diff --git a/.classpath b/.classpath
index 511b8b1..b66031a 100644
--- a/.classpath
+++ b/.classpath
@@ -6,13 +6,7 @@
-
-
-
-
-
-
-
+
diff --git a/.project b/.project
index 1e7ca72..9b202fe 100644
--- a/.project
+++ b/.project
@@ -20,11 +20,4 @@
org.eclipse.jdt.core.javanature
org.eclipse.buildship.core.gradleprojectnature
-
-
- src_minecraft
- 2
- S:/Misc Minecraft/minecraft html5/minecrafthtml5mcp/src_minecraft
-
-
diff --git a/build.gradle b/build.gradle
index 5b0a1bd..3a8a8ff 100644
--- a/build.gradle
+++ b/build.gradle
@@ -19,7 +19,8 @@ targetCompatibility = 1.8
sourceSets {
main {
java {
- srcDir '../minecrafthtml5mcp/src_minecraft'
+ srcDir 'src/main/java'
+ srcDir 'src/teavm/java'
}
}
}
diff --git a/javascript/assets.epk b/javascript/assets.epk
new file mode 100644
index 0000000..50403d0
Binary files /dev/null and b/javascript/assets.epk differ
diff --git a/javascript/classes.js b/javascript/classes.js
new file mode 100644
index 0000000..d45dadf
--- /dev/null
+++ b/javascript/classes.js
@@ -0,0 +1,229770 @@
+"use strict";
+var main;
+(function() {
+var $rt_seed = 2463534242;
+function $rt_nextId() {
+ var x = $rt_seed;
+ x ^= x << 13;
+ x ^= x >> 17;
+ x ^= x << 5;
+ $rt_seed = x;
+ return x;
+}
+function $rt_compare(a, b) {
+ return a > b ? 1 : a < b ? -1 : a === b ? 0 : 1;
+}
+function $rt_isInstance(obj, cls) {
+ return obj !== null && !!obj.constructor.$meta && $rt_isAssignable(obj.constructor, cls);
+}
+function $rt_isAssignable(from, to) {
+ if (from === to) {
+ return true;
+ }
+ if (to.$meta.item !== null) {
+ return from.$meta.item !== null && $rt_isAssignable(from.$meta.item, to.$meta.item);
+ }
+ var supertypes = from.$meta.supertypes;
+ for (var i = 0;i < supertypes.length;i = i + 1 | 0) {
+ if ($rt_isAssignable(supertypes[i], to)) {
+ return true;
+ }
+ }
+ return false;
+}
+function $rt_createArray(cls, sz) {
+ var data = new Array(sz);
+ var arr = new $rt_array(cls, data);
+ if (sz > 0) {
+ var i = 0;
+ do {
+ data[i] = null;
+ i = i + 1 | 0;
+ }while (i < sz);
+ }
+ return arr;
+}
+function $rt_wrapArray(cls, data) {
+ return new $rt_array(cls, data);
+}
+function $rt_createUnfilledArray(cls, sz) {
+ return new $rt_array(cls, new Array(sz));
+}
+function $rt_createLongArray(sz) {
+ var data = new Array(sz);
+ var arr = new $rt_array($rt_longcls(), data);
+ for (var i = 0;i < sz;i = i + 1 | 0) {
+ data[i] = Long_ZERO;
+ }
+ return arr;
+}
+function $rt_createNumericArray(cls, nativeArray) {
+ return new $rt_array(cls, nativeArray);
+}
+function $rt_createCharArray(sz) {
+ return $rt_createNumericArray($rt_charcls(), new Uint16Array(sz));
+}
+function $rt_createByteArray(sz) {
+ return $rt_createNumericArray($rt_bytecls(), new Int8Array(sz));
+}
+function $rt_createShortArray(sz) {
+ return $rt_createNumericArray($rt_shortcls(), new Int16Array(sz));
+}
+function $rt_createIntArray(sz) {
+ return $rt_createNumericArray($rt_intcls(), new Int32Array(sz));
+}
+function $rt_createBooleanArray(sz) {
+ return $rt_createNumericArray($rt_booleancls(), new Int8Array(sz));
+}
+function $rt_createFloatArray(sz) {
+ return $rt_createNumericArray($rt_floatcls(), new Float32Array(sz));
+}
+function $rt_createDoubleArray(sz) {
+ return $rt_createNumericArray($rt_doublecls(), new Float64Array(sz));
+}
+function $rt_arraycls(cls) {
+ var result = cls.$array;
+ if (result === null) {
+ var arraycls = { };
+ var name = "[" + cls.$meta.binaryName;
+ arraycls.$meta = { item : cls, supertypes : [$rt_objcls()], primitive : false, superclass : $rt_objcls(), name : name, binaryName : name, enum : false };
+ arraycls.classObject = null;
+ arraycls.$array = null;
+ result = arraycls;
+ cls.$array = arraycls;
+ }
+ return result;
+}
+function $rt_createcls() {
+ return { $array : null, classObject : null, $meta : { supertypes : [], superclass : null } };
+}
+function $rt_createPrimitiveCls(name, binaryName) {
+ var cls = $rt_createcls();
+ cls.$meta.primitive = true;
+ cls.$meta.name = name;
+ cls.$meta.binaryName = binaryName;
+ cls.$meta.enum = false;
+ cls.$meta.item = null;
+ return cls;
+}
+var $rt_booleanclsCache = null;
+function $rt_booleancls() {
+ if ($rt_booleanclsCache === null) {
+ $rt_booleanclsCache = $rt_createPrimitiveCls("boolean", "Z");
+ }
+ return $rt_booleanclsCache;
+}
+var $rt_charclsCache = null;
+function $rt_charcls() {
+ if ($rt_charclsCache === null) {
+ $rt_charclsCache = $rt_createPrimitiveCls("char", "C");
+ }
+ return $rt_charclsCache;
+}
+var $rt_byteclsCache = null;
+function $rt_bytecls() {
+ if ($rt_byteclsCache === null) {
+ $rt_byteclsCache = $rt_createPrimitiveCls("byte", "B");
+ }
+ return $rt_byteclsCache;
+}
+var $rt_shortclsCache = null;
+function $rt_shortcls() {
+ if ($rt_shortclsCache === null) {
+ $rt_shortclsCache = $rt_createPrimitiveCls("short", "S");
+ }
+ return $rt_shortclsCache;
+}
+var $rt_intclsCache = null;
+function $rt_intcls() {
+ if ($rt_intclsCache === null) {
+ $rt_intclsCache = $rt_createPrimitiveCls("int", "I");
+ }
+ return $rt_intclsCache;
+}
+var $rt_longclsCache = null;
+function $rt_longcls() {
+ if ($rt_longclsCache === null) {
+ $rt_longclsCache = $rt_createPrimitiveCls("long", "J");
+ }
+ return $rt_longclsCache;
+}
+var $rt_floatclsCache = null;
+function $rt_floatcls() {
+ if ($rt_floatclsCache === null) {
+ $rt_floatclsCache = $rt_createPrimitiveCls("float", "F");
+ }
+ return $rt_floatclsCache;
+}
+var $rt_doubleclsCache = null;
+function $rt_doublecls() {
+ if ($rt_doubleclsCache === null) {
+ $rt_doubleclsCache = $rt_createPrimitiveCls("double", "D");
+ }
+ return $rt_doubleclsCache;
+}
+var $rt_voidclsCache = null;
+function $rt_voidcls() {
+ if ($rt_voidclsCache === null) {
+ $rt_voidclsCache = $rt_createPrimitiveCls("void", "V");
+ }
+ return $rt_voidclsCache;
+}
+function $rt_throw(ex) {
+ throw $rt_exception(ex);
+}
+function $rt_exception(ex) {
+ var err = ex.$jsException;
+ if (!err) {
+ err = new Error("Java exception thrown");
+ if (typeof Error.captureStackTrace === "function") {
+ Error.captureStackTrace(err);
+ }
+ err.$javaException = ex;
+ ex.$jsException = err;
+ $rt_fillStack(err, ex);
+ }
+ return err;
+}
+function $rt_fillStack(err, ex) {
+ if (typeof $rt_decodeStack === "function" && err.stack) {
+ var stack = $rt_decodeStack(err.stack);
+ var javaStack = $rt_createArray($rt_objcls(), stack.length);
+ var elem;
+ var noStack = false;
+ for (var i = 0;i < stack.length;++i) {
+ var element = stack[i];
+ elem = $rt_createStackElement($rt_str(element.className), $rt_str(element.methodName), $rt_str(element.fileName), element.lineNumber);
+ if (elem == null) {
+ noStack = true;
+ break;
+ }
+ javaStack.data[i] = elem;
+ }
+ if (!noStack) {
+ $rt_setStack(ex, javaStack);
+ }
+ }
+}
+function $rt_createMultiArray(cls, dimensions) {
+ var first = 0;
+ for (var i = dimensions.length - 1;i >= 0;i = i - 1 | 0) {
+ if (dimensions[i] === 0) {
+ first = i;
+ break;
+ }
+ }
+ if (first > 0) {
+ for (i = 0;i < first;i = i + 1 | 0) {
+ cls = $rt_arraycls(cls);
+ }
+ if (first === dimensions.length - 1) {
+ return $rt_createArray(cls, dimensions[first]);
+ }
+ }
+ var arrays = new Array($rt_primitiveArrayCount(dimensions, first));
+ var firstDim = dimensions[first] | 0;
+ for (i = 0;i < arrays.length;i = i + 1 | 0) {
+ arrays[i] = $rt_createArray(cls, firstDim);
+ }
+ return $rt_createMultiArrayImpl(cls, arrays, dimensions, first);
+}
+function $rt_createByteMultiArray(dimensions) {
+ var arrays = new Array($rt_primitiveArrayCount(dimensions, 0));
+ if (arrays.length === 0) {
+ return $rt_createMultiArray($rt_bytecls(), dimensions);
+ }
+ var firstDim = dimensions[0] | 0;
+ for (var i = 0;i < arrays.length;i = i + 1 | 0) {
+ arrays[i] = $rt_createByteArray(firstDim);
+ }
+ return $rt_createMultiArrayImpl($rt_bytecls(), arrays, dimensions);
+}
+function $rt_createCharMultiArray(dimensions) {
+ var arrays = new Array($rt_primitiveArrayCount(dimensions, 0));
+ if (arrays.length === 0) {
+ return $rt_createMultiArray($rt_charcls(), dimensions);
+ }
+ var firstDim = dimensions[0] | 0;
+ for (var i = 0;i < arrays.length;i = i + 1 | 0) {
+ arrays[i] = $rt_createCharArray(firstDim);
+ }
+ return $rt_createMultiArrayImpl($rt_charcls(), arrays, dimensions, 0);
+}
+function $rt_createBooleanMultiArray(dimensions) {
+ var arrays = new Array($rt_primitiveArrayCount(dimensions, 0));
+ if (arrays.length === 0) {
+ return $rt_createMultiArray($rt_booleancls(), dimensions);
+ }
+ var firstDim = dimensions[0] | 0;
+ for (var i = 0;i < arrays.length;i = i + 1 | 0) {
+ arrays[i] = $rt_createBooleanArray(firstDim);
+ }
+ return $rt_createMultiArrayImpl($rt_booleancls(), arrays, dimensions, 0);
+}
+function $rt_createShortMultiArray(dimensions) {
+ var arrays = new Array($rt_primitiveArrayCount(dimensions, 0));
+ if (arrays.length === 0) {
+ return $rt_createMultiArray($rt_shortcls(), dimensions);
+ }
+ var firstDim = dimensions[0] | 0;
+ for (var i = 0;i < arrays.length;i = i + 1 | 0) {
+ arrays[i] = $rt_createShortArray(firstDim);
+ }
+ return $rt_createMultiArrayImpl($rt_shortcls(), arrays, dimensions, 0);
+}
+function $rt_createIntMultiArray(dimensions) {
+ var arrays = new Array($rt_primitiveArrayCount(dimensions, 0));
+ if (arrays.length === 0) {
+ return $rt_createMultiArray($rt_intcls(), dimensions);
+ }
+ var firstDim = dimensions[0] | 0;
+ for (var i = 0;i < arrays.length;i = i + 1 | 0) {
+ arrays[i] = $rt_createIntArray(firstDim);
+ }
+ return $rt_createMultiArrayImpl($rt_intcls(), arrays, dimensions, 0);
+}
+function $rt_createLongMultiArray(dimensions) {
+ var arrays = new Array($rt_primitiveArrayCount(dimensions, 0));
+ if (arrays.length === 0) {
+ return $rt_createMultiArray($rt_longcls(), dimensions);
+ }
+ var firstDim = dimensions[0] | 0;
+ for (var i = 0;i < arrays.length;i = i + 1 | 0) {
+ arrays[i] = $rt_createLongArray(firstDim);
+ }
+ return $rt_createMultiArrayImpl($rt_longcls(), arrays, dimensions, 0);
+}
+function $rt_createFloatMultiArray(dimensions) {
+ var arrays = new Array($rt_primitiveArrayCount(dimensions, 0));
+ if (arrays.length === 0) {
+ return $rt_createMultiArray($rt_floatcls(), dimensions);
+ }
+ var firstDim = dimensions[0] | 0;
+ for (var i = 0;i < arrays.length;i = i + 1 | 0) {
+ arrays[i] = $rt_createFloatArray(firstDim);
+ }
+ return $rt_createMultiArrayImpl($rt_floatcls(), arrays, dimensions, 0);
+}
+function $rt_createDoubleMultiArray(dimensions) {
+ var arrays = new Array($rt_primitiveArrayCount(dimensions, 0));
+ if (arrays.length === 0) {
+ return $rt_createMultiArray($rt_doublecls(), dimensions);
+ }
+ var firstDim = dimensions[0] | 0;
+ for (var i = 0;i < arrays.length;i = i + 1 | 0) {
+ arrays[i] = $rt_createDoubleArray(firstDim);
+ }
+ return $rt_createMultiArrayImpl($rt_doublecls(), arrays, dimensions, 0);
+}
+function $rt_primitiveArrayCount(dimensions, start) {
+ var val = dimensions[start + 1] | 0;
+ for (var i = start + 2;i < dimensions.length;i = i + 1 | 0) {
+ val = val * (dimensions[i] | 0) | 0;
+ if (val === 0) {
+ break;
+ }
+ }
+ return val;
+}
+function $rt_createMultiArrayImpl(cls, arrays, dimensions, start) {
+ var limit = arrays.length;
+ for (var i = start + 1 | 0;i < dimensions.length;i = i + 1 | 0) {
+ cls = $rt_arraycls(cls);
+ var dim = dimensions[i];
+ var index = 0;
+ var packedIndex = 0;
+ while (index < limit) {
+ var arr = $rt_createUnfilledArray(cls, dim);
+ for (var j = 0;j < dim;j = j + 1 | 0) {
+ arr.data[j] = arrays[index];
+ index = index + 1 | 0;
+ }
+ arrays[packedIndex] = arr;
+ packedIndex = packedIndex + 1 | 0;
+ }
+ limit = packedIndex;
+ }
+ return arrays[0];
+}
+function $rt_assertNotNaN(value) {
+ if (typeof value === 'number' && isNaN(value)) {
+ throw "NaN";
+ }
+ return value;
+}
+var $rt_stdoutBuffer = "";
+var $rt_putStdout = typeof $rt_putStdoutCustom === "function" ? $rt_putStdoutCustom : function(ch) {
+ if (ch === 0xA) {
+ if (console) {
+ console.info($rt_stdoutBuffer);
+ }
+ $rt_stdoutBuffer = "";
+ } else {
+ $rt_stdoutBuffer += String.fromCharCode(ch);
+ }
+};
+var $rt_stderrBuffer = "";
+var $rt_putStderr = typeof $rt_putStderrCustom === "function" ? $rt_putStderrCustom : function(ch) {
+ if (ch === 0xA) {
+ if (console) {
+ console.error($rt_stderrBuffer);
+ }
+ $rt_stderrBuffer = "";
+ } else {
+ $rt_stderrBuffer += String.fromCharCode(ch);
+ }
+};
+var $rt_packageData = null;
+function $rt_packages(data) {
+ var i = 0;
+ var packages = new Array(data.length);
+ for (var j = 0;j < data.length;++j) {
+ var prefixIndex = data[i++];
+ var prefix = prefixIndex >= 0 ? packages[prefixIndex] : "";
+ packages[j] = prefix + data[i++] + ".";
+ }
+ $rt_packageData = packages;
+}
+function $rt_metadata(data) {
+ var packages = $rt_packageData;
+ var i = 0;
+ while (i < data.length) {
+ var cls = data[i++];
+ cls.$meta = { };
+ var m = cls.$meta;
+ var className = data[i++];
+ m.name = className !== 0 ? className : null;
+ if (m.name !== null) {
+ var packageIndex = data[i++];
+ if (packageIndex >= 0) {
+ m.name = packages[packageIndex] + m.name;
+ }
+ }
+ m.binaryName = "L" + m.name + ";";
+ var superclass = data[i++];
+ m.superclass = superclass !== 0 ? superclass : null;
+ m.supertypes = data[i++];
+ if (m.superclass) {
+ m.supertypes.push(m.superclass);
+ cls.prototype = Object.create(m.superclass.prototype);
+ } else {
+ cls.prototype = { };
+ }
+ var flags = data[i++];
+ m.enum = (flags & 8) !== 0;
+ m.flags = flags;
+ m.primitive = false;
+ m.item = null;
+ cls.prototype.constructor = cls;
+ cls.classObject = null;
+ m.accessLevel = data[i++];
+ var clinit = data[i++];
+ cls.$clinit = clinit !== 0 ? clinit : function() {
+ };
+ var virtualMethods = data[i++];
+ if (virtualMethods !== 0) {
+ for (var j = 0;j < virtualMethods.length;j += 2) {
+ var name = virtualMethods[j];
+ var func = virtualMethods[j + 1];
+ if (typeof name === 'string') {
+ name = [name];
+ }
+ for (var k = 0;k < name.length;++k) {
+ cls.prototype[name[k]] = func;
+ }
+ }
+ }
+ cls.$array = null;
+ }
+}
+function $rt_threadStarter(f) {
+ return function() {
+ var args = Array.prototype.slice.apply(arguments);
+ $rt_startThread(function() {
+ f.apply(this, args);
+ });
+ };
+}
+function $rt_mainStarter(f) {
+ return function(args, callback) {
+ if (!args) {
+ args = [];
+ }
+ var javaArgs = $rt_createArray($rt_objcls(), args.length);
+ for (var i = 0;i < args.length;++i) {
+ javaArgs.data[i] = $rt_str(args[i]);
+ }
+ $rt_startThread(function() {
+ f.call(null, javaArgs);
+ }, callback);
+ };
+}
+var $rt_stringPool_instance;
+function $rt_stringPool(strings) {
+ $rt_stringPool_instance = new Array(strings.length);
+ for (var i = 0;i < strings.length;++i) {
+ $rt_stringPool_instance[i] = $rt_intern($rt_str(strings[i]));
+ }
+}
+function $rt_s(index) {
+ return $rt_stringPool_instance[index];
+}
+function $rt_eraseClinit(target) {
+ return target.$clinit = function() {
+ };
+}
+var $rt_numberConversionView = new DataView(new ArrayBuffer(8));
+function $rt_doubleToLongBits(n) {
+ $rt_numberConversionView.setFloat64(0, n, true);
+ return new Long($rt_numberConversionView.getInt32(0, true), $rt_numberConversionView.getInt32(4, true));
+}
+function $rt_longBitsToDouble(n) {
+ $rt_numberConversionView.setInt32(0, n.lo, true);
+ $rt_numberConversionView.setInt32(4, n.hi, true);
+ return $rt_numberConversionView.getFloat64(0, true);
+}
+function $rt_floatToIntBits(n) {
+ $rt_numberConversionView.setFloat32(0, n);
+ return $rt_numberConversionView.getInt32(0);
+}
+function $rt_intBitsToFloat(n) {
+ $rt_numberConversionView.setInt32(0, n);
+ return $rt_numberConversionView.getFloat32(0);
+}
+function $rt_javaException(e) {
+ return e instanceof Error && typeof e.$javaException === 'object' ? e.$javaException : null;
+}
+function $rt_jsException(e) {
+ return typeof e.$jsException === 'object' ? e.$jsException : null;
+}
+function $rt_wrapException(err) {
+ var ex = err.$javaException;
+ if (!ex) {
+ ex = $rt_createException($rt_str("(JavaScript) " + err.toString()));
+ err.$javaException = ex;
+ ex.$jsException = err;
+ $rt_fillStack(err, ex);
+ }
+ return ex;
+}
+function $dbg_class(obj) {
+ var cls = obj.constructor;
+ var arrayDegree = 0;
+ while (cls.$meta && cls.$meta.item) {
+ ++arrayDegree;
+ cls = cls.$meta.item;
+ }
+ var clsName = "";
+ if (cls === $rt_booleancls()) {
+ clsName = "boolean";
+ } else if (cls === $rt_bytecls()) {
+ clsName = "byte";
+ } else if (cls === $rt_shortcls()) {
+ clsName = "short";
+ } else if (cls === $rt_charcls()) {
+ clsName = "char";
+ } else if (cls === $rt_intcls()) {
+ clsName = "int";
+ } else if (cls === $rt_longcls()) {
+ clsName = "long";
+ } else if (cls === $rt_floatcls()) {
+ clsName = "float";
+ } else if (cls === $rt_doublecls()) {
+ clsName = "double";
+ } else {
+ clsName = cls.$meta ? cls.$meta.name || "a/" + cls.name : "@" + cls.name;
+ }
+ while (arrayDegree-- > 0) {
+ clsName += "[]";
+ }
+ return clsName;
+}
+function Long(lo, hi) {
+ this.lo = lo | 0;
+ this.hi = hi | 0;
+}
+Long.prototype.__teavm_class__ = function() {
+ return "long";
+};
+Long.prototype.toString = function() {
+ var result = [];
+ var n = this;
+ var positive = Long_isPositive(n);
+ if (!positive) {
+ n = Long_neg(n);
+ }
+ var radix = new Long(10, 0);
+ do {
+ var divRem = Long_divRem(n, radix);
+ result.push(String.fromCharCode(48 + divRem[1].lo));
+ n = divRem[0];
+ }while (n.lo !== 0 || n.hi !== 0);
+ result = (result.reverse()).join('');
+ return positive ? result : "-" + result;
+};
+Long.prototype.valueOf = function() {
+ return Long_toNumber(this);
+};
+var Long_ZERO = new Long(0, 0);
+var Long_MAX_NORMAL = 1 << 18;
+function Long_fromInt(val) {
+ return val >= 0 ? new Long(val, 0) : new Long(val, -1);
+}
+function Long_fromNumber(val) {
+ if (val >= 0) {
+ return new Long(val | 0, val / 0x100000000 | 0);
+ } else {
+ return Long_neg(new Long( -val | 0, -val / 0x100000000 | 0));
+ }
+}
+function Long_toNumber(val) {
+ var lo = val.lo;
+ var hi = val.hi;
+ if (lo < 0) {
+ lo += 0x100000000;
+ }
+ return 0x100000000 * hi + lo;
+}
+var $rt_imul = Math.imul || function(a, b) {
+ var ah = a >>> 16 & 0xFFFF;
+ var al = a & 0xFFFF;
+ var bh = b >>> 16 & 0xFFFF;
+ var bl = b & 0xFFFF;
+ return al * bl + (ah * bl + al * bh << 16 >>> 0) | 0;
+};
+var $rt_udiv = function(a, b) {
+ if (a < 0) {
+ a += 0x100000000;
+ }
+ if (b < 0) {
+ b += 0x100000000;
+ }
+ return a / b | 0;
+};
+var $rt_umod = function(a, b) {
+ if (a < 0) {
+ a += 0x100000000;
+ }
+ if (b < 0) {
+ b += 0x100000000;
+ }
+ return a % b | 0;
+};
+function $rt_setCloneMethod(target, f) {
+ target.$clone = f;
+}
+function $rt_cls(cls) {
+ return jl_Class_getClass(cls);
+}
+function $rt_str(str) {
+ if (str === null) {
+ return null;
+ }
+ var characters = $rt_createCharArray(str.length);
+ var charsBuffer = characters.data;
+ for (var i = 0; i < str.length; i = (i + 1) | 0) {
+ charsBuffer[i] = str.charCodeAt(i) & 0xFFFF;
+ }
+ return jl_String__init_(characters);
+}
+function $rt_ustr(str) {
+ if (str === null) {
+ return null;
+ }
+ var data = str.$characters.data;
+ var result = "";
+ for (var i = 0; i < data.length; i = (i + 1) | 0) {
+ result += String.fromCharCode(data[i]);
+ }
+ return result;
+}
+function $rt_objcls() { return jl_Object; }
+function $rt_nullCheck(val) {
+ if (val === null) {
+ $rt_throw(jl_NullPointerException__init_());
+ }
+ return val;
+}
+function $rt_intern(str) {
+ return str;
+}
+function $rt_getThread() {
+ return jl_Thread_currentThread();
+}
+function $rt_setThread(t) {
+ return jl_Thread_setCurrentThread(t);
+}
+function $rt_createException(message) {
+ return jl_RuntimeException__init_(message);
+}
+function $rt_createStackElement(className, methodName, fileName, lineNumber) {
+ return null;
+}
+function $rt_setStack(e, stack) {
+}
+var $java = Object.create(null);
+function jl_Object() {
+ this.$monitor = null;
+ this.$id$ = 0;
+}
+function jl_Object__init_() {
+ var var_0 = new jl_Object();
+ jl_Object__init_0(var_0);
+ return var_0;
+}
+function jl_Object_monitorEnterSync($o) {
+ var var$2;
+ if ($o.$monitor === null) {
+ var$2 = new jl_Object$Monitor;
+ var$2.$owner = jl_Thread_currentThread0;
+ $o.$monitor = var$2;
+ }
+ if ($o.$monitor.$owner === null)
+ $o.$monitor.$owner = jl_Thread_currentThread0;
+ else if ($o.$monitor.$owner !== jl_Thread_currentThread0) {
+ var$2 = new jl_IllegalStateException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(0);
+ $rt_throw(var$2);
+ }
+ $o = $o.$monitor;
+ $o.$count = $o.$count + 1 | 0;
+}
+function jl_Object_monitorExitSync($o) {
+ var var$2, var$3;
+ if (!jl_Object_isEmptyMonitor($o) && $o.$monitor.$owner === jl_Thread_currentThread0) {
+ var$2 = $o.$monitor;
+ var$3 = var$2.$count - 1 | 0;
+ var$2.$count = var$3;
+ if (!var$3)
+ $o.$monitor.$owner = null;
+ jl_Object_isEmptyMonitor($o);
+ return;
+ }
+ $o = new jl_IllegalMonitorStateException;
+ $o.$suppressionEnabled = 1;
+ $o.$writableStackTrace = 1;
+ $rt_throw($o);
+}
+function jl_Object_monitorEnter($o) {
+ jl_Object_monitorEnter0($o, 1);
+}
+function jl_Object_monitorEnter0($o, $count) {
+ var var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$count = $thread.pop();$o = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($o.$monitor === null) {
+ var$3 = new jl_Object$Monitor;
+ var$3.$owner = jl_Thread_currentThread0;
+ $o.$monitor = var$3;
+ }
+ if ($o.$monitor.$owner === null)
+ $o.$monitor.$owner = jl_Thread_currentThread0;
+ if ($o.$monitor.$owner === jl_Thread_currentThread0) {
+ $o = $o.$monitor;
+ $o.$count = $o.$count + $count | 0;
+ return;
+ }
+ $ptr = 1;
+ case 1:
+ jl_Object_monitorEnterWait($o, $count);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($o, $count, var$3, $ptr);
+}
+function jl_Object_monitorEnterWait(var$1, var$2) {
+ var thread = $rt_nativeThread();
+ var javaThread = $rt_getThread();
+ if (thread.isResuming()) {
+ thread.status = 0;
+ var result = thread.attribute;
+ if (result instanceof Error) {
+ throw result;
+ }
+ return result;
+ }
+ var callback = function() {};
+ callback.$complete = function(val) {
+ thread.attribute = val;
+ $rt_setThread(javaThread);
+ thread.resume();
+ };
+ callback.$error = function(e) {
+ thread.attribute = $rt_exception(e);
+ $rt_setThread(javaThread);
+ thread.resume();
+ };
+ callback = otpp_AsyncCallbackWrapper_create(callback);
+ return thread.suspend(function() {
+ try {
+ jl_Object_monitorEnterWait0(var$1, var$2, callback);
+ } catch($e) {
+ callback.$error($rt_exception($e));
+ }
+ });
+}
+function jl_Object_monitorEnterWait0($o, $count, $callback) {
+ var $thread_0, $monitor, var$6;
+ $thread_0 = jl_Thread_currentThread0;
+ if ($o.$monitor === null) {
+ $monitor = new jl_Object$Monitor;
+ $monitor.$owner = jl_Thread_currentThread0;
+ $o.$monitor = $monitor;
+ if (jl_Thread_currentThread0 !== $thread_0)
+ jl_Thread_currentThread0 = $thread_0;
+ jl_Thread_currentThread0.$timeSliceStart = jl_System_currentTimeMillis();
+ $o = $o.$monitor;
+ $o.$count = $o.$count + $count | 0;
+ $o = null;
+ $callback.$realAsyncCallback.$complete($o);
+ return;
+ }
+ if ($o.$monitor.$owner === null) {
+ $o.$monitor.$owner = $thread_0;
+ if (jl_Thread_currentThread0 !== $thread_0)
+ jl_Thread_currentThread0 = $thread_0;
+ jl_Thread_currentThread0.$timeSliceStart = jl_System_currentTimeMillis();
+ $o = $o.$monitor;
+ $o.$count = $o.$count + $count | 0;
+ $o = null;
+ $callback.$realAsyncCallback.$complete($o);
+ return;
+ }
+ $monitor = $o.$monitor;
+ if ($monitor.$enteringThreads === null)
+ $monitor.$enteringThreads = otp_Platform_createQueueJs$js_body$_30();
+ $monitor = $monitor.$enteringThreads;
+ var$6 = new jl_Object$monitorEnterWait$lambda$_6_0;
+ var$6.$_0 = $thread_0;
+ var$6.$_1 = $o;
+ var$6.$_2 = $count;
+ var$6.$_3 = $callback;
+ $callback = var$6;
+ $monitor.push($callback);
+}
+function jl_Object_monitorExit($o) {
+ jl_Object_monitorExit0($o, 1);
+}
+function jl_Object_monitorExit0($o, $count) {
+ var $monitor;
+ if (!jl_Object_isEmptyMonitor($o) && $o.$monitor.$owner === jl_Thread_currentThread0) {
+ $monitor = $o.$monitor;
+ $monitor.$count = $monitor.$count - $count | 0;
+ if ($monitor.$count > 0)
+ return;
+ $monitor.$owner = null;
+ if ($monitor.$enteringThreads !== null && !($monitor.$enteringThreads.length ? 0 : 1)) {
+ $monitor = new jl_Object$monitorExit$lambda$_8_0;
+ $monitor.$_00 = $o;
+ otp_Platform_schedule($monitor, 0);
+ } else
+ jl_Object_isEmptyMonitor($o);
+ return;
+ }
+ $o = new jl_IllegalMonitorStateException;
+ $o.$suppressionEnabled = 1;
+ $o.$writableStackTrace = 1;
+ $rt_throw($o);
+}
+function jl_Object_waitForOtherThreads($o) {
+ var $monitor, $enteringThreads, $r;
+ if (!jl_Object_isEmptyMonitor($o) && $o.$monitor.$owner === null) {
+ $monitor = $o.$monitor;
+ if ($monitor.$enteringThreads !== null && !($monitor.$enteringThreads.length ? 0 : 1)) {
+ $enteringThreads = $monitor.$enteringThreads;
+ $r = $enteringThreads.shift();
+ if ($enteringThreads === null)
+ $monitor.$enteringThreads = null;
+ jl_Object$monitorEnterWait$lambda$_6_0_run($r);
+ }
+ return;
+ }
+}
+function jl_Object_isEmptyMonitor($this) {
+ var $monitor;
+ $monitor = $this.$monitor;
+ if ($monitor === null)
+ return 1;
+ a: {
+ if ($monitor.$owner === null && !($monitor.$enteringThreads !== null && !($monitor.$enteringThreads.length ? 0 : 1))) {
+ if ($monitor.$notifyListeners === null)
+ break a;
+ if ($monitor.$notifyListeners.length ? 0 : 1)
+ break a;
+ }
+ return 0;
+ }
+ $this.$monitor = null;
+ return 1;
+}
+function jl_Object__init_0($this) {
+ return;
+}
+function jl_Object_getClass($this) {
+ return jl_Class_getClass($this.constructor);
+}
+function jl_Object_hashCode($this) {
+ return jl_Object_identity($this);
+}
+function jl_Object_equals($this, $other) {
+ return $this !== $other ? 0 : 1;
+}
+function jl_Object_toString($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ var$2 = jl_Class_getName(jl_Class_getClass($this.constructor));
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(1));
+ var$2 = otci_IntegerUtil_toUnsignedLogRadixString(jl_Object_identity($this), 4);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function jl_Object_identity($this) {
+ var $platformThis, var$2;
+ $platformThis = $this;
+ if (!$platformThis.$id$) {
+ var$2 = $rt_nextId();
+ $platformThis.$id$ = var$2;
+ }
+ return $this.$id$;
+}
+function jl_Object_clone($this) {
+ var $result, var$2, var$3;
+ if (!$rt_isInstance($this, jl_Cloneable) && $this.constructor.$meta.item === null) {
+ $result = new jl_CloneNotSupportedException;
+ $result.$suppressionEnabled = 1;
+ $result.$writableStackTrace = 1;
+ $rt_throw($result);
+ }
+ $result = otp_Platform_clone($this);
+ var$2 = $result;
+ var$3 = $rt_nextId();
+ var$2.$id$ = var$3;
+ return $result;
+}
+function nle_Client() {
+ jl_Object.call(this);
+}
+var nle_Client_rootElement = null;
+var nle_Client_instance = null;
+var nle_Client_isCrashed = 0;
+function nle_Client__init_() {
+ var var_0 = new nle_Client();
+ nle_Client__init_0(var_0);
+ return var_0;
+}
+function nle_Client__init_0($this) {
+ return;
+}
+function nle_Client_main($args) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$args = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nle_Client_rootElement = null;
+ nle_Client_instance = null;
+ nle_Client_isCrashed = 0;
+ jl_String_CASE_INSENSITIVE_ORDER = new jl_String$_clinit_$lambda$_81_0;
+ jl_Integer_TYPE = $rt_cls($rt_intcls());
+ nle_LocalStorageManager__clinit_();
+ nms_ServerList__clinit_();
+ nle_EarlyLoadScreen__clinit_();
+ jl_Thread__clinit_();
+ nle_AssetRepository__clinit_();
+ nms_NBTBase__clinit_();
+ nmc_Minecraft_debugChunkUpdates = 0;
+ nle_Base64__clinit_();
+ nle_BaseNCodec__clinit_();
+ jl_Character__clinit_();
+ nms_GLAllocation__clinit_();
+ jl_Float__clinit_();
+ nms_Packet3Chat__clinit_();
+ jl_Double__clinit_();
+ jl_Long__clinit_();
+ jl_Byte__clinit_();
+ jl_AbstractStringBuilder$Constants__clinit_();
+ otcit_FloatAnalyzer__clinit_();
+ otcit_DoubleAnalyzer__clinit_();
+ nms_EntityLiving__clinit_();
+ nms_DataWatcher__clinit_();
+ nms_Entity__clinit_();
+ nms_EntityList__clinit_();
+ ju_Hashtable__clinit_();
+ nms_StringTranslate__clinit_();
+ nms_StatCollector__clinit_();
+ nms_MapColor__clinit_();
+ nms_CreativeTabs__clinit_();
+ nms_BlockWood__clinit_();
+ nms_BlockSapling__clinit_();
+ nms_BlockSand__clinit_();
+ nms_BlockLog__clinit_();
+ nms_BlockLeaves__clinit_();
+ nms_BlockSandStone__clinit_();
+ nms_BlockBed__clinit_();
+ nms_BlockTallGrass__clinit_();
+ nms_BlockStep__clinit_();
+ nms_BlockStairs__clinit_();
+ nms_BlockFurnace__clinit_();
+ nms_BlockDoor__clinit_();
+ nms_EnumMobType__clinit_();
+ nms_BlockRedstoneTorch__clinit_();
+ nms_BlockRedstoneRepeater__clinit_();
+ nms_BlockSilverfish__clinit_();
+ nms_BlockStoneBrick__clinit_();
+ nms_BlockMushroomCap__clinit_();
+ nms_BlockNetherStalk__clinit_();
+ nms_BlockEndPortal__clinit_();
+ nms_BlockWoodSlab__clinit_();
+ nms_BlockCocoa__clinit_();
+ nms_BlockWall__clinit_();
+ nms_BlockAnvil__clinit_();
+ nms_BlockQuartz__clinit_();
+ nms_EnumToolMaterial__clinit_();
+ jn_ByteOrder__clinit_();
+ jnc_CodingErrorAction__clinit_();
+ jnc_CoderResult__clinit_();
+ cjj_Deflate__clinit_();
+ cjj_CRC32__clinit_();
+ cjj_Tree__clinit_();
+ nms_ItemBow__clinit_();
+ nms_Potion__clinit_();
+ nms_ItemArmor__clinit_();
+ nms_EnumArmorMaterial__clinit_();
+ nms_ItemDye__clinit_();
+ nms_ItemPotion__clinit_();
+ nms_ItemSkull__clinit_();
+ nms_ItemRecord__clinit_();
+ nms_MathHelper__clinit_();
+ ju_Locale__clinit_();
+ jl_Boolean__clinit_();
+ jt_DecimalFormat__clinit_();
+ jm_RoundingMode__clinit_();
+ jur_AbstractSet__clinit_();
+ jl_Short__clinit_();
+ nle_TextureLocation__clinit_();
+ nle_GuiScreenEditProfile__clinit_();
+ cbpd_Decoder__clinit_();
+ jnc_Charset$Charsets__clinit_();
+ cbpc_IHDR__clinit_();
+ nms_EnumOS__clinit_();
+ nle_BaseNCodec$CodecPolicy__clinit_();
+ cjj_Inflate__clinit_();
+ nms_AxisAlignedBB__clinit_();
+ nms_GameSettings__clinit_();
+ nms_RenderBlocks__clinit_();
+ nms_EntityRenderer__clinit_();
+ cbpc_ChunkType__clinit_();
+ nms_GuiAchievement__clinit_();
+ nms_GuiMainMenu__clinit_();
+ cbpu_CRC__clinit_();
+ nms_TexturePackImplementation__clinit_();
+ cjj_InfBlocks__clinit_();
+ cjj_InfCodes__clinit_();
+ cjj_InfTree__clinit_();
+ nms_ChatAllowedCharacters__clinit_();
+ nms_ColorizerGrass__clinit_();
+ nms_ColorizerFoliage__clinit_();
+ nms_RenderManager__clinit_();
+ nms_ItemRenderer__clinit_();
+ jur_AbstractCharClass$PredefinedCharacterClasses__clinit_();
+ jur_AbstractCharClass__clinit_();
+ jur_FSet__clinit_();
+ nms_RenderGlobal__clinit_();
+ nms_EffectRenderer__clinit_();
+ nleg_EffectPipeline__clinit_();
+ nms_GuiIngame__clinit_();
+ nms_LoadingScreenRenderer__clinit_();
+ nle_DefaultSkinRenderer__clinit_();
+ nle_GuiScreenVoiceChannel__clinit_();
+ nms_KeyBinding__clinit_();
+ nleg_FixedFunctionShader__clinit_();
+ nms_EnumOptions__clinit_();
+ nms_GuiInventory__clinit_();
+ nms_InventoryEffectRenderer__clinit_();
+ nms_GuiContainer__clinit_();
+ ju_Collections__clinit_();
+ nms_RenderSpider__clinit_();
+ nms_RenderLiving__clinit_();
+ nms_Render__clinit_();
+ nms_RenderPig__clinit_();
+ nms_EntitySheep__clinit_();
+ nms_RenderSheep__clinit_();
+ nms_RenderCow__clinit_();
+ nms_RenderMooshroom__clinit_();
+ nms_RenderWolf__clinit_();
+ nms_RenderChicken__clinit_();
+ nms_RenderOcelot__clinit_();
+ nms_RenderSilverfish__clinit_();
+ nms_RenderCreeper__clinit_();
+ nms_RenderEnderman__clinit_();
+ nms_RenderSnowMan__clinit_();
+ nms_RenderSkeleton__clinit_();
+ nms_RenderBiped__clinit_();
+ nms_RenderWitch__clinit_();
+ nms_RenderBlaze__clinit_();
+ nms_RenderZombie__clinit_();
+ nms_EntitySlime__clinit_();
+ nms_RenderSlime__clinit_();
+ nms_RenderMagmaCube__clinit_();
+ nms_RenderPlayer__clinit_();
+ nms_RenderGhast__clinit_();
+ nms_RenderSquid__clinit_();
+ nms_RenderVillager__clinit_();
+ nms_RenderIronGolem__clinit_();
+ nms_RenderBat__clinit_();
+ nms_RenderDragon__clinit_();
+ nms_RenderEnderCrystal__clinit_();
+ nms_EntityWither__clinit_();
+ nms_RenderWither__clinit_();
+ nms_RenderPainting__clinit_();
+ nms_RenderItemFrame__clinit_();
+ nms_RenderArrow__clinit_();
+ nms_RenderSnowball__clinit_();
+ nms_RenderFireball__clinit_();
+ nms_RenderWitherSkull__clinit_();
+ nms_RenderItem__clinit_();
+ nms_RenderXPOrb__clinit_();
+ nms_RenderTNTPrimed__clinit_();
+ nms_RenderFallingSand__clinit_();
+ nms_EntityMinecart__clinit_();
+ nms_RenderMinecart__clinit_();
+ nms_RenderBoat__clinit_();
+ nms_RenderFish__clinit_();
+ nms_MapItemRenderer__clinit_();
+ nms_EnumChatFormatting__clinit_();
+ nms_GuiParticle__clinit_();
+ nms_EnumMovingObjectType__clinit_();
+ nms_ModelSilverfish__clinit_();
+ nms_TileEntity__clinit_();
+ nms_GuiButton__clinit_();
+ nms_Vec3__clinit_();
+ jm_BigInteger__clinit_();
+ nms_BiomeGenBase__clinit_();
+ nms_EnumEntitySize__clinit_();
+ nms_Particle__clinit_();
+ nleg_EffectPipelineFXAA__clinit_();
+ nms_ActiveRenderInfo__clinit_();
+ nms_ClippingHelperImpl__clinit_();
+ nms_StringUtils__clinit_();
+ nms_Direction__clinit_();
+ ju_Calendar__clinit_();
+ nms_GuiButtonLanguage__clinit_();
+ nms_Facing__clinit_();
+ nms_Score__clinit_();
+ ju_GregorianCalendar__clinit_();
+ nms_ChatClickData__clinit_();
+ nms_TextureClock__clinit_();
+ nms_EnchantmentProtection__clinit_();
+ nms_EnumEnchantmentType__clinit_();
+ nms_EnchantmentDamage__clinit_();
+ otcit_CachedDateTimeZone__clinit_();
+ otcit_DateTimeZoneProvider__clinit_();
+ ju_TimeZone__clinit_();
+ nms_Packet51MapChunk__clinit_();
+ nms_Packet52MultiBlockChange__clinit_();
+ nms_Packet56MapChunks__clinit_();
+ nms_Packet70GameEvent__clinit_();
+ nms_EnumRarity__clinit_();
+ jm_Conversion__clinit_();
+ nms_TileEntitySignRenderer__clinit_();
+ nms_TileEntityRendererPiston__clinit_();
+ nms_TileEntityChestRenderer__clinit_();
+ nms_TileEntityEnderChestRenderer__clinit_();
+ nms_RenderEnchantmentTable__clinit_();
+ nms_RenderEndPortal__clinit_();
+ nms_TileEntityBeaconRenderer__clinit_();
+ nms_TileEntitySkullRenderer__clinit_();
+ nms_GuiMultiplayer__clinit_();
+ nms_EnumAction__clinit_();
+ nms_TileEntityEnchantmentTable__clinit_();
+ nms_ChestItemRenderHelper__clinit_();
+ nms_GuiSlot__clinit_();
+ nms_GuiSlotServer__clinit_();
+ nms_TileEntityFurnace__clinit_();
+ nms_TileEntityBrewingStand__clinit_();
+ nms_DamageSource__clinit_();
+ nms_EnchantmentHelper__clinit_();
+ nms_EnumSkyBlock__clinit_();
+ nms_EnumArt__clinit_();
+ nms_PacketCount__clinit_();
+ nms_IEntitySelector__clinit_();
+ nms_WorldType__clinit_();
+ nms_EnumGameType__clinit_();
+ nms_GuiWinGame__clinit_();
+ nms_GuiMerchant__clinit_();
+ nms_ScoreObjectiveCriteria__clinit_();
+ nms_GuiChest__clinit_();
+ nms_GuiCrafting__clinit_();
+ nms_GuiBeacon__clinit_();
+ nms_GuiRepair__clinit_();
+ nms_GuiDispenser__clinit_();
+ nms_GuiHopper__clinit_();
+ nms_GuiBrewingStand__clinit_();
+ nms_GuiEnchantment__clinit_();
+ nms_GuiFurnace__clinit_();
+ nms_EnumStatus__clinit_();
+ nms_FurnaceRecipes__clinit_();
+ nms_EnumCreatureAttribute__clinit_();
+ nms_EntityFootStepFX__clinit_();
+ nms_EntityLargeExplodeFX__clinit_();
+ nms_EnchantmentNameParts__clinit_();
+ nms_GuiButtonMerchant__clinit_();
+ nms_GuiBeaconButton__clinit_();
+ nms_GuiScreenBook__clinit_();
+ nms_GuiButtonNextPage__clinit_();
+ nle_Client_registerErrorHandler$js_body$_5();
+ $args = otji_JS_unwrapStringArray(window.minecraftOpts).data;
+ var$2 = window.document;
+ var$3 = $args[0];
+ var$3 = var$2.getElementById($rt_ustr(var$3));
+ nle_Client_rootElement = var$3;
+ var$2 = $args[1];
+ $ptr = 1;
+ case 1:
+ nlea_EaglerAdapterImpl2_initializeContext(var$3, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nle_LocalStorageManager_loadStorage();
+ if ($args.length > 2)
+ nms_ServerList_loadDefaultServers($args[2]);
+ $ptr = 2;
+ case 2:
+ nle_Client_run0();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($args, var$2, var$3, $ptr);
+}
+function nle_Client_run0() {
+ var var$1, var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (jl_System_outCache === null) {
+ var$1 = new ji_PrintStream;
+ var$1.$out = new jl_ConsoleOutputStreamStdout;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$1.$sb = var$2;
+ var$1.$buffer0 = $rt_createCharArray(32);
+ var$1.$autoFlush = 0;
+ var$2 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$2, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$1.$charset = var$2;
+ jl_System_outCache = var$1;
+ }
+ var$3 = jl_System_outCache;
+ var$1 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(3));
+ var$4 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$4, var$4 + 1 | 0);
+ var$1.$buffer.data[var$4] = 10;
+ ji_PrintStream_printSB(var$3);
+ nle_Client_instance = nmc_Minecraft__init_();
+ var$2 = nle_Client_instance;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_run(var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push(var$1, var$2, var$3, var$4, $ptr);
+}
+function nle_Client_handleNativeError() {
+ var $e, $str, var$3, var$4;
+ $e = window.minecraftError;
+ $str = new jl_StringBuilder;
+ $str.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(4));
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(5));
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(6));
+ var$3 = $rt_str(window.minecraftErrorL);
+ jl_AbstractStringBuilder_insert($str, $str.$length, var$3);
+ var$4 = $str.$length;
+ jl_AbstractStringBuilder_insertSpace($str, var$4, var$4 + 1 | 0);
+ $str.$buffer.data[var$4] = 10;
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(7));
+ var$3 = $rt_str($e.name);
+ jl_AbstractStringBuilder_insert($str, $str.$length, var$3);
+ var$4 = $str.$length;
+ jl_AbstractStringBuilder_insertSpace($str, var$4, var$4 + 1 | 0);
+ $str.$buffer.data[var$4] = 10;
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(8));
+ var$3 = $rt_str($e.message);
+ jl_AbstractStringBuilder_insert($str, $str.$length, var$3);
+ var$4 = $str.$length;
+ jl_AbstractStringBuilder_insertSpace($str, var$4, var$4 + 1 | 0);
+ $str.$buffer.data[var$4] = 10;
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(9));
+ var$3 = $rt_str($e.stack);
+ jl_AbstractStringBuilder_insert($str, $str.$length, var$3);
+ var$4 = $str.$length;
+ jl_AbstractStringBuilder_insertSpace($str, var$4, var$4 + 1 | 0);
+ $str.$buffer.data[var$4] = 10;
+ nle_Client_showCrashScreen(jl_String__init_0($str.$buffer, 0, $str.$length));
+}
+function nle_Client_showCrashScreen($t) {
+ var $str, var$3, $s, var$5, $doc, $img, $div;
+ if (!nle_Client_isCrashed) {
+ nle_Client_isCrashed = 1;
+ nlea_EaglerAdapterImpl2_removeEventHandlers();
+ $str = new jl_StringBuilder;
+ $str.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(10));
+ jl_AbstractStringBuilder_insert($str, $str.$length, $t);
+ var$3 = $str.$length;
+ jl_AbstractStringBuilder_insertSpace($str, var$3, var$3 + 1 | 0);
+ $str.$buffer.data[var$3] = 10;
+ var$3 = $str.$length;
+ jl_AbstractStringBuilder_insertSpace($str, var$3, var$3 + 1 | 0);
+ $str.$buffer.data[var$3] = 10;
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(11));
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(12));
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(13));
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(14));
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(15));
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(16));
+ nle_EaglerProfile_$callClinit();
+ $t = nle_EaglerProfile_username;
+ jl_AbstractStringBuilder_insert($str, $str.$length, $t);
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(13));
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(17));
+ $t = nle_EaglerProfile_myChannel;
+ jl_AbstractStringBuilder_insert($str, $str.$length, $t);
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(13));
+ var$3 = $str.$length;
+ jl_AbstractStringBuilder_insertSpace($str, var$3, var$3 + 1 | 0);
+ $str.$buffer.data[var$3] = 10;
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(18));
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(19));
+ $t = $rt_str(nle_Client_getArray$js_body$_13("window.minecraftOpts"));
+ jl_AbstractStringBuilder_insert($str, $str.$length, $t);
+ var$3 = $str.$length;
+ jl_AbstractStringBuilder_insertSpace($str, var$3, var$3 + 1 | 0);
+ $str.$buffer.data[var$3] = 10;
+ var$3 = $str.$length;
+ jl_AbstractStringBuilder_insertSpace($str, var$3, var$3 + 1 | 0);
+ $str.$buffer.data[var$3] = 10;
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(20));
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(19));
+ jl_StringBuilder_append(jl_StringBuilder_append0($str, $rt_str(nle_Client_getString$js_body$_10("window.navigator.userAgent"))), 10);
+ nle_Client_addDebug($str, $rt_s(21));
+ nle_Client_addDebug($str, $rt_s(22));
+ nle_Client_addDebug($str, $rt_s(23));
+ nle_Client_addDebug($str, $rt_s(24));
+ nle_Client_addDebug($str, $rt_s(25));
+ nle_Client_addDebug($str, $rt_s(26));
+ jl_StringBuilder_append($str, 10);
+ jl_StringBuilder_append(jl_StringBuilder_append1(jl_StringBuilder_append0($str, $rt_s(27)), nle_Client_rootElement.clientWidth), 10);
+ jl_StringBuilder_append(jl_StringBuilder_append1(jl_StringBuilder_append0($str, $rt_s(28)), nle_Client_rootElement.clientHeight), 10);
+ nle_Client_addDebug($str, $rt_s(29));
+ nle_Client_addDebug($str, $rt_s(30));
+ nle_Client_addDebug($str, $rt_s(31));
+ nle_Client_addDebug($str, $rt_s(32));
+ nle_Client_addDebug($str, $rt_s(33));
+ nle_Client_addDebug($str, $rt_s(34));
+ nle_Client_addDebug($str, $rt_s(35));
+ nle_Client_addDebug($str, $rt_s(36));
+ nle_Client_addDebug($str, $rt_s(37));
+ jl_StringBuilder_append($str, 10);
+ nle_Client_addDebug($str, $rt_s(38));
+ jl_StringBuilder_append($str, 10);
+ nle_Client_addDebug($str, $rt_s(39));
+ nle_Client_addArray($str, $rt_s(40));
+ jl_StringBuilder_append0($str, $rt_s(41));
+ jl_StringBuilder_append0($str, nle_LocalStorageManager_dumpConfiguration());
+ jl_StringBuilder_append0($str, $rt_s(42));
+ nle_Client_addDebug($str, $rt_s(43));
+ $s = $rt_str(nle_Client_rootElement.getAttribute("style"));
+ var$5 = nle_Client_rootElement;
+ $t = jl_StringBuilder__init_();
+ if ($s === null)
+ $s = $rt_s(44);
+ $t = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0($t, $s), $rt_s(45)));
+ var$5.setAttribute("style", $rt_ustr($t));
+ $doc = window.document;
+ $img = $doc.createElement("img");
+ $div = $doc.createElement("div");
+ $img.setAttribute("style", "z-index:100;position:absolute;top:10px;left:calc(50% - 151px);");
+ $img.setAttribute("src", "data:image/png;base64,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");
+ $div.setAttribute("style", "z-index:100;position:absolute;top:135px;left:10%;right:10%;bottom:30px;background-color:white;border:1px solid #cccccc;overflow-x:hidden;overflow-y:scroll;overflow-wrap:break-word;white-space:pre-wrap;font: 14px monospace;padding:10px;");
+ nle_Client_rootElement.appendChild($img);
+ nle_Client_rootElement.appendChild($div);
+ $t = jl_StringBuilder_toString($str);
+ $t = $doc.createTextNode($rt_ustr($t));
+ $div.appendChild($t);
+ }
+}
+function nle_Client_addDebug($str, $var) {
+ var var$3;
+ jl_AbstractStringBuilder_insert($str, $str.$length, $var);
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(19));
+ $var = $rt_str(nle_Client_getString$js_body$_10($rt_ustr($var)));
+ jl_AbstractStringBuilder_insert($str, $str.$length, $var);
+ var$3 = $str.$length;
+ jl_AbstractStringBuilder_insertSpace($str, var$3, var$3 + 1 | 0);
+ $str.$buffer.data[var$3] = 10;
+}
+function nle_Client_addArray($str, $var) {
+ var var$3;
+ jl_AbstractStringBuilder_insert($str, $str.$length, $var);
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(19));
+ $var = $rt_str(nle_Client_getArray$js_body$_13($rt_ustr($var)));
+ jl_AbstractStringBuilder_insert($str, $str.$length, $var);
+ var$3 = $str.$length;
+ jl_AbstractStringBuilder_insertSpace($str, var$3, var$3 + 1 | 0);
+ $str.$buffer.data[var$3] = 10;
+}
+function nle_Client__clinit_() {
+ nle_Client_rootElement = null;
+ nle_Client_instance = null;
+ nle_Client_isCrashed = 0;
+}
+function nle_Client_registerErrorHandler$js_body$_5() {
+ window.minecraftError = null;
+ window.onerror = function(message, file, line, column, errorObj) {
+ if (errorObj) {
+ window.minecraftError = errorObj;
+ window.minecraftErrorL = "" + line + ":" + column;
+ nle_Client_handleNativeError$jsocb$_0();
+ } else {
+ alert("a native browser exception was thrown but your browser does not support fith argument in onerror");
+ }
+ };
+}
+function nle_Client_handleNativeError$jsocb$_0() {
+ nle_Client_handleNativeError();
+}
+function nle_Client_getString$js_body$_10(var$1) {
+ try {
+ return "" + window.eval(var$1);
+ } catch (e){
+ return "";
+ }
+}
+function nle_Client_getArray$js_body$_13(var$1) {
+ try {
+ return JSON.stringify(window.eval(var$1));
+ } catch (e){
+ return "[\"\"]";
+ }
+}
+function jlr_AnnotatedElement() {
+}
+function jl_Class() {
+ var a = this; jl_Object.call(a);
+ a.$name = null;
+ a.$simpleName = null;
+ a.$platformClass = null;
+}
+function jl_Class_getClass($cls) {
+ var $result, var$3;
+ if ($cls === null)
+ return null;
+ $result = $cls.classObject;
+ if ($result === null) {
+ $result = new jl_Class;
+ $result.$platformClass = $cls;
+ var$3 = $result;
+ $cls.classObject = var$3;
+ }
+ return $result;
+}
+function jl_Class_getPlatformClass($this) {
+ return $this.$platformClass;
+}
+function jl_Class_isInstance($this, $obj) {
+ return otp_Platform_isInstance($obj, $this.$platformClass);
+}
+function jl_Class_isAssignableFrom($this, $obj) {
+ return otp_Platform_isAssignable($obj.$platformClass, $this.$platformClass);
+}
+function jl_Class_getName($this) {
+ if ($this.$name === null)
+ $this.$name = $rt_str($this.$platformClass.$meta.name);
+ return $this.$name;
+}
+function jl_Class_getSimpleName($this) {
+ var $simpleName, var$2, $lastDollar, $lastDot;
+ $simpleName = $this.$simpleName;
+ if ($simpleName === null) {
+ if (jl_Class_isArray($this)) {
+ $simpleName = new jl_StringBuilder;
+ $simpleName.$buffer = $rt_createCharArray(16);
+ var$2 = jl_Class_getSimpleName(jl_Class_getClass($this.$platformClass.$meta.item));
+ jl_AbstractStringBuilder_insert($simpleName, $simpleName.$length, var$2);
+ jl_AbstractStringBuilder_insert($simpleName, $simpleName.$length, $rt_s(46));
+ var$2 = jl_String__init_0($simpleName.$buffer, 0, $simpleName.$length);
+ $this.$simpleName = var$2;
+ return var$2;
+ }
+ $simpleName = $rt_str($this.$platformClass.$meta.name);
+ $lastDollar = jl_String_lastIndexOf($simpleName, 36, $simpleName.$characters.data.length - 1 | 0);
+ if ($lastDollar == (-1)) {
+ $lastDot = jl_String_lastIndexOf($simpleName, 46, $simpleName.$characters.data.length - 1 | 0);
+ if ($lastDot != (-1))
+ $simpleName = jl_String_substring($simpleName, $lastDot + 1 | 0);
+ } else {
+ $simpleName = jl_String_substring($simpleName, $lastDollar + 1 | 0);
+ if (jl_String_charAt($simpleName, 0) >= 48 && jl_String_charAt($simpleName, 0) <= 57)
+ $simpleName = $rt_s(44);
+ }
+ $this.$simpleName = $simpleName;
+ }
+ return $simpleName;
+}
+function jl_Class_isPrimitive($this) {
+ return $this.$platformClass.$meta.primitive ? 1 : 0;
+}
+function jl_Class_isArray($this) {
+ return $this.$platformClass.$meta.item === null ? 0 : 1;
+}
+function jl_Class_getComponentType($this) {
+ return jl_Class_getClass($this.$platformClass.$meta.item);
+}
+function jl_Class_getSuperclass($this) {
+ return jl_Class_getClass($this.$platformClass.$meta.superclass);
+}
+function jl_Class_newInstance($this) {
+ var $instance;
+ $instance = $this.$platformClass;
+ if (!otp_Platform_newInstancePrepared) {
+ otp_Platform_prepareNewInstance();
+ otp_Platform_newInstancePrepared = 1;
+ }
+ $instance = otp_Platform_newInstanceImpl($instance);
+ if ($instance !== null)
+ return $instance;
+ $instance = new jl_InstantiationException;
+ $instance.$suppressionEnabled = 1;
+ $instance.$writableStackTrace = 1;
+ $rt_throw($instance);
+}
+function otji_JS() {
+ jl_Object.call(this);
+}
+function otji_JS__init_() {
+ var var_0 = new otji_JS();
+ otji_JS__init_0(var_0);
+ return var_0;
+}
+function otji_JS__init_0($this) {
+ return;
+}
+function otji_JS_wrap($array) {
+ var var$2, $result, $i, var$5;
+ if ($array === null)
+ return null;
+ $array = $array.data;
+ var$2 = $array.length;
+ $result = new Array(var$2);
+ $i = 0;
+ while ($i < var$2) {
+ var$5 = $array[$i];
+ $result[$i] = var$5;
+ $i = $i + 1 | 0;
+ }
+ return $result;
+}
+function otji_JS_unwrapStringArray($array) {
+ var $result, var$3, $i, var$5;
+ if ($array === null)
+ return null;
+ $result = $rt_createArray(jl_String, $array.length);
+ var$3 = $result.data;
+ $i = 0;
+ var$5 = var$3.length;
+ while ($i < var$5) {
+ var$3[$i] = $rt_str($array[$i]);
+ $i = $i + 1 | 0;
+ }
+ return $result;
+}
+function otji_JS_function(var$1, var$2) {
+ var name = 'jso$functor$' + var$2;
+ if (!var$1[name]) {
+ var fn = function() {
+ return var$1[var$2].apply(var$1, arguments);
+ };
+ var$1[name] = function() {
+ return fn;
+ };
+ }
+ return var$1[name]();
+}
+function otji_JS_functionAsObject(var$1, var$2) {
+ if (typeof var$1 !== "function") return var$1;
+ var result = {};
+ result[var$2] = var$1;
+ return result;
+}
+function otp_Platform() {
+ jl_Object.call(this);
+}
+var otp_Platform_newInstancePrepared = 0;
+function otp_Platform__init_() {
+ var var_0 = new otp_Platform();
+ otp_Platform__init_0(var_0);
+ return var_0;
+}
+function otp_Platform__init_0($this) {
+ return;
+}
+function otp_Platform_clone(var$1) {
+ var copy = new var$1.constructor();
+ for (var field in var$1) {
+ if (!var$1.hasOwnProperty(field)) {
+ continue;
+ }
+ copy[field] = var$1[field];
+ }
+ return copy;
+}
+function otp_Platform_isInstance($obj, $cls) {
+ return $obj !== null && !(typeof $obj.constructor.$meta === 'undefined' ? 1 : 0) && otp_Platform_isAssignable($obj.constructor, $cls) ? 1 : 0;
+}
+function otp_Platform_isAssignable($from, $to) {
+ var $supertypes, $i;
+ if ($from === $to)
+ return 1;
+ $supertypes = $from.$meta.supertypes;
+ $i = 0;
+ while ($i < $supertypes.length) {
+ if (otp_Platform_isAssignable($supertypes[$i], $to))
+ return 1;
+ $i = $i + 1 | 0;
+ }
+ return 0;
+}
+function otp_Platform_prepareNewInstance() {
+ var c = '$$constructor$$';
+ jl_String[c] = jl_String__init_1;
+ jl_Object[c] = jl_Object__init_0;
+ jl_NoClassDefFoundError[c] = jl_NoClassDefFoundError__init_;
+ jl_LinkageError[c] = jl_LinkageError__init_;
+ jl_Error[c] = jl_Error__init_;
+ jl_Throwable[c] = jl_Throwable__init_;
+ jl_NoSuchFieldError[c] = jl_NoSuchFieldError__init_;
+ jl_IncompatibleClassChangeError[c] = jl_IncompatibleClassChangeError__init_;
+ jl_NoSuchMethodError[c] = jl_NoSuchMethodError__init_;
+ jl_RuntimeException[c] = jl_RuntimeException__init_0;
+ jl_Exception[c] = jl_Exception__init_;
+ jl_StringBuilder[c] = jl_StringBuilder__init_0;
+ jl_AbstractStringBuilder[c] = jl_AbstractStringBuilder__init_;
+ nle_Client[c] = nle_Client__init_0;
+ otji_JS[c] = otji_JS__init_0;
+ otp_Platform[c] = otp_Platform__init_0;
+ nlea_EaglerAdapterImpl2[c] = nlea_EaglerAdapterImpl2__init_;
+ nlea_EaglerAdapterImpl2$2[c] = nlea_EaglerAdapterImpl2$2__init_;
+ nlea_EaglerAdapterImpl2$3[c] = nlea_EaglerAdapterImpl2$3__init_;
+ nlea_EaglerAdapterImpl2$4[c] = nlea_EaglerAdapterImpl2$4__init_;
+ nlea_EaglerAdapterImpl2$5[c] = nlea_EaglerAdapterImpl2$5__init_;
+ nlea_EaglerAdapterImpl2$6[c] = nlea_EaglerAdapterImpl2$6__init_;
+ nlea_EaglerAdapterImpl2$7[c] = nlea_EaglerAdapterImpl2$7__init_;
+ nlea_EaglerAdapterImpl2$8[c] = nlea_EaglerAdapterImpl2$8__init_;
+ nlea_EaglerAdapterImpl2$9[c] = nlea_EaglerAdapterImpl2$9__init_;
+ nlea_EaglerAdapterImpl2$10[c] = nlea_EaglerAdapterImpl2$10__init_;
+ nlea_EaglerAdapterImpl2$11[c] = nlea_EaglerAdapterImpl2$11__init_;
+ ju_LinkedList[c] = ju_LinkedList__init_;
+ ji_IOException[c] = ji_IOException__init_;
+ nle_LocalStorageManager[c] = nle_LocalStorageManager__init_;
+ nms_NBTTagCompound[c] = nms_NBTTagCompound__init_;
+ nmc_Minecraft[c] = nmc_Minecraft__init_0;
+ nms_NBTTagList[c] = nms_NBTTagList__init_;
+ jl_String$_clinit_$lambda$_81_0[c] = jl_String$_clinit_$lambda$_81_0__init_;
+ otci_IntegerUtil[c] = otci_IntegerUtil__init_;
+ ju_HashMap[c] = ju_HashMap__init_;
+ nle_EarlyLoadScreen[c] = nle_EarlyLoadScreen__init_;
+ jl_InterruptedException[c] = jl_InterruptedException__init_;
+ jl_Thread[c] = jl_Thread__init_;
+ nle_AssetRepository[c] = nle_AssetRepository__init_;
+ nle_SHA1Digest[c] = nle_SHA1Digest__init_;
+ nle_EaglerAdapter[c] = nle_EaglerAdapter__init_;
+ nleg_EaglerAdapterGL30[c] = nleg_EaglerAdapterGL30__init_;
+ nms_CompressedStreamTools[c] = nms_CompressedStreamTools__init_;
+ jl_System[c] = jl_System__init_;
+ jl_ConsoleOutputStreamStdout[c] = jl_ConsoleOutputStreamStdout__init_;
+ nms_SoundManager[c] = nms_SoundManager__init_;
+ nms_Profiler[c] = nms_Profiler__init_;
+ ju_HashSet[c] = ju_HashSet__init_;
+ ju_ArrayList[c] = ju_ArrayList__init_;
+ nle_Base64[c] = nle_Base64__init_;
+ cbpd_PNG[c] = cbpd_PNG__init_;
+ cbpd_DecodeException[c] = cbpd_DecodeException__init_;
+ nms_GLAllocation[c] = nms_GLAllocation__init_;
+ jl_IllegalArgumentException[c] = jl_IllegalArgumentException__init_;
+ ju_Arrays[c] = ju_Arrays__init_;
+ jnci_UTF8Charset[c] = jnci_UTF8Charset__init_;
+ ju_Random[c] = ju_Random__init_;
+ nms_Packet3Chat[c] = nms_Packet3Chat__init_;
+ nle_EaglerProfile[c] = nle_EaglerProfile__init_;
+ jnc_Charset$Charsets[c] = jnc_Charset$Charsets__init_;
+ cjj_Inflater[c] = cjj_Inflater__init_;
+ cjj_ZStream[c] = cjj_ZStream__init_;
+ nms_NBTTagEnd[c] = nms_NBTTagEnd__init_;
+ ji_ByteArrayOutputStream[c] = ji_ByteArrayOutputStream__init_;
+ nlegv_Matrix4f[c] = nlegv_Matrix4f__init_;
+ nlegv_Matrix3f[c] = nlegv_Matrix3f__init_;
+ nlegv_Vector3f[c] = nlegv_Vector3f__init_;
+ nlegv_Vector4f[c] = nlegv_Vector4f__init_;
+ jl_IllegalStateException[c] = jl_IllegalStateException__init_;
+ jl_IllegalMonitorStateException[c] = jl_IllegalMonitorStateException__init_;
+ otjb_Performance[c] = otjb_Performance__init_;
+ nms_GuiScreen[c] = nms_GuiScreen__init_;
+ nms_Gui[c] = nms_Gui__init_;
+ jl_Object$Monitor[c] = jl_Object$Monitor__init_;
+ cjj_GZIPException[c] = cjj_GZIPException__init_;
+ jl_CloneNotSupportedException[c] = jl_CloneNotSupportedException__init_;
+ cjj_Adler32[c] = cjj_Adler32__init_;
+ jl_NullPointerException[c] = jl_NullPointerException__init_0;
+ jl_IndexOutOfBoundsException[c] = jl_IndexOutOfBoundsException__init_;
+ jl_ArrayStoreException[c] = jl_ArrayStoreException__init_;
+ jlr_Array[c] = jlr_Array__init_;
+ jn_ReadOnlyBufferException[c] = jn_ReadOnlyBufferException__init_;
+ jl_UnsupportedOperationException[c] = jl_UnsupportedOperationException__init_;
+ jn_BufferOverflowException[c] = jn_BufferOverflowException__init_;
+ jn_BufferUnderflowException[c] = jn_BufferUnderflowException__init_;
+ jl_StringIndexOutOfBoundsException[c] = jl_StringIndexOutOfBoundsException__init_;
+ ji_EOFException[c] = ji_EOFException__init_;
+ nms_GuiMemoryErrorScreen[c] = nms_GuiMemoryErrorScreen__init_;
+ jl_ConsoleOutputStreamStderr[c] = jl_ConsoleOutputStreamStderr__init_;
+ jl_OutOfMemoryError[c] = jl_OutOfMemoryError__init_;
+ jl_VirtualMachineError[c] = jl_VirtualMachineError__init_;
+ cbpd_IDATManager[c] = cbpd_IDATManager__init_;
+ cbpu_ByteHandler[c] = cbpu_ByteHandler__init_;
+ jl_ThreadLocal[c] = jl_ThreadLocal__init_;
+ nms_RenderBlocks[c] = nms_RenderBlocks__init_;
+ jt_DecimalFormat[c] = jt_DecimalFormat__init_;
+ jl_Math[c] = jl_Math__init_;
+ nms_AABBLocalPool[c] = nms_AABBLocalPool__init_;
+ jt_DecimalFormatSymbols[c] = jt_DecimalFormatSymbols__init_;
+ nms_MathHelper[c] = nms_MathHelper__init_;
+ nms_GuiMainMenu[c] = nms_GuiMainMenu__init_;
+ cbpu_CRC[c] = cbpu_CRC__init_;
+ ju_Properties[c] = ju_Properties__init_;
+ ju_Hashtable[c] = ju_Hashtable__init_;
+ otciu_CLDRHelper[c] = otciu_CLDRHelper__init_;
+ otpp_ResourceAccessor[c] = otpp_ResourceAccessor__init_;
+ otcic_CurrencyHelper[c] = otcic_CurrencyHelper__init_;
+ ju_Hashtable$1[c] = ju_Hashtable$1__init_;
+ ju_Hashtable$2[c] = ju_Hashtable$2__init_;
+ nms_RenderManager[c] = nms_RenderManager__init_;
+ nms_GuiGameOver[c] = nms_GuiGameOver__init_;
+ nle_BaseNCodec$Context[c] = nle_BaseNCodec$Context__init_;
+ nms_GuiChat[c] = nms_GuiChat__init_;
+ nms_GuiSleepMP[c] = nms_GuiSleepMP__init_;
+ jl_StringBuffer[c] = jl_StringBuffer__init_;
+ jl_AssertionError[c] = jl_AssertionError__init_;
+ jt_DecimalFormatParser[c] = jt_DecimalFormatParser__init_;
+ nms_OpenGlHelper[c] = nms_OpenGlHelper__init_;
+ nms_TextureManager[c] = nms_TextureManager__init_;
+ nms_IntHashMap[c] = nms_IntHashMap__init_;
+ nms_ChatAllowedCharacters[c] = nms_ChatAllowedCharacters__init_;
+ nms_ColorizerGrass[c] = nms_ColorizerGrass__init_;
+ nms_ColorizerFoliage[c] = nms_ColorizerFoliage__init_;
+ nms_MouseFilter[c] = nms_MouseFilter__init_;
+ nms_EntitySpider[c] = nms_EntitySpider__init_;
+ nms_RenderSpider[c] = nms_RenderSpider__init_;
+ nms_EntityCaveSpider[c] = nms_EntityCaveSpider__init_;
+ nms_EntityPig[c] = nms_EntityPig__init_;
+ nms_ModelPig[c] = nms_ModelPig__init_;
+ nms_EntitySheep[c] = nms_EntitySheep__init_;
+ nms_ModelSheep2[c] = nms_ModelSheep2__init_;
+ nms_ModelSheep1[c] = nms_ModelSheep1__init_;
+ nms_EntityCow[c] = nms_EntityCow__init_;
+ nms_ModelCow[c] = nms_ModelCow__init_;
+ nms_EntityMooshroom[c] = nms_EntityMooshroom__init_;
+ nms_EntityWolf[c] = nms_EntityWolf__init_;
+ nms_ModelWolf[c] = nms_ModelWolf__init_;
+ nms_EntityChicken[c] = nms_EntityChicken__init_;
+ nms_ModelChicken[c] = nms_ModelChicken__init_;
+ nms_EntityOcelot[c] = nms_EntityOcelot__init_;
+ nms_ModelOcelot[c] = nms_ModelOcelot__init_;
+ nms_EntitySilverfish[c] = nms_EntitySilverfish__init_;
+ nms_RenderSilverfish[c] = nms_RenderSilverfish__init_;
+ nms_EntityCreeper[c] = nms_EntityCreeper__init_;
+ nms_RenderCreeper[c] = nms_RenderCreeper__init_;
+ nms_EntityEnderman[c] = nms_EntityEnderman__init_;
+ nms_RenderEnderman[c] = nms_RenderEnderman__init_;
+ nms_EntitySnowman[c] = nms_EntitySnowman__init_;
+ nms_RenderSnowMan[c] = nms_RenderSnowMan__init_;
+ nms_EntitySkeleton[c] = nms_EntitySkeleton__init_;
+ nms_RenderSkeleton[c] = nms_RenderSkeleton__init_;
+ nms_EntityWitch[c] = nms_EntityWitch__init_;
+ nms_RenderWitch[c] = nms_RenderWitch__init_;
+ nms_EntityBlaze[c] = nms_EntityBlaze__init_;
+ nms_RenderBlaze[c] = nms_RenderBlaze__init_;
+ nms_EntityZombie[c] = nms_EntityZombie__init_;
+ nms_RenderZombie[c] = nms_RenderZombie__init_;
+ nms_EntitySlime[c] = nms_EntitySlime__init_;
+ nms_EntityMagmaCube[c] = nms_EntityMagmaCube__init_;
+ nms_RenderMagmaCube[c] = nms_RenderMagmaCube__init_;
+ nms_RenderPlayer[c] = nms_RenderPlayer__init_;
+ nms_EntityGhast[c] = nms_EntityGhast__init_;
+ nms_RenderGhast[c] = nms_RenderGhast__init_;
+ nms_EntitySquid[c] = nms_EntitySquid__init_;
+ nms_ModelSquid[c] = nms_ModelSquid__init_;
+ nms_EntityVillager[c] = nms_EntityVillager__init_;
+ nms_RenderVillager[c] = nms_RenderVillager__init_;
+ nms_EntityIronGolem[c] = nms_EntityIronGolem__init_;
+ nms_RenderIronGolem[c] = nms_RenderIronGolem__init_;
+ nms_EntityBat[c] = nms_EntityBat__init_;
+ nms_RenderBat[c] = nms_RenderBat__init_;
+ nms_EntityDragon[c] = nms_EntityDragon__init_;
+ nms_RenderDragon[c] = nms_RenderDragon__init_;
+ nms_EntityEnderCrystal[c] = nms_EntityEnderCrystal__init_;
+ nms_RenderEnderCrystal[c] = nms_RenderEnderCrystal__init_;
+ nms_EntityWither[c] = nms_EntityWither__init_;
+ nms_RenderWither[c] = nms_RenderWither__init_;
+ nms_RenderEntity[c] = nms_RenderEntity__init_;
+ nms_RenderPainting[c] = nms_RenderPainting__init_;
+ nms_EntityItemFrame[c] = nms_EntityItemFrame__init_;
+ nms_RenderItemFrame[c] = nms_RenderItemFrame__init_;
+ nms_EntityArrow[c] = nms_EntityArrow__init_;
+ nms_RenderArrow[c] = nms_RenderArrow__init_;
+ nms_EntitySnowball[c] = nms_EntitySnowball__init_;
+ nms_EntityEnderPearl[c] = nms_EntityEnderPearl__init_;
+ nms_EntityEnderEye[c] = nms_EntityEnderEye__init_;
+ nms_EntityEgg[c] = nms_EntityEgg__init_;
+ nms_EntityPotion[c] = nms_EntityPotion__init_;
+ nms_EntityExpBottle[c] = nms_EntityExpBottle__init_;
+ nms_EntityFireworkRocket[c] = nms_EntityFireworkRocket__init_;
+ nms_EntityLargeFireball[c] = nms_EntityLargeFireball__init_;
+ nms_EntitySmallFireball[c] = nms_EntitySmallFireball__init_;
+ nms_EntityWitherSkull[c] = nms_EntityWitherSkull__init_;
+ nms_RenderWitherSkull[c] = nms_RenderWitherSkull__init_;
+ nms_EntityItem[c] = nms_EntityItem__init_;
+ nms_RenderItem[c] = nms_RenderItem__init_;
+ nms_EntityXPOrb[c] = nms_EntityXPOrb__init_;
+ nms_RenderXPOrb[c] = nms_RenderXPOrb__init_;
+ nms_EntityTNTPrimed[c] = nms_EntityTNTPrimed__init_;
+ nms_RenderTNTPrimed[c] = nms_RenderTNTPrimed__init_;
+ nms_EntityFallingSand[c] = nms_EntityFallingSand__init_;
+ nms_RenderFallingSand[c] = nms_RenderFallingSand__init_;
+ nms_RenderTntMinecart[c] = nms_RenderTntMinecart__init_;
+ nms_RenderMinecart[c] = nms_RenderMinecart__init_;
+ nms_RenderMinecartMobSpawner[c] = nms_RenderMinecartMobSpawner__init_;
+ nms_EntityBoat[c] = nms_EntityBoat__init_;
+ nms_RenderBoat[c] = nms_RenderBoat__init_;
+ nms_EntityFishHook[c] = nms_EntityFishHook__init_;
+ nms_RenderFish[c] = nms_RenderFish__init_;
+ nms_RenderLightningBolt[c] = nms_RenderLightningBolt__init_;
+ nms_AchievementList[c] = nms_AchievementList__init_;
+ nms_RenderList[c] = nms_RenderList__init_;
+ nleg_EffectPipeline[c] = nleg_EffectPipeline__init_;
+ cjj_InfTree[c] = cjj_InfTree__init_;
+ nle_DefaultSkinRenderer[c] = nle_DefaultSkinRenderer__init_;
+ nms_ItemStack[c] = nms_ItemStack__init_;
+ ju_Collections[c] = ju_Collections__init_;
+ nle_EaglerInflater[c] = nle_EaglerInflater__init_;
+ cbpu_ReverseFilter[c] = cbpu_ReverseFilter__init_;
+ jl_NegativeArraySizeException[c] = jl_NegativeArraySizeException__init_;
+ ji_UTFDataFormatException[c] = ji_UTFDataFormatException__init_;
+ nms_TexturePackDefault[c] = nms_TexturePackDefault__init_;
+ nms_ModelSpider[c] = nms_ModelSpider__init_;
+ nms_ModelSilverfish[c] = nms_ModelSilverfish__init_;
+ nms_ModelCreeper[c] = nms_ModelCreeper__init_;
+ nms_ModelEnderman[c] = nms_ModelEnderman__init_;
+ nms_ModelBiped[c] = nms_ModelBiped__init_;
+ nms_ModelSnowMan[c] = nms_ModelSnowMan__init_;
+ nms_ModelSkeleton[c] = nms_ModelSkeleton__init_;
+ nms_ModelZombie[c] = nms_ModelZombie__init_;
+ nms_ModelBlaze[c] = nms_ModelBlaze__init_;
+ nms_ModelZombieVillager[c] = nms_ModelZombieVillager__init_;
+ nms_ModelMagmaCube[c] = nms_ModelMagmaCube__init_;
+ nms_ModelGhast[c] = nms_ModelGhast__init_;
+ nms_ModelIronGolem[c] = nms_ModelIronGolem__init_;
+ nms_ModelBat[c] = nms_ModelBat__init_;
+ nms_ModelWither[c] = nms_ModelWither__init_;
+ nms_ModelSkeletonHead[c] = nms_ModelSkeletonHead__init_;
+ nms_ModelMinecart[c] = nms_ModelMinecart__init_;
+ nms_ModelBoat[c] = nms_ModelBoat__init_;
+ ju_Arrays$NaturalOrder[c] = ju_Arrays$NaturalOrder__init_;
+ nms_PlayerCapabilities[c] = nms_PlayerCapabilities__init_;
+ nms_EntityList[c] = nms_EntityList__init_;
+ ju_Collections$_clinit_$lambda$_61_0[c] = ju_Collections$_clinit_$lambda$_61_0__init_;
+ ju_Collections$_clinit_$lambda$_61_1[c] = ju_Collections$_clinit_$lambda$_61_1__init_;
+ ji_UnsupportedEncodingException[c] = ji_UnsupportedEncodingException__init_;
+ ju_TreeMap[c] = ju_TreeMap__init_;
+ nms_NoiseGeneratorPerlin[c] = nms_NoiseGeneratorPerlin__init_;
+ nms_BlockCloth[c] = nms_BlockCloth__init_;
+ nms_TileEntitySign[c] = nms_TileEntitySign__init_;
+ nms_TileEntity[c] = nms_TileEntity__init_;
+ ju_LinkedHashMap[c] = ju_LinkedHashMap__init_;
+ nms_EntityPigZombie[c] = nms_EntityPigZombie__init_;
+ ju_Collections$5[c] = ju_Collections$5__init_;
+ ju_Collections$6[c] = ju_Collections$6__init_;
+ ju_Collections$3[c] = ju_Collections$3__init_;
+ nms_PotionHelper[c] = nms_PotionHelper__init_;
+ jur_Pattern[c] = jur_Pattern__init_;
+ nms_StatTypeSimple[c] = nms_StatTypeSimple__init_;
+ nms_StatTypeTime[c] = nms_StatTypeTime__init_;
+ nms_StatTypeDistance[c] = nms_StatTypeDistance__init_;
+ jur_AheadFSet[c] = jur_AheadFSet__init_;
+ jur_FinalSet[c] = jur_FinalSet__init_;
+ jur_NonCapJointSet[c] = jur_NonCapJointSet__init_;
+ jur_JointSet[c] = jur_JointSet__init_;
+ jur_CharClass[c] = jur_CharClass__init_;
+ jur_AbstractCharClass$PredefinedCharacterClasses[c] = jur_AbstractCharClass$PredefinedCharacterClasses__init_;
+ jur_FSet$PossessiveFSet[c] = jur_FSet$PossessiveFSet__init_;
+ ju_BitSet[c] = ju_BitSet__init_;
+ jur_SOLSet[c] = jur_SOLSet__init_;
+ jur_PreviousMatch[c] = jur_PreviousMatch__init_;
+ jur_EOISet[c] = jur_EOISet__init_;
+ jur_DotAllSet[c] = jur_DotAllSet__init_;
+ jl_NumberFormatException[c] = jl_NumberFormatException__init_;
+ jur_AbstractLineTerminator$1[c] = jur_AbstractLineTerminator$1__init_;
+ jur_AbstractLineTerminator$2[c] = jur_AbstractLineTerminator$2__init_;
+ jur_AbstractCharClass$LazySpace[c] = jur_AbstractCharClass$LazySpace__init_;
+ jur_AbstractCharClass$LazyDigit[c] = jur_AbstractCharClass$LazyDigit__init_;
+ jur_AbstractCharClass$LazyLower[c] = jur_AbstractCharClass$LazyLower__init_;
+ jur_AbstractCharClass$LazyUpper[c] = jur_AbstractCharClass$LazyUpper__init_;
+ jur_AbstractCharClass$LazyASCII[c] = jur_AbstractCharClass$LazyASCII__init_;
+ jur_AbstractCharClass$LazyAlpha[c] = jur_AbstractCharClass$LazyAlpha__init_;
+ jur_AbstractCharClass$LazyAlnum[c] = jur_AbstractCharClass$LazyAlnum__init_;
+ jur_AbstractCharClass$LazyPunct[c] = jur_AbstractCharClass$LazyPunct__init_;
+ jur_AbstractCharClass$LazyGraph[c] = jur_AbstractCharClass$LazyGraph__init_;
+ jur_AbstractCharClass$LazyPrint[c] = jur_AbstractCharClass$LazyPrint__init_;
+ jur_AbstractCharClass$LazyBlank[c] = jur_AbstractCharClass$LazyBlank__init_;
+ jur_AbstractCharClass$LazyCntrl[c] = jur_AbstractCharClass$LazyCntrl__init_;
+ jur_AbstractCharClass$LazyXDigit[c] = jur_AbstractCharClass$LazyXDigit__init_;
+ jur_AbstractCharClass$LazyJavaLowerCase[c] = jur_AbstractCharClass$LazyJavaLowerCase__init_;
+ jur_AbstractCharClass$LazyJavaUpperCase[c] = jur_AbstractCharClass$LazyJavaUpperCase__init_;
+ jur_AbstractCharClass$LazyJavaWhitespace[c] = jur_AbstractCharClass$LazyJavaWhitespace__init_;
+ jur_AbstractCharClass$LazyJavaMirrored[c] = jur_AbstractCharClass$LazyJavaMirrored__init_;
+ jur_AbstractCharClass$LazyJavaDefined[c] = jur_AbstractCharClass$LazyJavaDefined__init_;
+ jur_AbstractCharClass$LazyJavaDigit[c] = jur_AbstractCharClass$LazyJavaDigit__init_;
+ jur_AbstractCharClass$LazyJavaIdentifierIgnorable[c] = jur_AbstractCharClass$LazyJavaIdentifierIgnorable__init_;
+ jur_AbstractCharClass$LazyJavaISOControl[c] = jur_AbstractCharClass$LazyJavaISOControl__init_;
+ jur_AbstractCharClass$LazyJavaJavaIdentifierPart[c] = jur_AbstractCharClass$LazyJavaJavaIdentifierPart__init_;
+ jur_AbstractCharClass$LazyJavaJavaIdentifierStart[c] = jur_AbstractCharClass$LazyJavaJavaIdentifierStart__init_;
+ jur_AbstractCharClass$LazyJavaLetter[c] = jur_AbstractCharClass$LazyJavaLetter__init_;
+ jur_AbstractCharClass$LazyJavaLetterOrDigit[c] = jur_AbstractCharClass$LazyJavaLetterOrDigit__init_;
+ jur_AbstractCharClass$LazyJavaSpaceChar[c] = jur_AbstractCharClass$LazyJavaSpaceChar__init_;
+ jur_AbstractCharClass$LazyJavaTitleCase[c] = jur_AbstractCharClass$LazyJavaTitleCase__init_;
+ jur_AbstractCharClass$LazyJavaUnicodeIdentifierPart[c] = jur_AbstractCharClass$LazyJavaUnicodeIdentifierPart__init_;
+ jur_AbstractCharClass$LazyJavaUnicodeIdentifierStart[c] = jur_AbstractCharClass$LazyJavaUnicodeIdentifierStart__init_;
+ jur_AbstractCharClass$LazyWord[c] = jur_AbstractCharClass$LazyWord__init_;
+ jur_AbstractCharClass$LazyNonWord[c] = jur_AbstractCharClass$LazyNonWord__init_;
+ jur_AbstractCharClass$LazyNonSpace[c] = jur_AbstractCharClass$LazyNonSpace__init_;
+ jur_AbstractCharClass$LazyNonDigit[c] = jur_AbstractCharClass$LazyNonDigit__init_;
+ jur_AbstractCharClass$LazySpecialsBlock[c] = jur_AbstractCharClass$LazySpecialsBlock__init_;
+ otciu_UnicodeHelper[c] = otciu_UnicodeHelper__init_;
+ otci_Base46[c] = otci_Base46__init_;
+ nms_TileEntitySkull[c] = nms_TileEntitySkull__init_;
+ nms_GuiIngameMenu[c] = nms_GuiIngameMenu__init_;
+ jt_DecimalFormat$MinusField[c] = jt_DecimalFormat$MinusField__init_;
+ jnc_CharacterCodingException[c] = jnc_CharacterCodingException__init_;
+ nms_RenderHelper[c] = nms_RenderHelper__init_;
+ nms_BossStatus[c] = nms_BossStatus__init_;
+ jl_ArithmeticException[c] = jl_ArithmeticException__init_;
+ nms_AchievementMap[c] = nms_AchievementMap__init_;
+ ju_Objects[c] = ju_Objects__init_;
+ jm_Multiplication[c] = jm_Multiplication__init_;
+ nms_DataWatcher[c] = nms_DataWatcher__init_;
+ nms_ChunkCoordinates[c] = nms_ChunkCoordinates__init_;
+ nms_Particle[c] = nms_Particle__init_;
+ nms_Frustrum[c] = nms_Frustrum__init_;
+ nms_FoodStats[c] = nms_FoodStats__init_;
+ nms_WorldInfo[c] = nms_WorldInfo__init_;
+ nms_Scoreboard[c] = nms_Scoreboard__init_;
+ ju_Date[c] = ju_Date__init_;
+ cjj_CRC32[c] = cjj_CRC32__init_;
+ cjj_GZIPHeader[c] = cjj_GZIPHeader__init_;
+ nms_MovementInput[c] = nms_MovementInput__init_;
+ nms_Packet204ClientInfo[c] = nms_Packet204ClientInfo__init_;
+ jt_DecimalFormat$PerMillField[c] = jt_DecimalFormat$PerMillField__init_;
+ jt_DecimalFormat$CurrencyField[c] = jt_DecimalFormat$CurrencyField__init_;
+ jt_DecimalFormat$PercentField[c] = jt_DecimalFormat$PercentField__init_;
+ ju_ConcurrentModificationException[c] = ju_ConcurrentModificationException__init_;
+ jm_BitLevel[c] = jm_BitLevel__init_;
+ jm_Division[c] = jm_Division__init_;
+ jm_Elementary[c] = jm_Elementary__init_;
+ nleg_EffectPipelineFXAA[c] = nleg_EffectPipelineFXAA__init_;
+ nms_ActiveRenderInfo[c] = nms_ActiveRenderInfo__init_;
+ nms_ClippingHelperImpl[c] = nms_ClippingHelperImpl__init_;
+ nms_ClippingHelper[c] = nms_ClippingHelper__init_;
+ nms_StatCollector[c] = nms_StatCollector__init_;
+ nms_StringUtils[c] = nms_StringUtils__init_;
+ ju_Formatter[c] = ju_Formatter__init_;
+ nms_Direction[c] = nms_Direction__init_;
+ nms_Packet19EntityAction[c] = nms_Packet19EntityAction__init_;
+ ju_GregorianCalendar[c] = ju_GregorianCalendar__init_;
+ nms_TextureClock[c] = nms_TextureClock__init_;
+ nms_TextureCompass[c] = nms_TextureCompass__init_;
+ ju_LinkedList$Entry[c] = ju_LinkedList$Entry__init_;
+ nms_Facing[c] = nms_Facing__init_;
+ nms_ScoreComparator[c] = nms_ScoreComparator__init_;
+ nms_Packet0KeepAlive[c] = nms_Packet0KeepAlive__init_;
+ nms_Packet1Login[c] = nms_Packet1Login__init_;
+ nms_Packet2ClientProtocol[c] = nms_Packet2ClientProtocol__init_;
+ nms_Packet4UpdateTime[c] = nms_Packet4UpdateTime__init_;
+ nms_Packet5PlayerInventory[c] = nms_Packet5PlayerInventory__init_;
+ nms_Packet6SpawnPosition[c] = nms_Packet6SpawnPosition__init_;
+ nms_Packet7UseEntity[c] = nms_Packet7UseEntity__init_;
+ nms_Packet8UpdateHealth[c] = nms_Packet8UpdateHealth__init_;
+ nms_Packet9Respawn[c] = nms_Packet9Respawn__init_;
+ nms_Packet10Flying[c] = nms_Packet10Flying__init_;
+ nms_Packet11PlayerPosition[c] = nms_Packet11PlayerPosition__init_;
+ nms_Packet12PlayerLook[c] = nms_Packet12PlayerLook__init_;
+ nms_Packet13PlayerLookMove[c] = nms_Packet13PlayerLookMove__init_;
+ nms_Packet14BlockDig[c] = nms_Packet14BlockDig__init_;
+ nms_Packet15Place[c] = nms_Packet15Place__init_;
+ nms_Packet16BlockItemSwitch[c] = nms_Packet16BlockItemSwitch__init_;
+ nms_Packet17Sleep[c] = nms_Packet17Sleep__init_;
+ nms_Packet18Animation[c] = nms_Packet18Animation__init_;
+ nms_Packet20NamedEntitySpawn[c] = nms_Packet20NamedEntitySpawn__init_;
+ nms_Packet22Collect[c] = nms_Packet22Collect__init_;
+ nms_Packet23VehicleSpawn[c] = nms_Packet23VehicleSpawn__init_;
+ nms_Packet24MobSpawn[c] = nms_Packet24MobSpawn__init_;
+ nms_Packet25EntityPainting[c] = nms_Packet25EntityPainting__init_;
+ nms_Packet26EntityExpOrb[c] = nms_Packet26EntityExpOrb__init_;
+ nms_Packet28EntityVelocity[c] = nms_Packet28EntityVelocity__init_;
+ nms_Packet29DestroyEntity[c] = nms_Packet29DestroyEntity__init_;
+ nms_Packet30Entity[c] = nms_Packet30Entity__init_;
+ nms_Packet31RelEntityMove[c] = nms_Packet31RelEntityMove__init_;
+ nms_Packet32EntityLook[c] = nms_Packet32EntityLook__init_;
+ nms_Packet33RelEntityMoveLook[c] = nms_Packet33RelEntityMoveLook__init_;
+ nms_Packet34EntityTeleport[c] = nms_Packet34EntityTeleport__init_;
+ nms_Packet35EntityHeadRotation[c] = nms_Packet35EntityHeadRotation__init_;
+ nms_Packet38EntityStatus[c] = nms_Packet38EntityStatus__init_;
+ nms_Packet39AttachEntity[c] = nms_Packet39AttachEntity__init_;
+ nms_Packet40EntityMetadata[c] = nms_Packet40EntityMetadata__init_;
+ nms_Packet41EntityEffect[c] = nms_Packet41EntityEffect__init_;
+ nms_Packet42RemoveEntityEffect[c] = nms_Packet42RemoveEntityEffect__init_;
+ nms_Packet43Experience[c] = nms_Packet43Experience__init_;
+ nms_Packet51MapChunk[c] = nms_Packet51MapChunk__init_;
+ nms_Packet52MultiBlockChange[c] = nms_Packet52MultiBlockChange__init_;
+ nms_Packet53BlockChange[c] = nms_Packet53BlockChange__init_;
+ nms_Packet54PlayNoteBlock[c] = nms_Packet54PlayNoteBlock__init_;
+ nms_Packet55BlockDestroy[c] = nms_Packet55BlockDestroy__init_;
+ nms_Packet56MapChunks[c] = nms_Packet56MapChunks__init_;
+ nms_Packet60Explosion[c] = nms_Packet60Explosion__init_;
+ nms_Packet61DoorChange[c] = nms_Packet61DoorChange__init_;
+ nms_Packet62LevelSound[c] = nms_Packet62LevelSound__init_;
+ nms_Packet63WorldParticles[c] = nms_Packet63WorldParticles__init_;
+ nms_Packet70GameEvent[c] = nms_Packet70GameEvent__init_;
+ nms_Packet71Weather[c] = nms_Packet71Weather__init_;
+ nms_Packet100OpenWindow[c] = nms_Packet100OpenWindow__init_;
+ nms_Packet101CloseWindow[c] = nms_Packet101CloseWindow__init_;
+ nms_Packet102WindowClick[c] = nms_Packet102WindowClick__init_;
+ nms_Packet103SetSlot[c] = nms_Packet103SetSlot__init_;
+ nms_Packet104WindowItems[c] = nms_Packet104WindowItems__init_;
+ nms_Packet105UpdateProgressbar[c] = nms_Packet105UpdateProgressbar__init_;
+ nms_Packet106Transaction[c] = nms_Packet106Transaction__init_;
+ nms_Packet107CreativeSetSlot[c] = nms_Packet107CreativeSetSlot__init_;
+ nms_Packet108EnchantItem[c] = nms_Packet108EnchantItem__init_;
+ nms_Packet130UpdateSign[c] = nms_Packet130UpdateSign__init_;
+ nms_Packet131MapData[c] = nms_Packet131MapData__init_;
+ nms_Packet132TileEntityData[c] = nms_Packet132TileEntityData__init_;
+ nms_Packet200Statistic[c] = nms_Packet200Statistic__init_;
+ nms_Packet201PlayerInfo[c] = nms_Packet201PlayerInfo__init_;
+ nms_Packet202PlayerAbilities[c] = nms_Packet202PlayerAbilities__init_;
+ nms_Packet203AutoComplete[c] = nms_Packet203AutoComplete__init_;
+ nms_Packet205ClientCommand[c] = nms_Packet205ClientCommand__init_;
+ nms_Packet206SetObjective[c] = nms_Packet206SetObjective__init_;
+ nms_Packet207SetScore[c] = nms_Packet207SetScore__init_;
+ nms_Packet208SetDisplayObjective[c] = nms_Packet208SetDisplayObjective__init_;
+ nms_Packet209SetPlayerTeam[c] = nms_Packet209SetPlayerTeam__init_;
+ nms_Packet250CustomPayload[c] = nms_Packet250CustomPayload__init_;
+ nms_Packet252SharedKey[c] = nms_Packet252SharedKey__init_;
+ nms_Packet253ServerAuthData[c] = nms_Packet253ServerAuthData__init_;
+ nms_Packet254ServerPing[c] = nms_Packet254ServerPing__init_;
+ nms_Packet255KickDisconnect[c] = nms_Packet255KickDisconnect__init_;
+ otcit_DateTimeZoneProvider[c] = otcit_DateTimeZoneProvider__init_;
+ ju_PriorityQueue[c] = ju_PriorityQueue__init_;
+ otcit_DateTimeZoneProvider$1[c] = otcit_DateTimeZoneProvider$1__init_;
+ otcit_DateTimeZoneProvider$detectTimezone$lambda$_5_0[c] = otcit_DateTimeZoneProvider$detectTimezone$lambda$_5_0__init_;
+ ju_NoSuchElementException[c] = ju_NoSuchElementException__init_;
+ nms_TileEntityRenderer[c] = nms_TileEntityRenderer__init_;
+ nms_MinecraftError[c] = nms_MinecraftError__init_;
+ jm_Conversion[c] = jm_Conversion__init_;
+ jl_AbstractStringBuilder$Constants[c] = jl_AbstractStringBuilder$Constants__init_;
+ otcit_DoubleAnalyzer[c] = otcit_DoubleAnalyzer__init_;
+ otcit_DoubleAnalyzer$Result[c] = otcit_DoubleAnalyzer$Result__init_;
+ nms_TileEntitySignRenderer[c] = nms_TileEntitySignRenderer__init_;
+ nms_TileEntityPiston[c] = nms_TileEntityPiston__init_;
+ nms_TileEntityRendererPiston[c] = nms_TileEntityRendererPiston__init_;
+ nms_TileEntityChest[c] = nms_TileEntityChest__init_;
+ nms_TileEntityChestRenderer[c] = nms_TileEntityChestRenderer__init_;
+ nms_TileEntityEnderChest[c] = nms_TileEntityEnderChest__init_;
+ nms_TileEntityEnderChestRenderer[c] = nms_TileEntityEnderChestRenderer__init_;
+ nms_TileEntityEnchantmentTable[c] = nms_TileEntityEnchantmentTable__init_;
+ nms_RenderEnchantmentTable[c] = nms_RenderEnchantmentTable__init_;
+ nms_TileEntityEndPortal[c] = nms_TileEntityEndPortal__init_;
+ nms_RenderEndPortal[c] = nms_RenderEndPortal__init_;
+ nms_TileEntityBeacon[c] = nms_TileEntityBeacon__init_;
+ nms_TileEntityBeaconRenderer[c] = nms_TileEntityBeaconRenderer__init_;
+ nms_TileEntitySkullRenderer[c] = nms_TileEntitySkullRenderer__init_;
+ otcit_FloatAnalyzer$Result[c] = otcit_FloatAnalyzer$Result__init_;
+ nms_ModelSign[c] = nms_ModelSign__init_;
+ nms_ModelChest[c] = nms_ModelChest__init_;
+ nms_ModelLargeChest[c] = nms_ModelLargeChest__init_;
+ nms_ModelBook[c] = nms_ModelBook__init_;
+ jnc_BufferUnderflowException[c] = jnc_BufferUnderflowException__init_;
+ jnc_BufferOverflowException[c] = jnc_BufferOverflowException__init_;
+ nms_ChestItemRenderHelper[c] = nms_ChestItemRenderHelper__init_;
+ jl_StrictMath[c] = jl_StrictMath__init_;
+ ju_FormatterClosedException[c] = ju_FormatterClosedException__init_;
+ otcit_FloatAnalyzer[c] = otcit_FloatAnalyzer__init_;
+ nms_TileEntityFurnace[c] = nms_TileEntityFurnace__init_;
+ nms_TileEntityRecordPlayer[c] = nms_TileEntityRecordPlayer__init_;
+ nms_TileEntityDispenser[c] = nms_TileEntityDispenser__init_;
+ nms_TileEntityDropper[c] = nms_TileEntityDropper__init_;
+ nms_TileEntityMobSpawner[c] = nms_TileEntityMobSpawner__init_;
+ nms_TileEntityNote[c] = nms_TileEntityNote__init_;
+ nms_TileEntityBrewingStand[c] = nms_TileEntityBrewingStand__init_;
+ nms_TileEntityCommandBlock[c] = nms_TileEntityCommandBlock__init_;
+ nms_TileEntityDaylightDetector[c] = nms_TileEntityDaylightDetector__init_;
+ nms_TileEntityHopper[c] = nms_TileEntityHopper__init_;
+ nms_TileEntityComparator[c] = nms_TileEntityComparator__init_;
+ ju_IllegalFormatException[c] = ju_IllegalFormatException__init_;
+ otcit_DateTimeZoneBuilder[c] = otcit_DateTimeZoneBuilder__init_;
+ nms_MapStorage[c] = nms_MapStorage__init_;
+ nms_EnchantmentHelper[c] = nms_EnchantmentHelper__init_;
+ nms_EnchantmentModifierDamage[c] = nms_EnchantmentModifierDamage__init_;
+ nms_EnchantmentModifierLiving[c] = nms_EnchantmentModifierLiving__init_;
+ nlea_EaglerAdapterImpl2$14[c] = nlea_EaglerAdapterImpl2$14__init_;
+ nms_EnumOptionsHelper[c] = nms_EnumOptionsHelper__init_;
+ nms_PacketCount[c] = nms_PacketCount__init_;
+ jl_InstantiationException[c] = jl_InstantiationException__init_;
+ jl_ReflectiveOperationException[c] = jl_ReflectiveOperationException__init_;
+ jn_InvalidMarkException[c] = jn_InvalidMarkException__init_;
+ nms_EntityWitherAttackFilter[c] = nms_EntityWitherAttackFilter__init_;
+ nms_GameRules[c] = nms_GameRules__init_;
+ nms_GuiWinGame[c] = nms_GuiWinGame__init_;
+ nms_MerchantRecipeList[c] = nms_MerchantRecipeList__init_;
+ nms_WorldProviderSurface[c] = nms_WorldProviderSurface__init_;
+ nms_WorldProviderHell[c] = nms_WorldProviderHell__init_;
+ nms_WorldProviderEnd[c] = nms_WorldProviderEnd__init_;
+ nms_InventoryEnderChest[c] = nms_InventoryEnderChest__init_;
+ nms_InventoryCraftResult[c] = nms_InventoryCraftResult__init_;
+ nms_CraftingManager[c] = nms_CraftingManager__init_;
+ nms_LongHashMap[c] = nms_LongHashMap__init_;
+ nms_RecipesTools[c] = nms_RecipesTools__init_;
+ nms_RecipesWeapons[c] = nms_RecipesWeapons__init_;
+ nms_RecipesIngots[c] = nms_RecipesIngots__init_;
+ nms_RecipesFood[c] = nms_RecipesFood__init_;
+ nms_RecipesCrafting[c] = nms_RecipesCrafting__init_;
+ nms_RecipesArmor[c] = nms_RecipesArmor__init_;
+ nms_RecipesDyes[c] = nms_RecipesDyes__init_;
+ nms_RecipesArmorDyes[c] = nms_RecipesArmorDyes__init_;
+ nms_RecipesMapCloning[c] = nms_RecipesMapCloning__init_;
+ nms_RecipesMapExtending[c] = nms_RecipesMapExtending__init_;
+ nms_RecipeFireworks[c] = nms_RecipeFireworks__init_;
+ cjj_Deflater[c] = cjj_Deflater__init_;
+ nms_FurnaceRecipes[c] = nms_FurnaceRecipes__init_;
+ nms_EnchantmentNameParts[c] = nms_EnchantmentNameParts__init_;
+ cjj_Tree[c] = cjj_Tree__init_;
+ nms_EntitySelectorAlive[c] = nms_EntitySelectorAlive__init_;
+ nms_EntitySelectorInventory[c] = nms_EntitySelectorInventory__init_;
+ nms_Path[c] = nms_Path__init_;
+}
+function otp_Platform_newInstanceImpl(var$1) {
+ if ($rt_resuming()) {
+ var $r = $rt_nativeThread().pop();
+ var$1.$$constructor$$($r);
+ if ($rt_suspending()) {
+ return $rt_nativeThread().push($r);
+ }
+ return $r;
+ }
+ if (!var$1.hasOwnProperty('$$constructor$$')) {
+ return null;
+ }
+ var $r = new var$1();
+ var$1.$$constructor$$($r);
+ if ($rt_suspending()) {
+ return $rt_nativeThread().push($r);
+ }
+ return $r;
+}
+function otp_Platform_launchThread($runnable) {
+ $runnable.$run();
+}
+function otp_Platform_schedule(var$1, var$2) {
+ return setTimeout(function() {
+ otp_Platform_launchThread(var$1);
+ }, var$2);
+}
+function otp_Platform_getName($cls) {
+ return $rt_str($cls.$meta.name);
+}
+function otp_Platform_createQueueJs$js_body$_30() {
+ return [];
+}
+function ji_Serializable() {
+}
+function jl_Comparable() {
+}
+function jl_CharSequence() {
+}
+function jl_String() {
+ var a = this; jl_Object.call(a);
+ a.$characters = null;
+ a.$hashCode = 0;
+}
+var jl_String_CASE_INSENSITIVE_ORDER = null;
+function jl_String__init_2() {
+ var var_0 = new jl_String();
+ jl_String__init_1(var_0);
+ return var_0;
+}
+function jl_String__init_(var_0) {
+ var var_1 = new jl_String();
+ jl_String__init_3(var_1, var_0);
+ return var_1;
+}
+function jl_String__init_0(var_0, var_1, var_2) {
+ var var_3 = new jl_String();
+ jl_String__init_4(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function jl_String__init_5(var_0, var_1) {
+ var var_2 = new jl_String();
+ jl_String__init_6(var_2, var_0, var_1);
+ return var_2;
+}
+function jl_String__init_7(var_0, var_1, var_2) {
+ var var_3 = new jl_String();
+ jl_String__init_8(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function jl_String__init_1($this) {
+ $this.$characters = $rt_createCharArray(0);
+}
+function jl_String__init_3($this, $characters) {
+ var var$2, $i;
+ $characters = $characters.data;
+ var$2 = $characters.length;
+ $this.$characters = $rt_createCharArray(var$2);
+ $i = 0;
+ while ($i < var$2) {
+ $this.$characters.data[$i] = $characters[$i];
+ $i = $i + 1 | 0;
+ }
+}
+function jl_String__init_4($this, $value, $offset, $count) {
+ var $i, var$5;
+ $this.$characters = $rt_createCharArray($count);
+ $i = 0;
+ while ($i < $count) {
+ var$5 = $value.data;
+ $this.$characters.data[$i] = var$5[$i + $offset | 0];
+ $i = $i + 1 | 0;
+ }
+}
+function jl_String__init_6($this, $bytes, $charset) {
+ jl_String_initWithBytes($this, $bytes, 0, $bytes.data.length, $charset);
+}
+function jl_String__init_8($this, $codePoints, $offset, $count) {
+ var $charCount, $i, var$6, var$7, $codePoint, var$9, var$10;
+ $this.$characters = $rt_createCharArray($count * 2 | 0);
+ $charCount = 0;
+ $i = 0;
+ while ($i < $count) {
+ var$6 = $codePoints.data;
+ var$7 = $offset + 1 | 0;
+ $codePoint = var$6[$offset];
+ if ($codePoint < 65536) {
+ var$6 = $this.$characters.data;
+ var$9 = $charCount + 1 | 0;
+ var$6[$charCount] = $codePoint & 65535;
+ } else {
+ var$6 = $this.$characters.data;
+ var$10 = $charCount + 1 | 0;
+ var$6[$charCount] = (55296 | ($codePoint - 65536 | 0) >> 10 & 1023) & 65535;
+ var$6 = $this.$characters.data;
+ var$9 = var$10 + 1 | 0;
+ var$6[var$10] = (56320 | $codePoint & 1023) & 65535;
+ }
+ $i = $i + 1 | 0;
+ $offset = var$7;
+ $charCount = var$9;
+ }
+ if ($charCount < $this.$characters.data.length)
+ $this.$characters = ju_Arrays_copyOf($this.$characters, $charCount);
+}
+function jl_String_initWithBytes($this, $bytes, $offset, $length, $charset) {
+ var var$5, $buffer, var$7, var$8;
+ var$5 = $bytes.data;
+ $buffer = new jn_ByteBufferImpl;
+ var$7 = var$5.length;
+ var$8 = $offset + $length | 0;
+ $buffer.$mark = (-1);
+ $buffer.$capacity = var$7;
+ $buffer.$limit = var$7;
+ $buffer.$order = jn_ByteOrder_BIG_ENDIAN;
+ $buffer.$start = 0;
+ $buffer.$array = $bytes;
+ $buffer.$position = $offset;
+ $buffer.$limit = var$8;
+ $buffer.$direct = 0;
+ $buffer.$readOnly = 0;
+ $buffer = jnc_Charset_decode($charset, $buffer);
+ if (!$buffer.$position && $buffer.$limit == $buffer.$capacity)
+ $this.$characters = $buffer.$array0;
+ else {
+ $this.$characters = $rt_createCharArray($buffer.$limit - $buffer.$position | 0);
+ $bytes = $this.$characters;
+ jn_CharBuffer_get($buffer, $bytes, 0, $bytes.data.length);
+ }
+}
+function jl_String_charAt($this, $index) {
+ var var$2;
+ if ($index >= 0 && $index < $this.$characters.data.length)
+ return $this.$characters.data[$index];
+ var$2 = new jl_StringIndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+}
+function jl_String_length($this) {
+ return $this.$characters.data.length;
+}
+function jl_String_isEmpty($this) {
+ return $this.$characters.data.length ? 0 : 1;
+}
+function jl_String_compareTo($this, $anotherString) {
+ var $l, $l_0, $i, $a;
+ if ($this === $anotherString)
+ return 0;
+ $l = $this.$characters.data.length;
+ $l_0 = $anotherString.$characters.data.length;
+ if ($l < $l_0)
+ $l_0 = $l;
+ $i = 0;
+ while (true) {
+ if ($i >= $l_0)
+ return $this.$characters.data.length - $anotherString.$characters.data.length | 0;
+ $a = jl_String_charAt($this, $i) - jl_String_charAt($anotherString, $i) | 0;
+ if ($a)
+ break;
+ $i = $i + 1 | 0;
+ }
+ return $a;
+}
+function jl_String_startsWith($this, $prefix, $toffset) {
+ var $i, var$4, var$5;
+ if (($toffset + $prefix.$characters.data.length | 0) > $this.$characters.data.length)
+ return 0;
+ $i = 0;
+ while ($i < $prefix.$characters.data.length) {
+ var$4 = jl_String_charAt($prefix, $i);
+ var$5 = $toffset + 1 | 0;
+ if (var$4 != jl_String_charAt($this, $toffset))
+ return 0;
+ $i = $i + 1 | 0;
+ $toffset = var$5;
+ }
+ return 1;
+}
+function jl_String_startsWith0($this, $prefix) {
+ if ($this === $prefix)
+ return 1;
+ return jl_String_startsWith($this, $prefix, 0);
+}
+function jl_String_endsWith($this, $suffix) {
+ var $j, $i, var$4, var$5;
+ if ($this === $suffix)
+ return 1;
+ if ($suffix.$characters.data.length > $this.$characters.data.length)
+ return 0;
+ $j = 0;
+ $i = $this.$characters.data.length - $suffix.$characters.data.length | 0;
+ while ($i < $this.$characters.data.length) {
+ var$4 = jl_String_charAt($this, $i);
+ var$5 = $j + 1 | 0;
+ if (var$4 != jl_String_charAt($suffix, $j))
+ return 0;
+ $i = $i + 1 | 0;
+ $j = var$5;
+ }
+ return 1;
+}
+function jl_String_indexOf($this, $ch, $i) {
+ var $bmpChar, $hi, $lo;
+ if (0 > $i)
+ $i = 0;
+ if ($ch < 65536) {
+ $bmpChar = $ch & 65535;
+ while (true) {
+ if ($i >= $this.$characters.data.length)
+ return (-1);
+ if ($this.$characters.data[$i] == $bmpChar)
+ break;
+ $i = $i + 1 | 0;
+ }
+ return $i;
+ }
+ $hi = (55296 | ($ch - 65536 | 0) >> 10 & 1023) & 65535;
+ $lo = (56320 | $ch & 1023) & 65535;
+ while (true) {
+ if ($i >= ($this.$characters.data.length - 1 | 0))
+ return (-1);
+ if ($this.$characters.data[$i] == $hi && $this.$characters.data[$i + 1 | 0] == $lo)
+ break;
+ $i = $i + 1 | 0;
+ }
+ return $i;
+}
+function jl_String_indexOf0($this, $ch) {
+ return jl_String_indexOf($this, $ch, 0);
+}
+function jl_String_lastIndexOf($this, $ch, $fromIndex) {
+ var $i, $bmpChar, $hi, $lo, var$7;
+ $i = $this.$characters.data.length - 1 | 0;
+ if ($fromIndex < $i)
+ $i = $fromIndex;
+ if ($ch < 65536) {
+ $bmpChar = $ch & 65535;
+ while (true) {
+ if ($i < 0)
+ return (-1);
+ if ($this.$characters.data[$i] == $bmpChar)
+ break;
+ $i = $i + (-1) | 0;
+ }
+ return $i;
+ }
+ $hi = (55296 | ($ch - 65536 | 0) >> 10 & 1023) & 65535;
+ $lo = (56320 | $ch & 1023) & 65535;
+ while (true) {
+ if ($i < 1)
+ return (-1);
+ if ($this.$characters.data[$i] == $lo) {
+ var$7 = $this.$characters.data;
+ $ch = $i - 1 | 0;
+ if (var$7[$ch] == $hi)
+ break;
+ }
+ $i = $i + (-1) | 0;
+ }
+ return $ch;
+}
+function jl_String_lastIndexOf0($this, $ch) {
+ return jl_String_lastIndexOf($this, $ch, $this.$characters.data.length - 1 | 0);
+}
+function jl_String_indexOf1($this, $str, $i) {
+ var $toIndex, $j;
+ if (0 > $i)
+ $i = 0;
+ $toIndex = $this.$characters.data.length - $str.$characters.data.length | 0;
+ a: while (true) {
+ if ($i > $toIndex)
+ return (-1);
+ $j = 0;
+ while (true) {
+ if ($j >= $str.$characters.data.length)
+ break a;
+ if (jl_String_charAt($this, $i + $j | 0) != jl_String_charAt($str, $j))
+ break;
+ $j = $j + 1 | 0;
+ }
+ $i = $i + 1 | 0;
+ }
+ return $i;
+}
+function jl_String_indexOf2($this, $str) {
+ return jl_String_indexOf1($this, $str, 0);
+}
+function jl_String_lastIndexOf1($this, $str, $fromIndex) {
+ var $i, $j;
+ $i = $this.$characters.data.length - $str.$characters.data.length | 0;
+ if ($fromIndex < $i)
+ $i = $fromIndex;
+ a: while (true) {
+ if ($i < 0)
+ return (-1);
+ $j = 0;
+ while (true) {
+ if ($j >= $str.$characters.data.length)
+ break a;
+ if (jl_String_charAt($this, $i + $j | 0) != jl_String_charAt($str, $j))
+ break;
+ $j = $j + 1 | 0;
+ }
+ $i = $i + (-1) | 0;
+ }
+ return $i;
+}
+function jl_String_lastIndexOf2($this, $str) {
+ return jl_String_lastIndexOf1($this, $str, $this.$characters.data.length);
+}
+function jl_String_substring0($this, $beginIndex, $endIndex) {
+ var var$3;
+ if ($beginIndex <= $endIndex)
+ return jl_String__init_0($this.$characters, $beginIndex, $endIndex - $beginIndex | 0);
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+}
+function jl_String_substring($this, $beginIndex) {
+ var var$2, var$3;
+ var$2 = $this.$characters.data.length;
+ if ($beginIndex <= var$2)
+ return jl_String__init_0($this.$characters, $beginIndex, var$2 - $beginIndex | 0);
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+}
+function jl_String_subSequence($this, $beginIndex, $endIndex) {
+ var var$3;
+ if ($beginIndex <= $endIndex)
+ return jl_String__init_0($this.$characters, $beginIndex, $endIndex - $beginIndex | 0);
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+}
+function jl_String_replace($this, $oldChar, $newChar) {
+ var $buffer, var$4, $i;
+ if ($oldChar == $newChar)
+ return $this;
+ $buffer = $rt_createCharArray($this.$characters.data.length);
+ var$4 = $buffer.data;
+ $i = 0;
+ while ($i < $this.$characters.data.length) {
+ var$4[$i] = jl_String_charAt($this, $i) != $oldChar ? jl_String_charAt($this, $i) : $newChar;
+ $i = $i + 1 | 0;
+ }
+ return jl_String__init_($buffer);
+}
+function jl_String_contains($this, $s) {
+ var $sz, $i, $j;
+ $sz = $this.$characters.data.length - $s.$characters.data.length | 0;
+ $i = 0;
+ while ($i <= $sz) {
+ $j = 0;
+ while (true) {
+ if ($j >= $s.$characters.data.length)
+ return 1;
+ if (jl_String_charAt($this, $i + $j | 0) != jl_String_charAt($s, $j))
+ break;
+ $j = $j + 1 | 0;
+ }
+ $i = $i + 1 | 0;
+ }
+ return 0;
+}
+function jl_String_replace0($this, $target, $replacement) {
+ var $sb, $sz, $i, $j, var$7;
+ $sb = new jl_StringBuilder;
+ $sb.$buffer = $rt_createCharArray(16);
+ $sz = $this.$characters.data.length - $target.$characters.data.length | 0;
+ $i = 0;
+ while ($i <= $sz) {
+ $j = 0;
+ a: {
+ while (true) {
+ if ($j >= $target.$characters.data.length) {
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, $replacement === null ? $rt_s(47) : $replacement);
+ $i = $i + ($target.$characters.data.length - 1 | 0) | 0;
+ break a;
+ }
+ if (jl_String_charAt($this, $i + $j | 0) != jl_String_charAt($target, $j))
+ break;
+ $j = $j + 1 | 0;
+ }
+ $j = jl_String_charAt($this, $i);
+ var$7 = $sb.$length;
+ jl_AbstractStringBuilder_insertSpace($sb, var$7, var$7 + 1 | 0);
+ $sb.$buffer.data[var$7] = $j;
+ }
+ $i = $i + 1 | 0;
+ }
+ $j = $this.$characters.data.length;
+ if ($i > $j) {
+ $target = new jl_IndexOutOfBoundsException;
+ $target.$suppressionEnabled = 1;
+ $target.$writableStackTrace = 1;
+ $rt_throw($target);
+ }
+ $target = jl_String__init_0($this.$characters, $i, $j - $i | 0);
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, $target);
+ return jl_String__init_0($sb.$buffer, 0, $sb.$length);
+}
+function jl_String_trim($this) {
+ var $lower, $upper, var$3, var$4;
+ $lower = 0;
+ $upper = $this.$characters.data.length - 1 | 0;
+ a: {
+ while ($lower <= $upper) {
+ if (jl_String_charAt($this, $lower) > 32)
+ break a;
+ $lower = $lower + 1 | 0;
+ }
+ }
+ while ($lower <= $upper && jl_String_charAt($this, $upper) <= 32) {
+ $upper = $upper + (-1) | 0;
+ }
+ var$3 = $upper + 1 | 0;
+ if ($lower <= var$3)
+ return jl_String__init_0($this.$characters, $lower, var$3 - $lower | 0);
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+}
+function jl_String_toString($this) {
+ return $this;
+}
+function jl_String_toCharArray($this) {
+ var $array, var$2, $i, var$4;
+ $array = $rt_createCharArray($this.$characters.data.length);
+ var$2 = $array.data;
+ $i = 0;
+ var$4 = var$2.length;
+ while ($i < var$4) {
+ var$2[$i] = $this.$characters.data[$i];
+ $i = $i + 1 | 0;
+ }
+ return $array;
+}
+function jl_String_valueOf($c) {
+ var var$2, var$3;
+ var$2 = new jl_String;
+ var$3 = $rt_createCharArray(1);
+ var$3.data[0] = $c;
+ jl_String__init_3(var$2, var$3);
+ return var$2;
+}
+function jl_String_equals($this, $other) {
+ var $str, $i;
+ if ($this === $other)
+ return 1;
+ if (!($other instanceof jl_String))
+ return 0;
+ $str = $other;
+ if ($str.$characters.data.length != $this.$characters.data.length)
+ return 0;
+ $i = 0;
+ while ($i < $str.$characters.data.length) {
+ if (jl_String_charAt($this, $i) != jl_String_charAt($str, $i))
+ return 0;
+ $i = $i + 1 | 0;
+ }
+ return 1;
+}
+function jl_String_equalsIgnoreCase($this, $other) {
+ var $i;
+ if ($this === $other)
+ return 1;
+ if ($other === null)
+ return 0;
+ if ($this.$characters.data.length != $other.$characters.data.length)
+ return 0;
+ $i = 0;
+ while ($i < $this.$characters.data.length) {
+ if (((String.fromCharCode(jl_String_charAt($this, $i))).toLowerCase().charCodeAt(0) & 65535) != ((String.fromCharCode(jl_String_charAt($other, $i))).toLowerCase().charCodeAt(0) & 65535))
+ return 0;
+ $i = $i + 1 | 0;
+ }
+ return 1;
+}
+function jl_String_getBytes($this) {
+ var var$1;
+ var$1 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$1, $rt_s(2), $rt_createArray(jl_String, 0));
+ return jl_String_getBytes0($this, var$1);
+}
+function jl_String_getBytes0($this, $charset) {
+ var $result, var$3, $buffer, var$5;
+ $result = $this.$characters;
+ var$3 = $result.data.length;
+ $buffer = new jn_CharBufferOverArray;
+ var$5 = 0 + var$3 | 0;
+ $buffer.$mark = (-1);
+ $buffer.$capacity = var$3;
+ $buffer.$limit = var$3;
+ $buffer.$position = 0;
+ $buffer.$limit = var$5;
+ $buffer.$start0 = 0;
+ $buffer.$readOnly0 = 0;
+ $buffer.$array0 = $result;
+ $buffer = jnc_Charset_encode($charset, $buffer);
+ if (!$buffer.$position && $buffer.$limit == $buffer.$capacity)
+ return $buffer.$array;
+ $result = $rt_createByteArray($buffer.$limit - $buffer.$position | 0);
+ jn_ByteBuffer_get($buffer, $result, 0, $result.data.length);
+ return $result;
+}
+function jl_String_hashCode($this) {
+ var var$1, var$2, var$3, $c;
+ a: {
+ if (!$this.$hashCode) {
+ var$1 = $this.$characters.data;
+ var$2 = var$1.length;
+ var$3 = 0;
+ while (true) {
+ if (var$3 >= var$2)
+ break a;
+ $c = var$1[var$3];
+ $this.$hashCode = (31 * $this.$hashCode | 0) + $c | 0;
+ var$3 = var$3 + 1 | 0;
+ }
+ }
+ }
+ return $this.$hashCode;
+}
+function jl_String_toLowerCase($this) {
+ var $codePoints, var$2, $codePointCount, $i, var$5, var$6, var$7;
+ if ($this.$characters.data.length ? 0 : 1)
+ return $this;
+ $codePoints = $rt_createIntArray($this.$characters.data.length);
+ var$2 = $codePoints.data;
+ $codePointCount = 0;
+ $i = 0;
+ while ($i < $this.$characters.data.length) {
+ a: {
+ if ($i != ($this.$characters.data.length - 1 | 0) && (($this.$characters.data[$i] & 64512) != 55296 ? 0 : 1)) {
+ var$5 = $this.$characters.data;
+ var$6 = $i + 1 | 0;
+ if ((var$5[var$6] & 64512) != 56320 ? 0 : 1) {
+ var$7 = $codePointCount + 1 | 0;
+ var$2[$codePointCount] = (String.fromCharCode((($this.$characters.data[$i] & 1023) << 10 | $this.$characters.data[var$6] & 1023) + 65536 | 0)).toLowerCase().charCodeAt(0);
+ $i = var$6;
+ break a;
+ }
+ }
+ var$7 = $codePointCount + 1 | 0;
+ var$2[$codePointCount] = (String.fromCharCode($this.$characters.data[$i])).toLowerCase().charCodeAt(0) & 65535;
+ }
+ $i = $i + 1 | 0;
+ $codePointCount = var$7;
+ }
+ return jl_String__init_7($codePoints, 0, $codePointCount);
+}
+function jl_String_toUpperCase($this) {
+ var $codePoints, var$2, $codePointCount, $i, var$5, var$6, var$7;
+ if ($this.$characters.data.length ? 0 : 1)
+ return $this;
+ $codePoints = $rt_createIntArray($this.$characters.data.length);
+ var$2 = $codePoints.data;
+ $codePointCount = 0;
+ $i = 0;
+ while ($i < $this.$characters.data.length) {
+ a: {
+ if ($i != ($this.$characters.data.length - 1 | 0) && (($this.$characters.data[$i] & 64512) != 55296 ? 0 : 1)) {
+ var$5 = $this.$characters.data;
+ var$6 = $i + 1 | 0;
+ if ((var$5[var$6] & 64512) != 56320 ? 0 : 1) {
+ var$7 = $codePointCount + 1 | 0;
+ var$2[$codePointCount] = (String.fromCharCode((($this.$characters.data[$i] & 1023) << 10 | $this.$characters.data[var$6] & 1023) + 65536 | 0)).toUpperCase().charCodeAt(0);
+ $i = var$6;
+ break a;
+ }
+ }
+ var$7 = $codePointCount + 1 | 0;
+ var$2[$codePointCount] = (String.fromCharCode($this.$characters.data[$i])).toUpperCase().charCodeAt(0) & 65535;
+ }
+ $i = $i + 1 | 0;
+ $codePointCount = var$7;
+ }
+ return jl_String__init_7($codePoints, 0, $codePointCount);
+}
+function jl_String_split($this, $regex) {
+ return jur_Pattern_split(jur_Pattern_compile($regex, 0), $this, 0);
+}
+function jl_String_split0($this, $regex, $limit) {
+ return jur_Pattern_split(jur_Pattern_compile($regex, 0), $this, $limit);
+}
+function jl_String_replaceAll($this, $regex, $replacement) {
+ return jur_Matcher_replaceAll(jur_Matcher__init_(jur_Pattern_compile($regex, 0), $this), $replacement);
+}
+function jl_String_format($format, $args) {
+ var var$3, var$4, var$5;
+ var$3 = new ju_Formatter;
+ var$4 = ju_Locale_defaultLocale;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ var$3.$out0 = var$5;
+ var$3.$locale = var$4;
+ return ju_Formatter_toString(ju_Formatter_format(var$3, var$3.$locale, $format, $args));
+}
+function jl_String_compareTo0($this, var$1) {
+ return jl_String_compareTo($this, var$1);
+}
+function jl_String__clinit_() {
+ jl_String_CASE_INSENSITIVE_ORDER = new jl_String$_clinit_$lambda$_81_0;
+}
+function jl_Throwable() {
+ var a = this; jl_Object.call(a);
+ a.$message = null;
+ a.$cause = null;
+ a.$suppressionEnabled = 0;
+ a.$writableStackTrace = 0;
+ a.$stackTrace = null;
+}
+function jl_Throwable__init_0() {
+ var var_0 = new jl_Throwable();
+ jl_Throwable__init_(var_0);
+ return var_0;
+}
+function jl_Throwable__init_1(var_0) {
+ var var_1 = new jl_Throwable();
+ jl_Throwable__init_2(var_1, var_0);
+ return var_1;
+}
+function jl_Throwable__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_Throwable__init_2($this, $message) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+ $this.$message = $message;
+}
+function jl_Throwable_fillInStackTrace($this) {
+ return $this;
+}
+function jl_Throwable_getMessage($this) {
+ return $this.$message;
+}
+function jl_Throwable_getLocalizedMessage($this) {
+ return $this.$getMessage();
+}
+function jl_Throwable_toString($this) {
+ var $message, var$2, var$3, var$4;
+ $message = $this.$getMessage();
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$3 = jl_Class_getClass($this.constructor);
+ if (var$3.$name === null)
+ var$3.$name = $rt_str(var$3.$platformClass.$meta.name);
+ var$4 = var$3.$name;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, var$4);
+ if ($message === null)
+ $message = $rt_s(44);
+ else {
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(48));
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $message);
+ $message = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ }
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $message);
+ return jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+}
+function jl_Throwable_printStackTrace($this) {
+ var var$1, var$2;
+ if (jl_System_errCache === null) {
+ var$1 = new ji_PrintStream;
+ var$1.$out = new jl_ConsoleOutputStreamStderr;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$1.$sb = var$2;
+ var$1.$buffer0 = $rt_createCharArray(32);
+ var$1.$autoFlush = 0;
+ var$2 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$2, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$1.$charset = var$2;
+ jl_System_errCache = var$1;
+ }
+ jl_Throwable_printStackTrace0($this, jl_System_errCache);
+}
+function jl_Throwable_printStackTrace0($this, $stream) {
+ var $message, var$3, $element, var$5, var$6, var$7;
+ $message = jl_Class_getClass($this.constructor);
+ if ($message.$name === null)
+ $message.$name = $rt_str($message.$platformClass.$meta.name);
+ var$3 = $message.$name;
+ $element = $stream.$sb;
+ jl_AbstractStringBuilder_insert($element, $element.$length, var$3);
+ ji_PrintStream_printSB($stream);
+ $message = $this.$getMessage();
+ if ($message !== null) {
+ $element = new jl_StringBuilder;
+ $element.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($element, $element.$length, $rt_s(48));
+ jl_AbstractStringBuilder_insert($element, $element.$length, $message);
+ var$3 = jl_String__init_0($element.$buffer, 0, $element.$length);
+ $element = $stream.$sb;
+ jl_AbstractStringBuilder_insert($element, $element.$length, var$3);
+ ji_PrintStream_printSB($stream);
+ }
+ a: {
+ $stream.$buffer0.data[0] = 10;
+ ji_PrintStream_print($stream, $stream.$buffer0, 0, 1);
+ if ($this.$stackTrace !== null) {
+ var$5 = $this.$stackTrace.data;
+ var$6 = var$5.length;
+ var$7 = 0;
+ while (true) {
+ if (var$7 >= var$6)
+ break a;
+ $element = var$5[var$7];
+ $message = $stream.$sb;
+ jl_AbstractStringBuilder_insert($message, $message.$length, $rt_s(49));
+ ji_PrintStream_printSB($stream);
+ ji_PrintStream_println($stream, $element);
+ var$7 = var$7 + 1 | 0;
+ }
+ }
+ }
+ if ($this.$cause !== null && $this.$cause !== $this) {
+ var$3 = $stream.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(50));
+ ji_PrintStream_printSB($stream);
+ jl_Throwable_printStackTrace0($this.$cause, $stream);
+ }
+}
+function jl_Error() {
+ jl_Throwable.call(this);
+}
+function jl_Error__init_0() {
+ var var_0 = new jl_Error();
+ jl_Error__init_(var_0);
+ return var_0;
+}
+function jl_Error__init_1(var_0) {
+ var var_1 = new jl_Error();
+ jl_Error__init_2(var_1, var_0);
+ return var_1;
+}
+function jl_Error__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_Error__init_2($this, $cause) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+ $this.$cause = $cause;
+}
+function jl_LinkageError() {
+ jl_Error.call(this);
+}
+function jl_LinkageError__init_0() {
+ var var_0 = new jl_LinkageError();
+ jl_LinkageError__init_(var_0);
+ return var_0;
+}
+function jl_LinkageError__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_NoClassDefFoundError() {
+ jl_LinkageError.call(this);
+}
+function jl_NoClassDefFoundError__init_0() {
+ var var_0 = new jl_NoClassDefFoundError();
+ jl_NoClassDefFoundError__init_(var_0);
+ return var_0;
+}
+function jl_NoClassDefFoundError__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_AbstractStringBuilder() {
+ var a = this; jl_Object.call(a);
+ a.$buffer = null;
+ a.$length = 0;
+}
+function jl_AbstractStringBuilder__init_0() {
+ var var_0 = new jl_AbstractStringBuilder();
+ jl_AbstractStringBuilder__init_(var_0);
+ return var_0;
+}
+function jl_AbstractStringBuilder__init_1(var_0) {
+ var var_1 = new jl_AbstractStringBuilder();
+ jl_AbstractStringBuilder__init_2(var_1, var_0);
+ return var_1;
+}
+function jl_AbstractStringBuilder__init_($this) {
+ $this.$buffer = $rt_createCharArray(16);
+}
+function jl_AbstractStringBuilder__init_2($this, $capacity) {
+ $this.$buffer = $rt_createCharArray($capacity);
+}
+function jl_AbstractStringBuilder_append($this, $string) {
+ return $this.$insert($this.$length, $string);
+}
+function jl_AbstractStringBuilder_insert($this, $index, $string) {
+ var $i, var$4, var$5;
+ if ($index >= 0 && $index <= $this.$length) {
+ if ($string === null)
+ $string = $rt_s(47);
+ else if ($string.$characters.data.length ? 0 : 1)
+ return $this;
+ $this.$ensureCapacity($this.$length + $string.$characters.data.length | 0);
+ $i = $this.$length - 1 | 0;
+ while ($i >= $index) {
+ $this.$buffer.data[$i + $string.$characters.data.length | 0] = $this.$buffer.data[$i];
+ $i = $i + (-1) | 0;
+ }
+ $this.$length = $this.$length + $string.$characters.data.length | 0;
+ $i = 0;
+ while ($i < $string.$characters.data.length) {
+ var$4 = $this.$buffer.data;
+ var$5 = $index + 1 | 0;
+ var$4[$index] = jl_String_charAt($string, $i);
+ $i = $i + 1 | 0;
+ $index = var$5;
+ }
+ return $this;
+ }
+ $string = new jl_StringIndexOutOfBoundsException;
+ $string.$suppressionEnabled = 1;
+ $string.$writableStackTrace = 1;
+ $rt_throw($string);
+}
+function jl_AbstractStringBuilder_append0($this, $value) {
+ return jl_AbstractStringBuilder_insert0($this, $this.$length, $value, 10);
+}
+function jl_AbstractStringBuilder_append1($this, $value, $radix) {
+ return jl_AbstractStringBuilder_insert0($this, $this.$length, $value, $radix);
+}
+function jl_AbstractStringBuilder_insert0($this, $target, $value, $radix) {
+ var $positive, var$5, var$6, $pos, $sz, $posLimit, var$10;
+ $positive = 1;
+ if ($value < 0) {
+ $positive = 0;
+ $value = -$value;
+ }
+ a: {
+ if ($value < $radix) {
+ if ($positive)
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + 1 | 0);
+ else {
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + 2 | 0);
+ var$5 = $this.$buffer.data;
+ var$6 = $target + 1 | 0;
+ var$5[$target] = 45;
+ $target = var$6;
+ }
+ $this.$buffer.data[$target] = jl_Character_forDigit($value, $radix);
+ } else {
+ $pos = 1;
+ $sz = 1;
+ $posLimit = 2147483647 / $radix | 0;
+ b: {
+ while (true) {
+ var$10 = $rt_imul($pos, $radix);
+ if (var$10 > $value) {
+ var$10 = $pos;
+ break b;
+ }
+ $sz = $sz + 1 | 0;
+ if (var$10 > $posLimit)
+ break;
+ $pos = var$10;
+ }
+ }
+ if (!$positive)
+ $sz = $sz + 1 | 0;
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + $sz | 0);
+ if ($positive)
+ $positive = $target;
+ else {
+ var$5 = $this.$buffer.data;
+ $positive = $target + 1 | 0;
+ var$5[$target] = 45;
+ }
+ while (true) {
+ if (var$10 <= 0)
+ break a;
+ var$5 = $this.$buffer.data;
+ $target = $positive + 1 | 0;
+ var$5[$positive] = jl_Character_forDigit($value / var$10 | 0, $radix);
+ $value = $value % var$10 | 0;
+ var$10 = var$10 / $radix | 0;
+ $positive = $target;
+ }
+ }
+ }
+ return $this;
+}
+function jl_AbstractStringBuilder_insert1($this, $target, $value, $radix) {
+ var $positive, var$5, var$6, var$7, $sz, $pos, $pos_0;
+ $positive = 1;
+ if (Long_lt($value, Long_ZERO)) {
+ $positive = 0;
+ $value = Long_neg($value);
+ }
+ a: {
+ var$5 = Long_fromInt($radix);
+ if (Long_lt($value, var$5)) {
+ if ($positive)
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + 1 | 0);
+ else {
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + 2 | 0);
+ var$6 = $this.$buffer.data;
+ var$7 = $target + 1 | 0;
+ var$6[$target] = 45;
+ $target = var$7;
+ }
+ $this.$buffer.data[$target] = jl_Character_forDigit($value.lo, $radix);
+ } else {
+ $sz = 1;
+ $pos = Long_fromInt(1);
+ while (true) {
+ $pos_0 = Long_mul($pos, var$5);
+ if (Long_le($pos_0, $pos))
+ break;
+ if (Long_gt($pos_0, $value))
+ break;
+ $sz = $sz + 1 | 0;
+ $pos = $pos_0;
+ }
+ if (!$positive)
+ $sz = $sz + 1 | 0;
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + $sz | 0);
+ if ($positive)
+ $sz = $target;
+ else {
+ var$6 = $this.$buffer.data;
+ $sz = $target + 1 | 0;
+ var$6[$target] = 45;
+ }
+ while (true) {
+ if (Long_le($pos, Long_ZERO))
+ break a;
+ var$6 = $this.$buffer.data;
+ $target = $sz + 1 | 0;
+ var$6[$sz] = jl_Character_forDigit(Long_div($value, $pos).lo, $radix);
+ $value = Long_rem($value, $pos);
+ $pos = Long_div($pos, var$5);
+ $sz = $target;
+ }
+ }
+ }
+ return $this;
+}
+function jl_AbstractStringBuilder_insert2($this, $target, $value) {
+ var $mantissa, var$4, $number, $exp, $negative, $intPart, $sz, $digits, $zeros, $pos, $i, $intDigit;
+ $mantissa = $rt_compare($value, 0.0);
+ if (!$mantissa) {
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + 3 | 0);
+ var$4 = $this.$buffer.data;
+ $mantissa = $target + 1 | 0;
+ var$4[$target] = 48;
+ var$4 = $this.$buffer.data;
+ $target = $mantissa + 1 | 0;
+ var$4[$mantissa] = 46;
+ $this.$buffer.data[$target] = 48;
+ return $this;
+ }
+ if (!$mantissa) {
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + 4 | 0);
+ var$4 = $this.$buffer.data;
+ $mantissa = $target + 1 | 0;
+ var$4[$target] = 45;
+ var$4 = $this.$buffer.data;
+ $target = $mantissa + 1 | 0;
+ var$4[$mantissa] = 48;
+ var$4 = $this.$buffer.data;
+ $mantissa = $target + 1 | 0;
+ var$4[$target] = 46;
+ $this.$buffer.data[$mantissa] = 48;
+ return $this;
+ }
+ if (isNaN($value) ? 1 : 0) {
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + 3 | 0);
+ var$4 = $this.$buffer.data;
+ $mantissa = $target + 1 | 0;
+ var$4[$target] = 78;
+ var$4 = $this.$buffer.data;
+ $target = $mantissa + 1 | 0;
+ var$4[$mantissa] = 97;
+ $this.$buffer.data[$target] = 78;
+ return $this;
+ }
+ if (!isFinite($value) ? 1 : 0) {
+ if ($mantissa > 0) {
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + 8 | 0);
+ $mantissa = $target;
+ } else {
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + 9 | 0);
+ var$4 = $this.$buffer.data;
+ $mantissa = $target + 1 | 0;
+ var$4[$target] = 45;
+ }
+ var$4 = $this.$buffer.data;
+ $target = $mantissa + 1 | 0;
+ var$4[$mantissa] = 73;
+ var$4 = $this.$buffer.data;
+ $mantissa = $target + 1 | 0;
+ var$4[$target] = 110;
+ var$4 = $this.$buffer.data;
+ $target = $mantissa + 1 | 0;
+ var$4[$mantissa] = 102;
+ var$4 = $this.$buffer.data;
+ $mantissa = $target + 1 | 0;
+ var$4[$target] = 105;
+ var$4 = $this.$buffer.data;
+ $target = $mantissa + 1 | 0;
+ var$4[$mantissa] = 110;
+ var$4 = $this.$buffer.data;
+ $mantissa = $target + 1 | 0;
+ var$4[$target] = 105;
+ var$4 = $this.$buffer.data;
+ $target = $mantissa + 1 | 0;
+ var$4[$mantissa] = 116;
+ $this.$buffer.data[$target] = 121;
+ return $this;
+ }
+ $number = jl_AbstractStringBuilder$Constants_floatAnalysisResult;
+ otcit_FloatAnalyzer_analyze($value, $number);
+ $mantissa = $number.$mantissa;
+ $exp = $number.$exponent;
+ $negative = $number.$sign;
+ $intPart = 1;
+ $sz = 1;
+ if ($negative) {
+ $negative = 1;
+ $sz = 2;
+ }
+ $digits = 9;
+ $zeros = jl_AbstractStringBuilder_trailingDecimalZeros($mantissa);
+ if ($zeros > 0)
+ $digits = $digits - $zeros | 0;
+ if ($exp < 7 && $exp >= (-3)) {
+ if ($exp >= 0) {
+ $intPart = $exp + 1 | 0;
+ $digits = jl_Math_max($digits, $intPart + 1 | 0);
+ $exp = 0;
+ } else if ($exp < 0) {
+ $mantissa = $mantissa / jl_AbstractStringBuilder$Constants_intPowersOfTen.data[ -$exp] | 0;
+ $digits = $digits - $exp | 0;
+ $exp = 0;
+ }
+ }
+ if ($exp) {
+ $sz = $sz + 2 | 0;
+ if (!($exp > (-10) && $exp < 10))
+ $sz = $sz + 1 | 0;
+ if ($exp < 0)
+ $sz = $sz + 1 | 0;
+ }
+ if ($exp && $digits == $intPart)
+ $digits = $digits + 1 | 0;
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + ($sz + $digits | 0) | 0);
+ if (!$negative)
+ $negative = $target;
+ else {
+ var$4 = $this.$buffer.data;
+ $negative = $target + 1 | 0;
+ var$4[$target] = 45;
+ }
+ $pos = 100000000;
+ $i = 0;
+ while ($i < $digits) {
+ if ($pos <= 0)
+ $intDigit = 0;
+ else {
+ $intDigit = $mantissa / $pos | 0;
+ $mantissa = $mantissa % $pos | 0;
+ }
+ var$4 = $this.$buffer.data;
+ $target = $negative + 1 | 0;
+ var$4[$negative] = (48 + $intDigit | 0) & 65535;
+ $intPart = $intPart + (-1) | 0;
+ if ($intPart)
+ $negative = $target;
+ else {
+ var$4 = $this.$buffer.data;
+ $negative = $target + 1 | 0;
+ var$4[$target] = 46;
+ }
+ $pos = $pos / 10 | 0;
+ $i = $i + 1 | 0;
+ }
+ if ($exp) {
+ var$4 = $this.$buffer.data;
+ $target = $negative + 1 | 0;
+ var$4[$negative] = 69;
+ if ($exp >= 0)
+ $mantissa = $target;
+ else {
+ $exp = -$exp;
+ var$4 = $this.$buffer.data;
+ $mantissa = $target + 1 | 0;
+ var$4[$target] = 45;
+ }
+ if ($exp < 10)
+ $zeros = $mantissa;
+ else {
+ var$4 = $this.$buffer.data;
+ $zeros = $mantissa + 1 | 0;
+ var$4[$mantissa] = (48 + ($exp / 10 | 0) | 0) & 65535;
+ }
+ $this.$buffer.data[$zeros] = (48 + ($exp % 10 | 0) | 0) & 65535;
+ }
+ return $this;
+}
+function jl_AbstractStringBuilder_insert3($this, $target, $value) {
+ var $zeros, var$4, $number, $mantissa, $exp, $negative, $intPart, $sz, $digits, $pos, $i, $intDigit;
+ $zeros = $rt_compare($value, 0.0);
+ if (!$zeros) {
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + 3 | 0);
+ var$4 = $this.$buffer.data;
+ $zeros = $target + 1 | 0;
+ var$4[$target] = 48;
+ var$4 = $this.$buffer.data;
+ $target = $zeros + 1 | 0;
+ var$4[$zeros] = 46;
+ $this.$buffer.data[$target] = 48;
+ return $this;
+ }
+ if (!$zeros) {
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + 4 | 0);
+ var$4 = $this.$buffer.data;
+ $zeros = $target + 1 | 0;
+ var$4[$target] = 45;
+ var$4 = $this.$buffer.data;
+ $target = $zeros + 1 | 0;
+ var$4[$zeros] = 48;
+ var$4 = $this.$buffer.data;
+ $zeros = $target + 1 | 0;
+ var$4[$target] = 46;
+ $this.$buffer.data[$zeros] = 48;
+ return $this;
+ }
+ if (isNaN($value) ? 1 : 0) {
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + 3 | 0);
+ var$4 = $this.$buffer.data;
+ $zeros = $target + 1 | 0;
+ var$4[$target] = 78;
+ var$4 = $this.$buffer.data;
+ $target = $zeros + 1 | 0;
+ var$4[$zeros] = 97;
+ $this.$buffer.data[$target] = 78;
+ return $this;
+ }
+ if (!isFinite($value) ? 1 : 0) {
+ if ($zeros > 0) {
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + 8 | 0);
+ $zeros = $target;
+ } else {
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + 9 | 0);
+ var$4 = $this.$buffer.data;
+ $zeros = $target + 1 | 0;
+ var$4[$target] = 45;
+ }
+ var$4 = $this.$buffer.data;
+ $target = $zeros + 1 | 0;
+ var$4[$zeros] = 73;
+ var$4 = $this.$buffer.data;
+ $zeros = $target + 1 | 0;
+ var$4[$target] = 110;
+ var$4 = $this.$buffer.data;
+ $target = $zeros + 1 | 0;
+ var$4[$zeros] = 102;
+ var$4 = $this.$buffer.data;
+ $zeros = $target + 1 | 0;
+ var$4[$target] = 105;
+ var$4 = $this.$buffer.data;
+ $target = $zeros + 1 | 0;
+ var$4[$zeros] = 110;
+ var$4 = $this.$buffer.data;
+ $zeros = $target + 1 | 0;
+ var$4[$target] = 105;
+ var$4 = $this.$buffer.data;
+ $target = $zeros + 1 | 0;
+ var$4[$zeros] = 116;
+ $this.$buffer.data[$target] = 121;
+ return $this;
+ }
+ $number = jl_AbstractStringBuilder$Constants_doubleAnalysisResult;
+ otcit_DoubleAnalyzer_analyze($value, $number);
+ $mantissa = $number.$mantissa0;
+ $exp = $number.$exponent0;
+ $negative = $number.$sign0;
+ $intPart = 1;
+ $sz = 1;
+ if ($negative)
+ $sz = 2;
+ $digits = 18;
+ $zeros = jl_AbstractStringBuilder_trailingDecimalZeros0($mantissa);
+ if ($zeros > 0)
+ $digits = $digits - $zeros | 0;
+ if ($exp < 7 && $exp >= (-3)) {
+ if ($exp >= 0) {
+ $intPart = $exp + 1 | 0;
+ $digits = jl_Math_max($digits, $intPart + 1 | 0);
+ $exp = 0;
+ } else if ($exp < 0) {
+ $mantissa = Long_div($mantissa, jl_AbstractStringBuilder$Constants_longPowersOfTen.data[ -$exp]);
+ $digits = $digits - $exp | 0;
+ $exp = 0;
+ }
+ }
+ if ($exp) {
+ $sz = $sz + 2 | 0;
+ if (!($exp > (-10) && $exp < 10))
+ $sz = $sz + 1 | 0;
+ if (!($exp > (-100) && $exp < 100))
+ $sz = $sz + 1 | 0;
+ if ($exp < 0)
+ $sz = $sz + 1 | 0;
+ }
+ if ($exp && $digits == $intPart)
+ $digits = $digits + 1 | 0;
+ jl_AbstractStringBuilder_insertSpace($this, $target, $target + ($sz + $digits | 0) | 0);
+ if (!$negative)
+ $negative = $target;
+ else {
+ var$4 = $this.$buffer.data;
+ $negative = $target + 1 | 0;
+ var$4[$target] = 45;
+ }
+ $pos = new Long(1569325056, 23283064);
+ $i = 0;
+ while ($i < $digits) {
+ if (Long_le($pos, Long_ZERO))
+ $intDigit = 0;
+ else {
+ $intDigit = Long_div($mantissa, $pos).lo;
+ $mantissa = Long_rem($mantissa, $pos);
+ }
+ var$4 = $this.$buffer.data;
+ $target = $negative + 1 | 0;
+ var$4[$negative] = (48 + $intDigit | 0) & 65535;
+ $intPart = $intPart + (-1) | 0;
+ if ($intPart)
+ $negative = $target;
+ else {
+ var$4 = $this.$buffer.data;
+ $negative = $target + 1 | 0;
+ var$4[$target] = 46;
+ }
+ $pos = Long_div($pos, Long_fromInt(10));
+ $i = $i + 1 | 0;
+ }
+ if ($exp) {
+ var$4 = $this.$buffer.data;
+ $target = $negative + 1 | 0;
+ var$4[$negative] = 69;
+ if ($exp >= 0)
+ $zeros = $target;
+ else {
+ $exp = -$exp;
+ var$4 = $this.$buffer.data;
+ $zeros = $target + 1 | 0;
+ var$4[$target] = 45;
+ }
+ if ($exp >= 100) {
+ var$4 = $this.$buffer.data;
+ $target = $zeros + 1 | 0;
+ var$4[$zeros] = (48 + ($exp / 100 | 0) | 0) & 65535;
+ $exp = $exp % 100 | 0;
+ var$4 = $this.$buffer.data;
+ $intPart = $target + 1 | 0;
+ var$4[$target] = (48 + ($exp / 10 | 0) | 0) & 65535;
+ } else if ($exp < 10)
+ $intPart = $zeros;
+ else {
+ var$4 = $this.$buffer.data;
+ $intPart = $zeros + 1 | 0;
+ var$4[$zeros] = (48 + ($exp / 10 | 0) | 0) & 65535;
+ }
+ $this.$buffer.data[$intPart] = (48 + ($exp % 10 | 0) | 0) & 65535;
+ }
+ return $this;
+}
+function jl_AbstractStringBuilder_trailingDecimalZeros($n) {
+ var $result, $zeros, var$4;
+ if (!($n % 1000000000 | 0))
+ return 9;
+ $result = 0;
+ $zeros = 1;
+ if (!($n % 100000000 | 0)) {
+ $result = 8;
+ $zeros = 100000000;
+ }
+ var$4 = $zeros * 10000 | 0;
+ if ($n % var$4 | 0)
+ var$4 = $zeros;
+ else
+ $result = $result | 4;
+ $zeros = var$4 * 100 | 0;
+ if ($n % $zeros | 0)
+ $zeros = var$4;
+ else
+ $result = $result | 2;
+ if (!($n % ($zeros * 10 | 0) | 0))
+ $result = $result | 1;
+ return $result;
+}
+function jl_AbstractStringBuilder_trailingDecimalZeros0($n) {
+ var $zeros, $result, $bit, $i;
+ $zeros = Long_fromInt(1);
+ $result = 0;
+ $bit = 16;
+ $i = jl_AbstractStringBuilder$Constants_longLogPowersOfTen.data.length - 1 | 0;
+ while ($i >= 0) {
+ if (Long_eq(Long_rem($n, Long_mul($zeros, jl_AbstractStringBuilder$Constants_longLogPowersOfTen.data[$i])), Long_ZERO)) {
+ $result = $result | $bit;
+ $zeros = Long_mul($zeros, jl_AbstractStringBuilder$Constants_longLogPowersOfTen.data[$i]);
+ }
+ $bit = $bit >>> 1;
+ $i = $i + (-1) | 0;
+ }
+ return $result;
+}
+function jl_AbstractStringBuilder_append2($this, $c) {
+ return $this.$insert1($this.$length, $c);
+}
+function jl_AbstractStringBuilder_insert4($this, $index, $c) {
+ jl_AbstractStringBuilder_insertSpace($this, $index, $index + 1 | 0);
+ $this.$buffer.data[$index] = $c;
+ return $this;
+}
+function jl_AbstractStringBuilder_ensureCapacity($this, $capacity) {
+ var $newLength, var$3;
+ if ($this.$buffer.data.length >= $capacity)
+ return;
+ if ($this.$buffer.data.length >= 1073741823)
+ $newLength = 2147483647;
+ else {
+ var$3 = $this.$buffer.data.length * 2 | 0;
+ $newLength = 5;
+ if (var$3 > $newLength)
+ $newLength = var$3;
+ if ($capacity > $newLength)
+ $newLength = $capacity;
+ }
+ $this.$buffer = ju_Arrays_copyOf($this.$buffer, $newLength);
+}
+function jl_AbstractStringBuilder_toString($this) {
+ return jl_String__init_0($this.$buffer, 0, $this.$length);
+}
+function jl_AbstractStringBuilder_charAt($this, $index) {
+ var var$2;
+ if ($index >= 0 && $index < $this.$length)
+ return $this.$buffer.data[$index];
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+}
+function jl_AbstractStringBuilder_insert5($this, $index, $s, $i, $end) {
+ var var$5, var$6;
+ if ($i <= $end && $end <= $s.$length0() && $i >= 0) {
+ jl_AbstractStringBuilder_insertSpace($this, $index, ($index + $end | 0) - $i | 0);
+ while ($i < $end) {
+ var$5 = $this.$buffer.data;
+ var$6 = $index + 1 | 0;
+ var$5[$index] = $s.$charAt($i);
+ $i = $i + 1 | 0;
+ $index = var$6;
+ }
+ return $this;
+ }
+ $s = new jl_IndexOutOfBoundsException;
+ $s.$suppressionEnabled = 1;
+ $s.$writableStackTrace = 1;
+ $rt_throw($s);
+}
+function jl_AbstractStringBuilder_insert6($this, $index, $chars, $offset, $len) {
+ var var$5, var$6, var$7, var$8;
+ jl_AbstractStringBuilder_insertSpace($this, $index, $index + $len | 0);
+ var$5 = $len + $offset | 0;
+ while ($offset < var$5) {
+ var$6 = $chars.data;
+ var$7 = $this.$buffer.data;
+ $len = $index + 1 | 0;
+ var$8 = $offset + 1 | 0;
+ var$7[$index] = var$6[$offset];
+ $index = $len;
+ $offset = var$8;
+ }
+ return $this;
+}
+function jl_AbstractStringBuilder_getChars($this, $srcBegin, $srcEnd, $dst, $dstBegin) {
+ var var$5, var$6, var$7, var$8, var$9;
+ if ($srcBegin > $srcEnd) {
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$message = $rt_s(51);
+ $rt_throw(var$5);
+ }
+ while ($srcBegin < $srcEnd) {
+ var$6 = $dst.data;
+ var$7 = $dstBegin + 1 | 0;
+ var$8 = $this.$buffer.data;
+ var$9 = $srcBegin + 1 | 0;
+ var$6[$dstBegin] = var$8[$srcBegin];
+ $dstBegin = var$7;
+ $srcBegin = var$9;
+ }
+}
+function jl_AbstractStringBuilder_deleteCharAt($this, $i) {
+ var var$2, var$3, $i_0, var$5;
+ if ($i >= 0 && $i < $this.$length) {
+ $this.$length = $this.$length - 1 | 0;
+ while ($i < $this.$length) {
+ var$2 = $this.$buffer.data;
+ var$3 = $this.$buffer.data;
+ $i_0 = $i + 1 | 0;
+ var$2[$i] = var$3[$i_0];
+ $i = $i_0;
+ }
+ return $this;
+ }
+ var$5 = new jl_StringIndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+}
+function jl_AbstractStringBuilder_delete($this, $start, $end) {
+ var var$3, $sz, $i, var$6, var$7, var$8, var$9;
+ var$3 = $rt_compare($start, $end);
+ if (var$3 <= 0 && $start <= $this.$length) {
+ if (!var$3)
+ return $this;
+ $sz = $this.$length - $end | 0;
+ $this.$length = $this.$length - ($end - $start | 0) | 0;
+ $i = 0;
+ while ($i < $sz) {
+ var$6 = $this.$buffer.data;
+ var$3 = $start + 1 | 0;
+ var$7 = $this.$buffer.data;
+ var$8 = $end + 1 | 0;
+ var$6[$start] = var$7[$end];
+ $i = $i + 1 | 0;
+ $start = var$3;
+ $end = var$8;
+ }
+ return $this;
+ }
+ var$9 = new jl_StringIndexOutOfBoundsException;
+ var$9.$suppressionEnabled = 1;
+ var$9.$writableStackTrace = 1;
+ $rt_throw(var$9);
+}
+function jl_AbstractStringBuilder_insertSpace($this, $start, $end) {
+ var $sz, $i;
+ $sz = $this.$length - $start | 0;
+ $this.$ensureCapacity(($this.$length + $end | 0) - $start | 0);
+ $i = $sz - 1 | 0;
+ while ($i >= 0) {
+ $this.$buffer.data[$end + $i | 0] = $this.$buffer.data[$start + $i | 0];
+ $i = $i + (-1) | 0;
+ }
+ $this.$length = $this.$length + ($end - $start | 0) | 0;
+}
+function jl_AbstractStringBuilder_substring($this, $from, $to) {
+ var var$3;
+ if ($from <= $to && $from >= 0 && $to <= $this.$length)
+ return jl_String__init_0($this.$buffer, $from, $to - $from | 0);
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+}
+function jl_Appendable() {
+}
+function jl_StringBuilder() {
+ jl_AbstractStringBuilder.call(this);
+}
+function jl_StringBuilder__init_() {
+ var var_0 = new jl_StringBuilder();
+ jl_StringBuilder__init_0(var_0);
+ return var_0;
+}
+function jl_StringBuilder__init_0($this) {
+ $this.$buffer = $rt_createCharArray(16);
+}
+function jl_StringBuilder_append0($this, $string) {
+ jl_AbstractStringBuilder_insert($this, $this.$length, $string);
+ return $this;
+}
+function jl_StringBuilder_append1($this, $value) {
+ jl_AbstractStringBuilder_insert0($this, $this.$length, $value, 10);
+ return $this;
+}
+function jl_StringBuilder_append2($this, $value) {
+ jl_AbstractStringBuilder_insert1($this, $this.$length, $value, 10);
+ return $this;
+}
+function jl_StringBuilder_append3($this, $value) {
+ jl_AbstractStringBuilder_insert2($this, $this.$length, $value);
+ return $this;
+}
+function jl_StringBuilder_append4($this, $value) {
+ jl_AbstractStringBuilder_insert3($this, $this.$length, $value);
+ return $this;
+}
+function jl_StringBuilder_append($this, $c) {
+ var var$2;
+ var$2 = $this.$length;
+ jl_AbstractStringBuilder_insertSpace($this, var$2, var$2 + 1 | 0);
+ $this.$buffer.data[var$2] = $c;
+ return $this;
+}
+function jl_StringBuilder_append5($this, $chars, $offset, $len) {
+ jl_AbstractStringBuilder_insert6($this, $this.$length, $chars, $offset, $len);
+ return $this;
+}
+function jl_StringBuilder_append6($this, $chars) {
+ var var$2;
+ var$2 = $chars.data.length;
+ jl_AbstractStringBuilder_insert6($this, $this.$length, $chars, 0, var$2);
+ return $this;
+}
+function jl_StringBuilder_append7($this, $s, $start, $end) {
+ jl_AbstractStringBuilder_insert5($this, $this.$length, $s, $start, $end);
+ return $this;
+}
+function jl_StringBuilder_append8($this, $s) {
+ var var$2;
+ var$2 = $s.$length0();
+ jl_AbstractStringBuilder_insert5($this, $this.$length, $s, 0, var$2);
+ return $this;
+}
+function jl_StringBuilder_append9($this, $obj) {
+ jl_AbstractStringBuilder_insert($this, $this.$length, $obj === null ? $rt_s(47) : $obj.$toString());
+ return $this;
+}
+function jl_StringBuilder_insert($this, $target, $value) {
+ jl_AbstractStringBuilder_insert1($this, $target, $value, 10);
+ return $this;
+}
+function jl_StringBuilder_insert0($this, $target, $value) {
+ jl_AbstractStringBuilder_insert2($this, $target, $value);
+ return $this;
+}
+function jl_StringBuilder_insert1($this, $target, $value) {
+ jl_AbstractStringBuilder_insert3($this, $target, $value);
+ return $this;
+}
+function jl_StringBuilder_insert2($this, $index, $s, $start, $end) {
+ jl_AbstractStringBuilder_insert5($this, $index, $s, $start, $end);
+ return $this;
+}
+function jl_StringBuilder_insert3($this, $index, $chars, $offset, $len) {
+ jl_AbstractStringBuilder_insert6($this, $index, $chars, $offset, $len);
+ return $this;
+}
+function jl_StringBuilder_insert4($this, $index, $obj) {
+ jl_AbstractStringBuilder_insert($this, $index, $obj === null ? $rt_s(47) : $obj.$toString());
+ return $this;
+}
+function jl_StringBuilder_insert5($this, $index, $c) {
+ jl_AbstractStringBuilder_insertSpace($this, $index, $index + 1 | 0);
+ $this.$buffer.data[$index] = $c;
+ return $this;
+}
+function jl_StringBuilder_delete($this, $start, $end) {
+ jl_AbstractStringBuilder_delete($this, $start, $end);
+ return $this;
+}
+function jl_StringBuilder_deleteCharAt($this, $index) {
+ jl_AbstractStringBuilder_deleteCharAt($this, $index);
+ return $this;
+}
+function jl_StringBuilder_insert6($this, $index, $string) {
+ jl_AbstractStringBuilder_insert($this, $index, $string);
+ return $this;
+}
+function jl_StringBuilder_substring($this, var$1, var$2) {
+ return jl_AbstractStringBuilder_substring($this, var$1, var$2);
+}
+function jl_StringBuilder_setLength($this, var$1) {
+ $this.$length = var$1;
+}
+function jl_StringBuilder_getChars($this, var$1, var$2, var$3, var$4) {
+ jl_AbstractStringBuilder_getChars($this, var$1, var$2, var$3, var$4);
+}
+function jl_StringBuilder_subSequence($this, var$1, var$2) {
+ return jl_AbstractStringBuilder_substring($this, var$1, var$2);
+}
+function jl_StringBuilder_insert7($this, var$1, var$2, var$3, var$4) {
+ jl_AbstractStringBuilder_insert6($this, var$1, var$2, var$3, var$4);
+ return $this;
+}
+function jl_StringBuilder_append10($this, var$1, var$2, var$3) {
+ jl_AbstractStringBuilder_insert6($this, $this.$length, var$1, var$2, var$3);
+ return $this;
+}
+function jl_StringBuilder_insert8($this, var$1, var$2, var$3, var$4) {
+ jl_AbstractStringBuilder_insert5($this, var$1, var$2, var$3, var$4);
+ return $this;
+}
+function jl_StringBuilder_append11($this, var$1, var$2, var$3) {
+ jl_AbstractStringBuilder_insert5($this, $this.$length, var$1, var$2, var$3);
+ return $this;
+}
+function jl_StringBuilder_charAt($this, var$1) {
+ return jl_AbstractStringBuilder_charAt($this, var$1);
+}
+function jl_StringBuilder_length($this) {
+ return $this.$length;
+}
+function jl_StringBuilder_toString($this) {
+ return jl_String__init_0($this.$buffer, 0, $this.$length);
+}
+function jl_StringBuilder_ensureCapacity($this, var$1) {
+ jl_AbstractStringBuilder_ensureCapacity($this, var$1);
+}
+function jl_StringBuilder_insert9($this, var$1, var$2) {
+ jl_AbstractStringBuilder_insert($this, var$1, var$2 === null ? $rt_s(47) : var$2.$toString());
+ return $this;
+}
+function jl_StringBuilder_insert10($this, var$1, var$2) {
+ jl_AbstractStringBuilder_insertSpace($this, var$1, var$1 + 1 | 0);
+ $this.$buffer.data[var$1] = var$2;
+ return $this;
+}
+function jl_StringBuilder_insert11($this, var$1, var$2) {
+ jl_AbstractStringBuilder_insert3($this, var$1, var$2);
+ return $this;
+}
+function jl_StringBuilder_insert12($this, var$1, var$2) {
+ jl_AbstractStringBuilder_insert2($this, var$1, var$2);
+ return $this;
+}
+function jl_StringBuilder_insert13($this, var$1, var$2) {
+ jl_AbstractStringBuilder_insert1($this, var$1, var$2, 10);
+ return $this;
+}
+function jl_StringBuilder_insert14($this, var$1, var$2) {
+ jl_AbstractStringBuilder_insert($this, var$1, var$2);
+ return $this;
+}
+function jl_StringBuilder_append12($this, var$1) {
+ var var$2;
+ var$2 = var$1.$length0();
+ jl_AbstractStringBuilder_insert5($this, $this.$length, var$1, 0, var$2);
+ return $this;
+}
+function jl_Number() {
+ jl_Object.call(this);
+}
+function jl_Integer() {
+ jl_Number.call(this);
+ this.$value = 0;
+}
+var jl_Integer_TYPE = null;
+var jl_Integer_integerCache = null;
+function jl_Integer__init_(var_0) {
+ var var_1 = new jl_Integer();
+ jl_Integer__init_0(var_1, var_0);
+ return var_1;
+}
+function jl_Integer__init_0($this, $s) {
+ $this.$value = jl_Integer_parseInt($s, 10);
+}
+function jl_Integer_toString($i, $radix) {
+ var var$3;
+ if (!($radix >= 2 && $radix <= 36))
+ $radix = 10;
+ var$3 = new jl_AbstractStringBuilder;
+ var$3.$buffer = $rt_createCharArray(20);
+ return jl_AbstractStringBuilder_insert0(var$3, var$3.$length, $i, $radix).$toString();
+}
+function jl_Integer_toHexString($i) {
+ return otci_IntegerUtil_toUnsignedLogRadixString($i, 4);
+}
+function jl_Integer_toString0($i) {
+ return jl_Integer_toString($i, 10);
+}
+function jl_Integer_parseInt($s, $radix) {
+ var $negative, $index, $value, var$6, $digit, var$8, var$9;
+ if ($radix >= 2 && $radix <= 36) {
+ if ($s !== null && !($s.$characters.data.length ? 0 : 1)) {
+ a: {
+ $negative = 0;
+ $index = 0;
+ switch (jl_String_charAt($s, 0)) {
+ case 43:
+ $index = 1;
+ break a;
+ case 45:
+ $negative = 1;
+ $index = 1;
+ break a;
+ default:
+ }
+ }
+ $value = 0;
+ if ($index == $s.$characters.data.length) {
+ $s = new jl_NumberFormatException;
+ $s.$suppressionEnabled = 1;
+ $s.$writableStackTrace = 1;
+ $rt_throw($s);
+ }
+ while ($index < $s.$characters.data.length) {
+ var$6 = $index + 1 | 0;
+ $digit = jl_Character_getNumericValue(jl_String_charAt($s, $index));
+ if ($digit < 0) {
+ var$8 = new jl_NumberFormatException;
+ var$9 = new jl_StringBuilder;
+ var$9.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$9, var$9.$length, $rt_s(52));
+ jl_AbstractStringBuilder_insert(var$9, var$9.$length, $s);
+ $s = jl_String__init_0(var$9.$buffer, 0, var$9.$length);
+ var$8.$suppressionEnabled = 1;
+ var$8.$writableStackTrace = 1;
+ var$8.$message = $s;
+ $rt_throw(var$8);
+ }
+ if ($digit >= $radix) {
+ var$8 = new jl_NumberFormatException;
+ var$9 = new jl_StringBuilder;
+ var$9.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$9, var$9.$length, $rt_s(53));
+ jl_AbstractStringBuilder_insert0(var$9, var$9.$length, $radix, 10);
+ jl_AbstractStringBuilder_insert(var$9, var$9.$length, $rt_s(48));
+ jl_AbstractStringBuilder_insert(var$9, var$9.$length, $s);
+ $s = jl_String__init_0(var$9.$buffer, 0, var$9.$length);
+ var$8.$suppressionEnabled = 1;
+ var$8.$writableStackTrace = 1;
+ var$8.$message = $s;
+ $rt_throw(var$8);
+ }
+ $value = $rt_imul($radix, $value) + $digit | 0;
+ if ($value < 0) {
+ if (var$6 == $s.$characters.data.length && $value == (-2147483648) && $negative)
+ return (-2147483648);
+ var$8 = new jl_NumberFormatException;
+ var$9 = new jl_StringBuilder;
+ var$9.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$9, var$9.$length, $rt_s(54));
+ jl_AbstractStringBuilder_insert(var$9, var$9.$length, $s);
+ $s = jl_String__init_0(var$9.$buffer, 0, var$9.$length);
+ var$8.$suppressionEnabled = 1;
+ var$8.$writableStackTrace = 1;
+ var$8.$message = $s;
+ $rt_throw(var$8);
+ }
+ $index = var$6;
+ }
+ if ($negative)
+ $value = -$value;
+ return $value;
+ }
+ $s = new jl_NumberFormatException;
+ $s.$suppressionEnabled = 1;
+ $s.$writableStackTrace = 1;
+ $s.$message = $rt_s(55);
+ $rt_throw($s);
+ }
+ var$8 = new jl_NumberFormatException;
+ $s = new jl_StringBuilder;
+ $s.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($s, $s.$length, $rt_s(56));
+ jl_AbstractStringBuilder_insert0($s, $s.$length, $radix, 10);
+ var$9 = jl_String__init_0($s.$buffer, 0, $s.$length);
+ var$8.$suppressionEnabled = 1;
+ var$8.$writableStackTrace = 1;
+ var$8.$message = var$9;
+ $rt_throw(var$8);
+}
+function jl_Integer_parseInt0($s) {
+ return jl_Integer_parseInt($s, 10);
+}
+function jl_Integer_valueOf($i) {
+ var var$2;
+ if ($i >= (-128) && $i <= 127) {
+ jl_Integer_ensureIntegerCache();
+ return jl_Integer_integerCache.data[$i + 128 | 0];
+ }
+ var$2 = new jl_Integer;
+ var$2.$value = $i;
+ return var$2;
+}
+function jl_Integer_ensureIntegerCache() {
+ var $j, var$2, var$3;
+ a: {
+ if (jl_Integer_integerCache === null) {
+ jl_Integer_integerCache = $rt_createArray(jl_Integer, 256);
+ $j = 0;
+ while (true) {
+ if ($j >= jl_Integer_integerCache.data.length)
+ break a;
+ var$2 = jl_Integer_integerCache.data;
+ var$3 = new jl_Integer;
+ var$3.$value = $j - 128 | 0;
+ var$2[$j] = var$3;
+ $j = $j + 1 | 0;
+ }
+ }
+ }
+}
+function jl_Integer_intValue($this) {
+ return $this.$value;
+}
+function jl_Integer_toString1($this) {
+ return jl_Integer_toString($this.$value, 10);
+}
+function jl_Integer_hashCode($this) {
+ return $this.$value >>> 4 ^ $this.$value << 28 ^ $this.$value << 8 ^ $this.$value >>> 24;
+}
+function jl_Integer_equals($this, $other) {
+ if ($this === $other)
+ return 1;
+ return $other instanceof jl_Integer && $other.$value == $this.$value ? 1 : 0;
+}
+function jl_Integer_compareTo($this, $other) {
+ return $rt_compare($this.$value, $other.$value);
+}
+function jl_Integer_numberOfLeadingZeros($i) {
+ var $n, var$3;
+ if (!$i)
+ return 32;
+ $n = 0;
+ var$3 = $i >>> 16;
+ if (var$3)
+ $n = 16;
+ else
+ var$3 = $i;
+ $i = var$3 >>> 8;
+ if (!$i)
+ $i = var$3;
+ else
+ $n = $n | 8;
+ var$3 = $i >>> 4;
+ if (!var$3)
+ var$3 = $i;
+ else
+ $n = $n | 4;
+ $i = var$3 >>> 2;
+ if (!$i)
+ $i = var$3;
+ else
+ $n = $n | 2;
+ if ($i >>> 1)
+ $n = $n | 1;
+ return (32 - $n | 0) - 1 | 0;
+}
+function jl_Integer_numberOfTrailingZeros($i) {
+ var $n, var$3;
+ if (!$i)
+ return 32;
+ $n = 0;
+ var$3 = $i << 16;
+ if (var$3)
+ $n = 16;
+ else
+ var$3 = $i;
+ $i = var$3 << 8;
+ if (!$i)
+ $i = var$3;
+ else
+ $n = $n | 8;
+ var$3 = $i << 4;
+ if (!var$3)
+ var$3 = $i;
+ else
+ $n = $n | 4;
+ $i = var$3 << 2;
+ if (!$i)
+ $i = var$3;
+ else
+ $n = $n | 2;
+ if ($i << 1)
+ $n = $n | 1;
+ return (32 - $n | 0) - 1 | 0;
+}
+function jl_Integer_compareTo0($this, var$1) {
+ var$1 = var$1;
+ return $rt_compare($this.$value, var$1.$value);
+}
+function jl_Integer__clinit_() {
+ jl_Integer_TYPE = $rt_cls($rt_intcls());
+}
+function jl_IncompatibleClassChangeError() {
+ jl_LinkageError.call(this);
+}
+function jl_IncompatibleClassChangeError__init_0() {
+ var var_0 = new jl_IncompatibleClassChangeError();
+ jl_IncompatibleClassChangeError__init_(var_0);
+ return var_0;
+}
+function jl_IncompatibleClassChangeError__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_NoSuchFieldError() {
+ jl_IncompatibleClassChangeError.call(this);
+}
+function jl_NoSuchFieldError__init_0() {
+ var var_0 = new jl_NoSuchFieldError();
+ jl_NoSuchFieldError__init_(var_0);
+ return var_0;
+}
+function jl_NoSuchFieldError__init_1(var_0) {
+ var var_1 = new jl_NoSuchFieldError();
+ jl_NoSuchFieldError__init_2(var_1, var_0);
+ return var_1;
+}
+function jl_NoSuchFieldError__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_NoSuchFieldError__init_2($this, $message) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+ $this.$message = $message;
+}
+function jl_NoSuchMethodError() {
+ jl_IncompatibleClassChangeError.call(this);
+}
+function jl_NoSuchMethodError__init_0() {
+ var var_0 = new jl_NoSuchMethodError();
+ jl_NoSuchMethodError__init_(var_0);
+ return var_0;
+}
+function jl_NoSuchMethodError__init_1(var_0) {
+ var var_1 = new jl_NoSuchMethodError();
+ jl_NoSuchMethodError__init_2(var_1, var_0);
+ return var_1;
+}
+function jl_NoSuchMethodError__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_NoSuchMethodError__init_2($this, $message) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+ $this.$message = $message;
+}
+function jl_Exception() {
+ jl_Throwable.call(this);
+}
+function jl_Exception__init_0() {
+ var var_0 = new jl_Exception();
+ jl_Exception__init_(var_0);
+ return var_0;
+}
+function jl_Exception__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_RuntimeException() {
+ jl_Exception.call(this);
+}
+function jl_RuntimeException__init_1() {
+ var var_0 = new jl_RuntimeException();
+ jl_RuntimeException__init_0(var_0);
+ return var_0;
+}
+function jl_RuntimeException__init_(var_0) {
+ var var_1 = new jl_RuntimeException();
+ jl_RuntimeException__init_2(var_1, var_0);
+ return var_1;
+}
+function jl_RuntimeException__init_0($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_RuntimeException__init_2($this, $message) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+ $this.$message = $message;
+}
+function otj_JSObject() {
+}
+function otjde_EventTarget() {
+}
+function otjde_FocusEventTarget() {
+}
+function otjde_MouseEventTarget() {
+}
+function otjde_KeyboardEventTarget() {
+}
+function otjde_LoadEventTarget() {
+}
+function otjb_WindowEventTarget() {
+}
+function otjb_StorageProvider() {
+}
+function otjc_JSArrayReader() {
+}
+function otjb_Window() {
+ jl_Object.call(this);
+}
+function otjb_Window_addEventListener$exported$0(var$0, var$1, var$2) {
+ var$0.$addEventListener($rt_str(var$1), otji_JS_functionAsObject(var$2, "handleEvent"));
+}
+function otjb_Window_removeEventListener$exported$1(var$0, var$1, var$2) {
+ var$0.$removeEventListener($rt_str(var$1), otji_JS_functionAsObject(var$2, "handleEvent"));
+}
+function otjb_Window_get$exported$2(var$0, var$1) {
+ return var$0.$get1(var$1);
+}
+function otjb_Window_removeEventListener$exported$3(var$0, var$1, var$2, var$3) {
+ var$0.$removeEventListener0($rt_str(var$1), otji_JS_functionAsObject(var$2, "handleEvent"), var$3 ? 1 : 0);
+}
+function otjb_Window_dispatchEvent$exported$4(var$0, var$1) {
+ return !!var$0.$dispatchEvent(var$1);
+}
+function otjb_Window_getLength$exported$5(var$0) {
+ return var$0.$getLength();
+}
+function otjb_Window_addEventListener$exported$6(var$0, var$1, var$2, var$3) {
+ var$0.$addEventListener0($rt_str(var$1), otji_JS_functionAsObject(var$2, "handleEvent"), var$3 ? 1 : 0);
+}
+function nlea_EaglerAdapterImpl2() {
+ jl_Object.call(this);
+}
+var nlea_EaglerAdapterImpl2_isAnisotropicPatched = 0;
+var nlea_EaglerAdapterImpl2_doc = null;
+var nlea_EaglerAdapterImpl2_parent = null;
+var nlea_EaglerAdapterImpl2_canvas = null;
+var nlea_EaglerAdapterImpl2_webgl = null;
+var nlea_EaglerAdapterImpl2_win = null;
+var nlea_EaglerAdapterImpl2_loadedPackage = null;
+var nlea_EaglerAdapterImpl2_contextmenu = null;
+var nlea_EaglerAdapterImpl2_mousedown = null;
+var nlea_EaglerAdapterImpl2_mouseup = null;
+var nlea_EaglerAdapterImpl2_mousemove = null;
+var nlea_EaglerAdapterImpl2_keydown = null;
+var nlea_EaglerAdapterImpl2_keyup = null;
+var nlea_EaglerAdapterImpl2_keypress = null;
+var nlea_EaglerAdapterImpl2_wheel = null;
+var nlea_EaglerAdapterImpl2_mouseEvents = null;
+var nlea_EaglerAdapterImpl2_keyEvents = null;
+var nlea_EaglerAdapterImpl2_mouseX = 0;
+var nlea_EaglerAdapterImpl2_mouseY = 0;
+var nlea_EaglerAdapterImpl2_mouseDX = 0.0;
+var nlea_EaglerAdapterImpl2_mouseDY = 0.0;
+var nlea_EaglerAdapterImpl2_width = 0;
+var nlea_EaglerAdapterImpl2_height = 0;
+var nlea_EaglerAdapterImpl2_enableRepeatEvents = 0;
+var nlea_EaglerAdapterImpl2_isWindowFocused = 0;
+var nlea_EaglerAdapterImpl2_progId = 0;
+var nlea_EaglerAdapterImpl2_viewportCache = null;
+var nlea_EaglerAdapterImpl2_uploadBuffer = null;
+var nlea_EaglerAdapterImpl2_mat2 = null;
+var nlea_EaglerAdapterImpl2_mat3 = null;
+var nlea_EaglerAdapterImpl2_mat4 = null;
+var nlea_EaglerAdapterImpl2_currentProgram = 0;
+var nlea_EaglerAdapterImpl2_currentEvent = null;
+var nlea_EaglerAdapterImpl2_currentEventK = null;
+var nlea_EaglerAdapterImpl2_buttonStates = null;
+var nlea_EaglerAdapterImpl2_keyStates = null;
+var nlea_EaglerAdapterImpl2_pointerLockFlag = 0;
+var nlea_EaglerAdapterImpl2_sock = null;
+var nlea_EaglerAdapterImpl2_sockIsConnecting = 0;
+var nlea_EaglerAdapterImpl2_readPackets = null;
+var nlea_EaglerAdapterImpl2_playbackId = 0;
+var nlea_EaglerAdapterImpl2_loadedSoundFiles = null;
+var nlea_EaglerAdapterImpl2_audioctx = null;
+var nlea_EaglerAdapterImpl2_activeSoundEffects = null;
+var nlea_EaglerAdapterImpl2_connected = 0;
+var nlea_EaglerAdapterImpl2_LWJGLKeyNames = null;
+var nlea_EaglerAdapterImpl2_LWJGLKeyCodes = null;
+var nlea_EaglerAdapterImpl2_appendbufferindex = 0;
+var nlea_EaglerAdapterImpl2_appendbuffer = null;
+function nlea_EaglerAdapterImpl2_$callClinit() {
+ nlea_EaglerAdapterImpl2_$callClinit = $rt_eraseClinit(nlea_EaglerAdapterImpl2);
+ nlea_EaglerAdapterImpl2__clinit_();
+}
+function nlea_EaglerAdapterImpl2__init_0() {
+ var var_0 = new nlea_EaglerAdapterImpl2();
+ nlea_EaglerAdapterImpl2__init_(var_0);
+ return var_0;
+}
+function nlea_EaglerAdapterImpl2__init_($this) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+}
+function nlea_EaglerAdapterImpl2__wisAnisotropicPatched() {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return nlea_EaglerAdapterImpl2_isAnisotropicPatched;
+}
+function nlea_EaglerAdapterImpl2__wgetShaderHeader() {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return $rt_s(57);
+}
+function nlea_EaglerAdapterImpl2_loadResource($path) {
+ var var$2, var$3, var$4, var$5, var$6;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!($path === $rt_s(58) ? 1 : jl_String_startsWith($path, $rt_s(58), 0)))
+ var$2 = $path;
+ else {
+ var$3 = $path.$characters.data.length;
+ if (1 > var$3) {
+ $path = new jl_IndexOutOfBoundsException;
+ $path.$suppressionEnabled = 1;
+ $path.$writableStackTrace = 1;
+ $rt_throw($path);
+ }
+ var$2 = jl_String__init_0($path.$characters, 1, var$3 - 1 | 0);
+ }
+ $path = ju_HashMap_getEntry(nle_AssetRepository_filePool, var$2);
+ var$4 = $path === null ? null : $path.$value0;
+ if (var$4 === null)
+ return null;
+ var$5 = var$4.data;
+ $path = new ji_ByteArrayInputStream;
+ var$6 = var$5.length;
+ $path.$buf = var$4;
+ $path.$pos = 0;
+ $path.$mark0 = 0;
+ $path.$count0 = 0 + var$6 | 0;
+ return $path;
+}
+function nlea_EaglerAdapterImpl2_loadResourceBytes($path) {
+ var var$2, var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!($path === $rt_s(58) ? 1 : jl_String_startsWith($path, $rt_s(58), 0)))
+ var$2 = $path;
+ else {
+ var$3 = $path.$characters.data.length;
+ if (1 > var$3) {
+ $path = new jl_IndexOutOfBoundsException;
+ $path.$suppressionEnabled = 1;
+ $path.$writableStackTrace = 1;
+ $rt_throw($path);
+ }
+ var$2 = jl_String__init_0($path.$characters, 1, var$3 - 1 | 0);
+ }
+ $path = ju_HashMap_getEntry(nle_AssetRepository_filePool, var$2);
+ return $path === null ? null : $path.$value0;
+}
+function nlea_EaglerAdapterImpl2_fileContents($path) {
+ var var$2, var$3, var$4, var$5;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!($path === $rt_s(58) ? 1 : jl_String_startsWith($path, $rt_s(58), 0)))
+ var$2 = $path;
+ else {
+ var$3 = $path.$characters.data.length;
+ if (1 > var$3) {
+ $path = new jl_IndexOutOfBoundsException;
+ $path.$suppressionEnabled = 1;
+ $path.$writableStackTrace = 1;
+ $rt_throw($path);
+ }
+ var$2 = jl_String__init_0($path.$characters, 1, var$3 - 1 | 0);
+ }
+ $path = ju_HashMap_getEntry(nle_AssetRepository_filePool, var$2);
+ var$4 = $path === null ? null : $path.$value0;
+ if (var$4 === null)
+ return null;
+ var$5 = var$4.data;
+ var$2 = new jl_String;
+ $path = jnc_Charset_forName($rt_s(2));
+ jl_String_initWithBytes(var$2, var$4, 0, var$5.length, $path);
+ return var$2;
+}
+function nlea_EaglerAdapterImpl2_fileContentsLines($path) {
+ var var$2, var$3, var$4, $contents, var$6;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!($path === $rt_s(58) ? 1 : jl_String_startsWith($path, $rt_s(58), 0)))
+ var$2 = $path;
+ else {
+ var$3 = $path.$characters.data.length;
+ if (1 > var$3) {
+ $path = new jl_IndexOutOfBoundsException;
+ $path.$suppressionEnabled = 1;
+ $path.$writableStackTrace = 1;
+ $rt_throw($path);
+ }
+ var$2 = jl_String__init_0($path.$characters, 1, var$3 - 1 | 0);
+ }
+ $path = ju_HashMap_getEntry(nle_AssetRepository_filePool, var$2);
+ var$4 = $path === null ? null : $path.$value0;
+ if (var$4 === null)
+ $contents = null;
+ else {
+ var$6 = var$4.data;
+ $contents = new jl_String;
+ jl_String_initWithBytes($contents, var$4, 0, var$6.length, jnc_Charset_forName($rt_s(2)));
+ }
+ if ($contents === null)
+ return null;
+ $path = jl_String_replace0($contents, $rt_s(59), $rt_s(60));
+ return jur_Pattern_split(jur_Pattern_compile($rt_s(61), 0), $path, 0);
+}
+function nlea_EaglerAdapterImpl2_downloadAssetPack(var$1) {
+ var thread = $rt_nativeThread();
+ var javaThread = $rt_getThread();
+ if (thread.isResuming()) {
+ thread.status = 0;
+ var result = thread.attribute;
+ if (result instanceof Error) {
+ throw result;
+ }
+ return result;
+ }
+ var callback = function() {};
+ callback.$complete = function(val) {
+ thread.attribute = val;
+ $rt_setThread(javaThread);
+ thread.resume();
+ };
+ callback.$error = function(e) {
+ thread.attribute = $rt_exception(e);
+ $rt_setThread(javaThread);
+ thread.resume();
+ };
+ callback = otpp_AsyncCallbackWrapper_create(callback);
+ return thread.suspend(function() {
+ try {
+ nlea_EaglerAdapterImpl2_downloadAssetPack0(var$1, callback);
+ } catch($e) {
+ callback.$error($rt_exception($e));
+ }
+ });
+}
+function nlea_EaglerAdapterImpl2_downloadAssetPack0($assetPackageURI, $cb) {
+ var $request, var$4;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $request = new XMLHttpRequest();
+ var$4 = "arraybuffer";
+ $request.responseType = var$4;
+ $request.open("GET", $rt_ustr($assetPackageURI), !!1);
+ $assetPackageURI = new nlea_EaglerAdapterImpl2$1;
+ $assetPackageURI.$val$request = $request;
+ $assetPackageURI.$val$cb = $cb;
+ $assetPackageURI = otji_JS_function($assetPackageURI, "stateChanged");
+ $request.onreadystatechange = $assetPackageURI;
+ $request.send();
+}
+function nlea_EaglerAdapterImpl2_initializeContext($rootElement, $assetPackageURI) {
+ var $s, $e, $agent, var$6, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$agent = $thread.pop();$e = $thread.pop();$s = $thread.pop();$assetPackageURI = $thread.pop();$rootElement = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_parent = $rootElement;
+ $s = $rt_str(nlea_EaglerAdapterImpl2_parent.getAttribute("style"));
+ $e = nlea_EaglerAdapterImpl2_parent;
+ $agent = new jl_StringBuilder;
+ $agent.$buffer = $rt_createCharArray(16);
+ if ($s === null)
+ $s = $rt_s(44);
+ jl_AbstractStringBuilder_insert($agent, $agent.$length, $s);
+ jl_AbstractStringBuilder_insert($agent, $agent.$length, $rt_s(62));
+ $s = jl_String__init_0($agent.$buffer, 0, $agent.$length);
+ $e.setAttribute("style", $rt_ustr($s));
+ nlea_EaglerAdapterImpl2_win = window;
+ nlea_EaglerAdapterImpl2_doc = nlea_EaglerAdapterImpl2_win.document;
+ nlea_EaglerAdapterImpl2_canvas = nlea_EaglerAdapterImpl2_doc.createElement("canvas");
+ nlea_EaglerAdapterImpl2_canvas.setAttribute("id", "deevis589723589");
+ $agent = nlea_EaglerAdapterImpl2_canvas;
+ $rootElement.appendChild($agent);
+ $rootElement = nlea_EaglerAdapterImpl2_canvas;
+ $e = nlea_EaglerAdapterImpl2_youEagler$js_body$_17();
+ nlea_EaglerAdapterImpl2_webgl = $rootElement.getContext("webgl2", $e);
+ if (nlea_EaglerAdapterImpl2_webgl === null) {
+ $rootElement = new jl_RuntimeException;
+ $assetPackageURI = new jl_StringBuilder;
+ $assetPackageURI.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($assetPackageURI, $assetPackageURI.$length, $rt_s(63));
+ $agent = $rt_str(nlea_EaglerAdapterImpl2_getString$js_body$_13("window.navigator.userAgent"));
+ jl_AbstractStringBuilder_insert($assetPackageURI, $assetPackageURI.$length, $agent);
+ jl_AbstractStringBuilder_insert($assetPackageURI, $assetPackageURI.$length, $rt_s(64));
+ jl_RuntimeException__init_2($rootElement, jl_StringBuilder_toString($assetPackageURI));
+ $rt_throw($rootElement);
+ }
+ nlea_EaglerAdapterImpl2_setContextVar$js_body$_10(nlea_EaglerAdapterImpl2_webgl);
+ nlea_EaglerAdapterImpl2_audioctx = otjw_AudioContext_create$js_body$_44();
+ if (jl_String_contains(jl_String_toLowerCase($rt_str(nlea_EaglerAdapterImpl2_getString$js_body$_13("window.navigator.userAgent"))), $rt_s(65)))
+ nlea_EaglerAdapterImpl2_isAnisotropicPatched = 0;
+ nlea_EaglerAdapterImpl2_webgl.getExtension("EXT_texture_filter_anisotropic");
+ $rootElement = nlea_EaglerAdapterImpl2_win;
+ $e = new nlea_EaglerAdapterImpl2$2;
+ nlea_EaglerAdapterImpl2_contextmenu = $e;
+ $rootElement.addEventListener("contextmenu", otji_JS_function($e, "handleEvent"));
+ $rootElement = nlea_EaglerAdapterImpl2_canvas;
+ $e = new nlea_EaglerAdapterImpl2$3;
+ nlea_EaglerAdapterImpl2_mousedown = $e;
+ $rootElement.addEventListener("mousedown", otji_JS_function($e, "handleEvent"));
+ $rootElement = nlea_EaglerAdapterImpl2_canvas;
+ $e = new nlea_EaglerAdapterImpl2$4;
+ nlea_EaglerAdapterImpl2_mouseup = $e;
+ $rootElement.addEventListener("mouseup", otji_JS_function($e, "handleEvent"));
+ $rootElement = nlea_EaglerAdapterImpl2_canvas;
+ $e = new nlea_EaglerAdapterImpl2$5;
+ nlea_EaglerAdapterImpl2_mousemove = $e;
+ $rootElement.addEventListener("mousemove", otji_JS_function($e, "handleEvent"));
+ $rootElement = nlea_EaglerAdapterImpl2_win;
+ $e = new nlea_EaglerAdapterImpl2$6;
+ nlea_EaglerAdapterImpl2_keydown = $e;
+ $rootElement.addEventListener("keydown", otji_JS_function($e, "handleEvent"));
+ $rootElement = nlea_EaglerAdapterImpl2_win;
+ $e = new nlea_EaglerAdapterImpl2$7;
+ nlea_EaglerAdapterImpl2_keyup = $e;
+ $rootElement.addEventListener("keyup", otji_JS_function($e, "handleEvent"));
+ $rootElement = nlea_EaglerAdapterImpl2_win;
+ $e = new nlea_EaglerAdapterImpl2$8;
+ nlea_EaglerAdapterImpl2_keypress = $e;
+ $rootElement.addEventListener("keypress", otji_JS_function($e, "handleEvent"));
+ $rootElement = nlea_EaglerAdapterImpl2_canvas;
+ $e = new nlea_EaglerAdapterImpl2$9;
+ nlea_EaglerAdapterImpl2_wheel = $e;
+ $rootElement.addEventListener("wheel", otji_JS_function($e, "handleEvent"));
+ $rootElement = nlea_EaglerAdapterImpl2_win;
+ $e = new nlea_EaglerAdapterImpl2$10;
+ $rootElement.addEventListener("blur", otji_JS_function($e, "handleEvent"));
+ $rootElement = nlea_EaglerAdapterImpl2_win;
+ $e = new nlea_EaglerAdapterImpl2$11;
+ $rootElement.addEventListener("focus", otji_JS_function($e, "handleEvent"));
+ window.eval("window.onbeforeunload = function(){return false;};");
+ window.eval("window.eagsFileChooser = {\r\ninputElement: null,\r\nopenFileChooser: function(ext, mime){\r\nvar el = window.eagsFileChooser.inputElement;\r\nif(el == null){\r\nel = window.eagsFileChooser.inputElement = document.createElement(\"input\");\r\nel.type = \"file\";\r\nel.multiple = false;\r\nel.addEventListener(\"change\", function(evt){\r\nvar f = window.eagsFileChooser.inputElement.files;\r\nif(f.length == 0){\r\nwindow.eagsFileChooser.getFileChooserResult = new ArrayBuffer(0);\r\n}else{\r\n(async function(){\r\nwindow.eagsFileChooser.getFileChooserResult = await f[0].arrayBuffer();\r\nwindow.eagsFileChooser.getFileChooserResultName = f[0].name;\r\n})();\r\n}\r\n});\r\n}\r\nwindow.eagsFileChooser.getFileChooserResult = null;\r\nwindow.eagsFileChooser.getFileChooserResultName = null;\r\nel.accept = mime;\r\nel.click();\r\n},\r\ngetFileChooserResult: null,\r\ngetFileChooserResultName: null\r\n};");
+ $ptr = 1;
+ case 1:
+ nle_EarlyLoadScreen_paintScreen();
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ nlea_EaglerAdapterImpl2_downloadAssetPack($assetPackageURI);
+ if ($rt_suspending()) {
+ break main;
+ }
+ a: {
+ try {
+ nle_AssetRepository_install(nlea_EaglerAdapterImpl2_loadedPackage);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ jl_Throwable_printStackTrace($e);
+ }
+ if (ju_AbstractCollection_isEmpty(nlea_EaglerAdapterImpl2_mouseEvents) && ju_AbstractCollection_isEmpty(nlea_EaglerAdapterImpl2_keyEvents) && !(nlea_EaglerAdapterImpl2_hasBeenActive$js_body$_12() ? 1 : 0)) {
+ $ptr = 3;
+ continue main;
+ }
+ ju_LinkedList_clear(nlea_EaglerAdapterImpl2_mouseEvents);
+ ju_LinkedList_clear(nlea_EaglerAdapterImpl2_keyEvents);
+ return;
+ case 3:
+ nle_EarlyLoadScreen_paintEnable();
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (ju_AbstractCollection_isEmpty(nlea_EaglerAdapterImpl2_mouseEvents) && ju_AbstractCollection_isEmpty(nlea_EaglerAdapterImpl2_keyEvents)) {
+ try {
+ var$6 = Long_fromInt(100);
+ $ptr = 4;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ ju_LinkedList_clear(nlea_EaglerAdapterImpl2_mouseEvents);
+ ju_LinkedList_clear(nlea_EaglerAdapterImpl2_keyEvents);
+ return;
+ case 4:
+ a: {
+ try {
+ jl_Thread_sleep(var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ while (ju_AbstractCollection_isEmpty(nlea_EaglerAdapterImpl2_mouseEvents) && ju_AbstractCollection_isEmpty(nlea_EaglerAdapterImpl2_keyEvents)) {
+ try {
+ var$6 = Long_fromInt(100);
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ ju_LinkedList_clear(nlea_EaglerAdapterImpl2_mouseEvents);
+ ju_LinkedList_clear(nlea_EaglerAdapterImpl2_keyEvents);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($rootElement, $assetPackageURI, $s, $e, $agent, var$6, $ptr);
+}
+function nlea_EaglerAdapterImpl2_removeEventHandlers() {
+ var var$1, var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$1 = nlea_EaglerAdapterImpl2_win;
+ var$2 = nlea_EaglerAdapterImpl2_contextmenu;
+ var$1.removeEventListener("contextmenu", otji_JS_function(var$2, "handleEvent"));
+ var$1 = nlea_EaglerAdapterImpl2_win;
+ var$2 = nlea_EaglerAdapterImpl2_mousedown;
+ var$1.removeEventListener("mousedown", otji_JS_function(var$2, "handleEvent"));
+ var$1 = nlea_EaglerAdapterImpl2_win;
+ var$2 = nlea_EaglerAdapterImpl2_mouseup;
+ var$1.removeEventListener("mouseup", otji_JS_function(var$2, "handleEvent"));
+ var$1 = nlea_EaglerAdapterImpl2_win;
+ var$2 = nlea_EaglerAdapterImpl2_mousemove;
+ var$1.removeEventListener("mousemove", otji_JS_function(var$2, "handleEvent"));
+ var$1 = nlea_EaglerAdapterImpl2_win;
+ var$2 = nlea_EaglerAdapterImpl2_keydown;
+ var$1.removeEventListener("keydown", otji_JS_function(var$2, "handleEvent"));
+ var$1 = nlea_EaglerAdapterImpl2_win;
+ var$2 = nlea_EaglerAdapterImpl2_keyup;
+ var$1.removeEventListener("keyup", otji_JS_function(var$2, "handleEvent"));
+ var$1 = nlea_EaglerAdapterImpl2_win;
+ var$2 = nlea_EaglerAdapterImpl2_keypress;
+ var$1.removeEventListener("keypress", otji_JS_function(var$2, "handleEvent"));
+ var$1 = nlea_EaglerAdapterImpl2_win;
+ var$2 = nlea_EaglerAdapterImpl2_wheel;
+ var$1.removeEventListener("wheel", otji_JS_function(var$2, "handleEvent"));
+}
+function nlea_EaglerAdapterImpl2__wglViewport($p1, $p2, $p3, $p4) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_viewportCache.data[0] = $p1;
+ nlea_EaglerAdapterImpl2_viewportCache.data[1] = $p2;
+ nlea_EaglerAdapterImpl2_viewportCache.data[2] = $p3;
+ nlea_EaglerAdapterImpl2_viewportCache.data[3] = $p4;
+ nlea_EaglerAdapterImpl2_webgl.viewport($p1, $p2, $p3, $p4);
+}
+function nlea_EaglerAdapterImpl2__wglClear($p1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.clear($p1);
+}
+function nlea_EaglerAdapterImpl2__wglClearColor($p1, $p2, $p3, $p4) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.clearColor($p1, $p2, $p3, $p4);
+}
+function nlea_EaglerAdapterImpl2__wglFlush() {
+ nlea_EaglerAdapterImpl2_$callClinit();
+}
+function nlea_EaglerAdapterImpl2__wglTexImage2D($p1, $p2, $p3, $p4, $p5, $p6, $p7, $p8, $p9) {
+ var $data, $len, $uploadBuffer1, $i, var$14;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if ($p9 === null) {
+ $p9 = nlea_EaglerAdapterImpl2_webgl;
+ $data = null;
+ $p9.texImage2D($p1, $p2, $p3, $p4, $p5, $p6, $p7, $p8, $data);
+ } else {
+ $len = $p9.$limit - $p9.$position | 0;
+ $uploadBuffer1 = nlea_EaglerAdapterImpl2_uploadBuffer;
+ $i = 0;
+ while ($i < $len) {
+ var$14 = (jn_ByteBufferImpl_get($p9) & 255) << 16 >> 16;
+ $uploadBuffer1[$i] = var$14;
+ $i = $i + 1 | 0;
+ }
+ $data = new Uint8Array(nlea_EaglerAdapterImpl2_uploadBuffer.buffer, 0, $len);
+ nlea_EaglerAdapterImpl2_webgl.texImage2D($p1, $p2, $p3, $p4, $p5, $p6, $p7, $p8, $data);
+ }
+}
+function nlea_EaglerAdapterImpl2__wglDepthMask($p1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!$p1);
+}
+function nlea_EaglerAdapterImpl2__wglBindTexture($p1, $p2) {
+ var var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ $p2 = $p2 !== null ? $p2.$obj : null;
+ var$3.bindTexture($p1, $p2);
+}
+function nlea_EaglerAdapterImpl2__wglTexParameteri($p1, $p2, $p3) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.texParameteri($p1, $p2, $p3);
+}
+function nlea_EaglerAdapterImpl2__wglTexImage2D0($p1, $p2, $p3, $p4, $p5, $p6, $p7, $p8, $p9) {
+ var $len, $deevis, $i, var$13, $data;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $len = $p9.$limit - $p9.$position | 0;
+ $deevis = new Int32Array(nlea_EaglerAdapterImpl2_uploadBuffer.buffer);
+ $i = 0;
+ while ($i < $len) {
+ var$13 = jn_IntBufferImpl_get($p9);
+ $deevis[$i] = var$13;
+ $i = $i + 1 | 0;
+ }
+ $p9 = nlea_EaglerAdapterImpl2_uploadBuffer.buffer;
+ var$13 = $len * 4 | 0;
+ $data = new Uint8Array($p9, 0, var$13);
+ nlea_EaglerAdapterImpl2_webgl.texImage2D($p1, $p2, $p3, $p4, $p5, $p6, $p7, $p8, $data);
+}
+function nlea_EaglerAdapterImpl2__wglTexSubImage2D($p1, $p2, $p3, $p4, $p5, $p6, $p7, $p8, $p9) {
+ var $len, $deevis, $i, var$13, $data;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $len = $p9.$limit - $p9.$position | 0;
+ $deevis = new Int32Array(nlea_EaglerAdapterImpl2_uploadBuffer.buffer);
+ $i = 0;
+ while ($i < $len) {
+ var$13 = jn_IntBufferImpl_get($p9);
+ $deevis[$i] = var$13;
+ $i = $i + 1 | 0;
+ }
+ $p9 = nlea_EaglerAdapterImpl2_uploadBuffer.buffer;
+ var$13 = $len * 4 | 0;
+ $data = new Uint8Array($p9, 0, var$13);
+ nlea_EaglerAdapterImpl2_webgl.texSubImage2D($p1, $p2, $p3, $p4, $p5, $p6, $p7, $p8, $data);
+}
+function nlea_EaglerAdapterImpl2__wglDeleteTextures($p1) {
+ var var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj;
+ var$2.deleteTexture($p1);
+}
+function nlea_EaglerAdapterImpl2__wglDrawArrays($p1, $p2, $p3) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.drawArrays($p1, $p2, $p3);
+}
+function nlea_EaglerAdapterImpl2__wglTexSubImage2D0($p1, $p2, $p3, $p4, $p5, $p6, $p7, $p8, $p9) {
+ var $len, $i, $data, var$13;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $len = $p9.$limit - $p9.$position | 0;
+ $i = 0;
+ while ($i < $len) {
+ $data = nlea_EaglerAdapterImpl2_uploadBuffer;
+ var$13 = (jn_ByteBufferImpl_get($p9) & 255) << 16 >> 16;
+ $data[$i] = var$13;
+ $i = $i + 1 | 0;
+ }
+ $data = new Uint8Array(nlea_EaglerAdapterImpl2_uploadBuffer.buffer, 0, $len);
+ nlea_EaglerAdapterImpl2_webgl.texSubImage2D($p1, $p2, $p3, $p4, $p5, $p6, $p7, $p8, $data);
+}
+function nlea_EaglerAdapterImpl2__wglActiveTexture($p1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.activeTexture($p1);
+}
+function nlea_EaglerAdapterImpl2__wglCreateProgram() {
+ var var$1, var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$1 = new nlea_EaglerAdapterImpl2$ProgramGL;
+ var$1.$obj0 = nlea_EaglerAdapterImpl2_webgl.createProgram();
+ var$2 = nlea_EaglerAdapterImpl2_progId + 1 | 0;
+ nlea_EaglerAdapterImpl2_progId = var$2;
+ var$1.$hashcode = var$2;
+ return var$1;
+}
+function nlea_EaglerAdapterImpl2__wglCreateShader($p1) {
+ var var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = new nlea_EaglerAdapterImpl2$ShaderGL;
+ var$2.$obj1 = nlea_EaglerAdapterImpl2_webgl.createShader($p1);
+ return var$2;
+}
+function nlea_EaglerAdapterImpl2__wglAttachShader($p1, $p2) {
+ var var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj0;
+ $p2 = $p2.$obj1;
+ var$3.attachShader($p1, $p2);
+}
+function nlea_EaglerAdapterImpl2__wglDetachShader($p1, $p2) {
+ var var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj0;
+ $p2 = $p2.$obj1;
+ var$3.detachShader($p1, $p2);
+}
+function nlea_EaglerAdapterImpl2__wglCompileShader($p1) {
+ var var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj1;
+ var$2.compileShader($p1);
+}
+function nlea_EaglerAdapterImpl2__wglLinkProgram($p1) {
+ var var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj0;
+ var$2.linkProgram($p1);
+}
+function nlea_EaglerAdapterImpl2__wglShaderSource($p1, $p2) {
+ var var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj1;
+ var$3.shaderSource($p1, $rt_ustr($p2));
+}
+function nlea_EaglerAdapterImpl2__wglGetShaderInfoLog($p1) {
+ var var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj1;
+ return $rt_str(var$2.getShaderInfoLog($p1));
+}
+function nlea_EaglerAdapterImpl2__wglGetProgramInfoLog($p1) {
+ var var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj0;
+ return $rt_str(var$2.getProgramInfoLog($p1));
+}
+function nlea_EaglerAdapterImpl2__wglGetShaderCompiled($p1) {
+ var var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj1;
+ return var$2.getShaderParameter($p1, 35713) != 1 ? 0 : 1;
+}
+function nlea_EaglerAdapterImpl2__wglGetProgramLinked($p1) {
+ var var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj0;
+ return var$2.getProgramParameter($p1, 35714) != 1 ? 0 : 1;
+}
+function nlea_EaglerAdapterImpl2__wglDeleteShader($p1) {
+ var var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj1;
+ var$2.deleteShader($p1);
+}
+function nlea_EaglerAdapterImpl2__wglCreateBuffer() {
+ var var$1;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$1 = new nlea_EaglerAdapterImpl2$BufferGL;
+ var$1.$obj2 = nlea_EaglerAdapterImpl2_webgl.createBuffer();
+ return var$1;
+}
+function nlea_EaglerAdapterImpl2__wglBindBuffer($p1, $p2) {
+ var var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ $p2 = $p2 !== null ? $p2.$obj2 : null;
+ var$3.bindBuffer($p1, $p2);
+}
+function nlea_EaglerAdapterImpl2__wglBufferData0($p1, $p2, $p3) {
+ var $len, $deevis, $i, var$7, $data;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $len = $p2.$limit - $p2.$position | 0;
+ $deevis = new Int32Array(nlea_EaglerAdapterImpl2_uploadBuffer.buffer);
+ $i = 0;
+ while ($i < $len) {
+ var$7 = jn_IntBufferImpl_get($p2);
+ $deevis[$i] = var$7;
+ $i = $i + 1 | 0;
+ }
+ $p2 = nlea_EaglerAdapterImpl2_uploadBuffer.buffer;
+ $len = $len * 4 | 0;
+ $data = new Uint8Array($p2, 0, $len);
+ nlea_EaglerAdapterImpl2_webgl.bufferData($p1, $data, $p3);
+}
+function nlea_EaglerAdapterImpl2__wglEnableVertexAttribArray($p1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.enableVertexAttribArray($p1);
+}
+function nlea_EaglerAdapterImpl2__wglDisableVertexAttribArray($p1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.disableVertexAttribArray($p1);
+}
+function nlea_EaglerAdapterImpl2__wglGetUniformLocation($p1, $p2) {
+ var $u;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $u = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj0;
+ $u = $u.getUniformLocation($p1, $rt_ustr($p2));
+ if ($u === null)
+ $p1 = null;
+ else {
+ $p1 = new nlea_EaglerAdapterImpl2$UniformGL;
+ $p1.$obj3 = $u;
+ }
+ return $p1;
+}
+function nlea_EaglerAdapterImpl2__wglBindAttributeLocation($p1, $p2, $p3) {
+ var var$4;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$4 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj0;
+ var$4.bindAttribLocation($p1, $p2, $rt_ustr($p3));
+}
+function nlea_EaglerAdapterImpl2__wglUniform2f($p1, $p2, $p3) {
+ var var$4;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if ($p1 !== null) {
+ var$4 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj3;
+ var$4.uniform2f($p1, $p2, $p3);
+ }
+}
+function nlea_EaglerAdapterImpl2__wglUniform3f($p1, $p2, $p3, $p4) {
+ var var$5;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if ($p1 !== null) {
+ var$5 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj3;
+ var$5.uniform3f($p1, $p2, $p3, $p4);
+ }
+}
+function nlea_EaglerAdapterImpl2__wglUniform1i($p1, $p2) {
+ var var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if ($p1 !== null) {
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj3;
+ var$3.uniform1i($p1, $p2);
+ }
+}
+function nlea_EaglerAdapterImpl2__wglUniformMat3fv($p1, $mat) {
+ var var$3, var$4;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_mat3.set($mat.data);
+ if ($p1 !== null) {
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ var$4 = $p1.$obj3;
+ $p1 = nlea_EaglerAdapterImpl2_mat3;
+ var$3.uniformMatrix3fv(var$4, !!0, $p1);
+ }
+}
+function nlea_EaglerAdapterImpl2__wglUniformMat4fv($p1, $mat) {
+ var var$3, var$4;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_mat4.set($mat.data);
+ if ($p1 !== null) {
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ var$4 = $p1.$obj3;
+ $p1 = nlea_EaglerAdapterImpl2_mat4;
+ var$3.uniformMatrix4fv(var$4, !!0, $p1);
+ }
+}
+function nlea_EaglerAdapterImpl2__wglUseProgram($p1) {
+ var var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if ($p1 !== null && nlea_EaglerAdapterImpl2_currentProgram != $p1.$hashcode) {
+ nlea_EaglerAdapterImpl2_currentProgram = $p1.$hashcode;
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj0;
+ var$2.useProgram($p1);
+ }
+}
+function nlea_EaglerAdapterImpl2__wglGetParameter($p1, $size, $ret) {
+ var var$4;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if ($p1 == 2978) {
+ var$4 = $ret.data;
+ var$4[0] = nlea_EaglerAdapterImpl2_viewportCache.data[0];
+ var$4[1] = nlea_EaglerAdapterImpl2_viewportCache.data[1];
+ var$4[2] = nlea_EaglerAdapterImpl2_viewportCache.data[2];
+ var$4[3] = nlea_EaglerAdapterImpl2_viewportCache.data[3];
+ }
+}
+function nlea_EaglerAdapterImpl2__wglVertexAttribPointer($p1, $p2, $p3, $p4, $p5, $p6) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.vertexAttribPointer($p1, $p2, $p3, !!$p4, $p5, $p6);
+}
+function nlea_EaglerAdapterImpl2__wglBindFramebuffer($p1, $p2) {
+ var var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ $p2 = $p2 !== null ? $p2.$obj4 : null;
+ var$3.bindFramebuffer($p1, $p2);
+}
+function nlea_EaglerAdapterImpl2__wglFramebufferTexture2D($p1, $p2) {
+ var var$3, var$4;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ var$4 = $p2 !== null ? $p2.$obj : null;
+ var$3.framebufferTexture2D(36160, $p1, 3553, var$4, 0);
+}
+function nlea_EaglerAdapterImpl2__wglCreateVertexArray() {
+ var var$1;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$1 = new nlea_EaglerAdapterImpl2$BufferArrayGL;
+ var$1.$obj5 = nlea_EaglerAdapterImpl2_webgl.createVertexArray();
+ var$1.$isQuadBufferBound = 0;
+ return var$1;
+}
+function nlea_EaglerAdapterImpl2__wglDeleteVertexArray($p1) {
+ var var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1.$obj5;
+ var$2.deleteVertexArray($p1);
+}
+function nlea_EaglerAdapterImpl2__wglBindVertexArray($p1) {
+ var var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1 !== null ? $p1.$obj5 : null;
+ var$2.bindVertexArray($p1);
+}
+function nlea_EaglerAdapterImpl2__wglCreateRenderBuffer() {
+ var var$1;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$1 = new nlea_EaglerAdapterImpl2$RenderbufferGL;
+ var$1.$obj6 = nlea_EaglerAdapterImpl2_webgl.createRenderbuffer();
+ return var$1;
+}
+function nlea_EaglerAdapterImpl2__wglBindRenderbuffer($p1) {
+ var var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ $p1 = $p1 !== null ? $p1.$obj6 : null;
+ var$2.bindRenderbuffer(36161, $p1);
+}
+function nlea_EaglerAdapterImpl2__wglRenderbufferStorage($p1, $p2, $p3) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.renderbufferStorage(36161, $p1, $p2, $p3);
+}
+function nlea_EaglerAdapterImpl2__wglFramebufferRenderbuffer($p1, $p2) {
+ var var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ $p2 = $p2 !== null ? $p2.$obj6 : null;
+ var$3.framebufferRenderbuffer(36160, $p1, 36161, $p2);
+}
+function nlea_EaglerAdapterImpl2__wglRenderbufferStorageMultisample($p1, $p2, $p3, $p4) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.renderbufferStorageMultisample(36161, $p1, $p2, $p3, $p4);
+}
+function nlea_EaglerAdapterImpl2__wglBlitFramebuffer($p1, $p2, $p3, $p4, $p5, $p6, $p7, $p8, $p9, $p10) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.blitFramebuffer($p1, $p2, $p3, $p4, $p5, $p6, $p7, $p8, $p9, $p10);
+}
+function nlea_EaglerAdapterImpl2_mouseNext() {
+ var var$1, var$2, var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_currentEvent = null;
+ var$1 = nlea_EaglerAdapterImpl2_mouseEvents.$size ? 0 : 1;
+ a: {
+ if (!var$1) {
+ var$2 = ju_LinkedList_listIterator(nlea_EaglerAdapterImpl2_mouseEvents, 0);
+ var$3 = ju_LinkedList$SequentialListIterator_next(var$2);
+ ju_LinkedList$SequentialListIterator_remove(var$2);
+ var$2 = var$3;
+ nlea_EaglerAdapterImpl2_currentEvent = var$2;
+ if (var$2 !== null) {
+ var$1 = 1;
+ break a;
+ }
+ }
+ var$1 = 0;
+ }
+ return var$1;
+}
+function nlea_EaglerAdapterImpl2_mouseGetEventButton() {
+ var $b;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (nlea_EaglerAdapterImpl2_currentEvent === null)
+ return (-1);
+ $b = nlea_EaglerAdapterImpl2_currentEvent.button;
+ if ($b == 1)
+ $b = 2;
+ else if ($b == 2)
+ $b = 1;
+ return $b;
+}
+function nlea_EaglerAdapterImpl2_mouseGetEventButtonState() {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return nlea_EaglerAdapterImpl2_currentEvent === null ? 0 : jl_String_equals($rt_str(nlea_EaglerAdapterImpl2_currentEvent.type), $rt_s(66));
+}
+function nlea_EaglerAdapterImpl2_mouseIsButtonDown($p1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return nlea_EaglerAdapterImpl2_buttonStates.data[$p1];
+}
+function nlea_EaglerAdapterImpl2_mouseGetEventDWheel() {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return !jl_String_equals($rt_s(67), $rt_str(nlea_EaglerAdapterImpl2_currentEvent.type)) ? 0 : nlea_EaglerAdapterImpl2_currentEvent.deltaY === 0.0 ? 0 : nlea_EaglerAdapterImpl2_currentEvent.deltaY <= 0.0 ? 1 : (-1);
+}
+function nlea_EaglerAdapterImpl2_mouseGetEventY() {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return nlea_EaglerAdapterImpl2_currentEvent === null ? (-1) : nlea_EaglerAdapterImpl2_canvas.clientHeight - nlea_EaglerAdapterImpl2_currentEvent.clientY | 0;
+}
+function nlea_EaglerAdapterImpl2_keysNext() {
+ var var$1, var$2, var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_currentEventK = null;
+ var$1 = nlea_EaglerAdapterImpl2_keyEvents.$size ? 0 : 1;
+ a: {
+ if (!var$1) {
+ var$2 = ju_LinkedList_listIterator(nlea_EaglerAdapterImpl2_keyEvents, 0);
+ var$3 = ju_LinkedList$SequentialListIterator_next(var$2);
+ ju_LinkedList$SequentialListIterator_remove(var$2);
+ var$2 = var$3;
+ nlea_EaglerAdapterImpl2_currentEventK = var$2;
+ if (var$2 !== null) {
+ var$1 = 1;
+ break a;
+ }
+ }
+ var$1 = 0;
+ }
+ return var$1;
+}
+function nlea_EaglerAdapterImpl2_getEventKey() {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return nlea_EaglerAdapterImpl2_currentEventK === null ? (-1) : nlea_EaglerAdapterImpl2_remapKey(nlea_EaglerAdapterImpl2_currentEventK.keyCode);
+}
+function nlea_EaglerAdapterImpl2_getEventChar() {
+ var $s;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (nlea_EaglerAdapterImpl2_currentEventK === null)
+ return 0;
+ $s = $rt_str(nlea_EaglerAdapterImpl2_currentEventK.key);
+ return nlea_EaglerAdapterImpl2_currentEventK === null ? 32 : $s.$characters.data.length > 1 ? 0 : jl_String_charAt($s, 0);
+}
+function nlea_EaglerAdapterImpl2_getEventKeyState() {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return nlea_EaglerAdapterImpl2_currentEventK === null ? 0 : jl_String_equals($rt_str(nlea_EaglerAdapterImpl2_currentEventK.type), $rt_s(68)) ? 0 : 1;
+}
+function nlea_EaglerAdapterImpl2_isKeyDown($p1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return nlea_EaglerAdapterImpl2_keyStates.data[$p1];
+}
+function nlea_EaglerAdapterImpl2_getKeyName($p1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return $p1 >= 0 && $p1 < 256 ? nlea_EaglerAdapterImpl2_LWJGLKeyNames.data[$p1] : $rt_s(47);
+}
+function nlea_EaglerAdapterImpl2_updateDisplay() {
+ var var$1, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$1 = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nlea_EaglerAdapterImpl2_$callClinit();
+ try {
+ var$1 = Long_fromInt(1);
+ $ptr = 1;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ } else {
+ throw $$e;
+ }
+ }
+ return;
+ case 1:
+ a: {
+ try {
+ jl_Thread_sleep(var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push(var$1, $ptr);
+}
+function nlea_EaglerAdapterImpl2_isFocused() {
+ var $yee, $dee;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $yee = document.pointerLockElement != null ? 1 : 0;
+ $dee = nlea_EaglerAdapterImpl2_pointerLockFlag;
+ nlea_EaglerAdapterImpl2_pointerLockFlag = $yee;
+ if (!$dee && $yee) {
+ nlea_EaglerAdapterImpl2_mouseDX = 0.0;
+ nlea_EaglerAdapterImpl2_mouseDY = 0.0;
+ }
+ a: {
+ b: {
+ if (nlea_EaglerAdapterImpl2_isWindowFocused) {
+ if (!$dee)
+ break b;
+ if ($yee)
+ break b;
+ }
+ $dee = 0;
+ break a;
+ }
+ $dee = 1;
+ }
+ return $dee;
+}
+function nlea_EaglerAdapterImpl2_getCanvasWidth() {
+ var $w, var$2, var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $w = nlea_EaglerAdapterImpl2_parent.clientWidth;
+ var$2 = nlea_EaglerAdapterImpl2_canvas;
+ var$3 = $w;
+ var$2.width = var$3;
+ return $w;
+}
+function nlea_EaglerAdapterImpl2_getCanvasHeight() {
+ var $h, var$2, var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $h = nlea_EaglerAdapterImpl2_parent.clientHeight;
+ var$2 = nlea_EaglerAdapterImpl2_canvas;
+ var$3 = $h;
+ var$2.height = var$3;
+ return $h;
+}
+function nlea_EaglerAdapterImpl2_connectWebSocket(var$1) {
+ var thread = $rt_nativeThread();
+ var javaThread = $rt_getThread();
+ if (thread.isResuming()) {
+ thread.status = 0;
+ var result = thread.attribute;
+ if (result instanceof Error) {
+ throw result;
+ }
+ return result;
+ }
+ var callback = function() {};
+ callback.$complete = function(val) {
+ thread.attribute = val;
+ $rt_setThread(javaThread);
+ thread.resume();
+ };
+ callback.$error = function(e) {
+ thread.attribute = $rt_exception(e);
+ $rt_setThread(javaThread);
+ thread.resume();
+ };
+ callback = otpp_AsyncCallbackWrapper_create(callback);
+ return thread.suspend(function() {
+ try {
+ nlea_EaglerAdapterImpl2_connectWebSocket0(var$1, callback);
+ } catch($e) {
+ callback.$error($rt_exception($e));
+ }
+ });
+}
+function nlea_EaglerAdapterImpl2_connectWebSocket0($sockURI, $cb) {
+ var var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_sockIsConnecting = 1;
+ nlea_EaglerAdapterImpl2_sock = new WebSocket($rt_ustr($sockURI));
+ var$3 = nlea_EaglerAdapterImpl2_sock;
+ $sockURI = "arraybuffer";
+ var$3.binaryType = $sockURI;
+ $sockURI = nlea_EaglerAdapterImpl2_sock;
+ var$3 = new nlea_EaglerAdapterImpl2$12;
+ var$3.$val$cb0 = $cb;
+ var$3 = otji_JS_function(var$3, "handleEvent");
+ $sockURI.onopen = var$3;
+ $sockURI = nlea_EaglerAdapterImpl2_sock;
+ var$3 = new nlea_EaglerAdapterImpl2$13;
+ var$3.$val$cb1 = $cb;
+ $cb = otji_JS_function(var$3, "handleEvent");
+ $sockURI.onclose = $cb;
+ $sockURI = nlea_EaglerAdapterImpl2_sock;
+ $cb = otji_JS_function(new nlea_EaglerAdapterImpl2$14, "handleEvent");
+ $sockURI.onmessage = $cb;
+}
+function nlea_EaglerAdapterImpl2_writePacket($packet) {
+ var $arr;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (nlea_EaglerAdapterImpl2_sock !== null && !nlea_EaglerAdapterImpl2_sockIsConnecting) {
+ $arr = new Uint8Array($packet.data.length);
+ $arr.set($packet.data);
+ nlea_EaglerAdapterImpl2_sock.send($arr.buffer);
+ }
+}
+function nlea_EaglerAdapterImpl2_loadLocalStorage($key) {
+ var var$2, $s;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_win.localStorage;
+ $s = new jl_StringBuilder;
+ $s.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($s, $s.$length, $rt_s(69));
+ jl_AbstractStringBuilder_insert($s, $s.$length, $key);
+ $key = jl_String__init_0($s.$buffer, 0, $s.$length);
+ $s = $rt_str(var$2.getItem($rt_ustr($key)));
+ if ($s === null)
+ return null;
+ return nle_BaseNCodec_decode(nle_Base64__init_0(0, nle_BaseNCodec_CHUNK_SEPARATOR, 0, nle_BaseNCodec$CodecPolicy_LENIANT), jl_String_getBytes0($s, jnc_Charset_forName($rt_s(2))));
+}
+function nlea_EaglerAdapterImpl2_saveLocalStorage($key, $data) {
+ var var$3, var$4, var$5, var$6;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_win.localStorage;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(69));
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $key);
+ var$5 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ $key = new jl_String;
+ var$6 = nle_Base64_encodeBase64($data, 0, 0, 2147483647);
+ $data = var$6.data;
+ var$4 = jnc_Charset_forName($rt_s(2));
+ jl_String_initWithBytes($key, var$6, 0, $data.length, var$4);
+ var$3.setItem($rt_ustr(var$5), $rt_ustr($key));
+}
+function nlea_EaglerAdapterImpl2_getFileChooserResult() {
+ var $b, $array, $ret, var$4, $i, var$6;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $b = nlea_EaglerAdapterImpl2_getFileChooserResult0$js_body$_151();
+ if ($b === null)
+ return null;
+ $array = new Uint8Array($b);
+ $ret = $rt_createByteArray($array.byteLength);
+ var$4 = $ret.data;
+ $i = 0;
+ var$6 = var$4.length;
+ while ($i < var$6) {
+ var$4[$i] = $array[$i] << 24 >> 24;
+ $i = $i + 1 | 0;
+ }
+ return $ret;
+}
+function nlea_EaglerAdapterImpl2_setListenerPos($x, $y, $z, $vx, $vy, $vz, $pitch, $yaw) {
+ var var$9, $var11, $var13, $var14, $var15, $l;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $vy = -$yaw * 0.01745329238474369 - 3.1415927410125732;
+ var$9 = nms_MathHelper_SIN_TABLE.data;
+ $vx = $vy * 10430.3779296875;
+ $var11 = var$9[($vx + 16384.0 | 0) & 65535];
+ $var13 = -nms_MathHelper_SIN_TABLE.data[($vx | 0) & 65535];
+ $vy = -$pitch * 0.01745329238474369 - 3.1415927410125732;
+ $var14 = -nms_MathHelper_SIN_TABLE.data[($vy * 10430.3779296875 | 0) & 65535];
+ $var15 = -$var11;
+ $l = nlea_EaglerAdapterImpl2_audioctx.listener;
+ $l.setPosition($x, $y, $z);
+ $l.setOrientation($var13, $var14, $var15, 0.0, 1.0, 0.0);
+}
+function nlea_EaglerAdapterImpl2_decodeAudioAsync(var$1) {
+ var thread = $rt_nativeThread();
+ var javaThread = $rt_getThread();
+ if (thread.isResuming()) {
+ thread.status = 0;
+ var result = thread.attribute;
+ if (result instanceof Error) {
+ throw result;
+ }
+ return result;
+ }
+ var callback = function() {};
+ callback.$complete = function(val) {
+ thread.attribute = val;
+ $rt_setThread(javaThread);
+ thread.resume();
+ };
+ callback.$error = function(e) {
+ thread.attribute = $rt_exception(e);
+ $rt_setThread(javaThread);
+ thread.resume();
+ };
+ callback = otpp_AsyncCallbackWrapper_create(callback);
+ return thread.suspend(function() {
+ try {
+ nlea_EaglerAdapterImpl2_decodeAudioAsync0(var$1, callback);
+ } catch($e) {
+ callback.$error($rt_exception($e));
+ }
+ });
+}
+function nlea_EaglerAdapterImpl2_decodeAudioAsync0($buffer, $cb) {
+ var var$3, var$4, var$5;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_audioctx;
+ var$4 = new nlea_EaglerAdapterImpl2$15;
+ var$4.$val$cb2 = $cb;
+ var$5 = new nlea_EaglerAdapterImpl2$16;
+ var$5.$val$cb3 = $cb;
+ var$3.decodeAudioData($buffer, otji_JS_function(var$4, "onSuccess"), otji_JS_function(var$5, "onError"));
+}
+function nlea_EaglerAdapterImpl2_getBufferFor($fileName) {
+ var $ret, var$3, var$4, $buf, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$buf = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$ret = $thread.pop();$fileName = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $ret = ju_HashMap_getEntry(nlea_EaglerAdapterImpl2_loadedSoundFiles, $fileName);
+ $ret = $ret === null ? null : $ret.$value0;
+ if ($ret !== null)
+ return $ret.$buffer1;
+ if (!($fileName === $rt_s(58) ? 1 : jl_String_startsWith($fileName, $rt_s(58), 0)))
+ $ret = $fileName;
+ else {
+ var$3 = $fileName.$characters.data.length;
+ if (1 > var$3) {
+ $fileName = new jl_IndexOutOfBoundsException;
+ $fileName.$suppressionEnabled = 1;
+ $fileName.$writableStackTrace = 1;
+ $rt_throw($fileName);
+ }
+ $ret = jl_String__init_0($fileName.$characters, 1, var$3 - 1 | 0);
+ }
+ $ret = ju_HashMap_getEntry(nle_AssetRepository_filePool, $ret);
+ var$4 = $ret === null ? null : $ret.$value0;
+ $buf = new Uint8Array(var$4.data.length);
+ $buf.set(var$4.data);
+ $ret = new nlea_EaglerAdapterImpl2$AudioBufferX;
+ $buf = $buf.buffer;
+ $ptr = 1;
+ case 1:
+ $tmp = nlea_EaglerAdapterImpl2_decodeAudioAsync($buf);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $buf = $tmp;
+ $ret.$buffer1 = $buf;
+ ju_HashMap_putImpl(nlea_EaglerAdapterImpl2_loadedSoundFiles, $fileName, $ret);
+ return $ret.$buffer1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($fileName, $ret, var$3, var$4, $buf, $ptr);
+}
+function nlea_EaglerAdapterImpl2_beginPlayback($fileName, $x, $y, $z, $volume, $pitch) {
+ var $b, $s, $p, $g, $theId, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();$theId = $thread.pop();$g = $thread.pop();$p = $thread.pop();$s = $thread.pop();$b = $thread.pop();$pitch = $thread.pop();$volume = $thread.pop();$z = $thread.pop();$y = $thread.pop();$x = $thread.pop();$fileName = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $ptr = 1;
+ case 1:
+ $tmp = nlea_EaglerAdapterImpl2_getBufferFor($fileName);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $b = $tmp;
+ if ($b === null)
+ return (-1);
+ $s = nlea_EaglerAdapterImpl2_audioctx.createBufferSource();
+ $s.buffer = $b;
+ $fileName = $s.playbackRate;
+ $b = $pitch;
+ $fileName.value = $b;
+ $p = nlea_EaglerAdapterImpl2_audioctx.createPanner();
+ $p.setPosition($x, $y, $z);
+ $fileName = $volume * 16.0 + 0.10000000149011612;
+ $p.maxDistance = $fileName;
+ $fileName = 1.0;
+ $p.rolloffFactor = $fileName;
+ $fileName = "linear";
+ $p.distanceModel = $fileName;
+ $fileName = "HRTF";
+ $p.panningModel = $fileName;
+ $fileName = 360.0;
+ $p.coneInnerAngle = $fileName;
+ $fileName = 0.0;
+ $p.coneOuterAngle = $fileName;
+ $b = 0.0;
+ $p.coneOuterGain = $b;
+ $p.setOrientation(0.0, 1.0, 0.0);
+ $g = nlea_EaglerAdapterImpl2_audioctx.createGain();
+ $fileName = $g.gain;
+ if ($volume > 1.0)
+ $volume = 1.0;
+ $b = $volume;
+ $fileName.value = $b;
+ $s.connect($g);
+ $g.connect($p);
+ $fileName = nlea_EaglerAdapterImpl2_audioctx.destination;
+ $p.connect($fileName);
+ $s.start(0.0, 0.03);
+ $theId = nlea_EaglerAdapterImpl2_playbackId + 1 | 0;
+ nlea_EaglerAdapterImpl2_playbackId = $theId;
+ $fileName = nlea_EaglerAdapterImpl2_activeSoundEffects;
+ $b = jl_Integer_valueOf($theId);
+ var$12 = new nlea_EaglerAdapterImpl2$AudioBufferSourceNodeX;
+ var$12.$source = $s;
+ var$12.$panner = $p;
+ var$12.$gain = $g;
+ ju_HashMap_putImpl($fileName, $b, var$12);
+ $b = new nlea_EaglerAdapterImpl2$17;
+ $b.$val$theId = $theId;
+ $fileName = otji_JS_function($b, "handleEvent");
+ $s.onended = $fileName;
+ return $theId;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($fileName, $x, $y, $z, $volume, $pitch, $b, $s, $p, $g, $theId, var$12, $ptr);
+}
+function nlea_EaglerAdapterImpl2_beginPlaybackStatic($fileName, $volume, $pitch) {
+ var $b, $s, $g, $theId, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$theId = $thread.pop();$g = $thread.pop();$s = $thread.pop();$b = $thread.pop();$pitch = $thread.pop();$volume = $thread.pop();$fileName = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $ptr = 1;
+ case 1:
+ $tmp = nlea_EaglerAdapterImpl2_getBufferFor($fileName);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $b = $tmp;
+ if ($b === null)
+ return (-1);
+ $s = nlea_EaglerAdapterImpl2_audioctx.createBufferSource();
+ $s.buffer = $b;
+ $fileName = $s.playbackRate;
+ $b = $pitch;
+ $fileName.value = $b;
+ $g = nlea_EaglerAdapterImpl2_audioctx.createGain();
+ $fileName = $g.gain;
+ if ($volume > 1.0)
+ $volume = 1.0;
+ $b = $volume;
+ $fileName.value = $b;
+ $s.connect($g);
+ $fileName = nlea_EaglerAdapterImpl2_audioctx.destination;
+ $g.connect($fileName);
+ $s.start(0.0, 0.03);
+ $theId = nlea_EaglerAdapterImpl2_playbackId + 1 | 0;
+ nlea_EaglerAdapterImpl2_playbackId = $theId;
+ $b = nlea_EaglerAdapterImpl2_activeSoundEffects;
+ var$8 = jl_Integer_valueOf($theId);
+ var$9 = new nlea_EaglerAdapterImpl2$AudioBufferSourceNodeX;
+ $fileName = null;
+ var$9.$source = $s;
+ var$9.$panner = $fileName;
+ var$9.$gain = $g;
+ ju_HashMap_putImpl($b, var$8, var$9);
+ $fileName = new nlea_EaglerAdapterImpl2$18;
+ $fileName.$val$theId0 = $theId;
+ $fileName = otji_JS_function($fileName, "handleEvent");
+ $s.onended = $fileName;
+ return nlea_EaglerAdapterImpl2_playbackId;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($fileName, $volume, $pitch, $b, $s, $g, $theId, var$8, var$9, $ptr);
+}
+function nlea_EaglerAdapterImpl2_setPitch($id, $pitch) {
+ var $b, var$4;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $b = ju_HashMap_getEntry(nlea_EaglerAdapterImpl2_activeSoundEffects, jl_Integer_valueOf($id));
+ $b = $b === null ? null : $b.$value0;
+ if ($b !== null) {
+ $b = $b.$source.playbackRate;
+ var$4 = $pitch;
+ $b.value = var$4;
+ }
+}
+function nlea_EaglerAdapterImpl2_setVolume($id, $volume) {
+ var $b, var$4, var$5;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $b = ju_HashMap_getEntry(nlea_EaglerAdapterImpl2_activeSoundEffects, jl_Integer_valueOf($id));
+ $b = $b === null ? null : $b.$value0;
+ if ($b !== null) {
+ var$4 = $b.$gain.gain;
+ var$5 = $volume <= 1.0 ? $volume : 1.0;
+ var$4.value = var$5;
+ if ($b.$panner !== null) {
+ $b = $b.$panner;
+ var$4 = $volume * 16.0 + 0.10000000149011612;
+ $b.maxDistance = var$4;
+ }
+ }
+}
+function nlea_EaglerAdapterImpl2_moveSound($id, $x, $y, $z, $vx, $vy, $vz) {
+ var $b;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $b = ju_HashMap_getEntry(nlea_EaglerAdapterImpl2_activeSoundEffects, jl_Integer_valueOf($id));
+ $b = $b === null ? null : $b.$value0;
+ if ($b !== null && $b.$panner !== null)
+ $b.$panner.setPosition($x, $y, $z);
+}
+function nlea_EaglerAdapterImpl2_endSound($id) {
+ var $b;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $b = ju_HashMap_getEntry(nlea_EaglerAdapterImpl2_activeSoundEffects, jl_Integer_valueOf($id));
+ $b = $b === null ? null : $b.$value0;
+ if ($b !== null) {
+ $b.$source.stop();
+ ju_HashMap_removeEntry(nlea_EaglerAdapterImpl2_activeSoundEffects, jl_Integer_valueOf($id));
+ }
+}
+function nlea_EaglerAdapterImpl2_maxMemory() {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return Long_fromInt(1073741824);
+}
+function nlea_EaglerAdapterImpl2_totalMemory() {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return Long_fromInt(1073741824);
+}
+function nlea_EaglerAdapterImpl2_freeMemory() {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return Long_ZERO;
+}
+function nlea_EaglerAdapterImpl2__wAppendLowLevelBuffer($arr) {
+ var $a, var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $a = $arr;
+ if ((nlea_EaglerAdapterImpl2_appendbufferindex + $a.length | 0) < nlea_EaglerAdapterImpl2_appendbuffer.length) {
+ $arr = nlea_EaglerAdapterImpl2_appendbuffer;
+ var$3 = nlea_EaglerAdapterImpl2_appendbufferindex;
+ $arr.set($a, var$3);
+ nlea_EaglerAdapterImpl2_appendbufferindex = nlea_EaglerAdapterImpl2_appendbufferindex + $a.length | 0;
+ }
+}
+function nlea_EaglerAdapterImpl2__wGetLowLevelBuffersAppended() {
+ var $ret, var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $ret = nlea_EaglerAdapterImpl2_appendbuffer.buffer;
+ var$2 = nlea_EaglerAdapterImpl2_appendbufferindex;
+ $ret = new Int32Array($ret, 0, var$2);
+ nlea_EaglerAdapterImpl2_appendbufferindex = 0;
+ return $ret;
+}
+function nlea_EaglerAdapterImpl2_remapKey($k) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return $k <= nlea_EaglerAdapterImpl2_LWJGLKeyCodes.data.length && $k >= 0 ? nlea_EaglerAdapterImpl2_LWJGLKeyCodes.data[$k] : (-1);
+}
+function nlea_EaglerAdapterImpl2__clinit_() {
+ var var$1, var$2;
+ nlea_EaglerAdapterImpl2_isAnisotropicPatched = 1;
+ nlea_EaglerAdapterImpl2_doc = null;
+ nlea_EaglerAdapterImpl2_parent = null;
+ nlea_EaglerAdapterImpl2_canvas = null;
+ nlea_EaglerAdapterImpl2_webgl = null;
+ nlea_EaglerAdapterImpl2_win = null;
+ nlea_EaglerAdapterImpl2_loadedPackage = null;
+ nlea_EaglerAdapterImpl2_contextmenu = null;
+ nlea_EaglerAdapterImpl2_mousedown = null;
+ nlea_EaglerAdapterImpl2_mouseup = null;
+ nlea_EaglerAdapterImpl2_mousemove = null;
+ nlea_EaglerAdapterImpl2_keydown = null;
+ nlea_EaglerAdapterImpl2_keyup = null;
+ nlea_EaglerAdapterImpl2_keypress = null;
+ nlea_EaglerAdapterImpl2_wheel = null;
+ nlea_EaglerAdapterImpl2_mouseEvents = ju_LinkedList__init_0();
+ nlea_EaglerAdapterImpl2_keyEvents = ju_LinkedList__init_0();
+ nlea_EaglerAdapterImpl2_mouseX = 0;
+ nlea_EaglerAdapterImpl2_mouseY = 0;
+ nlea_EaglerAdapterImpl2_mouseDX = 0.0;
+ nlea_EaglerAdapterImpl2_mouseDY = 0.0;
+ nlea_EaglerAdapterImpl2_width = 0;
+ nlea_EaglerAdapterImpl2_height = 0;
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 0;
+ nlea_EaglerAdapterImpl2_isWindowFocused = 1;
+ nlea_EaglerAdapterImpl2_progId = 0;
+ nlea_EaglerAdapterImpl2_viewportCache = $rt_createIntArray(4);
+ nlea_EaglerAdapterImpl2_uploadBuffer = new Uint8Array(new ArrayBuffer(4194304));
+ nlea_EaglerAdapterImpl2_mat2 = new Float32Array(4);
+ nlea_EaglerAdapterImpl2_mat3 = new Float32Array(9);
+ nlea_EaglerAdapterImpl2_mat4 = new Float32Array(16);
+ nlea_EaglerAdapterImpl2_currentProgram = (-1);
+ nlea_EaglerAdapterImpl2_currentEvent = null;
+ nlea_EaglerAdapterImpl2_currentEventK = null;
+ nlea_EaglerAdapterImpl2_buttonStates = $rt_createBooleanArray(8);
+ nlea_EaglerAdapterImpl2_keyStates = $rt_createBooleanArray(256);
+ nlea_EaglerAdapterImpl2_pointerLockFlag = 0;
+ nlea_EaglerAdapterImpl2_sock = null;
+ nlea_EaglerAdapterImpl2_sockIsConnecting = 0;
+ nlea_EaglerAdapterImpl2_readPackets = ju_LinkedList__init_0();
+ nlea_EaglerAdapterImpl2_playbackId = 0;
+ nlea_EaglerAdapterImpl2_loadedSoundFiles = ju_HashMap__init_0();
+ nlea_EaglerAdapterImpl2_audioctx = null;
+ nlea_EaglerAdapterImpl2_activeSoundEffects = ju_HashMap__init_0();
+ nlea_EaglerAdapterImpl2_connected = 0;
+ var$1 = $rt_createArray(jl_String, 256);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(70);
+ var$2[1] = $rt_s(71);
+ var$2[2] = $rt_s(72);
+ var$2[3] = $rt_s(73);
+ var$2[4] = $rt_s(74);
+ var$2[5] = $rt_s(75);
+ var$2[6] = $rt_s(76);
+ var$2[7] = $rt_s(77);
+ var$2[8] = $rt_s(78);
+ var$2[9] = $rt_s(79);
+ var$2[10] = $rt_s(80);
+ var$2[11] = $rt_s(81);
+ var$2[12] = $rt_s(82);
+ var$2[13] = $rt_s(83);
+ var$2[14] = $rt_s(84);
+ var$2[15] = $rt_s(85);
+ var$2[16] = $rt_s(86);
+ var$2[17] = $rt_s(87);
+ var$2[18] = $rt_s(88);
+ var$2[19] = $rt_s(89);
+ var$2[20] = $rt_s(90);
+ var$2[21] = $rt_s(91);
+ var$2[22] = $rt_s(92);
+ var$2[23] = $rt_s(93);
+ var$2[24] = $rt_s(94);
+ var$2[25] = $rt_s(95);
+ var$2[26] = $rt_s(96);
+ var$2[27] = $rt_s(97);
+ var$2[28] = $rt_s(98);
+ var$2[29] = $rt_s(99);
+ var$2[30] = $rt_s(100);
+ var$2[31] = $rt_s(101);
+ var$2[32] = $rt_s(102);
+ var$2[33] = $rt_s(103);
+ var$2[34] = $rt_s(104);
+ var$2[35] = $rt_s(105);
+ var$2[36] = $rt_s(106);
+ var$2[37] = $rt_s(107);
+ var$2[38] = $rt_s(108);
+ var$2[39] = $rt_s(109);
+ var$2[40] = $rt_s(110);
+ var$2[41] = $rt_s(111);
+ var$2[42] = $rt_s(112);
+ var$2[43] = $rt_s(113);
+ var$2[44] = $rt_s(114);
+ var$2[45] = $rt_s(115);
+ var$2[46] = $rt_s(116);
+ var$2[47] = $rt_s(117);
+ var$2[48] = $rt_s(118);
+ var$2[49] = $rt_s(119);
+ var$2[50] = $rt_s(120);
+ var$2[51] = $rt_s(121);
+ var$2[52] = $rt_s(122);
+ var$2[53] = $rt_s(123);
+ var$2[54] = $rt_s(124);
+ var$2[55] = $rt_s(125);
+ var$2[56] = $rt_s(126);
+ var$2[57] = $rt_s(127);
+ var$2[58] = $rt_s(128);
+ var$2[59] = $rt_s(129);
+ var$2[60] = $rt_s(130);
+ var$2[61] = $rt_s(131);
+ var$2[62] = $rt_s(132);
+ var$2[63] = $rt_s(133);
+ var$2[64] = $rt_s(134);
+ var$2[65] = $rt_s(135);
+ var$2[66] = $rt_s(136);
+ var$2[67] = $rt_s(137);
+ var$2[68] = $rt_s(138);
+ var$2[69] = $rt_s(139);
+ var$2[70] = $rt_s(140);
+ var$2[71] = $rt_s(141);
+ var$2[72] = $rt_s(142);
+ var$2[73] = $rt_s(143);
+ var$2[74] = $rt_s(144);
+ var$2[75] = $rt_s(145);
+ var$2[76] = $rt_s(146);
+ var$2[77] = $rt_s(147);
+ var$2[78] = $rt_s(148);
+ var$2[79] = $rt_s(149);
+ var$2[80] = $rt_s(150);
+ var$2[81] = $rt_s(151);
+ var$2[82] = $rt_s(152);
+ var$2[83] = $rt_s(153);
+ var$2[84] = $rt_s(47);
+ var$2[85] = $rt_s(47);
+ var$2[86] = $rt_s(47);
+ var$2[87] = $rt_s(154);
+ var$2[88] = $rt_s(155);
+ var$2[89] = $rt_s(47);
+ var$2[90] = $rt_s(47);
+ var$2[91] = $rt_s(47);
+ var$2[92] = $rt_s(47);
+ var$2[93] = $rt_s(47);
+ var$2[94] = $rt_s(47);
+ var$2[95] = $rt_s(47);
+ var$2[96] = $rt_s(47);
+ var$2[97] = $rt_s(47);
+ var$2[98] = $rt_s(47);
+ var$2[99] = $rt_s(47);
+ var$2[100] = $rt_s(156);
+ var$2[101] = $rt_s(157);
+ var$2[102] = $rt_s(158);
+ var$2[103] = $rt_s(159);
+ var$2[104] = $rt_s(160);
+ var$2[105] = $rt_s(161);
+ var$2[106] = $rt_s(47);
+ var$2[107] = $rt_s(47);
+ var$2[108] = $rt_s(47);
+ var$2[109] = $rt_s(47);
+ var$2[110] = $rt_s(47);
+ var$2[111] = $rt_s(47);
+ var$2[112] = $rt_s(162);
+ var$2[113] = $rt_s(163);
+ var$2[114] = $rt_s(47);
+ var$2[115] = $rt_s(47);
+ var$2[116] = $rt_s(47);
+ var$2[117] = $rt_s(47);
+ var$2[118] = $rt_s(47);
+ var$2[119] = $rt_s(47);
+ var$2[120] = $rt_s(47);
+ var$2[121] = $rt_s(164);
+ var$2[122] = $rt_s(47);
+ var$2[123] = $rt_s(165);
+ var$2[124] = $rt_s(47);
+ var$2[125] = $rt_s(166);
+ var$2[126] = $rt_s(47);
+ var$2[127] = $rt_s(47);
+ var$2[128] = $rt_s(47);
+ var$2[129] = $rt_s(47);
+ var$2[130] = $rt_s(47);
+ var$2[131] = $rt_s(47);
+ var$2[132] = $rt_s(47);
+ var$2[133] = $rt_s(47);
+ var$2[134] = $rt_s(47);
+ var$2[135] = $rt_s(47);
+ var$2[136] = $rt_s(47);
+ var$2[137] = $rt_s(47);
+ var$2[138] = $rt_s(47);
+ var$2[139] = $rt_s(47);
+ var$2[140] = $rt_s(47);
+ var$2[141] = $rt_s(167);
+ var$2[142] = $rt_s(47);
+ var$2[143] = $rt_s(47);
+ var$2[144] = $rt_s(168);
+ var$2[145] = $rt_s(169);
+ var$2[146] = $rt_s(170);
+ var$2[147] = $rt_s(171);
+ var$2[148] = $rt_s(172);
+ var$2[149] = $rt_s(173);
+ var$2[150] = $rt_s(174);
+ var$2[151] = $rt_s(175);
+ var$2[152] = $rt_s(47);
+ var$2[153] = $rt_s(47);
+ var$2[154] = $rt_s(47);
+ var$2[155] = $rt_s(47);
+ var$2[156] = $rt_s(176);
+ var$2[157] = $rt_s(177);
+ var$2[158] = $rt_s(47);
+ var$2[159] = $rt_s(47);
+ var$2[160] = $rt_s(47);
+ var$2[161] = $rt_s(47);
+ var$2[162] = $rt_s(47);
+ var$2[163] = $rt_s(47);
+ var$2[164] = $rt_s(47);
+ var$2[165] = $rt_s(47);
+ var$2[166] = $rt_s(47);
+ var$2[167] = $rt_s(178);
+ var$2[168] = $rt_s(47);
+ var$2[169] = $rt_s(47);
+ var$2[170] = $rt_s(47);
+ var$2[171] = $rt_s(47);
+ var$2[172] = $rt_s(47);
+ var$2[173] = $rt_s(47);
+ var$2[174] = $rt_s(47);
+ var$2[175] = $rt_s(47);
+ var$2[176] = $rt_s(47);
+ var$2[177] = $rt_s(47);
+ var$2[178] = $rt_s(47);
+ var$2[179] = $rt_s(179);
+ var$2[180] = $rt_s(47);
+ var$2[181] = $rt_s(180);
+ var$2[182] = $rt_s(47);
+ var$2[183] = $rt_s(181);
+ var$2[184] = $rt_s(182);
+ var$2[185] = $rt_s(47);
+ var$2[186] = $rt_s(47);
+ var$2[187] = $rt_s(47);
+ var$2[188] = $rt_s(47);
+ var$2[189] = $rt_s(47);
+ var$2[190] = $rt_s(47);
+ var$2[191] = $rt_s(47);
+ var$2[192] = $rt_s(47);
+ var$2[193] = $rt_s(47);
+ var$2[194] = $rt_s(47);
+ var$2[195] = $rt_s(47);
+ var$2[196] = $rt_s(183);
+ var$2[197] = $rt_s(184);
+ var$2[198] = $rt_s(47);
+ var$2[199] = $rt_s(185);
+ var$2[200] = $rt_s(186);
+ var$2[201] = $rt_s(187);
+ var$2[202] = $rt_s(47);
+ var$2[203] = $rt_s(188);
+ var$2[204] = $rt_s(47);
+ var$2[205] = $rt_s(189);
+ var$2[206] = $rt_s(47);
+ var$2[207] = $rt_s(190);
+ var$2[208] = $rt_s(191);
+ var$2[209] = $rt_s(192);
+ var$2[210] = $rt_s(193);
+ var$2[211] = $rt_s(194);
+ var$2[212] = $rt_s(47);
+ var$2[213] = $rt_s(47);
+ var$2[214] = $rt_s(47);
+ var$2[215] = $rt_s(47);
+ var$2[216] = $rt_s(47);
+ var$2[217] = $rt_s(47);
+ var$2[218] = $rt_s(195);
+ var$2[219] = $rt_s(196);
+ var$2[220] = $rt_s(197);
+ var$2[221] = $rt_s(198);
+ var$2[222] = $rt_s(199);
+ var$2[223] = $rt_s(200);
+ var$2[224] = $rt_s(47);
+ var$2[225] = $rt_s(47);
+ var$2[226] = $rt_s(47);
+ var$2[227] = $rt_s(47);
+ var$2[228] = $rt_s(47);
+ var$2[229] = $rt_s(47);
+ var$2[230] = $rt_s(47);
+ var$2[231] = $rt_s(47);
+ var$2[232] = $rt_s(47);
+ var$2[233] = $rt_s(47);
+ var$2[234] = $rt_s(47);
+ var$2[235] = $rt_s(47);
+ var$2[236] = $rt_s(47);
+ var$2[237] = $rt_s(47);
+ var$2[238] = $rt_s(47);
+ var$2[239] = $rt_s(47);
+ var$2[240] = $rt_s(47);
+ var$2[241] = $rt_s(47);
+ var$2[242] = $rt_s(47);
+ var$2[243] = $rt_s(47);
+ var$2[244] = $rt_s(47);
+ var$2[245] = $rt_s(47);
+ var$2[246] = $rt_s(47);
+ var$2[247] = $rt_s(47);
+ var$2[248] = $rt_s(47);
+ var$2[249] = $rt_s(47);
+ var$2[250] = $rt_s(47);
+ var$2[251] = $rt_s(47);
+ var$2[252] = $rt_s(47);
+ var$2[253] = $rt_s(47);
+ var$2[254] = $rt_s(47);
+ var$2[255] = $rt_s(47);
+ nlea_EaglerAdapterImpl2_LWJGLKeyNames = var$1;
+ var$1 = $rt_createIntArray(224);
+ var$2 = var$1.data;
+ var$2[0] = (-1);
+ var$2[1] = (-1);
+ var$2[2] = (-1);
+ var$2[3] = (-1);
+ var$2[4] = (-1);
+ var$2[5] = (-1);
+ var$2[6] = (-1);
+ var$2[7] = (-1);
+ var$2[8] = 14;
+ var$2[9] = 15;
+ var$2[10] = (-1);
+ var$2[11] = (-1);
+ var$2[12] = (-1);
+ var$2[13] = 28;
+ var$2[14] = (-1);
+ var$2[15] = (-1);
+ var$2[16] = 42;
+ var$2[17] = 29;
+ var$2[18] = 56;
+ var$2[19] = (-1);
+ var$2[20] = (-1);
+ var$2[21] = (-1);
+ var$2[22] = (-1);
+ var$2[23] = (-1);
+ var$2[24] = (-1);
+ var$2[25] = (-1);
+ var$2[26] = (-1);
+ var$2[27] = 1;
+ var$2[28] = (-1);
+ var$2[29] = (-1);
+ var$2[30] = (-1);
+ var$2[31] = (-1);
+ var$2[32] = 57;
+ var$2[33] = 210;
+ var$2[34] = 201;
+ var$2[35] = 207;
+ var$2[36] = 199;
+ var$2[37] = 207;
+ var$2[38] = 199;
+ var$2[39] = 203;
+ var$2[40] = 200;
+ var$2[41] = 205;
+ var$2[42] = 208;
+ var$2[43] = (-1);
+ var$2[44] = (-1);
+ var$2[45] = 210;
+ var$2[46] = 211;
+ var$2[47] = 211;
+ var$2[48] = 11;
+ var$2[49] = 2;
+ var$2[50] = 3;
+ var$2[51] = 4;
+ var$2[52] = 5;
+ var$2[53] = 6;
+ var$2[54] = 7;
+ var$2[55] = 8;
+ var$2[56] = 9;
+ var$2[57] = 10;
+ var$2[58] = (-1);
+ var$2[59] = (-1);
+ var$2[60] = (-1);
+ var$2[61] = (-1);
+ var$2[62] = (-1);
+ var$2[63] = (-1);
+ var$2[64] = (-1);
+ var$2[65] = 30;
+ var$2[66] = 48;
+ var$2[67] = 46;
+ var$2[68] = 32;
+ var$2[69] = 18;
+ var$2[70] = 33;
+ var$2[71] = 34;
+ var$2[72] = 35;
+ var$2[73] = 23;
+ var$2[74] = 36;
+ var$2[75] = 37;
+ var$2[76] = 38;
+ var$2[77] = 50;
+ var$2[78] = 49;
+ var$2[79] = 24;
+ var$2[80] = 25;
+ var$2[81] = 16;
+ var$2[82] = 19;
+ var$2[83] = 31;
+ var$2[84] = 20;
+ var$2[85] = 22;
+ var$2[86] = 47;
+ var$2[87] = 17;
+ var$2[88] = 45;
+ var$2[89] = 21;
+ var$2[90] = 44;
+ var$2[91] = (-1);
+ var$2[92] = (-1);
+ var$2[93] = (-1);
+ var$2[94] = (-1);
+ var$2[95] = (-1);
+ var$2[96] = (-1);
+ var$2[97] = (-1);
+ var$2[98] = (-1);
+ var$2[99] = (-1);
+ var$2[100] = (-1);
+ var$2[101] = (-1);
+ var$2[102] = (-1);
+ var$2[103] = (-1);
+ var$2[104] = (-1);
+ var$2[105] = (-1);
+ var$2[106] = (-1);
+ var$2[107] = (-1);
+ var$2[108] = (-1);
+ var$2[109] = 12;
+ var$2[110] = 52;
+ var$2[111] = 53;
+ var$2[112] = (-1);
+ var$2[113] = (-1);
+ var$2[114] = (-1);
+ var$2[115] = (-1);
+ var$2[116] = (-1);
+ var$2[117] = (-1);
+ var$2[118] = (-1);
+ var$2[119] = (-1);
+ var$2[120] = (-1);
+ var$2[121] = (-1);
+ var$2[122] = (-1);
+ var$2[123] = (-1);
+ var$2[124] = (-1);
+ var$2[125] = (-1);
+ var$2[126] = (-1);
+ var$2[127] = (-1);
+ var$2[128] = (-1);
+ var$2[129] = (-1);
+ var$2[130] = (-1);
+ var$2[131] = (-1);
+ var$2[132] = (-1);
+ var$2[133] = (-1);
+ var$2[134] = (-1);
+ var$2[135] = (-1);
+ var$2[136] = (-1);
+ var$2[137] = (-1);
+ var$2[138] = (-1);
+ var$2[139] = (-1);
+ var$2[140] = (-1);
+ var$2[141] = (-1);
+ var$2[142] = (-1);
+ var$2[143] = (-1);
+ var$2[144] = (-1);
+ var$2[145] = (-1);
+ var$2[146] = (-1);
+ var$2[147] = (-1);
+ var$2[148] = (-1);
+ var$2[149] = (-1);
+ var$2[150] = (-1);
+ var$2[151] = (-1);
+ var$2[152] = (-1);
+ var$2[153] = (-1);
+ var$2[154] = (-1);
+ var$2[155] = (-1);
+ var$2[156] = (-1);
+ var$2[157] = (-1);
+ var$2[158] = (-1);
+ var$2[159] = (-1);
+ var$2[160] = (-1);
+ var$2[161] = (-1);
+ var$2[162] = (-1);
+ var$2[163] = (-1);
+ var$2[164] = (-1);
+ var$2[165] = (-1);
+ var$2[166] = (-1);
+ var$2[167] = (-1);
+ var$2[168] = (-1);
+ var$2[169] = (-1);
+ var$2[170] = (-1);
+ var$2[171] = (-1);
+ var$2[172] = (-1);
+ var$2[173] = (-1);
+ var$2[174] = (-1);
+ var$2[175] = (-1);
+ var$2[176] = (-1);
+ var$2[177] = (-1);
+ var$2[178] = (-1);
+ var$2[179] = (-1);
+ var$2[180] = (-1);
+ var$2[181] = (-1);
+ var$2[182] = (-1);
+ var$2[183] = (-1);
+ var$2[184] = (-1);
+ var$2[185] = (-1);
+ var$2[186] = 39;
+ var$2[187] = 13;
+ var$2[188] = 51;
+ var$2[189] = 12;
+ var$2[190] = 52;
+ var$2[191] = 53;
+ var$2[192] = (-1);
+ var$2[193] = (-1);
+ var$2[194] = (-1);
+ var$2[195] = (-1);
+ var$2[196] = (-1);
+ var$2[197] = (-1);
+ var$2[198] = (-1);
+ var$2[199] = (-1);
+ var$2[200] = (-1);
+ var$2[201] = (-1);
+ var$2[202] = (-1);
+ var$2[203] = (-1);
+ var$2[204] = (-1);
+ var$2[205] = (-1);
+ var$2[206] = (-1);
+ var$2[207] = (-1);
+ var$2[208] = (-1);
+ var$2[209] = (-1);
+ var$2[210] = (-1);
+ var$2[211] = (-1);
+ var$2[212] = (-1);
+ var$2[213] = (-1);
+ var$2[214] = (-1);
+ var$2[215] = (-1);
+ var$2[216] = (-1);
+ var$2[217] = (-1);
+ var$2[218] = (-1);
+ var$2[219] = (-1);
+ var$2[220] = 26;
+ var$2[221] = 43;
+ var$2[222] = 27;
+ var$2[223] = 40;
+ nlea_EaglerAdapterImpl2_LWJGLKeyCodes = var$1;
+ nlea_EaglerAdapterImpl2_appendbufferindex = 0;
+ nlea_EaglerAdapterImpl2_appendbuffer = new Int32Array(new ArrayBuffer(2100000));
+}
+function nlea_EaglerAdapterImpl2_setContextVar$js_body$_10(var$1) {
+ window.currentContext = var$1;
+}
+function nlea_EaglerAdapterImpl2_hasBeenActive$js_body$_12() {
+ if (window.navigator.userActivation) {
+ return window.navigator.userActivation.hasBeenActive;
+ } else {
+ return false;
+ }
+}
+function nlea_EaglerAdapterImpl2_getString$js_body$_13(var$1) {
+ try {
+ return "" + window.eval(var$1);
+ } catch (e){
+ return "";
+ }
+}
+function nlea_EaglerAdapterImpl2_youEagler$js_body$_17() {
+ return { antialias : false, depth : true, powerPreference : "high-performance", desynchronized : false, preserveDrawingBuffer : false, premultipliedAlpha : false, alpha : false };
+}
+function nlea_EaglerAdapterImpl2_getFileChooserResult0$js_body$_151() {
+ var ret = window.eagsFileChooser.getFileChooserResult;
+ window.eagsFileChooser.getFileChooserResult = null;
+ return ret;
+}
+function nlea_EaglerAdapterImpl2_getFileChooserResultName$js_body$_152() {
+ var ret = window.eagsFileChooser.getFileChooserResultName;
+ window.eagsFileChooser.getFileChooserResultName = null;
+ return ret;
+}
+function nle_LocalStorageManager() {
+ jl_Object.call(this);
+}
+var nle_LocalStorageManager_achievementStorage = null;
+var nle_LocalStorageManager_gameSettingsStorage = null;
+var nle_LocalStorageManager_profileSettingsStorage = null;
+function nle_LocalStorageManager__init_0() {
+ var var_0 = new nle_LocalStorageManager();
+ nle_LocalStorageManager__init_(var_0);
+ return var_0;
+}
+function nle_LocalStorageManager__init_($this) {
+ return;
+}
+function nle_LocalStorageManager_loadStorage() {
+ var $a, $g, $p, var$4, $$je;
+ a: {
+ $a = nlea_EaglerAdapterImpl2_loadLocalStorage($rt_s(201));
+ $g = nlea_EaglerAdapterImpl2_loadLocalStorage($rt_s(202));
+ $p = nlea_EaglerAdapterImpl2_loadLocalStorage($rt_s(203));
+ if ($a !== null)
+ try {
+ nle_LocalStorageManager_achievementStorage = nms_CompressedStreamTools_readUncompressed($a);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ b: {
+ if ($g !== null)
+ try {
+ nle_LocalStorageManager_gameSettingsStorage = nms_CompressedStreamTools_readUncompressed($g);
+ break b;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ c: {
+ if ($p !== null)
+ try {
+ nle_LocalStorageManager_profileSettingsStorage = nms_CompressedStreamTools_readUncompressed($p);
+ break c;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ if (nle_LocalStorageManager_achievementStorage === null) {
+ var$4 = new nms_NBTTagCompound;
+ var$4.$name0 = $rt_s(44);
+ var$4.$tagMap = ju_HashMap__init_1(16, 0.75);
+ nle_LocalStorageManager_achievementStorage = var$4;
+ }
+ if (nle_LocalStorageManager_gameSettingsStorage === null) {
+ var$4 = new nms_NBTTagCompound;
+ var$4.$name0 = $rt_s(44);
+ var$4.$tagMap = ju_HashMap__init_1(16, 0.75);
+ nle_LocalStorageManager_gameSettingsStorage = var$4;
+ }
+ if (nle_LocalStorageManager_profileSettingsStorage === null) {
+ var$4 = new nms_NBTTagCompound;
+ var$4.$name0 = $rt_s(44);
+ var$4.$tagMap = ju_HashMap__init_1(16, 0.75);
+ nle_LocalStorageManager_profileSettingsStorage = var$4;
+ }
+}
+function nle_LocalStorageManager_saveStorageG() {
+ var $$je;
+ a: {
+ try {
+ nlea_EaglerAdapterImpl2_saveLocalStorage($rt_s(202), nms_CompressedStreamTools_writeUncompressed(nle_LocalStorageManager_gameSettingsStorage));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+}
+function nle_LocalStorageManager_dumpConfiguration() {
+ var var$1, $$je;
+ a: {
+ try {
+ var$1 = nle_Base64_encodeBase64String(nms_CompressedStreamTools_writeUncompressed(nle_LocalStorageManager_gameSettingsStorage));
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ break a;
+ } else {
+ throw $$e;
+ }
+ }
+ return var$1;
+ }
+ return $rt_s(204);
+}
+function nle_LocalStorageManager_hasMadeAchievement($stat) {
+ var $$je;
+ if ($stat.$parentAchievement !== null && !nms_NBTTagCompound_getBoolean(nle_LocalStorageManager_achievementStorage, $stat.$parentAchievement.$statGuid))
+ return 0;
+ if (nms_NBTTagCompound_getBoolean(nle_LocalStorageManager_achievementStorage, $stat.$statGuid))
+ return 0;
+ nms_NBTTagCompound_setBoolean(nle_LocalStorageManager_achievementStorage, $stat.$statGuid, 1);
+ a: {
+ try {
+ nlea_EaglerAdapterImpl2_saveLocalStorage($rt_s(201), nms_CompressedStreamTools_writeUncompressed(nle_LocalStorageManager_achievementStorage));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ return 1;
+}
+function nle_LocalStorageManager__clinit_() {
+ nle_LocalStorageManager_achievementStorage = null;
+ nle_LocalStorageManager_gameSettingsStorage = null;
+ nle_LocalStorageManager_profileSettingsStorage = null;
+}
+function nms_ServerList() {
+ var a = this; jl_Object.call(a);
+ a.$mc = null;
+ a.$servers = null;
+}
+var nms_ServerList_forcedServers = null;
+function nms_ServerList_loadDefaultServers($base64) {
+ var $nbt, $list, $i, $e, $$je;
+ a: {
+ try {
+ $nbt = nms_CompressedStreamTools_readUncompressed(nle_Base64_decodeBase64($base64));
+ ju_ArrayList_clear(nms_ServerList_forcedServers);
+ $list = nms_NBTTagCompound_getTagList($nbt, $rt_s(205));
+ $i = 0;
+ while ($i < nms_NBTTagList_tagCount($list)) {
+ ju_ArrayList_add(nms_ServerList_forcedServers, nms_ServerData_getServerDataFromNBTCompound(nms_NBTTagList_tagAt($list, $i)));
+ $i = $i + 1 | 0;
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ jl_Throwable_printStackTrace($e);
+ }
+}
+function nms_ServerList_loadServerList($this) {
+ var $servers, var$2, var$3, $i;
+ $servers = $this.$servers;
+ ju_Arrays_fill($servers.$array1, 0, $servers.$size0, null);
+ $servers.$size0 = 0;
+ var$2 = $this.$servers;
+ $servers = nms_ServerList_forcedServers;
+ var$3 = new ju_AbstractList$1;
+ var$3.$this$0 = $servers;
+ var$3.$modCount = var$3.$this$0.$modCount0;
+ var$3.$size1 = var$3.$this$0.$size2();
+ var$3.$removeIndex = (-1);
+ while (var$3.$index >= var$3.$size1 ? 0 : 1) {
+ if (!ju_ArrayList_add(var$2, ju_AbstractList$1_next(var$3)))
+ continue;
+ }
+ $servers = nms_NBTTagCompound_getTagList(nle_LocalStorageManager_gameSettingsStorage, $rt_s(205));
+ $i = 0;
+ while ($i < $servers.$tagList.$size0) {
+ ju_ArrayList_add($this.$servers, nms_ServerData_getServerDataFromNBTCompound(nms_NBTTagList_tagAt($servers, $i)));
+ $i = $i + 1 | 0;
+ }
+}
+function nms_ServerList_saveServerList($this) {
+ var $servers, var$2, $i, $$je;
+ $servers = new nms_NBTTagList;
+ $servers.$name0 = $rt_s(44);
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ $servers.$tagList = var$2;
+ $i = nms_ServerList_forcedServers.$size0;
+ while ($i < $this.$servers.$size0) {
+ var$2 = nms_ServerData_getNBTCompound(ju_ArrayList_get($this.$servers, $i));
+ $servers.$tagType = 10;
+ ju_ArrayList_add($servers.$tagList, var$2);
+ $i = $i + 1 | 0;
+ }
+ var$2 = nle_LocalStorageManager_gameSettingsStorage.$tagMap;
+ $servers.$name0 = $rt_s(205);
+ ju_HashMap_putImpl(var$2, $rt_s(205), $servers);
+ a: {
+ try {
+ nlea_EaglerAdapterImpl2_saveLocalStorage($rt_s(202), nms_CompressedStreamTools_writeUncompressed(nle_LocalStorageManager_gameSettingsStorage));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+}
+function nms_ServerList_getServerData($this, $par1) {
+ return ju_ArrayList_get($this.$servers, $par1);
+}
+function nms_ServerList_removeServerData($this, $par1) {
+ ju_ArrayList_remove($this.$servers, $par1);
+}
+function nms_ServerList_addServerData($this, $par1ServerData) {
+ ju_ArrayList_add($this.$servers, $par1ServerData);
+}
+function nms_ServerList_countServers($this) {
+ return $this.$servers.$size0;
+}
+function nms_ServerList_swapServers($this, $par1, $par2) {
+ var $var3;
+ $var3 = ju_ArrayList_get($this.$servers, $par1);
+ ju_ArrayList_set($this.$servers, $par1, ju_ArrayList_get($this.$servers, $par2));
+ ju_ArrayList_set($this.$servers, $par2, $var3);
+ nms_ServerList_saveServerList($this);
+}
+function nms_ServerList__clinit_() {
+ var var$1;
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ nms_ServerList_forcedServers = var$1;
+}
+function otci_IntegerUtil() {
+ jl_Object.call(this);
+}
+function otci_IntegerUtil__init_0() {
+ var var_0 = new otci_IntegerUtil();
+ otci_IntegerUtil__init_(var_0);
+ return var_0;
+}
+function otci_IntegerUtil__init_($this) {
+ return;
+}
+function otci_IntegerUtil_toUnsignedLogRadixString($value, $radixLog2) {
+ var $radix, $mask, $sz, $chars, var$7, $pos, $target, $target_0;
+ if (!$value)
+ return $rt_s(81);
+ $radix = 1 << $radixLog2;
+ $mask = $radix - 1 | 0;
+ $sz = (((32 - jl_Integer_numberOfLeadingZeros($value) | 0) + $radixLog2 | 0) - 1 | 0) / $radixLog2 | 0;
+ $chars = $rt_createCharArray($sz);
+ var$7 = $chars.data;
+ $pos = $rt_imul($sz - 1 | 0, $radixLog2);
+ $target = 0;
+ while ($pos >= 0) {
+ $target_0 = $target + 1 | 0;
+ var$7[$target] = jl_Character_forDigit($value >>> $pos & $mask, $radix);
+ $pos = $pos - $radixLog2 | 0;
+ $target = $target_0;
+ }
+ return jl_String__init_($chars);
+}
+function otci_IntegerUtil_toUnsignedLogRadixString0($value, $radixLog2) {
+ var $radix, $mask, $sz, $chars, var$7, $pos, $target, var$10, $target_0;
+ if (Long_eq($value, Long_ZERO))
+ return $rt_s(81);
+ $radix = 1 << $radixLog2;
+ $mask = $radix - 1 | 0;
+ $sz = (((64 - jl_Long_numberOfLeadingZeros($value) | 0) + $radixLog2 | 0) - 1 | 0) / $radixLog2 | 0;
+ $chars = $rt_createCharArray($sz);
+ var$7 = $chars.data;
+ $pos = Long_fromInt($rt_imul($sz - 1 | 0, $radixLog2));
+ $target = 0;
+ var$10 = Long_fromInt($radixLog2);
+ while (Long_ge($pos, Long_ZERO)) {
+ $target_0 = $target + 1 | 0;
+ var$7[$target] = jl_Character_forDigit(Long_shru($value, $pos.lo).lo & $mask, $radix);
+ $pos = Long_sub($pos, var$10);
+ $target = $target_0;
+ }
+ return jl_String__init_($chars);
+}
+function otjc_JSString() {
+ jl_Object.call(this);
+}
+function otjw_AudioContext() {
+ jl_Object.call(this);
+}
+function otjw_AudioContext_create$js_body$_44() {
+ var Context = window.AudioContext || window.webkitAudioContext;
+ return new Context();
+}
+function otjde_EventListener() {
+}
+function nlea_EaglerAdapterImpl2$2() {
+ jl_Object.call(this);
+}
+function nlea_EaglerAdapterImpl2$2__init_0() {
+ var var_0 = new nlea_EaglerAdapterImpl2$2();
+ nlea_EaglerAdapterImpl2$2__init_(var_0);
+ return var_0;
+}
+function nlea_EaglerAdapterImpl2$2__init_($this) {
+ return;
+}
+function nlea_EaglerAdapterImpl2$2_handleEvent($this, $evt) {
+ $evt.preventDefault();
+ $evt.stopPropagation();
+}
+function nlea_EaglerAdapterImpl2$2_handleEvent0($this, var$1) {
+ var$1 = var$1;
+ var$1.preventDefault();
+ var$1.stopPropagation();
+}
+function nlea_EaglerAdapterImpl2$2_handleEvent$exported$0(var$0, var$1) {
+ var$1 = var$1;
+ var$1.preventDefault();
+ var$1.stopPropagation();
+}
+function nlea_EaglerAdapterImpl2$3() {
+ jl_Object.call(this);
+}
+function nlea_EaglerAdapterImpl2$3__init_0() {
+ var var_0 = new nlea_EaglerAdapterImpl2$3();
+ nlea_EaglerAdapterImpl2$3__init_(var_0);
+ return var_0;
+}
+function nlea_EaglerAdapterImpl2$3__init_($this) {
+ return;
+}
+function nlea_EaglerAdapterImpl2$3_handleEvent($this, $evt) {
+ var $b, var$3, var$4, var$5;
+ $b = $evt.button;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_buttonStates;
+ if ($b == 1)
+ $b = 2;
+ else if ($b == 2)
+ $b = 1;
+ var$3.data[$b] = 1;
+ var$4 = nlea_EaglerAdapterImpl2_mouseEvents;
+ var$5 = var$4.$size;
+ if (var$5 >= 0) {
+ ju_LinkedList$SequentialListIterator_add(ju_LinkedList_listIterator(var$4, var$5), $evt);
+ $evt.preventDefault();
+ $evt.stopPropagation();
+ return;
+ }
+ $evt = new jl_IndexOutOfBoundsException;
+ $evt.$suppressionEnabled = 1;
+ $evt.$writableStackTrace = 1;
+ $rt_throw($evt);
+}
+function nlea_EaglerAdapterImpl2$3_handleEvent0($this, var$1) {
+ nlea_EaglerAdapterImpl2$3_handleEvent($this, var$1);
+}
+function nlea_EaglerAdapterImpl2$3_handleEvent$exported$0(var$0, var$1) {
+ nlea_EaglerAdapterImpl2$3_handleEvent(var$0, var$1);
+}
+function nlea_EaglerAdapterImpl2$4() {
+ jl_Object.call(this);
+}
+function nlea_EaglerAdapterImpl2$4__init_0() {
+ var var_0 = new nlea_EaglerAdapterImpl2$4();
+ nlea_EaglerAdapterImpl2$4__init_(var_0);
+ return var_0;
+}
+function nlea_EaglerAdapterImpl2$4__init_($this) {
+ return;
+}
+function nlea_EaglerAdapterImpl2$4_handleEvent($this, $evt) {
+ var $b, var$3, var$4, var$5;
+ $b = $evt.button;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_buttonStates;
+ if ($b == 1)
+ $b = 2;
+ else if ($b == 2)
+ $b = 1;
+ var$3.data[$b] = 0;
+ var$4 = nlea_EaglerAdapterImpl2_mouseEvents;
+ var$5 = var$4.$size;
+ if (var$5 >= 0) {
+ ju_LinkedList$SequentialListIterator_add(ju_LinkedList_listIterator(var$4, var$5), $evt);
+ $evt.preventDefault();
+ $evt.stopPropagation();
+ return;
+ }
+ $evt = new jl_IndexOutOfBoundsException;
+ $evt.$suppressionEnabled = 1;
+ $evt.$writableStackTrace = 1;
+ $rt_throw($evt);
+}
+function nlea_EaglerAdapterImpl2$4_handleEvent0($this, var$1) {
+ nlea_EaglerAdapterImpl2$4_handleEvent($this, var$1);
+}
+function nlea_EaglerAdapterImpl2$4_handleEvent$exported$0(var$0, var$1) {
+ nlea_EaglerAdapterImpl2$4_handleEvent(var$0, var$1);
+}
+function nlea_EaglerAdapterImpl2$5() {
+ jl_Object.call(this);
+}
+function nlea_EaglerAdapterImpl2$5__init_0() {
+ var var_0 = new nlea_EaglerAdapterImpl2$5();
+ nlea_EaglerAdapterImpl2$5__init_(var_0);
+ return var_0;
+}
+function nlea_EaglerAdapterImpl2$5__init_($this) {
+ return;
+}
+function nlea_EaglerAdapterImpl2$5_handleEvent($this, $evt) {
+ var var$2, var$3;
+ var$2 = $evt.clientX;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_mouseX = var$2;
+ nlea_EaglerAdapterImpl2_mouseY = nlea_EaglerAdapterImpl2_canvas.clientHeight - $evt.clientY | 0;
+ var$3 = $evt.movementX;
+ nlea_EaglerAdapterImpl2_mouseDX = nlea_EaglerAdapterImpl2_mouseDX + var$3;
+ var$3 = -$evt.movementY;
+ nlea_EaglerAdapterImpl2_mouseDY = nlea_EaglerAdapterImpl2_mouseDY + var$3;
+ $evt.preventDefault();
+ $evt.stopPropagation();
+}
+function nlea_EaglerAdapterImpl2$5_handleEvent0($this, var$1) {
+ nlea_EaglerAdapterImpl2$5_handleEvent($this, var$1);
+}
+function nlea_EaglerAdapterImpl2$5_handleEvent$exported$0(var$0, var$1) {
+ nlea_EaglerAdapterImpl2$5_handleEvent(var$0, var$1);
+}
+function nlea_EaglerAdapterImpl2$6() {
+ jl_Object.call(this);
+}
+function nlea_EaglerAdapterImpl2$6__init_0() {
+ var var_0 = new nlea_EaglerAdapterImpl2$6();
+ nlea_EaglerAdapterImpl2$6__init_(var_0);
+ return var_0;
+}
+function nlea_EaglerAdapterImpl2$6__init_($this) {
+ return;
+}
+function nlea_EaglerAdapterImpl2$6_handleEvent($this, $evt) {
+ var var$2, var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_keyStates.data[nlea_EaglerAdapterImpl2_remapKey($evt.keyCode)] = 1;
+ var$2 = nlea_EaglerAdapterImpl2_keyEvents;
+ var$3 = var$2.$size;
+ if (var$3 >= 0) {
+ ju_LinkedList$SequentialListIterator_add(ju_LinkedList_listIterator(var$2, var$3), $evt);
+ $evt.preventDefault();
+ $evt.stopPropagation();
+ return;
+ }
+ $evt = new jl_IndexOutOfBoundsException;
+ $evt.$suppressionEnabled = 1;
+ $evt.$writableStackTrace = 1;
+ $rt_throw($evt);
+}
+function nlea_EaglerAdapterImpl2$6_handleEvent0($this, var$1) {
+ nlea_EaglerAdapterImpl2$6_handleEvent($this, var$1);
+}
+function nlea_EaglerAdapterImpl2$6_handleEvent$exported$0(var$0, var$1) {
+ nlea_EaglerAdapterImpl2$6_handleEvent(var$0, var$1);
+}
+function nlea_EaglerAdapterImpl2$7() {
+ jl_Object.call(this);
+}
+function nlea_EaglerAdapterImpl2$7__init_0() {
+ var var_0 = new nlea_EaglerAdapterImpl2$7();
+ nlea_EaglerAdapterImpl2$7__init_(var_0);
+ return var_0;
+}
+function nlea_EaglerAdapterImpl2$7__init_($this) {
+ return;
+}
+function nlea_EaglerAdapterImpl2$7_handleEvent($this, $evt) {
+ var var$2, var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_keyStates.data[nlea_EaglerAdapterImpl2_remapKey($evt.keyCode)] = 0;
+ var$2 = nlea_EaglerAdapterImpl2_keyEvents;
+ var$3 = var$2.$size;
+ if (var$3 >= 0) {
+ ju_LinkedList$SequentialListIterator_add(ju_LinkedList_listIterator(var$2, var$3), $evt);
+ $evt.preventDefault();
+ $evt.stopPropagation();
+ return;
+ }
+ $evt = new jl_IndexOutOfBoundsException;
+ $evt.$suppressionEnabled = 1;
+ $evt.$writableStackTrace = 1;
+ $rt_throw($evt);
+}
+function nlea_EaglerAdapterImpl2$7_handleEvent0($this, var$1) {
+ nlea_EaglerAdapterImpl2$7_handleEvent($this, var$1);
+}
+function nlea_EaglerAdapterImpl2$7_handleEvent$exported$0(var$0, var$1) {
+ nlea_EaglerAdapterImpl2$7_handleEvent(var$0, var$1);
+}
+function nlea_EaglerAdapterImpl2$8() {
+ jl_Object.call(this);
+}
+function nlea_EaglerAdapterImpl2$8__init_0() {
+ var var_0 = new nlea_EaglerAdapterImpl2$8();
+ nlea_EaglerAdapterImpl2$8__init_(var_0);
+ return var_0;
+}
+function nlea_EaglerAdapterImpl2$8__init_($this) {
+ return;
+}
+function nlea_EaglerAdapterImpl2$8_handleEvent($this, $evt) {
+ var var$2, var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (nlea_EaglerAdapterImpl2_enableRepeatEvents && ($evt.repeat ? 1 : 0)) {
+ var$2 = nlea_EaglerAdapterImpl2_keyEvents;
+ var$3 = var$2.$size;
+ if (var$3 < 0) {
+ $evt = new jl_IndexOutOfBoundsException;
+ $evt.$suppressionEnabled = 1;
+ $evt.$writableStackTrace = 1;
+ $rt_throw($evt);
+ }
+ ju_LinkedList$SequentialListIterator_add(ju_LinkedList_listIterator(var$2, var$3), $evt);
+ }
+ $evt.preventDefault();
+ $evt.stopPropagation();
+}
+function nlea_EaglerAdapterImpl2$8_handleEvent0($this, var$1) {
+ nlea_EaglerAdapterImpl2$8_handleEvent($this, var$1);
+}
+function nlea_EaglerAdapterImpl2$8_handleEvent$exported$0(var$0, var$1) {
+ nlea_EaglerAdapterImpl2$8_handleEvent(var$0, var$1);
+}
+function nlea_EaglerAdapterImpl2$9() {
+ jl_Object.call(this);
+}
+function nlea_EaglerAdapterImpl2$9__init_0() {
+ var var_0 = new nlea_EaglerAdapterImpl2$9();
+ nlea_EaglerAdapterImpl2$9__init_(var_0);
+ return var_0;
+}
+function nlea_EaglerAdapterImpl2$9__init_($this) {
+ return;
+}
+function nlea_EaglerAdapterImpl2$9_handleEvent($this, $evt) {
+ var var$2, var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_mouseEvents;
+ var$3 = var$2.$size;
+ if (var$3 >= 0) {
+ ju_LinkedList$SequentialListIterator_add(ju_LinkedList_listIterator(var$2, var$3), $evt);
+ $evt.preventDefault();
+ $evt.stopPropagation();
+ return;
+ }
+ $evt = new jl_IndexOutOfBoundsException;
+ $evt.$suppressionEnabled = 1;
+ $evt.$writableStackTrace = 1;
+ $rt_throw($evt);
+}
+function nlea_EaglerAdapterImpl2$9_handleEvent0($this, var$1) {
+ var var$2, var$3;
+ var$1 = var$1;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_mouseEvents;
+ var$3 = var$2.$size;
+ if (var$3 >= 0) {
+ ju_LinkedList$SequentialListIterator_add(ju_LinkedList_listIterator(var$2, var$3), var$1);
+ var$1.preventDefault();
+ var$1.stopPropagation();
+ return;
+ }
+ var$1 = new jl_IndexOutOfBoundsException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+}
+function nlea_EaglerAdapterImpl2$9_handleEvent$exported$0(var$0, var$1) {
+ var var$2, var$3;
+ var$1 = var$1;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_mouseEvents;
+ var$3 = var$2.$size;
+ if (var$3 >= 0) {
+ ju_LinkedList$SequentialListIterator_add(ju_LinkedList_listIterator(var$2, var$3), var$1);
+ var$1.preventDefault();
+ var$1.stopPropagation();
+ return;
+ }
+ var$1 = new jl_IndexOutOfBoundsException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+}
+function nlea_EaglerAdapterImpl2$10() {
+ jl_Object.call(this);
+}
+function nlea_EaglerAdapterImpl2$10__init_0() {
+ var var_0 = new nlea_EaglerAdapterImpl2$10();
+ nlea_EaglerAdapterImpl2$10__init_(var_0);
+ return var_0;
+}
+function nlea_EaglerAdapterImpl2$10__init_($this) {
+ return;
+}
+function nlea_EaglerAdapterImpl2$10_handleEvent($this, $evt) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_isWindowFocused = 0;
+}
+function nlea_EaglerAdapterImpl2$10_handleEvent0($this, var$1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_isWindowFocused = 0;
+}
+function nlea_EaglerAdapterImpl2$10_handleEvent$exported$0(var$0, var$1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_isWindowFocused = 0;
+}
+function nlea_EaglerAdapterImpl2$11() {
+ jl_Object.call(this);
+}
+function nlea_EaglerAdapterImpl2$11__init_0() {
+ var var_0 = new nlea_EaglerAdapterImpl2$11();
+ nlea_EaglerAdapterImpl2$11__init_(var_0);
+ return var_0;
+}
+function nlea_EaglerAdapterImpl2$11__init_($this) {
+ return;
+}
+function nlea_EaglerAdapterImpl2$11_handleEvent($this, $evt) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_isWindowFocused = 1;
+}
+function nlea_EaglerAdapterImpl2$11_handleEvent0($this, var$1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_isWindowFocused = 1;
+}
+function nlea_EaglerAdapterImpl2$11_handleEvent$exported$0(var$0, var$1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_isWindowFocused = 1;
+}
+function nle_EarlyLoadScreen() {
+ jl_Object.call(this);
+}
+var nle_EarlyLoadScreen_vbo = null;
+var nle_EarlyLoadScreen_program = null;
+function nle_EarlyLoadScreen__init_0() {
+ var var_0 = new nle_EarlyLoadScreen();
+ nle_EarlyLoadScreen__init_(var_0);
+ return var_0;
+}
+function nle_EarlyLoadScreen__init_($this) {
+ return;
+}
+function nle_EarlyLoadScreen_paintScreen() {
+ var $tex, $img, $upload, $vert, $frag, var$6, $e, $width, $height, $x, $y, $vao, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$vao = $thread.pop();$y = $thread.pop();$x = $thread.pop();$height = $thread.pop();$width = $thread.pop();$e = $thread.pop();var$6 = $thread.pop();$frag = $thread.pop();$vert = $thread.pop();$upload = $thread.pop();$img = $thread.pop();$tex = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $tex = new nlea_EaglerAdapterImpl2$TextureGL;
+ $tex.$obj = nlea_EaglerAdapterImpl2_webgl.createTexture();
+ nlea_EaglerAdapterImpl2_webgl.activeTexture(33984);
+ $img = nlea_EaglerAdapterImpl2_webgl;
+ $upload = $tex.$obj;
+ $img.bindTexture(3553, $upload);
+ nlea_EaglerAdapterImpl2_webgl.texParameteri(3553, 10240, 9728);
+ nlea_EaglerAdapterImpl2_webgl.texParameteri(3553, 10241, 9728);
+ nlea_EaglerAdapterImpl2_webgl.texParameteri(3553, 10242, 33071);
+ nlea_EaglerAdapterImpl2_webgl.texParameteri(3553, 10243, 33071);
+ $img = nle_EaglerImage_loadImage(nle_BaseNCodec_decode0(nle_Base64__init_0(0, nle_BaseNCodec_CHUNK_SEPARATOR, 0, nle_BaseNCodec$CodecPolicy_LENIANT), $rt_s(206)));
+ $upload = nms_GLAllocation_createDirectIntBuffer(36864);
+ jn_IntBuffer_put($upload, $img.$data);
+ jn_IntBuffer_flip($upload);
+ nlea_EaglerAdapterImpl2__wglTexImage2D0(3553, 0, 6408, 192, 192, 0, 6408, 5121, $upload);
+ jn_IntBuffer_clear($upload);
+ jn_IntBufferImpl_put($upload, $rt_floatToIntBits(0.0));
+ jn_IntBufferImpl_put($upload, $rt_floatToIntBits(0.0));
+ jn_IntBufferImpl_put($upload, $rt_floatToIntBits(0.0));
+ jn_IntBufferImpl_put($upload, $rt_floatToIntBits(1.0));
+ jn_IntBufferImpl_put($upload, $rt_floatToIntBits(1.0));
+ jn_IntBufferImpl_put($upload, $rt_floatToIntBits(0.0));
+ jn_IntBufferImpl_put($upload, $rt_floatToIntBits(1.0));
+ jn_IntBufferImpl_put($upload, $rt_floatToIntBits(0.0));
+ jn_IntBufferImpl_put($upload, $rt_floatToIntBits(0.0));
+ jn_IntBufferImpl_put($upload, $rt_floatToIntBits(1.0));
+ jn_IntBufferImpl_put($upload, $rt_floatToIntBits(1.0));
+ jn_IntBufferImpl_put($upload, $rt_floatToIntBits(1.0));
+ jn_IntBuffer_flip($upload);
+ nle_EarlyLoadScreen_vbo = nlea_EaglerAdapterImpl2__wglCreateBuffer();
+ nlea_EaglerAdapterImpl2__wglBindBuffer(34962, nle_EarlyLoadScreen_vbo);
+ nlea_EaglerAdapterImpl2__wglBufferData0(34962, $upload, 35044);
+ $vert = nlea_EaglerAdapterImpl2__wglCreateShader(35633);
+ nlea_EaglerAdapterImpl2__wglShaderSource($vert, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), nlea_EaglerAdapterImpl2__wgetShaderHeader()), $rt_s(207))));
+ nlea_EaglerAdapterImpl2__wglCompileShader($vert);
+ $frag = nlea_EaglerAdapterImpl2__wglCreateShader(35632);
+ nlea_EaglerAdapterImpl2__wglShaderSource($frag, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), nlea_EaglerAdapterImpl2__wgetShaderHeader()), $rt_s(208))));
+ nlea_EaglerAdapterImpl2__wglCompileShader($frag);
+ nle_EarlyLoadScreen_program = nlea_EaglerAdapterImpl2__wglCreateProgram();
+ nlea_EaglerAdapterImpl2__wglAttachShader(nle_EarlyLoadScreen_program, $vert);
+ nlea_EaglerAdapterImpl2__wglAttachShader(nle_EarlyLoadScreen_program, $frag);
+ nlea_EaglerAdapterImpl2__wglLinkProgram(nle_EarlyLoadScreen_program);
+ nlea_EaglerAdapterImpl2__wglDetachShader(nle_EarlyLoadScreen_program, $vert);
+ nlea_EaglerAdapterImpl2__wglDetachShader(nle_EarlyLoadScreen_program, $frag);
+ nlea_EaglerAdapterImpl2__wglDeleteShader($vert);
+ nlea_EaglerAdapterImpl2__wglDeleteShader($frag);
+ try {
+ var$6 = Long_fromInt(50);
+ $ptr = 1;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ nlea_EaglerAdapterImpl2__wglUseProgram(nle_EarlyLoadScreen_program);
+ nlea_EaglerAdapterImpl2__wglBindAttributeLocation(nle_EarlyLoadScreen_program, 0, $rt_s(209));
+ nlea_EaglerAdapterImpl2__wglUniform1i(nlea_EaglerAdapterImpl2__wglGetUniformLocation(nle_EarlyLoadScreen_program, $rt_s(210)), 0);
+ $width = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $height = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ if ($width <= $height) {
+ $x = 1.0;
+ $y = $height / $width;
+ } else {
+ $x = $width / $height;
+ $y = 1.0;
+ }
+ nlea_EaglerAdapterImpl2__wglActiveTexture(33984);
+ nlea_EaglerAdapterImpl2__wglBindTexture(3553, $tex);
+ nlea_EaglerAdapterImpl2__wglViewport(0, 0, $width, $height);
+ nlea_EaglerAdapterImpl2__wglClearColor(1.0, 1.0, 1.0, 1.0);
+ nlea_EaglerAdapterImpl2__wglClear(16640);
+ nlea_EaglerAdapterImpl2__wglUniform2f(nlea_EaglerAdapterImpl2__wglGetUniformLocation(nle_EarlyLoadScreen_program, $rt_s(211)), $x, $y);
+ $vao = nlea_EaglerAdapterImpl2__wglCreateVertexArray();
+ nlea_EaglerAdapterImpl2__wglBindVertexArray($vao);
+ nlea_EaglerAdapterImpl2__wglEnableVertexAttribArray(0);
+ nlea_EaglerAdapterImpl2__wglVertexAttribPointer(0, 2, 5126, 0, 8, 0);
+ nlea_EaglerAdapterImpl2__wglDrawArrays(4, 0, 6);
+ nlea_EaglerAdapterImpl2__wglDisableVertexAttribArray(0);
+ $ptr = 2;
+ continue main;
+ case 1:
+ a: {
+ try {
+ jl_Thread_sleep(var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ }
+ nlea_EaglerAdapterImpl2__wglUseProgram(nle_EarlyLoadScreen_program);
+ nlea_EaglerAdapterImpl2__wglBindAttributeLocation(nle_EarlyLoadScreen_program, 0, $rt_s(209));
+ nlea_EaglerAdapterImpl2__wglUniform1i(nlea_EaglerAdapterImpl2__wglGetUniformLocation(nle_EarlyLoadScreen_program, $rt_s(210)), 0);
+ $width = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $height = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ if ($width <= $height) {
+ $x = 1.0;
+ $y = $height / $width;
+ } else {
+ $x = $width / $height;
+ $y = 1.0;
+ }
+ nlea_EaglerAdapterImpl2__wglActiveTexture(33984);
+ nlea_EaglerAdapterImpl2__wglBindTexture(3553, $tex);
+ nlea_EaglerAdapterImpl2__wglViewport(0, 0, $width, $height);
+ nlea_EaglerAdapterImpl2__wglClearColor(1.0, 1.0, 1.0, 1.0);
+ nlea_EaglerAdapterImpl2__wglClear(16640);
+ nlea_EaglerAdapterImpl2__wglUniform2f(nlea_EaglerAdapterImpl2__wglGetUniformLocation(nle_EarlyLoadScreen_program, $rt_s(211)), $x, $y);
+ $vao = nlea_EaglerAdapterImpl2__wglCreateVertexArray();
+ nlea_EaglerAdapterImpl2__wglBindVertexArray($vao);
+ nlea_EaglerAdapterImpl2__wglEnableVertexAttribArray(0);
+ nlea_EaglerAdapterImpl2__wglVertexAttribPointer(0, 2, 5126, 0, 8, 0);
+ nlea_EaglerAdapterImpl2__wglDrawArrays(4, 0, 6);
+ nlea_EaglerAdapterImpl2__wglDisableVertexAttribArray(0);
+ $ptr = 2;
+ case 2:
+ nlea_EaglerAdapterImpl2_updateDisplay();
+ if ($rt_suspending()) {
+ break main;
+ }
+ nlea_EaglerAdapterImpl2__wglUseProgram(null);
+ nlea_EaglerAdapterImpl2__wglBindBuffer(34962, null);
+ nlea_EaglerAdapterImpl2__wglBindTexture(3553, null);
+ nlea_EaglerAdapterImpl2__wglDeleteTextures($tex);
+ nlea_EaglerAdapterImpl2__wglDeleteVertexArray($vao);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($tex, $img, $upload, $vert, $frag, var$6, $e, $width, $height, $x, $y, $vao, $ptr);
+}
+function nle_EarlyLoadScreen_paintEnable() {
+ var $tex, $img, $vao, $upload, var$5, var$6, var$7, var$8, $e, var$10, $x, $y, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$y = $thread.pop();$x = $thread.pop();var$10 = $thread.pop();$e = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$upload = $thread.pop();$vao = $thread.pop();$img = $thread.pop();$tex = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $tex = new nlea_EaglerAdapterImpl2$TextureGL;
+ $tex.$obj = nlea_EaglerAdapterImpl2_webgl.createTexture();
+ nlea_EaglerAdapterImpl2_webgl.activeTexture(33984);
+ $img = nlea_EaglerAdapterImpl2_webgl;
+ $vao = $tex.$obj;
+ $img.bindTexture(3553, $vao);
+ nlea_EaglerAdapterImpl2_webgl.texParameteri(3553, 10240, 9728);
+ nlea_EaglerAdapterImpl2_webgl.texParameteri(3553, 10241, 9728);
+ nlea_EaglerAdapterImpl2_webgl.texParameteri(3553, 10242, 33071);
+ nlea_EaglerAdapterImpl2_webgl.texParameteri(3553, 10243, 33071);
+ $img = nle_EaglerImage_loadImage(nle_BaseNCodec_decode(nle_Base64__init_0(0, nle_BaseNCodec_CHUNK_SEPARATOR, 0, nle_BaseNCodec$CodecPolicy_LENIANT), jl_String_getBytes0($rt_s(212), jnc_Charset_forName($rt_s(2)))));
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (!nleg_EaglerAdapterGL30_isWebGL)
+ $upload = jn_ByteBufferImpl_asIntBuffer(nms_GLAllocation_createDirectByteBuffer(65536));
+ else {
+ var$5 = $rt_createIntArray(16384);
+ var$6 = var$5.data.length;
+ $upload = new jn_IntBufferOverArray;
+ var$7 = 0 + var$6 | 0;
+ $upload.$mark = (-1);
+ $upload.$capacity = var$6;
+ $upload.$limit = var$6;
+ $upload.$position = 0;
+ $upload.$limit = var$7;
+ $upload.$start1 = 0;
+ $upload.$readOnly1 = 0;
+ $upload.$array2 = var$5;
+ }
+ var$5 = $img.$data;
+ jn_IntBuffer_put0($upload, var$5, 0, var$5.data.length);
+ $upload.$limit = $upload.$position;
+ $upload.$position = 0;
+ $upload.$mark = (-1);
+ nlea_EaglerAdapterImpl2__wglTexImage2D0(3553, 0, 6408, 128, 128, 0, 6408, 5121, $upload);
+ try {
+ var$8 = Long_fromInt(50);
+ $ptr = 1;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ nlea_EaglerAdapterImpl2__wglUseProgram(nle_EarlyLoadScreen_program);
+ var$10 = nlea_EaglerAdapterImpl2_parent.clientWidth;
+ $img = nlea_EaglerAdapterImpl2_canvas;
+ $vao = var$10;
+ $img.width = $vao;
+ var$7 = nlea_EaglerAdapterImpl2_parent.clientHeight;
+ $img = nlea_EaglerAdapterImpl2_canvas;
+ $vao = var$7;
+ $img.height = $vao;
+ if (var$10 <= var$7) {
+ $x = 1.0;
+ $y = var$7 / var$10;
+ } else {
+ $x = var$10 / var$7;
+ $y = 1.0;
+ }
+ nlea_EaglerAdapterImpl2_webgl.activeTexture(33984);
+ $img = nlea_EaglerAdapterImpl2_webgl;
+ $vao = $tex.$obj;
+ $img.bindTexture(3553, $vao);
+ nlea_EaglerAdapterImpl2__wglViewport(0, 0, var$10, var$7);
+ nlea_EaglerAdapterImpl2_webgl.clearColor(1.0, 1.0, 1.0, 1.0);
+ nlea_EaglerAdapterImpl2_webgl.clear(16640);
+ $img = nlea_EaglerAdapterImpl2__wglGetUniformLocation(nle_EarlyLoadScreen_program, $rt_s(211));
+ if ($img !== null) {
+ $vao = nlea_EaglerAdapterImpl2_webgl;
+ $img = $img.$obj3;
+ $vao.uniform2f($img, $x, $y);
+ }
+ $vao = nlea_EaglerAdapterImpl2$BufferArrayGL__init_(nlea_EaglerAdapterImpl2_webgl.createVertexArray());
+ nlea_EaglerAdapterImpl2__wglBindVertexArray($vao);
+ nlea_EaglerAdapterImpl2__wglBindBuffer(34962, nle_EarlyLoadScreen_vbo);
+ nlea_EaglerAdapterImpl2__wglEnableVertexAttribArray(0);
+ nlea_EaglerAdapterImpl2__wglVertexAttribPointer(0, 2, 5126, 0, 8, 0);
+ nlea_EaglerAdapterImpl2__wglDrawArrays(4, 0, 6);
+ nlea_EaglerAdapterImpl2__wglDisableVertexAttribArray(0);
+ nlea_EaglerAdapterImpl2__wglFlush();
+ $ptr = 2;
+ continue main;
+ case 1:
+ a: {
+ try {
+ jl_Thread_sleep(var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ }
+ nlea_EaglerAdapterImpl2__wglUseProgram(nle_EarlyLoadScreen_program);
+ var$10 = nlea_EaglerAdapterImpl2_parent.clientWidth;
+ $img = nlea_EaglerAdapterImpl2_canvas;
+ $vao = var$10;
+ $img.width = $vao;
+ var$7 = nlea_EaglerAdapterImpl2_parent.clientHeight;
+ $img = nlea_EaglerAdapterImpl2_canvas;
+ $vao = var$7;
+ $img.height = $vao;
+ if (var$10 <= var$7) {
+ $x = 1.0;
+ $y = var$7 / var$10;
+ } else {
+ $x = var$10 / var$7;
+ $y = 1.0;
+ }
+ nlea_EaglerAdapterImpl2_webgl.activeTexture(33984);
+ $img = nlea_EaglerAdapterImpl2_webgl;
+ $vao = $tex.$obj;
+ $img.bindTexture(3553, $vao);
+ nlea_EaglerAdapterImpl2__wglViewport(0, 0, var$10, var$7);
+ nlea_EaglerAdapterImpl2_webgl.clearColor(1.0, 1.0, 1.0, 1.0);
+ nlea_EaglerAdapterImpl2_webgl.clear(16640);
+ $img = nlea_EaglerAdapterImpl2__wglGetUniformLocation(nle_EarlyLoadScreen_program, $rt_s(211));
+ if ($img !== null) {
+ $vao = nlea_EaglerAdapterImpl2_webgl;
+ $img = $img.$obj3;
+ $vao.uniform2f($img, $x, $y);
+ }
+ $vao = nlea_EaglerAdapterImpl2$BufferArrayGL__init_(nlea_EaglerAdapterImpl2_webgl.createVertexArray());
+ nlea_EaglerAdapterImpl2__wglBindVertexArray($vao);
+ nlea_EaglerAdapterImpl2__wglBindBuffer(34962, nle_EarlyLoadScreen_vbo);
+ nlea_EaglerAdapterImpl2__wglEnableVertexAttribArray(0);
+ nlea_EaglerAdapterImpl2__wglVertexAttribPointer(0, 2, 5126, 0, 8, 0);
+ nlea_EaglerAdapterImpl2__wglDrawArrays(4, 0, 6);
+ nlea_EaglerAdapterImpl2__wglDisableVertexAttribArray(0);
+ nlea_EaglerAdapterImpl2__wglFlush();
+ $ptr = 2;
+ case 2:
+ nlea_EaglerAdapterImpl2_updateDisplay();
+ if ($rt_suspending()) {
+ break main;
+ }
+ nlea_EaglerAdapterImpl2__wglUseProgram(null);
+ nlea_EaglerAdapterImpl2__wglBindBuffer(34962, null);
+ nlea_EaglerAdapterImpl2__wglBindTexture(3553, null);
+ nlea_EaglerAdapterImpl2__wglDeleteTextures($tex);
+ nlea_EaglerAdapterImpl2__wglDeleteVertexArray($vao);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($tex, $img, $vao, $upload, var$5, var$6, var$7, var$8, $e, var$10, $x, $y, $ptr);
+}
+function nle_EarlyLoadScreen__clinit_() {
+ nle_EarlyLoadScreen_vbo = null;
+ nle_EarlyLoadScreen_program = null;
+}
+function jl_Runnable() {
+}
+function jl_Thread() {
+ var a = this; jl_Object.call(a);
+ a.$id = Long_ZERO;
+ a.$timeSliceStart = Long_ZERO;
+ a.$finishedLock = null;
+ a.$interruptHandler = null;
+ a.$name1 = null;
+ a.$alive = 0;
+ a.$target = null;
+}
+var jl_Thread_mainThread = null;
+var jl_Thread_currentThread0 = null;
+var jl_Thread_nextId = Long_ZERO;
+var jl_Thread_activeCount = 0;
+function jl_Thread__init_0() {
+ var var_0 = new jl_Thread();
+ jl_Thread__init_(var_0);
+ return var_0;
+}
+function jl_Thread__init_($this) {
+ var var$1, var$2, var$3;
+ var$1 = null;
+ var$2 = null;
+ $this.$finishedLock = new jl_Object;
+ $this.$alive = 1;
+ $this.$name1 = var$2;
+ $this.$target = var$1;
+ var$3 = jl_Thread_nextId;
+ jl_Thread_nextId = Long_add(var$3, Long_fromInt(1));
+ $this.$id = var$3;
+}
+function jl_Thread_setCurrentThread($thread_0) {
+ if (jl_Thread_currentThread0 !== $thread_0)
+ jl_Thread_currentThread0 = $thread_0;
+ jl_Thread_currentThread0.$timeSliceStart = jl_System_currentTimeMillis();
+}
+function jl_Thread_currentThread() {
+ return jl_Thread_currentThread0;
+}
+function jl_Thread_sleep(var$1) {
+ var thread = $rt_nativeThread();
+ var javaThread = $rt_getThread();
+ if (thread.isResuming()) {
+ thread.status = 0;
+ var result = thread.attribute;
+ if (result instanceof Error) {
+ throw result;
+ }
+ return result;
+ }
+ var callback = function() {};
+ callback.$complete = function(val) {
+ thread.attribute = val;
+ $rt_setThread(javaThread);
+ thread.resume();
+ };
+ callback.$error = function(e) {
+ thread.attribute = $rt_exception(e);
+ $rt_setThread(javaThread);
+ thread.resume();
+ };
+ callback = otpp_AsyncCallbackWrapper_create(callback);
+ return thread.suspend(function() {
+ try {
+ jl_Thread_sleep0(var$1, callback);
+ } catch($e) {
+ callback.$error($rt_exception($e));
+ }
+ });
+}
+function jl_Thread_sleep0($millis, $callback) {
+ var $current, $handler;
+ $current = jl_Thread_currentThread0;
+ $handler = new jl_Thread$SleepHandler;
+ $handler.$thread = $current;
+ $handler.$callback = $callback;
+ $handler.$scheduleId = otp_Platform_schedule($handler, Long_ge($millis, Long_fromInt(2147483647)) ? 2147483647 : $millis.lo);
+ $current.$interruptHandler = $handler;
+}
+function jl_Thread__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new jl_Thread;
+ var$2 = null;
+ var$1.$finishedLock = new jl_Object;
+ var$1.$alive = 1;
+ var$1.$name1 = $rt_s(213);
+ var$1.$target = var$2;
+ var$3 = jl_Thread_nextId;
+ jl_Thread_nextId = Long_add(var$3, Long_fromInt(1));
+ var$1.$id = var$3;
+ jl_Thread_mainThread = var$1;
+ jl_Thread_currentThread0 = jl_Thread_mainThread;
+ jl_Thread_nextId = Long_fromInt(1);
+ jl_Thread_activeCount = 1;
+}
+function jl_InterruptedException() {
+ jl_Exception.call(this);
+}
+function jl_InterruptedException__init_0() {
+ var var_0 = new jl_InterruptedException();
+ jl_InterruptedException__init_(var_0);
+ return var_0;
+}
+function jl_InterruptedException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function nle_AssetRepository() {
+ jl_Object.call(this);
+}
+var nle_AssetRepository_filePool = null;
+function nle_AssetRepository__init_0() {
+ var var_0 = new nle_AssetRepository();
+ nle_AssetRepository__init_(var_0);
+ return var_0;
+}
+function nle_AssetRepository__init_($this) {
+ return;
+}
+function nle_AssetRepository_install($pkg) {
+ var $header, $in2, var$4, $in, var$6, var$7, $len, $dg, $digest, $digest2, $file;
+ $header = $pkg.data;
+ $in2 = new ji_ByteArrayInputStream;
+ var$4 = $header.length;
+ $in2.$buf = $pkg;
+ $in2.$pos = 0;
+ $in2.$mark0 = 0;
+ $in2.$count0 = 0 + var$4 | 0;
+ $in = new ji_DataInputStream;
+ $in.$in = $in2;
+ $in.$buff = $rt_createByteArray(8);
+ $header = $rt_createByteArray(8);
+ $pkg = $header.data;
+ var$6 = $in.$in;
+ var$4 = $pkg.length;
+ var$6.$read($header, 0, var$4);
+ var$7 = new jl_String;
+ jl_String_initWithBytes(var$7, $header, 0, var$4, jnc_Charset_forName($rt_s(2)));
+ if (!jl_String_equals($rt_s(214), var$7)) {
+ $in2 = new ji_IOException;
+ $in2.$suppressionEnabled = 1;
+ $in2.$writableStackTrace = 1;
+ $in2.$message = $rt_s(215);
+ $rt_throw($in2);
+ }
+ $len = ji_DataInputStream_readUnsignedShort($in);
+ $pkg = $rt_createByteArray($len);
+ $header = $rt_createCharArray($len);
+ ji_DataInputStream_readFully($in, $pkg, 0, $len);
+ ji_DataInputStream_convertUTF8WithBuf($pkg, $header, 0, $len);
+ var$6 = new ji_DataInputStream;
+ $in = cjj_InflaterInputStream__init_($in2, cjj_Inflater__init_0(15, 0), 512, 1);
+ $in.$myinflater = 1;
+ var$6.$in = $in;
+ var$6.$buff = $rt_createByteArray(8);
+ $dg = new nle_SHA1Digest;
+ $dg.$xBuf = $rt_createByteArray(4);
+ $dg.$xBufOff = 0;
+ $dg.$X = $rt_createIntArray(80);
+ nle_SHA1Digest_reset($dg);
+ while (true) {
+ $len = ji_DataInputStream_readUnsignedShort(var$6);
+ $pkg = $rt_createByteArray($len);
+ $header = $rt_createCharArray($len);
+ ji_DataInputStream_readFully(var$6, $pkg, 0, $len);
+ $in = ji_DataInputStream_convertUTF8WithBuf($pkg, $header, 0, $len);
+ if (!jl_String_equals($rt_s(216), $in)) {
+ if (var$6.$in.$available() <= 0 && jl_String_equals($rt_s(217), $in))
+ return;
+ $in2 = new ji_IOException;
+ $in2.$suppressionEnabled = 1;
+ $in2.$writableStackTrace = 1;
+ $in2.$message = $rt_s(215);
+ $rt_throw($in2);
+ }
+ $len = ji_DataInputStream_readUnsignedShort(var$6);
+ $pkg = $rt_createByteArray($len);
+ $header = $rt_createCharArray($len);
+ ji_DataInputStream_readFully(var$6, $pkg, 0, $len);
+ $in = ji_DataInputStream_convertUTF8WithBuf($pkg, $header, 0, $len);
+ $digest = $rt_createByteArray(20);
+ $pkg = $digest.data;
+ $digest2 = $rt_createByteArray(20);
+ var$6.$in.$read($digest, 0, $pkg.length);
+ $len = ji_DataInputStream_readInt(var$6);
+ $file = $rt_createByteArray($len);
+ $pkg = $file.data;
+ var$6.$in.$read($file, 0, $pkg.length);
+ if (ju_HashMap_getEntry(nle_AssetRepository_filePool, $in) === null ? 0 : 1)
+ continue;
+ nle_GeneralDigest_update($dg, $file, 0, $len);
+ nle_SHA1Digest_doFinal($dg, $digest2, 0);
+ if (!ju_Arrays_equals($digest, $digest2)) {
+ $in2 = new ji_IOException;
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(218));
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $in);
+ $in = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ $in2.$suppressionEnabled = 1;
+ $in2.$writableStackTrace = 1;
+ $in2.$message = $in;
+ $rt_throw($in2);
+ }
+ ju_HashMap_putImpl(nle_AssetRepository_filePool, $in, $file);
+ $len = ji_DataInputStream_readUnsignedShort(var$6);
+ $pkg = $rt_createByteArray($len);
+ $header = $rt_createCharArray($len);
+ ji_DataInputStream_readFully(var$6, $pkg, 0, $len);
+ if (!jl_String_equals($rt_s(219), ji_DataInputStream_convertUTF8WithBuf($pkg, $header, 0, $len)))
+ break;
+ }
+ $in2 = new ji_IOException;
+ $in2.$suppressionEnabled = 1;
+ $in2.$writableStackTrace = 1;
+ $in2.$message = $rt_s(215);
+ $rt_throw($in2);
+}
+function nle_AssetRepository__clinit_() {
+ nle_AssetRepository_filePool = ju_HashMap__init_1(16, 0.75);
+}
+function ji_IOException() {
+ jl_Exception.call(this);
+}
+function ji_IOException__init_0() {
+ var var_0 = new ji_IOException();
+ ji_IOException__init_(var_0);
+ return var_0;
+}
+function ji_IOException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function nleg_EaglerAdapterGL30() {
+ nlea_EaglerAdapterImpl2.call(this);
+}
+var nleg_EaglerAdapterGL30_isWebGL = 0;
+var nleg_EaglerAdapterGL30_texObjects = null;
+var nleg_EaglerAdapterGL30_enableTexture2D = 0;
+var nleg_EaglerAdapterGL30_enableTexture2D_1 = 0;
+var nleg_EaglerAdapterGL30_enableLighting = 0;
+var nleg_EaglerAdapterGL30_enableAlphaTest = 0;
+var nleg_EaglerAdapterGL30_alphaThresh = 0.0;
+var nleg_EaglerAdapterGL30_isCompilingDisplayList = 0;
+var nleg_EaglerAdapterGL30_compilingDisplayList = null;
+var nleg_EaglerAdapterGL30_enableColorArray = 0;
+var nleg_EaglerAdapterGL30_enableNormalArray = 0;
+var nleg_EaglerAdapterGL30_enableTex0Array = 0;
+var nleg_EaglerAdapterGL30_enableTex1Array = 0;
+var nleg_EaglerAdapterGL30_colorR = 0.0;
+var nleg_EaglerAdapterGL30_colorG = 0.0;
+var nleg_EaglerAdapterGL30_colorB = 0.0;
+var nleg_EaglerAdapterGL30_colorA = 0.0;
+var nleg_EaglerAdapterGL30_normalX = 0.0;
+var nleg_EaglerAdapterGL30_normalY = 0.0;
+var nleg_EaglerAdapterGL30_normalZ = 0.0;
+var nleg_EaglerAdapterGL30_selectedTex = 0;
+var nleg_EaglerAdapterGL30_selectedClientTex = 0;
+var nleg_EaglerAdapterGL30_tex0X = 0.0;
+var nleg_EaglerAdapterGL30_tex0Y = 0.0;
+var nleg_EaglerAdapterGL30_tex1X = 0.0;
+var nleg_EaglerAdapterGL30_tex1Y = 0.0;
+var nleg_EaglerAdapterGL30_enableTexGen = 0;
+var nleg_EaglerAdapterGL30_enableColorMaterial = 0;
+var nleg_EaglerAdapterGL30_texS_plane = 0;
+var nleg_EaglerAdapterGL30_texS_X = 0.0;
+var nleg_EaglerAdapterGL30_texS_Y = 0.0;
+var nleg_EaglerAdapterGL30_texS_Z = 0.0;
+var nleg_EaglerAdapterGL30_texS_W = 0.0;
+var nleg_EaglerAdapterGL30_texT_plane = 0;
+var nleg_EaglerAdapterGL30_texT_X = 0.0;
+var nleg_EaglerAdapterGL30_texT_Y = 0.0;
+var nleg_EaglerAdapterGL30_texT_Z = 0.0;
+var nleg_EaglerAdapterGL30_texT_W = 0.0;
+var nleg_EaglerAdapterGL30_texR_plane = 0;
+var nleg_EaglerAdapterGL30_texR_X = 0.0;
+var nleg_EaglerAdapterGL30_texR_Y = 0.0;
+var nleg_EaglerAdapterGL30_texR_Z = 0.0;
+var nleg_EaglerAdapterGL30_texR_W = 0.0;
+var nleg_EaglerAdapterGL30_texQ_plane = 0;
+var nleg_EaglerAdapterGL30_texQ_X = 0.0;
+var nleg_EaglerAdapterGL30_texQ_Y = 0.0;
+var nleg_EaglerAdapterGL30_texQ_Z = 0.0;
+var nleg_EaglerAdapterGL30_texQ_W = 0.0;
+var nleg_EaglerAdapterGL30_fogColorR = 0.0;
+var nleg_EaglerAdapterGL30_fogColorG = 0.0;
+var nleg_EaglerAdapterGL30_fogColorB = 0.0;
+var nleg_EaglerAdapterGL30_fogColorA = 0.0;
+var nleg_EaglerAdapterGL30_fogMode = 0;
+var nleg_EaglerAdapterGL30_fogEnabled = 0;
+var nleg_EaglerAdapterGL30_fogPremultiply = 0;
+var nleg_EaglerAdapterGL30_fogStart = 0.0;
+var nleg_EaglerAdapterGL30_fogEnd = 0.0;
+var nleg_EaglerAdapterGL30_fogDensity = 0.0;
+var nleg_EaglerAdapterGL30_bytesUploaded = 0;
+var nleg_EaglerAdapterGL30_vertexDrawn = 0;
+var nleg_EaglerAdapterGL30_triangleDrawn = 0;
+var nleg_EaglerAdapterGL30_matrixMode = 0;
+var nleg_EaglerAdapterGL30_matModelV = null;
+var nleg_EaglerAdapterGL30_matNormV = null;
+var nleg_EaglerAdapterGL30_matNormV3 = null;
+var nleg_EaglerAdapterGL30_matModelPointer = 0;
+var nleg_EaglerAdapterGL30_matProjV = null;
+var nleg_EaglerAdapterGL30_matProjPointer = 0;
+var nleg_EaglerAdapterGL30_matTexV = null;
+var nleg_EaglerAdapterGL30_matTexPointer = 0;
+var nleg_EaglerAdapterGL30_quadsToTrianglesBuffer = null;
+var nleg_EaglerAdapterGL30_currentArray = null;
+var nleg_EaglerAdapterGL30_displayLists = null;
+var nleg_EaglerAdapterGL30_displayListsInitialized = null;
+var nleg_EaglerAdapterGL30_deevis = null;
+var nleg_EaglerAdapterGL30_lightPos0vec = null;
+var nleg_EaglerAdapterGL30_lightPos1vec = null;
+var nleg_EaglerAdapterGL30_displayListId = 0;
+var nleg_EaglerAdapterGL30_shader = null;
+var nleg_EaglerAdapterGL30_blankUploadArray = null;
+var nleg_EaglerAdapterGL30_occlusion_vao = null;
+var nleg_EaglerAdapterGL30_occlusion_vbo = null;
+var nleg_EaglerAdapterGL30_occlusion_program = null;
+var nleg_EaglerAdapterGL30_occlusion_matrix_m = null;
+var nleg_EaglerAdapterGL30_occlusion_matrix_p = null;
+var nleg_EaglerAdapterGL30_queryObjs = null;
+var nleg_EaglerAdapterGL30_cachedOcclusionP = null;
+var nleg_EaglerAdapterGL30_occlusionModel = null;
+var nleg_EaglerAdapterGL30_occlusionProj = null;
+var nleg_EaglerAdapterGL30_unprojA = null;
+var nleg_EaglerAdapterGL30_unprojB = null;
+var nleg_EaglerAdapterGL30_unprojC = null;
+var nleg_EaglerAdapterGL30_lastBandwidthReset = Long_ZERO;
+var nleg_EaglerAdapterGL30_lastBandwidth = 0;
+function nleg_EaglerAdapterGL30_$callClinit() {
+ nleg_EaglerAdapterGL30_$callClinit = $rt_eraseClinit(nleg_EaglerAdapterGL30);
+ nleg_EaglerAdapterGL30__clinit_();
+}
+function nleg_EaglerAdapterGL30__init_0() {
+ var var_0 = new nleg_EaglerAdapterGL30();
+ nleg_EaglerAdapterGL30__init_(var_0);
+ return var_0;
+}
+function nleg_EaglerAdapterGL30__init_($this) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+}
+function nleg_EaglerAdapterGL30_glClearStack() {
+ var var$1;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$1 = nleg_EaglerAdapterGL30_matModelV.data[0];
+ nlegv_Matrix4f_load(nleg_EaglerAdapterGL30_matModelV.data[nleg_EaglerAdapterGL30_matModelPointer], var$1);
+ nleg_EaglerAdapterGL30_matModelPointer = 0;
+ var$1 = nleg_EaglerAdapterGL30_matProjV.data[0];
+ nlegv_Matrix4f_load(nleg_EaglerAdapterGL30_matProjV.data[nleg_EaglerAdapterGL30_matProjPointer], var$1);
+ nleg_EaglerAdapterGL30_matProjPointer = 0;
+ var$1 = nleg_EaglerAdapterGL30_matTexV.data[0];
+ nlegv_Matrix4f_load(nleg_EaglerAdapterGL30_matTexV.data[nleg_EaglerAdapterGL30_matTexPointer], var$1);
+ nleg_EaglerAdapterGL30_matTexPointer = 0;
+}
+function nleg_EaglerAdapterGL30_getDisplayListCount() {
+ nleg_EaglerAdapterGL30_$callClinit();
+ return nleg_EaglerAdapterGL30_displayListsInitialized.$elementCount;
+}
+function nleg_EaglerAdapterGL30_glEnable($p1) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ a: {
+ switch ($p1) {
+ case 2:
+ if (!nleg_EaglerAdapterGL30_selectedTex)
+ nleg_EaglerAdapterGL30_enableTexture2D = 1;
+ if (nleg_EaglerAdapterGL30_selectedTex != 1)
+ break a;
+ nleg_EaglerAdapterGL30_enableTexture2D_1 = 1;
+ break a;
+ case 4:
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.enable(2929);
+ break a;
+ case 6:
+ nleg_EaglerAdapterGL30_enableAlphaTest = 1;
+ break a;
+ case 13:
+ nleg_EaglerAdapterGL30_enableLighting = 1;
+ break a;
+ case 14:
+ nleg_EaglerAdapterGL30_fogEnabled = 1;
+ break a;
+ case 15:
+ nleg_EaglerAdapterGL30_enableColorMaterial = 1;
+ break a;
+ case 16:
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.enable(3042);
+ break a;
+ case 41:
+ break;
+ case 46:
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.enable(2884);
+ break a;
+ case 61:
+ case 62:
+ case 63:
+ case 64:
+ nleg_EaglerAdapterGL30_enableTexGen = 1;
+ break a;
+ case 147:
+ break a;
+ default:
+ break a;
+ }
+ }
+}
+function nleg_EaglerAdapterGL30_glShadeModel($p1) {
+ nleg_EaglerAdapterGL30_$callClinit();
+}
+function nleg_EaglerAdapterGL30_glDepthFunc($p1) {
+ var $f;
+ nleg_EaglerAdapterGL30_$callClinit();
+ a: {
+ $f = 518;
+ switch ($p1) {
+ case 5:
+ $f = 518;
+ break a;
+ case 7:
+ $f = 513;
+ break a;
+ case 52:
+ $f = 514;
+ break a;
+ default:
+ }
+ }
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthFunc($f);
+}
+function nleg_EaglerAdapterGL30_glAlphaFunc($p1, $p2) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_alphaThresh = $p2;
+}
+function nleg_EaglerAdapterGL30_glCullFace($p1) {
+ var $f;
+ nleg_EaglerAdapterGL30_$callClinit();
+ a: {
+ $f = 1029;
+ switch ($p1) {
+ case 8:
+ $f = 1029;
+ break a;
+ case 36:
+ $f = 1032;
+ break a;
+ case 55:
+ $f = 1028;
+ break a;
+ default:
+ }
+ }
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.cullFace($f);
+}
+function nleg_EaglerAdapterGL30_glMatrixMode($p1) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_matrixMode = $p1;
+}
+function nleg_EaglerAdapterGL30_getMatrix() {
+ nleg_EaglerAdapterGL30_$callClinit();
+ a: {
+ switch (nleg_EaglerAdapterGL30_matrixMode) {
+ case 9:
+ break;
+ case 10:
+ break a;
+ case 54:
+ return nleg_EaglerAdapterGL30_matTexV.data[nleg_EaglerAdapterGL30_matTexPointer];
+ default:
+ break a;
+ }
+ return nleg_EaglerAdapterGL30_matProjV.data[nleg_EaglerAdapterGL30_matProjPointer];
+ }
+ return nleg_EaglerAdapterGL30_matModelV.data[nleg_EaglerAdapterGL30_matModelPointer];
+}
+function nleg_EaglerAdapterGL30_glLoadIdentity() {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+}
+function nleg_EaglerAdapterGL30_glViewport($p1, $p2, $p3, $p4) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2__wglViewport($p1, $p2, $p3, $p4);
+}
+function nleg_EaglerAdapterGL30_glClear($p1) {
+ var $f;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $f = 0;
+ if (($p1 & 1) == 1)
+ $f = 16384;
+ if (($p1 & 2) == 2)
+ $f = $f | 256;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.clear($f);
+}
+function nleg_EaglerAdapterGL30_glOrtho($left, $right, $bottom, $top, $zNear, $zFar) {
+ var $res, var$8, var$9, var$10;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $res = nleg_EaglerAdapterGL30_getMatrix();
+ var$8 = $right - $left;
+ $res.$m00 = 2.0 / var$8;
+ $res.$m01 = 0.0;
+ $res.$m02 = 0.0;
+ $res.$m03 = 0.0;
+ $res.$m10 = 0.0;
+ var$9 = $top - $bottom;
+ $res.$m11 = 2.0 / var$9;
+ $res.$m12 = 0.0;
+ $res.$m13 = 0.0;
+ $res.$m20 = 0.0;
+ $res.$m21 = 0.0;
+ var$10 = $zFar - $zNear;
+ $res.$m22 = 2.0 / var$10;
+ $res.$m23 = 0.0;
+ $res.$m30 = -($right + $left) / var$8;
+ $res.$m31 = -($top + $bottom) / var$9;
+ $res.$m32 = ($zFar + $zNear) / var$10;
+ $res.$m33 = 1.0;
+}
+function nleg_EaglerAdapterGL30_glTranslatef($p1, $p2, $p3) {
+ var var$4, var$5, var$6, var$7;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$4 = nleg_EaglerAdapterGL30_deevis;
+ var$4.$x = $p1;
+ var$4.$y = $p2;
+ var$4.$z = $p3;
+ var$4 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$4, var$4);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStderr;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ var$5.$sb = var$4;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ var$4 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$4, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = var$4;
+ jl_System_errCache = var$5;
+ }
+ var$6 = jl_System_errCache;
+ var$5 = var$6.$sb;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(220));
+ var$7 = var$5.$length;
+ jl_AbstractStringBuilder_insertSpace(var$5, var$7, var$7 + 1 | 0);
+ var$5.$buffer.data[var$7] = 10;
+ ji_PrintStream_printSB(var$6);
+ }
+}
+function nleg_EaglerAdapterGL30_glClearColor($p1, $p2, $p3, $p4) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.clearColor($p1, $p2, $p3, $p4);
+}
+function nleg_EaglerAdapterGL30_glDisable($p1) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ a: {
+ switch ($p1) {
+ case 2:
+ if (!nleg_EaglerAdapterGL30_selectedTex)
+ nleg_EaglerAdapterGL30_enableTexture2D = 0;
+ if (nleg_EaglerAdapterGL30_selectedTex != 1)
+ break a;
+ nleg_EaglerAdapterGL30_enableTexture2D_1 = 0;
+ break a;
+ case 4:
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.disable(2929);
+ break a;
+ case 6:
+ nleg_EaglerAdapterGL30_enableAlphaTest = 0;
+ break a;
+ case 13:
+ nleg_EaglerAdapterGL30_enableLighting = 0;
+ break a;
+ case 14:
+ nleg_EaglerAdapterGL30_fogEnabled = 0;
+ break a;
+ case 15:
+ nleg_EaglerAdapterGL30_enableColorMaterial = 0;
+ break a;
+ case 16:
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.disable(3042);
+ break a;
+ case 41:
+ break;
+ case 46:
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.disable(2884);
+ break a;
+ case 61:
+ case 62:
+ case 63:
+ case 64:
+ nleg_EaglerAdapterGL30_enableTexGen = 0;
+ break a;
+ case 147:
+ break a;
+ default:
+ break a;
+ }
+ }
+}
+function nleg_EaglerAdapterGL30_glColor4f($p1, $p2, $p3, $p4) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = $p1;
+ nleg_EaglerAdapterGL30_colorG = $p2;
+ nleg_EaglerAdapterGL30_colorB = $p3;
+ nleg_EaglerAdapterGL30_colorA = $p4;
+}
+function nleg_EaglerAdapterGL30_glFlush() {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+}
+function nleg_EaglerAdapterGL30_glLineWidth($p1) {
+ nleg_EaglerAdapterGL30_$callClinit();
+}
+function nleg_EaglerAdapterGL30_copyModelToLightMatrix() {
+ var var$1;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$1 = nleg_EaglerAdapterGL30_lightPos0vec;
+ var$1.$x0 = 0.20000000298023224;
+ var$1.$y0 = 1.0;
+ var$1.$z0 = (-0.699999988079071);
+ var$1.$w = 0.0;
+ nlegv_Vector_normalise(nleg_EaglerAdapterGL30_lightPos0vec);
+ var$1 = nleg_EaglerAdapterGL30_lightPos1vec;
+ var$1.$x0 = (-0.20000000298023224);
+ var$1.$y0 = 1.0;
+ var$1.$z0 = 0.699999988079071;
+ var$1.$w = 0.0;
+ nlegv_Vector_normalise(nleg_EaglerAdapterGL30_lightPos1vec);
+ nlegv_Vector_normalise(nlegv_Matrix4f_transform(nleg_EaglerAdapterGL30_matModelV.data[nleg_EaglerAdapterGL30_matModelPointer], nleg_EaglerAdapterGL30_lightPos0vec, nleg_EaglerAdapterGL30_lightPos0vec));
+ nlegv_Vector_normalise(nlegv_Matrix4f_transform(nleg_EaglerAdapterGL30_matModelV.data[nleg_EaglerAdapterGL30_matModelPointer], nleg_EaglerAdapterGL30_lightPos1vec, nleg_EaglerAdapterGL30_lightPos1vec));
+}
+function nleg_EaglerAdapterGL30_glPushMatrix() {
+ var var$1, var$2, var$3, var$4;
+ nleg_EaglerAdapterGL30_$callClinit();
+ a: {
+ b: {
+ switch (nleg_EaglerAdapterGL30_matrixMode) {
+ case 9:
+ break;
+ case 10:
+ break b;
+ case 54:
+ if (nleg_EaglerAdapterGL30_matTexPointer < (nleg_EaglerAdapterGL30_matTexV.data.length - 1 | 0)) {
+ nleg_EaglerAdapterGL30_matTexPointer = nleg_EaglerAdapterGL30_matTexPointer + 1 | 0;
+ var$1 = nleg_EaglerAdapterGL30_matTexV.data[nleg_EaglerAdapterGL30_matTexPointer];
+ nlegv_Matrix4f_load(nleg_EaglerAdapterGL30_matTexV.data[nleg_EaglerAdapterGL30_matTexPointer - 1 | 0], var$1);
+ break a;
+ }
+ if (jl_System_errCache === null) {
+ var$2 = new ji_PrintStream;
+ var$2.$out = new jl_ConsoleOutputStreamStderr;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ var$2.$sb = var$1;
+ var$2.$buffer0 = $rt_createCharArray(32);
+ var$2.$autoFlush = 0;
+ var$1 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$1, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$2.$charset = var$1;
+ jl_System_errCache = var$2;
+ }
+ var$3 = jl_System_errCache;
+ var$2 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(221));
+ var$4 = var$2.$length;
+ jl_AbstractStringBuilder_insertSpace(var$2, var$4, var$4 + 1 | 0);
+ var$2.$buffer.data[var$4] = 10;
+ ji_PrintStream_printSB(var$3);
+ break a;
+ default:
+ break b;
+ }
+ if (nleg_EaglerAdapterGL30_matProjPointer < (nleg_EaglerAdapterGL30_matProjV.data.length - 1 | 0)) {
+ nleg_EaglerAdapterGL30_matProjPointer = nleg_EaglerAdapterGL30_matProjPointer + 1 | 0;
+ var$1 = nleg_EaglerAdapterGL30_matProjV.data[nleg_EaglerAdapterGL30_matProjPointer];
+ nlegv_Matrix4f_load(nleg_EaglerAdapterGL30_matProjV.data[nleg_EaglerAdapterGL30_matProjPointer - 1 | 0], var$1);
+ break a;
+ }
+ if (jl_System_errCache === null) {
+ var$2 = new ji_PrintStream;
+ var$2.$out = new jl_ConsoleOutputStreamStderr;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ var$2.$sb = var$1;
+ var$2.$buffer0 = $rt_createCharArray(32);
+ var$2.$autoFlush = 0;
+ var$1 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$1, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$2.$charset = var$1;
+ jl_System_errCache = var$2;
+ }
+ var$3 = jl_System_errCache;
+ var$2 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(222));
+ var$4 = var$2.$length;
+ jl_AbstractStringBuilder_insertSpace(var$2, var$4, var$4 + 1 | 0);
+ var$2.$buffer.data[var$4] = 10;
+ ji_PrintStream_printSB(var$3);
+ break a;
+ }
+ if (nleg_EaglerAdapterGL30_matModelPointer < (nleg_EaglerAdapterGL30_matModelV.data.length - 1 | 0)) {
+ nleg_EaglerAdapterGL30_matModelPointer = nleg_EaglerAdapterGL30_matModelPointer + 1 | 0;
+ var$1 = nleg_EaglerAdapterGL30_matModelV.data[nleg_EaglerAdapterGL30_matModelPointer];
+ nlegv_Matrix4f_load(nleg_EaglerAdapterGL30_matModelV.data[nleg_EaglerAdapterGL30_matModelPointer - 1 | 0], var$1);
+ } else {
+ if (jl_System_errCache === null) {
+ var$2 = new ji_PrintStream;
+ var$2.$out = new jl_ConsoleOutputStreamStderr;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ var$2.$sb = var$1;
+ var$2.$buffer0 = $rt_createCharArray(32);
+ var$2.$autoFlush = 0;
+ var$1 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$1, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$2.$charset = var$1;
+ jl_System_errCache = var$2;
+ }
+ var$3 = jl_System_errCache;
+ var$2 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(223));
+ var$4 = var$2.$length;
+ jl_AbstractStringBuilder_insertSpace(var$2, var$4, var$4 + 1 | 0);
+ var$2.$buffer.data[var$4] = 10;
+ ji_PrintStream_printSB(var$3);
+ }
+ }
+}
+function nleg_EaglerAdapterGL30_glRotatef($p1, $p2, $p3, $p4) {
+ var var$5, var$6, var$7, var$8;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$5 = nleg_EaglerAdapterGL30_deevis;
+ var$5.$x = $p2;
+ var$5.$y = $p3;
+ var$5.$z = $p4;
+ var$5 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_rotate($p1 * 0.01745329238474369, nleg_EaglerAdapterGL30_deevis, var$5, var$5);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$6 = new ji_PrintStream;
+ var$6.$out = new jl_ConsoleOutputStreamStderr;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ var$6.$sb = var$5;
+ var$6.$buffer0 = $rt_createCharArray(32);
+ var$6.$autoFlush = 0;
+ var$5 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$5, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$6.$charset = var$5;
+ jl_System_errCache = var$6;
+ }
+ var$7 = jl_System_errCache;
+ var$6 = var$7.$sb;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(220));
+ var$8 = var$6.$length;
+ jl_AbstractStringBuilder_insertSpace(var$6, var$8, var$8 + 1 | 0);
+ var$6.$buffer.data[var$8] = 10;
+ ji_PrintStream_printSB(var$7);
+ }
+}
+function nleg_EaglerAdapterGL30_glPopMatrix() {
+ var var$1, var$2, var$3, var$4;
+ nleg_EaglerAdapterGL30_$callClinit();
+ a: {
+ b: {
+ switch (nleg_EaglerAdapterGL30_matrixMode) {
+ case 9:
+ break;
+ case 10:
+ break b;
+ case 54:
+ if (nleg_EaglerAdapterGL30_matTexPointer > 0) {
+ nleg_EaglerAdapterGL30_matTexPointer = nleg_EaglerAdapterGL30_matTexPointer - 1 | 0;
+ break a;
+ }
+ if (jl_System_errCache === null) {
+ var$1 = new ji_PrintStream;
+ var$1.$out = new jl_ConsoleOutputStreamStderr;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$1.$sb = var$2;
+ var$1.$buffer0 = $rt_createCharArray(32);
+ var$1.$autoFlush = 0;
+ var$2 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$2, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$1.$charset = var$2;
+ jl_System_errCache = var$1;
+ }
+ var$3 = jl_System_errCache;
+ var$1 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(224));
+ var$4 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$4, var$4 + 1 | 0);
+ var$1.$buffer.data[var$4] = 10;
+ ji_PrintStream_printSB(var$3);
+ break a;
+ default:
+ break b;
+ }
+ if (nleg_EaglerAdapterGL30_matProjPointer > 0) {
+ nleg_EaglerAdapterGL30_matProjPointer = nleg_EaglerAdapterGL30_matProjPointer - 1 | 0;
+ break a;
+ }
+ if (jl_System_errCache === null) {
+ var$1 = new ji_PrintStream;
+ var$1.$out = new jl_ConsoleOutputStreamStderr;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$1.$sb = var$2;
+ var$1.$buffer0 = $rt_createCharArray(32);
+ var$1.$autoFlush = 0;
+ var$2 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$2, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$1.$charset = var$2;
+ jl_System_errCache = var$1;
+ }
+ var$3 = jl_System_errCache;
+ var$1 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(225));
+ var$4 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$4, var$4 + 1 | 0);
+ var$1.$buffer.data[var$4] = 10;
+ ji_PrintStream_printSB(var$3);
+ break a;
+ }
+ if (nleg_EaglerAdapterGL30_matModelPointer > 0)
+ nleg_EaglerAdapterGL30_matModelPointer = nleg_EaglerAdapterGL30_matModelPointer - 1 | 0;
+ else {
+ if (jl_System_errCache === null) {
+ var$1 = new ji_PrintStream;
+ var$1.$out = new jl_ConsoleOutputStreamStderr;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$1.$sb = var$2;
+ var$1.$buffer0 = $rt_createCharArray(32);
+ var$1.$autoFlush = 0;
+ var$2 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$2, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$1.$charset = var$2;
+ jl_System_errCache = var$1;
+ }
+ var$3 = jl_System_errCache;
+ var$1 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(226));
+ var$4 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$4, var$4 + 1 | 0);
+ var$1.$buffer.data[var$4] = 10;
+ ji_PrintStream_printSB(var$3);
+ }
+ }
+}
+function nleg_EaglerAdapterGL30_glGetFloat($p1, $p2) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ a: {
+ switch ($p1) {
+ case 38:
+ break;
+ case 39:
+ nlegv_Matrix4f_store(nleg_EaglerAdapterGL30_matProjV.data[nleg_EaglerAdapterGL30_matProjPointer], $p2);
+ break a;
+ default:
+ }
+ nlegv_Matrix4f_store(nleg_EaglerAdapterGL30_matModelV.data[nleg_EaglerAdapterGL30_matModelPointer], $p2);
+ }
+}
+function nleg_EaglerAdapterGL30_glScalef($p1, $p2, $p3) {
+ var var$4, var$5, var$6, var$7;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$4 = nleg_EaglerAdapterGL30_deevis;
+ var$4.$x = $p1;
+ var$4.$y = $p2;
+ var$4.$z = $p3;
+ var$4 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, var$4, var$4);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStderr;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ var$5.$sb = var$4;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ var$4 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$4, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = var$4;
+ jl_System_errCache = var$5;
+ }
+ var$6 = jl_System_errCache;
+ var$5 = var$6.$sb;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(220));
+ var$7 = var$5.$length;
+ jl_AbstractStringBuilder_insertSpace(var$5, var$7, var$7 + 1 | 0);
+ var$5.$buffer.data[var$7] = 10;
+ ji_PrintStream_printSB(var$6);
+ }
+}
+function nleg_EaglerAdapterGL30_glBlendFunc($p1, $p2) {
+ var var$3, var$4;
+ nleg_EaglerAdapterGL30_$callClinit();
+ a: {
+ b: {
+ switch ($p1) {
+ case 0:
+ break;
+ case 1:
+ var$3 = 1;
+ break a;
+ case 42:
+ break b;
+ case 43:
+ var$3 = 771;
+ break a;
+ case 45:
+ var$3 = 769;
+ break a;
+ case 53:
+ var$3 = 768;
+ break a;
+ case 77:
+ var$3 = 774;
+ break a;
+ case 80:
+ var$3 = 772;
+ break a;
+ default:
+ break b;
+ }
+ var$3 = 0;
+ break a;
+ }
+ var$3 = 770;
+ }
+ c: {
+ d: {
+ switch ($p2) {
+ case 0:
+ break;
+ case 1:
+ var$4 = 1;
+ break c;
+ case 42:
+ break d;
+ case 43:
+ var$4 = 771;
+ break c;
+ case 45:
+ var$4 = 769;
+ break c;
+ case 53:
+ var$4 = 768;
+ break c;
+ case 77:
+ var$4 = 774;
+ break c;
+ case 80:
+ var$4 = 772;
+ break c;
+ default:
+ break d;
+ }
+ var$4 = 0;
+ break c;
+ }
+ var$4 = 770;
+ }
+ nleg_EaglerAdapterGL30_fogPremultiply = $p1 == 1 && $p2 == 43 ? 1 : 0;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.blendFunc(var$3, var$4);
+}
+function nleg_EaglerAdapterGL30_glDepthMask($p1) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!$p1);
+}
+function nleg_EaglerAdapterGL30_glColorMask($p1, $p2, $p3, $p4) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.colorMask(!!$p1, !!$p2, !!$p3, !!$p4);
+}
+function nleg_EaglerAdapterGL30_glTexParameteri($p1, $p2, $p3) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ switch ($p1) {
+ case 2:
+ break;
+ default:
+ }
+ a: {
+ b: {
+ switch ($p2) {
+ case 47:
+ break;
+ case 48:
+ break b;
+ case 72:
+ $p2 = 10242;
+ break a;
+ case 73:
+ $p2 = 10243;
+ break a;
+ case 151:
+ $p2 = 33085;
+ break a;
+ default:
+ break b;
+ }
+ $p2 = 10241;
+ break a;
+ }
+ $p2 = 10240;
+ }
+ c: {
+ switch ($p3) {
+ case 49:
+ $p3 = 9729;
+ break c;
+ case 70:
+ $p3 = 9728;
+ break c;
+ case 71:
+ $p3 = 33071;
+ break c;
+ case 74:
+ $p3 = 10497;
+ break c;
+ case 149:
+ $p3 = 9986;
+ break c;
+ case 152:
+ $p3 = 9987;
+ break c;
+ case 153:
+ $p3 = 9985;
+ break c;
+ case 154:
+ $p3 = 9984;
+ break c;
+ default:
+ }
+ }
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.texParameteri(3553, $p2, $p3);
+}
+function nleg_EaglerAdapterGL30_glTexParameterf($p1, $p2, $p3) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ switch ($p1) {
+ case 2:
+ break;
+ default:
+ }
+ switch ($p2) {
+ case 150:
+ break;
+ default:
+ }
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.texParameterf(3553, 34046, $p3);
+}
+function nleg_EaglerAdapterGL30_glNormal3f($p1, $p2, $p3) {
+ var $len;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $len = jl_Math_sqrt($p1 * $p1 + $p2 * $p2 + $p3 * $p3);
+ nleg_EaglerAdapterGL30_normalX = $p1 / $len;
+ nleg_EaglerAdapterGL30_normalY = $p2 / $len;
+ nleg_EaglerAdapterGL30_normalZ = $p3 / $len;
+}
+function nleg_EaglerAdapterGL30_glGenLists($p1) {
+ var $base, $i, $id, var$5, var$6, var$7;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $base = nleg_EaglerAdapterGL30_displayListId + 1 | 0;
+ $i = 0;
+ while ($i < $p1) {
+ $id = nleg_EaglerAdapterGL30_displayListId + 1 | 0;
+ nleg_EaglerAdapterGL30_displayListId = $id;
+ var$5 = nleg_EaglerAdapterGL30_displayLists;
+ var$6 = jl_Integer_valueOf($id);
+ var$7 = new nleg_EaglerAdapterGL30$DisplayList;
+ var$7.$id0 = $id;
+ var$7.$glarray = null;
+ var$7.$glbuffer = null;
+ var$7.$shaderMode = (-1);
+ var$7.$listLength = 0;
+ ju_HashMap_putImpl(var$5, var$6, var$7);
+ $i = $i + 1 | 0;
+ }
+ return $base;
+}
+function nleg_EaglerAdapterGL30_glCallList($p1) {
+ var $d, var$3, var$4;
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (!nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ $d = ju_HashMap_getEntry(nleg_EaglerAdapterGL30_displayListsInitialized, jl_Integer_valueOf($p1));
+ $d = $d === null ? null : $d.$value0;
+ if ($d !== null && $d.$listLength > 0) {
+ nleg_EaglerAdapterGL30_bindTheShader($d.$shaderMode | nleg_EaglerAdapterGL30_getShaderModeFlag1());
+ var$3 = $d.$glarray;
+ nleg_EaglerAdapterGL30_currentArray = var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$4 = nlea_EaglerAdapterImpl2_webgl;
+ var$3 = var$3 !== null ? var$3.$obj5 : null;
+ var$4.bindVertexArray(var$3);
+ nleg_EaglerAdapterGL30__wglDrawQuadArrays(0, $d.$listLength);
+ nleg_EaglerAdapterGL30_vertexDrawn = nleg_EaglerAdapterGL30_vertexDrawn + (($d.$listLength * 6 | 0) / 4 | 0) | 0;
+ nleg_EaglerAdapterGL30_triangleDrawn = nleg_EaglerAdapterGL30_triangleDrawn + ($d.$listLength / 2 | 0) | 0;
+ }
+ }
+}
+function nleg_EaglerAdapterGL30_glNewList($p1, $p2) {
+ var var$3;
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (!nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ var$3 = ju_HashMap_getEntry(nleg_EaglerAdapterGL30_displayLists, jl_Integer_valueOf($p1));
+ nleg_EaglerAdapterGL30_compilingDisplayList = var$3 === null ? null : var$3.$value0;
+ if (nleg_EaglerAdapterGL30_compilingDisplayList !== null) {
+ nleg_EaglerAdapterGL30_compilingDisplayList.$listLength = 0;
+ nleg_EaglerAdapterGL30_isCompilingDisplayList = 1;
+ }
+ }
+}
+function nleg_EaglerAdapterGL30_glEndList() {
+ var var$1, var$2, $upload, $f, var$5, var$6;
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ nleg_EaglerAdapterGL30_isCompilingDisplayList = 0;
+ var$1 = nlea_EaglerAdapterImpl2__wGetLowLevelBuffersAppended();
+ var$2 = var$1.byteLength;
+ if (var$2 > 0) {
+ if (nleg_EaglerAdapterGL30_compilingDisplayList.$glbuffer === null) {
+ ju_HashMap_putImpl(nleg_EaglerAdapterGL30_displayListsInitialized, jl_Integer_valueOf(nleg_EaglerAdapterGL30_compilingDisplayList.$id0), nleg_EaglerAdapterGL30_compilingDisplayList);
+ $upload = nleg_EaglerAdapterGL30_compilingDisplayList;
+ $f = new nlea_EaglerAdapterImpl2$BufferArrayGL;
+ $f.$obj5 = nlea_EaglerAdapterImpl2_webgl.createVertexArray();
+ $f.$isQuadBufferBound = 0;
+ $upload.$glarray = $f;
+ $upload = nleg_EaglerAdapterGL30_compilingDisplayList;
+ var$5 = new nlea_EaglerAdapterImpl2$BufferGL;
+ var$5.$obj2 = nlea_EaglerAdapterImpl2_webgl.createBuffer();
+ $upload.$glbuffer = var$5;
+ $f = nleg_FixedFunctionShader_instance(nleg_EaglerAdapterGL30_compilingDisplayList.$shaderMode);
+ var$6 = nleg_EaglerAdapterGL30_compilingDisplayList.$glarray;
+ nleg_EaglerAdapterGL30_currentArray = var$6;
+ $upload = nlea_EaglerAdapterImpl2_webgl;
+ var$6 = var$6 !== null ? var$6.$obj5 : null;
+ $upload.bindVertexArray(var$6);
+ var$6 = nleg_EaglerAdapterGL30_compilingDisplayList.$glbuffer;
+ $upload = nlea_EaglerAdapterImpl2_webgl;
+ var$6 = var$6 !== null ? var$6.$obj2 : null;
+ $upload.bindBuffer(34962, var$6);
+ nleg_FixedFunctionShader_setupArrayForProgram($f);
+ }
+ $f = nleg_EaglerAdapterGL30_compilingDisplayList.$glbuffer;
+ $upload = nlea_EaglerAdapterImpl2_webgl;
+ $f = $f !== null ? $f.$obj2 : null;
+ $upload.bindBuffer(34962, $f);
+ nlea_EaglerAdapterImpl2_webgl.bufferData(34962, var$1, 35044);
+ nleg_EaglerAdapterGL30_bytesUploaded = nleg_EaglerAdapterGL30_bytesUploaded + var$2 | 0;
+ }
+ }
+}
+function nleg_EaglerAdapterGL30_glColor3f($p1, $p2, $p3) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = $p1;
+ nleg_EaglerAdapterGL30_colorG = $p2;
+ nleg_EaglerAdapterGL30_colorB = $p3;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+}
+function nleg_EaglerAdapterGL30_glTexGeni($p1, $p2, $p3) {
+ nleg_EaglerAdapterGL30_$callClinit();
+}
+function nleg_EaglerAdapterGL30_glTexGen($p1, $p2, $p3) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ a: {
+ switch ($p1) {
+ case 57:
+ break;
+ case 58:
+ nleg_EaglerAdapterGL30_texT_plane = $p2 != 67 ? 0 : 1;
+ nleg_EaglerAdapterGL30_texT_X = jn_FloatBufferImpl_get($p3);
+ nleg_EaglerAdapterGL30_texT_Y = jn_FloatBufferImpl_get($p3);
+ nleg_EaglerAdapterGL30_texT_Z = jn_FloatBufferImpl_get($p3);
+ nleg_EaglerAdapterGL30_texT_W = jn_FloatBufferImpl_get($p3);
+ break a;
+ case 59:
+ nleg_EaglerAdapterGL30_texR_plane = $p2 != 67 ? 0 : 1;
+ nleg_EaglerAdapterGL30_texR_X = jn_FloatBufferImpl_get($p3);
+ nleg_EaglerAdapterGL30_texR_Y = jn_FloatBufferImpl_get($p3);
+ nleg_EaglerAdapterGL30_texR_Z = jn_FloatBufferImpl_get($p3);
+ nleg_EaglerAdapterGL30_texR_W = jn_FloatBufferImpl_get($p3);
+ break a;
+ case 60:
+ nleg_EaglerAdapterGL30_texQ_plane = $p2 != 67 ? 0 : 1;
+ nleg_EaglerAdapterGL30_texQ_X = jn_FloatBufferImpl_get($p3);
+ nleg_EaglerAdapterGL30_texQ_Y = jn_FloatBufferImpl_get($p3);
+ nleg_EaglerAdapterGL30_texQ_Z = jn_FloatBufferImpl_get($p3);
+ nleg_EaglerAdapterGL30_texQ_W = jn_FloatBufferImpl_get($p3);
+ break a;
+ default:
+ break a;
+ }
+ nleg_EaglerAdapterGL30_texS_plane = $p2 != 67 ? 0 : 1;
+ nleg_EaglerAdapterGL30_texS_X = jn_FloatBufferImpl_get($p3);
+ nleg_EaglerAdapterGL30_texS_Y = jn_FloatBufferImpl_get($p3);
+ nleg_EaglerAdapterGL30_texS_Z = jn_FloatBufferImpl_get($p3);
+ nleg_EaglerAdapterGL30_texS_W = jn_FloatBufferImpl_get($p3);
+ }
+}
+function nleg_EaglerAdapterGL30_glTexSubImage2D($p1, $p2, $p3, $p4, $p5, $p6, $p7, $p8, $p9) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ switch ($p1) {
+ case 2:
+ break;
+ default:
+ }
+ nleg_EaglerAdapterGL30_bytesUploaded = nleg_EaglerAdapterGL30_bytesUploaded + (($p9.$limit - $p9.$position | 0) * 4 | 0) | 0;
+ nlea_EaglerAdapterImpl2__wglTexSubImage2D(3553, $p2, $p3, $p4, $p5, $p6, 6408, 5121, $p9);
+}
+function nleg_EaglerAdapterGL30_glEnableVertexAttrib($p1) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ a: {
+ switch ($p1) {
+ case 82:
+ switch (nleg_EaglerAdapterGL30_selectedClientTex) {
+ case 0:
+ nleg_EaglerAdapterGL30_enableTex0Array = 1;
+ break a;
+ case 1:
+ nleg_EaglerAdapterGL30_enableTex1Array = 1;
+ break a;
+ default:
+ }
+ break a;
+ case 84:
+ break;
+ case 87:
+ nleg_EaglerAdapterGL30_enableNormalArray = 1;
+ break a;
+ default:
+ break a;
+ }
+ nleg_EaglerAdapterGL30_enableColorArray = 1;
+ }
+}
+function nleg_EaglerAdapterGL30_glDisableVertexAttrib($p1) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ a: {
+ switch ($p1) {
+ case 82:
+ switch (nleg_EaglerAdapterGL30_selectedClientTex) {
+ case 0:
+ nleg_EaglerAdapterGL30_enableTex0Array = 0;
+ break a;
+ case 1:
+ nleg_EaglerAdapterGL30_enableTex1Array = 0;
+ break a;
+ default:
+ }
+ break a;
+ case 84:
+ break;
+ case 87:
+ nleg_EaglerAdapterGL30_enableNormalArray = 0;
+ break a;
+ default:
+ break a;
+ }
+ nleg_EaglerAdapterGL30_enableColorArray = 0;
+ }
+}
+function nleg_EaglerAdapterGL30_getShaderModeFlag0() {
+ nleg_EaglerAdapterGL30_$callClinit();
+ return 0 | (!nleg_EaglerAdapterGL30_enableColorArray ? 0 : 1) | (!nleg_EaglerAdapterGL30_enableNormalArray ? 0 : 2) | (!nleg_EaglerAdapterGL30_enableTex0Array ? 0 : 4) | (!nleg_EaglerAdapterGL30_enableTex1Array ? 0 : 8);
+}
+function nleg_EaglerAdapterGL30_getShaderModeFlag1() {
+ nleg_EaglerAdapterGL30_$callClinit();
+ return 0 | (!nleg_EaglerAdapterGL30_enableTexGen ? 0 : 16) | (nleg_EaglerAdapterGL30_enableColorMaterial && nleg_EaglerAdapterGL30_enableLighting ? 32 : 0) | (!nleg_EaglerAdapterGL30_fogEnabled ? 0 : 64) | (!nleg_EaglerAdapterGL30_enableAlphaTest ? 0 : 128) | (!nleg_EaglerAdapterGL30_enableTexture2D ? 0 : 256) | (!nleg_EaglerAdapterGL30_enableTexture2D_1 ? 0 : 512);
+}
+function nleg_EaglerAdapterGL30_getShaderModeFlag() {
+ nleg_EaglerAdapterGL30_$callClinit();
+ return 0 | (!nleg_EaglerAdapterGL30_enableColorArray ? 0 : 1) | (!nleg_EaglerAdapterGL30_enableNormalArray ? 0 : 2) | (!nleg_EaglerAdapterGL30_enableTex0Array ? 0 : 4) | (!nleg_EaglerAdapterGL30_enableTex1Array ? 0 : 8) | (!nleg_EaglerAdapterGL30_enableTexGen ? 0 : 16) | (nleg_EaglerAdapterGL30_enableColorMaterial && nleg_EaglerAdapterGL30_enableLighting ? 32 : 0) | (!nleg_EaglerAdapterGL30_fogEnabled ? 0 : 64) | (!nleg_EaglerAdapterGL30_enableAlphaTest ? 0 : 128) | (!nleg_EaglerAdapterGL30_enableTexture2D
+ ? 0 : 256) | (!nleg_EaglerAdapterGL30_enableTexture2D_1 ? 0 : 512);
+}
+function nleg_EaglerAdapterGL30_bindTheShader($mode) {
+ var $s, $matNormV_l, $matNormV3_l, var$5;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $s = nleg_FixedFunctionShader_instance($mode);
+ nleg_EaglerAdapterGL30_shader = $s;
+ nlea_EaglerAdapterImpl2__wglUseProgram($s.$globject);
+ if (nleg_EaglerAdapterGL30_enableAlphaTest)
+ nleg_FixedFunctionShader_setAlphaTest($s, nleg_EaglerAdapterGL30_alphaThresh);
+ nleg_FixedFunctionShader_setColor($s, nleg_EaglerAdapterGL30_colorR, nleg_EaglerAdapterGL30_colorG, nleg_EaglerAdapterGL30_colorB, nleg_EaglerAdapterGL30_colorA);
+ if (nleg_EaglerAdapterGL30_fogEnabled) {
+ nleg_FixedFunctionShader_setFogMode($s, (!nleg_EaglerAdapterGL30_fogPremultiply ? 0 : 2) + nleg_EaglerAdapterGL30_fogMode | 0);
+ nleg_FixedFunctionShader_setFogColor($s, nleg_EaglerAdapterGL30_fogColorR, nleg_EaglerAdapterGL30_fogColorG, nleg_EaglerAdapterGL30_fogColorB, nleg_EaglerAdapterGL30_fogColorA);
