fix retarted teavm String.format bug & clean up stuff
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@ -1276,8 +1276,8 @@ commands.generic.notFound=Unknown command. Try /help for a list of commands.
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commands.generic.num.invalid='%s' is not a valid number
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commands.generic.num.tooSmall=The number you have entered (%d) is too small, it must be at least %d
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commands.generic.num.tooBig=The number you have entered (%d) is too big, it must be at most %d
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commands.generic.double.tooSmall=The number you have entered (%.2f) is too small, it must be at least %.2f
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commands.generic.double.tooBig=The number you have entered (%.2f) is too big, it must be at most %.2f
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commands.generic.double.tooSmall=The number you have entered (%s) is too small, it must be at least %s
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commands.generic.double.tooBig=The number you have entered (%s) is too big, it must be at most %s
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commands.generic.usage=Usage: %s
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commands.xp.failure.widthdrawXp=Cannot give player negative experience points
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@ -1339,7 +1339,7 @@ commands.save.flushStart=Flushing all saves...
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commands.save.flushEnd=Flushing completed
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commands.stop.start=Stopping the server
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commands.tp.success=Teleported %s to %s
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commands.tp.success.coordinates=Teleported %s to %.2f,%.2f,%.2f
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commands.tp.success.coordinates=Teleported %s to %s,%s,%s
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commands.tp.usage=/tp [target player] <destination player> OR /tp [target player] <x> <y> <z>
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commands.tp.notSameDimension=Unable to teleport because players are not in the same dimension
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commands.whitelist.list=There are %d (out of %d seen) whitelisted players:
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@ -1423,7 +1423,7 @@ commands.help.usage=/help [page|command name]
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commands.publish.started=Local game hosted on %s
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commands.publish.failed=Unable to host local game
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commands.debug.start=Started debug profiling
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commands.debug.stop=Stopped debug profiling after %.2f seconds (%d ticks)
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commands.debug.stop=Stopped debug profiling after %s seconds (%d ticks)
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commands.debug.notStarted=Can't stop profiling when we haven't started yet!
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commands.debug.usage=/debug <start|stop>
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commands.message.usage=/tell <player> <private message ...>
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@ -32,6 +32,7 @@ public class EAGMinecraftServer extends MinecraftServer {
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this.setCanSpawnAnimals(true);
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this.setCanSpawnNPCs(true);
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this.setAllowPvp(true);
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this.setAllowFlight(true);
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}
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public void mainLoop() {
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@ -15,6 +15,7 @@ import net.minecraft.src.NetHandler;
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import net.minecraft.src.NetLoginHandler;
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import net.minecraft.src.NetServerHandler;
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import net.minecraft.src.Packet;
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import net.minecraft.src.Packet204ClientInfo;
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public class WorkerNetworkManager implements INetworkManager {
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@ -94,13 +95,8 @@ public class WorkerNetworkManager implements INetworkManager {
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//System.out.println("[Server][" + ipcChannel + "]: packet '" + pkt.getClass().getSimpleName() + "' recieved");
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try {
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try {
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pkt.processPacket(theNetHandler);
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} catch (UnknownFormatConversionException breuh) {
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System.err.println("!!! 0x" + Integer.toHexString(pkt.getPacketId()) + " class '" + pkt.getClass().getSimpleName() + "' channel 'NET|" + ipcChannel + "' " + breuh.getMessage() + " !!!");
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breuh.printStackTrace();
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}
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}catch(Throwable t) {
