works for the most part
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Load Diff
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@ -287,12 +287,16 @@ public class ServerConfigurationManager {
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*/
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public void updateOnRenderDistanceChange(EntityPlayerMP par1EntityPlayerMP) {
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par1EntityPlayerMP.getServerForPlayer().getEntityTracker().removePlayerFromTrackers(par1EntityPlayerMP);
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par1EntityPlayerMP.getServerForPlayer().getEntityTracker().untrackEntity(par1EntityPlayerMP, true);
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par1EntityPlayerMP.getServerForPlayer().getPlayerManager().removePlayer(par1EntityPlayerMP);
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par1EntityPlayerMP.getServerForPlayer().getPlayerManager().addPlayer(par1EntityPlayerMP);
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par1EntityPlayerMP.getServerForPlayer().getEntityTracker().trackEntity(par1EntityPlayerMP);
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/*
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for (Object loadedChunk : par1EntityPlayerMP.loadedChunks) {
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Chunk chunk = (Chunk) loadedChunk;
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par1EntityPlayerMP.getServerForPlayer().getEntityTracker().func_85172_a(par1EntityPlayerMP, chunk);
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}
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*/
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}
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/**
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