+ nleg_FixedFunctionShader_setFogDensity($s, nleg_EaglerAdapterGL30_fogDensity);
+ nleg_FixedFunctionShader_setFogStartEnd($s, nleg_EaglerAdapterGL30_fogStart, nleg_EaglerAdapterGL30_fogEnd);
+ }
+ nleg_FixedFunctionShader_setModelMatrix($s, nleg_EaglerAdapterGL30_matModelV.data[nleg_EaglerAdapterGL30_matModelPointer]);
+ nleg_FixedFunctionShader_setProjectionMatrix($s, nleg_EaglerAdapterGL30_matProjV.data[nleg_EaglerAdapterGL30_matProjPointer]);
+ nleg_FixedFunctionShader_setTextureMatrix($s, nleg_EaglerAdapterGL30_matTexV.data[nleg_EaglerAdapterGL30_matTexPointer]);
+ if (nleg_EaglerAdapterGL30_enableColorMaterial && nleg_EaglerAdapterGL30_enableLighting) {
+ nleg_FixedFunctionShader_setNormal($s, nleg_EaglerAdapterGL30_normalX, nleg_EaglerAdapterGL30_normalY, nleg_EaglerAdapterGL30_normalZ);
+ $matNormV_l = nleg_EaglerAdapterGL30_matNormV;
+ $matNormV3_l = nleg_EaglerAdapterGL30_matNormV3;
+ var$5 = nlegv_Matrix4f_load(nleg_EaglerAdapterGL30_matModelV.data[nleg_EaglerAdapterGL30_matModelPointer], $matNormV_l);
+ var$5 = nlegv_Matrix4f_invert(var$5, var$5);
+ nlegv_Matrix4f_transpose(var$5, var$5);
+ $matNormV3_l.$m000 = $matNormV_l.$m00;
+ $matNormV3_l.$m010 = $matNormV_l.$m01;
+ $matNormV3_l.$m020 = $matNormV_l.$m02;
+ $matNormV3_l.$m100 = $matNormV_l.$m10;
+ $matNormV3_l.$m110 = $matNormV_l.$m11;
+ $matNormV3_l.$m120 = $matNormV_l.$m12;
+ $matNormV3_l.$m200 = $matNormV_l.$m20;
+ $matNormV3_l.$m210 = $matNormV_l.$m21;
+ $matNormV3_l.$m220 = $matNormV_l.$m22;
+ nleg_FixedFunctionShader_setModelNormalMatrix($s, $matNormV3_l);
+ nleg_FixedFunctionShader_setLightPositions($s, nleg_EaglerAdapterGL30_lightPos0vec, nleg_EaglerAdapterGL30_lightPos1vec);
+ }
+ nleg_FixedFunctionShader_setTex0Coords($s, nleg_EaglerAdapterGL30_tex0X, nleg_EaglerAdapterGL30_tex0Y);
+ nleg_FixedFunctionShader_setTex1Coords($s, nleg_EaglerAdapterGL30_tex1X, nleg_EaglerAdapterGL30_tex1Y);
+ if (nleg_EaglerAdapterGL30_enableTexGen) {
+ nleg_FixedFunctionShader_setTexGenS($s, nleg_EaglerAdapterGL30_texS_plane, nleg_EaglerAdapterGL30_texS_X, nleg_EaglerAdapterGL30_texS_Y, nleg_EaglerAdapterGL30_texS_Z, nleg_EaglerAdapterGL30_texS_W);
+ nleg_FixedFunctionShader_setTexGenT($s, nleg_EaglerAdapterGL30_texT_plane, nleg_EaglerAdapterGL30_texT_X, nleg_EaglerAdapterGL30_texT_Y, nleg_EaglerAdapterGL30_texT_Z, nleg_EaglerAdapterGL30_texT_W);
+ nleg_FixedFunctionShader_setTexGenR($s, nleg_EaglerAdapterGL30_texR_plane, nleg_EaglerAdapterGL30_texR_X, nleg_EaglerAdapterGL30_texR_Y, nleg_EaglerAdapterGL30_texR_Z, nleg_EaglerAdapterGL30_texR_W);
+ nleg_FixedFunctionShader_setTexGenQ($s, nleg_EaglerAdapterGL30_texQ_plane, nleg_EaglerAdapterGL30_texQ_X, nleg_EaglerAdapterGL30_texQ_Y, nleg_EaglerAdapterGL30_texQ_Z, nleg_EaglerAdapterGL30_texQ_W);
+ }
+}
+function nleg_EaglerAdapterGL30_glDrawArrays($p1, $p2, $p3, $buffer) {
+ var var$5, var$6, var$7, var$8;
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if ($p1 != 98) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStderr;
+ $buffer = new jl_StringBuilder;
+ $buffer.$buffer = $rt_createCharArray(16);
+ var$5.$sb = $buffer;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ $buffer = new jnci_UTF8Charset;
+ jnc_Charset__init_($buffer, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = $buffer;
+ jl_System_errCache = var$5;
+ }
+ var$6 = jl_System_errCache;
+ var$5 = var$6.$sb;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(227));
+ $p2 = var$5.$length;
+ jl_AbstractStringBuilder_insertSpace(var$5, $p2, $p2 + 1 | 0);
+ var$5.$buffer.data[$p2] = 10;
+ ji_PrintStream_printSB(var$6);
+ } else {
+ if (nleg_EaglerAdapterGL30_compilingDisplayList.$shaderMode == (-1))
+ nleg_EaglerAdapterGL30_compilingDisplayList.$shaderMode = nleg_EaglerAdapterGL30_getShaderModeFlag0();
+ else if (nleg_EaglerAdapterGL30_compilingDisplayList.$shaderMode != nleg_EaglerAdapterGL30_getShaderModeFlag0()) {
+ if (jl_System_errCache === null) {
+ var$6 = new ji_PrintStream;
+ var$6.$out = new jl_ConsoleOutputStreamStderr;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ var$6.$sb = var$5;
+ var$6.$buffer0 = $rt_createCharArray(32);
+ var$6.$autoFlush = 0;
+ var$5 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$5, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$6.$charset = var$5;
+ jl_System_errCache = var$6;
+ }
+ var$7 = jl_System_errCache;
+ var$6 = var$7.$sb;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(228));
+ $p2 = var$6.$length;
+ jl_AbstractStringBuilder_insertSpace(var$6, $p2, $p2 + 1 | 0);
+ var$6.$buffer.data[$p2] = 10;
+ ji_PrintStream_printSB(var$7);
+ }
+ var$5 = nleg_EaglerAdapterGL30_compilingDisplayList;
+ var$5.$listLength = var$5.$listLength + $p3 | 0;
+ nlea_EaglerAdapterImpl2__wAppendLowLevelBuffer($buffer);
+ }
+ } else {
+ var$8 = nleg_EaglerAdapterGL30_bytesUploaded;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$5 = $buffer;
+ nleg_EaglerAdapterGL30_bytesUploaded = var$8 + var$5.byteLength | 0;
+ nleg_EaglerAdapterGL30_vertexDrawn = nleg_EaglerAdapterGL30_vertexDrawn + $p3 | 0;
+ nleg_EaglerAdapterGL30_bindTheShader(nleg_EaglerAdapterGL30_getShaderModeFlag());
+ $buffer = nleg_EaglerAdapterGL30_shader.$genericArray;
+ nleg_EaglerAdapterGL30_currentArray = $buffer;
+ var$6 = nlea_EaglerAdapterImpl2_webgl;
+ $buffer = $buffer !== null ? $buffer.$obj5 : null;
+ var$6.bindVertexArray($buffer);
+ $buffer = nleg_EaglerAdapterGL30_shader.$genericBuffer;
+ var$6 = nlea_EaglerAdapterImpl2_webgl;
+ $buffer = $buffer !== null ? $buffer.$obj2 : null;
+ var$6.bindBuffer(34962, $buffer);
+ if (!nleg_EaglerAdapterGL30_shader.$bufferIsInitialized) {
+ nleg_EaglerAdapterGL30_shader.$bufferIsInitialized = 1;
+ $buffer = nleg_EaglerAdapterGL30_blankUploadArray;
+ var$6 = nlea_EaglerAdapterImpl2_webgl;
+ $buffer = $buffer;
+ var$6.bufferData(34962, $buffer, 35048);
+ }
+ nlea_EaglerAdapterImpl2_webgl.bufferSubData(34962, 0, var$5);
+ if ($p1 == 98) {
+ nleg_EaglerAdapterGL30__wglDrawQuadArrays($p2, $p3);
+ nleg_EaglerAdapterGL30_triangleDrawn = nleg_EaglerAdapterGL30_triangleDrawn + ($p3 / 2 | 0) | 0;
+ } else {
+ a: {
+ switch ($p1) {
+ case 86:
+ break;
+ case 95:
+ $p1 = 5;
+ nleg_EaglerAdapterGL30_triangleDrawn = nleg_EaglerAdapterGL30_triangleDrawn + ($p3 - 2 | 0) | 0;
+ break a;
+ case 145:
+ $p1 = 6;
+ nleg_EaglerAdapterGL30_triangleDrawn = nleg_EaglerAdapterGL30_triangleDrawn + ($p3 - 2 | 0) | 0;
+ break a;
+ case 146:
+ $p1 = 3;
+ nleg_EaglerAdapterGL30_triangleDrawn = nleg_EaglerAdapterGL30_triangleDrawn + ($p3 - 1 | 0) | 0;
+ break a;
+ case 148:
+ $p1 = 1;
+ nleg_EaglerAdapterGL30_triangleDrawn = nleg_EaglerAdapterGL30_triangleDrawn + ($p3 / 2 | 0) | 0;
+ break a;
+ default:
+ }
+ $p1 = 4;
+ nleg_EaglerAdapterGL30_triangleDrawn = nleg_EaglerAdapterGL30_triangleDrawn + ($p3 / 3 | 0) | 0;
+ }
+ nlea_EaglerAdapterImpl2_webgl.drawArrays($p1, $p2, $p3);
+ }
+ }
+}
+function nleg_EaglerAdapterGL30__wglDrawQuadArrays($p2, $p3) {
+ var $upload, var$4, $v3, var$6, $i, $v1, $v2, $v4, var$11, var$12;
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (nleg_EaglerAdapterGL30_quadsToTrianglesBuffer === null) {
+ if (!nleg_EaglerAdapterGL30_isWebGL) {
+ $upload = jn_ByteBuffer_allocateDirect(196800);
+ $upload.$order = jn_ByteOrder_BIG_ENDIAN;
+ $upload = jn_ByteBufferImpl_asIntBuffer($upload);
+ } else {
+ var$4 = $rt_createIntArray(49200);
+ $v3 = var$4.data.length;
+ $upload = new jn_IntBufferOverArray;
+ var$6 = 0 + $v3 | 0;
+ $upload.$mark = (-1);
+ $upload.$capacity = $v3;
+ $upload.$limit = $v3;
+ $upload.$position = 0;
+ $upload.$limit = var$6;
+ $upload.$start1 = 0;
+ $upload.$readOnly1 = 0;
+ $upload.$array2 = var$4;
+ }
+ $i = 0;
+ while ($i < 16384) {
+ $v1 = $i * 4 | 0;
+ $v2 = $v1 + 1 | 0;
+ $v3 = $v1 + 2 | 0;
+ $v4 = $v1 + 3 | 0;
+ $v2 = $v2 << 16;
+ jn_IntBufferImpl_put($upload, $v1 | $v2);
+ jn_IntBufferImpl_put($upload, $v4 | $v2);
+ jn_IntBufferImpl_put($upload, $v3 | $v4 << 16);
+ $i = $i + 1 | 0;
+ }
+ $upload.$limit = $upload.$position;
+ $upload.$position = 0;
+ $upload.$mark = (-1);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$11 = new nlea_EaglerAdapterImpl2$BufferGL;
+ var$11.$obj2 = nlea_EaglerAdapterImpl2_webgl.createBuffer();
+ nleg_EaglerAdapterGL30_quadsToTrianglesBuffer = var$11;
+ var$12 = nleg_EaglerAdapterGL30_quadsToTrianglesBuffer;
+ var$11 = nlea_EaglerAdapterImpl2_webgl;
+ var$12 = var$12 !== null ? var$12.$obj2 : null;
+ var$11.bindBuffer(34963, var$12);
+ nlea_EaglerAdapterImpl2__wglBufferData0(34963, $upload, 35044);
+ }
+ if (!nleg_EaglerAdapterGL30_currentArray.$isQuadBufferBound) {
+ nleg_EaglerAdapterGL30_currentArray.$isQuadBufferBound = 1;
+ $upload = nleg_EaglerAdapterGL30_quadsToTrianglesBuffer;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$11 = nlea_EaglerAdapterImpl2_webgl;
+ $upload = $upload !== null ? $upload.$obj2 : null;
+ var$11.bindBuffer(34963, $upload);
+ }
+ $v2 = ($p3 * 6 | 0) / 4 | 0;
+ $p2 = ($p2 * 6 | 0) / 4 | 0;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.drawElements(4, $v2, 5123, $p2);
+}
+function nleg_EaglerAdapterGL30_initializeOcclusionObjects() {
+ var $upload, $verts, $i, $vert, $frag, $src;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_occlusion_vao = nlea_EaglerAdapterImpl2__wglCreateVertexArray();
+ nleg_EaglerAdapterGL30_occlusion_vbo = nlea_EaglerAdapterImpl2__wglCreateBuffer();
+ $upload = nleg_EaglerAdapterGL30_isWebGL ? jn_IntBuffer_wrap($rt_createIntArray(108)) : jn_ByteBufferImpl_asIntBuffer(jn_ByteBuffer_order(jn_ByteBuffer_allocateDirect(432), jn_ByteOrder_nativeOrder()));
+ $verts = $rt_createFloatArray(108).data;
+ $verts[0] = 0.0;
+ $verts[1] = 0.0;
+ $verts[2] = 0.0;
+ $verts[3] = 0.0;
+ $verts[4] = 0.0;
+ $verts[5] = 1.0;
+ $verts[6] = 0.0;
+ $verts[7] = 1.0;
+ $verts[8] = 1.0;
+ $verts[9] = 1.0;
+ $verts[10] = 1.0;
+ $verts[11] = 0.0;
+ $verts[12] = 0.0;
+ $verts[13] = 0.0;
+ $verts[14] = 0.0;
+ $verts[15] = 0.0;
+ $verts[16] = 1.0;
+ $verts[17] = 0.0;
+ $verts[18] = 1.0;
+ $verts[19] = 0.0;
+ $verts[20] = 1.0;
+ $verts[21] = 0.0;
+ $verts[22] = 0.0;
+ $verts[23] = 0.0;
+ $verts[24] = 1.0;
+ $verts[25] = 0.0;
+ $verts[26] = 0.0;
+ $verts[27] = 1.0;
+ $verts[28] = 1.0;
+ $verts[29] = 0.0;
+ $verts[30] = 1.0;
+ $verts[31] = 0.0;
+ $verts[32] = 0.0;
+ $verts[33] = 0.0;
+ $verts[34] = 0.0;
+ $verts[35] = 0.0;
+ $verts[36] = 0.0;
+ $verts[37] = 0.0;
+ $verts[38] = 0.0;
+ $verts[39] = 0.0;
+ $verts[40] = 1.0;
+ $verts[41] = 1.0;
+ $verts[42] = 0.0;
+ $verts[43] = 1.0;
+ $verts[44] = 0.0;
+ $verts[45] = 1.0;
+ $verts[46] = 0.0;
+ $verts[47] = 1.0;
+ $verts[48] = 0.0;
+ $verts[49] = 0.0;
+ $verts[50] = 1.0;
+ $verts[51] = 0.0;
+ $verts[52] = 0.0;
+ $verts[53] = 0.0;
+ $verts[54] = 0.0;
+ $verts[55] = 1.0;
+ $verts[56] = 1.0;
+ $verts[57] = 0.0;
+ $verts[58] = 0.0;
+ $verts[59] = 1.0;
+ $verts[60] = 1.0;
+ $verts[61] = 0.0;
+ $verts[62] = 1.0;
+ $verts[63] = 1.0;
+ $verts[64] = 1.0;
+ $verts[65] = 1.0;
+ $verts[66] = 1.0;
+ $verts[67] = 0.0;
+ $verts[68] = 0.0;
+ $verts[69] = 1.0;
+ $verts[70] = 1.0;
+ $verts[71] = 0.0;
+ $verts[72] = 1.0;
+ $verts[73] = 0.0;
+ $verts[74] = 0.0;
+ $verts[75] = 1.0;
+ $verts[76] = 1.0;
+ $verts[77] = 1.0;
+ $verts[78] = 1.0;
+ $verts[79] = 0.0;
+ $verts[80] = 1.0;
+ $verts[81] = 1.0;
+ $verts[82] = 1.0;
+ $verts[83] = 1.0;
+ $verts[84] = 1.0;
+ $verts[85] = 1.0;
+ $verts[86] = 0.0;
+ $verts[87] = 0.0;
+ $verts[88] = 1.0;
+ $verts[89] = 0.0;
+ $verts[90] = 1.0;
+ $verts[91] = 1.0;
+ $verts[92] = 1.0;
+ $verts[93] = 0.0;
+ $verts[94] = 1.0;
+ $verts[95] = 0.0;
+ $verts[96] = 0.0;
+ $verts[97] = 1.0;
+ $verts[98] = 1.0;
+ $verts[99] = 1.0;
+ $verts[100] = 1.0;
+ $verts[101] = 1.0;
+ $verts[102] = 0.0;
+ $verts[103] = 1.0;
+ $verts[104] = 1.0;
+ $verts[105] = 1.0;
+ $verts[106] = 0.0;
+ $verts[107] = 1.0;
+ $i = 0;
+ while ($i < $verts.length) {
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits($verts[$i]));
+ $i = $i + 1 | 0;
+ }
+ jn_IntBuffer_flip($upload);
+ nlea_EaglerAdapterImpl2__wglBindVertexArray(nleg_EaglerAdapterGL30_occlusion_vao);
+ nlea_EaglerAdapterImpl2__wglBindBuffer(34962, nleg_EaglerAdapterGL30_occlusion_vbo);
+ nlea_EaglerAdapterImpl2__wglBufferData0(34962, $upload, 35044);
+ nlea_EaglerAdapterImpl2__wglEnableVertexAttribArray(0);
+ nlea_EaglerAdapterImpl2__wglVertexAttribPointer(0, 3, 5126, 0, 12, 0);
+ $vert = nlea_EaglerAdapterImpl2__wglCreateShader(35633);
+ $frag = nlea_EaglerAdapterImpl2__wglCreateShader(35632);
+ $src = nlea_EaglerAdapterImpl2_fileContents($rt_s(229));
+ nlea_EaglerAdapterImpl2__wglShaderSource($vert, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), nlea_EaglerAdapterImpl2__wgetShaderHeader()), $rt_s(230)), $src)));
+ nlea_EaglerAdapterImpl2__wglShaderSource($frag, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), nlea_EaglerAdapterImpl2__wgetShaderHeader()), $rt_s(231)), $src)));
+ nlea_EaglerAdapterImpl2__wglCompileShader($vert);
+ if (!nlea_EaglerAdapterImpl2__wglGetShaderCompiled($vert))
+ ji_PrintStream_println0(jl_System_err(), jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), jl_String_replace0(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(60)), nlea_EaglerAdapterImpl2__wglGetShaderInfoLog($vert))), $rt_s(60), $rt_s(232))), $rt_s(60))));
+ nlea_EaglerAdapterImpl2__wglCompileShader($frag);
+ if (!nlea_EaglerAdapterImpl2__wglGetShaderCompiled($frag))
+ ji_PrintStream_println0(jl_System_err(), jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), jl_String_replace0(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(60)), nlea_EaglerAdapterImpl2__wglGetShaderInfoLog($frag))), $rt_s(60), $rt_s(233))), $rt_s(60))));
+ nleg_EaglerAdapterGL30_occlusion_program = nlea_EaglerAdapterImpl2__wglCreateProgram();
+ nlea_EaglerAdapterImpl2__wglAttachShader(nleg_EaglerAdapterGL30_occlusion_program, $vert);
+ nlea_EaglerAdapterImpl2__wglAttachShader(nleg_EaglerAdapterGL30_occlusion_program, $frag);
+ nlea_EaglerAdapterImpl2__wglLinkProgram(nleg_EaglerAdapterGL30_occlusion_program);
+ nlea_EaglerAdapterImpl2__wglDetachShader(nleg_EaglerAdapterGL30_occlusion_program, $vert);
+ nlea_EaglerAdapterImpl2__wglDetachShader(nleg_EaglerAdapterGL30_occlusion_program, $frag);
+ nlea_EaglerAdapterImpl2__wglDeleteShader($vert);
+ nlea_EaglerAdapterImpl2__wglDeleteShader($frag);
+ if (!nlea_EaglerAdapterImpl2__wglGetProgramLinked(nleg_EaglerAdapterGL30_occlusion_program))
+ ji_PrintStream_println0(jl_System_err(), jl_String_replace0(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(234)), nlea_EaglerAdapterImpl2__wglGetProgramInfoLog(nleg_EaglerAdapterGL30_occlusion_program))), $rt_s(60), $rt_s(235)));
+ nlea_EaglerAdapterImpl2__wglUseProgram(nleg_EaglerAdapterGL30_occlusion_program);
+ nleg_EaglerAdapterGL30_occlusion_matrix_m = nlea_EaglerAdapterImpl2__wglGetUniformLocation(nleg_EaglerAdapterGL30_occlusion_program, $rt_s(236));
+ nleg_EaglerAdapterGL30_occlusion_matrix_p = nlea_EaglerAdapterImpl2__wglGetUniformLocation(nleg_EaglerAdapterGL30_occlusion_program, $rt_s(237));
+}
+function nleg_EaglerAdapterGL30_glCreateQuery() {
+ var var$1, var$2;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$1 = nleg_EaglerAdapterGL30_queryObjs;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = new nlea_EaglerAdapterImpl2$QueryGL;
+ var$2.$obj7 = nlea_EaglerAdapterImpl2_webgl.createQuery();
+ return nleg_GLObjectMap_register(var$1, var$2);
+}
+function nleg_EaglerAdapterGL30_glBeginQuery($obj) {
+ var var$2, var$3;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$2 = nleg_EaglerAdapterGL30_queryObjs;
+ var$2 = $obj < var$2.$size3 && $obj >= 0 ? var$2.$values.data[$obj] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = var$2.$obj7;
+ var$3.beginQuery(36202, var$2);
+}
+function nleg_EaglerAdapterGL30_glBindOcclusionBB() {
+ var var$1, var$2;
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (nleg_EaglerAdapterGL30_occlusion_vao === null)
+ nleg_EaglerAdapterGL30_initializeOcclusionObjects();
+ nlea_EaglerAdapterImpl2__wglUseProgram(nleg_EaglerAdapterGL30_occlusion_program);
+ var$1 = nleg_EaglerAdapterGL30_occlusion_vao;
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ var$1 = var$1 !== null ? var$1.$obj5 : null;
+ var$2.bindVertexArray(var$1);
+ var$1 = nleg_EaglerAdapterGL30_cachedOcclusionP;
+ var$2 = nleg_EaglerAdapterGL30_matProjV.data[nleg_EaglerAdapterGL30_matProjPointer];
+ if (!(var$2 instanceof nlegv_Matrix4f && nlegv_Matrix4f_equal(var$1, var$2) ? 1 : 0)) {
+ var$1 = nleg_EaglerAdapterGL30_cachedOcclusionP;
+ nlegv_Matrix4f_load(nleg_EaglerAdapterGL30_matProjV.data[nleg_EaglerAdapterGL30_matProjPointer], var$1);
+ nlegv_Matrix4f_store0(nleg_EaglerAdapterGL30_cachedOcclusionP, nleg_EaglerAdapterGL30_occlusionProj);
+ nlea_EaglerAdapterImpl2__wglUniformMat4fv(nleg_EaglerAdapterGL30_occlusion_matrix_p, nleg_EaglerAdapterGL30_occlusionProj);
+ }
+}
+function nleg_EaglerAdapterGL30_glEndOcclusionBB() {
+ nleg_EaglerAdapterGL30_$callClinit();
+}
+function nleg_EaglerAdapterGL30_glDrawOcclusionBB($posX, $posY, $posZ, $sizeX, $sizeY, $sizeZ) {
+ var var$7, var$8, var$9, var$10, var$11;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ var$7 = $posX - $sizeX * 9.999999747378752E-5;
+ $posY = $posY - $sizeY * 9.999999747378752E-5;
+ $posX = $posZ - $sizeZ * 9.999999747378752E-5;
+ var$8 = nleg_EaglerAdapterGL30_deevis;
+ var$8.$x = var$7;
+ var$8.$y = $posY;
+ var$8.$z = $posX;
+ var$8 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$8, var$8);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$9 = new ji_PrintStream;
+ var$9.$out = new jl_ConsoleOutputStreamStderr;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ var$9.$sb = var$8;
+ var$9.$buffer0 = $rt_createCharArray(32);
+ var$9.$autoFlush = 0;
+ var$8 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$8, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$9.$charset = var$8;
+ jl_System_errCache = var$9;
+ }
+ var$10 = jl_System_errCache;
+ var$9 = var$10.$sb;
+ jl_AbstractStringBuilder_insert(var$9, var$9.$length, $rt_s(220));
+ var$11 = var$9.$length;
+ jl_AbstractStringBuilder_insertSpace(var$9, var$11, var$11 + 1 | 0);
+ var$9.$buffer.data[var$11] = 10;
+ ji_PrintStream_printSB(var$10);
+ }
+ $posX = $sizeX * 1.0002000331878662;
+ $posY = $sizeY * 1.0002000331878662;
+ $posZ = $sizeZ * 1.0002000331878662;
+ var$8 = nleg_EaglerAdapterGL30_deevis;
+ var$8.$x = $posX;
+ var$8.$y = $posY;
+ var$8.$z = $posZ;
+ var$8 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, var$8, var$8);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$9 = new ji_PrintStream;
+ var$9.$out = new jl_ConsoleOutputStreamStderr;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ var$9.$sb = var$8;
+ var$9.$buffer0 = $rt_createCharArray(32);
+ var$9.$autoFlush = 0;
+ var$8 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$8, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$9.$charset = var$8;
+ jl_System_errCache = var$9;
+ }
+ var$10 = jl_System_errCache;
+ var$9 = var$10.$sb;
+ jl_AbstractStringBuilder_insert(var$9, var$9.$length, $rt_s(220));
+ var$11 = var$9.$length;
+ jl_AbstractStringBuilder_insertSpace(var$9, var$11, var$11 + 1 | 0);
+ var$9.$buffer.data[var$11] = 10;
+ ji_PrintStream_printSB(var$10);
+ }
+ nlegv_Matrix4f_store0(nleg_EaglerAdapterGL30_matModelV.data[nleg_EaglerAdapterGL30_matModelPointer], nleg_EaglerAdapterGL30_occlusionModel);
+ nlea_EaglerAdapterImpl2__wglUniformMat4fv(nleg_EaglerAdapterGL30_occlusion_matrix_m, nleg_EaglerAdapterGL30_occlusionModel);
+ nlea_EaglerAdapterImpl2_webgl.drawArrays(4, 0, 36);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+}
+function nleg_EaglerAdapterGL30_glEndQuery() {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.endQuery(36202);
+}
+function nleg_EaglerAdapterGL30_glGetQueryResult($obj) {
+ var $q, var$3, var$4;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $q = nleg_EaglerAdapterGL30_queryObjs;
+ $q = $obj < $q.$size3 && $obj >= 0 ? $q.$values.data[$obj] : null;
+ a: {
+ $q = $q;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ var$4 = $q.$obj7;
+ if (var$3.getQueryParameter(var$4, 34919)) {
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ $q = $q.$obj7;
+ if (var$3.getQueryParameter($q, 34918) <= 0) {
+ $obj = 0;
+ break a;
+ }
+ }
+ $obj = 1;
+ }
+ return $obj;
+}
+function nleg_EaglerAdapterGL30_glFogi($p1, $p2) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ a: {
+ if ($p1 == 89) {
+ switch ($p2) {
+ case 49:
+ break;
+ case 90:
+ nleg_EaglerAdapterGL30_fogMode = 2;
+ break a;
+ default:
+ }
+ nleg_EaglerAdapterGL30_fogMode = 1;
+ }
+ }
+}
+function nleg_EaglerAdapterGL30_glFogf($p1, $p2) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ a: {
+ switch ($p1) {
+ case 91:
+ break;
+ case 92:
+ nleg_EaglerAdapterGL30_fogStart = $p2;
+ break a;
+ case 93:
+ nleg_EaglerAdapterGL30_fogEnd = $p2;
+ break a;
+ default:
+ break a;
+ }
+ nleg_EaglerAdapterGL30_fogDensity = $p2;
+ }
+}
+function nleg_EaglerAdapterGL30_glFog($p1, $p2) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ if ($p1 == 94) {
+ nleg_EaglerAdapterGL30_fogColorR = jn_FloatBufferImpl_get($p2);
+ nleg_EaglerAdapterGL30_fogColorG = jn_FloatBufferImpl_get($p2);
+ nleg_EaglerAdapterGL30_fogColorB = jn_FloatBufferImpl_get($p2);
+ nleg_EaglerAdapterGL30_fogColorA = jn_FloatBufferImpl_get($p2);
+ }
+}
+function nleg_EaglerAdapterGL30_glDeleteLists($p1, $p2) {
+ var $i, var$4, var$5, $d, var$7;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $i = 0;
+ while ($i < $p2) {
+ var$4 = nleg_EaglerAdapterGL30_displayListsInitialized;
+ var$5 = $p1 + $i | 0;
+ var$4 = ju_HashMap_removeEntry(var$4, jl_Integer_valueOf(var$5));
+ $d = var$4 === null ? null : var$4.$value0;
+ if ($d !== null) {
+ var$7 = $d.$glarray;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$4 = nlea_EaglerAdapterImpl2_webgl;
+ var$7 = var$7.$obj5;
+ var$4.deleteVertexArray(var$7);
+ var$7 = $d.$glbuffer;
+ var$4 = nlea_EaglerAdapterImpl2_webgl;
+ var$7 = var$7.$obj2;
+ var$4.deleteBuffer(var$7);
+ }
+ ju_HashMap_removeEntry(nleg_EaglerAdapterGL30_displayLists, jl_Integer_valueOf(var$5));
+ $i = $i + 1 | 0;
+ }
+}
+function nleg_EaglerAdapterGL30_glActiveTexture($p1) {
+ var var$2, var$3, var$4, var$5;
+ nleg_EaglerAdapterGL30_$callClinit();
+ a: {
+ switch ($p1) {
+ case 99:
+ break;
+ case 100:
+ nleg_EaglerAdapterGL30_selectedTex = 1;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.activeTexture(33985);
+ break a;
+ default:
+ if (jl_System_errCache === null) {
+ var$2 = new ji_PrintStream;
+ var$2.$out = new jl_ConsoleOutputStreamStderr;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$2.$sb = var$3;
+ var$2.$buffer0 = $rt_createCharArray(32);
+ var$2.$autoFlush = 0;
+ var$3 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$3, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$2.$charset = var$3;
+ jl_System_errCache = var$2;
+ }
+ var$4 = jl_System_errCache;
+ var$2 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(238));
+ var$5 = var$2.$length;
+ jl_AbstractStringBuilder_insertSpace(var$2, var$5, var$5 + 1 | 0);
+ var$2.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ break a;
+ }
+ nleg_EaglerAdapterGL30_selectedTex = 0;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.activeTexture(33984);
+ }
+}
+function nleg_EaglerAdapterGL30_gluUnProject($p1, $p2, $p3, $p4, $p5, $p6, $p7) {
+ var var$8;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $p6 = $p6.data;
+ nlegv_Matrix4f_load0(nleg_EaglerAdapterGL30_unprojA, $p4);
+ nlegv_Matrix4f_load0(nleg_EaglerAdapterGL30_unprojB, $p5);
+ nlegv_Matrix4f_mul(nleg_EaglerAdapterGL30_unprojA, nleg_EaglerAdapterGL30_unprojB, nleg_EaglerAdapterGL30_unprojB);
+ $p4 = nleg_EaglerAdapterGL30_unprojB;
+ nlegv_Matrix4f_invert($p4, $p4);
+ $p4 = nleg_EaglerAdapterGL30_unprojC;
+ var$8 = ($p1 - $p6[0]) / $p6[2] * 2.0 - 1.0;
+ $p1 = ($p2 - $p6[1]) / $p6[3] * 2.0 - 1.0;
+ $p4.$x0 = var$8;
+ $p4.$y0 = $p1;
+ $p4.$z0 = $p3;
+ $p4.$w = 1.0;
+ nlegv_Matrix4f_transform(nleg_EaglerAdapterGL30_unprojB, nleg_EaglerAdapterGL30_unprojC, nleg_EaglerAdapterGL30_unprojC);
+ jn_FloatBufferImpl_put($p7, nleg_EaglerAdapterGL30_unprojC.$x0 / nleg_EaglerAdapterGL30_unprojC.$w);
+ jn_FloatBufferImpl_put($p7, nleg_EaglerAdapterGL30_unprojC.$y0 / nleg_EaglerAdapterGL30_unprojC.$w);
+ jn_FloatBufferImpl_put($p7, nleg_EaglerAdapterGL30_unprojC.$z0 / nleg_EaglerAdapterGL30_unprojC.$w);
+}
+function nleg_EaglerAdapterGL30_gluPerspective($fovy, $aspect, $zNear, $zFar) {
+ var $res, var$6, $cotangent;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $res = nleg_EaglerAdapterGL30_getMatrix();
+ var$6 = $fovy * 0.01745329238474369 * 0.5;
+ $cotangent = jl_Math_cos(var$6) / jl_Math_sin(var$6);
+ $res.$m00 = $cotangent / $aspect;
+ $res.$m01 = 0.0;
+ $res.$m02 = 0.0;
+ $res.$m03 = 0.0;
+ $res.$m10 = 0.0;
+ $res.$m11 = $cotangent;
+ $res.$m12 = 0.0;
+ $res.$m13 = 0.0;
+ $res.$m20 = 0.0;
+ $res.$m21 = 0.0;
+ $fovy = $zFar + $zNear;
+ $aspect = $zFar - $zNear;
+ $res.$m22 = $fovy / $aspect;
+ $res.$m23 = (-1.0);
+ $res.$m30 = 0.0;
+ $res.$m31 = 0.0;
+ $res.$m32 = 2.0 * $zFar * $zNear / $aspect;
+ $res.$m33 = 0.0;
+}
+function nleg_EaglerAdapterGL30_gluPerspectiveFlat($fovy, $aspect, $zNear, $zFar) {
+ var $res, var$6, $cotangent;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $res = nleg_EaglerAdapterGL30_getMatrix();
+ var$6 = $fovy * 0.01745329238474369 * 0.5;
+ $cotangent = jl_Math_cos(var$6) / jl_Math_sin(var$6);
+ $res.$m00 = $cotangent / $aspect;
+ $res.$m01 = 0.0;
+ $res.$m02 = 0.0;
+ $res.$m03 = 0.0;
+ $res.$m10 = 0.0;
+ $res.$m11 = $cotangent;
+ $res.$m12 = 0.0;
+ $res.$m13 = 0.0;
+ $res.$m20 = 0.0;
+ $res.$m21 = 0.0;
+ $fovy = $zFar + $zNear;
+ $aspect = $zFar - $zNear;
+ $res.$m22 = $fovy / $aspect * 0.0010000000474974513;
+ $res.$m23 = (-1.0);
+ $res.$m30 = 0.0;
+ $res.$m31 = 0.0;
+ $res.$m32 = 2.0 * $zFar * $zNear / $aspect;
+ $res.$m33 = 0.0;
+}
+function nleg_EaglerAdapterGL30_getBitsPerSecond() {
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (Long_gt(Long_sub(jl_System_currentTimeMillis(), nleg_EaglerAdapterGL30_lastBandwidthReset), Long_fromInt(1000))) {
+ nleg_EaglerAdapterGL30_lastBandwidthReset = jl_System_currentTimeMillis();
+ nleg_EaglerAdapterGL30_lastBandwidth = nleg_EaglerAdapterGL30_bytesUploaded * 8 | 0;
+ nleg_EaglerAdapterGL30_bytesUploaded = 0;
+ }
+ return nleg_EaglerAdapterGL30_lastBandwidth;
+}
+function nleg_EaglerAdapterGL30_getVertexesPerSecond() {
+ var $ret;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $ret = nleg_EaglerAdapterGL30_vertexDrawn;
+ nleg_EaglerAdapterGL30_vertexDrawn = 0;
+ return $ret;
+}
+function nleg_EaglerAdapterGL30_getTrianglesPerSecond() {
+ var $ret;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $ret = nleg_EaglerAdapterGL30_triangleDrawn;
+ nleg_EaglerAdapterGL30_triangleDrawn = 0;
+ return $ret;
+}
+function nleg_EaglerAdapterGL30__clinit_() {
+ var var$1, $i, var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nleg_EaglerAdapterGL30_isWebGL = 1;
+ var$1 = new nleg_GLObjectMap;
+ var$1.$values = $rt_createArray(jl_Object, 256);
+ var$1.$size3 = 256;
+ var$1.$insertIndex = 0;
+ var$1.$allocatedObjects = 0;
+ nleg_EaglerAdapterGL30_texObjects = var$1;
+ nleg_EaglerAdapterGL30_enableTexture2D = 0;
+ nleg_EaglerAdapterGL30_enableTexture2D_1 = 0;
+ nleg_EaglerAdapterGL30_enableLighting = 0;
+ nleg_EaglerAdapterGL30_enableAlphaTest = 0;
+ nleg_EaglerAdapterGL30_alphaThresh = 0.10000000149011612;
+ nleg_EaglerAdapterGL30_isCompilingDisplayList = 0;
+ nleg_EaglerAdapterGL30_compilingDisplayList = null;
+ nleg_EaglerAdapterGL30_enableColorArray = 0;
+ nleg_EaglerAdapterGL30_enableNormalArray = 0;
+ nleg_EaglerAdapterGL30_enableTex0Array = 0;
+ nleg_EaglerAdapterGL30_enableTex1Array = 0;
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_normalX = 1.0;
+ nleg_EaglerAdapterGL30_normalY = 0.0;
+ nleg_EaglerAdapterGL30_normalZ = 0.0;
+ nleg_EaglerAdapterGL30_selectedTex = 0;
+ nleg_EaglerAdapterGL30_selectedClientTex = 0;
+ nleg_EaglerAdapterGL30_tex0X = 0.0;
+ nleg_EaglerAdapterGL30_tex0Y = 0.0;
+ nleg_EaglerAdapterGL30_tex1X = 0.0;
+ nleg_EaglerAdapterGL30_tex1Y = 0.0;
+ nleg_EaglerAdapterGL30_enableTexGen = 0;
+ nleg_EaglerAdapterGL30_enableColorMaterial = 0;
+ nleg_EaglerAdapterGL30_texS_plane = 0;
+ nleg_EaglerAdapterGL30_texS_X = 0.0;
+ nleg_EaglerAdapterGL30_texS_Y = 0.0;
+ nleg_EaglerAdapterGL30_texS_Z = 0.0;
+ nleg_EaglerAdapterGL30_texS_W = 0.0;
+ nleg_EaglerAdapterGL30_texT_plane = 0;
+ nleg_EaglerAdapterGL30_texT_X = 0.0;
+ nleg_EaglerAdapterGL30_texT_Y = 0.0;
+ nleg_EaglerAdapterGL30_texT_Z = 0.0;
+ nleg_EaglerAdapterGL30_texT_W = 0.0;
+ nleg_EaglerAdapterGL30_texR_plane = 0;
+ nleg_EaglerAdapterGL30_texR_X = 0.0;
+ nleg_EaglerAdapterGL30_texR_Y = 0.0;
+ nleg_EaglerAdapterGL30_texR_Z = 0.0;
+ nleg_EaglerAdapterGL30_texR_W = 0.0;
+ nleg_EaglerAdapterGL30_texQ_plane = 0;
+ nleg_EaglerAdapterGL30_texQ_X = 0.0;
+ nleg_EaglerAdapterGL30_texQ_Y = 0.0;
+ nleg_EaglerAdapterGL30_texQ_Z = 0.0;
+ nleg_EaglerAdapterGL30_texQ_W = 0.0;
+ nleg_EaglerAdapterGL30_fogColorR = 1.0;
+ nleg_EaglerAdapterGL30_fogColorG = 1.0;
+ nleg_EaglerAdapterGL30_fogColorB = 1.0;
+ nleg_EaglerAdapterGL30_fogColorA = 1.0;
+ nleg_EaglerAdapterGL30_fogMode = 1;
+ nleg_EaglerAdapterGL30_fogEnabled = 0;
+ nleg_EaglerAdapterGL30_fogPremultiply = 0;
+ nleg_EaglerAdapterGL30_fogStart = 1.0;
+ nleg_EaglerAdapterGL30_fogEnd = 1.0;
+ nleg_EaglerAdapterGL30_fogDensity = 1.0;
+ nleg_EaglerAdapterGL30_bytesUploaded = 0;
+ nleg_EaglerAdapterGL30_vertexDrawn = 0;
+ nleg_EaglerAdapterGL30_triangleDrawn = 0;
+ nleg_EaglerAdapterGL30_matrixMode = 10;
+ nleg_EaglerAdapterGL30_matModelV = $rt_createArray(nlegv_Matrix4f, 32);
+ var$1 = new nlegv_Matrix4f;
+ nlegv_Matrix4f_setIdentity(var$1);
+ nleg_EaglerAdapterGL30_matNormV = var$1;
+ var$1 = new nlegv_Matrix3f;
+ nlegv_Matrix3f_setIdentity(var$1);
+ nleg_EaglerAdapterGL30_matNormV3 = var$1;
+ nleg_EaglerAdapterGL30_matModelPointer = 0;
+ nleg_EaglerAdapterGL30_matProjV = $rt_createArray(nlegv_Matrix4f, 6);
+ nleg_EaglerAdapterGL30_matProjPointer = 0;
+ nleg_EaglerAdapterGL30_matTexV = $rt_createArray(nlegv_Matrix4f, 16);
+ nleg_EaglerAdapterGL30_matTexPointer = 0;
+ $i = 0;
+ while ($i < nleg_EaglerAdapterGL30_matModelV.data.length) {
+ var$3 = nleg_EaglerAdapterGL30_matModelV.data;
+ var$1 = new nlegv_Matrix4f;
+ nlegv_Matrix4f_setIdentity(var$1);
+ var$3[$i] = var$1;
+ $i = $i + 1 | 0;
+ }
+ $i = 0;
+ while ($i < nleg_EaglerAdapterGL30_matProjV.data.length) {
+ var$3 = nleg_EaglerAdapterGL30_matProjV.data;
+ var$1 = new nlegv_Matrix4f;
+ nlegv_Matrix4f_setIdentity(var$1);
+ var$3[$i] = var$1;
+ $i = $i + 1 | 0;
+ }
+ $i = 0;
+ while ($i < nleg_EaglerAdapterGL30_matTexV.data.length) {
+ var$3 = nleg_EaglerAdapterGL30_matTexV.data;
+ var$1 = new nlegv_Matrix4f;
+ nlegv_Matrix4f_setIdentity(var$1);
+ var$3[$i] = var$1;
+ $i = $i + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_quadsToTrianglesBuffer = null;
+ nleg_EaglerAdapterGL30_currentArray = null;
+ nleg_EaglerAdapterGL30_displayLists = ju_HashMap__init_1(16, 0.75);
+ nleg_EaglerAdapterGL30_displayListsInitialized = ju_HashMap__init_1(16, 0.75);
+ nleg_EaglerAdapterGL30_deevis = new nlegv_Vector3f;
+ nleg_EaglerAdapterGL30_lightPos0vec = new nlegv_Vector4f;
+ nleg_EaglerAdapterGL30_lightPos1vec = new nlegv_Vector4f;
+ nleg_EaglerAdapterGL30_displayListId = 0;
+ nleg_EaglerAdapterGL30_shader = null;
+ nleg_EaglerAdapterGL30_blankUploadArray = new Int32Array(525000);
+ nleg_EaglerAdapterGL30_occlusion_vao = null;
+ nleg_EaglerAdapterGL30_occlusion_vbo = null;
+ nleg_EaglerAdapterGL30_occlusion_program = null;
+ nleg_EaglerAdapterGL30_occlusion_matrix_m = null;
+ nleg_EaglerAdapterGL30_occlusion_matrix_p = null;
+ var$1 = new nleg_GLObjectMap;
+ var$1.$values = $rt_createArray(jl_Object, 256);
+ var$1.$size3 = 256;
+ var$1.$insertIndex = 0;
+ var$1.$allocatedObjects = 0;
+ nleg_EaglerAdapterGL30_queryObjs = var$1;
+ var$1 = new nlegv_Matrix4f;
+ nlegv_Matrix4f_setIdentity(var$1);
+ nleg_EaglerAdapterGL30_cachedOcclusionP = nlegv_Matrix4f_setZero(var$1);
+ nleg_EaglerAdapterGL30_occlusionModel = $rt_createFloatArray(16);
+ nleg_EaglerAdapterGL30_occlusionProj = $rt_createFloatArray(16);
+ var$1 = new nlegv_Matrix4f;
+ nlegv_Matrix4f_setIdentity(var$1);
+ nleg_EaglerAdapterGL30_unprojA = var$1;
+ var$1 = new nlegv_Matrix4f;
+ nlegv_Matrix4f_setIdentity(var$1);
+ nleg_EaglerAdapterGL30_unprojB = var$1;
+ nleg_EaglerAdapterGL30_unprojC = new nlegv_Vector4f;
+ nleg_EaglerAdapterGL30_lastBandwidthReset = Long_ZERO;
+ nleg_EaglerAdapterGL30_lastBandwidth = 0;
+}
+function nle_EaglerAdapter() {
+ nleg_EaglerAdapterGL30.call(this);
+}
+function nle_EaglerAdapter__init_0() {
+ var var_0 = new nle_EaglerAdapter();
+ nle_EaglerAdapter__init_(var_0);
+ return var_0;
+}
+function nle_EaglerAdapter__init_($this) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+}
+function nms_CompressedStreamTools() {
+ jl_Object.call(this);
+}
+function nms_CompressedStreamTools__init_0() {
+ var var_0 = new nms_CompressedStreamTools();
+ nms_CompressedStreamTools__init_(var_0);
+ return var_0;
+}
+function nms_CompressedStreamTools__init_($this) {
+ return;
+}
+function nms_CompressedStreamTools_readUncompressed($par0ArrayOfByte) {
+ var var$2, $var1, $var2, var$5, var$6, $$je;
+ var$2 = $par0ArrayOfByte.data;
+ $var1 = new ji_DataInputStream;
+ $var2 = new ji_BufferedInputStream;
+ var$5 = new ji_ByteArrayInputStream;
+ var$6 = var$2.length;
+ var$5.$buf = $par0ArrayOfByte;
+ var$5.$pos = 0;
+ var$5.$mark0 = 0;
+ var$5.$count0 = 0 + var$6 | 0;
+ $var2.$in = var$5;
+ $var2.$markpos = (-1);
+ $var2.$buf0 = $rt_createByteArray(8192);
+ $var1.$in = $var2;
+ $var1.$buff = $rt_createByteArray(8);
+ a: {
+ try {
+ $var2 = nms_CompressedStreamTools_read($var1);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ $var2 = $$je;
+
+ }
+ $var1.$in.$close();
+ $rt_throw($var2);
+ }
+ $var1.$in.$close();
+ return $var2;
+}
+function nms_CompressedStreamTools_writeUncompressed($par0NBTTagCompound) {
+ var $var1, $var2, $$je;
+ $var1 = new ji_ByteArrayOutputStream;
+ $var1.$buf1 = $rt_createByteArray(32);
+ $var2 = new ji_DataOutputStream;
+ $var2.$out = $var1;
+ $var2.$buff0 = $rt_createByteArray(8);
+ a: {
+ try {
+ nms_CompressedStreamTools_write($par0NBTTagCompound, $var2);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ $par0NBTTagCompound = $$je;
+
+ }
+ b: {
+ try {
+ $var2.$out.$flush();
+ break b;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ $var2.$out.$close();
+ $rt_throw($par0NBTTagCompound);
+ }
+ c: {
+ try {
+ $var2.$out.$flush();
+ break c;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ $var2.$out.$close();
+ return ju_Arrays_copyOf0($var1.$buf1, $var1.$count1);
+}
+function nms_CompressedStreamTools_read($par0DataInput) {
+ var var$2, var$3, var$4, var$5, $var1;
+ var$2 = $par0DataInput.$in.$read1();
+ if (var$2 < 0) {
+ $par0DataInput = new ji_EOFException;
+ $par0DataInput.$suppressionEnabled = 1;
+ $par0DataInput.$writableStackTrace = 1;
+ $rt_throw($par0DataInput);
+ }
+ var$3 = var$2 << 24 >> 24;
+ if (var$3) {
+ var$2 = ji_DataInputStream_readUnsignedShort($par0DataInput);
+ var$4 = $rt_createByteArray(var$2);
+ var$5 = $rt_createCharArray(var$2);
+ ji_DataInputStream_readFully($par0DataInput, var$4, 0, var$2);
+ $var1 = nms_NBTBase_newTag(var$3, ji_DataInputStream_convertUTF8WithBuf(var$4, var$5, 0, var$2));
+ $var1.$load1($par0DataInput);
+ } else {
+ $var1 = new nms_NBTTagEnd;
+ $par0DataInput = null;
+ if ($par0DataInput !== null)
+ $var1.$name0 = $par0DataInput;
+ else
+ $var1.$name0 = $rt_s(44);
+ }
+ if ($var1 instanceof nms_NBTTagCompound)
+ return $var1;
+ $var1 = new ji_IOException;
+ $var1.$suppressionEnabled = 1;
+ $var1.$writableStackTrace = 1;
+ $var1.$message = $rt_s(239);
+ $rt_throw($var1);
+}
+function nms_CompressedStreamTools_write($par0NBTTagCompound, $par1DataOutput) {
+ $par1DataOutput.$out.$write0(10);
+ $par1DataOutput.$written = $par1DataOutput.$written + 1 | 0;
+ ji_DataOutputStream_writeUTF($par1DataOutput, $par0NBTTagCompound.$name0 !== null ? $par0NBTTagCompound.$name0 : $rt_s(44));
+ nms_NBTTagCompound_write($par0NBTTagCompound, $par1DataOutput);
+}
+function nms_NBTBase() {
+ jl_Object.call(this);
+ this.$name0 = null;
+}
+var nms_NBTBase_NBTTypes = null;
+function nms_NBTBase__init_(var_0) {
+ var var_1 = new nms_NBTBase();
+ nms_NBTBase__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_NBTBase__init_0($this, $par1Str) {
+ if ($par1Str !== null)
+ $this.$name0 = $par1Str;
+ else
+ $this.$name0 = $rt_s(44);
+}
+function nms_NBTBase_setName($this, $par1Str) {
+ if ($par1Str !== null)
+ $this.$name0 = $par1Str;
+ else
+ $this.$name0 = $rt_s(44);
+ return $this;
+}
+function nms_NBTBase_getName($this) {
+ return $this.$name0 !== null ? $this.$name0 : $rt_s(44);
+}
+function nms_NBTBase_newTag($par0, $par1Str) {
+ var var$3;
+ switch ($par0) {
+ case 0:
+ $par1Str = new nms_NBTTagEnd;
+ var$3 = null;
+ if (var$3 !== null)
+ $par1Str.$name0 = var$3;
+ else
+ $par1Str.$name0 = $rt_s(44);
+ return $par1Str;
+ case 1:
+ var$3 = new nms_NBTTagByte;
+ if ($par1Str !== null)
+ var$3.$name0 = $par1Str;
+ else
+ var$3.$name0 = $rt_s(44);
+ return var$3;
+ case 2:
+ var$3 = new nms_NBTTagShort;
+ if ($par1Str !== null)
+ var$3.$name0 = $par1Str;
+ else
+ var$3.$name0 = $rt_s(44);
+ return var$3;
+ case 3:
+ var$3 = new nms_NBTTagInt;
+ if ($par1Str !== null)
+ var$3.$name0 = $par1Str;
+ else
+ var$3.$name0 = $rt_s(44);
+ return var$3;
+ case 4:
+ var$3 = new nms_NBTTagLong;
+ if ($par1Str !== null)
+ var$3.$name0 = $par1Str;
+ else
+ var$3.$name0 = $rt_s(44);
+ return var$3;
+ case 5:
+ var$3 = new nms_NBTTagFloat;
+ if ($par1Str !== null)
+ var$3.$name0 = $par1Str;
+ else
+ var$3.$name0 = $rt_s(44);
+ return var$3;
+ case 6:
+ var$3 = new nms_NBTTagDouble;
+ if ($par1Str !== null)
+ var$3.$name0 = $par1Str;
+ else
+ var$3.$name0 = $rt_s(44);
+ return var$3;
+ case 7:
+ var$3 = new nms_NBTTagByteArray;
+ if ($par1Str !== null)
+ var$3.$name0 = $par1Str;
+ else
+ var$3.$name0 = $rt_s(44);
+ return var$3;
+ case 8:
+ var$3 = new nms_NBTTagString;
+ if ($par1Str !== null)
+ var$3.$name0 = $par1Str;
+ else
+ var$3.$name0 = $rt_s(44);
+ return var$3;
+ case 9:
+ var$3 = new nms_NBTTagList;
+ if ($par1Str !== null)
+ var$3.$name0 = $par1Str;
+ else
+ var$3.$name0 = $rt_s(44);
+ $par1Str = new ju_ArrayList;
+ $par1Str.$array1 = $rt_createArray(jl_Object, 10);
+ var$3.$tagList = $par1Str;
+ return var$3;
+ case 10:
+ var$3 = new nms_NBTTagCompound;
+ if ($par1Str !== null)
+ var$3.$name0 = $par1Str;
+ else
+ var$3.$name0 = $rt_s(44);
+ var$3.$tagMap = ju_HashMap__init_1(16, 0.75);
+ return var$3;
+ case 11:
+ var$3 = new nms_NBTTagIntArray;
+ if ($par1Str !== null)
+ var$3.$name0 = $par1Str;
+ else
+ var$3.$name0 = $rt_s(44);
+ return var$3;
+ default:
+ }
+ return null;
+}
+function nms_NBTBase_getTagName($par0) {
+ switch ($par0) {
+ case 0:
+ break;
+ case 1:
+ return $rt_s(240);
+ case 2:
+ return $rt_s(241);
+ case 3:
+ return $rt_s(242);
+ case 4:
+ return $rt_s(243);
+ case 5:
+ return $rt_s(244);
+ case 6:
+ return $rt_s(245);
+ case 7:
+ return $rt_s(246);
+ case 8:
+ return $rt_s(247);
+ case 9:
+ return $rt_s(248);
+ case 10:
+ return $rt_s(249);
+ case 11:
+ return $rt_s(250);
+ default:
+ return $rt_s(251);
+ }
+ return $rt_s(252);
+}
+function nms_NBTBase_equals($this, $par1Obj) {
+ var $var2, var$3;
+ if (!($par1Obj instanceof nms_NBTBase))
+ return 0;
+ a: {
+ $var2 = $par1Obj;
+ if ($this.$getId() != $var2.$getId())
+ var$3 = 0;
+ else {
+ b: {
+ if (!($this.$name0 === null && $var2.$name0 !== null)) {
+ if ($this.$name0 === null)
+ break b;
+ if ($var2.$name0 !== null)
+ break b;
+ }
+ var$3 = 0;
+ break a;
+ }
+ if ($this.$name0 !== null && !jl_String_equals($this.$name0, $var2.$name0))
+ var$3 = 0;
+ else
+ var$3 = 1;
+ }
+ }
+ return var$3;
+}
+function nms_NBTBase_hashCode($this) {
+ return jl_String_hashCode($this.$name0) ^ $this.$getId();
+}
+function nms_NBTBase__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 12);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(190);
+ var$2[1] = $rt_s(253);
+ var$2[2] = $rt_s(254);
+ var$2[3] = $rt_s(255);
+ var$2[4] = $rt_s(256);
+ var$2[5] = $rt_s(257);
+ var$2[6] = $rt_s(258);
+ var$2[7] = $rt_s(259);
+ var$2[8] = $rt_s(260);
+ var$2[9] = $rt_s(261);
+ var$2[10] = $rt_s(262);
+ var$2[11] = $rt_s(263);
+ nms_NBTBase_NBTTypes = var$1;
+}
+function nms_NBTTagCompound() {
+ nms_NBTBase.call(this);
+ this.$tagMap = null;
+}
+function nms_NBTTagCompound__init_0() {
+ var var_0 = new nms_NBTTagCompound();
+ nms_NBTTagCompound__init_(var_0);
+ return var_0;
+}
+function nms_NBTTagCompound__init_1(var_0) {
+ var var_1 = new nms_NBTTagCompound();
+ nms_NBTTagCompound__init_2(var_1, var_0);
+ return var_1;
+}
+function nms_NBTTagCompound__init_($this) {
+ $this.$name0 = $rt_s(44);
+ $this.$tagMap = ju_HashMap__init_1(16, 0.75);
+}
+function nms_NBTTagCompound__init_2($this, $par1Str) {
+ if ($par1Str !== null)
+ $this.$name0 = $par1Str;
+ else
+ $this.$name0 = $rt_s(44);
+ $this.$tagMap = ju_HashMap__init_1(16, 0.75);
+}
+function nms_NBTTagCompound_write($this, $par1DataOutput) {
+ var $var2, $var3, var$4;
+ $var2 = $this.$tagMap;
+ if ($var2.$cachedValues === null) {
+ $var3 = new ju_HashMap$2;
+ $var3.$this$00 = $var2;
+ $var2.$cachedValues = $var3;
+ }
+ $var2 = $var2.$cachedValues.$iterator();
+ while ($var2.$hasNext()) {
+ $var3 = $var2.$next();
+ var$4 = $var3.$getId();
+ $par1DataOutput.$out.$write0(var$4);
+ $par1DataOutput.$written = $par1DataOutput.$written + 1 | 0;
+ if ($var3.$getId()) {
+ ji_DataOutputStream_writeUTF($par1DataOutput, $var3.$name0 !== null ? $var3.$name0 : $rt_s(44));
+ $var3.$write1($par1DataOutput);
+ }
+ }
+ $par1DataOutput.$out.$write0(0);
+ $par1DataOutput.$written = $par1DataOutput.$written + 1 | 0;
+}
+function nms_NBTTagCompound_load($this, $par1DataInput) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8;
+ ju_HashMap_clear($this.$tagMap);
+ var$2 = null;
+ while (true) {
+ var$3 = $par1DataInput.$in.$read1();
+ if (var$3 < 0) {
+ $par1DataInput = new ji_EOFException;
+ $par1DataInput.$suppressionEnabled = 1;
+ $par1DataInput.$writableStackTrace = 1;
+ $rt_throw($par1DataInput);
+ }
+ var$4 = var$3 << 24 >> 24;
+ if (var$4) {
+ var$5 = ji_DataInputStream_readUnsignedShort($par1DataInput);
+ var$6 = $rt_createByteArray(var$5);
+ var$7 = $rt_createCharArray(var$5);
+ ji_DataInputStream_readFully($par1DataInput, var$6, 0, var$5);
+ var$8 = nms_NBTBase_newTag(var$4, ji_DataInputStream_convertUTF8WithBuf(var$6, var$7, 0, var$5));
+ var$8.$load1($par1DataInput);
+ } else {
+ var$8 = new nms_NBTTagEnd;
+ if (var$2 !== null)
+ var$8.$name0 = var$2;
+ else
+ var$8.$name0 = $rt_s(44);
+ }
+ if (!var$8.$getId())
+ break;
+ ju_HashMap_putImpl($this.$tagMap, var$8.$name0 !== null ? var$8.$name0 : $rt_s(44), var$8);
+ }
+}
+function nms_NBTTagCompound_getId($this) {
+ return 10;
+}
+function nms_NBTTagCompound_setTag($this, $par1Str, $par2NBTBase) {
+ var var$3;
+ var$3 = $this.$tagMap;
+ if ($par1Str !== null)
+ $par2NBTBase.$name0 = $par1Str;
+ else
+ $par2NBTBase.$name0 = $rt_s(44);
+ ju_HashMap_putImpl(var$3, $par1Str, $par2NBTBase);
+}
+function nms_NBTTagCompound_setByte($this, $par1Str, $par2) {
+ var var$3, var$4;
+ var$3 = $this.$tagMap;
+ var$4 = new nms_NBTTagByte;
+ if ($par1Str !== null)
+ var$4.$name0 = $par1Str;
+ else
+ var$4.$name0 = $rt_s(44);
+ var$4.$data0 = $par2;
+ ju_HashMap_putImpl(var$3, $par1Str, var$4);
+}
+function nms_NBTTagCompound_setShort($this, $par1Str, $par2) {
+ var var$3, var$4;
+ var$3 = $this.$tagMap;
+ var$4 = new nms_NBTTagShort;
+ if ($par1Str !== null)
+ var$4.$name0 = $par1Str;
+ else
+ var$4.$name0 = $rt_s(44);
+ var$4.$data1 = $par2;
+ ju_HashMap_putImpl(var$3, $par1Str, var$4);
+}
+function nms_NBTTagCompound_setInteger($this, $par1Str, $par2) {
+ var var$3, var$4;
+ var$3 = $this.$tagMap;
+ var$4 = new nms_NBTTagInt;
+ if ($par1Str !== null)
+ var$4.$name0 = $par1Str;
+ else
+ var$4.$name0 = $rt_s(44);
+ var$4.$data2 = $par2;
+ ju_HashMap_putImpl(var$3, $par1Str, var$4);
+}
+function nms_NBTTagCompound_setFloat($this, $par1Str, $par2) {
+ var var$3, var$4;
+ var$3 = $this.$tagMap;
+ var$4 = new nms_NBTTagFloat;
+ if ($par1Str !== null)
+ var$4.$name0 = $par1Str;
+ else
+ var$4.$name0 = $rt_s(44);
+ var$4.$data3 = $par2;
+ ju_HashMap_putImpl(var$3, $par1Str, var$4);
+}
+function nms_NBTTagCompound_setString($this, $par1Str, $par2Str) {
+ var var$3, var$4;
+ var$3 = $this.$tagMap;
+ var$4 = new nms_NBTTagString;
+ if ($par1Str !== null)
+ var$4.$name0 = $par1Str;
+ else
+ var$4.$name0 = $rt_s(44);
+ var$4.$data4 = $par2Str;
+ if ($par2Str !== null) {
+ ju_HashMap_putImpl(var$3, $par1Str, var$4);
+ return;
+ }
+ $par2Str = new jl_IllegalArgumentException;
+ $par2Str.$suppressionEnabled = 1;
+ $par2Str.$writableStackTrace = 1;
+ $par2Str.$message = $rt_s(264);
+ $rt_throw($par2Str);
+}
+function nms_NBTTagCompound_setByteArray($this, $par1Str, $par2ArrayOfByte) {
+ var var$3, var$4;
+ var$3 = $this.$tagMap;
+ var$4 = new nms_NBTTagByteArray;
+ if ($par1Str !== null)
+ var$4.$name0 = $par1Str;
+ else
+ var$4.$name0 = $rt_s(44);
+ var$4.$byteArray = $par2ArrayOfByte;
+ ju_HashMap_putImpl(var$3, $par1Str, var$4);
+}
+function nms_NBTTagCompound_setIntArray($this, $par1Str, $par2ArrayOfInteger) {
+ var var$3, var$4;
+ var$3 = $this.$tagMap;
+ var$4 = new nms_NBTTagIntArray;
+ if ($par1Str !== null)
+ var$4.$name0 = $par1Str;
+ else
+ var$4.$name0 = $rt_s(44);
+ var$4.$intArray = $par2ArrayOfInteger;
+ ju_HashMap_putImpl(var$3, $par1Str, var$4);
+}
+function nms_NBTTagCompound_setCompoundTag($this, $par1Str, $par2NBTTagCompound) {
+ var var$3;
+ var$3 = $this.$tagMap;
+ if ($par1Str !== null)
+ $par2NBTTagCompound.$name0 = $par1Str;
+ else
+ $par2NBTTagCompound.$name0 = $rt_s(44);
+ ju_HashMap_putImpl(var$3, $par1Str, $par2NBTTagCompound);
+}
+function nms_NBTTagCompound_setBoolean($this, $par1Str, $par2) {
+ var var$3, var$4;
+ $par2 = (!$par2 ? 0 : 1) << 24 >> 24;
+ var$3 = $this.$tagMap;
+ var$4 = new nms_NBTTagByte;
+ if ($par1Str !== null)
+ var$4.$name0 = $par1Str;
+ else
+ var$4.$name0 = $rt_s(44);
+ var$4.$data0 = $par2;
+ ju_HashMap_putImpl(var$3, $par1Str, var$4);
+}
+function nms_NBTTagCompound_getTag($this, $par1Str) {
+ $par1Str = ju_HashMap_getEntry($this.$tagMap, $par1Str);
+ return $par1Str === null ? null : $par1Str.$value0;
+}
+function nms_NBTTagCompound_hasKey($this, $par1Str) {
+ return ju_HashMap_getEntry($this.$tagMap, $par1Str) === null ? 0 : 1;
+}
+function nms_NBTTagCompound_getByte($this, $par1Str) {
+ var var$2;
+ if (!(ju_HashMap_getEntry($this.$tagMap, $par1Str) === null ? 0 : 1))
+ var$2 = 0;
+ else {
+ $par1Str = ju_HashMap_getEntry($this.$tagMap, $par1Str);
+ var$2 = ($par1Str === null ? null : $par1Str.$value0).$data0;
+ }
+ return var$2;
+}
+function nms_NBTTagCompound_getShort($this, $par1Str) {
+ var var$2;
+ if (!(ju_HashMap_getEntry($this.$tagMap, $par1Str) === null ? 0 : 1))
+ var$2 = 0;
+ else {
+ $par1Str = ju_HashMap_getEntry($this.$tagMap, $par1Str);
+ var$2 = ($par1Str === null ? null : $par1Str.$value0).$data1;
+ }
+ return var$2;
+}
+function nms_NBTTagCompound_getInteger($this, $par1Str) {
+ var var$2;
+ if (!(ju_HashMap_getEntry($this.$tagMap, $par1Str) === null ? 0 : 1))
+ var$2 = 0;
+ else {
+ $par1Str = ju_HashMap_getEntry($this.$tagMap, $par1Str);
+ var$2 = ($par1Str === null ? null : $par1Str.$value0).$data2;
+ }
+ return var$2;
+}
+function nms_NBTTagCompound_getFloat($this, $par1Str) {
+ var var$2;
+ if (!(ju_HashMap_getEntry($this.$tagMap, $par1Str) === null ? 0 : 1))
+ var$2 = 0.0;
+ else {
+ $par1Str = ju_HashMap_getEntry($this.$tagMap, $par1Str);
+ var$2 = ($par1Str === null ? null : $par1Str.$value0).$data3;
+ }
+ return var$2;
+}
+function nms_NBTTagCompound_getString($this, $par1Str) {
+ if (!(ju_HashMap_getEntry($this.$tagMap, $par1Str) === null ? 0 : 1))
+ $par1Str = $rt_s(44);
+ else {
+ $par1Str = ju_HashMap_getEntry($this.$tagMap, $par1Str);
+ $par1Str = ($par1Str === null ? null : $par1Str.$value0).$data4;
+ }
+ return $par1Str;
+}
+function nms_NBTTagCompound_getByteArray($this, $par1Str) {
+ var var$2;
+ if (!(ju_HashMap_getEntry($this.$tagMap, $par1Str) === null ? 0 : 1))
+ var$2 = $rt_createByteArray(0);
+ else {
+ $par1Str = ju_HashMap_getEntry($this.$tagMap, $par1Str);
+ var$2 = ($par1Str === null ? null : $par1Str.$value0).$byteArray;
+ }
+ return var$2;
+}
+function nms_NBTTagCompound_getIntArray($this, $par1Str) {
+ var var$2;
+ if (!(ju_HashMap_getEntry($this.$tagMap, $par1Str) === null ? 0 : 1))
+ var$2 = $rt_createIntArray(0);
+ else {
+ $par1Str = ju_HashMap_getEntry($this.$tagMap, $par1Str);
+ var$2 = ($par1Str === null ? null : $par1Str.$value0).$intArray;
+ }
+ return var$2;
+}
+function nms_NBTTagCompound_getCompoundTag($this, $par1Str) {
+ var var$2;
+ if (ju_HashMap_getEntry($this.$tagMap, $par1Str) === null ? 0 : 1) {
+ $par1Str = ju_HashMap_getEntry($this.$tagMap, $par1Str);
+ var$2 = $par1Str === null ? null : $par1Str.$value0;
+ } else {
+ var$2 = new nms_NBTTagCompound;
+ if ($par1Str !== null)
+ var$2.$name0 = $par1Str;
+ else
+ var$2.$name0 = $rt_s(44);
+ var$2.$tagMap = ju_HashMap__init_1(16, 0.75);
+ }
+ return var$2;
+}
+function nms_NBTTagCompound_getTagList($this, $par1Str) {
+ var var$2;
+ if (ju_HashMap_getEntry($this.$tagMap, $par1Str) === null ? 0 : 1) {
+ $par1Str = ju_HashMap_getEntry($this.$tagMap, $par1Str);
+ var$2 = $par1Str === null ? null : $par1Str.$value0;
+ } else {
+ var$2 = new nms_NBTTagList;
+ if ($par1Str !== null)
+ var$2.$name0 = $par1Str;
+ else
+ var$2.$name0 = $rt_s(44);
+ $par1Str = new ju_ArrayList;
+ $par1Str.$array1 = $rt_createArray(jl_Object, 10);
+ var$2.$tagList = $par1Str;
+ }
+ return var$2;
+}
+function nms_NBTTagCompound_getBoolean($this, $par1Str) {
+ var var$2;
+ if (!(ju_HashMap_getEntry($this.$tagMap, $par1Str) === null ? 0 : 1))
+ var$2 = 0;
+ else {
+ $par1Str = ju_HashMap_getEntry($this.$tagMap, $par1Str);
+ var$2 = ($par1Str === null ? null : $par1Str.$value0).$data0;
+ }
+ return !var$2 ? 0 : 1;
+}
+function nms_NBTTagCompound_removeTag($this, $par1Str) {
+ ju_HashMap_removeEntry($this.$tagMap, $par1Str);
+}
+function nms_NBTTagCompound_toString($this) {
+ var $var2, var$2, $var3, var$4;
+ $var2 = new jl_StringBuilder;
+ $var2.$buffer = $rt_createCharArray(16);
+ var$2 = $this.$name0 !== null ? $this.$name0 : $rt_s(44);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, var$2);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $rt_s(265));
+ var$2 = jl_String__init_0($var2.$buffer, 0, $var2.$length);
+ $var2 = $this.$tagMap;
+ if ($var2.$cachedKeySet === null) {
+ $var3 = new ju_HashMap$1;
+ $var3.$this$01 = $var2;
+ $var2.$cachedKeySet = $var3;
+ }
+ $var2 = $var2.$cachedKeySet.$iterator();
+ while ($var2.$hasNext()) {
+ $var3 = $var2.$next();
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $var3);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(266));
+ var$2 = ju_HashMap_getEntry($this.$tagMap, $var3);
+ var$2 = var$2 === null ? null : var$2.$value0;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, var$2 === null ? $rt_s(47) : var$2.$toString());
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(267));
+ var$2 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ }
+ $var2 = new jl_StringBuilder;
+ $var2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, var$2);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $rt_s(268));
+ return jl_String__init_0($var2.$buffer, 0, $var2.$length);
+}
+function nms_NBTTagCompound_hasNoTags($this) {
+ return $this.$tagMap.$elementCount ? 0 : 1;
+}
+function nms_NBTTagCompound_copy($this) {
+ var $var1, $var2, var$3, $var3, var$5;
+ $var1 = new nms_NBTTagCompound;
+ $var2 = $this.$name0 !== null ? $this.$name0 : $rt_s(44);
+ if ($var2 !== null)
+ $var1.$name0 = $var2;
+ else
+ $var1.$name0 = $rt_s(44);
+ $var1.$tagMap = ju_HashMap__init_1(16, 0.75);
+ $var2 = $this.$tagMap;
+ if ($var2.$cachedKeySet === null) {
+ var$3 = new ju_HashMap$1;
+ var$3.$this$01 = $var2;
+ $var2.$cachedKeySet = var$3;
+ }
+ $var2 = $var2.$cachedKeySet.$iterator();
+ while ($var2.$hasNext()) {
+ $var3 = $var2.$next();
+ var$3 = ju_HashMap_getEntry($this.$tagMap, $var3);
+ var$3 = (var$3 === null ? null : var$3.$value0).$copy();
+ var$5 = $var1.$tagMap;
+ if ($var3 !== null)
+ var$3.$name0 = $var3;
+ else
+ var$3.$name0 = $rt_s(44);
+ ju_HashMap_putImpl(var$5, $var3, var$3);
+ }
+ return $var1;
+}
+function nms_NBTTagCompound_equals($this, $par1Obj) {
+ var $var2, var$3;
+ if (!nms_NBTBase_equals($this, $par1Obj))
+ return 0;
+ $var2 = $par1Obj;
+ $par1Obj = $this.$tagMap;
+ var$3 = new ju_HashMap$HashMapEntrySet;
+ var$3.$associatedMap = $par1Obj;
+ $par1Obj = $var2.$tagMap;
+ $var2 = new ju_HashMap$HashMapEntrySet;
+ $var2.$associatedMap = $par1Obj;
+ return ju_AbstractSet_equals(var$3, $var2);
+}
+function nms_NBTTagCompound_hashCode($this) {
+ return jl_String_hashCode($this.$name0) ^ 10 ^ ju_AbstractMap_hashCode($this.$tagMap);
+}
+function jl_System() {
+ jl_Object.call(this);
+}
+var jl_System_outCache = null;
+var jl_System_errCache = null;
+var jl_System_properties = null;
+function jl_System__init_0() {
+ var var_0 = new jl_System();
+ jl_System__init_(var_0);
+ return var_0;
+}
+function jl_System__init_($this) {
+ return;
+}
+function jl_System_out() {
+ var var$1, var$2;
+ if (jl_System_outCache === null) {
+ var$1 = new ji_PrintStream;
+ var$1.$out = new jl_ConsoleOutputStreamStdout;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$1.$sb = var$2;
+ var$1.$buffer0 = $rt_createCharArray(32);
+ var$1.$autoFlush = 0;
+ var$2 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$2, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$1.$charset = var$2;
+ jl_System_outCache = var$1;
+ }
+ return jl_System_outCache;
+}
+function jl_System_err() {
+ var var$1, var$2;
+ if (jl_System_errCache === null) {
+ var$1 = new ji_PrintStream;
+ var$1.$out = new jl_ConsoleOutputStreamStderr;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$1.$sb = var$2;
+ var$1.$buffer0 = $rt_createCharArray(32);
+ var$1.$autoFlush = 0;
+ var$2 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$2, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$1.$charset = var$2;
+ jl_System_errCache = var$1;
+ }
+ return jl_System_errCache;
+}
+function jl_System_arraycopy($src, $srcPos, $dest, $destPos, $length) {
+ var $srcType, $targetType, $srcArray, $i, var$10, var$11, var$12;
+ if ($src !== null && $dest !== null) {
+ if ($srcPos >= 0 && $destPos >= 0 && $length >= 0 && ($srcPos + $length | 0) <= jlr_Array_getLength($src) && ($destPos + $length | 0) <= jlr_Array_getLength($dest)) {
+ a: {
+ b: {
+ if ($src !== $dest) {
+ $srcType = jl_Class_getClass(jl_Class_getClass($src.constructor).$platformClass.$meta.item);
+ $targetType = jl_Class_getClass(jl_Class_getClass($dest.constructor).$platformClass.$meta.item);
+ if ($srcType !== null && $targetType !== null) {
+ if ($srcType === $targetType)
+ break b;
+ if (!($srcType.$platformClass.$meta.primitive ? 1 : 0) && !($targetType.$platformClass.$meta.primitive ? 1 : 0)) {
+ $srcArray = $src;
+ $i = 0;
+ var$10 = $srcPos;
+ while ($i < $length) {
+ var$11 = $srcArray.data;
+ var$12 = var$10 + 1 | 0;
+ if (!otp_Platform_isInstance(var$11[var$10], $targetType.$platformClass)) {
+ jl_System_doArrayCopy($src, $srcPos, $dest, $destPos, $i);
+ $src = new jl_ArrayStoreException;
+ $src.$suppressionEnabled = 1;
+ $src.$writableStackTrace = 1;
+ $rt_throw($src);
+ }
+ $i = $i + 1 | 0;
+ var$10 = var$12;
+ }
+ jl_System_doArrayCopy($src, $srcPos, $dest, $destPos, $length);
+ return;
+ }
+ if (!($srcType.$platformClass.$meta.primitive ? 1 : 0))
+ break a;
+ if ($targetType.$platformClass.$meta.primitive ? 1 : 0)
+ break b;
+ else
+ break a;
+ }
+ $src = new jl_ArrayStoreException;
+ $src.$suppressionEnabled = 1;
+ $src.$writableStackTrace = 1;
+ $rt_throw($src);
+ }
+ }
+ jl_System_doArrayCopy($src, $srcPos, $dest, $destPos, $length);
+ return;
+ }
+ $src = new jl_ArrayStoreException;
+ $src.$suppressionEnabled = 1;
+ $src.$writableStackTrace = 1;
+ $rt_throw($src);
+ }
+ $src = new jl_IndexOutOfBoundsException;
+ $src.$suppressionEnabled = 1;
+ $src.$writableStackTrace = 1;
+ $rt_throw($src);
+ }
+ $dest = new jl_NullPointerException;
+ $dest.$suppressionEnabled = 1;
+ $dest.$writableStackTrace = 1;
+ $dest.$message = $rt_s(269);
+ $rt_throw($dest);
+}
+function jl_System_doArrayCopy(var$1, var$2, var$3, var$4, var$5) {
+ if (var$1 !== var$3 || var$4 < var$2) {
+ for (var i = 0; i < var$5; i = (i + 1) | 0) {
+ var$3.data[var$4++] = var$1.data[var$2++];
+ }
+ } else {
+ var$2 = (var$2 + var$5) | 0;
+ var$4 = (var$4 + var$5) | 0;
+ for (var i = 0; i < var$5; i = (i + 1) | 0) {
+ var$3.data[--var$4] = var$1.data[--var$2];
+ }
+ }
+}
+function jl_System_currentTimeMillis() {
+ return Long_fromNumber(new Date().getTime());
+}
+function jl_System_initPropertiesIfNeeded() {
+ var $defaults, var$2;
+ if (jl_System_properties === null) {
+ $defaults = new ju_Properties;
+ ju_Hashtable__init_0($defaults, 11);
+ ju_Hashtable_put($defaults, $rt_s(270), $rt_s(271));
+ ju_Hashtable_put($defaults, $rt_s(272), $rt_s(273));
+ ju_Hashtable_put($defaults, $rt_s(274), $rt_s(58));
+ ju_Hashtable_put($defaults, $rt_s(275), $rt_s(266));
+ ju_Hashtable_put($defaults, $rt_s(276), $rt_s(60));
+ ju_Hashtable_put($defaults, $rt_s(277), $rt_s(278));
+ ju_Hashtable_put($defaults, $rt_s(279), $rt_s(271));
+ ju_Hashtable_put($defaults, $rt_s(280), $rt_s(58));
+ var$2 = new ju_Properties;
+ ju_Hashtable__init_0(var$2, 11);
+ var$2.$defaults = $defaults;
+ jl_System_properties = var$2;
+ }
+}
+function jl_System_gc() {
+ return;
+}
+function jl_System_nanoTime() {
+ return Long_fromNumber(performance.now() * 1000000.0);
+}
+function nmc_Minecraft() {
+ var a = this; jl_Object.call(a);
+ a.$currentServerData = null;
+ a.$playerController = null;
+ a.$fullscreen = 0;
+ a.$hasCrashed = 0;
+ a.$displayWidth = 0;
+ a.$displayHeight = 0;
+ a.$timer = null;
+ a.$theWorld = null;
+ a.$renderGlobal = null;
+ a.$thePlayer = null;
+ a.$renderViewEntity = null;
+ a.$pointedEntityLiving = null;
+ a.$effectRenderer = null;
+ a.$hideQuitButton = 0;
+ a.$isGamePaused = 0;
+ a.$renderEngine = null;
+ a.$fontRenderer = null;
+ a.$standardGalacticFontRenderer = null;
+ a.$currentScreen = null;
+ a.$loadingScreen = null;
+ a.$entityRenderer = null;
+ a.$leftClickCounter = 0;
+ a.$tempDisplayHeight = 0;
+ a.$guiAchievement = null;
+ a.$ingameGUI = null;
+ a.$skipRenderWorld = 0;
+ a.$objectMouseOver = null;
+ a.$gameSettings = null;
+ a.$sndManager = null;
+ a.$mouseHelper = null;
+ a.$texturePackList = null;
+ a.$rightClickDelayTimer = 0;
+ a.$refreshTexturePacksScheduled = 0;
+ a.$isTakingScreenshot = 0;
+ a.$inGameHasFocus = 0;
+ a.$systemTime = Long_ZERO;
+ a.$joinPlayerCounter = 0;
+ a.$isDemo = 0;
+ a.$myNetworkManager = null;
+ a.$integratedServerIsRunning = 0;
+ a.$mcProfiler = null;
+ a.$field_83002_am = Long_ZERO;
+ a.$chunkUpdates = 0;
+ a.$running = 0;
+ a.$debug = null;
+ a.$debugUpdateTime = Long_ZERO;
+ a.$fpsCounter = 0;
+ a.$prevFrameTime = Long_ZERO;
+ a.$secondTimer = Long_ZERO;
+ a.$shownPlayerMessages = null;
+ a.$debugProfilerName = null;
+ a.$titleMusicObj = 0;
+}
+var nmc_Minecraft_theMinecraft = null;
+var nmc_Minecraft_debugFPS = 0;
+var nmc_Minecraft_debugChunkUpdates = 0;
+function nmc_Minecraft__init_() {
+ var var_0 = new nmc_Minecraft();
+ nmc_Minecraft__init_0(var_0);
+ return var_0;
+}
+function nmc_Minecraft__init_0($this) {
+ var var$1;
+ $this.$fullscreen = 0;
+ $this.$hasCrashed = 0;
+ var$1 = new nms_Timer;
+ var$1.$timerSpeed = 1.0;
+ var$1.$elapsedPartialTicks = 0.0;
+ var$1.$timeSyncAdjustment = 1.0;
+ var$1.$ticksPerSecond = 20.0;
+ var$1.$lastSyncSysClock = jl_System_currentTimeMillis();
+ var$1.$lastSyncHRClock = Long_div(Long_fromNumber(performance.now() * 1000000.0), Long_fromInt(1000000));
+ $this.$timer = var$1;
+ $this.$hideQuitButton = 0;
+ $this.$isGamePaused = 0;
+ $this.$currentScreen = null;
+ $this.$leftClickCounter = 0;
+ $this.$skipRenderWorld = 0;
+ $this.$objectMouseOver = null;
+ $this.$sndManager = nms_SoundManager__init_0();
+ $this.$rightClickDelayTimer = 0;
+ $this.$isTakingScreenshot = 0;
+ $this.$inGameHasFocus = 0;
+ $this.$systemTime = jl_System_currentTimeMillis();
+ $this.$joinPlayerCounter = 0;
+ $this.$mcProfiler = nms_Profiler__init_0();
+ $this.$field_83002_am = Long_fromInt(-1);
+ $this.$chunkUpdates = 0;
+ $this.$running = 1;
+ $this.$debug = $rt_s(44);
+ $this.$debugUpdateTime = jl_System_currentTimeMillis();
+ $this.$fpsCounter = 0;
+ $this.$prevFrameTime = Long_fromInt(-1);
+ $this.$secondTimer = Long_ZERO;
+ var$1 = new ju_HashSet;
+ var$1.$backingMap = ju_HashMap__init_1(16, 0.75);
+ $this.$shownPlayerMessages = var$1;
+ $this.$debugProfilerName = $rt_s(281);
+ $this.$titleMusicObj = (-1);
+ $this.$tempDisplayHeight = 480;
+ $this.$fullscreen = 0;
+ nms_Packet3Chat_maxChatLength = 32767;
+ $this.$displayWidth = 854;
+ $this.$displayHeight = 480;
+ $this.$fullscreen = 0;
+ nmc_Minecraft_theMinecraft = $this;
+}
+function nmc_Minecraft_startGame($this) {
+ var var$1, var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_OpenGlHelper_defaultTexUnit = 99;
+ nms_OpenGlHelper_lightmapTexUnit = 100;
+ var$1 = new nms_TextureManager;
+ var$1.$nextTextureID = 0;
+ var$1.$texturesMap = ju_HashMap__init_1(16, 0.75);
+ var$1.$mapNameToId = ju_HashMap__init_1(16, 0.75);
+ nms_TextureManager_instance = var$1;
+ $this.$gameSettings = nms_GameSettings__init_($this);
+ var$1 = new nms_TexturePackList;
+ nms_TexturePackList_$callClinit();
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ var$1.$availableTexturePacks = var$2;
+ var$1.$texturePackCache = ju_HashMap__init_1(16, 0.75);
+ var$1.$mc0 = $this;
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ var$1.$selectedTexturePack = nms_TexturePackList_defaultTexturePack;
+ ju_ArrayList_add(var$2, nms_TexturePackList_defaultTexturePack);
+ var$1.$availableTexturePacks = var$2;
+ $this.$texturePackList = var$1;
+ $this.$renderEngine = nms_RenderEngine__init_($this.$texturePackList, $this.$gameSettings);
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_loadScreen($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_ChatAllowedCharacters_getAllowedCharacters();
+ $this.$fontRenderer = nms_FontRenderer__init_($this.$gameSettings, $rt_s(282), $this.$renderEngine, 0);
+ $this.$standardGalacticFontRenderer = nms_FontRenderer__init_($this.$gameSettings, $rt_s(283), $this.$renderEngine, 0);
+ if ($this.$gameSettings.$language !== null)
+ nms_StringTranslate_setLanguage(nms_StringTranslate_instance, $this.$gameSettings.$language, 0);
+ $ptr = 2;
+ case 2:
+ a: {
+ nmc_Minecraft_loadScreen($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_ColorizerGrass_grassBuffer = nms_RenderEngine_getTextureContents($this.$renderEngine, $rt_s(284));
+ nms_ColorizerFoliage_foliageBuffer = nms_RenderEngine_getTextureContents($this.$renderEngine, $rt_s(285));
+ $this.$entityRenderer = nms_EntityRenderer__init_($this);
+ nms_RenderManager_instance = nms_RenderManager__init_0();
+ nms_RenderManager_instance.$itemRenderer = nms_ItemRenderer__init_($this);
+ nms_AchievementList_$callClinit();
+ var$1 = nms_AchievementList_openInventory;
+ var$2 = new nms_StatStringFormatKeyInv;
+ var$2.$mc1 = $this;
+ var$1.$statStringFormatter = var$2;
+ var$1 = new nms_MouseHelper;
+ var$1.$field_85184_d = $this.$gameSettings;
+ $this.$mouseHelper = var$1;
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.clearDepth((-1.0));
+ nleg_EaglerAdapterGL30_glEnable(4);
+ var$3 = 518;
+ switch (5) {
+ case 5:
+ var$3 = 518;
+ break a;
+ case 7:
+ var$3 = 513;
+ break a;
+ case 52:
+ var$3 = 514;
+ break a;
+ default:
+ }
+ }
+ b: {
+ nlea_EaglerAdapterImpl2_webgl.depthFunc(var$3);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_alphaThresh = 0.10000000149011612;
+ var$3 = 1029;
+ switch (8) {
+ case 8:
+ var$3 = 1029;
+ break b;
+ case 36:
+ var$3 = 1032;
+ break b;
+ case 55:
+ var$3 = 1028;
+ break b;
+ default:
+ }
+ }
+ nlea_EaglerAdapterImpl2_webgl.cullFace(var$3);
+ nleg_EaglerAdapterGL30_matrixMode = 9;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ nleg_EaglerAdapterGL30_matrixMode = 10;
+ nms_SoundManager_loadSoundSettings($this.$sndManager, $this.$gameSettings);
+ $this.$renderGlobal = nms_RenderGlobal__init_($this, $this.$renderEngine);
+ var$1 = $this.$renderEngine;
+ nle_TextureTerrainMap_refreshTextures(var$1.$textureMapBlocks);
+ nms_TextureMap_refreshTextures(var$1.$textureMapItems);
+ nlea_EaglerAdapterImpl2__wglViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ $this.$effectRenderer = nms_EffectRenderer__init_($this.$theWorld, $this.$renderEngine);
+ nleg_EffectPipeline_init();
+ var$1 = new nms_GuiAchievement;
+ var$1.$zLevel = 0.0;
+ var$1.$theGame = $this;
+ var$1.$itemRender = nms_RenderItem__init_0();
+ $this.$guiAchievement = var$1;
+ $this.$ingameGUI = nms_GuiIngame__init_($this);
+ nle_EaglerProfile_loadFromStorage();
+ var$1 = $this.$sndManager;
+ $ptr = 3;
+ case 3:
+ nms_SoundManager_playTheTitleMusic(var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 4;
+ case 4:
+ nmc_Minecraft_showIntroAnimation($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$1 = nle_GuiScreenEditProfile__init_(nms_GuiMainMenu__init_0());
+ $ptr = 5;
+ case 5:
+ nmc_Minecraft_displayGuiScreen($this, var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$1 = new nms_LoadingScreenRenderer;
+ var$1.$field_73727_a = $rt_s(44);
+ var$1.$currentlyDisplayedText = $rt_s(44);
+ var$1.$field_73723_d = jl_System_currentTimeMillis();
+ var$1.$field_73724_e = 0;
+ var$1.$mc2 = $this;
+ $this.$loadingScreen = var$1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, $ptr);
+}
+function nmc_Minecraft_showWarningText($this) {
+ var $var1;
+ $var1 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ nms_FontRenderer_drawString($this.$fontRenderer, $rt_s(286), ($var1.$scaledWidth - nms_FontRenderer_getStringWidth($this.$fontRenderer, $rt_s(286)) | 0) / 2 | 0, $var1.$scaledHeight - 50 | 0, (-3355444), 0);
+}
+function nmc_Minecraft_showIntroAnimation($this) {
+ var $t1, $i, $t, $var1, $f, $f1, var$7, $f_0, $e, $i_0, $t_0, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$t_0 = $thread.pop();$i_0 = $thread.pop();$e = $thread.pop();$f_0 = $thread.pop();var$7 = $thread.pop();$f1 = $thread.pop();$f = $thread.pop();$var1 = $thread.pop();$t = $thread.pop();$i = $thread.pop();$t1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_ScaledResolution__init_0(new nms_ScaledResolution, $this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ nleg_EaglerAdapterGL30_glClearColor(1.0, 1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.0, (-2000.0));
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glDisable(14);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ $t1 = jl_System_currentTimeMillis();
+ $i = 0;
+ $t = Long_add($t1, Long_fromInt(17));
+ if ($i < 20) {
+ $this.$displayWidth = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $this.$displayHeight = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ $var1 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ nleg_EaglerAdapterGL30_glMatrixMode(9);
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ nleg_EaglerAdapterGL30_glOrtho(0.0, nms_ScaledResolution_getScaledWidth($var1), nms_ScaledResolution_getScaledHeight($var1), 0.0, 1000.0, 3000.0);
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ $f = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $t1)) / 333.0;
+ nleg_EaglerAdapterGL30_glClear(3);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, nms_MathHelper_clamp_float(1.0 - $f, 0.0, 1.0));
+ nms_RenderEngine_bindTexture($this.$renderEngine, $rt_s(287));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $f1 = 1.0 + 0.02500000037252903 * $f * $f;
+ nleg_EaglerAdapterGL30_glTranslatef((nms_ScaledResolution_getScaledWidth($var1) - 256 | 0) / 2 | 0, (nms_ScaledResolution_getScaledHeight($var1) - 256 | 0) / 2 | 0, 0.0);
+ $f = (-128.0) * ($f1 - 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef($f, $f, 0.0);
+ nleg_EaglerAdapterGL30_glScalef($f1, $f1, 1.0);
+ nmc_Minecraft_scaledTessellator($this, 0, 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 1;
+ continue main;
+ }
+ $t1 = jl_System_currentTimeMillis();
+ $i = 0;
+ $t = Long_add($t1, Long_fromInt(17));
+ if ($i < 20) {
+ $this.$displayWidth = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $this.$displayHeight = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ var$7 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ nleg_EaglerAdapterGL30_glMatrixMode(9);
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ nleg_EaglerAdapterGL30_glOrtho(0.0, nms_ScaledResolution_getScaledWidth(var$7), nms_ScaledResolution_getScaledHeight(var$7), 0.0, 1000.0, 3000.0);
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ $f_0 = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $t1)) / 333.0;
+ nleg_EaglerAdapterGL30_glClear(3);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, nms_MathHelper_clamp_float($f_0 * 0.6000000238418579, 0.0, 1.0));
+ nms_RenderEngine_bindTexture($this.$renderEngine, $rt_s(288));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $f1 = 0.875 + 0.02500000037252903 * jl_Math_sqrt($f_0);
+ nleg_EaglerAdapterGL30_glTranslatef((nms_ScaledResolution_getScaledWidth(var$7) - 256 | 0) / 2 | 0, (nms_ScaledResolution_getScaledHeight(var$7) - 256 | 0) / 2 | 0, 0.0);
+ $f = (-128.0) * ($f1 - 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef($f, $f, 0.0);
+ nleg_EaglerAdapterGL30_glScalef($f1, $f1, 1.0);
+ nmc_Minecraft_scaledTessellator($this, 0, 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 4;
+ continue main;
+ }
+ try {
+ $t1 = Long_fromInt(1600);
+ $ptr = 3;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ $t1 = jl_System_currentTimeMillis();
+ $i_0 = 0;
+ $t_0 = Long_add($t1, Long_fromInt(17));
+ if ($i_0 >= 21) {
+ nleg_EaglerAdapterGL30_glClear(3);
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 6;
+ continue main;
+ }
+ $this.$displayWidth = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $this.$displayHeight = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ $var1 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ $f = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $t1)) / 340.0;
+ nleg_EaglerAdapterGL30_glClear(3);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, nms_MathHelper_clamp_float((1.0 - $f) * 0.6000000238418579, 0.0, 1.0));
+ nms_RenderEngine_bindTexture($this.$renderEngine, $rt_s(288));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $f1 = 0.8999999761581421 + 0.02500000037252903 * $f * $f;
+ nleg_EaglerAdapterGL30_glTranslatef((nms_ScaledResolution_getScaledWidth($var1) - 256 | 0) / 2 | 0, (nms_ScaledResolution_getScaledHeight($var1) - 256 | 0) / 2 | 0, 0.0);
+ $f = (-128.0) * ($f1 - 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef($f, $f, 0.0);
+ nleg_EaglerAdapterGL30_glScalef($f1, $f1, 1.0);
+ nmc_Minecraft_scaledTessellator($this, 0, 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 7;
+ continue main;
+ case 1:
+ nlea_EaglerAdapterImpl2_updateDisplay();
+ if ($rt_suspending()) {
+ break main;
+ }
+ $t_0 = Long_sub(Long_add($t, Long_fromInt(17 * $i | 0)), jl_System_currentTimeMillis());
+ if (Long_gt($t_0, Long_ZERO)) {
+ try {
+ $ptr = 2;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ }
+ $i = $i + 1 | 0;
+ if ($i < 20) {
+ $this.$displayWidth = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $this.$displayHeight = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ $var1 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ nleg_EaglerAdapterGL30_glMatrixMode(9);
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ nleg_EaglerAdapterGL30_glOrtho(0.0, nms_ScaledResolution_getScaledWidth($var1), nms_ScaledResolution_getScaledHeight($var1), 0.0, 1000.0, 3000.0);
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ $f = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $t1)) / 333.0;
+ nleg_EaglerAdapterGL30_glClear(3);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, nms_MathHelper_clamp_float(1.0 - $f, 0.0, 1.0));
+ nms_RenderEngine_bindTexture($this.$renderEngine, $rt_s(287));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $f1 = 1.0 + 0.02500000037252903 * $f * $f;
+ nleg_EaglerAdapterGL30_glTranslatef((nms_ScaledResolution_getScaledWidth($var1) - 256 | 0) / 2 | 0, (nms_ScaledResolution_getScaledHeight($var1) - 256 | 0) / 2 | 0, 0.0);
+ $f = (-128.0) * ($f1 - 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef($f, $f, 0.0);
+ nleg_EaglerAdapterGL30_glScalef($f1, $f1, 1.0);
+ nmc_Minecraft_scaledTessellator($this, 0, 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ continue main;
+ }
+ $t1 = jl_System_currentTimeMillis();
+ $i = 0;
+ $t = Long_add($t1, Long_fromInt(17));
+ if ($i < 20) {
+ $this.$displayWidth = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $this.$displayHeight = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ var$7 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ nleg_EaglerAdapterGL30_glMatrixMode(9);
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ nleg_EaglerAdapterGL30_glOrtho(0.0, nms_ScaledResolution_getScaledWidth(var$7), nms_ScaledResolution_getScaledHeight(var$7), 0.0, 1000.0, 3000.0);
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ $f_0 = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $t1)) / 333.0;
+ nleg_EaglerAdapterGL30_glClear(3);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, nms_MathHelper_clamp_float($f_0 * 0.6000000238418579, 0.0, 1.0));
+ nms_RenderEngine_bindTexture($this.$renderEngine, $rt_s(288));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $f1 = 0.875 + 0.02500000037252903 * jl_Math_sqrt($f_0);
+ nleg_EaglerAdapterGL30_glTranslatef((nms_ScaledResolution_getScaledWidth(var$7) - 256 | 0) / 2 | 0, (nms_ScaledResolution_getScaledHeight(var$7) - 256 | 0) / 2 | 0, 0.0);
+ $f = (-128.0) * ($f1 - 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef($f, $f, 0.0);
+ nleg_EaglerAdapterGL30_glScalef($f1, $f1, 1.0);
+ nmc_Minecraft_scaledTessellator($this, 0, 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 4;
+ continue main;
+ }
+ try {
+ $t1 = Long_fromInt(1600);
+ $ptr = 3;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ $t1 = jl_System_currentTimeMillis();
+ $i_0 = 0;
+ $t_0 = Long_add($t1, Long_fromInt(17));
+ if ($i_0 >= 21) {
+ nleg_EaglerAdapterGL30_glClear(3);
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 6;
+ continue main;
+ }
+ $this.$displayWidth = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $this.$displayHeight = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ $var1 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ $f = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $t1)) / 340.0;
+ nleg_EaglerAdapterGL30_glClear(3);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, nms_MathHelper_clamp_float((1.0 - $f) * 0.6000000238418579, 0.0, 1.0));
+ nms_RenderEngine_bindTexture($this.$renderEngine, $rt_s(288));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $f1 = 0.8999999761581421 + 0.02500000037252903 * $f * $f;
+ nleg_EaglerAdapterGL30_glTranslatef((nms_ScaledResolution_getScaledWidth($var1) - 256 | 0) / 2 | 0, (nms_ScaledResolution_getScaledHeight($var1) - 256 | 0) / 2 | 0, 0.0);
+ $f = (-128.0) * ($f1 - 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef($f, $f, 0.0);
+ nleg_EaglerAdapterGL30_glScalef($f1, $f1, 1.0);
+ nmc_Minecraft_scaledTessellator($this, 0, 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 7;
+ continue main;
+ case 2:
+ a: {
+ try {
+ jl_Thread_sleep($t_0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ }
+ $i = $i + 1 | 0;
+ if ($i < 20) {
+ $this.$displayWidth = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $this.$displayHeight = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ $var1 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ nleg_EaglerAdapterGL30_glMatrixMode(9);
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ nleg_EaglerAdapterGL30_glOrtho(0.0, nms_ScaledResolution_getScaledWidth($var1), nms_ScaledResolution_getScaledHeight($var1), 0.0, 1000.0, 3000.0);
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ $f = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $t1)) / 333.0;
+ nleg_EaglerAdapterGL30_glClear(3);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, nms_MathHelper_clamp_float(1.0 - $f, 0.0, 1.0));
+ nms_RenderEngine_bindTexture($this.$renderEngine, $rt_s(287));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $f1 = 1.0 + 0.02500000037252903 * $f * $f;
+ nleg_EaglerAdapterGL30_glTranslatef((nms_ScaledResolution_getScaledWidth($var1) - 256 | 0) / 2 | 0, (nms_ScaledResolution_getScaledHeight($var1) - 256 | 0) / 2 | 0, 0.0);
+ $f = (-128.0) * ($f1 - 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef($f, $f, 0.0);
+ nleg_EaglerAdapterGL30_glScalef($f1, $f1, 1.0);
+ nmc_Minecraft_scaledTessellator($this, 0, 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 1;
+ continue main;
+ }
+ $t1 = jl_System_currentTimeMillis();
+ $i = 0;
+ $t = Long_add($t1, Long_fromInt(17));
+ if ($i < 20) {
+ $this.$displayWidth = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $this.$displayHeight = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ var$7 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ nleg_EaglerAdapterGL30_glMatrixMode(9);
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ nleg_EaglerAdapterGL30_glOrtho(0.0, nms_ScaledResolution_getScaledWidth(var$7), nms_ScaledResolution_getScaledHeight(var$7), 0.0, 1000.0, 3000.0);
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ $f_0 = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $t1)) / 333.0;
+ nleg_EaglerAdapterGL30_glClear(3);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, nms_MathHelper_clamp_float($f_0 * 0.6000000238418579, 0.0, 1.0));
+ nms_RenderEngine_bindTexture($this.$renderEngine, $rt_s(288));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $f1 = 0.875 + 0.02500000037252903 * jl_Math_sqrt($f_0);
+ nleg_EaglerAdapterGL30_glTranslatef((nms_ScaledResolution_getScaledWidth(var$7) - 256 | 0) / 2 | 0, (nms_ScaledResolution_getScaledHeight(var$7) - 256 | 0) / 2 | 0, 0.0);
+ $f = (-128.0) * ($f1 - 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef($f, $f, 0.0);
+ nleg_EaglerAdapterGL30_glScalef($f1, $f1, 1.0);
+ nmc_Minecraft_scaledTessellator($this, 0, 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 4;
+ continue main;
+ }
+ try {
+ $t1 = Long_fromInt(1600);
+ $ptr = 3;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ $t1 = jl_System_currentTimeMillis();
+ $i_0 = 0;
+ $t_0 = Long_add($t1, Long_fromInt(17));
+ if ($i_0 >= 21) {
+ nleg_EaglerAdapterGL30_glClear(3);
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 6;
+ continue main;
+ }
+ $this.$displayWidth = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $this.$displayHeight = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ $var1 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ $f = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $t1)) / 340.0;
+ nleg_EaglerAdapterGL30_glClear(3);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, nms_MathHelper_clamp_float((1.0 - $f) * 0.6000000238418579, 0.0, 1.0));
+ nms_RenderEngine_bindTexture($this.$renderEngine, $rt_s(288));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $f1 = 0.8999999761581421 + 0.02500000037252903 * $f * $f;
+ nleg_EaglerAdapterGL30_glTranslatef((nms_ScaledResolution_getScaledWidth($var1) - 256 | 0) / 2 | 0, (nms_ScaledResolution_getScaledHeight($var1) - 256 | 0) / 2 | 0, 0.0);
+ $f = (-128.0) * ($f1 - 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef($f, $f, 0.0);
+ nleg_EaglerAdapterGL30_glScalef($f1, $f1, 1.0);
+ nmc_Minecraft_scaledTessellator($this, 0, 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 7;
+ continue main;
+ case 3:
+ a: {
+ try {
+ jl_Thread_sleep($t1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ }
+ $t1 = jl_System_currentTimeMillis();
+ $i_0 = 0;
+ $t_0 = Long_add($t1, Long_fromInt(17));
+ if ($i_0 >= 21) {
+ nleg_EaglerAdapterGL30_glClear(3);
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 6;
+ continue main;
+ }
+ $this.$displayWidth = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $this.$displayHeight = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ $var1 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ $f = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $t1)) / 340.0;
+ nleg_EaglerAdapterGL30_glClear(3);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, nms_MathHelper_clamp_float((1.0 - $f) * 0.6000000238418579, 0.0, 1.0));
+ nms_RenderEngine_bindTexture($this.$renderEngine, $rt_s(288));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $f1 = 0.8999999761581421 + 0.02500000037252903 * $f * $f;
+ nleg_EaglerAdapterGL30_glTranslatef((nms_ScaledResolution_getScaledWidth($var1) - 256 | 0) / 2 | 0, (nms_ScaledResolution_getScaledHeight($var1) - 256 | 0) / 2 | 0, 0.0);
+ $f = (-128.0) * ($f1 - 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef($f, $f, 0.0);
+ nleg_EaglerAdapterGL30_glScalef($f1, $f1, 1.0);
+ nmc_Minecraft_scaledTessellator($this, 0, 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 7;
+ continue main;
+ case 4:
+ nlea_EaglerAdapterImpl2_updateDisplay();
+ if ($rt_suspending()) {
+ break main;
+ }
+ $t_0 = Long_sub(Long_add($t, Long_fromInt(17 * $i | 0)), jl_System_currentTimeMillis());
+ if (Long_gt($t_0, Long_ZERO)) {
+ try {
+ $ptr = 5;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ }
+ $i = $i + 1 | 0;
+ if ($i < 20) {
+ $this.$displayWidth = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $this.$displayHeight = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ var$7 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ nleg_EaglerAdapterGL30_glMatrixMode(9);
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ nleg_EaglerAdapterGL30_glOrtho(0.0, nms_ScaledResolution_getScaledWidth(var$7), nms_ScaledResolution_getScaledHeight(var$7), 0.0, 1000.0, 3000.0);
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ $f_0 = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $t1)) / 333.0;
+ nleg_EaglerAdapterGL30_glClear(3);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, nms_MathHelper_clamp_float($f_0 * 0.6000000238418579, 0.0, 1.0));
+ nms_RenderEngine_bindTexture($this.$renderEngine, $rt_s(288));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $f1 = 0.875 + 0.02500000037252903 * jl_Math_sqrt($f_0);
+ nleg_EaglerAdapterGL30_glTranslatef((nms_ScaledResolution_getScaledWidth(var$7) - 256 | 0) / 2 | 0, (nms_ScaledResolution_getScaledHeight(var$7) - 256 | 0) / 2 | 0, 0.0);
+ $f = (-128.0) * ($f1 - 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef($f, $f, 0.0);
+ nleg_EaglerAdapterGL30_glScalef($f1, $f1, 1.0);
+ nmc_Minecraft_scaledTessellator($this, 0, 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ continue main;
+ }
+ try {
+ $t1 = Long_fromInt(1600);
+ $ptr = 3;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ $t1 = jl_System_currentTimeMillis();
+ $i_0 = 0;
+ $t_0 = Long_add($t1, Long_fromInt(17));
+ if ($i_0 >= 21) {
+ nleg_EaglerAdapterGL30_glClear(3);
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 6;
+ continue main;
+ }
+ $this.$displayWidth = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $this.$displayHeight = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ $var1 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ $f = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $t1)) / 340.0;
+ nleg_EaglerAdapterGL30_glClear(3);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, nms_MathHelper_clamp_float((1.0 - $f) * 0.6000000238418579, 0.0, 1.0));
+ nms_RenderEngine_bindTexture($this.$renderEngine, $rt_s(288));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $f1 = 0.8999999761581421 + 0.02500000037252903 * $f * $f;
+ nleg_EaglerAdapterGL30_glTranslatef((nms_ScaledResolution_getScaledWidth($var1) - 256 | 0) / 2 | 0, (nms_ScaledResolution_getScaledHeight($var1) - 256 | 0) / 2 | 0, 0.0);
+ $f = (-128.0) * ($f1 - 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef($f, $f, 0.0);
+ nleg_EaglerAdapterGL30_glScalef($f1, $f1, 1.0);
+ nmc_Minecraft_scaledTessellator($this, 0, 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 7;
+ continue main;
+ case 5:
+ a: {
+ try {
+ jl_Thread_sleep($t_0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ }
+ $i = $i + 1 | 0;
+ if ($i < 20) {
+ $this.$displayWidth = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $this.$displayHeight = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ var$7 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ nleg_EaglerAdapterGL30_glMatrixMode(9);
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ nleg_EaglerAdapterGL30_glOrtho(0.0, nms_ScaledResolution_getScaledWidth(var$7), nms_ScaledResolution_getScaledHeight(var$7), 0.0, 1000.0, 3000.0);
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ $f_0 = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $t1)) / 333.0;
+ nleg_EaglerAdapterGL30_glClear(3);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, nms_MathHelper_clamp_float($f_0 * 0.6000000238418579, 0.0, 1.0));
+ nms_RenderEngine_bindTexture($this.$renderEngine, $rt_s(288));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $f1 = 0.875 + 0.02500000037252903 * jl_Math_sqrt($f_0);
+ nleg_EaglerAdapterGL30_glTranslatef((nms_ScaledResolution_getScaledWidth(var$7) - 256 | 0) / 2 | 0, (nms_ScaledResolution_getScaledHeight(var$7) - 256 | 0) / 2 | 0, 0.0);
+ $f = (-128.0) * ($f1 - 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef($f, $f, 0.0);
+ nleg_EaglerAdapterGL30_glScalef($f1, $f1, 1.0);
+ nmc_Minecraft_scaledTessellator($this, 0, 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 4;
+ continue main;
+ }
+ try {
+ $t1 = Long_fromInt(1600);
+ $ptr = 3;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ $t1 = jl_System_currentTimeMillis();
+ $i_0 = 0;
+ $t_0 = Long_add($t1, Long_fromInt(17));
+ if ($i_0 >= 21) {
+ nleg_EaglerAdapterGL30_glClear(3);
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 6;
+ continue main;
+ }
+ $this.$displayWidth = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $this.$displayHeight = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ $var1 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ $f = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $t1)) / 340.0;
+ nleg_EaglerAdapterGL30_glClear(3);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, nms_MathHelper_clamp_float((1.0 - $f) * 0.6000000238418579, 0.0, 1.0));
+ nms_RenderEngine_bindTexture($this.$renderEngine, $rt_s(288));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $f1 = 0.8999999761581421 + 0.02500000037252903 * $f * $f;
+ nleg_EaglerAdapterGL30_glTranslatef((nms_ScaledResolution_getScaledWidth($var1) - 256 | 0) / 2 | 0, (nms_ScaledResolution_getScaledHeight($var1) - 256 | 0) / 2 | 0, 0.0);
+ $f = (-128.0) * ($f1 - 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef($f, $f, 0.0);
+ nleg_EaglerAdapterGL30_glScalef($f1, $f1, 1.0);
+ nmc_Minecraft_scaledTessellator($this, 0, 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 7;
+ continue main;
+ case 6:
+ nlea_EaglerAdapterImpl2_updateDisplay();
+ if ($rt_suspending()) {
+ break main;
+ }
+ try {
+ $t1 = Long_fromInt(100);
+ $ptr = 8;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ nle_GuiScreenVoiceChannel_fadeInTimer = jl_System_currentTimeMillis();
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_glAlphaFunc(7, 0.10000000149011612);
+ return;
+ case 7:
+ nlea_EaglerAdapterImpl2_updateDisplay();
+ if ($rt_suspending()) {
+ break main;
+ }
+ $t = Long_sub(Long_add($t_0, Long_fromInt(17 * $i_0 | 0)), jl_System_currentTimeMillis());
+ if (Long_gt($t, Long_ZERO)) {
+ try {
+ $ptr = 9;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ }
+ $i_0 = $i_0 + 1 | 0;
+ if ($i_0 >= 21) {
+ nleg_EaglerAdapterGL30_glClear(3);
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 6;
+ continue main;
+ }
+ $this.$displayWidth = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $this.$displayHeight = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ $var1 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ $f = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $t1)) / 340.0;
+ nleg_EaglerAdapterGL30_glClear(3);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, nms_MathHelper_clamp_float((1.0 - $f) * 0.6000000238418579, 0.0, 1.0));
+ nms_RenderEngine_bindTexture($this.$renderEngine, $rt_s(288));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $f1 = 0.8999999761581421 + 0.02500000037252903 * $f * $f;
+ nleg_EaglerAdapterGL30_glTranslatef((nms_ScaledResolution_getScaledWidth($var1) - 256 | 0) / 2 | 0, (nms_ScaledResolution_getScaledHeight($var1) - 256 | 0) / 2 | 0, 0.0);
+ $f = (-128.0) * ($f1 - 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef($f, $f, 0.0);
+ nleg_EaglerAdapterGL30_glScalef($f1, $f1, 1.0);
+ nmc_Minecraft_scaledTessellator($this, 0, 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ continue main;
+ case 8:
+ a: {
+ try {
+ jl_Thread_sleep($t1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ }
+ nle_GuiScreenVoiceChannel_fadeInTimer = jl_System_currentTimeMillis();
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_glAlphaFunc(7, 0.10000000149011612);
+ return;
+ case 9:
+ a: {
+ try {
+ jl_Thread_sleep($t);
+ if ($rt_suspending()) {
+ break main;
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $e.$printStackTrace0();
+ }
+ $i_0 = $i_0 + 1 | 0;
+ if ($i_0 >= 21) {
+ nleg_EaglerAdapterGL30_glClear(3);
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 6;
+ continue main;
+ }
+ $this.$displayWidth = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $this.$displayHeight = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ $var1 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ $f = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $t1)) / 340.0;
+ nleg_EaglerAdapterGL30_glClear(3);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, nms_MathHelper_clamp_float((1.0 - $f) * 0.6000000238418579, 0.0, 1.0));
+ nms_RenderEngine_bindTexture($this.$renderEngine, $rt_s(288));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $f1 = 0.8999999761581421 + 0.02500000037252903 * $f * $f;
+ nleg_EaglerAdapterGL30_glTranslatef((nms_ScaledResolution_getScaledWidth($var1) - 256 | 0) / 2 | 0, (nms_ScaledResolution_getScaledHeight($var1) - 256 | 0) / 2 | 0, 0.0);
+ $f = (-128.0) * ($f1 - 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef($f, $f, 0.0);
+ nleg_EaglerAdapterGL30_glScalef($f1, $f1, 1.0);
+ nmc_Minecraft_scaledTessellator($this, 0, 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nmc_Minecraft_showWarningText($this);
+ nleg_EaglerAdapterGL30_glFlush();
+ $ptr = 7;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $t1, $i, $t, $var1, $f, $f1, var$7, $f_0, $e, $i_0, $t_0, $ptr);
+}
+function nmc_Minecraft_loadScreen($this) {
+ var $var3, $var1, var$3, var$4, var$5, $var4, var$7, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();$var4 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var1 = $thread.pop();$var3 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $var3 = nlea_EaglerAdapterImpl2_parent.clientWidth;
+ $var1 = nlea_EaglerAdapterImpl2_canvas;
+ var$3 = $var3;
+ $var1.width = var$3;
+ $this.$displayWidth = $var3;
+ $var3 = nlea_EaglerAdapterImpl2_parent.clientHeight;
+ $var1 = nlea_EaglerAdapterImpl2_canvas;
+ var$3 = $var3;
+ $var1.height = var$3;
+ $this.$displayHeight = $var3;
+ $var1 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.colorMask(!!1, !!1, !!1, !!1);
+ nlea_EaglerAdapterImpl2_webgl.clearColor(1.0, 1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nleg_EaglerAdapterGL30_matrixMode = 9;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ nleg_EaglerAdapterGL30_glOrtho(0.0, $var1.$scaledWidth, $var1.$scaledHeight, 0.0, 1000.0, 3000.0);
+ nleg_EaglerAdapterGL30_matrixMode = 10;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ var$3 = nleg_EaglerAdapterGL30_deevis;
+ var$3.$x = 0.0;
+ var$3.$y = 0.0;
+ var$3.$z = (-2000.0);
+ var$3 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$3, var$3);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$4 = new ji_PrintStream;
+ var$4.$out = new jl_ConsoleOutputStreamStderr;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$4.$sb = var$3;
+ var$4.$buffer0 = $rt_createCharArray(32);
+ var$4.$autoFlush = 0;
+ var$3 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$3, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$4.$charset = var$3;
+ jl_System_errCache = var$4;
+ }
+ var$5 = jl_System_errCache;
+ var$4 = var$5.$sb;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(220));
+ $var4 = var$4.$length;
+ jl_AbstractStringBuilder_insertSpace(var$4, $var4, $var4 + 1 | 0);
+ var$4.$buffer.data[$var4] = 10;
+ ji_PrintStream_printSB(var$5);
+ }
+ nlea_EaglerAdapterImpl2__wglViewport(0, 0, $this.$displayWidth, $this.$displayHeight);
+ nleg_EaglerAdapterGL30_glClear(3);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glDisable(14);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ var$3 = $this.$renderEngine;
+ nms_RenderEngine_bindTexture0(var$3, nms_RenderEngine_getTexture(var$3, $rt_s(287)));
+ nmc_Minecraft_scaledTessellator($this, ($var1.$scaledWidth - 256 | 0) / 2 | 0, ($var1.$scaledHeight - 256 | 0) / 2 | 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(14);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_alphaThresh = 0.10000000149011612;
+ try {
+ var$7 = Long_fromInt(1);
+ $ptr = 1;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ } else {
+ throw $$e;
+ }
+ }
+ return;
+ case 1:
+ a: {
+ try {
+ jl_Thread_sleep(var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var3, $var1, var$3, var$4, var$5, $var4, var$7, $ptr);
+}
+function nmc_Minecraft_scaledTessellator($this, $par1, $par2, $par3, $par4, $par5, $par6) {
+ var $var9, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $var8;
+ nlea_Tessellator_$callClinit();
+ $var9 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var9, 98);
+ nlea_Tessellator_setColorRGBA($var9, 255, 255, 255, 255);
+ var$8 = $par1 + 0 | 0;
+ var$9 = $par2 + $par6 | 0;
+ var$10 = ($par3 + 0 | 0) * 0.00390625;
+ var$11 = ($par4 + $par6 | 0) * 0.00390625;
+ $var9.$hasTexture = 1;
+ var$12 = var$10;
+ $var9.$textureU = var$12;
+ var$13 = var$11;
+ $var9.$textureV = var$13;
+ nlea_Tessellator_addVertex($var9, var$8, var$9, 0.0);
+ var$14 = $par1 + $par5 | 0;
+ var$11 = ($par3 + $par5 | 0) * 0.00390625;
+ $var9.$hasTexture = 1;
+ var$15 = var$11;
+ $var9.$textureU = var$15;
+ $var9.$textureV = var$13;
+ nlea_Tessellator_addVertex($var9, var$14, var$9, 0.0);
+ var$9 = $par2 + 0 | 0;
+ var$11 = ($par4 + 0 | 0) * 0.00390625;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$15;
+ $var8 = var$11;
+ $var9.$textureV = $var8;
+ nlea_Tessellator_addVertex($var9, var$14, var$9, 0.0);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$12;
+ $var9.$textureV = $var8;
+ nlea_Tessellator_addVertex($var9, var$8, var$9, 0.0);
+ nlea_Tessellator_draw($var9);
+}
+function nmc_Minecraft_getOs() {
+ var $var0;
+ jl_System_initPropertiesIfNeeded();
+ $var0 = jl_String_toLowerCase(ju_Properties_getProperty(jl_System_properties, $rt_s(272)));
+ return jl_String_contains($var0, $rt_s(289)) ? nms_EnumOS_WINDOWS : jl_String_contains($var0, $rt_s(290)) ? nms_EnumOS_MACOS : jl_String_contains($var0, $rt_s(291)) ? nms_EnumOS_SOLARIS : jl_String_contains($var0, $rt_s(292)) ? nms_EnumOS_SOLARIS : jl_String_contains($var0, $rt_s(293)) ? nms_EnumOS_LINUX : !jl_String_contains($var0, $rt_s(294)) ? nms_EnumOS_UNKNOWN : nms_EnumOS_LINUX;
+}
+function nmc_Minecraft_displayGuiScreen($this, $par1GuiScreen) {
+ var $var2, $var3, $var4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1GuiScreen = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$currentScreen !== null) {
+ $var2 = $this.$currentScreen;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par1GuiScreen === null && $this.$theWorld === null)
+ $par1GuiScreen = nms_GuiMainMenu__init_0();
+ else if ($par1GuiScreen === null && $this.$thePlayer.$health <= 0) {
+ $par1GuiScreen = new nms_GuiGameOver;
+ nms_GuiScreen__init_($par1GuiScreen);
+ }
+ if ($par1GuiScreen instanceof nms_GuiMainMenu) {
+ $this.$gameSettings.$showDebugInfo = 0;
+ nms_GuiNewChat_clearChatMessages($this.$ingameGUI.$persistantChatGUI);
+ }
+ $this.$currentScreen = $par1GuiScreen;
+ if ($par1GuiScreen === null) {
+ if ($this.$inGameHasFocus)
+ return;
+ $this.$inGameHasFocus = 1;
+ nms_MouseHelper_grabMouseCursor($this.$mouseHelper);
+ $par1GuiScreen = null;
+ $ptr = 3;
+ continue main;
+ }
+ nmc_Minecraft_setIngameNotInFocus($this);
+ $var2 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ $var3 = $var2.$scaledWidth;
+ $var4 = $var2.$scaledHeight;
+ $ptr = 2;
+ continue main;
+ case 1:
+ $var2.$onGuiClosed();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1GuiScreen === null && $this.$theWorld === null)
+ $par1GuiScreen = nms_GuiMainMenu__init_0();
+ else if ($par1GuiScreen === null && $this.$thePlayer.$health <= 0) {
+ $par1GuiScreen = new nms_GuiGameOver;
+ nms_GuiScreen__init_($par1GuiScreen);
+ }
+ if ($par1GuiScreen instanceof nms_GuiMainMenu) {
+ $this.$gameSettings.$showDebugInfo = 0;
+ nms_GuiNewChat_clearChatMessages($this.$ingameGUI.$persistantChatGUI);
+ }
+ $this.$currentScreen = $par1GuiScreen;
+ if ($par1GuiScreen === null) {
+ if ($this.$inGameHasFocus)
+ return;
+ $this.$inGameHasFocus = 1;
+ nms_MouseHelper_grabMouseCursor($this.$mouseHelper);
+ $par1GuiScreen = null;
+ $ptr = 3;
+ continue main;
+ }
+ nmc_Minecraft_setIngameNotInFocus($this);
+ $var2 = nms_ScaledResolution__init_($this.$gameSettings, $this.$displayWidth, $this.$displayHeight);
+ $var3 = $var2.$scaledWidth;
+ $var4 = $var2.$scaledHeight;
+ $ptr = 2;
+ case 2:
+ nms_GuiScreen_setWorldAndResolution($par1GuiScreen, $this, $var3, $var4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$skipRenderWorld = 0;
+ return;
+ case 3:
+ nmc_Minecraft_displayGuiScreen($this, $par1GuiScreen);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$leftClickCounter = 10000;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiScreen, $var2, $var3, $var4, $ptr);
+}
+function nmc_Minecraft_checkGLError($this, $par1Str) {
+ return;
+}
+function nmc_Minecraft_run($this) {
+ var var$1, var$2, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$running = 1;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_startGame($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$1 = null;
+ if (!$this.$running) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return;
+ }
+ if ($this.$refreshTexturePacksScheduled) {
+ $this.$refreshTexturePacksScheduled = 0;
+ nms_RenderEngine_refreshTextures($this.$renderEngine);
+ }
+ try {
+ $ptr = 2;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_OutOfMemoryError) {
+ } else {
+ throw $$e;
+ }
+ }
+ a: {
+ try {
+ nms_RenderGlobal_deleteAllDisplayLists($this.$renderGlobal);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ b: {
+ try {
+ jl_System_gc();
+ nms_AABBPool_clearPool(nms_AxisAlignedBB_getAABBPool());
+ nms_Vec3Pool_clearAndFreeCache(nms_World_getWorldVec3Pool($this.$theWorld));
+ break b;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ try {
+ jl_System_gc();
+ $ptr = 3;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ } else {
+ throw $$e;
+ }
+ }
+ var$2 = new nms_GuiMemoryErrorScreen;
+ nms_GuiScreen__init_(var$2);
+ $ptr = 4;
+ continue main;
+ case 2:
+ c: {
+ try {
+ nmc_Minecraft_runGameLoop($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_OutOfMemoryError) {
+ break c;
+ } else {
+ throw $$e;
+ }
+ }
+ if (!$this.$running) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return;
+ }
+ if ($this.$refreshTexturePacksScheduled) {
+ $this.$refreshTexturePacksScheduled = 0;
+ nms_RenderEngine_refreshTextures($this.$renderEngine);
+ }
+ try {
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_OutOfMemoryError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ d: {
+ try {
+ nms_RenderGlobal_deleteAllDisplayLists($this.$renderGlobal);
+ break d;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ e: {
+ try {
+ jl_System_gc();
+ nms_AABBPool_clearPool(nms_AxisAlignedBB_getAABBPool());
+ nms_Vec3Pool_clearAndFreeCache(nms_World_getWorldVec3Pool($this.$theWorld));
+ break e;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ try {
+ jl_System_gc();
+ $ptr = 3;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ } else {
+ throw $$e;
+ }
+ }
+ var$2 = new nms_GuiMemoryErrorScreen;
+ nms_GuiScreen__init_(var$2);
+ $ptr = 4;
+ continue main;
+ case 3:
+ c: {
+ try {
+ nmc_Minecraft_loadWorld($this, var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ break c;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ var$2 = new nms_GuiMemoryErrorScreen;
+ nms_GuiScreen__init_(var$2);
+ $ptr = 4;
+ case 4:
+ nmc_Minecraft_displayGuiScreen($this, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$running) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return;
+ }
+ if ($this.$refreshTexturePacksScheduled) {
+ $this.$refreshTexturePacksScheduled = 0;
+ nms_RenderEngine_refreshTextures($this.$renderEngine);
+ }
+ try {
+ $ptr = 2;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_OutOfMemoryError) {
+ } else {
+ throw $$e;
+ }
+ }
+ a: {
+ try {
+ nms_RenderGlobal_deleteAllDisplayLists($this.$renderGlobal);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ b: {
+ try {
+ jl_System_gc();
+ nms_AABBPool_clearPool(nms_AxisAlignedBB_getAABBPool());
+ nms_Vec3Pool_clearAndFreeCache(nms_World_getWorldVec3Pool($this.$theWorld));
+ break b;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ try {
+ jl_System_gc();
+ $ptr = 3;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ } else {
+ throw $$e;
+ }
+ }
+ var$2 = new nms_GuiMemoryErrorScreen;
+ nms_GuiScreen__init_(var$2);
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, $ptr);
+}
+function nmc_Minecraft_runGameLoop($this) {
+ var $var1, $var6, $var3, var$4, $var7, var$6, var$7, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var7 = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$var6 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_AABBPool_cleanPool(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool));
+ if ($this.$theWorld !== null)
+ nms_Vec3Pool_clear($this.$theWorld.$vecPool);
+ nms_Profiler_startSection($this.$mcProfiler, $rt_s(281));
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if ($this.$isGamePaused && $this.$theWorld !== null) {
+ $var1 = $this.$timer.$renderPartialTicks;
+ nms_Timer_updateTimer($this.$timer);
+ $this.$timer.$renderPartialTicks = $var1;
+ } else
+ nms_Timer_updateTimer($this.$timer);
+ $var6 = Long_fromNumber(performance.now() * 1000000.0);
+ nms_Profiler_startSection($this.$mcProfiler, $rt_s(295));
+ $var3 = 0;
+ if ($var3 < $this.$timer.$elapsedTicks) {
+ $ptr = 1;
+ continue main;
+ }
+ var$4 = $this.$mcProfiler;
+ nms_Profiler_endSection(var$4);
+ nms_Profiler_startSection(var$4, $rt_s(296));
+ $var7 = Long_sub(Long_fromNumber(performance.now() * 1000000.0), $var6);
+ nms_RenderBlocks_fancyGrass = $this.$gameSettings.$fancyGraphics;
+ var$4 = $this.$mcProfiler;
+ nms_Profiler_endSection(var$4);
+ nms_Profiler_startSection(var$4, $rt_s(297));
+ nms_SoundManager_setListener($this.$sndManager, $this.$thePlayer, $this.$timer.$renderPartialTicks);
+ if (!$this.$isGamePaused) {
+ var$4 = $this.$sndManager;
+ $ptr = 2;
+ continue main;
+ }
+ nms_Profiler_endSection($this.$mcProfiler);
+ nms_Profiler_startSection($this.$mcProfiler, $rt_s(298));
+ nms_Profiler_startSection($this.$mcProfiler, $rt_s(299));
+ nleg_EaglerAdapterGL30_glEnable(2);
+ if (!nlea_EaglerAdapterImpl2_keyStates.data[65])
+ try {
+ $var6 = Long_fromInt(1);
+ $ptr = 3;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ } else {
+ throw $$e;
+ }
+ }
+ if ($this.$thePlayer !== null) {
+ var$4 = $this.$thePlayer;
+ if (!var$4.$sleeping && nms_Entity_isEntityInsideOpaqueBlock(var$4) ? 1 : 0)
+ $this.$gameSettings.$thirdPersonView = 0;
+ }
+ nms_Profiler_endSection($this.$mcProfiler);
+ nleg_EaglerAdapterGL30_glClearStack();
+ if (!$this.$skipRenderWorld) {
+ var$4 = $this.$mcProfiler;
+ nms_Profiler_endSection(var$4);
+ nms_Profiler_startSection(var$4, $rt_s(300));
+ var$4 = $this.$entityRenderer;
+ $var1 = $this.$timer.$renderPartialTicks;
+ $ptr = 4;
+ continue main;
+ }
+ nms_Profiler_endSection($this.$mcProfiler);
+ if ($this.$gameSettings.$showDebugInfo && $this.$gameSettings.$showDebugProfilerChart) {
+ if (!$this.$mcProfiler.$profilingEnabled)
+ nms_Profiler_clearProfiling($this.$mcProfiler);
+ $this.$mcProfiler.$profilingEnabled = 1;
+ nmc_Minecraft_displayDebugInfo($this, $var7);
+ } else {
+ $this.$mcProfiler.$profilingEnabled = 0;
+ $this.$prevFrameTime = Long_fromNumber(performance.now() * 1000000.0);
+ }
+ var$4 = $this.$guiAchievement;
+ $ptr = 5;
+ continue main;
+ case 1:
+ nmc_Minecraft_runTick($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var3 = $var3 + 1 | 0;
+ if ($var3 < $this.$timer.$elapsedTicks) {
+ continue main;
+ }
+ var$4 = $this.$mcProfiler;
+ nms_Profiler_endSection(var$4);
+ nms_Profiler_startSection(var$4, $rt_s(296));
+ $var7 = Long_sub(Long_fromNumber(performance.now() * 1000000.0), $var6);
+ nms_RenderBlocks_fancyGrass = $this.$gameSettings.$fancyGraphics;
+ var$4 = $this.$mcProfiler;
+ nms_Profiler_endSection(var$4);
+ nms_Profiler_startSection(var$4, $rt_s(297));
+ nms_SoundManager_setListener($this.$sndManager, $this.$thePlayer, $this.$timer.$renderPartialTicks);
+ if (!$this.$isGamePaused) {
+ var$4 = $this.$sndManager;
+ $ptr = 2;
+ continue main;
+ }
+ nms_Profiler_endSection($this.$mcProfiler);
+ nms_Profiler_startSection($this.$mcProfiler, $rt_s(298));
+ nms_Profiler_startSection($this.$mcProfiler, $rt_s(299));
+ nleg_EaglerAdapterGL30_glEnable(2);
+ if (!nlea_EaglerAdapterImpl2_keyStates.data[65])
+ try {
+ $var6 = Long_fromInt(1);
+ $ptr = 3;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ } else {
+ throw $$e;
+ }
+ }
+ if ($this.$thePlayer !== null) {
+ var$4 = $this.$thePlayer;
+ if (!var$4.$sleeping && nms_Entity_isEntityInsideOpaqueBlock(var$4) ? 1 : 0)
+ $this.$gameSettings.$thirdPersonView = 0;
+ }
+ nms_Profiler_endSection($this.$mcProfiler);
+ nleg_EaglerAdapterGL30_glClearStack();
+ if (!$this.$skipRenderWorld) {
+ var$4 = $this.$mcProfiler;
+ nms_Profiler_endSection(var$4);
+ nms_Profiler_startSection(var$4, $rt_s(300));
+ var$4 = $this.$entityRenderer;
+ $var1 = $this.$timer.$renderPartialTicks;
+ $ptr = 4;
+ continue main;
+ }
+ nms_Profiler_endSection($this.$mcProfiler);
+ if ($this.$gameSettings.$showDebugInfo && $this.$gameSettings.$showDebugProfilerChart) {
+ if (!$this.$mcProfiler.$profilingEnabled)
+ nms_Profiler_clearProfiling($this.$mcProfiler);
+ $this.$mcProfiler.$profilingEnabled = 1;
+ nmc_Minecraft_displayDebugInfo($this, $var7);
+ } else {
+ $this.$mcProfiler.$profilingEnabled = 0;
+ $this.$prevFrameTime = Long_fromNumber(performance.now() * 1000000.0);
+ }
+ var$4 = $this.$guiAchievement;
+ $ptr = 5;
+ continue main;
+ case 2:
+ nms_SoundManager_func_92071_g(var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Profiler_endSection($this.$mcProfiler);
+ nms_Profiler_startSection($this.$mcProfiler, $rt_s(298));
+ nms_Profiler_startSection($this.$mcProfiler, $rt_s(299));
+ nleg_EaglerAdapterGL30_glEnable(2);
+ if (!nlea_EaglerAdapterImpl2_keyStates.data[65])
+ try {
+ $var6 = Long_fromInt(1);
+ $ptr = 3;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ } else {
+ throw $$e;
+ }
+ }
+ if ($this.$thePlayer !== null) {
+ var$4 = $this.$thePlayer;
+ if (!var$4.$sleeping && nms_Entity_isEntityInsideOpaqueBlock(var$4) ? 1 : 0)
+ $this.$gameSettings.$thirdPersonView = 0;
+ }
+ nms_Profiler_endSection($this.$mcProfiler);
+ nleg_EaglerAdapterGL30_glClearStack();
+ if (!$this.$skipRenderWorld) {
+ var$4 = $this.$mcProfiler;
+ nms_Profiler_endSection(var$4);
+ nms_Profiler_startSection(var$4, $rt_s(300));
+ var$4 = $this.$entityRenderer;
+ $var1 = $this.$timer.$renderPartialTicks;
+ $ptr = 4;
+ continue main;
+ }
+ nms_Profiler_endSection($this.$mcProfiler);
+ if ($this.$gameSettings.$showDebugInfo && $this.$gameSettings.$showDebugProfilerChart) {
+ if (!$this.$mcProfiler.$profilingEnabled)
+ nms_Profiler_clearProfiling($this.$mcProfiler);
+ $this.$mcProfiler.$profilingEnabled = 1;
+ nmc_Minecraft_displayDebugInfo($this, $var7);
+ } else {
+ $this.$mcProfiler.$profilingEnabled = 0;
+ $this.$prevFrameTime = Long_fromNumber(performance.now() * 1000000.0);
+ }
+ var$4 = $this.$guiAchievement;
+ $ptr = 5;
+ continue main;
+ case 3:
+ a: {
+ try {
+ jl_Thread_sleep($var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_InterruptedException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ if ($this.$thePlayer !== null) {
+ var$4 = $this.$thePlayer;
+ if (!var$4.$sleeping && nms_Entity_isEntityInsideOpaqueBlock(var$4) ? 1 : 0)
+ $this.$gameSettings.$thirdPersonView = 0;
+ }
+ nms_Profiler_endSection($this.$mcProfiler);
+ nleg_EaglerAdapterGL30_glClearStack();
+ if (!$this.$skipRenderWorld) {
+ var$4 = $this.$mcProfiler;
+ nms_Profiler_endSection(var$4);
+ nms_Profiler_startSection(var$4, $rt_s(300));
+ var$4 = $this.$entityRenderer;
+ $var1 = $this.$timer.$renderPartialTicks;
+ $ptr = 4;
+ continue main;
+ }
+ nms_Profiler_endSection($this.$mcProfiler);
+ if ($this.$gameSettings.$showDebugInfo && $this.$gameSettings.$showDebugProfilerChart) {
+ if (!$this.$mcProfiler.$profilingEnabled)
+ nms_Profiler_clearProfiling($this.$mcProfiler);
+ $this.$mcProfiler.$profilingEnabled = 1;
+ nmc_Minecraft_displayDebugInfo($this, $var7);
+ } else {
+ $this.$mcProfiler.$profilingEnabled = 0;
+ $this.$prevFrameTime = Long_fromNumber(performance.now() * 1000000.0);
+ }
+ var$4 = $this.$guiAchievement;
+ $ptr = 5;
+ continue main;
+ case 4:
+ nms_EntityRenderer_updateCameraAndRender(var$4, $var1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Profiler_endSection($this.$mcProfiler);
+ nms_Profiler_endSection($this.$mcProfiler);
+ if ($this.$gameSettings.$showDebugInfo && $this.$gameSettings.$showDebugProfilerChart) {
+ if (!$this.$mcProfiler.$profilingEnabled)
+ nms_Profiler_clearProfiling($this.$mcProfiler);
+ $this.$mcProfiler.$profilingEnabled = 1;
+ nmc_Minecraft_displayDebugInfo($this, $var7);
+ } else {
+ $this.$mcProfiler.$profilingEnabled = 0;
+ $this.$prevFrameTime = Long_fromNumber(performance.now() * 1000000.0);
+ }
+ var$4 = $this.$guiAchievement;
+ $ptr = 5;
+ case 5:
+ a: {
+ nms_GuiAchievement_updateAchievementWindow(var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Profiler_startSection($this.$mcProfiler, $rt_s(281));
+ if (!$this.$fullscreen) {
+ var$6 = nlea_EaglerAdapterImpl2_parent.clientWidth;
+ var$4 = nlea_EaglerAdapterImpl2_canvas;
+ var$7 = var$6;
+ var$4.width = var$7;
+ if (var$6 != $this.$displayWidth)
+ break a;
+ if (nlea_EaglerAdapterImpl2_getCanvasHeight() != $this.$displayHeight)
+ break a;
+ }
+ $this.$fpsCounter = $this.$fpsCounter + 1 | 0;
+ $this.$isGamePaused = 0;
+ if (Long_gt(Long_sub(jl_System_currentTimeMillis(), $this.$secondTimer), Long_fromInt(1000))) {
+ nmc_Minecraft_debugFPS = $this.$fpsCounter;
+ $this.$fpsCounter = 0;
+ nmc_Minecraft_debugChunkUpdates = $this.$chunkUpdates;
+ $this.$chunkUpdates = 0;
+ $this.$secondTimer = jl_System_currentTimeMillis();
+ }
+ nms_Profiler_startSection($this.$mcProfiler, $rt_s(301));
+ if (nmc_Minecraft_func_90020_K($this) > 0)
+ nms_EntityRenderer_performanceToFps(nmc_Minecraft_func_90020_K($this));
+ nms_Profiler_endSection($this.$mcProfiler);
+ nms_Profiler_endSection($this.$mcProfiler);
+ return;
+ }
+ $this.$displayWidth = nlea_EaglerAdapterImpl2_getCanvasWidth();
+ $this.$displayHeight = nlea_EaglerAdapterImpl2_getCanvasHeight();
+ if ($this.$displayWidth <= 0)
+ $this.$displayWidth = 1;
+ if ($this.$displayHeight <= 0)
+ $this.$displayHeight = 1;
+ $var3 = $this.$displayWidth;
+ var$6 = $this.$displayHeight;
+ $ptr = 6;
+ case 6:
+ nmc_Minecraft_resize($this, $var3, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$fpsCounter = $this.$fpsCounter + 1 | 0;
+ $this.$isGamePaused = 0;
+ if (Long_gt(Long_sub(jl_System_currentTimeMillis(), $this.$secondTimer), Long_fromInt(1000))) {
+ nmc_Minecraft_debugFPS = $this.$fpsCounter;
+ $this.$fpsCounter = 0;
+ nmc_Minecraft_debugChunkUpdates = $this.$chunkUpdates;
+ $this.$chunkUpdates = 0;
+ $this.$secondTimer = jl_System_currentTimeMillis();
+ }
+ nms_Profiler_startSection($this.$mcProfiler, $rt_s(301));
+ if (nmc_Minecraft_func_90020_K($this) > 0)
+ nms_EntityRenderer_performanceToFps(nmc_Minecraft_func_90020_K($this));
+ nms_Profiler_endSection($this.$mcProfiler);
+ nms_Profiler_endSection($this.$mcProfiler);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var6, $var3, var$4, $var7, var$6, var$7, $ptr);
+}
+function nmc_Minecraft_func_90020_K($this) {
+ return $this.$currentScreen !== null && $this.$currentScreen instanceof nms_GuiMainMenu ? 2 : $this.$gameSettings.$limitFramerate;
+}
+function nmc_Minecraft_freeMemory($this) {
+ var var$1, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ try {
+ nms_RenderGlobal_deleteAllDisplayLists($this.$renderGlobal);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ b: {
+ try {
+ jl_System_gc();
+ nms_AABBPool_clearPool(nms_AxisAlignedBB_getAABBPool());
+ nms_Vec3Pool_clearAndFreeCache(nms_World_getWorldVec3Pool($this.$theWorld));
+ break b;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ try {
+ jl_System_gc();
+ var$1 = null;
+ $ptr = 1;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ } else {
+ throw $$e;
+ }
+ }
+ return;
+ case 1:
+ a: {
+ try {
+ nmc_Minecraft_loadWorld($this, var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $ptr);
+}
+function nmc_Minecraft_updateDebugProfilerName($this, $par1) {
+ var $var2, $var3, var$4, $var4;
+ $var2 = nms_Profiler_getProfilingData($this.$mcProfiler, $this.$debugProfilerName);
+ if ($var2 !== null && !($var2.$size0 ? 0 : 1)) {
+ $var3 = ju_ArrayList_remove($var2, 0);
+ if ($par1) {
+ $par1 = $par1 + (-1) | 0;
+ if ($par1 < $var2.$size0 && !jl_String_equals(ju_ArrayList_get($var2, $par1).$field_76331_c, $rt_s(302))) {
+ if ($this.$debugProfilerName.$characters.data.length > 0) {
+ $var3 = new jl_StringBuilder;
+ $var3.$buffer = $rt_createCharArray(16);
+ var$4 = $this.$debugProfilerName;
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, var$4);
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $rt_s(303));
+ $this.$debugProfilerName = jl_String__init_0($var3.$buffer, 0, $var3.$length);
+ }
+ $var3 = new jl_StringBuilder;
+ $var3.$buffer = $rt_createCharArray(16);
+ var$4 = $this.$debugProfilerName;
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, var$4);
+ $var2 = ju_ArrayList_get($var2, $par1).$field_76331_c;
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $var2);
+ $this.$debugProfilerName = jl_String__init_0($var3.$buffer, 0, $var3.$length);
+ }
+ } else if ($var3.$field_76331_c.$characters.data.length > 0) {
+ $var2 = $this.$debugProfilerName;
+ $var4 = jl_String_lastIndexOf1($var2, $rt_s(303), $var2.$characters.data.length);
+ if ($var4 >= 0) {
+ $var2 = $this.$debugProfilerName;
+ if (0 > $var4) {
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+ }
+ $this.$debugProfilerName = jl_String__init_0($var2.$characters, 0, $var4 - 0 | 0);
+ }
+ }
+ }
+}
+function nmc_Minecraft_displayDebugInfo($this, $par1) {
+ var $var3, $var4, $var5, $var7, $var8, var$7, var$8, var$9, var$10, var$11, $var9, $var11, var$14, var$15, $var12, $var13, var$18, $var14, $var15, $var16, $var17, $var18, $var19, $var6, $var21, $var13_0, $var20;
+ a: {
+ if ($this.$mcProfiler.$profilingEnabled) {
+ $var3 = nms_Profiler_getProfilingData($this.$mcProfiler, $this.$debugProfilerName);
+ $var4 = ju_ArrayList_remove($var3, 0);
+ nleg_EaglerAdapterGL30_glClear(2);
+ nleg_EaglerAdapterGL30_glMatrixMode(9);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ nleg_EaglerAdapterGL30_glOrtho(0.0, $this.$displayWidth, $this.$displayHeight, 0.0, 1000.0, 3000.0);
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.0, (-2000.0));
+ nleg_EaglerAdapterGL30_glLineWidth(1.0);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var7 = ($this.$displayWidth - 160 | 0) - 10 | 0;
+ $var8 = $this.$displayHeight - 320 | 0;
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nlea_Tessellator_startDrawingQuads($var5);
+ nlea_Tessellator_setColorRGBA_I($var5, 0, 200);
+ var$7 = $var7;
+ var$8 = var$7 - 176.0;
+ var$9 = $var8;
+ var$10 = var$9 - 96.0 - 16.0;
+ nlea_Tessellator_addVertex($var5, var$8, var$10, 0.0);
+ var$11 = $var8 + 320 | 0;
+ nlea_Tessellator_addVertex($var5, var$8, var$11, 0.0);
+ var$8 = var$7 + 176.0;
+ nlea_Tessellator_addVertex($var5, var$8, var$11, 0.0);
+ nlea_Tessellator_addVertex($var5, var$8, var$10, 0.0);
+ nlea_Tessellator_draw($var5);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ $var9 = 0.0;
+ nleg_EaglerAdapterGL30_glDepthMask(1);
+ $var11 = 0;
+ var$14 = $var7;
+ var$15 = $var8;
+ while ($var11 < ju_ArrayList_size($var3)) {
+ $var12 = ju_ArrayList_get($var3, $var11);
+ $var13 = nms_MathHelper_floor_double($var12.$field_76332_a / 4.0) + 1 | 0;
+ nlea_Tessellator_startDrawing($var5, 145);
+ nlea_Tessellator_setColorOpaque_I($var5, nms_ProfilerResult_func_76329_a($var12));
+ nlea_Tessellator_addVertex($var5, var$14, var$15, 0.0);
+ var$18 = $var13;
+ $var14 = $var13;
+ while ($var14 >= 0) {
+ $var15 = ($var9 + $var12.$field_76332_a * $var14 / var$18) * 3.141592653589793 * 2.0 / 100.0;
+ $var16 = nms_MathHelper_sin($var15) * 160.0;
+ $var17 = nms_MathHelper_cos($var15) * 160.0 * 0.5;
+ nlea_Tessellator_addVertex($var5, var$7 + $var16, var$9 - $var17, 0.0);
+ $var14 = $var14 + (-1) | 0;
+ }
+ nlea_Tessellator_draw($var5);
+ nlea_Tessellator_startDrawing($var5, 95);
+ nlea_Tessellator_setColorOpaque_I($var5, (nms_ProfilerResult_func_76329_a($var12) & 16711422) >> 1);
+ while ($var13 >= 0) {
+ $var15 = ($var9 + $var12.$field_76332_a * $var13 / var$18) * 3.141592653589793 * 2.0 / 100.0;
+ $var16 = nms_MathHelper_sin($var15) * 160.0;
+ $var17 = nms_MathHelper_cos($var15) * 160.0 * 0.5;
+ var$8 = var$7 + $var16;
+ $var15 = var$9 - $var17;
+ nlea_Tessellator_addVertex($var5, var$8, $var15, 0.0);
+ nlea_Tessellator_addVertex($var5, var$8, $var15 + 10.0, 0.0);
+ $var13 = $var13 + (-1) | 0;
+ }
+ nlea_Tessellator_draw($var5);
+ $var9 = $var9 + $var12.$field_76332_a;
+ $var11 = $var11 + 1 | 0;
+ }
+ $var18 = jt_DecimalFormat__init_0($rt_s(304));
+ nleg_EaglerAdapterGL30_glEnable(2);
+ $var19 = $rt_s(44);
+ if (!jl_String_equals($var4.$field_76331_c, $rt_s(302)))
+ $var19 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var19), $rt_s(305)));
+ $var5 = !jl_String_length($var4.$field_76331_c) ? jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var19), $rt_s(306))) : jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var19), $var4.$field_76331_c), $rt_s(307)));
+ $var12 = $this.$fontRenderer;
+ $var14 = $var7 - 160 | 0;
+ $var13 = ($var8 - 80 | 0) - 16 | 0;
+ nms_FontRenderer_drawStringWithShadow($var12, $var5, $var14, $var13, 16777215);
+ $var12 = $this.$fontRenderer;
+ $var4 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), jt_NumberFormat_format($var18, $var4.$field_76330_b)), $rt_s(308)));
+ $var6 = $var7 + 160 | 0;
+ nms_FontRenderer_drawStringWithShadow($var12, $var4, $var6 - nms_FontRenderer_getStringWidth($this.$fontRenderer, $var4) | 0, $var13, 16777215);
+ $var21 = 0;
+ $var13_0 = $var8 + 80 | 0;
+ $var8 = $var6 - 50 | 0;
+ while (true) {
+ if ($var21 >= ju_ArrayList_size($var3))
+ break a;
+ $var20 = ju_ArrayList_get($var3, $var21);
+ $var4 = jl_String_equals($var20.$field_76331_c, $rt_s(302)) ? jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(44)), $rt_s(309))) : jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(44)), $rt_s(310)), $var21 + 1 | 0), $rt_s(311)));
+ $var4 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var4), $var20.$field_76331_c));
+ $var5 = $this.$fontRenderer;
+ $var7 = ($var13_0 + ($var21 * 8 | 0) | 0) + 20 | 0;
+ nms_FontRenderer_drawStringWithShadow($var5, $var4, $var14, $var7, nms_ProfilerResult_func_76329_a($var20));
+ $var4 = $this.$fontRenderer;
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), jt_NumberFormat_format($var18, $var20.$field_76332_a)), $rt_s(308)));
+ nms_FontRenderer_drawStringWithShadow($var4, $var5, $var8 - nms_FontRenderer_getStringWidth($this.$fontRenderer, $var5) | 0, $var7, nms_ProfilerResult_func_76329_a($var20));
+ $var4 = $this.$fontRenderer;
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), jt_NumberFormat_format($var18, $var20.$field_76330_b)), $rt_s(308)));
+ nms_FontRenderer_drawStringWithShadow($var4, $var5, $var6 - nms_FontRenderer_getStringWidth($this.$fontRenderer, $var5) | 0, $var7, nms_ProfilerResult_func_76329_a($var20));
+ $var21 = $var21 + 1 | 0;
+ }
+ }
+ }
+}
+function nmc_Minecraft_shutdown($this) {
+ $this.$running = 0;
+}
+function nmc_Minecraft_setIngameFocus($this) {
+ var var$1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$inGameHasFocus)
+ return;
+ $this.$inGameHasFocus = 1;
+ nms_MouseHelper_grabMouseCursor($this.$mouseHelper);
+ var$1 = null;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($this, var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$leftClickCounter = 10000;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $ptr);
+}
+function nmc_Minecraft_setIngameNotInFocus($this) {
+ var var$1, var$2;
+ if ($this.$inGameHasFocus) {
+ var$1 = nms_KeyBinding_keybindArray;
+ var$2 = new ju_AbstractList$1;
+ var$2.$this$0 = var$1;
+ var$2.$modCount = var$2.$this$0.$modCount0;
+ var$2.$size1 = var$2.$this$0.$size2();
+ var$2.$removeIndex = (-1);
+ while (var$2.$index >= var$2.$size1 ? 0 : 1) {
+ var$1 = ju_AbstractList$1_next(var$2);
+ var$1.$pressTime = 0;
+ var$1.$pressed = 0;
+ }
+ $this.$inGameHasFocus = 0;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_doc.exitPointerLock();
+ }
+}
+function nmc_Minecraft_displayInGameMenu($this) {
+ var var$1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$currentScreen !== null)
+ return;
+ var$1 = new nms_GuiIngameMenu;
+ nms_GuiScreen__init_(var$1);
+ var$1.$updateCounter2 = 0;
+ var$1.$updateCounter = 0;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($this, var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $ptr);
+}
+function nmc_Minecraft_sendClickBlockToController($this, $par1, $par2) {
+ var $var3, $var4, $var5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par2)
+ $this.$leftClickCounter = 0;
+ if (!(!$par1 && $this.$leftClickCounter > 0)) {
+ if ($par2 && $this.$objectMouseOver !== null && $this.$objectMouseOver.$typeOfHit === nms_EnumMovingObjectType_TILE && !$par1) {
+ $var3 = $this.$objectMouseOver.$blockX;
+ $var4 = $this.$objectMouseOver.$blockY;
+ $var5 = $this.$objectMouseOver.$blockZ;
+ var$6 = $this.$playerController;
+ $par1 = $this.$objectMouseOver.$sideHit;
+ $ptr = 1;
+ continue main;
+ }
+ nms_PlayerControllerMP_resetBlockRemoving($this.$playerController);
+ }
+ return;
+ case 1:
+ nms_PlayerControllerMP_onPlayerDamageBlock(var$6, $var3, $var4, $var5, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_EntityPlayer_canCurrentToolHarvestBlock($this.$thePlayer, $var3, $var4, $var5)) {
+ nms_EffectRenderer_addBlockHitEffects($this.$effectRenderer, $var3, $var4, $var5, $this.$objectMouseOver.$sideHit);
+ nms_EntityClientPlayerMP_swingItem($this.$thePlayer);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $var3, $var4, $var5, var$6, $ptr);
+}
+function nmc_Minecraft_displayEaglercraftText($this, $s) {
+ var var$2, var$3;
+ if ($this.$thePlayer !== null) {
+ var$2 = $this.$shownPlayerMessages;
+ if (ju_HashMap_putImpl(var$2.$backingMap, $s, var$2) !== null ? 0 : 1) {
+ var$2 = $this.$thePlayer;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(312));
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $s);
+ $s = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ nms_GuiNewChat_printChatMessageWithOptionalDeletion(var$2.$mc3.$ingameGUI.$persistantChatGUI, $s, 0);
+ }
+ }
+}
+function nmc_Minecraft_clickMouse($this, $par1) {
+ var var$2, $var2, $var3, $var9, var$6, $var4, $var5, $var6, $var7, $var8, var$12, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();var$6 = $thread.pop();$var9 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();var$2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!(!$par1 && $this.$leftClickCounter > 0)) {
+ if (!$par1)
+ nms_EntityClientPlayerMP_swingItem($this.$thePlayer);
+ var$2 = $rt_compare($par1, 1);
+ if (!var$2)
+ $this.$rightClickDelayTimer = 4;
+ a: {
+ $var2 = 1;
+ $var3 = nms_InventoryPlayer_getCurrentItem($this.$thePlayer.$inventory);
+ if ($this.$objectMouseOver !== null) {
+ if ($this.$objectMouseOver.$typeOfHit === nms_EnumMovingObjectType_ENTITY) {
+ if (!$par1) {
+ $var3 = $this.$playerController;
+ $var9 = $this.$thePlayer;
+ var$6 = $this.$objectMouseOver.$entityHit;
+ $ptr = 1;
+ continue main;
+ }
+ if (var$2)
+ break a;
+ $var3 = $this.$playerController;
+ $var9 = $this.$thePlayer;
+ var$6 = $this.$objectMouseOver.$entityHit;
+ $ptr = 3;
+ continue main;
+ }
+ if ($this.$objectMouseOver.$typeOfHit === nms_EnumMovingObjectType_TILE) {
+ $var4 = $this.$objectMouseOver.$blockX;
+ $var5 = $this.$objectMouseOver.$blockY;
+ $var6 = $this.$objectMouseOver.$blockZ;
+ $var7 = $this.$objectMouseOver.$sideHit;
+ if (!$par1) {
+ $var3 = $this.$playerController;
+ $par1 = $this.$objectMouseOver.$sideHit;
+ $ptr = 2;
+ continue main;
+ }
+ $var8 = $var3 === null ? 0 : $var3.$stackSize;
+ $var9 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ var$12 = $this.$theWorld;
+ var$13 = $this.$objectMouseOver.$hitVec;
+ $ptr = 4;
+ continue main;
+ }
+ } else if (!$par1 && (($this.$playerController.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1) ? 0 : 1))
+ $this.$leftClickCounter = 10;
+ }
+ if ($var2 && !var$2) {
+ $var9 = nms_InventoryPlayer_getCurrentItem($this.$thePlayer.$inventory);
+ if ($var9 !== null) {
+ $var3 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ var$12 = $this.$theWorld;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_PlayerControllerMP_attackEntity($var3, $var9, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!var$2) {
+ $var3 = $this.$playerController;
+ $var9 = $this.$thePlayer;
+ var$6 = $this.$objectMouseOver.$entityHit;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var2 && !var$2) {
+ $var9 = nms_InventoryPlayer_getCurrentItem($this.$thePlayer.$inventory);
+ if ($var9 !== null) {
+ $var3 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ var$12 = $this.$theWorld;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ return;
+ case 2:
+ nms_PlayerControllerMP_clickBlock($var3, $var4, $var5, $var6, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var2 && !var$2) {
+ $var9 = nms_InventoryPlayer_getCurrentItem($this.$thePlayer.$inventory);
+ if ($var9 !== null) {
+ $var3 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ var$12 = $this.$theWorld;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ return;
+ case 3:
+ $tmp = nms_PlayerControllerMP_func_78768_b($var3, $var9, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1 = $tmp;
+ if ($par1)
+ $var2 = 0;
+ if ($var2 && !var$2) {
+ $var9 = nms_InventoryPlayer_getCurrentItem($this.$thePlayer.$inventory);
+ if ($var9 !== null) {
+ $var3 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ var$12 = $this.$theWorld;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ return;
+ case 4:
+ $tmp = nms_PlayerControllerMP_onPlayerRightClick($var9, var$6, var$12, $var3, $var4, $var5, $var6, $var7, var$13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1 = $tmp;
+ if ($par1) {
+ $var2 = 0;
+ nms_EntityClientPlayerMP_swingItem($this.$thePlayer);
+ }
+ if ($var3 === null)
+ return;
+ if (!$var3.$stackSize)
+ $this.$thePlayer.$inventory.$mainInventory.data[$this.$thePlayer.$inventory.$currentItem] = null;
+ else if (!($var3.$stackSize == $var8 && !($this.$playerController.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1)))
+ $this.$entityRenderer.$itemRenderer0.$equippedProgress = 0.0;
+ if ($var2 && !var$2) {
+ $var9 = nms_InventoryPlayer_getCurrentItem($this.$thePlayer.$inventory);
+ if ($var9 !== null) {
+ $var3 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ var$12 = $this.$theWorld;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ return;
+ case 5:
+ $tmp = nms_PlayerControllerMP_sendUseItem($var3, var$6, var$12, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1 = $tmp;
+ if ($par1)
+ $this.$entityRenderer.$itemRenderer0.$equippedProgress = 0.0;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, var$2, $var2, $var3, $var9, var$6, $var4, $var5, $var6, $var7, $var8, var$12, var$13, $ptr);
+}
+function nmc_Minecraft_toggleFullscreen($this) {
+ return;
+}
+function nmc_Minecraft_resize($this, $par1, $par2) {
+ var $var3, $var4, $var5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$displayWidth = $par1 > 0 ? $par1 : 1;
+ $this.$displayHeight = $par2 > 0 ? $par2 : 1;
+ if ($this.$currentScreen === null)
+ return;
+ $var3 = nms_ScaledResolution__init_($this.$gameSettings, $par1, $par2);
+ $var4 = $var3.$scaledWidth;
+ $var5 = $var3.$scaledHeight;
+ $var3 = $this.$currentScreen;
+ $ptr = 1;
+ case 1:
+ nms_GuiScreen_setWorldAndResolution($var3, $this, $var4, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $var3, $var4, $var5, $ptr);
+}
+function nmc_Minecraft_runTick($this) {
+ var var$1, $var8, $F3down, $var9, $var10, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$F3down = $thread.pop();$var8 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$rightClickDelayTimer > 0)
+ $this.$rightClickDelayTimer = $this.$rightClickDelayTimer - 1 | 0;
+ nms_Profiler_startSection($this.$mcProfiler, $rt_s(313));
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(314));
+ if (!$this.$isGamePaused)
+ nms_GuiIngame_updateTick($this.$ingameGUI);
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(315));
+ nms_EntityRenderer_getMouseOver($this.$entityRenderer, 1.0);
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(316));
+ if (!$this.$isGamePaused && $this.$theWorld !== null)
+ nms_PlayerControllerMP_updateController($this.$playerController);
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(317));
+ if (!$this.$isGamePaused)
+ nms_RenderEngine_updateDynamicTextures($this.$renderEngine);
+ a: {
+ nle_DefaultSkinRenderer_deleteOldSkins();
+ if ($this.$currentScreen === null && $this.$thePlayer !== null) {
+ if (nms_EntityLiving_getHealth($this.$thePlayer) <= 0) {
+ var$1 = null;
+ $ptr = 1;
+ continue main;
+ }
+ if (!nms_EntityPlayer_isPlayerSleeping($this.$thePlayer))
+ break a;
+ if ($this.$theWorld === null)
+ break a;
+ var$1 = nms_GuiSleepMP__init_0();
+ $ptr = 5;
+ continue main;
+ }
+ if ($this.$currentScreen !== null && $this.$currentScreen instanceof nms_GuiSleepMP && !nms_EntityPlayer_isPlayerSleeping($this.$thePlayer)) {
+ var$1 = null;
+ $ptr = 3;
+ continue main;
+ }
+ }
+ if ($this.$currentScreen !== null)
+ $this.$leftClickCounter = 10000;
+ if ($this.$currentScreen !== null) {
+ var$1 = $this.$currentScreen;
+ $ptr = 2;
+ continue main;
+ }
+ nle_GuiScreenVoiceChannel_tickVoiceConnection();
+ if ($this.$currentScreen !== null && !$this.$currentScreen.$allowUserInput) {
+ b: {
+ if ($this.$theWorld === null) {
+ if ($this.$myNetworkManager === null)
+ break b;
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(318));
+ var$1 = $this.$myNetworkManager;
+ $ptr = 6;
+ continue main;
+ }
+ if ($this.$thePlayer !== null) {
+ $this.$joinPlayerCounter = $this.$joinPlayerCounter + 1 | 0;
+ if ($this.$joinPlayerCounter == 30) {
+ $this.$joinPlayerCounter = 0;
+ nms_World_joinEntityInSurroundings($this.$theWorld, $this.$thePlayer);
+ }
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(300));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$entityRenderer;
+ $ptr = 8;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(319));
+ if (!$this.$isGamePaused)
+ nms_RenderGlobal_updateClouds($this.$renderGlobal);
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(320));
+ if (!$this.$isGamePaused) {
+ if ($this.$theWorld.$lastLightningBolt > 0) {
+ var$1 = $this.$theWorld;
+ var$1.$lastLightningBolt = var$1.$lastLightningBolt - 1 | 0;
+ }
+ var$1 = $this.$theWorld;
+ $ptr = 10;
+ continue main;
+ }
+ if (!$this.$isGamePaused) {
+ nms_World_setAllowedSpawnTypes($this.$theWorld, $this.$theWorld.$difficultySetting <= 0 ? 0 : 1, 1);
+ var$1 = $this.$theWorld;
+ $ptr = 15;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(321));
+ if (!$this.$isGamePaused && $this.$theWorld !== null) {
+ var$1 = $this.$theWorld;
+ $var8 = nms_MathHelper_floor_double($this.$thePlayer.$posX);
+ $F3down = nms_MathHelper_floor_double($this.$thePlayer.$posY);
+ $var9 = nms_MathHelper_floor_double($this.$thePlayer.$posZ);
+ $ptr = 14;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(322));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$effectRenderer;
+ $ptr = 13;
+ continue main;
+ }
+ }
+ if ($this.$theWorld !== null) {
+ nms_SoundManager_stopTheTitleMusic($this.$sndManager);
+ nms_Profiler_endSection($this.$mcProfiler);
+ $this.$systemTime = nmc_Minecraft_getSystemTime();
+ return;
+ }
+ var$1 = $this.$sndManager;
+ $ptr = 7;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(323));
+ while (nlea_EaglerAdapterImpl2_mouseNext()) {
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_mouseGetEventButton() - 100 | 0, nlea_EaglerAdapterImpl2_mouseGetEventButtonState());
+ if (nlea_EaglerAdapterImpl2_mouseGetEventButtonState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_mouseGetEventButton() - 100 | 0);
+ c: {
+ if (Long_le(Long_sub(nmc_Minecraft_getSystemTime(), $this.$systemTime), Long_fromInt(200))) {
+ $var10 = nlea_EaglerAdapterImpl2_mouseGetEventDWheel();
+ if ($var10) {
+ nms_InventoryPlayer_changeCurrentItem($this.$thePlayer.$inventory, $var10);
+ if ($this.$gameSettings.$noclip) {
+ if ($var10 > 0)
+ $var10 = 1;
+ if ($var10 < 0)
+ $var10 = (-1);
+ var$1 = $this.$gameSettings;
+ var$1.$noclipRate = var$1.$noclipRate + $var10 * 0.25;
+ }
+ }
+ if ($this.$currentScreen !== null) {
+ if ($this.$currentScreen === null)
+ break c;
+ else {
+ var$1 = $this.$currentScreen;
+ $ptr = 9;
+ continue main;
+ }
+ }
+ if (!$this.$inGameHasFocus && nlea_EaglerAdapterImpl2_mouseGetEventButtonState()) {
+ $ptr = 11;
+ continue main;
+ }
+ }
+ }
+ }
+ if ($this.$leftClickCounter > 0)
+ $this.$leftClickCounter = $this.$leftClickCounter - 1 | 0;
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(324));
+ while (true) {
+ if (!nlea_EaglerAdapterImpl2_keysNext()) {
+ $var8 = $this.$gameSettings.$chatVisibility == 2 ? 0 : 1;
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindInventory)) {
+ var$1 = nms_GuiInventory__init_($this.$thePlayer);
+ $ptr = 12;
+ continue main;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindDrop)) {
+ nms_EntityClientPlayerMP_dropOneItem($this.$thePlayer, nms_GuiScreen_isCtrlKeyDown());
+ }
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindChat) && $var8) {
+ var$1 = nms_GuiChat__init_0();
+ $ptr = 16;
+ continue main;
+ }
+ if ($this.$currentScreen === null && nlea_EaglerAdapterImpl2_isKeyDown(53) && $var8) {
+ var$6 = nms_GuiChat__init_1($rt_s(58));
+ $ptr = 18;
+ continue main;
+ }
+ if ($this.$gameSettings.$keyBindSprint.$pressed && !nms_Entity_isSprinting($this.$thePlayer) && nms_EntityPlayerSP_canSprint($this.$thePlayer) && !$this.$thePlayer.$isCollidedHorizontally)
+ nms_EntityPlayerSP_setSprinting($this.$thePlayer, 1);
+ d: {
+ if (!nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack)) {
+ $var8 = 0;
+ $ptr = 20;
+ continue main;
+ }
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem))
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break d;
+ nmc_Minecraft_clickMiddleMouseButton($this);
+ }
+ $var8 = 1;
+ $ptr = 22;
+ continue main;
+ }
+ if (!$this.$gameSettings.$keyBindUseItem.$pressed) {
+ var$1 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ $ptr = 21;
+ continue main;
+ }
+ while (true) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack))
+ continue;
+ else
+ break;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem)) {
+ }
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break d;
+ }
+ }
+ if ($this.$gameSettings.$keyBindUseItem.$pressed && !$this.$rightClickDelayTimer && !nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ $var8 = 1;
+ $ptr = 24;
+ continue main;
+ }
+ $var8 = 0;
+ $F3down = $this.$currentScreen === null && $this.$gameSettings.$keyBindAttack.$pressed && $this.$inGameHasFocus ? 1 : 0;
+ $ptr = 23;
+ continue main;
+ }
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_getEventKey(), nlea_EaglerAdapterImpl2_getEventKeyState());
+ if (nlea_EaglerAdapterImpl2_getEventKeyState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_getEventKey());
+ $F3down = $this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_isKeyDown(4) ? 1 : 0;
+ if (Long_gt($this.$field_83002_am, Long_ZERO)) {
+ if (Long_ge(Long_sub(nmc_Minecraft_getSystemTime(), $this.$field_83002_am), Long_fromInt(6000)))
+ break;
+ if (!(nlea_EaglerAdapterImpl2_isKeyDown(46) && $F3down))
+ $this.$field_83002_am = Long_fromInt(-1);
+ } else if ($F3down && nlea_EaglerAdapterImpl2_isKeyDown(46))
+ $this.$field_83002_am = nmc_Minecraft_getSystemTime();
+ e: {
+ if (nlea_EaglerAdapterImpl2_getEventKeyState()) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 87)
+ nmc_Minecraft_toggleFullscreen($this);
+ else {
+ if ($this.$currentScreen !== null) {
+ var$1 = $this.$currentScreen;
+ $ptr = 17;
+ continue main;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 1) {
+ $ptr = 19;
+ continue main;
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 31)
+ nmc_Minecraft_forceReload($this);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 20) {
+ nms_RenderEngine_refreshTextures($this.$renderEngine);
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ nleg_EffectPipeline_reloadPipeline();
+ nleg_FixedFunctionShader_refreshCoreGL();
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 33) {
+ $var8 = nlea_EaglerAdapterImpl2_isKeyDown(42) | nlea_EaglerAdapterImpl2_isKeyDown(54);
+ nms_GameSettings_setOptionValue($this.$gameSettings, nms_EnumOptions_RENDER_DISTANCE, !$var8 ? 1 : (-1));
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 30)
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 35) {
+ $this.$gameSettings.$advancedItemTooltips = $this.$gameSettings.$advancedItemTooltips ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 48)
+ nms_RenderManager_field_85095_o = nms_RenderManager_field_85095_o ? 0 : 1;
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 25) {
+ $this.$gameSettings.$pauseOnLostFocus = $this.$gameSettings.$pauseOnLostFocus ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_getEventKey() == 2)
+ $this.$gameSettings.$hideGUI = $this.$gameSettings.$hideGUI ? 0 : 1;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 4 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ $this.$gameSettings.$showDebugInfo = $this.$gameSettings.$showDebugInfo ? 0 : 1;
+ $this.$gameSettings.$showDebugProfilerChart = 1;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 6 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ var$1 = $this.$gameSettings;
+ var$1.$thirdPersonView = var$1.$thirdPersonView + 1 | 0;
+ if ($this.$gameSettings.$thirdPersonView > 2)
+ $this.$gameSettings.$thirdPersonView = 0;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 9 && $this.$gameSettings.$keyBindFunction.$pressed)
+ $this.$gameSettings.$smoothCamera = $this.$gameSettings.$smoothCamera ? 0 : 1;
+ f: {
+ if (!$this.$gameSettings.$keyBindFunction.$pressed) {
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break f;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ $this.$thePlayer.$inventory.$currentItem = $var9;
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ if ($this.$gameSettings.$showDebugInfo && $this.$gameSettings.$showDebugProfilerChart && !$this.$gameSettings.$keyBindFunction.$pressed) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 11)
+ nmc_Minecraft_updateDebugProfilerName($this, 0);
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break e;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ nmc_Minecraft_updateDebugProfilerName($this, $var9 + 1 | 0);
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ }
+ }
+ }
+ $rt_throw(jl_RuntimeException__init_($rt_s(325)));
+ case 1:
+ nmc_Minecraft_displayGuiScreen($this, var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$currentScreen !== null)
+ $this.$leftClickCounter = 10000;
+ if ($this.$currentScreen !== null) {
+ var$1 = $this.$currentScreen;
+ $ptr = 2;
+ continue main;
+ }
+ nle_GuiScreenVoiceChannel_tickVoiceConnection();
+ if ($this.$currentScreen !== null && !$this.$currentScreen.$allowUserInput) {
+ g: {
+ if ($this.$theWorld === null) {
+ if ($this.$myNetworkManager === null)
+ break g;
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(318));
+ var$1 = $this.$myNetworkManager;
+ $ptr = 6;
+ continue main;
+ }
+ if ($this.$thePlayer !== null) {
+ $this.$joinPlayerCounter = $this.$joinPlayerCounter + 1 | 0;
+ if ($this.$joinPlayerCounter == 30) {
+ $this.$joinPlayerCounter = 0;
+ nms_World_joinEntityInSurroundings($this.$theWorld, $this.$thePlayer);
+ }
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(300));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$entityRenderer;
+ $ptr = 8;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(319));
+ if (!$this.$isGamePaused)
+ nms_RenderGlobal_updateClouds($this.$renderGlobal);
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(320));
+ if (!$this.$isGamePaused) {
+ if ($this.$theWorld.$lastLightningBolt > 0) {
+ var$1 = $this.$theWorld;
+ var$1.$lastLightningBolt = var$1.$lastLightningBolt - 1 | 0;
+ }
+ var$1 = $this.$theWorld;
+ $ptr = 10;
+ continue main;
+ }
+ if (!$this.$isGamePaused) {
+ nms_World_setAllowedSpawnTypes($this.$theWorld, $this.$theWorld.$difficultySetting <= 0 ? 0 : 1, 1);
+ var$1 = $this.$theWorld;
+ $ptr = 15;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(321));
+ if (!$this.$isGamePaused && $this.$theWorld !== null) {
+ var$1 = $this.$theWorld;
+ $var8 = nms_MathHelper_floor_double($this.$thePlayer.$posX);
+ $F3down = nms_MathHelper_floor_double($this.$thePlayer.$posY);
+ $var9 = nms_MathHelper_floor_double($this.$thePlayer.$posZ);
+ $ptr = 14;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(322));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$effectRenderer;
+ $ptr = 13;
+ continue main;
+ }
+ }
+ if ($this.$theWorld !== null) {
+ nms_SoundManager_stopTheTitleMusic($this.$sndManager);
+ nms_Profiler_endSection($this.$mcProfiler);
+ $this.$systemTime = nmc_Minecraft_getSystemTime();
+ return;
+ }
+ var$1 = $this.$sndManager;
+ $ptr = 7;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(323));
+ while (nlea_EaglerAdapterImpl2_mouseNext()) {
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_mouseGetEventButton() - 100 | 0, nlea_EaglerAdapterImpl2_mouseGetEventButtonState());
+ if (nlea_EaglerAdapterImpl2_mouseGetEventButtonState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_mouseGetEventButton() - 100 | 0);
+ h: {
+ if (Long_le(Long_sub(nmc_Minecraft_getSystemTime(), $this.$systemTime), Long_fromInt(200))) {
+ $var10 = nlea_EaglerAdapterImpl2_mouseGetEventDWheel();
+ if ($var10) {
+ nms_InventoryPlayer_changeCurrentItem($this.$thePlayer.$inventory, $var10);
+ if ($this.$gameSettings.$noclip) {
+ if ($var10 > 0)
+ $var10 = 1;
+ if ($var10 < 0)
+ $var10 = (-1);
+ var$1 = $this.$gameSettings;
+ var$1.$noclipRate = var$1.$noclipRate + $var10 * 0.25;
+ }
+ }
+ if ($this.$currentScreen !== null) {
+ if ($this.$currentScreen === null)
+ break h;
+ else {
+ var$1 = $this.$currentScreen;
+ $ptr = 9;
+ continue main;
+ }
+ }
+ if (!$this.$inGameHasFocus && nlea_EaglerAdapterImpl2_mouseGetEventButtonState()) {
+ $ptr = 11;
+ continue main;
+ }
+ }
+ }
+ }
+ if ($this.$leftClickCounter > 0)
+ $this.$leftClickCounter = $this.$leftClickCounter - 1 | 0;
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(324));
+ while (true) {
+ if (!nlea_EaglerAdapterImpl2_keysNext()) {
+ $var8 = $this.$gameSettings.$chatVisibility == 2 ? 0 : 1;
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindInventory)) {
+ var$1 = nms_GuiInventory__init_($this.$thePlayer);
+ $ptr = 12;
+ continue main;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindDrop)) {
+ nms_EntityClientPlayerMP_dropOneItem($this.$thePlayer, nms_GuiScreen_isCtrlKeyDown());
+ }
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindChat) && $var8) {
+ var$1 = nms_GuiChat__init_0();
+ $ptr = 16;
+ continue main;
+ }
+ if ($this.$currentScreen === null && nlea_EaglerAdapterImpl2_isKeyDown(53) && $var8) {
+ var$6 = nms_GuiChat__init_1($rt_s(58));
+ $ptr = 18;
+ continue main;
+ }
+ if ($this.$gameSettings.$keyBindSprint.$pressed && !nms_Entity_isSprinting($this.$thePlayer) && nms_EntityPlayerSP_canSprint($this.$thePlayer) && !$this.$thePlayer.$isCollidedHorizontally)
+ nms_EntityPlayerSP_setSprinting($this.$thePlayer, 1);
+ i: {
+ if (!nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack)) {
+ $var8 = 0;
+ $ptr = 20;
+ continue main;
+ }
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem))
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break i;
+ nmc_Minecraft_clickMiddleMouseButton($this);
+ }
+ $var8 = 1;
+ $ptr = 22;
+ continue main;
+ }
+ if (!$this.$gameSettings.$keyBindUseItem.$pressed) {
+ var$1 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ $ptr = 21;
+ continue main;
+ }
+ while (true) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack))
+ continue;
+ else
+ break;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem)) {
+ }
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break i;
+ }
+ }
+ if ($this.$gameSettings.$keyBindUseItem.$pressed && !$this.$rightClickDelayTimer && !nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ $var8 = 1;
+ $ptr = 24;
+ continue main;
+ }
+ $var8 = 0;
+ $F3down = $this.$currentScreen === null && $this.$gameSettings.$keyBindAttack.$pressed && $this.$inGameHasFocus ? 1 : 0;
+ $ptr = 23;
+ continue main;
+ }
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_getEventKey(), nlea_EaglerAdapterImpl2_getEventKeyState());
+ if (nlea_EaglerAdapterImpl2_getEventKeyState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_getEventKey());
+ $F3down = $this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_isKeyDown(4) ? 1 : 0;
+ if (Long_gt($this.$field_83002_am, Long_ZERO)) {
+ if (Long_ge(Long_sub(nmc_Minecraft_getSystemTime(), $this.$field_83002_am), Long_fromInt(6000)))
+ break;
+ if (!(nlea_EaglerAdapterImpl2_isKeyDown(46) && $F3down))
+ $this.$field_83002_am = Long_fromInt(-1);
+ } else if ($F3down && nlea_EaglerAdapterImpl2_isKeyDown(46))
+ $this.$field_83002_am = nmc_Minecraft_getSystemTime();
+ j: {
+ if (nlea_EaglerAdapterImpl2_getEventKeyState()) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 87)
+ nmc_Minecraft_toggleFullscreen($this);
+ else {
+ if ($this.$currentScreen !== null) {
+ var$1 = $this.$currentScreen;
+ $ptr = 17;
+ continue main;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 1) {
+ $ptr = 19;
+ continue main;
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 31)
+ nmc_Minecraft_forceReload($this);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 20) {
+ nms_RenderEngine_refreshTextures($this.$renderEngine);
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ nleg_EffectPipeline_reloadPipeline();
+ nleg_FixedFunctionShader_refreshCoreGL();
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 33) {
+ $var8 = nlea_EaglerAdapterImpl2_isKeyDown(42) | nlea_EaglerAdapterImpl2_isKeyDown(54);
+ nms_GameSettings_setOptionValue($this.$gameSettings, nms_EnumOptions_RENDER_DISTANCE, !$var8 ? 1 : (-1));
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 30)
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 35) {
+ $this.$gameSettings.$advancedItemTooltips = $this.$gameSettings.$advancedItemTooltips ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 48)
+ nms_RenderManager_field_85095_o = nms_RenderManager_field_85095_o ? 0 : 1;
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 25) {
+ $this.$gameSettings.$pauseOnLostFocus = $this.$gameSettings.$pauseOnLostFocus ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_getEventKey() == 2)
+ $this.$gameSettings.$hideGUI = $this.$gameSettings.$hideGUI ? 0 : 1;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 4 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ $this.$gameSettings.$showDebugInfo = $this.$gameSettings.$showDebugInfo ? 0 : 1;
+ $this.$gameSettings.$showDebugProfilerChart = 1;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 6 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ var$1 = $this.$gameSettings;
+ var$1.$thirdPersonView = var$1.$thirdPersonView + 1 | 0;
+ if ($this.$gameSettings.$thirdPersonView > 2)
+ $this.$gameSettings.$thirdPersonView = 0;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 9 && $this.$gameSettings.$keyBindFunction.$pressed)
+ $this.$gameSettings.$smoothCamera = $this.$gameSettings.$smoothCamera ? 0 : 1;
+ k: {
+ if (!$this.$gameSettings.$keyBindFunction.$pressed) {
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break k;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ $this.$thePlayer.$inventory.$currentItem = $var9;
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ if ($this.$gameSettings.$showDebugInfo && $this.$gameSettings.$showDebugProfilerChart && !$this.$gameSettings.$keyBindFunction.$pressed) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 11)
+ nmc_Minecraft_updateDebugProfilerName($this, 0);
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break j;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ nmc_Minecraft_updateDebugProfilerName($this, $var9 + 1 | 0);
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ }
+ }
+ }
+ $rt_throw(jl_RuntimeException__init_($rt_s(325)));
+ case 2:
+ nms_GuiScreen_handleInput(var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$currentScreen !== null) {
+ nms_GuiParticle_update($this.$currentScreen.$guiParticles);
+ var$1 = $this.$currentScreen;
+ $ptr = 4;
+ continue main;
+ }
+ nle_GuiScreenVoiceChannel_tickVoiceConnection();
+ if ($this.$currentScreen !== null && !$this.$currentScreen.$allowUserInput) {
+ l: {
+ if ($this.$theWorld === null) {
+ if ($this.$myNetworkManager === null)
+ break l;
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(318));
+ var$1 = $this.$myNetworkManager;
+ $ptr = 6;
+ continue main;
+ }
+ if ($this.$thePlayer !== null) {
+ $this.$joinPlayerCounter = $this.$joinPlayerCounter + 1 | 0;
+ if ($this.$joinPlayerCounter == 30) {
+ $this.$joinPlayerCounter = 0;
+ nms_World_joinEntityInSurroundings($this.$theWorld, $this.$thePlayer);
+ }
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(300));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$entityRenderer;
+ $ptr = 8;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(319));
+ if (!$this.$isGamePaused)
+ nms_RenderGlobal_updateClouds($this.$renderGlobal);
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(320));
+ if (!$this.$isGamePaused) {
+ if ($this.$theWorld.$lastLightningBolt > 0) {
+ var$1 = $this.$theWorld;
+ var$1.$lastLightningBolt = var$1.$lastLightningBolt - 1 | 0;
+ }
+ var$1 = $this.$theWorld;
+ $ptr = 10;
+ continue main;
+ }
+ if (!$this.$isGamePaused) {
+ nms_World_setAllowedSpawnTypes($this.$theWorld, $this.$theWorld.$difficultySetting <= 0 ? 0 : 1, 1);
+ var$1 = $this.$theWorld;
+ $ptr = 15;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(321));
+ if (!$this.$isGamePaused && $this.$theWorld !== null) {
+ var$1 = $this.$theWorld;
+ $var8 = nms_MathHelper_floor_double($this.$thePlayer.$posX);
+ $F3down = nms_MathHelper_floor_double($this.$thePlayer.$posY);
+ $var9 = nms_MathHelper_floor_double($this.$thePlayer.$posZ);
+ $ptr = 14;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(322));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$effectRenderer;
+ $ptr = 13;
+ continue main;
+ }
+ }
+ if ($this.$theWorld !== null) {
+ nms_SoundManager_stopTheTitleMusic($this.$sndManager);
+ nms_Profiler_endSection($this.$mcProfiler);
+ $this.$systemTime = nmc_Minecraft_getSystemTime();
+ return;
+ }
+ var$1 = $this.$sndManager;
+ $ptr = 7;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(323));
+ while (nlea_EaglerAdapterImpl2_mouseNext()) {
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_mouseGetEventButton() - 100 | 0, nlea_EaglerAdapterImpl2_mouseGetEventButtonState());
+ if (nlea_EaglerAdapterImpl2_mouseGetEventButtonState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_mouseGetEventButton() - 100 | 0);
+ m: {
+ if (Long_le(Long_sub(nmc_Minecraft_getSystemTime(), $this.$systemTime), Long_fromInt(200))) {
+ $var10 = nlea_EaglerAdapterImpl2_mouseGetEventDWheel();
+ if ($var10) {
+ nms_InventoryPlayer_changeCurrentItem($this.$thePlayer.$inventory, $var10);
+ if ($this.$gameSettings.$noclip) {
+ if ($var10 > 0)
+ $var10 = 1;
+ if ($var10 < 0)
+ $var10 = (-1);
+ var$1 = $this.$gameSettings;
+ var$1.$noclipRate = var$1.$noclipRate + $var10 * 0.25;
+ }
+ }
+ if ($this.$currentScreen !== null) {
+ if ($this.$currentScreen === null)
+ break m;
+ else {
+ var$1 = $this.$currentScreen;
+ $ptr = 9;
+ continue main;
+ }
+ }
+ if (!$this.$inGameHasFocus && nlea_EaglerAdapterImpl2_mouseGetEventButtonState()) {
+ $ptr = 11;
+ continue main;
+ }
+ }
+ }
+ }
+ if ($this.$leftClickCounter > 0)
+ $this.$leftClickCounter = $this.$leftClickCounter - 1 | 0;
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(324));
+ while (true) {
+ if (!nlea_EaglerAdapterImpl2_keysNext()) {
+ $var8 = $this.$gameSettings.$chatVisibility == 2 ? 0 : 1;
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindInventory)) {
+ var$1 = nms_GuiInventory__init_($this.$thePlayer);
+ $ptr = 12;
+ continue main;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindDrop)) {
+ nms_EntityClientPlayerMP_dropOneItem($this.$thePlayer, nms_GuiScreen_isCtrlKeyDown());
+ }
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindChat) && $var8) {
+ var$1 = nms_GuiChat__init_0();
+ $ptr = 16;
+ continue main;
+ }
+ if ($this.$currentScreen === null && nlea_EaglerAdapterImpl2_isKeyDown(53) && $var8) {
+ var$6 = nms_GuiChat__init_1($rt_s(58));
+ $ptr = 18;
+ continue main;
+ }
+ if ($this.$gameSettings.$keyBindSprint.$pressed && !nms_Entity_isSprinting($this.$thePlayer) && nms_EntityPlayerSP_canSprint($this.$thePlayer) && !$this.$thePlayer.$isCollidedHorizontally)
+ nms_EntityPlayerSP_setSprinting($this.$thePlayer, 1);
+ n: {
+ if (!nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack)) {
+ $var8 = 0;
+ $ptr = 20;
+ continue main;
+ }
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem))
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break n;
+ nmc_Minecraft_clickMiddleMouseButton($this);
+ }
+ $var8 = 1;
+ $ptr = 22;
+ continue main;
+ }
+ if (!$this.$gameSettings.$keyBindUseItem.$pressed) {
+ var$1 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ $ptr = 21;
+ continue main;
+ }
+ while (true) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack))
+ continue;
+ else
+ break;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem)) {
+ }
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break n;
+ }
+ }
+ if ($this.$gameSettings.$keyBindUseItem.$pressed && !$this.$rightClickDelayTimer && !nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ $var8 = 1;
+ $ptr = 24;
+ continue main;
+ }
+ $var8 = 0;
+ $F3down = $this.$currentScreen === null && $this.$gameSettings.$keyBindAttack.$pressed && $this.$inGameHasFocus ? 1 : 0;
+ $ptr = 23;
+ continue main;
+ }
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_getEventKey(), nlea_EaglerAdapterImpl2_getEventKeyState());
+ if (nlea_EaglerAdapterImpl2_getEventKeyState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_getEventKey());
+ $F3down = $this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_isKeyDown(4) ? 1 : 0;
+ if (Long_gt($this.$field_83002_am, Long_ZERO)) {
+ if (Long_ge(Long_sub(nmc_Minecraft_getSystemTime(), $this.$field_83002_am), Long_fromInt(6000)))
+ break;
+ if (!(nlea_EaglerAdapterImpl2_isKeyDown(46) && $F3down))
+ $this.$field_83002_am = Long_fromInt(-1);
+ } else if ($F3down && nlea_EaglerAdapterImpl2_isKeyDown(46))
+ $this.$field_83002_am = nmc_Minecraft_getSystemTime();
+ o: {
+ if (nlea_EaglerAdapterImpl2_getEventKeyState()) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 87)
+ nmc_Minecraft_toggleFullscreen($this);
+ else {
+ if ($this.$currentScreen !== null) {
+ var$1 = $this.$currentScreen;
+ $ptr = 17;
+ continue main;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 1) {
+ $ptr = 19;
+ continue main;
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 31)
+ nmc_Minecraft_forceReload($this);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 20) {
+ nms_RenderEngine_refreshTextures($this.$renderEngine);
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ nleg_EffectPipeline_reloadPipeline();
+ nleg_FixedFunctionShader_refreshCoreGL();
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 33) {
+ $var8 = nlea_EaglerAdapterImpl2_isKeyDown(42) | nlea_EaglerAdapterImpl2_isKeyDown(54);
+ nms_GameSettings_setOptionValue($this.$gameSettings, nms_EnumOptions_RENDER_DISTANCE, !$var8 ? 1 : (-1));
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 30)
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 35) {
+ $this.$gameSettings.$advancedItemTooltips = $this.$gameSettings.$advancedItemTooltips ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 48)
+ nms_RenderManager_field_85095_o = nms_RenderManager_field_85095_o ? 0 : 1;
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 25) {
+ $this.$gameSettings.$pauseOnLostFocus = $this.$gameSettings.$pauseOnLostFocus ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_getEventKey() == 2)
+ $this.$gameSettings.$hideGUI = $this.$gameSettings.$hideGUI ? 0 : 1;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 4 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ $this.$gameSettings.$showDebugInfo = $this.$gameSettings.$showDebugInfo ? 0 : 1;
+ $this.$gameSettings.$showDebugProfilerChart = 1;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 6 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ var$1 = $this.$gameSettings;
+ var$1.$thirdPersonView = var$1.$thirdPersonView + 1 | 0;
+ if ($this.$gameSettings.$thirdPersonView > 2)
+ $this.$gameSettings.$thirdPersonView = 0;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 9 && $this.$gameSettings.$keyBindFunction.$pressed)
+ $this.$gameSettings.$smoothCamera = $this.$gameSettings.$smoothCamera ? 0 : 1;
+ p: {
+ if (!$this.$gameSettings.$keyBindFunction.$pressed) {
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break p;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ $this.$thePlayer.$inventory.$currentItem = $var9;
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ if ($this.$gameSettings.$showDebugInfo && $this.$gameSettings.$showDebugProfilerChart && !$this.$gameSettings.$keyBindFunction.$pressed) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 11)
+ nmc_Minecraft_updateDebugProfilerName($this, 0);
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break o;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ nmc_Minecraft_updateDebugProfilerName($this, $var9 + 1 | 0);
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ }
+ }
+ }
+ $rt_throw(jl_RuntimeException__init_($rt_s(325)));
+ case 3:
+ nmc_Minecraft_displayGuiScreen($this, var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$currentScreen !== null)
+ $this.$leftClickCounter = 10000;
+ if ($this.$currentScreen !== null) {
+ var$1 = $this.$currentScreen;
+ $ptr = 2;
+ continue main;
+ }
+ nle_GuiScreenVoiceChannel_tickVoiceConnection();
+ if ($this.$currentScreen !== null && !$this.$currentScreen.$allowUserInput) {
+ g: {
+ if ($this.$theWorld === null) {
+ if ($this.$myNetworkManager === null)
+ break g;
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(318));
+ var$1 = $this.$myNetworkManager;
+ $ptr = 6;
+ continue main;
+ }
+ if ($this.$thePlayer !== null) {
+ $this.$joinPlayerCounter = $this.$joinPlayerCounter + 1 | 0;
+ if ($this.$joinPlayerCounter == 30) {
+ $this.$joinPlayerCounter = 0;
+ nms_World_joinEntityInSurroundings($this.$theWorld, $this.$thePlayer);
+ }
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(300));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$entityRenderer;
+ $ptr = 8;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(319));
+ if (!$this.$isGamePaused)
+ nms_RenderGlobal_updateClouds($this.$renderGlobal);
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(320));
+ if (!$this.$isGamePaused) {
+ if ($this.$theWorld.$lastLightningBolt > 0) {
+ var$1 = $this.$theWorld;
+ var$1.$lastLightningBolt = var$1.$lastLightningBolt - 1 | 0;
+ }
+ var$1 = $this.$theWorld;
+ $ptr = 10;
+ continue main;
+ }
+ if (!$this.$isGamePaused) {
+ nms_World_setAllowedSpawnTypes($this.$theWorld, $this.$theWorld.$difficultySetting <= 0 ? 0 : 1, 1);
+ var$1 = $this.$theWorld;
+ $ptr = 15;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(321));
+ if (!$this.$isGamePaused && $this.$theWorld !== null) {
+ var$1 = $this.$theWorld;
+ $var8 = nms_MathHelper_floor_double($this.$thePlayer.$posX);
+ $F3down = nms_MathHelper_floor_double($this.$thePlayer.$posY);
+ $var9 = nms_MathHelper_floor_double($this.$thePlayer.$posZ);
+ $ptr = 14;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(322));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$effectRenderer;
+ $ptr = 13;
+ continue main;
+ }
+ }
+ if ($this.$theWorld !== null) {
+ nms_SoundManager_stopTheTitleMusic($this.$sndManager);
+ nms_Profiler_endSection($this.$mcProfiler);
+ $this.$systemTime = nmc_Minecraft_getSystemTime();
+ return;
+ }
+ var$1 = $this.$sndManager;
+ $ptr = 7;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(323));
+ while (nlea_EaglerAdapterImpl2_mouseNext()) {
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_mouseGetEventButton() - 100 | 0, nlea_EaglerAdapterImpl2_mouseGetEventButtonState());
+ if (nlea_EaglerAdapterImpl2_mouseGetEventButtonState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_mouseGetEventButton() - 100 | 0);
+ h: {
+ if (Long_le(Long_sub(nmc_Minecraft_getSystemTime(), $this.$systemTime), Long_fromInt(200))) {
+ $var10 = nlea_EaglerAdapterImpl2_mouseGetEventDWheel();
+ if ($var10) {
+ nms_InventoryPlayer_changeCurrentItem($this.$thePlayer.$inventory, $var10);
+ if ($this.$gameSettings.$noclip) {
+ if ($var10 > 0)
+ $var10 = 1;
+ if ($var10 < 0)
+ $var10 = (-1);
+ var$1 = $this.$gameSettings;
+ var$1.$noclipRate = var$1.$noclipRate + $var10 * 0.25;
+ }
+ }
+ if ($this.$currentScreen !== null) {
+ if ($this.$currentScreen === null)
+ break h;
+ else {
+ var$1 = $this.$currentScreen;
+ $ptr = 9;
+ continue main;
+ }
+ }
+ if (!$this.$inGameHasFocus && nlea_EaglerAdapterImpl2_mouseGetEventButtonState()) {
+ $ptr = 11;
+ continue main;
+ }
+ }
+ }
+ }
+ if ($this.$leftClickCounter > 0)
+ $this.$leftClickCounter = $this.$leftClickCounter - 1 | 0;
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(324));
+ while (true) {
+ if (!nlea_EaglerAdapterImpl2_keysNext()) {
+ $var8 = $this.$gameSettings.$chatVisibility == 2 ? 0 : 1;
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindInventory)) {
+ var$1 = nms_GuiInventory__init_($this.$thePlayer);
+ $ptr = 12;
+ continue main;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindDrop)) {
+ nms_EntityClientPlayerMP_dropOneItem($this.$thePlayer, nms_GuiScreen_isCtrlKeyDown());
+ }
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindChat) && $var8) {
+ var$1 = nms_GuiChat__init_0();
+ $ptr = 16;
+ continue main;
+ }
+ if ($this.$currentScreen === null && nlea_EaglerAdapterImpl2_isKeyDown(53) && $var8) {
+ var$6 = nms_GuiChat__init_1($rt_s(58));
+ $ptr = 18;
+ continue main;
+ }
+ if ($this.$gameSettings.$keyBindSprint.$pressed && !nms_Entity_isSprinting($this.$thePlayer) && nms_EntityPlayerSP_canSprint($this.$thePlayer) && !$this.$thePlayer.$isCollidedHorizontally)
+ nms_EntityPlayerSP_setSprinting($this.$thePlayer, 1);
+ i: {
+ if (!nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack)) {
+ $var8 = 0;
+ $ptr = 20;
+ continue main;
+ }
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem))
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break i;
+ nmc_Minecraft_clickMiddleMouseButton($this);
+ }
+ $var8 = 1;
+ $ptr = 22;
+ continue main;
+ }
+ if (!$this.$gameSettings.$keyBindUseItem.$pressed) {
+ var$1 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ $ptr = 21;
+ continue main;
+ }
+ while (true) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack))
+ continue;
+ else
+ break;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem)) {
+ }
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break i;
+ }
+ }
+ if ($this.$gameSettings.$keyBindUseItem.$pressed && !$this.$rightClickDelayTimer && !nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ $var8 = 1;
+ $ptr = 24;
+ continue main;
+ }
+ $var8 = 0;
+ $F3down = $this.$currentScreen === null && $this.$gameSettings.$keyBindAttack.$pressed && $this.$inGameHasFocus ? 1 : 0;
+ $ptr = 23;
+ continue main;
+ }
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_getEventKey(), nlea_EaglerAdapterImpl2_getEventKeyState());
+ if (nlea_EaglerAdapterImpl2_getEventKeyState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_getEventKey());
+ $F3down = $this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_isKeyDown(4) ? 1 : 0;
+ if (Long_gt($this.$field_83002_am, Long_ZERO)) {
+ if (Long_ge(Long_sub(nmc_Minecraft_getSystemTime(), $this.$field_83002_am), Long_fromInt(6000)))
+ break;
+ if (!(nlea_EaglerAdapterImpl2_isKeyDown(46) && $F3down))
+ $this.$field_83002_am = Long_fromInt(-1);
+ } else if ($F3down && nlea_EaglerAdapterImpl2_isKeyDown(46))
+ $this.$field_83002_am = nmc_Minecraft_getSystemTime();
+ j: {
+ if (nlea_EaglerAdapterImpl2_getEventKeyState()) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 87)
+ nmc_Minecraft_toggleFullscreen($this);
+ else {
+ if ($this.$currentScreen !== null) {
+ var$1 = $this.$currentScreen;
+ $ptr = 17;
+ continue main;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 1) {
+ $ptr = 19;
+ continue main;
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 31)
+ nmc_Minecraft_forceReload($this);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 20) {
+ nms_RenderEngine_refreshTextures($this.$renderEngine);
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ nleg_EffectPipeline_reloadPipeline();
+ nleg_FixedFunctionShader_refreshCoreGL();
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 33) {
+ $var8 = nlea_EaglerAdapterImpl2_isKeyDown(42) | nlea_EaglerAdapterImpl2_isKeyDown(54);
+ nms_GameSettings_setOptionValue($this.$gameSettings, nms_EnumOptions_RENDER_DISTANCE, !$var8 ? 1 : (-1));
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 30)
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 35) {
+ $this.$gameSettings.$advancedItemTooltips = $this.$gameSettings.$advancedItemTooltips ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 48)
+ nms_RenderManager_field_85095_o = nms_RenderManager_field_85095_o ? 0 : 1;
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 25) {
+ $this.$gameSettings.$pauseOnLostFocus = $this.$gameSettings.$pauseOnLostFocus ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_getEventKey() == 2)
+ $this.$gameSettings.$hideGUI = $this.$gameSettings.$hideGUI ? 0 : 1;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 4 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ $this.$gameSettings.$showDebugInfo = $this.$gameSettings.$showDebugInfo ? 0 : 1;
+ $this.$gameSettings.$showDebugProfilerChart = 1;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 6 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ var$1 = $this.$gameSettings;
+ var$1.$thirdPersonView = var$1.$thirdPersonView + 1 | 0;
+ if ($this.$gameSettings.$thirdPersonView > 2)
+ $this.$gameSettings.$thirdPersonView = 0;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 9 && $this.$gameSettings.$keyBindFunction.$pressed)
+ $this.$gameSettings.$smoothCamera = $this.$gameSettings.$smoothCamera ? 0 : 1;
+ k: {
+ if (!$this.$gameSettings.$keyBindFunction.$pressed) {
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break k;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ $this.$thePlayer.$inventory.$currentItem = $var9;
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ if ($this.$gameSettings.$showDebugInfo && $this.$gameSettings.$showDebugProfilerChart && !$this.$gameSettings.$keyBindFunction.$pressed) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 11)
+ nmc_Minecraft_updateDebugProfilerName($this, 0);
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break j;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ nmc_Minecraft_updateDebugProfilerName($this, $var9 + 1 | 0);
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ }
+ }
+ }
+ $rt_throw(jl_RuntimeException__init_($rt_s(325)));
+ case 4:
+ var$1.$updateScreen();
+ if ($rt_suspending()) {
+ break main;
+ }
+ nle_GuiScreenVoiceChannel_tickVoiceConnection();
+ if ($this.$currentScreen !== null && !$this.$currentScreen.$allowUserInput) {
+ q: {
+ if ($this.$theWorld === null) {
+ if ($this.$myNetworkManager === null)
+ break q;
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(318));
+ var$1 = $this.$myNetworkManager;
+ $ptr = 6;
+ continue main;
+ }
+ if ($this.$thePlayer !== null) {
+ $this.$joinPlayerCounter = $this.$joinPlayerCounter + 1 | 0;
+ if ($this.$joinPlayerCounter == 30) {
+ $this.$joinPlayerCounter = 0;
+ nms_World_joinEntityInSurroundings($this.$theWorld, $this.$thePlayer);
+ }
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(300));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$entityRenderer;
+ $ptr = 8;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(319));
+ if (!$this.$isGamePaused)
+ nms_RenderGlobal_updateClouds($this.$renderGlobal);
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(320));
+ if (!$this.$isGamePaused) {
+ if ($this.$theWorld.$lastLightningBolt > 0) {
+ var$1 = $this.$theWorld;
+ var$1.$lastLightningBolt = var$1.$lastLightningBolt - 1 | 0;
+ }
+ var$1 = $this.$theWorld;
+ $ptr = 10;
+ continue main;
+ }
+ if (!$this.$isGamePaused) {
+ nms_World_setAllowedSpawnTypes($this.$theWorld, $this.$theWorld.$difficultySetting <= 0 ? 0 : 1, 1);
+ var$1 = $this.$theWorld;
+ $ptr = 15;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(321));
+ if (!$this.$isGamePaused && $this.$theWorld !== null) {
+ var$1 = $this.$theWorld;
+ $var8 = nms_MathHelper_floor_double($this.$thePlayer.$posX);
+ $F3down = nms_MathHelper_floor_double($this.$thePlayer.$posY);
+ $var9 = nms_MathHelper_floor_double($this.$thePlayer.$posZ);
+ $ptr = 14;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(322));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$effectRenderer;
+ $ptr = 13;
+ continue main;
+ }
+ }
+ if ($this.$theWorld !== null) {
+ nms_SoundManager_stopTheTitleMusic($this.$sndManager);
+ nms_Profiler_endSection($this.$mcProfiler);
+ $this.$systemTime = nmc_Minecraft_getSystemTime();
+ return;
+ }
+ var$1 = $this.$sndManager;
+ $ptr = 7;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(323));
+ while (nlea_EaglerAdapterImpl2_mouseNext()) {
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_mouseGetEventButton() - 100 | 0, nlea_EaglerAdapterImpl2_mouseGetEventButtonState());
+ if (nlea_EaglerAdapterImpl2_mouseGetEventButtonState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_mouseGetEventButton() - 100 | 0);
+ r: {
+ if (Long_le(Long_sub(nmc_Minecraft_getSystemTime(), $this.$systemTime), Long_fromInt(200))) {
+ $var10 = nlea_EaglerAdapterImpl2_mouseGetEventDWheel();
+ if ($var10) {
+ nms_InventoryPlayer_changeCurrentItem($this.$thePlayer.$inventory, $var10);
+ if ($this.$gameSettings.$noclip) {
+ if ($var10 > 0)
+ $var10 = 1;
+ if ($var10 < 0)
+ $var10 = (-1);
+ var$1 = $this.$gameSettings;
+ var$1.$noclipRate = var$1.$noclipRate + $var10 * 0.25;
+ }
+ }
+ if ($this.$currentScreen !== null) {
+ if ($this.$currentScreen === null)
+ break r;
+ else {
+ var$1 = $this.$currentScreen;
+ $ptr = 9;
+ continue main;
+ }
+ }
+ if (!$this.$inGameHasFocus && nlea_EaglerAdapterImpl2_mouseGetEventButtonState()) {
+ $ptr = 11;
+ continue main;
+ }
+ }
+ }
+ }
+ if ($this.$leftClickCounter > 0)
+ $this.$leftClickCounter = $this.$leftClickCounter - 1 | 0;
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(324));
+ while (true) {
+ if (!nlea_EaglerAdapterImpl2_keysNext()) {
+ $var8 = $this.$gameSettings.$chatVisibility == 2 ? 0 : 1;
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindInventory)) {
+ var$1 = nms_GuiInventory__init_($this.$thePlayer);
+ $ptr = 12;
+ continue main;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindDrop)) {
+ nms_EntityClientPlayerMP_dropOneItem($this.$thePlayer, nms_GuiScreen_isCtrlKeyDown());
+ }
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindChat) && $var8) {
+ var$1 = nms_GuiChat__init_0();
+ $ptr = 16;
+ continue main;
+ }
+ if ($this.$currentScreen === null && nlea_EaglerAdapterImpl2_isKeyDown(53) && $var8) {
+ var$6 = nms_GuiChat__init_1($rt_s(58));
+ $ptr = 18;
+ continue main;
+ }
+ if ($this.$gameSettings.$keyBindSprint.$pressed && !nms_Entity_isSprinting($this.$thePlayer) && nms_EntityPlayerSP_canSprint($this.$thePlayer) && !$this.$thePlayer.$isCollidedHorizontally)
+ nms_EntityPlayerSP_setSprinting($this.$thePlayer, 1);
+ s: {
+ if (!nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack)) {
+ $var8 = 0;
+ $ptr = 20;
+ continue main;
+ }
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem))
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break s;
+ nmc_Minecraft_clickMiddleMouseButton($this);
+ }
+ $var8 = 1;
+ $ptr = 22;
+ continue main;
+ }
+ if (!$this.$gameSettings.$keyBindUseItem.$pressed) {
+ var$1 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ $ptr = 21;
+ continue main;
+ }
+ while (true) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack))
+ continue;
+ else
+ break;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem)) {
+ }
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break s;
+ }
+ }
+ if ($this.$gameSettings.$keyBindUseItem.$pressed && !$this.$rightClickDelayTimer && !nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ $var8 = 1;
+ $ptr = 24;
+ continue main;
+ }
+ $var8 = 0;
+ $F3down = $this.$currentScreen === null && $this.$gameSettings.$keyBindAttack.$pressed && $this.$inGameHasFocus ? 1 : 0;
+ $ptr = 23;
+ continue main;
+ }
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_getEventKey(), nlea_EaglerAdapterImpl2_getEventKeyState());
+ if (nlea_EaglerAdapterImpl2_getEventKeyState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_getEventKey());
+ $F3down = $this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_isKeyDown(4) ? 1 : 0;
+ if (Long_gt($this.$field_83002_am, Long_ZERO)) {
+ if (Long_ge(Long_sub(nmc_Minecraft_getSystemTime(), $this.$field_83002_am), Long_fromInt(6000)))
+ break;
+ if (!(nlea_EaglerAdapterImpl2_isKeyDown(46) && $F3down))
+ $this.$field_83002_am = Long_fromInt(-1);
+ } else if ($F3down && nlea_EaglerAdapterImpl2_isKeyDown(46))
+ $this.$field_83002_am = nmc_Minecraft_getSystemTime();
+ t: {
+ if (nlea_EaglerAdapterImpl2_getEventKeyState()) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 87)
+ nmc_Minecraft_toggleFullscreen($this);
+ else {
+ if ($this.$currentScreen !== null) {
+ var$1 = $this.$currentScreen;
+ $ptr = 17;
+ continue main;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 1) {
+ $ptr = 19;
+ continue main;
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 31)
+ nmc_Minecraft_forceReload($this);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 20) {
+ nms_RenderEngine_refreshTextures($this.$renderEngine);
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ nleg_EffectPipeline_reloadPipeline();
+ nleg_FixedFunctionShader_refreshCoreGL();
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 33) {
+ $var8 = nlea_EaglerAdapterImpl2_isKeyDown(42) | nlea_EaglerAdapterImpl2_isKeyDown(54);
+ nms_GameSettings_setOptionValue($this.$gameSettings, nms_EnumOptions_RENDER_DISTANCE, !$var8 ? 1 : (-1));
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 30)
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 35) {
+ $this.$gameSettings.$advancedItemTooltips = $this.$gameSettings.$advancedItemTooltips ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 48)
+ nms_RenderManager_field_85095_o = nms_RenderManager_field_85095_o ? 0 : 1;
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 25) {
+ $this.$gameSettings.$pauseOnLostFocus = $this.$gameSettings.$pauseOnLostFocus ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_getEventKey() == 2)
+ $this.$gameSettings.$hideGUI = $this.$gameSettings.$hideGUI ? 0 : 1;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 4 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ $this.$gameSettings.$showDebugInfo = $this.$gameSettings.$showDebugInfo ? 0 : 1;
+ $this.$gameSettings.$showDebugProfilerChart = 1;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 6 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ var$1 = $this.$gameSettings;
+ var$1.$thirdPersonView = var$1.$thirdPersonView + 1 | 0;
+ if ($this.$gameSettings.$thirdPersonView > 2)
+ $this.$gameSettings.$thirdPersonView = 0;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 9 && $this.$gameSettings.$keyBindFunction.$pressed)
+ $this.$gameSettings.$smoothCamera = $this.$gameSettings.$smoothCamera ? 0 : 1;
+ u: {
+ if (!$this.$gameSettings.$keyBindFunction.$pressed) {
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break u;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ $this.$thePlayer.$inventory.$currentItem = $var9;
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ if ($this.$gameSettings.$showDebugInfo && $this.$gameSettings.$showDebugProfilerChart && !$this.$gameSettings.$keyBindFunction.$pressed) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 11)
+ nmc_Minecraft_updateDebugProfilerName($this, 0);
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break t;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ nmc_Minecraft_updateDebugProfilerName($this, $var9 + 1 | 0);
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ }
+ }
+ }
+ $rt_throw(jl_RuntimeException__init_($rt_s(325)));
+ case 5:
+ nmc_Minecraft_displayGuiScreen($this, var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$currentScreen !== null)
+ $this.$leftClickCounter = 10000;
+ if ($this.$currentScreen !== null) {
+ var$1 = $this.$currentScreen;
+ $ptr = 2;
+ continue main;
+ }
+ nle_GuiScreenVoiceChannel_tickVoiceConnection();
+ if ($this.$currentScreen !== null && !$this.$currentScreen.$allowUserInput) {
+ g: {
+ if ($this.$theWorld === null) {
+ if ($this.$myNetworkManager === null)
+ break g;
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(318));
+ var$1 = $this.$myNetworkManager;
+ $ptr = 6;
+ continue main;
+ }
+ if ($this.$thePlayer !== null) {
+ $this.$joinPlayerCounter = $this.$joinPlayerCounter + 1 | 0;
+ if ($this.$joinPlayerCounter == 30) {
+ $this.$joinPlayerCounter = 0;
+ nms_World_joinEntityInSurroundings($this.$theWorld, $this.$thePlayer);
+ }
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(300));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$entityRenderer;
+ $ptr = 8;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(319));
+ if (!$this.$isGamePaused)
+ nms_RenderGlobal_updateClouds($this.$renderGlobal);
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(320));
+ if (!$this.$isGamePaused) {
+ if ($this.$theWorld.$lastLightningBolt > 0) {
+ var$1 = $this.$theWorld;
+ var$1.$lastLightningBolt = var$1.$lastLightningBolt - 1 | 0;
+ }
+ var$1 = $this.$theWorld;
+ $ptr = 10;
+ continue main;
+ }
+ if (!$this.$isGamePaused) {
+ nms_World_setAllowedSpawnTypes($this.$theWorld, $this.$theWorld.$difficultySetting <= 0 ? 0 : 1, 1);
+ var$1 = $this.$theWorld;
+ $ptr = 15;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(321));
+ if (!$this.$isGamePaused && $this.$theWorld !== null) {
+ var$1 = $this.$theWorld;
+ $var8 = nms_MathHelper_floor_double($this.$thePlayer.$posX);
+ $F3down = nms_MathHelper_floor_double($this.$thePlayer.$posY);
+ $var9 = nms_MathHelper_floor_double($this.$thePlayer.$posZ);
+ $ptr = 14;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(322));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$effectRenderer;
+ $ptr = 13;
+ continue main;
+ }
+ }
+ if ($this.$theWorld !== null) {
+ nms_SoundManager_stopTheTitleMusic($this.$sndManager);
+ nms_Profiler_endSection($this.$mcProfiler);
+ $this.$systemTime = nmc_Minecraft_getSystemTime();
+ return;
+ }
+ var$1 = $this.$sndManager;
+ $ptr = 7;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(323));
+ while (nlea_EaglerAdapterImpl2_mouseNext()) {
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_mouseGetEventButton() - 100 | 0, nlea_EaglerAdapterImpl2_mouseGetEventButtonState());
+ if (nlea_EaglerAdapterImpl2_mouseGetEventButtonState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_mouseGetEventButton() - 100 | 0);
+ h: {
+ if (Long_le(Long_sub(nmc_Minecraft_getSystemTime(), $this.$systemTime), Long_fromInt(200))) {
+ $var10 = nlea_EaglerAdapterImpl2_mouseGetEventDWheel();
+ if ($var10) {
+ nms_InventoryPlayer_changeCurrentItem($this.$thePlayer.$inventory, $var10);
+ if ($this.$gameSettings.$noclip) {
+ if ($var10 > 0)
+ $var10 = 1;
+ if ($var10 < 0)
+ $var10 = (-1);
+ var$1 = $this.$gameSettings;
+ var$1.$noclipRate = var$1.$noclipRate + $var10 * 0.25;
+ }
+ }
+ if ($this.$currentScreen !== null) {
+ if ($this.$currentScreen === null)
+ break h;
+ else {
+ var$1 = $this.$currentScreen;
+ $ptr = 9;
+ continue main;
+ }
+ }
+ if (!$this.$inGameHasFocus && nlea_EaglerAdapterImpl2_mouseGetEventButtonState()) {
+ $ptr = 11;
+ continue main;
+ }
+ }
+ }
+ }
+ if ($this.$leftClickCounter > 0)
+ $this.$leftClickCounter = $this.$leftClickCounter - 1 | 0;
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(324));
+ while (true) {
+ if (!nlea_EaglerAdapterImpl2_keysNext()) {
+ $var8 = $this.$gameSettings.$chatVisibility == 2 ? 0 : 1;
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindInventory)) {
+ var$1 = nms_GuiInventory__init_($this.$thePlayer);
+ $ptr = 12;
+ continue main;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindDrop)) {
+ nms_EntityClientPlayerMP_dropOneItem($this.$thePlayer, nms_GuiScreen_isCtrlKeyDown());
+ }
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindChat) && $var8) {
+ var$1 = nms_GuiChat__init_0();
+ $ptr = 16;
+ continue main;
+ }
+ if ($this.$currentScreen === null && nlea_EaglerAdapterImpl2_isKeyDown(53) && $var8) {
+ var$6 = nms_GuiChat__init_1($rt_s(58));
+ $ptr = 18;
+ continue main;
+ }
+ if ($this.$gameSettings.$keyBindSprint.$pressed && !nms_Entity_isSprinting($this.$thePlayer) && nms_EntityPlayerSP_canSprint($this.$thePlayer) && !$this.$thePlayer.$isCollidedHorizontally)
+ nms_EntityPlayerSP_setSprinting($this.$thePlayer, 1);
+ i: {
+ if (!nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack)) {
+ $var8 = 0;
+ $ptr = 20;
+ continue main;
+ }
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem))
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break i;
+ nmc_Minecraft_clickMiddleMouseButton($this);
+ }
+ $var8 = 1;
+ $ptr = 22;
+ continue main;
+ }
+ if (!$this.$gameSettings.$keyBindUseItem.$pressed) {
+ var$1 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ $ptr = 21;
+ continue main;
+ }
+ while (true) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack))
+ continue;
+ else
+ break;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem)) {
+ }
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break i;
+ }
+ }
+ if ($this.$gameSettings.$keyBindUseItem.$pressed && !$this.$rightClickDelayTimer && !nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ $var8 = 1;
+ $ptr = 24;
+ continue main;
+ }
+ $var8 = 0;
+ $F3down = $this.$currentScreen === null && $this.$gameSettings.$keyBindAttack.$pressed && $this.$inGameHasFocus ? 1 : 0;
+ $ptr = 23;
+ continue main;
+ }
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_getEventKey(), nlea_EaglerAdapterImpl2_getEventKeyState());
+ if (nlea_EaglerAdapterImpl2_getEventKeyState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_getEventKey());
+ $F3down = $this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_isKeyDown(4) ? 1 : 0;
+ if (Long_gt($this.$field_83002_am, Long_ZERO)) {
+ if (Long_ge(Long_sub(nmc_Minecraft_getSystemTime(), $this.$field_83002_am), Long_fromInt(6000)))
+ break;
+ if (!(nlea_EaglerAdapterImpl2_isKeyDown(46) && $F3down))
+ $this.$field_83002_am = Long_fromInt(-1);
+ } else if ($F3down && nlea_EaglerAdapterImpl2_isKeyDown(46))
+ $this.$field_83002_am = nmc_Minecraft_getSystemTime();
+ j: {
+ if (nlea_EaglerAdapterImpl2_getEventKeyState()) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 87)
+ nmc_Minecraft_toggleFullscreen($this);
+ else {
+ if ($this.$currentScreen !== null) {
+ var$1 = $this.$currentScreen;
+ $ptr = 17;
+ continue main;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 1) {
+ $ptr = 19;
+ continue main;
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 31)
+ nmc_Minecraft_forceReload($this);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 20) {
+ nms_RenderEngine_refreshTextures($this.$renderEngine);
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ nleg_EffectPipeline_reloadPipeline();
+ nleg_FixedFunctionShader_refreshCoreGL();
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 33) {
+ $var8 = nlea_EaglerAdapterImpl2_isKeyDown(42) | nlea_EaglerAdapterImpl2_isKeyDown(54);
+ nms_GameSettings_setOptionValue($this.$gameSettings, nms_EnumOptions_RENDER_DISTANCE, !$var8 ? 1 : (-1));
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 30)
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 35) {
+ $this.$gameSettings.$advancedItemTooltips = $this.$gameSettings.$advancedItemTooltips ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 48)
+ nms_RenderManager_field_85095_o = nms_RenderManager_field_85095_o ? 0 : 1;
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 25) {
+ $this.$gameSettings.$pauseOnLostFocus = $this.$gameSettings.$pauseOnLostFocus ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_getEventKey() == 2)
+ $this.$gameSettings.$hideGUI = $this.$gameSettings.$hideGUI ? 0 : 1;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 4 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ $this.$gameSettings.$showDebugInfo = $this.$gameSettings.$showDebugInfo ? 0 : 1;
+ $this.$gameSettings.$showDebugProfilerChart = 1;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 6 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ var$1 = $this.$gameSettings;
+ var$1.$thirdPersonView = var$1.$thirdPersonView + 1 | 0;
+ if ($this.$gameSettings.$thirdPersonView > 2)
+ $this.$gameSettings.$thirdPersonView = 0;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 9 && $this.$gameSettings.$keyBindFunction.$pressed)
+ $this.$gameSettings.$smoothCamera = $this.$gameSettings.$smoothCamera ? 0 : 1;
+ k: {
+ if (!$this.$gameSettings.$keyBindFunction.$pressed) {
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break k;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ $this.$thePlayer.$inventory.$currentItem = $var9;
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ if ($this.$gameSettings.$showDebugInfo && $this.$gameSettings.$showDebugProfilerChart && !$this.$gameSettings.$keyBindFunction.$pressed) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 11)
+ nmc_Minecraft_updateDebugProfilerName($this, 0);
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break j;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ nmc_Minecraft_updateDebugProfilerName($this, $var9 + 1 | 0);
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ }
+ }
+ }
+ $rt_throw(jl_RuntimeException__init_($rt_s(325)));
+ case 6:
+ var$1.$processReadPackets();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$theWorld !== null) {
+ nms_SoundManager_stopTheTitleMusic($this.$sndManager);
+ nms_Profiler_endSection($this.$mcProfiler);
+ $this.$systemTime = nmc_Minecraft_getSystemTime();
+ return;
+ }
+ var$1 = $this.$sndManager;
+ $ptr = 7;
+ case 7:
+ nms_SoundManager_playTheTitleMusic(var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Profiler_endSection($this.$mcProfiler);
+ $this.$systemTime = nmc_Minecraft_getSystemTime();
+ return;
+ case 8:
+ nms_EntityRenderer_updateRenderer(var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(319));
+ if (!$this.$isGamePaused)
+ nms_RenderGlobal_updateClouds($this.$renderGlobal);
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(320));
+ if (!$this.$isGamePaused) {
+ if ($this.$theWorld.$lastLightningBolt > 0) {
+ var$1 = $this.$theWorld;
+ var$1.$lastLightningBolt = var$1.$lastLightningBolt - 1 | 0;
+ }
+ var$1 = $this.$theWorld;
+ $ptr = 10;
+ continue main;
+ }
+ if (!$this.$isGamePaused) {
+ nms_World_setAllowedSpawnTypes($this.$theWorld, $this.$theWorld.$difficultySetting <= 0 ? 0 : 1, 1);
+ var$1 = $this.$theWorld;
+ $ptr = 15;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(321));
+ if (!$this.$isGamePaused && $this.$theWorld !== null) {
+ var$1 = $this.$theWorld;
+ $var8 = nms_MathHelper_floor_double($this.$thePlayer.$posX);
+ $F3down = nms_MathHelper_floor_double($this.$thePlayer.$posY);
+ $var9 = nms_MathHelper_floor_double($this.$thePlayer.$posZ);
+ $ptr = 14;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(322));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$effectRenderer;
+ $ptr = 13;
+ continue main;
+ }
+ if ($this.$theWorld !== null) {
+ nms_SoundManager_stopTheTitleMusic($this.$sndManager);
+ nms_Profiler_endSection($this.$mcProfiler);
+ $this.$systemTime = nmc_Minecraft_getSystemTime();
+ return;
+ }
+ var$1 = $this.$sndManager;
+ $ptr = 7;
+ continue main;
+ case 9:
+ var$1.$handleMouseInput();
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (nlea_EaglerAdapterImpl2_mouseNext()) {
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_mouseGetEventButton() - 100 | 0, nlea_EaglerAdapterImpl2_mouseGetEventButtonState());
+ if (nlea_EaglerAdapterImpl2_mouseGetEventButtonState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_mouseGetEventButton() - 100 | 0);
+ if (Long_gt(Long_sub(nmc_Minecraft_getSystemTime(), $this.$systemTime), Long_fromInt(200)))
+ continue;
+ $var10 = nlea_EaglerAdapterImpl2_mouseGetEventDWheel();
+ if ($var10) {
+ nms_InventoryPlayer_changeCurrentItem($this.$thePlayer.$inventory, $var10);
+ if ($this.$gameSettings.$noclip) {
+ if ($var10 > 0)
+ $var10 = 1;
+ if ($var10 < 0)
+ $var10 = (-1);
+ var$1 = $this.$gameSettings;
+ var$1.$noclipRate = var$1.$noclipRate + $var10 * 0.25;
+ }
+ }
+ if ($this.$currentScreen !== null) {
+ if ($this.$currentScreen === null)
+ continue;
+ else {
+ var$1 = $this.$currentScreen;
+ continue main;
+ }
+ }
+ if ($this.$inGameHasFocus)
+ continue;
+ if (!nlea_EaglerAdapterImpl2_mouseGetEventButtonState())
+ continue;
+ else {
+ $ptr = 11;
+ continue main;
+ }
+ }
+ if ($this.$leftClickCounter > 0)
+ $this.$leftClickCounter = $this.$leftClickCounter - 1 | 0;
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(324));
+ while (true) {
+ if (!nlea_EaglerAdapterImpl2_keysNext()) {
+ $var8 = $this.$gameSettings.$chatVisibility == 2 ? 0 : 1;
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindInventory)) {
+ var$1 = nms_GuiInventory__init_($this.$thePlayer);
+ $ptr = 12;
+ continue main;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindDrop)) {
+ nms_EntityClientPlayerMP_dropOneItem($this.$thePlayer, nms_GuiScreen_isCtrlKeyDown());
+ }
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindChat) && $var8) {
+ var$1 = nms_GuiChat__init_0();
+ $ptr = 16;
+ continue main;
+ }
+ if ($this.$currentScreen === null && nlea_EaglerAdapterImpl2_isKeyDown(53) && $var8) {
+ var$6 = nms_GuiChat__init_1($rt_s(58));
+ $ptr = 18;
+ continue main;
+ }
+ if ($this.$gameSettings.$keyBindSprint.$pressed && !nms_Entity_isSprinting($this.$thePlayer) && nms_EntityPlayerSP_canSprint($this.$thePlayer) && !$this.$thePlayer.$isCollidedHorizontally)
+ nms_EntityPlayerSP_setSprinting($this.$thePlayer, 1);
+ v: {
+ if (!nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack)) {
+ $var8 = 0;
+ $ptr = 20;
+ continue main;
+ }
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem))
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break v;
+ nmc_Minecraft_clickMiddleMouseButton($this);
+ }
+ $var8 = 1;
+ $ptr = 22;
+ continue main;
+ }
+ if (!$this.$gameSettings.$keyBindUseItem.$pressed) {
+ var$1 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ $ptr = 21;
+ continue main;
+ }
+ while (true) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack))
+ continue;
+ else
+ break;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem)) {
+ }
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break v;
+ }
+ }
+ if ($this.$gameSettings.$keyBindUseItem.$pressed && !$this.$rightClickDelayTimer && !nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ $var8 = 1;
+ $ptr = 24;
+ continue main;
+ }
+ $var8 = 0;
+ $F3down = $this.$currentScreen === null && $this.$gameSettings.$keyBindAttack.$pressed && $this.$inGameHasFocus ? 1 : 0;
+ $ptr = 23;
+ continue main;
+ }
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_getEventKey(), nlea_EaglerAdapterImpl2_getEventKeyState());
+ if (nlea_EaglerAdapterImpl2_getEventKeyState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_getEventKey());
+ $F3down = $this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_isKeyDown(4) ? 1 : 0;
+ if (Long_gt($this.$field_83002_am, Long_ZERO)) {
+ if (Long_ge(Long_sub(nmc_Minecraft_getSystemTime(), $this.$field_83002_am), Long_fromInt(6000)))
+ break;
+ if (!(nlea_EaglerAdapterImpl2_isKeyDown(46) && $F3down))
+ $this.$field_83002_am = Long_fromInt(-1);
+ } else if ($F3down && nlea_EaglerAdapterImpl2_isKeyDown(46))
+ $this.$field_83002_am = nmc_Minecraft_getSystemTime();
+ w: {
+ if (nlea_EaglerAdapterImpl2_getEventKeyState()) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 87)
+ nmc_Minecraft_toggleFullscreen($this);
+ else {
+ if ($this.$currentScreen !== null) {
+ var$1 = $this.$currentScreen;
+ $ptr = 17;
+ continue main;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 1) {
+ $ptr = 19;
+ continue main;
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 31)
+ nmc_Minecraft_forceReload($this);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 20) {
+ nms_RenderEngine_refreshTextures($this.$renderEngine);
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ nleg_EffectPipeline_reloadPipeline();
+ nleg_FixedFunctionShader_refreshCoreGL();
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 33) {
+ $var8 = nlea_EaglerAdapterImpl2_isKeyDown(42) | nlea_EaglerAdapterImpl2_isKeyDown(54);
+ nms_GameSettings_setOptionValue($this.$gameSettings, nms_EnumOptions_RENDER_DISTANCE, !$var8 ? 1 : (-1));
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 30)
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 35) {
+ $this.$gameSettings.$advancedItemTooltips = $this.$gameSettings.$advancedItemTooltips ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 48)
+ nms_RenderManager_field_85095_o = nms_RenderManager_field_85095_o ? 0 : 1;
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 25) {
+ $this.$gameSettings.$pauseOnLostFocus = $this.$gameSettings.$pauseOnLostFocus ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_getEventKey() == 2)
+ $this.$gameSettings.$hideGUI = $this.$gameSettings.$hideGUI ? 0 : 1;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 4 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ $this.$gameSettings.$showDebugInfo = $this.$gameSettings.$showDebugInfo ? 0 : 1;
+ $this.$gameSettings.$showDebugProfilerChart = 1;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 6 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ var$1 = $this.$gameSettings;
+ var$1.$thirdPersonView = var$1.$thirdPersonView + 1 | 0;
+ if ($this.$gameSettings.$thirdPersonView > 2)
+ $this.$gameSettings.$thirdPersonView = 0;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 9 && $this.$gameSettings.$keyBindFunction.$pressed)
+ $this.$gameSettings.$smoothCamera = $this.$gameSettings.$smoothCamera ? 0 : 1;
+ x: {
+ if (!$this.$gameSettings.$keyBindFunction.$pressed) {
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break x;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ $this.$thePlayer.$inventory.$currentItem = $var9;
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ if ($this.$gameSettings.$showDebugInfo && $this.$gameSettings.$showDebugProfilerChart && !$this.$gameSettings.$keyBindFunction.$pressed) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 11)
+ nmc_Minecraft_updateDebugProfilerName($this, 0);
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break w;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ nmc_Minecraft_updateDebugProfilerName($this, $var9 + 1 | 0);
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ }
+ }
+ }
+ $rt_throw(jl_RuntimeException__init_($rt_s(325)));
+ case 10:
+ nms_World_updateEntities(var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$isGamePaused) {
+ nms_World_setAllowedSpawnTypes($this.$theWorld, $this.$theWorld.$difficultySetting <= 0 ? 0 : 1, 1);
+ var$1 = $this.$theWorld;
+ $ptr = 15;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(321));
+ if (!$this.$isGamePaused && $this.$theWorld !== null) {
+ var$1 = $this.$theWorld;
+ $var8 = nms_MathHelper_floor_double($this.$thePlayer.$posX);
+ $F3down = nms_MathHelper_floor_double($this.$thePlayer.$posY);
+ $var9 = nms_MathHelper_floor_double($this.$thePlayer.$posZ);
+ $ptr = 14;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(322));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$effectRenderer;
+ $ptr = 13;
+ continue main;
+ }
+ if ($this.$theWorld !== null) {
+ nms_SoundManager_stopTheTitleMusic($this.$sndManager);
+ nms_Profiler_endSection($this.$mcProfiler);
+ $this.$systemTime = nmc_Minecraft_getSystemTime();
+ return;
+ }
+ var$1 = $this.$sndManager;
+ $ptr = 7;
+ continue main;
+ case 11:
+ nmc_Minecraft_setIngameFocus($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (nlea_EaglerAdapterImpl2_mouseNext()) {
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_mouseGetEventButton() - 100 | 0, nlea_EaglerAdapterImpl2_mouseGetEventButtonState());
+ if (nlea_EaglerAdapterImpl2_mouseGetEventButtonState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_mouseGetEventButton() - 100 | 0);
+ if (Long_gt(Long_sub(nmc_Minecraft_getSystemTime(), $this.$systemTime), Long_fromInt(200)))
+ continue;
+ $var10 = nlea_EaglerAdapterImpl2_mouseGetEventDWheel();
+ if ($var10) {
+ nms_InventoryPlayer_changeCurrentItem($this.$thePlayer.$inventory, $var10);
+ if ($this.$gameSettings.$noclip) {
+ if ($var10 > 0)
+ $var10 = 1;
+ if ($var10 < 0)
+ $var10 = (-1);
+ var$1 = $this.$gameSettings;
+ var$1.$noclipRate = var$1.$noclipRate + $var10 * 0.25;
+ }
+ }
+ if ($this.$currentScreen !== null) {
+ if ($this.$currentScreen === null)
+ continue;
+ else {
+ var$1 = $this.$currentScreen;
+ $ptr = 9;
+ continue main;
+ }
+ }
+ if ($this.$inGameHasFocus)
+ continue;
+ if (!nlea_EaglerAdapterImpl2_mouseGetEventButtonState())
+ continue;
+ else {
+ continue main;
+ }
+ }
+ if ($this.$leftClickCounter > 0)
+ $this.$leftClickCounter = $this.$leftClickCounter - 1 | 0;
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(324));
+ while (true) {
+ if (!nlea_EaglerAdapterImpl2_keysNext()) {
+ $var8 = $this.$gameSettings.$chatVisibility == 2 ? 0 : 1;
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindInventory)) {
+ var$1 = nms_GuiInventory__init_($this.$thePlayer);
+ $ptr = 12;
+ continue main;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindDrop)) {
+ nms_EntityClientPlayerMP_dropOneItem($this.$thePlayer, nms_GuiScreen_isCtrlKeyDown());
+ }
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindChat) && $var8) {
+ var$1 = nms_GuiChat__init_0();
+ $ptr = 16;
+ continue main;
+ }
+ if ($this.$currentScreen === null && nlea_EaglerAdapterImpl2_isKeyDown(53) && $var8) {
+ var$6 = nms_GuiChat__init_1($rt_s(58));
+ $ptr = 18;
+ continue main;
+ }
+ if ($this.$gameSettings.$keyBindSprint.$pressed && !nms_Entity_isSprinting($this.$thePlayer) && nms_EntityPlayerSP_canSprint($this.$thePlayer) && !$this.$thePlayer.$isCollidedHorizontally)
+ nms_EntityPlayerSP_setSprinting($this.$thePlayer, 1);
+ v: {
+ if (!nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack)) {
+ $var8 = 0;
+ $ptr = 20;
+ continue main;
+ }
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem))
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break v;
+ nmc_Minecraft_clickMiddleMouseButton($this);
+ }
+ $var8 = 1;
+ $ptr = 22;
+ continue main;
+ }
+ if (!$this.$gameSettings.$keyBindUseItem.$pressed) {
+ var$1 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ $ptr = 21;
+ continue main;
+ }
+ while (true) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack))
+ continue;
+ else
+ break;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem)) {
+ }
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break v;
+ }
+ }
+ if ($this.$gameSettings.$keyBindUseItem.$pressed && !$this.$rightClickDelayTimer && !nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ $var8 = 1;
+ $ptr = 24;
+ continue main;
+ }
+ $var8 = 0;
+ $F3down = $this.$currentScreen === null && $this.$gameSettings.$keyBindAttack.$pressed && $this.$inGameHasFocus ? 1 : 0;
+ $ptr = 23;
+ continue main;
+ }
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_getEventKey(), nlea_EaglerAdapterImpl2_getEventKeyState());
+ if (nlea_EaglerAdapterImpl2_getEventKeyState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_getEventKey());
+ $F3down = $this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_isKeyDown(4) ? 1 : 0;
+ if (Long_gt($this.$field_83002_am, Long_ZERO)) {
+ if (Long_ge(Long_sub(nmc_Minecraft_getSystemTime(), $this.$field_83002_am), Long_fromInt(6000)))
+ break;
+ if (!(nlea_EaglerAdapterImpl2_isKeyDown(46) && $F3down))
+ $this.$field_83002_am = Long_fromInt(-1);
+ } else if ($F3down && nlea_EaglerAdapterImpl2_isKeyDown(46))
+ $this.$field_83002_am = nmc_Minecraft_getSystemTime();
+ w: {
+ if (nlea_EaglerAdapterImpl2_getEventKeyState()) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 87)
+ nmc_Minecraft_toggleFullscreen($this);
+ else {
+ if ($this.$currentScreen !== null) {
+ var$1 = $this.$currentScreen;
+ $ptr = 17;
+ continue main;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 1) {
+ $ptr = 19;
+ continue main;
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 31)
+ nmc_Minecraft_forceReload($this);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 20) {
+ nms_RenderEngine_refreshTextures($this.$renderEngine);
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ nleg_EffectPipeline_reloadPipeline();
+ nleg_FixedFunctionShader_refreshCoreGL();
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 33) {
+ $var8 = nlea_EaglerAdapterImpl2_isKeyDown(42) | nlea_EaglerAdapterImpl2_isKeyDown(54);
+ nms_GameSettings_setOptionValue($this.$gameSettings, nms_EnumOptions_RENDER_DISTANCE, !$var8 ? 1 : (-1));
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 30)
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 35) {
+ $this.$gameSettings.$advancedItemTooltips = $this.$gameSettings.$advancedItemTooltips ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 48)
+ nms_RenderManager_field_85095_o = nms_RenderManager_field_85095_o ? 0 : 1;
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 25) {
+ $this.$gameSettings.$pauseOnLostFocus = $this.$gameSettings.$pauseOnLostFocus ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_getEventKey() == 2)
+ $this.$gameSettings.$hideGUI = $this.$gameSettings.$hideGUI ? 0 : 1;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 4 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ $this.$gameSettings.$showDebugInfo = $this.$gameSettings.$showDebugInfo ? 0 : 1;
+ $this.$gameSettings.$showDebugProfilerChart = 1;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 6 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ var$1 = $this.$gameSettings;
+ var$1.$thirdPersonView = var$1.$thirdPersonView + 1 | 0;
+ if ($this.$gameSettings.$thirdPersonView > 2)
+ $this.$gameSettings.$thirdPersonView = 0;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 9 && $this.$gameSettings.$keyBindFunction.$pressed)
+ $this.$gameSettings.$smoothCamera = $this.$gameSettings.$smoothCamera ? 0 : 1;
+ x: {
+ if (!$this.$gameSettings.$keyBindFunction.$pressed) {
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break x;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ $this.$thePlayer.$inventory.$currentItem = $var9;
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ if ($this.$gameSettings.$showDebugInfo && $this.$gameSettings.$showDebugProfilerChart && !$this.$gameSettings.$keyBindFunction.$pressed) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 11)
+ nmc_Minecraft_updateDebugProfilerName($this, 0);
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break w;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ nmc_Minecraft_updateDebugProfilerName($this, $var9 + 1 | 0);
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ }
+ }
+ }
+ $rt_throw(jl_RuntimeException__init_($rt_s(325)));
+ case 12:
+ nmc_Minecraft_displayGuiScreen($this, var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindInventory)) {
+ var$1 = nms_GuiInventory__init_($this.$thePlayer);
+ continue main;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindDrop)) {
+ nms_EntityClientPlayerMP_dropOneItem($this.$thePlayer, nms_GuiScreen_isCtrlKeyDown());
+ }
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindChat) && $var8) {
+ var$1 = nms_GuiChat__init_0();
+ $ptr = 16;
+ continue main;
+ }
+ if ($this.$currentScreen === null && nlea_EaglerAdapterImpl2_isKeyDown(53) && $var8) {
+ var$6 = nms_GuiChat__init_1($rt_s(58));
+ $ptr = 18;
+ continue main;
+ }
+ if ($this.$gameSettings.$keyBindSprint.$pressed && !nms_Entity_isSprinting($this.$thePlayer) && nms_EntityPlayerSP_canSprint($this.$thePlayer) && !$this.$thePlayer.$isCollidedHorizontally)
+ nms_EntityPlayerSP_setSprinting($this.$thePlayer, 1);
+ r: {
+ if (!nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack)) {
+ $var8 = 0;
+ $ptr = 20;
+ continue main;
+ }
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem))
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break r;
+ nmc_Minecraft_clickMiddleMouseButton($this);
+ }
+ $var8 = 1;
+ $ptr = 22;
+ continue main;
+ }
+ if (!$this.$gameSettings.$keyBindUseItem.$pressed) {
+ var$1 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ $ptr = 21;
+ continue main;
+ }
+ while (true) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack))
+ continue;
+ else
+ break;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem)) {
+ }
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break r;
+ }
+ }
+ if ($this.$gameSettings.$keyBindUseItem.$pressed && !$this.$rightClickDelayTimer && !nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ $var8 = 1;
+ $ptr = 24;
+ continue main;
+ }
+ $var8 = 0;
+ $F3down = $this.$currentScreen === null && $this.$gameSettings.$keyBindAttack.$pressed && $this.$inGameHasFocus ? 1 : 0;
+ $ptr = 23;
+ continue main;
+ case 13:
+ nms_EffectRenderer_updateEffects(var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$theWorld !== null) {
+ nms_SoundManager_stopTheTitleMusic($this.$sndManager);
+ nms_Profiler_endSection($this.$mcProfiler);
+ $this.$systemTime = nmc_Minecraft_getSystemTime();
+ return;
+ }
+ var$1 = $this.$sndManager;
+ $ptr = 7;
+ continue main;
+ case 14:
+ nms_WorldClient_doVoidFogParticles(var$1, $var8, $F3down, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(322));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$effectRenderer;
+ $ptr = 13;
+ continue main;
+ }
+ if ($this.$theWorld !== null) {
+ nms_SoundManager_stopTheTitleMusic($this.$sndManager);
+ nms_Profiler_endSection($this.$mcProfiler);
+ $this.$systemTime = nmc_Minecraft_getSystemTime();
+ return;
+ }
+ var$1 = $this.$sndManager;
+ $ptr = 7;
+ continue main;
+ case 15:
+ nms_WorldClient_tick(var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(321));
+ if (!$this.$isGamePaused && $this.$theWorld !== null) {
+ var$1 = $this.$theWorld;
+ $var8 = nms_MathHelper_floor_double($this.$thePlayer.$posX);
+ $F3down = nms_MathHelper_floor_double($this.$thePlayer.$posY);
+ $var9 = nms_MathHelper_floor_double($this.$thePlayer.$posZ);
+ $ptr = 14;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(322));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$effectRenderer;
+ $ptr = 13;
+ continue main;
+ }
+ if ($this.$theWorld !== null) {
+ nms_SoundManager_stopTheTitleMusic($this.$sndManager);
+ nms_Profiler_endSection($this.$mcProfiler);
+ $this.$systemTime = nmc_Minecraft_getSystemTime();
+ return;
+ }
+ var$1 = $this.$sndManager;
+ $ptr = 7;
+ continue main;
+ case 16:
+ nmc_Minecraft_displayGuiScreen($this, var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindChat) && $var8) {
+ var$1 = nms_GuiChat__init_0();
+ continue main;
+ }
+ if ($this.$currentScreen === null && nlea_EaglerAdapterImpl2_isKeyDown(53) && $var8) {
+ var$6 = nms_GuiChat__init_1($rt_s(58));
+ $ptr = 18;
+ continue main;
+ }
+ if ($this.$gameSettings.$keyBindSprint.$pressed && !nms_Entity_isSprinting($this.$thePlayer) && nms_EntityPlayerSP_canSprint($this.$thePlayer) && !$this.$thePlayer.$isCollidedHorizontally)
+ nms_EntityPlayerSP_setSprinting($this.$thePlayer, 1);
+ a: {
+ if (!nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack)) {
+ $var8 = 0;
+ $ptr = 20;
+ continue main;
+ }
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem))
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break a;
+ nmc_Minecraft_clickMiddleMouseButton($this);
+ }
+ $var8 = 1;
+ $ptr = 22;
+ continue main;
+ }
+ if (!$this.$gameSettings.$keyBindUseItem.$pressed) {
+ var$1 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ $ptr = 21;
+ continue main;
+ }
+ while (true) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack))
+ continue;
+ else
+ break;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem)) {
+ }
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break a;
+ }
+ }
+ if ($this.$gameSettings.$keyBindUseItem.$pressed && !$this.$rightClickDelayTimer && !nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ $var8 = 1;
+ $ptr = 24;
+ continue main;
+ }
+ $var8 = 0;
+ $F3down = $this.$currentScreen === null && $this.$gameSettings.$keyBindAttack.$pressed && $this.$inGameHasFocus ? 1 : 0;
+ $ptr = 23;
+ continue main;
+ case 17:
+ nms_GuiScreen_handleKeyboardInput(var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ y: while (true) {
+ a: {
+ if (!$this.$gameSettings.$keyBindFunction.$pressed) {
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break a;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ $this.$thePlayer.$inventory.$currentItem = $var9;
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ m: {
+ if ($this.$gameSettings.$showDebugInfo && $this.$gameSettings.$showDebugProfilerChart && !$this.$gameSettings.$keyBindFunction.$pressed) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 11)
+ nmc_Minecraft_updateDebugProfilerName($this, 0);
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break m;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ nmc_Minecraft_updateDebugProfilerName($this, $var9 + 1 | 0);
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ while (true) {
+ if (!nlea_EaglerAdapterImpl2_keysNext()) {
+ $var8 = $this.$gameSettings.$chatVisibility == 2 ? 0 : 1;
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindInventory)) {
+ var$1 = nms_GuiInventory__init_($this.$thePlayer);
+ $ptr = 12;
+ continue main;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindDrop)) {
+ nms_EntityClientPlayerMP_dropOneItem($this.$thePlayer, nms_GuiScreen_isCtrlKeyDown());
+ }
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindChat) && $var8) {
+ var$1 = nms_GuiChat__init_0();
+ $ptr = 16;
+ continue main;
+ }
+ if ($this.$currentScreen === null && nlea_EaglerAdapterImpl2_isKeyDown(53) && $var8) {
+ var$6 = nms_GuiChat__init_1($rt_s(58));
+ $ptr = 18;
+ continue main;
+ }
+ if ($this.$gameSettings.$keyBindSprint.$pressed && !nms_Entity_isSprinting($this.$thePlayer) && nms_EntityPlayerSP_canSprint($this.$thePlayer) && !$this.$thePlayer.$isCollidedHorizontally)
+ nms_EntityPlayerSP_setSprinting($this.$thePlayer, 1);
+ u: {
+ if (!nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack)) {
+ $var8 = 0;
+ $ptr = 20;
+ continue main;
+ }
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem))
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break u;
+ nmc_Minecraft_clickMiddleMouseButton($this);
+ }
+ $var8 = 1;
+ $ptr = 22;
+ continue main;
+ }
+ if (!$this.$gameSettings.$keyBindUseItem.$pressed) {
+ var$1 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ $ptr = 21;
+ continue main;
+ }
+ while (true) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack))
+ continue;
+ else
+ break;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem)) {
+ }
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break u;
+ }
+ }
+ if ($this.$gameSettings.$keyBindUseItem.$pressed && !$this.$rightClickDelayTimer && !nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ $var8 = 1;
+ $ptr = 24;
+ continue main;
+ }
+ $var8 = 0;
+ $F3down = $this.$currentScreen === null && $this.$gameSettings.$keyBindAttack.$pressed && $this.$inGameHasFocus ? 1 : 0;
+ $ptr = 23;
+ continue main;
+ }
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_getEventKey(), nlea_EaglerAdapterImpl2_getEventKeyState());
+ if (nlea_EaglerAdapterImpl2_getEventKeyState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_getEventKey());
+ $F3down = $this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_isKeyDown(4) ? 1 : 0;
+ if (Long_gt($this.$field_83002_am, Long_ZERO)) {
+ if (Long_ge(Long_sub(nmc_Minecraft_getSystemTime(), $this.$field_83002_am), Long_fromInt(6000)))
+ break y;
+ if (!(nlea_EaglerAdapterImpl2_isKeyDown(46) && $F3down))
+ $this.$field_83002_am = Long_fromInt(-1);
+ } else if ($F3down && nlea_EaglerAdapterImpl2_isKeyDown(46))
+ $this.$field_83002_am = nmc_Minecraft_getSystemTime();
+ if (!nlea_EaglerAdapterImpl2_getEventKeyState())
+ continue;
+ if (nlea_EaglerAdapterImpl2_getEventKey() != 87)
+ break;
+ nmc_Minecraft_toggleFullscreen($this);
+ }
+ if ($this.$currentScreen !== null) {
+ var$1 = $this.$currentScreen;
+ continue main;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 1) {
+ $ptr = 19;
+ continue main;
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 31)
+ nmc_Minecraft_forceReload($this);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 20) {
+ nms_RenderEngine_refreshTextures($this.$renderEngine);
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ nleg_EffectPipeline_reloadPipeline();
+ nleg_FixedFunctionShader_refreshCoreGL();
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 33) {
+ $var8 = nlea_EaglerAdapterImpl2_isKeyDown(42) | nlea_EaglerAdapterImpl2_isKeyDown(54);
+ nms_GameSettings_setOptionValue($this.$gameSettings, nms_EnumOptions_RENDER_DISTANCE, !$var8 ? 1 : (-1));
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 30)
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 35) {
+ $this.$gameSettings.$advancedItemTooltips = $this.$gameSettings.$advancedItemTooltips ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 48)
+ nms_RenderManager_field_85095_o = nms_RenderManager_field_85095_o ? 0 : 1;
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 25) {
+ $this.$gameSettings.$pauseOnLostFocus = $this.$gameSettings.$pauseOnLostFocus ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_getEventKey() == 2)
+ $this.$gameSettings.$hideGUI = $this.$gameSettings.$hideGUI ? 0 : 1;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 4 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ $this.$gameSettings.$showDebugInfo = $this.$gameSettings.$showDebugInfo ? 0 : 1;
+ $this.$gameSettings.$showDebugProfilerChart = 1;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 6 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ var$1 = $this.$gameSettings;
+ var$1.$thirdPersonView = var$1.$thirdPersonView + 1 | 0;
+ if ($this.$gameSettings.$thirdPersonView > 2)
+ $this.$gameSettings.$thirdPersonView = 0;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() != 9)
+ continue;
+ if (!$this.$gameSettings.$keyBindFunction.$pressed)
+ continue;
+ $this.$gameSettings.$smoothCamera = $this.$gameSettings.$smoothCamera ? 0 : 1;
+ }
+ $rt_throw(jl_RuntimeException__init_($rt_s(325)));
+ case 18:
+ nmc_Minecraft_displayGuiScreen($this, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$gameSettings.$keyBindSprint.$pressed && !nms_Entity_isSprinting($this.$thePlayer) && nms_EntityPlayerSP_canSprint($this.$thePlayer) && !$this.$thePlayer.$isCollidedHorizontally)
+ nms_EntityPlayerSP_setSprinting($this.$thePlayer, 1);
+ z: {
+ if (!nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack)) {
+ $var8 = 0;
+ $ptr = 20;
+ continue main;
+ }
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem))
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break z;
+ nmc_Minecraft_clickMiddleMouseButton($this);
+ }
+ $var8 = 1;
+ $ptr = 22;
+ continue main;
+ }
+ if (!$this.$gameSettings.$keyBindUseItem.$pressed) {
+ var$1 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ $ptr = 21;
+ continue main;
+ }
+ while (true) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack))
+ continue;
+ else
+ break;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem)) {
+ }
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break z;
+ }
+ }
+ if ($this.$gameSettings.$keyBindUseItem.$pressed && !$this.$rightClickDelayTimer && !nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ $var8 = 1;
+ $ptr = 24;
+ continue main;
+ }
+ $var8 = 0;
+ $F3down = $this.$currentScreen === null && $this.$gameSettings.$keyBindAttack.$pressed && $this.$inGameHasFocus ? 1 : 0;
+ $ptr = 23;
+ continue main;
+ case 19:
+ nmc_Minecraft_displayInGameMenu($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ y: while (true) {
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 31)
+ nmc_Minecraft_forceReload($this);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 20) {
+ nms_RenderEngine_refreshTextures($this.$renderEngine);
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ nleg_EffectPipeline_reloadPipeline();
+ nleg_FixedFunctionShader_refreshCoreGL();
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 33) {
+ $var8 = nlea_EaglerAdapterImpl2_isKeyDown(42) | nlea_EaglerAdapterImpl2_isKeyDown(54);
+ nms_GameSettings_setOptionValue($this.$gameSettings, nms_EnumOptions_RENDER_DISTANCE, !$var8 ? 1 : (-1));
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 30)
+ nms_RenderGlobal_loadRenderers($this.$renderGlobal);
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 35) {
+ $this.$gameSettings.$advancedItemTooltips = $this.$gameSettings.$advancedItemTooltips ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 48)
+ nms_RenderManager_field_85095_o = nms_RenderManager_field_85095_o ? 0 : 1;
+ if ($F3down && nlea_EaglerAdapterImpl2_getEventKey() == 25) {
+ $this.$gameSettings.$pauseOnLostFocus = $this.$gameSettings.$pauseOnLostFocus ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$gameSettings);
+ }
+ if ($this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_getEventKey() == 2)
+ $this.$gameSettings.$hideGUI = $this.$gameSettings.$hideGUI ? 0 : 1;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 4 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ $this.$gameSettings.$showDebugInfo = $this.$gameSettings.$showDebugInfo ? 0 : 1;
+ $this.$gameSettings.$showDebugProfilerChart = 1;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 6 && $this.$gameSettings.$keyBindFunction.$pressed) {
+ var$1 = $this.$gameSettings;
+ var$1.$thirdPersonView = var$1.$thirdPersonView + 1 | 0;
+ if ($this.$gameSettings.$thirdPersonView > 2)
+ $this.$gameSettings.$thirdPersonView = 0;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 9 && $this.$gameSettings.$keyBindFunction.$pressed)
+ $this.$gameSettings.$smoothCamera = $this.$gameSettings.$smoothCamera ? 0 : 1;
+ ba: {
+ if (!$this.$gameSettings.$keyBindFunction.$pressed) {
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break ba;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ $this.$thePlayer.$inventory.$currentItem = $var9;
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ bb: {
+ if ($this.$gameSettings.$showDebugInfo && $this.$gameSettings.$showDebugProfilerChart && !$this.$gameSettings.$keyBindFunction.$pressed) {
+ if (nlea_EaglerAdapterImpl2_getEventKey() == 11)
+ nmc_Minecraft_updateDebugProfilerName($this, 0);
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 9)
+ break bb;
+ if (nlea_EaglerAdapterImpl2_getEventKey() == (2 + $var9 | 0))
+ nmc_Minecraft_updateDebugProfilerName($this, $var9 + 1 | 0);
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ while (true) {
+ if (!nlea_EaglerAdapterImpl2_keysNext()) {
+ $var8 = $this.$gameSettings.$chatVisibility == 2 ? 0 : 1;
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindInventory)) {
+ var$1 = nms_GuiInventory__init_($this.$thePlayer);
+ $ptr = 12;
+ continue main;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindDrop)) {
+ nms_EntityClientPlayerMP_dropOneItem($this.$thePlayer, nms_GuiScreen_isCtrlKeyDown());
+ }
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindChat) && $var8) {
+ var$1 = nms_GuiChat__init_0();
+ $ptr = 16;
+ continue main;
+ }
+ if ($this.$currentScreen === null && nlea_EaglerAdapterImpl2_isKeyDown(53) && $var8) {
+ var$6 = nms_GuiChat__init_1($rt_s(58));
+ $ptr = 18;
+ continue main;
+ }
+ if ($this.$gameSettings.$keyBindSprint.$pressed && !nms_Entity_isSprinting($this.$thePlayer) && nms_EntityPlayerSP_canSprint($this.$thePlayer) && !$this.$thePlayer.$isCollidedHorizontally)
+ nms_EntityPlayerSP_setSprinting($this.$thePlayer, 1);
+ p: {
+ if (!nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack)) {
+ $var8 = 0;
+ $ptr = 20;
+ continue main;
+ }
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem))
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break p;
+ nmc_Minecraft_clickMiddleMouseButton($this);
+ }
+ $var8 = 1;
+ $ptr = 22;
+ continue main;
+ }
+ if (!$this.$gameSettings.$keyBindUseItem.$pressed) {
+ var$1 = $this.$playerController;
+ var$6 = $this.$thePlayer;
+ $ptr = 21;
+ continue main;
+ }
+ while (true) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack))
+ continue;
+ else
+ break;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem)) {
+ }
+ while (true) {
+ if (!nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock))
+ break p;
+ }
+ }
+ if ($this.$gameSettings.$keyBindUseItem.$pressed && !$this.$rightClickDelayTimer && !nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ $var8 = 1;
+ $ptr = 24;
+ continue main;
+ }
+ $var8 = 0;
+ $F3down = $this.$currentScreen === null && $this.$gameSettings.$keyBindAttack.$pressed && $this.$inGameHasFocus ? 1 : 0;
+ $ptr = 23;
+ continue main;
+ }
+ nms_KeyBinding_setKeyBindState(nlea_EaglerAdapterImpl2_getEventKey(), nlea_EaglerAdapterImpl2_getEventKeyState());
+ if (nlea_EaglerAdapterImpl2_getEventKeyState())
+ nms_KeyBinding_onTick(nlea_EaglerAdapterImpl2_getEventKey());
+ $F3down = $this.$gameSettings.$keyBindFunction.$pressed && nlea_EaglerAdapterImpl2_isKeyDown(4) ? 1 : 0;
+ if (Long_gt($this.$field_83002_am, Long_ZERO)) {
+ if (Long_ge(Long_sub(nmc_Minecraft_getSystemTime(), $this.$field_83002_am), Long_fromInt(6000)))
+ break y;
+ if (!(nlea_EaglerAdapterImpl2_isKeyDown(46) && $F3down))
+ $this.$field_83002_am = Long_fromInt(-1);
+ } else if ($F3down && nlea_EaglerAdapterImpl2_isKeyDown(46))
+ $this.$field_83002_am = nmc_Minecraft_getSystemTime();
+ if (!nlea_EaglerAdapterImpl2_getEventKeyState())
+ continue;
+ if (nlea_EaglerAdapterImpl2_getEventKey() != 87)
+ break;
+ nmc_Minecraft_toggleFullscreen($this);
+ }
+ if ($this.$currentScreen !== null) {
+ var$1 = $this.$currentScreen;
+ $ptr = 17;
+ continue main;
+ }
+ if (nlea_EaglerAdapterImpl2_getEventKey() != 1)
+ continue;
+ else {
+ continue main;
+ }
+ }
+ $rt_throw(jl_RuntimeException__init_($rt_s(325)));
+ case 20:
+ nmc_Minecraft_clickMouse($this, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack)) {
+ $var8 = 0;
+ continue main;
+ }
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem)) {
+ $var8 = 1;
+ $ptr = 22;
+ continue main;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock)) {
+ nmc_Minecraft_clickMiddleMouseButton($this);
+ }
+ if ($this.$gameSettings.$keyBindUseItem.$pressed && !$this.$rightClickDelayTimer && !nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ $var8 = 1;
+ $ptr = 24;
+ continue main;
+ }
+ $var8 = 0;
+ $F3down = $this.$currentScreen === null && $this.$gameSettings.$keyBindAttack.$pressed && $this.$inGameHasFocus ? 1 : 0;
+ $ptr = 23;
+ continue main;
+ case 21:
+ nms_PlayerControllerMP_onStoppedUsingItem(var$1, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindAttack))
+ continue;
+ else
+ break;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem)) {
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock)) {
+ }
+ if ($this.$gameSettings.$keyBindUseItem.$pressed && !$this.$rightClickDelayTimer && !nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ $var8 = 1;
+ $ptr = 24;
+ continue main;
+ }
+ $var8 = 0;
+ $F3down = $this.$currentScreen === null && $this.$gameSettings.$keyBindAttack.$pressed && $this.$inGameHasFocus ? 1 : 0;
+ $ptr = 23;
+ continue main;
+ case 22:
+ nmc_Minecraft_clickMouse($this, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindUseItem)) {
+ $var8 = 1;
+ continue main;
+ }
+ while (nms_KeyBinding_isPressed($this.$gameSettings.$keyBindPickBlock)) {
+ nmc_Minecraft_clickMiddleMouseButton($this);
+ }
+ if ($this.$gameSettings.$keyBindUseItem.$pressed && !$this.$rightClickDelayTimer && !nms_EntityPlayer_isUsingItem($this.$thePlayer)) {
+ $var8 = 1;
+ $ptr = 24;
+ continue main;
+ }
+ $var8 = 0;
+ $F3down = $this.$currentScreen === null && $this.$gameSettings.$keyBindAttack.$pressed && $this.$inGameHasFocus ? 1 : 0;
+ $ptr = 23;
+ case 23:
+ nmc_Minecraft_sendClickBlockToController($this, $var8, $F3down);
+ if ($rt_suspending()) {
+ break main;
+ }
+ bc: {
+ if ($this.$theWorld === null) {
+ if ($this.$myNetworkManager === null)
+ break bc;
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(318));
+ var$1 = $this.$myNetworkManager;
+ $ptr = 6;
+ continue main;
+ }
+ if ($this.$thePlayer !== null) {
+ $this.$joinPlayerCounter = $this.$joinPlayerCounter + 1 | 0;
+ if ($this.$joinPlayerCounter == 30) {
+ $this.$joinPlayerCounter = 0;
+ nms_World_joinEntityInSurroundings($this.$theWorld, $this.$thePlayer);
+ }
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(300));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$entityRenderer;
+ $ptr = 8;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(319));
+ if (!$this.$isGamePaused)
+ nms_RenderGlobal_updateClouds($this.$renderGlobal);
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(320));
+ if (!$this.$isGamePaused) {
+ if ($this.$theWorld.$lastLightningBolt > 0) {
+ var$1 = $this.$theWorld;
+ var$1.$lastLightningBolt = var$1.$lastLightningBolt - 1 | 0;
+ }
+ var$1 = $this.$theWorld;
+ $ptr = 10;
+ continue main;
+ }
+ if (!$this.$isGamePaused) {
+ nms_World_setAllowedSpawnTypes($this.$theWorld, $this.$theWorld.$difficultySetting <= 0 ? 0 : 1, 1);
+ var$1 = $this.$theWorld;
+ $ptr = 15;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(321));
+ if (!$this.$isGamePaused && $this.$theWorld !== null) {
+ var$1 = $this.$theWorld;
+ $var8 = nms_MathHelper_floor_double($this.$thePlayer.$posX);
+ $F3down = nms_MathHelper_floor_double($this.$thePlayer.$posY);
+ $var9 = nms_MathHelper_floor_double($this.$thePlayer.$posZ);
+ $ptr = 14;
+ continue main;
+ }
+ nms_Profiler_endStartSection($this.$mcProfiler, $rt_s(322));
+ if (!$this.$isGamePaused) {
+ var$1 = $this.$effectRenderer;
+ $ptr = 13;
+ continue main;
+ }
+ }
+ if ($this.$theWorld !== null) {
+ nms_SoundManager_stopTheTitleMusic($this.$sndManager);
+ nms_Profiler_endSection($this.$mcProfiler);
+ $this.$systemTime = nmc_Minecraft_getSystemTime();
+ return;
+ }
+ var$1 = $this.$sndManager;
+ $ptr = 7;
+ continue main;
+ case 24:
+ nmc_Minecraft_clickMouse($this, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var8 = 0;
+ $F3down = $this.$currentScreen === null && $this.$gameSettings.$keyBindAttack.$pressed && $this.$inGameHasFocus ? 1 : 0;
+ $ptr = 23;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $var8, $F3down, $var9, $var10, var$6, $ptr);
+}
+function nmc_Minecraft_forceReload($this) {
+ var var$1, var$2, var$3, var$4;
+ if (jl_System_errCache === null) {
+ var$1 = new ji_PrintStream;
+ var$1.$out = new jl_ConsoleOutputStreamStderr;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$1.$sb = var$2;
+ var$1.$buffer0 = $rt_createCharArray(32);
+ var$1.$autoFlush = 0;
+ var$2 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$2, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$1.$charset = var$2;
+ jl_System_errCache = var$1;
+ }
+ var$3 = jl_System_errCache;
+ var$1 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(326));
+ var$4 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$4, var$4 + 1 | 0);
+ var$1.$buffer.data[var$4] = 10;
+ ji_PrintStream_printSB(var$3);
+ if ($this.$sndManager !== null)
+ nms_SoundManager_stopAllSounds($this.$sndManager);
+ $this.$sndManager = nms_SoundManager__init_0();
+ nms_SoundManager_loadSoundSettings($this.$sndManager, $this.$gameSettings);
+}
+function nmc_Minecraft_loadWorld($this, $par1WorldClient) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1WorldClient = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $rt_s(44);
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_loadWorld0($this, $par1WorldClient, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1WorldClient, var$2, $ptr);
+}
+function nmc_Minecraft_loadWorld0($this, $par1WorldClient, $par2Str) {
+ var $var3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$par2Str = $thread.pop();$par1WorldClient = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1WorldClient === null) {
+ $var3 = $this.$thePlayer === null ? null : $this.$thePlayer.$sendQueue;
+ if ($var3 !== null) {
+ $var3.$netManager = null;
+ $var3.$worldClient = null;
+ }
+ if ($this.$myNetworkManager !== null)
+ $this.$myNetworkManager.$closeConnections();
+ }
+ $this.$renderViewEntity = null;
+ $this.$myNetworkManager = null;
+ if ($this.$loadingScreen === null) {
+ if ($par1WorldClient === null && $this.$theWorld !== null) {
+ if ($this.$texturePackList.$isDownloading)
+ nms_TexturePackList_onDownloadFinished($this.$texturePackList);
+ $this.$currentServerData = null;
+ $this.$integratedServerIsRunning = 0;
+ }
+ nms_SoundManager_stopAllSounds($this.$sndManager);
+ $this.$theWorld = $par1WorldClient;
+ if ($par1WorldClient === null)
+ $this.$thePlayer = null;
+ else {
+ if ($this.$renderGlobal !== null)
+ nms_RenderGlobal_setWorldAndLoadRenderers($this.$renderGlobal, $par1WorldClient);
+ if ($this.$effectRenderer !== null)
+ nms_EffectRenderer_clearEffects($this.$effectRenderer, $par1WorldClient);
+ if ($this.$thePlayer === null) {
+ $this.$thePlayer = nms_PlayerControllerMP_func_78754_a($this.$playerController, $par1WorldClient);
+ $this.$thePlayer.$rotationYaw = (-180.0);
+ }
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!nlea_EaglerAdapterImpl2_isAnisotropicPatched)
+ nmc_Minecraft_displayEaglercraftText($this, $rt_s(327));
+ nmc_Minecraft_displayEaglercraftText($this, $rt_s(328));
+ nms_EntityPlayer_preparePlayerToSpawn($this.$thePlayer);
+ nms_WorldClient_spawnEntityInWorld($par1WorldClient, $this.$thePlayer);
+ $par1WorldClient = $this.$thePlayer;
+ $par2Str = new nms_MovementInputFromOptions;
+ var$4 = $this.$gameSettings;
+ $par2Str.$moveStrafe = 0.0;
+ $par2Str.$moveForward = 0.0;
+ $par2Str.$jump = 0;
+ $par2Str.$sneak = 0;
+ $par2Str.$gameSettings0 = var$4;
+ $par1WorldClient.$movementInput = $par2Str;
+ $par1WorldClient = $this.$playerController;
+ $par2Str = $this.$thePlayer;
+ nms_EnumGameType_configurePlayerCapabilities($par1WorldClient.$currentGameType, $par2Str.$capabilities);
+ $this.$renderViewEntity = $this.$thePlayer;
+ }
+ $this.$systemTime = Long_ZERO;
+ return;
+ }
+ var$4 = $this.$loadingScreen;
+ var$4.$field_73724_e = 0;
+ nms_LoadingScreenRenderer_func_73722_d(var$4, $par2Str);
+ $par2Str = $this.$loadingScreen;
+ var$4 = $rt_s(44);
+ $ptr = 1;
+ case 1:
+ nms_LoadingScreenRenderer_resetProgresAndWorkingMessage($par2Str, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1WorldClient === null && $this.$theWorld !== null) {
+ if ($this.$texturePackList.$isDownloading)
+ nms_TexturePackList_onDownloadFinished($this.$texturePackList);
+ $this.$currentServerData = null;
+ $this.$integratedServerIsRunning = 0;
+ }
+ nms_SoundManager_stopAllSounds($this.$sndManager);
+ $this.$theWorld = $par1WorldClient;
+ if ($par1WorldClient === null)
+ $this.$thePlayer = null;
+ else {
+ if ($this.$renderGlobal !== null)
+ nms_RenderGlobal_setWorldAndLoadRenderers($this.$renderGlobal, $par1WorldClient);
+ if ($this.$effectRenderer !== null)
+ nms_EffectRenderer_clearEffects($this.$effectRenderer, $par1WorldClient);
+ if ($this.$thePlayer === null) {
+ $this.$thePlayer = nms_PlayerControllerMP_func_78754_a($this.$playerController, $par1WorldClient);
+ $this.$thePlayer.$rotationYaw = (-180.0);
+ }
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!nlea_EaglerAdapterImpl2_isAnisotropicPatched)
+ nmc_Minecraft_displayEaglercraftText($this, $rt_s(327));
+ nmc_Minecraft_displayEaglercraftText($this, $rt_s(328));
+ nms_EntityPlayer_preparePlayerToSpawn($this.$thePlayer);
+ nms_WorldClient_spawnEntityInWorld($par1WorldClient, $this.$thePlayer);
+ $par1WorldClient = $this.$thePlayer;
+ $par2Str = new nms_MovementInputFromOptions;
+ var$4 = $this.$gameSettings;
+ $par2Str.$moveStrafe = 0.0;
+ $par2Str.$moveForward = 0.0;
+ $par2Str.$jump = 0;
+ $par2Str.$sneak = 0;
+ $par2Str.$gameSettings0 = var$4;
+ $par1WorldClient.$movementInput = $par2Str;
+ $par1WorldClient = $this.$playerController;
+ $par2Str = $this.$thePlayer;
+ nms_EnumGameType_configurePlayerCapabilities($par1WorldClient.$currentGameType, $par2Str.$capabilities);
+ $this.$renderViewEntity = $this.$thePlayer;
+ }
+ $this.$systemTime = Long_ZERO;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1WorldClient, $par2Str, $var3, var$4, $ptr);
+}
+function nmc_Minecraft_debugInfoRenders($this) {
+ return nms_RenderGlobal_getDebugInfoRenders($this.$renderGlobal);
+}
+function nmc_Minecraft_getEntityDebug($this) {
+ return nms_RenderGlobal_getDebugInfoEntities($this.$renderGlobal);
+}
+function nmc_Minecraft_getWorldProviderName($this) {
+ return nms_ChunkProviderClient_makeString($this.$theWorld.$chunkProvider);
+}
+function nmc_Minecraft_debugInfoEntities($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(329));
+ var$2 = nms_EffectRenderer_getStatistics($this.$effectRenderer);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(330));
+ var$2 = nms_World_getDebugLoadedEntities($this.$theWorld);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nmc_Minecraft_setDimensionAndSpawnPlayer($this, $par1) {
+ var var$2, $var2, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$var2 = $thread.pop();var$2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$theWorld.$worldInfo;
+ var$2.$spawnX = 8;
+ var$2.$spawnY = 64;
+ var$2.$spawnZ = 8;
+ nms_WorldClient_removeAllEntities($this.$theWorld);
+ $var2 = 0;
+ if ($this.$thePlayer !== null) {
+ $var2 = $this.$thePlayer.$entityId;
+ var$2 = $this.$theWorld;
+ var$4 = $this.$thePlayer;
+ $ptr = 1;
+ continue main;
+ }
+ $this.$renderViewEntity = null;
+ $this.$thePlayer = nms_PlayerControllerMP_func_78754_a($this.$playerController, $this.$theWorld);
+ $this.$thePlayer.$dimension = $par1;
+ $this.$renderViewEntity = $this.$thePlayer;
+ nms_EntityPlayer_preparePlayerToSpawn($this.$thePlayer);
+ nms_WorldClient_spawnEntityInWorld($this.$theWorld, $this.$thePlayer);
+ $this.$thePlayer.$rotationYaw = (-180.0);
+ var$2 = $this.$thePlayer;
+ var$4 = new nms_MovementInputFromOptions;
+ var$5 = $this.$gameSettings;
+ var$4.$moveStrafe = 0.0;
+ var$4.$moveForward = 0.0;
+ var$4.$jump = 0;
+ var$4.$sneak = 0;
+ var$4.$gameSettings0 = var$5;
+ var$2.$movementInput = var$4;
+ $this.$thePlayer.$entityId = $var2;
+ var$2 = $this.$playerController;
+ var$4 = $this.$thePlayer;
+ nms_EnumGameType_configurePlayerCapabilities(var$2.$currentGameType, var$4.$capabilities);
+ if (!($this.$currentScreen instanceof nms_GuiGameOver))
+ return;
+ var$2 = null;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_World_removeEntity(var$2, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = ju_HashMap_removeEntry(var$2.$entityList.$backingMap, var$4);
+ $this.$renderViewEntity = null;
+ $this.$thePlayer = nms_PlayerControllerMP_func_78754_a($this.$playerController, $this.$theWorld);
+ $this.$thePlayer.$dimension = $par1;
+ $this.$renderViewEntity = $this.$thePlayer;
+ nms_EntityPlayer_preparePlayerToSpawn($this.$thePlayer);
+ nms_WorldClient_spawnEntityInWorld($this.$theWorld, $this.$thePlayer);
+ $this.$thePlayer.$rotationYaw = (-180.0);
+ var$2 = $this.$thePlayer;
+ var$4 = new nms_MovementInputFromOptions;
+ var$5 = $this.$gameSettings;
+ var$4.$moveStrafe = 0.0;
+ var$4.$moveForward = 0.0;
+ var$4.$jump = 0;
+ var$4.$sneak = 0;
+ var$4.$gameSettings0 = var$5;
+ var$2.$movementInput = var$4;
+ $this.$thePlayer.$entityId = $var2;
+ var$2 = $this.$playerController;
+ var$4 = $this.$thePlayer;
+ nms_EnumGameType_configurePlayerCapabilities(var$2.$currentGameType, var$4.$capabilities);
+ if (!($this.$currentScreen instanceof nms_GuiGameOver))
+ return;
+ var$2 = null;
+ $ptr = 2;
+ case 2:
+ nmc_Minecraft_displayGuiScreen($this, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, var$2, $var2, var$4, var$5, $ptr);
+}
+function nmc_Minecraft_isDemo($this) {
+ return $this.$isDemo;
+}
+function nmc_Minecraft_getNetHandler($this) {
+ return $this.$thePlayer === null ? null : $this.$thePlayer.$sendQueue;
+}
+function nmc_Minecraft_isFancyGraphicsEnabled() {
+ return nmc_Minecraft_theMinecraft !== null && nmc_Minecraft_theMinecraft.$gameSettings.$fancyGraphics ? 1 : 0;
+}
+function nmc_Minecraft_handleClientCommand($this, $par1Str) {
+ return ($par1Str === $rt_s(58) ? 1 : jl_String_startsWith($par1Str, $rt_s(58), 0)) ? 0 : 0;
+}
+function nmc_Minecraft_clickMiddleMouseButton($this) {
+ var $var1, $var3, $var4, $var5, $var6, $var7, $var8, $var2, $var9, $var10, $var11, var$12;
+ if ($this.$objectMouseOver !== null) {
+ a: {
+ $var1 = $this.$thePlayer.$capabilities.$isCreativeMode;
+ $var3 = 0;
+ $var4 = 0;
+ if ($this.$objectMouseOver.$typeOfHit === nms_EnumMovingObjectType_TILE) {
+ $var5 = $this.$objectMouseOver.$blockX;
+ $var6 = $this.$objectMouseOver.$blockY;
+ $var7 = $this.$objectMouseOver.$blockZ;
+ nms_Block_$callClinit();
+ $var8 = nms_Block_blocksList.data[nms_World_getBlockId($this.$theWorld, $var5, $var6, $var7)];
+ if ($var8 === null)
+ return;
+ $var2 = $var8.$idPicked($this.$theWorld, $var5, $var6, $var7);
+ if (!$var2)
+ return;
+ nms_Item_$callClinit();
+ $var4 = nms_Item_itemsList.data[$var2].$hasSubtypes;
+ $var9 = $var2 < 256 && !nms_Block_blocksList.data[$var8.$blockID].$isFlowerPot() ? $var2 : $var8.$blockID;
+ $var3 = nms_Block_blocksList.data[$var9].$getDamageValue($this.$theWorld, $var5, $var6, $var7);
+ } else {
+ if ($this.$objectMouseOver.$typeOfHit === nms_EnumMovingObjectType_ENTITY && $this.$objectMouseOver.$entityHit !== null && $var1) {
+ if ($this.$objectMouseOver.$entityHit instanceof nms_EntityPainting) {
+ nms_Item_$callClinit();
+ $var2 = nms_Item_painting.$itemID;
+ break a;
+ }
+ if ($this.$objectMouseOver.$entityHit instanceof nms_EntityItemFrame) {
+ $var10 = $this.$objectMouseOver.$entityHit;
+ if (nms_DataWatcher_getWatchableObjectItemStack($var10.$dataWatcher, 2) === null) {
+ nms_Item_$callClinit();
+ $var2 = nms_Item_itemFrame.$itemID;
+ } else {
+ $var2 = nms_DataWatcher_getWatchableObjectItemStack($var10.$dataWatcher, 2).$itemID0;
+ $var3 = nms_DataWatcher_getWatchableObjectItemStack($var10.$dataWatcher, 2).$itemDamage;
+ $var4 = 1;
+ }
+ break a;
+ }
+ if ($this.$objectMouseOver.$entityHit instanceof nms_EntityMinecart) {
+ $var11 = $this.$objectMouseOver.$entityHit;
+ if ($var11.$getMinecartType() == 2) {
+ nms_Item_$callClinit();
+ $var2 = nms_Item_minecartPowered.$itemID;
+ } else if ($var11.$getMinecartType() == 1) {
+ nms_Item_$callClinit();
+ $var2 = nms_Item_minecartCrate.$itemID;
+ } else if ($var11.$getMinecartType() == 3) {
+ nms_Item_$callClinit();
+ $var2 = nms_Item_minecartTnt.$itemID;
+ } else if ($var11.$getMinecartType() != 5) {
+ nms_Item_$callClinit();
+ $var2 = nms_Item_minecartEmpty.$itemID;
+ } else {
+ nms_Item_$callClinit();
+ $var2 = nms_Item_minecartHopper.$itemID;
+ }
+ break a;
+ }
+ if ($this.$objectMouseOver.$entityHit instanceof nms_EntityBoat) {
+ nms_Item_$callClinit();
+ $var2 = nms_Item_boat.$itemID;
+ break a;
+ }
+ nms_Item_$callClinit();
+ $var2 = nms_Item_monsterPlacer.$itemID;
+ $var11 = jl_Class_getClass($this.$objectMouseOver.$entityHit.constructor);
+ if (!(ju_HashMap_getEntry(nms_EntityList_classToIDMapping, $var11) === null ? 0 : 1))
+ $var3 = 0;
+ else {
+ $var10 = ju_HashMap_getEntry(nms_EntityList_classToIDMapping, $var11);
+ $var3 = ($var10 === null ? null : $var10.$value0).$value;
+ }
+ $var4 = 1;
+ if ($var3 > 0 && (ju_HashMap_getEntry(nms_EntityList_entityEggs, jl_Integer_valueOf($var3)) === null ? 0 : 1))
+ break a;
+ return;
+ }
+ return;
+ }
+ }
+ nms_InventoryPlayer_setCurrentItem($this.$thePlayer.$inventory, $var2, $var3, $var4, $var1);
+ if ($var1) {
+ $var5 = ($this.$thePlayer.$inventoryContainer.$inventorySlots.$size0 - 9 | 0) + $this.$thePlayer.$inventory.$currentItem | 0;
+ $var10 = $this.$playerController;
+ $var11 = $this.$thePlayer.$inventory;
+ $var1 = $this.$thePlayer.$inventory.$currentItem;
+ var$12 = $var11.$mainInventory;
+ $var3 = var$12.data.length;
+ if ($var1 >= $var3) {
+ $var1 = $var1 - $var3 | 0;
+ var$12 = $var11.$armorInventory;
+ }
+ nms_PlayerControllerMP_sendSlotPacket($var10, var$12.data[$var1], $var5);
+ }
+ }
+}
+function nmc_Minecraft_getMinecraft() {
+ return nmc_Minecraft_theMinecraft;
+}
+function nmc_Minecraft_scheduleTexturePackRefresh($this) {
+ $this.$refreshTexturePacksScheduled = 1;
+}
+function nmc_Minecraft_setServerData($this, $par1ServerData) {
+ $this.$currentServerData = $par1ServerData;
+}
+function nmc_Minecraft_isIntegratedServerRunning($this) {
+ return $this.$integratedServerIsRunning;
+}
+function nmc_Minecraft_getSystemTime() {
+ return jl_System_currentTimeMillis();
+}
+function nmc_Minecraft_isFullScreen($this) {
+ return $this.$fullscreen;
+}
+function nmc_Minecraft__clinit_() {
+ nmc_Minecraft_debugChunkUpdates = 0;
+}
+function nle_BaseNCodec() {
+ var a = this; jl_Object.call(a);
+ a.$PAD = 61;
+ a.$pad = 0;
+ a.$unencodedBlockSize = 0;
+ a.$encodedBlockSize = 0;
+ a.$lineLength = 0;
+ a.$chunkSeparatorLength = 0;
+ a.$decodingPolicy = null;
+}
+var nle_BaseNCodec_CHUNK_SEPARATOR = null;
+function nle_BaseNCodec__init_(var_0, var_1, var_2, var_3, var_4, var_5) {
+ var var_6 = new nle_BaseNCodec();
+ nle_BaseNCodec__init_0(var_6, var_0, var_1, var_2, var_3, var_4, var_5);
+ return var_6;
+}
+function nle_BaseNCodec_createPositiveCapacity($minCapacity) {
+ var var$2, var$3, var$4, var$5;
+ if ($minCapacity >= 0) {
+ if ($minCapacity <= 2147483639)
+ $minCapacity = 2147483639;
+ return $minCapacity;
+ }
+ var$2 = new jl_OutOfMemoryError;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(331));
+ var$4 = Long_and(Long_fromInt($minCapacity), new Long(4294967295, 0));
+ jl_AbstractStringBuilder_insert1(var$3, var$3.$length, var$4, 10);
+ var$5 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = var$5;
+ $rt_throw(var$2);
+}
+function nle_BaseNCodec_resizeBuffer($context, $minCapacity) {
+ var $newCapacity, $oldCapacity, $b;
+ $newCapacity = $context.$buffer2.data.length * 2 | 0;
+ $oldCapacity = $rt_compare($newCapacity + (-2147483648) | 0, $minCapacity + (-2147483648) | 0);
+ if (($oldCapacity < 0 ? (-1) : $oldCapacity ? 1 : 0) < 0)
+ $newCapacity = $minCapacity;
+ $oldCapacity = $rt_compare($newCapacity + (-2147483648) | 0, (-9));
+ if (($oldCapacity < 0 ? (-1) : $oldCapacity ? 1 : 0) > 0)
+ $newCapacity = nle_BaseNCodec_createPositiveCapacity($minCapacity);
+ $b = $rt_createByteArray($newCapacity);
+ jl_System_arraycopy($context.$buffer2, 0, $b, 0, $context.$buffer2.data.length);
+ $context.$buffer2 = $b;
+ return $b;
+}
+function nle_BaseNCodec__init_0($this, $unencodedBlockSize, $encodedBlockSize, $lineLength, $chunkSeparatorLength, $pad, $decodingPolicy) {
+ $this.$PAD = 61;
+ $this.$unencodedBlockSize = $unencodedBlockSize;
+ $this.$encodedBlockSize = $encodedBlockSize;
+ $this.$lineLength = !($lineLength > 0 && $chunkSeparatorLength > 0 ? 1 : 0) ? 0 : $rt_imul($lineLength / $encodedBlockSize | 0, $encodedBlockSize);
+ $this.$chunkSeparatorLength = $chunkSeparatorLength;
+ $this.$pad = $pad;
+ $this.$decodingPolicy = $decodingPolicy;
+}
+function nle_BaseNCodec_available($this, $context) {
+ return $context.$buffer2 === null ? 0 : $context.$pos0 - $context.$readPos | 0;
+}
+function nle_BaseNCodec_containsAlphabetOrPad($this, $arrayOctet) {
+ var var$2, var$3, $element;
+ if ($arrayOctet === null)
+ return 0;
+ $arrayOctet = $arrayOctet.data;
+ var$2 = $arrayOctet.length;
+ var$3 = 0;
+ a: {
+ while (var$3 < var$2) {
+ $element = $arrayOctet[var$3];
+ if ($this.$pad == $element)
+ break a;
+ if (nle_Base64_isInAlphabet($this, $element))
+ break a;
+ var$3 = var$3 + 1 | 0;
+ }
+ return 0;
+ }
+ return 1;
+}
+function nle_BaseNCodec_decode($this, $pArray) {
+ var var$2, $context, $result;
+ if ($pArray !== null) {
+ var$2 = $pArray.data.length;
+ if (var$2) {
+ $context = new nle_BaseNCodec$Context;
+ nle_Base64_decode($this, $pArray, 0, var$2, $context);
+ nle_Base64_decode($this, $pArray, 0, (-1), $context);
+ $result = $rt_createByteArray($context.$pos0);
+ nle_BaseNCodec_readResults($this, $result, 0, $result.data.length, $context);
+ return $result;
+ }
+ }
+ return $pArray;
+}
+function nle_BaseNCodec_decode0($this, $pArray) {
+ return nle_BaseNCodec_decode($this, jl_String_getBytes0($pArray, jnc_Charset_forName($rt_s(2))));
+}
+function nle_BaseNCodec_encode($this, $pArray) {
+ var var$2;
+ if ($pArray !== null) {
+ var$2 = $pArray.data.length;
+ if (var$2)
+ return nle_BaseNCodec_encode0($this, $pArray, 0, var$2);
+ }
+ return $pArray;
+}
+function nle_BaseNCodec_encode0($this, $pArray, $offset, $length) {
+ var $context, $buf;
+ if ($pArray !== null && $pArray.data.length) {
+ $context = new nle_BaseNCodec$Context;
+ nle_Base64_encode($this, $pArray, $offset, $length, $context);
+ nle_Base64_encode($this, $pArray, $offset, (-1), $context);
+ $buf = $rt_createByteArray($context.$pos0 - $context.$readPos | 0);
+ nle_BaseNCodec_readResults($this, $buf, 0, $buf.data.length, $context);
+ return $buf;
+ }
+ return $pArray;
+}
+function nle_BaseNCodec_ensureBufferSize($this, $size, $context) {
+ var var$3;
+ a: {
+ if ($context.$buffer2 !== null) {
+ if ((($context.$pos0 + $size | 0) - $context.$buffer2.data.length | 0) <= 0)
+ break a;
+ return nle_BaseNCodec_resizeBuffer($context, $context.$pos0 + $size | 0);
+ }
+ var$3 = 8192;
+ if ($size > var$3)
+ var$3 = $size;
+ $context.$buffer2 = $rt_createByteArray(var$3);
+ $context.$pos0 = 0;
+ $context.$readPos = 0;
+ }
+ return $context.$buffer2;
+}
+function nle_BaseNCodec_getDefaultBufferSize($this) {
+ return 8192;
+}
+function nle_BaseNCodec_getEncodedLength($this, $pArray) {
+ var $len;
+ $len = Long_mul(Long_fromInt((($pArray.data.length + $this.$unencodedBlockSize | 0) - 1 | 0) / $this.$unencodedBlockSize | 0), Long_fromInt($this.$encodedBlockSize));
+ if ($this.$lineLength > 0)
+ $len = Long_add($len, Long_mul(Long_div(Long_sub(Long_add($len, Long_fromInt($this.$lineLength)), Long_fromInt(1)), Long_fromInt($this.$lineLength)), Long_fromInt($this.$chunkSeparatorLength)));
+ return $len;
+}
+function nle_BaseNCodec_isStrictDecoding($this) {
+ return $this.$decodingPolicy !== nle_BaseNCodec$CodecPolicy_STRICT ? 0 : 1;
+}
+function nle_BaseNCodec_readResults($this, $b, $bPos, $len, $context) {
+ var $len_0;
+ if ($context.$buffer2 === null)
+ return !$context.$eof ? 0 : (-1);
+ $len_0 = $context.$buffer2 === null ? 0 : $context.$pos0 - $context.$readPos | 0;
+ if ($len_0 < $len)
+ $len = $len_0;
+ jl_System_arraycopy($context.$buffer2, $context.$readPos, $b, $bPos, $len);
+ $context.$readPos = $context.$readPos + $len | 0;
+ if ($context.$readPos >= $context.$pos0)
+ $context.$buffer2 = null;
+ return $len;
+}
+function nle_BaseNCodec__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createByteArray(2);
+ var$2 = var$1.data;
+ var$2[0] = 13;
+ var$2[1] = 10;
+ nle_BaseNCodec_CHUNK_SEPARATOR = var$1;
+}
+function nle_Base64() {
+ var a = this; nle_BaseNCodec.call(a);
+ a.$encodeTable = null;
+ a.$decodeTable = null;
+ a.$lineSeparator = null;
+ a.$decodeSize = 0;
+ a.$encodeSize = 0;
+}
+var nle_Base64_STANDARD_ENCODE_TABLE = null;
+var nle_Base64_URL_SAFE_ENCODE_TABLE = null;
+var nle_Base64_DECODE_TABLE = null;
+function nle_Base64__init_1() {
+ var var_0 = new nle_Base64();
+ nle_Base64__init_(var_0);
+ return var_0;
+}
+function nle_Base64__init_0(var_0, var_1, var_2, var_3) {
+ var var_4 = new nle_Base64();
+ nle_Base64__init_2(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nle_Base64_decodeBase64($base64String) {
+ return nle_BaseNCodec_decode(nle_Base64__init_0(0, nle_BaseNCodec_CHUNK_SEPARATOR, 0, nle_BaseNCodec$CodecPolicy_LENIANT), jl_String_getBytes0($base64String, jnc_Charset_forName($rt_s(2))));
+}
+function nle_Base64_encodeBase64($binaryData, $isChunked, $urlSafe, $maxResultSize) {
+ var var$5, $b64, $len, var$8, var$9;
+ if ($binaryData !== null) {
+ var$5 = $binaryData.data.length;
+ if (var$5) {
+ $b64 = !$isChunked ? nle_Base64__init_0(0, nle_BaseNCodec_CHUNK_SEPARATOR, $urlSafe, nle_BaseNCodec$CodecPolicy_LENIANT) : nle_Base64__init_0(76, nle_BaseNCodec_CHUNK_SEPARATOR, $urlSafe, nle_BaseNCodec$CodecPolicy_LENIANT);
+ $len = nle_BaseNCodec_getEncodedLength($b64, $binaryData);
+ if (Long_le($len, Long_fromInt($maxResultSize))) {
+ if (var$5)
+ $binaryData = nle_BaseNCodec_encode0($b64, $binaryData, 0, var$5);
+ return $binaryData;
+ }
+ var$8 = new jl_IllegalArgumentException;
+ $b64 = new jl_StringBuilder;
+ $b64.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($b64, $b64.$length, $rt_s(332));
+ jl_AbstractStringBuilder_insert1($b64, $b64.$length, $len, 10);
+ jl_AbstractStringBuilder_insert($b64, $b64.$length, $rt_s(333));
+ jl_AbstractStringBuilder_insert0($b64, $b64.$length, $maxResultSize, 10);
+ var$9 = jl_String__init_0($b64.$buffer, 0, $b64.$length);
+ var$8.$suppressionEnabled = 1;
+ var$8.$writableStackTrace = 1;
+ var$8.$message = var$9;
+ $rt_throw(var$8);
+ }
+ }
+ return $binaryData;
+}
+function nle_Base64_encodeBase64String($binaryData) {
+ var var$2, var$3, var$4;
+ var$2 = new jl_String;
+ var$3 = nle_Base64_encodeBase64($binaryData, 0, 0, 2147483647);
+ $binaryData = var$3.data;
+ var$4 = jnc_Charset_forName($rt_s(2));
+ jl_String_initWithBytes(var$2, var$3, 0, $binaryData.length, var$4);
+ return var$2;
+}
+function nle_Base64__init_($this) {
+ nle_Base64__init_2($this, 0, nle_BaseNCodec_CHUNK_SEPARATOR, 0, nle_BaseNCodec$CodecPolicy_LENIANT);
+}
+function nle_Base64__init_2($this, $lineLength, $lineSeparator, $urlSafe, $decodingPolicy) {
+ var var$5, $sep, var$7, var$8;
+ nle_BaseNCodec__init_0($this, 3, 4, $lineLength, $lineSeparator === null ? 0 : $lineSeparator.data.length, 61, $decodingPolicy);
+ $this.$decodeTable = nle_Base64_DECODE_TABLE;
+ if ($lineSeparator === null) {
+ $this.$encodeSize = 4;
+ $this.$lineSeparator = null;
+ } else {
+ if (nle_BaseNCodec_containsAlphabetOrPad($this, $lineSeparator)) {
+ var$5 = $lineSeparator.data;
+ $sep = new jl_String;
+ jl_String_initWithBytes($sep, $lineSeparator, 0, var$5.length, jnc_Charset_forName($rt_s(2)));
+ $decodingPolicy = new jl_IllegalArgumentException;
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(334));
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $sep);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(268));
+ $sep = jl_String__init_0(var$7.$buffer, 0, var$7.$length);
+ $decodingPolicy.$suppressionEnabled = 1;
+ $decodingPolicy.$writableStackTrace = 1;
+ $decodingPolicy.$message = $sep;
+ $rt_throw($decodingPolicy);
+ }
+ if ($lineLength <= 0) {
+ $this.$encodeSize = 4;
+ $this.$lineSeparator = null;
+ } else {
+ var$8 = $lineSeparator.data.length;
+ $this.$encodeSize = 4 + var$8 | 0;
+ $this.$lineSeparator = $rt_createByteArray(var$8);
+ jl_System_arraycopy($lineSeparator, 0, $this.$lineSeparator, 0, var$8);
+ }
+ }
+ $this.$decodeSize = $this.$encodeSize - 1 | 0;
+ $this.$encodeTable = !$urlSafe ? nle_Base64_STANDARD_ENCODE_TABLE : nle_Base64_URL_SAFE_ENCODE_TABLE;
+}
+function nle_Base64_decode($this, $in, $inPos, $inAvail, $context) {
+ var $i, var$6, $buffer, var$8, $b, $result, var$11, var$12;
+ if ($context.$eof)
+ return;
+ if ($inAvail < 0)
+ $context.$eof = 1;
+ $i = 0;
+ a: {
+ while (true) {
+ if ($i >= $inAvail)
+ break a;
+ var$6 = $in.data;
+ $buffer = nle_BaseNCodec_ensureBufferSize($this, $this.$decodeSize, $context);
+ var$8 = $inPos + 1 | 0;
+ $b = var$6[$inPos];
+ if ($b == $this.$pad)
+ break;
+ if ($b >= 0 && $b < nle_Base64_DECODE_TABLE.data.length) {
+ $result = nle_Base64_DECODE_TABLE.data[$b];
+ if ($result >= 0) {
+ $context.$modulus = ($context.$modulus + 1 | 0) % 4 | 0;
+ $context.$ibitWorkArea = ($context.$ibitWorkArea << 6) + $result | 0;
+ if (!$context.$modulus) {
+ $buffer = $buffer.data;
+ $inPos = $context.$pos0;
+ $context.$pos0 = $inPos + 1 | 0;
+ $buffer[$inPos] = ($context.$ibitWorkArea >> 16 & 255) << 24 >> 24;
+ $inPos = $context.$pos0;
+ $context.$pos0 = $inPos + 1 | 0;
+ $buffer[$inPos] = ($context.$ibitWorkArea >> 8 & 255) << 24 >> 24;
+ $b = $context.$pos0;
+ $context.$pos0 = $b + 1 | 0;
+ $buffer[$b] = ($context.$ibitWorkArea & 255) << 24 >> 24;
+ }
+ }
+ }
+ $i = $i + 1 | 0;
+ $inPos = var$8;
+ }
+ $context.$eof = 1;
+ }
+ b: {
+ if ($context.$eof && $context.$modulus) {
+ $buffer = nle_BaseNCodec_ensureBufferSize($this, $this.$decodeSize, $context);
+ switch ($context.$modulus) {
+ case 1:
+ if (!($this.$decodingPolicy !== nle_BaseNCodec$CodecPolicy_STRICT ? 0 : 1))
+ break b;
+ var$11 = new jl_IllegalArgumentException;
+ var$11.$suppressionEnabled = 1;
+ var$11.$writableStackTrace = 1;
+ var$11.$message = $rt_s(335);
+ $rt_throw(var$11);
+ case 2:
+ $inPos = $this.$decodingPolicy !== nle_BaseNCodec$CodecPolicy_STRICT ? 0 : 1;
+ if ($inPos && $context.$ibitWorkArea & 15) {
+ var$11 = new jl_IllegalArgumentException;
+ var$11.$suppressionEnabled = 1;
+ var$11.$writableStackTrace = 1;
+ var$11.$message = $rt_s(336);
+ $rt_throw(var$11);
+ }
+ $in = $buffer.data;
+ $context.$ibitWorkArea = $context.$ibitWorkArea >> 4;
+ $inAvail = $context.$pos0;
+ $context.$pos0 = $inAvail + 1 | 0;
+ $in[$inAvail] = ($context.$ibitWorkArea & 255) << 24 >> 24;
+ break b;
+ case 3:
+ $inPos = $this.$decodingPolicy !== nle_BaseNCodec$CodecPolicy_STRICT ? 0 : 1;
+ if ($inPos && $context.$ibitWorkArea & 3) {
+ var$11 = new jl_IllegalArgumentException;
+ var$11.$suppressionEnabled = 1;
+ var$11.$writableStackTrace = 1;
+ var$11.$message = $rt_s(336);
+ $rt_throw(var$11);
+ }
+ $in = $buffer.data;
+ $context.$ibitWorkArea = $context.$ibitWorkArea >> 2;
+ $inPos = $context.$pos0;
+ $context.$pos0 = $inPos + 1 | 0;
+ $in[$inPos] = ($context.$ibitWorkArea >> 8 & 255) << 24 >> 24;
+ $inPos = $context.$pos0;
+ $context.$pos0 = $inPos + 1 | 0;
+ $in[$inPos] = ($context.$ibitWorkArea & 255) << 24 >> 24;
+ break b;
+ default:
+ }
+ var$11 = new jl_IllegalStateException;
+ var$12 = new jl_StringBuilder;
+ var$12.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, $rt_s(337));
+ $inPos = $context.$modulus;
+ jl_AbstractStringBuilder_insert0(var$12, var$12.$length, $inPos, 10);
+ $context = jl_String__init_0(var$12.$buffer, 0, var$12.$length);
+ var$11.$suppressionEnabled = 1;
+ var$11.$writableStackTrace = 1;
+ var$11.$message = $context;
+ $rt_throw(var$11);
+ }
+ }
+}
+function nle_Base64_encode($this, $in, $inPos, $inAvail, $context) {
+ var $i, $buffer, $buffer_0, var$8, $b, var$10, $savedPos, var$12, var$13;
+ if ($context.$eof)
+ return;
+ a: {
+ if ($inAvail >= 0) {
+ $i = 0;
+ while (true) {
+ if ($i >= $inAvail)
+ break a;
+ $buffer = $in.data;
+ $buffer_0 = nle_BaseNCodec_ensureBufferSize($this, $this.$encodeSize, $context);
+ $context.$modulus = ($context.$modulus + 1 | 0) % 3 | 0;
+ var$8 = $inPos + 1 | 0;
+ $b = $buffer[$inPos];
+ if ($b < 0)
+ $b = $b + 256 | 0;
+ $context.$ibitWorkArea = ($context.$ibitWorkArea << 8) + $b | 0;
+ if (0 == $context.$modulus) {
+ var$10 = $buffer_0.data;
+ $savedPos = $context.$pos0;
+ $context.$pos0 = $savedPos + 1 | 0;
+ var$10[$savedPos] = $this.$encodeTable.data[$context.$ibitWorkArea >> 18 & 63];
+ $inPos = $context.$pos0;
+ $context.$pos0 = $inPos + 1 | 0;
+ var$10[$inPos] = $this.$encodeTable.data[$context.$ibitWorkArea >> 12 & 63];
+ $inPos = $context.$pos0;
+ $context.$pos0 = $inPos + 1 | 0;
+ var$10[$inPos] = $this.$encodeTable.data[$context.$ibitWorkArea >> 6 & 63];
+ $inPos = $context.$pos0;
+ $context.$pos0 = $inPos + 1 | 0;
+ var$10[$inPos] = $this.$encodeTable.data[$context.$ibitWorkArea & 63];
+ $context.$currentLinePos = $context.$currentLinePos + 4 | 0;
+ if ($this.$lineLength > 0 && $this.$lineLength <= $context.$currentLinePos) {
+ jl_System_arraycopy($this.$lineSeparator, 0, $buffer_0, $context.$pos0, $this.$lineSeparator.data.length);
+ $context.$pos0 = $context.$pos0 + $this.$lineSeparator.data.length | 0;
+ $context.$currentLinePos = 0;
+ }
+ }
+ $i = $i + 1 | 0;
+ $inPos = var$8;
+ }
+ }
+ $context.$eof = 1;
+ if (0 == $context.$modulus && !$this.$lineLength)
+ return;
+ b: {
+ c: {
+ $buffer = nle_BaseNCodec_ensureBufferSize($this, $this.$encodeSize, $context);
+ $savedPos = $context.$pos0;
+ switch ($context.$modulus) {
+ case 0:
+ break b;
+ case 1:
+ var$10 = $buffer.data;
+ $inAvail = $context.$pos0;
+ $context.$pos0 = $inAvail + 1 | 0;
+ var$10[$inAvail] = $this.$encodeTable.data[$context.$ibitWorkArea >> 2 & 63];
+ $inPos = $context.$pos0;
+ $context.$pos0 = $inPos + 1 | 0;
+ var$10[$inPos] = $this.$encodeTable.data[$context.$ibitWorkArea << 4 & 63];
+ if ($this.$encodeTable !== nle_Base64_STANDARD_ENCODE_TABLE)
+ break b;
+ $inPos = $context.$pos0;
+ $context.$pos0 = $inPos + 1 | 0;
+ var$10[$inPos] = $this.$pad;
+ $inPos = $context.$pos0;
+ $context.$pos0 = $inPos + 1 | 0;
+ var$10[$inPos] = $this.$pad;
+ break b;
+ case 2:
+ break c;
+ default:
+ }
+ var$12 = new jl_IllegalStateException;
+ var$13 = new jl_StringBuilder;
+ var$13.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$13, var$13.$length, $rt_s(337));
+ $inPos = $context.$modulus;
+ jl_AbstractStringBuilder_insert0(var$13, var$13.$length, $inPos, 10);
+ jl_Throwable__init_2(var$12, jl_AbstractStringBuilder_toString(var$13));
+ $rt_throw(var$12);
+ }
+ var$10 = $buffer.data;
+ $inPos = $context.$pos0;
+ $context.$pos0 = $inPos + 1 | 0;
+ var$10[$inPos] = $this.$encodeTable.data[$context.$ibitWorkArea >> 10 & 63];
+ $inPos = $context.$pos0;
+ $context.$pos0 = $inPos + 1 | 0;
+ var$10[$inPos] = $this.$encodeTable.data[$context.$ibitWorkArea >> 4 & 63];
+ $inPos = $context.$pos0;
+ $context.$pos0 = $inPos + 1 | 0;
+ var$10[$inPos] = $this.$encodeTable.data[$context.$ibitWorkArea << 2 & 63];
+ if ($this.$encodeTable === nle_Base64_STANDARD_ENCODE_TABLE) {
+ $inPos = $context.$pos0;
+ $context.$pos0 = $inPos + 1 | 0;
+ var$10[$inPos] = $this.$pad;
+ }
+ }
+ $context.$currentLinePos = $context.$currentLinePos + ($context.$pos0 - $savedPos | 0) | 0;
+ if ($this.$lineLength > 0 && $context.$currentLinePos > 0) {
+ jl_System_arraycopy($this.$lineSeparator, 0, $buffer, $context.$pos0, $this.$lineSeparator.data.length);
+ $context.$pos0 = $context.$pos0 + $this.$lineSeparator.data.length | 0;
+ }
+ }
+}
+function nle_Base64_isInAlphabet($this, $octet) {
+ return $octet >= 0 && $octet < $this.$decodeTable.data.length && $this.$decodeTable.data[$octet] != (-1) ? 1 : 0;
+}
+function nle_Base64__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createByteArray(64);
+ var$2 = var$1.data;
+ var$2[0] = 65;
+ var$2[1] = 66;
+ var$2[2] = 67;
+ var$2[3] = 68;
+ var$2[4] = 69;
+ var$2[5] = 70;
+ var$2[6] = 71;
+ var$2[7] = 72;
+ var$2[8] = 73;
+ var$2[9] = 74;
+ var$2[10] = 75;
+ var$2[11] = 76;
+ var$2[12] = 77;
+ var$2[13] = 78;
+ var$2[14] = 79;
+ var$2[15] = 80;
+ var$2[16] = 81;
+ var$2[17] = 82;
+ var$2[18] = 83;
+ var$2[19] = 84;
+ var$2[20] = 85;
+ var$2[21] = 86;
+ var$2[22] = 87;
+ var$2[23] = 88;
+ var$2[24] = 89;
+ var$2[25] = 90;
+ var$2[26] = 97;
+ var$2[27] = 98;
+ var$2[28] = 99;
+ var$2[29] = 100;
+ var$2[30] = 101;
+ var$2[31] = 102;
+ var$2[32] = 103;
+ var$2[33] = 104;
+ var$2[34] = 105;
+ var$2[35] = 106;
+ var$2[36] = 107;
+ var$2[37] = 108;
+ var$2[38] = 109;
+ var$2[39] = 110;
+ var$2[40] = 111;
+ var$2[41] = 112;
+ var$2[42] = 113;
+ var$2[43] = 114;
+ var$2[44] = 115;
+ var$2[45] = 116;
+ var$2[46] = 117;
+ var$2[47] = 118;
+ var$2[48] = 119;
+ var$2[49] = 120;
+ var$2[50] = 121;
+ var$2[51] = 122;
+ var$2[52] = 48;
+ var$2[53] = 49;
+ var$2[54] = 50;
+ var$2[55] = 51;
+ var$2[56] = 52;
+ var$2[57] = 53;
+ var$2[58] = 54;
+ var$2[59] = 55;
+ var$2[60] = 56;
+ var$2[61] = 57;
+ var$2[62] = 43;
+ var$2[63] = 47;
+ nle_Base64_STANDARD_ENCODE_TABLE = var$1;
+ var$1 = $rt_createByteArray(64);
+ var$2 = var$1.data;
+ var$2[0] = 65;
+ var$2[1] = 66;
+ var$2[2] = 67;
+ var$2[3] = 68;
+ var$2[4] = 69;
+ var$2[5] = 70;
+ var$2[6] = 71;
+ var$2[7] = 72;
+ var$2[8] = 73;
+ var$2[9] = 74;
+ var$2[10] = 75;
+ var$2[11] = 76;
+ var$2[12] = 77;
+ var$2[13] = 78;
+ var$2[14] = 79;
+ var$2[15] = 80;
+ var$2[16] = 81;
+ var$2[17] = 82;
+ var$2[18] = 83;
+ var$2[19] = 84;
+ var$2[20] = 85;
+ var$2[21] = 86;
+ var$2[22] = 87;
+ var$2[23] = 88;
+ var$2[24] = 89;
+ var$2[25] = 90;
+ var$2[26] = 97;
+ var$2[27] = 98;
+ var$2[28] = 99;
+ var$2[29] = 100;
+ var$2[30] = 101;
+ var$2[31] = 102;
+ var$2[32] = 103;
+ var$2[33] = 104;
+ var$2[34] = 105;
+ var$2[35] = 106;
+ var$2[36] = 107;
+ var$2[37] = 108;
+ var$2[38] = 109;
+ var$2[39] = 110;
+ var$2[40] = 111;
+ var$2[41] = 112;
+ var$2[42] = 113;
+ var$2[43] = 114;
+ var$2[44] = 115;
+ var$2[45] = 116;
+ var$2[46] = 117;
+ var$2[47] = 118;
+ var$2[48] = 119;
+ var$2[49] = 120;
+ var$2[50] = 121;
+ var$2[51] = 122;
+ var$2[52] = 48;
+ var$2[53] = 49;
+ var$2[54] = 50;
+ var$2[55] = 51;
+ var$2[56] = 52;
+ var$2[57] = 53;
+ var$2[58] = 54;
+ var$2[59] = 55;
+ var$2[60] = 56;
+ var$2[61] = 57;
+ var$2[62] = 45;
+ var$2[63] = 95;
+ nle_Base64_URL_SAFE_ENCODE_TABLE = var$1;
+ var$1 = $rt_createByteArray(123);
+ var$2 = var$1.data;
+ var$2[0] = (-1);
+ var$2[1] = (-1);
+ var$2[2] = (-1);
+ var$2[3] = (-1);
+ var$2[4] = (-1);
+ var$2[5] = (-1);
+ var$2[6] = (-1);
+ var$2[7] = (-1);
+ var$2[8] = (-1);
+ var$2[9] = (-1);
+ var$2[10] = (-1);
+ var$2[11] = (-1);
+ var$2[12] = (-1);
+ var$2[13] = (-1);
+ var$2[14] = (-1);
+ var$2[15] = (-1);
+ var$2[16] = (-1);
+ var$2[17] = (-1);
+ var$2[18] = (-1);
+ var$2[19] = (-1);
+ var$2[20] = (-1);
+ var$2[21] = (-1);
+ var$2[22] = (-1);
+ var$2[23] = (-1);
+ var$2[24] = (-1);
+ var$2[25] = (-1);
+ var$2[26] = (-1);
+ var$2[27] = (-1);
+ var$2[28] = (-1);
+ var$2[29] = (-1);
+ var$2[30] = (-1);
+ var$2[31] = (-1);
+ var$2[32] = (-1);
+ var$2[33] = (-1);
+ var$2[34] = (-1);
+ var$2[35] = (-1);
+ var$2[36] = (-1);
+ var$2[37] = (-1);
+ var$2[38] = (-1);
+ var$2[39] = (-1);
+ var$2[40] = (-1);
+ var$2[41] = (-1);
+ var$2[42] = (-1);
+ var$2[43] = 62;
+ var$2[44] = (-1);
+ var$2[45] = 62;
+ var$2[46] = (-1);
+ var$2[47] = 63;
+ var$2[48] = 52;
+ var$2[49] = 53;
+ var$2[50] = 54;
+ var$2[51] = 55;
+ var$2[52] = 56;
+ var$2[53] = 57;
+ var$2[54] = 58;
+ var$2[55] = 59;
+ var$2[56] = 60;
+ var$2[57] = 61;
+ var$2[58] = (-1);
+ var$2[59] = (-1);
+ var$2[60] = (-1);
+ var$2[61] = (-1);
+ var$2[62] = (-1);
+ var$2[63] = (-1);
+ var$2[64] = (-1);
+ var$2[65] = 0;
+ var$2[66] = 1;
+ var$2[67] = 2;
+ var$2[68] = 3;
+ var$2[69] = 4;
+ var$2[70] = 5;
+ var$2[71] = 6;
+ var$2[72] = 7;
+ var$2[73] = 8;
+ var$2[74] = 9;
+ var$2[75] = 10;
+ var$2[76] = 11;
+ var$2[77] = 12;
+ var$2[78] = 13;
+ var$2[79] = 14;
+ var$2[80] = 15;
+ var$2[81] = 16;
+ var$2[82] = 17;
+ var$2[83] = 18;
+ var$2[84] = 19;
+ var$2[85] = 20;
+ var$2[86] = 21;
+ var$2[87] = 22;
+ var$2[88] = 23;
+ var$2[89] = 24;
+ var$2[90] = 25;
+ var$2[91] = (-1);
+ var$2[92] = (-1);
+ var$2[93] = (-1);
+ var$2[94] = (-1);
+ var$2[95] = 63;
+ var$2[96] = (-1);
+ var$2[97] = 26;
+ var$2[98] = 27;
+ var$2[99] = 28;
+ var$2[100] = 29;
+ var$2[101] = 30;
+ var$2[102] = 31;
+ var$2[103] = 32;
+ var$2[104] = 33;
+ var$2[105] = 34;
+ var$2[106] = 35;
+ var$2[107] = 36;
+ var$2[108] = 37;
+ var$2[109] = 38;
+ var$2[110] = 39;
+ var$2[111] = 40;
+ var$2[112] = 41;
+ var$2[113] = 42;
+ var$2[114] = 43;
+ var$2[115] = 44;
+ var$2[116] = 45;
+ var$2[117] = 46;
+ var$2[118] = 47;
+ var$2[119] = 48;
+ var$2[120] = 49;
+ var$2[121] = 50;
+ var$2[122] = 51;
+ nle_Base64_DECODE_TABLE = var$1;
+}
+function nms_ServerData() {
+ var a = this; jl_Object.call(a);
+ a.$serverName = null;
+ a.$serverIP = null;
+ a.$populationInfo = null;
+ a.$serverMOTD = null;
+ a.$pingToServer = Long_ZERO;
+ a.$field_82821_f = 0;
+ a.$gameVersion = null;
+ a.$field_78841_f = 0;
+ a.$field_78842_g = 0;
+ a.$acceptsTextures = 0;
+ a.$hideAddress = 0;
+}
+function nms_ServerData__init_(var_0, var_1) {
+ var var_2 = new nms_ServerData();
+ nms_ServerData__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ServerData__init_0($this, $par1Str, $par2Str) {
+ $this.$field_82821_f = 61;
+ $this.$gameVersion = $rt_s(338);
+ $this.$field_78841_f = 0;
+ $this.$field_78842_g = 1;
+ $this.$acceptsTextures = 0;
+ $this.$hideAddress = 0;
+ $this.$serverName = $par1Str;
+ $this.$serverIP = $par2Str;
+}
+function nms_ServerData_getNBTCompound($this) {
+ var $var1, var$2, var$3, var$4, var$5, var$6;
+ $var1 = new nms_NBTTagCompound;
+ $var1.$name0 = $rt_s(44);
+ $var1.$tagMap = ju_HashMap__init_1(16, 0.75);
+ var$2 = $this.$serverName;
+ var$3 = $var1.$tagMap;
+ var$4 = new nms_NBTTagString;
+ var$4.$name0 = $rt_s(339);
+ var$4.$data4 = var$2;
+ if (var$2 === null) {
+ var$5 = new jl_IllegalArgumentException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$message = $rt_s(264);
+ $rt_throw(var$5);
+ }
+ ju_HashMap_putImpl(var$3, $rt_s(339), var$4);
+ var$2 = $this.$serverIP;
+ var$3 = $var1.$tagMap;
+ var$4 = new nms_NBTTagString;
+ var$4.$name0 = $rt_s(340);
+ var$4.$data4 = var$2;
+ if (var$2 === null) {
+ var$5 = new jl_IllegalArgumentException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$message = $rt_s(264);
+ $rt_throw(var$5);
+ }
+ ju_HashMap_putImpl(var$3, $rt_s(340), var$4);
+ var$6 = (!$this.$hideAddress ? 0 : 1) << 24 >> 24;
+ var$4 = $var1.$tagMap;
+ var$2 = new nms_NBTTagByte;
+ var$2.$name0 = $rt_s(341);
+ var$2.$data0 = var$6;
+ ju_HashMap_putImpl(var$4, $rt_s(341), var$2);
+ return $var1;
+}
+function nms_ServerData_isHidingAddress($this) {
+ return $this.$hideAddress;
+}
+function nms_ServerData_setHideAddress($this, $par1) {
+ $this.$hideAddress = $par1;
+}
+function nms_ServerData_getServerDataFromNBTCompound($par0NBTTagCompound) {
+ var $var1;
+ $var1 = nms_ServerData__init_(nms_NBTTagCompound_getString($par0NBTTagCompound, $rt_s(339)), nms_NBTTagCompound_getString($par0NBTTagCompound, $rt_s(340)));
+ $var1.$hideAddress = nms_NBTTagCompound_getBoolean($par0NBTTagCompound, $rt_s(341));
+ $var1.$serverMOTD = nms_NBTTagCompound_getString($par0NBTTagCompound, $rt_s(342));
+ if (!($var1.$serverMOTD.$characters.data.length ? 0 : 1)) {
+ $var1.$populationInfo = $rt_s(343);
+ $var1.$pingToServer = Long_ZERO;
+ $var1.$field_78841_f = 1;
+ }
+ return $var1;
+}
+function ju_Comparator() {
+}
+function jl_String$_clinit_$lambda$_81_0() {
+ jl_Object.call(this);
+}
+function jl_String$_clinit_$lambda$_81_0__init_0() {
+ var var_0 = new jl_String$_clinit_$lambda$_81_0();
+ jl_String$_clinit_$lambda$_81_0__init_(var_0);
+ return var_0;
+}
+function jl_String$_clinit_$lambda$_81_0__init_(var$0) {
+ return;
+}
+function jl_Character() {
+ jl_Object.call(this);
+ this.$value1 = 0;
+}
+var jl_Character_TYPE = null;
+var jl_Character_digitMapping = null;
+var jl_Character_classMapping = null;
+var jl_Character_characterCache = null;
+var jl_Character_$$metadata$$0 = null;
+var jl_Character_$$metadata$$1 = null;
+function jl_Character_valueOf($value) {
+ var $result;
+ if ($value >= jl_Character_characterCache.data.length) {
+ $result = new jl_Character;
+ $result.$value1 = $value;
+ return $result;
+ }
+ $result = jl_Character_characterCache.data[$value];
+ if ($result === null) {
+ $result = new jl_Character;
+ $result.$value1 = $value;
+ jl_Character_characterCache.data[$value] = $result;
+ }
+ return $result;
+}
+function jl_Character_toString($this) {
+ var var$1, var$2, var$3;
+ var$1 = $this.$value1;
+ var$2 = new jl_String;
+ var$3 = $rt_createCharArray(1);
+ var$3.data[0] = var$1;
+ jl_String__init_3(var$2, var$3);
+ return var$2;
+}
+function jl_Character_equals($this, $other) {
+ if ($this === $other)
+ return 1;
+ return $other instanceof jl_Character && $other.$value1 == $this.$value1 ? 1 : 0;
+}
+function jl_Character_hashCode($this) {
+ return $this.$value1;
+}
+function jl_Character_toString0($c) {
+ var var$2, var$3;
+ var$2 = new jl_String;
+ var$3 = $rt_createCharArray(1);
+ var$3.data[0] = $c;
+ jl_String__init_3(var$2, var$3);
+ return var$2;
+}
+function jl_Character_isHighSurrogate($ch) {
+ return ($ch & 64512) != 55296 ? 0 : 1;
+}
+function jl_Character_isLowSurrogate($ch) {
+ return ($ch & 64512) != 56320 ? 0 : 1;
+}
+function jl_Character_codePointAt($a, $index, $limit) {
+ var var$4;
+ if ($index < ($limit - 1 | 0)) {
+ var$4 = $a.data;
+ if ((var$4[$index] & 64512) != 55296 ? 0 : 1) {
+ $limit = $index + 1 | 0;
+ if ((var$4[$limit] & 64512) != 56320 ? 0 : 1)
+ return ((var$4[$index] & 1023) << 10 | var$4[$limit] & 1023) + 65536 | 0;
+ }
+ }
+ return $a.data[$index];
+}
+function jl_Character_highSurrogate($codePoint) {
+ return (55296 | ($codePoint - 65536 | 0) >> 10 & 1023) & 65535;
+}
+function jl_Character_lowSurrogate($codePoint) {
+ return (56320 | $codePoint & 1023) & 65535;
+}
+function jl_Character_toLowerCase($ch) {
+ return (String.fromCharCode($ch)).toLowerCase().charCodeAt(0) & 65535;
+}
+function jl_Character_digit($codePoint, $radix) {
+ var $d;
+ if ($radix >= 2 && $radix <= 36) {
+ $d = jl_Character_getNumericValue($codePoint);
+ if ($d >= $radix)
+ $d = (-1);
+ return $d;
+ }
+ return (-1);
+}
+function jl_Character_getNumericValue($codePoint) {
+ var $digitMapping, $l, $u, $idx, var$6, $val;
+ if (jl_Character_digitMapping === null) {
+ if (jl_Character_$$metadata$$0 === null)
+ jl_Character_$$metadata$$0 = jl_Character_obtainDigitMapping$$create();
+ jl_Character_digitMapping = otciu_UnicodeHelper_decodeIntByte((jl_Character_$$metadata$$0.value !== null ? $rt_str(jl_Character_$$metadata$$0.value) : null));
+ }
+ $digitMapping = jl_Character_digitMapping.data;
+ $l = 0;
+ $u = ($digitMapping.length / 2 | 0) - 1 | 0;
+ while ($u >= $l) {
+ $idx = ($l + $u | 0) / 2 | 0;
+ var$6 = $idx * 2 | 0;
+ $val = $rt_compare($codePoint, $digitMapping[var$6]);
+ if ($val > 0)
+ $l = $idx + 1 | 0;
+ else {
+ if ($val >= 0)
+ return $digitMapping[var$6 + 1 | 0];
+ $u = $idx - 1 | 0;
+ }
+ }
+ return (-1);
+}
+function jl_Character_forDigit($digit, $radix) {
+ if ($radix >= 2 && $radix <= 36 && $digit < $radix)
+ return $digit < 10 ? (48 + $digit | 0) & 65535 : ((97 + $digit | 0) - 10 | 0) & 65535;
+ return 0;
+}
+function jl_Character_toChars($codePoint) {
+ var var$2, var$3;
+ if ($codePoint < 65536) {
+ var$2 = $rt_createCharArray(1);
+ var$2.data[0] = $codePoint & 65535;
+ return var$2;
+ }
+ var$2 = $rt_createCharArray(2);
+ var$3 = var$2.data;
+ var$3[0] = (55296 | ($codePoint - 65536 | 0) >> 10 & 1023) & 65535;
+ var$3[1] = (56320 | $codePoint & 1023) & 65535;
+ return var$2;
+}
+function jl_Character_isISOControl($codePoint) {
+ a: {
+ b: {
+ if (!($codePoint >= 0 && $codePoint <= 31)) {
+ if ($codePoint < 127)
+ break b;
+ if ($codePoint > 159)
+ break b;
+ }
+ $codePoint = 1;
+ break a;
+ }
+ $codePoint = 0;
+ }
+ return $codePoint;
+}
+function jl_Character_getType($codePoint) {
+ var $l, $u, $classes, $i, $range;
+ if ($codePoint > 0 && $codePoint <= 65535 ? 1 : 0) {
+ $l = $codePoint & 65535 & 64512;
+ $u = $l != 55296 ? 0 : 1;
+ if (!$u && !($l != 56320 ? 0 : 1) ? 0 : 1)
+ return 19;
+ }
+ if (jl_Character_classMapping === null) {
+ if (jl_Character_$$metadata$$1 === null)
+ jl_Character_$$metadata$$1 = jl_Character_obtainClasses$$create();
+ jl_Character_classMapping = otciu_UnicodeHelper_extractRle((jl_Character_$$metadata$$1.value !== null ? $rt_str(jl_Character_$$metadata$$1.value) : null));
+ }
+ $classes = jl_Character_classMapping.data;
+ $l = 0;
+ $u = $classes.length - 1 | 0;
+ while ($l <= $u) {
+ $i = ($l + $u | 0) / 2 | 0;
+ $range = $classes[$i];
+ if ($codePoint >= $range.$end)
+ $l = $i + 1 | 0;
+ else {
+ if ($codePoint >= $range.$start2)
+ return $range.$data5.data[$codePoint - $range.$start2 | 0];
+ $u = $i - 1 | 0;
+ }
+ }
+ return 0;
+}
+function jl_Character_isIdentifierIgnorable($codePoint) {
+ a: {
+ if (!($codePoint >= 0 && $codePoint <= 8) && !($codePoint >= 14 && $codePoint <= 27)) {
+ if ($codePoint < 127)
+ break a;
+ if ($codePoint > 159)
+ break a;
+ }
+ return 1;
+ }
+ return jl_Character_getType($codePoint) != 16 ? 0 : 1;
+}
+function jl_Character_compareTo($this, $anotherCharacter) {
+ return $this.$value1 - $anotherCharacter.$value1 | 0;
+}
+function jl_Character_compareTo0($this, var$1) {
+ var$1 = var$1;
+ return $this.$value1 - var$1.$value1 | 0;
+}
+function jl_Character__clinit_() {
+ jl_Character_TYPE = $rt_cls($rt_charcls());
+ jl_Character_characterCache = $rt_createArray(jl_Character, 128);
+}
+function jl_Character_obtainDigitMapping$$create() {
+ return {"value" : "oD#*% .%%2%)6%-:%1>%5B%9F%=J%AN%Eo%Is%Mw%Q{%U!\'Y&\'^*\'b.\'f2\'j6\'n:\'r>\'vB\'zF\'!#J\'N\'*#R\'.#V\'2#Z\'6#_\':#c\'>#g\'B#k\'F#o\'J#s\'N#w\'R#6)I:)M>)QB)UF)YJ)^N)bR)fV)jZ)n_)rc)vg)zk)!#o)s)*#w).#{)2#!+6#&+:#*+>#.+B#2+F#6+J#:+N#>+R#{R# !T#%&T#)*T#-.T#12T#56T#9:T#=>T#ABT#E6a# :a#%>a#)Ba#-Fa#1Ja#5Na#9Ra#=Va#AZa#E:s# >s#%Bs#)Fs#-Js#1Ns#5Rs#9Vs#=Zs#A_s#EZ:% _:%%c:%)g:%-k:%1o:%5s:%9w:%={:%A!<%E2F% 6F%%:F%)>F%-BF%1FF%5JF%9NF%=RF%AVF%EgP% kP%%oP%)sP%-wP%1{P%5!R%9&R%=*R%A.R%E>]% B]%%F]%)J]%-N]%1R]%5V]%9Z]%=_]%Ac]%Esg% wg%%{g%)!i%-&"
+ + "i%1*i%5.i%92i%=6i%A:i%EJs% Ns%%Rs%)Vs%-Zs%1_s%5cs%9gs%=ks%Aos%E!!\' &!\'%*!\').!\'-2!\'16!\'5:!\'9>!\'=B!\'AF!\'EV,\' Z,\'%_,\')c,\'-g,\'1k,\'5o,\'9s,\'=w,\'A{,\'E.8\' 28\'%68\'):8\'->8\'1B8\'5F8\'9J8\'=N8\'AR8\'EcB\' gB\'%kB\')oB\'-sB\'1wB\'5{B\'9!D\'=&D\'A*D\'E>L\' BL\'%FL\')JL\'-NL\'1RL\'5VL\'9ZL\'=_L\'AcL\'EsV\' wV\'%{V\')!X\'-&X\'1*X\'5.X\'92X\'=6X\'A:X\'EB_\' F_\'%J_\')N_\'-R_\'1V_\'5Z_\'9__\'=c_\'Ag_\'Esw\' ww\'%{w\')!y\'-&y\'1*y\'5.y\'92y\'=6y\'A:y\'EB!) F!)%J!))N!)-R!)1V!)5Z!)9_!)=c!)Ag!)Egi+ ki+%oi+)si+-wi+1{i+5!k+9&k+=*k+A.k+Eom+ sm+%wm+){m+-!o+1&o+5*o+9.o+=2o+A6o+E>,- B,-%F"
+ + ",-)J,--N,-1R,-5V,-9Z,-=_,-Ac,-E>8- B8-%F8-)J8--N8-1R8-5V8-9Z8-=_8-Ac8-E{F- !H-%&H-)*H--.H-12H-56H-9:H-=>H-ABH-E_H- cH-%gH-)kH--oH-1sH-5wH-9{H-=!J-A&J-E!Z- &Z-%*Z-).Z--2Z-16Z-5:Z-9>Z-=BZ-AFZ-E2c- 6c-%:c-)>c--Bc-1Fc-5Jc-9Nc-=Rc-AVc-EJo- No-%Ro-)Vo--Zo-1_o-5co-9go-=ko-Aoo-E.q- 2q-%6q-):q-->q-1Bq-5Fq-9Jq-=Nq-ARq-E&4r *4r%.4r)24r-64r1:4r5>4r9B4r=F4rAJ4rE{or !qr%&qr)*qr-.qr12qr56qr9:qr=>qrABqrE&ur *ur%.ur)2ur-6ur1:ur5>ur9Bur=FurAJurE**t .*t%2*t)6*t-:*t1>*t5B*t9F*t=J*tAN*tEN,t R,t%V,t)Z,t-_,t1c,t5g,t9k,t=o,tAs,tE_"
+ + "4t c4t%g4t)k4t-o4t1s4t5w4t9{4t=!6tA&6tEgXt kXt%oXt)sXt-wXt1{Xt5!Zt9&Zt=*ZtA.ZtE{c@# !e@#%&e@#)*e@#-.e@#12e@#56e@#9:e@#=>e@#ABe@#Ece@#Ige@#Mke@#Qoe@#Use@#Ywe@#^{e@#b!g@#f&g@#j*g@#n.g@#r2g@#v6g@#z:g@#!#>g@#Bg@#*#Fg@#.#Jg@#2#Ng@#6#Rg@#:#Vg@#>#Zg@#B#_g@#F#cg@#J#gg@#N#kg@#R#*i@#I.i@#M2i@#Q6i@#U:i@#Y>i@#^Bi@#bFi@#fJi@#jNi@#nRi@#rVi@#vZi@#z_i@#!#ci@#gi@#*#ki@#.#oi@#2#si@#6#wi@#:#{i@#>#!k@#B#&k@#F#*k@#J#.k@#N#2k@#R#s&D# w&D#%{&D#)!(D#-&(D#1*(D#5.(D#92(D#=6(D#A:(D#E2.H# 6.H#%:.H#)>.H#-B.H#1F.H#5J.H#9N.H#=R.H#AV."
