Added authentication to bungee (/login, /register)

This commit is contained in:
LAX1DUDE 2022-07-24 14:26:03 -07:00
parent e277662c8e
commit 6cd6fa0a34
4 changed files with 25 additions and 0 deletions

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@ -102,6 +102,31 @@ EaglercraftBungee translates WebSockets to a raw Minecraft 1.5.2 TCP connection.
### If voice chat causes moderation problems, set `voice_enabled: false` in config.yml
**To enable the /login and /register commands in EaglercraftBungee, you can edit this portion of config.yml**
```yaml
authservice:
enabled: false
register_enabled: true
authfile: auths.db
ip_limit: 0
join_messages:
- '&3Welcome to my &aEaglercraftBungee &3server!'
login_timeout: 30
```
- `enable` Turns login commands on and off
- `register_enabled` Turns register command on and off
- `authfile` Sets the authentication database file, which is **compatible with AuthMe**
- `ip_limit` Sets the max number of registrations per IP, 0 = unlimited
- `join_messages` List of messages to show the player when they join
- `login_timeout` Sets how many seconds players have to log in before they are kicked
**EaglercraftBungee has a built in domain blacklist that updates automatically, you can disable it by setting this in config.yml:**
```yaml