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System.err.println("Could not process minecraft packet 0x" + Integer.toHexString(pkt.getPacketId()) + " class '" + pkt.getClass().getSimpleName() + "' on channel 'NET|" + ipcChannel + "'");
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t.printStackTrace();
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@ -44,7 +44,7 @@ public class CommandDebug extends CommandBase {
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this.saveProfilerResults(var6, var8);
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MinecraftServer.getServer().theProfiler.profilingEnabled = false;
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notifyAdmins(par1ICommandSender, "commands.debug.stop",
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new Object[] { Float.valueOf((float) var6 / 1000.0F), Integer.valueOf(var8) });
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new Object[] { Float.valueOf(var6 / 1000.0F), Integer.valueOf(var8) });
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return;
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}
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}
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@ -79,7 +79,7 @@ public class CommandDebug extends CommandBase {
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var4.append("Time span: ").append(par1).append(" ms\n");
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var4.append("Tick span: ").append(par3).append(" ticks\n");
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var4.append("// This is approximately ")
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.append(String.format("%.2f", new Object[] { Float.valueOf((float) par3 / ((float) par1 / 1000.0F)) }))
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.append(String.format("%s", new Object[] { Float.valueOf((float) par3 / ((float) par1 / 1000.0F)) }))
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.append(" ticks per second. It should be ").append(20).append(" ticks per second\n\n");
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var4.append("--- BEGIN PROFILE DUMP ---\n\n");
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this.getProfileDump(0, "root", var4);
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@ -93,7 +93,7 @@ public class CommandDebug extends CommandBase {
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if (var4 != null && var4.size() >= 3) {
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for (int var5 = 1; var5 < var4.size(); ++var5) {
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ProfilerResult var6 = (ProfilerResult) var4.get(var5);
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par3StringBuilder.append(String.format("[%02d] ", new Object[] { Integer.valueOf(par1) }));
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par3StringBuilder.append(String.format("[%d] ", new Object[] { Integer.valueOf(par1) }));
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for (int var7 = 0; var7 < par1; ++var7) {
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par3StringBuilder.append(" ");
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@ -101,9 +101,9 @@ public class CommandDebug extends CommandBase {
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par3StringBuilder.append(var6.field_76331_c);
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par3StringBuilder.append(" - ");
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par3StringBuilder.append(String.format("%.2f", new Object[] { Double.valueOf(var6.field_76332_a) }));
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par3StringBuilder.append(String.format("%s", new Object[] { Double.valueOf(var6.field_76332_a) }));
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par3StringBuilder.append("%/");
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par3StringBuilder.append(String.format("%.2f", new Object[] { Double.valueOf(var6.field_76330_b) }));
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par3StringBuilder.append(String.format("%s", new Object[] { Double.valueOf(var6.field_76330_b) }));
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par3StringBuilder.append("%\n");
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if (!var6.field_76331_c.equals("unspecified")) {
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@ -1865,7 +1865,7 @@ public abstract class Entity {
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}
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public String toString() {
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return String.format("%s[\'%s\'/%d, l=\'%s\', x=%.2f, y=%.2f, z=%.2f]",
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return String.format("%s[\'%s\'/%d, l=\'%s\', x=%s, y=%s, z=%s]",
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new Object[] { this.getClass().getSimpleName(), this.getEntityName(), Integer.valueOf(this.entityId),
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this.worldObj == null ? "~NULL~" : this.worldObj.getWorldInfo().getWorldName(),
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Double.valueOf(this.posX), Double.valueOf(this.posY), Double.valueOf(this.posZ) });
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@ -33,8 +33,13 @@ class PlayerInstance {
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*/
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public void addPlayer(EntityPlayerMP par1EntityPlayerMP) {
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if (this.players.contains(par1EntityPlayerMP)) {
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// fuck you teavm...