+ + "H#EwuH# {uH#%!wH#)&wH#-*wH#1.wH#52wH#96wH#=:wH#A>wH#Ew$J# {$J#%!&J#)&&J#-*&J#1.&J#52&J#96&J#=:&J#A>&J#E{*J# !,J#%&,J#)*,J#-.,J#12,J#56,J#9:,J#=>,J#AB,J#E_8J# c8J#%g8J#)k8J#-o8J#1s8J#5w8J#9{8J#=!:J#A&:J#E2RJ# 6RJ#%:RJ#)>RJ#-BRJ#1FRJ#5JRJ#9NRJ#=RRJ#AVRJ#ENqJ# RqJ#%VqJ#)ZqJ#-_qJ#1cqJ#5gqJ#9kqJ#=oqJ#AsqJ#E&}J# *}J#%.}J#)2}J#-6}J#1:}J#5>}J#9B}J#=F}J#AJ}J#Eg@L# k@L#%o@L#)s@L#-w@L#1{@L#5!BL#9&BL#=*BL#A.BL#EZJL# _JL#%cJL#)gJL#-kJL#1oJL#5sJL#9wJL#={JL#A!LL#ENTL# RTL#%VTL#)ZTL#-_TL#1cTL#5gTL#9kTL#=oTL#AsTL#E:{L# >{L#"
+ + "%B{L#)F{L#-J{L#1N{L#5R{L#9V{L#=Z{L#A_{L#ERkN# VkN#%ZkN#)_kN#-ckN#1gkN#5kkN#9okN#=skN#AwkN#E_$P# c$P#%g$P#)k$P#-o$P#1s$P#5w$P#9{$P#=!&P#A&&P#E.,P# 2,P#%6,P#):,P#->,P#1B,P#5F,P#9J,P#=N,P#AR,P#EFau# Jau#%Nau#)Rau#-Vau#1Zau#5_au#9cau#=gau#Akau#Eouu# suu#%wuu#){uu#-!wu#1&wu#5*wu#9.wu#=2wu#A6wu#EF0N% J0N%%N0N%)R0N%-V0N%1Z0N%5_0N%9c0N%=g0N%Ak0N%Eo0N% s0N%%w0N%){0N%-!2N%1&2N%5*2N%9.2N%=22N%A62N%E:2N% >2N%%B2N%)F2N%-J2N%1N2N%5R2N%9V2N%=Z2N%A_2N%Ec2N% g2N%%k2N%)o2N%-s2N%1w2N%5{2N%9!4N%=&4N%A*4N%E.4N% 24N%%64N%):4N%->"
+ + "4N%1B4N%5F4N%9J4N%=N4N%AR4N%ERJR% VJR%%ZJR%)_JR%-cJR%1gJR%5kJR%9oJR%=sJR%AwJR%E>qR% BqR%%FqR%)JqR%-NqR%1RqR%5VqR%9ZqR%=_qR%AcqR%E:FV% >FV%%BFV%)FFV%-JFV%1NFV%5RFV%9VFV%=ZFV%A_FV%E"};
+}
+function jl_Character_obtainClasses$$create() {
+ return {"value" : "PA-Y$;Y$679:95Y#J+Y#Z$Y#B;697<8:1=<=:L#<#Y#<,&?L$9B8:B(C9:C)!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!C#!#!#!#!#!#!#!#!C#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#B##!#!C$B##!#B##B$C#B%#B##B$C$B##B##!#!#B##!C#!#B##B$#!#B#C#&!C$F%!$#!$#!$#!#!#!#!#!#!#!#!C#!#!#!#!#!#!#!#!#!C#!$#!#B$#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!C(B##B#C#!#B%#!#!#!#!Cg&C?6_#?6>Y)./Q&-Y*>?Y%X#Y$:67Y,:98Y+-Q& Q+,%A#L\'Z$67%L+Z$67 E.A$[AA1G.H%\'H$G-A0^#"
+ + "!^%!^##B$C#B$#=!^#:B&^\'!=!=!=B%=#B%#F%#^#C#B#Z&!C%=:^##=L1KD!#K%,^#A%Z&^&Z#^%:^#:^#:^(:^@Z#^#:=:^@b:-% ^)6767^5Z#^(67b=2! :^?Z:^IZ\'^gA:^,A6L^^pL7b=X# :^*:^WZ)b=P! :b=Y$ 67676767676767L?^MZ&67Z@6767676767Z1b= % b:$# 6767676767676767676767Za6767ZA67b:#% ^QZ6^#Z\'^HA#^AA#b=I! BP CP !#B$C#!#!#!#B%#!C#!C\'E#B$#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!C#^\'!#!#G$!#A&Y%,Y#CG #AA#FYA(%9A/\'F8A*F( F( F( F( F( F( F( F( GAY#>?>?Y$>?9>?Y*5Y#59>?Y#>?67676767Y&%Y+U#Y%"
+ + "596Y.AQ^; b=:! A-b=7$ A;^-A%-Y$=%&+6767676767^#6767676756W#=K*G%I#5E&^#K$%&9^# b&7! A#G#]#E#&5b&;! 9E$&A&FL b&?! ^#L%^+FA$G$)FP\'I#G%I#G#I$Y. %J+A%Y#F&\'%F*J+F& FJG\'I#G#I#G#A*F$\'F)\')A#J+A#Y%F1%F\'^$&)\')FS\'&G$F#G#F&G#&\'&A9F#%Y#F,)G#I#Y#&E#)\'A+F\'A#F\'A#F\'A*F( F( CLA$FRA0\'LA#G$A%\'L*A(Y*A(F>L#9F>L$AAF)=F=G#A%L&Y(A*FWA$Y(F7A#L)F4A&L)F3A(Y%A-L(b 1! FkAXBTA.CTA(L\'FEG%A)J+b G% L@b !# F>L+&A)F7G,L%Y&b \'# F8A*)\')FVG0Y(A%L5J+A0G$)FNI$G%I#G#Y#1Y%A,1A#F:A(J+A\'G$FEG&)G) J+Y%&I#A*FD\'Y#&A*G#)FQI$G*I#F%Y%G%9A#J+&9&Y$ L5A,F3 F:I$G$I#\')G#Y\'\'AcF( & F% F0 F+"
+ + "9A\'FP\'I$G)A&J+A\'G#I# F)A#F#A#F7 F( F# F& G#&I#\'I%A#I#A#I$A#&A\')A&F&I#A#G(A$G&b ,# FVI$G)I#G$)\'F%Y&J+ 9 9\'&AAFQI$G\')\'I%G#)G#F#9&A)J+b G# FPI$G%A#I%G#)G#Y8F%G#ACFQI$G)I#\')G#Y$&A,J+A\'Y.A4FL\')\'I#G\')\'&A(J+AWFFZb (% F* FF)G( G\')\'&Y&A+J+L4A$Y#F?A#G7 )G()G#)G#AkF( F# FGG\'A$\' G# G(&\'A)J+A\'F\' F# FAI& G# I#\')\'&A(J+b W% F4G#I#Y#b ($ L6^)[%^2A.9b&;/ b G! b+P! Y&A,b&%$ b ^K b&P1 Q*b (a b&(* b Z\'#b&Z) A(F"
+ + "@ J+A%Y#b A! F?A#G&9A+FQG(Y&^%E%9=A+J+ L( F6A&F4b Q+ BACAL8Y%b F! FmA%\'&IXA(G%E.AbE#9%A=&b W@!&A)b&T, b .5#b&@% ARF$A2F%A)b&-\' b %E b&L! A&F.A$F*A(F+A#=G#9Q%b =.!b=W$ A+^HA#^^I#G$^$I\'Q)G)^#G(^?G%^]A8^dG$=b ;# L5A-b=8! A*L:b (# B;C;B;C( C3B;C;! B#A#!A#B#A#B% B)C% # C( C,B;C;B# B%A#B) B( C;B# B% B& !A$B( C;B;C;B;C;B;C;B;C;B;C;B;C=A#B::C::C\'B::C::C\'B::C::C\'B::C::C\'B::C::C\'!#A#JSb= ) GX^%GS^)\'^/\'^#Y&A0G& G0b 16 G( G2A#G( G# G&b 6$ FNA$G(E(A#J+A%&=b Q& FMG%J+A&;b 5 b&&$ A#L*G(AJBCCCG(%A%J+A%Y#b 2- L]=L$;L%AnLN="
+ + "L0b #$ F% F< F# &A#& F+ F% & &A\'&A%& & & F$ F# &A#& & & & & F# &A#F% F( F% F% & F+ F2A&F$ F& F2AUZ#b /% ^MA%b=E! A-^0A#^0 ^0 ^FA+L.A$b=>! A$^_AZ^>A.^MA%^*A(^#A/^\'b ;# b=]$ ]&b=7, A+^.A$^,A&b=U! A-b=:! A(^-A5^-A%^YA)^+A\'^IA)^?b 3! ^- b=F! ^%A$^JA#^\'A$^>A#b=(# A-^/A#^%A%^$A&^$A.^\'b K6 &b %b %b 6<#&AJ&b T !&A,&b =$ &A#&b ;!&A/&b PU!&b @Q b&?) b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b %b "
+ + "%b %b %b %b %b %b %b %b %b %b %b %b D8 1A?b1A! b # b\'Q$ b %b %b %b 1Y$3b %b %b %b ^a$3A#3b %b %b %b ^a$3"};
+}
+function jl_Iterable() {
+}
+function ju_Collection() {
+}
+function ju_AbstractCollection() {
+ jl_Object.call(this);
+}
+function ju_AbstractCollection__init_() {
+ var var_0 = new ju_AbstractCollection();
+ ju_AbstractCollection__init_0(var_0);
+ return var_0;
+}
+function ju_AbstractCollection__init_0($this) {
+ return;
+}
+function ju_AbstractCollection_isEmpty($this) {
+ return $this.$size2() ? 0 : 1;
+}
+function ju_AbstractCollection_contains($this, $o) {
+ var $iter, $e;
+ $iter = $this.$iterator();
+ a: {
+ while ($iter.$hasNext()) {
+ b: {
+ $e = $iter.$next();
+ if ($e !== null) {
+ if (!$e.$equals($o))
+ break b;
+ else
+ break a;
+ }
+ if ($o === null)
+ break a;
+ }
+ }
+ return 0;
+ }
+ return 1;
+}
+function ju_AbstractCollection_toArray($this) {
+ var $arr, $i, var$3, $iter, var$5, var$6;
+ $arr = $rt_createArray(jl_Object, $this.$backingMap.$elementCount);
+ $i = 0;
+ var$3 = $this.$backingMap;
+ if (var$3.$cachedKeySet === null) {
+ $iter = new ju_HashMap$1;
+ $iter.$this$01 = var$3;
+ var$3.$cachedKeySet = $iter;
+ }
+ var$5 = $arr.data;
+ $iter = var$3.$cachedKeySet.$iterator();
+ while ($iter.$hasNext()) {
+ var$6 = $i + 1 | 0;
+ var$5[$i] = $iter.$next();
+ $i = var$6;
+ }
+ return $arr;
+}
+function ju_AbstractCollection_toArray0($this, $a) {
+ var var$2, $i, var$4, $iter;
+ var$2 = $a.data;
+ $i = $this.$size2();
+ var$4 = var$2.length;
+ if (var$4 >= $i)
+ while ($i < var$4) {
+ var$2[$i] = null;
+ $i = $i + 1 | 0;
+ }
+ else
+ $a = jlr_Array_newInstance(jl_Class_getClass(jl_Class_getClass($a.constructor).$platformClass.$meta.item), $i);
+ $i = 0;
+ $iter = $this.$iterator();
+ while ($iter.$hasNext()) {
+ var$2 = $a.data;
+ var$4 = $i + 1 | 0;
+ var$2[$i] = $iter.$next();
+ $i = var$4;
+ }
+ return $a;
+}
+function ju_AbstractCollection_remove($this, $o) {
+ var $iter, $e;
+ $iter = new ju_AbstractList$1;
+ $iter.$this$0 = $this;
+ $iter.$modCount = $iter.$this$0.$modCount0;
+ $iter.$size1 = $iter.$this$0.$size2();
+ $iter.$removeIndex = (-1);
+ a: {
+ while ($iter.$index >= $iter.$size1 ? 0 : 1) {
+ b: {
+ $e = ju_AbstractList$1_next($iter);
+ if ($e !== null) {
+ if (!$e.$equals($o))
+ break b;
+ else
+ break a;
+ }
+ if ($o === null)
+ break a;
+ }
+ }
+ return 0;
+ }
+ ju_AbstractList$1_remove($iter);
+ return 1;
+}
+function ju_AbstractCollection_addAll($this, $c) {
+ var $changed, $iter;
+ $changed = 0;
+ $iter = $c.$iterator();
+ while ($iter.$hasNext()) {
+ if (!$this.$add($iter.$next()))
+ continue;
+ $changed = 1;
+ }
+ return $changed;
+}
+function ju_AbstractCollection_removeAll($this, $c) {
+ var $changed, $iter;
+ $changed = 0;
+ $iter = new ju_AbstractList$1;
+ $iter.$this$0 = $this;
+ $iter.$modCount = $iter.$this$0.$modCount0;
+ $iter.$size1 = $iter.$this$0.$size2();
+ $iter.$removeIndex = (-1);
+ while ($iter.$index >= $iter.$size1 ? 0 : 1) {
+ if ($c.$contains0(ju_AbstractList$1_next($iter))) {
+ ju_AbstractList$1_remove($iter);
+ $changed = 1;
+ }
+ }
+ return $changed;
+}
+function ju_AbstractCollection_retainAll($this, $c) {
+ var $changed, $e, $iter;
+ $changed = 0;
+ $e = $this.$backingMap;
+ if ($e.$cachedKeySet === null) {
+ $iter = new ju_HashMap$1;
+ $iter.$this$01 = $e;
+ $e.$cachedKeySet = $iter;
+ }
+ $iter = $e.$cachedKeySet.$iterator();
+ while ($iter.$hasNext()) {
+ if (!ju_HashSet_contains($c, $iter.$next())) {
+ $iter.$remove();
+ $changed = 1;
+ }
+ }
+ return $changed;
+}
+function ju_AbstractCollection_toString($this) {
+ var $sb, $iter, var$3;
+ $sb = new jl_StringBuilder;
+ $sb.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, $rt_s(310));
+ $iter = $this.$iterator();
+ if ($iter.$hasNext()) {
+ var$3 = $iter.$next();
+ var$3 = var$3 === null ? $rt_s(47) : var$3.$toString();
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, var$3);
+ }
+ while ($iter.$hasNext()) {
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, $rt_s(344));
+ var$3 = $iter.$next();
+ var$3 = var$3 === null ? $rt_s(47) : var$3.$toString();
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, var$3);
+ }
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, $rt_s(268));
+ return jl_String__init_0($sb.$buffer, 0, $sb.$length);
+}
+function ju_List() {
+}
+function ju_AbstractList() {
+ ju_AbstractCollection.call(this);
+ this.$modCount0 = 0;
+}
+function ju_AbstractList__init_() {
+ var var_0 = new ju_AbstractList();
+ ju_AbstractList__init_0(var_0);
+ return var_0;
+}
+function ju_AbstractList__init_0($this) {
+ return;
+}
+function ju_AbstractList_add($this, $e) {
+ $this.$add1($this.$size2(), $e);
+ return 1;
+}
+function ju_AbstractList_iterator($this) {
+ var var$1;
+ var$1 = new ju_AbstractList$1;
+ var$1.$this$0 = $this;
+ var$1.$modCount = var$1.$this$0.$modCount0;
+ var$1.$size1 = var$1.$this$0.$size2();
+ var$1.$removeIndex = (-1);
+ return var$1;
+}
+function ju_AbstractList_add0($this, $index, $element) {
+ $element = new jl_UnsupportedOperationException;
+ $element.$suppressionEnabled = 1;
+ $element.$writableStackTrace = 1;
+ $rt_throw($element);
+}
+function ju_AbstractList_remove($this, $index) {
+ var var$2;
+ var$2 = new jl_UnsupportedOperationException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+}
+function ju_AbstractList_indexOf($this, $o) {
+ var $sz, $i, $e;
+ $sz = $this.$size0;
+ $i = 0;
+ a: {
+ while ($i < $sz) {
+ b: {
+ $e = ju_ArrayList_get($this, $i);
+ if ($o !== null) {
+ if (!$o.$equals($e))
+ break b;
+ else
+ break a;
+ }
+ if ($e === null)
+ break a;
+ }
+ $i = $i + 1 | 0;
+ }
+ return (-1);
+ }
+ return $i;
+}
+function ju_AbstractList_hashCode($this) {
+ var $hashCode, $iter, $elem;
+ $hashCode = 1;
+ $iter = new ju_AbstractList$1;
+ $iter.$this$0 = $this;
+ $iter.$modCount = $iter.$this$0.$modCount0;
+ $iter.$size1 = $iter.$this$0.$size2();
+ $iter.$removeIndex = (-1);
+ while ($iter.$index >= $iter.$size1 ? 0 : 1) {
+ $elem = ju_AbstractList$1_next($iter);
+ $hashCode = (31 * $hashCode | 0) + ($elem === null ? 0 : $elem.$hashCode0()) | 0;
+ }
+ return $hashCode;
+}
+function ju_AbstractList_equals($this, $other) {
+ var $list, $i, var$4;
+ if (!$rt_isInstance($other, ju_List))
+ return 0;
+ $list = $other;
+ if ($this.$size2() != $list.$size2())
+ return 0;
+ $i = 0;
+ while ($i < $list.$size2()) {
+ $other = $this.$get4($i);
+ var$4 = $list.$get4($i);
+ if (!($other === var$4 ? 1 : $other !== null ? $other.$equals(var$4) : var$4 !== null ? 0 : 1))
+ return 0;
+ $i = $i + 1 | 0;
+ }
+ return 1;
+}
+function ju_AbstractSequentialList() {
+ ju_AbstractList.call(this);
+}
+function ju_AbstractSequentialList_add($this, $index, $element) {
+ if ($index >= 0) {
+ ju_LinkedList$SequentialListIterator_add(ju_LinkedList_listIterator($this, $index), $element);
+ return;
+ }
+ $element = new jl_IndexOutOfBoundsException;
+ $element.$suppressionEnabled = 1;
+ $element.$writableStackTrace = 1;
+ $rt_throw($element);
+}
+function ju_AbstractSequentialList_remove($this, $index) {
+ var $iter, $elem;
+ if ($index >= 0) {
+ $iter = ju_LinkedList_listIterator($this, $index);
+ $elem = ju_LinkedList$SequentialListIterator_next($iter);
+ ju_LinkedList$SequentialListIterator_remove($iter);
+ return $elem;
+ }
+ $iter = new jl_IndexOutOfBoundsException;
+ $iter.$suppressionEnabled = 1;
+ $iter.$writableStackTrace = 1;
+ $rt_throw($iter);
+}
+function ju_AbstractSequentialList_iterator($this) {
+ var var$1, var$2, var$3;
+ var$1 = new ju_LinkedList$SequentialListIterator;
+ var$2 = $this.$firstEntry;
+ var$3 = null;
+ var$1.$this$02 = $this;
+ var$1.$version = var$1.$this$02.$modCount0;
+ var$1.$nextEntry = var$2;
+ var$1.$prevEntry = var$3;
+ var$1.$index0 = 0;
+ return var$1;
+}
+function ju_Queue() {
+}
+function ju_Deque() {
+}
+function ju_LinkedList() {
+ var a = this; ju_AbstractSequentialList.call(a);
+ a.$firstEntry = null;
+ a.$lastEntry = null;
+ a.$size = 0;
+}
+function ju_LinkedList__init_0() {
+ var var_0 = new ju_LinkedList();
+ ju_LinkedList__init_(var_0);
+ return var_0;
+}
+function ju_LinkedList__init_($this) {
+ return;
+}
+function ju_LinkedList_size($this) {
+ return $this.$size;
+}
+function ju_LinkedList_clear($this) {
+ $this.$firstEntry = null;
+ $this.$lastEntry = null;
+ $this.$size = 0;
+ $this.$modCount0 = $this.$modCount0 + 1 | 0;
+}
+function ju_LinkedList_listIterator0($this) {
+ var var$1, var$2, var$3;
+ var$1 = new ju_LinkedList$SequentialListIterator;
+ var$2 = $this.$firstEntry;
+ var$3 = null;
+ var$1.$this$02 = $this;
+ var$1.$version = var$1.$this$02.$modCount0;
+ var$1.$nextEntry = var$2;
+ var$1.$prevEntry = var$3;
+ var$1.$index0 = 0;
+ return var$1;
+}
+function ju_LinkedList_listIterator($this, $index) {
+ var $prev, $next, $i, var$5;
+ if ($index < 0) {
+ $prev = new jl_IndexOutOfBoundsException;
+ $prev.$suppressionEnabled = 1;
+ $prev.$writableStackTrace = 1;
+ $rt_throw($prev);
+ }
+ if ($index <= ($this.$size / 2 | 0)) {
+ $next = $this.$firstEntry;
+ $i = 0;
+ while ($i < $index) {
+ $next = $next.$next0;
+ $i = $i + 1 | 0;
+ }
+ $prev = new ju_LinkedList$SequentialListIterator;
+ var$5 = $next === null ? null : $next.$previous;
+ $prev.$this$02 = $this;
+ $prev.$version = $prev.$this$02.$modCount0;
+ $prev.$nextEntry = $next;
+ $prev.$prevEntry = var$5;
+ $prev.$index0 = $index;
+ return $prev;
+ }
+ if ($index > $this.$size) {
+ $prev = new jl_IndexOutOfBoundsException;
+ $prev.$suppressionEnabled = 1;
+ $prev.$writableStackTrace = 1;
+ $rt_throw($prev);
+ }
+ $prev = $this.$lastEntry;
+ $i = $index;
+ while ($i < $this.$size) {
+ $prev = $prev.$previous;
+ $i = $i + 1 | 0;
+ }
+ $next = new ju_LinkedList$SequentialListIterator;
+ var$5 = $prev === null ? null : $prev.$next0;
+ $next.$this$02 = $this;
+ $next.$version = $next.$this$02.$modCount0;
+ $next.$nextEntry = var$5;
+ $next.$prevEntry = $prev;
+ $next.$index0 = $index;
+ return $next;
+}
+function ju_LinkedList_removeEntry($this, $entry) {
+ if ($entry.$previous === null)
+ $this.$firstEntry = $entry.$next0;
+ else
+ $entry.$previous.$next0 = $entry.$next0;
+ if ($entry.$next0 === null)
+ $this.$lastEntry = $entry.$previous;
+ else
+ $entry.$next0.$previous = $entry.$previous;
+ $this.$size = $this.$size - 1 | 0;
+ $this.$modCount0 = $this.$modCount0 + 1 | 0;
+}
+function otjt_ArrayBuffer() {
+ jl_Object.call(this);
+}
+function otjt_ArrayBufferView() {
+ jl_Object.call(this);
+}
+function otjt_Uint8Array() {
+ otjt_ArrayBufferView.call(this);
+}
+function otjt_Float32Array() {
+ otjt_ArrayBufferView.call(this);
+}
+function ju_Map() {
+}
+function ju_Map_computeIfAbsent($this, $key, $mappingFunction) {
+ var var$3, var$4, $v;
+ if ($key !== null) {
+ var$3 = $key.$value2;
+ var$4 = var$3.lo ^ var$3.hi;
+ $mappingFunction = ju_HashMap_findNonNullKeyEntry($this, $key, var$4 & ($this.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $mappingFunction = $this.$elementData.data[0];
+ while ($mappingFunction !== null && $mappingFunction.$key !== null) {
+ $mappingFunction = $mappingFunction.$next1;
+ }
+ }
+ $v = $mappingFunction === null ? null : $mappingFunction.$value0;
+ if ($v !== null)
+ return $v;
+ $mappingFunction = new ju_ArrayList;
+ $mappingFunction.$array1 = $rt_createArray(jl_Object, 10);
+ ju_HashMap_putImpl($this, $key, $mappingFunction);
+ return $mappingFunction;
+}
+function ju_AbstractMap() {
+ var a = this; jl_Object.call(a);
+ a.$cachedKeySet = null;
+ a.$cachedValues = null;
+}
+function ju_AbstractMap_keySet($this) {
+ var var$1;
+ if ($this.$cachedKeySet === null) {
+ var$1 = new ju_AbstractMap$KeySet;
+ var$1.$this$03 = $this;
+ $this.$cachedKeySet = var$1;
+ }
+ return $this.$cachedKeySet;
+}
+function ju_AbstractMap_equals($this, $obj) {
+ var $other, $iter, $entry, var$5, var$6;
+ if ($this === $obj)
+ return 1;
+ if (!$rt_isInstance($obj, ju_Map))
+ return 0;
+ $other = $obj;
+ if ($this.$elementCount != $other.$elementCount)
+ return 0;
+ $iter = new ju_HashMap$EntryIterator;
+ $iter.$associatedMap0 = $this;
+ $iter.$expectedModCount = $this.$modCount1;
+ $iter.$futureEntry = null;
+ while (ju_HashMap$AbstractMapIterator_hasNext($iter)) {
+ ju_HashMap$AbstractMapIterator_makeNext($iter);
+ $entry = $iter.$currentEntry;
+ $obj = $entry.$key;
+ if ($obj !== null) {
+ var$5 = $obj.$hashCode0();
+ $obj = ju_HashMap_findNonNullKeyEntry($other, $obj, var$5 & ($other.$elementData.data.length - 1 | 0), var$5);
+ } else {
+ $obj = $other.$elementData.data[0];
+ while ($obj !== null && $obj.$key !== null) {
+ $obj = $obj.$next1;
+ }
+ }
+ if (!($obj === null ? 0 : 1))
+ return 0;
+ var$6 = $entry.$value0;
+ $obj = $entry.$key;
+ if ($obj !== null) {
+ var$5 = $obj.$hashCode0();
+ $obj = ju_HashMap_findNonNullKeyEntry($other, $obj, var$5 & ($other.$elementData.data.length - 1 | 0), var$5);
+ } else {
+ $obj = $other.$elementData.data[0];
+ while ($obj !== null && $obj.$key !== null) {
+ $obj = $obj.$next1;
+ }
+ }
+ $obj = $obj === null ? null : $obj.$value0;
+ if (!(var$6 === $obj ? 1 : var$6 !== null ? var$6.$equals($obj) : $obj !== null ? 0 : 1))
+ return 0;
+ }
+ return 1;
+}
+function ju_AbstractMap_hashCode($this) {
+ var $result, $iter;
+ $result = 0;
+ $iter = new ju_HashMap$EntryIterator;
+ $iter.$associatedMap0 = $this;
+ $iter.$expectedModCount = $this.$modCount1;
+ $iter.$futureEntry = null;
+ while (ju_HashMap$AbstractMapIterator_hasNext($iter)) {
+ ju_HashMap$AbstractMapIterator_makeNext($iter);
+ $result = $result ^ ju_MapEntry_hashCode($iter.$currentEntry);
+ }
+ return $result;
+}
+function jl_Cloneable() {
+}
+function ju_HashMap() {
+ var a = this; ju_AbstractMap.call(a);
+ a.$elementCount = 0;
+ a.$elementData = null;
+ a.$modCount1 = 0;
+ a.$loadFactor = 0.0;
+ a.$threshold = 0;
+}
+function ju_HashMap__init_0() {
+ var var_0 = new ju_HashMap();
+ ju_HashMap__init_(var_0);
+ return var_0;
+}
+function ju_HashMap__init_1(var_0, var_1) {
+ var var_2 = new ju_HashMap();
+ ju_HashMap__init_2(var_2, var_0, var_1);
+ return var_2;
+}
+function ju_HashMap_newElementArray($this, $s) {
+ return $rt_createArray(ju_HashMap$HashEntry, $s);
+}
+function ju_HashMap__init_($this) {
+ ju_HashMap__init_2($this, 16, 0.75);
+}
+function ju_HashMap_calculateCapacity($x) {
+ var var$2;
+ if ($x >= 1073741824)
+ return 1073741824;
+ if (!$x)
+ return 16;
+ var$2 = $x - 1 | 0;
+ $x = var$2 | var$2 >> 1;
+ $x = $x | $x >> 2;
+ $x = $x | $x >> 4;
+ $x = $x | $x >> 8;
+ return ($x | $x >> 16) + 1 | 0;
+}
+function ju_HashMap__init_2($this, $capacity, $loadFactor) {
+ var var$3;
+ if ($capacity >= 0 && $loadFactor > 0.0) {
+ $capacity = ju_HashMap_calculateCapacity($capacity);
+ $this.$elementCount = 0;
+ $this.$elementData = $this.$newElementArray($capacity);
+ $this.$loadFactor = $loadFactor;
+ $this.$threshold = $this.$elementData.data.length * $this.$loadFactor | 0;
+ return;
+ }
+ var$3 = new jl_IllegalArgumentException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+}
+function ju_HashMap_clear($this) {
+ var var$1;
+ if ($this.$elementCount > 0) {
+ $this.$elementCount = 0;
+ var$1 = $this.$elementData;
+ ju_Arrays_fill(var$1, 0, var$1.data.length, null);
+ $this.$modCount1 = $this.$modCount1 + 1 | 0;
+ }
+}
+function ju_HashMap_containsKey($this, $key) {
+ return ju_HashMap_getEntry($this, $key) === null ? 0 : 1;
+}
+function ju_HashMap_containsValue($this, $value) {
+ var $i, $entry, var$4;
+ a: {
+ if ($value === null) {
+ $i = 0;
+ b: while (true) {
+ if ($i >= $this.$elementData.data.length)
+ break a;
+ $entry = $this.$elementData.data[$i];
+ while ($entry !== null) {
+ if ($entry.$value0 === null)
+ break b;
+ $entry = $entry.$next1;
+ }
+ $i = $i + 1 | 0;
+ }
+ return 1;
+ }
+ $i = 0;
+ c: while (true) {
+ if ($i >= $this.$elementData.data.length)
+ break a;
+ $entry = $this.$elementData.data[$i];
+ while ($entry !== null) {
+ var$4 = $entry.$value0;
+ if ($value !== var$4 && !$value.$equals(var$4) ? 0 : 1)
+ break c;
+ $entry = $entry.$next1;
+ }
+ $i = $i + 1 | 0;
+ }
+ return 1;
+ }
+ return 0;
+}
+function ju_HashMap_entrySet($this) {
+ var var$1;
+ var$1 = new ju_HashMap$HashMapEntrySet;
+ var$1.$associatedMap = $this;
+ return var$1;
+}
+function ju_HashMap_get($this, $key) {
+ var $m;
+ $m = ju_HashMap_getEntry($this, $key);
+ if ($m === null)
+ return null;
+ return $m.$value0;
+}
+function ju_HashMap_getEntry($this, $key) {
+ var $hash, $m;
+ if ($key !== null) {
+ $hash = $key.$hashCode0();
+ $m = ju_HashMap_findNonNullKeyEntry($this, $key, $hash & ($this.$elementData.data.length - 1 | 0), $hash);
+ } else {
+ $m = $this.$elementData.data[0];
+ while ($m !== null && $m.$key !== null) {
+ $m = $m.$next1;
+ }
+ }
+ return $m;
+}
+function ju_HashMap_findNonNullKeyEntry($this, $key, $index, $keyHash) {
+ var $m, var$5;
+ $m = $this.$elementData.data[$index];
+ while ($m !== null) {
+ if ($m.$origKeyHash == $keyHash) {
+ var$5 = $m.$key;
+ if ($key !== var$5 && !$key.$equals(var$5) ? 0 : 1)
+ break;
+ }
+ $m = $m.$next1;
+ }
+ return $m;
+}
+function ju_HashMap_findNullKeyEntry($this) {
+ var $m;
+ $m = $this.$elementData.data[0];
+ while ($m !== null && $m.$key !== null) {
+ $m = $m.$next1;
+ }
+ return $m;
+}
+function ju_HashMap_isEmpty($this) {
+ return $this.$elementCount ? 0 : 1;
+}
+function ju_HashMap_keySet($this) {
+ var var$1;
+ if ($this.$cachedKeySet === null) {
+ var$1 = new ju_HashMap$1;
+ var$1.$this$01 = $this;
+ $this.$cachedKeySet = var$1;
+ }
+ return $this.$cachedKeySet;
+}
+function ju_HashMap_put($this, $key, $value) {
+ return ju_HashMap_putImpl($this, $key, $value);
+}
+function ju_HashMap_putImpl($this, $key, $value) {
+ var $hash, $index, $entry, $result;
+ if ($key !== null) {
+ $hash = $key.$hashCode0();
+ $index = $hash & ($this.$elementData.data.length - 1 | 0);
+ $entry = ju_HashMap_findNonNullKeyEntry($this, $key, $index, $hash);
+ if ($entry === null) {
+ $this.$modCount1 = $this.$modCount1 + 1 | 0;
+ $entry = new ju_HashMap$HashEntry;
+ $result = null;
+ $entry.$key = $key;
+ $entry.$value0 = $result;
+ $entry.$origKeyHash = $hash;
+ $entry.$next1 = $this.$elementData.data[$index];
+ $this.$elementData.data[$index] = $entry;
+ $hash = $this.$elementCount + 1 | 0;
+ $this.$elementCount = $hash;
+ if ($hash > $this.$threshold)
+ ju_HashMap_rehash($this, $this.$elementData.data.length);
+ }
+ } else {
+ $entry = $this.$elementData.data[0];
+ while ($entry !== null && $entry.$key !== null) {
+ $entry = $entry.$next1;
+ }
+ if ($entry === null) {
+ $this.$modCount1 = $this.$modCount1 + 1 | 0;
+ $result = null;
+ $entry = new ju_HashMap$HashEntry;
+ $key = null;
+ $entry.$key = $result;
+ $entry.$value0 = $key;
+ $entry.$origKeyHash = 0;
+ $entry.$next1 = $this.$elementData.data[0];
+ $this.$elementData.data[0] = $entry;
+ $hash = $this.$elementCount + 1 | 0;
+ $this.$elementCount = $hash;
+ if ($hash > $this.$threshold)
+ ju_HashMap_rehash($this, $this.$elementData.data.length);
+ }
+ }
+ $result = $entry.$value0;
+ $entry.$value0 = $value;
+ return $result;
+}
+function ju_HashMap_createHashedEntry($this, $key, $index, $hash) {
+ var $entry, var$5;
+ $entry = new ju_HashMap$HashEntry;
+ var$5 = null;
+ $entry.$key = $key;
+ $entry.$value0 = var$5;
+ $entry.$origKeyHash = $hash;
+ $entry.$next1 = $this.$elementData.data[$index];
+ $this.$elementData.data[$index] = $entry;
+ return $entry;
+}
+function ju_HashMap_rehash($this, $capacity) {
+ var $length, $newData, $i, $entry, var$6, $index, $next;
+ $length = ju_HashMap_calculateCapacity(!$capacity ? 1 : $capacity << 1);
+ $newData = $this.$newElementArray($length);
+ $i = 0;
+ $capacity = $length - 1 | 0;
+ while ($i < $this.$elementData.data.length) {
+ $entry = $this.$elementData.data[$i];
+ $this.$elementData.data[$i] = null;
+ while ($entry !== null) {
+ var$6 = $newData.data;
+ $index = $entry.$origKeyHash & $capacity;
+ $next = $entry.$next1;
+ $entry.$next1 = var$6[$index];
+ var$6[$index] = $entry;
+ $entry = $next;
+ }
+ $i = $i + 1 | 0;
+ }
+ $this.$elementData = $newData;
+ $this.$threshold = $this.$elementData.data.length * $this.$loadFactor | 0;
+}
+function ju_HashMap_rehash0($this) {
+ ju_HashMap_rehash($this, $this.$elementData.data.length);
+}
+function ju_HashMap_remove($this, $key) {
+ var $entry;
+ $entry = ju_HashMap_removeEntry($this, $key);
+ if ($entry === null)
+ return null;
+ return $entry.$value0;
+}
+function ju_HashMap_removeEntry0($this, $entry) {
+ var $index, $m;
+ $index = $entry.$origKeyHash & ($this.$elementData.data.length - 1 | 0);
+ $m = $this.$elementData.data[$index];
+ if ($m === $entry)
+ $this.$elementData.data[$index] = $entry.$next1;
+ else {
+ while ($m.$next1 !== $entry) {
+ $m = $m.$next1;
+ }
+ $m.$next1 = $entry.$next1;
+ }
+ $this.$modCount1 = $this.$modCount1 + 1 | 0;
+ $this.$elementCount = $this.$elementCount - 1 | 0;
+}
+function ju_HashMap_removeEntry($this, $key) {
+ var $index, $last, $entry, $entry_0, $hash;
+ a: {
+ $index = 0;
+ $last = null;
+ if ($key === null) {
+ $entry = $this.$elementData.data[0];
+ while ($entry !== null) {
+ if ($entry.$key === null)
+ break a;
+ $entry_0 = $entry.$next1;
+ $last = $entry;
+ $entry = $entry_0;
+ }
+ } else {
+ $hash = $key.$hashCode0();
+ $index = $hash & ($this.$elementData.data.length - 1 | 0);
+ $entry = $this.$elementData.data[$index];
+ while ($entry !== null) {
+ if ($entry.$origKeyHash == $hash) {
+ $entry_0 = $entry.$key;
+ if ($key !== $entry_0 && !$key.$equals($entry_0) ? 0 : 1)
+ break;
+ }
+ $entry_0 = $entry.$next1;
+ $last = $entry;
+ $entry = $entry_0;
+ }
+ }
+ }
+ if ($entry === null)
+ return null;
+ if ($last !== null)
+ $last.$next1 = $entry.$next1;
+ else
+ $this.$elementData.data[$index] = $entry.$next1;
+ $this.$modCount1 = $this.$modCount1 + 1 | 0;
+ $this.$elementCount = $this.$elementCount - 1 | 0;
+ return $entry;
+}
+function ju_HashMap_size($this) {
+ return $this.$elementCount;
+}
+function ju_HashMap_values($this) {
+ var var$1;
+ if ($this.$cachedValues === null) {
+ var$1 = new ju_HashMap$2;
+ var$1.$this$00 = $this;
+ $this.$cachedValues = var$1;
+ }
+ return $this.$cachedValues;
+}
+function ju_HashMap_computeHashCode($key) {
+ return $key.$hashCode0();
+}
+function otjt_Int32Array() {
+ otjt_ArrayBufferView.call(this);
+}
+function nle_EaglerImage() {
+ var a = this; jl_Object.call(a);
+ a.$data = null;
+ a.$w0 = 0;
+ a.$h = 0;
+ a.$alpha = 0;
+}
+function nle_EaglerImage__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nle_EaglerImage();
+ nle_EaglerImage__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nle_EaglerImage__init_0($this, $pdata, $pw, $ph, $palpha) {
+ var var$5;
+ if ($pdata.data.length == $rt_imul($pw, $ph)) {
+ $this.$w0 = $pw;
+ $this.$h = $ph;
+ $this.$alpha = $palpha;
+ $this.$data = $pdata;
+ return;
+ }
+ var$5 = new jl_IllegalArgumentException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$message = $rt_s(345);
+ $rt_throw(var$5);
+}
+function nle_EaglerImage_loadImage($file) {
+ var $p, $e, $$je;
+ a: {
+ try {
+ $p = cbpd_Decoder_readInPNG(cbpd_Decoder__init_(ji_ByteArrayInputStream__init_($file)));
+ $e = nle_EaglerImage__init_(cbpd_PNG_getColor($p), cbpd_PNG_getWidth($p).lo, cbpd_PNG_getHeight($p).lo, cbpc_IHDR_getBpp($p.$ihdr) != 4 ? 0 : 1);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ $e = $$je;
+ break a;
+ } else if ($$je instanceof cbpd_DecodeException) {
+ $e = $$je;
+ jl_Throwable_printStackTrace($e);
+ return null;
+ } else {
+ throw $$e;
+ }
+ }
+ return $e;
+ }
+ jl_Throwable_printStackTrace($e);
+ return null;
+}
+function nle_EaglerImage_getSubImage($this, $x, $y, $pw, $ph) {
+ var $img, $i;
+ $img = $rt_createIntArray($rt_imul($pw, $ph));
+ $i = 0;
+ while ($i < $ph) {
+ jl_System_arraycopy($this.$data, $rt_imul($i + $y | 0, $this.$w0) + $x | 0, $img, $rt_imul($i, $pw), $pw);
+ $i = $i + 1 | 0;
+ }
+ return nle_EaglerImage__init_($img, $pw, $ph, $this.$alpha);
+}
+function nms_GLAllocation() {
+ jl_Object.call(this);
+}
+var nms_GLAllocation_field_74531_a = null;
+var nms_GLAllocation_field_74530_b = null;
+function nms_GLAllocation__init_0() {
+ var var_0 = new nms_GLAllocation();
+ nms_GLAllocation__init_(var_0);
+ return var_0;
+}
+function nms_GLAllocation__init_($this) {
+ return;
+}
+function nms_GLAllocation_generateDisplayLists($par0) {
+ var $var1;
+ jl_Object_monitorEnterSync($rt_cls(nms_GLAllocation));
+ try {
+ $var1 = nleg_EaglerAdapterGL30_glGenLists($par0);
+ ju_HashMap_putImpl(nms_GLAllocation_field_74531_a, jl_Integer_valueOf($var1), jl_Integer_valueOf($par0));
+ return $var1;
+ } finally {
+ jl_Object_monitorExitSync($rt_cls(nms_GLAllocation));
+ }
+}
+function nms_GLAllocation_generateTextureNames() {
+ var var$1, var$2, $var0;
+ jl_Object_monitorEnterSync($rt_cls(nms_GLAllocation));
+ try {
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$1 = nleg_EaglerAdapterGL30_texObjects;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = new nlea_EaglerAdapterImpl2$TextureGL;
+ var$2.$obj = nlea_EaglerAdapterImpl2_webgl.createTexture();
+ $var0 = nleg_GLObjectMap_register(var$1, var$2);
+ ju_ArrayList_add(nms_GLAllocation_field_74530_b, jl_Integer_valueOf($var0));
+ return $var0;
+ } finally {
+ jl_Object_monitorExitSync($rt_cls(nms_GLAllocation));
+ }
+}
+function nms_GLAllocation_deleteDisplayLists($par0) {
+ var var$2;
+ jl_Object_monitorEnterSync($rt_cls(nms_GLAllocation));
+ try {
+ var$2 = ju_HashMap_removeEntry(nms_GLAllocation_field_74531_a, jl_Integer_valueOf($par0));
+ nleg_EaglerAdapterGL30_glDeleteLists($par0, (var$2 === null ? null : var$2.$value0).$value);
+ } finally {
+ jl_Object_monitorExitSync($rt_cls(nms_GLAllocation));
+ }
+}
+function nms_GLAllocation_createDirectByteBuffer($par0) {
+ var var$2, var$3, var$4, var$5;
+ jl_Object_monitorEnterSync($rt_cls(nms_GLAllocation));
+ try {
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (!nleg_EaglerAdapterGL30_isWebGL) {
+ var$2 = jn_ByteBuffer_allocateDirect($par0);
+ var$2.$order = jn_ByteOrder_BIG_ENDIAN;
+ } else {
+ var$3 = $rt_createByteArray($par0);
+ var$4 = var$3.data.length;
+ var$2 = new jn_ByteBufferImpl;
+ var$5 = 0 + var$4 | 0;
+ var$2.$mark = (-1);
+ var$2.$capacity = var$4;
+ var$2.$limit = var$4;
+ var$2.$order = jn_ByteOrder_BIG_ENDIAN;
+ var$2.$start = 0;
+ var$2.$array = var$3;
+ var$2.$position = 0;
+ var$2.$limit = var$5;
+ var$2.$direct = 0;
+ var$2.$readOnly = 0;
+ var$2.$order = jn_ByteOrder_BIG_ENDIAN;
+ }
+ return var$2;
+ } finally {
+ jl_Object_monitorExitSync($rt_cls(nms_GLAllocation));
+ }
+}
+function nms_GLAllocation_createDirectIntBuffer($par0) {
+ var var$2, var$3, var$4, var$5;
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (!nleg_EaglerAdapterGL30_isWebGL)
+ var$2 = jn_ByteBufferImpl_asIntBuffer(nms_GLAllocation_createDirectByteBuffer($par0 << 2));
+ else {
+ var$3 = $rt_createIntArray($par0);
+ var$4 = var$3.data.length;
+ var$2 = new jn_IntBufferOverArray;
+ var$5 = 0 + var$4 | 0;
+ var$2.$mark = (-1);
+ var$2.$capacity = var$4;
+ var$2.$limit = var$4;
+ var$2.$position = 0;
+ var$2.$limit = var$5;
+ var$2.$start1 = 0;
+ var$2.$readOnly1 = 0;
+ var$2.$array2 = var$3;
+ }
+ return var$2;
+}
+function nms_GLAllocation__clinit_() {
+ var var$1;
+ nms_GLAllocation_field_74531_a = ju_HashMap__init_1(16, 0.75);
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ nms_GLAllocation_field_74530_b = var$1;
+}
+function jl_Float() {
+ jl_Number.call(this);
+ this.$value3 = 0.0;
+}
+var jl_Float_NaN = 0.0;
+var jl_Float_TYPE = null;
+function jl_Float_floatValue($this) {
+ return $this.$value3;
+}
+function jl_Float_toString($this) {
+ var var$1, var$2;
+ var$1 = $this.$value3;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert2(var$2, var$2.$length, var$1);
+ return jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+}
+function jl_Float_equals($this, $other) {
+ if ($this === $other)
+ return 1;
+ return $other instanceof jl_Float && $other.$value3 === $this.$value3 ? 1 : 0;
+}
+function jl_Float_hashCode($this) {
+ return $rt_floatToIntBits($this.$value3);
+}
+function jl_Float_floatToRawIntBits($value) {
+ return $rt_floatToIntBits($value);
+}
+function jl_Float__clinit_() {
+ jl_Float_NaN = NaN;
+ jl_Float_TYPE = $rt_cls($rt_floatcls());
+}
+function oti_AsyncCallback() {
+}
+function otpp_AsyncCallbackWrapper() {
+ jl_Object.call(this);
+ this.$realAsyncCallback = null;
+}
+function otpp_AsyncCallbackWrapper_create($realAsyncCallback) {
+ var var$2;
+ var$2 = new otpp_AsyncCallbackWrapper;
+ var$2.$realAsyncCallback = $realAsyncCallback;
+ return var$2;
+}
+function otpp_AsyncCallbackWrapper_complete($this, $result) {
+ $this.$realAsyncCallback.$complete($result);
+}
+function otpp_AsyncCallbackWrapper_error($this, $e) {
+ $this.$realAsyncCallback.$error($e);
+}
+function otja_XMLHttpRequest() {
+ jl_Object.call(this);
+}
+function otja_ReadyStateChangeHandler() {
+}
+function nlea_EaglerAdapterImpl2$1() {
+ var a = this; jl_Object.call(a);
+ a.$val$request = null;
+ a.$val$cb = null;
+}
+function nlea_EaglerAdapterImpl2$1_stateChanged($this) {
+ var $bl, var$2, $i;
+ if ($this.$val$request.readyState == 4) {
+ $bl = new Uint8Array($this.$val$request.response);
+ var$2 = $rt_createByteArray($bl.byteLength);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_loadedPackage = var$2;
+ $i = 0;
+ while ($i < nlea_EaglerAdapterImpl2_loadedPackage.data.length) {
+ nlea_EaglerAdapterImpl2_loadedPackage.data[$i] = $bl[$i] << 24 >> 24;
+ $i = $i + 1 | 0;
+ }
+ $this.$val$cb.$realAsyncCallback.$complete($rt_s(346));
+ }
+}
+function nlea_EaglerAdapterImpl2$1_stateChanged$exported$0(var$0) {
+ nlea_EaglerAdapterImpl2$1_stateChanged(var$0);
+}
+function otp_PlatformRunnable() {
+}
+function otr_EventQueue$Event() {
+}
+function jl_ThreadInterruptHandler() {
+}
+function jl_Thread$SleepHandler() {
+ var a = this; jl_Object.call(a);
+ a.$thread = null;
+ a.$callback = null;
+ a.$isInterrupted = 0;
+ a.$scheduleId = 0;
+}
+function jl_Thread$SleepHandler_run($this) {
+ var var$1, var$2;
+ if (!$this.$isInterrupted) {
+ $this.$thread.$interruptHandler = null;
+ var$1 = $this.$thread;
+ if (jl_Thread_currentThread0 !== var$1)
+ jl_Thread_currentThread0 = var$1;
+ jl_Thread_currentThread0.$timeSliceStart = jl_System_currentTimeMillis();
+ var$1 = $this.$callback;
+ var$2 = null;
+ var$1.$realAsyncCallback.$complete(var$2);
+ }
+}
+function jl_AutoCloseable() {
+}
+function ji_Closeable() {
+}
+function ji_InputStream() {
+ jl_Object.call(this);
+}
+function ji_InputStream_read($this, $b) {
+ return $this.$read($b, 0, $b.data.length);
+}
+function ji_InputStream_read0($this, $b, $off, $len) {
+ var $i, $bt, var$6, var$7;
+ $i = 0;
+ while ($i < $len) {
+ $bt = $this.$read1();
+ if ($bt < 0) {
+ if (!$i)
+ $i = (-1);
+ return $i;
+ }
+ var$6 = $b.data;
+ var$7 = $off + 1 | 0;
+ var$6[$off] = $bt << 24 >> 24;
+ $i = $i + 1 | 0;
+ $off = var$7;
+ }
+ if ($len <= 0)
+ $len = (-1);
+ return $len;
+}
+function ji_InputStream_close($this) {
+ return;
+}
+function ji_ByteArrayInputStream() {
+ var a = this; ji_InputStream.call(a);
+ a.$buf = null;
+ a.$pos = 0;
+ a.$mark0 = 0;
+ a.$count0 = 0;
+}
+function ji_ByteArrayInputStream__init_(var_0) {
+ var var_1 = new ji_ByteArrayInputStream();
+ ji_ByteArrayInputStream__init_0(var_1, var_0);
+ return var_1;
+}
+function ji_ByteArrayInputStream__init_0($this, $buf) {
+ var var$2;
+ var$2 = $buf.data.length;
+ $this.$buf = $buf;
+ $this.$pos = 0;
+ $this.$mark0 = 0;
+ $this.$count0 = 0 + var$2 | 0;
+}
+function ji_ByteArrayInputStream_read($this) {
+ var var$1, var$2, var$3;
+ if ($this.$pos >= $this.$count0)
+ var$1 = (-1);
+ else {
+ var$2 = $this.$buf.data;
+ var$3 = $this.$pos;
+ $this.$pos = var$3 + 1 | 0;
+ var$1 = var$2[var$3] & 255;
+ }
+ return var$1;
+}
+function ji_ByteArrayInputStream_read0($this, $b, $off, $bytesToRead) {
+ var $bytesToRead_0, $i, var$6, var$7, var$8;
+ $bytesToRead_0 = $this.$count0 - $this.$pos | 0;
+ if ($bytesToRead < $bytesToRead_0)
+ $bytesToRead_0 = $bytesToRead;
+ $i = 0;
+ while ($i < $bytesToRead_0) {
+ var$6 = $b.data;
+ $bytesToRead = $off + 1 | 0;
+ var$7 = $this.$buf.data;
+ var$8 = $this.$pos;
+ $this.$pos = var$8 + 1 | 0;
+ var$6[$off] = var$7[var$8];
+ $i = $i + 1 | 0;
+ $off = $bytesToRead;
+ }
+ if ($bytesToRead_0 <= 0)
+ $bytesToRead_0 = (-1);
+ return $bytesToRead_0;
+}
+function ji_ByteArrayInputStream_available($this) {
+ return $this.$count0 - $this.$pos | 0;
+}
+function ji_ByteArrayInputStream_close($this) {
+ return;
+}
+function ji_FilterInputStream() {
+ ji_InputStream.call(this);
+ this.$in = null;
+}
+function ji_FilterInputStream_available($this) {
+ return $this.$in.$available();
+}
+function ji_FilterInputStream_close($this) {
+ $this.$in.$close();
+}
+function ji_FilterInputStream_read($this) {
+ return $this.$in.$read1();
+}
+function ji_FilterInputStream_read0($this, $buffer) {
+ return $this.$read($buffer, 0, $buffer.data.length);
+}
+function ji_DataInput() {
+}
+function ji_DataInputStream() {
+ ji_FilterInputStream.call(this);
+ this.$buff = null;
+}
+function ji_DataInputStream_read($this, $buffer) {
+ var var$2;
+ var$2 = $buffer.data;
+ return $this.$in.$read($buffer, 0, var$2.length);
+}
+function ji_DataInputStream_readBoolean($this) {
+ var $temp, var$2;
+ $temp = $this.$in.$read1();
+ if ($temp >= 0)
+ return !$temp ? 0 : 1;
+ var$2 = new ji_EOFException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+}
+function ji_DataInputStream_readByte($this) {
+ var $temp, var$2;
+ $temp = $this.$in.$read1();
+ if ($temp >= 0)
+ return $temp << 24 >> 24;
+ var$2 = new ji_EOFException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+}
+function ji_DataInputStream_readToBuff($this, $count) {
+ var $offset, $bytesRead;
+ $offset = 0;
+ while ($offset < $count) {
+ $bytesRead = $this.$in.$read($this.$buff, $offset, $count - $offset | 0);
+ if ($bytesRead == (-1))
+ return $bytesRead;
+ $offset = $offset + $bytesRead | 0;
+ }
+ return $offset;
+}
+function ji_DataInputStream_readChar($this) {
+ var var$1;
+ if (ji_DataInputStream_readToBuff($this, 2) < 0) {
+ var$1 = new ji_EOFException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ return (($this.$buff.data[0] & 255) << 8 | $this.$buff.data[1] & 255) & 65535;
+}
+function ji_DataInputStream_readDouble($this) {
+ return $rt_longBitsToDouble(ji_DataInputStream_readLong($this));
+}
+function ji_DataInputStream_readFloat($this) {
+ return $rt_intBitsToFloat(ji_DataInputStream_readInt($this));
+}
+function ji_DataInputStream_readFully0($this, $buffer) {
+ ji_DataInputStream_readFully($this, $buffer, 0, $buffer.data.length);
+}
+function ji_DataInputStream_readFully($this, $buffer, $offset, $length) {
+ var var$4, $result;
+ if ($length < 0) {
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ if (!$length)
+ return;
+ if ($this.$in === null) {
+ var$4 = new jl_NullPointerException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ if ($buffer === null) {
+ var$4 = new jl_NullPointerException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ if ($offset >= 0 && $offset <= ($buffer.data.length - $length | 0)) {
+ while ($length > 0) {
+ $result = $this.$in.$read($buffer, $offset, $length);
+ if ($result < 0) {
+ var$4 = new ji_EOFException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ $offset = $offset + $result | 0;
+ $length = $length - $result | 0;
+ }
+ return;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+}
+function ji_DataInputStream_readInt($this) {
+ var var$1;
+ if (ji_DataInputStream_readToBuff($this, 4) < 0) {
+ var$1 = new ji_EOFException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ return ($this.$buff.data[0] & 255) << 24 | ($this.$buff.data[1] & 255) << 16 | ($this.$buff.data[2] & 255) << 8 | $this.$buff.data[3] & 255;
+}
+function ji_DataInputStream_readLong($this) {
+ var var$1;
+ if (ji_DataInputStream_readToBuff($this, 8) < 0) {
+ var$1 = new ji_EOFException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ return Long_or(Long_shl(Long_and(Long_fromInt(($this.$buff.data[0] & 255) << 24 | ($this.$buff.data[1] & 255) << 16 | ($this.$buff.data[2] & 255) << 8 | $this.$buff.data[3] & 255), new Long(4294967295, 0)), 32), Long_and(Long_fromInt(($this.$buff.data[4] & 255) << 24 | ($this.$buff.data[5] & 255) << 16 | ($this.$buff.data[6] & 255) << 8 | $this.$buff.data[7] & 255), new Long(4294967295, 0)));
+}
+function ji_DataInputStream_readShort($this) {
+ var var$1;
+ if (ji_DataInputStream_readToBuff($this, 2) < 0) {
+ var$1 = new ji_EOFException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ return (($this.$buff.data[0] & 255) << 24 >> 16 | $this.$buff.data[1] & 255) << 16 >> 16;
+}
+function ji_DataInputStream_readUnsignedByte($this) {
+ var $temp, var$2;
+ $temp = $this.$in.$read1();
+ if ($temp >= 0)
+ return $temp & 255;
+ var$2 = new ji_EOFException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+}
+function ji_DataInputStream_readUnsignedShort($this) {
+ var var$1;
+ if (ji_DataInputStream_readToBuff($this, 2) < 0) {
+ var$1 = new ji_EOFException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ return (($this.$buff.data[0] & 255) << 8 | $this.$buff.data[1] & 255) & 65535;
+}
+function ji_DataInputStream_readUTF($this) {
+ var var$1, var$2, var$3;
+ var$1 = ji_DataInputStream_readUnsignedShort($this);
+ var$2 = $rt_createByteArray(var$1);
+ var$3 = $rt_createCharArray(var$1);
+ ji_DataInputStream_readFully($this, var$2, 0, var$1);
+ return ji_DataInputStream_convertUTF8WithBuf(var$2, var$3, 0, var$1);
+}
+function ji_DataInputStream_decodeUTF($this, $utfSize) {
+ var var$2, var$3;
+ var$2 = $rt_createByteArray($utfSize);
+ var$3 = $rt_createCharArray($utfSize);
+ ji_DataInputStream_readFully($this, var$2, 0, $utfSize);
+ return ji_DataInputStream_convertUTF8WithBuf(var$2, var$3, 0, $utfSize);
+}
+function ji_DataInputStream_convertUTF8WithBuf($buf, $out, $offset, $utfSize) {
+ var $count, $s, var$7, var$8, var$9, $ch, $a, var$12, $b, $b_0, $c;
+ $count = 0;
+ $s = 0;
+ a: {
+ while ($count < $utfSize) {
+ var$7 = $buf.data;
+ var$8 = $out.data;
+ var$9 = $count + 1 | 0;
+ $ch = var$7[$offset + $count | 0] & 65535;
+ var$8[$s] = $ch;
+ $a = var$8[$s];
+ if ($ch < 128)
+ $s = $s + 1 | 0;
+ else if (($a & 224) == 192) {
+ if (var$9 >= $utfSize) {
+ var$12 = new ji_UTFDataFormatException;
+ var$12.$suppressionEnabled = 1;
+ var$12.$writableStackTrace = 1;
+ var$12.$message = $rt_s(347);
+ $rt_throw(var$12);
+ }
+ $count = var$9 + 1 | 0;
+ $b = var$7[$offset + var$9 | 0];
+ if (($b & 192) != 128) {
+ var$12 = new ji_UTFDataFormatException;
+ var$12.$suppressionEnabled = 1;
+ var$12.$writableStackTrace = 1;
+ var$12.$message = $rt_s(348);
+ $rt_throw(var$12);
+ }
+ $b_0 = $s + 1 | 0;
+ var$8[$s] = (($a & 31) << 6 | $b & 63) & 65535;
+ $s = $b_0;
+ var$9 = $count;
+ } else {
+ if (($a & 240) != 224) {
+ var$12 = new ji_UTFDataFormatException;
+ var$12.$suppressionEnabled = 1;
+ var$12.$writableStackTrace = 1;
+ var$12.$message = $rt_s(348);
+ $rt_throw(var$12);
+ }
+ $count = var$9 + 1 | 0;
+ if ($count >= $utfSize) {
+ var$12 = new ji_UTFDataFormatException;
+ var$12.$suppressionEnabled = 1;
+ var$12.$writableStackTrace = 1;
+ var$12.$message = $rt_s(348);
+ $rt_throw(var$12);
+ }
+ $b_0 = var$7[$offset + var$9 | 0];
+ var$9 = $count + 1 | 0;
+ $c = var$7[$offset + $count | 0];
+ if (($b_0 & 192) != 128)
+ break a;
+ if (($c & 192) != 128)
+ break a;
+ $ch = $s + 1 | 0;
+ var$8[$s] = (($a & 15) << 12 | ($b_0 & 63) << 6 | $c & 63) & 65535;
+ $s = $ch;
+ }
+ $count = var$9;
+ }
+ return jl_String__init_0($out, 0, $s);
+ }
+ var$12 = new ji_UTFDataFormatException;
+ var$12.$suppressionEnabled = 1;
+ var$12.$writableStackTrace = 1;
+ var$12.$message = $rt_s(348);
+ $rt_throw(var$12);
+}
+function jnc_Charset() {
+ var a = this; jl_Object.call(a);
+ a.$canonicalName = null;
+ a.$aliases = null;
+}
+function jnc_Charset__init_0(var_0, var_1) {
+ var var_2 = new jnc_Charset();
+ jnc_Charset__init_(var_2, var_0, var_1);
+ return var_2;
+}
+function jnc_Charset__init_($this, $canonicalName, $aliases) {
+ var var$3, var$4, var$5;
+ var$3 = $aliases.data;
+ jnc_Charset_checkCanonicalName($canonicalName);
+ var$4 = var$3.length;
+ var$5 = 0;
+ while (var$5 < var$4) {
+ jnc_Charset_checkCanonicalName(var$3[var$5]);
+ var$5 = var$5 + 1 | 0;
+ }
+ $this.$canonicalName = $canonicalName;
+ $this.$aliases = $aliases.$clone();
+}
+function jnc_Charset_checkCanonicalName($name) {
+ var var$2, $i, $c;
+ if ($name.$characters.data.length ? 0 : 1) {
+ var$2 = new jnc_IllegalCharsetNameException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$charsetName = $name;
+ $rt_throw(var$2);
+ }
+ if (!jnc_Charset_isValidCharsetStart(jl_String_charAt($name, 0))) {
+ var$2 = new jnc_IllegalCharsetNameException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$charsetName = $name;
+ $rt_throw(var$2);
+ }
+ $i = 1;
+ while ($i < $name.$characters.data.length) {
+ a: {
+ $c = jl_String_charAt($name, $i);
+ switch ($c) {
+ case 43:
+ case 45:
+ case 46:
+ case 58:
+ case 95:
+ break;
+ default:
+ if (jnc_Charset_isValidCharsetStart($c))
+ break a;
+ else {
+ var$2 = new jnc_IllegalCharsetNameException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$charsetName = $name;
+ $rt_throw(var$2);
+ }
+ }
+ }
+ $i = $i + 1 | 0;
+ }
+}
+function jnc_Charset_isValidCharsetStart($c) {
+ return !($c >= 48 && $c <= 57) && !($c >= 97 && $c <= 122) && $c < 65 && $c > 90 ? 0 : 1;
+}
+function jnc_Charset_forName($charsetName) {
+ var $charset;
+ if ($charsetName === null) {
+ $charsetName = new jl_IllegalArgumentException;
+ $charsetName.$suppressionEnabled = 1;
+ $charsetName.$writableStackTrace = 1;
+ $charsetName.$message = $rt_s(349);
+ $rt_throw($charsetName);
+ }
+ jnc_Charset_checkCanonicalName($charsetName);
+ $charset = ju_HashMap_getEntry(jnc_Charset$Charsets_value, jl_String_toUpperCase($charsetName));
+ $charset = $charset === null ? null : $charset.$value0;
+ if ($charset !== null)
+ return $charset;
+ $charset = new jnc_UnsupportedCharsetException;
+ $charset.$suppressionEnabled = 1;
+ $charset.$writableStackTrace = 1;
+ $charset.$charsetName0 = $charsetName;
+ $rt_throw($charset);
+}
+function jnc_Charset_decode($this, $bb) {
+ var $e, var$3, $$je;
+ a: {
+ try {
+ $bb = jnc_CharsetDecoder_decode(jnc_CharsetDecoder_onUnmappableCharacter(jnc_CharsetDecoder_onMalformedInput(jnci_UTF8Charset_newDecoder($this), jnc_CodingErrorAction_REPLACE), jnc_CodingErrorAction_REPLACE), $bb);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jnc_CharacterCodingException) {
+ $e = $$je;
+ break a;
+ } else {
+ throw $$e;
+ }
+ }
+ return $bb;
+ }
+ var$3 = new jl_AssertionError;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = $rt_s(350);
+ var$3.$cause = $e;
+ $rt_throw(var$3);
+}
+function jnc_Charset_encode($this, $cb) {
+ var $e, var$3, $$je;
+ a: {
+ try {
+ $cb = jnc_CharsetEncoder_encode(jnc_CharsetEncoder_onUnmappableCharacter(jnc_CharsetEncoder_onMalformedInput(jnci_UTF8Charset_newEncoder($this), jnc_CodingErrorAction_REPLACE), jnc_CodingErrorAction_REPLACE), $cb);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jnc_CharacterCodingException) {
+ $e = $$je;
+ break a;
+ } else {
+ throw $$e;
+ }
+ }
+ return $cb;
+ }
+ var$3 = new jl_AssertionError;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = $rt_s(350);
+ var$3.$cause = $e;
+ $rt_throw(var$3);
+}
+function cjj_InflaterInputStream() {
+ var a = this; ji_FilterInputStream.call(a);
+ a.$inflater = null;
+ a.$buf2 = null;
+ a.$closed = 0;
+ a.$eof0 = 0;
+ a.$close_in = 0;
+ a.$myinflater = 0;
+ a.$byte1 = null;
+ a.$b = null;
+}
+function cjj_InflaterInputStream__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new cjj_InflaterInputStream();
+ cjj_InflaterInputStream__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function cjj_InflaterInputStream__init_0($this, $in, $inflater, $size, $close_in) {
+ $this.$in = $in;
+ $this.$closed = 0;
+ $this.$eof0 = 0;
+ $this.$close_in = 1;
+ $this.$myinflater = 0;
+ $this.$byte1 = $rt_createByteArray(1);
+ $this.$b = $rt_createByteArray(512);
+ if ($in !== null && $inflater !== null) {
+ if ($size > 0) {
+ $this.$inflater = $inflater;
+ $this.$buf2 = $rt_createByteArray($size);
+ $this.$close_in = $close_in;
+ return;
+ }
+ $inflater = new jl_IllegalArgumentException;
+ $inflater.$suppressionEnabled = 1;
+ $inflater.$writableStackTrace = 1;
+ $inflater.$message = $rt_s(351);
+ $rt_throw($inflater);
+ }
+ $in = new jl_NullPointerException;
+ $in.$suppressionEnabled = 1;
+ $in.$writableStackTrace = 1;
+ $rt_throw($in);
+}
+function cjj_InflaterInputStream_read($this) {
+ var var$1;
+ if ($this.$closed) {
+ var$1 = new ji_IOException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ var$1.$message = $rt_s(352);
+ $rt_throw(var$1);
+ }
+ return cjj_InflaterInputStream_read0($this, $this.$byte1, 0, 1) == (-1) ? (-1) : $this.$byte1.data[0] & 255;
+}
+function cjj_InflaterInputStream_read0($this, $b, $off, $len) {
+ var var$4, $n, $err, var$7;
+ if ($this.$closed) {
+ var$4 = new ji_IOException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$message = $rt_s(352);
+ $rt_throw(var$4);
+ }
+ if ($b === null) {
+ var$4 = new jl_NullPointerException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ if ($off >= 0 && $len >= 0 && $len <= ($b.data.length - $off | 0)) {
+ if (!$len)
+ return 0;
+ if ($this.$eof0)
+ return (-1);
+ $n = 0;
+ var$4 = $this.$inflater;
+ var$4.$next_out = $b;
+ var$4.$next_out_index = $off;
+ var$4.$avail_out = $len;
+ a: {
+ while (!$this.$eof0) {
+ if (!$this.$inflater.$avail_in)
+ cjj_InflaterInputStream_fill($this);
+ var$4 = $this.$inflater;
+ if (var$4.$istate === null)
+ $err = (-2);
+ else {
+ $err = cjj_Inflate_inflate(var$4.$istate, 0);
+ if ($err == 1)
+ var$4.$finished = 1;
+ }
+ b: {
+ $n = $n + ($this.$inflater.$next_out_index - $off | 0) | 0;
+ $off = $this.$inflater.$next_out_index;
+ switch ($err) {
+ case -3:
+ var$4 = new ji_IOException;
+ var$7 = $this.$inflater.$msg;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$message = var$7;
+ $rt_throw(var$4);
+ case 1:
+ case 2:
+ break;
+ default:
+ break b;
+ }
+ $this.$eof0 = 1;
+ if ($err == 2)
+ return (-1);
+ }
+ if (!$this.$inflater.$avail_out)
+ break a;
+ }
+ }
+ return $n;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+}
+function cjj_InflaterInputStream_available($this) {
+ var var$1;
+ if (!$this.$closed) {
+ if (!$this.$eof0)
+ return 1;
+ return 0;
+ }
+ var$1 = new ji_IOException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ var$1.$message = $rt_s(352);
+ $rt_throw(var$1);
+}
+function cjj_InflaterInputStream_close($this) {
+ if (!$this.$closed) {
+ if ($this.$myinflater)
+ cjj_Inflater_end($this.$inflater);
+ if ($this.$close_in)
+ $this.$in.$close();
+ $this.$closed = 1;
+ }
+}
+function cjj_InflaterInputStream_fill($this) {
+ var var$1, $len;
+ if ($this.$closed) {
+ var$1 = new ji_IOException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ var$1.$message = $rt_s(352);
+ $rt_throw(var$1);
+ }
+ a: {
+ $len = $this.$in.$read($this.$buf2, 0, $this.$buf2.data.length);
+ if ($len == (-1)) {
+ if ($this.$inflater.$istate.$wrap0)
+ break a;
+ if ($this.$inflater.$istate.$mode != 12 ? 0 : 1)
+ break a;
+ $this.$buf2.data[0] = 0;
+ $len = 1;
+ }
+ cjj_ZStream_setInput($this.$inflater, $this.$buf2, 0, $len, 1);
+ return;
+ }
+ if (Long_ne($this.$inflater.$istate.$was, Long_fromInt(-1))) {
+ var$1 = new ji_IOException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ var$1.$message = $rt_s(353);
+ $rt_throw(var$1);
+ }
+ var$1 = new ji_EOFException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ var$1.$message = $rt_s(354);
+ $rt_throw(var$1);
+}
+function nle_GeneralDigest() {
+ var a = this; jl_Object.call(a);
+ a.$xBuf = null;
+ a.$xBufOff = 0;
+ a.$byteCount = Long_ZERO;
+}
+function nle_GeneralDigest_update0($this, $in) {
+ var var$2, var$3;
+ var$2 = $this.$xBuf.data;
+ var$3 = $this.$xBufOff;
+ $this.$xBufOff = var$3 + 1 | 0;
+ var$2[var$3] = $in;
+ if ($this.$xBufOff == $this.$xBuf.data.length) {
+ nle_SHA1Digest_processWord($this, $this.$xBuf, 0);
+ $this.$xBufOff = 0;
+ }
+ $this.$byteCount = Long_add($this.$byteCount, Long_fromInt(1));
+}
+function nle_GeneralDigest_update($this, $in, $inOff, $len) {
+ a: {
+ while ($this.$xBufOff) {
+ if ($len <= 0)
+ break a;
+ nle_GeneralDigest_update0($this, $in.data[$inOff]);
+ $inOff = $inOff + 1 | 0;
+ $len = $len + (-1) | 0;
+ }
+ }
+ while ($len > $this.$xBuf.data.length) {
+ nle_SHA1Digest_processWord($this, $in, $inOff);
+ $inOff = $inOff + $this.$xBuf.data.length | 0;
+ $len = $len - $this.$xBuf.data.length | 0;
+ $this.$byteCount = Long_add($this.$byteCount, Long_fromInt($this.$xBuf.data.length));
+ }
+ while ($len > 0) {
+ nle_GeneralDigest_update0($this, $in.data[$inOff]);
+ $inOff = $inOff + 1 | 0;
+ $len = $len + (-1) | 0;
+ }
+}
+function nle_GeneralDigest_finish($this) {
+ var $bitLength;
+ $bitLength = Long_shl($this.$byteCount, 3);
+ nle_GeneralDigest_update0($this, (-128));
+ while ($this.$xBufOff) {
+ nle_GeneralDigest_update0($this, 0);
+ }
+ nle_SHA1Digest_processLength($this, $bitLength);
+ nle_SHA1Digest_processBlock($this);
+}
+function nle_GeneralDigest_reset($this) {
+ var $i;
+ $this.$byteCount = Long_ZERO;
+ $this.$xBufOff = 0;
+ $i = 0;
+ while ($i < $this.$xBuf.data.length) {
+ $this.$xBuf.data[$i] = 0;
+ $i = $i + 1 | 0;
+ }
+}
+function nle_SHA1Digest() {
+ var a = this; nle_GeneralDigest.call(a);
+ a.$H1 = 0;
+ a.$H2 = 0;
+ a.$H3 = 0;
+ a.$H4 = 0;
+ a.$H5 = 0;
+ a.$X = null;
+ a.$xOff = 0;
+}
+function nle_SHA1Digest__init_0() {
+ var var_0 = new nle_SHA1Digest();
+ nle_SHA1Digest__init_(var_0);
+ return var_0;
+}
+function nle_SHA1Digest__init_($this) {
+ $this.$xBuf = $rt_createByteArray(4);
+ $this.$xBufOff = 0;
+ $this.$X = $rt_createIntArray(80);
+ nle_SHA1Digest_reset($this);
+}
+function nle_SHA1Digest_processWord($this, $in, $inOff) {
+ var var$3, var$4;
+ var$3 = $in.data;
+ $in = $this.$X.data;
+ var$4 = $this.$xOff;
+ $this.$xOff = var$4 + 1 | 0;
+ $in[var$4] = (var$3[$inOff] & 255) << 24 | (var$3[$inOff + 1 | 0] & 255) << 16 | (var$3[$inOff + 2 | 0] & 255) << 8 | var$3[$inOff + 3 | 0] & 255;
+ if ($this.$xOff == 16)
+ nle_SHA1Digest_processBlock($this);
+}
+function nle_SHA1Digest_unpackWord($this, $word, $out, $outOff) {
+ $out = $out.data;
+ $out[$outOff] = $word >>> 24 << 24 >> 24;
+ $out[$outOff + 1 | 0] = $word >>> 16 << 24 >> 24;
+ $out[$outOff + 2 | 0] = $word >>> 8 << 24 >> 24;
+ $out[$outOff + 3 | 0] = $word << 24 >> 24;
+}
+function nle_SHA1Digest_processLength($this, $bitLength) {
+ if ($this.$xOff > 14)
+ nle_SHA1Digest_processBlock($this);
+ $this.$X.data[14] = $bitLength.hi;
+ $this.$X.data[15] = Long_and($bitLength, Long_fromInt(-1)).lo;
+}
+function nle_SHA1Digest_doFinal($this, $out, $outOff) {
+ var var$3;
+ var$3 = Long_shl($this.$byteCount, 3);
+ nle_GeneralDigest_update0($this, (-128));
+ while ($this.$xBufOff) {
+ nle_GeneralDigest_update0($this, 0);
+ }
+ nle_SHA1Digest_processLength($this, var$3);
+ nle_SHA1Digest_processBlock($this);
+ nle_SHA1Digest_unpackWord($this, $this.$H1, $out, $outOff);
+ nle_SHA1Digest_unpackWord($this, $this.$H2, $out, $outOff + 4 | 0);
+ nle_SHA1Digest_unpackWord($this, $this.$H3, $out, $outOff + 8 | 0);
+ nle_SHA1Digest_unpackWord($this, $this.$H4, $out, $outOff + 12 | 0);
+ nle_SHA1Digest_unpackWord($this, $this.$H5, $out, $outOff + 16 | 0);
+ nle_SHA1Digest_reset($this);
+ return 20;
+}
+function nle_SHA1Digest_reset($this) {
+ var $i;
+ nle_GeneralDigest_reset($this);
+ $this.$H1 = 1732584193;
+ $this.$H2 = (-271733879);
+ $this.$H3 = (-1732584194);
+ $this.$H4 = 271733878;
+ $this.$H5 = (-1009589776);
+ $this.$xOff = 0;
+ $i = 0;
+ while ($i != $this.$X.data.length) {
+ $this.$X.data[$i] = 0;
+ $i = $i + 1 | 0;
+ }
+}
+function nle_SHA1Digest_processBlock($this) {
+ var $i, var$2, $A, $B, $C, $D, $E, $j, $t;
+ $i = 16;
+ while ($i <= 79) {
+ var$2 = $this.$X.data;
+ $A = $this.$X.data[$i - 3 | 0] ^ $this.$X.data[$i - 8 | 0] ^ $this.$X.data[$i - 14 | 0] ^ $this.$X.data[$i - 16 | 0];
+ var$2[$i] = $A << 1 | $A >>> 31;
+ $i = $i + 1 | 0;
+ }
+ $A = $this.$H1;
+ $B = $this.$H2;
+ $C = $this.$H3;
+ $D = $this.$H4;
+ $E = $this.$H5;
+ $j = 0;
+ while ($j <= 19) {
+ $t = (((($A << 5 | $A >>> 27) + ($B & $C | ($B ^ (-1)) & $D) | 0) + $E | 0) + $this.$X.data[$j] | 0) + 1518500249 | 0;
+ $B = $B << 30 | $B >>> 2;
+ $j = $j + 1 | 0;
+ $E = $D;
+ $D = $C;
+ $C = $B;
+ $B = $A;
+ $A = $t;
+ }
+ $j = 20;
+ while ($j <= 39) {
+ $t = (((($A << 5 | $A >>> 27) + ($B ^ $C ^ $D) | 0) + $E | 0) + $this.$X.data[$j] | 0) + 1859775393 | 0;
+ $B = $B << 30 | $B >>> 2;
+ $j = $j + 1 | 0;
+ $E = $D;
+ $D = $C;
+ $C = $B;
+ $B = $A;
+ $A = $t;
+ }
+ $j = 40;
+ while ($j <= 59) {
+ $t = (((($A << 5 | $A >>> 27) + ($B & $C | $B & $D | $C & $D) | 0) + $E | 0) + $this.$X.data[$j] | 0) + (-1894007588) | 0;
+ $B = $B << 30 | $B >>> 2;
+ $j = $j + 1 | 0;
+ $E = $D;
+ $D = $C;
+ $C = $B;
+ $B = $A;
+ $A = $t;
+ }
+ $j = 60;
+ while ($j <= 79) {
+ $t = (((($A << 5 | $A >>> 27) + ($B ^ $C ^ $D) | 0) + $E | 0) + $this.$X.data[$j] | 0) + (-899497514) | 0;
+ $B = $B << 30 | $B >>> 2;
+ $j = $j + 1 | 0;
+ $E = $D;
+ $D = $C;
+ $C = $B;
+ $B = $A;
+ $A = $t;
+ }
+ $this.$H1 = $this.$H1 + $A | 0;
+ $this.$H2 = $this.$H2 + $B | 0;
+ $this.$H3 = $this.$H3 + $C | 0;
+ $this.$H4 = $this.$H4 + $D | 0;
+ $this.$H5 = $this.$H5 + $E | 0;
+ $this.$xOff = 0;
+ $i = 0;
+ while ($i != $this.$X.data.length) {
+ $this.$X.data[$i] = 0;
+ $i = $i + 1 | 0;
+ }
+}
+function ju_Arrays() {
+ jl_Object.call(this);
+}
+function ju_Arrays__init_0() {
+ var var_0 = new ju_Arrays();
+ ju_Arrays__init_(var_0);
+ return var_0;
+}
+function ju_Arrays__init_($this) {
+ return;
+}
+function ju_Arrays_copyOf($array, $sz) {
+ var $result, $sz_0, var$5, $i;
+ $array = $array.data;
+ $result = $rt_createCharArray($sz);
+ $sz_0 = $array.length;
+ if ($sz < $sz_0)
+ $sz_0 = $sz;
+ var$5 = $result.data;
+ $i = 0;
+ while ($i < $sz_0) {
+ var$5[$i] = $array[$i];
+ $i = $i + 1 | 0;
+ }
+ return $result;
+}
+function ju_Arrays_copyOf0($array, $sz) {
+ var $result, $sz_0, var$5, $i;
+ $array = $array.data;
+ $result = $rt_createByteArray($sz);
+ $sz_0 = $array.length;
+ if ($sz < $sz_0)
+ $sz_0 = $sz;
+ var$5 = $result.data;
+ $i = 0;
+ while ($i < $sz_0) {
+ var$5[$i] = $array[$i];
+ $i = $i + 1 | 0;
+ }
+ return $result;
+}
+function ju_Arrays_copyOf1($original, $sz) {
+ var var$3, $result, $sz_0, $i;
+ var$3 = $original.data;
+ $result = jlr_Array_newInstance(jl_Class_getClass(jl_Class_getClass($original.constructor).$platformClass.$meta.item), $sz);
+ $sz_0 = var$3.length;
+ if ($sz < $sz_0)
+ $sz_0 = $sz;
+ $i = 0;
+ while ($i < $sz_0) {
+ $result.data[$i] = var$3[$i];
+ $i = $i + 1 | 0;
+ }
+ return $result;
+}
+function ju_Arrays_fill0($a, $fromIndex, $toIndex, $val) {
+ var var$5, var$6, var$7;
+ if ($fromIndex > $toIndex) {
+ var$5 = new jl_IllegalArgumentException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ }
+ while ($fromIndex < $toIndex) {
+ var$6 = $a.data;
+ var$7 = $fromIndex + 1 | 0;
+ var$6[$fromIndex] = $val;
+ $fromIndex = var$7;
+ }
+}
+function ju_Arrays_fill1($a, $fromIndex, $toIndex, $val) {
+ var var$5, var$6, var$7;
+ if ($fromIndex > $toIndex) {
+ var$5 = new jl_IllegalArgumentException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ }
+ while ($fromIndex < $toIndex) {
+ var$6 = $a.data;
+ var$7 = $fromIndex + 1 | 0;
+ var$6[$fromIndex] = $val;
+ $fromIndex = var$7;
+ }
+}
+function ju_Arrays_fill2($a, $fromIndex, $toIndex, $val) {
+ var var$5, var$6, var$7;
+ if ($fromIndex > $toIndex) {
+ var$5 = new jl_IllegalArgumentException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ }
+ while ($fromIndex < $toIndex) {
+ var$6 = $a.data;
+ var$7 = $fromIndex + 1 | 0;
+ var$6[$fromIndex] = $val;
+ $fromIndex = var$7;
+ }
+}
+function ju_Arrays_fill($a, $fromIndex, $toIndex, $val) {
+ var var$5, var$6;
+ if ($fromIndex > $toIndex) {
+ $val = new jl_IllegalArgumentException;
+ $val.$suppressionEnabled = 1;
+ $val.$writableStackTrace = 1;
+ $rt_throw($val);
+ }
+ while ($fromIndex < $toIndex) {
+ var$5 = $a.data;
+ var$6 = $fromIndex + 1 | 0;
+ var$5[$fromIndex] = $val;
+ $fromIndex = var$6;
+ }
+}
+function ju_Arrays_sort($a, $c) {
+ var var$3, $second, $chunkSize, var$6, $i, var$8, var$9, $i_0, var$11;
+ var$3 = $a.data.length;
+ if (!var$3)
+ return;
+ $second = $rt_createArray(jl_Object, var$3);
+ $chunkSize = 1;
+ var$6 = $a;
+ while ($chunkSize < var$3) {
+ $i = 0;
+ while (true) {
+ var$8 = var$6.data.length;
+ if ($i >= var$8)
+ break;
+ var$9 = $i + $chunkSize | 0;
+ if (var$8 < var$9)
+ var$9 = var$8;
+ $i_0 = $i + (2 * $chunkSize | 0) | 0;
+ if (var$8 >= $i_0)
+ var$8 = $i_0;
+ ju_Arrays_merge(var$6, $second, $i, var$9, var$8, $c);
+ $i = $i_0;
+ }
+ $chunkSize = $chunkSize * 2 | 0;
+ var$11 = var$6;
+ var$6 = $second;
+ $second = var$11;
+ }
+ a: {
+ if (var$6 !== $a) {
+ $i_0 = 0;
+ while (true) {
+ $a = var$6.data;
+ if ($i_0 >= $a.length)
+ break a;
+ $second.data[$i_0] = $a[$i_0];
+ $i_0 = $i_0 + 1 | 0;
+ }
+ }
+ }
+}
+function ju_Arrays_merge($a, $b, $from, $split, $to, $comp) {
+ var var$7, $from2, var$9, $p, $q, var$12, var$13;
+ var$7 = $from;
+ $from2 = $split;
+ a: {
+ b: {
+ while ($from != $split) {
+ if ($from2 == $to)
+ break b;
+ var$9 = $a.data;
+ $p = var$9[$from];
+ $q = var$9[$from2];
+ if ($comp.$compare($p, $q) > 0) {
+ var$9 = $b.data;
+ var$12 = var$7 + 1 | 0;
+ var$9[var$7] = $q;
+ $from2 = $from2 + 1 | 0;
+ } else {
+ var$9 = $b.data;
+ var$12 = var$7 + 1 | 0;
+ var$9[var$7] = $p;
+ $from = $from + 1 | 0;
+ }
+ var$7 = var$12;
+ }
+ while (true) {
+ if ($from2 >= $to)
+ break a;
+ var$13 = $b.data;
+ var$9 = $a.data;
+ $from = var$7 + 1 | 0;
+ $split = $from2 + 1 | 0;
+ var$13[var$7] = var$9[$from2];
+ var$7 = $from;
+ $from2 = $split;
+ }
+ }
+ while (true) {
+ if ($from >= $split)
+ break a;
+ var$13 = $b.data;
+ var$9 = $a.data;
+ $from2 = var$7 + 1 | 0;
+ $to = $from + 1 | 0;
+ var$13[var$7] = var$9[$from];
+ var$7 = $from2;
+ $from = $to;
+ }
+ }
+}
+function ju_Arrays_binarySearch($a, $fromIndex, $toIndex, $key) {
+ var var$5, $u, var$7, $i, $e;
+ if ($fromIndex > $toIndex) {
+ var$5 = new jl_IllegalArgumentException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ }
+ $u = $toIndex - 1 | 0;
+ while (true) {
+ var$7 = $a.data;
+ $i = ($fromIndex + $u | 0) / 2 | 0;
+ $e = var$7[$i];
+ if ($e == $key)
+ break;
+ if ($key >= $e) {
+ $fromIndex = $i + 1 | 0;
+ if ($fromIndex > $u)
+ return -$i - 2 | 0;
+ } else {
+ $u = $i - 1 | 0;
+ if ($u < $fromIndex)
+ return -$i - 1 | 0;
+ }
+ }
+ return $i;
+}
+function ju_Arrays_binarySearch0($a, $fromIndex, $toIndex, $key) {
+ var var$5, $u, var$7, $i;
+ if ($fromIndex > $toIndex) {
+ var$5 = new jl_IllegalArgumentException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ }
+ $u = $toIndex - 1 | 0;
+ while (true) {
+ var$7 = $a.data;
+ $i = ($fromIndex + $u | 0) / 2 | 0;
+ $toIndex = Long_compare(var$7[$i], $key);
+ if (!$toIndex)
+ break;
+ if ($toIndex <= 0) {
+ $fromIndex = $i + 1 | 0;
+ if ($fromIndex > $u)
+ return -$i - 2 | 0;
+ } else {
+ $u = $i - 1 | 0;
+ if ($u < $fromIndex)
+ return -$i - 1 | 0;
+ }
+ }
+ return $i;
+}
+function ju_Arrays_equals0($a, $a2) {
+ var var$3, $i;
+ if ($a === $a2)
+ return 1;
+ if ($a !== null && $a2 !== null) {
+ $a2 = $a2.data;
+ $a = $a.data;
+ var$3 = $a.length;
+ if (var$3 == $a2.length) {
+ $i = 0;
+ while ($i < var$3) {
+ if ($a[$i] != $a2[$i])
+ return 0;
+ $i = $i + 1 | 0;
+ }
+ return 1;
+ }
+ }
+ return 0;
+}
+function ju_Arrays_equals($a, $a2) {
+ var var$3, $i;
+ if ($a === $a2)
+ return 1;
+ if ($a !== null && $a2 !== null) {
+ $a2 = $a2.data;
+ $a = $a.data;
+ var$3 = $a.length;
+ if (var$3 == $a2.length) {
+ $i = 0;
+ while ($i < var$3) {
+ if ($a[$i] != $a2[$i])
+ return 0;
+ $i = $i + 1 | 0;
+ }
+ return 1;
+ }
+ }
+ return 0;
+}
+function ju_Arrays_hashCode($a) {
+ var $hash, $i, var$4;
+ if ($a === null)
+ return 0;
+ $hash = 1;
+ $i = 0;
+ while (true) {
+ var$4 = $a.data;
+ if ($i >= var$4.length)
+ break;
+ $hash = (31 * $hash | 0) + var$4[$i] | 0;
+ $i = $i + 1 | 0;
+ }
+ return $hash;
+}
+function ju_Arrays_hashCode0($a) {
+ var $hash, $i, var$4;
+ if ($a === null)
+ return 0;
+ $hash = 1;
+ $i = 0;
+ while (true) {
+ var$4 = $a.data;
+ if ($i >= var$4.length)
+ break;
+ $hash = (31 * $hash | 0) + var$4[$i] | 0;
+ $i = $i + 1 | 0;
+ }
+ return $hash;
+}
+function ju_Arrays_hashCode1($a) {
+ var $hash, $i, var$4, var$5, $h;
+ if ($a === null)
+ return 0;
+ $hash = (-1515898884);
+ $i = 0;
+ while (true) {
+ var$4 = $a.data;
+ if ($i >= var$4.length)
+ break;
+ var$5 = var$4[$i];
+ $h = (var$5 !== null ? var$5.$hashCode0() : 0) ^ 528111840;
+ $hash = ($h << 4 | $h >>> 28) ^ ($h >>> 7 | $h << 25) ^ ($hash << 13 | $hash >>> 19);
+ $i = $i + 1 | 0;
+ }
+ return $hash;
+}
+function ju_Arrays_asList($a) {
+ var var$2;
+ var$2 = new ju_Arrays$ArrayAsList;
+ var$2.$array3 = $a;
+ return var$2;
+}
+function ji_BufferedInputStream() {
+ var a = this; ji_FilterInputStream.call(a);
+ a.$buf0 = null;
+ a.$count2 = 0;
+ a.$marklimit = 0;
+ a.$markpos = 0;
+ a.$pos1 = 0;
+}
+function ji_BufferedInputStream_available($this) {
+ var $localIn, var$2;
+ $localIn = $this.$in;
+ if ($this.$buf0 !== null && $localIn !== null)
+ return ($this.$count2 - $this.$pos1 | 0) + $localIn.$available() | 0;
+ var$2 = new ji_IOException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(355);
+ $rt_throw(var$2);
+}
+function ji_BufferedInputStream_close($this) {
+ var $localIn;
+ $this.$buf0 = null;
+ $localIn = $this.$in;
+ $this.$in = null;
+ if ($localIn !== null)
+ $localIn.$close();
+}
+function ji_BufferedInputStream_fillbuf($this, $localIn, $localBuf) {
+ var $newbuf, $newLength, $result, $bytesread;
+ if ($this.$markpos != (-1) && ($this.$pos1 - $this.$markpos | 0) < $this.$marklimit) {
+ a: {
+ if (!$this.$markpos) {
+ $newbuf = $localBuf.data;
+ $newLength = $this.$marklimit;
+ $result = $newbuf.length;
+ if ($newLength > $result) {
+ $newLength = $result * 2 | 0;
+ if ($newLength > $this.$marklimit)
+ $newLength = $this.$marklimit;
+ $newbuf = $rt_createByteArray($newLength);
+ jl_System_arraycopy($localBuf, 0, $newbuf, 0, $result);
+ $this.$buf0 = $newbuf;
+ $localBuf = $this.$buf0;
+ break a;
+ }
+ }
+ if ($this.$markpos > 0) {
+ $newbuf = $localBuf.data;
+ jl_System_arraycopy($localBuf, $this.$markpos, $localBuf, 0, $newbuf.length - $this.$markpos | 0);
+ }
+ }
+ $newbuf = $localBuf.data;
+ $this.$pos1 = $this.$pos1 - $this.$markpos | 0;
+ $this.$count2 = 0;
+ $this.$markpos = 0;
+ $bytesread = $localIn.$read($localBuf, $this.$pos1, $newbuf.length - $this.$pos1 | 0);
+ $this.$count2 = $bytesread <= 0 ? $this.$pos1 : $this.$pos1 + $bytesread | 0;
+ return $bytesread;
+ }
+ $result = $localIn.$read2($localBuf);
+ if ($result > 0) {
+ $this.$markpos = (-1);
+ $this.$pos1 = 0;
+ $this.$count2 = $result;
+ }
+ return $result;
+}
+function ji_BufferedInputStream_read($this) {
+ var $localBuf, $localIn, var$3, var$4;
+ jl_Object_monitorEnterSync($this);
+ try {
+ $localBuf = $this.$buf0;
+ $localIn = $this.$in;
+ if ($localBuf !== null && $localIn !== null) {
+ if ($this.$pos1 >= $this.$count2 && ji_BufferedInputStream_fillbuf($this, $localIn, $localBuf) == (-1))
+ return (-1);
+ if ($localBuf !== $this.$buf0) {
+ $localBuf = $this.$buf0;
+ if ($localBuf === null) {
+ $localIn = new ji_IOException;
+ $localIn.$suppressionEnabled = 1;
+ $localIn.$writableStackTrace = 1;
+ $localIn.$message = $rt_s(355);
+ $rt_throw($localIn);
+ }
+ }
+ if (($this.$count2 - $this.$pos1 | 0) <= 0)
+ return (-1);
+ $localBuf = $localBuf.data;
+ var$3 = $this.$pos1;
+ $this.$pos1 = var$3 + 1 | 0;
+ return $localBuf[var$3] & 255;
+ }
+ var$4 = new ji_IOException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$message = $rt_s(355);
+ $rt_throw(var$4);
+ } finally {
+ jl_Object_monitorExitSync($this);
+ }
+}
+function ji_BufferedInputStream_read0($this, $buffer, $offset, $length) {
+ var $localBuf, $localIn, $required, $copylength, $read;
+ jl_Object_monitorEnterSync($this);
+ try {
+ $localBuf = $this.$buf0;
+ if ($localBuf === null) {
+ $localIn = new ji_IOException;
+ $localIn.$suppressionEnabled = 1;
+ $localIn.$writableStackTrace = 1;
+ $localIn.$message = $rt_s(355);
+ $rt_throw($localIn);
+ }
+ if ($offset <= ($buffer.data.length - $length | 0) && $offset >= 0 && $length >= 0) {
+ if (!$length)
+ return 0;
+ $localIn = $this.$in;
+ if ($localIn === null) {
+ $localIn = new ji_IOException;
+ $localIn.$suppressionEnabled = 1;
+ $localIn.$writableStackTrace = 1;
+ $localIn.$message = $rt_s(355);
+ $rt_throw($localIn);
+ }
+ if ($this.$pos1 >= $this.$count2)
+ $required = $length;
+ else {
+ $copylength = ($this.$count2 - $this.$pos1 | 0) >= $length ? $length : $this.$count2 - $this.$pos1 | 0;
+ jl_System_arraycopy($localBuf, $this.$pos1, $buffer, $offset, $copylength);
+ $this.$pos1 = $this.$pos1 + $copylength | 0;
+ if ($copylength != $length && $localIn.$available()) {
+ $offset = $offset + $copylength | 0;
+ $required = $length - $copylength | 0;
+ } else
+ return $copylength;
+ }
+ while (true) {
+ if ($this.$markpos == (-1) && $required >= $localBuf.data.length) {
+ $read = $localIn.$read($buffer, $offset, $required);
+ if ($read == (-1))
+ return $required != $length ? $length - $required | 0 : (-1);
+ } else {
+ if (ji_BufferedInputStream_fillbuf($this, $localIn, $localBuf) == (-1))
+ return $required != $length ? $length - $required | 0 : (-1);
+ if ($localBuf !== $this.$buf0) {
+ $localBuf = $this.$buf0;
+ if ($localBuf === null) {
+ $localIn = new ji_IOException;
+ $localIn.$suppressionEnabled = 1;
+ $localIn.$writableStackTrace = 1;
+ $localIn.$message = $rt_s(355);
+ $rt_throw($localIn);
+ }
+ }
+ $read = ($this.$count2 - $this.$pos1 | 0) >= $required ? $required : $this.$count2 - $this.$pos1 | 0;
+ jl_System_arraycopy($localBuf, $this.$pos1, $buffer, $offset, $read);
+ $this.$pos1 = $this.$pos1 + $read | 0;
+ }
+ $required = $required - $read | 0;
+ if (!$required)
+ break;
+ if (!$localIn.$available())
+ return $length - $required | 0;
+ $offset = $offset + $read | 0;
+ }
+ return $length;
+ }
+ $localIn = new jl_IndexOutOfBoundsException;
+ $localIn.$suppressionEnabled = 1;
+ $localIn.$writableStackTrace = 1;
+ $rt_throw($localIn);
+ } finally {
+ jl_Object_monitorExitSync($this);
+ }
+}
+function ji_Flushable() {
+}
+function ji_OutputStream() {
+ jl_Object.call(this);
+}
+function ji_OutputStream__init_() {
+ var var_0 = new ji_OutputStream();
+ ji_OutputStream__init_0(var_0);
+ return var_0;
+}
+function ji_OutputStream__init_0($this) {
+ return;
+}
+function ji_OutputStream_write($this, $b) {
+ $this.$write2($b, 0, $b.data.length);
+}
+function ji_OutputStream_write0($this, $b, $off, $len) {
+ var $i, var$5, var$6;
+ $i = 0;
+ while ($i < $len) {
+ var$5 = $b.data;
+ var$6 = $off + 1 | 0;
+ $this.$write0(var$5[$off]);
+ $i = $i + 1 | 0;
+ $off = var$6;
+ }
+}
+function ji_OutputStream_close($this) {
+ return;
+}
+function ji_OutputStream_flush($this) {
+ return;
+}
+function ji_FilterOutputStream() {
+ ji_OutputStream.call(this);
+ this.$out = null;
+}
+function ji_FilterOutputStream__init_(var_0) {
+ var var_1 = new ji_FilterOutputStream();
+ ji_FilterOutputStream__init_0(var_1, var_0);
+ return var_1;
+}
+function ji_FilterOutputStream__init_0($this, $out) {
+ $this.$out = $out;
+}
+function ji_FilterOutputStream_close($this) {
+ var $$je;
+ a: {
+ try {
+ $this.$out.$flush();
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ $this.$out.$close();
+}
+function ji_PrintStream() {
+ var a = this; ji_FilterOutputStream.call(a);
+ a.$autoFlush = 0;
+ a.$errorState = 0;
+ a.$sb = null;
+ a.$buffer0 = null;
+ a.$charset = null;
+}
+function ji_PrintStream__init_(var_0, var_1) {
+ var var_2 = new ji_PrintStream();
+ ji_PrintStream__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function ji_PrintStream__init_0($this, $out, $autoFlush) {
+ $this.$out = $out;
+ $out = new jl_StringBuilder;
+ $out.$buffer = $rt_createCharArray(16);
+ $this.$sb = $out;
+ $this.$buffer0 = $rt_createCharArray(32);
+ $this.$autoFlush = $autoFlush;
+ $out = new jnci_UTF8Charset;
+ jnc_Charset__init_($out, $rt_s(2), $rt_createArray(jl_String, 0));
+ $this.$charset = $out;
+}
+function ji_PrintStream_write($this, $b, $off, $len) {
+ var $$je;
+ if ($this.$out === null)
+ $this.$errorState = 1;
+ if (!($this.$errorState ? 0 : 1))
+ return;
+ a: {
+ try {
+ $this.$out.$write2($b, $off, $len);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ $this.$errorState = 1;
+ }
+}
+function ji_PrintStream_print($this, $s, $begin, $end) {
+ var $destBytes, $src, $overflow, var$7, var$8, var$9, var$10, $overflow_0, $$je;
+ $destBytes = $s.data;
+ $end = $end - $begin | 0;
+ $src = new jn_CharBufferOverArray;
+ $overflow = $destBytes.length;
+ $end = $begin + $end | 0;
+ $src.$mark = (-1);
+ $src.$capacity = $overflow;
+ $src.$limit = $overflow;
+ $src.$position = $begin;
+ $src.$limit = $end;
+ $src.$start0 = 0;
+ $src.$readOnly0 = 0;
+ $src.$array0 = $s;
+ $end = 1024;
+ if ($overflow < $end)
+ $end = $overflow;
+ if (16 > $end)
+ $end = 16;
+ $destBytes = $rt_createByteArray($end);
+ $end = $destBytes.data.length;
+ var$7 = new jn_ByteBufferImpl;
+ var$8 = 0 + $end | 0;
+ var$7.$mark = (-1);
+ var$7.$capacity = $end;
+ var$7.$limit = $end;
+ var$7.$order = jn_ByteOrder_BIG_ENDIAN;
+ var$7.$start = 0;
+ var$7.$array = $destBytes;
+ var$7.$position = 0;
+ var$7.$limit = var$8;
+ var$7.$direct = 0;
+ var$7.$readOnly = 0;
+ var$9 = jnci_UTF8Charset_newEncoder($this.$charset);
+ var$10 = jnc_CodingErrorAction_REPLACE;
+ if (var$10 === null) {
+ var$10 = new jl_IllegalArgumentException;
+ var$10.$suppressionEnabled = 1;
+ var$10.$writableStackTrace = 1;
+ var$10.$message = $rt_s(356);
+ $rt_throw(var$10);
+ }
+ var$9.$malformedAction = var$10;
+ var$10 = jnc_CodingErrorAction_REPLACE;
+ if (var$10 === null) {
+ var$10 = new jl_IllegalArgumentException;
+ var$10.$suppressionEnabled = 1;
+ var$10.$writableStackTrace = 1;
+ var$10.$message = $rt_s(356);
+ $rt_throw(var$10);
+ }
+ var$9.$unmappableAction = var$10;
+ while (true) {
+ $overflow_0 = jnc_CharsetEncoder_encode0(var$9, $src, var$7, 1).$kind != 1 ? 0 : 1;
+ $end = var$7.$position;
+ if ($this.$out === null)
+ $this.$errorState = 1;
+ if ($this.$errorState ? 0 : 1)
+ a: {
+ try {
+ $this.$out.$write2($destBytes, 0, $end);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ $this.$errorState = 1;
+ }
+ var$7.$position = 0;
+ var$7.$limit = var$7.$capacity;
+ var$7.$mark = (-1);
+ if (!$overflow_0)
+ break;
+ }
+ while (true) {
+ $overflow = jnc_CharsetEncoder_flush(var$9, var$7).$kind != 1 ? 0 : 1;
+ $overflow_0 = var$7.$position;
+ if ($this.$out === null)
+ $this.$errorState = 1;
+ if ($this.$errorState ? 0 : 1)
+ b: {
+ try {
+ $this.$out.$write2($destBytes, 0, $overflow_0);
+ break b;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ $this.$errorState = 1;
+ }
+ var$7.$position = 0;
+ var$7.$limit = var$7.$capacity;
+ var$7.$mark = (-1);
+ if (!$overflow)
+ break;
+ }
+}
+function ji_PrintStream_print0($this, $c) {
+ $this.$buffer0.data[0] = $c;
+ ji_PrintStream_print($this, $this.$buffer0, 0, 1);
+}
+function ji_PrintStream_print1($this, $s) {
+ var var$2;
+ var$2 = $this.$sb;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $s);
+ ji_PrintStream_printSB($this);
+}
+function ji_PrintStream_println0($this, $s) {
+ var var$2, var$3;
+ var$2 = $this.$sb;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $s);
+ var$3 = var$2.$length;
+ jl_AbstractStringBuilder_insertSpace(var$2, var$3, var$3 + 1 | 0);
+ var$2.$buffer.data[var$3] = 10;
+ ji_PrintStream_printSB($this);
+}
+function ji_PrintStream_println($this, $s) {
+ var var$2, var$3;
+ var$2 = $this.$sb;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $s === null ? $rt_s(47) : $s.$toString());
+ var$3 = var$2.$length;
+ jl_AbstractStringBuilder_insertSpace(var$2, var$3, var$3 + 1 | 0);
+ var$2.$buffer.data[var$3] = 10;
+ ji_PrintStream_printSB($this);
+}
+function ji_PrintStream_println1($this) {
+ $this.$buffer0.data[0] = 10;
+ ji_PrintStream_print($this, $this.$buffer0, 0, 1);
+}
+function ji_PrintStream_printSB($this) {
+ var $buffer;
+ $buffer = $this.$sb.$length <= $this.$buffer0.data.length ? $this.$buffer0 : $rt_createCharArray($this.$sb.$length);
+ jl_AbstractStringBuilder_getChars($this.$sb, 0, $this.$sb.$length, $buffer, 0);
+ ji_PrintStream_print($this, $buffer, 0, $this.$sb.$length);
+ $this.$sb.$length = 0;
+}
+function jl_ConsoleOutputStreamStdout() {
+ ji_OutputStream.call(this);
+}
+function jl_ConsoleOutputStreamStdout__init_0() {
+ var var_0 = new jl_ConsoleOutputStreamStdout();
+ jl_ConsoleOutputStreamStdout__init_(var_0);
+ return var_0;
+}
+function jl_ConsoleOutputStreamStdout__init_($this) {
+ return;
+}
+function jl_ConsoleOutputStreamStdout_write($this, $b) {
+ $rt_putStdout($b);
+}
+function nms_Timer() {
+ var a = this; jl_Object.call(a);
+ a.$ticksPerSecond = 0.0;
+ a.$lastHRTime = 0.0;
+ a.$elapsedTicks = 0;
+ a.$renderPartialTicks = 0.0;
+ a.$timerSpeed = 0.0;
+ a.$elapsedPartialTicks = 0.0;
+ a.$lastSyncSysClock = Long_ZERO;
+ a.$lastSyncHRClock = Long_ZERO;
+ a.$field_74285_i = Long_ZERO;
+ a.$timeSyncAdjustment = 0.0;
+}
+function nms_Timer_updateTimer($this) {
+ var $var1, $var3, $var5, $var7, $var9, $var11, $var13;
+ $var1 = jl_System_currentTimeMillis();
+ $var3 = Long_sub($var1, $this.$lastSyncSysClock);
+ $var5 = Long_div(Long_fromNumber(performance.now() * 1000000.0), Long_fromInt(1000000));
+ $var7 = Long_toNumber($var5) / 1000.0;
+ if (Long_le($var3, Long_fromInt(1000)) && Long_ge($var3, Long_ZERO)) {
+ $this.$field_74285_i = Long_add($this.$field_74285_i, $var3);
+ if (Long_gt($this.$field_74285_i, Long_fromInt(1000))) {
+ $var9 = Long_sub($var5, $this.$lastSyncHRClock);
+ $var11 = Long_toNumber($this.$field_74285_i) / Long_toNumber($var9);
+ $this.$timeSyncAdjustment = $this.$timeSyncAdjustment + ($var11 - $this.$timeSyncAdjustment) * 0.20000000298023224;
+ $this.$lastSyncHRClock = $var5;
+ $this.$field_74285_i = Long_ZERO;
+ }
+ if (Long_lt($this.$field_74285_i, Long_ZERO))
+ $this.$lastSyncHRClock = $var5;
+ } else
+ $this.$lastHRTime = $var7;
+ $this.$lastSyncSysClock = $var1;
+ $var13 = ($var7 - $this.$lastHRTime) * $this.$timeSyncAdjustment;
+ $this.$lastHRTime = $var7;
+ if ($var13 < 0.0)
+ $var13 = 0.0;
+ if ($var13 > 1.0)
+ $var13 = 1.0;
+ $this.$elapsedPartialTicks = $this.$elapsedPartialTicks + $var13 * $this.$timerSpeed * $this.$ticksPerSecond;
+ $this.$elapsedTicks = $this.$elapsedPartialTicks | 0;
+ $this.$elapsedPartialTicks = $this.$elapsedPartialTicks - $this.$elapsedTicks;
+ if ($this.$elapsedTicks > 10)
+ $this.$elapsedTicks = 10;
+ $this.$renderPartialTicks = $this.$elapsedPartialTicks;
+}
+function nms_SoundManager() {
+ var a = this; jl_Object.call(a);
+ a.$options = null;
+ a.$soundevents = null;
+ a.$queuedsoundevents = null;
+ a.$sounddefinitions = null;
+ a.$soundrandom = null;
+ a.$resetTimer = 0;
+ a.$titleMusic = 0;
+}
+function nms_SoundManager__init_0() {
+ var var_0 = new nms_SoundManager();
+ nms_SoundManager__init_(var_0);
+ return var_0;
+}
+function nms_SoundManager__init_($this) {
+ var var$1;
+ $this.$resetTimer = 0;
+ $this.$titleMusic = (-1);
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$soundevents = var$1;
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$queuedsoundevents = var$1;
+ $this.$sounddefinitions = null;
+ $this.$soundrandom = new ju_Random;
+}
+function nms_SoundManager_loadSoundSettings($this, $par1GameSettings) {
+ var $l, $c, $i, $cc, $e, $file, $$je;
+ a: {
+ $this.$options = $par1GameSettings;
+ if ($this.$sounddefinitions === null) {
+ $this.$sounddefinitions = ju_HashMap__init_1(16, 0.75);
+ try {
+ $l = nms_NBTTagCompound_getTagList(nms_CompressedStreamTools_readUncompressed(nlea_EaglerAdapterImpl2_loadResourceBytes($rt_s(357))), $rt_s(358));
+ $c = nms_NBTTagList_tagCount($l);
+ $i = 0;
+ while ($i < $c) {
+ $cc = nms_NBTTagList_tagAt($l, $i);
+ ju_HashMap_put($this.$sounddefinitions, nms_NBTTagCompound_getString($cc, $rt_s(359)), jl_Integer_valueOf(nms_NBTTagCompound_getByte($cc, $rt_s(360)) & 255));
+ $i = $i + 1 | 0;
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ $file = new ji_PrintStream;
+ $file.$out = new jl_ConsoleOutputStreamStderr;
+ $par1GameSettings = new jl_StringBuilder;
+ $par1GameSettings.$buffer = $rt_createCharArray(16);
+ $file.$sb = $par1GameSettings;
+ $file.$buffer0 = $rt_createCharArray(32);
+ $file.$autoFlush = 0;
+ $par1GameSettings = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1GameSettings, $rt_s(2), $rt_createArray(jl_String, 0));
+ $file.$charset = $par1GameSettings;
+ jl_System_errCache = $file;
+ }
+ jl_Throwable_printStackTrace0($e, jl_System_errCache);
+ }
+ }
+}
+function nms_SoundManager_onSoundOptionsChanged($this) {
+ return;
+}
+function nms_SoundManager_playRandomMusicIfReady($this) {
+ return;
+}
+function nms_SoundManager_setListener($this, $par1EntityLiving, $par2) {
+ var var$3, var$4, var$5, $x, $y, $z, $pitch, $yaw;
+ if ($par1EntityLiving === null)
+ nlea_EaglerAdapterImpl2_setListenerPos(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
+ else {
+ var$3 = $par1EntityLiving.$prevPosX;
+ var$4 = $par1EntityLiving.$posX - $par1EntityLiving.$prevPosX;
+ var$5 = $par2;
+ $x = var$3 + var$4 * var$5;
+ $y = $par1EntityLiving.$prevPosY + ($par1EntityLiving.$posY - $par1EntityLiving.$prevPosY) * var$5;
+ $z = $par1EntityLiving.$prevPosZ + ($par1EntityLiving.$posZ - $par1EntityLiving.$prevPosZ) * var$5;
+ $pitch = $par1EntityLiving.$prevRotationPitch + ($par1EntityLiving.$rotationPitch - $par1EntityLiving.$prevRotationPitch) * $par2;
+ $yaw = $par1EntityLiving.$prevRotationYaw + ($par1EntityLiving.$rotationYaw - $par1EntityLiving.$prevRotationYaw) * $par2;
+ nlea_EaglerAdapterImpl2_setListenerPos($x, $y, $z, $par1EntityLiving.$motionX, $par1EntityLiving.$motionY, $par1EntityLiving.$motionZ, $pitch, $yaw);
+ }
+}
+function nms_SoundManager_stopAllSounds($this) {
+ var $e, var$2;
+ $e = $this.$soundevents;
+ var$2 = new ju_AbstractList$1;
+ var$2.$this$0 = $e;
+ var$2.$modCount = var$2.$this$0.$modCount0;
+ var$2.$size1 = var$2.$this$0.$size2();
+ var$2.$removeIndex = (-1);
+ while (var$2.$index >= var$2.$size1 ? 0 : 1) {
+ nlea_EaglerAdapterImpl2_endSound(ju_AbstractList$1_next(var$2).$id1);
+ }
+}
+function nms_SoundManager_playStreaming($this, $par1Str, $par2, $par3, $par4) {
+ return;
+}
+function nms_SoundManager_updateSoundLocation($this, $par1Entity) {
+ var $e, var$3, var$4;
+ $e = $this.$soundevents;
+ var$3 = new ju_AbstractList$1;
+ var$3.$this$0 = $e;
+ var$3.$modCount = var$3.$this$0.$modCount0;
+ var$3.$size1 = var$3.$this$0.$size2();
+ var$3.$removeIndex = (-1);
+ while (var$3.$index >= var$3.$size1 ? 0 : 1) {
+ $e = ju_AbstractList$1_next(var$3);
+ var$4 = $e.$e;
+ if (!($par1Entity instanceof nms_Entity) ? 0 : $par1Entity.$entityId != var$4.$entityId ? 0 : 1)
+ nlea_EaglerAdapterImpl2_moveSound($e.$id1, $par1Entity.$posX, $par1Entity.$posY, $par1Entity.$posZ, $par1Entity.$motionX, $par1Entity.$motionY, $par1Entity.$motionZ);
+ }
+}
+function nms_SoundManager_updateSoundLocation0($this, $par1Entity, $par2Entity) {
+ var $e, var$4, var$5, var$6;
+ $e = $this.$soundevents;
+ var$4 = new ju_AbstractList$1;
+ var$4.$this$0 = $e;
+ var$4.$modCount = var$4.$this$0.$modCount0;
+ var$4.$size1 = var$4.$this$0.$size2();
+ var$4.$removeIndex = (-1);
+ var$5 = $par1Entity instanceof nms_Entity;
+ $par1Entity = $par1Entity;
+ while (var$4.$index >= var$4.$size1 ? 0 : 1) {
+ $e = ju_AbstractList$1_next(var$4);
+ var$6 = $e.$e;
+ if (!var$5 ? 0 : $par1Entity.$entityId != var$6.$entityId ? 0 : 1)
+ nlea_EaglerAdapterImpl2_moveSound($e.$id1, $par2Entity.$posX, $par2Entity.$posY, $par2Entity.$posZ, $par2Entity.$motionX, $par2Entity.$motionY, $par2Entity.$motionZ);
+ }
+}
+function nms_SoundManager_isEntitySoundPlaying($this, $par1Entity) {
+ var $e, var$3, var$4, var$5;
+ $e = $this.$soundevents;
+ var$3 = new ju_AbstractList$1;
+ var$3.$this$0 = $e;
+ var$3.$modCount = var$3.$this$0.$modCount0;
+ var$3.$size1 = var$3.$this$0.$size2();
+ var$3.$removeIndex = (-1);
+ var$4 = $par1Entity instanceof nms_Entity;
+ var$5 = $par1Entity;
+ while (true) {
+ if (!(var$3.$index >= var$3.$size1 ? 0 : 1))
+ return 0;
+ $par1Entity = ju_AbstractList$1_next(var$3).$e;
+ if (!var$4 ? 0 : var$5.$entityId != $par1Entity.$entityId ? 0 : 1)
+ break;
+ }
+ return 1;
+}
+function nms_SoundManager_stopEntitySound($this, $par1Entity) {
+ var $e, var$3, var$4, var$5;
+ $e = $this.$soundevents;
+ var$3 = new ju_AbstractList$1;
+ var$3.$this$0 = $e;
+ var$3.$modCount = var$3.$this$0.$modCount0;
+ var$3.$size1 = var$3.$this$0.$size2();
+ var$3.$removeIndex = (-1);
+ var$4 = $par1Entity instanceof nms_Entity;
+ var$5 = $par1Entity;
+ while (var$3.$index >= var$3.$size1 ? 0 : 1) {
+ $e = ju_AbstractList$1_next(var$3);
+ $par1Entity = $e.$e;
+ if (!var$4 ? 0 : var$5.$entityId != $par1Entity.$entityId ? 0 : 1)
+ nlea_EaglerAdapterImpl2_endSound($e.$id1);
+ }
+}
+function nms_SoundManager_setEntitySoundVolume($this, $par1Entity, $par2) {
+ var var$3, var$4, var$5, $e;
+ var$3 = $this.$soundevents;
+ var$4 = new ju_AbstractList$1;
+ var$4.$this$0 = var$3;
+ var$4.$modCount = var$4.$this$0.$modCount0;
+ var$4.$size1 = var$4.$this$0.$size2();
+ var$4.$removeIndex = (-1);
+ var$5 = $par1Entity instanceof nms_Entity;
+ $par1Entity = $par1Entity;
+ while (var$4.$index >= var$4.$size1 ? 0 : 1) {
+ $e = ju_AbstractList$1_next(var$4);
+ var$3 = $e.$e;
+ if (!var$5 ? 0 : $par1Entity.$entityId != var$3.$entityId ? 0 : 1)
+ nlea_EaglerAdapterImpl2_setVolume($e.$id1, $par2);
+ }
+}
+function nms_SoundManager_setEntitySoundPitch($this, $par1Entity, $par2) {
+ var var$3, var$4, var$5, $e;
+ var$3 = $this.$soundevents;
+ var$4 = new ju_AbstractList$1;
+ var$4.$this$0 = var$3;
+ var$4.$modCount = var$4.$this$0.$modCount0;
+ var$4.$size1 = var$4.$this$0.$size2();
+ var$4.$removeIndex = (-1);
+ var$5 = $par1Entity instanceof nms_Entity;
+ $par1Entity = $par1Entity;
+ while (var$4.$index >= var$4.$size1 ? 0 : 1) {
+ $e = ju_AbstractList$1_next(var$4);
+ var$3 = $e.$e;
+ if (!var$5 ? 0 : $par1Entity.$entityId != var$3.$entityId ? 0 : 1)
+ nlea_EaglerAdapterImpl2_setPitch($e.$id1, $par2);
+ }
+}
+function nms_SoundManager_playEntitySound($this, $par1Str, $par2Entity, $par3, $par4, $par5) {
+ var $path, $ct, $c, var$9, $v, $r, var$12, var$13, $e, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$e = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();$r = $thread.pop();$v = $thread.pop();var$9 = $thread.pop();$c = $thread.pop();$ct = $thread.pop();$path = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2Entity = $thread.pop();$par1Str = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $path = $this.$soundevents;
+ $ct = new ju_AbstractList$1;
+ $ct.$this$0 = $path;
+ $ct.$modCount = $ct.$this$0.$modCount0;
+ $ct.$size1 = $ct.$this$0.$size2();
+ $ct.$removeIndex = (-1);
+ $c = $par2Entity instanceof nms_Entity;
+ var$9 = $par2Entity;
+ while (true) {
+ if (!($ct.$index >= $ct.$size1 ? 0 : 1)) {
+ $v = $par3 * $this.$options.$soundVolume;
+ if ($v > 0.0) {
+ $ct = $this.$sounddefinitions;
+ if ($par1Str !== null) {
+ $c = jl_String_hashCode($par1Str);
+ $ct = ju_HashMap_findNonNullKeyEntry($ct, $par1Str, $c & ($ct.$elementData.data.length - 1 | 0), $c);
+ } else {
+ $ct = $ct.$elementData.data[0];
+ while ($ct !== null && $ct.$key !== null) {
+ $ct = $ct.$next1;
+ }
+ }
+ $ct = $ct === null ? null : $ct.$value0;
+ if ($ct !== null) {
+ $c = $ct.$value;
+ if ($c <= 1) {
+ $ct = new jl_StringBuilder;
+ $ct.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $rt_s(361));
+ $par1Str = jl_String_replace($par1Str, 46, 47);
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $par1Str);
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $rt_s(362));
+ $path = jl_String__init_0($ct.$buffer, 0, $ct.$length);
+ } else {
+ $r = (Math.random() * $c | 0) + 1 | 0;
+ $ct = new jl_StringBuilder;
+ $ct.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $rt_s(361));
+ $par1Str = jl_String_replace($par1Str, 46, 47);
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $par1Str);
+ jl_AbstractStringBuilder_insert0($ct, $ct.$length, $r, 10);
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $rt_s(362));
+ $path = jl_String__init_0($ct.$buffer, 0, $ct.$length);
+ }
+ $par1Str = $this.$soundevents;
+ $ct = new nms_SoundManager$EntitySoundEvent;
+ $par3 = 0.0;
+ var$12 = 0.0;
+ var$13 = 0.0;
+ $ptr = 1;
+ continue main;
+ }
+ if (jl_String_contains($par1Str, $rt_s(363)))
+ nmc_Minecraft_displayEaglercraftText(nmc_Minecraft_getMinecraft(), $rt_s(364));
+ if (jl_System_errCache === null) {
+ $ct = new ji_PrintStream;
+ $ct.$out = new jl_ConsoleOutputStreamStderr;
+ $par2Entity = new jl_StringBuilder;
+ $par2Entity.$buffer = $rt_createCharArray(16);
+ $ct.$sb = $par2Entity;
+ $ct.$buffer0 = $rt_createCharArray(32);
+ $ct.$autoFlush = 0;
+ $par2Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par2Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ $ct.$charset = $par2Entity;
+ jl_System_errCache = $ct;
+ }
+ $path = jl_System_errCache;
+ $par2Entity = new jl_StringBuilder;
+ $par2Entity.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par2Entity, $par2Entity.$length, $rt_s(365));
+ jl_AbstractStringBuilder_insert($par2Entity, $par2Entity.$length, $par1Str);
+ $par1Str = jl_String__init_0($par2Entity.$buffer, 0, $par2Entity.$length);
+ $par2Entity = $path.$sb;
+ jl_AbstractStringBuilder_insert($par2Entity, $par2Entity.$length, $par1Str);
+ $r = $par2Entity.$length;
+ jl_AbstractStringBuilder_insertSpace($par2Entity, $r, $r + 1 | 0);
+ $par2Entity.$buffer.data[$r] = 10;
+ ji_PrintStream_printSB($path);
+ }
+ return;
+ }
+ $e = ju_AbstractList$1_next($ct);
+ $path = $e.$e;
+ if (!$c ? 0 : var$9.$entityId != $path.$entityId ? 0 : 1)
+ break;
+ }
+ nlea_EaglerAdapterImpl2_moveSound($e.$id1, $par2Entity.$posX, $par2Entity.$posY, $par2Entity.$posZ, $par2Entity.$motionX, $par2Entity.$motionY, $par2Entity.$motionZ);
+ return;
+ case 1:
+ $tmp = nlea_EaglerAdapterImpl2_beginPlayback($path, $par3, var$12, var$13, $v, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $tmp;
+ $ct.$e = $par2Entity;
+ $ct.$id1 = $par5;
+ ju_ArrayList_add($par1Str, $ct);
+ nlea_EaglerAdapterImpl2_moveSound($par5, $par2Entity.$posX, $par2Entity.$posY, $par2Entity.$posZ, $par2Entity.$motionX, $par2Entity.$motionY, $par2Entity.$motionZ);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Str, $par2Entity, $par3, $par4, $par5, $path, $ct, $c, var$9, $v, $r, var$12, var$13, $e, $ptr);
+}
+function nms_SoundManager_playSound($this, $par1Str, $par2, $par3, $par4, $par5, $par6) {
+ var $v, $ct, $c, $path, $r, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();$r = $thread.pop();$path = $thread.pop();$c = $thread.pop();$ct = $thread.pop();$v = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1Str = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $v = $par5 * $this.$options.$soundVolume;
+ if ($v > 0.0) {
+ $ct = $this.$sounddefinitions;
+ if ($par1Str !== null) {
+ $c = jl_String_hashCode($par1Str);
+ $ct = ju_HashMap_findNonNullKeyEntry($ct, $par1Str, $c & ($ct.$elementData.data.length - 1 | 0), $c);
+ } else {
+ $ct = $ct.$elementData.data[0];
+ while ($ct !== null && $ct.$key !== null) {
+ $ct = $ct.$next1;
+ }
+ }
+ $ct = $ct === null ? null : $ct.$value0;
+ if ($ct !== null) {
+ $c = $ct.$value;
+ if ($c <= 1) {
+ $ct = new jl_StringBuilder;
+ $ct.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $rt_s(361));
+ $par1Str = jl_String_replace($par1Str, 46, 47);
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $par1Str);
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $rt_s(362));
+ $path = jl_String__init_0($ct.$buffer, 0, $ct.$length);
+ } else {
+ $r = (Math.random() * $c | 0) + 1 | 0;
+ $ct = new jl_StringBuilder;
+ $ct.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $rt_s(361));
+ $par1Str = jl_String_replace($par1Str, 46, 47);
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $par1Str);
+ jl_AbstractStringBuilder_insert0($ct, $ct.$length, $r, 10);
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $rt_s(362));
+ $path = jl_String__init_0($ct.$buffer, 0, $ct.$length);
+ }
+ $ptr = 1;
+ continue main;
+ }
+ if (jl_String_contains($par1Str, $rt_s(363))) {
+ nmc_Minecraft_displayEaglercraftText(nmc_Minecraft_theMinecraft, $rt_s(364));
+ return;
+ }
+ if (jl_System_errCache === null) {
+ $path = new ji_PrintStream;
+ $path.$out = new jl_ConsoleOutputStreamStderr;
+ $ct = new jl_StringBuilder;
+ $ct.$buffer = $rt_createCharArray(16);
+ $path.$sb = $ct;
+ $path.$buffer0 = $rt_createCharArray(32);
+ $path.$autoFlush = 0;
+ $ct = new jnci_UTF8Charset;
+ jnc_Charset__init_($ct, $rt_s(2), $rt_createArray(jl_String, 0));
+ $path.$charset = $ct;
+ jl_System_errCache = $path;
+ }
+ var$12 = jl_System_errCache;
+ $ct = new jl_StringBuilder;
+ $ct.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $rt_s(365));
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $par1Str);
+ $par1Str = jl_String__init_0($ct.$buffer, 0, $ct.$length);
+ $ct = var$12.$sb;
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $par1Str);
+ $r = $ct.$length;
+ jl_AbstractStringBuilder_insertSpace($ct, $r, $r + 1 | 0);
+ $ct.$buffer.data[$r] = 10;
+ ji_PrintStream_printSB(var$12);
+ }
+ return;
+ case 1:
+ nlea_EaglerAdapterImpl2_beginPlayback($path, $par2, $par3, $par4, $v, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Str, $par2, $par3, $par4, $par5, $par6, $v, $ct, $c, $path, $r, var$12, $ptr);
+}
+function nms_SoundManager_playSoundFX($this, $par1Str, $par2, $par3) {
+ var $v, $ct, var$6, $c, $path, $r, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();$r = $thread.pop();$path = $thread.pop();$c = $thread.pop();var$6 = $thread.pop();$ct = $thread.pop();$v = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1Str = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $v = $par3 * $this.$options.$soundVolume;
+ if ($v > 0.0) {
+ $ct = $this.$sounddefinitions;
+ if ($par1Str !== null) {
+ var$6 = jl_String_hashCode($par1Str);
+ $ct = ju_HashMap_findNonNullKeyEntry($ct, $par1Str, var$6 & ($ct.$elementData.data.length - 1 | 0), var$6);
+ } else {
+ $ct = $ct.$elementData.data[0];
+ while ($ct !== null && $ct.$key !== null) {
+ $ct = $ct.$next1;
+ }
+ }
+ $ct = $ct === null ? null : $ct.$value0;
+ if ($ct !== null) {
+ $c = $ct.$value;
+ if ($c <= 1) {
+ $ct = new jl_StringBuilder;
+ $ct.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $rt_s(361));
+ $par1Str = jl_String_replace($par1Str, 46, 47);
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $par1Str);
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $rt_s(362));
+ $path = jl_String__init_0($ct.$buffer, 0, $ct.$length);
+ } else {
+ $r = (Math.random() * $c | 0) + 1 | 0;
+ var$10 = new jl_StringBuilder;
+ var$10.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$10, var$10.$length, $rt_s(361));
+ $par1Str = jl_String_replace($par1Str, 46, 47);
+ jl_AbstractStringBuilder_insert(var$10, var$10.$length, $par1Str);
+ jl_AbstractStringBuilder_insert0(var$10, var$10.$length, $r, 10);
+ jl_AbstractStringBuilder_insert(var$10, var$10.$length, $rt_s(362));
+ $path = jl_String__init_0(var$10.$buffer, 0, var$10.$length);
+ }
+ $ptr = 1;
+ continue main;
+ }
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ $ct = new jl_StringBuilder;
+ $ct.$buffer = $rt_createCharArray(16);
+ var$10.$sb = $ct;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ $ct = new jnci_UTF8Charset;
+ jnc_Charset__init_($ct, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = $ct;
+ jl_System_errCache = var$10;
+ }
+ $path = jl_System_errCache;
+ $ct = new jl_StringBuilder;
+ $ct.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $rt_s(365));
+ jl_AbstractStringBuilder_insert($ct, $ct.$length, $par1Str);
+ var$10 = jl_String__init_0($ct.$buffer, 0, $ct.$length);
+ $par1Str = $path.$sb;
+ jl_AbstractStringBuilder_insert($par1Str, $par1Str.$length, var$10);
+ $r = $par1Str.$length;
+ jl_AbstractStringBuilder_insertSpace($par1Str, $r, $r + 1 | 0);
+ $par1Str.$buffer.data[$r] = 10;
+ ji_PrintStream_printSB($path);
+ }
+ return;
+ case 1:
+ nlea_EaglerAdapterImpl2_beginPlaybackStatic($path, $v, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Str, $par2, $par3, $v, $ct, var$6, $c, $path, $r, var$10, $ptr);
+}
+function nms_SoundManager_resumeAllSounds($this) {
+ return;
+}
+function nms_SoundManager_func_92071_g($this) {
+ var $e, $e2, var$3, var$4, $itr, var$6, var$7, var$8, var$9, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$itr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$e2 = $thread.pop();$e = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $this.$resetTimer = $this.$resetTimer + 1 | 0;
+ if (!($this.$resetTimer % 20 | 0)) {
+ $e = $this.$soundevents;
+ $e2 = new ju_ArrayList;
+ $e2.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$soundevents = $e2;
+ var$3 = new ju_AbstractList$1;
+ var$3.$this$0 = $e;
+ var$3.$modCount = var$3.$this$0.$modCount0;
+ var$3.$size1 = var$3.$this$0.$size2();
+ var$3.$removeIndex = (-1);
+ while (true) {
+ if (!(var$3.$index >= var$3.$size1 ? 0 : 1))
+ break a;
+ $e2 = ju_AbstractList$1_next(var$3);
+ var$4 = $e2.$id1;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $e = nlea_EaglerAdapterImpl2_activeSoundEffects;
+ $itr = jl_Integer_valueOf(var$4);
+ if ($itr !== null) {
+ var$6 = jl_Integer_hashCode($itr);
+ $e = ju_HashMap_findNonNullKeyEntry($e, $itr, var$6 & ($e.$elementData.data.length - 1 | 0), var$6);
+ } else {
+ $e = $e.$elementData.data[0];
+ while ($e !== null && $e.$key !== null) {
+ $e = $e.$next1;
+ }
+ }
+ if ($e === null ? 0 : 1)
+ ju_ArrayList_add($this.$soundevents, $e2);
+ }
+ }
+ }
+ $e = $this.$queuedsoundevents;
+ $itr = new ju_AbstractList$1;
+ $itr.$this$0 = $e;
+ $itr.$modCount = $itr.$this$0.$modCount0;
+ $itr.$size1 = $itr.$this$0.$size2();
+ $itr.$removeIndex = (-1);
+ while ($itr.$index >= $itr.$size1 ? 0 : 1) {
+ $e = ju_AbstractList$1_next($itr);
+ var$4 = $e.$timer0 - 1 | 0;
+ $e.$timer0 = var$4;
+ if (var$4 <= 0) {
+ $e2 = $e.$sound;
+ var$7 = $e.$x1;
+ var$8 = $e.$y1;
+ var$9 = $e.$z1;
+ var$10 = $e.$volume;
+ var$11 = $e.$pitch;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_SoundManager_playSound($this, $e2, var$7, var$8, var$9, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ ju_AbstractList$1_remove($itr);
+ while ($itr.$index >= $itr.$size1 ? 0 : 1) {
+ $e = ju_AbstractList$1_next($itr);
+ var$4 = $e.$timer0 - 1 | 0;
+ $e.$timer0 = var$4;
+ if (var$4 > 0)
+ continue;
+ else {
+ $e2 = $e.$sound;
+ var$7 = $e.$x1;
+ var$8 = $e.$y1;
+ var$9 = $e.$z1;
+ var$10 = $e.$volume;
+ var$11 = $e.$pitch;
+ continue main;
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $e, $e2, var$3, var$4, $itr, var$6, var$7, var$8, var$9, var$10, var$11, $ptr);
+}
+function nms_SoundManager_func_92070_a($this, $par1Str, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var var$8, var$9;
+ var$8 = $this.$queuedsoundevents;
+ var$9 = new nms_SoundManager$QueuedSoundEvent;
+ var$9.$sound = $par1Str;
+ var$9.$x1 = $par2;
+ var$9.$y1 = $par3;
+ var$9.$z1 = $par4;
+ var$9.$volume = $par5;
+ var$9.$pitch = $par6;
+ var$9.$timer0 = $par7;
+ ju_ArrayList_add(var$8, var$9);
+}
+function nms_SoundManager_playTheTitleMusic($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$titleMusic != (-1)) {
+ var$1 = $this.$titleMusic;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_activeSoundEffects;
+ var$3 = jl_Integer_valueOf(var$1);
+ if (var$3 !== null) {
+ var$4 = jl_Integer_hashCode(var$3);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, var$3, var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ if (var$2 === null ? 0 : 1)
+ return;
+ }
+ var$2 = $rt_s(366);
+ var$5 = 1.0;
+ var$6 = 1.0;
+ $ptr = 1;
+ case 1:
+ $tmp = nlea_EaglerAdapterImpl2_beginPlaybackStatic(var$2, var$5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$1 = $tmp;
+ $this.$titleMusic = var$1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, $ptr);
+}
+function nms_SoundManager_stopTheTitleMusic($this) {
+ var var$1, var$2, var$3, var$4;
+ var$1 = $this.$titleMusic;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_activeSoundEffects;
+ var$3 = jl_Integer_valueOf(var$1);
+ if (var$3 !== null) {
+ var$4 = jl_Integer_hashCode(var$3);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, var$3, var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ if (var$2 === null ? 0 : 1)
+ nlea_EaglerAdapterImpl2_endSound($this.$titleMusic);
+ $this.$titleMusic = (-1);
+}
+function nms_Profiler() {
+ var a = this; jl_Object.call(a);
+ a.$sectionList = null;
+ a.$timestampList = null;
+ a.$profilingEnabled = 0;
+ a.$profilingSection = null;
+ a.$profilingMap = null;
+}
+function nms_Profiler__init_0() {
+ var var_0 = new nms_Profiler();
+ nms_Profiler__init_(var_0);
+ return var_0;
+}
+function nms_Profiler__init_($this) {
+ var var$1;
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$sectionList = var$1;
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$timestampList = var$1;
+ $this.$profilingEnabled = 0;
+ $this.$profilingSection = $rt_s(44);
+ $this.$profilingMap = ju_HashMap__init_1(16, 0.75);
+}
+function nms_Profiler_clearProfiling($this) {
+ var var$1, var$2;
+ var$1 = $this.$profilingMap;
+ if (var$1.$elementCount > 0) {
+ var$1.$elementCount = 0;
+ var$2 = var$1.$elementData;
+ ju_Arrays_fill(var$2, 0, var$2.data.length, null);
+ var$1.$modCount1 = var$1.$modCount1 + 1 | 0;
+ }
+ $this.$profilingSection = $rt_s(44);
+ var$1 = $this.$sectionList;
+ ju_Arrays_fill(var$1.$array1, 0, var$1.$size0, null);
+ var$1.$size0 = 0;
+}
+function nms_Profiler_startSection($this, $par1Str) {
+ var var$2, var$3, var$4;
+ if ($this.$profilingEnabled) {
+ if ($this.$profilingSection.$characters.data.length > 0) {
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$3 = $this.$profilingSection;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, var$3);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(303));
+ $this.$profilingSection = jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+ }
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$3 = $this.$profilingSection;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, var$3);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $par1Str);
+ $this.$profilingSection = jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+ ju_ArrayList_add($this.$sectionList, $this.$profilingSection);
+ $par1Str = $this.$timestampList;
+ var$4 = Long_fromNumber(performance.now() * 1000000.0);
+ var$2 = new jl_Long;
+ var$2.$value2 = var$4;
+ ju_ArrayList_add($par1Str, var$2);
+ }
+}
+function nms_Profiler_endSection($this) {
+ var $var1, $var3, $var5, var$4, var$5, var$6, var$7, var$8, var$9, var$10;
+ if ($this.$profilingEnabled) {
+ $var1 = Long_fromNumber(performance.now() * 1000000.0);
+ $var3 = ju_ArrayList_remove($this.$timestampList, $this.$timestampList.$size0 - 1 | 0).$value2;
+ ju_ArrayList_remove($this.$sectionList, $this.$sectionList.$size0 - 1 | 0);
+ $var5 = Long_sub($var1, $var3);
+ var$4 = $this.$profilingMap;
+ var$5 = $this.$profilingSection;
+ if (var$5 !== null) {
+ var$6 = jl_String_hashCode(var$5);
+ var$4 = ju_HashMap_findNonNullKeyEntry(var$4, var$5, var$6 & (var$4.$elementData.data.length - 1 | 0), var$6);
+ } else {
+ var$4 = var$4.$elementData.data[0];
+ while (var$4 !== null && var$4.$key !== null) {
+ var$4 = var$4.$next1;
+ }
+ }
+ if (!(var$4 === null ? 0 : 1)) {
+ var$4 = $this.$profilingMap;
+ var$5 = $this.$profilingSection;
+ var$7 = new jl_Long;
+ var$7.$value2 = $var5;
+ ju_HashMap_putImpl(var$4, var$5, var$7);
+ } else {
+ var$4 = $this.$profilingMap;
+ var$5 = $this.$profilingSection;
+ var$7 = $this.$profilingMap;
+ var$8 = $this.$profilingSection;
+ if (var$8 !== null) {
+ var$6 = jl_String_hashCode(var$8);
+ var$7 = ju_HashMap_findNonNullKeyEntry(var$7, var$8, var$6 & (var$7.$elementData.data.length - 1 | 0), var$6);
+ } else {
+ var$7 = var$7.$elementData.data[0];
+ while (var$7 !== null && var$7.$key !== null) {
+ var$7 = var$7.$next1;
+ }
+ }
+ $var3 = Long_add((var$7 === null ? null : var$7.$value0).$value2, $var5);
+ var$7 = new jl_Long;
+ var$7.$value2 = $var3;
+ ju_HashMap_putImpl(var$4, var$5, var$7);
+ }
+ if (Long_gt($var5, Long_fromInt(100000000))) {
+ if (jl_System_outCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStdout;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ var$5.$sb = var$4;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ var$4 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$4, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = var$4;
+ jl_System_outCache = var$5;
+ }
+ var$7 = jl_System_outCache;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(367));
+ var$5 = $this.$profilingSection;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, var$5);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(368));
+ var$9 = Long_toNumber($var5) / 1000000.0;
+ jl_AbstractStringBuilder_insert3(var$4, var$4.$length, var$9);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(369));
+ var$5 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ var$4 = var$7.$sb;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, var$5);
+ var$10 = var$4.$length;
+ jl_AbstractStringBuilder_insertSpace(var$4, var$10, var$10 + 1 | 0);
+ var$4.$buffer.data[var$10] = 10;
+ ji_PrintStream_printSB(var$7);
+ }
+ $this.$profilingSection = ($this.$sectionList.$size0 ? 0 : 1) ? $rt_s(44) : ju_ArrayList_get($this.$sectionList, $this.$sectionList.$size0 - 1 | 0);
+ }
+}
+function nms_Profiler_getProfilingData($this, $par1Str) {
+ var $var12, var$3, $var3, $var21, $var5, $var7, $var8, $var10, $var11, $var20, $var17, $var15, var$14;
+ if (!$this.$profilingEnabled)
+ return null;
+ $var12 = $this.$profilingMap;
+ var$3 = jl_String_hashCode($rt_s(281));
+ if (!(ju_HashMap_findNonNullKeyEntry($var12, $rt_s(281), var$3 & ($var12.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ $var3 = Long_ZERO;
+ else {
+ $var21 = $this.$profilingMap;
+ var$3 = jl_String_hashCode($rt_s(281));
+ $var21 = ju_HashMap_findNonNullKeyEntry($var21, $rt_s(281), var$3 & ($var21.$elementData.data.length - 1 | 0), var$3);
+ $var3 = ($var21 === null ? null : $var21.$value0).$value2;
+ }
+ $var21 = $this.$profilingMap;
+ if ($par1Str !== null) {
+ var$3 = jl_String_hashCode($par1Str);
+ $var21 = ju_HashMap_findNonNullKeyEntry($var21, $par1Str, var$3 & ($var21.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $var21 = $var21.$elementData.data[0];
+ while ($var21 !== null && $var21.$key !== null) {
+ $var21 = $var21.$next1;
+ }
+ }
+ if (!($var21 === null ? 0 : 1))
+ $var5 = Long_fromInt(-1);
+ else {
+ $var21 = $this.$profilingMap;
+ if ($par1Str !== null) {
+ var$3 = jl_String_hashCode($par1Str);
+ $var21 = ju_HashMap_findNonNullKeyEntry($var21, $par1Str, var$3 & ($var21.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $var21 = $var21.$elementData.data[0];
+ while ($var21 !== null && $var21.$key !== null) {
+ $var21 = $var21.$next1;
+ }
+ }
+ $var5 = ($var21 === null ? null : $var21.$value0).$value2;
+ }
+ $var7 = ju_ArrayList__init_0();
+ if (jl_String_length($par1Str) > 0) {
+ $var21 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_($var21);
+ jl_AbstractStringBuilder_append($var21, $par1Str);
+ $par1Str = jl_StringBuilder_toString(jl_StringBuilder_append0($var21, $rt_s(303)));
+ }
+ $var8 = Long_ZERO;
+ $var10 = ju_HashMap_keySet($this.$profilingMap).$iterator();
+ while ($var10.$hasNext()) {
+ $var11 = $var10.$next();
+ if (jl_String_length($var11) > jl_String_length($par1Str) && jl_String_startsWith0($var11, $par1Str) && jl_String_indexOf1($var11, $rt_s(303), jl_String_length($par1Str) + 1 | 0) < 0)
+ $var8 = Long_add($var8, jl_Long_longValue(ju_HashMap_get($this.$profilingMap, $var11)));
+ }
+ $var20 = Long_toNumber($var8);
+ if (Long_ge($var8, $var5))
+ $var5 = $var8;
+ if (Long_lt($var3, $var5))
+ $var3 = $var5;
+ $var21 = ju_HashMap_keySet($this.$profilingMap).$iterator();
+ while ($var21.$hasNext()) {
+ $var12 = $var21.$next();
+ if (jl_String_length($var12) <= jl_String_length($par1Str))
+ continue;
+ if (!jl_String_startsWith0($var12, $par1Str))
+ continue;
+ if (jl_String_indexOf1($var12, $rt_s(303), jl_String_length($par1Str) + 1 | 0) >= 0)
+ continue;
+ $var17 = Long_toNumber(jl_Long_longValue(ju_HashMap_get($this.$profilingMap, $var12))) * 100.0;
+ $var15 = $var17 / Long_toNumber($var5);
+ $var17 = $var17 / Long_toNumber($var3);
+ ju_ArrayList_add($var7, nms_ProfilerResult__init_(jl_String_substring($var12, jl_String_length($par1Str)), $var15, $var17));
+ }
+ $var21 = ju_HashMap_keySet($this.$profilingMap).$iterator();
+ while ($var21.$hasNext()) {
+ $var12 = $var21.$next();
+ ju_HashMap_put($this.$profilingMap, $var12, jl_Long_valueOf(Long_div(Long_mul(jl_Long_longValue(ju_HashMap_get($this.$profilingMap, $var12)), Long_fromInt(999)), Long_fromInt(1000))));
+ }
+ var$14 = Long_toNumber($var5);
+ if (var$14 > $var20) {
+ $var21 = new nms_ProfilerResult;
+ $var17 = (var$14 - $var20) * 100.0;
+ nms_ProfilerResult__init_0($var21, $rt_s(302), $var17 / Long_toNumber($var5), $var17 / Long_toNumber($var3));
+ ju_ArrayList_add($var7, $var21);
+ }
+ ju_Collections_sort($var7);
+ ju_ArrayList_add0($var7, 0, nms_ProfilerResult__init_($par1Str, 100.0, Long_toNumber($var5) * 100.0 / Long_toNumber($var3)));
+ return $var7;
+}
+function nms_Profiler_endStartSection($this, $par1Str) {
+ nms_Profiler_endSection($this);
+ nms_Profiler_startSection($this, $par1Str);
+}
+function ju_Set() {
+}
+function ju_AbstractSet() {
+ ju_AbstractCollection.call(this);
+}
+function ju_AbstractSet_removeAll($this, $c) {
+ var $modified, $iter, $elem;
+ $modified = 0;
+ if ($this.$backingMap.$elementCount < $c.$size2()) {
+ $iter = $this.$backingMap;
+ if ($iter.$cachedKeySet === null) {
+ $elem = new ju_HashMap$1;
+ $elem.$this$01 = $iter;
+ $iter.$cachedKeySet = $elem;
+ }
+ $iter = $iter.$cachedKeySet.$iterator();
+ while ($iter.$hasNext()) {
+ if ($c.$contains0($iter.$next())) {
+ $modified = 1;
+ $iter.$remove();
+ }
+ }
+ } else {
+ $iter = $c.$iterator();
+ while ($iter.$hasNext()) {
+ $c = $iter.$next();
+ $c = ju_HashMap_removeEntry($this.$backingMap, $c);
+ if (!(($c === null ? null : $c.$value0) === null ? 0 : 1))
+ continue;
+ $modified = 1;
+ }
+ }
+ return $modified;
+}
+function ju_AbstractSet_equals($this, $obj) {
+ var $other, $iter;
+ if ($this === $obj)
+ return 1;
+ if (!$rt_isInstance($obj, ju_Set))
+ return 0;
+ $other = $obj;
+ if ($this.$size2() != $other.$size2())
+ return 0;
+ $iter = $other.$iterator();
+ while ($iter.$hasNext()) {
+ if ($this.$contains0($iter.$next()))
+ continue;
+ else
+ return 0;
+ }
+ return 1;
+}
+function ju_AbstractSet_hashCode($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6;
+ var$1 = $rt_createArray(jl_Object, $this.$backingMap.$elementCount);
+ var$2 = 0;
+ var$3 = $this.$backingMap;
+ if (var$3.$cachedKeySet === null) {
+ var$4 = new ju_HashMap$1;
+ var$4.$this$01 = var$3;
+ var$3.$cachedKeySet = var$4;
+ }
+ var$5 = var$1.data;
+ var$4 = var$3.$cachedKeySet.$iterator();
+ while (var$4.$hasNext()) {
+ var$6 = var$2 + 1 | 0;
+ var$5[var$2] = var$4.$next();
+ var$2 = var$6;
+ }
+ return ju_Arrays_hashCode1(var$1);
+}
+function ju_HashSet() {
+ ju_AbstractSet.call(this);
+ this.$backingMap = null;
+}
+function ju_HashSet__init_0() {
+ var var_0 = new ju_HashSet();
+ ju_HashSet__init_(var_0);
+ return var_0;
+}
+function ju_HashSet__init_1(var_0) {
+ var var_1 = new ju_HashSet();
+ ju_HashSet__init_2(var_1, var_0);
+ return var_1;
+}
+function ju_HashSet__init_($this) {
+ $this.$backingMap = ju_HashMap__init_1(16, 0.75);
+}
+function ju_HashSet__init_2($this, $backingMap) {
+ $this.$backingMap = $backingMap;
+}
+function ju_HashSet_add($this, $object) {
+ return ju_HashMap_putImpl($this.$backingMap, $object, $this) !== null ? 0 : 1;
+}
+function ju_HashSet_clear($this) {
+ var var$1, var$2;
+ var$1 = $this.$backingMap;
+ if (var$1.$elementCount > 0) {
+ var$1.$elementCount = 0;
+ var$2 = var$1.$elementData;
+ ju_Arrays_fill(var$2, 0, var$2.data.length, null);
+ var$1.$modCount1 = var$1.$modCount1 + 1 | 0;
+ }
+}
+function ju_HashSet_contains($this, $object) {
+ var var$2, var$3;
+ var$2 = $this.$backingMap;
+ if ($object !== null) {
+ var$3 = $object.$hashCode0();
+ $object = ju_HashMap_findNonNullKeyEntry(var$2, $object, var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $object = var$2.$elementData.data[0];
+ while ($object !== null && $object.$key !== null) {
+ $object = $object.$next1;
+ }
+ }
+ return $object === null ? 0 : 1;
+}
+function ju_HashSet_isEmpty($this) {
+ return $this.$backingMap.$elementCount ? 0 : 1;
+}
+function ju_HashSet_iterator($this) {
+ var var$1, var$2;
+ var$1 = $this.$backingMap;
+ if (var$1.$cachedKeySet === null) {
+ var$2 = new ju_HashMap$1;
+ var$2.$this$01 = var$1;
+ var$1.$cachedKeySet = var$2;
+ }
+ return var$1.$cachedKeySet.$iterator();
+}
+function ju_HashSet_remove($this, $object) {
+ $object = ju_HashMap_removeEntry($this.$backingMap, $object);
+ return ($object === null ? null : $object.$value0) === null ? 0 : 1;
+}
+function ju_HashSet_size($this) {
+ return $this.$backingMap.$elementCount;
+}
+function nms_Packet() {
+ var a = this; jl_Object.call(a);
+ a.$creationTimeMillis = Long_ZERO;
+ a.$isChunkDataPacket = 0;
+}
+var nms_Packet_packetIdToClassMap = null;
+var nms_Packet_packetClassToIdMap = null;
+var nms_Packet_clientPacketIdList = null;
+var nms_Packet_serverPacketIdList = null;
+var nms_Packet_receivedID = Long_ZERO;
+var nms_Packet_receivedSize = Long_ZERO;
+var nms_Packet_sentID = Long_ZERO;
+var nms_Packet_sentSize = Long_ZERO;
+function nms_Packet_$callClinit() {
+ nms_Packet_$callClinit = $rt_eraseClinit(nms_Packet);
+ nms_Packet__clinit_();
+}
+function nms_Packet_addIdClassMapping($par0, $par1, $par2, $par3Class) {
+ var var$5, var$6, var$7, var$8, var$9, var$10;
+ nms_Packet_$callClinit();
+ if (nms_IntHashMap_lookupEntry(nms_Packet_packetIdToClassMap, $par0) === null ? 0 : 1) {
+ $par3Class = new jl_IllegalArgumentException;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(370));
+ jl_AbstractStringBuilder_insert0(var$5, var$5.$length, $par0, 10);
+ var$6 = jl_String__init_0(var$5.$buffer, 0, var$5.$length);
+ $par3Class.$suppressionEnabled = 1;
+ $par3Class.$writableStackTrace = 1;
+ $par3Class.$message = var$6;
+ $rt_throw($par3Class);
+ }
+ var$5 = nms_Packet_packetClassToIdMap;
+ if ($par3Class !== null) {
+ var$7 = jl_Object_identity($par3Class);
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$5, $par3Class, var$7 & (var$5.$elementData.data.length - 1 | 0), var$7);
+ } else {
+ var$5 = var$5.$elementData.data[0];
+ while (var$5 !== null && var$5.$key !== null) {
+ var$5 = var$5.$next1;
+ }
+ }
+ if (!(var$5 === null ? 0 : 1)) {
+ nms_IntHashMap_addKey(nms_Packet_packetIdToClassMap, $par0, $par3Class);
+ ju_HashMap_putImpl(nms_Packet_packetClassToIdMap, $par3Class, jl_Integer_valueOf($par0));
+ if ($par1) {
+ $par3Class = nms_Packet_clientPacketIdList;
+ var$5 = jl_Integer_valueOf($par0);
+ ju_HashMap_putImpl($par3Class.$backingMap, var$5, $par3Class);
+ }
+ if ($par2) {
+ $par3Class = nms_Packet_serverPacketIdList;
+ var$5 = jl_Integer_valueOf($par0);
+ ju_HashMap_putImpl($par3Class.$backingMap, var$5, $par3Class);
+ }
+ return;
+ }
+ var$5 = new jl_IllegalArgumentException;
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(371));
+ $par0 = var$6.$length;
+ if ($par3Class === null)
+ $par3Class = $rt_s(47);
+ else {
+ var$8 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_2(var$8, 16);
+ var$9 = jl_Class_getClass($par3Class.constructor);
+ if (var$9.$name === null)
+ var$9.$name = $rt_str(var$9.$platformClass.$meta.name);
+ var$10 = var$9.$name;
+ jl_StringBuilder_insert14(var$8, var$8.$length, var$10);
+ jl_StringBuilder_insert14(var$8, var$8.$length, $rt_s(1));
+ $par3Class = otci_IntegerUtil_toUnsignedLogRadixString(jl_Object_identity($par3Class), 4);
+ jl_StringBuilder_insert14(var$8, var$8.$length, $par3Class);
+ $par3Class = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ }
+ jl_AbstractStringBuilder_insert(var$6, $par0, $par3Class);
+ $par3Class = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$message = $par3Class;
+ $rt_throw(var$5);
+}
+function nms_Packet_getNewPacket($par1) {
+ var $var2, $var3, var$4, var$5, $$je;
+ nms_Packet_$callClinit();
+ a: {
+ try {
+ $var2 = nms_IntHashMap_lookup(nms_Packet_packetIdToClassMap, $par1);
+ $var2 = $var2 === null ? null : jl_Class_newInstance($var2);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ $var3 = $$je;
+ break a;
+ } else {
+ throw $$e;
+ }
+ }
+ return $var2;
+ }
+ if (jl_System_errCache === null) {
+ var$4 = new ji_PrintStream;
+ var$4.$out = new jl_ConsoleOutputStreamStderr;
+ $var2 = new jl_StringBuilder;
+ $var2.$buffer = $rt_createCharArray(16);
+ var$4.$sb = $var2;
+ var$4.$buffer0 = $rt_createCharArray(32);
+ var$4.$autoFlush = 0;
+ $var2 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var2, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$4.$charset = $var2;
+ jl_System_errCache = var$4;
+ }
+ jl_Throwable_printStackTrace0($var3, jl_System_errCache);
+ if (jl_System_errCache === null) {
+ $var3 = new ji_PrintStream;
+ $var3.$out = new jl_ConsoleOutputStreamStderr;
+ $var2 = new jl_StringBuilder;
+ $var2.$buffer = $rt_createCharArray(16);
+ $var3.$sb = $var2;
+ $var3.$buffer0 = $rt_createCharArray(32);
+ $var3.$autoFlush = 0;
+ $var2 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var2, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var3.$charset = $var2;
+ jl_System_errCache = $var3;
+ }
+ var$4 = jl_System_errCache;
+ $var2 = new jl_StringBuilder;
+ $var2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $rt_s(372));
+ jl_AbstractStringBuilder_insert0($var2, $var2.$length, $par1, 10);
+ $var3 = jl_String__init_0($var2.$buffer, 0, $var2.$length);
+ $var2 = var$4.$sb;
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $var3);
+ var$5 = $var2.$length;
+ jl_AbstractStringBuilder_insertSpace($var2, var$5, var$5 + 1 | 0);
+ $var2.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ return null;
+}
+function nms_Packet_getPacketId($this) {
+ var var$1, var$2, var$3;
+ var$1 = nms_Packet_packetClassToIdMap;
+ var$2 = jl_Class_getClass($this.constructor);
+ if (var$2 !== null) {
+ var$3 = jl_Object_identity(var$2);
+ var$1 = ju_HashMap_findNonNullKeyEntry(var$1, var$2, var$3 & (var$1.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ var$1 = var$1.$elementData.data[0];
+ while (var$1 !== null && var$1.$key !== null) {
+ var$1 = var$1.$next1;
+ }
+ }
+ return (var$1 === null ? null : var$1.$value0).$value;
+}
+function nms_Packet_readPacket($par1DataInputStream, $par2) {
+ var $var9, var$4, var$5, var$6, var$7;
+ nms_Packet_$callClinit();
+ $var9 = $par1DataInputStream.$in.$read1();
+ if ($var9 == (-1))
+ return null;
+ a: {
+ b: {
+ if ($par2) {
+ var$4 = nms_Packet_serverPacketIdList;
+ var$5 = jl_Integer_valueOf($var9);
+ var$4 = var$4.$backingMap;
+ if (var$5 !== null) {
+ var$6 = jl_Integer_hashCode(var$5);
+ var$4 = ju_HashMap_findNonNullKeyEntry(var$4, var$5, var$6 & (var$4.$elementData.data.length - 1 | 0), var$6);
+ } else {
+ var$4 = var$4.$elementData.data[0];
+ while (var$4 !== null && var$4.$key !== null) {
+ var$4 = var$4.$next1;
+ }
+ }
+ if (!(var$4 === null ? 0 : 1))
+ break b;
+ }
+ if ($par2)
+ break a;
+ var$4 = nms_Packet_clientPacketIdList;
+ var$5 = jl_Integer_valueOf($var9);
+ var$4 = var$4.$backingMap;
+ if (var$5 !== null) {
+ var$7 = jl_Integer_hashCode(var$5);
+ var$4 = ju_HashMap_findNonNullKeyEntry(var$4, var$5, var$7 & (var$4.$elementData.data.length - 1 | 0), var$7);
+ } else {
+ var$4 = var$4.$elementData.data[0];
+ while (var$4 !== null && var$4.$key !== null) {
+ var$4 = var$4.$next1;
+ }
+ }
+ if (var$4 === null ? 0 : 1)
+ break a;
+ }
+ $par1DataInputStream = new ji_IOException;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(373));
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $var9, 10);
+ var$5 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $par1DataInputStream.$message = var$5;
+ $rt_throw($par1DataInputStream);
+ }
+ var$4 = nms_Packet_getNewPacket($var9);
+ if (var$4 !== null) {
+ var$4.$readPacketData($par1DataInputStream);
+ nms_Packet_receivedID = Long_add(nms_Packet_receivedID, Long_fromInt(1));
+ nms_Packet_receivedSize = Long_add(nms_Packet_receivedSize, Long_fromInt(var$4.$getPacketSize()));
+ nms_PacketCount_countPacket($var9, Long_fromInt(var$4.$getPacketSize()));
+ nms_Packet_receivedID = Long_add(nms_Packet_receivedID, Long_fromInt(1));
+ nms_Packet_receivedSize = Long_add(nms_Packet_receivedSize, Long_fromInt(var$4.$getPacketSize()));
+ return var$4;
+ }
+ $par1DataInputStream = new ji_IOException;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(373));
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $var9, 10);
+ var$5 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $par1DataInputStream.$message = var$5;
+ $rt_throw($par1DataInputStream);
+}
+function nms_Packet_writePacket($par0Packet, $par1DataOutputStream) {
+ var var$3, var$4, var$5, var$6;
+ nms_Packet_$callClinit();
+ var$3 = nms_Packet_packetClassToIdMap;
+ var$4 = jl_Class_getClass($par0Packet.constructor);
+ if (var$4 !== null) {
+ var$5 = jl_Object_identity(var$4);
+ var$3 = ju_HashMap_findNonNullKeyEntry(var$3, var$4, var$5 & (var$3.$elementData.data.length - 1 | 0), var$5);
+ } else {
+ var$3 = var$3.$elementData.data[0];
+ while (var$3 !== null && var$3.$key !== null) {
+ var$3 = var$3.$next1;
+ }
+ }
+ var$6 = (var$3 === null ? null : var$3.$value0).$value;
+ $par1DataOutputStream.$out.$write0(var$6);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ $par0Packet.$writePacketData($par1DataOutputStream);
+ nms_Packet_sentID = Long_add(nms_Packet_sentID, Long_fromInt(1));
+ nms_Packet_sentSize = Long_add(nms_Packet_sentSize, Long_fromInt($par0Packet.$getPacketSize()));
+}
+function nms_Packet_writeString($par0Str, $par1DataOutputStream) {
+ nms_Packet_$callClinit();
+ if ($par0Str.$characters.data.length <= 32767) {
+ ji_DataOutputStream_writeShort($par1DataOutputStream, $par0Str.$characters.data.length);
+ ji_DataOutputStream_writeChars($par1DataOutputStream, $par0Str);
+ return;
+ }
+ $par1DataOutputStream = new ji_IOException;
+ $par1DataOutputStream.$suppressionEnabled = 1;
+ $par1DataOutputStream.$writableStackTrace = 1;
+ $par1DataOutputStream.$message = $rt_s(374);
+ $rt_throw($par1DataOutputStream);
+}
+function nms_Packet_readString($par0DataInputStream, $par1) {
+ var $var2, $var3, $var4, var$6, var$7;
+ nms_Packet_$callClinit();
+ $var2 = ji_DataInputStream_readShort($par0DataInputStream);
+ if ($var2 <= $par1) {
+ if ($var2 < 0) {
+ $var3 = new ji_IOException;
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ $var3.$message = $rt_s(375);
+ $rt_throw($var3);
+ }
+ $var3 = new jl_StringBuilder;
+ $var3.$buffer = $rt_createCharArray(16);
+ $var4 = 0;
+ while ($var4 < $var2) {
+ $par1 = ji_DataInputStream_readChar($par0DataInputStream);
+ var$6 = $var3.$length;
+ jl_AbstractStringBuilder_insertSpace($var3, var$6, var$6 + 1 | 0);
+ $var3.$buffer.data[var$6] = $par1;
+ $var4 = $var4 + 1 | 0;
+ }
+ return jl_String__init_0($var3.$buffer, 0, $var3.$length);
+ }
+ $par0DataInputStream = new ji_IOException;
+ $var3 = new jl_StringBuilder;
+ $var3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $rt_s(376));
+ jl_AbstractStringBuilder_insert0($var3, $var3.$length, $var2, 10);
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $rt_s(377));
+ jl_AbstractStringBuilder_insert0($var3, $var3.$length, $par1, 10);
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $rt_s(64));
+ var$7 = jl_String__init_0($var3.$buffer, 0, $var3.$length);
+ $par0DataInputStream.$suppressionEnabled = 1;
+ $par0DataInputStream.$writableStackTrace = 1;
+ $par0DataInputStream.$message = var$7;
+ $rt_throw($par0DataInputStream);
+}
+function nms_Packet_readItemStack($par0DataInputStream) {
+ var $var1, $var2, $var4, $var3, var$6, var$7, var$8, var$9, $$je;
+ nms_Packet_$callClinit();
+ $var1 = null;
+ $var2 = ji_DataInputStream_readShort($par0DataInputStream);
+ if ($var2 >= 0) {
+ $var4 = $par0DataInputStream.$in.$read1();
+ if ($var4 < 0) {
+ $par0DataInputStream = new ji_EOFException;
+ $par0DataInputStream.$suppressionEnabled = 1;
+ $par0DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par0DataInputStream);
+ }
+ $var3 = $var4 << 24 >> 24;
+ $var4 = ji_DataInputStream_readShort($par0DataInputStream);
+ $var1 = new nms_ItemStack;
+ $var1.$stackSize = 0;
+ $var1.$itemFrame = null;
+ $var1.$itemID0 = $var2;
+ $var1.$stackSize = $var3;
+ $var1.$itemDamage = $var4;
+ if ($var1.$itemDamage < 0)
+ $var1.$itemDamage = 0;
+ $var2 = ji_DataInputStream_readShort($par0DataInputStream);
+ if ($var2 < 0)
+ $par0DataInputStream = null;
+ else {
+ var$6 = $rt_createByteArray($var2);
+ $var4 = var$6.data.length;
+ ji_DataInputStream_readFully($par0DataInputStream, var$6, 0, $var4);
+ var$7 = new ji_DataInputStream;
+ $par0DataInputStream = new ji_BufferedInputStream;
+ var$8 = new cjj_GZIPInputStream;
+ var$9 = new ji_ByteArrayInputStream;
+ var$9.$buf = var$6;
+ var$9.$pos = 0;
+ var$9.$mark0 = 0;
+ var$9.$count0 = 0 + $var4 | 0;
+ cjj_InflaterInputStream__init_0(var$8, var$9, cjj_Inflater__init_0(31, 0), 512, 1);
+ var$8.$myinflater = 1;
+ $par0DataInputStream.$in = var$8;
+ $par0DataInputStream.$markpos = (-1);
+ $par0DataInputStream.$buf0 = $rt_createByteArray(8192);
+ var$7.$in = $par0DataInputStream;
+ var$7.$buff = $rt_createByteArray(8);
+ a: {
+ try {
+ $par0DataInputStream = nms_CompressedStreamTools_read(var$7);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ $par0DataInputStream = $$je;
+
+ }
+ var$7.$in.$close();
+ $rt_throw($par0DataInputStream);
+ }
+ var$7.$in.$close();
+ }
+ $var1.$stackTagCompound = $par0DataInputStream;
+ }
+ return $var1;
+}
+function nms_Packet_writeItemStack($par0ItemStack, $par1DataOutputStream) {
+ var var$3, $var2, var$5, var$6, var$7, $$je;
+ nms_Packet_$callClinit();
+ if ($par0ItemStack === null)
+ ji_DataOutputStream_writeShort($par1DataOutputStream, (-1));
+ else {
+ ji_DataOutputStream_writeShort($par1DataOutputStream, $par0ItemStack.$itemID0);
+ var$3 = $par0ItemStack.$stackSize;
+ $par1DataOutputStream.$out.$write0(var$3);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ ji_DataOutputStream_writeShort($par1DataOutputStream, $par0ItemStack.$itemDamage);
+ $var2 = null;
+ nms_Item_$callClinit();
+ var$5 = nms_Item_itemsList.data[$par0ItemStack.$itemID0];
+ var$3 = var$5.$maxDamage > 0 && !var$5.$hasSubtypes ? 1 : 0;
+ if (!(!var$3 && !nms_Item_itemsList.data[$par0ItemStack.$itemID0].$getShareTag()))
+ $var2 = $par0ItemStack.$stackTagCompound;
+ if ($var2 === null)
+ ji_DataOutputStream_writeShort($par1DataOutputStream, (-1));
+ else {
+ $par0ItemStack = new ji_ByteArrayOutputStream;
+ $par0ItemStack.$buf1 = $rt_createByteArray(32);
+ var$6 = new ji_DataOutputStream;
+ var$5 = new cjj_GZIPOutputStream;
+ cjj_DeflaterOutputStream__init_(var$5, $par0ItemStack, cjj_Deflater__init_0((-1), 31, 0), 512, 1);
+ var$5.$mydeflater = 1;
+ var$6.$out = var$5;
+ var$6.$buff0 = $rt_createByteArray(8);
+ a: {
+ try {
+ nms_CompressedStreamTools_write($var2, var$6);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ $par0ItemStack = $$je;
+
+ }
+ b: {
+ try {
+ var$6.$out.$flush();
+ break b;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ var$6.$out.$close();
+ $rt_throw($par0ItemStack);
+ }
+ c: {
+ try {
+ var$6.$out.$flush();
+ break c;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ var$6.$out.$close();
+ var$7 = ju_Arrays_copyOf0($par0ItemStack.$buf1, $par0ItemStack.$count1);
+ var$3 = var$7.data.length;
+ ji_DataOutputStream_writeShort($par1DataOutputStream, var$3 << 16 >> 16);
+ $par1DataOutputStream.$out.$write2(var$7, 0, var$3);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + var$3 | 0;
+ }
+ }
+}
+function nms_Packet__clinit_() {
+ nms_Packet_packetIdToClassMap = nms_IntHashMap__init_0();
+ nms_Packet_packetClassToIdMap = ju_HashMap__init_0();
+ nms_Packet_clientPacketIdList = ju_HashSet__init_0();
+ nms_Packet_serverPacketIdList = ju_HashSet__init_0();
+ nms_Packet_addIdClassMapping(0, 1, 1, $rt_cls(nms_Packet0KeepAlive));
+ nms_Packet_addIdClassMapping(1, 1, 1, $rt_cls(nms_Packet1Login));
+ nms_Packet_addIdClassMapping(2, 0, 1, $rt_cls(nms_Packet2ClientProtocol));
+ nms_Packet_addIdClassMapping(3, 1, 1, $rt_cls(nms_Packet3Chat));
+ nms_Packet_addIdClassMapping(4, 1, 0, $rt_cls(nms_Packet4UpdateTime));
+ nms_Packet_addIdClassMapping(5, 1, 0, $rt_cls(nms_Packet5PlayerInventory));
+ nms_Packet_addIdClassMapping(6, 1, 0, $rt_cls(nms_Packet6SpawnPosition));
+ nms_Packet_addIdClassMapping(7, 0, 1, $rt_cls(nms_Packet7UseEntity));
+ nms_Packet_addIdClassMapping(8, 1, 0, $rt_cls(nms_Packet8UpdateHealth));
+ nms_Packet_addIdClassMapping(9, 1, 1, $rt_cls(nms_Packet9Respawn));
+ nms_Packet_addIdClassMapping(10, 1, 1, $rt_cls(nms_Packet10Flying));
+ nms_Packet_addIdClassMapping(11, 1, 1, $rt_cls(nms_Packet11PlayerPosition));
+ nms_Packet_addIdClassMapping(12, 1, 1, $rt_cls(nms_Packet12PlayerLook));
+ nms_Packet_addIdClassMapping(13, 1, 1, $rt_cls(nms_Packet13PlayerLookMove));
+ nms_Packet_addIdClassMapping(14, 0, 1, $rt_cls(nms_Packet14BlockDig));
+ nms_Packet_addIdClassMapping(15, 0, 1, $rt_cls(nms_Packet15Place));
+ nms_Packet_addIdClassMapping(16, 1, 1, $rt_cls(nms_Packet16BlockItemSwitch));
+ nms_Packet_addIdClassMapping(17, 1, 0, $rt_cls(nms_Packet17Sleep));
+ nms_Packet_addIdClassMapping(18, 1, 1, $rt_cls(nms_Packet18Animation));
+ nms_Packet_addIdClassMapping(19, 0, 1, $rt_cls(nms_Packet19EntityAction));
+ nms_Packet_addIdClassMapping(20, 1, 0, $rt_cls(nms_Packet20NamedEntitySpawn));
+ nms_Packet_addIdClassMapping(22, 1, 0, $rt_cls(nms_Packet22Collect));
+ nms_Packet_addIdClassMapping(23, 1, 0, $rt_cls(nms_Packet23VehicleSpawn));
+ nms_Packet_addIdClassMapping(24, 1, 0, $rt_cls(nms_Packet24MobSpawn));
+ nms_Packet_addIdClassMapping(25, 1, 0, $rt_cls(nms_Packet25EntityPainting));
+ nms_Packet_addIdClassMapping(26, 1, 0, $rt_cls(nms_Packet26EntityExpOrb));
+ nms_Packet_addIdClassMapping(28, 1, 0, $rt_cls(nms_Packet28EntityVelocity));
+ nms_Packet_addIdClassMapping(29, 1, 0, $rt_cls(nms_Packet29DestroyEntity));
+ nms_Packet_addIdClassMapping(30, 1, 0, $rt_cls(nms_Packet30Entity));
+ nms_Packet_addIdClassMapping(31, 1, 0, $rt_cls(nms_Packet31RelEntityMove));
+ nms_Packet_addIdClassMapping(32, 1, 0, $rt_cls(nms_Packet32EntityLook));
+ nms_Packet_addIdClassMapping(33, 1, 0, $rt_cls(nms_Packet33RelEntityMoveLook));
+ nms_Packet_addIdClassMapping(34, 1, 0, $rt_cls(nms_Packet34EntityTeleport));
+ nms_Packet_addIdClassMapping(35, 1, 0, $rt_cls(nms_Packet35EntityHeadRotation));
+ nms_Packet_addIdClassMapping(38, 1, 0, $rt_cls(nms_Packet38EntityStatus));
+ nms_Packet_addIdClassMapping(39, 1, 0, $rt_cls(nms_Packet39AttachEntity));
+ nms_Packet_addIdClassMapping(40, 1, 0, $rt_cls(nms_Packet40EntityMetadata));
+ nms_Packet_addIdClassMapping(41, 1, 0, $rt_cls(nms_Packet41EntityEffect));
+ nms_Packet_addIdClassMapping(42, 1, 0, $rt_cls(nms_Packet42RemoveEntityEffect));
+ nms_Packet_addIdClassMapping(43, 1, 0, $rt_cls(nms_Packet43Experience));
+ nms_Packet_addIdClassMapping(51, 1, 0, $rt_cls(nms_Packet51MapChunk));
+ nms_Packet_addIdClassMapping(52, 1, 0, $rt_cls(nms_Packet52MultiBlockChange));
+ nms_Packet_addIdClassMapping(53, 1, 0, $rt_cls(nms_Packet53BlockChange));
+ nms_Packet_addIdClassMapping(54, 1, 0, $rt_cls(nms_Packet54PlayNoteBlock));
+ nms_Packet_addIdClassMapping(55, 1, 0, $rt_cls(nms_Packet55BlockDestroy));
+ nms_Packet_addIdClassMapping(56, 1, 0, $rt_cls(nms_Packet56MapChunks));
+ nms_Packet_addIdClassMapping(60, 1, 0, $rt_cls(nms_Packet60Explosion));
+ nms_Packet_addIdClassMapping(61, 1, 0, $rt_cls(nms_Packet61DoorChange));
+ nms_Packet_addIdClassMapping(62, 1, 0, $rt_cls(nms_Packet62LevelSound));
+ nms_Packet_addIdClassMapping(63, 1, 0, $rt_cls(nms_Packet63WorldParticles));
+ nms_Packet_addIdClassMapping(70, 1, 0, $rt_cls(nms_Packet70GameEvent));
+ nms_Packet_addIdClassMapping(71, 1, 0, $rt_cls(nms_Packet71Weather));
+ nms_Packet_addIdClassMapping(100, 1, 0, $rt_cls(nms_Packet100OpenWindow));
+ nms_Packet_addIdClassMapping(101, 1, 1, $rt_cls(nms_Packet101CloseWindow));
+ nms_Packet_addIdClassMapping(102, 0, 1, $rt_cls(nms_Packet102WindowClick));
+ nms_Packet_addIdClassMapping(103, 1, 0, $rt_cls(nms_Packet103SetSlot));
+ nms_Packet_addIdClassMapping(104, 1, 0, $rt_cls(nms_Packet104WindowItems));
+ nms_Packet_addIdClassMapping(105, 1, 0, $rt_cls(nms_Packet105UpdateProgressbar));
+ nms_Packet_addIdClassMapping(106, 1, 1, $rt_cls(nms_Packet106Transaction));
+ nms_Packet_addIdClassMapping(107, 1, 1, $rt_cls(nms_Packet107CreativeSetSlot));
+ nms_Packet_addIdClassMapping(108, 0, 1, $rt_cls(nms_Packet108EnchantItem));
+ nms_Packet_addIdClassMapping(130, 1, 1, $rt_cls(nms_Packet130UpdateSign));
+ nms_Packet_addIdClassMapping(131, 1, 0, $rt_cls(nms_Packet131MapData));
+ nms_Packet_addIdClassMapping(132, 1, 0, $rt_cls(nms_Packet132TileEntityData));
+ nms_Packet_addIdClassMapping(200, 1, 0, $rt_cls(nms_Packet200Statistic));
+ nms_Packet_addIdClassMapping(201, 1, 0, $rt_cls(nms_Packet201PlayerInfo));
+ nms_Packet_addIdClassMapping(202, 1, 1, $rt_cls(nms_Packet202PlayerAbilities));
+ nms_Packet_addIdClassMapping(203, 1, 1, $rt_cls(nms_Packet203AutoComplete));
+ nms_Packet_addIdClassMapping(204, 0, 1, $rt_cls(nms_Packet204ClientInfo));
+ nms_Packet_addIdClassMapping(205, 0, 1, $rt_cls(nms_Packet205ClientCommand));
+ nms_Packet_addIdClassMapping(206, 1, 0, $rt_cls(nms_Packet206SetObjective));
+ nms_Packet_addIdClassMapping(207, 1, 0, $rt_cls(nms_Packet207SetScore));
+ nms_Packet_addIdClassMapping(208, 1, 0, $rt_cls(nms_Packet208SetDisplayObjective));
+ nms_Packet_addIdClassMapping(209, 1, 0, $rt_cls(nms_Packet209SetPlayerTeam));
+ nms_Packet_addIdClassMapping(250, 1, 1, $rt_cls(nms_Packet250CustomPayload));
+ nms_Packet_addIdClassMapping(252, 1, 1, $rt_cls(nms_Packet252SharedKey));
+ nms_Packet_addIdClassMapping(253, 1, 0, $rt_cls(nms_Packet253ServerAuthData));
+ nms_Packet_addIdClassMapping(254, 0, 1, $rt_cls(nms_Packet254ServerPing));
+ nms_Packet_addIdClassMapping(255, 1, 1, $rt_cls(nms_Packet255KickDisconnect));
+}
+function nms_Packet3Chat() {
+ var a = this; nms_Packet.call(a);
+ a.$message0 = null;
+ a.$isServer = 0;
+}
+var nms_Packet3Chat_maxChatLength = 0;
+function nms_Packet3Chat__init_0() {
+ var var_0 = new nms_Packet3Chat();
+ nms_Packet3Chat__init_(var_0);
+ return var_0;
+}
+function nms_Packet3Chat__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$isServer = 1;
+}
+function nms_Packet3Chat_readPacketData($this, $par1DataInputStream) {
+ $this.$message0 = nms_Packet_readString($par1DataInputStream, nms_Packet3Chat_maxChatLength);
+}
+function nms_Packet3Chat_writePacketData($this, $par1DataOutputStream) {
+ var var$2;
+ var$2 = $this.$message0;
+ nms_Packet_$callClinit();
+ if (var$2.$characters.data.length <= 32767) {
+ ji_DataOutputStream_writeShort($par1DataOutputStream, var$2.$characters.data.length);
+ ji_DataOutputStream_writeChars($par1DataOutputStream, var$2);
+ return;
+ }
+ var$2 = new ji_IOException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(374);
+ $rt_throw(var$2);
+}
+function nms_Packet3Chat_processPacket($this, $par1NetHandler) {
+ nms_NetClientHandler_handleChat($par1NetHandler, $this);
+}
+function nms_Packet3Chat_getPacketSize($this) {
+ return 2 + ($this.$message0.$characters.data.length * 2 | 0) | 0;
+}
+function nms_Packet3Chat__clinit_() {
+ nms_Packet3Chat_maxChatLength = 119;
+}
+function ju_RandomAccess() {
+}
+function ju_ArrayList() {
+ var a = this; ju_AbstractList.call(a);
+ a.$array1 = null;
+ a.$size0 = 0;
+}
+function ju_ArrayList__init_0() {
+ var var_0 = new ju_ArrayList();
+ ju_ArrayList__init_(var_0);
+ return var_0;
+}
+function ju_ArrayList__init_1(var_0) {
+ var var_1 = new ju_ArrayList();
+ ju_ArrayList__init_2(var_1, var_0);
+ return var_1;
+}
+function ju_ArrayList__init_3(var_0) {
+ var var_1 = new ju_ArrayList();
+ ju_ArrayList__init_4(var_1, var_0);
+ return var_1;
+}
+function ju_ArrayList__init_($this) {
+ $this.$array1 = $rt_createArray(jl_Object, 10);
+}
+function ju_ArrayList__init_2($this, $initialCapacity) {
+ $this.$array1 = $rt_createArray(jl_Object, $initialCapacity);
+}
+function ju_ArrayList__init_4($this, $c) {
+ var $iter, $i;
+ $this.$array1 = $rt_createArray(jl_Object, $c.$size2());
+ $iter = $c.$iterator();
+ $i = 0;
+ while ($i < $this.$array1.data.length) {
+ $this.$array1.data[$i] = $iter.$next();
+ $i = $i + 1 | 0;
+ }
+ $this.$size0 = $this.$array1.data.length;
+}
+function ju_ArrayList_ensureCapacity($this, $minCapacity) {
+ var $newLength, var$3;
+ if ($this.$array1.data.length < $minCapacity) {
+ if ($this.$array1.data.length >= 1073741823)
+ $newLength = 2147483647;
+ else {
+ var$3 = $this.$array1.data.length * 2 | 0;
+ $newLength = 5;
+ if (var$3 > $newLength)
+ $newLength = var$3;
+ if ($minCapacity > $newLength)
+ $newLength = $minCapacity;
+ }
+ $this.$array1 = ju_Arrays_copyOf1($this.$array1, $newLength);
+ }
+}
+function ju_ArrayList_get($this, $index) {
+ var var$2;
+ if ($index >= 0 && $index < $this.$size0)
+ return $this.$array1.data[$index];
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+}
+function ju_ArrayList_size($this) {
+ return $this.$size0;
+}
+function ju_ArrayList_set($this, $index, $element) {
+ var $old;
+ if ($index >= 0 && $index < $this.$size0) {
+ $old = $this.$array1.data[$index];
+ $this.$array1.data[$index] = $element;
+ return $old;
+ }
+ $element = new jl_IndexOutOfBoundsException;
+ $element.$suppressionEnabled = 1;
+ $element.$writableStackTrace = 1;
+ $rt_throw($element);
+}
+function ju_ArrayList_add($this, $element) {
+ var var$2, var$3;
+ ju_ArrayList_ensureCapacity($this, $this.$size0 + 1 | 0);
+ var$2 = $this.$array1.data;
+ var$3 = $this.$size0;
+ $this.$size0 = var$3 + 1 | 0;
+ var$2[var$3] = $element;
+ $this.$modCount0 = $this.$modCount0 + 1 | 0;
+ return 1;
+}
+function ju_ArrayList_add0($this, $index, $element) {
+ var $i;
+ if ($index >= 0 && $index <= $this.$size0) {
+ ju_ArrayList_ensureCapacity($this, $this.$size0 + 1 | 0);
+ $i = $this.$size0;
+ while ($i > $index) {
+ $this.$array1.data[$i] = $this.$array1.data[$i - 1 | 0];
+ $i = $i + (-1) | 0;
+ }
+ $this.$array1.data[$index] = $element;
+ $this.$size0 = $this.$size0 + 1 | 0;
+ $this.$modCount0 = $this.$modCount0 + 1 | 0;
+ return;
+ }
+ $element = new jl_IndexOutOfBoundsException;
+ $element.$suppressionEnabled = 1;
+ $element.$writableStackTrace = 1;
+ $rt_throw($element);
+}
+function ju_ArrayList_remove($this, $i) {
+ var $old, var$3, var$4, $i_0;
+ if ($i >= 0 && $i < $this.$size0) {
+ $old = $this.$array1.data[$i];
+ $this.$size0 = $this.$size0 - 1 | 0;
+ while ($i < $this.$size0) {
+ var$3 = $this.$array1.data;
+ var$4 = $this.$array1.data;
+ $i_0 = $i + 1 | 0;
+ var$3[$i] = var$4[$i_0];
+ $i = $i_0;
+ }
+ $this.$array1.data[$this.$size0] = null;
+ $this.$modCount0 = $this.$modCount0 + 1 | 0;
+ return $old;
+ }
+ $old = new jl_IndexOutOfBoundsException;
+ $old.$suppressionEnabled = 1;
+ $old.$writableStackTrace = 1;
+ $rt_throw($old);
+}
+function ju_ArrayList_remove0($this, $o) {
+ var $index;
+ $index = ju_AbstractList_indexOf($this, $o);
+ if ($index < 0)
+ return 0;
+ ju_ArrayList_remove($this, $index);
+ return 1;
+}
+function ju_ArrayList_clear($this) {
+ ju_Arrays_fill($this.$array1, 0, $this.$size0, null);
+ $this.$size0 = 0;
+}
+function ju_ArrayList_checkIndex($this, $index) {
+ var var$2;
+ if ($index >= 0 && $index < $this.$size0)
+ return;
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+}
+function nms_NBTTagList() {
+ var a = this; nms_NBTBase.call(a);
+ a.$tagList = null;
+ a.$tagType = 0;
+}
+function nms_NBTTagList__init_0() {
+ var var_0 = new nms_NBTTagList();
+ nms_NBTTagList__init_(var_0);
+ return var_0;
+}
+function nms_NBTTagList__init_1(var_0) {
+ var var_1 = new nms_NBTTagList();
+ nms_NBTTagList__init_2(var_1, var_0);
+ return var_1;
+}
+function nms_NBTTagList__init_($this) {
+ var var$1;
+ $this.$name0 = $rt_s(44);
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$tagList = var$1;
+}
+function nms_NBTTagList__init_2($this, $par1Str) {
+ if ($par1Str !== null)
+ $this.$name0 = $par1Str;
+ else
+ $this.$name0 = $rt_s(44);
+ $par1Str = new ju_ArrayList;
+ $par1Str.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$tagList = $par1Str;
+}
+function nms_NBTTagList_write($this, $par1DataOutput) {
+ var var$2, $var2;
+ if ($this.$tagList.$size0 ? 0 : 1)
+ $this.$tagType = 1;
+ else {
+ var$2 = $this.$tagList;
+ if (0 >= var$2.$size0) {
+ $par1DataOutput = new jl_IndexOutOfBoundsException;
+ $par1DataOutput.$suppressionEnabled = 1;
+ $par1DataOutput.$writableStackTrace = 1;
+ $rt_throw($par1DataOutput);
+ }
+ $this.$tagType = var$2.$array1.data[0].$getId();
+ }
+ $var2 = $this.$tagType;
+ $par1DataOutput.$out.$write0($var2);
+ $par1DataOutput.$written = $par1DataOutput.$written + 1 | 0;
+ ji_DataOutputStream_writeInt($par1DataOutput, $this.$tagList.$size0);
+ $var2 = 0;
+ a: {
+ while ($var2 < $this.$tagList.$size0) {
+ var$2 = $this.$tagList;
+ if ($var2 < 0)
+ break a;
+ if ($var2 >= var$2.$size0)
+ break a;
+ var$2.$array1.data[$var2].$write1($par1DataOutput);
+ $var2 = $var2 + 1 | 0;
+ }
+ return;
+ }
+ $par1DataOutput = new jl_IndexOutOfBoundsException;
+ $par1DataOutput.$suppressionEnabled = 1;
+ $par1DataOutput.$writableStackTrace = 1;
+ $rt_throw($par1DataOutput);
+}
+function nms_NBTTagList_load($this, $par1DataInput) {
+ var $var2, var$3, $var3, $var4;
+ $var2 = $par1DataInput.$in.$read1();
+ if ($var2 < 0) {
+ $par1DataInput = new ji_EOFException;
+ $par1DataInput.$suppressionEnabled = 1;
+ $par1DataInput.$writableStackTrace = 1;
+ $rt_throw($par1DataInput);
+ }
+ $this.$tagType = $var2 << 24 >> 24;
+ $var2 = ji_DataInputStream_readInt($par1DataInput);
+ var$3 = new ju_ArrayList;
+ var$3.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$tagList = var$3;
+ $var3 = 0;
+ var$3 = null;
+ while ($var3 < $var2) {
+ $var4 = nms_NBTBase_newTag($this.$tagType, var$3);
+ $var4.$load1($par1DataInput);
+ ju_ArrayList_add($this.$tagList, $var4);
+ $var3 = $var3 + 1 | 0;
+ }
+}
+function nms_NBTTagList_getId($this) {
+ return 9;
+}
+function nms_NBTTagList_toString($this) {
+ var var$1, var$2, var$3;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(44));
+ var$2 = $this.$tagList.$size0;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(378));
+ var$3 = nms_NBTBase_getTagName($this.$tagType);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$3);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_NBTTagList_appendTag($this, $par1NBTBase) {
+ $this.$tagType = $par1NBTBase.$getId();
+ ju_ArrayList_add($this.$tagList, $par1NBTBase);
+}
+function nms_NBTTagList_removeTag($this, $par1) {
+ return ju_ArrayList_remove($this.$tagList, $par1);
+}
+function nms_NBTTagList_tagAt($this, $par1) {
+ var var$2;
+ var$2 = $this.$tagList;
+ if ($par1 >= 0 && $par1 < var$2.$size0)
+ return var$2.$array1.data[$par1];
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+}
+function nms_NBTTagList_tagCount($this) {
+ return $this.$tagList.$size0;
+}
+function nms_NBTTagList_copy($this) {
+ var $var1, $var3, $var2, $var4;
+ $var1 = new nms_NBTTagList;
+ $var3 = $this.$name0 !== null ? $this.$name0 : $rt_s(44);
+ if ($var3 !== null)
+ $var1.$name0 = $var3;
+ else
+ $var1.$name0 = $rt_s(44);
+ $var3 = new ju_ArrayList;
+ $var3.$array1 = $rt_createArray(jl_Object, 10);
+ $var1.$tagList = $var3;
+ $var1.$tagType = $this.$tagType;
+ $var3 = $this.$tagList;
+ $var2 = new ju_AbstractList$1;
+ $var2.$this$0 = $var3;
+ $var2.$modCount = $var2.$this$0.$modCount0;
+ $var2.$size1 = $var2.$this$0.$size2();
+ $var2.$removeIndex = (-1);
+ while ($var2.$index >= $var2.$size1 ? 0 : 1) {
+ $var4 = ju_AbstractList$1_next($var2).$copy();
+ ju_ArrayList_add($var1.$tagList, $var4);
+ }
+ return $var1;
+}
+function nms_NBTTagList_equals($this, $par1Obj) {
+ var $var2;
+ if (nms_NBTBase_equals($this, $par1Obj)) {
+ $var2 = $par1Obj;
+ if ($this.$tagType == $var2.$tagType)
+ return ju_AbstractList_equals($this.$tagList, $var2.$tagList);
+ }
+ return 0;
+}
+function nms_NBTTagList_hashCode($this) {
+ return jl_String_hashCode($this.$name0) ^ 9 ^ ju_AbstractList_hashCode($this.$tagList);
+}
+function nle_EaglerProfile() {
+ jl_Object.call(this);
+}
+var nle_EaglerProfile_username = null;
+var nle_EaglerProfile_presetSkinId = 0;
+var nle_EaglerProfile_customSkinId = 0;
+var nle_EaglerProfile_myChannel = null;
+var nle_EaglerProfile_SKIN_DATA_SIZE = null;
+var nle_EaglerProfile_skinNames = null;
+var nle_EaglerProfile_skinDatas = null;
+var nle_EaglerProfile_glTex = null;
+var nle_EaglerProfile_rand = null;
+function nle_EaglerProfile_$callClinit() {
+ nle_EaglerProfile_$callClinit = $rt_eraseClinit(nle_EaglerProfile);
+ nle_EaglerProfile__clinit_();
+}
+function nle_EaglerProfile__init_0() {
+ var var_0 = new nle_EaglerProfile();
+ nle_EaglerProfile__init_(var_0);
+ return var_0;
+}
+function nle_EaglerProfile__init_($this) {
+ nle_EaglerProfile_$callClinit();
+}
+function nle_EaglerProfile_getSkinSize($len) {
+ var $i;
+ nle_EaglerProfile_$callClinit();
+ $i = 0;
+ while (true) {
+ if ($i >= nle_EaglerProfile_SKIN_DATA_SIZE.data.length)
+ return (-1);
+ if ($len == nle_EaglerProfile_SKIN_DATA_SIZE.data[$i])
+ break;
+ $i = $i + 1 | 0;
+ }
+ return $i;
+}
+function nle_EaglerProfile_getSkinPacket() {
+ var $d, $d2, var$3, var$4, var$5;
+ nle_EaglerProfile_$callClinit();
+ if (nle_EaglerProfile_presetSkinId != (-1)) {
+ $d = $rt_createByteArray(2);
+ $d2 = $d.data;
+ $d2[0] = 4;
+ $d2[1] = nle_EaglerProfile_presetSkinId << 24 >> 24;
+ return $d;
+ }
+ var$3 = nle_EaglerProfile_skinDatas;
+ var$4 = nle_EaglerProfile_customSkinId;
+ if (var$4 >= 0 && var$4 < var$3.$size0) {
+ $d = var$3.$array1.data[var$4];
+ var$5 = $d.data.length;
+ $d2 = $rt_createByteArray(1 + var$5 | 0);
+ $d2.data[0] = nle_EaglerProfile_getSkinSize(var$5) << 24 >> 24;
+ jl_System_arraycopy($d, 0, $d2, 1, var$5);
+ return $d2;
+ }
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+}
+function nle_EaglerProfile_addSkin($name, $data) {
+ var $i, var$4, $w, $h, $im;
+ nle_EaglerProfile_$callClinit();
+ $i = ju_AbstractList_indexOf(nle_EaglerProfile_skinNames, $name);
+ var$4 = $rt_compare($i, (-1));
+ if (var$4)
+ ju_ArrayList_set(nle_EaglerProfile_skinDatas, $i, $data);
+ else {
+ ju_ArrayList_add(nle_EaglerProfile_skinNames, $name);
+ ju_ArrayList_add(nle_EaglerProfile_skinDatas, $data);
+ }
+ a: {
+ b: {
+ switch (nle_EaglerProfile_getSkinSize($data.data.length)) {
+ case 0:
+ break b;
+ case 1:
+ $w = 64;
+ $h = 64;
+ break a;
+ case 2:
+ $w = 128;
+ $h = 64;
+ break a;
+ case 3:
+ break;
+ default:
+ break b;
+ }
+ $w = 128;
+ $h = 128;
+ break a;
+ }
+ $w = 64;
+ $h = 32;
+ }
+ $im = nms_RenderEngine_setupTextureRaw(nmc_Minecraft_theMinecraft.$renderEngine, $data, $w, $h);
+ if (var$4)
+ ju_ArrayList_set(nle_EaglerProfile_glTex, $i, jl_Integer_valueOf($im));
+ else
+ ju_ArrayList_add(nle_EaglerProfile_glTex, jl_Integer_valueOf($im));
+ return $i;
+}
+function nle_EaglerProfile_loadFromStorage() {
+ var var$1, var$2, $n, $s, $s2, var$6;
+ nle_EaglerProfile_$callClinit();
+ var$1 = nle_LocalStorageManager_profileSettingsStorage.$tagMap.$elementCount ? 0 : 1;
+ a: {
+ if (!var$1) {
+ var$2 = nle_LocalStorageManager_profileSettingsStorage;
+ if (!(ju_HashMap_getEntry(var$2.$tagMap, $rt_s(379)) === null ? 0 : 1))
+ var$1 = 0;
+ else {
+ $n = ju_HashMap_getEntry(var$2.$tagMap, $rt_s(379));
+ var$1 = ($n === null ? null : $n.$value0).$data2;
+ }
+ nle_EaglerProfile_presetSkinId = var$1;
+ $n = nle_LocalStorageManager_profileSettingsStorage;
+ if (!(ju_HashMap_getEntry($n.$tagMap, $rt_s(380)) === null ? 0 : 1))
+ var$1 = 0;
+ else {
+ $n = ju_HashMap_getEntry($n.$tagMap, $rt_s(380));
+ var$1 = ($n === null ? null : $n.$value0).$data2;
+ }
+ nle_EaglerProfile_customSkinId = var$1;
+ $n = nle_LocalStorageManager_profileSettingsStorage;
+ if (!(ju_HashMap_getEntry($n.$tagMap, $rt_s(339)) === null ? 0 : 1))
+ $n = $rt_s(44);
+ else {
+ $n = ju_HashMap_getEntry($n.$tagMap, $rt_s(339));
+ $n = ($n === null ? null : $n.$value0).$data4;
+ }
+ nle_EaglerProfile_username = $n;
+ $n = new jl_StringBuilder;
+ $n.$buffer = $rt_createCharArray(16);
+ var$2 = nle_EaglerProfile_username;
+ jl_AbstractStringBuilder_insert($n, $n.$length, var$2);
+ jl_AbstractStringBuilder_insert($n, $n.$length, $rt_s(381));
+ var$1 = 100 + (Math.random() * 900.0 | 0) | 0;
+ jl_AbstractStringBuilder_insert0($n, $n.$length, var$1, 10);
+ nle_EaglerProfile_myChannel = jl_String__init_0($n.$buffer, 0, $n.$length);
+ $n = nle_LocalStorageManager_profileSettingsStorage;
+ if (!(ju_HashMap_getEntry($n.$tagMap, $rt_s(382)) === null ? 0 : 1)) {
+ $n = new nms_NBTTagCompound;
+ $n.$name0 = $rt_s(382);
+ $n.$tagMap = ju_HashMap__init_1(16, 0.75);
+ } else {
+ $n = ju_HashMap_getEntry($n.$tagMap, $rt_s(382));
+ $n = $n === null ? null : $n.$value0;
+ }
+ $s = $n.$tagMap;
+ if ($s.$cachedKeySet === null) {
+ var$2 = new ju_HashMap$1;
+ var$2.$this$01 = $s;
+ $s.$cachedKeySet = var$2;
+ }
+ var$2 = $s.$cachedKeySet.$iterator();
+ while (true) {
+ if (!var$2.$hasNext())
+ break a;
+ $s2 = var$2.$next();
+ if (!(ju_HashMap_getEntry($n.$tagMap, $s2) === null ? 0 : 1))
+ var$6 = $rt_createByteArray(0);
+ else {
+ $s = ju_HashMap_getEntry($n.$tagMap, $s2);
+ var$6 = ($s === null ? null : $s.$value0).$byteArray;
+ }
+ nle_EaglerProfile_addSkin($s2, var$6);
+ }
+ }
+ }
+}
+function nle_EaglerProfile__clinit_() {
+ var $usernameDefaultWords, var$2, var$3, var$4, var$5, var$6, var$7;
+ $usernameDefaultWords = $rt_createIntArray(5);
+ var$2 = $usernameDefaultWords.data;
+ var$2[0] = 8192;
+ var$2[1] = 16384;
+ var$2[2] = 32768;
+ var$2[3] = 65536;
+ var$2[4] = 2;
+ nle_EaglerProfile_SKIN_DATA_SIZE = $usernameDefaultWords;
+ var$3 = new ju_ArrayList;
+ var$3.$array1 = $rt_createArray(jl_Object, 10);
+ nle_EaglerProfile_skinNames = var$3;
+ var$3 = new ju_ArrayList;
+ var$3.$array1 = $rt_createArray(jl_Object, 10);
+ nle_EaglerProfile_skinDatas = var$3;
+ var$3 = new ju_ArrayList;
+ var$3.$array1 = $rt_createArray(jl_Object, 10);
+ nle_EaglerProfile_glTex = var$3;
+ $usernameDefaultWords = $rt_createArray(jl_String, 31).data;
+ $usernameDefaultWords[0] = $rt_s(383);
+ $usernameDefaultWords[1] = $rt_s(383);
+ $usernameDefaultWords[2] = $rt_s(384);
+ $usernameDefaultWords[3] = $rt_s(385);
+ $usernameDefaultWords[4] = $rt_s(386);
+ $usernameDefaultWords[5] = $rt_s(387);
+ $usernameDefaultWords[6] = $rt_s(388);
+ $usernameDefaultWords[7] = $rt_s(389);
+ $usernameDefaultWords[8] = $rt_s(389);
+ $usernameDefaultWords[9] = $rt_s(390);
+ $usernameDefaultWords[10] = $rt_s(390);
+ $usernameDefaultWords[11] = $rt_s(391);
+ $usernameDefaultWords[12] = $rt_s(392);
+ $usernameDefaultWords[13] = $rt_s(393);
+ $usernameDefaultWords[14] = $rt_s(394);
+ $usernameDefaultWords[15] = $rt_s(395);
+ $usernameDefaultWords[16] = $rt_s(396);
+ $usernameDefaultWords[17] = $rt_s(396);
+ $usernameDefaultWords[18] = $rt_s(396);
+ $usernameDefaultWords[19] = $rt_s(397);
+ $usernameDefaultWords[20] = $rt_s(398);
+ $usernameDefaultWords[21] = $rt_s(399);
+ $usernameDefaultWords[22] = $rt_s(400);
+ $usernameDefaultWords[23] = $rt_s(400);
+ $usernameDefaultWords[24] = $rt_s(401);
+ $usernameDefaultWords[25] = $rt_s(401);
+ $usernameDefaultWords[26] = $rt_s(402);
+ $usernameDefaultWords[27] = $rt_s(383);
+ $usernameDefaultWords[28] = $rt_s(403);
+ $usernameDefaultWords[29] = $rt_s(403);
+ $usernameDefaultWords[30] = $rt_s(404);
+ nle_EaglerProfile_rand = new ju_Random;
+ while (true) {
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$4 = $usernameDefaultWords.length;
+ var$5 = Math.random();
+ var$6 = var$4;
+ var$7 = $usernameDefaultWords[var$5 * var$6 | 0];
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$7);
+ var$7 = $usernameDefaultWords[Math.random() * var$6 | 0];
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$7);
+ var$4 = 10 + (Math.random() * 90.0 | 0) | 0;
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, var$4, 10);
+ nle_EaglerProfile_username = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ if (nle_EaglerProfile_username.$characters.data.length > 16)
+ continue;
+ else
+ break;
+ }
+ var$4 = nle_GuiScreenEditProfile_defaultOptions.data.length;
+ nle_EaglerProfile_presetSkinId = Math.random() * var$4 | 0;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$7 = nle_EaglerProfile_username;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$7);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(381));
+ var$4 = 100 + (Math.random() * 900.0 | 0) | 0;
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, var$4, 10);
+ nle_EaglerProfile_myChannel = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ nle_EaglerProfile_customSkinId = (-1);
+}
+function nlea_EaglerAdapterImpl2$TextureGL() {
+ jl_Object.call(this);
+ this.$obj = null;
+}
+function cbpd_Decoder() {
+ jl_Object.call(this);
+ this.$in0 = null;
+}
+var cbpd_Decoder_head = null;
+function cbpd_Decoder__init_(var_0) {
+ var var_1 = new cbpd_Decoder();
+ cbpd_Decoder__init_0(var_1, var_0);
+ return var_1;
+}
+function cbpd_Decoder__init_0($this, $in) {
+ $this.$in0 = $in;
+}
+function cbpd_Decoder_readHeader($this) {
+ var $header, $i, var$3;
+ $header = $rt_createByteArray(8);
+ if (ji_ByteArrayInputStream_read0($this.$in0, $header, 0, 8) == (-1))
+ $header = null;
+ $i = 0;
+ while ($i < 8) {
+ if (($header.data[$i] & 255) != cbpd_Decoder_head.data[$i]) {
+ var$3 = new cbpd_DecodeException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = $rt_s(405);
+ $rt_throw(var$3);
+ }
+ $i = $i + 1 | 0;
+ }
+}
+function cbpd_Decoder_readChunk($this, $png, $chunkName, $length, $type, $data, $crc) {
+ var var$7, var$8, var$9, $chunkType;
+ var$7 = cbpc_ChunkType_$VALUES.$clone().data;
+ var$8 = var$7.length;
+ var$9 = 0;
+ while (var$9 < var$8) {
+ $chunkType = var$7[var$9];
+ if (jl_String_equals($chunkType.$name2, $chunkName)) {
+ $chunkType.$apply($png, $length, $type, $data, $crc);
+ return 1;
+ }
+ var$9 = var$9 + 1 | 0;
+ }
+ return 0;
+}
+function cbpd_Decoder_readInPNG($this) {
+ var $png, var$2, $length, $size, $type, $chunkName, var$7, $data, $crc, var$10;
+ $png = new cbpd_PNG;
+ var$2 = new cbpd_IDATManager;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ $png.$idats = var$2;
+ cbpd_Decoder_readHeader($this);
+ a: {
+ while (true) {
+ $length = $rt_createByteArray(4);
+ if (ji_ByteArrayInputStream_read0($this.$in0, $length, 0, 4) == (-1))
+ $length = null;
+ $size = cbpu_ByteHandler_byteToLong($length, 0, 4);
+ $type = $rt_createByteArray(4);
+ if (ji_ByteArrayInputStream_read0($this.$in0, $type, 0, 4) == (-1))
+ $type = null;
+ $chunkName = jl_String_toUpperCase(cbpu_ByteHandler_byteToString($type));
+ if (jl_String_equals($rt_s(406), $chunkName))
+ break;
+ var$7 = $size.lo;
+ $data = $rt_createByteArray(var$7);
+ if (ji_ByteArrayInputStream_read0($this.$in0, $data, 0, var$7) == (-1))
+ $data = null;
+ $crc = $rt_createByteArray(4);
+ if (ji_ByteArrayInputStream_read0($this.$in0, $crc, 0, 4) == (-1))
+ $crc = null;
+ cbpd_Decoder_readChunk($this, $png, $chunkName, $length, $type, $data, $crc);
+ $length = $data.data;
+ $size = cbpu_ByteHandler_byteToLong($crc, 0, 4);
+ var$10 = $length.length;
+ $length = $rt_createByteArray(4 + var$10 | 0);
+ $crc = $length.data;
+ jl_System_arraycopy($type, 0, $length, 0, 4);
+ jl_System_arraycopy($data, 0, $length, 4, var$10);
+ if (!(Long_ne($size, Long_xor(cbpu_CRC_updateCrc(new Long(4294967295, 0), $length, $crc.length), new Long(4294967295, 0))) ? 0 : 1)) {
+ $png = new cbpd_DecodeException;
+ $png.$suppressionEnabled = 1;
+ $png.$writableStackTrace = 1;
+ $png.$message = $rt_s(407);
+ $rt_throw($png);
+ }
+ if (!jl_String_equals($rt_s(406), $chunkName))
+ continue;
+ else
+ break a;
+ }
+ }
+ return $png;
+}
+function cbpd_Decoder__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createCharArray(8);
+ var$2 = var$1.data;
+ var$2[0] = 137;
+ var$2[1] = 80;
+ var$2[2] = 78;
+ var$2[3] = 71;
+ var$2[4] = 13;
+ var$2[5] = 10;
+ var$2[6] = 26;
+ var$2[7] = 10;
+ cbpd_Decoder_head = var$1;
+}
+function cbpd_PNG() {
+ var a = this; jl_Object.call(a);
+ a.$ihdr = null;
+ a.$idats = null;
+ a.$plte = null;
+ a.$iend = null;
+}
+function cbpd_PNG__init_0() {
+ var var_0 = new cbpd_PNG();
+ cbpd_PNG__init_(var_0);
+ return var_0;
+}
+function cbpd_PNG__init_($this) {
+ var var$1;
+ var$1 = new cbpd_IDATManager;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$idats = var$1;
+}
+function cbpd_PNG_getColor($this) {
+ var $rawData, $uncompressData, var$3, var$4, $$je;
+ $rawData = cbpd_IDATManager_getIDATData($this.$idats);
+ a: {
+ try {
+ $uncompressData = nle_EaglerInflater_uncompress($rawData);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ var$3 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ var$4 = new cbpd_DecodeException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$cause = var$3;
+ $rt_throw(var$4);
+ }
+ return cbpd_PNG_applyColorTransfer($this, cbpu_ReverseFilter_apply($uncompressData, $this.$ihdr.$width.lo, $this.$ihdr.$height.lo, cbpc_IHDR_getBpp($this.$ihdr)));
+}
+function cbpd_PNG_applyColorTransfer($this, $data) {
+ var $bpp, $width, $height, $colorType, $bitDepth, $colors, var$8, $i, var$10, $a, $j, $idx, var$14, var$15, var$16, var$17, $gap, var$19, var$20;
+ $bpp = cbpc_IHDR_getBpp($this.$ihdr);
+ $width = $this.$ihdr.$width.lo;
+ $height = $this.$ihdr.$height.lo;
+ $colorType = $this.$ihdr.$colorType;
+ $bitDepth = $this.$ihdr.$bitDepth;
+ $colors = $rt_createIntArray($rt_imul($width, $height));
+ var$8 = $colors.data;
+ $i = 0;
+ var$10 = $rt_compare($bitDepth, 8);
+ $a = (1 << $bitDepth) - 1 | 0;
+ a: {
+ while ($i < $height) {
+ $j = 0;
+ while ($j < $width) {
+ b: {
+ c: {
+ $idx = $rt_imul($i, $width) + $j | 0;
+ switch ($colorType) {
+ case 2:
+ if (var$10) {
+ var$14 = new cbpd_DecodeException;
+ var$14.$suppressionEnabled = 1;
+ var$14.$writableStackTrace = 1;
+ var$14.$message = $rt_s(408);
+ $rt_throw(var$14);
+ }
+ var$15 = $data.data;
+ var$16 = var$15[$i].data;
+ var$17 = $rt_imul($bpp, $j);
+ var$8[$idx] = (var$16[var$17] & 255) << 16 | (var$15[$i].data[var$17 + 1 | 0] & 255) << 8 | var$15[$i].data[var$17 + 2 | 0] & 255;
+ break b;
+ case 3:
+ break;
+ case 4:
+ case 5:
+ break a;
+ case 6:
+ break c;
+ default:
+ break a;
+ }
+ var$15 = $data.data;
+ $gap = 8 / $bitDepth | 0;
+ var$19 = $this.$plte;
+ $gap = var$15[$i].data[$j / $gap | 0] & $a;
+ var$8[$idx] = var$19.$color.data[$gap];
+ break b;
+ }
+ if (var$10) {
+ var$19 = new cbpd_DecodeException;
+ var$19.$suppressionEnabled = 1;
+ var$19.$writableStackTrace = 1;
+ var$19.$message = $rt_s(408);
+ $rt_throw(var$19);
+ }
+ var$15 = $data.data;
+ var$16 = var$15[$i].data;
+ $gap = $rt_imul($bpp, $j);
+ var$8[$idx] = (var$16[$gap] & 255) << 16 | (var$15[$i].data[$gap + 1 | 0] & 255) << 8 | var$15[$i].data[$gap + 2 | 0] & 255 | (var$15[$i].data[$gap + 3 | 0] & 255) << 24;
+ }
+ $j = $j + 1 | 0;
+ }
+ $i = $i + 1 | 0;
+ }
+ return $colors;
+ }
+ var$19 = new cbpd_DecodeException;
+ var$14 = new jl_StringBuilder;
+ var$14.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$14, var$14.$length, $rt_s(409));
+ jl_AbstractStringBuilder_insert0(var$14, var$14.$length, $colorType, 10);
+ var$20 = jl_String__init_0(var$14.$buffer, 0, var$14.$length);
+ var$19.$suppressionEnabled = 1;
+ var$19.$writableStackTrace = 1;
+ var$19.$message = var$20;
+ $rt_throw(var$19);
+}
+function cbpd_PNG_setIhdr($this, $ihdr) {
+ $this.$ihdr = $ihdr;
+}
+function cbpd_PNG_setPlte($this, $plte) {
+ $this.$plte = $plte;
+}
+function cbpd_PNG_setIend($this, $iend) {
+ $this.$iend = $iend;
+}
+function cbpd_PNG_add($this, $idat) {
+ ju_ArrayList_add($this.$idats, $idat);
+}
+function cbpd_PNG_getWidth($this) {
+ return $this.$ihdr.$width;
+}
+function cbpd_PNG_getHeight($this) {
+ return $this.$ihdr.$height;
+}
+function cbpd_DecodeException() {
+ jl_Exception.call(this);
+}
+function cbpd_DecodeException__init_0() {
+ var var_0 = new cbpd_DecodeException();
+ cbpd_DecodeException__init_(var_0);
+ return var_0;
+}
+function cbpd_DecodeException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jn_Buffer() {
+ var a = this; jl_Object.call(a);
+ a.$capacity = 0;
+ a.$position = 0;
+ a.$limit = 0;
+ a.$mark = 0;
+}
+function jn_Buffer_capacity($this) {
+ return $this.$capacity;
+}
+function jn_Buffer_position($this) {
+ return $this.$position;
+}
+function jn_Buffer_position0($this, $newPosition) {
+ var var$2, var$3, var$4, var$5;
+ if ($newPosition >= 0 && $newPosition <= $this.$limit) {
+ $this.$position = $newPosition;
+ if ($newPosition < $this.$mark)
+ $this.$mark = 0;
+ return $this;
+ }
+ var$2 = new jl_IllegalArgumentException;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(410));
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, $newPosition, 10);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(411));
+ var$4 = $this.$limit;
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, var$4, 10);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(268));
+ var$5 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = var$5;
+ $rt_throw(var$2);
+}
+function jn_Buffer_limit($this) {
+ return $this.$limit;
+}
+function jn_Buffer_limit0($this, $newLimit) {
+ var var$2, var$3, var$4;
+ if ($newLimit >= 0 && $newLimit <= $this.$capacity) {
+ if ($this.$mark > $newLimit)
+ $this.$mark = (-1);
+ $this.$limit = $newLimit;
+ if ($this.$position > $this.$limit)
+ $this.$position = $this.$limit;
+ return $this;
+ }
+ var$2 = new jl_IllegalArgumentException;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(412));
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, $newLimit, 10);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(411));
+ $newLimit = $this.$capacity;
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, $newLimit, 10);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(268));
+ var$4 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = var$4;
+ $rt_throw(var$2);
+}
+function jn_Buffer_remaining($this) {
+ return $this.$limit - $this.$position | 0;
+}
+function jn_Buffer_hasRemaining($this) {
+ return $this.$position >= $this.$limit ? 0 : 1;
+}
+function jn_IntBuffer() {
+ jn_Buffer.call(this);
+}
+function jn_IntBuffer_wrap($array) {
+ var var$2, var$3, var$4;
+ var$2 = $array.data.length;
+ var$3 = new jn_IntBufferOverArray;
+ var$4 = 0 + var$2 | 0;
+ var$3.$mark = (-1);
+ var$3.$capacity = var$2;
+ var$3.$limit = var$2;
+ var$3.$position = 0;
+ var$3.$limit = var$4;
+ var$3.$start1 = 0;
+ var$3.$readOnly1 = 0;
+ var$3.$array2 = $array;
+ return var$3;
+}
+function jn_IntBuffer_put0($this, $src, $offset, $length) {
+ var var$4, var$5, var$6, $pos, var$8, var$9, $i, var$11;
+ if ($this.$readOnly2()) {
+ var$4 = new jn_ReadOnlyBufferException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ if (($this.$limit - $this.$position | 0) < $length) {
+ var$4 = new jn_BufferOverflowException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ if ($offset >= 0) {
+ var$5 = $src.data;
+ var$6 = var$5.length;
+ if ($offset < var$6) {
+ $pos = $offset + $length | 0;
+ if ($pos > var$6) {
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(413));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, $pos, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(414));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, var$6, 10);
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$message = var$9;
+ $rt_throw(var$4);
+ }
+ if ($length >= 0) {
+ $pos = $this.$position;
+ $i = 0;
+ while ($i < $length) {
+ var$11 = $pos + 1 | 0;
+ var$6 = $offset + 1 | 0;
+ $this.$putElement($pos, var$5[$offset]);
+ $i = $i + 1 | 0;
+ $pos = var$11;
+ $offset = var$6;
+ }
+ $this.$position = $this.$position + $length | 0;
+ return $this;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(415));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, $length, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(416));
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$message = var$9;
+ $rt_throw(var$4);
+ }
+ }
+ $src = $src.data;
+ var$8 = new jl_IndexOutOfBoundsException;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(417));
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $offset, 10);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(411));
+ $offset = $src.length;
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $offset, 10);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(64));
+ var$9 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ var$8.$suppressionEnabled = 1;
+ var$8.$writableStackTrace = 1;
+ var$8.$message = var$9;
+ $rt_throw(var$8);
+}
+function jn_IntBuffer_put($this, $src) {
+ return jn_IntBuffer_put0($this, $src, 0, $src.data.length);
+}
+function jn_IntBuffer_clear($this) {
+ $this.$position = 0;
+ $this.$limit = $this.$capacity;
+ $this.$mark = (-1);
+ return $this;
+}
+function jn_IntBuffer_flip($this) {
+ $this.$limit = $this.$position;
+ $this.$position = 0;
+ $this.$mark = (-1);
+ return $this;
+}
+function jn_IntBuffer_limit($this, $newLimit) {
+ jn_Buffer_limit0($this, $newLimit);
+ return $this;
+}
+function jn_IntBuffer_position($this, $newPosition) {
+ jn_Buffer_position0($this, $newPosition);
+ return $this;
+}
+function nlea_EaglerAdapterImpl2$BufferGL() {
+ jl_Object.call(this);
+ this.$obj2 = null;
+}
+function nlea_EaglerAdapterImpl2$ShaderGL() {
+ jl_Object.call(this);
+ this.$obj1 = null;
+}
+function nlea_EaglerAdapterImpl2$ProgramGL() {
+ var a = this; jl_Object.call(a);
+ a.$obj0 = null;
+ a.$hashcode = 0;
+}
+function nlea_EaglerAdapterImpl2$UniformGL() {
+ jl_Object.call(this);
+ this.$obj3 = null;
+}
+function nlea_EaglerAdapterImpl2$BufferArrayGL() {
+ var a = this; jl_Object.call(a);
+ a.$obj5 = null;
+ a.$isQuadBufferBound = 0;
+}
+function nlea_EaglerAdapterImpl2$BufferArrayGL__init_(var_0) {
+ var var_1 = new nlea_EaglerAdapterImpl2$BufferArrayGL();
+ nlea_EaglerAdapterImpl2$BufferArrayGL__init_0(var_1, var_0);
+ return var_1;
+}
+function nlea_EaglerAdapterImpl2$BufferArrayGL__init_0($this, $obj) {
+ $this.$obj5 = $obj;
+ $this.$isQuadBufferBound = 0;
+}
+function jnc_Charset$Charsets() {
+ jl_Object.call(this);
+}
+var jnc_Charset$Charsets_value = null;
+function jnc_Charset$Charsets__init_0() {
+ var var_0 = new jnc_Charset$Charsets();
+ jnc_Charset$Charsets__init_(var_0);
+ return var_0;
+}
+function jnc_Charset$Charsets__init_($this) {
+ return;
+}
+function jnc_Charset$Charsets__clinit_() {
+ var var$1, var$2;
+ jnc_Charset$Charsets_value = ju_HashMap__init_1(16, 0.75);
+ var$1 = jnc_Charset$Charsets_value;
+ var$2 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$2, $rt_s(2), $rt_createArray(jl_String, 0));
+ ju_HashMap_putImpl(var$1, $rt_s(2), var$2);
+}
+function jl_IllegalArgumentException() {
+ jl_RuntimeException.call(this);
+}
+function jl_IllegalArgumentException__init_0() {
+ var var_0 = new jl_IllegalArgumentException();
+ jl_IllegalArgumentException__init_(var_0);
+ return var_0;
+}
+function jl_IllegalArgumentException__init_1(var_0) {
+ var var_1 = new jl_IllegalArgumentException();
+ jl_IllegalArgumentException__init_2(var_1, var_0);
+ return var_1;
+}
+function jl_IllegalArgumentException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_IllegalArgumentException__init_2($this, $message) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+ $this.$message = $message;
+}
+function jnc_UnsupportedCharsetException() {
+ jl_IllegalArgumentException.call(this);
+ this.$charsetName0 = null;
+}
+function jnci_UTF8Charset() {
+ jnc_Charset.call(this);
+}
+function jnci_UTF8Charset__init_0() {
+ var var_0 = new jnci_UTF8Charset();
+ jnci_UTF8Charset__init_(var_0);
+ return var_0;
+}
+function jnci_UTF8Charset__init_($this) {
+ jnc_Charset__init_($this, $rt_s(2), $rt_createArray(jl_String, 0));
+}
+function jnci_UTF8Charset_newDecoder($this) {
+ var var$1;
+ var$1 = new jnci_UTF8Decoder;
+ jnc_CharsetDecoder__init_(var$1, $this, 0.3333333432674408, 0.5);
+ return var$1;
+}
+function jnci_UTF8Charset_newEncoder($this) {
+ var var$1, var$2;
+ var$1 = new jnci_UTF8Encoder;
+ var$2 = $rt_createByteArray(1);
+ var$2.data[0] = 63;
+ var$1.$malformedAction = jnc_CodingErrorAction_REPORT;
+ var$1.$unmappableAction = jnc_CodingErrorAction_REPORT;
+ jnc_CharsetEncoder_checkReplacement(var$1, var$2);
+ var$1.$charset0 = $this;
+ var$1.$replacement = var$2.$clone();
+ var$1.$averageBytesPerChar = 2.0;
+ var$1.$maxBytesPerChar = 4.0;
+ return var$1;
+}
+function ju_Random() {
+ var a = this; jl_Object.call(a);
+ a.$storedGaussian = 0.0;
+ a.$haveStoredGaussian = 0;
+}
+function ju_Random__init_0() {
+ var var_0 = new ju_Random();
+ ju_Random__init_(var_0);
+ return var_0;
+}
+function ju_Random__init_1(var_0) {
+ var var_1 = new ju_Random();
+ ju_Random__init_2(var_1, var_0);
+ return var_1;
+}
+function ju_Random__init_($this) {
+ return;
+}
+function ju_Random__init_2($this, $seed) {
+ return;
+}
+function ju_Random_setSeed($this, $seed) {
+ return;
+}
+function ju_Random_next($this, $bits) {
+ var var$2;
+ if ($bits == 32)
+ return Math.random() * 4.294967295E9 + (-2.147483648E9) | 0;
+ var$2 = Math.random();
+ if (32 < $bits)
+ $bits = 32;
+ return var$2 * Long_toNumber(Long_shl(Long_fromInt(1), $bits)) | 0;
+}
+function ju_Random_nextInt($this) {
+ return ju_Random_next($this, 32);
+}
+function ju_Random_nextInt0($this, $n) {
+ return Math.random() * $n | 0;
+}
+function ju_Random_nextLong($this) {
+ return Long_or(Long_shl(Long_fromInt(ju_Random_next($this, 32)), 32), Long_fromInt(ju_Random_next($this, 32)));
+}
+function ju_Random_nextBoolean($this) {
+ return ju_Random_next($this, 32) % 2 | 0 ? 0 : 1;
+}
+function ju_Random_nextFloat($this) {
+ return Math.random();
+}
+function ju_Random_nextDouble($this) {
+ return Math.random();
+}
+function ju_Random_nextGaussian($this) {
+ var $v1, $v2, $s, $m;
+ if ($this.$haveStoredGaussian) {
+ $this.$haveStoredGaussian = 0;
+ return $this.$storedGaussian;
+ }
+ while (true) {
+ while (true) {
+ $v1 = 2.0 * Math.random() - 1.0;
+ $v2 = 2.0 * Math.random() - 1.0;
+ $s = $v1 * $v1 + $v2 * $v2;
+ if ($s >= 1.0)
+ continue;
+ else
+ break;
+ }
+ if ($s === 0.0)
+ continue;
+ else
+ break;
+ }
+ $m = jl_Math_sqrt((-2.0) * jl_Math_log($s) / $s);
+ $this.$storedGaussian = $v2 * $m;
+ $this.$haveStoredGaussian = 1;
+ return $v1 * $m;
+}
+function cbpc_Chunk() {
+ var a = this; jl_Object.call(a);
+ a.$length1 = Long_ZERO;
+ a.$type = null;
+ a.$data6 = null;
+ a.$crc = null;
+}
+function cbpc_Chunk__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new cbpc_Chunk();
+ cbpc_Chunk__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function cbpc_Chunk__init_0($this, $length, $type, $data, $crc) {
+ var var$5, var$6, $chunkType;
+ $this.$crc = $rt_createByteArray(4);
+ $this.$length1 = cbpu_ByteHandler_byteToLong($length, 0, 4);
+ $this.$data6 = $data;
+ $this.$crc = $crc;
+ $length = cbpc_ChunkType_$VALUES.$clone().data;
+ var$5 = $length.length;
+ var$6 = 0;
+ a: {
+ while (true) {
+ if (var$6 >= var$5)
+ break a;
+ $chunkType = $length[var$6];
+ if (jl_String_equals($chunkType.$name2, cbpu_ByteHandler_byteToString($type)))
+ break;
+ var$6 = var$6 + 1 | 0;
+ }
+ $this.$type = $chunkType;
+ }
+}
+function cbpc_Chunk_dataLength($this) {
+ return Long_fromInt($this.$data6.data.length);
+}
+function cbpc_Chunk_getData($this) {
+ return $this.$data6;
+}
+function cbpc_IHDR() {
+ var a = this; cbpc_Chunk.call(a);
+ a.$width = Long_ZERO;
+ a.$height = Long_ZERO;
+ a.$bitDepth = 0;
+ a.$colorType = 0;
+ a.$compressionMethod = 0;
+ a.$filterMethod = 0;
+ a.$interlaceMethod = 0;
+}
+var cbpc_IHDR_colorTypeValid = null;
+var cbpc_IHDR_mapColorBitDepth = null;
+function cbpc_IHDR_getBpp($this) {
+ if ($this.$colorType == 2)
+ return 3;
+ if ($this.$colorType == 6)
+ return 4;
+ if ($this.$colorType != 3)
+ return 0;
+ return 1;
+}
+function cbpc_IHDR_build($this) {
+ $this.$width = cbpu_ByteHandler_byteToLong($this.$data6, 0, 4);
+ $this.$height = cbpu_ByteHandler_byteToLong($this.$data6, 4, 4);
+ $this.$bitDepth = $this.$data6.data[8] & 255;
+ $this.$colorType = $this.$data6.data[9] & 255;
+ $this.$compressionMethod = $this.$data6.data[10] & 255;
+ $this.$filterMethod = $this.$data6.data[11] & 255;
+ $this.$interlaceMethod = $this.$data6.data[12] & 255;
+}
+function cbpc_IHDR_checkLegal($this) {
+ var $legal, var$2, var$3, $b, var$5, var$6, var$7;
+ $legal = 0;
+ var$2 = cbpc_IHDR_colorTypeValid.data;
+ var$3 = var$2.length;
+ $b = 0;
+ a: {
+ while ($b < var$3) {
+ if (var$2[$b] == $this.$colorType) {
+ $legal = 1;
+ break a;
+ }
+ $b = $b + 1 | 0;
+ }
+ }
+ if (!$legal) {
+ var$5 = new cbpd_DecodeException;
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(418));
+ $b = $this.$colorType;
+ jl_AbstractStringBuilder_insert0(var$6, var$6.$length, $b, 10);
+ var$7 = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$message = var$7;
+ $rt_throw(var$5);
+ }
+ var$2 = cbpc_IHDR_mapColorBitDepth.data[$this.$colorType].data;
+ $legal = var$2.length;
+ var$3 = 0;
+ while (true) {
+ if (var$3 >= $legal) {
+ var$6 = new cbpd_DecodeException;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(419));
+ $legal = $this.$bitDepth;
+ jl_AbstractStringBuilder_insert0(var$5, var$5.$length, $legal, 10);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(420));
+ $legal = $this.$colorType;
+ jl_AbstractStringBuilder_insert0(var$5, var$5.$length, $legal, 10);
+ var$7 = jl_String__init_0(var$5.$buffer, 0, var$5.$length);
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ var$6.$message = var$7;
+ $rt_throw(var$6);
+ }
+ if (var$2[var$3] == $this.$bitDepth)
+ break;
+ var$3 = var$3 + 1 | 0;
+ }
+}
+function cbpc_IHDR_getWidth($this) {
+ return $this.$width;
+}
+function cbpc_IHDR_getHeight($this) {
+ return $this.$height;
+}
+function cbpc_IHDR_getBitDepth($this) {
+ return $this.$bitDepth;
+}
+function cbpc_IHDR_getColorType($this) {
+ return $this.$colorType;
+}
+function cbpc_IHDR__clinit_() {
+ var var$1, var$2, var$3, var$4;
+ var$1 = $rt_createIntArray(5);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 2;
+ var$2[2] = 3;
+ var$2[3] = 4;
+ var$2[4] = 6;
+ cbpc_IHDR_colorTypeValid = var$1;
+ var$1 = $rt_createArray($rt_arraycls($rt_intcls()), 7);
+ var$3 = var$1.data;
+ var$2 = $rt_createIntArray(5);
+ var$4 = var$2.data;
+ var$4[0] = 1;
+ var$4[1] = 2;
+ var$4[2] = 4;
+ var$4[3] = 8;
+ var$4[4] = 16;
+ var$3[0] = var$2;
+ var$3[1] = $rt_createIntArray(0);
+ var$2 = $rt_createIntArray(2);
+ var$4 = var$2.data;
+ var$4[0] = 8;
+ var$4[1] = 16;
+ var$3[2] = var$2;
+ var$2 = $rt_createIntArray(4);
+ var$4 = var$2.data;
+ var$4[0] = 1;
+ var$4[1] = 2;
+ var$4[2] = 4;
+ var$4[3] = 8;
+ var$3[3] = var$2;
+ var$2 = $rt_createIntArray(2);
+ var$4 = var$2.data;
+ var$4[0] = 8;
+ var$4[1] = 16;
+ var$3[4] = var$2;
+ var$3[5] = $rt_createIntArray(0);
+ var$4 = $rt_createIntArray(2);
+ var$2 = var$4.data;
+ var$2[0] = 8;
+ var$2[1] = 16;
+ var$3[6] = var$4;
+ cbpc_IHDR_mapColorBitDepth = var$1;
+}
+function jn_ByteBuffer() {
+ var a = this; jn_Buffer.call(a);
+ a.$start = 0;
+ a.$array = null;
+ a.$order = null;
+}
+function jn_ByteBuffer_allocateDirect($capacity) {
+ var var$2, var$3, var$4, var$5;
+ if ($capacity >= 0) {
+ var$2 = new jn_ByteBufferImpl;
+ var$3 = $rt_createByteArray($capacity);
+ var$2.$mark = (-1);
+ var$2.$capacity = $capacity;
+ var$2.$limit = $capacity;
+ var$2.$order = jn_ByteOrder_BIG_ENDIAN;
+ var$2.$start = 0;
+ var$2.$array = var$3;
+ var$2.$position = 0;
+ var$2.$limit = $capacity;
+ var$2.$direct = 1;
+ var$2.$readOnly = 0;
+ return var$2;
+ }
+ var$2 = new jl_IllegalArgumentException;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(421));
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $capacity, 10);
+ var$5 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = var$5;
+ $rt_throw(var$2);
+}
+function jn_ByteBuffer_allocate($capacity) {
+ var var$2, var$3, var$4, var$5;
+ if ($capacity >= 0) {
+ var$2 = new jn_ByteBufferImpl;
+ var$3 = $rt_createByteArray($capacity);
+ var$2.$mark = (-1);
+ var$2.$capacity = $capacity;
+ var$2.$limit = $capacity;
+ var$2.$order = jn_ByteOrder_BIG_ENDIAN;
+ var$2.$start = 0;
+ var$2.$array = var$3;
+ var$2.$position = 0;
+ var$2.$limit = $capacity;
+ var$2.$direct = 0;
+ var$2.$readOnly = 0;
+ return var$2;
+ }
+ var$2 = new jl_IllegalArgumentException;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(421));
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $capacity, 10);
+ var$5 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = var$5;
+ $rt_throw(var$2);
+}
+function jn_ByteBuffer_get($this, $dst, $offset, $length) {
+ var var$4, var$5, $pos, var$7, var$8, var$9, $i, var$11;
+ if ($offset >= 0) {
+ var$4 = $dst.data;
+ var$5 = var$4.length;
+ if ($offset < var$5) {
+ $pos = $offset + $length | 0;
+ if ($pos > var$5) {
+ var$7 = new jl_IndexOutOfBoundsException;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(422));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, $pos, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(414));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, var$5, 10);
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ var$7.$message = var$9;
+ $rt_throw(var$7);
+ }
+ if (($this.$limit - $this.$position | 0) < $length) {
+ var$7 = new jn_BufferUnderflowException;
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ $rt_throw(var$7);
+ }
+ if ($length >= 0) {
+ $pos = $this.$position + $this.$start | 0;
+ $i = 0;
+ while ($i < $length) {
+ var$11 = $offset + 1 | 0;
+ $dst = $this.$array.data;
+ var$5 = $pos + 1 | 0;
+ var$4[$offset] = $dst[$pos];
+ $i = $i + 1 | 0;
+ $offset = var$11;
+ $pos = var$5;
+ }
+ $this.$position = $this.$position + $length | 0;
+ return $this;
+ }
+ var$7 = new jl_IndexOutOfBoundsException;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(415));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, $length, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(416));
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ var$7.$message = var$9;
+ $rt_throw(var$7);
+ }
+ }
+ $dst = $dst.data;
+ var$8 = new jl_IndexOutOfBoundsException;
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(417));
+ jl_AbstractStringBuilder_insert0(var$7, var$7.$length, $offset, 10);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(411));
+ $offset = $dst.length;
+ jl_AbstractStringBuilder_insert0(var$7, var$7.$length, $offset, 10);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(64));
+ var$9 = jl_String__init_0(var$7.$buffer, 0, var$7.$length);
+ var$8.$suppressionEnabled = 1;
+ var$8.$writableStackTrace = 1;
+ var$8.$message = var$9;
+ $rt_throw(var$8);
+}
+function jn_ByteBuffer_get0($this, $dst) {
+ return jn_ByteBuffer_get($this, $dst, 0, $dst.data.length);
+}
+function jn_ByteBuffer_put($this, $src) {
+ return jn_ByteBuffer_put0($this, $src.$array, $src.$start + $src.$position | 0, $src.$limit - $src.$position | 0);
+}
+function jn_ByteBuffer_put0($this, $src, $offset, $length) {
+ var var$4, var$5, var$6, $pos, var$8, var$9, $i, var$11;
+ if (!$length)
+ return $this;
+ if ($this.$readOnly) {
+ var$4 = new jn_ReadOnlyBufferException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ if (($this.$limit - $this.$position | 0) < $length) {
+ var$4 = new jn_BufferOverflowException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ if ($offset >= 0) {
+ var$5 = $src.data;
+ var$6 = var$5.length;
+ if ($offset < var$6) {
+ $pos = $offset + $length | 0;
+ if ($pos > var$6) {
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(423));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, $pos, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(414));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, var$6, 10);
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$message = var$9;
+ $rt_throw(var$4);
+ }
+ if ($length >= 0) {
+ $pos = $this.$position + $this.$start | 0;
+ $i = 0;
+ while ($i < $length) {
+ $src = $this.$array.data;
+ var$11 = $pos + 1 | 0;
+ var$6 = $offset + 1 | 0;
+ $src[$pos] = var$5[$offset];
+ $i = $i + 1 | 0;
+ $pos = var$11;
+ $offset = var$6;
+ }
+ $this.$position = $this.$position + $length | 0;
+ return $this;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(415));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, $length, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(416));
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$message = var$9;
+ $rt_throw(var$4);
+ }
+ }
+ $src = $src.data;
+ var$8 = new jl_IndexOutOfBoundsException;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(417));
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $offset, 10);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(411));
+ $offset = $src.length;
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $offset, 10);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(64));
+ var$9 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ var$8.$suppressionEnabled = 1;
+ var$8.$writableStackTrace = 1;
+ var$8.$message = var$9;
+ $rt_throw(var$8);
+}
+function jn_ByteBuffer_put1($this, $src) {
+ return jn_ByteBuffer_put0($this, $src, 0, $src.data.length);
+}
+function jn_ByteBuffer_hasArray($this) {
+ return 1;
+}
+function jn_ByteBuffer_array($this) {
+ return $this.$array;
+}
+function jn_ByteBuffer_toString($this) {
+ var var$1, var$2, var$3, var$4;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(424));
+ var$2 = $this.$position;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(425));
+ var$2 = $this.$limit;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(426));
+ var$2 = $this.$capacity;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(427));
+ if ($this.$mark < 0)
+ var$3 = $rt_s(428);
+ else {
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(429));
+ var$2 = $this.$mark;
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, var$2, 10);
+ var$3 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ }
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$3);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(268));
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function jn_ByteBuffer_hashCode($this) {
+ var $hashCode, $pos, $i, var$4, var$5, var$6;
+ $hashCode = 0;
+ $pos = $this.$position + $this.$start | 0;
+ $i = $this.$position;
+ while ($i < $this.$limit) {
+ var$4 = 31 * $hashCode | 0;
+ var$5 = $this.$array.data;
+ var$6 = $pos + 1 | 0;
+ $hashCode = var$4 + var$5[$pos] | 0;
+ $i = $i + 1 | 0;
+ $pos = var$6;
+ }
+ return $hashCode;
+}
+function jn_ByteBuffer_equals($this, $obj) {
+ var $other, $sz, $a, $b, $i, var$7, var$8, var$9;
+ if ($this === $obj)
+ return 1;
+ if (!($obj instanceof jn_ByteBuffer))
+ return 0;
+ $other = $obj;
+ $sz = $this.$limit - $this.$position | 0;
+ if ($sz != ($other.$limit - $other.$position | 0))
+ return 0;
+ $a = $this.$position + $this.$start | 0;
+ $b = $other.$position + $other.$start | 0;
+ $i = 0;
+ while ($i < $sz) {
+ var$7 = $this.$array.data;
+ var$8 = $a + 1 | 0;
+ $a = var$7[$a];
+ var$7 = $other.$array.data;
+ var$9 = $b + 1 | 0;
+ if ($a != var$7[$b])
+ return 0;
+ $i = $i + 1 | 0;
+ $a = var$8;
+ $b = var$9;
+ }
+ return 1;
+}
+function jn_ByteBuffer_compareTo($this, $other) {
+ var $sz, $sz_0, $a, $b, $i, var$7, var$8, $r;
+ if ($this === $other)
+ return 0;
+ $sz = $this.$limit - $this.$position | 0;
+ $sz_0 = $other.$limit - $other.$position | 0;
+ if ($sz < $sz_0)
+ $sz_0 = $sz;
+ $a = $this.$position + $this.$start | 0;
+ $b = $other.$position + $other.$start | 0;
+ $i = 0;
+ while (true) {
+ if ($i >= $sz_0)
+ return $rt_compare($this.$limit - $this.$position | 0, $other.$limit - $other.$position | 0);
+ var$7 = $this.$array.data;
+ $sz = $a + 1 | 0;
+ $a = var$7[$a];
+ var$7 = $other.$array.data;
+ var$8 = $b + 1 | 0;
+ $r = $a - var$7[$b] | 0;
+ if ($r)
+ break;
+ $i = $i + 1 | 0;
+ $a = $sz;
+ $b = var$8;
+ }
+ return $r;
+}
+function jn_ByteBuffer_order($this, $bo) {
+ $this.$order = $bo;
+ return $this;
+}
+function jn_ByteBuffer_mark($this) {
+ $this.$mark = $this.$position;
+ return $this;
+}
+function jn_ByteBuffer_reset($this) {
+ var var$1;
+ if ($this.$mark >= 0) {
+ $this.$position = $this.$mark;
+ return $this;
+ }
+ var$1 = new jn_InvalidMarkException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+}
+function jn_ByteBuffer_clear($this) {
+ $this.$position = 0;
+ $this.$limit = $this.$capacity;
+ $this.$mark = (-1);
+ return $this;
+}
+function jn_ByteBuffer_flip($this) {
+ $this.$limit = $this.$position;
+ $this.$position = 0;
+ $this.$mark = (-1);
+ return $this;
+}
+function jn_ByteBuffer_limit($this, $newLimit) {
+ jn_Buffer_limit0($this, $newLimit);
+ return $this;
+}
+function jn_ByteBuffer_position($this, $newPosition) {
+ jn_Buffer_position0($this, $newPosition);
+ return $this;
+}
+function jn_ByteBuffer_compareTo0($this, var$1) {
+ return jn_ByteBuffer_compareTo($this, var$1);
+}
+function jn_ByteOrder() {
+ jl_Object.call(this);
+ this.$name3 = null;
+}
+var jn_ByteOrder_BIG_ENDIAN = null;
+var jn_ByteOrder_LITTLE_ENDIAN = null;
+function jn_ByteOrder_nativeOrder() {
+ return jn_ByteOrder_BIG_ENDIAN;
+}
+function jn_ByteOrder__clinit_() {
+ var var$1;
+ var$1 = new jn_ByteOrder;
+ var$1.$name3 = $rt_s(430);
+ jn_ByteOrder_BIG_ENDIAN = var$1;
+ var$1 = new jn_ByteOrder;
+ var$1.$name3 = $rt_s(431);
+ jn_ByteOrder_LITTLE_ENDIAN = var$1;
+}
+function jnc_IllegalCharsetNameException() {
+ jl_IllegalArgumentException.call(this);
+ this.$charsetName = null;
+}
+function cjj_ZStream() {
+ var a = this; jl_Object.call(a);
+ a.$next_in = null;
+ a.$next_in_index = 0;
+ a.$avail_in = 0;
+ a.$total_in = Long_ZERO;
+ a.$next_out = null;
+ a.$next_out_index = 0;
+ a.$avail_out = 0;
+ a.$total_out = Long_ZERO;
+ a.$msg = null;
+ a.$dstate = null;
+ a.$istate = null;
+ a.$data_type = 0;
+ a.$adler = null;
+}
+function cjj_ZStream__init_0() {
+ var var_0 = new cjj_ZStream();
+ cjj_ZStream__init_(var_0);
+ return var_0;
+}
+function cjj_ZStream__init_($this) {
+ var var$1;
+ var$1 = new cjj_Adler32;
+ var$1.$s1 = Long_fromInt(1);
+ var$1.$s2 = Long_ZERO;
+ $this.$adler = var$1;
+}
+function cjj_ZStream_flush_pending($this) {
+ var $len, var$2;
+ $len = $this.$dstate.$pending;
+ if ($len > $this.$avail_out)
+ $len = $this.$avail_out;
+ if (!$len)
+ return;
+ jl_System_arraycopy($this.$dstate.$pending_buf, $this.$dstate.$pending_out, $this.$next_out, $this.$next_out_index, $len);
+ $this.$next_out_index = $this.$next_out_index + $len | 0;
+ var$2 = $this.$dstate;
+ var$2.$pending_out = var$2.$pending_out + $len | 0;
+ $this.$total_out = Long_add($this.$total_out, Long_fromInt($len));
+ $this.$avail_out = $this.$avail_out - $len | 0;
+ var$2 = $this.$dstate;
+ var$2.$pending = var$2.$pending - $len | 0;
+ if (!$this.$dstate.$pending)
+ $this.$dstate.$pending_out = 0;
+}
+function cjj_ZStream_read_buf($this, $buf, $start, $size) {
+ var $len;
+ $len = $this.$avail_in;
+ if ($len <= $size)
+ $size = $len;
+ if (!$size)
+ return 0;
+ $this.$avail_in = $this.$avail_in - $size | 0;
+ if ($this.$dstate.$wrap1)
+ $this.$adler.$update($this.$next_in, $this.$next_in_index, $size);
+ jl_System_arraycopy($this.$next_in, $this.$next_in_index, $buf, $start, $size);
+ $this.$next_in_index = $this.$next_in_index + $size | 0;
+ $this.$total_in = Long_add($this.$total_in, Long_fromInt($size));
+ return $size;
+}
+function cjj_ZStream_free($this) {
+ $this.$next_in = null;
+ $this.$next_out = null;
+ $this.$msg = null;
+}
+function cjj_ZStream_setOutput($this, $buf, $off, $len) {
+ $this.$next_out = $buf;
+ $this.$next_out_index = $off;
+ $this.$avail_out = $len;
+}
+function cjj_ZStream_setInput($this, $buf, $off, $len, $append) {
+ var $tmp_0;
+ if ($len <= 0 && $append && $this.$next_in !== null)
+ return;
+ if ($this.$avail_in > 0 && $append) {
+ $tmp_0 = $rt_createByteArray($this.$avail_in + $len | 0);
+ jl_System_arraycopy($this.$next_in, $this.$next_in_index, $tmp_0, 0, $this.$avail_in);
+ jl_System_arraycopy($buf, $off, $tmp_0, $this.$avail_in, $len);
+ $this.$next_in = $tmp_0;
+ $this.$next_in_index = 0;
+ $this.$avail_in = $this.$avail_in + $len | 0;
+ } else {
+ $this.$next_in = $buf;
+ $this.$next_in_index = $off;
+ $this.$avail_in = $len;
+ }
+}
+function cjj_Inflater() {
+ cjj_ZStream.call(this);
+ this.$finished = 0;
+}
+function cjj_Inflater__init_1() {
+ var var_0 = new cjj_Inflater();
+ cjj_Inflater__init_(var_0);
+ return var_0;
+}
+function cjj_Inflater__init_0(var_0, var_1) {
+ var var_2 = new cjj_Inflater();
+ cjj_Inflater__init_2(var_2, var_0, var_1);
+ return var_2;
+}
+function cjj_Inflater__init_($this) {
+ var var$1;
+ var$1 = new cjj_Adler32;
+ var$1.$s1 = Long_fromInt(1);
+ var$1.$s2 = Long_ZERO;
+ $this.$adler = var$1;
+ $this.$finished = 0;
+ cjj_Inflater_init($this, 15, 0);
+}
+function cjj_Inflater__init_2($this, $w, $nowrap) {
+ var var$3, $ret, var$5, var$6;
+ var$3 = new cjj_Adler32;
+ var$3.$s1 = Long_fromInt(1);
+ var$3.$s2 = Long_ZERO;
+ $this.$adler = var$3;
+ $this.$finished = 0;
+ $ret = cjj_Inflater_init($this, $w, $nowrap);
+ if (!$ret)
+ return;
+ var$3 = new cjj_GZIPException;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert0(var$5, var$5.$length, $ret, 10);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(48));
+ var$6 = $this.$msg;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, var$6);
+ var$6 = jl_String__init_0(var$5.$buffer, 0, var$5.$length);
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = var$6;
+ $rt_throw(var$3);
+}
+function cjj_Inflater_init0($this) {
+ return cjj_Inflater_init($this, 15, 0);
+}
+function cjj_Inflater_init1($this, $w) {
+ return cjj_Inflater_init($this, $w, 0);
+}
+function cjj_Inflater_init($this, $w, $nowrap) {
+ var var$3;
+ $this.$finished = 0;
+ var$3 = new cjj_Inflate;
+ var$3.$was = Long_fromInt(-1);
+ var$3.$need_bytes = (-1);
+ var$3.$crcbuf = $rt_createByteArray(4);
+ var$3.$gheader = null;
+ var$3.$tmp_string = null;
+ var$3.$z2 = $this;
+ $this.$istate = var$3;
+ var$3 = $this.$istate;
+ if ($nowrap)
+ $w = -$w;
+ return cjj_Inflate_inflateInit(var$3, $w);
+}
+function cjj_Inflater_inflate($this, $f) {
+ var $ret;
+ if ($this.$istate === null)
+ return (-2);
+ $ret = cjj_Inflate_inflate($this.$istate, $f);
+ if ($ret == 1)
+ $this.$finished = 1;
+ return $ret;
+}
+function cjj_Inflater_end($this) {
+ var var$1;
+ $this.$finished = 1;
+ if ($this.$istate === null)
+ return (-2);
+ var$1 = $this.$istate;
+ if (var$1.$blocks !== null) {
+ var$1 = var$1.$blocks;
+ cjj_InfBlocks_reset(var$1);
+ var$1.$window = null;
+ var$1.$hufts = null;
+ }
+ return 0;
+}
+function cjj_Inflater_finished($this) {
+ return $this.$istate.$mode != 12 ? 0 : 1;
+}
+function nms_NBTTagEnd() {
+ nms_NBTBase.call(this);
+}
+function nms_NBTTagEnd__init_0() {
+ var var_0 = new nms_NBTTagEnd();
+ nms_NBTTagEnd__init_(var_0);
+ return var_0;
+}
+function nms_NBTTagEnd__init_($this) {
+ var var$1;
+ var$1 = null;
+ if (var$1 !== null)
+ $this.$name0 = var$1;
+ else
+ $this.$name0 = $rt_s(44);
+}
+function nms_NBTTagEnd_load($this, $par1DataInput) {
+ return;
+}
+function nms_NBTTagEnd_write($this, $par1DataOutput) {
+ return;
+}
+function nms_NBTTagEnd_getId($this) {
+ return 0;
+}
+function nms_NBTTagEnd_toString($this) {
+ return $rt_s(190);
+}
+function nms_NBTTagEnd_copy($this) {
+ var var$1, var$2;
+ var$1 = new nms_NBTTagEnd;
+ var$2 = null;
+ if (var$2 !== null)
+ var$1.$name0 = var$2;
+ else
+ var$1.$name0 = $rt_s(44);
+ return var$1;
+}
+function otjb_Performance() {
+ jl_Object.call(this);
+}
+function otjb_Performance__init_0() {
+ var var_0 = new otjb_Performance();
+ otjb_Performance__init_(var_0);
+ return var_0;
+}
+function otjb_Performance__init_($this) {
+ return;
+}
+function nms_Gui() {
+ jl_Object.call(this);
+ this.$zLevel = 0.0;
+}
+function nms_Gui__init_0() {
+ var var_0 = new nms_Gui();
+ nms_Gui__init_(var_0);
+ return var_0;
+}
+function nms_Gui__init_($this) {
+ $this.$zLevel = 0.0;
+}
+function nms_Gui_drawRect($par0, $par1, $par2, $par3, $par4) {
+ var var$6, $var10, $var6, $var7, $var8, $var9, var$12, var$13, var$14;
+ if ($par0 >= $par2) {
+ var$6 = $par2;
+ $par2 = $par0;
+ $par0 = var$6;
+ }
+ if ($par1 >= $par3) {
+ var$6 = $par3;
+ $par3 = $par1;
+ $par1 = var$6;
+ }
+ $var10 = ($par4 >> 24 & 255) / 255.0;
+ $var6 = ($par4 >> 16 & 255) / 255.0;
+ $var7 = ($par4 >> 8 & 255) / 255.0;
+ $var8 = ($par4 & 255) / 255.0;
+ nlea_Tessellator_$callClinit();
+ $var9 = nlea_Tessellator_instance;
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_colorR = $var6;
+ nleg_EaglerAdapterGL30_colorG = $var7;
+ nleg_EaglerAdapterGL30_colorB = $var8;
+ nleg_EaglerAdapterGL30_colorA = $var10;
+ nlea_Tessellator_startDrawing($var9, 98);
+ var$12 = $par2;
+ var$13 = $par1;
+ nlea_Tessellator_addVertex($var9, var$12, var$13, 0.0);
+ var$14 = $par0;
+ nlea_Tessellator_addVertex($var9, var$14, var$13, 0.0);
+ var$13 = $par3;
+ nlea_Tessellator_addVertex($var9, var$14, var$13, 0.0);
+ nlea_Tessellator_addVertex($var9, var$12, var$13, 0.0);
+ nlea_Tessellator_draw($var9);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glDisable(16);
+}
+function nms_Gui_drawGradientRect($this, $par1, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var8, $var9, $var10, $var11, $var12, $var13, $var14, $var15, var$16, var$17, var$18;
+ $var7 = ($par5 >> 24 & 255) / 255.0;
+ $var8 = ($par5 >> 16 & 255) / 255.0;
+ $var9 = ($par5 >> 8 & 255) / 255.0;
+ $var10 = ($par5 & 255) / 255.0;
+ $var11 = ($par6 >> 24 & 255) / 255.0;
+ $var12 = ($par6 >> 16 & 255) / 255.0;
+ $var13 = ($par6 >> 8 & 255) / 255.0;
+ $var14 = ($par6 & 255) / 255.0;
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nlea_Tessellator_$callClinit();
+ $var15 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var15, 98);
+ nlea_Tessellator_setColorRGBA($var15, $var8 * 255.0 | 0, $var9 * 255.0 | 0, $var10 * 255.0 | 0, $var7 * 255.0 | 0);
+ var$16 = $par3;
+ var$17 = $par2;
+ nlea_Tessellator_addVertex($var15, var$16, var$17, $this.$zLevel);
+ var$18 = $par1;
+ nlea_Tessellator_addVertex($var15, var$18, var$17, $this.$zLevel);
+ nlea_Tessellator_setColorRGBA($var15, $var12 * 255.0 | 0, $var13 * 255.0 | 0, $var14 * 255.0 | 0, $var11 * 255.0 | 0);
+ var$17 = $par4;
+ nlea_Tessellator_addVertex($var15, var$18, var$17, $this.$zLevel);
+ nlea_Tessellator_addVertex($var15, var$16, var$17, $this.$zLevel);
+ nlea_Tessellator_draw($var15);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_glEnable(2);
+}
+function nms_Gui_drawCenteredString($this, $par1FontRenderer, $par2Str, $par3, $par4, $par5) {
+ nms_FontRenderer_drawString($par1FontRenderer, $par2Str, $par3 - (nms_FontRenderer_getStringWidth($par1FontRenderer, $par2Str) / 2 | 0) | 0, $par4, $par5, 1);
+}
+function nms_Gui_drawString($this, $par1FontRenderer, $par2Str, $par3, $par4, $par5) {
+ nms_FontRenderer_drawString($par1FontRenderer, $par2Str, $par3, $par4, $par5, 1);
+}
+function nms_Gui_drawTexturedModalRect($this, $par1, $par2, $par3, $par4, $par5, $par6) {
+ var $var9, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15;
+ nlea_Tessellator_$callClinit();
+ $var9 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var9, 98);
+ var$8 = $par1 + 0 | 0;
+ var$9 = $par2 + $par6 | 0;
+ var$10 = $this.$zLevel;
+ var$11 = ($par3 + 0 | 0) * 0.00390625;
+ var$12 = ($par4 + $par6 | 0) * 0.00390625;
+ $var9.$hasTexture = 1;
+ var$13 = var$11;
+ $var9.$textureU = var$13;
+ var$14 = var$12;
+ $var9.$textureV = var$14;
+ nlea_Tessellator_addVertex($var9, var$8, var$9, var$10);
+ var$12 = $par1 + $par5 | 0;
+ var$11 = $this.$zLevel;
+ var$10 = ($par3 + $par5 | 0) * 0.00390625;
+ $var9.$hasTexture = 1;
+ var$15 = var$10;
+ $var9.$textureU = var$15;
+ $var9.$textureV = var$14;
+ nlea_Tessellator_addVertex($var9, var$12, var$9, var$11);
+ var$11 = $par2 + 0 | 0;
+ var$10 = $this.$zLevel;
+ var$9 = ($par4 + 0 | 0) * 0.00390625;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$15;
+ var$15 = var$9;
+ $var9.$textureV = var$15;
+ nlea_Tessellator_addVertex($var9, var$12, var$11, var$10);
+ var$12 = $this.$zLevel;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$13;
+ $var9.$textureV = var$15;
+ nlea_Tessellator_addVertex($var9, var$8, var$11, var$12);
+ nlea_Tessellator_draw($var9);
+}
+function nms_Gui_static_drawTexturedModalRect($par1, $par2, $par3, $par4, $par5, $par6) {
+ var $var9, var$8, var$9, var$10, var$11, var$12, var$13, $var7, $var8;
+ nlea_Tessellator_$callClinit();
+ $var9 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var9, 98);
+ var$8 = $par1 + 0 | 0;
+ var$9 = $par2 + $par6 | 0;
+ var$10 = ($par3 + 0 | 0) * 0.00390625;
+ var$11 = ($par4 + $par6 | 0) * 0.00390625;
+ $var9.$hasTexture = 1;
+ var$12 = var$10;
+ $var9.$textureU = var$12;
+ var$13 = var$11;
+ $var9.$textureV = var$13;
+ nlea_Tessellator_addVertex($var9, var$8, var$9, 0.0);
+ var$10 = $par1 + $par5 | 0;
+ var$11 = ($par3 + $par5 | 0) * 0.00390625;
+ $var9.$hasTexture = 1;
+ $var7 = var$11;
+ $var9.$textureU = $var7;
+ $var9.$textureV = var$13;
+ nlea_Tessellator_addVertex($var9, var$10, var$9, 0.0);
+ var$9 = $par2 + 0 | 0;
+ var$11 = ($par4 + 0 | 0) * 0.00390625;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var7;
+ $var8 = var$11;
+ $var9.$textureV = $var8;
+ nlea_Tessellator_addVertex($var9, var$10, var$9, 0.0);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$12;
+ $var9.$textureV = $var8;
+ nlea_Tessellator_addVertex($var9, var$8, var$9, 0.0);
+ nlea_Tessellator_draw($var9);
+}
+function nms_Gui_drawTexturedModelRectFromIcon($this, $par1, $par2, $par3Icon, $par4, $par5) {
+ var $var6, var$7, var$8, var$9, var$10, var$11, var$12;
+ nlea_Tessellator_$callClinit();
+ $var6 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var6, 98);
+ var$7 = $par1 + 0 | 0;
+ var$8 = $par2 + $par5 | 0;
+ var$9 = $this.$zLevel;
+ var$10 = $par3Icon.$minU;
+ var$11 = $par3Icon.$maxV;
+ $var6.$hasTexture = 1;
+ $var6.$textureU = var$10;
+ $var6.$textureV = var$11;
+ nlea_Tessellator_addVertex($var6, var$7, var$8, var$9);
+ var$12 = $par1 + $par4 | 0;
+ var$11 = $this.$zLevel;
+ var$9 = $par3Icon.$maxU;
+ var$10 = $par3Icon.$maxV;
+ $var6.$hasTexture = 1;
+ $var6.$textureU = var$9;
+ $var6.$textureV = var$10;
+ nlea_Tessellator_addVertex($var6, var$12, var$8, var$11);
+ var$9 = $par2 + 0 | 0;
+ var$10 = $this.$zLevel;
+ var$8 = $par3Icon.$maxU;
+ var$11 = $par3Icon.$minV;
+ $var6.$hasTexture = 1;
+ $var6.$textureU = var$8;
+ $var6.$textureV = var$11;
+ nlea_Tessellator_addVertex($var6, var$12, var$9, var$10);
+ var$10 = $this.$zLevel;
+ var$8 = $par3Icon.$minU;
+ var$11 = $par3Icon.$minV;
+ $var6.$hasTexture = 1;
+ $var6.$textureU = var$8;
+ $var6.$textureV = var$11;
+ nlea_Tessellator_addVertex($var6, var$7, var$9, var$10);
+ nlea_Tessellator_draw($var6);
+}
+function nms_GuiScreen() {
+ var a = this; nms_Gui.call(a);
+ a.$mc4 = null;
+ a.$width0 = 0;
+ a.$height0 = 0;
+ a.$buttonList = null;
+ a.$allowUserInput = 0;
+ a.$fontRenderer0 = null;
+ a.$guiParticles = null;
+ a.$selectedButton = null;
+ a.$eventButton = 0;
+ a.$field_85043_c = Long_ZERO;
+ a.$field_92018_d = 0;
+}
+var nms_GuiScreen_isMacOs = 0;
+var nms_GuiScreen_tex_background = null;
+function nms_GuiScreen_$callClinit() {
+ nms_GuiScreen_$callClinit = $rt_eraseClinit(nms_GuiScreen);
+ nms_GuiScreen__clinit_();
+}
+function nms_GuiScreen__init_0() {
+ var var_0 = new nms_GuiScreen();
+ nms_GuiScreen__init_(var_0);
+ return var_0;
+}
+function nms_GuiScreen__init_($this) {
+ var var$1;
+ nms_GuiScreen_$callClinit();
+ $this.$zLevel = 0.0;
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$buttonList = var$1;
+ $this.$allowUserInput = 0;
+ $this.$selectedButton = null;
+ $this.$eventButton = 0;
+ $this.$field_85043_c = Long_ZERO;
+ $this.$field_92018_d = 0;
+}
+function nms_GuiScreen_drawScreen($this, $par1, $par2, $par3) {
+ var $var4, $var5;
+ $var4 = 0;
+ a: {
+ while ($var4 < $this.$buttonList.$size0) {
+ $var5 = $this.$buttonList;
+ if ($var4 < 0)
+ break a;
+ if ($var4 >= $var5.$size0)
+ break a;
+ $var5.$array1.data[$var4].$drawButton($this.$mc4, $par1, $par2);
+ $var4 = $var4 + 1 | 0;
+ }
+ return;
+ }
+ $var5 = new jl_IndexOutOfBoundsException;
+ $var5.$suppressionEnabled = 1;
+ $var5.$writableStackTrace = 1;
+ $rt_throw($var5);
+}
+function nms_GuiScreen_keyTyped($this, $par1, $par2) {
+ return;
+}
+function nms_GuiScreen_mouseClicked($this, $par1, $par2, $par3) {
+ var $var4, var$5, $var5, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var5 = $thread.pop();var$5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ b: {
+ if (!$par3) {
+ $var4 = 0;
+ while (true) {
+ if ($var4 >= $this.$buttonList.$size0)
+ break b;
+ var$5 = $this.$buttonList;
+ if ($var4 < 0)
+ break a;
+ if ($var4 >= var$5.$size0)
+ break a;
+ $var5 = var$5.$array1.data[$var4];
+ if ($var5.$mousePressed($this.$mc4, $par1, $par2)) {
+ $this.$selectedButton = $var5;
+ var$7 = $this.$mc4.$sndManager;
+ var$5 = $rt_s(432);
+ var$8 = 1.0;
+ var$9 = 1.0;
+ $ptr = 1;
+ continue main;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ }
+ }
+ return;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ case 1:
+ nms_SoundManager_playSoundFX(var$7, var$5, var$8, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ $this.$actionPerformed($var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ a: {
+ while (true) {
+ $var4 = $var4 + 1 | 0;
+ if ($var4 >= $this.$buttonList.$size0)
+ break;
+ var$5 = $this.$buttonList;
+ if ($var4 < 0)
+ break a;
+ if ($var4 >= var$5.$size0)
+ break a;
+ $var5 = var$5.$array1.data[$var4];
+ if (!$var5.$mousePressed($this.$mc4, $par1, $par2))
+ continue;
+ else {
+ $this.$selectedButton = $var5;
+ var$7 = $this.$mc4.$sndManager;
+ var$5 = $rt_s(432);
+ var$8 = 1.0;
+ var$9 = 1.0;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var4, var$5, $var5, var$7, var$8, var$9, $ptr);
+}
+function nms_GuiScreen_mouseMovedOrUp($this, $par1, $par2, $par3) {
+ if ($this.$selectedButton !== null && !$par3) {
+ $this.$selectedButton.$mouseReleased($par1, $par2);
+ $this.$selectedButton = null;
+ }
+}
+function nms_GuiScreen_func_85041_a($this, $par1, $par2, $par3, $par4) {
+ return;
+}
+function nms_GuiScreen_actionPerformed($this, $par1GuiButton) {
+ return;
+}
+function nms_GuiScreen_setWorldAndResolution($this, $par1Minecraft, $par2, $par3) {
+ var var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1Minecraft = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$4 = new nms_GuiParticle;
+ var$4.$zLevel = 0.0;
+ var$5 = new ju_ArrayList;
+ var$5.$array1 = $rt_createArray(jl_Object, 10);
+ var$4.$particles = var$5;
+ var$4.$mc5 = $par1Minecraft;
+ $this.$guiParticles = var$4;
+ $this.$mc4 = $par1Minecraft;
+ $this.$fontRenderer0 = $par1Minecraft.$fontRenderer;
+ $this.$width0 = $par2;
+ $this.$height0 = $par3;
+ $par1Minecraft = $this.$buttonList;
+ ju_Arrays_fill($par1Minecraft.$array1, 0, $par1Minecraft.$size0, null);
+ $par1Minecraft.$size0 = 0;
+ $ptr = 1;
+ case 1:
+ $this.$initGui();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Minecraft, $par2, $par3, var$4, var$5, $ptr);
+}
+function nms_GuiScreen_handleInput($this) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nlea_EaglerAdapterImpl2_mouseNext()) {
+ $ptr = 1;
+ continue main;
+ }
+ if (!nlea_EaglerAdapterImpl2_keysNext())
+ return;
+ $ptr = 2;
+ continue main;
+ case 1:
+ $this.$handleMouseInput();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nlea_EaglerAdapterImpl2_mouseNext()) {
+ continue main;
+ }
+ if (!nlea_EaglerAdapterImpl2_keysNext())
+ return;
+ $ptr = 2;
+ case 2:
+ nms_GuiScreen_handleKeyboardInput($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nlea_EaglerAdapterImpl2_keysNext())
+ return;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $ptr);
+}
+function nms_GuiScreen_handleMouseInput($this) {
+ var $var2, $var1, var$3, $var3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var3 = $thread.pop();var$3 = $thread.pop();$var1 = $thread.pop();$var2 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $var2 = nlea_EaglerAdapterImpl2_currentEvent === null ? (-1) : nlea_EaglerAdapterImpl2_currentEvent.clientX;
+ $var1 = $rt_imul($var2, $this.$width0) / $this.$mc4.$displayWidth | 0;
+ $var2 = ($this.$height0 - ($rt_imul(nlea_EaglerAdapterImpl2_mouseGetEventY(), $this.$height0) / $this.$mc4.$displayHeight | 0) | 0) - 1 | 0;
+ if (nlea_EaglerAdapterImpl2_currentEvent === null ? 0 : jl_String_equals($rt_str(nlea_EaglerAdapterImpl2_currentEvent.type), $rt_s(66))) {
+ if ($this.$mc4.$gameSettings.$touchscreen) {
+ var$3 = $this.$field_92018_d;
+ $this.$field_92018_d = var$3 + 1 | 0;
+ if (var$3 > 0)
+ return;
+ }
+ $this.$eventButton = nlea_EaglerAdapterImpl2_mouseGetEventButton();
+ $this.$field_85043_c = jl_System_currentTimeMillis();
+ var$3 = $this.$eventButton;
+ $ptr = 1;
+ continue main;
+ }
+ if (nlea_EaglerAdapterImpl2_mouseGetEventButton() == (-1)) {
+ if ($this.$eventButton != (-1) && Long_gt($this.$field_85043_c, Long_ZERO)) {
+ $var3 = Long_sub(jl_System_currentTimeMillis(), $this.$field_85043_c);
+ var$3 = $this.$eventButton;
+ $ptr = 3;
+ continue main;
+ }
+ return;
+ }
+ if ($this.$mc4.$gameSettings.$touchscreen) {
+ var$3 = $this.$field_92018_d - 1 | 0;
+ $this.$field_92018_d = var$3;
+ if (var$3 > 0)
+ return;
+ }
+ $this.$eventButton = (-1);
+ var$3 = nlea_EaglerAdapterImpl2_mouseGetEventButton();
+ $ptr = 2;
+ continue main;
+ case 1:
+ $this.$mouseClicked($var1, $var2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ $this.$mouseMovedOrUp($var1, $var2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ $this.$func_85041_a($var1, $var2, var$3, $var3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var2, $var1, var$3, $var3, $ptr);
+}
+function nms_GuiScreen_handleKeyboardInput($this) {
+ var $var1, $var2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!nlea_EaglerAdapterImpl2_getEventKeyState())
+ return;
+ $var1 = nlea_EaglerAdapterImpl2_currentEventK === null ? (-1) : nlea_EaglerAdapterImpl2_remapKey(nlea_EaglerAdapterImpl2_currentEventK.keyCode);
+ $var2 = nlea_EaglerAdapterImpl2_getEventChar();
+ if ($var1 == 87)
+ return;
+ if (nms_GuiScreen_isMacOs && $var1 == 28 && !$var2)
+ $var1 = 29;
+ $ptr = 1;
+ case 1:
+ $this.$keyTyped($var2, $var1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $ptr);
+}
+function nms_GuiScreen_updateScreen($this) {
+ return;
+}
+function nms_GuiScreen_onGuiClosed($this) {
+ return;
+}
+function nms_GuiScreen_drawDefaultBackground($this) {
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, 0);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+}
+function nms_GuiScreen_drawWorldBackground($this, $par1) {
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, $par1);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+}
+function nms_GuiScreen_drawBackground($this, $par1) {
+ var $var2, var$3, var$4, var$5, var$6, var$7, var$8;
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(14);
+ nlea_Tessellator_$callClinit();
+ $var2 = nlea_Tessellator_instance;
+ nle_TextureLocation_bindTexture(nms_GuiScreen_tex_background);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nlea_Tessellator_startDrawing($var2, 98);
+ nlea_Tessellator_setColorRGBA($var2, 64, 64, 64, 255);
+ var$3 = $this.$height0;
+ var$4 = $this.$height0 / 32.0;
+ var$5 = $par1;
+ var$6 = var$4 + var$5;
+ $var2.$hasTexture = 1;
+ $var2.$textureU = 0.0;
+ $var2.$textureV = var$6;
+ nlea_Tessellator_addVertex($var2, 0.0, var$3, 0.0);
+ var$7 = $this.$width0;
+ var$6 = $this.$height0;
+ var$3 = $this.$width0 / 32.0;
+ var$8 = $this.$height0 / 32.0 + var$5;
+ $var2.$hasTexture = 1;
+ $var2.$textureU = var$3;
+ $var2.$textureV = var$8;
+ nlea_Tessellator_addVertex($var2, var$7, var$6, 0.0);
+ var$7 = $this.$width0;
+ var$3 = $this.$width0 / 32.0;
+ var$8 = $par1;
+ $var2.$hasTexture = 1;
+ $var2.$textureU = var$3;
+ var$5 = var$8;
+ $var2.$textureV = var$5;
+ nlea_Tessellator_addVertex($var2, var$7, 0.0, 0.0);
+ $var2.$hasTexture = 1;
+ $var2.$textureU = 0.0;
+ $var2.$textureV = var$5;
+ nlea_Tessellator_addVertex($var2, 0.0, 0.0, 0.0);
+ nlea_Tessellator_draw($var2);
+}
+function nms_GuiScreen_isCtrlKeyDown() {
+ var $var0;
+ nms_GuiScreen_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $var0 = nlea_EaglerAdapterImpl2_keyStates.data[28] && !nlea_EaglerAdapterImpl2_getEventChar() ? 1 : 0;
+ a: {
+ b: {
+ if (!nlea_EaglerAdapterImpl2_keyStates.data[29] && !nlea_EaglerAdapterImpl2_keyStates.data[157]) {
+ if (!nms_GuiScreen_isMacOs)
+ break b;
+ if (!$var0 && !nlea_EaglerAdapterImpl2_keyStates.data[219] && !nlea_EaglerAdapterImpl2_keyStates.data[220])
+ break b;
+ }
+ $var0 = 1;
+ break a;
+ }
+ $var0 = 0;
+ }
+ return $var0;
+}
+function nms_GuiScreen_isShiftKeyDown() {
+ nms_GuiScreen_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ return !nlea_EaglerAdapterImpl2_keyStates.data[42] && !nlea_EaglerAdapterImpl2_keyStates.data[54] ? 0 : 1;
+}
+function nms_GuiScreen__clinit_() {
+ var var$1;
+ nms_GuiScreen_isMacOs = nmc_Minecraft_getOs() !== nms_EnumOS_MACOS ? 0 : 1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(433);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_GuiScreen_tex_background = var$1;
+}
+function nle_GuiScreenEditProfile() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$parent = null;
+ a.$username = null;
+ a.$dropDownOpen = 0;
+ a.$dropDownOptions = null;
+ a.$slotsVisible = 0;
+ a.$selectedSlot = 0;
+ a.$scrollPos = 0;
+ a.$skinsHeight = 0;
+ a.$dragging = 0;
+ a.$mousex = 0;
+ a.$mousey = 0;
+ a.$screenTitle = null;
+ a.$button0 = null;
+ a.$button1 = null;
+ a.$button2 = null;
+}
+var nle_GuiScreenEditProfile_gui = null;
+var nle_GuiScreenEditProfile_defaultOptions = null;
+function nle_GuiScreenEditProfile__init_(var_0) {
+ var var_1 = new nle_GuiScreenEditProfile();
+ nle_GuiScreenEditProfile__init_0(var_1, var_0);
+ return var_1;
+}
+function nle_GuiScreenEditProfile__init_0($this, $parent) {
+ var var$2, var$3, var$4, var$5, var$6, var$7;
+ nms_GuiScreen__init_($this);
+ $this.$dropDownOpen = 0;
+ $this.$slotsVisible = 0;
+ $this.$selectedSlot = 0;
+ $this.$scrollPos = (-1);
+ $this.$skinsHeight = 0;
+ $this.$dragging = 0;
+ $this.$mousex = 0;
+ $this.$mousey = 0;
+ $this.$screenTitle = $rt_s(434);
+ $this.$parent = $parent;
+ nle_EaglerProfile_$callClinit();
+ var$2 = ju_AbstractCollection_toArray0(nle_EaglerProfile_skinNames, $rt_createArray(jl_String, 0));
+ var$3 = var$2.data;
+ var$4 = nle_GuiScreenEditProfile_defaultOptions;
+ var$5 = var$4.data;
+ var$6 = var$3.length;
+ var$7 = var$5.length;
+ var$3 = $rt_createArray(jl_String, var$6 + var$7 | 0);
+ jl_System_arraycopy(var$2, 0, var$3, 0, var$6);
+ jl_System_arraycopy(var$4, 0, var$3, var$6, var$7);
+ $this.$dropDownOptions = var$3;
+}
+function nle_GuiScreenEditProfile_initGui($this) {
+ var $var1, var$2, var$3, var$4;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 1;
+ $var1 = nms_StringTranslate_instance;
+ $this.$screenTitle = nms_StringTranslate_translateKey($var1, $rt_s(435));
+ $this.$username = nms_GuiTextField__init_($this.$fontRenderer0, (($this.$width0 / 2 | 0) - 20 | 0) + 1 | 0, (($this.$height0 / 6 | 0) + 24 | 0) + 1 | 0, 138, 20);
+ var$2 = $this.$username;
+ if (!var$2.$isFocused)
+ var$2.$cursorCounter = 0;
+ var$2.$isFocused = 1;
+ var$2 = $this.$username;
+ nle_EaglerProfile_$callClinit();
+ nms_GuiTextField_setText(var$2, nle_EaglerProfile_username);
+ $this.$selectedSlot = nle_EaglerProfile_presetSkinId == (-1) ? nle_EaglerProfile_customSkinId : nle_EaglerProfile_presetSkinId + nle_EaglerProfile_skinNames.$size0 | 0;
+ var$3 = $this.$buttonList;
+ var$4 = nms_GuiButton__init_(200, ($this.$width0 / 2 | 0) - 100 | 0, ($this.$height0 / 6 | 0) + 168 | 0, 200, 20, nms_StringTranslate_translateKey($var1, $rt_s(436)));
+ $this.$button0 = var$4;
+ ju_ArrayList_add(var$3, var$4);
+ var$3 = $this.$buttonList;
+ var$4 = nms_GuiButton__init_(2, ($this.$width0 / 2 | 0) - 21 | 0, ($this.$height0 / 6 | 0) + 110 | 0, 71, 20, nms_StringTranslate_translateKey($var1, $rt_s(437)));
+ $this.$button1 = var$4;
+ ju_ArrayList_add(var$3, var$4);
+ var$2 = $this.$buttonList;
+ var$3 = nms_GuiButton__init_(3, (($this.$width0 / 2 | 0) - 21 | 0) + 71 | 0, ($this.$height0 / 6 | 0) + 110 | 0, 72, 20, nms_StringTranslate_translateKey($var1, $rt_s(438)));
+ $this.$button2 = var$3;
+ ju_ArrayList_add(var$2, var$3);
+}
+function nle_GuiScreenEditProfile_drawScreen($this, $mx, $my, $par3) {
+ var $var1, $skinX, $skinY, $skinWidth, $skinHeight, $i, $xx, $yy, var$12, $scrollerPos, var$14, var$15, var$16, $scrollerSize;
+ $var1 = nms_StringTranslate_getInstance();
+ nms_GuiScreen_drawDefaultBackground($this);
+ nms_Gui_drawCenteredString($this, $this.$fontRenderer0, $this.$screenTitle, $this.$width0 / 2 | 0, 15, 16777215);
+ nms_Gui_drawString($this, $this.$fontRenderer0, nms_StringTranslate_translateKey($var1, $rt_s(439)), ($this.$width0 / 2 | 0) - 20 | 0, ($this.$height0 / 6 | 0) + 8 | 0, 10526880);
+ nms_Gui_drawString($this, $this.$fontRenderer0, nms_StringTranslate_translateKey($var1, $rt_s(440)), ($this.$width0 / 2 | 0) - 20 | 0, ($this.$height0 / 6 | 0) + 66 | 0, 10526880);
+ $this.$mousex = $mx;
+ $this.$mousey = $my;
+ $skinX = ($this.$width0 / 2 | 0) - 120 | 0;
+ $skinY = ($this.$height0 / 6 | 0) + 8 | 0;
+ $skinWidth = $skinX + 80 | 0;
+ $skinHeight = $skinY + 130 | 0;
+ nms_Gui_drawRect($skinX, $skinY, $skinWidth, $skinHeight, (-6250336));
+ nms_Gui_drawRect($skinX + 1 | 0, $skinY + 1 | 0, $skinWidth - 1 | 0, $skinHeight - 1 | 0, (-16777195));
+ nms_GuiTextField_drawTextBox($this.$username);
+ if (!$this.$dropDownOpen)
+ nms_GuiScreen_drawScreen($this, $mx, $my, $par3);
+ else
+ nms_GuiScreen_drawScreen($this, 0, 0, $par3);
+ $skinX = ($this.$width0 / 2 | 0) - 20 | 0;
+ $skinY = ($this.$height0 / 6 | 0) + 82 | 0;
+ $skinWidth = $skinX + 140 | 0;
+ $skinHeight = $skinY + 22 | 0;
+ nms_Gui_drawRect($skinX, $skinY, $skinWidth, $skinHeight, (-6250336));
+ $i = $skinX + 1 | 0;
+ $xx = $skinY + 1 | 0;
+ $yy = $skinWidth - 21 | 0;
+ $skinHeight = $skinHeight - 1 | 0;
+ nms_Gui_drawRect($i, $xx, $yy, $skinHeight, (-16777216));
+ nms_Gui_drawRect($skinWidth - 20 | 0, $xx, $skinWidth - 1 | 0, $skinHeight, (-16777216));
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nle_TextureLocation_bindTexture(nle_GuiScreenEditProfile_gui);
+ nms_Gui_drawTexturedModalRect($this, $skinWidth - 18 | 0, $skinY + 3 | 0, 0, 240, 16, 16);
+ nms_FontRenderer_drawStringWithShadow($this.$fontRenderer0, $this.$dropDownOptions.data[$this.$selectedSlot], $skinX + 5 | 0, $skinY + 7 | 0, 14737632);
+ $skinX = ($this.$width0 / 2 | 0) - 20 | 0;
+ $skinY = ($this.$height0 / 6 | 0) + 103 | 0;
+ $this.$slotsVisible = (($this.$height0 - $skinY | 0) - 10 | 0) / 10 | 0;
+ if ($this.$slotsVisible > $this.$dropDownOptions.data.length)
+ $this.$slotsVisible = $this.$dropDownOptions.data.length;
+ $skinHeight = ($this.$slotsVisible * 10 | 0) + 7 | 0;
+ $this.$skinsHeight = $skinHeight;
+ if ($this.$scrollPos == (-1))
+ $this.$scrollPos = $this.$selectedSlot - 2 | 0;
+ if ($this.$scrollPos > ($this.$dropDownOptions.data.length - $this.$slotsVisible | 0))
+ $this.$scrollPos = $this.$dropDownOptions.data.length - $this.$slotsVisible | 0;
+ if ($this.$scrollPos < 0)
+ $this.$scrollPos = 0;
+ if ($this.$dropDownOpen) {
+ $skinWidth = $skinX + 140 | 0;
+ $i = $skinY + $skinHeight | 0;
+ nms_Gui_drawRect($skinX, $skinY, $skinWidth, $i, (-6250336));
+ $xx = $skinX + 1 | 0;
+ $yy = $skinY + 1 | 0;
+ var$12 = $skinWidth - 1 | 0;
+ nms_Gui_drawRect($xx, $yy, var$12, $i - 1 | 0, (-16777216));
+ $i = 0;
+ $scrollerPos = $skinX + 5 | 0;
+ var$14 = $skinY + 5 | 0;
+ var$15 = $rt_compare($mx, $skinX);
+ var$16 = $rt_compare($mx, $skinWidth - 10 | 0);
+ while ($i < $this.$slotsVisible) {
+ if (($i + $this.$scrollPos | 0) < $this.$dropDownOptions.data.length) {
+ if ($this.$selectedSlot == ($i + $this.$scrollPos | 0)) {
+ $skinX = $skinY + ($i * 10 | 0) | 0;
+ nms_Gui_drawRect($xx, $skinX + 4 | 0, var$12, $skinX + 14 | 0, 2013265919);
+ } else if (var$15 >= 0 && var$16 < 0) {
+ $skinX = $skinY + ($i * 10 | 0) | 0;
+ if ($my >= ($skinX + 5 | 0) && $my < ($skinX + 15 | 0))
+ nms_Gui_drawRect($xx, $skinX + 4 | 0, var$12, $skinX + 14 | 0, 1442840575);
+ }
+ nms_FontRenderer_drawStringWithShadow($this.$fontRenderer0, $this.$dropDownOptions.data[$i + $this.$scrollPos | 0], $scrollerPos, var$14 + ($i * 10 | 0) | 0, 14737632);
+ }
+ $i = $i + 1 | 0;
+ }
+ $scrollerSize = $rt_imul($skinHeight, $this.$slotsVisible) / $this.$dropDownOptions.data.length | 0;
+ $scrollerPos = $rt_imul($skinHeight, $this.$scrollPos) / $this.$dropDownOptions.data.length | 0;
+ $skinX = $skinWidth - 4 | 0;
+ $skinY = $skinY + $scrollerPos | 0;
+ nms_Gui_drawRect($skinX, $skinY + 1 | 0, var$12, $skinY + $scrollerSize | 0, (-7829368));
+ }
+ nle_DefaultSkinRenderer_renderPlayerPreview(($this.$width0 / 2 | 0) - 80 | 0, ($this.$height0 / 6 | 0) + 130 | 0, $mx, $my, $this.$selectedSlot);
+}
+function nle_GuiScreenEditProfile_handleMouseInput($this) {
+ var $var1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_GuiScreen_handleMouseInput($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$dropDownOpen) {
+ $var1 = nlea_EaglerAdapterImpl2_mouseGetEventDWheel();
+ if ($var1 < 0)
+ $this.$scrollPos = $this.$scrollPos + 3 | 0;
+ if ($var1 > 0)
+ $this.$scrollPos = $this.$scrollPos - 3 | 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $ptr);
+}
+function nle_GuiScreenEditProfile_actionPerformed($this, $par1GuiButton) {
+ var $i, $skins, var$4, $i_0, var$6, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$i_0 = $thread.pop();var$4 = $thread.pop();$skins = $thread.pop();$i = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$dropDownOpen) {
+ if ($par1GuiButton.$id2 == 200) {
+ $par1GuiButton = $this.$username.$text;
+ nle_EaglerProfile_$callClinit();
+ nle_EaglerProfile_username = $par1GuiButton;
+ nle_EaglerProfile_presetSkinId = $this.$selectedSlot - nle_EaglerProfile_skinNames.$size0 | 0;
+ if (nle_EaglerProfile_presetSkinId >= 0)
+ nle_EaglerProfile_customSkinId = (-1);
+ else {
+ nle_EaglerProfile_presetSkinId = (-1);
+ nle_EaglerProfile_customSkinId = $this.$selectedSlot;
+ }
+ $par1GuiButton = nle_LocalStorageManager_profileSettingsStorage;
+ $i = nle_EaglerProfile_presetSkinId;
+ $skins = $par1GuiButton.$tagMap;
+ $par1GuiButton = new nms_NBTTagInt;
+ $par1GuiButton.$name0 = $rt_s(379);
+ $par1GuiButton.$data2 = $i;
+ ju_HashMap_putImpl($skins, $rt_s(379), $par1GuiButton);
+ $par1GuiButton = nle_LocalStorageManager_profileSettingsStorage;
+ $i = nle_EaglerProfile_customSkinId;
+ $skins = $par1GuiButton.$tagMap;
+ $par1GuiButton = new nms_NBTTagInt;
+ $par1GuiButton.$name0 = $rt_s(380);
+ $par1GuiButton.$data2 = $i;
+ ju_HashMap_putImpl($skins, $rt_s(380), $par1GuiButton);
+ $par1GuiButton = nle_LocalStorageManager_profileSettingsStorage;
+ $skins = nle_EaglerProfile_username;
+ var$4 = $par1GuiButton.$tagMap;
+ $par1GuiButton = new nms_NBTTagString;
+ $par1GuiButton.$name0 = $rt_s(339);
+ $par1GuiButton.$data4 = $skins;
+ if ($skins === null) {
+ $i_0 = new jl_IllegalArgumentException;
+ $i_0.$suppressionEnabled = 1;
+ $i_0.$writableStackTrace = 1;
+ $i_0.$message = $rt_s(264);
+ $rt_throw($i_0);
+ }
+ ju_HashMap_putImpl(var$4, $rt_s(339), $par1GuiButton);
+ $skins = new nms_NBTTagCompound;
+ $skins.$name0 = $rt_s(44);
+ $skins.$tagMap = ju_HashMap__init_1(16, 0.75);
+ $i = 0;
+ a: {
+ while (true) {
+ if ($i >= nle_EaglerProfile_skinNames.$size0) {
+ $par1GuiButton = nle_LocalStorageManager_profileSettingsStorage.$tagMap;
+ $skins.$name0 = $rt_s(382);
+ ju_HashMap_putImpl($par1GuiButton, $rt_s(382), $skins);
+ b: {
+ try {
+ nlea_EaglerAdapterImpl2_saveLocalStorage($rt_s(203), nms_CompressedStreamTools_writeUncompressed(nle_LocalStorageManager_profileSettingsStorage));
+ break b;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ $par1GuiButton = $this.$mc4;
+ $i_0 = $this.$parent;
+ $ptr = 1;
+ continue main;
+ }
+ $par1GuiButton = nle_EaglerProfile_skinNames;
+ if ($i < 0)
+ break a;
+ if ($i >= $par1GuiButton.$size0)
+ break a;
+ $par1GuiButton = $par1GuiButton.$array1.data[$i];
+ $i_0 = nle_EaglerProfile_skinDatas;
+ if ($i < 0)
+ break;
+ if ($i >= $i_0.$size0)
+ break;
+ var$6 = $i_0.$array1.data[$i];
+ var$4 = $skins.$tagMap;
+ $i_0 = new nms_NBTTagByteArray;
+ if ($par1GuiButton !== null)
+ $i_0.$name0 = $par1GuiButton;
+ else
+ $i_0.$name0 = $rt_s(44);
+ $i_0.$byteArray = var$6;
+ ju_HashMap_putImpl(var$4, $par1GuiButton, $i_0);
+ $i = $i + 1 | 0;
+ }
+ $par1GuiButton = new jl_IndexOutOfBoundsException;
+ $par1GuiButton.$suppressionEnabled = 1;
+ $par1GuiButton.$writableStackTrace = 1;
+ $rt_throw($par1GuiButton);
+ }
+ $par1GuiButton = new jl_IndexOutOfBoundsException;
+ $par1GuiButton.$suppressionEnabled = 1;
+ $par1GuiButton.$writableStackTrace = 1;
+ $rt_throw($par1GuiButton);
+ }
+ if ($par1GuiButton.$id2 == 2)
+ window.eagsFileChooser.openFileChooser("png", "image/png");
+ else if ($par1GuiButton.$id2 == 3) {
+ nle_EaglerProfile_$callClinit();
+ $par1GuiButton = nle_EaglerProfile_skinDatas;
+ ju_Arrays_fill($par1GuiButton.$array1, 0, $par1GuiButton.$size0, null);
+ $par1GuiButton.$size0 = 0;
+ $par1GuiButton = nle_EaglerProfile_skinNames;
+ ju_Arrays_fill($par1GuiButton.$array1, 0, $par1GuiButton.$size0, null);
+ $par1GuiButton.$size0 = 0;
+ $par1GuiButton = nle_EaglerProfile_glTex;
+ $skins = new ju_AbstractList$1;
+ $skins.$this$0 = $par1GuiButton;
+ $skins.$modCount = $skins.$this$0.$modCount0;
+ $skins.$size1 = $skins.$this$0.$size2();
+ $skins.$removeIndex = (-1);
+ while (ju_AbstractList$1_hasNext($skins)) {
+ $i_0 = ju_AbstractList$1_next($skins);
+ nms_RenderEngine_deleteTexture($this.$mc4.$renderEngine, $i_0.$value);
+ }
+ $par1GuiButton = nle_EaglerProfile_glTex;
+ ju_Arrays_fill($par1GuiButton.$array1, 0, $par1GuiButton.$size0, null);
+ $par1GuiButton.$size0 = 0;
+ $this.$dropDownOptions = nle_GuiScreenEditProfile_defaultOptions;
+ $this.$selectedSlot = 0;
+ }
+ }
+ return;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, $i_0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, $i, $skins, var$4, $i_0, var$6, $ptr);
+}
+function nle_GuiScreenEditProfile_updateScreen($this) {
+ var $img, $skinX, $skinY, $scrollerSize, $rawSkin, var$6, $i, $i2, $i3, $name, var$11, var$12, $skinWidth;
+ $img = $this.$username;
+ $img.$cursorCounter = $img.$cursorCounter + 1 | 0;
+ if (!$this.$dropDownOpen)
+ $this.$dragging = 0;
+ else {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!nlea_EaglerAdapterImpl2_buttonStates.data[0])
+ $this.$dragging = 0;
+ else {
+ $skinX = ($this.$width0 / 2 | 0) - 20 | 0;
+ $skinY = ($this.$height0 / 6 | 0) + 103 | 0;
+ $scrollerSize = $this.$mousex;
+ $skinX = $skinX + 140 | 0;
+ if ($scrollerSize >= ($skinX - 10 | 0) && $this.$mousex < $skinX && $this.$mousey >= $skinY && $this.$mousey < ($skinY + $this.$skinsHeight | 0))
+ $this.$dragging = 1;
+ if ($this.$dragging) {
+ $scrollerSize = $rt_imul($this.$skinsHeight, $this.$slotsVisible) / $this.$dropDownOptions.data.length | 0;
+ $this.$scrollPos = $rt_imul(($this.$mousey - $skinY | 0) - ($scrollerSize / 2 | 0) | 0, $this.$dropDownOptions.data.length) / $this.$skinsHeight | 0;
+ }
+ }
+ }
+ $rawSkin = nlea_EaglerAdapterImpl2_getFileChooserResult();
+ if ($rawSkin !== null && $rawSkin.data.length > 0) {
+ $img = nle_EaglerImage_loadImage($rawSkin);
+ if (!($img.$w0 == 64 && $img.$h == 32) && !($img.$w0 == 64 && $img.$h == 64) && !($img.$w0 == 128 && $img.$h == 64) && !($img.$w0 == 128 && $img.$h == 128))
+ return;
+ $rawSkin = $rt_createByteArray($img.$data.data.length * 4 | 0);
+ var$6 = $rawSkin.data;
+ $i = 0;
+ while ($i < $img.$data.data.length) {
+ $i2 = $i * 4 | 0;
+ $i3 = $img.$data.data[$i];
+ var$6[$i2] = $i3 << 24 >> 24;
+ var$6[$i2 + 1 | 0] = $i3 >> 8 << 24 >> 24;
+ var$6[$i2 + 2 | 0] = $i3 >> 16 << 24 >> 24;
+ var$6[$i2 + 3 | 0] = $i3 >> 24 << 24 >> 24;
+ $i = $i + 1 | 0;
+ }
+ $name = $rt_str(nlea_EaglerAdapterImpl2_getFileChooserResultName$js_body$_152());
+ nle_EaglerProfile_addSkin($name.$characters.data.length <= 32 ? $name : jl_String__init_0($name.$characters, 0, 32), $rawSkin);
+ $this.$selectedSlot = nle_EaglerProfile_skinNames.$size0 - 1 | 0;
+ $rawSkin = ju_AbstractCollection_toArray0(nle_EaglerProfile_skinNames, $rt_createArray(jl_String, 0));
+ var$11 = $rawSkin.data;
+ var$12 = nle_GuiScreenEditProfile_defaultOptions;
+ var$6 = var$12.data;
+ $skinY = var$11.length;
+ $skinWidth = var$6.length;
+ var$6 = $rt_createArray(jl_String, $skinY + $skinWidth | 0);
+ jl_System_arraycopy($rawSkin, 0, var$6, 0, $skinY);
+ jl_System_arraycopy(var$12, 0, var$6, $skinY, $skinWidth);
+ $this.$dropDownOptions = var$6;
+ }
+}
+function nle_GuiScreenEditProfile_onGuiClosed($this) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 0;
+}
+function nle_GuiScreenEditProfile_keyTyped($this, $par1, $par2) {
+ var $text, var$4;
+ nms_GuiTextField_textboxKeyTyped($this.$username, $par1, $par2);
+ $text = $this.$username.$text;
+ var$4 = $text.$characters.data.length <= 16 ? $text : jl_String__init_0($text.$characters, 0, 16);
+ $text = jur_Matcher_replaceAll(jur_Matcher__init_(jur_Pattern_compile($rt_s(441), 0), var$4), $rt_s(381));
+ nms_GuiTextField_setText($this.$username, $text);
+ if ($par2 == 200 && $this.$selectedSlot > 0) {
+ $this.$selectedSlot = $this.$selectedSlot - 1 | 0;
+ $this.$scrollPos = $this.$selectedSlot - 2 | 0;
+ }
+ if ($par2 == 208 && $this.$selectedSlot < ($this.$dropDownOptions.data.length - 1 | 0)) {
+ $this.$selectedSlot = $this.$selectedSlot + 1 | 0;
+ $this.$scrollPos = $this.$selectedSlot - 2 | 0;
+ }
+}
+function nle_GuiScreenEditProfile_mouseClicked($this, $par1, $par2, $par3) {
+ var $skinX, $skinY, $skinWidth, $skinHeight, $i, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$i = $thread.pop();$skinHeight = $thread.pop();$skinWidth = $thread.pop();$skinY = $thread.pop();$skinX = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ a: {
+ nms_GuiScreen_mouseClicked($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_GuiTextField_mouseClicked($this.$username, $par1, $par2, $par3);
+ if (!$par3) {
+ $skinX = (($this.$width0 / 2 | 0) + 140 | 0) - 40 | 0;
+ $skinY = ($this.$height0 / 6 | 0) + 82 | 0;
+ if ($par1 >= $skinX && $par1 < ($skinX + 20 | 0) && $par2 >= $skinY && $par2 < ($skinY + 22 | 0))
+ $this.$dropDownOpen = $this.$dropDownOpen ? 0 : 1;
+ $skinX = ($this.$width0 / 2 | 0) - 20 | 0;
+ $skinWidth = ($this.$height0 / 6 | 0) + 82 | 0;
+ $skinHeight = $this.$skinsHeight;
+ $skinY = $rt_compare($par1, $skinX);
+ if (!($skinY >= 0 && $par1 < ($skinX + 140 | 0) && $par2 >= $skinWidth && $par2 < (($skinWidth + $skinHeight | 0) + 22 | 0))) {
+ $this.$dropDownOpen = 0;
+ $this.$dragging = 0;
+ }
+ $par3 = $skinWidth + 21 | 0;
+ if ($this.$dropDownOpen && !$this.$dragging) {
+ $i = 0;
+ $skinX = $rt_compare($par1, ($skinX + 140 | 0) - 10 | 0);
+ while (true) {
+ if ($i >= $this.$slotsVisible)
+ break a;
+ if (($i + $this.$scrollPos | 0) < $this.$dropDownOptions.data.length && $this.$selectedSlot != ($i + $this.$scrollPos | 0) && $skinY >= 0 && $skinX < 0) {
+ $par1 = $par3 + ($i * 10 | 0) | 0;
+ if ($par2 >= ($par1 + 5 | 0) && $par2 < ($par1 + 15 | 0) && $this.$selectedSlot != ($i + $this.$scrollPos | 0)) {
+ $this.$selectedSlot = $i + $this.$scrollPos | 0;
+ $this.$dropDownOpen = 0;
+ $this.$dragging = 0;
+ }
+ }
+ $i = $i + 1 | 0;
+ }
+ }
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $skinX, $skinY, $skinWidth, $skinHeight, $i, $ptr);
+}
+function nle_GuiScreenEditProfile__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(442);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nle_GuiScreenEditProfile_gui = var$1;
+ var$2 = $rt_createArray(jl_String, 35);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(443);
+ var$3[1] = $rt_s(444);
+ var$3[2] = $rt_s(445);
+ var$3[3] = $rt_s(446);
+ var$3[4] = $rt_s(447);
+ var$3[5] = $rt_s(448);
+ var$3[6] = $rt_s(449);
+ var$3[7] = $rt_s(450);
+ var$3[8] = $rt_s(451);
+ var$3[9] = $rt_s(452);
+ var$3[10] = $rt_s(453);
+ var$3[11] = $rt_s(454);
+ var$3[12] = $rt_s(455);
+ var$3[13] = $rt_s(456);
+ var$3[14] = $rt_s(457);
+ var$3[15] = $rt_s(458);
+ var$3[16] = $rt_s(459);
+ var$3[17] = $rt_s(460);
+ var$3[18] = $rt_s(461);
+ var$3[19] = $rt_s(462);
+ var$3[20] = $rt_s(463);
+ var$3[21] = $rt_s(464);
+ var$3[22] = $rt_s(465);
+ var$3[23] = $rt_s(466);
+ var$3[24] = $rt_s(467);
+ var$3[25] = $rt_s(468);
+ var$3[26] = $rt_s(469);
+ var$3[27] = $rt_s(470);
+ var$3[28] = $rt_s(471);
+ var$3[29] = $rt_s(472);
+ var$3[30] = $rt_s(473);
+ var$3[31] = $rt_s(474);
+ var$3[32] = $rt_s(475);
+ var$3[33] = $rt_s(476);
+ var$3[34] = $rt_s(477);
+ nle_GuiScreenEditProfile_defaultOptions = var$2;
+}
+function ji_ByteArrayOutputStream() {
+ var a = this; ji_OutputStream.call(a);
+ a.$buf1 = null;
+ a.$count1 = 0;
+}
+function ji_ByteArrayOutputStream__init_0() {
+ var var_0 = new ji_ByteArrayOutputStream();
+ ji_ByteArrayOutputStream__init_(var_0);
+ return var_0;
+}
+function ji_ByteArrayOutputStream__init_($this) {
+ $this.$buf1 = $rt_createByteArray(32);
+}
+function ji_ByteArrayOutputStream_write($this, $b) {
+ var var$2, var$3;
+ ji_ByteArrayOutputStream_ensureCapacity($this, $this.$count1 + 1 | 0);
+ var$2 = $this.$buf1.data;
+ var$3 = $this.$count1;
+ $this.$count1 = var$3 + 1 | 0;
+ var$2[var$3] = $b << 24 >> 24;
+}
+function ji_ByteArrayOutputStream_write0($this, $b, $off, $len) {
+ var $i, var$5, var$6, var$7, var$8;
+ ji_ByteArrayOutputStream_ensureCapacity($this, $this.$count1 + $len | 0);
+ $i = 0;
+ while ($i < $len) {
+ var$5 = $b.data;
+ var$6 = $this.$buf1.data;
+ var$7 = $this.$count1;
+ $this.$count1 = var$7 + 1 | 0;
+ var$8 = $off + 1 | 0;
+ var$6[var$7] = var$5[$off];
+ $i = $i + 1 | 0;
+ $off = var$8;
+ }
+}
+function ji_ByteArrayOutputStream_ensureCapacity($this, $capacity) {
+ var var$2;
+ if ($this.$buf1.data.length < $capacity) {
+ var$2 = ($this.$buf1.data.length * 3 | 0) / 2 | 0;
+ if ($capacity > var$2)
+ var$2 = $capacity;
+ $this.$buf1 = ju_Arrays_copyOf0($this.$buf1, var$2);
+ }
+}
+function ji_ByteArrayOutputStream_toByteArray($this) {
+ return ju_Arrays_copyOf0($this.$buf1, $this.$count1);
+}
+function ji_ByteArrayOutputStream_reset($this) {
+ $this.$count1 = 0;
+}
+function ji_DataOutput() {
+}
+function ji_DataOutputStream() {
+ var a = this; ji_FilterOutputStream.call(a);
+ a.$written = 0;
+ a.$buff0 = null;
+}
+function ji_DataOutputStream__init_(var_0) {
+ var var_1 = new ji_DataOutputStream();
+ ji_DataOutputStream__init_0(var_1, var_0);
+ return var_1;
+}
+function ji_DataOutputStream__init_0($this, $out) {
+ $this.$out = $out;
+ $this.$buff0 = $rt_createByteArray(8);
+}
+function ji_DataOutputStream_write($this, $buffer, $offset, $count) {
+ var var$4;
+ if ($buffer !== null) {
+ $this.$out.$write2($buffer, $offset, $count);
+ $this.$written = $this.$written + $count | 0;
+ return;
+ }
+ var$4 = new jl_NullPointerException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+}
+function ji_DataOutputStream_write0($this, $oneByte) {
+ $this.$out.$write0($oneByte);
+ $this.$written = $this.$written + 1 | 0;
+}
+function ji_DataOutputStream_writeBoolean($this, $val) {
+ $this.$out.$write0(!$val ? 0 : 1);
+ $this.$written = $this.$written + 1 | 0;
+}
+function ji_DataOutputStream_writeByte($this, $val) {
+ $this.$out.$write0($val);
+ $this.$written = $this.$written + 1 | 0;
+}
+function ji_DataOutputStream_writeChars($this, $str) {
+ var $newBytes, var$3, $index, $newIndex, var$6;
+ $newBytes = $rt_createByteArray($str.$characters.data.length * 2 | 0);
+ var$3 = $newBytes.data;
+ $index = 0;
+ while ($index < $str.$characters.data.length) {
+ $newIndex = !$index ? $index : $index * 2 | 0;
+ var$3[$newIndex] = jl_String_charAt($str, $index) >> 8 << 24 >> 24;
+ var$3[$newIndex + 1 | 0] = jl_String_charAt($str, $index) << 24 >> 24;
+ $index = $index + 1 | 0;
+ }
+ $str = $this.$out;
+ var$6 = var$3.length;
+ $str.$write2($newBytes, 0, var$6);
+ $this.$written = $this.$written + var$6 | 0;
+}
+function ji_DataOutputStream_writeDouble($this, $val) {
+ ji_DataOutputStream_writeLong($this, $rt_doubleToLongBits($val));
+}
+function ji_DataOutputStream_writeFloat($this, $val) {
+ ji_DataOutputStream_writeInt($this, $rt_floatToIntBits($val));
+}
+function ji_DataOutputStream_writeInt($this, $val) {
+ $this.$buff0.data[0] = $val >> 24 << 24 >> 24;
+ $this.$buff0.data[1] = $val >> 16 << 24 >> 24;
+ $this.$buff0.data[2] = $val >> 8 << 24 >> 24;
+ $this.$buff0.data[3] = $val << 24 >> 24;
+ $this.$out.$write2($this.$buff0, 0, 4);
+ $this.$written = $this.$written + 4 | 0;
+}
+function ji_DataOutputStream_writeLong($this, $val) {
+ $this.$buff0.data[0] = Long_shr($val, 56).lo << 24 >> 24;
+ $this.$buff0.data[1] = Long_shr($val, 48).lo << 24 >> 24;
+ $this.$buff0.data[2] = Long_shr($val, 40).lo << 24 >> 24;
+ $this.$buff0.data[3] = $val.hi << 24 >> 24;
+ $this.$buff0.data[4] = Long_shr($val, 24).lo << 24 >> 24;
+ $this.$buff0.data[5] = Long_shr($val, 16).lo << 24 >> 24;
+ $this.$buff0.data[6] = Long_shr($val, 8).lo << 24 >> 24;
+ $this.$buff0.data[7] = $val.lo << 24 >> 24;
+ $this.$out.$write2($this.$buff0, 0, 8);
+ $this.$written = $this.$written + 8 | 0;
+}
+function ji_DataOutputStream_writeShort($this, $val) {
+ $this.$buff0.data[0] = $val >> 8 << 24 >> 24;
+ $this.$buff0.data[1] = $val << 24 >> 24;
+ $this.$out.$write2($this.$buff0, 0, 2);
+ $this.$written = $this.$written + 2 | 0;
+}
+function ji_DataOutputStream_writeShortToBuffer($this, $val, $buffer, $offset) {
+ var var$4;
+ $buffer = $buffer.data;
+ var$4 = $offset + 1 | 0;
+ $buffer[$offset] = $val >> 8 << 24 >> 24;
+ $offset = var$4 + 1 | 0;
+ $buffer[var$4] = $val << 24 >> 24;
+ return $offset;
+}
+function ji_DataOutputStream_writeUTF($this, $str) {
+ var $utfCount, var$3, $buffer, var$5;
+ $utfCount = ji_DataOutputStream_countUTFBytes($this, $str);
+ if (Long_gt($utfCount, Long_fromInt(65535))) {
+ $str = new ji_IOException;
+ $str.$suppressionEnabled = 1;
+ $str.$writableStackTrace = 1;
+ $str.$message = $rt_s(478);
+ $rt_throw($str);
+ }
+ var$3 = $utfCount.lo;
+ $buffer = $rt_createByteArray(var$3 + 2 | 0);
+ var$5 = $buffer.data;
+ var$5[0] = var$3 >> 8 << 24 >> 24;
+ var$5[1] = var$3 << 24 >> 24;
+ var$3 = ji_DataOutputStream_writeUTFBytesToBuffer($this, $str, $buffer, 2);
+ $this.$out.$write2($buffer, 0, var$3);
+ $this.$written = $this.$written + var$3 | 0;
+}
+function ji_DataOutputStream_countUTFBytes($this, $str) {
+ var $utfCount, $length, $i, $charValue;
+ $utfCount = 0;
+ $length = $str.$characters.data.length;
+ $i = 0;
+ while ($i < $length) {
+ $charValue = jl_String_charAt($str, $i);
+ $utfCount = $charValue > 0 && $charValue <= 127 ? $utfCount + 1 | 0 : $charValue > 2047 ? $utfCount + 3 | 0 : $utfCount + 2 | 0;
+ $i = $i + 1 | 0;
+ }
+ return Long_fromInt($utfCount);
+}
+function ji_DataOutputStream_writeUTFBytesToBuffer($this, $str, $buffer, $offset) {
+ var $length, $i, $charValue, var$7, var$8, var$9, var$10;
+ $length = $str.$characters.data.length;
+ $i = 0;
+ while ($i < $length) {
+ $charValue = jl_String_charAt($str, $i);
+ if ($charValue > 0 && $charValue <= 127) {
+ var$7 = $buffer.data;
+ var$8 = $offset + 1 | 0;
+ var$7[$offset] = $charValue << 24 >> 24;
+ } else if ($charValue <= 2047) {
+ var$7 = $buffer.data;
+ var$9 = $offset + 1 | 0;
+ var$7[$offset] = (192 | 31 & $charValue >> 6) << 24 >> 24;
+ var$8 = var$9 + 1 | 0;
+ var$7[var$9] = (128 | 63 & $charValue) << 24 >> 24;
+ } else {
+ var$7 = $buffer.data;
+ var$8 = $offset + 1 | 0;
+ var$7[$offset] = (224 | 15 & $charValue >> 12) << 24 >> 24;
+ var$10 = var$8 + 1 | 0;
+ var$7[var$8] = (128 | 63 & $charValue >> 6) << 24 >> 24;
+ var$8 = var$10 + 1 | 0;
+ var$7[var$10] = (128 | 63 & $charValue) << 24 >> 24;
+ }
+ $i = $i + 1 | 0;
+ $offset = var$8;
+ }
+ return $offset;
+}
+function nleg_GLObjectMap() {
+ var a = this; jl_Object.call(a);
+ a.$values = null;
+ a.$size3 = 0;
+ a.$insertIndex = 0;
+ a.$allocatedObjects = 0;
+}
+function nleg_GLObjectMap_register($this, $obj) {
+ var $start;
+ $start = $this.$insertIndex;
+ while (true) {
+ $this.$insertIndex = $this.$insertIndex + 1 | 0;
+ if ($this.$insertIndex >= $this.$size3)
+ $this.$insertIndex = 0;
+ if ($this.$insertIndex == $start)
+ break;
+ if ($this.$values.data[$this.$insertIndex] !== null)
+ continue;
+ else {
+ $this.$values.data[$this.$insertIndex] = $obj;
+ $this.$allocatedObjects = $this.$allocatedObjects + 1 | 0;
+ return $this.$insertIndex;
+ }
+ }
+ nleg_GLObjectMap_resize($this);
+ return nleg_GLObjectMap_register($this, $obj);
+}
+function nleg_GLObjectMap_free($this, $obj) {
+ var $ret;
+ if ($obj < $this.$size3 && $obj >= 0) {
+ $ret = $this.$values.data[$obj];
+ $this.$values.data[$obj] = null;
+ $this.$allocatedObjects = $this.$allocatedObjects - 1 | 0;
+ return $ret;
+ }
+ return null;
+}
+function nleg_GLObjectMap_get($this, $obj) {
+ if ($obj < $this.$size3 && $obj >= 0)
+ return $this.$values.data[$obj];
+ return null;
+}
+function nleg_GLObjectMap_resize($this) {
+ var $oldSize, $oldValues;
+ $oldSize = $this.$size3;
+ $this.$size3 = $this.$size3 + ($this.$size3 / 2 | 0) | 0;
+ $oldValues = $this.$values;
+ $this.$values = $rt_createArray(jl_Object, $this.$size3);
+ jl_System_arraycopy($oldValues, 0, $this.$values, 0, $oldSize);
+}
+function nlegv_Matrix() {
+ jl_Object.call(this);
+}
+function nlegv_Matrix__init_() {
+ var var_0 = new nlegv_Matrix();
+ nlegv_Matrix__init_0(var_0);
+ return var_0;
+}
+function nlegv_Matrix__init_0($this) {
+ return;
+}
+function nlegv_Matrix4f() {
+ var a = this; nlegv_Matrix.call(a);
+ a.$m00 = 0.0;
+ a.$m01 = 0.0;
+ a.$m02 = 0.0;
+ a.$m03 = 0.0;
+ a.$m10 = 0.0;
+ a.$m11 = 0.0;
+ a.$m12 = 0.0;
+ a.$m13 = 0.0;
+ a.$m20 = 0.0;
+ a.$m21 = 0.0;
+ a.$m22 = 0.0;
+ a.$m23 = 0.0;
+ a.$m30 = 0.0;
+ a.$m31 = 0.0;
+ a.$m32 = 0.0;
+ a.$m33 = 0.0;
+}
+function nlegv_Matrix4f__init_0() {
+ var var_0 = new nlegv_Matrix4f();
+ nlegv_Matrix4f__init_(var_0);
+ return var_0;
+}
+function nlegv_Matrix4f__init_($this) {
+ nlegv_Matrix4f_setIdentity($this);
+}
+function nlegv_Matrix4f_setIdentity0($this) {
+ return nlegv_Matrix4f_setIdentity($this);
+}
+function nlegv_Matrix4f_setIdentity($m) {
+ $m.$m00 = 1.0;
+ $m.$m01 = 0.0;
+ $m.$m02 = 0.0;
+ $m.$m03 = 0.0;
+ $m.$m10 = 0.0;
+ $m.$m11 = 1.0;
+ $m.$m12 = 0.0;
+ $m.$m13 = 0.0;
+ $m.$m20 = 0.0;
+ $m.$m21 = 0.0;
+ $m.$m22 = 1.0;
+ $m.$m23 = 0.0;
+ $m.$m30 = 0.0;
+ $m.$m31 = 0.0;
+ $m.$m32 = 0.0;
+ $m.$m33 = 1.0;
+ return $m;
+}
+function nlegv_Matrix4f_setZero0($this) {
+ return nlegv_Matrix4f_setZero($this);
+}
+function nlegv_Matrix4f_setZero($m) {
+ $m.$m00 = 0.0;
+ $m.$m01 = 0.0;
+ $m.$m02 = 0.0;
+ $m.$m03 = 0.0;
+ $m.$m10 = 0.0;
+ $m.$m11 = 0.0;
+ $m.$m12 = 0.0;
+ $m.$m13 = 0.0;
+ $m.$m20 = 0.0;
+ $m.$m21 = 0.0;
+ $m.$m22 = 0.0;
+ $m.$m23 = 0.0;
+ $m.$m30 = 0.0;
+ $m.$m31 = 0.0;
+ $m.$m32 = 0.0;
+ $m.$m33 = 0.0;
+ return $m;
+}
+function nlegv_Matrix4f_load1($this, $src) {
+ return nlegv_Matrix4f_load($src, $this);
+}
+function nlegv_Matrix4f_load($src, $dest) {
+ if ($dest === null) {
+ $dest = new nlegv_Matrix4f;
+ nlegv_Matrix4f_setIdentity($dest);
+ }
+ $dest.$m00 = $src.$m00;
+ $dest.$m01 = $src.$m01;
+ $dest.$m02 = $src.$m02;
+ $dest.$m03 = $src.$m03;
+ $dest.$m10 = $src.$m10;
+ $dest.$m11 = $src.$m11;
+ $dest.$m12 = $src.$m12;
+ $dest.$m13 = $src.$m13;
+ $dest.$m20 = $src.$m20;
+ $dest.$m21 = $src.$m21;
+ $dest.$m22 = $src.$m22;
+ $dest.$m23 = $src.$m23;
+ $dest.$m30 = $src.$m30;
+ $dest.$m31 = $src.$m31;
+ $dest.$m32 = $src.$m32;
+ $dest.$m33 = $src.$m33;
+ return $dest;
+}
+function nlegv_Matrix4f_load0($this, $buf) {
+ $this.$m00 = jn_FloatBufferImpl_get($buf);
+ $this.$m01 = jn_FloatBufferImpl_get($buf);
+ $this.$m02 = jn_FloatBufferImpl_get($buf);
+ $this.$m03 = jn_FloatBufferImpl_get($buf);
+ $this.$m10 = jn_FloatBufferImpl_get($buf);
+ $this.$m11 = jn_FloatBufferImpl_get($buf);
+ $this.$m12 = jn_FloatBufferImpl_get($buf);
+ $this.$m13 = jn_FloatBufferImpl_get($buf);
+ $this.$m20 = jn_FloatBufferImpl_get($buf);
+ $this.$m21 = jn_FloatBufferImpl_get($buf);
+ $this.$m22 = jn_FloatBufferImpl_get($buf);
+ $this.$m23 = jn_FloatBufferImpl_get($buf);
+ $this.$m30 = jn_FloatBufferImpl_get($buf);
+ $this.$m31 = jn_FloatBufferImpl_get($buf);
+ $this.$m32 = jn_FloatBufferImpl_get($buf);
+ $this.$m33 = jn_FloatBufferImpl_get($buf);
+ return $this;
+}
+function nlegv_Matrix4f_store($this, $buf) {
+ jn_FloatBufferImpl_put($buf, $this.$m00);
+ jn_FloatBufferImpl_put($buf, $this.$m01);
+ jn_FloatBufferImpl_put($buf, $this.$m02);
+ jn_FloatBufferImpl_put($buf, $this.$m03);
+ jn_FloatBufferImpl_put($buf, $this.$m10);
+ jn_FloatBufferImpl_put($buf, $this.$m11);
+ jn_FloatBufferImpl_put($buf, $this.$m12);
+ jn_FloatBufferImpl_put($buf, $this.$m13);
+ jn_FloatBufferImpl_put($buf, $this.$m20);
+ jn_FloatBufferImpl_put($buf, $this.$m21);
+ jn_FloatBufferImpl_put($buf, $this.$m22);
+ jn_FloatBufferImpl_put($buf, $this.$m23);
+ jn_FloatBufferImpl_put($buf, $this.$m30);
+ jn_FloatBufferImpl_put($buf, $this.$m31);
+ jn_FloatBufferImpl_put($buf, $this.$m32);
+ jn_FloatBufferImpl_put($buf, $this.$m33);
+ return $this;
+}
+function nlegv_Matrix4f_store0($this, $buf) {
+ $buf = $buf.data;
+ $buf[0] = $this.$m00;
+ $buf[1] = $this.$m01;
+ $buf[2] = $this.$m02;
+ $buf[3] = $this.$m03;
+ $buf[4] = $this.$m10;
+ $buf[5] = $this.$m11;
+ $buf[6] = $this.$m12;
+ $buf[7] = $this.$m13;
+ $buf[8] = $this.$m20;
+ $buf[9] = $this.$m21;
+ $buf[10] = $this.$m22;
+ $buf[11] = $this.$m23;
+ $buf[12] = $this.$m30;
+ $buf[13] = $this.$m31;
+ $buf[14] = $this.$m32;
+ $buf[15] = $this.$m33;
+ return $this;
+}
+function nlegv_Matrix4f_mul($left, $right, $dest) {
+ var $m00, $m01, $m02, $m03, $m10, $m11, $m12, $m13, $m20, $m21, $m22, $m23, $m30, $m31, $m32, $m33;
+ if ($dest === null) {
+ $dest = new nlegv_Matrix4f;
+ nlegv_Matrix4f_setIdentity($dest);
+ }
+ $m00 = $left.$m00 * $right.$m00 + $left.$m10 * $right.$m01 + $left.$m20 * $right.$m02 + $left.$m30 * $right.$m03;
+ $m01 = $left.$m01 * $right.$m00 + $left.$m11 * $right.$m01 + $left.$m21 * $right.$m02 + $left.$m31 * $right.$m03;
+ $m02 = $left.$m02 * $right.$m00 + $left.$m12 * $right.$m01 + $left.$m22 * $right.$m02 + $left.$m32 * $right.$m03;
+ $m03 = $left.$m03 * $right.$m00 + $left.$m13 * $right.$m01 + $left.$m23 * $right.$m02 + $left.$m33 * $right.$m03;
+ $m10 = $left.$m00 * $right.$m10 + $left.$m10 * $right.$m11 + $left.$m20 * $right.$m12 + $left.$m30 * $right.$m13;
+ $m11 = $left.$m01 * $right.$m10 + $left.$m11 * $right.$m11 + $left.$m21 * $right.$m12 + $left.$m31 * $right.$m13;
+ $m12 = $left.$m02 * $right.$m10 + $left.$m12 * $right.$m11 + $left.$m22 * $right.$m12 + $left.$m32 * $right.$m13;
+ $m13 = $left.$m03 * $right.$m10 + $left.$m13 * $right.$m11 + $left.$m23 * $right.$m12 + $left.$m33 * $right.$m13;
+ $m20 = $left.$m00 * $right.$m20 + $left.$m10 * $right.$m21 + $left.$m20 * $right.$m22 + $left.$m30 * $right.$m23;
+ $m21 = $left.$m01 * $right.$m20 + $left.$m11 * $right.$m21 + $left.$m21 * $right.$m22 + $left.$m31 * $right.$m23;
+ $m22 = $left.$m02 * $right.$m20 + $left.$m12 * $right.$m21 + $left.$m22 * $right.$m22 + $left.$m32 * $right.$m23;
+ $m23 = $left.$m03 * $right.$m20 + $left.$m13 * $right.$m21 + $left.$m23 * $right.$m22 + $left.$m33 * $right.$m23;
+ $m30 = $left.$m00 * $right.$m30 + $left.$m10 * $right.$m31 + $left.$m20 * $right.$m32 + $left.$m30 * $right.$m33;
+ $m31 = $left.$m01 * $right.$m30 + $left.$m11 * $right.$m31 + $left.$m21 * $right.$m32 + $left.$m31 * $right.$m33;
+ $m32 = $left.$m02 * $right.$m30 + $left.$m12 * $right.$m31 + $left.$m22 * $right.$m32 + $left.$m32 * $right.$m33;
+ $m33 = $left.$m03 * $right.$m30 + $left.$m13 * $right.$m31 + $left.$m23 * $right.$m32 + $left.$m33 * $right.$m33;
+ $dest.$m00 = $m00;
+ $dest.$m01 = $m01;
+ $dest.$m02 = $m02;
+ $dest.$m03 = $m03;
+ $dest.$m10 = $m10;
+ $dest.$m11 = $m11;
+ $dest.$m12 = $m12;
+ $dest.$m13 = $m13;
+ $dest.$m20 = $m20;
+ $dest.$m21 = $m21;
+ $dest.$m22 = $m22;
+ $dest.$m23 = $m23;
+ $dest.$m30 = $m30;
+ $dest.$m31 = $m31;
+ $dest.$m32 = $m32;
+ $dest.$m33 = $m33;
+ return $dest;
+}
+function nlegv_Matrix4f_transform($left, $right, $dest) {
+ var $x, $y, $z, $w;
+ if ($dest === null)
+ $dest = new nlegv_Vector4f;
+ $x = $left.$m00 * $right.$x0 + $left.$m10 * $right.$y0 + $left.$m20 * $right.$z0 + $left.$m30 * $right.$w;
+ $y = $left.$m01 * $right.$x0 + $left.$m11 * $right.$y0 + $left.$m21 * $right.$z0 + $left.$m31 * $right.$w;
+ $z = $left.$m02 * $right.$x0 + $left.$m12 * $right.$y0 + $left.$m22 * $right.$z0 + $left.$m32 * $right.$w;
+ $w = $left.$m03 * $right.$x0 + $left.$m13 * $right.$y0 + $left.$m23 * $right.$z0 + $left.$m33 * $right.$w;
+ $dest.$x0 = $x;
+ $dest.$y0 = $y;
+ $dest.$z0 = $z;
+ $dest.$w = $w;
+ return $dest;
+}
+function nlegv_Matrix4f_transpose0($this) {
+ return nlegv_Matrix4f_transpose($this, $this);
+}
+function nlegv_Matrix4f_translate0($this, $vec) {
+ return nlegv_Matrix4f_translate($vec, $this, $this);
+}
+function nlegv_Matrix4f_scale0($this, $vec) {
+ return nlegv_Matrix4f_scale($vec, $this, $this);
+}
+function nlegv_Matrix4f_scale($vec, $src, $dest) {
+ if ($dest === null) {
+ $dest = new nlegv_Matrix4f;
+ nlegv_Matrix4f_setIdentity($dest);
+ }
+ $dest.$m00 = $src.$m00 * $vec.$x;
+ $dest.$m01 = $src.$m01 * $vec.$x;
+ $dest.$m02 = $src.$m02 * $vec.$x;
+ $dest.$m03 = $src.$m03 * $vec.$x;
+ $dest.$m10 = $src.$m10 * $vec.$y;
+ $dest.$m11 = $src.$m11 * $vec.$y;
+ $dest.$m12 = $src.$m12 * $vec.$y;
+ $dest.$m13 = $src.$m13 * $vec.$y;
+ $dest.$m20 = $src.$m20 * $vec.$z;
+ $dest.$m21 = $src.$m21 * $vec.$z;
+ $dest.$m22 = $src.$m22 * $vec.$z;
+ $dest.$m23 = $src.$m23 * $vec.$z;
+ return $dest;
+}
+function nlegv_Matrix4f_rotate0($this, $angle, $axis) {
+ return nlegv_Matrix4f_rotate($angle, $axis, $this, $this);
+}
+function nlegv_Matrix4f_rotate1($this, $angle, $axis, $dest) {
+ return nlegv_Matrix4f_rotate($angle, $axis, $this, $dest);
+}
+function nlegv_Matrix4f_rotate($angle, $axis, $src, $dest) {
+ var var$5, $c, $s, $oneminusc, $xy, $yz, $xz, $xs, $ys, $zs, $f00, $f01, $t13, $f02, $f10, $f11, $f12, $f20, $f21, $f22, $t00, $t01, $t02, $t03, $t10, $t11, $t12;
+ if ($dest === null) {
+ $dest = new nlegv_Matrix4f;
+ nlegv_Matrix4f_setIdentity($dest);
+ }
+ var$5 = $angle;
+ $c = jl_Math_cos(var$5);
+ $s = jl_Math_sin(var$5);
+ $oneminusc = 1.0 - $c;
+ $xy = $axis.$x * $axis.$y;
+ $yz = $axis.$y * $axis.$z;
+ $xz = $axis.$x * $axis.$z;
+ $xs = $axis.$x * $s;
+ $ys = $axis.$y * $s;
+ $zs = $axis.$z * $s;
+ $f00 = $axis.$x * $axis.$x * $oneminusc + $c;
+ $angle = $xy * $oneminusc;
+ $f01 = $angle + $zs;
+ $t13 = $xz * $oneminusc;
+ $f02 = $t13 - $ys;
+ $f10 = $angle - $zs;
+ $f11 = $axis.$y * $axis.$y * $oneminusc + $c;
+ $angle = $yz * $oneminusc;
+ $f12 = $angle + $xs;
+ $f20 = $t13 + $ys;
+ $f21 = $angle - $xs;
+ $f22 = $axis.$z * $axis.$z * $oneminusc + $c;
+ $t00 = $src.$m00 * $f00 + $src.$m10 * $f01 + $src.$m20 * $f02;
+ $t01 = $src.$m01 * $f00 + $src.$m11 * $f01 + $src.$m21 * $f02;
+ $t02 = $src.$m02 * $f00 + $src.$m12 * $f01 + $src.$m22 * $f02;
+ $t03 = $src.$m03 * $f00 + $src.$m13 * $f01 + $src.$m23 * $f02;
+ $t10 = $src.$m00 * $f10 + $src.$m10 * $f11 + $src.$m20 * $f12;
+ $t11 = $src.$m01 * $f10 + $src.$m11 * $f11 + $src.$m21 * $f12;
+ $t12 = $src.$m02 * $f10 + $src.$m12 * $f11 + $src.$m22 * $f12;
+ $t13 = $src.$m03 * $f10 + $src.$m13 * $f11 + $src.$m23 * $f12;
+ $dest.$m20 = $src.$m00 * $f20 + $src.$m10 * $f21 + $src.$m20 * $f22;
+ $dest.$m21 = $src.$m01 * $f20 + $src.$m11 * $f21 + $src.$m21 * $f22;
+ $dest.$m22 = $src.$m02 * $f20 + $src.$m12 * $f21 + $src.$m22 * $f22;
+ $dest.$m23 = $src.$m03 * $f20 + $src.$m13 * $f21 + $src.$m23 * $f22;
+ $dest.$m00 = $t00;
+ $dest.$m01 = $t01;
+ $dest.$m02 = $t02;
+ $dest.$m03 = $t03;
+ $dest.$m10 = $t10;
+ $dest.$m11 = $t11;
+ $dest.$m12 = $t12;
+ $dest.$m13 = $t13;
+ return $dest;
+}
+function nlegv_Matrix4f_translate1($this, $vec, $dest) {
+ return nlegv_Matrix4f_translate($vec, $this, $dest);
+}
+function nlegv_Matrix4f_translate($vec, $src, $dest) {
+ if ($dest === null) {
+ $dest = new nlegv_Matrix4f;
+ nlegv_Matrix4f_setIdentity($dest);
+ }
+ $dest.$m30 = $dest.$m30 + $src.$m00 * $vec.$x + $src.$m10 * $vec.$y + $src.$m20 * $vec.$z;
+ $dest.$m31 = $dest.$m31 + $src.$m01 * $vec.$x + $src.$m11 * $vec.$y + $src.$m21 * $vec.$z;
+ $dest.$m32 = $dest.$m32 + $src.$m02 * $vec.$x + $src.$m12 * $vec.$y + $src.$m22 * $vec.$z;
+ $dest.$m33 = $dest.$m33 + $src.$m03 * $vec.$x + $src.$m13 * $vec.$y + $src.$m23 * $vec.$z;
+ return $dest;
+}
+function nlegv_Matrix4f_transpose1($this, $dest) {
+ return nlegv_Matrix4f_transpose($this, $dest);
+}
+function nlegv_Matrix4f_transpose($src, $dest) {
+ var $m00, $m01, $m02, $m03, $m10, $m11, $m12, $m13, $m20, $m21, $m22, $m23, $m30, $m31, $m32, $m33;
+ if ($dest === null) {
+ $dest = new nlegv_Matrix4f;
+ nlegv_Matrix4f_setIdentity($dest);
+ }
+ $m00 = $src.$m00;
+ $m01 = $src.$m10;
+ $m02 = $src.$m20;
+ $m03 = $src.$m30;
+ $m10 = $src.$m01;
+ $m11 = $src.$m11;
+ $m12 = $src.$m21;
+ $m13 = $src.$m31;
+ $m20 = $src.$m02;
+ $m21 = $src.$m12;
+ $m22 = $src.$m22;
+ $m23 = $src.$m32;
+ $m30 = $src.$m03;
+ $m31 = $src.$m13;
+ $m32 = $src.$m23;
+ $m33 = $src.$m33;
+ $dest.$m00 = $m00;
+ $dest.$m01 = $m01;
+ $dest.$m02 = $m02;
+ $dest.$m03 = $m03;
+ $dest.$m10 = $m10;
+ $dest.$m11 = $m11;
+ $dest.$m12 = $m12;
+ $dest.$m13 = $m13;
+ $dest.$m20 = $m20;
+ $dest.$m21 = $m21;
+ $dest.$m22 = $m22;
+ $dest.$m23 = $m23;
+ $dest.$m30 = $m30;
+ $dest.$m31 = $m31;
+ $dest.$m32 = $m32;
+ $dest.$m33 = $m33;
+ return $dest;
+}
+function nlegv_Matrix4f_determinant($this) {
+ return $this.$m00 * ($this.$m11 * $this.$m22 * $this.$m33 + $this.$m12 * $this.$m23 * $this.$m31 + $this.$m13 * $this.$m21 * $this.$m32 - $this.$m13 * $this.$m22 * $this.$m31 - $this.$m11 * $this.$m23 * $this.$m32 - $this.$m12 * $this.$m21 * $this.$m33) - $this.$m01 * ($this.$m10 * $this.$m22 * $this.$m33 + $this.$m12 * $this.$m23 * $this.$m30 + $this.$m13 * $this.$m20 * $this.$m32 - $this.$m13 * $this.$m22 * $this.$m30 - $this.$m10 * $this.$m23 * $this.$m32 - $this.$m12 * $this.$m20 * $this.$m33) + $this.$m02
+ * ($this.$m10 * $this.$m21 * $this.$m33 + $this.$m11 * $this.$m23 * $this.$m30 + $this.$m13 * $this.$m20 * $this.$m31 - $this.$m13 * $this.$m21 * $this.$m30 - $this.$m10 * $this.$m23 * $this.$m31 - $this.$m11 * $this.$m20 * $this.$m33) - $this.$m03 * ($this.$m10 * $this.$m21 * $this.$m32 + $this.$m11 * $this.$m22 * $this.$m30 + $this.$m12 * $this.$m20 * $this.$m31 - $this.$m12 * $this.$m21 * $this.$m30 - $this.$m10 * $this.$m22 * $this.$m31 - $this.$m11 * $this.$m20 * $this.$m32);
+}
+function nlegv_Matrix4f_determinant3x3($t00, $t01, $t02, $t10, $t11, $t12, $t20, $t21, $t22) {
+ return $t00 * ($t11 * $t22 - $t12 * $t21) + $t01 * ($t12 * $t20 - $t10 * $t22) + $t02 * ($t10 * $t21 - $t11 * $t20);
+}
+function nlegv_Matrix4f_invert0($this) {
+ return nlegv_Matrix4f_invert($this, $this);
+}
+function nlegv_Matrix4f_invert($src, $dest) {
+ var $determinant, $determinant_inv, $t03, $t32, $t33, var$8, var$9, var$10, var$11, var$12, $t00, $t01, $t02, var$16, var$17, $t10, $t11, $t12, $t13, $t20, $t21, $t22, $t23, $t30, $t31;
+ $determinant = nlegv_Matrix4f_determinant($src);
+ if ($determinant === 0.0)
+ return null;
+ if ($dest === null) {
+ $dest = new nlegv_Matrix4f;
+ nlegv_Matrix__init_0($dest);
+ nlegv_Matrix4f_setIdentity0($dest);
+ }
+ $determinant_inv = 1.0 / $determinant;
+ $determinant = $src.$m11;
+ $t03 = $src.$m12;
+ $t32 = $src.$m13;
+ $t33 = $src.$m21;
+ var$8 = $src.$m22;
+ var$9 = $src.$m23;
+ var$10 = $src.$m31;
+ var$11 = $src.$m32;
+ var$12 = $src.$m33;
+ $t00 = $determinant * (var$8 * var$12 - var$9 * var$11) + $t03 * (var$9 * var$10 - $t33 * var$12) + $t32 * ($t33 * var$11 - var$8 * var$10);
+ $determinant = $src.$m10;
+ $t03 = $src.$m12;
+ $t32 = $src.$m13;
+ $t33 = $src.$m20;
+ var$8 = $src.$m22;
+ var$9 = $src.$m23;
+ var$10 = $src.$m30;
+ var$11 = $src.$m32;
+ var$12 = $src.$m33;
+ $t01 = -($determinant * (var$8 * var$12 - var$9 * var$11) + $t03 * (var$9 * var$10 - $t33 * var$12) + $t32 * ($t33 * var$11 - var$8 * var$10));
+ $determinant = $src.$m10;
+ $t03 = $src.$m11;
+ $t32 = $src.$m13;
+ $t33 = $src.$m20;
+ var$8 = $src.$m21;
+ var$9 = $src.$m23;
+ var$10 = $src.$m30;
+ var$11 = $src.$m31;
+ var$12 = $src.$m33;
+ $t02 = $determinant * (var$8 * var$12 - var$9 * var$11) + $t03 * (var$9 * var$10 - $t33 * var$12) + $t32 * ($t33 * var$11 - var$8 * var$10);
+ $determinant = $src.$m10;
+ $t03 = $src.$m11;
+ $t32 = $src.$m12;
+ $t33 = $src.$m20;
+ var$8 = $src.$m21;
+ var$9 = $src.$m22;
+ var$10 = $src.$m30;
+ var$11 = $src.$m31;
+ var$12 = $src.$m32;
+ $t03 = -($determinant * (var$8 * var$12 - var$9 * var$11) + $t03 * (var$9 * var$10 - $t33 * var$12) + $t32 * ($t33 * var$11 - var$8 * var$10));
+ $determinant = $src.$m01;
+ $t32 = $src.$m02;
+ var$9 = $src.$m03;
+ var$10 = $src.$m21;
+ var$11 = $src.$m22;
+ var$8 = $src.$m23;
+ var$12 = $src.$m31;
+ var$16 = $src.$m32;
+ var$17 = $src.$m33;
+ $t10 = -($determinant * (var$11 * var$17 - var$8 * var$16) + $t32 * (var$8 * var$12 - var$10 * var$17) + var$9 * (var$10 * var$16 - var$11 * var$12));
+ $t33 = $src.$m00;
+ var$8 = $src.$m02;
+ var$9 = $src.$m03;
+ var$10 = $src.$m20;
+ var$11 = $src.$m22;
+ var$12 = $src.$m23;
+ var$16 = $src.$m30;
+ var$17 = $src.$m32;
+ $t11 = $src.$m33;
+ $t11 = $t33 * (var$11 * $t11 - var$12 * var$17) + var$8 * (var$12 * var$16 - var$10 * $t11) + var$9 * (var$10 * var$17 - var$11 * var$16);
+ $t12 = -nlegv_Matrix4f_determinant3x3($src.$m00, $src.$m01, $src.$m03, $src.$m20, $src.$m21, $src.$m23, $src.$m30, $src.$m31, $src.$m33);
+ $t13 = nlegv_Matrix4f_determinant3x3($src.$m00, $src.$m01, $src.$m02, $src.$m20, $src.$m21, $src.$m22, $src.$m30, $src.$m31, $src.$m32);
+ $t20 = nlegv_Matrix4f_determinant3x3($src.$m01, $src.$m02, $src.$m03, $src.$m11, $src.$m12, $src.$m13, $src.$m31, $src.$m32, $src.$m33);
+ $t21 = -nlegv_Matrix4f_determinant3x3($src.$m00, $src.$m02, $src.$m03, $src.$m10, $src.$m12, $src.$m13, $src.$m30, $src.$m32, $src.$m33);
+ $t22 = nlegv_Matrix4f_determinant3x3($src.$m00, $src.$m01, $src.$m03, $src.$m10, $src.$m11, $src.$m13, $src.$m30, $src.$m31, $src.$m33);
+ $t23 = -nlegv_Matrix4f_determinant3x3($src.$m00, $src.$m01, $src.$m02, $src.$m10, $src.$m11, $src.$m12, $src.$m30, $src.$m31, $src.$m32);
+ $t30 = -nlegv_Matrix4f_determinant3x3($src.$m01, $src.$m02, $src.$m03, $src.$m11, $src.$m12, $src.$m13, $src.$m21, $src.$m22, $src.$m23);
+ $t31 = nlegv_Matrix4f_determinant3x3($src.$m00, $src.$m02, $src.$m03, $src.$m10, $src.$m12, $src.$m13, $src.$m20, $src.$m22, $src.$m23);
+ $t32 = -nlegv_Matrix4f_determinant3x3($src.$m00, $src.$m01, $src.$m03, $src.$m10, $src.$m11, $src.$m13, $src.$m20, $src.$m21, $src.$m23);
+ $t33 = nlegv_Matrix4f_determinant3x3($src.$m00, $src.$m01, $src.$m02, $src.$m10, $src.$m11, $src.$m12, $src.$m20, $src.$m21, $src.$m22);
+ $dest.$m00 = $t00 * $determinant_inv;
+ $dest.$m11 = $t11 * $determinant_inv;
+ $dest.$m22 = $t22 * $determinant_inv;
+ $dest.$m33 = $t33 * $determinant_inv;
+ $dest.$m01 = $t10 * $determinant_inv;
+ $dest.$m10 = $t01 * $determinant_inv;
+ $dest.$m20 = $t02 * $determinant_inv;
+ $dest.$m02 = $t20 * $determinant_inv;
+ $dest.$m12 = $t21 * $determinant_inv;
+ $dest.$m21 = $t12 * $determinant_inv;
+ $dest.$m03 = $t30 * $determinant_inv;
+ $dest.$m30 = $t03 * $determinant_inv;
+ $dest.$m13 = $t31 * $determinant_inv;
+ $dest.$m31 = $t13 * $determinant_inv;
+ $dest.$m32 = $t23 * $determinant_inv;
+ $dest.$m23 = $t32 * $determinant_inv;
+ return $dest;
+}
+function nlegv_Matrix4f_equals($this, $m) {
+ return $m instanceof nlegv_Matrix4f && nlegv_Matrix4f_equal($this, $m) ? 1 : 0;
+}
+function nlegv_Matrix4f_equal($a, $b) {
+ var var$3;
+ a: {
+ b: {
+ if ($a.$m00 !== $b.$m00)
+ break b;
+ if ($a.$m01 !== $b.$m01)
+ break b;
+ if ($a.$m02 !== $b.$m02)
+ break b;
+ if ($a.$m03 !== $b.$m03)
+ break b;
+ if ($a.$m10 !== $b.$m10)
+ break b;
+ if ($a.$m11 !== $b.$m11)
+ break b;
+ if ($a.$m12 !== $b.$m12)
+ break b;
+ if ($a.$m13 !== $b.$m13)
+ break b;
+ if ($a.$m20 !== $b.$m20)
+ break b;
+ if ($a.$m21 !== $b.$m21)
+ break b;
+ if ($a.$m22 !== $b.$m22)
+ break b;
+ if ($a.$m23 !== $b.$m23)
+ break b;
+ if ($a.$m30 !== $b.$m30)
+ break b;
+ if ($a.$m31 !== $b.$m31)
+ break b;
+ if ($a.$m32 !== $b.$m32)
+ break b;
+ if ($a.$m33 === $b.$m33) {
+ var$3 = 1;
+ break a;
+ }
+ }
+ var$3 = 0;
+ }
+ return var$3;
+}
+function nlegv_Matrix3f() {
+ var a = this; nlegv_Matrix.call(a);
+ a.$m000 = 0.0;
+ a.$m010 = 0.0;
+ a.$m020 = 0.0;
+ a.$m100 = 0.0;
+ a.$m110 = 0.0;
+ a.$m120 = 0.0;
+ a.$m200 = 0.0;
+ a.$m210 = 0.0;
+ a.$m220 = 0.0;
+}
+function nlegv_Matrix3f__init_0() {
+ var var_0 = new nlegv_Matrix3f();
+ nlegv_Matrix3f__init_(var_0);
+ return var_0;
+}
+function nlegv_Matrix3f__init_($this) {
+ nlegv_Matrix3f_setIdentity($this);
+}
+function nlegv_Matrix3f_load($this, $src) {
+ return nlegv_Matrix3f_load0($src, $this);
+}
+function nlegv_Matrix3f_load0($src, $dest) {
+ if ($dest === null) {
+ $dest = new nlegv_Matrix3f;
+ nlegv_Matrix3f_setIdentity($dest);
+ }
+ $dest.$m000 = $src.$m000;
+ $dest.$m100 = $src.$m100;
+ $dest.$m200 = $src.$m200;
+ $dest.$m010 = $src.$m010;
+ $dest.$m110 = $src.$m110;
+ $dest.$m210 = $src.$m210;
+ $dest.$m020 = $src.$m020;
+ $dest.$m120 = $src.$m120;
+ $dest.$m220 = $src.$m220;
+ return $dest;
+}
+function nlegv_Matrix3f_store($this, $buf) {
+ $buf = $buf.data;
+ $buf[0] = $this.$m000;
+ $buf[1] = $this.$m010;
+ $buf[2] = $this.$m020;
+ $buf[3] = $this.$m100;
+ $buf[4] = $this.$m110;
+ $buf[5] = $this.$m120;
+ $buf[6] = $this.$m200;
+ $buf[7] = $this.$m210;
+ $buf[8] = $this.$m220;
+ return $this;
+}
+function nlegv_Matrix3f_setIdentity0($this) {
+ return nlegv_Matrix3f_setIdentity($this);
+}
+function nlegv_Matrix3f_setIdentity($m) {
+ $m.$m000 = 1.0;
+ $m.$m010 = 0.0;
+ $m.$m020 = 0.0;
+ $m.$m100 = 0.0;
+ $m.$m110 = 1.0;
+ $m.$m120 = 0.0;
+ $m.$m200 = 0.0;
+ $m.$m210 = 0.0;
+ $m.$m220 = 1.0;
+ return $m;
+}
+function nlegv_Matrix3f_setZero($this) {
+ return nlegv_Matrix3f_setZero0($this);
+}
+function nlegv_Matrix3f_setZero0($m) {
+ $m.$m000 = 0.0;
+ $m.$m010 = 0.0;
+ $m.$m020 = 0.0;
+ $m.$m100 = 0.0;
+ $m.$m110 = 0.0;
+ $m.$m120 = 0.0;
+ $m.$m200 = 0.0;
+ $m.$m210 = 0.0;
+ $m.$m220 = 0.0;
+ return $m;
+}
+function nlegv_Matrix3f_equals($this, $m) {
+ return $m instanceof nlegv_Matrix3f && nlegv_Matrix3f_equal($this, $m) ? 1 : 0;
+}
+function nlegv_Matrix3f_equal($a, $b) {
+ var var$3;
+ a: {
+ b: {
+ if ($a.$m000 !== $b.$m000)
+ break b;
+ if ($a.$m010 !== $b.$m010)
+ break b;
+ if ($a.$m020 !== $b.$m020)
+ break b;
+ if ($a.$m100 !== $b.$m100)
+ break b;
+ if ($a.$m110 !== $b.$m110)
+ break b;
+ if ($a.$m120 !== $b.$m120)
+ break b;
+ if ($a.$m200 !== $b.$m200)
+ break b;
+ if ($a.$m210 !== $b.$m210)
+ break b;
+ if ($a.$m220 === $b.$m220) {
+ var$3 = 1;
+ break a;
+ }
+ }
+ var$3 = 0;
+ }
+ return var$3;
+}
+function nlegv_ReadableVector() {
+}
+function nlegv_Vector() {
+ jl_Object.call(this);
+}
+function nlegv_Vector_length($this) {
+ return jl_Math_sqrt(nlegv_Vector4f_lengthSquared($this));
+}
+function nlegv_Vector_normalise($this) {
+ var $len, var$2, $l;
+ $len = jl_Math_sqrt(nlegv_Vector4f_lengthSquared($this));
+ if ($len === 0.0) {
+ var$2 = new jl_IllegalStateException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(479);
+ $rt_throw(var$2);
+ }
+ $l = 1.0 / $len;
+ $this.$x0 = $this.$x0 * $l;
+ $this.$y0 = $this.$y0 * $l;
+ $this.$z0 = $this.$z0 * $l;
+ $this.$w = $this.$w * $l;
+ return $this;
+}
+function nlegv_ReadableVector2f() {
+}
+function nlegv_ReadableVector3f() {
+}
+function nlegv_WritableVector2f() {
+}
+function nlegv_WritableVector3f() {
+}
+function nlegv_Vector3f() {
+ var a = this; nlegv_Vector.call(a);
+ a.$x = 0.0;
+ a.$y = 0.0;
+ a.$z = 0.0;
+}
+function nlegv_Vector3f__init_0() {
+ var var_0 = new nlegv_Vector3f();
+ nlegv_Vector3f__init_(var_0);
+ return var_0;
+}
+function nlegv_Vector3f__init_($this) {
+ return;
+}
+function nlegv_Vector3f_set($this, $x, $y, $z) {
+ $this.$x = $x;
+ $this.$y = $y;
+ $this.$z = $z;
+}
+function nlegv_ReadableVector4f() {
+}
+function nlegv_WritableVector4f() {
+}
+function nlegv_Vector4f() {
+ var a = this; nlegv_Vector.call(a);
+ a.$x0 = 0.0;
+ a.$y0 = 0.0;
+ a.$z0 = 0.0;
+ a.$w = 0.0;
+}
+function nlegv_Vector4f__init_0() {
+ var var_0 = new nlegv_Vector4f();
+ nlegv_Vector4f__init_(var_0);
+ return var_0;
+}
+function nlegv_Vector4f__init_($this) {
+ return;
+}
+function nlegv_Vector4f_set($this, $x, $y, $z, $w) {
+ $this.$x0 = $x;
+ $this.$y0 = $y;
+ $this.$z0 = $z;
+ $this.$w = $w;
+}
+function nlegv_Vector4f_set0($this, $src) {
+ $this.$x0 = $src.$x0;
+ $this.$y0 = $src.$y0;
+ $this.$z0 = $src.$z0;
+ $this.$w = $src.$w;
+ return $this;
+}
+function nlegv_Vector4f_lengthSquared($this) {
+ return $this.$x0 * $this.$x0 + $this.$y0 * $this.$y0 + $this.$z0 * $this.$z0 + $this.$w * $this.$w;
+}
+function nlegv_Vector4f_scale($this, $scale) {
+ $this.$x0 = $this.$x0 * $scale;
+ $this.$y0 = $this.$y0 * $scale;
+ $this.$z0 = $this.$z0 * $scale;
+ $this.$w = $this.$w * $scale;
+ return $this;
+}
+function nlegv_Vector4f_getX($this) {
+ return $this.$x0;
+}
+function nlegv_Vector4f_getY($this) {
+ return $this.$y0;
+}
+function nlegv_Vector4f_getZ($this) {
+ return $this.$z0;
+}
+function nlegv_Vector4f_getW($this) {
+ return $this.$w;
+}
+function nlegv_Vector4f_equals($this, $obj) {
+ var $other;
+ if ($this === $obj)
+ return 1;
+ if ($obj === null)
+ return 0;
+ if (jl_Class_getClass($this.constructor) !== jl_Class_getClass($obj.constructor))
+ return 0;
+ $other = $obj;
+ if ($this.$x0 === $other.$x0 && $this.$y0 === $other.$y0 && $this.$z0 === $other.$z0 && $this.$w === $other.$w)
+ return 1;
+ return 0;
+}
+function jn_ByteBufferImpl() {
+ var a = this; jn_ByteBuffer.call(a);
+ a.$direct = 0;
+ a.$readOnly = 0;
+}
+function jn_ByteBufferImpl_slice($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7;
+ var$1 = new jn_ByteBufferImpl;
+ var$2 = $this.$position;
+ var$3 = $this.$limit - $this.$position | 0;
+ var$4 = $this.$array;
+ var$5 = $this.$limit - $this.$position | 0;
+ var$6 = $this.$direct;
+ var$7 = $this.$readOnly;
+ var$1.$mark = (-1);
+ var$1.$capacity = var$3;
+ var$1.$limit = var$3;
+ var$1.$order = jn_ByteOrder_BIG_ENDIAN;
+ var$1.$start = var$2;
+ var$1.$array = var$4;
+ var$1.$position = 0;
+ var$1.$limit = var$5;
+ var$1.$direct = var$6;
+ var$1.$readOnly = var$7;
+ return var$1;
+}
+function jn_ByteBufferImpl_get($this) {
+ var var$1, var$2, var$3, var$4;
+ if ($this.$position < $this.$limit) {
+ var$1 = $this.$array.data;
+ var$2 = $this.$start;
+ var$3 = $this.$position;
+ $this.$position = var$3 + 1 | 0;
+ return var$1[var$2 + var$3 | 0];
+ }
+ var$4 = new jn_BufferUnderflowException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+}
+function jn_ByteBufferImpl_get0($this, $index) {
+ var var$2, var$3, var$4;
+ if ($index >= 0 && $index < $this.$limit)
+ return $this.$array.data[$this.$start + $index | 0];
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(480));
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, $index, 10);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(411));
+ $index = $this.$limit;
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, $index, 10);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(64));
+ var$4 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = var$4;
+ $rt_throw(var$2);
+}
+function jn_ByteBufferImpl_put($this, $index, $b) {
+ var var$3, var$4, var$5;
+ if ($this.$readOnly) {
+ var$3 = new jn_ReadOnlyBufferException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+ }
+ if ($index >= 0 && $index < $this.$limit) {
+ $this.$array.data[$this.$start + $index | 0] = $b;
+ return $this;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(480));
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, $index, 10);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(411));
+ $index = $this.$limit;
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, $index, 10);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(64));
+ var$5 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$message = var$5;
+ $rt_throw(var$4);
+}
+function jn_ByteBufferImpl_compact($this) {
+ var var$1, $sz, $dst, $src, $i, var$6, var$7, var$8, var$9;
+ if ($this.$readOnly) {
+ var$1 = new jn_ReadOnlyBufferException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ a: {
+ $sz = $this.$limit - $this.$position | 0;
+ if ($this.$position > 0) {
+ $dst = $this.$start;
+ $src = $this.$start + $this.$position | 0;
+ $i = 0;
+ while (true) {
+ if ($i >= $sz)
+ break a;
+ var$6 = $this.$array.data;
+ var$7 = $dst + 1 | 0;
+ var$8 = $this.$array.data;
+ var$9 = $src + 1 | 0;
+ var$6[$dst] = var$8[$src];
+ $i = $i + 1 | 0;
+ $dst = var$7;
+ $src = var$9;
+ }
+ }
+ }
+ $this.$position = $sz;
+ $this.$limit = $this.$capacity;
+ $this.$mark = (-1);
+ return $this;
+}
+function jn_ByteBufferImpl_isReadOnly($this) {
+ return $this.$readOnly;
+}
+function jn_ByteBufferImpl_asIntBuffer($this) {
+ var $sz, var$2, var$3, var$4, var$5;
+ $sz = ($this.$limit - $this.$position | 0) / 4 | 0;
+ if ($this.$order !== jn_ByteOrder_BIG_ENDIAN) {
+ var$2 = new jn_IntBufferOverByteBufferLittleEndian;
+ var$3 = $this.$start + $this.$position | 0;
+ var$4 = $this.$readOnly;
+ var$2.$mark = (-1);
+ var$2.$capacity = $sz;
+ var$2.$limit = $sz;
+ var$2.$position = 0;
+ var$2.$limit = $sz;
+ var$2.$start3 = var$3;
+ var$2.$byteByffer = $this;
+ var$2.$readOnly3 = var$4;
+ return var$2;
+ }
+ var$2 = new jn_IntBufferOverByteBufferBigEndian;
+ var$4 = $this.$start + $this.$position | 0;
+ var$5 = $this.$readOnly;
+ var$2.$mark = (-1);
+ var$2.$capacity = $sz;
+ var$2.$limit = $sz;
+ var$2.$position = 0;
+ var$2.$limit = $sz;
+ var$2.$start3 = var$4;
+ var$2.$byteByffer = $this;
+ var$2.$readOnly3 = var$5;
+ return var$2;
+}
+function jn_ByteBufferImpl_asFloatBuffer($this) {
+ var $sz, var$2, var$3, var$4, var$5;
+ $sz = ($this.$limit - $this.$position | 0) / 4 | 0;
+ if ($this.$order !== jn_ByteOrder_LITTLE_ENDIAN) {
+ var$2 = new jn_FloatBufferOverByteBufferLittleEndian;
+ var$3 = $this.$start + $this.$position | 0;
+ var$4 = $this.$readOnly;
+ var$2.$mark = (-1);
+ var$2.$capacity = $sz;
+ var$2.$limit = $sz;
+ var$2.$position = 0;
+ var$2.$limit = $sz;
+ var$2.$start4 = var$3;
+ var$2.$byteByffer0 = $this;
+ var$2.$readOnly4 = var$4;
+ return var$2;
+ }
+ var$2 = new jn_FloatBufferOverByteBufferBigEndian;
+ var$4 = $this.$start + $this.$position | 0;
+ var$5 = $this.$readOnly;
+ var$2.$mark = (-1);
+ var$2.$capacity = $sz;
+ var$2.$limit = $sz;
+ var$2.$position = 0;
+ var$2.$limit = $sz;
+ var$2.$start4 = var$4;
+ var$2.$byteByffer0 = $this;
+ var$2.$readOnly4 = var$5;
+ return var$2;
+}
+function jl_Object$Monitor() {
+ var a = this; jl_Object.call(a);
+ a.$enteringThreads = null;
+ a.$notifyListeners = null;
+ a.$owner = null;
+ a.$count = 0;
+}
+function jl_Object$Monitor__init_0() {
+ var var_0 = new jl_Object$Monitor();
+ jl_Object$Monitor__init_(var_0);
+ return var_0;
+}
+function jl_Object$Monitor__init_($this) {
+ $this.$owner = jl_Thread_currentThread0;
+}
+function jl_IllegalStateException() {
+ jl_Exception.call(this);
+}
+function jl_IllegalStateException__init_0() {
+ var var_0 = new jl_IllegalStateException();
+ jl_IllegalStateException__init_(var_0);
+ return var_0;
+}
+function jl_IllegalStateException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_IllegalMonitorStateException() {
+ jl_RuntimeException.call(this);
+}
+function jl_IllegalMonitorStateException__init_0() {
+ var var_0 = new jl_IllegalMonitorStateException();
+ jl_IllegalMonitorStateException__init_(var_0);
+ return var_0;
+}
+function jl_IllegalMonitorStateException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jn_IntBufferImpl() {
+ jn_IntBuffer.call(this);
+}
+function jn_IntBufferImpl_get($this) {
+ var var$1, var$2;
+ if ($this.$position < $this.$limit) {
+ var$1 = $this.$position;
+ $this.$position = var$1 + 1 | 0;
+ return $this.$getElement(var$1);
+ }
+ var$2 = new jn_BufferUnderflowException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+}
+function jn_IntBufferImpl_put($this, $b) {
+ var var$2, var$3;
+ if ($this.$readOnly2()) {
+ var$2 = new jn_ReadOnlyBufferException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+ }
+ if ($this.$position < $this.$limit) {
+ var$3 = $this.$position;
+ $this.$position = var$3 + 1 | 0;
+ $this.$putElement(var$3, $b);
+ return $this;
+ }
+ var$2 = new jn_BufferOverflowException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+}
+function jn_IntBufferImpl_put0($this, $index, $b) {
+ var var$3, var$4, var$5;
+ if ($this.$readOnly2()) {
+ var$3 = new jn_ReadOnlyBufferException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+ }
+ if ($index >= 0 && $index < $this.$limit) {
+ $this.$putElement($index, $b);
+ return $this;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(480));
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, $index, 10);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(411));
+ $b = $this.$limit;
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, $b, 10);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(64));
+ var$5 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$message = var$5;
+ $rt_throw(var$4);
+}
+function jn_IntBufferImpl_isReadOnly($this) {
+ return $this.$readOnly2();
+}
+function jn_IntBufferOverArray() {
+ var a = this; jn_IntBufferImpl.call(a);
+ a.$readOnly1 = 0;
+ a.$start1 = 0;
+ a.$array2 = null;
+}
+function jn_IntBufferOverArray_getElement($this, $index) {
+ return $this.$array2.data[$index + $this.$start1 | 0];
+}
+function jn_IntBufferOverArray_putElement($this, $index, $value) {
+ $this.$array2.data[$index + $this.$start1 | 0] = $value;
+}
+function jn_IntBufferOverArray_readOnly($this) {
+ return $this.$readOnly1;
+}
+function nms_NBTTagByte() {
+ nms_NBTBase.call(this);
+ this.$data0 = 0;
+}
+function nms_NBTTagByte_write($this, $par1DataOutput) {
+ var var$2;
+ var$2 = $this.$data0;
+ $par1DataOutput.$out.$write0(var$2);
+ $par1DataOutput.$written = $par1DataOutput.$written + 1 | 0;
+}
+function nms_NBTTagByte_load($this, $par1DataInput) {
+ var var$2;
+ var$2 = $par1DataInput.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$data0 = var$2 << 24 >> 24;
+ return;
+ }
+ $par1DataInput = new ji_EOFException;
+ $par1DataInput.$suppressionEnabled = 1;
+ $par1DataInput.$writableStackTrace = 1;
+ $rt_throw($par1DataInput);
+}
+function nms_NBTTagByte_getId($this) {
+ return 1;
+}
+function nms_NBTTagByte_toString($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(44));
+ var$2 = $this.$data0;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_NBTTagByte_copy($this) {
+ var var$1, var$2, var$3;
+ var$1 = new nms_NBTTagByte;
+ var$2 = $this.$name0 !== null ? $this.$name0 : $rt_s(44);
+ var$3 = $this.$data0;
+ if (var$2 !== null)
+ var$1.$name0 = var$2;
+ else
+ var$1.$name0 = $rt_s(44);
+ var$1.$data0 = var$3;
+ return var$1;
+}
+function nms_NBTTagByte_equals($this, $par1Obj) {
+ var $var2;
+ if (!nms_NBTBase_equals($this, $par1Obj))
+ return 0;
+ $var2 = $par1Obj;
+ return $this.$data0 != $var2.$data0 ? 0 : 1;
+}
+function nms_NBTTagByte_hashCode($this) {
+ return jl_String_hashCode($this.$name0) ^ 1 ^ $this.$data0;
+}
+function nms_NBTTagShort() {
+ nms_NBTBase.call(this);
+ this.$data1 = 0;
+}
+function nms_NBTTagShort_write($this, $par1DataOutput) {
+ ji_DataOutputStream_writeShort($par1DataOutput, $this.$data1);
+}
+function nms_NBTTagShort_load($this, $par1DataInput) {
+ $this.$data1 = ji_DataInputStream_readShort($par1DataInput);
+}
+function nms_NBTTagShort_getId($this) {
+ return 2;
+}
+function nms_NBTTagShort_toString($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(44));
+ var$2 = $this.$data1;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_NBTTagShort_copy($this) {
+ var var$1, var$2, var$3;
+ var$1 = new nms_NBTTagShort;
+ var$2 = $this.$name0 !== null ? $this.$name0 : $rt_s(44);
+ var$3 = $this.$data1;
+ if (var$2 !== null)
+ var$1.$name0 = var$2;
+ else
+ var$1.$name0 = $rt_s(44);
+ var$1.$data1 = var$3;
+ return var$1;
+}
+function nms_NBTTagShort_equals($this, $par1Obj) {
+ var $var2;
+ if (!nms_NBTBase_equals($this, $par1Obj))
+ return 0;
+ $var2 = $par1Obj;
+ return $this.$data1 != $var2.$data1 ? 0 : 1;
+}
+function nms_NBTTagShort_hashCode($this) {
+ return jl_String_hashCode($this.$name0) ^ 2 ^ $this.$data1;
+}
+function nms_NBTTagInt() {
+ nms_NBTBase.call(this);
+ this.$data2 = 0;
+}
+function nms_NBTTagInt_write($this, $par1DataOutput) {
+ ji_DataOutputStream_writeInt($par1DataOutput, $this.$data2);
+}
+function nms_NBTTagInt_load($this, $par1DataInput) {
+ $this.$data2 = ji_DataInputStream_readInt($par1DataInput);
+}
+function nms_NBTTagInt_getId($this) {
+ return 3;
+}
+function nms_NBTTagInt_toString($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(44));
+ var$2 = $this.$data2;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_NBTTagInt_copy($this) {
+ var var$1, var$2, var$3;
+ var$1 = new nms_NBTTagInt;
+ var$2 = $this.$name0 !== null ? $this.$name0 : $rt_s(44);
+ var$3 = $this.$data2;
+ if (var$2 !== null)
+ var$1.$name0 = var$2;
+ else
+ var$1.$name0 = $rt_s(44);
+ var$1.$data2 = var$3;
+ return var$1;
+}
+function nms_NBTTagInt_equals($this, $par1Obj) {
+ var $var2;
+ if (!nms_NBTBase_equals($this, $par1Obj))
+ return 0;
+ $var2 = $par1Obj;
+ return $this.$data2 != $var2.$data2 ? 0 : 1;
+}
+function nms_NBTTagInt_hashCode($this) {
+ return jl_String_hashCode($this.$name0) ^ 3 ^ $this.$data2;
+}
+function nms_NBTTagLong() {
+ nms_NBTBase.call(this);
+ this.$data7 = Long_ZERO;
+}
+function nms_NBTTagLong_write($this, $par1DataOutput) {
+ ji_DataOutputStream_writeLong($par1DataOutput, $this.$data7);
+}
+function nms_NBTTagLong_load($this, $par1DataInput) {
+ $this.$data7 = ji_DataInputStream_readLong($par1DataInput);
+}
+function nms_NBTTagLong_getId($this) {
+ return 4;
+}
+function nms_NBTTagLong_toString($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(44));
+ var$2 = $this.$data7;
+ jl_AbstractStringBuilder_insert1(var$1, var$1.$length, var$2, 10);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_NBTTagLong_copy($this) {
+ var var$1, var$2, var$3;
+ var$1 = new nms_NBTTagLong;
+ var$2 = $this.$name0 !== null ? $this.$name0 : $rt_s(44);
+ var$3 = $this.$data7;
+ if (var$2 !== null)
+ var$1.$name0 = var$2;
+ else
+ var$1.$name0 = $rt_s(44);
+ var$1.$data7 = var$3;
+ return var$1;
+}
+function nms_NBTTagLong_equals($this, $par1Obj) {
+ var $var2;
+ if (!nms_NBTBase_equals($this, $par1Obj))
+ return 0;
+ $var2 = $par1Obj;
+ return Long_ne($this.$data7, $var2.$data7) ? 0 : 1;
+}
+function nms_NBTTagLong_hashCode($this) {
+ return jl_String_hashCode($this.$name0) ^ 4 ^ Long_xor($this.$data7, Long_shru($this.$data7, 32)).lo;
+}
+function nms_NBTTagFloat() {
+ nms_NBTBase.call(this);
+ this.$data3 = 0.0;
+}
+function nms_NBTTagFloat_write($this, $par1DataOutput) {
+ ji_DataOutputStream_writeInt($par1DataOutput, $rt_floatToIntBits($this.$data3));
+}
+function nms_NBTTagFloat_load($this, $par1DataInput) {
+ $this.$data3 = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInput));
+}
+function nms_NBTTagFloat_getId($this) {
+ return 5;
+}
+function nms_NBTTagFloat_toString($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(44));
+ var$2 = $this.$data3;
+ jl_AbstractStringBuilder_insert2(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_NBTTagFloat_copy($this) {
+ var var$1, var$2, var$3;
+ var$1 = new nms_NBTTagFloat;
+ var$2 = $this.$name0 !== null ? $this.$name0 : $rt_s(44);
+ var$3 = $this.$data3;
+ if (var$2 !== null)
+ var$1.$name0 = var$2;
+ else
+ var$1.$name0 = $rt_s(44);
+ var$1.$data3 = var$3;
+ return var$1;
+}
+function nms_NBTTagFloat_equals($this, $par1Obj) {
+ var $var2;
+ if (!nms_NBTBase_equals($this, $par1Obj))
+ return 0;
+ $var2 = $par1Obj;
+ return $this.$data3 !== $var2.$data3 ? 0 : 1;
+}
+function nms_NBTTagFloat_hashCode($this) {
+ return jl_String_hashCode($this.$name0) ^ 5 ^ $rt_floatToIntBits($this.$data3);
+}
+function nms_NBTTagDouble() {
+ nms_NBTBase.call(this);
+ this.$data8 = 0.0;
+}
+function nms_NBTTagDouble_write($this, $par1DataOutput) {
+ ji_DataOutputStream_writeLong($par1DataOutput, $rt_doubleToLongBits($this.$data8));
+}
+function nms_NBTTagDouble_load($this, $par1DataInput) {
+ $this.$data8 = $rt_longBitsToDouble(ji_DataInputStream_readLong($par1DataInput));
+}
+function nms_NBTTagDouble_getId($this) {
+ return 6;
+}
+function nms_NBTTagDouble_toString($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(44));
+ var$2 = $this.$data8;
+ jl_AbstractStringBuilder_insert3(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_NBTTagDouble_copy($this) {
+ var var$1, var$2, var$3;
+ var$1 = new nms_NBTTagDouble;
+ var$2 = $this.$name0 !== null ? $this.$name0 : $rt_s(44);
+ var$3 = $this.$data8;
+ if (var$2 !== null)
+ var$1.$name0 = var$2;
+ else
+ var$1.$name0 = $rt_s(44);
+ var$1.$data8 = var$3;
+ return var$1;
+}
+function nms_NBTTagDouble_equals($this, $par1Obj) {
+ var $var2;
+ if (!nms_NBTBase_equals($this, $par1Obj))
+ return 0;
+ $var2 = $par1Obj;
+ return $this.$data8 !== $var2.$data8 ? 0 : 1;
+}
+function nms_NBTTagDouble_hashCode($this) {
+ var $var1;
+ $var1 = $rt_doubleToLongBits($this.$data8);
+ return jl_String_hashCode($this.$name0) ^ 6 ^ Long_xor($var1, Long_shru($var1, 32)).lo;
+}
+function nms_NBTTagByteArray() {
+ nms_NBTBase.call(this);
+ this.$byteArray = null;
+}
+function nms_NBTTagByteArray_write($this, $par1DataOutput) {
+ var var$2, var$3;
+ ji_DataOutputStream_writeInt($par1DataOutput, $this.$byteArray.data.length);
+ var$2 = $this.$byteArray;
+ var$3 = var$2.data.length;
+ $par1DataOutput.$out.$write2(var$2, 0, var$3);
+ $par1DataOutput.$written = $par1DataOutput.$written + var$3 | 0;
+}
+function nms_NBTTagByteArray_load($this, $par1DataInput) {
+ var var$2;
+ $this.$byteArray = $rt_createByteArray(ji_DataInputStream_readInt($par1DataInput));
+ var$2 = $this.$byteArray;
+ ji_DataInputStream_readFully($par1DataInput, var$2, 0, var$2.data.length);
+}
+function nms_NBTTagByteArray_getId($this) {
+ return 7;
+}
+function nms_NBTTagByteArray_toString($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(310));
+ var$2 = $this.$byteArray.data.length;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(481));
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_NBTTagByteArray_copy($this) {
+ var $var1, var$2, var$3;
+ $var1 = $rt_createByteArray($this.$byteArray.data.length);
+ jl_System_arraycopy($this.$byteArray, 0, $var1, 0, $this.$byteArray.data.length);
+ var$2 = new nms_NBTTagByteArray;
+ var$3 = $this.$name0 !== null ? $this.$name0 : $rt_s(44);
+ if (var$3 !== null)
+ var$2.$name0 = var$3;
+ else
+ var$2.$name0 = $rt_s(44);
+ var$2.$byteArray = $var1;
+ return var$2;
+}
+function nms_NBTTagByteArray_equals($this, $par1Obj) {
+ return !nms_NBTBase_equals($this, $par1Obj) ? 0 : ju_Arrays_equals($this.$byteArray, $par1Obj.$byteArray);
+}
+function nms_NBTTagByteArray_hashCode($this) {
+ return jl_String_hashCode($this.$name0) ^ 7 ^ ju_Arrays_hashCode0($this.$byteArray);
+}
+function nms_NBTTagString() {
+ nms_NBTBase.call(this);
+ this.$data4 = null;
+}
+function nms_NBTTagString_write($this, $par1DataOutput) {
+ ji_DataOutputStream_writeUTF($par1DataOutput, $this.$data4);
+}
+function nms_NBTTagString_load($this, $par1DataInput) {
+ var var$2, var$3, var$4;
+ var$2 = ji_DataInputStream_readUnsignedShort($par1DataInput);
+ var$3 = $rt_createByteArray(var$2);
+ var$4 = $rt_createCharArray(var$2);
+ ji_DataInputStream_readFully($par1DataInput, var$3, 0, var$2);
+ $this.$data4 = ji_DataInputStream_convertUTF8WithBuf(var$3, var$4, 0, var$2);
+}
+function nms_NBTTagString_getId($this) {
+ return 8;
+}
+function nms_NBTTagString_toString($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(44));
+ var$2 = $this.$data4;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_NBTTagString_copy($this) {
+ var var$1, var$2, var$3;
+ var$1 = new nms_NBTTagString;
+ var$2 = $this.$name0 !== null ? $this.$name0 : $rt_s(44);
+ var$3 = $this.$data4;
+ if (var$2 !== null)
+ var$1.$name0 = var$2;
+ else
+ var$1.$name0 = $rt_s(44);
+ var$1.$data4 = var$3;
+ if (var$3 !== null)
+ return var$1;
+ var$2 = new jl_IllegalArgumentException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(264);
+ $rt_throw(var$2);
+}
+function nms_NBTTagString_equals($this, $par1Obj) {
+ var $var2, var$3;
+ if (!nms_NBTBase_equals($this, $par1Obj))
+ return 0;
+ a: {
+ b: {
+ $var2 = $par1Obj;
+ if (!($this.$data4 === null && $var2.$data4 === null)) {
+ if ($this.$data4 === null)
+ break b;
+ if (!jl_String_equals($this.$data4, $var2.$data4))
+ break b;
+ }
+ var$3 = 1;
+ break a;
+ }
+ var$3 = 0;
+ }
+ return var$3;
+}
+function nms_NBTTagString_hashCode($this) {
+ return jl_String_hashCode($this.$name0) ^ 8 ^ jl_String_hashCode($this.$data4);
+}
+function nms_NBTTagIntArray() {
+ nms_NBTBase.call(this);
+ this.$intArray = null;
+}
+function nms_NBTTagIntArray_write($this, $par1DataOutput) {
+ var $var2;
+ ji_DataOutputStream_writeInt($par1DataOutput, $this.$intArray.data.length);
+ $var2 = 0;
+ while ($var2 < $this.$intArray.data.length) {
+ ji_DataOutputStream_writeInt($par1DataOutput, $this.$intArray.data[$var2]);
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_NBTTagIntArray_load($this, $par1DataInput) {
+ var $var2, $var3;
+ $var2 = ji_DataInputStream_readInt($par1DataInput);
+ $this.$intArray = $rt_createIntArray($var2);
+ $var3 = 0;
+ while ($var3 < $var2) {
+ $this.$intArray.data[$var3] = ji_DataInputStream_readInt($par1DataInput);
+ $var3 = $var3 + 1 | 0;
+ }
+}
+function nms_NBTTagIntArray_getId($this) {
+ return 11;
+}
+function nms_NBTTagIntArray_toString($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(310));
+ var$2 = $this.$intArray.data.length;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(481));
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_NBTTagIntArray_copy($this) {
+ var $var1, var$2, var$3;
+ $var1 = $rt_createIntArray($this.$intArray.data.length);
+ jl_System_arraycopy($this.$intArray, 0, $var1, 0, $this.$intArray.data.length);
+ var$2 = new nms_NBTTagIntArray;
+ var$3 = $this.$name0 !== null ? $this.$name0 : $rt_s(44);
+ if (var$3 !== null)
+ var$2.$name0 = var$3;
+ else
+ var$2.$name0 = $rt_s(44);
+ var$2.$intArray = $var1;
+ return var$2;
+}
+function nms_NBTTagIntArray_equals($this, $par1Obj) {
+ var $var2, var$3;
+ if (!nms_NBTBase_equals($this, $par1Obj))
+ return 0;
+ a: {
+ b: {
+ $var2 = $par1Obj;
+ if (!($this.$intArray === null && $var2.$intArray === null)) {
+ if ($this.$intArray === null)
+ break b;
+ if (!ju_Arrays_equals0($this.$intArray, $var2.$intArray))
+ break b;
+ }
+ var$3 = 1;
+ break a;
+ }
+ var$3 = 0;
+ }
+ return var$3;
+}
+function nms_NBTTagIntArray_hashCode($this) {
+ return jl_String_hashCode($this.$name0) ^ 11 ^ ju_Arrays_hashCode($this.$intArray);
+}
+function otp_PlatformQueue() {
+ jl_Object.call(this);
+}
+function jl_Object$monitorExit$lambda$_8_0() {
+ jl_Object.call(this);
+ this.$_00 = null;
+}
+function jl_Object$monitorExit$lambda$_8_0_run(var$0) {
+ jl_Object_waitForOtherThreads(var$0.$_00);
+}
+function jl_Readable() {
+}
+function jn_CharBuffer() {
+ jn_Buffer.call(this);
+}
+function jn_CharBuffer_get($this, $dst, $offset, $length) {
+ var var$4, var$5, $pos, var$7, var$8, var$9, $i, var$11;
+ if ($offset >= 0) {
+ var$4 = $dst.data;
+ var$5 = var$4.length;
+ if ($offset < var$5) {
+ $pos = $offset + $length | 0;
+ if ($pos > var$5) {
+ var$7 = new jl_IndexOutOfBoundsException;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(482));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, $pos, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(414));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, var$5, 10);
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ var$7.$message = var$9;
+ $rt_throw(var$7);
+ }
+ if (($this.$limit - $this.$position | 0) < $length) {
+ var$7 = new jn_BufferUnderflowException;
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ $rt_throw(var$7);
+ }
+ if ($length >= 0) {
+ $pos = $this.$position;
+ $i = 0;
+ while ($i < $length) {
+ var$11 = $offset + 1 | 0;
+ var$5 = $pos + 1 | 0;
+ var$4[$offset] = $this.$array0.data[$pos + $this.$start0 | 0];
+ $i = $i + 1 | 0;
+ $offset = var$11;
+ $pos = var$5;
+ }
+ $this.$position = $this.$position + $length | 0;
+ return $this;
+ }
+ var$7 = new jl_IndexOutOfBoundsException;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(415));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, $length, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(416));
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ var$7.$message = var$9;
+ $rt_throw(var$7);
+ }
+ }
+ var$4 = $dst.data;
+ var$8 = new jl_IndexOutOfBoundsException;
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(417));
+ jl_AbstractStringBuilder_insert0(var$7, var$7.$length, $offset, 10);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(411));
+ var$5 = var$4.length;
+ jl_AbstractStringBuilder_insert0(var$7, var$7.$length, var$5, 10);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(64));
+ var$9 = jl_String__init_0(var$7.$buffer, 0, var$7.$length);
+ var$8.$suppressionEnabled = 1;
+ var$8.$writableStackTrace = 1;
+ var$8.$message = var$9;
+ $rt_throw(var$8);
+}
+function jn_CharBuffer_get0($this, $dst) {
+ return jn_CharBuffer_get($this, $dst, 0, $dst.data.length);
+}
+function jn_CharBuffer_put($this, $src, $offset, $length) {
+ var var$4, var$5, var$6, $pos, var$8, var$9, $i, var$11;
+ if ($this.$readOnly0) {
+ var$4 = new jn_ReadOnlyBufferException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ if (($this.$limit - $this.$position | 0) < $length) {
+ var$4 = new jn_BufferOverflowException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ if ($offset >= 0) {
+ var$5 = $src.data;
+ var$6 = var$5.length;
+ if ($offset < var$6) {
+ $pos = $offset + $length | 0;
+ if ($pos > var$6) {
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(483));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, $pos, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(414));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, var$6, 10);
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$message = var$9;
+ $rt_throw(var$4);
+ }
+ if ($length >= 0) {
+ $pos = $this.$position;
+ $i = 0;
+ while ($i < $length) {
+ var$11 = $pos + 1 | 0;
+ var$6 = $offset + 1 | 0;
+ $this.$array0.data[$pos + $this.$start0 | 0] = var$5[$offset];
+ $i = $i + 1 | 0;
+ $pos = var$11;
+ $offset = var$6;
+ }
+ $this.$position = $this.$position + $length | 0;
+ return $this;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(415));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, $length, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(416));
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$message = var$9;
+ $rt_throw(var$4);
+ }
+ }
+ $src = $src.data;
+ var$8 = new jl_IndexOutOfBoundsException;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(417));
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $offset, 10);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(411));
+ $offset = $src.length;
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $offset, 10);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(64));
+ var$9 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ var$8.$suppressionEnabled = 1;
+ var$8.$writableStackTrace = 1;
+ var$8.$message = var$9;
+ $rt_throw(var$8);
+}
+function jn_CharBuffer_put0($this, $src, $start, $end) {
+ var $sz, var$5, var$6, var$7, $pos, $pos_0;
+ if ($this.$readOnly0) {
+ $src = new jn_ReadOnlyBufferException;
+ $src.$suppressionEnabled = 1;
+ $src.$writableStackTrace = 1;
+ $rt_throw($src);
+ }
+ $sz = $end - $start | 0;
+ if (($this.$limit - $this.$position | 0) < $sz) {
