Fixed corrupt color code, fixed 'hide_down' flag for default server list
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5e17fe9cc0
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@ -12,7 +12,7 @@ public enum ChatColor {
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BLACK('0'), DARK_BLUE('1'), DARK_GREEN('2'), DARK_AQUA('3'), DARK_RED('4'), DARK_PURPLE('5'), GOLD('6'), GRAY('7'), DARK_GRAY('8'), BLUE('9'), GREEN('a'), AQUA('b'), RED('c'), LIGHT_PURPLE('d'), YELLOW('e'), WHITE('f'), MAGIC('k'),
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BOLD('l'), STRIKETHROUGH('m'), UNDERLINE('n'), ITALIC('o'), RESET('r');
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public static final char COLOR_CHAR = '§';
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public static final char COLOR_CHAR = '\u00A7';
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private static final Pattern STRIP_COLOR_PATTERN;
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private static final Map<Character, ChatColor> BY_CHAR;
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private final char code;
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@ -20,7 +20,7 @@ public enum ChatColor {
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private ChatColor(final char code) {
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this.code = code;
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this.toString = new String(new char[] { '§', code });
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this.toString = new String(new char[] { '\u00A7', code });
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}
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@Override
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@ -39,7 +39,7 @@ public enum ChatColor {
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final char[] b = textToTranslate.toCharArray();
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for (int i = 0; i < b.length - 1; ++i) {
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if (b[i] == altColorChar && "0123456789AaBbCcDdEeFfKkLlMmNnOoRr".indexOf(b[i + 1]) > -1) {
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b[i] = '§';
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b[i] = '\u00A7';
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b[i + 1] = Character.toLowerCase(b[i + 1]);
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}
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}
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@ -51,7 +51,7 @@ public enum ChatColor {
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}
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static {
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STRIP_COLOR_PATTERN = Pattern.compile("(?i)" + String.valueOf('§') + "[0-9A-FK-OR]");
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STRIP_COLOR_PATTERN = Pattern.compile("(?i)" + String.valueOf('\u00A7') + "[0-9A-FK-OR]");
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BY_CHAR = new HashMap<Character, ChatColor>();
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for (final ChatColor colour : values()) {
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ChatColor.BY_CHAR.put(colour.code, colour);
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@ -4,7 +4,7 @@ public class ConfigConstants {
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public static boolean profanity = false;
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public static final String version = "22w15a";
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public static final String version = "22w15b";
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public static final String mainMenuString = "eaglercraft " + version;
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public static final String forkMe = "https://github.com/LAX1DUDE/eaglercraft";
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@ -255,7 +255,7 @@ public class GuiMultiplayer extends GuiScreen {
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this.mc.gameSettings.saveOptions();
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} else {
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if (isShiftKeyDown() && par2 == 200) {
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if (var3 > 0 && var3 < this.internetServerList.countServers()) {
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if (var3 > ServerList.forcedServers.size() && var3 < this.internetServerList.countServers()) {
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this.internetServerList.swapServers(var3, var3 - 1);
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--this.selectedServer;
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@ -361,6 +361,10 @@ public class GuiMultiplayer extends GuiScreen {
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}
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static int getSelectedServer(GuiMultiplayer par0GuiMultiplayer) {
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int i = internetServerList.countServers();
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if(par0GuiMultiplayer.selectedServer >= i && par0GuiMultiplayer.selectedServer > 0) {
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par0GuiMultiplayer.selectedServer = i - 1;
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}
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return par0GuiMultiplayer.selectedServer;
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}
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@ -41,7 +41,7 @@ class GuiSlotServer extends GuiSlot {
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if (par2 && var5) {
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GuiMultiplayer.func_74008_b(this.parentGui, par1);
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} else if (var6 && GuiScreen.isShiftKeyDown() && var3 >= 0 && var3 < GuiMultiplayer.getInternetServerList(this.parentGui).countServers()) {
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} else if (var6 && GuiScreen.isShiftKeyDown() && var3 > ServerList.forcedServers.size() && var3 < GuiMultiplayer.getInternetServerList(this.parentGui).countServers()) {
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GuiMultiplayer.getInternetServerList(this.parentGui).swapServers(var3, GuiMultiplayer.getSelectedServer(this.parentGui));
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}
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}
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@ -15,6 +15,9 @@ import net.minecraft.client.Minecraft;
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public class ServerData {
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public String serverName;
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public String serverIP;
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private final int id;
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private static int idCounter = 0;
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/**
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* the string indicating number of players on and capacity of the server that is
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@ -55,6 +58,15 @@ public class ServerData {
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this.serverName = par1Str;
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this.serverIP = par2Str;
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this.isDefault = isDefault;
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this.id = ++idCounter;
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}
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public int hashCode() {
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return id;
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}
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public boolean equals(Object o) {
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return o instanceof ServerData && id == ((ServerData)o).id;
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}
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/**
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@ -79,8 +79,8 @@ public class ServerList {
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*/
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public void saveServerList() {
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NBTTagList servers = new NBTTagList();
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for(int i = forcedServers.size(); i < this.servers.size(); ++i) {
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servers.appendTag(((ServerData) this.servers.get(i)).getNBTCompound());
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for(int i = forcedServers.size(); i < this.allServers.size(); ++i) {
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servers.appendTag(((ServerData) this.allServers.get(i)).getNBTCompound());
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}
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LocalStorageManager.gameSettingsStorage.setTag("servers", servers);
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LocalStorageManager.saveStorageG();
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@ -98,6 +98,7 @@ public class ServerList {
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*/
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public void removeServerData(int par1) {
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ServerData dat = this.servers.remove(par1);
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this.allServers.remove(dat);
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if(dat != null) {
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dat.freeIcon();
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}
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@ -109,7 +110,8 @@ public class ServerList {
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public void addServerData(ServerData par1ServerData) {
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par1ServerData.pingSentTime = -1l;
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par1ServerData.hasPing = false;
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this.servers.add(par1ServerData);
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this.allServers.add(par1ServerData);
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refreshServerPing();
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}
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/**
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@ -122,22 +124,21 @@ public class ServerList {
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/**
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* Takes two list indexes, and swaps their order around.
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*/
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public void swapServers(int par1, int par2) {
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public void swapServers(int par1, int par2) { // will be fixed eventually
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/*
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ServerData var3 = this.getServerData(par1);
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this.servers.set(par1, this.getServerData(par2));
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ServerData dat = this.getServerData(par2);
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this.servers.set(par1, dat);
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this.servers.set(par2, var3);
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int i = this.allServers.indexOf(dat);
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this.allServers.set(par1, this.allServers.get(i));
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this.allServers.set(i, var3);
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this.saveServerList();
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}
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/**
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* Sets the given index in the list to the given ServerData instance.
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*/
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public void setServer(int par1, ServerData par2ServerData) {
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this.servers.set(par1, par2ServerData);
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*/
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}
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public void freeServerIcons() {
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for(ServerData dat : servers) {
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for(ServerData dat : allServers) {
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if(dat.currentQuery != null && dat.currentQuery.isQueryOpen()) {
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dat.currentQuery.close();
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}
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