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/*
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throw new IllegalStateException("Failed to add player. " + par1EntityPlayerMP + " already is in chunk "
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+ this.currentChunk.chunkXPos + ", " + this.currentChunk.chunkZPos);
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*/
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this.thePlayerManager.getMinecraftServer().getWorldLogAgent().logSevere("Failed to add player. " + par1EntityPlayerMP + " already is in chunk "
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+ this.currentChunk.chunkXPos + ", " + this.currentChunk.chunkZPos);
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} else {
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this.players.add(par1EntityPlayerMP);
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par1EntityPlayerMP.loadedChunks.add(this.currentChunk);
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@ -127,7 +127,9 @@ public class PlayerManager {
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for (int var4 = var2 - rd; var4 <= var2 + rd; ++var4) {
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for (int var5 = var3 - rd; var5 <= var3 + rd; ++var5) {
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PlayerInstance pi = this.getPlayerInstance(var4, var5, true);
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if (!pi.hasPlayer(par1EntityPlayerMP)) {
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pi.addPlayer(par1EntityPlayerMP);
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}
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if(!playerInstancesToUpdate.contains(pi)) {
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playerInstancesToUpdate.add(pi);
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}
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@ -286,6 +286,12 @@ public class ServerConfigurationManager {
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* Called on render distance change
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*/
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public void updateOnRenderDistanceChange(EntityPlayerMP par1EntityPlayerMP) {
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double posX = par1EntityPlayerMP.posX;
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double posY = par1EntityPlayerMP.posY;
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double posZ = par1EntityPlayerMP.posZ;
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float rotationYaw = par1EntityPlayerMP.rotationYaw;
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float rotationPitch = par1EntityPlayerMP.rotationPitch;
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par1EntityPlayerMP.getServerForPlayer().getEntityTracker().removePlayerFromTrackers(par1EntityPlayerMP, true);
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par1EntityPlayerMP.getServerForPlayer().getEntityTracker().untrackEntity(par1EntityPlayerMP, true);
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par1EntityPlayerMP.getServerForPlayer().getPlayerManager().removePlayer(par1EntityPlayerMP);
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@ -293,7 +299,7 @@ public class ServerConfigurationManager {
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WorldServer var8 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension);
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par1EntityPlayerMP.setLocationAndAngles(par1EntityPlayerMP.posX, par1EntityPlayerMP.posY, par1EntityPlayerMP.posZ, par1EntityPlayerMP.rotationYaw, par1EntityPlayerMP.rotationPitch);
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par1EntityPlayerMP.setLocationAndAngles(posX, posY, posZ, rotationYaw, rotationPitch);
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var8.theChunkProviderServer.loadChunk((int) par1EntityPlayerMP.posX >> 4, (int) par1EntityPlayerMP.posZ >> 4);
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@ -302,13 +308,12 @@ public class ServerConfigurationManager {
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par1EntityPlayerMP.playerNetServerHandler.sendPacket(new Packet9Respawn(((par1EntityPlayerMP.dimension + 2) % 3) - 1,
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(byte) par1EntityPlayerMP.worldObj.difficultySetting, par1EntityPlayerMP.worldObj.getWorldInfo().getTerrainType(),
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par1EntityPlayerMP.worldObj.getHeight(), par1EntityPlayerMP.theItemInWorldManager.getGameType()));
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par1EntityPlayerMP.playerNetServerHandler.setPlayerLocation(par1EntityPlayerMP.posX, par1EntityPlayerMP.posY, par1EntityPlayerMP.posZ, par1EntityPlayerMP.rotationYaw,
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par1EntityPlayerMP.rotationPitch);
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par1EntityPlayerMP.playerNetServerHandler.setPlayerLocation(posX, posY, posZ, rotationYaw, rotationPitch);
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par1EntityPlayerMP.playerNetServerHandler.sendPacket(new Packet9Respawn(par1EntityPlayerMP.dimension,
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(byte) par1EntityPlayerMP.worldObj.difficultySetting, par1EntityPlayerMP.worldObj.getWorldInfo().getTerrainType(),
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par1EntityPlayerMP.worldObj.getHeight(), par1EntityPlayerMP.theItemInWorldManager.getGameType()));
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par1EntityPlayerMP.playerNetServerHandler.setPlayerLocation(par1EntityPlayerMP.posX, par1EntityPlayerMP.posY, par1EntityPlayerMP.posZ, par1EntityPlayerMP.rotationYaw,
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par1EntityPlayerMP.rotationPitch);
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par1EntityPlayerMP.playerNetServerHandler.setPlayerLocation(posX, posY, posZ, rotationYaw, rotationPitch);
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this.updateTimeAndWeatherForPlayer(par1EntityPlayerMP, var8);
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this.syncPlayerInventory(par1EntityPlayerMP);
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Iterator var6 = par1EntityPlayerMP.getActivePotionEffects().iterator();
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@ -318,6 +323,7 @@ public class ServerConfigurationManager {
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par1EntityPlayerMP.playerNetServerHandler
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.sendPacket(new Packet41EntityEffect(par1EntityPlayerMP.entityId, var7));
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}
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par1EntityPlayerMP.sendPlayerAbilities();
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var8.getPlayerManager().addPlayer(par1EntityPlayerMP);
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par1EntityPlayerMP.getServerForPlayer().getEntityTracker().trackEntity(par1EntityPlayerMP);
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this.playerEntityList.add(par1EntityPlayerMP);
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