+ $src = new jn_BufferOverflowException;
+ $src.$suppressionEnabled = 1;
+ $src.$writableStackTrace = 1;
+ $rt_throw($src);
+ }
+ if ($start >= 0 && $start < $src.$characters.data.length) {
+ if ($end > $src.$characters.data.length) {
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(483));
+ jl_AbstractStringBuilder_insert0(var$6, var$6.$length, $end, 10);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(484));
+ var$7 = $src.$characters.data.length;
+ jl_AbstractStringBuilder_insert0(var$6, var$6.$length, var$7, 10);
+ $src = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$message = $src;
+ $rt_throw(var$5);
+ }
+ if ($start <= $end) {
+ $pos = $this.$position;
+ while ($start < $end) {
+ $pos_0 = $pos + 1 | 0;
+ var$7 = $start + 1 | 0;
+ $this.$array0.data[$pos + $this.$start0 | 0] = jl_String_charAt($src, $start);
+ $pos = $pos_0;
+ $start = var$7;
+ }
+ $this.$position = $this.$position + $sz | 0;
+ return $this;
+ }
+ $src = new jl_IndexOutOfBoundsException;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(485));
+ jl_AbstractStringBuilder_insert0(var$5, var$5.$length, $start, 10);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(486));
+ jl_AbstractStringBuilder_insert0(var$5, var$5.$length, $end, 10);
+ var$6 = jl_String__init_0(var$5.$buffer, 0, var$5.$length);
+ $src.$suppressionEnabled = 1;
+ $src.$writableStackTrace = 1;
+ $src.$message = var$6;
+ $rt_throw($src);
+ }
+ var$6 = new jl_IndexOutOfBoundsException;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(485));
+ jl_AbstractStringBuilder_insert0(var$5, var$5.$length, $start, 10);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(411));
+ var$7 = $src.$characters.data.length;
+ jl_AbstractStringBuilder_insert0(var$5, var$5.$length, var$7, 10);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(64));
+ $src = jl_String__init_0(var$5.$buffer, 0, var$5.$length);
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ var$6.$message = $src;
+ $rt_throw(var$6);
+}
+function jn_CharBuffer_put1($this, $src) {
+ return jn_CharBuffer_put0($this, $src, 0, $src.$characters.data.length);
+}
+function jn_CharBuffer_hasArray($this) {
+ return 1;
+}
+function jn_CharBuffer_array($this) {
+ return $this.$array0;
+}
+function jn_CharBuffer_flip($this) {
+ $this.$limit = $this.$position;
+ $this.$position = 0;
+ $this.$mark = (-1);
+ return $this;
+}
+function jn_CharBuffer_position($this, $newPosition) {
+ jn_Buffer_position0($this, $newPosition);
+ return $this;
+}
+function cjj_GZIPException() {
+ ji_IOException.call(this);
+}
+function cjj_GZIPException__init_0() {
+ var var_0 = new cjj_GZIPException();
+ cjj_GZIPException__init_(var_0);
+ return var_0;
+}
+function cjj_GZIPException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_CloneNotSupportedException() {
+ jl_Exception.call(this);
+}
+function jl_CloneNotSupportedException__init_0() {
+ var var_0 = new jl_CloneNotSupportedException();
+ jl_CloneNotSupportedException__init_(var_0);
+ return var_0;
+}
+function jl_CloneNotSupportedException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_Enum() {
+ var a = this; jl_Object.call(a);
+ a.$name2 = null;
+ a.$ordinal = 0;
+}
+function jl_Enum_name($this) {
+ return $this.$name2;
+}
+function jl_Enum_ordinal($this) {
+ return $this.$ordinal;
+}
+function jl_Enum_toString($this) {
+ return $this.$name2;
+}
+function jl_Enum_equals($this, $other) {
+ return $this !== $other ? 0 : 1;
+}
+function jl_Enum_hashCode($this) {
+ return jl_Object_identity($this);
+}
+function jl_Enum_getDeclaringClass($this) {
+ var $result;
+ $result = jl_Class_getClass($this.constructor);
+ if (!(jl_Class_getClass($result.$platformClass.$meta.superclass) !== $rt_cls(jl_Enum) ? 0 : 1))
+ $result = jl_Class_getClass($result.$platformClass.$meta.superclass);
+ return $result;
+}
+function jl_Enum_compareTo($this, $o) {
+ var var$2, var$3, var$4, var$5, var$6;
+ var$2 = jl_Class_getClass($o.constructor);
+ if (!(jl_Class_getClass(var$2.$platformClass.$meta.superclass) !== $rt_cls(jl_Enum) ? 0 : 1))
+ var$2 = jl_Class_getClass(var$2.$platformClass.$meta.superclass);
+ var$3 = var$2;
+ var$2 = jl_Class_getClass($this.constructor);
+ if (!(jl_Class_getClass(var$2.$platformClass.$meta.superclass) !== $rt_cls(jl_Enum) ? 0 : 1))
+ var$2 = jl_Class_getClass(var$2.$platformClass.$meta.superclass);
+ if (var$3 === var$2)
+ return $rt_compare($this.$ordinal, $o.$ordinal);
+ var$2 = new jl_IllegalArgumentException;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(487));
+ var$3 = jl_Class_getClass($this.constructor);
+ if (!(jl_Class_getClass(var$3.$platformClass.$meta.superclass) !== $rt_cls(jl_Enum) ? 0 : 1))
+ var$3 = jl_Class_getClass(var$3.$platformClass.$meta.superclass);
+ var$5 = var$3;
+ if (var$5.$name === null)
+ var$5.$name = $rt_str(var$5.$platformClass.$meta.name);
+ var$6 = var$5.$name;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, var$6);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(488));
+ var$6 = jl_Class_getClass($o.constructor);
+ if (!(jl_Class_getClass(var$6.$platformClass.$meta.superclass) !== $rt_cls(jl_Enum) ? 0 : 1))
+ var$6 = jl_Class_getClass(var$6.$platformClass.$meta.superclass);
+ var$3 = var$6;
+ if (var$3.$name === null)
+ var$3.$name = $rt_str(var$3.$platformClass.$meta.name);
+ $o = var$3.$name;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $o);
+ $o = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $o;
+ $rt_throw(var$2);
+}
+function jl_Enum_compareTo0($this, var$1) {
+ return jl_Enum_compareTo($this, var$1);
+}
+function nle_BaseNCodec$CodecPolicy() {
+ jl_Enum.call(this);
+}
+var nle_BaseNCodec$CodecPolicy_STRICT = null;
+var nle_BaseNCodec$CodecPolicy_LENIANT = null;
+var nle_BaseNCodec$CodecPolicy_$VALUES = null;
+function nle_BaseNCodec$CodecPolicy__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new nle_BaseNCodec$CodecPolicy;
+ var$1.$name2 = $rt_s(489);
+ var$1.$ordinal = 0;
+ nle_BaseNCodec$CodecPolicy_STRICT = var$1;
+ var$1 = new nle_BaseNCodec$CodecPolicy;
+ var$1.$name2 = $rt_s(490);
+ var$1.$ordinal = 1;
+ nle_BaseNCodec$CodecPolicy_LENIANT = var$1;
+ var$2 = $rt_createArray(nle_BaseNCodec$CodecPolicy, 2);
+ var$3 = var$2.data;
+ var$3[0] = nle_BaseNCodec$CodecPolicy_STRICT;
+ var$3[1] = nle_BaseNCodec$CodecPolicy_LENIANT;
+ nle_BaseNCodec$CodecPolicy_$VALUES = var$2;
+}
+function nle_TextureLocation() {
+ var a = this; jl_Object.call(a);
+ a.$path = null;
+ a.$glObject = 0;
+}
+var nle_TextureLocation_locations = null;
+function nle_TextureLocation__init_(var_0) {
+ var var_1 = new nle_TextureLocation();
+ nle_TextureLocation__init_0(var_1, var_0);
+ return var_1;
+}
+function nle_TextureLocation__init_0($this, $path) {
+ $this.$path = $path;
+ $this.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, $this);
+}
+function nle_TextureLocation_bindTexture($this) {
+ var $r, var$2, var$3, var$4, var$5;
+ $r = nmc_Minecraft_theMinecraft.$renderEngine;
+ if ($this.$glObject == (-1)) {
+ $this.$glObject = nms_RenderEngine_getTexture($r, $this.$path);
+ if ($this.$glObject == (-1)) {
+ if (jl_System_errCache === null) {
+ var$2 = new ji_PrintStream;
+ var$2.$out = new jl_ConsoleOutputStreamStderr;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$2.$sb = var$3;
+ var$2.$buffer0 = $rt_createCharArray(32);
+ var$2.$autoFlush = 0;
+ var$3 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$3, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$2.$charset = var$3;
+ jl_System_errCache = var$2;
+ }
+ var$4 = jl_System_errCache;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(491));
+ var$2 = $this.$path;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$2);
+ var$2 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ var$3 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$2);
+ var$5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$5, var$5 + 1 | 0);
+ var$3.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ }
+ }
+ nms_RenderEngine_bindTexture0($r, $this.$glObject);
+}
+function nle_TextureLocation__clinit_() {
+ var var$1;
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ nle_TextureLocation_locations = var$1;
+}
+function jl_Object$monitorEnterWait$lambda$_6_0() {
+ var a = this; jl_Object.call(a);
+ a.$_0 = null;
+ a.$_1 = null;
+ a.$_2 = 0;
+ a.$_3 = null;
+}
+function jl_Object$monitorEnterWait$lambda$_6_0_run(var$0) {
+ var var$1, var$2, var$3, var$4;
+ var$1 = var$0.$_0;
+ var$2 = var$0.$_1;
+ var$3 = var$0.$_2;
+ var$4 = var$0.$_3;
+ if (jl_Thread_currentThread0 !== var$1)
+ jl_Thread_currentThread0 = var$1;
+ jl_Thread_currentThread0.$timeSliceStart = jl_System_currentTimeMillis();
+ var$2.$monitor.$owner = var$1;
+ var$1 = var$2.$monitor;
+ var$1.$count = var$1.$count + var$3 | 0;
+ var$1 = null;
+ var$4.$realAsyncCallback.$complete(var$1);
+}
+function cjj_Checksum() {
+}
+function cjj_Adler32() {
+ var a = this; jl_Object.call(a);
+ a.$s1 = Long_ZERO;
+ a.$s2 = Long_ZERO;
+}
+function cjj_Adler32__init_0() {
+ var var_0 = new cjj_Adler32();
+ cjj_Adler32__init_(var_0);
+ return var_0;
+}
+function cjj_Adler32__init_($this) {
+ $this.$s1 = Long_fromInt(1);
+ $this.$s2 = Long_ZERO;
+}
+function cjj_Adler32_reset($this, $init) {
+ $this.$s1 = Long_and($init, Long_fromInt(65535));
+ $this.$s2 = Long_and(Long_shr($init, 16), Long_fromInt(65535));
+}
+function cjj_Adler32_reset0($this) {
+ $this.$s1 = Long_fromInt(1);
+ $this.$s2 = Long_ZERO;
+}
+function cjj_Adler32_getValue($this) {
+ return Long_or(Long_shl($this.$s2, 16), $this.$s1);
+}
+function cjj_Adler32_update($this, $buf, $index, $len) {
+ var $len1, $len2, var$6, $k, var$8, var$9;
+ if ($len == 1) {
+ $buf = $buf.data;
+ $this.$s1 = Long_add($this.$s1, Long_fromInt($buf[$index] & 255));
+ $this.$s2 = Long_add($this.$s2, $this.$s1);
+ $this.$s1 = Long_rem($this.$s1, Long_fromInt(65521));
+ $this.$s2 = Long_rem($this.$s2, Long_fromInt(65521));
+ return;
+ }
+ $len1 = $len / 5552 | 0;
+ $len2 = $len % 5552 | 0;
+ while (true) {
+ var$6 = $len1 + (-1) | 0;
+ if ($len1 <= 0)
+ break;
+ $k = 5552;
+ while (true) {
+ $len1 = $k + (-1) | 0;
+ if ($k <= 0)
+ break;
+ var$8 = $buf.data;
+ var$9 = $this.$s1;
+ $len = $index + 1 | 0;
+ $this.$s1 = Long_add(var$9, Long_fromInt(var$8[$index] & 255));
+ $this.$s2 = Long_add($this.$s2, $this.$s1);
+ $k = $len1;
+ $index = $len;
+ }
+ $this.$s1 = Long_rem($this.$s1, Long_fromInt(65521));
+ $this.$s2 = Long_rem($this.$s2, Long_fromInt(65521));
+ $len1 = var$6;
+ }
+ while (true) {
+ $len = $len2 + (-1) | 0;
+ if ($len2 <= 0)
+ break;
+ var$8 = $buf.data;
+ var$9 = $this.$s1;
+ $len1 = $index + 1 | 0;
+ $this.$s1 = Long_add(var$9, Long_fromInt(var$8[$index] & 255));
+ $this.$s2 = Long_add($this.$s2, $this.$s1);
+ $len2 = $len;
+ $index = $len1;
+ }
+ $this.$s1 = Long_rem($this.$s1, Long_fromInt(65521));
+ $this.$s2 = Long_rem($this.$s2, Long_fromInt(65521));
+}
+function jl_NullPointerException() {
+ jl_RuntimeException.call(this);
+}
+function jl_NullPointerException__init_() {
+ var var_0 = new jl_NullPointerException();
+ jl_NullPointerException__init_0(var_0);
+ return var_0;
+}
+function jl_NullPointerException__init_0($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_IndexOutOfBoundsException() {
+ jl_RuntimeException.call(this);
+}
+function jl_IndexOutOfBoundsException__init_0() {
+ var var_0 = new jl_IndexOutOfBoundsException();
+ jl_IndexOutOfBoundsException__init_(var_0);
+ return var_0;
+}
+function jl_IndexOutOfBoundsException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jlr_Array() {
+ jl_Object.call(this);
+}
+function jlr_Array__init_0() {
+ var var_0 = new jlr_Array();
+ jlr_Array__init_(var_0);
+ return var_0;
+}
+function jlr_Array__init_($this) {
+ return;
+}
+function jlr_Array_getLength(var$1) {
+ if (var$1 === null || var$1.constructor.$meta.item === undefined) {
+ $rt_throw(jl_IllegalArgumentException__init_0());
+ }
+ return var$1.data.length;
+}
+function jlr_Array_newInstance($componentType, $length) {
+ if ($componentType === null) {
+ $componentType = new jl_NullPointerException;
+ $componentType.$suppressionEnabled = 1;
+ $componentType.$writableStackTrace = 1;
+ $rt_throw($componentType);
+ }
+ if ($componentType === $rt_cls($rt_voidcls())) {
+ $componentType = new jl_IllegalArgumentException;
+ $componentType.$suppressionEnabled = 1;
+ $componentType.$writableStackTrace = 1;
+ $rt_throw($componentType);
+ }
+ if ($length >= 0)
+ return jlr_Array_newInstanceImpl($componentType.$platformClass, $length);
+ $componentType = new jl_NegativeArraySizeException;
+ $componentType.$suppressionEnabled = 1;
+ $componentType.$writableStackTrace = 1;
+ $rt_throw($componentType);
+}
+function jlr_Array_newInstanceImpl(var$1, var$2) {
+ if (var$1.$meta.primitive) {
+ if (var$1 == $rt_bytecls()) {
+ return $rt_createByteArray(var$2);
+ }
+ if (var$1 == $rt_shortcls()) {
+ return $rt_createShortArray(var$2);
+ }
+ if (var$1 == $rt_charcls()) {
+ return $rt_createCharArray(var$2);
+ }
+ if (var$1 == $rt_intcls()) {
+ return $rt_createIntArray(var$2);
+ }
+ if (var$1 == $rt_longcls()) {
+ return $rt_createLongArray(var$2);
+ }
+ if (var$1 == $rt_floatcls()) {
+ return $rt_createFloatArray(var$2);
+ }
+ if (var$1 == $rt_doublecls()) {
+ return $rt_createDoubleArray(var$2);
+ }
+ if (var$1 == $rt_booleancls()) {
+ return $rt_createBooleanArray(var$2);
+ }
+ } else {
+ return $rt_createArray(var$1, var$2)
+ }
+}
+function jl_ArrayStoreException() {
+ jl_RuntimeException.call(this);
+}
+function jl_ArrayStoreException__init_0() {
+ var var_0 = new jl_ArrayStoreException();
+ jl_ArrayStoreException__init_(var_0);
+ return var_0;
+}
+function jl_ArrayStoreException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_UnsupportedOperationException() {
+ jl_RuntimeException.call(this);
+}
+function jl_UnsupportedOperationException__init_0() {
+ var var_0 = new jl_UnsupportedOperationException();
+ jl_UnsupportedOperationException__init_(var_0);
+ return var_0;
+}
+function jl_UnsupportedOperationException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jn_ReadOnlyBufferException() {
+ jl_UnsupportedOperationException.call(this);
+}
+function jn_ReadOnlyBufferException__init_0() {
+ var var_0 = new jn_ReadOnlyBufferException();
+ jn_ReadOnlyBufferException__init_(var_0);
+ return var_0;
+}
+function jn_ReadOnlyBufferException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jn_BufferOverflowException() {
+ jl_RuntimeException.call(this);
+}
+function jn_BufferOverflowException__init_0() {
+ var var_0 = new jn_BufferOverflowException();
+ jn_BufferOverflowException__init_(var_0);
+ return var_0;
+}
+function jn_BufferOverflowException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jn_BufferUnderflowException() {
+ jl_RuntimeException.call(this);
+}
+function jn_BufferUnderflowException__init_0() {
+ var var_0 = new jn_BufferUnderflowException();
+ jn_BufferUnderflowException__init_(var_0);
+ return var_0;
+}
+function jn_BufferUnderflowException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function ju_Map$Entry() {
+}
+function ju_MapEntry() {
+ var a = this; jl_Object.call(a);
+ a.$key = null;
+ a.$value0 = null;
+}
+function ju_MapEntry_equals($this, $object) {
+ var $entry, var$3;
+ if ($this === $object)
+ return 1;
+ if (!$rt_isInstance($object, ju_Map$Entry))
+ return 0;
+ a: {
+ b: {
+ c: {
+ $entry = $object;
+ if ($this.$key === null) {
+ if ($entry.$getKey() !== null)
+ break c;
+ } else if (!$this.$key.$equals($entry.$getKey()))
+ break c;
+ if ($this.$value0 === null) {
+ if ($entry.$getValue() !== null)
+ break c;
+ break b;
+ }
+ if ($this.$value0.$equals($entry.$getValue()))
+ break b;
+ }
+ var$3 = 0;
+ break a;
+ }
+ var$3 = 1;
+ }
+ return var$3;
+}
+function ju_MapEntry_getKey($this) {
+ return $this.$key;
+}
+function ju_MapEntry_getValue($this) {
+ return $this.$value0;
+}
+function ju_MapEntry_hashCode($this) {
+ return ($this.$key === null ? 0 : $this.$key.$hashCode0()) ^ ($this.$value0 === null ? 0 : $this.$value0.$hashCode0());
+}
+function ju_MapEntry_toString($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ var$2 = $this.$key;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2 === null ? $rt_s(47) : var$2.$toString());
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(492));
+ var$2 = $this.$value0;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2 === null ? $rt_s(47) : var$2.$toString());
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function ju_HashMap$HashEntry() {
+ var a = this; ju_MapEntry.call(a);
+ a.$origKeyHash = 0;
+ a.$next1 = null;
+}
+function jl_StringIndexOutOfBoundsException() {
+ jl_IndexOutOfBoundsException.call(this);
+}
+function jl_StringIndexOutOfBoundsException__init_0() {
+ var var_0 = new jl_StringIndexOutOfBoundsException();
+ jl_StringIndexOutOfBoundsException__init_(var_0);
+ return var_0;
+}
+function jl_StringIndexOutOfBoundsException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function ji_EOFException() {
+ ji_IOException.call(this);
+}
+function ji_EOFException__init_0() {
+ var var_0 = new ji_EOFException();
+ ji_EOFException__init_(var_0);
+ return var_0;
+}
+function ji_EOFException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_VirtualMachineError() {
+ jl_Error.call(this);
+}
+function jl_VirtualMachineError__init_0() {
+ var var_0 = new jl_VirtualMachineError();
+ jl_VirtualMachineError__init_(var_0);
+ return var_0;
+}
+function jl_VirtualMachineError__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_OutOfMemoryError() {
+ jl_VirtualMachineError.call(this);
+}
+function jl_OutOfMemoryError__init_0() {
+ var var_0 = new jl_OutOfMemoryError();
+ jl_OutOfMemoryError__init_(var_0);
+ return var_0;
+}
+function jl_OutOfMemoryError__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function nms_GuiMemoryErrorScreen() {
+ nms_GuiScreen.call(this);
+}
+function nms_GuiMemoryErrorScreen__init_0() {
+ var var_0 = new nms_GuiMemoryErrorScreen();
+ nms_GuiMemoryErrorScreen__init_(var_0);
+ return var_0;
+}
+function nms_GuiMemoryErrorScreen__init_($this) {
+ nms_GuiScreen__init_($this);
+}
+function nms_GuiMemoryErrorScreen_initGui($this) {
+ var $var1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9;
+ $var1 = nms_StringTranslate_instance;
+ var$2 = $this.$buttonList;
+ ju_Arrays_fill(var$2.$array1, 0, var$2.$size0, null);
+ var$2.$size0 = 0;
+ var$3 = $this.$buttonList;
+ var$2 = new nms_GuiSmallButton;
+ var$4 = ($this.$width0 / 2 | 0) - 155 | 0;
+ var$5 = (($this.$height0 / 4 | 0) + 120 | 0) + 12 | 0;
+ var$6 = nms_StringTranslate_translateKey($var1, $rt_s(493));
+ var$7 = null;
+ nms_GuiButton__init_0(var$2, 0, var$4, var$5, 150, 20, var$6);
+ var$2.$enumOptions = var$7;
+ ju_ArrayList_add(var$3, var$2);
+ var$2 = $this.$buttonList;
+ var$6 = new nms_GuiSmallButton;
+ var$8 = (($this.$width0 / 2 | 0) - 155 | 0) + 160 | 0;
+ var$9 = (($this.$height0 / 4 | 0) + 120 | 0) + 12 | 0;
+ $var1 = nms_StringTranslate_translateKey($var1, $rt_s(494));
+ var$3 = null;
+ nms_GuiButton__init_0(var$6, 1, var$8, var$9, 150, 20, $var1);
+ var$6.$enumOptions = var$3;
+ ju_ArrayList_add(var$2, var$6);
+}
+function nms_GuiMemoryErrorScreen_actionPerformed($this, $par1GuiButton) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1GuiButton.$id2) {
+ if ($par1GuiButton.$id2 == 1)
+ $this.$mc4.$running = 0;
+ return;
+ }
+ $par1GuiButton = $this.$mc4;
+ var$2 = nms_GuiMainMenu__init_0();
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, var$2, $ptr);
+}
+function nms_GuiMemoryErrorScreen_keyTyped($this, $par1, $par2) {
+ return;
+}
+function nms_GuiMemoryErrorScreen_drawScreen($this, $par1, $par2, $par3) {
+ var var$4, var$5, var$6, var$7;
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, 0);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+ var$4 = $this.$fontRenderer0;
+ var$5 = $this.$width0 / 2 | 0;
+ var$6 = (($this.$height0 / 4 | 0) - 60 | 0) + 20 | 0;
+ nms_FontRenderer_drawString(var$4, $rt_s(495), var$5 - (nms_FontRenderer_getStringWidth(var$4, $rt_s(495)) / 2 | 0) | 0, var$6, 16777215, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, $rt_s(496), ($this.$width0 / 2 | 0) - 140 | 0, ((($this.$height0 / 4 | 0) - 60 | 0) + 60 | 0) + 0 | 0, 10526880, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, $rt_s(497), ($this.$width0 / 2 | 0) - 140 | 0, ((($this.$height0 / 4 | 0) - 60 | 0) + 60 | 0) + 18 | 0, 10526880, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, $rt_s(498), ($this.$width0 / 2 | 0) - 140 | 0, ((($this.$height0 / 4 | 0) - 60 | 0) + 60 | 0) + 27 | 0, 10526880, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, $rt_s(499), ($this.$width0 / 2 | 0) - 140 | 0, ((($this.$height0 / 4 | 0) - 60 | 0) + 60 | 0) + 36 | 0, 10526880, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, $rt_s(500), ($this.$width0 / 2 | 0) - 140 | 0, ((($this.$height0 / 4 | 0) - 60 | 0) + 60 | 0) + 45 | 0, 10526880, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, $rt_s(501), ($this.$width0 / 2 | 0) - 140 | 0, ((($this.$height0 / 4 | 0) - 60 | 0) + 60 | 0) + 63 | 0, 10526880, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, $rt_s(502), ($this.$width0 / 2 | 0) - 140 | 0, ((($this.$height0 / 4 | 0) - 60 | 0) + 60 | 0) + 81 | 0, 10526880, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, $rt_s(503), ($this.$width0 / 2 | 0) - 140 | 0, ((($this.$height0 / 4 | 0) - 60 | 0) + 60 | 0) + 90 | 0, 10526880, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, $rt_s(504), ($this.$width0 / 2 | 0) - 140 | 0, ((($this.$height0 / 4 | 0) - 60 | 0) + 60 | 0) + 99 | 0, 10526880, 1);
+ var$6 = 0;
+ a: {
+ while (var$6 < $this.$buttonList.$size0) {
+ var$7 = $this.$buttonList;
+ if (var$6 < 0)
+ break a;
+ if (var$6 >= var$7.$size0)
+ break a;
+ var$7.$array1.data[var$6].$drawButton($this.$mc4, $par1, $par2);
+ var$6 = var$6 + 1 | 0;
+ }
+ return;
+ }
+ var$7 = new jl_IndexOutOfBoundsException;
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ $rt_throw(var$7);
+}
+function cbpu_ByteHandler() {
+ jl_Object.call(this);
+}
+function cbpu_ByteHandler__init_0() {
+ var var_0 = new cbpu_ByteHandler();
+ cbpu_ByteHandler__init_(var_0);
+ return var_0;
+}
+function cbpu_ByteHandler__init_($this) {
+ return;
+}
+function cbpu_ByteHandler_byteToLong($data, $offset, $size) {
+ var $result, $i, var$6;
+ $result = Long_ZERO;
+ $i = 0;
+ while ($i < $size) {
+ var$6 = $data.data;
+ $result = Long_or(Long_shl($result, 8), Long_and(Long_fromInt(var$6[$offset + $i | 0]), Long_fromInt(255)));
+ $i = $i + 1 | 0;
+ }
+ return $result;
+}
+function cbpu_ByteHandler_byteToString($data) {
+ var $str, var$3, var$4, $b, var$6;
+ $data = $data.data;
+ $str = new jl_StringBuilder;
+ $str.$buffer = $rt_createCharArray(16);
+ var$3 = $data.length;
+ var$4 = 0;
+ while (var$4 < var$3) {
+ $b = 255 & $data[var$4] & 65535;
+ var$6 = $str.$length;
+ jl_AbstractStringBuilder_insertSpace($str, var$6, var$6 + 1 | 0);
+ $str.$buffer.data[var$6] = $b;
+ var$4 = var$4 + 1 | 0;
+ }
+ return jl_String__init_0($str.$buffer, 0, $str.$length);
+}
+function cjj_Inflate() {
+ var a = this; jl_Object.call(a);
+ a.$mode = 0;
+ a.$method = 0;
+ a.$was = Long_ZERO;
+ a.$need = Long_ZERO;
+ a.$marker = 0;
+ a.$wrap0 = 0;
+ a.$wbits = 0;
+ a.$blocks = null;
+ a.$z2 = null;
+ a.$flags = 0;
+ a.$need_bytes = 0;
+ a.$crcbuf = null;
+ a.$gheader = null;
+ a.$tmp_string = null;
+}
+var cjj_Inflate_mark = null;
+function cjj_Inflate_inflateReset($this) {
+ var var$1;
+ if ($this.$z2 === null)
+ return (-2);
+ var$1 = $this.$z2;
+ $this.$z2.$total_out = Long_ZERO;
+ var$1.$total_in = Long_ZERO;
+ $this.$z2.$msg = null;
+ $this.$mode = 14;
+ $this.$need_bytes = (-1);
+ cjj_InfBlocks_reset($this.$blocks);
+ return 0;
+}
+function cjj_Inflate_inflateEnd($this) {
+ var var$1;
+ if ($this.$blocks !== null) {
+ var$1 = $this.$blocks;
+ cjj_InfBlocks_reset(var$1);
+ var$1.$window = null;
+ var$1.$hufts = null;
+ }
+ return 0;
+}
+function cjj_Inflate_inflateInit($this, $w) {
+ var var$2;
+ $this.$z2.$msg = null;
+ $this.$blocks = null;
+ $this.$wrap0 = 0;
+ if ($w < 0)
+ $w = -$w;
+ else if ($w & 1073741824) {
+ $this.$wrap0 = 4;
+ $w = $w & (-1073741825);
+ if ($w < 48)
+ $w = $w & 15;
+ } else if ($w & (-32)) {
+ $this.$wrap0 = 4;
+ $w = $w & 15;
+ } else {
+ $this.$wrap0 = ($w >> 4) + 1 | 0;
+ if ($w < 48)
+ $w = $w & 15;
+ }
+ if ($w >= 8 && $w <= 15) {
+ if ($this.$blocks !== null && $this.$wbits != $w) {
+ var$2 = $this.$blocks;
+ cjj_InfBlocks_reset(var$2);
+ var$2.$window = null;
+ var$2.$hufts = null;
+ $this.$blocks = null;
+ }
+ $this.$wbits = $w;
+ $this.$blocks = cjj_InfBlocks__init_($this.$z2, 1 << $w);
+ cjj_Inflate_inflateReset($this);
+ return 0;
+ }
+ if ($this.$blocks !== null) {
+ var$2 = $this.$blocks;
+ cjj_InfBlocks_reset(var$2);
+ var$2.$window = null;
+ var$2.$hufts = null;
+ }
+ return (-2);
+}
+function cjj_Inflate_inflate($this, $f) {
+ var var$2, $r, $e, $foo, var$6, $b, var$8, $$je;
+ if ($this.$z2 !== null && $this.$z2.$next_in !== null) {
+ var$2 = $f != 4 ? 0 : (-5);
+ $r = (-5);
+ a: {
+ b: {
+ c: {
+ d: {
+ e: {
+ f: {
+ g: {
+ h: {
+ i: while (true) {
+ j: {
+ k: {
+ l: {
+ m: {
+ n: {
+ o: {
+ p: {
+ q: {
+ r: {
+ s: {
+ t: {
+ u: {
+ v: {
+ w: {
+ switch ($this.$mode) {
+ case 6:
+ $this.$mode = 13;
+ $this.$z2.$msg = $rt_s(505);
+ $this.$marker = 0;
+ return (-2);
+ case 7:
+ $r = cjj_InfBlocks_proc($this.$blocks, $r);
+ if ($r == (-3)) {
+ $this.$mode = 13;
+ $this.$marker = 0;
+ continue i;
+ }
+ if (!$r)
+ $r = var$2;
+ if ($r != 1)
+ break i;
+ $this.$was = $this.$z2.$adler.$getValue0();
+ cjj_InfBlocks_reset($this.$blocks);
+ if (!$this.$wrap0) {
+ $this.$mode = 12;
+ $r = var$2;
+ continue i;
+ }
+ $this.$mode = 8;
+ $r = var$2;
+ break w;
+ case 12:
+ break e;
+ case 13:
+ return (-3);
+ case 14:
+ break r;
+ case 23:
+ try {
+ $r = cjj_Inflate_readBytes($this, 2, $r, var$2);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof cjj_Inflate$Return) {
+ $e = $$je;
+ return $e.$r;
+ } else {
+ throw $$e;
+ }
+ }
+ $this.$flags = $this.$need.lo & 65535;
+ if (($this.$flags & 255) != 8) {
+ $this.$z2.$msg = $rt_s(506);
+ $this.$mode = 13;
+ continue i;
+ }
+ if ($this.$flags & 57344) {
+ $this.$z2.$msg = $rt_s(507);
+ $this.$mode = 13;
+ continue i;
+ }
+ if ($this.$flags & 512)
+ cjj_Inflate_checksum($this, 2, $this.$need);
+ $this.$mode = 16;
+ break p;
+ case 2:
+ break d;
+ case 3:
+ break c;
+ case 4:
+ break b;
+ case 5:
+ var$2 = $r;
+ break a;
+ case 8:
+ break w;
+ case 9:
+ break v;
+ case 10:
+ break u;
+ case 11:
+ break t;
+ case 15:
+ break s;
+ case 16:
+ break p;
+ case 17:
+ break o;
+ case 18:
+ break n;
+ case 19:
+ break q;
+ case 20:
+ break l;
+ case 21:
+ break k;
+ case 22:
+ break;
+ default:
+ return (-2);
+ }
+ break j;
+ }
+ if (!$this.$z2.$avail_in)
+ return $r;
+ $e = $this.$z2;
+ $e.$avail_in = $e.$avail_in - 1 | 0;
+ $e = $this.$z2;
+ $e.$total_in = Long_add($e.$total_in, Long_fromInt(1));
+ $foo = $this.$z2.$next_in.data;
+ $e = $this.$z2;
+ $f = $e.$next_in_index;
+ $e.$next_in_index = $f + 1 | 0;
+ $this.$need = Long_and(Long_fromInt(($foo[$f] & 255) << 24), new Long(4278190080, 0));
+ $this.$mode = 9;
+ $r = var$2;
+ }
+ if (!$this.$z2.$avail_in)
+ return $r;
+ $e = $this.$z2;
+ $e.$avail_in = $e.$avail_in - 1 | 0;
+ $e = $this.$z2;
+ $e.$total_in = Long_add($e.$total_in, Long_fromInt(1));
+ var$6 = $this.$need;
+ $foo = $this.$z2.$next_in.data;
+ $e = $this.$z2;
+ $f = $e.$next_in_index;
+ $e.$next_in_index = $f + 1 | 0;
+ $this.$need = Long_add(var$6, Long_and(Long_fromInt(($foo[$f] & 255) << 16), Long_fromInt(16711680)));
+ $this.$mode = 10;
+ $r = var$2;
+ }
+ if (!$this.$z2.$avail_in)
+ return $r;
+ $e = $this.$z2;
+ $e.$avail_in = $e.$avail_in - 1 | 0;
+ $e = $this.$z2;
+ $e.$total_in = Long_add($e.$total_in, Long_fromInt(1));
+ var$6 = $this.$need;
+ $foo = $this.$z2.$next_in.data;
+ $e = $this.$z2;
+ $f = $e.$next_in_index;
+ $e.$next_in_index = $f + 1 | 0;
+ $this.$need = Long_add(var$6, Long_and(Long_fromInt(($foo[$f] & 255) << 8), Long_fromInt(65280)));
+ $this.$mode = 11;
+ $r = var$2;
+ }
+ if (!$this.$z2.$avail_in)
+ return $r;
+ $e = $this.$z2;
+ $e.$avail_in = $e.$avail_in - 1 | 0;
+ $e = $this.$z2;
+ $e.$total_in = Long_add($e.$total_in, Long_fromInt(1));
+ var$6 = $this.$need;
+ $foo = $this.$z2.$next_in.data;
+ $e = $this.$z2;
+ $f = $e.$next_in_index;
+ $e.$next_in_index = $f + 1 | 0;
+ $this.$need = Long_add(var$6, Long_and(Long_fromInt($foo[$f]), Long_fromInt(255)));
+ if ($this.$flags)
+ $this.$need = Long_and(Long_or(Long_or(Long_or(Long_shr(Long_and($this.$need, Long_fromInt(-16777216)), 24), Long_shr(Long_and($this.$need, Long_fromInt(16711680)), 8)), Long_shl(Long_and($this.$need, Long_fromInt(65280)), 8)), Long_shl(Long_and($this.$need, Long_fromInt(65535)), 24)), new Long(4294967295, 0));
+ if ($this.$was.lo != $this.$need.lo)
+ $this.$z2.$msg = $rt_s(508);
+ else if ($this.$flags && $this.$gheader !== null)
+ $this.$gheader.$crc0 = $this.$need;
+ $this.$mode = 15;
+ $r = var$2;
+ }
+ if (!($this.$wrap0 && $this.$flags)) {
+ if ($this.$z2.$msg === null)
+ break f;
+ if (!jl_String_equals($this.$z2.$msg, $rt_s(508)))
+ break f;
+ $this.$mode = 13;
+ $this.$marker = 5;
+ continue i;
+ }
+ try {
+ $r = cjj_Inflate_readBytes($this, 4, $r, var$2);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof cjj_Inflate$Return) {
+ $e = $$je;
+ return $e.$r;
+ } else {
+ throw $$e;
+ }
+ }
+ if ($this.$z2.$msg !== null && jl_String_equals($this.$z2.$msg, $rt_s(508))) {
+ $this.$mode = 13;
+ $this.$marker = 5;
+ continue i;
+ }
+ if (Long_eq($this.$need, Long_and($this.$z2.$total_out, new Long(4294967295, 0)))) {
+ $this.$z2.$msg = null;
+ break f;
+ }
+ $this.$z2.$msg = $rt_s(509);
+ $this.$mode = 13;
+ continue i;
+ }
+ if (!$this.$wrap0) {
+ $this.$mode = 7;
+ continue i;
+ }
+ try {
+ $r = cjj_Inflate_readBytes($this, 2, $r, var$2);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof cjj_Inflate$Return) {
+ $e = $$je;
+ return $e.$r;
+ } else {
+ throw $$e;
+ }
+ }
+ if (!($this.$wrap0 != 4 && !($this.$wrap0 & 2)) && Long_eq($this.$need, Long_fromInt(35615))) {
+ if ($this.$wrap0 == 4)
+ $this.$wrap0 = 2;
+ $this.$z2.$adler = cjj_CRC32__init_0();
+ cjj_Inflate_checksum($this, 2, $this.$need);
+ if ($this.$gheader === null)
+ $this.$gheader = cjj_GZIPHeader__init_0();
+ $this.$mode = 23;
+ continue i;
+ }
+ if ($this.$wrap0 & 2) {
+ $this.$mode = 13;
+ $this.$z2.$msg = $rt_s(510);
+ continue i;
+ }
+ $this.$flags = 0;
+ $this.$method = $this.$need.lo & 255;
+ $b = Long_shr($this.$need, 8).lo & 255;
+ if (!($this.$wrap0 & 1 && !((($this.$method << 8) + $b | 0) % 31 | 0)) && ($this.$method & 15) != 8) {
+ if ($this.$wrap0 != 4) {
+ $this.$mode = 13;
+ $this.$z2.$msg = $rt_s(510);
+ continue i;
+ }
+ $e = $this.$z2;
+ $e.$next_in_index = $e.$next_in_index - 2 | 0;
+ $e = $this.$z2;
+ $e.$avail_in = $e.$avail_in + 2 | 0;
+ $e = $this.$z2;
+ $e.$total_in = Long_sub($e.$total_in, Long_fromInt(2));
+ $this.$wrap0 = 0;
+ $this.$mode = 7;
+ continue i;
+ }
+ if (($this.$method & 15) != 8) {
+ $this.$mode = 13;
+ $this.$z2.$msg = $rt_s(506);
+ continue i;
+ }
+ if ($this.$wrap0 == 4)
+ $this.$wrap0 = 1;
+ if ((($this.$method >> 4) + 8 | 0) > $this.$wbits) {
+ $this.$mode = 13;
+ $this.$z2.$msg = $rt_s(511);
+ continue i;
+ }
+ $this.$z2.$adler = cjj_Adler32__init_0();
+ if ($b & 32) {
+ $this.$mode = 2;
+ break d;
+ }
+ $this.$mode = 7;
+ continue i;
+ }
+ break m;
+ }
+ try {
+ $r = cjj_Inflate_readBytes($this, 4, $r, var$2);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof cjj_Inflate$Return) {
+ $e = $$je;
+ return $e.$r;
+ } else {
+ throw $$e;
+ }
+ }
+ if ($this.$gheader !== null)
+ $this.$gheader.$time = $this.$need;
+ if ($this.$flags & 512)
+ cjj_Inflate_checksum($this, 4, $this.$need);
+ $this.$mode = 17;
+ }
+ try {
+ $r = cjj_Inflate_readBytes($this, 2, $r, var$2);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof cjj_Inflate$Return) {
+ $e = $$je;
+ return $e.$r;
+ } else {
+ throw $$e;
+ }
+ }
+ if ($this.$gheader !== null) {
+ $this.$gheader.$xflags = $this.$need.lo & 255;
+ $this.$gheader.$os = $this.$need.lo >> 8 & 255;
+ }
+ if ($this.$flags & 512)
+ cjj_Inflate_checksum($this, 2, $this.$need);
+ $this.$mode = 18;
+ }
+ if ($this.$flags & 1024) {
+ try {
+ $r = cjj_Inflate_readBytes($this, 2, $r, var$2);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof cjj_Inflate$Return) {
+ $e = $$je;
+ return $e.$r;
+ } else {
+ throw $$e;
+ }
+ }
+ if ($this.$gheader !== null)
+ $this.$gheader.$extra = $rt_createByteArray($this.$need.lo & 65535);
+ if ($this.$flags & 512)
+ cjj_Inflate_checksum($this, 2, $this.$need);
+ } else if ($this.$gheader !== null)
+ $this.$gheader.$extra = null;
+ $this.$mode = 19;
+ }
+ if ($this.$flags & 1024)
+ x: {
+ try {
+ $r = cjj_Inflate_readBytes0($this, $r, var$2);
+ if ($this.$gheader === null)
+ break x;
+ $foo = ji_ByteArrayOutputStream_toByteArray($this.$tmp_string);
+ var$8 = $foo.data;
+ $this.$tmp_string = null;
+ $f = var$8.length;
+ if ($f != $this.$gheader.$extra.data.length) {
+ $this.$z2.$msg = $rt_s(512);
+ $this.$mode = 13;
+ continue i;
+ }
+ jl_System_arraycopy($foo, 0, $this.$gheader.$extra, 0, $f);
+ break x;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof cjj_Inflate$Return) {
+ $e = $$je;
+ return $e.$r;
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ else if ($this.$gheader !== null)
+ $this.$gheader.$extra = null;
+ $this.$mode = 20;
+ }
+ y: {
+ if ($this.$flags & 2048) {
+ z: {
+ try {
+ $r = cjj_Inflate_readString($this, $r, var$2);
+ if ($this.$gheader === null)
+ break z;
+ $this.$gheader.$name4 = ji_ByteArrayOutputStream_toByteArray($this.$tmp_string);
+ break z;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof cjj_Inflate$Return) {
+ $e = $$je;
+ break h;
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ try {
+ $this.$tmp_string = null;
+ break y;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof cjj_Inflate$Return) {
+ $e = $$je;
+ break h;
+ } else {
+ throw $$e;
+ }
+ }
+ } else if ($this.$gheader !== null)
+ $this.$gheader.$name4 = null;
+ }
+ $this.$mode = 21;
+ }
+ ba: {
+ if ($this.$flags & 4096) {
+ bb: {
+ try {
+ $r = cjj_Inflate_readString($this, $r, var$2);
+ if ($this.$gheader === null)
+ break bb;
+ $this.$gheader.$comment = ji_ByteArrayOutputStream_toByteArray($this.$tmp_string);
+ break bb;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof cjj_Inflate$Return) {
+ $e = $$je;
+ break g;
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ try {
+ $this.$tmp_string = null;
+ break ba;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof cjj_Inflate$Return) {
+ $e = $$je;
+ break g;
+ } else {
+ throw $$e;
+ }
+ }
+ } else if ($this.$gheader !== null)
+ $this.$gheader.$comment = null;
+ }
+ $this.$mode = 22;
+ }
+ if ($this.$flags & 512) {
+ try {
+ $r = cjj_Inflate_readBytes($this, 2, $r, var$2);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof cjj_Inflate$Return) {
+ $e = $$je;
+ return $e.$r;
+ } else {
+ throw $$e;
+ }
+ }
+ if ($this.$gheader !== null)
+ $this.$gheader.$hcrc = Long_and($this.$need, Long_fromInt(65535)).lo;
+ if (Long_ne($this.$need, Long_and($this.$z2.$adler.$getValue0(), Long_fromInt(65535)))) {
+ $this.$mode = 13;
+ $this.$z2.$msg = $rt_s(513);
+ $this.$marker = 5;
+ continue;
+ }
+ }
+ $this.$z2.$adler = cjj_CRC32__init_0();
+ $this.$mode = 7;
+ }
+ return $r;
+ }
+ return $e.$r;
+ }
+ return $e.$r;
+ }
+ $this.$mode = 12;
+ }
+ return 1;
+ }
+ if (!$this.$z2.$avail_in)
+ return $r;
+ $e = $this.$z2;
+ $e.$avail_in = $e.$avail_in - 1 | 0;
+ $e = $this.$z2;
+ $e.$total_in = Long_add($e.$total_in, Long_fromInt(1));
+ $foo = $this.$z2.$next_in.data;
+ $e = $this.$z2;
+ $r = $e.$next_in_index;
+ $e.$next_in_index = $r + 1 | 0;
+ $this.$need = Long_and(Long_fromInt(($foo[$r] & 255) << 24), new Long(4278190080, 0));
+ $this.$mode = 3;
+ $r = var$2;
+ }
+ if (!$this.$z2.$avail_in)
+ return $r;
+ $e = $this.$z2;
+ $e.$avail_in = $e.$avail_in - 1 | 0;
+ $e = $this.$z2;
+ $e.$total_in = Long_add($e.$total_in, Long_fromInt(1));
+ var$6 = $this.$need;
+ $foo = $this.$z2.$next_in.data;
+ $e = $this.$z2;
+ $r = $e.$next_in_index;
+ $e.$next_in_index = $r + 1 | 0;
+ $this.$need = Long_add(var$6, Long_and(Long_fromInt(($foo[$r] & 255) << 16), Long_fromInt(16711680)));
+ $this.$mode = 4;
+ $r = var$2;
+ }
+ if (!$this.$z2.$avail_in)
+ return $r;
+ $e = $this.$z2;
+ $e.$avail_in = $e.$avail_in - 1 | 0;
+ $e = $this.$z2;
+ $e.$total_in = Long_add($e.$total_in, Long_fromInt(1));
+ var$6 = $this.$need;
+ $foo = $this.$z2.$next_in.data;
+ $e = $this.$z2;
+ $f = $e.$next_in_index;
+ $e.$next_in_index = $f + 1 | 0;
+ $this.$need = Long_add(var$6, Long_and(Long_fromInt(($foo[$f] & 255) << 8), Long_fromInt(65280)));
+ $this.$mode = 5;
+ }
+ if (!$this.$z2.$avail_in)
+ return var$2;
+ $e = $this.$z2;
+ $e.$avail_in = $e.$avail_in - 1 | 0;
+ $e = $this.$z2;
+ $e.$total_in = Long_add($e.$total_in, Long_fromInt(1));
+ var$6 = $this.$need;
+ $foo = $this.$z2.$next_in.data;
+ $e = $this.$z2;
+ $f = $e.$next_in_index;
+ $e.$next_in_index = $f + 1 | 0;
+ $this.$need = Long_add(var$6, Long_and(Long_fromInt($foo[$f]), Long_fromInt(255)));
+ $this.$z2.$adler.$reset0($this.$need);
+ $this.$mode = 6;
+ return 2;
+ }
+ if ($f == 4 && $this.$mode == 14)
+ return 0;
+ return (-2);
+}
+function cjj_Inflate_readBytes($this, $n, $r, $f) {
+ var var$4, var$5, var$6, var$7;
+ if ($this.$need_bytes == (-1)) {
+ $this.$need_bytes = $n;
+ $this.$need = Long_ZERO;
+ }
+ while (true) {
+ if ($this.$need_bytes <= 0) {
+ if ($n == 2)
+ $this.$need = Long_and($this.$need, Long_fromInt(65535));
+ else if ($n == 4)
+ $this.$need = Long_and($this.$need, new Long(4294967295, 0));
+ $this.$need_bytes = (-1);
+ return $r;
+ }
+ if (!$this.$z2.$avail_in)
+ break;
+ var$4 = $this.$z2;
+ var$4.$avail_in = var$4.$avail_in - 1 | 0;
+ var$4 = $this.$z2;
+ var$4.$total_in = Long_add(var$4.$total_in, Long_fromInt(1));
+ var$5 = $this.$need;
+ var$6 = $this.$z2.$next_in.data;
+ var$4 = $this.$z2;
+ var$7 = var$4.$next_in_index;
+ var$4.$next_in_index = var$7 + 1 | 0;
+ $this.$need = Long_or(var$5, Long_fromInt((var$6[var$7] & 255) << (($n - $this.$need_bytes | 0) * 8 | 0)));
+ $this.$need_bytes = $this.$need_bytes - 1 | 0;
+ $r = $f;
+ }
+ var$4 = new cjj_Inflate$Return;
+ var$4.$this$04 = $this;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$r = $r;
+ $rt_throw(var$4);
+}
+function cjj_Inflate_readString($this, $r, $f) {
+ var var$3;
+ if ($this.$tmp_string === null) {
+ var$3 = new ji_ByteArrayOutputStream;
+ var$3.$buf1 = $rt_createByteArray(32);
+ $this.$tmp_string = var$3;
+ }
+ while (true) {
+ if (!$this.$z2.$avail_in) {
+ var$3 = new cjj_Inflate$Return;
+ var$3.$this$04 = $this;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$r = $r;
+ $rt_throw(var$3);
+ }
+ var$3 = $this.$z2;
+ var$3.$avail_in = var$3.$avail_in - 1 | 0;
+ var$3 = $this.$z2;
+ var$3.$total_in = Long_add(var$3.$total_in, Long_fromInt(1));
+ $r = $this.$z2.$next_in.data[$this.$z2.$next_in_index];
+ if ($r)
+ ji_ByteArrayOutputStream_write0($this.$tmp_string, $this.$z2.$next_in, $this.$z2.$next_in_index, 1);
+ $this.$z2.$adler.$update($this.$z2.$next_in, $this.$z2.$next_in_index, 1);
+ var$3 = $this.$z2;
+ var$3.$next_in_index = var$3.$next_in_index + 1 | 0;
+ if (!$r)
+ break;
+ $r = $f;
+ }
+ return $f;
+}
+function cjj_Inflate_readBytes0($this, $r, $f) {
+ var var$3;
+ if ($this.$tmp_string === null) {
+ var$3 = new ji_ByteArrayOutputStream;
+ var$3.$buf1 = $rt_createByteArray(32);
+ $this.$tmp_string = var$3;
+ }
+ while (Long_gt($this.$need, Long_ZERO)) {
+ if (!$this.$z2.$avail_in) {
+ var$3 = new cjj_Inflate$Return;
+ var$3.$this$04 = $this;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$r = $r;
+ $rt_throw(var$3);
+ }
+ var$3 = $this.$z2;
+ var$3.$avail_in = var$3.$avail_in - 1 | 0;
+ var$3 = $this.$z2;
+ var$3.$total_in = Long_add(var$3.$total_in, Long_fromInt(1));
+ ji_ByteArrayOutputStream_write0($this.$tmp_string, $this.$z2.$next_in, $this.$z2.$next_in_index, 1);
+ $this.$z2.$adler.$update($this.$z2.$next_in, $this.$z2.$next_in_index, 1);
+ var$3 = $this.$z2;
+ var$3.$next_in_index = var$3.$next_in_index + 1 | 0;
+ $this.$need = Long_sub($this.$need, Long_fromInt(1));
+ $r = $f;
+ }
+ return $r;
+}
+function cjj_Inflate_checksum($this, $n, $v) {
+ var $i;
+ $i = 0;
+ while ($i < $n) {
+ $this.$crcbuf.data[$i] = Long_and($v, Long_fromInt(255)).lo << 24 >> 24;
+ $v = Long_shr($v, 8);
+ $i = $i + 1 | 0;
+ }
+ $this.$z2.$adler.$update($this.$crcbuf, 0, $n);
+}
+function cjj_Inflate__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createByteArray(4);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 0;
+ var$2[2] = (-1);
+ var$2[3] = (-1);
+ cjj_Inflate_mark = var$1;
+}
+function jl_ConsoleOutputStreamStderr() {
+ ji_OutputStream.call(this);
+}
+function jl_ConsoleOutputStreamStderr__init_0() {
+ var var_0 = new jl_ConsoleOutputStreamStderr();
+ jl_ConsoleOutputStreamStderr__init_(var_0);
+ return var_0;
+}
+function jl_ConsoleOutputStreamStderr__init_($this) {
+ return;
+}
+function jl_ConsoleOutputStreamStderr_write($this, $b) {
+ $rt_putStderr($b);
+}
+function nms_AxisAlignedBB() {
+ var a = this; jl_Object.call(a);
+ a.$minX = 0.0;
+ a.$minY = 0.0;
+ a.$minZ = 0.0;
+ a.$maxX = 0.0;
+ a.$maxY = 0.0;
+ a.$maxZ = 0.0;
+}
+var nms_AxisAlignedBB_theAABBLocalPool = null;
+function nms_AxisAlignedBB_getAABBPool() {
+ return jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool);
+}
+function nms_AxisAlignedBB_setBounds($this, $par1, $par3, $par5, $par7, $par9, $par11) {
+ $this.$minX = $par1;
+ $this.$minY = $par3;
+ $this.$minZ = $par5;
+ $this.$maxX = $par7;
+ $this.$maxY = $par9;
+ $this.$maxZ = $par11;
+ return $this;
+}
+function nms_AxisAlignedBB_addCoord($this, $par1, $par3, $par5) {
+ var $var7, $var9, $var11, $var13, $var15, $var17, var$10;
+ $var7 = $this.$minX;
+ $var9 = $this.$minY;
+ $var11 = $this.$minZ;
+ $var13 = $this.$maxX;
+ $var15 = $this.$maxY;
+ $var17 = $this.$maxZ;
+ var$10 = $rt_compare($par1, 0.0);
+ if (var$10 < 0)
+ $var7 = $var7 + $par1;
+ if (var$10 > 0)
+ $var13 = $var13 + $par1;
+ var$10 = $rt_compare($par3, 0.0);
+ if (var$10 < 0)
+ $var9 = $var9 + $par3;
+ if (var$10 > 0)
+ $var15 = $var15 + $par3;
+ var$10 = $rt_compare($par5, 0.0);
+ if (var$10 < 0)
+ $var11 = $var11 + $par5;
+ if (var$10 > 0)
+ $var17 = $var17 + $par5;
+ return nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), $var7, $var9, $var11, $var13, $var15, $var17);
+}
+function nms_AxisAlignedBB_expand($this, $par1, $par3, $par5) {
+ var $var7, $var9, $var11, $var13, $var15, $var17;
+ $var7 = $this.$minX - $par1;
+ $var9 = $this.$minY - $par3;
+ $var11 = $this.$minZ - $par5;
+ $var13 = $this.$maxX + $par1;
+ $var15 = $this.$maxY + $par3;
+ $var17 = $this.$maxZ + $par5;
+ return nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), $var7, $var9, $var11, $var13, $var15, $var17);
+}
+function nms_AxisAlignedBB_getOffsetBoundingBox($this, $par1, $par3, $par5) {
+ return nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), $this.$minX + $par1, $this.$minY + $par3, $this.$minZ + $par5, $this.$maxX + $par1, $this.$maxY + $par3, $this.$maxZ + $par5);
+}
+function nms_AxisAlignedBB_calculateXOffset($this, $par1AxisAlignedBB, $par2) {
+ var $var4, $var4_0;
+ if ($par1AxisAlignedBB.$maxY > $this.$minY && $par1AxisAlignedBB.$minY < $this.$maxY) {
+ if ($par1AxisAlignedBB.$maxZ > $this.$minZ && $par1AxisAlignedBB.$minZ < $this.$maxZ) {
+ if ($par2 <= 0.0)
+ $var4 = $par2;
+ else if ($par1AxisAlignedBB.$maxX > $this.$minX)
+ $var4 = $par2;
+ else {
+ $var4 = $this.$minX - $par1AxisAlignedBB.$maxX;
+ if ($var4 >= $par2)
+ $var4 = $par2;
+ }
+ if ($var4 >= 0.0)
+ $var4_0 = $var4;
+ else if ($par1AxisAlignedBB.$minX < $this.$maxX)
+ $var4_0 = $var4;
+ else {
+ $var4_0 = $this.$maxX - $par1AxisAlignedBB.$minX;
+ if ($var4_0 <= $var4)
+ $var4_0 = $var4;
+ }
+ return $var4_0;
+ }
+ return $par2;
+ }
+ return $par2;
+}
+function nms_AxisAlignedBB_calculateYOffset($this, $par1AxisAlignedBB, $par2) {
+ var $var4, $var4_0;
+ if ($par1AxisAlignedBB.$maxX > $this.$minX && $par1AxisAlignedBB.$minX < $this.$maxX) {
+ if ($par1AxisAlignedBB.$maxZ > $this.$minZ && $par1AxisAlignedBB.$minZ < $this.$maxZ) {
+ if ($par2 <= 0.0)
+ $var4 = $par2;
+ else if ($par1AxisAlignedBB.$maxY > $this.$minY)
+ $var4 = $par2;
+ else {
+ $var4 = $this.$minY - $par1AxisAlignedBB.$maxY;
+ if ($var4 >= $par2)
+ $var4 = $par2;
+ }
+ if ($var4 >= 0.0)
+ $var4_0 = $var4;
+ else if ($par1AxisAlignedBB.$minY < $this.$maxY)
+ $var4_0 = $var4;
+ else {
+ $var4_0 = $this.$maxY - $par1AxisAlignedBB.$minY;
+ if ($var4_0 <= $var4)
+ $var4_0 = $var4;
+ }
+ return $var4_0;
+ }
+ return $par2;
+ }
+ return $par2;
+}
+function nms_AxisAlignedBB_calculateZOffset($this, $par1AxisAlignedBB, $par2) {
+ var $var4, $var4_0;
+ if ($par1AxisAlignedBB.$maxX > $this.$minX && $par1AxisAlignedBB.$minX < $this.$maxX) {
+ if ($par1AxisAlignedBB.$maxY > $this.$minY && $par1AxisAlignedBB.$minY < $this.$maxY) {
+ if ($par2 <= 0.0)
+ $var4 = $par2;
+ else if ($par1AxisAlignedBB.$maxZ > $this.$minZ)
+ $var4 = $par2;
+ else {
+ $var4 = $this.$minZ - $par1AxisAlignedBB.$maxZ;
+ if ($var4 >= $par2)
+ $var4 = $par2;
+ }
+ if ($var4 >= 0.0)
+ $var4_0 = $var4;
+ else if ($par1AxisAlignedBB.$minZ < $this.$maxZ)
+ $var4_0 = $var4;
+ else {
+ $var4_0 = $this.$maxZ - $par1AxisAlignedBB.$minZ;
+ if ($var4_0 <= $var4)
+ $var4_0 = $var4;
+ }
+ return $var4_0;
+ }
+ return $par2;
+ }
+ return $par2;
+}
+function nms_AxisAlignedBB_intersectsWith($this, $par1AxisAlignedBB) {
+ return $par1AxisAlignedBB.$maxX > $this.$minX && $par1AxisAlignedBB.$minX < $this.$maxX ? ($par1AxisAlignedBB.$maxY > $this.$minY && $par1AxisAlignedBB.$minY < $this.$maxY ? ($par1AxisAlignedBB.$maxZ > $this.$minZ && $par1AxisAlignedBB.$minZ < $this.$maxZ ? 1 : 0) : 0) : 0;
+}
+function nms_AxisAlignedBB_offset($this, $par1, $par3, $par5) {
+ $this.$minX = $this.$minX + $par1;
+ $this.$minY = $this.$minY + $par3;
+ $this.$minZ = $this.$minZ + $par5;
+ $this.$maxX = $this.$maxX + $par1;
+ $this.$maxY = $this.$maxY + $par3;
+ $this.$maxZ = $this.$maxZ + $par5;
+ return $this;
+}
+function nms_AxisAlignedBB_isVecInside($this, $par1Vec3) {
+ return $par1Vec3.$xCoord > $this.$minX && $par1Vec3.$xCoord < $this.$maxX ? ($par1Vec3.$yCoord > $this.$minY && $par1Vec3.$yCoord < $this.$maxY ? ($par1Vec3.$zCoord > $this.$minZ && $par1Vec3.$zCoord < $this.$maxZ ? 1 : 0) : 0) : 0;
+}
+function nms_AxisAlignedBB_getAverageEdgeLength($this) {
+ return ($this.$maxX - $this.$minX + $this.$maxY - $this.$minY + $this.$maxZ - $this.$minZ) / 3.0;
+}
+function nms_AxisAlignedBB_contract($this, $par1, $par3, $par5) {
+ var $var7, $var9, $var11, $var13, $var15, $var17;
+ $var7 = $this.$minX + $par1;
+ $var9 = $this.$minY + $par3;
+ $var11 = $this.$minZ + $par5;
+ $var13 = $this.$maxX - $par1;
+ $var15 = $this.$maxY - $par3;
+ $var17 = $this.$maxZ - $par5;
+ return nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), $var7, $var9, $var11, $var13, $var15, $var17);
+}
+function nms_AxisAlignedBB_copy($this) {
+ return nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), $this.$minX, $this.$minY, $this.$minZ, $this.$maxX, $this.$maxY, $this.$maxZ);
+}
+function nms_AxisAlignedBB_calculateIntercept($this, $par1Vec3, $par2Vec3) {
+ var $var3, $var4, $var5, $var6, $var7, $var8, $var9, var$10, var$11, var$12, var$13, var$14, $var10;
+ $var3 = nms_Vec3_getIntermediateWithXValue($par1Vec3, $par2Vec3, $this.$minX);
+ $var4 = nms_Vec3_getIntermediateWithXValue($par1Vec3, $par2Vec3, $this.$maxX);
+ $var5 = nms_Vec3_getIntermediateWithYValue($par1Vec3, $par2Vec3, $this.$minY);
+ $var6 = nms_Vec3_getIntermediateWithYValue($par1Vec3, $par2Vec3, $this.$maxY);
+ $var7 = nms_Vec3_getIntermediateWithZValue($par1Vec3, $par2Vec3, $this.$minZ);
+ $var8 = nms_Vec3_getIntermediateWithZValue($par1Vec3, $par2Vec3, $this.$maxZ);
+ if (!nms_AxisAlignedBB_isVecInYZ($this, $var3))
+ $var3 = null;
+ if (!nms_AxisAlignedBB_isVecInYZ($this, $var4))
+ $var4 = null;
+ if (!nms_AxisAlignedBB_isVecInXZ($this, $var5))
+ $var5 = null;
+ if (!nms_AxisAlignedBB_isVecInXZ($this, $var6))
+ $var6 = null;
+ if (!nms_AxisAlignedBB_isVecInXY($this, $var7))
+ $var7 = null;
+ if (!nms_AxisAlignedBB_isVecInXY($this, $var8))
+ $var8 = null;
+ $var9 = null;
+ if ($var3 !== null)
+ $var9 = $var3;
+ a: {
+ if ($var4 !== null) {
+ if ($var9 !== null) {
+ var$10 = $var4.$xCoord - $par1Vec3.$xCoord;
+ var$11 = $var4.$yCoord - $par1Vec3.$yCoord;
+ var$12 = $var4.$zCoord - $par1Vec3.$zCoord;
+ var$12 = var$10 * var$10 + var$11 * var$11 + var$12 * var$12;
+ var$13 = $var9.$xCoord - $par1Vec3.$xCoord;
+ var$10 = $var9.$yCoord - $par1Vec3.$yCoord;
+ var$11 = $var9.$zCoord - $par1Vec3.$zCoord;
+ if (var$12 >= var$13 * var$13 + var$10 * var$10 + var$11 * var$11)
+ break a;
+ }
+ $var9 = $var4;
+ }
+ }
+ b: {
+ if ($var5 !== null) {
+ if ($var9 !== null) {
+ var$14 = $var5.$xCoord - $par1Vec3.$xCoord;
+ var$12 = $var5.$yCoord - $par1Vec3.$yCoord;
+ var$10 = $var5.$zCoord - $par1Vec3.$zCoord;
+ var$12 = var$14 * var$14 + var$12 * var$12 + var$10 * var$10;
+ var$10 = $var9.$xCoord - $par1Vec3.$xCoord;
+ var$11 = $var9.$yCoord - $par1Vec3.$yCoord;
+ var$14 = $var9.$zCoord - $par1Vec3.$zCoord;
+ if (var$12 >= var$10 * var$10 + var$11 * var$11 + var$14 * var$14)
+ break b;
+ }
+ $var9 = $var5;
+ }
+ }
+ c: {
+ if ($var6 !== null) {
+ if ($var9 !== null) {
+ var$12 = $var6.$xCoord - $par1Vec3.$xCoord;
+ var$10 = $var6.$yCoord - $par1Vec3.$yCoord;
+ var$11 = $var6.$zCoord - $par1Vec3.$zCoord;
+ var$13 = var$12 * var$12 + var$10 * var$10 + var$11 * var$11;
+ var$12 = $var9.$xCoord - $par1Vec3.$xCoord;
+ var$10 = $var9.$yCoord - $par1Vec3.$yCoord;
+ var$11 = $var9.$zCoord - $par1Vec3.$zCoord;
+ if (var$13 >= var$12 * var$12 + var$10 * var$10 + var$11 * var$11)
+ break c;
+ }
+ $var9 = $var6;
+ }
+ }
+ d: {
+ if ($var7 !== null) {
+ if ($var9 !== null) {
+ var$12 = $var7.$xCoord - $par1Vec3.$xCoord;
+ var$10 = $var7.$yCoord - $par1Vec3.$yCoord;
+ var$11 = $var7.$zCoord - $par1Vec3.$zCoord;
+ var$13 = var$12 * var$12 + var$10 * var$10 + var$11 * var$11;
+ var$12 = $var9.$xCoord - $par1Vec3.$xCoord;
+ var$10 = $var9.$yCoord - $par1Vec3.$yCoord;
+ var$11 = $var9.$zCoord - $par1Vec3.$zCoord;
+ if (var$13 >= var$12 * var$12 + var$10 * var$10 + var$11 * var$11)
+ break d;
+ }
+ $var9 = $var7;
+ }
+ }
+ if ($var8 !== null && !($var9 !== null && nms_Vec3_squareDistanceTo($par1Vec3, $var8) >= nms_Vec3_squareDistanceTo($par1Vec3, $var9)))
+ $var9 = $var8;
+ if ($var9 === null)
+ return null;
+ $var10 = (-1);
+ if ($var9 === $var3)
+ $var10 = 4;
+ if ($var9 === $var4)
+ $var10 = 5;
+ if ($var9 === $var5)
+ $var10 = 0;
+ if ($var9 === $var6)
+ $var10 = 1;
+ if ($var9 === $var7)
+ $var10 = 2;
+ if ($var9 === $var8)
+ $var10 = 3;
+ return nms_MovingObjectPosition__init_(0, 0, 0, $var10, $var9);
+}
+function nms_AxisAlignedBB_isVecInYZ($this, $par1Vec3) {
+ return $par1Vec3 === null ? 0 : $par1Vec3.$yCoord >= $this.$minY && $par1Vec3.$yCoord <= $this.$maxY && $par1Vec3.$zCoord >= $this.$minZ && $par1Vec3.$zCoord <= $this.$maxZ ? 1 : 0;
+}
+function nms_AxisAlignedBB_isVecInXZ($this, $par1Vec3) {
+ return $par1Vec3 === null ? 0 : $par1Vec3.$xCoord >= $this.$minX && $par1Vec3.$xCoord <= $this.$maxX && $par1Vec3.$zCoord >= $this.$minZ && $par1Vec3.$zCoord <= $this.$maxZ ? 1 : 0;
+}
+function nms_AxisAlignedBB_isVecInXY($this, $par1Vec3) {
+ return $par1Vec3 === null ? 0 : $par1Vec3.$xCoord >= $this.$minX && $par1Vec3.$xCoord <= $this.$maxX && $par1Vec3.$yCoord >= $this.$minY && $par1Vec3.$yCoord <= $this.$maxY ? 1 : 0;
+}
+function nms_AxisAlignedBB_setBB($this, $par1AxisAlignedBB) {
+ $this.$minX = $par1AxisAlignedBB.$minX;
+ $this.$minY = $par1AxisAlignedBB.$minY;
+ $this.$minZ = $par1AxisAlignedBB.$minZ;
+ $this.$maxX = $par1AxisAlignedBB.$maxX;
+ $this.$maxY = $par1AxisAlignedBB.$maxY;
+ $this.$maxZ = $par1AxisAlignedBB.$maxZ;
+}
+function nms_AxisAlignedBB_toString($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(514));
+ var$2 = $this.$minX;
+ jl_AbstractStringBuilder_insert3(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(344));
+ var$2 = $this.$minY;
+ jl_AbstractStringBuilder_insert3(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(344));
+ var$2 = $this.$minZ;
+ jl_AbstractStringBuilder_insert3(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(515));
+ var$2 = $this.$maxX;
+ jl_AbstractStringBuilder_insert3(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(344));
+ var$2 = $this.$maxY;
+ jl_AbstractStringBuilder_insert3(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(344));
+ var$2 = $this.$maxZ;
+ jl_AbstractStringBuilder_insert3(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(268));
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_AxisAlignedBB__clinit_() {
+ nms_AxisAlignedBB_theAABBLocalPool = new nms_AABBLocalPool;
+}
+function nms_GameSettings() {
+ var a = this; jl_Object.call(a);
+ a.$musicVolume = 0.0;
+ a.$soundVolume = 0.0;
+ a.$mouseSensitivity = 0.0;
+ a.$invertMouse = 0;
+ a.$renderDistance = 0;
+ a.$viewBobbing = 0;
+ a.$anaglyph = 0;
+ a.$advancedOpengl = 0;
+ a.$limitFramerate = 0;
+ a.$fancyGraphics = 0;
+ a.$enableFog = 0;
+ a.$ambientOcclusion = 0;
+ a.$clouds = 0;
+ a.$skin = null;
+ a.$chatVisibility = 0;
+ a.$chatColours = 0;
+ a.$chatLinks = 0;
+ a.$chatLinksPrompt = 0;
+ a.$chatOpacity = 0.0;
+ a.$serverTextures = 0;
+ a.$snooperEnabled = 0;
+ a.$fullScreen = 0;
+ a.$enableVsync = 0;
+ a.$hideServerAddress = 0;
+ a.$advancedItemTooltips = 0;
+ a.$pauseOnLostFocus = 0;
+ a.$showCape = 0;
+ a.$touchscreen = 0;
+ a.$antialiasMode = 0;
+ a.$overrideWidth = 0;
+ a.$overrideHeight = 0;
+ a.$heldItemTooltips = 0;
+ a.$chatScale = 0.0;
+ a.$chatWidth = 0.0;
+ a.$chatHeightUnfocused = 0.0;
+ a.$chatHeightFocused = 0.0;
+ a.$keyBindForward = null;
+ a.$keyBindLeft = null;
+ a.$keyBindBack = null;
+ a.$keyBindRight = null;
+ a.$keyBindJump = null;
+ a.$keyBindInventory = null;
+ a.$keyBindDrop = null;
+ a.$keyBindChat = null;
+ a.$keyBindSneak = null;
+ a.$keyBindAttack = null;
+ a.$keyBindUseItem = null;
+ a.$keyBindPlayerList = null;
+ a.$keyBindPickBlock = null;
+ a.$keyBindSprint = null;
+ a.$keyBindZoom = null;
+ a.$keyBindFunction = null;
+ a.$keyBindings = null;
+ a.$mc6 = null;
+ a.$difficulty = 0;
+ a.$hideGUI = 0;
+ a.$thirdPersonView = 0;
+ a.$showDebugInfo = 0;
+ a.$showDebugProfilerChart = 0;
+ a.$lastServer = null;
+ a.$noclip = 0;
+ a.$smoothCamera = 0;
+ a.$debugCamEnable = 0;
+ a.$noclipRate = 0.0;
+ a.$debugCamRate = 0.0;
+ a.$fovSetting = 0.0;
+ a.$gammaSetting = 0.0;
+ a.$guiScale = 0;
+ a.$particleSetting = 0;
+ a.$language = null;
+}
+var nms_GameSettings_RENDER_DISTANCES = null;
+var nms_GameSettings_DIFFICULTIES = null;
+var nms_GameSettings_GUISCALES = null;
+var nms_GameSettings_CHAT_VISIBILITIES = null;
+var nms_GameSettings_PARTICLES = null;
+var nms_GameSettings_LIMIT_FRAMERATES = null;
+var nms_GameSettings_AMBIENT_OCCLUSIONS = null;
+var nms_GameSettings_ANTIALIASING = null;
+function nms_GameSettings__init_(var_0) {
+ var var_1 = new nms_GameSettings();
+ nms_GameSettings__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_GameSettings__init_0($this, $par1Minecraft) {
+ var var$2, var$3, var$4, var$5;
+ $this.$musicVolume = 0.0;
+ $this.$soundVolume = 1.0;
+ $this.$mouseSensitivity = 0.5;
+ $this.$invertMouse = 0;
+ $this.$renderDistance = 1;
+ $this.$viewBobbing = 1;
+ $this.$anaglyph = 0;
+ $this.$advancedOpengl = 0;
+ $this.$limitFramerate = 1;
+ $this.$fancyGraphics = 0;
+ $this.$enableFog = 1;
+ $this.$ambientOcclusion = 0;
+ $this.$clouds = 0;
+ $this.$skin = $rt_s(516);
+ $this.$chatVisibility = 0;
+ $this.$chatColours = 1;
+ $this.$chatLinks = 1;
+ $this.$chatLinksPrompt = 1;
+ $this.$chatOpacity = 1.0;
+ $this.$serverTextures = 1;
+ $this.$snooperEnabled = 0;
+ $this.$fullScreen = 0;
+ $this.$enableVsync = 1;
+ $this.$hideServerAddress = 0;
+ $this.$advancedItemTooltips = 0;
+ $this.$pauseOnLostFocus = 1;
+ $this.$showCape = 1;
+ $this.$touchscreen = 0;
+ $this.$antialiasMode = 1;
+ $this.$overrideWidth = 0;
+ $this.$overrideHeight = 0;
+ $this.$heldItemTooltips = 1;
+ $this.$chatScale = 1.0;
+ $this.$chatWidth = 1.0;
+ $this.$chatHeightUnfocused = 0.44366195797920227;
+ $this.$chatHeightFocused = 1.0;
+ var$2 = new nms_KeyBinding;
+ var$2.$pressTime = 0;
+ var$2.$keyDescription = $rt_s(517);
+ var$2.$keyCode = 17;
+ ju_ArrayList_add(nms_KeyBinding_keybindArray, var$2);
+ nms_IntHashMap_addKey(nms_KeyBinding_hash, 17, var$2);
+ $this.$keyBindForward = var$2;
+ var$3 = new nms_KeyBinding;
+ var$3.$pressTime = 0;
+ var$3.$keyDescription = $rt_s(518);
+ var$3.$keyCode = 30;
+ ju_ArrayList_add(nms_KeyBinding_keybindArray, var$3);
+ nms_IntHashMap_addKey(nms_KeyBinding_hash, 30, var$3);
+ $this.$keyBindLeft = var$3;
+ var$3 = new nms_KeyBinding;
+ var$3.$pressTime = 0;
+ var$3.$keyDescription = $rt_s(519);
+ var$3.$keyCode = 31;
+ ju_ArrayList_add(nms_KeyBinding_keybindArray, var$3);
+ nms_IntHashMap_addKey(nms_KeyBinding_hash, 31, var$3);
+ $this.$keyBindBack = var$3;
+ var$3 = new nms_KeyBinding;
+ var$3.$pressTime = 0;
+ var$3.$keyDescription = $rt_s(520);
+ var$3.$keyCode = 32;
+ ju_ArrayList_add(nms_KeyBinding_keybindArray, var$3);
+ nms_IntHashMap_addKey(nms_KeyBinding_hash, 32, var$3);
+ $this.$keyBindRight = var$3;
+ var$3 = new nms_KeyBinding;
+ var$3.$pressTime = 0;
+ var$3.$keyDescription = $rt_s(521);
+ var$3.$keyCode = 57;
+ ju_ArrayList_add(nms_KeyBinding_keybindArray, var$3);
+ nms_IntHashMap_addKey(nms_KeyBinding_hash, 57, var$3);
+ $this.$keyBindJump = var$3;
+ var$3 = new nms_KeyBinding;
+ var$3.$pressTime = 0;
+ var$3.$keyDescription = $rt_s(522);
+ var$3.$keyCode = 18;
+ ju_ArrayList_add(nms_KeyBinding_keybindArray, var$3);
+ nms_IntHashMap_addKey(nms_KeyBinding_hash, 18, var$3);
+ $this.$keyBindInventory = var$3;
+ $this.$keyBindDrop = nms_KeyBinding__init_($rt_s(523), 16);
+ $this.$keyBindChat = nms_KeyBinding__init_($rt_s(524), 20);
+ $this.$keyBindSneak = nms_KeyBinding__init_($rt_s(525), 42);
+ $this.$keyBindAttack = nms_KeyBinding__init_($rt_s(526), (-100));
+ $this.$keyBindUseItem = nms_KeyBinding__init_($rt_s(527), (-99));
+ $this.$keyBindPlayerList = nms_KeyBinding__init_($rt_s(528), 15);
+ $this.$keyBindPickBlock = nms_KeyBinding__init_($rt_s(529), (-98));
+ $this.$keyBindSprint = nms_KeyBinding__init_($rt_s(530), 19);
+ $this.$keyBindZoom = nms_KeyBinding__init_($rt_s(531), 46);
+ $this.$keyBindFunction = nms_KeyBinding__init_($rt_s(532), 33);
+ var$4 = $rt_createArray(nms_KeyBinding, 16);
+ var$5 = var$4.data;
+ var$5[0] = $this.$keyBindAttack;
+ var$5[1] = $this.$keyBindUseItem;
+ var$5[2] = $this.$keyBindForward;
+ var$5[3] = $this.$keyBindLeft;
+ var$5[4] = $this.$keyBindBack;
+ var$5[5] = $this.$keyBindRight;
+ var$5[6] = $this.$keyBindJump;
+ var$5[7] = $this.$keyBindSneak;
+ var$5[8] = $this.$keyBindDrop;
+ var$5[9] = $this.$keyBindInventory;
+ var$5[10] = $this.$keyBindChat;
+ var$5[11] = $this.$keyBindPlayerList;
+ var$5[12] = $this.$keyBindPickBlock;
+ var$5[13] = $this.$keyBindSprint;
+ var$5[14] = $this.$keyBindZoom;
+ var$5[15] = $this.$keyBindFunction;
+ $this.$keyBindings = var$4;
+ $this.$difficulty = 2;
+ $this.$hideGUI = 0;
+ $this.$thirdPersonView = 0;
+ $this.$showDebugInfo = 0;
+ $this.$showDebugProfilerChart = 1;
+ $this.$lastServer = $rt_s(44);
+ $this.$noclip = 0;
+ $this.$smoothCamera = 0;
+ $this.$debugCamEnable = 0;
+ $this.$noclipRate = 1.0;
+ $this.$debugCamRate = 1.0;
+ $this.$fovSetting = 0.0;
+ $this.$gammaSetting = 1.0;
+ $this.$guiScale = 3;
+ $this.$particleSetting = 0;
+ $this.$language = $rt_s(533);
+ $this.$mc6 = $par1Minecraft;
+ nms_GameSettings_loadOptions($this);
+}
+function nms_GameSettings_getKeyBindingDescription($this, $par1) {
+ return nms_StringTranslate_translateKey(nms_StringTranslate_instance, $this.$keyBindings.data[$par1].$keyDescription);
+}
+function nms_GameSettings_getOptionDisplayString($this, $par1) {
+ var $var2, var$3, var$4;
+ $var2 = $this.$keyBindings.data[$par1].$keyCode;
+ if ($var2 < 0) {
+ var$3 = $rt_createArray(jl_Object, 1);
+ var$3.data[0] = jl_Integer_valueOf($var2 + 101 | 0);
+ var$4 = nms_StringTranslate_translateKeyFormat(nms_StatCollector_localizedName, $rt_s(534), var$3);
+ } else {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$4 = $var2 >= 0 && $var2 < 256 ? nlea_EaglerAdapterImpl2_LWJGLKeyNames.data[$var2] : $rt_s(47);
+ }
+ return var$4;
+}
+function nms_GameSettings_getKeyDisplayString($par0) {
+ var var$2, var$3;
+ if ($par0 < 0) {
+ var$2 = $rt_createArray(jl_Object, 1);
+ var$2.data[0] = jl_Integer_valueOf($par0 + 101 | 0);
+ var$3 = nms_StringTranslate_translateKeyFormat(nms_StatCollector_localizedName, $rt_s(534), var$2);
+ } else {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = $par0 >= 0 && $par0 < 256 ? nlea_EaglerAdapterImpl2_LWJGLKeyNames.data[$par0] : $rt_s(47);
+ }
+ return var$3;
+}
+function nms_GameSettings_setKeyBinding($this, $par1, $par2) {
+ $this.$keyBindings.data[$par1].$keyCode = $par2;
+ nms_GameSettings_saveOptions($this);
+}
+function nms_GameSettings_setOptionFloatValue($this, $par1EnumOptions, $par2) {
+ if ($par1EnumOptions === nms_EnumOptions_MUSIC)
+ $this.$musicVolume = $par2;
+ if ($par1EnumOptions === nms_EnumOptions_SOUND)
+ $this.$soundVolume = $par2;
+ if ($par1EnumOptions === nms_EnumOptions_SENSITIVITY)
+ $this.$mouseSensitivity = $par2;
+ if ($par1EnumOptions === nms_EnumOptions_FOV)
+ $this.$fovSetting = $par2;
+ if ($par1EnumOptions === nms_EnumOptions_GAMMA)
+ $this.$gammaSetting = $par2;
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_OPACITY) {
+ $this.$chatOpacity = $par2;
+ nms_GuiNewChat_func_96132_b($this.$mc6.$ingameGUI.$persistantChatGUI);
+ }
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_HEIGHT_FOCUSED) {
+ $this.$chatHeightFocused = $par2;
+ nms_GuiNewChat_func_96132_b($this.$mc6.$ingameGUI.$persistantChatGUI);
+ }
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_HEIGHT_UNFOCUSED) {
+ $this.$chatHeightUnfocused = $par2;
+ nms_GuiNewChat_func_96132_b($this.$mc6.$ingameGUI.$persistantChatGUI);
+ }
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_WIDTH) {
+ $this.$chatWidth = $par2;
+ nms_GuiNewChat_func_96132_b($this.$mc6.$ingameGUI.$persistantChatGUI);
+ }
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_SCALE) {
+ $this.$chatScale = $par2;
+ nms_GuiNewChat_func_96132_b($this.$mc6.$ingameGUI.$persistantChatGUI);
+ }
+}
+function nms_GameSettings_setOptionValue($this, $par1EnumOptions, $par2) {
+ if ($par1EnumOptions === nms_EnumOptions_INVERT_MOUSE)
+ $this.$invertMouse = $this.$invertMouse ? 0 : 1;
+ if ($par1EnumOptions === nms_EnumOptions_RENDER_DISTANCE)
+ $this.$renderDistance = ($this.$renderDistance + $par2 | 0) & 3;
+ if ($par1EnumOptions === nms_EnumOptions_GUI_SCALE)
+ $this.$guiScale = ($this.$guiScale + $par2 | 0) & 3;
+ if ($par1EnumOptions === nms_EnumOptions_PARTICLES)
+ $this.$particleSetting = ($this.$particleSetting + $par2 | 0) % 3 | 0;
+ if ($par1EnumOptions === nms_EnumOptions_VIEW_BOBBING)
+ $this.$viewBobbing = $this.$viewBobbing ? 0 : 1;
+ if ($par1EnumOptions === nms_EnumOptions_RENDER_CLOUDS)
+ $this.$clouds = $this.$clouds ? 0 : 1;
+ if ($par1EnumOptions === nms_EnumOptions_ENABLE_FOG)
+ $this.$enableFog = $this.$enableFog ? 0 : 1;
+ if ($par1EnumOptions === nms_EnumOptions_ANAGLYPH) {
+ $this.$anaglyph = $this.$anaglyph ? 0 : 1;
+ nms_RenderEngine_refreshTextures($this.$mc6.$renderEngine);
+ }
+ if ($par1EnumOptions === nms_EnumOptions_FRAMERATE_LIMIT)
+ $this.$limitFramerate = (($this.$limitFramerate + $par2 | 0) + 3 | 0) % 3 | 0;
+ if ($par1EnumOptions === nms_EnumOptions_DIFFICULTY)
+ $this.$difficulty = ($this.$difficulty + $par2 | 0) & 3;
+ if ($par1EnumOptions === nms_EnumOptions_GRAPHICS) {
+ $this.$fancyGraphics = $this.$fancyGraphics ? 0 : 1;
+ nms_RenderGlobal_loadRenderers($this.$mc6.$renderGlobal);
+ }
+ if ($par1EnumOptions === nms_EnumOptions_AMBIENT_OCCLUSION) {
+ $this.$ambientOcclusion = ($this.$ambientOcclusion + $par2 | 0) % 3 | 0;
+ nms_RenderGlobal_loadRenderers($this.$mc6.$renderGlobal);
+ }
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_VISIBILITY)
+ $this.$chatVisibility = ($this.$chatVisibility + $par2 | 0) % 3 | 0;
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_COLOR)
+ $this.$chatColours = $this.$chatColours ? 0 : 1;
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_LINKS)
+ $this.$chatLinks = $this.$chatLinks ? 0 : 1;
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_LINKS_PROMPT)
+ $this.$chatLinksPrompt = $this.$chatLinksPrompt ? 0 : 1;
+ if ($par1EnumOptions === nms_EnumOptions_USE_SERVER_TEXTURES)
+ $this.$serverTextures = $this.$serverTextures ? 0 : 1;
+ if ($par1EnumOptions === nms_EnumOptions_SNOOPER_ENABLED)
+ $this.$snooperEnabled = $this.$snooperEnabled ? 0 : 1;
+ if ($par1EnumOptions === nms_EnumOptions_SHOW_CAPE)
+ $this.$showCape = $this.$showCape ? 0 : 1;
+ if ($par1EnumOptions === nms_EnumOptions_ANTIALIASING)
+ $this.$antialiasMode = ($this.$antialiasMode + $par2 | 0) % 5 | 0;
+ if ($par1EnumOptions === nms_EnumOptions_USE_FULLSCREEN)
+ $this.$fullScreen = $this.$fullScreen ? 0 : 1;
+ if ($par1EnumOptions === nms_EnumOptions_ENABLE_VSYNC) {
+ $this.$enableVsync = $this.$enableVsync ? 0 : 1;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ }
+ nms_GameSettings_saveOptions($this);
+}
+function nms_GameSettings_getOptionFloatValue($this, $par1EnumOptions) {
+ var var$2;
+ a: {
+ if ($par1EnumOptions === nms_EnumOptions_FOV) {
+ var$2 = $this.$fovSetting;
+ break a;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_GAMMA) {
+ var$2 = $this.$gammaSetting;
+ break a;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_MUSIC) {
+ var$2 = $this.$musicVolume;
+ break a;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_SOUND) {
+ var$2 = $this.$soundVolume;
+ break a;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_SENSITIVITY) {
+ var$2 = $this.$mouseSensitivity;
+ break a;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_OPACITY) {
+ var$2 = $this.$chatOpacity;
+ break a;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_HEIGHT_FOCUSED) {
+ var$2 = $this.$chatHeightFocused;
+ break a;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_HEIGHT_UNFOCUSED) {
+ var$2 = $this.$chatHeightUnfocused;
+ break a;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_SCALE) {
+ var$2 = $this.$chatScale;
+ break a;
+ }
+ if ($par1EnumOptions !== nms_EnumOptions_CHAT_WIDTH) {
+ var$2 = 0.0;
+ break a;
+ }
+ var$2 = $this.$chatWidth;
+ }
+ return var$2;
+}
+function nms_GameSettings_getOptionOrdinalValue($this, $par1EnumOptions) {
+ nms_EnumOptionsHelper_$callClinit();
+ switch (nms_EnumOptionsHelper_enumOptionsMappingHelperArray.data[$par1EnumOptions.$ordinal]) {
+ case 1:
+ break;
+ case 2:
+ return $this.$viewBobbing;
+ case 3:
+ return $this.$anaglyph;
+ case 4:
+ return $this.$advancedOpengl;
+ case 5:
+ return $this.$clouds;
+ case 6:
+ return $this.$chatColours;
+ case 7:
+ return $this.$chatLinks;
+ case 8:
+ return $this.$chatLinksPrompt;
+ case 9:
+ return $this.$serverTextures;
+ case 10:
+ return $this.$snooperEnabled;
+ case 11:
+ return $this.$fullScreen;
+ case 12:
+ return $this.$enableVsync;
+ case 13:
+ return $this.$showCape;
+ case 14:
+ return $this.$touchscreen;
+ case 15:
+ return $this.$enableFog;
+ default:
+ return 0;
+ }
+ return $this.$invertMouse;
+}
+function nms_GameSettings_getTranslation($par0ArrayOfStr, $par1) {
+ if (!($par1 >= 0 && $par1 < $par0ArrayOfStr.data.length))
+ $par1 = 0;
+ $par0ArrayOfStr = $par0ArrayOfStr.data;
+ return nms_StringTranslate_translateKey(nms_StringTranslate_instance, $par0ArrayOfStr[$par1]);
+}
+function nms_GameSettings_getKeyBinding($this, $par1EnumOptions) {
+ var $var2, $var3, $var5;
+ $var2 = nms_StringTranslate_getInstance();
+ $var3 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), nms_StringTranslate_translateKey($var2, nms_EnumOptions_getEnumString($par1EnumOptions))), $rt_s(48)));
+ if (!nms_EnumOptions_getEnumFloat($par1EnumOptions)) {
+ if (nms_EnumOptions_getEnumBoolean($par1EnumOptions))
+ return !nms_GameSettings_getOptionOrdinalValue($this, $par1EnumOptions) ? jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_StringTranslate_translateKey($var2, $rt_s(535)))) : jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_StringTranslate_translateKey($var2, $rt_s(536))));
+ a: {
+ if ($par1EnumOptions === nms_EnumOptions_RENDER_DISTANCE) {
+ $var3 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_GameSettings_getTranslation(nms_GameSettings_RENDER_DISTANCES, $this.$renderDistance)));
+ break a;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_DIFFICULTY) {
+ $var3 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_GameSettings_getTranslation(nms_GameSettings_DIFFICULTIES, $this.$difficulty)));
+ break a;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_GUI_SCALE) {
+ $var3 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_GameSettings_getTranslation(nms_GameSettings_GUISCALES, $this.$guiScale)));
+ break a;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_VISIBILITY) {
+ $var3 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_GameSettings_getTranslation(nms_GameSettings_CHAT_VISIBILITIES, $this.$chatVisibility)));
+ break a;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_PARTICLES) {
+ $var3 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_GameSettings_getTranslation(nms_GameSettings_PARTICLES, $this.$particleSetting)));
+ break a;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_FRAMERATE_LIMIT) {
+ $var3 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_GameSettings_getTranslation(nms_GameSettings_LIMIT_FRAMERATES, $this.$limitFramerate)));
+ break a;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_AMBIENT_OCCLUSION) {
+ $var3 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_GameSettings_getTranslation(nms_GameSettings_AMBIENT_OCCLUSIONS, $this.$ambientOcclusion)));
+ break a;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_ANTIALIASING) {
+ $var3 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_GameSettings_getTranslation(nms_GameSettings_ANTIALIASING, $this.$antialiasMode)));
+ break a;
+ }
+ if ($par1EnumOptions !== nms_EnumOptions_GRAPHICS)
+ break a;
+ if (!$this.$fancyGraphics) {
+ $var3 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_StringTranslate_translateKey($var2, $rt_s(537))));
+ break a;
+ }
+ $var3 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_StringTranslate_translateKey($var2, $rt_s(538))));
+ }
+ return $var3;
+ }
+ b: {
+ $var5 = nms_GameSettings_getOptionFloatValue($this, $par1EnumOptions);
+ if ($par1EnumOptions === nms_EnumOptions_SENSITIVITY) {
+ if ($var5 === 0.0) {
+ $par1EnumOptions = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_StringTranslate_translateKey($var2, $rt_s(539))));
+ break b;
+ }
+ if ($var5 === 1.0) {
+ $par1EnumOptions = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_StringTranslate_translateKey($var2, $rt_s(540))));
+ break b;
+ }
+ $par1EnumOptions = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), $var5 * 200.0 | 0), $rt_s(308)));
+ break b;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_FOV) {
+ if ($var5 === 0.0) {
+ $par1EnumOptions = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_StringTranslate_translateKey($var2, $rt_s(541))));
+ break b;
+ }
+ if ($var5 === 1.0) {
+ $par1EnumOptions = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_StringTranslate_translateKey($var2, $rt_s(542))));
+ break b;
+ }
+ $par1EnumOptions = jl_StringBuilder_toString(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), 70.0 + $var5 * 40.0 | 0));
+ break b;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_GAMMA) {
+ if ($var5 === 0.0) {
+ $par1EnumOptions = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_StringTranslate_translateKey($var2, $rt_s(543))));
+ break b;
+ }
+ if ($var5 === 1.0) {
+ $par1EnumOptions = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_StringTranslate_translateKey($var2, $rt_s(544))));
+ break b;
+ }
+ $par1EnumOptions = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), $rt_s(545)), $var5 * 100.0 | 0), $rt_s(308)));
+ break b;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_OPACITY) {
+ $par1EnumOptions = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), $var5 * 90.0 + 10.0 | 0), $rt_s(308)));
+ break b;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_HEIGHT_UNFOCUSED) {
+ $par1EnumOptions = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_GuiNewChat_func_96130_b($var5)), $rt_s(546)));
+ break b;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_HEIGHT_FOCUSED) {
+ $par1EnumOptions = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_GuiNewChat_func_96130_b($var5)), $rt_s(546)));
+ break b;
+ }
+ if ($par1EnumOptions === nms_EnumOptions_CHAT_WIDTH) {
+ $par1EnumOptions = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_GuiNewChat_func_96128_a($var5)), $rt_s(546)));
+ break b;
+ }
+ if ($var5 === 0.0) {
+ $par1EnumOptions = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), nms_StringTranslate_translateKey($var2, $rt_s(535))));
+ break b;
+ }
+ $par1EnumOptions = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var3), $var5 * 100.0 | 0), $rt_s(308)));
+ }
+ return $par1EnumOptions;
+}
+function nms_GameSettings_loadOptions($this) {
+ var $yee, $var4;
+ $yee = nle_LocalStorageManager_gameSettingsStorage;
+ if (!nms_NBTTagCompound_hasNoTags($yee)) {
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(547)))
+ $this.$musicVolume = nms_NBTTagCompound_getFloat($yee, $rt_s(547));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(548)))
+ $this.$soundVolume = nms_NBTTagCompound_getFloat($yee, $rt_s(548));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(549)))
+ $this.$mouseSensitivity = nms_NBTTagCompound_getFloat($yee, $rt_s(549));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(550)))
+ $this.$fovSetting = nms_NBTTagCompound_getFloat($yee, $rt_s(550));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(551)))
+ $this.$gammaSetting = nms_NBTTagCompound_getFloat($yee, $rt_s(551));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(552)))
+ $this.$invertMouse = nms_NBTTagCompound_getBoolean($yee, $rt_s(552));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(553)))
+ $this.$renderDistance = nms_NBTTagCompound_getInteger($yee, $rt_s(553));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(554)))
+ $this.$guiScale = nms_NBTTagCompound_getInteger($yee, $rt_s(554));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(322)))
+ $this.$particleSetting = nms_NBTTagCompound_getInteger($yee, $rt_s(322));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(555)))
+ $this.$viewBobbing = nms_NBTTagCompound_getBoolean($yee, $rt_s(555));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(556)))
+ $this.$anaglyph = nms_NBTTagCompound_getBoolean($yee, $rt_s(556));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(557)))
+ $this.$limitFramerate = nms_NBTTagCompound_getInteger($yee, $rt_s(557));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(558)))
+ $this.$fancyGraphics = nms_NBTTagCompound_getBoolean($yee, $rt_s(558));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(559)))
+ $this.$ambientOcclusion = nms_NBTTagCompound_getInteger($yee, $rt_s(559));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(560)))
+ $this.$clouds = nms_NBTTagCompound_getBoolean($yee, $rt_s(560));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(561)))
+ $this.$enableFog = nms_NBTTagCompound_getBoolean($yee, $rt_s(561));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(562)))
+ $this.$lastServer = nms_NBTTagCompound_getString($yee, $rt_s(562));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(563)))
+ $this.$language = nms_NBTTagCompound_getString($yee, $rt_s(563));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(564)))
+ $this.$chatVisibility = nms_NBTTagCompound_getInteger($yee, $rt_s(564));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(565)))
+ $this.$chatColours = nms_NBTTagCompound_getBoolean($yee, $rt_s(565));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(566)))
+ $this.$chatLinks = nms_NBTTagCompound_getBoolean($yee, $rt_s(566));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(567)))
+ $this.$chatLinksPrompt = nms_NBTTagCompound_getBoolean($yee, $rt_s(567));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(568)))
+ $this.$chatOpacity = nms_NBTTagCompound_getFloat($yee, $rt_s(568));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(569)))
+ $this.$fullScreen = nms_NBTTagCompound_getBoolean($yee, $rt_s(569));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(570)))
+ $this.$hideServerAddress = nms_NBTTagCompound_getBoolean($yee, $rt_s(570));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(571)))
+ $this.$advancedItemTooltips = nms_NBTTagCompound_getBoolean($yee, $rt_s(571));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(572)))
+ $this.$pauseOnLostFocus = nms_NBTTagCompound_getBoolean($yee, $rt_s(572));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(573)))
+ $this.$showCape = nms_NBTTagCompound_getBoolean($yee, $rt_s(573));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(574)))
+ $this.$touchscreen = nms_NBTTagCompound_getBoolean($yee, $rt_s(574));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(575)))
+ $this.$overrideHeight = nms_NBTTagCompound_getInteger($yee, $rt_s(575));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(576)))
+ $this.$overrideWidth = nms_NBTTagCompound_getInteger($yee, $rt_s(576));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(577)))
+ $this.$antialiasMode = nms_NBTTagCompound_getInteger($yee, $rt_s(577));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(578)))
+ $this.$heldItemTooltips = nms_NBTTagCompound_getBoolean($yee, $rt_s(578));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(579)))
+ $this.$chatHeightFocused = nms_NBTTagCompound_getFloat($yee, $rt_s(579));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(580)))
+ $this.$chatHeightUnfocused = nms_NBTTagCompound_getFloat($yee, $rt_s(580));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(581)))
+ $this.$chatScale = nms_NBTTagCompound_getFloat($yee, $rt_s(581));
+ if (nms_NBTTagCompound_hasKey($yee, $rt_s(582)))
+ $this.$chatWidth = nms_NBTTagCompound_getFloat($yee, $rt_s(582));
+ $var4 = 0;
+ while ($var4 < $this.$keyBindings.data.length) {
+ if (nms_NBTTagCompound_hasKey($yee, $this.$keyBindings.data[$var4].$keyDescription))
+ $this.$keyBindings.data[$var4].$keyCode = nms_NBTTagCompound_getInteger($yee, $this.$keyBindings.data[$var4].$keyDescription);
+ $var4 = $var4 + 1 | 0;
+ }
+ nms_KeyBinding_resetKeyBindingArrayAndHash();
+ }
+}
+function nms_GameSettings_saveOptions($this) {
+ var $yee, var$2, var$3, var$4, $var4;
+ $yee = nle_LocalStorageManager_gameSettingsStorage;
+ var$2 = $this.$musicVolume;
+ var$3 = $yee.$tagMap;
+ var$4 = new nms_NBTTagFloat;
+ var$4.$name0 = $rt_s(547);
+ var$4.$data3 = var$2;
+ ju_HashMap_putImpl(var$3, $rt_s(547), var$4);
+ var$2 = $this.$soundVolume;
+ var$4 = $yee.$tagMap;
+ var$3 = new nms_NBTTagFloat;
+ var$3.$name0 = $rt_s(548);
+ var$3.$data3 = var$2;
+ ju_HashMap_putImpl(var$4, $rt_s(548), var$3);
+ var$2 = $this.$mouseSensitivity;
+ var$4 = $yee.$tagMap;
+ var$3 = new nms_NBTTagFloat;
+ var$3.$name0 = $rt_s(549);
+ var$3.$data3 = var$2;
+ ju_HashMap_putImpl(var$4, $rt_s(549), var$3);
+ var$2 = $this.$fovSetting;
+ var$4 = $yee.$tagMap;
+ var$3 = new nms_NBTTagFloat;
+ var$3.$name0 = $rt_s(550);
+ var$3.$data3 = var$2;
+ ju_HashMap_putImpl(var$4, $rt_s(550), var$3);
+ var$2 = $this.$gammaSetting;
+ var$4 = $yee.$tagMap;
+ var$3 = new nms_NBTTagFloat;
+ var$3.$name0 = $rt_s(551);
+ var$3.$data3 = var$2;
+ ju_HashMap_putImpl(var$4, $rt_s(551), var$3);
+ $var4 = (!$this.$invertMouse ? 0 : 1) << 24 >> 24;
+ var$4 = $yee.$tagMap;
+ var$3 = new nms_NBTTagByte;
+ var$3.$name0 = $rt_s(552);
+ var$3.$data0 = $var4;
+ ju_HashMap_putImpl(var$4, $rt_s(552), var$3);
+ $var4 = $this.$renderDistance;
+ var$4 = $yee.$tagMap;
+ var$3 = new nms_NBTTagInt;
+ var$3.$name0 = $rt_s(553);
+ var$3.$data2 = $var4;
+ ju_HashMap_putImpl(var$4, $rt_s(553), var$3);
+ $var4 = $this.$guiScale;
+ var$4 = $yee.$tagMap;
+ var$3 = new nms_NBTTagInt;
+ var$3.$name0 = $rt_s(554);
+ var$3.$data2 = $var4;
+ ju_HashMap_putImpl(var$4, $rt_s(554), var$3);
+ $var4 = $this.$particleSetting;
+ var$4 = $yee.$tagMap;
+ var$3 = new nms_NBTTagInt;
+ var$3.$name0 = $rt_s(322);
+ var$3.$data2 = $var4;
+ ju_HashMap_putImpl(var$4, $rt_s(322), var$3);
+ $var4 = (!$this.$viewBobbing ? 0 : 1) << 24 >> 24;
+ var$4 = $yee.$tagMap;
+ var$3 = new nms_NBTTagByte;
+ var$3.$name0 = $rt_s(555);
+ var$3.$data0 = $var4;
+ ju_HashMap_putImpl(var$4, $rt_s(555), var$3);
+ $var4 = (!$this.$anaglyph ? 0 : 1) << 24 >> 24;
+ var$4 = $yee.$tagMap;
+ var$3 = new nms_NBTTagByte;
+ nms_NBTBase__init_0(var$3, $rt_s(556));
+ var$3.$data0 = $var4;
+ ju_HashMap_put(var$4, $rt_s(556), var$3);
+ nms_NBTTagCompound_setInteger($yee, $rt_s(557), $this.$limitFramerate);
+ nms_NBTTagCompound_setBoolean($yee, $rt_s(558), $this.$fancyGraphics);
+ nms_NBTTagCompound_setInteger($yee, $rt_s(559), $this.$ambientOcclusion);
+ nms_NBTTagCompound_setBoolean($yee, $rt_s(560), $this.$clouds);
+ nms_NBTTagCompound_setBoolean($yee, $rt_s(561), $this.$enableFog);
+ nms_NBTTagCompound_setString($yee, $rt_s(562), $this.$lastServer);
+ nms_NBTTagCompound_setString($yee, $rt_s(563), $this.$language);
+ nms_NBTTagCompound_setInteger($yee, $rt_s(564), $this.$chatVisibility);
+ nms_NBTTagCompound_setBoolean($yee, $rt_s(565), $this.$chatColours);
+ nms_NBTTagCompound_setBoolean($yee, $rt_s(566), $this.$chatLinks);
+ nms_NBTTagCompound_setBoolean($yee, $rt_s(567), $this.$chatLinksPrompt);
+ nms_NBTTagCompound_setFloat($yee, $rt_s(568), $this.$chatOpacity);
+ nms_NBTTagCompound_setBoolean($yee, $rt_s(569), $this.$fullScreen);
+ nms_NBTTagCompound_setBoolean($yee, $rt_s(570), $this.$hideServerAddress);
+ nms_NBTTagCompound_setBoolean($yee, $rt_s(571), $this.$advancedItemTooltips);
+ nms_NBTTagCompound_setBoolean($yee, $rt_s(572), $this.$pauseOnLostFocus);
+ nms_NBTTagCompound_setBoolean($yee, $rt_s(573), $this.$showCape);
+ nms_NBTTagCompound_setBoolean($yee, $rt_s(574), $this.$touchscreen);
+ nms_NBTTagCompound_setInteger($yee, $rt_s(575), $this.$overrideHeight);
+ nms_NBTTagCompound_setInteger($yee, $rt_s(576), $this.$overrideWidth);
+ nms_NBTTagCompound_setInteger($yee, $rt_s(577), $this.$antialiasMode);
+ nms_NBTTagCompound_setBoolean($yee, $rt_s(578), $this.$heldItemTooltips);
+ nms_NBTTagCompound_setFloat($yee, $rt_s(579), $this.$chatHeightFocused);
+ nms_NBTTagCompound_setFloat($yee, $rt_s(580), $this.$chatHeightUnfocused);
+ nms_NBTTagCompound_setFloat($yee, $rt_s(581), $this.$chatScale);
+ nms_NBTTagCompound_setFloat($yee, $rt_s(582), $this.$chatWidth);
+ $var4 = 0;
+ while ($var4 < $this.$keyBindings.data.length) {
+ nms_NBTTagCompound_setInteger($yee, $this.$keyBindings.data[$var4].$keyDescription, $this.$keyBindings.data[$var4].$keyCode);
+ $var4 = $var4 + 1 | 0;
+ }
+ nle_LocalStorageManager_saveStorageG();
+ nms_GameSettings_sendSettingsToServer($this);
+}
+function nms_GameSettings_sendSettingsToServer($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8;
+ if ($this.$mc6.$thePlayer !== null) {
+ var$1 = $this.$mc6.$thePlayer.$sendQueue;
+ var$2 = new nms_Packet204ClientInfo;
+ var$3 = $this.$language;
+ var$4 = $this.$renderDistance;
+ var$5 = $this.$chatVisibility;
+ var$6 = $this.$chatColours;
+ var$7 = $this.$difficulty;
+ var$8 = $this.$showCape;
+ nms_Packet_$callClinit();
+ var$2.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$2.$isChunkDataPacket = 0;
+ var$2.$language0 = var$3;
+ var$2.$renderDistance0 = var$4;
+ var$2.$chatVisisble = var$5;
+ var$2.$chatColours0 = var$6;
+ var$2.$gameDifficulty = var$7;
+ var$2.$showCape0 = var$8;
+ if (!var$1.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$1.$netManager, var$2);
+ }
+}
+function nms_GameSettings_shouldRenderClouds($this) {
+ return $this.$renderDistance < 2 && $this.$clouds ? 1 : 0;
+}
+function nms_GameSettings__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(583);
+ var$2[1] = $rt_s(584);
+ var$2[2] = $rt_s(585);
+ var$2[3] = $rt_s(586);
+ nms_GameSettings_RENDER_DISTANCES = var$1;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(587);
+ var$2[1] = $rt_s(588);
+ var$2[2] = $rt_s(589);
+ var$2[3] = $rt_s(590);
+ nms_GameSettings_DIFFICULTIES = var$1;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(591);
+ var$2[1] = $rt_s(592);
+ var$2[2] = $rt_s(593);
+ var$2[3] = $rt_s(594);
+ nms_GameSettings_GUISCALES = var$1;
+ var$1 = $rt_createArray(jl_String, 3);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(595);
+ var$2[1] = $rt_s(596);
+ var$2[2] = $rt_s(597);
+ nms_GameSettings_CHAT_VISIBILITIES = var$1;
+ var$1 = $rt_createArray(jl_String, 3);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(598);
+ var$2[1] = $rt_s(599);
+ var$2[2] = $rt_s(600);
+ nms_GameSettings_PARTICLES = var$1;
+ var$1 = $rt_createArray(jl_String, 3);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(601);
+ var$2[1] = $rt_s(602);
+ var$2[2] = $rt_s(603);
+ nms_GameSettings_LIMIT_FRAMERATES = var$1;
+ var$1 = $rt_createArray(jl_String, 3);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(604);
+ var$2[1] = $rt_s(605);
+ var$2[2] = $rt_s(606);
+ nms_GameSettings_AMBIENT_OCCLUSIONS = var$1;
+ var$1 = $rt_createArray(jl_String, 5);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(607);
+ var$2[1] = $rt_s(608);
+ var$2[2] = $rt_s(609);
+ var$2[3] = $rt_s(610);
+ var$2[4] = $rt_s(611);
+ nms_GameSettings_ANTIALIASING = var$1;
+}
+function nms_RenderBlocks() {
+ var a = this; jl_Object.call(a);
+ a.$blockAccess = null;
+ a.$overrideBlockTexture = null;
+ a.$flipTexture = 0;
+ a.$renderAllFaces = 0;
+ a.$useInventoryTint = 0;
+ a.$renderMinX = 0.0;
+ a.$renderMaxX = 0.0;
+ a.$renderMinY = 0.0;
+ a.$renderMaxY = 0.0;
+ a.$renderMinZ = 0.0;
+ a.$renderMaxZ = 0.0;
+ a.$lockBlockBounds = 0;
+ a.$partialRenderBounds = 0;
+ a.$minecraftRB = null;
+ a.$uvRotateEast = 0;
+ a.$uvRotateWest = 0;
+ a.$uvRotateSouth = 0;
+ a.$uvRotateNorth = 0;
+ a.$uvRotateTop = 0;
+ a.$uvRotateBottom = 0;
+ a.$enableAO = 0;
+ a.$aoLightValueScratchXYZNNN = 0.0;
+ a.$aoLightValueScratchXYNN = 0.0;
+ a.$aoLightValueScratchXYZNNP = 0.0;
+ a.$aoLightValueScratchYZNN = 0.0;
+ a.$aoLightValueScratchYZNP = 0.0;
+ a.$aoLightValueScratchXYZPNN = 0.0;
+ a.$aoLightValueScratchXYPN = 0.0;
+ a.$aoLightValueScratchXYZPNP = 0.0;
+ a.$aoLightValueScratchXYZNPN = 0.0;
+ a.$aoLightValueScratchXYNP = 0.0;
+ a.$aoLightValueScratchXYZNPP = 0.0;
+ a.$aoLightValueScratchYZPN = 0.0;
+ a.$aoLightValueScratchXYZPPN = 0.0;
+ a.$aoLightValueScratchXYPP = 0.0;
+ a.$aoLightValueScratchYZPP = 0.0;
+ a.$aoLightValueScratchXYZPPP = 0.0;
+ a.$aoLightValueScratchXZNN = 0.0;
+ a.$aoLightValueScratchXZPN = 0.0;
+ a.$aoLightValueScratchXZNP = 0.0;
+ a.$aoLightValueScratchXZPP = 0.0;
+ a.$aoBrightnessXYZNNN = 0;
+ a.$aoBrightnessXYNN = 0;
+ a.$aoBrightnessXYZNNP = 0;
+ a.$aoBrightnessYZNN = 0;
+ a.$aoBrightnessYZNP = 0;
+ a.$aoBrightnessXYZPNN = 0;
+ a.$aoBrightnessXYPN = 0;
+ a.$aoBrightnessXYZPNP = 0;
+ a.$aoBrightnessXYZNPN = 0;
+ a.$aoBrightnessXYNP = 0;
+ a.$aoBrightnessXYZNPP = 0;
+ a.$aoBrightnessYZPN = 0;
+ a.$aoBrightnessXYZPPN = 0;
+ a.$aoBrightnessXYPP = 0;
+ a.$aoBrightnessYZPP = 0;
+ a.$aoBrightnessXYZPPP = 0;
+ a.$aoBrightnessXZNN = 0;
+ a.$aoBrightnessXZPN = 0;
+ a.$aoBrightnessXZNP = 0;
+ a.$aoBrightnessXZPP = 0;
+ a.$brightnessTopLeft = 0;
+ a.$brightnessBottomLeft = 0;
+ a.$brightnessBottomRight = 0;
+ a.$brightnessTopRight = 0;
+ a.$colorRedTopLeft = 0.0;
+ a.$colorRedBottomLeft = 0.0;
+ a.$colorRedBottomRight = 0.0;
+ a.$colorRedTopRight = 0.0;
+ a.$colorGreenTopLeft = 0.0;
+ a.$colorGreenBottomLeft = 0.0;
+ a.$colorGreenBottomRight = 0.0;
+ a.$colorGreenTopRight = 0.0;
+ a.$colorBlueTopLeft = 0.0;
+ a.$colorBlueBottomLeft = 0.0;
+ a.$colorBlueBottomRight = 0.0;
+ a.$colorBlueTopRight = 0.0;
+}
+var nms_RenderBlocks_fancyGrass = 0;
+function nms_RenderBlocks__init_0(var_0) {
+ var var_1 = new nms_RenderBlocks();
+ nms_RenderBlocks__init_1(var_1, var_0);
+ return var_1;
+}
+function nms_RenderBlocks__init_2() {
+ var var_0 = new nms_RenderBlocks();
+ nms_RenderBlocks__init_(var_0);
+ return var_0;
+}
+function nms_RenderBlocks__init_1($this, $par1IBlockAccess) {
+ $this.$overrideBlockTexture = null;
+ $this.$flipTexture = 0;
+ $this.$renderAllFaces = 0;
+ $this.$useInventoryTint = 1;
+ $this.$lockBlockBounds = 0;
+ $this.$partialRenderBounds = 0;
+ $this.$uvRotateEast = 0;
+ $this.$uvRotateWest = 0;
+ $this.$uvRotateSouth = 0;
+ $this.$uvRotateNorth = 0;
+ $this.$uvRotateTop = 0;
+ $this.$uvRotateBottom = 0;
+ $this.$blockAccess = $par1IBlockAccess;
+ $this.$minecraftRB = nmc_Minecraft_theMinecraft;
+}
+function nms_RenderBlocks__init_($this) {
+ $this.$overrideBlockTexture = null;
+ $this.$flipTexture = 0;
+ $this.$renderAllFaces = 0;
+ $this.$useInventoryTint = 1;
+ $this.$lockBlockBounds = 0;
+ $this.$partialRenderBounds = 0;
+ $this.$uvRotateEast = 0;
+ $this.$uvRotateWest = 0;
+ $this.$uvRotateSouth = 0;
+ $this.$uvRotateNorth = 0;
+ $this.$uvRotateTop = 0;
+ $this.$uvRotateBottom = 0;
+ $this.$minecraftRB = nmc_Minecraft_theMinecraft;
+}
+function nms_RenderBlocks_setOverrideBlockTexture($this, $par1Icon) {
+ $this.$overrideBlockTexture = $par1Icon;
+}
+function nms_RenderBlocks_clearOverrideBlockTexture($this) {
+ $this.$overrideBlockTexture = null;
+}
+function nms_RenderBlocks_hasOverrideBlockTexture($this) {
+ return $this.$overrideBlockTexture === null ? 0 : 1;
+}
+function nms_RenderBlocks_setRenderBounds($this, $par1, $par3, $par5, $par7, $par9, $par11) {
+ var var$7;
+ if (!$this.$lockBlockBounds) {
+ a: {
+ b: {
+ $this.$renderMinX = $par1;
+ $this.$renderMaxX = $par7;
+ $this.$renderMinY = $par3;
+ $this.$renderMaxY = $par9;
+ $this.$renderMinZ = $par5;
+ $this.$renderMaxZ = $par11;
+ if ($this.$minecraftRB.$gameSettings.$ambientOcclusion >= 2) {
+ if ($this.$renderMinX > 0.0)
+ break b;
+ if ($this.$renderMaxX < 1.0)
+ break b;
+ if ($this.$renderMinY > 0.0)
+ break b;
+ if ($this.$renderMaxY < 1.0)
+ break b;
+ if ($this.$renderMinZ > 0.0)
+ break b;
+ if ($this.$renderMaxZ < 1.0)
+ break b;
+ }
+ var$7 = 0;
+ break a;
+ }
+ var$7 = 1;
+ }
+ $this.$partialRenderBounds = var$7;
+ }
+}
+function nms_RenderBlocks_setRenderBoundsFromBlock($this, $par1Block) {
+ var var$2;
+ if (!$this.$lockBlockBounds) {
+ a: {
+ b: {
+ $this.$renderMinX = $par1Block.$minX0;
+ $this.$renderMaxX = $par1Block.$maxX0;
+ $this.$renderMinY = $par1Block.$minY0;
+ $this.$renderMaxY = $par1Block.$maxY0;
+ $this.$renderMinZ = $par1Block.$minZ0;
+ $this.$renderMaxZ = $par1Block.$maxZ0;
+ if ($this.$minecraftRB.$gameSettings.$ambientOcclusion >= 2) {
+ if ($this.$renderMinX > 0.0)
+ break b;
+ if ($this.$renderMaxX < 1.0)
+ break b;
+ if ($this.$renderMinY > 0.0)
+ break b;
+ if ($this.$renderMaxY < 1.0)
+ break b;
+ if ($this.$renderMinZ > 0.0)
+ break b;
+ if ($this.$renderMaxZ < 1.0)
+ break b;
+ }
+ var$2 = 0;
+ break a;
+ }
+ var$2 = 1;
+ }
+ $this.$partialRenderBounds = var$2;
+ }
+}
+function nms_RenderBlocks_overrideBlockBounds($this, $par1, $par3, $par5, $par7, $par9, $par11) {
+ var var$7;
+ a: {
+ b: {
+ $this.$renderMinX = $par1;
+ $this.$renderMaxX = $par7;
+ $this.$renderMinY = $par3;
+ $this.$renderMaxY = $par9;
+ $this.$renderMinZ = $par5;
+ $this.$renderMaxZ = $par11;
+ $this.$lockBlockBounds = 1;
+ if ($this.$minecraftRB.$gameSettings.$ambientOcclusion >= 2) {
+ if ($this.$renderMinX > 0.0)
+ break b;
+ if ($this.$renderMaxX < 1.0)
+ break b;
+ if ($this.$renderMinY > 0.0)
+ break b;
+ if ($this.$renderMaxY < 1.0)
+ break b;
+ if ($this.$renderMinZ > 0.0)
+ break b;
+ if ($this.$renderMaxZ < 1.0)
+ break b;
+ }
+ var$7 = 0;
+ break a;
+ }
+ var$7 = 1;
+ }
+ $this.$partialRenderBounds = var$7;
+}
+function nms_RenderBlocks_unlockBlockBounds($this) {
+ $this.$lockBlockBounds = 0;
+}
+function nms_RenderBlocks_renderBlockUsingTexture($this, $par1Block, $par2, $par3, $par4, $par5Icon) {
+ $this.$overrideBlockTexture = $par5Icon;
+ nms_RenderBlocks_renderBlockByRenderType($this, $par1Block, $par2, $par3, $par4);
+ $this.$overrideBlockTexture = null;
+}
+function nms_RenderBlocks_renderBlockAllFaces($this, $par1Block, $par2, $par3, $par4) {
+ $this.$renderAllFaces = 1;
+ nms_RenderBlocks_renderBlockByRenderType($this, $par1Block, $par2, $par3, $par4);
+ $this.$renderAllFaces = 0;
+}
+function nms_RenderBlocks_renderBlockByRenderType($this, $par1Block, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = $par1Block.$getRenderType();
+ if ($var5 == (-1))
+ return 0;
+ a: {
+ $par1Block.$setBlockBoundsBasedOnState($this.$blockAccess, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBoundsFromBlock($this, $par1Block);
+ if (!$var5) {
+ $par2 = nms_RenderBlocks_renderStandardBlock($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 4) {
+ $par2 = nms_RenderBlocks_renderBlockFluids($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 31) {
+ $par2 = nms_RenderBlocks_renderBlockLog($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 1) {
+ $par2 = nms_RenderBlocks_renderCrossedSquares($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 2) {
+ $par2 = nms_RenderBlocks_renderBlockTorch($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 20) {
+ $par2 = nms_RenderBlocks_renderBlockVine($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 11) {
+ $par2 = nms_RenderBlocks_renderBlockFence($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 39) {
+ $par2 = nms_RenderBlocks_renderBlockQuartz($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 5) {
+ $par2 = nms_RenderBlocks_renderBlockRedstoneWire($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 13) {
+ $par2 = nms_RenderBlocks_renderBlockCactus($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 9) {
+ $par2 = nms_RenderBlocks_renderBlockMinecartTrack($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 19) {
+ $par2 = nms_RenderBlocks_renderBlockStem($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 23) {
+ $par2 = nms_RenderBlocks_renderBlockLilyPad($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 6) {
+ $par2 = nms_RenderBlocks_renderBlockCrops($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 3) {
+ $par2 = nms_RenderBlocks_renderBlockFire($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 8) {
+ $par2 = nms_RenderBlocks_renderBlockLadder($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 7) {
+ $par2 = nms_RenderBlocks_renderBlockDoor($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 10) {
+ $par2 = nms_RenderBlocks_renderBlockStairs($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 27) {
+ $par2 = nms_RenderBlocks_renderBlockDragonEgg($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 32) {
+ $par2 = nms_RenderBlocks_renderBlockWall($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 12) {
+ $par2 = nms_RenderBlocks_renderBlockLever($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 29) {
+ $par2 = nms_RenderBlocks_renderBlockTripWireSource($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 30) {
+ $par2 = nms_RenderBlocks_renderBlockTripWire($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 14) {
+ $par2 = nms_RenderBlocks_renderBlockBed($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 15) {
+ $par2 = nms_RenderBlocks_renderBlockRepeater($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 36) {
+ nms_RenderBlocks_renderBlockRedstoneLogicMetadata($this, $par1Block, $par2, $par3, $par4, $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4) & 3);
+ $par2 = 1;
+ break a;
+ }
+ if ($var5 == 37) {
+ $par2 = nms_RenderBlocks_renderBlockComparator($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 16) {
+ $par2 = nms_RenderBlocks_renderPistonBase($this, $par1Block, $par2, $par3, $par4, 0);
+ break a;
+ }
+ if ($var5 == 17) {
+ $par2 = nms_RenderBlocks_renderPistonExtension($this, $par1Block, $par2, $par3, $par4, 1);
+ break a;
+ }
+ if ($var5 == 18) {
+ $par2 = nms_RenderBlocks_renderBlockPane($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 21) {
+ $par2 = nms_RenderBlocks_renderBlockFenceGate($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 24) {
+ $par2 = nms_RenderBlocks_renderBlockCauldron($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 33) {
+ $par2 = nms_RenderBlocks_renderBlockFlowerpot($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 35) {
+ $par2 = nms_RenderBlocks_renderBlockAnvilMetadata($this, $par1Block, $par2, $par3, $par4, $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4));
+ break a;
+ }
+ if ($var5 == 25) {
+ $par2 = nms_RenderBlocks_renderBlockBrewingStand($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 26) {
+ $par2 = nms_RenderBlocks_renderBlockEndPortalFrame($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 28) {
+ $par2 = nms_RenderBlocks_renderBlockCocoa($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 == 34) {
+ $par2 = nms_RenderBlocks_renderBlockBeacon($this, $par1Block, $par2, $par3, $par4);
+ break a;
+ }
+ if ($var5 != 38) {
+ $par2 = 0;
+ break a;
+ }
+ $par2 = nms_RenderBlocks_renderBlockHopper($this, $par1Block, $par2, $par3, $par4);
+ }
+ return $par2;
+}
+function nms_RenderBlocks_renderBlockEndPortalFrame($this, $par1BlockEndPortalFrame, $par2, $par3, $par4) {
+ var $var5, $var6;
+ $var5 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var6 = $var5 & 3;
+ if (!$var6)
+ $this.$uvRotateTop = 3;
+ else if ($var6 == 3)
+ $this.$uvRotateTop = 1;
+ else if ($var6 == 1)
+ $this.$uvRotateTop = 2;
+ if (!(!($var5 & 4) ? 0 : 1)) {
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 0.8125, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockEndPortalFrame, $par2, $par3, $par4);
+ $this.$uvRotateTop = 0;
+ return 1;
+ }
+ $this.$renderAllFaces = 1;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 0.8125, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockEndPortalFrame, $par2, $par3, $par4);
+ $this.$overrideBlockTexture = $par1BlockEndPortalFrame.$field_94399_b;
+ nms_RenderBlocks_setRenderBounds($this, 0.25, 0.8125, 0.25, 0.75, 1.0, 0.75);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockEndPortalFrame, $par2, $par3, $par4);
+ $this.$renderAllFaces = 0;
+ $this.$overrideBlockTexture = null;
+ $this.$uvRotateTop = 0;
+ return 1;
+}
+function nms_RenderBlocks_renderBlockBed($this, $par1Block, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var25, $var27, $var28, $var30, $var32, $var34, var$15, $var36, $var38, var$18, $var40, var$20, $var42, $var44, $var52, $var54, $var56, $var58, $var60, $var62, $var63;
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var6 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var7 = $var6 & 3;
+ $var8 = !($var6 & 8) ? 0 : 1;
+ $var25 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = $var25;
+ nlea_Tessellator_setColorRGBA($var5, 127, 127, 127, 255);
+ $var27 = nms_RenderBlocks_getIconSafe($this, $par1Block.$getBlockTexture($this.$blockAccess, $par2, $par3, $par4, 0));
+ $var28 = $var27.$getMinU();
+ $var30 = $var27.$getMaxU();
+ $var32 = $var27.$getMinV();
+ $var34 = $var27.$getMaxV();
+ var$15 = $par2;
+ $var36 = var$15 + $this.$renderMinX;
+ $var38 = var$15 + $this.$renderMaxX;
+ var$18 = $par3;
+ $var40 = var$18 + $this.$renderMinY + 0.1875;
+ var$20 = $par4;
+ $var42 = var$20 + $this.$renderMinZ;
+ $var44 = var$20 + $this.$renderMaxZ;
+ nlea_Tessellator_addVertexWithUV($var5, $var36, $var40, $var44, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var5, $var36, $var40, $var42, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var5, $var38, $var40, $var42, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var5, $var38, $var40, $var44, $var30, $var34);
+ nlea_Tessellator_setBrightness($var5, $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3 + 1 | 0, $par4));
+ nlea_Tessellator_setColorOpaque_F($var5, 1.0, 1.0, 1.0);
+ $var27 = nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 1);
+ $var36 = $var27.$getMinU();
+ $var38 = $var27.$getMaxU();
+ $var40 = $var27.$getMinV();
+ $var42 = $var27.$getMaxV();
+ if (!$var7) {
+ $var28 = $var36;
+ $var30 = $var42;
+ $var32 = $var38;
+ $var34 = $var40;
+ } else if ($var7 == 2) {
+ $var28 = $var38;
+ $var30 = $var40;
+ $var32 = $var36;
+ $var34 = $var42;
+ $var52 = $var36;
+ $var54 = $var40;
+ $var36 = $var38;
+ $var40 = $var42;
+ $var38 = $var52;
+ $var42 = $var54;
+ } else if ($var7 != 3) {
+ $var28 = $var38;
+ $var30 = $var40;
+ $var32 = $var36;
+ $var34 = $var42;
+ } else {
+ $var28 = $var36;
+ $var30 = $var42;
+ $var32 = $var38;
+ $var34 = $var40;
+ $var52 = $var36;
+ $var54 = $var40;
+ $var36 = $var38;
+ $var40 = $var42;
+ $var38 = $var52;
+ $var42 = $var54;
+ }
+ $var52 = var$15 + $this.$renderMinX;
+ $var54 = var$15 + $this.$renderMaxX;
+ $var56 = var$18 + $this.$renderMaxY;
+ $var58 = var$20 + $this.$renderMinZ;
+ $var60 = var$20 + $this.$renderMaxZ;
+ nlea_Tessellator_addVertexWithUV($var5, $var54, $var56, $var60, $var32, $var42);
+ nlea_Tessellator_addVertexWithUV($var5, $var54, $var56, $var58, $var36, $var30);
+ nlea_Tessellator_addVertexWithUV($var5, $var52, $var56, $var58, $var28, $var40);
+ nlea_Tessellator_addVertexWithUV($var5, $var52, $var56, $var60, $var38, $var34);
+ $var62 = nms_Direction_directionToFacing.data[$var7];
+ if ($var8)
+ $var62 = nms_Direction_directionToFacing.data[nms_Direction_rotateOpposite.data[$var7]];
+ a: {
+ b: {
+ c: {
+ $var63 = 4;
+ switch ($var7) {
+ case 0:
+ break;
+ case 1:
+ $var63 = 3;
+ break b;
+ case 3:
+ $var63 = 2;
+ break a;
+ case 2:
+ break c;
+ default:
+ break c;
+ }
+ $var63 = 5;
+ break a;
+ }
+ }
+ }
+ if ($var62 != 2 && !(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3, $par4 - 1 | 0, 2))) {
+ nlea_Tessellator_setBrightness($var5, $this.$renderMinZ > 0.0 ? $var25 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4 - 1 | 0));
+ nlea_Tessellator_setColorOpaque_F($var5, 0.800000011920929, 0.800000011920929, 0.800000011920929);
+ $this.$flipTexture = $var63 != 2 ? 0 : 1;
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, var$15, var$18, var$20, nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 2));
+ }
+ if ($var62 != 3 && !(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3, $par4 + 1 | 0, 3))) {
+ nlea_Tessellator_setBrightness($var5, $this.$renderMaxZ < 1.0 ? $var25 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4 + 1 | 0));
+ nlea_Tessellator_setColorOpaque_F($var5, 0.800000011920929, 0.800000011920929, 0.800000011920929);
+ $this.$flipTexture = $var63 != 3 ? 0 : 1;
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, var$15, var$18, var$20, nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 3));
+ }
+ if ($var62 != 4 && !(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2 - 1 | 0, $par3, $par4, 4))) {
+ nlea_Tessellator_setBrightness($var5, $this.$renderMinZ > 0.0 ? $var25 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2 - 1 | 0, $par3, $par4));
+ nlea_Tessellator_setColorOpaque_F($var5, 0.6000000238418579, 0.6000000238418579, 0.6000000238418579);
+ $this.$flipTexture = $var63 != 4 ? 0 : 1;
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, var$15, var$18, var$20, nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 4));
+ }
+ if ($var62 != 5 && !(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2 + 1 | 0, $par3, $par4, 5))) {
+ if ($this.$renderMaxZ >= 1.0)
+ $var25 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2 + 1 | 0, $par3, $par4);
+ nlea_Tessellator_setBrightness($var5, $var25);
+ nlea_Tessellator_setColorOpaque_F($var5, 0.6000000238418579, 0.6000000238418579, 0.6000000238418579);
+ $this.$flipTexture = $var63 != 5 ? 0 : 1;
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, var$15, var$18, var$20, nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 5));
+ }
+ $this.$flipTexture = 0;
+ return 1;
+}
+function nms_RenderBlocks_renderBlockBrewingStand($this, $par1BlockBrewingStand, $par2, $par3, $par4) {
+ var $var5, $var32, $var17, $var13, $var11, var$10, $var33, $var14, $var16, $var24, $var28, var$16, var$17, $var18, $var20, $var22, $var26, $var30, $var6;
+ nms_RenderBlocks_setRenderBounds($this, 0.4375, 0.0, 0.4375, 0.5625, 0.875, 0.5625);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockBrewingStand, $par2, $par3, $par4);
+ $this.$overrideBlockTexture = $par1BlockBrewingStand.$theIcon;
+ nms_RenderBlocks_setRenderBounds($this, 0.5625, 0.0, 0.3125, 0.9375, 0.125, 0.6875);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockBrewingStand, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.125, 0.0, 0.0625, 0.5, 0.125, 0.4375);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockBrewingStand, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.125, 0.0, 0.5625, 0.5, 0.125, 0.9375);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockBrewingStand, $par2, $par3, $par4);
+ $this.$overrideBlockTexture = null;
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var32 = $this.$blockAccess;
+ $var17 = $var32.$getLightBrightnessForSkyBlocks($par2, $par3, $par4, nms_Block_lightValue.data[$var32.$getBlockId($par2, $par3, $par4)]);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = $var17;
+ $var13 = 1.0;
+ if (!nms_EntityRenderer_anaglyphEnable) {
+ $var11 = $var13;
+ var$10 = $var13;
+ } else {
+ $var11 = 1.0;
+ $var13 = 1.0;
+ var$10 = $var13;
+ }
+ nlea_Tessellator_setColorRGBA($var5, 1.0 * $var11 * 255.0 | 0, 1.0 * var$10 * 255.0 | 0, 1.0 * $var13 * 255.0 | 0, 255);
+ $var32 = nms_RenderBlocks_getIconSafe($this, $par1BlockBrewingStand.$blockIcon);
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $var32 = $this.$overrideBlockTexture;
+ $var33 = $var32.$getMinV();
+ $var14 = $var32.$getMaxV();
+ $var16 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var17 = 0;
+ $var24 = $par2 + 0.5;
+ $var28 = $par4 + 0.5;
+ var$16 = $par3 + 1 | 0;
+ $var11 = $var33;
+ var$17 = $par3 + 0 | 0;
+ $var13 = $var14;
+ while ($var17 < 3) {
+ $var18 = $var17 * 3.141592653589793 * 2.0 / 3.0 + 1.5707963267948966;
+ $var20 = $var32.$getInterpolatedU(8.0);
+ $var22 = $var32.$getMaxU();
+ if ($var16 & 1 << $var17)
+ $var22 = $var32.$getMinU();
+ $var26 = $var24 + jl_Math_sin($var18) * 8.0 / 16.0;
+ $var30 = $var28 + jl_Math_cos($var18) * 8.0 / 16.0;
+ $var5.$hasTexture = 1;
+ $var6 = $var20;
+ $var5.$textureU = $var6;
+ $var5.$textureV = $var11;
+ nlea_Tessellator_addVertex($var5, $var24, var$16, $var28);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = $var6;
+ $var5.$textureV = $var13;
+ nlea_Tessellator_addVertex($var5, $var24, var$17, $var28);
+ $var5.$hasTexture = 1;
+ var$10 = $var22;
+ $var5.$textureU = var$10;
+ $var5.$textureV = $var13;
+ nlea_Tessellator_addVertex($var5, $var26, var$17, $var30);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$10;
+ $var5.$textureV = $var11;
+ nlea_Tessellator_addVertex($var5, $var26, var$16, $var30);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$10;
+ $var5.$textureV = $var11;
+ nlea_Tessellator_addVertex($var5, $var26, var$16, $var30);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$10;
+ $var5.$textureV = $var13;
+ nlea_Tessellator_addVertex($var5, $var26, var$17, $var30);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = $var6;
+ $var5.$textureV = $var13;
+ nlea_Tessellator_addVertex($var5, $var24, var$17, $var28);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = $var6;
+ $var5.$textureV = $var11;
+ nlea_Tessellator_addVertex($var5, $var24, var$16, $var28);
+ $var17 = $var17 + 1 | 0;
+ }
+ nms_BlockBrewingStand_setBlockBoundsForItemRender($par1BlockBrewingStand);
+ return 1;
+}
+function nms_RenderBlocks_renderBlockCauldron($this, $par1BlockCauldron, $par2, $par3, $par4) {
+ var $var5, $var17, var$7, $var13, $var11, $var12, var$11, var$12, var$13, var$14, $var6, $var14, $var15;
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockCauldron, $par2, $par3, $par4);
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var17 = $this.$blockAccess;
+ var$7 = $var17.$getLightBrightnessForSkyBlocks($par2, $par3, $par4, nms_Block_lightValue.data[$var17.$getBlockId($par2, $par3, $par4)]);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = var$7;
+ $var13 = 1.0;
+ if (!nms_EntityRenderer_anaglyphEnable) {
+ $var11 = $var13;
+ $var12 = $var13;
+ } else {
+ $var11 = 1.0;
+ $var13 = 1.0;
+ $var12 = $var13;
+ }
+ nlea_Tessellator_setColorRGBA($var5, 1.0 * $var11 * 255.0 | 0, 1.0 * $var12 * 255.0 | 0, 1.0 * $var13 * 255.0 | 0, 255);
+ $var17 = $par1BlockCauldron.$blockIcon;
+ $var11 = $par2;
+ var$11 = $var11 - 1.0 + 0.125;
+ var$12 = $par3;
+ var$13 = $par4;
+ nms_RenderBlocks_renderFaceXPos($this, $par1BlockCauldron, var$11, var$12, var$13, $var17);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1BlockCauldron, $var11 + 1.0 - 0.125, var$12, var$13, $var17);
+ var$14 = $par2;
+ $var6 = $par4;
+ nms_RenderBlocks_renderFaceZPos($this, $par1BlockCauldron, var$14, var$12, $var6 - 1.0 + 0.125, $var17);
+ nms_RenderBlocks_renderFaceZNeg($this, $par1BlockCauldron, var$14, var$12, $var6 + 1.0 - 0.125, $var17);
+ $var17 = nms_BlockCauldron_func_94375_b($rt_s(612));
+ $var11 = $par3;
+ $var12 = $var11 - 1.0;
+ nms_RenderBlocks_renderFaceYPos($this, $par1BlockCauldron, var$14, $var12 + 0.25, var$13, $var17);
+ nms_RenderBlocks_renderFaceYNeg($this, $par1BlockCauldron, var$14, $var11 + 1.0 - 0.75, var$13, $var17);
+ $var14 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ if ($var14 > 0) {
+ $var15 = nms_BlockFluid_func_94424_b($rt_s(613));
+ if ($var14 > 3)
+ $var14 = 3;
+ nms_RenderBlocks_renderFaceYPos($this, $par1BlockCauldron, var$14, $var12 + (6.0 + $var14 * 3.0) / 16.0, var$13, $var15);
+ }
+ return 1;
+}
+function nms_RenderBlocks_renderBlockFlowerpot($this, $par1BlockFlowerPot, $par2, $par3, $par4) {
+ var $var5, $var8, $var19, $var14, $var12, var$10, var$11, var$12, var$13, var$14, $var17;
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFlowerPot, $par2, $par3, $par4);
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var8 = $this.$blockAccess;
+ $var19 = $var8.$getLightBrightnessForSkyBlocks($par2, $par3, $par4, nms_Block_lightValue.data[$var8.$getBlockId($par2, $par3, $par4)]);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = $var19;
+ $var8 = nms_RenderBlocks_getIconSafe($this, $par1BlockFlowerPot.$blockIcon);
+ $var14 = 1.0;
+ if (!nms_EntityRenderer_anaglyphEnable) {
+ $var12 = $var14;
+ var$10 = $var14;
+ } else {
+ $var12 = 1.0;
+ $var14 = 1.0;
+ var$10 = $var14;
+ }
+ nlea_Tessellator_setColorRGBA($var5, 1.0 * $var12 * 255.0 | 0, 1.0 * var$10 * 255.0 | 0, 1.0 * $var14 * 255.0 | 0, 255);
+ $var14 = $par2;
+ var$11 = $var14 - 0.5 + 0.18649999797344208;
+ var$12 = $par3;
+ var$13 = $par4;
+ nms_RenderBlocks_renderFaceXPos($this, $par1BlockFlowerPot, var$11, var$12, var$13, $var8);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1BlockFlowerPot, $var14 + 0.5 - 0.18649999797344208, var$12, var$13, $var8);
+ var$14 = $par2;
+ var$10 = $par4;
+ nms_RenderBlocks_renderFaceZPos($this, $par1BlockFlowerPot, var$14, var$12, var$10 - 0.5 + 0.18649999797344208, $var8);
+ nms_RenderBlocks_renderFaceZNeg($this, $par1BlockFlowerPot, var$14, var$12, var$10 + 0.5 - 0.18649999797344208, $var8);
+ var$11 = $par3 - 0.5 + 0.18649999797344208 + 0.1875;
+ nms_Block_$callClinit();
+ nms_RenderBlocks_renderFaceYPos($this, $par1BlockFlowerPot, var$14, var$11, var$13, nms_RenderBlocks_getIconSafe($this, nms_Block_dirt.$getIcon(1, 0)));
+ $var19 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ if ($var19) {
+ a: {
+ b: {
+ c: {
+ $var17 = null;
+ switch ($var19) {
+ case 1:
+ break;
+ case 2:
+ $var17 = nms_Block_plantYellow;
+ break b;
+ case 7:
+ $var17 = nms_Block_mushroomRed;
+ break a;
+ case 8:
+ $var17 = nms_Block_mushroomBrown;
+ break a;
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ break c;
+ default:
+ break c;
+ }
+ $var17 = nms_Block_plantRed;
+ break a;
+ }
+ }
+ }
+ $var5.$xOffset = $var5.$xOffset + 0.0;
+ $var5.$yOffset = $var5.$yOffset + 0.25;
+ $var5.$zOffset = $var5.$zOffset + 0.0;
+ if ($var17 !== null)
+ nms_RenderBlocks_renderBlockByRenderType($this, $var17, $par2, $par3, $par4);
+ else if ($var19 == 9) {
+ $this.$renderAllFaces = 1;
+ nms_RenderBlocks_setRenderBounds($this, 0.375, 0.0, 0.375, 0.625, 0.25, 0.625);
+ nms_RenderBlocks_renderStandardBlock($this, nms_Block_cactus, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.375, 0.25, 0.375, 0.625, 0.5, 0.625);
+ nms_RenderBlocks_renderStandardBlock($this, nms_Block_cactus, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.375, 0.5, 0.375, 0.625, 0.75, 0.625);
+ nms_RenderBlocks_renderStandardBlock($this, nms_Block_cactus, $par2, $par3, $par4);
+ $this.$renderAllFaces = 0;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
+ } else if ($var19 == 3)
+ nms_RenderBlocks_drawCrossedSquares($this, nms_Block_sapling, 0, var$14, var$12, var$13, 0.75);
+ else if ($var19 == 5)
+ nms_RenderBlocks_drawCrossedSquares($this, nms_Block_sapling, 2, var$14, var$12, var$13, 0.75);
+ else if ($var19 == 4)
+ nms_RenderBlocks_drawCrossedSquares($this, nms_Block_sapling, 1, var$14, var$12, var$13, 0.75);
+ else if ($var19 == 6)
+ nms_RenderBlocks_drawCrossedSquares($this, nms_Block_sapling, 3, var$14, var$12, var$13, 0.75);
+ else if ($var19 == 11) {
+ $par2 = nms_BlockTallGrass_colorMultiplier(nms_Block_tallGrass, $this.$blockAccess, $par2, $par3, $par4);
+ nlea_Tessellator_setColorOpaque_F($var5, 1.0 * ($par2 >> 16 & 255) / 255.0, 1.0 * ($par2 >> 8 & 255) / 255.0, 1.0 * ($par2 & 255) / 255.0);
+ nms_RenderBlocks_drawCrossedSquares($this, nms_Block_tallGrass, 2, var$14, var$12, var$13, 0.75);
+ } else if ($var19 == 10)
+ nms_RenderBlocks_drawCrossedSquares($this, nms_Block_deadBush, 2, var$14, var$12, var$13, 0.75);
+ nlea_Tessellator_addTranslation($var5, -0.0, (-0.25), -0.0);
+ }
+ return 1;
+}
+function nms_RenderBlocks_renderBlockAnvilMetadata($this, $par1BlockAnvil, $par2, $par3, $par4, $par5) {
+ var $var6, var$7, var$8, $var14, $var12, var$11;
+ nlea_Tessellator_$callClinit();
+ $var6 = nlea_Tessellator_instance;
+ var$7 = $this.$blockAccess;
+ var$8 = var$7.$getLightBrightnessForSkyBlocks($par2, $par3, $par4, nms_Block_lightValue.data[var$7.$getBlockId($par2, $par3, $par4)]);
+ $var6.$hasBrightness = 1;
+ $var6.$brightness = var$8;
+ $var14 = 1.0;
+ if (!nms_EntityRenderer_anaglyphEnable) {
+ $var12 = $var14;
+ var$11 = $var14;
+ } else {
+ $var12 = 1.0;
+ $var14 = 1.0;
+ var$11 = $var14;
+ }
+ $var12 = 1.0 * $var12;
+ var$11 = 1.0 * var$11;
+ $var14 = 1.0 * $var14;
+ nlea_Tessellator_setColorRGBA($var6, $var12 * 255.0 | 0, var$11 * 255.0 | 0, $var14 * 255.0 | 0, 255);
+ return nms_RenderBlocks_renderBlockAnvilOrient($this, $par1BlockAnvil, $par2, $par3, $par4, $par5, 0);
+}
+function nms_RenderBlocks_renderBlockAnvilOrient($this, $par1BlockAnvil, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var8;
+ $var7 = $par6 ? 0 : $par5 & 3;
+ a: {
+ $var8 = 0;
+ switch ($var7) {
+ case 0:
+ $this.$uvRotateSouth = 2;
+ $this.$uvRotateNorth = 1;
+ $this.$uvRotateTop = 3;
+ $this.$uvRotateBottom = 3;
+ break a;
+ case 1:
+ $this.$uvRotateEast = 1;
+ $this.$uvRotateWest = 2;
+ $this.$uvRotateTop = 2;
+ $this.$uvRotateBottom = 1;
+ $var8 = 1;
+ break a;
+ case 2:
+ $this.$uvRotateSouth = 1;
+ $this.$uvRotateNorth = 2;
+ break a;
+ case 3:
+ $this.$uvRotateEast = 2;
+ $this.$uvRotateWest = 1;
+ $this.$uvRotateTop = 1;
+ $this.$uvRotateBottom = 2;
+ $var8 = 1;
+ break a;
+ default:
+ }
+ }
+ nms_RenderBlocks_renderBlockAnvilRotate($this, $par1BlockAnvil, $par2, $par3, $par4, 3, nms_RenderBlocks_renderBlockAnvilRotate($this, $par1BlockAnvil, $par2, $par3, $par4, 2, nms_RenderBlocks_renderBlockAnvilRotate($this, $par1BlockAnvil, $par2, $par3, $par4, 1, nms_RenderBlocks_renderBlockAnvilRotate($this, $par1BlockAnvil, $par2, $par3, $par4, 0, 0.0, 0.75, 0.25, 0.75, $var8, $par6, $par5), 0.5, 0.0625, 0.625, $var8, $par6, $par5), 0.25, 0.3125, 0.5, $var8, $par6, $par5), 0.625, 0.375, 1.0, $var8, $par6,
+ $par5);
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
+ $this.$uvRotateEast = 0;
+ $this.$uvRotateWest = 0;
+ $this.$uvRotateSouth = 0;
+ $this.$uvRotateNorth = 0;
+ $this.$uvRotateTop = 0;
+ $this.$uvRotateBottom = 0;
+ return 1;
+}
+function nms_RenderBlocks_renderBlockAnvilRotate($this, $par1BlockAnvil, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9, $par10, $par11, $par12) {
+ var var$13, var$14, var$15, var$16, var$17, $var14;
+ if (!$par10) {
+ var$13 = $par9;
+ $par9 = $par7;
+ $par7 = var$13;
+ }
+ var$13 = $par9 / 2.0;
+ $par9 = $par7 / 2.0;
+ $par1BlockAnvil.$field_82521_b = $par5;
+ var$14 = 0.5 - var$13;
+ var$15 = $par6;
+ var$16 = 0.5 - $par9;
+ var$17 = 0.5 + var$13;
+ $par7 = $par6 + $par8;
+ nms_RenderBlocks_setRenderBounds($this, var$14, var$15, var$16, var$17, $par7, 0.5 + $par9);
+ if (!$par11)
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockAnvil, $par2, $par3, $par4);
+ else {
+ nlea_Tessellator_$callClinit();
+ $var14 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var14, 98);
+ nlea_Tessellator_setNormal($var14, 0.0, (-1.0), 0.0);
+ nms_RenderBlocks_renderFaceYNeg($this, $par1BlockAnvil, 0.0, 0.0, 0.0, nms_RenderBlocks_getIconSafe($this, nms_BlockAnvil_getIcon($par1BlockAnvil, 0, $par12)));
+ nlea_Tessellator_draw($var14);
+ nlea_Tessellator_startDrawing($var14, 98);
+ nlea_Tessellator_setNormal($var14, 0.0, 1.0, 0.0);
+ nms_RenderBlocks_renderFaceYPos($this, $par1BlockAnvil, 0.0, 0.0, 0.0, nms_RenderBlocks_getIconSafe($this, nms_BlockAnvil_getIcon($par1BlockAnvil, 1, $par12)));
+ nlea_Tessellator_draw($var14);
+ nlea_Tessellator_startDrawing($var14, 98);
+ nlea_Tessellator_setNormal($var14, 0.0, 0.0, (-1.0));
+ nms_RenderBlocks_renderFaceZNeg($this, $par1BlockAnvil, 0.0, 0.0, 0.0, nms_RenderBlocks_getIconSafe($this, nms_BlockAnvil_getIcon($par1BlockAnvil, 2, $par12)));
+ nlea_Tessellator_draw($var14);
+ nlea_Tessellator_startDrawing($var14, 98);
+ nlea_Tessellator_setNormal($var14, 0.0, 0.0, 1.0);
+ nms_RenderBlocks_renderFaceZPos($this, $par1BlockAnvil, 0.0, 0.0, 0.0, nms_RenderBlocks_getIconSafe($this, nms_BlockAnvil_getIcon($par1BlockAnvil, 3, $par12)));
+ nlea_Tessellator_draw($var14);
+ nlea_Tessellator_startDrawing($var14, 98);
+ nlea_Tessellator_setNormal($var14, (-1.0), 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1BlockAnvil, 0.0, 0.0, 0.0, nms_RenderBlocks_getIconSafe($this, nms_BlockAnvil_getIcon($par1BlockAnvil, 4, $par12)));
+ nlea_Tessellator_draw($var14);
+ nlea_Tessellator_startDrawing($var14, 98);
+ nlea_Tessellator_setNormal($var14, 1.0, 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXPos($this, $par1BlockAnvil, 0.0, 0.0, 0.0, nms_RenderBlocks_getIconSafe($this, nms_BlockAnvil_getIcon($par1BlockAnvil, 5, $par12)));
+ nlea_Tessellator_draw($var14);
+ }
+ return $par7;
+}
+function nms_RenderBlocks_renderBlockTorch($this, $par1Block, $par2, $par3, $par4) {
+ var $var5, $var6, var$7;
+ $var5 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ nlea_Tessellator_$callClinit();
+ $var6 = nlea_Tessellator_instance;
+ var$7 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4);
+ $var6.$hasBrightness = 1;
+ $var6.$brightness = var$7;
+ nlea_Tessellator_setColorRGBA($var6, 255, 255, 255, 255);
+ if ($var5 == 1)
+ nms_RenderBlocks_renderTorchAtAngle($this, $par1Block, $par2 - 0.09999999403953552, $par3 + 0.20000000298023224, $par4, (-0.4000000059604645), 0.0, 0);
+ else if ($var5 == 2)
+ nms_RenderBlocks_renderTorchAtAngle($this, $par1Block, $par2 + 0.09999999403953552, $par3 + 0.20000000298023224, $par4, 0.4000000059604645, 0.0, 0);
+ else if ($var5 == 3)
+ nms_RenderBlocks_renderTorchAtAngle($this, $par1Block, $par2, $par3 + 0.20000000298023224, $par4 - 0.09999999403953552, 0.0, (-0.4000000059604645), 0);
+ else if ($var5 != 4)
+ nms_RenderBlocks_renderTorchAtAngle($this, $par1Block, $par2, $par3, $par4, 0.0, 0.0, 0);
+ else
+ nms_RenderBlocks_renderTorchAtAngle($this, $par1Block, $par2, $par3 + 0.20000000298023224, $par4 + 0.09999999403953552, 0.0, 0.4000000059604645, 0);
+ return 1;
+}
+function nms_RenderBlocks_renderBlockRepeater($this, $par1BlockRedstoneRepeater, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var20, $var11, $var12, $var14, $var16, $var18, $var21, $var22, $var23, $var24, var$19, var$20, var$21, var$22, var$23, $var27, var$25, $var29, $var25, $var31, var$29, var$30, var$31;
+ $var5 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var6 = $var5 & 3;
+ $var7 = ($var5 & 12) >> 2;
+ nlea_Tessellator_$callClinit();
+ $var8 = nlea_Tessellator_instance;
+ $var20 = $this.$blockAccess;
+ $var11 = $var20.$getLightBrightnessForSkyBlocks($par2, $par3, $par4, nms_Block_lightValue.data[$var20.$getBlockId($par2, $par3, $par4)]);
+ $var8.$hasBrightness = 1;
+ $var8.$brightness = $var11;
+ nlea_Tessellator_setColorRGBA($var8, 255, 255, 255, 255);
+ $var11 = nms_BlockRedstoneLogic_func_94482_f($par1BlockRedstoneRepeater, $this.$blockAccess, $par2, $par3, $par4, $var5) <= 0 ? 0 : 1;
+ a: {
+ $var12 = 0.0;
+ $var14 = 0.0;
+ $var16 = 0.0;
+ $var18 = 0.0;
+ switch ($var6) {
+ case 0:
+ $var18 = (-0.3125);
+ $var14 = nms_BlockRedstoneRepeater_repeaterTorchOffset.data[$var7];
+ break a;
+ case 1:
+ $var16 = 0.3125;
+ $var12 = -nms_BlockRedstoneRepeater_repeaterTorchOffset.data[$var7];
+ break a;
+ case 2:
+ $var18 = 0.3125;
+ $var14 = -nms_BlockRedstoneRepeater_repeaterTorchOffset.data[$var7];
+ break a;
+ case 3:
+ $var16 = (-0.3125);
+ $var12 = nms_BlockRedstoneRepeater_repeaterTorchOffset.data[$var7];
+ break a;
+ default:
+ }
+ }
+ if (!$var11)
+ nms_RenderBlocks_renderTorchAtAngle($this, $par1BlockRedstoneRepeater, $par2 + $var12, $par3 + (-0.1875), $par4 + $var14, 0.0, 0.0, 0);
+ else {
+ b: {
+ nms_Block_$callClinit();
+ $var20 = nms_RenderBlocks_getIconSafe($this, nms_Block_bedrock.$getIcon(1, 0));
+ $this.$overrideBlockTexture = $var20;
+ $var21 = 2.0;
+ $var22 = 14.0;
+ $var23 = 7.0;
+ $var24 = 9.0;
+ switch ($var6) {
+ case 1:
+ case 3:
+ $var21 = 7.0;
+ $var22 = 9.0;
+ $var23 = 2.0;
+ $var24 = 14.0;
+ break b;
+ case 0:
+ case 2:
+ break;
+ default:
+ }
+ }
+ var$19 = $var21 / 16.0;
+ var$20 = $var12;
+ var$21 = var$19 + var$20;
+ var$22 = $var23 / 16.0;
+ var$23 = $var14;
+ $var27 = var$22 + var$23;
+ var$25 = $var22 / 16.0;
+ $var29 = var$25 + var$20;
+ var$20 = $var24 / 16.0;
+ nms_RenderBlocks_setRenderBounds($this, var$21, 0.125, $var27, $var29, 0.25, var$20 + var$23);
+ $var25 = $var20.$getInterpolatedU($var21);
+ $var27 = $var20.$getInterpolatedV($var23);
+ $var29 = $var20.$getInterpolatedU($var22);
+ $var31 = $var20.$getInterpolatedV($var24);
+ $var22 = $par2;
+ var$29 = $var22 + var$19 + $var12;
+ var$30 = $par3 + 0.25;
+ var$31 = $par4;
+ var$21 = var$31 + var$22 + $var14;
+ $var8.$hasTexture = 1;
+ $var21 = $var25;
+ $var8.$textureU = $var21;
+ $var23 = $var27;
+ $var8.$textureV = $var23;
+ nlea_Tessellator_addVertex($var8, var$29, var$30, var$21);
+ $var25 = var$31 + var$20 + $var14;
+ $var8.$hasTexture = 1;
+ $var8.$textureU = $var21;
+ $var21 = $var31;
+ $var8.$textureV = $var21;
+ nlea_Tessellator_addVertex($var8, var$29, var$30, $var25);
+ $var27 = $var22 + var$25 + $var12;
+ $var8.$hasTexture = 1;
+ var$31 = $var29;
+ $var8.$textureU = var$31;
+ $var8.$textureV = $var21;
+ nlea_Tessellator_addVertex($var8, $var27, var$30, $var25);
+ $var8.$hasTexture = 1;
+ $var8.$textureU = var$31;
+ $var8.$textureV = $var23;
+ nlea_Tessellator_addVertex($var8, $var27, var$30, var$21);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockRedstoneRepeater, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 0.125, 1.0);
+ $this.$overrideBlockTexture = null;
+ }
+ $var20 = $this.$blockAccess;
+ $var6 = $var20.$getLightBrightnessForSkyBlocks($par2, $par3, $par4, nms_Block_lightValue.data[$var20.$getBlockId($par2, $par3, $par4)]);
+ $var8.$hasBrightness = 1;
+ $var8.$brightness = $var6;
+ nlea_Tessellator_setColorRGBA($var8, 255, 255, 255, 255);
+ nms_RenderBlocks_renderTorchAtAngle($this, $par1BlockRedstoneRepeater, $par2 + $var16, $par3 + (-0.1875), $par4 + $var18, 0.0, 0.0, 0);
+ nms_RenderBlocks_renderBlockRedstoneLogicMetadata($this, $par1BlockRedstoneRepeater, $par2, $par3, $par4, $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4) & 3);
+ return 1;
+}
+function nms_RenderBlocks_renderBlockComparator($this, $par1BlockComparator, $par2, $par3, $par4) {
+ var $var5, $var18, var$7, $var6, $var7, $var8, $var10, $var12, $var14, $var16, var$15, var$16, var$17, var$18, var$19, var$20;
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var18 = $this.$blockAccess;
+ var$7 = $var18.$getLightBrightnessForSkyBlocks($par2, $par3, $par4, nms_Block_lightValue.data[$var18.$getBlockId($par2, $par3, $par4)]);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = var$7;
+ nlea_Tessellator_setColorRGBA($var5, 255, 255, 255, 255);
+ $var6 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var7 = $var6 & 3;
+ $var8 = 0.0;
+ $var10 = (-0.1875);
+ $var12 = 0.0;
+ $var14 = 0.0;
+ $var16 = 0.0;
+ if (!(($var6 & 4) != 4 ? 0 : 1)) {
+ $var10 = (-0.375);
+ nms_Block_$callClinit();
+ $var18 = nms_Block_torchRedstoneIdle.$getIcon(0, 0);
+ } else {
+ nms_Block_$callClinit();
+ $var18 = nms_Block_torchRedstoneActive.$getIcon(0, 0);
+ }
+ a: {
+ switch ($var7) {
+ case 0:
+ $var12 = (-0.3125);
+ $var16 = 1.0;
+ break a;
+ case 1:
+ $var8 = 0.3125;
+ $var14 = (-1.0);
+ break a;
+ case 2:
+ $var12 = 0.3125;
+ $var16 = (-1.0);
+ break a;
+ case 3:
+ $var8 = (-0.3125);
+ $var14 = 1.0;
+ break a;
+ default:
+ }
+ }
+ var$15 = $par2;
+ var$16 = var$15 + 0.25 * $var14;
+ var$17 = var$16 + 0.1875 * $var16;
+ var$18 = $par3 - 0.1875;
+ var$19 = $par4;
+ var$20 = var$19 + 0.25 * $var16;
+ nms_RenderBlocks_renderTorchAtAngle($this, $par1BlockComparator, var$17, var$18, var$20 + 0.1875 * $var14, 0.0, 0.0, $var6);
+ nms_RenderBlocks_renderTorchAtAngle($this, $par1BlockComparator, var$16 + (-0.1875) * $var16, var$18, var$20 + (-0.1875) * $var14, 0.0, 0.0, $var6);
+ $this.$overrideBlockTexture = $var18;
+ nms_RenderBlocks_renderTorchAtAngle($this, $par1BlockComparator, var$15 + $var8, $par3 + $var10, var$19 + $var12, 0.0, 0.0, $var6);
+ $this.$overrideBlockTexture = null;
+ nms_RenderBlocks_renderBlockRedstoneLogicMetadata($this, $par1BlockComparator, $par2, $par3, $par4, $var7);
+ return 1;
+}
+function nms_RenderBlocks_renderBlockRedstoneLogicMetadata($this, $par1BlockRedstoneLogic, $par2, $par3, $par4, $par5) {
+ var $var6, $var8, var$8, $var9, $var11, $var13, $var15, $var19, $var23, $var27, $var29, $var35, $var17, var$19, var$20, var$21, var$22, var$23, var$24, var$25, var$26;
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockRedstoneLogic, $par2, $par3, $par4);
+ nlea_Tessellator_$callClinit();
+ $var6 = nlea_Tessellator_instance;
+ $var8 = $this.$blockAccess;
+ var$8 = $var8.$getLightBrightnessForSkyBlocks($par2, $par3, $par4, nms_Block_lightValue.data[$var8.$getBlockId($par2, $par3, $par4)]);
+ $var6.$hasBrightness = 1;
+ $var6.$brightness = var$8;
+ nlea_Tessellator_setColorRGBA($var6, 255, 255, 255, 255);
+ $var8 = nms_RenderBlocks_getIconSafe($this, $par1BlockRedstoneLogic.$getIcon(1, $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4)));
+ $var9 = $var8.$getMinU();
+ $var11 = $var8.$getMaxU();
+ $var13 = $var8.$getMinV();
+ $var15 = $var8.$getMaxV();
+ $var19 = $par2 + 1 | 0;
+ $var23 = $par2 + 0 | 0;
+ $var27 = $par4 + 0 | 0;
+ $var29 = $par4 + 1 | 0;
+ $var35 = $par3 + 0.125;
+ if ($par5 == 2) {
+ $var17 = $var23;
+ var$19 = $var19;
+ var$20 = $var29;
+ var$21 = $var27;
+ } else if ($par5 == 3) {
+ $var17 = $var19;
+ var$22 = $var23;
+ var$19 = $var23;
+ var$20 = $var29;
+ var$23 = $var27;
+ var$21 = $var29;
+ $var23 = var$22;
+ $var29 = var$23;
+ } else if ($par5 != 1) {
+ $var17 = $var19;
+ var$19 = $var23;
+ var$22 = $var23;
+ var$20 = $var27;
+ var$21 = $var29;
+ var$23 = $var29;
+ $var23 = $var19;
+ $var19 = var$22;
+ $var29 = $var27;
+ $var27 = var$23;
+ } else {
+ $var17 = $var23;
+ var$19 = $var19;
+ var$21 = $var23;
+ var$20 = $var27;
+ var$22 = $var29;
+ var$23 = $var29;
+ $var23 = var$19;
+ var$19 = $var19;
+ $var19 = var$21;
+ $var29 = var$22;
+ var$21 = $var27;
+ $var27 = var$23;
+ }
+ $var6.$hasTexture = 1;
+ var$24 = $var9;
+ $var6.$textureU = var$24;
+ var$25 = $var13;
+ $var6.$textureV = var$25;
+ nlea_Tessellator_addVertex($var6, var$19, $var35, var$20);
+ $var6.$hasTexture = 1;
+ $var6.$textureU = var$24;
+ var$26 = $var15;
+ $var6.$textureV = var$26;
+ nlea_Tessellator_addVertex($var6, $var19, $var35, var$21);
+ $var6.$hasTexture = 1;
+ var$24 = $var11;
+ $var6.$textureU = var$24;
+ $var6.$textureV = var$26;
+ nlea_Tessellator_addVertex($var6, $var17, $var35, $var27);
+ $var6.$hasTexture = 1;
+ $var6.$textureU = var$24;
+ $var6.$textureV = var$25;
+ nlea_Tessellator_addVertex($var6, $var23, $var35, $var29);
+}
+function nms_RenderBlocks_renderPistonBaseAllFaces($this, $par1Block, $par2, $par3, $par4) {
+ $this.$renderAllFaces = 1;
+ nms_RenderBlocks_renderPistonBase($this, $par1Block, $par2, $par3, $par4, 1);
+ $this.$renderAllFaces = 0;
+}
+function nms_RenderBlocks_renderPistonBase($this, $par1Block, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $var8, var$9, var$10, var$11, var$12, var$13, var$14, var$15;
+ $var6 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var7 = !$par5 && !($var6 & 8) ? 0 : 1;
+ $var8 = $var6 & 7;
+ if (!$var7) {
+ a: {
+ b: {
+ switch ($var8) {
+ case 0:
+ $this.$uvRotateEast = 3;
+ $this.$uvRotateWest = 3;
+ $this.$uvRotateSouth = 3;
+ $this.$uvRotateNorth = 3;
+ break b;
+ case 1:
+ break b;
+ case 2:
+ break;
+ case 3:
+ $this.$uvRotateSouth = 2;
+ $this.$uvRotateNorth = 1;
+ $this.$uvRotateTop = 3;
+ $this.$uvRotateBottom = 3;
+ break a;
+ case 4:
+ $this.$uvRotateEast = 1;
+ $this.$uvRotateWest = 2;
+ $this.$uvRotateTop = 2;
+ $this.$uvRotateBottom = 1;
+ break a;
+ case 5:
+ $this.$uvRotateEast = 2;
+ $this.$uvRotateWest = 1;
+ $this.$uvRotateTop = 1;
+ $this.$uvRotateBottom = 2;
+ break a;
+ default:
+ break b;
+ }
+ $this.$uvRotateSouth = 1;
+ $this.$uvRotateNorth = 2;
+ break a;
+ }
+ }
+ nms_RenderBlocks_renderStandardBlock($this, $par1Block, $par2, $par3, $par4);
+ $this.$uvRotateEast = 0;
+ $this.$uvRotateWest = 0;
+ $this.$uvRotateSouth = 0;
+ $this.$uvRotateNorth = 0;
+ $this.$uvRotateTop = 0;
+ $this.$uvRotateBottom = 0;
+ } else {
+ c: {
+ switch ($var8) {
+ case 0:
+ $this.$uvRotateEast = 3;
+ $this.$uvRotateWest = 3;
+ $this.$uvRotateSouth = 3;
+ $this.$uvRotateNorth = 3;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.25, 0.0, 1.0, 1.0, 1.0);
+ break c;
+ case 1:
+ break;
+ case 2:
+ $this.$uvRotateSouth = 1;
+ $this.$uvRotateNorth = 2;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.25, 1.0, 1.0, 1.0);
+ break c;
+ case 3:
+ $this.$uvRotateSouth = 2;
+ $this.$uvRotateNorth = 1;
+ $this.$uvRotateTop = 3;
+ $this.$uvRotateBottom = 3;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 1.0, 0.75);
+ break c;
+ case 4:
+ $this.$uvRotateEast = 1;
+ $this.$uvRotateWest = 2;
+ $this.$uvRotateTop = 2;
+ $this.$uvRotateBottom = 1;
+ nms_RenderBlocks_setRenderBounds($this, 0.25, 0.0, 0.0, 1.0, 1.0, 1.0);
+ break c;
+ case 5:
+ $this.$uvRotateEast = 2;
+ $this.$uvRotateWest = 1;
+ $this.$uvRotateTop = 1;
+ $this.$uvRotateBottom = 2;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 0.75, 1.0, 1.0);
+ break c;
+ default:
+ break c;
+ }
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 0.75, 1.0);
+ }
+ var$9 = $par1Block;
+ var$10 = $this.$renderMinX;
+ var$11 = $this.$renderMinY;
+ var$12 = $this.$renderMinZ;
+ var$13 = $this.$renderMaxX;
+ var$14 = $this.$renderMaxY;
+ var$15 = $this.$renderMaxZ;
+ var$9.$minX0 = var$10;
+ var$9.$minY0 = var$11;
+ var$9.$minZ0 = var$12;
+ var$9.$maxX0 = var$13;
+ var$9.$maxY0 = var$14;
+ var$9.$maxZ0 = var$15;
+ nms_RenderBlocks_renderStandardBlock($this, $par1Block, $par2, $par3, $par4);
+ $this.$uvRotateEast = 0;
+ $this.$uvRotateWest = 0;
+ $this.$uvRotateSouth = 0;
+ $this.$uvRotateNorth = 0;
+ $this.$uvRotateTop = 0;
+ $this.$uvRotateBottom = 0;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
+ var$10 = $this.$renderMinX;
+ var$11 = $this.$renderMinY;
+ var$12 = $this.$renderMinZ;
+ var$13 = $this.$renderMaxX;
+ var$14 = $this.$renderMaxY;
+ var$15 = $this.$renderMaxZ;
+ var$9.$minX0 = var$10;
+ var$9.$minY0 = var$11;
+ var$9.$minZ0 = var$12;
+ var$9.$maxX0 = var$13;
+ var$9.$maxY0 = var$14;
+ var$9.$maxZ0 = var$15;
+ }
+ return 1;
+}
+function nms_RenderBlocks_renderPistonRodUD($this, $par1, $par3, $par5, $par7, $par9, $par11, $par13, $par14) {
+ var $var16, $var17, $var18, $var20, $var22, $var24, var$15, var$16, var$17;
+ $var16 = nms_BlockPistonBase_func_94496_b($rt_s(614));
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $var16 = $this.$overrideBlockTexture;
+ nlea_Tessellator_$callClinit();
+ $var17 = nlea_Tessellator_instance;
+ $var18 = $var16.$getMinU();
+ $var20 = $var16.$getMinV();
+ $var22 = $var16.$getInterpolatedU($par14);
+ $var24 = $var16.$getInterpolatedV(4.0);
+ var$15 = $par13 * 255.0 | 0;
+ nlea_Tessellator_setColorRGBA($var17, var$15, var$15, var$15, 255);
+ $var17.$hasTexture = 1;
+ var$16 = $var22;
+ $var17.$textureU = var$16;
+ $par13 = $var20;
+ $var17.$textureV = $par13;
+ nlea_Tessellator_addVertex($var17, $par1, $par7, $par9);
+ $var17.$hasTexture = 1;
+ var$17 = $var18;
+ $var17.$textureU = var$17;
+ $var17.$textureV = $par13;
+ nlea_Tessellator_addVertex($var17, $par1, $par5, $par9);
+ $var17.$hasTexture = 1;
+ $var17.$textureU = var$17;
+ $par13 = $var24;
+ $var17.$textureV = $par13;
+ nlea_Tessellator_addVertex($var17, $par3, $par5, $par11);
+ $var17.$hasTexture = 1;
+ $var17.$textureU = var$16;
+ $var17.$textureV = $par13;
+ nlea_Tessellator_addVertex($var17, $par3, $par7, $par11);
+}
+function nms_RenderBlocks_renderPistonRodSN($this, $par1, $par3, $par5, $par7, $par9, $par11, $par13, $par14) {
+ var $var16, $var17, $var18, $var20, $var22, $var24, var$15, var$16, var$17;
+ $var16 = nms_BlockPistonBase_func_94496_b($rt_s(614));
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $var16 = $this.$overrideBlockTexture;
+ nlea_Tessellator_$callClinit();
+ $var17 = nlea_Tessellator_instance;
+ $var18 = $var16.$getMinU();
+ $var20 = $var16.$getMinV();
+ $var22 = $var16.$getInterpolatedU($par14);
+ $var24 = $var16.$getInterpolatedV(4.0);
+ var$15 = $par13 * 255.0 | 0;
+ nlea_Tessellator_setColorRGBA($var17, var$15, var$15, var$15, 255);
+ $var17.$hasTexture = 1;
+ $par13 = $var22;
+ $var17.$textureU = $par13;
+ var$16 = $var20;
+ $var17.$textureV = var$16;
+ nlea_Tessellator_addVertex($var17, $par1, $par5, $par11);
+ $var17.$hasTexture = 1;
+ var$17 = $var18;
+ $var17.$textureU = var$17;
+ $var17.$textureV = var$16;
+ nlea_Tessellator_addVertex($var17, $par1, $par5, $par9);
+ $var17.$hasTexture = 1;
+ $var17.$textureU = var$17;
+ var$17 = $var24;
+ $var17.$textureV = var$17;
+ nlea_Tessellator_addVertex($var17, $par3, $par7, $par9);
+ $var17.$hasTexture = 1;
+ $var17.$textureU = $par13;
+ $var17.$textureV = var$17;
+ nlea_Tessellator_addVertex($var17, $par3, $par7, $par11);
+}
+function nms_RenderBlocks_renderPistonRodEW($this, $par1, $par3, $par5, $par7, $par9, $par11, $par13, $par14) {
+ var $var16, $var17, $var18, $var20, $var22, $var24, var$15, var$16, var$17;
+ $var16 = nms_BlockPistonBase_func_94496_b($rt_s(614));
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $var16 = $this.$overrideBlockTexture;
+ nlea_Tessellator_$callClinit();
+ $var17 = nlea_Tessellator_instance;
+ $var18 = $var16.$getMinU();
+ $var20 = $var16.$getMinV();
+ $var22 = $var16.$getInterpolatedU($par14);
+ $var24 = $var16.$getInterpolatedV(4.0);
+ var$15 = $par13 * 255.0 | 0;
+ nlea_Tessellator_setColorRGBA($var17, var$15, var$15, var$15, 255);
+ $var17.$hasTexture = 1;
+ var$16 = $var22;
+ $var17.$textureU = var$16;
+ var$17 = $var20;
+ $var17.$textureV = var$17;
+ nlea_Tessellator_addVertex($var17, $par3, $par5, $par9);
+ $var17.$hasTexture = 1;
+ $par13 = $var18;
+ $var17.$textureU = $par13;
+ $var17.$textureV = var$17;
+ nlea_Tessellator_addVertex($var17, $par1, $par5, $par9);
+ $var17.$hasTexture = 1;
+ $var17.$textureU = $par13;
+ $par13 = $var24;
+ $var17.$textureV = $par13;
+ nlea_Tessellator_addVertex($var17, $par1, $par7, $par11);
+ $var17.$hasTexture = 1;
+ $var17.$textureU = var$16;
+ $var17.$textureV = $par13;
+ nlea_Tessellator_addVertex($var17, $par3, $par7, $par11);
+}
+function nms_RenderBlocks_renderPistonExtensionAllFaces($this, $par1Block, $par2, $par3, $par4, $par5) {
+ $this.$renderAllFaces = 1;
+ nms_RenderBlocks_renderPistonExtension($this, $par1Block, $par2, $par3, $par4, $par5);
+ $this.$renderAllFaces = 0;
+}
+function nms_RenderBlocks_renderPistonExtension($this, $par1Block, $par2, $par3, $par4, $par5) {
+ var $var7, $var11, $var12, $var13, var$10, var$11, var$12, var$13, var$14, var$15, var$16, var$17;
+ $var7 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4) & 7;
+ $var11 = $par1Block.$getBlockBrightness($this.$blockAccess, $par2, $par3, $par4);
+ $var12 = !$par5 ? 0.5 : 1.0;
+ $var13 = !$par5 ? 8.0 : 16.0;
+ a: {
+ switch ($var7) {
+ case 0:
+ $this.$uvRotateEast = 3;
+ $this.$uvRotateWest = 3;
+ $this.$uvRotateSouth = 3;
+ $this.$uvRotateNorth = 3;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 0.25, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1Block, $par2, $par3, $par4);
+ var$10 = $par2;
+ var$11 = var$10 + 0.375;
+ var$12 = var$10 + 0.625;
+ var$10 = $par3 + 0.25;
+ var$13 = var$10;
+ var$14 = var$10 + $var12;
+ $var12 = $par4;
+ var$15 = $var12 + 0.625;
+ var$10 = $var11 * 0.800000011920929;
+ nms_RenderBlocks_renderPistonRodUD($this, var$11, var$12, var$13, var$14, var$15, var$15, var$10, $var13);
+ var$16 = $var12 + 0.375;
+ nms_RenderBlocks_renderPistonRodUD($this, var$12, var$11, var$13, var$14, var$16, var$16, var$10, $var13);
+ $var11 = $var11 * 0.6000000238418579;
+ nms_RenderBlocks_renderPistonRodUD($this, var$11, var$11, var$13, var$14, var$16, var$15, $var11, $var13);
+ nms_RenderBlocks_renderPistonRodUD($this, var$12, var$12, var$13, var$14, var$15, var$16, $var11, $var13);
+ break a;
+ case 1:
+ break;
+ case 2:
+ $this.$uvRotateSouth = 1;
+ $this.$uvRotateNorth = 2;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 1.0, 0.25);
+ nms_RenderBlocks_renderStandardBlock($this, $par1Block, $par2, $par3, $par4);
+ var$10 = $par2;
+ var$11 = var$10 + 0.375;
+ var$17 = $par3;
+ var$12 = var$17 + 0.625;
+ var$13 = var$17 + 0.375;
+ var$17 = $par4 + 0.25;
+ var$14 = var$17;
+ var$15 = var$17 + $var12;
+ $var12 = $var11 * 0.6000000238418579;
+ nms_RenderBlocks_renderPistonRodSN($this, var$11, var$11, var$12, var$13, var$14, var$15, $var12, $var13);
+ var$16 = var$10 + 0.625;
+ nms_RenderBlocks_renderPistonRodSN($this, var$16, var$16, var$13, var$12, var$14, var$15, $var12, $var13);
+ nms_RenderBlocks_renderPistonRodSN($this, var$11, var$16, var$13, var$13, var$14, var$15, $var11 * 0.5, $var13);
+ nms_RenderBlocks_renderPistonRodSN($this, var$16, var$11, var$12, var$12, var$14, var$15, $var11, $var13);
+ break a;
+ case 3:
+ $this.$uvRotateSouth = 2;
+ $this.$uvRotateNorth = 1;
+ $this.$uvRotateTop = 3;
+ $this.$uvRotateBottom = 3;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.75, 1.0, 1.0, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1Block, $par2, $par3, $par4);
+ var$10 = $par2;
+ var$11 = var$10 + 0.375;
+ var$17 = $par3;
+ var$12 = var$17 + 0.625;
+ var$13 = var$17 + 0.375;
+ var$17 = $par4 - 0.25 + 1.0;
+ var$14 = var$17 - $var12;
+ var$15 = var$17;
+ $var12 = $var11 * 0.6000000238418579;
+ nms_RenderBlocks_renderPistonRodSN($this, var$11, var$11, var$12, var$13, var$14, var$15, $var12, $var13);
+ var$16 = var$10 + 0.625;
+ nms_RenderBlocks_renderPistonRodSN($this, var$16, var$16, var$13, var$12, var$14, var$15, $var12, $var13);
+ nms_RenderBlocks_renderPistonRodSN($this, var$11, var$16, var$13, var$13, var$14, var$15, $var11 * 0.5, $var13);
+ nms_RenderBlocks_renderPistonRodSN($this, var$16, var$11, var$12, var$12, var$14, var$15, $var11, $var13);
+ break a;
+ case 4:
+ $this.$uvRotateEast = 1;
+ $this.$uvRotateWest = 2;
+ $this.$uvRotateTop = 2;
+ $this.$uvRotateBottom = 1;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 0.25, 1.0, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1Block, $par2, $par3, $par4);
+ var$10 = $par2 + 0.25;
+ var$11 = var$10;
+ var$12 = var$10 + $var12;
+ $var12 = $par3;
+ var$13 = $var12 + 0.375;
+ var$10 = $par4;
+ var$14 = var$10 + 0.625;
+ var$15 = var$10 + 0.375;
+ nms_RenderBlocks_renderPistonRodEW($this, var$11, var$12, var$13, var$13, var$14, var$15, $var11 * 0.5, $var13);
+ var$16 = $var12 + 0.625;
+ nms_RenderBlocks_renderPistonRodEW($this, var$11, var$12, var$16, var$16, var$15, var$14, $var11, $var13);
+ $var11 = $var11 * 0.6000000238418579;
+ nms_RenderBlocks_renderPistonRodEW($this, var$11, var$12, var$13, var$16, var$15, var$15, $var11, $var13);
+ nms_RenderBlocks_renderPistonRodEW($this, var$11, var$12, var$16, var$13, var$14, var$14, $var11, $var13);
+ break a;
+ case 5:
+ $this.$uvRotateEast = 2;
+ $this.$uvRotateWest = 1;
+ $this.$uvRotateTop = 1;
+ $this.$uvRotateBottom = 2;
+ nms_RenderBlocks_setRenderBounds($this, 0.75, 0.0, 0.0, 1.0, 1.0, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1Block, $par2, $par3, $par4);
+ var$10 = $par2 - 0.25 + 1.0;
+ var$11 = var$10 - $var12;
+ var$12 = var$10;
+ $var12 = $par3;
+ var$13 = $var12 + 0.375;
+ var$10 = $par4;
+ var$14 = var$10 + 0.625;
+ var$15 = var$10 + 0.375;
+ nms_RenderBlocks_renderPistonRodEW($this, var$11, var$12, var$13, var$13, var$14, var$15, $var11 * 0.5, $var13);
+ var$16 = $var12 + 0.625;
+ nms_RenderBlocks_renderPistonRodEW($this, var$11, var$12, var$16, var$16, var$15, var$14, $var11, $var13);
+ $var11 = $var11 * 0.6000000238418579;
+ nms_RenderBlocks_renderPistonRodEW($this, var$11, var$12, var$13, var$16, var$15, var$15, $var11, $var13);
+ nms_RenderBlocks_renderPistonRodEW($this, var$11, var$12, var$16, var$13, var$14, var$14, $var11, $var13);
+ break a;
+ default:
+ break a;
+ }
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.75, 0.0, 1.0, 1.0, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1Block, $par2, $par3, $par4);
+ var$10 = $par2;
+ var$11 = var$10 + 0.375;
+ var$12 = var$10 + 0.625;
+ var$10 = $par3 - 0.25 + 1.0;
+ var$13 = var$10 - $var12;
+ var$14 = var$10;
+ $var12 = $par4;
+ var$15 = $var12 + 0.625;
+ var$10 = $var11 * 0.800000011920929;
+ nms_RenderBlocks_renderPistonRodUD($this, var$11, var$12, var$13, var$14, var$15, var$15, var$10, $var13);
+ var$16 = $var12 + 0.375;
+ nms_RenderBlocks_renderPistonRodUD($this, var$12, var$11, var$13, var$14, var$16, var$16, var$10, $var13);
+ $var11 = $var11 * 0.6000000238418579;
+ nms_RenderBlocks_renderPistonRodUD($this, var$11, var$11, var$13, var$14, var$16, var$15, $var11, $var13);
+ nms_RenderBlocks_renderPistonRodUD($this, var$12, var$12, var$13, var$14, var$15, var$16, $var11, $var13);
+ }
+ $this.$uvRotateEast = 0;
+ $this.$uvRotateWest = 0;
+ $this.$uvRotateSouth = 0;
+ $this.$uvRotateNorth = 0;
+ $this.$uvRotateTop = 0;
+ $this.$uvRotateBottom = 0;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
+ return 1;
+}
+function nms_RenderBlocks_renderBlockLever($this, $par1Block, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, var$10, $var13, $var14, $var15, $var17, $var19, $var21, $var23, $var27, $var31, var$20, var$21, var$22, var$23, var$24, var$25, var$26, var$27, $var32, $var28, $var29, $var30;
+ $var5 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var6 = $var5 & 7;
+ $var7 = ($var5 & 8) <= 0 ? 0 : 1;
+ nlea_Tessellator_$callClinit();
+ $var8 = nlea_Tessellator_instance;
+ $var9 = nms_RenderBlocks_hasOverrideBlockTexture($this);
+ if (!$var9) {
+ nms_Block_$callClinit();
+ nms_RenderBlocks_setOverrideBlockTexture($this, nms_RenderBlocks_getBlockIcon0($this, nms_Block_cobblestone));
+ }
+ a: {
+ var$10 = $rt_compare($var6, 5);
+ if (!var$10) {
+ nms_RenderBlocks_setRenderBounds($this, 0.3125, 0.0, 0.25, 0.6875, 0.1875, 0.75);
+ break a;
+ }
+ if ($var6 == 6) {
+ nms_RenderBlocks_setRenderBounds($this, 0.25, 0.0, 0.3125, 0.75, 0.1875, 0.6875);
+ break a;
+ }
+ if ($var6 == 4) {
+ nms_RenderBlocks_setRenderBounds($this, 0.3125, 0.25, 0.8125, 0.6875, 0.75, 1.0);
+ break a;
+ }
+ if ($var6 == 3) {
+ nms_RenderBlocks_setRenderBounds($this, 0.3125, 0.25, 0.0, 0.6875, 0.75, 0.1875);
+ break a;
+ }
+ if ($var6 == 2) {
+ nms_RenderBlocks_setRenderBounds($this, 0.8125, 0.25, 0.3125, 1.0, 0.75, 0.6875);
+ break a;
+ }
+ if ($var6 == 1) {
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.25, 0.3125, 0.1875, 0.75, 0.6875);
+ break a;
+ }
+ if (!$var6) {
+ nms_RenderBlocks_setRenderBounds($this, 0.25, 0.8125, 0.3125, 0.75, 1.0, 0.6875);
+ break a;
+ }
+ if ($var6 != 7)
+ break a;
+ nms_RenderBlocks_setRenderBounds($this, 0.3125, 0.8125, 0.25, 0.6875, 1.0, 0.75);
+ }
+ nms_RenderBlocks_renderStandardBlock($this, $par1Block, $par2, $par3, $par4);
+ if (!$var9)
+ nms_RenderBlocks_clearOverrideBlockTexture($this);
+ nlea_Tessellator_setBrightness($var8, $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4));
+ $var13 = 1.0;
+ if (nms_Block_lightValue.data[$par1Block.$blockID] > 0)
+ $var13 = 1.0;
+ nlea_Tessellator_setColorOpaque_F($var8, $var13, $var13, $var13);
+ $var14 = nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 0);
+ if (nms_RenderBlocks_hasOverrideBlockTexture($this))
+ $var14 = $this.$overrideBlockTexture;
+ $var15 = $var14.$getMinU();
+ $var17 = $var14.$getMinV();
+ $var19 = $var14.$getMaxU();
+ $var21 = $var14.$getMaxV();
+ $var23 = $rt_createArray(nms_Vec3, 8).data;
+ $var23[0] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), (-0.0625), 0.0, (-0.0625));
+ $var23[1] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), 0.0625, 0.0, (-0.0625));
+ $var23[2] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), 0.0625, 0.0, 0.0625);
+ $var23[3] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), (-0.0625), 0.0, 0.0625);
+ $var23[4] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), (-0.0625), 0.625, (-0.0625));
+ $var23[5] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), 0.0625, 0.625, (-0.0625));
+ $var23[6] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), 0.0625, 0.625, 0.0625);
+ $var23[7] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), (-0.0625), 0.625, 0.0625);
+ $var27 = 0;
+ $var31 = $rt_compare($var6, 6);
+ $var9 = $rt_compare($var6, 4);
+ $var5 = $rt_compare($var6, 3);
+ var$20 = $rt_compare($var6, 2);
+ var$21 = $rt_compare($var6, 1);
+ var$22 = $par2 + 0.5;
+ var$23 = $par3;
+ var$24 = var$23 + 0.5;
+ var$25 = $par4 + 0.5;
+ $par2 = $rt_compare($var6, 7);
+ var$26 = var$23 + 0.125;
+ var$27 = var$23 + 0.875;
+ while ($var27 < 8) {
+ if (!$var7) {
+ $par1Block = $var23[$var27];
+ $par1Block.$zCoord = $par1Block.$zCoord + 0.0625;
+ nms_Vec3_rotateAroundX($var23[$var27], (-0.6981317400932312));
+ } else {
+ $par1Block = $var23[$var27];
+ $par1Block.$zCoord = $par1Block.$zCoord - 0.0625;
+ nms_Vec3_rotateAroundX($var23[$var27], 0.6981317400932312);
+ }
+ if (!($var6 && $par2))
+ nms_Vec3_rotateAroundZ($var23[$var27], 3.1415927410125732);
+ if (!($var31 && $var6))
+ nms_Vec3_rotateAroundY($var23[$var27], 1.5707963705062866);
+ if ($var6 > 0 && var$10 < 0) {
+ $par1Block = $var23[$var27];
+ $par1Block.$yCoord = $par1Block.$yCoord - 0.375;
+ nms_Vec3_rotateAroundX($var23[$var27], 1.5707963705062866);
+ if (!$var9)
+ nms_Vec3_rotateAroundY($var23[$var27], 0.0);
+ if (!$var5)
+ nms_Vec3_rotateAroundY($var23[$var27], 3.1415927410125732);
+ if (!var$20)
+ nms_Vec3_rotateAroundY($var23[$var27], 1.5707963705062866);
+ if (!var$21)
+ nms_Vec3_rotateAroundY($var23[$var27], (-1.5707963705062866));
+ $par1Block = $var23[$var27];
+ $par1Block.$xCoord = $par1Block.$xCoord + var$22;
+ $par1Block = $var23[$var27];
+ $par1Block.$yCoord = $par1Block.$yCoord + var$24;
+ $par1Block = $var23[$var27];
+ $par1Block.$zCoord = $par1Block.$zCoord + var$25;
+ } else if ($var6 && $par2) {
+ $par1Block = $var23[$var27];
+ $par1Block.$xCoord = $par1Block.$xCoord + var$22;
+ $par1Block = $var23[$var27];
+ $par1Block.$yCoord = $par1Block.$yCoord + var$26;
+ $par1Block = $var23[$var27];
+ $par1Block.$zCoord = $par1Block.$zCoord + var$25;
+ } else {
+ $par1Block = $var23[$var27];
+ $par1Block.$xCoord = $par1Block.$xCoord + var$22;
+ $par1Block = $var23[$var27];
+ $par1Block.$yCoord = $par1Block.$yCoord + var$27;
+ $par1Block = $var23[$var27];
+ $par1Block.$zCoord = $par1Block.$zCoord + var$25;
+ }
+ $var27 = $var27 + 1 | 0;
+ }
+ $var32 = null;
+ $var28 = null;
+ $var29 = null;
+ $var30 = null;
+ $var31 = 0;
+ while ($var31 < 6) {
+ if (!$var31) {
+ $var15 = $var14.$getInterpolatedU(7.0);
+ $var17 = $var14.$getInterpolatedV(6.0);
+ $var19 = $var14.$getInterpolatedU(9.0);
+ $var21 = $var14.$getInterpolatedV(8.0);
+ } else if ($var31 == 2) {
+ $var15 = $var14.$getInterpolatedU(7.0);
+ $var17 = $var14.$getInterpolatedV(6.0);
+ $var19 = $var14.$getInterpolatedU(9.0);
+ $var21 = $var14.$getMaxV();
+ }
+ if (!$var31) {
+ $var32 = $var23[0];
+ $var28 = $var23[1];
+ $var29 = $var23[2];
+ $var30 = $var23[3];
+ } else if ($var31 == 1) {
+ $var32 = $var23[7];
+ $var28 = $var23[6];
+ $var29 = $var23[5];
+ $var30 = $var23[4];
+ } else if ($var31 == 2) {
+ $var32 = $var23[1];
+ $var28 = $var23[0];
+ $var29 = $var23[4];
+ $var30 = $var23[5];
+ } else if ($var31 == 3) {
+ $var32 = $var23[2];
+ $var28 = $var23[1];
+ $var29 = $var23[5];
+ $var30 = $var23[6];
+ } else if ($var31 == 4) {
+ $var32 = $var23[3];
+ $var28 = $var23[2];
+ $var29 = $var23[6];
+ $var30 = $var23[7];
+ } else if ($var31 == 5) {
+ $var32 = $var23[0];
+ $var28 = $var23[3];
+ $var29 = $var23[7];
+ $var30 = $var23[4];
+ }
+ nlea_Tessellator_addVertexWithUV($var8, $var32.$xCoord, $var32.$yCoord, $var32.$zCoord, $var15, $var21);
+ nlea_Tessellator_addVertexWithUV($var8, $var28.$xCoord, $var28.$yCoord, $var28.$zCoord, $var19, $var21);
+ nlea_Tessellator_addVertexWithUV($var8, $var29.$xCoord, $var29.$yCoord, $var29.$zCoord, $var19, $var17);
+ nlea_Tessellator_addVertexWithUV($var8, $var30.$xCoord, $var30.$yCoord, $var30.$zCoord, $var15, $var17);
+ $var31 = $var31 + 1 | 0;
+ }
+ return 1;
+}
+function nms_RenderBlocks_renderBlockTripWireSource($this, $par1Block, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, $var10, $var11, $var17, $var18, $var19, $var21, $var23, $var25, $var27, $var31, $var46, var$21, var$22, $var52, var$24, var$25, $var62, $var32, $var33, $var34, $var39, $var42, var$32, $var65, $var54, $var56, $var58, $var60, var$38, var$39;
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var6 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var7 = $var6 & 3;
+ $var8 = ($var6 & 4) != 4 ? 0 : 1;
+ $var9 = ($var6 & 8) != 8 ? 0 : 1;
+ $var10 = $this.$blockAccess.$doesBlockHaveSolidTopSurface($par2, $par3 - 1 | 0, $par4) ? 0 : 1;
+ $var11 = nms_RenderBlocks_hasOverrideBlockTexture($this);
+ if (!$var11) {
+ nms_Block_$callClinit();
+ nms_RenderBlocks_setOverrideBlockTexture($this, nms_RenderBlocks_getBlockIcon0($this, nms_Block_planks));
+ }
+ $var6 = $rt_compare($var7, 2);
+ if (!$var6)
+ nms_RenderBlocks_setRenderBounds($this, 0.375, 0.050000011920928955, 0.875, 0.625, 0.550000011920929, 1.0);
+ else if (!$var7)
+ nms_RenderBlocks_setRenderBounds($this, 0.375, 0.050000011920928955, 0.0, 0.625, 0.550000011920929, 0.125);
+ else if ($var7 == 1)
+ nms_RenderBlocks_setRenderBounds($this, 0.875, 0.050000011920928955, 0.375, 1.0, 0.550000011920929, 0.625);
+ else if ($var7 == 3)
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.050000011920928955, 0.375, 0.125, 0.550000011920929, 0.625);
+ nms_RenderBlocks_renderStandardBlock($this, $par1Block, $par2, $par3, $par4);
+ if (!$var11)
+ nms_RenderBlocks_clearOverrideBlockTexture($this);
+ nlea_Tessellator_setBrightness($var5, $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4));
+ $var17 = 1.0;
+ if (nms_Block_lightValue.data[$par1Block.$blockID] > 0)
+ $var17 = 1.0;
+ nlea_Tessellator_setColorOpaque_F($var5, $var17, $var17, $var17);
+ $var18 = nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 0);
+ if (nms_RenderBlocks_hasOverrideBlockTexture($this))
+ $var18 = $this.$overrideBlockTexture;
+ $var19 = $var18.$getMinU();
+ $var21 = $var18.$getMinV();
+ $var23 = $var18.$getMaxU();
+ $var25 = $var18.$getMaxV();
+ $var27 = $rt_createArray(nms_Vec3, 8).data;
+ $var27[0] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), (-0.046875), 0.0, (-0.046875));
+ $var27[1] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), 0.046875, 0.0, (-0.046875));
+ $var27[2] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), 0.046875, 0.0, 0.046875);
+ $var27[3] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), (-0.046875), 0.0, 0.046875);
+ $var27[4] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), (-0.046875), 0.3125, (-0.046875));
+ $var27[5] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), 0.046875, 0.3125, (-0.046875));
+ $var27[6] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), 0.046875, 0.3125, 0.046875);
+ $var27[7] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), (-0.046875), 0.3125, 0.046875);
+ $var31 = 0;
+ $var11 = $rt_compare($var7, 1);
+ $var46 = $rt_compare($var7, 3);
+ var$21 = $par2;
+ var$22 = var$21 + 0.5;
+ $var52 = $par3 + 0.3125;
+ var$24 = $par4;
+ var$25 = var$24 + 0.5;
+ while ($var31 < 8) {
+ $var62 = $var27[$var31];
+ $var62.$zCoord = $var62.$zCoord + 0.0625;
+ if ($var9) {
+ nms_Vec3_rotateAroundX($var27[$var31], 0.5235987901687622);
+ $var62 = $var27[$var31];
+ $var62.$yCoord = $var62.$yCoord - 0.4375;
+ } else if (!$var8) {
+ nms_Vec3_rotateAroundX($var27[$var31], (-0.6981317400932312));
+ $var62 = $var27[$var31];
+ $var62.$yCoord = $var62.$yCoord - 0.375;
+ } else {
+ nms_Vec3_rotateAroundX($var27[$var31], 0.0872664675116539);
+ $var62 = $var27[$var31];
+ $var62.$yCoord = $var62.$yCoord - 0.4375;
+ }
+ nms_Vec3_rotateAroundX($var27[$var31], 1.5707963705062866);
+ if (!$var6)
+ nms_Vec3_rotateAroundY($var27[$var31], 0.0);
+ if (!$var7)
+ nms_Vec3_rotateAroundY($var27[$var31], 3.1415927410125732);
+ if (!$var11)
+ nms_Vec3_rotateAroundY($var27[$var31], 1.5707963705062866);
+ if (!$var46)
+ nms_Vec3_rotateAroundY($var27[$var31], (-1.5707963705062866));
+ $var62 = $var27[$var31];
+ $var62.$xCoord = $var62.$xCoord + var$22;
+ $var62 = $var27[$var31];
+ $var62.$yCoord = $var62.$yCoord + $var52;
+ $var62 = $var27[$var31];
+ $var62.$zCoord = $var62.$zCoord + var$25;
+ $var31 = $var31 + 1 | 0;
+ }
+ $var62 = null;
+ $var32 = null;
+ $var33 = null;
+ $var34 = null;
+ $var39 = 0;
+ while ($var39 < 6) {
+ if (!$var39) {
+ $var62 = $var27[0];
+ $var32 = $var27[1];
+ $var33 = $var27[2];
+ $var34 = $var27[3];
+ $var19 = $var18.$getInterpolatedU(7.0);
+ $var21 = $var18.$getInterpolatedV(9.0);
+ $var23 = $var18.$getInterpolatedU(9.0);
+ $var25 = $var18.$getInterpolatedV(11.0);
+ } else if ($var39 == 1) {
+ $var62 = $var27[7];
+ $var32 = $var27[6];
+ $var33 = $var27[5];
+ $var34 = $var27[4];
+ } else if ($var39 == 2) {
+ $var62 = $var27[1];
+ $var32 = $var27[0];
+ $var33 = $var27[4];
+ $var34 = $var27[5];
+ $var19 = $var18.$getInterpolatedU(7.0);
+ $var21 = $var18.$getInterpolatedV(9.0);
+ $var23 = $var18.$getInterpolatedU(9.0);
+ $var25 = $var18.$getInterpolatedV(16.0);
+ } else if ($var39 == 3) {
+ $var62 = $var27[2];
+ $var32 = $var27[1];
+ $var33 = $var27[5];
+ $var34 = $var27[6];
+ } else if ($var39 == 4) {
+ $var62 = $var27[3];
+ $var32 = $var27[2];
+ $var33 = $var27[6];
+ $var34 = $var27[7];
+ } else if ($var39 == 5) {
+ $var62 = $var27[0];
+ $var32 = $var27[3];
+ $var33 = $var27[7];
+ $var34 = $var27[4];
+ }
+ nlea_Tessellator_addVertexWithUV($var5, $var62.$xCoord, $var62.$yCoord, $var62.$zCoord, $var19, $var25);
+ nlea_Tessellator_addVertexWithUV($var5, $var32.$xCoord, $var32.$yCoord, $var32.$zCoord, $var23, $var25);
+ nlea_Tessellator_addVertexWithUV($var5, $var33.$xCoord, $var33.$yCoord, $var33.$zCoord, $var23, $var21);
+ nlea_Tessellator_addVertexWithUV($var5, $var34.$xCoord, $var34.$yCoord, $var34.$zCoord, $var19, $var21);
+ $var39 = $var39 + 1 | 0;
+ }
+ $var27[0] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), (-0.09375), 0.0, (-0.09375));
+ $var27[1] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), 0.09375, 0.0, (-0.09375));
+ $var27[2] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), 0.09375, 0.0, 0.09375);
+ $var27[3] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), (-0.09375), 0.0, 0.09375);
+ $var27[4] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), (-0.09375), 0.03125, (-0.09375));
+ $var27[5] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), 0.09375, 0.03125, (-0.09375));
+ $var27[6] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), 0.09375, 0.03125, 0.09375);
+ $var27[7] = nms_Vec3Pool_getVecFromPool($this.$blockAccess.$getWorldVec3Pool(), (-0.09375), 0.03125, 0.09375);
+ $var42 = 0;
+ while ($var42 < 8) {
+ var$32 = $var27[$var42];
+ var$32.$zCoord = var$32.$zCoord + 0.21875;
+ if ($var9) {
+ var$32 = $var27[$var42];
+ var$32.$yCoord = var$32.$yCoord - 0.09375;
+ var$32 = $var27[$var42];
+ var$32.$zCoord = var$32.$zCoord - 0.1625;
+ nms_Vec3_rotateAroundX($var27[$var42], 0.0);
+ } else if (!$var8)
+ nms_Vec3_rotateAroundX($var27[$var42], 0.8726646304130554);
+ else {
+ var$32 = $var27[$var42];
+ var$32.$yCoord = var$32.$yCoord + 0.015625;
+ var$32 = $var27[$var42];
+ var$32.$zCoord = var$32.$zCoord - 0.171875;
+ nms_Vec3_rotateAroundX($var27[$var42], 0.1745329350233078);
+ }
+ if (!$var6)
+ nms_Vec3_rotateAroundY($var27[$var42], 0.0);
+ if (!$var7)
+ nms_Vec3_rotateAroundY($var27[$var42], 3.1415927410125732);
+ if (!$var11)
+ nms_Vec3_rotateAroundY($var27[$var42], 1.5707963705062866);
+ if (!$var46)
+ nms_Vec3_rotateAroundY($var27[$var42], (-1.5707963705062866));
+ var$32 = $var27[$var42];
+ var$32.$xCoord = var$32.$xCoord + var$22;
+ var$32 = $var27[$var42];
+ var$32.$yCoord = var$32.$yCoord + $var52;
+ var$32 = $var27[$var42];
+ var$32.$zCoord = var$32.$zCoord + var$25;
+ $var42 = $var42 + 1 | 0;
+ }
+ $var46 = 0;
+ while ($var46 < 6) {
+ if (!$var46) {
+ $var62 = $var27[0];
+ $var32 = $var27[1];
+ $var33 = $var27[2];
+ $var34 = $var27[3];
+ $var19 = $var18.$getInterpolatedU(5.0);
+ $var21 = $var18.$getInterpolatedV(3.0);
+ $var23 = $var18.$getInterpolatedU(11.0);
+ $var25 = $var18.$getInterpolatedV(9.0);
+ } else if ($var46 == 1) {
+ $var62 = $var27[7];
+ $var32 = $var27[6];
+ $var33 = $var27[5];
+ $var34 = $var27[4];
+ } else if ($var46 == 2) {
+ $var62 = $var27[1];
+ $var32 = $var27[0];
+ $var33 = $var27[4];
+ $var34 = $var27[5];
+ $var19 = $var18.$getInterpolatedU(5.0);
+ $var21 = $var18.$getInterpolatedV(3.0);
+ $var23 = $var18.$getInterpolatedU(11.0);
+ $var25 = $var18.$getInterpolatedV(5.0);
+ } else if ($var46 == 3) {
+ $var62 = $var27[2];
+ $var32 = $var27[1];
+ $var33 = $var27[5];
+ $var34 = $var27[6];
+ } else if ($var46 == 4) {
+ $var62 = $var27[3];
+ $var32 = $var27[2];
+ $var33 = $var27[6];
+ $var34 = $var27[7];
+ } else if ($var46 == 5) {
+ $var62 = $var27[0];
+ $var32 = $var27[3];
+ $var33 = $var27[7];
+ $var34 = $var27[4];
+ }
+ nlea_Tessellator_addVertexWithUV($var5, $var62.$xCoord, $var62.$yCoord, $var62.$zCoord, $var19, $var25);
+ nlea_Tessellator_addVertexWithUV($var5, $var32.$xCoord, $var32.$yCoord, $var32.$zCoord, $var23, $var25);
+ nlea_Tessellator_addVertexWithUV($var5, $var33.$xCoord, $var33.$yCoord, $var33.$zCoord, $var23, $var21);
+ nlea_Tessellator_addVertexWithUV($var5, $var34.$xCoord, $var34.$yCoord, $var34.$zCoord, $var19, $var21);
+ $var46 = $var46 + 1 | 0;
+ }
+ if ($var8) {
+ $var65 = $var27[0].$yCoord;
+ nms_RenderBlocks_getBlockIcon0($this, nms_Block_tripWire);
+ $var52 = $var18.$getMinU();
+ $var54 = $var18.$getInterpolatedV(!$var8 ? 0.0 : 2.0);
+ $var56 = $var18.$getMaxU();
+ $var58 = $var18.$getInterpolatedV(!$var8 ? 2.0 : 4.0);
+ $var60 = (!$var10 ? 1.5 : 3.5) / 16.0;
+ $var17 = $par1Block.$getBlockBrightness($this.$blockAccess, $par2, $par3, $par4) * 0.75;
+ nlea_Tessellator_setColorOpaque_F($var5, $var17, $var17, $var17);
+ if (!$var6) {
+ $var17 = $par2;
+ var$38 = $var17 + 0.484375;
+ var$39 = $par3 + $var60;
+ var$21 = var$24 + 0.25;
+ nlea_Tessellator_addVertexWithUV($var5, var$38, var$39, var$21, $var52, $var54);
+ var$22 = $var17 + 0.515625;
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$39, var$21, $var52, $var58);
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$39, var$24, $var56, $var58);
+ nlea_Tessellator_addVertexWithUV($var5, var$38, var$39, var$24, $var56, $var54);
+ nlea_Tessellator_addVertexWithUV($var5, var$38, $var65, var$25, $var52, $var54);
+ nlea_Tessellator_addVertexWithUV($var5, var$22, $var65, var$25, $var52, $var58);
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$39, var$21, $var56, $var58);
+ nlea_Tessellator_addVertexWithUV($var5, var$38, var$39, var$21, $var56, $var54);
+ } else if (!$var7) {
+ $var17 = $par2;
+ var$38 = $var17 + 0.484375;
+ var$39 = $par3 + $var60;
+ var$21 = var$24 + 0.75;
+ nlea_Tessellator_addVertexWithUV($var5, var$38, var$39, var$21, $var52, $var54);
+ var$22 = $var17 + 0.515625;
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$39, var$21, $var52, $var58);
+ nlea_Tessellator_addVertexWithUV($var5, var$22, $var65, var$25, $var56, $var58);
+ nlea_Tessellator_addVertexWithUV($var5, var$38, $var65, var$25, $var56, $var54);
+ $var65 = $par4 + 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, var$38, var$39, $var65, $var52, $var54);
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$39, $var65, $var52, $var58);
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$39, var$21, $var56, $var58);
+ nlea_Tessellator_addVertexWithUV($var5, var$38, var$39, var$21, $var56, $var54);
+ } else if (!$var11) {
+ var$24 = $par3 + $var60;
+ $var17 = $par4;
+ var$25 = $var17 + 0.515625;
+ nlea_Tessellator_addVertexWithUV($var5, var$21, var$24, var$25, $var52, $var58);
+ var$38 = var$21 + 0.25;
+ nlea_Tessellator_addVertexWithUV($var5, var$38, var$24, var$25, $var56, $var58);
+ var$39 = $var17 + 0.484375;
+ nlea_Tessellator_addVertexWithUV($var5, var$38, var$24, var$39, $var56, $var54);
+ nlea_Tessellator_addVertexWithUV($var5, var$21, var$24, var$39, $var52, $var54);
+ nlea_Tessellator_addVertexWithUV($var5, var$38, var$24, var$25, $var52, $var58);
+ nlea_Tessellator_addVertexWithUV($var5, var$22, $var65, var$25, $var56, $var58);
+ nlea_Tessellator_addVertexWithUV($var5, var$22, $var65, var$39, $var56, $var54);
+ nlea_Tessellator_addVertexWithUV($var5, var$38, var$24, var$39, $var52, $var54);
+ } else {
+ $var17 = $par4;
+ var$38 = $var17 + 0.515625;
+ nlea_Tessellator_addVertexWithUV($var5, var$22, $var65, var$38, $var52, $var58);
+ var$39 = var$21 + 0.75;
+ var$21 = $par3 + $var60;
+ nlea_Tessellator_addVertexWithUV($var5, var$39, var$21, var$38, $var56, $var58);
+ var$24 = $var17 + 0.484375;
+ nlea_Tessellator_addVertexWithUV($var5, var$39, var$21, var$24, $var56, $var54);
+ nlea_Tessellator_addVertexWithUV($var5, var$22, $var65, var$24, $var52, $var54);
+ nlea_Tessellator_addVertexWithUV($var5, var$39, var$21, var$38, $var52, $var58);
+ $var65 = $par2 + 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var65, var$21, var$38, $var56, $var58);
+ nlea_Tessellator_addVertexWithUV($var5, $var65, var$21, var$24, $var56, $var54);
+ nlea_Tessellator_addVertexWithUV($var5, var$39, var$21, var$24, $var52, $var54);
+ }
+ }
+ return 1;
+}
+function nms_RenderBlocks_renderBlockTripWire($this, $par1Block, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, $var10, $var11, $var13, $var15, $var17, $var19, $var21, $var22, $var23, $var24, var$20, var$21, var$22, var$23, var$24, var$25;
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var6 = nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 0);
+ $var7 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var8 = ($var7 & 4) != 4 ? 0 : 1;
+ $var9 = ($var7 & 2) != 2 ? 0 : 1;
+ if (nms_RenderBlocks_hasOverrideBlockTexture($this))
+ $var6 = $this.$overrideBlockTexture;
+ nlea_Tessellator_setBrightness($var5, $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4));
+ $var10 = $par1Block.$getBlockBrightness($this.$blockAccess, $par2, $par3, $par4) * 0.75;
+ nlea_Tessellator_setColorOpaque_F($var5, $var10, $var10, $var10);
+ $var11 = $var6.$getMinU();
+ $var13 = $var6.$getInterpolatedV(!$var8 ? 0.0 : 2.0);
+ $var15 = $var6.$getMaxU();
+ $var17 = $var6.$getInterpolatedV(!$var8 ? 2.0 : 4.0);
+ $var19 = (!$var9 ? 1.5 : 3.5) / 16.0;
+ $var21 = nms_BlockTripWire_func_72148_a($this.$blockAccess, $par2, $par3, $par4, $var7, 1);
+ $var22 = nms_BlockTripWire_func_72148_a($this.$blockAccess, $par2, $par3, $par4, $var7, 3);
+ $var23 = nms_BlockTripWire_func_72148_a($this.$blockAccess, $par2, $par3, $par4, $var7, 2);
+ $var24 = nms_BlockTripWire_func_72148_a($this.$blockAccess, $par2, $par3, $par4, $var7, 0);
+ if (!$var23 && !$var22 && !$var24 && !$var21) {
+ $var23 = 1;
+ $var24 = 1;
+ }
+ if ($var23) {
+ $var10 = $par2;
+ var$20 = $var10 + 0.484375;
+ var$21 = $par3 + $var19;
+ var$22 = $par4;
+ var$23 = var$22 + 0.25;
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$23, $var11, $var13);
+ var$24 = $var10 + 0.515625;
+ nlea_Tessellator_addVertexWithUV($var5, var$24, var$21, var$23, $var11, $var17);
+ nlea_Tessellator_addVertexWithUV($var5, var$24, var$21, var$22, $var15, $var17);
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$22, $var15, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$22, $var15, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$24, var$21, var$22, $var15, $var17);
+ nlea_Tessellator_addVertexWithUV($var5, var$24, var$21, var$23, $var11, $var17);
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$23, $var11, $var13);
+ }
+ a: {
+ if (!$var23) {
+ if (!$var24)
+ break a;
+ if ($var22)
+ break a;
+ if ($var21)
+ break a;
+ }
+ $var10 = $par2;
+ var$21 = $var10 + 0.484375;
+ var$22 = $par3 + $var19;
+ var$23 = $par4;
+ var$24 = var$23 + 0.5;
+ nlea_Tessellator_addVertexWithUV($var5, var$21, var$22, var$24, $var11, $var13);
+ var$25 = $var10 + 0.515625;
+ nlea_Tessellator_addVertexWithUV($var5, var$25, var$22, var$24, $var11, $var17);
+ var$20 = var$23 + 0.25;
+ nlea_Tessellator_addVertexWithUV($var5, var$25, var$22, var$20, $var15, $var17);
+ nlea_Tessellator_addVertexWithUV($var5, var$21, var$22, var$20, $var15, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$21, var$22, var$20, $var15, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$25, var$22, var$20, $var15, $var17);
+ nlea_Tessellator_addVertexWithUV($var5, var$25, var$22, var$24, $var11, $var17);
+ nlea_Tessellator_addVertexWithUV($var5, var$21, var$22, var$24, $var11, $var13);
+ }
+ b: {
+ if (!$var24) {
+ if (!$var23)
+ break b;
+ if ($var22)
+ break b;
+ if ($var21)
+ break b;
+ }
+ $var10 = $par2;
+ var$20 = $var10 + 0.484375;
+ var$21 = $par3 + $var19;
+ var$22 = $par4;
+ var$23 = var$22 + 0.75;
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$23, $var11, $var13);
+ var$24 = $var10 + 0.515625;
+ nlea_Tessellator_addVertexWithUV($var5, var$24, var$21, var$23, $var11, $var17);
+ var$22 = var$22 + 0.5;
+ nlea_Tessellator_addVertexWithUV($var5, var$24, var$21, var$22, $var15, $var17);
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$22, $var15, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$22, $var15, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$24, var$21, var$22, $var15, $var17);
+ nlea_Tessellator_addVertexWithUV($var5, var$24, var$21, var$23, $var11, $var17);
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$23, $var11, $var13);
+ }
+ if ($var24) {
+ $var10 = $par2;
+ var$20 = $var10 + 0.484375;
+ var$21 = $par3 + $var19;
+ var$22 = $par4 + 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$22, $var11, $var13);
+ var$23 = $var10 + 0.515625;
+ nlea_Tessellator_addVertexWithUV($var5, var$23, var$21, var$22, $var11, $var17);
+ var$24 = $par4 + 0.75;
+ nlea_Tessellator_addVertexWithUV($var5, var$23, var$21, var$24, $var15, $var17);
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$24, $var15, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$24, $var15, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$23, var$21, var$24, $var15, $var17);
+ nlea_Tessellator_addVertexWithUV($var5, var$23, var$21, var$22, $var11, $var17);
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$22, $var11, $var13);
+ }
+ if ($var21) {
+ var$20 = $par2;
+ var$21 = $par3 + $var19;
+ $var10 = $par4;
+ var$22 = $var10 + 0.515625;
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$22, $var11, $var17);
+ var$24 = var$20 + 0.25;
+ nlea_Tessellator_addVertexWithUV($var5, var$24, var$21, var$22, $var15, $var17);
+ var$23 = $var10 + 0.484375;
+ nlea_Tessellator_addVertexWithUV($var5, var$24, var$21, var$23, $var15, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$23, $var11, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$23, $var11, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$24, var$21, var$23, $var15, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$24, var$21, var$22, $var15, $var17);
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$22, $var11, $var17);
+ }
+ c: {
+ if (!$var21) {
+ if (!$var22)
+ break c;
+ if ($var23)
+ break c;
+ if ($var24)
+ break c;
+ }
+ var$20 = $par2;
+ var$21 = var$20 + 0.25;
+ var$22 = $par3 + $var19;
+ $var10 = $par4;
+ var$23 = $var10 + 0.515625;
+ nlea_Tessellator_addVertexWithUV($var5, var$21, var$22, var$23, $var11, $var17);
+ var$20 = var$20 + 0.5;
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$22, var$23, $var15, $var17);
+ var$24 = $var10 + 0.484375;
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$22, var$24, $var15, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$21, var$22, var$24, $var11, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$21, var$22, var$24, $var11, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$22, var$24, $var15, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$22, var$23, $var15, $var17);
+ nlea_Tessellator_addVertexWithUV($var5, var$21, var$22, var$23, $var11, $var17);
+ }
+ d: {
+ if (!$var22) {
+ if (!$var21)
+ break d;
+ if ($var23)
+ break d;
+ if ($var24)
+ break d;
+ }
+ var$23 = $par2;
+ var$24 = var$23 + 0.5;
+ var$20 = $par3 + $var19;
+ $var10 = $par4;
+ var$21 = $var10 + 0.515625;
+ nlea_Tessellator_addVertexWithUV($var5, var$24, var$20, var$21, $var11, $var17);
+ var$22 = var$23 + 0.75;
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$20, var$21, $var15, $var17);
+ var$23 = $var10 + 0.484375;
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$20, var$23, $var15, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$24, var$20, var$23, $var11, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$24, var$20, var$23, $var11, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$20, var$23, $var15, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$20, var$21, $var15, $var17);
+ nlea_Tessellator_addVertexWithUV($var5, var$24, var$20, var$21, $var11, $var17);
+ }
+ if ($var22) {
+ var$20 = $par2 + 0.75;
+ var$21 = $par3 + $var19;
+ $var10 = $par4;
+ var$22 = $var10 + 0.515625;
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$22, $var11, $var17);
+ var$23 = $par2 + 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, var$23, var$21, var$22, $var15, $var17);
+ $var19 = $var10 + 0.484375;
+ nlea_Tessellator_addVertexWithUV($var5, var$23, var$21, $var19, $var15, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, $var19, $var11, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, $var19, $var11, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$23, var$21, $var19, $var15, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, var$23, var$21, var$22, $var15, $var17);
+ nlea_Tessellator_addVertexWithUV($var5, var$20, var$21, var$22, $var11, $var17);
+ }
+ return 1;
+}
+function nms_RenderBlocks_renderBlockFire($this, $par1BlockFire, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, var$8, $var9, $var11, $var13, $var15, var$13, $var20, $var22, $var24, $var26, $var28, $var30, var$20, var$21, $var32, var$23, $var18, $var20_0, var$26, var$27, var$28, var$29, var$30, var$31;
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var6 = nms_BlockFire_func_94438_c($par1BlockFire, 0);
+ $var7 = nms_BlockFire_func_94438_c($par1BlockFire, 1);
+ var$8 = nms_RenderBlocks_hasOverrideBlockTexture($this) ? $this.$overrideBlockTexture : $var6;
+ nlea_Tessellator_setColorOpaque_F($var5, 1.0, 1.0, 1.0);
+ nlea_Tessellator_setBrightness($var5, nms_Block_getMixedBrightnessForBlock($par1BlockFire, $this.$blockAccess, $par2, $par3, $par4));
+ $var9 = var$8.$getMinU();
+ $var11 = var$8.$getMinV();
+ $var13 = var$8.$getMaxU();
+ $var15 = var$8.$getMaxV();
+ $par1BlockFire = $this.$blockAccess;
+ var$13 = $par3 - 1 | 0;
+ if (!$par1BlockFire.$doesBlockHaveSolidTopSurface($par2, var$13, $par4) && !nms_BlockFire_canBlockCatchFire(nms_Block_fire, $this.$blockAccess, $par2, var$13, $par4)) {
+ if (((($par2 + $par3 | 0) + $par4 | 0) & 1) == 1) {
+ $var9 = $var7.$getMinU();
+ $var11 = $var7.$getMinV();
+ $var13 = $var7.$getMaxU();
+ $var15 = $var7.$getMaxV();
+ }
+ if ((((($par2 / 2 | 0) + ($par3 / 2 | 0) | 0) + ($par4 / 2 | 0) | 0) & 1) != 1) {
+ $var20 = $var9;
+ $var9 = $var13;
+ $var13 = $var20;
+ }
+ if (nms_BlockFire_canBlockCatchFire(nms_Block_fire, $this.$blockAccess, $par2 - 1 | 0, $par3, $par4)) {
+ $var20 = $par2 + 0.20000000298023224;
+ $var22 = $par3 + 1.399999976158142 + 0.0625;
+ $var24 = $par4 + 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var22, $var24, $var9, $var11);
+ $var26 = $par2 + 0 | 0;
+ $var28 = ($par3 + 0 | 0) + 0.0625;
+ nlea_Tessellator_addVertexWithUV($var5, $var26, $var28, $var24, $var9, $var15);
+ $var30 = $par4 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var26, $var28, $var30, $var13, $var15);
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var22, $var30, $var13, $var11);
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var22, $var30, $var13, $var11);
+ nlea_Tessellator_addVertexWithUV($var5, $var26, $var28, $var30, $var13, $var15);
+ nlea_Tessellator_addVertexWithUV($var5, $var26, $var28, $var24, $var9, $var15);
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var22, $var24, $var9, $var11);
+ }
+ $par1BlockFire = nms_Block_fire;
+ var$20 = $this.$blockAccess;
+ var$13 = $par2 + 1 | 0;
+ if (nms_BlockFire_canBlockCatchFire($par1BlockFire, var$20, var$13, $par3, $par4)) {
+ $var20 = var$13 - 0.20000000298023224;
+ $var22 = $par3 + 1.399999976158142 + 0.0625;
+ $var24 = $par4 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var22, $var24, $var13, $var11);
+ $var26 = var$13 - 0 | 0;
+ $var28 = ($par3 + 0 | 0) + 0.0625;
+ nlea_Tessellator_addVertexWithUV($var5, $var26, $var28, $var24, $var13, $var15);
+ $var30 = $par4 + 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var26, $var28, $var30, $var9, $var15);
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var22, $var30, $var9, $var11);
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var22, $var30, $var9, $var11);
+ nlea_Tessellator_addVertexWithUV($var5, $var26, $var28, $var30, $var9, $var15);
+ nlea_Tessellator_addVertexWithUV($var5, $var26, $var28, $var24, $var13, $var15);
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var22, $var24, $var13, $var11);
+ }
+ if (nms_BlockFire_canBlockCatchFire(nms_Block_fire, $this.$blockAccess, $par2, $par3, $par4 - 1 | 0)) {
+ $var20 = $par2 + 0 | 0;
+ $var22 = $par3 + 1.399999976158142 + 0.0625;
+ $var24 = $par4 + 0.20000000298023224;
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var22, $var24, $var9, $var11);
+ $var26 = ($par3 + 0 | 0) + 0.0625;
+ $var28 = $par4 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var26, $var28, $var9, $var15);
+ $var30 = var$13;
+ nlea_Tessellator_addVertexWithUV($var5, $var30, $var26, $var28, $var13, $var15);
+ nlea_Tessellator_addVertexWithUV($var5, $var30, $var22, $var24, $var13, $var11);
+ nlea_Tessellator_addVertexWithUV($var5, $var30, $var22, $var24, $var13, $var11);
+ nlea_Tessellator_addVertexWithUV($var5, $var30, $var26, $var28, $var13, $var15);
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var26, $var28, $var9, $var15);
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var22, $var24, $var9, $var11);
+ }
+ $par1BlockFire = nms_Block_fire;
+ var$20 = $this.$blockAccess;
+ var$21 = $par4 + 1 | 0;
+ if (nms_BlockFire_canBlockCatchFire($par1BlockFire, var$20, $par2, $par3, var$21)) {
+ $var20 = var$13;
+ $var22 = $par3 + 1.399999976158142 + 0.0625;
+ $var24 = var$21 - 0.20000000298023224;
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var22, $var24, $var13, $var11);
+ $var26 = ($par3 + 0 | 0) + 0.0625;
+ $var28 = var$21 - 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var26, $var28, $var13, $var15);
+ $var30 = $par2 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var30, $var26, $var28, $var9, $var15);
+ nlea_Tessellator_addVertexWithUV($var5, $var30, $var22, $var24, $var9, $var11);
+ nlea_Tessellator_addVertexWithUV($var5, $var30, $var22, $var24, $var9, $var11);
+ nlea_Tessellator_addVertexWithUV($var5, $var30, $var26, $var28, $var9, $var15);
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var26, $var28, $var13, $var15);
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var22, $var24, $var13, $var11);
+ }
+ $par1BlockFire = nms_Block_fire;
+ var$20 = $this.$blockAccess;
+ $par3 = $par3 + 1 | 0;
+ if (nms_BlockFire_canBlockCatchFire($par1BlockFire, var$20, $par2, $par3, $par4)) {
+ $var9 = $par2 + 0.5;
+ $var20 = $var9 + 0.5;
+ $var22 = $var9 - 0.5;
+ $var9 = $par4 + 0.5;
+ $var24 = $var9 + 0.5;
+ $var26 = $var9 - 0.5;
+ $var11 = $var6.$getMinU();
+ $var9 = $var6.$getMinV();
+ $var13 = $var6.$getMaxU();
+ $var28 = $var6.$getMaxV();
+ if ((($par2 + $par3 | 0) + $par4 | 0) & 1) {
+ $var20 = $par2 + 0 | 0;
+ $var22 = $par3 + (-0.20000000298023224);
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var22, $var24, $var13, $var9);
+ $var30 = $par3 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var30, $var26, $var13, $var28);
+ $var13 = var$13;
+ nlea_Tessellator_addVertexWithUV($var5, $var13, $var30, $var26, $var11, $var28);
+ nlea_Tessellator_addVertexWithUV($var5, $var13, $var22, $var24, $var11, $var9);
+ $var9 = $var7.$getMinU();
+ $var11 = $var7.$getMinV();
+ $var28 = $var7.$getMaxU();
+ $var32 = $var7.$getMaxV();
+ nlea_Tessellator_addVertexWithUV($var5, $var13, $var22, $var26, $var28, $var11);
+ nlea_Tessellator_addVertexWithUV($var5, $var13, $var30, $var24, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var30, $var24, $var9, $var32);
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var22, $var26, $var9, $var11);
+ } else {
+ $var24 = $par3 + (-0.20000000298023224);
+ $var26 = $par4 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var22, $var24, $var26, $var13, $var9);
+ $var30 = $par3 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var30, $var26, $var13, $var28);
+ $var13 = var$21;
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var30, $var13, $var11, $var28);
+ nlea_Tessellator_addVertexWithUV($var5, $var22, $var24, $var13, $var11, $var9);
+ $var9 = $var7.$getMinU();
+ $var11 = $var7.$getMinV();
+ $var28 = $var7.$getMaxU();
+ $var32 = $var7.$getMaxV();
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var24, $var13, $var28, $var11);
+ nlea_Tessellator_addVertexWithUV($var5, $var22, $var30, $var13, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var5, $var22, $var30, $var26, $var9, $var32);
+ nlea_Tessellator_addVertexWithUV($var5, $var20, $var24, $var26, $var9, $var11);
+ }
+ }
+ } else {
+ var$23 = $par2 + 0.5;
+ $var18 = var$23 + 0.2;
+ $var20_0 = var$23 - 0.2;
+ $var20 = $par4 + 0.5;
+ $var22 = $var20 + 0.2;
+ $var24 = $var20 - 0.2;
+ $var26 = var$23 - 0.3;
+ $var28 = var$23 + 0.3;
+ $var30 = $var20 - 0.3;
+ $var32 = $var20 + 0.3;
+ var$26 = $par3 + 1.399999976158142;
+ var$27 = $par4 + 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var26, var$26, var$27, $var13, $var11);
+ var$28 = $par3 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var18, var$28, var$27, $var13, $var15);
+ var$29 = $par4 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var18, var$28, var$29, $var9, $var15);
+ nlea_Tessellator_addVertexWithUV($var5, $var26, var$26, var$29, $var9, $var11);
+ nlea_Tessellator_addVertexWithUV($var5, $var28, var$26, var$29, $var13, $var11);
+ nlea_Tessellator_addVertexWithUV($var5, $var20_0, var$28, var$29, $var13, $var15);
+ nlea_Tessellator_addVertexWithUV($var5, $var20_0, var$28, var$27, $var9, $var15);
+ nlea_Tessellator_addVertexWithUV($var5, $var28, var$26, var$27, $var9, $var11);
+ $var18 = $var7.$getMinU();
+ $var20_0 = $var7.$getMinV();
+ var$30 = $var7.$getMaxU();
+ var$31 = $var7.$getMaxV();
+ $var15 = $par2 + 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var15, var$26, $var32, var$30, $var20_0);
+ nlea_Tessellator_addVertexWithUV($var5, $var15, var$28, $var24, var$30, var$31);
+ $var9 = $par2 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var9, var$28, $var24, $var18, var$31);
+ nlea_Tessellator_addVertexWithUV($var5, $var9, var$26, $var32, $var18, $var20_0);
+ nlea_Tessellator_addVertexWithUV($var5, $var9, var$26, $var30, var$30, $var20_0);
+ nlea_Tessellator_addVertexWithUV($var5, $var9, var$28, $var22, var$30, var$31);
+ nlea_Tessellator_addVertexWithUV($var5, $var15, var$28, $var22, $var18, var$31);
+ nlea_Tessellator_addVertexWithUV($var5, $var15, var$26, $var30, $var18, $var20_0);
+ $var11 = var$23 - 0.5;
+ $var13 = var$23 + 0.5;
+ $var22 = $var20 - 0.5;
+ $var24 = $var20 + 0.5;
+ $var26 = var$23 - 0.4;
+ $var28 = var$23 + 0.4;
+ $var30 = $var20 - 0.4;
+ $var20 = $var20 + 0.4;
+ nlea_Tessellator_addVertexWithUV($var5, $var26, var$26, var$29, $var18, $var20_0);
+ nlea_Tessellator_addVertexWithUV($var5, $var11, var$28, var$29, $var18, var$31);
+ nlea_Tessellator_addVertexWithUV($var5, $var11, var$28, var$27, var$30, var$31);
+ nlea_Tessellator_addVertexWithUV($var5, $var26, var$26, var$27, var$30, $var20_0);
+ nlea_Tessellator_addVertexWithUV($var5, $var28, var$26, var$27, $var18, $var20_0);
+ nlea_Tessellator_addVertexWithUV($var5, $var13, var$28, var$27, $var18, var$31);
+ nlea_Tessellator_addVertexWithUV($var5, $var13, var$28, var$29, var$30, var$31);
+ nlea_Tessellator_addVertexWithUV($var5, $var28, var$26, var$29, var$30, $var20_0);
+ $var11 = $var6.$getMinU();
+ $var13 = $var6.$getMinV();
+ $var26 = $var6.$getMaxU();
+ $var28 = $var6.$getMaxV();
+ nlea_Tessellator_addVertexWithUV($var5, $var9, var$26, $var20, $var11, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, $var9, var$28, $var24, $var11, $var28);
+ nlea_Tessellator_addVertexWithUV($var5, $var15, var$28, $var24, $var26, $var28);
+ nlea_Tessellator_addVertexWithUV($var5, $var15, var$26, $var20, $var26, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, $var15, var$26, $var30, $var11, $var13);
+ nlea_Tessellator_addVertexWithUV($var5, $var15, var$28, $var22, $var11, $var28);
+ nlea_Tessellator_addVertexWithUV($var5, $var9, var$28, $var22, $var26, $var28);
+ nlea_Tessellator_addVertexWithUV($var5, $var9, var$26, $var30, $var26, $var13);
+ }
+ return 1;
+}
+function nms_RenderBlocks_renderBlockRedstoneWire($this, $par1Block, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, $var10, $var12, $var13, $var26, $var14, $var15, var$16, $var20, var$18, $var21, var$20, $var22, var$22, $var23, var$24, var$25, $var24, $var25, var$28, $var27, $var28, var$31, var$32, var$33, var$34, var$35, $var29, $var30, $var31, $var32, var$40, var$41, var$42, var$43, var$44, var$45;
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var6 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var7 = nms_BlockRedstoneWire_func_94409_b($rt_s(615));
+ $var8 = nms_BlockRedstoneWire_func_94409_b($rt_s(616));
+ $var9 = nms_BlockRedstoneWire_func_94409_b($rt_s(617));
+ $var10 = nms_BlockRedstoneWire_func_94409_b($rt_s(618));
+ nlea_Tessellator_setBrightness($var5, $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4));
+ $var12 = $var6 / 15.0;
+ $var13 = $var12 * 0.6000000238418579 + 0.4000000059604645;
+ if (!$var6)
+ $var13 = 0.30000001192092896;
+ $var26 = $var12 * $var12;
+ $var14 = $var26 * 0.699999988079071 - 0.5;
+ $var15 = $var26 * 0.6000000238418579 - 0.699999988079071;
+ if ($var14 < 0.0)
+ $var14 = 0.0;
+ if ($var15 < 0.0)
+ $var15 = 0.0;
+ nlea_Tessellator_setColorOpaque_F($var5, $var13, $var14, $var15);
+ $par1Block = $this.$blockAccess;
+ var$16 = $par2 - 1 | 0;
+ $var20 = !nms_BlockRedstoneWire_isPowerProviderOrWire($par1Block, var$16, $par3, $par4, 1) && !(!$this.$blockAccess.$isBlockNormalCube(var$16, $par3, $par4) && nms_BlockRedstoneWire_isPowerProviderOrWire($this.$blockAccess, var$16, $par3 - 1 | 0, $par4, (-1))) ? 0 : 1;
+ $par1Block = $this.$blockAccess;
+ var$18 = $par2 + 1 | 0;
+ $var21 = !nms_BlockRedstoneWire_isPowerProviderOrWire($par1Block, var$18, $par3, $par4, 3) && !(!$this.$blockAccess.$isBlockNormalCube(var$18, $par3, $par4) && nms_BlockRedstoneWire_isPowerProviderOrWire($this.$blockAccess, var$18, $par3 - 1 | 0, $par4, (-1))) ? 0 : 1;
+ a: {
+ b: {
+ $par1Block = $this.$blockAccess;
+ var$20 = $par4 - 1 | 0;
+ if (!nms_BlockRedstoneWire_isPowerProviderOrWire($par1Block, $par2, $par3, var$20, 2)) {
+ if ($this.$blockAccess.$isBlockNormalCube($par2, $par3, var$20))
+ break b;
+ if (!nms_BlockRedstoneWire_isPowerProviderOrWire($this.$blockAccess, $par2, $par3 - 1 | 0, var$20, (-1)))
+ break b;
+ }
+ $var22 = 1;
+ break a;
+ }
+ $var22 = 0;
+ }
+ c: {
+ d: {
+ $par1Block = $this.$blockAccess;
+ var$22 = $par4 + 1 | 0;
+ if (!nms_BlockRedstoneWire_isPowerProviderOrWire($par1Block, $par2, $par3, var$22, 0)) {
+ if ($this.$blockAccess.$isBlockNormalCube($par2, $par3, var$22))
+ break d;
+ if (!nms_BlockRedstoneWire_isPowerProviderOrWire($this.$blockAccess, $par2, $par3 - 1 | 0, var$22, (-1)))
+ break d;
+ }
+ $var23 = 1;
+ break c;
+ }
+ $var23 = 0;
+ }
+ $par1Block = $this.$blockAccess;
+ var$24 = $par3 + 1 | 0;
+ if (!$par1Block.$isBlockNormalCube($par2, var$24, $par4)) {
+ if ($this.$blockAccess.$isBlockNormalCube(var$16, $par3, $par4) && nms_BlockRedstoneWire_isPowerProviderOrWire($this.$blockAccess, var$16, var$24, $par4, (-1)))
+ $var20 = 1;
+ if ($this.$blockAccess.$isBlockNormalCube(var$18, $par3, $par4) && nms_BlockRedstoneWire_isPowerProviderOrWire($this.$blockAccess, var$18, var$24, $par4, (-1)))
+ $var21 = 1;
+ if ($this.$blockAccess.$isBlockNormalCube($par2, $par3, var$20) && nms_BlockRedstoneWire_isPowerProviderOrWire($this.$blockAccess, $par2, var$24, var$20, (-1)))
+ $var22 = 1;
+ if ($this.$blockAccess.$isBlockNormalCube($par2, $par3, var$22) && nms_BlockRedstoneWire_isPowerProviderOrWire($this.$blockAccess, $par2, var$24, var$22, (-1)))
+ $var23 = 1;
+ }
+ var$25 = $par2 + 0 | 0;
+ $var24 = var$25;
+ $var25 = var$18;
+ var$28 = $par4 + 0 | 0;
+ $var26 = var$28;
+ $var27 = var$22;
+ $var28 = 0;
+ if (!(!$var20 && !$var21) && !$var22 && !$var23)
+ $var28 = 1;
+ if (!(!$var22 && !$var23) && !$var21 && !$var20)
+ $var28 = 2;
+ if ($var28) {
+ if ($var28 != 1) {
+ var$31 = $var25;
+ var$32 = $par3 + 0.015625;
+ var$33 = $var27;
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$32, var$33, $var8.$getMaxU(), $var8.$getMaxV());
+ var$34 = $var26;
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$32, var$34, $var8.$getMinU(), $var8.$getMaxV());
+ var$35 = $var24;
+ nlea_Tessellator_addVertexWithUV($var5, var$35, var$32, var$34, $var8.$getMinU(), $var8.$getMinV());
+ nlea_Tessellator_addVertexWithUV($var5, var$35, var$32, var$33, $var8.$getMaxU(), $var8.$getMinV());
+ nlea_Tessellator_setColorOpaque_F($var5, 1.0, 1.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$32, var$33, $var10.$getMaxU(), $var10.$getMaxV());
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$32, var$34, $var10.$getMinU(), $var10.$getMaxV());
+ nlea_Tessellator_addVertexWithUV($var5, var$35, var$32, var$34, $var10.$getMinU(), $var10.$getMinV());
+ nlea_Tessellator_addVertexWithUV($var5, var$35, var$32, var$33, $var10.$getMaxU(), $var10.$getMinV());
+ } else {
+ var$31 = $var25;
+ var$32 = $par3 + 0.015625;
+ var$33 = $var27;
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$32, var$33, $var8.$getMaxU(), $var8.$getMaxV());
+ var$34 = $var26;
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$32, var$34, $var8.$getMaxU(), $var8.$getMinV());
+ var$35 = $var24;
+ nlea_Tessellator_addVertexWithUV($var5, var$35, var$32, var$34, $var8.$getMinU(), $var8.$getMinV());
+ nlea_Tessellator_addVertexWithUV($var5, var$35, var$32, var$33, $var8.$getMinU(), $var8.$getMaxV());
+ nlea_Tessellator_setColorOpaque_F($var5, 1.0, 1.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$32, var$33, $var10.$getMaxU(), $var10.$getMaxV());
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$32, var$34, $var10.$getMaxU(), $var10.$getMinV());
+ nlea_Tessellator_addVertexWithUV($var5, var$35, var$32, var$34, $var10.$getMinU(), $var10.$getMinV());
+ nlea_Tessellator_addVertexWithUV($var5, var$35, var$32, var$33, $var10.$getMinU(), $var10.$getMaxV());
+ }
+ } else {
+ $var29 = 0;
+ $var30 = 0;
+ $var31 = 16;
+ $var32 = 16;
+ if (!$var20)
+ $var24 = $var24 + 0.3125;
+ if (!$var20)
+ $var29 = 5;
+ if (!$var21)
+ $var25 = $var25 - 0.3125;
+ if (!$var21)
+ $var31 = 11;
+ if (!$var22)
+ $var26 = $var26 + 0.3125;
+ if (!$var22)
+ $var30 = 5;
+ if (!$var23)
+ $var27 = $var27 - 0.3125;
+ if (!$var23)
+ $var32 = 11;
+ var$40 = $var25;
+ var$41 = $par3 + 0.015625;
+ var$42 = $var27;
+ var$43 = $var31;
+ var$31 = $var7.$getInterpolatedU(var$43);
+ var$44 = $var32;
+ nlea_Tessellator_addVertexWithUV($var5, var$40, var$41, var$42, var$31, $var7.$getInterpolatedV(var$44));
+ var$45 = $var26;
+ var$31 = $var7.$getInterpolatedU(var$43);
+ var$32 = $var30;
+ nlea_Tessellator_addVertexWithUV($var5, var$40, var$41, var$45, var$31, $var7.$getInterpolatedV(var$32));
+ var$31 = $var24;
+ var$33 = $var29;
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$41, var$45, $var7.$getInterpolatedU(var$33), $var7.$getInterpolatedV(var$32));
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$41, var$42, $var7.$getInterpolatedU(var$33), $var7.$getInterpolatedV(var$44));
+ nlea_Tessellator_setColorOpaque_F($var5, 1.0, 1.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var5, var$40, var$41, var$42, $var9.$getInterpolatedU(var$43), $var9.$getInterpolatedV(var$44));
+ nlea_Tessellator_addVertexWithUV($var5, var$40, var$41, var$45, $var9.$getInterpolatedU(var$43), $var9.$getInterpolatedV(var$32));
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$41, var$45, $var9.$getInterpolatedU(var$33), $var9.$getInterpolatedV(var$32));
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$41, var$42, $var9.$getInterpolatedU(var$33), $var9.$getInterpolatedV(var$44));
+ }
+ if (!$this.$blockAccess.$isBlockNormalCube($par2, var$24, $par4)) {
+ if ($this.$blockAccess.$isBlockNormalCube(var$16, $par3, $par4) && $this.$blockAccess.$getBlockId(var$16, var$24, $par4) == nms_Block_redstoneWire.$blockID) {
+ nlea_Tessellator_setColorOpaque_F($var5, 1.0 * $var13, 1.0 * $var14, 1.0 * $var15);
+ var$31 = $par2 + 0.015625;
+ var$32 = var$24 + 0.02187499962747097;
+ var$33 = var$22;
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$32, var$33, $var8.$getMaxU(), $var8.$getMinV());
+ var$34 = $par3 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$34, var$33, $var8.$getMinU(), $var8.$getMinV());
+ var$35 = var$28;
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$34, var$35, $var8.$getMinU(), $var8.$getMaxV());
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$32, var$35, $var8.$getMaxU(), $var8.$getMaxV());
+ nlea_Tessellator_setColorOpaque_F($var5, 1.0, 1.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$32, var$33, $var10.$getMaxU(), $var10.$getMinV());
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$34, var$33, $var10.$getMinU(), $var10.$getMinV());
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$34, var$35, $var10.$getMinU(), $var10.$getMaxV());
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$32, var$35, $var10.$getMaxU(), $var10.$getMaxV());
+ }
+ if ($this.$blockAccess.$isBlockNormalCube(var$18, $par3, $par4) && $this.$blockAccess.$getBlockId(var$18, var$24, $par4) == nms_Block_redstoneWire.$blockID) {
+ nlea_Tessellator_setColorOpaque_F($var5, 1.0 * $var13, 1.0 * $var14, 1.0 * $var15);
+ var$33 = var$18 - 0.015625;
+ var$34 = $par3 + 0 | 0;
+ var$31 = var$22;
+ nlea_Tessellator_addVertexWithUV($var5, var$33, var$34, var$31, $var8.$getMinU(), $var8.$getMaxV());
+ var$35 = var$24 + 0.02187499962747097;
+ nlea_Tessellator_addVertexWithUV($var5, var$33, var$35, var$31, $var8.$getMaxU(), $var8.$getMaxV());
+ var$40 = var$28;
+ nlea_Tessellator_addVertexWithUV($var5, var$33, var$35, var$40, $var8.$getMaxU(), $var8.$getMinV());
+ nlea_Tessellator_addVertexWithUV($var5, var$33, var$34, var$40, $var8.$getMinU(), $var8.$getMinV());
+ nlea_Tessellator_setColorOpaque_F($var5, 1.0, 1.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var5, var$33, var$34, var$31, $var10.$getMinU(), $var10.$getMaxV());
+ nlea_Tessellator_addVertexWithUV($var5, var$33, var$35, var$31, $var10.$getMaxU(), $var10.$getMaxV());
+ nlea_Tessellator_addVertexWithUV($var5, var$33, var$35, var$40, $var10.$getMaxU(), $var10.$getMinV());
+ nlea_Tessellator_addVertexWithUV($var5, var$33, var$34, var$40, $var10.$getMinU(), $var10.$getMinV());
+ }
+ if ($this.$blockAccess.$isBlockNormalCube($par2, $par3, var$20) && $this.$blockAccess.$getBlockId($par2, var$24, var$20) == nms_Block_redstoneWire.$blockID) {
+ nlea_Tessellator_setColorOpaque_F($var5, 1.0 * $var13, 1.0 * $var14, 1.0 * $var15);
+ var$33 = var$18;
+ var$34 = $par3 + 0 | 0;
+ var$35 = $par4 + 0.015625;
+ nlea_Tessellator_addVertexWithUV($var5, var$33, var$34, var$35, $var8.$getMinU(), $var8.$getMaxV());
+ var$40 = var$24 + 0.02187499962747097;
+ nlea_Tessellator_addVertexWithUV($var5, var$33, var$40, var$35, $var8.$getMaxU(), $var8.$getMaxV());
+ var$41 = var$25;
+ nlea_Tessellator_addVertexWithUV($var5, var$41, var$40, var$35, $var8.$getMaxU(), $var8.$getMinV());
+ nlea_Tessellator_addVertexWithUV($var5, var$41, var$34, var$35, $var8.$getMinU(), $var8.$getMinV());
+ nlea_Tessellator_setColorOpaque_F($var5, 1.0, 1.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var5, var$33, var$34, var$35, $var10.$getMinU(), $var10.$getMaxV());
+ nlea_Tessellator_addVertexWithUV($var5, var$33, var$40, var$35, $var10.$getMaxU(), $var10.$getMaxV());
+ nlea_Tessellator_addVertexWithUV($var5, var$41, var$40, var$35, $var10.$getMaxU(), $var10.$getMinV());
+ nlea_Tessellator_addVertexWithUV($var5, var$41, var$34, var$35, $var10.$getMinU(), $var10.$getMinV());
+ }
+ if ($this.$blockAccess.$isBlockNormalCube($par2, $par3, var$22) && $this.$blockAccess.$getBlockId($par2, var$24, var$22) == nms_Block_redstoneWire.$blockID) {
+ nlea_Tessellator_setColorOpaque_F($var5, 1.0 * $var13, 1.0 * $var14, 1.0 * $var15);
+ var$31 = var$18;
+ var$32 = var$24 + 0.02187499962747097;
+ var$33 = var$22 - 0.015625;
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$32, var$33, $var8.$getMaxU(), $var8.$getMinV());
+ var$34 = $par3 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$34, var$33, $var8.$getMinU(), $var8.$getMinV());
+ var$35 = var$25;
+ nlea_Tessellator_addVertexWithUV($var5, var$35, var$34, var$33, $var8.$getMinU(), $var8.$getMaxV());
+ nlea_Tessellator_addVertexWithUV($var5, var$35, var$32, var$33, $var8.$getMaxU(), $var8.$getMaxV());
+ nlea_Tessellator_setColorOpaque_F($var5, 1.0, 1.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$32, var$33, $var10.$getMaxU(), $var10.$getMinV());
+ nlea_Tessellator_addVertexWithUV($var5, var$31, var$34, var$33, $var10.$getMinU(), $var10.$getMinV());
+ nlea_Tessellator_addVertexWithUV($var5, var$35, var$34, var$33, $var10.$getMinU(), $var10.$getMaxV());
+ nlea_Tessellator_addVertexWithUV($var5, var$35, var$32, var$33, $var10.$getMaxU(), $var10.$getMaxV());
+ }
+ }
+ return 1;
+}
+function nms_RenderBlocks_renderBlockMinecartTrack($this, $par1BlockRailBase, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, var$8, $var8, $var10, $var12, $var14, $var18, $var22, $var26, $var28, $var34, var$18, $var16, var$20, var$21, var$22, var$23, var$24, var$25, var$26, var$27, var$28, var$29;
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var6 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var7 = nms_RenderBlocks_getIconSafe($this, $par1BlockRailBase.$getIcon(0, $var6));
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $var7 = $this.$overrideBlockTexture;
+ if ($par1BlockRailBase.$isPowered)
+ $var6 = $var6 & 7;
+ $par1BlockRailBase = $this.$blockAccess;
+ var$8 = $par1BlockRailBase.$getLightBrightnessForSkyBlocks($par2, $par3, $par4, nms_Block_lightValue.data[$par1BlockRailBase.$getBlockId($par2, $par3, $par4)]);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = var$8;
+ nlea_Tessellator_setColorRGBA($var5, 255, 255, 255, 255);
+ $var8 = $var7.$getMinU();
+ $var10 = $var7.$getMinV();
+ $var12 = $var7.$getMaxU();
+ $var14 = $var7.$getMaxV();
+ $var18 = $par2 + 1 | 0;
+ $var22 = $par2 + 0 | 0;
+ $var26 = $par4 + 0 | 0;
+ $var28 = $par4 + 1 | 0;
+ $var34 = $par3 + 0.0625;
+ if ($var6 != 1 && $var6 != 2 && $var6 != 3 && $var6 != 7) {
+ if ($var6 == 8) {
+ var$18 = $var22;
+ $var16 = $var18;
+ var$20 = $var18;
+ var$21 = $var28;
+ var$22 = $var26;
+ var$23 = $var26;
+ var$24 = $var22;
+ $var18 = $var16;
+ $var22 = var$20;
+ var$25 = $var28;
+ $var26 = var$22;
+ $var28 = var$23;
+ } else if ($var6 != 9) {
+ var$18 = $var18;
+ $var16 = $var22;
+ var$21 = $var26;
+ var$20 = $var28;
+ var$24 = $var18;
+ $var18 = $var16;
+ var$25 = $var26;
+ $var26 = var$20;
+ } else {
+ var$18 = $var18;
+ var$24 = $var22;
+ $var16 = $var18;
+ var$21 = $var28;
+ var$25 = $var26;
+ var$20 = $var26;
+ $var18 = $var22;
+ $var22 = $var16;
+ $var26 = $var28;
+ $var28 = var$20;
+ }
+ } else {
+ var$18 = $var22;
+ var$24 = $var18;
+ var$21 = $var26;
+ var$25 = $var28;
+ }
+ if ($var6 != 2 && $var6 != 4) {
+ if ($var6 != 3 && $var6 != 5) {
+ var$20 = $var34;
+ $var16 = $var34;
+ var$22 = $var34;
+ var$23 = $var34;
+ $var34 = $var16;
+ } else {
+ $var16 = $var34 + 1.0;
+ var$20 = $var16;
+ var$22 = $var34;
+ var$23 = $var34;
+ $var34 = $var16;
+ }
+ } else {
+ var$23 = $var34 + 1.0;
+ var$20 = $var34;
+ var$22 = var$23;
+ }
+ $var5.$hasTexture = 1;
+ var$26 = $var12;
+ $var5.$textureU = var$26;
+ var$27 = $var10;
+ $var5.$textureV = var$27;
+ nlea_Tessellator_addVertex($var5, var$24, var$22, var$25);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$26;
+ var$28 = $var14;
+ $var5.$textureV = var$28;
+ nlea_Tessellator_addVertex($var5, var$18, var$20, $var28);
+ $var5.$hasTexture = 1;
+ var$29 = $var8;
+ $var5.$textureU = var$29;
+ $var5.$textureV = var$28;
+ nlea_Tessellator_addVertex($var5, $var22, $var34, $var26);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$29;
+ $var5.$textureV = var$27;
+ nlea_Tessellator_addVertex($var5, $var18, var$23, var$21);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$29;
+ $var5.$textureV = var$27;
+ nlea_Tessellator_addVertex($var5, $var18, var$23, var$21);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$29;
+ $var5.$textureV = var$28;
+ nlea_Tessellator_addVertex($var5, $var22, $var34, $var26);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$26;
+ $var5.$textureV = var$28;
+ nlea_Tessellator_addVertex($var5, var$18, var$20, $var28);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$26;
+ $var5.$textureV = var$27;
+ nlea_Tessellator_addVertex($var5, var$24, var$22, var$25);
+ return 1;
+}
+function nms_RenderBlocks_renderBlockLadder($this, $par1Block, $par2, $par3, $par4) {
+ var $var5, $var6, $var15, $var20, $var9, $var11, $var13, var$12, var$13, var$14, var$15, var$16, var$17, var$18;
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var6 = nms_RenderBlocks_getIconSafe($this, $par1Block.$getIcon(0, 0));
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $var6 = $this.$overrideBlockTexture;
+ $var15 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = $var15;
+ nlea_Tessellator_setColorRGBA($var5, 255, 255, 255, 255);
+ $var20 = $var6.$getMinU();
+ $var9 = $var6.$getMinV();
+ $var11 = $var6.$getMaxU();
+ $var13 = $var6.$getMaxV();
+ $var15 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ if ($var15 == 5) {
+ var$12 = $par2 + 0.05000000074505806;
+ var$13 = ($par3 + 1 | 0) + 0.0;
+ var$14 = ($par4 + 1 | 0) + 0.0;
+ $var5.$hasTexture = 1;
+ var$15 = $var20;
+ $var5.$textureU = var$15;
+ var$16 = $var9;
+ $var5.$textureV = var$16;
+ nlea_Tessellator_addVertex($var5, var$12, var$13, var$14);
+ var$17 = ($par3 + 0 | 0) - 0.0;
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$15;
+ var$18 = $var13;
+ $var5.$textureV = var$18;
+ nlea_Tessellator_addVertex($var5, var$12, var$17, var$14);
+ var$14 = ($par4 + 0 | 0) - 0.0;
+ $var5.$hasTexture = 1;
+ var$15 = $var11;
+ $var5.$textureU = var$15;
+ $var5.$textureV = var$18;
+ nlea_Tessellator_addVertex($var5, var$12, var$17, var$14);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$15;
+ $var5.$textureV = var$16;
+ nlea_Tessellator_addVertex($var5, var$12, var$13, var$14);
+ }
+ if ($var15 == 4) {
+ var$12 = ($par2 + 1 | 0) - 0.05000000074505806;
+ var$13 = ($par3 + 0 | 0) - 0.0;
+ var$14 = ($par4 + 1 | 0) + 0.0;
+ $var5.$hasTexture = 1;
+ var$15 = $var11;
+ $var5.$textureU = var$15;
+ var$16 = $var13;
+ $var5.$textureV = var$16;
+ nlea_Tessellator_addVertex($var5, var$12, var$13, var$14);
+ var$17 = ($par3 + 1 | 0) + 0.0;
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$15;
+ var$18 = $var9;
+ $var5.$textureV = var$18;
+ nlea_Tessellator_addVertex($var5, var$12, var$17, var$14);
+ var$14 = ($par4 + 0 | 0) - 0.0;
+ $var5.$hasTexture = 1;
+ var$15 = $var20;
+ $var5.$textureU = var$15;
+ $var5.$textureV = var$18;
+ nlea_Tessellator_addVertex($var5, var$12, var$17, var$14);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$15;
+ $var5.$textureV = var$16;
+ nlea_Tessellator_addVertex($var5, var$12, var$13, var$14);
+ }
+ if ($var15 == 3) {
+ var$12 = ($par2 + 1 | 0) + 0.0;
+ var$13 = ($par3 + 0 | 0) - 0.0;
+ var$14 = $par4 + 0.05000000074505806;
+ $var5.$hasTexture = 1;
+ var$15 = $var11;
+ $var5.$textureU = var$15;
+ var$16 = $var13;
+ $var5.$textureV = var$16;
+ nlea_Tessellator_addVertex($var5, var$12, var$13, var$14);
+ var$17 = ($par3 + 1 | 0) + 0.0;
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$15;
+ var$18 = $var9;
+ $var5.$textureV = var$18;
+ nlea_Tessellator_addVertex($var5, var$12, var$17, var$14);
+ var$12 = ($par2 + 0 | 0) - 0.0;
+ $var5.$hasTexture = 1;
+ var$15 = $var20;
+ $var5.$textureU = var$15;
+ $var5.$textureV = var$18;
+ nlea_Tessellator_addVertex($var5, var$12, var$17, var$14);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$15;
+ $var5.$textureV = var$16;
+ nlea_Tessellator_addVertex($var5, var$12, var$13, var$14);
+ }
+ if ($var15 == 2) {
+ var$12 = ($par2 + 1 | 0) + 0.0;
+ var$13 = ($par3 + 1 | 0) + 0.0;
+ var$14 = ($par4 + 1 | 0) - 0.05000000074505806;
+ $var5.$hasTexture = 1;
+ var$15 = $var20;
+ $var5.$textureU = var$15;
+ var$18 = $var9;
+ $var5.$textureV = var$18;
+ nlea_Tessellator_addVertex($var5, var$12, var$13, var$14);
+ $var20 = ($par3 + 0 | 0) - 0.0;
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$15;
+ var$16 = $var13;
+ $var5.$textureV = var$16;
+ nlea_Tessellator_addVertex($var5, var$12, $var20, var$14);
+ var$12 = ($par2 + 0 | 0) - 0.0;
+ $var5.$hasTexture = 1;
+ var$15 = $var11;
+ $var5.$textureU = var$15;
+ $var5.$textureV = var$16;
+ nlea_Tessellator_addVertex($var5, var$12, $var20, var$14);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$15;
+ $var5.$textureV = var$18;
+ nlea_Tessellator_addVertex($var5, var$12, var$13, var$14);
+ }
+ return 1;
+}
+function nms_RenderBlocks_renderBlockVine($this, $par1Block, $par2, $par3, $par4) {
+ var $var5, $var6, var$7, $var8, $var9, $var10, $var11, $var19, $var20, $var12, $var14, $var18, var$17, var$18, var$19, var$20, var$21, var$22;
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var6 = nms_RenderBlocks_getIconSafe($this, $par1Block.$getIcon(0, 0));
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $var6 = $this.$overrideBlockTexture;
+ var$7 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = var$7;
+ $var8 = $par1Block.$colorMultiplier($this.$blockAccess, $par2, $par3, $par4);
+ $var9 = ($var8 >> 16 & 255) / 255.0;
+ $var10 = ($var8 >> 8 & 255) / 255.0;
+ $var11 = ($var8 & 255) / 255.0;
+ nlea_Tessellator_setColorRGBA($var5, 1.0 * $var9 * 255.0 | 0, 1.0 * $var10 * 255.0 | 0, 1.0 * $var11 * 255.0 | 0, 255);
+ $var19 = $var6.$getMinU();
+ $var20 = $var6.$getMinV();
+ $var12 = $var6.$getMaxU();
+ $var14 = $var6.$getMaxV();
+ $var18 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ if ($var18 & 2) {
+ var$17 = $par2 + 0.05000000074505806;
+ var$18 = $par3 + 1 | 0;
+ var$19 = $par4 + 1 | 0;
+ $var5.$hasTexture = 1;
+ $var11 = $var19;
+ $var5.$textureU = $var11;
+ var$20 = $var20;
+ $var5.$textureV = var$20;
+ nlea_Tessellator_addVertex($var5, var$17, var$18, var$19);
+ var$21 = $par3 + 0 | 0;
+ $var5.$hasTexture = 1;
+ $var5.$textureU = $var11;
+ $var10 = $var14;
+ $var5.$textureV = $var10;
+ nlea_Tessellator_addVertex($var5, var$17, var$21, var$19);
+ var$22 = $par4 + 0 | 0;
+ $var5.$hasTexture = 1;
+ $var9 = $var12;
+ $var5.$textureU = $var9;
+ $var5.$textureV = $var10;
+ nlea_Tessellator_addVertex($var5, var$17, var$21, var$22);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = $var9;
+ $var5.$textureV = var$20;
+ nlea_Tessellator_addVertex($var5, var$17, var$18, var$22);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = $var9;
+ $var5.$textureV = var$20;
+ nlea_Tessellator_addVertex($var5, var$17, var$18, var$22);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = $var9;
+ $var5.$textureV = $var10;
+ nlea_Tessellator_addVertex($var5, var$17, var$21, var$22);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = $var11;
+ $var5.$textureV = $var10;
+ nlea_Tessellator_addVertex($var5, var$17, var$21, var$19);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = $var11;
+ $var5.$textureV = var$20;
+ nlea_Tessellator_addVertex($var5, var$17, var$18, var$19);
+ }
+ if ($var18 & 8) {
+ var$17 = ($par2 + 1 | 0) - 0.05000000074505806;
+ var$19 = $par3 + 0 | 0;
+ var$21 = $par4 + 1 | 0;
+ $var5.$hasTexture = 1;
+ $var9 = $var12;
+ $var5.$textureU = $var9;
+ $var11 = $var14;
+ $var5.$textureV = $var11;
+ nlea_Tessellator_addVertex($var5, var$17, var$19, var$21);
+ var$22 = $par3 + 1 | 0;
+ $var5.$hasTexture = 1;
+ $var5.$textureU = $var9;
+ $var10 = $var20;
+ $var5.$textureV = $var10;
+ nlea_Tessellator_addVertex($var5, var$17, var$22, var$21);
+ var$18 = $par4 + 0 | 0;
+ $var5.$hasTexture = 1;
+ $var9 = $var19;
+ $var5.$textureU = $var9;
+ $var5.$textureV = $var10;
+ nlea_Tessellator_addVertex($var5, var$17, var$22, var$18);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = $var9;
+ $var5.$textureV = $var11;
+ nlea_Tessellator_addVertex($var5, var$17, var$19, var$18);
+ nlea_Tessellator_addVertexWithUV($var5, var$17, var$19, var$18, $var19, $var14);
+ nlea_Tessellator_addVertexWithUV($var5, var$17, var$22, var$18, $var19, $var20);
+ nlea_Tessellator_addVertexWithUV($var5, var$17, var$22, var$21, $var12, $var20);
+ nlea_Tessellator_addVertexWithUV($var5, var$17, var$19, var$21, $var12, $var14);
+ }
+ if ($var18 & 4) {
+ var$17 = $par2 + 1 | 0;
+ var$18 = $par3 + 0 | 0;
+ var$19 = $par4 + 0.05000000074505806;
+ nlea_Tessellator_addVertexWithUV($var5, var$17, var$18, var$19, $var12, $var14);
+ var$21 = $par3 + 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, var$17, var$21, var$19, $var12, $var20);
+ var$22 = $par2 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$21, var$19, $var19, $var20);
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$18, var$19, $var19, $var14);
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$18, var$19, $var19, $var14);
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$21, var$19, $var19, $var20);
+ nlea_Tessellator_addVertexWithUV($var5, var$17, var$21, var$19, $var12, $var20);
+ nlea_Tessellator_addVertexWithUV($var5, var$17, var$18, var$19, $var12, $var14);
+ }
+ if ($var18 & 1) {
+ var$17 = $par2 + 1 | 0;
+ var$18 = $par3 + 1 | 0;
+ var$19 = ($par4 + 1 | 0) - 0.05000000074505806;
+ nlea_Tessellator_addVertexWithUV($var5, var$17, var$18, var$19, $var19, $var20);
+ var$21 = $par3 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, var$17, var$21, var$19, $var19, $var14);
+ var$22 = $par2 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$21, var$19, $var12, $var14);
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$18, var$19, $var12, $var20);
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$18, var$19, $var12, $var20);
+ nlea_Tessellator_addVertexWithUV($var5, var$22, var$21, var$19, $var12, $var14);
+ nlea_Tessellator_addVertexWithUV($var5, var$17, var$21, var$19, $var19, $var14);
+ nlea_Tessellator_addVertexWithUV($var5, var$17, var$18, var$19, $var19, $var20);
+ }
+ $par1Block = $this.$blockAccess;
+ $par3 = $par3 + 1 | 0;
+ if ($par1Block.$isBlockNormalCube($par2, $par3, $par4)) {
+ var$17 = $par2 + 1 | 0;
+ var$18 = $par3 - 0.05000000074505806;
+ var$19 = $par4 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, var$17, var$18, var$19, $var19, $var20);
+ var$21 = $par4 + 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, var$17, var$18, var$21, $var19, $var14);
+ $var19 = $par2 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var19, var$18, var$21, $var12, $var14);
+ nlea_Tessellator_addVertexWithUV($var5, $var19, var$18, var$19, $var12, $var20);
+ }
+ return 1;
+}
+function nms_RenderBlocks_renderBlockPane($this, $par1BlockPane, $par2, $par3, $par4) {
+ var $var5, $var6, $var8, $var12, $var13, $var14, var$11, $var64, $var65, $var16, $var18, $var20, $var22, $var24, $var28, $var30, $var32, $var34, $var36, $var38, $var40, var$26, $var42, $var44, $var46, var$30, $var48, $var50, $var52, $var54, $var56, var$36, $var58, $var59, $var66, $var60, $var61, var$42, $var62, var$44, $var63, var$46, var$47, var$48;
+ $var5 = $this.$blockAccess.$getHeight0();
+ nlea_Tessellator_$callClinit();
+ $var6 = nlea_Tessellator_instance;
+ nlea_Tessellator_setBrightness($var6, nms_Block_getMixedBrightnessForBlock($par1BlockPane, $this.$blockAccess, $par2, $par3, $par4));
+ $var8 = nms_Block_colorMultiplier($par1BlockPane, $this.$blockAccess, $par2, $par3, $par4);
+ $var12 = ($var8 >> 16 & 255) / 255.0;
+ $var13 = ($var8 >> 8 & 255) / 255.0;
+ $var14 = ($var8 & 255) / 255.0;
+ if (nms_EntityRenderer_anaglyphEnable) {
+ var$11 = $var12 * 30.0;
+ $var12 = (var$11 + $var13 * 59.0 + $var14 * 11.0) / 100.0;
+ $var13 = (var$11 + $var13 * 70.0) / 100.0;
+ $var14 = (var$11 + $var14 * 70.0) / 100.0;
+ }
+ nlea_Tessellator_setColorOpaque_F($var6, 1.0 * $var12, 1.0 * $var13, 1.0 * $var14);
+ if (nms_RenderBlocks_hasOverrideBlockTexture($this)) {
+ $var64 = $this.$overrideBlockTexture;
+ $var65 = $this.$overrideBlockTexture;
+ } else {
+ $var64 = nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1BlockPane, 0, $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4));
+ $var65 = nms_BlockPane_getSideTextureIndex($par1BlockPane);
+ }
+ a: {
+ b: {
+ $var64.$getOriginX();
+ $var64.$getOriginY();
+ $var16 = $var64.$getMinU();
+ $var18 = $var64.$getInterpolatedU(8.0);
+ $var20 = $var64.$getMaxU();
+ $var22 = $var64.$getMinV();
+ $var24 = $var64.$getMaxV();
+ $var65.$getOriginX();
+ $var65.$getOriginY();
+ $var28 = $var65.$getInterpolatedU(7.0);
+ $var30 = $var65.$getInterpolatedU(9.0);
+ $var32 = $var65.$getMinV();
+ $var34 = $var65.$getInterpolatedV(8.0);
+ $var36 = $var65.$getMaxV();
+ $var38 = $par2;
+ $var40 = $var38 + 0.5;
+ var$26 = $par2 + 1 | 0;
+ $var42 = var$26;
+ $var44 = $par4;
+ $var46 = $var44 + 0.5;
+ var$30 = $par4 + 1 | 0;
+ $var48 = var$30;
+ $var50 = $var40 - 0.0625;
+ $var52 = $var40 + 0.0625;
+ $var54 = $var46 - 0.0625;
+ $var56 = $var46 + 0.0625;
+ $var65 = $this.$blockAccess;
+ var$36 = $par4 - 1 | 0;
+ $var58 = nms_BlockPane_canThisPaneConnectToThisBlockID($par1BlockPane, $var65.$getBlockId($par2, $par3, var$36));
+ $var59 = nms_BlockPane_canThisPaneConnectToThisBlockID($par1BlockPane, $this.$blockAccess.$getBlockId($par2, $par3, var$30));
+ $var65 = $this.$blockAccess;
+ $var66 = $par2 - 1 | 0;
+ $var60 = nms_BlockPane_canThisPaneConnectToThisBlockID($par1BlockPane, $var65.$getBlockId($var66, $par3, $par4));
+ $var61 = nms_BlockPane_canThisPaneConnectToThisBlockID($par1BlockPane, $this.$blockAccess.$getBlockId(var$26, $par3, $par4));
+ $var65 = $this.$blockAccess;
+ var$42 = $par3 + 1 | 0;
+ $var62 = nms_BlockPane_shouldSideBeRendered($par1BlockPane, $var65, $par2, var$42, $par4, 1);
+ $var65 = $this.$blockAccess;
+ var$44 = $par3 - 1 | 0;
+ $var63 = nms_BlockPane_shouldSideBeRendered($par1BlockPane, $var65, $par2, var$44, $par4, 0);
+ if (!($var60 && $var61)) {
+ if ($var60)
+ break b;
+ if ($var61)
+ break b;
+ if ($var58)
+ break b;
+ if ($var59)
+ break b;
+ }
+ var$46 = var$42;
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var46, $var16, $var22);
+ var$47 = $par3 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$47, $var46, $var16, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$47, $var46, $var20, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var46, $var20, $var22);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var46, $var16, $var22);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$47, $var46, $var16, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$47, $var46, $var20, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var46, $var20, $var22);
+ if ($var62) {
+ var$46 = var$46 + 0.01;
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var56, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var56, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var54, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var54, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var56, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var56, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var54, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var54, $var28, $var36);
+ } else {
+ var$48 = $rt_compare($par3, $var5 - 1 | 0);
+ if (var$48 < 0 && $this.$blockAccess.$isAirBlock($var66, var$42, $par4)) {
+ var$47 = var$46 + 0.01;
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$47, $var56, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var56, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var54, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$47, $var54, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var56, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$47, $var56, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$47, $var54, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var54, $var28, $var34);
+ }
+ if (var$48 < 0 && $this.$blockAccess.$isAirBlock(var$26, var$42, $par4)) {
+ var$46 = var$46 + 0.01;
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var56, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var54, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var56, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var54, $var28, $var32);
+ }
+ }
+ if ($var63) {
+ var$46 = $par3 - 0.01;
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var56, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var56, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var54, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var54, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var56, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var56, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var54, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var54, $var28, $var36);
+ break a;
+ }
+ $var8 = $rt_compare($par3, 1);
+ if ($var8 > 0 && $this.$blockAccess.$isAirBlock($var66, var$44, $par4)) {
+ var$46 = $par3 - 0.01;
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var56, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var54, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var56, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var54, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var28, $var34);
+ }
+ if ($var8 <= 0)
+ break a;
+ if (!$this.$blockAccess.$isAirBlock(var$26, var$44, $par4))
+ break a;
+ var$46 = $par3 - 0.01;
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var56, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var54, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var56, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var54, $var28, $var32);
+ break a;
+ }
+ if ($var60 && !$var61) {
+ var$46 = var$42;
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var46, $var16, $var22);
+ var$47 = $par3 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$47, $var46, $var16, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var46, $var18, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var46, $var18, $var22);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var46, $var16, $var22);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var46, $var16, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$47, $var46, $var18, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var46, $var18, $var22);
+ if (!$var59 && !$var58) {
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var56, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var54, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var54, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var56, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var30, $var32);
+ }
+ c: {
+ if (!$var62) {
+ if ($par3 >= ($var5 - 1 | 0))
+ break c;
+ if (!$this.$blockAccess.$isAirBlock($var66, var$42, $par4))
+ break c;
+ }
+ var$46 = var$46 + 0.01;
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var56, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var54, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var56, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var54, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var28, $var34);
+ }
+ if (!$var63) {
+ if ($par3 <= 1)
+ break a;
+ if (!$this.$blockAccess.$isAirBlock($var66, var$44, $par4))
+ break a;
+ }
+ var$46 = $par3 - 0.01;
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var56, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var54, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var56, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var38, var$46, $var54, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var28, $var34);
+ } else if (!$var60 && $var61) {
+ var$46 = var$42;
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var46, $var18, $var22);
+ var$47 = $par3 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var46, $var18, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$47, $var46, $var20, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var46, $var20, $var22);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var46, $var18, $var22);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$47, $var46, $var18, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var46, $var20, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var46, $var20, $var22);
+ if (!$var59 && !$var58) {
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var54, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var56, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var56, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var54, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var30, $var32);
+ }
+ d: {
+ if (!$var62) {
+ if ($par3 >= ($var5 - 1 | 0))
+ break d;
+ if (!$this.$blockAccess.$isAirBlock(var$26, var$42, $par4))
+ break d;
+ }
+ var$46 = var$46 + 0.01;
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var56, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var54, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var56, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var54, $var28, $var32);
+ }
+ if (!$var63) {
+ if ($par3 <= 1)
+ break a;
+ if (!$this.$blockAccess.$isAirBlock(var$26, var$44, $par4))
+ break a;
+ }
+ var$46 = $par3 - 0.01;
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var56, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var54, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var56, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var56, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var54, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var42, var$46, $var54, $var28, $var32);
+ }
+ }
+ e: {
+ f: {
+ if (!($var58 && $var59)) {
+ if ($var60)
+ break f;
+ if ($var61)
+ break f;
+ if ($var58)
+ break f;
+ if ($var59)
+ break f;
+ }
+ var$46 = var$42;
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var48, $var16, $var22);
+ var$47 = $par3 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var48, $var16, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var44, $var20, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var44, $var20, $var22);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var44, $var16, $var22);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var44, $var16, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var48, $var20, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var48, $var20, $var22);
+ if ($var62) {
+ var$46 = var$46 + 0.005;
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var48, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var44, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var44, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var48, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var44, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var48, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var48, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var44, $var28, $var36);
+ } else {
+ $par4 = $rt_compare($par3, $var5 - 1 | 0);
+ if ($par4 < 0 && $this.$blockAccess.$isAirBlock($par2, var$42, var$36)) {
+ var$47 = var$46 + 0.005;
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$47, $var44, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$47, $var46, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$47, $var46, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$47, $var44, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$47, $var46, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$47, $var44, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$47, $var44, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$47, $var46, $var28, $var32);
+ }
+ if ($par4 < 0 && $this.$blockAccess.$isAirBlock($par2, var$42, var$30)) {
+ var$46 = var$46 + 0.005;
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var48, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var48, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var48, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var48, $var30, $var34);
+ }
+ }
+ if ($var63) {
+ var$46 = $par3 - 0.005;
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var48, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var44, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var44, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var48, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var44, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var48, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var48, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var44, $var28, $var36);
+ break e;
+ }
+ $par4 = $rt_compare($par3, 1);
+ if ($par4 > 0 && $this.$blockAccess.$isAirBlock($par2, var$44, var$36)) {
+ var$46 = $par3 - 0.005;
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var44, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var44, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var44, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var44, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var28, $var32);
+ }
+ if ($par4 <= 0)
+ break e;
+ if (!$this.$blockAccess.$isAirBlock($par2, var$44, var$30))
+ break e;
+ var$46 = $par3 - 0.005;
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var48, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var48, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var48, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var48, $var30, $var34);
+ break e;
+ }
+ if ($var58 && !$var59) {
+ var$47 = var$42;
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var44, $var16, $var22);
+ var$46 = $par3 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var44, $var16, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var46, $var18, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var46, $var18, $var22);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var46, $var16, $var22);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var46, $var16, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var44, $var18, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var44, $var18, $var22);
+ if (!$var61 && !$var60) {
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$47, $var46, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$47, $var46, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$47, $var46, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$47, $var46, $var30, $var32);
+ }
+ g: {
+ if (!$var62) {
+ if ($par3 >= ($var5 - 1 | 0))
+ break g;
+ if (!$this.$blockAccess.$isAirBlock($par2, var$42, var$36))
+ break g;
+ }
+ var$46 = var$47 + 0.005;
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var44, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var44, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var44, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var44, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var28, $var32);
+ }
+ if (!$var63) {
+ if ($par3 <= 1)
+ break e;
+ if (!$this.$blockAccess.$isAirBlock($par2, var$44, var$36))
+ break e;
+ }
+ var$46 = $par3 - 0.005;
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var44, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var44, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var44, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var44, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var28, $var32);
+ } else if (!$var58 && $var59) {
+ var$46 = var$42;
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var46, $var18, $var22);
+ var$47 = $par3 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var46, $var18, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var48, $var20, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var48, $var20, $var22);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var48, $var18, $var22);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var48, $var18, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$47, $var46, $var20, $var24);
+ nlea_Tessellator_addVertexWithUV($var6, $var40, var$46, $var46, $var20, $var22);
+ if (!$var61 && !$var60) {
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$47, $var46, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$47, $var46, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var30, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var28, $var32);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$47, $var46, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$47, $var46, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var30, $var32);
+ }
+ h: {
+ if (!$var62) {
+ if ($par3 >= ($var5 - 1 | 0))
+ break h;
+ if (!$this.$blockAccess.$isAirBlock($par2, var$42, var$30))
+ break h;
+ }
+ var$46 = var$46 + 0.005;
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var48, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var48, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var48, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var48, $var30, $var34);
+ }
+ if (!$var63) {
+ if ($par3 <= 1)
+ break e;
+ if (!$this.$blockAccess.$isAirBlock($par2, var$44, var$30))
+ break e;
+ }
+ var$46 = $par3 - 0.005;
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var48, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var48, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var30, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var48, $var28, $var34);
+ nlea_Tessellator_addVertexWithUV($var6, $var50, var$46, $var46, $var28, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var46, $var30, $var36);
+ nlea_Tessellator_addVertexWithUV($var6, $var52, var$46, $var48, $var30, $var34);
+ }
+ }
+ return 1;
+}
+function nms_RenderBlocks_renderCrossedSquares($this, $par1Block, $par2, $par3, $par4) {
+ var $var5, $var7, $var11, $var12, $var13, var$10, $var19, $var20, $var15, $var17;
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var7 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = $var7;
+ $var7 = $par1Block.$colorMultiplier($this.$blockAccess, $par2, $par3, $par4);
+ $var11 = ($var7 >> 16 & 255) / 255.0;
+ $var12 = ($var7 >> 8 & 255) / 255.0;
+ $var13 = ($var7 & 255) / 255.0;
+ if (nms_EntityRenderer_anaglyphEnable) {
+ var$10 = $var11 * 30.0;
+ $var11 = (var$10 + $var12 * 59.0 + $var13 * 11.0) / 100.0;
+ $var12 = (var$10 + $var12 * 70.0) / 100.0;
+ $var13 = (var$10 + $var13 * 70.0) / 100.0;
+ }
+ nlea_Tessellator_setColorRGBA($var5, 1.0 * $var11 * 255.0 | 0, 1.0 * $var12 * 255.0 | 0, 1.0 * $var13 * 255.0 | 0, 255);
+ $var19 = $par2;
+ $var20 = $par3;
+ $var15 = $par4;
+ if ($par1Block === nms_Block_tallGrass) {
+ $var17 = Long_xor(Long_xor(Long_fromInt($rt_imul($par2, 3129871)), Long_mul(Long_fromInt($par4), Long_fromInt(116129781))), Long_fromInt($par3));
+ $var17 = Long_add(Long_mul(Long_mul($var17, $var17), Long_fromInt(42317861)), Long_mul($var17, Long_fromInt(11)));
+ $var19 = $var19 + (Long_toNumber(Long_and(Long_shr($var17, 16), Long_fromInt(15))) / 15.0 - 0.5) * 0.5;
+ $var20 = $var20 + (Long_toNumber(Long_and(Long_shr($var17, 20), Long_fromInt(15))) / 15.0 - 1.0) * 0.2;
+ $var15 = $var15 + (Long_toNumber(Long_and(Long_shr($var17, 24), Long_fromInt(15))) / 15.0 - 0.5) * 0.5;
+ }
+ nms_RenderBlocks_drawCrossedSquares($this, $par1Block, $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4), $var19, $var20, $var15, 1.0);
+ return 1;
+}
+function nms_RenderBlocks_renderBlockStem($this, $par1Block, $par2, $par3, $par4) {
+ var $var5, $var6, var$7, $var8, $var12, $var13, $var14, var$12, $var15, var$14, var$15, var$16;
+ $var5 = $par1Block;
+ nlea_Tessellator_$callClinit();
+ $var6 = nlea_Tessellator_instance;
+ $par1Block = $this.$blockAccess;
+ var$7 = $par1Block.$getLightBrightnessForSkyBlocks($par2, $par3, $par4, nms_Block_lightValue.data[$par1Block.$getBlockId($par2, $par3, $par4)]);
+ $var6.$hasBrightness = 1;
+ $var6.$brightness = var$7;
+ $var8 = nms_BlockStem_colorMultiplier($var5, $this.$blockAccess, $par2, $par3, $par4);
+ $var12 = ($var8 >> 16 & 255) / 255.0;
+ $var13 = ($var8 >> 8 & 255) / 255.0;
+ $var14 = ($var8 & 255) / 255.0;
+ if (nms_EntityRenderer_anaglyphEnable) {
+ var$12 = $var12 * 30.0;
+ $var12 = (var$12 + $var13 * 59.0 + $var14 * 11.0) / 100.0;
+ $var13 = (var$12 + $var13 * 70.0) / 100.0;
+ $var14 = (var$12 + $var14 * 70.0) / 100.0;
+ }
+ nlea_Tessellator_setColorRGBA($var6, 1.0 * $var12 * 255.0 | 0, 1.0 * $var13 * 255.0 | 0, 1.0 * $var14 * 255.0 | 0, 255);
+ nms_BlockStem_setBlockBoundsBasedOnState($var5, $this.$blockAccess, $par2, $par3, $par4);
+ $var15 = nms_BlockStem_getState($var5, $this.$blockAccess, $par2, $par3, $par4);
+ if ($var15 < 0)
+ nms_RenderBlocks_renderBlockStemSmall($this, $var5, $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4), $this.$renderMaxY, $par2, $par3 - 0.0625, $par4);
+ else {
+ var$7 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ var$14 = $par2;
+ var$15 = $par3 - 0.0625;
+ var$16 = $par4;
+ nms_RenderBlocks_renderBlockStemSmall($this, $var5, var$7, 0.5, var$14, var$15, var$16);
+ nms_RenderBlocks_renderBlockStemBig($this, $var5, $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4), $var15, $this.$renderMaxY, var$14, var$15, var$16);
+ }
+ return 1;
+}
+function nms_RenderBlocks_renderBlockCrops($this, $par1Block, $par2, $par3, $par4) {
+ var $var5, var$6;
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ var$6 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = var$6;
+ nlea_Tessellator_setColorRGBA($var5, 255, 255, 255, 255);
+ nms_RenderBlocks_renderBlockCropsImpl($this, $par1Block, $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4), $par2, $par3 - 0.0625, $par4);
+ return 1;
+}
+function nms_RenderBlocks_renderTorchAtAngle($this, $par1Block, $par2, $par4, $par6, $par8, $par10, $par12) {
+ var $var13, $var14, $var15, $var17, $var19, $var21, $var23, $var25, $var27, $var29, $var31, $var33, $var35, $var37, var$22, var$23, $var39, $var41, $var43, $var45, var$28, var$29, $var49, var$31, var$32, var$33, var$34;
+ nlea_Tessellator_$callClinit();
+ $var13 = nlea_Tessellator_instance;
+ $var14 = nms_RenderBlocks_getIconSafe($this, $par1Block.$getIcon(0, $par12));
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $var14 = $this.$overrideBlockTexture;
+ $var15 = $var14.$getMinU();
+ $var17 = $var14.$getMinV();
+ $var19 = $var14.$getMaxU();
+ $var21 = $var14.$getMaxV();
+ $var23 = $var14.$getInterpolatedU(7.0);
+ $var25 = $var14.$getInterpolatedV(6.0);
+ $var27 = $var14.$getInterpolatedU(9.0);
+ $var29 = $var14.$getInterpolatedV(8.0);
+ $var31 = $var14.$getInterpolatedU(7.0);
+ $var33 = $var14.$getInterpolatedV(13.0);
+ $var35 = $var14.$getInterpolatedU(9.0);
+ $var37 = $var14.$getInterpolatedV(15.0);
+ var$22 = $par2 + 0.5;
+ var$23 = $par6 + 0.5;
+ $var39 = var$22 - 0.5;
+ $var41 = var$22 + 0.5;
+ $var43 = var$23 - 0.5;
+ $var45 = var$23 + 0.5;
+ var$28 = var$22 + $par8 * 0.375;
+ var$29 = var$28 - 0.0625;
+ $par6 = $par4 + 0.625;
+ $par2 = var$23 + $par10 * 0.375;
+ $var49 = $par2 - 0.0625;
+ $var13.$hasTexture = 1;
+ var$31 = $var23;
+ $var13.$textureU = var$31;
+ var$32 = $var25;
+ $var13.$textureV = var$32;
+ nlea_Tessellator_addVertex($var13, var$29, $par6, $var49);
+ $par2 = $par2 + 0.0625;
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$31;
+ var$33 = $var29;
+ $var13.$textureV = var$33;
+ nlea_Tessellator_addVertex($var13, var$29, $par6, $par2);
+ $var23 = var$28 + 0.0625;
+ $var13.$hasTexture = 1;
+ var$31 = $var27;
+ $var13.$textureU = var$31;
+ $var13.$textureV = var$33;
+ nlea_Tessellator_addVertex($var13, $var23, $par6, $par2);
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$31;
+ $var13.$textureV = var$32;
+ nlea_Tessellator_addVertex($var13, $var23, $par6, $var49);
+ $par2 = var$22 + 0.0625;
+ $par6 = $par2 + $par8;
+ $var49 = var$23 - 0.0625;
+ $var23 = $var49 + $par10;
+ $var13.$hasTexture = 1;
+ var$31 = $var35;
+ $var13.$textureU = var$31;
+ var$32 = $var33;
+ $var13.$textureV = var$32;
+ nlea_Tessellator_addVertex($var13, $par6, $par4, $var23);
+ $var25 = var$23 + 0.0625;
+ var$23 = $var25 + $par10;
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$31;
+ var$33 = $var37;
+ $var13.$textureV = var$33;
+ nlea_Tessellator_addVertex($var13, $par6, $par4, var$23);
+ $par6 = var$22 - 0.0625;
+ var$29 = $par6 + $par8;
+ $var13.$hasTexture = 1;
+ var$31 = $var31;
+ $var13.$textureU = var$31;
+ $var13.$textureV = var$33;
+ nlea_Tessellator_addVertex($var13, var$29, $par4, var$23);
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$31;
+ $var13.$textureV = var$32;
+ nlea_Tessellator_addVertex($var13, var$29, $par4, $var23);
+ $var27 = $par4 + 1.0;
+ $var13.$hasTexture = 1;
+ var$32 = $var15;
+ $var13.$textureU = var$32;
+ var$34 = $var17;
+ $var13.$textureV = var$34;
+ nlea_Tessellator_addVertex($var13, $par6, $var27, $var43);
+ $var15 = $par4 + 0.0;
+ $var17 = $var43 + $par10;
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$32;
+ var$33 = $var21;
+ $var13.$textureV = var$33;
+ nlea_Tessellator_addVertex($var13, var$29, $var15, $var17);
+ $par10 = $var45 + $par10;
+ $var13.$hasTexture = 1;
+ var$31 = $var19;
+ $var13.$textureU = var$31;
+ $var13.$textureV = var$33;
+ nlea_Tessellator_addVertex($var13, var$29, $var15, $par10);
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$31;
+ $var13.$textureV = var$34;
+ nlea_Tessellator_addVertex($var13, $par6, $var27, $var45);
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$32;
+ $var13.$textureV = var$34;
+ nlea_Tessellator_addVertex($var13, $par2, $var27, $var45);
+ $par4 = var$22 + $par8 + 0.0625;
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$32;
+ $var13.$textureV = var$33;
+ nlea_Tessellator_addVertex($var13, $par4, $var15, $par10);
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$31;
+ $var13.$textureV = var$33;
+ nlea_Tessellator_addVertex($var13, $par4, $var15, $var17);
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$31;
+ $var13.$textureV = var$34;
+ nlea_Tessellator_addVertex($var13, $par2, $var27, $var43);
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$32;
+ $var13.$textureV = var$34;
+ nlea_Tessellator_addVertex($var13, $var39, $var27, $var25);
+ $par2 = $var39 + $par8;
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$32;
+ $var13.$textureV = var$33;
+ nlea_Tessellator_addVertex($var13, $par2, $var15, var$23);
+ $par4 = $var41 + $par8;
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$31;
+ $var13.$textureV = var$33;
+ nlea_Tessellator_addVertex($var13, $par4, $var15, var$23);
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$31;
+ $var13.$textureV = var$34;
+ nlea_Tessellator_addVertex($var13, $var41, $var27, $var25);
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$32;
+ $var13.$textureV = var$34;
+ nlea_Tessellator_addVertex($var13, $var41, $var27, $var49);
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$32;
+ $var13.$textureV = var$33;
+ nlea_Tessellator_addVertex($var13, $par4, $var15, $var23);
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$31;
+ $var13.$textureV = var$33;
+ nlea_Tessellator_addVertex($var13, $par2, $var15, $var23);
+ $var13.$hasTexture = 1;
+ $var13.$textureU = var$31;
+ $var13.$textureV = var$34;
+ nlea_Tessellator_addVertex($var13, $var39, $var27, $var49);
+}
+function nms_RenderBlocks_drawCrossedSquares($this, $par1Block, $par2, $par3, $par5, $par7, $par9) {
+ var $var10, $var11, $var12, $var14, $var16, $var18, var$13, $var20, $var22, $var24, $var26, $var28, var$19, var$20, var$21;
+ nlea_Tessellator_$callClinit();
+ $var10 = nlea_Tessellator_instance;
+ $var11 = nms_RenderBlocks_getIconSafe($this, $par1Block.$getIcon(0, $par2));
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $var11 = $this.$overrideBlockTexture;
+ $var12 = $var11.$getMinU();
+ $var14 = $var11.$getMinV();
+ $var16 = $var11.$getMaxU();
+ $var18 = $var11.$getMaxV();
+ var$13 = $par9;
+ $var20 = 0.45 * var$13;
+ $par3 = $par3 + 0.5;
+ $var22 = $par3 - $var20;
+ $var24 = $par3 + $var20;
+ $par3 = $par7 + 0.5;
+ $var26 = $par3 - $var20;
+ $var28 = $par3 + $var20;
+ $par3 = $par5 + var$13;
+ $var10.$hasTexture = 1;
+ var$19 = $var12;
+ $var10.$textureU = var$19;
+ var$20 = $var14;
+ $var10.$textureV = var$20;
+ nlea_Tessellator_addVertex($var10, $var22, $par3, $var26);
+ $par5 = $par5 + 0.0;
+ $var10.$hasTexture = 1;
+ $var10.$textureU = var$19;
+ $par9 = $var18;
+ $var10.$textureV = $par9;
+ nlea_Tessellator_addVertex($var10, $var22, $par5, $var26);
+ $var10.$hasTexture = 1;
+ var$21 = $var16;
+ $var10.$textureU = var$21;
+ $var10.$textureV = $par9;
+ nlea_Tessellator_addVertex($var10, $var24, $par5, $var28);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = var$21;
+ $var10.$textureV = var$20;
+ nlea_Tessellator_addVertex($var10, $var24, $par3, $var28);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = var$19;
+ $var10.$textureV = var$20;
+ nlea_Tessellator_addVertex($var10, $var24, $par3, $var28);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = var$19;
+ $var10.$textureV = $par9;
+ nlea_Tessellator_addVertex($var10, $var24, $par5, $var28);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = var$21;
+ $var10.$textureV = $par9;
+ nlea_Tessellator_addVertex($var10, $var22, $par5, $var26);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = var$21;
+ $var10.$textureV = var$20;
+ nlea_Tessellator_addVertex($var10, $var22, $par3, $var26);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = var$19;
+ $var10.$textureV = var$20;
+ nlea_Tessellator_addVertex($var10, $var22, $par3, $var28);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = var$19;
+ $var10.$textureV = $par9;
+ nlea_Tessellator_addVertex($var10, $var22, $par5, $var28);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = var$21;
+ $var10.$textureV = $par9;
+ nlea_Tessellator_addVertex($var10, $var24, $par5, $var26);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = var$21;
+ $var10.$textureV = var$20;
+ nlea_Tessellator_addVertex($var10, $var24, $par3, $var26);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = var$19;
+ $var10.$textureV = var$20;
+ nlea_Tessellator_addVertex($var10, $var24, $par3, $var26);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = var$19;
+ $var10.$textureV = $par9;
+ nlea_Tessellator_addVertex($var10, $var24, $par5, $var26);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = var$21;
+ $var10.$textureV = $par9;
+ nlea_Tessellator_addVertex($var10, $var22, $par5, $var28);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = var$21;
+ $var10.$textureV = var$20;
+ nlea_Tessellator_addVertex($var10, $var22, $par3, $var28);
+}
+function nms_RenderBlocks_renderBlockStemSmall($this, $par1Block, $par2, $par3, $par5, $par7, $par9) {
+ var $var11, $var12, $var13, $var15, $var17, $var19, $var21, $var23, $var25, $var27, var$17, var$18, var$19, var$20;
+ nlea_Tessellator_$callClinit();
+ $var11 = nlea_Tessellator_instance;
+ $var12 = nms_RenderBlocks_getIconSafe($this, $par1Block.$getIcon(0, $par2));
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $var12 = $this.$overrideBlockTexture;
+ $var13 = $var12.$getMinU();
+ $var15 = $var12.$getMinV();
+ $var17 = $var12.$getMaxU();
+ $var19 = $var12.$getInterpolatedV($par3 * 16.0);
+ $par5 = $par5 + 0.5;
+ $var21 = $par5 - 0.44999998807907104;
+ $var23 = $par5 + 0.44999998807907104;
+ $par5 = $par9 + 0.5;
+ $var25 = $par5 - 0.44999998807907104;
+ $var27 = $par5 + 0.44999998807907104;
+ $par3 = $par7 + $par3;
+ $var11.$hasTexture = 1;
+ var$17 = $var13;
+ $var11.$textureU = var$17;
+ var$18 = $var15;
+ $var11.$textureV = var$18;
+ nlea_Tessellator_addVertex($var11, $var21, $par3, $var25);
+ $par5 = $par7 + 0.0;
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$17;
+ var$19 = $var19;
+ $var11.$textureV = var$19;
+ nlea_Tessellator_addVertex($var11, $var21, $par5, $var25);
+ $var11.$hasTexture = 1;
+ var$20 = $var17;
+ $var11.$textureU = var$20;
+ $var11.$textureV = var$19;
+ nlea_Tessellator_addVertex($var11, $var23, $par5, $var27);
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$20;
+ $var11.$textureV = var$18;
+ nlea_Tessellator_addVertex($var11, $var23, $par3, $var27);
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$17;
+ $var11.$textureV = var$18;
+ nlea_Tessellator_addVertex($var11, $var23, $par3, $var27);
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$17;
+ $var11.$textureV = var$19;
+ nlea_Tessellator_addVertex($var11, $var23, $par5, $var27);
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$20;
+ $var11.$textureV = var$19;
+ nlea_Tessellator_addVertex($var11, $var21, $par5, $var25);
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$20;
+ $var11.$textureV = var$18;
+ nlea_Tessellator_addVertex($var11, $var21, $par3, $var25);
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$17;
+ $var11.$textureV = var$18;
+ nlea_Tessellator_addVertex($var11, $var21, $par3, $var27);
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$17;
+ $var11.$textureV = var$19;
+ nlea_Tessellator_addVertex($var11, $var21, $par5, $var27);
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$20;
+ $var11.$textureV = var$19;
+ nlea_Tessellator_addVertex($var11, $var23, $par5, $var25);
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$20;
+ $var11.$textureV = var$18;
+ nlea_Tessellator_addVertex($var11, $var23, $par3, $var25);
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$17;
+ $var11.$textureV = var$18;
+ nlea_Tessellator_addVertex($var11, $var23, $par3, $var25);
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$17;
+ $var11.$textureV = var$19;
+ nlea_Tessellator_addVertex($var11, $var23, $par5, $var25);
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$20;
+ $var11.$textureV = var$19;
+ nlea_Tessellator_addVertex($var11, $var21, $par5, $var27);
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$20;
+ $var11.$textureV = var$18;
+ nlea_Tessellator_addVertex($var11, $var21, $par3, $var27);
+}
+function nms_RenderBlocks_renderBlockLilyPad($this, $par1Block, $par2, $par3, $par4) {
+ var $var5, $var6, $var8, $var10, $var12, $var14, $var16, $var18, var$13, $var19, $var20, $var21, $var22, var$18, var$19, var$20, $var7, var$22, var$23, var$24, var$25, var$26;
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var6 = nms_RenderBlocks_getIconSafe($this, $par1Block.$getIcon(1, 0));
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $var6 = $this.$overrideBlockTexture;
+ $var8 = $var6.$getMinU();
+ $var10 = $var6.$getMinV();
+ $var12 = $var6.$getMaxU();
+ $var14 = $var6.$getMaxV();
+ $var16 = Long_xor(Long_xor(Long_fromInt($rt_imul($par2, 3129871)), Long_mul(Long_fromInt($par4), Long_fromInt(116129781))), Long_fromInt($par3));
+ $var18 = Long_and(Long_shr(Long_add(Long_mul(Long_mul($var16, $var16), Long_fromInt(42317861)), Long_mul($var16, Long_fromInt(11))), 16), Long_fromInt(3)).lo;
+ var$13 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = var$13;
+ $var19 = $par2 + 0.5;
+ $var20 = $par4 + 0.5;
+ $var21 = ($var18 & 1) * 0.5 * (1 - ((($var18 / 2 | 0) % 2 | 0) * 2 | 0) | 0);
+ $var18 = $var18 + 1 | 0;
+ $var22 = ($var18 & 1) * 0.5 * (1 - ((($var18 / 2 | 0) % 2 | 0) * 2 | 0) | 0);
+ $par2 = $par1Block.$getBlockColor();
+ nlea_Tessellator_setColorRGBA($var5, $par2 >> 16 & 255, $par2 >> 8 & 255, $par2 & 255, 255);
+ var$18 = $var19 + $var21;
+ var$19 = var$18 - $var22;
+ var$20 = $par3 + 0.015625;
+ $var7 = $var20 + $var21;
+ var$22 = $var7 + $var22;
+ $var5.$hasTexture = 1;
+ var$23 = $var8;
+ $var5.$textureU = var$23;
+ var$24 = $var10;
+ $var5.$textureV = var$24;
+ nlea_Tessellator_addVertex($var5, var$19, var$20, var$22);
+ $var8 = var$18 + $var22;
+ $var20 = $var20 - $var21;
+ $var10 = $var20 + $var22;
+ $var5.$hasTexture = 1;
+ var$18 = $var12;
+ $var5.$textureU = var$18;
+ $var5.$textureV = var$24;
+ nlea_Tessellator_addVertex($var5, $var8, var$20, $var10);
+ $var19 = $var19 - $var21;
+ $var12 = $var19 + $var22;
+ var$25 = $var20 - $var22;
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$18;
+ $var20 = $var14;
+ $var5.$textureV = $var20;
+ nlea_Tessellator_addVertex($var5, $var12, var$20, var$25);
+ $var14 = $var19 - $var22;
+ var$26 = $var7 - $var22;
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$23;
+ $var5.$textureV = $var20;
+ nlea_Tessellator_addVertex($var5, $var14, var$20, var$26);
+ $par2 = ($par1Block.$getBlockColor() & 16711422) >> 1;
+ nlea_Tessellator_setColorRGBA($var5, $par2 >> 16 & 255, $par2 >> 8 & 255, $par2 & 255, 255);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$23;
+ $var5.$textureV = $var20;
+ nlea_Tessellator_addVertex($var5, $var14, var$20, var$26);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$18;
+ $var5.$textureV = $var20;
+ nlea_Tessellator_addVertex($var5, $var12, var$20, var$25);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$18;
+ $var5.$textureV = var$24;
+ nlea_Tessellator_addVertex($var5, $var8, var$20, $var10);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$23;
+ $var5.$textureV = var$24;
+ nlea_Tessellator_addVertex($var5, var$19, var$20, var$22);
+ return 1;
+}
+function nms_RenderBlocks_renderBlockStemBig($this, $par1BlockStem, $par2, $par3, $par4, $par6, $par8, $par10) {
+ var $var12, $var13, $var14, $var16, $var18, $var20, var$14, $var22, $var24, $var26, $var28, var$19, var$20, var$21, var$22;
+ nlea_Tessellator_$callClinit();
+ $var12 = nlea_Tessellator_instance;
+ $var13 = $par1BlockStem.$theIcon0;
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $var13 = $this.$overrideBlockTexture;
+ $var14 = $var13.$getMinU();
+ $var16 = $var13.$getMinV();
+ $var18 = $var13.$getMaxU();
+ $var20 = $var13.$getMaxV();
+ var$14 = $par6 + 0.5;
+ $var22 = var$14 - 0.5;
+ $var24 = var$14 + 0.5;
+ $par10 = $par10 + 0.5;
+ $var26 = $par10 - 0.5;
+ $var28 = $par10 + 0.5;
+ if (((($par3 + 1 | 0) / 2 | 0) % 2 | 0) != 1) {
+ $par6 = $var14;
+ $var14 = $var18;
+ $var18 = $par6;
+ }
+ if ($par3 >= 2) {
+ $par4 = $par8 + $par4;
+ $var12.$hasTexture = 1;
+ var$19 = $var18;
+ $var12.$textureU = var$19;
+ var$20 = $var16;
+ $var12.$textureV = var$20;
+ nlea_Tessellator_addVertex($var12, var$14, $par4, $var28);
+ $par6 = $par8 + 0.0;
+ $var12.$hasTexture = 1;
+ $var12.$textureU = var$19;
+ var$21 = $var20;
+ $var12.$textureV = var$21;
+ nlea_Tessellator_addVertex($var12, var$14, $par6, $var28);
+ $var12.$hasTexture = 1;
+ var$22 = $var14;
+ $var12.$textureU = var$22;
+ $var12.$textureV = var$21;
+ nlea_Tessellator_addVertex($var12, var$14, $par6, $var26);
+ $var12.$hasTexture = 1;
+ $var12.$textureU = var$22;
+ $var12.$textureV = var$20;
+ nlea_Tessellator_addVertex($var12, var$14, $par4, $var26);
+ $var12.$hasTexture = 1;
+ $var12.$textureU = var$22;
+ $var12.$textureV = var$20;
+ nlea_Tessellator_addVertex($var12, var$14, $par4, $var26);
+ $var12.$hasTexture = 1;
+ $var12.$textureU = var$22;
+ $var12.$textureV = var$21;
+ nlea_Tessellator_addVertex($var12, var$14, $par6, $var26);
+ $var12.$hasTexture = 1;
+ $var12.$textureU = var$19;
+ $var12.$textureV = var$21;
+ nlea_Tessellator_addVertex($var12, var$14, $par6, $var28);
+ $var12.$hasTexture = 1;
+ $var12.$textureU = var$19;
+ $var12.$textureV = var$20;
+ nlea_Tessellator_addVertex($var12, var$14, $par4, $var28);
+ } else {
+ $par6 = $par8 + $par4;
+ $var12.$hasTexture = 1;
+ var$19 = $var18;
+ $var12.$textureU = var$19;
+ var$20 = $var16;
+ $var12.$textureV = var$20;
+ nlea_Tessellator_addVertex($var12, $var22, $par6, $par10);
+ $par4 = $par8 + 0.0;
+ $var12.$hasTexture = 1;
+ $var12.$textureU = var$19;
+ var$22 = $var20;
+ $var12.$textureV = var$22;
+ nlea_Tessellator_addVertex($var12, $var22, $par4, $par10);
+ $var12.$hasTexture = 1;
+ var$21 = $var14;
+ $var12.$textureU = var$21;
+ $var12.$textureV = var$22;
+ nlea_Tessellator_addVertex($var12, $var24, $par4, $par10);
+ $var12.$hasTexture = 1;
+ $var12.$textureU = var$21;
+ $var12.$textureV = var$20;
+ nlea_Tessellator_addVertex($var12, $var24, $par6, $par10);
+ $var12.$hasTexture = 1;
+ $var12.$textureU = var$21;
+ $var12.$textureV = var$20;
+ nlea_Tessellator_addVertex($var12, $var24, $par6, $par10);
+ $var12.$hasTexture = 1;
+ $var12.$textureU = var$21;
+ $var12.$textureV = var$22;
+ nlea_Tessellator_addVertex($var12, $var24, $par4, $par10);
+ $var12.$hasTexture = 1;
+ $var12.$textureU = var$19;
+ $var12.$textureV = var$22;
+ nlea_Tessellator_addVertex($var12, $var22, $par4, $par10);
+ $var12.$hasTexture = 1;
+ $var12.$textureU = var$19;
+ $var12.$textureV = var$20;
+ nlea_Tessellator_addVertex($var12, $var22, $par6, $par10);
+ }
+}
+function nms_RenderBlocks_renderBlockCropsImpl($this, $par1Block, $par2, $par3, $par5, $par7) {
+ var $var9, $var10, $var11, $var13, $var15, $var17, var$12, $var19, $var21, var$15, $var23, $var25, var$18, var$19, var$20, var$21, var$22;
+ nlea_Tessellator_$callClinit();
+ $var9 = nlea_Tessellator_instance;
+ $var10 = nms_RenderBlocks_getIconSafe($this, $par1Block.$getIcon(0, $par2));
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $var10 = $this.$overrideBlockTexture;
+ $var11 = $var10.$getMinU();
+ $var13 = $var10.$getMinV();
+ $var15 = $var10.$getMaxU();
+ $var17 = $var10.$getMaxV();
+ var$12 = $par3 + 0.5;
+ $var19 = var$12 - 0.25;
+ $var21 = var$12 + 0.25;
+ var$15 = $par7 + 0.5;
+ $var23 = var$15 - 0.5;
+ $var25 = var$15 + 0.5;
+ var$18 = $par5 + 1.0;
+ $var9.$hasTexture = 1;
+ var$19 = $var11;
+ $var9.$textureU = var$19;
+ var$20 = $var13;
+ $var9.$textureV = var$20;
+ nlea_Tessellator_addVertex($var9, $var19, var$18, $var23);
+ $par3 = $par5 + 0.0;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$19;
+ var$21 = $var17;
+ $var9.$textureV = var$21;
+ nlea_Tessellator_addVertex($var9, $var19, $par3, $var23);
+ $var9.$hasTexture = 1;
+ var$22 = $var15;
+ $var9.$textureU = var$22;
+ $var9.$textureV = var$21;
+ nlea_Tessellator_addVertex($var9, $var19, $par3, $var25);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$22;
+ $var9.$textureV = var$20;
+ nlea_Tessellator_addVertex($var9, $var19, var$18, $var25);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$19;
+ $var9.$textureV = var$20;
+ nlea_Tessellator_addVertex($var9, $var19, var$18, $var25);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$19;
+ $var9.$textureV = var$21;
+ nlea_Tessellator_addVertex($var9, $var19, $par3, $var25);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$22;
+ $var9.$textureV = var$21;
+ nlea_Tessellator_addVertex($var9, $var19, $par3, $var23);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$22;
+ $var9.$textureV = var$20;
+ nlea_Tessellator_addVertex($var9, $var19, var$18, $var23);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$19;
+ $var9.$textureV = var$20;
+ nlea_Tessellator_addVertex($var9, $var21, var$18, $var25);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$19;
+ $var9.$textureV = var$21;
+ nlea_Tessellator_addVertex($var9, $var21, $par3, $var25);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$22;
+ $var9.$textureV = var$21;
+ nlea_Tessellator_addVertex($var9, $var21, $par3, $var23);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$22;
+ $var9.$textureV = var$20;
+ nlea_Tessellator_addVertex($var9, $var21, var$18, $var23);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$19;
+ $var9.$textureV = var$20;
+ nlea_Tessellator_addVertex($var9, $var21, var$18, $var23);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$19;
+ $var9.$textureV = var$21;
+ nlea_Tessellator_addVertex($var9, $var21, $par3, $var23);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$22;
+ $var9.$textureV = var$21;
+ nlea_Tessellator_addVertex($var9, $var21, $par3, $var25);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$22;
+ $var9.$textureV = var$20;
+ nlea_Tessellator_addVertex($var9, $var21, var$18, $var25);
+ $par5 = var$12 - 0.5;
+ $par7 = var$12 + 0.5;
+ $var11 = var$15 - 0.25;
+ $var21 = var$15 + 0.25;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$19;
+ $var9.$textureV = var$20;
+ nlea_Tessellator_addVertex($var9, $par5, var$18, $var11);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$19;
+ $var9.$textureV = var$21;
+ nlea_Tessellator_addVertex($var9, $par5, $par3, $var11);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$22;
+ $var9.$textureV = var$21;
+ nlea_Tessellator_addVertex($var9, $par7, $par3, $var11);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$22;
+ $var9.$textureV = var$20;
+ nlea_Tessellator_addVertex($var9, $par7, var$18, $var11);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$19;
+ $var9.$textureV = var$20;
+ nlea_Tessellator_addVertex($var9, $par7, var$18, $var11);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$19;
+ $var9.$textureV = var$21;
+ nlea_Tessellator_addVertex($var9, $par7, $par3, $var11);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$22;
+ $var9.$textureV = var$21;
+ nlea_Tessellator_addVertex($var9, $par5, $par3, $var11);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$22;
+ $var9.$textureV = var$20;
+ nlea_Tessellator_addVertex($var9, $par5, var$18, $var11);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$19;
+ $var9.$textureV = var$20;
+ nlea_Tessellator_addVertex($var9, $par7, var$18, $var21);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$19;
+ $var9.$textureV = var$21;
+ nlea_Tessellator_addVertex($var9, $par7, $par3, $var21);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$22;
+ $var9.$textureV = var$21;
+ nlea_Tessellator_addVertex($var9, $par5, $par3, $var21);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$22;
+ $var9.$textureV = var$20;
+ nlea_Tessellator_addVertex($var9, $par5, var$18, $var21);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$19;
+ $var9.$textureV = var$20;
+ nlea_Tessellator_addVertex($var9, $par5, var$18, $var21);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$19;
+ $var9.$textureV = var$21;
+ nlea_Tessellator_addVertex($var9, $par5, $par3, $var21);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$22;
+ $var9.$textureV = var$21;
+ nlea_Tessellator_addVertex($var9, $par7, $par3, $var21);
+ nlea_Tessellator_addVertexWithUV($var9, $par7, var$18, $var21, $var15, $var13);
+}
+function nms_RenderBlocks_renderBlockFluids($this, $par1Block, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, $var10, $var60, $var59, $var11, $var12, var$15, var$16, var$17, var$18, $var13, $var22, $var23, $var24, $var26, $var28, $var30, $var34, $var35, $var36, $var50, $var46, $var40, $var36_0, $var44, $var46_0, $var40_0, $var52, $var53, $var51, $var32, var$40, $var45, var$42, $var32_0, $var47, $var43, $var45_0, $var45_1, $var45_2, $var43_0, $var43_1, $var49, $var52_0, $var54, $var55;
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var6 = $par1Block.$colorMultiplier($this.$blockAccess, $par2, $par3, $par4);
+ $var7 = ($var6 >> 16 & 255) / 255.0;
+ $var8 = ($var6 >> 8 & 255) / 255.0;
+ $var9 = ($var6 & 255) / 255.0;
+ $var10 = $par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3 + 1 | 0, $par4, 1);
+ $var60 = $this.$blockAccess;
+ $var59 = $par3 - 1 | 0;
+ $var11 = $par1Block.$shouldSideBeRendered($var60, $par2, $var59, $par4, 0);
+ $var12 = $rt_createBooleanArray(4).data;
+ $var60 = $this.$blockAccess;
+ var$15 = $par4 - 1 | 0;
+ $var12[0] = $par1Block.$shouldSideBeRendered($var60, $par2, $par3, var$15, 2);
+ $var60 = $this.$blockAccess;
+ var$16 = $par4 + 1 | 0;
+ $var12[1] = $par1Block.$shouldSideBeRendered($var60, $par2, $par3, var$16, 3);
+ $var60 = $this.$blockAccess;
+ var$17 = $par2 - 1 | 0;
+ $var12[2] = $par1Block.$shouldSideBeRendered($var60, var$17, $par3, $par4, 4);
+ $var60 = $this.$blockAccess;
+ var$18 = $par2 + 1 | 0;
+ $var12[3] = $par1Block.$shouldSideBeRendered($var60, var$18, $par3, $par4, 5);
+ if (!$var10 && !$var11 && !$var12[0] && !$var12[1] && !$var12[2] && !$var12[3])
+ return 0;
+ $var13 = 0;
+ $var22 = $par1Block.$blockMaterial;
+ $var23 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var24 = nms_RenderBlocks_getFluidHeight($this, $par2, $par3, $par4, $var22);
+ $var26 = nms_RenderBlocks_getFluidHeight($this, $par2, $par3, var$16, $var22);
+ $var28 = nms_RenderBlocks_getFluidHeight($this, var$18, $par3, var$16, $var22);
+ $var30 = nms_RenderBlocks_getFluidHeight($this, var$18, $par3, $par4, $var22);
+ if (!(!$this.$renderAllFaces && !$var10)) {
+ $var13 = 1;
+ $var34 = nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 1, $var23);
+ $var35 = nms_BlockFluid_getFlowDirection($this.$blockAccess, $par2, $par3, $par4, $var22);
+ $var10 = $rt_compare($var35, (-999.0));
+ if ($var10 > 0)
+ $var34 = nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 2, $var23);
+ $var24 = $var24 - 0.0010000000474974513;
+ $var26 = $var26 - 0.0010000000474974513;
+ $var28 = $var28 - 0.0010000000474974513;
+ $var30 = $var30 - 0.0010000000474974513;
+ if ($var10 < 0) {
+ $var36 = $var34.$getInterpolatedU(0.0);
+ $var50 = $var34.$getInterpolatedV(0.0);
+ $var46 = $var34.$getInterpolatedV(16.0);
+ $var40 = $var34.$getInterpolatedU(16.0);
+ $var36_0 = $var36;
+ $var44 = $var50;
+ $var46_0 = $var46;
+ $var40_0 = $var40;
+ } else {
+ $var52 = nms_MathHelper_sin($var35) * 0.25;
+ $var53 = nms_MathHelper_cos($var35) * 0.25;
+ $var51 = -$var53;
+ $var32 = 8.0 + ($var51 - $var52) * 16.0;
+ $var36_0 = $var34.$getInterpolatedU($var32);
+ var$40 = 8.0 + ($var51 + $var52) * 16.0;
+ $var44 = $var34.$getInterpolatedV(var$40);
+ $var36 = $var34.$getInterpolatedU(var$40);
+ var$40 = 8.0 + ($var53 + $var52) * 16.0;
+ $var46_0 = $var34.$getInterpolatedV(var$40);
+ $var40_0 = $var34.$getInterpolatedU(var$40);
+ var$40 = 8.0 + ($var53 - $var52) * 16.0;
+ $var46 = $var34.$getInterpolatedV(var$40);
+ $var40 = $var34.$getInterpolatedU(var$40);
+ $var50 = $var34.$getInterpolatedV($var32);
+ }
+ nlea_Tessellator_setBrightness($var5, $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4));
+ nlea_Tessellator_setColorOpaque_F($var5, 1.0 * $var7, 1.0 * $var8, 1.0 * $var9);
+ $var32 = $par2 + 0 | 0;
+ $var45 = $par3;
+ var$40 = $var45 + $var24;
+ var$42 = $par4 + 0 | 0;
+ nlea_Tessellator_addVertexWithUV($var5, $var32, var$40, var$42, $var36_0, $var44);
+ var$40 = $var45 + $var26;
+ $var36_0 = var$16;
+ nlea_Tessellator_addVertexWithUV($var5, $var32, var$40, $var36_0, $var36, $var46_0);
+ $var32 = var$18;
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var45 + $var28, $var36_0, $var40_0, $var46);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var45 + $var30, var$42, $var40, $var50);
+ }
+ if (!(!$this.$renderAllFaces && !$var11)) {
+ nlea_Tessellator_setBrightness($var5, $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var59, $par4));
+ nlea_Tessellator_setColorOpaque_F($var5, 0.5, 0.5, 0.5);
+ nms_RenderBlocks_renderFaceYNeg($this, $par1Block, $par2, $par3 + 0.0010000000474974513, $par4, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 0));
+ $var13 = 1;
+ }
+ $var59 = 0;
+ $var40_0 = $par3;
+ $var32_0 = $par3 + 0 | 0;
+ $var47 = $par2;
+ $var43 = var$18;
+ $var45_0 = $par4;
+ $var45 = $var45_0 + 0.0010000000474974513;
+ $var45_1 = var$16;
+ $var45_2 = $var45_1 - 0.0010000000474974513;
+ $var43_0 = $var47 + 0.0010000000474974513;
+ $var43_1 = $var43 - 0.0010000000474974513;
+ while ($var59 < 4) {
+ $var6 = !$var59 ? var$15 : $par4;
+ var$18 = $rt_compare($var59, 1);
+ if (!var$18)
+ $var6 = $var6 + 1 | 0;
+ $var11 = $rt_compare($var59, 2);
+ $var10 = !$var11 ? var$17 : $par2;
+ if ($var59 == 3)
+ $var10 = $var10 + 1 | 0;
+ $var60 = nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, $var59 + 2 | 0, $var23);
+ if (!(!$this.$renderAllFaces && !$var12[$var59])) {
+ if (!$var59) {
+ var$42 = $var24;
+ $var36_0 = $var30;
+ $var44 = $var47;
+ $var36 = $var43;
+ $var46_0 = $var45;
+ $var49 = $var45;
+ } else if (!var$18) {
+ var$42 = $var28;
+ $var36_0 = $var26;
+ $var44 = $var43;
+ $var36 = $var47;
+ $var46_0 = $var45_2;
+ $var49 = $var45_2;
+ } else if ($var11) {
+ var$42 = $var30;
+ $var36_0 = $var28;
+ $var44 = $var43_1;
+ $var36 = $var43_1;
+ $var46_0 = $var45_0;
+ $var49 = $var45_1;
+ } else {
+ var$42 = $var26;
+ $var36_0 = $var24;
+ $var44 = $var43_0;
+ $var36 = $var43_0;
+ $var46_0 = $var45_1;
+ $var49 = $var45_0;
+ }
+ $var13 = 1;
+ $var51 = $var60.$getInterpolatedU(0.0);
+ $var52_0 = $var60.$getInterpolatedU(8.0);
+ $var53 = $var60.$getInterpolatedV((1.0 - var$42) * 16.0 * 0.5);
+ $var54 = $var60.$getInterpolatedV((1.0 - $var36_0) * 16.0 * 0.5);
+ $var55 = $var60.$getInterpolatedV(8.0);
+ nlea_Tessellator_setBrightness($var5, $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var10, $par3, $var6));
+ $var35 = 1.0 * ($var11 >= 0 ? 0.6000000238418579 : 0.800000011920929);
+ nlea_Tessellator_setColorOpaque_F($var5, $var35 * $var7, $var35 * $var8, $var35 * $var9);
+ $var32 = $var40_0 + var$42;
+ var$40 = $var51;
+ nlea_Tessellator_addVertexWithUV($var5, $var44, $var32, $var46_0, var$40, $var53);
+ $var32 = $var40_0 + $var36_0;
+ var$42 = $var52_0;
+ nlea_Tessellator_addVertexWithUV($var5, $var36, $var32, $var49, var$42, $var54);
+ $var32 = $var55;
+ nlea_Tessellator_addVertexWithUV($var5, $var36, $var32_0, $var49, var$42, $var32);
+ nlea_Tessellator_addVertexWithUV($var5, $var44, $var32_0, $var46_0, var$40, $var32);
+ }
+ $var59 = $var59 + 1 | 0;
+ }
+ $this.$renderMinY = 0.0;
+ $this.$renderMaxY = 1.0;
+ return $var13;
+}
+function nms_RenderBlocks_getFluidHeight($this, $par1, $par2, $par3, $par4Material) {
+ var $var5, $var6, $var7, var$8, $var8, $var10, $var11, $var12;
+ $var5 = 0;
+ $var6 = 0.0;
+ $var7 = 0;
+ var$8 = $par2 + 1 | 0;
+ while (true) {
+ if ($var7 >= 4)
+ return 1.0 - $var6 / $var5;
+ $var8 = $par1 - ($var7 & 1) | 0;
+ $var10 = $par3 - ($var7 >> 1 & 1) | 0;
+ if ($this.$blockAccess.$getBlockMaterial($var8, var$8, $var10) === $par4Material)
+ break;
+ $var11 = $this.$blockAccess.$getBlockMaterial($var8, $par2, $var10);
+ if ($var11 === $par4Material) {
+ $var12 = $this.$blockAccess.$getBlockMetadata($var8, $par2, $var10);
+ $var8 = $rt_compare($var12, 8);
+ if (!($var8 < 0 && $var12)) {
+ $var6 = $var6 + (($var8 >= 0 ? 0 : $var12) + 1 | 0) / 9.0 * 10.0;
+ $var5 = $var5 + 10 | 0;
+ }
+ if ($var8 >= 0)
+ $var12 = 0;
+ $var6 = $var6 + ($var12 + 1 | 0) / 9.0;
+ $var5 = $var5 + 1 | 0;
+ } else if (!$var11.$isSolid()) {
+ $var6 = $var6 + 1.0;
+ $var5 = $var5 + 1 | 0;
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ return 1.0;
+}
+function nms_RenderBlocks_renderBlockSandFalling($this, $par1Block, $par2World, $par3, $par4, $par5, $par6) {
+ var $var11;
+ nlea_Tessellator_$callClinit();
+ $var11 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var11, 98);
+ $par3 = $par1Block.$getMixedBrightnessForBlock($par2World, $par3, $par4, $par5);
+ $var11.$hasBrightness = 1;
+ $var11.$brightness = $par3;
+ nlea_Tessellator_setColorRGBA($var11, 127, 127, 127, 255);
+ nms_RenderBlocks_renderFaceYNeg($this, $par1Block, (-0.5), (-0.5), (-0.5), nms_RenderBlocks_getIconSafe($this, $par1Block.$getIcon(0, $par6)));
+ nlea_Tessellator_setColorRGBA($var11, 255, 255, 255, 255);
+ nms_RenderBlocks_renderFaceYPos($this, $par1Block, (-0.5), (-0.5), (-0.5), nms_RenderBlocks_getIconSafe($this, $par1Block.$getIcon(1, $par6)));
+ nlea_Tessellator_setColorRGBA($var11, 204, 204, 204, 255);
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, (-0.5), (-0.5), (-0.5), nms_RenderBlocks_getIconSafe($this, $par1Block.$getIcon(2, $par6)));
+ nlea_Tessellator_setColorRGBA($var11, 204, 204, 204, 255);
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, (-0.5), (-0.5), (-0.5), nms_RenderBlocks_getIconSafe($this, $par1Block.$getIcon(3, $par6)));
+ nlea_Tessellator_setColorRGBA($var11, 153, 153, 153, 255);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, (-0.5), (-0.5), (-0.5), nms_RenderBlocks_getIconSafe($this, $par1Block.$getIcon(4, $par6)));
+ nlea_Tessellator_setColorRGBA($var11, 153, 153, 153, 255);
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, (-0.5), (-0.5), (-0.5), nms_RenderBlocks_getIconSafe($this, $par1Block.$getIcon(5, $par6)));
+ nlea_Tessellator_draw($var11);
+}
+function nms_RenderBlocks_renderStandardBlock($this, $par1Block, $par2, $par3, $par4) {
+ var $var5, $var9, $var10, $var11, var$9, var$10;
+ $var5 = $par1Block.$colorMultiplier($this.$blockAccess, $par2, $par3, $par4);
+ $var9 = ($var5 >> 16 & 255) / 255.0;
+ $var10 = ($var5 >> 8 & 255) / 255.0;
+ $var11 = ($var5 & 255) / 255.0;
+ if (nms_EntityRenderer_anaglyphEnable) {
+ var$9 = $var9 * 30.0;
+ $var9 = (var$9 + $var10 * 59.0 + $var11 * 11.0) / 100.0;
+ $var10 = (var$9 + $var10 * 70.0) / 100.0;
+ $var11 = (var$9 + $var11 * 70.0) / 100.0;
+ }
+ var$10 = nmc_Minecraft_theMinecraft !== null && nmc_Minecraft_theMinecraft.$gameSettings.$ambientOcclusion ? 1 : 0;
+ return var$10 && !nms_Block_lightValue.data[$par1Block.$blockID] ? (!$this.$partialRenderBounds ? nms_RenderBlocks_renderStandardBlockWithAmbientOcclusion($this, $par1Block, $par2, $par3, $par4, $var9, $var10, $var11) : nms_RenderBlocks_func_102027_b($this, $par1Block, $par2, $par3, $par4, $var9, $var10, $var11)) : nms_RenderBlocks_renderStandardBlockWithColorMultiplier($this, $par1Block, $par2, $par3, $par4, $var9, $var10, $var11);
+}
+function nms_RenderBlocks_renderBlockLog($this, $par1Block, $par2, $par3, $par4) {
+ var $var6, $var7;
+ $var6 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4) & 12;
+ if ($var6 == 4) {
+ $this.$uvRotateEast = 1;
+ $this.$uvRotateWest = 1;
+ $this.$uvRotateTop = 1;
+ $this.$uvRotateBottom = 1;
+ } else if ($var6 == 8) {
+ $this.$uvRotateSouth = 1;
+ $this.$uvRotateNorth = 1;
+ }
+ $var7 = nms_RenderBlocks_renderStandardBlock($this, $par1Block, $par2, $par3, $par4);
+ $this.$uvRotateSouth = 0;
+ $this.$uvRotateEast = 0;
+ $this.$uvRotateWest = 0;
+ $this.$uvRotateNorth = 0;
+ $this.$uvRotateTop = 0;
+ $this.$uvRotateBottom = 0;
+ return $var7;
+}
+function nms_RenderBlocks_renderBlockQuartz($this, $par1Block, $par2, $par3, $par4) {
+ var $var5, $var6;
+ $var5 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ if ($var5 == 3) {
+ $this.$uvRotateEast = 1;
+ $this.$uvRotateWest = 1;
+ $this.$uvRotateTop = 1;
+ $this.$uvRotateBottom = 1;
+ } else if ($var5 == 4) {
+ $this.$uvRotateSouth = 1;
+ $this.$uvRotateNorth = 1;
+ }
+ $var6 = nms_RenderBlocks_renderStandardBlock($this, $par1Block, $par2, $par3, $par4);
+ $this.$uvRotateSouth = 0;
+ $this.$uvRotateEast = 0;
+ $this.$uvRotateWest = 0;
+ $this.$uvRotateNorth = 0;
+ $this.$uvRotateTop = 0;
+ $this.$uvRotateBottom = 0;
+ return $var6;
+}
+function nms_RenderBlocks_renderStandardBlockWithAmbientOcclusion($this, $par1Block, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var13, $var14, $var22, $var19, $var16, $var17, $var18, var$16, $var19_0, $var16_0, $var17_0, $var18_0, $var21, var$22, var$23, var$24, var$25, var$26, var$27, var$28;
+ $this.$enableAO = 1;
+ $var8 = 0;
+ $var13 = 1;
+ $var14 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4);
+ nlea_Tessellator_$callClinit();
+ nlea_Tessellator_setBrightness(nlea_Tessellator_instance, 983055);
+ if (jl_String_equals(nms_RenderBlocks_getBlockIcon0($this, $par1Block).$getIconName(), $rt_s(619)))
+ $var13 = 0;
+ else if (nms_RenderBlocks_hasOverrideBlockTexture($this))
+ $var13 = 0;
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3 - 1 | 0, $par4, 0))) {
+ if ($this.$renderMinY <= 0.0)
+ $par3 = $par3 + (-1) | 0;
+ $var22 = $this.$blockAccess;
+ $var19 = $par2 - 1 | 0;
+ $this.$aoBrightnessXYNN = $par1Block.$getMixedBrightnessForBlock($var22, $var19, $par3, $par4);
+ $var22 = $this.$blockAccess;
+ $var16 = $par4 - 1 | 0;
+ $this.$aoBrightnessYZNN = $par1Block.$getMixedBrightnessForBlock($var22, $par2, $par3, $var16);
+ $var22 = $this.$blockAccess;
+ $var17 = $par4 + 1 | 0;
+ $this.$aoBrightnessYZNP = $par1Block.$getMixedBrightnessForBlock($var22, $par2, $par3, $var17);
+ $var22 = $this.$blockAccess;
+ $var18 = $par2 + 1 | 0;
+ $this.$aoBrightnessXYPN = $par1Block.$getMixedBrightnessForBlock($var22, $var18, $par3, $par4);
+ $this.$aoLightValueScratchXYNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var19, $par3, $par4);
+ $this.$aoLightValueScratchYZNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $par3, $var16);
+ $this.$aoLightValueScratchYZNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $par3, $var17);
+ $this.$aoLightValueScratchXYPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var18, $par3, $par4);
+ var$16 = nms_Block_canBlockGrass.data;
+ $var22 = $this.$blockAccess;
+ $var19_0 = $par3 - 1 | 0;
+ $var16_0 = var$16[$var22.$getBlockId($var18, $var19_0, $par4)];
+ $var17_0 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var19, $var19_0, $par4)];
+ $var18_0 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($par2, $var19_0, $var17)];
+ $var19_0 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($par2, $var19_0, $var16)];
+ if (!$var19_0 && !$var17_0) {
+ $this.$aoLightValueScratchXYZNNN = $this.$aoLightValueScratchXYNN;
+ $this.$aoBrightnessXYZNNN = $this.$aoBrightnessXYNN;
+ } else {
+ $this.$aoLightValueScratchXYZNNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var19, $par3, $var16);
+ $this.$aoBrightnessXYZNNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var19, $par3, $var16);
+ }
+ if (!$var18_0 && !$var17_0) {
+ $this.$aoLightValueScratchXYZNNP = $this.$aoLightValueScratchXYNN;
+ $this.$aoBrightnessXYZNNP = $this.$aoBrightnessXYNN;
+ } else {
+ $this.$aoLightValueScratchXYZNNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var19, $par3, $var17);
+ $this.$aoBrightnessXYZNNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var19, $par3, $var17);
+ }
+ if (!$var19_0 && !$var16_0) {
+ $this.$aoLightValueScratchXYZPNN = $this.$aoLightValueScratchXYPN;
+ $this.$aoBrightnessXYZPNN = $this.$aoBrightnessXYPN;
+ } else {
+ $this.$aoLightValueScratchXYZPNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var18, $par3, $var16);
+ $this.$aoBrightnessXYZPNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var18, $par3, $var16);
+ }
+ if (!$var18_0 && !$var16_0) {
+ $this.$aoLightValueScratchXYZPNP = $this.$aoLightValueScratchXYPN;
+ $this.$aoBrightnessXYZPNP = $this.$aoBrightnessXYPN;
+ } else {
+ $this.$aoLightValueScratchXYZPNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var18, $par3, $var17);
+ $this.$aoBrightnessXYZPNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var18, $par3, $var17);
+ }
+ if ($this.$renderMinY <= 0.0)
+ $par3 = $par3 + 1 | 0;
+ $var8 = $this.$renderMinY > 0.0 && $this.$blockAccess.$isBlockOpaqueCube($par2, $par3 - 1 | 0, $par4) ? $var14 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3 - 1 | 0, $par4);
+ $var21 = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $par3 - 1 | 0, $par4);
+ var$22 = ($this.$aoLightValueScratchXYZNNP + $this.$aoLightValueScratchXYNN + $this.$aoLightValueScratchYZNP + $var21) / 4.0;
+ var$23 = ($this.$aoLightValueScratchYZNP + $var21 + $this.$aoLightValueScratchXYZPNP + $this.$aoLightValueScratchXYPN) / 4.0;
+ var$24 = ($var21 + $this.$aoLightValueScratchYZNN + $this.$aoLightValueScratchXYPN + $this.$aoLightValueScratchXYZPNN) / 4.0;
+ $var21 = ($this.$aoLightValueScratchXYNN + $this.$aoLightValueScratchXYZNNN + $var21 + $this.$aoLightValueScratchYZNN) / 4.0;
+ $this.$brightnessTopLeft = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYZNNP, $this.$aoBrightnessXYNN, $this.$aoBrightnessYZNP, $var8);
+ $this.$brightnessTopRight = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessYZNP, $this.$aoBrightnessXYZPNP, $this.$aoBrightnessXYPN, $var8);
+ $this.$brightnessBottomRight = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessYZNN, $this.$aoBrightnessXYPN, $this.$aoBrightnessXYZPNN, $var8);
+ $this.$brightnessBottomLeft = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYNN, $this.$aoBrightnessXYZNNN, $this.$aoBrightnessYZNN, $var8);
+ if (!$var13) {
+ $this.$colorRedTopRight = 0.5;
+ $this.$colorRedBottomRight = 0.5;
+ $this.$colorRedBottomLeft = 0.5;
+ $this.$colorRedTopLeft = 0.5;
+ $this.$colorGreenTopRight = 0.5;
+ $this.$colorGreenBottomRight = 0.5;
+ $this.$colorGreenBottomLeft = 0.5;
+ $this.$colorGreenTopLeft = 0.5;
+ $this.$colorBlueTopRight = 0.5;
+ $this.$colorBlueBottomRight = 0.5;
+ $this.$colorBlueBottomLeft = 0.5;
+ $this.$colorBlueTopLeft = 0.5;
+ } else {
+ var$25 = $par5 * 0.5;
+ $this.$colorRedTopRight = var$25;
+ $this.$colorRedBottomRight = var$25;
+ $this.$colorRedBottomLeft = var$25;
+ $this.$colorRedTopLeft = var$25;
+ var$25 = $par6 * 0.5;
+ $this.$colorGreenTopRight = var$25;
+ $this.$colorGreenBottomRight = var$25;
+ $this.$colorGreenBottomLeft = var$25;
+ $this.$colorGreenTopLeft = var$25;
+ var$25 = $par7 * 0.5;
+ $this.$colorBlueTopRight = var$25;
+ $this.$colorBlueBottomRight = var$25;
+ $this.$colorBlueBottomLeft = var$25;
+ $this.$colorBlueTopLeft = var$25;
+ }
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * var$22;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * var$22;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * var$22;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * $var21;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * $var21;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * $var21;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * var$24;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * var$24;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * var$24;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * var$23;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * var$23;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * var$23;
+ nms_RenderBlocks_renderFaceYNeg($this, $par1Block, $par2, $par3, $par4, nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 0));
+ $var8 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3 + 1 | 0, $par4, 1))) {
+ if ($this.$renderMaxY >= 1.0)
+ $par3 = $par3 + 1 | 0;
+ $var22 = $this.$blockAccess;
+ $var8 = $par2 - 1 | 0;
+ $this.$aoBrightnessXYNP = $par1Block.$getMixedBrightnessForBlock($var22, $var8, $par3, $par4);
+ $var22 = $this.$blockAccess;
+ $var17_0 = $par2 + 1 | 0;
+ $this.$aoBrightnessXYPP = $par1Block.$getMixedBrightnessForBlock($var22, $var17_0, $par3, $par4);
+ $var22 = $this.$blockAccess;
+ $var18_0 = $par4 - 1 | 0;
+ $this.$aoBrightnessYZPN = $par1Block.$getMixedBrightnessForBlock($var22, $par2, $par3, $var18_0);
+ $var22 = $this.$blockAccess;
+ $var19_0 = $par4 + 1 | 0;
+ $this.$aoBrightnessYZPP = $par1Block.$getMixedBrightnessForBlock($var22, $par2, $par3, $var19_0);
+ $this.$aoLightValueScratchXYNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var8, $par3, $par4);
+ $this.$aoLightValueScratchXYPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var17_0, $par3, $par4);
+ $this.$aoLightValueScratchYZPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $par3, $var18_0);
+ $this.$aoLightValueScratchYZPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $par3, $var19_0);
+ var$16 = nms_Block_canBlockGrass.data;
+ $var22 = $this.$blockAccess;
+ $var19 = $par3 + 1 | 0;
+ $var16 = var$16[$var22.$getBlockId($var17_0, $var19, $par4)];
+ $var17 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var8, $var19, $par4)];
+ $var18 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($par2, $var19, $var19_0)];
+ $var19 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($par2, $var19, $var18_0)];
+ if (!$var19 && !$var17) {
+ $this.$aoLightValueScratchXYZNPN = $this.$aoLightValueScratchXYNP;
+ $this.$aoBrightnessXYZNPN = $this.$aoBrightnessXYNP;
+ } else {
+ $this.$aoLightValueScratchXYZNPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var8, $par3, $var18_0);
+ $this.$aoBrightnessXYZNPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var8, $par3, $var18_0);
+ }
+ if (!$var19 && !$var16) {
+ $this.$aoLightValueScratchXYZPPN = $this.$aoLightValueScratchXYPP;
+ $this.$aoBrightnessXYZPPN = $this.$aoBrightnessXYPP;
+ } else {
+ $this.$aoLightValueScratchXYZPPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var17_0, $par3, $var18_0);
+ $this.$aoBrightnessXYZPPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var17_0, $par3, $var18_0);
+ }
+ if (!$var18 && !$var17) {
+ $this.$aoLightValueScratchXYZNPP = $this.$aoLightValueScratchXYNP;
+ $this.$aoBrightnessXYZNPP = $this.$aoBrightnessXYNP;
+ } else {
+ $this.$aoLightValueScratchXYZNPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var8, $par3, $var19_0);
+ $this.$aoBrightnessXYZNPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var8, $par3, $var19_0);
+ }
+ if (!$var18 && !$var16) {
+ $this.$aoLightValueScratchXYZPPP = $this.$aoLightValueScratchXYPP;
+ $this.$aoBrightnessXYZPPP = $this.$aoBrightnessXYPP;
+ } else {
+ $this.$aoLightValueScratchXYZPPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var17_0, $par3, $var19_0);
+ $this.$aoBrightnessXYZPPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var17_0, $par3, $var19_0);
+ }
+ if ($this.$renderMaxY >= 1.0)
+ $par3 = $par3 + (-1) | 0;
+ $var8 = $this.$renderMaxY < 1.0 && $this.$blockAccess.$isBlockOpaqueCube($par2, $par3 + 1 | 0, $par4) ? $var14 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3 + 1 | 0, $par4);
+ $var21 = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $par3 + 1 | 0, $par4);
+ var$22 = ($this.$aoLightValueScratchXYZNPP + $this.$aoLightValueScratchXYNP + $this.$aoLightValueScratchYZPP + $var21) / 4.0;
+ var$23 = ($this.$aoLightValueScratchYZPP + $var21 + $this.$aoLightValueScratchXYZPPP + $this.$aoLightValueScratchXYPP) / 4.0;
+ var$24 = ($var21 + $this.$aoLightValueScratchYZPN + $this.$aoLightValueScratchXYPP + $this.$aoLightValueScratchXYZPPN) / 4.0;
+ $var21 = ($this.$aoLightValueScratchXYNP + $this.$aoLightValueScratchXYZNPN + $var21 + $this.$aoLightValueScratchYZPN) / 4.0;
+ $this.$brightnessTopRight = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYZNPP, $this.$aoBrightnessXYNP, $this.$aoBrightnessYZPP, $var8);
+ $this.$brightnessTopLeft = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessYZPP, $this.$aoBrightnessXYZPPP, $this.$aoBrightnessXYPP, $var8);
+ $this.$brightnessBottomLeft = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessYZPN, $this.$aoBrightnessXYPP, $this.$aoBrightnessXYZPPN, $var8);
+ $this.$brightnessBottomRight = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYNP, $this.$aoBrightnessXYZNPN, $this.$aoBrightnessYZPN, $var8);
+ $this.$colorRedTopRight = $par5;
+ $this.$colorRedBottomRight = $par5;
+ $this.$colorRedBottomLeft = $par5;
+ $this.$colorRedTopLeft = $par5;
+ $this.$colorGreenTopRight = $par6;
+ $this.$colorGreenBottomRight = $par6;
+ $this.$colorGreenBottomLeft = $par6;
+ $this.$colorGreenTopLeft = $par6;
+ $this.$colorBlueTopRight = $par7;
+ $this.$colorBlueBottomRight = $par7;
+ $this.$colorBlueBottomLeft = $par7;
+ $this.$colorBlueTopLeft = $par7;
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * var$23;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * var$23;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * var$23;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * var$24;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * var$24;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * var$24;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * $var21;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * $var21;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * $var21;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * var$22;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * var$22;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * var$22;
+ nms_RenderBlocks_renderFaceYPos($this, $par1Block, $par2, $par3, $par4, nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 1));
+ $var8 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3, $par4 - 1 | 0, 2))) {
+ if ($this.$renderMinZ <= 0.0)
+ $par4 = $par4 + (-1) | 0;
+ $var22 = $this.$blockAccess;
+ $var8 = $par2 - 1 | 0;
+ $this.$aoLightValueScratchXZNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $var22, $var8, $par3, $par4);
+ $var22 = $this.$blockAccess;
+ $var17_0 = $par3 - 1 | 0;
+ $this.$aoLightValueScratchYZNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $var22, $par2, $var17_0, $par4);
+ $var22 = $this.$blockAccess;
+ $var18_0 = $par3 + 1 | 0;
+ $this.$aoLightValueScratchYZPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $var22, $par2, $var18_0, $par4);
+ $var22 = $this.$blockAccess;
+ $var19_0 = $par2 + 1 | 0;
+ $this.$aoLightValueScratchXZPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $var22, $var19_0, $par3, $par4);
+ $this.$aoBrightnessXZNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var8, $par3, $par4);
+ $this.$aoBrightnessYZNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var17_0, $par4);
+ $this.$aoBrightnessYZPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var18_0, $par4);
+ $this.$aoBrightnessXZPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var19_0, $par3, $par4);
+ var$16 = nms_Block_canBlockGrass.data;
+ $var22 = $this.$blockAccess;
+ $var19 = $par4 - 1 | 0;
+ $var16 = var$16[$var22.$getBlockId($var19_0, $par3, $var19)];
+ $var17 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var8, $par3, $var19)];
+ $var18 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($par2, $var18_0, $var19)];
+ $var19 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($par2, $var17_0, $var19)];
+ if (!$var17 && !$var19) {
+ $this.$aoLightValueScratchXYZNNN = $this.$aoLightValueScratchXZNN;
+ $this.$aoBrightnessXYZNNN = $this.$aoBrightnessXZNN;
+ } else {
+ $this.$aoLightValueScratchXYZNNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var8, $var17_0, $par4);
+ $this.$aoBrightnessXYZNNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var8, $var17_0, $par4);
+ }
+ if (!$var17 && !$var18) {
+ $this.$aoLightValueScratchXYZNPN = $this.$aoLightValueScratchXZNN;
+ $this.$aoBrightnessXYZNPN = $this.$aoBrightnessXZNN;
+ } else {
+ $this.$aoLightValueScratchXYZNPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var8, $var18_0, $par4);
+ $this.$aoBrightnessXYZNPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var8, $var18_0, $par4);
+ }
+ if (!$var16 && !$var19) {
+ $this.$aoLightValueScratchXYZPNN = $this.$aoLightValueScratchXZPN;
+ $this.$aoBrightnessXYZPNN = $this.$aoBrightnessXZPN;
+ } else {
+ $this.$aoLightValueScratchXYZPNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var19_0, $var17_0, $par4);
+ $this.$aoBrightnessXYZPNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var19_0, $var17_0, $par4);
+ }
+ if (!$var16 && !$var18) {
+ $this.$aoLightValueScratchXYZPPN = $this.$aoLightValueScratchXZPN;
+ $this.$aoBrightnessXYZPPN = $this.$aoBrightnessXZPN;
+ } else {
+ $this.$aoLightValueScratchXYZPPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var19_0, $var18_0, $par4);
+ $this.$aoBrightnessXYZPPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var19_0, $var18_0, $par4);
+ }
+ if ($this.$renderMinZ <= 0.0)
+ $par4 = $par4 + 1 | 0;
+ $var8 = $this.$renderMinZ > 0.0 && $this.$blockAccess.$isBlockOpaqueCube($par2, $par3, $par4 - 1 | 0) ? $var14 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4 - 1 | 0);
+ $var21 = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $par3, $par4 - 1 | 0);
+ var$22 = ($this.$aoLightValueScratchXZNN + $this.$aoLightValueScratchXYZNPN + $var21 + $this.$aoLightValueScratchYZPN) / 4.0;
+ var$23 = ($var21 + $this.$aoLightValueScratchYZPN + $this.$aoLightValueScratchXZPN + $this.$aoLightValueScratchXYZPPN) / 4.0;
+ var$24 = ($this.$aoLightValueScratchYZNN + $var21 + $this.$aoLightValueScratchXYZPNN + $this.$aoLightValueScratchXZPN) / 4.0;
+ $var21 = ($this.$aoLightValueScratchXYZNNN + $this.$aoLightValueScratchXZNN + $this.$aoLightValueScratchYZNN + $var21) / 4.0;
+ $this.$brightnessTopLeft = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXZNN, $this.$aoBrightnessXYZNPN, $this.$aoBrightnessYZPN, $var8);
+ $this.$brightnessBottomLeft = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessYZPN, $this.$aoBrightnessXZPN, $this.$aoBrightnessXYZPPN, $var8);
+ $this.$brightnessBottomRight = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessYZNN, $this.$aoBrightnessXYZPNN, $this.$aoBrightnessXZPN, $var8);
+ $this.$brightnessTopRight = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYZNNN, $this.$aoBrightnessXZNN, $this.$aoBrightnessYZNN, $var8);
+ if (!$var13) {
+ $this.$colorRedTopRight = 0.800000011920929;
+ $this.$colorRedBottomRight = 0.800000011920929;
+ $this.$colorRedBottomLeft = 0.800000011920929;
+ $this.$colorRedTopLeft = 0.800000011920929;
+ $this.$colorGreenTopRight = 0.800000011920929;
+ $this.$colorGreenBottomRight = 0.800000011920929;
+ $this.$colorGreenBottomLeft = 0.800000011920929;
+ $this.$colorGreenTopLeft = 0.800000011920929;
+ $this.$colorBlueTopRight = 0.800000011920929;
+ $this.$colorBlueBottomRight = 0.800000011920929;
+ $this.$colorBlueBottomLeft = 0.800000011920929;
+ $this.$colorBlueTopLeft = 0.800000011920929;
+ } else {
+ var$25 = $par5 * 0.800000011920929;
+ $this.$colorRedTopRight = var$25;
+ $this.$colorRedBottomRight = var$25;
+ $this.$colorRedBottomLeft = var$25;
+ $this.$colorRedTopLeft = var$25;
+ var$25 = $par6 * 0.800000011920929;
+ $this.$colorGreenTopRight = var$25;
+ $this.$colorGreenBottomRight = var$25;
+ $this.$colorGreenBottomLeft = var$25;
+ $this.$colorGreenTopLeft = var$25;
+ var$25 = $par7 * 0.800000011920929;
+ $this.$colorBlueTopRight = var$25;
+ $this.$colorBlueBottomRight = var$25;
+ $this.$colorBlueBottomLeft = var$25;
+ $this.$colorBlueTopLeft = var$25;
+ }
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * var$22;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * var$22;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * var$22;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * var$23;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * var$23;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * var$23;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * var$24;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * var$24;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * var$24;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * $var21;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * $var21;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * $var21;
+ $var22 = nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 2);
+ var$26 = $par2;
+ var$27 = $par3;
+ var$28 = $par4;
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, var$26, var$27, var$28, $var22);
+ if (nms_RenderBlocks_fancyGrass && jl_String_equals($var22.$getIconName(), $rt_s(620)) && !nms_RenderBlocks_hasOverrideBlockTexture($this)) {
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * $par5;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * $par5;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * $par5;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * $par5;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * $par6;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * $par6;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * $par6;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * $par6;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * $par7;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * $par7;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * $par7;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * $par7;
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, var$26, var$27, var$28, nms_BlockGrass_getIconSideOverlay());
+ }
+ $var8 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3, $par4 + 1 | 0, 3))) {
+ if ($this.$renderMaxZ >= 1.0)
+ $par4 = $par4 + 1 | 0;
+ $var22 = $this.$blockAccess;
+ $var8 = $par2 - 1 | 0;
+ $this.$aoLightValueScratchXZNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $var22, $var8, $par3, $par4);
+ $var22 = $this.$blockAccess;
+ $var17_0 = $par2 + 1 | 0;
+ $this.$aoLightValueScratchXZPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $var22, $var17_0, $par3, $par4);
+ $var22 = $this.$blockAccess;
+ $var18_0 = $par3 - 1 | 0;
+ $this.$aoLightValueScratchYZNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $var22, $par2, $var18_0, $par4);
+ $var22 = $this.$blockAccess;
+ $var19_0 = $par3 + 1 | 0;
+ $this.$aoLightValueScratchYZPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $var22, $par2, $var19_0, $par4);
+ $this.$aoBrightnessXZNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var8, $par3, $par4);
+ $this.$aoBrightnessXZPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var17_0, $par3, $par4);
+ $this.$aoBrightnessYZNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var18_0, $par4);
+ $this.$aoBrightnessYZPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var19_0, $par4);
+ var$16 = nms_Block_canBlockGrass.data;
+ $var22 = $this.$blockAccess;
+ $var19 = $par4 + 1 | 0;
+ $var16 = var$16[$var22.$getBlockId($var17_0, $par3, $var19)];
+ $var17 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var8, $par3, $var19)];
+ $var18 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($par2, $var19_0, $var19)];
+ $var19 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($par2, $var18_0, $var19)];
+ if (!$var17 && !$var19) {
+ $this.$aoLightValueScratchXYZNNP = $this.$aoLightValueScratchXZNP;
+ $this.$aoBrightnessXYZNNP = $this.$aoBrightnessXZNP;
+ } else {
+ $this.$aoLightValueScratchXYZNNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var8, $var18_0, $par4);
+ $this.$aoBrightnessXYZNNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var8, $var18_0, $par4);
+ }
+ if (!$var17 && !$var18) {
+ $this.$aoLightValueScratchXYZNPP = $this.$aoLightValueScratchXZNP;
+ $this.$aoBrightnessXYZNPP = $this.$aoBrightnessXZNP;
+ } else {
+ $this.$aoLightValueScratchXYZNPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var8, $var19_0, $par4);
+ $this.$aoBrightnessXYZNPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var8, $var19_0, $par4);
+ }
+ if (!$var16 && !$var19) {
+ $this.$aoLightValueScratchXYZPNP = $this.$aoLightValueScratchXZPP;
+ $this.$aoBrightnessXYZPNP = $this.$aoBrightnessXZPP;
+ } else {
+ $this.$aoLightValueScratchXYZPNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var17_0, $var18_0, $par4);
+ $this.$aoBrightnessXYZPNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var17_0, $var18_0, $par4);
+ }
+ if (!$var16 && !$var18) {
+ $this.$aoLightValueScratchXYZPPP = $this.$aoLightValueScratchXZPP;
+ $this.$aoBrightnessXYZPPP = $this.$aoBrightnessXZPP;
+ } else {
+ $this.$aoLightValueScratchXYZPPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var17_0, $var19_0, $par4);
+ $this.$aoBrightnessXYZPPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var17_0, $var19_0, $par4);
+ }
+ if ($this.$renderMaxZ >= 1.0)
+ $par4 = $par4 + (-1) | 0;
+ $var8 = $this.$renderMaxZ < 1.0 && $this.$blockAccess.$isBlockOpaqueCube($par2, $par3, $par4 + 1 | 0) ? $var14 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4 + 1 | 0);
+ $var21 = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $par3, $par4 + 1 | 0);
+ var$22 = ($this.$aoLightValueScratchXZNP + $this.$aoLightValueScratchXYZNPP + $var21 + $this.$aoLightValueScratchYZPP) / 4.0;
+ var$23 = ($var21 + $this.$aoLightValueScratchYZPP + $this.$aoLightValueScratchXZPP + $this.$aoLightValueScratchXYZPPP) / 4.0;
+ var$24 = ($this.$aoLightValueScratchYZNP + $var21 + $this.$aoLightValueScratchXYZPNP + $this.$aoLightValueScratchXZPP) / 4.0;
+ $var21 = ($this.$aoLightValueScratchXYZNNP + $this.$aoLightValueScratchXZNP + $this.$aoLightValueScratchYZNP + $var21) / 4.0;
+ $this.$brightnessTopLeft = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXZNP, $this.$aoBrightnessXYZNPP, $this.$aoBrightnessYZPP, $var8);
+ $this.$brightnessTopRight = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessYZPP, $this.$aoBrightnessXZPP, $this.$aoBrightnessXYZPPP, $var8);
+ $this.$brightnessBottomRight = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessYZNP, $this.$aoBrightnessXYZPNP, $this.$aoBrightnessXZPP, $var8);
+ $this.$brightnessBottomLeft = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYZNNP, $this.$aoBrightnessXZNP, $this.$aoBrightnessYZNP, $var8);
+ if (!$var13) {
+ $this.$colorRedTopRight = 0.800000011920929;
+ $this.$colorRedBottomRight = 0.800000011920929;
+ $this.$colorRedBottomLeft = 0.800000011920929;
+ $this.$colorRedTopLeft = 0.800000011920929;
+ $this.$colorGreenTopRight = 0.800000011920929;
+ $this.$colorGreenBottomRight = 0.800000011920929;
+ $this.$colorGreenBottomLeft = 0.800000011920929;
+ $this.$colorGreenTopLeft = 0.800000011920929;
+ $this.$colorBlueTopRight = 0.800000011920929;
+ $this.$colorBlueBottomRight = 0.800000011920929;
+ $this.$colorBlueBottomLeft = 0.800000011920929;
+ $this.$colorBlueTopLeft = 0.800000011920929;
+ } else {
+ var$25 = $par5 * 0.800000011920929;
+ $this.$colorRedTopRight = var$25;
+ $this.$colorRedBottomRight = var$25;
+ $this.$colorRedBottomLeft = var$25;
+ $this.$colorRedTopLeft = var$25;
+ var$25 = $par6 * 0.800000011920929;
+ $this.$colorGreenTopRight = var$25;
+ $this.$colorGreenBottomRight = var$25;
+ $this.$colorGreenBottomLeft = var$25;
+ $this.$colorGreenTopLeft = var$25;
+ var$25 = $par7 * 0.800000011920929;
+ $this.$colorBlueTopRight = var$25;
+ $this.$colorBlueBottomRight = var$25;
+ $this.$colorBlueBottomLeft = var$25;
+ $this.$colorBlueTopLeft = var$25;
+ }
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * var$22;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * var$22;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * var$22;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * $var21;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * $var21;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * $var21;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * var$24;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * var$24;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * var$24;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * var$23;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * var$23;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * var$23;
+ $var22 = nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 3);
+ var$26 = $par2;
+ var$27 = $par3;
+ var$28 = $par4;
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, var$26, var$27, var$28, nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 3));
+ if (nms_RenderBlocks_fancyGrass && jl_String_equals($var22.$getIconName(), $rt_s(620)) && !nms_RenderBlocks_hasOverrideBlockTexture($this)) {
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * $par5;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * $par5;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * $par5;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * $par5;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * $par6;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * $par6;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * $par6;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * $par6;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * $par7;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * $par7;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * $par7;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * $par7;
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, var$26, var$27, var$28, nms_BlockGrass_getIconSideOverlay());
+ }
+ $var8 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2 - 1 | 0, $par3, $par4, 4))) {
+ if ($this.$renderMinX <= 0.0)
+ $par2 = $par2 + (-1) | 0;
+ $var22 = $this.$blockAccess;
+ $var8 = $par3 - 1 | 0;
+ $this.$aoLightValueScratchXYNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $var22, $par2, $var8, $par4);
+ $var22 = $this.$blockAccess;
+ $var17_0 = $par4 - 1 | 0;
+ $this.$aoLightValueScratchXZNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $var22, $par2, $par3, $var17_0);
+ $var22 = $this.$blockAccess;
+ $var18_0 = $par4 + 1 | 0;
+ $this.$aoLightValueScratchXZNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $var22, $par2, $par3, $var18_0);
+ $var22 = $this.$blockAccess;
+ $var19_0 = $par3 + 1 | 0;
+ $this.$aoLightValueScratchXYNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $var22, $par2, $var19_0, $par4);
+ $this.$aoBrightnessXYNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var8, $par4);
+ $this.$aoBrightnessXZNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $var17_0);
+ $this.$aoBrightnessXZNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $var18_0);
+ $this.$aoBrightnessXYNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var19_0, $par4);
+ var$16 = nms_Block_canBlockGrass.data;
+ $var22 = $this.$blockAccess;
+ $var19 = $par2 - 1 | 0;
+ $var16 = var$16[$var22.$getBlockId($var19, $var19_0, $par4)];
+ $var17 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var19, $var8, $par4)];
+ $var18 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var19, $par3, $var17_0)];
+ $var19 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var19, $par3, $var18_0)];
+ if (!$var18 && !$var17) {
+ $this.$aoLightValueScratchXYZNNN = $this.$aoLightValueScratchXZNN;
+ $this.$aoBrightnessXYZNNN = $this.$aoBrightnessXZNN;
+ } else {
+ $this.$aoLightValueScratchXYZNNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $var8, $var17_0);
+ $this.$aoBrightnessXYZNNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var8, $var17_0);
+ }
+ if (!$var19 && !$var17) {
+ $this.$aoLightValueScratchXYZNNP = $this.$aoLightValueScratchXZNP;
+ $this.$aoBrightnessXYZNNP = $this.$aoBrightnessXZNP;
+ } else {
+ $this.$aoLightValueScratchXYZNNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $var8, $var18_0);
+ $this.$aoBrightnessXYZNNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var8, $var18_0);
+ }
+ if (!$var18 && !$var16) {
+ $this.$aoLightValueScratchXYZNPN = $this.$aoLightValueScratchXZNN;
+ $this.$aoBrightnessXYZNPN = $this.$aoBrightnessXZNN;
+ } else {
+ $this.$aoLightValueScratchXYZNPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $var19_0, $var17_0);
+ $this.$aoBrightnessXYZNPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var19_0, $var17_0);
+ }
+ if (!$var19 && !$var16) {
+ $this.$aoLightValueScratchXYZNPP = $this.$aoLightValueScratchXZNP;
+ $this.$aoBrightnessXYZNPP = $this.$aoBrightnessXZNP;
+ } else {
+ $this.$aoLightValueScratchXYZNPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $var19_0, $var18_0);
+ $this.$aoBrightnessXYZNPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var19_0, $var18_0);
+ }
+ if ($this.$renderMinX <= 0.0)
+ $par2 = $par2 + 1 | 0;
+ $var8 = $this.$renderMinX > 0.0 && $this.$blockAccess.$isBlockOpaqueCube($par2 - 1 | 0, $par3, $par4) ? $var14 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2 - 1 | 0, $par3, $par4);
+ $var21 = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2 - 1 | 0, $par3, $par4);
+ var$22 = ($this.$aoLightValueScratchXYNN + $this.$aoLightValueScratchXYZNNP + $var21 + $this.$aoLightValueScratchXZNP) / 4.0;
+ var$23 = ($var21 + $this.$aoLightValueScratchXZNP + $this.$aoLightValueScratchXYNP + $this.$aoLightValueScratchXYZNPP) / 4.0;
+ var$24 = ($this.$aoLightValueScratchXZNN + $var21 + $this.$aoLightValueScratchXYZNPN + $this.$aoLightValueScratchXYNP) / 4.0;
+ $var21 = ($this.$aoLightValueScratchXYZNNN + $this.$aoLightValueScratchXYNN + $this.$aoLightValueScratchXZNN + $var21) / 4.0;
+ $this.$brightnessTopRight = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYNN, $this.$aoBrightnessXYZNNP, $this.$aoBrightnessXZNP, $var8);
+ $this.$brightnessTopLeft = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXZNP, $this.$aoBrightnessXYNP, $this.$aoBrightnessXYZNPP, $var8);
+ $this.$brightnessBottomLeft = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXZNN, $this.$aoBrightnessXYZNPN, $this.$aoBrightnessXYNP, $var8);
+ $this.$brightnessBottomRight = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYZNNN, $this.$aoBrightnessXYNN, $this.$aoBrightnessXZNN, $var8);
+ if (!$var13) {
+ $this.$colorRedTopRight = 0.6000000238418579;
+ $this.$colorRedBottomRight = 0.6000000238418579;
+ $this.$colorRedBottomLeft = 0.6000000238418579;
+ $this.$colorRedTopLeft = 0.6000000238418579;
+ $this.$colorGreenTopRight = 0.6000000238418579;
+ $this.$colorGreenBottomRight = 0.6000000238418579;
+ $this.$colorGreenBottomLeft = 0.6000000238418579;
+ $this.$colorGreenTopLeft = 0.6000000238418579;
+ $this.$colorBlueTopRight = 0.6000000238418579;
+ $this.$colorBlueBottomRight = 0.6000000238418579;
+ $this.$colorBlueBottomLeft = 0.6000000238418579;
+ $this.$colorBlueTopLeft = 0.6000000238418579;
+ } else {
+ var$25 = $par5 * 0.6000000238418579;
+ $this.$colorRedTopRight = var$25;
+ $this.$colorRedBottomRight = var$25;
+ $this.$colorRedBottomLeft = var$25;
+ $this.$colorRedTopLeft = var$25;
+ var$25 = $par6 * 0.6000000238418579;
+ $this.$colorGreenTopRight = var$25;
+ $this.$colorGreenBottomRight = var$25;
+ $this.$colorGreenBottomLeft = var$25;
+ $this.$colorGreenTopLeft = var$25;
+ var$25 = $par7 * 0.6000000238418579;
+ $this.$colorBlueTopRight = var$25;
+ $this.$colorBlueBottomRight = var$25;
+ $this.$colorBlueBottomLeft = var$25;
+ $this.$colorBlueTopLeft = var$25;
+ }
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * var$23;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * var$23;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * var$23;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * var$24;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * var$24;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * var$24;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * $var21;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * $var21;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * $var21;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * var$22;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * var$22;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * var$22;
+ $var22 = nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 4);
+ var$26 = $par2;
+ var$27 = $par3;
+ var$28 = $par4;
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, var$26, var$27, var$28, $var22);
+ if (nms_RenderBlocks_fancyGrass && jl_String_equals($var22.$getIconName(), $rt_s(620)) && !nms_RenderBlocks_hasOverrideBlockTexture($this)) {
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * $par5;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * $par5;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * $par5;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * $par5;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * $par6;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * $par6;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * $par6;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * $par6;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * $par7;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * $par7;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * $par7;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * $par7;
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, var$26, var$27, var$28, nms_BlockGrass_getIconSideOverlay());
+ }
+ $var8 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2 + 1 | 0, $par3, $par4, 5))) {
+ if ($this.$renderMaxX >= 1.0)
+ $par2 = $par2 + 1 | 0;
+ $var22 = $this.$blockAccess;
+ $var8 = $par3 - 1 | 0;
+ $this.$aoLightValueScratchXYPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $var22, $par2, $var8, $par4);
+ $var22 = $this.$blockAccess;
+ $var17_0 = $par4 - 1 | 0;
+ $this.$aoLightValueScratchXZPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $var22, $par2, $par3, $var17_0);
+ $var22 = $this.$blockAccess;
+ $var18_0 = $par4 + 1 | 0;
+ $this.$aoLightValueScratchXZPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $var22, $par2, $par3, $var18_0);
+ $var22 = $this.$blockAccess;
+ $var19_0 = $par3 + 1 | 0;
+ $this.$aoLightValueScratchXYPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $var22, $par2, $var19_0, $par4);
+ $this.$aoBrightnessXYPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var8, $par4);
+ $this.$aoBrightnessXZPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $var17_0);
+ $this.$aoBrightnessXZPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $var18_0);
+ $this.$aoBrightnessXYPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var19_0, $par4);
+ var$16 = nms_Block_canBlockGrass.data;
+ $var22 = $this.$blockAccess;
+ $var19 = $par2 + 1 | 0;
+ $var16_0 = var$16[$var22.$getBlockId($var19, $var19_0, $par4)];
+ $var17 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var19, $var8, $par4)];
+ $var18 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var19, $par3, $var18_0)];
+ $var19 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var19, $par3, $var17_0)];
+ if (!$var17 && !$var19) {
+ $this.$aoLightValueScratchXYZPNN = $this.$aoLightValueScratchXZPN;
+ $this.$aoBrightnessXYZPNN = $this.$aoBrightnessXZPN;
+ } else {
+ $this.$aoLightValueScratchXYZPNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $var8, $var17_0);
+ $this.$aoBrightnessXYZPNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var8, $var17_0);
+ }
+ if (!$var17 && !$var18) {
+ $this.$aoLightValueScratchXYZPNP = $this.$aoLightValueScratchXZPP;
+ $this.$aoBrightnessXYZPNP = $this.$aoBrightnessXZPP;
+ } else {
+ $this.$aoLightValueScratchXYZPNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $var8, $var18_0);
+ $this.$aoBrightnessXYZPNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var8, $var18_0);
+ }
+ if (!$var16_0 && !$var19) {
+ $this.$aoLightValueScratchXYZPPN = $this.$aoLightValueScratchXZPN;
+ $this.$aoBrightnessXYZPPN = $this.$aoBrightnessXZPN;
+ } else {
+ $this.$aoLightValueScratchXYZPPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $var19_0, $var17_0);
+ $this.$aoBrightnessXYZPPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var19_0, $var17_0);
+ }
+ if (!$var16_0 && !$var18) {
+ $this.$aoLightValueScratchXYZPPP = $this.$aoLightValueScratchXZPP;
+ $this.$aoBrightnessXYZPPP = $this.$aoBrightnessXZPP;
+ } else {
+ $this.$aoLightValueScratchXYZPPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $var19_0, $var18_0);
+ $this.$aoBrightnessXYZPPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var19_0, $var18_0);
+ }
+ if ($this.$renderMaxX >= 1.0)
+ $par2 = $par2 + (-1) | 0;
+ if (!($this.$renderMaxX < 1.0 && $this.$blockAccess.$isBlockOpaqueCube($par2 + 1 | 0, $par3, $par4)))
+ $var14 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2 + 1 | 0, $par3, $par4);
+ $var21 = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2 + 1 | 0, $par3, $par4);
+ var$22 = ($this.$aoLightValueScratchXYPN + $this.$aoLightValueScratchXYZPNP + $var21 + $this.$aoLightValueScratchXZPP) / 4.0;
+ var$23 = ($this.$aoLightValueScratchXYZPNN + $this.$aoLightValueScratchXYPN + $this.$aoLightValueScratchXZPN + $var21) / 4.0;
+ var$24 = ($this.$aoLightValueScratchXZPN + $var21 + $this.$aoLightValueScratchXYZPPN + $this.$aoLightValueScratchXYPP) / 4.0;
+ $var21 = ($var21 + $this.$aoLightValueScratchXZPP + $this.$aoLightValueScratchXYPP + $this.$aoLightValueScratchXYZPPP) / 4.0;
+ $this.$brightnessTopLeft = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYPN, $this.$aoBrightnessXYZPNP, $this.$aoBrightnessXZPP, $var14);
+ $this.$brightnessTopRight = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXZPP, $this.$aoBrightnessXYPP, $this.$aoBrightnessXYZPPP, $var14);
+ $this.$brightnessBottomRight = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXZPN, $this.$aoBrightnessXYZPPN, $this.$aoBrightnessXYPP, $var14);
+ $this.$brightnessBottomLeft = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYZPNN, $this.$aoBrightnessXYPN, $this.$aoBrightnessXZPN, $var14);
+ if (!$var13) {
+ $this.$colorRedTopRight = 0.6000000238418579;
+ $this.$colorRedBottomRight = 0.6000000238418579;
+ $this.$colorRedBottomLeft = 0.6000000238418579;
+ $this.$colorRedTopLeft = 0.6000000238418579;
+ $this.$colorGreenTopRight = 0.6000000238418579;
+ $this.$colorGreenBottomRight = 0.6000000238418579;
+ $this.$colorGreenBottomLeft = 0.6000000238418579;
+ $this.$colorGreenTopLeft = 0.6000000238418579;
+ $this.$colorBlueTopRight = 0.6000000238418579;
+ $this.$colorBlueBottomRight = 0.6000000238418579;
+ $this.$colorBlueBottomLeft = 0.6000000238418579;
+ $this.$colorBlueTopLeft = 0.6000000238418579;
+ } else {
+ var$25 = $par5 * 0.6000000238418579;
+ $this.$colorRedTopRight = var$25;
+ $this.$colorRedBottomRight = var$25;
+ $this.$colorRedBottomLeft = var$25;
+ $this.$colorRedTopLeft = var$25;
+ var$25 = $par6 * 0.6000000238418579;
+ $this.$colorGreenTopRight = var$25;
+ $this.$colorGreenBottomRight = var$25;
+ $this.$colorGreenBottomLeft = var$25;
+ $this.$colorGreenTopLeft = var$25;
+ var$25 = $par7 * 0.6000000238418579;
+ $this.$colorBlueTopRight = var$25;
+ $this.$colorBlueBottomRight = var$25;
+ $this.$colorBlueBottomLeft = var$25;
+ $this.$colorBlueTopLeft = var$25;
+ }
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * var$22;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * var$22;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * var$22;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * var$23;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * var$23;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * var$23;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * var$24;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * var$24;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * var$24;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * $var21;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * $var21;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * $var21;
+ $var22 = nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 5);
+ var$26 = $par2;
+ var$27 = $par3;
+ var$28 = $par4;
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, var$26, var$27, var$28, $var22);
+ if (nms_RenderBlocks_fancyGrass && jl_String_equals($var22.$getIconName(), $rt_s(620)) && !nms_RenderBlocks_hasOverrideBlockTexture($this)) {
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * $par5;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * $par5;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * $par5;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * $par5;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * $par6;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * $par6;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * $par6;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * $par6;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * $par7;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * $par7;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * $par7;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * $par7;
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, var$26, var$27, var$28, nms_BlockGrass_getIconSideOverlay());
+ }
+ $var8 = 1;
+ }
+ $this.$enableAO = 0;
+ return $var8;
+}
+function nms_RenderBlocks_func_102027_b($this, $par1Block, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var13, $var14, $var30, $var19, $var16, $var17, $var18, var$16, $var19_0, $var16_0, $var17_0, $var18_0, $var21, $var24, $var25, $var22, $var23, var$26, var$27, var$28, var$29, var$30, $var26, $var27, $var28, $var29, $var21_0;
+ $this.$enableAO = 1;
+ $var8 = 0;
+ $var13 = 1;
+ $var14 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4);
+ nlea_Tessellator_$callClinit();
+ nlea_Tessellator_setBrightness(nlea_Tessellator_instance, 983055);
+ if (jl_String_equals(nms_RenderBlocks_getBlockIcon0($this, $par1Block).$getIconName(), $rt_s(619)))
+ $var13 = 0;
+ else if (nms_RenderBlocks_hasOverrideBlockTexture($this))
+ $var13 = 0;
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3 - 1 | 0, $par4, 0))) {
+ if ($this.$renderMinY <= 0.0)
+ $par3 = $par3 + (-1) | 0;
+ $var30 = $this.$blockAccess;
+ $var19 = $par2 - 1 | 0;
+ $this.$aoBrightnessXYNN = $par1Block.$getMixedBrightnessForBlock($var30, $var19, $par3, $par4);
+ $var30 = $this.$blockAccess;
+ $var16 = $par4 - 1 | 0;
+ $this.$aoBrightnessYZNN = $par1Block.$getMixedBrightnessForBlock($var30, $par2, $par3, $var16);
+ $var30 = $this.$blockAccess;
+ $var17 = $par4 + 1 | 0;
+ $this.$aoBrightnessYZNP = $par1Block.$getMixedBrightnessForBlock($var30, $par2, $par3, $var17);
+ $var30 = $this.$blockAccess;
+ $var18 = $par2 + 1 | 0;
+ $this.$aoBrightnessXYPN = $par1Block.$getMixedBrightnessForBlock($var30, $var18, $par3, $par4);
+ $this.$aoLightValueScratchXYNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var19, $par3, $par4);
+ $this.$aoLightValueScratchYZNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $par3, $var16);
+ $this.$aoLightValueScratchYZNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $par3, $var17);
+ $this.$aoLightValueScratchXYPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var18, $par3, $par4);
+ var$16 = nms_Block_canBlockGrass.data;
+ $var30 = $this.$blockAccess;
+ $var19_0 = $par3 - 1 | 0;
+ $var16_0 = var$16[$var30.$getBlockId($var18, $var19_0, $par4)];
+ $var17_0 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var19, $var19_0, $par4)];
+ $var18_0 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($par2, $var19_0, $var17)];
+ $var19_0 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($par2, $var19_0, $var16)];
+ if (!$var19_0 && !$var17_0) {
+ $this.$aoLightValueScratchXYZNNN = $this.$aoLightValueScratchXYNN;
+ $this.$aoBrightnessXYZNNN = $this.$aoBrightnessXYNN;
+ } else {
+ $this.$aoLightValueScratchXYZNNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var19, $par3, $var16);
+ $this.$aoBrightnessXYZNNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var19, $par3, $var16);
+ }
+ if (!$var18_0 && !$var17_0) {
+ $this.$aoLightValueScratchXYZNNP = $this.$aoLightValueScratchXYNN;
+ $this.$aoBrightnessXYZNNP = $this.$aoBrightnessXYNN;
+ } else {
+ $this.$aoLightValueScratchXYZNNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var19, $par3, $var17);
+ $this.$aoBrightnessXYZNNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var19, $par3, $var17);
+ }
+ if (!$var19_0 && !$var16_0) {
+ $this.$aoLightValueScratchXYZPNN = $this.$aoLightValueScratchXYPN;
+ $this.$aoBrightnessXYZPNN = $this.$aoBrightnessXYPN;
+ } else {
+ $this.$aoLightValueScratchXYZPNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var18, $par3, $var16);
+ $this.$aoBrightnessXYZPNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var18, $par3, $var16);
+ }
+ if (!$var18_0 && !$var16_0) {
+ $this.$aoLightValueScratchXYZPNP = $this.$aoLightValueScratchXYPN;
+ $this.$aoBrightnessXYZPNP = $this.$aoBrightnessXYPN;
+ } else {
+ $this.$aoLightValueScratchXYZPNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var18, $par3, $var17);
+ $this.$aoBrightnessXYZPNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var18, $par3, $var17);
+ }
+ if ($this.$renderMinY <= 0.0)
+ $par3 = $par3 + 1 | 0;
+ $var8 = $this.$renderMinY > 0.0 && $this.$blockAccess.$isBlockOpaqueCube($par2, $par3 - 1 | 0, $par4) ? $var14 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3 - 1 | 0, $par4);
+ $var21 = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $par3 - 1 | 0, $par4);
+ $var24 = ($this.$aoLightValueScratchXYZNNP + $this.$aoLightValueScratchXYNN + $this.$aoLightValueScratchYZNP + $var21) / 4.0;
+ $var25 = ($this.$aoLightValueScratchYZNP + $var21 + $this.$aoLightValueScratchXYZPNP + $this.$aoLightValueScratchXYPN) / 4.0;
+ $var22 = ($var21 + $this.$aoLightValueScratchYZNN + $this.$aoLightValueScratchXYPN + $this.$aoLightValueScratchXYZPNN) / 4.0;
+ $var21 = ($this.$aoLightValueScratchXYNN + $this.$aoLightValueScratchXYZNNN + $var21 + $this.$aoLightValueScratchYZNN) / 4.0;
+ $this.$brightnessTopLeft = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYZNNP, $this.$aoBrightnessXYNN, $this.$aoBrightnessYZNP, $var8);
+ $this.$brightnessTopRight = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessYZNP, $this.$aoBrightnessXYZPNP, $this.$aoBrightnessXYPN, $var8);
+ $this.$brightnessBottomRight = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessYZNN, $this.$aoBrightnessXYPN, $this.$aoBrightnessXYZPNN, $var8);
+ $this.$brightnessBottomLeft = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYNN, $this.$aoBrightnessXYZNNN, $this.$aoBrightnessYZNN, $var8);
+ if (!$var13) {
+ $this.$colorRedTopRight = 0.5;
+ $this.$colorRedBottomRight = 0.5;
+ $this.$colorRedBottomLeft = 0.5;
+ $this.$colorRedTopLeft = 0.5;
+ $this.$colorGreenTopRight = 0.5;
+ $this.$colorGreenBottomRight = 0.5;
+ $this.$colorGreenBottomLeft = 0.5;
+ $this.$colorGreenTopLeft = 0.5;
+ $this.$colorBlueTopRight = 0.5;
+ $this.$colorBlueBottomRight = 0.5;
+ $this.$colorBlueBottomLeft = 0.5;
+ $this.$colorBlueTopLeft = 0.5;
+ } else {
+ $var23 = $par5 * 0.5;
+ $this.$colorRedTopRight = $var23;
+ $this.$colorRedBottomRight = $var23;
+ $this.$colorRedBottomLeft = $var23;
+ $this.$colorRedTopLeft = $var23;
+ $var23 = $par6 * 0.5;
+ $this.$colorGreenTopRight = $var23;
+ $this.$colorGreenBottomRight = $var23;
+ $this.$colorGreenBottomLeft = $var23;
+ $this.$colorGreenTopLeft = $var23;
+ $var23 = $par7 * 0.5;
+ $this.$colorBlueTopRight = $var23;
+ $this.$colorBlueBottomRight = $var23;
+ $this.$colorBlueBottomLeft = $var23;
+ $this.$colorBlueTopLeft = $var23;
+ }
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * $var24;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * $var24;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * $var24;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * $var21;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * $var21;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * $var21;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * $var22;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * $var22;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * $var22;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * $var25;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * $var25;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * $var25;
+ nms_RenderBlocks_renderFaceYNeg($this, $par1Block, $par2, $par3, $par4, nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 0));
+ $var8 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3 + 1 | 0, $par4, 1))) {
+ if ($this.$renderMaxY >= 1.0)
+ $par3 = $par3 + 1 | 0;
+ $var30 = $this.$blockAccess;
+ $var8 = $par2 - 1 | 0;
+ $this.$aoBrightnessXYNP = $par1Block.$getMixedBrightnessForBlock($var30, $var8, $par3, $par4);
+ $var30 = $this.$blockAccess;
+ $var17_0 = $par2 + 1 | 0;
+ $this.$aoBrightnessXYPP = $par1Block.$getMixedBrightnessForBlock($var30, $var17_0, $par3, $par4);
+ $var30 = $this.$blockAccess;
+ $var18_0 = $par4 - 1 | 0;
+ $this.$aoBrightnessYZPN = $par1Block.$getMixedBrightnessForBlock($var30, $par2, $par3, $var18_0);
+ $var30 = $this.$blockAccess;
+ $var19_0 = $par4 + 1 | 0;
+ $this.$aoBrightnessYZPP = $par1Block.$getMixedBrightnessForBlock($var30, $par2, $par3, $var19_0);
+ $this.$aoLightValueScratchXYNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var8, $par3, $par4);
+ $this.$aoLightValueScratchXYPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var17_0, $par3, $par4);
+ $this.$aoLightValueScratchYZPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $par3, $var18_0);
+ $this.$aoLightValueScratchYZPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $par3, $var19_0);
+ var$16 = nms_Block_canBlockGrass.data;
+ $var30 = $this.$blockAccess;
+ $var19 = $par3 + 1 | 0;
+ $var16 = var$16[$var30.$getBlockId($var17_0, $var19, $par4)];
+ $var17 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var8, $var19, $par4)];
+ $var18 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($par2, $var19, $var19_0)];
+ $var19 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($par2, $var19, $var18_0)];
+ if (!$var19 && !$var17) {
+ $this.$aoLightValueScratchXYZNPN = $this.$aoLightValueScratchXYNP;
+ $this.$aoBrightnessXYZNPN = $this.$aoBrightnessXYNP;
+ } else {
+ $this.$aoLightValueScratchXYZNPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var8, $par3, $var18_0);
+ $this.$aoBrightnessXYZNPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var8, $par3, $var18_0);
+ }
+ if (!$var19 && !$var16) {
+ $this.$aoLightValueScratchXYZPPN = $this.$aoLightValueScratchXYPP;
+ $this.$aoBrightnessXYZPPN = $this.$aoBrightnessXYPP;
+ } else {
+ $this.$aoLightValueScratchXYZPPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var17_0, $par3, $var18_0);
+ $this.$aoBrightnessXYZPPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var17_0, $par3, $var18_0);
+ }
+ if (!$var18 && !$var17) {
+ $this.$aoLightValueScratchXYZNPP = $this.$aoLightValueScratchXYNP;
+ $this.$aoBrightnessXYZNPP = $this.$aoBrightnessXYNP;
+ } else {
+ $this.$aoLightValueScratchXYZNPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var8, $par3, $var19_0);
+ $this.$aoBrightnessXYZNPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var8, $par3, $var19_0);
+ }
+ if (!$var18 && !$var16) {
+ $this.$aoLightValueScratchXYZPPP = $this.$aoLightValueScratchXYPP;
+ $this.$aoBrightnessXYZPPP = $this.$aoBrightnessXYPP;
+ } else {
+ $this.$aoLightValueScratchXYZPPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var17_0, $par3, $var19_0);
+ $this.$aoBrightnessXYZPPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var17_0, $par3, $var19_0);
+ }
+ if ($this.$renderMaxY >= 1.0)
+ $par3 = $par3 + (-1) | 0;
+ $var8 = $this.$renderMaxY < 1.0 && $this.$blockAccess.$isBlockOpaqueCube($par2, $par3 + 1 | 0, $par4) ? $var14 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3 + 1 | 0, $par4);
+ $var21 = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $par3 + 1 | 0, $par4);
+ $var24 = ($this.$aoLightValueScratchXYZNPP + $this.$aoLightValueScratchXYNP + $this.$aoLightValueScratchYZPP + $var21) / 4.0;
+ $var25 = ($this.$aoLightValueScratchYZPP + $var21 + $this.$aoLightValueScratchXYZPPP + $this.$aoLightValueScratchXYPP) / 4.0;
+ $var22 = ($var21 + $this.$aoLightValueScratchYZPN + $this.$aoLightValueScratchXYPP + $this.$aoLightValueScratchXYZPPN) / 4.0;
+ $var21 = ($this.$aoLightValueScratchXYNP + $this.$aoLightValueScratchXYZNPN + $var21 + $this.$aoLightValueScratchYZPN) / 4.0;
+ $this.$brightnessTopRight = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYZNPP, $this.$aoBrightnessXYNP, $this.$aoBrightnessYZPP, $var8);
+ $this.$brightnessTopLeft = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessYZPP, $this.$aoBrightnessXYZPPP, $this.$aoBrightnessXYPP, $var8);
+ $this.$brightnessBottomLeft = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessYZPN, $this.$aoBrightnessXYPP, $this.$aoBrightnessXYZPPN, $var8);
+ $this.$brightnessBottomRight = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYNP, $this.$aoBrightnessXYZNPN, $this.$aoBrightnessYZPN, $var8);
+ $this.$colorRedTopRight = $par5;
+ $this.$colorRedBottomRight = $par5;
+ $this.$colorRedBottomLeft = $par5;
+ $this.$colorRedTopLeft = $par5;
+ $this.$colorGreenTopRight = $par6;
+ $this.$colorGreenBottomRight = $par6;
+ $this.$colorGreenBottomLeft = $par6;
+ $this.$colorGreenTopLeft = $par6;
+ $this.$colorBlueTopRight = $par7;
+ $this.$colorBlueBottomRight = $par7;
+ $this.$colorBlueBottomLeft = $par7;
+ $this.$colorBlueTopLeft = $par7;
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * $var25;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * $var25;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * $var25;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * $var22;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * $var22;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * $var22;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * $var21;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * $var21;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * $var21;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * $var24;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * $var24;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * $var24;
+ nms_RenderBlocks_renderFaceYPos($this, $par1Block, $par2, $par3, $par4, nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 1));
+ $var8 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3, $par4 - 1 | 0, 2))) {
+ if ($this.$renderMinZ <= 0.0)
+ $par4 = $par4 + (-1) | 0;
+ $var30 = $this.$blockAccess;
+ $var8 = $par2 - 1 | 0;
+ $this.$aoLightValueScratchXZNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $var30, $var8, $par3, $par4);
+ $var30 = $this.$blockAccess;
+ $var17_0 = $par3 - 1 | 0;
+ $this.$aoLightValueScratchYZNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $var30, $par2, $var17_0, $par4);
+ $var30 = $this.$blockAccess;
+ $var18_0 = $par3 + 1 | 0;
+ $this.$aoLightValueScratchYZPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $var30, $par2, $var18_0, $par4);
+ $var30 = $this.$blockAccess;
+ $var19_0 = $par2 + 1 | 0;
+ $this.$aoLightValueScratchXZPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $var30, $var19_0, $par3, $par4);
+ $this.$aoBrightnessXZNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var8, $par3, $par4);
+ $this.$aoBrightnessYZNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var17_0, $par4);
+ $this.$aoBrightnessYZPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var18_0, $par4);
+ $this.$aoBrightnessXZPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var19_0, $par3, $par4);
+ var$16 = nms_Block_canBlockGrass.data;
+ $var30 = $this.$blockAccess;
+ $var19 = $par4 - 1 | 0;
+ $var16 = var$16[$var30.$getBlockId($var19_0, $par3, $var19)];
+ $var17 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var8, $par3, $var19)];
+ $var18 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($par2, $var18_0, $var19)];
+ $var19 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($par2, $var17_0, $var19)];
+ if (!$var17 && !$var19) {
+ $this.$aoLightValueScratchXYZNNN = $this.$aoLightValueScratchXZNN;
+ $this.$aoBrightnessXYZNNN = $this.$aoBrightnessXZNN;
+ } else {
+ $this.$aoLightValueScratchXYZNNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var8, $var17_0, $par4);
+ $this.$aoBrightnessXYZNNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var8, $var17_0, $par4);
+ }
+ if (!$var17 && !$var18) {
+ $this.$aoLightValueScratchXYZNPN = $this.$aoLightValueScratchXZNN;
+ $this.$aoBrightnessXYZNPN = $this.$aoBrightnessXZNN;
+ } else {
+ $this.$aoLightValueScratchXYZNPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var8, $var18_0, $par4);
+ $this.$aoBrightnessXYZNPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var8, $var18_0, $par4);
+ }
+ if (!$var16 && !$var19) {
+ $this.$aoLightValueScratchXYZPNN = $this.$aoLightValueScratchXZPN;
+ $this.$aoBrightnessXYZPNN = $this.$aoBrightnessXZPN;
+ } else {
+ $this.$aoLightValueScratchXYZPNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var19_0, $var17_0, $par4);
+ $this.$aoBrightnessXYZPNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var19_0, $var17_0, $par4);
+ }
+ if (!$var16 && !$var18) {
+ $this.$aoLightValueScratchXYZPPN = $this.$aoLightValueScratchXZPN;
+ $this.$aoBrightnessXYZPPN = $this.$aoBrightnessXZPN;
+ } else {
+ $this.$aoLightValueScratchXYZPPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var19_0, $var18_0, $par4);
+ $this.$aoBrightnessXYZPPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var19_0, $var18_0, $par4);
+ }
+ if ($this.$renderMinZ <= 0.0)
+ $par4 = $par4 + 1 | 0;
+ $var8 = $this.$renderMinZ > 0.0 && $this.$blockAccess.$isBlockOpaqueCube($par2, $par3, $par4 - 1 | 0) ? $var14 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4 - 1 | 0);
+ $var21 = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $par3, $par4 - 1 | 0);
+ $var22 = ($this.$aoLightValueScratchXZNN + $this.$aoLightValueScratchXYZNPN + $var21 + $this.$aoLightValueScratchYZPN) / 4.0;
+ $var23 = ($var21 + $this.$aoLightValueScratchYZPN + $this.$aoLightValueScratchXZPN + $this.$aoLightValueScratchXYZPPN) / 4.0;
+ $var24 = ($this.$aoLightValueScratchYZNN + $var21 + $this.$aoLightValueScratchXYZPNN + $this.$aoLightValueScratchXZPN) / 4.0;
+ $var25 = ($this.$aoLightValueScratchXYZNNN + $this.$aoLightValueScratchXZNN + $this.$aoLightValueScratchYZNN + $var21) / 4.0;
+ var$26 = $var22;
+ var$27 = var$26 * $this.$renderMaxY * (1.0 - $this.$renderMinX);
+ var$28 = $var23;
+ var$27 = var$27 + var$28 * $this.$renderMinY * $this.$renderMinX;
+ var$29 = $var24;
+ var$27 = var$27 + var$29 * (1.0 - $this.$renderMaxY) * $this.$renderMinX;
+ var$30 = $var25;
+ $var21 = var$27 + var$30 * (1.0 - $this.$renderMaxY) * (1.0 - $this.$renderMinX);
+ $var24 = var$26 * $this.$renderMaxY * (1.0 - $this.$renderMaxX) + var$28 * $this.$renderMaxY * $this.$renderMaxX + var$29 * (1.0 - $this.$renderMaxY) * $this.$renderMaxX + var$30 * (1.0 - $this.$renderMaxY) * (1.0 - $this.$renderMaxX);
+ $var25 = var$26 * $this.$renderMinY * (1.0 - $this.$renderMaxX) + var$28 * $this.$renderMinY * $this.$renderMaxX + var$29 * (1.0 - $this.$renderMinY) * $this.$renderMaxX + var$30 * (1.0 - $this.$renderMinY) * (1.0 - $this.$renderMaxX);
+ $var23 = var$26 * $this.$renderMinY * (1.0 - $this.$renderMinX) + var$28 * $this.$renderMinY * $this.$renderMinX + var$29 * (1.0 - $this.$renderMinY) * $this.$renderMinX + var$30 * (1.0 - $this.$renderMinY) * (1.0 - $this.$renderMinX);
+ $var26 = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXZNN, $this.$aoBrightnessXYZNPN, $this.$aoBrightnessYZPN, $var8);
+ $var27 = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessYZPN, $this.$aoBrightnessXZPN, $this.$aoBrightnessXYZPPN, $var8);
+ $var28 = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessYZNN, $this.$aoBrightnessXYZPNN, $this.$aoBrightnessXZPN, $var8);
+ $var29 = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYZNNN, $this.$aoBrightnessXZNN, $this.$aoBrightnessYZNN, $var8);
+ $this.$brightnessTopLeft = nms_RenderBlocks_mixAoBrightness($this, $var26, $var27, $var28, $var29, $this.$renderMaxY * (1.0 - $this.$renderMinX), $this.$renderMaxY * $this.$renderMinX, (1.0 - $this.$renderMaxY) * $this.$renderMinX, (1.0 - $this.$renderMaxY) * (1.0 - $this.$renderMinX));
+ $this.$brightnessBottomLeft = nms_RenderBlocks_mixAoBrightness($this, $var26, $var27, $var28, $var29, $this.$renderMaxY * (1.0 - $this.$renderMaxX), $this.$renderMaxY * $this.$renderMaxX, (1.0 - $this.$renderMaxY) * $this.$renderMaxX, (1.0 - $this.$renderMaxY) * (1.0 - $this.$renderMaxX));
+ $this.$brightnessBottomRight = nms_RenderBlocks_mixAoBrightness($this, $var26, $var27, $var28, $var29, $this.$renderMinY * (1.0 - $this.$renderMaxX), $this.$renderMinY * $this.$renderMaxX, (1.0 - $this.$renderMinY) * $this.$renderMaxX, (1.0 - $this.$renderMinY) * (1.0 - $this.$renderMaxX));
+ $this.$brightnessTopRight = nms_RenderBlocks_mixAoBrightness($this, $var26, $var27, $var28, $var29, $this.$renderMinY * (1.0 - $this.$renderMinX), $this.$renderMinY * $this.$renderMinX, (1.0 - $this.$renderMinY) * $this.$renderMinX, (1.0 - $this.$renderMinY) * (1.0 - $this.$renderMinX));
+ if (!$var13) {
+ $this.$colorRedTopRight = 0.800000011920929;
+ $this.$colorRedBottomRight = 0.800000011920929;
+ $this.$colorRedBottomLeft = 0.800000011920929;
+ $this.$colorRedTopLeft = 0.800000011920929;
+ $this.$colorGreenTopRight = 0.800000011920929;
+ $this.$colorGreenBottomRight = 0.800000011920929;
+ $this.$colorGreenBottomLeft = 0.800000011920929;
+ $this.$colorGreenTopLeft = 0.800000011920929;
+ $this.$colorBlueTopRight = 0.800000011920929;
+ $this.$colorBlueBottomRight = 0.800000011920929;
+ $this.$colorBlueBottomLeft = 0.800000011920929;
+ $this.$colorBlueTopLeft = 0.800000011920929;
+ } else {
+ $var22 = $par5 * 0.800000011920929;
+ $this.$colorRedTopRight = $var22;
+ $this.$colorRedBottomRight = $var22;
+ $this.$colorRedBottomLeft = $var22;
+ $this.$colorRedTopLeft = $var22;
+ $var22 = $par6 * 0.800000011920929;
+ $this.$colorGreenTopRight = $var22;
+ $this.$colorGreenBottomRight = $var22;
+ $this.$colorGreenBottomLeft = $var22;
+ $this.$colorGreenTopLeft = $var22;
+ $var22 = $par7 * 0.800000011920929;
+ $this.$colorBlueTopRight = $var22;
+ $this.$colorBlueBottomRight = $var22;
+ $this.$colorBlueBottomLeft = $var22;
+ $this.$colorBlueTopLeft = $var22;
+ }
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * $var21;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * $var21;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * $var21;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * $var24;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * $var24;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * $var24;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * $var25;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * $var25;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * $var25;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * $var23;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * $var23;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * $var23;
+ $var30 = nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 2);
+ var$26 = $par2;
+ var$27 = $par3;
+ var$28 = $par4;
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, var$26, var$27, var$28, $var30);
+ if (nms_RenderBlocks_fancyGrass && jl_String_equals($var30.$getIconName(), $rt_s(620)) && !nms_RenderBlocks_hasOverrideBlockTexture($this)) {
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * $par5;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * $par5;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * $par5;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * $par5;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * $par6;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * $par6;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * $par6;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * $par6;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * $par7;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * $par7;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * $par7;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * $par7;
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, var$26, var$27, var$28, nms_BlockGrass_getIconSideOverlay());
+ }
+ $var8 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3, $par4 + 1 | 0, 3))) {
+ if ($this.$renderMaxZ >= 1.0)
+ $par4 = $par4 + 1 | 0;
+ $var30 = $this.$blockAccess;
+ $var8 = $par2 - 1 | 0;
+ $this.$aoLightValueScratchXZNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $var30, $var8, $par3, $par4);
+ $var30 = $this.$blockAccess;
+ $var17_0 = $par2 + 1 | 0;
+ $this.$aoLightValueScratchXZPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $var30, $var17_0, $par3, $par4);
+ $var30 = $this.$blockAccess;
+ $var18_0 = $par3 - 1 | 0;
+ $this.$aoLightValueScratchYZNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $var30, $par2, $var18_0, $par4);
+ $var30 = $this.$blockAccess;
+ $var19_0 = $par3 + 1 | 0;
+ $this.$aoLightValueScratchYZPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $var30, $par2, $var19_0, $par4);
+ $this.$aoBrightnessXZNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var8, $par3, $par4);
+ $this.$aoBrightnessXZPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var17_0, $par3, $par4);
+ $this.$aoBrightnessYZNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var18_0, $par4);
+ $this.$aoBrightnessYZPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var19_0, $par4);
+ var$16 = nms_Block_canBlockGrass.data;
+ $var30 = $this.$blockAccess;
+ $var19 = $par4 + 1 | 0;
+ $var16 = var$16[$var30.$getBlockId($var17_0, $par3, $var19)];
+ $var17 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var8, $par3, $var19)];
+ $var18 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($par2, $var19_0, $var19)];
+ $var19 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($par2, $var18_0, $var19)];
+ if (!$var17 && !$var19) {
+ $this.$aoLightValueScratchXYZNNP = $this.$aoLightValueScratchXZNP;
+ $this.$aoBrightnessXYZNNP = $this.$aoBrightnessXZNP;
+ } else {
+ $this.$aoLightValueScratchXYZNNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var8, $var18_0, $par4);
+ $this.$aoBrightnessXYZNNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var8, $var18_0, $par4);
+ }
+ if (!$var17 && !$var18) {
+ $this.$aoLightValueScratchXYZNPP = $this.$aoLightValueScratchXZNP;
+ $this.$aoBrightnessXYZNPP = $this.$aoBrightnessXZNP;
+ } else {
+ $this.$aoLightValueScratchXYZNPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var8, $var19_0, $par4);
+ $this.$aoBrightnessXYZNPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var8, $var19_0, $par4);
+ }
+ if (!$var16 && !$var19) {
+ $this.$aoLightValueScratchXYZPNP = $this.$aoLightValueScratchXZPP;
+ $this.$aoBrightnessXYZPNP = $this.$aoBrightnessXZPP;
+ } else {
+ $this.$aoLightValueScratchXYZPNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var17_0, $var18_0, $par4);
+ $this.$aoBrightnessXYZPNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var17_0, $var18_0, $par4);
+ }
+ if (!$var16 && !$var18) {
+ $this.$aoLightValueScratchXYZPPP = $this.$aoLightValueScratchXZPP;
+ $this.$aoBrightnessXYZPPP = $this.$aoBrightnessXZPP;
+ } else {
+ $this.$aoLightValueScratchXYZPPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $var17_0, $var19_0, $par4);
+ $this.$aoBrightnessXYZPPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $var17_0, $var19_0, $par4);
+ }
+ if ($this.$renderMaxZ >= 1.0)
+ $par4 = $par4 + (-1) | 0;
+ $var19_0 = $this.$renderMaxZ < 1.0 && $this.$blockAccess.$isBlockOpaqueCube($par2, $par3, $par4 + 1 | 0) ? $var14 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4 + 1 | 0);
+ $var21_0 = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $par3, $par4 + 1 | 0);
+ $var22 = ($this.$aoLightValueScratchXZNP + $this.$aoLightValueScratchXYZNPP + $var21_0 + $this.$aoLightValueScratchYZPP) / 4.0;
+ $var23 = ($var21_0 + $this.$aoLightValueScratchYZPP + $this.$aoLightValueScratchXZPP + $this.$aoLightValueScratchXYZPPP) / 4.0;
+ $var24 = ($this.$aoLightValueScratchYZNP + $var21_0 + $this.$aoLightValueScratchXYZPNP + $this.$aoLightValueScratchXZPP) / 4.0;
+ $var25 = ($this.$aoLightValueScratchXYZNNP + $this.$aoLightValueScratchXZNP + $this.$aoLightValueScratchYZNP + $var21_0) / 4.0;
+ var$26 = $var22;
+ var$27 = var$26 * $this.$renderMaxY * (1.0 - $this.$renderMinX);
+ var$28 = $var23;
+ var$27 = var$27 + var$28 * $this.$renderMaxY * $this.$renderMinX;
+ var$29 = $var24;
+ var$27 = var$27 + var$29 * (1.0 - $this.$renderMaxY) * $this.$renderMinX;
+ var$30 = $var25;
+ $var21 = var$27 + var$30 * (1.0 - $this.$renderMaxY) * (1.0 - $this.$renderMinX);
+ $var24 = var$26 * $this.$renderMinY * (1.0 - $this.$renderMinX) + var$28 * $this.$renderMinY * $this.$renderMinX + var$29 * (1.0 - $this.$renderMinY) * $this.$renderMinX + var$30 * (1.0 - $this.$renderMinY) * (1.0 - $this.$renderMinX);
+ $var25 = var$26 * $this.$renderMinY * (1.0 - $this.$renderMaxX) + var$28 * $this.$renderMinY * $this.$renderMaxX + var$29 * (1.0 - $this.$renderMinY) * $this.$renderMaxX + var$30 * (1.0 - $this.$renderMinY) * (1.0 - $this.$renderMaxX);
+ $var22 = var$26 * $this.$renderMaxY * (1.0 - $this.$renderMaxX) + var$28 * $this.$renderMaxY * $this.$renderMaxX + var$29 * (1.0 - $this.$renderMaxY) * $this.$renderMaxX + var$30 * (1.0 - $this.$renderMaxY) * (1.0 - $this.$renderMaxX);
+ $var26 = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXZNP, $this.$aoBrightnessXYZNPP, $this.$aoBrightnessYZPP, $var19_0);
+ $var27 = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessYZPP, $this.$aoBrightnessXZPP, $this.$aoBrightnessXYZPPP, $var19_0);
+ $var28 = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessYZNP, $this.$aoBrightnessXYZPNP, $this.$aoBrightnessXZPP, $var19_0);
+ $var29 = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYZNNP, $this.$aoBrightnessXZNP, $this.$aoBrightnessYZNP, $var19_0);
+ $this.$brightnessTopLeft = nms_RenderBlocks_mixAoBrightness($this, $var26, $var29, $var28, $var27, $this.$renderMaxY * (1.0 - $this.$renderMinX), (1.0 - $this.$renderMaxY) * (1.0 - $this.$renderMinX), (1.0 - $this.$renderMaxY) * $this.$renderMinX, $this.$renderMaxY * $this.$renderMinX);
+ $this.$brightnessBottomLeft = nms_RenderBlocks_mixAoBrightness($this, $var26, $var29, $var28, $var27, $this.$renderMinY * (1.0 - $this.$renderMinX), (1.0 - $this.$renderMinY) * (1.0 - $this.$renderMinX), (1.0 - $this.$renderMinY) * $this.$renderMinX, $this.$renderMinY * $this.$renderMinX);
+ $this.$brightnessBottomRight = nms_RenderBlocks_mixAoBrightness($this, $var26, $var29, $var28, $var27, $this.$renderMinY * (1.0 - $this.$renderMaxX), (1.0 - $this.$renderMinY) * (1.0 - $this.$renderMaxX), (1.0 - $this.$renderMinY) * $this.$renderMaxX, $this.$renderMinY * $this.$renderMaxX);
+ $this.$brightnessTopRight = nms_RenderBlocks_mixAoBrightness($this, $var26, $var29, $var28, $var27, $this.$renderMaxY * (1.0 - $this.$renderMaxX), (1.0 - $this.$renderMaxY) * (1.0 - $this.$renderMaxX), (1.0 - $this.$renderMaxY) * $this.$renderMaxX, $this.$renderMaxY * $this.$renderMaxX);
+ if (!$var13) {
+ $this.$colorRedTopRight = 0.800000011920929;
+ $this.$colorRedBottomRight = 0.800000011920929;
+ $this.$colorRedBottomLeft = 0.800000011920929;
+ $this.$colorRedTopLeft = 0.800000011920929;
+ $this.$colorGreenTopRight = 0.800000011920929;
+ $this.$colorGreenBottomRight = 0.800000011920929;
+ $this.$colorGreenBottomLeft = 0.800000011920929;
+ $this.$colorGreenTopLeft = 0.800000011920929;
+ $this.$colorBlueTopRight = 0.800000011920929;
+ $this.$colorBlueBottomRight = 0.800000011920929;
+ $this.$colorBlueBottomLeft = 0.800000011920929;
+ $this.$colorBlueTopLeft = 0.800000011920929;
+ } else {
+ $var23 = $par5 * 0.800000011920929;
+ $this.$colorRedTopRight = $var23;
+ $this.$colorRedBottomRight = $var23;
+ $this.$colorRedBottomLeft = $var23;
+ $this.$colorRedTopLeft = $var23;
+ $var23 = $par6 * 0.800000011920929;
+ $this.$colorGreenTopRight = $var23;
+ $this.$colorGreenBottomRight = $var23;
+ $this.$colorGreenBottomLeft = $var23;
+ $this.$colorGreenTopLeft = $var23;
+ $var23 = $par7 * 0.800000011920929;
+ $this.$colorBlueTopRight = $var23;
+ $this.$colorBlueBottomRight = $var23;
+ $this.$colorBlueBottomLeft = $var23;
+ $this.$colorBlueTopLeft = $var23;
+ }
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * $var21;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * $var21;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * $var21;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * $var24;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * $var24;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * $var24;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * $var25;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * $var25;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * $var25;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * $var22;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * $var22;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * $var22;
+ $var30 = nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 3);
+ var$26 = $par2;
+ var$27 = $par3;
+ var$28 = $par4;
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, var$26, var$27, var$28, nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 3));
+ if (nms_RenderBlocks_fancyGrass && jl_String_equals($var30.$getIconName(), $rt_s(620)) && !nms_RenderBlocks_hasOverrideBlockTexture($this)) {
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * $par5;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * $par5;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * $par5;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * $par5;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * $par6;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * $par6;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * $par6;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * $par6;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * $par7;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * $par7;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * $par7;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * $par7;
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, var$26, var$27, var$28, nms_BlockGrass_getIconSideOverlay());
+ }
+ $var8 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2 - 1 | 0, $par3, $par4, 4))) {
+ if ($this.$renderMinX <= 0.0)
+ $par2 = $par2 + (-1) | 0;
+ $var30 = $this.$blockAccess;
+ $var8 = $par3 - 1 | 0;
+ $this.$aoLightValueScratchXYNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $var30, $par2, $var8, $par4);
+ $var30 = $this.$blockAccess;
+ $var17_0 = $par4 - 1 | 0;
+ $this.$aoLightValueScratchXZNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $var30, $par2, $par3, $var17_0);
+ $var30 = $this.$blockAccess;
+ $var18_0 = $par4 + 1 | 0;
+ $this.$aoLightValueScratchXZNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $var30, $par2, $par3, $var18_0);
+ $var30 = $this.$blockAccess;
+ $var19_0 = $par3 + 1 | 0;
+ $this.$aoLightValueScratchXYNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $var30, $par2, $var19_0, $par4);
+ $this.$aoBrightnessXYNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var8, $par4);
+ $this.$aoBrightnessXZNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $var17_0);
+ $this.$aoBrightnessXZNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $var18_0);
+ $this.$aoBrightnessXYNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var19_0, $par4);
+ var$16 = nms_Block_canBlockGrass.data;
+ $var30 = $this.$blockAccess;
+ $var19 = $par2 - 1 | 0;
+ $var16 = var$16[$var30.$getBlockId($var19, $var19_0, $par4)];
+ $var17 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var19, $var8, $par4)];
+ $var18 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var19, $par3, $var17_0)];
+ $var19 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var19, $par3, $var18_0)];
+ if (!$var18 && !$var17) {
+ $this.$aoLightValueScratchXYZNNN = $this.$aoLightValueScratchXZNN;
+ $this.$aoBrightnessXYZNNN = $this.$aoBrightnessXZNN;
+ } else {
+ $this.$aoLightValueScratchXYZNNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $var8, $var17_0);
+ $this.$aoBrightnessXYZNNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var8, $var17_0);
+ }
+ if (!$var19 && !$var17) {
+ $this.$aoLightValueScratchXYZNNP = $this.$aoLightValueScratchXZNP;
+ $this.$aoBrightnessXYZNNP = $this.$aoBrightnessXZNP;
+ } else {
+ $this.$aoLightValueScratchXYZNNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $var8, $var18_0);
+ $this.$aoBrightnessXYZNNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var8, $var18_0);
+ }
+ if (!$var18 && !$var16) {
+ $this.$aoLightValueScratchXYZNPN = $this.$aoLightValueScratchXZNN;
+ $this.$aoBrightnessXYZNPN = $this.$aoBrightnessXZNN;
+ } else {
+ $this.$aoLightValueScratchXYZNPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $var19_0, $var17_0);
+ $this.$aoBrightnessXYZNPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var19_0, $var17_0);
+ }
+ if (!$var19 && !$var16) {
+ $this.$aoLightValueScratchXYZNPP = $this.$aoLightValueScratchXZNP;
+ $this.$aoBrightnessXYZNPP = $this.$aoBrightnessXZNP;
+ } else {
+ $this.$aoLightValueScratchXYZNPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $var19_0, $var18_0);
+ $this.$aoBrightnessXYZNPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var19_0, $var18_0);
+ }
+ if ($this.$renderMinX <= 0.0)
+ $par2 = $par2 + 1 | 0;
+ $var8 = $this.$renderMinX > 0.0 && $this.$blockAccess.$isBlockOpaqueCube($par2 - 1 | 0, $par3, $par4) ? $var14 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2 - 1 | 0, $par3, $par4);
+ $var21 = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2 - 1 | 0, $par3, $par4);
+ $var22 = ($this.$aoLightValueScratchXYNN + $this.$aoLightValueScratchXYZNNP + $var21 + $this.$aoLightValueScratchXZNP) / 4.0;
+ $var23 = ($var21 + $this.$aoLightValueScratchXZNP + $this.$aoLightValueScratchXYNP + $this.$aoLightValueScratchXYZNPP) / 4.0;
+ $var24 = ($this.$aoLightValueScratchXZNN + $var21 + $this.$aoLightValueScratchXYZNPN + $this.$aoLightValueScratchXYNP) / 4.0;
+ $var25 = ($this.$aoLightValueScratchXYZNNN + $this.$aoLightValueScratchXYNN + $this.$aoLightValueScratchXZNN + $var21) / 4.0;
+ var$26 = $var23;
+ var$27 = var$26 * $this.$renderMaxY * $this.$renderMaxZ;
+ var$28 = $var24;
+ var$27 = var$27 + var$28 * $this.$renderMaxY * (1.0 - $this.$renderMaxZ);
+ var$29 = $var25;
+ var$27 = var$27 + var$29 * (1.0 - $this.$renderMaxY) * (1.0 - $this.$renderMaxZ);
+ var$30 = $var22;
+ $var21 = var$27 + var$30 * (1.0 - $this.$renderMaxY) * $this.$renderMaxZ;
+ $var24 = var$26 * $this.$renderMaxY * $this.$renderMinZ + var$28 * $this.$renderMaxY * (1.0 - $this.$renderMinZ) + var$29 * (1.0 - $this.$renderMaxY) * (1.0 - $this.$renderMinZ) + var$30 * (1.0 - $this.$renderMaxY) * $this.$renderMinZ;
+ $var25 = var$26 * $this.$renderMinY * $this.$renderMinZ + var$28 * $this.$renderMinY * (1.0 - $this.$renderMinZ) + var$29 * (1.0 - $this.$renderMinY) * (1.0 - $this.$renderMinZ) + var$30 * (1.0 - $this.$renderMinY) * $this.$renderMinZ;
+ $var22 = var$26 * $this.$renderMinY * $this.$renderMaxZ + var$28 * $this.$renderMinY * (1.0 - $this.$renderMaxZ) + var$29 * (1.0 - $this.$renderMinY) * (1.0 - $this.$renderMaxZ) + var$30 * (1.0 - $this.$renderMinY) * $this.$renderMaxZ;
+ $var26 = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYNN, $this.$aoBrightnessXYZNNP, $this.$aoBrightnessXZNP, $var8);
+ $var27 = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXZNP, $this.$aoBrightnessXYNP, $this.$aoBrightnessXYZNPP, $var8);
+ $var28 = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXZNN, $this.$aoBrightnessXYZNPN, $this.$aoBrightnessXYNP, $var8);
+ $var29 = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYZNNN, $this.$aoBrightnessXYNN, $this.$aoBrightnessXZNN, $var8);
+ $this.$brightnessTopLeft = nms_RenderBlocks_mixAoBrightness($this, $var27, $var28, $var29, $var26, $this.$renderMaxY * $this.$renderMaxZ, $this.$renderMaxY * (1.0 - $this.$renderMaxZ), (1.0 - $this.$renderMaxY) * (1.0 - $this.$renderMaxZ), (1.0 - $this.$renderMaxY) * $this.$renderMaxZ);
+ $this.$brightnessBottomLeft = nms_RenderBlocks_mixAoBrightness($this, $var27, $var28, $var29, $var26, $this.$renderMaxY * $this.$renderMinZ, $this.$renderMaxY * (1.0 - $this.$renderMinZ), (1.0 - $this.$renderMaxY) * (1.0 - $this.$renderMinZ), (1.0 - $this.$renderMaxY) * $this.$renderMinZ);
+ $this.$brightnessBottomRight = nms_RenderBlocks_mixAoBrightness($this, $var27, $var28, $var29, $var26, $this.$renderMinY * $this.$renderMinZ, $this.$renderMinY * (1.0 - $this.$renderMinZ), (1.0 - $this.$renderMinY) * (1.0 - $this.$renderMinZ), (1.0 - $this.$renderMinY) * $this.$renderMinZ);
+ $this.$brightnessTopRight = nms_RenderBlocks_mixAoBrightness($this, $var27, $var28, $var29, $var26, $this.$renderMinY * $this.$renderMaxZ, $this.$renderMinY * (1.0 - $this.$renderMaxZ), (1.0 - $this.$renderMinY) * (1.0 - $this.$renderMaxZ), (1.0 - $this.$renderMinY) * $this.$renderMaxZ);
+ if (!$var13) {
+ $this.$colorRedTopRight = 0.6000000238418579;
+ $this.$colorRedBottomRight = 0.6000000238418579;
+ $this.$colorRedBottomLeft = 0.6000000238418579;
+ $this.$colorRedTopLeft = 0.6000000238418579;
+ $this.$colorGreenTopRight = 0.6000000238418579;
+ $this.$colorGreenBottomRight = 0.6000000238418579;
+ $this.$colorGreenBottomLeft = 0.6000000238418579;
+ $this.$colorGreenTopLeft = 0.6000000238418579;
+ $this.$colorBlueTopRight = 0.6000000238418579;
+ $this.$colorBlueBottomRight = 0.6000000238418579;
+ $this.$colorBlueBottomLeft = 0.6000000238418579;
+ $this.$colorBlueTopLeft = 0.6000000238418579;
+ } else {
+ $var23 = $par5 * 0.6000000238418579;
+ $this.$colorRedTopRight = $var23;
+ $this.$colorRedBottomRight = $var23;
+ $this.$colorRedBottomLeft = $var23;
+ $this.$colorRedTopLeft = $var23;
+ $var23 = $par6 * 0.6000000238418579;
+ $this.$colorGreenTopRight = $var23;
+ $this.$colorGreenBottomRight = $var23;
+ $this.$colorGreenBottomLeft = $var23;
+ $this.$colorGreenTopLeft = $var23;
+ $var23 = $par7 * 0.6000000238418579;
+ $this.$colorBlueTopRight = $var23;
+ $this.$colorBlueBottomRight = $var23;
+ $this.$colorBlueBottomLeft = $var23;
+ $this.$colorBlueTopLeft = $var23;
+ }
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * $var21;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * $var21;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * $var21;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * $var24;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * $var24;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * $var24;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * $var25;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * $var25;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * $var25;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * $var22;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * $var22;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * $var22;
+ $var30 = nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 4);
+ var$26 = $par2;
+ var$27 = $par3;
+ var$28 = $par4;
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, var$26, var$27, var$28, $var30);
+ if (nms_RenderBlocks_fancyGrass && jl_String_equals($var30.$getIconName(), $rt_s(620)) && !nms_RenderBlocks_hasOverrideBlockTexture($this)) {
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * $par5;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * $par5;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * $par5;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * $par5;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * $par6;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * $par6;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * $par6;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * $par6;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * $par7;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * $par7;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * $par7;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * $par7;
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, var$26, var$27, var$28, nms_BlockGrass_getIconSideOverlay());
+ }
+ $var8 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2 + 1 | 0, $par3, $par4, 5))) {
+ if ($this.$renderMaxX >= 1.0)
+ $par2 = $par2 + 1 | 0;
+ $var30 = $this.$blockAccess;
+ $var8 = $par3 - 1 | 0;
+ $this.$aoLightValueScratchXYPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $var30, $par2, $var8, $par4);
+ $var30 = $this.$blockAccess;
+ $var17_0 = $par4 - 1 | 0;
+ $this.$aoLightValueScratchXZPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $var30, $par2, $par3, $var17_0);
+ $var30 = $this.$blockAccess;
+ $var18_0 = $par4 + 1 | 0;
+ $this.$aoLightValueScratchXZPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $var30, $par2, $par3, $var18_0);
+ $var30 = $this.$blockAccess;
+ $var19_0 = $par3 + 1 | 0;
+ $this.$aoLightValueScratchXYPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $var30, $par2, $var19_0, $par4);
+ $this.$aoBrightnessXYPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var8, $par4);
+ $this.$aoBrightnessXZPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $var17_0);
+ $this.$aoBrightnessXZPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $var18_0);
+ $this.$aoBrightnessXYPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var19_0, $par4);
+ var$16 = nms_Block_canBlockGrass.data;
+ $var30 = $this.$blockAccess;
+ $var19 = $par2 + 1 | 0;
+ $var16 = var$16[$var30.$getBlockId($var19, $var19_0, $par4)];
+ $var17 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var19, $var8, $par4)];
+ $var18 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var19, $par3, $var18_0)];
+ $var19 = nms_Block_canBlockGrass.data[$this.$blockAccess.$getBlockId($var19, $par3, $var17_0)];
+ if (!$var17 && !$var19) {
+ $this.$aoLightValueScratchXYZPNN = $this.$aoLightValueScratchXZPN;
+ $this.$aoBrightnessXYZPNN = $this.$aoBrightnessXZPN;
+ } else {
+ $this.$aoLightValueScratchXYZPNN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $var8, $var17_0);
+ $this.$aoBrightnessXYZPNN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var8, $var17_0);
+ }
+ if (!$var17 && !$var18) {
+ $this.$aoLightValueScratchXYZPNP = $this.$aoLightValueScratchXZPP;
+ $this.$aoBrightnessXYZPNP = $this.$aoBrightnessXZPP;
+ } else {
+ $this.$aoLightValueScratchXYZPNP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $var8, $var18_0);
+ $this.$aoBrightnessXYZPNP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var8, $var18_0);
+ }
+ if (!$var16 && !$var19) {
+ $this.$aoLightValueScratchXYZPPN = $this.$aoLightValueScratchXZPN;
+ $this.$aoBrightnessXYZPPN = $this.$aoBrightnessXZPN;
+ } else {
+ $this.$aoLightValueScratchXYZPPN = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $var19_0, $var17_0);
+ $this.$aoBrightnessXYZPPN = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var19_0, $var17_0);
+ }
+ if (!$var16 && !$var18) {
+ $this.$aoLightValueScratchXYZPPP = $this.$aoLightValueScratchXZPP;
+ $this.$aoBrightnessXYZPPP = $this.$aoBrightnessXZPP;
+ } else {
+ $this.$aoLightValueScratchXYZPPP = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2, $var19_0, $var18_0);
+ $this.$aoBrightnessXYZPPP = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $var19_0, $var18_0);
+ }
+ if ($this.$renderMaxX >= 1.0)
+ $par2 = $par2 + (-1) | 0;
+ if (!($this.$renderMaxX < 1.0 && $this.$blockAccess.$isBlockOpaqueCube($par2 + 1 | 0, $par3, $par4)))
+ $var14 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2 + 1 | 0, $par3, $par4);
+ $var21 = nms_Block_getAmbientOcclusionLightValue($par1Block, $this.$blockAccess, $par2 + 1 | 0, $par3, $par4);
+ $var22 = ($this.$aoLightValueScratchXYPN + $this.$aoLightValueScratchXYZPNP + $var21 + $this.$aoLightValueScratchXZPP) / 4.0;
+ $var23 = ($this.$aoLightValueScratchXYZPNN + $this.$aoLightValueScratchXYPN + $this.$aoLightValueScratchXZPN + $var21) / 4.0;
+ $var24 = ($this.$aoLightValueScratchXZPN + $var21 + $this.$aoLightValueScratchXYZPPN + $this.$aoLightValueScratchXYPP) / 4.0;
+ $var25 = ($var21 + $this.$aoLightValueScratchXZPP + $this.$aoLightValueScratchXYPP + $this.$aoLightValueScratchXYZPPP) / 4.0;
+ var$26 = $var22;
+ var$27 = var$26 * (1.0 - $this.$renderMinY) * $this.$renderMaxZ;
+ var$28 = $var23;
+ var$27 = var$27 + var$28 * (1.0 - $this.$renderMinY) * (1.0 - $this.$renderMaxZ);
+ var$29 = $var24;
+ var$27 = var$27 + var$29 * $this.$renderMinY * (1.0 - $this.$renderMaxZ);
+ var$30 = $var25;
+ $var21 = var$27 + var$30 * $this.$renderMinY * $this.$renderMaxZ;
+ $var24 = var$26 * (1.0 - $this.$renderMinY) * $this.$renderMinZ + var$28 * (1.0 - $this.$renderMinY) * (1.0 - $this.$renderMinZ) + var$29 * $this.$renderMinY * (1.0 - $this.$renderMinZ) + var$30 * $this.$renderMinY * $this.$renderMinZ;
+ $var25 = var$26 * (1.0 - $this.$renderMaxY) * $this.$renderMinZ + var$28 * (1.0 - $this.$renderMaxY) * (1.0 - $this.$renderMinZ) + var$29 * $this.$renderMaxY * (1.0 - $this.$renderMinZ) + var$30 * $this.$renderMaxY * $this.$renderMinZ;
+ $var22 = var$26 * (1.0 - $this.$renderMaxY) * $this.$renderMaxZ + var$28 * (1.0 - $this.$renderMaxY) * (1.0 - $this.$renderMaxZ) + var$29 * $this.$renderMaxY * (1.0 - $this.$renderMaxZ) + var$30 * $this.$renderMaxY * $this.$renderMaxZ;
+ $var26 = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYPN, $this.$aoBrightnessXYZPNP, $this.$aoBrightnessXZPP, $var14);
+ $var27 = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXZPP, $this.$aoBrightnessXYPP, $this.$aoBrightnessXYZPPP, $var14);
+ $var28 = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXZPN, $this.$aoBrightnessXYZPPN, $this.$aoBrightnessXYPP, $var14);
+ $var29 = nms_RenderBlocks_getAoBrightness($this, $this.$aoBrightnessXYZPNN, $this.$aoBrightnessXYPN, $this.$aoBrightnessXZPN, $var14);
+ $this.$brightnessTopLeft = nms_RenderBlocks_mixAoBrightness($this, $var26, $var29, $var28, $var27, (1.0 - $this.$renderMinY) * $this.$renderMaxZ, (1.0 - $this.$renderMinY) * (1.0 - $this.$renderMaxZ), $this.$renderMinY * (1.0 - $this.$renderMaxZ), $this.$renderMinY * $this.$renderMaxZ);
+ $this.$brightnessBottomLeft = nms_RenderBlocks_mixAoBrightness($this, $var26, $var29, $var28, $var27, (1.0 - $this.$renderMinY) * $this.$renderMinZ, (1.0 - $this.$renderMinY) * (1.0 - $this.$renderMinZ), $this.$renderMinY * (1.0 - $this.$renderMinZ), $this.$renderMinY * $this.$renderMinZ);
+ $this.$brightnessBottomRight = nms_RenderBlocks_mixAoBrightness($this, $var26, $var29, $var28, $var27, (1.0 - $this.$renderMaxY) * $this.$renderMinZ, (1.0 - $this.$renderMaxY) * (1.0 - $this.$renderMinZ), $this.$renderMaxY * (1.0 - $this.$renderMinZ), $this.$renderMaxY * $this.$renderMinZ);
+ $this.$brightnessTopRight = nms_RenderBlocks_mixAoBrightness($this, $var26, $var29, $var28, $var27, (1.0 - $this.$renderMaxY) * $this.$renderMaxZ, (1.0 - $this.$renderMaxY) * (1.0 - $this.$renderMaxZ), $this.$renderMaxY * (1.0 - $this.$renderMaxZ), $this.$renderMaxY * $this.$renderMaxZ);
+ if (!$var13) {
+ $this.$colorRedTopRight = 0.6000000238418579;
+ $this.$colorRedBottomRight = 0.6000000238418579;
+ $this.$colorRedBottomLeft = 0.6000000238418579;
+ $this.$colorRedTopLeft = 0.6000000238418579;
+ $this.$colorGreenTopRight = 0.6000000238418579;
+ $this.$colorGreenBottomRight = 0.6000000238418579;
+ $this.$colorGreenBottomLeft = 0.6000000238418579;
+ $this.$colorGreenTopLeft = 0.6000000238418579;
+ $this.$colorBlueTopRight = 0.6000000238418579;
+ $this.$colorBlueBottomRight = 0.6000000238418579;
+ $this.$colorBlueBottomLeft = 0.6000000238418579;
+ $this.$colorBlueTopLeft = 0.6000000238418579;
+ } else {
+ $var23 = $par5 * 0.6000000238418579;
+ $this.$colorRedTopRight = $var23;
+ $this.$colorRedBottomRight = $var23;
+ $this.$colorRedBottomLeft = $var23;
+ $this.$colorRedTopLeft = $var23;
+ $var23 = $par6 * 0.6000000238418579;
+ $this.$colorGreenTopRight = $var23;
+ $this.$colorGreenBottomRight = $var23;
+ $this.$colorGreenBottomLeft = $var23;
+ $this.$colorGreenTopLeft = $var23;
+ $var23 = $par7 * 0.6000000238418579;
+ $this.$colorBlueTopRight = $var23;
+ $this.$colorBlueBottomRight = $var23;
+ $this.$colorBlueBottomLeft = $var23;
+ $this.$colorBlueTopLeft = $var23;
+ }
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * $var21;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * $var21;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * $var21;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * $var24;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * $var24;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * $var24;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * $var25;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * $var25;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * $var25;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * $var22;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * $var22;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * $var22;
+ $var30 = nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 5);
+ var$26 = $par2;
+ var$27 = $par3;
+ var$28 = $par4;
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, var$26, var$27, var$28, $var30);
+ if (nms_RenderBlocks_fancyGrass && jl_String_equals($var30.$getIconName(), $rt_s(620)) && !nms_RenderBlocks_hasOverrideBlockTexture($this)) {
+ $this.$colorRedTopLeft = $this.$colorRedTopLeft * $par5;
+ $this.$colorRedBottomLeft = $this.$colorRedBottomLeft * $par5;
+ $this.$colorRedBottomRight = $this.$colorRedBottomRight * $par5;
+ $this.$colorRedTopRight = $this.$colorRedTopRight * $par5;
+ $this.$colorGreenTopLeft = $this.$colorGreenTopLeft * $par6;
+ $this.$colorGreenBottomLeft = $this.$colorGreenBottomLeft * $par6;
+ $this.$colorGreenBottomRight = $this.$colorGreenBottomRight * $par6;
+ $this.$colorGreenTopRight = $this.$colorGreenTopRight * $par6;
+ $this.$colorBlueTopLeft = $this.$colorBlueTopLeft * $par7;
+ $this.$colorBlueBottomLeft = $this.$colorBlueBottomLeft * $par7;
+ $this.$colorBlueBottomRight = $this.$colorBlueBottomRight * $par7;
+ $this.$colorBlueTopRight = $this.$colorBlueTopRight * $par7;
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, var$26, var$27, var$28, nms_BlockGrass_getIconSideOverlay());
+ }
+ $var8 = 1;
+ }
+ $this.$enableAO = 0;
+ return $var8;
+}
+function nms_RenderBlocks_getAoBrightness($this, $par1, $par2, $par3, $par4) {
+ if (!$par1)
+ $par1 = $par4;
+ if (!$par2)
+ $par2 = $par4;
+ if (!$par3)
+ $par3 = $par4;
+ return ((($par1 + $par2 | 0) + $par3 | 0) + $par4 | 0) >> 2 & 16711935;
+}
+function nms_RenderBlocks_mixAoBrightness($this, $par1, $par2, $par3, $par4, $par5, $par7, $par9, $par11) {
+ return ((($par1 >> 16 & 255) * $par5 + ($par2 >> 16 & 255) * $par7 + ($par3 >> 16 & 255) * $par9 + ($par4 >> 16 & 255) * $par11 | 0) & 255) << 16 | (($par1 & 255) * $par5 + ($par2 & 255) * $par7 + ($par3 & 255) * $par9 + ($par4 & 255) * $par11 | 0) & 255;
+}
+function nms_RenderBlocks_renderStandardBlockWithColorMultiplier($this, $par1Block, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9, $var10, $var12, $var13, $var14, $var15, $var16, var$16, $var11, var$18, var$19, var$20, var$21, $var26, $var28, var$24, var$25, var$26;
+ $this.$enableAO = 0;
+ nlea_Tessellator_$callClinit();
+ $var8 = nlea_Tessellator_instance;
+ $var9 = 0;
+ $var10 = 0.5;
+ $var12 = 0.800000011920929;
+ $var13 = 0.6000000238418579;
+ $var14 = 1.0 * $par5;
+ $var15 = 1.0 * $par6;
+ $var16 = 1.0 * $par7;
+ nms_Block_$callClinit();
+ if ($par1Block === nms_Block_grass) {
+ var$16 = $var10;
+ $var11 = $var12;
+ var$18 = $var13;
+ var$19 = $var10;
+ var$20 = $var12;
+ var$21 = $var13;
+ } else {
+ var$16 = $var10 * $par5;
+ $var11 = $var12 * $par5;
+ var$18 = $var13 * $par5;
+ var$19 = $var10 * $par6;
+ var$20 = $var12 * $par6;
+ var$21 = $var13 * $par6;
+ $var10 = $var10 * $par7;
+ $var12 = $var12 * $par7;
+ $var13 = $var13 * $par7;
+ }
+ $var26 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4);
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3 - 1 | 0, $par4, 0))) {
+ nlea_Tessellator_setBrightness($var8, $this.$renderMinY > 0.0 ? $var26 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3 - 1 | 0, $par4));
+ nlea_Tessellator_setColorOpaque_F($var8, var$16, var$19, $var10);
+ nms_RenderBlocks_renderFaceYNeg($this, $par1Block, $par2, $par3, $par4, nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 0));
+ $var9 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3 + 1 | 0, $par4, 1))) {
+ nlea_Tessellator_setBrightness($var8, $this.$renderMaxY < 1.0 ? $var26 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3 + 1 | 0, $par4));
+ nlea_Tessellator_setColorOpaque_F($var8, $var14, $var15, $var16);
+ nms_RenderBlocks_renderFaceYPos($this, $par1Block, $par2, $par3, $par4, nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 1));
+ $var9 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3, $par4 - 1 | 0, 2))) {
+ nlea_Tessellator_setBrightness($var8, $this.$renderMinZ > 0.0 ? $var26 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4 - 1 | 0));
+ nlea_Tessellator_setColorOpaque_F($var8, $var11, var$20, $var12);
+ $var28 = nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 2);
+ var$24 = $par2;
+ var$25 = $par3;
+ var$26 = $par4;
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, var$24, var$25, var$26, $var28);
+ if (nms_RenderBlocks_fancyGrass && jl_String_equals($var28.$getIconName(), $rt_s(620)) && !nms_RenderBlocks_hasOverrideBlockTexture($this)) {
+ nlea_Tessellator_setColorOpaque_F($var8, $var11 * $par5, var$20 * $par6, $var12 * $par7);
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, var$24, var$25, var$26, nms_BlockGrass_getIconSideOverlay());
+ }
+ $var9 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3, $par4 + 1 | 0, 3))) {
+ nlea_Tessellator_setBrightness($var8, $this.$renderMaxZ < 1.0 ? $var26 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4 + 1 | 0));
+ nlea_Tessellator_setColorOpaque_F($var8, $var11, var$20, $var12);
+ $var28 = nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 3);
+ var$24 = $par2;
+ var$25 = $par3;
+ var$26 = $par4;
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, var$24, var$25, var$26, $var28);
+ if (nms_RenderBlocks_fancyGrass && jl_String_equals($var28.$getIconName(), $rt_s(620)) && !nms_RenderBlocks_hasOverrideBlockTexture($this)) {
+ nlea_Tessellator_setColorOpaque_F($var8, $var11 * $par5, var$20 * $par6, $var12 * $par7);
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, var$24, var$25, var$26, nms_BlockGrass_getIconSideOverlay());
+ }
+ $var9 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2 - 1 | 0, $par3, $par4, 4))) {
+ nlea_Tessellator_setBrightness($var8, $this.$renderMinX > 0.0 ? $var26 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2 - 1 | 0, $par3, $par4));
+ nlea_Tessellator_setColorOpaque_F($var8, var$18, var$21, $var13);
+ $var28 = nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 4);
+ var$24 = $par2;
+ var$25 = $par3;
+ var$26 = $par4;
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, var$24, var$25, var$26, $var28);
+ if (nms_RenderBlocks_fancyGrass && jl_String_equals($var28.$getIconName(), $rt_s(620)) && !nms_RenderBlocks_hasOverrideBlockTexture($this)) {
+ nlea_Tessellator_setColorOpaque_F($var8, var$18 * $par5, var$21 * $par6, $var13 * $par7);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, var$24, var$25, var$26, nms_BlockGrass_getIconSideOverlay());
+ }
+ $var9 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2 + 1 | 0, $par3, $par4, 5))) {
+ if ($this.$renderMaxX >= 1.0)
+ $var26 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2 + 1 | 0, $par3, $par4);
+ nlea_Tessellator_setBrightness($var8, $var26);
+ nlea_Tessellator_setColorOpaque_F($var8, var$18, var$21, $var13);
+ $var28 = nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 5);
+ var$24 = $par2;
+ var$25 = $par3;
+ var$26 = $par4;
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, var$24, var$25, var$26, $var28);
+ if (nms_RenderBlocks_fancyGrass && jl_String_equals($var28.$getIconName(), $rt_s(620)) && !nms_RenderBlocks_hasOverrideBlockTexture($this)) {
+ nlea_Tessellator_setColorOpaque_F($var8, var$18 * $par5, var$21 * $par6, $var13 * $par7);
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, var$24, var$25, var$26, nms_BlockGrass_getIconSideOverlay());
+ }
+ $var9 = 1;
+ }
+ return $var9;
+}
+function nms_RenderBlocks_renderBlockCocoa($this, $par1BlockCocoa, $par2, $par3, $par4) {
+ var $var5, $var9, $var8, $var6, $var7, $var11, $var10, var$12, $var12, var$14, $var18, $var20, $var22, $var24, $var26, $var28, $var14, $var16, $var32, $var34, $var36, $var38, $var40, $var42, var$29, var$30, var$31, var$32;
+ a: {
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var9 = $this.$blockAccess;
+ $var8 = $var9.$getLightBrightnessForSkyBlocks($par2, $par3, $par4, nms_Block_lightValue.data[$var9.$getBlockId($par2, $par3, $par4)]);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = $var8;
+ nlea_Tessellator_setColorRGBA($var5, 255, 255, 255, 255);
+ $var6 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var7 = $var6 & 3;
+ $var8 = ($var6 & 12) >> 2;
+ $var9 = nms_BlockCocoa_func_94468_i_($par1BlockCocoa, $var8);
+ $var11 = $var8 * 2 | 0;
+ $var10 = 4 + $var11 | 0;
+ $var11 = 5 + $var11 | 0;
+ var$12 = $var10;
+ $var12 = 15.0 - var$12;
+ var$14 = $var11;
+ $var18 = 4.0 + var$14;
+ $var20 = $var9.$getInterpolatedU($var12);
+ $var22 = $var9.$getInterpolatedU(15.0);
+ $var24 = $var9.$getInterpolatedV(4.0);
+ $var26 = $var9.$getInterpolatedV($var18);
+ $var28 = 0.0;
+ switch ($var7) {
+ case 0:
+ $var28 = 8.0 - ($var10 / 2 | 0);
+ break a;
+ case 1:
+ $var28 = 1.0;
+ $var12 = 8.0 - ($var10 / 2 | 0);
+ break a;
+ case 2:
+ $var28 = 8.0 - ($var10 / 2 | 0);
+ $var12 = 1.0;
+ break a;
+ case 3:
+ $var14 = 8.0 - ($var10 / 2 | 0);
+ $var28 = $var12;
+ $var12 = $var14;
+ break a;
+ default:
+ }
+ $var12 = 0.0;
+ }
+ $var16 = $par2;
+ $var32 = $var16 + $var28 / 16.0;
+ $var34 = $var16 + ($var28 + var$12) / 16.0;
+ $var28 = $par3;
+ $var36 = $var28 + (12.0 - var$14) / 16.0;
+ $var38 = $var28 + 0.75;
+ var$14 = $par4;
+ $var40 = var$14 + $var12 / 16.0;
+ $var42 = var$14 + ($var12 + var$12) / 16.0;
+ $var5.$hasTexture = 1;
+ var$29 = $var20;
+ $var5.$textureU = var$29;
+ var$30 = $var26;
+ $var5.$textureV = var$30;
+ nlea_Tessellator_addVertex($var5, $var32, $var36, $var40);
+ $var5.$hasTexture = 1;
+ var$31 = $var22;
+ $var5.$textureU = var$31;
+ $var5.$textureV = var$30;
+ nlea_Tessellator_addVertex($var5, $var32, $var36, $var42);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$31;
+ var$32 = $var24;
+ $var5.$textureV = var$32;
+ nlea_Tessellator_addVertex($var5, $var32, $var38, $var42);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$29;
+ $var5.$textureV = var$32;
+ nlea_Tessellator_addVertex($var5, $var32, $var38, $var40);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$29;
+ $var5.$textureV = var$30;
+ nlea_Tessellator_addVertex($var5, $var34, $var36, $var42);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$31;
+ $var5.$textureV = var$30;
+ nlea_Tessellator_addVertex($var5, $var34, $var36, $var40);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$31;
+ $var5.$textureV = var$32;
+ nlea_Tessellator_addVertex($var5, $var34, $var38, $var40);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$29;
+ $var5.$textureV = var$32;
+ nlea_Tessellator_addVertex($var5, $var34, $var38, $var42);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$29;
+ $var5.$textureV = var$30;
+ nlea_Tessellator_addVertex($var5, $var34, $var36, $var40);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$31;
+ $var5.$textureV = var$30;
+ nlea_Tessellator_addVertex($var5, $var32, $var36, $var40);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var38, $var40, $var22, $var24);
+ nlea_Tessellator_addVertexWithUV($var5, $var34, $var38, $var40, $var20, $var24);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var36, $var42, $var20, $var26);
+ nlea_Tessellator_addVertexWithUV($var5, $var34, $var36, $var42, $var22, $var26);
+ nlea_Tessellator_addVertexWithUV($var5, $var34, $var38, $var42, $var22, $var24);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var38, $var42, $var20, $var24);
+ if ($var8 >= 2)
+ $var10 = $var10 - 1 | 0;
+ b: {
+ $var20 = $var9.$getMinU();
+ $var14 = $var10;
+ var$12 = $var9.$getInterpolatedU($var14);
+ $var12 = $var9.$getMinV();
+ $var14 = $var9.$getInterpolatedV($var14);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var38, $var42, $var20, $var14);
+ nlea_Tessellator_addVertexWithUV($var5, $var34, $var38, $var42, var$12, $var14);
+ nlea_Tessellator_addVertexWithUV($var5, $var34, $var38, $var40, var$12, $var12);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var38, $var40, $var20, $var12);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var36, $var40, $var20, $var12);
+ nlea_Tessellator_addVertexWithUV($var5, $var34, $var36, $var40, var$12, $var12);
+ nlea_Tessellator_addVertexWithUV($var5, $var34, $var36, $var42, var$12, $var14);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var36, $var42, $var20, $var14);
+ $var14 = $var9.$getInterpolatedU(12.0);
+ var$12 = $var9.$getMaxU();
+ $var12 = $var9.$getMinV();
+ $var40 = $var9.$getInterpolatedV(4.0);
+ $var42 = 8.0;
+ $var20 = 0.0;
+ switch ($var7) {
+ case 0:
+ break;
+ case 1:
+ $var42 = 0.0;
+ $var20 = 8.0;
+ $var32 = var$12;
+ var$12 = $var14;
+ $var14 = $var32;
+ break b;
+ case 2:
+ $var42 = 8.0;
+ $var20 = 0.0;
+ $var32 = var$12;
+ var$12 = $var14;
+ $var14 = $var32;
+ break b;
+ case 3:
+ $var42 = 12.0;
+ $var20 = 8.0;
+ break b;
+ default:
+ $var32 = var$12;
+ var$12 = $var14;
+ $var14 = $var32;
+ break b;
+ }
+ $var42 = 8.0;
+ $var20 = 12.0;
+ }
+ $var32 = $var16 + $var42 / 16.0;
+ $var42 = $var16 + ($var42 + 4.0) / 16.0;
+ $var34 = $var28 + 1.0;
+ $var28 = var$14 + $var20 / 16.0;
+ var$14 = var$14 + ($var20 + 4.0) / 16.0;
+ if (!($var7 != 2 && $var7)) {
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var38, $var28, $var14, $var40);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var38, var$14, var$12, $var40);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var34, var$14, var$12, $var12);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var34, $var28, $var14, $var12);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var38, var$14, var$12, $var40);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var38, $var28, $var14, $var40);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var34, $var28, $var14, $var12);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var34, var$14, var$12, $var12);
+ } else if (!($var7 != 1 && $var7 != 3)) {
+ nlea_Tessellator_addVertexWithUV($var5, $var42, $var38, $var28, var$12, $var40);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var38, $var28, $var14, $var40);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var34, $var28, $var14, $var12);
+ nlea_Tessellator_addVertexWithUV($var5, $var42, $var34, $var28, var$12, $var12);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var38, $var28, $var14, $var40);
+ nlea_Tessellator_addVertexWithUV($var5, $var42, $var38, $var28, var$12, $var40);
+ nlea_Tessellator_addVertexWithUV($var5, $var42, $var34, $var28, var$12, $var12);
+ nlea_Tessellator_addVertexWithUV($var5, $var32, $var34, $var28, $var14, $var12);
+ }
+ return 1;
+}
+function nms_RenderBlocks_renderBlockBeacon($this, $par1BlockBeacon, $par2, $par3, $par4) {
+ nms_Block_$callClinit();
+ $this.$overrideBlockTexture = nms_RenderBlocks_getIconSafe($this, nms_Block_obsidian.$getIcon(1, 0));
+ nms_RenderBlocks_setRenderBounds($this, 0.125, 0.0062500000931322575, 0.125, 0.875, 0.1875, 0.875);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockBeacon, $par2, $par3, $par4);
+ $this.$overrideBlockTexture = nms_RenderBlocks_getIconSafe($this, nms_Block_glass.$getIcon(1, 0));
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockBeacon, $par2, $par3, $par4);
+ $this.$overrideBlockTexture = $par1BlockBeacon.$theIcon1;
+ nms_RenderBlocks_setRenderBounds($this, 0.1875, 0.1875, 0.1875, 0.8125, 0.875, 0.8125);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockBeacon, $par2, $par3, $par4);
+ $this.$overrideBlockTexture = null;
+ return 1;
+}
+function nms_RenderBlocks_renderBlockCactus($this, $par1Block, $par2, $par3, $par4) {
+ var $var5, $var9, $var10, $var11, var$9;
+ $var5 = $par1Block.$colorMultiplier($this.$blockAccess, $par2, $par3, $par4);
+ $var9 = ($var5 >> 16 & 255) / 255.0;
+ $var10 = ($var5 >> 8 & 255) / 255.0;
+ $var11 = ($var5 & 255) / 255.0;
+ if (nms_EntityRenderer_anaglyphEnable) {
+ var$9 = $var9 * 30.0;
+ $var9 = (var$9 + $var10 * 59.0 + $var11 * 11.0) / 100.0;
+ $var10 = (var$9 + $var10 * 70.0) / 100.0;
+ $var11 = (var$9 + $var11 * 70.0) / 100.0;
+ }
+ return nms_RenderBlocks_renderBlockCactusImpl($this, $par1Block, $par2, $par3, $par4, $var9, $var10, $var11);
+}
+function nms_RenderBlocks_renderBlockCactusImpl($this, $par1Block, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9, $var14, $var15, $var16, $var17, $var18, $var19, $var20, $var21, $var22, $var23, $var24, $var25, $var28, var$23, var$24;
+ nlea_Tessellator_$callClinit();
+ $var8 = nlea_Tessellator_instance;
+ $var9 = 0;
+ $var14 = 0.5 * $par5;
+ $var15 = 1.0 * $par5;
+ $var16 = 0.800000011920929 * $par5;
+ $var17 = 0.6000000238418579 * $par5;
+ $var18 = 0.5 * $par6;
+ $var19 = 1.0 * $par6;
+ $var20 = 0.800000011920929 * $par6;
+ $var21 = 0.6000000238418579 * $par6;
+ $var22 = 0.5 * $par7;
+ $var23 = 1.0 * $par7;
+ $var24 = 0.800000011920929 * $par7;
+ $var25 = 0.6000000238418579 * $par7;
+ $var28 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4);
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3 - 1 | 0, $par4, 0))) {
+ var$23 = $this.$renderMinY > 0.0 ? $var28 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3 - 1 | 0, $par4);
+ $var8.$hasBrightness = 1;
+ $var8.$brightness = var$23;
+ nlea_Tessellator_setColorRGBA($var8, $var14 * 255.0 | 0, $var18 * 255.0 | 0, $var22 * 255.0 | 0, 255);
+ nms_RenderBlocks_renderFaceYNeg($this, $par1Block, $par2, $par3, $par4, nms_RenderBlocks_getIconSafe($this, $par1Block.$getBlockTexture($this.$blockAccess, $par2, $par3, $par4, 0)));
+ $var9 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3 + 1 | 0, $par4, 1))) {
+ var$23 = $this.$renderMaxY < 1.0 ? $var28 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3 + 1 | 0, $par4);
+ $var8.$hasBrightness = 1;
+ $var8.$brightness = var$23;
+ nlea_Tessellator_setColorRGBA($var8, $var15 * 255.0 | 0, $var19 * 255.0 | 0, $var23 * 255.0 | 0, 255);
+ nms_RenderBlocks_renderFaceYPos($this, $par1Block, $par2, $par3, $par4, nms_RenderBlocks_getIconSafe($this, $par1Block.$getBlockTexture($this.$blockAccess, $par2, $par3, $par4, 1)));
+ $var9 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3, $par4 - 1 | 0, 2))) {
+ var$24 = $this.$renderMinZ > 0.0 ? $var28 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4 - 1 | 0);
+ $var8.$hasBrightness = 1;
+ $var8.$brightness = var$24;
+ nlea_Tessellator_setColorRGBA($var8, $var16 * 255.0 | 0, $var20 * 255.0 | 0, $var24 * 255.0 | 0, 255);
+ $var8.$xOffset = $var8.$xOffset + 0.0;
+ $var8.$yOffset = $var8.$yOffset + 0.0;
+ $var8.$zOffset = $var8.$zOffset + 0.0625;
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, $par2, $par3, $par4, nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 2));
+ nlea_Tessellator_addTranslation($var8, 0.0, 0.0, (-0.0625));
+ $var9 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2, $par3, $par4 + 1 | 0, 3))) {
+ nlea_Tessellator_setBrightness($var8, $this.$renderMaxZ < 1.0 ? $var28 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4 + 1 | 0));
+ nlea_Tessellator_setColorOpaque_F($var8, $var16, $var20, $var24);
+ nlea_Tessellator_addTranslation($var8, 0.0, 0.0, (-0.0625));
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, $par2, $par3, $par4, nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 3));
+ nlea_Tessellator_addTranslation($var8, 0.0, 0.0, 0.0625);
+ $var9 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2 - 1 | 0, $par3, $par4, 4))) {
+ nlea_Tessellator_setBrightness($var8, $this.$renderMinX > 0.0 ? $var28 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2 - 1 | 0, $par3, $par4));
+ nlea_Tessellator_setColorOpaque_F($var8, $var17, $var21, $var25);
+ nlea_Tessellator_addTranslation($var8, 0.0625, 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, $par2, $par3, $par4, nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 4));
+ nlea_Tessellator_addTranslation($var8, (-0.0625), 0.0, 0.0);
+ $var9 = 1;
+ }
+ if (!(!$this.$renderAllFaces && !$par1Block.$shouldSideBeRendered($this.$blockAccess, $par2 + 1 | 0, $par3, $par4, 5))) {
+ if ($this.$renderMaxX >= 1.0)
+ $var28 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2 + 1 | 0, $par3, $par4);
+ nlea_Tessellator_setBrightness($var8, $var28);
+ nlea_Tessellator_setColorOpaque_F($var8, $var17, $var21, $var25);
+ nlea_Tessellator_addTranslation($var8, (-0.0625), 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, $par2, $par3, $par4, nms_RenderBlocks_getBlockIcon($this, $par1Block, $this.$blockAccess, $par2, $par3, $par4, 5));
+ nlea_Tessellator_addTranslation($var8, 0.0625, 0.0, 0.0);
+ $var9 = 1;
+ }
+ return $var9;
+}
+function nms_RenderBlocks_renderBlockFence($this, $par1BlockFence, $par2, $par3, $par4) {
+ var var$5, $var8, $var9, var$8, $var10, $var12, $var11, $var13, $var18, $var19, $var16, $var17;
+ nms_RenderBlocks_setRenderBounds($this, 0.375, 0.0, 0.375, 0.625, 1.0, 0.625);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFence, $par2, $par3, $par4);
+ var$5 = 1;
+ $var8 = 0;
+ $var9 = 0;
+ var$8 = $this.$blockAccess;
+ $var10 = $par2 - 1 | 0;
+ if (!(!nms_BlockFence_canConnectFenceTo($par1BlockFence, var$8, $var10, $par3, $par4) && !nms_BlockFence_canConnectFenceTo($par1BlockFence, $this.$blockAccess, $par2 + 1 | 0, $par3, $par4)))
+ $var8 = 1;
+ var$8 = $this.$blockAccess;
+ $var12 = $par4 - 1 | 0;
+ if (!(!nms_BlockFence_canConnectFenceTo($par1BlockFence, var$8, $par2, $par3, $var12) && !nms_BlockFence_canConnectFenceTo($par1BlockFence, $this.$blockAccess, $par2, $par3, $par4 + 1 | 0)))
+ $var9 = 1;
+ $var10 = nms_BlockFence_canConnectFenceTo($par1BlockFence, $this.$blockAccess, $var10, $par3, $par4);
+ $var11 = nms_BlockFence_canConnectFenceTo($par1BlockFence, $this.$blockAccess, $par2 + 1 | 0, $par3, $par4);
+ $var12 = nms_BlockFence_canConnectFenceTo($par1BlockFence, $this.$blockAccess, $par2, $par3, $var12);
+ $var13 = nms_BlockFence_canConnectFenceTo($par1BlockFence, $this.$blockAccess, $par2, $par3, $par4 + 1 | 0);
+ if (!$var8 && !$var9)
+ $var8 = 1;
+ $var18 = 0.4375;
+ $var19 = 0.5625;
+ $var16 = !$var10 ? $var18 : 0.0;
+ $var17 = !$var11 ? $var19 : 1.0;
+ if ($var12)
+ $var18 = 0.0;
+ if ($var13)
+ $var19 = 1.0;
+ if ($var8) {
+ nms_RenderBlocks_setRenderBounds($this, $var16, 0.75, 0.4375, $var17, 0.9375, 0.5625);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFence, $par2, $par3, $par4);
+ var$5 = 1;
+ }
+ if ($var9) {
+ nms_RenderBlocks_setRenderBounds($this, 0.4375, 0.75, $var18, 0.5625, 0.9375, $var19);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFence, $par2, $par3, $par4);
+ var$5 = 1;
+ }
+ if ($var8) {
+ nms_RenderBlocks_setRenderBounds($this, $var16, 0.375, 0.4375, $var17, 0.5625, 0.5625);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFence, $par2, $par3, $par4);
+ var$5 = 1;
+ }
+ if ($var9) {
+ nms_RenderBlocks_setRenderBounds($this, 0.4375, 0.375, $var18, 0.5625, 0.5625, $var19);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFence, $par2, $par3, $par4);
+ var$5 = 1;
+ }
+ nms_BlockFence_setBlockBoundsBasedOnState($par1BlockFence, $this.$blockAccess, $par2, $par3, $par4);
+ return var$5;
+}
+function nms_RenderBlocks_renderBlockWall($this, $par1BlockWall, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, $var10, $var11;
+ $var5 = nms_BlockWall_canConnectWallTo($par1BlockWall, $this.$blockAccess, $par2 - 1 | 0, $par3, $par4);
+ $var6 = nms_BlockWall_canConnectWallTo($par1BlockWall, $this.$blockAccess, $par2 + 1 | 0, $par3, $par4);
+ $var7 = nms_BlockWall_canConnectWallTo($par1BlockWall, $this.$blockAccess, $par2, $par3, $par4 - 1 | 0);
+ $var8 = nms_BlockWall_canConnectWallTo($par1BlockWall, $this.$blockAccess, $par2, $par3, $par4 + 1 | 0);
+ $var9 = $var7 && $var8 && !$var5 && !$var6 ? 1 : 0;
+ $var10 = !$var7 && !$var8 && $var5 && $var6 ? 1 : 0;
+ $var11 = $this.$blockAccess.$isAirBlock($par2, $par3 + 1 | 0, $par4);
+ if (!(!$var9 && !$var10) && $var11) {
+ if (!$var9) {
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.3125, 1.0, 0.8125, 0.6875);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockWall, $par2, $par3, $par4);
+ } else {
+ nms_RenderBlocks_setRenderBounds($this, 0.3125, 0.0, 0.0, 0.6875, 0.8125, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockWall, $par2, $par3, $par4);
+ }
+ } else {
+ nms_RenderBlocks_setRenderBounds($this, 0.25, 0.0, 0.25, 0.75, 1.0, 0.75);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockWall, $par2, $par3, $par4);
+ if ($var5) {
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.3125, 0.25, 0.8125, 0.6875);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockWall, $par2, $par3, $par4);
+ }
+ if ($var6) {
+ nms_RenderBlocks_setRenderBounds($this, 0.75, 0.0, 0.3125, 1.0, 0.8125, 0.6875);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockWall, $par2, $par3, $par4);
+ }
+ if ($var7) {
+ nms_RenderBlocks_setRenderBounds($this, 0.3125, 0.0, 0.0, 0.6875, 0.8125, 0.25);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockWall, $par2, $par3, $par4);
+ }
+ if ($var8) {
+ nms_RenderBlocks_setRenderBounds($this, 0.3125, 0.0, 0.75, 0.6875, 0.8125, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockWall, $par2, $par3, $par4);
+ }
+ }
+ nms_BlockWall_setBlockBoundsBasedOnState($par1BlockWall, $this.$blockAccess, $par2, $par3, $par4);
+ return 1;
+}
+function nms_RenderBlocks_renderBlockDragonEgg($this, $par1BlockDragonEgg, $par2, $par3, $par4) {
+ var $var6, $var7, $var8, $var9, $var10, $var11, $var12, var$12, var$13, var$14;
+ $var6 = 0;
+ $var7 = 0;
+ while ($var7 < 8) {
+ $var8 = 0;
+ $var9 = 1;
+ if (!$var7)
+ $var8 = 2;
+ if ($var7 == 1)
+ $var8 = 3;
+ if ($var7 == 2)
+ $var8 = 4;
+ if ($var7 == 3) {
+ $var8 = 5;
+ $var9 = 2;
+ }
+ if ($var7 == 4) {
+ $var8 = 6;
+ $var9 = 3;
+ }
+ if ($var7 == 5) {
+ $var8 = 7;
+ $var9 = 5;
+ }
+ if ($var7 == 6) {
+ $var8 = 6;
+ $var9 = 2;
+ }
+ if ($var7 == 7)
+ $var8 = 3;
+ $var10 = $var8 / 16.0;
+ $var11 = 1.0 - $var6 / 16.0;
+ $var6 = $var6 + $var9 | 0;
+ $var12 = 1.0 - $var6 / 16.0;
+ var$12 = 0.5 - $var10;
+ var$13 = $var12;
+ var$14 = 0.5 + $var10;
+ nms_RenderBlocks_setRenderBounds($this, var$12, var$13, var$12, var$14, $var11, var$14);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockDragonEgg, $par2, $par3, $par4);
+ $var7 = $var7 + 1 | 0;
+ }
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
+ return 1;
+}
+function nms_RenderBlocks_renderBlockFenceGate($this, $par1BlockFenceGate, $par2, $par3, $par4) {
+ var $var6, $var7, $var8, $var9, $var10, $var11, $var12, $var13, $var14, var$14, var$15, var$16, var$17, var$18, var$19, var$20, var$21;
+ a: {
+ b: {
+ $var6 = $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var7 = nms_BlockFenceGate_isFenceGateOpen($var6);
+ $var8 = nms_BlockDirectional_getDirection($var6);
+ $var9 = 0.375;
+ $var10 = 0.5625;
+ $var11 = 0.75;
+ $var12 = 0.9375;
+ $var13 = 0.3125;
+ $var14 = 1.0;
+ $var6 = $rt_compare($var8, 2);
+ if (!($var6 && $var8)) {
+ var$14 = $this.$blockAccess.$getBlockId($par2 - 1 | 0, $par3, $par4);
+ nms_Block_$callClinit();
+ if (var$14 == nms_Block_cobblestoneWall.$blockID && $this.$blockAccess.$getBlockId($par2 + 1 | 0, $par3, $par4) == nms_Block_cobblestoneWall.$blockID)
+ break b;
+ }
+ if ($var8 != 3 && $var8 != 1)
+ break a;
+ var$14 = $this.$blockAccess.$getBlockId($par2, $par3, $par4 - 1 | 0);
+ nms_Block_$callClinit();
+ if (var$14 != nms_Block_cobblestoneWall.$blockID)
+ break a;
+ if ($this.$blockAccess.$getBlockId($par2, $par3, $par4 + 1 | 0) != nms_Block_cobblestoneWall.$blockID)
+ break a;
+ }
+ $var9 = 0.1875;
+ $var10 = 0.375;
+ $var11 = 0.5625;
+ $var12 = 0.75;
+ $var13 = 0.125;
+ $var14 = 0.8125;
+ }
+ $this.$renderAllFaces = 1;
+ var$15 = $rt_compare($var8, 3);
+ if (var$15 && $var8 != 1) {
+ var$16 = $var13;
+ var$17 = $var14;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, var$16, 0.4375, 0.125, var$17, 0.5625);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.875, var$16, 0.4375, 1.0, var$17, 0.5625);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ } else {
+ $this.$uvRotateTop = 1;
+ var$16 = $var13;
+ var$18 = $var14;
+ nms_RenderBlocks_setRenderBounds($this, 0.4375, var$16, 0.0, 0.5625, var$18, 0.125);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.4375, var$16, 0.875, 0.5625, var$18, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ $this.$uvRotateTop = 0;
+ }
+ if (!$var7) {
+ if (var$15 && $var8 != 1) {
+ var$16 = $var9;
+ var$17 = $var12;
+ nms_RenderBlocks_setRenderBounds($this, 0.375, var$16, 0.4375, 0.5, var$17, 0.5625);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.5, var$16, 0.4375, 0.625, var$17, 0.5625);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ var$19 = $var10;
+ nms_RenderBlocks_setRenderBounds($this, 0.625, var$16, 0.4375, 0.875, var$19, 0.5625);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ var$20 = $var11;
+ nms_RenderBlocks_setRenderBounds($this, 0.625, var$20, 0.4375, 0.875, var$17, 0.5625);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.125, var$16, 0.4375, 0.375, var$19, 0.5625);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.125, var$20, 0.4375, 0.375, var$17, 0.5625);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ } else {
+ $this.$uvRotateTop = 1;
+ var$16 = $var9;
+ var$17 = $var12;
+ nms_RenderBlocks_setRenderBounds($this, 0.4375, var$16, 0.375, 0.5625, var$17, 0.5);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.4375, var$16, 0.5, 0.5625, var$17, 0.625);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ var$21 = $var10;
+ nms_RenderBlocks_setRenderBounds($this, 0.4375, var$16, 0.625, 0.5625, var$21, 0.875);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ var$20 = $var11;
+ nms_RenderBlocks_setRenderBounds($this, 0.4375, var$20, 0.625, 0.5625, var$17, 0.875);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.4375, var$16, 0.125, 0.5625, var$21, 0.375);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.4375, var$20, 0.125, 0.5625, var$17, 0.375);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ }
+ } else {
+ if (!($var6 && $var8))
+ $this.$uvRotateTop = 1;
+ if (!var$15) {
+ var$16 = $var9;
+ var$17 = $var12;
+ nms_RenderBlocks_setRenderBounds($this, 0.8125, var$16, 0.0, 0.9375, var$17, 0.125);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.8125, var$16, 0.875, 0.9375, var$17, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ var$21 = $var10;
+ nms_RenderBlocks_setRenderBounds($this, 0.5625, var$16, 0.0, 0.8125, var$21, 0.125);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.5625, var$16, 0.875, 0.8125, var$21, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ var$16 = $var11;
+ nms_RenderBlocks_setRenderBounds($this, 0.5625, var$16, 0.0, 0.8125, var$17, 0.125);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.5625, var$16, 0.875, 0.8125, var$17, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ } else if ($var8 == 1) {
+ var$16 = $var9;
+ var$17 = $var12;
+ nms_RenderBlocks_setRenderBounds($this, 0.0625, var$16, 0.0, 0.1875, var$17, 0.125);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.0625, var$16, 0.875, 0.1875, var$17, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ var$21 = $var10;
+ nms_RenderBlocks_setRenderBounds($this, 0.1875, var$16, 0.0, 0.4375, var$21, 0.125);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.1875, var$16, 0.875, 0.4375, var$21, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ var$16 = $var11;
+ nms_RenderBlocks_setRenderBounds($this, 0.1875, var$16, 0.0, 0.4375, var$17, 0.125);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.1875, var$16, 0.875, 0.4375, var$17, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ } else if (!$var8) {
+ var$16 = $var9;
+ var$18 = $var12;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, var$16, 0.8125, 0.125, var$18, 0.9375);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.875, var$16, 0.8125, 1.0, var$18, 0.9375);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ var$21 = $var10;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, var$16, 0.5625, 0.125, var$21, 0.8125);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.875, var$16, 0.5625, 1.0, var$21, 0.8125);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ var$16 = $var11;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, var$16, 0.5625, 0.125, var$18, 0.8125);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.875, var$16, 0.5625, 1.0, var$18, 0.8125);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ } else if (!$var6) {
+ var$16 = $var9;
+ var$17 = $var12;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, var$16, 0.0625, 0.125, var$17, 0.1875);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.875, var$16, 0.0625, 1.0, var$17, 0.1875);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ var$21 = $var10;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, var$16, 0.1875, 0.125, var$21, 0.4375);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.875, var$16, 0.1875, 1.0, var$21, 0.4375);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ var$16 = $var11;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, var$16, 0.1875, 0.125, var$17, 0.4375);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBounds($this, 0.875, var$16, 0.1875, 1.0, var$17, 0.4375);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockFenceGate, $par2, $par3, $par4);
+ }
+ }
+ $this.$renderAllFaces = 0;
+ $this.$uvRotateTop = 0;
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
+ return 1;
+}
+function nms_RenderBlocks_renderBlockHopper($this, $par1BlockHopper, $par2, $par3, $par4) {
+ var $var5, var$6, var$7, $var13, $var11, var$10, $var6;
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ var$6 = $this.$blockAccess;
+ var$7 = var$6.$getLightBrightnessForSkyBlocks($par2, $par3, $par4, nms_Block_lightValue.data[var$6.$getBlockId($par2, $par3, $par4)]);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = var$7;
+ $var13 = 1.0;
+ if (!nms_EntityRenderer_anaglyphEnable) {
+ $var11 = $var13;
+ var$10 = $var13;
+ } else {
+ $var11 = 1.0;
+ $var13 = 1.0;
+ var$10 = $var13;
+ }
+ $var11 = 1.0 * $var11;
+ var$10 = 1.0 * var$10;
+ $var6 = 1.0 * $var13;
+ nlea_Tessellator_setColorRGBA($var5, $var11 * 255.0 | 0, var$10 * 255.0 | 0, $var6 * 255.0 | 0, 255);
+ return nms_RenderBlocks_renderBlockHopperMetadata($this, $par1BlockHopper, $par2, $par3, $par4, $this.$blockAccess.$getBlockMetadata($par2, $par3, $par4), 0);
+}
+function nms_RenderBlocks_renderBlockHopperMetadata($this, $par1BlockHopper, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var8, $var12, $var16, $var17, $var18, var$13, $var24, $var25, var$16, $var26, $var27, $var20;
+ nlea_Tessellator_$callClinit();
+ $var7 = nlea_Tessellator_instance;
+ $var8 = nms_BlockHopper_getDirectionFromMetadata($par5);
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.625, 0.0, 1.0, 1.0, 1.0);
+ if (!$par6)
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockHopper, $par2, $par3, $par4);
+ else {
+ nlea_Tessellator_startDrawingQuads($var7);
+ nlea_Tessellator_setNormal($var7, 0.0, (-1.0), 0.0);
+ nms_RenderBlocks_renderFaceYNeg($this, $par1BlockHopper, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1BlockHopper, 0, $par5));
+ nlea_Tessellator_draw($var7);
+ nlea_Tessellator_startDrawingQuads($var7);
+ nlea_Tessellator_setNormal($var7, 0.0, 1.0, 0.0);
+ nms_RenderBlocks_renderFaceYPos($this, $par1BlockHopper, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1BlockHopper, 1, $par5));
+ nlea_Tessellator_draw($var7);
+ nlea_Tessellator_startDrawingQuads($var7);
+ nlea_Tessellator_setNormal($var7, 0.0, 0.0, (-1.0));
+ nms_RenderBlocks_renderFaceZNeg($this, $par1BlockHopper, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1BlockHopper, 2, $par5));
+ nlea_Tessellator_draw($var7);
+ nlea_Tessellator_startDrawingQuads($var7);
+ nlea_Tessellator_setNormal($var7, 0.0, 0.0, 1.0);
+ nms_RenderBlocks_renderFaceZPos($this, $par1BlockHopper, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1BlockHopper, 3, $par5));
+ nlea_Tessellator_draw($var7);
+ nlea_Tessellator_startDrawingQuads($var7);
+ nlea_Tessellator_setNormal($var7, (-1.0), 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1BlockHopper, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1BlockHopper, 4, $par5));
+ nlea_Tessellator_draw($var7);
+ nlea_Tessellator_startDrawingQuads($var7);
+ nlea_Tessellator_setNormal($var7, 1.0, 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXPos($this, $par1BlockHopper, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1BlockHopper, 5, $par5));
+ nlea_Tessellator_draw($var7);
+ }
+ if (!$par6) {
+ nlea_Tessellator_setBrightness($var7, nms_Block_getMixedBrightnessForBlock($par1BlockHopper, $this.$blockAccess, $par2, $par3, $par4));
+ $var12 = nms_Block_colorMultiplier($par1BlockHopper, $this.$blockAccess, $par2, $par3, $par4);
+ $var16 = ($var12 >> 16 & 255) / 255.0;
+ $var17 = ($var12 >> 8 & 255) / 255.0;
+ $var18 = ($var12 & 255) / 255.0;
+ if (nms_EntityRenderer_anaglyphEnable) {
+ var$13 = $var16 * 30.0;
+ $var16 = (var$13 + $var17 * 59.0 + $var18 * 11.0) / 100.0;
+ $var17 = (var$13 + $var17 * 70.0) / 100.0;
+ $var18 = (var$13 + $var18 * 70.0) / 100.0;
+ }
+ nlea_Tessellator_setColorOpaque_F($var7, 1.0 * $var16, 1.0 * $var17, 1.0 * $var18);
+ }
+ $var24 = nms_BlockHopper_getHopperIcon($rt_s(621));
+ $var25 = nms_BlockHopper_getHopperIcon($rt_s(622));
+ if ($par6) {
+ nlea_Tessellator_startDrawingQuads($var7);
+ nms_RenderBlocks_renderFaceXPos($this, $par1BlockHopper, (-0.875), 0.0, 0.0, $var24);
+ nlea_Tessellator_draw($var7);
+ nlea_Tessellator_startDrawingQuads($var7);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1BlockHopper, 0.875, 0.0, 0.0, $var24);
+ nlea_Tessellator_draw($var7);
+ nlea_Tessellator_startDrawingQuads($var7);
+ nms_RenderBlocks_renderFaceZPos($this, $par1BlockHopper, 0.0, 0.0, (-0.875), $var24);
+ nlea_Tessellator_draw($var7);
+ nlea_Tessellator_startDrawingQuads($var7);
+ nms_RenderBlocks_renderFaceZNeg($this, $par1BlockHopper, 0.0, 0.0, 0.875, $var24);
+ nlea_Tessellator_draw($var7);
+ nlea_Tessellator_startDrawingQuads($var7);
+ nms_RenderBlocks_renderFaceYPos($this, $par1BlockHopper, 0.0, (-0.375), 0.0, $var25);
+ nlea_Tessellator_draw($var7);
+ } else {
+ var$16 = $par2;
+ $var26 = var$16 - 1.0 + 0.125;
+ $var27 = $par3;
+ $var20 = $par4;
+ nms_RenderBlocks_renderFaceXPos($this, $par1BlockHopper, $var26, $var27, $var20, $var24);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1BlockHopper, var$16 + 1.0 - 0.125, $var27, $var20, $var24);
+ $var26 = $par2;
+ var$13 = $par4;
+ nms_RenderBlocks_renderFaceZPos($this, $par1BlockHopper, $var26, $var27, var$13 - 1.0 + 0.125, $var24);
+ nms_RenderBlocks_renderFaceZNeg($this, $par1BlockHopper, $var26, $var27, var$13 + 1.0 - 0.125, $var24);
+ nms_RenderBlocks_renderFaceYPos($this, $par1BlockHopper, $var26, $par3 - 1.0 + 0.625, $var20, $var25);
+ }
+ nms_RenderBlocks_setOverrideBlockTexture($this, $var24);
+ nms_RenderBlocks_setRenderBounds($this, 0.25, 0.25, 0.25, 0.75, 0.623, 0.75);
+ if (!$par6)
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockHopper, $par2, $par3, $par4);
+ else {
+ nlea_Tessellator_startDrawingQuads($var7);
+ nms_RenderBlocks_renderFaceXPos($this, $par1BlockHopper, 0.0, 0.0, 0.0, $var24);
+ nlea_Tessellator_draw($var7);
+ nlea_Tessellator_startDrawingQuads($var7);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1BlockHopper, 0.0, 0.0, 0.0, $var24);
+ nlea_Tessellator_draw($var7);
+ nlea_Tessellator_startDrawingQuads($var7);
+ nms_RenderBlocks_renderFaceZPos($this, $par1BlockHopper, 0.0, 0.0, 0.0, $var24);
+ nlea_Tessellator_draw($var7);
+ nlea_Tessellator_startDrawingQuads($var7);
+ nms_RenderBlocks_renderFaceZNeg($this, $par1BlockHopper, 0.0, 0.0, 0.0, $var24);
+ nlea_Tessellator_draw($var7);
+ nlea_Tessellator_startDrawingQuads($var7);
+ nms_RenderBlocks_renderFaceYPos($this, $par1BlockHopper, 0.0, 0.0, 0.0, $var24);
+ nlea_Tessellator_draw($var7);
+ nlea_Tessellator_startDrawingQuads($var7);
+ nms_RenderBlocks_renderFaceYNeg($this, $par1BlockHopper, 0.0, 0.0, 0.0, $var24);
+ nlea_Tessellator_draw($var7);
+ }
+ if (!$par6) {
+ nms_RenderBlocks_setOverrideBlockTexture($this, $var24);
+ if (!$var8) {
+ nms_RenderBlocks_setRenderBounds($this, 0.375, 0.0, 0.375, 0.625, 0.25, 0.625);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockHopper, $par2, $par3, $par4);
+ }
+ if ($var8 == 2) {
+ nms_RenderBlocks_setRenderBounds($this, 0.375, 0.25, 0.0, 0.625, 0.5, 0.25);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockHopper, $par2, $par3, $par4);
+ }
+ if ($var8 == 3) {
+ nms_RenderBlocks_setRenderBounds($this, 0.375, 0.25, 0.75, 0.625, 0.5, 1.0);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockHopper, $par2, $par3, $par4);
+ }
+ if ($var8 == 4) {
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.25, 0.375, 0.25, 0.5, 0.625);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockHopper, $par2, $par3, $par4);
+ }
+ if ($var8 == 5) {
+ nms_RenderBlocks_setRenderBounds($this, 0.75, 0.25, 0.375, 1.0, 0.5, 0.625);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockHopper, $par2, $par3, $par4);
+ }
+ }
+ nms_RenderBlocks_clearOverrideBlockTexture($this);
+ return 1;
+}
+function nms_RenderBlocks_renderBlockStairs($this, $par1BlockStairs, $par2, $par3, $par4) {
+ var $var5;
+ nms_BlockStairs_func_82541_d($par1BlockStairs, $this.$blockAccess, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBoundsFromBlock($this, $par1BlockStairs);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockStairs, $par2, $par3, $par4);
+ $var5 = nms_BlockStairs_func_82542_g($par1BlockStairs, $this.$blockAccess, $par2, $par3, $par4);
+ nms_RenderBlocks_setRenderBoundsFromBlock($this, $par1BlockStairs);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockStairs, $par2, $par3, $par4);
+ if ($var5 && nms_BlockStairs_func_82544_h($par1BlockStairs, $this.$blockAccess, $par2, $par3, $par4)) {
+ nms_RenderBlocks_setRenderBoundsFromBlock($this, $par1BlockStairs);
+ nms_RenderBlocks_renderStandardBlock($this, $par1BlockStairs, $par2, $par3, $par4);
+ }
+ return 1;
+}
+function nms_RenderBlocks_renderBlockDoor($this, $par1Block, $par2, $par3, $par4) {
+ var $var5, $var12, $var6, var$8, var$9, var$10;
+ a: {
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ if (!($this.$blockAccess.$getBlockMetadata($par2, $par3, $par4) & 8)) {
+ if ($this.$blockAccess.$getBlockId($par2, $par3 + 1 | 0, $par4) == $par1Block.$blockID)
+ break a;
+ return 0;
+ }
+ if ($this.$blockAccess.$getBlockId($par2, $par3 - 1 | 0, $par4) != $par1Block.$blockID)
+ return 0;
+ }
+ $var12 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4);
+ $var6 = $this.$renderMinY > 0.0 ? $var12 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3 - 1 | 0, $par4);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = $var6;
+ nlea_Tessellator_setColorRGBA($var5, 127, 127, 127, 255);
+ var$8 = $par2;
+ var$9 = $par3;
+ var$10 = $par4;
+ nms_RenderBlocks_renderFaceYNeg($this, $par1Block, var$8, var$9, var$10, nms_RenderBlocks_getIconSafe($this, $par1Block.$getBlockTexture($this.$blockAccess, $par2, $par3, $par4, 0)));
+ $var6 = $this.$renderMaxY < 1.0 ? $var12 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3 + 1 | 0, $par4);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = $var6;
+ nlea_Tessellator_setColorRGBA($var5, 255, 255, 255, 255);
+ nms_RenderBlocks_renderFaceYPos($this, $par1Block, var$8, var$9, var$10, nms_RenderBlocks_getIconSafe($this, $par1Block.$getBlockTexture($this.$blockAccess, $par2, $par3, $par4, 1)));
+ $var6 = $this.$renderMinZ > 0.0 ? $var12 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4 - 1 | 0);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = $var6;
+ nlea_Tessellator_setColorRGBA($var5, 204, 204, 204, 255);
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, var$8, var$9, var$10, nms_RenderBlocks_getIconSafe($this, $par1Block.$getBlockTexture($this.$blockAccess, $par2, $par3, $par4, 2)));
+ $this.$flipTexture = 0;
+ $var6 = $this.$renderMaxZ < 1.0 ? $var12 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2, $par3, $par4 + 1 | 0);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = $var6;
+ nlea_Tessellator_setColorRGBA($var5, 204, 204, 204, 255);
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, var$8, var$9, var$10, nms_RenderBlocks_getIconSafe($this, $par1Block.$getBlockTexture($this.$blockAccess, $par2, $par3, $par4, 3)));
+ $this.$flipTexture = 0;
+ $var6 = $this.$renderMinX > 0.0 ? $var12 : $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2 - 1 | 0, $par3, $par4);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = $var6;
+ nlea_Tessellator_setColorRGBA($var5, 153, 153, 153, 255);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, var$8, var$9, var$10, nms_RenderBlocks_getIconSafe($this, $par1Block.$getBlockTexture($this.$blockAccess, $par2, $par3, $par4, 4)));
+ $this.$flipTexture = 0;
+ if ($this.$renderMaxX >= 1.0)
+ $var12 = $par1Block.$getMixedBrightnessForBlock($this.$blockAccess, $par2 + 1 | 0, $par3, $par4);
+ $var5.$hasBrightness = 1;
+ $var5.$brightness = $var12;
+ nlea_Tessellator_setColorRGBA($var5, 153, 153, 153, 255);
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, var$8, var$9, var$10, nms_RenderBlocks_getIconSafe($this, $par1Block.$getBlockTexture($this.$blockAccess, $par2, $par3, $par4, 5)));
+ $this.$flipTexture = 0;
+ return 1;
+}
+function nms_RenderBlocks_renderFaceYNeg($this, $par1Block, $par2, $par4, $par6, $par8Icon) {
+ var $var9, $var10, $var12, $var14, $var16, var$11, var$12, var$13, var$14, $var26, $var28, $var30, $var32, $var34, var$20;
+ nlea_Tessellator_$callClinit();
+ $var9 = nlea_Tessellator_instance;
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $par8Icon = $this.$overrideBlockTexture;
+ $var10 = $par8Icon.$getInterpolatedU($this.$renderMinX * 16.0);
+ $var12 = $par8Icon.$getInterpolatedU($this.$renderMaxX * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV($this.$renderMinZ * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV($this.$renderMaxZ * 16.0);
+ if (!($this.$renderMinX >= 0.0 && $this.$renderMaxX <= 1.0)) {
+ $var10 = $par8Icon.$getMinU();
+ $var12 = $par8Icon.$getMaxU();
+ }
+ if (!($this.$renderMinZ >= 0.0 && $this.$renderMaxZ <= 1.0)) {
+ $var14 = $par8Icon.$getMinV();
+ $var16 = $par8Icon.$getMaxV();
+ }
+ if ($this.$uvRotateBottom == 2) {
+ $var12 = $par8Icon.$getInterpolatedU($this.$renderMinZ * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMaxX * 16.0);
+ $var10 = $par8Icon.$getInterpolatedU($this.$renderMaxZ * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMinX * 16.0);
+ var$11 = $var12;
+ var$12 = $var16;
+ var$13 = $var10;
+ var$14 = $var14;
+ } else if ($this.$uvRotateBottom == 1) {
+ $var10 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMaxZ * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV($this.$renderMinX * 16.0);
+ $var12 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMinZ * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV($this.$renderMaxX * 16.0);
+ var$11 = $var12;
+ var$12 = $var16;
+ var$13 = $var10;
+ var$14 = $var14;
+ } else if ($this.$uvRotateBottom != 3) {
+ var$11 = $var10;
+ var$12 = $var14;
+ var$13 = $var12;
+ var$14 = $var16;
+ } else {
+ $var10 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMinX * 16.0);
+ $var12 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMaxX * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMinZ * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMaxZ * 16.0);
+ var$11 = $var10;
+ var$12 = $var14;
+ var$13 = $var12;
+ var$14 = $var16;
+ }
+ $var26 = $par2 + $this.$renderMinX;
+ $var28 = $par2 + $this.$renderMaxX;
+ $var30 = $par4 + $this.$renderMinY;
+ $var32 = $par6 + $this.$renderMinZ;
+ $var34 = $par6 + $this.$renderMaxZ;
+ if (!$this.$enableAO) {
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var10;
+ $var9.$textureV = $var16;
+ nlea_Tessellator_addVertex($var9, $var26, $var30, $var34);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$11;
+ $var9.$textureV = var$12;
+ nlea_Tessellator_addVertex($var9, $var26, $var30, $var32);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var12;
+ $var9.$textureV = $var14;
+ nlea_Tessellator_addVertex($var9, $var28, $var30, $var32);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$13;
+ $var9.$textureV = var$14;
+ nlea_Tessellator_addVertex($var9, $var28, $var30, $var34);
+ } else {
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedTopLeft * 255.0 | 0, $this.$colorGreenTopLeft * 255.0 | 0, $this.$colorBlueTopLeft * 255.0 | 0, 255);
+ var$20 = $this.$brightnessTopLeft;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var10;
+ $var9.$textureV = $var16;
+ nlea_Tessellator_addVertex($var9, $var26, $var30, $var34);
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedBottomLeft * 255.0 | 0, $this.$colorGreenBottomLeft * 255.0 | 0, $this.$colorBlueBottomLeft * 255.0 | 0, 255);
+ var$20 = $this.$brightnessBottomLeft;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$11;
+ $var9.$textureV = var$12;
+ nlea_Tessellator_addVertex($var9, $var26, $var30, $var32);
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedBottomRight * 255.0 | 0, $this.$colorGreenBottomRight * 255.0 | 0, $this.$colorBlueBottomRight * 255.0 | 0, 255);
+ var$20 = $this.$brightnessBottomRight;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var12;
+ $var9.$textureV = $var14;
+ nlea_Tessellator_addVertex($var9, $var28, $var30, $var32);
+ nlea_Tessellator_setColorOpaque_F($var9, $this.$colorRedTopRight, $this.$colorGreenTopRight, $this.$colorBlueTopRight);
+ var$20 = $this.$brightnessTopRight;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ nlea_Tessellator_addVertexWithUV($var9, $var28, $var30, $var34, var$13, var$14);
+ }
+}
+function nms_RenderBlocks_renderFaceYPos($this, $par1Block, $par2, $par4, $par6, $par8Icon) {
+ var $var9, $var10, $var12, $var14, $var16, var$11, var$12, var$13, var$14, $var26, $var28, $var30, $var32, $var34, var$20;
+ nlea_Tessellator_$callClinit();
+ $var9 = nlea_Tessellator_instance;
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $par8Icon = $this.$overrideBlockTexture;
+ $var10 = $par8Icon.$getInterpolatedU($this.$renderMinX * 16.0);
+ $var12 = $par8Icon.$getInterpolatedU($this.$renderMaxX * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV($this.$renderMinZ * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV($this.$renderMaxZ * 16.0);
+ if (!($this.$renderMinX >= 0.0 && $this.$renderMaxX <= 1.0)) {
+ $var10 = $par8Icon.$getMinU();
+ $var12 = $par8Icon.$getMaxU();
+ }
+ if (!($this.$renderMinZ >= 0.0 && $this.$renderMaxZ <= 1.0)) {
+ $var14 = $par8Icon.$getMinV();
+ $var16 = $par8Icon.$getMaxV();
+ }
+ if ($this.$uvRotateTop == 1) {
+ $var12 = $par8Icon.$getInterpolatedU($this.$renderMinZ * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMaxX * 16.0);
+ $var10 = $par8Icon.$getInterpolatedU($this.$renderMaxZ * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMinX * 16.0);
+ var$11 = $var12;
+ var$12 = $var16;
+ var$13 = $var10;
+ var$14 = $var14;
+ } else if ($this.$uvRotateTop == 2) {
+ $var10 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMaxZ * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV($this.$renderMinX * 16.0);
+ $var12 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMinZ * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV($this.$renderMaxX * 16.0);
+ var$11 = $var12;
+ var$12 = $var16;
+ var$13 = $var10;
+ var$14 = $var14;
+ } else if ($this.$uvRotateTop != 3) {
+ var$11 = $var10;
+ var$12 = $var14;
+ var$13 = $var12;
+ var$14 = $var16;
+ } else {
+ $var10 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMinX * 16.0);
+ $var12 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMaxX * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMinZ * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMaxZ * 16.0);
+ var$11 = $var10;
+ var$12 = $var14;
+ var$13 = $var12;
+ var$14 = $var16;
+ }
+ $var26 = $par2 + $this.$renderMinX;
+ $var28 = $par2 + $this.$renderMaxX;
+ $var30 = $par4 + $this.$renderMaxY;
+ $var32 = $par6 + $this.$renderMinZ;
+ $var34 = $par6 + $this.$renderMaxZ;
+ if (!$this.$enableAO) {
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$13;
+ $var9.$textureV = var$14;
+ nlea_Tessellator_addVertex($var9, $var28, $var30, $var34);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var12;
+ $var9.$textureV = $var14;
+ nlea_Tessellator_addVertex($var9, $var28, $var30, $var32);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$11;
+ $var9.$textureV = var$12;
+ nlea_Tessellator_addVertex($var9, $var26, $var30, $var32);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var10;
+ $var9.$textureV = $var16;
+ nlea_Tessellator_addVertex($var9, $var26, $var30, $var34);
+ } else {
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedTopLeft * 255.0 | 0, $this.$colorGreenTopLeft * 255.0 | 0, $this.$colorBlueTopLeft * 255.0 | 0, 255);
+ var$20 = $this.$brightnessTopLeft;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$13;
+ $var9.$textureV = var$14;
+ nlea_Tessellator_addVertex($var9, $var28, $var30, $var34);
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedBottomLeft * 255.0 | 0, $this.$colorGreenBottomLeft * 255.0 | 0, $this.$colorBlueBottomLeft * 255.0 | 0, 255);
+ var$20 = $this.$brightnessBottomLeft;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var12;
+ $var9.$textureV = $var14;
+ nlea_Tessellator_addVertex($var9, $var28, $var30, $var32);
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedBottomRight * 255.0 | 0, $this.$colorGreenBottomRight * 255.0 | 0, $this.$colorBlueBottomRight * 255.0 | 0, 255);
+ var$20 = $this.$brightnessBottomRight;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$11;
+ $var9.$textureV = var$12;
+ nlea_Tessellator_addVertex($var9, $var26, $var30, $var32);
+ nlea_Tessellator_setColorOpaque_F($var9, $this.$colorRedTopRight, $this.$colorGreenTopRight, $this.$colorBlueTopRight);
+ var$20 = $this.$brightnessTopRight;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ nlea_Tessellator_addVertexWithUV($var9, $var26, $var30, $var34, $var10, $var16);
+ }
+}
+function nms_RenderBlocks_renderFaceZNeg($this, $par1Block, $par2, $par4, $par6, $par8Icon) {
+ var $var9, $var10, $var12, $var14, $var16, var$11, var$12, var$13, var$14, $var26, $var28, $var30, $var32, $var34, var$20;
+ nlea_Tessellator_$callClinit();
+ $var9 = nlea_Tessellator_instance;
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $par8Icon = $this.$overrideBlockTexture;
+ $var10 = $par8Icon.$getInterpolatedU($this.$renderMinX * 16.0);
+ $var12 = $par8Icon.$getInterpolatedU($this.$renderMaxX * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMaxY * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMinY * 16.0);
+ if (!$this.$flipTexture) {
+ var$11 = $var12;
+ $var12 = $var10;
+ $var10 = var$11;
+ }
+ if (!($this.$renderMinX >= 0.0 && $this.$renderMaxX <= 1.0)) {
+ $var12 = $par8Icon.$getMinU();
+ $var10 = $par8Icon.$getMaxU();
+ }
+ if (!($this.$renderMinY >= 0.0 && $this.$renderMaxY <= 1.0)) {
+ $var14 = $par8Icon.$getMinV();
+ $var16 = $par8Icon.$getMaxV();
+ }
+ if ($this.$uvRotateEast == 2) {
+ $var10 = $par8Icon.$getInterpolatedU($this.$renderMinY * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMinX * 16.0);
+ $var12 = $par8Icon.$getInterpolatedU($this.$renderMaxY * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMaxX * 16.0);
+ var$11 = $var10;
+ var$12 = $var16;
+ var$13 = $var12;
+ var$14 = $var14;
+ } else if ($this.$uvRotateEast == 1) {
+ $var12 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMaxY * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV($this.$renderMaxX * 16.0);
+ $var10 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMinY * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV($this.$renderMinX * 16.0);
+ var$11 = $var10;
+ var$12 = $var16;
+ var$13 = $var12;
+ var$14 = $var14;
+ } else if ($this.$uvRotateEast != 3) {
+ var$11 = $var12;
+ var$12 = $var14;
+ var$13 = $var10;
+ var$14 = $var16;
+ } else {
+ $var12 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMinX * 16.0);
+ $var10 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMaxX * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV($this.$renderMaxY * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV($this.$renderMinY * 16.0);
+ var$11 = $var12;
+ var$12 = $var14;
+ var$13 = $var10;
+ var$14 = $var16;
+ }
+ $var26 = $par2 + $this.$renderMinX;
+ $var28 = $par2 + $this.$renderMaxX;
+ $var30 = $par4 + $this.$renderMinY;
+ $var32 = $par4 + $this.$renderMaxY;
+ $var34 = $par6 + $this.$renderMinZ;
+ if (!$this.$enableAO) {
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var10;
+ $var9.$textureV = $var14;
+ nlea_Tessellator_addVertex($var9, $var26, $var32, $var34);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$11;
+ $var9.$textureV = var$12;
+ nlea_Tessellator_addVertex($var9, $var28, $var32, $var34);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var12;
+ $var9.$textureV = $var16;
+ nlea_Tessellator_addVertex($var9, $var28, $var30, $var34);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$13;
+ $var9.$textureV = var$14;
+ nlea_Tessellator_addVertex($var9, $var26, $var30, $var34);
+ } else {
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedTopLeft * 255.0 | 0, $this.$colorGreenTopLeft * 255.0 | 0, $this.$colorBlueTopLeft * 255.0 | 0, 255);
+ var$20 = $this.$brightnessTopLeft;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var10;
+ $var9.$textureV = $var14;
+ nlea_Tessellator_addVertex($var9, $var26, $var32, $var34);
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedBottomLeft * 255.0 | 0, $this.$colorGreenBottomLeft * 255.0 | 0, $this.$colorBlueBottomLeft * 255.0 | 0, 255);
+ var$20 = $this.$brightnessBottomLeft;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$11;
+ $var9.$textureV = var$12;
+ nlea_Tessellator_addVertex($var9, $var28, $var32, $var34);
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedBottomRight * 255.0 | 0, $this.$colorGreenBottomRight * 255.0 | 0, $this.$colorBlueBottomRight * 255.0 | 0, 255);
+ var$20 = $this.$brightnessBottomRight;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var12;
+ $var9.$textureV = $var16;
+ nlea_Tessellator_addVertex($var9, $var28, $var30, $var34);
+ nlea_Tessellator_setColorOpaque_F($var9, $this.$colorRedTopRight, $this.$colorGreenTopRight, $this.$colorBlueTopRight);
+ nlea_Tessellator_setBrightness($var9, $this.$brightnessTopRight);
+ nlea_Tessellator_addVertexWithUV($var9, $var26, $var30, $var34, var$13, var$14);
+ }
+}
+function nms_RenderBlocks_renderFaceZPos($this, $par1Block, $par2, $par4, $par6, $par8Icon) {
+ var $var9, $var10, $var12, $var14, $var16, var$11, var$12, var$13, var$14, $var26, $var28, $var30, $var32, $var34, var$20;
+ nlea_Tessellator_$callClinit();
+ $var9 = nlea_Tessellator_instance;
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $par8Icon = $this.$overrideBlockTexture;
+ $var10 = $par8Icon.$getInterpolatedU($this.$renderMinX * 16.0);
+ $var12 = $par8Icon.$getInterpolatedU($this.$renderMaxX * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMaxY * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMinY * 16.0);
+ if (!$this.$flipTexture) {
+ var$11 = $var12;
+ $var12 = $var10;
+ $var10 = var$11;
+ }
+ if (!($this.$renderMinX >= 0.0 && $this.$renderMaxX <= 1.0)) {
+ $var12 = $par8Icon.$getMinU();
+ $var10 = $par8Icon.$getMaxU();
+ }
+ if (!($this.$renderMinY >= 0.0 && $this.$renderMaxY <= 1.0)) {
+ $var14 = $par8Icon.$getMinV();
+ $var16 = $par8Icon.$getMaxV();
+ }
+ if ($this.$uvRotateWest == 1) {
+ $var10 = $par8Icon.$getInterpolatedU($this.$renderMinY * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMinX * 16.0);
+ $var12 = $par8Icon.$getInterpolatedU($this.$renderMaxY * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMaxX * 16.0);
+ var$11 = $var10;
+ var$12 = $var14;
+ var$13 = $var12;
+ var$14 = $var16;
+ } else if ($this.$uvRotateWest == 2) {
+ $var12 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMaxY * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV($this.$renderMinX * 16.0);
+ $var10 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMinY * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV($this.$renderMaxX * 16.0);
+ var$11 = $var10;
+ var$12 = $var14;
+ var$13 = $var12;
+ var$14 = $var16;
+ } else if ($this.$uvRotateWest != 3) {
+ var$11 = $var12;
+ var$12 = $var16;
+ var$13 = $var10;
+ var$14 = $var14;
+ } else {
+ $var12 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMinX * 16.0);
+ $var10 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMaxX * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV($this.$renderMaxY * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV($this.$renderMinY * 16.0);
+ var$11 = $var12;
+ var$12 = $var16;
+ var$13 = $var10;
+ var$14 = $var14;
+ }
+ $var26 = $par2 + $this.$renderMinX;
+ $var28 = $par2 + $this.$renderMaxX;
+ $var30 = $par4 + $this.$renderMinY;
+ $var32 = $par4 + $this.$renderMaxY;
+ $var34 = $par6 + $this.$renderMaxZ;
+ if (!$this.$enableAO) {
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$11;
+ $var9.$textureV = var$14;
+ nlea_Tessellator_addVertex($var9, $var26, $var32, $var34);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var12;
+ $var9.$textureV = $var16;
+ nlea_Tessellator_addVertex($var9, $var26, $var30, $var34);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$13;
+ $var9.$textureV = var$12;
+ nlea_Tessellator_addVertex($var9, $var28, $var30, $var34);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var10;
+ $var9.$textureV = $var14;
+ nlea_Tessellator_addVertex($var9, $var28, $var32, $var34);
+ } else {
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedTopLeft * 255.0 | 0, $this.$colorGreenTopLeft * 255.0 | 0, $this.$colorBlueTopLeft * 255.0 | 0, 255);
+ var$20 = $this.$brightnessTopLeft;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$11;
+ $var9.$textureV = var$14;
+ nlea_Tessellator_addVertex($var9, $var26, $var32, $var34);
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedBottomLeft * 255.0 | 0, $this.$colorGreenBottomLeft * 255.0 | 0, $this.$colorBlueBottomLeft * 255.0 | 0, 255);
+ var$20 = $this.$brightnessBottomLeft;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var12;
+ $var9.$textureV = $var16;
+ nlea_Tessellator_addVertex($var9, $var26, $var30, $var34);
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedBottomRight * 255.0 | 0, $this.$colorGreenBottomRight * 255.0 | 0, $this.$colorBlueBottomRight * 255.0 | 0, 255);
+ var$20 = $this.$brightnessBottomRight;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$13;
+ $var9.$textureV = var$12;
+ nlea_Tessellator_addVertex($var9, $var28, $var30, $var34);
+ nlea_Tessellator_setColorOpaque_F($var9, $this.$colorRedTopRight, $this.$colorGreenTopRight, $this.$colorBlueTopRight);
+ nlea_Tessellator_setBrightness($var9, $this.$brightnessTopRight);
+ nlea_Tessellator_addVertexWithUV($var9, $var28, $var32, $var34, $var10, $var14);
+ }
+}
+function nms_RenderBlocks_renderFaceXNeg($this, $par1Block, $par2, $par4, $par6, $par8Icon) {
+ var $var9, $var10, $var12, $var14, $var16, var$11, var$12, var$13, var$14, $var26, $var28, $var30, $var32, $var34, var$20;
+ nlea_Tessellator_$callClinit();
+ $var9 = nlea_Tessellator_instance;
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $par8Icon = $this.$overrideBlockTexture;
+ $var10 = $par8Icon.$getInterpolatedU($this.$renderMinZ * 16.0);
+ $var12 = $par8Icon.$getInterpolatedU($this.$renderMaxZ * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMaxY * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMinY * 16.0);
+ if (!$this.$flipTexture) {
+ var$11 = $var12;
+ $var12 = $var10;
+ $var10 = var$11;
+ }
+ if (!($this.$renderMinZ >= 0.0 && $this.$renderMaxZ <= 1.0)) {
+ $var12 = $par8Icon.$getMinU();
+ $var10 = $par8Icon.$getMaxU();
+ }
+ if (!($this.$renderMinY >= 0.0 && $this.$renderMaxY <= 1.0)) {
+ $var14 = $par8Icon.$getMinV();
+ $var16 = $par8Icon.$getMaxV();
+ }
+ if ($this.$uvRotateNorth == 1) {
+ $var10 = $par8Icon.$getInterpolatedU($this.$renderMinY * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMaxZ * 16.0);
+ $var12 = $par8Icon.$getInterpolatedU($this.$renderMaxY * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMinZ * 16.0);
+ var$11 = $var10;
+ var$12 = $var16;
+ var$13 = $var12;
+ var$14 = $var14;
+ } else if ($this.$uvRotateNorth == 2) {
+ $var12 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMaxY * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV($this.$renderMinZ * 16.0);
+ $var10 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMinY * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV($this.$renderMaxZ * 16.0);
+ var$11 = $var10;
+ var$12 = $var16;
+ var$13 = $var12;
+ var$14 = $var14;
+ } else if ($this.$uvRotateNorth != 3) {
+ var$11 = $var12;
+ var$12 = $var14;
+ var$13 = $var10;
+ var$14 = $var16;
+ } else {
+ $var12 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMinZ * 16.0);
+ $var10 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMaxZ * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV($this.$renderMaxY * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV($this.$renderMinY * 16.0);
+ var$11 = $var12;
+ var$12 = $var14;
+ var$13 = $var10;
+ var$14 = $var16;
+ }
+ $var26 = $par2 + $this.$renderMinX;
+ $var28 = $par4 + $this.$renderMinY;
+ $var30 = $par4 + $this.$renderMaxY;
+ $var32 = $par6 + $this.$renderMinZ;
+ $var34 = $par6 + $this.$renderMaxZ;
+ if (!$this.$enableAO) {
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var10;
+ $var9.$textureV = $var14;
+ nlea_Tessellator_addVertex($var9, $var26, $var30, $var34);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$11;
+ $var9.$textureV = var$12;
+ nlea_Tessellator_addVertex($var9, $var26, $var30, $var32);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var12;
+ $var9.$textureV = $var16;
+ nlea_Tessellator_addVertex($var9, $var26, $var28, $var32);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$13;
+ $var9.$textureV = var$14;
+ nlea_Tessellator_addVertex($var9, $var26, $var28, $var34);
+ } else {
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedTopLeft * 255.0 | 0, $this.$colorGreenTopLeft * 255.0 | 0, $this.$colorBlueTopLeft * 255.0 | 0, 255);
+ var$20 = $this.$brightnessTopLeft;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var10;
+ $var9.$textureV = $var14;
+ nlea_Tessellator_addVertex($var9, $var26, $var30, $var34);
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedBottomLeft * 255.0 | 0, $this.$colorGreenBottomLeft * 255.0 | 0, $this.$colorBlueBottomLeft * 255.0 | 0, 255);
+ var$20 = $this.$brightnessBottomLeft;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$11;
+ $var9.$textureV = var$12;
+ nlea_Tessellator_addVertex($var9, $var26, $var30, $var32);
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedBottomRight * 255.0 | 0, $this.$colorGreenBottomRight * 255.0 | 0, $this.$colorBlueBottomRight * 255.0 | 0, 255);
+ var$20 = $this.$brightnessBottomRight;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var12;
+ $var9.$textureV = $var16;
+ nlea_Tessellator_addVertex($var9, $var26, $var28, $var32);
+ nlea_Tessellator_setColorOpaque_F($var9, $this.$colorRedTopRight, $this.$colorGreenTopRight, $this.$colorBlueTopRight);
+ nlea_Tessellator_setBrightness($var9, $this.$brightnessTopRight);
+ nlea_Tessellator_addVertexWithUV($var9, $var26, $var28, $var34, var$13, var$14);
+ }
+}
+function nms_RenderBlocks_renderFaceXPos($this, $par1Block, $par2, $par4, $par6, $par8Icon) {
+ var $var9, $var10, $var12, $var14, $var16, var$11, var$12, var$13, var$14, $var26, $var28, $var30, $var32, $var34, var$20;
+ nlea_Tessellator_$callClinit();
+ $var9 = nlea_Tessellator_instance;
+ if ($this.$overrideBlockTexture === null ? 0 : 1)
+ $par8Icon = $this.$overrideBlockTexture;
+ $var10 = $par8Icon.$getInterpolatedU($this.$renderMinZ * 16.0);
+ $var12 = $par8Icon.$getInterpolatedU($this.$renderMaxZ * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMaxY * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMinY * 16.0);
+ if (!$this.$flipTexture) {
+ var$11 = $var12;
+ $var12 = $var10;
+ $var10 = var$11;
+ }
+ if (!($this.$renderMinZ >= 0.0 && $this.$renderMaxZ <= 1.0)) {
+ $var12 = $par8Icon.$getMinU();
+ $var10 = $par8Icon.$getMaxU();
+ }
+ if (!($this.$renderMinY >= 0.0 && $this.$renderMaxY <= 1.0)) {
+ $var14 = $par8Icon.$getMinV();
+ $var16 = $par8Icon.$getMaxV();
+ }
+ if ($this.$uvRotateSouth == 2) {
+ $var10 = $par8Icon.$getInterpolatedU($this.$renderMinY * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMinZ * 16.0);
+ $var12 = $par8Icon.$getInterpolatedU($this.$renderMaxY * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV(16.0 - $this.$renderMaxZ * 16.0);
+ var$11 = $var10;
+ var$12 = $var16;
+ var$13 = $var12;
+ var$14 = $var14;
+ } else if ($this.$uvRotateSouth == 1) {
+ $var12 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMaxY * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV($this.$renderMaxZ * 16.0);
+ $var10 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMinY * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV($this.$renderMinZ * 16.0);
+ var$11 = $var10;
+ var$12 = $var16;
+ var$13 = $var12;
+ var$14 = $var14;
+ } else if ($this.$uvRotateSouth != 3) {
+ var$11 = $var12;
+ var$12 = $var14;
+ var$13 = $var10;
+ var$14 = $var16;
+ } else {
+ $var12 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMinZ * 16.0);
+ $var10 = $par8Icon.$getInterpolatedU(16.0 - $this.$renderMaxZ * 16.0);
+ $var14 = $par8Icon.$getInterpolatedV($this.$renderMaxY * 16.0);
+ $var16 = $par8Icon.$getInterpolatedV($this.$renderMinY * 16.0);
+ var$11 = $var12;
+ var$12 = $var14;
+ var$13 = $var10;
+ var$14 = $var16;
+ }
+ $var26 = $par2 + $this.$renderMaxX;
+ $var28 = $par4 + $this.$renderMinY;
+ $var30 = $par4 + $this.$renderMaxY;
+ $var32 = $par6 + $this.$renderMinZ;
+ $var34 = $par6 + $this.$renderMaxZ;
+ if (!$this.$enableAO) {
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var12;
+ $var9.$textureV = $var16;
+ nlea_Tessellator_addVertex($var9, $var26, $var28, $var34);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$13;
+ $var9.$textureV = var$14;
+ nlea_Tessellator_addVertex($var9, $var26, $var28, $var32);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var10;
+ $var9.$textureV = $var14;
+ nlea_Tessellator_addVertex($var9, $var26, $var30, $var32);
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$11;
+ $var9.$textureV = var$12;
+ nlea_Tessellator_addVertex($var9, $var26, $var30, $var34);
+ } else {
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedTopLeft * 255.0 | 0, $this.$colorGreenTopLeft * 255.0 | 0, $this.$colorBlueTopLeft * 255.0 | 0, 255);
+ var$20 = $this.$brightnessTopLeft;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var12;
+ $var9.$textureV = $var16;
+ nlea_Tessellator_addVertex($var9, $var26, $var28, $var34);
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedBottomLeft * 255.0 | 0, $this.$colorGreenBottomLeft * 255.0 | 0, $this.$colorBlueBottomLeft * 255.0 | 0, 255);
+ var$20 = $this.$brightnessBottomLeft;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = var$13;
+ $var9.$textureV = var$14;
+ nlea_Tessellator_addVertex($var9, $var26, $var28, $var32);
+ nlea_Tessellator_setColorRGBA($var9, $this.$colorRedBottomRight * 255.0 | 0, $this.$colorGreenBottomRight * 255.0 | 0, $this.$colorBlueBottomRight * 255.0 | 0, 255);
+ var$20 = $this.$brightnessBottomRight;
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$20;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var10;
+ $var9.$textureV = $var14;
+ nlea_Tessellator_addVertex($var9, $var26, $var30, $var32);
+ nlea_Tessellator_setColorOpaque_F($var9, $this.$colorRedTopRight, $this.$colorGreenTopRight, $this.$colorBlueTopRight);
+ nlea_Tessellator_setBrightness($var9, $this.$brightnessTopRight);
+ nlea_Tessellator_addVertexWithUV($var9, $var26, $var30, $var34, var$11, var$12);
+ }
+}
+function nms_RenderBlocks_renderBlockAsItem($this, $par1Block, $par2, $par3) {
+ var $var4, $var14, $var5, $var6, var$8, $var15, $var16, $var17, $var11, $var12, $var13, var$15, var$16, var$17, $var14_0, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var14_0 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var17 = $thread.pop();$var16 = $thread.pop();$var15 = $thread.pop();var$8 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var14 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1Block = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nlea_Tessellator_$callClinit();
+ $var4 = nlea_Tessellator_instance;
+ $var14 = $par1Block.$blockID;
+ nms_Block_$callClinit();
+ $var5 = $var14 != nms_Block_grass.$blockID ? 0 : 1;
+ if (!($par1Block !== nms_Block_dispenser && $par1Block !== nms_Block_dropper && $par1Block !== nms_Block_furnaceIdle))
+ $par2 = 3;
+ if ($this.$useInventoryTint) {
+ $var6 = $par1Block.$getRenderColor($par2);
+ if ($var5)
+ $var6 = 16777215;
+ nleg_EaglerAdapterGL30_glColor4f(($var6 >> 16 & 255) / 255.0 * $par3, ($var6 >> 8 & 255) / 255.0 * $par3, ($var6 & 255) / 255.0 * $par3, 1.0);
+ }
+ a: {
+ $var6 = $par1Block.$getRenderType();
+ nms_RenderBlocks_setRenderBoundsFromBlock($this, $par1Block);
+ if ($var6 && $var6 != 31 && $var6 != 39 && $var6 != 16 && $var6 != 26) {
+ if ($var6 == 1) {
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, (-1.0), 0.0);
+ nms_RenderBlocks_drawCrossedSquares($this, $par1Block, $par2, (-0.5), (-0.5), (-0.5), 1.0);
+ nlea_Tessellator_draw($var4);
+ } else if ($var6 == 19) {
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, (-1.0), 0.0);
+ $par1Block.$setBlockBoundsForItemRender();
+ nms_RenderBlocks_renderBlockStemSmall($this, $par1Block, $par2, $this.$renderMaxY, (-0.5), (-0.5), (-0.5));
+ nlea_Tessellator_draw($var4);
+ } else if ($var6 == 23) {
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, (-1.0), 0.0);
+ $par1Block.$setBlockBoundsForItemRender();
+ nlea_Tessellator_draw($var4);
+ } else if ($var6 == 13) {
+ $par1Block.$setBlockBoundsForItemRender();
+ nleg_EaglerAdapterGL30_glTranslatef((-0.5), (-0.5), (-0.5));
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, (-1.0), 0.0);
+ nms_RenderBlocks_renderFaceYNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 0));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 1.0, 0.0);
+ nms_RenderBlocks_renderFaceYPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 1));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 0.0, (-1.0));
+ nlea_Tessellator_addTranslation($var4, 0.0, 0.0, 0.0625);
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 2));
+ nlea_Tessellator_addTranslation($var4, 0.0, 0.0, (-0.0625));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 0.0, 1.0);
+ nlea_Tessellator_addTranslation($var4, 0.0, 0.0, (-0.0625));
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 3));
+ nlea_Tessellator_addTranslation($var4, 0.0, 0.0, 0.0625);
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, (-1.0), 0.0, 0.0);
+ nlea_Tessellator_addTranslation($var4, 0.0625, 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 4));
+ nlea_Tessellator_addTranslation($var4, (-0.0625), 0.0, 0.0);
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 1.0, 0.0, 0.0);
+ nlea_Tessellator_addTranslation($var4, (-0.0625), 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 5));
+ nlea_Tessellator_addTranslation($var4, 0.0625, 0.0, 0.0);
+ nlea_Tessellator_draw($var4);
+ nleg_EaglerAdapterGL30_glTranslatef(0.5, 0.5, 0.5);
+ } else {
+ if ($var6 == 22) {
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.5), (-0.5), (-0.5));
+ var$8 = nms_ChestItemRenderHelper_instance;
+ $ptr = 1;
+ continue main;
+ }
+ if ($var6 == 6) {
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, (-1.0), 0.0);
+ nms_RenderBlocks_renderBlockCropsImpl($this, $par1Block, $par2, (-0.5), (-0.5), (-0.5));
+ nlea_Tessellator_draw($var4);
+ } else if ($var6 == 2) {
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, (-1.0), 0.0);
+ nms_RenderBlocks_renderTorchAtAngle($this, $par1Block, (-0.5), (-0.5), (-0.5), 0.0, 0.0, 0);
+ nlea_Tessellator_draw($var4);
+ } else {
+ if ($var6 == 10) {
+ $var14 = 0;
+ while (true) {
+ if ($var14 >= 2)
+ break a;
+ if (!$var14)
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 1.0, 0.5);
+ if ($var14 == 1)
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.5, 1.0, 0.5, 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.5), (-0.5), (-0.5));
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, (-1.0), 0.0);
+ nms_RenderBlocks_renderFaceYNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 0));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 1.0, 0.0);
+ nms_RenderBlocks_renderFaceYPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 1));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 0.0, (-1.0));
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 2));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 0.0, 1.0);
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 3));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, (-1.0), 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 4));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 1.0, 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 5));
+ nlea_Tessellator_draw($var4);
+ nleg_EaglerAdapterGL30_glTranslatef(0.5, 0.5, 0.5);
+ $var14 = $var14 + 1 | 0;
+ }
+ }
+ if ($var6 != 27) {
+ if ($var6 == 11) {
+ $var14 = 0;
+ while ($var14 < 4) {
+ if (!$var14)
+ nms_RenderBlocks_setRenderBounds($this, 0.375, 0.0, 0.0, 0.625, 1.0, 0.25);
+ if ($var14 == 1)
+ nms_RenderBlocks_setRenderBounds($this, 0.375, 0.0, 0.75, 0.625, 1.0, 1.0);
+ if ($var14 == 2)
+ nms_RenderBlocks_setRenderBounds($this, 0.4375, 0.8125, (-0.125), 0.5625, 0.9375, 1.125);
+ if ($var14 == 3)
+ nms_RenderBlocks_setRenderBounds($this, 0.4375, 0.3125, (-0.125), 0.5625, 0.4375, 1.125);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.5), (-0.5), (-0.5));
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, (-1.0), 0.0);
+ nms_RenderBlocks_renderFaceYNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 0));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 1.0, 0.0);
+ nms_RenderBlocks_renderFaceYPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 1));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 0.0, (-1.0));
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 2));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 0.0, 1.0);
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 3));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, (-1.0), 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 4));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 1.0, 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 5));
+ nlea_Tessellator_draw($var4);
+ nleg_EaglerAdapterGL30_glTranslatef(0.5, 0.5, 0.5);
+ $var14 = $var14 + 1 | 0;
+ }
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
+ } else {
+ if ($var6 == 21) {
+ $var14 = 0;
+ while (true) {
+ if ($var14 >= 3)
+ break a;
+ if (!$var14)
+ nms_RenderBlocks_setRenderBounds($this, 0.4375, 0.30000001192092896, 0.0, 0.5625, 1.0, 0.125);
+ if ($var14 == 1)
+ nms_RenderBlocks_setRenderBounds($this, 0.4375, 0.30000001192092896, 0.875, 0.5625, 1.0, 1.0);
+ if ($var14 == 2)
+ nms_RenderBlocks_setRenderBounds($this, 0.4375, 0.5, 0.0, 0.5625, 0.9375, 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.5), (-0.5), (-0.5));
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, (-1.0), 0.0);
+ nms_RenderBlocks_renderFaceYNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 0));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 1.0, 0.0);
+ nms_RenderBlocks_renderFaceYPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 1));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 0.0, (-1.0));
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 2));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 0.0, 1.0);
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 3));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, (-1.0), 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 4));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 1.0, 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 5));
+ nlea_Tessellator_draw($var4);
+ nleg_EaglerAdapterGL30_glTranslatef(0.5, 0.5, 0.5);
+ $var14 = $var14 + 1 | 0;
+ }
+ }
+ if ($var6 == 32) {
+ $var14 = 0;
+ while ($var14 < 2) {
+ if (!$var14)
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.3125, 1.0, 0.8125, 0.6875);
+ if ($var14 == 1)
+ nms_RenderBlocks_setRenderBounds($this, 0.25, 0.0, 0.25, 0.75, 1.0, 0.75);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.5), (-0.5), (-0.5));
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, (-1.0), 0.0);
+ nms_RenderBlocks_renderFaceYNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 0, $par2));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 1.0, 0.0);
+ nms_RenderBlocks_renderFaceYPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 1, $par2));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 0.0, (-1.0));
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 2, $par2));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 0.0, 1.0);
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 3, $par2));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, (-1.0), 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 4, $par2));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 1.0, 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 5, $par2));
+ nlea_Tessellator_draw($var4);
+ nleg_EaglerAdapterGL30_glTranslatef(0.5, 0.5, 0.5);
+ $var14 = $var14 + 1 | 0;
+ }
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
+ } else if ($var6 == 35) {
+ nleg_EaglerAdapterGL30_glTranslatef((-0.5), (-0.5), (-0.5));
+ nms_RenderBlocks_renderBlockAnvilOrient($this, $par1Block, 0, 0, 0, $par2, 1);
+ nleg_EaglerAdapterGL30_glTranslatef(0.5, 0.5, 0.5);
+ } else if ($var6 == 34) {
+ $var14 = 0;
+ while ($var14 < 3) {
+ if (!$var14) {
+ nms_RenderBlocks_setRenderBounds($this, 0.125, 0.0, 0.125, 0.875, 0.1875, 0.875);
+ nms_RenderBlocks_setOverrideBlockTexture($this, nms_RenderBlocks_getBlockIcon0($this, nms_Block_obsidian));
+ } else if ($var14 == 1) {
+ nms_RenderBlocks_setRenderBounds($this, 0.1875, 0.1875, 0.1875, 0.8125, 0.875, 0.8125);
+ nms_RenderBlocks_setOverrideBlockTexture($this, nms_BlockBeacon_getBeaconIcon(nms_Block_beacon));
+ } else if ($var14 == 2) {
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
+ nms_RenderBlocks_setOverrideBlockTexture($this, nms_RenderBlocks_getBlockIcon0($this, nms_Block_glass));
+ }
+ nleg_EaglerAdapterGL30_glTranslatef((-0.5), (-0.5), (-0.5));
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, (-1.0), 0.0);
+ nms_RenderBlocks_renderFaceYNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 0, $par2));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 1.0, 0.0);
+ nms_RenderBlocks_renderFaceYPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 1, $par2));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 0.0, (-1.0));
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 2, $par2));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 0.0, 1.0);
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 3, $par2));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, (-1.0), 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 4, $par2));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 1.0, 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 5, $par2));
+ nlea_Tessellator_draw($var4);
+ nleg_EaglerAdapterGL30_glTranslatef(0.5, 0.5, 0.5);
+ $var14 = $var14 + 1 | 0;
+ }
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
+ nms_RenderBlocks_clearOverrideBlockTexture($this);
+ } else if ($var6 == 38) {
+ nleg_EaglerAdapterGL30_glTranslatef((-0.5), (-0.5), (-0.5));
+ nms_RenderBlocks_renderBlockHopperMetadata($this, $par1Block, 0, 0, 0, 0, 1);
+ nleg_EaglerAdapterGL30_glTranslatef(0.5, 0.5, 0.5);
+ }
+ }
+ } else {
+ $var14 = 0;
+ nleg_EaglerAdapterGL30_glTranslatef((-0.5), (-0.5), (-0.5));
+ nlea_Tessellator_startDrawingQuads($var4);
+ $var15 = 0;
+ while ($var15 < 8) {
+ $var16 = 0;
+ $var17 = 1;
+ if (!$var15)
+ $var16 = 2;
+ if ($var15 == 1)
+ $var16 = 3;
+ if ($var15 == 2)
+ $var16 = 4;
+ if ($var15 == 3) {
+ $var16 = 5;
+ $var17 = 2;
+ }
+ if ($var15 == 4) {
+ $var16 = 6;
+ $var17 = 3;
+ }
+ if ($var15 == 5) {
+ $var16 = 7;
+ $var17 = 5;
+ }
+ if ($var15 == 6) {
+ $var16 = 6;
+ $var17 = 2;
+ }
+ if ($var15 == 7)
+ $var16 = 3;
+ $var11 = $var16 / 16.0;
+ $var12 = 1.0 - $var14 / 16.0;
+ $var14 = $var14 + $var17 | 0;
+ $var13 = 1.0 - $var14 / 16.0;
+ var$15 = 0.5 - $var11;
+ var$16 = $var13;
+ var$17 = 0.5 + $var11;
+ nms_RenderBlocks_setRenderBounds($this, var$15, var$16, var$15, var$17, $var12, var$17);
+ nlea_Tessellator_setNormal($var4, 0.0, (-1.0), 0.0);
+ nms_RenderBlocks_renderFaceYNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 0));
+ nlea_Tessellator_setNormal($var4, 0.0, 1.0, 0.0);
+ nms_RenderBlocks_renderFaceYPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 1));
+ nlea_Tessellator_setNormal($var4, 0.0, 0.0, (-1.0));
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 2));
+ nlea_Tessellator_setNormal($var4, 0.0, 0.0, 1.0);
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 3));
+ nlea_Tessellator_setNormal($var4, (-1.0), 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 4));
+ nlea_Tessellator_setNormal($var4, 1.0, 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, 5));
+ $var15 = $var15 + 1 | 0;
+ }
+ nlea_Tessellator_draw($var4);
+ nleg_EaglerAdapterGL30_glTranslatef(0.5, 0.5, 0.5);
+ nms_RenderBlocks_setRenderBounds($this, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
+ }
+ }
+ }
+ } else {
+ if ($var6 == 16)
+ $par2 = 1;
+ $par1Block.$setBlockBoundsForItemRender();
+ nms_RenderBlocks_setRenderBoundsFromBlock($this, $par1Block);
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.5), (-0.5), (-0.5));
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, (-1.0), 0.0);
+ nms_RenderBlocks_renderFaceYNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 0, $par2));
+ nlea_Tessellator_draw($var4);
+ if ($var5 && $this.$useInventoryTint) {
+ $var14_0 = $par1Block.$getRenderColor($par2);
+ nleg_EaglerAdapterGL30_glColor4f(($var14_0 >> 16 & 255) / 255.0 * $par3, ($var14_0 >> 8 & 255) / 255.0 * $par3, ($var14_0 & 255) / 255.0 * $par3, 1.0);
+ }
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 1.0, 0.0);
+ nms_RenderBlocks_renderFaceYPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 1, $par2));
+ nlea_Tessellator_draw($var4);
+ if ($var5 && $this.$useInventoryTint)
+ nleg_EaglerAdapterGL30_glColor4f($par3, $par3, $par3, 1.0);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 0.0, (-1.0));
+ nms_RenderBlocks_renderFaceZNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 2, $par2));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 0.0, 0.0, 1.0);
+ nms_RenderBlocks_renderFaceZPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 3, $par2));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, (-1.0), 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXNeg($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 4, $par2));
+ nlea_Tessellator_draw($var4);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setNormal($var4, 1.0, 0.0, 0.0);
+ nms_RenderBlocks_renderFaceXPos($this, $par1Block, 0.0, 0.0, 0.0, nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, 5, $par2));
+ nlea_Tessellator_draw($var4);
+ nleg_EaglerAdapterGL30_glTranslatef(0.5, 0.5, 0.5);
+ }
+ }
+ return;
+ case 1:
+ nms_ChestItemRenderHelper_renderChest(var$8, $par1Block, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glDisable(41);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Block, $par2, $par3, $var4, $var14, $var5, $var6, var$8, $var15, $var16, $var17, $var11, $var12, $var13, var$15, var$16, var$17, $var14_0, $ptr);
+}
+function nms_RenderBlocks_renderItemIn3d($par0) {
+ a: {
+ if (!$par0) {
+ $par0 = 1;
+ break a;
+ }
+ if ($par0 == 31) {
+ $par0 = 1;
+ break a;
+ }
+ if ($par0 == 39) {
+ $par0 = 1;
+ break a;
+ }
+ if ($par0 == 13) {
+ $par0 = 1;
+ break a;
+ }
+ if ($par0 == 10) {
+ $par0 = 1;
+ break a;
+ }
+ if ($par0 == 11) {
+ $par0 = 1;
+ break a;
+ }
+ if ($par0 == 27) {
+ $par0 = 1;
+ break a;
+ }
+ if ($par0 == 22) {
+ $par0 = 1;
+ break a;
+ }
+ if ($par0 == 21) {
+ $par0 = 1;
+ break a;
+ }
+ if ($par0 == 16) {
+ $par0 = 1;
+ break a;
+ }
+ if ($par0 == 26) {
+ $par0 = 1;
+ break a;
+ }
+ if ($par0 == 32) {
+ $par0 = 1;
+ break a;
+ }
+ if ($par0 == 34) {
+ $par0 = 1;
+ break a;
+ }
+ if ($par0 != 35) {
+ $par0 = 0;
+ break a;
+ }
+ $par0 = 1;
+ }
+ return $par0;
+}
+function nms_RenderBlocks_getBlockIcon($this, $par1Block, $par2IBlockAccess, $par3, $par4, $par5, $par6) {
+ return nms_RenderBlocks_getIconSafe($this, $par1Block.$getBlockTexture($par2IBlockAccess, $par3, $par4, $par5, $par6));
+}
+function nms_RenderBlocks_getBlockIconFromSideAndMetadata($this, $par1Block, $par2, $par3) {
+ return nms_RenderBlocks_getIconSafe($this, $par1Block.$getIcon($par2, $par3));
+}
+function nms_RenderBlocks_getBlockIconFromSide($this, $par1Block, $par2) {
+ return nms_RenderBlocks_getIconSafe($this, $par1Block.$getIcon($par2, 0));
+}
+function nms_RenderBlocks_getBlockIcon0($this, $par1Block) {
+ return nms_RenderBlocks_getIconSafe($this, $par1Block.$getIcon(1, 0));
+}
+function nms_RenderBlocks_getIconSafe($this, $par1Icon) {
+ if ($par1Icon === null)
+ a: {
+ b: {
+ $par1Icon = $this.$minecraftRB.$renderEngine;
+ switch (0) {
+ case 0:
+ break;
+ case 1:
+ break b;
+ default:
+ break b;
+ }
+ $par1Icon = $par1Icon.$textureMapBlocks.$missingImage;
+ break a;
+ }
+ $par1Icon = $par1Icon.$textureMapItems.$missingTextureStiched;
+ }
+ return $par1Icon;
+}
+function nms_RenderBlocks__clinit_() {
+ nms_RenderBlocks_fancyGrass = 1;
+}
+function nms_EntityRenderer() {
+ var a = this; jl_Object.call(a);
+ a.$mc7 = null;
+ a.$farPlaneDistance = 0.0;
+ a.$itemRenderer0 = null;
+ a.$rendererUpdateCount = 0;
+ a.$pointedEntity = null;
+ a.$mouseFilterXAxis = null;
+ a.$mouseFilterYAxis = null;
+ a.$mouseFilterDummy1 = null;
+ a.$mouseFilterDummy2 = null;
+ a.$mouseFilterDummy3 = null;
+ a.$mouseFilterDummy4 = null;
+ a.$thirdPersonDistance = 0.0;
+ a.$thirdPersonDistanceTemp = 0.0;
+ a.$debugCamYaw = 0.0;
+ a.$prevDebugCamYaw = 0.0;
+ a.$debugCamPitch = 0.0;
+ a.$prevDebugCamPitch = 0.0;
+ a.$smoothCamYaw = 0.0;
+ a.$smoothCamPitch = 0.0;
+ a.$smoothCamFilterX = 0.0;
+ a.$smoothCamFilterY = 0.0;
+ a.$smoothCamPartialTicks = 0.0;
+ a.$debugCamFOV = 0.0;
+ a.$prevDebugCamFOV = 0.0;
+ a.$camRoll = 0.0;
+ a.$prevCamRoll = 0.0;
+ a.$lightmapTexture = 0;
+ a.$lightmapColors = null;
+ a.$fovModifierHand = 0.0;
+ a.$fovModifierHandPrev = 0.0;
+ a.$fovMultiplierTemp = 0.0;
+ a.$field_82831_U = 0.0;
+ a.$field_82832_V = 0.0;
+ a.$cloudFog = 0;
+ a.$cameraZoom = 0.0;
+ a.$cameraYaw = 0.0;
+ a.$cameraPitch = 0.0;
+ a.$prevFrameTime0 = Long_ZERO;
+ a.$renderEndNanoTime = Long_ZERO;
+ a.$lightmapUpdateNeeded = 0;
+ a.$torchFlickerX = 0.0;
+ a.$torchFlickerDX = 0.0;
+ a.$torchFlickerY = 0.0;
+ a.$torchFlickerDY = 0.0;
+ a.$random = null;
+ a.$rainSoundCounter = 0;
+ a.$rainXCoords = null;
+ a.$rainYCoords = null;
+ a.$field_78523_k = 0;
+ a.$field_78520_l = 0;
+ a.$fogColorBuffer = null;
+ a.$fogColorRed = 0.0;
+ a.$fogColorGreen = 0.0;
+ a.$fogColorBlue = 0.0;
+ a.$fogColor2 = 0.0;
+ a.$fogColor1 = 0.0;
+ a.$debugViewDirection = 0;
+}
+var nms_EntityRenderer_anaglyphEnable = 0;
+var nms_EntityRenderer_anaglyphField = 0;
+var nms_EntityRenderer_terrain = null;
+var nms_EntityRenderer_rain = null;
+var nms_EntityRenderer_snow = null;
+function nms_EntityRenderer__init_(var_0) {
+ var var_1 = new nms_EntityRenderer();
+ nms_EntityRenderer__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_EntityRenderer__init_0($this, $par1Minecraft) {
+ var var$2, var$3, var$4, var$5, var$6;
+ $this.$farPlaneDistance = 0.0;
+ $this.$pointedEntity = null;
+ $this.$mouseFilterXAxis = new nms_MouseFilter;
+ $this.$mouseFilterYAxis = new nms_MouseFilter;
+ $this.$mouseFilterDummy1 = new nms_MouseFilter;
+ $this.$mouseFilterDummy2 = new nms_MouseFilter;
+ $this.$mouseFilterDummy3 = new nms_MouseFilter;
+ $this.$mouseFilterDummy4 = new nms_MouseFilter;
+ $this.$thirdPersonDistance = 4.0;
+ $this.$thirdPersonDistanceTemp = 4.0;
+ $this.$debugCamYaw = 0.0;
+ $this.$prevDebugCamYaw = 0.0;
+ $this.$debugCamPitch = 0.0;
+ $this.$prevDebugCamPitch = 0.0;
+ $this.$debugCamFOV = 0.0;
+ $this.$prevDebugCamFOV = 0.0;
+ $this.$camRoll = 0.0;
+ $this.$prevCamRoll = 0.0;
+ $this.$cloudFog = 0;
+ $this.$cameraZoom = 1.0;
+ $this.$cameraYaw = 0.0;
+ $this.$cameraPitch = 0.0;
+ $this.$prevFrameTime0 = jl_System_currentTimeMillis();
+ $this.$renderEndNanoTime = Long_ZERO;
+ $this.$lightmapUpdateNeeded = 0;
+ $this.$torchFlickerX = 0.0;
+ $this.$torchFlickerDX = 0.0;
+ $this.$torchFlickerY = 0.0;
+ $this.$torchFlickerDY = 0.0;
+ $this.$random = new ju_Random;
+ $this.$rainSoundCounter = 0;
+ $this.$field_78523_k = 0;
+ $this.$field_78520_l = 0;
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (!nleg_EaglerAdapterGL30_isWebGL)
+ var$2 = jn_ByteBufferImpl_asFloatBuffer(nms_GLAllocation_createDirectByteBuffer(64));
+ else {
+ var$3 = $rt_createFloatArray(16);
+ var$4 = var$3.data.length;
+ var$2 = new jn_FloatBufferOverArray;
+ var$5 = 0 + var$4 | 0;
+ var$2.$mark = (-1);
+ var$2.$capacity = var$4;
+ var$2.$limit = var$4;
+ var$2.$position = 0;
+ var$2.$limit = var$5;
+ var$2.$start5 = 0;
+ var$2.$readOnly5 = 0;
+ var$2.$array4 = var$3;
+ }
+ $this.$fogColorBuffer = var$2;
+ $this.$mc7 = $par1Minecraft;
+ $this.$itemRenderer0 = nms_ItemRenderer__init_($par1Minecraft);
+ $par1Minecraft = $par1Minecraft.$renderEngine;
+ var$2 = new nle_EaglerImage;
+ var$2.$w0 = 16;
+ var$2.$h = 16;
+ var$2.$alpha = 1;
+ var$2.$data = $rt_createIntArray(256);
+ var$6 = nms_GLAllocation_generateTextureNames();
+ nms_RenderEngine_setupTextureExt($par1Minecraft, var$2, var$6, 0, 0);
+ nms_IntHashMap_addKey($par1Minecraft.$textureNameToImageMap, var$6, var$2);
+ $this.$lightmapTexture = var$6;
+ $this.$lightmapColors = $rt_createIntArray(256);
+}
+function nms_EntityRenderer_updateRenderer($this) {
+ var $var1, $var2, var$3, $var3, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var3 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_EntityRenderer_updateFovModifierHand($this);
+ nms_EntityRenderer_updateTorchFlicker($this);
+ $this.$fogColor2 = $this.$fogColor1;
+ $this.$thirdPersonDistanceTemp = $this.$thirdPersonDistance;
+ $this.$prevDebugCamYaw = $this.$debugCamYaw;
+ $this.$prevDebugCamPitch = $this.$debugCamPitch;
+ $this.$prevDebugCamFOV = $this.$debugCamFOV;
+ $this.$prevCamRoll = $this.$camRoll;
+ if ($this.$mc7.$gameSettings.$smoothCamera) {
+ $var1 = $this.$mc7.$gameSettings.$mouseSensitivity * 0.6000000238418579 + 0.20000000298023224;
+ $var2 = $var1 * $var1 * $var1 * 8.0;
+ var$3 = $this.$mouseFilterXAxis;
+ $var3 = $this.$smoothCamYaw;
+ $var2 = 0.05000000074505806 * $var2;
+ $this.$smoothCamFilterX = nms_MouseFilter_smooth(var$3, $var3, $var2);
+ $this.$smoothCamFilterY = nms_MouseFilter_smooth($this.$mouseFilterYAxis, $this.$smoothCamPitch, $var2);
+ $this.$smoothCamPartialTicks = 0.0;
+ $this.$smoothCamYaw = 0.0;
+ $this.$smoothCamPitch = 0.0;
+ }
+ if ($this.$mc7.$renderViewEntity === null)
+ $this.$mc7.$renderViewEntity = $this.$mc7.$thePlayer;
+ var$3 = $this.$mc7.$theWorld;
+ var$5 = $this.$mc7.$renderViewEntity.$posX;
+ var$6 = var$5 | 0;
+ if (var$5 < var$6)
+ var$6 = var$6 - 1 | 0;
+ var$5 = $this.$mc7.$renderViewEntity.$posY;
+ var$7 = var$5 | 0;
+ if (var$5 < var$7)
+ var$7 = var$7 - 1 | 0;
+ var$5 = $this.$mc7.$renderViewEntity.$posZ;
+ var$8 = var$5 | 0;
+ if (var$5 < var$8)
+ var$8 = var$8 - 1 | 0;
+ $var1 = var$3.$provider.$lightBrightnessTable.data[nms_World_getBlockLightValue_do(var$3, var$6, var$7, var$8, 1)];
+ $var2 = (3 - $this.$mc7.$gameSettings.$renderDistance | 0) / 3.0;
+ $var3 = $var1 * (1.0 - $var2) + $var2;
+ $this.$fogColor1 = $this.$fogColor1 + ($var3 - $this.$fogColor1) * 0.10000000149011612;
+ $this.$rendererUpdateCount = $this.$rendererUpdateCount + 1 | 0;
+ nms_ItemRenderer_updateEquippedItem($this.$itemRenderer0);
+ $ptr = 1;
+ case 1:
+ nms_EntityRenderer_addRainParticles($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$field_82832_V = $this.$field_82831_U;
+ if (nms_BossStatus_field_82825_d) {
+ $this.$field_82831_U = $this.$field_82831_U + 0.05000000074505806;
+ if ($this.$field_82831_U > 1.0)
+ $this.$field_82831_U = 1.0;
+ nms_BossStatus_field_82825_d = 0;
+ } else if ($this.$field_82831_U > 0.0)
+ $this.$field_82831_U = $this.$field_82831_U - 0.012500000186264515;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, var$3, $var3, var$5, var$6, var$7, var$8, $ptr);
+}
+function nms_EntityRenderer_getMouseOver($this, $par1) {
+ var $var2, $var6, var$4, $var7, var$6, $var18, var$8, $var8, $var17, $var16, $var14, var$13, var$14, $var10, $var13, $var15, var$18;
+ a: {
+ if ($this.$mc7.$renderViewEntity !== null && $this.$mc7.$theWorld !== null) {
+ $this.$mc7.$pointedEntityLiving = null;
+ $var2 = !($this.$mc7.$playerController.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1) ? 4.5 : 5.0;
+ $this.$mc7.$objectMouseOver = nms_EntityLiving_rayTrace($this.$mc7.$renderViewEntity, $var2, $par1);
+ $var6 = nms_EntityLiving_getPosition($this.$mc7.$renderViewEntity, $par1);
+ if ($this.$mc7.$playerController.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1) {
+ var$4 = 6.0;
+ $var2 = 6.0;
+ } else {
+ if ($var2 > 3.0)
+ $var2 = 3.0;
+ var$4 = $var2;
+ }
+ if ($this.$mc7.$objectMouseOver !== null)
+ $var2 = nms_Vec3_distanceTo($this.$mc7.$objectMouseOver.$hitVec, $var6);
+ $var7 = nms_EntityLiving_getLook($this.$mc7.$renderViewEntity, $par1);
+ var$6 = $var7.$xCoord * var$4;
+ $var18 = $var7.$yCoord * var$4;
+ var$8 = $var7.$zCoord * var$4;
+ $var8 = nms_Vec3Pool_getVecFromPool($var6.$myVec3LocalPool, $var6.$xCoord + var$6, $var6.$yCoord + $var18, $var6.$zCoord + var$8);
+ $this.$pointedEntity = null;
+ $var17 = $this.$mc7.$theWorld;
+ $var16 = $this.$mc7.$renderViewEntity;
+ $var14 = nms_AxisAlignedBB_addCoord($this.$mc7.$renderViewEntity.$boundingBox, $var7.$xCoord * var$4, $var7.$yCoord * var$4, $var7.$zCoord * var$4);
+ $var18 = $var14.$minX - 1.0;
+ var$8 = $var14.$minY - 1.0;
+ var$4 = $var14.$minZ - 1.0;
+ var$13 = $var14.$maxX + 1.0;
+ var$14 = $var14.$maxY + 1.0;
+ var$6 = $var14.$maxZ + 1.0;
+ $var10 = nms_World_getEntitiesWithinAABBExcludingEntity($var17, $var16, nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), $var18, var$8, var$4, var$13, var$14, var$6), null);
+ $var13 = 0;
+ var$6 = $var2;
+ while (true) {
+ if ($var13 >= $var10.$size0) {
+ if ($this.$pointedEntity === null)
+ break a;
+ if (var$6 >= $var2 && $this.$mc7.$objectMouseOver !== null)
+ break a;
+ $var6 = $this.$mc7;
+ $var14 = new nms_MovingObjectPosition;
+ $var17 = $this.$pointedEntity;
+ $var14.$typeOfHit = nms_EnumMovingObjectType_ENTITY;
+ $var14.$entityHit = $var17;
+ $var14.$hitVec = nms_Vec3Pool_getVecFromPool($var17.$worldObj.$vecPool, $var17.$posX, $var17.$posY, $var17.$posZ);
+ $var6.$objectMouseOver = $var14;
+ if (!($this.$pointedEntity instanceof nms_EntityLiving))
+ break a;
+ $this.$mc7.$pointedEntityLiving = $this.$pointedEntity;
+ break a;
+ }
+ if ($var13 < 0)
+ break;
+ if ($var13 >= $var10.$size0)
+ break;
+ $var14 = $var10.$array1.data[$var13];
+ if ($var14.$canBeCollidedWith()) {
+ $var15 = $var14.$getCollisionBorderSize();
+ $var17 = $var14.$boundingBox;
+ $var18 = $var15;
+ var$8 = $var17.$minX - $var18;
+ var$4 = $var17.$minY - $var18;
+ var$13 = $var17.$minZ - $var18;
+ var$14 = $var17.$maxX + $var18;
+ var$18 = $var17.$maxY + $var18;
+ $var18 = $var17.$maxZ + $var18;
+ $var16 = nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), var$8, var$4, var$13, var$14, var$18, $var18);
+ $var17 = nms_AxisAlignedBB_calculateIntercept($var16, $var6, $var8);
+ if (nms_AxisAlignedBB_isVecInside($var16, $var6)) {
+ if (!(0.0 >= var$6 && var$6 !== 0.0)) {
+ $this.$pointedEntity = $var14;
+ var$6 = 0.0;
+ }
+ } else if ($var17 !== null) {
+ $var18 = nms_Vec3_distanceTo($var6, $var17.$hitVec);
+ if (!($var18 >= var$6 && var$6 !== 0.0)) {
+ $this.$pointedEntity = $var14;
+ var$6 = $var18;
+ }
+ }
+ }
+ $var13 = $var13 + 1 | 0;
+ }
+ $var6 = new jl_IndexOutOfBoundsException;
+ $var6.$suppressionEnabled = 1;
+ $var6.$writableStackTrace = 1;
+ $rt_throw($var6);
+ }
+ }
+}
+function nms_EntityRenderer_updateFovModifierHand($this) {
+ $this.$fovMultiplierTemp = nms_EntityPlayerSP_getFOVMultiplier($this.$mc7.$renderViewEntity);
+ $this.$fovModifierHandPrev = $this.$fovModifierHand;
+ $this.$fovModifierHand = $this.$fovModifierHand + ($this.$fovMultiplierTemp - $this.$fovModifierHand) * 0.5;
+ if ($this.$fovModifierHand > 1.5)
+ $this.$fovModifierHand = 1.5;
+ if ($this.$fovModifierHand < 0.10000000149011612)
+ $this.$fovModifierHand = 0.10000000149011612;
+}
+function nms_EntityRenderer_getFOVModifier($this, $par1, $par2) {
+ var $var3, $var4, $var6;
+ if ($this.$mc7.$gameSettings.$keyBindZoom.$pressed)
+ return 12.0;
+ if ($this.$debugViewDirection > 0)
+ return 90.0;
+ $var3 = $this.$mc7.$renderViewEntity;
+ $var4 = 70.0;
+ if ($par2)
+ $var4 = ($var4 + $this.$mc7.$gameSettings.$fovSetting * 40.0) * ($this.$fovModifierHandPrev + ($this.$fovModifierHand - $this.$fovModifierHandPrev) * $par1);
+ if ($var3.$health <= 0)
+ $var4 = $var4 / ((1.0 - 500.0 / ($var3.$deathTime + $par1 + 500.0)) * 2.0 + 1.0);
+ $var6 = nms_ActiveRenderInfo_getBlockIdAtEntityViewpoint($this.$mc7.$theWorld, $var3, $par1);
+ if ($var6) {
+ nms_Block_$callClinit();
+ $var3 = nms_Block_blocksList.data[$var6].$blockMaterial;
+ nms_Material_$callClinit();
+ if ($var3 === nms_Material_water)
+ $var4 = $var4 * 60.0 / 70.0;
+ }
+ return $var4 + $this.$prevDebugCamFOV + ($this.$debugCamFOV - $this.$prevDebugCamFOV) * $par1;
+}
+function nms_EntityRenderer_hurtCameraEffect($this, $par1) {
+ var $var2, $var3, $var4;
+ $var2 = $this.$mc7.$renderViewEntity;
+ $var3 = $var2.$hurtTime - $par1;
+ if ($var2.$health <= 0)
+ nleg_EaglerAdapterGL30_glRotatef(40.0 - 8000.0 / ($var2.$deathTime + $par1 + 200.0), 0.0, 0.0, 1.0);
+ if ($var3 >= 0.0) {
+ $par1 = $var3 / $var2.$maxHurtTime;
+ $par1 = $par1 * $par1 * $par1 * $par1 * 3.1415927410125732;
+ $par1 = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 | 0) & 65535];
+ $var4 = $var2.$attackedAtYaw;
+ nleg_EaglerAdapterGL30_glRotatef( -$var4, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef( -$par1 * 14.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef($var4, 0.0, 1.0, 0.0);
+ }
+}
+function nms_EntityRenderer_setupViewBobbing($this, $par1) {
+ var $var2, $var3, $var4, $var5, $var6, var$7, var$8, var$9, var$10, var$11;
+ if ($this.$mc7.$renderViewEntity instanceof nms_EntityPlayer) {
+ $var2 = $this.$mc7.$renderViewEntity;
+ $var3 = $var2.$distanceWalkedModified - $var2.$prevDistanceWalkedModified;
+ $var4 = -($var2.$distanceWalkedModified + $var3 * $par1);
+ $var5 = $var2.$prevCameraYaw + ($var2.$cameraYaw0 - $var2.$prevCameraYaw) * $par1;
+ $var6 = $var2.$prevCameraPitch + ($var2.$cameraPitch0 - $var2.$prevCameraPitch) * $par1;
+ $var3 = $var4 * 3.1415927410125732;
+ var$7 = nms_MathHelper_SIN_TABLE.data;
+ $var4 = $var3 * 10430.3779296875;
+ var$8 = ($var4 | 0) & 65535;
+ $par1 = var$7[var$8] * $var5 * 0.5;
+ $var4 = nms_MathHelper_SIN_TABLE.data[($var4 + 16384.0 | 0) & 65535] * $var5;
+ if ($var4 <= 0.0)
+ $var4 = -$var4;
+ $var4 = -$var4;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $var2 = nleg_EaglerAdapterGL30_deevis;
+ $var2.$x = $par1;
+ $var2.$y = $var4;
+ $var2.$z = 0.0;
+ $var2 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var2, $var2);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$9 = new ji_PrintStream;
+ var$9.$out = new jl_ConsoleOutputStreamStderr;
+ $var2 = new jl_StringBuilder;
+ $var2.$buffer = $rt_createCharArray(16);
+ var$9.$sb = $var2;
+ var$9.$buffer0 = $rt_createCharArray(32);
+ var$9.$autoFlush = 0;
+ $var2 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var2, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$9.$charset = $var2;
+ jl_System_errCache = var$9;
+ }
+ var$10 = jl_System_errCache;
+ var$9 = var$10.$sb;
+ jl_AbstractStringBuilder_insert(var$9, var$9.$length, $rt_s(220));
+ var$11 = var$9.$length;
+ jl_AbstractStringBuilder_insertSpace(var$9, var$11, var$11 + 1 | 0);
+ var$9.$buffer.data[var$11] = 10;
+ ji_PrintStream_printSB(var$10);
+ }
+ nleg_EaglerAdapterGL30_glRotatef(nms_MathHelper_SIN_TABLE.data[var$8] * $var5 * 3.0, 0.0, 0.0, 1.0);
+ $par1 = $var3 - 0.20000000298023224;
+ $par1 = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 + 16384.0 | 0) & 65535] * $var5;
+ if ($par1 <= 0.0)
+ $par1 = -$par1;
+ nleg_EaglerAdapterGL30_glRotatef($par1 * 5.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var6, 1.0, 0.0, 0.0);
+ }
+}
+function nms_EntityRenderer_orientCamera($this, $par1) {
+ var $var2, $var3, $var6, $var8, var$6, $var4, $var14, $var10, $var27, $var28, $var13, $var28_0, $var13_0, $var23, $var21, $var16, $var18, $var20, $var22, $var24, var$22, $var25, var$24, var$25, var$26, var$27;
+ $var2 = $this.$mc7.$renderViewEntity;
+ $var3 = $var2.$yOffset0 - 1.6200000047683716;
+ $var6 = $var2.$prevPosX;
+ $var8 = $var2.$posX - $var2.$prevPosX;
+ var$6 = $par1;
+ $var4 = $var6 + $var8 * var$6;
+ $var6 = $var2.$prevPosY + ($var2.$posY - $var2.$prevPosY) * var$6;
+ $var14 = $var3;
+ $var6 = $var6 - $var14;
+ $var8 = $var2.$prevPosZ + ($var2.$posZ - $var2.$prevPosZ) * var$6;
+ nleg_EaglerAdapterGL30_glRotatef($this.$prevCamRoll + ($this.$camRoll - $this.$prevCamRoll) * $par1, 0.0, 0.0, 1.0);
+ if (nms_EntityPlayer_isPlayerSleeping($var2)) {
+ $var3 = $var14 + 1.0;
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.30000001192092896, 0.0);
+ if (!$this.$mc7.$gameSettings.$debugCamEnable) {
+ $var10 = nms_World_getBlockId($this.$mc7.$theWorld, nms_MathHelper_floor_double($var2.$posX), nms_MathHelper_floor_double($var2.$posY), nms_MathHelper_floor_double($var2.$posZ));
+ nms_Block_$callClinit();
+ if ($var10 == nms_Block_bed.$blockID)
+ nleg_EaglerAdapterGL30_glRotatef((nms_World_getBlockMetadata($this.$mc7.$theWorld, nms_MathHelper_floor_double($var2.$posX), nms_MathHelper_floor_double($var2.$posY), nms_MathHelper_floor_double($var2.$posZ)) & 3) * 90 | 0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var2.$prevRotationYaw + ($var2.$rotationYaw - $var2.$prevRotationYaw) * $par1 + 180.0, 0.0, (-1.0), 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var2.$prevRotationPitch + ($var2.$rotationPitch - $var2.$prevRotationPitch) * $par1, (-1.0), 0.0, 0.0);
+ }
+ } else if ($this.$mc7.$gameSettings.$thirdPersonView <= 0)
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.0, (-0.10000000149011612));
+ else {
+ $var27 = $this.$thirdPersonDistanceTemp + ($this.$thirdPersonDistance - $this.$thirdPersonDistanceTemp) * $par1;
+ if ($this.$mc7.$gameSettings.$debugCamEnable) {
+ $var28 = $this.$prevDebugCamYaw + ($this.$debugCamYaw - $this.$prevDebugCamYaw) * $par1;
+ $var13 = $this.$prevDebugCamPitch + ($this.$debugCamPitch - $this.$prevDebugCamPitch) * $par1;
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.0, -$var27);
+ nleg_EaglerAdapterGL30_glRotatef($var13, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var28, 0.0, 1.0, 0.0);
+ } else {
+ $var28_0 = $var2.$rotationYaw;
+ $var13_0 = $var2.$rotationPitch;
+ if ($this.$mc7.$gameSettings.$thirdPersonView == 2)
+ $var13_0 = $var13_0 + 180.0;
+ $var23 = $var28_0 / 180.0 * 3.1415927410125732;
+ $var21 = -nms_MathHelper_sin($var23);
+ $var28 = $var13_0 / 180.0 * 3.1415927410125732;
+ $var14 = $var21 * nms_MathHelper_cos($var28) * $var27;
+ $var16 = nms_MathHelper_cos($var23) * nms_MathHelper_cos($var28) * $var27;
+ $var18 = -nms_MathHelper_sin($var28) * $var27;
+ $var20 = 0;
+ $var14 = $var4 - $var14;
+ $var18 = $var6 - $var18;
+ $var16 = $var8 - $var16;
+ while ($var20 < 8) {
+ $var21 = (($var20 & 1) * 2 | 0) - 1 | 0;
+ $var22 = (($var20 >> 1 & 1) * 2 | 0) - 1 | 0;
+ $var23 = (($var20 >> 2 & 1) * 2 | 0) - 1 | 0;
+ $var21 = $var21 * 0.10000000149011612;
+ $var28 = $var22 * 0.10000000149011612;
+ $var23 = $var23 * 0.10000000149011612;
+ $var24 = $this.$mc7.$theWorld;
+ var$22 = nms_World_getWorldVec3Pool($this.$mc7.$theWorld);
+ $var25 = $var21;
+ var$24 = $var4 + $var25;
+ var$25 = $var28;
+ var$26 = $var6 + var$25;
+ var$27 = $var23;
+ $var24 = nms_World_rayTraceBlocks($var24, nms_Vec3Pool_getVecFromPool(var$22, var$24, var$26, $var8 + var$27), nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$mc7.$theWorld), $var14 + $var25 + var$27, $var18 + var$25, $var16 + var$27));
+ if ($var24 !== null) {
+ $var25 = nms_Vec3_distanceTo($var24.$hitVec, nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$mc7.$theWorld), $var4, $var6, $var8));
+ if ($var25 < $var27)
+ $var27 = $var25;
+ }
+ $var20 = $var20 + 1 | 0;
+ }
+ if ($this.$mc7.$gameSettings.$thirdPersonView == 2)
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var2.$rotationPitch - $var13_0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var2.$rotationYaw - $var28_0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.0, -$var27);
+ nleg_EaglerAdapterGL30_glRotatef($var28_0 - $var2.$rotationYaw, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var13_0 - $var2.$rotationPitch, 1.0, 0.0, 0.0);
+ }
+ }
+ if (!$this.$mc7.$gameSettings.$debugCamEnable) {
+ nleg_EaglerAdapterGL30_glRotatef($var2.$prevRotationPitch + ($var2.$rotationPitch - $var2.$prevRotationPitch) * $par1, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var2.$prevRotationYaw + ($var2.$rotationYaw - $var2.$prevRotationYaw) * $par1 + 180.0, 0.0, 1.0, 0.0);
+ }
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, $var3, 0.0);
+ $var6 = $var2.$prevPosX + ($var2.$posX - $var2.$prevPosX) * var$6;
+ $var8 = $var2.$prevPosY + ($var2.$posY - $var2.$prevPosY) * var$6 - $var3;
+ $var14 = $var2.$prevPosZ + ($var2.$posZ - $var2.$prevPosZ) * var$6;
+ $this.$cloudFog = nms_RenderGlobal_hasCloudFog($this.$mc7.$renderGlobal, $var6, $var8, $var14, $par1);
+}
+function nms_EntityRenderer_setupCameraTransform($this, $par1, $par2) {
+ var $var3, var$4, var$5, var$6, var$7, $var4, $var5, $var6, $var7;
+ $this.$farPlaneDistance = 256 >> $this.$mc7.$gameSettings.$renderDistance;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_matrixMode = 9;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ if ($this.$mc7.$gameSettings.$anaglyph) {
+ $var3 = -(($par2 * 2 | 0) - 1 | 0) * 0.07000000029802322;
+ var$4 = nleg_EaglerAdapterGL30_deevis;
+ var$4.$x = $var3;
+ var$4.$y = 0.0;
+ var$4.$z = 0.0;
+ var$4 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$4, var$4);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStderr;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ var$5.$sb = var$4;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ var$4 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$4, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = var$4;
+ jl_System_errCache = var$5;
+ }
+ var$6 = jl_System_errCache;
+ var$4 = var$6.$sb;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(220));
+ var$7 = var$4.$length;
+ jl_AbstractStringBuilder_insertSpace(var$4, var$7, var$7 + 1 | 0);
+ var$4.$buffer.data[var$7] = 10;
+ ji_PrintStream_printSB(var$6);
+ }
+ }
+ if ($this.$cameraZoom !== 1.0) {
+ $var3 = $this.$cameraYaw;
+ $var4 = -$this.$cameraPitch;
+ nlegv_Vector3f_set(nleg_EaglerAdapterGL30_deevis, $var3, $var4, 0.0);
+ var$4 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate1(var$4, nleg_EaglerAdapterGL30_deevis, var$4);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList)
+ ji_PrintStream_println0(jl_System_err(), $rt_s(220));
+ nleg_EaglerAdapterGL30_glScalef($this.$cameraZoom, $this.$cameraZoom, 1.0);
+ }
+ nleg_EaglerAdapterGL30_gluPerspective(nms_EntityRenderer_getFOVModifier($this, $par1, 1), $this.$mc7.$displayWidth / $this.$mc7.$displayHeight, 0.05000000074505806, $this.$farPlaneDistance * 2.0);
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ if ($this.$mc7.$gameSettings.$anaglyph)
+ nleg_EaglerAdapterGL30_glTranslatef((($par2 * 2 | 0) - 1 | 0) * 0.10000000149011612, 0.0, 0.0);
+ nms_EntityRenderer_hurtCameraEffect($this, $par1);
+ if ($this.$mc7.$gameSettings.$viewBobbing)
+ nms_EntityRenderer_setupViewBobbing($this, $par1);
+ $var4 = $this.$mc7.$thePlayer.$prevTimeInPortal + ($this.$mc7.$thePlayer.$timeInPortal - $this.$mc7.$thePlayer.$prevTimeInPortal) * $par1;
+ if ($var4 > 0.0) {
+ $var5 = 20;
+ if (nms_EntityLiving_isPotionActive($this.$mc7.$thePlayer, nms_Potion_confusion))
+ $var5 = 7;
+ $var6 = 5.0 / ($var4 * $var4 + 5.0) - $var4 * 0.03999999910593033;
+ $var3 = $var6 * $var6;
+ $var4 = $this.$rendererUpdateCount + $par1;
+ $var6 = $var5;
+ nleg_EaglerAdapterGL30_glRotatef($var4 * $var6, 0.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glScalef(1.0 / $var3, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef( -($this.$rendererUpdateCount + $par1) * $var6, 0.0, 1.0, 1.0);
+ }
+ nms_EntityRenderer_orientCamera($this, $par1);
+ if ($this.$debugViewDirection > 0) {
+ $var7 = $this.$debugViewDirection - 1 | 0;
+ if ($var7 == 1)
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 0.0, 1.0, 0.0);
+ if ($var7 == 2)
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 1.0, 0.0);
+ if ($var7 == 3)
+ nleg_EaglerAdapterGL30_glRotatef((-90.0), 0.0, 1.0, 0.0);
+ if ($var7 == 4)
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 1.0, 0.0, 0.0);
+ if ($var7 == 5)
+ nleg_EaglerAdapterGL30_glRotatef((-90.0), 1.0, 0.0, 0.0);
+ }
+}
+function nms_EntityRenderer_renderHand($this, $par1, $par2) {
+ var var$3, var$4, var$5, var$6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$debugViewDirection <= 0) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_matrixMode = 9;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ nleg_EaglerAdapterGL30_gluPerspectiveFlat(nms_EntityRenderer_getFOVModifier($this, $par1, 0), $this.$mc7.$displayWidth / $this.$mc7.$displayHeight, 0.05000000074505806, 10.0);
+ if ($this.$mc7.$gameSettings.$anaglyph) {
+ var$3 = -(($par2 * 2 | 0) - 1 | 0) * 0.07000000029802322;
+ var$4 = nleg_EaglerAdapterGL30_deevis;
+ var$4.$x = var$3;
+ var$4.$y = 0.0;
+ var$4.$z = 0.0;
+ var$4 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$4, var$4);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStderr;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ var$5.$sb = var$4;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ var$4 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$4, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = var$4;
+ jl_System_errCache = var$5;
+ }
+ var$6 = jl_System_errCache;
+ var$5 = var$6.$sb;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(220));
+ var$7 = var$5.$length;
+ jl_AbstractStringBuilder_insertSpace(var$5, var$7, var$7 + 1 | 0);
+ var$5.$buffer.data[var$7] = 10;
+ ji_PrintStream_printSB(var$6);
+ }
+ }
+ if ($this.$cameraZoom !== 1.0) {
+ var$3 = $this.$cameraYaw;
+ var$8 = -$this.$cameraPitch;
+ var$4 = nleg_EaglerAdapterGL30_deevis;
+ var$4.$x = var$3;
+ var$4.$y = var$8;
+ var$4.$z = 0.0;
+ var$4 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$4, var$4);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStderr;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ var$5.$sb = var$4;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ var$4 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$4, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = var$4;
+ jl_System_errCache = var$5;
+ }
+ var$6 = jl_System_errCache;
+ var$5 = var$6.$sb;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(220));
+ var$7 = var$5.$length;
+ jl_AbstractStringBuilder_insertSpace(var$5, var$7, var$7 + 1 | 0);
+ var$5.$buffer.data[var$7] = 10;
+ ji_PrintStream_printSB(var$6);
+ }
+ var$3 = $this.$cameraZoom;
+ var$8 = $this.$cameraZoom;
+ var$4 = nleg_EaglerAdapterGL30_deevis;
+ var$4.$x = var$3;
+ var$4.$y = var$8;
+ var$4.$z = 1.0;
+ nlegv_Matrix4f_scale0(nleg_EaglerAdapterGL30_getMatrix(), nleg_EaglerAdapterGL30_deevis);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList)
+ ji_PrintStream_println0(jl_System_err(), $rt_s(220));
+ }
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ if ($this.$mc7.$gameSettings.$anaglyph)
+ nleg_EaglerAdapterGL30_glTranslatef((($par2 * 2 | 0) - 1 | 0) * 0.10000000149011612, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nms_EntityRenderer_hurtCameraEffect($this, $par1);
+ if ($this.$mc7.$gameSettings.$viewBobbing)
+ nms_EntityRenderer_setupViewBobbing($this, $par1);
+ if (!$this.$mc7.$gameSettings.$thirdPersonView && !nms_EntityPlayer_isPlayerSleeping($this.$mc7.$renderViewEntity) && !$this.$mc7.$gameSettings.$hideGUI && !nms_PlayerControllerMP_enableEverythingIsScrewedUpMode($this.$mc7.$playerController)) {
+ var$9 = $par1;
+ nms_EntityRenderer_enableLightmap($this, var$9);
+ var$4 = $this.$itemRenderer0;
+ $ptr = 1;
+ continue main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ if (!$this.$mc7.$gameSettings.$thirdPersonView && !nms_EntityPlayer_isPlayerSleeping($this.$mc7.$renderViewEntity)) {
+ nms_ItemRenderer_renderOverlays($this.$itemRenderer0, $par1);
+ nms_EntityRenderer_hurtCameraEffect($this, $par1);
+ }
+ if ($this.$mc7.$gameSettings.$viewBobbing)
+ nms_EntityRenderer_setupViewBobbing($this, $par1);
+ }
+ return;
+ case 1:
+ nms_ItemRenderer_renderItemInFirstPerson(var$4, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_EntityRenderer_disableLightmap($this, var$9);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ if (!$this.$mc7.$gameSettings.$thirdPersonView && !nms_EntityPlayer_isPlayerSleeping($this.$mc7.$renderViewEntity)) {
+ nms_ItemRenderer_renderOverlays($this.$itemRenderer0, $par1);
+ nms_EntityRenderer_hurtCameraEffect($this, $par1);
+ }
+ if ($this.$mc7.$gameSettings.$viewBobbing)
+ nms_EntityRenderer_setupViewBobbing($this, $par1);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $ptr);
+}
+function nms_EntityRenderer_disableLightmap($this, $par1) {
+ nleg_EaglerAdapterGL30_glActiveTexture(nms_OpenGlHelper_lightmapTexUnit);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glActiveTexture(nms_OpenGlHelper_defaultTexUnit);
+}
+function nms_EntityRenderer_enableLightmap($this, $par1) {
+ var var$2, var$3, var$4;
+ nleg_EaglerAdapterGL30_glActiveTexture(nms_OpenGlHelper_lightmapTexUnit);
+ var$2 = $this.$lightmapTexture;
+ var$3 = nleg_EaglerAdapterGL30_texObjects;
+ var$3 = var$2 < var$3.$size3 && var$2 >= 0 ? var$3.$values.data[var$2] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$4 = nlea_EaglerAdapterImpl2_webgl;
+ var$3 = var$3 !== null ? var$3.$obj : null;
+ var$4.bindTexture(3553, var$3);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 47, 49);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 48, 49);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 72, 71);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 73, 71);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glEnable(2);
+ $this.$mc7.$renderEngine.$boundTexture = (-1);
+ nleg_EaglerAdapterGL30_glActiveTexture(nms_OpenGlHelper_defaultTexUnit);
+}
+function nms_EntityRenderer_updateTorchFlicker($this) {
+ $this.$torchFlickerDX = $this.$torchFlickerDX + (jl_Math_randomImpl() - jl_Math_randomImpl()) * jl_Math_randomImpl() * jl_Math_randomImpl();
+ $this.$torchFlickerDY = $this.$torchFlickerDY + (jl_Math_randomImpl() - jl_Math_randomImpl()) * jl_Math_randomImpl() * jl_Math_randomImpl();
+ $this.$torchFlickerDX = $this.$torchFlickerDX * 0.9;
+ $this.$torchFlickerDY = $this.$torchFlickerDY * 0.9;
+ $this.$torchFlickerX = $this.$torchFlickerX + ($this.$torchFlickerDX - $this.$torchFlickerX) * 1.0;
+ $this.$torchFlickerY = $this.$torchFlickerY + ($this.$torchFlickerDY - $this.$torchFlickerY) * 1.0;
+ $this.$lightmapUpdateNeeded = 1;
+}
+function nms_EntityRenderer_updateLightmap($this, $par1) {
+ var $var2, $var3, $var4, var$5, $var21, $var5, $var6, $var7, $var11, $var12, $var13, $var14, $var15, $var16, $var17, $var18, $var19;
+ $var2 = $this.$mc7.$theWorld;
+ if ($var2 !== null) {
+ $var3 = 0;
+ while ($var3 < 256) {
+ $var4 = nms_World_getSunBrightness($var2, 1.0) * 0.949999988079071 + 0.05000000074505806;
+ var$5 = $var2.$provider.$lightBrightnessTable.data;
+ $var21 = $var3 / 16 | 0;
+ $var5 = var$5[$var21] * $var4;
+ $var6 = $var2.$provider.$lightBrightnessTable.data[$var3 % 16 | 0] * ($this.$torchFlickerX * 0.15000000596046448 + 1.4500000476837158);
+ if ($var2.$lastLightningBolt > 0)
+ $var5 = $var2.$provider.$lightBrightnessTable.data[$var21];
+ $var7 = $var5 * (nms_World_getSunBrightness($var2, 1.0) * 0.6499999761581421 + 0.3499999940395355);
+ $var11 = $var6 * (($var6 * 0.6000000238418579 + 0.4000000059604645) * 0.6000000238418579 + 0.4000000059604645);
+ $var12 = $var6 * ($var6 * $var6 * 0.6000000238418579 + 0.4000000059604645);
+ $var13 = $var7 + $var6;
+ $var14 = $var7 + $var11;
+ $var15 = $var5 + $var12;
+ $var13 = $var13 * 0.9599999785423279 + 0.029999999329447746;
+ $var14 = $var14 * 0.9599999785423279 + 0.029999999329447746;
+ $var15 = $var15 * 0.9599999785423279 + 0.029999999329447746;
+ if ($this.$field_82831_U > 0.0) {
+ $var16 = $this.$field_82832_V + ($this.$field_82831_U - $this.$field_82832_V) * $par1;
+ $var4 = 1.0 - $var16;
+ $var13 = $var13 * $var4 + $var13 * 0.699999988079071 * $var16;
+ $var14 = $var14 * $var4 + $var14 * 0.6000000238418579 * $var16;
+ $var15 = $var15 * $var4 + $var15 * 0.6000000238418579 * $var16;
+ }
+ if ($var2.$provider.$dimensionId == 1) {
+ $var13 = 0.2199999988079071 + $var6 * 0.75;
+ $var14 = 0.2800000011920929 + $var11 * 0.75;
+ $var15 = 0.25 + $var12 * 0.75;
+ }
+ if (nms_EntityLiving_isPotionActive($this.$mc7.$thePlayer, nms_Potion_nightVision)) {
+ $var16 = nms_EntityRenderer_getNightVisionBrightness($this, $this.$mc7.$thePlayer, $par1);
+ $var17 = 1.0 / $var13;
+ $var4 = 1.0 / $var14;
+ if ($var17 <= $var4)
+ $var4 = $var17;
+ $var5 = 1.0 / $var15;
+ if ($var4 <= $var5)
+ $var5 = $var4;
+ $var4 = 1.0 - $var16;
+ $var13 = $var13 * $var4 + $var13 * $var5 * $var16;
+ $var14 = $var14 * $var4 + $var14 * $var5 * $var16;
+ $var15 = $var15 * $var4 + $var15 * $var5 * $var16;
+ }
+ if ($var13 > 1.0)
+ $var13 = 1.0;
+ if ($var14 > 1.0)
+ $var14 = 1.0;
+ if ($var15 > 1.0)
+ $var15 = 1.0;
+ $var16 = $this.$mc7.$gameSettings.$gammaSetting;
+ $var17 = 1.0 - $var13;
+ $var18 = 1.0 - $var14;
+ $var19 = 1.0 - $var15;
+ $var4 = 1.0 - $var17 * $var17 * $var17 * $var17;
+ $var5 = 1.0 - $var18 * $var18 * $var18 * $var18;
+ $var6 = 1.0 - $var19 * $var19 * $var19 * $var19;
+ $var7 = 1.0 - $var16;
+ $var4 = $var13 * $var7 + $var4 * $var16;
+ $var5 = $var14 * $var7 + $var5 * $var16;
+ $var6 = $var15 * $var7 + $var6 * $var16;
+ $var4 = $var4 * 0.9599999785423279 + 0.029999999329447746;
+ $var5 = $var5 * 0.9599999785423279 + 0.029999999329447746;
+ $var6 = $var6 * 0.9599999785423279 + 0.029999999329447746;
+ if ($var4 > 1.0)
+ $var4 = 1.0;
+ if ($var5 > 1.0)
+ $var5 = 1.0;
+ if ($var6 > 1.0)
+ $var6 = 1.0;
+ if ($var4 < 0.0)
+ $var4 = 0.0;
+ if ($var5 < 0.0)
+ $var5 = 0.0;
+ if ($var6 < 0.0)
+ $var6 = 0.0;
+ $this.$lightmapColors.data[$var3] = (-16777216) | ($var4 * 255.0 | 0) << 16 | ($var5 * 255.0 | 0) << 8 | $var6 * 255.0 | 0;
+ $var3 = $var3 + 1 | 0;
+ }
+ nms_RenderEngine_createTextureFromBytes($this.$mc7.$renderEngine, $this.$lightmapColors, 16, 16, $this.$lightmapTexture);
+ }
+}
+function nms_EntityRenderer_getNightVisionBrightness($this, $par1EntityPlayer, $par2) {
+ var $var3;
+ $var3 = nms_EntityLiving_getActivePotionEffect($par1EntityPlayer, nms_Potion_nightVision).$duration;
+ if ($var3 > 200)
+ $par2 = 1.0;
+ else {
+ $par2 = ($var3 - $par2) * 3.1415927410125732 * 0.20000000298023224;
+ $par2 = 0.699999988079071 + nms_MathHelper_SIN_TABLE.data[($par2 * 10430.3779296875 | 0) & 65535] * 0.30000001192092896;
+ }
+ return $par2;
+}
+function nms_EntityRenderer_updateCameraAndRender($this, $par1) {
+ var $var2, $var13, var$4, var$5, $var3, $var4, $var5, $var6, $var7, $var8, $var14, $var15, $var16, $var17, $var18, var$17, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$17 = $thread.pop();$var18 = $thread.pop();$var17 = $thread.pop();$var16 = $thread.pop();$var15 = $thread.pop();$var14 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$var13 = $thread.pop();$var2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Profiler_startSection($this.$mc7.$mcProfiler, $rt_s(623));
+ if ($this.$lightmapUpdateNeeded)
+ nms_EntityRenderer_updateLightmap($this, $par1);
+ nms_Profiler_endSection($this.$mc7.$mcProfiler);
+ $var2 = nlea_EaglerAdapterImpl2_isFocused();
+ if (!$var2 && $this.$mc7.$gameSettings.$pauseOnLostFocus) {
+ $var13 = $this.$mc7;
+ if ($var13.$currentScreen === null) {
+ var$4 = new nms_GuiIngameMenu;
+ nms_GuiScreen__init_(var$4);
+ var$4.$updateCounter2 = 0;
+ var$4.$updateCounter = 0;
+ $ptr = 1;
+ continue main;
+ }
+ } else
+ $this.$prevFrameTime0 = jl_System_currentTimeMillis();
+ nms_Profiler_startSection($this.$mc7.$mcProfiler, $rt_s(323));
+ if ($this.$mc7.$inGameHasFocus && $var2) {
+ $var13 = $this.$mc7.$mouseHelper;
+ var$5 = nlea_EaglerAdapterImpl2_mouseDX;
+ nlea_EaglerAdapterImpl2_mouseDX = 0.0;
+ $var13.$deltaX = var$5 | 0;
+ var$5 = nlea_EaglerAdapterImpl2_mouseDY;
+ nlea_EaglerAdapterImpl2_mouseDY = 0.0;
+ $var13.$deltaY = var$5 | 0;
+ $var3 = $this.$mc7.$gameSettings.$mouseSensitivity * 0.6000000238418579 + 0.20000000298023224;
+ if ($this.$mc7.$gameSettings.$keyBindZoom.$pressed)
+ $var3 = $var3 * 0.5;
+ $var4 = $var3 * $var3 * $var3 * 8.0;
+ $var5 = $this.$mc7.$mouseHelper.$deltaX * $var4;
+ $var6 = $this.$mc7.$mouseHelper.$deltaY * $var4;
+ $var7 = 1;
+ if ($this.$mc7.$gameSettings.$invertMouse)
+ $var7 = (-1);
+ if (!$this.$mc7.$gameSettings.$smoothCamera)
+ nms_Entity_setAngles($this.$mc7.$thePlayer, $var5, $var6 * $var7);
+ else {
+ $this.$smoothCamYaw = $this.$smoothCamYaw + $var5;
+ $this.$smoothCamPitch = $this.$smoothCamPitch + $var6;
+ $var8 = $par1 - $this.$smoothCamPartialTicks;
+ $this.$smoothCamPartialTicks = $par1;
+ $var3 = $this.$smoothCamFilterX * $var8;
+ $var4 = $this.$smoothCamFilterY * $var8;
+ nms_Entity_setAngles($this.$mc7.$thePlayer, $var3, $var4 * $var7);
+ }
+ }
+ nms_Profiler_endSection($this.$mc7.$mcProfiler);
+ if (!$this.$mc7.$skipRenderWorld) {
+ nms_EntityRenderer_anaglyphEnable = $this.$mc7.$gameSettings.$anaglyph;
+ $var13 = nms_ScaledResolution__init_($this.$mc7.$gameSettings, $this.$mc7.$displayWidth, $this.$mc7.$displayHeight);
+ $var14 = $var13.$scaledWidth;
+ $var15 = $var13.$scaledHeight;
+ $var16 = $rt_imul(nlea_EaglerAdapterImpl2_mouseX, $var14) / $this.$mc7.$displayWidth | 0;
+ $var17 = ($var15 - ($rt_imul(nlea_EaglerAdapterImpl2_mouseY, $var15) / $this.$mc7.$displayHeight | 0) | 0) - 1 | 0;
+ $var2 = $this.$mc7.$gameSettings.$limitFramerate;
+ $var18 = 240;
+ if ($var2 == 1)
+ $var18 = 90;
+ if ($var2 == 2)
+ $var18 = 35;
+ if ($this.$mc7.$theWorld !== null) {
+ nms_Profiler_startSection($this.$mc7.$mcProfiler, $rt_s(320));
+ if (!$this.$mc7.$gameSettings.$limitFramerate) {
+ var$17 = Long_ZERO;
+ $ptr = 3;
+ continue main;
+ }
+ var$17 = Long_add($this.$renderEndNanoTime, Long_fromInt(1000000000 / $var18 | 0));
+ $ptr = 2;
+ continue main;
+ }
+ $var15 = $this.$mc7.$displayWidth;
+ $var18 = $this.$mc7.$displayHeight;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2__wglViewport(0, 0, $var15, $var18);
+ nleg_EaglerAdapterGL30_matrixMode = 9;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ nleg_EaglerAdapterGL30_matrixMode = 10;
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ nms_EntityRenderer_setupOverlayRendering($this);
+ $this.$renderEndNanoTime = jl_System_nanoTime();
+ nleg_EaglerAdapterGL30_glClear(2);
+ if ($this.$mc7.$currentScreen !== null) {
+ $var13 = $this.$mc7.$currentScreen;
+ $ptr = 4;
+ continue main;
+ }
+ nle_GuiScreenVoiceChannel_drawOverlay();
+ }
+ return;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($var13, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Profiler_startSection($this.$mc7.$mcProfiler, $rt_s(323));
+ if ($this.$mc7.$inGameHasFocus && $var2) {
+ $var13 = $this.$mc7.$mouseHelper;
+ var$5 = nlea_EaglerAdapterImpl2_mouseDX;
+ nlea_EaglerAdapterImpl2_mouseDX = 0.0;
+ $var13.$deltaX = var$5 | 0;
+ var$5 = nlea_EaglerAdapterImpl2_mouseDY;
+ nlea_EaglerAdapterImpl2_mouseDY = 0.0;
+ $var13.$deltaY = var$5 | 0;
+ $var3 = $this.$mc7.$gameSettings.$mouseSensitivity * 0.6000000238418579 + 0.20000000298023224;
+ if ($this.$mc7.$gameSettings.$keyBindZoom.$pressed)
+ $var3 = $var3 * 0.5;
+ $var4 = $var3 * $var3 * $var3 * 8.0;
+ $var5 = $this.$mc7.$mouseHelper.$deltaX * $var4;
+ $var6 = $this.$mc7.$mouseHelper.$deltaY * $var4;
+ $var7 = 1;
+ if ($this.$mc7.$gameSettings.$invertMouse)
+ $var7 = (-1);
+ if (!$this.$mc7.$gameSettings.$smoothCamera)
+ nms_Entity_setAngles($this.$mc7.$thePlayer, $var5, $var6 * $var7);
+ else {
+ $this.$smoothCamYaw = $this.$smoothCamYaw + $var5;
+ $this.$smoothCamPitch = $this.$smoothCamPitch + $var6;
+ $var8 = $par1 - $this.$smoothCamPartialTicks;
+ $this.$smoothCamPartialTicks = $par1;
+ $var3 = $this.$smoothCamFilterX * $var8;
+ $var4 = $this.$smoothCamFilterY * $var8;
+ nms_Entity_setAngles($this.$mc7.$thePlayer, $var3, $var4 * $var7);
+ }
+ }
+ nms_Profiler_endSection($this.$mc7.$mcProfiler);
+ if (!$this.$mc7.$skipRenderWorld) {
+ nms_EntityRenderer_anaglyphEnable = $this.$mc7.$gameSettings.$anaglyph;
+ $var13 = nms_ScaledResolution__init_($this.$mc7.$gameSettings, $this.$mc7.$displayWidth, $this.$mc7.$displayHeight);
+ $var14 = $var13.$scaledWidth;
+ $var15 = $var13.$scaledHeight;
+ $var16 = $rt_imul(nlea_EaglerAdapterImpl2_mouseX, $var14) / $this.$mc7.$displayWidth | 0;
+ $var17 = ($var15 - ($rt_imul(nlea_EaglerAdapterImpl2_mouseY, $var15) / $this.$mc7.$displayHeight | 0) | 0) - 1 | 0;
+ $var2 = $this.$mc7.$gameSettings.$limitFramerate;
+ $var18 = 240;
+ if ($var2 == 1)
+ $var18 = 90;
+ if ($var2 == 2)
+ $var18 = 35;
+ if ($this.$mc7.$theWorld !== null) {
+ nms_Profiler_startSection($this.$mc7.$mcProfiler, $rt_s(320));
+ if (!$this.$mc7.$gameSettings.$limitFramerate) {
+ var$17 = Long_ZERO;
+ $ptr = 3;
+ continue main;
+ }
+ var$17 = Long_add($this.$renderEndNanoTime, Long_fromInt(1000000000 / $var18 | 0));
+ $ptr = 2;
+ continue main;
+ }
+ $var15 = $this.$mc7.$displayWidth;
+ $var18 = $this.$mc7.$displayHeight;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2__wglViewport(0, 0, $var15, $var18);
+ nleg_EaglerAdapterGL30_matrixMode = 9;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ nleg_EaglerAdapterGL30_matrixMode = 10;
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ nms_EntityRenderer_setupOverlayRendering($this);
+ $this.$renderEndNanoTime = jl_System_nanoTime();
+ nleg_EaglerAdapterGL30_glClear(2);
+ if ($this.$mc7.$currentScreen !== null) {
+ $var13 = $this.$mc7.$currentScreen;
+ $ptr = 4;
+ continue main;
+ }
+ nle_GuiScreenVoiceChannel_drawOverlay();
+ }
+ return;
+ case 2:
+ nms_EntityRenderer_renderWorld($this, $par1, var$17);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$renderEndNanoTime = jl_System_nanoTime();
+ $var13 = $this.$mc7.$mcProfiler;
+ nms_Profiler_endSection($var13);
+ nms_Profiler_startSection($var13, $rt_s(314));
+ if ($this.$mc7.$gameSettings.$hideGUI && $this.$mc7.$currentScreen === null) {
+ nms_Profiler_endSection($this.$mc7.$mcProfiler);
+ nleg_EaglerAdapterGL30_glClear(2);
+ if ($this.$mc7.$currentScreen === null) {
+ nle_GuiScreenVoiceChannel_drawOverlay();
+ return;
+ }
+ $var13 = $this.$mc7.$currentScreen;
+ $ptr = 4;
+ continue main;
+ }
+ $var13 = $this.$mc7.$ingameGUI;
+ $var2 = $this.$mc7.$currentScreen === null ? 0 : 1;
+ $ptr = 5;
+ continue main;
+ case 3:
+ nms_EntityRenderer_renderWorld($this, $par1, var$17);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$renderEndNanoTime = jl_System_nanoTime();
+ $var13 = $this.$mc7.$mcProfiler;
+ nms_Profiler_endSection($var13);
+ nms_Profiler_startSection($var13, $rt_s(314));
+ if ($this.$mc7.$gameSettings.$hideGUI && $this.$mc7.$currentScreen === null) {
+ nms_Profiler_endSection($this.$mc7.$mcProfiler);
+ nleg_EaglerAdapterGL30_glClear(2);
+ if ($this.$mc7.$currentScreen === null) {
+ nle_GuiScreenVoiceChannel_drawOverlay();
+ return;
+ }
+ $var13 = $this.$mc7.$currentScreen;
+ $ptr = 4;
+ continue main;
+ }
+ $var13 = $this.$mc7.$ingameGUI;
+ $var2 = $this.$mc7.$currentScreen === null ? 0 : 1;
+ $ptr = 5;
+ continue main;
+ case 4:
+ $var13.$drawScreen($var16, $var17, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$mc7.$currentScreen !== null && $this.$mc7.$currentScreen.$guiParticles !== null)
+ nms_GuiParticle_draw($this.$mc7.$currentScreen.$guiParticles, $par1);
+ nle_GuiScreenVoiceChannel_drawOverlay();
+ return;
+ case 5:
+ nms_GuiIngame_renderGameOverlay($var13, $par1, $var2, $var16, $var17);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Profiler_endSection($this.$mc7.$mcProfiler);
+ nleg_EaglerAdapterGL30_glClear(2);
+ if ($this.$mc7.$currentScreen === null) {
+ nle_GuiScreenVoiceChannel_drawOverlay();
+ return;
+ }
+ $var13 = $this.$mc7.$currentScreen;
+ $ptr = 4;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $var2, $var13, var$4, var$5, $var3, $var4, $var5, $var6, $var7, $var8, $var14, $var15, $var16, $var17, $var18, var$17, $ptr);
+}
+function nms_EntityRenderer_renderWorld($this, $par1, $par2) {
+ var $var4, $var5, $var6, var$6, var$7, var$8, $var7, $var9, $var11, $var13, var$13, var$14, $var17, $var14, $var15, var$18, $var18, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var18 = $thread.pop();var$18 = $thread.pop();$var15 = $thread.pop();$var14 = $thread.pop();$var17 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();$var13 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Profiler_startSection($this.$mc7.$mcProfiler, $rt_s(623));
+ if ($this.$lightmapUpdateNeeded)
+ nms_EntityRenderer_updateLightmap($this, $par1);
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ if ($this.$mc7.$renderViewEntity === null)
+ $this.$mc7.$renderViewEntity = $this.$mc7.$thePlayer;
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(315));
+ nms_EntityRenderer_getMouseOver($this, $par1);
+ $var4 = $this.$mc7.$renderViewEntity;
+ $var5 = $this.$mc7.$renderGlobal;
+ $var6 = $this.$mc7.$effectRenderer;
+ var$6 = $var4.$lastTickPosX;
+ var$7 = $var4.$posX - $var4.$lastTickPosX;
+ var$8 = $par1;
+ $var7 = var$6 + var$7 * var$8;
+ $var9 = $var4.$lastTickPosY + ($var4.$posY - $var4.$lastTickPosY) * var$8;
+ $var11 = $var4.$lastTickPosZ + ($var4.$posZ - $var4.$lastTickPosZ) * var$8;
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(624));
+ $var13 = 0;
+ var$13 = Long_compare($par2, Long_ZERO);
+ var$14 = $var4 instanceof nms_EntityPlayer;
+ $var17 = $var4;
+ if ($var13 >= 2) {
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(625));
+ nleg_EaglerAdapterGL30_glColorMask(1, 1, 1, 0);
+ nleg_EffectPipelineFXAA_endPipelineRender();
+ nms_Profiler_endSection($this.$mc7.$mcProfiler);
+ return;
+ }
+ if ($this.$mc7.$gameSettings.$anaglyph) {
+ nms_EntityRenderer_anaglyphField = $var13;
+ if (nms_EntityRenderer_anaglyphField)
+ nleg_EaglerAdapterGL30_glColorMask(1, 0, 0, 0);
+ else
+ nleg_EaglerAdapterGL30_glColorMask(0, 1, 1, 0);
+ }
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$mc7.$displayWidth, $this.$mc7.$displayHeight);
+ nleg_EffectPipelineFXAA_beginPipelineRender();
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(626));
+ nleg_EaglerAdapterGL30_glClear(3);
+ nms_EntityRenderer_updateFogColor($this, $par1);
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(627));
+ nms_EntityRenderer_setupCameraTransform($this, $par1, $var13);
+ nms_ActiveRenderInfo_updateRenderInfo($this.$mc7.$thePlayer, $this.$mc7.$gameSettings.$thirdPersonView != 2 ? 0 : 1);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(628));
+ nms_ClippingHelperImpl_getInstance();
+ nleg_EaglerAdapterGL30_glEnable(14);
+ if ($this.$mc7.$gameSettings.$renderDistance < 2) {
+ nms_EntityRenderer_setupFog($this, (-1), $par1);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(629));
+ nms_RenderGlobal_renderSky($var5, $par1);
+ }
+ nms_EntityRenderer_setupFog($this, 1, $par1);
+ if ($this.$mc7.$gameSettings.$ambientOcclusion)
+ nleg_EaglerAdapterGL30_glShadeModel(3);
+ a: {
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(630));
+ $var14 = nms_Frustrum__init_0();
+ nms_Frustrum_setPosition($var14, $var7, $var9, $var11);
+ nms_RenderGlobal_clipRenderersByFrustum($this.$mc7.$renderGlobal, $var14, $par1);
+ if (!$var13) {
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(631));
+ while (true) {
+ if (nms_RenderGlobal_updateRenderers($this.$mc7.$renderGlobal, $var4, 0))
+ break a;
+ if (!var$13)
+ break a;
+ $var15 = Long_sub($par2, jl_System_nanoTime());
+ if (Long_lt($var15, Long_ZERO))
+ break a;
+ if (Long_gt($var15, Long_fromInt(1000000000)))
+ break;
+ }
+ }
+ }
+ if ($var4.$posY < 128.0)
+ nms_EntityRenderer_renderCloudsCheck($this, $var5, $par1);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(632));
+ nleg_EaglerAdapterGL30_glEnable(14);
+ nms_EntityRenderer_setupFog($this, 0, $par1);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nms_RenderHelper_disableStandardItemLighting();
+ nle_TextureLocation_bindTexture(nms_EntityRenderer_terrain);
+ nleg_EaglerAdapterGL30_glTexParameterf(2, 150, 16.0);
+ nleg_EaglerAdapterGL30_glAlphaFunc(7, 0.6000000238418579);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(633));
+ nms_RenderGlobal_sortAndRender($var5, $var4, 0, var$8);
+ nleg_EaglerAdapterGL30_glShadeModel(34);
+ if (!$this.$debugViewDirection) {
+ nms_RenderHelper_enableStandardItemLighting();
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(634));
+ var$18 = nms_EntityLiving_getPosition($var4, $par1);
+ $ptr = 1;
+ continue main;
+ }
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nleg_EaglerAdapterGL30_glDepthMask(1);
+ nms_EntityRenderer_setupFog($this, 0, $par1);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glAlphaFunc(7, 0.029999999329447746);
+ nleg_EaglerAdapterGL30_glDisable(46);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nle_TextureLocation_bindTexture(nms_EntityRenderer_terrain);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(613));
+ nleg_EaglerAdapterGL30_glColorMask(0, 0, 0, 0);
+ $var18 = nms_RenderGlobal_sortAndRender($var5, $var4, 1, var$8);
+ if (!$this.$mc7.$gameSettings.$anaglyph)
+ nleg_EaglerAdapterGL30_glColorMask(1, 1, 1, 1);
+ else if (nms_EntityRenderer_anaglyphField)
+ nleg_EaglerAdapterGL30_glColorMask(1, 0, 0, 1);
+ else
+ nleg_EaglerAdapterGL30_glColorMask(0, 1, 1, 1);
+ if ($var18 > 0) {
+ nleg_EaglerAdapterGL30_glDepthFunc(52);
+ nms_RenderGlobal_renderSortedRenderers($var5, 0, $var5.$sortedWorldRenderers.data.length, 1, var$8);
+ nleg_EaglerAdapterGL30_glDepthFunc(5);
+ }
+ nleg_EaglerAdapterGL30_glTexParameterf(2, 150, 1.0);
+ $ptr = 4;
+ continue main;
+ case 1:
+ nms_RenderGlobal_renderEntities($var5, var$18, $var14, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_EntityRenderer_enableLightmap($this, var$8);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(635));
+ $ptr = 2;
+ case 2:
+ nms_EffectRenderer_renderLitParticles($var6, $var4, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_RenderHelper_disableStandardItemLighting();
+ nms_EntityRenderer_setupFog($this, 0, $par1);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(322));
+ $ptr = 3;
+ case 3:
+ nms_EffectRenderer_renderParticles($var6, $var4, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_EntityRenderer_disableLightmap($this, var$8);
+ if ($this.$mc7.$objectMouseOver !== null) {
+ nms_Material_$callClinit();
+ if (nms_Entity_isInsideOfMaterial($var4, nms_Material_water) && var$14 && !$this.$mc7.$gameSettings.$hideGUI) {
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(636));
+ nms_RenderGlobal_drawBlockBreaking($var5, $var17, $this.$mc7.$objectMouseOver, 0, nms_InventoryPlayer_getCurrentItem($var17.$inventory), $par1);
+ nms_RenderGlobal_drawSelectionBox($var5, $var17, $this.$mc7.$objectMouseOver, 0, nms_InventoryPlayer_getCurrentItem($var17.$inventory), $par1);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ }
+ }
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nleg_EaglerAdapterGL30_glDepthMask(1);
+ nms_EntityRenderer_setupFog($this, 0, $par1);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glAlphaFunc(7, 0.029999999329447746);
+ nleg_EaglerAdapterGL30_glDisable(46);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nle_TextureLocation_bindTexture(nms_EntityRenderer_terrain);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(613));
+ nleg_EaglerAdapterGL30_glColorMask(0, 0, 0, 0);
+ $var18 = nms_RenderGlobal_sortAndRender($var5, $var4, 1, var$8);
+ if (!$this.$mc7.$gameSettings.$anaglyph)
+ nleg_EaglerAdapterGL30_glColorMask(1, 1, 1, 1);
+ else if (nms_EntityRenderer_anaglyphField)
+ nleg_EaglerAdapterGL30_glColorMask(1, 0, 0, 1);
+ else
+ nleg_EaglerAdapterGL30_glColorMask(0, 1, 1, 1);
+ if ($var18 > 0) {
+ nleg_EaglerAdapterGL30_glDepthFunc(52);
+ nms_RenderGlobal_renderSortedRenderers($var5, 0, $var5.$sortedWorldRenderers.data.length, 1, var$8);
+ nleg_EaglerAdapterGL30_glDepthFunc(5);
+ }
+ nleg_EaglerAdapterGL30_glTexParameterf(2, 150, 1.0);
+ $ptr = 4;
+ case 4:
+ nms_EffectRenderer_renderTransparentParticles($var6, $var4, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glDepthMask(1);
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ if ($this.$cameraZoom === 1.0 && var$14 && !$this.$mc7.$gameSettings.$hideGUI && $this.$mc7.$objectMouseOver !== null) {
+ nms_Material_$callClinit();
+ if (!nms_Entity_isInsideOfMaterial($var4, nms_Material_water)) {
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(636));
+ nms_RenderGlobal_drawBlockBreaking($var5, $var17, $this.$mc7.$objectMouseOver, 0, nms_InventoryPlayer_getCurrentItem($var17.$inventory), $par1);
+ nms_RenderGlobal_drawSelectionBox($var5, $var17, $this.$mc7.$objectMouseOver, 0, nms_InventoryPlayer_getCurrentItem($var17.$inventory), $par1);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ }
+ }
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(637));
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 1);
+ nlea_Tessellator_$callClinit();
+ nms_RenderGlobal_drawBlockDamageTexture($var5, nlea_Tessellator_instance, $var17, $par1);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(638));
+ nleg_EaglerAdapterGL30_glDisable(14);
+ if ($var4.$posY >= 128.0)
+ nms_EntityRenderer_renderCloudsCheck($this, $var5, $par1);
+ nms_EntityRenderer_renderRainSnow($this, $par1);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(639));
+ if (!$this.$mc7.$gameSettings.$keyBindZoom.$pressed) {
+ $ptr = 5;
+ continue main;
+ }
+ if ($this.$mc7.$gameSettings.$anaglyph) {
+ $var13 = $var13 + 1 | 0;
+ if ($var13 < 2) {
+ if ($this.$mc7.$gameSettings.$anaglyph) {
+ nms_EntityRenderer_anaglyphField = $var13;
+ if (nms_EntityRenderer_anaglyphField)
+ nleg_EaglerAdapterGL30_glColorMask(1, 0, 0, 0);
+ else
+ nleg_EaglerAdapterGL30_glColorMask(0, 1, 1, 0);
+ }
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$mc7.$displayWidth, $this.$mc7.$displayHeight);
+ nleg_EffectPipelineFXAA_beginPipelineRender();
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(626));
+ nleg_EaglerAdapterGL30_glClear(3);
+ nms_EntityRenderer_updateFogColor($this, $par1);
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(627));
+ nms_EntityRenderer_setupCameraTransform($this, $par1, $var13);
+ nms_ActiveRenderInfo_updateRenderInfo($this.$mc7.$thePlayer, $this.$mc7.$gameSettings.$thirdPersonView != 2 ? 0 : 1);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(628));
+ nms_ClippingHelperImpl_getInstance();
+ nleg_EaglerAdapterGL30_glEnable(14);
+ if ($this.$mc7.$gameSettings.$renderDistance < 2) {
+ nms_EntityRenderer_setupFog($this, (-1), $par1);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(629));
+ nms_RenderGlobal_renderSky($var5, $par1);
+ }
+ nms_EntityRenderer_setupFog($this, 1, $par1);
+ if ($this.$mc7.$gameSettings.$ambientOcclusion)
+ nleg_EaglerAdapterGL30_glShadeModel(3);
+ b: {
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(630));
+ $var14 = nms_Frustrum__init_0();
+ nms_Frustrum_setPosition($var14, $var7, $var9, $var11);
+ nms_RenderGlobal_clipRenderersByFrustum($this.$mc7.$renderGlobal, $var14, $par1);
+ if (!$var13) {
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(631));
+ while (true) {
+ if (nms_RenderGlobal_updateRenderers($this.$mc7.$renderGlobal, $var4, 0))
+ break b;
+ if (!var$13)
+ break b;
+ $var15 = Long_sub($par2, jl_System_nanoTime());
+ if (Long_lt($var15, Long_ZERO))
+ break b;
+ if (Long_gt($var15, Long_fromInt(1000000000)))
+ break;
+ }
+ }
+ }
+ if ($var4.$posY < 128.0)
+ nms_EntityRenderer_renderCloudsCheck($this, $var5, $par1);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(632));
+ nleg_EaglerAdapterGL30_glEnable(14);
+ nms_EntityRenderer_setupFog($this, 0, $par1);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nms_RenderHelper_disableStandardItemLighting();
+ nle_TextureLocation_bindTexture(nms_EntityRenderer_terrain);
+ nleg_EaglerAdapterGL30_glTexParameterf(2, 150, 16.0);
+ nleg_EaglerAdapterGL30_glAlphaFunc(7, 0.6000000238418579);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(633));
+ nms_RenderGlobal_sortAndRender($var5, $var4, 0, var$8);
+ nleg_EaglerAdapterGL30_glShadeModel(34);
+ if (!$this.$debugViewDirection) {
+ nms_RenderHelper_enableStandardItemLighting();
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(634));
+ var$18 = nms_EntityLiving_getPosition($var4, $par1);
+ $ptr = 1;
+ continue main;
+ }
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nleg_EaglerAdapterGL30_glDepthMask(1);
+ nms_EntityRenderer_setupFog($this, 0, $par1);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glAlphaFunc(7, 0.029999999329447746);
+ nleg_EaglerAdapterGL30_glDisable(46);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nle_TextureLocation_bindTexture(nms_EntityRenderer_terrain);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(613));
+ nleg_EaglerAdapterGL30_glColorMask(0, 0, 0, 0);
+ $var18 = nms_RenderGlobal_sortAndRender($var5, $var4, 1, var$8);
+ if (!$this.$mc7.$gameSettings.$anaglyph)
+ nleg_EaglerAdapterGL30_glColorMask(1, 1, 1, 1);
+ else if (nms_EntityRenderer_anaglyphField)
+ nleg_EaglerAdapterGL30_glColorMask(1, 0, 0, 1);
+ else
+ nleg_EaglerAdapterGL30_glColorMask(0, 1, 1, 1);
+ if ($var18 > 0) {
+ nleg_EaglerAdapterGL30_glDepthFunc(52);
+ nms_RenderGlobal_renderSortedRenderers($var5, 0, $var5.$sortedWorldRenderers.data.length, 1, var$8);
+ nleg_EaglerAdapterGL30_glDepthFunc(5);
+ }
+ nleg_EaglerAdapterGL30_glTexParameterf(2, 150, 1.0);
+ continue main;
+ }
+ }
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(625));
+ nleg_EaglerAdapterGL30_glColorMask(1, 1, 1, 0);
+ nleg_EffectPipelineFXAA_endPipelineRender();
+ nms_Profiler_endSection($this.$mc7.$mcProfiler);
+ return;
+ case 5:
+ nms_EntityRenderer_renderHand($this, $par1, $var13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$mc7.$gameSettings.$anaglyph) {
+ $var13 = $var13 + 1 | 0;
+ if ($var13 < 2) {
+ if ($this.$mc7.$gameSettings.$anaglyph) {
+ nms_EntityRenderer_anaglyphField = $var13;
+ if (nms_EntityRenderer_anaglyphField)
+ nleg_EaglerAdapterGL30_glColorMask(1, 0, 0, 0);
+ else
+ nleg_EaglerAdapterGL30_glColorMask(0, 1, 1, 0);
+ }
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$mc7.$displayWidth, $this.$mc7.$displayHeight);
+ nleg_EffectPipelineFXAA_beginPipelineRender();
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(626));
+ nleg_EaglerAdapterGL30_glClear(3);
+ nms_EntityRenderer_updateFogColor($this, $par1);
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(627));
+ nms_EntityRenderer_setupCameraTransform($this, $par1, $var13);
+ nms_ActiveRenderInfo_updateRenderInfo($this.$mc7.$thePlayer, $this.$mc7.$gameSettings.$thirdPersonView != 2 ? 0 : 1);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(628));
+ nms_ClippingHelperImpl_getInstance();
+ nleg_EaglerAdapterGL30_glEnable(14);
+ if ($this.$mc7.$gameSettings.$renderDistance < 2) {
+ nms_EntityRenderer_setupFog($this, (-1), $par1);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(629));
+ nms_RenderGlobal_renderSky($var5, $par1);
+ }
+ nms_EntityRenderer_setupFog($this, 1, $par1);
+ if ($this.$mc7.$gameSettings.$ambientOcclusion)
+ nleg_EaglerAdapterGL30_glShadeModel(3);
+ a: {
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(630));
+ $var14 = nms_Frustrum__init_0();
+ nms_Frustrum_setPosition($var14, $var7, $var9, $var11);
+ nms_RenderGlobal_clipRenderersByFrustum($this.$mc7.$renderGlobal, $var14, $par1);
+ if (!$var13) {
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(631));
+ while (true) {
+ if (nms_RenderGlobal_updateRenderers($this.$mc7.$renderGlobal, $var4, 0))
+ break a;
+ if (!var$13)
+ break a;
+ $var15 = Long_sub($par2, jl_System_nanoTime());
+ if (Long_lt($var15, Long_ZERO))
+ break a;
+ if (Long_gt($var15, Long_fromInt(1000000000)))
+ break;
+ }
+ }
+ }
+ if ($var4.$posY < 128.0)
+ nms_EntityRenderer_renderCloudsCheck($this, $var5, $par1);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(632));
+ nleg_EaglerAdapterGL30_glEnable(14);
+ nms_EntityRenderer_setupFog($this, 0, $par1);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nms_RenderHelper_disableStandardItemLighting();
+ nle_TextureLocation_bindTexture(nms_EntityRenderer_terrain);
+ nleg_EaglerAdapterGL30_glTexParameterf(2, 150, 16.0);
+ nleg_EaglerAdapterGL30_glAlphaFunc(7, 0.6000000238418579);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(633));
+ nms_RenderGlobal_sortAndRender($var5, $var4, 0, var$8);
+ nleg_EaglerAdapterGL30_glShadeModel(34);
+ if (!$this.$debugViewDirection) {
+ nms_RenderHelper_enableStandardItemLighting();
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(634));
+ var$18 = nms_EntityLiving_getPosition($var4, $par1);
+ $ptr = 1;
+ continue main;
+ }
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nleg_EaglerAdapterGL30_glDepthMask(1);
+ nms_EntityRenderer_setupFog($this, 0, $par1);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glAlphaFunc(7, 0.029999999329447746);
+ nleg_EaglerAdapterGL30_glDisable(46);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nle_TextureLocation_bindTexture(nms_EntityRenderer_terrain);
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(613));
+ nleg_EaglerAdapterGL30_glColorMask(0, 0, 0, 0);
+ $var18 = nms_RenderGlobal_sortAndRender($var5, $var4, 1, var$8);
+ if (!$this.$mc7.$gameSettings.$anaglyph)
+ nleg_EaglerAdapterGL30_glColorMask(1, 1, 1, 1);
+ else if (nms_EntityRenderer_anaglyphField)
+ nleg_EaglerAdapterGL30_glColorMask(1, 0, 0, 1);
+ else
+ nleg_EaglerAdapterGL30_glColorMask(0, 1, 1, 1);
+ if ($var18 > 0) {
+ nleg_EaglerAdapterGL30_glDepthFunc(52);
+ nms_RenderGlobal_renderSortedRenderers($var5, 0, $var5.$sortedWorldRenderers.data.length, 1, var$8);
+ nleg_EaglerAdapterGL30_glDepthFunc(5);
+ }
+ nleg_EaglerAdapterGL30_glTexParameterf(2, 150, 1.0);
+ $ptr = 4;
+ continue main;
+ }
+ }
+ nms_Profiler_endStartSection($this.$mc7.$mcProfiler, $rt_s(625));
+ nleg_EaglerAdapterGL30_glColorMask(1, 1, 1, 0);
+ nleg_EffectPipelineFXAA_endPipelineRender();
+ nms_Profiler_endSection($this.$mc7.$mcProfiler);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $var4, $var5, $var6, var$6, var$7, var$8, $var7, $var9, $var11, $var13, var$13, var$14, $var17, $var14, $var15, var$18, $var18, $ptr);
+}
+function nms_EntityRenderer_renderCloudsCheck($this, $par1RenderGlobal, $par2) {
+ var var$3, var$4;
+ var$3 = $this.$mc7.$gameSettings;
+ if (var$3.$renderDistance < 2 && var$3.$clouds ? 1 : 0) {
+ var$4 = $this.$mc7.$mcProfiler;
+ nms_Profiler_endSection(var$4);
+ nms_Profiler_startSection(var$4, $rt_s(560));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nms_EntityRenderer_setupFog($this, 0, $par2);
+ nleg_EaglerAdapterGL30_glEnable(14);
+ nms_RenderGlobal_renderClouds($par1RenderGlobal, $par2);
+ nleg_EaglerAdapterGL30_glDisable(14);
+ nms_EntityRenderer_setupFog($this, 1, $par2);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+}
+function nms_EntityRenderer_addRainParticles($this) {
+ var $var2, $var1, $var3, var$4, $var4, $var5, $var6, $var8, $var10, $var12, $var14, $var15, $var16, $var7, $var7_0, $var17, $var18, $var19, $var20, $var21, $var22, $var23, var$23, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$23 = $thread.pop();$var23 = $thread.pop();$var22 = $thread.pop();$var21 = $thread.pop();$var20 = $thread.pop();$var19 = $thread.pop();$var18 = $thread.pop();$var17 = $thread.pop();$var7_0 = $thread.pop();$var7 = $thread.pop();$var16 = $thread.pop();$var15 = $thread.pop();$var14 = $thread.pop();$var12 = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$var1 =
+ $thread.pop();$var2 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = $this.$mc7.$theWorld;
+ $var1 = $var2.$prevRainingStrength + ($var2.$rainingStrength - $var2.$prevRainingStrength) * 1.0;
+ if (!$this.$mc7.$gameSettings.$fancyGraphics)
+ $var1 = $var1 / 2.0;
+ if ($var1 !== 0.0) {
+ $var2 = $this.$mc7.$renderViewEntity;
+ $var3 = $this.$mc7.$theWorld;
+ var$4 = $var2.$posX;
+ $var4 = var$4 | 0;
+ if (var$4 < $var4)
+ $var4 = $var4 - 1 | 0;
+ var$4 = $var2.$posY;
+ $var5 = var$4 | 0;
+ if (var$4 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$4 = $var2.$posZ;
+ $var6 = var$4 | 0;
+ if (var$4 < $var6)
+ $var6 = $var6 - 1 | 0;
+ $var8 = 0.0;
+ $var10 = 0.0;
+ $var12 = 0.0;
+ $var14 = 0;
+ $var15 = 100.0 * $var1 * $var1 | 0;
+ if ($this.$mc7.$gameSettings.$particleSetting == 1)
+ $var15 = $var15 >> 1;
+ else if ($this.$mc7.$gameSettings.$particleSetting == 2)
+ $var15 = 0;
+ $var16 = 0;
+ $var7 = $var5 + 10 | 0;
+ $var7_0 = $var5 - 10 | 0;
+ while ($var16 < $var15) {
+ $var17 = ($var4 + (Math.random() * 10.0 | 0) | 0) - (Math.random() * 10.0 | 0) | 0;
+ $var18 = ($var6 + (Math.random() * 10.0 | 0) | 0) - (Math.random() * 10.0 | 0) | 0;
+ $var19 = nms_World_getPrecipitationHeight($var3, $var17, $var18);
+ $var20 = nms_World_getBlockId($var3, $var17, $var19 - 1 | 0, $var18);
+ $var21 = nms_World_getBiomeGenForCoords($var3, $var17, $var18);
+ if ($var19 <= $var7 && $var19 >= $var7_0 && nms_BiomeGenBase_canSpawnLightningBolt($var21) && nms_BiomeGenBase_getFloatTemperature($var21) >= 0.20000000298023224) {
+ $var22 = ju_Random_nextFloat($this.$random);
+ $var23 = ju_Random_nextFloat($this.$random);
+ if ($var20 > 0) {
+ nms_Block_$callClinit();
+ $var21 = nms_Block_blocksList.data[$var20].$blockMaterial;
+ nms_Material_$callClinit();
+ if ($var21 === nms_Material_lava)
+ nms_EffectRenderer_addEffect($this.$mc7.$effectRenderer, nms_EntitySmokeFX__init_($var3, $var17 + $var22, $var19 + 0.10000000149011612 - nms_Block_getBlockBoundsMinY(nms_Block_blocksList.data[$var20]), $var18 + $var23, 0.0, 0.0, 0.0));
+ else {
+ $var14 = $var14 + 1 | 0;
+ if (!ju_Random_nextInt0($this.$random, $var14)) {
+ $var8 = $var17 + $var22;
+ $var10 = $var19 + 0.10000000149011612 - nms_Block_getBlockBoundsMinY(nms_Block_blocksList.data[$var20]);
+ $var12 = $var18 + $var23;
+ }
+ nms_EffectRenderer_addEffect($this.$mc7.$effectRenderer, nms_EntityRainFX__init_($var3, $var17 + $var22, $var19 + 0.10000000149011612 - nms_Block_getBlockBoundsMinY(nms_Block_blocksList.data[$var20]), $var18 + $var23));
+ }
+ }
+ }
+ $var16 = $var16 + 1 | 0;
+ }
+ if ($var14 > 0) {
+ $var6 = ju_Random_nextInt0($this.$random, 3);
+ $var5 = $this.$rainSoundCounter;
+ $this.$rainSoundCounter = $var5 + 1 | 0;
+ if ($var6 < $var5) {
+ $this.$rainSoundCounter = 0;
+ if ($var10 > $var2.$posY + 1.0 && nms_World_getPrecipitationHeight($var3, nms_MathHelper_floor_double($var2.$posX), nms_MathHelper_floor_double($var2.$posZ)) > nms_MathHelper_floor_double($var2.$posY)) {
+ $var2 = $this.$mc7.$theWorld;
+ $var21 = $rt_s(640);
+ $var1 = 0.029999999329447746;
+ var$23 = 0.5;
+ $var18 = 0;
+ $ptr = 2;
+ continue main;
+ }
+ $var21 = $this.$mc7.$theWorld;
+ $var2 = $rt_s(640);
+ $var1 = 0.05999999865889549;
+ var$23 = 1.0;
+ $var18 = 0;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_WorldClient_playSound($var21, $var8, $var10, $var12, $var2, $var1, var$23, $var18);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_WorldClient_playSound($var2, $var8, $var10, $var12, $var21, $var1, var$23, $var18);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var2, $var1, $var3, var$4, $var4, $var5, $var6, $var8, $var10, $var12, $var14, $var15, $var16, $var7, $var7_0, $var17, $var18, $var19, $var20, $var21, $var22, $var23, var$23, $ptr);
+}
+function nms_EntityRenderer_renderRainSnow($this, $par1) {
+ var $var2, var$3, $var3, $var4, $var5, $var6, $var7, var$9, $var45, $var41, $var42, $var43, $var44, $var8, $var9, $var11, $var13, $var15, $var16, $var18, $ticks, $var19, $var20, var$25, $var32, $var29, $var21, $var22, $var23, $var24, $var25, $var26, $var27, $var28, var$36, var$37, var$38, $var34, $var33, $var35, $var37, $var47, $var31, $var46, var$46, var$47, var$48, $var39, var$50;
+ $var2 = nms_World_getRainStrength($this.$mc7.$theWorld, $par1) * 0.5;
+ if ($var2 > 0.0) {
+ a: {
+ var$3 = $par1;
+ nms_EntityRenderer_enableLightmap($this, var$3);
+ if ($this.$rainXCoords === null) {
+ $this.$rainXCoords = $rt_createFloatArray(1024);
+ $this.$rainYCoords = $rt_createFloatArray(1024);
+ $var3 = 0;
+ while (true) {
+ if ($var3 >= 32)
+ break a;
+ $var4 = 0;
+ while ($var4 < 32) {
+ $var5 = $var4 - 16 | 0;
+ $var6 = $var3 - 16 | 0;
+ $var7 = nms_MathHelper_sqrt_float($var5 * $var5 + $var6 * $var6);
+ var$9 = $this.$rainXCoords.data;
+ $var45 = $var3 << 5 | $var4;
+ var$9[$var45] = -$var6 / $var7;
+ $this.$rainYCoords.data[$var45] = $var5 / $var7;
+ $var4 = $var4 + 1 | 0;
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ }
+ }
+ $var41 = $this.$mc7.$renderViewEntity;
+ $var42 = $this.$mc7.$theWorld;
+ $var43 = nms_MathHelper_floor_double($var41.$posX);
+ $var44 = nms_MathHelper_floor_double($var41.$posY);
+ $var45 = nms_MathHelper_floor_double($var41.$posZ);
+ nlea_Tessellator_$callClinit();
+ $var8 = nlea_Tessellator_instance;
+ nleg_EaglerAdapterGL30_glDisable(46);
+ nleg_EaglerAdapterGL30_glNormal3f(0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glAlphaFunc(7, 0.009999999776482582);
+ nle_TextureLocation_bindTexture(nms_EntityRenderer_snow);
+ $var9 = $var41.$lastTickPosX + ($var41.$posX - $var41.$lastTickPosX) * var$3;
+ $var11 = $var41.$lastTickPosY + ($var41.$posY - $var41.$lastTickPosY) * var$3;
+ $var13 = $var41.$lastTickPosZ + ($var41.$posZ - $var41.$lastTickPosZ) * var$3;
+ $var15 = nms_MathHelper_floor_double($var11);
+ $var16 = 5;
+ if ($this.$mc7.$gameSettings.$fancyGraphics)
+ $var16 = 10;
+ $var18 = (-1);
+ $ticks = $this.$rendererUpdateCount % 100000 | 0;
+ $var19 = $ticks + $par1;
+ if ($this.$mc7.$gameSettings.$fancyGraphics)
+ $var16 = 10;
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ $var20 = $var45 - $var16 | 0;
+ var$25 = -$var9 * 1.0;
+ $var11 = -$var11 * 1.0;
+ $var13 = -$var13 * 1.0;
+ $var32 = (($ticks & 511) + $par1) / 512.0;
+ $var5 = $var19 * 0.009999999776482582;
+ $var29 = $var32 * 1.0;
+ while ($var20 <= ($var45 + $var16 | 0)) {
+ $var21 = $var43 - $var16 | 0;
+ while ($var21 <= ($var43 + $var16 | 0)) {
+ $var22 = ((((($var20 - $var45 | 0) + 16 | 0) * 32 | 0) + $var21 | 0) - $var43 | 0) + 16 | 0;
+ $var23 = $this.$rainXCoords.data[$var22] * 0.5;
+ $var24 = $this.$rainYCoords.data[$var22] * 0.5;
+ $var25 = nms_World_getBiomeGenForCoords($var42, $var21, $var20);
+ if (!(!nms_BiomeGenBase_canSpawnLightningBolt($var25) && !nms_BiomeGenBase_getEnableSnow($var25))) {
+ $var26 = nms_World_getPrecipitationHeight($var42, $var21, $var20);
+ $var27 = $var44 - $var16 | 0;
+ $var28 = $var44 + $var16 | 0;
+ if ($var27 < $var26)
+ $var27 = $var26;
+ if ($var28 < $var26)
+ $var28 = $var26;
+ if ($var26 < $var15)
+ $var26 = $var15;
+ if ($var27 != $var28) {
+ var$36 = $this.$random;
+ $var3 = $rt_imul($var21, $var21) * 3121 | 0;
+ $var4 = $rt_imul($var21, 45238971);
+ $var22 = $var3 + $var4 | 0;
+ var$37 = $rt_imul($rt_imul($var20, $var20), 418711);
+ var$38 = $var20 * 13761 | 0;
+ ju_Random_setSeed(var$36, Long_fromInt($var22 ^ (var$37 + var$38 | 0)));
+ if (nms_BiomeGenBase_getFloatTemperature($var25) >= 0.15000000596046448) {
+ if ($var18) {
+ if ($var18 >= 0)
+ nlea_Tessellator_draw($var8);
+ $var18 = 0;
+ nle_TextureLocation_bindTexture(nms_EntityRenderer_rain);
+ nlea_Tessellator_startDrawingQuads($var8);
+ }
+ $var32 = (((((($ticks + $var3 | 0) + $var4 | 0) + var$37 | 0) + var$38 | 0) & 31) + $par1) / 32.0 * (3.0 + ju_Random_nextFloat($this.$random)) % 100000.0;
+ $var34 = $var21;
+ $var33 = $var34 + 0.5 - $var41.$posX;
+ $var6 = $var20;
+ $var35 = $var6 + 0.5 - $var41.$posZ;
+ $var37 = nms_MathHelper_sqrt_double($var33 * $var33 + $var35 * $var35) / $var16;
+ nlea_Tessellator_setBrightness($var8, nms_World_getLightBrightnessForSkyBlocks($var42, $var21, $var26, $var20, 0));
+ nlea_Tessellator_setColorRGBA_F($var8, 1.0, 1.0, 1.0, ((1.0 - $var37 * $var37) * 0.5 + 0.5) * $var2);
+ nlea_Tessellator_setTranslation($var8, var$25, $var11, $var13);
+ $var33 = $var34 - $var23 + 0.5;
+ $var35 = $var27;
+ $var47 = $var6 - $var24 + 0.5;
+ $var31 = $var27 * 1.0 / 4.0;
+ $var46 = $var32 * 1.0;
+ var$46 = $var31 + $var46;
+ nlea_Tessellator_addVertexWithUV($var8, $var33, $var35, $var47, 0.0, var$46);
+ var$47 = $var34 + $var23 + 0.5;
+ var$48 = $var6 + $var24 + 0.5;
+ nlea_Tessellator_addVertexWithUV($var8, var$47, $var35, var$48, 1.0, var$46);
+ $var35 = $var28;
+ var$46 = $var28 * 1.0 / 4.0 + $var46;
+ nlea_Tessellator_addVertexWithUV($var8, var$47, $var35, var$48, 1.0, var$46);
+ nlea_Tessellator_addVertexWithUV($var8, $var33, $var35, $var47, 0.0, var$46);
+ nlea_Tessellator_setTranslation($var8, 0.0, 0.0, 0.0);
+ } else {
+ if ($var18 != 1) {
+ if ($var18 >= 0)
+ nlea_Tessellator_draw($var8);
+ $var18 = 1;
+ nle_TextureLocation_bindTexture(nms_EntityRenderer_snow);
+ nlea_Tessellator_startDrawingQuads($var8);
+ }
+ $var46 = ju_Random_nextFloat($this.$random) + $var5 * ju_Random_nextGaussian($this.$random);
+ $var34 = ju_Random_nextFloat($this.$random) + $var19 * ju_Random_nextGaussian($this.$random) * 0.0010000000474974513;
+ $var6 = $var21;
+ $var35 = $var6 + 0.5 - $var41.$posX;
+ $var37 = $var20;
+ $var47 = $var37 + 0.5 - $var41.$posZ;
+ $var39 = nms_MathHelper_sqrt_double($var35 * $var35 + $var47 * $var47) / $var16;
+ nlea_Tessellator_setBrightness($var8, ((nms_World_getLightBrightnessForSkyBlocks($var42, $var21, $var26, $var20, 0) * 3 | 0) + 15728880 | 0) / 4 | 0);
+ nlea_Tessellator_setColorRGBA_F($var8, 1.0, 1.0, 1.0, ((1.0 - $var39 * $var39) * 0.30000001192092896 + 0.5) * $var2);
+ nlea_Tessellator_setTranslation($var8, var$25, $var11, $var13);
+ $var33 = $var6 - $var23 + 0.5;
+ $var35 = $var27;
+ $var47 = $var37 - $var24 + 0.5;
+ $var9 = 0.0 + $var46;
+ var$50 = $var27 * 1.0 / 4.0 + $var29 + $var34;
+ nlea_Tessellator_addVertexWithUV($var8, $var33, $var35, $var47, $var9, var$50);
+ var$46 = $var6 + $var23 + 0.5;
+ var$47 = $var37 + $var24 + 0.5;
+ var$48 = 1.0 + $var46;
+ nlea_Tessellator_addVertexWithUV($var8, var$46, $var35, var$47, var$48, var$50);
+ $var35 = $var28;
+ var$50 = $var28 * 1.0 / 4.0 + $var29 + $var34;
+ nlea_Tessellator_addVertexWithUV($var8, var$46, $var35, var$47, var$48, var$50);
+ nlea_Tessellator_addVertexWithUV($var8, $var33, $var35, $var47, $var9, var$50);
+ nlea_Tessellator_setTranslation($var8, 0.0, 0.0, 0.0);
+ }
+ }
+ }
+ $var21 = $var21 + 1 | 0;
+ }
+ $var20 = $var20 + 1 | 0;
+ }
+ if ($var18 >= 0)
+ nlea_Tessellator_draw($var8);
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glAlphaFunc(7, 0.10000000149011612);
+ nms_EntityRenderer_disableLightmap($this, var$3);
+ }
+}
+function nms_EntityRenderer_setupOverlayRendering($this) {
+ var $var1, var$2, var$3, var$4;
+ $var1 = nms_ScaledResolution__init_($this.$mc7.$gameSettings, $this.$mc7.$displayWidth, $this.$mc7.$displayHeight);
+ nleg_EaglerAdapterGL30_glClear(2);
+ nleg_EaglerAdapterGL30_matrixMode = 9;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ nleg_EaglerAdapterGL30_glOrtho(0.0, $var1.$scaledWidth, $var1.$scaledHeight, 0.0, 1000.0, 3000.0);
+ nleg_EaglerAdapterGL30_matrixMode = 10;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ $var1 = nleg_EaglerAdapterGL30_deevis;
+ $var1.$x = 0.0;
+ $var1.$y = 0.0;
+ $var1.$z = (-2000.0);
+ $var1 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var1, $var1);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$2 = new ji_PrintStream;
+ var$2.$out = new jl_ConsoleOutputStreamStderr;
+ $var1 = new jl_StringBuilder;
+ $var1.$buffer = $rt_createCharArray(16);
+ var$2.$sb = $var1;
+ var$2.$buffer0 = $rt_createCharArray(32);
+ var$2.$autoFlush = 0;
+ $var1 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var1, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$2.$charset = $var1;
+ jl_System_errCache = var$2;
+ }
+ var$3 = jl_System_errCache;
+ var$2 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(220));
+ var$4 = var$2.$length;
+ jl_AbstractStringBuilder_insertSpace(var$2, var$4, var$4 + 1 | 0);
+ var$2.$buffer.data[var$4] = 10;
+ ji_PrintStream_printSB(var$3);
+ }
+}
+function nms_EntityRenderer_updateFogColor($this, $par1) {
+ var $var2, $var3, $var4, $var5, $var6, $var7, $var8, $var9, $var10, $var11, $var12, $var22, $var20, $var19, $var21, $var13, $var14, $var16, $var23, $var17, $var18;
+ $var2 = $this.$mc7.$theWorld;
+ $var3 = $this.$mc7.$renderViewEntity;
+ $var4 = 1.0 - jl_Math_pow(1.0 / (4 - $this.$mc7.$gameSettings.$renderDistance | 0), 0.25);
+ $var5 = nms_World_getSkyColor($var2, $this.$mc7.$renderViewEntity, $par1);
+ $var6 = $var5.$xCoord;
+ $var7 = $var5.$yCoord;
+ $var8 = $var5.$zCoord;
+ $var9 = nms_World_getFogColor($var2, $par1);
+ $this.$fogColorRed = $var9.$xCoord;
+ $this.$fogColorGreen = $var9.$yCoord;
+ $this.$fogColorBlue = $var9.$zCoord;
+ if ($this.$mc7.$gameSettings.$renderDistance < 2) {
+ $var10 = nms_MathHelper_sin(nms_World_getCelestialAngleRadians($var2, $par1)) <= 0.0 ? nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($var2), 1.0, 0.0, 0.0) : nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($var2), (-1.0), 0.0, 0.0);
+ $var11 = nms_Vec3_dotProduct(nms_EntityLiving_getLook($var3, $par1), $var10);
+ if ($var11 < 0.0)
+ $var11 = 0.0;
+ if ($var11 > 0.0) {
+ $var12 = $var2.$provider.$calcSunriseSunsetColors(nms_World_getCelestialAngle($var2, $par1), $par1);
+ if ($var12 !== null) {
+ $var12 = $var12.data;
+ $var22 = $var11 * $var12[3];
+ $var20 = $this.$fogColorRed;
+ $var11 = 1.0 - $var22;
+ $this.$fogColorRed = $var20 * $var11 + $var12[0] * $var22;
+ $this.$fogColorGreen = $this.$fogColorGreen * $var11 + $var12[1] * $var22;
+ $this.$fogColorBlue = $this.$fogColorBlue * $var11 + $var12[2] * $var22;
+ }
+ }
+ }
+ $this.$fogColorRed = $this.$fogColorRed + ($var6 - $this.$fogColorRed) * $var4;
+ $this.$fogColorGreen = $this.$fogColorGreen + ($var7 - $this.$fogColorGreen) * $var4;
+ $this.$fogColorBlue = $this.$fogColorBlue + ($var8 - $this.$fogColorBlue) * $var4;
+ $var19 = nms_World_getRainStrength($var2, $par1);
+ if ($var19 > 0.0) {
+ $var11 = 1.0 - $var19 * 0.5;
+ $var20 = 1.0 - $var19 * 0.4000000059604645;
+ $this.$fogColorRed = $this.$fogColorRed * $var11;
+ $this.$fogColorGreen = $this.$fogColorGreen * $var11;
+ $this.$fogColorBlue = $this.$fogColorBlue * $var20;
+ }
+ $var11 = nms_World_getWeightedThunderStrength($var2, $par1);
+ if ($var11 > 0.0) {
+ $var20 = 1.0 - $var11 * 0.5;
+ $this.$fogColorRed = $this.$fogColorRed * $var20;
+ $this.$fogColorGreen = $this.$fogColorGreen * $var20;
+ $this.$fogColorBlue = $this.$fogColorBlue * $var20;
+ }
+ a: {
+ $var21 = nms_ActiveRenderInfo_getBlockIdAtEntityViewpoint($this.$mc7.$theWorld, $var3, $par1);
+ if ($this.$cloudFog) {
+ $var13 = nms_World_getCloudColour($var2, $par1);
+ $this.$fogColorRed = $var13.$xCoord;
+ $this.$fogColorGreen = $var13.$yCoord;
+ $this.$fogColorBlue = $var13.$zCoord;
+ } else {
+ if ($var21) {
+ nms_Block_$callClinit();
+ $var13 = nms_Block_blocksList.data[$var21].$blockMaterial;
+ nms_Material_$callClinit();
+ if ($var13 === nms_Material_water) {
+ $this.$fogColorRed = 0.019999999552965164;
+ $this.$fogColorGreen = 0.019999999552965164;
+ $this.$fogColorBlue = 0.20000000298023224;
+ break a;
+ }
+ }
+ if ($var21) {
+ nms_Block_$callClinit();
+ $var13 = nms_Block_blocksList.data[$var21].$blockMaterial;
+ nms_Material_$callClinit();
+ if ($var13 === nms_Material_lava) {
+ $this.$fogColorRed = 0.6000000238418579;
+ $this.$fogColorGreen = 0.10000000149011612;
+ $this.$fogColorBlue = 0.0;
+ }
+ }
+ }
+ }
+ $var22 = $this.$fogColor2 + ($this.$fogColor1 - $this.$fogColor2) * $par1;
+ $this.$fogColorRed = $this.$fogColorRed * $var22;
+ $this.$fogColorGreen = $this.$fogColorGreen * $var22;
+ $this.$fogColorBlue = $this.$fogColorBlue * $var22;
+ $var14 = ($var3.$lastTickPosY + ($var3.$posY - $var3.$lastTickPosY) * $par1) * nms_WorldProvider_getVoidFogYFactor($var2.$provider);
+ if (nms_EntityLiving_isPotionActive($var3, nms_Potion_blindness)) {
+ $var16 = nms_PotionEffect_getDuration(nms_EntityLiving_getActivePotionEffect($var3, nms_Potion_blindness));
+ $var14 = $var16 >= 20 ? 0.0 : $var14 * (1.0 - $var16 / 20.0);
+ }
+ if ($var14 < 1.0) {
+ if ($var14 < 0.0)
+ $var14 = 0.0;
+ $var14 = $var14 * $var14;
+ $this.$fogColorRed = $this.$fogColorRed * $var14;
+ $this.$fogColorGreen = $this.$fogColorGreen * $var14;
+ $this.$fogColorBlue = $this.$fogColorBlue * $var14;
+ }
+ if ($this.$field_82831_U > 0.0) {
+ $var23 = $this.$field_82832_V + ($this.$field_82831_U - $this.$field_82832_V) * $par1;
+ $var22 = $this.$fogColorRed;
+ $var20 = 1.0 - $var23;
+ $this.$fogColorRed = $var22 * $var20 + $this.$fogColorRed * 0.699999988079071 * $var23;
+ $this.$fogColorGreen = $this.$fogColorGreen * $var20 + $this.$fogColorGreen * 0.6000000238418579 * $var23;
+ $this.$fogColorBlue = $this.$fogColorBlue * $var20 + $this.$fogColorBlue * 0.6000000238418579 * $var23;
+ }
+ if (nms_EntityLiving_isPotionActive($var3, nms_Potion_nightVision)) {
+ $var23 = nms_EntityRenderer_getNightVisionBrightness($this, $this.$mc7.$thePlayer, $par1);
+ $var17 = 1.0 / $this.$fogColorRed;
+ if ($var17 > 1.0 / $this.$fogColorGreen)
+ $var17 = 1.0 / $this.$fogColorGreen;
+ if ($var17 > 1.0 / $this.$fogColorBlue)
+ $var17 = 1.0 / $this.$fogColorBlue;
+ $par1 = $this.$fogColorRed;
+ $var22 = 1.0 - $var23;
+ $this.$fogColorRed = $par1 * $var22 + $this.$fogColorRed * $var17 * $var23;
+ $this.$fogColorGreen = $this.$fogColorGreen * $var22 + $this.$fogColorGreen * $var17 * $var23;
+ $this.$fogColorBlue = $this.$fogColorBlue * $var22 + $this.$fogColorBlue * $var17 * $var23;
+ }
+ if ($this.$mc7.$gameSettings.$anaglyph) {
+ $var23 = ($this.$fogColorRed * 30.0 + $this.$fogColorGreen * 59.0 + $this.$fogColorBlue * 11.0) / 100.0;
+ $var17 = ($this.$fogColorRed * 30.0 + $this.$fogColorGreen * 70.0) / 100.0;
+ $var18 = ($this.$fogColorRed * 30.0 + $this.$fogColorBlue * 70.0) / 100.0;
+ $this.$fogColorRed = $var23;
+ $this.$fogColorGreen = $var17;
+ $this.$fogColorBlue = $var18;
+ }
+ nleg_EaglerAdapterGL30_glClearColor($this.$fogColorRed, $this.$fogColorGreen, $this.$fogColorBlue, 0.0);
+}
+function nms_EntityRenderer_setupFog($this, $par1, $par2) {
+ var $var3, $var6, $var9, var$6, var$7, $var5, $var6_0, $var7, $var13;
+ $var3 = $this.$mc7.$renderViewEntity;
+ if ($par1 == 999) {
+ nleg_EaglerAdapterGL30_glFog(94, nms_EntityRenderer_setFogColorBuffer($this, 0.0, 0.0, 0.0, 1.0));
+ nleg_EaglerAdapterGL30_glFogi(89, 49);
+ nleg_EaglerAdapterGL30_glFogf(92, 0.0);
+ nleg_EaglerAdapterGL30_glFogf(93, 8.0);
+ nleg_EaglerAdapterGL30_glFogf(92, 0.0);
+ } else {
+ a: {
+ $var6 = $this.$fogColorRed;
+ $var9 = $this.$fogColorGreen;
+ var$6 = $this.$fogColorBlue;
+ var$7 = $this.$fogColorBuffer;
+ var$7.$position = 0;
+ var$7.$limit = var$7.$capacity;
+ var$7.$mark = (-1);
+ jn_FloatBufferImpl_put(jn_FloatBufferImpl_put(jn_FloatBufferImpl_put(jn_FloatBufferImpl_put($this.$fogColorBuffer, $var6), $var9), var$6), 1.0);
+ var$7 = $this.$fogColorBuffer;
+ var$7.$limit = var$7.$position;
+ var$7.$position = 0;
+ var$7.$mark = (-1);
+ nleg_EaglerAdapterGL30_glFog(94, $this.$fogColorBuffer);
+ nleg_EaglerAdapterGL30_glNormal3f(0.0, (-1.0), 0.0);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ $var5 = nms_ActiveRenderInfo_getBlockIdAtEntityViewpoint($this.$mc7.$theWorld, $var3, $par2);
+ if (nms_EntityLiving_isPotionActive($var3, nms_Potion_blindness)) {
+ $var6_0 = 5.0;
+ $var7 = nms_EntityLiving_getActivePotionEffect($var3, nms_Potion_blindness).$duration;
+ if ($var7 < 20)
+ $var6_0 = 5.0 + ($this.$farPlaneDistance - 5.0) * (1.0 - $var7 / 20.0);
+ nleg_EaglerAdapterGL30_glFogi(89, 49);
+ if ($par1 >= 0) {
+ nleg_EaglerAdapterGL30_glFogf(92, $var6_0 * 0.25);
+ nleg_EaglerAdapterGL30_glFogf(93, $var6_0);
+ } else {
+ nleg_EaglerAdapterGL30_glFogf(92, 0.0);
+ nleg_EaglerAdapterGL30_glFogf(93, $var6_0 * 0.800000011920929);
+ }
+ } else if ($this.$cloudFog) {
+ nleg_EaglerAdapterGL30_glFogi(89, 90);
+ nleg_EaglerAdapterGL30_glFogf(91, 0.10000000149011612);
+ } else {
+ if ($var5 > 0) {
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[$var5].$blockMaterial;
+ nms_Material_$callClinit();
+ if (var$7 === nms_Material_water) {
+ nleg_EaglerAdapterGL30_glFogi(89, 90);
+ if (!nms_EntityLiving_isPotionActive($var3, nms_Potion_waterBreathing))
+ nleg_EaglerAdapterGL30_glFogf(91, 0.10000000149011612);
+ else
+ nleg_EaglerAdapterGL30_glFogf(91, 0.05000000074505806);
+ if (!$this.$mc7.$gameSettings.$anaglyph)
+ break a;
+ break a;
+ }
+ }
+ if ($var5 > 0) {
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[$var5].$blockMaterial;
+ nms_Material_$callClinit();
+ if (var$7 === nms_Material_lava) {
+ nleg_EaglerAdapterGL30_glFogi(89, 90);
+ nleg_EaglerAdapterGL30_glFogf(91, 2.0);
+ if (!$this.$mc7.$gameSettings.$anaglyph)
+ break a;
+ break a;
+ }
+ }
+ if (!$this.$mc7.$gameSettings.$enableFog)
+ nleg_EaglerAdapterGL30_glDisable(14);
+ else {
+ $var6 = $this.$farPlaneDistance;
+ if (!nms_WorldProvider_getWorldHasVoidParticles($this.$mc7.$theWorld.$provider))
+ $var9 = $var6;
+ else {
+ $var13 = ((nms_EntityPlayer_getBrightnessForRender($var3, $par2) & 15728640) >> 20) / 16.0 + ($var3.$lastTickPosY + ($var3.$posY - $var3.$lastTickPosY) * $par2 + 4.0) / 32.0;
+ if ($var13 >= 1.0)
+ $var9 = $var6;
+ else {
+ if ($var13 < 0.0)
+ $var13 = 0.0;
+ $var9 = 100.0 * $var13 * $var13;
+ if ($var9 < 5.0)
+ $var9 = 5.0;
+ if ($var6 <= $var9)
+ $var9 = $var6;
+ }
+ }
+ nleg_EaglerAdapterGL30_glFogi(89, 49);
+ if ($par1 < 0) {
+ nleg_EaglerAdapterGL30_glFogf(92, 0.0);
+ nleg_EaglerAdapterGL30_glFogf(93, $var9 * 0.800000011920929);
+ } else {
+ nleg_EaglerAdapterGL30_glFogf(92, $var9 * 0.25);
+ nleg_EaglerAdapterGL30_glFogf(93, $var9 * 0.8999999761581421);
+ }
+ if ($this.$mc7.$theWorld.$provider.$doesXZShowFog($var3.$posX | 0, $var3.$posZ | 0)) {
+ nleg_EaglerAdapterGL30_glFogf(92, $var9 * 0.05000000074505806);
+ nleg_EaglerAdapterGL30_glFogf(93, jl_Math_min($var9, 192.0) * 0.5);
+ }
+ }
+ }
+ }
+ nleg_EaglerAdapterGL30_glEnable(15);
+ }
+}
+function nms_EntityRenderer_setFogColorBuffer($this, $par1, $par2, $par3, $par4) {
+ var var$5;
+ var$5 = $this.$fogColorBuffer;
+ var$5.$position = 0;
+ var$5.$limit = var$5.$capacity;
+ var$5.$mark = (-1);
+ jn_FloatBufferImpl_put(jn_FloatBufferImpl_put(jn_FloatBufferImpl_put(jn_FloatBufferImpl_put($this.$fogColorBuffer, $par1), $par2), $par3), $par4);
+ var$5 = $this.$fogColorBuffer;
+ var$5.$limit = var$5.$position;
+ var$5.$position = 0;
+ var$5.$mark = (-1);
+ return $this.$fogColorBuffer;
+}
+function nms_EntityRenderer_performanceToFps($par0) {
+ var $var1;
+ $var1 = 240;
+ if ($par0 == 1)
+ $var1 = 90;
+ if ($par0 == 2)
+ $var1 = 35;
+ return $var1;
+}
+function nms_EntityRenderer__clinit_() {
+ var var$1, var$2;
+ nms_EntityRenderer_anaglyphEnable = 0;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(641);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_EntityRenderer_terrain = var$1;
+ var$2 = new nle_TextureLocation;
+ var$2.$path = $rt_s(642);
+ var$2.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$2);
+ nms_EntityRenderer_rain = var$2;
+ var$2 = new nle_TextureLocation;
+ var$2.$path = $rt_s(643);
+ var$2.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$2);
+ nms_EntityRenderer_snow = var$2;
+}
+function nms_RenderEngine() {
+ var a = this; jl_Object.call(a);
+ a.$textureMap = null;
+ a.$textureContentsMap = null;
+ a.$textureNameToImageMap = null;
+ a.$imageData = null;
+ a.$urlToImageDataMap = null;
+ a.$options0 = null;
+ a.$texturePack = null;
+ a.$missingTextureImage = null;
+ a.$textureMapBlocks = null;
+ a.$textureMapItems = null;
+ a.$boundTexture = 0;
+}
+function nms_RenderEngine__init_(var_0, var_1) {
+ var var_2 = new nms_RenderEngine();
+ nms_RenderEngine__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_RenderEngine__init_0($this, $par1TexturePackList, $par2GameSettings) {
+ var var$3, var$4, $missingTex, var$6, var$7, var$8, $i;
+ $this.$textureMap = ju_HashMap__init_1(16, 0.75);
+ $this.$textureContentsMap = ju_HashMap__init_1(16, 0.75);
+ var$3 = new nms_IntHashMap;
+ var$3.$slots = $rt_createArray(nms_IntHashMapEntry, 16);
+ var$3.$threshold0 = 12;
+ var$3.$growFactor = 0.75;
+ var$4 = new ju_HashSet;
+ var$4.$backingMap = ju_HashMap__init_1(16, 0.75);
+ var$3.$keySet0 = var$4;
+ $this.$textureNameToImageMap = var$3;
+ $this.$urlToImageDataMap = ju_HashMap__init_1(16, 0.75);
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (!nleg_EaglerAdapterGL30_isWebGL)
+ var$3 = jn_ByteBufferImpl_asIntBuffer(nms_GLAllocation_createDirectByteBuffer(16777216));
+ else {
+ $missingTex = $rt_createIntArray(4194304);
+ var$6 = $missingTex.data.length;
+ var$3 = new jn_IntBufferOverArray;
+ var$7 = 0 + var$6 | 0;
+ var$3.$mark = (-1);
+ var$3.$capacity = var$6;
+ var$3.$limit = var$6;
+ var$3.$position = 0;
+ var$3.$limit = var$7;
+ var$3.$start1 = 0;
+ var$3.$readOnly1 = 0;
+ var$3.$array2 = $missingTex;
+ }
+ $this.$imageData = var$3;
+ $this.$texturePack = $par1TexturePackList;
+ $this.$options0 = $par2GameSettings;
+ $missingTex = $rt_createIntArray(256);
+ var$8 = $missingTex.data;
+ $i = 0;
+ while ($i < 256) {
+ var$8[$i] = (($i / 16 | 0) + ($i % 16 | 0) | 0) % 2 | 0 ? (-16777216) : (-65281);
+ $i = $i + 1 | 0;
+ }
+ $this.$missingTextureImage = nle_EaglerImage__init_($missingTex, 16, 16, 1);
+ $this.$textureMapBlocks = nle_TextureTerrainMap__init_(1024, $rt_s(633), $rt_s(644), $this.$missingTextureImage);
+ $this.$textureMapItems = nms_TextureMap__init_(1, $rt_s(645), $rt_s(646), $this.$missingTextureImage);
+}
+function nms_RenderEngine_getTextureContents($this, $par1Str) {
+ var $var2, var$3, var$4, $var3, $var7, $var4;
+ $var2 = $this.$texturePack.$selectedTexturePack;
+ var$3 = $this.$textureContentsMap;
+ if ($par1Str !== null) {
+ var$4 = jl_String_hashCode($par1Str);
+ var$3 = ju_HashMap_findNonNullKeyEntry(var$3, $par1Str, var$4 & (var$3.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$3 = var$3.$elementData.data[0];
+ while (var$3 !== null && var$3.$key !== null) {
+ var$3 = var$3.$next1;
+ }
+ }
+ $var3 = var$3 === null ? null : var$3.$value0;
+ if ($var3 !== null)
+ return $var3;
+ $var7 = nms_TexturePackDefault_getResourceAsBytes($var2, $par1Str);
+ $var4 = $var7 !== null ? nle_EaglerImage_loadImage($var7).$data : $this.$missingTextureImage.$data;
+ ju_HashMap_putImpl($this.$textureContentsMap, $par1Str, $var4);
+ return $var4;
+}
+function nms_RenderEngine_bindTexture($this, $par1Str) {
+ nms_RenderEngine_bindTexture0($this, nms_RenderEngine_getTexture($this, $par1Str));
+}
+function nms_RenderEngine_bindTexture0($this, $par1) {
+ var var$2, var$3;
+ if ($par1 != $this.$boundTexture) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$2 = nleg_EaglerAdapterGL30_texObjects;
+ var$2 = $par1 < var$2.$size3 && $par1 >= 0 ? var$2.$values.data[$par1] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = var$2 !== null ? var$2.$obj : null;
+ var$3.bindTexture(3553, var$2);
+ $this.$boundTexture = $par1;
+ }
+}
+function nms_RenderEngine_resetBoundTexture($this) {
+ $this.$boundTexture = (-1);
+}
+function nms_RenderEngine_getTexture($this, $par1Str) {
+ var $var2, $var5, var$4, $var3, $var9, $var6, $var7, $var4, $$je;
+ if (jl_String_equals($par1Str, $rt_s(641)))
+ return $this.$textureMapBlocks.$texture;
+ if (jl_String_equals($par1Str, $rt_s(647))) {
+ nms_Texture_bindTexture($this.$textureMapItems.$atlasTexture, 0);
+ return $this.$textureMapItems.$atlasTexture.$glTextureId;
+ }
+ $var2 = $this.$textureMap;
+ $var5 = jl_String_hashCode($par1Str);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, $par1Str, $var5 & ($var2.$elementData.data.length - 1 | 0), $var5);
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 !== null)
+ return $var2.$value;
+ a: {
+ try {
+ var$4 = $par1Str;
+ $var3 = nms_GLAllocation_generateTextureNames();
+ $var9 = jl_String_startsWith0($par1Str, $rt_s(648));
+ if (!$var9)
+ $var2 = $par1Str;
+ else {
+ var$4 = $par1Str;
+ $var2 = jl_String_substring($par1Str, 6);
+ var$4 = $var2;
+ }
+ var$4 = $var2;
+ $var5 = jl_String_startsWith0($var2, $rt_s(649));
+ if ($var5) {
+ var$4 = $var2;
+ $var2 = jl_String_substring($var2, 7);
+ var$4 = $var2;
+ }
+ var$4 = $var2;
+ $var6 = nms_TexturePackDefault_getResourceAsBytes(nms_TexturePackList_getSelectedTexturePack($this.$texturePack), $var2);
+ if ($var6 !== null) {
+ var$4 = $var2;
+ nms_RenderEngine_setupTextureExt($this, nms_RenderEngine_readTextureImage($this, $var6), $var3, $var9, $var5);
+ } else {
+ var$4 = $var2;
+ nms_RenderEngine_setupTextureExt($this, $this.$missingTextureImage, $var3, $var9, $var5);
+ }
+ var$4 = $var2;
+ ju_HashMap_put($this.$textureMap, $par1Str, jl_Integer_valueOf($var3));
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ $var7 = $$je;
+ break a;
+ } else {
+ throw $$e;
+ }
+ }
+ return $var3;
+ }
+ if (jl_System_errCache === null) {
+ $par1Str = new ji_PrintStream;
+ $par1Str.$out = new jl_ConsoleOutputStreamStderr;
+ $var2 = new jl_StringBuilder;
+ $var2.$buffer = $rt_createCharArray(16);
+ $par1Str.$sb = $var2;
+ $par1Str.$buffer0 = $rt_createCharArray(32);
+ $par1Str.$autoFlush = 0;
+ $var2 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var2, $rt_s(2), $rt_createArray(jl_String, 0));
+ $par1Str.$charset = $var2;
+ jl_System_errCache = $par1Str;
+ }
+ jl_Throwable_printStackTrace0($var7, jl_System_errCache);
+ $var4 = nms_GLAllocation_generateTextureNames();
+ nms_RenderEngine_setupTextureExt($this, $this.$missingTextureImage, $var4, 0, 0);
+ ju_HashMap_putImpl($this.$textureMap, var$4, jl_Integer_valueOf($var4));
+ return $var4;
+}
+function nms_RenderEngine_allocateAndSetupTexture($this, $par1BufferedImage) {
+ var $var2;
+ $var2 = nms_GLAllocation_generateTextureNames();
+ nms_RenderEngine_setupTextureExt($this, $par1BufferedImage, $var2, 0, 0);
+ nms_IntHashMap_addKey($this.$textureNameToImageMap, $var2, $par1BufferedImage);
+ return $var2;
+}
+function nms_RenderEngine_setupTexture($this, $par1BufferedImage, $par2) {
+ nms_RenderEngine_setupTextureExt($this, $par1BufferedImage, $par2, 0, 0);
+}
+function nms_RenderEngine_makeViewportTexture($this, $w, $h) {
+ var var$3, var$4, $t;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$3 = nleg_EaglerAdapterGL30_texObjects;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$4 = new nlea_EaglerAdapterImpl2$TextureGL;
+ var$4.$obj = nlea_EaglerAdapterImpl2_webgl.createTexture();
+ $t = nleg_GLObjectMap_register(var$3, var$4);
+ if ($t != $this.$boundTexture) {
+ var$3 = nleg_EaglerAdapterGL30_texObjects;
+ var$3 = $t < var$3.$size3 && $t >= 0 ? var$3.$values.data[$t] : null;
+ var$4 = nlea_EaglerAdapterImpl2_webgl;
+ var$3 = var$3 !== null ? var$3.$obj : null;
+ var$4.bindTexture(3553, var$3);
+ $this.$boundTexture = $t;
+ }
+ var$3 = $this.$imageData;
+ jn_Buffer_position0(var$3, 0);
+ jn_Buffer_limit0(var$3, $rt_imul($w, $h));
+ var$3 = $this.$imageData;
+ nleg_EaglerAdapterGL30_bytesUploaded = nleg_EaglerAdapterGL30_bytesUploaded + ((var$3.$limit - var$3.$position | 0) * 4 | 0) | 0;
+ nlea_EaglerAdapterImpl2__wglTexImage2D0(3553, 0, 32849, $w, $h, 0, 6407, 5121, var$3);
+ return $t;
+}
+function nms_RenderEngine_setupTextureExt($this, $par1BufferedImage, $par2, $par3, $par4) {
+ var var$5, var$6, $var5, $var6, $var7, var$10;
+ if ($par2 != $this.$boundTexture) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$5 = nleg_EaglerAdapterGL30_texObjects;
+ var$5 = $par2 < var$5.$size3 && $par2 >= 0 ? var$5.$values.data[$par2] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$6 = nlea_EaglerAdapterImpl2_webgl;
+ var$5 = var$5 !== null ? var$5.$obj : null;
+ var$6.bindTexture(3553, var$5);
+ $this.$boundTexture = $par2;
+ }
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 47, 70);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 48, 70);
+ if ($par3) {
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 47, 49);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 48, 49);
+ }
+ if (!$par4) {
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 72, 74);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 73, 74);
+ } else {
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 72, 71);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 73, 71);
+ }
+ $var5 = $par1BufferedImage.$w0;
+ $var6 = $par1BufferedImage.$h;
+ $var7 = $par1BufferedImage.$data;
+ if ($this.$options0 !== null && $this.$options0.$anaglyph)
+ $var7 = nms_RenderEngine_colorToAnaglyph($this, $var7);
+ var$10 = $var7.data;
+ $par1BufferedImage = $this.$imageData;
+ $par1BufferedImage.$position = 0;
+ $par1BufferedImage.$limit = $par1BufferedImage.$capacity;
+ $par1BufferedImage.$mark = (-1);
+ $par1BufferedImage = $this.$imageData;
+ $par3 = var$10.length;
+ jn_IntBuffer_put0($par1BufferedImage, $var7, 0, $par3);
+ $par1BufferedImage = $this.$imageData;
+ jn_Buffer_position0($par1BufferedImage, 0);
+ jn_Buffer_limit0($par1BufferedImage, $par3);
+ $par1BufferedImage = $this.$imageData;
+ nleg_EaglerAdapterGL30_bytesUploaded = nleg_EaglerAdapterGL30_bytesUploaded + (($par1BufferedImage.$limit - $par1BufferedImage.$position | 0) * 4 | 0) | 0;
+ nlea_EaglerAdapterImpl2__wglTexImage2D0(3553, 0, 32856, $var5, $var6, 0, 6408, 5121, $par1BufferedImage);
+}
+function nms_RenderEngine_setupTextureRaw($this, $data, $w, $h) {
+ var $e, var$5, var$6, $upload, var$8, $i, var$10, var$11;
+ $e = nms_GLAllocation_generateTextureNames();
+ if ($e != $this.$boundTexture) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$5 = nleg_EaglerAdapterGL30_texObjects;
+ var$5 = $e < var$5.$size3 && $e >= 0 ? var$5.$values.data[$e] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$6 = nlea_EaglerAdapterImpl2_webgl;
+ var$5 = var$5 !== null ? var$5.$obj : null;
+ var$6.bindTexture(3553, var$5);
+ $this.$boundTexture = $e;
+ }
+ $data = $data.data;
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 47, 70);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 48, 70);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 72, 71);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 73, 71);
+ var$5 = $this.$imageData;
+ var$5.$position = 0;
+ var$5.$limit = var$5.$capacity;
+ var$5.$mark = (-1);
+ $upload = $rt_createIntArray($data.length / 4 | 0);
+ var$8 = $upload.data;
+ $i = 0;
+ var$10 = var$8.length;
+ while ($i < var$10) {
+ var$11 = $i * 4 | 0;
+ var$8[$i] = ($data[var$11 + 3 | 0] & 255) << 24 | ($data[var$11 + 2 | 0] & 255) << 16 | ($data[var$11 + 1 | 0] & 255) << 8 | $data[var$11] & 255;
+ $i = $i + 1 | 0;
+ }
+ var$5 = jn_IntBuffer_put0($this.$imageData, $upload, 0, var$10);
+ var$5.$limit = var$5.$position;
+ var$5.$position = 0;
+ var$5.$mark = (-1);
+ var$5 = $this.$imageData;
+ nleg_EaglerAdapterGL30_bytesUploaded = nleg_EaglerAdapterGL30_bytesUploaded + ((var$5.$limit - var$5.$position | 0) * 4 | 0) | 0;
+ nlea_EaglerAdapterImpl2__wglTexImage2D0(3553, 0, 32856, $w, $h, 0, 6408, 5121, var$5);
+ return $e;
+}
+function nms_RenderEngine_colorToAnaglyph($this, $par1ArrayOfInteger) {
+ var var$2, $var2, var$4, $var3, $var4, $var5, $var6, $var7, $var10;
+ $par1ArrayOfInteger = $par1ArrayOfInteger.data;
+ var$2 = $par1ArrayOfInteger.length;
+ $var2 = $rt_createIntArray(var$2);
+ var$4 = $var2.data;
+ $var3 = 0;
+ while ($var3 < var$2) {
+ $var4 = $par1ArrayOfInteger[$var3] >> 24 & 255;
+ $var5 = $par1ArrayOfInteger[$var3] >> 16 & 255;
+ $var6 = $par1ArrayOfInteger[$var3] >> 8 & 255;
+ $var7 = $par1ArrayOfInteger[$var3] & 255;
+ $var10 = $var5 * 30 | 0;
+ var$4[$var3] = $var4 << 24 | ((($var10 + ($var6 * 59 | 0) | 0) + ($var7 * 11 | 0) | 0) / 100 | 0) << 16 | (($var10 + ($var6 * 70 | 0) | 0) / 100 | 0) << 8 | (($var10 + ($var7 * 70 | 0) | 0) / 100 | 0);
+ $var3 = $var3 + 1 | 0;
+ }
+ return $var2;
+}
+function nms_RenderEngine_createTextureFromBytes($this, $par1ArrayOfInteger, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, var$8;
+ if ($par4 != $this.$boundTexture) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$5 = nleg_EaglerAdapterGL30_texObjects;
+ var$5 = $par4 < var$5.$size3 && $par4 >= 0 ? var$5.$values.data[$par4] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$6 = nlea_EaglerAdapterImpl2_webgl;
+ var$5 = var$5 !== null ? var$5.$obj : null;
+ var$6.bindTexture(3553, var$5);
+ $this.$boundTexture = $par4;
+ }
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 47, 70);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 48, 70);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 72, 74);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 73, 74);
+ if ($this.$options0 !== null && $this.$options0.$anaglyph)
+ $par1ArrayOfInteger = nms_RenderEngine_colorToAnaglyph($this, $par1ArrayOfInteger);
+ var$7 = $par1ArrayOfInteger.data;
+ var$5 = $this.$imageData;
+ var$5.$position = 0;
+ var$5.$limit = var$5.$capacity;
+ var$5.$mark = (-1);
+ var$5 = $this.$imageData;
+ var$8 = var$7.length;
+ jn_IntBuffer_put0(var$5, $par1ArrayOfInteger, 0, var$8);
+ var$5 = $this.$imageData;
+ jn_Buffer_position0(var$5, 0);
+ jn_Buffer_limit0(var$5, var$8);
+ nleg_EaglerAdapterGL30_glTexSubImage2D(2, 0, 0, 0, $par2, $par3, 75, 76, $this.$imageData);
+}
+function nms_RenderEngine_deleteTexture($this, $par1) {
+ var var$2, var$3;
+ nms_IntHashMap_removeObject($this.$textureNameToImageMap, $par1);
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$2 = nleg_GLObjectMap_free(nleg_EaglerAdapterGL30_texObjects, $par1);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = var$2.$obj;
+ var$3.deleteTexture(var$2);
+}
+function nms_RenderEngine_updateDynamicTextures($this) {
+ nle_TextureTerrainMap_updateAnimations($this.$textureMapBlocks);
+ nms_TextureMap_updateAnimations($this.$textureMapItems);
+}
+function nms_RenderEngine_refreshTextures($this) {
+ var $var4, $var11, $var1, $var2, $var3, $var12, $var6, $var7, $b, $var9, $var4_0, $var8, $$je;
+ $var4 = nle_TextureLocation_locations;
+ $var11 = new ju_AbstractList$1;
+ $var11.$this$0 = $var4;
+ $var11.$modCount = $var11.$this$0.$modCount0;
+ $var11.$size1 = $var11.$this$0.$size2();
+ $var11.$removeIndex = (-1);
+ while ($var11.$index >= $var11.$size1 ? 0 : 1) {
+ ju_AbstractList$1_next($var11).$glObject = (-1);
+ }
+ $var1 = $this.$texturePack.$selectedTexturePack;
+ nle_TextureTerrainMap_refreshTextures($this.$textureMapBlocks);
+ nms_TextureMap_refreshTextures($this.$textureMapItems);
+ $var4 = $this.$textureNameToImageMap.$keySet0.$backingMap;
+ if ($var4.$cachedKeySet === null) {
+ $var11 = new ju_HashMap$1;
+ $var11.$this$01 = $var4;
+ $var4.$cachedKeySet = $var11;
+ }
+ $var2 = $var4.$cachedKeySet.$iterator();
+ while ($var2.$hasNext()) {
+ $var3 = $var2.$next().$value;
+ nms_RenderEngine_setupTextureExt($this, nms_IntHashMap_lookup($this.$textureNameToImageMap, $var3), $var3, 0, 0);
+ }
+ $var4 = $this.$textureMap;
+ if ($var4.$cachedKeySet === null) {
+ $var11 = new ju_HashMap$1;
+ $var11.$this$01 = $var4;
+ $var4.$cachedKeySet = $var11;
+ }
+ $var4 = $var4.$cachedKeySet.$iterator();
+ while ($var4.$hasNext()) {
+ $var11 = $var4.$next();
+ try {
+ $var12 = jl_Integer_intValue(ju_HashMap_get($this.$textureMap, $var11));
+ $var6 = jl_String_startsWith0($var11, $rt_s(648));
+ if ($var6)
+ $var11 = jl_String_substring($var11, 6);
+ $var7 = jl_String_startsWith0($var11, $rt_s(649));
+ if ($var7)
+ $var11 = jl_String_substring($var11, 7);
+ $b = nms_TexturePackDefault_getResourceAsBytes($var1, $var11);
+ if ($b !== null)
+ nms_RenderEngine_setupTextureExt($this, nms_RenderEngine_readTextureImage($this, $b), $var12, $var6, $var7);
+ else
+ ji_PrintStream_println0(jl_System_err(), jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(650)), $var11)));
+ continue;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ $var9 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ $var4_0 = new ji_PrintStream;
+ $var4_0.$out = new jl_ConsoleOutputStreamStderr;
+ $var11 = new jl_StringBuilder;
+ $var11.$buffer = $rt_createCharArray(16);
+ $var4_0.$sb = $var11;
+ $var4_0.$buffer0 = $rt_createCharArray(32);
+ $var4_0.$autoFlush = 0;
+ $var11 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var11, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var4_0.$charset = $var11;
+ jl_System_errCache = $var4_0;
+ }
+ jl_Throwable_printStackTrace0($var9, jl_System_errCache);
+ }
+ $var4 = $this.$textureContentsMap;
+ if ($var4.$cachedKeySet === null) {
+ $var11 = new ju_HashMap$1;
+ $var11.$this$01 = $var4;
+ $var4.$cachedKeySet = $var11;
+ }
+ $var4 = $var4.$cachedKeySet.$iterator();
+ while ($var4.$hasNext()) {
+ $var11 = $var4.$next();
+ try {
+ $var4_0 = nms_RenderEngine_readTextureImage($this, nms_TexturePackDefault_getResourceAsBytes($var1, $var11));
+ jl_System_arraycopy($var4_0.$data, 0, ju_HashMap_get($this.$textureContentsMap, $var11), 0, $var4_0.$data.data.length);
+ continue;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ $var8 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ $var4_0 = new ji_PrintStream;
+ $var4_0.$out = new jl_ConsoleOutputStreamStderr;
+ $var11 = new jl_StringBuilder;
+ $var11.$buffer = $rt_createCharArray(16);
+ $var4_0.$sb = $var11;
+ $var4_0.$buffer0 = $rt_createCharArray(32);
+ $var4_0.$autoFlush = 0;
+ $var11 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var11, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var4_0.$charset = $var11;
+ jl_System_errCache = $var4_0;
+ }
+ jl_Throwable_printStackTrace0($var8, jl_System_errCache);
+ }
+ nms_FontRenderer_readFontData(nmc_Minecraft_theMinecraft.$fontRenderer);
+ nms_FontRenderer_readFontData(nmc_Minecraft_theMinecraft.$standardGalacticFontRenderer);
+}
+function nms_RenderEngine_readTextureImage($this, $par1InputStream) {
+ return nle_EaglerImage_loadImage($par1InputStream);
+}
+function nms_RenderEngine_refreshTextureMaps($this) {
+ nle_TextureTerrainMap_refreshTextures($this.$textureMapBlocks);
+ nms_TextureMap_refreshTextures($this.$textureMapItems);
+}
+function nms_RenderEngine_getMissingIcon($this, $par1) {
+ a: {
+ switch ($par1) {
+ case 0:
+ break;
+ case 1:
+ break a;
+ default:
+ break a;
+ }
+ return $this.$textureMapBlocks.$missingImage;
+ }
+ return $this.$textureMapItems.$missingTextureStiched;
+}
+function cbpd_IDATManager() {
+ ju_ArrayList.call(this);
+}
+function cbpd_IDATManager__init_0() {
+ var var_0 = new cbpd_IDATManager();
+ cbpd_IDATManager__init_(var_0);
+ return var_0;
+}
+function cbpd_IDATManager__init_($this) {
+ $this.$array1 = $rt_createArray(jl_Object, 10);
+}
+function cbpd_IDATManager_getIDATData($this) {
+ var $dataSize, $idat, $idat_0, $data, $curPos;
+ $dataSize = 0;
+ $idat = new ju_AbstractList$1;
+ $idat.$this$0 = $this;
+ $idat.$modCount = $idat.$this$0.$modCount0;
+ $idat.$size1 = $idat.$this$0.$size2();
+ $idat.$removeIndex = (-1);
+ while ($idat.$index >= $idat.$size1 ? 0 : 1) {
+ $idat_0 = ju_AbstractList$1_next($idat);
+ $dataSize = Long_add(Long_fromInt($dataSize), Long_fromInt($idat_0.$data6.data.length)).lo;
+ }
+ $data = $rt_createByteArray($dataSize);
+ $curPos = 0;
+ $idat_0 = new ju_AbstractList$1;
+ $idat_0.$this$0 = $this;
+ $idat_0.$modCount = $idat_0.$this$0.$modCount0;
+ $idat_0.$size1 = $idat_0.$this$0.$size2();
+ $idat_0.$removeIndex = (-1);
+ while ($idat_0.$index >= $idat_0.$size1 ? 0 : 1) {
+ $idat = ju_AbstractList$1_next($idat_0);
+ jl_System_arraycopy($idat.$data6, 0, $data, $curPos, Long_fromInt($idat.$data6.data.length).lo);
+ $curPos = Long_add(Long_fromInt($curPos), Long_fromInt($idat.$data6.data.length)).lo;
+ }
+ return $data;
+}
+function cbpc_ChunkType() {
+ jl_Enum.call(this);
+}
+var cbpc_ChunkType_IHDR = null;
+var cbpc_ChunkType_PLTE = null;
+var cbpc_ChunkType_IDAT = null;
+var cbpc_ChunkType_IEND = null;
+var cbpc_ChunkType_$VALUES = null;
+function cbpc_ChunkType__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new cbpc_ChunkType$1;
+ var$1.$name2 = $rt_s(651);
+ var$1.$ordinal = 0;
+ cbpc_ChunkType_IHDR = var$1;
+ var$1 = new cbpc_ChunkType$2;
+ var$1.$name2 = $rt_s(652);
+ var$1.$ordinal = 1;
+ cbpc_ChunkType_PLTE = var$1;
+ var$1 = new cbpc_ChunkType$3;
+ var$1.$name2 = $rt_s(653);
+ var$1.$ordinal = 2;
+ cbpc_ChunkType_IDAT = var$1;
+ var$1 = new cbpc_ChunkType$4;
+ var$1.$name2 = $rt_s(406);
+ var$1.$ordinal = 3;
+ cbpc_ChunkType_IEND = var$1;
+ var$2 = $rt_createArray(cbpc_ChunkType, 4);
+ var$3 = var$2.data;
+ var$3[0] = cbpc_ChunkType_IHDR;
+ var$3[1] = cbpc_ChunkType_PLTE;
+ var$3[2] = cbpc_ChunkType_IDAT;
+ var$3[3] = cbpc_ChunkType_IEND;
+ cbpc_ChunkType_$VALUES = var$2;
+}
+function jl_Math() {
+ jl_Object.call(this);
+}
+function jl_Math__init_0() {
+ var var_0 = new jl_Math();
+ jl_Math__init_(var_0);
+ return var_0;
+}
+function jl_Math__init_($this) {
+ return;
+}
+function jl_Math_sin(var$1) {
+ return Math.sin(var$1);
+}
+function jl_Math_cos(var$1) {
+ return Math.cos(var$1);
+}
+function jl_Math_atan(var$1) {
+ return Math.atan(var$1);
+}
+function jl_Math_log(var$1) {
+ return Math.log(var$1);
+}
+function jl_Math_sqrt(var$1) {
+ return Math.sqrt(var$1);
+}
+function jl_Math_floor(var$1) {
+ return Math.floor(var$1);
+}
+function jl_Math_pow(var$1, var$2) {
+ return Math.pow(var$1, var$2);
+}
+function jl_Math_atan2(var$1, var$2) {
+ return Math.atan2(var$1, var$2);
+}
+function jl_Math_round($a) {
+ var var$2;
+ var$2 = $rt_compare($a, 0.0);
+ return Long_fromNumber($a + (var$2 > 0 ? 1.0 : var$2 >= 0 ? $a : (-1.0)) * 0.5);
+}
+function jl_Math_random() {
+ return jl_Math_randomImpl();
+}
+function jl_Math_randomImpl() {
+ return Math.random();
+}
+function jl_Math_min0($a, $b) {
+ if ($a < $b)
+ $b = $a;
+ return $b;
+}
+function jl_Math_max($a, $b) {
+ if ($a > $b)
+ $b = $a;
+ return $b;
+}
+function jl_Math_min($a, $b) {
+ if ($a < $b)
+ $b = $a;
+ return $b;
+}
+function jl_Math_abs($n) {
+ if ($n <= 0)
+ $n = -$n;
+ return $n;
+}
+function jl_Math_abs0($n) {
+ if ($n <= 0.0)
+ $n = -$n;
+ return $n;
+}
+function jl_Math_signum($d) {
+ var var$2;
+ var$2 = $rt_compare($d, 0.0);
+ if (var$2 > 0)
+ $d = 1.0;
+ else if (var$2 < 0)
+ $d = (-1.0);
+ return $d;
+}
+function jnc_CodingErrorAction() {
+ jl_Object.call(this);
+ this.$name5 = null;
+}
+var jnc_CodingErrorAction_IGNORE = null;
+var jnc_CodingErrorAction_REPLACE = null;
+var jnc_CodingErrorAction_REPORT = null;
+function jnc_CodingErrorAction__clinit_() {
+ var var$1;
+ var$1 = new jnc_CodingErrorAction;
+ var$1.$name5 = $rt_s(654);
+ jnc_CodingErrorAction_IGNORE = var$1;
+ var$1 = new jnc_CodingErrorAction;
+ var$1.$name5 = $rt_s(655);
+ jnc_CodingErrorAction_REPLACE = var$1;
+ var$1 = new jnc_CodingErrorAction;
+ var$1.$name5 = $rt_s(656);
+ jnc_CodingErrorAction_REPORT = var$1;
+}
+function nms_AABBPool() {
+ var a = this; jl_Object.call(a);
+ a.$maxNumCleans = 0;
+ a.$numEntriesToRemove = 0;
+ a.$listAABB = null;
+ a.$nextPoolIndex = 0;
+ a.$maxPoolIndex = 0;
+ a.$numCleans = 0;
+}
+function nms_AABBPool__init_(var_0, var_1) {
+ var var_2 = new nms_AABBPool();
+ nms_AABBPool__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_AABBPool__init_0($this, $par1, $par2) {
+ var var$3;
+ var$3 = new ju_ArrayList;
+ var$3.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$listAABB = var$3;
+ $this.$nextPoolIndex = 0;
+ $this.$maxPoolIndex = 0;
+ $this.$numCleans = 0;
+ $this.$maxNumCleans = $par1;
+ $this.$numEntriesToRemove = $par2;
+}
+function nms_AABBPool_getAABB($this, $par1, $par3, $par5, $par7, $par9, $par11) {
+ var $var13, var$8;
+ if ($this.$nextPoolIndex >= $this.$listAABB.$size0) {
+ $var13 = new nms_AxisAlignedBB;
+ $var13.$minX = $par1;
+ $var13.$minY = $par3;
+ $var13.$minZ = $par5;
+ $var13.$maxX = $par7;
+ $var13.$maxY = $par9;
+ $var13.$maxZ = $par11;
+ ju_ArrayList_add($this.$listAABB, $var13);
+ } else {
+ $var13 = $this.$listAABB;
+ var$8 = $this.$nextPoolIndex;
+ if (var$8 >= 0 && var$8 < $var13.$size0) {
+ $var13 = $var13.$array1.data[var$8];
+ $var13.$minX = $par1;
+ $var13.$minY = $par3;
+ $var13.$minZ = $par5;
+ $var13.$maxX = $par7;
+ $var13.$maxY = $par9;
+ $var13.$maxZ = $par11;
+ } else {
+ $var13 = new jl_IndexOutOfBoundsException;
+ $var13.$suppressionEnabled = 1;
+ $var13.$writableStackTrace = 1;
+ $rt_throw($var13);
+ }
+ }
+ $this.$nextPoolIndex = $this.$nextPoolIndex + 1 | 0;
+ return $var13;
+}
+function nms_AABBPool_cleanPool($this) {
+ var $var1, $var1_0;
+ if ($this.$nextPoolIndex > $this.$maxPoolIndex)
+ $this.$maxPoolIndex = $this.$nextPoolIndex;
+ $var1 = $this.$numCleans;
+ $this.$numCleans = $var1 + 1 | 0;
+ if ($var1 == $this.$maxNumCleans) {
+ $var1_0 = $this.$maxPoolIndex;
+ $var1 = $this.$listAABB.$size0 - $this.$numEntriesToRemove | 0;
+ if ($var1_0 > $var1)
+ $var1 = $var1_0;
+ while ($this.$listAABB.$size0 > $var1) {
+ ju_ArrayList_remove($this.$listAABB, $var1);
+ }
+ $this.$maxPoolIndex = 0;
+ $this.$numCleans = 0;
+ }
+ $this.$nextPoolIndex = 0;
+}
+function nms_AABBPool_clearPool($this) {
+ var var$1;
+ $this.$nextPoolIndex = 0;
+ var$1 = $this.$listAABB;
+ ju_Arrays_fill(var$1.$array1, 0, var$1.$size0, null);
+ var$1.$size0 = 0;
+}
+function nms_IBlockAccess() {
+}
+function nms_World() {
+ var a = this; jl_Object.call(a);
+ a.$scheduledUpdatesAreImmediate = 0;
+ a.$loadedEntityList = null;
+ a.$unloadedEntityList = null;
+ a.$loadedTileEntityList = null;
+ a.$addedTileEntityList = null;
+ a.$entityRemoval = null;
+ a.$playerEntities = null;
+ a.$weatherEffects = null;
+ a.$cloudColour = Long_ZERO;
+ a.$skylightSubtracted = 0;
+ a.$updateLCG = 0;
+ a.$DIST_HASH_MAGIC = 1013904223;
+ a.$prevRainingStrength = 0.0;
+ a.$rainingStrength = 0.0;
+ a.$prevThunderingStrength = 0.0;
+ a.$thunderingStrength = 0.0;
+ a.$lastLightningBolt = 0;
+ a.$difficultySetting = 0;
+ a.$rand = null;
+ a.$provider = null;
+ a.$worldAccesses = null;
+ a.$chunkProvider = null;
+ a.$worldInfo = null;
+ a.$mapStorage = null;
+ a.$theProfiler = null;
+ a.$vecPool = null;
+ a.$theCalendar = null;
+ a.$worldScoreboard = null;
+ a.$collidingBoundingBoxes = null;
+ a.$scanningTileEntities = 0;
+ a.$spawnHostileMobs = 0;
+ a.$spawnPeacefulMobs = 0;
+ a.$activeChunkSet = null;
+ a.$ambientTickCountdown = 0;
+ a.$lightUpdateBlockList = null;
+ a.$isRemote = 0;
+}
+function nms_World__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_World();
+ nms_World__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_World_getBiomeGenForCoords($this, $par1, $par2) {
+ var var$3, var$4;
+ var$3 = $par1 >> 4;
+ var$4 = $par2 >> 4;
+ return nms_Chunk_getBiomeGenForWorldCoords(nms_ChunkProviderClient_provideChunk($this.$chunkProvider, var$3, var$4), $par1 & 15, $par2 & 15);
+}
+function nms_World__init_0($this, $par2Str, $par3WorldProvider, $par4WorldSettings, $par5Profiler) {
+ var var$5, var$6, var$7, var$8;
+ $this.$scheduledUpdatesAreImmediate = 0;
+ var$5 = new ju_ArrayList;
+ var$5.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$loadedEntityList = var$5;
+ var$5 = new ju_ArrayList;
+ var$5.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$unloadedEntityList = var$5;
+ var$5 = new ju_ArrayList;
+ var$5.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$loadedTileEntityList = var$5;
+ var$5 = new ju_ArrayList;
+ var$5.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$addedTileEntityList = var$5;
+ var$5 = new ju_ArrayList;
+ var$5.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$entityRemoval = var$5;
+ var$5 = new ju_ArrayList;
+ var$5.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$playerEntities = var$5;
+ var$5 = new ju_ArrayList;
+ var$5.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$weatherEffects = var$5;
+ $this.$cloudColour = Long_fromInt(16777215);
+ $this.$skylightSubtracted = 0;
+ $this.$updateLCG = ju_Random_next(new ju_Random, 32);
+ $this.$DIST_HASH_MAGIC = 1013904223;
+ $this.$lastLightningBolt = 0;
+ $this.$rand = new ju_Random;
+ var$5 = new ju_ArrayList;
+ var$5.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$worldAccesses = var$5;
+ var$6 = new nms_Vec3Pool;
+ var$5 = new ju_ArrayList;
+ var$5.$array1 = $rt_createArray(jl_Object, 10);
+ var$6.$vec3Cache = var$5;
+ var$6.$nextFreeSpace = 0;
+ var$6.$maximumSizeSinceLastTruncation = 0;
+ var$6.$resetCount = 0;
+ var$6.$truncateArrayResetThreshold = 300;
+ var$6.$minimumSize = 2000;
+ $this.$vecPool = var$6;
+ var$5 = new ju_GregorianCalendar;
+ var$7 = ju_Locale_defaultLocale;
+ ju_GregorianCalendar__init_0(var$5, ju_TimeZone_getDefault(), var$7);
+ $this.$theCalendar = var$5;
+ $this.$worldScoreboard = nms_Scoreboard__init_0();
+ var$5 = new ju_ArrayList;
+ var$5.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$collidingBoundingBoxes = var$5;
+ $this.$spawnHostileMobs = 1;
+ $this.$spawnPeacefulMobs = 1;
+ var$5 = new ju_HashSet;
+ var$5.$backingMap = ju_HashMap__init_1(16, 0.75);
+ $this.$activeChunkSet = var$5;
+ $this.$ambientTickCountdown = Math.random() * 12000.0 | 0;
+ $this.$lightUpdateBlockList = $rt_createIntArray(32768);
+ $this.$isRemote = 0;
+ $this.$theProfiler = $par5Profiler;
+ $this.$worldInfo = nms_WorldInfo__init_0($par4WorldSettings, $par2Str);
+ $this.$provider = $par3WorldProvider;
+ $this.$mapStorage = nms_MapStorage__init_0();
+ $par3WorldProvider.$worldObj0 = $this;
+ $par3WorldProvider.$terrainType = $this.$worldInfo.$terrainType0;
+ $par3WorldProvider.$field_82913_c = $this.$worldInfo.$generatorOptions;
+ $par3WorldProvider.$registerWorldChunkManager();
+ $par3WorldProvider.$generateLightBrightnessTable();
+ $this.$chunkProvider = nms_WorldClient_createChunkProvider($this);
+ var$8 = nms_World_calculateSkylightSubtracted($this, 1.0);
+ if (var$8 != $this.$skylightSubtracted)
+ $this.$skylightSubtracted = var$8;
+ if ($this.$worldInfo.$raining) {
+ $this.$rainingStrength = 1.0;
+ if ($this.$worldInfo.$thundering)
+ $this.$thunderingStrength = 1.0;
+ }
+}
+function nms_World_setSpawnLocation($this) {
+ var var$1;
+ var$1 = $this.$worldInfo;
+ var$1.$spawnX = 8;
+ var$1.$spawnY = 64;
+ var$1.$spawnZ = 8;
+}
+function nms_World_getBlockId($this, $par1, $par2, $par3) {
+ var var$4, var$5;
+ if ($par1 >= (-30000000) && $par3 >= (-30000000) && $par1 < 30000000 && $par3 < 30000000) {
+ if ($par2 < 0)
+ return 0;
+ if ($par2 >= 256)
+ return 0;
+ var$4 = $par1 >> 4;
+ var$5 = $par3 >> 4;
+ return nms_ChunkProviderClient_provideChunk($this.$chunkProvider, var$4, var$5).$getBlockID($par1 & 15, $par2, $par3 & 15);
+ }
+ return 0;
+}
+function nms_World_isAirBlock($this, $par1, $par2, $par3) {
+ return nms_World_getBlockId($this, $par1, $par2, $par3) ? 0 : 1;
+}
+function nms_World_blockGetRenderType($this, $par1, $par2, $par3) {
+ var $var4;
+ $var4 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ nms_Block_$callClinit();
+ return nms_Block_blocksList.data[$var4] === null ? (-1) : nms_Block_blocksList.data[$var4].$getRenderType();
+}
+function nms_World_blockExists($this, $par1, $par2, $par3) {
+ return $par2 >= 0 && $par2 < 256 ? 1 : 0;
+}
+function nms_World_doChunksNearChunkExist($this, $par1, $par2, $par3, $par4) {
+ return nms_World_checkChunksExist($this, $par1 - $par4 | 0, $par2 - $par4 | 0, $par3 - $par4 | 0, $par1 + $par4 | 0, $par2 + $par4 | 0, $par3 + $par4 | 0);
+}
+function nms_World_checkChunksExist($this, $par1, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var8;
+ if ($par5 >= 0 && $par2 < 256) {
+ $var7 = $par1 >> 4;
+ $par1 = $par3 >> 4;
+ $par2 = $par4 >> 4;
+ $par3 = $par6 >> 4;
+ while ($var7 <= $par2) {
+ $var8 = $par1;
+ while ($var8 <= $par3) {
+ $var8 = $var8 + 1 | 0;
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ return 1;
+ }
+ return 0;
+}
+function nms_World_chunkExists($this, $par1, $par2) {
+ return 1;
+}
+function nms_World_getChunkFromBlockCoords($this, $par1, $par2) {
+ var var$3;
+ var$3 = $par1 >> 4;
+ $par1 = $par2 >> 4;
+ return nms_ChunkProviderClient_provideChunk($this.$chunkProvider, var$3, $par1);
+}
+function nms_World_getChunkFromChunkCoords($this, $par1, $par2) {
+ return nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $par1, $par2);
+}
+function nms_World_setBlock($this, $par1, $par2, $par3, $par4, $par5, $par6) {
+ var $var8, var$8, $var7, var$10, $var9, $var10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();var$10 = $thread.pop();$var7 = $thread.pop();var$8 = $thread.pop();$var8 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1 >= (-30000000) && $par3 >= (-30000000) && $par1 < 30000000 && $par3 < 30000000) {
+ if ($par2 < 0)
+ return 0;
+ if ($par2 >= 256)
+ return 0;
+ $var8 = $par1 >> 4;
+ var$8 = $par3 >> 4;
+ $var7 = nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $var8, var$8);
+ $var8 = 0;
+ var$8 = $par6 & 1;
+ if (var$8)
+ $var8 = $var7.$getBlockID($par1 & 15, $par2, $par3 & 15);
+ var$10 = $par1 & 15;
+ $var9 = $par3 & 15;
+ $ptr = 1;
+ continue main;
+ }
+ return 0;
+ case 1:
+ $tmp = $var7.$setBlockIDWithMetadata(var$10, $par2, $var9, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var9 = $tmp;
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(657));
+ if (!$this.$provider.$hasNoSky)
+ nms_World_updateLightByType($this, nms_EnumSkyBlock_Sky, $par1, $par2, $par3);
+ nms_World_updateLightByType($this, nms_EnumSkyBlock_Block, $par1, $par2, $par3);
+ nms_Profiler_endSection($this.$theProfiler);
+ if ($var9) {
+ if ($par6 & 2 && !($this.$isRemote && $par6 & 4))
+ nms_World_markBlockForUpdate($this, $par1, $par2, $par3);
+ if (!$this.$isRemote && var$8) {
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return $var9;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($this, $par1, $par2, $par3, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Block_$callClinit();
+ $var10 = nms_Block_blocksList.data[$par4];
+ if ($var10 !== null && $var10.$hasComparatorInputOverride()) {
+ $ptr = 3;
+ continue main;
+ }
+ return $var9;
+ case 3:
+ nms_World_func_96440_m($this, $par1, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var9;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $par5, $par6, $var8, var$8, $var7, var$10, $var9, $var10, $ptr);
+}
+function nms_World_getBlockMaterial($this, $par1, $par2, $par3) {
+ var $var4, var$5;
+ $var4 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ if (!$var4) {
+ nms_Material_$callClinit();
+ var$5 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ var$5 = nms_Block_blocksList.data[$var4].$blockMaterial;
+ }
+ return var$5;
+}
+function nms_World_getBlockMetadata($this, $par1, $par2, $par3) {
+ var var$4, var$5;
+ if ($par1 >= (-30000000) && $par3 >= (-30000000) && $par1 < 30000000 && $par3 < 30000000) {
+ if ($par2 < 0)
+ return 0;
+ if ($par2 >= 256)
+ return 0;
+ var$4 = $par1 >> 4;
+ var$5 = $par3 >> 4;
+ return nms_ChunkProviderClient_provideChunk($this.$chunkProvider, var$4, var$5).$getBlockMetadata($par1 & 15, $par2, $par3 & 15);
+ }
+ return 0;
+}
+function nms_World_setBlockMetadataWithNotify($this, $par1, $par2, $par3, $par4, $par5) {
+ var $var7, $var8, $var6, $var9, $var10, $var11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var6 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1 >= (-30000000) && $par3 >= (-30000000) && $par1 < 30000000 && $par3 < 30000000) {
+ if ($par2 < 0)
+ return 0;
+ if ($par2 >= 256)
+ return 0;
+ $var7 = $par1 >> 4;
+ $var8 = $par3 >> 4;
+ $var6 = nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $var7, $var8);
+ $var7 = $par1 & 15;
+ $var8 = $par3 & 15;
+ $var9 = $var6.$setBlockMetadata($var7, $par2, $var8, $par4);
+ if ($var9) {
+ $var10 = $var6.$getBlockID($var7, $par2, $var8);
+ if ($par5 & 2 && !($this.$isRemote && $par5 & 4))
+ nms_World_markBlockForUpdate($this, $par1, $par2, $par3);
+ if (!$this.$isRemote && $par5 & 1) {
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return $var9;
+ }
+ return 0;
+ case 1:
+ nms_World_notifyBlocksOfNeighborChange($this, $par1, $par2, $par3, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Block_$callClinit();
+ $var11 = nms_Block_blocksList.data[$var10];
+ if ($var11 !== null && $var11.$hasComparatorInputOverride()) {
+ $ptr = 2;
+ continue main;
+ }
+ return $var9;
+ case 2:
+ nms_World_func_96440_m($this, $par1, $par2, $par3, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var9;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $par5, $var7, $var8, $var6, $var9, $var10, $var11, $ptr);
+}
+function nms_World_setBlockToAir($this, $par1, $par2, $par3) {
+ var var$4, var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$4 = 0;
+ var$5 = 0;
+ var$6 = 3;
+ $ptr = 1;
+ case 1:
+ $tmp = nms_World_setBlock($this, $par1, $par2, $par3, var$4, var$5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1 = $tmp;
+ return $par1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, var$4, var$5, var$6, $ptr);
+}
+function nms_World_destroyBlock($this, $par1, $par2, $par3, $par4) {
+ var $var5, $var6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ if ($var5 <= 0)
+ return 0;
+ $var6 = nms_World_getBlockMetadata($this, $par1, $par2, $par3);
+ var$7 = 2001;
+ var$8 = $var5 + ($var6 << 12) | 0;
+ var$9 = null;
+ $ptr = 1;
+ case 1:
+ nms_World_playAuxSFXAtEntity($this, var$9, var$7, $par1, $par2, $par3, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par4) {
+ nms_Block_$callClinit();
+ nms_Block_blocksList.data[$var5].$dropBlockAsItemWithChance($this, $par1, $par2, $par3, $var6, 1.0, 0);
+ }
+ $var6 = 0;
+ $par4 = 0;
+ $var5 = 3;
+ $ptr = 2;
+ case 2:
+ $tmp = nms_World_setBlock($this, $par1, $par2, $par3, $var6, $par4, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1 = $tmp;
+ return $par1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $var5, $var6, var$7, var$8, var$9, $ptr);
+}
+function nms_World_setBlock0($this, $par1, $par2, $par3, $par4) {
+ var var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$5 = 0;
+ var$6 = 3;
+ $ptr = 1;
+ case 1:
+ $tmp = nms_World_setBlock($this, $par1, $par2, $par3, $par4, var$5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1 = $tmp;
+ return $par1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, var$5, var$6, $ptr);
+}
+function nms_World_markBlockForUpdate($this, $par1, $par2, $par3) {
+ var $var4, var$5, var$6, var$7, var$8, var$9, var$10;
+ $var4 = 0;
+ var$5 = $par1 - 1 | 0;
+ var$6 = $par2 - 1 | 0;
+ var$7 = $par3 - 1 | 0;
+ var$8 = $par1 + 1 | 0;
+ var$9 = $par2 + 1 | 0;
+ $par1 = $par3 + 1 | 0;
+ a: {
+ while ($var4 < $this.$worldAccesses.$size0) {
+ var$10 = $this.$worldAccesses;
+ if ($var4 < 0)
+ break a;
+ if ($var4 >= var$10.$size0)
+ break a;
+ nms_RenderGlobal_markBlocksForUpdate(var$10.$array1.data[$var4], var$5, var$6, var$7, var$8, var$9, $par1);
+ $var4 = $var4 + 1 | 0;
+ }
+ return;
+ }
+ var$10 = new jl_IndexOutOfBoundsException;
+ var$10.$suppressionEnabled = 1;
+ var$10.$writableStackTrace = 1;
+ $rt_throw(var$10);
+}
+function nms_World_notifyBlockChange($this, $par1, $par2, $par3, $par4) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_World_notifyBlocksOfNeighborChange($this, $par1, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $ptr);
+}
+function nms_World_markBlocksDirtyVertical($this, $par1, $par2, $par3, $par4) {
+ var $var5;
+ if ($par3 <= $par4) {
+ $var5 = $par3;
+ $par3 = $par4;
+ $par4 = $var5;
+ }
+ a: {
+ if (!$this.$provider.$hasNoSky) {
+ $var5 = $par4;
+ while (true) {
+ if ($var5 > $par3)
+ break a;
+ nms_World_updateLightByType($this, nms_EnumSkyBlock_Sky, $par1, $var5, $par2);
+ $var5 = $var5 + 1 | 0;
+ }
+ }
+ }
+ nms_World_markBlockRangeForRenderUpdate($this, $par1, $par4, $par2, $par1, $par3, $par2);
+}
+function nms_World_markBlockRangeForRenderUpdate($this, $par1, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, var$8, var$9;
+ $var7 = 0;
+ var$8 = $par1 - 1 | 0;
+ $par2 = $par2 - 1 | 0;
+ $par3 = $par3 - 1 | 0;
+ $par4 = $par4 + 1 | 0;
+ $par5 = $par5 + 1 | 0;
+ $par6 = $par6 + 1 | 0;
+ a: {
+ while ($var7 < $this.$worldAccesses.$size0) {
+ var$9 = $this.$worldAccesses;
+ if ($var7 < 0)
+ break a;
+ if ($var7 >= var$9.$size0)
+ break a;
+ nms_RenderGlobal_markBlocksForUpdate(var$9.$array1.data[$var7], var$8, $par2, $par3, $par4, $par5, $par6);
+ $var7 = $var7 + 1 | 0;
+ }
+ return;
+ }
+ var$9 = new jl_IndexOutOfBoundsException;
+ var$9.$suppressionEnabled = 1;
+ var$9.$writableStackTrace = 1;
+ $rt_throw(var$9);
+}
+function nms_World_notifyBlocksOfNeighborChange($this, $par1, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$5 = $par1 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$6 = nms_World_getBlockId($this, var$5, $par2, $par3);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$6];
+ if (var$7 !== null) {
+ $ptr = 1;
+ continue main;
+ }
+ }
+ var$5 = $par1 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$6 = nms_World_getBlockId($this, var$5, $par2, $par3);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$6];
+ if (var$7 !== null) {
+ $ptr = 2;
+ continue main;
+ }
+ }
+ var$5 = $par2 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$6 = nms_World_getBlockId($this, $par1, var$5, $par3);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$6];
+ if (var$7 !== null) {
+ $ptr = 3;
+ continue main;
+ }
+ }
+ var$5 = $par2 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$6 = nms_World_getBlockId($this, $par1, var$5, $par3);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$6];
+ if (var$7 !== null) {
+ $ptr = 4;
+ continue main;
+ }
+ }
+ var$5 = $par3 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$6 = nms_World_getBlockId($this, $par1, $par2, var$5);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$6];
+ if (var$7 !== null) {
+ $ptr = 5;
+ continue main;
+ }
+ }
+ $par3 = $par3 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$5];
+ if (var$7 !== null) {
+ $ptr = 6;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ var$7.$onNeighborBlockChange($this, var$5, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = $par1 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$6 = nms_World_getBlockId($this, var$5, $par2, $par3);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$6];
+ if (var$7 !== null) {
+ $ptr = 2;
+ continue main;
+ }
+ }
+ var$5 = $par2 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$6 = nms_World_getBlockId($this, $par1, var$5, $par3);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$6];
+ if (var$7 !== null) {
+ $ptr = 3;
+ continue main;
+ }
+ }
+ var$5 = $par2 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$6 = nms_World_getBlockId($this, $par1, var$5, $par3);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$6];
+ if (var$7 !== null) {
+ $ptr = 4;
+ continue main;
+ }
+ }
+ var$5 = $par3 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$6 = nms_World_getBlockId($this, $par1, $par2, var$5);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$6];
+ if (var$7 !== null) {
+ $ptr = 5;
+ continue main;
+ }
+ }
+ $par3 = $par3 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$5];
+ if (var$7 !== null) {
+ $ptr = 6;
+ continue main;
+ }
+ }
+ return;
+ case 2:
+ var$7.$onNeighborBlockChange($this, var$5, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = $par2 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$6 = nms_World_getBlockId($this, $par1, var$5, $par3);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$6];
+ if (var$7 !== null) {
+ $ptr = 3;
+ continue main;
+ }
+ }
+ var$5 = $par2 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$6 = nms_World_getBlockId($this, $par1, var$5, $par3);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$6];
+ if (var$7 !== null) {
+ $ptr = 4;
+ continue main;
+ }
+ }
+ var$5 = $par3 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$6 = nms_World_getBlockId($this, $par1, $par2, var$5);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$6];
+ if (var$7 !== null) {
+ $ptr = 5;
+ continue main;
+ }
+ }
+ $par3 = $par3 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$5];
+ if (var$7 !== null) {
+ $ptr = 6;
+ continue main;
+ }
+ }
+ return;
+ case 3:
+ var$7.$onNeighborBlockChange($this, $par1, var$5, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = $par2 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$6 = nms_World_getBlockId($this, $par1, var$5, $par3);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$6];
+ if (var$7 !== null) {
+ $ptr = 4;
+ continue main;
+ }
+ }
+ var$5 = $par3 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$6 = nms_World_getBlockId($this, $par1, $par2, var$5);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$6];
+ if (var$7 !== null) {
+ $ptr = 5;
+ continue main;
+ }
+ }
+ $par3 = $par3 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$5];
+ if (var$7 !== null) {
+ $ptr = 6;
+ continue main;
+ }
+ }
+ return;
+ case 4:
+ var$7.$onNeighborBlockChange($this, $par1, var$5, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = $par3 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$6 = nms_World_getBlockId($this, $par1, $par2, var$5);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$6];
+ if (var$7 !== null) {
+ $ptr = 5;
+ continue main;
+ }
+ }
+ $par3 = $par3 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$5];
+ if (var$7 !== null) {
+ $ptr = 6;
+ continue main;
+ }
+ }
+ return;
+ case 5:
+ var$7.$onNeighborBlockChange($this, $par1, $par2, var$5, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = $par3 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[var$5];
+ if (var$7 !== null) {
+ $ptr = 6;
+ continue main;
+ }
+ }
+ return;
+ case 6:
+ var$7.$onNeighborBlockChange($this, $par1, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, var$5, var$6, var$7, $ptr);
+}
+function nms_World_notifyBlocksOfNeighborChange0($this, $par1, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par5 != 4) {
+ var$6 = $par1 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$7 = nms_World_getBlockId($this, var$6, $par2, $par3);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$7];
+ if (var$8 !== null) {
+ $ptr = 1;
+ continue main;
+ }
+ }
+ }
+ if ($par5 != 5) {
+ var$6 = $par1 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$7 = nms_World_getBlockId($this, var$6, $par2, $par3);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$7];
+ if (var$8 !== null) {
+ $ptr = 2;
+ continue main;
+ }
+ }
+ }
+ if ($par5) {
+ var$6 = $par2 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$7 = nms_World_getBlockId($this, $par1, var$6, $par3);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$7];
+ if (var$8 !== null) {
+ $ptr = 3;
+ continue main;
+ }
+ }
+ }
+ if ($par5 != 1) {
+ var$6 = $par2 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$7 = nms_World_getBlockId($this, $par1, var$6, $par3);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$7];
+ if (var$8 !== null) {
+ $ptr = 4;
+ continue main;
+ }
+ }
+ }
+ if ($par5 != 2) {
+ var$6 = $par3 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$7 = nms_World_getBlockId($this, $par1, $par2, var$6);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$7];
+ if (var$8 !== null) {
+ $ptr = 5;
+ continue main;
+ }
+ }
+ }
+ if ($par5 != 3) {
+ $par3 = $par3 + 1 | 0;
+ if (!$this.$isRemote) {
+ $par5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[$par5];
+ if (var$8 !== null) {
+ $ptr = 6;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 1:
+ var$8.$onNeighborBlockChange($this, var$6, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par5 != 5) {
+ var$6 = $par1 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$7 = nms_World_getBlockId($this, var$6, $par2, $par3);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$7];
+ if (var$8 !== null) {
+ $ptr = 2;
+ continue main;
+ }
+ }
+ }
+ if ($par5) {
+ var$6 = $par2 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$7 = nms_World_getBlockId($this, $par1, var$6, $par3);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$7];
+ if (var$8 !== null) {
+ $ptr = 3;
+ continue main;
+ }
+ }
+ }
+ if ($par5 != 1) {
+ var$6 = $par2 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$7 = nms_World_getBlockId($this, $par1, var$6, $par3);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$7];
+ if (var$8 !== null) {
+ $ptr = 4;
+ continue main;
+ }
+ }
+ }
+ if ($par5 != 2) {
+ var$6 = $par3 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$7 = nms_World_getBlockId($this, $par1, $par2, var$6);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$7];
+ if (var$8 !== null) {
+ $ptr = 5;
+ continue main;
+ }
+ }
+ }
+ if ($par5 != 3) {
+ $par3 = $par3 + 1 | 0;
+ if (!$this.$isRemote) {
+ $par5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[$par5];
+ if (var$8 !== null) {
+ $ptr = 6;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 2:
+ var$8.$onNeighborBlockChange($this, var$6, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par5) {
+ var$6 = $par2 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$7 = nms_World_getBlockId($this, $par1, var$6, $par3);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$7];
+ if (var$8 !== null) {
+ $ptr = 3;
+ continue main;
+ }
+ }
+ }
+ if ($par5 != 1) {
+ var$6 = $par2 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$7 = nms_World_getBlockId($this, $par1, var$6, $par3);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$7];
+ if (var$8 !== null) {
+ $ptr = 4;
+ continue main;
+ }
+ }
+ }
+ if ($par5 != 2) {
+ var$6 = $par3 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$7 = nms_World_getBlockId($this, $par1, $par2, var$6);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$7];
+ if (var$8 !== null) {
+ $ptr = 5;
+ continue main;
+ }
+ }
+ }
+ if ($par5 != 3) {
+ $par3 = $par3 + 1 | 0;
+ if (!$this.$isRemote) {
+ $par5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[$par5];
+ if (var$8 !== null) {
+ $ptr = 6;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 3:
+ var$8.$onNeighborBlockChange($this, $par1, var$6, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par5 != 1) {
+ var$6 = $par2 + 1 | 0;
+ if (!$this.$isRemote) {
+ var$7 = nms_World_getBlockId($this, $par1, var$6, $par3);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$7];
+ if (var$8 !== null) {
+ $ptr = 4;
+ continue main;
+ }
+ }
+ }
+ if ($par5 != 2) {
+ var$6 = $par3 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$7 = nms_World_getBlockId($this, $par1, $par2, var$6);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$7];
+ if (var$8 !== null) {
+ $ptr = 5;
+ continue main;
+ }
+ }
+ }
+ if ($par5 != 3) {
+ $par3 = $par3 + 1 | 0;
+ if (!$this.$isRemote) {
+ $par5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[$par5];
+ if (var$8 !== null) {
+ $ptr = 6;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 4:
+ var$8.$onNeighborBlockChange($this, $par1, var$6, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par5 != 2) {
+ var$6 = $par3 - 1 | 0;
+ if (!$this.$isRemote) {
+ var$7 = nms_World_getBlockId($this, $par1, $par2, var$6);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$7];
+ if (var$8 !== null) {
+ $ptr = 5;
+ continue main;
+ }
+ }
+ }
+ if ($par5 != 3) {
+ $par3 = $par3 + 1 | 0;
+ if (!$this.$isRemote) {
+ $par5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[$par5];
+ if (var$8 !== null) {
+ $ptr = 6;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 5:
+ var$8.$onNeighborBlockChange($this, $par1, $par2, var$6, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par5 != 3) {
+ $par3 = $par3 + 1 | 0;
+ if (!$this.$isRemote) {
+ $par5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[$par5];
+ if (var$8 !== null) {
+ $ptr = 6;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 6:
+ var$8.$onNeighborBlockChange($this, $par1, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $par5, var$6, var$7, var$8, $ptr);
+}
+function nms_World_notifyBlockOfNeighborChange($this, $par1, $par2, $par3, $par4) {
+ var $var5, $var6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$isRemote) {
+ $var5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ nms_Block_$callClinit();
+ $var6 = nms_Block_blocksList.data[$var5];
+ if ($var6 !== null) {
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ $var6.$onNeighborBlockChange($this, $par1, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $var5, $var6, $ptr);
+}
+function nms_World_isBlockTickScheduled($this, $par1, $par2, $par3, $par4) {
+ return 0;
+}
+function nms_World_canBlockSeeTheSky($this, $par1, $par2, $par3) {
+ var var$4, var$5;
+ var$4 = $par1 >> 4;
+ var$5 = $par3 >> 4;
+ return nms_ChunkProviderClient_provideChunk($this.$chunkProvider, var$4, var$5).$canBlockSeeTheSky($par1 & 15, $par2, $par3 & 15);
+}
+function nms_World_getFullBlockLightValue($this, $par1, $par2, $par3) {
+ var var$4, var$5;
+ if ($par2 < 0)
+ return 0;
+ if ($par2 >= 256)
+ $par2 = 255;
+ var$4 = $par1 >> 4;
+ var$5 = $par3 >> 4;
+ return nms_ChunkProviderClient_provideChunk($this.$chunkProvider, var$4, var$5).$getBlockLightValue($par1 & 15, $par2, $par3 & 15, 0);
+}
+function nms_World_getBlockLightValue($this, $par1, $par2, $par3) {
+ return nms_World_getBlockLightValue_do($this, $par1, $par2, $par3, 1);
+}
+function nms_World_getBlockLightValue_do($this, $par1, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, $var10;
+ if ($par1 >= (-30000000) && $par3 >= (-30000000) && $par1 < 30000000 && $par3 < 30000000) {
+ if ($par4) {
+ $var5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ nms_Block_$callClinit();
+ if (nms_Block_useNeighborBrightness.data[$var5]) {
+ $var6 = nms_World_getBlockLightValue_do($this, $par1, $par2 + 1 | 0, $par3, 0);
+ $var7 = nms_World_getBlockLightValue_do($this, $par1 + 1 | 0, $par2, $par3, 0);
+ $var8 = nms_World_getBlockLightValue_do($this, $par1 - 1 | 0, $par2, $par3, 0);
+ $var9 = nms_World_getBlockLightValue_do($this, $par1, $par2, $par3 + 1 | 0, 0);
+ $var10 = nms_World_getBlockLightValue_do($this, $par1, $par2, $par3 - 1 | 0, 0);
+ if ($var7 <= $var6)
+ $var7 = $var6;
+ if ($var8 <= $var7)
+ $var8 = $var7;
+ if ($var9 <= $var8)
+ $var9 = $var8;
+ if ($var10 <= $var9)
+ $var10 = $var9;
+ return $var10;
+ }
+ }
+ if ($par2 < 0)
+ return 0;
+ if ($par2 >= 256)
+ $par2 = 255;
+ $par4 = $par1 >> 4;
+ $var6 = $par3 >> 4;
+ return nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $par4, $var6).$getBlockLightValue($par1 & 15, $par2, $par3 & 15, $this.$skylightSubtracted);
+ }
+ return 15;
+}
+function nms_World_getSkyBlockTypeBrightness($this, $par1EnumSkyBlock, $par2, $par3, $par4) {
+ var $var5, $var6, $var12, $var8, $var9, $var10, $var11;
+ if ($this.$provider.$hasNoSky && $par1EnumSkyBlock === nms_EnumSkyBlock_Sky)
+ return 0;
+ if ($par3 < 0)
+ $par3 = 0;
+ if ($par3 >= 256)
+ return $par1EnumSkyBlock.$defaultLightValue;
+ if ($par2 >= (-30000000) && $par4 >= (-30000000) && $par2 < 30000000 && $par4 < 30000000) {
+ $var5 = $par2 >> 4;
+ $var6 = $par4 >> 4;
+ nms_Block_$callClinit();
+ if (!nms_Block_useNeighborBrightness.data[nms_World_getBlockId($this, $par2, $par3, $par4)])
+ return nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $var5, $var6).$getSavedLightValue($par1EnumSkyBlock, $par2 & 15, $par3, $par4 & 15);
+ $var12 = nms_World_getSavedLightValue($this, $par1EnumSkyBlock, $par2, $par3 + 1 | 0, $par4);
+ $var8 = nms_World_getSavedLightValue($this, $par1EnumSkyBlock, $par2 + 1 | 0, $par3, $par4);
+ $var9 = nms_World_getSavedLightValue($this, $par1EnumSkyBlock, $par2 - 1 | 0, $par3, $par4);
+ $var10 = nms_World_getSavedLightValue($this, $par1EnumSkyBlock, $par2, $par3, $par4 + 1 | 0);
+ $var11 = nms_World_getSavedLightValue($this, $par1EnumSkyBlock, $par2, $par3, $par4 - 1 | 0);
+ if ($var8 <= $var12)
+ $var8 = $var12;
+ if ($var9 <= $var8)
+ $var9 = $var8;
+ if ($var10 <= $var9)
+ $var10 = $var9;
+ if ($var11 <= $var10)
+ $var11 = $var10;
+ return $var11;
+ }
+ return $par1EnumSkyBlock.$defaultLightValue;
+}
+function nms_World_getSavedLightValue($this, $par1EnumSkyBlock, $par2, $par3, $par4) {
+ var $var5, $var6;
+ if ($par3 < 0)
+ $par3 = 0;
+ if ($par3 >= 256)
+ $par3 = 255;
+ if ($par2 >= (-30000000) && $par4 >= (-30000000) && $par2 < 30000000 && $par4 < 30000000) {
+ $var5 = $par2 >> 4;
+ $var6 = $par4 >> 4;
+ return nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $var5, $var6).$getSavedLightValue($par1EnumSkyBlock, $par2 & 15, $par3, $par4 & 15);
+ }
+ return $par1EnumSkyBlock.$defaultLightValue;
+}
+function nms_World_setLightValue($this, $par1EnumSkyBlock, $par2, $par3, $par4, $par5) {
+ var $var7, var$7, var$8, var$9;
+ a: {
+ b: {
+ if ($par2 >= (-30000000) && $par4 >= (-30000000) && $par2 < 30000000 && $par4 < 30000000 && $par3 >= 0 && $par3 < 256) {
+ $var7 = $par2 >> 4;
+ var$7 = $par4 >> 4;
+ nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $var7, var$7).$setLightValue($par1EnumSkyBlock, $par2 & 15, $par3, $par4 & 15, $par5);
+ $var7 = 0;
+ $par5 = $par2 - 1 | 0;
+ var$7 = $par3 - 1 | 0;
+ var$8 = $par4 - 1 | 0;
+ var$9 = $par2 + 1 | 0;
+ $par3 = $par3 + 1 | 0;
+ $par4 = $par4 + 1 | 0;
+ while (true) {
+ if ($var7 >= $this.$worldAccesses.$size0)
+ break b;
+ $par1EnumSkyBlock = $this.$worldAccesses;
+ if ($var7 < 0)
+ break a;
+ if ($var7 >= $par1EnumSkyBlock.$size0)
+ break a;
+ nms_RenderGlobal_markBlocksForUpdate($par1EnumSkyBlock.$array1.data[$var7], $par5, var$7, var$8, var$9, $par3, $par4);
+ $var7 = $var7 + 1 | 0;
+ }
+ }
+ }
+ return;
+ }
+ $par1EnumSkyBlock = new jl_IndexOutOfBoundsException;
+ $par1EnumSkyBlock.$suppressionEnabled = 1;
+ $par1EnumSkyBlock.$writableStackTrace = 1;
+ $rt_throw($par1EnumSkyBlock);
+}
+function nms_World_markBlockForRenderUpdate($this, $par1, $par2, $par3) {
+ var $var4, var$5, var$6, var$7, var$8, var$9, var$10;
+ $var4 = 0;
+ var$5 = $par1 - 1 | 0;
+ var$6 = $par2 - 1 | 0;
+ var$7 = $par3 - 1 | 0;
+ var$8 = $par1 + 1 | 0;
+ var$9 = $par2 + 1 | 0;
+ $par1 = $par3 + 1 | 0;
+ a: {
+ while ($var4 < $this.$worldAccesses.$size0) {
+ var$10 = $this.$worldAccesses;
+ if ($var4 < 0)
+ break a;
+ if ($var4 >= var$10.$size0)
+ break a;
+ nms_RenderGlobal_markBlocksForUpdate(var$10.$array1.data[$var4], var$5, var$6, var$7, var$8, var$9, $par1);
+ $var4 = $var4 + 1 | 0;
+ }
+ return;
+ }
+ var$10 = new jl_IndexOutOfBoundsException;
+ var$10.$suppressionEnabled = 1;
+ var$10.$writableStackTrace = 1;
+ $rt_throw(var$10);
+}
+function nms_World_getLightBrightnessForSkyBlocks($this, $par1, $par2, $par3, $par4) {
+ var $var5, $var6;
+ $var5 = nms_World_getSkyBlockTypeBrightness($this, nms_EnumSkyBlock_Sky, $par1, $par2, $par3);
+ $var6 = nms_World_getSkyBlockTypeBrightness($this, nms_EnumSkyBlock_Block, $par1, $par2, $par3);
+ if ($var6 >= $par4)
+ $par4 = $var6;
+ return $var5 << 20 | $par4 << 4;
+}
+function nms_World_getBrightness($this, $par1, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = nms_World_getBlockLightValue_do($this, $par1, $par2, $par3, 1);
+ if ($var5 >= $par4)
+ $par4 = $var5;
+ return $this.$provider.$lightBrightnessTable.data[$par4];
+}
+function nms_World_getLightBrightness($this, $par1, $par2, $par3) {
+ return $this.$provider.$lightBrightnessTable.data[nms_World_getBlockLightValue_do($this, $par1, $par2, $par3, 1)];
+}
+function nms_World_isDaytime($this) {
+ return $this.$skylightSubtracted >= 4 ? 0 : 1;
+}
+function nms_World_rayTraceBlocks($this, $par1Vec3, $par2Vec3) {
+ return nms_World_rayTraceBlocks_do_do($this, $par1Vec3, $par2Vec3, 0, 0);
+}
+function nms_World_rayTraceBlocks_do($this, $par1Vec3, $par2Vec3, $par3) {
+ return nms_World_rayTraceBlocks_do_do($this, $par1Vec3, $par2Vec3, $par3, 0);
+}
+function nms_World_rayTraceBlocks_do_do($this, $par1Vec3, $par2Vec3, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, $var10, $var11, $var12, $var13, $var14, $var35, $var39, $var40, $var41, $var15, $var17, $var19, $var36, $var21, $var23, $var25, $var27, $var29, $var31, $var42, $var34, var$31, $var37, $var38;
+ if (!(isNaN($par1Vec3.$xCoord) ? 1 : 0) && !(isNaN($par1Vec3.$yCoord) ? 1 : 0) && !(isNaN($par1Vec3.$zCoord) ? 1 : 0)) {
+ if (!(isNaN($par2Vec3.$xCoord) ? 1 : 0) && !(isNaN($par2Vec3.$yCoord) ? 1 : 0) && !(isNaN($par2Vec3.$zCoord) ? 1 : 0)) {
+ $var5 = nms_MathHelper_floor_double($par2Vec3.$xCoord);
+ $var6 = nms_MathHelper_floor_double($par2Vec3.$yCoord);
+ $var7 = nms_MathHelper_floor_double($par2Vec3.$zCoord);
+ $var8 = nms_MathHelper_floor_double($par1Vec3.$xCoord);
+ $var9 = nms_MathHelper_floor_double($par1Vec3.$yCoord);
+ $var10 = nms_MathHelper_floor_double($par1Vec3.$zCoord);
+ $var11 = nms_World_getBlockId($this, $var8, $var9, $var10);
+ $var12 = nms_World_getBlockMetadata($this, $var8, $var9, $var10);
+ nms_Block_$callClinit();
+ $var13 = nms_Block_blocksList.data[$var11];
+ if (!($par4 && $var13 !== null && $var13.$getCollisionBoundingBoxFromPool($this, $var8, $var9, $var10) === null) && $var11 > 0 && $var13.$canCollideCheck($var12, $par3)) {
+ $var14 = $var13.$collisionRayTrace($this, $var8, $var9, $var10, $par1Vec3, $par2Vec3);
+ if ($var14 !== null)
+ return $var14;
+ }
+ $var35 = 200;
+ a: {
+ while (true) {
+ $var11 = $var35 + (-1) | 0;
+ if ($var35 < 0)
+ return null;
+ if (isNaN($par1Vec3.$xCoord) ? 1 : 0)
+ break a;
+ if (isNaN($par1Vec3.$yCoord) ? 1 : 0)
+ break a;
+ if (isNaN($par1Vec3.$zCoord) ? 1 : 0)
+ break a;
+ if ($var8 == $var5 && $var9 == $var6 && $var10 == $var7)
+ return null;
+ $var39 = 1;
+ $var40 = 1;
+ $var41 = 1;
+ $var15 = 999.0;
+ $var17 = 999.0;
+ $var19 = 999.0;
+ $var35 = $rt_compare($var5, $var8);
+ if ($var35 > 0)
+ $var15 = $var8 + 1.0;
+ else if ($var35 >= 0)
+ $var39 = 0;
+ else
+ $var15 = $var8 + 0.0;
+ $var36 = $rt_compare($var6, $var9);
+ if ($var36 > 0)
+ $var17 = $var9 + 1.0;
+ else if ($var36 >= 0)
+ $var40 = 0;
+ else
+ $var17 = $var9 + 0.0;
+ $var9 = $rt_compare($var7, $var10);
+ if ($var9 > 0)
+ $var19 = $var10 + 1.0;
+ else if ($var9 >= 0)
+ $var41 = 0;
+ else
+ $var19 = $var10 + 0.0;
+ $var21 = 999.0;
+ $var23 = 999.0;
+ $var25 = 999.0;
+ $var27 = $par2Vec3.$xCoord - $par1Vec3.$xCoord;
+ $var29 = $par2Vec3.$yCoord - $par1Vec3.$yCoord;
+ $var31 = $par2Vec3.$zCoord - $par1Vec3.$zCoord;
+ if ($var39)
+ $var21 = ($var15 - $par1Vec3.$xCoord) / $var27;
+ if ($var40)
+ $var23 = ($var17 - $par1Vec3.$yCoord) / $var29;
+ if ($var41)
+ $var25 = ($var19 - $par1Vec3.$zCoord) / $var31;
+ if ($var21 < $var23 && $var21 < $var25) {
+ $var42 = $var35 <= 0 ? 5 : 4;
+ $par1Vec3.$xCoord = $var15;
+ $par1Vec3.$yCoord = $par1Vec3.$yCoord + $var29 * $var21;
+ $par1Vec3.$zCoord = $par1Vec3.$zCoord + $var31 * $var21;
+ } else if ($var23 >= $var25) {
+ $var42 = $var9 <= 0 ? 3 : 2;
+ $par1Vec3.$xCoord = $par1Vec3.$xCoord + $var27 * $var25;
+ $par1Vec3.$yCoord = $par1Vec3.$yCoord + $var29 * $var25;
+ $par1Vec3.$zCoord = $var19;
+ } else {
+ $var42 = $var36 <= 0 ? 1 : 0;
+ $par1Vec3.$xCoord = $par1Vec3.$xCoord + $var27 * $var23;
+ $par1Vec3.$yCoord = $var17;
+ $par1Vec3.$zCoord = $par1Vec3.$zCoord + $var31 * $var23;
+ }
+ $var34 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this), $par1Vec3.$xCoord, $par1Vec3.$yCoord, $par1Vec3.$zCoord);
+ var$31 = nms_MathHelper_floor_double($par1Vec3.$xCoord);
+ $var34.$xCoord = var$31;
+ $var8 = var$31 | 0;
+ if ($var42 == 5) {
+ $var8 = $var8 + (-1) | 0;
+ $var34.$xCoord = $var34.$xCoord + 1.0;
+ }
+ var$31 = nms_MathHelper_floor_double($par1Vec3.$yCoord);
+ $var34.$yCoord = var$31;
+ $var9 = var$31 | 0;
+ if ($var42 == 1) {
+ $var9 = $var9 + (-1) | 0;
+ $var34.$yCoord = $var34.$yCoord + 1.0;
+ }
+ var$31 = nms_MathHelper_floor_double($par1Vec3.$zCoord);
+ $var34.$zCoord = var$31;
+ $var10 = var$31 | 0;
+ if ($var42 == 3) {
+ $var10 = $var10 + (-1) | 0;
+ $var34.$zCoord = $var34.$zCoord + 1.0;
+ }
+ $var35 = nms_World_getBlockId($this, $var8, $var9, $var10);
+ $var36 = nms_World_getBlockMetadata($this, $var8, $var9, $var10);
+ $var37 = nms_Block_blocksList.data[$var35];
+ if (!($par4 && $var37 !== null && $var37.$getCollisionBoundingBoxFromPool($this, $var8, $var9, $var10) === null) && $var35 > 0 && $var37.$canCollideCheck($var36, $par3)) {
+ $var38 = $var37.$collisionRayTrace($this, $var8, $var9, $var10, $par1Vec3, $par2Vec3);
+ if ($var38 !== null)
+ break;
+ }
+ $var35 = $var11;
+ }
+ return $var38;
+ }
+ return null;
+ }
+ return null;
+ }
+ return null;
+}
+function nms_World_playSoundAtEntity($this, $par1Entity, $par2Str, $par3, $par4) {
+ var $var5;
+ a: {
+ b: {
+ if ($par1Entity !== null && $par2Str !== null) {
+ $var5 = 0;
+ while (true) {
+ if ($var5 >= $this.$worldAccesses.$size0)
+ break b;
+ $par1Entity = $this.$worldAccesses;
+ if ($var5 < 0)
+ break a;
+ if ($var5 >= $par1Entity.$size0)
+ break a;
+ $var5 = $var5 + 1 | 0;
+ }
+ }
+ }
+ return;
+ }
+ $par1Entity = new jl_IndexOutOfBoundsException;
+ $par1Entity.$suppressionEnabled = 1;
+ $par1Entity.$writableStackTrace = 1;
+ $rt_throw($par1Entity);
+}
+function nms_World_playSoundToNearExcept($this, $par1EntityPlayer, $par2Str, $par3, $par4) {
+ var $var5;
+ a: {
+ b: {
+ if ($par1EntityPlayer !== null && $par2Str !== null) {
+ $var5 = 0;
+ while (true) {
+ if ($var5 >= $this.$worldAccesses.$size0)
+ break b;
+ $par1EntityPlayer = $this.$worldAccesses;
+ if ($var5 < 0)
+ break a;
+ if ($var5 >= $par1EntityPlayer.$size0)
+ break a;
+ $var5 = $var5 + 1 | 0;
+ }
+ }
+ }
+ return;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+}
+function nms_World_playSoundEffect($this, $par1, $par3, $par5, $par7Str, $par8, $par9) {
+ var $var10;
+ a: {
+ b: {
+ if ($par7Str !== null) {
+ $var10 = 0;
+ while (true) {
+ if ($var10 >= $this.$worldAccesses.$size0)
+ break b;
+ $par7Str = $this.$worldAccesses;
+ if ($var10 < 0)
+ break a;
+ if ($var10 >= $par7Str.$size0)
+ break a;
+ $var10 = $var10 + 1 | 0;
+ }
+ }
+ }
+ return;
+ }
+ $par7Str = new jl_IndexOutOfBoundsException;
+ $par7Str.$suppressionEnabled = 1;
+ $par7Str.$writableStackTrace = 1;
+ $rt_throw($par7Str);
+}
+function nms_World_playRecord($this, $par1Str, $par2, $par3, $par4) {
+ var $var5, var$6;
+ $var5 = 0;
+ a: {
+ while ($var5 < $this.$worldAccesses.$size0) {
+ var$6 = $this.$worldAccesses;
+ if ($var5 < 0)
+ break a;
+ if ($var5 >= var$6.$size0)
+ break a;
+ nms_RenderGlobal_playRecord(var$6.$array1.data[$var5], $par1Str, $par2, $par3, $par4);
+ $var5 = $var5 + 1 | 0;
+ }
+ return;
+ }
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+}
+function nms_World_spawnParticle($this, $par1Str, $par2, $par4, $par6, $par8, $par10, $par12) {
+ var $var14, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();$var14 = $thread.pop();$par12 = $thread.pop();$par10 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Str = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var14 = 0;
+ if ($var14 >= $this.$worldAccesses.$size0)
+ return;
+ var$9 = $this.$worldAccesses;
+ if ($var14 >= 0 && $var14 < var$9.$size0) {
+ var$9 = var$9.$array1.data[$var14];
+ $ptr = 1;
+ continue main;
+ }
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$9, $par1Str, $par2, $par4, $par6, $par8, $par10, $par12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var14 = $var14 + 1 | 0;
+ if ($var14 >= $this.$worldAccesses.$size0)
+ return;
+ var$9 = $this.$worldAccesses;
+ if ($var14 >= 0 && $var14 < var$9.$size0) {
+ var$9 = var$9.$array1.data[$var14];
+ continue main;
+ }
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Str, $par2, $par4, $par6, $par8, $par10, $par12, $var14, var$9, $ptr);
+}
+function nms_World_addWeatherEffect($this, $par1Entity) {
+ ju_ArrayList_add($this.$weatherEffects, $par1Entity);
+ return 1;
+}
+function nms_World_spawnEntityInWorld($this, $par1Entity) {
+ var var$2, $var2, $var3, $var4, var$6, $var5;
+ var$2 = $par1Entity.$posX / 16.0;
+ $var2 = var$2 | 0;
+ if (var$2 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$2 = $par1Entity.$posZ / 16.0;
+ $var3 = var$2 | 0;
+ if (var$2 < $var3)
+ $var3 = $var3 - 1 | 0;
+ $var4 = $par1Entity.$field_98038_p;
+ var$6 = $par1Entity instanceof nms_EntityPlayer;
+ if (var$6)
+ $var4 = 1;
+ if (var$6) {
+ $var5 = $par1Entity;
+ ju_ArrayList_add($this.$playerEntities, $var5);
+ }
+ nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $var2, $var3).$addEntity($par1Entity);
+ ju_ArrayList_add($this.$loadedEntityList, $par1Entity);
+ nms_WorldClient_obtainEntitySkin($this, $par1Entity);
+ return 1;
+}
+function nms_World_removeEntity($this, $par1Entity) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1Entity.$riddenByEntity !== null)
+ $par1Entity.$riddenByEntity.$mountEntity(null);
+ if ($par1Entity.$ridingEntity !== null)
+ $par1Entity.$mountEntity(null);
+ $ptr = 1;
+ case 1:
+ $par1Entity.$setDead();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1Entity instanceof nms_EntityPlayer) {
+ var$2 = $this.$playerEntities;
+ var$3 = ju_AbstractList_indexOf(var$2, $par1Entity);
+ if (var$3 >= 0)
+ ju_ArrayList_remove(var$2, var$3);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, var$2, var$3, $ptr);
+}
+function nms_World_addWorldAccess($this, $par1IWorldAccess) {
+ ju_ArrayList_add($this.$worldAccesses, $par1IWorldAccess);
+}
+function nms_World_removeWorldAccess($this, $par1IWorldAccess) {
+ var var$2, var$3;
+ var$2 = $this.$worldAccesses;
+ var$3 = ju_AbstractList_indexOf(var$2, $par1IWorldAccess);
+ if (var$3 >= 0)
+ ju_ArrayList_remove(var$2, var$3);
+}
+function nms_World_getCollidingBoundingBoxes($this, $par1Entity, $par2AxisAlignedBB) {
+ var $var13, var$4, $var3, $var4, $var5, $var6, $var7, $var8, $var16, $var10, $var11, $var12, var$15, var$16, var$17, var$18, $var14, $var15;
+ $var13 = $this.$collidingBoundingBoxes;
+ ju_Arrays_fill($var13.$array1, 0, $var13.$size0, null);
+ $var13.$size0 = 0;
+ var$4 = $par2AxisAlignedBB.$minX;
+ $var3 = var$4 | 0;
+ if (var$4 < $var3)
+ $var3 = $var3 - 1 | 0;
+ var$4 = $par2AxisAlignedBB.$maxX + 1.0;
+ $var4 = var$4 | 0;
+ if (var$4 < $var4)
+ $var4 = $var4 - 1 | 0;
+ var$4 = $par2AxisAlignedBB.$minY;
+ $var5 = var$4 | 0;
+ if (var$4 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$4 = $par2AxisAlignedBB.$maxY + 1.0;
+ $var6 = var$4 | 0;
+ if (var$4 < $var6)
+ $var6 = $var6 - 1 | 0;
+ var$4 = $par2AxisAlignedBB.$minZ;
+ $var7 = var$4 | 0;
+ if (var$4 < $var7)
+ $var7 = $var7 - 1 | 0;
+ var$4 = $par2AxisAlignedBB.$maxZ + 1.0;
+ $var8 = var$4 | 0;
+ if (var$4 < $var8)
+ $var8 = $var8 - 1 | 0;
+ $var16 = $var5 - 1 | 0;
+ while ($var3 < $var4) {
+ $var10 = $var7;
+ while ($var10 < $var8) {
+ $var11 = $var16;
+ while ($var11 < $var6) {
+ nms_Block_$callClinit();
+ $var12 = nms_Block_blocksList.data[nms_World_getBlockId($this, $var3, $var11, $var10)];
+ if ($var12 !== null)
+ $var12.$addCollisionBoxesToList($this, $var3, $var11, $var10, $par2AxisAlignedBB, $this.$collidingBoundingBoxes, $par1Entity);
+ $var11 = $var11 + 1 | 0;
+ }
+ $var10 = $var10 + 1 | 0;
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ var$4 = $par2AxisAlignedBB.$minX - 0.25;
+ var$15 = $par2AxisAlignedBB.$minY - 0.25;
+ var$16 = $par2AxisAlignedBB.$minZ - 0.25;
+ var$17 = $par2AxisAlignedBB.$maxX + 0.25;
+ var$18 = $par2AxisAlignedBB.$maxY + 0.25;
+ $var14 = $par2AxisAlignedBB.$maxZ + 0.25;
+ $var15 = nms_World_getEntitiesWithinAABBExcludingEntity($this, $par1Entity, nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), var$4, var$15, var$16, var$17, var$18, $var14), null);
+ $var16 = 0;
+ a: {
+ b: {
+ while ($var16 < $var15.$size0) {
+ if ($var16 < 0)
+ break a;
+ if ($var16 >= $var15.$size0)
+ break a;
+ $var13 = $var15.$array1.data[$var16].$getBoundingBox();
+ if ($var13 !== null && nms_AxisAlignedBB_intersectsWith($var13, $par2AxisAlignedBB))
+ ju_ArrayList_add($this.$collidingBoundingBoxes, $var13);
+ if ($var16 < 0)
+ break b;
+ if ($var16 >= $var15.$size0)
+ break b;
+ $var13 = $par1Entity.$getCollisionBox($var15.$array1.data[$var16]);
+ if ($var13 !== null && nms_AxisAlignedBB_intersectsWith($var13, $par2AxisAlignedBB))
+ ju_ArrayList_add($this.$collidingBoundingBoxes, $var13);
+ $var16 = $var16 + 1 | 0;
+ }
+ return $this.$collidingBoundingBoxes;
+ }
+ $par1Entity = new jl_IndexOutOfBoundsException;
+ $par1Entity.$suppressionEnabled = 1;
+ $par1Entity.$writableStackTrace = 1;
+ $rt_throw($par1Entity);
+ }
+ $par1Entity = new jl_IndexOutOfBoundsException;
+ $par1Entity.$suppressionEnabled = 1;
+ $par1Entity.$writableStackTrace = 1;
+ $rt_throw($par1Entity);
+}
+function nms_World_getCollidingBlockBounds($this, $par1AxisAlignedBB) {
+ var var$2, var$3, $var2, $var3, $var4, $var5, $var6, $var7, $var9, $var10, $var11;
+ var$2 = $this.$collidingBoundingBoxes;
+ ju_Arrays_fill(var$2.$array1, 0, var$2.$size0, null);
+ var$2.$size0 = 0;
+ var$3 = $par1AxisAlignedBB.$minX;
+ $var2 = var$3 | 0;
+ if (var$3 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$3 = $par1AxisAlignedBB.$maxX + 1.0;
+ $var3 = var$3 | 0;
+ if (var$3 < $var3)
+ $var3 = $var3 - 1 | 0;
+ var$3 = $par1AxisAlignedBB.$minY;
+ $var4 = var$3 | 0;
+ if (var$3 < $var4)
+ $var4 = $var4 - 1 | 0;
+ var$3 = $par1AxisAlignedBB.$maxY + 1.0;
+ $var5 = var$3 | 0;
+ if (var$3 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$3 = $par1AxisAlignedBB.$minZ;
+ $var6 = var$3 | 0;
+ if (var$3 < $var6)
+ $var6 = $var6 - 1 | 0;
+ var$3 = $par1AxisAlignedBB.$maxZ + 1.0;
+ $var7 = var$3 | 0;
+ if (var$3 < $var7)
+ $var7 = $var7 - 1 | 0;
+ $var4 = $var4 - 1 | 0;
+ var$2 = null;
+ while ($var2 < $var3) {
+ $var9 = $var6;
+ while ($var9 < $var7) {
+ $var10 = $var4;
+ while ($var10 < $var5) {
+ nms_Block_$callClinit();
+ $var11 = nms_Block_blocksList.data[nms_World_getBlockId($this, $var2, $var10, $var9)];
+ if ($var11 !== null)
+ $var11.$addCollisionBoxesToList($this, $var2, $var10, $var9, $par1AxisAlignedBB, $this.$collidingBoundingBoxes, var$2);
+ $var10 = $var10 + 1 | 0;
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return $this.$collidingBoundingBoxes;
+}
+function nms_World_calculateSkylightSubtracted($this, $par1) {
+ var $var3;
+ $var3 = $this.$provider.$calculateCelestialAngle($this.$worldInfo.$worldTime, $par1) * 3.1415927410125732 * 2.0;
+ $var3 = 1.0 - (nms_MathHelper_SIN_TABLE.data[($var3 * 10430.3779296875 + 16384.0 | 0) & 65535] * 2.0 + 0.5);
+ if ($var3 < 0.0)
+ $var3 = 0.0;
+ if ($var3 > 1.0)
+ $var3 = 1.0;
+ return (1.0 - (1.0 - $var3) * (1.0 - ($this.$prevRainingStrength + ($this.$rainingStrength - $this.$prevRainingStrength) * $par1) * 5.0 / 16.0) * (1.0 - ($this.$prevThunderingStrength + ($this.$thunderingStrength - $this.$prevThunderingStrength) * $par1) * ($this.$prevRainingStrength + ($this.$rainingStrength - $this.$prevRainingStrength) * $par1) * 5.0 / 16.0)) * 11.0 | 0;
+}
+function nms_World_getSunBrightness($this, $par1) {
+ var $var3;
+ $var3 = $this.$provider.$calculateCelestialAngle($this.$worldInfo.$worldTime, $par1) * 3.1415927410125732 * 2.0;
+ $var3 = 1.0 - (nms_MathHelper_SIN_TABLE.data[($var3 * 10430.3779296875 + 16384.0 | 0) & 65535] * 2.0 + 0.20000000298023224);
+ if ($var3 < 0.0)
+ $var3 = 0.0;
+ if ($var3 > 1.0)
+ $var3 = 1.0;
+ return (1.0 - $var3) * (1.0 - ($this.$prevRainingStrength + ($this.$rainingStrength - $this.$prevRainingStrength) * $par1) * 5.0 / 16.0) * (1.0 - ($this.$prevThunderingStrength + ($this.$thunderingStrength - $this.$prevThunderingStrength) * $par1) * ($this.$prevRainingStrength + ($this.$rainingStrength - $this.$prevRainingStrength) * $par1) * 5.0 / 16.0) * 0.800000011920929 + 0.20000000298023224;
+}
+function nms_World_getSkyColor($this, $par1Entity, $par2) {
+ var $var3, $var4, var$5, $var5, $var6, var$8, $var9, $var7, $var10, $var11, $var12, $var13, $var14, $var15, $var16;
+ $var3 = $this.$provider.$calculateCelestialAngle($this.$worldInfo.$worldTime, $par2) * 3.1415927410125732 * 2.0;
+ $var4 = nms_MathHelper_SIN_TABLE.data[($var3 * 10430.3779296875 + 16384.0 | 0) & 65535] * 2.0 + 0.5;
+ if ($var4 < 0.10000000149011612)
+ $var4 = 0.10000000149011612;
+ if ($var4 > 1.0)
+ $var4 = 1.0;
+ var$5 = $par1Entity.$posX;
+ $var5 = var$5 | 0;
+ if (var$5 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$5 = $par1Entity.$posZ;
+ $var6 = var$5 | 0;
+ if (var$5 < $var6)
+ $var6 = $var6 - 1 | 0;
+ var$8 = $var5 >> 4;
+ $var9 = $var6 >> 4;
+ $var7 = nms_Chunk_getBiomeGenForWorldCoords(nms_ChunkProviderClient_provideChunk($this.$chunkProvider, var$8, $var9), $var5 & 15, $var6 & 15);
+ $var9 = nms_BiomeGenBase_getSkyColorByTemp($var7, $var7.$temperature);
+ $var10 = ($var9 >> 16 & 255) / 255.0;
+ $var11 = ($var9 >> 8 & 255) / 255.0;
+ $var12 = ($var9 & 255) / 255.0;
+ $var3 = $var10 * $var4;
+ $var10 = $var11 * $var4;
+ $var4 = $var12 * $var4;
+ $var13 = $this.$prevRainingStrength + ($this.$rainingStrength - $this.$prevRainingStrength) * $par2;
+ if ($var13 > 0.0) {
+ $var14 = ($var3 * 0.30000001192092896 + $var10 * 0.5899999737739563 + $var4 * 0.10999999940395355) * 0.6000000238418579;
+ $var15 = 1.0 - $var13 * 0.75;
+ $var3 = $var3 * $var15;
+ $var11 = $var14 * (1.0 - $var15);
+ $var3 = $var3 + $var11;
+ $var10 = $var10 * $var15 + $var11;
+ $var4 = $var4 * $var15 + $var11;
+ }
+ $var14 = ($this.$prevThunderingStrength + ($this.$thunderingStrength - $this.$prevThunderingStrength) * $par2) * ($this.$prevRainingStrength + ($this.$rainingStrength - $this.$prevRainingStrength) * $par2);
+ if ($var14 > 0.0) {
+ $var15 = ($var3 * 0.30000001192092896 + $var10 * 0.5899999737739563 + $var4 * 0.10999999940395355) * 0.20000000298023224;
+ $var16 = 1.0 - $var14 * 0.75;
+ $var3 = $var3 * $var16;
+ $var11 = $var15 * (1.0 - $var16);
+ $var3 = $var3 + $var11;
+ $var10 = $var10 * $var16 + $var11;
+ $var4 = $var4 * $var16 + $var11;
+ }
+ if ($this.$lastLightningBolt > 0) {
+ $var15 = $this.$lastLightningBolt - $par2;
+ if ($var15 > 1.0)
+ $var15 = 1.0;
+ $par2 = $var15 * 0.44999998807907104;
+ $var11 = 1.0 - $par2;
+ $var3 = $var3 * $var11;
+ $var12 = 0.800000011920929 * $par2;
+ $var3 = $var3 + $var12;
+ $var10 = $var10 * $var11 + $var12;
+ $var4 = $var4 * $var11 + 1.0 * $par2;
+ }
+ return nms_Vec3Pool_getVecFromPool($this.$vecPool, $var3, $var10, $var4);
+}
+function nms_World_getCelestialAngle($this, $par1) {
+ return $this.$provider.$calculateCelestialAngle($this.$worldInfo.$worldTime, $par1);
+}
+function nms_World_getMoonPhase($this) {
+ return Long_div($this.$worldInfo.$worldTime, Long_fromInt(24000)).lo % 8 | 0;
+}
+function nms_World_getCelestialAngleRadians($this, $par1) {
+ return $this.$provider.$calculateCelestialAngle($this.$worldInfo.$worldTime, $par1) * 3.1415927410125732 * 2.0;
+}
+function nms_World_getCloudColour($this, $par1) {
+ var $var3, $var4, $var5, $var6, $var7, $var8, $var9, $var9_0, $var8_0, $var10;
+ $var3 = $this.$provider.$calculateCelestialAngle($this.$worldInfo.$worldTime, $par1) * 3.1415927410125732 * 2.0;
+ $var3 = nms_MathHelper_SIN_TABLE.data[($var3 * 10430.3779296875 + 16384.0 | 0) & 65535] * 2.0 + 0.5;
+ if ($var3 < 0.0)
+ $var3 = 0.0;
+ if ($var3 > 1.0)
+ $var3 = 1.0;
+ $var4 = Long_toNumber(Long_and(Long_shr($this.$cloudColour, 16), Long_fromInt(255))) / 255.0;
+ $var5 = Long_toNumber(Long_and(Long_shr($this.$cloudColour, 8), Long_fromInt(255))) / 255.0;
+ $var6 = Long_toNumber(Long_and($this.$cloudColour, Long_fromInt(255))) / 255.0;
+ $var7 = $this.$prevRainingStrength + ($this.$rainingStrength - $this.$prevRainingStrength) * $par1;
+ if ($var7 > 0.0) {
+ $var8 = ($var4 * 0.30000001192092896 + $var5 * 0.5899999737739563 + $var6 * 0.10999999940395355) * 0.6000000238418579;
+ $var9 = 1.0 - $var7 * 0.949999988079071;
+ $var9_0 = $var4 * $var9;
+ $var8 = $var8 * (1.0 - $var9);
+ $var4 = $var9_0 + $var8;
+ $var5 = $var5 * $var9 + $var8;
+ $var6 = $var6 * $var9 + $var8;
+ }
+ $var8 = $var3 * 0.8999999761581421 + 0.10000000149011612;
+ $var9 = $var4 * $var8;
+ $var8 = $var5 * $var8;
+ $var3 = $var6 * ($var3 * 0.8500000238418579 + 0.15000000596046448);
+ $var8_0 = ($this.$prevThunderingStrength + ($this.$thunderingStrength - $this.$prevThunderingStrength) * $par1) * ($this.$prevRainingStrength + ($this.$rainingStrength - $this.$prevRainingStrength) * $par1);
+ if ($var8_0 > 0.0) {
+ $var9_0 = ($var9 * 0.30000001192092896 + $var8 * 0.5899999737739563 + $var3 * 0.10999999940395355) * 0.20000000298023224;
+ $var10 = 1.0 - $var8_0 * 0.949999988079071;
+ $var9 = $var9 * $var10;
+ $par1 = $var9_0 * (1.0 - $var10);
+ $var9 = $var9 + $par1;
+ $var8 = $var8 * $var10 + $par1;
+ $var3 = $var3 * $var10 + $par1;
+ }
+ return nms_Vec3Pool_getVecFromPool($this.$vecPool, $var9, $var8, $var3);
+}
+function nms_World_getFogColor($this, $par1) {
+ var $var2;
+ $var2 = $this.$provider.$calculateCelestialAngle($this.$worldInfo.$worldTime, $par1);
+ return $this.$provider.$getFogColor0($var2, $par1);
+}
+function nms_World_getPrecipitationHeight($this, $par1, $par2) {
+ var var$3, var$4;
+ var$3 = $par1 >> 4;
+ var$4 = $par2 >> 4;
+ return nms_Chunk_getPrecipitationHeight(nms_ChunkProviderClient_provideChunk($this.$chunkProvider, var$3, var$4), $par1 & 15, $par2 & 15);
+}
+function nms_World_getStarBrightness($this, $par1) {
+ var $var3;
+ $par1 = $this.$provider.$calculateCelestialAngle($this.$worldInfo.$worldTime, $par1) * 3.1415927410125732 * 2.0;
+ $var3 = 1.0 - (nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 + 16384.0 | 0) & 65535] * 2.0 + 0.25);
+ if ($var3 < 0.0)
+ $var3 = 0.0;
+ if ($var3 > 1.0)
+ $var3 = 1.0;
+ return $var3 * $var3 * 0.5;
+}
+function nms_World_scheduleBlockUpdate($this, $par1, $par2, $par3, $par4, $par5) {
+ return;
+}
+function nms_World_func_82740_a($this, $par1, $par2, $par3, $par4, $par5, $par6) {
+ return;
+}
+function nms_World_updateEntities($this) {
+ var $var1, $var14, $var2, $var3, $var13, $var9, $var11, $var10, $var12, $var15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var15 = $thread.pop();$var12 = $thread.pop();$var10 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();$var13 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var14 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(634));
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(658));
+ $var1 = 0;
+ if ($var1 < $this.$weatherEffects.$size0) {
+ $var14 = $this.$weatherEffects;
+ ju_ArrayList_checkIndex($var14, $var1);
+ $var2 = $var14.$array1.data[$var1];
+ $var2.$ticksExisted = $var2.$ticksExisted + 1 | 0;
+ $ptr = 1;
+ continue main;
+ }
+ $var14 = $this.$theProfiler;
+ nms_Profiler_endSection($var14);
+ nms_Profiler_startSection($var14, $rt_s(659));
+ ju_AbstractCollection_removeAll($this.$loadedEntityList, $this.$unloadedEntityList);
+ $var1 = 0;
+ while ($var1 < ju_ArrayList_size($this.$unloadedEntityList)) {
+ $var14 = $this.$unloadedEntityList;
+ ju_ArrayList_checkIndex($var14, $var1);
+ $var2 = $var14.$array1.data[$var1];
+ $var3 = $var2.$chunkCoordX;
+ $var13 = $var2.$chunkCoordZ;
+ if ($var2.$addedToChunk && nms_World_chunkExists($this, $var3, $var13))
+ nms_World_getChunkFromChunkCoords($this, $var3, $var13).$removeEntity($var2);
+ $var1 = $var1 + 1 | 0;
+ }
+ $var1 = 0;
+ while ($var1 < ju_ArrayList_size($this.$unloadedEntityList)) {
+ nms_WorldClient_releaseEntitySkin($this, ju_ArrayList_get($this.$unloadedEntityList, $var1));
+ $var1 = $var1 + 1 | 0;
+ }
+ ju_ArrayList_clear($this.$unloadedEntityList);
+ nms_Profiler_endStartSection($this.$theProfiler, $rt_s(660));
+ $var1 = 0;
+ a: while (true) {
+ if ($var1 >= ju_ArrayList_size($this.$loadedEntityList)) {
+ nms_Profiler_endStartSection($this.$theProfiler, $rt_s(661));
+ $this.$scanningTileEntities = 1;
+ $var14 = ju_AbstractList_iterator($this.$loadedTileEntityList);
+ while (ju_AbstractList$1_hasNext($var14)) {
+ $var9 = ju_AbstractList$1_next($var14);
+ if (!nms_TileEntity_isInvalid($var9) && nms_TileEntity_func_70309_m($var9) && nms_World_blockExists($this, $var9.$xCoord0, $var9.$yCoord0, $var9.$zCoord0)) {
+ $ptr = 3;
+ continue main;
+ }
+ if (nms_TileEntity_isInvalid($var9)) {
+ ju_AbstractList$1_remove($var14);
+ if (nms_World_chunkExists($this, $var9.$xCoord0 >> 4, $var9.$zCoord0 >> 4)) {
+ $var11 = nms_World_getChunkFromChunkCoords($this, $var9.$xCoord0 >> 4, $var9.$zCoord0 >> 4);
+ if ($var11 !== null)
+ $var11.$removeChunkBlockTileEntity($var9.$xCoord0 & 15, $var9.$yCoord0, $var9.$zCoord0 & 15);
+ }
+ }
+ }
+ $this.$scanningTileEntities = 0;
+ if (!ju_AbstractCollection_isEmpty($this.$entityRemoval)) {
+ ju_AbstractCollection_removeAll($this.$loadedTileEntityList, $this.$entityRemoval);
+ ju_ArrayList_clear($this.$entityRemoval);
+ }
+ nms_Profiler_endStartSection($this.$theProfiler, $rt_s(662));
+ if (!ju_AbstractCollection_isEmpty($this.$addedTileEntityList)) {
+ $var10 = 0;
+ while ($var10 < ju_ArrayList_size($this.$addedTileEntityList)) {
+ $var12 = ju_ArrayList_get($this.$addedTileEntityList, $var10);
+ if (!nms_TileEntity_isInvalid($var12)) {
+ if (!ju_AbstractCollection_contains($this.$loadedTileEntityList, $var12))
+ ju_ArrayList_add($this.$loadedTileEntityList, $var12);
+ if (nms_World_chunkExists($this, $var12.$xCoord0 >> 4, $var12.$zCoord0 >> 4)) {
+ $var15 = nms_World_getChunkFromChunkCoords($this, $var12.$xCoord0 >> 4, $var12.$zCoord0 >> 4);
+ if ($var15 !== null)
+ $var15.$setChunkBlockTileEntity($var12.$xCoord0 & 15, $var12.$yCoord0, $var12.$zCoord0 & 15, $var12);
+ }
+ nms_World_markBlockForUpdate($this, $var12.$xCoord0, $var12.$yCoord0, $var12.$zCoord0);
+ }
+ $var10 = $var10 + 1 | 0;
+ }
+ ju_ArrayList_clear($this.$addedTileEntityList);
+ }
+ nms_Profiler_endSection($this.$theProfiler);
+ nms_Profiler_endSection($this.$theProfiler);
+ return;
+ }
+ b: {
+ $var2 = ju_ArrayList_get($this.$loadedEntityList, $var1);
+ if ($var2.$ridingEntity !== null) {
+ if (!$var2.$ridingEntity.$isDead && $var2.$ridingEntity.$riddenByEntity === $var2)
+ break b;
+ $var2.$ridingEntity.$riddenByEntity = null;
+ $var2.$ridingEntity = null;
+ }
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(295));
+ if (!$var2.$isDead)
+ break a;
+ nms_Profiler_endSection($this.$theProfiler);
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(659));
+ if ($var2.$isDead) {
+ $var3 = $var2.$chunkCoordX;
+ $var13 = $var2.$chunkCoordZ;
+ if ($var2.$addedToChunk && nms_World_chunkExists($this, $var3, $var13))
+ nms_World_getChunkFromChunkCoords($this, $var3, $var13).$removeEntity($var2);
+ $var14 = $this.$loadedEntityList;
+ $var10 = $var1 + (-1) | 0;
+ ju_ArrayList_remove($var14, $var1);
+ nms_WorldClient_releaseEntitySkin($this, $var2);
+ $var1 = $var10;
+ }
+ nms_Profiler_endSection($this.$theProfiler);
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ $ptr = 2;
+ continue main;
+ case 1:
+ $var2.$onUpdate();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$var2.$isDead)
+ $var10 = $var1;
+ else {
+ $var14 = $this.$weatherEffects;
+ $var10 = $var1 + (-1) | 0;
+ ju_ArrayList_remove($var14, $var1);
+ }
+ $var1 = $var10 + 1 | 0;
+ if ($var1 < $this.$weatherEffects.$size0) {
+ $var14 = $this.$weatherEffects;
+ ju_ArrayList_checkIndex($var14, $var1);
+ $var2 = $var14.$array1.data[$var1];
+ $var2.$ticksExisted = $var2.$ticksExisted + 1 | 0;
+ continue main;
+ }
+ $var14 = $this.$theProfiler;
+ nms_Profiler_endSection($var14);
+ nms_Profiler_startSection($var14, $rt_s(659));
+ ju_AbstractCollection_removeAll($this.$loadedEntityList, $this.$unloadedEntityList);
+ $var1 = 0;
+ while ($var1 < ju_ArrayList_size($this.$unloadedEntityList)) {
+ $var14 = $this.$unloadedEntityList;
+ ju_ArrayList_checkIndex($var14, $var1);
+ $var2 = $var14.$array1.data[$var1];
+ $var3 = $var2.$chunkCoordX;
+ $var13 = $var2.$chunkCoordZ;
+ if ($var2.$addedToChunk && nms_World_chunkExists($this, $var3, $var13))
+ nms_World_getChunkFromChunkCoords($this, $var3, $var13).$removeEntity($var2);
+ $var1 = $var1 + 1 | 0;
+ }
+ $var1 = 0;
+ while ($var1 < ju_ArrayList_size($this.$unloadedEntityList)) {
+ nms_WorldClient_releaseEntitySkin($this, ju_ArrayList_get($this.$unloadedEntityList, $var1));
+ $var1 = $var1 + 1 | 0;
+ }
+ ju_ArrayList_clear($this.$unloadedEntityList);
+ nms_Profiler_endStartSection($this.$theProfiler, $rt_s(660));
+ $var1 = 0;
+ b: while (true) {
+ if ($var1 >= ju_ArrayList_size($this.$loadedEntityList)) {
+ nms_Profiler_endStartSection($this.$theProfiler, $rt_s(661));
+ $this.$scanningTileEntities = 1;
+ $var14 = ju_AbstractList_iterator($this.$loadedTileEntityList);
+ while (ju_AbstractList$1_hasNext($var14)) {
+ $var9 = ju_AbstractList$1_next($var14);
+ if (!nms_TileEntity_isInvalid($var9) && nms_TileEntity_func_70309_m($var9) && nms_World_blockExists($this, $var9.$xCoord0, $var9.$yCoord0, $var9.$zCoord0)) {
+ $ptr = 3;
+ continue main;
+ }
+ if (nms_TileEntity_isInvalid($var9)) {
+ ju_AbstractList$1_remove($var14);
+ if (nms_World_chunkExists($this, $var9.$xCoord0 >> 4, $var9.$zCoord0 >> 4)) {
+ $var11 = nms_World_getChunkFromChunkCoords($this, $var9.$xCoord0 >> 4, $var9.$zCoord0 >> 4);
+ if ($var11 !== null)
+ $var11.$removeChunkBlockTileEntity($var9.$xCoord0 & 15, $var9.$yCoord0, $var9.$zCoord0 & 15);
+ }
+ }
+ }
+ $this.$scanningTileEntities = 0;
+ if (!ju_AbstractCollection_isEmpty($this.$entityRemoval)) {
+ ju_AbstractCollection_removeAll($this.$loadedTileEntityList, $this.$entityRemoval);
+ ju_ArrayList_clear($this.$entityRemoval);
+ }
+ nms_Profiler_endStartSection($this.$theProfiler, $rt_s(662));
+ if (!ju_AbstractCollection_isEmpty($this.$addedTileEntityList)) {
+ $var10 = 0;
+ while ($var10 < ju_ArrayList_size($this.$addedTileEntityList)) {
+ $var12 = ju_ArrayList_get($this.$addedTileEntityList, $var10);
+ if (!nms_TileEntity_isInvalid($var12)) {
+ if (!ju_AbstractCollection_contains($this.$loadedTileEntityList, $var12))
+ ju_ArrayList_add($this.$loadedTileEntityList, $var12);
+ if (nms_World_chunkExists($this, $var12.$xCoord0 >> 4, $var12.$zCoord0 >> 4)) {
+ $var15 = nms_World_getChunkFromChunkCoords($this, $var12.$xCoord0 >> 4, $var12.$zCoord0 >> 4);
+ if ($var15 !== null)
+ $var15.$setChunkBlockTileEntity($var12.$xCoord0 & 15, $var12.$yCoord0, $var12.$zCoord0 & 15, $var12);
+ }
+ nms_World_markBlockForUpdate($this, $var12.$xCoord0, $var12.$yCoord0, $var12.$zCoord0);
+ }
+ $var10 = $var10 + 1 | 0;
+ }
+ ju_ArrayList_clear($this.$addedTileEntityList);
+ }
+ nms_Profiler_endSection($this.$theProfiler);
+ nms_Profiler_endSection($this.$theProfiler);
+ return;
+ }
+ c: {
+ $var2 = ju_ArrayList_get($this.$loadedEntityList, $var1);
+ if ($var2.$ridingEntity !== null) {
+ if (!$var2.$ridingEntity.$isDead && $var2.$ridingEntity.$riddenByEntity === $var2)
+ break c;
+ $var2.$ridingEntity.$riddenByEntity = null;
+ $var2.$ridingEntity = null;
+ }
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(295));
+ if (!$var2.$isDead)
+ break b;
+ nms_Profiler_endSection($this.$theProfiler);
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(659));
+ if ($var2.$isDead) {
+ $var3 = $var2.$chunkCoordX;
+ $var13 = $var2.$chunkCoordZ;
+ if ($var2.$addedToChunk && nms_World_chunkExists($this, $var3, $var13))
+ nms_World_getChunkFromChunkCoords($this, $var3, $var13).$removeEntity($var2);
+ $var14 = $this.$loadedEntityList;
+ $var10 = $var1 + (-1) | 0;
+ ju_ArrayList_remove($var14, $var1);
+ nms_WorldClient_releaseEntitySkin($this, $var2);
+ $var1 = $var10;
+ }
+ nms_Profiler_endSection($this.$theProfiler);
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ $ptr = 2;
+ case 2:
+ nms_World_updateEntity($this, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ nms_Profiler_endSection($this.$theProfiler);
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(659));
+ if ($var2.$isDead) {
+ $var3 = $var2.$chunkCoordX;
+ $var13 = $var2.$chunkCoordZ;
+ if ($var2.$addedToChunk && nms_World_chunkExists($this, $var3, $var13))
+ nms_World_getChunkFromChunkCoords($this, $var3, $var13).$removeEntity($var2);
+ $var14 = $this.$loadedEntityList;
+ $var10 = $var1 + (-1) | 0;
+ ju_ArrayList_remove($var14, $var1);
+ nms_WorldClient_releaseEntitySkin($this, $var2);
+ $var1 = $var10;
+ }
+ nms_Profiler_endSection($this.$theProfiler);
+ a: {
+ while (true) {
+ $var1 = $var1 + 1 | 0;
+ if ($var1 >= ju_ArrayList_size($this.$loadedEntityList)) {
+ nms_Profiler_endStartSection($this.$theProfiler, $rt_s(661));
+ $this.$scanningTileEntities = 1;
+ $var14 = ju_AbstractList_iterator($this.$loadedTileEntityList);
+ while (ju_AbstractList$1_hasNext($var14)) {
+ $var9 = ju_AbstractList$1_next($var14);
+ if (!nms_TileEntity_isInvalid($var9) && nms_TileEntity_func_70309_m($var9) && nms_World_blockExists($this, $var9.$xCoord0, $var9.$yCoord0, $var9.$zCoord0)) {
+ $ptr = 3;
+ continue main;
+ }
+ if (nms_TileEntity_isInvalid($var9)) {
+ ju_AbstractList$1_remove($var14);
+ if (nms_World_chunkExists($this, $var9.$xCoord0 >> 4, $var9.$zCoord0 >> 4)) {
+ $var11 = nms_World_getChunkFromChunkCoords($this, $var9.$xCoord0 >> 4, $var9.$zCoord0 >> 4);
+ if ($var11 !== null)
+ $var11.$removeChunkBlockTileEntity($var9.$xCoord0 & 15, $var9.$yCoord0, $var9.$zCoord0 & 15);
+ }
+ }
+ }
+ $this.$scanningTileEntities = 0;
+ if (!ju_AbstractCollection_isEmpty($this.$entityRemoval)) {
+ ju_AbstractCollection_removeAll($this.$loadedTileEntityList, $this.$entityRemoval);
+ ju_ArrayList_clear($this.$entityRemoval);
+ }
+ nms_Profiler_endStartSection($this.$theProfiler, $rt_s(662));
+ if (!ju_AbstractCollection_isEmpty($this.$addedTileEntityList)) {
+ $var10 = 0;
+ while ($var10 < ju_ArrayList_size($this.$addedTileEntityList)) {
+ $var12 = ju_ArrayList_get($this.$addedTileEntityList, $var10);
+ if (!nms_TileEntity_isInvalid($var12)) {
+ if (!ju_AbstractCollection_contains($this.$loadedTileEntityList, $var12))
+ ju_ArrayList_add($this.$loadedTileEntityList, $var12);
+ if (nms_World_chunkExists($this, $var12.$xCoord0 >> 4, $var12.$zCoord0 >> 4)) {
+ $var15 = nms_World_getChunkFromChunkCoords($this, $var12.$xCoord0 >> 4, $var12.$zCoord0 >> 4);
+ if ($var15 !== null)
+ $var15.$setChunkBlockTileEntity($var12.$xCoord0 & 15, $var12.$yCoord0, $var12.$zCoord0 & 15, $var12);
+ }
+ nms_World_markBlockForUpdate($this, $var12.$xCoord0, $var12.$yCoord0, $var12.$zCoord0);
+ }
+ $var10 = $var10 + 1 | 0;
+ }
+ ju_ArrayList_clear($this.$addedTileEntityList);
+ }
+ nms_Profiler_endSection($this.$theProfiler);
+ nms_Profiler_endSection($this.$theProfiler);
+ return;
+ }
+ $var2 = ju_ArrayList_get($this.$loadedEntityList, $var1);
+ if ($var2.$ridingEntity === null)
+ break a;
+ if ($var2.$ridingEntity.$isDead)
+ break;
+ if ($var2.$ridingEntity.$riddenByEntity !== $var2)
+ break;
+ }
+ $var2.$ridingEntity.$riddenByEntity = null;
+ $var2.$ridingEntity = null;
+ }
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(295));
+ if ($var2.$isDead)
+ continue;
+ else
+ break;
+ }
+ continue main;
+ case 3:
+ $var9.$updateEntity0();
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ if (nms_TileEntity_isInvalid($var9)) {
+ ju_AbstractList$1_remove($var14);
+ if (nms_World_chunkExists($this, $var9.$xCoord0 >> 4, $var9.$zCoord0 >> 4)) {
+ $var11 = nms_World_getChunkFromChunkCoords($this, $var9.$xCoord0 >> 4, $var9.$zCoord0 >> 4);
+ if ($var11 !== null)
+ $var11.$removeChunkBlockTileEntity($var9.$xCoord0 & 15, $var9.$yCoord0, $var9.$zCoord0 & 15);
+ }
+ }
+ if (!ju_AbstractList$1_hasNext($var14))
+ break;
+ $var9 = ju_AbstractList$1_next($var14);
+ if (nms_TileEntity_isInvalid($var9))
+ continue;
+ if (!nms_TileEntity_func_70309_m($var9))
+ continue;
+ if (!nms_World_blockExists($this, $var9.$xCoord0, $var9.$yCoord0, $var9.$zCoord0))
+ continue;
+ else {
+ continue main;
+ }
+ }
+ $this.$scanningTileEntities = 0;
+ if (!ju_AbstractCollection_isEmpty($this.$entityRemoval)) {
+ ju_AbstractCollection_removeAll($this.$loadedTileEntityList, $this.$entityRemoval);
+ ju_ArrayList_clear($this.$entityRemoval);
+ }
+ nms_Profiler_endStartSection($this.$theProfiler, $rt_s(662));
+ if (!ju_AbstractCollection_isEmpty($this.$addedTileEntityList)) {
+ $var10 = 0;
+ while ($var10 < ju_ArrayList_size($this.$addedTileEntityList)) {
+ $var12 = ju_ArrayList_get($this.$addedTileEntityList, $var10);
+ if (!nms_TileEntity_isInvalid($var12)) {
+ if (!ju_AbstractCollection_contains($this.$loadedTileEntityList, $var12))
+ ju_ArrayList_add($this.$loadedTileEntityList, $var12);
+ if (nms_World_chunkExists($this, $var12.$xCoord0 >> 4, $var12.$zCoord0 >> 4)) {
+ $var15 = nms_World_getChunkFromChunkCoords($this, $var12.$xCoord0 >> 4, $var12.$zCoord0 >> 4);
+ if ($var15 !== null)
+ $var15.$setChunkBlockTileEntity($var12.$xCoord0 & 15, $var12.$yCoord0, $var12.$zCoord0 & 15, $var12);
+ }
+ nms_World_markBlockForUpdate($this, $var12.$xCoord0, $var12.$yCoord0, $var12.$zCoord0);
+ }
+ $var10 = $var10 + 1 | 0;
+ }
+ ju_ArrayList_clear($this.$addedTileEntityList);
+ }
+ nms_Profiler_endSection($this.$theProfiler);
+ nms_Profiler_endSection($this.$theProfiler);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var14, $var2, $var3, $var13, $var9, $var11, $var10, $var12, $var15, $ptr);
+}
+function nms_World_updateEntity($this, $par1Entity) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = 1;
+ $ptr = 1;
+ case 1:
+ nms_World_updateEntityWithOptionalForce($this, $par1Entity, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, var$2, $ptr);
+}
+function nms_World_updateEntityWithOptionalForce($this, $par1Entity, $par2) {
+ var var$3, $var3, $var4, var$6, $var6, $var7, $var8, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();var$6 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$3 = $par1Entity.$posX;
+ $var3 = var$3 | 0;
+ if (var$3 < $var3)
+ $var3 = $var3 - 1 | 0;
+ var$3 = $par1Entity.$posZ;
+ $var4 = var$3 | 0;
+ if (var$3 < $var4)
+ $var4 = $var4 - 1 | 0;
+ if (!($par2 && !nms_World_checkChunksExist($this, $var3 - 32 | 0, 0, $var4 - 32 | 0, $var3 + 32 | 0, 0, $var4 + 32 | 0))) {
+ $par1Entity.$lastTickPosX = $par1Entity.$posX;
+ $par1Entity.$lastTickPosY = $par1Entity.$posY;
+ $par1Entity.$lastTickPosZ = $par1Entity.$posZ;
+ $par1Entity.$prevRotationYaw = $par1Entity.$rotationYaw;
+ $par1Entity.$prevRotationPitch = $par1Entity.$rotationPitch;
+ if ($par2 && $par1Entity.$addedToChunk) {
+ if ($par1Entity.$ridingEntity !== null) {
+ $ptr = 2;
+ continue main;
+ }
+ $par1Entity.$ticksExisted = $par1Entity.$ticksExisted + 1 | 0;
+ $ptr = 1;
+ continue main;
+ }
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(663));
+ if (!(!(isNaN($par1Entity.$posX) ? 1 : 0) && !(!isFinite($par1Entity.$posX) ? 1 : 0)))
+ $par1Entity.$posX = $par1Entity.$lastTickPosX;
+ if (!(!(isNaN($par1Entity.$posY) ? 1 : 0) && !(!isFinite($par1Entity.$posY) ? 1 : 0)))
+ $par1Entity.$posY = $par1Entity.$lastTickPosY;
+ if (!(!(isNaN($par1Entity.$posZ) ? 1 : 0) && !(!isFinite($par1Entity.$posZ) ? 1 : 0)))
+ $par1Entity.$posZ = $par1Entity.$lastTickPosZ;
+ if (!(!(isNaN($par1Entity.$rotationPitch) ? 1 : 0) && !(!isFinite($par1Entity.$rotationPitch) ? 1 : 0)))
+ $par1Entity.$rotationPitch = $par1Entity.$prevRotationPitch;
+ if (!(!(isNaN($par1Entity.$rotationYaw) ? 1 : 0) && !(!isFinite($par1Entity.$rotationYaw) ? 1 : 0)))
+ $par1Entity.$rotationYaw = $par1Entity.$prevRotationYaw;
+ var$6 = $par1Entity.$posX / 16.0;
+ $var6 = var$6 | 0;
+ if (var$6 < $var6)
+ $var6 = $var6 - 1 | 0;
+ var$6 = $par1Entity.$posY / 16.0;
+ $var7 = var$6 | 0;
+ if (var$6 < $var7)
+ $var7 = $var7 - 1 | 0;
+ var$6 = $par1Entity.$posZ / 16.0;
+ $var8 = var$6 | 0;
+ if (var$6 < $var8)
+ $var8 = $var8 - 1 | 0;
+ if (!($par1Entity.$addedToChunk && $par1Entity.$chunkCoordX == $var6 && $par1Entity.$chunkCoordY == $var7 && $par1Entity.$chunkCoordZ == $var8)) {
+ if ($par1Entity.$addedToChunk) {
+ var$10 = $par1Entity.$chunkCoordX;
+ $var7 = $par1Entity.$chunkCoordZ;
+ nms_ChunkProviderClient_provideChunk($this.$chunkProvider, var$10, $var7).$removeEntityAtIndex($par1Entity, $par1Entity.$chunkCoordY);
+ }
+ $par1Entity.$addedToChunk = 1;
+ nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $var6, $var8).$addEntity($par1Entity);
+ }
+ nms_Profiler_endSection($this.$theProfiler);
+ if ($par2 && $par1Entity.$addedToChunk && $par1Entity.$riddenByEntity !== null) {
+ if (!$par1Entity.$riddenByEntity.$isDead && $par1Entity.$riddenByEntity.$ridingEntity === $par1Entity) {
+ $par1Entity = $par1Entity.$riddenByEntity;
+ $par2 = 1;
+ $ptr = 3;
+ continue main;
+ }
+ $par1Entity.$riddenByEntity.$ridingEntity = null;
+ $par1Entity.$riddenByEntity = null;
+ }
+ }
+ return;
+ case 1:
+ $par1Entity.$onUpdate();
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(663));
+ if (!(!(isNaN($par1Entity.$posX) ? 1 : 0) && !(!isFinite($par1Entity.$posX) ? 1 : 0)))
+ $par1Entity.$posX = $par1Entity.$lastTickPosX;
+ if (!(!(isNaN($par1Entity.$posY) ? 1 : 0) && !(!isFinite($par1Entity.$posY) ? 1 : 0)))
+ $par1Entity.$posY = $par1Entity.$lastTickPosY;
+ if (!(!(isNaN($par1Entity.$posZ) ? 1 : 0) && !(!isFinite($par1Entity.$posZ) ? 1 : 0)))
+ $par1Entity.$posZ = $par1Entity.$lastTickPosZ;
+ if (!(!(isNaN($par1Entity.$rotationPitch) ? 1 : 0) && !(!isFinite($par1Entity.$rotationPitch) ? 1 : 0)))
+ $par1Entity.$rotationPitch = $par1Entity.$prevRotationPitch;
+ if (!(!(isNaN($par1Entity.$rotationYaw) ? 1 : 0) && !(!isFinite($par1Entity.$rotationYaw) ? 1 : 0)))
+ $par1Entity.$rotationYaw = $par1Entity.$prevRotationYaw;
+ var$6 = $par1Entity.$posX / 16.0;
+ $var6 = var$6 | 0;
+ if (var$6 < $var6)
+ $var6 = $var6 - 1 | 0;
+ var$6 = $par1Entity.$posY / 16.0;
+ $var7 = var$6 | 0;
+ if (var$6 < $var7)
+ $var7 = $var7 - 1 | 0;
+ var$6 = $par1Entity.$posZ / 16.0;
+ $var8 = var$6 | 0;
+ if (var$6 < $var8)
+ $var8 = $var8 - 1 | 0;
+ if (!($par1Entity.$addedToChunk && $par1Entity.$chunkCoordX == $var6 && $par1Entity.$chunkCoordY == $var7 && $par1Entity.$chunkCoordZ == $var8)) {
+ if ($par1Entity.$addedToChunk) {
+ var$10 = $par1Entity.$chunkCoordX;
+ $var7 = $par1Entity.$chunkCoordZ;
+ nms_ChunkProviderClient_provideChunk($this.$chunkProvider, var$10, $var7).$removeEntityAtIndex($par1Entity, $par1Entity.$chunkCoordY);
+ }
+ $par1Entity.$addedToChunk = 1;
+ nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $var6, $var8).$addEntity($par1Entity);
+ }
+ nms_Profiler_endSection($this.$theProfiler);
+ if ($par2 && $par1Entity.$addedToChunk && $par1Entity.$riddenByEntity !== null) {
+ if (!$par1Entity.$riddenByEntity.$isDead && $par1Entity.$riddenByEntity.$ridingEntity === $par1Entity) {
+ $par1Entity = $par1Entity.$riddenByEntity;
+ $par2 = 1;
+ $ptr = 3;
+ continue main;
+ }
+ $par1Entity.$riddenByEntity.$ridingEntity = null;
+ $par1Entity.$riddenByEntity = null;
+ }
+ return;
+ case 2:
+ $par1Entity.$updateRidden();
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(663));
+ if (!(!(isNaN($par1Entity.$posX) ? 1 : 0) && !(!isFinite($par1Entity.$posX) ? 1 : 0)))
+ $par1Entity.$posX = $par1Entity.$lastTickPosX;
+ if (!(!(isNaN($par1Entity.$posY) ? 1 : 0) && !(!isFinite($par1Entity.$posY) ? 1 : 0)))
+ $par1Entity.$posY = $par1Entity.$lastTickPosY;
+ if (!(!(isNaN($par1Entity.$posZ) ? 1 : 0) && !(!isFinite($par1Entity.$posZ) ? 1 : 0)))
+ $par1Entity.$posZ = $par1Entity.$lastTickPosZ;
+ if (!(!(isNaN($par1Entity.$rotationPitch) ? 1 : 0) && !(!isFinite($par1Entity.$rotationPitch) ? 1 : 0)))
+ $par1Entity.$rotationPitch = $par1Entity.$prevRotationPitch;
+ if (!(!(isNaN($par1Entity.$rotationYaw) ? 1 : 0) && !(!isFinite($par1Entity.$rotationYaw) ? 1 : 0)))
+ $par1Entity.$rotationYaw = $par1Entity.$prevRotationYaw;
+ var$6 = $par1Entity.$posX / 16.0;
+ $var6 = var$6 | 0;
+ if (var$6 < $var6)
+ $var6 = $var6 - 1 | 0;
+ var$6 = $par1Entity.$posY / 16.0;
+ $var7 = var$6 | 0;
+ if (var$6 < $var7)
+ $var7 = $var7 - 1 | 0;
+ var$6 = $par1Entity.$posZ / 16.0;
+ $var8 = var$6 | 0;
+ if (var$6 < $var8)
+ $var8 = $var8 - 1 | 0;
+ if (!($par1Entity.$addedToChunk && $par1Entity.$chunkCoordX == $var6 && $par1Entity.$chunkCoordY == $var7 && $par1Entity.$chunkCoordZ == $var8)) {
+ if ($par1Entity.$addedToChunk) {
+ var$10 = $par1Entity.$chunkCoordX;
+ $var7 = $par1Entity.$chunkCoordZ;
+ nms_ChunkProviderClient_provideChunk($this.$chunkProvider, var$10, $var7).$removeEntityAtIndex($par1Entity, $par1Entity.$chunkCoordY);
+ }
+ $par1Entity.$addedToChunk = 1;
+ nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $var6, $var8).$addEntity($par1Entity);
+ }
+ nms_Profiler_endSection($this.$theProfiler);
+ if ($par2 && $par1Entity.$addedToChunk && $par1Entity.$riddenByEntity !== null) {
+ if (!$par1Entity.$riddenByEntity.$isDead && $par1Entity.$riddenByEntity.$ridingEntity === $par1Entity) {
+ $par1Entity = $par1Entity.$riddenByEntity;
+ $par2 = 1;
+ $ptr = 3;
+ continue main;
+ }
+ $par1Entity.$riddenByEntity.$ridingEntity = null;
+ $par1Entity.$riddenByEntity = null;
+ }
+ return;
+ case 3:
+ nms_World_updateEntityWithOptionalForce($this, $par1Entity, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, var$3, $var3, $var4, var$6, $var6, $var7, $var8, var$10, $ptr);
+}
+function nms_World_checkNoEntityCollision($this, $par1AxisAlignedBB) {
+ return nms_World_checkNoEntityCollision0($this, $par1AxisAlignedBB, null);
+}
+function nms_World_checkNoEntityCollision0($this, $par1AxisAlignedBB, $par2Entity) {
+ var $var3, $var4, $var5;
+ $var3 = nms_World_getEntitiesWithinAABBExcludingEntity($this, null, $par1AxisAlignedBB, null);
+ $var4 = 0;
+ a: {
+ while ($var4 < $var3.$size0) {
+ if ($var4 < 0)
+ break a;
+ if ($var4 >= $var3.$size0)
+ break a;
+ $var5 = $var3.$array1.data[$var4];
+ if (!$var5.$isDead && $var5.$preventEntitySpawning && $var5 !== $par2Entity)
+ return 0;
+ $var4 = $var4 + 1 | 0;
+ }
+ return 1;
+ }
+ $par1AxisAlignedBB = new jl_IndexOutOfBoundsException;
+ $par1AxisAlignedBB.$suppressionEnabled = 1;
+ $par1AxisAlignedBB.$writableStackTrace = 1;
+ $rt_throw($par1AxisAlignedBB);
+}
+function nms_World_isAnyLiquid($this, $par1AxisAlignedBB) {
+ var var$2, $var2, $var3, $var4, $var5, $var6, var$8, $var7, $var9, $var10, $var11;
+ var$2 = $par1AxisAlignedBB.$minX;
+ $var2 = var$2 | 0;
+ if (var$2 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$2 = $par1AxisAlignedBB.$maxX + 1.0;
+ $var3 = var$2 | 0;
+ if (var$2 < $var3)
+ $var3 = $var3 - 1 | 0;
+ var$2 = $par1AxisAlignedBB.$minY;
+ $var4 = var$2 | 0;
+ if (var$2 < $var4)
+ $var4 = $var4 - 1 | 0;
+ var$2 = $par1AxisAlignedBB.$maxY + 1.0;
+ $var5 = var$2 | 0;
+ if (var$2 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$2 = $par1AxisAlignedBB.$minZ;
+ $var6 = var$2 | 0;
+ if (var$2 < $var6)
+ $var6 = $var6 - 1 | 0;
+ var$8 = $par1AxisAlignedBB.$maxZ + 1.0;
+ $var7 = var$8 | 0;
+ if (var$8 < $var7)
+ $var7 = $var7 - 1 | 0;
+ if ($par1AxisAlignedBB.$minX < 0.0)
+ $var2 = $var2 + (-1) | 0;
+ if ($par1AxisAlignedBB.$minY < 0.0)
+ $var4 = $var4 + (-1) | 0;
+ if ($par1AxisAlignedBB.$minZ < 0.0)
+ $var6 = $var6 + (-1) | 0;
+ while ($var2 < $var3) {
+ $var9 = $var4;
+ while ($var9 < $var5) {
+ $var10 = $var6;
+ while ($var10 < $var7) {
+ nms_Block_$callClinit();
+ $var11 = nms_Block_blocksList.data[nms_World_getBlockId($this, $var2, $var9, $var10)];
+ if ($var11 !== null && $var11.$blockMaterial.$isLiquid())
+ return 1;
+ $var10 = $var10 + 1 | 0;
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return 0;
+}
+function nms_World_isBoundingBoxBurning($this, $par1AxisAlignedBB) {
+ var var$2, $var2, $var3, $var4, $var5, $var6, $var7, $var9, $var10, $var11;
+ var$2 = $par1AxisAlignedBB.$minX;
+ $var2 = var$2 | 0;
+ if (var$2 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$2 = $par1AxisAlignedBB.$maxX + 1.0;
+ $var3 = var$2 | 0;
+ if (var$2 < $var3)
+ $var3 = $var3 - 1 | 0;
+ var$2 = $par1AxisAlignedBB.$minY;
+ $var4 = var$2 | 0;
+ if (var$2 < $var4)
+ $var4 = $var4 - 1 | 0;
+ var$2 = $par1AxisAlignedBB.$maxY + 1.0;
+ $var5 = var$2 | 0;
+ if (var$2 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$2 = $par1AxisAlignedBB.$minZ;
+ $var6 = var$2 | 0;
+ if (var$2 < $var6)
+ $var6 = $var6 - 1 | 0;
+ var$2 = $par1AxisAlignedBB.$maxZ + 1.0;
+ $var7 = var$2 | 0;
+ if (var$2 < $var7)
+ $var7 = $var7 - 1 | 0;
+ a: {
+ b: {
+ if (nms_World_checkChunksExist($this, $var2, $var4, $var6, $var3, $var5, $var7))
+ while (true) {
+ if ($var2 >= $var3)
+ break b;
+ $var9 = $var4;
+ while ($var9 < $var5) {
+ $var10 = $var6;
+ while ($var10 < $var7) {
+ $var11 = nms_World_getBlockId($this, $var2, $var9, $var10);
+ nms_Block_$callClinit();
+ if ($var11 == nms_Block_fire.$blockID)
+ break a;
+ if ($var11 == nms_Block_lavaMoving.$blockID)
+ break a;
+ if ($var11 == nms_Block_lavaStill.$blockID)
+ break a;
+ $var10 = $var10 + 1 | 0;
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ }
+ return 0;
+ }
+ return 1;
+}
+function nms_World_handleMaterialAcceleration($this, $par1AxisAlignedBB, $par2Material, $par3Entity) {
+ var $var18, $var4, $var5, $var6, $var7, $var16, $var8, $var9, $var10, $var11, $var13, $var14, $var15, var$17, var$18;
+ $var18 = $par1AxisAlignedBB.$minX;
+ $var4 = $var18 | 0;
+ if ($var18 < $var4)
+ $var4 = $var4 - 1 | 0;
+ $var18 = $par1AxisAlignedBB.$maxX + 1.0;
+ $var5 = $var18 | 0;
+ if ($var18 < $var5)
+ $var5 = $var5 - 1 | 0;
+ $var18 = $par1AxisAlignedBB.$minY;
+ $var6 = $var18 | 0;
+ if ($var18 < $var6)
+ $var6 = $var6 - 1 | 0;
+ $var18 = $par1AxisAlignedBB.$maxY + 1.0;
+ $var7 = $var18 | 0;
+ if ($var18 < $var7)
+ $var7 = $var7 - 1 | 0;
+ $var16 = $par1AxisAlignedBB.$minZ;
+ $var8 = $var16 | 0;
+ if ($var16 < $var8)
+ $var8 = $var8 - 1 | 0;
+ $var16 = $par1AxisAlignedBB.$maxZ + 1.0;
+ $var9 = $var16 | 0;
+ if ($var16 < $var9)
+ $var9 = $var9 - 1 | 0;
+ if (!nms_World_checkChunksExist($this, $var4, $var6, $var8, $var5, $var7, $var9))
+ return 0;
+ $var10 = 0;
+ $var11 = nms_Vec3Pool_getVecFromPool($this.$vecPool, 0.0, 0.0, 0.0);
+ $var18 = $var7;
+ while ($var4 < $var5) {
+ $var13 = $var6;
+ while ($var13 < $var7) {
+ $var14 = $var8;
+ while ($var14 < $var9) {
+ nms_Block_$callClinit();
+ $var15 = nms_Block_blocksList.data[nms_World_getBlockId($this, $var4, $var13, $var14)];
+ if ($var15 !== null && $var15.$blockMaterial === $par2Material) {
+ var$17 = $var13 + 1 | 0;
+ var$18 = nms_World_getBlockMetadata($this, $var4, $var13, $var14);
+ if (var$18 >= 8)
+ var$18 = 0;
+ if ($var18 >= var$17 - (var$18 + 1 | 0) / 9.0) {
+ $var10 = 1;
+ $var15.$velocityToAddToEntity($this, $var4, $var13, $var14, $par3Entity, $var11);
+ }
+ }
+ $var14 = $var14 + 1 | 0;
+ }
+ $var13 = $var13 + 1 | 0;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ if (nms_Vec3_lengthVector($var11) > 0.0 && $par3Entity.$func_96092_aw()) {
+ $par1AxisAlignedBB = nms_Vec3_normalize($var11);
+ $par3Entity.$motionX = $par3Entity.$motionX + $par1AxisAlignedBB.$xCoord * 0.014;
+ $par3Entity.$motionY = $par3Entity.$motionY + $par1AxisAlignedBB.$yCoord * 0.014;
+ $par3Entity.$motionZ = $par3Entity.$motionZ + $par1AxisAlignedBB.$zCoord * 0.014;
+ }
+ return $var10;
+}
+function nms_World_isMaterialInBB($this, $par1AxisAlignedBB, $par2Material) {
+ var var$3, $var3, $var4, var$6, $var5, $var6, $var7, $var8, $var10, $var11, $var12;
+ var$3 = $par1AxisAlignedBB.$minX;
+ $var3 = var$3 | 0;
+ if (var$3 < $var3)
+ $var3 = $var3 - 1 | 0;
+ var$3 = $par1AxisAlignedBB.$maxX + 1.0;
+ $var4 = var$3 | 0;
+ if (var$3 < $var4)
+ $var4 = $var4 - 1 | 0;
+ var$6 = $par1AxisAlignedBB.$minY;
+ $var5 = var$6 | 0;
+ if (var$6 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$6 = $par1AxisAlignedBB.$maxY + 1.0;
+ $var6 = var$6 | 0;
+ if (var$6 < $var6)
+ $var6 = $var6 - 1 | 0;
+ var$6 = $par1AxisAlignedBB.$minZ;
+ $var7 = var$6 | 0;
+ if (var$6 < $var7)
+ $var7 = $var7 - 1 | 0;
+ var$6 = $par1AxisAlignedBB.$maxZ + 1.0;
+ $var8 = var$6 | 0;
+ if (var$6 < $var8)
+ $var8 = $var8 - 1 | 0;
+ while ($var3 < $var4) {
+ $var10 = $var5;
+ while ($var10 < $var6) {
+ $var11 = $var7;
+ while ($var11 < $var8) {
+ nms_Block_$callClinit();
+ $var12 = nms_Block_blocksList.data[nms_World_getBlockId($this, $var3, $var10, $var11)];
+ if ($var12 !== null && $var12.$blockMaterial === $par2Material)
+ return 1;
+ $var11 = $var11 + 1 | 0;
+ }
+ $var10 = $var10 + 1 | 0;
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ return 0;
+}
+function nms_World_isAABBInMaterial($this, $par1AxisAlignedBB, $par2Material) {
+ var $var14, $var3, $var4, $var5, $var6, var$8, $var7, $var8, $var10, $var11, $var12, $var13;
+ $var14 = $par1AxisAlignedBB.$minX;
+ $var3 = $var14 | 0;
+ if ($var14 < $var3)
+ $var3 = $var3 - 1 | 0;
+ $var14 = $par1AxisAlignedBB.$maxX + 1.0;
+ $var4 = $var14 | 0;
+ if ($var14 < $var4)
+ $var4 = $var4 - 1 | 0;
+ $var14 = $par1AxisAlignedBB.$minY;
+ $var5 = $var14 | 0;
+ if ($var14 < $var5)
+ $var5 = $var5 - 1 | 0;
+ $var14 = $par1AxisAlignedBB.$maxY + 1.0;
+ $var6 = $var14 | 0;
+ if ($var14 < $var6)
+ $var6 = $var6 - 1 | 0;
+ var$8 = $par1AxisAlignedBB.$minZ;
+ $var7 = var$8 | 0;
+ if (var$8 < $var7)
+ $var7 = $var7 - 1 | 0;
+ $var14 = $par1AxisAlignedBB.$maxZ + 1.0;
+ $var8 = $var14 | 0;
+ if ($var14 < $var8)
+ $var8 = $var8 - 1 | 0;
+ while ($var3 < $var4) {
+ $var10 = $var5;
+ while ($var10 < $var6) {
+ $var11 = $var7;
+ while ($var11 < $var8) {
+ nms_Block_$callClinit();
+ $var12 = nms_Block_blocksList.data[nms_World_getBlockId($this, $var3, $var10, $var11)];
+ if ($var12 !== null && $var12.$blockMaterial === $par2Material) {
+ $var13 = nms_World_getBlockMetadata($this, $var3, $var10, $var11);
+ $var14 = $var10 + 1 | 0;
+ if ($var13 < 8)
+ $var14 = $var14 - $var13 / 8.0;
+ if ($var14 >= $par1AxisAlignedBB.$minY)
+ return 1;
+ }
+ $var11 = $var11 + 1 | 0;
+ }
+ $var10 = $var10 + 1 | 0;
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ return 0;
+}
+function nms_World_createExplosion($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$7 = nms_Explosion__init_($this, $par1Entity, $par2, $par4, $par6, $par8);
+ var$7.$isFlaming = 0;
+ var$7.$isSmoking = $par9;
+ $ptr = 1;
+ case 1:
+ nms_Explosion_doExplosionA(var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par9 = 1;
+ $ptr = 2;
+ case 2:
+ nms_Explosion_doExplosionB(var$7, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return var$7;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, var$7, $ptr);
+}
+function nms_World_newExplosion($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $par10) {
+ var $var11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var11 = nms_Explosion__init_($this, $par1Entity, $par2, $par4, $par6, $par8);
+ $var11.$isFlaming = $par9;
+ $var11.$isSmoking = $par10;
+ $ptr = 1;
+ case 1:
+ nms_Explosion_doExplosionA($var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par9 = 1;
+ $ptr = 2;
+ case 2:
+ nms_Explosion_doExplosionB($var11, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var11;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $par10, $var11, $ptr);
+}
+function nms_World_getBlockDensity($this, $par1Vec3, $par2AxisAlignedBB) {
+ var $var3, $var5, $var7, $var9, $var10, $var11, $var12, $var13, $var14, $var16, $var18, var$14, var$15;
+ $var3 = 1.0 / (($par2AxisAlignedBB.$maxX - $par2AxisAlignedBB.$minX) * 2.0 + 1.0);
+ $var5 = 1.0 / (($par2AxisAlignedBB.$maxY - $par2AxisAlignedBB.$minY) * 2.0 + 1.0);
+ $var7 = 1.0 / (($par2AxisAlignedBB.$maxZ - $par2AxisAlignedBB.$minZ) * 2.0 + 1.0);
+ $var9 = 0;
+ $var10 = 0;
+ $var11 = 0.0;
+ while ($var11 <= 1.0) {
+ $var12 = 0.0;
+ while ($var12 <= 1.0) {
+ $var13 = 0.0;
+ while ($var13 <= 1.0) {
+ $var14 = $par2AxisAlignedBB.$minX + ($par2AxisAlignedBB.$maxX - $par2AxisAlignedBB.$minX) * $var11;
+ $var16 = $par2AxisAlignedBB.$minY + ($par2AxisAlignedBB.$maxY - $par2AxisAlignedBB.$minY) * $var12;
+ $var18 = $par2AxisAlignedBB.$minZ;
+ var$14 = $par2AxisAlignedBB.$maxZ - $par2AxisAlignedBB.$minZ;
+ var$15 = $var13;
+ $var18 = $var18 + var$14 * var$15;
+ if (nms_World_rayTraceBlocks_do_do($this, nms_Vec3Pool_getVecFromPool($this.$vecPool, $var14, $var16, $var18), $par1Vec3, 0, 0) === null)
+ $var9 = $var9 + 1 | 0;
+ $var10 = $var10 + 1 | 0;
+ $var13 = var$15 + $var7;
+ }
+ $var12 = $var12 + $var5;
+ }
+ $var11 = $var11 + $var3;
+ }
+ return $var9 / $var10;
+}
+function nms_World_extinguishFire($this, $par1EntityPlayer, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par5)
+ $par3 = $par3 + (-1) | 0;
+ if ($par5 == 1)
+ $par3 = $par3 + 1 | 0;
+ if ($par5 == 2)
+ $par4 = $par4 + (-1) | 0;
+ if ($par5 == 3)
+ $par4 = $par4 + 1 | 0;
+ if ($par5 == 4)
+ $par2 = $par2 + (-1) | 0;
+ if ($par5 == 5)
+ $par2 = $par2 + 1 | 0;
+ $par5 = nms_World_getBlockId($this, $par2, $par3, $par4);
+ nms_Block_$callClinit();
+ if ($par5 != nms_Block_fire.$blockID)
+ return 0;
+ $par5 = 1004;
+ var$6 = 0;
+ $ptr = 1;
+ case 1:
+ nms_World_playAuxSFXAtEntity($this, $par1EntityPlayer, $par5, $par2, $par3, $par4, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = 0;
+ var$6 = 0;
+ var$7 = 3;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlock($this, $par2, $par3, $par4, $par5, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2, $par3, $par4, $par5, var$6, var$7, $ptr);
+}
+function nms_World_getDebugLoadedEntities($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(664));
+ var$2 = $this.$loadedEntityList.$size0;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_World_getProviderName($this) {
+ return nms_ChunkProviderClient_makeString($this.$chunkProvider);
+}
+function nms_World_getBlockTileEntity($this, $par1, $par2, $par3) {
+ var $var4, $var6, $var5, $var7, $var5_0, $var6_0;
+ if ($par2 >= 0 && $par2 < 256) {
+ a: {
+ $var4 = null;
+ if (!$this.$scanningTileEntities)
+ $var6 = $var4;
+ else {
+ $var5 = 0;
+ while (true) {
+ if ($var5 >= $this.$addedTileEntityList.$size0) {
+ $var6 = $var4;
+ break a;
+ }
+ $var7 = $this.$addedTileEntityList;
+ if ($var5 < 0)
+ break;
+ if ($var5 >= $var7.$size0)
+ break;
+ $var6 = $var7.$array1.data[$var5];
+ if (!$var6.$tileEntityInvalid && $var6.$xCoord0 == $par1 && $var6.$yCoord0 == $par2 && $var6.$zCoord0 == $par3)
+ break a;
+ $var5 = $var5 + 1 | 0;
+ }
+ $var7 = new jl_IndexOutOfBoundsException;
+ $var7.$suppressionEnabled = 1;
+ $var7.$writableStackTrace = 1;
+ $rt_throw($var7);
+ }
+ }
+ if ($var6 === null) {
+ $var5 = $par1 >> 4;
+ $var5_0 = $par3 >> 4;
+ $var7 = nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $var5, $var5_0);
+ if ($var7 !== null)
+ $var6 = $var7.$getChunkBlockTileEntity($par1 & 15, $par2, $par3 & 15);
+ }
+ b: {
+ c: {
+ if ($var6 !== null)
+ $var6_0 = $var6;
+ else {
+ $var5_0 = 0;
+ while (true) {
+ if ($var5_0 >= $this.$addedTileEntityList.$size0) {
+ $var6_0 = $var6;
+ break c;
+ }
+ $var7 = $this.$addedTileEntityList;
+ if ($var5_0 < 0)
+ break b;
+ if ($var5_0 >= $var7.$size0)
+ break b;
+ $var6_0 = $var7.$array1.data[$var5_0];
+ if (!$var6_0.$tileEntityInvalid && $var6_0.$xCoord0 == $par1 && $var6_0.$yCoord0 == $par2 && $var6_0.$zCoord0 == $par3)
+ break;
+ $var5_0 = $var5_0 + 1 | 0;
+ }
+ }
+ }
+ return $var6_0;
+ }
+ $var7 = new jl_IndexOutOfBoundsException;
+ $var7.$suppressionEnabled = 1;
+ $var7.$writableStackTrace = 1;
+ $rt_throw($var7);
+ }
+ return null;
+}
+function nms_World_setBlockTileEntity($this, $par1, $par2, $par3, $par4TileEntity) {
+ var var$5, var$6, $var7, $var5, $var6;
+ if ($par4TileEntity !== null && !$par4TileEntity.$tileEntityInvalid) {
+ if (!$this.$scanningTileEntities) {
+ ju_ArrayList_add($this.$loadedTileEntityList, $par4TileEntity);
+ var$5 = $par1 >> 4;
+ var$6 = $par3 >> 4;
+ $var7 = nms_ChunkProviderClient_provideChunk($this.$chunkProvider, var$5, var$6);
+ if ($var7 !== null)
+ $var7.$setChunkBlockTileEntity($par1 & 15, $par2, $par3 & 15, $par4TileEntity);
+ } else {
+ $par4TileEntity.$xCoord0 = $par1;
+ $par4TileEntity.$yCoord0 = $par2;
+ $par4TileEntity.$zCoord0 = $par3;
+ $var7 = $this.$addedTileEntityList;
+ $var5 = new ju_AbstractList$1;
+ $var5.$this$0 = $var7;
+ $var5.$modCount = $var5.$this$0.$modCount0;
+ $var5.$size1 = $var5.$this$0.$size2();
+ $var5.$removeIndex = (-1);
+ while ($var5.$index >= $var5.$size1 ? 0 : 1) {
+ $var6 = ju_AbstractList$1_next($var5);
+ if ($var6.$xCoord0 == $par1 && $var6.$yCoord0 == $par2 && $var6.$zCoord0 == $par3) {
+ $var6.$invalidate();
+ ju_AbstractList$1_remove($var5);
+ }
+ }
+ ju_ArrayList_add($this.$addedTileEntityList, $par4TileEntity);
+ }
+ }
+}
+function nms_World_removeBlockTileEntity($this, $par1, $par2, $par3) {
+ var $var4, $var5, var$6, var$7;
+ $var4 = nms_World_getBlockTileEntity($this, $par1, $par2, $par3);
+ if ($var4 !== null && $this.$scanningTileEntities) {
+ $var4.$invalidate();
+ $var5 = $this.$addedTileEntityList;
+ $par1 = ju_AbstractList_indexOf($var5, $var4);
+ if ($par1 >= 0)
+ ju_ArrayList_remove($var5, $par1);
+ } else {
+ if ($var4 !== null) {
+ $var5 = $this.$addedTileEntityList;
+ var$6 = ju_AbstractList_indexOf($var5, $var4);
+ if (var$6 >= 0)
+ ju_ArrayList_remove($var5, var$6);
+ $var5 = $this.$loadedTileEntityList;
+ var$6 = ju_AbstractList_indexOf($var5, $var4);
+ if (var$6 >= 0)
+ ju_ArrayList_remove($var5, var$6);
+ }
+ var$6 = $par1 >> 4;
+ var$7 = $par3 >> 4;
+ $var5 = nms_ChunkProviderClient_provideChunk($this.$chunkProvider, var$6, var$7);
+ if ($var5 !== null)
+ $var5.$removeChunkBlockTileEntity($par1 & 15, $par2, $par3 & 15);
+ }
+}
+function nms_World_markTileEntityForDespawn($this, $par1TileEntity) {
+ ju_ArrayList_add($this.$entityRemoval, $par1TileEntity);
+}
+function nms_World_isBlockOpaqueCube($this, $par1, $par2, $par3) {
+ var $var4;
+ nms_Block_$callClinit();
+ $var4 = nms_Block_blocksList.data[nms_World_getBlockId($this, $par1, $par2, $par3)];
+ return $var4 !== null ? $var4.$isOpaqueCube() : 0;
+}
+function nms_World_isBlockNormalCube($this, $par1, $par2, $par3) {
+ return nms_Block_isNormalCube(nms_World_getBlockId($this, $par1, $par2, $par3));
+}
+function nms_World_func_85174_u($this, $par1, $par2, $par3) {
+ var $var4, $var5;
+ $var4 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ if ($var4) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var4] !== null) {
+ $var5 = nms_Block_blocksList.data[$var4].$getCollisionBoundingBoxFromPool($this, $par1, $par2, $par3);
+ return $var5 !== null && ($var5.$maxX - $var5.$minX + $var5.$maxY - $var5.$minY + $var5.$maxZ - $var5.$minZ) / 3.0 >= 1.0 ? 1 : 0;
+ }
+ }
+ return 0;
+}
+function nms_World_doesBlockHaveSolidTopSurface($this, $par1, $par2, $par3) {
+ nms_Block_$callClinit();
+ return nms_World_isBlockTopFacingSurfaceSolid($this, nms_Block_blocksList.data[nms_World_getBlockId($this, $par1, $par2, $par3)], nms_World_getBlockMetadata($this, $par1, $par2, $par3));
+}
+function nms_World_isBlockTopFacingSurfaceSolid($this, $par1Block, $par2) {
+ var var$3, var$4;
+ if ($par1Block === null)
+ $par2 = 0;
+ else {
+ var$3 = $par1Block.$blockMaterial;
+ var$4 = !var$3.$isTranslucent ? var$3.$blocksMovement() : 0;
+ $par2 = var$4 && $par1Block.$renderAsNormalBlock() ? 1 : $par1Block instanceof nms_BlockStairs ? (($par2 & 4) != 4 ? 0 : 1) : $par1Block instanceof nms_BlockHalfSlab ? (($par2 & 8) != 8 ? 0 : 1) : $par1Block instanceof nms_BlockHopper ? 1 : !($par1Block instanceof nms_BlockSnow) ? 0 : ($par2 & 7) != 7 ? 0 : 1;
+ }
+ return $par2;
+}
+function nms_World_isBlockNormalCubeDefault($this, $par1, $par2, $par3, $par4) {
+ var $var5, $var6;
+ if ($par1 >= (-30000000) && $par3 >= (-30000000) && $par1 < 30000000 && $par3 < 30000000) {
+ $var5 = nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $par1 >> 4, $par3 >> 4);
+ if ($var5 !== null && !$var5.$isEmpty()) {
+ nms_Block_$callClinit();
+ $var6 = nms_Block_blocksList.data[nms_World_getBlockId($this, $par1, $par2, $par3)];
+ if ($var6 === null)
+ $par1 = 0;
+ else {
+ $var5 = $var6.$blockMaterial;
+ $par1 = !$var5.$isTranslucent ? $var5.$blocksMovement() : 0;
+ $par1 = $par1 && $var6.$renderAsNormalBlock() ? 1 : 0;
+ }
+ return $par1;
+ }
+ return $par4;
+ }
+ return $par4;
+}
+function nms_World_calculateInitialSkylight($this) {
+ var $var1;
+ $var1 = nms_World_calculateSkylightSubtracted($this, 1.0);
+ if ($var1 != $this.$skylightSubtracted)
+ $this.$skylightSubtracted = $var1;
+}
+function nms_World_setAllowedSpawnTypes($this, $par1, $par2) {
+ $this.$spawnHostileMobs = $par1;
+ $this.$spawnPeacefulMobs = $par2;
+}
+function nms_World_setActivePlayerChunksAndCheckLight($this) {
+ var $var2, var$2, $var1, $var3, var$5, $var4, $var8, $var3_0, $var4_0, $var6, $var7, var$12;
+ $var2 = $this.$activeChunkSet.$backingMap;
+ if ($var2.$elementCount > 0) {
+ $var2.$elementCount = 0;
+ var$2 = $var2.$elementData;
+ ju_Arrays_fill(var$2, 0, var$2.data.length, null);
+ $var2.$modCount1 = $var2.$modCount1 + 1 | 0;
+ }
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(665));
+ $var1 = 0;
+ while (true) {
+ if ($var1 >= $this.$playerEntities.$size0) {
+ nms_Profiler_endSection($this.$theProfiler);
+ if ($this.$ambientTickCountdown > 0)
+ $this.$ambientTickCountdown = $this.$ambientTickCountdown - 1 | 0;
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(666));
+ if (!($this.$playerEntities.$size0 ? 0 : 1)) {
+ $var1 = $this.$playerEntities.$size0;
+ $var3 = Math.random() * $var1 | 0;
+ $var2 = $this.$playerEntities;
+ if ($var3 >= 0 && $var3 < $var2.$size0) {
+ $var2 = $var2.$array1.data[$var3];
+ var$5 = $var2.$posX;
+ $var3 = var$5 | 0;
+ if (var$5 < $var3)
+ $var3 = $var3 - 1 | 0;
+ $var3 = ($var3 + (Math.random() * 11.0 | 0) | 0) - 5 | 0;
+ var$5 = $var2.$posY;
+ $var4 = var$5 | 0;
+ if (var$5 < $var4)
+ $var4 = $var4 - 1 | 0;
+ $var4 = ($var4 + (Math.random() * 11.0 | 0) | 0) - 5 | 0;
+ var$5 = $var2.$posZ;
+ $var8 = var$5 | 0;
+ if (var$5 < $var8)
+ $var8 = $var8 - 1 | 0;
+ $var8 = ($var8 + (Math.random() * 11.0 | 0) | 0) - 5 | 0;
+ if (!$this.$provider.$hasNoSky)
+ nms_World_updateLightByType($this, nms_EnumSkyBlock_Sky, $var3, $var4, $var8);
+ nms_World_updateLightByType($this, nms_EnumSkyBlock_Block, $var3, $var4, $var8);
+ } else {
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+ }
+ }
+ nms_Profiler_endSection($this.$theProfiler);
+ return;
+ }
+ $var2 = $this.$playerEntities;
+ if ($var1 < 0)
+ break;
+ if ($var1 >= $var2.$size0)
+ break;
+ $var2 = $var2.$array1.data[$var1];
+ var$5 = $var2.$posX / 16.0;
+ $var3_0 = var$5 | 0;
+ if (var$5 < $var3_0)
+ $var3_0 = $var3_0 - 1 | 0;
+ var$5 = $var2.$posZ / 16.0;
+ $var4_0 = var$5 | 0;
+ if (var$5 < $var4_0)
+ $var4_0 = $var4_0 - 1 | 0;
+ $var6 = (-7);
+ while ($var6 <= 7) {
+ $var7 = (-7);
+ while ($var7 <= 7) {
+ var$12 = $this.$activeChunkSet;
+ $var2 = new nms_ChunkCoordIntPair;
+ $var4 = $var6 + $var3_0 | 0;
+ $var8 = $var7 + $var4_0 | 0;
+ $var2.$chunkXPos = $var4;
+ $var2.$chunkZPos = $var8;
+ ju_HashMap_putImpl(var$12.$backingMap, $var2, var$12);
+ $var7 = $var7 + 1 | 0;
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+}
+function nms_World_moodSoundAndLightCheck($this, $par1, $par2, $par3Chunk) {
+ var var$4, $var4, $var5, $var6, $var7, $var8, var$10, var$11, var$12, $var9, var$14, var$15, var$16;
+ var$4 = $this.$theProfiler;
+ nms_Profiler_endSection(var$4);
+ nms_Profiler_startSection(var$4, $rt_s(667));
+ if (!$this.$ambientTickCountdown && !$this.$isRemote) {
+ $this.$updateLCG = ($this.$updateLCG * 3 | 0) + 1013904223 | 0;
+ $var4 = $this.$updateLCG >> 2;
+ $var5 = $var4 & 15;
+ $var6 = $var4 >> 8 & 15;
+ $var7 = $var4 >> 16 & 127;
+ $var8 = $par3Chunk.$getBlockID($var5, $var7, $var6);
+ $var4 = $var5 + $par1 | 0;
+ $par2 = $var6 + $par2 | 0;
+ if (!$var8 && nms_World_getFullBlockLightValue($this, $var4, $var7, $par2) <= (Math.random() * 8.0 | 0) && nms_World_getSavedLightValue($this, nms_EnumSkyBlock_Sky, $var4, $var7, $par2) <= 0) {
+ var$10 = $var4 + 0.5;
+ var$11 = $var7 + 0.5;
+ var$12 = $par2 + 0.5;
+ $var9 = nms_World_getClosestPlayer($this, var$10, var$11, var$12, 8.0);
+ if ($var9 !== null) {
+ var$14 = $var9.$posX - var$10;
+ var$15 = $var9.$posY - var$11;
+ var$16 = $var9.$posZ - var$12;
+ if (var$14 * var$14 + var$15 * var$15 + var$16 * var$16 > 4.0) {
+ nms_World_playSoundEffect($this, var$10, var$11, var$12, $rt_s(668), 0.699999988079071, 0.800000011920929 + Math.random() * 0.20000000298023224);
+ $this.$ambientTickCountdown = (Math.random() * 12000.0 | 0) + 6000 | 0;
+ }
+ }
+ }
+ }
+ $var9 = $this.$theProfiler;
+ nms_Profiler_endSection($var9);
+ nms_Profiler_startSection($var9, $rt_s(657));
+ nms_Chunk_enqueueRelightChecks($par3Chunk);
+}
+function nms_World_updateAllLightTypes($this, $par1, $par2, $par3) {
+ if (!$this.$provider.$hasNoSky)
+ nms_World_updateLightByType($this, nms_EnumSkyBlock_Sky, $par1, $par2, $par3);
+ nms_World_updateLightByType($this, nms_EnumSkyBlock_Block, $par1, $par2, $par3);
+}
+function nms_World_computeLightValue($this, $par1, $par2, $par3, $par4EnumSkyBlock) {
+ var $var8, $var7, $var5, $var6, $var12;
+ if ($par4EnumSkyBlock === nms_EnumSkyBlock_Sky) {
+ $var8 = $par1 >> 4;
+ $var7 = $par3 >> 4;
+ if (nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $var8, $var7).$canBlockSeeTheSky($par1 & 15, $par2, $par3 & 15))
+ return 15;
+ }
+ $var5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ if ($par4EnumSkyBlock === nms_EnumSkyBlock_Sky)
+ $var6 = 0;
+ else {
+ nms_Block_$callClinit();
+ $var6 = nms_Block_lightValue.data[$var5];
+ }
+ nms_Block_$callClinit();
+ $var7 = nms_Block_lightOpacity.data[$var5];
+ if ($var7 >= 15 && nms_Block_lightValue.data[$var5] > 0)
+ $var7 = 1;
+ if ($var7 < 1)
+ $var7 = 1;
+ if ($var7 >= 15)
+ return 0;
+ if ($var6 >= 14)
+ return $var6;
+ $var8 = 0;
+ while ($var8 < 6) {
+ $var12 = nms_World_getSavedLightValue($this, $par4EnumSkyBlock, $par1 + nms_Facing_offsetsXForSide.data[$var8] | 0, $par2 + nms_Facing_offsetsYForSide.data[$var8] | 0, $par3 + nms_Facing_offsetsZForSide.data[$var8] | 0) - $var7 | 0;
+ if ($var12 <= $var6)
+ $var12 = $var6;
+ if ($var12 >= 14)
+ return $var12;
+ $var8 = $var8 + 1 | 0;
+ $var6 = $var12;
+ }
+ return $var6;
+}
+function nms_World_updateLightByType($this, $par1EnumSkyBlock, $par2, $par3, $par4) {
+ var $var5, $var7, $var8, var$8, $var9, $var10, $var11, $var12, $var13, $var18, $var19, $var20, $var21, $var22, $var10_0, $var11_0, $var12_0, $var13_0, $var14, $var15, $var16, $var17, $var23;
+ if (nms_World_doChunksNearChunkExist($this, $par2, $par3, $par4, 17)) {
+ $var5 = 0;
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(669));
+ $var7 = nms_World_getSavedLightValue($this, $par1EnumSkyBlock, $par2, $par3, $par4);
+ $var8 = $rt_compare(nms_World_computeLightValue($this, $par2, $par3, $par4, $par1EnumSkyBlock), $var7);
+ if ($var8 > 0) {
+ var$8 = $this.$lightUpdateBlockList.data;
+ $var8 = 1;
+ var$8[0] = 133152;
+ } else if ($var8 >= 0)
+ $var8 = 0;
+ else {
+ var$8 = $this.$lightUpdateBlockList.data;
+ $var8 = 1;
+ var$8[0] = 133152 | $var7 << 18;
+ while ($var5 < $var8) {
+ var$8 = $this.$lightUpdateBlockList.data;
+ $var7 = $var5 + 1 | 0;
+ $var9 = var$8[$var5];
+ $var10 = (($var9 & 63) - 32 | 0) + $par2 | 0;
+ $var11 = (($var9 >> 6 & 63) - 32 | 0) + $par3 | 0;
+ $var12 = (($var9 >> 12 & 63) - 32 | 0) + $par4 | 0;
+ $var13 = $var9 >> 18 & 15;
+ if (nms_World_getSavedLightValue($this, $par1EnumSkyBlock, $var10, $var11, $var12) != $var13) {
+ $var5 = $var7;
+ continue;
+ }
+ nms_World_setLightValue($this, $par1EnumSkyBlock, $var10, $var11, $var12, 0);
+ if ($var13 <= 0) {
+ $var5 = $var7;
+ continue;
+ }
+ if (((nms_MathHelper_abs_int($var10 - $par2 | 0) + nms_MathHelper_abs_int($var11 - $par3 | 0) | 0) + nms_MathHelper_abs_int($var12 - $par4 | 0) | 0) >= 17) {
+ $var5 = $var7;
+ continue;
+ }
+ $var18 = 0;
+ while ($var18 < 6) {
+ $var19 = $var10 + nms_Facing_offsetsXForSide.data[$var18] | 0;
+ $var20 = $var11 + nms_Facing_offsetsYForSide.data[$var18] | 0;
+ $var21 = $var12 + nms_Facing_offsetsZForSide.data[$var18] | 0;
+ nms_Block_$callClinit();
+ $var22 = jl_Math_max(1, nms_Block_lightOpacity.data[nms_World_getBlockId($this, $var19, $var20, $var21)]);
+ $var10_0 = nms_World_getSavedLightValue($this, $par1EnumSkyBlock, $var19, $var20, $var21);
+ $var22 = $var13 - $var22 | 0;
+ if ($var10_0 == $var22 && $var8 < $this.$lightUpdateBlockList.data.length) {
+ var$8 = $this.$lightUpdateBlockList.data;
+ $var10_0 = $var8 + 1 | 0;
+ var$8[$var8] = (($var19 - $par2 | 0) + 32 | 0) | (($var20 - $par3 | 0) + 32 | 0) << 6 | (($var21 - $par4 | 0) + 32 | 0) << 12 | $var22 << 18;
+ $var8 = $var10_0;
+ }
+ $var18 = $var18 + 1 | 0;
+ }
+ $var5 = $var7;
+ }
+ $var5 = 0;
+ }
+ nms_Profiler_endSection($this.$theProfiler);
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(670));
+ while ($var5 < $var8) {
+ var$8 = $this.$lightUpdateBlockList.data;
+ $var22 = $var5 + 1 | 0;
+ $var9 = var$8[$var5];
+ $var10_0 = (($var9 & 63) - 32 | 0) + $par2 | 0;
+ $var11_0 = (($var9 >> 6 & 63) - 32 | 0) + $par3 | 0;
+ $var12_0 = (($var9 >> 12 & 63) - 32 | 0) + $par4 | 0;
+ $var13_0 = nms_World_getSavedLightValue($this, $par1EnumSkyBlock, $var10_0, $var11_0, $var12_0);
+ $var14 = nms_World_computeLightValue($this, $var10_0, $var11_0, $var12_0, $par1EnumSkyBlock);
+ $var7 = $rt_compare($var14, $var13_0);
+ if (!$var7) {
+ $var5 = $var22;
+ continue;
+ }
+ nms_World_setLightValue($this, $par1EnumSkyBlock, $var10_0, $var11_0, $var12_0, $var14);
+ if ($var7 <= 0) {
+ $var5 = $var22;
+ continue;
+ }
+ $var13_0 = $var10_0 - $par2 | 0;
+ $var15 = jl_Math_abs($var13_0);
+ $var10 = $var11_0 - $par3 | 0;
+ $var16 = jl_Math_abs($var10);
+ $var11 = $var12_0 - $par4 | 0;
+ $var17 = jl_Math_abs($var11);
+ $var23 = $var8 >= ($this.$lightUpdateBlockList.data.length - 6 | 0) ? 0 : 1;
+ if ((($var15 + $var16 | 0) + $var17 | 0) < 17 && $var23) {
+ $var15 = $var10_0 - 1 | 0;
+ if (nms_World_getSavedLightValue($this, $par1EnumSkyBlock, $var15, $var11_0, $var12_0) >= $var14)
+ $var23 = $var8;
+ else {
+ var$8 = $this.$lightUpdateBlockList.data;
+ $var23 = $var8 + 1 | 0;
+ var$8[$var8] = ((($var15 - $par2 | 0) + 32 | 0) + (($var10 + 32 | 0) << 6) | 0) + (($var11 + 32 | 0) << 12) | 0;
+ }
+ $var8 = $var10_0 + 1 | 0;
+ if (nms_World_getSavedLightValue($this, $par1EnumSkyBlock, $var8, $var11_0, $var12_0) >= $var14)
+ $var17 = $var23;
+ else {
+ var$8 = $this.$lightUpdateBlockList.data;
+ $var17 = $var23 + 1 | 0;
+ var$8[$var23] = ((($var8 - $par2 | 0) + 32 | 0) + (($var10 + 32 | 0) << 6) | 0) + (($var11 + 32 | 0) << 12) | 0;
+ }
+ $var8 = $var11_0 - 1 | 0;
+ if (nms_World_getSavedLightValue($this, $par1EnumSkyBlock, $var10_0, $var8, $var12_0) >= $var14)
+ $var16 = $var17;
+ else {
+ var$8 = $this.$lightUpdateBlockList.data;
+ $var16 = $var17 + 1 | 0;
+ var$8[$var17] = (($var13_0 + 32 | 0) + ((($var8 - $par3 | 0) + 32 | 0) << 6) | 0) + (($var11 + 32 | 0) << 12) | 0;
+ }
+ $var7 = $var11_0 + 1 | 0;
+ if (nms_World_getSavedLightValue($this, $par1EnumSkyBlock, $var10_0, $var7, $var12_0) >= $var14)
+ $var8 = $var16;
+ else {
+ var$8 = $this.$lightUpdateBlockList.data;
+ $var8 = $var16 + 1 | 0;
+ var$8[$var16] = (($var13_0 + 32 | 0) + ((($var7 - $par3 | 0) + 32 | 0) << 6) | 0) + (($var11 + 32 | 0) << 12) | 0;
+ }
+ $var7 = $var12_0 - 1 | 0;
+ if (nms_World_getSavedLightValue($this, $par1EnumSkyBlock, $var10_0, $var11_0, $var7) >= $var14)
+ $var15 = $var8;
+ else {
+ var$8 = $this.$lightUpdateBlockList.data;
+ $var15 = $var8 + 1 | 0;
+ var$8[$var8] = (($var13_0 + 32 | 0) + (($var10 + 32 | 0) << 6) | 0) + ((($var7 - $par4 | 0) + 32 | 0) << 12) | 0;
+ }
+ $var7 = $var12_0 + 1 | 0;
+ if (nms_World_getSavedLightValue($this, $par1EnumSkyBlock, $var10_0, $var11_0, $var7) >= $var14)
+ $var8 = $var15;
+ else {
+ var$8 = $this.$lightUpdateBlockList.data;
+ $var8 = $var15 + 1 | 0;
+ var$8[$var15] = (($var13_0 + 32 | 0) + (($var10 + 32 | 0) << 6) | 0) + ((($var7 - $par4 | 0) + 32 | 0) << 12) | 0;
+ }
+ }
+ $var5 = $var22;
+ }
+ nms_Profiler_endSection($this.$theProfiler);
+ }
+}
+function nms_World_getEntitiesWithinAABBExcludingEntity0($this, $par1Entity, $par2AxisAlignedBB) {
+ return nms_World_getEntitiesWithinAABBExcludingEntity($this, $par1Entity, $par2AxisAlignedBB, null);
+}
+function nms_World_getEntitiesWithinAABBExcludingEntity($this, $par1Entity, $par2AxisAlignedBB, $par3IEntitySelector) {
+ var $var4, var$5, $var5, $var6, $var7, $var8, $var10;
+ $var4 = new ju_ArrayList;
+ $var4.$array1 = $rt_createArray(jl_Object, 10);
+ var$5 = ($par2AxisAlignedBB.$minX - 2.0) / 16.0;
+ $var5 = var$5 | 0;
+ if (var$5 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$5 = ($par2AxisAlignedBB.$maxX + 2.0) / 16.0;
+ $var6 = var$5 | 0;
+ if (var$5 < $var6)
+ $var6 = $var6 - 1 | 0;
+ var$5 = ($par2AxisAlignedBB.$minZ - 2.0) / 16.0;
+ $var7 = var$5 | 0;
+ if (var$5 < $var7)
+ $var7 = $var7 - 1 | 0;
+ var$5 = ($par2AxisAlignedBB.$maxZ + 2.0) / 16.0;
+ $var8 = var$5 | 0;
+ if (var$5 < $var8)
+ $var8 = $var8 - 1 | 0;
+ while ($var5 <= $var6) {
+ $var10 = $var7;
+ while ($var10 <= $var8) {
+ nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $var5, $var10).$getEntitiesWithinAABBForEntity($par1Entity, $par2AxisAlignedBB, $var4, $par3IEntitySelector);
+ $var10 = $var10 + 1 | 0;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ return $var4;
+}
+function nms_World_getEntitiesWithinAABB($this, $par1Class, $par2AxisAlignedBB) {
+ return nms_World_selectEntitiesWithinAABB($this, $par1Class, $par2AxisAlignedBB, null);
+}
+function nms_World_selectEntitiesWithinAABB($this, $par1Class, $par2AxisAlignedBB, $par3IEntitySelector) {
+ var var$4, $var4, $var5, $var6, $var7, $var8, $var10;
+ var$4 = ($par2AxisAlignedBB.$minX - 2.0) / 16.0;
+ $var4 = var$4 | 0;
+ if (var$4 < $var4)
+ $var4 = $var4 - 1 | 0;
+ var$4 = ($par2AxisAlignedBB.$maxX + 2.0) / 16.0;
+ $var5 = var$4 | 0;
+ if (var$4 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$4 = ($par2AxisAlignedBB.$minZ - 2.0) / 16.0;
+ $var6 = var$4 | 0;
+ if (var$4 < $var6)
+ $var6 = $var6 - 1 | 0;
+ var$4 = ($par2AxisAlignedBB.$maxZ + 2.0) / 16.0;
+ $var7 = var$4 | 0;
+ if (var$4 < $var7)
+ $var7 = $var7 - 1 | 0;
+ $var8 = new ju_ArrayList;
+ $var8.$array1 = $rt_createArray(jl_Object, 10);
+ while ($var4 <= $var5) {
+ $var10 = $var6;
+ while ($var10 <= $var7) {
+ nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $var4, $var10).$getEntitiesOfTypeWithinAAAB($par1Class, $par2AxisAlignedBB, $var8, $par3IEntitySelector);
+ $var10 = $var10 + 1 | 0;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ return $var8;
+}
+function nms_World_getLoadedEntityList($this) {
+ return $this.$loadedEntityList;
+}
+function nms_World_updateTileEntityChunkAndDoNothing($this, $par1, $par2, $par3, $par4TileEntity) {
+ if ($par2 >= 0 && $par2 < 256 ? 1 : 0) {
+ $par2 = $par1 >> 4;
+ $par1 = $par3 >> 4;
+ nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $par2, $par1).$setChunkModified();
+ }
+}
+function nms_World_unloadEntities($this, $par1List) {
+ var var$2, var$3;
+ var$2 = $this.$unloadedEntityList;
+ var$3 = new ju_AbstractList$1;
+ var$3.$this$0 = $par1List;
+ var$3.$modCount = var$3.$this$0.$modCount0;
+ var$3.$size1 = var$3.$this$0.$size2();
+ var$3.$removeIndex = (-1);
+ while (var$3.$index >= var$3.$size1 ? 0 : 1) {
+ if (!ju_ArrayList_add(var$2, ju_AbstractList$1_next(var$3)))
+ continue;
+ }
+}
+function nms_World_canPlaceEntityOnSide($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity, $par8ItemStack) {
+ var $var9, $var10, $var11, $var12;
+ $var9 = nms_World_getBlockId($this, $par2, $par3, $par4);
+ nms_Block_$callClinit();
+ $var10 = nms_Block_blocksList.data[$var9];
+ $var11 = nms_Block_blocksList.data[$par1];
+ $var12 = $var11.$getCollisionBoundingBoxFromPool($this, $par2, $par3, $par4);
+ if ($par5)
+ $var12 = null;
+ if ($var12 !== null && !nms_World_checkNoEntityCollision0($this, $var12, $par7Entity))
+ return 0;
+ if ($var10 !== null && !($var10 !== nms_Block_waterMoving && $var10 !== nms_Block_waterStill && $var10 !== nms_Block_lavaMoving && $var10 !== nms_Block_lavaStill && $var10 !== nms_Block_fire && !$var10.$blockMaterial.$replaceable))
+ $var10 = null;
+ a: {
+ if ($var10 !== null) {
+ $par7Entity = $var10.$blockMaterial;
+ nms_Material_$callClinit();
+ if ($par7Entity === nms_Material_circuits && $var11 === nms_Block_anvil) {
+ $par1 = 1;
+ break a;
+ }
+ }
+ if ($par1 > 0 && $var10 === null && $var11.$canPlaceBlockOnSide($this, $par2, $par3, $par4, $par6))
+ $par1 = 1;
+ else
+ $par1 = 0;
+ }
+ return $par1;
+}
+function nms_World_getPathEntityToEntity($this, $par1Entity, $par2Entity, $par3, $par4, $par5, $par6, $par7) {
+ var var$8, $var8, $var9, $var10, $var11, $var19;
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(671));
+ var$8 = $par1Entity.$posX;
+ $var8 = var$8 | 0;
+ if (var$8 < $var8)
+ $var8 = $var8 - 1 | 0;
+ var$8 = $par1Entity.$posY + 1.0;
+ $var9 = var$8 | 0;
+ if (var$8 < $var9)
+ $var9 = $var9 - 1 | 0;
+ var$8 = $par1Entity.$posZ;
+ $var10 = var$8 | 0;
+ if (var$8 < $var10)
+ $var10 = $var10 - 1 | 0;
+ $var11 = $par3 + 16.0 | 0;
+ $var19 = nms_PathFinder_createEntityPathTo(nms_PathFinder__init_(nms_ChunkCache__init_($this, $var8 - $var11 | 0, $var9 - $var11 | 0, $var10 - $var11 | 0, $var8 + $var11 | 0, $var9 + $var11 | 0, $var10 + $var11 | 0, 0), $par4, $par5, $par6, $par7), $par1Entity, $par2Entity.$posX, $par2Entity.$boundingBox.$minY, $par2Entity.$posZ, $par3);
+ nms_Profiler_endSection($this.$theProfiler);
+ return $var19;
+}
+function nms_World_getEntityPathToXYZ($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ var var$10, $var10, $var11, $var12, $var13, $var21;
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(671));
+ var$10 = $par1Entity.$posX;
+ $var10 = var$10 | 0;
+ if (var$10 < $var10)
+ $var10 = $var10 - 1 | 0;
+ var$10 = $par1Entity.$posY;
+ $var11 = var$10 | 0;
+ if (var$10 < $var11)
+ $var11 = $var11 - 1 | 0;
+ var$10 = $par1Entity.$posZ;
+ $var12 = var$10 | 0;
+ if (var$10 < $var12)
+ $var12 = $var12 - 1 | 0;
+ $var13 = $par5 + 8.0 | 0;
+ $var21 = nms_PathFinder_createEntityPathTo(nms_PathFinder__init_(nms_ChunkCache__init_($this, $var10 - $var13 | 0, $var11 - $var13 | 0, $var12 - $var13 | 0, $var10 + $var13 | 0, $var11 + $var13 | 0, $var12 + $var13 | 0, 0), $par6, $par7, $par8, $par9), $par1Entity, $par2 + 0.5, $par3 + 0.5, $par4 + 0.5, $par5);
+ nms_Profiler_endSection($this.$theProfiler);
+ return $var21;
+}
+function nms_World_isBlockProvidingPowerTo($this, $par1, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ if (!$var5)
+ $par1 = 0;
+ else {
+ nms_Block_$callClinit();
+ $par1 = nms_Block_blocksList.data[$var5].$isProvidingStrongPower($this, $par1, $par2, $par3, $par4);
+ }
+ return $par1;
+}
+function nms_World_getBlockPowerInput($this, $par1, $par2, $par3) {
+ var var$4, $var5, var$6, $var5_0;
+ var$4 = $par2 - 1 | 0;
+ $var5 = nms_World_getBlockId($this, $par1, var$4, $par3);
+ if (!$var5)
+ $var5 = 0;
+ else {
+ nms_Block_$callClinit();
+ $var5 = nms_Block_blocksList.data[$var5].$isProvidingStrongPower($this, $par1, var$4, $par3, 0);
+ }
+ if (0 > $var5)
+ $var5 = 0;
+ if ($var5 >= 15)
+ return $var5;
+ var$6 = $par2 + 1 | 0;
+ $var5_0 = nms_World_getBlockId($this, $par1, var$6, $par3);
+ if (!$var5_0)
+ var$6 = 0;
+ else {
+ nms_Block_$callClinit();
+ var$6 = nms_Block_blocksList.data[$var5_0].$isProvidingStrongPower($this, $par1, var$6, $par3, 1);
+ }
+ if ($var5 > var$6)
+ var$6 = $var5;
+ if (var$6 >= 15)
+ return var$6;
+ var$4 = $par3 - 1 | 0;
+ $var5_0 = nms_World_getBlockId($this, $par1, $par2, var$4);
+ if (!$var5_0)
+ var$4 = 0;
+ else {
+ nms_Block_$callClinit();
+ var$4 = nms_Block_blocksList.data[$var5_0].$isProvidingStrongPower($this, $par1, $par2, var$4, 2);
+ }
+ if (var$6 > var$4)
+ var$4 = var$6;
+ if (var$4 >= 15)
+ return var$4;
+ $var5 = $par3 + 1 | 0;
+ var$6 = nms_World_getBlockId($this, $par1, $par2, $var5);
+ if (!var$6)
+ $var5 = 0;
+ else {
+ nms_Block_$callClinit();
+ $var5 = nms_Block_blocksList.data[var$6].$isProvidingStrongPower($this, $par1, $par2, $var5, 3);
+ }
+ if (var$4 > $var5)
+ $var5 = var$4;
+ if ($var5 >= 15)
+ return $var5;
+ $var5_0 = $par1 - 1 | 0;
+ var$4 = nms_World_getBlockId($this, $var5_0, $par2, $par3);
+ if (!var$4)
+ var$4 = 0;
+ else {
+ nms_Block_$callClinit();
+ var$4 = nms_Block_blocksList.data[var$4].$isProvidingStrongPower($this, $var5_0, $par2, $par3, 4);
+ }
+ if ($var5 > var$4)
+ var$4 = $var5;
+ if (var$4 >= 15)
+ return var$4;
+ $par1 = $par1 + 1 | 0;
+ var$6 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ if (!var$6)
+ $par2 = 0;
+ else {
+ nms_Block_$callClinit();
+ $par2 = nms_Block_blocksList.data[var$6].$isProvidingStrongPower($this, $par1, $par2, $par3, 5);
+ }
+ if (var$4 > $par2)
+ $par2 = var$4;
+ return $par2;
+}
+function nms_World_getIndirectPowerOutput($this, $par1, $par2, $par3, $par4) {
+ return nms_World_getIndirectPowerLevelTo($this, $par1, $par2, $par3, $par4) <= 0 ? 0 : 1;
+}
+function nms_World_getIndirectPowerLevelTo($this, $par1, $par2, $par3, $par4) {
+ var $var5;
+ if (nms_Block_isNormalCube(nms_World_getBlockId($this, $par1, $par2, $par3)))
+ return nms_World_getBlockPowerInput($this, $par1, $par2, $par3);
+ $var5 = nms_World_getBlockId($this, $par1, $par2, $par3);
+ return !$var5 ? 0 : nms_Block_blocksList.data[$var5].$isProvidingWeakPower($this, $par1, $par2, $par3, $par4);
+}
+function nms_World_isBlockIndirectlyGettingPowered($this, $par1, $par2, $par3) {
+ return nms_World_getIndirectPowerLevelTo($this, $par1, $par2 - 1 | 0, $par3, 0) > 0 ? 1 : nms_World_getIndirectPowerLevelTo($this, $par1, $par2 + 1 | 0, $par3, 1) > 0 ? 1 : nms_World_getIndirectPowerLevelTo($this, $par1, $par2, $par3 - 1 | 0, 2) > 0 ? 1 : nms_World_getIndirectPowerLevelTo($this, $par1, $par2, $par3 + 1 | 0, 3) > 0 ? 1 : nms_World_getIndirectPowerLevelTo($this, $par1 - 1 | 0, $par2, $par3, 4) > 0 ? 1 : nms_World_getIndirectPowerLevelTo($this, $par1 + 1 | 0, $par2, $par3, 5) <= 0 ? 0 : 1;
+}
+function nms_World_getStrongestIndirectPower($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6;
+ $var4 = 0;
+ $var5 = 0;
+ while ($var5 < 6) {
+ $var6 = nms_World_getIndirectPowerLevelTo($this, $par1 + nms_Facing_offsetsXForSide.data[$var5] | 0, $par2 + nms_Facing_offsetsYForSide.data[$var5] | 0, $par3 + nms_Facing_offsetsZForSide.data[$var5] | 0, $var5);
+ if ($var6 >= 15)
+ return 15;
+ if ($var6 > $var4)
+ $var4 = $var6;
+ $var5 = $var5 + 1 | 0;
+ }
+ return $var4;
+}
+function nms_World_getClosestPlayerToEntity($this, $par1Entity, $par2) {
+ return nms_World_getClosestPlayer($this, $par1Entity.$posX, $par1Entity.$posY, $par1Entity.$posZ, $par2);
+}
+function nms_World_getClosestPlayer($this, $par1, $par3, $par5, $par7) {
+ var $var9, $var11, $var12, var$8, $var13, $var14, var$11, var$12;
+ $var9 = (-1.0);
+ $var11 = null;
+ $var12 = 0;
+ var$8 = $rt_compare($par7, 0.0);
+ $par7 = $par7 * $par7;
+ a: {
+ while ($var12 < $this.$playerEntities.$size0) {
+ $var13 = $this.$playerEntities;
+ if ($var12 < 0)
+ break a;
+ if ($var12 >= $var13.$size0)
+ break a;
+ $var13 = $var13.$array1.data[$var12];
+ $var14 = $var13.$posX - $par1;
+ var$11 = $var13.$posY - $par3;
+ var$12 = $var13.$posZ - $par5;
+ $var14 = $var14 * $var14 + var$11 * var$11 + var$12 * var$12;
+ if (!(var$8 >= 0 && $var14 >= $par7) && !($var9 !== (-1.0) && $var14 >= $var9)) {
+ $var9 = $var14;
+ $var11 = $var13;
+ }
+ $var12 = $var12 + 1 | 0;
+ }
+ return $var11;
+ }
+ $var11 = new jl_IndexOutOfBoundsException;
+ $var11.$suppressionEnabled = 1;
+ $var11.$writableStackTrace = 1;
+ $rt_throw($var11);
+}
+function nms_World_getClosestVulnerablePlayerToEntity($this, $par1Entity, $par2) {
+ return nms_World_getClosestVulnerablePlayer($this, $par1Entity.$posX, $par1Entity.$posY, $par1Entity.$posZ, $par2);
+}
+function nms_World_getClosestVulnerablePlayer($this, $par1, $par3, $par5, $par7) {
+ var $var9, $var11, $var12, var$8, var$9, $var13, var$11, $var14, var$13, $var18;
+ $var9 = (-1.0);
+ $var11 = null;
+ $var12 = 0;
+ var$8 = $par7 * 0.800000011920929;
+ var$9 = $rt_compare($par7, 0.0);
+ a: {
+ while ($var12 < $this.$playerEntities.$size0) {
+ $var13 = $this.$playerEntities;
+ if ($var12 < 0)
+ break a;
+ if ($var12 >= $var13.$size0)
+ break a;
+ $var13 = $var13.$array1.data[$var12];
+ if (!$var13.$capabilities.$disableDamage && (!$var13.$isDead && $var13.$health > 0 ? 1 : 0)) {
+ var$11 = $var13.$posX - $par1;
+ $var14 = $var13.$posY - $par3;
+ var$13 = $var13.$posZ - $par5;
+ $var14 = var$11 * var$11 + $var14 * $var14 + var$13 * var$13;
+ var$11 = $var13.$isSneaking() ? var$8 : $par7;
+ if (!(nms_DataWatcher_getWatchableObjectByte($var13.$dataWatcher, 0) & 32) ? 0 : 1) {
+ $var18 = nms_EntityPlayer_func_82243_bO($var13);
+ if ($var18 < 0.10000000149011612)
+ $var18 = 0.10000000149011612;
+ var$11 = var$11 * 0.699999988079071 * $var18;
+ }
+ if (!(var$9 >= 0 && $var14 >= var$11 * var$11) && !($var9 !== (-1.0) && $var14 >= $var9)) {
+ $var9 = $var14;
+ $var11 = $var13;
+ }
+ }
+ $var12 = $var12 + 1 | 0;
+ }
+ return $var11;
+ }
+ $var13 = new jl_IndexOutOfBoundsException;
+ $var13.$suppressionEnabled = 1;
+ $var13.$writableStackTrace = 1;
+ $rt_throw($var13);
+}
+function nms_World_getPlayerEntityByName($this, $par1Str) {
+ var $var2, var$3;
+ $var2 = 0;
+ a: {
+ while ($var2 < $this.$playerEntities.$size0) {
+ var$3 = $this.$playerEntities;
+ if ($var2 < 0)
+ break a;
+ if ($var2 >= var$3.$size0)
+ break a;
+ if ($par1Str.$equals(var$3.$array1.data[$var2].$username0)) {
+ $par1Str = $this.$playerEntities;
+ if ($var2 >= 0 && $var2 < $par1Str.$size0)
+ return $par1Str.$array1.data[$var2];
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return null;
+ }
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+}
+function nms_World_func_82738_a($this, $par1) {
+ $this.$worldInfo.$totalTime = $par1;
+}
+function nms_World_getTotalWorldTime($this) {
+ return $this.$worldInfo.$totalTime;
+}
+function nms_World_getWorldTime($this) {
+ return $this.$worldInfo.$worldTime;
+}
+function nms_World_setWorldTime($this, $par1) {
+ $this.$worldInfo.$worldTime = $par1;
+}
+function nms_World_getSpawnPoint($this) {
+ var var$1, var$2, var$3, var$4;
+ var$1 = new nms_ChunkCoordinates;
+ var$2 = $this.$worldInfo.$spawnX;
+ var$3 = $this.$worldInfo.$spawnY;
+ var$4 = $this.$worldInfo.$spawnZ;
+ var$1.$posX0 = var$2;
+ var$1.$posY0 = var$3;
+ var$1.$posZ0 = var$4;
+ return var$1;
+}
+function nms_World_setSpawnLocation0($this, $par1, $par2, $par3) {
+ var var$4;
+ var$4 = $this.$worldInfo;
+ var$4.$spawnX = $par1;
+ var$4.$spawnY = $par2;
+ var$4.$spawnZ = $par3;
+}
+function nms_World_joinEntityInSurroundings($this, $par1Entity) {
+ var var$2, $var2, $var3, $var5, var$6, $var4, $var6;
+ var$2 = $par1Entity.$posX / 16.0;
+ $var2 = var$2 | 0;
+ if (var$2 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$2 = $par1Entity.$posZ / 16.0;
+ $var3 = var$2 | 0;
+ if (var$2 < $var3)
+ $var3 = $var3 - 1 | 0;
+ $var5 = $var2 - 2 | 0;
+ var$6 = $var2 + 2 | 0;
+ $var4 = $var3 - 2 | 0;
+ $var3 = $var3 + 2 | 0;
+ while ($var5 <= var$6) {
+ $var6 = $var4;
+ while ($var6 <= $var3) {
+ nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $var5, $var6);
+ $var6 = $var6 + 1 | 0;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ if (!ju_AbstractCollection_contains($this.$loadedEntityList, $par1Entity))
+ ju_ArrayList_add($this.$loadedEntityList, $par1Entity);
+}
+function nms_World_canMineBlock($this, $par1EntityPlayer, $par2, $par3, $par4) {
+ return 1;
+}
+function nms_World_setEntityState($this, $par1Entity, $par2) {
+ return;
+}
+function nms_World_getChunkProvider($this) {
+ return $this.$chunkProvider;
+}
+function nms_World_addBlockEvent($this, $par1, $par2, $par3, $par4, $par5, $par6) {
+ var var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par4 <= 0)
+ return;
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[$par4];
+ $ptr = 1;
+ case 1:
+ var$7.$onBlockEventReceived($this, $par1, $par2, $par3, $par5, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $par5, $par6, var$7, $ptr);
+}
+function nms_World_getWorldInfo($this) {
+ return $this.$worldInfo;
+}
+function nms_World_getGameRules($this) {
+ return $this.$worldInfo.$theGameRules;
+}
+function nms_World_updateAllPlayersSleepingFlag($this) {
+ return;
+}
+function nms_World_getWeightedThunderStrength($this, $par1) {
+ return ($this.$prevThunderingStrength + ($this.$thunderingStrength - $this.$prevThunderingStrength) * $par1) * ($this.$prevRainingStrength + ($this.$rainingStrength - $this.$prevRainingStrength) * $par1);
+}
+function nms_World_getRainStrength($this, $par1) {
+ return $this.$prevRainingStrength + ($this.$rainingStrength - $this.$prevRainingStrength) * $par1;
+}
+function nms_World_setRainStrength($this, $par1) {
+ $this.$prevRainingStrength = $par1;
+ $this.$rainingStrength = $par1;
+}
+function nms_World_isRaining($this) {
+ return $this.$prevRainingStrength + ($this.$rainingStrength - $this.$prevRainingStrength) * 1.0 <= 0.2 ? 0 : 1;
+}
+function nms_World_canLightningStrikeAt($this, $par1, $par2, $par3) {
+ var var$4, var$5, $var4, var$7;
+ if (!($this.$prevRainingStrength + ($this.$rainingStrength - $this.$prevRainingStrength) * 1.0 <= 0.2 ? 0 : 1))
+ return 0;
+ var$4 = $par1 >> 4;
+ var$5 = $par3 >> 4;
+ $var4 = nms_ChunkProviderClient_provideChunk($this.$chunkProvider, var$4, var$5);
+ $par1 = $par1 & 15;
+ var$7 = $par3 & 15;
+ if (!$var4.$canBlockSeeTheSky($par1, $par2, var$7))
+ return 0;
+ if (nms_Chunk_getPrecipitationHeight(nms_ChunkProviderClient_provideChunk($this.$chunkProvider, var$4, var$5), $par1, var$7) > $par2)
+ return 0;
+ $var4 = nms_Chunk_getBiomeGenForWorldCoords(nms_ChunkProviderClient_provideChunk($this.$chunkProvider, var$4, var$5), $par1, var$7);
+ return $var4.$enableSnow ? 0 : !$var4.$enableSnow ? $var4.$enableRain : 0;
+}
+function nms_World_setItemData($this, $par1Str, $par2WorldSavedData) {
+ nms_MapStorage_setData($this.$mapStorage, $par1Str, $par2WorldSavedData);
+}
+function nms_World_loadItemData($this, $par1Class, $par2Str) {
+ return nms_MapStorage_loadData($this.$mapStorage, $par1Class, $par2Str);
+}
+function nms_World_getUniqueDataId($this, $par1Str) {
+ return nms_MapStorage_getUniqueDataId($this.$mapStorage, $par1Str);
+}
+function nms_World_func_82739_e($this, $par1, $par2, $par3, $par4, $par5) {
+ var $var6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = 0;
+ if ($var6 >= $this.$worldAccesses.$size0)
+ return;
+ var$7 = $this.$worldAccesses;
+ if ($var6 >= 0 && $var6 < var$7.$size0) {
+ var$7 = var$7.$array1.data[$var6];
+ $ptr = 1;
+ continue main;
+ }
+ var$7 = new jl_IndexOutOfBoundsException;
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ $rt_throw(var$7);
+ case 1:
+ nms_RenderGlobal_broadcastSound(var$7, $par1, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = $var6 + 1 | 0;
+ if ($var6 >= $this.$worldAccesses.$size0)
+ return;
+ var$7 = $this.$worldAccesses;
+ if ($var6 >= 0 && $var6 < var$7.$size0) {
+ var$7 = var$7.$array1.data[$var6];
+ continue main;
+ }
+ var$7 = new jl_IndexOutOfBoundsException;
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ $rt_throw(var$7);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $par5, $var6, var$7, $ptr);
+}
+function nms_World_playAuxSFX($this, $par1, $par2, $par3, $par4, $par5) {
+ var var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$6 = null;
+ $ptr = 1;
+ case 1:
+ nms_World_playAuxSFXAtEntity($this, var$6, $par1, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $par5, var$6, $ptr);
+}
+function nms_World_playAuxSFXAtEntity($this, $par1EntityPlayer, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var7 = 0;
+ if ($var7 >= $this.$worldAccesses.$size0)
+ return;
+ var$8 = $this.$worldAccesses;
+ if ($var7 >= 0 && $var7 < var$8.$size0) {
+ var$8 = var$8.$array1.data[$var7];
+ $ptr = 1;
+ continue main;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ case 1:
+ nms_RenderGlobal_playAuxSFX(var$8, $par1EntityPlayer, $par2, $par3, $par4, $par5, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var7 = $var7 + 1 | 0;
+ if ($var7 >= $this.$worldAccesses.$size0)
+ return;
+ var$8 = $this.$worldAccesses;
+ if ($var7 >= 0 && $var7 < var$8.$size0) {
+ var$8 = var$8.$array1.data[$var7];
+ continue main;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2, $par3, $par4, $par5, $par6, $var7, var$8, $ptr);
+}
+function nms_World_getHeight($this) {
+ return 256;
+}
+function nms_World_findClosestStructure($this, $par1Str, $par2, $par3, $par4) {
+ return null;
+}
+function nms_World_getHorizon($this) {
+ return $this.$worldInfo.$terrainType0 !== nms_WorldType_FLAT ? 63.0 : 0.0;
+}
+function nms_World_destroyBlockInWorldPartially($this, $par1, $par2, $par3, $par4, $par5) {
+ var $var6, $var7;
+ $var6 = 0;
+ a: {
+ while ($var6 < $this.$worldAccesses.$size0) {
+ $var7 = $this.$worldAccesses;
+ if ($var6 < 0)
+ break a;
+ if ($var6 >= $var7.$size0)
+ break a;
+ nms_RenderGlobal_destroyBlockPartially($var7.$array1.data[$var6], $par1, $par2, $par3, $par4, $par5);
+ $var6 = $var6 + 1 | 0;
+ }
+ return;
+ }
+ $var7 = new jl_IndexOutOfBoundsException;
+ $var7.$suppressionEnabled = 1;
+ $var7.$writableStackTrace = 1;
+ $rt_throw($var7);
+}
+function nms_World_getWorldVec3Pool($this) {
+ return $this.$vecPool;
+}
+function nms_World_getCurrentDate($this) {
+ if (Long_eq(Long_rem($this.$worldInfo.$totalTime, Long_fromInt(600)), Long_ZERO))
+ ju_Calendar_setTimeInMillis($this.$theCalendar, jl_System_currentTimeMillis());
+ return $this.$theCalendar;
+}
+function nms_World_getScoreboard($this) {
+ return $this.$worldScoreboard;
+}
+function nms_World_func_96440_m($this, $par1, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = 0;
+ while ($var5 < 4) {
+ $var6 = $par1 + nms_Direction_offsetX.data[$var5] | 0;
+ $var7 = $par3 + nms_Direction_offsetZ.data[$var5] | 0;
+ $var8 = nms_World_getBlockId($this, $var6, $par2, $var7);
+ if ($var8) {
+ nms_Block_$callClinit();
+ $var9 = nms_Block_blocksList.data[$var8];
+ if ($var8 != nms_Block_redstoneComparatorActive.$blockID && $var8 != nms_Block_redstoneComparatorIdle.$blockID ? 0 : 1) {
+ $ptr = 1;
+ continue main;
+ }
+ if (nms_Block_isNormalCube($var8)) {
+ $var8 = $var6 + nms_Direction_offsetX.data[$var5] | 0;
+ $var7 = $var7 + nms_Direction_offsetZ.data[$var5] | 0;
+ var$10 = nms_World_getBlockId($this, $var8, $par2, $var7);
+ $var9 = nms_Block_blocksList.data[var$10];
+ if (var$10 != nms_Block_redstoneComparatorActive.$blockID && var$10 != nms_Block_redstoneComparatorIdle.$blockID ? 0 : 1) {
+ $ptr = 2;
+ continue main;
+ }
+ }
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ return;
+ case 1:
+ $var9.$onNeighborBlockChange($this, $var6, $par2, $var7, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ $var5 = $var5 + 1 | 0;
+ if ($var5 >= 4)
+ break;
+ $var6 = $par1 + nms_Direction_offsetX.data[$var5] | 0;
+ $var7 = $par3 + nms_Direction_offsetZ.data[$var5] | 0;
+ $var8 = nms_World_getBlockId($this, $var6, $par2, $var7);
+ if (!$var8)
+ continue;
+ nms_Block_$callClinit();
+ $var9 = nms_Block_blocksList.data[$var8];
+ if ($var8 != nms_Block_redstoneComparatorActive.$blockID && $var8 != nms_Block_redstoneComparatorIdle.$blockID ? 0 : 1) {
+ continue main;
+ }
+ if (!nms_Block_isNormalCube($var8))
+ continue;
+ $var8 = $var6 + nms_Direction_offsetX.data[$var5] | 0;
+ $var7 = $var7 + nms_Direction_offsetZ.data[$var5] | 0;
+ var$10 = nms_World_getBlockId($this, $var8, $par2, $var7);
+ $var9 = nms_Block_blocksList.data[var$10];
+ if (!(var$10 != nms_Block_redstoneComparatorActive.$blockID && var$10 != nms_Block_redstoneComparatorIdle.$blockID ? 0 : 1))
+ continue;
+ else {
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 2:
+ $var9.$onNeighborBlockChange($this, $var8, $par2, $var7, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ $var5 = $var5 + 1 | 0;
+ if ($var5 >= 4)
+ break;
+ $var6 = $par1 + nms_Direction_offsetX.data[$var5] | 0;
+ $var7 = $par3 + nms_Direction_offsetZ.data[$var5] | 0;
+ $var8 = nms_World_getBlockId($this, $var6, $par2, $var7);
+ if (!$var8)
+ continue;
+ nms_Block_$callClinit();
+ $var9 = nms_Block_blocksList.data[$var8];
+ if ($var8 != nms_Block_redstoneComparatorActive.$blockID && $var8 != nms_Block_redstoneComparatorIdle.$blockID ? 0 : 1) {
+ $ptr = 1;
+ continue main;
+ }
+ if (!nms_Block_isNormalCube($var8))
+ continue;
+ $var8 = $var6 + nms_Direction_offsetX.data[$var5] | 0;
+ $var7 = $var7 + nms_Direction_offsetZ.data[$var5] | 0;
+ var$10 = nms_World_getBlockId($this, $var8, $par2, $var7);
+ $var9 = nms_Block_blocksList.data[var$10];
+ if (!(var$10 != nms_Block_redstoneComparatorActive.$blockID && var$10 != nms_Block_redstoneComparatorIdle.$blockID ? 0 : 1))
+ continue;
+ else {
+ continue main;
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $var5, $var6, $var7, $var8, $var9, var$10, $ptr);
+}
+function nms_Vec3Pool() {
+ var a = this; jl_Object.call(a);
+ a.$truncateArrayResetThreshold = 0;
+ a.$minimumSize = 0;
+ a.$vec3Cache = null;
+ a.$nextFreeSpace = 0;
+ a.$maximumSizeSinceLastTruncation = 0;
+ a.$resetCount = 0;
+}
+function nms_Vec3Pool_getVecFromPool($this, $par1, $par3, $par5) {
+ var $var7, var$5;
+ if ($this.$minimumSize >= 0 && $this.$truncateArrayResetThreshold >= 0 ? 0 : 1)
+ return nms_Vec3__init_($this, $par1, $par3, $par5);
+ if ($this.$nextFreeSpace >= $this.$vec3Cache.$size0) {
+ $var7 = nms_Vec3__init_($this, $par1, $par3, $par5);
+ ju_ArrayList_add($this.$vec3Cache, $var7);
+ } else {
+ $var7 = $this.$vec3Cache;
+ var$5 = $this.$nextFreeSpace;
+ if (var$5 >= 0 && var$5 < $var7.$size0) {
+ $var7 = $var7.$array1.data[var$5];
+ $var7.$xCoord = $par1;
+ $var7.$yCoord = $par3;
+ $var7.$zCoord = $par5;
+ } else {
+ $var7 = new jl_IndexOutOfBoundsException;
+ $var7.$suppressionEnabled = 1;
+ $var7.$writableStackTrace = 1;
+ $rt_throw($var7);
+ }
+ }
+ $this.$nextFreeSpace = $this.$nextFreeSpace + 1 | 0;
+ return $var7;
+}
+function nms_Vec3Pool_clear($this) {
+ var $var1, $var1_0;
+ if (!($this.$minimumSize >= 0 && $this.$truncateArrayResetThreshold >= 0 ? 0 : 1)) {
+ if ($this.$nextFreeSpace > $this.$maximumSizeSinceLastTruncation)
+ $this.$maximumSizeSinceLastTruncation = $this.$nextFreeSpace;
+ $var1 = $this.$resetCount;
+ $this.$resetCount = $var1 + 1 | 0;
+ if ($var1 == $this.$truncateArrayResetThreshold) {
+ $var1_0 = $this.$maximumSizeSinceLastTruncation;
+ $var1 = $this.$vec3Cache.$size0 - $this.$minimumSize | 0;
+ if ($var1_0 > $var1)
+ $var1 = $var1_0;
+ while ($this.$vec3Cache.$size0 > $var1) {
+ ju_ArrayList_remove($this.$vec3Cache, $var1);
+ }
+ $this.$maximumSizeSinceLastTruncation = 0;
+ $this.$resetCount = 0;
+ }
+ $this.$nextFreeSpace = 0;
+ }
+}
+function nms_Vec3Pool_clearAndFreeCache($this) {
+ var var$1;
+ if (!($this.$minimumSize >= 0 && $this.$truncateArrayResetThreshold >= 0 ? 0 : 1)) {
+ $this.$nextFreeSpace = 0;
+ var$1 = $this.$vec3Cache;
+ ju_Arrays_fill(var$1.$array1, 0, var$1.$size0, null);
+ var$1.$size0 = 0;
+ }
+}
+function nms_Entity() {
+ var a = this; jl_Object.call(a);
+ a.$entityId = 0;
+ a.$renderDistanceWeight = 0.0;
+ a.$preventEntitySpawning = 0;
+ a.$riddenByEntity = null;
+ a.$ridingEntity = null;
+ a.$field_98038_p = 0;
+ a.$worldObj = null;
+ a.$prevPosX = 0.0;
+ a.$prevPosY = 0.0;
+ a.$prevPosZ = 0.0;
+ a.$posX = 0.0;
+ a.$posY = 0.0;
+ a.$posZ = 0.0;
+ a.$motionX = 0.0;
+ a.$motionY = 0.0;
+ a.$motionZ = 0.0;
+ a.$rotationYaw = 0.0;
+ a.$rotationPitch = 0.0;
+ a.$prevRotationYaw = 0.0;
+ a.$prevRotationPitch = 0.0;
+ a.$boundingBox = null;
+ a.$onGround = 0;
+ a.$isCollidedHorizontally = 0;
+ a.$isCollidedVertically = 0;
+ a.$isCollided = 0;
+ a.$velocityChanged = 0;
+ a.$isInWeb = 0;
+ a.$field_70135_K = 0;
+ a.$isDead = 0;
+ a.$yOffset0 = 0.0;
+ a.$width1 = 0.0;
+ a.$height1 = 0.0;
+ a.$prevDistanceWalkedModified = 0.0;
+ a.$distanceWalkedModified = 0.0;
+ a.$distanceWalkedOnStepModified = 0.0;
+ a.$fallDistance = 0.0;
+ a.$nextStepDistance = 0;
+ a.$lastTickPosX = 0.0;
+ a.$lastTickPosY = 0.0;
+ a.$lastTickPosZ = 0.0;
+ a.$ySize = 0.0;
+ a.$stepHeight = 0.0;
+ a.$noClip = 0;
+ a.$entityCollisionReduction = 0.0;
+ a.$rand0 = null;
+ a.$ticksExisted = 0;
+ a.$fireResistance = 0;
+ a.$fire = 0;
+ a.$inWater = 0;
+ a.$hurtResistantTime = 0;
+ a.$firstUpdate = 0;
+ a.$isImmuneToFire = 0;
+ a.$dataWatcher = null;
+ a.$entityRiderPitchDelta = 0.0;
+ a.$entityRiderYawDelta = 0.0;
+ a.$addedToChunk = 0;
+ a.$chunkCoordX = 0;
+ a.$chunkCoordY = 0;
+ a.$chunkCoordZ = 0;
+ a.$serverPosX = 0;
+ a.$serverPosY = 0;
+ a.$serverPosZ = 0;
+ a.$ignoreFrustumCheck = 0;
+ a.$isAirBorne = 0;
+ a.$timeUntilPortal = 0;
+ a.$inPortal = 0;
+ a.$dimension = 0;
+ a.$teleportDirection = 0;
+ a.$invulnerable = 0;
+ a.$myEntitySize = null;
+}
+var nms_Entity_nextEntityID = 0;
+function nms_Entity__init_() {
+ var var_0 = new nms_Entity();
+ nms_Entity__init_0(var_0);
+ return var_0;
+}
+function nms_Entity__init_0($this) {
+ var var$1, var$2, var$3;
+ var$1 = nms_Entity_nextEntityID;
+ nms_Entity_nextEntityID = var$1 + 1 | 0;
+ $this.$entityId = var$1;
+ $this.$renderDistanceWeight = 1.0;
+ $this.$preventEntitySpawning = 0;
+ var$2 = new nms_AxisAlignedBB;
+ var$2.$minX = 0.0;
+ var$2.$minY = 0.0;
+ var$2.$minZ = 0.0;
+ var$2.$maxX = 0.0;
+ var$2.$maxY = 0.0;
+ var$2.$maxZ = 0.0;
+ $this.$boundingBox = var$2;
+ $this.$onGround = 0;
+ $this.$isCollided = 0;
+ $this.$velocityChanged = 0;
+ $this.$field_70135_K = 1;
+ $this.$isDead = 0;
+ $this.$yOffset0 = 0.0;
+ $this.$width1 = 0.6000000238418579;
+ $this.$height1 = 1.7999999523162842;
+ $this.$prevDistanceWalkedModified = 0.0;
+ $this.$distanceWalkedModified = 0.0;
+ $this.$distanceWalkedOnStepModified = 0.0;
+ $this.$fallDistance = 0.0;
+ $this.$nextStepDistance = 1;
+ $this.$ySize = 0.0;
+ $this.$stepHeight = 0.0;
+ $this.$noClip = 0;
+ $this.$entityCollisionReduction = 0.0;
+ $this.$rand0 = new ju_Random;
+ $this.$ticksExisted = 0;
+ $this.$fireResistance = 1;
+ $this.$fire = 0;
+ $this.$inWater = 0;
+ $this.$hurtResistantTime = 0;
+ $this.$firstUpdate = 1;
+ $this.$isImmuneToFire = 0;
+ var$2 = new nms_DataWatcher;
+ var$2.$isBlank = 1;
+ var$2.$watchedObjects = ju_HashMap__init_1(16, 0.75);
+ $this.$dataWatcher = var$2;
+ $this.$addedToChunk = 0;
+ $this.$teleportDirection = 0;
+ $this.$invulnerable = 0;
+ $this.$myEntitySize = nms_EnumEntitySize_SIZE_2;
+ nms_Entity_setPosition($this, 0.0, 0.0, 0.0);
+ var$2 = $this.$dataWatcher;
+ var$3 = new jl_Byte;
+ var$3.$value4 = 0;
+ nms_DataWatcher_addObject(var$2, 0, var$3);
+ var$2 = $this.$dataWatcher;
+ var$3 = new jl_Short;
+ var$3.$value5 = 300;
+ nms_DataWatcher_addObject(var$2, 1, var$3);
+ $this.$entityInit();
+}
+function nms_Entity_getDataWatcher($this) {
+ return $this.$dataWatcher;
+}
+function nms_Entity_equals($this, $par1Obj) {
+ return !($par1Obj instanceof nms_Entity) ? 0 : $par1Obj.$entityId != $this.$entityId ? 0 : 1;
+}
+function nms_Entity_hashCode($this) {
+ return $this.$entityId;
+}
+function nms_Entity_preparePlayerToSpawn($this) {
+ if ($this.$worldObj !== null) {
+ a: {
+ while (true) {
+ if ($this.$posY <= 0.0)
+ break a;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ if (nms_World_getCollidingBoundingBoxes($this.$worldObj, $this, $this.$boundingBox).$size0 ? 0 : 1)
+ break;
+ $this.$posY = $this.$posY + 1.0;
+ }
+ }
+ $this.$motionZ = 0.0;
+ $this.$motionY = 0.0;
+ $this.$motionX = 0.0;
+ $this.$rotationPitch = 0.0;
+ }
+}
+function nms_Entity_setDead($this) {
+ $this.$isDead = 1;
+}
+function nms_Entity_setSize($this, $par1, $par2) {
+ var var$3;
+ if (!($par1 === $this.$width1 && $par2 === $this.$height1)) {
+ $this.$width1 = $par1;
+ $this.$height1 = $par2;
+ $this.$boundingBox.$maxX = $this.$boundingBox.$minX + $this.$width1;
+ $this.$boundingBox.$maxZ = $this.$boundingBox.$minZ + $this.$width1;
+ $this.$boundingBox.$maxY = $this.$boundingBox.$minY + $this.$height1;
+ }
+ var$3 = $par1 % 2.0;
+ if (var$3 < 0.375)
+ $this.$myEntitySize = nms_EnumEntitySize_SIZE_1;
+ else if (var$3 < 0.75)
+ $this.$myEntitySize = nms_EnumEntitySize_SIZE_2;
+ else if (var$3 < 1.0)
+ $this.$myEntitySize = nms_EnumEntitySize_SIZE_3;
+ else if (var$3 < 1.375)
+ $this.$myEntitySize = nms_EnumEntitySize_SIZE_4;
+ else if (var$3 >= 1.75)
+ $this.$myEntitySize = nms_EnumEntitySize_SIZE_6;
+ else
+ $this.$myEntitySize = nms_EnumEntitySize_SIZE_5;
+}
+function nms_Entity_setRotation($this, $par1, $par2) {
+ $this.$rotationYaw = $par1 % 360.0;
+ $this.$rotationPitch = $par2 % 360.0;
+}
+function nms_Entity_setPosition($this, $par1, $par3, $par5) {
+ var $var7, $var8, var$6, var$7, var$8, var$9, var$10;
+ $this.$posX = $par1;
+ $this.$posY = $par3;
+ $this.$posZ = $par5;
+ $var7 = $this.$width1 / 2.0;
+ $var8 = $this.$height1;
+ var$6 = $this.$boundingBox;
+ var$7 = $var7;
+ var$8 = $par1 - var$7;
+ var$9 = $par3 - $this.$yOffset0 + $this.$ySize;
+ var$10 = $par5 - var$7;
+ $par1 = $par1 + var$7;
+ $par3 = $par3 - $this.$yOffset0 + $this.$ySize + $var8;
+ $par5 = $par5 + var$7;
+ var$6.$minX = var$8;
+ var$6.$minY = var$9;
+ var$6.$minZ = var$10;
+ var$6.$maxX = $par1;
+ var$6.$maxY = $par3;
+ var$6.$maxZ = $par5;
+}
+function nms_Entity_setAngles($this, $par1, $par2) {
+ var $var3, $var4;
+ $var3 = $this.$rotationPitch;
+ $var4 = $this.$rotationYaw;
+ $this.$rotationYaw = $this.$rotationYaw + $par1 * 0.15;
+ $this.$rotationPitch = $this.$rotationPitch - $par2 * 0.15;
+ if ($this.$rotationPitch < (-90.0))
+ $this.$rotationPitch = (-90.0);
+ if ($this.$rotationPitch > 90.0)
+ $this.$rotationPitch = 90.0;
+ $this.$prevRotationPitch = $this.$prevRotationPitch + $this.$rotationPitch - $var3;
+ $this.$prevRotationYaw = $this.$prevRotationYaw + $this.$rotationYaw - $var4;
+}
+function nms_Entity_onUpdate($this) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $this.$onEntityUpdate();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $ptr);
+}
+function nms_Entity_onEntityUpdate($this) {
+ var $var4, var$2, $var5, $var2, $var6, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var6 = $thread.pop();$var2 = $thread.pop();$var5 = $thread.pop();var$2 = $thread.pop();$var4 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(672));
+ if ($this.$ridingEntity !== null && $this.$ridingEntity.$isDead)
+ $this.$ridingEntity = null;
+ $this.$prevDistanceWalkedModified = $this.$distanceWalkedModified;
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ $this.$prevRotationPitch = $this.$rotationPitch;
+ $this.$prevRotationYaw = $this.$rotationYaw;
+ $var4 = !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 8) ? 0 : 1;
+ if ($var4 && !$this.$isInWater()) {
+ var$2 = $this.$posX;
+ $var5 = var$2 | 0;
+ if (var$2 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$2 = $this.$posY - 0.20000000298023224 - $this.$yOffset0;
+ $var2 = var$2 | 0;
+ if (var$2 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$2 = $this.$posZ;
+ $var6 = var$2 | 0;
+ if (var$2 < $var6)
+ $var6 = $var6 - 1 | 0;
+ $var4 = nms_World_getBlockId($this.$worldObj, $var5, $var2, $var6);
+ if ($var4 > 0) {
+ var$6 = $this.$worldObj;
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(673));
+ jl_AbstractStringBuilder_insert0(var$7, var$7.$length, $var4, 10);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(381));
+ $var4 = nms_World_getBlockMetadata($this.$worldObj, $var5, $var2, $var6);
+ jl_AbstractStringBuilder_insert0(var$7, var$7.$length, $var4, 10);
+ var$8 = jl_String__init_0(var$7.$buffer, 0, var$7.$length);
+ var$9 = $this.$posX + (Math.random() - 0.5) * $this.$width1;
+ var$10 = $this.$boundingBox.$minY + 0.1;
+ var$11 = $this.$posZ + (Math.random() - 0.5) * $this.$width1;
+ var$12 = -$this.$motionX * 4.0;
+ var$13 = 1.5;
+ var$2 = -$this.$motionZ * 4.0;
+ $var5 = 0;
+ if ($var5 < var$6.$worldAccesses.$size0) {
+ var$7 = var$6.$worldAccesses;
+ if ($var5 >= 0 && $var5 < var$7.$size0) {
+ var$7 = var$7.$array1.data[$var5];
+ $ptr = 5;
+ continue main;
+ }
+ var$6 = new jl_IndexOutOfBoundsException;
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ $rt_throw(var$6);
+ }
+ }
+ }
+ $ptr = 1;
+ case 1:
+ $this.$handleWaterMovement();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$worldObj.$isRemote)
+ $this.$fire = 0;
+ else if ($this.$fire > 0) {
+ if ($this.$isImmuneToFire) {
+ $this.$fire = $this.$fire - 4 | 0;
+ if ($this.$fire < 0)
+ $this.$fire = 0;
+ } else {
+ if (!($this.$fire % 20 | 0)) {
+ var$6 = nms_DamageSource_onFire;
+ $var4 = 1;
+ $ptr = 4;
+ continue main;
+ }
+ $this.$fire = $this.$fire - 1 | 0;
+ }
+ }
+ if ($this.$handleLavaMovement()) {
+ $ptr = 2;
+ continue main;
+ }
+ if ($this.$posY >= (-64.0)) {
+ if (!$this.$worldObj.$isRemote) {
+ nms_Entity_setFlag($this, 0, $this.$fire <= 0 ? 0 : 1);
+ nms_Entity_setFlag($this, 2, $this.$ridingEntity === null ? 0 : 1);
+ }
+ $this.$firstUpdate = 0;
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ return;
+ }
+ $ptr = 3;
+ continue main;
+ case 2:
+ nms_Entity_setOnFireFromLava($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$fallDistance = $this.$fallDistance * 0.5;
+ if ($this.$posY >= (-64.0)) {
+ if (!$this.$worldObj.$isRemote) {
+ nms_Entity_setFlag($this, 0, $this.$fire <= 0 ? 0 : 1);
+ nms_Entity_setFlag($this, 2, $this.$ridingEntity === null ? 0 : 1);
+ }
+ $this.$firstUpdate = 0;
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ return;
+ }
+ $ptr = 3;
+ case 3:
+ $this.$kill();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$worldObj.$isRemote) {
+ nms_Entity_setFlag($this, 0, $this.$fire <= 0 ? 0 : 1);
+ nms_Entity_setFlag($this, 2, $this.$ridingEntity === null ? 0 : 1);
+ }
+ $this.$firstUpdate = 0;
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ return;
+ case 4:
+ $this.$attackEntityFrom(var$6, $var4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$fire = $this.$fire - 1 | 0;
+ if ($this.$handleLavaMovement()) {
+ $ptr = 2;
+ continue main;
+ }
+ if ($this.$posY >= (-64.0)) {
+ if (!$this.$worldObj.$isRemote) {
+ nms_Entity_setFlag($this, 0, $this.$fire <= 0 ? 0 : 1);
+ nms_Entity_setFlag($this, 2, $this.$ridingEntity === null ? 0 : 1);
+ }
+ $this.$firstUpdate = 0;
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ return;
+ }
+ $ptr = 3;
+ continue main;
+ case 5:
+ nms_RenderGlobal_doSpawnParticle(var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var5 = $var5 + 1 | 0;
+ if ($var5 >= var$6.$worldAccesses.$size0) {
+ $ptr = 1;
+ continue main;
+ }
+ var$7 = var$6.$worldAccesses;
+ if ($var5 >= 0 && $var5 < var$7.$size0) {
+ var$7 = var$7.$array1.data[$var5];
+ continue main;
+ }
+ var$6 = new jl_IndexOutOfBoundsException;
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ $rt_throw(var$6);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var4, var$2, $var5, $var2, $var6, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, $ptr);
+}
+function nms_Entity_setOnFireFromLava($this) {
+ var var$1, var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$isImmuneToFire)
+ return;
+ var$1 = nms_DamageSource_lava;
+ var$2 = 4;
+ $ptr = 1;
+ case 1:
+ $this.$attackEntityFrom(var$1, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = nms_EnchantmentProtection_func_92093_a($this, 300);
+ if ($this.$fire < var$2)
+ $this.$fire = var$2;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, $ptr);
+}
+function nms_Entity_setFire($this, $par1) {
+ $par1 = nms_EnchantmentProtection_func_92093_a($this, $par1 * 20 | 0);
+ if ($this.$fire < $par1)
+ $this.$fire = $par1;
+}
+function nms_Entity_extinguish($this) {
+ $this.$fire = 0;
+}
+function nms_Entity_kill($this) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $this.$setDead();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $ptr);
+}
+function nms_Entity_isOffsetPositionInLiquid($this, $par1, $par3, $par5) {
+ var $var7;
+ $var7 = $this.$boundingBox;
+ $var7 = nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), $var7.$minX + $par1, $var7.$minY + $par3, $var7.$minZ + $par5, $var7.$maxX + $par1, $var7.$maxY + $par3, $var7.$maxZ + $par5);
+ return !(nms_World_getCollidingBoundingBoxes($this.$worldObj, $this, $var7).$size0 ? 0 : 1) ? 0 : nms_World_isAnyLiquid($this.$worldObj, $var7) ? 0 : 1;
+}
+function nms_Entity_moveEntity($this, $par1, $par3, $par5) {
+ var $var7, $var9, $var11, $var19, $var20, $var27, var$10, $var22, $var35, $var34, $var36, $var23, $var25, $var29, $var30, $var21, var$20, $var37, $var31, $var32, $var33, $var39, var$26, $var38, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var38 = $thread.pop();var$26 = $thread.pop();$var39 = $thread.pop();$var33 = $thread.pop();$var32 = $thread.pop();$var31 = $thread.pop();$var37 = $thread.pop();var$20 = $thread.pop();$var21 = $thread.pop();$var30 = $thread.pop();$var29 = $thread.pop();$var25 = $thread.pop();$var23 = $thread.pop();$var36 = $thread.pop();$var34 = $thread.pop();$var35 = $thread.pop();$var22 = $thread.pop();var$10 = $thread.pop();$var27 = $thread.pop();$var20 = $thread.pop();$var19 = $thread.pop();$var11
+ = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$par5 = $thread.pop();$par3 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$noClip) {
+ nms_AxisAlignedBB_offset($this.$boundingBox, $par1, $par3, $par5);
+ $this.$posX = ($this.$boundingBox.$minX + $this.$boundingBox.$maxX) / 2.0;
+ $this.$posY = $this.$boundingBox.$minY + $this.$yOffset0 - $this.$ySize;
+ $this.$posZ = ($this.$boundingBox.$minZ + $this.$boundingBox.$maxZ) / 2.0;
+ return;
+ }
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(674));
+ $this.$ySize = $this.$ySize * 0.4000000059604645;
+ $var7 = $this.$posX;
+ $var9 = $this.$posY;
+ $var11 = $this.$posZ;
+ if ($this.$isInWeb) {
+ $this.$isInWeb = 0;
+ $par1 = $par1 * 0.25;
+ $par3 = $par3 * 0.05000000074505806;
+ $par5 = $par5 * 0.25;
+ $this.$motionX = 0.0;
+ $this.$motionY = 0.0;
+ $this.$motionZ = 0.0;
+ }
+ $var19 = nms_AxisAlignedBB_copy($this.$boundingBox);
+ $var20 = $this.$onGround && $this.$isSneaking() && $this instanceof nms_EntityPlayer ? 1 : 0;
+ a: {
+ if (!$var20) {
+ $var27 = $par1;
+ var$10 = $par5;
+ } else {
+ $var27 = $par1;
+ b: {
+ while (true) {
+ $var22 = $rt_compare($par1, 0.0);
+ if (!$var22)
+ break;
+ if (!ju_AbstractCollection_isEmpty(nms_World_getCollidingBoundingBoxes($this.$worldObj, $this, nms_AxisAlignedBB_getOffsetBoundingBox($this.$boundingBox, $par1, (-1.0), 0.0)))) {
+ var$10 = $par5;
+ break b;
+ }
+ $par1 = $par1 < 0.05 && $par1 >= (-0.05) ? 0.0 : $var22 <= 0 ? $par1 + 0.05 : $par1 - 0.05;
+ $var27 = $par1;
+ }
+ var$10 = $par5;
+ }
+ c: {
+ while (true) {
+ $var22 = $rt_compare($par5, 0.0);
+ if (!$var22)
+ break;
+ if (!ju_AbstractCollection_isEmpty(nms_World_getCollidingBoundingBoxes($this.$worldObj, $this, nms_AxisAlignedBB_getOffsetBoundingBox($this.$boundingBox, 0.0, (-1.0), $par5))))
+ break c;
+ $par5 = $par5 < 0.05 && $par5 >= (-0.05) ? 0.0 : $var22 <= 0 ? $par5 + 0.05 : $par5 - 0.05;
+ var$10 = $par5;
+ }
+ }
+ while (true) {
+ $var22 = $rt_compare($par1, 0.0);
+ if (!$var22)
+ break;
+ $var35 = $rt_compare($par5, 0.0);
+ if (!$var35)
+ break a;
+ if (!ju_AbstractCollection_isEmpty(nms_World_getCollidingBoundingBoxes($this.$worldObj, $this, nms_AxisAlignedBB_getOffsetBoundingBox($this.$boundingBox, $par1, (-1.0), $par5))))
+ break a;
+ $par1 = $par1 < 0.05 && $par1 >= (-0.05) ? 0.0 : $var22 <= 0 ? $par1 + 0.05 : $par1 - 0.05;
+ $par5 = $par5 < 0.05 && $par5 >= (-0.05) ? 0.0 : $var35 <= 0 ? $par5 + 0.05 : $par5 - 0.05;
+ $var27 = $par1;
+ var$10 = $par5;
+ }
+ }
+ }
+ $var34 = nms_World_getCollidingBoundingBoxes($this.$worldObj, $this, nms_AxisAlignedBB_addCoord($this.$boundingBox, $par1, $par3, $par5));
+ $var22 = 0;
+ $var36 = $par3;
+ while ($var22 < ju_ArrayList_size($var34)) {
+ $var36 = nms_AxisAlignedBB_calculateYOffset(ju_ArrayList_get($var34, $var22), $this.$boundingBox, $var36);
+ $var22 = $var22 + 1 | 0;
+ }
+ nms_AxisAlignedBB_offset($this.$boundingBox, 0.0, $var36, 0.0);
+ if (!$this.$field_70135_K && $par3 !== $var36) {
+ $par5 = 0.0;
+ $var36 = 0.0;
+ $par1 = 0.0;
+ }
+ d: {
+ e: {
+ if (!$this.$onGround) {
+ if ($par3 === $var36)
+ break e;
+ if ($par3 >= 0.0)
+ break e;
+ }
+ $var35 = 1;
+ break d;
+ }
+ $var35 = 0;
+ }
+ $var23 = 0;
+ while ($var23 < ju_ArrayList_size($var34)) {
+ $par1 = nms_AxisAlignedBB_calculateXOffset(ju_ArrayList_get($var34, $var23), $this.$boundingBox, $par1);
+ $var23 = $var23 + 1 | 0;
+ }
+ nms_AxisAlignedBB_offset($this.$boundingBox, $par1, 0.0, 0.0);
+ if (!$this.$field_70135_K && $var27 !== $par1) {
+ $par5 = 0.0;
+ $var36 = 0.0;
+ $par1 = 0.0;
+ }
+ $var22 = 0;
+ while ($var22 < ju_ArrayList_size($var34)) {
+ $par5 = nms_AxisAlignedBB_calculateZOffset(ju_ArrayList_get($var34, $var22), $this.$boundingBox, $par5);
+ $var22 = $var22 + 1 | 0;
+ }
+ nms_AxisAlignedBB_offset($this.$boundingBox, 0.0, 0.0, $par5);
+ if (!$this.$field_70135_K && var$10 !== $par5) {
+ $par5 = 0.0;
+ $var36 = 0.0;
+ $par1 = 0.0;
+ }
+ if ($this.$stepHeight > 0.0 && $var35 && !(!$var20 && $this.$ySize >= 0.05000000074505806) && !($var27 === $par1 && var$10 === $par5)) {
+ $var25 = $this.$stepHeight;
+ $var29 = nms_AxisAlignedBB_copy($this.$boundingBox);
+ nms_AxisAlignedBB_setBB($this.$boundingBox, $var19);
+ $var34 = nms_World_getCollidingBoundingBoxes($this.$worldObj, $this, nms_AxisAlignedBB_addCoord($this.$boundingBox, $var27, $var25, var$10));
+ $var30 = 0;
+ while ($var30 < ju_ArrayList_size($var34)) {
+ $var25 = nms_AxisAlignedBB_calculateYOffset(ju_ArrayList_get($var34, $var30), $this.$boundingBox, $var25);
+ $var30 = $var30 + 1 | 0;
+ }
+ nms_AxisAlignedBB_offset($this.$boundingBox, 0.0, $var25, 0.0);
+ if ($this.$field_70135_K) {
+ $var21 = var$10;
+ var$20 = $var27;
+ } else if ($par3 === $var25) {
+ $var21 = var$10;
+ var$20 = $var27;
+ } else {
+ $var21 = 0.0;
+ $var25 = 0.0;
+ var$20 = 0.0;
+ }
+ $var22 = 0;
+ while ($var22 < ju_ArrayList_size($var34)) {
+ var$20 = nms_AxisAlignedBB_calculateXOffset(ju_ArrayList_get($var34, $var22), $this.$boundingBox, var$20);
+ $var22 = $var22 + 1 | 0;
+ }
+ nms_AxisAlignedBB_offset($this.$boundingBox, var$20, 0.0, 0.0);
+ if (!$this.$field_70135_K && $var27 !== var$20) {
+ $var21 = 0.0;
+ $var25 = 0.0;
+ var$20 = 0.0;
+ }
+ $var22 = 0;
+ while ($var22 < ju_ArrayList_size($var34)) {
+ $var21 = nms_AxisAlignedBB_calculateZOffset(ju_ArrayList_get($var34, $var22), $this.$boundingBox, $var21);
+ $var22 = $var22 + 1 | 0;
+ }
+ nms_AxisAlignedBB_offset($this.$boundingBox, 0.0, 0.0, $var21);
+ if (!$this.$field_70135_K && var$10 !== $var21) {
+ $var21 = 0.0;
+ $var25 = 0.0;
+ var$20 = 0.0;
+ }
+ if (!$this.$field_70135_K && $par3 !== $var25) {
+ $var21 = 0.0;
+ $var25 = 0.0;
+ var$20 = 0.0;
+ } else {
+ $var25 = -$this.$stepHeight;
+ $var22 = 0;
+ while ($var22 < ju_ArrayList_size($var34)) {
+ $var25 = nms_AxisAlignedBB_calculateYOffset(ju_ArrayList_get($var34, $var22), $this.$boundingBox, $var25);
+ $var22 = $var22 + 1 | 0;
+ }
+ nms_AxisAlignedBB_offset($this.$boundingBox, 0.0, $var25, 0.0);
+ }
+ if ($par1 * $par1 + $par5 * $par5 >= var$20 * var$20 + $var21 * $var21)
+ nms_AxisAlignedBB_setBB($this.$boundingBox, $var29);
+ else {
+ $par1 = var$20;
+ $var36 = $var25;
+ $par5 = $var21;
+ }
+ }
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(675));
+ $this.$posX = ($this.$boundingBox.$minX + $this.$boundingBox.$maxX) / 2.0;
+ $this.$posY = $this.$boundingBox.$minY + $this.$yOffset0 - $this.$ySize;
+ $this.$posZ = ($this.$boundingBox.$minZ + $this.$boundingBox.$maxZ) / 2.0;
+ $var22 = $rt_compare($var27, $par1);
+ $this.$isCollidedHorizontally = !$var22 && var$10 === $par5 ? 0 : 1;
+ $var35 = $rt_compare($par3, $var36);
+ $this.$isCollidedVertically = !$var35 ? 0 : 1;
+ $this.$onGround = $var35 && $par3 < 0.0 ? 1 : 0;
+ $this.$isCollided = !$this.$isCollidedHorizontally && !$this.$isCollidedVertically ? 0 : 1;
+ $var23 = $this.$onGround;
+ $ptr = 1;
+ case 1:
+ $this.$updateFallState($var36, $var23);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var22)
+ $this.$motionX = 0.0;
+ if ($var35)
+ $this.$motionY = 0.0;
+ if (var$10 !== $par5)
+ $this.$motionZ = 0.0;
+ $var36 = $this.$posX - $var7;
+ $var25 = $this.$posY - $var9;
+ $var27 = $this.$posZ - $var11;
+ if ($this.$canTriggerWalking() && !$var20 && $this.$ridingEntity === null) {
+ $var37 = nms_MathHelper_floor_double($this.$posX);
+ $var30 = nms_MathHelper_floor_double($this.$posY - 0.20000000298023224 - $this.$yOffset0);
+ $var31 = nms_MathHelper_floor_double($this.$posZ);
+ $var32 = nms_World_getBlockId($this.$worldObj, $var37, $var30, $var31);
+ if (!$var32) {
+ $var34 = $this.$worldObj;
+ $var22 = $var30 - 1 | 0;
+ $var33 = nms_World_blockGetRenderType($var34, $var37, $var22, $var31);
+ if (!($var33 != 11 && $var33 != 32 && $var33 != 21))
+ $var32 = nms_World_getBlockId($this.$worldObj, $var37, $var22, $var31);
+ }
+ nms_Block_$callClinit();
+ if ($var32 != nms_Block_ladder.$blockID)
+ $var25 = 0.0;
+ $par1 = $this.$distanceWalkedModified;
+ $par3 = $var36 * $var36;
+ $par5 = $var27 * $var27;
+ $this.$distanceWalkedModified = $par1 + nms_MathHelper_sqrt_double($par3 + $par5) * 0.6;
+ $this.$distanceWalkedOnStepModified = $this.$distanceWalkedOnStepModified + nms_MathHelper_sqrt_double($par3 + $var25 * $var25 + $par5) * 0.6;
+ if ($this.$distanceWalkedOnStepModified > $this.$nextStepDistance && $var32 > 0) {
+ $this.$nextStepDistance = ($this.$distanceWalkedOnStepModified | 0) + 1 | 0;
+ if (!$this.$isInWater()) {
+ $ptr = 5;
+ continue main;
+ }
+ $var39 = nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX * 0.20000000298023224 + $this.$motionY * $this.$motionY + $this.$motionZ * $this.$motionZ * 0.20000000298023224) * 0.3499999940395355;
+ if ($var39 > 1.0)
+ $var39 = 1.0;
+ $var34 = $rt_s(676);
+ var$26 = 1.0 + (ju_Random_nextFloat($this.$rand0) - ju_Random_nextFloat($this.$rand0)) * 0.4000000059604645;
+ $ptr = 7;
+ continue main;
+ }
+ }
+ $ptr = 2;
+ case 2:
+ nms_Entity_doBlockCollisions($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var38 = nms_Entity_isWet($this);
+ if (nms_World_isBoundingBoxBurning($this.$worldObj, nms_AxisAlignedBB_contract($this.$boundingBox, 0.001, 0.001, 0.001))) {
+ $var22 = 1;
+ $ptr = 3;
+ continue main;
+ }
+ if ($this.$fire <= 0)
+ $this.$fire = -$this.$fireResistance;
+ if ($var38 && $this.$fire > 0) {
+ $var34 = $rt_s(677);
+ $var39 = 0.699999988079071;
+ var$26 = 1.600000023841858 + (ju_Random_nextFloat($this.$rand0) - ju_Random_nextFloat($this.$rand0)) * 0.4000000059604645;
+ $ptr = 4;
+ continue main;
+ }
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ return;
+ case 3:
+ $this.$dealFireDamage($var22);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$var38) {
+ $this.$fire = $this.$fire + 1 | 0;
+ if (!$this.$fire)
+ nms_Entity_setFire($this, 8);
+ }
+ if ($var38 && $this.$fire > 0) {
+ $var34 = $rt_s(677);
+ $var39 = 0.699999988079071;
+ var$26 = 1.600000023841858 + (ju_Random_nextFloat($this.$rand0) - ju_Random_nextFloat($this.$rand0)) * 0.4000000059604645;
+ $ptr = 4;
+ continue main;
+ }
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ return;
+ case 4:
+ $this.$playSound1($var34, $var39, var$26);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$fire = -$this.$fireResistance;
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ return;
+ case 5:
+ $this.$playStepSound($var37, $var30, $var31, $var32);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var34 = nms_Block_blocksList.data[$var32];
+ $var29 = $this.$worldObj;
+ $ptr = 6;
+ case 6:
+ $var34.$onEntityWalking($var29, $var37, $var30, $var31, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ continue main;
+ case 7:
+ $this.$playSound1($var34, $var39, var$26);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 5;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par3, $par5, $var7, $var9, $var11, $var19, $var20, $var27, var$10, $var22, $var35, $var34, $var36, $var23, $var25, $var29, $var30, $var21, var$20, $var37, $var31, $var32, $var33, $var39, var$26, $var38, $ptr);
+}
+function nms_Entity_doBlockCollisions($this) {
+ var var$1, $var1, $var2, $var3, $var4, $var5, $var6, $var8, $var9, $var10, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$1 = $this.$boundingBox.$minX + 0.001;
+ $var1 = var$1 | 0;
+ if (var$1 < $var1)
+ $var1 = $var1 - 1 | 0;
+ var$1 = $this.$boundingBox.$minY + 0.001;
+ $var2 = var$1 | 0;
+ if (var$1 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$1 = $this.$boundingBox.$minZ + 0.001;
+ $var3 = var$1 | 0;
+ if (var$1 < $var3)
+ $var3 = $var3 - 1 | 0;
+ var$1 = $this.$boundingBox.$maxX - 0.001;
+ $var4 = var$1 | 0;
+ if (var$1 < $var4)
+ $var4 = $var4 - 1 | 0;
+ var$1 = $this.$boundingBox.$maxY - 0.001;
+ $var5 = var$1 | 0;
+ if (var$1 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$1 = $this.$boundingBox.$maxZ - 0.001;
+ $var6 = var$1 | 0;
+ if (var$1 < $var6)
+ $var6 = $var6 - 1 | 0;
+ a: {
+ if (nms_World_checkChunksExist($this.$worldObj, $var1, $var2, $var3, $var4, $var5, $var6))
+ while (true) {
+ if ($var1 > $var4)
+ break a;
+ $var8 = $var2;
+ while ($var8 <= $var5) {
+ $var9 = $var3;
+ while ($var9 <= $var6) {
+ $var10 = nms_World_getBlockId($this.$worldObj, $var1, $var8, $var9);
+ if ($var10 > 0) {
+ nms_Block_$callClinit();
+ var$11 = nms_Block_blocksList.data[$var10];
+ var$12 = $this.$worldObj;
+ $ptr = 1;
+ continue main;
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ $var8 = $var8 + 1 | 0;
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ }
+ return;
+ case 1:
+ var$11.$onEntityCollidedWithBlock(var$12, $var1, $var8, $var9, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ b: while (true) {
+ $var9 = $var9 + 1 | 0;
+ while ($var9 > $var6) {
+ $var8 = $var8 + 1 | 0;
+ while ($var8 > $var5) {
+ $var1 = $var1 + 1 | 0;
+ if ($var1 > $var4)
+ break b;
+ $var8 = $var2;
+ }
+ $var9 = $var3;
+ }
+ $var10 = nms_World_getBlockId($this.$worldObj, $var1, $var8, $var9);
+ if ($var10 <= 0)
+ continue;
+ else {
+ nms_Block_$callClinit();
+ var$11 = nms_Block_blocksList.data[$var10];
+ var$12 = $this.$worldObj;
+ continue main;
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $var1, $var2, $var3, $var4, $var5, $var6, $var8, $var9, $var10, var$11, var$12, $ptr);
+}
+function nms_Entity_playStepSound($this, $par1, $par2, $par3, $par4) {
+ var $var5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Block_$callClinit();
+ $var5 = nms_Block_blocksList.data[$par4].$stepSound;
+ if (nms_World_getBlockId($this.$worldObj, $par1, $par2 + 1 | 0, $par3) == nms_Block_snow.$blockID) {
+ $var5 = nms_Block_snow.$stepSound;
+ var$6 = nms_StepSound_getStepSound($var5);
+ var$7 = $var5.$stepSoundVolume * 0.15000000596046448;
+ var$8 = $var5.$stepSoundPitch;
+ $ptr = 1;
+ continue main;
+ }
+ if (nms_Block_blocksList.data[$par4].$blockMaterial.$isLiquid())
+ return;
+ var$6 = nms_StepSound_getStepSound($var5);
+ var$7 = $var5.$stepSoundVolume * 0.15000000596046448;
+ var$8 = $var5.$stepSoundPitch;
+ $ptr = 2;
+ continue main;
+ case 1:
+ $this.$playSound1(var$6, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ $this.$playSound1(var$6, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $var5, var$6, var$7, var$8, $ptr);
+}
+function nms_Entity_playSound($this, $par1Str, $par2, $par3) {
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $par1Str, $par2, $par3);
+}
+function nms_Entity_canTriggerWalking($this) {
+ return 1;
+}
+function nms_Entity_updateFallState($this, $par1, $par3) {
+ var var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$par3 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par3) {
+ if ($par1 < 0.0)
+ $this.$fallDistance = $this.$fallDistance - $par1;
+ } else if ($this.$fallDistance > 0.0) {
+ var$3 = $this.$fallDistance;
+ $ptr = 1;
+ continue main;
+ }
+ return;
+ case 1:
+ $this.$fall(var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$fallDistance = 0.0;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par3, var$3, $ptr);
+}
+function nms_Entity_getBoundingBox($this) {
+ return null;
+}
+function nms_Entity_dealFireDamage($this, $par1) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$isImmuneToFire)
+ return;
+ var$2 = nms_DamageSource_inFire;
+ $ptr = 1;
+ case 1:
+ $this.$attackEntityFrom(var$2, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, var$2, $ptr);
+}
+function nms_Entity_isImmuneToFire($this) {
+ return $this.$isImmuneToFire;
+}
+function nms_Entity_fall($this, $par1) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$riddenByEntity === null)
+ return;
+ var$2 = $this.$riddenByEntity;
+ $ptr = 1;
+ case 1:
+ var$2.$fall($par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, var$2, $ptr);
+}
+function nms_Entity_isWet($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7;
+ a: {
+ if (!$this.$inWater) {
+ var$1 = $this.$worldObj;
+ var$2 = $this.$posX;
+ var$3 = var$2 | 0;
+ if (var$2 < var$3)
+ var$3 = var$3 - 1 | 0;
+ var$2 = $this.$posY;
+ var$4 = var$2 | 0;
+ if (var$2 < var$4)
+ var$4 = var$4 - 1 | 0;
+ var$2 = $this.$posZ;
+ var$5 = var$2 | 0;
+ if (var$2 < var$5)
+ var$5 = var$5 - 1 | 0;
+ if (!nms_World_canLightningStrikeAt(var$1, var$3, var$4, var$5)) {
+ var$1 = $this.$worldObj;
+ var$2 = $this.$posX;
+ var$4 = var$2 | 0;
+ if (var$2 < var$4)
+ var$4 = var$4 - 1 | 0;
+ var$2 = $this.$posY + $this.$height1;
+ var$5 = var$2 | 0;
+ if (var$2 < var$5)
+ var$5 = var$5 - 1 | 0;
+ var$6 = $this.$posZ;
+ var$3 = var$6 | 0;
+ if (var$6 < var$3)
+ var$3 = var$3 - 1 | 0;
+ if (!nms_World_canLightningStrikeAt(var$1, var$4, var$5, var$3)) {
+ var$7 = 0;
+ break a;
+ }
+ }
+ }
+ var$7 = 1;
+ }
+ return var$7;
+}
+function nms_Entity_isInWater($this) {
+ return $this.$inWater;
+}
+function nms_Entity_handleWaterMovement($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $var1, $var2, var$12, $var3, $var4, $var5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();var$12 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$1 = $this.$worldObj;
+ var$2 = $this.$boundingBox;
+ var$3 = var$2.$minX - 0.0;
+ var$4 = var$2.$minY + 0.4000000059604645;
+ var$5 = var$2.$minZ - 0.0;
+ var$6 = var$2.$maxX + 0.0;
+ var$7 = var$2.$maxY + (-0.4000000059604645);
+ var$8 = var$2.$maxZ + 0.0;
+ var$2 = nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), var$3, var$4, var$5, var$6, var$7, var$8);
+ var$3 = var$2.$minX + 0.001;
+ var$4 = var$2.$minY + 0.001;
+ var$5 = var$2.$minZ + 0.001;
+ var$6 = var$2.$maxX - 0.001;
+ var$7 = var$2.$maxY - 0.001;
+ var$8 = var$2.$maxZ - 0.001;
+ var$9 = nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), var$3, var$4, var$5, var$6, var$7, var$8);
+ nms_Material_$callClinit();
+ if (!nms_World_handleMaterialAcceleration(var$1, var$9, nms_Material_water, $this))
+ $this.$inWater = 0;
+ else {
+ if (!$this.$inWater && !$this.$firstUpdate) {
+ $var1 = jl_Math_sqrt($this.$motionX * $this.$motionX * 0.20000000298023224 + $this.$motionY * $this.$motionY + $this.$motionZ * $this.$motionZ * 0.20000000298023224) * 0.20000000298023224;
+ if ($var1 > 1.0)
+ $var1 = 1.0;
+ var$1 = $rt_s(678);
+ $var2 = 1.0 + (Math.random() - Math.random()) * 0.4000000059604645;
+ $ptr = 1;
+ continue main;
+ }
+ $this.$fallDistance = 0.0;
+ $this.$inWater = 1;
+ $this.$fire = 0;
+ }
+ return $this.$inWater;
+ case 1:
+ $this.$playSound1(var$1, $var1, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$6 = $this.$boundingBox.$minY;
+ var$12 = var$6 | 0;
+ if (var$6 < var$12)
+ var$12 = var$12 - 1 | 0;
+ $var2 = var$12;
+ $var3 = 0;
+ var$6 = $var2 + 1.0;
+ while (true) {
+ if ($var3 >= 1.0 + $this.$width1 * 20.0) {
+ $var3 = 0;
+ if ($var3 >= 1.0 + $this.$width1 * 20.0) {
+ $this.$fallDistance = 0.0;
+ $this.$inWater = 1;
+ $this.$fire = 0;
+ return $this.$inWater;
+ }
+ $var4 = (Math.random() * 2.0 - 1.0) * $this.$width1;
+ $var5 = (Math.random() * 2.0 - 1.0) * $this.$width1;
+ var$1 = $this.$worldObj;
+ var$2 = $rt_s(679);
+ var$7 = $this.$posX + $var4;
+ var$8 = $this.$posZ + $var5;
+ var$3 = $this.$motionX;
+ var$4 = $this.$motionY;
+ var$5 = $this.$motionZ;
+ $ptr = 2;
+ continue main;
+ }
+ $var4 = (Math.random() * 2.0 - 1.0) * $this.$width1;
+ $var5 = (Math.random() * 2.0 - 1.0) * $this.$width1;
+ var$1 = $this.$worldObj;
+ var$2 = $rt_s(680);
+ var$7 = $this.$posX + $var4;
+ var$8 = $this.$posZ + $var5;
+ var$3 = $this.$motionX;
+ var$4 = $this.$motionY - Math.random() * 0.20000000298023224;
+ var$5 = $this.$motionZ;
+ var$12 = 0;
+ if (var$12 < var$1.$worldAccesses.$size0)
+ break;
+ $var3 = $var3 + 1 | 0;
+ }
+ var$9 = var$1.$worldAccesses;
+ if (var$12 >= 0 && var$12 < var$9.$size0) {
+ var$9 = var$9.$array1.data[var$12];
+ $ptr = 3;
+ continue main;
+ }
+ var$1 = new jl_IndexOutOfBoundsException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ case 2:
+ nms_World_spawnParticle(var$1, var$2, var$7, var$6, var$8, var$3, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var3 = $var3 + 1 | 0;
+ if ($var3 >= 1.0 + $this.$width1 * 20.0) {
+ $this.$fallDistance = 0.0;
+ $this.$inWater = 1;
+ $this.$fire = 0;
+ return $this.$inWater;
+ }
+ $var4 = (Math.random() * 2.0 - 1.0) * $this.$width1;
+ $var5 = (Math.random() * 2.0 - 1.0) * $this.$width1;
+ var$1 = $this.$worldObj;
+ var$2 = $rt_s(679);
+ var$7 = $this.$posX + $var4;
+ var$8 = $this.$posZ + $var5;
+ var$3 = $this.$motionX;
+ var$4 = $this.$motionY;
+ var$5 = $this.$motionZ;
+ continue main;
+ case 3:
+ nms_RenderGlobal_doSpawnParticle(var$9, var$2, var$7, var$6, var$8, var$3, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$12 = var$12 + 1 | 0;
+ while (var$12 >= var$1.$worldAccesses.$size0) {
+ $var3 = $var3 + 1 | 0;
+ if ($var3 >= 1.0 + $this.$width1 * 20.0) {
+ $var3 = 0;
+ if ($var3 >= 1.0 + $this.$width1 * 20.0) {
+ $this.$fallDistance = 0.0;
+ $this.$inWater = 1;
+ $this.$fire = 0;
+ return $this.$inWater;
+ }
+ $var4 = (Math.random() * 2.0 - 1.0) * $this.$width1;
+ $var5 = (Math.random() * 2.0 - 1.0) * $this.$width1;
+ var$1 = $this.$worldObj;
+ var$2 = $rt_s(679);
+ var$7 = $this.$posX + $var4;
+ var$8 = $this.$posZ + $var5;
+ var$3 = $this.$motionX;
+ var$4 = $this.$motionY;
+ var$5 = $this.$motionZ;
+ $ptr = 2;
+ continue main;
+ }
+ $var4 = (Math.random() * 2.0 - 1.0) * $this.$width1;
+ $var5 = (Math.random() * 2.0 - 1.0) * $this.$width1;
+ var$1 = $this.$worldObj;
+ var$2 = $rt_s(680);
+ var$7 = $this.$posX + $var4;
+ var$8 = $this.$posZ + $var5;
+ var$3 = $this.$motionX;
+ var$4 = $this.$motionY - Math.random() * 0.20000000298023224;
+ var$5 = $this.$motionZ;
+ var$12 = 0;
+ }
+ var$9 = var$1.$worldAccesses;
+ if (var$12 >= 0 && var$12 < var$9.$size0) {
+ var$9 = var$9.$array1.data[var$12];
+ continue main;
+ }
+ var$1 = new jl_IndexOutOfBoundsException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $var1, $var2, var$12, $var3, $var4, $var5, $ptr);
+}
+function nms_Entity_isInsideOfMaterial($this, $par1Material) {
+ var $var2, var$3, $var4, $var6, $var8, $var5, $var7;
+ $var2 = $this.$posY + $this.$getEyeHeight();
+ var$3 = $this.$posX;
+ $var4 = var$3 | 0;
+ if (var$3 < $var4)
+ $var4 = $var4 - 1 | 0;
+ $var6 = $var2 | 0;
+ if ($var2 < $var6)
+ $var6 = $var6 - 1 | 0;
+ $var8 = $var6;
+ $var5 = $var8 | 0;
+ if ($var8 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$3 = $this.$posZ;
+ $var6 = var$3 | 0;
+ if (var$3 < $var6)
+ $var6 = $var6 - 1 | 0;
+ $var7 = nms_World_getBlockId($this.$worldObj, $var4, $var5, $var6);
+ if ($var7) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var7].$blockMaterial === $par1Material) {
+ $var4 = nms_World_getBlockMetadata($this.$worldObj, $var4, $var5, $var6);
+ if ($var4 >= 8)
+ $var4 = 0;
+ return $var2 >= ($var5 + 1 | 0) - (($var4 + 1 | 0) / 9.0 - 0.1111111119389534) ? 0 : 1;
+ }
+ }
+ return 0;
+}
+function nms_Entity_getEyeHeight($this) {
+ return 0.0;
+}
+function nms_Entity_handleLavaMovement($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9;
+ var$1 = $this.$worldObj;
+ var$2 = $this.$boundingBox;
+ var$3 = var$2.$minX + 0.10000000149011612;
+ var$4 = var$2.$minY + 0.4000000059604645;
+ var$5 = var$2.$minZ + 0.10000000149011612;
+ var$6 = var$2.$maxX + (-0.10000000149011612);
+ var$7 = var$2.$maxY + (-0.4000000059604645);
+ var$8 = var$2.$maxZ + (-0.10000000149011612);
+ var$9 = nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), var$3, var$4, var$5, var$6, var$7, var$8);
+ nms_Material_$callClinit();
+ return nms_World_isMaterialInBB(var$1, var$9, nms_Material_lava);
+}
+function nms_Entity_moveFlying($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6;
+ $var4 = $par1 * $par1 + $par2 * $par2;
+ if ($var4 >= 9.999999747378752E-5) {
+ $var5 = jl_Math_sqrt($var4);
+ if ($var5 < 1.0)
+ $var5 = 1.0;
+ $par3 = $par3 / $var5;
+ $par1 = $par1 * $par3;
+ $par3 = $par2 * $par3;
+ $var4 = $this.$rotationYaw * 3.1415927410125732 / 180.0;
+ $var5 = nms_MathHelper_SIN_TABLE.data[($var4 * 10430.3779296875 | 0) & 65535];
+ $par2 = $this.$rotationYaw * 3.1415927410125732 / 180.0;
+ $var6 = nms_MathHelper_SIN_TABLE.data[($par2 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ $this.$motionX = $this.$motionX + $par1 * $var6 - $par3 * $var5;
+ $this.$motionZ = $this.$motionZ + $par3 * $var6 + $par1 * $var5;
+ }
+}
+function nms_Entity_getBrightnessForRender($this, $par1) {
+ var $var4, $var2, $var3, $var6, var$6, var$7, var$8;
+ $var4 = $this.$posX;
+ $var2 = $var4 | 0;
+ if ($var4 < $var2)
+ $var2 = $var2 - 1 | 0;
+ $var4 = $this.$posZ;
+ $var3 = $var4 | 0;
+ if ($var4 < $var3)
+ $var3 = $var3 - 1 | 0;
+ $var4 = ($this.$boundingBox.$maxY - $this.$boundingBox.$minY) * 0.66;
+ $var4 = $this.$posY - $this.$yOffset0 + $var4;
+ $var6 = $var4 | 0;
+ if ($var4 < $var6)
+ $var6 = $var6 - 1 | 0;
+ var$6 = $this.$worldObj;
+ var$7 = 0;
+ var$8 = nms_World_getSkyBlockTypeBrightness(var$6, nms_EnumSkyBlock_Sky, $var2, $var6, $var3);
+ $var6 = nms_World_getSkyBlockTypeBrightness(var$6, nms_EnumSkyBlock_Block, $var2, $var6, $var3);
+ if ($var6 >= var$7)
+ var$7 = $var6;
+ return var$8 << 20 | var$7 << 4;
+}
+function nms_Entity_getBrightness($this, $par1) {
+ var $var4, $var2, $var3, $var6, var$6;
+ $var4 = $this.$posX;
+ $var2 = $var4 | 0;
+ if ($var4 < $var2)
+ $var2 = $var2 - 1 | 0;
+ $var4 = $this.$posZ;
+ $var3 = $var4 | 0;
+ if ($var4 < $var3)
+ $var3 = $var3 - 1 | 0;
+ $var4 = ($this.$boundingBox.$maxY - $this.$boundingBox.$minY) * 0.66;
+ $var4 = $this.$posY - $this.$yOffset0 + $var4;
+ $var6 = $var4 | 0;
+ if ($var4 < $var6)
+ $var6 = $var6 - 1 | 0;
+ var$6 = $this.$worldObj;
+ return var$6.$provider.$lightBrightnessTable.data[nms_World_getBlockLightValue_do(var$6, $var2, $var6, $var3, 1)];
+}
+function nms_Entity_setWorld($this, $par1World) {
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+}
+function nms_Entity_setPositionAndRotation($this, $par1, $par3, $par5, $par7, $par8) {
+ var $var9;
+ $this.$posX = $par1;
+ $this.$prevPosX = $par1;
+ $this.$posY = $par3;
+ $this.$prevPosY = $par3;
+ $this.$posZ = $par5;
+ $this.$prevPosZ = $par5;
+ $this.$rotationYaw = $par7;
+ $this.$prevRotationYaw = $par7;
+ $this.$rotationPitch = $par8;
+ $this.$prevRotationPitch = $par8;
+ $this.$ySize = 0.0;
+ $var9 = $this.$prevRotationYaw - $par7;
+ if ($var9 < (-180.0))
+ $this.$prevRotationYaw = $this.$prevRotationYaw + 360.0;
+ if ($var9 >= 180.0)
+ $this.$prevRotationYaw = $this.$prevRotationYaw - 360.0;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $this.$rotationYaw = $par7 % 360.0;
+ $this.$rotationPitch = $par8 % 360.0;
+}
+function nms_Entity_setLocationAndAngles($this, $par1, $par3, $par5, $par7, $par8) {
+ $this.$posX = $par1;
+ $this.$prevPosX = $par1;
+ $this.$lastTickPosX = $par1;
+ $par1 = $par3 + $this.$yOffset0;
+ $this.$posY = $par1;
+ $this.$prevPosY = $par1;
+ $this.$lastTickPosY = $par1;
+ $this.$posZ = $par5;
+ $this.$prevPosZ = $par5;
+ $this.$lastTickPosZ = $par5;
+ $this.$rotationYaw = $par7;
+ $this.$rotationPitch = $par8;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+}
+function nms_Entity_getDistanceToEntity($this, $par1Entity) {
+ var $var2, $var3, $var4;
+ $var2 = $this.$posX - $par1Entity.$posX;
+ $var3 = $this.$posY - $par1Entity.$posY;
+ $var4 = $this.$posZ - $par1Entity.$posZ;
+ return jl_Math_sqrt($var2 * $var2 + $var3 * $var3 + $var4 * $var4);
+}
+function nms_Entity_getDistanceSq($this, $par1, $par3, $par5) {
+ var $var7, $var9, $var11;
+ $var7 = $this.$posX - $par1;
+ $var9 = $this.$posY - $par3;
+ $var11 = $this.$posZ - $par5;
+ return $var7 * $var7 + $var9 * $var9 + $var11 * $var11;
+}
+function nms_Entity_getDistance($this, $par1, $par3, $par5) {
+ var $var7, $var9, $var11;
+ $var7 = $this.$posX - $par1;
+ $var9 = $this.$posY - $par3;
+ $var11 = $this.$posZ - $par5;
+ return jl_Math_sqrt($var7 * $var7 + $var9 * $var9 + $var11 * $var11);
+}
+function nms_Entity_getDistanceSqToEntity($this, $par1Entity) {
+ var $var2, $var4, $var6;
+ $var2 = $this.$posX - $par1Entity.$posX;
+ $var4 = $this.$posY - $par1Entity.$posY;
+ $var6 = $this.$posZ - $par1Entity.$posZ;
+ return $var2 * $var2 + $var4 * $var4 + $var6 * $var6;
+}
+function nms_Entity_onCollideWithPlayer($this, $par1EntityPlayer) {
+ return;
+}
+function nms_Entity_applyEntityCollision($this, $par1Entity) {
+ var $var2, $var4, $var6, var$5, $var8;
+ if ($par1Entity.$riddenByEntity !== $this && $par1Entity.$ridingEntity !== $this) {
+ $var2 = $par1Entity.$posX - $this.$posX;
+ $var4 = $par1Entity.$posZ - $this.$posZ;
+ $var6 = nms_MathHelper_abs_max($var2, $var4);
+ if ($var6 >= 0.009999999776482582) {
+ $var6 = jl_Math_sqrt($var6);
+ $var2 = $var2 / $var6;
+ var$5 = $var4 / $var6;
+ $var8 = 1.0 / $var6;
+ if ($var8 > 1.0)
+ $var8 = 1.0;
+ $var2 = $var2 * $var8;
+ $var4 = var$5 * $var8;
+ $var2 = $var2 * 0.05000000074505806;
+ $var4 = $var4 * 0.05000000074505806;
+ $var2 = $var2 * (1.0 - $this.$entityCollisionReduction);
+ $var4 = $var4 * (1.0 - $this.$entityCollisionReduction);
+ $this.$addVelocity( -$var2, 0.0, -$var4);
+ $par1Entity.$motionX = $par1Entity.$motionX + $var2;
+ $par1Entity.$motionY = $par1Entity.$motionY + 0.0;
+ $par1Entity.$motionZ = $par1Entity.$motionZ + $var4;
+ $par1Entity.$isAirBorne = 1;
+ }
+ }
+}
+function nms_Entity_addVelocity($this, $par1, $par3, $par5) {
+ $this.$motionX = $this.$motionX + $par1;
+ $this.$motionY = $this.$motionY + $par3;
+ $this.$motionZ = $this.$motionZ + $par5;
+ $this.$isAirBorne = 1;
+}
+function nms_Entity_setBeenAttacked($this) {
+ $this.$velocityChanged = 1;
+}
+function nms_Entity_attackEntityFrom($this, $par1DamageSource, $par2) {
+ if ($this.$invulnerable)
+ return 0;
+ $this.$velocityChanged = 1;
+ return 0;
+}
+function nms_Entity_canBeCollidedWith($this) {
+ return 0;
+}
+function nms_Entity_canBePushed($this) {
+ return 0;
+}
+function nms_Entity_addToPlayerScore($this, $par1Entity, $par2) {
+ return;
+}
+function nms_Entity_isInRangeToRenderVec3D($this, $par1Vec3) {
+ var $var2, $var4, $var6;
+ $var2 = $this.$posX - $par1Vec3.$xCoord;
+ $var4 = $this.$posY - $par1Vec3.$yCoord;
+ $var6 = $this.$posZ - $par1Vec3.$zCoord;
+ return $this.$isInRangeToRenderDist($var2 * $var2 + $var4 * $var4 + $var6 * $var6);
+}
+function nms_Entity_isInRangeToRenderDist($this, $par1) {
+ var var$2, var$3;
+ var$2 = $this.$boundingBox;
+ var$3 = (var$2.$maxX - var$2.$minX + var$2.$maxY - var$2.$minY + var$2.$maxZ - var$2.$minZ) / 3.0 * 64.0 * $this.$renderDistanceWeight;
+ return $par1 >= var$3 * var$3 ? 0 : 1;
+}
+function nms_Entity_getShadowSize($this) {
+ return $this.$height1 / 2.0;
+}
+function nms_Entity_dropItem($this, $par1, $par2) {
+ return nms_Entity_dropItemWithOffset($this, $par1, $par2, 0.0);
+}
+function nms_Entity_dropItemWithOffset($this, $par1, $par2, $par3) {
+ var var$4;
+ var$4 = new nms_ItemStack;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = $par1;
+ var$4.$stackSize = $par2;
+ var$4.$itemDamage = 0;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ return nms_Entity_entityDropItem($this, var$4, $par3);
+}
+function nms_Entity_entityDropItem($this, $par1ItemStack, $par2) {
+ var $var3;
+ $var3 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + $par2, $this.$posZ);
+ nms_DataWatcher_updateObject($var3.$dataWatcher, 10, $par1ItemStack);
+ nms_DataWatcher_setObjectWatched($var3.$dataWatcher, 10);
+ $var3.$delayBeforeCanPickup = 10;
+ nms_WorldClient_spawnEntityInWorld($this.$worldObj, $var3);
+ return $var3;
+}
+function nms_Entity_isEntityAlive($this) {
+ return $this.$isDead ? 0 : 1;
+}
+function nms_Entity_isEntityInsideOpaqueBlock($this) {
+ var $var1, $var2, $var3, $var4, var$5, $var5, $var6, $var7;
+ $var1 = 0;
+ while ($var1 < 8) {
+ $var2 = ((($var1 >> 0) % 2 | 0) - 0.5) * $this.$width1 * 0.800000011920929;
+ $var3 = ((($var1 >> 1) % 2 | 0) - 0.5) * 0.10000000149011612;
+ $var4 = ((($var1 >> 2) % 2 | 0) - 0.5) * $this.$width1 * 0.800000011920929;
+ var$5 = $this.$posX + $var2;
+ $var5 = var$5 | 0;
+ if (var$5 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$5 = $this.$posY + $this.$getEyeHeight() + $var3;
+ $var6 = var$5 | 0;
+ if (var$5 < $var6)
+ $var6 = $var6 - 1 | 0;
+ var$5 = $this.$posZ + $var4;
+ $var7 = var$5 | 0;
+ if (var$5 < $var7)
+ $var7 = $var7 - 1 | 0;
+ if (nms_Block_isNormalCube(nms_World_getBlockId($this.$worldObj, $var5, $var6, $var7)))
+ return 1;
+ $var1 = $var1 + 1 | 0;
+ }
+ return 0;
+}
+function nms_Entity_interact($this, $par1EntityPlayer) {
+ return 0;
+}
+function nms_Entity_getCollisionBox($this, $par1Entity) {
+ return null;
+}
+function nms_Entity_updateRidden($this) {
+ var $var1, $var3, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var3 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$ridingEntity.$isDead) {
+ $this.$ridingEntity = null;
+ return;
+ }
+ $this.$motionX = 0.0;
+ $this.$motionY = 0.0;
+ $this.$motionZ = 0.0;
+ $ptr = 1;
+ case 1:
+ $this.$onUpdate();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$ridingEntity !== null) {
+ $this.$ridingEntity.$updateRiderPosition();
+ $this.$entityRiderYawDelta = $this.$entityRiderYawDelta + $this.$ridingEntity.$rotationYaw - $this.$ridingEntity.$prevRotationYaw;
+ $this.$entityRiderPitchDelta = $this.$entityRiderPitchDelta + $this.$ridingEntity.$rotationPitch - $this.$ridingEntity.$prevRotationPitch;
+ while ($this.$entityRiderYawDelta >= 180.0) {
+ $this.$entityRiderYawDelta = $this.$entityRiderYawDelta - 360.0;
+ }
+ while ($this.$entityRiderYawDelta < (-180.0)) {
+ $this.$entityRiderYawDelta = $this.$entityRiderYawDelta + 360.0;
+ }
+ while ($this.$entityRiderPitchDelta >= 180.0) {
+ $this.$entityRiderPitchDelta = $this.$entityRiderPitchDelta - 360.0;
+ }
+ while ($this.$entityRiderPitchDelta < (-180.0)) {
+ $this.$entityRiderPitchDelta = $this.$entityRiderPitchDelta + 360.0;
+ }
+ $var1 = $this.$entityRiderYawDelta * 0.5;
+ $var3 = $this.$entityRiderPitchDelta * 0.5;
+ var$3 = 10.0;
+ if ($var1 > var$3)
+ $var1 = var$3;
+ var$4 = (-10.0);
+ if ($var1 < var$4)
+ $var1 = var$4;
+ if ($var3 <= var$3)
+ var$3 = $var3;
+ if (var$3 >= var$4)
+ var$4 = var$3;
+ $this.$entityRiderYawDelta = $this.$entityRiderYawDelta - $var1;
+ $this.$entityRiderPitchDelta = $this.$entityRiderPitchDelta - var$4;
+ $this.$rotationYaw = $this.$rotationYaw + $var1;
+ $this.$rotationPitch = $this.$rotationPitch + var$4;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var3, var$3, var$4, $ptr);
+}
+function nms_Entity_updateRiderPosition($this) {
+ if ($this.$riddenByEntity !== null) {
+ if (!($this.$riddenByEntity instanceof nms_EntityPlayer && $this.$riddenByEntity.$func_71066_bF())) {
+ $this.$riddenByEntity.$lastTickPosX = $this.$lastTickPosX;
+ $this.$riddenByEntity.$lastTickPosY = $this.$lastTickPosY + $this.$getMountedYOffset() + $this.$riddenByEntity.$getYOffset();
+ $this.$riddenByEntity.$lastTickPosZ = $this.$lastTickPosZ;
+ }
+ nms_Entity_setPosition($this.$riddenByEntity, $this.$posX, $this.$posY + $this.$getMountedYOffset() + $this.$riddenByEntity.$getYOffset(), $this.$posZ);
+ }
+}
+function nms_Entity_getYOffset($this) {
+ return $this.$yOffset0;
+}
+function nms_Entity_getMountedYOffset($this) {
+ return $this.$height1 * 0.75;
+}
+function nms_Entity_mountEntity($this, $par1Entity) {
+ $this.$entityRiderPitchDelta = 0.0;
+ $this.$entityRiderYawDelta = 0.0;
+ if ($par1Entity !== null) {
+ if ($this.$ridingEntity !== null)
+ $this.$ridingEntity.$riddenByEntity = null;
+ $this.$ridingEntity = $par1Entity;
+ $par1Entity.$riddenByEntity = $this;
+ } else {
+ if ($this.$ridingEntity !== null) {
+ nms_Entity_setLocationAndAngles($this, $this.$ridingEntity.$posX, $this.$ridingEntity.$boundingBox.$minY + $this.$ridingEntity.$height1, $this.$ridingEntity.$posZ, $this.$rotationYaw, $this.$rotationPitch);
+ $this.$ridingEntity.$riddenByEntity = null;
+ }
+ $this.$ridingEntity = null;
+ }
+}
+function nms_Entity_unmountEntity($this, $par1Entity) {
+ var $var3, $var5, $var7, $var9, $var11, $var13, $var14, $var2, var$10;
+ $var3 = $this.$posX;
+ $var5 = $this.$posY;
+ $var7 = $this.$posZ;
+ if ($par1Entity !== null) {
+ $var3 = $par1Entity.$posX;
+ $var5 = $par1Entity.$boundingBox.$minY + $par1Entity.$height1;
+ $var7 = $par1Entity.$posZ;
+ }
+ $var9 = (-1.5);
+ while ($var9 < 2.0) {
+ $var11 = (-1.5);
+ while ($var11 < 2.0) {
+ a: {
+ if (!($var9 === 0.0 && $var11 === 0.0)) {
+ $var13 = $this.$posX + $var9 | 0;
+ $var14 = $this.$posZ + $var11 | 0;
+ $par1Entity = $this.$boundingBox;
+ $var2 = nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), $par1Entity.$minX + $var9, $par1Entity.$minY + 1.0, $par1Entity.$minZ + $var11, $par1Entity.$maxX + $var9, $par1Entity.$maxY + 1.0, $par1Entity.$maxZ + $var11);
+ if (nms_World_getCollidingBlockBounds($this.$worldObj, $var2).$size0 ? 0 : 1) {
+ $var2 = $this.$worldObj;
+ var$10 = $this.$posY | 0;
+ nms_Block_$callClinit();
+ if (nms_World_isBlockTopFacingSurfaceSolid($var2, nms_Block_blocksList.data[nms_World_getBlockId($var2, $var13, var$10, $var14)], nms_World_getBlockMetadata($var2, $var13, var$10, $var14))) {
+ nms_Entity_setLocationAndAngles($this, $this.$posX + $var9, $this.$posY + 1.0, $this.$posZ + $var11, $this.$rotationYaw, $this.$rotationPitch);
+ return;
+ }
+ $var2 = $this.$worldObj;
+ var$10 = ($this.$posY | 0) - 1 | 0;
+ if (!nms_World_isBlockTopFacingSurfaceSolid($var2, nms_Block_blocksList.data[nms_World_getBlockId($var2, $var13, var$10, $var14)], nms_World_getBlockMetadata($var2, $var13, var$10, $var14))) {
+ $var13 = nms_World_getBlockId($this.$worldObj, $var13, ($this.$posY | 0) - 1 | 0, $var14);
+ if (!$var13) {
+ nms_Material_$callClinit();
+ $par1Entity = nms_Material_air;
+ } else
+ $par1Entity = nms_Block_blocksList.data[$var13].$blockMaterial;
+ nms_Material_$callClinit();
+ if ($par1Entity !== nms_Material_water)
+ break a;
+ }
+ $var3 = $this.$posX + $var9;
+ $var5 = $this.$posY + 1.0;
+ $var7 = $this.$posZ + $var11;
+ }
+ }
+ }
+ $var11 = $var11 + 1.0;
+ }
+ $var9 = $var9 + 1.0;
+ }
+ nms_Entity_setLocationAndAngles($this, $var3, $var5, $var7, $this.$rotationYaw, $this.$rotationPitch);
+}
+function nms_Entity_setPositionAndRotation2($this, $par1, $par3, $par5, $par7, $par8, $par9) {
+ var $var10, $var14, var$9, $var11, var$11, var$12, var$13, var$14, $var13;
+ nms_Entity_setPosition($this, $par1, $par3, $par5);
+ $this.$rotationYaw = $par7 % 360.0;
+ $this.$rotationPitch = $par8 % 360.0;
+ $var10 = $this.$worldObj;
+ $var14 = $this.$boundingBox;
+ var$9 = $var14.$minX + 0.03125;
+ $var11 = $var14.$minY + 0.0;
+ var$11 = $var14.$minZ + 0.03125;
+ var$12 = $var14.$maxX - 0.03125;
+ var$13 = $var14.$maxY - 0.0;
+ var$14 = $var14.$maxZ - 0.03125;
+ $var10 = nms_World_getCollidingBoundingBoxes($var10, $this, nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), var$9, $var11, var$11, var$12, var$13, var$14));
+ $par9 = $var10.$size0 ? 0 : 1;
+ a: {
+ if (!$par9) {
+ $var11 = 0.0;
+ $var13 = 0;
+ while ($var13 < $var10.$size0) {
+ if ($var13 < 0)
+ break a;
+ if ($var13 >= $var10.$size0)
+ break a;
+ $var14 = $var10.$array1.data[$var13];
+ if ($var14.$maxY > $var11)
+ $var11 = $var14.$maxY;
+ $var13 = $var13 + 1 | 0;
+ }
+ nms_Entity_setPosition($this, $par1, $par3 + $var11 - $this.$boundingBox.$minY, $par5);
+ }
+ return;
+ }
+ $var14 = new jl_IndexOutOfBoundsException;
+ $var14.$suppressionEnabled = 1;
+ $var14.$writableStackTrace = 1;
+ $rt_throw($var14);
+}
+function nms_Entity_getCollisionBorderSize($this) {
+ return 0.10000000149011612;
+}
+function nms_Entity_getLookVec($this) {
+ return null;
+}
+function nms_Entity_setInPortal($this) {
+ var $var1, $var3;
+ if ($this.$timeUntilPortal > 0)
+ $this.$timeUntilPortal = $this.$getPortalCooldown();
+ else {
+ $var1 = $this.$prevPosX - $this.$posX;
+ $var3 = $this.$prevPosZ - $this.$posZ;
+ if (!$this.$worldObj.$isRemote && !$this.$inPortal)
+ $this.$teleportDirection = nms_Direction_getMovementDirection($var1, $var3);
+ $this.$inPortal = 1;
+ }
+}
+function nms_Entity_getPortalCooldown($this) {
+ return 900;
+}
+function nms_Entity_setVelocity($this, $par1, $par3, $par5) {
+ $this.$motionX = $par1;
+ $this.$motionY = $par3;
+ $this.$motionZ = $par5;
+}
+function nms_Entity_handleHealthUpdate($this, $par1) {
+ return;
+}
+function nms_Entity_performHurtAnimation($this) {
+ return;
+}
+function nms_Entity_updateCloak($this) {
+ return;
+}
+function nms_Entity_getLastActiveItems($this) {
+ return null;
+}
+function nms_Entity_setCurrentItemOrArmor($this, $par1, $par2ItemStack) {
+ return;
+}
+function nms_Entity_isBurning($this) {
+ return $this.$fire <= 0 && !(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 1) ? 0 : 1) ? 0 : 1;
+}
+function nms_Entity_isRiding($this) {
+ return $this.$ridingEntity === null && !(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 4) ? 0 : 1) ? 0 : 1;
+}
+function nms_Entity_isSneaking($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 2) ? 0 : 1;
+}
+function nms_Entity_setSneaking($this, $par1) {
+ nms_Entity_setFlag($this, 1, $par1);
+}
+function nms_Entity_isSprinting($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 8) ? 0 : 1;
+}
+function nms_Entity_setSprinting($this, $par1) {
+ nms_Entity_setFlag($this, 3, $par1);
+}
+function nms_Entity_isInvisible($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 32) ? 0 : 1;
+}
+function nms_Entity_func_98034_c($this, $par1EntityPlayer) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 32) ? 0 : 1;
+}
+function nms_Entity_setInvisible($this, $par1) {
+ nms_Entity_setFlag($this, 5, $par1);
+}
+function nms_Entity_isEating($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 16) ? 0 : 1;
+}
+function nms_Entity_setEating($this, $par1) {
+ nms_Entity_setFlag($this, 4, $par1);
+}
+function nms_Entity_getFlag($this, $par1) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 1 << $par1) ? 0 : 1;
+}
+function nms_Entity_setFlag($this, $par1, $par2) {
+ var $var3, var$4, var$5;
+ $var3 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0);
+ if ($par2) {
+ var$4 = $this.$dataWatcher;
+ $par1 = ($var3 | 1 << $par1) << 24 >> 24;
+ var$5 = new jl_Byte;
+ var$5.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$4, 0, var$5);
+ } else {
+ var$4 = $this.$dataWatcher;
+ $par1 = ($var3 & (1 << $par1 ^ (-1))) << 24 >> 24;
+ var$5 = new jl_Byte;
+ var$5.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$4, 0, var$5);
+ }
+}
+function nms_Entity_getAir($this) {
+ return nms_DataWatcher_getWatchableObjectShort($this.$dataWatcher, 1);
+}
+function nms_Entity_setAir($this, $par1) {
+ var var$2, var$3;
+ var$2 = $this.$dataWatcher;
+ $par1 = $par1 << 16 >> 16;
+ var$3 = new jl_Short;
+ var$3.$value5 = $par1;
+ nms_DataWatcher_updateObject(var$2, 1, var$3);
+}
+function nms_Entity_onStruckByLightning($this, $par1EntityLightningBolt) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1EntityLightningBolt = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = 5;
+ $ptr = 1;
+ case 1:
+ $this.$dealFireDamage(var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$fire = $this.$fire + 1 | 0;
+ if (!$this.$fire) {
+ var$2 = nms_EnchantmentProtection_func_92093_a($this, 160);
+ if ($this.$fire < var$2)
+ $this.$fire = var$2;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLightningBolt, var$2, $ptr);
+}
+function nms_Entity_onKillEntity($this, $par1EntityLiving) {
+ return;
+}
+function nms_Entity_pushOutOfBlocks($this, $par1, $par3, $par5) {
+ var $var7, $var8, $var9, $var10, $var12, $var14, $var21, $var17, $var18, $var20, $var22, $var23, $var24, $var26;
+ $var7 = $par1 | 0;
+ if ($par1 < $var7)
+ $var7 = $var7 - 1 | 0;
+ $var8 = $par3 | 0;
+ if ($par3 < $var8)
+ $var8 = $var8 - 1 | 0;
+ $var9 = $par5 | 0;
+ if ($par5 < $var9)
+ $var9 = $var9 - 1 | 0;
+ $var10 = $par1 - $var7;
+ $var12 = $par3 - $var8;
+ $var14 = $par5 - $var9;
+ $var21 = nms_World_getCollidingBlockBounds($this.$worldObj, $this.$boundingBox).$size0 ? 0 : 1;
+ if ($var21 && !nms_World_func_85174_u($this.$worldObj, $var7, $var8, $var9))
+ return 0;
+ $var17 = nms_World_func_85174_u($this.$worldObj, $var7 - 1 | 0, $var8, $var9) ? 0 : 1;
+ $var18 = nms_World_func_85174_u($this.$worldObj, $var7 + 1 | 0, $var8, $var9) ? 0 : 1;
+ nms_World_func_85174_u($this.$worldObj, $var7, $var8 - 1 | 0, $var9);
+ $var20 = nms_World_func_85174_u($this.$worldObj, $var7, $var8 + 1 | 0, $var9) ? 0 : 1;
+ $var21 = nms_World_func_85174_u($this.$worldObj, $var7, $var8, $var9 - 1 | 0) ? 0 : 1;
+ $var22 = nms_World_func_85174_u($this.$worldObj, $var7, $var8, $var9 + 1 | 0) ? 0 : 1;
+ $var23 = 3;
+ $var24 = 9999.0;
+ if ($var17 && $var10 < $var24) {
+ $var23 = 0;
+ $var24 = $var10;
+ }
+ if (!$var18)
+ $par1 = $var24;
+ else {
+ $par1 = 1.0 - $var10;
+ if ($par1 < $var24)
+ $var23 = 1;
+ else
+ $par1 = $var24;
+ }
+ if (!$var20)
+ $par3 = $par1;
+ else {
+ $par3 = 1.0 - $var12;
+ if ($par3 < $par1)
+ $var23 = 3;
+ else
+ $par3 = $par1;
+ }
+ if ($var21 && $var14 < $par3) {
+ $var23 = 4;
+ $par3 = $var14;
+ }
+ if ($var22 && 1.0 - $var14 < $par3)
+ $var23 = 5;
+ $var26 = Math.random() * 0.20000000298023224 + 0.10000000149011612;
+ if (!$var23)
+ $this.$motionX = -$var26;
+ if ($var23 == 1)
+ $this.$motionX = $var26;
+ if ($var23 == 2)
+ $this.$motionY = -$var26;
+ if ($var23 == 3)
+ $this.$motionY = $var26;
+ if ($var23 == 4)
+ $this.$motionZ = -$var26;
+ if ($var23 == 5)
+ $this.$motionZ = $var26;
+ return 1;
+}
+function nms_Entity_setInWeb($this) {
+ $this.$isInWeb = 1;
+ $this.$fallDistance = 0.0;
+}
+function nms_Entity_getEntityName($this) {
+ var $var1, var$2, var$3;
+ $var1 = nms_EntityList_classToStringMapping;
+ var$2 = jl_Class_getClass($this.constructor);
+ if (var$2 !== null) {
+ var$3 = jl_Object_identity(var$2);
+ $var1 = ju_HashMap_findNonNullKeyEntry($var1, var$2, var$3 & ($var1.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $var1 = $var1.$elementData.data[0];
+ while ($var1 !== null && $var1.$key !== null) {
+ $var1 = $var1.$next1;
+ }
+ }
+ $var1 = $var1 === null ? null : $var1.$value0;
+ if ($var1 === null)
+ $var1 = $rt_s(681);
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(682));
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $var1);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(683));
+ $var1 = jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+ return nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $var1);
+}
+function nms_Entity_getParts($this) {
+ return null;
+}
+function nms_Entity_isEntityEqual($this, $par1Entity) {
+ return $this !== $par1Entity ? 0 : 1;
+}
+function nms_Entity_setRotationYawHead($this, $par1) {
+ return;
+}
+function nms_Entity_canAttackWithItem($this) {
+ return 1;
+}
+function nms_Entity_func_85031_j($this, $par1Entity) {
+ return 0;
+}
+function nms_Entity_toString($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6;
+ var$1 = $rt_createArray(jl_Object, 7);
+ var$2 = var$1.data;
+ var$2[0] = jl_Class_getSimpleName(jl_Class_getClass($this.constructor));
+ var$2[1] = $this.$getEntityName();
+ var$2[2] = jl_Integer_valueOf($this.$entityId);
+ var$2[3] = $this.$worldObj === null ? $rt_s(684) : $this.$worldObj.$worldInfo.$levelName;
+ var$3 = $this.$posX;
+ var$4 = new jl_Double;
+ var$4.$value6 = var$3;
+ var$2[4] = var$4;
+ var$3 = $this.$posY;
+ var$4 = new jl_Double;
+ var$4.$value6 = var$3;
+ var$2[5] = var$4;
+ var$3 = $this.$posZ;
+ var$4 = new jl_Double;
+ var$4.$value6 = var$3;
+ var$2[6] = var$4;
+ var$4 = new ju_Formatter;
+ var$5 = ju_Locale_defaultLocale;
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ var$4.$out0 = var$6;
+ var$4.$locale = var$5;
+ return ju_Formatter_toString(ju_Formatter_format(var$4, var$4.$locale, $rt_s(685), var$1));
+}
+function nms_Entity_isEntityInvulnerable($this) {
+ return $this.$invulnerable;
+}
+function nms_Entity_func_82149_j($this, $par1Entity) {
+ nms_Entity_setLocationAndAngles($this, $par1Entity.$posX, $par1Entity.$posY, $par1Entity.$posZ, $par1Entity.$rotationYaw, $par1Entity.$rotationPitch);
+}
+function nms_Entity_travelToDimension($this, $par1) {
+ return;
+}
+function nms_Entity_func_82146_a($this, $par1Explosion, $par2World, $par3, $par4, $par5, $par6Block) {
+ return $par6Block.$getExplosionResistance($this);
+}
+function nms_Entity_func_96091_a($this, $par1Explosion, $par2World, $par3, $par4, $par5, $par6, $par7) {
+ return 1;
+}
+function nms_Entity_doesEntityNotTriggerPressurePlate($this) {
+ return 0;
+}
+function nms_Entity_canRenderOnFire($this) {
+ return $this.$isBurning();
+}
+function nms_Entity_func_96092_aw($this) {
+ return 1;
+}
+function nms_Entity_getTranslatedEntityName($this) {
+ return $this.$getEntityName();
+}
+function nms_Entity__clinit_() {
+ nms_Entity_nextEntityID = 0;
+}
+function nms_EntityLiving() {
+ var a = this; nms_Entity.call(a);
+ a.$maxHurtResistantTime = 0;
+ a.$field_70769_ao = 0.0;
+ a.$field_70770_ap = 0.0;
+ a.$renderYawOffset = 0.0;
+ a.$prevRenderYawOffset = 0.0;
+ a.$rotationYawHead = 0.0;
+ a.$prevRotationYawHead = 0.0;
+ a.$field_70768_au = 0.0;
+ a.$field_70766_av = 0.0;
+ a.$field_70764_aw = 0.0;
+ a.$field_70763_ax = 0.0;
+ a.$field_70753_ay = 0;
+ a.$field_70740_aA = 0;
+ a.$field_70741_aB = 0.0;
+ a.$entityType = null;
+ a.$field_70743_aD = 0.0;
+ a.$scoreValue = 0;
+ a.$field_70745_aF = 0.0;
+ a.$landMovementFactor = 0.0;
+ a.$jumpMovementFactor = 0.0;
+ a.$prevSwingProgress = 0.0;
+ a.$swingProgress = 0.0;
+ a.$health = 0;
+ a.$prevHealth = 0;
+ a.$carryoverDamage = 0;
+ a.$livingSoundTime = 0;
+ a.$hurtTime = 0;
+ a.$maxHurtTime = 0;
+ a.$attackedAtYaw = 0.0;
+ a.$deathTime = 0;
+ a.$attackTime = 0;
+ a.$prevCameraPitch = 0.0;
+ a.$cameraPitch0 = 0.0;
+ a.$dead = 0;
+ a.$experienceValue = 0;
+ a.$field_70731_aW = 0;
+ a.$field_70730_aX = 0.0;
+ a.$prevLimbYaw = 0.0;
+ a.$limbYaw = 0.0;
+ a.$limbSwing = 0.0;
+ a.$attackingPlayer = null;
+ a.$recentlyHit = 0;
+ a.$entityLivingToAttack = null;
+ a.$revengeTimer = 0;
+ a.$lastAttackingEntity = null;
+ a.$arrowHitTimer = 0;
+ a.$activePotionsMap = null;
+ a.$potionsNeedUpdate = 0;
+ a.$field_70748_f = 0;
+ a.$lookHelper = null;
+ a.$moveHelper = null;
+ a.$jumpHelper = null;
+ a.$bodyHelper = null;
+ a.$attackTarget = null;
+ a.$senses = null;
+ a.$AIMoveSpeed = 0.0;
+ a.$homePosition = null;
+ a.$maximumHomeDistance = 0.0;
+ a.$equipment = null;
+ a.$equipmentDropChances = null;
+ a.$previousEquipment = null;
+ a.$isSwingInProgress = 0;
+ a.$swingProgressInt = 0;
+ a.$canPickUpLoot = 0;
+ a.$persistenceRequired = 0;
+ a.$field_94063_bt = null;
+ a.$newPosRotationIncrements = 0;
+ a.$newPosX = 0.0;
+ a.$newPosY = 0.0;
+ a.$newPosZ = 0.0;
+ a.$newRotationYaw = 0.0;
+ a.$newRotationPitch = 0.0;
+ a.$field_70706_bo = 0.0;
+ a.$lastDamage = 0;
+ a.$entityAge = 0;
+ a.$moveStrafing = 0.0;
+ a.$moveForward0 = 0.0;
+ a.$randomYawVelocity = 0.0;
+ a.$isJumping = 0;
+ a.$defaultPitch = 0.0;
+ a.$moveSpeed = 0.0;
+ a.$jumpTicks = 0;
+ a.$currentTarget = null;
+ a.$numTicksToChaseTarget = 0;
+}
+var nms_EntityLiving_enchantmentProbability = null;
+var nms_EntityLiving_armorEnchantmentProbability = null;
+var nms_EntityLiving_armorProbability = null;
+var nms_EntityLiving_pickUpLootProability = null;
+function nms_EntityLiving__init_() {
+ var var_0 = new nms_EntityLiving();
+ nms_EntityLiving__init_0(var_0);
+ return var_0;
+}
+function nms_EntityLiving__init_0($this) {
+ var var$1, var$2, $var2;
+ nms_Entity__init_0($this);
+ $this.$maxHurtResistantTime = 20;
+ $this.$renderYawOffset = 0.0;
+ $this.$prevRenderYawOffset = 0.0;
+ $this.$rotationYawHead = 0.0;
+ $this.$prevRotationYawHead = 0.0;
+ $this.$field_70753_ay = 1;
+ $this.$field_70740_aA = 1;
+ $this.$field_70741_aB = 0.0;
+ $this.$entityType = null;
+ $this.$field_70743_aD = 1.0;
+ $this.$scoreValue = 0;
+ $this.$field_70745_aF = 0.0;
+ $this.$landMovementFactor = 0.10000000149011612;
+ $this.$jumpMovementFactor = 0.019999999552965164;
+ $this.$health = $this.$getMaxHealth();
+ $this.$attackedAtYaw = 0.0;
+ $this.$deathTime = 0;
+ $this.$attackTime = 0;
+ $this.$dead = 0;
+ $this.$field_70731_aW = (-1);
+ $this.$field_70730_aX = jl_Math_randomImpl() * 0.8999999761581421 + 0.10000000149011612;
+ $this.$attackingPlayer = null;
+ $this.$recentlyHit = 0;
+ $this.$entityLivingToAttack = null;
+ $this.$revengeTimer = 0;
+ $this.$lastAttackingEntity = null;
+ $this.$arrowHitTimer = 0;
+ $this.$activePotionsMap = ju_HashMap__init_1(16, 0.75);
+ $this.$potionsNeedUpdate = 1;
+ var$1 = new nms_ChunkCoordinates;
+ var$1.$posX0 = 0;
+ var$1.$posY0 = 0;
+ var$1.$posZ0 = 0;
+ $this.$homePosition = var$1;
+ $this.$maximumHomeDistance = (-1.0);
+ $this.$equipment = $rt_createArray(nms_ItemStack, 5);
+ $this.$equipmentDropChances = $rt_createFloatArray(5);
+ $this.$previousEquipment = $rt_createArray(nms_ItemStack, 5);
+ $this.$isSwingInProgress = 0;
+ $this.$swingProgressInt = 0;
+ $this.$canPickUpLoot = 0;
+ $this.$persistenceRequired = 0;
+ var$1 = new nms_CombatTracker;
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ var$1.$field_94556_a = var$2;
+ var$1.$field_94555_c = 0;
+ var$1.$field_94552_d = 0;
+ var$1.$field_94553_e = 0;
+ var$1.$field_94554_b = $this;
+ $this.$field_94063_bt = var$1;
+ $this.$field_70706_bo = 0.0;
+ $this.$lastDamage = 0;
+ $this.$entityAge = 0;
+ $this.$isJumping = 0;
+ $this.$defaultPitch = 0.0;
+ $this.$moveSpeed = 0.699999988079071;
+ $this.$jumpTicks = 0;
+ $this.$numTicksToChaseTarget = 0;
+ $this.$preventEntitySpawning = 1;
+ var$1 = new nms_EntityLookHelper;
+ var$1.$isLooking = 0;
+ var$1.$entity = $this;
+ $this.$lookHelper = var$1;
+ var$1 = new nms_EntityMoveHelper;
+ var$1.$update2 = 0;
+ var$1.$entity0 = $this;
+ var$1.$posX1 = $this.$posX;
+ var$1.$posY1 = $this.$posY;
+ var$1.$posZ1 = $this.$posZ;
+ $this.$moveHelper = var$1;
+ var$1 = new nms_EntityJumpHelper;
+ var$1.$isJumping0 = 0;
+ var$1.$entity1 = $this;
+ $this.$jumpHelper = var$1;
+ var$1 = new nms_EntityBodyHelper;
+ var$1.$field_75666_b = 0;
+ var$1.$field_75667_c = 0.0;
+ var$1.$theLiving = $this;
+ $this.$bodyHelper = var$1;
+ var$1 = new nms_EntitySenses;
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ var$1.$seenEntities = var$2;
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ var$1.$unseenEntities = var$2;
+ var$1.$entityObj = $this;
+ $this.$senses = var$1;
+ $this.$field_70770_ap = (jl_Math_randomImpl() + 1.0) * 0.009999999776482582;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $this.$field_70769_ao = jl_Math_randomImpl() * 12398.0;
+ $this.$rotationYaw = jl_Math_randomImpl() * 3.141592653589793 * 2.0;
+ $this.$rotationYawHead = $this.$rotationYaw;
+ $var2 = 0;
+ while ($var2 < $this.$equipmentDropChances.data.length) {
+ $this.$equipmentDropChances.data[$var2] = 0.08500000089406967;
+ $var2 = $var2 + 1 | 0;
+ }
+ $this.$stepHeight = 0.5;
+}
+function nms_EntityLiving_getMoveHelper($this) {
+ return $this.$moveHelper;
+}
+function nms_EntityLiving_getJumpHelper($this) {
+ return $this.$jumpHelper;
+}
+function nms_EntityLiving_getRNG($this) {
+ return $this.$rand0;
+}
+function nms_EntityLiving_setLastAttackingEntity($this, $par1Entity) {
+ if ($par1Entity instanceof nms_EntityLiving)
+ $this.$lastAttackingEntity = $par1Entity;
+}
+function nms_EntityLiving_setRotationYawHead($this, $par1) {
+ $this.$rotationYawHead = $par1;
+}
+function nms_EntityLiving_getAIMoveSpeed($this) {
+ return $this.$AIMoveSpeed;
+}
+function nms_EntityLiving_setAIMoveSpeed($this, $par1) {
+ $this.$AIMoveSpeed = $par1;
+ $this.$moveForward0 = $par1;
+}
+function nms_EntityLiving_getAttackTarget($this) {
+ return $this.$attackTarget;
+}
+function nms_EntityLiving_setAttackTarget($this, $par1EntityLiving) {
+ $this.$attackTarget = $par1EntityLiving;
+}
+function nms_EntityLiving_updateFallState($this, $par1, $par3) {
+ var var$3, $var4, $var5, $var6, $var7, var$8, var$9, $var8, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var8 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();var$3 = $thread.pop();$par3 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$isInWater()) {
+ $ptr = 1;
+ continue main;
+ }
+ if ($par3 && $this.$fallDistance > 0.0) {
+ var$3 = $this.$posX;
+ $var4 = var$3 | 0;
+ if (var$3 < $var4)
+ $var4 = $var4 - 1 | 0;
+ var$3 = $this.$posY - 0.20000000298023224 - $this.$yOffset0;
+ $var5 = var$3 | 0;
+ if (var$3 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$3 = $this.$posZ;
+ $var6 = var$3 | 0;
+ if (var$3 < $var6)
+ $var6 = $var6 - 1 | 0;
+ $var7 = nms_World_getBlockId($this.$worldObj, $var4, $var5, $var6);
+ if (!$var7) {
+ var$8 = $this.$worldObj;
+ var$9 = $var5 - 1 | 0;
+ $var8 = nms_World_getBlockId(var$8, $var4, var$9, $var6);
+ nms_Block_$callClinit();
+ $var8 = nms_Block_blocksList.data[$var8] === null ? (-1) : nms_Block_blocksList.data[$var8].$getRenderType();
+ if (!($var8 != 11 && $var8 != 32 && $var8 != 21))
+ $var7 = nms_World_getBlockId($this.$worldObj, $var4, var$9, $var6);
+ }
+ if ($var7 > 0) {
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[$var7];
+ var$11 = $this.$worldObj;
+ var$12 = $this.$fallDistance;
+ $ptr = 3;
+ continue main;
+ }
+ }
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_Entity_handleWaterMovement($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par3 && $this.$fallDistance > 0.0) {
+ var$3 = $this.$posX;
+ $var4 = var$3 | 0;
+ if (var$3 < $var4)
+ $var4 = $var4 - 1 | 0;
+ var$3 = $this.$posY - 0.20000000298023224 - $this.$yOffset0;
+ $var5 = var$3 | 0;
+ if (var$3 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$3 = $this.$posZ;
+ $var6 = var$3 | 0;
+ if (var$3 < $var6)
+ $var6 = $var6 - 1 | 0;
+ $var7 = nms_World_getBlockId($this.$worldObj, $var4, $var5, $var6);
+ if (!$var7) {
+ var$8 = $this.$worldObj;
+ var$9 = $var5 - 1 | 0;
+ $var8 = nms_World_getBlockId(var$8, $var4, var$9, $var6);
+ nms_Block_$callClinit();
+ $var8 = nms_Block_blocksList.data[$var8] === null ? (-1) : nms_Block_blocksList.data[$var8].$getRenderType();
+ if (!($var8 != 11 && $var8 != 32 && $var8 != 21))
+ $var7 = nms_World_getBlockId($this.$worldObj, $var4, var$9, $var6);
+ }
+ if ($var7 > 0) {
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[$var7];
+ var$11 = $this.$worldObj;
+ var$12 = $this.$fallDistance;
+ $ptr = 3;
+ continue main;
+ }
+ }
+ $ptr = 2;
+ case 2:
+ nms_Entity_updateFallState($this, $par1, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ var$8.$onFallenUpon(var$11, $var4, $var5, $var6, $this, var$12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par3, var$3, $var4, $var5, $var6, $var7, var$8, var$9, $var8, var$11, var$12, $ptr);
+}
+function nms_EntityLiving_setRevengeTarget($this, $par1EntityLiving) {
+ $this.$entityLivingToAttack = $par1EntityLiving;
+ $this.$revengeTimer = $this.$entityLivingToAttack === null ? 0 : 100;
+}
+function nms_EntityLiving_entityInit($this) {
+ var var$1, var$2;
+ nms_DataWatcher_addObject($this.$dataWatcher, 8, jl_Integer_valueOf($this.$field_70748_f));
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 9, var$2);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 10, var$2);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 6, var$2);
+ nms_DataWatcher_addObject($this.$dataWatcher, 5, $rt_s(44));
+}
+function nms_EntityLiving_canEntityBeSeen($this, $par1Entity) {
+ return nms_World_rayTraceBlocks_do_do($this.$worldObj, nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, $this.$posX, $this.$posY + $this.$getEyeHeight(), $this.$posZ), nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, $par1Entity.$posX, $par1Entity.$posY + $par1Entity.$getEyeHeight(), $par1Entity.$posZ), 0, 0) !== null ? 0 : 1;
+}
+function nms_EntityLiving_canBeCollidedWith($this) {
+ return $this.$isDead ? 0 : 1;
+}
+function nms_EntityLiving_canBePushed($this) {
+ return $this.$isDead ? 0 : 1;
+}
+function nms_EntityLiving_getEyeHeight($this) {
+ return $this.$height1 * 0.8500000238418579;
+}
+function nms_EntityLiving_getTalkInterval($this) {
+ return 80;
+}
+function nms_EntityLiving_playLivingSound($this) {
+ var $var1, var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var1 = $this.$getLivingSound();
+ if ($var1 === null)
+ return;
+ var$2 = $this.$getSoundVolume();
+ var$3 = $this.$getSoundPitch();
+ $ptr = 1;
+ case 1:
+ $this.$playSound1($var1, var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, var$2, var$3, $ptr);
+}
+function nms_EntityLiving_onEntityUpdate($this) {
+ var var$1, $var1, var$3, $var3, $var4, $var2, var$7, $var5, var$9, var$10, var$11, var$12, var$13, var$14, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var5 = $thread.pop();var$7 = $thread.pop();$var2 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();var$3 = $thread.pop();$var1 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevSwingProgress = $this.$swingProgress;
+ $ptr = 1;
+ case 1:
+ nms_Entity_onEntityUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(686));
+ if (!$this.$isDead && $this.$health > 0 ? 1 : 0) {
+ var$1 = Math.random() * 1000.0 | 0;
+ $var1 = $this.$livingSoundTime;
+ $this.$livingSoundTime = $var1 + 1 | 0;
+ if (var$1 < $var1) {
+ $this.$livingSoundTime = -$this.$getTalkInterval();
+ var$3 = $this.$getLivingSound();
+ if (var$3 !== null) {
+ $var3 = $this.$getSoundVolume();
+ $var4 = $this.$getSoundPitch();
+ $ptr = 2;
+ continue main;
+ }
+ }
+ }
+ $var1 = !$this.$isDead && $this.$health > 0 ? 1 : 0;
+ if ($var1 && $this.$isEntityInsideOpaqueBlock()) {
+ var$3 = nms_DamageSource_inWall;
+ $var1 = 1;
+ $ptr = 3;
+ continue main;
+ }
+ if (!(!$this.$isImmuneToFire && !$this.$worldObj.$isRemote))
+ $this.$fire = 0;
+ $var1 = $this instanceof nms_EntityPlayer && $this.$capabilities.$disableDamage ? 1 : 0;
+ $var2 = !$this.$isDead && $this.$health > 0 ? 1 : 0;
+ a: {
+ if ($var2) {
+ nms_Material_$callClinit();
+ if (nms_Entity_isInsideOfMaterial($this, nms_Material_water) && !$this.$canBreatheUnderwater() && !(ju_HashMap_getEntry($this.$activePotionsMap, jl_Integer_valueOf(nms_Potion_waterBreathing.$id3)) === null ? 0 : 1) && !$var1) {
+ $var1 = $this.$decreaseAirSupply(nms_DataWatcher_getWatchableObjectShort($this.$dataWatcher, 1));
+ var$3 = $this.$dataWatcher;
+ $var1 = $var1 << 16 >> 16;
+ var$7 = new jl_Short;
+ var$7.$value5 = $var1;
+ nms_DataWatcher_updateObject(var$3, 1, var$7);
+ if (nms_Entity_getAir($this) == (-20)) {
+ nms_Entity_setAir($this, 0);
+ $var2 = 0;
+ if ($var2 >= 8) {
+ var$3 = nms_DamageSource_drown;
+ $var1 = 2;
+ $ptr = 6;
+ continue main;
+ }
+ $var3 = ju_Random_nextFloat($this.$rand0) - ju_Random_nextFloat($this.$rand0);
+ $var4 = ju_Random_nextFloat($this.$rand0) - ju_Random_nextFloat($this.$rand0);
+ $var5 = ju_Random_nextFloat($this.$rand0) - ju_Random_nextFloat($this.$rand0);
+ var$3 = $this.$worldObj;
+ var$7 = $rt_s(680);
+ var$9 = $this.$posX + $var3;
+ var$10 = $this.$posY + $var4;
+ var$11 = $this.$posZ + $var5;
+ var$12 = $this.$motionX;
+ var$13 = $this.$motionY;
+ var$14 = $this.$motionZ;
+ $ptr = 7;
+ continue main;
+ }
+ nms_Entity_extinguish($this);
+ break a;
+ }
+ }
+ var$3 = $this.$dataWatcher;
+ var$7 = new jl_Short;
+ var$7.$value5 = 300;
+ nms_DataWatcher_updateObject(var$3, 1, var$7);
+ }
+ $this.$prevCameraPitch = $this.$cameraPitch0;
+ if ($this.$attackTime > 0)
+ $this.$attackTime = $this.$attackTime - 1 | 0;
+ if ($this.$hurtTime > 0)
+ $this.$hurtTime = $this.$hurtTime - 1 | 0;
+ if ($this.$hurtResistantTime > 0)
+ $this.$hurtResistantTime = $this.$hurtResistantTime - 1 | 0;
+ if ($this.$health <= 0) {
+ $ptr = 4;
+ continue main;
+ }
+ if ($this.$recentlyHit <= 0)
+ $this.$attackingPlayer = null;
+ else
+ $this.$recentlyHit = $this.$recentlyHit - 1 | 0;
+ if ($this.$lastAttackingEntity !== null && !nms_EntityLiving_isEntityAlive($this.$lastAttackingEntity))
+ $this.$lastAttackingEntity = null;
+ if ($this.$entityLivingToAttack !== null) {
+ if (!nms_EntityLiving_isEntityAlive($this.$entityLivingToAttack))
+ $this.$setRevengeTarget(null);
+ else if ($this.$revengeTimer <= 0)
+ $this.$setRevengeTarget(null);
+ else
+ $this.$revengeTimer = $this.$revengeTimer - 1 | 0;
+ }
+ $ptr = 5;
+ continue main;
+ case 2:
+ $this.$playSound1(var$3, $var3, $var4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = !$this.$isDead && $this.$health > 0 ? 1 : 0;
+ if ($var1 && $this.$isEntityInsideOpaqueBlock()) {
+ var$3 = nms_DamageSource_inWall;
+ $var1 = 1;
+ $ptr = 3;
+ continue main;
+ }
+ if (!(!$this.$isImmuneToFire && !$this.$worldObj.$isRemote))
+ $this.$fire = 0;
+ $var1 = $this instanceof nms_EntityPlayer && $this.$capabilities.$disableDamage ? 1 : 0;
+ $var2 = !$this.$isDead && $this.$health > 0 ? 1 : 0;
+ b: {
+ if ($var2) {
+ nms_Material_$callClinit();
+ if (nms_Entity_isInsideOfMaterial($this, nms_Material_water) && !$this.$canBreatheUnderwater() && !(ju_HashMap_getEntry($this.$activePotionsMap, jl_Integer_valueOf(nms_Potion_waterBreathing.$id3)) === null ? 0 : 1) && !$var1) {
+ $var1 = $this.$decreaseAirSupply(nms_DataWatcher_getWatchableObjectShort($this.$dataWatcher, 1));
+ var$3 = $this.$dataWatcher;
+ $var1 = $var1 << 16 >> 16;
+ var$7 = new jl_Short;
+ var$7.$value5 = $var1;
+ nms_DataWatcher_updateObject(var$3, 1, var$7);
+ if (nms_Entity_getAir($this) == (-20)) {
+ nms_Entity_setAir($this, 0);
+ $var2 = 0;
+ if ($var2 >= 8) {
+ var$3 = nms_DamageSource_drown;
+ $var1 = 2;
+ $ptr = 6;
+ continue main;
+ }
+ $var3 = ju_Random_nextFloat($this.$rand0) - ju_Random_nextFloat($this.$rand0);
+ $var4 = ju_Random_nextFloat($this.$rand0) - ju_Random_nextFloat($this.$rand0);
+ $var5 = ju_Random_nextFloat($this.$rand0) - ju_Random_nextFloat($this.$rand0);
+ var$3 = $this.$worldObj;
+ var$7 = $rt_s(680);
+ var$9 = $this.$posX + $var3;
+ var$10 = $this.$posY + $var4;
+ var$11 = $this.$posZ + $var5;
+ var$12 = $this.$motionX;
+ var$13 = $this.$motionY;
+ var$14 = $this.$motionZ;
+ $ptr = 7;
+ continue main;
+ }
+ nms_Entity_extinguish($this);
+ break b;
+ }
+ }
+ var$3 = $this.$dataWatcher;
+ var$7 = new jl_Short;
+ var$7.$value5 = 300;
+ nms_DataWatcher_updateObject(var$3, 1, var$7);
+ }
+ $this.$prevCameraPitch = $this.$cameraPitch0;
+ if ($this.$attackTime > 0)
+ $this.$attackTime = $this.$attackTime - 1 | 0;
+ if ($this.$hurtTime > 0)
+ $this.$hurtTime = $this.$hurtTime - 1 | 0;
+ if ($this.$hurtResistantTime > 0)
+ $this.$hurtResistantTime = $this.$hurtResistantTime - 1 | 0;
+ if ($this.$health <= 0) {
+ $ptr = 4;
+ continue main;
+ }
+ if ($this.$recentlyHit <= 0)
+ $this.$attackingPlayer = null;
+ else
+ $this.$recentlyHit = $this.$recentlyHit - 1 | 0;
+ if ($this.$lastAttackingEntity !== null && !nms_EntityLiving_isEntityAlive($this.$lastAttackingEntity))
+ $this.$lastAttackingEntity = null;
+ if ($this.$entityLivingToAttack !== null) {
+ if (!nms_EntityLiving_isEntityAlive($this.$entityLivingToAttack))
+ $this.$setRevengeTarget(null);
+ else if ($this.$revengeTimer <= 0)
+ $this.$setRevengeTarget(null);
+ else
+ $this.$revengeTimer = $this.$revengeTimer - 1 | 0;
+ }
+ $ptr = 5;
+ continue main;
+ case 3:
+ $this.$attackEntityFrom(var$3, $var1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!(!$this.$isImmuneToFire && !$this.$worldObj.$isRemote))
+ $this.$fire = 0;
+ $var1 = $this instanceof nms_EntityPlayer && $this.$capabilities.$disableDamage ? 1 : 0;
+ $var2 = !$this.$isDead && $this.$health > 0 ? 1 : 0;
+ c: {
+ if ($var2) {
+ nms_Material_$callClinit();
+ if (nms_Entity_isInsideOfMaterial($this, nms_Material_water) && !$this.$canBreatheUnderwater() && !(ju_HashMap_getEntry($this.$activePotionsMap, jl_Integer_valueOf(nms_Potion_waterBreathing.$id3)) === null ? 0 : 1) && !$var1) {
+ $var1 = $this.$decreaseAirSupply(nms_DataWatcher_getWatchableObjectShort($this.$dataWatcher, 1));
+ var$3 = $this.$dataWatcher;
+ $var1 = $var1 << 16 >> 16;
+ var$7 = new jl_Short;
+ var$7.$value5 = $var1;
+ nms_DataWatcher_updateObject(var$3, 1, var$7);
+ if (nms_Entity_getAir($this) == (-20)) {
+ nms_Entity_setAir($this, 0);
+ $var2 = 0;
+ if ($var2 >= 8) {
+ var$3 = nms_DamageSource_drown;
+ $var1 = 2;
+ $ptr = 6;
+ continue main;
+ }
+ $var3 = ju_Random_nextFloat($this.$rand0) - ju_Random_nextFloat($this.$rand0);
+ $var4 = ju_Random_nextFloat($this.$rand0) - ju_Random_nextFloat($this.$rand0);
+ $var5 = ju_Random_nextFloat($this.$rand0) - ju_Random_nextFloat($this.$rand0);
+ var$3 = $this.$worldObj;
+ var$7 = $rt_s(680);
+ var$9 = $this.$posX + $var3;
+ var$10 = $this.$posY + $var4;
+ var$11 = $this.$posZ + $var5;
+ var$12 = $this.$motionX;
+ var$13 = $this.$motionY;
+ var$14 = $this.$motionZ;
+ $ptr = 7;
+ continue main;
+ }
+ nms_Entity_extinguish($this);
+ break c;
+ }
+ }
+ var$3 = $this.$dataWatcher;
+ var$7 = new jl_Short;
+ var$7.$value5 = 300;
+ nms_DataWatcher_updateObject(var$3, 1, var$7);
+ }
+ $this.$prevCameraPitch = $this.$cameraPitch0;
+ if ($this.$attackTime > 0)
+ $this.$attackTime = $this.$attackTime - 1 | 0;
+ if ($this.$hurtTime > 0)
+ $this.$hurtTime = $this.$hurtTime - 1 | 0;
+ if ($this.$hurtResistantTime > 0)
+ $this.$hurtResistantTime = $this.$hurtResistantTime - 1 | 0;
+ if ($this.$health <= 0) {
+ $ptr = 4;
+ continue main;
+ }
+ if ($this.$recentlyHit <= 0)
+ $this.$attackingPlayer = null;
+ else
+ $this.$recentlyHit = $this.$recentlyHit - 1 | 0;
+ if ($this.$lastAttackingEntity !== null && !nms_EntityLiving_isEntityAlive($this.$lastAttackingEntity))
+ $this.$lastAttackingEntity = null;
+ if ($this.$entityLivingToAttack !== null) {
+ if (!nms_EntityLiving_isEntityAlive($this.$entityLivingToAttack))
+ $this.$setRevengeTarget(null);
+ else if ($this.$revengeTimer <= 0)
+ $this.$setRevengeTarget(null);
+ else
+ $this.$revengeTimer = $this.$revengeTimer - 1 | 0;
+ }
+ $ptr = 5;
+ continue main;
+ case 4:
+ $this.$onDeathUpdate();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$recentlyHit <= 0)
+ $this.$attackingPlayer = null;
+ else
+ $this.$recentlyHit = $this.$recentlyHit - 1 | 0;
+ if ($this.$lastAttackingEntity !== null && !nms_EntityLiving_isEntityAlive($this.$lastAttackingEntity))
+ $this.$lastAttackingEntity = null;
+ if ($this.$entityLivingToAttack !== null) {
+ if (!nms_EntityLiving_isEntityAlive($this.$entityLivingToAttack))
+ $this.$setRevengeTarget(null);
+ else if ($this.$revengeTimer <= 0)
+ $this.$setRevengeTarget(null);
+ else
+ $this.$revengeTimer = $this.$revengeTimer - 1 | 0;
+ }
+ $ptr = 5;
+ case 5:
+ nms_EntityLiving_updatePotionEffects($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$field_70763_ax = $this.$field_70764_aw;
+ $this.$prevRenderYawOffset = $this.$renderYawOffset;
+ $this.$prevRotationYawHead = $this.$rotationYawHead;
+ $this.$prevRotationYaw = $this.$rotationYaw;
+ $this.$prevRotationPitch = $this.$rotationPitch;
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ return;
+ case 6:
+ $this.$attackEntityFrom(var$3, $var1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Entity_extinguish($this);
+ $this.$prevCameraPitch = $this.$cameraPitch0;
+ if ($this.$attackTime > 0)
+ $this.$attackTime = $this.$attackTime - 1 | 0;
+ if ($this.$hurtTime > 0)
+ $this.$hurtTime = $this.$hurtTime - 1 | 0;
+ if ($this.$hurtResistantTime > 0)
+ $this.$hurtResistantTime = $this.$hurtResistantTime - 1 | 0;
+ if ($this.$health <= 0) {
+ $ptr = 4;
+ continue main;
+ }
+ if ($this.$recentlyHit <= 0)
+ $this.$attackingPlayer = null;
+ else
+ $this.$recentlyHit = $this.$recentlyHit - 1 | 0;
+ if ($this.$lastAttackingEntity !== null && !nms_EntityLiving_isEntityAlive($this.$lastAttackingEntity))
+ $this.$lastAttackingEntity = null;
+ if ($this.$entityLivingToAttack !== null) {
+ if (!nms_EntityLiving_isEntityAlive($this.$entityLivingToAttack))
+ $this.$setRevengeTarget(null);
+ else if ($this.$revengeTimer <= 0)
+ $this.$setRevengeTarget(null);
+ else
+ $this.$revengeTimer = $this.$revengeTimer - 1 | 0;
+ }
+ $ptr = 5;
+ continue main;
+ case 7:
+ nms_World_spawnParticle(var$3, var$7, var$9, var$10, var$11, var$12, var$13, var$14);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = $var2 + 1 | 0;
+ if ($var2 >= 8) {
+ var$3 = nms_DamageSource_drown;
+ $var1 = 2;
+ $ptr = 6;
+ continue main;
+ }
+ $var3 = ju_Random_nextFloat($this.$rand0) - ju_Random_nextFloat($this.$rand0);
+ $var4 = ju_Random_nextFloat($this.$rand0) - ju_Random_nextFloat($this.$rand0);
+ $var5 = ju_Random_nextFloat($this.$rand0) - ju_Random_nextFloat($this.$rand0);
+ var$3 = $this.$worldObj;
+ var$7 = $rt_s(680);
+ var$9 = $this.$posX + $var3;
+ var$10 = $this.$posY + $var4;
+ var$11 = $this.$posZ + $var5;
+ var$12 = $this.$motionX;
+ var$13 = $this.$motionY;
+ var$14 = $this.$motionZ;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $var1, var$3, $var3, $var4, $var2, var$7, $var5, var$9, var$10, var$11, var$12, var$13, var$14, $ptr);
+}
+function nms_EntityLiving_onDeathUpdate($this) {
+ var $var1, $var2, $var8, $var4, $var6, var$6, var$7, var$8, var$9, var$10, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var8 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$deathTime = $this.$deathTime + 1 | 0;
+ if ($this.$deathTime != 20)
+ return;
+ a: {
+ if (!$this.$worldObj.$isRemote && !($this.$recentlyHit <= 0 && !$this.$isPlayer()) && !$this.$isChild() && nms_GameRules_getGameRuleBooleanValue($this.$worldObj.$worldInfo.$theGameRules, $rt_s(687))) {
+ $var1 = $this.$getExperiencePoints($this.$attackingPlayer);
+ while (true) {
+ if ($var1 <= 0)
+ break a;
+ $var2 = nms_EntityXPOrb_getXPSplit($var1);
+ $var1 = $var1 - $var2 | 0;
+ nms_WorldClient_spawnEntityInWorld($this.$worldObj, nms_EntityXPOrb__init_0($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, $var2));
+ }
+ }
+ }
+ $ptr = 1;
+ case 1:
+ $this.$setDead();
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = 0;
+ while ($var1 < 20) {
+ $var8 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var4 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var6 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ var$6 = $this.$worldObj;
+ var$7 = $rt_s(688);
+ var$8 = $this.$posX + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$9 = $this.$posY + Math.random() * $this.$height1;
+ var$10 = $this.$posZ + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$11 = 0;
+ if (var$11 < var$6.$worldAccesses.$size0) {
+ var$12 = var$6.$worldAccesses;
+ if (var$11 >= 0 && var$11 < var$12.$size0) {
+ var$12 = var$12.$array1.data[var$11];
+ $ptr = 2;
+ continue main;
+ }
+ var$12 = new jl_IndexOutOfBoundsException;
+ var$12.$suppressionEnabled = 1;
+ var$12.$writableStackTrace = 1;
+ $rt_throw(var$12);
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ return;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle(var$12, var$7, var$8, var$9, var$10, $var8, $var4, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$11 = var$11 + 1 | 0;
+ while (true) {
+ if (var$11 < var$6.$worldAccesses.$size0) {
+ var$12 = var$6.$worldAccesses;
+ if (var$11 >= 0 && var$11 < var$12.$size0) {
+ var$12 = var$12.$array1.data[var$11];
+ continue main;
+ }
+ var$12 = new jl_IndexOutOfBoundsException;
+ var$12.$suppressionEnabled = 1;
+ var$12.$writableStackTrace = 1;
+ $rt_throw(var$12);
+ }
+ $var1 = $var1 + 1 | 0;
+ if ($var1 >= 20)
+ break;
+ $var8 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var4 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var6 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ var$6 = $this.$worldObj;
+ var$7 = $rt_s(688);
+ var$8 = $this.$posX + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$9 = $this.$posY + Math.random() * $this.$height1;
+ var$10 = $this.$posZ + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$11 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $var8, $var4, $var6, var$6, var$7, var$8, var$9, var$10, var$11, var$12, $ptr);
+}
+function nms_EntityLiving_decreaseAirSupply($this, $par1) {
+ var $var2, var$3;
+ a: {
+ nms_Enchantment_$callClinit();
+ $var2 = nms_EnchantmentHelper_getMaxEnchantmentLevel(nms_Enchantment_respiration.$effectId, $this.$getLastActiveItems());
+ if ($var2 > 0) {
+ var$3 = $var2 + 1 | 0;
+ if ((Math.random() * var$3 | 0) > 0)
+ break a;
+ }
+ $par1 = $par1 - 1 | 0;
+ }
+ return $par1;
+}
+function nms_EntityLiving_getExperiencePoints($this, $par1EntityPlayer) {
+ var $var2, $var3, $var4, var$5;
+ if ($this.$experienceValue <= 0)
+ return $this.$experienceValue;
+ $var2 = $this.$experienceValue;
+ $var3 = $this.$getLastActiveItems();
+ $var4 = 0;
+ while (true) {
+ var$5 = $var3.data;
+ if ($var4 >= var$5.length)
+ break;
+ if (var$5[$var4] !== null && $this.$equipmentDropChances.data[$var4] <= 1.0)
+ $var2 = $var2 + (1 + (Math.random() * 3.0 | 0) | 0) | 0;
+ $var4 = $var4 + 1 | 0;
+ }
+ return $var2;
+}
+function nms_EntityLiving_isPlayer($this) {
+ return 0;
+}
+function nms_EntityLiving_spawnExplosionParticle($this) {
+ var $var1, $var2, $var4, $var6, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var1 = 0;
+ while ($var1 < 20) {
+ $var2 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var4 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var6 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ var$5 = $this.$worldObj;
+ var$6 = $rt_s(688);
+ var$7 = $this.$posX + Math.random() * $this.$width1 * 2.0 - $this.$width1 - $var2 * 10.0;
+ var$8 = $this.$posY + Math.random() * $this.$height1 - $var4 * 10.0;
+ var$9 = $this.$posZ + Math.random() * $this.$width1 * 2.0 - $this.$width1 - $var6 * 10.0;
+ var$10 = 0;
+ if (var$10 < var$5.$worldAccesses.$size0) {
+ var$11 = var$5.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$10];
+ $ptr = 1;
+ continue main;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$11, var$6, var$7, var$8, var$9, $var2, $var4, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = var$10 + 1 | 0;
+ while (true) {
+ if (var$10 < var$5.$worldAccesses.$size0) {
+ var$11 = var$5.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$10];
+ continue main;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ }
+ $var1 = $var1 + 1 | 0;
+ if ($var1 >= 20)
+ break;
+ $var2 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var4 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var6 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ var$5 = $this.$worldObj;
+ var$6 = $rt_s(688);
+ var$7 = $this.$posX + Math.random() * $this.$width1 * 2.0 - $this.$width1 - $var2 * 10.0;
+ var$8 = $this.$posY + Math.random() * $this.$height1 - $var4 * 10.0;
+ var$9 = $this.$posZ + Math.random() * $this.$width1 * 2.0 - $this.$width1 - $var6 * 10.0;
+ var$10 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $var4, $var6, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr);
+}
+function nms_EntityLiving_updateRidden($this) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_Entity_updateRidden($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$field_70768_au = $this.$field_70766_av;
+ $this.$field_70766_av = 0.0;
+ $this.$fallDistance = 0.0;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $ptr);
+}
+function nms_EntityLiving_setPositionAndRotation2($this, $par1, $par3, $par5, $par7, $par8, $par9) {
+ $this.$yOffset0 = 0.0;
+ $this.$newPosX = $par1;
+ $this.$newPosY = $par3;
+ $this.$newPosZ = $par5;
+ $this.$newRotationYaw = $par7;
+ $this.$newRotationPitch = $par8;
+ $this.$newPosRotationIncrements = $par9;
+}
+function nms_EntityLiving_onUpdate($this) {
+ var $var12, $var3, $var5, $var6, $var7, $var8, $var9, $var10, $var11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();$var12 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $this.$onEntityUpdate();
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ $this.$onLivingUpdate();
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var12 = $this.$posX - $this.$prevPosX;
+ $var3 = $this.$posZ - $this.$prevPosZ;
+ $var5 = $var12 * $var12 + $var3 * $var3;
+ $var6 = $this.$renderYawOffset;
+ $var7 = 0.0;
+ $this.$field_70768_au = $this.$field_70766_av;
+ $var8 = 0.0;
+ if ($var5 > 0.002500000176951289) {
+ $var8 = 1.0;
+ $var7 = jl_Math_sqrt($var5) * 3.0;
+ $var6 = jl_Math_atan2($var3, $var12) * 180.0 / 3.1415927410125732 - 90.0;
+ }
+ if ($this.$swingProgress > 0.0)
+ $var6 = $this.$rotationYaw;
+ if (!$this.$onGround)
+ $var8 = 0.0;
+ $this.$field_70766_av = $this.$field_70766_av + ($var8 - $this.$field_70766_av) * 0.30000001192092896;
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(689));
+ if ($this.$isAIEnabled())
+ nms_EntityBodyHelper_func_75664_a($this.$bodyHelper);
+ else {
+ $var9 = nms_MathHelper_wrapAngleTo180_float($var6 - $this.$renderYawOffset);
+ $this.$renderYawOffset = $this.$renderYawOffset + $var9 * 0.30000001192092896;
+ $var10 = nms_MathHelper_wrapAngleTo180_float($this.$rotationYaw - $this.$renderYawOffset);
+ $var11 = $var10 >= (-90.0) && $var10 < 90.0 ? 0 : 1;
+ if ($var10 < (-75.0))
+ $var10 = (-75.0);
+ if ($var10 >= 75.0)
+ $var10 = 75.0;
+ $this.$renderYawOffset = $this.$rotationYaw - $var10;
+ if ($var10 * $var10 > 2500.0)
+ $this.$renderYawOffset = $this.$renderYawOffset + $var10 * 0.20000000298023224;
+ if ($var11)
+ $var7 = $var7 * (-1.0);
+ }
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(690));
+ while ($this.$rotationYaw - $this.$prevRotationYaw < (-180.0)) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw - 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw >= 180.0) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw + 360.0;
+ }
+ while ($this.$renderYawOffset - $this.$prevRenderYawOffset < (-180.0)) {
+ $this.$prevRenderYawOffset = $this.$prevRenderYawOffset - 360.0;
+ }
+ while ($this.$renderYawOffset - $this.$prevRenderYawOffset >= 180.0) {
+ $this.$prevRenderYawOffset = $this.$prevRenderYawOffset + 360.0;
+ }
+ while ($this.$rotationPitch - $this.$prevRotationPitch < (-180.0)) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch - 360.0;
+ }
+ while ($this.$rotationPitch - $this.$prevRotationPitch >= 180.0) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch + 360.0;
+ }
+ while ($this.$rotationYawHead - $this.$prevRotationYawHead < (-180.0)) {
+ $this.$prevRotationYawHead = $this.$prevRotationYawHead - 360.0;
+ }
+ while ($this.$rotationYawHead - $this.$prevRotationYawHead >= 180.0) {
+ $this.$prevRotationYawHead = $this.$prevRotationYawHead + 360.0;
+ }
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ $this.$field_70764_aw = $this.$field_70764_aw + $var7;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var12, $var3, $var5, $var6, $var7, $var8, $var9, $var10, $var11, $ptr);
+}
+function nms_EntityLiving_heal($this, $par1) {
+ if ($this.$health > 0) {
+ $par1 = $this.$health + $par1 | 0;
+ $this.$health = $par1;
+ if ($par1 > $this.$getMaxHealth())
+ $this.$getMaxHealth();
+ if ($this.$health > $this.$getMaxHealth()) {
+ $par1 = $this.$getMaxHealth();
+ $this.$health = $par1;
+ if ($par1 > $this.$getMaxHealth())
+ $this.$getMaxHealth();
+ }
+ $this.$hurtResistantTime = $this.$maxHurtResistantTime / 2 | 0;
+ }
+}
+function nms_EntityLiving_getHealth($this) {
+ return $this.$health;
+}
+function nms_EntityLiving_setEntityHealth($this, $par1) {
+ $this.$health = $par1;
+ if ($par1 > $this.$getMaxHealth())
+ $this.$getMaxHealth();
+}
+function nms_EntityLiving_attackEntityFrom($this, $par1DamageSource, $par2) {
+ var $var5, var$4, var$5, $var3, $var4, $var9, $var7, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();$var7 = $thread.pop();$var9 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$var5 = $thread.pop();$par2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$invulnerable)
+ return 0;
+ if ($this.$worldObj.$isRemote)
+ return 0;
+ $this.$entityAge = 0;
+ if ($this.$health <= 0)
+ return 0;
+ if ($par1DamageSource.$fireDamage && nms_EntityLiving_isPotionActive($this, nms_Potion_fireResistance))
+ return 0;
+ if (!($par1DamageSource !== nms_DamageSource_anvil && $par1DamageSource !== nms_DamageSource_fallingBlock) && $this.$getCurrentItemOrArmor(4) !== null) {
+ $var5 = $this.$getCurrentItemOrArmor(4);
+ var$4 = $par2 * 4 | 0;
+ var$5 = $par2 * 2 | 0;
+ var$5 = var$4 + (Math.random() * var$5 | 0) | 0;
+ $ptr = 1;
+ continue main;
+ }
+ $this.$limbYaw = 1.5;
+ $var3 = 1;
+ if ($this.$hurtResistantTime <= $this.$maxHurtResistantTime / 2.0) {
+ $this.$lastDamage = $par2;
+ $this.$prevHealth = $this.$health;
+ $this.$hurtResistantTime = $this.$maxHurtResistantTime;
+ $ptr = 2;
+ continue main;
+ }
+ if ($par2 <= $this.$lastDamage)
+ return 0;
+ var$5 = $par2 - $this.$lastDamage | 0;
+ $ptr = 3;
+ continue main;
+ case 1:
+ nms_ItemStack_damageItem($var5, var$5, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 * 0.75 | 0;
+ $this.$limbYaw = 1.5;
+ $var3 = 1;
+ if ($this.$hurtResistantTime <= $this.$maxHurtResistantTime / 2.0) {
+ $this.$lastDamage = $par2;
+ $this.$prevHealth = $this.$health;
+ $this.$hurtResistantTime = $this.$maxHurtResistantTime;
+ $ptr = 2;
+ continue main;
+ }
+ if ($par2 <= $this.$lastDamage)
+ return 0;
+ var$5 = $par2 - $this.$lastDamage | 0;
+ $ptr = 3;
+ continue main;
+ case 2:
+ $this.$damageEntity($par1DamageSource, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$maxHurtTime = 10;
+ $this.$hurtTime = 10;
+ $this.$attackedAtYaw = 0.0;
+ $var4 = $par1DamageSource.$getEntity();
+ if ($var4 !== null) {
+ if ($var4 instanceof nms_EntityLiving)
+ $this.$setRevengeTarget($var4);
+ if ($var4 instanceof nms_EntityPlayer) {
+ $this.$recentlyHit = 100;
+ $this.$attackingPlayer = $var4;
+ } else if ($var4 instanceof nms_EntityWolf && (!(nms_DataWatcher_getWatchableObjectByte($var4.$dataWatcher, 16) & 4) ? 0 : 1)) {
+ $this.$recentlyHit = 100;
+ $this.$attackingPlayer = null;
+ }
+ }
+ if ($var3) {
+ if ($par1DamageSource !== nms_DamageSource_drown)
+ $this.$velocityChanged = 1;
+ if ($var4 === null)
+ $this.$attackedAtYaw = (jl_Math_randomImpl() * 2.0 | 0) * 180 | 0;
+ else {
+ $var9 = $var4.$posX - $this.$posX;
+ $var7 = $var4.$posZ - $this.$posZ;
+ while ($var9 * $var9 + $var7 * $var7 < 1.0E-4) {
+ $var9 = (jl_Math_randomImpl() - jl_Math_randomImpl()) * 0.01;
+ $var7 = (jl_Math_randomImpl() - jl_Math_randomImpl()) * 0.01;
+ }
+ $this.$attackedAtYaw = jl_Math_atan2($var7, $var9) * 180.0 / 3.141592653589793 - $this.$rotationYaw;
+ nms_EntityLiving_knockBack($this, $var4, $par2, $var9, $var7);
+ }
+ }
+ if ($this.$health <= 0) {
+ if (!$var3) {
+ $ptr = 5;
+ continue main;
+ }
+ $var4 = $this.$getDeathSound();
+ var$10 = $this.$getSoundVolume();
+ var$11 = $this.$getSoundPitch();
+ $ptr = 6;
+ continue main;
+ }
+ if (!$var3)
+ return 1;
+ $par1DamageSource = $this.$getHurtSound();
+ var$10 = $this.$getSoundVolume();
+ var$11 = $this.$getSoundPitch();
+ $ptr = 4;
+ continue main;
+ case 3:
+ $this.$damageEntity($par1DamageSource, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$lastDamage = $par2;
+ $var3 = 0;
+ $this.$attackedAtYaw = 0.0;
+ $var4 = $par1DamageSource.$getEntity();
+ if ($var4 !== null) {
+ if ($var4 instanceof nms_EntityLiving)
+ $this.$setRevengeTarget($var4);
+ if ($var4 instanceof nms_EntityPlayer) {
+ $this.$recentlyHit = 100;
+ $this.$attackingPlayer = $var4;
+ } else if ($var4 instanceof nms_EntityWolf && (!(nms_DataWatcher_getWatchableObjectByte($var4.$dataWatcher, 16) & 4) ? 0 : 1)) {
+ $this.$recentlyHit = 100;
+ $this.$attackingPlayer = null;
+ }
+ }
+ if ($var3) {
+ if ($par1DamageSource !== nms_DamageSource_drown)
+ $this.$velocityChanged = 1;
+ if ($var4 === null)
+ $this.$attackedAtYaw = (jl_Math_randomImpl() * 2.0 | 0) * 180 | 0;
+ else {
+ $var9 = $var4.$posX - $this.$posX;
+ $var7 = $var4.$posZ - $this.$posZ;
+ while ($var9 * $var9 + $var7 * $var7 < 1.0E-4) {
+ $var9 = (jl_Math_randomImpl() - jl_Math_randomImpl()) * 0.01;
+ $var7 = (jl_Math_randomImpl() - jl_Math_randomImpl()) * 0.01;
+ }
+ $this.$attackedAtYaw = jl_Math_atan2($var7, $var9) * 180.0 / 3.141592653589793 - $this.$rotationYaw;
+ nms_EntityLiving_knockBack($this, $var4, $par2, $var9, $var7);
+ }
+ }
+ if ($this.$health <= 0) {
+ if (!$var3) {
+ $ptr = 5;
+ continue main;
+ }
+ $var4 = $this.$getDeathSound();
+ var$10 = $this.$getSoundVolume();
+ var$11 = $this.$getSoundPitch();
+ $ptr = 6;
+ continue main;
+ }
+ if (!$var3)
+ return 1;
+ $par1DamageSource = $this.$getHurtSound();
+ var$10 = $this.$getSoundVolume();
+ var$11 = $this.$getSoundPitch();
+ $ptr = 4;
+ case 4:
+ $this.$playSound1($par1DamageSource, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ case 5:
+ $this.$onDeath($par1DamageSource);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ case 6:
+ $this.$playSound1($var4, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 5;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $par2, $var5, var$4, var$5, $var3, $var4, $var9, $var7, var$10, var$11, $ptr);
+}
+function nms_EntityLiving_getSoundPitch($this) {
+ return !$this.$isChild() ? (Math.random() - Math.random()) * 0.20000000298023224 + 1.0 : (Math.random() - Math.random()) * 0.20000000298023224 + 1.5;
+}
+function nms_EntityLiving_performHurtAnimation($this) {
+ $this.$maxHurtTime = 10;
+ $this.$hurtTime = 10;
+ $this.$attackedAtYaw = 0.0;
+}
+function nms_EntityLiving_getTotalArmorValue($this) {
+ var $var1, $var2, $var3, $var4, $var5;
+ $var1 = 0;
+ $var2 = $this.$getLastActiveItems().data;
+ $var3 = $var2.length;
+ $var4 = 0;
+ while ($var4 < $var3) {
+ $var5 = $var2[$var4];
+ if ($var5 !== null) {
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$var5.$itemID0] instanceof nms_ItemArmor)
+ $var1 = $var1 + nms_Item_itemsList.data[$var5.$itemID0].$damageReduceAmount | 0;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ return $var1;
+}
+function nms_EntityLiving_damageArmor($this, $par1) {
+ return;
+}
+function nms_EntityLiving_applyArmorCalculations($this, $par1DamageSource, $par2) {
+ var $var4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var4 = $thread.pop();$par2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1DamageSource.$isUnblockable)
+ return $par2;
+ $var4 = $rt_imul($par2, 25 - $this.$getTotalArmorValue() | 0) + $this.$carryoverDamage | 0;
+ $ptr = 1;
+ case 1:
+ $this.$damageArmor($par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $var4 / 25 | 0;
+ $this.$carryoverDamage = $var4 % 25 | 0;
+ return $par2;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $par2, $var4, $ptr);
+}
+function nms_EntityLiving_applyPotionDamageCalculations($this, $par1DamageSource, $par2) {
+ var $var5, $var3;
+ if (nms_EntityLiving_isPotionActive($this, nms_Potion_resistance)) {
+ $var5 = $rt_imul($par2, 25 - ((nms_EntityLiving_getActivePotionEffect($this, nms_Potion_resistance).$amplifier + 1 | 0) * 5 | 0) | 0) + $this.$carryoverDamage | 0;
+ $par2 = $var5 / 25 | 0;
+ $this.$carryoverDamage = $var5 % 25 | 0;
+ }
+ if ($par2 <= 0)
+ return 0;
+ $var3 = nms_EnchantmentHelper_getEnchantmentModifierDamage($this.$getLastActiveItems(), $par1DamageSource);
+ if ($var3 > 20)
+ $var3 = 20;
+ if ($var3 > 0 && $var3 <= 20) {
+ $var5 = $rt_imul($par2, 25 - $var3 | 0) + $this.$carryoverDamage | 0;
+ $par2 = $var5 / 25 | 0;
+ $this.$carryoverDamage = $var5 % 25 | 0;
+ }
+ return $par2;
+}
+function nms_EntityLiving_damageEntity($this, $par1DamageSource, $par2) {
+ var $var3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$invulnerable)
+ return;
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityLiving_applyArmorCalculations($this, $par1DamageSource, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ $par2 = $this.$applyPotionDamageCalculations($par1DamageSource, $par2);
+ $var3 = $this.$health;
+ $this.$health = $this.$health - $par2 | 0;
+ nms_CombatTracker_func_94547_a($this.$field_94063_bt, $par1DamageSource, $var3, $par2);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $par2, $var3, $ptr);
+}
+function nms_EntityLiving_getSoundVolume($this) {
+ return 1.0;
+}
+function nms_EntityLiving_getLivingSound($this) {
+ return null;
+}
+function nms_EntityLiving_getHurtSound($this) {
+ return $rt_s(691);
+}
+function nms_EntityLiving_getDeathSound($this) {
+ return $rt_s(691);
+}
+function nms_EntityLiving_knockBack($this, $par1Entity, $par2, $par3, $par5) {
+ var $var7, var$6, var$7;
+ $this.$isAirBorne = 1;
+ $var7 = jl_Math_sqrt($par3 * $par3 + $par5 * $par5);
+ $this.$motionX = $this.$motionX / 2.0;
+ $this.$motionY = $this.$motionY / 2.0;
+ $this.$motionZ = $this.$motionZ / 2.0;
+ var$6 = $this.$motionX;
+ var$7 = $var7;
+ $this.$motionX = var$6 - $par3 / var$7 * 0.4000000059604645;
+ $this.$motionY = $this.$motionY + 0.4000000059604645;
+ $this.$motionZ = $this.$motionZ - $par5 / var$7 * 0.4000000059604645;
+ if ($this.$motionY > 0.4000000059604645)
+ $this.$motionY = 0.4000000059604645;
+}
+function nms_EntityLiving_onDeath($this, $par1DamageSource) {
+ var $var2, $var3, $var4, $var5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = $par1DamageSource.$getEntity();
+ $var3 = nms_EntityLiving_func_94060_bK($this);
+ if ($this.$scoreValue >= 0 && $var3 !== null)
+ $var3.$addToPlayerScore($this, $this.$scoreValue);
+ if ($var2 === null) {
+ $this.$dead = 1;
+ if (!$this.$worldObj.$isRemote) {
+ $var4 = 0;
+ if ($var2 instanceof nms_EntityPlayer) {
+ $par1DamageSource = $var2;
+ nms_Enchantment_$callClinit();
+ $var4 = nms_EnchantmentHelper_getEnchantmentLevel(nms_Enchantment_looting.$effectId, $par1DamageSource.$getHeldItem());
+ }
+ if (!$this.$isChild() && nms_GameRules_getGameRuleBooleanValue($this.$worldObj.$worldInfo.$theGameRules, $rt_s(687))) {
+ $this.$dropFewItems($this.$recentlyHit <= 0 ? 0 : 1, $var4);
+ nms_EntityLiving_dropEquipment($this, $this.$recentlyHit <= 0 ? 0 : 1, $var4);
+ if ($this.$recentlyHit > 0) {
+ $var5 = (Math.random() * 200.0 | 0) - $var4 | 0;
+ if ($var5 < 5)
+ $this.$dropRareDrop($var5 > 0 ? 0 : 1);
+ }
+ }
+ }
+ return;
+ }
+ $ptr = 1;
+ case 1:
+ $var2.$onKillEntity($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$dead = 1;
+ if (!$this.$worldObj.$isRemote) {
+ $var4 = 0;
+ if ($var2 instanceof nms_EntityPlayer) {
+ $par1DamageSource = $var2;
+ nms_Enchantment_$callClinit();
+ $var4 = nms_EnchantmentHelper_getEnchantmentLevel(nms_Enchantment_looting.$effectId, $par1DamageSource.$getHeldItem());
+ }
+ if (!$this.$isChild() && nms_GameRules_getGameRuleBooleanValue($this.$worldObj.$worldInfo.$theGameRules, $rt_s(687))) {
+ $this.$dropFewItems($this.$recentlyHit <= 0 ? 0 : 1, $var4);
+ nms_EntityLiving_dropEquipment($this, $this.$recentlyHit <= 0 ? 0 : 1, $var4);
+ if ($this.$recentlyHit > 0) {
+ $var5 = (Math.random() * 200.0 | 0) - $var4 | 0;
+ if ($var5 < 5)
+ $this.$dropRareDrop($var5 > 0 ? 0 : 1);
+ }
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $var2, $var3, $var4, $var5, $ptr);
+}
+function nms_EntityLiving_dropRareDrop($this, $par1) {
+ return;
+}
+function nms_EntityLiving_dropFewItems($this, $par1, $par2) {
+ var $var3, $var4, $var5;
+ a: {
+ $var3 = $this.$getDropItemId();
+ if ($var3 > 0) {
+ $var4 = Math.random() * 3.0 | 0;
+ if ($par2 > 0) {
+ $par1 = $par2 + 1 | 0;
+ $var4 = $var4 + (Math.random() * $par1 | 0) | 0;
+ }
+ $var5 = 0;
+ while (true) {
+ if ($var5 >= $var4)
+ break a;
+ nms_Entity_dropItemWithOffset($this, $var3, 1, 0.0);
+ $var5 = $var5 + 1 | 0;
+ }
+ }
+ }
+}
+function nms_EntityLiving_getDropItemId($this) {
+ return 0;
+}
+function nms_EntityLiving_fall($this, $par1) {
+ var $var4, $var2, var$4, var$5, var$6, var$7, $var3, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();$var3 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$var2 = $thread.pop();$var4 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$riddenByEntity !== null) {
+ $var4 = $this.$riddenByEntity;
+ $ptr = 1;
+ continue main;
+ }
+ $par1 = $par1 - 3.0;
+ $var2 = $par1 | 0;
+ if ($par1 > $var2)
+ $var2 = $var2 + 1 | 0;
+ if ($var2 <= 0)
+ return;
+ if ($var2 <= 4) {
+ $var4 = $rt_s(692);
+ $par1 = 1.0;
+ var$4 = 1.0;
+ $ptr = 2;
+ continue main;
+ }
+ $var4 = $rt_s(693);
+ $par1 = 1.0;
+ var$4 = 1.0;
+ $ptr = 3;
+ continue main;
+ case 1:
+ $var4.$fall($par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1 = $par1 - 3.0;
+ $var2 = $par1 | 0;
+ if ($par1 > $var2)
+ $var2 = $var2 + 1 | 0;
+ if ($var2 <= 0)
+ return;
+ if ($var2 <= 4) {
+ $var4 = $rt_s(692);
+ $par1 = 1.0;
+ var$4 = 1.0;
+ $ptr = 2;
+ continue main;
+ }
+ $var4 = $rt_s(693);
+ $par1 = 1.0;
+ var$4 = 1.0;
+ $ptr = 3;
+ continue main;
+ case 2:
+ $this.$playSound1($var4, $par1, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var4 = nms_DamageSource_fall;
+ $ptr = 4;
+ continue main;
+ case 3:
+ $this.$playSound1($var4, $par1, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var4 = nms_DamageSource_fall;
+ $ptr = 4;
+ case 4:
+ $this.$attackEntityFrom($var4, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var4 = $this.$worldObj;
+ var$5 = $this.$posX;
+ var$6 = var$5 | 0;
+ if (var$5 < var$6)
+ var$6 = var$6 - 1 | 0;
+ var$5 = $this.$posY - 0.20000000298023224 - $this.$yOffset0;
+ var$7 = var$5 | 0;
+ if (var$5 < var$7)
+ var$7 = var$7 - 1 | 0;
+ var$5 = $this.$posZ;
+ $var2 = var$5 | 0;
+ if (var$5 < $var2)
+ $var2 = $var2 - 1 | 0;
+ $var3 = nms_World_getBlockId($var4, var$6, var$7, $var2);
+ if ($var3 <= 0)
+ return;
+ nms_Block_$callClinit();
+ $var4 = nms_Block_blocksList.data[$var3].$stepSound;
+ var$9 = nms_StepSound_getStepSound($var4);
+ $par1 = $var4.$stepSoundVolume * 0.5;
+ var$4 = $var4.$stepSoundPitch * 0.75;
+ $ptr = 5;
+ case 5:
+ $this.$playSound1(var$9, $par1, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $var4, $var2, var$4, var$5, var$6, var$7, $var3, var$9, $ptr);
+}
+function nms_EntityLiving_moveEntityWithHeading($this, $par1, $par2) {
+ var $var3, $var4, $var8, $var6, $var9, $var11, var$9, var$10, $var12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var12 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();$var6 = $thread.pop();$var8 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if ($this.$isInWater()) {
+ if (!($this instanceof nms_EntityPlayer))
+ break a;
+ if (!$this.$capabilities.$isFlying)
+ break a;
+ }
+ b: {
+ if ($this.$handleLavaMovement()) {
+ if (!($this instanceof nms_EntityPlayer))
+ break b;
+ if (!$this.$capabilities.$isFlying)
+ break b;
+ }
+ $var3 = 0.9100000262260437;
+ if ($this.$onGround) {
+ $var3 = 0.546000063419342;
+ $var4 = nms_World_getBlockId($this.$worldObj, nms_MathHelper_floor_double($this.$posX), nms_MathHelper_floor_double($this.$boundingBox.$minY) - 1 | 0, nms_MathHelper_floor_double($this.$posZ));
+ if ($var4 > 0) {
+ nms_Block_$callClinit();
+ $var3 = nms_Block_blocksList.data[$var4].$slipperiness * 0.9100000262260437;
+ }
+ }
+ $var8 = 0.16277135908603668 / ($var3 * $var3 * $var3);
+ nms_Entity_moveFlying($this, $par1, $par2, !$this.$onGround ? $this.$jumpMovementFactor : (!$this.$isAIEnabled() ? $this.$landMovementFactor : nms_EntityLiving_getAIMoveSpeed($this)) * $var8);
+ $par1 = 0.9100000262260437;
+ if ($this.$onGround) {
+ $par1 = 0.546000063419342;
+ $var6 = nms_World_getBlockId($this.$worldObj, nms_MathHelper_floor_double($this.$posX), nms_MathHelper_floor_double($this.$boundingBox.$minY) - 1 | 0, nms_MathHelper_floor_double($this.$posZ));
+ if ($var6 > 0) {
+ nms_Block_$callClinit();
+ $par1 = nms_Block_blocksList.data[$var6].$slipperiness * 0.9100000262260437;
+ }
+ }
+ if ($this.$isOnLadder()) {
+ if ($this.$motionX < (-0.15000000596046448))
+ $this.$motionX = (-0.15000000596046448);
+ if ($this.$motionX > 0.15000000596046448)
+ $this.$motionX = 0.15000000596046448;
+ if ($this.$motionZ < (-0.15000000596046448))
+ $this.$motionZ = (-0.15000000596046448);
+ if ($this.$motionZ > 0.15000000596046448)
+ $this.$motionZ = 0.15000000596046448;
+ $this.$fallDistance = 0.0;
+ if ($this.$motionY < (-0.15))
+ $this.$motionY = (-0.15);
+ if (($this.$isSneaking() && $this instanceof nms_EntityPlayer ? 1 : 0) && $this.$motionY < 0.0)
+ $this.$motionY = 0.0;
+ }
+ $var9 = $this.$motionX;
+ $var11 = $this.$motionY;
+ var$9 = $this.$motionZ;
+ $ptr = 3;
+ continue main;
+ }
+ $var9 = $this.$posY;
+ nms_Entity_moveFlying($this, $par1, $par2, 0.019999999552965164);
+ $var11 = $this.$motionX;
+ var$9 = $this.$motionY;
+ var$10 = $this.$motionZ;
+ $ptr = 1;
+ continue main;
+ }
+ $var9 = $this.$posY;
+ nms_Entity_moveFlying($this, $par1, $par2, !$this.$isAIEnabled() ? 0.019999999552965164 : 0.03999999910593033);
+ $var11 = $this.$motionX;
+ var$9 = $this.$motionY;
+ var$10 = $this.$motionZ;
+ $ptr = 2;
+ continue main;
+ case 1:
+ $this.$moveEntity($var11, var$9, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 0.5;
+ $this.$motionY = $this.$motionY * 0.5;
+ $this.$motionZ = $this.$motionZ * 0.5;
+ $this.$motionY = $this.$motionY - 0.02;
+ if ($this.$isCollidedHorizontally && nms_Entity_isOffsetPositionInLiquid($this, $this.$motionX, $this.$motionY + 0.6000000238418579 - $this.$posY + $var9, $this.$motionZ))
+ $this.$motionY = 0.30000001192092896;
+ $this.$prevLimbYaw = $this.$limbYaw;
+ $var9 = $this.$posX - $this.$prevPosX;
+ $var11 = $this.$posZ - $this.$prevPosZ;
+ $var12 = nms_MathHelper_sqrt_double($var9 * $var9 + $var11 * $var11) * 4.0;
+ if ($var12 > 1.0)
+ $var12 = 1.0;
+ $this.$limbYaw = $this.$limbYaw + ($var12 - $this.$limbYaw) * 0.4000000059604645;
+ $this.$limbSwing = $this.$limbSwing + $this.$limbYaw;
+ return;
+ case 2:
+ $this.$moveEntity($var11, var$9, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 0.800000011920929;
+ $this.$motionY = $this.$motionY * 0.800000011920929;
+ $this.$motionZ = $this.$motionZ * 0.800000011920929;
+ $this.$motionY = $this.$motionY - 0.02;
+ if ($this.$isCollidedHorizontally && nms_Entity_isOffsetPositionInLiquid($this, $this.$motionX, $this.$motionY + 0.6000000238418579 - $this.$posY + $var9, $this.$motionZ))
+ $this.$motionY = 0.30000001192092896;
+ $this.$prevLimbYaw = $this.$limbYaw;
+ $var9 = $this.$posX - $this.$prevPosX;
+ $var11 = $this.$posZ - $this.$prevPosZ;
+ $var12 = nms_MathHelper_sqrt_double($var9 * $var9 + $var11 * $var11) * 4.0;
+ if ($var12 > 1.0)
+ $var12 = 1.0;
+ $this.$limbYaw = $this.$limbYaw + ($var12 - $this.$limbYaw) * 0.4000000059604645;
+ $this.$limbSwing = $this.$limbSwing + $this.$limbYaw;
+ return;
+ case 3:
+ $this.$moveEntity($var9, $var11, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$isCollidedHorizontally && $this.$isOnLadder())
+ $this.$motionY = 0.2;
+ c: {
+ b: {
+ if ($this.$worldObj.$isRemote) {
+ if (!nms_World_blockExists($this.$worldObj, $this.$posX | 0, 0, $this.$posZ | 0))
+ break b;
+ if (!nms_World_getChunkFromBlockCoords($this.$worldObj, $this.$posX | 0, $this.$posZ | 0).$isChunkLoaded)
+ break b;
+ }
+ $this.$motionY = $this.$motionY - 0.08;
+ break c;
+ }
+ if ($this.$posY <= 0.0)
+ $this.$motionY = 0.0;
+ else
+ $this.$motionY = (-0.1);
+ }
+ $this.$motionY = $this.$motionY * 0.9800000190734863;
+ $var9 = $this.$motionX;
+ $var11 = $par1;
+ $this.$motionX = $var9 * $var11;
+ $this.$motionZ = $this.$motionZ * $var11;
+ $this.$prevLimbYaw = $this.$limbYaw;
+ $var9 = $this.$posX - $this.$prevPosX;
+ $var11 = $this.$posZ - $this.$prevPosZ;
+ $var12 = nms_MathHelper_sqrt_double($var9 * $var9 + $var11 * $var11) * 4.0;
+ if ($var12 > 1.0)
+ $var12 = 1.0;
+ $this.$limbYaw = $this.$limbYaw + ($var12 - $this.$limbYaw) * 0.4000000059604645;
+ $this.$limbSwing = $this.$limbSwing + $this.$limbYaw;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $var3, $var4, $var8, $var6, $var9, $var11, var$9, var$10, $var12, $ptr);
+}
+function nms_EntityLiving_isOnLadder($this) {
+ var var$1, $var1, $var2, $var3, $var4;
+ var$1 = $this.$posX;
+ $var1 = var$1 | 0;
+ if (var$1 < $var1)
+ $var1 = $var1 - 1 | 0;
+ var$1 = $this.$boundingBox.$minY;
+ $var2 = var$1 | 0;
+ if (var$1 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$1 = $this.$posZ;
+ $var3 = var$1 | 0;
+ if (var$1 < $var3)
+ $var3 = $var3 - 1 | 0;
+ $var4 = nms_World_getBlockId($this.$worldObj, $var1, $var2, $var3);
+ nms_Block_$callClinit();
+ return $var4 != nms_Block_ladder.$blockID && $var4 != nms_Block_vine.$blockID ? 0 : 1;
+}
+function nms_EntityLiving_isEntityAlive($this) {
+ return !$this.$isDead && $this.$health > 0 ? 1 : 0;
+}
+function nms_EntityLiving_canBreatheUnderwater($this) {
+ return 0;
+}
+function nms_EntityLiving_setMoveForward($this, $par1) {
+ $this.$moveForward0 = $par1;
+}
+function nms_EntityLiving_setJumping($this, $par1) {
+ $this.$isJumping = $par1;
+}
+function nms_EntityLiving_onLivingUpdate($this) {
+ var $var1, $var3, $var5, $var7, $var11, var$6, var$7, $var12, $var4, $var13, $var6, $var14, $var8, $var15, $var16, $var9, $var10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var16 = $thread.pop();$var15 = $thread.pop();$var8 = $thread.pop();$var14 = $thread.pop();$var6 = $thread.pop();$var13 = $thread.pop();$var4 = $thread.pop();$var12 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var11 = $thread.pop();$var7 = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$jumpTicks > 0)
+ $this.$jumpTicks = $this.$jumpTicks - 1 | 0;
+ if ($this.$newPosRotationIncrements > 0) {
+ $var1 = $this.$posX + ($this.$newPosX - $this.$posX) / $this.$newPosRotationIncrements;
+ $var3 = $this.$posY + ($this.$newPosY - $this.$posY) / $this.$newPosRotationIncrements;
+ $var5 = $this.$posZ + ($this.$newPosZ - $this.$posZ) / $this.$newPosRotationIncrements;
+ $var7 = nms_MathHelper_wrapAngleTo180_double($this.$newRotationYaw - $this.$rotationYaw);
+ $this.$rotationYaw = $this.$rotationYaw + $var7 / $this.$newPosRotationIncrements;
+ $this.$rotationPitch = $this.$rotationPitch + ($this.$newRotationPitch - $this.$rotationPitch) / $this.$newPosRotationIncrements;
+ $this.$newPosRotationIncrements = $this.$newPosRotationIncrements - 1 | 0;
+ nms_Entity_setPosition($this, $var1, $var3, $var5);
+ nms_Entity_setRotation($this, $this.$rotationYaw, $this.$rotationPitch);
+ } else if (!$this.$isClientWorld()) {
+ $this.$motionX = $this.$motionX * 0.98;
+ $this.$motionY = $this.$motionY * 0.98;
+ $this.$motionZ = $this.$motionZ * 0.98;
+ }
+ if (jl_Math_abs0($this.$motionX) < 0.005)
+ $this.$motionX = 0.0;
+ if (jl_Math_abs0($this.$motionY) < 0.005)
+ $this.$motionY = 0.0;
+ if (jl_Math_abs0($this.$motionZ) < 0.005)
+ $this.$motionZ = 0.0;
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(694));
+ if ($this.$isMovementBlocked()) {
+ $this.$isJumping = 0;
+ $this.$moveStrafing = 0.0;
+ $this.$moveForward0 = 0.0;
+ $this.$randomYawVelocity = 0.0;
+ } else if ($this.$isClientWorld()) {
+ if (!$this.$isAIEnabled()) {
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(695));
+ $ptr = 1;
+ continue main;
+ }
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(696));
+ $ptr = 2;
+ continue main;
+ }
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(697));
+ if (!$this.$isJumping)
+ $this.$jumpTicks = 0;
+ else if (!(!$this.$isInWater() && !$this.$handleLavaMovement()))
+ $this.$motionY = $this.$motionY + 0.03999999910593033;
+ else if ($this.$onGround && !$this.$jumpTicks) {
+ $this.$jump0();
+ $this.$jumpTicks = 10;
+ }
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(698));
+ $this.$moveStrafing = $this.$moveStrafing * 0.9800000190734863;
+ $this.$moveForward0 = $this.$moveForward0 * 0.9800000190734863;
+ $this.$randomYawVelocity = $this.$randomYawVelocity * 0.8999999761581421;
+ $var11 = $this.$landMovementFactor;
+ $this.$landMovementFactor = $this.$landMovementFactor * $this.$getSpeedModifier();
+ var$6 = $this.$moveStrafing;
+ var$7 = $this.$moveForward0;
+ $ptr = 3;
+ continue main;
+ case 1:
+ $this.$updateEntityActionState();
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ $this.$rotationYawHead = $this.$rotationYaw;
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(697));
+ if (!$this.$isJumping)
+ $this.$jumpTicks = 0;
+ else if (!(!$this.$isInWater() && !$this.$handleLavaMovement()))
+ $this.$motionY = $this.$motionY + 0.03999999910593033;
+ else if ($this.$onGround && !$this.$jumpTicks) {
+ $this.$jump0();
+ $this.$jumpTicks = 10;
+ }
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(698));
+ $this.$moveStrafing = $this.$moveStrafing * 0.9800000190734863;
+ $this.$moveForward0 = $this.$moveForward0 * 0.9800000190734863;
+ $this.$randomYawVelocity = $this.$randomYawVelocity * 0.8999999761581421;
+ $var11 = $this.$landMovementFactor;
+ $this.$landMovementFactor = $this.$landMovementFactor * $this.$getSpeedModifier();
+ var$6 = $this.$moveStrafing;
+ var$7 = $this.$moveForward0;
+ $ptr = 3;
+ continue main;
+ case 2:
+ $this.$updateAITasks();
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(697));
+ if (!$this.$isJumping)
+ $this.$jumpTicks = 0;
+ else if (!(!$this.$isInWater() && !$this.$handleLavaMovement()))
+ $this.$motionY = $this.$motionY + 0.03999999910593033;
+ else if ($this.$onGround && !$this.$jumpTicks) {
+ $this.$jump0();
+ $this.$jumpTicks = 10;
+ }
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(698));
+ $this.$moveStrafing = $this.$moveStrafing * 0.9800000190734863;
+ $this.$moveForward0 = $this.$moveForward0 * 0.9800000190734863;
+ $this.$randomYawVelocity = $this.$randomYawVelocity * 0.8999999761581421;
+ $var11 = $this.$landMovementFactor;
+ $this.$landMovementFactor = $this.$landMovementFactor * $this.$getSpeedModifier();
+ var$6 = $this.$moveStrafing;
+ var$7 = $this.$moveForward0;
+ $ptr = 3;
+ case 3:
+ $this.$moveEntityWithHeading(var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$landMovementFactor = $var11;
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(699));
+ if (!$this.$worldObj.$isRemote)
+ $this.$func_85033_bc();
+ a: {
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(700));
+ if (!$this.$worldObj.$isRemote && $this.$canPickUpLoot0() && !$this.$dead && nms_GameRules_getGameRuleBooleanValue(nms_World_getGameRules($this.$worldObj), $rt_s(701))) {
+ $var12 = ju_AbstractList_iterator(nms_World_getEntitiesWithinAABB($this.$worldObj, $rt_cls(nms_EntityItem), nms_AxisAlignedBB_expand($this.$boundingBox, 1.0, 0.0, 1.0)));
+ while (true) {
+ if (!ju_AbstractList$1_hasNext($var12))
+ break a;
+ $var4 = ju_AbstractList$1_next($var12);
+ if (!$var4.$isDead && nms_EntityItem_getEntityItem($var4) !== null) {
+ $var13 = nms_EntityItem_getEntityItem($var4);
+ $var6 = nms_EntityLiving_getArmorPosition($var13);
+ if ($var6 > (-1)) {
+ $var14 = 1;
+ $var8 = $this.$getCurrentItemOrArmor($var6);
+ if ($var8 !== null) {
+ if ($var6) {
+ if (nms_ItemStack_getItem($var13) instanceof nms_ItemArmor && !(nms_ItemStack_getItem($var8) instanceof nms_ItemArmor))
+ $var14 = 1;
+ else if (nms_ItemStack_getItem($var13) instanceof nms_ItemArmor && nms_ItemStack_getItem($var8) instanceof nms_ItemArmor) {
+ $var15 = nms_ItemStack_getItem($var13);
+ $var16 = nms_ItemStack_getItem($var8);
+ if ($var15.$damageReduceAmount != $var16.$damageReduceAmount)
+ $var14 = $var15.$damageReduceAmount <= $var16.$damageReduceAmount ? 0 : 1;
+ else
+ b: {
+ c: {
+ if (nms_ItemStack_getItemDamage($var13) <= nms_ItemStack_getItemDamage($var8)) {
+ if (!nms_ItemStack_hasTagCompound($var13))
+ break c;
+ if (nms_ItemStack_hasTagCompound($var8))
+ break c;
+ }
+ $var14 = 1;
+ break b;
+ }
+ $var14 = 0;
+ }
+ } else
+ $var14 = 0;
+ } else if (nms_ItemStack_getItem($var13) instanceof nms_ItemSword && !(nms_ItemStack_getItem($var8) instanceof nms_ItemSword))
+ $var14 = 1;
+ else if (nms_ItemStack_getItem($var13) instanceof nms_ItemSword && nms_ItemStack_getItem($var8) instanceof nms_ItemSword) {
+ $var9 = nms_ItemStack_getItem($var13);
+ $var10 = nms_ItemStack_getItem($var8);
+ if (nms_ItemSword_func_82803_g($var9) != nms_ItemSword_func_82803_g($var10))
+ $var14 = nms_ItemSword_func_82803_g($var9) <= nms_ItemSword_func_82803_g($var10) ? 0 : 1;
+ else
+ d: {
+ e: {
+ if (nms_ItemStack_getItemDamage($var13) <= nms_ItemStack_getItemDamage($var8)) {
+ if (!nms_ItemStack_hasTagCompound($var13))
+ break e;
+ if (nms_ItemStack_hasTagCompound($var8))
+ break e;
+ }
+ $var14 = 1;
+ break d;
+ }
+ $var14 = 0;
+ }
+ } else
+ $var14 = 0;
+ }
+ if ($var14) {
+ if ($var8 !== null && ju_Random_nextFloat($this.$rand0) - 0.10000000149011612 < $this.$equipmentDropChances.data[$var6])
+ nms_Entity_entityDropItem($this, $var8, 0.0);
+ $this.$setCurrentItemOrArmor($var6, $var13);
+ $this.$equipmentDropChances.data[$var6] = 2.0;
+ $this.$persistenceRequired = 1;
+ $this.$onItemPickup($var4, 1);
+ $ptr = 4;
+ continue main;
+ }
+ }
+ }
+ }
+ }
+ }
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ return;
+ case 4:
+ nms_Entity_setDead($var4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (ju_AbstractList$1_hasNext($var12)) {
+ $var4 = ju_AbstractList$1_next($var12);
+ if ($var4.$isDead)
+ continue;
+ if (nms_EntityItem_getEntityItem($var4) === null)
+ continue;
+ $var13 = nms_EntityItem_getEntityItem($var4);
+ $var6 = nms_EntityLiving_getArmorPosition($var13);
+ if ($var6 <= (-1))
+ continue;
+ $var14 = 1;
+ $var8 = $this.$getCurrentItemOrArmor($var6);
+ if ($var8 !== null) {
+ if ($var6) {
+ if (nms_ItemStack_getItem($var13) instanceof nms_ItemArmor && !(nms_ItemStack_getItem($var8) instanceof nms_ItemArmor))
+ $var14 = 1;
+ else if (nms_ItemStack_getItem($var13) instanceof nms_ItemArmor && nms_ItemStack_getItem($var8) instanceof nms_ItemArmor) {
+ $var15 = nms_ItemStack_getItem($var13);
+ $var16 = nms_ItemStack_getItem($var8);
+ if ($var15.$damageReduceAmount != $var16.$damageReduceAmount)
+ $var14 = $var15.$damageReduceAmount <= $var16.$damageReduceAmount ? 0 : 1;
+ else
+ f: {
+ g: {
+ if (nms_ItemStack_getItemDamage($var13) <= nms_ItemStack_getItemDamage($var8)) {
+ if (!nms_ItemStack_hasTagCompound($var13))
+ break g;
+ if (nms_ItemStack_hasTagCompound($var8))
+ break g;
+ }
+ $var14 = 1;
+ break f;
+ }
+ $var14 = 0;
+ }
+ } else
+ $var14 = 0;
+ } else if (nms_ItemStack_getItem($var13) instanceof nms_ItemSword && !(nms_ItemStack_getItem($var8) instanceof nms_ItemSword))
+ $var14 = 1;
+ else if (nms_ItemStack_getItem($var13) instanceof nms_ItemSword && nms_ItemStack_getItem($var8) instanceof nms_ItemSword) {
+ $var9 = nms_ItemStack_getItem($var13);
+ $var10 = nms_ItemStack_getItem($var8);
+ if (nms_ItemSword_func_82803_g($var9) != nms_ItemSword_func_82803_g($var10))
+ $var14 = nms_ItemSword_func_82803_g($var9) <= nms_ItemSword_func_82803_g($var10) ? 0 : 1;
+ else
+ h: {
+ i: {
+ if (nms_ItemStack_getItemDamage($var13) <= nms_ItemStack_getItemDamage($var8)) {
+ if (!nms_ItemStack_hasTagCompound($var13))
+ break i;
+ if (nms_ItemStack_hasTagCompound($var8))
+ break i;
+ }
+ $var14 = 1;
+ break h;
+ }
+ $var14 = 0;
+ }
+ } else
+ $var14 = 0;
+ }
+ if (!$var14)
+ continue;
+ else {
+ if ($var8 !== null && ju_Random_nextFloat($this.$rand0) - 0.10000000149011612 < $this.$equipmentDropChances.data[$var6])
+ nms_Entity_entityDropItem($this, $var8, 0.0);
+ $this.$setCurrentItemOrArmor($var6, $var13);
+ $this.$equipmentDropChances.data[$var6] = 2.0;
+ $this.$persistenceRequired = 1;
+ $this.$onItemPickup($var4, 1);
+ continue main;
+ }
+ }
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var3, $var5, $var7, $var11, var$6, var$7, $var12, $var4, $var13, $var6, $var14, $var8, $var15, $var16, $var9, $var10, $ptr);
+}
+function nms_EntityLiving_func_85033_bc($this) {
+ var $var3, $var1, var$3, var$4, var$5, var$6, var$7, var$8, $var2;
+ a: {
+ b: {
+ $var3 = $this.$worldObj;
+ $var1 = $this.$boundingBox;
+ var$3 = $var1.$minX - 0.20000000298023224;
+ var$4 = $var1.$minY - 0.0;
+ var$5 = $var1.$minZ - 0.20000000298023224;
+ var$6 = $var1.$maxX + 0.20000000298023224;
+ var$7 = $var1.$maxY + 0.0;
+ var$8 = $var1.$maxZ + 0.20000000298023224;
+ $var1 = nms_World_getEntitiesWithinAABBExcludingEntity($var3, $this, nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), var$3, var$4, var$5, var$6, var$7, var$8), null);
+ if ($var1 !== null && !($var1.$size0 ? 0 : 1)) {
+ $var2 = 0;
+ while (true) {
+ if ($var2 >= $var1.$size0)
+ break b;
+ if ($var2 < 0)
+ break a;
+ if ($var2 >= $var1.$size0)
+ break a;
+ $var3 = $var1.$array1.data[$var2];
+ if ($var3.$canBePushed())
+ $this.$collideWithEntity($var3);
+ $var2 = $var2 + 1 | 0;
+ }
+ }
+ }
+ return;
+ }
+ $var3 = new jl_IndexOutOfBoundsException;
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ $rt_throw($var3);
+}
+function nms_EntityLiving_collideWithEntity($this, $par1Entity) {
+ $par1Entity.$applyEntityCollision($this);
+}
+function nms_EntityLiving_isAIEnabled($this) {
+ return 0;
+}
+function nms_EntityLiving_isClientWorld($this) {
+ return $this.$worldObj.$isRemote ? 0 : 1;
+}
+function nms_EntityLiving_isMovementBlocked($this) {
+ return $this.$health > 0 ? 0 : 1;
+}
+function nms_EntityLiving_jump($this) {
+ var $var1, var$2, var$3, var$4;
+ $this.$motionY = 0.41999998688697815;
+ if (nms_EntityLiving_isPotionActive($this, nms_Potion_jump))
+ $this.$motionY = $this.$motionY + (nms_EntityLiving_getActivePotionEffect($this, nms_Potion_jump).$amplifier + 1 | 0) * 0.10000000149011612;
+ if (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 8) ? 0 : 1) {
+ $var1 = $this.$rotationYaw * 0.01745329238474369;
+ var$2 = $this.$motionX;
+ var$3 = nms_MathHelper_SIN_TABLE.data;
+ var$4 = $var1 * 10430.3779296875;
+ $this.$motionX = var$2 - var$3[(var$4 | 0) & 65535] * 0.20000000298023224;
+ $this.$motionZ = $this.$motionZ + nms_MathHelper_SIN_TABLE.data[(var$4 + 16384.0 | 0) & 65535] * 0.20000000298023224;
+ }
+ $this.$isAirBorne = 1;
+}
+function nms_EntityLiving_canDespawn($this) {
+ return 1;
+}
+function nms_EntityLiving_despawnEntity($this) {
+ var $var1, $var2, $var4, $var6, $var8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$persistenceRequired) {
+ $var1 = nms_World_getClosestPlayer($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, (-1.0));
+ if ($var1 !== null) {
+ $var2 = $var1.$posX - $this.$posX;
+ $var4 = $var1.$posY - $this.$posY;
+ $var6 = $var1.$posZ - $this.$posZ;
+ $var8 = $var2 * $var2 + $var4 * $var4 + $var6 * $var6;
+ if ($this.$canDespawn() && $var8 > 16384.0) {
+ $ptr = 1;
+ continue main;
+ }
+ if ($this.$entityAge > 600 && !(Math.random() * 800.0 | 0) && $var8 > 1024.0 && $this.$canDespawn()) {
+ $ptr = 2;
+ continue main;
+ }
+ if ($var8 < 1024.0)
+ $this.$entityAge = 0;
+ }
+ }
+ return;
+ case 1:
+ $this.$setDead();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$entityAge > 600 && !(Math.random() * 800.0 | 0) && $var8 > 1024.0 && $this.$canDespawn()) {
+ $ptr = 2;
+ continue main;
+ }
+ if ($var8 < 1024.0)
+ $this.$entityAge = 0;
+ return;
+ case 2:
+ $this.$setDead();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $var4, $var6, $var8, $ptr);
+}
+function nms_EntityLiving_updateAITasks($this) {
+ var var$1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$entityAge = $this.$entityAge + 1 | 0;
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(702));
+ $ptr = 1;
+ case 1:
+ $this.$despawnEntity();
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(703));
+ nms_EntitySenses_clearSensingCache($this.$senses);
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(704));
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(705));
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(706));
+ $this.$updateAITick();
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(707));
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(674));
+ nms_EntityMoveHelper_onUpdateMoveHelper($this.$moveHelper);
+ var$1 = $this.$worldObj.$theProfiler;
+ nms_Profiler_endSection(var$1);
+ nms_Profiler_startSection(var$1, $rt_s(708));
+ nms_EntityLookHelper_onUpdateLook($this.$lookHelper);
+ var$1 = $this.$worldObj.$theProfiler;
+ nms_Profiler_endSection(var$1);
+ nms_Profiler_startSection(var$1, $rt_s(697));
+ var$1 = $this.$jumpHelper;
+ var$1.$entity1.$isJumping = var$1.$isJumping0;
+ var$1.$isJumping0 = 0;
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $ptr);
+}
+function nms_EntityLiving_updateAITick($this) {
+ return;
+}
+function nms_EntityLiving_updateEntityActionState($this) {
+ var $var2, $var4, var$3, var$4, var$5, $var3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var3 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var4 = $thread.pop();$var2 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$entityAge = $this.$entityAge + 1 | 0;
+ $ptr = 1;
+ case 1:
+ $this.$despawnEntity();
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$moveStrafing = 0.0;
+ $this.$moveForward0 = 0.0;
+ if (Math.random() < 0.019999999552965164) {
+ $var2 = nms_World_getClosestPlayer($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, 8.0);
+ if ($var2 === null)
+ $this.$randomYawVelocity = (Math.random() - 0.5) * 20.0;
+ else {
+ $this.$currentTarget = $var2;
+ $this.$numTicksToChaseTarget = 10 + (Math.random() * 20.0 | 0) | 0;
+ }
+ }
+ a: {
+ if ($this.$currentTarget === null) {
+ if (Math.random() < 0.05000000074505806)
+ $this.$randomYawVelocity = (Math.random() - 0.5) * 20.0;
+ $this.$rotationYaw = $this.$rotationYaw + $this.$randomYawVelocity;
+ $this.$rotationPitch = $this.$defaultPitch;
+ } else {
+ nms_EntityLiving_faceEntity($this, $this.$currentTarget, 10.0, $this.$getVerticalFaceSpeed());
+ $var4 = $this.$numTicksToChaseTarget;
+ $this.$numTicksToChaseTarget = $var4 - 1 | 0;
+ if ($var4 > 0 && !$this.$currentTarget.$isDead) {
+ $var2 = $this.$currentTarget;
+ var$3 = $var2.$posX - $this.$posX;
+ var$4 = $var2.$posY - $this.$posY;
+ var$5 = $var2.$posZ - $this.$posZ;
+ if (var$3 * var$3 + var$4 * var$4 + var$5 * var$5 <= 64.0)
+ break a;
+ }
+ $this.$currentTarget = null;
+ }
+ }
+ $var4 = $this.$isInWater();
+ $var3 = $this.$handleLavaMovement();
+ if (!(!$var4 && !$var3))
+ $this.$isJumping = Math.random() >= 0.800000011920929 ? 0 : 1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var2, $var4, var$3, var$4, var$5, $var3, $ptr);
+}
+function nms_EntityLiving_updateArmSwingProgress($this) {
+ var $var1;
+ $var1 = nms_EntityLiving_getArmSwingAnimationEnd($this);
+ if (!$this.$isSwingInProgress)
+ $this.$swingProgressInt = 0;
+ else {
+ $this.$swingProgressInt = $this.$swingProgressInt + 1 | 0;
+ if ($this.$swingProgressInt >= $var1) {
+ $this.$swingProgressInt = 0;
+ $this.$isSwingInProgress = 0;
+ }
+ }
+ $this.$swingProgress = $this.$swingProgressInt / $var1;
+}
+function nms_EntityLiving_getVerticalFaceSpeed($this) {
+ return 40;
+}
+function nms_EntityLiving_faceEntity($this, $par1Entity, $par2, $par3) {
+ var $var4, $var8, $var6, $var10, $var14, $var12, $var13, var$11;
+ $var4 = $par1Entity.$posX - $this.$posX;
+ $var8 = $par1Entity.$posZ - $this.$posZ;
+ if (!($par1Entity instanceof nms_EntityLiving))
+ $var6 = ($par1Entity.$boundingBox.$minY + $par1Entity.$boundingBox.$maxY) / 2.0 - ($this.$posY + $this.$getEyeHeight());
+ else {
+ $var10 = $par1Entity;
+ $var6 = $var10.$posY + $var10.$getEyeHeight() - ($this.$posY + $this.$getEyeHeight());
+ }
+ $var14 = jl_Math_sqrt($var4 * $var4 + $var8 * $var8);
+ $var12 = jl_Math_atan2($var8, $var4) * 180.0 / 3.141592653589793 - 90.0;
+ $var13 = -(jl_Math_atan2($var6, $var14) * 180.0 / 3.141592653589793);
+ var$11 = $this.$rotationPitch;
+ $var13 = nms_MathHelper_wrapAngleTo180_float($var13 - var$11);
+ if ($var13 > $par3)
+ $var13 = $par3;
+ $par3 = -$par3;
+ if ($var13 >= $par3)
+ $par3 = $var13;
+ $this.$rotationPitch = var$11 + $par3;
+ $par3 = $this.$rotationYaw;
+ $var12 = nms_MathHelper_wrapAngleTo180_float($var12 - $par3);
+ if ($var12 > $par2)
+ $var12 = $par2;
+ $par2 = -$par2;
+ if ($var12 >= $par2)
+ $par2 = $var12;
+ $this.$rotationYaw = $par3 + $par2;
+}
+function nms_EntityLiving_kill($this) {
+ var var$1, var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$1 = nms_DamageSource_outOfWorld;
+ var$2 = 4;
+ $ptr = 1;
+ case 1:
+ $this.$attackEntityFrom(var$1, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, $ptr);
+}
+function nms_EntityLiving_getSwingProgress($this, $par1) {
+ var $var2;
+ $var2 = $this.$swingProgress - $this.$prevSwingProgress;
+ if ($var2 < 0.0)
+ $var2 = $var2 + 1.0;
+ return $this.$prevSwingProgress + $var2 * $par1;
+}
+function nms_EntityLiving_getPosition($this, $par1) {
+ var $var2, $var4, $var6;
+ if ($par1 === 1.0)
+ return nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, $this.$posX, $this.$posY, $this.$posZ);
+ $var2 = $this.$prevPosX;
+ $var4 = $this.$posX - $this.$prevPosX;
+ $var6 = $par1;
+ $var2 = $var2 + $var4 * $var6;
+ $var4 = $this.$prevPosY + ($this.$posY - $this.$prevPosY) * $var6;
+ $var6 = $this.$prevPosZ + ($this.$posZ - $this.$prevPosZ) * $var6;
+ return nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, $var2, $var4, $var6);
+}
+function nms_EntityLiving_getLookVec($this) {
+ return nms_EntityLiving_getLook($this, 1.0);
+}
+function nms_EntityLiving_getLook($this, $par1) {
+ var $var2, var$3, $var4, $var5, $var6, $var7, $var2_0, $var3;
+ if ($par1 !== 1.0) {
+ $var2 = $this.$prevRotationPitch + ($this.$rotationPitch - $this.$prevRotationPitch) * $par1;
+ $par1 = -($this.$prevRotationYaw + ($this.$rotationYaw - $this.$prevRotationYaw) * $par1) * 0.01745329238474369 - 3.1415927410125732;
+ var$3 = nms_MathHelper_SIN_TABLE.data;
+ $par1 = $par1 * 10430.3779296875;
+ $var4 = var$3[($par1 + 16384.0 | 0) & 65535];
+ $var5 = nms_MathHelper_SIN_TABLE.data[($par1 | 0) & 65535];
+ $par1 = -$var2 * 0.01745329238474369;
+ var$3 = nms_MathHelper_SIN_TABLE.data;
+ $par1 = $par1 * 10430.3779296875;
+ $var6 = -var$3[($par1 + 16384.0 | 0) & 65535];
+ $var7 = nms_MathHelper_SIN_TABLE.data[($par1 | 0) & 65535];
+ return nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, $var5 * $var6, $var7, $var4 * $var6);
+ }
+ $par1 = -$this.$rotationYaw * 0.01745329238474369 - 3.1415927410125732;
+ $var2_0 = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ $par1 = -$this.$rotationYaw * 0.01745329238474369 - 3.1415927410125732;
+ $var3 = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 | 0) & 65535];
+ $par1 = -$this.$rotationPitch * 0.01745329238474369;
+ $var4 = -nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ $par1 = -$this.$rotationPitch * 0.01745329238474369;
+ $var5 = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 | 0) & 65535];
+ return nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, $var3 * $var4, $var5, $var2_0 * $var4);
+}
+function nms_EntityLiving_getRenderSizeModifier($this) {
+ return 1.0;
+}
+function nms_EntityLiving_rayTrace($this, $par1, $par3) {
+ var $var4, $var5, var$5, var$6, $var6;
+ $var4 = nms_EntityLiving_getPosition($this, $par3);
+ $var5 = nms_EntityLiving_getLook($this, $par3);
+ var$5 = $var5.$xCoord * $par1;
+ var$6 = $var5.$yCoord * $par1;
+ $par1 = $var5.$zCoord * $par1;
+ $var6 = nms_Vec3Pool_getVecFromPool($var4.$myVec3LocalPool, $var4.$xCoord + var$5, $var4.$yCoord + var$6, $var4.$zCoord + $par1);
+ return nms_World_rayTraceBlocks_do_do($this.$worldObj, $var4, $var6, 0, 0);
+}
+function nms_EntityLiving_handleHealthUpdate($this, $par1) {
+ var var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1 != 2) {
+ if ($par1 != 3)
+ return;
+ var$2 = $this.$getDeathSound();
+ var$3 = $this.$getSoundVolume();
+ var$4 = (Math.random() - Math.random()) * 0.20000000298023224 + 1.0;
+ $ptr = 3;
+ continue main;
+ }
+ $this.$limbYaw = 1.5;
+ $this.$hurtResistantTime = $this.$maxHurtResistantTime;
+ $this.$maxHurtTime = 10;
+ $this.$hurtTime = 10;
+ $this.$attackedAtYaw = 0.0;
+ var$2 = $this.$getHurtSound();
+ var$3 = $this.$getSoundVolume();
+ var$4 = (Math.random() - Math.random()) * 0.20000000298023224 + 1.0;
+ $ptr = 1;
+ case 1:
+ $this.$playSound1(var$2, var$3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = nms_DamageSource_generic;
+ $par1 = 0;
+ $ptr = 2;
+ case 2:
+ $this.$attackEntityFrom(var$2, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ $this.$playSound1(var$2, var$3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$health = 0;
+ var$2 = nms_DamageSource_generic;
+ $ptr = 4;
+ case 4:
+ $this.$onDeath(var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, var$2, var$3, var$4, $ptr);
+}
+function nms_EntityLiving_isPlayerSleeping($this) {
+ return 0;
+}
+function nms_EntityLiving_getItemIcon($this, $par1ItemStack, $par2) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$par1ItemStack.$itemID0].$getIconFromDamage($par1ItemStack.$itemDamage);
+}
+function nms_EntityLiving_updatePotionEffects($this) {
+ var $var1, $var2, $var3, var$4, $var12, $var13, $var14, $var7, $var9, var$10, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var1 = $this.$activePotionsMap;
+ if ($var1.$cachedKeySet === null) {
+ $var2 = new ju_HashMap$1;
+ $var2.$this$01 = $var1;
+ $var1.$cachedKeySet = $var2;
+ }
+ $var1 = $var1.$cachedKeySet.$iterator();
+ if ($var1.$hasNext()) {
+ $var2 = $var1.$next();
+ $var3 = $this.$activePotionsMap;
+ if ($var2 !== null) {
+ var$4 = jl_Integer_hashCode($var2);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var3, $var2, var$4 & ($var3.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $var2 = $var3.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var3 = $var2 === null ? null : $var2.$value0;
+ $ptr = 1;
+ continue main;
+ }
+ if ($this.$potionsNeedUpdate) {
+ if (!$this.$worldObj.$isRemote) {
+ if ($this.$activePotionsMap.$elementCount ? 0 : 1) {
+ $var1 = $this.$dataWatcher;
+ $var2 = new jl_Byte;
+ $var2.$value4 = 0;
+ nms_DataWatcher_updateObject($var1, 9, $var2);
+ nms_DataWatcher_updateObject($this.$dataWatcher, 8, jl_Integer_valueOf(0));
+ nms_Entity_setFlag($this, 5, 0);
+ } else {
+ $var1 = $this.$activePotionsMap;
+ if ($var1.$cachedValues === null) {
+ $var2 = new ju_HashMap$2;
+ $var2.$this$00 = $var1;
+ $var1.$cachedValues = $var2;
+ }
+ $var12 = nms_PotionHelper_calcPotionLiquidColor($var1.$cachedValues);
+ $var1 = $this.$dataWatcher;
+ $var2 = $this.$activePotionsMap;
+ if ($var2.$cachedValues === null) {
+ $var3 = new ju_HashMap$2;
+ $var3.$this$00 = $var2;
+ $var2.$cachedValues = $var3;
+ }
+ $var2 = $var2.$cachedValues.$iterator();
+ a: {
+ while ($var2.$hasNext()) {
+ if ($var2.$next().$isAmbient)
+ continue;
+ else {
+ var$4 = 0;
+ break a;
+ }
+ }
+ var$4 = 1;
+ }
+ nms_DataWatcher_updateObject($var1, 9, jl_Byte_valueOf((!var$4 ? 0 : 1) << 24 >> 24));
+ nms_DataWatcher_updateObject($this.$dataWatcher, 8, jl_Integer_valueOf($var12));
+ nms_Entity_setInvisible($this, nms_EntityLiving_isPotionActive0($this, nms_Potion_invisibility.$id3));
+ }
+ }
+ $this.$potionsNeedUpdate = 0;
+ }
+ $var12 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 8);
+ $var13 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 9) <= 0 ? 0 : 1;
+ if ($var12 > 0) {
+ var$4 = !(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 32) ? 0 : 1) ? ju_Random_nextBoolean($this.$rand0) : ju_Random_nextDouble($this.$rand0) * 15.0 | 0 ? 0 : 1;
+ if ($var13)
+ var$4 = var$4 & (ju_Random_nextInt0($this.$rand0, 5) ? 0 : 1);
+ if (var$4 && $var12 > 0) {
+ $var14 = ($var12 >> 16 & 255) / 255.0;
+ $var7 = ($var12 >> 8 & 255) / 255.0;
+ $var9 = ($var12 >> 0 & 255) / 255.0;
+ $var2 = $this.$worldObj;
+ $var3 = !$var13 ? $rt_s(709) : $rt_s(710);
+ var$10 = $this.$posX + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ var$11 = $this.$posY + ju_Random_nextDouble($this.$rand0) * $this.$height1 - $this.$yOffset0;
+ var$12 = $this.$posZ + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ $tmp = nms_PotionEffect_onUpdate($var3, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var12 = $tmp;
+ if (!$var12) {
+ if (!$this.$worldObj.$isRemote) {
+ $var1.$remove();
+ $this.$potionsNeedUpdate = 1;
+ }
+ } else if (!($var3.$duration % 600 | 0))
+ $this.$potionsNeedUpdate = 1;
+ if ($var1.$hasNext()) {
+ $var2 = $var1.$next();
+ $var3 = $this.$activePotionsMap;
+ if ($var2 !== null) {
+ var$4 = jl_Integer_hashCode($var2);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var3, $var2, var$4 & ($var3.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $var2 = $var3.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var3 = $var2 === null ? null : $var2.$value0;
+ continue main;
+ }
+ if ($this.$potionsNeedUpdate) {
+ if (!$this.$worldObj.$isRemote) {
+ if ($this.$activePotionsMap.$elementCount ? 0 : 1) {
+ $var1 = $this.$dataWatcher;
+ $var2 = new jl_Byte;
+ $var2.$value4 = 0;
+ nms_DataWatcher_updateObject($var1, 9, $var2);
+ nms_DataWatcher_updateObject($this.$dataWatcher, 8, jl_Integer_valueOf(0));
+ nms_Entity_setFlag($this, 5, 0);
+ } else {
+ $var1 = $this.$activePotionsMap;
+ if ($var1.$cachedValues === null) {
+ $var2 = new ju_HashMap$2;
+ $var2.$this$00 = $var1;
+ $var1.$cachedValues = $var2;
+ }
+ $var12 = nms_PotionHelper_calcPotionLiquidColor($var1.$cachedValues);
+ $var1 = $this.$dataWatcher;
+ $var2 = $this.$activePotionsMap;
+ if ($var2.$cachedValues === null) {
+ $var3 = new ju_HashMap$2;
+ $var3.$this$00 = $var2;
+ $var2.$cachedValues = $var3;
+ }
+ $var2 = $var2.$cachedValues.$iterator();
+ b: {
+ while ($var2.$hasNext()) {
+ if ($var2.$next().$isAmbient)
+ continue;
+ else {
+ var$4 = 0;
+ break b;
+ }
+ }
+ var$4 = 1;
+ }
+ nms_DataWatcher_updateObject($var1, 9, jl_Byte_valueOf((!var$4 ? 0 : 1) << 24 >> 24));
+ nms_DataWatcher_updateObject($this.$dataWatcher, 8, jl_Integer_valueOf($var12));
+ nms_Entity_setInvisible($this, nms_EntityLiving_isPotionActive0($this, nms_Potion_invisibility.$id3));
+ }
+ }
+ $this.$potionsNeedUpdate = 0;
+ }
+ $var12 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 8);
+ $var13 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 9) <= 0 ? 0 : 1;
+ if ($var12 > 0) {
+ var$4 = !(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 32) ? 0 : 1) ? ju_Random_nextBoolean($this.$rand0) : ju_Random_nextDouble($this.$rand0) * 15.0 | 0 ? 0 : 1;
+ if ($var13)
+ var$4 = var$4 & (ju_Random_nextInt0($this.$rand0, 5) ? 0 : 1);
+ if (var$4 && $var12 > 0) {
+ $var14 = ($var12 >> 16 & 255) / 255.0;
+ $var7 = ($var12 >> 8 & 255) / 255.0;
+ $var9 = ($var12 >> 0 & 255) / 255.0;
+ $var2 = $this.$worldObj;
+ $var3 = !$var13 ? $rt_s(709) : $rt_s(710);
+ var$10 = $this.$posX + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ var$11 = $this.$posY + ju_Random_nextDouble($this.$rand0) * $this.$height1 - $this.$yOffset0;
+ var$12 = $this.$posZ + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 2:
+ nms_World_spawnParticle($var2, $var3, var$10, var$11, var$12, $var14, $var7, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $var3, var$4, $var12, $var13, $var14, $var7, $var9, var$10, var$11, var$12, $ptr);
+}
+function nms_EntityLiving_clearActivePotions($this) {
+ var $var1, $var2, var$3, var$4;
+ $var1 = $this.$activePotionsMap;
+ if ($var1.$cachedKeySet === null) {
+ $var2 = new ju_HashMap$1;
+ $var2.$this$01 = $var1;
+ $var1.$cachedKeySet = $var2;
+ }
+ $var1 = $var1.$cachedKeySet.$iterator();
+ while ($var1.$hasNext()) {
+ $var2 = $var1.$next();
+ var$3 = $this.$activePotionsMap;
+ if ($var2 !== null) {
+ var$4 = jl_Integer_hashCode($var2);
+ $var2 = ju_HashMap_findNonNullKeyEntry(var$3, $var2, var$4 & (var$3.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $var2 = var$3.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ if (!$this.$worldObj.$isRemote) {
+ $var1.$remove();
+ $this.$potionsNeedUpdate = 1;
+ }
+ }
+}
+function nms_EntityLiving_getActivePotionEffects($this) {
+ var var$1, var$2;
+ var$1 = $this.$activePotionsMap;
+ if (var$1.$cachedValues === null) {
+ var$2 = new ju_HashMap$2;
+ var$2.$this$00 = var$1;
+ var$1.$cachedValues = var$2;
+ }
+ return var$1.$cachedValues;
+}
+function nms_EntityLiving_isPotionActive0($this, $par1) {
+ var var$2, var$3, var$4;
+ var$2 = $this.$activePotionsMap;
+ var$3 = jl_Integer_valueOf($par1);
+ if (var$3 !== null) {
+ var$4 = jl_Integer_hashCode(var$3);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, var$3, var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ return var$2 === null ? 0 : 1;
+}
+function nms_EntityLiving_isPotionActive($this, $par1Potion) {
+ var var$2, var$3;
+ var$2 = $this.$activePotionsMap;
+ $par1Potion = jl_Integer_valueOf($par1Potion.$id3);
+ if ($par1Potion !== null) {
+ var$3 = jl_Integer_hashCode($par1Potion);
+ $par1Potion = ju_HashMap_findNonNullKeyEntry(var$2, $par1Potion, var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1Potion = var$2.$elementData.data[0];
+ while ($par1Potion !== null && $par1Potion.$key !== null) {
+ $par1Potion = $par1Potion.$next1;
+ }
+ }
+ return $par1Potion === null ? 0 : 1;
+}
+function nms_EntityLiving_getActivePotionEffect($this, $par1Potion) {
+ var var$2, var$3;
+ var$2 = $this.$activePotionsMap;
+ $par1Potion = jl_Integer_valueOf($par1Potion.$id3);
+ if ($par1Potion !== null) {
+ var$3 = jl_Integer_hashCode($par1Potion);
+ $par1Potion = ju_HashMap_findNonNullKeyEntry(var$2, $par1Potion, var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1Potion = var$2.$elementData.data[0];
+ while ($par1Potion !== null && $par1Potion.$key !== null) {
+ $par1Potion = $par1Potion.$next1;
+ }
+ }
+ return $par1Potion === null ? null : $par1Potion.$value0;
+}
+function nms_EntityLiving_addPotionEffect($this, $par1PotionEffect) {
+ var var$2, var$3, var$4;
+ if ($this.$isPotionApplicable($par1PotionEffect)) {
+ var$2 = $this.$activePotionsMap;
+ var$3 = jl_Integer_valueOf($par1PotionEffect.$potionID);
+ if (var$3 !== null) {
+ var$4 = jl_Integer_hashCode(var$3);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, var$3, var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ if (!(var$2 === null ? 0 : 1)) {
+ ju_HashMap_putImpl($this.$activePotionsMap, jl_Integer_valueOf($par1PotionEffect.$potionID), $par1PotionEffect);
+ $this.$potionsNeedUpdate = 1;
+ } else {
+ var$2 = $this.$activePotionsMap;
+ var$3 = jl_Integer_valueOf($par1PotionEffect.$potionID);
+ if (var$3 !== null) {
+ var$4 = jl_Integer_hashCode(var$3);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, var$3, var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ nms_PotionEffect_combine(var$2 === null ? null : var$2.$value0, $par1PotionEffect);
+ var$2 = $this.$activePotionsMap;
+ $par1PotionEffect = jl_Integer_valueOf($par1PotionEffect.$potionID);
+ if ($par1PotionEffect !== null) {
+ var$4 = jl_Integer_hashCode($par1PotionEffect);
+ $par1PotionEffect = ju_HashMap_findNonNullKeyEntry(var$2, $par1PotionEffect, var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $par1PotionEffect = var$2.$elementData.data[0];
+ while ($par1PotionEffect !== null && $par1PotionEffect.$key !== null) {
+ $par1PotionEffect = $par1PotionEffect.$next1;
+ }
+ }
+ $this.$potionsNeedUpdate = 1;
+ }
+ }
+}
+function nms_EntityLiving_isPotionApplicable($this, $par1PotionEffect) {
+ var $var2;
+ a: {
+ if ($this.$getCreatureAttribute() === nms_EnumCreatureAttribute_UNDEAD) {
+ $var2 = $par1PotionEffect.$potionID;
+ if ($var2 == nms_Potion_regeneration.$id3)
+ break a;
+ if ($var2 == nms_Potion_poison.$id3)
+ break a;
+ }
+ return 1;
+ }
+ return 0;
+}
+function nms_EntityLiving_isEntityUndead($this) {
+ return $this.$getCreatureAttribute() !== nms_EnumCreatureAttribute_UNDEAD ? 0 : 1;
+}
+function nms_EntityLiving_removePotionEffectClient($this, $par1) {
+ ju_HashMap_removeEntry($this.$activePotionsMap, jl_Integer_valueOf($par1));
+}
+function nms_EntityLiving_removePotionEffect($this, $par1) {
+ var $var2;
+ $var2 = ju_HashMap_removeEntry($this.$activePotionsMap, jl_Integer_valueOf($par1));
+ if (($var2 === null ? null : $var2.$value0) !== null)
+ $this.$potionsNeedUpdate = 1;
+}
+function nms_EntityLiving_onNewPotionEffect($this, $par1PotionEffect) {
+ $this.$potionsNeedUpdate = 1;
+}
+function nms_EntityLiving_onChangedPotionEffect($this, $par1PotionEffect) {
+ $this.$potionsNeedUpdate = 1;
+}
+function nms_EntityLiving_onFinishedPotionEffect($this, $par1PotionEffect) {
+ $this.$potionsNeedUpdate = 1;
+}
+function nms_EntityLiving_getSpeedModifier($this) {
+ var $var1, var$2, var$3, var$4;
+ $var1 = 1.0;
+ var$2 = nms_Potion_moveSpeed;
+ var$3 = $this.$activePotionsMap;
+ var$2 = jl_Integer_valueOf(var$2.$id3);
+ if (var$2 !== null) {
+ var$4 = jl_Integer_hashCode(var$2);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$3, var$2, var$4 & (var$3.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$3.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ if (var$2 === null ? 0 : 1) {
+ var$2 = nms_Potion_moveSpeed;
+ var$3 = $this.$activePotionsMap;
+ var$2 = jl_Integer_valueOf(var$2.$id3);
+ if (var$2 !== null) {
+ var$4 = jl_Integer_hashCode(var$2);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$3, var$2, var$4 & (var$3.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$3.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ $var1 = $var1 * (1.0 + 0.20000000298023224 * ((var$2 === null ? null : var$2.$value0).$amplifier + 1 | 0));
+ }
+ var$2 = nms_Potion_moveSlowdown;
+ var$3 = $this.$activePotionsMap;
+ var$2 = jl_Integer_valueOf(var$2.$id3);
+ if (var$2 !== null) {
+ var$4 = jl_Integer_hashCode(var$2);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$3, var$2, var$4 & (var$3.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$3.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ if (var$2 === null ? 0 : 1) {
+ var$2 = nms_Potion_moveSlowdown;
+ var$3 = $this.$activePotionsMap;
+ var$2 = jl_Integer_valueOf(var$2.$id3);
+ if (var$2 !== null) {
+ var$4 = jl_Integer_hashCode(var$2);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$3, var$2, var$4 & (var$3.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$3.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ $var1 = $var1 * (1.0 - 0.15000000596046448 * ((var$2 === null ? null : var$2.$value0).$amplifier + 1 | 0));
+ }
+ if ($var1 < 0.0)
+ $var1 = 0.0;
+ return $var1;
+}
+function nms_EntityLiving_isChild($this) {
+ return 0;
+}
+function nms_EntityLiving_getCreatureAttribute($this) {
+ return nms_EnumCreatureAttribute_UNDEFINED;
+}
+function nms_EntityLiving_renderBrokenItemStack($this, $par1ItemStack) {
+ var $var3, var$3, var$4, $var2, $var4, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, var$16, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var4 = $thread.pop();$var2 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var3 = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = $rt_s(711);
+ var$3 = 0.800000011920929;
+ var$4 = 0.800000011920929 + Math.random() * 0.4000000059604645;
+ $ptr = 1;
+ case 1:
+ $this.$playSound1($var3, var$3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = 0;
+ while ($var2 < 5) {
+ $var3 = nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, (Math.random() - 0.5) * 0.1, jl_Math_randomImpl() * 0.1 + 0.1, 0.0);
+ nms_Vec3_rotateAroundX($var3, -$this.$rotationPitch * 3.1415927410125732 / 180.0);
+ nms_Vec3_rotateAroundY($var3, -$this.$rotationYaw * 3.1415927410125732 / 180.0);
+ $var4 = nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, (Math.random() - 0.5) * 0.3, -Math.random() * 0.6 - 0.3, 0.6);
+ nms_Vec3_rotateAroundX($var4, -$this.$rotationPitch * 3.1415927410125732 / 180.0);
+ nms_Vec3_rotateAroundY($var4, -$this.$rotationYaw * 3.1415927410125732 / 180.0);
+ var$7 = $this.$posX;
+ var$8 = $this.$posY + $this.$getEyeHeight();
+ var$9 = $this.$posZ;
+ var$10 = nms_Vec3Pool_getVecFromPool($var4.$myVec3LocalPool, $var4.$xCoord + var$7, $var4.$yCoord + var$8, $var4.$zCoord + var$9);
+ $var4 = $this.$worldObj;
+ var$11 = new jl_StringBuilder;
+ var$11.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$11, var$11.$length, $rt_s(712));
+ nms_Item_$callClinit();
+ var$12 = nms_Item_itemsList.data[$par1ItemStack.$itemID0].$itemID;
+ jl_AbstractStringBuilder_insert0(var$11, var$11.$length, var$12, 10);
+ var$13 = jl_String__init_0(var$11.$buffer, 0, var$11.$length);
+ var$8 = var$10.$xCoord;
+ var$9 = var$10.$yCoord;
+ var$14 = var$10.$zCoord;
+ var$15 = $var3.$xCoord;
+ var$7 = $var3.$yCoord + 0.05;
+ var$16 = $var3.$zCoord;
+ var$12 = 0;
+ if (var$12 < $var4.$worldAccesses.$size0) {
+ $var3 = $var4.$worldAccesses;
+ if (var$12 >= 0 && var$12 < $var3.$size0) {
+ $var3 = $var3.$array1.data[var$12];
+ $ptr = 2;
+ continue main;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle($var3, var$13, var$8, var$9, var$14, var$15, var$7, var$16);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$12 = var$12 + 1 | 0;
+ while (true) {
+ if (var$12 < $var4.$worldAccesses.$size0) {
+ $var3 = $var4.$worldAccesses;
+ if (var$12 >= 0 && var$12 < $var3.$size0) {
+ $var3 = $var3.$array1.data[var$12];
+ continue main;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ }
+ $var2 = $var2 + 1 | 0;
+ if ($var2 >= 5)
+ break;
+ $var3 = nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, (Math.random() - 0.5) * 0.1, jl_Math_randomImpl() * 0.1 + 0.1, 0.0);
+ nms_Vec3_rotateAroundX($var3, -$this.$rotationPitch * 3.1415927410125732 / 180.0);
+ nms_Vec3_rotateAroundY($var3, -$this.$rotationYaw * 3.1415927410125732 / 180.0);
+ $var4 = nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, (Math.random() - 0.5) * 0.3, -Math.random() * 0.6 - 0.3, 0.6);
+ nms_Vec3_rotateAroundX($var4, -$this.$rotationPitch * 3.1415927410125732 / 180.0);
+ nms_Vec3_rotateAroundY($var4, -$this.$rotationYaw * 3.1415927410125732 / 180.0);
+ var$7 = $this.$posX;
+ var$8 = $this.$posY + $this.$getEyeHeight();
+ var$9 = $this.$posZ;
+ var$10 = nms_Vec3Pool_getVecFromPool($var4.$myVec3LocalPool, $var4.$xCoord + var$7, $var4.$yCoord + var$8, $var4.$zCoord + var$9);
+ $var4 = $this.$worldObj;
+ var$11 = new jl_StringBuilder;
+ var$11.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$11, var$11.$length, $rt_s(712));
+ nms_Item_$callClinit();
+ var$12 = nms_Item_itemsList.data[$par1ItemStack.$itemID0].$itemID;
+ jl_AbstractStringBuilder_insert0(var$11, var$11.$length, var$12, 10);
+ var$13 = jl_String__init_0(var$11.$buffer, 0, var$11.$length);
+ var$8 = var$10.$xCoord;
+ var$9 = var$10.$yCoord;
+ var$14 = var$10.$zCoord;
+ var$15 = $var3.$xCoord;
+ var$7 = $var3.$yCoord + 0.05;
+ var$16 = $var3.$zCoord;
+ var$12 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $var3, var$3, var$4, $var2, $var4, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, var$16, $ptr);
+}
+function nms_EntityLiving_func_82143_as($this) {
+ var $var1;
+ if ($this.$attackTarget === null)
+ return 3;
+ $var1 = ($this.$health - $this.$getMaxHealth() * 0.33000001311302185 | 0) - ((3 - $this.$worldObj.$difficultySetting | 0) * 4 | 0) | 0;
+ if ($var1 < 0)
+ $var1 = 0;
+ return $var1 + 3 | 0;
+}
+function nms_EntityLiving_getHeldItem($this) {
+ return $this.$equipment.data[0];
+}
+function nms_EntityLiving_getCurrentItemOrArmor($this, $par1) {
+ return $this.$equipment.data[$par1];
+}
+function nms_EntityLiving_getCurrentArmor($this, $par1) {
+ return $this.$equipment.data[$par1 + 1 | 0];
+}
+function nms_EntityLiving_setCurrentItemOrArmor($this, $par1, $par2ItemStack) {
+ $this.$equipment.data[$par1] = $par2ItemStack;
+}
+function nms_EntityLiving_getLastActiveItems($this) {
+ return $this.$equipment;
+}
+function nms_EntityLiving_dropEquipment($this, $par1, $par2) {
+ var $var3, var$4, $var4, $var5, $var6, $var6_0, $var7;
+ $var3 = 0;
+ var$4 = $par2 * 0.009999999776482582;
+ while ($var3 < $this.$getLastActiveItems().data.length) {
+ $var4 = $this.$getCurrentItemOrArmor($var3);
+ $var5 = $this.$equipmentDropChances.data[$var3] <= 1.0 ? 0 : 1;
+ if ($var4 !== null && !(!$par1 && !$var5) && Math.random() - var$4 < $this.$equipmentDropChances.data[$var3]) {
+ if (!$var5) {
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$var4.$itemID0].$maxDamage <= 0 ? 0 : 1) {
+ $var6 = nms_Item_itemsList.data[$var4.$itemID0].$maxDamage - 25 | 0;
+ $var6_0 = 1;
+ if ($var6 > $var6_0)
+ $var6_0 = $var6;
+ $var5 = nms_Item_itemsList.data[$var4.$itemID0].$maxDamage;
+ $par2 = (Math.random() * $var6_0 | 0) + 1 | 0;
+ $var7 = $var5 - (Math.random() * $par2 | 0) | 0;
+ if ($var7 <= $var6_0)
+ $var6_0 = $var7;
+ if ($var6_0 < 1)
+ $var6_0 = 1;
+ $var4.$itemDamage = $var6_0;
+ if ($var4.$itemDamage < 0)
+ $var4.$itemDamage = 0;
+ }
+ }
+ nms_Entity_entityDropItem($this, $var4, 0.0);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+}
+function nms_EntityLiving_addRandomArmor($this) {
+ var $var1, $var2, $var3, var$4, var$5, $var4, $var5, var$8;
+ a: {
+ if (Math.random() < nms_EntityLiving_armorProbability.data[$this.$worldObj.$difficultySetting]) {
+ $var1 = Math.random() * 2.0 | 0;
+ $var2 = $this.$worldObj.$difficultySetting != 3 ? 0.25 : 0.10000000149011612;
+ if (Math.random() < 0.0949999988079071)
+ $var1 = $var1 + 1 | 0;
+ if (Math.random() < 0.0949999988079071)
+ $var1 = $var1 + 1 | 0;
+ if (Math.random() < 0.0949999988079071)
+ $var1 = $var1 + 1 | 0;
+ $var3 = 3;
+ while (true) {
+ if ($var3 < 0)
+ break a;
+ var$4 = $this.$equipment.data;
+ var$5 = $var3 + 1 | 0;
+ $var4 = var$4[var$5];
+ if ($var3 < 3 && Math.random() < $var2)
+ break;
+ if ($var4 === null) {
+ $var5 = nms_EntityLiving_getArmorItemForSlot(var$5, $var1);
+ if ($var5 !== null) {
+ $var4 = new nms_ItemStack;
+ var$8 = $var5.$itemID;
+ $var4.$stackSize = 0;
+ $var4.$itemFrame = null;
+ $var4.$itemID0 = var$8;
+ $var4.$stackSize = 1;
+ $var4.$itemDamage = 0;
+ if ($var4.$itemDamage < 0)
+ $var4.$itemDamage = 0;
+ $this.$equipment.data[var$5] = $var4;
+ }
+ }
+ $var3 = $var3 + (-1) | 0;
+ }
+ }
+ }
+}
+function nms_EntityLiving_onItemPickup($this, $par1Entity, $par2) {
+ return;
+}
+function nms_EntityLiving_getArmorPosition($par0ItemStack) {
+ var var$2;
+ var$2 = $par0ItemStack.$itemID0;
+ nms_Block_$callClinit();
+ if (var$2 != nms_Block_pumpkin.$blockID) {
+ var$2 = $par0ItemStack.$itemID0;
+ nms_Item_$callClinit();
+ if (var$2 != nms_Item_skull.$itemID) {
+ a: {
+ if (nms_Item_itemsList.data[$par0ItemStack.$itemID0] instanceof nms_ItemArmor)
+ switch (nms_Item_itemsList.data[$par0ItemStack.$itemID0].$armorType) {
+ case 0:
+ return 4;
+ case 1:
+ return 3;
+ case 2:
+ return 2;
+ case 3:
+ return 1;
+ default:
+ break a;
+ }
+ }
+ return 0;
+ }
+ }
+ return 4;
+}
+function nms_EntityLiving_getArmorItemForSlot($par0, $par1) {
+ a: {
+ b: {
+ c: {
+ d: {
+ switch ($par0) {
+ case 1:
+ break b;
+ case 2:
+ break c;
+ case 3:
+ break d;
+ case 4:
+ break;
+ default:
+ break a;
+ }
+ if (!$par1) {
+ nms_Item_$callClinit();
+ return nms_Item_helmetLeather;
+ }
+ if ($par1 == 1) {
+ nms_Item_$callClinit();
+ return nms_Item_helmetGold;
+ }
+ if ($par1 == 2) {
+ nms_Item_$callClinit();
+ return nms_Item_helmetChain;
+ }
+ if ($par1 == 3) {
+ nms_Item_$callClinit();
+ return nms_Item_helmetIron;
+ }
+ if ($par1 == 4) {
+ nms_Item_$callClinit();
+ return nms_Item_helmetDiamond;
+ }
+ }
+ if (!$par1) {
+ nms_Item_$callClinit();
+ return nms_Item_plateLeather;
+ }
+ if ($par1 == 1) {
+ nms_Item_$callClinit();
+ return nms_Item_plateGold;
+ }
+ if ($par1 == 2) {
+ nms_Item_$callClinit();
+ return nms_Item_plateChain;
+ }
+ if ($par1 == 3) {
+ nms_Item_$callClinit();
+ return nms_Item_plateIron;
+ }
+ if ($par1 == 4) {
+ nms_Item_$callClinit();
+ return nms_Item_plateDiamond;
+ }
+ }
+ if (!$par1) {
+ nms_Item_$callClinit();
+ return nms_Item_legsLeather;
+ }
+ if ($par1 == 1) {
+ nms_Item_$callClinit();
+ return nms_Item_legsGold;
+ }
+ if ($par1 == 2) {
+ nms_Item_$callClinit();
+ return nms_Item_legsChain;
+ }
+ if ($par1 == 3) {
+ nms_Item_$callClinit();
+ return nms_Item_legsIron;
+ }
+ if ($par1 == 4) {
+ nms_Item_$callClinit();
+ return nms_Item_legsDiamond;
+ }
+ }
+ if (!$par1) {
+ nms_Item_$callClinit();
+ return nms_Item_bootsLeather;
+ }
+ if ($par1 == 1) {
+ nms_Item_$callClinit();
+ return nms_Item_bootsGold;
+ }
+ if ($par1 == 2) {
+ nms_Item_$callClinit();
+ return nms_Item_bootsChain;
+ }
+ if ($par1 == 3) {
+ nms_Item_$callClinit();
+ return nms_Item_bootsIron;
+ }
+ if ($par1 == 4) {
+ nms_Item_$callClinit();
+ return nms_Item_bootsDiamond;
+ }
+ }
+ return null;
+}
+function nms_EntityLiving_func_82162_bC($this) {
+ var $var1, var$2, $var2;
+ if ($this.$equipment.data[0] !== null && Math.random() < nms_EntityLiving_enchantmentProbability.data[$this.$worldObj.$difficultySetting])
+ nms_EnchantmentHelper_addRandomEnchantment($this.$rand0, $this.$equipment.data[0], 5 + $rt_imul($this.$worldObj.$difficultySetting, Math.random() * 6.0 | 0) | 0);
+ $var1 = 0;
+ while ($var1 < 4) {
+ var$2 = $this.$equipment.data;
+ $var1 = $var1 + 1 | 0;
+ $var2 = var$2[$var1];
+ if ($var2 !== null && Math.random() < nms_EntityLiving_armorEnchantmentProbability.data[$this.$worldObj.$difficultySetting])
+ nms_EnchantmentHelper_addRandomEnchantment($this.$rand0, $var2, 5 + $rt_imul($this.$worldObj.$difficultySetting, Math.random() * 6.0 | 0) | 0);
+ }
+}
+function nms_EntityLiving_initCreature($this) {
+ return;
+}
+function nms_EntityLiving_getArmSwingAnimationEnd($this) {
+ return nms_EntityLiving_isPotionActive($this, nms_Potion_digSpeed) ? 6 - ((1 + nms_EntityLiving_getActivePotionEffect($this, nms_Potion_digSpeed).$amplifier | 0) * 1 | 0) | 0 : !nms_EntityLiving_isPotionActive($this, nms_Potion_digSlowdown) ? 6 : 6 + ((1 + nms_EntityLiving_getActivePotionEffect($this, nms_Potion_digSlowdown).$amplifier | 0) * 2 | 0) | 0;
+}
+function nms_EntityLiving_swingItem($this) {
+ if (!($this.$isSwingInProgress && $this.$swingProgressInt < (nms_EntityLiving_getArmSwingAnimationEnd($this) / 2 | 0) && $this.$swingProgressInt >= 0)) {
+ $this.$swingProgressInt = (-1);
+ $this.$isSwingInProgress = 1;
+ }
+}
+function nms_EntityLiving_getArrowCountInEntity($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 10);
+}
+function nms_EntityLiving_setArrowCountInEntity($this, $par1) {
+ var var$2, var$3;
+ var$2 = $this.$dataWatcher;
+ $par1 = $par1 << 24 >> 24;
+ var$3 = new jl_Byte;
+ var$3.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$2, 10, var$3);
+}
+function nms_EntityLiving_func_94060_bK($this) {
+ return nms_CombatTracker_func_94550_c($this.$field_94063_bt) !== null ? nms_CombatTracker_func_94550_c($this.$field_94063_bt) : $this.$attackingPlayer !== null ? $this.$attackingPlayer : $this.$entityLivingToAttack === null ? null : $this.$entityLivingToAttack;
+}
+function nms_EntityLiving_getEntityName($this) {
+ return !(nms_DataWatcher_getWatchableObjectString($this.$dataWatcher, 5).$characters.data.length <= 0 ? 0 : 1) ? nms_Entity_getEntityName($this) : nms_DataWatcher_getWatchableObjectString($this.$dataWatcher, 5);
+}
+function nms_EntityLiving_func_94058_c($this, $par1Str) {
+ nms_DataWatcher_updateObject($this.$dataWatcher, 5, $par1Str);
+}
+function nms_EntityLiving_func_94057_bL($this) {
+ return nms_DataWatcher_getWatchableObjectString($this.$dataWatcher, 5);
+}
+function nms_EntityLiving_func_94056_bM($this) {
+ return nms_DataWatcher_getWatchableObjectString($this.$dataWatcher, 5).$characters.data.length <= 0 ? 0 : 1;
+}
+function nms_EntityLiving_func_94062_bN($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 6) != 1 ? 0 : 1;
+}
+function nms_EntityLiving_func_94059_bO($this) {
+ return $this.$func_94062_bN();
+}
+function nms_EntityLiving_canPickUpLoot($this) {
+ return $this.$canPickUpLoot;
+}
+function nms_EntityLiving_setCanPickUpLoot($this, $par1) {
+ $this.$canPickUpLoot = $par1;
+}
+function nms_EntityLiving__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createFloatArray(4);
+ var$2 = var$1.data;
+ var$2[0] = 0.0;
+ var$2[1] = 0.0;
+ var$2[2] = 0.10000000149011612;
+ var$2[3] = 0.20000000298023224;
+ nms_EntityLiving_enchantmentProbability = var$1;
+ var$1 = $rt_createFloatArray(4);
+ var$2 = var$1.data;
+ var$2[0] = 0.0;
+ var$2[1] = 0.0;
+ var$2[2] = 0.25;
+ var$2[3] = 0.5;
+ nms_EntityLiving_armorEnchantmentProbability = var$1;
+ var$1 = $rt_createFloatArray(4);
+ var$2 = var$1.data;
+ var$2[0] = 0.0;
+ var$2[1] = 0.0;
+ var$2[2] = 0.05000000074505806;
+ var$2[3] = 0.07000000029802322;
+ nms_EntityLiving_armorProbability = var$1;
+ var$1 = $rt_createFloatArray(4);
+ var$2 = var$1.data;
+ var$2[0] = 0.0;
+ var$2[1] = 0.10000000149011612;
+ var$2[2] = 0.15000000596046448;
+ var$2[3] = 0.44999998807907104;
+ nms_EntityLiving_pickUpLootProability = var$1;
+}
+function nms_ICommandSender() {
+}
+function nms_EntityPlayer() {
+ var a = this; nms_EntityLiving.call(a);
+ a.$inventory = null;
+ a.$theInventoryEnderChest = null;
+ a.$inventoryContainer = null;
+ a.$openContainer = null;
+ a.$foodStats = null;
+ a.$flyToggleTimer = 0;
+ a.$field_71098_bD = 0;
+ a.$prevCameraYaw = 0.0;
+ a.$cameraYaw0 = 0.0;
+ a.$username0 = null;
+ a.$xpCooldown = 0;
+ a.$field_71091_bM = 0.0;
+ a.$field_71096_bN = 0.0;
+ a.$field_71097_bO = 0.0;
+ a.$field_71094_bP = 0.0;
+ a.$field_71095_bQ = 0.0;
+ a.$field_71085_bR = 0.0;
+ a.$sleeping = 0;
+ a.$playerLocation = null;
+ a.$sleepTimer = 0;
+ a.$field_71079_bU = 0.0;
+ a.$field_71082_cx = 0.0;
+ a.$field_71089_bV = 0.0;
+ a.$spawnChunk = null;
+ a.$spawnForced = 0;
+ a.$startMinecartRidingCoordinate = null;
+ a.$capabilities = null;
+ a.$experienceLevel = 0;
+ a.$experienceTotal = 0;
+ a.$experience = 0.0;
+ a.$itemInUse = null;
+ a.$itemInUseCount = 0;
+ a.$speedOnGround = 0.0;
+ a.$speedInAir = 0.0;
+ a.$field_82249_h = 0;
+ a.$fishEntity = null;
+}
+function nms_EntityPlayer__init_() {
+ var var_0 = new nms_EntityPlayer();
+ nms_EntityPlayer__init_0(var_0);
+ return var_0;
+}
+function nms_EntityPlayer__init_0($this) {
+ var var$1;
+ nms_EntityLiving__init_0($this);
+ var$1 = new nms_InventoryPlayer;
+ var$1.$mainInventory = $rt_createArray(nms_ItemStack, 36);
+ var$1.$armorInventory = $rt_createArray(nms_ItemStack, 4);
+ var$1.$currentItem = 0;
+ var$1.$inventoryChanged = 0;
+ var$1.$player = $this;
+ $this.$inventory = var$1;
+ var$1 = new nms_InventoryEnderChest;
+ var$1.$inventoryTitle = $rt_s(713);
+ var$1.$field_94051_e = 0;
+ var$1.$slotsCount = 27;
+ var$1.$inventoryContents = $rt_createArray(nms_ItemStack, 27);
+ $this.$theInventoryEnderChest = var$1;
+ var$1 = new nms_FoodStats;
+ var$1.$foodLevel = 20;
+ var$1.$foodSaturationLevel = 5.0;
+ var$1.$foodTimer = 0;
+ var$1.$prevFoodLevel = 20;
+ $this.$foodStats = var$1;
+ $this.$flyToggleTimer = 0;
+ $this.$field_71098_bD = 0;
+ $this.$xpCooldown = 0;
+ var$1 = new nms_PlayerCapabilities;
+ var$1.$disableDamage = 0;
+ var$1.$isFlying = 0;
+ var$1.$allowFlying = 0;
+ var$1.$isCreativeMode = 0;
+ var$1.$allowEdit = 1;
+ var$1.$flySpeed = 0.05000000074505806;
+ var$1.$walkSpeed = 0.10000000149011612;
+ $this.$capabilities = var$1;
+ $this.$speedOnGround = 0.10000000149011612;
+ $this.$speedInAir = 0.019999999552965164;
+ $this.$field_82249_h = 0;
+ $this.$fishEntity = null;
+ $this.$inventoryContainer = nms_ContainerPlayer__init_($this.$inventory, 0, $this);
+ $this.$openContainer = $this.$inventoryContainer;
+ $this.$yOffset0 = 1.6200000047683716;
+ $this.$entityType = $rt_s(714);
+ $this.$field_70741_aB = 180.0;
+ $this.$fireResistance = 20;
+}
+function nms_EntityPlayer_getBrightnessForRender($this, $par1) {
+ return nle_DefaultSkinRenderer_getPlayerRenderer($this) != 21 ? nms_Entity_getBrightnessForRender($this, $par1) : 15728880;
+}
+function nms_EntityPlayer_getMaxHealth($this) {
+ return 20;
+}
+function nms_EntityPlayer_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 16, var$2);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 17, var$2);
+ nms_DataWatcher_addObject($this.$dataWatcher, 18, jl_Integer_valueOf(0));
+}
+function nms_EntityPlayer_getItemInUse($this) {
+ return $this.$itemInUse;
+}
+function nms_EntityPlayer_getItemInUseCount($this) {
+ return $this.$itemInUseCount;
+}
+function nms_EntityPlayer_isUsingItem($this) {
+ return $this.$itemInUse === null ? 0 : 1;
+}
+function nms_EntityPlayer_getItemInUseDuration($this) {
+ var var$1, var$2;
+ if (!($this.$itemInUse === null ? 0 : 1))
+ var$1 = 0;
+ else {
+ var$2 = $this.$itemInUse;
+ nms_Item_$callClinit();
+ var$1 = nms_Item_itemsList.data[var$2.$itemID0].$getMaxItemUseDuration(var$2) - $this.$itemInUseCount | 0;
+ }
+ return var$1;
+}
+function nms_EntityPlayer_stopUsingItem($this) {
+ var var$1, var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$itemInUse === null) {
+ $this.$itemInUse = null;
+ $this.$itemInUseCount = 0;
+ if (!$this.$worldObj.$isRemote)
+ nms_Entity_setFlag($this, 4, 0);
+ return;
+ }
+ var$1 = $this.$itemInUse;
+ var$2 = $this.$worldObj;
+ var$3 = $this.$itemInUseCount;
+ nms_Item_$callClinit();
+ var$4 = nms_Item_itemsList.data[var$1.$itemID0];
+ $ptr = 1;
+ case 1:
+ var$4.$onPlayerStoppedUsing(var$1, var$2, $this, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$itemInUse = null;
+ $this.$itemInUseCount = 0;
+ if (!$this.$worldObj.$isRemote)
+ nms_Entity_setFlag($this, 4, 0);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, $ptr);
+}
+function nms_EntityPlayer_clearItemInUse($this) {
+ $this.$itemInUse = null;
+ $this.$itemInUseCount = 0;
+ if (!$this.$worldObj.$isRemote)
+ nms_Entity_setFlag($this, 4, 0);
+}
+function nms_EntityPlayer_isBlocking($this) {
+ var var$1;
+ var$1 = $this.$itemInUse === null ? 0 : 1;
+ a: {
+ if (var$1) {
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$this.$itemInUse.$itemID0].$getItemUseAction($this.$itemInUse) === nms_EnumAction_block) {
+ var$1 = 1;
+ break a;
+ }
+ }
+ var$1 = 0;
+ }
+ return var$1;
+}
+function nms_EntityPlayer_onUpdate($this) {
+ var $var1, $i, $j, var$4, var$5, var$6, $var7, $var9, $var3, $var5, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$j = $thread.pop();$i = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$itemInUse !== null) {
+ $var1 = nms_InventoryPlayer_getCurrentItem($this.$inventory);
+ if ($var1 !== $this.$itemInUse)
+ nms_EntityPlayer_clearItemInUse($this);
+ else {
+ if ($this.$itemInUseCount <= 25 && !($this.$itemInUseCount % 4 | 0)) {
+ $i = 5;
+ $ptr = 2;
+ continue main;
+ }
+ $i = $this.$itemInUseCount - 1 | 0;
+ $this.$itemInUseCount = $i;
+ if (!$i && !$this.$worldObj.$isRemote) {
+ $ptr = 3;
+ continue main;
+ }
+ }
+ }
+ if ($this.$xpCooldown > 0)
+ $this.$xpCooldown = $this.$xpCooldown - 1 | 0;
+ if (nms_EntityPlayer_isPlayerSleeping($this)) {
+ $this.$sleepTimer = $this.$sleepTimer + 1 | 0;
+ if ($this.$sleepTimer > 100)
+ $this.$sleepTimer = 100;
+ if (!$this.$worldObj.$isRemote) {
+ if (!nms_EntityPlayer_isInBed($this)) {
+ $i = 1;
+ $j = 1;
+ var$4 = 0;
+ $ptr = 4;
+ continue main;
+ }
+ if (nms_World_isDaytime($this.$worldObj)) {
+ $j = 0;
+ var$4 = 1;
+ $i = 1;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ } else if ($this.$sleepTimer > 0) {
+ $this.$sleepTimer = $this.$sleepTimer + 1 | 0;
+ if ($this.$sleepTimer >= 110)
+ $this.$sleepTimer = 0;
+ }
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$worldObj.$isRemote && $this.$openContainer !== null && !$this.$openContainer.$canInteractWith($this)) {
+ $ptr = 5;
+ continue main;
+ }
+ if (nms_Entity_isBurning($this) && $this.$capabilities.$disableDamage)
+ nms_Entity_extinguish($this);
+ if (!(nms_Entity_equals($this, nmc_Minecraft_getMinecraft().$renderViewEntity) && !nmc_Minecraft_getMinecraft().$gameSettings.$thirdPersonView)) {
+ $i = nle_DefaultSkinRenderer_getPlayerRenderer($this);
+ if ($i == 21) {
+ $var1 = $this.$worldObj;
+ var$5 = $rt_s(715);
+ var$6 = $this.$posX + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ $var7 = $this.$posY - $this.$yOffset0 + ju_Random_nextDouble($this.$rand0) * $this.$height1;
+ $var9 = $this.$posZ + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ $var3 = 0.0;
+ $var5 = 0.0;
+ var$11 = 0.0;
+ $ptr = 7;
+ continue main;
+ }
+ if ($i == 19) {
+ $j = 0;
+ if ($j < 2) {
+ $var1 = $this.$worldObj;
+ var$12 = $rt_s(716);
+ $var9 = $this.$posX + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ $var3 = $this.$posY - $this.$yOffset0 + ju_Random_nextDouble($this.$rand0) * 2.5;
+ $var5 = $this.$posZ + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ var$11 = (ju_Random_nextDouble($this.$rand0) - 0.5) * 2.0;
+ var$6 = -ju_Random_nextDouble($this.$rand0);
+ $var7 = (ju_Random_nextDouble($this.$rand0) - 0.5) * 2.0;
+ $ptr = 8;
+ continue main;
+ }
+ }
+ }
+ $this.$field_71091_bM = $this.$field_71094_bP;
+ $this.$field_71096_bN = $this.$field_71095_bQ;
+ $this.$field_71097_bO = $this.$field_71085_bR;
+ $var9 = $this.$posX - $this.$field_71094_bP;
+ $var3 = $this.$posY - $this.$field_71095_bQ;
+ $var5 = $this.$posZ - $this.$field_71085_bR;
+ if ($var9 > 10.0) {
+ var$11 = $this.$posX;
+ $this.$field_71094_bP = var$11;
+ $this.$field_71091_bM = var$11;
+ }
+ if ($var5 > 10.0) {
+ var$11 = $this.$posZ;
+ $this.$field_71085_bR = var$11;
+ $this.$field_71097_bO = var$11;
+ }
+ if ($var3 > 10.0) {
+ $var7 = $this.$posY;
+ $this.$field_71095_bQ = $var7;
+ $this.$field_71096_bN = $var7;
+ }
+ if ($var9 < (-10.0)) {
+ var$11 = $this.$posX;
+ $this.$field_71094_bP = var$11;
+ $this.$field_71091_bM = var$11;
+ }
+ if ($var5 < (-10.0)) {
+ var$11 = $this.$posZ;
+ $this.$field_71085_bR = var$11;
+ $this.$field_71097_bO = var$11;
+ }
+ if ($var3 < (-10.0)) {
+ $var7 = $this.$posY;
+ $this.$field_71095_bQ = $var7;
+ $this.$field_71096_bN = $var7;
+ }
+ $this.$field_71094_bP = $this.$field_71094_bP + $var9 * 0.25;
+ $this.$field_71085_bR = $this.$field_71085_bR + $var5 * 0.25;
+ $this.$field_71095_bQ = $this.$field_71095_bQ + $var3 * 0.25;
+ if ($this.$ridingEntity === null)
+ $this.$startMinecartRidingCoordinate = null;
+ if ($this.$worldObj.$isRemote)
+ return;
+ $var1 = $this.$foodStats;
+ $ptr = 9;
+ continue main;
+ case 2:
+ nms_EntityPlayer_updateItemUse($this, $var1, $i);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $i = $this.$itemInUseCount - 1 | 0;
+ $this.$itemInUseCount = $i;
+ if (!$i && !$this.$worldObj.$isRemote) {
+ $ptr = 3;
+ continue main;
+ }
+ if ($this.$xpCooldown > 0)
+ $this.$xpCooldown = $this.$xpCooldown - 1 | 0;
+ if (nms_EntityPlayer_isPlayerSleeping($this)) {
+ $this.$sleepTimer = $this.$sleepTimer + 1 | 0;
+ if ($this.$sleepTimer > 100)
+ $this.$sleepTimer = 100;
+ if (!$this.$worldObj.$isRemote) {
+ if (!nms_EntityPlayer_isInBed($this)) {
+ $i = 1;
+ $j = 1;
+ var$4 = 0;
+ $ptr = 4;
+ continue main;
+ }
+ if (nms_World_isDaytime($this.$worldObj)) {
+ $j = 0;
+ var$4 = 1;
+ $i = 1;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ } else if ($this.$sleepTimer > 0) {
+ $this.$sleepTimer = $this.$sleepTimer + 1 | 0;
+ if ($this.$sleepTimer >= 110)
+ $this.$sleepTimer = 0;
+ }
+ $ptr = 1;
+ continue main;
+ case 3:
+ nms_EntityPlayer_onItemUseFinish($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$xpCooldown > 0)
+ $this.$xpCooldown = $this.$xpCooldown - 1 | 0;
+ if (nms_EntityPlayer_isPlayerSleeping($this)) {
+ $this.$sleepTimer = $this.$sleepTimer + 1 | 0;
+ if ($this.$sleepTimer > 100)
+ $this.$sleepTimer = 100;
+ if (!$this.$worldObj.$isRemote) {
+ if (!nms_EntityPlayer_isInBed($this)) {
+ $i = 1;
+ $j = 1;
+ var$4 = 0;
+ $ptr = 4;
+ continue main;
+ }
+ if (nms_World_isDaytime($this.$worldObj)) {
+ $j = 0;
+ var$4 = 1;
+ $i = 1;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ } else if ($this.$sleepTimer > 0) {
+ $this.$sleepTimer = $this.$sleepTimer + 1 | 0;
+ if ($this.$sleepTimer >= 110)
+ $this.$sleepTimer = 0;
+ }
+ $ptr = 1;
+ continue main;
+ case 4:
+ nms_EntityPlayer_wakeUpPlayer($this, $i, $j, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 1;
+ continue main;
+ case 5:
+ $this.$closeScreen();
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$openContainer = $this.$inventoryContainer;
+ if (nms_Entity_isBurning($this) && $this.$capabilities.$disableDamage)
+ nms_Entity_extinguish($this);
+ if (!(nms_Entity_equals($this, nmc_Minecraft_getMinecraft().$renderViewEntity) && !nmc_Minecraft_getMinecraft().$gameSettings.$thirdPersonView)) {
+ $i = nle_DefaultSkinRenderer_getPlayerRenderer($this);
+ if ($i == 21) {
+ $var1 = $this.$worldObj;
+ var$5 = $rt_s(715);
+ var$6 = $this.$posX + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ $var7 = $this.$posY - $this.$yOffset0 + ju_Random_nextDouble($this.$rand0) * $this.$height1;
+ $var9 = $this.$posZ + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ $var3 = 0.0;
+ $var5 = 0.0;
+ var$11 = 0.0;
+ $ptr = 7;
+ continue main;
+ }
+ if ($i == 19) {
+ $j = 0;
+ if ($j < 2) {
+ $var1 = $this.$worldObj;
+ var$12 = $rt_s(716);
+ $var9 = $this.$posX + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ $var3 = $this.$posY - $this.$yOffset0 + ju_Random_nextDouble($this.$rand0) * 2.5;
+ $var5 = $this.$posZ + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ var$11 = (ju_Random_nextDouble($this.$rand0) - 0.5) * 2.0;
+ var$6 = -ju_Random_nextDouble($this.$rand0);
+ $var7 = (ju_Random_nextDouble($this.$rand0) - 0.5) * 2.0;
+ $ptr = 8;
+ continue main;
+ }
+ }
+ }
+ $this.$field_71091_bM = $this.$field_71094_bP;
+ $this.$field_71096_bN = $this.$field_71095_bQ;
+ $this.$field_71097_bO = $this.$field_71085_bR;
+ $var9 = $this.$posX - $this.$field_71094_bP;
+ $var3 = $this.$posY - $this.$field_71095_bQ;
+ $var5 = $this.$posZ - $this.$field_71085_bR;
+ if ($var9 > 10.0) {
+ var$11 = $this.$posX;
+ $this.$field_71094_bP = var$11;
+ $this.$field_71091_bM = var$11;
+ }
+ if ($var5 > 10.0) {
+ var$11 = $this.$posZ;
+ $this.$field_71085_bR = var$11;
+ $this.$field_71097_bO = var$11;
+ }
+ if ($var3 > 10.0) {
+ $var7 = $this.$posY;
+ $this.$field_71095_bQ = $var7;
+ $this.$field_71096_bN = $var7;
+ }
+ if ($var9 < (-10.0)) {
+ var$11 = $this.$posX;
+ $this.$field_71094_bP = var$11;
+ $this.$field_71091_bM = var$11;
+ }
+ if ($var5 < (-10.0)) {
+ var$11 = $this.$posZ;
+ $this.$field_71085_bR = var$11;
+ $this.$field_71097_bO = var$11;
+ }
+ if ($var3 < (-10.0)) {
+ $var7 = $this.$posY;
+ $this.$field_71095_bQ = $var7;
+ $this.$field_71096_bN = $var7;
+ }
+ $this.$field_71094_bP = $this.$field_71094_bP + $var9 * 0.25;
+ $this.$field_71085_bR = $this.$field_71085_bR + $var5 * 0.25;
+ $this.$field_71095_bQ = $this.$field_71095_bQ + $var3 * 0.25;
+ if ($this.$ridingEntity === null)
+ $this.$startMinecartRidingCoordinate = null;
+ if ($this.$worldObj.$isRemote)
+ return;
+ $var1 = $this.$foodStats;
+ $ptr = 9;
+ continue main;
+ case 6:
+ nms_EntityPlayer_wakeUpPlayer($this, $j, var$4, $i);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 1;
+ continue main;
+ case 7:
+ nms_World_spawnParticle($var1, var$5, var$6, $var7, $var9, $var3, $var5, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$field_71091_bM = $this.$field_71094_bP;
+ $this.$field_71096_bN = $this.$field_71095_bQ;
+ $this.$field_71097_bO = $this.$field_71085_bR;
+ $var9 = $this.$posX - $this.$field_71094_bP;
+ $var3 = $this.$posY - $this.$field_71095_bQ;
+ $var5 = $this.$posZ - $this.$field_71085_bR;
+ if ($var9 > 10.0) {
+ var$11 = $this.$posX;
+ $this.$field_71094_bP = var$11;
+ $this.$field_71091_bM = var$11;
+ }
+ if ($var5 > 10.0) {
+ var$11 = $this.$posZ;
+ $this.$field_71085_bR = var$11;
+ $this.$field_71097_bO = var$11;
+ }
+ if ($var3 > 10.0) {
+ $var7 = $this.$posY;
+ $this.$field_71095_bQ = $var7;
+ $this.$field_71096_bN = $var7;
+ }
+ if ($var9 < (-10.0)) {
+ var$11 = $this.$posX;
+ $this.$field_71094_bP = var$11;
+ $this.$field_71091_bM = var$11;
+ }
+ if ($var5 < (-10.0)) {
+ var$11 = $this.$posZ;
+ $this.$field_71085_bR = var$11;
+ $this.$field_71097_bO = var$11;
+ }
+ if ($var3 < (-10.0)) {
+ $var7 = $this.$posY;
+ $this.$field_71095_bQ = $var7;
+ $this.$field_71096_bN = $var7;
+ }
+ $this.$field_71094_bP = $this.$field_71094_bP + $var9 * 0.25;
+ $this.$field_71085_bR = $this.$field_71085_bR + $var5 * 0.25;
+ $this.$field_71095_bQ = $this.$field_71095_bQ + $var3 * 0.25;
+ if ($this.$ridingEntity === null)
+ $this.$startMinecartRidingCoordinate = null;
+ if ($this.$worldObj.$isRemote)
+ return;
+ $var1 = $this.$foodStats;
+ $ptr = 9;
+ continue main;
+ case 8:
+ nms_World_spawnParticle($var1, var$12, $var9, $var3, $var5, var$11, var$6, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $j = $j + 1 | 0;
+ if ($j < 2) {
+ $var1 = $this.$worldObj;
+ var$12 = $rt_s(716);
+ $var9 = $this.$posX + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ $var3 = $this.$posY - $this.$yOffset0 + ju_Random_nextDouble($this.$rand0) * 2.5;
+ $var5 = $this.$posZ + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ var$11 = (ju_Random_nextDouble($this.$rand0) - 0.5) * 2.0;
+ var$6 = -ju_Random_nextDouble($this.$rand0);
+ $var7 = (ju_Random_nextDouble($this.$rand0) - 0.5) * 2.0;
+ continue main;
+ }
+ $this.$field_71091_bM = $this.$field_71094_bP;
+ $this.$field_71096_bN = $this.$field_71095_bQ;
+ $this.$field_71097_bO = $this.$field_71085_bR;
+ $var9 = $this.$posX - $this.$field_71094_bP;
+ $var3 = $this.$posY - $this.$field_71095_bQ;
+ $var5 = $this.$posZ - $this.$field_71085_bR;
+ if ($var9 > 10.0) {
+ var$11 = $this.$posX;
+ $this.$field_71094_bP = var$11;
+ $this.$field_71091_bM = var$11;
+ }
+ if ($var5 > 10.0) {
+ var$11 = $this.$posZ;
+ $this.$field_71085_bR = var$11;
+ $this.$field_71097_bO = var$11;
+ }
+ if ($var3 > 10.0) {
+ $var7 = $this.$posY;
+ $this.$field_71095_bQ = $var7;
+ $this.$field_71096_bN = $var7;
+ }
+ if ($var9 < (-10.0)) {
+ var$11 = $this.$posX;
+ $this.$field_71094_bP = var$11;
+ $this.$field_71091_bM = var$11;
+ }
+ if ($var5 < (-10.0)) {
+ var$11 = $this.$posZ;
+ $this.$field_71085_bR = var$11;
+ $this.$field_71097_bO = var$11;
+ }
+ if ($var3 < (-10.0)) {
+ $var7 = $this.$posY;
+ $this.$field_71095_bQ = $var7;
+ $this.$field_71096_bN = $var7;
+ }
+ $this.$field_71094_bP = $this.$field_71094_bP + $var9 * 0.25;
+ $this.$field_71085_bR = $this.$field_71085_bR + $var5 * 0.25;
+ $this.$field_71095_bQ = $this.$field_71095_bQ + $var3 * 0.25;
+ if ($this.$ridingEntity === null)
+ $this.$startMinecartRidingCoordinate = null;
+ if ($this.$worldObj.$isRemote)
+ return;
+ $var1 = $this.$foodStats;
+ $ptr = 9;
+ case 9:
+ nms_FoodStats_onUpdate($var1, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $i, $j, var$4, var$5, var$6, $var7, $var9, $var3, $var5, var$11, var$12, $ptr);
+}
+function nms_EntityPlayer_getPortalCooldown($this) {
+ return 10;
+}
+function nms_EntityPlayer_playSound($this, $par1Str, $par2, $par3) {
+ nms_World_playSoundToNearExcept($this.$worldObj, $this, $par1Str, $par2, $par3);
+}
+function nms_EntityPlayer_updateItemUse($this, $par1ItemStack, $par2) {
+ var $var5, var$4, var$5, $var3, $var4, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, var$16, var$17, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$var5 = $thread.pop();$par2 = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$par1ItemStack.$itemID0].$getItemUseAction($par1ItemStack) === nms_EnumAction_drink) {
+ $var5 = $rt_s(717);
+ var$4 = 0.5;
+ var$5 = Math.random() * 0.10000000149011612 + 0.8999999761581421;
+ $ptr = 1;
+ continue main;
+ }
+ if (nms_Item_itemsList.data[$par1ItemStack.$itemID0].$getItemUseAction($par1ItemStack) !== nms_EnumAction_eat)
+ return;
+ $var3 = 0;
+ while ($var3 < $par2) {
+ $var4 = nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, (Math.random() - 0.5) * 0.1, jl_Math_randomImpl() * 0.1 + 0.1, 0.0);
+ nms_Vec3_rotateAroundX($var4, -$this.$rotationPitch * 3.1415927410125732 / 180.0);
+ nms_Vec3_rotateAroundY($var4, -$this.$rotationYaw * 3.1415927410125732 / 180.0);
+ $var5 = nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, (Math.random() - 0.5) * 0.3, -Math.random() * 0.6 - 0.3, 0.6);
+ nms_Vec3_rotateAroundX($var5, -$this.$rotationPitch * 3.1415927410125732 / 180.0);
+ nms_Vec3_rotateAroundY($var5, -$this.$rotationYaw * 3.1415927410125732 / 180.0);
+ var$8 = $this.$posX;
+ var$9 = $this.$posY + $this.$getEyeHeight();
+ var$10 = $this.$posZ;
+ var$11 = nms_Vec3Pool_getVecFromPool($var5.$myVec3LocalPool, $var5.$xCoord + var$8, $var5.$yCoord + var$9, $var5.$zCoord + var$10);
+ $var5 = $this.$worldObj;
+ var$12 = new jl_StringBuilder;
+ var$12.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, $rt_s(712));
+ var$13 = nms_Item_itemsList.data[$par1ItemStack.$itemID0].$itemID;
+ jl_AbstractStringBuilder_insert0(var$12, var$12.$length, var$13, 10);
+ var$14 = jl_String__init_0(var$12.$buffer, 0, var$12.$length);
+ var$8 = var$11.$xCoord;
+ var$9 = var$11.$yCoord;
+ var$10 = var$11.$zCoord;
+ var$15 = $var4.$xCoord;
+ var$16 = $var4.$yCoord + 0.05;
+ var$17 = $var4.$zCoord;
+ var$13 = 0;
+ if (var$13 < $var5.$worldAccesses.$size0) {
+ var$12 = $var5.$worldAccesses;
+ if (var$13 >= 0 && var$13 < var$12.$size0) {
+ var$12 = var$12.$array1.data[var$13];
+ $ptr = 3;
+ continue main;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ $par1ItemStack = $rt_s(718);
+ var$4 = 0.5 + 0.5 * (Math.random() * 2.0 | 0);
+ var$5 = (Math.random() - Math.random()) * 0.20000000298023224 + 1.0;
+ $ptr = 2;
+ continue main;
+ case 1:
+ $this.$playSound1($var5, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_Item_itemsList.data[$par1ItemStack.$itemID0].$getItemUseAction($par1ItemStack) !== nms_EnumAction_eat)
+ return;
+ $var3 = 0;
+ while ($var3 < $par2) {
+ $var4 = nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, (Math.random() - 0.5) * 0.1, jl_Math_randomImpl() * 0.1 + 0.1, 0.0);
+ nms_Vec3_rotateAroundX($var4, -$this.$rotationPitch * 3.1415927410125732 / 180.0);
+ nms_Vec3_rotateAroundY($var4, -$this.$rotationYaw * 3.1415927410125732 / 180.0);
+ $var5 = nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, (Math.random() - 0.5) * 0.3, -Math.random() * 0.6 - 0.3, 0.6);
+ nms_Vec3_rotateAroundX($var5, -$this.$rotationPitch * 3.1415927410125732 / 180.0);
+ nms_Vec3_rotateAroundY($var5, -$this.$rotationYaw * 3.1415927410125732 / 180.0);
+ var$8 = $this.$posX;
+ var$9 = $this.$posY + $this.$getEyeHeight();
+ var$10 = $this.$posZ;
+ var$11 = nms_Vec3Pool_getVecFromPool($var5.$myVec3LocalPool, $var5.$xCoord + var$8, $var5.$yCoord + var$9, $var5.$zCoord + var$10);
+ $var5 = $this.$worldObj;
+ var$12 = new jl_StringBuilder;
+ var$12.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, $rt_s(712));
+ var$13 = nms_Item_itemsList.data[$par1ItemStack.$itemID0].$itemID;
+ jl_AbstractStringBuilder_insert0(var$12, var$12.$length, var$13, 10);
+ var$14 = jl_String__init_0(var$12.$buffer, 0, var$12.$length);
+ var$8 = var$11.$xCoord;
+ var$9 = var$11.$yCoord;
+ var$10 = var$11.$zCoord;
+ var$15 = $var4.$xCoord;
+ var$16 = $var4.$yCoord + 0.05;
+ var$17 = $var4.$zCoord;
+ var$13 = 0;
+ if (var$13 < $var5.$worldAccesses.$size0) {
+ var$12 = $var5.$worldAccesses;
+ if (var$13 >= 0 && var$13 < var$12.$size0) {
+ var$12 = var$12.$array1.data[var$13];
+ $ptr = 3;
+ continue main;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ $par1ItemStack = $rt_s(718);
+ var$4 = 0.5 + 0.5 * (Math.random() * 2.0 | 0);
+ var$5 = (Math.random() - Math.random()) * 0.20000000298023224 + 1.0;
+ $ptr = 2;
+ case 2:
+ $this.$playSound1($par1ItemStack, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_RenderGlobal_doSpawnParticle(var$12, var$14, var$8, var$9, var$10, var$15, var$16, var$17);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$13 = var$13 + 1 | 0;
+ while (true) {
+ if (var$13 < $var5.$worldAccesses.$size0) {
+ var$12 = $var5.$worldAccesses;
+ if (var$13 >= 0 && var$13 < var$12.$size0) {
+ var$12 = var$12.$array1.data[var$13];
+ continue main;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ }
+ $var3 = $var3 + 1 | 0;
+ if ($var3 >= $par2)
+ break;
+ $var4 = nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, (Math.random() - 0.5) * 0.1, jl_Math_randomImpl() * 0.1 + 0.1, 0.0);
+ nms_Vec3_rotateAroundX($var4, -$this.$rotationPitch * 3.1415927410125732 / 180.0);
+ nms_Vec3_rotateAroundY($var4, -$this.$rotationYaw * 3.1415927410125732 / 180.0);
+ $var5 = nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, (Math.random() - 0.5) * 0.3, -Math.random() * 0.6 - 0.3, 0.6);
+ nms_Vec3_rotateAroundX($var5, -$this.$rotationPitch * 3.1415927410125732 / 180.0);
+ nms_Vec3_rotateAroundY($var5, -$this.$rotationYaw * 3.1415927410125732 / 180.0);
+ var$8 = $this.$posX;
+ var$9 = $this.$posY + $this.$getEyeHeight();
+ var$10 = $this.$posZ;
+ var$11 = nms_Vec3Pool_getVecFromPool($var5.$myVec3LocalPool, $var5.$xCoord + var$8, $var5.$yCoord + var$9, $var5.$zCoord + var$10);
+ $var5 = $this.$worldObj;
+ var$12 = new jl_StringBuilder;
+ var$12.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, $rt_s(712));
+ var$13 = nms_Item_itemsList.data[$par1ItemStack.$itemID0].$itemID;
+ jl_AbstractStringBuilder_insert0(var$12, var$12.$length, var$13, 10);
+ var$14 = jl_String__init_0(var$12.$buffer, 0, var$12.$length);
+ var$8 = var$11.$xCoord;
+ var$9 = var$11.$yCoord;
+ var$10 = var$11.$zCoord;
+ var$15 = $var4.$xCoord;
+ var$16 = $var4.$yCoord + 0.05;
+ var$17 = $var4.$zCoord;
+ var$13 = 0;
+ }
+ $par1ItemStack = $rt_s(718);
+ var$4 = 0.5 + 0.5 * (Math.random() * 2.0 | 0);
+ var$5 = (Math.random() - Math.random()) * 0.20000000298023224 + 1.0;
+ $ptr = 2;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2, $var5, var$4, var$5, $var3, $var4, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, var$16, var$17, $ptr);
+}
+function nms_EntityPlayer_onItemUseFinish($this) {
+ var var$1, $var1, $var2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$itemInUse === null)
+ return;
+ var$1 = $this.$itemInUse;
+ $var1 = 16;
+ $ptr = 1;
+ case 1:
+ a: {
+ nms_EntityPlayer_updateItemUse($this, var$1, $var1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = $this.$itemInUse.$stackSize;
+ var$1 = $this.$itemInUse;
+ $var2 = $this.$worldObj;
+ nms_Item_$callClinit();
+ $var2 = nms_Item_itemsList.data[var$1.$itemID0].$onEaten(var$1, $var2, $this);
+ if ($var2 === $this.$itemInUse) {
+ if ($var2 === null)
+ break a;
+ if ($var2.$stackSize == $var1)
+ break a;
+ }
+ $this.$inventory.$mainInventory.data[$this.$inventory.$currentItem] = $var2;
+ if (!$var2.$stackSize)
+ $this.$inventory.$mainInventory.data[$this.$inventory.$currentItem] = null;
+ }
+ $this.$itemInUse = null;
+ $this.$itemInUseCount = 0;
+ if (!$this.$worldObj.$isRemote)
+ nms_Entity_setFlag($this, 4, 0);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $var1, $var2, $ptr);
+}
+function nms_EntityPlayer_handleHealthUpdate($this, $par1) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1 != 9) {
+ $ptr = 1;
+ continue main;
+ }
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_EntityLiving_handleHealthUpdate($this, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_EntityPlayer_onItemUseFinish($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $ptr);
+}
+function nms_EntityPlayer_isMovementBlocked($this) {
+ return $this.$health > 0 && !$this.$sleeping ? 0 : 1;
+}
+function nms_EntityPlayer_closeScreen($this) {
+ $this.$openContainer = $this.$inventoryContainer;
+}
+function nms_EntityPlayer_mountEntity($this, $par1Entity) {
+ if ($this.$ridingEntity !== $par1Entity)
+ nms_Entity_mountEntity($this, $par1Entity);
+ else {
+ nms_Entity_unmountEntity($this, $par1Entity);
+ if ($this.$ridingEntity !== null)
+ $this.$ridingEntity.$riddenByEntity = null;
+ $this.$ridingEntity = null;
+ }
+}
+function nms_EntityPlayer_updateRidden($this) {
+ var $var7, $var8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var7 = $this.$rotationYaw;
+ $var8 = $this.$rotationPitch;
+ $ptr = 1;
+ case 1:
+ nms_Entity_updateRidden($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$field_70768_au = $this.$field_70766_av;
+ $this.$field_70766_av = 0.0;
+ $this.$fallDistance = 0.0;
+ $this.$prevCameraYaw = $this.$cameraYaw0;
+ $this.$cameraYaw0 = 0.0;
+ if ($this.$ridingEntity instanceof nms_EntityPig) {
+ $this.$rotationPitch = $var8;
+ $this.$rotationYaw = $var7;
+ $this.$renderYawOffset = $this.$ridingEntity.$renderYawOffset;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var7, $var8, $ptr);
+}
+function nms_EntityPlayer_preparePlayerToSpawn($this) {
+ $this.$yOffset0 = 1.6200000047683716;
+ nms_Entity_setSize($this, 0.6000000238418579, 1.7999999523162842);
+ nms_Entity_preparePlayerToSpawn($this);
+ $this.$health = 20;
+ $this.$deathTime = 0;
+}
+function nms_EntityPlayer_updateEntityActionState($this) {
+ nms_EntityLiving_updateArmSwingProgress($this);
+}
+function nms_EntityPlayer_onLivingUpdate($this) {
+ var $var1, $var2, $var5, $var3, var$5, var$6, var$7, var$8, var$9, var$10, $var4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var4 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var3 = $thread.pop();$var5 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$flyToggleTimer > 0)
+ $this.$flyToggleTimer = $this.$flyToggleTimer - 1 | 0;
+ nms_InventoryPlayer_decrementAnimations($this.$inventory);
+ $this.$prevCameraYaw = $this.$cameraYaw0;
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onLivingUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$landMovementFactor = $this.$capabilities.$walkSpeed;
+ $this.$jumpMovementFactor = $this.$speedInAir;
+ if (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 8) ? 0 : 1) {
+ $this.$landMovementFactor = $this.$landMovementFactor + $this.$capabilities.$walkSpeed * 0.3;
+ $this.$jumpMovementFactor = $this.$jumpMovementFactor + $this.$speedInAir * 0.3;
+ }
+ $var1 = jl_Math_sqrt($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $var2 = jl_Math_atan( -$this.$motionY * 0.20000000298023224) * 15.0;
+ if ($var1 > 0.10000000149011612)
+ $var1 = 0.10000000149011612;
+ if (!($this.$onGround && $this.$health > 0))
+ $var1 = 0.0;
+ if (!(!$this.$onGround && $this.$health > 0))
+ $var2 = 0.0;
+ a: {
+ b: {
+ $this.$cameraYaw0 = $this.$cameraYaw0 + ($var1 - $this.$cameraYaw0) * 0.4000000059604645;
+ $this.$cameraPitch0 = $this.$cameraPitch0 + ($var2 - $this.$cameraPitch0) * 0.800000011920929;
+ if ($this.$health > 0) {
+ $var5 = $this.$worldObj;
+ $var3 = $this.$boundingBox;
+ var$5 = $var3.$minX - 1.0;
+ var$6 = $var3.$minY - 0.5;
+ var$7 = $var3.$minZ - 1.0;
+ var$8 = $var3.$maxX + 1.0;
+ var$9 = $var3.$maxY + 0.5;
+ var$10 = $var3.$maxZ + 1.0;
+ $var3 = nms_World_getEntitiesWithinAABBExcludingEntity($var5, $this, nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), var$5, var$6, var$7, var$8, var$9, var$10), null);
+ if ($var3 !== null) {
+ $var4 = 0;
+ while (true) {
+ if ($var4 >= $var3.$size0)
+ break b;
+ if ($var4 < 0)
+ break a;
+ if ($var4 >= $var3.$size0)
+ break a;
+ $var5 = $var3.$array1.data[$var4];
+ if (!$var5.$isDead) {
+ $ptr = 2;
+ continue main;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ }
+ }
+ }
+ return;
+ }
+ $var5 = new jl_IndexOutOfBoundsException;
+ $var5.$suppressionEnabled = 1;
+ $var5.$writableStackTrace = 1;
+ $rt_throw($var5);
+ case 2:
+ $var5.$onCollideWithPlayer($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ c: {
+ while (true) {
+ $var4 = $var4 + 1 | 0;
+ if ($var4 >= $var3.$size0)
+ break;
+ if ($var4 < 0)
+ break c;
+ if ($var4 >= $var3.$size0)
+ break c;
+ $var5 = $var3.$array1.data[$var4];
+ if ($var5.$isDead)
+ continue;
+ else {
+ continue main;
+ }
+ }
+ return;
+ }
+ $var5 = new jl_IndexOutOfBoundsException;
+ $var5.$suppressionEnabled = 1;
+ $var5.$writableStackTrace = 1;
+ $rt_throw($var5);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $var5, $var3, var$5, var$6, var$7, var$8, var$9, var$10, $var4, $ptr);
+}
+function nms_EntityPlayer_getScore($this) {
+ return nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 18);
+}
+function nms_EntityPlayer_addScore($this, $par1) {
+ var $var2;
+ $var2 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 18);
+ nms_DataWatcher_updateObject($this.$dataWatcher, 18, jl_Integer_valueOf($var2 + $par1 | 0));
+}
+function nms_EntityPlayer_onDeath($this, $par1DamageSource) {
+ var var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onDeath($this, $par1DamageSource);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Entity_setSize($this, 0.20000000298023224, 0.20000000298023224);
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $this.$motionY = 0.10000000149011612;
+ if (jl_String_equals($this.$username0, $rt_s(469))) {
+ var$2 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$3 = nms_Item_appleRed.$itemID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($this, var$2, 1);
+ }
+ if (!nms_GameRules_getGameRuleBooleanValue($this.$worldObj.$worldInfo.$theGameRules, $rt_s(719)))
+ nms_InventoryPlayer_dropAllItems($this.$inventory);
+ if ($par1DamageSource === null) {
+ $this.$motionZ = 0.0;
+ $this.$motionX = 0.0;
+ } else {
+ var$4 = ($this.$attackedAtYaw + $this.$rotationYaw) * 3.1415927410125732 / 180.0;
+ $this.$motionX = -nms_MathHelper_SIN_TABLE.data[(var$4 * 10430.3779296875 + 16384.0 | 0) & 65535] * 0.10000000149011612;
+ var$4 = ($this.$attackedAtYaw + $this.$rotationYaw) * 3.1415927410125732 / 180.0;
+ $this.$motionZ = -nms_MathHelper_SIN_TABLE.data[(var$4 * 10430.3779296875 | 0) & 65535] * 0.10000000149011612;
+ }
+ $this.$yOffset0 = 0.10000000149011612;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, var$2, var$3, var$4, $ptr);
+}
+function nms_EntityPlayer_addToPlayerScore($this, $par1Entity, $par2) {
+ var var$3, $var3, $var5, $var4;
+ var$3 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 18);
+ nms_DataWatcher_updateObject($this.$dataWatcher, 18, jl_Integer_valueOf(var$3 + $par2 | 0));
+ $var3 = nms_Scoreboard_func_96520_a($this.$worldObj.$worldScoreboard, nms_ScoreObjectiveCriteria_field_96640_e);
+ if ($par1Entity instanceof nms_EntityPlayer) {
+ $par1Entity = nms_Scoreboard_func_96520_a($this.$worldObj.$worldScoreboard, nms_ScoreObjectiveCriteria_field_96639_d);
+ $var5 = new ju_AbstractList$1;
+ $var5.$this$0 = $par1Entity;
+ $var5.$modCount = $var5.$this$0.$modCount0;
+ $var5.$size1 = $var5.$this$0.$size2();
+ $var5.$removeIndex = (-1);
+ while ($var5.$index >= $var5.$size1 ? 0 : 1) {
+ if (!ju_ArrayList_add($var3, ju_AbstractList$1_next($var5)))
+ continue;
+ }
+ }
+ $var4 = new ju_AbstractList$1;
+ $var4.$this$0 = $var3;
+ $var4.$modCount = $var4.$this$0.$modCount0;
+ $var4.$size1 = $var4.$this$0.$size2();
+ $var4.$removeIndex = (-1);
+ while ($var4.$index >= $var4.$size1 ? 0 : 1) {
+ $var5 = ju_AbstractList$1_next($var4);
+ nms_Score_func_96648_a(nms_Scoreboard_func_96529_a($this.$worldObj.$worldScoreboard, $this.$username0, $var5));
+ }
+}
+function nms_EntityPlayer_dropPlayerItem($this, $par1ItemStack) {
+ return nms_EntityPlayer_dropPlayerItemWithRandomChoice($this, $par1ItemStack, 0);
+}
+function nms_EntityPlayer_dropPlayerItemWithRandomChoice($this, $par1ItemStack, $par2) {
+ var $var3, $var5, $var6, var$6, $var5_0, var$8, var$9, var$10, var$11, var$12;
+ if ($par1ItemStack === null)
+ return null;
+ $var3 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY - 0.30000001192092896 + $this.$getEyeHeight(), $this.$posZ);
+ nms_DataWatcher_updateObject($var3.$dataWatcher, 10, $par1ItemStack);
+ nms_DataWatcher_setObjectWatched($var3.$dataWatcher, 10);
+ $var3.$delayBeforeCanPickup = 40;
+ if ($par2) {
+ $var5 = Math.random() * 0.5;
+ $var6 = Math.random() * 3.1415927410125732 * 2.0;
+ var$6 = nms_MathHelper_SIN_TABLE.data;
+ $var6 = $var6 * 10430.3779296875;
+ $var3.$motionX = -var$6[($var6 | 0) & 65535] * $var5;
+ $var3.$motionZ = nms_MathHelper_SIN_TABLE.data[($var6 + 16384.0 | 0) & 65535] * $var5;
+ $var3.$motionY = 0.20000000298023224;
+ } else {
+ $var5_0 = $this.$rotationYaw / 180.0 * 3.1415927410125732;
+ var$8 = -nms_MathHelper_SIN_TABLE.data[($var5_0 * 10430.3779296875 | 0) & 65535];
+ $var5 = $this.$rotationPitch / 180.0 * 3.1415927410125732;
+ $var3.$motionX = var$8 * nms_MathHelper_SIN_TABLE.data[($var5 * 10430.3779296875 + 16384.0 | 0) & 65535] * 0.30000001192092896;
+ $var5 = $this.$rotationYaw / 180.0 * 3.1415927410125732;
+ var$8 = nms_MathHelper_SIN_TABLE.data[($var5 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ $var5 = $this.$rotationPitch / 180.0 * 3.1415927410125732;
+ $var3.$motionZ = var$8 * nms_MathHelper_SIN_TABLE.data[($var5 * 10430.3779296875 + 16384.0 | 0) & 65535] * 0.30000001192092896;
+ $var5 = $this.$rotationPitch / 180.0 * 3.1415927410125732;
+ $var3.$motionY = -nms_MathHelper_SIN_TABLE.data[($var5 * 10430.3779296875 | 0) & 65535] * 0.30000001192092896 + 0.10000000149011612;
+ $var5_0 = Math.random() * 3.1415927410125732 * 2.0;
+ $var5 = 0.019999999552965164 * Math.random();
+ var$9 = $var3.$motionX;
+ var$10 = $var5_0;
+ var$11 = jl_Math_cos(var$10);
+ var$12 = $var5;
+ $var3.$motionX = var$9 + var$11 * var$12;
+ $var3.$motionY = $var3.$motionY + (Math.random() - Math.random()) * 0.10000000149011612;
+ $var3.$motionZ = $var3.$motionZ + jl_Math_sin(var$10) * var$12;
+ }
+ $this.$joinEntityItemWithWorld($var3);
+ return $var3;
+}
+function nms_EntityPlayer_joinEntityItemWithWorld($this, $par1EntityItem) {
+ nms_WorldClient_spawnEntityInWorld($this.$worldObj, $par1EntityItem);
+}
+function nms_EntityPlayer_getCurrentPlayerStrVsBlock($this, $par1Block, $par2) {
+ var $var3, var$4, $var4, $var5, $var6;
+ $var3 = nms_InventoryPlayer_getStrVsBlock($this.$inventory, $par1Block);
+ var$4 = $rt_compare($var3, 1.0);
+ if (var$4 > 0) {
+ nms_Enchantment_$callClinit();
+ $var4 = nms_EnchantmentHelper_getEnchantmentLevel(nms_Enchantment_efficiency.$effectId, nms_InventoryPlayer_getCurrentItem($this.$inventory));
+ $var5 = nms_InventoryPlayer_getCurrentItem($this.$inventory);
+ if ($var4 > 0 && $var5 !== null) {
+ $var6 = $rt_imul($var4, $var4) + 1 | 0;
+ nms_Item_$callClinit();
+ $var3 = !nms_Item_itemsList.data[$var5.$itemID0].$canHarvestBlock($par1Block) && var$4 <= 0 ? $var3 + $var6 * 0.07999999821186066 : $var3 + $var6;
+ }
+ }
+ if (nms_EntityLiving_isPotionActive($this, nms_Potion_digSpeed))
+ $var3 = $var3 * (1.0 + (nms_EntityLiving_getActivePotionEffect($this, nms_Potion_digSpeed).$amplifier + 1 | 0) * 0.20000000298023224);
+ if (nms_EntityLiving_isPotionActive($this, nms_Potion_digSlowdown))
+ $var3 = $var3 * (1.0 - (nms_EntityLiving_getActivePotionEffect($this, nms_Potion_digSlowdown).$amplifier + 1 | 0) * 0.20000000298023224);
+ nms_Material_$callClinit();
+ if (nms_Entity_isInsideOfMaterial($this, nms_Material_water)) {
+ nms_Enchantment_$callClinit();
+ if (!(nms_EnchantmentHelper_getMaxEnchantmentLevel(nms_Enchantment_aquaAffinity.$effectId, $this.$inventory.$armorInventory) <= 0 ? 0 : 1))
+ $var3 = $var3 / 5.0;
+ }
+ if (!$this.$onGround)
+ $var3 = $var3 / 5.0;
+ return $var3;
+}
+function nms_EntityPlayer_canHarvestBlock($this, $par1Block) {
+ return nms_InventoryPlayer_canHarvestBlock($this.$inventory, $par1Block);
+}
+function nms_EntityPlayer_getEyeHeight($this) {
+ return 0.11999999731779099;
+}
+function nms_EntityPlayer_resetHeight($this) {
+ $this.$yOffset0 = 1.6200000047683716;
+}
+function nms_EntityPlayer_func_96122_a($this, $par1EntityPlayer) {
+ var $var2;
+ $var2 = nms_Scoreboard_getPlayersTeam($this.$worldObj.$worldScoreboard, $this.$username0);
+ return $var2 !== nms_Scoreboard_getPlayersTeam($par1EntityPlayer.$worldObj.$worldScoreboard, $par1EntityPlayer.$username0) ? 1 : $var2 === null ? 1 : $var2.$field_96672_g;
+}
+function nms_EntityPlayer_alertWolves($this, $par1EntityLiving, $par2) {
+ var $var3, $var5, $var6, var$6, var$7, var$8, var$9, var$10, var$11, $var4, var$13;
+ a: {
+ if (!($par1EntityLiving instanceof nms_EntityCreeper) && !($par1EntityLiving instanceof nms_EntityGhast)) {
+ if ($par1EntityLiving instanceof nms_EntityWolf) {
+ $var3 = $par1EntityLiving;
+ if ((!(nms_DataWatcher_getWatchableObjectByte($var3.$dataWatcher, 16) & 4) ? 0 : 1) && jl_String_equals($this.$username0, nms_DataWatcher_getWatchableObjectString($var3.$dataWatcher, 17)))
+ return;
+ }
+ if ($par1EntityLiving instanceof nms_EntityPlayer) {
+ $var5 = $par1EntityLiving;
+ $var3 = nms_Scoreboard_getPlayersTeam($this.$worldObj.$worldScoreboard, $this.$username0);
+ if (!($var3 !== nms_Scoreboard_getPlayersTeam($var5.$worldObj.$worldScoreboard, $var5.$username0) ? 1 : $var3 === null ? 1 : $var3.$field_96672_g))
+ break a;
+ }
+ $var5 = $this.$worldObj;
+ $var6 = nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), $this.$posX, $this.$posY, $this.$posZ, $this.$posX + 1.0, $this.$posY + 1.0, $this.$posZ + 1.0);
+ var$6 = $var6.$minX - 16.0;
+ var$7 = $var6.$minY - 4.0;
+ var$8 = $var6.$minZ - 16.0;
+ var$9 = $var6.$maxX + 16.0;
+ var$10 = $var6.$maxY + 4.0;
+ var$11 = $var6.$maxZ + 16.0;
+ $var6 = nms_World_selectEntitiesWithinAABB($var5, $rt_cls(nms_EntityWolf), nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), var$6, var$7, var$8, var$9, var$10, var$11), null);
+ $var4 = new ju_AbstractList$1;
+ $var4.$this$0 = $var6;
+ $var4.$modCount = $var4.$this$0.$modCount0;
+ $var4.$size1 = $var4.$this$0.$size2();
+ $var4.$removeIndex = (-1);
+ while (true) {
+ if (!($var4.$index >= $var4.$size1 ? 0 : 1))
+ break a;
+ $var5 = ju_AbstractList$1_next($var4);
+ var$13 = !(nms_DataWatcher_getWatchableObjectByte($var5.$dataWatcher, 16) & 4) ? 0 : 1;
+ if (var$13 && $var5.$entityToAttack === null && jl_String_equals($this.$username0, nms_DataWatcher_getWatchableObjectString($var5.$dataWatcher, 17)) && !($par2 && (!(nms_DataWatcher_getWatchableObjectByte($var5.$dataWatcher, 16) & 1) ? 0 : 1))) {
+ nms_EntityTameable_setSitting($var5, 0);
+ $var5.$entityToAttack = $par1EntityLiving;
+ }
+ }
+ }
+ }
+}
+function nms_EntityPlayer_damageArmor($this, $par1) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$inventory;
+ $ptr = 1;
+ case 1:
+ nms_InventoryPlayer_damageArmor(var$2, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, var$2, $ptr);
+}
+function nms_EntityPlayer_getTotalArmorValue($this) {
+ return nms_InventoryPlayer_getTotalArmorValue($this.$inventory);
+}
+function nms_EntityPlayer_func_82243_bO($this) {
+ var $var1, $var2, $var3, $var4;
+ $var1 = 0;
+ $var2 = $this.$inventory.$armorInventory.data;
+ $var3 = $var2.length;
+ $var4 = 0;
+ while ($var4 < $var3) {
+ if ($var2[$var4] !== null)
+ $var1 = $var1 + 1 | 0;
+ $var4 = $var4 + 1 | 0;
+ }
+ return $var1 / $this.$inventory.$armorInventory.data.length;
+}
+function nms_EntityPlayer_damageEntity($this, $par1DamageSource, $par2) {
+ var $var3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$invulnerable)
+ return;
+ if (!$par1DamageSource.$isUnblockable && nms_EntityPlayer_isBlocking($this))
+ $par2 = (1 + $par2 | 0) >> 1;
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityLiving_applyArmorCalculations($this, $par1DamageSource, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ $par2 = nms_EntityLiving_applyPotionDamageCalculations($this, $par1DamageSource, $par2);
+ nms_EntityPlayer_addExhaustion($this, $par1DamageSource.$hungerDamage);
+ $var3 = $this.$health;
+ var$4 = $this.$health - $par2 | 0;
+ $this.$health = var$4;
+ nms_CombatTracker_func_94547_a($this.$field_94063_bt, $par1DamageSource, $var3, $par2);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $par2, $var3, var$4, $ptr);
+}
+function nms_EntityPlayer_interactWith($this, $par1Entity) {
+ var var$2, $var2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var2 = $thread.pop();var$2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $tmp = $par1Entity.$interact($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = $tmp;
+ if (var$2)
+ return 1;
+ $var2 = nms_InventoryPlayer_getCurrentItem($this.$inventory);
+ if ($var2 !== null && $par1Entity instanceof nms_EntityLiving) {
+ if ($this.$capabilities.$isCreativeMode)
+ $var2 = nms_ItemStack_copy($var2);
+ $par1Entity = $par1Entity;
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$var2.$itemID0].$itemInteractionForEntity($var2, $par1Entity)) {
+ if ($var2.$stackSize <= 0 && !$this.$capabilities.$isCreativeMode)
+ nms_EntityPlayer_destroyCurrentEquippedItem($this);
+ return 1;
+ }
+ }
+ return 0;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, var$2, $var2, $ptr);
+}
+function nms_EntityPlayer_getCurrentEquippedItem($this) {
+ return nms_InventoryPlayer_getCurrentItem($this.$inventory);
+}
+function nms_EntityPlayer_destroyCurrentEquippedItem($this) {
+ var var$1, var$2, var$3, var$4, var$5;
+ var$1 = $this.$inventory;
+ var$2 = $this.$inventory.$currentItem;
+ var$3 = null;
+ var$4 = var$1.$mainInventory;
+ var$5 = var$4.data.length;
+ if (var$2 >= var$5) {
+ var$2 = var$2 - var$5 | 0;
+ var$4 = var$1.$armorInventory;
+ }
+ var$4.data[var$2] = var$3;
+}
+function nms_EntityPlayer_getYOffset($this) {
+ return $this.$yOffset0 - 0.5;
+}
+function nms_EntityPlayer_attackTargetEntityWithCurrentItem($this, $par1Entity) {
+ var $var2, $var3, $var4, var$5, $var5, $var8, $var6, $var7, $var11, var$11, var$12, $var9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var9 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var11 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var8 = $thread.pop();$var5 = $thread.pop();var$5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if ($par1Entity.$canAttackWithItem() && !$par1Entity.$func_85031_j($this)) {
+ $var2 = nms_InventoryPlayer_getDamageVsEntity($this.$inventory, $par1Entity);
+ if (nms_EntityLiving_isPotionActive($this, nms_Potion_damageBoost))
+ $var2 = $var2 + (3 << nms_EntityLiving_getActivePotionEffect($this, nms_Potion_damageBoost).$amplifier) | 0;
+ if (nms_EntityLiving_isPotionActive($this, nms_Potion_weakness))
+ $var2 = $var2 - (2 << nms_EntityLiving_getActivePotionEffect($this, nms_Potion_weakness).$amplifier) | 0;
+ $var3 = 0;
+ $var4 = 0;
+ var$5 = $par1Entity instanceof nms_EntityLiving;
+ if (var$5) {
+ $var4 = nms_EnchantmentHelper_getEnchantmentModifierLiving($this, $par1Entity);
+ nms_Enchantment_$callClinit();
+ $var3 = $var3 + nms_EnchantmentHelper_getEnchantmentLevel(nms_Enchantment_knockback.$effectId, nms_InventoryPlayer_getCurrentItem($this.$inventory)) | 0;
+ }
+ if (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 8) ? 0 : 1)
+ $var3 = $var3 + 1 | 0;
+ if ($var2 > 0)
+ break a;
+ if ($var4 > 0)
+ break a;
+ }
+ return;
+ }
+ $var5 = $this.$fallDistance > 0.0 && !$this.$onGround && !nms_EntityLiving_isOnLadder($this) && !$this.$inWater && !nms_EntityLiving_isPotionActive($this, nms_Potion_blindness) && $this.$ridingEntity === null && var$5 ? 1 : 0;
+ if ($var5 && $var2 > 0) {
+ $var8 = ($var2 / 2 | 0) + 2 | 0;
+ $var2 = $var2 + (Math.random() * $var8 | 0) | 0;
+ }
+ $var2 = $var2 + $var4 | 0;
+ $var6 = 0;
+ nms_Enchantment_$callClinit();
+ $var7 = nms_EnchantmentHelper_getEnchantmentLevel(nms_Enchantment_fireAspect.$effectId, nms_InventoryPlayer_getCurrentItem($this.$inventory));
+ if (var$5 && $var7 > 0 && !$par1Entity.$isBurning()) {
+ $var6 = 1;
+ $var8 = nms_EnchantmentProtection_func_92093_a($par1Entity, 20);
+ if ($par1Entity.$fire < $var8)
+ $par1Entity.$fire = $var8;
+ }
+ $var11 = new nms_EntityDamageSource;
+ $var11.$isUnblockable = 0;
+ $var11.$isDamageAllowedInCreativeMode = 0;
+ $var11.$hungerDamage = 0.30000001192092896;
+ $var11.$magicDamage = 0;
+ $var11.$explosion = 0;
+ $var11.$damageType = $rt_s(720);
+ $var11.$damageSourceEntity = $this;
+ $ptr = 1;
+ case 1:
+ $tmp = $par1Entity.$attackEntityFrom($var11, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var8 = $tmp;
+ if ($var8) {
+ if ($var3 > 0) {
+ var$11 = -nms_MathHelper_sin($this.$rotationYaw * 3.1415927410125732 / 180.0);
+ var$12 = $var3;
+ $par1Entity.$addVelocity(var$11 * var$12 * 0.5, 0.1, nms_MathHelper_cos($this.$rotationYaw * 3.1415927410125732 / 180.0) * var$12 * 0.5);
+ $this.$motionX = $this.$motionX * 0.6;
+ $this.$motionZ = $this.$motionZ * 0.6;
+ nms_EntityPlayerSP_setSprinting($this, 0);
+ }
+ if ($var5) {
+ $ptr = 2;
+ continue main;
+ }
+ if ($var4 > 0) {
+ $ptr = 3;
+ continue main;
+ }
+ if ($var2 >= 18) {
+ nms_AchievementList_$callClinit();
+ nms_EntityClientPlayerMP_addStat($this, nms_AchievementList_overkill, 1);
+ }
+ nms_EntityLiving_setLastAttackingEntity($this, $par1Entity);
+ if (var$5) {
+ $var11 = $par1Entity;
+ $var9 = $this.$rand0;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ $var9 = nms_InventoryPlayer_getCurrentItem($this.$inventory);
+ if (!($par1Entity instanceof nms_EntityDragonPart))
+ $var11 = $par1Entity;
+ else {
+ $var11 = $par1Entity.$entityDragonObj;
+ $var11 = $var11 === null ? $par1Entity : $var11 instanceof nms_EntityLiving ? $var11 : $par1Entity;
+ }
+ if ($var9 !== null && $var11 instanceof nms_EntityLiving) {
+ $var11 = $var11;
+ $ptr = 4;
+ continue main;
+ }
+ if (var$5) {
+ if ($par1Entity.$isEntityAlive())
+ nms_EntityPlayer_alertWolves($this, $par1Entity, 1);
+ if ($var7 > 0 && $var8)
+ nms_Entity_setFire($par1Entity, $var7 * 4 | 0);
+ else if ($var6)
+ $par1Entity.$fire = 0;
+ }
+ nms_EntityPlayer_addExhaustion($this, 0.30000001192092896);
+ return;
+ case 2:
+ nms_EntityPlayerSP_onCriticalHit($this, $par1Entity);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var4 > 0) {
+ $ptr = 3;
+ continue main;
+ }
+ if ($var2 >= 18) {
+ nms_AchievementList_$callClinit();
+ nms_EntityClientPlayerMP_addStat($this, nms_AchievementList_overkill, 1);
+ }
+ nms_EntityLiving_setLastAttackingEntity($this, $par1Entity);
+ if (var$5) {
+ $var11 = $par1Entity;
+ $var9 = $this.$rand0;
+ $ptr = 5;
+ continue main;
+ }
+ $var9 = nms_InventoryPlayer_getCurrentItem($this.$inventory);
+ if (!($par1Entity instanceof nms_EntityDragonPart))
+ $var11 = $par1Entity;
+ else {
+ $var11 = $par1Entity.$entityDragonObj;
+ $var11 = $var11 === null ? $par1Entity : $var11 instanceof nms_EntityLiving ? $var11 : $par1Entity;
+ }
+ if ($var9 !== null && $var11 instanceof nms_EntityLiving) {
+ $var11 = $var11;
+ $ptr = 4;
+ continue main;
+ }
+ if (var$5) {
+ if ($par1Entity.$isEntityAlive())
+ nms_EntityPlayer_alertWolves($this, $par1Entity, 1);
+ if ($var7 > 0 && $var8)
+ nms_Entity_setFire($par1Entity, $var7 * 4 | 0);
+ else if ($var6)
+ $par1Entity.$fire = 0;
+ }
+ nms_EntityPlayer_addExhaustion($this, 0.30000001192092896);
+ return;
+ case 3:
+ nms_EntityPlayerSP_onEnchantmentCritical($this, $par1Entity);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var2 >= 18) {
+ nms_AchievementList_$callClinit();
+ nms_EntityClientPlayerMP_addStat($this, nms_AchievementList_overkill, 1);
+ }
+ nms_EntityLiving_setLastAttackingEntity($this, $par1Entity);
+ if (var$5) {
+ $var11 = $par1Entity;
+ $var9 = $this.$rand0;
+ $ptr = 5;
+ continue main;
+ }
+ $var9 = nms_InventoryPlayer_getCurrentItem($this.$inventory);
+ if (!($par1Entity instanceof nms_EntityDragonPart))
+ $var11 = $par1Entity;
+ else {
+ $var11 = $par1Entity.$entityDragonObj;
+ $var11 = $var11 === null ? $par1Entity : $var11 instanceof nms_EntityLiving ? $var11 : $par1Entity;
+ }
+ if ($var9 !== null && $var11 instanceof nms_EntityLiving) {
+ $var11 = $var11;
+ $ptr = 4;
+ continue main;
+ }
+ if (var$5) {
+ if ($par1Entity.$isEntityAlive())
+ nms_EntityPlayer_alertWolves($this, $par1Entity, 1);
+ if ($var7 > 0 && $var8)
+ nms_Entity_setFire($par1Entity, $var7 * 4 | 0);
+ else if ($var6)
+ $par1Entity.$fire = 0;
+ }
+ nms_EntityPlayer_addExhaustion($this, 0.30000001192092896);
+ return;
+ case 4:
+ nms_ItemStack_hitEntity($var9, $var11, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var9.$stackSize <= 0)
+ nms_EntityPlayer_destroyCurrentEquippedItem($this);
+ if (var$5) {
+ if ($par1Entity.$isEntityAlive())
+ nms_EntityPlayer_alertWolves($this, $par1Entity, 1);
+ if ($var7 > 0 && $var8)
+ nms_Entity_setFire($par1Entity, $var7 * 4 | 0);
+ else if ($var6)
+ $par1Entity.$fire = 0;
+ }
+ nms_EntityPlayer_addExhaustion($this, 0.30000001192092896);
+ return;
+ case 5:
+ nms_EnchantmentThorns_func_92096_a($this, $var11, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var9 = nms_InventoryPlayer_getCurrentItem($this.$inventory);
+ if (!($par1Entity instanceof nms_EntityDragonPart))
+ $var11 = $par1Entity;
+ else {
+ $var11 = $par1Entity.$entityDragonObj;
+ $var11 = $var11 === null ? $par1Entity : $var11 instanceof nms_EntityLiving ? $var11 : $par1Entity;
+ }
+ if ($var9 !== null && $var11 instanceof nms_EntityLiving) {
+ $var11 = $var11;
+ $ptr = 4;
+ continue main;
+ }
+ if (var$5) {
+ if ($par1Entity.$isEntityAlive())
+ nms_EntityPlayer_alertWolves($this, $par1Entity, 1);
+ if ($var7 > 0 && $var8)
+ nms_Entity_setFire($par1Entity, $var7 * 4 | 0);
+ else if ($var6)
+ $par1Entity.$fire = 0;
+ }
+ nms_EntityPlayer_addExhaustion($this, 0.30000001192092896);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $var2, $var3, $var4, var$5, $var5, $var8, $var6, $var7, $var11, var$11, var$12, $var9, $ptr);
+}
+function nms_EntityPlayer_setDead($this) {
+ var var$1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$isDead = 1;
+ var$1 = $this.$inventoryContainer;
+ $ptr = 1;
+ case 1:
+ nms_ContainerPlayer_onCraftGuiClosed(var$1, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$openContainer === null)
+ return;
+ var$1 = $this.$openContainer;
+ $ptr = 2;
+ case 2:
+ var$1.$onCraftGuiClosed($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $ptr);
+}
+function nms_EntityPlayer_isEntityInsideOpaqueBlock($this) {
+ return !$this.$sleeping && nms_Entity_isEntityInsideOpaqueBlock($this) ? 1 : 0;
+}
+function nms_EntityPlayer_func_71066_bF($this) {
+ return 0;
+}
+function nms_EntityPlayer_sleepInBedAt($this, $par1, $par2, $par3) {
+ var $var4, var$5, var$6, var$7, $var5, $var10, $var7, $var8;
+ a: {
+ if (!$this.$worldObj.$isRemote) {
+ if (!$this.$sleeping && (!$this.$isDead && $this.$health > 0 ? 1 : 0)) {
+ if (!$this.$worldObj.$provider.$isSurfaceWorld())
+ return nms_EnumStatus_NOT_POSSIBLE_HERE;
+ if ($this.$worldObj.$skylightSubtracted >= 4 ? 0 : 1)
+ return nms_EnumStatus_NOT_POSSIBLE_NOW;
+ $var4 = $this.$posX;
+ var$5 = $par1;
+ $var4 = $var4 - var$5;
+ if ($var4 <= 0.0)
+ $var4 = -$var4;
+ if ($var4 <= 3.0) {
+ $var4 = $this.$posY;
+ var$6 = $par2;
+ $var4 = $var4 - var$6;
+ if ($var4 <= 0.0)
+ $var4 = -$var4;
+ if ($var4 <= 2.0) {
+ $var4 = $this.$posZ;
+ var$7 = $par3;
+ $var4 = $var4 - var$7;
+ if ($var4 <= 0.0)
+ $var4 = -$var4;
+ if ($var4 <= 3.0) {
+ if (nms_World_selectEntitiesWithinAABB($this.$worldObj, $rt_cls(nms_EntityMob), nms_AABBPool_getAABB(jl_ThreadLocal_get(nms_AxisAlignedBB_theAABBLocalPool), var$5 - 8.0, var$6 - 5.0, var$7 - 8.0, var$5 + 8.0, var$6 + 5.0, var$7 + 8.0), null).$size0 ? 0 : 1)
+ break a;
+ return nms_EnumStatus_NOT_SAFE;
+ }
+ }
+ }
+ return nms_EnumStatus_TOO_FAR_AWAY;
+ }
+ return nms_EnumStatus_OTHER_PROBLEM;
+ }
+ }
+ nms_Entity_setSize($this, 0.20000000298023224, 0.20000000298023224);
+ $this.$yOffset0 = 0.20000000298023224;
+ if (!($par2 >= 0 && $par2 < 256 ? 1 : 0))
+ nms_Entity_setPosition($this, $par1 + 0.5, $par2 + 0.9375, $par3 + 0.5);
+ else {
+ b: {
+ $var5 = nms_World_getBlockMetadata($this.$worldObj, $par1, $par2, $par3) & 3;
+ $var10 = 0.5;
+ $var7 = 0.5;
+ switch ($var5) {
+ case 0:
+ $var7 = 0.8999999761581421;
+ break b;
+ case 1:
+ $var10 = 0.10000000149011612;
+ break b;
+ case 2:
+ $var7 = 0.10000000149011612;
+ break b;
+ case 3:
+ $var10 = 0.8999999761581421;
+ break b;
+ default:
+ }
+ }
+ nms_EntityPlayer_func_71013_b($this, $var5);
+ nms_Entity_setPosition($this, $par1 + $var10, $par2 + 0.9375, $par3 + $var7);
+ }
+ $this.$sleeping = 1;
+ $this.$sleepTimer = 0;
+ $var8 = new nms_ChunkCoordinates;
+ $var8.$posX0 = $par1;
+ $var8.$posY0 = $par2;
+ $var8.$posZ0 = $par3;
+ $this.$playerLocation = $var8;
+ $this.$motionY = 0.0;
+ $this.$motionZ = 0.0;
+ $this.$motionX = 0.0;
+ return nms_EnumStatus_OK;
+}
+function nms_EntityPlayer_func_71013_b($this, $par1) {
+ a: {
+ $this.$field_71079_bU = 0.0;
+ $this.$field_71089_bV = 0.0;
+ switch ($par1) {
+ case 0:
+ break;
+ case 1:
+ $this.$field_71079_bU = 1.7999999523162842;
+ break a;
+ case 2:
+ $this.$field_71089_bV = 1.7999999523162842;
+ break a;
+ case 3:
+ $this.$field_71079_bU = (-1.7999999523162842);
+ break a;
+ default:
+ break a;
+ }
+ $this.$field_71089_bV = (-1.7999999523162842);
+ }
+}
+function nms_EntityPlayer_wakeUpPlayer($this, $par1, $par2, $par3) {
+ var $var4, var$5, var$6, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Entity_setSize($this, 0.6000000238418579, 1.7999999523162842);
+ $this.$resetHeight();
+ $var4 = $this.$playerLocation;
+ if ($var4 !== null) {
+ var$5 = nms_World_getBlockId($this.$worldObj, $var4.$posX0, $var4.$posY0, $var4.$posZ0);
+ nms_Block_$callClinit();
+ if (var$5 == nms_Block_bed.$blockID) {
+ var$6 = $this.$worldObj;
+ var$5 = $var4.$posX0;
+ var$7 = $var4.$posY0;
+ var$8 = $var4.$posZ0;
+ var$9 = nms_World_getBlockMetadata(var$6, var$5, var$7, var$8) & (-5);
+ var$10 = 4;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ $this.$sleeping = 0;
+ if (!$par1)
+ $this.$sleepTimer = 100;
+ else
+ $this.$sleepTimer = 0;
+ if ($par3)
+ nms_EntityPlayer_setSpawnChunk($this, $this.$playerLocation, 0);
+ return;
+ case 1:
+ nms_World_setBlockMetadataWithNotify(var$6, var$5, var$7, var$8, var$9, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$6 = nms_BlockBed_getNearestEmptyChunkCoordinates($this.$worldObj, $var4.$posX0, $var4.$posY0, $var4.$posZ0, 0);
+ if (var$6 === null) {
+ var$6 = new nms_ChunkCoordinates;
+ var$5 = $var4.$posX0;
+ var$7 = $var4.$posY0 + 1 | 0;
+ var$8 = $var4.$posZ0;
+ var$6.$posX0 = var$5;
+ var$6.$posY0 = var$7;
+ var$6.$posZ0 = var$8;
+ }
+ nms_Entity_setPosition($this, var$6.$posX0 + 0.5, var$6.$posY0 + $this.$yOffset0 + 0.10000000149011612, var$6.$posZ0 + 0.5);
+ $this.$sleeping = 0;
+ if (!$par1)
+ $this.$sleepTimer = 100;
+ else
+ $this.$sleepTimer = 0;
+ if ($par3)
+ nms_EntityPlayer_setSpawnChunk($this, $this.$playerLocation, 0);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var4, var$5, var$6, var$7, var$8, var$9, var$10, $ptr);
+}
+function nms_EntityPlayer_isInBed($this) {
+ var var$1;
+ var$1 = nms_World_getBlockId($this.$worldObj, $this.$playerLocation.$posX0, $this.$playerLocation.$posY0, $this.$playerLocation.$posZ0);
+ nms_Block_$callClinit();
+ return var$1 != nms_Block_bed.$blockID ? 0 : 1;
+}
+function nms_EntityPlayer_getBedOrientationInDegrees($this) {
+ a: {
+ if ($this.$playerLocation !== null)
+ switch (nms_World_getBlockMetadata($this.$worldObj, $this.$playerLocation.$posX0, $this.$playerLocation.$posY0, $this.$playerLocation.$posZ0) & 3) {
+ case 0:
+ return 90.0;
+ case 1:
+ return 0.0;
+ case 2:
+ return 270.0;
+ case 3:
+ return 180.0;
+ default:
+ break a;
+ }
+ }
+ return 0.0;
+}
+function nms_EntityPlayer_isPlayerSleeping($this) {
+ return $this.$sleeping;
+}
+function nms_EntityPlayer_getSleepTimer($this) {
+ return $this.$sleepTimer;
+}
+function nms_EntityPlayer_getHideCape($this, $par1) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1 << $par1) ? 0 : 1;
+}
+function nms_EntityPlayer_setSpawnChunk($this, $par1ChunkCoordinates, $par2) {
+ var var$3;
+ if ($par1ChunkCoordinates === null) {
+ $this.$spawnChunk = null;
+ $this.$spawnForced = 0;
+ } else {
+ var$3 = new nms_ChunkCoordinates;
+ var$3.$posX0 = $par1ChunkCoordinates.$posX0;
+ var$3.$posY0 = $par1ChunkCoordinates.$posY0;
+ var$3.$posZ0 = $par1ChunkCoordinates.$posZ0;
+ $this.$spawnChunk = var$3;
+ $this.$spawnForced = $par2;
+ }
+}
+function nms_EntityPlayer_triggerAchievement($this, $par1StatBase) {
+ $this.$addStat($par1StatBase, 1);
+}
+function nms_EntityPlayer_addStat($this, $par1StatBase, $par2) {
+ return;
+}
+function nms_EntityPlayer_jump($this) {
+ nms_EntityLiving_jump($this);
+ if (!(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 8) ? 0 : 1))
+ nms_EntityPlayer_addExhaustion($this, 0.20000000298023224);
+ else
+ nms_EntityPlayer_addExhaustion($this, 0.800000011920929);
+}
+function nms_EntityPlayer_moveEntityWithHeading($this, $par1, $par2) {
+ var $var3, $var5, $var7, $var9, $var11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = $this.$posX;
+ $var5 = $this.$posY;
+ $var7 = $this.$posZ;
+ if ($this.$capabilities.$isFlying && $this.$ridingEntity === null) {
+ $var9 = $this.$motionY;
+ $var11 = $this.$jumpMovementFactor;
+ $this.$jumpMovementFactor = $this.$capabilities.$flySpeed;
+ $ptr = 2;
+ continue main;
+ }
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_moveEntityWithHeading($this, $par1, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_EntityPlayer_addMovementStat($this, $this.$posX - $var3, $this.$posY - $var5, $this.$posZ - $var7);
+ return;
+ case 2:
+ nms_EntityLiving_moveEntityWithHeading($this, $par1, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionY = $var9 * 0.6;
+ $this.$jumpMovementFactor = $var11;
+ nms_EntityPlayer_addMovementStat($this, $this.$posX - $var3, $this.$posY - $var5, $this.$posZ - $var7);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $var3, $var5, $var7, $var9, $var11, $ptr);
+}
+function nms_EntityPlayer_addMovementStat($this, $par1, $par3, $par5) {
+ var var$4, $var7, $var7_0;
+ a: {
+ if ($this.$ridingEntity === null) {
+ nms_Material_$callClinit();
+ if (nms_Entity_isInsideOfMaterial($this, nms_Material_water)) {
+ var$4 = jl_Math_sqrt($par1 * $par1 + $par3 * $par3 + $par5 * $par5) * 100.0;
+ $var7 = $rt_compare(var$4, 0.0);
+ $var7 = var$4 + ($var7 > 0 ? 1.0 : $var7 >= 0 ? var$4 : (-1.0)) * 0.5 | 0;
+ if ($var7 > 0)
+ nms_EntityPlayer_addExhaustion($this, 0.014999999664723873 * $var7 * 0.009999999776482582);
+ } else if ($this.$inWater) {
+ var$4 = jl_Math_sqrt($par1 * $par1 + $par5 * $par5) * 100.0;
+ $var7 = $rt_compare(var$4, 0.0);
+ $var7 = var$4 + ($var7 > 0 ? 1.0 : $var7 >= 0 ? var$4 : (-1.0)) * 0.5 | 0;
+ if ($var7 > 0)
+ nms_EntityPlayer_addExhaustion($this, 0.014999999664723873 * $var7 * 0.009999999776482582);
+ } else if (!nms_EntityLiving_isOnLadder($this)) {
+ if (!$this.$onGround) {
+ var$4 = jl_Math_sqrt($par1 * $par1 + $par5 * $par5) * 100.0;
+ $var7 = $rt_compare(var$4, 0.0);
+ if ((var$4 + ($var7 > 0 ? 1.0 : $var7 >= 0 ? var$4 : (-1.0)) * 0.5 | 0) <= 25)
+ break a;
+ else
+ break a;
+ }
+ var$4 = jl_Math_sqrt($par1 * $par1 + $par5 * $par5) * 100.0;
+ $var7 = $rt_compare(var$4, 0.0);
+ $var7_0 = var$4 + ($var7 > 0 ? 1.0 : $var7 >= 0 ? var$4 : (-1.0)) * 0.5 | 0;
+ if ($var7_0 > 0) {
+ if (!(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 8) ? 0 : 1))
+ nms_EntityPlayer_addExhaustion($this, 0.009999999776482582 * $var7_0 * 0.009999999776482582);
+ else
+ nms_EntityPlayer_addExhaustion($this, 0.09999999403953552 * $var7_0 * 0.009999999776482582);
+ }
+ } else if ($par3 <= 0.0) {
+ }
+ }
+ }
+}
+function nms_EntityPlayer_fall($this, $par1) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$capabilities.$allowFlying)
+ return;
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_fall($this, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $ptr);
+}
+function nms_EntityPlayer_onKillEntity($this, $par1EntityLiving) {
+ if ($rt_isInstance($par1EntityLiving, nms_IMob)) {
+ nms_AchievementList_$callClinit();
+ $this.$addStat(nms_AchievementList_killEnemy, 1);
+ }
+}
+function nms_EntityPlayer_setInWeb($this) {
+ if (!$this.$capabilities.$isFlying) {
+ $this.$isInWeb = 1;
+ $this.$fallDistance = 0.0;
+ }
+}
+function nms_EntityPlayer_getItemIcon($this, $par1ItemStack, $par2) {
+ var var$3, $var4;
+ nms_Item_$callClinit();
+ var$3 = nms_Item_itemsList.data[$par1ItemStack.$itemID0].$getIconFromDamage($par1ItemStack.$itemDamage);
+ if ($par1ItemStack.$itemID0 == nms_Item_fishingRod.$itemID && $this.$fishEntity !== null)
+ var$3 = nms_Item_fishingRod.$theIcon2;
+ else {
+ if (nms_Item_itemsList.data[$par1ItemStack.$itemID0].$requiresMultipleRenderPasses())
+ return nms_Item_itemsList.data[$par1ItemStack.$itemID0].$getIconFromDamageForRenderPass($par1ItemStack.$itemDamage, $par2);
+ if ($this.$itemInUse !== null && $par1ItemStack.$itemID0 == nms_Item_bow.$itemID) {
+ $var4 = nms_Item_itemsList.data[$par1ItemStack.$itemID0].$getMaxItemUseDuration($par1ItemStack) - $this.$itemInUseCount | 0;
+ if ($var4 >= 18)
+ return nms_Item_bow.$iconArray.data[2];
+ if ($var4 > 13)
+ return nms_Item_bow.$iconArray.data[1];
+ if ($var4 > 0)
+ return nms_Item_bow.$iconArray.data[0];
+ }
+ }
+ return var$3;
+}
+function nms_EntityPlayer_getCurrentArmor($this, $par1) {
+ return $this.$inventory.$armorInventory.data[$par1];
+}
+function nms_EntityPlayer_addExperience($this, $par1) {
+ var var$2, $var2;
+ var$2 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 18);
+ nms_DataWatcher_updateObject($this.$dataWatcher, 18, jl_Integer_valueOf(var$2 + $par1 | 0));
+ $var2 = 2147483647 - $this.$experienceTotal | 0;
+ if ($par1 <= $var2)
+ $var2 = $par1;
+ $this.$experience = $this.$experience + $var2 / nms_EntityPlayer_xpBarCap($this);
+ $this.$experienceTotal = $this.$experienceTotal + $var2 | 0;
+ while ($this.$experience >= 1.0) {
+ $this.$experience = ($this.$experience - 1.0) * nms_EntityPlayer_xpBarCap($this);
+ nms_EntityPlayer_addExperienceLevel($this, 1);
+ $this.$experience = $this.$experience / nms_EntityPlayer_xpBarCap($this);
+ }
+}
+function nms_EntityPlayer_addExperienceLevel($this, $par1) {
+ var $var2;
+ $this.$experienceLevel = $this.$experienceLevel + $par1 | 0;
+ if ($this.$experienceLevel < 0) {
+ $this.$experienceLevel = 0;
+ $this.$experience = 0.0;
+ $this.$experienceTotal = 0;
+ }
+ if ($par1 > 0 && !($this.$experienceLevel % 5 | 0) && $this.$field_82249_h < $this.$ticksExisted - 100.0) {
+ $var2 = $this.$experienceLevel > 30 ? 1.0 : $this.$experienceLevel / 30.0;
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(721), $var2 * 0.75, 1.0);
+ $this.$field_82249_h = $this.$ticksExisted;
+ }
+}
+function nms_EntityPlayer_xpBarCap($this) {
+ return $this.$experienceLevel >= 30 ? 62 + (($this.$experienceLevel - 30 | 0) * 7 | 0) | 0 : $this.$experienceLevel < 15 ? 17 : 17 + (($this.$experienceLevel - 15 | 0) * 3 | 0) | 0;
+}
+function nms_EntityPlayer_addExhaustion($this, $par1) {
+ var var$2, var$3;
+ if (!$this.$capabilities.$disableDamage && !$this.$worldObj.$isRemote) {
+ var$2 = $this.$foodStats;
+ $par1 = var$2.$foodExhaustionLevel + $par1;
+ var$3 = 40.0;
+ if ($par1 < var$3)
+ var$3 = $par1;
+ var$2.$foodExhaustionLevel = var$3;
+ }
+}
+function nms_EntityPlayer_getFoodStats($this) {
+ return $this.$foodStats;
+}
+function nms_EntityPlayer_canEat($this, $par1) {
+ return !(!$par1 && !($this.$foodStats.$foodLevel >= 20 ? 0 : 1)) && !$this.$capabilities.$disableDamage ? 1 : 0;
+}
+function nms_EntityPlayer_shouldHeal($this) {
+ return $this.$health > 0 && $this.$health < 20 ? 1 : 0;
+}
+function nms_EntityPlayer_setItemInUse($this, $par1ItemStack, $par2) {
+ if ($par1ItemStack !== $this.$itemInUse) {
+ $this.$itemInUse = $par1ItemStack;
+ $this.$itemInUseCount = $par2;
+ if (!$this.$worldObj.$isRemote)
+ nms_Entity_setFlag($this, 4, 1);
+ }
+}
+function nms_EntityPlayer_canCurrentToolHarvestBlock($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6;
+ if ($this.$capabilities.$allowEdit)
+ return 1;
+ a: {
+ $var4 = nms_World_getBlockId($this.$worldObj, $par1, $par2, $par3);
+ if ($var4 > 0) {
+ nms_Block_$callClinit();
+ $var5 = nms_Block_blocksList.data[$var4];
+ if ($var5.$blockMaterial.$field_85159_M)
+ return 1;
+ if (nms_InventoryPlayer_getCurrentItem($this.$inventory) !== null) {
+ $var6 = nms_InventoryPlayer_getCurrentItem($this.$inventory);
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$var6.$itemID0].$canHarvestBlock($var5))
+ break a;
+ if (nms_Item_itemsList.data[$var6.$itemID0].$getStrVsBlock0($var6, $var5) > 1.0)
+ break a;
+ }
+ }
+ return 0;
+ }
+ return 1;
+}
+function nms_EntityPlayer_canPlayerEdit($this, $par1, $par2, $par3, $par4, $par5ItemStack) {
+ if ($this.$capabilities.$allowEdit)
+ $par1 = 1;
+ else if ($par5ItemStack === null)
+ $par1 = 0;
+ else {
+ nms_Item_$callClinit();
+ $par1 = 1;
+ }
+ return $par1;
+}
+function nms_EntityPlayer_getExperiencePoints($this, $par1EntityPlayer) {
+ var $var2;
+ if (nms_GameRules_getGameRuleBooleanValue($this.$worldObj.$worldInfo.$theGameRules, $rt_s(719)))
+ return 0;
+ $var2 = $this.$experienceLevel * 7 | 0;
+ if ($var2 > 100)
+ $var2 = 100;
+ return $var2;
+}
+function nms_EntityPlayer_isPlayer($this) {
+ return 1;
+}
+function nms_EntityPlayer_getEntityName($this) {
+ return $this.$username0;
+}
+function nms_EntityPlayer_func_94062_bN($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 6) != 1 ? 0 : 1;
+}
+function nms_EntityPlayer_func_94059_bO($this) {
+ return 1;
+}
+function nms_EntityPlayer_canPickUpLoot($this) {
+ return 0;
+}
+function nms_EntityPlayer_canTriggerWalking($this) {
+ return $this.$capabilities.$isFlying ? 0 : 1;
+}
+function nms_EntityPlayer_getCommandSenderName($this) {
+ return $this.$username0;
+}
+function nms_EntityPlayer_getTranslator($this) {
+ return nms_StringTranslate_instance;
+}
+function nms_EntityPlayer_getInventoryEnderChest($this) {
+ return $this.$theInventoryEnderChest;
+}
+function nms_EntityPlayer_getCurrentItemOrArmor($this, $par1) {
+ return !$par1 ? nms_InventoryPlayer_getCurrentItem($this.$inventory) : $this.$inventory.$armorInventory.data[$par1 - 1 | 0];
+}
+function nms_EntityPlayer_getHeldItem($this) {
+ return nms_InventoryPlayer_getCurrentItem($this.$inventory);
+}
+function nms_EntityPlayer_setCurrentItemOrArmor($this, $par1, $par2ItemStack) {
+ $this.$inventory.$armorInventory.data[$par1] = $par2ItemStack;
+}
+function nms_EntityPlayer_func_98034_c($this, $par1EntityPlayer) {
+ var $var2;
+ if (!(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 32) ? 0 : 1))
+ return 0;
+ $var2 = nms_Scoreboard_getPlayersTeam($this.$worldObj.$worldScoreboard, $this.$username0);
+ return $var2 !== null && $par1EntityPlayer !== null && nms_Scoreboard_getPlayersTeam($par1EntityPlayer.$worldObj.$worldScoreboard, $par1EntityPlayer.$username0) === $var2 && $var2.$field_98301_h ? 0 : 1;
+}
+function nms_EntityPlayer_getLastActiveItems($this) {
+ return $this.$inventory.$armorInventory;
+}
+function nms_EntityPlayer_getHideCape0($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 2) ? 0 : 1;
+}
+function nms_EntityPlayer_func_96092_aw($this) {
+ return $this.$capabilities.$isFlying ? 0 : 1;
+}
+function nms_EntityPlayer_getWorldScoreboard($this) {
+ return $this.$worldObj.$worldScoreboard;
+}
+function nms_EntityPlayer_getTeam($this) {
+ return nms_Scoreboard_getPlayersTeam($this.$worldObj.$worldScoreboard, $this.$username0);
+}
+function nms_EntityPlayer_getTranslatedEntityName($this) {
+ var var$1, var$2, var$3, var$4;
+ var$1 = nms_Scoreboard_getPlayersTeam($this.$worldObj.$worldScoreboard, $this.$username0);
+ var$2 = $this.$username0;
+ if (var$1 !== null) {
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$4 = var$1.$field_96674_e;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$4);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$2);
+ var$1 = var$1.$field_96671_f;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$1);
+ var$2 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ }
+ return var$2;
+}
+function nlea_Tessellator() {
+ var a = this; jl_Object.call(a);
+ a.$intBuffer = null;
+ a.$floatBuffer = null;
+ a.$vertexCount = 0;
+ a.$textureU = 0.0;
+ a.$textureV = 0.0;
+ a.$brightness = 0;
+ a.$color0 = 0;
+ a.$hasColor = 0;
+ a.$hasTexture = 0;
+ a.$hasBrightness = 0;
+ a.$hasNormals = 0;
+ a.$rawBufferIndex = 0;
+ a.$addedVertices = 0;
+ a.$isColorDisabled = 0;
+ a.$drawMode = 0;
+ a.$xOffset = 0.0;
+ a.$yOffset = 0.0;
+ a.$zOffset = 0.0;
+ a.$normal = 0;
+ a.$isDrawing = 0;
+ a.$useVBO = 0;
+ a.$bufferSize = 0;
+}
+var nlea_Tessellator_instance = null;
+function nlea_Tessellator_$callClinit() {
+ nlea_Tessellator_$callClinit = $rt_eraseClinit(nlea_Tessellator);
+ nlea_Tessellator__clinit_();
+}
+function nlea_Tessellator__init_(var_0) {
+ var var_1 = new nlea_Tessellator();
+ nlea_Tessellator__init_0(var_1, var_0);
+ return var_1;
+}
+function nlea_Tessellator__init_0($this, $par1) {
+ var $a;
+ nlea_Tessellator_$callClinit();
+ $this.$vertexCount = 0;
+ $this.$hasColor = 0;
+ $this.$hasTexture = 0;
+ $this.$hasBrightness = 0;
+ $this.$hasNormals = 0;
+ $this.$rawBufferIndex = 0;
+ $this.$addedVertices = 0;
+ $this.$isColorDisabled = 0;
+ $this.$isDrawing = 0;
+ $this.$useVBO = 0;
+ $this.$bufferSize = $par1;
+ $a = new ArrayBuffer($par1 * 4 | 0);
+ $this.$intBuffer = new Int32Array($a);
+ $this.$floatBuffer = new Float32Array($a);
+}
+function nlea_Tessellator_draw($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, $var1;
+ if (!$this.$isDrawing)
+ return 0;
+ $this.$isDrawing = 0;
+ if ($this.$vertexCount > 0) {
+ if ($this.$hasTexture)
+ nleg_EaglerAdapterGL30_glEnableVertexAttrib(82);
+ if ($this.$hasColor)
+ nleg_EaglerAdapterGL30_glEnableVertexAttrib(84);
+ if ($this.$hasNormals)
+ nleg_EaglerAdapterGL30_glEnableVertexAttrib(87);
+ if ($this.$hasBrightness) {
+ a: {
+ nleg_EaglerAdapterGL30_$callClinit();
+ switch (100) {
+ case 99:
+ break;
+ case 100:
+ nleg_EaglerAdapterGL30_selectedClientTex = 1;
+ break a;
+ default:
+ if (jl_System_errCache === null) {
+ var$1 = new ji_PrintStream;
+ var$1.$out = new jl_ConsoleOutputStreamStderr;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$1.$sb = var$2;
+ var$1.$buffer0 = $rt_createCharArray(32);
+ var$1.$autoFlush = 0;
+ var$2 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$2, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$1.$charset = var$2;
+ jl_System_errCache = var$1;
+ }
+ var$3 = jl_System_errCache;
+ var$1 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(238));
+ var$4 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$4, var$4 + 1 | 0);
+ var$1.$buffer.data[var$4] = 10;
+ ji_PrintStream_printSB(var$3);
+ break a;
+ }
+ nleg_EaglerAdapterGL30_selectedClientTex = 0;
+ }
+ b: {
+ nleg_EaglerAdapterGL30_glEnableVertexAttrib(82);
+ switch (99) {
+ case 99:
+ break;
+ case 100:
+ nleg_EaglerAdapterGL30_selectedClientTex = 1;
+ break b;
+ default:
+ if (jl_System_errCache === null) {
+ var$1 = new ji_PrintStream;
+ var$1.$out = new jl_ConsoleOutputStreamStderr;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$1.$sb = var$2;
+ var$1.$buffer0 = $rt_createCharArray(32);
+ var$1.$autoFlush = 0;
+ var$2 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$2, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$1.$charset = var$2;
+ jl_System_errCache = var$1;
+ }
+ var$3 = jl_System_errCache;
+ var$1 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(238));
+ var$4 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$4, var$4 + 1 | 0);
+ var$1.$buffer.data[var$4] = 10;
+ ji_PrintStream_printSB(var$3);
+ break b;
+ }
+ nleg_EaglerAdapterGL30_selectedClientTex = 0;
+ }
+ }
+ var$5 = $this.$drawMode;
+ var$6 = $this.$vertexCount;
+ var$2 = $this.$intBuffer.buffer;
+ var$4 = $this.$vertexCount * 8 | 0;
+ nleg_EaglerAdapterGL30_glDrawArrays(var$5, 0, var$6, new Int32Array(var$2, 0, var$4));
+ if ($this.$hasTexture)
+ nleg_EaglerAdapterGL30_glDisableVertexAttrib(82);
+ if ($this.$hasColor)
+ nleg_EaglerAdapterGL30_glDisableVertexAttrib(84);
+ if ($this.$hasNormals)
+ nleg_EaglerAdapterGL30_glDisableVertexAttrib(87);
+ if ($this.$hasBrightness) {
+ c: {
+ switch (100) {
+ case 99:
+ break;
+ case 100:
+ nleg_EaglerAdapterGL30_selectedClientTex = 1;
+ break c;
+ default:
+ if (jl_System_errCache === null) {
+ var$1 = new ji_PrintStream;
+ var$1.$out = new jl_ConsoleOutputStreamStderr;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$1.$sb = var$2;
+ var$1.$buffer0 = $rt_createCharArray(32);
+ var$1.$autoFlush = 0;
+ var$2 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$2, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$1.$charset = var$2;
+ jl_System_errCache = var$1;
+ }
+ var$3 = jl_System_errCache;
+ var$1 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(238));
+ var$4 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$4, var$4 + 1 | 0);
+ var$1.$buffer.data[var$4] = 10;
+ ji_PrintStream_printSB(var$3);
+ break c;
+ }
+ nleg_EaglerAdapterGL30_selectedClientTex = 0;
+ }
+ d: {
+ nleg_EaglerAdapterGL30_glDisableVertexAttrib(82);
+ switch (99) {
+ case 99:
+ break;
+ case 100:
+ nleg_EaglerAdapterGL30_selectedClientTex = 1;
+ break d;
+ default:
+ if (jl_System_errCache === null) {
+ var$1 = new ji_PrintStream;
+ var$2 = new jl_ConsoleOutputStreamStderr;
+ ji_OutputStream__init_0(var$2);
+ ji_PrintStream__init_0(var$1, var$2, 0);
+ jl_System_errCache = var$1;
+ }
+ ji_PrintStream_println0(jl_System_errCache, $rt_s(238));
+ break d;
+ }
+ nleg_EaglerAdapterGL30_selectedClientTex = 0;
+ }
+ }
+ }
+ $var1 = $this.$rawBufferIndex * 4 | 0;
+ $this.$vertexCount = 0;
+ $this.$rawBufferIndex = 0;
+ $this.$addedVertices = 0;
+ return $var1;
+}
+function nlea_Tessellator_startDrawingQuads($this) {
+ nlea_Tessellator_startDrawing($this, 98);
+}
+function nlea_Tessellator_startDrawing($this, $par1) {
+ if ($this.$isDrawing)
+ nlea_Tessellator_draw($this);
+ $this.$isDrawing = 1;
+ $this.$vertexCount = 0;
+ $this.$rawBufferIndex = 0;
+ $this.$addedVertices = 0;
+ $this.$drawMode = $par1;
+ $this.$hasNormals = 0;
+ $this.$hasColor = 0;
+ $this.$hasTexture = 0;
+ $this.$hasBrightness = 0;
+ $this.$isColorDisabled = 0;
+}
+function nlea_Tessellator_setTextureUV($this, $par1, $par3) {
+ $this.$hasTexture = 1;
+ $this.$textureU = $par1;
+ $this.$textureV = $par3;
+}
+function nlea_Tessellator_setBrightness($this, $par1) {
+ $this.$hasBrightness = 1;
+ $this.$brightness = $par1;
+}
+function nlea_Tessellator_setColorOpaque_F($this, $par1, $par2, $par3) {
+ nlea_Tessellator_setColorRGBA($this, $par1 * 255.0 | 0, $par2 * 255.0 | 0, $par3 * 255.0 | 0, 255);
+}
+function nlea_Tessellator_setColorRGBA_F($this, $par1, $par2, $par3, $par4) {
+ nlea_Tessellator_setColorRGBA($this, $par1 * 255.0 | 0, $par2 * 255.0 | 0, $par3 * 255.0 | 0, $par4 * 255.0 | 0);
+}
+function nlea_Tessellator_setColorOpaque($this, $par1, $par2, $par3) {
+ nlea_Tessellator_setColorRGBA($this, $par1, $par2, $par3, 255);
+}
+function nlea_Tessellator_setColorRGBA($this, $par1, $par2, $par3, $par4) {
+ if (!$this.$isColorDisabled) {
+ if ($par1 > 255)
+ $par1 = 255;
+ if ($par2 > 255)
+ $par2 = 255;
+ if ($par3 > 255)
+ $par3 = 255;
+ if ($par4 > 255)
+ $par4 = 255;
+ if ($par1 < 0)
+ $par1 = 0;
+ if ($par2 < 0)
+ $par2 = 0;
+ if ($par3 < 0)
+ $par3 = 0;
+ if ($par4 < 0)
+ $par4 = 0;
+ $this.$hasColor = 1;
+ $this.$color0 = $par4 << 24 | $par3 << 16 | $par2 << 8 | $par1;
+ }
+}
+function nlea_Tessellator_addVertexWithUV($this, $par1, $par3, $par5, $par7, $par9) {
+ $this.$hasTexture = 1;
+ $this.$textureU = $par7;
+ $this.$textureV = $par9;
+ nlea_Tessellator_addVertex($this, $par1, $par3, $par5);
+}
+function nlea_Tessellator_addVertex($this, $par1, $par3, $par5) {
+ var $bufferIndex, $intBuffer0, $floatBuffer0, var$7, var$8, var$9;
+ if ($this.$addedVertices > 65534)
+ return;
+ $this.$addedVertices = $this.$addedVertices + 1 | 0;
+ $this.$vertexCount = $this.$vertexCount + 1 | 0;
+ $bufferIndex = $this.$rawBufferIndex;
+ $intBuffer0 = $this.$intBuffer;
+ $floatBuffer0 = $this.$floatBuffer;
+ var$7 = $bufferIndex + 0 | 0;
+ var$8 = $par1 + $this.$xOffset;
+ $floatBuffer0[var$7] = var$8;
+ var$7 = $bufferIndex + 1 | 0;
+ var$8 = $par3 + $this.$yOffset;
+ $floatBuffer0[var$7] = var$8;
+ var$7 = $bufferIndex + 2 | 0;
+ var$8 = $par5 + $this.$zOffset;
+ $floatBuffer0[var$7] = var$8;
+ if ($this.$hasTexture) {
+ var$7 = $bufferIndex + 3 | 0;
+ var$8 = $this.$textureU;
+ $floatBuffer0[var$7] = var$8;
+ var$7 = $bufferIndex + 4 | 0;
+ var$8 = $this.$textureV;
+ $floatBuffer0[var$7] = var$8;
+ }
+ if ($this.$hasColor) {
+ var$7 = $bufferIndex + 5 | 0;
+ var$9 = $this.$color0;
+ $intBuffer0[var$7] = var$9;
+ }
+ if ($this.$hasNormals) {
+ var$7 = $bufferIndex + 6 | 0;
+ var$9 = $this.$normal;
+ $intBuffer0[var$7] = var$9;
+ }
+ if ($this.$hasBrightness) {
+ $bufferIndex = $bufferIndex + 7 | 0;
+ var$7 = $this.$brightness;
+ $intBuffer0[$bufferIndex] = var$7;
+ }
+ $this.$rawBufferIndex = $this.$rawBufferIndex + 8 | 0;
+}
+function nlea_Tessellator_setColorOpaque_I($this, $par1) {
+ nlea_Tessellator_setColorRGBA($this, $par1 >> 16 & 255, $par1 >> 8 & 255, $par1 & 255, 255);
+}
+function nlea_Tessellator_setColorRGBA_I($this, $par1, $par2) {
+ nlea_Tessellator_setColorRGBA($this, $par1 >> 16 & 255, $par1 >> 8 & 255, $par1 & 255, $par2);
+}
+function nlea_Tessellator_disableColor($this) {
+ $this.$isColorDisabled = 1;
+}
+function nlea_Tessellator_setNormal($this, $par1, $par2, $par3) {
+ var $len;
+ $this.$hasNormals = 1;
+ $len = jl_Math_sqrt($par1 * $par1 + $par2 * $par2 + $par3 * $par3);
+ $this.$normal = (($par1 / $len * 128.0 | 0) + 127 | 0) & 255 | ((($par2 / $len * 128.0 | 0) + 127 | 0) & 255) << 8 | ((($par3 / $len * 128.0 | 0) + 127 | 0) & 255) << 16;
+}
+function nlea_Tessellator_setTranslation($this, $par1, $par3, $par5) {
+ $this.$xOffset = $par1;
+ $this.$yOffset = $par3;
+ $this.$zOffset = $par5;
+}
+function nlea_Tessellator_addTranslation($this, $par1, $par2, $par3) {
+ $this.$xOffset = $this.$xOffset + $par1;
+ $this.$yOffset = $this.$yOffset + $par2;
+ $this.$zOffset = $this.$zOffset + $par3;
+}
+function nlea_Tessellator__clinit_() {
+ nlea_Tessellator_instance = nlea_Tessellator__init_(525000);
+}
+function jt_Format() {
+ jl_Object.call(this);
+}
+function jt_NumberFormat() {
+ var a = this; jt_Format.call(a);
+ a.$groupingUsed = 0;
+ a.$parseIntegerOnly = 0;
+ a.$maximumIntegerDigits = 0;
+ a.$minimumIntegerDigits = 0;
+ a.$maximumFractionDigits = 0;
+ a.$minimumFractionDigits = 0;
+ a.$roundingMode = null;
+ a.$currency = null;
+}
+function jt_NumberFormat_getCurrency($this) {
+ return $this.$currency;
+}
+function jt_NumberFormat_format($this, $value) {
+ var var$2, var$3;
+ var$2 = new jl_StringBuffer;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$3 = new jt_FieldPosition;
+ var$3.$myField = 0;
+ var$2 = jt_DecimalFormat_format($this, $value, var$2, var$3);
+ return jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+}
+function jt_NumberFormat_getIntegerInstance($locale) {
+ var var$2, $pattern, $format, var$5;
+ var$2 = $locale.$languageCode;
+ $pattern = $locale.$countryCode;
+ if (otciu_CLDRHelper_$$metadata$$17 === null)
+ otciu_CLDRHelper_$$metadata$$17 = otciu_CLDRHelper_getNumberFormatMap$$create();
+ $pattern = otciu_CLDRHelper_resolveFormatSymbols(otciu_CLDRHelper_$$metadata$$17, var$2, $pattern);
+ $format = new jt_DecimalFormat;
+ var$5 = new jt_DecimalFormatSymbols;
+ var$5.$locale0 = $locale;
+ jt_DecimalFormatSymbols_initData(var$5);
+ jt_DecimalFormat__init_1($format, $pattern, var$5);
+ $format.$parseIntegerOnly = 1;
+ $format.$minimumFractionDigits = 0;
+ if ($format.$maximumFractionDigits < $format.$minimumFractionDigits)
+ $format.$maximumFractionDigits = $format.$minimumFractionDigits;
+ $format.$maximumFractionDigits = 0;
+ if ($format.$maximumFractionDigits < $format.$minimumFractionDigits)
+ $format.$minimumFractionDigits = $format.$maximumFractionDigits;
+ $format.$decimalSeparatorAlwaysShown = 0;
+ return $format;
+}
+function jt_NumberFormat_getMaximumFractionDigits($this) {
+ return $this.$maximumFractionDigits;
+}
+function jt_NumberFormat_getMaximumIntegerDigits($this) {
+ return $this.$maximumIntegerDigits;
+}
+function jt_NumberFormat_getMinimumFractionDigits($this) {
+ return $this.$minimumFractionDigits;
+}
+function jt_NumberFormat_getMinimumIntegerDigits($this) {
+ return $this.$minimumIntegerDigits;
+}
+function jt_NumberFormat_setGroupingUsed($this, $value) {
+ $this.$groupingUsed = $value;
+}
+function jt_NumberFormat_setMaximumFractionDigits($this, $value) {
+ if ($value < 0)
+ $value = 0;
+ $this.$maximumFractionDigits = $value;
+ if ($this.$maximumFractionDigits < $this.$minimumFractionDigits)
+ $this.$minimumFractionDigits = $this.$maximumFractionDigits;
+}
+function jt_NumberFormat_setMaximumIntegerDigits($this, $value) {
+ if ($value < 0)
+ $value = 0;
+ $this.$maximumIntegerDigits = $value;
+ if ($this.$maximumIntegerDigits < $this.$minimumIntegerDigits)
+ $this.$minimumIntegerDigits = $this.$maximumIntegerDigits;
+}
+function jt_NumberFormat_setMinimumFractionDigits($this, $value) {
+ if ($value < 0)
+ $value = 0;
+ $this.$minimumFractionDigits = $value;
+ if ($this.$maximumFractionDigits < $this.$minimumFractionDigits)
+ $this.$maximumFractionDigits = $this.$minimumFractionDigits;
+}
+function jt_NumberFormat_setMinimumIntegerDigits($this, $value) {
+ if ($value < 0)
+ $value = 0;
+ $this.$minimumIntegerDigits = $value;
+ if ($this.$maximumIntegerDigits < $this.$minimumIntegerDigits)
+ $this.$maximumIntegerDigits = $this.$minimumIntegerDigits;
+}
+function jt_NumberFormat_setParseIntegerOnly($this, $value) {
+ $this.$parseIntegerOnly = $value;
+}
+function jt_NumberFormat_getRoundingMode($this) {
+ return $this.$roundingMode;
+}
+function jt_DecimalFormat() {
+ var a = this; jt_NumberFormat.call(a);
+ a.$symbols = null;
+ a.$positivePrefix = null;
+ a.$negativePrefix = null;
+ a.$positiveSuffix = null;
+ a.$negativeSuffix = null;
+ a.$multiplier = 0;
+ a.$groupingSize = 0;
+ a.$decimalSeparatorAlwaysShown = 0;
+ a.$exponentDigits = 0;
+ a.$pattern = null;
+}
+var jt_DecimalFormat_POW10_ARRAY = null;
+var jt_DecimalFormat_POW10_INT_ARRAY = null;
+var jt_DecimalFormat_POW10_FRAC_ARRAY = null;
+var jt_DecimalFormat_POWM10_FRAC_ARRAY = null;
+function jt_DecimalFormat__init_2() {
+ var var_0 = new jt_DecimalFormat();
+ jt_DecimalFormat__init_(var_0);
+ return var_0;
+}
+function jt_DecimalFormat__init_0(var_0) {
+ var var_1 = new jt_DecimalFormat();
+ jt_DecimalFormat__init_3(var_1, var_0);
+ return var_1;
+}
+function jt_DecimalFormat__init_4(var_0, var_1) {
+ var var_2 = new jt_DecimalFormat();
+ jt_DecimalFormat__init_1(var_2, var_0, var_1);
+ return var_2;
+}
+function jt_DecimalFormat__init_($this) {
+ var var$1, var$2, var$3;
+ var$1 = ju_Locale_defaultLocale.$languageCode;
+ var$2 = ju_Locale_defaultLocale.$countryCode;
+ if (otciu_CLDRHelper_$$metadata$$17 === null)
+ otciu_CLDRHelper_$$metadata$$17 = otciu_CLDRHelper_getNumberFormatMap$$create();
+ var$2 = otciu_CLDRHelper_resolveFormatSymbols(otciu_CLDRHelper_$$metadata$$17, var$1, var$2);
+ var$3 = new jt_DecimalFormatSymbols;
+ var$3.$locale0 = ju_Locale_defaultLocale;
+ jt_DecimalFormatSymbols_initData(var$3);
+ jt_DecimalFormat__init_1($this, var$2, var$3);
+}
+function jt_DecimalFormat__init_3($this, $pattern) {
+ var var$2;
+ var$2 = new jt_DecimalFormatSymbols;
+ var$2.$locale0 = ju_Locale_defaultLocale;
+ jt_DecimalFormatSymbols_initData(var$2);
+ jt_DecimalFormat__init_1($this, $pattern, var$2);
+}
+function jt_DecimalFormat__init_1($this, $pattern, $value) {
+ var var$3, var$4, var$5, $$je;
+ $this.$groupingUsed = 1;
+ $this.$maximumIntegerDigits = 40;
+ $this.$minimumIntegerDigits = 1;
+ $this.$maximumFractionDigits = 3;
+ $this.$roundingMode = jm_RoundingMode_HALF_EVEN;
+ $this.$currency = ju_Currency_getInstance(ju_Locale_defaultLocale);
+ $this.$positivePrefix = $rt_createArray(jt_DecimalFormat$FormatField, 0);
+ var$3 = $rt_createArray(jt_DecimalFormat$FormatField, 1);
+ var$4 = var$3.data;
+ var$5 = new jt_DecimalFormat$TextField;
+ var$5.$text0 = $rt_s(722);
+ var$4[0] = var$5;
+ $this.$negativePrefix = var$3;
+ $this.$positiveSuffix = $rt_createArray(jt_DecimalFormat$FormatField, 0);
+ $this.$negativeSuffix = $rt_createArray(jt_DecimalFormat$FormatField, 0);
+ $this.$multiplier = 1;
+ a: {
+ try {
+ $value = jl_Object_clone($value);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_CloneNotSupportedException) {
+ $value = $$je;
+ break a;
+ } else {
+ throw $$e;
+ }
+ }
+ $this.$symbols = $value;
+ $value = new jt_DecimalFormatParser;
+ jt_DecimalFormatParser_parse($value, $pattern);
+ jt_DecimalFormatParser_apply($value, $this);
+ $this.$pattern = $pattern;
+ return;
+ }
+ var$5 = new jl_AssertionError;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$message = $rt_s(723);
+ var$5.$cause = $value;
+ $rt_throw(var$5);
+}
+function jt_DecimalFormat_applyPattern($this, $pattern) {
+ var $parser;
+ $parser = new jt_DecimalFormatParser;
+ jt_DecimalFormatParser_parse($parser, $pattern);
+ jt_DecimalFormatParser_apply($parser, $this);
+ $this.$pattern = $pattern;
+}
+function jt_DecimalFormat_setMultiplier($this, $newValue) {
+ $this.$multiplier = $newValue;
+}
+function jt_DecimalFormat_getGroupingSize($this) {
+ return $this.$groupingSize;
+}
+function jt_DecimalFormat_setGroupingSize($this, $newValue) {
+ $this.$groupingSize = $newValue;
+}
+function jt_DecimalFormat_isDecimalSeparatorAlwaysShown($this) {
+ return $this.$decimalSeparatorAlwaysShown;
+}
+function jt_DecimalFormat_setDecimalSeparatorAlwaysShown($this, $newValue) {
+ $this.$decimalSeparatorAlwaysShown = $newValue;
+}
+function jt_DecimalFormat_format($this, $value, $buffer, $field) {
+ var var$4, var$5, var$6, $me, var$8;
+ if (isNaN($value) ? 1 : 0) {
+ var$4 = $this.$positivePrefix.data;
+ var$5 = var$4.length;
+ var$6 = 0;
+ while (var$6 < var$5) {
+ var$4[var$6].$render($this, $buffer);
+ var$6 = var$6 + 1 | 0;
+ }
+ $field = $this.$symbols.$nan;
+ jl_AbstractStringBuilder_insert($buffer, $buffer.$length, $field);
+ jt_DecimalFormat_appendSuffix($this, 1, $buffer);
+ } else if (!(!isFinite($value) ? 1 : 0)) {
+ $me = jt_DecimalFormat_getMantissaAndExponent($this, $value);
+ if ($this.$exponentDigits <= 0)
+ jt_DecimalFormat_formatRegular($this, $me.$mantissa1, $me.$exponent1, $buffer);
+ else
+ jt_DecimalFormat_formatExponent($this, $me.$mantissa1, $me.$exponent1, $buffer);
+ } else {
+ var$8 = $rt_compare($value, 0.0);
+ var$4 = (var$8 <= 0 ? $this.$negativePrefix : $this.$positivePrefix).data;
+ var$5 = var$4.length;
+ var$6 = 0;
+ while (var$6 < var$5) {
+ var$4[var$6].$render($this, $buffer);
+ var$6 = var$6 + 1 | 0;
+ }
+ $field = $this.$symbols.$infinity;
+ jl_AbstractStringBuilder_insert($buffer, $buffer.$length, $field);
+ jt_DecimalFormat_appendSuffix($this, var$8 <= 0 ? 0 : 1, $buffer);
+ }
+ return $buffer;
+}
+function jt_DecimalFormat_formatExponent($this, $mantissa, $exponent, $buffer) {
+ var $positive, $visibleExponent, $mantissaLength, $multiplierDigits, $significantSize, $exponentMultiplier, $delta, var$11, $exponentPos, $i, $mantissaDigitMask, $requiredSize, $limit, $count, var$18, $exponentLength, $exponentLength_0, $exponentDigit;
+ $positive = Long_lt($mantissa, Long_ZERO) ? 0 : 1;
+ $visibleExponent = jt_DecimalFormat_fastLn10($this, $mantissa);
+ $mantissaLength = $visibleExponent + 1 | 0;
+ if ($this.$multiplier != 1) {
+ $multiplierDigits = jt_DecimalFormat_fastLn100($this, $this.$multiplier);
+ if (jt_DecimalFormat_POW10_INT_ARRAY.data[$multiplierDigits] == $this.$multiplier)
+ $exponent = $exponent + $multiplierDigits | 0;
+ else if (Long_lt($mantissa, Long_div(new Long(4294967295, 2147483647), Long_fromInt($this.$multiplier))) && Long_gt($mantissa, Long_div(new Long(0, 2147483648), Long_fromInt($this.$multiplier)))) {
+ $mantissa = Long_mul($mantissa, Long_fromInt($this.$multiplier));
+ $positive = Long_lt($mantissa, Long_ZERO) ? 0 : 1;
+ $visibleExponent = jt_DecimalFormat_fastLn10($this, $mantissa);
+ $mantissaLength = $visibleExponent + 1 | 0;
+ } else {
+ jt_DecimalFormat_formatExponent0($this, jm_BigDecimal__init_(jm_BigInteger_valueOf($mantissa), $visibleExponent - $exponent | 0), $buffer);
+ return;
+ }
+ }
+ $significantSize = $this.$minimumIntegerDigits + $this.$maximumFractionDigits | 0;
+ $exponentMultiplier = ($this.$maximumIntegerDigits - $this.$minimumIntegerDigits | 0) + 1 | 0;
+ if ($exponentMultiplier > 1) {
+ $delta = $exponent - $rt_imul($exponent / $exponentMultiplier | 0, $exponentMultiplier) | 0;
+ $exponent = $exponent - $delta | 0;
+ $exponentMultiplier = $visibleExponent - $delta | 0;
+ } else {
+ $exponent = $exponent - ($this.$minimumIntegerDigits - 1 | 0) | 0;
+ $exponentMultiplier = $visibleExponent - ($this.$minimumIntegerDigits - 1 | 0) | 0;
+ }
+ if ($significantSize < 0)
+ $mantissa = Long_ZERO;
+ else if ($significantSize < $mantissaLength)
+ $mantissa = jt_DecimalFormat_applyRounding($this, $mantissa, $mantissaLength, $significantSize);
+ var$11 = (!$positive ? $this.$negativePrefix : $this.$positivePrefix).data;
+ $delta = var$11.length;
+ $visibleExponent = 0;
+ while ($visibleExponent < $delta) {
+ var$11[$visibleExponent].$render($this, $buffer);
+ $visibleExponent = $visibleExponent + 1 | 0;
+ }
+ $exponentPos = 0;
+ if ($exponentMultiplier > $exponentPos)
+ $exponentPos = $exponentMultiplier;
+ $i = $mantissaLength - 1 | 0;
+ while ($i >= $exponentPos) {
+ $mantissaDigitMask = jt_DecimalFormat_POW10_ARRAY.data[$i];
+ $delta = Long_div($mantissa, $mantissaDigitMask).lo;
+ if ($delta <= 0)
+ $delta = -$delta;
+ $multiplierDigits = ($this.$symbols.$zeroDigit + $delta | 0) & 65535;
+ $delta = $buffer.$length;
+ jl_AbstractStringBuilder_insertSpace($buffer, $delta, $delta + 1 | 0);
+ $buffer.$buffer.data[$delta] = $multiplierDigits;
+ $mantissa = Long_rem($mantissa, $mantissaDigitMask);
+ $i = $i + (-1) | 0;
+ }
+ $i = $exponentPos - 1 | 0;
+ while ($i >= $exponentMultiplier) {
+ $visibleExponent = $buffer.$length;
+ jl_AbstractStringBuilder_insertSpace($buffer, $visibleExponent, $visibleExponent + 1 | 0);
+ $buffer.$buffer.data[$visibleExponent] = 48;
+ $i = $i + (-1) | 0;
+ }
+ a: {
+ $delta = $significantSize - ($mantissaLength - $exponentMultiplier | 0) | 0;
+ $requiredSize = $delta - ($this.$maximumFractionDigits - $this.$minimumFractionDigits | 0) | 0;
+ if ($requiredSize <= 0) {
+ if (Long_eq($mantissa, Long_ZERO))
+ break a;
+ if ($delta <= 0)
+ break a;
+ }
+ $exponentPos = $this.$symbols.$decimalSeparator;
+ $visibleExponent = $buffer.$length;
+ jl_AbstractStringBuilder_insertSpace($buffer, $visibleExponent, $visibleExponent + 1 | 0);
+ $buffer.$buffer.data[$visibleExponent] = $exponentPos;
+ $limit = $exponentMultiplier - $delta | 0;
+ if (0 > $limit)
+ $limit = 0;
+ $count = 0;
+ $i = $exponentMultiplier - 1 | 0;
+ b: {
+ while ($i >= $limit) {
+ $mantissaDigitMask = jt_DecimalFormat_POW10_ARRAY.data[$i];
+ $delta = Long_div($mantissa, $mantissaDigitMask).lo;
+ if ($delta <= 0)
+ $delta = -$delta;
+ $visibleExponent = ($this.$symbols.$zeroDigit + $delta | 0) & 65535;
+ $exponentMultiplier = $buffer.$length;
+ jl_AbstractStringBuilder_insertSpace($buffer, $exponentMultiplier, $exponentMultiplier + 1 | 0);
+ $buffer.$buffer.data[$exponentMultiplier] = $visibleExponent;
+ $mantissa = Long_rem($mantissa, $mantissaDigitMask);
+ $count = $count + 1 | 0;
+ if (Long_eq($mantissa, Long_ZERO))
+ break b;
+ $i = $i + (-1) | 0;
+ }
+ }
+ while (true) {
+ $exponentMultiplier = $count + 1 | 0;
+ if ($count >= $requiredSize)
+ break a;
+ jl_StringBuffer_append($buffer, 48);
+ $count = $exponentMultiplier;
+ }
+ }
+ var$18 = $this.$symbols.$exponentSeparator;
+ jl_AbstractStringBuilder_insert($buffer, $buffer.$length, var$18);
+ if ($exponent < 0) {
+ $exponent = -$exponent;
+ jl_StringBuffer_append($buffer, $this.$symbols.$minusSign);
+ }
+ $exponentLength = $this.$exponentDigits;
+ $exponentLength_0 = jt_DecimalFormat_fastLn100($this, $exponent) + 1 | 0;
+ if ($exponentLength > $exponentLength_0)
+ $exponentLength_0 = $exponentLength;
+ $i = $exponentLength_0 - 1 | 0;
+ while ($i >= 0) {
+ $exponentDigit = jt_DecimalFormat_POW10_INT_ARRAY.data[$i];
+ jl_StringBuffer_append($buffer, jt_DecimalFormat_forDigit($this, $exponent / $exponentDigit | 0));
+ $exponent = $exponent % $exponentDigit | 0;
+ $i = $i + (-1) | 0;
+ }
+ jt_DecimalFormat_appendSuffix($this, $positive, $buffer);
+}
+function jt_DecimalFormat_formatRegular($this, $mantissa, $exponent, $buffer) {
+ var $positive, $mantissaLength, $fracZeros, $multiplierDigits, $roundingPos, var$9, $digitPos, $i, $intLength, $mantissaDigit, $i_0, $significantIntDigits, $mantissaDigitMask, $significantFracDigits;
+ $positive = Long_lt($mantissa, Long_ZERO) ? 0 : 1;
+ $mantissaLength = jt_DecimalFormat_fastLn10($this, $mantissa) + 1 | 0;
+ $fracZeros = $exponent + 1 | 0;
+ if ($this.$multiplier != 1) {
+ $multiplierDigits = jt_DecimalFormat_fastLn100($this, $this.$multiplier);
+ if (jt_DecimalFormat_POW10_INT_ARRAY.data[$multiplierDigits] == $this.$multiplier)
+ $fracZeros = $fracZeros + $multiplierDigits | 0;
+ else if (Long_lt($mantissa, Long_div(new Long(4294967295, 2147483647), Long_fromInt($this.$multiplier))) && Long_gt($mantissa, Long_div(new Long(0, 2147483648), Long_fromInt($this.$multiplier)))) {
+ $mantissa = Long_mul($mantissa, Long_fromInt($this.$multiplier));
+ $mantissaLength = jt_DecimalFormat_fastLn10($this, $mantissa) + 1 | 0;
+ } else {
+ jt_DecimalFormat_formatRegular0($this, jm_BigDecimal__init_(jm_BigInteger_valueOf($mantissa), $mantissaLength - $fracZeros | 0), $buffer);
+ return;
+ }
+ }
+ $roundingPos = $fracZeros + $this.$maximumFractionDigits | 0;
+ if ($roundingPos < 0)
+ $mantissa = Long_ZERO;
+ else if ($roundingPos < $mantissaLength)
+ $mantissa = jt_DecimalFormat_applyRounding($this, $mantissa, $mantissaLength, $roundingPos);
+ var$9 = (!$positive ? $this.$negativePrefix : $this.$positivePrefix).data;
+ $digitPos = var$9.length;
+ $i = 0;
+ while ($i < $digitPos) {
+ var$9[$i].$render($this, $buffer);
+ $i = $i + 1 | 0;
+ }
+ $intLength = 0;
+ if ($intLength <= $fracZeros)
+ $intLength = $fracZeros;
+ $digitPos = $this.$minimumIntegerDigits;
+ if ($intLength > $digitPos)
+ $digitPos = $intLength;
+ $digitPos = $digitPos - 1 | 0;
+ $i = $this.$minimumIntegerDigits - 1 | 0;
+ while ($i >= $intLength) {
+ $mantissaDigit = $buffer.$length;
+ jl_AbstractStringBuilder_insertSpace($buffer, $mantissaDigit, $mantissaDigit + 1 | 0);
+ $buffer.$buffer.data[$mantissaDigit] = 48;
+ if ($this.$groupingSize > 0 && !($digitPos % $this.$groupingSize | 0) && $digitPos > 0) {
+ $i_0 = $this.$symbols.$groupingSeparator;
+ $exponent = $buffer.$length;
+ jl_AbstractStringBuilder_insertSpace($buffer, $exponent, $exponent + 1 | 0);
+ $buffer.$buffer.data[$exponent] = $i_0;
+ }
+ $digitPos = $digitPos + (-1) | 0;
+ $i = $i + (-1) | 0;
+ }
+ $significantIntDigits = $mantissaLength >= $intLength ? $intLength : $mantissaLength;
+ $mantissaDigit = $mantissaLength - 1 | 0;
+ $i = 0;
+ while ($i < $significantIntDigits) {
+ var$9 = jt_DecimalFormat_POW10_ARRAY.data;
+ $exponent = $mantissaDigit + (-1) | 0;
+ $mantissaDigitMask = var$9[$mantissaDigit];
+ jl_StringBuffer_append($buffer, jt_DecimalFormat_forDigit($this, jl_Math_abs(Long_div($mantissa, $mantissaDigitMask).lo)));
+ $mantissa = Long_rem($mantissa, $mantissaDigitMask);
+ if ($this.$groupingSize > 0 && !($digitPos % $this.$groupingSize | 0) && $digitPos > 0)
+ jl_StringBuffer_append($buffer, jt_DecimalFormatSymbols_getGroupingSeparator($this.$symbols));
+ $digitPos = $digitPos + (-1) | 0;
+ $i = $i + 1 | 0;
+ $mantissaDigit = $exponent;
+ }
+ $exponent = $intLength - $significantIntDigits | 0;
+ $i_0 = 0;
+ while ($i_0 < $exponent) {
+ jl_StringBuffer_append($buffer, 48);
+ if ($this.$groupingSize > 0 && !($digitPos % $this.$groupingSize | 0) && $digitPos > 0)
+ jl_StringBuffer_append($buffer, jt_DecimalFormatSymbols_getGroupingSeparator($this.$symbols));
+ $digitPos = $digitPos + (-1) | 0;
+ $i_0 = $i_0 + 1 | 0;
+ }
+ a: {
+ if (Long_eq($mantissa, Long_ZERO)) {
+ if (jt_NumberFormat_getMinimumFractionDigits($this)) {
+ jl_StringBuffer_append($buffer, jt_DecimalFormatSymbols_getDecimalSeparator($this.$symbols));
+ $i = 0;
+ while ($i < jt_NumberFormat_getMinimumFractionDigits($this)) {
+ jl_StringBuffer_append($buffer, 48);
+ $i = $i + 1 | 0;
+ }
+ } else if (jt_DecimalFormat_isDecimalSeparatorAlwaysShown($this))
+ jl_StringBuffer_append($buffer, jt_DecimalFormatSymbols_getDecimalSeparator($this.$symbols));
+ } else {
+ jl_StringBuffer_append($buffer, jt_DecimalFormatSymbols_getDecimalSeparator($this.$symbols));
+ $fracZeros = jl_Math_min0(jt_NumberFormat_getMaximumFractionDigits($this), jl_Math_max(0, -$fracZeros));
+ $i = 0;
+ $i_0 = 0;
+ while ($i_0 < $fracZeros) {
+ $i = $i + 1 | 0;
+ jl_StringBuffer_append($buffer, 48);
+ $i_0 = $i_0 + 1 | 0;
+ }
+ $significantFracDigits = jl_Math_min0(jt_NumberFormat_getMaximumFractionDigits($this) - $i | 0, $mantissaDigit);
+ $i_0 = 0;
+ b: {
+ while (true) {
+ if ($i_0 >= $significantFracDigits)
+ break b;
+ if (Long_eq($mantissa, Long_ZERO))
+ break;
+ $i = $i + 1 | 0;
+ $mantissaDigitMask = jt_DecimalFormat_POW10_ARRAY.data[$mantissaDigit];
+ jl_StringBuffer_append($buffer, jt_DecimalFormat_forDigit($this, jl_Math_abs(Long_div($mantissa, $mantissaDigitMask).lo)));
+ $mantissa = Long_rem($mantissa, $mantissaDigitMask);
+ $mantissaDigit = $mantissaDigit + (-1) | 0;
+ $i_0 = $i_0 + 1 | 0;
+ }
+ }
+ while (true) {
+ if ($i >= jt_NumberFormat_getMinimumFractionDigits($this))
+ break a;
+ jl_StringBuffer_append($buffer, 48);
+ $i = $i + 1 | 0;
+ }
+ }
+ }
+ jt_DecimalFormat_appendSuffix($this, $positive, $buffer);
+}
+function jt_DecimalFormat_formatExponent0($this, $value, $buffer) {
+ var $positive, $mantissaLength, $i, $exponent, var$7, $significantSize, $exponentMultiplier, $delta, $parts, $requiredSize, $limit, $exponentPos, $mantissaDigitMask, var$16, $limit_0, $i_0, $count, $exponentDigit;
+ if ($this.$multiplier != 1)
+ $value = jm_BigDecimal_multiply($value, jm_BigDecimal_valueOf(Long_fromInt($this.$multiplier)));
+ jm_BigDecimal_$callClinit();
+ $positive = jm_BigDecimal_compareTo($value, jm_BigDecimal_ZERO) < 0 ? 0 : 1;
+ $mantissaLength = jm_BigDecimal_precision($value);
+ $i = $mantissaLength - 1 | 0;
+ $exponent = $i - $value.$scale1 | 0;
+ if ($value.$intVal === null)
+ $value.$intVal = jm_BigInteger_valueOf($value.$smallValue);
+ var$7 = $value.$intVal;
+ $significantSize = $this.$minimumIntegerDigits + $this.$maximumFractionDigits | 0;
+ $exponentMultiplier = ($this.$maximumIntegerDigits - $this.$minimumIntegerDigits | 0) + 1 | 0;
+ if ($exponentMultiplier > 1) {
+ $delta = $exponent - $rt_imul($exponent / $exponentMultiplier | 0, $exponentMultiplier) | 0;
+ $exponent = $exponent - $delta | 0;
+ $exponentMultiplier = $i - $delta | 0;
+ } else {
+ $exponent = $exponent - ($this.$minimumIntegerDigits - 1 | 0) | 0;
+ $exponentMultiplier = $i - ($this.$minimumIntegerDigits - 1 | 0) | 0;
+ }
+ if ($significantSize < 0)
+ var$7 = jm_BigInteger_ZERO;
+ else if ($significantSize < $mantissaLength)
+ var$7 = jt_DecimalFormat_applyRounding0($this, var$7, $mantissaLength, $significantSize);
+ $parts = (!$positive ? $this.$negativePrefix : $this.$positivePrefix).data;
+ $requiredSize = $parts.length;
+ $limit = 0;
+ while ($limit < $requiredSize) {
+ $parts[$limit].$render($this, $buffer);
+ $limit = $limit + 1 | 0;
+ }
+ $exponentPos = 0;
+ if ($exponentMultiplier > $exponentPos)
+ $exponentPos = $exponentMultiplier;
+ $mantissaDigitMask = jm_BigInteger_ONE;
+ $value = jm_BigInteger_TEN;
+ $requiredSize = $i;
+ while ($requiredSize) {
+ if ($requiredSize & 1) {
+ if (!$value.$sign1)
+ $mantissaDigitMask = jm_BigInteger_ZERO;
+ else if (!$mantissaDigitMask.$sign1)
+ $mantissaDigitMask = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ $mantissaDigitMask = jm_Multiplication_karatsuba($mantissaDigitMask, $value);
+ }
+ }
+ if (!$value.$sign1)
+ $value = jm_BigInteger_ZERO;
+ else if (!$value.$sign1)
+ $value = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ $value = jm_Multiplication_karatsuba($value, $value);
+ }
+ $requiredSize = $requiredSize >>> 1;
+ }
+ while ($i >= $exponentPos) {
+ var$16 = jm_BigInteger_divideAndRemainder(var$7, $mantissaDigitMask).data;
+ $value = var$16[0];
+ $requiredSize = $rt_imul($value.$sign1, $value.$digits.data[0]);
+ if ($requiredSize <= 0)
+ $requiredSize = -$requiredSize;
+ $limit_0 = ($this.$symbols.$zeroDigit + $requiredSize | 0) & 65535;
+ $requiredSize = $buffer.$length;
+ jl_AbstractStringBuilder_insertSpace($buffer, $requiredSize, $requiredSize + 1 | 0);
+ $buffer.$buffer.data[$requiredSize] = $limit_0;
+ var$7 = var$16[1];
+ $mantissaDigitMask = jm_BigInteger_divide($mantissaDigitMask, jm_BigInteger_TEN);
+ $i = $i + (-1) | 0;
+ }
+ $i_0 = $exponentPos - 1 | 0;
+ while ($i_0 >= $exponentMultiplier) {
+ $requiredSize = $buffer.$length;
+ jl_AbstractStringBuilder_insertSpace($buffer, $requiredSize, $requiredSize + 1 | 0);
+ $buffer.$buffer.data[$requiredSize] = 48;
+ $i_0 = $i_0 + (-1) | 0;
+ }
+ a: {
+ $limit_0 = $significantSize - ($mantissaLength - $exponentMultiplier | 0) | 0;
+ $requiredSize = $limit_0 - ($this.$maximumFractionDigits - $this.$minimumFractionDigits | 0) | 0;
+ if ($requiredSize <= 0) {
+ if (jm_BigInteger_equals(var$7, jm_BigInteger_ZERO))
+ break a;
+ if ($limit_0 <= 0)
+ break a;
+ }
+ $limit = $this.$symbols.$decimalSeparator;
+ $mantissaLength = $buffer.$length;
+ jl_AbstractStringBuilder_insertSpace($buffer, $mantissaLength, $mantissaLength + 1 | 0);
+ $buffer.$buffer.data[$mantissaLength] = $limit;
+ $limit_0 = $exponentMultiplier - $limit_0 | 0;
+ if (0 > $limit_0)
+ $limit_0 = 0;
+ $count = 0;
+ $i = $exponentMultiplier - 1 | 0;
+ b: {
+ while ($i >= $limit_0) {
+ $parts = jm_BigInteger_divideAndRemainder(var$7, $mantissaDigitMask).data;
+ jl_StringBuffer_append($buffer, jt_DecimalFormat_forDigit($this, jl_Math_abs(jm_BigInteger_intValue($parts[0]))));
+ var$7 = $parts[1];
+ $count = $count + 1 | 0;
+ if (jm_BigInteger_equals(var$7, jm_BigInteger_ZERO))
+ break b;
+ $mantissaDigitMask = jm_BigInteger_divide($mantissaDigitMask, jm_BigInteger_TEN);
+ $i = $i + (-1) | 0;
+ }
+ }
+ while (true) {
+ $limit_0 = $count + 1 | 0;
+ if ($count >= $requiredSize)
+ break a;
+ jl_StringBuffer_append($buffer, 48);
+ $count = $limit_0;
+ }
+ }
+ jl_StringBuffer_append0($buffer, $this.$symbols.$exponentSeparator);
+ if ($exponent < 0) {
+ $exponent = -$exponent;
+ jl_StringBuffer_append($buffer, jt_DecimalFormatSymbols_getMinusSign($this.$symbols));
+ }
+ $i = jl_Math_max($this.$exponentDigits, jt_DecimalFormat_fastLn100($this, $exponent) + 1 | 0) - 1 | 0;
+ while ($i >= 0) {
+ $exponentDigit = jt_DecimalFormat_POW10_INT_ARRAY.data[$i];
+ jl_StringBuffer_append($buffer, jt_DecimalFormat_forDigit($this, $exponent / $exponentDigit | 0));
+ $exponent = $exponent % $exponentDigit | 0;
+ $i = $i + (-1) | 0;
+ }
+ jt_DecimalFormat_appendSuffix($this, $positive, $buffer);
+}
+function jt_DecimalFormat_appendSuffix($this, $positive, $buffer) {
+ var var$3, var$4, var$5;
+ if (!$positive) {
+ var$3 = ($this.$negativeSuffix !== null ? $this.$negativeSuffix : $this.$positiveSuffix !== null ? $this.$positiveSuffix : $rt_createArray(jt_DecimalFormat$FormatField, 0)).data;
+ $positive = var$3.length;
+ var$4 = 0;
+ while (var$4 < $positive) {
+ var$3[var$4].$render($this, $buffer);
+ var$4 = var$4 + 1 | 0;
+ }
+ } else if ($this.$positiveSuffix !== null) {
+ var$3 = $this.$positiveSuffix.data;
+ $positive = var$3.length;
+ var$5 = 0;
+ while (var$5 < $positive) {
+ var$3[var$5].$render($this, $buffer);
+ var$5 = var$5 + 1 | 0;
+ }
+ }
+}
+function jt_DecimalFormat_formatRegular0($this, $value, $buffer) {
+ var var$3, $positive, $mantissaLength, $exponent, $roundingPos, $parts, $significantIntDigits, $intLength, $digitPos, $i, $mantissaDigitMask, $i_0, $fracZeros, $significantFracDigits;
+ if ($this.$multiplier != 1)
+ $value = jm_BigDecimal_multiply($value, jm_BigDecimal_valueOf(Long_fromInt($this.$multiplier)));
+ if ($value.$intVal === null)
+ $value.$intVal = jm_BigInteger_valueOf($value.$smallValue);
+ var$3 = $value.$intVal;
+ $positive = jm_BigInteger_compareTo(var$3, jm_BigInteger_ZERO) < 0 ? 0 : 1;
+ $mantissaLength = jm_BigDecimal_precision($value);
+ $exponent = jm_BigDecimal_precision($value) - $value.$scale1 | 0;
+ $roundingPos = $exponent + $this.$maximumFractionDigits | 0;
+ if ($roundingPos < 0)
+ var$3 = jm_BigInteger_ZERO;
+ else if ($roundingPos < $mantissaLength)
+ var$3 = jt_DecimalFormat_applyRounding0($this, var$3, $mantissaLength, $roundingPos);
+ $parts = (!$positive ? $this.$negativePrefix : $this.$positivePrefix).data;
+ $roundingPos = $parts.length;
+ $significantIntDigits = 0;
+ while ($significantIntDigits < $roundingPos) {
+ $parts[$significantIntDigits].$render($this, $buffer);
+ $significantIntDigits = $significantIntDigits + 1 | 0;
+ }
+ $intLength = 0;
+ if ($intLength <= $exponent)
+ $intLength = $exponent;
+ $significantIntDigits = $this.$minimumIntegerDigits;
+ if ($intLength > $significantIntDigits)
+ $significantIntDigits = $intLength;
+ $digitPos = $significantIntDigits - 1 | 0;
+ $i = $this.$minimumIntegerDigits - 1 | 0;
+ while ($i >= $intLength) {
+ $significantIntDigits = $buffer.$length;
+ jl_AbstractStringBuilder_insertSpace($buffer, $significantIntDigits, $significantIntDigits + 1 | 0);
+ $buffer.$buffer.data[$significantIntDigits] = 48;
+ if ($this.$groupingSize > 0 && !($digitPos % $this.$groupingSize | 0) && $digitPos > 0)
+ jl_StringBuffer_append($buffer, jt_DecimalFormatSymbols_getGroupingSeparator($this.$symbols));
+ $digitPos = $digitPos + (-1) | 0;
+ $i = $i + (-1) | 0;
+ }
+ $significantIntDigits = $mantissaLength >= $intLength ? $intLength : $mantissaLength;
+ $mantissaDigitMask = jm_BigInteger_ONE;
+ $i_0 = $mantissaLength - 1 | 0;
+ $value = jm_BigInteger_TEN;
+ while ($i_0) {
+ if ($i_0 & 1)
+ $mantissaDigitMask = jm_BigInteger_multiply($mantissaDigitMask, $value);
+ if (!$value.$sign1)
+ $value = jm_BigInteger_ZERO;
+ else if (!$value.$sign1)
+ $value = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ $value = jm_Multiplication_karatsuba($value, $value);
+ }
+ $i_0 = $i_0 >>> 1;
+ }
+ $i_0 = 0;
+ while ($i_0 < $significantIntDigits) {
+ $parts = jm_BigInteger_divideAndRemainder(var$3, $mantissaDigitMask).data;
+ jl_StringBuffer_append($buffer, jt_DecimalFormat_forDigit($this, jl_Math_abs(jm_BigInteger_intValue($parts[0]))));
+ var$3 = $parts[1];
+ if ($this.$groupingSize > 0 && !($digitPos % $this.$groupingSize | 0) && $digitPos > 0)
+ jl_StringBuffer_append($buffer, jt_DecimalFormatSymbols_getGroupingSeparator($this.$symbols));
+ $digitPos = $digitPos + (-1) | 0;
+ $mantissaLength = $mantissaLength + (-1) | 0;
+ $mantissaDigitMask = jm_BigInteger_divide($mantissaDigitMask, jm_BigInteger_TEN);
+ $i_0 = $i_0 + 1 | 0;
+ }
+ $roundingPos = $intLength - $significantIntDigits | 0;
+ $i_0 = 0;
+ while ($i_0 < $roundingPos) {
+ jl_StringBuffer_append($buffer, 48);
+ if ($this.$groupingSize > 0 && !($digitPos % $this.$groupingSize | 0) && $digitPos > 0)
+ jl_StringBuffer_append($buffer, jt_DecimalFormatSymbols_getGroupingSeparator($this.$symbols));
+ $digitPos = $digitPos + (-1) | 0;
+ $i_0 = $i_0 + 1 | 0;
+ }
+ a: {
+ if (jm_BigInteger_equals(var$3, jm_BigInteger_ZERO)) {
+ if (jt_NumberFormat_getMinimumFractionDigits($this)) {
+ jl_StringBuffer_append($buffer, jt_DecimalFormatSymbols_getDecimalSeparator($this.$symbols));
+ $i_0 = 0;
+ while ($i_0 < jt_NumberFormat_getMinimumFractionDigits($this)) {
+ jl_StringBuffer_append($buffer, 48);
+ $i_0 = $i_0 + 1 | 0;
+ }
+ } else if (jt_DecimalFormat_isDecimalSeparatorAlwaysShown($this))
+ jl_StringBuffer_append($buffer, jt_DecimalFormatSymbols_getDecimalSeparator($this.$symbols));
+ } else {
+ jl_StringBuffer_append($buffer, jt_DecimalFormatSymbols_getDecimalSeparator($this.$symbols));
+ $fracZeros = jl_Math_min0(jt_NumberFormat_getMaximumFractionDigits($this), jl_Math_max(0, -$exponent));
+ $i_0 = 0;
+ $i = 0;
+ while ($i < $fracZeros) {
+ $i_0 = $i_0 + 1 | 0;
+ jl_StringBuffer_append($buffer, 48);
+ $i = $i + 1 | 0;
+ }
+ $significantFracDigits = jl_Math_min0(jt_NumberFormat_getMaximumFractionDigits($this) - $i_0 | 0, $mantissaLength);
+ $i = 0;
+ b: {
+ while (true) {
+ if ($i >= $significantFracDigits)
+ break b;
+ if (jm_BigInteger_equals(var$3, jm_BigInteger_ZERO))
+ break;
+ $i_0 = $i_0 + 1 | 0;
+ $parts = jm_BigInteger_divideAndRemainder(var$3, $mantissaDigitMask).data;
+ jl_StringBuffer_append($buffer, jt_DecimalFormat_forDigit($this, jl_Math_abs(jm_BigInteger_intValue($parts[0]))));
+ var$3 = $parts[1];
+ $mantissaDigitMask = jm_BigInteger_divide($mantissaDigitMask, jm_BigInteger_TEN);
+ $i = $i + 1 | 0;
+ }
+ }
+ while (true) {
+ if ($i_0 >= jt_NumberFormat_getMinimumFractionDigits($this))
+ break a;
+ jl_StringBuffer_append($buffer, 48);
+ $i_0 = $i_0 + 1 | 0;
+ }
+ }
+ }
+ jt_DecimalFormat_appendSuffix($this, $positive, $buffer);
+}
+function jt_DecimalFormat_applyRounding($this, $mantissa, $mantissaLength, $exponent) {
+ var $rounding, $signedRounding, var$6, var$7, var$8;
+ $rounding = jt_DecimalFormat_POW10_ARRAY.data[$mantissaLength - $exponent | 0];
+ $signedRounding = Long_le($mantissa, Long_ZERO) ? Long_neg($rounding) : $rounding;
+ a: {
+ jt_DecimalFormat$1_$callClinit();
+ switch (jt_DecimalFormat$1_$SwitchMap$org$teavm$classlib$java$math$TRoundingMode.data[$this.$roundingMode.$ordinal]) {
+ case 1:
+ $mantissa = Long_mul(Long_div($mantissa, $rounding), $rounding);
+ if (Long_lt($mantissa, Long_ZERO))
+ break a;
+ $mantissa = Long_add($mantissa, $rounding);
+ break a;
+ case 2:
+ $mantissa = Long_mul(Long_div($mantissa, $rounding), $rounding);
+ if (Long_gt($mantissa, Long_ZERO))
+ break a;
+ $mantissa = Long_sub($mantissa, $rounding);
+ break a;
+ case 3:
+ $mantissa = Long_add(Long_mul(Long_div($mantissa, $rounding), $rounding), $signedRounding);
+ break a;
+ case 4:
+ $mantissa = Long_mul(Long_div($mantissa, $rounding), $rounding);
+ break a;
+ case 5:
+ if (Long_eq(Long_rem($mantissa, $rounding), Long_ZERO))
+ break a;
+ var$6 = new jl_ArithmeticException;
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ var$6.$message = $rt_s(724);
+ $rt_throw(var$6);
+ case 6:
+ var$7 = Long_rem($mantissa, $rounding);
+ $signedRounding = Long_div($signedRounding, Long_fromInt(2));
+ if (Long_eq(var$7, $signedRounding)) {
+ $mantissa = Long_mul(Long_div($mantissa, $rounding), $rounding);
+ break a;
+ }
+ $mantissa = Long_mul(Long_div(Long_add($mantissa, $signedRounding), $rounding), $rounding);
+ break a;
+ case 7:
+ var$8 = Long_rem($mantissa, $rounding);
+ var$7 = Long_div($signedRounding, Long_fromInt(2));
+ if (Long_ne(var$8, var$7)) {
+ $mantissa = Long_mul(Long_div(Long_add($mantissa, var$7), $rounding), $rounding);
+ break a;
+ }
+ $mantissa = Long_add(Long_mul(Long_div($mantissa, $rounding), $rounding), $signedRounding);
+ break a;
+ case 8:
+ var$8 = Long_rem($mantissa, $rounding);
+ var$7 = Long_div($signedRounding, Long_fromInt(2));
+ if (Long_ne(var$8, var$7)) {
+ $mantissa = Long_mul(Long_div(Long_add($mantissa, var$7), $rounding), $rounding);
+ break a;
+ }
+ $mantissa = Long_mul(Long_div($mantissa, $rounding), $rounding);
+ if (Long_eq(Long_rem(Long_div($mantissa, $rounding), Long_fromInt(2)), Long_ZERO))
+ break a;
+ $mantissa = Long_add($mantissa, $signedRounding);
+ break a;
+ default:
+ }
+ }
+ return $mantissa;
+}
+function jt_DecimalFormat_applyRounding0($this, $mantissa, $mantissaLength, $exponent) {
+ var $rounding, $signedRounding, var$6;
+ $rounding = jm_BigInteger_ONE;
+ $mantissaLength = $mantissaLength - $exponent | 0;
+ $signedRounding = jm_BigInteger_TEN;
+ while ($mantissaLength) {
+ if ($mantissaLength & 1) {
+ if (!$signedRounding.$sign1)
+ $rounding = jm_BigInteger_ZERO;
+ else if (!$rounding.$sign1)
+ $rounding = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ $rounding = jm_Multiplication_karatsuba($rounding, $signedRounding);
+ }
+ }
+ if (!$signedRounding.$sign1)
+ $signedRounding = jm_BigInteger_ZERO;
+ else if (!$signedRounding.$sign1)
+ $signedRounding = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ $signedRounding = jm_Multiplication_karatsuba($signedRounding, $signedRounding);
+ }
+ $mantissaLength = $mantissaLength >>> 1;
+ }
+ if (jm_BigInteger_compareTo($mantissa, jm_BigInteger_ZERO) >= 0)
+ $signedRounding = $rounding;
+ else if (!$rounding.$sign1)
+ $signedRounding = $rounding;
+ else {
+ $signedRounding = new jm_BigInteger;
+ $mantissaLength = -$rounding.$sign1;
+ $exponent = $rounding.$numberLength;
+ var$6 = $rounding.$digits;
+ $signedRounding.$firstNonzeroDigit = (-2);
+ $signedRounding.$sign1 = $mantissaLength;
+ $signedRounding.$numberLength = $exponent;
+ $signedRounding.$digits = var$6;
+ }
+ a: {
+ jt_DecimalFormat$1_$callClinit();
+ switch (jt_DecimalFormat$1_$SwitchMap$org$teavm$classlib$java$math$TRoundingMode.data[$this.$roundingMode.$ordinal]) {
+ case 1:
+ $mantissa = jm_BigInteger_divide($mantissa, $rounding);
+ if (!$rounding.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else if (!$mantissa.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ $mantissa = jm_Multiplication_karatsuba($mantissa, $rounding);
+ }
+ if (jm_BigInteger_compareTo($mantissa, jm_BigInteger_ZERO) < 0)
+ break a;
+ $mantissa = jm_BigInteger_add($mantissa, $rounding);
+ break a;
+ case 2:
+ $mantissa = jm_BigInteger_divide($mantissa, $rounding);
+ if (!$rounding.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else if (!$mantissa.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ $mantissa = jm_Multiplication_karatsuba($mantissa, $rounding);
+ }
+ if (jm_BigInteger_compareTo($mantissa, jm_BigInteger_ZERO) > 0)
+ break a;
+ $mantissa = jm_BigInteger_subtract($mantissa, $rounding);
+ break a;
+ case 3:
+ $mantissa = jm_BigInteger_divide($mantissa, $rounding);
+ if (!$rounding.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else if (!$mantissa.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ $mantissa = jm_Multiplication_karatsuba($mantissa, $rounding);
+ }
+ $mantissa = jm_Elementary_add($mantissa, $signedRounding);
+ break a;
+ case 4:
+ $mantissa = jm_BigInteger_divide($mantissa, $rounding);
+ if (!$rounding.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else if (!$mantissa.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ $mantissa = jm_Multiplication_karatsuba($mantissa, $rounding);
+ }
+ break a;
+ case 5:
+ if (!jm_BigInteger_equals(jm_BigInteger_remainder($mantissa, $rounding), jm_BigInteger_ZERO))
+ break a;
+ $rt_throw(jl_ArithmeticException__init_0($rt_s(724)));
+ case 6:
+ if (jm_BigInteger_equals(jm_BigInteger_remainder($mantissa, $rounding), jm_BigInteger_divide($signedRounding, jm_BigInteger_valueOf(Long_fromInt(2))))) {
+ $mantissa = jm_BigInteger_divide($mantissa, $rounding);
+ if (!$rounding.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else if (!$mantissa.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ $mantissa = jm_Multiplication_karatsuba($mantissa, $rounding);
+ }
+ break a;
+ }
+ $mantissa = jm_BigInteger_divide(jm_Elementary_add($mantissa, jm_BigInteger_divide($signedRounding, jm_BigInteger_valueOf(Long_fromInt(2)))), $rounding);
+ if (!$rounding.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else if (!$mantissa.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ $mantissa = jm_Multiplication_karatsuba($mantissa, $rounding);
+ }
+ break a;
+ case 7:
+ if (!jm_BigInteger_equals(jm_BigInteger_remainder($mantissa, $rounding), jm_BigInteger_divide($signedRounding, jm_BigInteger_valueOf(Long_fromInt(2))))) {
+ $mantissa = jm_BigInteger_divide(jm_Elementary_add($mantissa, jm_BigInteger_divide($signedRounding, jm_BigInteger_valueOf(Long_fromInt(2)))), $rounding);
+ if (!$rounding.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else if (!$mantissa.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ $mantissa = jm_Multiplication_karatsuba($mantissa, $rounding);
+ }
+ break a;
+ }
+ $mantissa = jm_BigInteger_divide($mantissa, $rounding);
+ if (!$rounding.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else if (!$mantissa.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ $mantissa = jm_Multiplication_karatsuba($mantissa, $rounding);
+ }
+ $mantissa = jm_Elementary_add($mantissa, $signedRounding);
+ break a;
+ case 8:
+ if (!jm_BigInteger_equals(jm_BigInteger_remainder($mantissa, $rounding), jm_BigInteger_divide($signedRounding, jm_BigInteger_valueOf(Long_fromInt(2))))) {
+ $mantissa = jm_BigInteger_divide(jm_Elementary_add($mantissa, jm_BigInteger_divide($signedRounding, jm_BigInteger_valueOf(Long_fromInt(2)))), $rounding);
+ if (!$rounding.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else if (!$mantissa.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ $mantissa = jm_Multiplication_karatsuba($mantissa, $rounding);
+ }
+ break a;
+ }
+ $mantissa = jm_BigInteger_divide($mantissa, $rounding);
+ if (!$rounding.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else if (!$mantissa.$sign1)
+ $mantissa = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ $mantissa = jm_Multiplication_karatsuba($mantissa, $rounding);
+ }
+ if (jm_BigInteger_equals(jm_BigInteger_remainder(jm_BigInteger_divide($mantissa, $rounding), jm_BigInteger_valueOf(Long_fromInt(2))), jm_BigInteger_ZERO))
+ break a;
+ $mantissa = jm_Elementary_add($mantissa, $signedRounding);
+ break a;
+ default:
+ }
+ }
+ return $mantissa;
+}
+function jt_DecimalFormat_fastLn10($this, $value) {
+ var $result;
+ $result = 0;
+ if (Long_lt($value, Long_ZERO)) {
+ if (Long_le($value, new Long(2420047872, 4292638989))) {
+ $result = 16;
+ $value = Long_div($value, new Long(1874919424, 2328306));
+ }
+ if (Long_le($value, Long_fromInt(-100000000))) {
+ $result = $result + 8 | 0;
+ $value = Long_div($value, Long_fromInt(100000000));
+ }
+ if (Long_le($value, Long_fromInt(-10000))) {
+ $result = $result + 4 | 0;
+ $value = Long_div($value, Long_fromInt(10000));
+ }
+ if (Long_le($value, Long_fromInt(-100))) {
+ $result = $result + 2 | 0;
+ $value = Long_div($value, Long_fromInt(100));
+ }
+ if (Long_le($value, Long_fromInt(-10)))
+ $result = $result + 1 | 0;
+ } else {
+ if (Long_ge($value, new Long(1874919424, 2328306))) {
+ $result = 16;
+ $value = Long_div($value, new Long(1874919424, 2328306));
+ }
+ if (Long_ge($value, Long_fromInt(100000000))) {
+ $result = $result + 8 | 0;
+ $value = Long_div($value, Long_fromInt(100000000));
+ }
+ if (Long_ge($value, Long_fromInt(10000))) {
+ $result = $result + 4 | 0;
+ $value = Long_div($value, Long_fromInt(10000));
+ }
+ if (Long_ge($value, Long_fromInt(100))) {
+ $result = $result + 2 | 0;
+ $value = Long_div($value, Long_fromInt(100));
+ }
+ if (Long_ge($value, Long_fromInt(10)))
+ $result = $result + 1 | 0;
+ }
+ return $result;
+}
+function jt_DecimalFormat_fastLn100($this, $value) {
+ var $result;
+ $result = 0;
+ if ($value >= 100000000) {
+ $result = 8;
+ $value = $value / 100000000 | 0;
+ }
+ if ($value >= 10000) {
+ $result = $result + 4 | 0;
+ $value = $value / 10000 | 0;
+ }
+ if ($value >= 100) {
+ $result = $result + 2 | 0;
+ $value = $value / 100 | 0;
+ }
+ if ($value >= 10)
+ $result = $result + 1 | 0;
+ return $result;
+}
+function jt_DecimalFormat_getMantissaAndExponent($this, $value) {
+ var $mantissaPattern, $positive, $bit, var$5, $digit, $i, var$8, var$9, $bit_0, $digit_0, var$12;
+ $mantissaPattern = jt_DecimalFormat_POW10_ARRAY.data[17];
+ if ($value >= 0.0)
+ $positive = 1;
+ else {
+ $positive = 0;
+ $value = -$value;
+ }
+ if ($value >= 1.0) {
+ $bit = 256;
+ var$5 = 0;
+ $digit = 1.0;
+ $i = jt_DecimalFormat_POW10_FRAC_ARRAY.data.length - 1 | 0;
+ while ($i >= 0) {
+ var$8 = var$5 | $bit;
+ if (var$8 <= 308 && jt_DecimalFormat_POW10_FRAC_ARRAY.data[$i] * $digit <= $value) {
+ $digit = $digit * jt_DecimalFormat_POW10_FRAC_ARRAY.data[$i];
+ var$5 = var$8;
+ }
+ $bit = $bit >> 1;
+ $i = $i + (-1) | 0;
+ }
+ var$9 = Long_fromNumber($value / $digit * Long_toNumber($mantissaPattern) + 0.5);
+ } else {
+ $bit_0 = 256;
+ var$5 = 0;
+ $digit_0 = 1.0;
+ $i = jt_DecimalFormat_POWM10_FRAC_ARRAY.data.length - 1 | 0;
+ while ($i >= 0) {
+ $bit = var$5 | $bit_0;
+ if ($bit <= 308 && jt_DecimalFormat_POWM10_FRAC_ARRAY.data[$i] * $digit_0 * 10.0 > $value) {
+ $digit_0 = $digit_0 * jt_DecimalFormat_POWM10_FRAC_ARRAY.data[$i];
+ var$5 = $bit;
+ }
+ $bit_0 = $bit_0 >> 1;
+ $i = $i + (-1) | 0;
+ }
+ var$5 = -var$5;
+ var$9 = Long_fromNumber($value * Long_toNumber($mantissaPattern) / $digit_0 + 0.5);
+ }
+ $mantissaPattern = Long_mul(Long_div(Long_add(var$9, Long_fromInt(500)), Long_fromInt(1000)), Long_fromInt(1000));
+ var$12 = new jt_DecimalFormat$MantissaAndExponent;
+ if (!$positive)
+ $mantissaPattern = Long_neg($mantissaPattern);
+ var$12.$mantissa1 = $mantissaPattern;
+ var$12.$exponent1 = var$5;
+ return var$12;
+}
+function jt_DecimalFormat_forDigit($this, $n) {
+ return ($this.$symbols.$zeroDigit + $n | 0) & 65535;
+}
+function jt_DecimalFormat__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createLongArray(19);
+ var$2 = var$1.data;
+ var$2[0] = Long_fromInt(1);
+ var$2[1] = Long_fromInt(10);
+ var$2[2] = Long_fromInt(100);
+ var$2[3] = Long_fromInt(1000);
+ var$2[4] = Long_fromInt(10000);
+ var$2[5] = Long_fromInt(100000);
+ var$2[6] = Long_fromInt(1000000);
+ var$2[7] = Long_fromInt(10000000);
+ var$2[8] = Long_fromInt(100000000);
+ var$2[9] = Long_fromInt(1000000000);
+ var$2[10] = new Long(1410065408, 2);
+ var$2[11] = new Long(1215752192, 23);
+ var$2[12] = new Long(3567587328, 232);
+ var$2[13] = new Long(1316134912, 2328);
+ var$2[14] = new Long(276447232, 23283);
+ var$2[15] = new Long(2764472320, 232830);
+ var$2[16] = new Long(1874919424, 2328306);
+ var$2[17] = new Long(1569325056, 23283064);
+ var$2[18] = new Long(2808348672, 232830643);
+ jt_DecimalFormat_POW10_ARRAY = var$1;
+ var$1 = $rt_createIntArray(10);
+ var$2 = var$1.data;
+ var$2[0] = 1;
+ var$2[1] = 10;
+ var$2[2] = 100;
+ var$2[3] = 1000;
+ var$2[4] = 10000;
+ var$2[5] = 100000;
+ var$2[6] = 1000000;
+ var$2[7] = 10000000;
+ var$2[8] = 100000000;
+ var$2[9] = 1000000000;
+ jt_DecimalFormat_POW10_INT_ARRAY = var$1;
+ var$1 = $rt_createDoubleArray(9);
+ var$2 = var$1.data;
+ var$2[0] = 10.0;
+ var$2[1] = 100.0;
+ var$2[2] = 10000.0;
+ var$2[3] = 1.0E8;
+ var$2[4] = 1.0E16;
+ var$2[5] = 1.0E32;
+ var$2[6] = 1.0E64;
+ var$2[7] = 1.0E128;
+ var$2[8] = 1.0E256;
+ jt_DecimalFormat_POW10_FRAC_ARRAY = var$1;
+ var$1 = $rt_createDoubleArray(9);
+ var$2 = var$1.data;
+ var$2[0] = 0.1;
+ var$2[1] = 0.01;
+ var$2[2] = 1.0E-4;
+ var$2[3] = 1.0E-8;
+ var$2[4] = 1.0E-16;
+ var$2[5] = 1.0E-32;
+ var$2[6] = 1.0E-64;
+ var$2[7] = 1.0E-128;
+ var$2[8] = 1.0E-256;
+ jt_DecimalFormat_POWM10_FRAC_ARRAY = var$1;
+}
+function nms_ProfilerResult() {
+ var a = this; jl_Object.call(a);
+ a.$field_76332_a = 0.0;
+ a.$field_76330_b = 0.0;
+ a.$field_76331_c = null;
+}
+function nms_ProfilerResult__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_ProfilerResult();
+ nms_ProfilerResult__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_ProfilerResult__init_0($this, $par1Str, $par2, $par4) {
+ $this.$field_76331_c = $par1Str;
+ $this.$field_76332_a = $par2;
+ $this.$field_76330_b = $par4;
+}
+function nms_ProfilerResult_func_76328_a($this, $par1ProfilerResult) {
+ return $par1ProfilerResult.$field_76332_a < $this.$field_76332_a ? (-1) : $par1ProfilerResult.$field_76332_a > $this.$field_76332_a ? 1 : jl_String_compareTo($par1ProfilerResult.$field_76331_c, $this.$field_76331_c);
+}
+function nms_ProfilerResult_func_76329_a($this) {
+ return (jl_String_hashCode($this.$field_76331_c) & 11184810) + 4473924 | 0;
+}
+function nms_ProfilerResult_compareTo($this, $par1Obj) {
+ return nms_ProfilerResult_func_76328_a($this, $par1Obj);
+}
+function nms_MathHelper() {
+ jl_Object.call(this);
+}
+var nms_MathHelper_SIN_TABLE = null;
+function nms_MathHelper__init_0() {
+ var var_0 = new nms_MathHelper();
+ nms_MathHelper__init_(var_0);
+ return var_0;
+}
+function nms_MathHelper__init_($this) {
+ return;
+}
+function nms_MathHelper_sin($par0) {
+ return nms_MathHelper_SIN_TABLE.data[($par0 * 10430.3779296875 | 0) & 65535];
+}
+function nms_MathHelper_cos($par0) {
+ return nms_MathHelper_SIN_TABLE.data[($par0 * 10430.3779296875 + 16384.0 | 0) & 65535];
+}
+function nms_MathHelper_sqrt_float($par0) {
+ return jl_Math_sqrt($par0);
+}
+function nms_MathHelper_sqrt_double($par0) {
+ return jl_Math_sqrt($par0);
+}
+function nms_MathHelper_truncateDoubleToInt($par0) {
+ return ($par0 + 1024.0 | 0) - 1024 | 0;
+}
+function nms_MathHelper_floor_double($par0) {
+ var $var2;
+ $var2 = $par0 | 0;
+ if ($par0 < $var2)
+ $var2 = $var2 - 1 | 0;
+ return $var2;
+}
+function nms_MathHelper_abs($par0) {
+ if ($par0 < 0.0)
+ $par0 = -$par0;
+ return $par0;
+}
+function nms_MathHelper_abs_int($par0) {
+ if ($par0 < 0)
+ $par0 = -$par0;
+ return $par0;
+}
+function nms_MathHelper_ceiling_float_int($par0) {
+ var $var1;
+ $var1 = $par0 | 0;
+ if ($par0 > $var1)
+ $var1 = $var1 + 1 | 0;
+ return $var1;
+}
+function nms_MathHelper_ceiling_double_int($par0) {
+ var $var2;
+ $var2 = $par0 | 0;
+ if ($par0 > $var2)
+ $var2 = $var2 + 1 | 0;
+ return $var2;
+}
+function nms_MathHelper_clamp_float($par0, $par1, $par2) {
+ if ($par0 >= $par1)
+ $par1 = $par0 <= $par2 ? $par0 : $par2;
+ return $par1;
+}
+function nms_MathHelper_abs_max($par0, $par2) {
+ if ($par0 < 0.0)
+ $par0 = -$par0;
+ if ($par2 < 0.0)
+ $par2 = -$par2;
+ if ($par0 > $par2)
+ $par2 = $par0;
+ return $par2;
+}
+function nms_MathHelper_getRandomIntegerInRange($par0Random, $par1, $par2) {
+ if ($par1 < $par2) {
+ $par2 = ($par2 - $par1 | 0) + 1 | 0;
+ $par1 = (Math.random() * $par2 | 0) + $par1 | 0;
+ }
+ return $par1;
+}
+function nms_MathHelper_getRandomDoubleInRange($par0Random, $par1, $par3) {
+ if ($par1 < $par3)
+ $par1 = Math.random() * ($par3 - $par1) + $par1;
+ return $par1;
+}
+function nms_MathHelper_wrapAngleTo180_float($par0) {
+ $par0 = $par0 % 360.0;
+ if ($par0 >= 180.0)
+ $par0 = $par0 - 360.0;
+ if ($par0 < (-180.0))
+ $par0 = $par0 + 360.0;
+ return $par0;
+}
+function nms_MathHelper_wrapAngleTo180_double($par0) {
+ $par0 = $par0 % 360.0;
+ if ($par0 >= 180.0)
+ $par0 = $par0 - 360.0;
+ if ($par0 < (-180.0))
+ $par0 = $par0 + 360.0;
+ return $par0;
+}
+function nms_MathHelper__clinit_() {
+ var $var0;
+ nms_MathHelper_SIN_TABLE = $rt_createFloatArray(65536);
+ $var0 = 0;
+ while ($var0 < 65536) {
+ nms_MathHelper_SIN_TABLE.data[$var0] = jl_Math_sin($var0 * 3.141592653589793 * 2.0 / 65536.0);
+ $var0 = $var0 + 1 | 0;
+ }
+}
+function nms_GuiAchievement() {
+ var a = this; nms_Gui.call(a);
+ a.$theGame = null;
+ a.$achievementWindowWidth = 0;
+ a.$achievementWindowHeight = 0;
+ a.$achievementGetLocalText = null;
+ a.$achievementStatName = null;
+ a.$theAchievement = null;
+ a.$achievementTime = Long_ZERO;
+ a.$itemRender = null;
+ a.$haveAchiement = 0;
+}
+var nms_GuiAchievement_bg = null;
+function nms_GuiAchievement_queueTakenAchievement($this, $par1Achievement) {
+ var var$2;
+ $this.$achievementGetLocalText = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(725));
+ var$2 = $par1Achievement.$statName;
+ $this.$achievementStatName = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, var$2);
+ $this.$achievementTime = jl_System_currentTimeMillis();
+ $this.$theAchievement = $par1Achievement;
+ $this.$haveAchiement = 0;
+}
+function nms_GuiAchievement_updateAchievementWindowScale($this) {
+ var var$1, var$2, $var1, var$4, var$5, var$6;
+ var$1 = $this.$theGame.$displayWidth;
+ var$2 = $this.$theGame.$displayHeight;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2__wglViewport(0, 0, var$1, var$2);
+ nleg_EaglerAdapterGL30_matrixMode = 9;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ nleg_EaglerAdapterGL30_matrixMode = 10;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ $this.$achievementWindowWidth = $this.$theGame.$displayWidth;
+ $this.$achievementWindowHeight = $this.$theGame.$displayHeight;
+ $var1 = nms_ScaledResolution__init_($this.$theGame.$gameSettings, $this.$theGame.$displayWidth, $this.$theGame.$displayHeight);
+ $this.$achievementWindowWidth = $var1.$scaledWidth;
+ $this.$achievementWindowHeight = $var1.$scaledHeight;
+ nleg_EaglerAdapterGL30_glClear(2);
+ nleg_EaglerAdapterGL30_matrixMode = 9;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ nleg_EaglerAdapterGL30_glOrtho(0.0, $this.$achievementWindowWidth, $this.$achievementWindowHeight, 0.0, 1000.0, 3000.0);
+ nleg_EaglerAdapterGL30_matrixMode = 10;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ $var1 = nleg_EaglerAdapterGL30_deevis;
+ $var1.$x = 0.0;
+ $var1.$y = 0.0;
+ $var1.$z = (-2000.0);
+ $var1 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var1, $var1);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$4 = new ji_PrintStream;
+ var$4.$out = new jl_ConsoleOutputStreamStderr;
+ $var1 = new jl_StringBuilder;
+ $var1.$buffer = $rt_createCharArray(16);
+ var$4.$sb = $var1;
+ var$4.$buffer0 = $rt_createCharArray(32);
+ var$4.$autoFlush = 0;
+ $var1 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var1, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$4.$charset = $var1;
+ jl_System_errCache = var$4;
+ }
+ var$5 = jl_System_errCache;
+ var$4 = var$5.$sb;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(220));
+ var$6 = var$4.$length;
+ jl_AbstractStringBuilder_insertSpace(var$4, var$6, var$6 + 1 | 0);
+ var$4.$buffer.data[var$6] = 10;
+ ji_PrintStream_printSB(var$5);
+ }
+}
+function nms_GuiAchievement_updateAchievementWindow($this) {
+ var $var1, $var3, $var5, $var6, var$5, var$6, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if ($this.$theAchievement !== null && Long_ne($this.$achievementTime, Long_ZERO)) {
+ $var1 = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $this.$achievementTime)) / 3000.0;
+ if ($this.$haveAchiement)
+ break a;
+ if ($var1 >= 0.0 && $var1 <= 1.0)
+ break a;
+ $this.$achievementTime = Long_ZERO;
+ }
+ return;
+ }
+ nms_GuiAchievement_updateAchievementWindowScale($this);
+ nleg_EaglerAdapterGL30_glDisable(4);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!0);
+ $var3 = $var1 * 2.0;
+ if ($var3 > 1.0)
+ $var3 = 2.0 - $var3;
+ $var1 = 1.0 - $var3 * 4.0;
+ if ($var1 < 0.0)
+ $var1 = 0.0;
+ $var1 = $var1 * $var1;
+ $var3 = $var1 * $var1;
+ $var5 = $this.$achievementWindowWidth - 160 | 0;
+ $var6 = 0 - ($var3 * 36.0 | 0) | 0;
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nle_TextureLocation_bindTexture(nms_GuiAchievement_bg);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nms_Gui_drawTexturedModalRect($this, $var5, $var6, 96, 202, 160, 32);
+ if ($this.$haveAchiement)
+ nms_FontRenderer_drawSplitString($this.$theGame.$fontRenderer, $this.$achievementStatName, $var5 + 30 | 0, $var6 + 7 | 0, 120, (-1));
+ else {
+ var$5 = $this.$theGame.$fontRenderer;
+ var$6 = $this.$achievementGetLocalText;
+ var$7 = $var5 + 30 | 0;
+ nms_FontRenderer_drawString(var$5, var$6, var$7, $var6 + 7 | 0, (-256), 0);
+ nms_FontRenderer_drawString($this.$theGame.$fontRenderer, $this.$achievementStatName, var$7, $var6 + 18 | 0, (-1), 0);
+ }
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glRotatef((-30.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(165.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_copyModelToLightMatrix();
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glEnable(41);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ var$5 = $this.$itemRender;
+ var$6 = $this.$theGame.$fontRenderer;
+ var$8 = $this.$theGame.$renderEngine;
+ var$9 = $this.$theAchievement.$theItemStack;
+ var$7 = $var5 + 8 | 0;
+ var$10 = $var6 + 8 | 0;
+ $ptr = 1;
+ case 1:
+ nms_RenderItem_renderItemAndEffectIntoGUI(var$5, var$6, var$8, var$9, var$7, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(15);
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var3, $var5, $var6, var$5, var$6, var$7, var$8, var$9, var$10, $ptr);
+}
+function nms_GuiAchievement__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(726);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_GuiAchievement_bg = var$1;
+}
+function nms_ScaledResolution() {
+ var a = this; jl_Object.call(a);
+ a.$scaledWidth = 0;
+ a.$scaledHeight = 0;
+ a.$scaledWidthD = 0.0;
+ a.$scaledHeightD = 0.0;
+ a.$scaleFactor = 0;
+}
+function nms_ScaledResolution__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_ScaledResolution();
+ nms_ScaledResolution__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_ScaledResolution__init_0($this, $par1GameSettings, $par2, $par3) {
+ var $var4, var$5;
+ $this.$scaledWidth = $par2;
+ $this.$scaledHeight = $par3;
+ $this.$scaleFactor = 1;
+ $var4 = $par1GameSettings.$guiScale;
+ if (!$var4)
+ $var4 = 1000;
+ while ($this.$scaleFactor < $var4 && ($this.$scaledWidth / ($this.$scaleFactor + 1 | 0) | 0) >= 320 && ($this.$scaledHeight / ($this.$scaleFactor + 1 | 0) | 0) >= 240) {
+ $this.$scaleFactor = $this.$scaleFactor + 1 | 0;
+ }
+ $this.$scaledWidthD = $this.$scaledWidth / $this.$scaleFactor;
+ $this.$scaledHeightD = $this.$scaledHeight / $this.$scaleFactor;
+ var$5 = $this.$scaledWidthD;
+ $par3 = var$5 | 0;
+ if (var$5 > $par3)
+ $par3 = $par3 + 1 | 0;
+ $this.$scaledWidth = $par3;
+ var$5 = $this.$scaledHeightD;
+ $par3 = var$5 | 0;
+ if (var$5 > $par3)
+ $par3 = $par3 + 1 | 0;
+ $this.$scaledHeight = $par3;
+}
+function nms_ScaledResolution_getScaledWidth($this) {
+ return $this.$scaledWidth;
+}
+function nms_ScaledResolution_getScaledHeight($this) {
+ return $this.$scaledHeight;
+}
+function nms_ScaledResolution_getScaleFactor($this) {
+ return $this.$scaleFactor;
+}
+function nms_GuiMainMenu() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$splashText = null;
+ a.$start6 = Long_ZERO;
+ a.$field_96141_q = 0;
+ a.$field_104025_t = null;
+ a.$field_92025_p = null;
+ a.$field_92024_r = 0;
+ a.$field_92023_s = 0;
+ a.$field_92022_t = 0;
+ a.$field_92021_u = 0;
+ a.$field_92020_v = 0;
+ a.$field_92019_w = 0;
+ a.$scrollPosition = 0;
+ a.$dragstart = 0;
+ a.$dragstartI = 0;
+ a.$ackLines = null;
+ a.$showAck = 0;
+ a.$mousex0 = 0;
+ a.$mousey0 = 0;
+}
+var nms_GuiMainMenu_rand = null;
+var nms_GuiMainMenu_viewportTexture = 0;
+var nms_GuiMainMenu_field_96140_r = 0;
+var nms_GuiMainMenu_field_96139_s = 0;
+var nms_GuiMainMenu_titlePanoramaPaths = null;
+var nms_GuiMainMenu_mclogo = null;
+var nms_GuiMainMenu_ackbk = null;
+var nms_GuiMainMenu_beaconx = null;
+function nms_GuiMainMenu__init_0() {
+ var var_0 = new nms_GuiMainMenu();
+ nms_GuiMainMenu__init_(var_0);
+ return var_0;
+}
+function nms_GuiMainMenu__init_($this) {
+ var var$1, var$2, var$3, var$4, var$5;
+ nms_GuiScreen__init_($this);
+ $this.$splashText = $rt_s(727);
+ $this.$field_96141_q = 1;
+ $this.$field_104025_t = new jl_Object;
+ $this.$scrollPosition = 0;
+ $this.$dragstart = (-1);
+ $this.$dragstartI = (-1);
+ $this.$showAck = 0;
+ $this.$mousex0 = 0;
+ $this.$mousey0 = 0;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(44));
+ var$2 = nms_EnumChatFormatting_BOLD;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2 === null ? $rt_s(47) : var$2.$field_96304_B);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(728));
+ var$2 = nms_EnumChatFormatting_RESET;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2 === null ? $rt_s(47) : var$2.$field_96304_B);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(44));
+ $this.$field_92025_p = jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+ $this.$start6 = Long_add(jl_System_currentTimeMillis(), Long_rem(jl_System_currentTimeMillis(), Long_fromInt(10000)));
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$ackLines = var$1;
+ var$1 = nle_LocalStorageManager_gameSettingsStorage;
+ var$3 = var$1.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(729));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$3, $rt_s(729), var$4 & (var$3.$elementData.data.length - 1 | 0), var$4) === null ? 0 : 1))
+ var$5 = 0;
+ else {
+ var$1 = var$1.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(729));
+ var$1 = ju_HashMap_findNonNullKeyEntry(var$1, $rt_s(729), var$4 & (var$1.$elementData.data.length - 1 | 0), var$4);
+ var$5 = (var$1 === null ? null : var$1.$value0).$data0;
+ }
+ if (!(!var$5 ? 0 : 1))
+ $this.$showAck = 1;
+}
+function nms_GuiMainMenu_handleMouseInput($this) {
+ var $var1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_GuiScreen_handleMouseInput($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$showAck) {
+ $var1 = nlea_EaglerAdapterImpl2_mouseGetEventDWheel();
+ if ($var1 < 0)
+ $this.$scrollPosition = $this.$scrollPosition + 3 | 0;
+ if ($var1 > 0)
+ $this.$scrollPosition = $this.$scrollPosition - 3 | 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $ptr);
+}
+function nms_GuiMainMenu_keyTyped($this, $par1, $par2) {
+ var var$3, var$4, var$5, $$je;
+ if ($par2 == 1) {
+ var$3 = nle_LocalStorageManager_gameSettingsStorage;
+ var$4 = var$3.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(729));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$4, $rt_s(729), var$5 & (var$4.$elementData.data.length - 1 | 0), var$5) === null ? 0 : 1))
+ $par1 = 0;
+ else {
+ var$3 = var$3.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(729));
+ var$3 = ju_HashMap_findNonNullKeyEntry(var$3, $rt_s(729), var$5 & (var$3.$elementData.data.length - 1 | 0), var$5);
+ $par1 = (var$3 === null ? null : var$3.$value0).$data0;
+ }
+ if (!(!$par1 ? 0 : 1)) {
+ var$4 = nle_LocalStorageManager_gameSettingsStorage.$tagMap;
+ var$3 = new nms_NBTTagByte;
+ var$3.$name0 = $rt_s(729);
+ var$3.$data0 = 1;
+ ju_HashMap_putImpl(var$4, $rt_s(729), var$3);
+ a: {
+ try {
+ nlea_EaglerAdapterImpl2_saveLocalStorage($rt_s(202), nms_CompressedStreamTools_writeUncompressed(nle_LocalStorageManager_gameSettingsStorage));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ }
+ $this.$showAck = 0;
+ }
+}
+function nms_GuiMainMenu_initGui($this) {
+ var $var1, $s, $var2, $var4, $s2, $width, $file, $var6, $i, $lines, $words, $currentLine, var$13, $s3, $cCurrentLine, $$je;
+ if (nms_GuiMainMenu_viewportTexture == (-1))
+ nms_GuiMainMenu_viewportTexture = nms_RenderEngine_makeViewportTexture($this.$mc4.$renderEngine, 256, 256);
+ $var1 = new ju_GregorianCalendar;
+ $s = ju_Locale_defaultLocale;
+ ju_GregorianCalendar__init_0($var1, ju_TimeZone_getDefault(), $s);
+ ju_Calendar_setTimeInMillis($var1, jl_System_currentTimeMillis());
+ $this.$splashText = $rt_s(730);
+ $var2 = nms_StringTranslate_instance;
+ $var4 = ($this.$height0 / 4 | 0) + 48 | 0;
+ $s = $this.$buttonList;
+ $s2 = nms_GuiButton__init_(1, ($this.$width0 / 2 | 0) - 100 | 0, $var4, 200, 20, nms_StringTranslate_translateKey($var2, $rt_s(731)));
+ ju_ArrayList_add($s, $s2);
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(2, ($this.$width0 / 2 | 0) - 100 | 0, $var4 + 24 | 0, 200, 20, nms_StringTranslate_translateKey($var2, $rt_s(732))));
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(3, ($this.$width0 / 2 | 0) - 100 | 0, $var4 + 48 | 0, 200, 20, nms_StringTranslate_translateKey($var2, $rt_s(733))));
+ $s2.$enabled = 0;
+ $s = $this.$buttonList;
+ $s2 = new nms_GuiButton;
+ $width = ($this.$width0 / 2 | 0) - 100 | 0;
+ $var4 = ($var4 + 72 | 0) + 12 | 0;
+ nms_GuiButton__init_0($s2, 0, $width, $var4, 98, 20, nms_StringTranslate_translateKey($var2, $rt_s(734)));
+ ju_ArrayList_add($s, $s2);
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(4, ($this.$width0 / 2 | 0) + 2 | 0, $var4, 98, 20, nms_StringTranslate_translateKey($var2, $rt_s(735))));
+ $file = $this.$buttonList;
+ $s = new nms_GuiButtonLanguage;
+ nms_GuiButton__init_0($s, 5, ($this.$width0 / 2 | 0) - 124 | 0, $var4, 20, 20, $rt_s(44));
+ ju_ArrayList_add($file, $s);
+ $file = $this.$field_104025_t;
+ jl_Object_monitorEnterSync($file);
+ a: {
+ try {
+ $this.$field_92023_s = nms_FontRenderer_getStringWidth($this.$fontRenderer0, $this.$field_92025_p);
+ $this.$field_92024_r = nms_FontRenderer_getStringWidth($this.$fontRenderer0, $rt_s(44));
+ $var6 = jl_Math_max($this.$field_92023_s, $this.$field_92024_r);
+ $this.$field_92022_t = ($this.$width0 - $var6 | 0) / 2 | 0;
+ $this.$field_92021_u = 82;
+ $this.$field_92020_v = $this.$field_92022_t + $var6 | 0;
+ $this.$field_92019_w = $this.$field_92021_u + 12 | 0;
+ jl_Object_monitorExitSync($file);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ $s = $$je;
+
+ }
+ jl_Object_monitorExitSync($file);
+ $rt_throw($s);
+ }
+ $var6 = $this.$ackLines.$size0 ? 0 : 1;
+ b: {
+ if ($var6) {
+ $file = $rt_s(736);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if ($file === $rt_s(58) ? 1 : jl_String_startsWith($file, $rt_s(58), 0))
+ $file = jl_String_substring0($file, 1, $file.$characters.data.length);
+ $s = nle_AssetRepository_filePool;
+ if ($file === null)
+ $file = ju_HashMap_findNullKeyEntry($s);
+ else {
+ $i = jl_String_hashCode($file);
+ $file = ju_HashMap_findNonNullKeyEntry($s, $file, $i & ($s.$elementData.data.length - 1 | 0), $i);
+ }
+ $lines = $file === null ? null : $file.$value0;
+ $file = $lines === null ? null : jl_String__init_5($lines, jnc_Charset_forName($rt_s(2)));
+ if ($file === null) {
+ $i = 0;
+ while ($i < 30) {
+ ju_ArrayList_add($this.$ackLines, $rt_s(737));
+ $i = $i + 1 | 0;
+ }
+ } else {
+ $lines = jl_String_split($file, $rt_s(60)).data;
+ $var6 = $lines.length;
+ $var4 = 0;
+ while (true) {
+ if ($var4 >= $var6)
+ break b;
+ $s2 = jl_String_trim($lines[$var4]);
+ if (jl_String_isEmpty($s2))
+ ju_ArrayList_add($this.$ackLines, $rt_s(44));
+ else {
+ $words = jl_String_split($s2, $rt_s(307)).data;
+ $currentLine = $rt_s(738);
+ $i = $words.length;
+ var$13 = 0;
+ while (var$13 < $i) {
+ $s3 = $words[var$13];
+ $cCurrentLine = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $currentLine), $s3), $rt_s(307)));
+ if (nms_FontRenderer_getStringWidth($this.$mc4.$fontRenderer, $cCurrentLine) >= 315) {
+ ju_ArrayList_add($this.$ackLines, $currentLine);
+ $cCurrentLine = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $s3), $rt_s(307)));
+ }
+ var$13 = var$13 + 1 | 0;
+ $currentLine = $cCurrentLine;
+ }
+ ju_ArrayList_add($this.$ackLines, $currentLine);
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ }
+ }
+ }
+}
+function nms_GuiMainMenu_mouseClicked($this, $par1, $par2, $par3) {
+ var $x, $y, $w, var$7, var$8, $trackHeight, $offset, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$offset = $thread.pop();$trackHeight = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$w = $thread.pop();$y = $thread.pop();$x = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$showAck) {
+ if (!$par3) {
+ $x = ($this.$width0 - 345 | 0) / 2 | 0;
+ $y = ($this.$height0 - 230 | 0) / 2 | 0;
+ $w = $x + 323 | 0;
+ if ($par1 >= $w && $par1 <= ($w + 13 | 0)) {
+ $par3 = $y + 7 | 0;
+ if ($par2 >= $par3 && $par2 <= ($par3 + 13 | 0)) {
+ var$7 = nle_LocalStorageManager_gameSettingsStorage;
+ var$8 = var$7.$tagMap;
+ $trackHeight = jl_String_hashCode($rt_s(729));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$8, $rt_s(729), $trackHeight & (var$8.$elementData.data.length - 1 | 0), $trackHeight) === null ? 0 : 1))
+ $par3 = 0;
+ else {
+ var$7 = var$7.$tagMap;
+ $trackHeight = jl_String_hashCode($rt_s(729));
+ var$7 = ju_HashMap_findNonNullKeyEntry(var$7, $rt_s(729), $trackHeight & (var$7.$elementData.data.length - 1 | 0), $trackHeight);
+ $par3 = (var$7 === null ? null : var$7.$value0).$data0;
+ }
+ if (!(!$par3 ? 0 : 1)) {
+ var$8 = nle_LocalStorageManager_gameSettingsStorage.$tagMap;
+ var$7 = new nms_NBTTagByte;
+ var$7.$name0 = $rt_s(729);
+ var$7.$data0 = 1;
+ ju_HashMap_putImpl(var$8, $rt_s(729), var$7);
+ a: {
+ try {
+ nlea_EaglerAdapterImpl2_saveLocalStorage($rt_s(202), nms_CompressedStreamTools_writeUncompressed(nle_LocalStorageManager_gameSettingsStorage));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ }
+ $this.$showAck = 0;
+ }
+ }
+ $offset = (193 * $this.$scrollPosition | 0) / $this.$ackLines.$size0 | 0;
+ if ($par1 >= ($x + 326 | 0) && $par1 <= ($x + 334 | 0)) {
+ $par3 = ($y + 27 | 0) + $offset | 0;
+ if ($par2 >= $par3 && $par2 <= (($par3 + (4053 / $this.$ackLines.$size0 | 0) | 0) + 1 | 0)) {
+ $this.$dragstart = $par2;
+ $this.$dragstartI = $this.$scrollPosition;
+ }
+ }
+ }
+ return;
+ }
+ $ptr = 1;
+ case 1:
+ nms_GuiScreen_mouseClicked($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$par3) {
+ $w = (nms_FontRenderer_getStringWidth($this.$fontRenderer0, $rt_s(739)) * 3 | 0) / 4 | 0;
+ if ($par1 >= (($this.$width0 - $w | 0) - 4 | 0) && $par1 <= $this.$width0 && $par2 >= 0 && $par2 <= 9)
+ $this.$showAck = 1;
+ $par3 = (nms_FontRenderer_getStringWidth($this.$fontRenderer0, $rt_s(740)) * 3 | 0) / 4 | 0;
+ if ($par1 >= 0 && $par1 <= ($par3 + 4 | 0) && $par2 >= 0 && $par2 <= 9)
+ nlea_EaglerAdapterImpl2_$callClinit();
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $x, $y, $w, var$7, var$8, $trackHeight, $offset, $ptr);
+}
+function nms_GuiMainMenu_actionPerformed($this, $par1GuiButton) {
+ var var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1GuiButton.$id2) {
+ var$2 = $this.$mc4;
+ var$3 = new nms_GuiOptions;
+ var$4 = $this.$mc4.$gameSettings;
+ nms_GuiOptions_$callClinit();
+ nms_GuiScreen__init_(var$3);
+ var$3.$screenTitle0 = $rt_s(741);
+ var$3.$parentScreen = $this;
+ var$3.$options1 = var$4;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 == 5) {
+ var$2 = $this.$mc4;
+ var$3 = new nms_GuiLanguage;
+ var$4 = $this.$mc4.$gameSettings;
+ nms_GuiScreen__init_(var$3);
+ var$3.$updateTimer0 = (-1);
+ var$3.$parentGui = $this;
+ var$3.$theGameSettings = var$4;
+ $ptr = 2;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 == 2) {
+ var$2 = $this.$mc4;
+ var$3 = nms_GuiMultiplayer__init_($this);
+ $ptr = 3;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 == 3) {
+ var$2 = $this.$mc4;
+ var$3 = new nle_GuiScreenVoiceChannel;
+ nms_GuiScreen__init_(var$3);
+ var$3.$screenTitle1 = $rt_s(742);
+ var$3.$parent0 = $this;
+ $ptr = 4;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 != 4)
+ return;
+ $par1GuiButton = $this.$mc4;
+ var$2 = nle_GuiScreenEditProfile__init_($this);
+ $ptr = 5;
+ continue main;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1GuiButton.$id2 == 5) {
+ var$2 = $this.$mc4;
+ var$3 = new nms_GuiLanguage;
+ var$4 = $this.$mc4.$gameSettings;
+ nms_GuiScreen__init_(var$3);
+ var$3.$updateTimer0 = (-1);
+ var$3.$parentGui = $this;
+ var$3.$theGameSettings = var$4;
+ $ptr = 2;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 == 2) {
+ var$2 = $this.$mc4;
+ var$3 = nms_GuiMultiplayer__init_($this);
+ $ptr = 3;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 == 3) {
+ var$2 = $this.$mc4;
+ var$3 = new nle_GuiScreenVoiceChannel;
+ nms_GuiScreen__init_(var$3);
+ var$3.$screenTitle1 = $rt_s(742);
+ var$3.$parent0 = $this;
+ $ptr = 4;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 != 4)
+ return;
+ $par1GuiButton = $this.$mc4;
+ var$2 = nle_GuiScreenEditProfile__init_($this);
+ $ptr = 5;
+ continue main;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1GuiButton.$id2 == 2) {
+ var$2 = $this.$mc4;
+ var$3 = nms_GuiMultiplayer__init_($this);
+ $ptr = 3;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 == 3) {
+ var$2 = $this.$mc4;
+ var$3 = new nle_GuiScreenVoiceChannel;
+ nms_GuiScreen__init_(var$3);
+ var$3.$screenTitle1 = $rt_s(742);
+ var$3.$parent0 = $this;
+ $ptr = 4;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 != 4)
+ return;
+ $par1GuiButton = $this.$mc4;
+ var$2 = nle_GuiScreenEditProfile__init_($this);
+ $ptr = 5;
+ continue main;
+ case 3:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1GuiButton.$id2 == 3) {
+ var$2 = $this.$mc4;
+ var$3 = new nle_GuiScreenVoiceChannel;
+ nms_GuiScreen__init_(var$3);
+ var$3.$screenTitle1 = $rt_s(742);
+ var$3.$parent0 = $this;
+ $ptr = 4;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 != 4)
+ return;
+ $par1GuiButton = $this.$mc4;
+ var$2 = nle_GuiScreenEditProfile__init_($this);
+ $ptr = 5;
+ continue main;
+ case 4:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1GuiButton.$id2 != 4)
+ return;
+ $par1GuiButton = $this.$mc4;
+ var$2 = nle_GuiScreenEditProfile__init_($this);
+ $ptr = 5;
+ case 5:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, var$2, var$3, var$4, $ptr);
+}
+function nms_GuiMainMenu_drawPanorama($this, $par1, $par2, $par3) {
+ var $var4, $var6, $var7, $var8, var$8, var$9, $panTimer, $var10;
+ nlea_Tessellator_$callClinit();
+ $var4 = nlea_Tessellator_instance;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_matrixMode = 9;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ nleg_EaglerAdapterGL30_gluPerspective(120.0, 1.0, 0.05000000074505806, 10.0);
+ nleg_EaglerAdapterGL30_matrixMode = 10;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nleg_EaglerAdapterGL30_glDisable(46);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!0);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ $var6 = 0;
+ while ($var6 < 64) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var7 = (($var6 % 8 | 0) / 8.0 - 0.5) / 64.0;
+ $var8 = (($var6 / 8 | 0) / 8.0 - 0.5) / 64.0;
+ var$8 = nleg_EaglerAdapterGL30_deevis;
+ var$8.$x = $var7;
+ var$8.$y = $var8;
+ var$8.$z = 0.0;
+ var$8 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$8, var$8);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$9 = new ji_PrintStream;
+ ji_FilterOutputStream__init_0(var$9, new jl_ConsoleOutputStreamStderr);
+ var$8 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_(var$8);
+ var$9.$sb = var$8;
+ var$9.$buffer0 = $rt_createCharArray(32);
+ var$9.$autoFlush = 0;
+ var$9.$charset = jnci_UTF8Charset__init_0();
+ jl_System_errCache = var$9;
+ }
+ ji_PrintStream_println0(jl_System_errCache, $rt_s(220));
+ }
+ $panTimer = Long_toNumber(Long_sub(jl_System_currentTimeMillis(), $this.$start6)) * 0.029999999329447746;
+ nleg_EaglerAdapterGL30_glRotatef(nms_MathHelper_sin($panTimer / 400.0) * 25.0 + 20.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef( -$panTimer * 0.10000000149011612, 0.0, 1.0, 0.0);
+ $var10 = 0;
+ while ($var10 < 6) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ if ($var10 == 1)
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 0.0, 1.0, 0.0);
+ if ($var10 == 2)
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 1.0, 0.0);
+ if ($var10 == 3)
+ nleg_EaglerAdapterGL30_glRotatef((-90.0), 0.0, 1.0, 0.0);
+ if ($var10 == 4)
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 1.0, 0.0, 0.0);
+ if ($var10 == 5)
+ nleg_EaglerAdapterGL30_glRotatef((-90.0), 1.0, 0.0, 0.0);
+ nle_TextureLocation_bindTexture(nms_GuiMainMenu_titlePanoramaPaths.data[$var10]);
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_setColorRGBA_I($var4, 16777215, 255 / ($var6 + 1 | 0) | 0);
+ nlea_Tessellator_addVertexWithUV($var4, (-1.0), (-1.0), 1.0, 0.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var4, 1.0, (-1.0), 1.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var4, 1.0, 1.0, 1.0, 1.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var4, (-1.0), 1.0, 1.0, 0.0, 1.0);
+ nlea_Tessellator_draw($var4);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $var10 = $var10 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glColorMask(1, 1, 1, 0);
+ $var6 = $var6 + 1 | 0;
+ }
+ $var4.$xOffset = 0.0;
+ $var4.$yOffset = 0.0;
+ $var4.$zOffset = 0.0;
+ nlea_EaglerAdapterImpl2_webgl.colorMask(!!1, !!1, !!1, !!1);
+ nleg_EaglerAdapterGL30_matrixMode = 9;
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_matrixMode = 10;
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_glEnable(4);
+}
+function nms_GuiMainMenu_rotateAndBlurSkybox($this, $par1) {
+ var $var5, $var2, var$4, $var4, $var4_0, $var6, $var7, var$9, var$10, var$11, var$12, var$13, var$14;
+ $var5 = nms_GuiMainMenu_viewportTexture;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $var2 = nleg_EaglerAdapterGL30_texObjects;
+ $var2 = $var5 < $var2.$size3 && $var5 >= 0 ? $var2.$values.data[$var5] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$4 = nlea_EaglerAdapterImpl2_webgl;
+ $var2 = $var2 !== null ? $var2.$obj : null;
+ var$4.bindTexture(3553, $var2);
+ $this.$mc4.$renderEngine.$boundTexture = (-1);
+ nlea_EaglerAdapterImpl2_webgl.copyTexSubImage2D(3553, 0, 0, 0, 0, 0, 256, 256);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nlea_EaglerAdapterImpl2_webgl.colorMask(!!1, !!1, !!1, !!1);
+ nlea_Tessellator_$callClinit();
+ $var2 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var2, 98);
+ $var4 = 0;
+ while ($var4 < 3) {
+ $var4_0 = $var4 + 1 | 0;
+ nlea_Tessellator_setColorRGBA($var2, 255, 255, 255, 1.0 / $var4_0 * 255.0 | 0);
+ $var5 = $this.$width0;
+ $var6 = $this.$height0;
+ $var7 = ($var4 - 1 | 0) / 256.0;
+ var$9 = $var5;
+ var$10 = $var6;
+ var$11 = $this.$zLevel;
+ var$12 = 0.0 + $var7;
+ $var2.$hasTexture = 1;
+ var$13 = var$12;
+ $var2.$textureU = var$13;
+ $var2.$textureV = 0.0;
+ nlea_Tessellator_addVertex($var2, var$9, var$10, var$11);
+ var$12 = $this.$zLevel;
+ var$14 = 1.0 + $var7;
+ $var2.$hasTexture = 1;
+ $var7 = var$14;
+ $var2.$textureU = $var7;
+ $var2.$textureV = 0.0;
+ nlea_Tessellator_addVertex($var2, var$9, 0.0, var$12);
+ var$11 = $this.$zLevel;
+ $var2.$hasTexture = 1;
+ $var2.$textureU = $var7;
+ $var2.$textureV = 1.0;
+ nlea_Tessellator_addVertex($var2, 0.0, 0.0, var$11);
+ var$11 = $this.$zLevel;
+ $var2.$hasTexture = 1;
+ $var2.$textureU = var$13;
+ $var2.$textureV = 1.0;
+ nlea_Tessellator_addVertex($var2, 0.0, var$10, var$11);
+ $var4 = $var4_0;
+ }
+ nlea_Tessellator_draw($var2);
+ nlea_EaglerAdapterImpl2_webgl.colorMask(!!1, !!1, !!1, !!1);
+ $this.$mc4.$renderEngine.$boundTexture = (-1);
+}
+function nms_GuiMainMenu_renderSkybox($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6, $var7, $var8, var$9, var$10, var$11, var$12, var$13;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2__wglViewport(0, 0, 256, 256);
+ nms_GuiMainMenu_drawPanorama($this, $par1, $par2, $par3);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nms_GuiMainMenu_rotateAndBlurSkybox($this, $par3);
+ nms_GuiMainMenu_rotateAndBlurSkybox($this, $par3);
+ nms_GuiMainMenu_rotateAndBlurSkybox($this, $par3);
+ nms_GuiMainMenu_rotateAndBlurSkybox($this, $par3);
+ nms_GuiMainMenu_rotateAndBlurSkybox($this, $par3);
+ nms_GuiMainMenu_rotateAndBlurSkybox($this, $par3);
+ nms_GuiMainMenu_rotateAndBlurSkybox($this, $par3);
+ nms_GuiMainMenu_rotateAndBlurSkybox($this, $par3);
+ nlea_EaglerAdapterImpl2__wglViewport(0, 0, $this.$mc4.$displayWidth, $this.$mc4.$displayHeight);
+ nlea_Tessellator_$callClinit();
+ $var4 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var4, 98);
+ $var5 = $this.$width0 <= $this.$height0 ? 120.0 / $this.$height0 : 120.0 / $this.$width0;
+ $var6 = $this.$height0 * $var5 / 256.0;
+ $var7 = $this.$width0 * $var5 / 256.0;
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 47, 49);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 48, 49);
+ nlea_Tessellator_setColorRGBA($var4, 255, 255, 255, 255);
+ $var8 = $this.$width0;
+ var$9 = $this.$height0;
+ var$10 = $this.$zLevel;
+ var$11 = 0.5 - $var6;
+ var$12 = 0.5 + $var7;
+ $var4.$hasTexture = 1;
+ $par3 = var$11;
+ $var4.$textureU = $par3;
+ $var5 = var$12;
+ $var4.$textureV = $var5;
+ nlea_Tessellator_addVertex($var4, 0.0, var$9, var$10);
+ var$13 = $var8;
+ var$10 = $this.$zLevel;
+ var$11 = 0.5 - $var7;
+ $var4.$hasTexture = 1;
+ $var4.$textureU = $par3;
+ $var7 = var$11;
+ $var4.$textureV = $var7;
+ nlea_Tessellator_addVertex($var4, var$13, var$9, var$10);
+ var$10 = $this.$zLevel;
+ var$11 = 0.5 + $var6;
+ $var4.$hasTexture = 1;
+ $par3 = var$11;
+ $var4.$textureU = $par3;
+ $var4.$textureV = $var7;
+ nlea_Tessellator_addVertex($var4, var$13, 0.0, var$10);
+ var$10 = $this.$zLevel;
+ $var4.$hasTexture = 1;
+ $var4.$textureU = $par3;
+ $var4.$textureV = $var5;
+ nlea_Tessellator_addVertex($var4, 0.0, 0.0, var$10);
+ nlea_Tessellator_draw($var4);
+}
+function nms_GuiMainMenu_drawScreen($this, $par1, $par2, $par3) {
+ var $var6, $x, $w, $y, $lines, $i, $offset;
+ $this.$mousex0 = $par1;
+ $this.$mousey0 = $par2;
+ nms_GuiMainMenu_renderSkybox($this, $par1, $par2, $par3);
+ $var6 = ($this.$width0 / 2 | 0) - 137 | 0;
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-2130706433), 16777215);
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, 0, (-2147483648));
+ nle_TextureLocation_bindTexture(nms_GuiMainMenu_mclogo);
+ nms_Gui_drawTexturedModalRect($this, $var6 + 0 | 0, 30, 0, 0, 99, 44);
+ $x = $var6 + 99 | 0;
+ nms_Gui_drawTexturedModalRect($this, $x, 30, 129, 0, 27, 44);
+ $x = $x + 26 | 0;
+ nms_Gui_drawTexturedModalRect($this, $x, 30, 126, 0, 3, 44);
+ nms_Gui_drawTexturedModalRect($this, $x + 3 | 0, 30, 99, 0, 26, 44);
+ nms_Gui_drawTexturedModalRect($this, $var6 + 154 | 0, 30, 0, 45, 155, 44);
+ nms_Gui_drawString($this, $this.$fontRenderer0, $rt_s(743), 2, $this.$height0 - 20 | 0, 16777215);
+ nms_Gui_drawString($this, $this.$fontRenderer0, $rt_s(744), 2, $this.$height0 - 10 | 0, 16777215);
+ nms_Gui_drawString($this, $this.$fontRenderer0, $rt_s(745), ($this.$width0 - nms_FontRenderer_getStringWidth($this.$fontRenderer0, $rt_s(745)) | 0) - 2 | 0, $this.$height0 - 10 | 0, 16777215);
+ nms_Gui_drawString($this, $this.$fontRenderer0, $rt_s(746), ($this.$width0 - nms_FontRenderer_getStringWidth($this.$fontRenderer0, $rt_s(746)) | 0) - 2 | 0, $this.$height0 - 20 | 0, 16777215);
+ if ($this.$field_92025_p !== null && jl_String_length($this.$field_92025_p) > 0) {
+ nms_Gui_drawRect($this.$field_92022_t - 2 | 0, $this.$field_92021_u - 2 | 0, $this.$field_92020_v + 2 | 0, $this.$field_92019_w - 1 | 0, 1428160512);
+ nms_Gui_drawString($this, $this.$fontRenderer0, $this.$field_92025_p, $this.$field_92022_t, $this.$field_92021_u, 16777215);
+ }
+ $w = (nms_FontRenderer_getStringWidth($this.$fontRenderer0, $rt_s(739)) * 3 | 0) / 4 | 0;
+ if (!$this.$showAck && $par1 >= (($this.$width0 - $w | 0) - 4 | 0) && $par1 <= $this.$width0 && $par2 >= 0 && $par2 <= 9)
+ nms_Gui_drawRect(($this.$width0 - $w | 0) - 4 | 0, 0, $this.$width0, 9, 1426063513);
+ else
+ nms_Gui_drawRect(($this.$width0 - $w | 0) - 4 | 0, 0, $this.$width0, 9, 1428160512);
+ a: {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef(($this.$width0 - $w | 0) - 2 | 0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.75, 0.75, 0.75);
+ nms_Gui_drawString($this, $this.$fontRenderer0, $rt_s(739), 0, 0, 16777215);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $x = (nms_FontRenderer_getStringWidth($this.$fontRenderer0, $rt_s(740)) * 3 | 0) / 4 | 0;
+ if (!$this.$showAck && $par1 >= 0) {
+ $y = $x + 4 | 0;
+ if ($par1 <= $y && $par2 >= 0 && $par2 <= 9) {
+ nms_Gui_drawRect(0, 0, $y, 9, 1426063513);
+ break a;
+ }
+ }
+ nms_Gui_drawRect(0, 0, $x + 4 | 0, 9, 1428160512);
+ }
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef(2.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.75, 0.75, 0.75);
+ nms_Gui_drawString($this, $this.$fontRenderer0, $rt_s(740), 0, 0, 16777215);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ if (!$this.$showAck)
+ nms_GuiScreen_drawScreen($this, $par1, $par2, $par3);
+ else {
+ nms_GuiScreen_drawScreen($this, 0, 0, $par3);
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+ $x = ($this.$width0 - 345 | 0) / 2 | 0;
+ $y = ($this.$height0 - 230 | 0) / 2 | 0;
+ nle_TextureLocation_bindTexture(nms_GuiMainMenu_ackbk);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef($x, $y, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(1.3899999856948853, 1.3899999856948853, 1.3899999856948853);
+ nms_Gui_drawTexturedModalRect($this, 0, 0, 0, 0, 248, 166);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nle_TextureLocation_bindTexture(nms_GuiMainMenu_beaconx);
+ nms_Gui_drawTexturedModalRect($this, $x + 323 | 0, $y + 7 | 0, 114, 223, 13, 13);
+ $lines = ju_ArrayList_size($this.$ackLines);
+ if ($this.$scrollPosition < 0)
+ $this.$scrollPosition = 0;
+ if (($this.$scrollPosition + 21 | 0) > $lines)
+ $this.$scrollPosition = $lines - 21 | 0;
+ $i = 0;
+ $par2 = $x + 10 | 0;
+ $var6 = $y + 10 | 0;
+ while ($i < 21) {
+ nms_FontRenderer_drawString0($this.$fontRenderer0, ju_ArrayList_get($this.$ackLines, $this.$scrollPosition + $i | 0), $par2, $var6 + ($i * 10 | 0) | 0, 4210784);
+ $i = $i + 1 | 0;
+ }
+ $offset = (193 * $this.$scrollPosition | 0) / $lines | 0;
+ $par1 = $x + 326 | 0;
+ $par2 = $y + 27 | 0;
+ $x = $x + 334 | 0;
+ nms_Gui_drawRect($par1, $par2, $x, $y + 220 | 0, 855638048);
+ nms_Gui_drawRect($par1, $par2 + $offset | 0, $x, (($par2 + (4053 / $lines | 0) | 0) + $offset | 0) + 1 | 0, 1711276032);
+ }
+}
+function nms_GuiMainMenu_updateScreen($this) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (nlea_EaglerAdapterImpl2_buttonStates.data[0] && $this.$dragstart > 0) {
+ $this.$scrollPosition = ($rt_imul($this.$mousey0 - $this.$dragstart | 0, $this.$ackLines.$size0) / 193 | 0) + $this.$dragstartI | 0;
+ if ($this.$scrollPosition < 0)
+ $this.$scrollPosition = 0;
+ if (($this.$scrollPosition + 21 | 0) > $this.$ackLines.$size0)
+ $this.$scrollPosition = $this.$ackLines.$size0 - 21 | 0;
+ } else
+ $this.$dragstart = (-1);
+}
+function nms_GuiMainMenu__clinit_() {
+ var var$1, var$2, var$3;
+ nms_GuiMainMenu_rand = new ju_Random;
+ nms_GuiMainMenu_viewportTexture = (-1);
+ nms_GuiMainMenu_field_96140_r = 0;
+ nms_GuiMainMenu_field_96139_s = 0;
+ var$1 = $rt_createArray(nle_TextureLocation, 6);
+ var$2 = var$1.data;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(747);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[0] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(748);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[1] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(749);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[2] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(750);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[3] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(751);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[4] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(752);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[5] = var$3;
+ nms_GuiMainMenu_titlePanoramaPaths = var$1;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(753);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ nms_GuiMainMenu_mclogo = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(754);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ nms_GuiMainMenu_ackbk = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(755);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ nms_GuiMainMenu_beaconx = var$3;
+}
+function cbpu_CRC() {
+ jl_Object.call(this);
+}
+var cbpu_CRC_crcTable = null;
+function cbpu_CRC__init_0() {
+ var var_0 = new cbpu_CRC();
+ cbpu_CRC__init_(var_0);
+ return var_0;
+}
+function cbpu_CRC__init_($this) {
+ return;
+}
+function cbpu_CRC_updateCrc($crc, $buf, $size) {
+ var $i, var$5;
+ $i = 0;
+ while ($i < $size) {
+ var$5 = $buf.data;
+ $crc = Long_xor(cbpu_CRC_crcTable.data[Long_and(Long_xor($crc, Long_fromInt(var$5[$i])), Long_fromInt(255)).lo], Long_shr($crc, 8));
+ $i = $i + 1 | 0;
+ }
+ return $crc;
+}
+function cbpu_CRC__clinit_() {
+ var $i, $c, $k;
+ cbpu_CRC_crcTable = $rt_createLongArray(256);
+ $i = 0;
+ while ($i < 256) {
+ $c = Long_fromInt($i);
+ $k = 0;
+ while ($k < 8) {
+ $c = Long_eq(Long_and($c, Long_fromInt(1)), Long_ZERO) ? Long_shr($c, 1) : Long_xor(new Long(3988292384, 0), Long_shr($c, 1));
+ $k = $k + 1 | 0;
+ }
+ cbpu_CRC_crcTable.data[$i] = $c;
+ $i = $i + 1 | 0;
+ }
+}
+function jn_CharBufferImpl() {
+ jn_CharBuffer.call(this);
+}
+function jn_CharBufferImpl_compact($this) {
+ var var$1, $sz, $src, $i, var$5, var$6;
+ if ($this.$readOnly0) {
+ var$1 = new jn_ReadOnlyBufferException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ a: {
+ $sz = $this.$limit - $this.$position | 0;
+ if ($this.$position > 0) {
+ $src = $this.$position;
+ $i = 0;
+ while (true) {
+ if ($i >= $sz)
+ break a;
+ var$5 = $src + 1 | 0;
+ var$6 = $this.$array0.data[$src + $this.$start0 | 0];
+ $this.$array0.data[$i + $this.$start0 | 0] = var$6;
+ $i = $i + 1 | 0;
+ $src = var$5;
+ }
+ }
+ }
+ $this.$position = $sz;
+ $this.$limit = $this.$capacity;
+ $this.$mark = (-1);
+ return $this;
+}
+function jn_CharBufferImpl_isReadOnly($this) {
+ return $this.$readOnly0;
+}
+function jn_CharBufferOverArray() {
+ var a = this; jn_CharBufferImpl.call(a);
+ a.$readOnly0 = 0;
+ a.$start0 = 0;
+ a.$array0 = null;
+}
+function jn_CharBufferOverArray_getChar($this, $index) {
+ return $this.$array0.data[$index + $this.$start0 | 0];
+}
+function jn_CharBufferOverArray_putChar($this, $index, $value) {
+ $this.$array0.data[$index + $this.$start0 | 0] = $value;
+}
+function jn_CharBufferOverArray_isArrayPresent($this) {
+ return 1;
+}
+function jn_CharBufferOverArray_getArray($this) {
+ return $this.$array0;
+}
+function jn_CharBufferOverArray_readOnly($this) {
+ return $this.$readOnly0;
+}
+function jnc_CharsetEncoder() {
+ var a = this; jl_Object.call(a);
+ a.$charset0 = null;
+ a.$replacement = null;
+ a.$averageBytesPerChar = 0.0;
+ a.$maxBytesPerChar = 0.0;
+ a.$malformedAction = null;
+ a.$unmappableAction = null;
+ a.$status = 0;
+}
+function jnc_CharsetEncoder_checkReplacement($this, $replacement) {
+ var var$2, var$3;
+ if ($replacement !== null) {
+ var$2 = $replacement.data.length;
+ if (var$2 && var$2 >= $this.$maxBytesPerChar)
+ return;
+ }
+ var$3 = new jl_IllegalArgumentException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = $rt_s(756);
+ $rt_throw(var$3);
+}
+function jnc_CharsetEncoder_onMalformedInput($this, $newAction) {
+ var var$2;
+ if ($newAction !== null) {
+ $this.$malformedAction = $newAction;
+ return $this;
+ }
+ var$2 = new jl_IllegalArgumentException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(356);
+ $rt_throw(var$2);
+}
+function jnc_CharsetEncoder_implOnMalformedInput($this, $newAction) {
+ return;
+}
+function jnc_CharsetEncoder_onUnmappableCharacter($this, $newAction) {
+ var var$2;
+ if ($newAction !== null) {
+ $this.$unmappableAction = $newAction;
+ return $this;
+ }
+ var$2 = new jl_IllegalArgumentException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(356);
+ $rt_throw(var$2);
+}
+function jnc_CharsetEncoder_implOnUnmappableCharacter($this, $newAction) {
+ return;
+}
+function jnc_CharsetEncoder_encode0($this, $in, $out, $endOfInput) {
+ var $result, $e, $remaining, $action, var$8, $$je;
+ a: {
+ if ($this.$status != 3) {
+ if ($endOfInput)
+ break a;
+ if ($this.$status != 2)
+ break a;
+ }
+ $in = new jl_IllegalStateException;
+ $in.$suppressionEnabled = 1;
+ $in.$writableStackTrace = 1;
+ $rt_throw($in);
+ }
+ $this.$status = !$endOfInput ? 1 : 2;
+ while (true) {
+ try {
+ $result = jnci_BufferedEncoder_encodeLoop($this, $in, $out);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_RuntimeException) {
+ $e = $$je;
+ $in = new jnc_CoderMalfunctionError;
+ $in.$suppressionEnabled = 1;
+ $in.$writableStackTrace = 1;
+ $in.$cause = $e;
+ $rt_throw($in);
+ } else {
+ throw $$e;
+ }
+ }
+ if ($result.$kind ? 0 : 1) {
+ if (!$endOfInput)
+ return $result;
+ $remaining = $in.$limit - $in.$position | 0;
+ if ($remaining <= 0)
+ return $result;
+ $result = new jnc_CoderResult;
+ $result.$kind = 2;
+ $result.$length2 = $remaining;
+ } else if ($result.$kind != 1 ? 0 : 1)
+ break;
+ $action = !($result.$kind != 3 ? 0 : 1) ? $this.$malformedAction : $this.$unmappableAction;
+ b: {
+ if ($action !== jnc_CodingErrorAction_REPLACE) {
+ if ($action === jnc_CodingErrorAction_IGNORE)
+ break b;
+ else
+ return $result;
+ }
+ if (($out.$limit - $out.$position | 0) < $this.$replacement.data.length)
+ return jnc_CoderResult_OVERFLOW;
+ var$8 = $this.$replacement;
+ jn_ByteBuffer_put0($out, var$8, 0, var$8.data.length);
+ }
+ jn_Buffer_position0($in, $in.$position + jnc_CoderResult_length($result) | 0);
+ }
+ return $result;
+}
+function jnc_CharsetEncoder_encode($this, $in) {
+ var $output, $result, var$4, var$5, $output_0, var$7, var$8, var$9;
+ if (!($in.$limit - $in.$position | 0))
+ return jn_ByteBuffer_allocate(0);
+ $this.$status = 0;
+ $output = jn_ByteBuffer_allocate(($in.$limit - $in.$position | 0) * $this.$averageBytesPerChar | 0);
+ while (true) {
+ $result = jnc_CharsetEncoder_encode0($this, $in, $output, 0);
+ if ($result === jnc_CoderResult_UNDERFLOW)
+ break;
+ if ($result !== jnc_CoderResult_OVERFLOW) {
+ if (!jnc_CoderResult_isError($result))
+ continue;
+ jnc_CoderResult_throwException($result);
+ continue;
+ }
+ var$4 = $output.$array;
+ var$4 = ju_Arrays_copyOf0(var$4, var$4.data.length * 2 | 0);
+ var$5 = var$4.data.length;
+ $output_0 = new jn_ByteBufferImpl;
+ var$7 = 0 + var$5 | 0;
+ $output_0.$mark = (-1);
+ $output_0.$capacity = var$5;
+ $output_0.$limit = var$5;
+ $output_0.$order = jn_ByteOrder_BIG_ENDIAN;
+ $output_0.$start = 0;
+ $output_0.$array = var$4;
+ $output_0.$position = 0;
+ $output_0.$limit = var$7;
+ $output_0.$direct = 0;
+ $output_0.$readOnly = 0;
+ jn_Buffer_position0($output_0, $output.$position);
+ $output = $output_0;
+ }
+ $in = jnc_CharsetEncoder_encode0($this, $in, $output, 1);
+ if (jnc_CoderResult_isError($in))
+ jnc_CoderResult_throwException($in);
+ while (true) {
+ $in = jnc_CharsetEncoder_flush($this, $output);
+ if ($in.$kind ? 0 : 1)
+ break;
+ if (!($in.$kind != 1 ? 0 : 1))
+ continue;
+ var$4 = $output.$array;
+ var$4 = ju_Arrays_copyOf0(var$4, var$4.data.length * 2 | 0);
+ var$8 = var$4.data.length;
+ $in = new jn_ByteBufferImpl;
+ var$9 = 0 + var$8 | 0;
+ $in.$mark = (-1);
+ $in.$capacity = var$8;
+ $in.$limit = var$8;
+ $in.$order = jn_ByteOrder_BIG_ENDIAN;
+ $in.$start = 0;
+ $in.$array = var$4;
+ $in.$position = 0;
+ $in.$limit = var$9;
+ $in.$direct = 0;
+ $in.$readOnly = 0;
+ jn_Buffer_position0($in, $output.$position);
+ $output = $in;
+ }
+ $output.$limit = $output.$position;
+ $output.$position = 0;
+ $output.$mark = (-1);
+ return $output;
+}
+function jnc_CharsetEncoder_flush($this, $out) {
+ var $result;
+ if ($this.$status != 2 && $this.$status != 4) {
+ $out = new jl_IllegalStateException;
+ $out.$suppressionEnabled = 1;
+ $out.$writableStackTrace = 1;
+ $rt_throw($out);
+ }
+ $result = jnc_CoderResult_UNDERFLOW;
+ if ($result === jnc_CoderResult_UNDERFLOW)
+ $this.$status = 3;
+ return $result;
+}
+function jnc_CharsetEncoder_implFlush($this, $out) {
+ return jnc_CoderResult_UNDERFLOW;
+}
+function jnc_CharsetEncoder_reset($this) {
+ $this.$status = 0;
+ return $this;
+}
+function jnc_CharsetEncoder_implReset($this) {
+ return;
+}
+function jnc_CoderResult() {
+ var a = this; jl_Object.call(a);
+ a.$kind = 0;
+ a.$length2 = 0;
+}
+var jnc_CoderResult_UNDERFLOW = null;
+var jnc_CoderResult_OVERFLOW = null;
+function jnc_CoderResult_isUnderflow($this) {
+ return $this.$kind ? 0 : 1;
+}
+function jnc_CoderResult_isOverflow($this) {
+ return $this.$kind != 1 ? 0 : 1;
+}
+function jnc_CoderResult_isError($this) {
+ var var$1;
+ var$1 = $this.$kind != 2 ? 0 : 1;
+ return !var$1 && !($this.$kind != 3 ? 0 : 1) ? 0 : 1;
+}
+function jnc_CoderResult_isMalformed($this) {
+ return $this.$kind != 2 ? 0 : 1;
+}
+function jnc_CoderResult_isUnmappable($this) {
+ return $this.$kind != 3 ? 0 : 1;
+}
+function jnc_CoderResult_length($this) {
+ var var$1, var$2;
+ var$1 = $this.$kind != 2 ? 0 : 1;
+ if (!var$1 && !($this.$kind != 3 ? 0 : 1) ? 0 : 1)
+ return $this.$length2;
+ var$2 = new jl_UnsupportedOperationException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+}
+function jnc_CoderResult_malformedForLength($length) {
+ var var$2;
+ var$2 = new jnc_CoderResult;
+ var$2.$kind = 2;
+ var$2.$length2 = $length;
+ return var$2;
+}
+function jnc_CoderResult_throwException($this) {
+ var var$1, var$2;
+ switch ($this.$kind) {
+ case 0:
+ var$1 = new jnc_BufferUnderflowException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ case 1:
+ var$1 = new jnc_BufferOverflowException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ case 2:
+ var$1 = new jnc_MalformedInputException;
+ var$2 = $this.$length2;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ var$1.$length3 = var$2;
+ $rt_throw(var$1);
+ case 3:
+ var$1 = new jnc_UnmappableCharacterException;
+ var$2 = $this.$length2;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ var$1.$length4 = var$2;
+ $rt_throw(var$1);
+ default:
+ }
+}
+function jnc_CoderResult__clinit_() {
+ var var$1;
+ var$1 = new jnc_CoderResult;
+ var$1.$kind = 0;
+ var$1.$length2 = 0;
+ jnc_CoderResult_UNDERFLOW = var$1;
+ var$1 = new jnc_CoderResult;
+ var$1.$kind = 1;
+ var$1.$length2 = 0;
+ jnc_CoderResult_OVERFLOW = var$1;
+}
+function jl_ThreadLocal() {
+ var a = this; jl_Object.call(a);
+ a.$initialized = 0;
+ a.$value7 = null;
+}
+function jl_ThreadLocal__init_0() {
+ var var_0 = new jl_ThreadLocal();
+ jl_ThreadLocal__init_(var_0);
+ return var_0;
+}
+function jl_ThreadLocal__init_($this) {
+ return;
+}
+function jl_ThreadLocal_get($this) {
+ var var$1, var$2;
+ if (!$this.$initialized) {
+ var$1 = new nms_AABBPool;
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ var$1.$listAABB = var$2;
+ var$1.$nextPoolIndex = 0;
+ var$1.$maxPoolIndex = 0;
+ var$1.$numCleans = 0;
+ var$1.$maxNumCleans = 300;
+ var$1.$numEntriesToRemove = 2000;
+ $this.$value7 = var$1;
+ $this.$initialized = 1;
+ }
+ return $this.$value7;
+}
+function nms_AABBLocalPool() {
+ jl_ThreadLocal.call(this);
+}
+function nms_AABBLocalPool__init_0() {
+ var var_0 = new nms_AABBLocalPool();
+ nms_AABBLocalPool__init_(var_0);
+ return var_0;
+}
+function nms_AABBLocalPool__init_($this) {
+ return;
+}
+function nms_AABBLocalPool_createNewDefaultPool($this) {
+ var var$1, var$2;
+ var$1 = new nms_AABBPool;
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ var$1.$listAABB = var$2;
+ var$1.$nextPoolIndex = 0;
+ var$1.$maxPoolIndex = 0;
+ var$1.$numCleans = 0;
+ var$1.$maxNumCleans = 300;
+ var$1.$numEntriesToRemove = 2000;
+ return var$1;
+}
+function nms_AABBLocalPool_initialValue($this) {
+ var var$1, var$2;
+ var$1 = new nms_AABBPool;
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ var$1.$listAABB = var$2;
+ var$1.$nextPoolIndex = 0;
+ var$1.$maxPoolIndex = 0;
+ var$1.$numCleans = 0;
+ var$1.$maxNumCleans = 300;
+ var$1.$numEntriesToRemove = 2000;
+ return var$1;
+}
+function jt_DecimalFormatSymbols() {
+ var a = this; jl_Object.call(a);
+ a.$locale0 = null;
+ a.$zeroDigit = 0;
+ a.$groupingSeparator = 0;
+ a.$decimalSeparator = 0;
+ a.$perMill = 0;
+ a.$percent = 0;
+ a.$digit = 0;
+ a.$patternSeparator = 0;
+ a.$nan = null;
+ a.$infinity = null;
+ a.$minusSign = 0;
+ a.$monetaryDecimalSeparator = 0;
+ a.$exponentSeparator = null;
+}
+function jt_DecimalFormatSymbols__init_0() {
+ var var_0 = new jt_DecimalFormatSymbols();
+ jt_DecimalFormatSymbols__init_(var_0);
+ return var_0;
+}
+function jt_DecimalFormatSymbols__init_1(var_0) {
+ var var_1 = new jt_DecimalFormatSymbols();
+ jt_DecimalFormatSymbols__init_2(var_1, var_0);
+ return var_1;
+}
+function jt_DecimalFormatSymbols__init_($this) {
+ $this.$locale0 = ju_Locale_defaultLocale;
+ jt_DecimalFormatSymbols_initData($this);
+}
+function jt_DecimalFormatSymbols__init_2($this, $locale) {
+ $this.$locale0 = $locale;
+ jt_DecimalFormatSymbols_initData($this);
+}
+function jt_DecimalFormatSymbols_initData($this) {
+ var $data;
+ $data = otciu_CLDRHelper_resolveDecimalData($this.$locale0.$languageCode, $this.$locale0.$countryCode);
+ $this.$zeroDigit = 48;
+ $this.$groupingSeparator = $data.groupingSeparator & 65535;
+ $this.$decimalSeparator = $data.decimalSeparator & 65535;
+ $this.$perMill = $data.perMille & 65535;
+ $this.$percent = $data.percent & 65535;
+ $this.$digit = 35;
+ $this.$patternSeparator = 59;
+ $this.$nan = ($data.naN !== null ? $rt_str($data.naN) : null);
+ $this.$infinity = ($data.infinity !== null ? $rt_str($data.infinity) : null);
+ $this.$minusSign = $data.minusSign & 65535;
+ $this.$monetaryDecimalSeparator = $data.decimalSeparator & 65535;
+ $this.$exponentSeparator = ($data.exponentSeparator !== null ? $rt_str($data.exponentSeparator) : null);
+}
+function jt_DecimalFormatSymbols_getZeroDigit($this) {
+ return $this.$zeroDigit;
+}
+function jt_DecimalFormatSymbols_getGroupingSeparator($this) {
+ return $this.$groupingSeparator;
+}
+function jt_DecimalFormatSymbols_getPerMill($this) {
+ return $this.$perMill;
+}
+function jt_DecimalFormatSymbols_getPercent($this) {
+ return $this.$percent;
+}
+function jt_DecimalFormatSymbols_getLocale($this) {
+ return $this.$locale0;
+}
+function jt_DecimalFormatSymbols_getDecimalSeparator($this) {
+ return $this.$decimalSeparator;
+}
+function jt_DecimalFormatSymbols_getNaN($this) {
+ return $this.$nan;
+}
+function jt_DecimalFormatSymbols_getInfinity($this) {
+ return $this.$infinity;
+}
+function jt_DecimalFormatSymbols_getMinusSign($this) {
+ return $this.$minusSign;
+}
+function jt_DecimalFormatSymbols_getExponentSeparator($this) {
+ return $this.$exponentSeparator;
+}
+function jt_DecimalFormatSymbols_clone($this) {
+ var var$1, $e, var$3, $$je;
+ a: {
+ try {
+ var$1 = jl_Object_clone($this);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_CloneNotSupportedException) {
+ $e = $$je;
+ break a;
+ } else {
+ throw $$e;
+ }
+ }
+ return var$1;
+ }
+ var$3 = new jl_AssertionError;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = $rt_s(723);
+ var$3.$cause = $e;
+ $rt_throw(var$3);
+}
+function nms_FontRenderer() {
+ var a = this; jl_Object.call(a);
+ a.$charWidth = null;
+ a.$FONT_HEIGHT = 0;
+ a.$fontRandom = null;
+ a.$glyphWidth = null;
+ a.$colorCode = null;
+ a.$fontTexture = null;
+ a.$fontTextureName = null;
+ a.$renderEngine0 = null;
+ a.$posX2 = 0.0;
+ a.$posY2 = 0.0;
+ a.$unicodeFlag = 0;
+ a.$bidiFlag = 0;
+ a.$red = 0.0;
+ a.$blue = 0.0;
+ a.$green = 0.0;
+ a.$alpha0 = 0.0;
+ a.$textColor = 0;
+ a.$randomStyle = 0;
+ a.$boldStyle = 0;
+ a.$italicStyle = 0;
+ a.$underlineStyle = 0;
+ a.$strikethroughStyle = 0;
+}
+function nms_FontRenderer__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_FontRenderer();
+ nms_FontRenderer__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_FontRenderer__init_0($this, $par1GameSettings, $par2Str, $par3RenderEngine, $par4) {
+ var var$5, $var5, $var6, $var10, $var11, $var12;
+ $this.$charWidth = $rt_createIntArray(256);
+ $this.$FONT_HEIGHT = 9;
+ $this.$fontRandom = new ju_Random;
+ $this.$glyphWidth = $rt_createByteArray(65536);
+ $this.$colorCode = $rt_createIntArray(32);
+ $this.$randomStyle = 0;
+ $this.$boldStyle = 0;
+ $this.$italicStyle = 0;
+ $this.$underlineStyle = 0;
+ $this.$strikethroughStyle = 0;
+ var$5 = new nle_TextureLocation;
+ var$5.$path = $par2Str;
+ var$5.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$5);
+ $this.$fontTexture = var$5;
+ $this.$fontTextureName = $par2Str;
+ $this.$renderEngine0 = $par3RenderEngine;
+ $this.$unicodeFlag = $par4;
+ nms_FontRenderer_readFontData($this);
+ nle_TextureLocation_bindTexture($this.$fontTexture);
+ $var5 = 0;
+ while ($var5 < 32) {
+ $var6 = ($var5 >> 3 & 1) * 85 | 0;
+ $var10 = (($var5 >> 2 & 1) * 170 | 0) + $var6 | 0;
+ $var11 = (($var5 >> 1 & 1) * 170 | 0) + $var6 | 0;
+ $var12 = (($var5 >> 0 & 1) * 170 | 0) + $var6 | 0;
+ if ($var5 == 6)
+ $var10 = $var10 + 85 | 0;
+ if ($par1GameSettings.$anaglyph) {
+ $par4 = $var10 * 30 | 0;
+ $var10 = (($par4 + ($var11 * 59 | 0) | 0) + ($var12 * 11 | 0) | 0) / 100 | 0;
+ $var11 = ($par4 + ($var11 * 70 | 0) | 0) / 100 | 0;
+ $var12 = ($par4 + ($var12 * 70 | 0) | 0) / 100 | 0;
+ }
+ if ($var5 >= 16) {
+ $var10 = $var10 / 4 | 0;
+ $var11 = $var11 / 4 | 0;
+ $var12 = $var12 / 4 | 0;
+ }
+ $this.$colorCode.data[$var5] = ($var10 & 255) << 16 | ($var11 & 255) << 8 | $var12 & 255;
+ $var5 = $var5 + 1 | 0;
+ }
+}
+function nms_FontRenderer_readFontData($this) {
+ var var$1, var$2, var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!($rt_s(757) === $rt_s(58) ? 1 : jl_String_startsWith($rt_s(757), $rt_s(58), 0)))
+ var$1 = $rt_s(757);
+ else {
+ var$2 = $rt_s(757).$characters.data.length;
+ if (1 > var$2) {
+ var$3 = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_(var$3);
+ $rt_throw(var$3);
+ }
+ var$1 = jl_String__init_0($rt_s(757).$characters, 1, var$2 - 1 | 0);
+ }
+ var$3 = nle_AssetRepository_filePool;
+ if (var$1 !== null) {
+ var$2 = jl_String_hashCode(var$1);
+ var$3 = ju_HashMap_findNonNullKeyEntry(var$3, var$1, var$2 & (var$3.$elementData.data.length - 1 | 0), var$2);
+ } else {
+ var$3 = var$3.$elementData.data[0];
+ while (var$3 !== null && var$3.$key !== null) {
+ var$3 = var$3.$next1;
+ }
+ }
+ $this.$glyphWidth = var$3 === null ? null : var$3.$value0;
+ nms_FontRenderer_readFontTexture($this, $this.$fontTextureName);
+}
+function nms_FontRenderer_readFontTexture($this, $par1Str) {
+ var $e, $var3, $var6, $var5, $var7, $var8, $var9, $var10, $var11, $var12;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!($par1Str === $rt_s(58) ? 1 : jl_String_startsWith($par1Str, $rt_s(58), 0)))
+ $e = $par1Str;
+ else {
+ $var3 = $par1Str.$characters.data.length;
+ if (1 > $var3) {
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1Str);
+ $rt_throw($par1Str);
+ }
+ $e = jl_String__init_0($par1Str.$characters, 1, $var3 - 1 | 0);
+ }
+ $par1Str = nle_AssetRepository_filePool;
+ if ($e !== null) {
+ $var6 = jl_String_hashCode($e);
+ $par1Str = ju_HashMap_findNonNullKeyEntry($par1Str, $e, $var6 & ($par1Str.$elementData.data.length - 1 | 0), $var6);
+ } else {
+ $par1Str = $par1Str.$elementData.data[0];
+ while ($par1Str !== null && $par1Str.$key !== null) {
+ $par1Str = $par1Str.$next1;
+ }
+ }
+ $e = nle_EaglerImage_loadImage($par1Str === null ? null : $par1Str.$value0);
+ $var5 = $e.$data;
+ $var3 = $e.$w0;
+ $var6 = 0;
+ while ($var6 < 256) {
+ $var7 = $var6 % 16 | 0;
+ $var8 = $var6 / 16 | 0;
+ $var9 = 7;
+ $var7 = $var7 * 8 | 0;
+ $var8 = $var8 * 8 | 0;
+ while ($var9 >= 0) {
+ $var10 = $var7 + $var9 | 0;
+ $var11 = 1;
+ $var12 = 0;
+ while ($var12 < 8 && $var11) {
+ if (($var5.data[$var10 + $rt_imul($var8 + $var12 | 0, $var3) | 0] & 255) > 0)
+ $var11 = 0;
+ $var12 = $var12 + 1 | 0;
+ }
+ if (!$var11)
+ break;
+ $var9 = $var9 + (-1) | 0;
+ }
+ if ($var6 == 32)
+ $var9 = 2;
+ $this.$charWidth.data[$var6] = $var9 + 2 | 0;
+ $var6 = $var6 + 1 | 0;
+ }
+}
+function nms_FontRenderer_renderCharAtPos($this, $par1, $par2, $par3) {
+ return $par2 == 32 ? 4.0 : $par1 > 0 && !$this.$unicodeFlag ? nms_FontRenderer_renderDefaultChar($this, $par1 + 32 | 0, $par3) : nms_FontRenderer_renderUnicodeChar($this, $par2, $par3);
+}
+function nms_FontRenderer_renderDefaultChar($this, $par1, $par2) {
+ var $var3, $var4, $var5, $var6, $t, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15;
+ $var3 = ($par1 % 16 | 0) * 8 | 0;
+ $var4 = ($par1 / 16 | 0) * 8 | 0;
+ $var5 = !$par2 ? 0.0 : 1.0;
+ $var6 = $this.$charWidth.data[$par1] - 0.009999999776482582;
+ nlea_Tessellator_$callClinit();
+ $t = nlea_Tessellator_instance;
+ var$8 = $this.$posX2 + $var5;
+ var$9 = $this.$posY2;
+ var$10 = $var3 / 128.0;
+ var$11 = $var4 / 128.0;
+ $t.$hasTexture = 1;
+ var$12 = var$10;
+ $t.$textureU = var$12;
+ var$13 = var$11;
+ $t.$textureV = var$13;
+ nlea_Tessellator_addVertex($t, var$8, var$9, 0.0);
+ var$14 = $this.$posX2 - $var5;
+ var$9 = $this.$posY2 + 7.989999771118164;
+ var$8 = ($var4 + 7.989999771118164) / 128.0;
+ $t.$hasTexture = 1;
+ $t.$textureU = var$12;
+ var$12 = var$8;
+ $t.$textureV = var$12;
+ nlea_Tessellator_addVertex($t, var$14, var$9, 0.0);
+ var$14 = $this.$posX2 + $var6 - $var5;
+ var$8 = $this.$posY2 + 7.989999771118164;
+ var$10 = ($var3 + $var6) / 128.0;
+ $t.$hasTexture = 1;
+ var$15 = var$10;
+ $t.$textureU = var$15;
+ $t.$textureV = var$12;
+ nlea_Tessellator_addVertex($t, var$14, var$8, 0.0);
+ var$14 = $this.$posX2 + $var6 + $var5;
+ var$8 = $this.$posY2;
+ $t.$hasTexture = 1;
+ $t.$textureU = var$15;
+ $t.$textureV = var$13;
+ nlea_Tessellator_addVertex($t, var$14, var$8, 0.0);
+ return $this.$charWidth.data[$par1];
+}
+function nms_FontRenderer_renderUnicodeChar($this, $par1, $par2) {
+ var $t, $var3, var$5, var$6, var$7, var$8, $var4, $var5, $var6, $var7, $var8, $var9, var$15, $var10, $var11, var$18, var$19, var$20, var$21, var$22, var$23;
+ if (!$this.$glyphWidth.data[$par1])
+ return 0.0;
+ nlea_Tessellator_$callClinit();
+ $t = nlea_Tessellator_instance;
+ nlea_Tessellator_draw($t);
+ $var3 = $par1 / 256 | 0;
+ var$5 = $rt_createArray(jl_Object, 1);
+ var$5.data[0] = jl_Integer_valueOf($var3);
+ var$6 = new ju_Formatter;
+ var$7 = ju_Locale_defaultLocale;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ var$6.$out0 = var$8;
+ var$6.$locale = var$7;
+ var$6 = ju_Formatter_toString(ju_Formatter_format(var$6, var$6.$locale, $rt_s(758), var$5));
+ var$8 = $this.$renderEngine0;
+ $var3 = nms_RenderEngine_getTexture(var$8, var$6);
+ if ($var3 != var$8.$boundTexture) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$6 = nleg_EaglerAdapterGL30_texObjects;
+ var$6 = $var3 < var$6.$size3 && $var3 >= 0 ? var$6.$values.data[$var3] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$7 = nlea_EaglerAdapterImpl2_webgl;
+ var$6 = var$6 !== null ? var$6.$obj : null;
+ var$7.bindTexture(3553, var$6);
+ var$8.$boundTexture = $var3;
+ }
+ $var4 = $this.$glyphWidth.data[$par1] >>> 4;
+ $var5 = $this.$glyphWidth.data[$par1] & 15;
+ $var6 = $var4;
+ $var7 = $var5 + 1 | 0;
+ $var8 = (($par1 % 16 | 0) * 16 | 0) + $var6;
+ $var9 = (($par1 & 255) / 16 | 0) * 16 | 0;
+ var$15 = $var7 - $var6;
+ $var10 = var$15 - 0.019999999552965164;
+ $var11 = !$par2 ? 0.0 : 1.0;
+ nlea_Tessellator_startDrawing($t, 95);
+ var$18 = $this.$posX2 + $var11;
+ var$19 = $this.$posY2;
+ var$20 = $var8 / 256.0;
+ var$21 = $var9 / 256.0;
+ $t.$hasTexture = 1;
+ $var7 = var$20;
+ $t.$textureU = $var7;
+ var$22 = var$21;
+ $t.$textureV = var$22;
+ nlea_Tessellator_addVertex($t, var$18, var$19, 0.0);
+ var$23 = $this.$posX2 - $var11;
+ var$18 = $this.$posY2 + 7.989999771118164;
+ var$20 = ($var9 + 15.979999542236328) / 256.0;
+ $t.$hasTexture = 1;
+ $t.$textureU = $var7;
+ $var9 = var$20;
+ $t.$textureV = $var9;
+ nlea_Tessellator_addVertex($t, var$23, var$18, 0.0);
+ $var6 = $this.$posX2;
+ $var7 = $var10 / 2.0;
+ var$23 = $var6 + $var7 + $var11;
+ var$18 = $this.$posY2;
+ var$20 = ($var8 + $var10) / 256.0;
+ $t.$hasTexture = 1;
+ $var8 = var$20;
+ $t.$textureU = $var8;
+ $t.$textureV = var$22;
+ nlea_Tessellator_addVertex($t, var$23, var$18, 0.0);
+ var$23 = $this.$posX2 + $var7 - $var11;
+ var$18 = $this.$posY2 + 7.989999771118164;
+ $t.$hasTexture = 1;
+ $t.$textureU = $var8;
+ $t.$textureV = $var9;
+ nlea_Tessellator_addVertex($t, var$23, var$18, 0.0);
+ nlea_Tessellator_draw($t);
+ nle_TextureLocation_bindTexture($this.$fontTexture);
+ nlea_Tessellator_startDrawing($t, 98);
+ return var$15 / 2.0 + 1.0;
+}
+function nms_FontRenderer_drawStringWithShadow($this, $par1Str, $par2, $par3, $par4) {
+ return nms_FontRenderer_drawString($this, $par1Str, $par2, $par3, $par4, 1);
+}
+function nms_FontRenderer_drawString0($this, $par1Str, $par2, $par3, $par4) {
+ return nms_FontRenderer_drawString($this, $par1Str, $par2, $par3, $par4, 0);
+}
+function nms_FontRenderer_drawString($this, $par1Str, $par2, $par3, $par4, $par5) {
+ var $var6, $var6_0;
+ $this.$randomStyle = 0;
+ $this.$boldStyle = 0;
+ $this.$italicStyle = 0;
+ $this.$underlineStyle = 0;
+ $this.$strikethroughStyle = 0;
+ if (!$par5)
+ $var6 = nms_FontRenderer_renderString($this, $par1Str, $par2, $par3, $par4, 0);
+ else {
+ $var6_0 = nms_FontRenderer_renderString($this, $par1Str, $par2 + 1 | 0, $par3 + 1 | 0, $par4, 1);
+ $var6 = nms_FontRenderer_renderString($this, $par1Str, $par2, $par3, $par4, 0);
+ if ($var6_0 > $var6)
+ $var6 = $var6_0;
+ }
+ return $var6;
+}
+function nms_FontRenderer_renderStringAtPos($this, $par1Str, $par2) {
+ var $t, $var3, $var4, $var5, $var5_0, $var6, $var11, $var7, $var8, $var9, $var10, var$14;
+ nlea_Tessellator_$callClinit();
+ $t = nlea_Tessellator_instance;
+ nle_TextureLocation_bindTexture($this.$fontTexture);
+ nlea_Tessellator_startDrawingQuads($t);
+ $var3 = 0;
+ while ($var3 < jl_String_length($par1Str)) {
+ a: {
+ $var4 = jl_String_charAt($par1Str, $var3);
+ if ($var4 == 167) {
+ $var5 = $var3 + 1 | 0;
+ if ($var5 < jl_String_length($par1Str)) {
+ $var5_0 = jl_String_indexOf0($rt_s(759), jl_Character_toLowerCase(jl_String_charAt($par1Str, $var5)));
+ $var4 = $rt_compare($var5_0, 16);
+ if ($var4 >= 0) {
+ if (!$var4)
+ $this.$randomStyle = 1;
+ else if ($var5_0 == 17)
+ $this.$boldStyle = 1;
+ else if ($var5_0 == 18)
+ $this.$strikethroughStyle = 1;
+ else if ($var5_0 == 19)
+ $this.$underlineStyle = 1;
+ else if ($var5_0 == 20)
+ $this.$italicStyle = 1;
+ else if ($var5_0 == 21) {
+ $this.$randomStyle = 0;
+ $this.$boldStyle = 0;
+ $this.$strikethroughStyle = 0;
+ $this.$underlineStyle = 0;
+ $this.$italicStyle = 0;
+ nlea_Tessellator_draw($t);
+ nlea_Tessellator_startDrawingQuads($t);
+ nleg_EaglerAdapterGL30_glColor4f($this.$red, $this.$blue, $this.$green, $this.$alpha0);
+ }
+ } else {
+ $this.$randomStyle = 0;
+ $this.$boldStyle = 0;
+ $this.$strikethroughStyle = 0;
+ $this.$underlineStyle = 0;
+ $this.$italicStyle = 0;
+ if (!($var5_0 >= 0 && $var5_0 <= 15))
+ $var5_0 = 15;
+ if ($par2)
+ $var5_0 = $var5_0 + 16 | 0;
+ nlea_Tessellator_draw($t);
+ nlea_Tessellator_startDrawingQuads($t);
+ $var6 = $this.$colorCode.data[$var5_0];
+ $this.$textColor = $var6;
+ nleg_EaglerAdapterGL30_glColor4f(($var6 >> 16 & 255) / 255.0, ($var6 >> 8 & 255) / 255.0, ($var6 & 255) / 255.0, $this.$alpha0);
+ }
+ break a;
+ }
+ }
+ $var5 = jl_String_indexOf0(nms_ChatAllowedCharacters_allowedCharacters, $var4);
+ if (!$this.$randomStyle)
+ $var6 = $var5;
+ else if ($var5 <= 0)
+ $var6 = $var5;
+ else
+ while (true) {
+ $var6 = ju_Random_nextInt0($this.$fontRandom, jl_String_length(nms_ChatAllowedCharacters_allowedCharacters));
+ if ($this.$charWidth.data[$var5 + 32 | 0] != $this.$charWidth.data[$var6 + 32 | 0])
+ continue;
+ else
+ break;
+ }
+ $var11 = !$this.$unicodeFlag ? 1.0 : 0.5;
+ $var7 = !($var6 > 0 && !$this.$unicodeFlag) && $par2 ? 1 : 0;
+ if ($var7) {
+ $this.$posX2 = $this.$posX2 - $var11;
+ $this.$posY2 = $this.$posY2 - $var11;
+ }
+ $var8 = nms_FontRenderer_renderCharAtPos($this, $var6, $var4, $this.$italicStyle);
+ if ($var7) {
+ $this.$posX2 = $this.$posX2 + $var11;
+ $this.$posY2 = $this.$posY2 + $var11;
+ }
+ if ($this.$boldStyle) {
+ $this.$posX2 = $this.$posX2 + $var11;
+ if ($var7) {
+ $this.$posX2 = $this.$posX2 - $var11;
+ $this.$posY2 = $this.$posY2 - $var11;
+ }
+ nms_FontRenderer_renderCharAtPos($this, $var6, $var4, $this.$italicStyle);
+ $this.$posX2 = $this.$posX2 - $var11;
+ if ($var7) {
+ $this.$posX2 = $this.$posX2 + $var11;
+ $this.$posY2 = $this.$posY2 + $var11;
+ }
+ $var8 = $var8 + 1.0;
+ }
+ if ($this.$strikethroughStyle) {
+ $var9 = nlea_Tessellator_instance;
+ nlea_Tessellator_draw($var9);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nlea_Tessellator_startDrawingQuads($var9);
+ nlea_Tessellator_addVertex($var9, $this.$posX2, $this.$posY2 + ($this.$FONT_HEIGHT / 2 | 0), 0.0);
+ nlea_Tessellator_addVertex($var9, $this.$posX2 + $var8, $this.$posY2 + ($this.$FONT_HEIGHT / 2 | 0), 0.0);
+ nlea_Tessellator_addVertex($var9, $this.$posX2 + $var8, $this.$posY2 + ($this.$FONT_HEIGHT / 2 | 0) - 1.0, 0.0);
+ nlea_Tessellator_addVertex($var9, $this.$posX2, $this.$posY2 + ($this.$FONT_HEIGHT / 2 | 0) - 1.0, 0.0);
+ nlea_Tessellator_draw($var9);
+ nlea_Tessellator_startDrawingQuads($var9);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ }
+ if ($this.$underlineStyle) {
+ $var9 = nlea_Tessellator_instance;
+ nlea_Tessellator_draw($var9);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nlea_Tessellator_startDrawingQuads($var9);
+ $var10 = !$this.$underlineStyle ? 0 : (-1);
+ $var11 = $this.$posX2;
+ var$14 = $var10;
+ nlea_Tessellator_addVertex($var9, $var11 + var$14, $this.$posY2 + $this.$FONT_HEIGHT, 0.0);
+ nlea_Tessellator_addVertex($var9, $this.$posX2 + $var8, $this.$posY2 + $this.$FONT_HEIGHT, 0.0);
+ nlea_Tessellator_addVertex($var9, $this.$posX2 + $var8, $this.$posY2 + $this.$FONT_HEIGHT - 1.0, 0.0);
+ nlea_Tessellator_addVertex($var9, $this.$posX2 + var$14, $this.$posY2 + $this.$FONT_HEIGHT - 1.0, 0.0);
+ nlea_Tessellator_draw($var9);
+ nlea_Tessellator_startDrawingQuads($var9);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ }
+ $this.$posX2 = $this.$posX2 + ($var8 | 0);
+ $var5 = $var3;
+ }
+ $var3 = $var5 + 1 | 0;
+ }
+ nlea_Tessellator_draw($t);
+}
+function nms_FontRenderer_renderString($this, $par1Str, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, var$8, var$9;
+ if ($par1Str === null)
+ return 0;
+ if (!($par4 & (-67108864)))
+ $par4 = $par4 | (-16777216);
+ if ($par5)
+ $par4 = ($par4 & 16579836) >> 2 | $par4 & (-16777216);
+ $this.$red = ($par4 >> 16 & 255) / 255.0;
+ $this.$blue = ($par4 >> 8 & 255) / 255.0;
+ $this.$green = ($par4 & 255) / 255.0;
+ $this.$alpha0 = ($par4 >> 24 & 255) / 255.0;
+ var$6 = $this.$red;
+ var$7 = $this.$blue;
+ var$8 = $this.$green;
+ var$9 = $this.$alpha0;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = var$6;
+ nleg_EaglerAdapterGL30_colorG = var$7;
+ nleg_EaglerAdapterGL30_colorB = var$8;
+ nleg_EaglerAdapterGL30_colorA = var$9;
+ $this.$posX2 = $par2;
+ $this.$posY2 = $par3;
+ nms_FontRenderer_renderStringAtPos($this, $par1Str, $par5);
+ return $this.$posX2 | 0;
+}
+function nms_FontRenderer_getStringWidth($this, $par1Str) {
+ var $var2, $var3, $var4, $var6, $var5;
+ if ($par1Str === null)
+ return 0;
+ $var2 = 0;
+ $var3 = 0;
+ $var4 = 0;
+ while ($var4 < $par1Str.$characters.data.length) {
+ $var6 = nms_FontRenderer_getCharWidth($this, jl_String_charAt($par1Str, $var4));
+ if ($var6 < 0 && $var4 < ($par1Str.$characters.data.length - 1 | 0)) {
+ $var4 = $var4 + 1 | 0;
+ $var5 = jl_String_charAt($par1Str, $var4);
+ if (!($var5 != 108 && $var5 != 76))
+ $var3 = 1;
+ else if (!($var5 != 114 && $var5 != 82))
+ $var3 = 0;
+ $var6 = 0;
+ }
+ $var2 = $var2 + $var6 | 0;
+ if ($var3)
+ $var2 = $var2 + 1 | 0;
+ $var4 = $var4 + 1 | 0;
+ }
+ return $var2;
+}
+function nms_FontRenderer_getCharWidth($this, $par1) {
+ var $var2, $var3, $var4;
+ if ($par1 == 167)
+ return (-1);
+ if ($par1 == 32)
+ return 4;
+ $var2 = jl_String_indexOf(nms_ChatAllowedCharacters_allowedCharacters, $par1, 0);
+ if ($var2 >= 0 && !$this.$unicodeFlag)
+ return $this.$charWidth.data[$var2 + 32 | 0];
+ if (!$this.$glyphWidth.data[$par1])
+ return 0;
+ $var3 = $this.$glyphWidth.data[$par1] >>> 4;
+ $var4 = $this.$glyphWidth.data[$par1] & 15;
+ if ($var4 > 7) {
+ $var4 = 15;
+ $var3 = 0;
+ }
+ return ((($var4 + 1 | 0) - $var3 | 0) / 2 | 0) + 1 | 0;
+}
+function nms_FontRenderer_trimStringToWidth($this, $par1Str, $par2) {
+ return nms_FontRenderer_trimStringToWidth0($this, $par1Str, $par2, 0);
+}
+function nms_FontRenderer_trimStringToWidth0($this, $par1Str, $par2, $par3) {
+ var $var4, $var5, $var10, $var7, $var8, $var9, $var11, $var12;
+ $var4 = new jl_StringBuilder;
+ $var4.$buffer = $rt_createCharArray(16);
+ $var5 = 0;
+ $var10 = !$par3 ? 0 : $par1Str.$characters.data.length - 1 | 0;
+ $var7 = !$par3 ? 1 : (-1);
+ $var8 = 0;
+ $var9 = 0;
+ a: {
+ while (true) {
+ if ($var10 < 0)
+ break a;
+ if ($var10 >= $par1Str.$characters.data.length)
+ break a;
+ if ($var5 >= $par2)
+ break a;
+ $var11 = jl_String_charAt($par1Str, $var10);
+ $var12 = nms_FontRenderer_getCharWidth($this, $var11);
+ if (!$var8) {
+ if ($var12 < 0)
+ $var8 = 1;
+ else {
+ $var5 = $var5 + $var12 | 0;
+ if ($var9)
+ $var5 = $var5 + 1 | 0;
+ }
+ } else {
+ $var8 = 0;
+ if (!($var11 != 108 && $var11 != 76))
+ $var9 = 1;
+ else if (!($var11 != 114 && $var11 != 82))
+ $var9 = 0;
+ }
+ if ($var5 > $par2)
+ break;
+ if ($par3) {
+ jl_AbstractStringBuilder_insertSpace($var4, 0, 1);
+ $var4.$buffer.data[0] = $var11;
+ } else {
+ $var12 = $var4.$length;
+ jl_AbstractStringBuilder_insertSpace($var4, $var12, $var12 + 1 | 0);
+ $var4.$buffer.data[$var12] = $var11;
+ }
+ $var10 = $var10 + $var7 | 0;
+ }
+ }
+ return jl_String__init_0($var4.$buffer, 0, $var4.$length);
+}
+function nms_FontRenderer_drawSplitString($this, $par1Str, $par2, $par3, $par4, $par5) {
+ var var$6, var$7;
+ $this.$randomStyle = 0;
+ $this.$boldStyle = 0;
+ $this.$italicStyle = 0;
+ $this.$underlineStyle = 0;
+ $this.$strikethroughStyle = 0;
+ $this.$textColor = $par5;
+ a: {
+ while (true) {
+ if ($par1Str === null)
+ break a;
+ if (!jl_String_endsWith($par1Str, $rt_s(60)))
+ break a;
+ $par5 = $par1Str.$characters.data.length - 1 | 0;
+ if (0 > $par5)
+ break;
+ $par1Str = jl_String__init_0($par1Str.$characters, 0, $par5 - 0 | 0);
+ }
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ $par1Str = nms_FontRenderer_wrapFormattedStringToWidth($this, $par1Str, $par4);
+ var$6 = jur_Pattern_split(jur_Pattern_compile($rt_s(60), 0), $par1Str, 0);
+ $par1Str = new ju_Arrays$ArrayAsList;
+ $par1Str.$array3 = var$6;
+ var$7 = new ju_AbstractList$1;
+ var$7.$this$0 = $par1Str;
+ var$7.$modCount = var$7.$this$0.$modCount0;
+ var$7.$size1 = var$7.$this$0.$size2();
+ var$7.$removeIndex = (-1);
+ while (var$7.$index >= var$7.$size1 ? 0 : 1) {
+ nms_FontRenderer_renderString($this, ju_AbstractList$1_next(var$7), $par2, $par3, $this.$textColor, 0);
+ $par3 = $par3 + $this.$FONT_HEIGHT | 0;
+ }
+}
+function nms_FontRenderer_splitStringWidth($this, $par1Str, $par2) {
+ var var$3;
+ var$3 = $this.$FONT_HEIGHT;
+ $par1Str = nms_FontRenderer_wrapFormattedStringToWidth($this, $par1Str, $par2);
+ return $rt_imul(var$3, jur_Pattern_split(jur_Pattern_compile($rt_s(60), 0), $par1Str, 0).data.length);
+}
+function nms_FontRenderer_setUnicodeFlag($this, $par1) {
+ $this.$unicodeFlag = $par1;
+}
+function nms_FontRenderer_getUnicodeFlag($this) {
+ return $this.$unicodeFlag;
+}
+function nms_FontRenderer_setBidiFlag($this, $par1) {
+ $this.$bidiFlag = $par1;
+}
+function nms_FontRenderer_listFormattedStringToWidth($this, $par1Str, $par2) {
+ var var$3;
+ $par1Str = nms_FontRenderer_wrapFormattedStringToWidth($this, $par1Str, $par2);
+ var$3 = jur_Pattern_split(jur_Pattern_compile($rt_s(60), 0), $par1Str, 0);
+ $par1Str = new ju_Arrays$ArrayAsList;
+ $par1Str.$array3 = var$3;
+ return $par1Str;
+}
+function nms_FontRenderer_wrapFormattedStringToWidth($this, $par1Str, $par2) {
+ var $var3, $var4, $var5, $var6, var$7, var$8;
+ $var3 = nms_FontRenderer_sizeStringToWidth($this, $par1Str, $par2);
+ if ($par1Str.$characters.data.length <= $var3)
+ return $par1Str;
+ if (0 > $var3) {
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ $var4 = jl_String__init_0($par1Str.$characters, 0, $var3 - 0 | 0);
+ $var5 = jl_String_charAt($par1Str, $var3);
+ $var6 = $var5 != 32 && $var5 != 10 ? 0 : 1;
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ var$8 = nms_FontRenderer_getFormatFromString($var4);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, var$8);
+ $var3 = $var3 + (!$var6 ? 0 : 1) | 0;
+ $var6 = $par1Str.$characters.data.length;
+ if ($var3 > $var6) {
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ var$8 = jl_String__init_0($par1Str.$characters, $var3, $var6 - $var3 | 0);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, var$8);
+ $par1Str = jl_String__init_0(var$7.$buffer, 0, var$7.$length);
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $var4);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(60));
+ $par1Str = nms_FontRenderer_wrapFormattedStringToWidth($this, $par1Str, $par2);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $par1Str);
+ return jl_String__init_0(var$7.$buffer, 0, var$7.$length);
+}
+function nms_FontRenderer_sizeStringToWidth($this, $par1Str, $par2) {
+ var $var3, $var4, $var5, $var6, $var7, var$8, $var8, $var9;
+ $var3 = $par1Str.$characters.data.length;
+ $var4 = 0;
+ $var5 = 0;
+ $var6 = (-1);
+ $var7 = 0;
+ var$8 = $var3 - 1 | 0;
+ a: {
+ while ($var5 < $var3) {
+ b: {
+ c: {
+ $var8 = jl_String_charAt($par1Str, $var5);
+ switch ($var8) {
+ case 10:
+ break;
+ case 32:
+ $var6 = $var5;
+ break c;
+ case 167:
+ if ($var5 >= var$8)
+ break b;
+ $var5 = $var5 + 1 | 0;
+ $var9 = jl_String_charAt($par1Str, $var5);
+ if (!($var9 != 108 && $var9 != 76))
+ $var7 = 1;
+ else if (!($var9 != 114 && $var9 != 82 && !nms_FontRenderer_isFormatColor($var9)))
+ $var7 = 0;
+ break b;
+ default:
+ break c;
+ }
+ $var5 = $var5 + (-1) | 0;
+ break b;
+ }
+ $var4 = $var4 + nms_FontRenderer_getCharWidth($this, $var8) | 0;
+ if ($var7)
+ $var4 = $var4 + 1 | 0;
+ }
+ if ($var8 == 10) {
+ $var6 = $var5 + 1 | 0;
+ $var5 = $var6;
+ break a;
+ }
+ if ($var4 > $par2)
+ break a;
+ $var5 = $var5 + 1 | 0;
+ }
+ }
+ if ($var5 != $var3 && $var6 != (-1) && $var6 < $var5)
+ $var5 = $var6;
+ return $var5;
+}
+function nms_FontRenderer_isFormatColor($par0) {
+ a: {
+ b: {
+ if (!($par0 >= 48 && $par0 <= 57) && !($par0 >= 97 && $par0 <= 102)) {
+ if ($par0 < 65)
+ break b;
+ if ($par0 > 70)
+ break b;
+ }
+ $par0 = 1;
+ break a;
+ }
+ $par0 = 0;
+ }
+ return $par0;
+}
+function nms_FontRenderer_isFormatSpecial($par0) {
+ return !($par0 >= 107 && $par0 <= 111) && !($par0 >= 75 && $par0 <= 79) && $par0 != 114 && $par0 != 82 ? 0 : 1;
+}
+function nms_FontRenderer_getFormatFromString($par0Str) {
+ var $var1, $var2, var$4, $var4, var$6, $var3, var$8;
+ $var1 = $rt_s(44);
+ $var2 = (-1);
+ var$4 = $par0Str.$characters.data.length - 1 | 0;
+ while (true) {
+ $var2 = jl_String_indexOf($par0Str, 167, $var2 + 1 | 0);
+ if ($var2 == (-1))
+ break;
+ if ($var2 >= var$4)
+ continue;
+ $var4 = jl_String_charAt($par0Str, $var2 + 1 | 0);
+ if (nms_FontRenderer_isFormatColor($var4)) {
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(760));
+ $var3 = var$6.$length;
+ jl_AbstractStringBuilder_insertSpace(var$6, $var3, $var3 + 1 | 0);
+ var$6.$buffer.data[$var3] = $var4;
+ $var1 = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ } else if (nms_FontRenderer_isFormatSpecial($var4)) {
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $var1);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(760));
+ var$8 = var$6.$length;
+ jl_AbstractStringBuilder_insertSpace(var$6, var$8, var$8 + 1 | 0);
+ var$6.$buffer.data[var$8] = $var4;
+ $var1 = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ }
+ }
+ return $var1;
+}
+function nms_FontRenderer_getBidiFlag($this) {
+ return $this.$bidiFlag;
+}
+function nms_EnumOS() {
+ jl_Enum.call(this);
+}
+var nms_EnumOS_LINUX = null;
+var nms_EnumOS_SOLARIS = null;
+var nms_EnumOS_WINDOWS = null;
+var nms_EnumOS_MACOS = null;
+var nms_EnumOS_UNKNOWN = null;
+var nms_EnumOS_$VALUES = null;
+function nms_EnumOS__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new nms_EnumOS;
+ var$1.$name2 = $rt_s(761);
+ var$1.$ordinal = 0;
+ nms_EnumOS_LINUX = var$1;
+ var$1 = new nms_EnumOS;
+ var$1.$name2 = $rt_s(762);
+ var$1.$ordinal = 1;
+ nms_EnumOS_SOLARIS = var$1;
+ var$1 = new nms_EnumOS;
+ var$1.$name2 = $rt_s(763);
+ var$1.$ordinal = 2;
+ nms_EnumOS_WINDOWS = var$1;
+ var$1 = new nms_EnumOS;
+ var$1.$name2 = $rt_s(764);
+ var$1.$ordinal = 3;
+ nms_EnumOS_MACOS = var$1;
+ var$1 = new nms_EnumOS;
+ var$1.$name2 = $rt_s(251);
+ var$1.$ordinal = 4;
+ nms_EnumOS_UNKNOWN = var$1;
+ var$2 = $rt_createArray(nms_EnumOS, 5);
+ var$3 = var$2.data;
+ var$3[0] = nms_EnumOS_LINUX;
+ var$3[1] = nms_EnumOS_SOLARIS;
+ var$3[2] = nms_EnumOS_WINDOWS;
+ var$3[3] = nms_EnumOS_MACOS;
+ var$3[4] = nms_EnumOS_UNKNOWN;
+ nms_EnumOS_$VALUES = var$2;
+}
+function cbpc_ChunkType$1() {
+ cbpc_ChunkType.call(this);
+}
+function cbpc_ChunkType$1_apply($this, $png, $length, $type, $data, $crc) {
+ var var$6;
+ var$6 = new cbpc_IHDR;
+ cbpc_Chunk__init_0(var$6, $length, $type, $data, $crc);
+ cbpc_IHDR_build(var$6);
+ cbpc_IHDR_checkLegal(var$6);
+ $png.$ihdr = var$6;
+}
+function cbpc_ChunkType$2() {
+ cbpc_ChunkType.call(this);
+}
+function cbpc_ChunkType$2_apply($this, $png, $length, $type, $data, $crc) {
+ var var$6;
+ var$6 = new cbpc_PLTE;
+ cbpc_Chunk__init_0(var$6, $length, $type, $data, $crc);
+ cbpc_PLTE_build(var$6);
+ $png.$plte = var$6;
+}
+function cbpc_ChunkType$3() {
+ cbpc_ChunkType.call(this);
+}
+function cbpc_ChunkType$3_apply($this, $png, $length, $type, $data, $crc) {
+ var var$6;
+ var$6 = new cbpc_IDAT;
+ cbpc_Chunk__init_0(var$6, $length, $type, $data, $crc);
+ ju_ArrayList_add($png.$idats, var$6);
+}
+function cbpc_ChunkType$4() {
+ cbpc_ChunkType.call(this);
+}
+function cbpc_ChunkType$4_apply($this, $png, $length, $type, $data, $crc) {
+ var var$6;
+ var$6 = new cbpc_IEND;
+ cbpc_Chunk__init_0(var$6, $length, $type, $data, $crc);
+ $png.$iend = var$6;
+}
+function ju_Locale() {
+ var a = this; jl_Object.call(a);
+ a.$countryCode = null;
+ a.$languageCode = null;
+ a.$variantCode = null;
+}
+var ju_Locale_defaultLocale = null;
+var ju_Locale_CANADA = null;
+var ju_Locale_CANADA_FRENCH = null;
+var ju_Locale_CHINA = null;
+var ju_Locale_CHINESE = null;
+var ju_Locale_ENGLISH = null;
+var ju_Locale_FRANCE = null;
+var ju_Locale_FRENCH = null;
+var ju_Locale_GERMAN = null;
+var ju_Locale_GERMANY = null;
+var ju_Locale_ITALIAN = null;
+var ju_Locale_ITALY = null;
+var ju_Locale_JAPAN = null;
+var ju_Locale_JAPANESE = null;
+var ju_Locale_KOREA = null;
+var ju_Locale_KOREAN = null;
+var ju_Locale_PRC = null;
+var ju_Locale_SIMPLIFIED_CHINESE = null;
+var ju_Locale_TAIWAN = null;
+var ju_Locale_TRADITIONAL_CHINESE = null;
+var ju_Locale_UK = null;
+var ju_Locale_US = null;
+var ju_Locale_ROOT = null;
+function ju_Locale__init_(var_0, var_1, var_2) {
+ var var_3 = new ju_Locale();
+ ju_Locale__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function ju_Locale__init_0($this, $language, $country, $variant) {
+ if ($language !== null && $country !== null && $variant !== null) {
+ if (!$language.$characters.data.length && !$country.$characters.data.length) {
+ $this.$languageCode = $rt_s(44);
+ $this.$countryCode = $rt_s(44);
+ $this.$variantCode = $variant;
+ return;
+ }
+ $this.$languageCode = $language;
+ $this.$countryCode = $country;
+ $this.$variantCode = $variant;
+ return;
+ }
+ $language = new jl_NullPointerException;
+ $language.$suppressionEnabled = 1;
+ $language.$writableStackTrace = 1;
+ $rt_throw($language);
+}
+function ju_Locale_getCountry($this) {
+ return $this.$countryCode;
+}
+function ju_Locale_getLanguage($this) {
+ return $this.$languageCode;
+}
+function ju_Locale__clinit_() {
+ var $localeName, $countryIndex, var$3, var$4, var$5, var$6;
+ ju_Locale_CANADA = ju_Locale__init_($rt_s(765), $rt_s(766), $rt_s(44));
+ ju_Locale_CANADA_FRENCH = ju_Locale__init_($rt_s(767), $rt_s(766), $rt_s(44));
+ ju_Locale_CHINA = ju_Locale__init_($rt_s(768), $rt_s(769), $rt_s(44));
+ ju_Locale_CHINESE = ju_Locale__init_($rt_s(768), $rt_s(44), $rt_s(44));
+ ju_Locale_ENGLISH = ju_Locale__init_($rt_s(765), $rt_s(44), $rt_s(44));
+ ju_Locale_FRANCE = ju_Locale__init_($rt_s(767), $rt_s(770), $rt_s(44));
+ ju_Locale_FRENCH = ju_Locale__init_($rt_s(767), $rt_s(44), $rt_s(44));
+ ju_Locale_GERMAN = ju_Locale__init_($rt_s(771), $rt_s(44), $rt_s(44));
+ ju_Locale_GERMANY = ju_Locale__init_($rt_s(771), $rt_s(772), $rt_s(44));
+ ju_Locale_ITALIAN = ju_Locale__init_($rt_s(773), $rt_s(44), $rt_s(44));
+ ju_Locale_ITALY = ju_Locale__init_($rt_s(773), $rt_s(774), $rt_s(44));
+ ju_Locale_JAPAN = ju_Locale__init_($rt_s(775), $rt_s(776), $rt_s(44));
+ ju_Locale_JAPANESE = ju_Locale__init_($rt_s(775), $rt_s(44), $rt_s(44));
+ ju_Locale_KOREA = ju_Locale__init_($rt_s(777), $rt_s(778), $rt_s(44));
+ ju_Locale_KOREAN = ju_Locale__init_($rt_s(777), $rt_s(44), $rt_s(44));
+ ju_Locale_PRC = ju_Locale__init_($rt_s(768), $rt_s(769), $rt_s(44));
+ ju_Locale_SIMPLIFIED_CHINESE = ju_Locale__init_($rt_s(768), $rt_s(769), $rt_s(44));
+ ju_Locale_TAIWAN = ju_Locale__init_($rt_s(768), $rt_s(779), $rt_s(44));
+ ju_Locale_TRADITIONAL_CHINESE = ju_Locale__init_($rt_s(768), $rt_s(779), $rt_s(44));
+ ju_Locale_UK = ju_Locale__init_($rt_s(765), $rt_s(780), $rt_s(44));
+ ju_Locale_US = ju_Locale__init_($rt_s(765), $rt_s(781), $rt_s(44));
+ ju_Locale_ROOT = ju_Locale__init_($rt_s(44), $rt_s(44), $rt_s(44));
+ if (otciu_CLDRHelper_$$metadata$$10 === null)
+ otciu_CLDRHelper_$$metadata$$10 = otciu_CLDRHelper_getDefaultLocale$$create();
+ $localeName = (otciu_CLDRHelper_$$metadata$$10.value !== null ? $rt_str(otciu_CLDRHelper_$$metadata$$10.value) : null);
+ $countryIndex = jl_String_indexOf($localeName, 95, 0);
+ var$3 = new ju_Locale;
+ if (0 > $countryIndex) {
+ $localeName = new jl_IndexOutOfBoundsException;
+ $localeName.$suppressionEnabled = 1;
+ $localeName.$writableStackTrace = 1;
+ $rt_throw($localeName);
+ }
+ var$4 = jl_String__init_0($localeName.$characters, 0, $countryIndex - 0 | 0);
+ var$5 = $countryIndex + 1 | 0;
+ var$6 = $localeName.$characters.data.length;
+ if (var$5 <= var$6) {
+ ju_Locale__init_0(var$3, var$4, jl_String__init_0($localeName.$characters, var$5, var$6 - var$5 | 0), $rt_s(44));
+ ju_Locale_defaultLocale = var$3;
+ return;
+ }
+ $localeName = new jl_IndexOutOfBoundsException;
+ $localeName.$suppressionEnabled = 1;
+ $localeName.$writableStackTrace = 1;
+ $rt_throw($localeName);
+}
+function jt_DecimalFormat$FormatField() {
+}
+function jt_DecimalFormat$TextField() {
+ jl_Object.call(this);
+ this.$text0 = null;
+}
+function jt_DecimalFormat$TextField__init_(var_0) {
+ var var_1 = new jt_DecimalFormat$TextField();
+ jt_DecimalFormat$TextField__init_0(var_1, var_0);
+ return var_1;
+}
+function jt_DecimalFormat$TextField__init_0($this, $text) {
+ $this.$text0 = $text;
+}
+function jt_DecimalFormat$TextField_render($this, $format, $buffer) {
+ $format = $this.$text0;
+ jl_AbstractStringBuilder_insert($buffer, $buffer.$length, $format);
+}
+function jt_DecimalFormat$TextField_equals($this, $obj) {
+ var $other;
+ if ($this === $obj)
+ return 1;
+ if (!($obj instanceof jt_DecimalFormat$TextField))
+ return 0;
+ $other = $obj;
+ return jl_String_equals($this.$text0, $other.$text0);
+}
+function jt_DecimalFormat$TextField_hashCode($this) {
+ return jl_String_hashCode($this.$text0);
+}
+function jm_RoundingMode() {
+ jl_Enum.call(this);
+ this.$bigDecimalRM = 0;
+}
+var jm_RoundingMode_UP = null;
+var jm_RoundingMode_DOWN = null;
+var jm_RoundingMode_CEILING = null;
+var jm_RoundingMode_FLOOR = null;
+var jm_RoundingMode_HALF_UP = null;
+var jm_RoundingMode_HALF_DOWN = null;
+var jm_RoundingMode_HALF_EVEN = null;
+var jm_RoundingMode_UNNECESSARY = null;
+var jm_RoundingMode_$VALUES = null;
+function jm_RoundingMode__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new jm_RoundingMode;
+ var$1.$name2 = $rt_s(186);
+ var$1.$ordinal = 0;
+ var$1.$bigDecimalRM = 0;
+ jm_RoundingMode_UP = var$1;
+ var$1 = new jm_RoundingMode;
+ var$1.$name2 = $rt_s(191);
+ var$1.$ordinal = 1;
+ var$1.$bigDecimalRM = 1;
+ jm_RoundingMode_DOWN = var$1;
+ var$1 = new jm_RoundingMode;
+ var$1.$name2 = $rt_s(782);
+ var$1.$ordinal = 2;
+ var$1.$bigDecimalRM = 2;
+ jm_RoundingMode_CEILING = var$1;
+ var$1 = new jm_RoundingMode;
+ var$1.$name2 = $rt_s(783);
+ var$1.$ordinal = 3;
+ var$1.$bigDecimalRM = 3;
+ jm_RoundingMode_FLOOR = var$1;
+ var$1 = new jm_RoundingMode;
+ var$1.$name2 = $rt_s(784);
+ var$1.$ordinal = 4;
+ var$1.$bigDecimalRM = 4;
+ jm_RoundingMode_HALF_UP = var$1;
+ var$1 = new jm_RoundingMode;
+ var$1.$name2 = $rt_s(785);
+ var$1.$ordinal = 5;
+ var$1.$bigDecimalRM = 5;
+ jm_RoundingMode_HALF_DOWN = var$1;
+ var$1 = new jm_RoundingMode;
+ var$1.$name2 = $rt_s(786);
+ var$1.$ordinal = 6;
+ var$1.$bigDecimalRM = 6;
+ jm_RoundingMode_HALF_EVEN = var$1;
+ var$1 = new jm_RoundingMode;
+ var$1.$name2 = $rt_s(787);
+ var$1.$ordinal = 7;
+ var$1.$bigDecimalRM = 7;
+ jm_RoundingMode_UNNECESSARY = var$1;
+ var$2 = $rt_createArray(jm_RoundingMode, 8);
+ var$3 = var$2.data;
+ var$3[0] = jm_RoundingMode_UP;
+ var$3[1] = jm_RoundingMode_DOWN;
+ var$3[2] = jm_RoundingMode_CEILING;
+ var$3[3] = jm_RoundingMode_FLOOR;
+ var$3[4] = jm_RoundingMode_HALF_UP;
+ var$3[5] = jm_RoundingMode_HALF_DOWN;
+ var$3[6] = jm_RoundingMode_HALF_EVEN;
+ var$3[7] = jm_RoundingMode_UNNECESSARY;
+ jm_RoundingMode_$VALUES = var$2;
+}
+function ju_Currency() {
+ jl_Object.call(this);
+ this.$resource = null;
+}
+var ju_Currency_currencies = null;
+function ju_Currency_initCurrencies() {
+ var $resources, $i, $resource, var$4, var$5, var$6;
+ if (ju_Currency_currencies !== null)
+ return;
+ ju_Currency_currencies = ju_HashMap__init_1(16, 0.75);
+ if (otcic_CurrencyHelper_$$metadata$$0 === null)
+ otcic_CurrencyHelper_$$metadata$$0 = otcic_CurrencyHelper_getCurrencies$$create();
+ $resources = otcic_CurrencyHelper_$$metadata$$0;
+ $i = 0;
+ while ($i < $resources.length) {
+ $resource = $resources[$i];
+ var$4 = ju_Currency_currencies;
+ var$5 = ($resource.code !== null ? $rt_str($resource.code) : null);
+ var$6 = new ju_Currency;
+ var$6.$resource = $resource;
+ ju_HashMap_putImpl(var$4, var$5, var$6);
+ $i = $i + 1 | 0;
+ }
+}
+function ju_Currency_getInstance0($currencyCode) {
+ var $currency, var$3;
+ if ($currencyCode === null) {
+ $currencyCode = new jl_NullPointerException;
+ $currencyCode.$suppressionEnabled = 1;
+ $currencyCode.$writableStackTrace = 1;
+ $rt_throw($currencyCode);
+ }
+ ju_Currency_initCurrencies();
+ $currency = ju_HashMap_getEntry(ju_Currency_currencies, $currencyCode);
+ $currency = $currency === null ? null : $currency.$value0;
+ if ($currency !== null)
+ return $currency;
+ var$3 = new jl_IllegalArgumentException;
+ $currency = new jl_StringBuilder;
+ $currency.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($currency, $currency.$length, $rt_s(788));
+ jl_AbstractStringBuilder_insert($currency, $currency.$length, $currencyCode);
+ $currencyCode = jl_String__init_0($currency.$buffer, 0, $currency.$length);
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = $currencyCode;
+ $rt_throw(var$3);
+}
+function ju_Currency_getInstance($locale) {
+ var $countryMap, $coutry, var$4, var$5;
+ if ($locale === null) {
+ $locale = new jl_NullPointerException;
+ $locale.$suppressionEnabled = 1;
+ $locale.$writableStackTrace = 1;
+ $rt_throw($locale);
+ }
+ $countryMap = $locale.$languageCode;
+ $coutry = $locale.$countryCode;
+ if ($coutry.$characters.data.length ? 0 : 1) {
+ if (otciu_CLDRHelper_$$metadata$$0 === null)
+ otciu_CLDRHelper_$$metadata$$0 = otciu_CLDRHelper_getLikelySubtagsMap$$create();
+ $locale = otciu_CLDRHelper_$$metadata$$0;
+ if ($locale.hasOwnProperty($rt_ustr($countryMap)))
+ $countryMap = ($locale[$rt_ustr($countryMap)].value !== null ? $rt_str($locale[$rt_ustr($countryMap)].value) : null);
+ var$4 = jl_String_lastIndexOf($countryMap, 95, $countryMap.$characters.data.length - 1 | 0);
+ if (var$4 <= 0)
+ $coutry = $rt_s(44);
+ else {
+ var$5 = var$4 + 1 | 0;
+ var$4 = $countryMap.$characters.data.length;
+ if (var$5 > var$4) {
+ $locale = new jl_IndexOutOfBoundsException;
+ $locale.$suppressionEnabled = 1;
+ $locale.$writableStackTrace = 1;
+ $rt_throw($locale);
+ }
+ $coutry = jl_String__init_0($countryMap.$characters, var$5, var$4 - var$5 | 0);
+ }
+ }
+ if (otcic_CurrencyHelper_$$metadata$$1 === null)
+ otcic_CurrencyHelper_$$metadata$$1 = otcic_CurrencyHelper_getCountryToCurrencyMap$$create();
+ $countryMap = otcic_CurrencyHelper_$$metadata$$1;
+ if (!$countryMap.hasOwnProperty($rt_ustr($coutry)))
+ return null;
+ return ju_Currency_getInstance0(($countryMap[$rt_ustr($coutry)].value !== null ? $rt_str($countryMap[$rt_ustr($coutry)].value) : null));
+}
+function ju_Currency_getCurrencyCode($this) {
+ return ($this.$resource.code !== null ? $rt_str($this.$resource.code) : null);
+}
+function ju_Currency_getSymbol($this, $locale) {
+ var $localization;
+ $localization = otciu_CLDRHelper_resolveCurrency($locale.$languageCode, $locale.$countryCode, ($this.$resource.code !== null ? $rt_str($this.$resource.code) : null));
+ return $localization !== null && !(($localization.symbol !== null ? $rt_str($localization.symbol) : null).$characters.data.length ? 0 : 1) ? ($localization.symbol !== null ? $rt_str($localization.symbol) : null) : ($this.$resource.code !== null ? $rt_str($this.$resource.code) : null);
+}
+function ju_Currency_toString($this) {
+ return ($this.$resource.code !== null ? $rt_str($this.$resource.code) : null);
+}
+function otciu_CLDRHelper() {
+ jl_Object.call(this);
+}
+var otciu_CLDRHelper_$$metadata$$0 = null;
+var otciu_CLDRHelper_$$metadata$$10 = null;
+var otciu_CLDRHelper_$$metadata$$12 = null;
+var otciu_CLDRHelper_$$metadata$$13 = null;
+var otciu_CLDRHelper_$$metadata$$17 = null;
+var otciu_CLDRHelper_$$metadata$$20 = null;
+var otciu_CLDRHelper_$$metadata$$21 = null;
+function otciu_CLDRHelper__init_0() {
+ var var_0 = new otciu_CLDRHelper();
+ otciu_CLDRHelper__init_(var_0);
+ return var_0;
+}
+function otciu_CLDRHelper__init_($this) {
+ return;
+}
+function otciu_CLDRHelper_resolveFormatSymbols($map, $language, $country) {
+ var $localeCode, $res;
+ if ($country.$characters.data.length ? 0 : 1)
+ $localeCode = $language;
+ else {
+ $res = new jl_StringBuilder;
+ $res.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($res, $res.$length, $language);
+ jl_AbstractStringBuilder_insert($res, $res.$length, $rt_s(722));
+ jl_AbstractStringBuilder_insert($res, $res.$length, $country);
+ $localeCode = jl_String__init_0($res.$buffer, 0, $res.$length);
+ }
+ return (($map.hasOwnProperty($rt_ustr($localeCode)) ? $map[$rt_ustr($localeCode)] : $map.hasOwnProperty($rt_ustr($language)) ? $map[$rt_ustr($language)] : $map.root).value !== null ? $rt_str(($map.hasOwnProperty($rt_ustr($localeCode)) ? $map[$rt_ustr($localeCode)] : $map.hasOwnProperty($rt_ustr($language)) ? $map[$rt_ustr($language)] : $map.root).value) : null);
+}
+function otciu_CLDRHelper_resolveDecimalData($language, $country) {
+ var $map, $localeCode, var$5;
+ if (otciu_CLDRHelper_$$metadata$$20 === null)
+ otciu_CLDRHelper_$$metadata$$20 = otciu_CLDRHelper_getDecimalDataMap$$create();
+ $map = otciu_CLDRHelper_$$metadata$$20;
+ if ($country.$characters.data.length ? 0 : 1)
+ $localeCode = $language;
+ else {
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $language);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(722));
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $country);
+ $localeCode = jl_String__init_0(var$5.$buffer, 0, var$5.$length);
+ }
+ return $map.hasOwnProperty($rt_ustr($localeCode)) ? $map[$rt_ustr($localeCode)] : $map.hasOwnProperty($rt_ustr($language)) ? $map[$rt_ustr($language)] : $map.root;
+}
+function otciu_CLDRHelper_resolveCurrency($language, $country, $currency) {
+ var $localeCode, $currencies, $map;
+ if ($country.$characters.data.length ? 0 : 1)
+ $localeCode = $language;
+ else {
+ $currencies = new jl_StringBuilder;
+ $currencies.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($currencies, $currencies.$length, $language);
+ jl_AbstractStringBuilder_insert($currencies, $currencies.$length, $rt_s(722));
+ jl_AbstractStringBuilder_insert($currencies, $currencies.$length, $country);
+ $localeCode = jl_String__init_0($currencies.$buffer, 0, $currencies.$length);
+ }
+ if (otciu_CLDRHelper_$$metadata$$21 === null)
+ otciu_CLDRHelper_$$metadata$$21 = otciu_CLDRHelper_getCurrencyMap$$create();
+ $map = otciu_CLDRHelper_$$metadata$$21;
+ if ($map.hasOwnProperty($rt_ustr($localeCode))) {
+ $currencies = $map[$rt_ustr($localeCode)];
+ if ($currencies.hasOwnProperty($rt_ustr($currency)))
+ return $currencies[$rt_ustr($currency)];
+ }
+ if ($map.hasOwnProperty($rt_ustr($language))) {
+ $currencies = $map[$rt_ustr($language)];
+ if ($currencies.hasOwnProperty($rt_ustr($currency)))
+ return $currencies[$rt_ustr($currency)];
+ }
+ return null;
+}
+function otciu_CLDRHelper_getLikelySubtagsMap$$create() {
+ return {"ksh": {"value" : "ksh-Latn-DE"}, "ksj": {"value" : "ksj-Latn-ZZ"}, "cch": {"value" : "cch-Latn-NG"}, "und-Khar": {"value" : "pra-Khar-PK"}, "gkn": {"value" : "gkn-Latn-ZZ"}, "ksr": {"value" : "ksr-Latn-ZZ"}, "und-Mani": {"value" : "xmn-Mani-CN"}, "gkp": {"value" : "gkp-Latn-ZZ"}, "xmf": {"value" : "xmf-Geor-GE"}, "ccp": {"value" : "ccp-Cakm-BD"}, "ted": {"value" : "ted-Latn-ZZ"}, "und-Mand": {"value" : "myz-Mand-IR"}, "ktb": {"value" : "ktb-Ethi-ZZ"}, "xmn": {"value" : "xmn-Mani-CN"}, "sd-Sind":
+ {"value" : "sd-Sind-IN"}, "xmr": {"value" : "xmr-Merc-SD"}, "tem": {"value" : "tem-Latn-SL"}, "und-Mroo": {"value" : "mro-Mroo-BD"}, "teo": {"value" : "teo-Latn-UG"}, "tet": {"value" : "tet-Latn-TL"}, "ktm": {"value" : "ktm-Latn-ZZ"}, "glk": {"value" : "glk-Arab-IR"}, "kto": {"value" : "kto-Latn-ZZ"}, "und-Soyo": {"value" : "cmg-Soyo-MN"}, "xna": {"value" : "xna-Narb-SA"}, "tfi": {"value" : "tfi-Latn-ZZ"}, "kub": {"value" : "kub-Latn-ZZ"}, "kue": {"value" : "kue-Latn-ZZ"}, "kud": {"value" : "kud-Latn-ZZ"}
+ , "xnr": {"value" : "xnr-Deva-IN"}, "ceb": {"value" : "ceb-Latn-PH"}, "kuj": {"value" : "kuj-Latn-ZZ"}, "kum": {"value" : "kum-Cyrl-RU"}, "kun": {"value" : "kun-Latn-ZZ"}, "gmm": {"value" : "gmm-Latn-ZZ"}, "kup": {"value" : "kup-Latn-ZZ"}, "kus": {"value" : "kus-Latn-ZZ"}, "gmv": {"value" : "gmv-Ethi-ZZ"}, "tgc": {"value" : "tgc-Latn-ZZ"}, "xog": {"value" : "xog-Latn-UG"}, "und-Arab-YT": {"value" : "swb-Arab-YT"}, "und-Latn-ET": {"value" : "en-Latn-ET"}, "xon": {"value" : "xon-Latn-ZZ"}, "ha-CM": {"value"
+ : "ha-Arab-CM"}, "gnd": {"value" : "gnd-Latn-ZZ"}, "kvg": {"value" : "kvg-Latn-ZZ"}, "tgo": {"value" : "tgo-Latn-ZZ"}, "cfa": {"value" : "cfa-Latn-ZZ"}, "gng": {"value" : "gng-Latn-ZZ"}, "tgu": {"value" : "tgu-Latn-ZZ"}, "und-Latn-GE": {"value" : "ku-Latn-GE"}, "kvr": {"value" : "kvr-Latn-ID"}, "kvx": {"value" : "kvx-Arab-PK"}, "und-Gujr": {"value" : "gu-Gujr-IN"}, "thl": {"value" : "thl-Deva-NP"}, "xpr": {"value" : "xpr-Prti-IR"}, "thq": {"value" : "thq-Deva-NP"}, "god": {"value" : "god-Latn-ZZ"}, "gof":
+ {"value" : "gof-Ethi-ZZ"}, "kwj": {"value" : "kwj-Latn-ZZ"}, "ky-Arab": {"value" : "ky-Arab-CN"}, "thr": {"value" : "thr-Deva-NP"}, "goi": {"value" : "goi-Latn-ZZ"}, "cgg": {"value" : "cgg-Latn-UG"}, "kwo": {"value" : "kwo-Latn-ZZ"}, "gom": {"value" : "gom-Deva-IN"}, "gon": {"value" : "gon-Telu-IN"}, "gos": {"value" : "gos-Latn-NL"}, "gor": {"value" : "gor-Latn-ID"}, "und-Latn-CY": {"value" : "tr-Latn-CY"}, "got": {"value" : "got-Goth-UA"}, "tif": {"value" : "tif-Latn-ZZ"}, "tig": {"value" : "tig-Ethi-ER"}
+ , "kxa": {"value" : "kxa-Latn-ZZ"}, "kxc": {"value" : "kxc-Ethi-ZZ"}, "pag": {"value" : "pag-Latn-PH"}, "tik": {"value" : "tik-Latn-ZZ"}, "tim": {"value" : "tim-Latn-ZZ"}, "pal": {"value" : "pal-Phli-IR"}, "tio": {"value" : "tio-Latn-ZZ"}, "pam": {"value" : "pam-Latn-PH"}, "und-Marc": {"value" : "bo-Marc-CN"}, "pap": {"value" : "pap-Latn-AW"}, "und-Latn-CN": {"value" : "za-Latn-CN"}, "tiv": {"value" : "tiv-Latn-NG"}, "kxm": {"value" : "kxm-Thai-TH"}, "kxp": {"value" : "kxp-Arab-PK"}, "pau": {"value" : "pau-Latn-PW"}
+ , "chk": {"value" : "chk-Latn-FM"}, "chm": {"value" : "chm-Cyrl-RU"}, "xrb": {"value" : "xrb-Latn-ZZ"}, "chp": {"value" : "chp-Latn-CA"}, "cho": {"value" : "cho-Latn-US"}, "kxw": {"value" : "kxw-Latn-ZZ"}, "und-Latn-DZ": {"value" : "fr-Latn-DZ"}, "chr": {"value" : "chr-Cher-US"}, "kxz": {"value" : "kxz-Latn-ZZ"}, "und-Batk": {"value" : "bbc-Batk-ID"}, "und-Bass": {"value" : "bsq-Bass-LR"}, "kye": {"value" : "kye-Latn-ZZ"}, "pbi": {"value" : "pbi-Latn-ZZ"}, "und-Deva-MU": {"value" : "bho-Deva-MU"}, "und-Sgnw":
+ {"value" : "ase-Sgnw-US"}, "xsa": {"value" : "xsa-Sarb-YE"}, "kyx": {"value" : "kyx-Latn-ZZ"}, "xsi": {"value" : "xsi-Latn-ZZ"}, "pcd": {"value" : "pcd-Latn-FR"}, "und-Latn-AM": {"value" : "ku-Latn-AM"}, "xsm": {"value" : "xsm-Latn-ZZ"}, "tkl": {"value" : "tkl-Latn-TK"}, "und-Thai-CN": {"value" : "lcp-Thai-CN"}, "grb": {"value" : "grb-Latn-ZZ"}, "xsr": {"value" : "xsr-Deva-NP"}, "und-Latn-AF": {"value" : "tk-Latn-AF"}, "grc": {"value" : "grc-Cprt-CY"}, "tkr": {"value" : "tkr-Latn-AZ"}, "cja": {"value" :
+ "cja-Arab-KH"}, "pcm": {"value" : "pcm-Latn-NG"}, "tkt": {"value" : "tkt-Deva-NP"}, "und-Olck": {"value" : "sat-Olck-IN"}, "kzr": {"value" : "kzr-Latn-ZZ"}, "cjm": {"value" : "cjm-Cham-VN"}, "grt": {"value" : "grt-Beng-IN"}, "und-Arab-TJ": {"value" : "fa-Arab-TJ"}, "und-Arab-TG": {"value" : "apd-Arab-TG"}, "und-Arab-TH": {"value" : "mfa-Arab-TH"}, "und-Deva-PK": {"value" : "btv-Deva-PK"}, "grw": {"value" : "grw-Latn-ZZ"}, "cjv": {"value" : "cjv-Latn-ZZ"}, "pdc": {"value" : "pdc-Latn-US"}, "tlf": {"value"
+ : "tlf-Latn-ZZ"}, "und-Arab-TR": {"value" : "az-Arab-TR"}, "ckb": {"value" : "ckb-Arab-IQ"}, "tly": {"value" : "tly-Latn-AZ"}, "pdt": {"value" : "pdt-Latn-CA"}, "tlx": {"value" : "tlx-Latn-ZZ"}, "ckl": {"value" : "ckl-Latn-ZZ"}, "cko": {"value" : "cko-Latn-ZZ"}, "gsw": {"value" : "gsw-Latn-CH"}, "ped": {"value" : "ped-Latn-ZZ"}, "tmh": {"value" : "tmh-Latn-NE"}, "cky": {"value" : "cky-Latn-ZZ"}, "kk-Arab": {"value" : "kk-Arab-CN"}, "und-Runr": {"value" : "non-Runr-SE"}, "cla": {"value" : "cla-Latn-ZZ"},
+ "peo": {"value" : "peo-Xpeo-IR"}, "tmy": {"value" : "tmy-Latn-ZZ"}, "pex": {"value" : "pex-Latn-ZZ"}, "ky-TR": {"value" : "ky-Latn-TR"}, "tnh": {"value" : "tnh-Latn-ZZ"}, "guc": {"value" : "guc-Latn-CO"}, "gub": {"value" : "gub-Latn-BR"}, "gud": {"value" : "gud-Latn-ZZ"}, "pfl": {"value" : "pfl-Latn-DE"}, "cme": {"value" : "cme-Latn-ZZ"}, "cmg": {"value" : "cmg-Soyo-MN"}, "gur": {"value" : "gur-Latn-GH"}, "xwe": {"value" : "xwe-Latn-ZZ"}, "guw": {"value" : "guw-Latn-ZZ"}, "tof": {"value" : "tof-Latn-ZZ"}
+ , "gux": {"value" : "gux-Latn-ZZ"}, "guz": {"value" : "guz-Latn-KE"}, "tog": {"value" : "tog-Latn-MW"}, "gvf": {"value" : "gvf-Latn-ZZ"}, "toq": {"value" : "toq-Latn-ZZ"}, "gvr": {"value" : "gvr-Deva-NP"}, "und-Guru": {"value" : "pa-Guru-IN"}, "gvs": {"value" : "gvs-Latn-ZZ"}, "tpi": {"value" : "tpi-Latn-PG"}, "tpm": {"value" : "tpm-Latn-ZZ"}, "und-Tfng": {"value" : "zgh-Tfng-MA"}, "gwc": {"value" : "gwc-Arab-ZZ"}, "und-Arab-PK": {"value" : "ur-Arab-PK"}, "phl": {"value" : "phl-Arab-ZZ"}, "und-Aghb": {"value"
+ : "lez-Aghb-RU"}, "phn": {"value" : "phn-Phnx-LB"}, "gwi": {"value" : "gwi-Latn-CA"}, "tpz": {"value" : "tpz-Latn-ZZ"}, "cop": {"value" : "cop-Copt-EG"}, "gwt": {"value" : "gwt-Arab-ZZ"}, "lab": {"value" : "lab-Lina-GR"}, "lad": {"value" : "lad-Hebr-IL"}, "lah": {"value" : "lah-Arab-PK"}, "pil": {"value" : "pil-Latn-ZZ"}, "lag": {"value" : "lag-Latn-TZ"}, "tqo": {"value" : "tqo-Latn-ZZ"}, "laj": {"value" : "laj-Latn-UG"}, "pip": {"value" : "pip-Latn-ZZ"}, "und-Khmr": {"value" : "km-Khmr-KH"}, "las": {"value"
+ : "las-Latn-ZZ"}, "sd-Deva": {"value" : "sd-Deva-IN"}, "und-Khoj": {"value" : "sd-Khoj-IN"}, "cps": {"value" : "cps-Latn-PH"}, "kk-AF": {"value" : "kk-Arab-AF"}, "und-Arab-MU": {"value" : "ur-Arab-MU"}, "lbe": {"value" : "lbe-Cyrl-RU"}, "und-Arab-NG": {"value" : "ha-Arab-NG"}, "gyi": {"value" : "gyi-Latn-ZZ"}, "tru": {"value" : "tru-Latn-TR"}, "trw": {"value" : "trw-Arab-ZZ"}, "trv": {"value" : "trv-Latn-TW"}, "lbu": {"value" : "lbu-Latn-ZZ"}, "lbw": {"value" : "lbw-Latn-ID"}, "tsd": {"value" : "tsd-Grek-GR"}
+ , "tsf": {"value" : "tsf-Deva-NP"}, "pka": {"value" : "pka-Brah-IN"}, "tsg": {"value" : "tsg-Latn-PH"}, "tsj": {"value" : "tsj-Tibt-BT"}, "und-Deva-FJ": {"value" : "hif-Deva-FJ"}, "pko": {"value" : "pko-Latn-KE"}, "lcm": {"value" : "lcm-Latn-ZZ"}, "crh": {"value" : "crh-Cyrl-UA"}, "lcp": {"value" : "lcp-Thai-CN"}, "tsw": {"value" : "tsw-Latn-ZZ"}, "crj": {"value" : "crj-Cans-CA"}, "crl": {"value" : "crl-Cans-CA"}, "und-Arab-MN": {"value" : "kk-Arab-MN"}, "crk": {"value" : "crk-Cans-CA"}, "crm": {"value"
+ : "crm-Cans-CA"}, "und-Arab-MM": {"value" : "rhg-Arab-MM"}, "pla": {"value" : "pla-Latn-ZZ"}, "tte": {"value" : "tte-Latn-ZZ"}, "crs": {"value" : "crs-Latn-SC"}, "ttd": {"value" : "ttd-Latn-ZZ"}, "ldb": {"value" : "ldb-Latn-ZZ"}, "ttj": {"value" : "ttj-Latn-UG"}, "kk-CN": {"value" : "kk-Arab-CN"}, "und-Yiii": {"value" : "ii-Yiii-CN"}, "tts": {"value" : "tts-Thai-TH"}, "csb": {"value" : "csb-Latn-PL"}, "ttr": {"value" : "ttr-Latn-ZZ"}, "ttt": {"value" : "ttt-Latn-AZ"}, "csw": {"value" : "csw-Cans-CA"}, "tuh":
+ {"value" : "tuh-Latn-ZZ"}, "led": {"value" : "led-Latn-ZZ"}, "tul": {"value" : "tul-Latn-ZZ"}, "lee": {"value" : "lee-Latn-ZZ"}, "tum": {"value" : "tum-Latn-MW"}, "und-Arab-KH": {"value" : "cja-Arab-KH"}, "tuq": {"value" : "tuq-Latn-ZZ"}, "ctd": {"value" : "ctd-Pauc-MM"}, "lem": {"value" : "lem-Latn-ZZ"}, "lep": {"value" : "lep-Lepc-IN"}, "pms": {"value" : "pms-Latn-IT"}, "leq": {"value" : "leq-Latn-ZZ"}, "und-Pauc": {"value" : "ctd-Pauc-MM"}, "und-Sogo": {"value" : "sog-Sogo-UZ"}, "leu": {"value" : "leu-Latn-ZZ"}
+ , "lez": {"value" : "lez-Cyrl-RU"}, "tvd": {"value" : "tvd-Latn-ZZ"}, "mn-CN": {"value" : "mn-Mong-CN"}, "sr-TR": {"value" : "sr-Latn-TR"}, "png": {"value" : "png-Latn-ZZ"}, "tvl": {"value" : "tvl-Latn-TV"}, "und-Brah": {"value" : "pka-Brah-IN"}, "und-Brai": {"value" : "fr-Brai-FR"}, "pnn": {"value" : "pnn-Latn-ZZ"}, "tvu": {"value" : "tvu-Latn-ZZ"}, "pnt": {"value" : "pnt-Grek-GR"}, "uz-CN": {"value" : "uz-Cyrl-CN"}, "ha-SD": {"value" : "ha-Arab-SD"}, "twh": {"value" : "twh-Latn-ZZ"}, "und-Takr": {"value"
+ : "doi-Takr-IN"}, "lgg": {"value" : "lgg-Latn-ZZ"}, "pon": {"value" : "pon-Latn-FM"}, "twq": {"value" : "twq-Latn-NE"}, "und-Arab-ID": {"value" : "ms-Arab-ID"}, "und-Arab-IN": {"value" : "ur-Arab-IN"}, "txg": {"value" : "txg-Tang-CN"}, "yam": {"value" : "yam-Latn-ZZ"}, "und-Talu": {"value" : "khb-Talu-CN"}, "yao": {"value" : "yao-Latn-MZ"}, "yap": {"value" : "yap-Latn-FM"}, "yas": {"value" : "yas-Latn-ZZ"}, "yat": {"value" : "yat-Latn-ZZ"}, "ppo": {"value" : "ppo-Latn-ZZ"}, "yav": {"value" : "yav-Latn-CM"}
+ , "yay": {"value" : "yay-Latn-ZZ"}, "yaz": {"value" : "yaz-Latn-ZZ"}, "und-Tale": {"value" : "tdd-Tale-CN"}, "ybb": {"value" : "ybb-Latn-CM"}, "yba": {"value" : "yba-Latn-ZZ"}, "tya": {"value" : "tya-Latn-ZZ"}, "lia": {"value" : "lia-Latn-ZZ"}, "lid": {"value" : "lid-Latn-ZZ"}, "und-Latn-TW": {"value" : "trv-Latn-TW"}, "lif": {"value" : "lif-Deva-NP"}, "lih": {"value" : "lih-Latn-ZZ"}, "lig": {"value" : "lig-Latn-ZZ"}, "lij": {"value" : "lij-Latn-IT"}, "hag": {"value" : "hag-Latn-ZZ"}, "und-Latn-TN": {"value"
+ : "fr-Latn-TN"}, "tyv": {"value" : "tyv-Cyrl-RU"}, "yby": {"value" : "yby-Latn-ZZ"}, "und-Arab-GB": {"value" : "ks-Arab-GB"}, "hak": {"value" : "hak-Hans-CN"}, "und-Taml": {"value" : "ta-Taml-IN"}, "ham": {"value" : "ham-Latn-ZZ"}, "lis": {"value" : "lis-Lisu-CN"}, "und-Latn-SY": {"value" : "fr-Latn-SY"}, "ky-Latn": {"value" : "ky-Latn-TR"}, "pra": {"value" : "pra-Khar-PK"}, "haw": {"value" : "haw-Latn-US"}, "haz": {"value" : "haz-Arab-AF"}, "ku-LB": {"value" : "ku-Arab-LB"}, "prd": {"value" : "prd-Arab-IR"}
+ , "prg": {"value" : "prg-Latn-001"}, "tzm": {"value" : "tzm-Latn-MA"}, "hbb": {"value" : "hbb-Latn-ZZ"}, "und-Latn-UA": {"value" : "pl-Latn-UA"}, "ljp": {"value" : "ljp-Latn-ID"}, "und-Tang": {"value" : "txg-Tang-CN"}, "yue-Hans": {"value" : "yue-Hans-CN"}, "und-Latn-RU": {"value" : "krl-Latn-RU"}, "lki": {"value" : "lki-Arab-IR"}, "pss": {"value" : "pss-Latn-ZZ"}, "lkt": {"value" : "lkt-Latn-US"}, "sr-RO": {"value" : "sr-Latn-RO"}, "und-Arab-CN": {"value" : "ug-Arab-CN"}, "lle": {"value" : "lle-Latn-ZZ"}
+ , "und-Cyrl": {"value" : "ru-Cyrl-RU"}, "uz-AF": {"value" : "uz-Arab-AF"}, "yer": {"value" : "yer-Latn-ZZ"}, "und-Beng": {"value" : "bn-Beng-BD"}, "ptp": {"value" : "ptp-Latn-ZZ"}, "lln": {"value" : "lln-Latn-ZZ"}, "sr-RU": {"value" : "sr-Latn-RU"}, "hdy": {"value" : "hdy-Ethi-ZZ"}, "unr-NP": {"value" : "unr-Deva-NP"}, "und-Mend": {"value" : "men-Mend-SL"}, "lmn": {"value" : "lmn-Telu-IN"}, "lmp": {"value" : "lmp-Latn-ZZ"}, "lmo": {"value" : "lmo-Latn-IT"}, "puu": {"value" : "puu-Latn-GA"}, "und-Arab-CC":
+ {"value" : "ms-Arab-CC"}, "pal-Phlp": {"value" : "pal-Phlp-CN"}, "ygr": {"value" : "ygr-Latn-ZZ"}, "ygw": {"value" : "ygw-Latn-ZZ"}, "lns": {"value" : "lns-Latn-ZZ"}, "ky-CN": {"value" : "ky-Arab-CN"}, "lnu": {"value" : "lnu-Latn-ZZ"}, "pwa": {"value" : "pwa-Latn-ZZ"}, "und-Mahj": {"value" : "hi-Mahj-IN"}, "rif-NL": {"value" : "rif-Latn-NL"}, "loj": {"value" : "loj-Latn-ZZ"}, "lol": {"value" : "lol-Latn-CD"}, "lok": {"value" : "lok-Latn-ZZ"}, "lor": {"value" : "lor-Latn-ZZ"}, "und-Sora": {"value" : "srb-Sora-IN"}
+ , "los": {"value" : "los-Latn-ZZ"}, "loz": {"value" : "loz-Latn-ZM"}, "und-202": {"value" : "en-Latn-NG"}, "und-Latn-MR": {"value" : "fr-Latn-MR"}, "hhy": {"value" : "hhy-Latn-ZZ"}, "hia": {"value" : "hia-Latn-ZZ"}, "hif": {"value" : "hif-Latn-FJ"}, "dad": {"value" : "dad-Latn-ZZ"}, "hih": {"value" : "hih-Latn-ZZ"}, "hig": {"value" : "hig-Latn-ZZ"}, "daf": {"value" : "daf-Latn-ZZ"}, "ubu": {"value" : "ubu-Latn-ZZ"}, "dah": {"value" : "dah-Latn-ZZ"}, "hil": {"value" : "hil-Latn-PH"}, "dag": {"value" : "dag-Latn-ZZ"}
+ , "und-Mero": {"value" : "xmr-Mero-SD"}, "dak": {"value" : "dak-Latn-US"}, "und-Merc": {"value" : "xmr-Merc-SD"}, "dar": {"value" : "dar-Cyrl-RU"}, "dav": {"value" : "dav-Latn-KE"}, "lrc": {"value" : "lrc-Arab-IR"}, "yko": {"value" : "yko-Latn-ZZ"}, "und-Latn-MK": {"value" : "sq-Latn-MK"}, "und-Latn-MM": {"value" : "kac-Latn-MM"}, "dbd": {"value" : "dbd-Latn-ZZ"}, "und-Latn-MO": {"value" : "pt-Latn-MO"}, "und-Latn-MA": {"value" : "fr-Latn-MA"}, "und-Bali": {"value" : "ban-Bali-ID"}, "und-Tavt": {"value"
+ : "blt-Tavt-VN"}, "dbq": {"value" : "dbq-Latn-ZZ"}, "yle": {"value" : "yle-Latn-ZZ"}, "ylg": {"value" : "ylg-Latn-ZZ"}, "und-Maka": {"value" : "mak-Maka-ID"}, "yll": {"value" : "yll-Latn-ZZ"}, "udm": {"value" : "udm-Cyrl-RU"}, "dcc": {"value" : "dcc-Arab-IN"}, "yml": {"value" : "yml-Latn-ZZ"}, "hla": {"value" : "hla-Latn-ZZ"}, "und-Latn-IR": {"value" : "tk-Latn-IR"}, "ltg": {"value" : "ltg-Latn-LV"}, "und-Latn-KM": {"value" : "fr-Latn-KM"}, "ddn": {"value" : "ddn-Latn-ZZ"}, "hlu": {"value" : "hlu-Hluw-TR"}
+ , "lua": {"value" : "lua-Latn-CD"}, "und-Bamu": {"value" : "bax-Bamu-CM"}, "hmd": {"value" : "hmd-Plrd-CN"}, "ded": {"value" : "ded-Latn-ZZ"}, "luo": {"value" : "luo-Latn-KE"}, "und-142": {"value" : "zh-Hans-CN"}, "und-143": {"value" : "uz-Latn-UZ"}, "den": {"value" : "den-Latn-CA"}, "und-Gran": {"value" : "sa-Gran-IN"}, "hmt": {"value" : "hmt-Latn-ZZ"}, "uga": {"value" : "uga-Ugar-SY"}, "luz": {"value" : "luz-Arab-IR"}, "luy": {"value" : "luy-Latn-KE"}, "und-145": {"value" : "ar-Arab-SA"}, "und-Cakm": {"value"
+ : "ccp-Cakm-BD"}, "und-Dupl": {"value" : "fr-Dupl-FR"}, "yon": {"value" : "yon-Latn-ZZ"}, "ug-MN": {"value" : "ug-Cyrl-MN"}, "hne": {"value" : "hne-Deva-IN"}, "hnd": {"value" : "hnd-Arab-PK"}, "hnj": {"value" : "hnj-Hmng-LA"}, "hno": {"value" : "hno-Arab-PK"}, "hnn": {"value" : "hnn-Latn-PH"}, "ug-KZ": {"value" : "ug-Cyrl-KZ"}, "und-154": {"value" : "en-Latn-GB"}, "und-155": {"value" : "de-Latn-DE"}, "und-150": {"value" : "ru-Cyrl-RU"}, "und-151": {"value" : "ru-Cyrl-RU"}, "und-Sylo": {"value" : "syl-Sylo-BD"}
+ , "hoc": {"value" : "hoc-Deva-IN"}, "dga": {"value" : "dga-Latn-ZZ"}, "lwl": {"value" : "lwl-Thai-TH"}, "und-Ital": {"value" : "ett-Ital-IT"}, "hoj": {"value" : "hoj-Deva-IN"}, "dgh": {"value" : "dgh-Latn-ZZ"}, "dgi": {"value" : "dgi-Latn-ZZ"}, "dgl": {"value" : "dgl-Arab-ZZ"}, "hot": {"value" : "hot-Latn-ZZ"}, "dgr": {"value" : "dgr-Latn-CA"}, "dgz": {"value" : "dgz-Latn-ZZ"}, "yrb": {"value" : "yrb-Latn-ZZ"}, "yre": {"value" : "yre-Latn-ZZ"}, "und-Lyci": {"value" : "xlc-Lyci-TR"}, "und-Cans": {"value"
+ : "cr-Cans-CA"}, "und-Hluw": {"value" : "hlu-Hluw-TR"}, "und-Nand": {"value" : "sa-Nand-IN"}, "yrl": {"value" : "yrl-Latn-BR"}, "dia": {"value" : "dia-Latn-ZZ"}, "und-Grek": {"value" : "el-Grek-GR"}, "und-Mong": {"value" : "mn-Mong-CN"}, "und-Lydi": {"value" : "xld-Lydi-TR"}, "yss": {"value" : "yss-Latn-ZZ"}, "und-Newa": {"value" : "new-Newa-NP"}, "lzh": {"value" : "lzh-Hans-CN"}, "dje": {"value" : "dje-Latn-NE"}, "lzz": {"value" : "lzz-Latn-TR"}, "uli": {"value" : "uli-Latn-FM"}, "hsb": {"value" : "hsb-Latn-DE"}
+ , "und-Xsux": {"value" : "akk-Xsux-IQ"}, "hsn": {"value" : "hsn-Hans-CN"}, "und-Cari": {"value" : "xcr-Cari-TR"}, "und-Syrc": {"value" : "syr-Syrc-IQ"}, "yua": {"value" : "yua-Latn-MX"}, "yue": {"value" : "yue-Hant-HK"}, "umb": {"value" : "umb-Latn-AO"}, "yuj": {"value" : "yuj-Latn-ZZ"}, "yut": {"value" : "yut-Latn-ZZ"}, "yuw": {"value" : "yuw-Latn-ZZ"}, "und-Bopo": {"value" : "zh-Bopo-TW"}, "und": {"value" : "en-Latn-US"}, "und-Egyp": {"value" : "egy-Egyp-EG"}, "und-Tglg": {"value" : "fil-Tglg-PH"}, "unr":
+ {"value" : "unr-Beng-IN"}, "hui": {"value" : "hui-Latn-ZZ"}, "und-Elba": {"value" : "sq-Elba-AL"}, "unx": {"value" : "unx-Beng-IN"}, "und-Narb": {"value" : "xna-Narb-SA"}, "pa-PK": {"value" : "pa-Arab-PK"}, "und-Hebr-CA": {"value" : "yi-Hebr-CA"}, "und-Geor": {"value" : "ka-Geor-GE"}, "und-Shrd": {"value" : "sa-Shrd-IN"}, "dnj": {"value" : "dnj-Latn-CI"}, "dob": {"value" : "dob-Latn-ZZ"}, "und-Mymr-TH": {"value" : "mnw-Mymr-TH"}, "doi": {"value" : "doi-Arab-IN"}, "dop": {"value" : "dop-Latn-ZZ"}, "und-Sund":
+ {"value" : "su-Sund-ID"}, "dow": {"value" : "dow-Latn-ZZ"}, "sr-ME": {"value" : "sr-Latn-ME"}, "und-Hung": {"value" : "hu-Hung-HU"}, "mad": {"value" : "mad-Latn-ID"}, "mag": {"value" : "mag-Deva-IN"}, "maf": {"value" : "maf-Latn-CM"}, "mai": {"value" : "mai-Deva-IN"}, "mak": {"value" : "mak-Latn-ID"}, "man": {"value" : "man-Latn-GM"}, "mas": {"value" : "mas-Latn-KE"}, "maw": {"value" : "maw-Latn-ZZ"}, "maz": {"value" : "maz-Latn-MX"}, "uri": {"value" : "uri-Latn-ZZ"}, "mbh": {"value" : "mbh-Latn-ZZ"}, "urt":
+ {"value" : "urt-Latn-ZZ"}, "mbo": {"value" : "mbo-Latn-ZZ"}, "urw": {"value" : "urw-Latn-ZZ"}, "mbq": {"value" : "mbq-Latn-ZZ"}, "mbu": {"value" : "mbu-Latn-ZZ"}, "und-Hebr-GB": {"value" : "yi-Hebr-GB"}, "usa": {"value" : "usa-Latn-ZZ"}, "mbw": {"value" : "mbw-Latn-ZZ"}, "mci": {"value" : "mci-Latn-ZZ"}, "dri": {"value" : "dri-Latn-ZZ"}, "mcq": {"value" : "mcq-Latn-ZZ"}, "mcp": {"value" : "mcp-Latn-ZZ"}, "mcr": {"value" : "mcr-Latn-ZZ"}, "mcu": {"value" : "mcu-Latn-ZZ"}, "drs": {"value" : "drs-Ethi-ZZ"}
+ , "mda": {"value" : "mda-Latn-ZZ"}, "mdf": {"value" : "mdf-Cyrl-RU"}, "mde": {"value" : "mde-Arab-ZZ"}, "mdh": {"value" : "mdh-Latn-PH"}, "dsb": {"value" : "dsb-Latn-DE"}, "mdj": {"value" : "mdj-Latn-ZZ"}, "utr": {"value" : "utr-Latn-ZZ"}, "mdr": {"value" : "mdr-Latn-ID"}, "mdx": {"value" : "mdx-Ethi-ZZ"}, "mee": {"value" : "mee-Latn-ZZ"}, "med": {"value" : "med-Latn-ZZ"}, "mek": {"value" : "mek-Latn-ZZ"}, "men": {"value" : "men-Latn-SL"}, "az-RU": {"value" : "az-Cyrl-RU"}, "mis-Medf": {"value" : "mis-Medf-NG"}
+ , "mer": {"value" : "mer-Latn-KE"}, "dtm": {"value" : "dtm-Latn-ML"}, "meu": {"value" : "meu-Latn-ZZ"}, "met": {"value" : "met-Latn-ZZ"}, "dtp": {"value" : "dtp-Latn-MY"}, "dts": {"value" : "dts-Latn-ZZ"}, "uvh": {"value" : "uvh-Latn-ZZ"}, "dty": {"value" : "dty-Deva-NP"}, "mfa": {"value" : "mfa-Arab-TH"}, "uvl": {"value" : "uvl-Latn-ZZ"}, "mfe": {"value" : "mfe-Latn-MU"}, "dua": {"value" : "dua-Latn-CM"}, "dud": {"value" : "dud-Latn-ZZ"}, "duc": {"value" : "duc-Latn-ZZ"}, "mfn": {"value" : "mfn-Latn-ZZ"}
+ , "dug": {"value" : "dug-Latn-ZZ"}, "mfo": {"value" : "mfo-Latn-ZZ"}, "mfq": {"value" : "mfq-Latn-ZZ"}, "und-Phag": {"value" : "lzh-Phag-CN"}, "dva": {"value" : "dva-Latn-ZZ"}, "mgh": {"value" : "mgh-Latn-MZ"}, "mgl": {"value" : "mgl-Latn-ZZ"}, "mgo": {"value" : "mgo-Latn-CM"}, "mgp": {"value" : "mgp-Deva-NP"}, "mgy": {"value" : "mgy-Latn-TZ"}, "zag": {"value" : "zag-Latn-SD"}, "mhi": {"value" : "mhi-Latn-ZZ"}, "mhl": {"value" : "mhl-Latn-ZZ"}, "dww": {"value" : "dww-Latn-ZZ"}, "mif": {"value" : "mif-Latn-ZZ"}
+ , "und-Mymr-IN": {"value" : "kht-Mymr-IN"}, "min": {"value" : "min-Latn-ID"}, "mis": {"value" : "mis-Hatr-IQ"}, "ian": {"value" : "ian-Latn-ZZ"}, "miw": {"value" : "miw-Latn-ZZ"}, "iar": {"value" : "iar-Latn-ZZ"}, "uz-Arab": {"value" : "uz-Arab-AF"}, "ibb": {"value" : "ibb-Latn-NG"}, "iba": {"value" : "iba-Latn-MY"}, "dyo": {"value" : "dyo-Latn-SN"}, "dyu": {"value" : "dyu-Latn-BF"}, "iby": {"value" : "iby-Latn-ZZ"}, "zdj": {"value" : "zdj-Arab-KM"}, "ica": {"value" : "ica-Latn-ZZ"}, "mki": {"value" : "mki-Arab-ZZ"}
+ , "und-Wcho": {"value" : "nnp-Wcho-IN"}, "ich": {"value" : "ich-Latn-ZZ"}, "mkl": {"value" : "mkl-Latn-ZZ"}, "dzg": {"value" : "dzg-Latn-ZZ"}, "mkp": {"value" : "mkp-Latn-ZZ"}, "zea": {"value" : "zea-Latn-NL"}, "mkw": {"value" : "mkw-Latn-ZZ"}, "mle": {"value" : "mle-Latn-ZZ"}, "idd": {"value" : "idd-Latn-ZZ"}, "idi": {"value" : "idi-Latn-ZZ"}, "lif-Limb": {"value" : "lif-Limb-IN"}, "mlp": {"value" : "mlp-Latn-ZZ"}, "mls": {"value" : "mls-Latn-SD"}, "idu": {"value" : "idu-Latn-ZZ"}, "quc": {"value" : "quc-Latn-GT"}
+ , "qug": {"value" : "qug-Latn-EC"}, "und-Jamo": {"value" : "ko-Jamo-KR"}, "mmo": {"value" : "mmo-Latn-ZZ"}, "mmu": {"value" : "mmu-Latn-ZZ"}, "mmx": {"value" : "mmx-Latn-ZZ"}, "zgh": {"value" : "zgh-Tfng-MA"}, "mna": {"value" : "mna-Latn-ZZ"}, "mnf": {"value" : "mnf-Latn-ZZ"}, "ife": {"value" : "ife-Latn-TG"}, "mni": {"value" : "mni-Beng-IN"}, "mnw": {"value" : "mnw-Mymr-MM"}, "moa": {"value" : "moa-Latn-ZZ"}, "moe": {"value" : "moe-Latn-CA"}, "igb": {"value" : "igb-Latn-ZZ"}, "ige": {"value" : "ige-Latn-ZZ"}
+ , "moh": {"value" : "moh-Latn-CA"}, "und-Hebr-SE": {"value" : "yi-Hebr-SE"}, "zhx": {"value" : "zhx-Nshu-CN"}, "mos": {"value" : "mos-Latn-BF"}, "und-Shaw": {"value" : "en-Shaw-GB"}, "zia": {"value" : "zia-Latn-ZZ"}, "mox": {"value" : "mox-Latn-ZZ"}, "vag": {"value" : "vag-Latn-ZZ"}, "vai": {"value" : "vai-Vaii-LR"}, "van": {"value" : "van-Latn-ZZ"}, "mpp": {"value" : "mpp-Latn-ZZ"}, "mpt": {"value" : "mpt-Latn-ZZ"}, "mps": {"value" : "mps-Latn-ZZ"}, "mpx": {"value" : "mpx-Latn-ZZ"}, "und-Hebr-US": {"value"
+ : "yi-Hebr-US"}, "mql": {"value" : "mql-Latn-ZZ"}, "und-Hebr-UA": {"value" : "yi-Hebr-UA"}, "mrd": {"value" : "mrd-Deva-NP"}, "mrj": {"value" : "mrj-Cyrl-RU"}, "ijj": {"value" : "ijj-Latn-ZZ"}, "mro": {"value" : "mro-Mroo-BD"}, "und-Modi": {"value" : "mr-Modi-IN"}, "ebu": {"value" : "ebu-Latn-KE"}, "zlm": {"value" : "zlm-Latn-TG"}, "arc-Palm": {"value" : "arc-Palm-SY"}, "ikk": {"value" : "ikk-Latn-ZZ"}, "ikt": {"value" : "ikt-Latn-CA"}, "ikw": {"value" : "ikw-Latn-ZZ"}, "vec": {"value" : "vec-Latn-IT"},
+ "ikx": {"value" : "ikx-Latn-ZZ"}, "zmi": {"value" : "zmi-Latn-MY"}, "mtc": {"value" : "mtc-Latn-ZZ"}, "mtf": {"value" : "mtf-Latn-ZZ"}, "vep": {"value" : "vep-Latn-RU"}, "zh-Bopo": {"value" : "zh-Bopo-TW"}, "mti": {"value" : "mti-Latn-ZZ"}, "und-Ethi": {"value" : "am-Ethi-ET"}, "mtr": {"value" : "mtr-Deva-IN"}, "und-Thai-LA": {"value" : "kdt-Thai-LA"}, "ilo": {"value" : "ilo-Latn-PH"}, "zne": {"value" : "zne-Latn-ZZ"}, "mua": {"value" : "mua-Latn-CM"}, "und-Thai-KH": {"value" : "kdt-Thai-KH"}, "imo": {"value"
+ : "imo-Latn-ZZ"}, "mus": {"value" : "mus-Latn-US"}, "mur": {"value" : "mur-Latn-ZZ"}, "mva": {"value" : "mva-Latn-ZZ"}, "inh": {"value" : "inh-Cyrl-RU"}, "mvn": {"value" : "mvn-Latn-ZZ"}, "efi": {"value" : "efi-Latn-NG"}, "mvy": {"value" : "mvy-Arab-PK"}, "und-Java": {"value" : "jv-Java-ID"}, "mwk": {"value" : "mwk-Latn-ML"}, "mwr": {"value" : "mwr-Deva-IN"}, "und-021": {"value" : "en-Latn-US"}, "egl": {"value" : "egl-Latn-IT"}, "mww": {"value" : "mww-Hmnp-US"}, "mwv": {"value" : "mwv-Latn-ID"}, "iou": {"value"
+ : "iou-Latn-ZZ"}, "und-029": {"value" : "es-Latn-CU"}, "vic": {"value" : "vic-Latn-SX"}, "egy": {"value" : "egy-Egyp-EG"}, "und-Ugar": {"value" : "uga-Ugar-SY"}, "mxc": {"value" : "mxc-Latn-ZW"}, "raj": {"value" : "raj-Deva-IN"}, "rai": {"value" : "rai-Latn-ZZ"}, "rao": {"value" : "rao-Latn-ZZ"}, "viv": {"value" : "viv-Latn-ZZ"}, "mxm": {"value" : "mxm-Latn-ZZ"}, "und-034": {"value" : "hi-Deva-IN"}, "und-030": {"value" : "zh-Hans-CN"}, "und-039": {"value" : "it-Latn-IT"}, "und-035": {"value" : "id-Latn-ID"}
+ , "ug-Cyrl": {"value" : "ug-Cyrl-KZ"}, "myk": {"value" : "myk-Latn-ZZ"}, "mym": {"value" : "mym-Ethi-ZZ"}, "aai": {"value" : "aai-Latn-ZZ"}, "aak": {"value" : "aak-Latn-ZZ"}, "myw": {"value" : "myw-Latn-ZZ"}, "myv": {"value" : "myv-Cyrl-RU"}, "myx": {"value" : "myx-Latn-UG"}, "myz": {"value" : "myz-Mand-IR"}, "und-Sinh": {"value" : "si-Sinh-LK"}, "und-Sind": {"value" : "sd-Sind-IN"}, "aau": {"value" : "aau-Latn-ZZ"}, "rcf": {"value" : "rcf-Latn-RE"}, "und-Orkh": {"value" : "otk-Orkh-MN"}, "mzk": {"value"
+ : "mzk-Latn-ZZ"}, "mzn": {"value" : "mzn-Arab-IR"}, "iri": {"value" : "iri-Latn-ZZ"}, "mzm": {"value" : "mzm-Latn-ZZ"}, "mzp": {"value" : "mzp-Latn-ZZ"}, "und-053": {"value" : "en-Latn-AU"}, "abi": {"value" : "abi-Latn-ZZ"}, "und-054": {"value" : "en-Latn-PG"}, "mzw": {"value" : "mzw-Latn-ZZ"}, "mzz": {"value" : "mzz-Latn-ZZ"}, "abr": {"value" : "abr-Latn-GH"}, "abq": {"value" : "abq-Cyrl-ZZ"}, "abt": {"value" : "abt-Latn-ZZ"}, "und-057": {"value" : "en-Latn-GU"}, "aby": {"value" : "aby-Latn-ZZ"}, "eka":
+ {"value" : "eka-Latn-ZZ"}, "vls": {"value" : "vls-Latn-BE"}, "ace": {"value" : "ace-Latn-ID"}, "acd": {"value" : "acd-Latn-ZZ"}, "ach": {"value" : "ach-Latn-UG"}, "vmf": {"value" : "vmf-Latn-DE"}, "eky": {"value" : "eky-Kali-MM"}, "rej": {"value" : "rej-Latn-ID"}, "rel": {"value" : "rel-Latn-ZZ"}, "ada": {"value" : "ada-Latn-GH"}, "res": {"value" : "res-Latn-ZZ"}, "vmw": {"value" : "vmw-Latn-MZ"}, "ade": {"value" : "ade-Latn-ZZ"}, "adj": {"value" : "adj-Latn-ZZ"}, "und-Hira": {"value" : "ja-Hira-JP"}, "adz":
+ {"value" : "adz-Latn-ZZ"}, "ady": {"value" : "ady-Cyrl-RU"}, "ema": {"value" : "ema-Latn-ZZ"}, "und-Deva": {"value" : "hi-Deva-IN"}, "aeb": {"value" : "aeb-Arab-TN"}, "emi": {"value" : "emi-Latn-ZZ"}, "und-009": {"value" : "en-Latn-AU"}, "aey": {"value" : "aey-Latn-ZZ"}, "und-002": {"value" : "en-Latn-NG"}, "und-003": {"value" : "en-Latn-US"}, "und-005": {"value" : "pt-Latn-BR"}, "rgn": {"value" : "rgn-Latn-IT"}, "vot": {"value" : "vot-Latn-RU"}, "enn": {"value" : "enn-Latn-ZZ"}, "enq": {"value" : "enq-Latn-ZZ"}
+ , "und-011": {"value" : "en-Latn-NG"}, "rhg": {"value" : "rhg-Arab-MM"}, "und-017": {"value" : "sw-Latn-CD"}, "und-018": {"value" : "en-Latn-ZA"}, "und-019": {"value" : "en-Latn-US"}, "und-013": {"value" : "es-Latn-MX"}, "und-014": {"value" : "sw-Latn-TZ"}, "und-015": {"value" : "ar-Arab-EG"}, "agc": {"value" : "agc-Latn-ZZ"}, "und-Zanb": {"value" : "cmg-Zanb-MN"}, "iwm": {"value" : "iwm-Latn-ZZ"}, "agd": {"value" : "agd-Latn-ZZ"}, "agg": {"value" : "agg-Latn-ZZ"}, "iws": {"value" : "iws-Latn-ZZ"}, "agm":
+ {"value" : "agm-Latn-ZZ"}, "ago": {"value" : "ago-Latn-ZZ"}, "agq": {"value" : "agq-Latn-CM"}, "ria": {"value" : "ria-Latn-IN"}, "rif": {"value" : "rif-Tfng-MA"}, "nac": {"value" : "nac-Latn-ZZ"}, "naf": {"value" : "naf-Latn-ZZ"}, "nak": {"value" : "nak-Latn-ZZ"}, "nan": {"value" : "nan-Hans-CN"}, "aha": {"value" : "aha-Latn-ZZ"}, "nap": {"value" : "nap-Latn-IT"}, "naq": {"value" : "naq-Latn-NA"}, "zza": {"value" : "zza-Latn-TR"}, "nas": {"value" : "nas-Latn-ZZ"}, "ahl": {"value" : "ahl-Latn-ZZ"}, "en-Shaw":
+ {"value" : "en-Shaw-GB"}, "und-Copt": {"value" : "cop-Copt-EG"}, "aho": {"value" : "aho-Ahom-IN"}, "vro": {"value" : "vro-Latn-EE"}, "rjs": {"value" : "rjs-Deva-NP"}, "nca": {"value" : "nca-Latn-ZZ"}, "ncf": {"value" : "ncf-Latn-ZZ"}, "nce": {"value" : "nce-Latn-ZZ"}, "nch": {"value" : "nch-Latn-MX"}, "izh": {"value" : "izh-Latn-RU"}, "izi": {"value" : "izi-Latn-ZZ"}, "rkt": {"value" : "rkt-Beng-BD"}, "nco": {"value" : "nco-Latn-ZZ"}, "eri": {"value" : "eri-Latn-ZZ"}, "ajg": {"value" : "ajg-Latn-ZZ"}, "ncu":
+ {"value" : "ncu-Latn-ZZ"}, "ndc": {"value" : "ndc-Latn-MZ"}, "esg": {"value" : "esg-Gonm-IN"}, "nds": {"value" : "nds-Latn-DE"}, "akk": {"value" : "akk-Xsux-IQ"}, "esu": {"value" : "esu-Latn-US"}, "neb": {"value" : "neb-Latn-ZZ"}, "rmf": {"value" : "rmf-Latn-FI"}, "und-061": {"value" : "sm-Latn-WS"}, "und-Limb": {"value" : "lif-Limb-IN"}, "vun": {"value" : "vun-Latn-TZ"}, "ff-Adlm": {"value" : "ff-Adlm-GN"}, "vut": {"value" : "vut-Latn-ZZ"}, "rmo": {"value" : "rmo-Latn-CH"}, "ala": {"value" : "ala-Latn-ZZ"}
+ , "rmt": {"value" : "rmt-Arab-IR"}, "rmu": {"value" : "rmu-Latn-SE"}, "ali": {"value" : "ali-Latn-ZZ"}, "nex": {"value" : "nex-Latn-ZZ"}, "new": {"value" : "new-Deva-NP"}, "aln": {"value" : "aln-Latn-XK"}, "etr": {"value" : "etr-Latn-ZZ"}, "und-Rohg": {"value" : "rhg-Rohg-MM"}, "ett": {"value" : "ett-Ital-IT"}, "rna": {"value" : "rna-Latn-ZZ"}, "etu": {"value" : "etu-Latn-ZZ"}, "alt": {"value" : "alt-Cyrl-RU"}, "etx": {"value" : "etx-Latn-ZZ"}, "rng": {"value" : "rng-Latn-MZ"}, "und-Linb": {"value" : "grc-Linb-GR"}
+ , "und-Lina": {"value" : "lab-Lina-GR"}, "und-Jpan": {"value" : "ja-Jpan-JP"}, "man-GN": {"value" : "man-Nkoo-GN"}, "nfr": {"value" : "nfr-Latn-ZZ"}, "amm": {"value" : "amm-Latn-ZZ"}, "und-Arab": {"value" : "ar-Arab-EG"}, "amo": {"value" : "amo-Latn-NG"}, "amn": {"value" : "amn-Latn-ZZ"}, "rob": {"value" : "rob-Latn-ID"}, "amp": {"value" : "amp-Latn-ZZ"}, "ngb": {"value" : "ngb-Latn-ZZ"}, "rof": {"value" : "rof-Latn-TZ"}, "nga": {"value" : "nga-Latn-ZZ"}, "ngl": {"value" : "ngl-Latn-MZ"}, "roo": {"value"
+ : "roo-Latn-ZZ"}, "anc": {"value" : "anc-Latn-ZZ"}, "ank": {"value" : "ank-Latn-ZZ"}, "ann": {"value" : "ann-Latn-ZZ"}, "und-Bhks": {"value" : "sa-Bhks-IN"}, "nhb": {"value" : "nhb-Latn-ZZ"}, "nhe": {"value" : "nhe-Latn-MX"}, "any": {"value" : "any-Latn-ZZ"}, "und-Orya": {"value" : "or-Orya-IN"}, "ewo": {"value" : "ewo-Latn-CM"}, "nhw": {"value" : "nhw-Latn-MX"}, "aoj": {"value" : "aoj-Latn-ZZ"}, "aom": {"value" : "aom-Latn-ZZ"}, "zh-Hanb": {"value" : "zh-Hanb-TW"}, "jab": {"value" : "jab-Latn-ZZ"}, "nif":
+ {"value" : "nif-Latn-ZZ"}, "aoz": {"value" : "aoz-Latn-ID"}, "nij": {"value" : "nij-Latn-ID"}, "nii": {"value" : "nii-Latn-ZZ"}, "zh-PH": {"value" : "zh-Hant-PH"}, "nin": {"value" : "nin-Latn-ZZ"}, "zh-Hant": {"value" : "zh-Hant-TW"}, "zh-PF": {"value" : "zh-Hant-PF"}, "und-Ahom": {"value" : "aho-Ahom-IN"}, "apd": {"value" : "apd-Arab-TG"}, "apc": {"value" : "apc-Arab-ZZ"}, "ape": {"value" : "ape-Latn-ZZ"}, "jam": {"value" : "jam-Latn-JM"}, "zh-PA": {"value" : "zh-Hant-PA"}, "niu": {"value" : "niu-Latn-NU"}
+ , "niz": {"value" : "niz-Latn-ZZ"}, "niy": {"value" : "niy-Latn-ZZ"}, "ext": {"value" : "ext-Latn-ES"}, "apr": {"value" : "apr-Latn-ZZ"}, "aps": {"value" : "aps-Latn-ZZ"}, "apz": {"value" : "apz-Latn-ZZ"}, "rro": {"value" : "rro-Latn-ZZ"}, "njo": {"value" : "njo-Latn-IN"}, "jbo": {"value" : "jbo-Latn-001"}, "jbu": {"value" : "jbu-Latn-ZZ"}, "zh-MO": {"value" : "zh-Hant-MO"}, "nkg": {"value" : "nkg-Latn-ZZ"}, "zh-MY": {"value" : "zh-Hant-MY"}, "arc": {"value" : "arc-Armi-IR"}, "nko": {"value" : "nko-Latn-ZZ"}
+ , "arh": {"value" : "arh-Latn-ZZ"}, "pa-Arab": {"value" : "pa-Arab-PK"}, "und-Mtei": {"value" : "mni-Mtei-IN"}, "arn": {"value" : "arn-Latn-CL"}, "aro": {"value" : "aro-Latn-BO"}, "und-Cyrl-RO": {"value" : "bg-Cyrl-RO"}, "arq": {"value" : "arq-Arab-DZ"}, "arz": {"value" : "arz-Arab-EG"}, "ary": {"value" : "ary-Arab-MA"}, "rtm": {"value" : "rtm-Latn-FJ"}, "asa": {"value" : "asa-Latn-TZ"}, "und-Grek-TR": {"value" : "bgx-Grek-TR"}, "ase": {"value" : "ase-Sgnw-US"}, "asg": {"value" : "asg-Latn-ZZ"}, "aso": {"value"
+ : "aso-Latn-ZZ"}, "ast": {"value" : "ast-Latn-ES"}, "rue": {"value" : "rue-Cyrl-UA"}, "rug": {"value" : "rug-Latn-SB"}, "nmg": {"value" : "nmg-Latn-CM"}, "ata": {"value" : "ata-Latn-ZZ"}, "jen": {"value" : "jen-Latn-ZZ"}, "atg": {"value" : "atg-Latn-ZZ"}, "atj": {"value" : "atj-Latn-CA"}, "nmz": {"value" : "nmz-Latn-ZZ"}, "unr-Deva": {"value" : "unr-Deva-NP"}, "nnf": {"value" : "nnf-Latn-ZZ"}, "nnh": {"value" : "nnh-Latn-CM"}, "nnk": {"value" : "nnk-Latn-ZZ"}, "nnm": {"value" : "nnm-Latn-ZZ"}, "nnp": {"value"
+ : "nnp-Wcho-IN"}, "az-IR": {"value" : "az-Arab-IR"}, "und-Adlm": {"value" : "ff-Adlm-GN"}, "az-IQ": {"value" : "az-Arab-IQ"}, "und-Nbat": {"value" : "arc-Nbat-JO"}, "sd-Khoj": {"value" : "sd-Khoj-IN"}, "nod": {"value" : "nod-Lana-TH"}, "auy": {"value" : "auy-Latn-ZZ"}, "noe": {"value" : "noe-Deva-IN"}, "rwk": {"value" : "rwk-Latn-TZ"}, "und-Cyrl-MD": {"value" : "uk-Cyrl-MD"}, "rwo": {"value" : "rwo-Latn-ZZ"}, "non": {"value" : "non-Runr-SE"}, "nop": {"value" : "nop-Latn-ZZ"}, "jgk": {"value" : "jgk-Latn-ZZ"}
+ , "jgo": {"value" : "jgo-Latn-CM"}, "und-Vaii": {"value" : "vai-Vaii-LR"}, "nou": {"value" : "nou-Latn-ZZ"}, "avl": {"value" : "avl-Arab-ZZ"}, "avn": {"value" : "avn-Latn-ZZ"}, "wae": {"value" : "wae-Latn-CH"}, "avt": {"value" : "avt-Latn-ZZ"}, "avu": {"value" : "avu-Latn-ZZ"}, "waj": {"value" : "waj-Latn-ZZ"}, "wal": {"value" : "wal-Ethi-ET"}, "wan": {"value" : "wan-Latn-ZZ"}, "zh-HK": {"value" : "zh-Hant-HK"}, "war": {"value" : "war-Latn-PH"}, "awa": {"value" : "awa-Deva-IN"}, "und-Plrd": {"value" : "hmd-Plrd-CN"}
+ , "awb": {"value" : "awb-Latn-ZZ"}, "awo": {"value" : "awo-Latn-ZZ"}, "und-Knda": {"value" : "kn-Knda-IN"}, "zh-ID": {"value" : "zh-Hant-ID"}, "jib": {"value" : "jib-Latn-ZZ"}, "awx": {"value" : "awx-Latn-ZZ"}, "wbp": {"value" : "wbp-Latn-AU"}, "und-Sidd": {"value" : "sa-Sidd-IN"}, "fab": {"value" : "fab-Latn-ZZ"}, "wbr": {"value" : "wbr-Deva-IN"}, "faa": {"value" : "faa-Latn-ZZ"}, "wbq": {"value" : "wbq-Telu-IN"}, "und-Kali": {"value" : "eky-Kali-MM"}, "fag": {"value" : "fag-Latn-ZZ"}, "nqo": {"value" :
+ "nqo-Nkoo-GN"}, "fai": {"value" : "fai-Latn-ZZ"}, "ryu": {"value" : "ryu-Kana-JP"}, "fan": {"value" : "fan-Latn-GQ"}, "wci": {"value" : "wci-Latn-ZZ"}, "nrb": {"value" : "nrb-Latn-ZZ"}, "und-Phlp": {"value" : "pal-Phlp-CN"}, "ayb": {"value" : "ayb-Latn-ZZ"}, "und-Phli": {"value" : "pal-Phli-IR"}, "cu-Glag": {"value" : "cu-Glag-BG"}, "und-Cyrl-XK": {"value" : "sr-Cyrl-XK"}, "az-Arab": {"value" : "az-Arab-IR"}, "und-Thai": {"value" : "th-Thai-TH"}, "nsk": {"value" : "nsk-Cans-CA"}, "nsn": {"value" : "nsn-Latn-ZZ"}
+ , "nso": {"value" : "nso-Latn-ZA"}, "und-Thaa": {"value" : "dv-Thaa-MV"}, "und-Nshu": {"value" : "zhx-Nshu-CN"}, "nss": {"value" : "nss-Latn-ZZ"}, "zh-VN": {"value" : "zh-Hant-VN"}, "und-Hmnp": {"value" : "mww-Hmnp-US"}, "und-Kana": {"value" : "ja-Kana-JP"}, "und-Hmng": {"value" : "hnj-Hmng-LA"}, "wer": {"value" : "wer-Latn-ZZ"}, "zh-TW": {"value" : "zh-Hant-TW"}, "ntm": {"value" : "ntm-Latn-ZZ"}, "ntr": {"value" : "ntr-Latn-ZZ"}, "zh-US": {"value" : "zh-Hant-US"}, "und-Xpeo": {"value" : "peo-Xpeo-IR"},
+ "jmc": {"value" : "jmc-Latn-TZ"}, "nui": {"value" : "nui-Latn-ZZ"}, "jml": {"value" : "jml-Deva-NP"}, "nup": {"value" : "nup-Latn-ZZ"}, "und-Cyrl-SK": {"value" : "uk-Cyrl-SK"}, "nus": {"value" : "nus-Latn-SS"}, "nuv": {"value" : "nuv-Latn-ZZ"}, "nux": {"value" : "nux-Latn-ZZ"}, "zh-TH": {"value" : "zh-Hant-TH"}, "wgi": {"value" : "wgi-Latn-ZZ"}, "und-Phnx": {"value" : "phn-Phnx-LB"}, "und-Cyrl-TR": {"value" : "kbd-Cyrl-TR"}, "ffi": {"value" : "ffi-Latn-ZZ"}, "und-Elym": {"value" : "arc-Elym-IR"}, "ffm":
+ {"value" : "ffm-Latn-ML"}, "und-Rjng": {"value" : "rej-Rjng-ID"}, "whg": {"value" : "whg-Latn-ZZ"}, "nwb": {"value" : "nwb-Latn-ZZ"}, "zh-SR": {"value" : "zh-Hant-SR"}, "wib": {"value" : "wib-Latn-ZZ"}, "und-Hebr": {"value" : "he-Hebr-IL"}, "saf": {"value" : "saf-Latn-GH"}, "sah": {"value" : "sah-Cyrl-RU"}, "saq": {"value" : "saq-Latn-KE"}, "wiu": {"value" : "wiu-Latn-ZZ"}, "sas": {"value" : "sas-Latn-ID"}, "wiv": {"value" : "wiv-Latn-ZZ"}, "nxq": {"value" : "nxq-Latn-CN"}, "sat": {"value" : "sat-Latn-IN"}
+ , "nxr": {"value" : "nxr-Latn-ZZ"}, "sav": {"value" : "sav-Latn-SN"}, "saz": {"value" : "saz-Saur-IN"}, "wja": {"value" : "wja-Latn-ZZ"}, "sba": {"value" : "sba-Latn-ZZ"}, "sbe": {"value" : "sbe-Latn-ZZ"}, "wji": {"value" : "wji-Latn-ZZ"}, "mn-Mong": {"value" : "mn-Mong-CN"}, "und-419": {"value" : "es-Latn-419"}, "fia": {"value" : "fia-Arab-SD"}, "sbp": {"value" : "sbp-Latn-TZ"}, "und-NO": {"value" : "nb-Latn-NO"}, "nyn": {"value" : "nyn-Latn-UG"}, "nym": {"value" : "nym-Latn-TZ"}, "und-NL": {"value" : "nl-Latn-NL"}
+ , "und-NP": {"value" : "ne-Deva-NP"}, "fil": {"value" : "fil-Latn-PH"}, "bal": {"value" : "bal-Arab-PK"}, "ban": {"value" : "ban-Latn-ID"}, "bap": {"value" : "bap-Deva-NP"}, "fit": {"value" : "fit-Latn-SE"}, "bar": {"value" : "bar-Latn-AT"}, "bas": {"value" : "bas-Latn-CM"}, "bav": {"value" : "bav-Latn-ZZ"}, "bax": {"value" : "bax-Bamu-CM"}, "jra": {"value" : "jra-Latn-ZZ"}, "sck": {"value" : "sck-Deva-IN"}, "nzi": {"value" : "nzi-Latn-GH"}, "scl": {"value" : "scl-Arab-ZZ"}, "sco": {"value" : "sco-Latn-GB"}
+ , "scn": {"value" : "scn-Latn-IT"}, "aa": {"value" : "aa-Latn-ET"}, "bba": {"value" : "bba-Latn-ZZ"}, "und-MN": {"value" : "mn-Cyrl-MN"}, "ab": {"value" : "ab-Cyrl-GE"}, "und-MM": {"value" : "my-Mymr-MM"}, "und-Osma": {"value" : "so-Osma-SO"}, "bbc": {"value" : "bbc-Latn-ID"}, "scs": {"value" : "scs-Latn-CA"}, "und-ML": {"value" : "bm-Latn-ML"}, "bbb": {"value" : "bbb-Latn-ZZ"}, "und-MK": {"value" : "mk-Cyrl-MK"}, "ae": {"value" : "ae-Avst-IR"}, "und-MR": {"value" : "ar-Arab-MR"}, "af": {"value" : "af-Latn-ZA"}
+ , "bbd": {"value" : "bbd-Latn-ZZ"}, "und-MQ": {"value" : "fr-Latn-MQ"}, "und-Wara": {"value" : "hoc-Wara-IN"}, "und-MO": {"value" : "zh-Hant-MO"}, "und-MV": {"value" : "dv-Thaa-MV"}, "und-MU": {"value" : "mfe-Latn-MU"}, "ak": {"value" : "ak-Latn-GH"}, "und-MT": {"value" : "mt-Latn-MT"}, "bbj": {"value" : "bbj-Latn-CM"}, "am": {"value" : "am-Ethi-ET"}, "und-MZ": {"value" : "pt-Latn-MZ"}, "und-MY": {"value" : "ms-Latn-MY"}, "und-MX": {"value" : "es-Latn-MX"}, "ar": {"value" : "ar-Arab-EG"}, "bbp": {"value"
+ : "bbp-Latn-ZZ"}, "as": {"value" : "as-Beng-IN"}, "bbr": {"value" : "bbr-Latn-ZZ"}, "sdc": {"value" : "sdc-Latn-IT"}, "und-NC": {"value" : "fr-Latn-NC"}, "av": {"value" : "av-Cyrl-RU"}, "sdh": {"value" : "sdh-Arab-IR"}, "und-NA": {"value" : "af-Latn-NA"}, "ay": {"value" : "ay-Latn-BO"}, "az": {"value" : "az-Latn-AZ"}, "und-NE": {"value" : "ha-Latn-NE"}, "und-NI": {"value" : "es-Latn-NI"}, "ba": {"value" : "ba-Cyrl-RU"}, "wls": {"value" : "wls-Latn-WF"}, "und-Kore": {"value" : "ko-Kore-KR"}, "und-LK": {"value"
+ : "si-Sinh-LK"}, "be": {"value" : "be-Cyrl-BY"}, "bcf": {"value" : "bcf-Latn-ZZ"}, "bg": {"value" : "bg-Cyrl-BG"}, "bch": {"value" : "bch-Latn-ZZ"}, "bi": {"value" : "bi-Latn-VU"}, "und-LU": {"value" : "fr-Latn-LU"}, "bci": {"value" : "bci-Latn-CI"}, "und-LT": {"value" : "lt-Latn-LT"}, "und-LS": {"value" : "st-Latn-LS"}, "bm": {"value" : "bm-Latn-ML"}, "bcn": {"value" : "bcn-Latn-ZZ"}, "bn": {"value" : "bn-Beng-BD"}, "und-LY": {"value" : "ar-Arab-LY"}, "bcm": {"value" : "bcm-Latn-ZZ"}, "bo": {"value" : "bo-Tibt-CN"}
+ , "bco": {"value" : "bco-Latn-ZZ"}, "und-LV": {"value" : "lv-Latn-LV"}, "br": {"value" : "br-Latn-FR"}, "bcq": {"value" : "bcq-Ethi-ZZ"}, "bs": {"value" : "bs-Latn-BA"}, "bcu": {"value" : "bcu-Latn-ZZ"}, "sef": {"value" : "sef-Latn-CI"}, "und-MA": {"value" : "ar-Arab-MA"}, "sei": {"value" : "sei-Latn-MX"}, "seh": {"value" : "seh-Latn-MZ"}, "und-MF": {"value" : "fr-Latn-MF"}, "wmo": {"value" : "wmo-Latn-ZZ"}, "und-ME": {"value" : "sr-Latn-ME"}, "und-MD": {"value" : "ro-Latn-MD"}, "und-MC": {"value" : "fr-Latn-MC"}
+ , "ca": {"value" : "ca-Latn-ES"}, "und-MG": {"value" : "mg-Latn-MG"}, "ses": {"value" : "ses-Latn-ML"}, "ce": {"value" : "ce-Cyrl-RU"}, "und-Cyrl-BA": {"value" : "sr-Cyrl-BA"}, "bdd": {"value" : "bdd-Latn-ZZ"}, "und-KP": {"value" : "ko-Kore-KP"}, "ch": {"value" : "ch-Latn-GU"}, "und-KM": {"value" : "ar-Arab-KM"}, "und-KR": {"value" : "ko-Kore-KR"}, "co": {"value" : "co-Latn-FR"}, "flr": {"value" : "flr-Latn-ZZ"}, "und-KW": {"value" : "ar-Arab-KW"}, "wnc": {"value" : "wnc-Latn-ZZ"}, "und-Dogr": {"value" :
+ "doi-Dogr-IN"}, "cr": {"value" : "cr-Cans-CA"}, "cs": {"value" : "cs-Latn-CZ"}, "cu": {"value" : "cu-Cyrl-RU"}, "und-KZ": {"value" : "ru-Cyrl-KZ"}, "cv": {"value" : "cv-Cyrl-RU"}, "wni": {"value" : "wni-Arab-KM"}, "und-LA": {"value" : "lo-Laoo-LA"}, "cy": {"value" : "cy-Latn-GB"}, "und-LB": {"value" : "ar-Arab-LB"}, "und-LI": {"value" : "de-Latn-LI"}, "da": {"value" : "da-Latn-DK"}, "und-Cyrl-AL": {"value" : "mk-Cyrl-AL"}, "wnu": {"value" : "wnu-Latn-ZZ"}, "de": {"value" : "de-Latn-DE"}, "bef": {"value"
+ : "bef-Latn-ZZ"}, "beh": {"value" : "beh-Latn-ZZ"}, "und-JO": {"value" : "ar-Arab-JO"}, "bej": {"value" : "bej-Arab-SD"}, "fmp": {"value" : "fmp-Latn-ZZ"}, "jut": {"value" : "jut-Latn-DK"}, "bem": {"value" : "bem-Latn-ZM"}, "und-JP": {"value" : "ja-Jpan-JP"}, "wob": {"value" : "wob-Latn-ZZ"}, "sga": {"value" : "sga-Ogam-IE"}, "bet": {"value" : "bet-Latn-ZZ"}, "dv": {"value" : "dv-Thaa-MV"}, "bex": {"value" : "bex-Latn-ZZ"}, "bew": {"value" : "bew-Latn-ID"}, "bez": {"value" : "bez-Latn-TZ"}, "dz": {"value"
+ : "dz-Tibt-BT"}, "ms-ID": {"value" : "ms-Arab-ID"}, "wos": {"value" : "wos-Latn-ZZ"}, "und-KH": {"value" : "km-Khmr-KH"}, "und-KG": {"value" : "ky-Cyrl-KG"}, "sgs": {"value" : "sgs-Latn-LT"}, "und-KE": {"value" : "sw-Latn-KE"}, "ee": {"value" : "ee-Latn-GH"}, "bfd": {"value" : "bfd-Latn-CM"}, "sgw": {"value" : "sgw-Ethi-ZZ"}, "und-IN": {"value" : "hi-Deva-IN"}, "und-IL": {"value" : "he-Hebr-IL"}, "el": {"value" : "el-Grek-GR"}, "sgz": {"value" : "sgz-Latn-ZZ"}, "und-IR": {"value" : "fa-Arab-IR"}, "en": {"value"
+ : "en-Latn-US"}, "und-IQ": {"value" : "ar-Arab-IQ"}, "und-Perm": {"value" : "kv-Perm-RU"}, "eo": {"value" : "eo-Latn-001"}, "bfq": {"value" : "bfq-Taml-IN"}, "es": {"value" : "es-Latn-ES"}, "und-IT": {"value" : "it-Latn-IT"}, "et": {"value" : "et-Latn-EE"}, "und-IS": {"value" : "is-Latn-IS"}, "eu": {"value" : "eu-Latn-ES"}, "bft": {"value" : "bft-Arab-PK"}, "bfy": {"value" : "bfy-Deva-IN"}, "shi": {"value" : "shi-Tfng-MA"}, "shk": {"value" : "shk-Latn-ZZ"}, "shn": {"value" : "shn-Mymr-MM"}, "fod": {"value"
+ : "fod-Latn-ZZ"}, "fa": {"value" : "fa-Arab-IR"}, "bgc": {"value" : "bgc-Deva-IN"}, "ff": {"value" : "ff-Latn-SN"}, "shu": {"value" : "shu-Arab-ZZ"}, "fi": {"value" : "fi-Latn-FI"}, "fj": {"value" : "fj-Latn-FJ"}, "fon": {"value" : "fon-Latn-BJ"}, "und-HM": {"value" : "und-Latn-HM"}, "und-HK": {"value" : "zh-Hant-HK"}, "bgn": {"value" : "bgn-Arab-PK"}, "for": {"value" : "for-Latn-ZZ"}, "fo": {"value" : "fo-Latn-FO"}, "und-HN": {"value" : "es-Latn-HN"}, "fr": {"value" : "fr-Latn-FR"}, "und-HU": {"value" :
+ "hu-Latn-HU"}, "und-HT": {"value" : "ht-Latn-HT"}, "ku-Arab": {"value" : "ku-Arab-IQ"}, "sid": {"value" : "sid-Latn-ET"}, "und-HR": {"value" : "hr-Latn-HR"}, "sig": {"value" : "sig-Latn-ZZ"}, "bgx": {"value" : "bgx-Grek-TR"}, "fy": {"value" : "fy-Latn-NL"}, "sim": {"value" : "sim-Latn-ZZ"}, "sil": {"value" : "sil-Latn-ZZ"}, "fpe": {"value" : "fpe-Latn-ZZ"}, "ga": {"value" : "ga-Latn-IE"}, "bhb": {"value" : "bhb-Deva-IN"}, "gd": {"value" : "gd-Latn-GB"}, "und-ID": {"value" : "id-Latn-ID"}, "und-IC": {"value"
+ : "es-Latn-IC"}, "bhg": {"value" : "bhg-Latn-ZZ"}, "und-GH": {"value" : "ak-Latn-GH"}, "bhi": {"value" : "bhi-Deva-IN"}, "und-GF": {"value" : "fr-Latn-GF"}, "und-GE": {"value" : "ka-Geor-GE"}, "bhk": {"value" : "bhk-Latn-PH"}, "und-GL": {"value" : "kl-Latn-GL"}, "gl": {"value" : "gl-Latn-ES"}, "bhl": {"value" : "bhl-Latn-ZZ"}, "gn": {"value" : "gn-Latn-PY"}, "bho": {"value" : "bho-Deva-IN"}, "und-GP": {"value" : "fr-Latn-GP"}, "und-GN": {"value" : "fr-Latn-GN"}, "und-GT": {"value" : "es-Latn-GT"}, "und-GS":
+ {"value" : "und-Latn-GS"}, "gu": {"value" : "gu-Gujr-IN"}, "und-GR": {"value" : "el-Grek-GR"}, "gv": {"value" : "gv-Latn-IM"}, "und-GQ": {"value" : "es-Latn-GQ"}, "und-Palm": {"value" : "arc-Palm-SY"}, "und-GW": {"value" : "pt-Latn-GW"}, "bhy": {"value" : "bhy-Latn-ZZ"}, "ha": {"value" : "ha-Latn-NG"}, "wrs": {"value" : "wrs-Latn-ZZ"}, "bib": {"value" : "bib-Latn-ZZ"}, "sjr": {"value" : "sjr-Latn-ZZ"}, "he": {"value" : "he-Hebr-IL"}, "big": {"value" : "big-Latn-ZZ"}, "hi": {"value" : "hi-Deva-IN"}, "und-Cyrl-GE":
+ {"value" : "ab-Cyrl-GE"}, "bik": {"value" : "bik-Latn-PH"}, "bin": {"value" : "bin-Latn-NG"}, "und-Cham": {"value" : "cjm-Cham-VN"}, "und-FI": {"value" : "fi-Latn-FI"}, "bim": {"value" : "bim-Latn-ZZ"}, "ho": {"value" : "ho-Latn-PG"}, "tg-PK": {"value" : "tg-Arab-PK"}, "und-FO": {"value" : "fo-Latn-FO"}, "bio": {"value" : "bio-Latn-ZZ"}, "fqs": {"value" : "fqs-Latn-ZZ"}, "hr": {"value" : "hr-Latn-HR"}, "skc": {"value" : "skc-Latn-ZZ"}, "wsg": {"value" : "wsg-Gong-IN"}, "biq": {"value" : "biq-Latn-ZZ"}, "ht":
+ {"value" : "ht-Latn-HT"}, "hu": {"value" : "hu-Latn-HU"}, "und-FR": {"value" : "fr-Latn-FR"}, "wsk": {"value" : "wsk-Latn-ZZ"}, "hy": {"value" : "hy-Armn-AM"}, "hz": {"value" : "hz-Latn-NA"}, "frc": {"value" : "frc-Latn-US"}, "ia": {"value" : "ia-Latn-001"}, "sks": {"value" : "sks-Latn-ZZ"}, "id": {"value" : "id-Latn-ID"}, "skr": {"value" : "skr-Arab-PK"}, "ig": {"value" : "ig-Latn-NG"}, "und-GA": {"value" : "fr-Latn-GA"}, "bji": {"value" : "bji-Ethi-ZZ"}, "ii": {"value" : "ii-Yiii-CN"}, "bjh": {"value"
+ : "bjh-Latn-ZZ"}, "und-EE": {"value" : "et-Latn-EE"}, "ik": {"value" : "ik-Latn-US"}, "bjj": {"value" : "bjj-Deva-IN"}, "und-EC": {"value" : "es-Latn-EC"}, "und-Cprt": {"value" : "grc-Cprt-CY"}, "frp": {"value" : "frp-Latn-FR"}, "in": {"value" : "in-Latn-ID"}, "bjo": {"value" : "bjo-Latn-ZZ"}, "frs": {"value" : "frs-Latn-DE"}, "io": {"value" : "io-Latn-001"}, "und-EH": {"value" : "ar-Arab-EH"}, "bjn": {"value" : "bjn-Latn-ID"}, "frr": {"value" : "frr-Latn-DE"}, "und-EG": {"value" : "ar-Arab-EG"}, "is": {"value"
+ : "is-Latn-IS"}, "sld": {"value" : "sld-Latn-ZZ"}, "bjr": {"value" : "bjr-Latn-ZZ"}, "it": {"value" : "it-Latn-IT"}, "iu": {"value" : "iu-Cans-CA"}, "und-ER": {"value" : "ti-Ethi-ER"}, "bjt": {"value" : "bjt-Latn-SN"}, "iw": {"value" : "iw-Hebr-IL"}, "und-Tirh": {"value" : "mai-Tirh-IN"}, "sli": {"value" : "sli-Latn-PL"}, "und-EU": {"value" : "en-Latn-GB"}, "wtm": {"value" : "wtm-Deva-IN"}, "sll": {"value" : "sll-Latn-ZZ"}, "und-ET": {"value" : "am-Ethi-ET"}, "bjz": {"value" : "bjz-Latn-ZZ"}, "und-ES": {"value"
+ : "es-Latn-ES"}, "und-EZ": {"value" : "de-Latn-EZ"}, "ja": {"value" : "ja-Jpan-JP"}, "zh-GF": {"value" : "zh-Hant-GF"}, "bkc": {"value" : "bkc-Latn-ZZ"}, "zh-GB": {"value" : "zh-Hant-GB"}, "und-Cyrl-GR": {"value" : "mk-Cyrl-GR"}, "ji": {"value" : "ji-Hebr-UA"}, "und-DE": {"value" : "de-Latn-DE"}, "sly": {"value" : "sly-Latn-ID"}, "bkm": {"value" : "bkm-Latn-CM"}, "sma": {"value" : "sma-Latn-SE"}, "bkq": {"value" : "bkq-Latn-ZZ"}, "und-DK": {"value" : "da-Latn-DK"}, "und-DJ": {"value" : "aa-Latn-DJ"}, "bkv":
+ {"value" : "bkv-Latn-ZZ"}, "jv": {"value" : "jv-Latn-ID"}, "bku": {"value" : "bku-Latn-PH"}, "jw": {"value" : "jw-Latn-ID"}, "und-DO": {"value" : "es-Latn-DO"}, "smj": {"value" : "smj-Latn-SE"}, "smn": {"value" : "smn-Latn-FI"}, "ka": {"value" : "ka-Geor-GE"}, "smq": {"value" : "smq-Latn-ZZ"}, "wuu": {"value" : "wuu-Hans-CN"}, "smp": {"value" : "smp-Samr-IL"}, "sms": {"value" : "sms-Latn-FI"}, "wuv": {"value" : "wuv-Latn-ZZ"}, "und-DZ": {"value" : "ar-Arab-DZ"}, "kg": {"value" : "kg-Latn-CD"}, "und-EA":
+ {"value" : "es-Latn-EA"}, "ki": {"value" : "ki-Latn-KE"}, "kj": {"value" : "kj-Latn-NA"}, "kk": {"value" : "kk-Cyrl-KZ"}, "man-Nkoo": {"value" : "man-Nkoo-GN"}, "und-CD": {"value" : "sw-Latn-CD"}, "kl": {"value" : "kl-Latn-GL"}, "und-Telu": {"value" : "te-Telu-IN"}, "km": {"value" : "km-Khmr-KH"}, "kn": {"value" : "kn-Knda-IN"}, "ko": {"value" : "ko-Kore-KR"}, "und-CH": {"value" : "de-Latn-CH"}, "und-CG": {"value" : "fr-Latn-CG"}, "und-CF": {"value" : "fr-Latn-CF"}, "kr": {"value" : "kr-Latn-ZZ"}, "ks":
+ {"value" : "ks-Arab-IN"}, "und-CL": {"value" : "es-Latn-CL"}, "snc": {"value" : "snc-Latn-ZZ"}, "ku": {"value" : "ku-Latn-TR"}, "blt": {"value" : "blt-Tavt-VN"}, "kv": {"value" : "kv-Cyrl-RU"}, "und-CI": {"value" : "fr-Latn-CI"}, "kw": {"value" : "kw-Latn-GB"}, "und-CP": {"value" : "und-Latn-CP"}, "und-CO": {"value" : "es-Latn-CO"}, "ky": {"value" : "ky-Cyrl-KG"}, "und-CN": {"value" : "zh-Hans-CN"}, "und-CM": {"value" : "fr-Latn-CM"}, "snk": {"value" : "snk-Latn-ML"}, "fub": {"value" : "fub-Arab-CM"}, "und-CR":
+ {"value" : "es-Latn-CR"}, "fud": {"value" : "fud-Latn-WF"}, "snp": {"value" : "snp-Latn-ZZ"}, "la": {"value" : "la-Latn-VA"}, "und-CW": {"value" : "pap-Latn-CW"}, "fuf": {"value" : "fuf-Latn-GN"}, "lb": {"value" : "lb-Latn-LU"}, "und-CV": {"value" : "pt-Latn-CV"}, "fue": {"value" : "fue-Latn-ZZ"}, "und-CU": {"value" : "es-Latn-CU"}, "fuh": {"value" : "fuh-Latn-ZZ"}, "und-CZ": {"value" : "cs-Latn-CZ"}, "lg": {"value" : "lg-Latn-UG"}, "und-CY": {"value" : "el-Grek-CY"}, "bmh": {"value" : "bmh-Latn-ZZ"}, "snx":
+ {"value" : "snx-Latn-ZZ"}, "li": {"value" : "li-Latn-NL"}, "sny": {"value" : "sny-Latn-ZZ"}, "wwa": {"value" : "wwa-Latn-ZZ"}, "bmk": {"value" : "bmk-Latn-ZZ"}, "und-Cher": {"value" : "chr-Cher-US"}, "fur": {"value" : "fur-Latn-IT"}, "ln": {"value" : "ln-Latn-CD"}, "und-BA": {"value" : "bs-Latn-BA"}, "fuq": {"value" : "fuq-Latn-NE"}, "lo": {"value" : "lo-Laoo-LA"}, "und-BG": {"value" : "bg-Cyrl-BG"}, "und-BF": {"value" : "fr-Latn-BF"}, "fuv": {"value" : "fuv-Latn-NG"}, "und-BE": {"value" : "nl-Latn-BE"}
+ , "bmq": {"value" : "bmq-Latn-ML"}, "und-BD": {"value" : "bn-Beng-BD"}, "lt": {"value" : "lt-Latn-LT"}, "lu": {"value" : "lu-Latn-CD"}, "und-BJ": {"value" : "fr-Latn-BJ"}, "lv": {"value" : "lv-Latn-LV"}, "ogc": {"value" : "ogc-Latn-ZZ"}, "sog": {"value" : "sog-Sogd-UZ"}, "und-BI": {"value" : "rn-Latn-BI"}, "bmu": {"value" : "bmu-Latn-ZZ"}, "fuy": {"value" : "fuy-Latn-ZZ"}, "und-BH": {"value" : "ar-Arab-BH"}, "und-BO": {"value" : "es-Latn-BO"}, "und-BN": {"value" : "ms-Latn-BN"}, "sok": {"value" : "sok-Latn-ZZ"}
+ , "und-BL": {"value" : "fr-Latn-BL"}, "und-BR": {"value" : "pt-Latn-BR"}, "und-BQ": {"value" : "pap-Latn-BQ"}, "soq": {"value" : "soq-Latn-ZZ"}, "und-BV": {"value" : "und-Latn-BV"}, "und-BT": {"value" : "dz-Tibt-BT"}, "sou": {"value" : "sou-Thai-TH"}, "bng": {"value" : "bng-Latn-ZZ"}, "mg": {"value" : "mg-Latn-MG"}, "und-BY": {"value" : "be-Cyrl-BY"}, "und-Glag": {"value" : "cu-Glag-BG"}, "mh": {"value" : "mh-Latn-MH"}, "mi": {"value" : "mi-Latn-NZ"}, "soy": {"value" : "soy-Latn-ZZ"}, "mk": {"value" : "mk-Cyrl-MK"}
+ , "ml": {"value" : "ml-Mlym-IN"}, "bnm": {"value" : "bnm-Latn-ZZ"}, "mn": {"value" : "mn-Cyrl-MN"}, "und-Prti": {"value" : "xpr-Prti-IR"}, "fvr": {"value" : "fvr-Latn-SD"}, "und-AF": {"value" : "fa-Arab-AF"}, "bnp": {"value" : "bnp-Latn-ZZ"}, "mr": {"value" : "mr-Deva-IN"}, "und-AE": {"value" : "ar-Arab-AE"}, "ms": {"value" : "ms-Latn-MY"}, "spd": {"value" : "spd-Latn-ZZ"}, "und-AD": {"value" : "ca-Latn-AD"}, "mt": {"value" : "mt-Latn-MT"}, "my": {"value" : "my-Mymr-MM"}, "zh-BN": {"value" : "zh-Hant-BN"}
+ , "und-AM": {"value" : "hy-Armn-AM"}, "spl": {"value" : "spl-Latn-ZZ"}, "und-AL": {"value" : "sq-Latn-AL"}, "und-AR": {"value" : "es-Latn-AR"}, "und-AQ": {"value" : "und-Latn-AQ"}, "na": {"value" : "na-Latn-NR"}, "und-AO": {"value" : "pt-Latn-AO"}, "nb": {"value" : "nb-Latn-NO"}, "nd": {"value" : "nd-Latn-ZW"}, "und-AT": {"value" : "de-Latn-AT"}, "ne": {"value" : "ne-Deva-NP"}, "sps": {"value" : "sps-Latn-ZZ"}, "und-AS": {"value" : "sm-Latn-AS"}, "und-AZ": {"value" : "az-Latn-AZ"}, "ng": {"value" : "ng-Latn-NA"}
+ , "und-AX": {"value" : "sv-Latn-AX"}, "und-AW": {"value" : "nl-Latn-AW"}, "boj": {"value" : "boj-Latn-ZZ"}, "nl": {"value" : "nl-Latn-NL"}, "bon": {"value" : "bon-Latn-ZZ"}, "nn": {"value" : "nn-Latn-NO"}, "bom": {"value" : "bom-Latn-ZZ"}, "no": {"value" : "no-Latn-NO"}, "nr": {"value" : "nr-Latn-ZA"}, "arc-Nbat": {"value" : "arc-Nbat-JO"}, "und-Medf": {"value" : "mis-Medf-NG"}, "nv": {"value" : "nv-Latn-US"}, "kaa": {"value" : "kaa-Cyrl-UZ"}, "ny": {"value" : "ny-Latn-MW"}, "kac": {"value" : "kac-Latn-MM"}
+ , "kab": {"value" : "kab-Latn-DZ"}, "kad": {"value" : "kad-Latn-ZZ"}, "kai": {"value" : "kai-Latn-ZZ"}, "oc": {"value" : "oc-Latn-FR"}, "zh-AU": {"value" : "zh-Hant-AU"}, "kaj": {"value" : "kaj-Latn-NG"}, "kam": {"value" : "kam-Latn-KE"}, "und-Tagb": {"value" : "tbw-Tagb-PH"}, "kao": {"value" : "kao-Latn-ML"}, "und-Ogam": {"value" : "sga-Ogam-IE"}, "om": {"value" : "om-Latn-ET"}, "srb": {"value" : "srb-Sora-IN"}, "or": {"value" : "or-Orya-IN"}, "tg-Arab": {"value" : "tg-Arab-PK"}, "os": {"value" : "os-Cyrl-GE"}
+ , "und-Sogd": {"value" : "sog-Sogd-UZ"}, "bpy": {"value" : "bpy-Beng-IN"}, "kbd": {"value" : "kbd-Cyrl-RU"}, "srn": {"value" : "srn-Latn-SR"}, "pa": {"value" : "pa-Guru-IN"}, "srr": {"value" : "srr-Latn-SN"}, "bqc": {"value" : "bqc-Latn-ZZ"}, "und-Kthi": {"value" : "bho-Kthi-IN"}, "kbm": {"value" : "kbm-Latn-ZZ"}, "kbp": {"value" : "kbp-Latn-ZZ"}, "srx": {"value" : "srx-Deva-IN"}, "bqi": {"value" : "bqi-Arab-IR"}, "kbq": {"value" : "kbq-Latn-ZZ"}, "pl": {"value" : "pl-Latn-PL"}, "bqp": {"value" : "bqp-Latn-ZZ"}
+ , "kbx": {"value" : "kbx-Latn-ZZ"}, "kby": {"value" : "kby-Arab-NE"}, "ps": {"value" : "ps-Arab-AF"}, "pt": {"value" : "pt-Latn-BR"}, "ssd": {"value" : "ssd-Latn-ZZ"}, "und-Nkoo": {"value" : "man-Nkoo-GN"}, "bqv": {"value" : "bqv-Latn-CI"}, "ssg": {"value" : "ssg-Latn-ZZ"}, "und-Mymr": {"value" : "my-Mymr-MM"}, "kcg": {"value" : "kcg-Latn-NG"}, "bra": {"value" : "bra-Deva-IN"}, "kck": {"value" : "kck-Latn-ZW"}, "kcl": {"value" : "kcl-Latn-ZZ"}, "okr": {"value" : "okr-Latn-ZZ"}, "ssy": {"value" : "ssy-Latn-ER"}
+ , "brh": {"value" : "brh-Arab-PK"}, "okv": {"value" : "okv-Latn-ZZ"}, "kct": {"value" : "kct-Latn-ZZ"}, "und-Hani": {"value" : "zh-Hani-CN"}, "und-Bugi": {"value" : "bug-Bugi-ID"}, "und-Hang": {"value" : "ko-Hang-KR"}, "qu": {"value" : "qu-Latn-PE"}, "brx": {"value" : "brx-Deva-IN"}, "und-Samr": {"value" : "smp-Samr-IL"}, "brz": {"value" : "brz-Latn-ZZ"}, "stk": {"value" : "stk-Latn-ZZ"}, "und-Hano": {"value" : "hnn-Hano-PH"}, "kde": {"value" : "kde-Latn-TZ"}, "kdh": {"value" : "kdh-Arab-TG"}, "stq": {"value"
+ : "stq-Latn-DE"}, "kdl": {"value" : "kdl-Latn-ZZ"}, "bsj": {"value" : "bsj-Latn-ZZ"}, "und-Hanb": {"value" : "zh-Hanb-TW"}, "kdt": {"value" : "kdt-Thai-TH"}, "rm": {"value" : "rm-Latn-CH"}, "rn": {"value" : "rn-Latn-BI"}, "ro": {"value" : "ro-Latn-RO"}, "sua": {"value" : "sua-Latn-ZZ"}, "und-Deva-BT": {"value" : "ne-Deva-BT"}, "bsq": {"value" : "bsq-Bass-LR"}, "bst": {"value" : "bst-Ethi-ZZ"}, "sue": {"value" : "sue-Latn-ZZ"}, "bss": {"value" : "bss-Latn-CM"}, "ru": {"value" : "ru-Cyrl-RU"}, "und-Buhd":
+ {"value" : "bku-Buhd-PH"}, "rw": {"value" : "rw-Latn-RW"}, "kea": {"value" : "kea-Latn-CV"}, "suk": {"value" : "suk-Latn-TZ"}, "grc-Linb": {"value" : "grc-Linb-GR"}, "sa": {"value" : "sa-Deva-IN"}, "sc": {"value" : "sc-Latn-IT"}, "sus": {"value" : "sus-Latn-GN"}, "sd": {"value" : "sd-Arab-PK"}, "sur": {"value" : "sur-Latn-ZZ"}, "se": {"value" : "se-Latn-NO"}, "sg": {"value" : "sg-Latn-CF"}, "ken": {"value" : "ken-Latn-CM"}, "si": {"value" : "si-Sinh-LK"}, "und-Hant": {"value" : "zh-Hant-TW"}, "und-Hans":
+ {"value" : "zh-Hans-CN"}, "sk": {"value" : "sk-Latn-SK"}, "sl": {"value" : "sl-Latn-SI"}, "sm": {"value" : "sm-Latn-WS"}, "sn": {"value" : "sn-Latn-ZW"}, "bto": {"value" : "bto-Latn-PH"}, "so": {"value" : "so-Latn-SO"}, "sq": {"value" : "sq-Latn-AL"}, "sr": {"value" : "sr-Cyrl-RS"}, "ss": {"value" : "ss-Latn-ZA"}, "kez": {"value" : "kez-Latn-ZZ"}, "st": {"value" : "st-Latn-ZA"}, "su": {"value" : "su-Latn-ID"}, "btt": {"value" : "btt-Latn-ZZ"}, "sv": {"value" : "sv-Latn-SE"}, "sw": {"value" : "sw-Latn-TZ"}
+ , "btv": {"value" : "btv-Deva-PK"}, "ong": {"value" : "ong-Latn-ZZ"}, "ta": {"value" : "ta-Taml-IN"}, "onn": {"value" : "onn-Latn-ZZ"}, "bua": {"value" : "bua-Cyrl-RU"}, "bud": {"value" : "bud-Latn-ZZ"}, "buc": {"value" : "buc-Latn-YT"}, "te": {"value" : "te-Telu-IN"}, "tg": {"value" : "tg-Cyrl-TJ"}, "th": {"value" : "th-Thai-TH"}, "und-Gong": {"value" : "wsg-Gong-IN"}, "bug": {"value" : "bug-Latn-ID"}, "kfo": {"value" : "kfo-Latn-CI"}, "ons": {"value" : "ons-Latn-ZZ"}, "ti": {"value" : "ti-Ethi-ET"}, "kfr":
+ {"value" : "kfr-Deva-IN"}, "tk": {"value" : "tk-Latn-TM"}, "tl": {"value" : "tl-Latn-PH"}, "und-Lisu": {"value" : "lis-Lisu-CN"}, "buk": {"value" : "buk-Latn-ZZ"}, "tn": {"value" : "tn-Latn-ZA"}, "bum": {"value" : "bum-Latn-CM"}, "to": {"value" : "to-Latn-TO"}, "buo": {"value" : "buo-Latn-ZZ"}, "swc": {"value" : "swc-Latn-CD"}, "tr": {"value" : "tr-Latn-TR"}, "und-Gonm": {"value" : "esg-Gonm-IN"}, "kfy": {"value" : "kfy-Deva-IN"}, "swb": {"value" : "swb-Arab-YT"}, "ts": {"value" : "ts-Latn-ZA"}, "tt": {"value"
+ : "tt-Cyrl-RU"}, "bus": {"value" : "bus-Latn-ZZ"}, "swg": {"value" : "swg-Latn-DE"}, "buu": {"value" : "buu-Latn-ZZ"}, "ty": {"value" : "ty-Latn-PF"}, "kge": {"value" : "kge-Latn-ID"}, "kgf": {"value" : "kgf-Latn-ZZ"}, "swp": {"value" : "swp-Latn-ZZ"}, "bvb": {"value" : "bvb-Latn-GQ"}, "ug": {"value" : "ug-Arab-CN"}, "swv": {"value" : "swv-Deva-IN"}, "kgp": {"value" : "kgp-Latn-BR"}, "uk": {"value" : "uk-Cyrl-UA"}, "ur": {"value" : "ur-Arab-PK"}, "kk-IR": {"value" : "kk-Arab-IR"}, "khb": {"value" : "khb-Talu-CN"}
+ , "kha": {"value" : "kha-Latn-IN"}, "uz": {"value" : "uz-Latn-UZ"}, "sxn": {"value" : "sxn-Latn-ID"}, "xav": {"value" : "xav-Latn-BR"}, "opm": {"value" : "opm-Latn-ZZ"}, "bwd": {"value" : "bwd-Latn-ZZ"}, "und-Mlym": {"value" : "ml-Mlym-IN"}, "ve": {"value" : "ve-Latn-ZA"}, "khn": {"value" : "khn-Deva-IN"}, "sxw": {"value" : "sxw-Latn-ZZ"}, "vi": {"value" : "vi-Latn-VN"}, "khq": {"value" : "khq-Latn-ML"}, "kht": {"value" : "kht-Mymr-IN"}, "khs": {"value" : "khs-Latn-ZZ"}, "vo": {"value" : "vo-Latn-001"},
+ "khw": {"value" : "khw-Arab-PK"}, "bwr": {"value" : "bwr-Latn-ZZ"}, "khz": {"value" : "khz-Latn-ZZ"}, "und-ZW": {"value" : "sn-Latn-ZW"}, "xbi": {"value" : "xbi-Latn-ZZ"}, "gaa": {"value" : "gaa-Latn-GH"}, "syl": {"value" : "syl-Beng-BD"}, "wa": {"value" : "wa-Latn-BE"}, "gag": {"value" : "gag-Latn-MD"}, "gaf": {"value" : "gaf-Latn-ZZ"}, "kij": {"value" : "kij-Latn-ZZ"}, "syr": {"value" : "syr-Syrc-IQ"}, "und-YE": {"value" : "ar-Arab-YE"}, "gah": {"value" : "gah-Latn-ZZ"}, "gaj": {"value" : "gaj-Latn-ZZ"}
+ , "gam": {"value" : "gam-Latn-ZZ"}, "bxh": {"value" : "bxh-Latn-ZZ"}, "gan": {"value" : "gan-Hans-CN"}, "kiu": {"value" : "kiu-Latn-TR"}, "kiw": {"value" : "kiw-Latn-ZZ"}, "wo": {"value" : "wo-Latn-SN"}, "gaw": {"value" : "gaw-Latn-ZZ"}, "und-Sarb": {"value" : "xsa-Sarb-YE"}, "gay": {"value" : "gay-Latn-ID"}, "und-YT": {"value" : "fr-Latn-YT"}, "kjd": {"value" : "kjd-Latn-ZZ"}, "szl": {"value" : "szl-Latn-PL"}, "xcr": {"value" : "xcr-Cari-TR"}, "gba": {"value" : "gba-Latn-ZZ"}, "und-Mult": {"value" : "skr-Mult-PK"}
+ , "kjg": {"value" : "kjg-Laoo-LA"}, "gbf": {"value" : "gbf-Latn-ZZ"}, "oro": {"value" : "oro-Latn-ZZ"}, "und-Hatr": {"value" : "mis-Hatr-IQ"}, "bye": {"value" : "bye-Latn-ZZ"}, "xh": {"value" : "xh-Latn-ZA"}, "gbm": {"value" : "gbm-Deva-IN"}, "oru": {"value" : "oru-Arab-ZZ"}, "kjs": {"value" : "kjs-Latn-ZZ"}, "byn": {"value" : "byn-Ethi-ER"}, "und-XK": {"value" : "sq-Latn-XK"}, "yue-CN": {"value" : "yue-Hans-CN"}, "und-Lepc": {"value" : "lep-Lepc-IN"}, "byr": {"value" : "byr-Latn-ZZ"}, "kjy": {"value" :
+ "kjy-Latn-ZZ"}, "osa": {"value" : "osa-Osge-US"}, "bys": {"value" : "bys-Latn-ZZ"}, "byv": {"value" : "byv-Latn-CM"}, "gbz": {"value" : "gbz-Arab-IR"}, "gby": {"value" : "gby-Latn-ZZ"}, "byx": {"value" : "byx-Latn-ZZ"}, "kkc": {"value" : "kkc-Latn-ZZ"}, "und-VU": {"value" : "bi-Latn-VU"}, "bza": {"value" : "bza-Latn-ZZ"}, "und-Goth": {"value" : "got-Goth-UA"}, "kkj": {"value" : "kkj-Latn-CM"}, "bze": {"value" : "bze-Latn-ML"}, "und-Avst": {"value" : "ae-Avst-IR"}, "bzf": {"value" : "bzf-Latn-ZZ"}, "yi":
+ {"value" : "yi-Hebr-001"}, "bzh": {"value" : "bzh-Latn-ZZ"}, "und-WF": {"value" : "fr-Latn-WF"}, "yo": {"value" : "yo-Latn-NG"}, "gcr": {"value" : "gcr-Latn-GF"}, "ota": {"value" : "ota-Arab-ZZ"}, "und-WS": {"value" : "sm-Latn-WS"}, "bzw": {"value" : "bzw-Latn-ZZ"}, "und-UZ": {"value" : "uz-Latn-UZ"}, "und-UY": {"value" : "es-Latn-UY"}, "otk": {"value" : "otk-Orkh-MN"}, "xes": {"value" : "xes-Latn-ZZ"}, "za": {"value" : "za-Latn-CN"}, "gde": {"value" : "gde-Latn-ZZ"}, "kln": {"value" : "kln-Latn-KE"}, "und-VA":
+ {"value" : "it-Latn-VA"}, "zh": {"value" : "zh-Hans-CN"}, "gdn": {"value" : "gdn-Latn-ZZ"}, "klq": {"value" : "klq-Latn-ZZ"}, "und-Saur": {"value" : "saz-Saur-IN"}, "klt": {"value" : "klt-Latn-ZZ"}, "und-VE": {"value" : "es-Latn-VE"}, "gdr": {"value" : "gdr-Latn-ZZ"}, "klx": {"value" : "klx-Latn-ZZ"}, "und-VN": {"value" : "vi-Latn-VN"}, "kk-MN": {"value" : "kk-Arab-MN"}, "zu": {"value" : "zu-Latn-ZA"}, "und-Armn": {"value" : "hy-Armn-AM"}, "kmb": {"value" : "kmb-Latn-AO"}, "und-TR": {"value" : "tr-Latn-TR"}
+ , "geb": {"value" : "geb-Latn-ZZ"}, "und-TW": {"value" : "zh-Hant-TW"}, "kmh": {"value" : "kmh-Latn-ZZ"}, "und-TV": {"value" : "tvl-Latn-TV"}, "und-TZ": {"value" : "sw-Latn-TZ"}, "kmo": {"value" : "kmo-Latn-ZZ"}, "gej": {"value" : "gej-Latn-ZZ"}, "und-UA": {"value" : "uk-Cyrl-UA"}, "gel": {"value" : "gel-Latn-ZZ"}, "kms": {"value" : "kms-Latn-ZZ"}, "kmu": {"value" : "kmu-Latn-ZZ"}, "kmw": {"value" : "kmw-Latn-ZZ"}, "und-Tibt": {"value" : "bo-Tibt-CN"}, "und-UG": {"value" : "sw-Latn-UG"}, "und-Armi": {"value"
+ : "arc-Armi-IR"}, "gez": {"value" : "gez-Ethi-ET"}, "und-ST": {"value" : "pt-Latn-ST"}, "knf": {"value" : "knf-Latn-GW"}, "und-SR": {"value" : "nl-Latn-SR"}, "und-SV": {"value" : "es-Latn-SV"}, "und-SY": {"value" : "ar-Arab-SY"}, "knp": {"value" : "knp-Latn-ZZ"}, "gfk": {"value" : "gfk-Latn-ZZ"}, "und-TD": {"value" : "fr-Latn-TD"}, "und-TH": {"value" : "th-Thai-TH"}, "und-TG": {"value" : "fr-Latn-TG"}, "und-TF": {"value" : "fr-Latn-TF"}, "und-TM": {"value" : "tk-Latn-TM"}, "und-TL": {"value" : "pt-Latn-TL"}
+ , "und-TK": {"value" : "tkl-Latn-TK"}, "und-TJ": {"value" : "tg-Cyrl-TJ"}, "und-TO": {"value" : "to-Latn-TO"}, "und-TN": {"value" : "ar-Arab-TN"}, "und-RS": {"value" : "sr-Cyrl-RS"}, "koi": {"value" : "koi-Cyrl-RU"}, "und-RW": {"value" : "rw-Latn-RW"}, "kok": {"value" : "kok-Deva-IN"}, "und-RU": {"value" : "ru-Cyrl-RU"}, "kol": {"value" : "kol-Latn-ZZ"}, "kos": {"value" : "kos-Latn-FM"}, "ggn": {"value" : "ggn-Deva-NP"}, "und-SD": {"value" : "ar-Arab-SD"}, "und-SC": {"value" : "fr-Latn-SC"}, "und-SA": {"value"
+ : "ar-Arab-SA"}, "koz": {"value" : "koz-Latn-ZZ"}, "und-SE": {"value" : "sv-Latn-SE"}, "und-SK": {"value" : "sk-Latn-SK"}, "und-SJ": {"value" : "nb-Latn-SJ"}, "und-SI": {"value" : "sl-Latn-SI"}, "taj": {"value" : "taj-Deva-NP"}, "und-SO": {"value" : "so-Latn-SO"}, "tal": {"value" : "tal-Latn-ZZ"}, "und-SN": {"value" : "fr-Latn-SN"}, "und-Osge": {"value" : "osa-Osge-US"}, "und-SM": {"value" : "it-Latn-SM"}, "kpf": {"value" : "kpf-Latn-ZZ"}, "tan": {"value" : "tan-Latn-ZZ"}, "kpe": {"value" : "kpe-Latn-LR"}
+ , "und-QO": {"value" : "en-Latn-DG"}, "taq": {"value" : "taq-Latn-ZZ"}, "kpo": {"value" : "kpo-Latn-ZZ"}, "kpr": {"value" : "kpr-Latn-ZZ"}, "kpx": {"value" : "kpx-Latn-ZZ"}, "ghs": {"value" : "ghs-Latn-ZZ"}, "und-Lana": {"value" : "nod-Lana-TH"}, "tbc": {"value" : "tbc-Latn-ZZ"}, "und-RE": {"value" : "fr-Latn-RE"}, "tbd": {"value" : "tbd-Latn-ZZ"}, "tbg": {"value" : "tbg-Latn-ZZ"}, "tbf": {"value" : "tbf-Latn-ZZ"}, "und-RO": {"value" : "ro-Latn-RO"}, "kqb": {"value" : "kqb-Latn-ZZ"}, "tbo": {"value" : "tbo-Latn-ZZ"}
+ , "kqf": {"value" : "kqf-Latn-ZZ"}, "und-PT": {"value" : "pt-Latn-PT"}, "und-PS": {"value" : "ar-Arab-PS"}, "und-PR": {"value" : "es-Latn-PR"}, "tbw": {"value" : "tbw-Latn-PH"}, "und-PY": {"value" : "gn-Latn-PY"}, "gim": {"value" : "gim-Latn-ZZ"}, "und-PW": {"value" : "pau-Latn-PW"}, "gil": {"value" : "gil-Latn-KI"}, "kqs": {"value" : "kqs-Latn-ZZ"}, "tbz": {"value" : "tbz-Latn-ZZ"}, "und-Laoo": {"value" : "lo-Laoo-LA"}, "can": {"value" : "can-Latn-ZZ"}, "und-QA": {"value" : "ar-Arab-QA"}, "kqy": {"value"
+ : "kqy-Ethi-ZZ"}, "ms-CC": {"value" : "ms-Arab-CC"}, "tci": {"value" : "tci-Latn-ZZ"}, "krc": {"value" : "krc-Cyrl-RU"}, "krj": {"value" : "krj-Latn-PH"}, "kri": {"value" : "kri-Latn-SL"}, "ozm": {"value" : "ozm-Latn-ZZ"}, "und-OM": {"value" : "ar-Arab-OM"}, "krl": {"value" : "krl-Latn-RU"}, "gjk": {"value" : "gjk-Arab-PK"}, "cbj": {"value" : "cbj-Latn-ZZ"}, "gjn": {"value" : "gjn-Latn-ZZ"}, "tcy": {"value" : "tcy-Knda-IN"}, "xla": {"value" : "xla-Latn-ZZ"}, "krs": {"value" : "krs-Latn-ZZ"}, "xlc": {"value"
+ : "xlc-Lyci-TR"}, "kru": {"value" : "kru-Deva-IN"}, "und-PA": {"value" : "es-Latn-PA"}, "xld": {"value" : "xld-Lydi-TR"}, "gju": {"value" : "gju-Arab-PK"}, "und-PE": {"value" : "es-Latn-PE"}, "tdd": {"value" : "tdd-Tale-CN"}, "tdg": {"value" : "tdg-Deva-NP"}, "tdh": {"value" : "tdh-Deva-NP"}, "und-PH": {"value" : "fil-Latn-PH"}, "und-PG": {"value" : "tpi-Latn-PG"}, "ksb": {"value" : "ksb-Latn-TZ"}, "und-PF": {"value" : "fr-Latn-PF"}, "und-PM": {"value" : "fr-Latn-PM"}, "ksd": {"value" : "ksd-Latn-ZZ"}, "und-PL":
+ {"value" : "pl-Latn-PL"}, "und-PK": {"value" : "ur-Arab-PK"}, "ksf": {"value" : "ksf-Latn-CM"}};
+}
+function otciu_CLDRHelper_getDefaultLocale$$create() {
+ return {"value" : "en_GB"};
+}
+function otciu_CLDRHelper_getMinimalDaysInFirstWeek$$create() {
+ return {"DE": {"value" : 4}, "PT": {"value" : 4}, "DK": {"value" : 4}, "LT": {"value" : 4}, "LU": {"value" : 4}, "HU": {"value" : 4}, "MC": {"value" : 4}, "UM": {"value" : 1}, "IE": {"value" : 4}, "US": {"value" : 1}, "EE": {"value" : 4}, "AD": {"value" : 4}, "IM": {"value" : 4}, "MQ": {"value" : 4}, "IS": {"value" : 4}, "IT": {"value" : 4}, "VA": {"value" : 4}, "AN": {"value" : 4}, "ES": {"value" : 4}, "001": {"value" : 1}, "AT": {"value" : 4}, "RE": {"value" : 4}, "VI": {"value" : 1}, "AX": {"value" :
+ 4}, "JE": {"value" : 4}, "NL": {"value" : 4}, "NO": {"value" : 4}, "BE": {"value" : 4}, "FI": {"value" : 4}, "RU": {"value" : 4}, "FJ": {"value" : 4}, "BG": {"value" : 4}, "FO": {"value" : 4}, "FR": {"value" : 4}, "SE": {"value" : 4}, "SJ": {"value" : 4}, "SK": {"value" : 4}, "SM": {"value" : 4}, "GB": {"value" : 4}, "GF": {"value" : 4}, "GG": {"value" : 4}, "GI": {"value" : 4}, "CH": {"value" : 4}, "GP": {"value" : 4}, "GR": {"value" : 4}, "GU": {"value" : 1}, "CZ": {"value" : 4}, "PL": {"value" : 4}, "LI":
+ {"value" : 4}};
+}
+function otciu_CLDRHelper_getFirstDayOfWeek$$create() {
+ return {"PR": {"value" : 1}, "HK": {"value" : 1}, "PT": {"value" : 1}, "HN": {"value" : 1}, "PY": {"value" : 1}, "HR": {"value" : 2}, "YE": {"value" : 1}, "HU": {"value" : 2}, "QA": {"value" : 7}, "ID": {"value" : 1}, "IE": {"value" : 2}, "AD": {"value" : 2}, "IL": {"value" : 1}, "AE": {"value" : 7}, "AF": {"value" : 7}, "IN": {"value" : 1}, "AG": {"value" : 1}, "ZA": {"value" : 1}, "AI": {"value" : 2}, "IQ": {"value" : 7}, "IR": {"value" : 7}, "IS": {"value" : 2}, "AL": {"value" : 2}, "IT": {"value" : 2}
+ , "AM": {"value" : 2}, "AN": {"value" : 2}, "001": {"value" : 2}, "AR": {"value" : 1}, "AS": {"value" : 1}, "AT": {"value" : 2}, "RE": {"value" : 2}, "AU": {"value" : 1}, "AX": {"value" : 2}, "AZ": {"value" : 2}, "RO": {"value" : 2}, "ZW": {"value" : 1}, "BA": {"value" : 2}, "RS": {"value" : 2}, "BD": {"value" : 1}, "BE": {"value" : 2}, "JM": {"value" : 1}, "RU": {"value" : 2}, "BG": {"value" : 2}, "JO": {"value" : 7}, "BH": {"value" : 7}, "JP": {"value" : 1}, "BM": {"value" : 2}, "BN": {"value" : 2}, "SA":
+ {"value" : 1}, "BR": {"value" : 1}, "BS": {"value" : 1}, "SD": {"value" : 7}, "BT": {"value" : 1}, "SE": {"value" : 2}, "SG": {"value" : 1}, "BW": {"value" : 1}, "SI": {"value" : 2}, "BY": {"value" : 2}, "BZ": {"value" : 1}, "SK": {"value" : 2}, "KE": {"value" : 1}, "SM": {"value" : 2}, "KG": {"value" : 2}, "KH": {"value" : 1}, "CA": {"value" : 1}, "SV": {"value" : 1}, "CH": {"value" : 2}, "SY": {"value" : 7}, "KR": {"value" : 1}, "CL": {"value" : 2}, "CM": {"value" : 2}, "CN": {"value" : 1}, "CO": {"value"
+ : 1}, "KW": {"value" : 7}, "CR": {"value" : 2}, "KZ": {"value" : 2}, "TH": {"value" : 1}, "LA": {"value" : 1}, "CY": {"value" : 2}, "LB": {"value" : 2}, "TJ": {"value" : 2}, "CZ": {"value" : 2}, "TM": {"value" : 2}, "LI": {"value" : 2}, "TR": {"value" : 2}, "LK": {"value" : 2}, "TT": {"value" : 1}, "DE": {"value" : 2}, "TW": {"value" : 1}, "DJ": {"value" : 7}, "DK": {"value" : 2}, "LT": {"value" : 2}, "DM": {"value" : 1}, "LU": {"value" : 2}, "LV": {"value" : 2}, "DO": {"value" : 1}, "UA": {"value" : 2}
+ , "LY": {"value" : 7}, "DZ": {"value" : 7}, "MC": {"value" : 2}, "MD": {"value" : 2}, "ME": {"value" : 2}, "UM": {"value" : 1}, "MH": {"value" : 1}, "EC": {"value" : 2}, "MK": {"value" : 2}, "US": {"value" : 1}, "EE": {"value" : 2}, "MM": {"value" : 1}, "MN": {"value" : 2}, "EG": {"value" : 7}, "MO": {"value" : 1}, "MQ": {"value" : 2}, "UY": {"value" : 2}, "UZ": {"value" : 2}, "MT": {"value" : 1}, "MV": {"value" : 6}, "MX": {"value" : 1}, "VA": {"value" : 2}, "MY": {"value" : 2}, "MZ": {"value" : 1}, "ES":
+ {"value" : 2}, "ET": {"value" : 1}, "VE": {"value" : 1}, "GB-alt-variant": {"value" : 1}, "VI": {"value" : 1}, "VN": {"value" : 2}, "NI": {"value" : 1}, "NL": {"value" : 2}, "NO": {"value" : 2}, "NP": {"value" : 1}, "FI": {"value" : 2}, "FJ": {"value" : 2}, "FO": {"value" : 2}, "FR": {"value" : 2}, "NZ": {"value" : 2}, "GB": {"value" : 2}, "WS": {"value" : 1}, "GE": {"value" : 2}, "OM": {"value" : 7}, "GF": {"value" : 2}, "GP": {"value" : 2}, "GR": {"value" : 2}, "GT": {"value" : 1}, "GU": {"value" : 1}
+ , "PA": {"value" : 1}, "XK": {"value" : 2}, "PE": {"value" : 1}, "PH": {"value" : 1}, "PK": {"value" : 1}, "PL": {"value" : 2}};
+}
+function otciu_CLDRHelper_getNumberFormatMap$$create() {
+ return {"root": {"value" : "#,##0.###"}, "en": {"value" : "#,##0.###"}};
+}
+function otciu_CLDRHelper_getDecimalDataMap$$create() {
+ return {"root": {"exponentSeparator" : "E", "minusSign" : 45, "perMille" : 226, "decimalSeparator" : 46, "listSeparator" : 59, "infinity" : "∞", "naN" : "NaN", "groupingSeparator" : 44, "percent" : 37}, "en": {"exponentSeparator" : "E", "minusSign" : 45, "perMille" : 226, "decimalSeparator" : 46, "listSeparator" : 59, "infinity" : "∞", "naN" : "NaN", "groupingSeparator" : 44, "percent" : 37}};
+}
+function otciu_CLDRHelper_getCurrencyMap$$create() {
+ return {"root": {"UGS": {"symbol" : "UGS", "name" : "UGS"}, "FJD": {"symbol" : "FJD", "name" : "FJD"}, "MXN": {"symbol" : "MX$", "name" : "MXN"}, "STD": {"symbol" : "STD", "name" : "STD"}, "BRR": {"symbol" : "BRR", "name" : "BRR"}, "LVL": {"symbol" : "LVL", "name" : "LVL"}, "SCR": {"symbol" : "SCR", "name" : "SCR"}, "CDF": {"symbol" : "CDF", "name" : "CDF"}, "MXP": {"symbol" : "MXP", "name" : "MXP"}, "ZAL": {"symbol" : "ZAL", "name" : "ZAL"}, "BBD": {"symbol" : "BBD", "name" : "BBD"}, "HNL": {"symbol" :
+ "HNL", "name" : "HNL"}, "UGX": {"symbol" : "UGX", "name" : "UGX"}, "LVR": {"symbol" : "LVR", "name" : "LVR"}, "MXV": {"symbol" : "MXV", "name" : "MXV"}, "ZAR": {"symbol" : "ZAR", "name" : "ZAR"}, "BRZ": {"symbol" : "BRZ", "name" : "BRZ"}, "STN": {"symbol" : "STN", "name" : "STN"}, "CUC": {"symbol" : "CUC", "name" : "CUC"}, "BSD": {"symbol" : "BSD", "name" : "BSD"}, "SDD": {"symbol" : "SDD", "name" : "SDD"}, "SDG": {"symbol" : "SDG", "name" : "SDG"}, "ZRN": {"symbol" : "ZRN", "name" : "ZRN"}, "IQD": {"symbol"
+ : "IQD", "name" : "IQD"}, "SDP": {"symbol" : "SDP", "name" : "SDP"}, "CUP": {"symbol" : "CUP", "name" : "CUP"}, "GMD": {"symbol" : "GMD", "name" : "GMD"}, "TWD": {"symbol" : "NT$", "name" : "TWD"}, "RSD": {"symbol" : "RSD", "name" : "RSD"}, "ZRZ": {"symbol" : "ZRZ", "name" : "ZRZ"}, "UYI": {"symbol" : "UYI", "name" : "UYI"}, "MYR": {"symbol" : "MYR", "name" : "MYR"}, "FKP": {"symbol" : "FKP", "name" : "FKP"}, "UYP": {"symbol" : "UYP", "name" : "UYP"}, "XOF": {"symbol" : "CFA", "name" : "XOF"}, "ARA": {"symbol"
+ : "ARA", "name" : "ARA"}, "UYU": {"symbol" : "UYU", "name" : "UYU"}, "SUR": {"symbol" : "SUR", "name" : "SUR"}, "UYW": {"symbol" : "UYW", "name" : "UYW"}, "CVE": {"symbol" : "CVE", "name" : "CVE"}, "OMR": {"symbol" : "OMR", "name" : "OMR"}, "KES": {"symbol" : "KES", "name" : "KES"}, "SEK": {"symbol" : "SEK", "name" : "SEK"}, "MZE": {"symbol" : "MZE", "name" : "MZE"}, "ARL": {"symbol" : "ARL", "name" : "ARL"}, "ARM": {"symbol" : "ARM", "name" : "ARM"}, "BTN": {"symbol" : "BTN", "name" : "BTN"}, "GNF": {"symbol"
+ : "GNF", "name" : "GNF"}, "ARP": {"symbol" : "ARP", "name" : "ARP"}, "MZN": {"symbol" : "MZN", "name" : "MZN"}, "MZM": {"symbol" : "MZM", "name" : "MZM"}, "SVC": {"symbol" : "SVC", "name" : "SVC"}, "ARS": {"symbol" : "ARS", "name" : "ARS"}, "QAR": {"symbol" : "QAR", "name" : "QAR"}, "IRR": {"symbol" : "IRR", "name" : "IRR"}, "NLG": {"symbol" : "NLG", "name" : "NLG"}, "GNS": {"symbol" : "GNS", "name" : "GNS"}, "XPD": {"symbol" : "XPD", "name" : "XPD"}, "THB": {"symbol" : "THB", "name" : "THB"}, "UZS": {"symbol"
+ : "UZS", "name" : "UZS"}, "XPF": {"symbol" : "CFPF", "name" : "XPF"}, "BDT": {"symbol" : "BDT", "name" : "BDT"}, "LYD": {"symbol" : "LYD", "name" : "LYD"}, "BUK": {"symbol" : "BUK", "name" : "BUK"}, "KWD": {"symbol" : "KWD", "name" : "KWD"}, "XPT": {"symbol" : "XPT", "name" : "XPT"}, "RUB": {"symbol" : "RUB", "name" : "RUB"}, "ISK": {"symbol" : "ISK", "name" : "ISK"}, "BEC": {"symbol" : "BEC", "name" : "BEC"}, "ISJ": {"symbol" : "ISJ", "name" : "ISJ"}, "BEF": {"symbol" : "BEF", "name" : "BEF"}, "MKD": {"symbol"
+ : "MKD", "name" : "MKD"}, "BEL": {"symbol" : "BEL", "name" : "BEL"}, "RUR": {"symbol" : "RUR", "name" : "RUR"}, "DZD": {"symbol" : "DZD", "name" : "DZD"}, "PAB": {"symbol" : "PAB", "name" : "PAB"}, "MKN": {"symbol" : "MKN", "name" : "MKN"}, "SGD": {"symbol" : "SGD", "name" : "SGD"}, "KGS": {"symbol" : "KGS", "name" : "KGS"}, "HRD": {"symbol" : "HRD", "name" : "HRD"}, "XAF": {"symbol" : "FCFA", "name" : "XAF"}, "XAG": {"symbol" : "XAG", "name" : "XAG"}, "ATS": {"symbol" : "ATS", "name" : "ATS"}, "CHF": {"symbol"
+ : "CHF", "name" : "CHF"}, "HRK": {"symbol" : "HRK", "name" : "HRK"}, "ITL": {"symbol" : "ITL", "name" : "ITL"}, "CHE": {"symbol" : "CHE", "name" : "CHE"}, "DJF": {"symbol" : "DJF", "name" : "DJF"}, "MLF": {"symbol" : "MLF", "name" : "MLF"}, "XRE": {"symbol" : "XRE", "name" : "XRE"}, "TZS": {"symbol" : "TZS", "name" : "TZS"}, "ADP": {"symbol" : "ADP", "name" : "ADP"}, "VND": {"symbol" : "â‚«", "name" : "VND"}, "XAU": {"symbol" : "XAU", "name" : "XAU"}, "AUD": {"symbol" : "A$", "name" : "AUD"}, "CHW": {"symbol"
+ : "CHW", "name" : "CHW"}, "KHR": {"symbol" : "KHR", "name" : "KHR"}, "IDR": {"symbol" : "IDR", "name" : "IDR"}, "XBA": {"symbol" : "XBA", "name" : "XBA"}, "KYD": {"symbol" : "KYD", "name" : "KYD"}, "VNN": {"symbol" : "VNN", "name" : "VNN"}, "XBC": {"symbol" : "XBC", "name" : "XBC"}, "YDD": {"symbol" : "YDD", "name" : "YDD"}, "XBB": {"symbol" : "XBB", "name" : "XBB"}, "BWP": {"symbol" : "BWP", "name" : "BWP"}, "GQE": {"symbol" : "GQE", "name" : "GQE"}, "SHP": {"symbol" : "SHP", "name" : "SHP"}, "CYP": {"symbol"
+ : "CYP", "name" : "CYP"}, "XBD": {"symbol" : "XBD", "name" : "XBD"}, "TJS": {"symbol" : "TJS", "name" : "TJS"}, "TJR": {"symbol" : "TJR", "name" : "TJR"}, "AED": {"symbol" : "AED", "name" : "AED"}, "RWF": {"symbol" : "RWF", "name" : "RWF"}, "DKK": {"symbol" : "DKK", "name" : "DKK"}, "BGL": {"symbol" : "BGL", "name" : "BGL"}, "ZWD": {"symbol" : "ZWD", "name" : "ZWD"}, "BGN": {"symbol" : "BGN", "name" : "BGN"}, "BGM": {"symbol" : "BGM", "name" : "BGM"}, "YUD": {"symbol" : "YUD", "name" : "YUD"}, "MMK": {"symbol"
+ : "MMK", "name" : "MMK"}, "BGO": {"symbol" : "BGO", "name" : "BGO"}, "NOK": {"symbol" : "NOK", "name" : "NOK"}, "SYP": {"symbol" : "SYP", "name" : "SYP"}, "ZWL": {"symbol" : "ZWL", "name" : "ZWL"}, "YUM": {"symbol" : "YUM", "name" : "YUM"}, "LKR": {"symbol" : "LKR", "name" : "LKR"}, "YUN": {"symbol" : "YUN", "name" : "YUN"}, "ZWR": {"symbol" : "ZWR", "name" : "ZWR"}, "CZK": {"symbol" : "CZK", "name" : "CZK"}, "IEP": {"symbol" : "IEP", "name" : "IEP"}, "YUR": {"symbol" : "YUR", "name" : "YUR"}, "GRD": {"symbol"
+ : "GRD", "name" : "GRD"}, "XCD": {"symbol" : "EC$", "name" : "XCD"}, "HTG": {"symbol" : "HTG", "name" : "HTG"}, "XSU": {"symbol" : "XSU", "name" : "XSU"}, "AFA": {"symbol" : "AFA", "name" : "AFA"}, "BHD": {"symbol" : "BHD", "name" : "BHD"}, "SIT": {"symbol" : "SIT", "name" : "SIT"}, "PTE": {"symbol" : "PTE", "name" : "PTE"}, "KZT": {"symbol" : "KZT", "name" : "KZT"}, "SZL": {"symbol" : "SZL", "name" : "SZL"}, "YER": {"symbol" : "YER", "name" : "YER"}, "AFN": {"symbol" : "AFN", "name" : "AFN"}, "BYB": {"symbol"
+ : "BYB", "name" : "BYB"}, "RHD": {"symbol" : "RHD", "name" : "RHD"}, "AWG": {"symbol" : "AWG", "name" : "AWG"}, "NPR": {"symbol" : "NPR", "name" : "NPR"}, "MNT": {"symbol" : "MNT", "name" : "MNT"}, "GBP": {"symbol" : "£", "name" : "GBP"}, "BYN": {"symbol" : "BYN", "name" : "BYN"}, "XTS": {"symbol" : "XTS", "name" : "XTS"}, "HUF": {"symbol" : "HUF", "name" : "HUF"}, "BYR": {"symbol" : "BYR", "name" : "BYR"}, "BIF": {"symbol" : "BIF", "name" : "BIF"}, "XUA": {"symbol" : "XUA", "name" : "XUA"}, "XDR": {"symbol"
+ : "XDR", "name" : "XDR"}, "BZD": {"symbol" : "BZD", "name" : "BZD"}, "MOP": {"symbol" : "MOP", "name" : "MOP"}, "NAD": {"symbol" : "NAD", "name" : "NAD"}, "SKK": {"symbol" : "SKK", "name" : "SKK"}, "PEI": {"symbol" : "PEI", "name" : "PEI"}, "TMM": {"symbol" : "TMM", "name" : "TMM"}, "PEN": {"symbol" : "PEN", "name" : "PEN"}, "WST": {"symbol" : "WST", "name" : "WST"}, "TMT": {"symbol" : "TMT", "name" : "TMT"}, "FRF": {"symbol" : "FRF", "name" : "FRF"}, "CLF": {"symbol" : "CLF", "name" : "CLF"}, "CLE": {"symbol"
+ : "CLE", "name" : "CLE"}, "PES": {"symbol" : "PES", "name" : "PES"}, "GTQ": {"symbol" : "GTQ", "name" : "GTQ"}, "CLP": {"symbol" : "CLP", "name" : "CLP"}, "XEU": {"symbol" : "XEU", "name" : "XEU"}, "TND": {"symbol" : "TND", "name" : "TND"}, "SLL": {"symbol" : "SLL", "name" : "SLL"}, "XFO": {"symbol" : "XFO", "name" : "XFO"}, "DOP": {"symbol" : "DOP", "name" : "DOP"}, "KMF": {"symbol" : "KMF", "name" : "KMF"}, "XFU": {"symbol" : "XFU", "name" : "XFU"}, "GEK": {"symbol" : "GEK", "name" : "GEK"}, "GEL": {"symbol"
+ : "GEL", "name" : "GEL"}, "MAD": {"symbol" : "MAD", "name" : "MAD"}, "MAF": {"symbol" : "MAF", "name" : "MAF"}, "AZM": {"symbol" : "AZM", "name" : "AZM"}, "TOP": {"symbol" : "TOP", "name" : "TOP"}, "AZN": {"symbol" : "AZN", "name" : "AZN"}, "PGK": {"symbol" : "PGK", "name" : "PGK"}, "CNH": {"symbol" : "CNH", "name" : "CNH"}, "UAH": {"symbol" : "UAH", "name" : "UAH"}, "UAK": {"symbol" : "UAK", "name" : "UAK"}, "ERN": {"symbol" : "ERN", "name" : "ERN"}, "TPE": {"symbol" : "TPE", "name" : "TPE"}, "MRO": {"symbol"
+ : "MRO", "name" : "MRO"}, "CNX": {"symbol" : "CNX", "name" : "CNX"}, "CNY": {"symbol" : "CN¥", "name" : "CNY"}, "MRU": {"symbol" : "MRU", "name" : "MRU"}, "ESA": {"symbol" : "ESA", "name" : "ESA"}, "GWE": {"symbol" : "GWE", "name" : "GWE"}, "ESB": {"symbol" : "ESB", "name" : "ESB"}, "BMD": {"symbol" : "BMD", "name" : "BMD"}, "PHP": {"symbol" : "PHP", "name" : "PHP"}, "XXX": {"symbol" : "¤", "name" : "XXX"}, "PYG": {"symbol" : "PYG", "name" : "PYG"}, "JMD": {"symbol" : "JMD", "name" : "JMD"}, "GWP": {"symbol"
+ : "GWP", "name" : "GWP"}, "ESP": {"symbol" : "ESP", "name" : "ESP"}, "COP": {"symbol" : "COP", "name" : "COP"}, "USD": {"symbol" : "US$", "name" : "USD"}, "COU": {"symbol" : "COU", "name" : "COU"}, "MCF": {"symbol" : "MCF", "name" : "MCF"}, "USN": {"symbol" : "USN", "name" : "USN"}, "ETB": {"symbol" : "ETB", "name" : "ETB"}, "VEB": {"symbol" : "VEB", "name" : "VEB"}, "ECS": {"symbol" : "ECS", "name" : "ECS"}, "USS": {"symbol" : "USS", "name" : "USS"}, "SOS": {"symbol" : "SOS", "name" : "SOS"}, "VEF": {"symbol"
+ : "VEF", "name" : "VEF"}, "VUV": {"symbol" : "VUV", "name" : "VUV"}, "LAK": {"symbol" : "LAK", "name" : "LAK"}, "BND": {"symbol" : "BND", "name" : "BND"}, "ECV": {"symbol" : "ECV", "name" : "ECV"}, "ZMK": {"symbol" : "ZMK", "name" : "ZMK"}, "LRD": {"symbol" : "LRD", "name" : "LRD"}, "ALK": {"symbol" : "ALK", "name" : "ALK"}, "ALL": {"symbol" : "ALL", "name" : "ALL"}, "GHC": {"symbol" : "GHC", "name" : "GHC"}, "MTL": {"symbol" : "MTL", "name" : "MTL"}, "VES": {"symbol" : "VES", "name" : "VES"}, "ZMW": {"symbol"
+ : "ZMW", "name" : "ZMW"}, "MTP": {"symbol" : "MTP", "name" : "MTP"}, "ILP": {"symbol" : "ILP", "name" : "ILP"}, "MDC": {"symbol" : "MDC", "name" : "MDC"}, "ILR": {"symbol" : "ILR", "name" : "ILR"}, "TRL": {"symbol" : "TRL", "name" : "TRL"}, "ILS": {"symbol" : "₪", "name" : "ILS"}, "GHS": {"symbol" : "GHS", "name" : "GHS"}, "GYD": {"symbol" : "GYD", "name" : "GYD"}, "KPW": {"symbol" : "KPW", "name" : "KPW"}, "BOB": {"symbol" : "BOB", "name" : "BOB"}, "MDL": {"symbol" : "MDL", "name" : "MDL"}, "AMD": {"symbol"
+ : "AMD", "name" : "AMD"}, "TRY": {"symbol" : "TRY", "name" : "TRY"}, "LBP": {"symbol" : "LBP", "name" : "LBP"}, "BOL": {"symbol" : "BOL", "name" : "BOL"}, "JOD": {"symbol" : "JOD", "name" : "JOD"}, "HKD": {"symbol" : "HK$", "name" : "HKD"}, "BOP": {"symbol" : "BOP", "name" : "BOP"}, "EUR": {"symbol" : "€", "name" : "EUR"}, "LSL": {"symbol" : "LSL", "name" : "LSL"}, "CAD": {"symbol" : "CA$", "name" : "CAD"}, "BOV": {"symbol" : "BOV", "name" : "BOV"}, "EEK": {"symbol" : "EEK", "name" : "EEK"}, "MUR": {"symbol"
+ : "MUR", "name" : "MUR"}, "ROL": {"symbol" : "ROL", "name" : "ROL"}, "GIP": {"symbol" : "GIP", "name" : "GIP"}, "RON": {"symbol" : "RON", "name" : "RON"}, "NGN": {"symbol" : "NGN", "name" : "NGN"}, "CRC": {"symbol" : "CRC", "name" : "CRC"}, "PKR": {"symbol" : "PKR", "name" : "PKR"}, "ANG": {"symbol" : "ANG", "name" : "ANG"}, "KRH": {"symbol" : "KRH", "name" : "KRH"}, "SRD": {"symbol" : "SRD", "name" : "SRD"}, "LTL": {"symbol" : "LTL", "name" : "LTL"}, "SAR": {"symbol" : "SAR", "name" : "SAR"}, "TTD": {"symbol"
+ : "TTD", "name" : "TTD"}, "MVP": {"symbol" : "MVP", "name" : "MVP"}, "MVR": {"symbol" : "MVR", "name" : "MVR"}, "KRO": {"symbol" : "KRO", "name" : "KRO"}, "SRG": {"symbol" : "SRG", "name" : "SRG"}, "DDM": {"symbol" : "DDM", "name" : "DDM"}, "INR": {"symbol" : "₹", "name" : "INR"}, "LTT": {"symbol" : "LTT", "name" : "LTT"}, "KRW": {"symbol" : "₩", "name" : "KRW"}, "JPY": {"symbol" : "JP¥", "name" : "JPY"}, "AOA": {"symbol" : "AOA", "name" : "AOA"}, "PLN": {"symbol" : "PLN", "name" : "PLN"}, "SBD": {"symbol"
+ : "SBD", "name" : "SBD"}, "CSD": {"symbol" : "CSD", "name" : "CSD"}, "CSK": {"symbol" : "CSK", "name" : "CSK"}, "LUC": {"symbol" : "LUC", "name" : "LUC"}, "LUF": {"symbol" : "LUF", "name" : "LUF"}, "AOK": {"symbol" : "AOK", "name" : "AOK"}, "PLZ": {"symbol" : "PLZ", "name" : "PLZ"}, "AON": {"symbol" : "AON", "name" : "AON"}, "MWK": {"symbol" : "MWK", "name" : "MWK"}, "LUL": {"symbol" : "LUL", "name" : "LUL"}, "AOR": {"symbol" : "AOR", "name" : "AOR"}, "BAD": {"symbol" : "BAD", "name" : "BAD"}, "MGA": {"symbol"
+ : "MGA", "name" : "MGA"}, "NIC": {"symbol" : "NIC", "name" : "NIC"}, "FIM": {"symbol" : "FIM", "name" : "FIM"}, "DEM": {"symbol" : "DEM", "name" : "DEM"}, "MGF": {"symbol" : "MGF", "name" : "MGF"}, "BAM": {"symbol" : "BAM", "name" : "BAM"}, "BAN": {"symbol" : "BAN", "name" : "BAN"}, "EGP": {"symbol" : "EGP", "name" : "EGP"}, "SSP": {"symbol" : "SSP", "name" : "SSP"}, "BRC": {"symbol" : "BRC", "name" : "BRC"}, "BRB": {"symbol" : "BRB", "name" : "BRB"}, "BRE": {"symbol" : "BRE", "name" : "BRE"}, "NIO": {"symbol"
+ : "NIO", "name" : "NIO"}, "NZD": {"symbol" : "NZ$", "name" : "NZD"}, "BRL": {"symbol" : "R$", "name" : "BRL"}, "BRN": {"symbol" : "BRN", "name" : "BRN"}}, "en": {"UGS": {"symbol" : "UGS", "name" : "Ugandan Shilling (1966–1987)"}, "FJD": {"symbol" : "FJD", "name" : "Fijian Dollar"}, "MXN": {"symbol" : "MX$", "name" : "Mexican Peso"}, "STD": {"symbol" : "STD", "name" : "São Tomé & PrÃncipe Dobra (1977–2017)"}, "BRR": {"symbol" : "BRR", "name" : "Brazilian Cruzeiro (1993–1994)"}, "LVL": {"symbol" :
+ "LVL", "name" : "Latvian Lats"}, "SCR": {"symbol" : "SCR", "name" : "Seychellois Rupee"}, "CDF": {"symbol" : "CDF", "name" : "Congolese Franc"}, "MXP": {"symbol" : "MXP", "name" : "Mexican Silver Peso (1861–1992)"}, "ZAL": {"symbol" : "ZAL", "name" : "South African Rand (financial)"}, "BBD": {"symbol" : "BBD", "name" : "Barbadian Dollar"}, "HNL": {"symbol" : "HNL", "name" : "Honduran Lempira"}, "UGX": {"symbol" : "UGX", "name" : "Ugandan Shilling"}, "LVR": {"symbol" : "LVR", "name" : "Latvian Ruble"},
+ "MXV": {"symbol" : "MXV", "name" : "Mexican Investment Unit"}, "ZAR": {"symbol" : "ZAR", "name" : "South African Rand"}, "BRZ": {"symbol" : "BRZ", "name" : "Brazilian Cruzeiro (1942–1967)"}, "STN": {"symbol" : "STN", "name" : "São Tomé & PrÃncipe Dobra"}, "CUC": {"symbol" : "CUC", "name" : "Cuban Convertible Peso"}, "BSD": {"symbol" : "BSD", "name" : "Bahamian Dollar"}, "SDD": {"symbol" : "SDD", "name" : "Sudanese Dinar (1992–2007)"}, "SDG": {"symbol" : "SDG", "name" : "Sudanese Pound"}, "ZRN": {"symbol"
+ : "ZRN", "name" : "Zairean New Zaire (1993–1998)"}, "IQD": {"symbol" : "IQD", "name" : "Iraqi Dinar"}, "SDP": {"symbol" : "SDP", "name" : "Sudanese Pound (1957–1998)"}, "CUP": {"symbol" : "CUP", "name" : "Cuban Peso"}, "GMD": {"symbol" : "GMD", "name" : "Gambian Dalasi"}, "TWD": {"symbol" : "NT$", "name" : "New Taiwan Dollar"}, "RSD": {"symbol" : "RSD", "name" : "Serbian Dinar"}, "ZRZ": {"symbol" : "ZRZ", "name" : "Zairean Zaire (1971–1993)"}, "UYI": {"symbol" : "UYI", "name" : "Uruguayan Peso (Indexed Units)"}
+ , "MYR": {"symbol" : "MYR", "name" : "Malaysian Ringgit"}, "FKP": {"symbol" : "FKP", "name" : "Falkland Islands Pound"}, "UYP": {"symbol" : "UYP", "name" : "Uruguayan Peso (1975–1993)"}, "XOF": {"symbol" : "CFA", "name" : "West African CFA Franc"}, "ARA": {"symbol" : "ARA", "name" : "Argentine Austral"}, "UYU": {"symbol" : "UYU", "name" : "Uruguayan Peso"}, "SUR": {"symbol" : "SUR", "name" : "Soviet Rouble"}, "UYW": {"symbol" : "UYW", "name" : "Uruguayan Nominal Wage Index Unit"}, "CVE": {"symbol" : "CVE",
+ "name" : "Cape Verdean Escudo"}, "OMR": {"symbol" : "OMR", "name" : "Omani Rial"}, "KES": {"symbol" : "KES", "name" : "Kenyan Shilling"}, "SEK": {"symbol" : "SEK", "name" : "Swedish Krona"}, "MZE": {"symbol" : "MZE", "name" : "Mozambican Escudo"}, "ARL": {"symbol" : "ARL", "name" : "Argentine Peso Ley (1970–1983)"}, "ARM": {"symbol" : "ARM", "name" : "Argentine Peso (1881–1970)"}, "BTN": {"symbol" : "BTN", "name" : "Bhutanese Ngultrum"}, "GNF": {"symbol" : "GNF", "name" : "Guinean Franc"}, "ARP": {"symbol"
+ : "ARP", "name" : "Argentine Peso (1983–1985)"}, "MZN": {"symbol" : "MZN", "name" : "Mozambican Metical"}, "MZM": {"symbol" : "MZM", "name" : "Mozambican Metical (1980–2006)"}, "SVC": {"symbol" : "SVC", "name" : "Salvadoran Colón"}, "ARS": {"symbol" : "ARS", "name" : "Argentine Peso"}, "QAR": {"symbol" : "QAR", "name" : "Qatari Rial"}, "IRR": {"symbol" : "IRR", "name" : "Iranian Rial"}, "NLG": {"symbol" : "NLG", "name" : "Dutch Guilder"}, "GNS": {"symbol" : "GNS", "name" : "Guinean Syli"}, "XPD": {"symbol"
+ : "XPD", "name" : "Palladium"}, "THB": {"symbol" : "THB", "name" : "Thai Baht"}, "UZS": {"symbol" : "UZS", "name" : "Uzbekistani Som"}, "XPF": {"symbol" : "CFPF", "name" : "CFP Franc"}, "BDT": {"symbol" : "BDT", "name" : "Bangladeshi Taka"}, "LYD": {"symbol" : "LYD", "name" : "Libyan Dinar"}, "BUK": {"symbol" : "BUK", "name" : "Burmese Kyat"}, "KWD": {"symbol" : "KWD", "name" : "Kuwaiti Dinar"}, "XPT": {"symbol" : "XPT", "name" : "Platinum"}, "RUB": {"symbol" : "RUB", "name" : "Russian Ruble"}, "ISK": {"symbol"
+ : "ISK", "name" : "Icelandic Króna"}, "BEC": {"symbol" : "BEC", "name" : "Belgian Franc (convertible)"}, "ISJ": {"symbol" : "ISJ", "name" : "Icelandic Króna (1918–1981)"}, "BEF": {"symbol" : "BEF", "name" : "Belgian Franc"}, "MKD": {"symbol" : "MKD", "name" : "Macedonian Denar"}, "BEL": {"symbol" : "BEL", "name" : "Belgian Franc (financial)"}, "RUR": {"symbol" : "RUR", "name" : "Russian Ruble (1991–1998)"}, "DZD": {"symbol" : "DZD", "name" : "Algerian Dinar"}, "PAB": {"symbol" : "PAB", "name" : "Panamanian Balboa"}
+ , "MKN": {"symbol" : "MKN", "name" : "Macedonian Denar (1992–1993)"}, "SGD": {"symbol" : "SGD", "name" : "Singapore Dollar"}, "KGS": {"symbol" : "KGS", "name" : "Kyrgystani Som"}, "HRD": {"symbol" : "HRD", "name" : "Croatian Dinar"}, "XAF": {"symbol" : "FCFA", "name" : "Central African CFA Franc"}, "XAG": {"symbol" : "XAG", "name" : "Silver"}, "ATS": {"symbol" : "ATS", "name" : "Austrian Schilling"}, "CHF": {"symbol" : "CHF", "name" : "Swiss Franc"}, "HRK": {"symbol" : "HRK", "name" : "Croatian Kuna"}
+ , "ITL": {"symbol" : "ITL", "name" : "Italian Lira"}, "CHE": {"symbol" : "CHE", "name" : "WIR Euro"}, "DJF": {"symbol" : "DJF", "name" : "Djiboutian Franc"}, "MLF": {"symbol" : "MLF", "name" : "Malian Franc"}, "XRE": {"symbol" : "XRE", "name" : "RINET Funds"}, "TZS": {"symbol" : "TZS", "name" : "Tanzanian Shilling"}, "ADP": {"symbol" : "ADP", "name" : "Andorran Peseta"}, "VND": {"symbol" : "â‚«", "name" : "Vietnamese Dong"}, "XAU": {"symbol" : "XAU", "name" : "Gold"}, "AUD": {"symbol" : "A$", "name" : "Australian Dollar"}
+ , "CHW": {"symbol" : "CHW", "name" : "WIR Franc"}, "KHR": {"symbol" : "KHR", "name" : "Cambodian Riel"}, "IDR": {"symbol" : "IDR", "name" : "Indonesian Rupiah"}, "XBA": {"symbol" : "XBA", "name" : "European Composite Unit"}, "KYD": {"symbol" : "KYD", "name" : "Cayman Islands Dollar"}, "VNN": {"symbol" : "VNN", "name" : "Vietnamese Dong (1978–1985)"}, "XBC": {"symbol" : "XBC", "name" : "European Unit of Account (XBC)"}, "YDD": {"symbol" : "YDD", "name" : "Yemeni Dinar"}, "XBB": {"symbol" : "XBB", "name"
+ : "European Monetary Unit"}, "BWP": {"symbol" : "BWP", "name" : "Botswanan Pula"}, "GQE": {"symbol" : "GQE", "name" : "Equatorial Guinean Ekwele"}, "SHP": {"symbol" : "SHP", "name" : "St. Helena Pound"}, "CYP": {"symbol" : "CYP", "name" : "Cypriot Pound"}, "XBD": {"symbol" : "XBD", "name" : "European Unit of Account (XBD)"}, "TJS": {"symbol" : "TJS", "name" : "Tajikistani Somoni"}, "TJR": {"symbol" : "TJR", "name" : "Tajikistani Ruble"}, "AED": {"symbol" : "AED", "name" : "United Arab Emirates Dirham"},
+ "RWF": {"symbol" : "RWF", "name" : "Rwandan Franc"}, "DKK": {"symbol" : "DKK", "name" : "Danish Krone"}, "BGL": {"symbol" : "BGL", "name" : "Bulgarian Hard Lev"}, "ZWD": {"symbol" : "ZWD", "name" : "Zimbabwean Dollar (1980–2008)"}, "BGN": {"symbol" : "BGN", "name" : "Bulgarian Lev"}, "BGM": {"symbol" : "BGM", "name" : "Bulgarian Socialist Lev"}, "YUD": {"symbol" : "YUD", "name" : "Yugoslavian Hard Dinar (1966–1990)"}, "MMK": {"symbol" : "MMK", "name" : "Myanmar Kyat"}, "BGO": {"symbol" : "BGO", "name"
+ : "Bulgarian Lev (1879–1952)"}, "NOK": {"symbol" : "NOK", "name" : "Norwegian Krone"}, "SYP": {"symbol" : "SYP", "name" : "Syrian Pound"}, "ZWL": {"symbol" : "ZWL", "name" : "Zimbabwean Dollar (2009)"}, "YUM": {"symbol" : "YUM", "name" : "Yugoslavian New Dinar (1994–2002)"}, "LKR": {"symbol" : "LKR", "name" : "Sri Lankan Rupee"}, "YUN": {"symbol" : "YUN", "name" : "Yugoslavian Convertible Dinar (1990–1992)"}, "ZWR": {"symbol" : "ZWR", "name" : "Zimbabwean Dollar (2008)"}, "CZK": {"symbol" : "CZK",
+ "name" : "Czech Koruna"}, "IEP": {"symbol" : "IEP", "name" : "Irish Pound"}, "YUR": {"symbol" : "YUR", "name" : "Yugoslavian Reformed Dinar (1992–1993)"}, "GRD": {"symbol" : "GRD", "name" : "Greek Drachma"}, "XCD": {"symbol" : "EC$", "name" : "East Caribbean Dollar"}, "HTG": {"symbol" : "HTG", "name" : "Haitian Gourde"}, "XSU": {"symbol" : "XSU", "name" : "Sucre"}, "AFA": {"symbol" : "AFA", "name" : "Afghan Afghani (1927–2002)"}, "BHD": {"symbol" : "BHD", "name" : "Bahraini Dinar"}, "SIT": {"symbol"
+ : "SIT", "name" : "Slovenian Tolar"}, "PTE": {"symbol" : "PTE", "name" : "Portuguese Escudo"}, "KZT": {"symbol" : "KZT", "name" : "Kazakhstani Tenge"}, "SZL": {"symbol" : "SZL", "name" : "Swazi Lilangeni"}, "YER": {"symbol" : "YER", "name" : "Yemeni Rial"}, "AFN": {"symbol" : "AFN", "name" : "Afghan Afghani"}, "BYB": {"symbol" : "BYB", "name" : "Belarusian Ruble (1994–1999)"}, "RHD": {"symbol" : "RHD", "name" : "Rhodesian Dollar"}, "AWG": {"symbol" : "AWG", "name" : "Aruban Florin"}, "NPR": {"symbol" :
+ "NPR", "name" : "Nepalese Rupee"}, "MNT": {"symbol" : "MNT", "name" : "Mongolian Tugrik"}, "GBP": {"symbol" : "£", "name" : "British Pound"}, "BYN": {"symbol" : "BYN", "name" : "Belarusian Ruble"}, "XTS": {"symbol" : "XTS", "name" : "Testing Currency Code"}, "HUF": {"symbol" : "HUF", "name" : "Hungarian Forint"}, "BYR": {"symbol" : "BYR", "name" : "Belarusian Ruble (2000–2016)"}, "BIF": {"symbol" : "BIF", "name" : "Burundian Franc"}, "XUA": {"symbol" : "XUA", "name" : "ADB Unit of Account"}, "XDR": {"symbol"
+ : "XDR", "name" : "Special Drawing Rights"}, "BZD": {"symbol" : "BZD", "name" : "Belize Dollar"}, "MOP": {"symbol" : "MOP", "name" : "Macanese Pataca"}, "NAD": {"symbol" : "NAD", "name" : "Namibian Dollar"}, "SKK": {"symbol" : "SKK", "name" : "Slovak Koruna"}, "PEI": {"symbol" : "PEI", "name" : "Peruvian Inti"}, "TMM": {"symbol" : "TMM", "name" : "Turkmenistani Manat (1993–2009)"}, "PEN": {"symbol" : "PEN", "name" : "Peruvian Sol"}, "WST": {"symbol" : "WST", "name" : "Samoan Tala"}, "TMT": {"symbol" :
+ "TMT", "name" : "Turkmenistani Manat"}, "FRF": {"symbol" : "FRF", "name" : "French Franc"}, "CLF": {"symbol" : "CLF", "name" : "Chilean Unit of Account (UF)"}, "CLE": {"symbol" : "CLE", "name" : "Chilean Escudo"}, "PES": {"symbol" : "PES", "name" : "Peruvian Sol (1863–1965)"}, "GTQ": {"symbol" : "GTQ", "name" : "Guatemalan Quetzal"}, "CLP": {"symbol" : "CLP", "name" : "Chilean Peso"}, "XEU": {"symbol" : "XEU", "name" : "European Currency Unit"}, "TND": {"symbol" : "TND", "name" : "Tunisian Dinar"}, "SLL":
+ {"symbol" : "SLL", "name" : "Sierra Leonean Leone"}, "XFO": {"symbol" : "XFO", "name" : "French Gold Franc"}, "DOP": {"symbol" : "DOP", "name" : "Dominican Peso"}, "KMF": {"symbol" : "KMF", "name" : "Comorian Franc"}, "XFU": {"symbol" : "XFU", "name" : "French UIC-Franc"}, "GEK": {"symbol" : "GEK", "name" : "Georgian Kupon Larit"}, "GEL": {"symbol" : "GEL", "name" : "Georgian Lari"}, "MAD": {"symbol" : "MAD", "name" : "Moroccan Dirham"}, "MAF": {"symbol" : "MAF", "name" : "Moroccan Franc"}, "AZM": {"symbol"
+ : "AZM", "name" : "Azerbaijani Manat (1993–2006)"}, "TOP": {"symbol" : "TOP", "name" : "Tongan Paʻanga"}, "AZN": {"symbol" : "AZN", "name" : "Azerbaijani Manat"}, "PGK": {"symbol" : "PGK", "name" : "Papua New Guinean Kina"}, "CNH": {"symbol" : "CNH", "name" : "Chinese Yuan (offshore)"}, "UAH": {"symbol" : "UAH", "name" : "Ukrainian Hryvnia"}, "UAK": {"symbol" : "UAK", "name" : "Ukrainian Karbovanets"}, "ERN": {"symbol" : "ERN", "name" : "Eritrean Nakfa"}, "TPE": {"symbol" : "TPE", "name" : "Timorese Escudo"}
+ , "MRO": {"symbol" : "MRO", "name" : "Mauritanian Ouguiya (1973–2017)"}, "CNX": {"symbol" : "CNX", "name" : "Chinese People’s Bank Dollar"}, "CNY": {"symbol" : "CN¥", "name" : "Chinese Yuan"}, "MRU": {"symbol" : "MRU", "name" : "Mauritanian Ouguiya"}, "ESA": {"symbol" : "ESA", "name" : "Spanish Peseta (A account)"}, "GWE": {"symbol" : "GWE", "name" : "Portuguese Guinea Escudo"}, "ESB": {"symbol" : "ESB", "name" : "Spanish Peseta (convertible account)"}, "BMD": {"symbol" : "BMD", "name" : "Bermudan Dollar"}
+ , "PHP": {"symbol" : "PHP", "name" : "Philippine Piso"}, "XXX": {"symbol" : "¤", "name" : "Unknown Currency"}, "PYG": {"symbol" : "PYG", "name" : "Paraguayan Guarani"}, "JMD": {"symbol" : "JMD", "name" : "Jamaican Dollar"}, "GWP": {"symbol" : "GWP", "name" : "Guinea-Bissau Peso"}, "ESP": {"symbol" : "ESP", "name" : "Spanish Peseta"}, "COP": {"symbol" : "COP", "name" : "Colombian Peso"}, "USD": {"symbol" : "$", "name" : "US Dollar"}, "COU": {"symbol" : "COU", "name" : "Colombian Real Value Unit"}, "MCF":
+ {"symbol" : "MCF", "name" : "Monegasque Franc"}, "USN": {"symbol" : "USN", "name" : "US Dollar (Next day)"}, "ETB": {"symbol" : "ETB", "name" : "Ethiopian Birr"}, "VEB": {"symbol" : "VEB", "name" : "Venezuelan BolÃvar (1871–2008)"}, "ECS": {"symbol" : "ECS", "name" : "Ecuadorian Sucre"}, "USS": {"symbol" : "USS", "name" : "US Dollar (Same day)"}, "SOS": {"symbol" : "SOS", "name" : "Somali Shilling"}, "VEF": {"symbol" : "VEF", "name" : "Venezuelan BolÃvar (2008–2018)"}, "VUV": {"symbol" : "VUV", "name"
+ : "Vanuatu Vatu"}, "LAK": {"symbol" : "LAK", "name" : "Laotian Kip"}, "BND": {"symbol" : "BND", "name" : "Brunei Dollar"}, "ECV": {"symbol" : "ECV", "name" : "Ecuadorian Unit of Constant Value"}, "ZMK": {"symbol" : "ZMK", "name" : "Zambian Kwacha (1968–2012)"}, "LRD": {"symbol" : "LRD", "name" : "Liberian Dollar"}, "ALK": {"symbol" : "ALK", "name" : "Albanian Lek (1946–1965)"}, "ALL": {"symbol" : "ALL", "name" : "Albanian Lek"}, "GHC": {"symbol" : "GHC", "name" : "Ghanaian Cedi (1979–2007)"}, "MTL":
+ {"symbol" : "MTL", "name" : "Maltese Lira"}, "VES": {"symbol" : "VES", "name" : "Venezuelan BolÃvar"}, "ZMW": {"symbol" : "ZMW", "name" : "Zambian Kwacha"}, "MTP": {"symbol" : "MTP", "name" : "Maltese Pound"}, "ILP": {"symbol" : "ILP", "name" : "Israeli Pound"}, "MDC": {"symbol" : "MDC", "name" : "Moldovan Cupon"}, "ILR": {"symbol" : "ILR", "name" : "Israeli Shekel (1980–1985)"}, "TRL": {"symbol" : "TRL", "name" : "Turkish Lira (1922–2005)"}, "ILS": {"symbol" : "₪", "name" : "Israeli New Shekel"}
+ , "GHS": {"symbol" : "GHS", "name" : "Ghanaian Cedi"}, "GYD": {"symbol" : "GYD", "name" : "Guyanaese Dollar"}, "KPW": {"symbol" : "KPW", "name" : "North Korean Won"}, "BOB": {"symbol" : "BOB", "name" : "Bolivian Boliviano"}, "MDL": {"symbol" : "MDL", "name" : "Moldovan Leu"}, "AMD": {"symbol" : "AMD", "name" : "Armenian Dram"}, "TRY": {"symbol" : "TRY", "name" : "Turkish Lira"}, "LBP": {"symbol" : "LBP", "name" : "Lebanese Pound"}, "BOL": {"symbol" : "BOL", "name" : "Bolivian Boliviano (1863–1963)"}, "JOD":
+ {"symbol" : "JOD", "name" : "Jordanian Dinar"}, "HKD": {"symbol" : "HK$", "name" : "Hong Kong Dollar"}, "BOP": {"symbol" : "BOP", "name" : "Bolivian Peso"}, "EUR": {"symbol" : "€", "name" : "Euro"}, "LSL": {"symbol" : "LSL", "name" : "Lesotho Loti"}, "CAD": {"symbol" : "CA$", "name" : "Canadian Dollar"}, "BOV": {"symbol" : "BOV", "name" : "Bolivian Mvdol"}, "EEK": {"symbol" : "EEK", "name" : "Estonian Kroon"}, "MUR": {"symbol" : "MUR", "name" : "Mauritian Rupee"}, "ROL": {"symbol" : "ROL", "name" : "Romanian Leu (1952–2006)"}
+ , "GIP": {"symbol" : "GIP", "name" : "Gibraltar Pound"}, "RON": {"symbol" : "RON", "name" : "Romanian Leu"}, "NGN": {"symbol" : "NGN", "name" : "Nigerian Naira"}, "CRC": {"symbol" : "CRC", "name" : "Costa Rican Colón"}, "PKR": {"symbol" : "PKR", "name" : "Pakistani Rupee"}, "ANG": {"symbol" : "ANG", "name" : "Netherlands Antillean Guilder"}, "KRH": {"symbol" : "KRH", "name" : "South Korean Hwan (1953–1962)"}, "SRD": {"symbol" : "SRD", "name" : "Surinamese Dollar"}, "LTL": {"symbol" : "LTL", "name" : "Lithuanian Litas"}
+ , "SAR": {"symbol" : "SAR", "name" : "Saudi Riyal"}, "TTD": {"symbol" : "TTD", "name" : "Trinidad & Tobago Dollar"}, "MVP": {"symbol" : "MVP", "name" : "Maldivian Rupee (1947–1981)"}, "MVR": {"symbol" : "MVR", "name" : "Maldivian Rufiyaa"}, "KRO": {"symbol" : "KRO", "name" : "South Korean Won (1945–1953)"}, "SRG": {"symbol" : "SRG", "name" : "Surinamese Guilder"}, "DDM": {"symbol" : "DDM", "name" : "East German Mark"}, "INR": {"symbol" : "₹", "name" : "Indian Rupee"}, "LTT": {"symbol" : "LTT", "name"
+ : "Lithuanian Talonas"}, "KRW": {"symbol" : "₩", "name" : "South Korean Won"}, "JPY": {"symbol" : "¥", "name" : "Japanese Yen"}, "AOA": {"symbol" : "AOA", "name" : "Angolan Kwanza"}, "PLN": {"symbol" : "PLN", "name" : "Polish Zloty"}, "SBD": {"symbol" : "SBD", "name" : "Solomon Islands Dollar"}, "CSD": {"symbol" : "CSD", "name" : "Serbian Dinar (2002–2006)"}, "CSK": {"symbol" : "CSK", "name" : "Czechoslovak Hard Koruna"}, "LUC": {"symbol" : "LUC", "name" : "Luxembourgian Convertible Franc"}, "LUF":
+ {"symbol" : "LUF", "name" : "Luxembourgian Franc"}, "AOK": {"symbol" : "AOK", "name" : "Angolan Kwanza (1977–1991)"}, "PLZ": {"symbol" : "PLZ", "name" : "Polish Zloty (1950–1995)"}, "AON": {"symbol" : "AON", "name" : "Angolan New Kwanza (1990–2000)"}, "MWK": {"symbol" : "MWK", "name" : "Malawian Kwacha"}, "LUL": {"symbol" : "LUL", "name" : "Luxembourg Financial Franc"}, "AOR": {"symbol" : "AOR", "name" : "Angolan Readjusted Kwanza (1995–1999)"}, "BAD": {"symbol" : "BAD", "name" : "Bosnia-Herzegovina Dinar (1992–1994)"}
+ , "MGA": {"symbol" : "MGA", "name" : "Malagasy Ariary"}, "NIC": {"symbol" : "NIC", "name" : "Nicaraguan Córdoba (1988–1991)"}, "FIM": {"symbol" : "FIM", "name" : "Finnish Markka"}, "DEM": {"symbol" : "DEM", "name" : "German Mark"}, "MGF": {"symbol" : "MGF", "name" : "Malagasy Franc"}, "BAM": {"symbol" : "BAM", "name" : "Bosnia-Herzegovina Convertible Mark"}, "BAN": {"symbol" : "BAN", "name" : "Bosnia-Herzegovina New Dinar (1994–1997)"}, "EGP": {"symbol" : "EGP", "name" : "Egyptian Pound"}, "SSP": {"symbol"
+ : "SSP", "name" : "South Sudanese Pound"}, "BRC": {"symbol" : "BRC", "name" : "Brazilian Cruzado (1986–1989)"}, "BRB": {"symbol" : "BRB", "name" : "Brazilian New Cruzeiro (1967–1986)"}, "BRE": {"symbol" : "BRE", "name" : "Brazilian Cruzeiro (1990–1993)"}, "NIO": {"symbol" : "NIO", "name" : "Nicaraguan Córdoba"}, "NZD": {"symbol" : "NZ$", "name" : "New Zealand Dollar"}, "BRL": {"symbol" : "R$", "name" : "Brazilian Real"}, "BRN": {"symbol" : "BRN", "name" : "Brazilian New Cruzado (1989–1990)"}}};
+}
+function otpp_ResourceAccessor() {
+ jl_Object.call(this);
+}
+function otpp_ResourceAccessor__init_0() {
+ var var_0 = new otpp_ResourceAccessor();
+ otpp_ResourceAccessor__init_(var_0);
+ return var_0;
+}
+function otpp_ResourceAccessor__init_($this) {
+ return;
+}
+function otpp_ResourceAccessor_keys(var$1) {
+ var result = [];
+ for (var key in var$1) {
+ result.push(key);
+ }
+ return result;
+}
+function otcic_CurrencyHelper() {
+ jl_Object.call(this);
+}
+var otcic_CurrencyHelper_$$metadata$$0 = null;
+var otcic_CurrencyHelper_$$metadata$$1 = null;
+function otcic_CurrencyHelper__init_0() {
+ var var_0 = new otcic_CurrencyHelper();
+ otcic_CurrencyHelper__init_(var_0);
+ return var_0;
+}
+function otcic_CurrencyHelper__init_($this) {
+ return;
+}
+function otcic_CurrencyHelper_getCurrencies$$create() {
+ return [{"code" : "AFN", "fractionDigits" : 2, "numericCode" : 971}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "ALL", "fractionDigits" : 2, "numericCode" : 8}, {"code" : "DZD", "fractionDigits" : 2, "numericCode" : 12}, {"code" : "USD", "fractionDigits" : 2, "numericCode" : 840}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "AOA", "fractionDigits" : 2, "numericCode" : 973}, {"code" : "XCD", "fractionDigits" : 2, "numericCode" : 951}, {"code" : null,
+ "fractionDigits" : 0, "numericCode" : 0}, {"code" : "XCD", "fractionDigits" : 2, "numericCode" : 951}, {"code" : "ARS", "fractionDigits" : 2, "numericCode" : 32}, {"code" : "AMD", "fractionDigits" : 2, "numericCode" : 51}, {"code" : "AWG", "fractionDigits" : 2, "numericCode" : 533}, {"code" : "AUD", "fractionDigits" : 2, "numericCode" : 36}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "AZN", "fractionDigits" : 2, "numericCode" : 944}, {"code" : "BSD", "fractionDigits" : 2, "numericCode"
+ : 44}, {"code" : "BHD", "fractionDigits" : 3, "numericCode" : 48}, {"code" : "BDT", "fractionDigits" : 2, "numericCode" : 50}, {"code" : "BBD", "fractionDigits" : 2, "numericCode" : 52}, {"code" : "BYR", "fractionDigits" : 0, "numericCode" : 974}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "BZD", "fractionDigits" : 2, "numericCode" : 84}, {"code" : "XOF", "fractionDigits" : 0, "numericCode" : 952}, {"code" : "BMD", "fractionDigits" : 2, "numericCode" : 60}, {"code" : "BTN", "fractionDigits"
+ : 2, "numericCode" : 64}, {"code" : "INR", "fractionDigits" : 2, "numericCode" : 356}, {"code" : "BOB", "fractionDigits" : 2, "numericCode" : 68}, {"code" : "BOV", "fractionDigits" : 2, "numericCode" : 984}, {"code" : "USD", "fractionDigits" : 2, "numericCode" : 840}, {"code" : "BAM", "fractionDigits" : 2, "numericCode" : 977}, {"code" : "BWP", "fractionDigits" : 2, "numericCode" : 72}, {"code" : "NOK", "fractionDigits" : 2, "numericCode" : 578}, {"code" : "BRL", "fractionDigits" : 2, "numericCode" : 986}
+ , {"code" : "USD", "fractionDigits" : 2, "numericCode" : 840}, {"code" : "BND", "fractionDigits" : 2, "numericCode" : 96}, {"code" : "BGN", "fractionDigits" : 2, "numericCode" : 975}, {"code" : "XOF", "fractionDigits" : 0, "numericCode" : 952}, {"code" : "BIF", "fractionDigits" : 0, "numericCode" : 108}, {"code" : "KHR", "fractionDigits" : 2, "numericCode" : 116}, {"code" : "XAF", "fractionDigits" : 0, "numericCode" : 950}, {"code" : "CAD", "fractionDigits" : 2, "numericCode" : 124}, {"code" : "CVE", "fractionDigits"
+ : 2, "numericCode" : 132}, {"code" : "KYD", "fractionDigits" : 2, "numericCode" : 136}, {"code" : "XAF", "fractionDigits" : 0, "numericCode" : 950}, {"code" : "XAF", "fractionDigits" : 0, "numericCode" : 950}, {"code" : "CLF", "fractionDigits" : 4, "numericCode" : 990}, {"code" : "CLP", "fractionDigits" : 0, "numericCode" : 152}, {"code" : "CNY", "fractionDigits" : 2, "numericCode" : 156}, {"code" : "AUD", "fractionDigits" : 2, "numericCode" : 36}, {"code" : "AUD", "fractionDigits" : 2, "numericCode" : 36}
+ , {"code" : "COP", "fractionDigits" : 2, "numericCode" : 170}, {"code" : "COU", "fractionDigits" : 2, "numericCode" : 970}, {"code" : "KMF", "fractionDigits" : 0, "numericCode" : 174}, {"code" : "XAF", "fractionDigits" : 0, "numericCode" : 950}, {"code" : "CDF", "fractionDigits" : 2, "numericCode" : 976}, {"code" : "NZD", "fractionDigits" : 2, "numericCode" : 554}, {"code" : "CRC", "fractionDigits" : 2, "numericCode" : 188}, {"code" : "XOF", "fractionDigits" : 0, "numericCode" : 952}, {"code" : "HRK", "fractionDigits"
+ : 2, "numericCode" : 191}, {"code" : "CUC", "fractionDigits" : 2, "numericCode" : 931}, {"code" : "CUP", "fractionDigits" : 2, "numericCode" : 192}, {"code" : "ANG", "fractionDigits" : 2, "numericCode" : 532}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "CZK", "fractionDigits" : 2, "numericCode" : 203}, {"code" : "DKK", "fractionDigits" : 2, "numericCode" : 208}, {"code" : "DJF", "fractionDigits" : 0, "numericCode" : 262}, {"code" : "XCD", "fractionDigits" : 2, "numericCode" :
+ 951}, {"code" : "DOP", "fractionDigits" : 2, "numericCode" : 214}, {"code" : "USD", "fractionDigits" : 2, "numericCode" : 840}, {"code" : "EGP", "fractionDigits" : 2, "numericCode" : 818}, {"code" : "SVC", "fractionDigits" : 2, "numericCode" : 222}, {"code" : "USD", "fractionDigits" : 2, "numericCode" : 840}, {"code" : "XAF", "fractionDigits" : 0, "numericCode" : 950}, {"code" : "ERN", "fractionDigits" : 2, "numericCode" : 232}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "ETB",
+ "fractionDigits" : 2, "numericCode" : 230}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "FKP", "fractionDigits" : 2, "numericCode" : 238}, {"code" : "DKK", "fractionDigits" : 2, "numericCode" : 208}, {"code" : "FJD", "fractionDigits" : 2, "numericCode" : 242}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "XPF", "fractionDigits" : 0,
+ "numericCode" : 953}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "XAF", "fractionDigits" : 0, "numericCode" : 950}, {"code" : "GMD", "fractionDigits" : 2, "numericCode" : 270}, {"code" : "GEL", "fractionDigits" : 2, "numericCode" : 981}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "GHS", "fractionDigits" : 2, "numericCode" : 936}, {"code" : "GIP", "fractionDigits" : 2, "numericCode" : 292}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}
+ , {"code" : "DKK", "fractionDigits" : 2, "numericCode" : 208}, {"code" : "XCD", "fractionDigits" : 2, "numericCode" : 951}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "USD", "fractionDigits" : 2, "numericCode" : 840}, {"code" : "GTQ", "fractionDigits" : 2, "numericCode" : 320}, {"code" : "GBP", "fractionDigits" : 2, "numericCode" : 826}, {"code" : "GNF", "fractionDigits" : 0, "numericCode" : 324}, {"code" : "XOF", "fractionDigits" : 0, "numericCode" : 952}, {"code" : "GYD", "fractionDigits"
+ : 2, "numericCode" : 328}, {"code" : "HTG", "fractionDigits" : 2, "numericCode" : 332}, {"code" : "USD", "fractionDigits" : 2, "numericCode" : 840}, {"code" : "AUD", "fractionDigits" : 2, "numericCode" : 36}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "HNL", "fractionDigits" : 2, "numericCode" : 340}, {"code" : "HKD", "fractionDigits" : 2, "numericCode" : 344}, {"code" : "HUF", "fractionDigits" : 2, "numericCode" : 348}, {"code" : "ISK", "fractionDigits" : 0, "numericCode" : 352}
+ , {"code" : "INR", "fractionDigits" : 2, "numericCode" : 356}, {"code" : "IDR", "fractionDigits" : 2, "numericCode" : 360}, {"code" : "XDR", "fractionDigits" : -1, "numericCode" : 960}, {"code" : "IRR", "fractionDigits" : 2, "numericCode" : 364}, {"code" : "IQD", "fractionDigits" : 3, "numericCode" : 368}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "GBP", "fractionDigits" : 2, "numericCode" : 826}, {"code" : "ILS", "fractionDigits" : 2, "numericCode" : 376}, {"code" : "EUR", "fractionDigits"
+ : 2, "numericCode" : 978}, {"code" : "JMD", "fractionDigits" : 2, "numericCode" : 388}, {"code" : "JPY", "fractionDigits" : 0, "numericCode" : 392}, {"code" : "GBP", "fractionDigits" : 2, "numericCode" : 826}, {"code" : "JOD", "fractionDigits" : 3, "numericCode" : 400}, {"code" : "KZT", "fractionDigits" : 2, "numericCode" : 398}, {"code" : "KES", "fractionDigits" : 2, "numericCode" : 404}, {"code" : "AUD", "fractionDigits" : 2, "numericCode" : 36}, {"code" : "KPW", "fractionDigits" : 2, "numericCode" : 408}
+ , {"code" : "KRW", "fractionDigits" : 0, "numericCode" : 410}, {"code" : "KWD", "fractionDigits" : 3, "numericCode" : 414}, {"code" : "KGS", "fractionDigits" : 2, "numericCode" : 417}, {"code" : "LAK", "fractionDigits" : 2, "numericCode" : 418}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "LBP", "fractionDigits" : 2, "numericCode" : 422}, {"code" : "LSL", "fractionDigits" : 2, "numericCode" : 426}, {"code" : "ZAR", "fractionDigits" : 2, "numericCode" : 710}, {"code" : "LRD", "fractionDigits"
+ : 2, "numericCode" : 430}, {"code" : "LYD", "fractionDigits" : 3, "numericCode" : 434}, {"code" : "CHF", "fractionDigits" : 2, "numericCode" : 756}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "MOP", "fractionDigits" : 2, "numericCode" : 446}, {"code" : "MKD", "fractionDigits" : 2, "numericCode" : 807}, {"code" : "MGA", "fractionDigits" : 2, "numericCode" : 969}, {"code" : "MWK", "fractionDigits" : 2, "numericCode" :
+ 454}, {"code" : "MYR", "fractionDigits" : 2, "numericCode" : 458}, {"code" : "MVR", "fractionDigits" : 2, "numericCode" : 462}, {"code" : "XOF", "fractionDigits" : 0, "numericCode" : 952}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "USD", "fractionDigits" : 2, "numericCode" : 840}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "MRO", "fractionDigits" : 2, "numericCode" : 478}, {"code" : "MUR", "fractionDigits" : 2, "numericCode" : 480}, {"code" : "EUR",
+ "fractionDigits" : 2, "numericCode" : 978}, {"code" : "XUA", "fractionDigits" : -1, "numericCode" : 965}, {"code" : "MXN", "fractionDigits" : 2, "numericCode" : 484}, {"code" : "MXV", "fractionDigits" : 2, "numericCode" : 979}, {"code" : "USD", "fractionDigits" : 2, "numericCode" : 840}, {"code" : "MDL", "fractionDigits" : 2, "numericCode" : 498}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "MNT", "fractionDigits" : 2, "numericCode" : 496}, {"code" : "EUR", "fractionDigits" : 2,
+ "numericCode" : 978}, {"code" : "XCD", "fractionDigits" : 2, "numericCode" : 951}, {"code" : "MAD", "fractionDigits" : 2, "numericCode" : 504}, {"code" : "MZN", "fractionDigits" : 2, "numericCode" : 943}, {"code" : "MMK", "fractionDigits" : 2, "numericCode" : 104}, {"code" : "NAD", "fractionDigits" : 2, "numericCode" : 516}, {"code" : "ZAR", "fractionDigits" : 2, "numericCode" : 710}, {"code" : "AUD", "fractionDigits" : 2, "numericCode" : 36}, {"code" : "NPR", "fractionDigits" : 2, "numericCode" : 524},
+ {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "XPF", "fractionDigits" : 0, "numericCode" : 953}, {"code" : "NZD", "fractionDigits" : 2, "numericCode" : 554}, {"code" : "NIO", "fractionDigits" : 2, "numericCode" : 558}, {"code" : "XOF", "fractionDigits" : 0, "numericCode" : 952}, {"code" : "NGN", "fractionDigits" : 2, "numericCode" : 566}, {"code" : "NZD", "fractionDigits" : 2, "numericCode" : 554}, {"code" : "AUD", "fractionDigits" : 2, "numericCode" : 36}, {"code" : "USD", "fractionDigits"
+ : 2, "numericCode" : 840}, {"code" : "NOK", "fractionDigits" : 2, "numericCode" : 578}, {"code" : "OMR", "fractionDigits" : 3, "numericCode" : 512}, {"code" : "PKR", "fractionDigits" : 2, "numericCode" : 586}, {"code" : "USD", "fractionDigits" : 2, "numericCode" : 840}, {"code" : null, "fractionDigits" : 0, "numericCode" : 0}, {"code" : "PAB", "fractionDigits" : 2, "numericCode" : 590}, {"code" : "USD", "fractionDigits" : 2, "numericCode" : 840}, {"code" : "PGK", "fractionDigits" : 2, "numericCode" : 598}
+ , {"code" : "PYG", "fractionDigits" : 0, "numericCode" : 600}, {"code" : "PEN", "fractionDigits" : 2, "numericCode" : 604}, {"code" : "PHP", "fractionDigits" : 2, "numericCode" : 608}, {"code" : "NZD", "fractionDigits" : 2, "numericCode" : 554}, {"code" : "PLN", "fractionDigits" : 2, "numericCode" : 985}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "USD", "fractionDigits" : 2, "numericCode" : 840}, {"code" : "QAR", "fractionDigits" : 2, "numericCode" : 634}, {"code" : "EUR", "fractionDigits"
+ : 2, "numericCode" : 978}, {"code" : "RON", "fractionDigits" : 2, "numericCode" : 946}, {"code" : "RUB", "fractionDigits" : 2, "numericCode" : 643}, {"code" : "RWF", "fractionDigits" : 0, "numericCode" : 646}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "SHP", "fractionDigits" : 2, "numericCode" : 654}, {"code" : "XCD", "fractionDigits" : 2, "numericCode" : 951}, {"code" : "XCD", "fractionDigits" : 2, "numericCode" : 951}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" :
+ 978}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "XCD", "fractionDigits" : 2, "numericCode" : 951}, {"code" : "WST", "fractionDigits" : 2, "numericCode" : 882}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "STD", "fractionDigits" : 2, "numericCode" : 678}, {"code" : "SAR", "fractionDigits" : 2, "numericCode" : 682}, {"code" : "XOF", "fractionDigits" : 0, "numericCode" : 952}, {"code" : "RSD", "fractionDigits" : 2, "numericCode" : 941}, {"code" : "SCR",
+ "fractionDigits" : 2, "numericCode" : 690}, {"code" : "SLL", "fractionDigits" : 2, "numericCode" : 694}, {"code" : "SGD", "fractionDigits" : 2, "numericCode" : 702}, {"code" : "ANG", "fractionDigits" : 2, "numericCode" : 532}, {"code" : "XSU", "fractionDigits" : -1, "numericCode" : 994}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "SBD", "fractionDigits" : 2, "numericCode" : 90}, {"code" : "SOS", "fractionDigits" : 2,
+ "numericCode" : 706}, {"code" : "ZAR", "fractionDigits" : 2, "numericCode" : 710}, {"code" : null, "fractionDigits" : 0, "numericCode" : 0}, {"code" : "SSP", "fractionDigits" : 2, "numericCode" : 728}, {"code" : "EUR", "fractionDigits" : 2, "numericCode" : 978}, {"code" : "LKR", "fractionDigits" : 2, "numericCode" : 144}, {"code" : "SDG", "fractionDigits" : 2, "numericCode" : 938}, {"code" : "SRD", "fractionDigits" : 2, "numericCode" : 968}, {"code" : "NOK", "fractionDigits" : 2, "numericCode" : 578}, {"code"
+ : "SZL", "fractionDigits" : 2, "numericCode" : 748}, {"code" : "SEK", "fractionDigits" : 2, "numericCode" : 752}, {"code" : "CHE", "fractionDigits" : 2, "numericCode" : 947}, {"code" : "CHF", "fractionDigits" : 2, "numericCode" : 756}, {"code" : "CHW", "fractionDigits" : 2, "numericCode" : 948}, {"code" : "SYP", "fractionDigits" : 2, "numericCode" : 760}, {"code" : "TWD", "fractionDigits" : 2, "numericCode" : 901}, {"code" : "TJS", "fractionDigits" : 2, "numericCode" : 972}, {"code" : "TZS", "fractionDigits"
+ : 2, "numericCode" : 834}, {"code" : "THB", "fractionDigits" : 2, "numericCode" : 764}, {"code" : "USD", "fractionDigits" : 2, "numericCode" : 840}, {"code" : "XOF", "fractionDigits" : 0, "numericCode" : 952}, {"code" : "NZD", "fractionDigits" : 2, "numericCode" : 554}, {"code" : "TOP", "fractionDigits" : 2, "numericCode" : 776}, {"code" : "TTD", "fractionDigits" : 2, "numericCode" : 780}, {"code" : "TND", "fractionDigits" : 3, "numericCode" : 788}, {"code" : "TRY", "fractionDigits" : 2, "numericCode" :
+ 949}, {"code" : "TMT", "fractionDigits" : 2, "numericCode" : 934}, {"code" : "USD", "fractionDigits" : 2, "numericCode" : 840}, {"code" : "AUD", "fractionDigits" : 2, "numericCode" : 36}, {"code" : "UGX", "fractionDigits" : 0, "numericCode" : 800}, {"code" : "UAH", "fractionDigits" : 2, "numericCode" : 980}, {"code" : "AED", "fractionDigits" : 2, "numericCode" : 784}, {"code" : "GBP", "fractionDigits" : 2, "numericCode" : 826}, {"code" : "USD", "fractionDigits" : 2, "numericCode" : 840}, {"code" : "USN",
+ "fractionDigits" : 2, "numericCode" : 997}, {"code" : "USD", "fractionDigits" : 2, "numericCode" : 840}, {"code" : "UYI", "fractionDigits" : 0, "numericCode" : 940}, {"code" : "UYU", "fractionDigits" : 2, "numericCode" : 858}, {"code" : "UZS", "fractionDigits" : 2, "numericCode" : 860}, {"code" : "VUV", "fractionDigits" : 0, "numericCode" : 548}, {"code" : "VEF", "fractionDigits" : 2, "numericCode" : 937}, {"code" : "VND", "fractionDigits" : 0, "numericCode" : 704}, {"code" : "USD", "fractionDigits" : 2,
+ "numericCode" : 840}, {"code" : "USD", "fractionDigits" : 2, "numericCode" : 840}, {"code" : "XPF", "fractionDigits" : 0, "numericCode" : 953}, {"code" : "MAD", "fractionDigits" : 2, "numericCode" : 504}, {"code" : "YER", "fractionDigits" : 2, "numericCode" : 886}, {"code" : "ZMW", "fractionDigits" : 2, "numericCode" : 967}, {"code" : "ZWL", "fractionDigits" : 2, "numericCode" : 932}, {"code" : "XBA", "fractionDigits" : -1, "numericCode" : 955}, {"code" : "XBB", "fractionDigits" : -1, "numericCode" : 956}
+ , {"code" : "XBC", "fractionDigits" : -1, "numericCode" : 957}, {"code" : "XBD", "fractionDigits" : -1, "numericCode" : 958}, {"code" : "XTS", "fractionDigits" : -1, "numericCode" : 963}, {"code" : "XXX", "fractionDigits" : -1, "numericCode" : 999}, {"code" : "XAU", "fractionDigits" : -1, "numericCode" : 959}, {"code" : "XPD", "fractionDigits" : -1, "numericCode" : 964}, {"code" : "XPT", "fractionDigits" : -1, "numericCode" : 962}, {"code" : "XAG", "fractionDigits" : -1, "numericCode" : 961}];
+}
+function otcic_CurrencyHelper_getCountryToCurrencyMap$$create() {
+ return {"": {"value" : "CYP"}, "PR": {"value" : "USD"}, "PT": {"value" : "EUR"}, "PW": {"value" : "USD"}, "PY": {"value" : "PYG"}, "QA": {"value" : "QAR"}, "AC": {"value" : "SHP"}, "AD": {"value" : "EUR"}, "AE": {"value" : "AED"}, "AF": {"value" : "AFN"}, "AG": {"value" : "XCD"}, "AI": {"value" : "XCD"}, "AL": {"value" : "ALL"}, "AM": {"value" : "AMD"}, "AN": {"value" : "ANG"}, "AO": {"value" : "AOA"}, "242": {"value" : "Brazzaville"}, "AQ": {"value" : ""}, "AR": {"value" : "ARS"}, "243": {"value" : "Kinshasa"}
+ , "AS": {"value" : "USD"}, "AT": {"value" : "EUR"}, "RE": {"value" : "EUR"}, "AU": {"value" : ""}, "AW": {"value" : "AWG"}, "AX": {"value" : "EUR"}, "AZ": {"value" : "AMD"}, "RO": {"value" : "RON"}, "BA": {"value" : "BAM"}, "BB": {"value" : "BBD"}, "RS": {"value" : "RSD"}, "BD": {"value" : "BDT"}, "BE": {"value" : "EUR"}, "RU": {"value" : "RUB"}, "BF": {"value" : "XOF"}, "BG": {"value" : "BGN"}, "RW": {"value" : "RWF"}, "27": {"value" : ""}, "BH": {"value" : "BHD"}, "BI": {"value" : "BIF"}, "BJ": {"value"
+ : "XOF"}, "BM": {"value" : "BMD"}, "BN": {"value" : "BND"}, "BO": {"value" : "BOB"}, "SA": {"value" : "SAR"}, "SB": {"value" : "SBD"}, "BR": {"value" : "BRL"}, "SC": {"value" : "SCR"}, "SD": {"value" : "SDD"}, "BT": {"value" : "BTN"}, "SE": {"value" : "SEK"}, "SG": {"value" : "SGD"}, "BV": {"value" : ""}, "BW": {"value" : "BWP"}, "SH": {"value" : "SHP"}, "SI": {"value" : "EUR"}, "BY": {"value" : "BYR"}, "SJ": {"value" : "NOK"}, "BZ": {"value" : "BZD"}, "SK": {"value" : "SKK"}, "SL": {"value" : "SLL"}, "SM":
+ {"value" : "EUR"}, "SN": {"value" : "XOF"}, "SO": {"value" : ""}, "CA": {"value" : "CAD"}, "SR": {"value" : "SRD"}, "CC": {"value" : "AUD"}, "ST": {"value" : "STD"}, "CF": {"value" : "XAF"}, "SV": {"value" : "USD"}, "CH": {"value" : "CHF"}, "CI": {"value" : "XOF"}, "SY": {"value" : "SYP"}, "SZ": {"value" : "SZL"}, "CK": {"value" : "NZD"}, "CL": {"value" : "CLP"}, "CM": {"value" : "XAF"}, "CO": {"value" : "COP"}, "TA": {"value" : "SHP"}, "CR": {"value" : "CRC"}, "TC": {"value" : "USD"}, "TD": {"value" : "XAF"}
+ , "CU": {"value" : "CUP"}, "TF": {"value" : ""}, "CV": {"value" : "CVE"}, "TG": {"value" : "XOF"}, "TH": {"value" : "THB"}, "CX": {"value" : "AUD"}, "CY": {"value" : "TRY"}, "TJ": {"value" : "TJS"}, "CZ": {"value" : "CZK"}, "TK": {"value" : "NZD"}, "TL": {"value" : "USD"}, "TM": {"value" : "TMM"}, "TN": {"value" : "TND"}, "TO": {"value" : "TOP"}, "TR": {"value" : "TRY"}, "TT": {"value" : "TTD"}, "DE": {"value" : "EUR"}, "TV": {"value" : "AUD"}, "DJ": {"value" : "DJF"}, "TZ": {"value" : "TZS"}, "DK": {"value"
+ : "DKK"}, "DM": {"value" : "XCD"}, "DO": {"value" : "DOP"}, "UA": {"value" : "UAH"}, "UG": {"value" : "UGX"}, "DZ": {"value" : "DZD"}, "UM": {"value" : ""}, "EC": {"value" : "USD"}, "US": {"value" : "USD"}, "EE": {"value" : "EEK"}, "EG": {"value" : "EGP"}, "UY": {"value" : "UYU"}, "UZ": {"value" : "UZS"}, "VA": {"value" : "EUR"}, "ER": {"value" : "ERN"}, "VC": {"value" : "XCD"}, "ES": {"value" : "EUR"}, "ET": {"value" : "ETB"}, "VE": {"value" : "VEB"}, "VG": {"value" : "USD"}, "VI": {"value" : "USD"}, "VN":
+ {"value" : "VND"}, "VU": {"value" : "VUV"}, "FI": {"value" : "EUR"}, "FJ": {"value" : "FJD"}, "FK": {"value" : "FKP"}, "FM": {"value" : "USD"}, "FO": {"value" : "DKK"}, "FR": {"value" : "EUR"}, "WF": {"value" : "XPF"}, "850": {"value" : "Pyongyang"}, "GA": {"value" : "XAF"}, "GB": {"value" : "GBP"}, "WS": {"value" : "WST"}, "GD": {"value" : "XCD"}, "GE": {"value" : "RUB and GEL"}, "GF": {"value" : "EUR"}, "GG": {"value" : "GGP"}, "GH": {"value" : "GHC"}, "GI": {"value" : "GIP"}, "GL": {"value" : "DKK"},
+ "GN": {"value" : "GNF"}, "GP": {"value" : "EUR"}, "GQ": {"value" : "XAF"}, "GR": {"value" : "EUR"}, "GS": {"value" : ""}, "GT": {"value" : "GTQ"}, "GU": {"value" : "USD"}, "GW": {"value" : "XOF"}, "GY": {"value" : "GYD"}, "-241": {"value" : "Nassau"}, "82": {"value" : "Seoul"}, "86": {"value" : "Beijing"}, "HK": {"value" : "HKD"}, "HM": {"value" : ""}, "HN": {"value" : "HNL"}, "HR": {"value" : "HRK"}, "HT": {"value" : "HTG"}, "YE": {"value" : "YER"}, "HU": {"value" : "HUF"}, "ID": {"value" : "IDR"}, "YT":
+ {"value" : "EUR"}, "IE": {"value" : "EUR"}, "IL": {"value" : "ILS"}, "IM": {"value" : "IMP"}, "IN": {"value" : "INR"}, "IO": {"value" : ""}, "IQ": {"value" : "IQD"}, "IR": {"value" : "IRR"}, "IS": {"value" : "ISK"}, "IT": {"value" : "EUR"}, "ZM": {"value" : "ZMK"}, "886": {"value" : "Taipei"}, "JE": {"value" : "JEP"}, "ZW": {"value" : "ZWD"}, "JM": {"value" : "JMD"}, "JO": {"value" : "JOD"}, "JP": {"value" : "JPY"}, "KE": {"value" : "KES"}, "KG": {"value" : "KGS"}, "KH": {"value" : "KHR"}, "KI": {"value"
+ : "AUD"}, "KM": {"value" : "KMF"}, "KN": {"value" : "XCD"}, "KW": {"value" : "KWD"}, "KY": {"value" : "KYD"}, "KZ": {"value" : "KZT"}, "LA": {"value" : "LAK"}, "LB": {"value" : "LBP"}, "LC": {"value" : "XCD"}, "LI": {"value" : "CHF"}, "LK": {"value" : "LKR"}, "LR": {"value" : "LRD"}, "LS": {"value" : "LSL"}, "LT": {"value" : "LTL"}, "LU": {"value" : "EUR"}, "LV": {"value" : "LVL"}, "LY": {"value" : "LYD"}, "MA": {"value" : "MAD"}, "MC": {"value" : "EUR"}, "MD": {"value" : ""}, "ME": {"value" : "EUR"}, "MG":
+ {"value" : "MGA"}, "MH": {"value" : "USD"}, "MK": {"value" : "MKD"}, "ML": {"value" : "XOF"}, "MM": {"value" : "MMK"}, "MN": {"value" : "MNT"}, "MO": {"value" : "MOP"}, "MP": {"value" : "USD"}, "MQ": {"value" : "EUR"}, "MR": {"value" : "MRO"}, "MS": {"value" : "XCD"}, "MT": {"value" : "MTL"}, "MU": {"value" : "MUR"}, "MV": {"value" : "MVR"}, "MW": {"value" : "MWK"}, "MX": {"value" : "MXN"}, "MY": {"value" : "MYR"}, "MZ": {"value" : "MZM"}, "NA": {"value" : "NAD"}, "NC": {"value" : "XPF"}, "NE": {"value"
+ : "XOF"}, "NF": {"value" : "AUD"}, "NG": {"value" : "NGN"}, "NI": {"value" : "NIO"}, "NL": {"value" : "EUR"}, "NO": {"value" : "NOK"}, "NP": {"value" : "NPR"}, "NR": {"value" : "AUD"}, "NU": {"value" : "NZD"}, "NZ": {"value" : "NZD"}, "OM": {"value" : "OMR"}, "220": {"value" : "Banjul"}, "PA": {"value" : "PAB"}, "PE": {"value" : "PEN"}, "PF": {"value" : ""}, "PG": {"value" : "PGK"}, "PH": {"value" : "PHP"}, "PK": {"value" : "PKR"}, "PL": {"value" : "PLN"}, "PM": {"value" : "EUR"}, "PN": {"value" : "NZD"}
+ };
+}
+function ju_Dictionary() {
+ jl_Object.call(this);
+}
+function ju_Hashtable() {
+ var a = this; ju_Dictionary.call(a);
+ a.$elementCount0 = 0;
+ a.$elementData0 = null;
+ a.$loadFactor0 = 0.0;
+ a.$threshold1 = 0;
+ a.$firstSlot = 0;
+ a.$lastSlot = 0;
+ a.$modCount2 = 0;
+}
+var ju_Hashtable_EMPTY_ENUMERATION = null;
+var ju_Hashtable_EMPTY_ITERATOR = null;
+function ju_Hashtable__init_1() {
+ var var_0 = new ju_Hashtable();
+ ju_Hashtable__init_(var_0);
+ return var_0;
+}
+function ju_Hashtable__init_2(var_0) {
+ var var_1 = new ju_Hashtable();
+ ju_Hashtable__init_0(var_1, var_0);
+ return var_1;
+}
+function ju_Hashtable__init_($this) {
+ ju_Hashtable__init_0($this, 11);
+}
+function ju_Hashtable__init_0($this, $capacity) {
+ var var$2;
+ $this.$lastSlot = (-1);
+ if ($capacity < 0) {
+ var$2 = new jl_IllegalArgumentException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+ }
+ $this.$elementCount0 = 0;
+ if (!$capacity)
+ $capacity = 1;
+ $this.$elementData0 = $rt_createArray(ju_Hashtable$Entry, $capacity);
+ $this.$firstSlot = $this.$elementData0.data.length;
+ $this.$loadFactor0 = 0.75;
+ $this.$threshold1 = $this.$elementData0.data.length * $this.$loadFactor0 | 0;
+}
+function ju_Hashtable_get($this, $key) {
+ var $index, $entry;
+ jl_Object_monitorEnterSync($this);
+ try {
+ $index = (jl_String_hashCode($key) & 2147483647) % $this.$elementData0.data.length | 0;
+ $entry = $this.$elementData0.data[$index];
+ while ($entry !== null) {
+ if ($entry.$hashcode0 == jl_String_hashCode($key) && $entry.$key.$equals($key) ? 1 : 0)
+ return $entry.$value0;
+ $entry = $entry.$next3;
+ }
+ return null;
+ } finally {
+ jl_Object_monitorExitSync($this);
+ }
+}
+function ju_Hashtable_put($this, $key, $value) {
+ var var$3, $index, $entry, $result, $hash;
+ jl_Object_monitorEnterSync($this);
+ try {
+ if ($key !== null && $value !== null) {
+ var$3 = jl_String_hashCode($key) & 2147483647;
+ $index = var$3 % $this.$elementData0.data.length | 0;
+ $entry = $this.$elementData0.data[$index];
+ while ($entry !== null && !($entry.$hashcode0 == jl_String_hashCode($key) && $entry.$key.$equals($key) ? 1 : 0)) {
+ $entry = $entry.$next3;
+ }
+ if ($entry !== null) {
+ $result = $entry.$value0;
+ $entry.$value0 = $value;
+ return $result;
+ }
+ $this.$modCount2 = $this.$modCount2 + 1 | 0;
+ $hash = $this.$elementCount0 + 1 | 0;
+ $this.$elementCount0 = $hash;
+ if ($hash > $this.$threshold1) {
+ ju_Hashtable_rehash($this);
+ $index = var$3 % $this.$elementData0.data.length | 0;
+ }
+ if ($index < $this.$firstSlot)
+ $this.$firstSlot = $index;
+ if ($index > $this.$lastSlot)
+ $this.$lastSlot = $index;
+ $result = new ju_Hashtable$Entry;
+ $result.$key = $key;
+ $result.$value0 = $value;
+ $result.$hashcode0 = jl_String_hashCode($key);
+ $result.$next3 = $this.$elementData0.data[$index];
+ $this.$elementData0.data[$index] = $result;
+ return null;
+ }
+ $key = new jl_NullPointerException;
+ $key.$suppressionEnabled = 1;
+ $key.$writableStackTrace = 1;
+ $rt_throw($key);
+ } finally {
+ jl_Object_monitorExitSync($this);
+ }
+}
+function ju_Hashtable_rehash($this) {
+ var $length, $newLast, $newData, var$4, $i, var$6, $entry, $index, $entry_0;
+ $length = ($this.$elementData0.data.length << 1) + 1 | 0;
+ if (!$length)
+ $length = 1;
+ $newLast = (-1);
+ $newData = $rt_createArray(ju_Hashtable$Entry, $length);
+ var$4 = $newData.data;
+ $i = $this.$lastSlot + 1 | 0;
+ var$6 = $length;
+ while (true) {
+ $i = $i + (-1) | 0;
+ if ($i < $this.$firstSlot)
+ break;
+ $entry = $this.$elementData0.data[$i];
+ while ($entry !== null) {
+ $index = ($entry.$key.$hashCode0() & 2147483647) % $length | 0;
+ if ($index < var$6)
+ var$6 = $index;
+ if ($index > $newLast)
+ $newLast = $index;
+ $entry_0 = $entry.$next3;
+ $entry.$next3 = var$4[$index];
+ var$4[$index] = $entry;
+ $entry = $entry_0;
+ }
+ }
+ $this.$firstSlot = var$6;
+ $this.$lastSlot = $newLast;
+ $this.$elementData0 = $newData;
+ $this.$threshold1 = $this.$elementData0.data.length * $this.$loadFactor0 | 0;
+}
+function ju_Hashtable__clinit_() {
+ ju_Hashtable_EMPTY_ENUMERATION = new ju_Hashtable$1;
+ ju_Hashtable_EMPTY_ITERATOR = new ju_Hashtable$2;
+}
+function ju_Properties() {
+ ju_Hashtable.call(this);
+ this.$defaults = null;
+}
+function ju_Properties__init_0() {
+ var var_0 = new ju_Properties();
+ ju_Properties__init_(var_0);
+ return var_0;
+}
+function ju_Properties__init_($this) {
+ ju_Hashtable__init_0($this, 11);
+}
+function ju_Properties_getProperty($this, $name) {
+ var $result, $property;
+ $result = ju_Hashtable_get($this, $name);
+ $property = !($result instanceof jl_String) ? null : $result;
+ if ($property === null && $this.$defaults !== null)
+ $property = ju_Properties_getProperty($this.$defaults, $name);
+ return $property;
+}
+function ju_Properties_getProperty0($this, $name, $defaultValue) {
+ var $result, $property;
+ $result = ju_Hashtable_get($this, $name);
+ $property = !($result instanceof jl_String) ? null : $result;
+ if ($property === null && $this.$defaults !== null)
+ $property = ju_Properties_getProperty($this.$defaults, $name);
+ if ($property !== null)
+ return $property;
+ return $defaultValue;
+}
+function ju_Properties_setProperty($this, $name, $value) {
+ return ju_Hashtable_put($this, $name, $value);
+}
+function ju_Enumeration() {
+}
+function ju_Hashtable$1() {
+ jl_Object.call(this);
+}
+function ju_Hashtable$1__init_0() {
+ var var_0 = new ju_Hashtable$1();
+ ju_Hashtable$1__init_(var_0);
+ return var_0;
+}
+function ju_Hashtable$1__init_($this) {
+ return;
+}
+function ju_Iterator() {
+}
+function ju_Hashtable$2() {
+ jl_Object.call(this);
+}
+function ju_Hashtable$2__init_0() {
+ var var_0 = new ju_Hashtable$2();
+ ju_Hashtable$2__init_(var_0);
+ return var_0;
+}
+function ju_Hashtable$2__init_($this) {
+ return;
+}
+function ju_Hashtable$Entry() {
+ var a = this; ju_MapEntry.call(a);
+ a.$next3 = null;
+ a.$hashcode0 = 0;
+}
+function ju_Hashtable$Entry_getKeyHash($this) {
+ return $this.$key.$hashCode0();
+}
+function ju_Hashtable$Entry_equalsKey($this, $aKey, $hash) {
+ return $this.$hashcode0 == jl_String_hashCode($aKey) && $this.$key.$equals($aKey) ? 1 : 0;
+}
+function jn_IntBufferOverByteBuffer() {
+ var a = this; jn_IntBufferImpl.call(a);
+ a.$byteByffer = null;
+ a.$readOnly3 = 0;
+ a.$start3 = 0;
+}
+function jn_IntBufferOverByteBuffer_readOnly($this) {
+ return $this.$readOnly3;
+}
+function jn_IntBufferOverByteBufferLittleEndian() {
+ jn_IntBufferOverByteBuffer.call(this);
+}
+function jn_IntBufferOverByteBufferLittleEndian_getElement($this, $index) {
+ var var$2, var$3;
+ var$2 = $this.$byteByffer.$array.data;
+ var$3 = $this.$start3;
+ $index = $index * 4 | 0;
+ return var$2[var$3 + $index | 0] & 255 | ($this.$byteByffer.$array.data[($this.$start3 + $index | 0) + 1 | 0] & 255) << 8 | ($this.$byteByffer.$array.data[($this.$start3 + $index | 0) + 2 | 0] & 255) << 16 | ($this.$byteByffer.$array.data[($this.$start3 + $index | 0) + 3 | 0] & 255) << 24;
+}
+function jn_IntBufferOverByteBufferLittleEndian_putElement($this, $index, $value) {
+ var var$3, var$4;
+ var$3 = $this.$byteByffer.$array.data;
+ var$4 = $this.$start3;
+ $index = $index * 4 | 0;
+ var$3[var$4 + $index | 0] = $value << 24 >> 24;
+ $this.$byteByffer.$array.data[($this.$start3 + $index | 0) + 1 | 0] = $value >> 8 << 24 >> 24;
+ $this.$byteByffer.$array.data[($this.$start3 + $index | 0) + 2 | 0] = $value >> 16 << 24 >> 24;
+ $this.$byteByffer.$array.data[($this.$start3 + $index | 0) + 3 | 0] = $value >> 24 << 24 >> 24;
+}
+function jn_IntBufferOverByteBufferBigEndian() {
+ jn_IntBufferOverByteBuffer.call(this);
+}
+function jn_IntBufferOverByteBufferBigEndian_getElement($this, $index) {
+ var var$2, var$3;
+ var$2 = $this.$byteByffer.$array.data;
+ var$3 = $this.$start3;
+ $index = $index * 4 | 0;
+ return (var$2[var$3 + $index | 0] & 255) << 24 | ($this.$byteByffer.$array.data[($this.$start3 + $index | 0) + 1 | 0] & 255) << 16 | ($this.$byteByffer.$array.data[($this.$start3 + $index | 0) + 2 | 0] & 255) << 8 | $this.$byteByffer.$array.data[($this.$start3 + $index | 0) + 3 | 0] & 255;
+}
+function jn_IntBufferOverByteBufferBigEndian_putElement($this, $index, $value) {
+ var var$3, var$4;
+ var$3 = $this.$byteByffer.$array.data;
+ var$4 = $this.$start3;
+ $index = $index * 4 | 0;
+ var$3[var$4 + $index | 0] = $value >> 24 << 24 >> 24;
+ $this.$byteByffer.$array.data[($this.$start3 + $index | 0) + 1 | 0] = $value >> 16 << 24 >> 24;
+ $this.$byteByffer.$array.data[($this.$start3 + $index | 0) + 2 | 0] = $value >> 8 << 24 >> 24;
+ $this.$byteByffer.$array.data[($this.$start3 + $index | 0) + 3 | 0] = $value << 24 >> 24;
+}
+function cbpc_IEND() {
+ cbpc_Chunk.call(this);
+}
+function cbpc_PLTE() {
+ cbpc_Chunk.call(this);
+ this.$color = null;
+}
+function cbpc_PLTE_build($this) {
+ var var$1, $size, $i, var$4, var$5, var$6;
+ if (Long_ne(Long_rem($this.$length1, Long_fromInt(3)), Long_ZERO)) {
+ var$1 = new cbpd_DecodeException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ var$1.$message = $rt_s(789);
+ $rt_throw(var$1);
+ }
+ $size = $this.$length1.lo / 3 | 0;
+ $this.$color = $rt_createIntArray($size);
+ $i = 0;
+ while ($i < $size) {
+ var$4 = $this.$color.data;
+ var$5 = $this.$data6.data;
+ var$6 = $i * 3 | 0;
+ var$4[$i] = (var$5[var$6] & 255) << 16 | ($this.$data6.data[var$6 + 1 | 0] & 255) << 8 | $this.$data6.data[var$6 + 2 | 0] & 255;
+ $i = $i + 1 | 0;
+ }
+}
+function cbpc_PLTE_getColor($this, $i) {
+ return $this.$color.data[$i];
+}
+function cbpc_IDAT() {
+ cbpc_Chunk.call(this);
+}
+function jl_Double() {
+ jl_Number.call(this);
+ this.$value6 = 0.0;
+}
+var jl_Double_NaN = 0.0;
+var jl_Double_TYPE = null;
+function jl_Double_intValue($this) {
+ return $this.$value6 | 0;
+}
+function jl_Double_parseDouble($string) {
+ var $start, $end, $negative, $c, $mantissa, $exp, $hasOneDigit, var$9, $negativeExp, $numExp;
+ if ($string.$characters.data.length ? 0 : 1) {
+ $string = new jl_NumberFormatException;
+ $string.$suppressionEnabled = 1;
+ $string.$writableStackTrace = 1;
+ $rt_throw($string);
+ }
+ $start = 0;
+ $end = $string.$characters.data.length;
+ while (true) {
+ if (jl_String_charAt($string, $start) > 32) {
+ while (jl_String_charAt($string, $end - 1 | 0) <= 32) {
+ $end = $end + (-1) | 0;
+ }
+ $negative = 0;
+ if (jl_String_charAt($string, $start) == 45) {
+ $start = $start + 1 | 0;
+ $negative = 1;
+ } else if (jl_String_charAt($string, $start) == 43)
+ $start = $start + 1 | 0;
+ if ($start == $end)
+ $rt_throw(jl_NumberFormatException__init_0());
+ a: {
+ $c = jl_String_charAt($string, $start);
+ $mantissa = Long_ZERO;
+ $exp = 0;
+ $hasOneDigit = 0;
+ if ($c != 46) {
+ $hasOneDigit = 1;
+ if ($c >= 48 && $c <= 57) {
+ b: {
+ while ($start < $end) {
+ if (jl_String_charAt($string, $start) != 48)
+ break b;
+ $start = $start + 1 | 0;
+ }
+ }
+ while ($start < $end) {
+ var$9 = jl_String_charAt($string, $start);
+ if (var$9 < 48)
+ break a;
+ if (var$9 > 57)
+ break a;
+ if (Long_toNumber($mantissa) >= 1.0E17)
+ $exp = $exp + 1 | 0;
+ else
+ $mantissa = Long_add(Long_mul($mantissa, Long_fromInt(10)), Long_fromInt(var$9 - 48 | 0));
+ $start = $start + 1 | 0;
+ }
+ } else
+ $rt_throw(jl_NumberFormatException__init_0());
+ }
+ }
+ if ($start < $end && jl_String_charAt($string, $start) == 46) {
+ $start = $start + 1 | 0;
+ c: {
+ while (true) {
+ if ($start >= $end)
+ break c;
+ $c = jl_String_charAt($string, $start);
+ if ($c < 48)
+ break c;
+ if ($c > 57)
+ break;
+ if (Long_toNumber($mantissa) < 1.0E17) {
+ $mantissa = Long_add(Long_mul($mantissa, Long_fromInt(10)), Long_fromInt($c - 48 | 0));
+ $exp = $exp + (-1) | 0;
+ }
+ $start = $start + 1 | 0;
+ $hasOneDigit = 1;
+ }
+ }
+ if (!$hasOneDigit)
+ $rt_throw(jl_NumberFormatException__init_0());
+ }
+ if ($start < $end) {
+ $c = jl_String_charAt($string, $start);
+ if ($c != 101 && $c != 69)
+ $rt_throw(jl_NumberFormatException__init_0());
+ $c = $start + 1 | 0;
+ $negativeExp = 0;
+ if ($c == $end)
+ $rt_throw(jl_NumberFormatException__init_0());
+ if (jl_String_charAt($string, $c) == 45) {
+ $c = $c + 1 | 0;
+ $negativeExp = 1;
+ } else if (jl_String_charAt($string, $c) == 43)
+ $c = $c + 1 | 0;
+ $numExp = 0;
+ $start = 0;
+ d: {
+ while (true) {
+ if ($c >= $end)
+ break d;
+ $hasOneDigit = jl_String_charAt($string, $c);
+ if ($hasOneDigit < 48)
+ break d;
+ if ($hasOneDigit > 57)
+ break;
+ $numExp = (10 * $numExp | 0) + ($hasOneDigit - 48 | 0) | 0;
+ $start = 1;
+ $c = $c + 1 | 0;
+ }
+ }
+ if (!$start)
+ $rt_throw(jl_NumberFormatException__init_0());
+ if ($negativeExp)
+ $numExp = -$numExp;
+ $exp = $exp + $numExp | 0;
+ }
+ e: {
+ var$9 = $rt_compare($exp, 308);
+ if (var$9 <= 0) {
+ if (var$9)
+ break e;
+ if (Long_le($mantissa, new Long(2133831477, 4185580)))
+ break e;
+ }
+ return $negative ? (-Infinity) : Infinity;
+ }
+ if ($negative)
+ $mantissa = Long_neg($mantissa);
+ return Long_toNumber($mantissa) * jl_Double_decimalExponent($exp);
+ }
+ $start = $start + 1 | 0;
+ if ($start == $end)
+ break;
+ }
+ $string = new jl_NumberFormatException;
+ $string.$suppressionEnabled = 1;
+ $string.$writableStackTrace = 1;
+ $rt_throw($string);
+}
+function jl_Double_decimalExponent($n) {
+ var $d, $result;
+ if ($n >= 0)
+ $d = 10.0;
+ else {
+ $d = 0.1;
+ $n = -$n;
+ }
+ $result = 1.0;
+ while ($n) {
+ if ($n % 2 | 0)
+ $result = $result * $d;
+ $d = $d * $d;
+ $n = $n / 2 | 0;
+ }
+ return $result;
+}
+function jl_Double_toString($this) {
+ var var$1, var$2;
+ var$1 = $this.$value6;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert3(var$2, var$2.$length, var$1);
+ return jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+}
+function jl_Double_hashCode($this) {
+ var var$1;
+ var$1 = $rt_doubleToLongBits($this.$value6);
+ return var$1.hi ^ var$1.lo;
+}
+function jl_Double__clinit_() {
+ jl_Double_NaN = NaN;
+ jl_Double_TYPE = $rt_cls($rt_doublecls());
+}
+function nms_OpenGlHelper() {
+ jl_Object.call(this);
+}
+var nms_OpenGlHelper_defaultTexUnit = 0;
+var nms_OpenGlHelper_lightmapTexUnit = 0;
+function nms_OpenGlHelper__init_0() {
+ var var_0 = new nms_OpenGlHelper();
+ nms_OpenGlHelper__init_(var_0);
+ return var_0;
+}
+function nms_OpenGlHelper__init_($this) {
+ return;
+}
+function nms_OpenGlHelper_setActiveTexture($par0) {
+ nleg_EaglerAdapterGL30_glActiveTexture($par0);
+}
+function nms_OpenGlHelper_setLightmapTextureCoords($par0, $par1, $par2) {
+ var var$4, var$5, var$6, var$7;
+ a: {
+ nleg_EaglerAdapterGL30_$callClinit();
+ switch ($par0) {
+ case 99:
+ break;
+ case 100:
+ nleg_EaglerAdapterGL30_tex1X = $par1;
+ nleg_EaglerAdapterGL30_tex1Y = $par2;
+ break a;
+ default:
+ if (jl_System_errCache === null) {
+ var$4 = new ji_PrintStream;
+ var$4.$out = new jl_ConsoleOutputStreamStderr;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ var$4.$sb = var$5;
+ var$4.$buffer0 = $rt_createCharArray(32);
+ var$4.$autoFlush = 0;
+ var$5 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$5, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$4.$charset = var$5;
+ jl_System_errCache = var$4;
+ }
+ var$6 = jl_System_errCache;
+ var$4 = var$6.$sb;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(238));
+ var$7 = var$4.$length;
+ jl_AbstractStringBuilder_insertSpace(var$4, var$7, var$7 + 1 | 0);
+ var$4.$buffer.data[var$7] = 10;
+ ji_PrintStream_printSB(var$6);
+ break a;
+ }
+ nleg_EaglerAdapterGL30_tex0X = $par1;
+ nleg_EaglerAdapterGL30_tex0Y = $par2;
+ }
+}
+function nms_TextureManager() {
+ var a = this; jl_Object.call(a);
+ a.$nextTextureID = 0;
+ a.$texturesMap = null;
+ a.$mapNameToId = null;
+}
+var nms_TextureManager_instance = null;
+function nms_TextureManager__init_0() {
+ var var_0 = new nms_TextureManager();
+ nms_TextureManager__init_(var_0);
+ return var_0;
+}
+function nms_TextureManager__init_($this) {
+ $this.$nextTextureID = 0;
+ $this.$texturesMap = ju_HashMap__init_1(16, 0.75);
+ $this.$mapNameToId = ju_HashMap__init_1(16, 0.75);
+}
+function nms_TextureManager_instance0() {
+ return nms_TextureManager_instance;
+}
+function nms_TextureManager_getNextTextureId($this) {
+ var var$1;
+ var$1 = $this.$nextTextureID;
+ $this.$nextTextureID = var$1 + 1 | 0;
+ return var$1;
+}
+function nms_TextureManager_registerTexture($this, $par1Str, $par2Texture) {
+ var var$3, var$4;
+ ju_HashMap_putImpl($this.$mapNameToId, $par1Str, jl_Integer_valueOf($par2Texture.$textureId));
+ $par1Str = $this.$texturesMap;
+ var$3 = jl_Integer_valueOf($par2Texture.$textureId);
+ if (var$3 !== null) {
+ var$4 = jl_Integer_hashCode(var$3);
+ $par1Str = ju_HashMap_findNonNullKeyEntry($par1Str, var$3, var$4 & ($par1Str.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $par1Str = $par1Str.$elementData.data[0];
+ while ($par1Str !== null && $par1Str.$key !== null) {
+ $par1Str = $par1Str.$next1;
+ }
+ }
+ if (!($par1Str === null ? 0 : 1))
+ ju_HashMap_putImpl($this.$texturesMap, jl_Integer_valueOf($par2Texture.$textureId), $par2Texture);
+}
+function nms_TextureManager_registerTexture0($this, $par1Texture) {
+ var var$2, var$3, var$4;
+ if (!ju_HashMap_containsValue($this.$texturesMap, $par1Texture))
+ ju_HashMap_putImpl($this.$texturesMap, jl_Integer_valueOf($par1Texture.$textureId), $par1Texture);
+ else {
+ if (jl_System_outCache === null) {
+ var$2 = new ji_PrintStream;
+ var$2.$out = new jl_ConsoleOutputStreamStdout;
+ $par1Texture = new jl_StringBuilder;
+ $par1Texture.$buffer = $rt_createCharArray(16);
+ var$2.$sb = $par1Texture;
+ var$2.$buffer0 = $rt_createCharArray(32);
+ var$2.$autoFlush = 0;
+ $par1Texture = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Texture, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$2.$charset = $par1Texture;
+ jl_System_outCache = var$2;
+ }
+ var$3 = jl_System_outCache;
+ var$2 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(790));
+ var$4 = var$2.$length;
+ jl_AbstractStringBuilder_insertSpace(var$2, var$4, var$4 + 1 | 0);
+ var$2.$buffer.data[var$4] = 10;
+ ji_PrintStream_printSB(var$3);
+ }
+}
+function nms_TextureManager_createStitcher($this, $par1Str) {
+ return nms_Stitcher__init_($par1Str, 8192, 8192, 1, 0);
+}
+function nms_TextureManager_createTexture($this, $par1Str) {
+ var $var2, $var3, var$4, $b, $var9, $var10, $var11, $var15, var$10, $var17, $var16;
+ $var2 = new ju_ArrayList;
+ $var2.$array1 = $rt_createArray(jl_Object, 10);
+ $var3 = nmc_Minecraft_theMinecraft.$texturePackList.$selectedTexturePack;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(58));
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $par1Str);
+ $b = nms_TexturePackDefault_getResourceAsBytes($var3, jl_String__init_0(var$4.$buffer, 0, var$4.$length));
+ if ($b !== null) {
+ $var9 = nle_EaglerImage_loadImage($b);
+ $var10 = $var9.$w0;
+ $var11 = $var9.$h;
+ $var15 = jl_String_lastIndexOf($par1Str, 47, $par1Str.$characters.data.length - 1 | 0) + 1 | 0;
+ var$10 = $par1Str.$characters.data.length;
+ if ($var15 > var$10) {
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ $var17 = jl_String__init_0($par1Str.$characters, $var15, var$10 - $var15 | 0);
+ var$10 = jl_String_lastIndexOf($var17, 46, $var17.$characters.data.length - 1 | 0);
+ if (0 > var$10) {
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ var$4 = jl_String__init_0($var17.$characters, 0, var$10 - 0 | 0);
+ if (nms_TextureManager_hasAnimationTxt($this, $par1Str, $var3)) {
+ $var15 = $var11 / $var10 | 0;
+ $var16 = 0;
+ while ($var16 < $var15) {
+ ju_ArrayList_add($var2, nms_TextureManager_makeTexture($this, var$4, 2, $var10, $var10, 71, 18, 70, 70, 0, nle_EaglerImage_getSubImage($var9, 0, $rt_imul($var10, $var16), $var10, $var10)));
+ $var16 = $var16 + 1 | 0;
+ }
+ } else if ($var10 == $var11)
+ ju_ArrayList_add($var2, nms_TextureManager_makeTexture($this, var$4, 2, $var10, $var10, 71, 18, 70, 70, 0, $var9));
+ else {
+ if (jl_System_outCache === null) {
+ $var3 = new ji_PrintStream;
+ $var3.$out = new jl_ConsoleOutputStreamStdout;
+ $var9 = new jl_StringBuilder;
+ $var9.$buffer = $rt_createCharArray(16);
+ $var3.$sb = $var9;
+ $var3.$buffer0 = $rt_createCharArray(32);
+ $var3.$autoFlush = 0;
+ $var9 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var9, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var3.$charset = $var9;
+ jl_System_outCache = $var3;
+ }
+ $var9 = jl_System_outCache;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(791));
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $par1Str);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(792));
+ $var3 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ $par1Str = $var9.$sb;
+ jl_AbstractStringBuilder_insert($par1Str, $par1Str.$length, $var3);
+ $var11 = $par1Str.$length;
+ jl_AbstractStringBuilder_insertSpace($par1Str, $var11, $var11 + 1 | 0);
+ $par1Str.$buffer.data[$var11] = 10;
+ ji_PrintStream_printSB($var9);
+ }
+ }
+ return $var2;
+}
+function nms_TextureManager_hasAnimationTxt($this, $par1Str, $par2ITexturePack) {
+ var var$3, var$4, var$5, var$6, $var4;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(58));
+ var$4 = jl_String_lastIndexOf($par1Str, 46, $par1Str.$characters.data.length - 1 | 0);
+ if (0 > var$4) {
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ var$5 = jl_String__init_0($par1Str.$characters, 0, var$4 - 0 | 0);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$5);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(793));
+ var$6 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(58));
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $par1Str);
+ $var4 = nms_TexturePackImplementation_func_98138_b($par2ITexturePack, jl_String__init_0(var$3.$buffer, 0, var$3.$length), 0);
+ return nms_TexturePackImplementation_func_98138_b(nmc_Minecraft_theMinecraft.$texturePackList.$selectedTexturePack, var$6, $var4 ? 0 : 1);
+}
+function nms_TextureManager_makeTexture($this, $par1Str, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9, $par10BufferedImage) {
+ var $var11, var$12;
+ $var11 = nms_Texture__init_($par1Str, $par2, $par3, $par4, 1, $par5, $par6, $par7, $par8, $par10BufferedImage);
+ if (!ju_HashMap_containsValue($this.$texturesMap, $var11))
+ ju_HashMap_putImpl($this.$texturesMap, jl_Integer_valueOf($var11.$textureId), $var11);
+ else {
+ if (jl_System_outCache === null) {
+ var$12 = new ji_PrintStream;
+ var$12.$out = new jl_ConsoleOutputStreamStdout;
+ $par1Str = new jl_StringBuilder;
+ $par1Str.$buffer = $rt_createCharArray(16);
+ var$12.$sb = $par1Str;
+ var$12.$buffer0 = $rt_createCharArray(32);
+ var$12.$autoFlush = 0;
+ $par1Str = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Str, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$12.$charset = $par1Str;
+ jl_System_outCache = var$12;
+ }
+ $par10BufferedImage = jl_System_outCache;
+ $par1Str = $par10BufferedImage.$sb;
+ jl_AbstractStringBuilder_insert($par1Str, $par1Str.$length, $rt_s(790));
+ $par4 = $par1Str.$length;
+ jl_AbstractStringBuilder_insertSpace($par1Str, $par4, $par4 + 1 | 0);
+ $par1Str.$buffer.data[$par4] = 10;
+ ji_PrintStream_printSB($par10BufferedImage);
+ }
+ return $var11;
+}
+function nms_TextureManager_createEmptyTexture($this, $par1Str, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, var$8;
+ var$6 = nms_Texture__init_($par1Str, $par2, $par3, $par4, 1, 71, $par5, 70, 70, null);
+ if (!ju_HashMap_containsValue($this.$texturesMap, var$6))
+ ju_HashMap_putImpl($this.$texturesMap, jl_Integer_valueOf(var$6.$textureId), var$6);
+ else {
+ if (jl_System_outCache === null) {
+ var$7 = new ji_PrintStream;
+ var$7.$out = new jl_ConsoleOutputStreamStdout;
+ $par1Str = new jl_StringBuilder;
+ $par1Str.$buffer = $rt_createCharArray(16);
+ var$7.$sb = $par1Str;
+ var$7.$buffer0 = $rt_createCharArray(32);
+ var$7.$autoFlush = 0;
+ $par1Str = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Str, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$7.$charset = $par1Str;
+ jl_System_outCache = var$7;
+ }
+ var$8 = jl_System_outCache;
+ $par1Str = var$8.$sb;
+ jl_AbstractStringBuilder_insert($par1Str, $par1Str.$length, $rt_s(790));
+ $par4 = $par1Str.$length;
+ jl_AbstractStringBuilder_insertSpace($par1Str, $par4, $par4 + 1 | 0);
+ $par1Str.$buffer.data[$par4] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+ return var$6;
+}
+function nms_TexturePackList() {
+ var a = this; jl_Object.call(a);
+ a.$mc0 = null;
+ a.$availableTexturePacks = null;
+ a.$texturePackCache = null;
+ a.$selectedTexturePack = null;
+ a.$isDownloading = 0;
+}
+var nms_TexturePackList_defaultTexturePack = null;
+function nms_TexturePackList_$callClinit() {
+ nms_TexturePackList_$callClinit = $rt_eraseClinit(nms_TexturePackList);
+ nms_TexturePackList__clinit_();
+}
+function nms_TexturePackList_getIsDownloading($this) {
+ return $this.$isDownloading;
+}
+function nms_TexturePackList_onDownloadFinished($this) {
+ var var$1;
+ $this.$isDownloading = 0;
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$selectedTexturePack = nms_TexturePackList_defaultTexturePack;
+ ju_ArrayList_add(var$1, nms_TexturePackList_defaultTexturePack);
+ $this.$availableTexturePacks = var$1;
+ $this.$mc0.$refreshTexturePacksScheduled = 1;
+}
+function nms_TexturePackList_updateAvaliableTexturePacks($this) {
+ var $var1;
+ $var1 = new ju_ArrayList;
+ $var1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$selectedTexturePack = nms_TexturePackList_defaultTexturePack;
+ ju_ArrayList_add($var1, nms_TexturePackList_defaultTexturePack);
+ $this.$availableTexturePacks = $var1;
+}
+function nms_TexturePackList_getSelectedTexturePack($this) {
+ return $this.$selectedTexturePack;
+}
+function nms_TexturePackList__clinit_() {
+ nms_TexturePackList_defaultTexturePack = nms_TexturePackDefault__init_0();
+}
+function nms_ChatAllowedCharacters() {
+ jl_Object.call(this);
+}
+var nms_ChatAllowedCharacters_allowedCharacters = null;
+var nms_ChatAllowedCharacters_allowedCharactersArray = null;
+function nms_ChatAllowedCharacters__init_0() {
+ var var_0 = new nms_ChatAllowedCharacters();
+ nms_ChatAllowedCharacters__init_(var_0);
+ return var_0;
+}
+function nms_ChatAllowedCharacters__init_($this) {
+ return;
+}
+function nms_ChatAllowedCharacters_getAllowedCharacters() {
+ var $var0, var$2, $var1, var$4, $$je;
+ $var0 = $rt_s(44);
+ a: {
+ try {
+ var$2 = $var0;
+ $var1 = ji_BufferedReader__init_(ji_InputStreamReader__init_(nlea_EaglerAdapterImpl2_loadResource($rt_s(794)), $rt_s(2)));
+ while (true) {
+ var$2 = $var0;
+ var$4 = ji_BufferedReader_readLine($var1);
+ if (var$4 === null)
+ break;
+ var$2 = $var0;
+ if (jl_String_startsWith0(var$4, $rt_s(795)))
+ continue;
+ var$2 = $var0;
+ $var0 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var0), var$4));
+ var$2 = $var0;
+ }
+ var$2 = $var0;
+ ji_BufferedReader_close($var1);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ } else {
+ throw $$e;
+ }
+ }
+ $var0 = var$2;
+ }
+ nms_ChatAllowedCharacters_allowedCharacters = $var0;
+}
+function nms_ChatAllowedCharacters_isAllowedCharacter($par0) {
+ a: {
+ b: {
+ if ($par0 != 167) {
+ if (jl_String_indexOf(nms_ChatAllowedCharacters_allowedCharacters, $par0, 0) >= 0)
+ break b;
+ if ($par0 > 32)
+ break b;
+ }
+ $par0 = 0;
+ break a;
+ }
+ $par0 = 1;
+ }
+ return $par0;
+}
+function nms_ChatAllowedCharacters_filerAllowedCharacters($par0Str) {
+ var $var1, $var2, $var3, $var4, $var5, var$7;
+ $var1 = new jl_StringBuilder;
+ $var1.$buffer = $rt_createCharArray(16);
+ $var2 = jl_String_toCharArray($par0Str).data;
+ $var3 = $var2.length;
+ $var4 = 0;
+ while ($var4 < $var3) {
+ $var5 = $var2[$var4];
+ if (nms_ChatAllowedCharacters_isAllowedCharacter($var5)) {
+ var$7 = $var1.$length;
+ jl_AbstractStringBuilder_insertSpace($var1, var$7, var$7 + 1 | 0);
+ $var1.$buffer.data[var$7] = $var5;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ return jl_String__init_0($var1.$buffer, 0, $var1.$length);
+}
+function nms_ChatAllowedCharacters__clinit_() {
+ var var$1, var$2;
+ nms_ChatAllowedCharacters_allowedCharacters = null;
+ var$1 = $rt_createCharArray(15);
+ var$2 = var$1.data;
+ var$2[0] = 47;
+ var$2[1] = 10;
+ var$2[2] = 13;
+ var$2[3] = 9;
+ var$2[4] = 0;
+ var$2[5] = 12;
+ var$2[6] = 96;
+ var$2[7] = 63;
+ var$2[8] = 42;
+ var$2[9] = 92;
+ var$2[10] = 60;
+ var$2[11] = 62;
+ var$2[12] = 124;
+ var$2[13] = 34;
+ var$2[14] = 58;
+ nms_ChatAllowedCharacters_allowedCharactersArray = var$1;
+}
+function nms_ColorizerGrass() {
+ jl_Object.call(this);
+}
+var nms_ColorizerGrass_grassBuffer = null;
+function nms_ColorizerGrass__init_0() {
+ var var_0 = new nms_ColorizerGrass();
+ nms_ColorizerGrass__init_(var_0);
+ return var_0;
+}
+function nms_ColorizerGrass__init_($this) {
+ return;
+}
+function nms_ColorizerGrass_getGrassColor($par0, $par2) {
+ var $var4, $var5;
+ $par2 = $par2 * $par0;
+ $var4 = (1.0 - $par0) * 255.0 | 0;
+ $var5 = (1.0 - $par2) * 255.0 | 0;
+ return nms_ColorizerGrass_grassBuffer.data[$var5 << 8 | $var4];
+}
+function nms_ColorizerGrass__clinit_() {
+ nms_ColorizerGrass_grassBuffer = $rt_createIntArray(65536);
+}
+function nms_ColorizerFoliage() {
+ jl_Object.call(this);
+}
+var nms_ColorizerFoliage_foliageBuffer = null;
+function nms_ColorizerFoliage__init_0() {
+ var var_0 = new nms_ColorizerFoliage();
+ nms_ColorizerFoliage__init_(var_0);
+ return var_0;
+}
+function nms_ColorizerFoliage__init_($this) {
+ return;
+}
+function nms_ColorizerFoliage_getFoliageColor($par0, $par2) {
+ var $var4, $var5;
+ $par2 = $par2 * $par0;
+ $var4 = (1.0 - $par0) * 255.0 | 0;
+ $var5 = (1.0 - $par2) * 255.0 | 0;
+ return nms_ColorizerFoliage_foliageBuffer.data[$var5 << 8 | $var4];
+}
+function nms_ColorizerFoliage__clinit_() {
+ nms_ColorizerFoliage_foliageBuffer = $rt_createIntArray(65536);
+}
+function nms_RenderManager() {
+ var a = this; jl_Object.call(a);
+ a.$entityRenderMap = null;
+ a.$fontRenderer1 = null;
+ a.$renderEngine1 = null;
+ a.$itemRenderer = null;
+ a.$worldObj1 = null;
+ a.$livingPlayer = null;
+ a.$field_96451_i = null;
+ a.$playerViewY = 0.0;
+ a.$playerViewX = 0.0;
+ a.$options2 = null;
+ a.$viewerPosX = 0.0;
+ a.$viewerPosY = 0.0;
+ a.$viewerPosZ = 0.0;
+}
+var nms_RenderManager_instance = null;
+var nms_RenderManager_renderPosX = 0.0;
+var nms_RenderManager_renderPosY = 0.0;
+var nms_RenderManager_renderPosZ = 0.0;
+var nms_RenderManager_field_85095_o = 0;
+function nms_RenderManager__init_0() {
+ var var_0 = new nms_RenderManager();
+ nms_RenderManager__init_(var_0);
+ return var_0;
+}
+function nms_RenderManager__init_($this) {
+ var $var1, var$2;
+ jl_Object__init_0($this);
+ $this.$entityRenderMap = ju_HashMap__init_0();
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntitySpider), nms_RenderSpider__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityCaveSpider), nms_RenderSpider__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityPig), nms_RenderPig__init_(nms_ModelPig__init_0(), nms_ModelPig__init_1(0.5), 0.699999988079071));
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntitySheep), nms_RenderSheep__init_(nms_ModelSheep2__init_0(), nms_ModelSheep1__init_0(), 0.699999988079071));
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityCow), nms_RenderCow__init_(nms_ModelCow__init_0(), 0.699999988079071));
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityMooshroom), nms_RenderMooshroom__init_(nms_ModelCow__init_0(), 0.699999988079071));
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityWolf), nms_RenderWolf__init_(nms_ModelWolf__init_0(), nms_ModelWolf__init_0(), 0.5));
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityChicken), nms_RenderChicken__init_(nms_ModelChicken__init_0(), 0.30000001192092896));
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityOcelot), nms_RenderOcelot__init_(nms_ModelOcelot__init_0(), 0.4000000059604645));
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntitySilverfish), nms_RenderSilverfish__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityCreeper), nms_RenderCreeper__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityEnderman), nms_RenderEnderman__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntitySnowman), nms_RenderSnowMan__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntitySkeleton), nms_RenderSkeleton__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityWitch), nms_RenderWitch__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityBlaze), nms_RenderBlaze__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityZombie), nms_RenderZombie__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntitySlime), nms_RenderSlime__init_(nms_ModelSlime__init_(16), nms_ModelSlime__init_(0), 0.25));
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityMagmaCube), nms_RenderMagmaCube__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityPlayer), nms_RenderPlayer__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityGhast), nms_RenderGhast__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntitySquid), nms_RenderSquid__init_(nms_ModelSquid__init_0(), 0.699999988079071));
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityVillager), nms_RenderVillager__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityIronGolem), nms_RenderIronGolem__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityBat), nms_RenderBat__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityDragon), nms_RenderDragon__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityEnderCrystal), nms_RenderEnderCrystal__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityWither), nms_RenderWither__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_Entity), nms_RenderEntity__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityPainting), nms_RenderPainting__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityItemFrame), nms_RenderItemFrame__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityArrow), nms_RenderArrow__init_0());
+ $var1 = $this.$entityRenderMap;
+ var$2 = new nms_RenderSnowball;
+ nms_Item_$callClinit();
+ nms_RenderSnowball__init_(var$2, nms_Item_snowball);
+ ju_HashMap_put($var1, $rt_cls(nms_EntitySnowball), var$2);
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityEnderPearl), nms_RenderSnowball__init_0(nms_Item_enderPearl));
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityEnderEye), nms_RenderSnowball__init_0(nms_Item_eyeOfEnder));
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityEgg), nms_RenderSnowball__init_0(nms_Item_egg));
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityPotion), nms_RenderSnowball__init_1(nms_Item_potion, 16384));
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityExpBottle), nms_RenderSnowball__init_0(nms_Item_expBottle));
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityFireworkRocket), nms_RenderSnowball__init_0(nms_Item_firework));
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityLargeFireball), nms_RenderFireball__init_(2.0));
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntitySmallFireball), nms_RenderFireball__init_(0.5));
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityWitherSkull), nms_RenderWitherSkull__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityItem), nms_RenderItem__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityXPOrb), nms_RenderXPOrb__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityTNTPrimed), nms_RenderTNTPrimed__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityFallingSand), nms_RenderFallingSand__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityMinecartTNT), nms_RenderTntMinecart__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityMinecartMobSpawner), nms_RenderMinecartMobSpawner__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityMinecart), nms_RenderMinecart__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityBoat), nms_RenderBoat__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityFishHook), nms_RenderFish__init_0());
+ ju_HashMap_put($this.$entityRenderMap, $rt_cls(nms_EntityLightningBolt), nms_RenderLightningBolt__init_0());
+ $var1 = ju_HashMap_values($this.$entityRenderMap).$iterator();
+ while ($var1.$hasNext()) {
+ nms_Render_setRenderManager($var1.$next(), $this);
+ }
+}
+function nms_RenderManager_getEntityClassRenderObject($this, $par1Class) {
+ var $var2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10;
+ $var2 = $this.$entityRenderMap;
+ if ($par1Class !== null) {
+ var$3 = jl_Object_identity($par1Class);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, $par1Class, var$3 & ($var2.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 === null && $par1Class !== $rt_cls(nms_Entity)) {
+ var$4 = jl_Class_getClass($par1Class.$platformClass.$meta.superclass);
+ $var2 = $this.$entityRenderMap;
+ if (var$4 !== null) {
+ var$5 = jl_Object_identity(var$4);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, var$4, var$5 & ($var2.$elementData.data.length - 1 | 0), var$5);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 === null && var$4 !== $rt_cls(nms_Entity)) {
+ var$6 = jl_Class_getClass(var$4.$platformClass.$meta.superclass);
+ $var2 = $this.$entityRenderMap;
+ if (var$6 !== null) {
+ var$7 = jl_Object_identity(var$6);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, var$6, var$7 & ($var2.$elementData.data.length - 1 | 0), var$7);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 === null && var$6 !== $rt_cls(nms_Entity)) {
+ var$8 = jl_Class_getClass(var$6.$platformClass.$meta.superclass);
+ $var2 = $this.$entityRenderMap;
+ if (var$8 !== null) {
+ var$7 = jl_Object_identity(var$8);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, var$8, var$7 & ($var2.$elementData.data.length - 1 | 0), var$7);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 === null && var$8 !== $rt_cls(nms_Entity)) {
+ var$9 = jl_Class_getClass(var$8.$platformClass.$meta.superclass);
+ $var2 = $this.$entityRenderMap;
+ if (var$9 !== null) {
+ var$7 = jl_Object_identity(var$9);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, var$9, var$7 & ($var2.$elementData.data.length - 1 | 0), var$7);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 === null && var$9 !== $rt_cls(nms_Entity)) {
+ var$10 = jl_Class_getClass(var$9.$platformClass.$meta.superclass);
+ $var2 = ju_HashMap_get($this.$entityRenderMap, var$10);
+ if ($var2 === null && var$10 !== $rt_cls(nms_Entity)) {
+ $var2 = nms_RenderManager_getEntityClassRenderObject($this, jl_Class_getSuperclass(var$10));
+ ju_HashMap_putImpl($this.$entityRenderMap, var$10, $var2);
+ }
+ ju_HashMap_put($this.$entityRenderMap, var$9, $var2);
+ }
+ ju_HashMap_put($this.$entityRenderMap, var$8, $var2);
+ }
+ ju_HashMap_put($this.$entityRenderMap, var$6, $var2);
+ }
+ ju_HashMap_put($this.$entityRenderMap, var$4, $var2);
+ }
+ ju_HashMap_put($this.$entityRenderMap, $par1Class, $var2);
+ }
+ return $var2;
+}
+function nms_RenderManager_getEntityRenderObject($this, $par1Entity) {
+ var var$2, var$3, var$4, var$5, var$6, var$7;
+ var$2 = jl_Class_getClass($par1Entity.constructor);
+ $par1Entity = $this.$entityRenderMap;
+ if (var$2 !== null) {
+ var$3 = jl_Object_identity(var$2);
+ $par1Entity = ju_HashMap_findNonNullKeyEntry($par1Entity, var$2, var$3 & ($par1Entity.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1Entity = $par1Entity.$elementData.data[0];
+ while ($par1Entity !== null && $par1Entity.$key !== null) {
+ $par1Entity = $par1Entity.$next1;
+ }
+ }
+ $par1Entity = $par1Entity === null ? null : $par1Entity.$value0;
+ if ($par1Entity === null && var$2 !== $rt_cls(nms_Entity)) {
+ var$4 = jl_Class_getClass(var$2.$platformClass.$meta.superclass);
+ $par1Entity = $this.$entityRenderMap;
+ if (var$4 !== null) {
+ var$3 = jl_Object_identity(var$4);
+ $par1Entity = ju_HashMap_findNonNullKeyEntry($par1Entity, var$4, var$3 & ($par1Entity.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1Entity = $par1Entity.$elementData.data[0];
+ while ($par1Entity !== null && $par1Entity.$key !== null) {
+ $par1Entity = $par1Entity.$next1;
+ }
+ }
+ $par1Entity = $par1Entity === null ? null : $par1Entity.$value0;
+ if ($par1Entity === null && var$4 !== $rt_cls(nms_Entity)) {
+ var$5 = jl_Class_getClass(var$4.$platformClass.$meta.superclass);
+ $par1Entity = $this.$entityRenderMap;
+ if (var$5 !== null) {
+ var$3 = jl_Object_identity(var$5);
+ $par1Entity = ju_HashMap_findNonNullKeyEntry($par1Entity, var$5, var$3 & ($par1Entity.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1Entity = $par1Entity.$elementData.data[0];
+ while ($par1Entity !== null && $par1Entity.$key !== null) {
+ $par1Entity = $par1Entity.$next1;
+ }
+ }
+ $par1Entity = $par1Entity === null ? null : $par1Entity.$value0;
+ if ($par1Entity === null && var$5 !== $rt_cls(nms_Entity)) {
+ var$6 = jl_Class_getClass(var$5.$platformClass.$meta.superclass);
+ $par1Entity = $this.$entityRenderMap;
+ if (var$6 !== null) {
+ var$3 = jl_Object_identity(var$6);
+ $par1Entity = ju_HashMap_findNonNullKeyEntry($par1Entity, var$6, var$3 & ($par1Entity.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1Entity = $par1Entity.$elementData.data[0];
+ while ($par1Entity !== null && $par1Entity.$key !== null) {
+ $par1Entity = $par1Entity.$next1;
+ }
+ }
+ $par1Entity = $par1Entity === null ? null : $par1Entity.$value0;
+ if ($par1Entity === null && var$6 !== $rt_cls(nms_Entity)) {
+ var$7 = jl_Class_getClass(var$6.$platformClass.$meta.superclass);
+ $par1Entity = $this.$entityRenderMap;
+ if (var$7 !== null) {
+ var$3 = jl_Object_hashCode(var$7);
+ $par1Entity = ju_HashMap_findNonNullKeyEntry($par1Entity, var$7, var$3 & ($par1Entity.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1Entity = $par1Entity.$elementData.data[0];
+ while ($par1Entity !== null && $par1Entity.$key !== null) {
+ $par1Entity = $par1Entity.$next1;
+ }
+ }
+ $par1Entity = $par1Entity === null ? null : $par1Entity.$value0;
+ if ($par1Entity === null && var$7 !== $rt_cls(nms_Entity)) {
+ $par1Entity = nms_RenderManager_getEntityClassRenderObject($this, jl_Class_getClass(var$7.$platformClass.$meta.superclass));
+ ju_HashMap_putImpl($this.$entityRenderMap, var$7, $par1Entity);
+ }
+ ju_HashMap_putImpl($this.$entityRenderMap, var$6, $par1Entity);
+ }
+ ju_HashMap_putImpl($this.$entityRenderMap, var$5, $par1Entity);
+ }
+ ju_HashMap_putImpl($this.$entityRenderMap, var$4, $par1Entity);
+ }
+ ju_HashMap_putImpl($this.$entityRenderMap, var$2, $par1Entity);
+ }
+ return $par1Entity;
+}
+function nms_RenderManager_cacheActiveRenderInfo($this, $par1World, $par2RenderEngine, $par3FontRenderer, $par4EntityLiving, $par5EntityLiving, $par6GameSettings, $par7) {
+ var var$8, var$9, $var8, $var10, var$12, var$13;
+ $this.$worldObj1 = $par1World;
+ $this.$renderEngine1 = $par2RenderEngine;
+ $this.$options2 = $par6GameSettings;
+ $this.$livingPlayer = $par4EntityLiving;
+ $this.$field_96451_i = $par5EntityLiving;
+ $this.$fontRenderer1 = $par3FontRenderer;
+ if (!$par4EntityLiving.$sleeping) {
+ $this.$playerViewY = $par4EntityLiving.$prevRotationYaw + ($par4EntityLiving.$rotationYaw - $par4EntityLiving.$prevRotationYaw) * $par7;
+ $this.$playerViewX = $par4EntityLiving.$prevRotationPitch + ($par4EntityLiving.$rotationPitch - $par4EntityLiving.$prevRotationPitch) * $par7;
+ } else {
+ var$8 = $par4EntityLiving.$posX;
+ var$9 = var$8 | 0;
+ if (var$8 < var$9)
+ var$9 = var$9 - 1 | 0;
+ var$8 = $par4EntityLiving.$posY;
+ $var8 = var$8 | 0;
+ if (var$8 < $var8)
+ $var8 = $var8 - 1 | 0;
+ var$8 = $par4EntityLiving.$posZ;
+ $var10 = var$8 | 0;
+ if (var$8 < $var10)
+ $var10 = $var10 - 1 | 0;
+ $var8 = nms_World_getBlockId($par1World, var$9, $var8, $var10);
+ nms_Block_$callClinit();
+ if ($var8 == nms_Block_bed.$blockID) {
+ var$8 = $par4EntityLiving.$posX;
+ var$9 = var$8 | 0;
+ if (var$8 < var$9)
+ var$9 = var$9 - 1 | 0;
+ var$8 = $par4EntityLiving.$posY;
+ $var8 = var$8 | 0;
+ if (var$8 < $var8)
+ $var8 = $var8 - 1 | 0;
+ var$8 = $par4EntityLiving.$posZ;
+ $var10 = var$8 | 0;
+ if (var$8 < $var10)
+ $var10 = $var10 - 1 | 0;
+ $this.$playerViewY = ((nms_World_getBlockMetadata($par1World, var$9, $var8, $var10) & 3) * 90 | 0) + 180 | 0;
+ $this.$playerViewX = 0.0;
+ }
+ }
+ if ($par6GameSettings.$thirdPersonView == 2)
+ $this.$playerViewY = $this.$playerViewY + 180.0;
+ var$12 = $par4EntityLiving.$lastTickPosX;
+ var$8 = $par4EntityLiving.$posX - $par4EntityLiving.$lastTickPosX;
+ var$13 = $par7;
+ $this.$viewerPosX = var$12 + var$8 * var$13;
+ $this.$viewerPosY = $par4EntityLiving.$lastTickPosY + ($par4EntityLiving.$posY - $par4EntityLiving.$lastTickPosY) * var$13;
+ $this.$viewerPosZ = $par4EntityLiving.$lastTickPosZ + ($par4EntityLiving.$posZ - $par4EntityLiving.$lastTickPosZ) * var$13;
+}
+function nms_RenderManager_renderEntity($this, $par1Entity, $par2) {
+ var $var5, $var3, var$5, $var7, $var9, $var10, $var11, $var12, var$11, var$12, var$13, var$14, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();var$5 = $thread.pop();$var3 = $thread.pop();$var5 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1Entity.$ticksExisted) {
+ $par1Entity.$lastTickPosX = $par1Entity.$posX;
+ $par1Entity.$lastTickPosY = $par1Entity.$posY;
+ $par1Entity.$lastTickPosZ = $par1Entity.$posZ;
+ }
+ $var5 = $par1Entity.$lastTickPosX;
+ $var3 = $par1Entity.$posX - $par1Entity.$lastTickPosX;
+ var$5 = $par2;
+ $var3 = $var5 + $var3 * var$5;
+ $var5 = $par1Entity.$lastTickPosY + ($par1Entity.$posY - $par1Entity.$lastTickPosY) * var$5;
+ $var7 = $par1Entity.$lastTickPosZ + ($par1Entity.$posZ - $par1Entity.$lastTickPosZ) * var$5;
+ $var9 = $par1Entity.$prevRotationYaw + ($par1Entity.$rotationYaw - $par1Entity.$prevRotationYaw) * $par2;
+ $var10 = $par1Entity.$getBrightnessForRender($par2);
+ if ($par1Entity.$isBurning())
+ $var10 = 15728880;
+ a: {
+ $var11 = $var10 % 65536 | 0;
+ $var12 = $var10 / 65536 | 0;
+ $var10 = nms_OpenGlHelper_lightmapTexUnit;
+ var$11 = $var11 / 1.0;
+ var$12 = $var12 / 1.0;
+ nleg_EaglerAdapterGL30_$callClinit();
+ switch ($var10) {
+ case 99:
+ break;
+ case 100:
+ nleg_EaglerAdapterGL30_tex1X = var$11;
+ nleg_EaglerAdapterGL30_tex1Y = var$12;
+ break a;
+ default:
+ if (jl_System_errCache === null) {
+ var$13 = new ji_PrintStream;
+ var$13.$out = new jl_ConsoleOutputStreamStderr;
+ var$14 = new jl_StringBuilder;
+ var$14.$buffer = $rt_createCharArray(16);
+ var$13.$sb = var$14;
+ var$13.$buffer0 = $rt_createCharArray(32);
+ var$13.$autoFlush = 0;
+ var$14 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$14, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$13.$charset = var$14;
+ jl_System_errCache = var$13;
+ }
+ var$15 = jl_System_errCache;
+ var$13 = var$15.$sb;
+ jl_AbstractStringBuilder_insert(var$13, var$13.$length, $rt_s(238));
+ $var12 = var$13.$length;
+ jl_AbstractStringBuilder_insertSpace(var$13, $var12, $var12 + 1 | 0);
+ var$13.$buffer.data[$var12] = 10;
+ ji_PrintStream_printSB(var$15);
+ break a;
+ }
+ nleg_EaglerAdapterGL30_tex0X = var$11;
+ nleg_EaglerAdapterGL30_tex0Y = var$12;
+ }
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ $var3 = $var3 - nms_RenderManager_renderPosX;
+ $var5 = $var5 - nms_RenderManager_renderPosY;
+ var$5 = $var7 - nms_RenderManager_renderPosZ;
+ $ptr = 1;
+ case 1:
+ nms_RenderManager_renderEntityWithPosYaw($this, $par1Entity, $var3, $var5, var$5, $var9, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $var5, $var3, var$5, $var7, $var9, $var10, $var11, $var12, var$11, var$12, var$13, var$14, var$15, $ptr);
+}
+function nms_RenderManager_renderEntityWithPosYaw($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$7 = jl_Class_getClass($par1Entity.constructor);
+ var$8 = $this.$entityRenderMap;
+ if (var$7 !== null) {
+ var$9 = jl_Object_identity(var$7);
+ var$8 = ju_HashMap_findNonNullKeyEntry(var$8, var$7, var$9 & (var$8.$elementData.data.length - 1 | 0), var$9);
+ } else {
+ var$8 = var$8.$elementData.data[0];
+ while (var$8 !== null && var$8.$key !== null) {
+ var$8 = var$8.$next1;
+ }
+ }
+ var$8 = var$8 === null ? null : var$8.$value0;
+ if (var$8 === null && var$7 !== $rt_cls(nms_Entity)) {
+ var$10 = jl_Class_getClass(var$7.$platformClass.$meta.superclass);
+ var$8 = $this.$entityRenderMap;
+ if (var$10 !== null) {
+ var$9 = jl_Object_identity(var$10);
+ var$8 = ju_HashMap_findNonNullKeyEntry(var$8, var$10, var$9 & (var$8.$elementData.data.length - 1 | 0), var$9);
+ } else {
+ var$8 = var$8.$elementData.data[0];
+ while (var$8 !== null && var$8.$key !== null) {
+ var$8 = var$8.$next1;
+ }
+ }
+ var$8 = var$8 === null ? null : var$8.$value0;
+ if (var$8 === null && var$10 !== $rt_cls(nms_Entity)) {
+ var$11 = jl_Class_getClass(var$10.$platformClass.$meta.superclass);
+ var$8 = $this.$entityRenderMap;
+ if (var$11 !== null) {
+ var$9 = jl_Object_identity(var$11);
+ var$8 = ju_HashMap_findNonNullKeyEntry(var$8, var$11, var$9 & (var$8.$elementData.data.length - 1 | 0), var$9);
+ } else {
+ var$8 = var$8.$elementData.data[0];
+ while (var$8 !== null && var$8.$key !== null) {
+ var$8 = var$8.$next1;
+ }
+ }
+ var$8 = var$8 === null ? null : var$8.$value0;
+ if (var$8 === null && var$11 !== $rt_cls(nms_Entity)) {
+ var$12 = jl_Class_getClass(var$11.$platformClass.$meta.superclass);
+ var$8 = $this.$entityRenderMap;
+ if (var$12 !== null) {
+ var$13 = jl_Object_hashCode(var$12);
+ var$8 = ju_HashMap_findNonNullKeyEntry(var$8, var$12, var$13 & (var$8.$elementData.data.length - 1 | 0), var$13);
+ } else {
+ var$8 = var$8.$elementData.data[0];
+ while (var$8 !== null && var$8.$key !== null) {
+ var$8 = var$8.$next1;
+ }
+ }
+ var$8 = var$8 === null ? null : var$8.$value0;
+ if (var$8 === null && var$12 !== $rt_cls(nms_Entity)) {
+ var$14 = jl_Class_getClass(var$12.$platformClass.$meta.superclass);
+ var$8 = $this.$entityRenderMap;
+ if (var$14 === null)
+ var$8 = ju_HashMap_findNullKeyEntry(var$8);
+ else {
+ var$15 = ju_HashMap_computeHashCode(var$14);
+ var$8 = ju_HashMap_findNonNullKeyEntry(var$8, var$14, var$15 & (var$8.$elementData.data.length - 1 | 0), var$15);
+ }
+ var$8 = var$8 === null ? null : var$8.$value0;
+ if (var$8 === null && var$14 !== $rt_cls(nms_Entity)) {
+ var$8 = nms_RenderManager_getEntityClassRenderObject($this, jl_Class_getClass(var$14.$platformClass.$meta.superclass));
+ ju_HashMap_put($this.$entityRenderMap, var$14, var$8);
+ }
+ ju_HashMap_put($this.$entityRenderMap, var$12, var$8);
+ }
+ ju_HashMap_put($this.$entityRenderMap, var$11, var$8);
+ }
+ ju_HashMap_put($this.$entityRenderMap, var$10, var$8);
+ }
+ ju_HashMap_put($this.$entityRenderMap, var$7, var$8);
+ }
+ if (var$8 !== null && $this.$renderEngine1 !== null) {
+ if (nms_RenderManager_field_85095_o && !nms_Entity_isInvisible($par1Entity))
+ nms_RenderManager_func_85094_b($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ $ptr = 1;
+ continue main;
+ }
+ return;
+ case 1:
+ var$8.$doRender($par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Render_doRenderShadowAndFire(var$8, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr);
+}
+function nms_RenderManager_func_85094_b($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $var10, $var11, $var13, $var15, $var17, $var19, $var21, $var23, $var25, $var27, var$17;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!0);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(46);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nlea_Tessellator_$callClinit();
+ $var10 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var10, 98);
+ nlea_Tessellator_setColorRGBA($var10, 255, 255, 255, 32);
+ $var11 = -$par1Entity.$width1 / 2.0;
+ $var13 = -$par1Entity.$width1 / 2.0;
+ $var15 = $par1Entity.$width1 / 2.0;
+ $var17 = -$par1Entity.$width1 / 2.0;
+ $var19 = -$par1Entity.$width1 / 2.0;
+ $var21 = $par1Entity.$width1 / 2.0;
+ $var23 = $par1Entity.$width1 / 2.0;
+ $var25 = $par1Entity.$width1 / 2.0;
+ $var27 = $par1Entity.$height1;
+ var$17 = $par2 + $var11;
+ $var11 = $par4 + $var27;
+ $var13 = $par6 + $var13;
+ nlea_Tessellator_addVertex($var10, var$17, $var11, $var13);
+ nlea_Tessellator_addVertex($var10, var$17, $par4, $var13);
+ $var15 = $par2 + $var15;
+ $var17 = $par6 + $var17;
+ nlea_Tessellator_addVertex($var10, $var15, $par4, $var17);
+ nlea_Tessellator_addVertex($var10, $var15, $var11, $var17);
+ $var23 = $par2 + $var23;
+ $var25 = $par6 + $var25;
+ nlea_Tessellator_addVertex($var10, $var23, $var11, $var25);
+ nlea_Tessellator_addVertex($var10, $var23, $par4, $var25);
+ $par2 = $par2 + $var19;
+ $par6 = $par6 + $var21;
+ nlea_Tessellator_addVertex($var10, $par2, $par4, $par6);
+ nlea_Tessellator_addVertex($var10, $par2, $var11, $par6);
+ nlea_Tessellator_addVertex($var10, $var15, $var11, $var17);
+ nlea_Tessellator_addVertex($var10, $var15, $par4, $var17);
+ nlea_Tessellator_addVertex($var10, $var23, $par4, $var25);
+ nlea_Tessellator_addVertex($var10, $var23, $var11, $var25);
+ nlea_Tessellator_addVertex($var10, $par2, $var11, $par6);
+ nlea_Tessellator_addVertex($var10, $par2, $par4, $par6);
+ nlea_Tessellator_addVertex($var10, var$17, $par4, $var13);
+ nlea_Tessellator_addVertex($var10, var$17, $var11, $var13);
+ nlea_Tessellator_draw($var10);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+}
+function nms_RenderManager_set($this, $par1World) {
+ $this.$worldObj1 = $par1World;
+}
+function nms_RenderManager_getDistanceToCamera($this, $par1, $par3, $par5) {
+ var $var7, $var9, $var11;
+ $var7 = $par1 - $this.$viewerPosX;
+ $var9 = $par3 - $this.$viewerPosY;
+ $var11 = $par5 - $this.$viewerPosZ;
+ return $var7 * $var7 + $var9 * $var9 + $var11 * $var11;
+}
+function nms_RenderManager_getFontRenderer($this) {
+ return $this.$fontRenderer1;
+}
+function nms_RenderManager_updateIcons($this, $par1IconRegister) {
+ var $var2, $var3;
+ $var2 = $this.$entityRenderMap;
+ if ($var2.$cachedValues === null) {
+ $var3 = new ju_HashMap$2;
+ $var3.$this$00 = $var2;
+ $var2.$cachedValues = $var3;
+ }
+ $var2 = $var2.$cachedValues.$iterator();
+ while ($var2.$hasNext()) {
+ $var2.$next().$updateIcons($par1IconRegister);
+ }
+}
+function nms_RenderManager__clinit_() {
+ nms_RenderManager_field_85095_o = 0;
+}
+function nms_ItemRenderer() {
+ var a = this; jl_Object.call(a);
+ a.$mc8 = null;
+ a.$itemToRender = null;
+ a.$equippedProgress = 0.0;
+ a.$prevEquippedProgress = 0.0;
+ a.$renderBlocksInstance = null;
+ a.$mapItemRenderer = null;
+ a.$equippedItemSlot = 0;
+}
+var nms_ItemRenderer_terrain = null;
+var nms_ItemRenderer_items = null;
+var nms_ItemRenderer_glint = null;
+var nms_ItemRenderer_mapbg = null;
+var nms_ItemRenderer_water = null;
+function nms_ItemRenderer__init_(var_0) {
+ var var_1 = new nms_ItemRenderer();
+ nms_ItemRenderer__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemRenderer__init_0($this, $par1Minecraft) {
+ $this.$itemToRender = null;
+ $this.$equippedProgress = 0.0;
+ $this.$prevEquippedProgress = 0.0;
+ $this.$renderBlocksInstance = nms_RenderBlocks__init_2();
+ $this.$equippedItemSlot = (-1);
+ $this.$mc8 = $par1Minecraft;
+ $this.$mapItemRenderer = nms_MapItemRenderer__init_($par1Minecraft.$fontRenderer, $par1Minecraft.$gameSettings, $par1Minecraft.$renderEngine);
+}
+function nms_ItemRenderer_renderItem($this, $par1EntityLiving, $par2ItemStack, $par3) {
+ var $var4, $var12, $var5, $var6, $var7, $var8, $var9, var$11, var$12, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var12 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2ItemStack = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nms_Item_$callClinit();
+ if (!nms_Item_itemsList.data[$par2ItemStack.$itemID0].$getSpriteNumber()) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$par2ItemStack.$itemID0] !== null && nms_RenderBlocks_renderItemIn3d(nms_Block_blocksList.data[$par2ItemStack.$itemID0].$getRenderType())) {
+ nle_TextureLocation_bindTexture(nms_ItemRenderer_terrain);
+ $par1EntityLiving = $this.$renderBlocksInstance;
+ $var4 = nms_Block_blocksList.data[$par2ItemStack.$itemID0];
+ $par3 = $par2ItemStack.$itemDamage;
+ $var12 = 1.0;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ $var4 = $par1EntityLiving.$getItemIcon($par2ItemStack, $par3);
+ if ($var4 === null) {
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ }
+ if (nms_Item_itemsList.data[$par2ItemStack.$itemID0].$getSpriteNumber())
+ nle_TextureLocation_bindTexture(nms_ItemRenderer_items);
+ else
+ nle_TextureLocation_bindTexture(nms_ItemRenderer_terrain);
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $var6 = $var4.$getMinU();
+ $var7 = $var4.$getMaxU();
+ $var8 = $var4.$getMinV();
+ $var9 = $var4.$getMaxV();
+ nleg_EaglerAdapterGL30_glEnable(41);
+ $par1EntityLiving = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityLiving.$x = -0.0;
+ $par1EntityLiving.$y = (-0.30000001192092896);
+ $par1EntityLiving.$z = 0.0;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntityLiving, $par1EntityLiving);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityLiving = new jl_StringBuilder;
+ $par1EntityLiving.$buffer = $rt_createCharArray(16);
+ var$11.$sb = $par1EntityLiving;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ $par1EntityLiving = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityLiving, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = $par1EntityLiving;
+ jl_System_errCache = var$11;
+ }
+ var$12 = jl_System_errCache;
+ var$11 = var$12.$sb;
+ jl_AbstractStringBuilder_insert(var$11, var$11.$length, $rt_s(220));
+ var$13 = var$11.$length;
+ jl_AbstractStringBuilder_insertSpace(var$11, var$13, var$13 + 1 | 0);
+ var$11.$buffer.data[var$13] = 10;
+ ji_PrintStream_printSB(var$12);
+ }
+ $par1EntityLiving = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityLiving.$x = 1.5;
+ $par1EntityLiving.$y = 1.5;
+ $par1EntityLiving.$z = 1.5;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityLiving, $par1EntityLiving);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityLiving = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_($par1EntityLiving);
+ var$11.$sb = $par1EntityLiving;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ var$11.$charset = jnci_UTF8Charset__init_0();
+ jl_System_errCache = var$11;
+ }
+ ji_PrintStream_println0(jl_System_errCache, $rt_s(220));
+ }
+ nleg_EaglerAdapterGL30_glRotatef(50.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(335.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.9375), (-0.0625), 0.0);
+ nms_ItemRenderer_renderItemIn2D($var5, $var7, $var8, $var6, $var9, $var4.$getSheetWidth(), $var4.$getSheetHeight(), 0.0625);
+ if (nms_ItemStack_hasEffect($par2ItemStack) && !$par3) {
+ nleg_EaglerAdapterGL30_glDepthFunc(52);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nle_TextureLocation_bindTexture(nms_ItemRenderer_glint);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(53, 1);
+ nleg_EaglerAdapterGL30_glColor4f(0.3799999952316284, 0.1899999976158142, 0.6079999804496765, 1.0);
+ nleg_EaglerAdapterGL30_glMatrixMode(54);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glScalef(0.125, 0.125, 0.125);
+ nleg_EaglerAdapterGL30_glTranslatef(Long_toNumber(Long_rem(nmc_Minecraft_getSystemTime(), Long_fromInt(3000))) / 3000.0 * 8.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef((-50.0), 0.0, 0.0, 1.0);
+ nms_ItemRenderer_renderItemIn2D($var5, 0.0, 0.0, 1.0, 1.0, 256, 256, 0.0625);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glScalef(0.125, 0.125, 0.125);
+ nleg_EaglerAdapterGL30_glTranslatef( -(Long_toNumber(Long_rem(nmc_Minecraft_getSystemTime(), Long_fromInt(4873))) / 4873.0 * 8.0), 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(10.0, 0.0, 0.0, 1.0);
+ nms_ItemRenderer_renderItemIn2D($var5, 0.0, 0.0, 1.0, 1.0, 256, 256, 0.0625);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glDepthFunc(5);
+ }
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ case 1:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityLiving, $var4, $par3, $var12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2ItemStack, $par3, $var4, $var12, $var5, $var6, $var7, $var8, $var9, var$11, var$12, var$13, $ptr);
+}
+function nms_ItemRenderer_renderItemIn2D($par0Tessellator, $par1, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var var$9, var$10, $var12, var$12, var$13, $var13, var$15, $var13_0, var$17, $var8, var$19, $var9, $var10, $var12_0, $var11, var$24, var$25, var$26, var$27;
+ nlea_Tessellator_startDrawing($par0Tessellator, 98);
+ nlea_Tessellator_setNormal($par0Tessellator, 0.0, 0.0, 1.0);
+ var$9 = $par1;
+ var$10 = $par4;
+ $par0Tessellator.$hasTexture = 1;
+ $var12 = var$9;
+ $par0Tessellator.$textureU = $var12;
+ var$12 = var$10;
+ $par0Tessellator.$textureV = var$12;
+ nlea_Tessellator_addVertex($par0Tessellator, 0.0, 0.0, 0.0);
+ var$13 = $par3;
+ $par0Tessellator.$hasTexture = 1;
+ $var13 = var$13;
+ $par0Tessellator.$textureU = $var13;
+ $par0Tessellator.$textureV = var$12;
+ nlea_Tessellator_addVertex($par0Tessellator, 1.0, 0.0, 0.0);
+ var$15 = $par2;
+ $par0Tessellator.$hasTexture = 1;
+ $par0Tessellator.$textureU = $var13;
+ $var13_0 = var$15;
+ $par0Tessellator.$textureV = $var13_0;
+ nlea_Tessellator_addVertex($par0Tessellator, 1.0, 1.0, 0.0);
+ $par0Tessellator.$hasTexture = 1;
+ $par0Tessellator.$textureU = $var12;
+ $par0Tessellator.$textureV = $var13_0;
+ nlea_Tessellator_addVertex($par0Tessellator, 0.0, 1.0, 0.0);
+ nlea_Tessellator_draw($par0Tessellator);
+ nlea_Tessellator_startDrawing($par0Tessellator, 98);
+ nlea_Tessellator_setNormal($par0Tessellator, 0.0, 0.0, (-1.0));
+ var$17 = 0.0 - $par7;
+ $par0Tessellator.$hasTexture = 1;
+ $par0Tessellator.$textureU = $var12;
+ $par0Tessellator.$textureV = $var13_0;
+ nlea_Tessellator_addVertex($par0Tessellator, 0.0, 1.0, var$17);
+ $par0Tessellator.$hasTexture = 1;
+ $par0Tessellator.$textureU = $var13;
+ $par0Tessellator.$textureV = $var13_0;
+ nlea_Tessellator_addVertex($par0Tessellator, 1.0, 1.0, var$17);
+ $par0Tessellator.$hasTexture = 1;
+ $par0Tessellator.$textureU = $var13;
+ $par0Tessellator.$textureV = var$12;
+ nlea_Tessellator_addVertex($par0Tessellator, 1.0, 0.0, var$17);
+ $par0Tessellator.$hasTexture = 1;
+ $par0Tessellator.$textureU = $var12;
+ $par0Tessellator.$textureV = var$12;
+ nlea_Tessellator_addVertex($par0Tessellator, 0.0, 0.0, var$17);
+ nlea_Tessellator_draw($par0Tessellator);
+ $var13 = $par5;
+ $var8 = $var13 * ($par1 - $par3);
+ var$19 = $par6;
+ $var9 = var$19 * ($par4 - $par2);
+ nlea_Tessellator_startDrawing($par0Tessellator, 98);
+ nlea_Tessellator_setNormal($par0Tessellator, (-1.0), 0.0, 0.0);
+ $var10 = 0;
+ $var12_0 = $par3 - $par1;
+ $var13 = 0.5 / $var13;
+ while (true) {
+ $par3 = $var10;
+ if ($par3 >= $var8)
+ break;
+ $var11 = $par3 / $var8;
+ $var12 = $par1 + $var12_0 * $var11 - $var13;
+ var$24 = $var11;
+ var$25 = $var12;
+ $par0Tessellator.$hasTexture = 1;
+ $par3 = var$25;
+ $par0Tessellator.$textureU = $par3;
+ $par0Tessellator.$textureV = var$12;
+ nlea_Tessellator_addVertex($par0Tessellator, var$24, 0.0, var$17);
+ $par0Tessellator.$hasTexture = 1;
+ $par0Tessellator.$textureU = $par3;
+ $par0Tessellator.$textureV = var$12;
+ nlea_Tessellator_addVertex($par0Tessellator, var$24, 0.0, 0.0);
+ $par0Tessellator.$hasTexture = 1;
+ $par0Tessellator.$textureU = $par3;
+ $par0Tessellator.$textureV = $var13_0;
+ nlea_Tessellator_addVertex($par0Tessellator, var$24, 1.0, 0.0);
+ $par0Tessellator.$hasTexture = 1;
+ $par0Tessellator.$textureU = $par3;
+ $par0Tessellator.$textureV = $var13_0;
+ nlea_Tessellator_addVertex($par0Tessellator, var$24, 1.0, var$17);
+ $var10 = $var10 + 1 | 0;
+ }
+ nlea_Tessellator_draw($par0Tessellator);
+ nlea_Tessellator_startDrawing($par0Tessellator, 98);
+ nlea_Tessellator_setNormal($par0Tessellator, 1.0, 0.0, 0.0);
+ $par5 = 0;
+ $par7 = 1.0 / $var8;
+ while (true) {
+ $par3 = $par5;
+ if ($par3 >= $var8)
+ break;
+ $var11 = $par3 / $var8;
+ $var12 = $par1 + $var12_0 * $var11 - $var13;
+ var$24 = $var11 + $par7;
+ var$25 = $var12;
+ nlea_Tessellator_setTextureUV($par0Tessellator, var$25, var$15);
+ nlea_Tessellator_addVertex($par0Tessellator, var$24, 1.0, var$17);
+ nlea_Tessellator_addVertexWithUV($par0Tessellator, var$24, 1.0, 0.0, var$25, var$15);
+ nlea_Tessellator_addVertexWithUV($par0Tessellator, var$24, 0.0, 0.0, var$25, var$10);
+ nlea_Tessellator_addVertexWithUV($par0Tessellator, var$24, 0.0, var$17, var$25, var$10);
+ $par5 = $par5 + 1 | 0;
+ }
+ nlea_Tessellator_draw($par0Tessellator);
+ nlea_Tessellator_startDrawing($par0Tessellator, 98);
+ nlea_Tessellator_setNormal($par0Tessellator, 0.0, 1.0, 0.0);
+ $par5 = 0;
+ $par1 = $par2 - $par4;
+ $par3 = 0.5 / var$19;
+ $par7 = 1.0 / $var9;
+ while (true) {
+ $par2 = $par5;
+ if ($par2 >= $var9)
+ break;
+ $var11 = $par2 / $var9;
+ $var12_0 = $par4 + $par1 * $var11 - $par3;
+ var$26 = $var11 + $par7;
+ var$27 = $var12_0;
+ nlea_Tessellator_addVertexWithUV($par0Tessellator, 0.0, var$26, 0.0, var$9, var$27);
+ nlea_Tessellator_addVertexWithUV($par0Tessellator, 1.0, var$26, 0.0, var$13, var$27);
+ nlea_Tessellator_addVertexWithUV($par0Tessellator, 1.0, var$26, var$17, var$13, var$27);
+ nlea_Tessellator_addVertexWithUV($par0Tessellator, 0.0, var$26, var$17, var$9, var$27);
+ $par5 = $par5 + 1 | 0;
+ }
+ nlea_Tessellator_draw($par0Tessellator);
+ nlea_Tessellator_startDrawingQuads($par0Tessellator);
+ nlea_Tessellator_setNormal($par0Tessellator, 0.0, (-1.0), 0.0);
+ $par5 = 0;
+ while (true) {
+ $par2 = $par5;
+ if ($par2 >= $var9)
+ break;
+ $var11 = $par2 / $var9;
+ $var12_0 = $par4 + $par1 * $var11 - $par3;
+ var$26 = $var11;
+ var$27 = $var12_0;
+ nlea_Tessellator_addVertexWithUV($par0Tessellator, 1.0, var$26, 0.0, var$13, var$27);
+ nlea_Tessellator_addVertexWithUV($par0Tessellator, 0.0, var$26, 0.0, var$9, var$27);
+ nlea_Tessellator_addVertexWithUV($par0Tessellator, 0.0, var$26, var$17, var$9, var$27);
+ nlea_Tessellator_addVertexWithUV($par0Tessellator, 1.0, var$26, var$17, var$13, var$27);
+ $par5 = $par5 + 1 | 0;
+ }
+ nlea_Tessellator_draw($par0Tessellator);
+}
+function nms_ItemRenderer_renderItemInFirstPerson($this, $par1) {
+ var $var2, $var3, $var4, $var6, $var7, $var17, $var18, $var8, $var9, $var22, $var26, $var19, $var21, $var11, $var27, $var16, $var20, $var10, $var12, $var23, $var13, $var14, $var25, $var15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var15 = $thread.pop();$var25 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var23 = $thread.pop();$var12 = $thread.pop();$var10 = $thread.pop();$var20 = $thread.pop();$var16 = $thread.pop();$var27 = $thread.pop();$var11 = $thread.pop();$var21 = $thread.pop();$var19 = $thread.pop();$var26 = $thread.pop();$var22 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var18 = $thread.pop();$var17 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var4
+ = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = $this.$prevEquippedProgress + ($this.$equippedProgress - $this.$prevEquippedProgress) * $par1;
+ $var3 = $this.$mc8.$thePlayer;
+ $var4 = $var3.$prevRotationPitch + ($var3.$rotationPitch - $var3.$prevRotationPitch) * $par1;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glRotatef($var4, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var3.$prevRotationYaw + ($var3.$rotationYaw - $var3.$prevRotationYaw) * $par1, 0.0, 1.0, 0.0);
+ nms_RenderHelper_enableStandardItemLighting();
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ if ($var3 instanceof nms_EntityPlayerSP) {
+ $var6 = $var3.$prevRenderArmPitch + ($var3.$renderArmPitch - $var3.$prevRenderArmPitch) * $par1;
+ $var7 = $var3.$prevRenderArmYaw + ($var3.$renderArmYaw - $var3.$prevRenderArmYaw) * $par1;
+ nleg_EaglerAdapterGL30_glRotatef(($var3.$rotationPitch - $var6) * 0.10000000149011612, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(($var3.$rotationYaw - $var7) * 0.10000000149011612, 0.0, 1.0, 0.0);
+ }
+ $var17 = $this.$itemToRender;
+ nms_World_getLightBrightness($this.$mc8.$theWorld, nms_MathHelper_floor_double($var3.$posX), nms_MathHelper_floor_double($var3.$posY), nms_MathHelper_floor_double($var3.$posZ));
+ $var6 = 1.0;
+ $var18 = nms_World_getLightBrightnessForSkyBlocks($this.$mc8.$theWorld, nms_MathHelper_floor_double($var3.$posX), nms_MathHelper_floor_double($var3.$posY), nms_MathHelper_floor_double($var3.$posZ), 0);
+ $var8 = $var18 % 65536 | 0;
+ $var9 = $var18 / 65536 | 0;
+ nms_OpenGlHelper_setLightmapTextureCoords(nms_OpenGlHelper_lightmapTexUnit, $var8 / 1.0, $var9 / 1.0);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ if ($var17 === null)
+ nleg_EaglerAdapterGL30_glColor4f($var6, $var6, $var6, 1.0);
+ else {
+ nms_Item_$callClinit();
+ $var22 = nms_Item_itemsList.data[$var17.$itemID0].$getColorFromItemStack($var17, 0);
+ nleg_EaglerAdapterGL30_glColor4f($var6 * ($var22 >> 16 & 255) / 255.0, $var6 * ($var22 >> 8 & 255) / 255.0, $var6 * ($var22 & 255) / 255.0, 1.0);
+ }
+ a: {
+ $var26 = nms_RenderManager_getEntityRenderObject(nms_RenderManager_instance, $this.$mc8.$thePlayer);
+ if ($var17 !== null) {
+ $var22 = $var17.$itemID0;
+ nms_Item_$callClinit();
+ if ($var22 == nms_Item_map.$itemID) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var19 = nms_EntityLiving_getSwingProgress($var3, $par1);
+ $var21 = nms_MathHelper_sin($var19 * 3.1415927410125732);
+ nleg_EaglerAdapterGL30_glTranslatef( -nms_MathHelper_sin(nms_MathHelper_sqrt_float($var19) * 3.1415927410125732) * 0.4000000059604645, nms_MathHelper_sin(nms_MathHelper_sqrt_float($var19) * 3.1415927410125732 * 2.0) * 0.20000000298023224, -$var21 * 0.20000000298023224);
+ $var6 = 1.0 - $var4 / 45.0 + 0.10000000149011612;
+ if ($var6 < 0.0)
+ $var6 = 0.0;
+ if ($var6 > 1.0)
+ $var6 = 1.0;
+ $var6 = -nms_MathHelper_cos($var6 * 3.1415927410125732) * 0.5 + 0.5;
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.0 - (1.0 - $var2) * 1.2000000476837158 - $var6 * 0.5 + 0.03999999910593033, (-0.7199999690055847));
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var6 * (-85.0), 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glEnable(41);
+ nms_RenderPlayer_bindTexture($var26, $var3);
+ $var18 = 0;
+ while ($var18 < 2) {
+ $var22 = ($var18 * 2 | 0) - 1 | 0;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, (-0.6000000238418579), 1.100000023841858 * $var22);
+ nleg_EaglerAdapterGL30_glRotatef((-45) * $var22 | 0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef((-90.0), 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef(59.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef((-65) * $var22 | 0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(1.0, 1.0, 1.0);
+ nms_RenderPlayer_renderFirstPersonArm($var26, $this.$mc8.$thePlayer);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $var18 = $var18 + 1 | 0;
+ }
+ $var6 = nms_EntityLiving_getSwingProgress($var3, $par1);
+ $par1 = nms_MathHelper_sin($var6 * $var6 * 3.1415927410125732);
+ $var11 = nms_MathHelper_sin(nms_MathHelper_sqrt_float($var6) * 3.1415927410125732);
+ nleg_EaglerAdapterGL30_glRotatef( -$par1 * 20.0, 0.0, 1.0, 0.0);
+ $par1 = -$var11;
+ nleg_EaglerAdapterGL30_glRotatef($par1 * 20.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef($par1 * 80.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.3799999952316284, 0.3799999952316284, 0.3799999952316284);
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef((-1.0), (-1.0), 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.015625, 0.015625, 0.015625);
+ nle_TextureLocation_bindTexture(nms_ItemRenderer_mapbg);
+ nlea_Tessellator_$callClinit();
+ $var27 = nlea_Tessellator_instance;
+ nleg_EaglerAdapterGL30_glNormal3f(0.0, 0.0, (-1.0));
+ nlea_Tessellator_startDrawingQuads($var27);
+ nlea_Tessellator_addVertexWithUV($var27, (-7.0), 135.0, 0.0, 0.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var27, 135.0, 135.0, 0.0, 1.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var27, 135.0, (-7.0), 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var27, (-7.0), (-7.0), 0.0, 0.0, 0.0);
+ nlea_Tessellator_draw($var27);
+ $var16 = nms_ItemMap_getMapData(nms_Item_map, $var17, $this.$mc8.$theWorld);
+ if ($var16 !== null)
+ nms_MapItemRenderer_renderMap($this.$mapItemRenderer, $this.$mc8.$thePlayer, $this.$mc8.$renderEngine, $var16);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ break a;
+ }
+ }
+ if ($var17 !== null) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ if (nms_EntityPlayer_getItemInUseCount($var3) <= 0) {
+ $var19 = nms_EntityLiving_getSwingProgress($var3, $par1);
+ $var21 = nms_MathHelper_sin($var19 * 3.1415927410125732);
+ nleg_EaglerAdapterGL30_glTranslatef( -nms_MathHelper_sin(nms_MathHelper_sqrt_float($var19) * 3.1415927410125732) * 0.4000000059604645, nms_MathHelper_sin(nms_MathHelper_sqrt_float($var19) * 3.1415927410125732 * 2.0) * 0.20000000298023224, -$var21 * 0.20000000298023224);
+ } else {
+ $var20 = nms_ItemStack_getItemUseAction($var17);
+ if (!($var20 !== nms_EnumAction_eat && $var20 !== nms_EnumAction_drink)) {
+ $var21 = nms_EntityPlayer_getItemInUseCount($var3) - $par1 + 1.0;
+ $var10 = 1.0 - $var21 / nms_ItemStack_getMaxItemUseDuration($var17);
+ $var11 = 1.0 - $var10;
+ $var7 = $var11 * $var11 * $var11;
+ $var7 = $var7 * $var7 * $var7;
+ $var12 = 1.0 - $var7 * $var7 * $var7;
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, nms_MathHelper_abs(nms_MathHelper_cos($var21 / 4.0 * 3.1415927410125732) * 0.10000000149011612) * ($var10 <= 0.2 ? 0 : 1), 0.0);
+ nleg_EaglerAdapterGL30_glTranslatef($var12 * 0.6000000238418579, -$var12 * 0.5, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var12 * 90.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var12 * 10.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var12 * 30.0, 0.0, 0.0, 1.0);
+ }
+ }
+ nleg_EaglerAdapterGL30_glTranslatef(0.5600000023841858, (-0.5199999809265137) - (1.0 - $var2) * 0.6000000238418579, (-0.7199999690055847));
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glEnable(41);
+ $var19 = nms_EntityLiving_getSwingProgress($var3, $par1);
+ $var21 = nms_MathHelper_sin($var19 * $var19 * 3.1415927410125732);
+ $var10 = nms_MathHelper_sin(nms_MathHelper_sqrt_float($var19) * 3.1415927410125732);
+ nleg_EaglerAdapterGL30_glRotatef( -$var21 * 20.0, 0.0, 1.0, 0.0);
+ $var2 = -$var10;
+ nleg_EaglerAdapterGL30_glRotatef($var2 * 20.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef($var2 * 80.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.4000000059604645, 0.4000000059604645, 0.4000000059604645);
+ if (nms_EntityPlayer_getItemInUseCount($var3) > 0) {
+ $var23 = nms_ItemStack_getItemUseAction($var17);
+ if ($var23 === nms_EnumAction_block) {
+ nleg_EaglerAdapterGL30_glTranslatef((-0.5), 0.20000000298023224, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(30.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef((-80.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(60.0, 0.0, 1.0, 0.0);
+ } else if ($var23 === nms_EnumAction_bow) {
+ nleg_EaglerAdapterGL30_glRotatef((-18.0), 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef((-12.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef((-8.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.8999999761581421), 0.20000000298023224, 0.0);
+ $var13 = nms_ItemStack_getMaxItemUseDuration($var17) - (nms_EntityPlayer_getItemInUseCount($var3) - $par1 + 1.0);
+ $var14 = $var13 / 20.0;
+ $par1 = ($var14 * $var14 + $var14 * 2.0) / 3.0;
+ if ($par1 > 1.0)
+ $par1 = 1.0;
+ if ($par1 > 0.10000000149011612)
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, nms_MathHelper_sin(($var13 - 0.10000000149011612) * 1.2999999523162842) * 0.009999999776482582 * ($par1 - 0.10000000149011612), 0.0);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.0, $par1 * 0.10000000149011612);
+ nleg_EaglerAdapterGL30_glRotatef((-335.0), 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef((-50.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.5, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(1.0, 1.0, 1.0 + $par1 * 0.20000000298023224);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, (-0.5), 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(50.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(335.0, 0.0, 0.0, 1.0);
+ }
+ }
+ if (nms_ItemStack_getItem($var17).$shouldRotateAroundWhenRendering())
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 1.0, 0.0);
+ if (!nms_ItemStack_getItem($var17).$requiresMultipleRenderPasses()) {
+ $var22 = 0;
+ $ptr = 1;
+ continue main;
+ }
+ $var22 = 0;
+ $ptr = 2;
+ continue main;
+ }
+ if (!nms_Entity_isInvisible($var3)) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var19 = nms_EntityLiving_getSwingProgress($var3, $par1);
+ $var21 = nms_MathHelper_sin($var19 * 3.1415927410125732);
+ nleg_EaglerAdapterGL30_glTranslatef( -nms_MathHelper_sin(nms_MathHelper_sqrt_float($var19) * 3.1415927410125732) * 0.30000001192092896, nms_MathHelper_sin(nms_MathHelper_sqrt_float($var19) * 3.1415927410125732 * 2.0) * 0.4000000059604645, -$var21 * 0.4000000059604645);
+ nleg_EaglerAdapterGL30_glTranslatef(0.64000004529953, (-0.6000000238418579) - (1.0 - $var2) * 0.6000000238418579, (-0.7199999690055847));
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glEnable(41);
+ $par1 = nms_EntityLiving_getSwingProgress($var3, $par1);
+ $var6 = nms_MathHelper_sin($par1 * $par1 * 3.1415927410125732);
+ nleg_EaglerAdapterGL30_glRotatef(nms_MathHelper_sin(nms_MathHelper_sqrt_float($par1) * 3.1415927410125732) * 70.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef( -$var6 * 20.0, 0.0, 0.0, 1.0);
+ nms_RenderPlayer_bindTexture($var26, $var3);
+ nleg_EaglerAdapterGL30_glTranslatef((-1.0), 3.5999999046325684, 3.5);
+ nleg_EaglerAdapterGL30_glRotatef(120.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef(200.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef((-135.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef(5.599999904632568, 0.0, 0.0);
+ $var3 = nms_RenderManager_getEntityRenderObject(nms_RenderManager_instance, $this.$mc8.$thePlayer);
+ nleg_EaglerAdapterGL30_glScalef(1.0, 1.0, 1.0);
+ nms_RenderPlayer_renderFirstPersonArm($var3, $this.$mc8.$thePlayer);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ }
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nms_RenderHelper_disableStandardItemLighting();
+ return;
+ case 1:
+ nms_ItemRenderer_renderItem($this, $var3, $var17, $var22);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nms_RenderHelper_disableStandardItemLighting();
+ return;
+ case 2:
+ nms_ItemRenderer_renderItem($this, $var3, $var17, $var22);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var25 = nms_Item_itemsList.data[$var17.$itemID0].$getColorFromItemStack($var17, 1);
+ $var13 = ($var25 >> 16 & 255) / 255.0;
+ $var14 = ($var25 >> 8 & 255) / 255.0;
+ $var15 = ($var25 & 255) / 255.0;
+ nleg_EaglerAdapterGL30_glColor4f($var6 * $var13, $var6 * $var14, $var6 * $var15, 1.0);
+ $var22 = 1;
+ $ptr = 3;
+ case 3:
+ nms_ItemRenderer_renderItem($this, $var3, $var17, $var22);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nms_RenderHelper_disableStandardItemLighting();
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $var2, $var3, $var4, $var6, $var7, $var17, $var18, $var8, $var9, $var22, $var26, $var19, $var21, $var11, $var27, $var16, $var20, $var10, $var12, $var23, $var13, $var14, $var25, $var15, $ptr);
+}
+function nms_ItemRenderer_renderOverlays($this, $par1) {
+ var var$2, var$3, $var2, $var3, $var4, $var5, $var6, var$9, var$10, var$11, $var7, $var8, $var9, $var10, $var11, $var12, var$18;
+ nleg_EaglerAdapterGL30_glDisable(6);
+ var$2 = $this.$mc8.$thePlayer;
+ if (var$2.$fire <= 0 && !(!(nms_DataWatcher_getWatchableObjectByte(var$2.$dataWatcher, 0) & 1) ? 0 : 1) ? 0 : 1) {
+ nle_TextureLocation_bindTexture(nms_ItemRenderer_terrain);
+ nms_ItemRenderer_renderFireInFirstPerson($this, $par1);
+ }
+ var$2 = $this.$mc8.$thePlayer;
+ if (!var$2.$sleeping && nms_Entity_isEntityInsideOpaqueBlock(var$2) ? 1 : 0) {
+ var$3 = $this.$mc8.$thePlayer.$posX;
+ $var2 = var$3 | 0;
+ if (var$3 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$3 = $this.$mc8.$thePlayer.$posY;
+ $var3 = var$3 | 0;
+ if (var$3 < $var3)
+ $var3 = $var3 - 1 | 0;
+ var$3 = $this.$mc8.$thePlayer.$posZ;
+ $var4 = var$3 | 0;
+ if (var$3 < $var4)
+ $var4 = $var4 - 1 | 0;
+ nle_TextureLocation_bindTexture(nms_ItemRenderer_terrain);
+ $var5 = nms_World_getBlockId($this.$mc8.$theWorld, $var2, $var3, $var4);
+ if (nms_Block_isNormalCube(nms_World_getBlockId($this.$mc8.$theWorld, $var2, $var3, $var4)))
+ nms_ItemRenderer_renderInsideOfBlock($this, $par1, nms_Block_blocksList.data[$var5].$getIcon(2, 0));
+ else {
+ $var6 = 0;
+ var$9 = $var2;
+ var$10 = $var3;
+ var$11 = $var4;
+ while ($var6 < 8) {
+ $var7 = ((($var6 >> 0) % 2 | 0) - 0.5) * $this.$mc8.$thePlayer.$width1 * 0.8999999761581421;
+ $var8 = ((($var6 >> 1) % 2 | 0) - 0.5) * $this.$mc8.$thePlayer.$height1 * 0.20000000298023224;
+ $var9 = ((($var6 >> 2) % 2 | 0) - 0.5) * $this.$mc8.$thePlayer.$width1 * 0.8999999761581421;
+ $var7 = var$9 + $var7;
+ $var10 = $var7 | 0;
+ if ($var7 < $var10)
+ $var10 = $var10 - 1 | 0;
+ $var7 = var$10 + $var8;
+ $var11 = $var7 | 0;
+ if ($var7 < $var11)
+ $var11 = $var11 - 1 | 0;
+ $var7 = var$11 + $var9;
+ $var12 = $var7 | 0;
+ if ($var7 < $var12)
+ $var12 = $var12 - 1 | 0;
+ if (nms_Block_isNormalCube(nms_World_getBlockId($this.$mc8.$theWorld, $var10, $var11, $var12)))
+ $var5 = nms_World_getBlockId($this.$mc8.$theWorld, $var10, $var11, $var12);
+ $var6 = $var6 + 1 | 0;
+ }
+ }
+ if (nms_Block_blocksList.data[$var5] !== null)
+ nms_ItemRenderer_renderInsideOfBlock($this, $par1, nms_Block_blocksList.data[$var5].$getIcon(2, 0));
+ }
+ var$18 = $this.$mc8.$thePlayer;
+ nms_Material_$callClinit();
+ if (nms_Entity_isInsideOfMaterial(var$18, nms_Material_water)) {
+ nle_TextureLocation_bindTexture(nms_ItemRenderer_water);
+ nms_ItemRenderer_renderWarpedTextureOverlay($this, $par1);
+ }
+ nleg_EaglerAdapterGL30_glEnable(6);
+}
+function nms_ItemRenderer_renderInsideOfBlock($this, $par1, $par2Icon) {
+ var $var3, $var10, $var11, $var12, $var13, var$8, var$9, $var4;
+ nlea_Tessellator_$callClinit();
+ $var3 = nlea_Tessellator_instance;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 0.10000000149011612;
+ nleg_EaglerAdapterGL30_colorG = 0.10000000149011612;
+ nleg_EaglerAdapterGL30_colorB = 0.10000000149011612;
+ nleg_EaglerAdapterGL30_colorA = 0.5;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var10 = $par2Icon.$getMinU();
+ $var11 = $par2Icon.$getMaxU();
+ $var12 = $par2Icon.$getMinV();
+ $var13 = $par2Icon.$getMaxV();
+ nlea_Tessellator_startDrawing($var3, 98);
+ var$8 = $var11;
+ var$9 = $var13;
+ $var3.$hasTexture = 1;
+ $var4 = var$8;
+ $var3.$textureU = $var4;
+ $var11 = var$9;
+ $var3.$textureV = $var11;
+ nlea_Tessellator_addVertex($var3, (-1.0), (-1.0), (-0.5));
+ var$9 = $var10;
+ $var3.$hasTexture = 1;
+ $par1 = var$9;
+ $var3.$textureU = $par1;
+ $var3.$textureV = $var11;
+ nlea_Tessellator_addVertex($var3, 1.0, (-1.0), (-0.5));
+ var$9 = $var12;
+ $var3.$hasTexture = 1;
+ $var3.$textureU = $par1;
+ $par1 = var$9;
+ $var3.$textureV = $par1;
+ nlea_Tessellator_addVertex($var3, 1.0, 1.0, (-0.5));
+ $var3.$hasTexture = 1;
+ $var3.$textureU = $var4;
+ $var3.$textureV = $par1;
+ nlea_Tessellator_addVertex($var3, (-1.0), 1.0, (-0.5));
+ nlea_Tessellator_draw($var3);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+}
+function nms_ItemRenderer_renderWarpedTextureOverlay($this, $par1) {
+ var $var2, $var3, $var10, $var11, var$6, var$7, $var4, var$9;
+ nlea_Tessellator_$callClinit();
+ $var2 = nlea_Tessellator_instance;
+ $var3 = nms_Entity_getBrightness($this.$mc8.$thePlayer, $par1);
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = $var3;
+ nleg_EaglerAdapterGL30_colorG = $var3;
+ nleg_EaglerAdapterGL30_colorB = $var3;
+ nleg_EaglerAdapterGL30_colorA = 0.5;
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var10 = -$this.$mc8.$thePlayer.$rotationYaw / 64.0;
+ $var11 = $this.$mc8.$thePlayer.$rotationPitch / 64.0;
+ nlea_Tessellator_startDrawing($var2, 98);
+ var$6 = 4.0 + $var10;
+ var$7 = 4.0 + $var11;
+ $var2.$hasTexture = 1;
+ $var4 = var$6;
+ $var2.$textureU = $var4;
+ var$9 = var$7;
+ $var2.$textureV = var$9;
+ nlea_Tessellator_addVertex($var2, (-1.0), (-1.0), (-0.5));
+ var$7 = 0.0 + $var10;
+ $var2.$hasTexture = 1;
+ $var3 = var$7;
+ $var2.$textureU = $var3;
+ $var2.$textureV = var$9;
+ nlea_Tessellator_addVertex($var2, 1.0, (-1.0), (-0.5));
+ var$7 = 0.0 + $var11;
+ $var2.$hasTexture = 1;
+ $var2.$textureU = $var3;
+ $par1 = var$7;
+ $var2.$textureV = $par1;
+ nlea_Tessellator_addVertex($var2, 1.0, 1.0, (-0.5));
+ $var2.$hasTexture = 1;
+ $var2.$textureU = $var4;
+ $var2.$textureV = $par1;
+ nlea_Tessellator_addVertex($var2, (-1.0), 1.0, (-0.5));
+ nlea_Tessellator_draw($var2);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glDisable(16);
+}
+function nms_ItemRenderer_renderFireInFirstPerson($this, $par1) {
+ var $var2, $var4, $var5, $var6, $var7, $var8, $var9, var$9, var$10, var$11, var$12, var$13, var$14, var$15;
+ nlea_Tessellator_$callClinit();
+ $var2 = nlea_Tessellator_instance;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 0.8999999761581421;
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ $var4 = 0;
+ while ($var4 < 2) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nms_Block_$callClinit();
+ $var5 = nms_Block_fire.$iconArray0.data[1];
+ $var6 = $var5.$getMinU();
+ $var7 = $var5.$getMaxU();
+ $var8 = $var5.$getMinV();
+ $var9 = $var5.$getMaxV();
+ var$9 = ($var4 * 2 | 0) - 1 | 0;
+ $par1 = -var$9 * 0.23999999463558197;
+ $var5 = nleg_EaglerAdapterGL30_deevis;
+ $var5.$x = $par1;
+ $var5.$y = (-0.30000001192092896);
+ $var5.$z = 0.0;
+ $var5 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var5, $var5);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ $var5 = new jl_StringBuilder;
+ $var5.$buffer = $rt_createCharArray(16);
+ var$10.$sb = $var5;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ $var5 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var5, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = $var5;
+ jl_System_errCache = var$10;
+ }
+ var$11 = jl_System_errCache;
+ var$10 = var$11.$sb;
+ jl_AbstractStringBuilder_insert(var$10, var$10.$length, $rt_s(220));
+ var$12 = var$10.$length;
+ jl_AbstractStringBuilder_insertSpace(var$10, var$12, var$12 + 1 | 0);
+ var$10.$buffer.data[var$12] = 10;
+ ji_PrintStream_printSB(var$11);
+ }
+ nleg_EaglerAdapterGL30_glRotatef(var$9 * 10.0, 0.0, 1.0, 0.0);
+ nlea_Tessellator_startDrawing($var2, 98);
+ var$13 = $var7;
+ var$14 = $var9;
+ $var2.$hasTexture = 1;
+ var$15 = var$13;
+ $var2.$textureU = var$15;
+ $par1 = var$14;
+ $var2.$textureV = $par1;
+ nlea_Tessellator_addVertex($var2, (-0.5), (-0.5), (-0.5));
+ var$14 = $var6;
+ $var2.$hasTexture = 1;
+ $var6 = var$14;
+ $var2.$textureU = $var6;
+ $var2.$textureV = $par1;
+ nlea_Tessellator_addVertex($var2, 0.5, (-0.5), (-0.5));
+ var$14 = $var8;
+ $var2.$hasTexture = 1;
+ $var2.$textureU = $var6;
+ $par1 = var$14;
+ $var2.$textureV = $par1;
+ nlea_Tessellator_addVertex($var2, 0.5, 0.5, (-0.5));
+ $var2.$hasTexture = 1;
+ $var2.$textureU = var$15;
+ $var2.$textureV = $par1;
+ nlea_Tessellator_addVertex($var2, (-0.5), 0.5, (-0.5));
+ nlea_Tessellator_draw($var2);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $var4 = $var4 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glDisable(16);
+}
+function nms_ItemRenderer_updateEquippedItem($this) {
+ var $var1, $var2, $var3, $var4, $var6, $var5;
+ $this.$prevEquippedProgress = $this.$equippedProgress;
+ $var1 = $this.$mc8.$thePlayer;
+ $var2 = nms_InventoryPlayer_getCurrentItem($var1.$inventory);
+ $var3 = $this.$equippedItemSlot == $var1.$inventory.$currentItem && $var2 === $this.$itemToRender ? 1 : 0;
+ if ($this.$itemToRender === null && $var2 === null)
+ $var3 = 1;
+ if ($var2 !== null && $this.$itemToRender !== null && $var2 !== $this.$itemToRender && $var2.$itemID0 == $this.$itemToRender.$itemID0 && $var2.$itemDamage == $this.$itemToRender.$itemDamage) {
+ $this.$itemToRender = $var2;
+ $var3 = 1;
+ }
+ $var4 = 0.4000000059604645;
+ $var6 = (!$var3 ? 0.0 : 1.0) - $this.$equippedProgress;
+ $var5 = (-0.4000000059604645);
+ if ($var6 >= $var5)
+ $var5 = $var6;
+ if ($var5 <= $var4)
+ $var4 = $var5;
+ $this.$equippedProgress = $this.$equippedProgress + $var4;
+ if ($this.$equippedProgress < 0.10000000149011612) {
+ $this.$itemToRender = $var2;
+ $this.$equippedItemSlot = $var1.$inventory.$currentItem;
+ }
+}
+function nms_ItemRenderer_resetEquippedProgress($this) {
+ $this.$equippedProgress = 0.0;
+}
+function nms_ItemRenderer_resetEquippedProgress2($this) {
+ $this.$equippedProgress = 0.0;
+}
+function nms_ItemRenderer__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(641);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_ItemRenderer_terrain = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(647);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_ItemRenderer_items = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(796);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_ItemRenderer_glint = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(797);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_ItemRenderer_mapbg = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(798);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_ItemRenderer_water = var$1;
+}
+function nms_AchievementList() {
+ jl_Object.call(this);
+}
+var nms_AchievementList_minDisplayColumn = 0;
+var nms_AchievementList_minDisplayRow = 0;
+var nms_AchievementList_maxDisplayColumn = 0;
+var nms_AchievementList_maxDisplayRow = 0;
+var nms_AchievementList_achievementList = null;
+var nms_AchievementList_openInventory = null;
+var nms_AchievementList_mineWood = null;
+var nms_AchievementList_buildWorkBench = null;
+var nms_AchievementList_buildPickaxe = null;
+var nms_AchievementList_buildFurnace = null;
+var nms_AchievementList_acquireIron = null;
+var nms_AchievementList_buildHoe = null;
+var nms_AchievementList_makeBread = null;
+var nms_AchievementList_bakeCake = null;
+var nms_AchievementList_buildBetterPickaxe = null;
+var nms_AchievementList_cookFish = null;
+var nms_AchievementList_onARail = null;
+var nms_AchievementList_buildSword = null;
+var nms_AchievementList_killEnemy = null;
+var nms_AchievementList_killCow = null;
+var nms_AchievementList_flyPig = null;
+var nms_AchievementList_snipeSkeleton = null;
+var nms_AchievementList_diamonds = null;
+var nms_AchievementList_portal = null;
+var nms_AchievementList_ghast = null;
+var nms_AchievementList_blazeRod = null;
+var nms_AchievementList_potion = null;
+var nms_AchievementList_theEnd = null;
+var nms_AchievementList_theEnd2 = null;
+var nms_AchievementList_enchantments = null;
+var nms_AchievementList_overkill = null;
+var nms_AchievementList_bookcase = null;
+function nms_AchievementList_$callClinit() {
+ nms_AchievementList_$callClinit = $rt_eraseClinit(nms_AchievementList);
+ nms_AchievementList__clinit_();
+}
+function nms_AchievementList__init_0() {
+ var var_0 = new nms_AchievementList();
+ nms_AchievementList__init_(var_0);
+ return var_0;
+}
+function nms_AchievementList__init_($this) {
+ nms_AchievementList_$callClinit();
+}
+function nms_AchievementList__clinit_() {
+ var var$1, var$2;
+ nms_AchievementList_achievementList = ju_ArrayList__init_0();
+ var$1 = new nms_Achievement;
+ nms_Item_$callClinit();
+ nms_Achievement__init_(var$1, 0, $rt_s(799), 0, 0, nms_Item_book, null);
+ nms_AchievementList_openInventory = nms_Achievement_registerAchievement(nms_Achievement_setIndependent(var$1));
+ var$2 = new nms_Achievement;
+ nms_Block_$callClinit();
+ nms_Achievement__init_0(var$2, 1, $rt_s(800), 2, 1, nms_Block_wood, nms_AchievementList_openInventory);
+ nms_AchievementList_mineWood = nms_Achievement_registerAchievement(var$2);
+ nms_AchievementList_buildWorkBench = nms_Achievement_registerAchievement(nms_Achievement__init_1(2, $rt_s(801), 4, (-1), nms_Block_workbench, nms_AchievementList_mineWood));
+ nms_AchievementList_buildPickaxe = nms_Achievement_registerAchievement(nms_Achievement__init_2(3, $rt_s(802), 4, 2, nms_Item_pickaxeWood, nms_AchievementList_buildWorkBench));
+ nms_AchievementList_buildFurnace = nms_Achievement_registerAchievement(nms_Achievement__init_1(4, $rt_s(803), 3, 4, nms_Block_furnaceIdle, nms_AchievementList_buildPickaxe));
+ nms_AchievementList_acquireIron = nms_Achievement_registerAchievement(nms_Achievement__init_2(5, $rt_s(804), 1, 4, nms_Item_ingotIron, nms_AchievementList_buildFurnace));
+ nms_AchievementList_buildHoe = nms_Achievement_registerAchievement(nms_Achievement__init_2(6, $rt_s(805), 2, (-3), nms_Item_hoeWood, nms_AchievementList_buildWorkBench));
+ nms_AchievementList_makeBread = nms_Achievement_registerAchievement(nms_Achievement__init_2(7, $rt_s(806), (-1), (-3), nms_Item_bread, nms_AchievementList_buildHoe));
+ nms_AchievementList_bakeCake = nms_Achievement_registerAchievement(nms_Achievement__init_2(8, $rt_s(807), 0, (-5), nms_Item_cake, nms_AchievementList_buildHoe));
+ nms_AchievementList_buildBetterPickaxe = nms_Achievement_registerAchievement(nms_Achievement__init_2(9, $rt_s(808), 6, 2, nms_Item_pickaxeStone, nms_AchievementList_buildPickaxe));
+ nms_AchievementList_cookFish = nms_Achievement_registerAchievement(nms_Achievement__init_2(10, $rt_s(809), 2, 6, nms_Item_fishCooked, nms_AchievementList_buildFurnace));
+ nms_AchievementList_onARail = nms_Achievement_registerAchievement(nms_Achievement_setSpecial(nms_Achievement__init_1(11, $rt_s(810), 2, 3, nms_Block_rail, nms_AchievementList_acquireIron)));
+ nms_AchievementList_buildSword = nms_Achievement_registerAchievement(nms_Achievement__init_2(12, $rt_s(811), 6, (-1), nms_Item_swordWood, nms_AchievementList_buildWorkBench));
+ nms_AchievementList_killEnemy = nms_Achievement_registerAchievement(nms_Achievement__init_2(13, $rt_s(812), 8, (-1), nms_Item_bone, nms_AchievementList_buildSword));
+ nms_AchievementList_killCow = nms_Achievement_registerAchievement(nms_Achievement__init_2(14, $rt_s(813), 7, (-3), nms_Item_leather, nms_AchievementList_buildSword));
+ nms_AchievementList_flyPig = nms_Achievement_registerAchievement(nms_Achievement_setSpecial(nms_Achievement__init_2(15, $rt_s(814), 8, (-4), nms_Item_saddle, nms_AchievementList_killCow)));
+ nms_AchievementList_snipeSkeleton = nms_Achievement_registerAchievement(nms_Achievement_setSpecial(nms_Achievement__init_2(16, $rt_s(815), 7, 0, nms_Item_bow, nms_AchievementList_killEnemy)));
+ nms_AchievementList_diamonds = nms_Achievement_registerAchievement(nms_Achievement__init_2(17, $rt_s(816), (-1), 5, nms_Item_diamond, nms_AchievementList_acquireIron));
+ nms_AchievementList_portal = nms_Achievement_registerAchievement(nms_Achievement__init_1(18, $rt_s(716), (-1), 7, nms_Block_obsidian, nms_AchievementList_diamonds));
+ nms_AchievementList_ghast = nms_Achievement_registerAchievement(nms_Achievement_setSpecial(nms_Achievement__init_2(19, $rt_s(817), (-4), 8, nms_Item_ghastTear, nms_AchievementList_portal)));
+ nms_AchievementList_blazeRod = nms_Achievement_registerAchievement(nms_Achievement__init_2(20, $rt_s(818), 0, 9, nms_Item_blazeRod, nms_AchievementList_portal));
+ nms_AchievementList_potion = nms_Achievement_registerAchievement(nms_Achievement__init_2(21, $rt_s(819), 2, 8, nms_Item_potion, nms_AchievementList_blazeRod));
+ nms_AchievementList_theEnd = nms_Achievement_registerAchievement(nms_Achievement_setSpecial(nms_Achievement__init_2(22, $rt_s(820), 3, 10, nms_Item_eyeOfEnder, nms_AchievementList_blazeRod)));
+ nms_AchievementList_theEnd2 = nms_Achievement_registerAchievement(nms_Achievement_setSpecial(nms_Achievement__init_1(23, $rt_s(821), 4, 13, nms_Block_dragonEgg, nms_AchievementList_theEnd)));
+ nms_AchievementList_enchantments = nms_Achievement_registerAchievement(nms_Achievement__init_1(24, $rt_s(822), (-4), 4, nms_Block_enchantmentTable, nms_AchievementList_diamonds));
+ nms_AchievementList_overkill = nms_Achievement_registerAchievement(nms_Achievement_setSpecial(nms_Achievement__init_2(25, $rt_s(823), (-4), 1, nms_Item_swordDiamond, nms_AchievementList_enchantments)));
+ nms_AchievementList_bookcase = nms_Achievement_registerAchievement(nms_Achievement__init_1(26, $rt_s(824), (-3), 6, nms_Block_bookShelf, nms_AchievementList_enchantments));
+ ji_PrintStream_println0(jl_System_out(), jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder__init_(), ju_ArrayList_size(nms_AchievementList_achievementList)), $rt_s(825))));
+}
+function nms_IStatStringFormat() {
+}
+function nms_StatStringFormatKeyInv() {
+ jl_Object.call(this);
+ this.$mc1 = null;
+}
+function nms_MouseHelper() {
+ var a = this; jl_Object.call(a);
+ a.$field_85184_d = null;
+ a.$deltaX = 0;
+ a.$deltaY = 0;
+}
+function nms_MouseHelper_grabMouseCursor($this) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_canvas.requestPointerLock();
+ $this.$deltaX = 0;
+ $this.$deltaY = 0;
+}
+function nms_MouseHelper_ungrabMouseCursor($this) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_doc.exitPointerLock();
+}
+function nms_MouseHelper_mouseXYChange($this) {
+ var var$1;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$1 = nlea_EaglerAdapterImpl2_mouseDX;
+ nlea_EaglerAdapterImpl2_mouseDX = 0.0;
+ $this.$deltaX = var$1 | 0;
+ var$1 = nlea_EaglerAdapterImpl2_mouseDY;
+ nlea_EaglerAdapterImpl2_mouseDY = 0.0;
+ $this.$deltaY = var$1 | 0;
+}
+function nms_IWorldAccess() {
+}
+function nms_RenderGlobal() {
+ var a = this; jl_Object.call(a);
+ a.$tileEntities = null;
+ a.$theWorld0 = null;
+ a.$renderEngine2 = null;
+ a.$worldRenderersToUpdate = null;
+ a.$sortedWorldRenderers = null;
+ a.$worldRenderers = null;
+ a.$renderChunksWide = 0;
+ a.$renderChunksTall = 0;
+ a.$renderChunksDeep = 0;
+ a.$glRenderListBase = 0;
+ a.$glOcclusionQuery = null;
+ a.$mc9 = null;
+ a.$globalRenderBlocks = null;
+ a.$cloudTickCounter = 0;
+ a.$starGLCallList = 0;
+ a.$glSkyList = 0;
+ a.$glSkyList2 = 0;
+ a.$minBlockX = 0;
+ a.$minBlockY = 0;
+ a.$minBlockZ = 0;
+ a.$maxBlockX = 0;
+ a.$maxBlockY = 0;
+ a.$maxBlockZ = 0;
+ a.$damagedBlocks = null;
+ a.$destroyBlockIcons = null;
+ a.$renderDistance1 = 0;
+ a.$renderEntitiesStartupCounter = 0;
+ a.$countEntitiesTotal = 0;
+ a.$countEntitiesRendered = 0;
+ a.$countEntitiesHidden = 0;
+ a.$dummyBuf50k = null;
+ a.$renderersLoaded = 0;
+ a.$renderersBeingClipped = 0;
+ a.$renderersBeingOccluded = 0;
+ a.$renderersBeingRendered = 0;
+ a.$renderersSkippingRenderPass = 0;
+ a.$dummyRenderInt = 0;
+ a.$worldRenderersCheckIndex = 0;
+ a.$glRenderLists = null;
+ a.$allRenderLists = null;
+ a.$prevSortX = 0.0;
+ a.$prevSortY = 0.0;
+ a.$prevSortZ = 0.0;
+ a.$frustumCheckOffset = 0;
+ a.$lastOcclusionQuery = Long_ZERO;
+ a.$occlusionQueryAvailable = 0;
+}
+var nms_RenderGlobal_tunnel = null;
+var nms_RenderGlobal_sun = null;
+var nms_RenderGlobal_moon = null;
+var nms_RenderGlobal_tex_clouds = null;
+var nms_RenderGlobal_tex_terrain = null;
+function nms_RenderGlobal__init_(var_0, var_1) {
+ var var_2 = new nms_RenderGlobal();
+ nms_RenderGlobal__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_RenderGlobal__init_0($this, $par1Minecraft, $par2RenderEngine) {
+ var $var5, var$4, var$5, $i, $var9, $var10, var$9, var$10, var$11;
+ $var5 = new ju_ArrayList;
+ $var5.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$tileEntities = $var5;
+ $var5 = new ju_ArrayList;
+ $var5.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$worldRenderersToUpdate = $var5;
+ $this.$cloudTickCounter = 0;
+ $this.$damagedBlocks = ju_HashMap__init_1(16, 0.75);
+ $this.$renderDistance1 = (-1);
+ $this.$renderEntitiesStartupCounter = 2;
+ $this.$dummyBuf50k = $rt_createIntArray(50000);
+ $var5 = new ju_ArrayList;
+ $var5.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$glRenderLists = $var5;
+ var$4 = $rt_createArray(nms_RenderList, 4);
+ var$5 = var$4.data;
+ var$5[0] = nms_RenderList__init_0();
+ var$5[1] = nms_RenderList__init_0();
+ var$5[2] = nms_RenderList__init_0();
+ var$5[3] = nms_RenderList__init_0();
+ $this.$allRenderLists = var$4;
+ $this.$prevSortX = (-9999.0);
+ $this.$prevSortY = (-9999.0);
+ $this.$prevSortZ = (-9999.0);
+ $this.$frustumCheckOffset = 0;
+ $this.$lastOcclusionQuery = Long_ZERO;
+ $this.$occlusionQueryAvailable = 0;
+ $this.$mc9 = $par1Minecraft;
+ $this.$renderEngine2 = $par2RenderEngine;
+ $this.$glRenderListBase = nms_GLAllocation_generateDisplayLists(36992);
+ $this.$glOcclusionQuery = $rt_createIntArray(18496);
+ $i = 0;
+ while ($i < $this.$glOcclusionQuery.data.length) {
+ $this.$glOcclusionQuery.data[$i] = (-1);
+ $i = $i + 1 | 0;
+ }
+ $this.$starGLCallList = nms_GLAllocation_generateDisplayLists(3);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glNewList($this.$starGLCallList, 56);
+ nms_RenderGlobal_renderStars($this);
+ nleg_EaglerAdapterGL30_glEndList();
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ $this.$glSkyList = $this.$starGLCallList + 1 | 0;
+ nleg_EaglerAdapterGL30_glNewList($this.$glSkyList, 56);
+ $var9 = (-384);
+ while ($var9 <= 384) {
+ $var10 = (-384);
+ while ($var10 <= 384) {
+ nlea_Tessellator_startDrawing($var5, 98);
+ var$9 = $var9 + 0 | 0;
+ var$10 = $var10 + 0 | 0;
+ nlea_Tessellator_addVertex($var5, var$9, 16.0, var$10);
+ var$11 = $var9 + 64 | 0;
+ nlea_Tessellator_addVertex($var5, var$11, 16.0, var$10);
+ $var10 = $var10 + 64 | 0;
+ var$10 = $var10;
+ nlea_Tessellator_addVertex($var5, var$11, 16.0, var$10);
+ nlea_Tessellator_addVertex($var5, var$9, 16.0, var$10);
+ nlea_Tessellator_draw($var5);
+ }
+ $var9 = $var9 + 64 | 0;
+ }
+ nleg_EaglerAdapterGL30_glEndList();
+ $this.$glSkyList2 = $this.$starGLCallList + 2 | 0;
+ nleg_EaglerAdapterGL30_glNewList($this.$glSkyList2, 56);
+ nlea_Tessellator_startDrawing($var5, 98);
+ $i = (-384);
+ while ($i <= 384) {
+ $var10 = (-384);
+ while ($var10 <= 384) {
+ var$9 = $i + 64 | 0;
+ var$10 = $var10 + 0 | 0;
+ nlea_Tessellator_addVertex($var5, var$9, (-16.0), var$10);
+ var$11 = $i + 0 | 0;
+ nlea_Tessellator_addVertex($var5, var$11, (-16.0), var$10);
+ $var10 = $var10 + 64 | 0;
+ var$10 = $var10;
+ nlea_Tessellator_addVertex($var5, var$11, (-16.0), var$10);
+ nlea_Tessellator_addVertex($var5, var$9, (-16.0), var$10);
+ }
+ $i = $i + 64 | 0;
+ }
+ nlea_Tessellator_draw($var5);
+ nleg_EaglerAdapterGL30_glEndList();
+}
+function nms_RenderGlobal_renderStars($this) {
+ var $var2, $var3, $var4, $var6, $var8, $var10, $var12, $var36, $var14, $var16, $var18, $var20, $var22, $var24, $var26, $var28, $var30, $var32, $var34, $var38, $var41, $var43, $var47, $var49, $var53, $var55, $var57, $var61;
+ nlea_Tessellator_$callClinit();
+ $var2 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var2, 98);
+ $var3 = 0;
+ while ($var3 < 1500) {
+ a: {
+ $var4 = Math.random() * 2.0 - 1.0;
+ $var6 = Math.random() * 2.0 - 1.0;
+ $var8 = Math.random() * 2.0 - 1.0;
+ $var10 = 0.15000000596046448 + Math.random() * 0.10000000149011612;
+ $var12 = $var4 * $var4 + $var6 * $var6 + $var8 * $var8;
+ if ($var12 < 1.0 && $var12 > 0.01) {
+ $var12 = 1.0 / jl_Math_sqrt($var12);
+ $var4 = $var4 * $var12;
+ $var36 = $var6 * $var12;
+ $var12 = $var8 * $var12;
+ $var14 = $var4 * 100.0;
+ $var16 = $var36 * 100.0;
+ $var18 = $var12 * 100.0;
+ $var20 = jl_Math_atan2($var4, $var12);
+ $var22 = jl_Math_sin($var20);
+ $var24 = jl_Math_cos($var20);
+ $var26 = jl_Math_atan2(jl_Math_sqrt($var4 * $var4 + $var12 * $var12), $var36);
+ $var28 = jl_Math_sin($var26);
+ $var30 = jl_Math_cos($var26);
+ $var32 = Math.random() * 3.141592653589793 * 2.0;
+ $var34 = jl_Math_sin($var32);
+ $var36 = jl_Math_cos($var32);
+ $var38 = 0;
+ $var12 = 0.0 * $var30;
+ $var6 = 0.0 * $var28;
+ while (true) {
+ if ($var38 >= 4)
+ break a;
+ $var41 = (($var38 & 2) - 1 | 0) * $var10;
+ $var38 = $var38 + 1 | 0;
+ $var43 = (($var38 & 2) - 1 | 0) * $var10;
+ $var47 = $var41 * $var36 - $var43 * $var34;
+ $var49 = $var43 * $var36 + $var41 * $var34;
+ $var53 = $var47 * $var28 + $var12;
+ $var55 = $var6 - $var47 * $var30;
+ $var57 = $var55 * $var22 - $var49 * $var24;
+ $var61 = $var49 * $var22 + $var55 * $var24;
+ nlea_Tessellator_addVertex($var2, $var14 + $var57, $var16 + $var53, $var18 + $var61);
+ }
+ }
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ nlea_Tessellator_draw($var2);
+}
+function nms_RenderGlobal_setWorldAndLoadRenderers($this, $par1WorldClient) {
+ var var$2, var$3;
+ if ($this.$theWorld0 !== null) {
+ var$2 = $this.$theWorld0.$worldAccesses;
+ var$3 = ju_AbstractList_indexOf(var$2, $this);
+ if (var$3 >= 0)
+ ju_ArrayList_remove(var$2, var$3);
+ }
+ $this.$prevSortX = (-9999.0);
+ $this.$prevSortY = (-9999.0);
+ $this.$prevSortZ = (-9999.0);
+ nms_RenderManager_instance.$worldObj1 = $par1WorldClient;
+ $this.$theWorld0 = $par1WorldClient;
+ $this.$globalRenderBlocks = nms_RenderBlocks__init_0($par1WorldClient);
+ if ($par1WorldClient !== null) {
+ ju_ArrayList_add($par1WorldClient.$worldAccesses, $this);
+ nms_RenderGlobal_loadRenderers($this);
+ }
+}
+function nms_RenderGlobal_loadRenderers($this) {
+ var $var7, $var1, $var2, $var3, $var4, var$6, $var5, $var6, $i, var$10, var$11, var$12;
+ a: {
+ if ($this.$theWorld0 !== null) {
+ nms_Block_$callClinit();
+ $var7 = nms_Block_leaves;
+ $var1 = $this.$mc9.$gameSettings.$fancyGraphics;
+ $var7.$graphicsLevel = $var1;
+ $var1 = !$var1 ? 1 : 0;
+ b: {
+ $var7.$field_94394_cP = $var1;
+ $this.$renderDistance1 = $this.$mc9.$gameSettings.$renderDistance;
+ if ($this.$worldRenderers !== null) {
+ $var1 = 0;
+ while (true) {
+ if ($var1 >= $this.$worldRenderers.data.length)
+ break b;
+ $var7 = $this.$worldRenderers.data[$var1];
+ nms_WorldRenderer_setDontDraw($var7);
+ $var7.$worldObj2 = null;
+ $var1 = $var1 + 1 | 0;
+ }
+ }
+ }
+ $var1 = 64 << (3 - $this.$renderDistance1 | 0);
+ if ($var1 > 400)
+ $var1 = 400;
+ $var1 = ($var1 / 16 | 0) + 1 | 0;
+ $this.$renderChunksWide = $var1;
+ $this.$renderChunksTall = 16;
+ $this.$renderChunksDeep = $var1;
+ $this.$worldRenderers = $rt_createArray(nms_WorldRenderer, $rt_imul($rt_imul($this.$renderChunksWide, $this.$renderChunksTall), $this.$renderChunksDeep));
+ $this.$sortedWorldRenderers = $rt_createArray(nms_WorldRenderer, $rt_imul($rt_imul($this.$renderChunksWide, $this.$renderChunksTall), $this.$renderChunksDeep));
+ $var2 = 0;
+ $var3 = 0;
+ $this.$minBlockX = 0;
+ $this.$minBlockY = 0;
+ $this.$minBlockZ = 0;
+ $this.$maxBlockX = $this.$renderChunksWide;
+ $this.$maxBlockY = $this.$renderChunksTall;
+ $this.$maxBlockZ = $this.$renderChunksDeep;
+ $var4 = 0;
+ while (true) {
+ if ($var4 >= $this.$worldRenderersToUpdate.$size0) {
+ $var7 = $this.$worldRenderersToUpdate;
+ ju_Arrays_fill($var7.$array1, 0, $var7.$size0, null);
+ $var7.$size0 = 0;
+ $var7 = $this.$tileEntities;
+ ju_Arrays_fill($var7.$array1, 0, $var7.$size0, null);
+ $var7.$size0 = 0;
+ var$6 = 0;
+ while (var$6 < $this.$renderChunksWide) {
+ $var5 = 0;
+ while ($var5 < $this.$renderChunksTall) {
+ $var6 = 0;
+ while ($var6 < $this.$renderChunksDeep) {
+ $i = $rt_imul($rt_imul($var6, $this.$renderChunksTall) + $var5 | 0, $this.$renderChunksWide) + var$6 | 0;
+ $this.$worldRenderers.data[$i] = nms_WorldRenderer__init_($this.$theWorld0, $this.$tileEntities, var$6 * 16 | 0, $var5 * 16 | 0, $var6 * 16 | 0, $this.$glRenderListBase + $var2 | 0);
+ $this.$worldRenderers.data[$i].$isWaitingOnOcclusionQuery = 0;
+ $this.$worldRenderers.data[$i].$isVisible = 1;
+ $this.$worldRenderers.data[$i].$isInFrustum = 1;
+ $var7 = $this.$worldRenderers.data[$i];
+ $var1 = $var3 + 1 | 0;
+ $var7.$chunkIndex = $var3;
+ $this.$worldRenderers.data[$i].$needsUpdate = 1;
+ $this.$sortedWorldRenderers.data[$i] = $this.$worldRenderers.data[$i];
+ ju_ArrayList_add($this.$worldRenderersToUpdate, $this.$worldRenderers.data[$i]);
+ $var2 = $var2 + 2 | 0;
+ $var6 = $var6 + 1 | 0;
+ $var3 = $var1;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ var$6 = var$6 + 1 | 0;
+ }
+ if ($this.$theWorld0 !== null) {
+ $var7 = $this.$mc9.$renderViewEntity;
+ if ($var7 !== null) {
+ var$10 = $var7.$posX;
+ $var4 = var$10 | 0;
+ if (var$10 < $var4)
+ $var4 = $var4 - 1 | 0;
+ var$10 = $var7.$posY;
+ $var3 = var$10 | 0;
+ if (var$10 < $var3)
+ $var3 = $var3 - 1 | 0;
+ var$10 = $var7.$posZ;
+ $var2 = var$10 | 0;
+ if (var$10 < $var2)
+ $var2 = $var2 - 1 | 0;
+ nms_RenderGlobal_markRenderersForNewPosition($this, $var4, $var3, $var2);
+ var$11 = $this.$sortedWorldRenderers;
+ var$12 = new nms_EntitySorter;
+ var$12.$entityPosX = -$var7.$posX;
+ var$12.$entityPosY = -$var7.$posY;
+ var$12.$entityPosZ = -$var7.$posZ;
+ var$12.$reverse = 0;
+ ju_Arrays_sort(var$11, var$12);
+ }
+ }
+ $this.$renderEntitiesStartupCounter = 2;
+ break a;
+ }
+ $var7 = $this.$worldRenderersToUpdate;
+ if ($var4 < 0)
+ break;
+ if ($var4 >= $var7.$size0)
+ break;
+ $var7.$array1.data[$var4].$needsUpdate = 0;
+ $var4 = $var4 + 1 | 0;
+ }
+ $var7 = new jl_IndexOutOfBoundsException;
+ $var7.$suppressionEnabled = 1;
+ $var7.$writableStackTrace = 1;
+ $rt_throw($var7);
+ }
+ }
+}
+function nms_RenderGlobal_renderEntities($this, $par1Vec3, $par2ICamera, $par3) {
+ var $var4, var$5, var$6, var$7, $var7, $var5, $var6, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var7 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2ICamera = $thread.pop();$par1Vec3 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if ($this.$renderEntitiesStartupCounter > 0)
+ $this.$renderEntitiesStartupCounter = $this.$renderEntitiesStartupCounter - 1 | 0;
+ else {
+ nms_Profiler_startSection($this.$theWorld0.$theProfiler, $rt_s(826));
+ nms_TileEntityRenderer_$callClinit();
+ nms_TileEntityRenderer_cacheActiveRenderInfo(nms_TileEntityRenderer_instance, $this.$theWorld0, $this.$renderEngine2, $this.$mc9.$fontRenderer, $this.$mc9.$renderViewEntity, $par3);
+ nms_RenderManager_cacheActiveRenderInfo(nms_RenderManager_instance, $this.$theWorld0, $this.$renderEngine2, $this.$mc9.$fontRenderer, $this.$mc9.$renderViewEntity, $this.$mc9.$pointedEntityLiving, $this.$mc9.$gameSettings, $par3);
+ $this.$countEntitiesTotal = 0;
+ $this.$countEntitiesRendered = 0;
+ $this.$countEntitiesHidden = 0;
+ $var4 = $this.$mc9.$renderViewEntity;
+ var$5 = $var4.$lastTickPosX;
+ var$6 = $var4.$posX - $var4.$lastTickPosX;
+ var$7 = $par3;
+ nms_RenderManager_renderPosX = var$5 + var$6 * var$7;
+ nms_RenderManager_renderPosY = $var4.$lastTickPosY + ($var4.$posY - $var4.$lastTickPosY) * var$7;
+ nms_RenderManager_renderPosZ = $var4.$lastTickPosZ + ($var4.$posZ - $var4.$lastTickPosZ) * var$7;
+ nms_TileEntityRenderer_staticPlayerX = $var4.$lastTickPosX + ($var4.$posX - $var4.$lastTickPosX) * var$7;
+ nms_TileEntityRenderer_staticPlayerY = $var4.$lastTickPosY + ($var4.$posY - $var4.$lastTickPosY) * var$7;
+ nms_TileEntityRenderer_staticPlayerZ = $var4.$lastTickPosZ + ($var4.$posZ - $var4.$lastTickPosZ) * var$7;
+ nms_EntityRenderer_enableLightmap($this.$mc9.$entityRenderer, var$7);
+ $var7 = $this.$theWorld0.$theProfiler;
+ nms_Profiler_endSection($var7);
+ nms_Profiler_startSection($var7, $rt_s(658));
+ $var5 = $this.$theWorld0.$loadedEntityList;
+ $this.$countEntitiesTotal = $var5.$size0;
+ $var6 = 0;
+ while (true) {
+ if ($var6 >= $this.$theWorld0.$weatherEffects.$size0) {
+ $var7 = $this.$theWorld0.$theProfiler;
+ nms_Profiler_endSection($var7);
+ nms_Profiler_startSection($var7, $rt_s(634));
+ $var6 = 0;
+ while (true) {
+ if ($var6 >= $var5.$size0) {
+ $par1Vec3 = $this.$theWorld0.$theProfiler;
+ nms_Profiler_endSection($par1Vec3);
+ nms_Profiler_startSection($par1Vec3, $rt_s(827));
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_copyModelToLightMatrix();
+ $var6 = 0;
+ if ($var6 < ju_ArrayList_size($this.$tileEntities)) {
+ $par1Vec3 = nms_TileEntityRenderer_instance;
+ $par2ICamera = ju_ArrayList_get($this.$tileEntities, $var6);
+ $ptr = 2;
+ continue main;
+ }
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_lightmapTexUnit);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_defaultTexUnit);
+ nms_Profiler_endSection($this.$theWorld0.$theProfiler);
+ break a;
+ }
+ if ($var6 < 0)
+ break;
+ if ($var6 >= $var5.$size0)
+ break;
+ $var7 = $var5.$array1.data[$var6];
+ if ($var7.$isInRangeToRenderVec3D($par1Vec3) && !(!$var7.$ignoreFrustumCheck && !nms_Frustrum_isBoundingBoxInFrustum($par2ICamera, $var7.$boundingBox) && $var7.$riddenByEntity !== $this.$mc9.$thePlayer) && !($var7 === $this.$mc9.$renderViewEntity && !$this.$mc9.$gameSettings.$thirdPersonView && !$this.$mc9.$renderViewEntity.$sleeping)) {
+ $var4 = $this.$theWorld0;
+ var$5 = $var7.$posX;
+ var$11 = var$5 | 0;
+ if (var$5 < var$11)
+ var$11 = var$11 - 1 | 0;
+ var$5 = $var7.$posZ;
+ var$12 = var$5 | 0;
+ if (var$5 < var$12)
+ var$12 = var$12 - 1 | 0;
+ if (nms_World_blockExists($var4, var$11, 0, var$12)) {
+ $this.$countEntitiesRendered = $this.$countEntitiesRendered + 1 | 0;
+ $var4 = nms_RenderManager_instance;
+ $ptr = 3;
+ continue main;
+ }
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ $par1Vec3 = new jl_IndexOutOfBoundsException;
+ $par1Vec3.$suppressionEnabled = 1;
+ $par1Vec3.$writableStackTrace = 1;
+ $rt_throw($par1Vec3);
+ }
+ $var7 = $this.$theWorld0.$weatherEffects;
+ if ($var6 < 0)
+ break;
+ if ($var6 >= $var7.$size0)
+ break;
+ $var7 = $var7.$array1.data[$var6];
+ $this.$countEntitiesRendered = $this.$countEntitiesRendered + 1 | 0;
+ if ($var7.$isInRangeToRenderVec3D($par1Vec3)) {
+ $var4 = nms_RenderManager_instance;
+ $ptr = 1;
+ continue main;
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ $par1Vec3 = new jl_IndexOutOfBoundsException;
+ $par1Vec3.$suppressionEnabled = 1;
+ $par1Vec3.$writableStackTrace = 1;
+ $rt_throw($par1Vec3);
+ }
+ }
+ return;
+ case 1:
+ nms_RenderManager_renderEntity($var4, $var7, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ $var6 = $var6 + 1 | 0;
+ if ($var6 >= $this.$theWorld0.$weatherEffects.$size0) {
+ $var7 = $this.$theWorld0.$theProfiler;
+ nms_Profiler_endSection($var7);
+ nms_Profiler_startSection($var7, $rt_s(634));
+ $var6 = 0;
+ while (true) {
+ if ($var6 >= $var5.$size0) {
+ $par1Vec3 = $this.$theWorld0.$theProfiler;
+ nms_Profiler_endSection($par1Vec3);
+ nms_Profiler_startSection($par1Vec3, $rt_s(827));
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_copyModelToLightMatrix();
+ $var6 = 0;
+ if ($var6 >= ju_ArrayList_size($this.$tileEntities)) {
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_lightmapTexUnit);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_defaultTexUnit);
+ nms_Profiler_endSection($this.$theWorld0.$theProfiler);
+ return;
+ }
+ $par1Vec3 = nms_TileEntityRenderer_instance;
+ $par2ICamera = ju_ArrayList_get($this.$tileEntities, $var6);
+ $ptr = 2;
+ continue main;
+ }
+ if ($var6 < 0)
+ break;
+ if ($var6 >= $var5.$size0)
+ break;
+ $var7 = $var5.$array1.data[$var6];
+ if ($var7.$isInRangeToRenderVec3D($par1Vec3) && !(!$var7.$ignoreFrustumCheck && !nms_Frustrum_isBoundingBoxInFrustum($par2ICamera, $var7.$boundingBox) && $var7.$riddenByEntity !== $this.$mc9.$thePlayer) && !($var7 === $this.$mc9.$renderViewEntity && !$this.$mc9.$gameSettings.$thirdPersonView && !$this.$mc9.$renderViewEntity.$sleeping)) {
+ $var4 = $this.$theWorld0;
+ var$5 = $var7.$posX;
+ var$11 = var$5 | 0;
+ if (var$5 < var$11)
+ var$11 = var$11 - 1 | 0;
+ var$5 = $var7.$posZ;
+ var$12 = var$5 | 0;
+ if (var$5 < var$12)
+ var$12 = var$12 - 1 | 0;
+ if (nms_World_blockExists($var4, var$11, 0, var$12)) {
+ $this.$countEntitiesRendered = $this.$countEntitiesRendered + 1 | 0;
+ $var4 = nms_RenderManager_instance;
+ $ptr = 3;
+ continue main;
+ }
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ $par1Vec3 = new jl_IndexOutOfBoundsException;
+ $par1Vec3.$suppressionEnabled = 1;
+ $par1Vec3.$writableStackTrace = 1;
+ $rt_throw($par1Vec3);
+ }
+ $var7 = $this.$theWorld0.$weatherEffects;
+ if ($var6 < 0)
+ break;
+ if ($var6 >= $var7.$size0)
+ break;
+ $var7 = $var7.$array1.data[$var6];
+ $this.$countEntitiesRendered = $this.$countEntitiesRendered + 1 | 0;
+ if (!$var7.$isInRangeToRenderVec3D($par1Vec3))
+ continue;
+ else {
+ $var4 = nms_RenderManager_instance;
+ continue main;
+ }
+ }
+ $par1Vec3 = new jl_IndexOutOfBoundsException;
+ $par1Vec3.$suppressionEnabled = 1;
+ $par1Vec3.$writableStackTrace = 1;
+ $rt_throw($par1Vec3);
+ case 2:
+ nms_TileEntityRenderer_renderTileEntity($par1Vec3, $par2ICamera, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = $var6 + 1 | 0;
+ if ($var6 >= ju_ArrayList_size($this.$tileEntities)) {
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_lightmapTexUnit);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_defaultTexUnit);
+ nms_Profiler_endSection($this.$theWorld0.$theProfiler);
+ return;
+ }
+ $par1Vec3 = nms_TileEntityRenderer_instance;
+ $par2ICamera = ju_ArrayList_get($this.$tileEntities, $var6);
+ continue main;
+ case 3:
+ nms_RenderManager_renderEntity($var4, $var7, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ $var6 = $var6 + 1 | 0;
+ if ($var6 >= $var5.$size0) {
+ $par1Vec3 = $this.$theWorld0.$theProfiler;
+ nms_Profiler_endSection($par1Vec3);
+ nms_Profiler_startSection($par1Vec3, $rt_s(827));
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_copyModelToLightMatrix();
+ $var6 = 0;
+ if ($var6 >= ju_ArrayList_size($this.$tileEntities)) {
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_lightmapTexUnit);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_defaultTexUnit);
+ nms_Profiler_endSection($this.$theWorld0.$theProfiler);
+ return;
+ }
+ $par1Vec3 = nms_TileEntityRenderer_instance;
+ $par2ICamera = ju_ArrayList_get($this.$tileEntities, $var6);
+ $ptr = 2;
+ continue main;
+ }
+ if ($var6 < 0)
+ break;
+ if ($var6 >= $var5.$size0)
+ break;
+ $var7 = $var5.$array1.data[$var6];
+ if (!$var7.$isInRangeToRenderVec3D($par1Vec3))
+ continue;
+ if (!$var7.$ignoreFrustumCheck && !nms_Frustrum_isBoundingBoxInFrustum($par2ICamera, $var7.$boundingBox) && $var7.$riddenByEntity !== $this.$mc9.$thePlayer)
+ continue;
+ if ($var7 === $this.$mc9.$renderViewEntity && !$this.$mc9.$gameSettings.$thirdPersonView && !$this.$mc9.$renderViewEntity.$sleeping)
+ continue;
+ $var4 = $this.$theWorld0;
+ var$5 = $var7.$posX;
+ var$11 = var$5 | 0;
+ if (var$5 < var$11)
+ var$11 = var$11 - 1 | 0;
+ var$5 = $var7.$posZ;
+ var$12 = var$5 | 0;
+ if (var$5 < var$12)
+ var$12 = var$12 - 1 | 0;
+ if (!nms_World_blockExists($var4, var$11, 0, var$12))
+ continue;
+ else {
+ $this.$countEntitiesRendered = $this.$countEntitiesRendered + 1 | 0;
+ $var4 = nms_RenderManager_instance;
+ continue main;
+ }
+ }
+ $par1Vec3 = new jl_IndexOutOfBoundsException;
+ $par1Vec3.$suppressionEnabled = 1;
+ $par1Vec3.$writableStackTrace = 1;
+ $rt_throw($par1Vec3);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Vec3, $par2ICamera, $par3, $var4, var$5, var$6, var$7, $var7, $var5, $var6, var$11, var$12, $ptr);
+}
+function nms_RenderGlobal_getDebugInfoRenders($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(828));
+ var$2 = $this.$renderersBeingRendered;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(58));
+ var$2 = $this.$renderersLoaded;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(829));
+ var$2 = $this.$renderersBeingClipped;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(830));
+ var$2 = $this.$renderersBeingOccluded;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(831));
+ var$2 = $this.$renderersSkippingRenderPass;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_RenderGlobal_getDebugInfoShort($this) {
+ var var$1, var$2, var$3;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(44));
+ var$2 = nmc_Minecraft_debugFPS;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(832));
+ var$2 = $this.$renderersBeingRendered;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(58));
+ var$2 = $this.$renderersLoaded;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(831));
+ var$2 = $this.$countEntitiesRendered;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(545));
+ var$3 = $this.$tileEntities.$size0;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$3, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(833));
+ var$2 = nmc_Minecraft_debugChunkUpdates;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_RenderGlobal_getDebugInfoEntities($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(834));
+ var$2 = $this.$countEntitiesRendered;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(58));
+ var$2 = $this.$countEntitiesTotal;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(835));
+ var$2 = $this.$countEntitiesHidden;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(836));
+ var$2 = ($this.$countEntitiesTotal - $this.$countEntitiesHidden | 0) - $this.$countEntitiesRendered | 0;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_RenderGlobal_markRenderersForNewPosition($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6, var$7, $var7, $var8, $var9, $var10, $var11, $var12, $var13, $var14, $var15;
+ $par2 = $par1 + (-8) | 0;
+ $par3 = $par3 + (-8) | 0;
+ $this.$minBlockX = 2147483647;
+ $this.$minBlockY = 2147483647;
+ $this.$minBlockZ = 2147483647;
+ $this.$maxBlockX = (-2147483648);
+ $this.$maxBlockY = (-2147483648);
+ $this.$maxBlockZ = (-2147483648);
+ $var4 = $this.$renderChunksWide * 16 | 0;
+ $var5 = $var4 / 2 | 0;
+ $var6 = 0;
+ var$7 = $var4 - 1 | 0;
+ while ($var6 < $this.$renderChunksWide) {
+ $var7 = $var6 * 16 | 0;
+ $var8 = ($var7 + $var5 | 0) - $par2 | 0;
+ if ($var8 < 0)
+ $var8 = $var8 - var$7 | 0;
+ $var7 = $var7 - $rt_imul($var8 / $var4 | 0, $var4) | 0;
+ if ($var7 < $this.$minBlockX)
+ $this.$minBlockX = $var7;
+ if ($var7 > $this.$maxBlockX)
+ $this.$maxBlockX = $var7;
+ $var9 = 0;
+ while ($var9 < $this.$renderChunksDeep) {
+ $var10 = $var9 * 16 | 0;
+ $var11 = ($var10 + $var5 | 0) - $par3 | 0;
+ if ($var11 < 0)
+ $var11 = $var11 - var$7 | 0;
+ $var8 = $var10 - $rt_imul($var11 / $var4 | 0, $var4) | 0;
+ if ($var8 < $this.$minBlockZ)
+ $this.$minBlockZ = $var8;
+ if ($var8 > $this.$maxBlockZ)
+ $this.$maxBlockZ = $var8;
+ $var12 = 0;
+ while ($var12 < $this.$renderChunksTall) {
+ $var13 = $var12 * 16 | 0;
+ if ($var13 < $this.$minBlockY)
+ $this.$minBlockY = $var13;
+ if ($var13 > $this.$maxBlockY)
+ $this.$maxBlockY = $var13;
+ $var14 = $this.$worldRenderers.data[$rt_imul($rt_imul($var9, $this.$renderChunksTall) + $var12 | 0, $this.$renderChunksWide) + $var6 | 0];
+ $var15 = $var14.$needsUpdate;
+ nms_WorldRenderer_setPosition($var14, $var7, $var13, $var8);
+ if (!$var15 && $var14.$needsUpdate)
+ ju_ArrayList_add($this.$worldRenderersToUpdate, $var14);
+ $var12 = $var12 + 1 | 0;
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+}
+function nms_RenderGlobal_sortAndRender($this, $par1EntityLiving, $par2, $par3) {
+ var $var5, $var6, $var33, $var7, $var9, $var11, $var13, $var15, $fx, $fy, $fz, $i, $c, $ccx, $ccy, $ccz, $var34, $ct, $i_0, $q, var$24;
+ nms_Profiler_startSection($this.$theWorld0.$theProfiler, $rt_s(837));
+ $var5 = 0;
+ while ($var5 < 10) {
+ $this.$worldRenderersCheckIndex = ($this.$worldRenderersCheckIndex + 1 | 0) % $this.$worldRenderers.data.length | 0;
+ $var6 = $this.$worldRenderers.data[$this.$worldRenderersCheckIndex];
+ if ($var6.$needsUpdate && !ju_AbstractCollection_contains($this.$worldRenderersToUpdate, $var6))
+ ju_ArrayList_add($this.$worldRenderersToUpdate, $var6);
+ $var5 = $var5 + 1 | 0;
+ }
+ if ($this.$mc9.$gameSettings.$renderDistance != $this.$renderDistance1)
+ nms_RenderGlobal_loadRenderers($this);
+ if (!$par2) {
+ $this.$renderersLoaded = 0;
+ $this.$dummyRenderInt = 0;
+ $this.$renderersBeingClipped = 0;
+ $this.$renderersBeingOccluded = 0;
+ $this.$renderersBeingRendered = 0;
+ $this.$renderersSkippingRenderPass = 0;
+ }
+ $var33 = $par1EntityLiving.$lastTickPosX + ($par1EntityLiving.$posX - $par1EntityLiving.$lastTickPosX) * $par3;
+ $var7 = $par1EntityLiving.$lastTickPosY + ($par1EntityLiving.$posY - $par1EntityLiving.$lastTickPosY) * $par3;
+ $var9 = $par1EntityLiving.$lastTickPosZ + ($par1EntityLiving.$posZ - $par1EntityLiving.$lastTickPosZ) * $par3;
+ $var11 = $var33 - $this.$prevSortX;
+ $var13 = $var7 - $this.$prevSortY;
+ $var15 = $var9 - $this.$prevSortZ;
+ $fx = nms_MathHelper_floor_double($var33);
+ $fy = nms_MathHelper_floor_double($var7);
+ $fz = nms_MathHelper_floor_double($var9);
+ if ($var11 * $var11 + $var13 * $var13 + $var15 * $var15 > 16.0) {
+ $this.$prevSortX = $var33;
+ $this.$prevSortY = $var7;
+ $this.$prevSortZ = $var9;
+ nms_RenderGlobal_markRenderersForNewPosition($this, $fx, $fy, $fz);
+ ju_Arrays_sort($this.$sortedWorldRenderers, nms_EntitySorter__init_($par1EntityLiving));
+ }
+ a: {
+ $var5 = $fx >> 4;
+ $fx = nms_MathHelper_floor_double($var7 + nms_EntityPlayer_getEyeHeight($par1EntityLiving)) >> 4;
+ $fy = $fz >> 4;
+ nms_RenderHelper_disableStandardItemLighting();
+ if (!$par2 && $this.$occlusionQueryAvailable) {
+ $this.$occlusionQueryAvailable = 0;
+ nms_Profiler_endStartSection($this.$theWorld0.$theProfiler, $rt_s(838));
+ $i = 0;
+ while (true) {
+ if ($i >= $this.$sortedWorldRenderers.data.length)
+ break a;
+ $c = $this.$sortedWorldRenderers.data[$i];
+ $ccx = $c.$chunkX - $var5 | 0;
+ $ccy = $c.$chunkY - $fx | 0;
+ $ccz = $c.$chunkZ - $fy | 0;
+ if ($ccx < 2 && $ccx > (-2) && $ccy < 2 && $ccy > (-2) && $ccz < 2 && $ccz > (-2))
+ $c.$isVisible = 1;
+ else if (!nms_WorldRenderer_skipAllRenderPasses($c) && $c.$isInFrustum)
+ $c.$isVisible = $this.$glOcclusionQuery.data[$c.$chunkIndex] == (-1) ? 1 : nleg_EaglerAdapterGL30_glGetQueryResult($this.$glOcclusionQuery.data[$c.$chunkIndex]);
+ $i = $i + 1 | 0;
+ }
+ }
+ }
+ nms_Profiler_endStartSection($this.$theWorld0.$theProfiler, $rt_s(298));
+ $var34 = 0 + nms_RenderGlobal_renderSortedRenderers($this, 0, $this.$sortedWorldRenderers.data.length, $par2, $par3) | 0;
+ $var7 = $var7 - nms_EntityPlayer_getEyeHeight($par1EntityLiving);
+ $ct = jl_System_currentTimeMillis();
+ if (!$par2 && Long_gt(Long_sub($ct, $this.$lastOcclusionQuery), Long_fromInt(50))) {
+ $this.$lastOcclusionQuery = $ct;
+ $this.$occlusionQueryAvailable = 1;
+ nms_Profiler_endStartSection($this.$theWorld0.$theProfiler, $rt_s(839));
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glColorMask(0, 0, 0, 0);
+ nleg_EaglerAdapterGL30_glDepthMask(0);
+ nleg_EaglerAdapterGL30_glBindOcclusionBB();
+ $i_0 = 0;
+ while ($i_0 < $this.$sortedWorldRenderers.data.length) {
+ $c = $this.$sortedWorldRenderers.data[$i_0];
+ $ccx = $c.$chunkX - $var5 | 0;
+ $ccy = $c.$chunkY - $fx | 0;
+ $ccz = $c.$chunkZ - $fy | 0;
+ if (!nms_WorldRenderer_skipAllRenderPasses($c) && $c.$isInFrustum && !($ccx < 2 && $ccx > (-2) && $ccy < 2 && $ccy > (-2) && $ccz < 2 && $ccz > (-2))) {
+ $q = $this.$glOcclusionQuery.data[$c.$chunkIndex];
+ if ($q == (-1)) {
+ var$24 = $this.$glOcclusionQuery.data;
+ $par2 = $c.$chunkIndex;
+ $q = nleg_EaglerAdapterGL30_glCreateQuery();
+ var$24[$par2] = $q;
+ }
+ nleg_EaglerAdapterGL30_glBeginQuery($q);
+ nleg_EaglerAdapterGL30_glDrawOcclusionBB($c.$posX3 - $var33, $c.$posY3 - $var7, $c.$posZ2 - $var9, 16.0, 16.0, 16.0);
+ nleg_EaglerAdapterGL30_glEndQuery();
+ }
+ $i_0 = $i_0 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glEndOcclusionBB();
+ nleg_EaglerAdapterGL30_glColorMask(1, 1, 1, 1);
+ nleg_EaglerAdapterGL30_glDepthMask(1);
+ nleg_EaglerAdapterGL30_glEnable(46);
+ }
+ nms_Profiler_endSection($this.$theWorld0.$theProfiler);
+ return $var34;
+}
+function nms_RenderGlobal_renderSortedRenderers($this, $var7, $par2, $par3, $par4) {
+ var $var19, $var6, $var20, $var10, $var12, $var14, $var15, $var16, $var17, $var18, var$15;
+ $var19 = $this.$glRenderLists;
+ ju_Arrays_fill($var19.$array1, 0, $var19.$size0, null);
+ $var19.$size0 = 0;
+ $var6 = 0;
+ while ($var7 < $par2) {
+ if (!$par3) {
+ $this.$renderersLoaded = $this.$renderersLoaded + 1 | 0;
+ if ($this.$sortedWorldRenderers.data[$var7].$skipRenderPass.data[$par3])
+ $this.$renderersSkippingRenderPass = $this.$renderersSkippingRenderPass + 1 | 0;
+ else if (!$this.$sortedWorldRenderers.data[$var7].$isInFrustum)
+ $this.$renderersBeingClipped = $this.$renderersBeingClipped + 1 | 0;
+ else if ($this.$sortedWorldRenderers.data[$var7].$isVisible)
+ $this.$renderersBeingRendered = $this.$renderersBeingRendered + 1 | 0;
+ else
+ $this.$renderersBeingOccluded = $this.$renderersBeingOccluded + 1 | 0;
+ }
+ if (!$this.$sortedWorldRenderers.data[$var7].$skipRenderPass.data[$par3] && $this.$sortedWorldRenderers.data[$var7].$isInFrustum && $this.$sortedWorldRenderers.data[$var7].$isVisible && nms_WorldRenderer_getGLCallListForPass($this.$sortedWorldRenderers.data[$var7], $par3) >= 0) {
+ ju_ArrayList_add($this.$glRenderLists, $this.$sortedWorldRenderers.data[$var7]);
+ $var6 = $var6 + 1 | 0;
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ $var19 = $this.$mc9.$renderViewEntity;
+ $var20 = $var19.$lastTickPosX + ($var19.$posX - $var19.$lastTickPosX) * $par4;
+ $var10 = $var19.$lastTickPosY + ($var19.$posY - $var19.$lastTickPosY) * $par4;
+ $var12 = $var19.$lastTickPosZ + ($var19.$posZ - $var19.$lastTickPosZ) * $par4;
+ $var14 = 0;
+ $var15 = 0;
+ while ($var15 < $this.$allRenderLists.data.length) {
+ $var19 = $this.$allRenderLists.data[$var15];
+ $var19.$field_78430_h = 0;
+ $var19.$field_78431_i = 0;
+ $var15 = $var15 + 1 | 0;
+ }
+ $var7 = 0;
+ a: {
+ while ($var7 < $this.$glRenderLists.$size0) {
+ $var19 = $this.$glRenderLists;
+ if ($var7 < 0)
+ break a;
+ if ($var7 >= $var19.$size0)
+ break a;
+ $var16 = $var19.$array1.data[$var7];
+ $var17 = (-1);
+ $var18 = 0;
+ while ($var18 < $var14) {
+ if (nms_RenderList_func_78418_a($this.$allRenderLists.data[$var18], $var16.$posXMinus, $var16.$posYMinus, $var16.$posZMinus))
+ $var17 = $var18;
+ $var18 = $var18 + 1 | 0;
+ }
+ if ($var17 >= 0) {
+ $var15 = $var14;
+ $var14 = $var17;
+ } else {
+ $var15 = $var14 + 1 | 0;
+ nms_RenderList_func_78422_a($this.$allRenderLists.data[$var14], $var16.$posXMinus, $var16.$posYMinus, $var16.$posZMinus, $var20, $var10, $var12);
+ }
+ var$15 = $this.$allRenderLists.data[$var14];
+ $par2 = nms_WorldRenderer_getGLCallListForPass($var16, $par3);
+ jn_IntBufferImpl_put(var$15.$field_78424_g, $par2);
+ $var19 = var$15.$field_78424_g;
+ if (!($var19.$limit - $var19.$position | 0))
+ nms_RenderList_func_78419_a(var$15);
+ $var7 = $var7 + 1 | 0;
+ $var14 = $var15;
+ }
+ nms_RenderGlobal_renderAllRenderLists($this, $par3, $par4);
+ return $var6;
+ }
+ $var19 = new jl_IndexOutOfBoundsException;
+ $var19.$suppressionEnabled = 1;
+ $var19.$writableStackTrace = 1;
+ $rt_throw($var19);
+}
+function nms_RenderGlobal_renderAllRenderLists($this, $par1, $par2) {
+ var $var4;
+ nms_EntityRenderer_enableLightmap($this.$mc9.$entityRenderer, $par2);
+ $var4 = 0;
+ while ($var4 < $this.$allRenderLists.data.length) {
+ nms_RenderList_func_78419_a($this.$allRenderLists.data[$var4]);
+ $var4 = $var4 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glActiveTexture(nms_OpenGlHelper_lightmapTexUnit);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glActiveTexture(nms_OpenGlHelper_defaultTexUnit);
+}
+function nms_RenderGlobal_updateClouds($this) {
+ var $var1, $var2, $var3;
+ a: {
+ $this.$cloudTickCounter = $this.$cloudTickCounter + 1 | 0;
+ if (!($this.$cloudTickCounter % 20 | 0)) {
+ $var1 = $this.$damagedBlocks;
+ if ($var1.$cachedValues === null) {
+ $var2 = new ju_HashMap$2;
+ $var2.$this$00 = $var1;
+ $var1.$cachedValues = $var2;
+ }
+ $var1 = $var1.$cachedValues.$iterator();
+ while (true) {
+ if (!$var1.$hasNext())
+ break a;
+ $var3 = $var1.$next().$createdAtCloudUpdateTick;
+ if (($this.$cloudTickCounter - $var3 | 0) > 400)
+ $var1.$remove();
+ }
+ }
+ }
+}
+function nms_RenderGlobal_renderSky($this, $par1) {
+ var $var21, $var22, $var2, $var6, $var7, $var8, $var13, $var23, $var24, $var11, $var12, $var13_0, $var27, $var14, $var15, $var8_0, $var28, $var29, $var30, $var16, $var17, $var18, $var19, $var25, var$26, var$27, $var20, var$29;
+ if ($this.$mc9.$theWorld.$provider.$dimensionId == 1) {
+ nleg_EaglerAdapterGL30_glDisable(14);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nms_RenderHelper_disableStandardItemLighting();
+ nleg_EaglerAdapterGL30_glDepthMask(0);
+ nle_TextureLocation_bindTexture(nms_RenderGlobal_tunnel);
+ nlea_Tessellator_$callClinit();
+ $var21 = nlea_Tessellator_instance;
+ $var22 = 0;
+ while ($var22 < 6) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ if ($var22 == 1)
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 1.0, 0.0, 0.0);
+ if ($var22 == 2)
+ nleg_EaglerAdapterGL30_glRotatef((-90.0), 1.0, 0.0, 0.0);
+ if ($var22 == 3)
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 1.0, 0.0, 0.0);
+ if ($var22 == 4)
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 0.0, 0.0, 1.0);
+ if ($var22 == 5)
+ nleg_EaglerAdapterGL30_glRotatef((-90.0), 0.0, 0.0, 1.0);
+ nlea_Tessellator_startDrawingQuads($var21);
+ nlea_Tessellator_setColorOpaque_I($var21, 2631720);
+ nlea_Tessellator_addVertexWithUV($var21, (-100.0), (-100.0), (-100.0), 0.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var21, (-100.0), (-100.0), 100.0, 0.0, 16.0);
+ nlea_Tessellator_addVertexWithUV($var21, 100.0, (-100.0), 100.0, 16.0, 16.0);
+ nlea_Tessellator_addVertexWithUV($var21, 100.0, (-100.0), (-100.0), 16.0, 0.0);
+ nlea_Tessellator_draw($var21);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $var22 = $var22 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glDepthMask(1);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ } else if ($this.$mc9.$theWorld.$provider.$isSurfaceWorld()) {
+ nleg_EaglerAdapterGL30_glDisable(2);
+ $var2 = nms_World_getSkyColor($this.$theWorld0, $this.$mc9.$renderViewEntity, $par1);
+ $var6 = $var2.$xCoord;
+ $var7 = $var2.$yCoord;
+ $var8 = $var2.$zCoord;
+ if ($this.$mc9.$gameSettings.$anaglyph) {
+ $var13 = $var6 * 30.0;
+ $var6 = ($var13 + $var7 * 59.0 + $var8 * 11.0) / 100.0;
+ $var7 = ($var13 + $var7 * 70.0) / 100.0;
+ $var8 = ($var13 + $var8 * 70.0) / 100.0;
+ }
+ nleg_EaglerAdapterGL30_glColor3f($var6, $var7, $var8);
+ nlea_Tessellator_$callClinit();
+ $var23 = nlea_Tessellator_instance;
+ nleg_EaglerAdapterGL30_glDepthMask(0);
+ nleg_EaglerAdapterGL30_glEnable(14);
+ nleg_EaglerAdapterGL30_glColor3f($var6, $var7, $var8);
+ nleg_EaglerAdapterGL30_glCallList($this.$glSkyList);
+ nleg_EaglerAdapterGL30_glDisable(14);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nms_RenderHelper_disableStandardItemLighting();
+ $var24 = $this.$theWorld0.$provider.$calcSunriseSunsetColors(nms_World_getCelestialAngle($this.$theWorld0, $par1), $par1);
+ if ($var24 !== null) {
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glShadeModel(3);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 1.0, 0.0, 0.0);
+ $var13 = nms_MathHelper_sin(nms_World_getCelestialAngleRadians($this.$theWorld0, $par1)) >= 0.0 ? 0.0 : 180.0;
+ $var24 = $var24.data;
+ nleg_EaglerAdapterGL30_glRotatef($var13, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 0.0, 0.0, 1.0);
+ $var11 = $var24[0];
+ $var12 = $var24[1];
+ $var13_0 = $var24[2];
+ if ($this.$mc9.$gameSettings.$anaglyph) {
+ $var13 = $var11 * 30.0;
+ $var11 = ($var13 + $var12 * 59.0 + $var13_0 * 11.0) / 100.0;
+ $var12 = ($var13 + $var12 * 70.0) / 100.0;
+ $var13_0 = ($var13 + $var13_0 * 70.0) / 100.0;
+ }
+ nlea_Tessellator_startDrawing($var23, 145);
+ nlea_Tessellator_setColorRGBA_F($var23, $var11, $var12, $var13_0, $var24[3]);
+ nlea_Tessellator_addVertex($var23, 0.0, 100.0, 0.0);
+ nlea_Tessellator_setColorRGBA_F($var23, $var24[0], $var24[1], $var24[2], 0.0);
+ $var27 = 0;
+ while ($var27 <= 16) {
+ $var13 = $var27 * 3.1415927410125732 * 2.0 / 16.0;
+ $var14 = nms_MathHelper_sin($var13);
+ $var15 = nms_MathHelper_cos($var13);
+ nlea_Tessellator_addVertex($var23, $var14 * 120.0, $var15 * 120.0, -$var15 * 40.0 * $var24[3]);
+ $var27 = $var27 + 1 | 0;
+ }
+ nlea_Tessellator_draw($var23);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glShadeModel(34);
+ }
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 1);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var8_0 = 1.0 - nms_World_getRainStrength($this.$theWorld0, $par1);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, $var8_0);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef((-90.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(nms_World_getCelestialAngle($this.$theWorld0, $par1) * 360.0, 1.0, 0.0, 0.0);
+ nle_TextureLocation_bindTexture(nms_RenderGlobal_sun);
+ nlea_Tessellator_startDrawingQuads($var23);
+ nlea_Tessellator_addVertexWithUV($var23, (-30.0), 100.0, (-30.0), 0.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var23, 30.0, 100.0, (-30.0), 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var23, 30.0, 100.0, 30.0, 1.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var23, (-30.0), 100.0, 30.0, 0.0, 1.0);
+ nlea_Tessellator_draw($var23);
+ nle_TextureLocation_bindTexture(nms_RenderGlobal_moon);
+ $var28 = nms_World_getMoonPhase($this.$theWorld0);
+ $var29 = $var28 % 4 | 0;
+ $var30 = ($var28 / 4 | 0) % 2 | 0;
+ $var16 = ($var29 + 0 | 0) / 4.0;
+ $var17 = ($var30 + 0 | 0) / 2.0;
+ $var18 = ($var29 + 1 | 0) / 4.0;
+ $var19 = ($var30 + 1 | 0) / 2.0;
+ nlea_Tessellator_startDrawingQuads($var23);
+ $var25 = $var18;
+ var$26 = $var19;
+ nlea_Tessellator_addVertexWithUV($var23, (-20.0), (-100.0), 20.0, $var25, var$26);
+ var$27 = $var16;
+ nlea_Tessellator_addVertexWithUV($var23, 20.0, (-100.0), 20.0, var$27, var$26);
+ var$26 = $var17;
+ nlea_Tessellator_addVertexWithUV($var23, 20.0, (-100.0), (-20.0), var$27, var$26);
+ nlea_Tessellator_addVertexWithUV($var23, (-20.0), (-100.0), (-20.0), $var25, var$26);
+ nlea_Tessellator_draw($var23);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ $var20 = nms_World_getStarBrightness($this.$theWorld0, $par1) * $var8_0;
+ if ($var20 > 0.0) {
+ nleg_EaglerAdapterGL30_glColor4f($var20, $var20, $var20, $var20);
+ nleg_EaglerAdapterGL30_glCallList($this.$starGLCallList);
+ }
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_glEnable(14);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glColor3f(0.0, 0.0, 0.0);
+ $var25 = nms_EntityLiving_getPosition($this.$mc9.$thePlayer, $par1).$yCoord - nms_World_getHorizon($this.$theWorld0);
+ if ($var25 < 0.0) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 12.0, 0.0);
+ nleg_EaglerAdapterGL30_glCallList($this.$glSkyList2);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $par1 = -($var25 + 65.0);
+ nlea_Tessellator_startDrawingQuads($var23);
+ nlea_Tessellator_setColorRGBA_I($var23, 0, 255);
+ var$29 = $par1;
+ nlea_Tessellator_addVertex($var23, (-1.0), var$29, 1.0);
+ nlea_Tessellator_addVertex($var23, 1.0, var$29, 1.0);
+ nlea_Tessellator_addVertex($var23, 1.0, (-1.0), 1.0);
+ nlea_Tessellator_addVertex($var23, (-1.0), (-1.0), 1.0);
+ nlea_Tessellator_addVertex($var23, (-1.0), (-1.0), (-1.0));
+ nlea_Tessellator_addVertex($var23, 1.0, (-1.0), (-1.0));
+ nlea_Tessellator_addVertex($var23, 1.0, var$29, (-1.0));
+ nlea_Tessellator_addVertex($var23, (-1.0), var$29, (-1.0));
+ nlea_Tessellator_addVertex($var23, 1.0, (-1.0), (-1.0));
+ nlea_Tessellator_addVertex($var23, 1.0, (-1.0), 1.0);
+ nlea_Tessellator_addVertex($var23, 1.0, var$29, 1.0);
+ nlea_Tessellator_addVertex($var23, 1.0, var$29, (-1.0));
+ nlea_Tessellator_addVertex($var23, (-1.0), var$29, (-1.0));
+ nlea_Tessellator_addVertex($var23, (-1.0), var$29, 1.0);
+ nlea_Tessellator_addVertex($var23, (-1.0), (-1.0), 1.0);
+ nlea_Tessellator_addVertex($var23, (-1.0), (-1.0), (-1.0));
+ nlea_Tessellator_addVertex($var23, (-1.0), (-1.0), (-1.0));
+ nlea_Tessellator_addVertex($var23, (-1.0), (-1.0), 1.0);
+ nlea_Tessellator_addVertex($var23, 1.0, (-1.0), 1.0);
+ nlea_Tessellator_addVertex($var23, 1.0, (-1.0), (-1.0));
+ nlea_Tessellator_draw($var23);
+ }
+ if (!$this.$theWorld0.$provider.$isSkyColored())
+ nleg_EaglerAdapterGL30_glColor3f($var6, $var7, $var8);
+ else
+ nleg_EaglerAdapterGL30_glColor3f($var6 * 0.20000000298023224 + 0.03999999910593033, $var7 * 0.20000000298023224 + 0.03999999910593033, $var8 * 0.6000000238418579 + 0.10000000149011612);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, -($var25 - 16.0), 0.0);
+ nleg_EaglerAdapterGL30_glCallList($this.$glSkyList2);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glDepthMask(1);
+ }
+}
+function nms_RenderGlobal_renderClouds($this, $par1) {
+ var $var15, var$3, var$4, $var2, $var5, $var6, $var10, $var11, $var12, $var19, $var24, $var13, $var17, $var18, $var20, $var21, $var22, $var23, var$20, var$21, $var23_0, var$23;
+ if ($this.$mc9.$theWorld.$provider.$isSurfaceWorld()) {
+ if ($this.$mc9.$gameSettings.$fancyGraphics)
+ nms_RenderGlobal_renderCloudsFancy($this, $par1);
+ else {
+ nleg_EaglerAdapterGL30_glDisable(46);
+ $var15 = $this.$mc9.$renderViewEntity.$lastTickPosY;
+ var$3 = $this.$mc9.$renderViewEntity.$posY - $this.$mc9.$renderViewEntity.$lastTickPosY;
+ var$4 = $par1;
+ $var2 = $var15 + var$3 * var$4;
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ nle_TextureLocation_bindTexture(nms_RenderGlobal_tex_clouds);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ $var6 = nms_World_getCloudColour($this.$theWorld0, $par1);
+ $var10 = $var6.$xCoord;
+ $var11 = $var6.$yCoord;
+ $var12 = $var6.$zCoord;
+ if ($this.$mc9.$gameSettings.$anaglyph) {
+ $var19 = $var10 * 30.0;
+ $var10 = ($var19 + $var11 * 59.0 + $var12 * 11.0) / 100.0;
+ $var11 = ($var19 + $var11 * 70.0) / 100.0;
+ $var12 = ($var19 + $var12 * 70.0) / 100.0;
+ }
+ $var24 = $this.$cloudTickCounter + $par1;
+ $var13 = $this.$mc9.$renderViewEntity.$prevPosX + ($this.$mc9.$renderViewEntity.$posX - $this.$mc9.$renderViewEntity.$prevPosX) * var$4 + $var24 * 0.029999999329447746;
+ $var15 = $this.$mc9.$renderViewEntity.$prevPosZ + ($this.$mc9.$renderViewEntity.$posZ - $this.$mc9.$renderViewEntity.$prevPosZ) * var$4;
+ var$3 = $var13 / 2048.0;
+ $var17 = var$3 | 0;
+ if (var$3 < $var17)
+ $var17 = $var17 - 1 | 0;
+ var$3 = $var15 / 2048.0;
+ $var18 = var$3 | 0;
+ if (var$3 < $var18)
+ $var18 = $var18 - 1 | 0;
+ var$3 = $var13 - ($var17 * 2048 | 0);
+ $var15 = $var15 - ($var18 * 2048 | 0);
+ $var19 = $this.$theWorld0.$provider.$getCloudHeight() - $var2 + 0.33000001311302185;
+ $var20 = var$3 * 4.8828125E-4;
+ $var21 = $var15 * 4.8828125E-4;
+ nlea_Tessellator_startDrawing($var5, 98);
+ nlea_Tessellator_setColorRGBA($var5, $var10 * 255.0 | 0, $var11 * 255.0 | 0, $var12 * 255.0 | 0, 204);
+ $var13 = $var19;
+ $var22 = (-256);
+ while ($var22 < 256) {
+ $var23 = (-256);
+ while ($var23 < 256) {
+ var$20 = $var22 + 0 | 0;
+ var$21 = var$20;
+ $var23_0 = $var23 + 32 | 0;
+ var$4 = $var23_0;
+ $var15 = var$20 * 4.8828125E-4 + $var20;
+ var$3 = $var23_0 * 4.8828125E-4 + $var21;
+ $var5.$hasTexture = 1;
+ $var19 = $var15;
+ $var5.$textureU = $var19;
+ var$23 = var$3;
+ $var5.$textureV = var$23;
+ nlea_Tessellator_addVertex($var5, var$21, $var13, var$4);
+ var$20 = $var22 + 32 | 0;
+ $var15 = var$20;
+ var$3 = var$20 * 4.8828125E-4 + $var20;
+ $var5.$hasTexture = 1;
+ $var2 = var$3;
+ $var5.$textureU = $var2;
+ $var5.$textureV = var$23;
+ nlea_Tessellator_addVertex($var5, $var15, $var13, var$4);
+ var$20 = $var23 + 0 | 0;
+ var$3 = var$20;
+ var$4 = var$20 * 4.8828125E-4 + $var21;
+ $var5.$hasTexture = 1;
+ $var5.$textureU = $var2;
+ $par1 = var$4;
+ $var5.$textureV = $par1;
+ nlea_Tessellator_addVertex($var5, $var15, $var13, var$3);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = $var19;
+ $var5.$textureV = $par1;
+ nlea_Tessellator_addVertex($var5, var$21, $var13, var$3);
+ $var23 = $var23_0;
+ }
+ $var22 = $var22 + 32 | 0;
+ }
+ nlea_Tessellator_draw($var5);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glEnable(46);
+ }
+ }
+}
+function nms_RenderGlobal_hasCloudFog($this, $par1, $par3, $par5, $par7) {
+ return 0;
+}
+function nms_RenderGlobal_renderCloudsFancy($this, $par1) {
+ var $var8, $var10, var$4, $var2, $var3, $var6, $var12, $var13, $var14, $var15, $var19, $var20, $var21, var$15, var$16, $var22, $var23, $var27, var$20, var$21, $var28, $var29, $var30, $var31, $var32, $var33, var$28, var$29, var$30, var$31, $var34, $var34_0;
+ nleg_EaglerAdapterGL30_glDisable(46);
+ $var8 = $this.$mc9.$renderViewEntity.$lastTickPosY;
+ $var10 = $this.$mc9.$renderViewEntity.$posY - $this.$mc9.$renderViewEntity.$lastTickPosY;
+ var$4 = $par1;
+ $var2 = $var8 + $var10 * var$4;
+ nlea_Tessellator_$callClinit();
+ $var3 = nlea_Tessellator_instance;
+ $var6 = $this.$cloudTickCounter + $par1;
+ $var8 = ($this.$mc9.$renderViewEntity.$prevPosX + ($this.$mc9.$renderViewEntity.$posX - $this.$mc9.$renderViewEntity.$prevPosX) * var$4 + $var6 * 0.029999999329447746) / 12.0;
+ $var10 = ($this.$mc9.$renderViewEntity.$prevPosZ + ($this.$mc9.$renderViewEntity.$posZ - $this.$mc9.$renderViewEntity.$prevPosZ) * var$4) / 12.0 + 0.33000001311302185;
+ $var12 = $this.$theWorld0.$provider.$getCloudHeight() - $var2 + 0.33000001311302185;
+ $var13 = nms_MathHelper_floor_double($var8 / 2048.0);
+ $var14 = nms_MathHelper_floor_double($var10 / 2048.0);
+ $var8 = $var8 - ($var13 * 2048 | 0);
+ $var10 = $var10 - ($var14 * 2048 | 0);
+ nle_TextureLocation_bindTexture(nms_RenderGlobal_tex_clouds);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ $var15 = nms_World_getCloudColour($this.$theWorld0, $par1);
+ $var19 = $var15.$xCoord;
+ $var20 = $var15.$yCoord;
+ $var21 = $var15.$zCoord;
+ if ($this.$mc9.$gameSettings.$anaglyph) {
+ $par1 = $var19 * 30.0;
+ $var19 = ($par1 + $var20 * 59.0 + $var21 * 11.0) / 100.0;
+ $var20 = ($par1 + $var20 * 70.0) / 100.0;
+ $var21 = ($par1 + $var21 * 70.0) / 100.0;
+ }
+ var$15 = nms_MathHelper_floor_double($var8) * 0.00390625;
+ var$16 = nms_MathHelper_floor_double($var10) * 0.00390625;
+ $var22 = $var8 - nms_MathHelper_floor_double($var8);
+ $var23 = $var10 - nms_MathHelper_floor_double($var10);
+ nleg_EaglerAdapterGL30_glScalef(12.0, 1.0, 12.0);
+ $var27 = 0;
+ $var14 = $rt_compare($var12, (-5.0));
+ $var6 = $var12 + 0.0;
+ var$20 = $rt_compare($var12, 5.0);
+ $par1 = $var12 + 4.0;
+ $var10 = $par1 - 9.765625E-4;
+ var$21 = $par1;
+ while ($var27 < 2) {
+ if (!$var27)
+ nleg_EaglerAdapterGL30_glColorMask(0, 0, 0, 0);
+ else if (!$this.$mc9.$gameSettings.$anaglyph)
+ nleg_EaglerAdapterGL30_glColorMask(1, 1, 1, 1);
+ else if (nms_EntityRenderer_anaglyphField)
+ nleg_EaglerAdapterGL30_glColorMask(1, 0, 0, 1);
+ else
+ nleg_EaglerAdapterGL30_glColorMask(0, 1, 1, 1);
+ $var28 = (-3);
+ while ($var28 <= 4) {
+ $var29 = (-3);
+ while ($var29 <= 4) {
+ nlea_Tessellator_startDrawingQuads($var3);
+ $var30 = $var28 * 8 | 0;
+ $var31 = $var29 * 8 | 0;
+ $var32 = $var30 - $var22;
+ $var33 = $var31 - $var23;
+ if ($var14 > 0) {
+ nlea_Tessellator_setColorRGBA_F($var3, $var19 * 0.699999988079071, $var20 * 0.699999988079071, $var21 * 0.699999988079071, 0.800000011920929);
+ nlea_Tessellator_setNormal($var3, 0.0, (-1.0), 0.0);
+ $var8 = $var32 + 0.0;
+ var$4 = $var33 + 8.0;
+ var$28 = ($var30 + 0.0) * 0.00390625 + var$15;
+ var$29 = ($var31 + 8.0) * 0.00390625 + var$16;
+ nlea_Tessellator_addVertexWithUV($var3, $var8, $var6, var$4, var$28, var$29);
+ var$30 = $var32 + 8.0;
+ var$31 = ($var30 + 8.0) * 0.00390625 + var$15;
+ nlea_Tessellator_addVertexWithUV($var3, var$30, $var6, var$4, var$31, var$29);
+ var$29 = $var33 + 0.0;
+ var$4 = ($var31 + 0.0) * 0.00390625 + var$16;
+ nlea_Tessellator_addVertexWithUV($var3, var$30, $var6, var$29, var$31, var$4);
+ nlea_Tessellator_addVertexWithUV($var3, $var8, $var6, var$29, var$28, var$4);
+ }
+ if (var$20 <= 0) {
+ nlea_Tessellator_setColorRGBA_F($var3, $var19, $var20, $var21, 0.800000011920929);
+ nlea_Tessellator_setNormal($var3, 0.0, 1.0, 0.0);
+ $var8 = $var32 + 0.0;
+ var$4 = $var33 + 8.0;
+ var$28 = ($var30 + 0.0) * 0.00390625 + var$15;
+ var$29 = ($var31 + 8.0) * 0.00390625 + var$16;
+ nlea_Tessellator_addVertexWithUV($var3, $var8, $var10, var$4, var$28, var$29);
+ var$30 = $var32 + 8.0;
+ var$31 = ($var30 + 8.0) * 0.00390625 + var$15;
+ nlea_Tessellator_addVertexWithUV($var3, var$30, $var10, var$4, var$31, var$29);
+ var$29 = $var33 + 0.0;
+ var$4 = ($var31 + 0.0) * 0.00390625 + var$16;
+ nlea_Tessellator_addVertexWithUV($var3, var$30, $var10, var$29, var$31, var$4);
+ nlea_Tessellator_addVertexWithUV($var3, $var8, $var10, var$29, var$28, var$4);
+ }
+ a: {
+ nlea_Tessellator_setColorRGBA_F($var3, $var19 * 0.8999999761581421, $var20 * 0.8999999761581421, $var21 * 0.8999999761581421, 0.800000011920929);
+ if ($var28 > (-1)) {
+ nlea_Tessellator_setNormal($var3, (-1.0), 0.0, 0.0);
+ $var34 = 0;
+ var$28 = $var33 + 8.0;
+ var$30 = ($var31 + 8.0) * 0.00390625 + var$16;
+ var$31 = $var33 + 0.0;
+ $var8 = ($var31 + 0.0) * 0.00390625 + var$16;
+ while (true) {
+ if ($var34 >= 8)
+ break a;
+ $par1 = $var34;
+ var$4 = $var32 + $par1 + 0.0;
+ var$29 = ($var30 + $par1 + 0.5) * 0.00390625 + var$15;
+ nlea_Tessellator_addVertexWithUV($var3, var$4, $var6, var$28, var$29, var$30);
+ nlea_Tessellator_addVertexWithUV($var3, var$4, var$21, var$28, var$29, var$30);
+ nlea_Tessellator_addVertexWithUV($var3, var$4, var$21, var$31, var$29, $var8);
+ nlea_Tessellator_addVertexWithUV($var3, var$4, $var6, var$31, var$29, $var8);
+ $var34 = $var34 + 1 | 0;
+ }
+ }
+ }
+ b: {
+ if ($var28 <= 1) {
+ nlea_Tessellator_setNormal($var3, 1.0, 0.0, 0.0);
+ $var34_0 = 0;
+ var$4 = $var33 + 8.0;
+ var$29 = ($var31 + 8.0) * 0.00390625 + var$16;
+ var$30 = $var33 + 0.0;
+ var$31 = ($var31 + 0.0) * 0.00390625 + var$16;
+ while (true) {
+ if ($var34_0 >= 8)
+ break b;
+ $par1 = $var34_0;
+ $var8 = $var32 + $par1 + 1.0 - 9.765625E-4;
+ var$28 = ($var30 + $par1 + 0.5) * 0.00390625 + var$15;
+ nlea_Tessellator_addVertexWithUV($var3, $var8, $var6, var$4, var$28, var$29);
+ nlea_Tessellator_addVertexWithUV($var3, $var8, var$21, var$4, var$28, var$29);
+ nlea_Tessellator_addVertexWithUV($var3, $var8, var$21, var$30, var$28, var$31);
+ nlea_Tessellator_addVertexWithUV($var3, $var8, $var6, var$30, var$28, var$31);
+ $var34_0 = $var34_0 + 1 | 0;
+ }
+ }
+ }
+ c: {
+ nlea_Tessellator_setColorRGBA_F($var3, $var19 * 0.800000011920929, $var20 * 0.800000011920929, $var21 * 0.800000011920929, 0.800000011920929);
+ if ($var29 > (-1)) {
+ nlea_Tessellator_setNormal($var3, 0.0, 0.0, (-1.0));
+ $var34_0 = 0;
+ var$31 = $var32 + 0.0;
+ var$4 = ($var30 + 0.0) * 0.00390625 + var$15;
+ var$29 = $var32 + 8.0;
+ var$30 = ($var30 + 8.0) * 0.00390625 + var$15;
+ while (true) {
+ if ($var34_0 >= 8)
+ break c;
+ $par1 = $var34_0;
+ $var8 = $var33 + $par1 + 0.0;
+ var$28 = ($var31 + $par1 + 0.5) * 0.00390625 + var$16;
+ nlea_Tessellator_addVertexWithUV($var3, var$31, var$21, $var8, var$4, var$28);
+ nlea_Tessellator_addVertexWithUV($var3, var$29, var$21, $var8, var$30, var$28);
+ nlea_Tessellator_addVertexWithUV($var3, var$29, $var6, $var8, var$30, var$28);
+ nlea_Tessellator_addVertexWithUV($var3, var$31, $var6, $var8, var$4, var$28);
+ $var34_0 = $var34_0 + 1 | 0;
+ }
+ }
+ }
+ d: {
+ if ($var29 <= 1) {
+ nlea_Tessellator_setNormal($var3, 0.0, 0.0, 1.0);
+ $var34_0 = 0;
+ $var8 = $var32 + 0.0;
+ var$28 = ($var30 + 0.0) * 0.00390625 + var$15;
+ var$30 = $var32 + 8.0;
+ var$31 = ($var30 + 8.0) * 0.00390625 + var$15;
+ while (true) {
+ if ($var34_0 >= 8)
+ break d;
+ $par1 = $var34_0;
+ var$4 = $var33 + $par1 + 1.0 - 9.765625E-4;
+ var$29 = ($var31 + $par1 + 0.5) * 0.00390625 + var$16;
+ nlea_Tessellator_addVertexWithUV($var3, $var8, var$21, var$4, var$28, var$29);
+ nlea_Tessellator_addVertexWithUV($var3, var$30, var$21, var$4, var$31, var$29);
+ nlea_Tessellator_addVertexWithUV($var3, var$30, $var6, var$4, var$31, var$29);
+ nlea_Tessellator_addVertexWithUV($var3, $var8, $var6, var$4, var$28, var$29);
+ $var34_0 = $var34_0 + 1 | 0;
+ }
+ }
+ }
+ nlea_Tessellator_draw($var3);
+ $var29 = $var29 + 1 | 0;
+ }
+ $var28 = $var28 + 1 | 0;
+ }
+ $var27 = $var27 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glEnable(46);
+}
+function nms_RenderGlobal_updateRenderers($this, $par1EntityLiving, $par2) {
+ var $var4, $var5, $var6, $var7, $var8, $var9, $var10, $var16, $var17, $var11, $var12, $var13, $var14, $var15, $var12_0;
+ $var4 = new nms_RenderSorter;
+ $var4.$baseEntity = $par1EntityLiving;
+ $var5 = $rt_createArray(nms_WorldRenderer, 2).data;
+ $var6 = null;
+ $var7 = $this.$worldRenderersToUpdate.$size0;
+ $var8 = 0;
+ nms_Profiler_startSection($this.$theWorld0.$theProfiler, $rt_s(840));
+ $var9 = 0;
+ a: {
+ while (true) {
+ if ($var9 >= $var7) {
+ b: {
+ nms_Profiler_endSection($this.$theWorld0.$theProfiler);
+ nms_Profiler_startSection($this.$theWorld0.$theProfiler, $rt_s(841));
+ if ($var6 !== null) {
+ if ($var6.$size0 > 1)
+ ju_Collections_sort0($var6, $var4);
+ $par2 = $var6.$size0 - 1 | 0;
+ while (true) {
+ if ($par2 < 0)
+ break b;
+ ju_ArrayList_checkIndex($var6, $par2);
+ $var10 = $var6.$array1.data[$par2];
+ nms_WorldRenderer_updateRenderer($var10);
+ $var10.$needsUpdate = 0;
+ $par2 = $par2 + (-1) | 0;
+ }
+ }
+ }
+ nms_Profiler_endSection($this.$theWorld0.$theProfiler);
+ $var9 = 0;
+ $var16 = 1;
+ c: {
+ while (true) {
+ if ($var16 < 0)
+ break c;
+ $var17 = $var5[$var16];
+ if ($var17 !== null) {
+ if (!$var17.$isInFrustum && $var16 != 1)
+ break;
+ nms_WorldRenderer_updateRenderer($var5[$var16]);
+ $var5[$var16].$needsUpdate = 0;
+ $var9 = $var9 + 1 | 0;
+ }
+ $var16 = $var16 + (-1) | 0;
+ }
+ $var5[$var16] = null;
+ $var5[0] = null;
+ }
+ $par1EntityLiving = $this.$mc9;
+ $par1EntityLiving.$chunkUpdates = $par1EntityLiving.$chunkUpdates + $var9 | 0;
+ nms_Profiler_startSection($this.$theWorld0.$theProfiler, $rt_s(842));
+ $par2 = 0;
+ $var11 = 0;
+ $var12 = $this.$worldRenderersToUpdate.$size0;
+ while ($par2 != $var12) {
+ $par1EntityLiving = $this.$worldRenderersToUpdate;
+ ju_ArrayList_checkIndex($par1EntityLiving, $par2);
+ $var13 = $par1EntityLiving.$array1.data[$par2];
+ if ($var13 !== null) {
+ $var14 = 0;
+ $var15 = 0;
+ while ($var15 < 2 && !$var14) {
+ if ($var13 === $var5[$var15])
+ $var14 = 1;
+ $var15 = $var15 + 1 | 0;
+ }
+ if (!$var14) {
+ if ($var11 != $par2)
+ ju_ArrayList_set($this.$worldRenderersToUpdate, $var11, $var13);
+ $var11 = $var11 + 1 | 0;
+ }
+ }
+ $par2 = $par2 + 1 | 0;
+ }
+ nms_Profiler_endSection($this.$theWorld0.$theProfiler);
+ nms_Profiler_startSection($this.$theWorld0.$theProfiler, $rt_s(843));
+ while (true) {
+ $par2 = $par2 + (-1) | 0;
+ if ($par2 < $var11)
+ break;
+ ju_ArrayList_remove($this.$worldRenderersToUpdate, $par2);
+ }
+ nms_Profiler_endSection($this.$theWorld0.$theProfiler);
+ return $var7 != ($var8 + $var9 | 0) ? 0 : 1;
+ }
+ $var10 = $this.$worldRenderersToUpdate;
+ if ($var9 < 0)
+ break;
+ if ($var9 >= $var10.$size0)
+ break;
+ d: {
+ $var10 = $var10.$array1.data[$var9];
+ if ($var10 !== null) {
+ e: {
+ if ($par2) {
+ if ($var10.$isInFrustum)
+ break e;
+ break d;
+ }
+ if (nms_WorldRenderer_distanceToEntitySquared($var10, $par1EntityLiving) > 256.0) {
+ $var11 = 0;
+ while ($var11 < 2 && !($var5[$var11] !== null && nms_RenderSorter_doCompare($var4, $var5[$var11], $var10) > 0)) {
+ $var11 = $var11 + 1 | 0;
+ }
+ $var11 = $var11 + (-1) | 0;
+ if ($var11 <= 0)
+ break d;
+ $var12_0 = $var11;
+ while (true) {
+ $var12_0 = $var12_0 + (-1) | 0;
+ if (!$var12_0)
+ break;
+ $var5[$var12_0 - 1 | 0] = $var5[$var12_0];
+ }
+ $var5[$var11] = $var10;
+ break d;
+ }
+ }
+ if ($var6 === null) {
+ $var6 = new ju_ArrayList;
+ $var6.$array1 = $rt_createArray(jl_Object, 10);
+ }
+ $var8 = $var8 + 1 | 0;
+ ju_ArrayList_add($var6, $var10);
+ $var10 = $this.$worldRenderersToUpdate;
+ $var13 = null;
+ if ($var9 < 0)
+ break a;
+ if ($var9 >= $var10.$size0)
+ break a;
+ $var10.$array1.data[$var9] = $var13;
+ }
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ $par1EntityLiving = new jl_IndexOutOfBoundsException;
+ $par1EntityLiving.$suppressionEnabled = 1;
+ $par1EntityLiving.$writableStackTrace = 1;
+ $rt_throw($par1EntityLiving);
+ }
+ $par1EntityLiving = new jl_IndexOutOfBoundsException;
+ $par1EntityLiving.$suppressionEnabled = 1;
+ $par1EntityLiving.$writableStackTrace = 1;
+ $rt_throw($par1EntityLiving);
+}
+function nms_RenderGlobal_drawBlockBreaking($this, $par1EntityPlayer, $par2MovingObjectPosition, $par3, $par4ItemStack, $par5) {
+ var $var7;
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 1);
+ $var7 = Long_toNumber(jl_System_currentTimeMillis()) / 100.0;
+ $var7 = (nms_MathHelper_SIN_TABLE.data[($var7 * 10430.3779296875 | 0) & 65535] * 0.20000000298023224 + 0.4000000059604645) * 0.5;
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = $var7;
+ if ($par3 && $par4ItemStack !== null) {
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ $par5 = Long_toNumber(jl_System_currentTimeMillis()) / 100.0;
+ $var7 = nms_MathHelper_SIN_TABLE.data[($par5 * 10430.3779296875 | 0) & 65535] * 0.20000000298023224 + 0.800000011920929;
+ $par5 = Long_toNumber(jl_System_currentTimeMillis()) / 200.0;
+ $par5 = nms_MathHelper_SIN_TABLE.data[($par5 * 10430.3779296875 | 0) & 65535] * 0.20000000298023224 + 0.5;
+ nleg_EaglerAdapterGL30_colorR = $var7;
+ nleg_EaglerAdapterGL30_colorG = $var7;
+ nleg_EaglerAdapterGL30_colorB = $var7;
+ nleg_EaglerAdapterGL30_colorA = $par5;
+ nle_TextureLocation_bindTexture(nms_RenderGlobal_tex_terrain);
+ }
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glDisable(6);
+}
+function nms_RenderGlobal_drawBlockDamageTexture($this, $par1Tessellator, $par2EntityPlayer, $par3) {
+ var $var8, $var12, $var14, $var4, $var6, $var16, $var10, $var11, $var18, $var19, var$14, var$15, var$16;
+ $var8 = $par2EntityPlayer.$lastTickPosX;
+ $var12 = $par2EntityPlayer.$posX - $par2EntityPlayer.$lastTickPosX;
+ $var14 = $par3;
+ $var4 = $var8 + $var12 * $var14;
+ $var6 = $par2EntityPlayer.$lastTickPosY + ($par2EntityPlayer.$posY - $par2EntityPlayer.$lastTickPosY) * $var14;
+ $var8 = $par2EntityPlayer.$lastTickPosZ + ($par2EntityPlayer.$posZ - $par2EntityPlayer.$lastTickPosZ) * $var14;
+ if (!($this.$damagedBlocks.$elementCount ? 0 : 1)) {
+ nleg_EaglerAdapterGL30_glBlendFunc(77, 53);
+ nle_TextureLocation_bindTexture(nms_RenderGlobal_tex_terrain);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 0.5;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.polygonOffset((-3.0), (-3.0));
+ nleg_EaglerAdapterGL30_glEnable(78);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nlea_Tessellator_startDrawing($par1Tessellator, 98);
+ $var12 = -$var4;
+ $var14 = -$var6;
+ $var16 = -$var8;
+ $par1Tessellator.$xOffset = $var12;
+ $par1Tessellator.$yOffset = $var14;
+ $par1Tessellator.$zOffset = $var16;
+ $par1Tessellator.$isColorDisabled = 1;
+ $par2EntityPlayer = $this.$damagedBlocks;
+ if ($par2EntityPlayer.$cachedValues === null) {
+ $var10 = new ju_HashMap$2;
+ $var10.$this$00 = $par2EntityPlayer;
+ $par2EntityPlayer.$cachedValues = $var10;
+ }
+ $var10 = $par2EntityPlayer.$cachedValues.$iterator();
+ while ($var10.$hasNext()) {
+ $var11 = $var10.$next();
+ $var12 = $var11.$partialBlockX - $var4;
+ $var14 = $var11.$partialBlockY - $var6;
+ $var16 = $var11.$partialBlockZ - $var8;
+ if ($var12 * $var12 + $var14 * $var14 + $var16 * $var16 > 1024.0)
+ $var10.$remove();
+ else {
+ $var18 = nms_World_getBlockId($this.$theWorld0, $var11.$partialBlockX, $var11.$partialBlockY, $var11.$partialBlockZ);
+ if ($var18 <= 0)
+ $var19 = null;
+ else {
+ nms_Block_$callClinit();
+ $var19 = nms_Block_blocksList.data[$var18];
+ }
+ if ($var19 === null) {
+ nms_Block_$callClinit();
+ $var19 = nms_Block_stone;
+ }
+ $par2EntityPlayer = $this.$globalRenderBlocks;
+ var$14 = $var11.$partialBlockX;
+ var$15 = $var11.$partialBlockY;
+ var$16 = $var11.$partialBlockZ;
+ $par2EntityPlayer.$overrideBlockTexture = $this.$destroyBlockIcons.data[$var11.$partialBlockProgress];
+ nms_RenderBlocks_renderBlockByRenderType($par2EntityPlayer, $var19, var$14, var$15, var$16);
+ $par2EntityPlayer.$overrideBlockTexture = null;
+ }
+ }
+ nlea_Tessellator_draw($par1Tessellator);
+ $par1Tessellator.$xOffset = 0.0;
+ $par1Tessellator.$yOffset = 0.0;
+ $par1Tessellator.$zOffset = 0.0;
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nlea_EaglerAdapterImpl2_webgl.polygonOffset(0.0, 0.0);
+ nleg_EaglerAdapterGL30_glDisable(78);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+}
+function nms_RenderGlobal_drawSelectionBox($this, $par1EntityPlayer, $par2MovingObjectPosition, $par3, $par4ItemStack, $par5) {
+ var $var7, $var8, $var10, $var12, var$10, var$11, var$12, var$13, var$14, var$15, var$16;
+ if (!$par3 && $par2MovingObjectPosition.$typeOfHit === nms_EnumMovingObjectType_TILE) {
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_colorR = 0.0;
+ nleg_EaglerAdapterGL30_colorG = 0.0;
+ nleg_EaglerAdapterGL30_colorB = 0.0;
+ nleg_EaglerAdapterGL30_colorA = 0.4000000059604645;
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!0);
+ $var7 = nms_World_getBlockId($this.$theWorld0, $par2MovingObjectPosition.$blockX, $par2MovingObjectPosition.$blockY, $par2MovingObjectPosition.$blockZ);
+ if ($var7 > 0) {
+ nms_Block_$callClinit();
+ nms_Block_blocksList.data[$var7].$setBlockBoundsBasedOnState($this.$theWorld0, $par2MovingObjectPosition.$blockX, $par2MovingObjectPosition.$blockY, $par2MovingObjectPosition.$blockZ);
+ $var8 = $par1EntityPlayer.$lastTickPosX;
+ $var10 = $par1EntityPlayer.$posX - $par1EntityPlayer.$lastTickPosX;
+ $var12 = $par5;
+ $var8 = $var8 + $var10 * $var12;
+ $var10 = $par1EntityPlayer.$lastTickPosY + ($par1EntityPlayer.$posY - $par1EntityPlayer.$lastTickPosY) * $var12;
+ $var12 = $par1EntityPlayer.$lastTickPosZ + ($par1EntityPlayer.$posZ - $par1EntityPlayer.$lastTickPosZ) * $var12;
+ $par1EntityPlayer = nms_Block_blocksList.data[$var7].$getSelectedBoundingBoxFromPool($this.$theWorld0, $par2MovingObjectPosition.$blockX, $par2MovingObjectPosition.$blockY, $par2MovingObjectPosition.$blockZ);
+ var$10 = $par1EntityPlayer.$minX - 0.0020000000949949026;
+ var$11 = $par1EntityPlayer.$minY - 0.0020000000949949026;
+ var$12 = $par1EntityPlayer.$minZ - 0.0020000000949949026;
+ var$13 = $par1EntityPlayer.$maxX + 0.0020000000949949026;
+ var$14 = $par1EntityPlayer.$maxY + 0.0020000000949949026;
+ var$15 = $par1EntityPlayer.$maxZ + 0.0020000000949949026;
+ $par2MovingObjectPosition = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$par2MovingObjectPosition.$initialized) {
+ $par4ItemStack = new nms_AABBPool;
+ $par1EntityPlayer = new ju_ArrayList;
+ ju_AbstractList__init_0($par1EntityPlayer);
+ $par1EntityPlayer.$array1 = $rt_createArray(jl_Object, 10);
+ $par4ItemStack.$listAABB = $par1EntityPlayer;
+ $par4ItemStack.$nextPoolIndex = 0;
+ $par4ItemStack.$maxPoolIndex = 0;
+ $par4ItemStack.$numCleans = 0;
+ $par4ItemStack.$maxNumCleans = 300;
+ $par4ItemStack.$numEntriesToRemove = 2000;
+ $par2MovingObjectPosition.$value7 = $par4ItemStack;
+ $par2MovingObjectPosition.$initialized = 1;
+ }
+ var$16 = nms_AABBPool_getAABB($par2MovingObjectPosition.$value7, var$10, var$11, var$12, var$13, var$14, var$15);
+ $var8 = -$var8;
+ $var10 = -$var10;
+ $var12 = -$var12;
+ $par1EntityPlayer = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$par1EntityPlayer.$initialized) {
+ $par2MovingObjectPosition = new nms_AABBPool;
+ $par4ItemStack = new ju_ArrayList;
+ ju_AbstractList__init_0($par4ItemStack);
+ $par4ItemStack.$array1 = $rt_createArray(jl_Object, 10);
+ $par2MovingObjectPosition.$listAABB = $par4ItemStack;
+ $par2MovingObjectPosition.$nextPoolIndex = 0;
+ $par2MovingObjectPosition.$maxPoolIndex = 0;
+ $par2MovingObjectPosition.$numCleans = 0;
+ $par2MovingObjectPosition.$maxNumCleans = 300;
+ $par2MovingObjectPosition.$numEntriesToRemove = 2000;
+ $par1EntityPlayer.$value7 = $par2MovingObjectPosition;
+ $par1EntityPlayer.$initialized = 1;
+ }
+ nms_RenderGlobal_drawOutlinedBoundingBox($this, nms_AABBPool_getAABB($par1EntityPlayer.$value7, var$16.$minX + $var8, var$16.$minY + $var10, var$16.$minZ + $var12, var$16.$maxX + $var8, var$16.$maxY + $var10, var$16.$maxZ + $var12));
+ }
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ }
+}
+function nms_RenderGlobal_drawOutlinedBoundingBox($this, $par1AxisAlignedBB) {
+ var $var2;
+ nlea_Tessellator_$callClinit();
+ $var2 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var2, 146);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$minX, $par1AxisAlignedBB.$minY, $par1AxisAlignedBB.$minZ);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$maxX, $par1AxisAlignedBB.$minY, $par1AxisAlignedBB.$minZ);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$maxX, $par1AxisAlignedBB.$minY, $par1AxisAlignedBB.$maxZ);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$minX, $par1AxisAlignedBB.$minY, $par1AxisAlignedBB.$maxZ);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$minX, $par1AxisAlignedBB.$minY, $par1AxisAlignedBB.$minZ);
+ nlea_Tessellator_draw($var2);
+ nlea_Tessellator_startDrawing($var2, 146);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$minX, $par1AxisAlignedBB.$maxY, $par1AxisAlignedBB.$minZ);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$maxX, $par1AxisAlignedBB.$maxY, $par1AxisAlignedBB.$minZ);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$maxX, $par1AxisAlignedBB.$maxY, $par1AxisAlignedBB.$maxZ);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$minX, $par1AxisAlignedBB.$maxY, $par1AxisAlignedBB.$maxZ);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$minX, $par1AxisAlignedBB.$maxY, $par1AxisAlignedBB.$minZ);
+ nlea_Tessellator_draw($var2);
+ nlea_Tessellator_startDrawing($var2, 148);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$minX, $par1AxisAlignedBB.$minY, $par1AxisAlignedBB.$minZ);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$minX, $par1AxisAlignedBB.$maxY, $par1AxisAlignedBB.$minZ);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$maxX, $par1AxisAlignedBB.$minY, $par1AxisAlignedBB.$minZ);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$maxX, $par1AxisAlignedBB.$maxY, $par1AxisAlignedBB.$minZ);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$maxX, $par1AxisAlignedBB.$minY, $par1AxisAlignedBB.$maxZ);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$maxX, $par1AxisAlignedBB.$maxY, $par1AxisAlignedBB.$maxZ);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$minX, $par1AxisAlignedBB.$minY, $par1AxisAlignedBB.$maxZ);
+ nlea_Tessellator_addVertex($var2, $par1AxisAlignedBB.$minX, $par1AxisAlignedBB.$maxY, $par1AxisAlignedBB.$maxZ);
+ nlea_Tessellator_draw($var2);
+}
+function nms_RenderGlobal_markBlocksForUpdate($this, $par1, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var8, $var9, $var10, $var11, $var12, $var14, $var15, $var16, $var17, $var18, $var19, $var20;
+ $var7 = $par1 >= 0 ? $par1 / 16 | 0 : -(( -$par1 - 1 | 0) / 16 | 0) - 1 | 0;
+ $var8 = $par2 >= 0 ? $par2 / 16 | 0 : -(( -$par2 - 1 | 0) / 16 | 0) - 1 | 0;
+ $var9 = $par3 >= 0 ? $par3 / 16 | 0 : -(( -$par3 - 1 | 0) / 16 | 0) - 1 | 0;
+ $var10 = $par4 >= 0 ? $par4 / 16 | 0 : -(( -$par4 - 1 | 0) / 16 | 0) - 1 | 0;
+ $var11 = $par5 >= 0 ? $par5 / 16 | 0 : -(( -$par5 - 1 | 0) / 16 | 0) - 1 | 0;
+ $var12 = $par6 >= 0 ? $par6 / 16 | 0 : -(( -$par6 - 1 | 0) / 16 | 0) - 1 | 0;
+ while ($var7 <= $var10) {
+ $var14 = $var7 % $this.$renderChunksWide | 0;
+ if ($var14 < 0)
+ $var14 = $var14 + $this.$renderChunksWide | 0;
+ $var15 = $var8;
+ while ($var15 <= $var11) {
+ $var16 = $var15 % $this.$renderChunksTall | 0;
+ if ($var16 < 0)
+ $var16 = $var16 + $this.$renderChunksTall | 0;
+ $var17 = $var9;
+ while ($var17 <= $var12) {
+ $var18 = $var17 % $this.$renderChunksDeep | 0;
+ if ($var18 < 0)
+ $var18 = $var18 + $this.$renderChunksDeep | 0;
+ $var19 = $rt_imul($rt_imul($var18, $this.$renderChunksTall) + $var16 | 0, $this.$renderChunksWide) + $var14 | 0;
+ $var20 = $this.$worldRenderers.data[$var19];
+ if ($var20 !== null && !$var20.$needsUpdate) {
+ ju_ArrayList_add($this.$worldRenderersToUpdate, $var20);
+ $var20.$needsUpdate = 1;
+ }
+ $var17 = $var17 + 1 | 0;
+ }
+ $var15 = $var15 + 1 | 0;
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+}
+function nms_RenderGlobal_markBlockForUpdate($this, $par1, $par2, $par3) {
+ nms_RenderGlobal_markBlocksForUpdate($this, $par1 - 1 | 0, $par2 - 1 | 0, $par3 - 1 | 0, $par1 + 1 | 0, $par2 + 1 | 0, $par3 + 1 | 0);
+}
+function nms_RenderGlobal_markBlockForRenderUpdate($this, $par1, $par2, $par3) {
+ nms_RenderGlobal_markBlocksForUpdate($this, $par1 - 1 | 0, $par2 - 1 | 0, $par3 - 1 | 0, $par1 + 1 | 0, $par2 + 1 | 0, $par3 + 1 | 0);
+}
+function nms_RenderGlobal_markBlockRangeForRenderUpdate($this, $par1, $par2, $par3, $par4, $par5, $par6) {
+ nms_RenderGlobal_markBlocksForUpdate($this, $par1 - 1 | 0, $par2 - 1 | 0, $par3 - 1 | 0, $par4 + 1 | 0, $par5 + 1 | 0, $par6 + 1 | 0);
+}
+function nms_RenderGlobal_clipRenderersByFrustum($this, $par1ICamera, $par2) {
+ var $var3, var$4;
+ $var3 = 0;
+ while ($var3 < $this.$worldRenderers.data.length) {
+ if (!nms_WorldRenderer_skipAllRenderPasses($this.$worldRenderers.data[$var3]) && !($this.$worldRenderers.data[$var3].$isInFrustum && ($var3 + $this.$frustumCheckOffset | 0) & 15)) {
+ var$4 = $this.$worldRenderers.data[$var3];
+ var$4.$isInFrustum = nms_Frustrum_isBoundingBoxInFrustum($par1ICamera, var$4.$rendererBoundingBox);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ $this.$frustumCheckOffset = $this.$frustumCheckOffset + 1 | 0;
+}
+function nms_RenderGlobal_playRecord($this, $par1Str, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = nms_ItemRecord_records;
+ if ($par1Str !== null) {
+ $par4 = jl_String_hashCode($par1Str);
+ $var5 = ju_HashMap_findNonNullKeyEntry($var5, $par1Str, $par4 & ($var5.$elementData.data.length - 1 | 0), $par4);
+ } else {
+ $var5 = $var5.$elementData.data[0];
+ while ($var5 !== null && $var5.$key !== null) {
+ $var5 = $var5.$next1;
+ }
+ }
+ $var5 = $var5 === null ? null : $var5.$value0;
+ if ($par1Str !== null && $var5 !== null)
+ nms_GuiIngame_setRecordPlayingMessage($this.$mc9.$ingameGUI, nms_ItemRecord_getRecordTitle($var5));
+}
+function nms_RenderGlobal_playSound($this, $par1Str, $par2, $par4, $par6, $par8, $par9) {
+ return;
+}
+function nms_RenderGlobal_playSoundToNearExcept($this, $par1EntityPlayer, $par2Str, $par3, $par5, $par7, $par9, $par10) {
+ return;
+}
+function nms_RenderGlobal_spawnParticle($this, $par1Str, $par2, $par4, $par6, $par8, $par10, $par12) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par12 = $thread.pop();$par10 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Str = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle($this, $par1Str, $par2, $par4, $par6, $par8, $par10, $par12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Str, $par2, $par4, $par6, $par8, $par10, $par12, $ptr);
+}
+function nms_RenderGlobal_doSpawnParticle($this, $par1Str, $par2, $par4, $par6, $par8, $par10, $par12) {
+ var $var14, $var15, $var17, $var19, $var21, var$13, $var24, var$15, $var27, $var28, $var25, $var26, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var26 = $thread.pop();$var25 = $thread.pop();$var28 = $thread.pop();$var27 = $thread.pop();var$15 = $thread.pop();$var24 = $thread.pop();var$13 = $thread.pop();$var21 = $thread.pop();$var19 = $thread.pop();$var17 = $thread.pop();$var15 = $thread.pop();$var14 = $thread.pop();$par12 = $thread.pop();$par10 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Str = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$mc9 !== null && $this.$mc9.$renderViewEntity !== null && $this.$mc9.$effectRenderer !== null) {
+ $var14 = $this.$mc9.$gameSettings.$particleSetting;
+ if ($var14 == 1 && !ju_Random_nextInt0($this.$theWorld0.$rand, 3))
+ $var14 = 2;
+ $var15 = $this.$mc9.$renderViewEntity.$posX - $par2;
+ $var17 = $this.$mc9.$renderViewEntity.$posY - $par4;
+ $var19 = $this.$mc9.$renderViewEntity.$posZ - $par6;
+ $var21 = null;
+ if (jl_String_equals($par1Str, $rt_s(844))) {
+ var$13 = $this.$mc9.$effectRenderer;
+ $var21 = nms_EntityHugeExplodeFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ nms_EffectRenderer_addEffect(var$13, $var21);
+ } else if (jl_String_equals($par1Str, $rt_s(845))) {
+ var$13 = $this.$mc9.$effectRenderer;
+ $var21 = nms_EntityLargeExplodeFX__init_($this.$renderEngine2, $this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ nms_EffectRenderer_addEffect(var$13, $var21);
+ } else if (jl_String_equals($par1Str, $rt_s(846))) {
+ var$13 = $this.$mc9.$effectRenderer;
+ $var21 = nms_EntityFireworkSparkFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12, $this.$mc9.$effectRenderer);
+ nms_EffectRenderer_addEffect(var$13, $var21);
+ }
+ if ($var21 !== null)
+ return $var21;
+ if ($var15 * $var15 + $var17 * $var17 + $var19 * $var19 > 256.0)
+ return null;
+ if ($var14 > 1)
+ return null;
+ a: {
+ if (jl_String_equals($par1Str, $rt_s(680))) {
+ $var21 = nms_EntityBubbleFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(847))) {
+ $var21 = nms_EntitySuspendFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(848))) {
+ $var21 = nms_EntityAuraFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(849))) {
+ $var21 = nms_EntityAuraFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(850))) {
+ $var21 = new nms_EntityCritFX;
+ $par1Str = $this.$theWorld0;
+ $ptr = 1;
+ continue main;
+ }
+ if (jl_String_equals($par1Str, $rt_s(851))) {
+ $var21 = new nms_EntityCritFX;
+ $par1Str = $this.$theWorld0;
+ $ptr = 2;
+ continue main;
+ }
+ if (jl_String_equals($par1Str, $rt_s(852))) {
+ $var21 = nms_EntitySmokeFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(709))) {
+ $var21 = nms_EntitySpellParticleFX__init_($this.$theWorld0, $par2, $par4, $par6, 0.0, 0.0, 0.0);
+ nms_EntityFX_setRBGColorF($var21, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(710))) {
+ $var21 = nms_EntitySpellParticleFX__init_($this.$theWorld0, $par2, $par4, $par6, 0.0, 0.0, 0.0);
+ nms_EntityFX_setAlphaF($var21, 0.15000000596046448);
+ nms_EntityFX_setRBGColorF($var21, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(853))) {
+ $var21 = nms_EntitySpellParticleFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(854))) {
+ $var21 = nms_EntitySpellParticleFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ nms_EntitySpellParticleFX_setBaseSpellTextureIndex($var21, 144);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(855))) {
+ $var21 = nms_EntitySpellParticleFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ nms_EntitySpellParticleFX_setBaseSpellTextureIndex($var21, 144);
+ $var24 = ju_Random_nextFloat($this.$theWorld0.$rand) * 0.5 + 0.3499999940395355;
+ var$15 = 1.0 * $var24;
+ nms_EntityFX_setRBGColorF($var21, var$15, 0.0 * $var24, var$15);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(856))) {
+ $var21 = nms_EntityNoteFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(716))) {
+ $var21 = nms_EntityPortalFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(857))) {
+ $var21 = nms_EntityEnchantmentTableParticleFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(688))) {
+ $var21 = nms_EntityExplodeFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(858))) {
+ $var21 = nms_EntityFlameFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(859))) {
+ $var21 = nms_EntityLavaFX__init_($this.$theWorld0, $par2, $par4, $par6);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(860))) {
+ $var21 = nms_EntityFootStepFX__init_($this.$renderEngine2, $this.$theWorld0, $par2, $par4, $par6);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(679))) {
+ $var21 = nms_EntitySplashFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(715))) {
+ $var21 = nms_EntitySmokeFX__init_0($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12, 2.5);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(861))) {
+ $var21 = nms_EntityCloudFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(862))) {
+ $var21 = nms_EntityReddustFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(863))) {
+ $var21 = new nms_EntityBreakingFX;
+ $par1Str = $this.$theWorld0;
+ nms_Item_$callClinit();
+ nms_EntityBreakingFX__init_($var21, $par1Str, $par2, $par4, $par6, nms_Item_snowball, $this.$renderEngine2);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(864))) {
+ $var21 = new nms_EntityDropParticleFX;
+ $par1Str = $this.$theWorld0;
+ nms_Material_$callClinit();
+ nms_EntityDropParticleFX__init_($var21, $par1Str, $par2, $par4, $par6, nms_Material_water);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(865))) {
+ $var21 = new nms_EntityDropParticleFX;
+ $par1Str = $this.$theWorld0;
+ nms_Material_$callClinit();
+ nms_EntityDropParticleFX__init_($var21, $par1Str, $par2, $par4, $par6, nms_Material_lava);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(866))) {
+ $var21 = nms_EntitySnowShovelFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(867))) {
+ $var21 = new nms_EntityBreakingFX;
+ $par1Str = $this.$theWorld0;
+ nms_Item_$callClinit();
+ nms_EntityBreakingFX__init_($var21, $par1Str, $par2, $par4, $par6, nms_Item_slimeBall, $this.$renderEngine2);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(868))) {
+ $var21 = nms_EntityHeartFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(869))) {
+ $var21 = nms_EntityHeartFX__init_($this.$theWorld0, $par2, $par4 + 0.5, $par6, $par8, $par10, $par12);
+ nms_EntityFX_setParticleTextureIndex($var21, 81);
+ nms_EntityFX_setRBGColorF($var21, 1.0, 1.0, 1.0);
+ break a;
+ }
+ if (jl_String_equals($par1Str, $rt_s(870))) {
+ $var21 = nms_EntityAuraFX__init_($this.$theWorld0, $par2, $par4, $par6, $par8, $par10, $par12);
+ nms_EntityFX_setParticleTextureIndex($var21, 82);
+ nms_EntityFX_setRBGColorF($var21, 1.0, 1.0, 1.0);
+ break a;
+ }
+ if (jl_String_startsWith0($par1Str, $rt_s(712))) {
+ $var27 = jl_Integer_parseInt0(jl_String_substring($par1Str, jl_String_indexOf2($par1Str, $rt_s(381)) + 1 | 0));
+ $var21 = new nms_EntityBreakingFX;
+ $par1Str = $this.$theWorld0;
+ nms_Item_$callClinit();
+ nms_EntityBreakingFX__init_0($var21, $par1Str, $par2, $par4, $par6, $par8, $par10, $par12, nms_Item_itemsList.data[$var27], $this.$renderEngine2);
+ break a;
+ }
+ if (!jl_String_startsWith0($par1Str, $rt_s(673)))
+ break a;
+ $var28 = jl_String_split0($par1Str, $rt_s(381), 3).data;
+ $var25 = jl_Integer_parseInt0($var28[1]);
+ $var26 = jl_Integer_parseInt0($var28[2]);
+ $par1Str = new nms_EntityDiggingFX;
+ var$13 = $this.$theWorld0;
+ nms_Block_$callClinit();
+ nms_EntityDiggingFX__init_($par1Str, var$13, $par2, $par4, $par6, $par8, $par10, $par12, nms_Block_blocksList.data[$var25], 0, $var26, $this.$renderEngine2);
+ $var21 = nms_EntityDiggingFX_applyRenderColor($par1Str, $var26);
+ }
+ if ($var21 !== null)
+ nms_EffectRenderer_addEffect($this.$mc9.$effectRenderer, $var21);
+ return $var21;
+ }
+ return null;
+ case 1:
+ nms_EntityCritFX__init_($var21, $par1Str, $par2, $par4, $par6, $par8, $par10, $par12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var21 !== null)
+ nms_EffectRenderer_addEffect($this.$mc9.$effectRenderer, $var21);
+ return $var21;
+ case 2:
+ nms_EntityCritFX__init_($var21, $par1Str, $par2, $par4, $par6, $par8, $par10, $par12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_EntityFX_setRBGColorF($var21, nms_EntityFX_getRedColorF($var21) * 0.30000001192092896, nms_EntityFX_getGreenColorF($var21) * 0.800000011920929, nms_EntityFX_getBlueColorF($var21));
+ nms_EntityFX_nextTextureIndexX($var21);
+ if ($var21 !== null)
+ nms_EffectRenderer_addEffect($this.$mc9.$effectRenderer, $var21);
+ return $var21;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Str, $par2, $par4, $par6, $par8, $par10, $par12, $var14, $var15, $var17, $var19, $var21, var$13, $var24, var$15, $var27, $var28, $var25, $var26, $ptr);
+}
+function nms_RenderGlobal_onEntityCreate($this, $par1Entity) {
+ $par1Entity.$updateCloak();
+}
+function nms_RenderGlobal_onEntityDestroy($this, $par1Entity) {
+ return;
+}
+function nms_RenderGlobal_deleteAllDisplayLists($this) {
+ nms_GLAllocation_deleteDisplayLists($this.$glRenderListBase);
+}
+function nms_RenderGlobal_broadcastSound($this, $par1, $par2, $par3, $par4, $par5) {
+ var $var7, $var9, $var11, $var13, $var15, $var17, $var19, var$13, var$14, var$15, var$16, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();$var19 = $thread.pop();$var17 = $thread.pop();$var15 = $thread.pop();$var13 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ switch ($par1) {
+ case 1013:
+ case 1018:
+ break;
+ default:
+ break a;
+ }
+ if ($this.$mc9.$renderViewEntity !== null) {
+ $var7 = $par2 - $this.$mc9.$renderViewEntity.$posX;
+ $var9 = $par3 - $this.$mc9.$renderViewEntity.$posY;
+ $var11 = $par4 - $this.$mc9.$renderViewEntity.$posZ;
+ $var13 = jl_Math_sqrt($var7 * $var7 + $var9 * $var9 + $var11 * $var11);
+ $var15 = $this.$mc9.$renderViewEntity.$posX;
+ $var17 = $this.$mc9.$renderViewEntity.$posY;
+ $var19 = $this.$mc9.$renderViewEntity.$posZ;
+ if ($var13 > 0.0) {
+ $var15 = $var15 + $var7 / $var13 * 2.0;
+ $var17 = $var17 + $var9 / $var13 * 2.0;
+ $var19 = $var19 + $var11 / $var13 * 2.0;
+ }
+ if ($par1 == 1013) {
+ var$13 = $this.$theWorld0;
+ var$14 = $rt_s(871);
+ var$15 = 1.0;
+ var$16 = 1.0;
+ $par1 = 0;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par1 == 1018) {
+ var$14 = $this.$theWorld0;
+ var$13 = $rt_s(872);
+ var$15 = 5.0;
+ var$16 = 1.0;
+ $par1 = 0;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_WorldClient_playSound(var$13, $var15, $var17, $var19, var$14, var$15, var$16, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_WorldClient_playSound(var$14, $var15, $var17, $var19, var$13, var$15, var$16, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $par5, $var7, $var9, $var11, $var13, $var15, $var17, $var19, var$13, var$14, var$15, var$16, $ptr);
+}
+function nms_RenderGlobal_playAuxSFX($this, $par1EntityPlayer, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var10, $var8, $var12, $var16, $var17, $var40, $var33, $var9, $var34, $var10_0, $var36, $var39, $var23, $var37, $var38, $var39_0, $var23_0, $var25, $var27, $var29, $var20, $var18, $var32, var$31, $var14, $var15, $var19, $var35, $var21, $var22, $var24, $var26, $var31, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var31 = $thread.pop();$var26 = $thread.pop();$var24 = $thread.pop();$var22 = $thread.pop();$var21 = $thread.pop();$var35 = $thread.pop();$var19 = $thread.pop();$var15 = $thread.pop();$var14 = $thread.pop();var$31 = $thread.pop();$var32 = $thread.pop();$var18 = $thread.pop();$var20 = $thread.pop();$var29 = $thread.pop();$var27 = $thread.pop();$var25 = $thread.pop();$var23_0 = $thread.pop();$var39_0 = $thread.pop();$var38 = $thread.pop();$var37 = $thread.pop();$var23 = $thread.pop();$var39
+ = $thread.pop();$var36 = $thread.pop();$var10_0 = $thread.pop();$var34 = $thread.pop();$var9 = $thread.pop();$var33 = $thread.pop();$var40 = $thread.pop();$var17 = $thread.pop();$var16 = $thread.pop();$var12 = $thread.pop();$var8 = $thread.pop();$var10 = $thread.pop();$var7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $var7 = $this.$theWorld0.$rand;
+ switch ($par2) {
+ case 1000:
+ $var7 = $this.$theWorld0;
+ $var10 = $par3;
+ $var8 = $par4;
+ $var12 = $par5;
+ $par1EntityPlayer = $rt_s(432);
+ $var16 = 1.0;
+ $var17 = 1.0;
+ $par2 = 0;
+ $ptr = 1;
+ continue main;
+ case 1001:
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3;
+ $var8 = $par4;
+ $var12 = $par5;
+ $var7 = $rt_s(432);
+ $var16 = 1.0;
+ $var17 = 1.2000000476837158;
+ $par2 = 0;
+ $ptr = 2;
+ continue main;
+ case 1002:
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3;
+ $var8 = $par4;
+ $var12 = $par5;
+ $var7 = $rt_s(873);
+ $var16 = 1.0;
+ $var17 = 1.2000000476837158;
+ $par2 = 0;
+ $ptr = 3;
+ continue main;
+ case 1003:
+ if (jl_Math_random() >= 0.5) {
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3 + 0.5;
+ $var8 = $par4 + 0.5;
+ $var12 = $par5 + 0.5;
+ $var7 = $rt_s(874);
+ $var16 = 1.0;
+ $var17 = ju_Random_nextFloat($this.$theWorld0.$rand) * 0.10000000149011612 + 0.8999999761581421;
+ $par2 = 0;
+ $ptr = 19;
+ continue main;
+ }
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3 + 0.5;
+ $var8 = $par4 + 0.5;
+ $var12 = $par5 + 0.5;
+ $var7 = $rt_s(875);
+ $var16 = 1.0;
+ $var17 = ju_Random_nextFloat($this.$theWorld0.$rand) * 0.10000000149011612 + 0.8999999761581421;
+ $par2 = 0;
+ $ptr = 20;
+ continue main;
+ case 1004:
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3 + 0.5;
+ $var8 = $par4 + 0.5;
+ $var12 = $par5 + 0.5;
+ $var40 = $rt_s(677);
+ $var16 = 0.5;
+ $var17 = 2.5999999046325684 + (ju_Random_nextFloat($var7) - ju_Random_nextFloat($var7)) * 0.800000011920929;
+ $par2 = 0;
+ $ptr = 4;
+ continue main;
+ case 1005:
+ break;
+ case 1007:
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3 + 0.5;
+ $var8 = $par4 + 0.5;
+ $var12 = $par5 + 0.5;
+ $var40 = $rt_s(876);
+ $var16 = 10.0;
+ $var17 = (ju_Random_nextFloat($var7) - ju_Random_nextFloat($var7)) * 0.20000000298023224 + 1.0;
+ $par2 = 0;
+ $ptr = 5;
+ continue main;
+ case 1008:
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3 + 0.5;
+ $var8 = $par4 + 0.5;
+ $var12 = $par5 + 0.5;
+ $var40 = $rt_s(877);
+ $var16 = 10.0;
+ $var17 = (ju_Random_nextFloat($var7) - ju_Random_nextFloat($var7)) * 0.20000000298023224 + 1.0;
+ $par2 = 0;
+ $ptr = 6;
+ continue main;
+ case 1009:
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3 + 0.5;
+ $var8 = $par4 + 0.5;
+ $var12 = $par5 + 0.5;
+ $var40 = $rt_s(877);
+ $var16 = 2.0;
+ $var17 = (ju_Random_nextFloat($var7) - ju_Random_nextFloat($var7)) * 0.20000000298023224 + 1.0;
+ $par2 = 0;
+ $ptr = 7;
+ continue main;
+ case 1010:
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3 + 0.5;
+ $var8 = $par4 + 0.5;
+ $var12 = $par5 + 0.5;
+ $var40 = $rt_s(878);
+ $var16 = 2.0;
+ $var17 = (ju_Random_nextFloat($var7) - ju_Random_nextFloat($var7)) * 0.20000000298023224 + 1.0;
+ $par2 = 0;
+ $ptr = 8;
+ continue main;
+ case 1011:
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3 + 0.5;
+ $var8 = $par4 + 0.5;
+ $var12 = $par5 + 0.5;
+ $var40 = $rt_s(879);
+ $var16 = 2.0;
+ $var17 = (ju_Random_nextFloat($var7) - ju_Random_nextFloat($var7)) * 0.20000000298023224 + 1.0;
+ $par2 = 0;
+ $ptr = 9;
+ continue main;
+ case 1012:
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3 + 0.5;
+ $var8 = $par4 + 0.5;
+ $var12 = $par5 + 0.5;
+ $var40 = $rt_s(880);
+ $var16 = 2.0;
+ $var17 = (ju_Random_nextFloat($var7) - ju_Random_nextFloat($var7)) * 0.20000000298023224 + 1.0;
+ $par2 = 0;
+ $ptr = 10;
+ continue main;
+ case 1014:
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3 + 0.5;
+ $var8 = $par4 + 0.5;
+ $var12 = $par5 + 0.5;
+ $var40 = $rt_s(881);
+ $var16 = 2.0;
+ $var17 = (ju_Random_nextFloat($var7) - ju_Random_nextFloat($var7)) * 0.20000000298023224 + 1.0;
+ $par2 = 0;
+ $ptr = 11;
+ continue main;
+ case 1015:
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3 + 0.5;
+ $var8 = $par4 + 0.5;
+ $var12 = $par5 + 0.5;
+ $var40 = $rt_s(882);
+ $var16 = 0.05000000074505806;
+ $var17 = (ju_Random_nextFloat($var7) - ju_Random_nextFloat($var7)) * 0.20000000298023224 + 1.0;
+ $par2 = 0;
+ $ptr = 12;
+ continue main;
+ case 1016:
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3 + 0.5;
+ $var8 = $par4 + 0.5;
+ $var12 = $par5 + 0.5;
+ $var40 = $rt_s(883);
+ $var16 = 2.0;
+ $var17 = (ju_Random_nextFloat($var7) - ju_Random_nextFloat($var7)) * 0.20000000298023224 + 1.0;
+ $par2 = 0;
+ $ptr = 13;
+ continue main;
+ case 1017:
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3 + 0.5;
+ $var8 = $par4 + 0.5;
+ $var12 = $par5 + 0.5;
+ $var40 = $rt_s(884);
+ $var16 = 2.0;
+ $var17 = (ju_Random_nextFloat($var7) - ju_Random_nextFloat($var7)) * 0.20000000298023224 + 1.0;
+ $par2 = 0;
+ $ptr = 14;
+ continue main;
+ case 1020:
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3 + 0.5;
+ $var8 = $par4 + 0.5;
+ $var12 = $par5 + 0.5;
+ $var7 = $rt_s(885);
+ $var16 = 1.0;
+ $var17 = ju_Random_nextFloat($this.$theWorld0.$rand) * 0.10000000149011612 + 0.8999999761581421;
+ $par2 = 0;
+ $ptr = 15;
+ continue main;
+ case 1021:
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3 + 0.5;
+ $var8 = $par4 + 0.5;
+ $var12 = $par5 + 0.5;
+ $var7 = $rt_s(886);
+ $var16 = 1.0;
+ $var17 = ju_Random_nextFloat($this.$theWorld0.$rand) * 0.10000000149011612 + 0.8999999761581421;
+ $par2 = 0;
+ $ptr = 16;
+ continue main;
+ case 1022:
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $par3 + 0.5;
+ $var8 = $par4 + 0.5;
+ $var12 = $par5 + 0.5;
+ $var7 = $rt_s(887);
+ $var16 = 0.30000001192092896;
+ $var17 = ju_Random_nextFloat($this.$theWorld0.$rand) * 0.10000000149011612 + 0.8999999761581421;
+ $par2 = 0;
+ $ptr = 17;
+ continue main;
+ case 2000:
+ $var33 = ($par6 % 3 | 0) - 1 | 0;
+ $var9 = (($par6 / 3 | 0) % 3 | 0) - 1 | 0;
+ $var10 = $par3;
+ $var8 = $var33;
+ $var10 = $var10 + $var8 * 0.6 + 0.5;
+ $var12 = $par4 + 0.5;
+ $var34 = $par5;
+ $var10_0 = $var9;
+ $var34 = $var34 + $var10_0 * 0.6 + 0.5;
+ $var36 = 0;
+ $var39 = $var10 + $var8 * 0.01;
+ $var23 = $var34 + $var10_0 * 0.01;
+ if ($var36 >= 10)
+ return;
+ $var37 = ju_Random_nextDouble($var7) * 0.2 + 0.01;
+ $var38 = $var39 + (ju_Random_nextDouble($var7) - 0.5) * $var10_0 * 0.5;
+ $var39_0 = $var12 + (ju_Random_nextDouble($var7) - 0.5) * 0.5;
+ $var23_0 = $var23 + (ju_Random_nextDouble($var7) - 0.5) * $var8 * 0.5;
+ $var25 = $var8 * $var37 + ju_Random_nextGaussian($var7) * 0.01;
+ $var27 = (-0.03) + ju_Random_nextGaussian($var7) * 0.01;
+ $var29 = $var10_0 * $var37 + ju_Random_nextGaussian($var7) * 0.01;
+ $par1EntityPlayer = $rt_s(852);
+ $ptr = 22;
+ continue main;
+ case 2001:
+ $var20 = $par6 & 4095;
+ if ($var20 > 0) {
+ nms_Block_$callClinit();
+ $var40 = nms_Block_blocksList.data[$var20];
+ $par1EntityPlayer = $this.$mc9.$sndManager;
+ $var7 = $var40.$stepSound.$getBreakSound();
+ $var16 = $par3 + 0.5;
+ $var17 = $par4 + 0.5;
+ $var18 = $par5 + 0.5;
+ $var32 = (nms_StepSound_getVolume($var40.$stepSound) + 1.0) / 2.0;
+ var$31 = nms_StepSound_getPitch($var40.$stepSound) * 0.800000011920929;
+ $ptr = 21;
+ continue main;
+ }
+ nms_EffectRenderer_addBlockDestroyEffects($this.$mc9.$effectRenderer, $par3, $par4, $par5, $var20, $par6 >> 12 & 255);
+ break a;
+ case 2002:
+ $var8 = $par3;
+ $var10_0 = $par4;
+ $var12 = $par5;
+ $par1EntityPlayer = jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(712));
+ nms_Item_$callClinit();
+ $var14 = jl_StringBuilder_toString(jl_StringBuilder_append1($par1EntityPlayer, nms_Item_potion.$itemID));
+ $var15 = 0;
+ if ($var15 < 8) {
+ $var34 = ju_Random_nextGaussian($var7) * 0.15;
+ $var37 = ju_Random_nextDouble($var7) * 0.2;
+ $var10 = ju_Random_nextGaussian($var7) * 0.15;
+ $ptr = 23;
+ continue main;
+ }
+ $par2 = nms_ItemPotion_getColorFromDamage(nms_Item_potion, $par6);
+ $var16 = ($par2 >> 16 & 255) / 255.0;
+ $var17 = ($par2 >> 8 & 255) / 255.0;
+ $var18 = ($par2 >> 0 & 255) / 255.0;
+ $var19 = $rt_s(853);
+ if (nms_ItemPotion_isEffectInstant(nms_Item_potion, $par6))
+ $var19 = $rt_s(854);
+ $var20 = 0;
+ $var38 = $var10_0 + 0.3;
+ if ($var20 >= 100) {
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $var8 + 0.5;
+ $var8 = $var10_0 + 0.5;
+ $var12 = $var12 + 0.5;
+ $var7 = $rt_s(888);
+ $var16 = 1.0;
+ $var17 = ju_Random_nextFloat($this.$theWorld0.$rand) * 0.10000000149011612 + 0.8999999761581421;
+ $par2 = 0;
+ $ptr = 29;
+ continue main;
+ }
+ $var39 = ju_Random_nextDouble($var7) * 4.0;
+ $var23 = ju_Random_nextDouble($var7) * 3.141592653589793 * 2.0;
+ $var25 = jl_Math_cos($var23) * $var39;
+ $var27 = 0.01 + ju_Random_nextDouble($var7) * 0.5;
+ $var29 = jl_Math_sin($var23) * $var39;
+ $var10 = $var8 + $var25 * 0.1;
+ $var34 = $var12 + $var29 * 0.1;
+ $ptr = 30;
+ continue main;
+ case 2003:
+ $var8 = $par3 + 0.5;
+ $var10 = $par4;
+ $var12 = $par5 + 0.5;
+ $par1EntityPlayer = jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(712));
+ nms_Item_$callClinit();
+ $var14 = jl_StringBuilder_toString(jl_StringBuilder_append1($par1EntityPlayer, nms_Item_eyeOfEnder.$itemID));
+ $var15 = 0;
+ if ($var15 < 8) {
+ $var34 = ju_Random_nextGaussian($var7) * 0.15;
+ $var10_0 = ju_Random_nextDouble($var7) * 0.2;
+ $var37 = ju_Random_nextGaussian($var7) * 0.15;
+ $ptr = 24;
+ continue main;
+ }
+ $var35 = 0.0;
+ $var10_0 = $var10 - 0.4;
+ if ($var35 >= 6.283185307179586)
+ return;
+ $par1EntityPlayer = $rt_s(716);
+ $var10 = $var8 + jl_Math_cos($var35) * 5.0;
+ $var34 = $var12 + jl_Math_sin($var35) * 5.0;
+ $var37 = jl_Math_cos($var35) * (-5.0);
+ $var39 = 0.0;
+ $var38 = jl_Math_sin($var35) * (-5.0);
+ $ptr = 27;
+ continue main;
+ case 2004:
+ $var21 = 0;
+ $var10 = $par3 + 0.5;
+ $var34 = $par4 + 0.5;
+ $var10_0 = $par5 + 0.5;
+ if ($var21 >= 20)
+ return;
+ $var22 = $var10 + (ju_Random_nextFloat($this.$theWorld0.$rand) - 0.5) * 2.0;
+ $var24 = $var34 + (ju_Random_nextFloat($this.$theWorld0.$rand) - 0.5) * 2.0;
+ $var26 = $var10_0 + (ju_Random_nextFloat($this.$theWorld0.$rand) - 0.5) * 2.0;
+ $par1EntityPlayer = $this.$theWorld0;
+ $var7 = $rt_s(852);
+ $var8 = 0.0;
+ $var12 = 0.0;
+ $var37 = 0.0;
+ $ptr = 25;
+ continue main;
+ case 2005:
+ $par1EntityPlayer = $this.$theWorld0;
+ $ptr = 18;
+ continue main;
+ default:
+ break a;
+ }
+ nms_Item_$callClinit();
+ if (!(nms_Item_itemsList.data[$par6] instanceof nms_ItemRecord))
+ nms_World_playRecord($this.$theWorld0, null, $par3, $par4, $par5);
+ else
+ nms_World_playRecord($this.$theWorld0, nms_Item_itemsList.data[$par6].$recordName, $par3, $par4, $par5);
+ }
+ return;
+ case 1:
+ nms_WorldClient_playSound($var7, $var10, $var8, $var12, $par1EntityPlayer, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var7, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var7, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var40, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 5:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var40, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 6:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var40, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 7:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var40, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 8:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var40, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 9:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var40, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 10:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var40, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 11:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var40, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 12:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var40, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 13:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var40, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 14:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var40, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 15:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var7, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 16:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var7, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 17:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var7, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 18:
+ nms_ItemDye_func_96603_a($par1EntityPlayer, $par3, $par4, $par5, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 19:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var7, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 20:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var7, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 21:
+ nms_SoundManager_playSound($par1EntityPlayer, $var7, $var16, $var17, $var18, $var32, var$31);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_EffectRenderer_addBlockDestroyEffects($this.$mc9.$effectRenderer, $par3, $par4, $par5, $var20, $par6 >> 12 & 255);
+ return;
+ case 22:
+ nms_RenderGlobal_spawnParticle($this, $par1EntityPlayer, $var38, $var39_0, $var23_0, $var25, $var27, $var29);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var36 = $var36 + 1 | 0;
+ if ($var36 >= 10)
+ return;
+ $var37 = ju_Random_nextDouble($var7) * 0.2 + 0.01;
+ $var38 = $var39 + (ju_Random_nextDouble($var7) - 0.5) * $var10_0 * 0.5;
+ $var39_0 = $var12 + (ju_Random_nextDouble($var7) - 0.5) * 0.5;
+ $var23_0 = $var23 + (ju_Random_nextDouble($var7) - 0.5) * $var8 * 0.5;
+ $var25 = $var8 * $var37 + ju_Random_nextGaussian($var7) * 0.01;
+ $var27 = (-0.03) + ju_Random_nextGaussian($var7) * 0.01;
+ $var29 = $var10_0 * $var37 + ju_Random_nextGaussian($var7) * 0.01;
+ $par1EntityPlayer = $rt_s(852);
+ continue main;
+ case 23:
+ nms_RenderGlobal_spawnParticle($this, $var14, $var8, $var10_0, $var12, $var34, $var37, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var15 = $var15 + 1 | 0;
+ if ($var15 < 8) {
+ $var34 = ju_Random_nextGaussian($var7) * 0.15;
+ $var37 = ju_Random_nextDouble($var7) * 0.2;
+ $var10 = ju_Random_nextGaussian($var7) * 0.15;
+ continue main;
+ }
+ $par2 = nms_ItemPotion_getColorFromDamage(nms_Item_potion, $par6);
+ $var16 = ($par2 >> 16 & 255) / 255.0;
+ $var17 = ($par2 >> 8 & 255) / 255.0;
+ $var18 = ($par2 >> 0 & 255) / 255.0;
+ $var19 = $rt_s(853);
+ if (nms_ItemPotion_isEffectInstant(nms_Item_potion, $par6))
+ $var19 = $rt_s(854);
+ $var20 = 0;
+ $var38 = $var10_0 + 0.3;
+ if ($var20 >= 100) {
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $var8 + 0.5;
+ $var8 = $var10_0 + 0.5;
+ $var12 = $var12 + 0.5;
+ $var7 = $rt_s(888);
+ $var16 = 1.0;
+ $var17 = ju_Random_nextFloat($this.$theWorld0.$rand) * 0.10000000149011612 + 0.8999999761581421;
+ $par2 = 0;
+ $ptr = 29;
+ continue main;
+ }
+ $var39 = ju_Random_nextDouble($var7) * 4.0;
+ $var23 = ju_Random_nextDouble($var7) * 3.141592653589793 * 2.0;
+ $var25 = jl_Math_cos($var23) * $var39;
+ $var27 = 0.01 + ju_Random_nextDouble($var7) * 0.5;
+ $var29 = jl_Math_sin($var23) * $var39;
+ $var10 = $var8 + $var25 * 0.1;
+ $var34 = $var12 + $var29 * 0.1;
+ $ptr = 30;
+ continue main;
+ case 24:
+ nms_RenderGlobal_spawnParticle($this, $var14, $var8, $var10, $var12, $var34, $var10_0, $var37);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var15 = $var15 + 1 | 0;
+ if ($var15 < 8) {
+ $var34 = ju_Random_nextGaussian($var7) * 0.15;
+ $var10_0 = ju_Random_nextDouble($var7) * 0.2;
+ $var37 = ju_Random_nextGaussian($var7) * 0.15;
+ continue main;
+ }
+ $var35 = 0.0;
+ $var10_0 = $var10 - 0.4;
+ if ($var35 >= 6.283185307179586)
+ return;
+ $par1EntityPlayer = $rt_s(716);
+ $var10 = $var8 + jl_Math_cos($var35) * 5.0;
+ $var34 = $var12 + jl_Math_sin($var35) * 5.0;
+ $var37 = jl_Math_cos($var35) * (-5.0);
+ $var39 = 0.0;
+ $var38 = jl_Math_sin($var35) * (-5.0);
+ $ptr = 27;
+ continue main;
+ case 25:
+ nms_World_spawnParticle($par1EntityPlayer, $var7, $var22, $var24, $var26, $var8, $var12, $var37);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1EntityPlayer = $this.$theWorld0;
+ $var7 = $rt_s(858);
+ $var8 = 0.0;
+ $var12 = 0.0;
+ $var37 = 0.0;
+ $ptr = 26;
+ case 26:
+ nms_World_spawnParticle($par1EntityPlayer, $var7, $var22, $var24, $var26, $var8, $var12, $var37);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var21 = $var21 + 1 | 0;
+ if ($var21 >= 20)
+ return;
+ $var22 = $var10 + (ju_Random_nextFloat($this.$theWorld0.$rand) - 0.5) * 2.0;
+ $var24 = $var34 + (ju_Random_nextFloat($this.$theWorld0.$rand) - 0.5) * 2.0;
+ $var26 = $var10_0 + (ju_Random_nextFloat($this.$theWorld0.$rand) - 0.5) * 2.0;
+ $par1EntityPlayer = $this.$theWorld0;
+ $var7 = $rt_s(852);
+ $var8 = 0.0;
+ $var12 = 0.0;
+ $var37 = 0.0;
+ $ptr = 25;
+ continue main;
+ case 27:
+ nms_RenderGlobal_spawnParticle($this, $par1EntityPlayer, $var10, $var10_0, $var34, $var37, $var39, $var38);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1EntityPlayer = $rt_s(716);
+ $var10 = $var8 + jl_Math_cos($var35) * 5.0;
+ $var34 = $var12 + jl_Math_sin($var35) * 5.0;
+ $var37 = jl_Math_cos($var35) * (-7.0);
+ $var39 = 0.0;
+ $var38 = jl_Math_sin($var35) * (-7.0);
+ $ptr = 28;
+ case 28:
+ nms_RenderGlobal_spawnParticle($this, $par1EntityPlayer, $var10, $var10_0, $var34, $var37, $var39, $var38);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var35 = $var35 + 0.15707963267948966;
+ if ($var35 >= 6.283185307179586)
+ return;
+ $par1EntityPlayer = $rt_s(716);
+ $var10 = $var8 + jl_Math_cos($var35) * 5.0;
+ $var34 = $var12 + jl_Math_sin($var35) * 5.0;
+ $var37 = jl_Math_cos($var35) * (-5.0);
+ $var39 = 0.0;
+ $var38 = jl_Math_sin($var35) * (-5.0);
+ $ptr = 27;
+ continue main;
+ case 29:
+ nms_WorldClient_playSound($par1EntityPlayer, $var10, $var8, $var12, $var7, $var16, $var17, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 30:
+ $tmp = nms_RenderGlobal_doSpawnParticle($this, $var19, $var10, $var38, $var34, $var25, $var27, $var29);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var31 = $tmp;
+ if ($var31 !== null) {
+ $var32 = 0.75 + ju_Random_nextFloat($var7) * 0.25;
+ nms_EntityFX_setRBGColorF($var31, $var16 * $var32, $var17 * $var32, $var18 * $var32);
+ nms_EntityFX_multiplyVelocity($var31, $var39);
+ }
+ $var20 = $var20 + 1 | 0;
+ if ($var20 >= 100) {
+ $par1EntityPlayer = $this.$theWorld0;
+ $var10 = $var8 + 0.5;
+ $var8 = $var10_0 + 0.5;
+ $var12 = $var12 + 0.5;
+ $var7 = $rt_s(888);
+ $var16 = 1.0;
+ $var17 = ju_Random_nextFloat($this.$theWorld0.$rand) * 0.10000000149011612 + 0.8999999761581421;
+ $par2 = 0;
+ $ptr = 29;
+ continue main;
+ }
+ $var39 = ju_Random_nextDouble($var7) * 4.0;
+ $var23 = ju_Random_nextDouble($var7) * 3.141592653589793 * 2.0;
+ $var25 = jl_Math_cos($var23) * $var39;
+ $var27 = 0.01 + ju_Random_nextDouble($var7) * 0.5;
+ $var29 = jl_Math_sin($var23) * $var39;
+ $var10 = $var8 + $var25 * 0.1;
+ $var34 = $var12 + $var29 * 0.1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2, $par3, $par4, $par5, $par6, $var7, $var10, $var8, $var12, $var16, $var17, $var40, $var33, $var9, $var34, $var10_0, $var36, $var39, $var23, $var37, $var38, $var39_0, $var23_0, $var25, $var27, $var29, $var20, $var18, $var32, var$31, $var14, $var15, $var19, $var35, $var21, $var22, $var24, $var26, $var31, $ptr);
+}
+function nms_RenderGlobal_destroyBlockPartially($this, $par1, $par2, $par3, $par4, $par5) {
+ var var$6, $var6, var$8, var$9;
+ a: {
+ if ($par5 >= 0) {
+ var$6 = $rt_compare($par5, 10);
+ if (var$6 < 0) {
+ $var6 = $this.$damagedBlocks;
+ var$8 = jl_Integer_valueOf($par1);
+ if (var$8 !== null) {
+ var$9 = jl_Integer_hashCode(var$8);
+ $var6 = ju_HashMap_findNonNullKeyEntry($var6, var$8, var$9 & ($var6.$elementData.data.length - 1 | 0), var$9);
+ } else {
+ $var6 = $var6.$elementData.data[0];
+ while ($var6 !== null && $var6.$key !== null) {
+ $var6 = $var6.$next1;
+ }
+ }
+ $var6 = $var6 === null ? null : $var6.$value0;
+ if (!($var6 !== null && $var6.$partialBlockX == $par2 && $var6.$partialBlockY == $par3 && $var6.$partialBlockZ == $par4)) {
+ $var6 = new nms_DestroyBlockProgress;
+ $var6.$miningPlayerEntId = $par1;
+ $var6.$partialBlockX = $par2;
+ $var6.$partialBlockY = $par3;
+ $var6.$partialBlockZ = $par4;
+ ju_HashMap_putImpl($this.$damagedBlocks, jl_Integer_valueOf($par1), $var6);
+ }
+ if (var$6 > 0)
+ $par5 = 10;
+ $var6.$partialBlockProgress = $par5;
+ $var6.$createdAtCloudUpdateTick = $this.$cloudTickCounter;
+ break a;
+ }
+ }
+ ju_HashMap_removeEntry($this.$damagedBlocks, jl_Integer_valueOf($par1));
+ }
+}
+function nms_RenderGlobal_registerDestroyBlockIcons($this, $par1IconRegister) {
+ var $var2, var$3, var$4;
+ $this.$destroyBlockIcons = $rt_createArray(nms_Icon, 10);
+ $var2 = 0;
+ while ($var2 < $this.$destroyBlockIcons.data.length) {
+ var$3 = $this.$destroyBlockIcons.data;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(889));
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $var2, 10);
+ var$3[$var2] = $par1IconRegister.$registerIcon(jl_String__init_0(var$4.$buffer, 0, var$4.$length));
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_RenderGlobal__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(890);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderGlobal_tunnel = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(891);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderGlobal_sun = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(892);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderGlobal_moon = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(893);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderGlobal_tex_clouds = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(641);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderGlobal_tex_terrain = var$1;
+}
+function nms_EffectRenderer() {
+ var a = this; jl_Object.call(a);
+ a.$worldObj3 = null;
+ a.$fxLayers = null;
+ a.$renderer = null;
+ a.$rand1 = null;
+}
+var nms_EffectRenderer_particles = null;
+var nms_EffectRenderer_terrain = null;
+var nms_EffectRenderer_items = null;
+function nms_EffectRenderer__init_(var_0, var_1) {
+ var var_2 = new nms_EffectRenderer();
+ nms_EffectRenderer__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_EffectRenderer__init_0($this, $par1World, $par2RenderEngine) {
+ var $var3, var$4;
+ $this.$fxLayers = $rt_createArray(ju_List, 4);
+ $this.$rand1 = new ju_Random;
+ if ($par1World !== null)
+ $this.$worldObj3 = $par1World;
+ $this.$renderer = $par2RenderEngine;
+ $var3 = 0;
+ while ($var3 < 4) {
+ var$4 = $this.$fxLayers.data;
+ $par1World = new ju_ArrayList;
+ $par1World.$array1 = $rt_createArray(jl_Object, 10);
+ var$4[$var3] = $par1World;
+ $var3 = $var3 + 1 | 0;
+ }
+}
+function nms_EffectRenderer_addEffect($this, $par1EntityFX) {
+ var $var2;
+ $var2 = $par1EntityFX.$getFXLayer();
+ if ($this.$fxLayers.data[$var2].$size0 >= 4000)
+ ju_ArrayList_remove($this.$fxLayers.data[$var2], 0);
+ ju_ArrayList_add($this.$fxLayers.data[$var2], $par1EntityFX);
+}
+function nms_EffectRenderer_updateEffects($this) {
+ var $var1, $var2, $var3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var1 = 0;
+ while ($var1 < 4) {
+ $var2 = 0;
+ if ($var2 < $this.$fxLayers.data[$var1].$size0) {
+ $var3 = $this.$fxLayers.data[$var1];
+ if ($var2 >= 0 && $var2 < $var3.$size0) {
+ $var3 = $var3.$array1.data[$var2];
+ $ptr = 1;
+ continue main;
+ }
+ $var3 = new jl_IndexOutOfBoundsException;
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ $rt_throw($var3);
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ return;
+ case 1:
+ $var3.$onUpdate();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$var3.$isDead)
+ var$4 = $var2;
+ else {
+ $var3 = $this.$fxLayers.data[$var1];
+ var$4 = $var2 + (-1) | 0;
+ ju_ArrayList_remove($var3, $var2);
+ }
+ $var2 = var$4 + 1 | 0;
+ while (true) {
+ if ($var2 < $this.$fxLayers.data[$var1].$size0) {
+ $var3 = $this.$fxLayers.data[$var1];
+ if ($var2 >= 0 && $var2 < $var3.$size0) {
+ $var3 = $var3.$array1.data[$var2];
+ continue main;
+ }
+ $var3 = new jl_IndexOutOfBoundsException;
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ $rt_throw($var3);
+ }
+ $var1 = $var1 + 1 | 0;
+ if ($var1 >= 4)
+ break;
+ $var2 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $var3, var$4, $ptr);
+}
+function nms_EffectRenderer_renderParticles($this, $par1Entity, $par2) {
+ var $var3, $var4, $var5, $var6, $var7, var$8, var$9, var$10, $var8, $var9, $var10, $var11, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = nms_ActiveRenderInfo_rotationX;
+ $var4 = nms_ActiveRenderInfo_rotationZ;
+ $var5 = nms_ActiveRenderInfo_rotationYZ;
+ $var6 = nms_ActiveRenderInfo_rotationXY;
+ $var7 = nms_ActiveRenderInfo_rotationXZ;
+ var$8 = $par1Entity.$lastTickPosX;
+ var$9 = $par1Entity.$posX - $par1Entity.$lastTickPosX;
+ var$10 = $par2;
+ nms_EntityFX_interpPosX = var$8 + var$9 * var$10;
+ nms_EntityFX_interpPosY = $par1Entity.$lastTickPosY + ($par1Entity.$posY - $par1Entity.$lastTickPosY) * var$10;
+ nms_EntityFX_interpPosZ = $par1Entity.$lastTickPosZ + ($par1Entity.$posZ - $par1Entity.$lastTickPosZ) * var$10;
+ $var8 = 0;
+ a: {
+ while ($var8 < 3) {
+ if (!($this.$fxLayers.data[$var8].$size0 ? 0 : 1)) {
+ b: {
+ switch ($var8) {
+ case 0:
+ break;
+ case 1:
+ nle_TextureLocation_bindTexture(nms_EffectRenderer_terrain);
+ break b;
+ case 2:
+ nle_TextureLocation_bindTexture(nms_EffectRenderer_items);
+ break b;
+ default:
+ }
+ nle_TextureLocation_bindTexture(nms_EffectRenderer_particles);
+ }
+ nlea_Tessellator_$callClinit();
+ $var9 = nlea_Tessellator_instance;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_alphaThresh = 0.004999999888241291;
+ nlea_Tessellator_startDrawing($var9, 98);
+ $var10 = 0;
+ while ($var10 < $this.$fxLayers.data[$var8].$size0) {
+ $par1Entity = $this.$fxLayers.data[$var8];
+ if ($var10 < 0)
+ break a;
+ if ($var10 >= $par1Entity.$size0)
+ break a;
+ $var11 = $par1Entity.$array1.data[$var10];
+ if ($var11.$particleAlpha === 1.0) {
+ var$15 = $var11.$getBrightnessForRender($par2);
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$15;
+ $ptr = 1;
+ continue main;
+ }
+ $var10 = $var10 + 1 | 0;
+ }
+ nlea_Tessellator_draw($var9);
+ nleg_EaglerAdapterGL30_alphaThresh = 0.10000000149011612;
+ }
+ $var8 = $var8 + 1 | 0;
+ }
+ return;
+ }
+ $par1Entity = new jl_IndexOutOfBoundsException;
+ $par1Entity.$suppressionEnabled = 1;
+ $par1Entity.$writableStackTrace = 1;
+ $rt_throw($par1Entity);
+ case 1:
+ $var11.$renderParticle($var9, $par2, $var3, $var7, $var4, $var5, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ a: {
+ c: while (true) {
+ $var10 = $var10 + 1 | 0;
+ while ($var10 >= $this.$fxLayers.data[$var8].$size0) {
+ nlea_Tessellator_draw($var9);
+ nleg_EaglerAdapterGL30_alphaThresh = 0.10000000149011612;
+ while (true) {
+ $var8 = $var8 + 1 | 0;
+ if ($var8 >= 3)
+ break c;
+ if ($this.$fxLayers.data[$var8].$size0 ? 0 : 1)
+ continue;
+ else
+ break;
+ }
+ d: {
+ switch ($var8) {
+ case 0:
+ break;
+ case 1:
+ nle_TextureLocation_bindTexture(nms_EffectRenderer_terrain);
+ break d;
+ case 2:
+ nle_TextureLocation_bindTexture(nms_EffectRenderer_items);
+ break d;
+ default:
+ }
+ nle_TextureLocation_bindTexture(nms_EffectRenderer_particles);
+ }
+ nlea_Tessellator_$callClinit();
+ $var9 = nlea_Tessellator_instance;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_alphaThresh = 0.004999999888241291;
+ nlea_Tessellator_startDrawing($var9, 98);
+ $var10 = 0;
+ }
+ $par1Entity = $this.$fxLayers.data[$var8];
+ if ($var10 < 0)
+ break a;
+ if ($var10 >= $par1Entity.$size0)
+ break a;
+ $var11 = $par1Entity.$array1.data[$var10];
+ if ($var11.$particleAlpha !== 1.0)
+ continue;
+ else {
+ var$15 = $var11.$getBrightnessForRender($par2);
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$15;
+ continue main;
+ }
+ }
+ return;
+ }
+ $par1Entity = new jl_IndexOutOfBoundsException;
+ $par1Entity.$suppressionEnabled = 1;
+ $par1Entity.$writableStackTrace = 1;
+ $rt_throw($par1Entity);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $var3, $var4, $var5, $var6, $var7, var$8, var$9, var$10, $var8, $var9, $var10, $var11, var$15, $ptr);
+}
+function nms_EffectRenderer_renderTransparentParticles($this, $par1Entity, $par2) {
+ var $var3, $var4, $var5, $var6, $var7, $var9, $var10, $var11, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nle_TextureLocation_bindTexture(nms_EffectRenderer_particles);
+ $var3 = nms_ActiveRenderInfo_rotationX;
+ $var4 = nms_ActiveRenderInfo_rotationZ;
+ $var5 = nms_ActiveRenderInfo_rotationYZ;
+ $var6 = nms_ActiveRenderInfo_rotationXY;
+ $var7 = nms_ActiveRenderInfo_rotationXZ;
+ nlea_Tessellator_$callClinit();
+ $var9 = nlea_Tessellator_instance;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nlea_Tessellator_startDrawing($var9, 98);
+ $var10 = 0;
+ a: {
+ while ($var10 < $this.$fxLayers.data[0].$size0) {
+ $par1Entity = $this.$fxLayers.data[0];
+ if ($var10 < 0)
+ break a;
+ if ($var10 >= $par1Entity.$size0)
+ break a;
+ $var11 = $par1Entity.$array1.data[$var10];
+ if ($var11.$particleAlpha !== 1.0) {
+ var$11 = $var11.$getBrightnessForRender($par2);
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$11;
+ $ptr = 1;
+ continue main;
+ }
+ $var10 = $var10 + 1 | 0;
+ }
+ nlea_Tessellator_draw($var9);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ return;
+ }
+ $par1Entity = new jl_IndexOutOfBoundsException;
+ $par1Entity.$suppressionEnabled = 1;
+ $par1Entity.$writableStackTrace = 1;
+ $rt_throw($par1Entity);
+ case 1:
+ $var11.$renderParticle($var9, $par2, $var3, $var7, $var4, $var5, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ a: {
+ while (true) {
+ $var10 = $var10 + 1 | 0;
+ if ($var10 >= $this.$fxLayers.data[0].$size0)
+ break;
+ $par1Entity = $this.$fxLayers.data[0];
+ if ($var10 < 0)
+ break a;
+ if ($var10 >= $par1Entity.$size0)
+ break a;
+ $var11 = $par1Entity.$array1.data[$var10];
+ if ($var11.$particleAlpha === 1.0)
+ continue;
+ else {
+ var$11 = $var11.$getBrightnessForRender($par2);
+ $var9.$hasBrightness = 1;
+ $var9.$brightness = var$11;
+ continue main;
+ }
+ }
+ nlea_Tessellator_draw($var9);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ return;
+ }
+ $par1Entity = new jl_IndexOutOfBoundsException;
+ $par1Entity.$suppressionEnabled = 1;
+ $par1Entity.$writableStackTrace = 1;
+ $rt_throw($par1Entity);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $var3, $var4, $var5, $var6, $var7, $var9, $var10, $var11, var$11, $ptr);
+}
+function nms_EffectRenderer_renderLitParticles($this, $par1Entity, $par2) {
+ var $var5, $var4, $var6, $var7, $var8, $var9, $var10, $var11, $var12, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var5 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = $par1Entity.$rotationYaw * 0.01745329238474369;
+ $var4 = nms_MathHelper_SIN_TABLE.data[($var5 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ $var5 = $par1Entity.$rotationYaw * 0.01745329238474369;
+ $var5 = nms_MathHelper_SIN_TABLE.data[($var5 * 10430.3779296875 | 0) & 65535];
+ $var6 = -$var5;
+ $var7 = $par1Entity.$rotationPitch * 0.01745329238474369;
+ $var6 = $var6 * nms_MathHelper_SIN_TABLE.data[($var7 * 10430.3779296875 | 0) & 65535];
+ $var7 = $par1Entity.$rotationPitch * 0.01745329238474369;
+ $var7 = $var4 * nms_MathHelper_SIN_TABLE.data[($var7 * 10430.3779296875 | 0) & 65535];
+ $var8 = $par1Entity.$rotationPitch * 0.01745329238474369;
+ $var8 = nms_MathHelper_SIN_TABLE.data[($var8 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ $var9 = 3;
+ if (!($this.$fxLayers.data[$var9].$size0 ? 0 : 1)) {
+ nlea_Tessellator_$callClinit();
+ $var10 = nlea_Tessellator_instance;
+ $var11 = 0;
+ if ($var11 < $this.$fxLayers.data[$var9].$size0) {
+ $par1Entity = $this.$fxLayers.data[$var9];
+ if ($var11 >= 0 && $var11 < $par1Entity.$size0) {
+ $var12 = $par1Entity.$array1.data[$var11];
+ var$12 = $var12.$getBrightnessForRender($par2);
+ $var10.$hasBrightness = 1;
+ $var10.$brightness = var$12;
+ $ptr = 1;
+ continue main;
+ }
+ $par1Entity = new jl_IndexOutOfBoundsException;
+ $par1Entity.$suppressionEnabled = 1;
+ $par1Entity.$writableStackTrace = 1;
+ $rt_throw($par1Entity);
+ }
+ }
+ return;
+ case 1:
+ $var12.$renderParticle($var10, $par2, $var4, $var8, $var5, $var6, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var11 = $var11 + 1 | 0;
+ if ($var11 >= $this.$fxLayers.data[$var9].$size0)
+ return;
+ $par1Entity = $this.$fxLayers.data[$var9];
+ if ($var11 >= 0 && $var11 < $par1Entity.$size0) {
+ $var12 = $par1Entity.$array1.data[$var11];
+ var$12 = $var12.$getBrightnessForRender($par2);
+ $var10.$hasBrightness = 1;
+ $var10.$brightness = var$12;
+ continue main;
+ }
+ $par1Entity = new jl_IndexOutOfBoundsException;
+ $par1Entity.$suppressionEnabled = 1;
+ $par1Entity.$writableStackTrace = 1;
+ $rt_throw($par1Entity);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $var5, $var4, $var6, $var7, $var8, $var9, $var10, $var11, $var12, var$12, $ptr);
+}
+function nms_EffectRenderer_clearEffects($this, $par1World) {
+ var $var2;
+ $this.$worldObj3 = $par1World;
+ $var2 = 0;
+ while ($var2 < 4) {
+ $par1World = $this.$fxLayers.data[$var2];
+ ju_Arrays_fill($par1World.$array1, 0, $par1World.$size0, null);
+ $par1World.$size0 = 0;
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_EffectRenderer_addBlockDestroyEffects($this, $par1, $par2, $par3, $par4, $par5) {
+ var $var6, $var8, var$8, var$9, var$10, $var9, $var10, $var11, $var13, $var15, $var17;
+ a: {
+ if ($par4) {
+ nms_Block_$callClinit();
+ $var6 = nms_Block_blocksList.data[$par4];
+ $var8 = 0;
+ var$8 = $par1;
+ var$9 = $par2;
+ var$10 = $par3;
+ while (true) {
+ if ($var8 >= 4)
+ break a;
+ $var9 = 0;
+ while ($var9 < 4) {
+ $var10 = 0;
+ while ($var10 < 4) {
+ $var11 = var$8 + ($var8 + 0.5) / 4.0;
+ $var13 = var$9 + ($var9 + 0.5) / 4.0;
+ $var15 = var$10 + ($var10 + 0.5) / 4.0;
+ $var17 = Math.random() * 6.0 | 0;
+ nms_EffectRenderer_addEffect($this, nms_EntityDiggingFX_func_70596_a(nms_EntityDiggingFX__init_0($this.$worldObj3, $var11, $var13, $var15, $var11 - var$8 - 0.5, $var13 - var$9 - 0.5, $var15 - var$10 - 0.5, $var6, $var17, $par5, $this.$renderer), $par1, $par2, $par3));
+ $var10 = $var10 + 1 | 0;
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ $var8 = $var8 + 1 | 0;
+ }
+ }
+ }
+}
+function nms_EffectRenderer_addBlockHitEffects($this, $par1, $par2, $par3, $par4) {
+ var $var5, $var6, var$7, $var8, var$9, $var10, var$11, $var12;
+ $var5 = nms_World_getBlockId($this.$worldObj3, $par1, $par2, $par3);
+ if ($var5) {
+ nms_Block_$callClinit();
+ $var6 = nms_Block_blocksList.data[$var5];
+ var$7 = $par1;
+ $var8 = var$7 + Math.random() * ($var6.$maxX0 - $var6.$minX0 - 0.20000000298023224) + 0.10000000149011612 + $var6.$minX0;
+ var$9 = $par2;
+ $var10 = var$9 + Math.random() * ($var6.$maxY0 - $var6.$minY0 - 0.20000000298023224) + 0.10000000149011612 + $var6.$minY0;
+ var$11 = $par3;
+ $var12 = var$11 + Math.random() * ($var6.$maxZ0 - $var6.$minZ0 - 0.20000000298023224) + 0.10000000149011612 + $var6.$minZ0;
+ if (!$par4)
+ $var10 = var$9 + $var6.$minY0 - 0.10000000149011612;
+ if ($par4 == 1)
+ $var10 = var$9 + $var6.$maxY0 + 0.10000000149011612;
+ if ($par4 == 2)
+ $var12 = var$11 + $var6.$minZ0 - 0.10000000149011612;
+ if ($par4 == 3)
+ $var12 = var$11 + $var6.$maxZ0 + 0.10000000149011612;
+ if ($par4 == 4)
+ $var8 = var$7 + $var6.$minX0 - 0.10000000149011612;
+ if ($par4 == 5)
+ $var8 = var$7 + $var6.$maxX0 + 0.10000000149011612;
+ $var6 = nms_EntityDiggingFX_func_70596_a(nms_EntityDiggingFX__init_0($this.$worldObj3, $var8, $var10, $var12, 0.0, 0.0, 0.0, $var6, $par4, nms_World_getBlockMetadata($this.$worldObj3, $par1, $par2, $par3), $this.$renderer), $par1, $par2, $par3);
+ $var6.$motionX = $var6.$motionX * 0.20000000298023224;
+ $var6.$motionY = ($var6.$motionY - 0.10000000149011612) * 0.20000000298023224 + 0.10000000149011612;
+ $var6.$motionZ = $var6.$motionZ * 0.20000000298023224;
+ nms_Entity_setSize($var6, 0.12000000476837158, 0.12000000476837158);
+ $var6.$particleScale = $var6.$particleScale * 0.6000000238418579;
+ nms_EffectRenderer_addEffect($this, $var6);
+ }
+}
+function nms_EffectRenderer_getStatistics($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(44));
+ var$2 = ($this.$fxLayers.data[0].$size0 + $this.$fxLayers.data[1].$size0 | 0) + $this.$fxLayers.data[2].$size0 | 0;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_EffectRenderer__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(894);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_EffectRenderer_particles = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(641);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_EffectRenderer_terrain = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(647);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_EffectRenderer_items = var$1;
+}
+function nleg_EffectPipeline() {
+ jl_Object.call(this);
+}
+var nleg_EffectPipeline_pipeline_tmp = null;
+var nleg_EffectPipeline_pipeline = null;
+var nleg_EffectPipeline_programs = null;
+var nleg_EffectPipeline_uniforms = null;
+var nleg_EffectPipeline_framebuffer = null;
+var nleg_EffectPipeline_framebuffer_color = null;
+var nleg_EffectPipeline_framebuffer_depth = null;
+var nleg_EffectPipeline_framebuffer_bloom_a = null;
+var nleg_EffectPipeline_framebuffer_bloom_a_color = null;
+var nleg_EffectPipeline_framebuffer_bloom_b = null;
+var nleg_EffectPipeline_framebuffer_bloom_b_color = null;
+var nleg_EffectPipeline_renderQuadArray = null;
+var nleg_EffectPipeline_renderQuadBuffer = null;
+var nleg_EffectPipeline_pvert_shader = null;
+var nleg_EffectPipeline_width = 0;
+var nleg_EffectPipeline_height = 0;
+var nleg_EffectPipeline_originalViewport = null;
+var nleg_EffectPipeline_framebufferFlip = 0;
+var nleg_EffectPipeline_bloom_width = 0;
+var nleg_EffectPipeline_bloom_height = 0;
+var nleg_EffectPipeline_deevis = null;
+var nleg_EffectPipeline_projBuffer = null;
+var nleg_EffectPipeline_projBufferInv = null;
+var nleg_EffectPipeline_projectionMatrix = null;
+var nleg_EffectPipeline_projectionMatrixInv = null;
+var nleg_EffectPipeline_randomInterTimer = Long_ZERO;
+var nleg_EffectPipeline_randomInterA = 0.0;
+var nleg_EffectPipeline_randomInterB = 0.0;
+function nleg_EffectPipeline__init_0() {
+ var var_0 = new nleg_EffectPipeline();
+ nleg_EffectPipeline__init_(var_0);
+ return var_0;
+}
+function nleg_EffectPipeline__init_($this) {
+ return;
+}
+function nleg_EffectPipeline_init() {
+ var $upload, var$2, var$3, var$4, var$5, var$6, var$7;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $upload = new nlea_EaglerAdapterImpl2$FramebufferGL;
+ $upload.$obj4 = nlea_EaglerAdapterImpl2_webgl.createFramebuffer();
+ nleg_EffectPipeline_framebuffer = $upload;
+ $upload = new nlea_EaglerAdapterImpl2$TextureGL;
+ $upload.$obj = nlea_EaglerAdapterImpl2_webgl.createTexture();
+ nleg_EffectPipeline_framebuffer_color = $upload;
+ $upload = new nlea_EaglerAdapterImpl2$TextureGL;
+ $upload.$obj = nlea_EaglerAdapterImpl2_webgl.createTexture();
+ nleg_EffectPipeline_framebuffer_depth = $upload;
+ $upload = new nlea_EaglerAdapterImpl2$ShaderGL;
+ $upload.$obj1 = nlea_EaglerAdapterImpl2_webgl.createShader(35633);
+ nleg_EffectPipeline_pvert_shader = $upload;
+ var$2 = nleg_EffectPipeline_pvert_shader;
+ $upload = new jl_StringBuilder;
+ $upload.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($upload, $upload.$length, $rt_s(57));
+ jl_AbstractStringBuilder_insert($upload, $upload.$length, $rt_s(60));
+ if (!($rt_s(895) === $rt_s(58) ? 1 : jl_String_startsWith($rt_s(895), $rt_s(58), 0)))
+ var$3 = $rt_s(895);
+ else {
+ var$4 = $rt_s(895).$characters.data.length;
+ if (1 > var$4) {
+ $upload = new jl_IndexOutOfBoundsException;
+ $upload.$suppressionEnabled = 1;
+ $upload.$writableStackTrace = 1;
+ $rt_throw($upload);
+ }
+ var$3 = jl_String__init_0($rt_s(895).$characters, 1, var$4 - 1 | 0);
+ }
+ var$5 = ju_HashMap_getEntry(nle_AssetRepository_filePool, var$3);
+ var$6 = var$5 === null ? null : var$5.$value0;
+ if (var$6 === null)
+ var$5 = null;
+ else {
+ var$7 = var$6.data;
+ var$5 = new jl_String;
+ jl_String_initWithBytes(var$5, var$6, 0, var$7.length, jnc_Charset_forName($rt_s(2)));
+ }
+ jl_AbstractStringBuilder_insert($upload, $upload.$length, var$5);
+ nlea_EaglerAdapterImpl2__wglShaderSource(var$2, jl_String__init_0($upload.$buffer, 0, $upload.$length));
+ nlea_EaglerAdapterImpl2__wglCompileShader(nleg_EffectPipeline_pvert_shader);
+ if (!nlea_EaglerAdapterImpl2__wglGetShaderCompiled(nleg_EffectPipeline_pvert_shader)) {
+ $upload = jl_System_err();
+ var$2 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_2(var$2, 16);
+ var$5 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_(var$5);
+ ji_PrintStream_println0($upload, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(var$2, jl_String_replace0(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(var$5, $rt_s(60)), nlea_EaglerAdapterImpl2__wglGetShaderInfoLog(nleg_EffectPipeline_pvert_shader))), $rt_s(60), $rt_s(896))), $rt_s(60))));
+ }
+ nlea_EaglerAdapterImpl2__wglBindTexture(3553, nleg_EffectPipeline_framebuffer_color);
+ nlea_EaglerAdapterImpl2__wglTexParameteri(3553, 10240, 9728);
+ nlea_EaglerAdapterImpl2__wglTexParameteri(3553, 10241, 9728);
+ nlea_EaglerAdapterImpl2__wglTexParameteri(3553, 10242, 33071);
+ nlea_EaglerAdapterImpl2__wglTexParameteri(3553, 10243, 33071);
+ nlea_EaglerAdapterImpl2__wglBindTexture(3553, nleg_EffectPipeline_framebuffer_depth);
+ nlea_EaglerAdapterImpl2__wglTexParameteri(3553, 10240, 9728);
+ nlea_EaglerAdapterImpl2__wglTexParameteri(3553, 10241, 9728);
+ nlea_EaglerAdapterImpl2__wglTexParameteri(3553, 10242, 33071);
+ nlea_EaglerAdapterImpl2__wglTexParameteri(3553, 10243, 33071);
+ nlea_EaglerAdapterImpl2__wglBindFramebuffer(36160, nleg_EffectPipeline_framebuffer);
+ nlea_EaglerAdapterImpl2__wglFramebufferTexture2D(36064, nleg_EffectPipeline_framebuffer_color);
+ nlea_EaglerAdapterImpl2__wglFramebufferTexture2D(33306, nleg_EffectPipeline_framebuffer_depth);
+ nlea_EaglerAdapterImpl2__wglBindFramebuffer(36160, null);
+ nleg_EffectPipeline_renderQuadArray = nlea_EaglerAdapterImpl2__wglCreateVertexArray();
+ nleg_EffectPipeline_renderQuadBuffer = nlea_EaglerAdapterImpl2__wglCreateBuffer();
+ nleg_EaglerAdapterGL30_$callClinit();
+ $upload = nleg_EaglerAdapterGL30_isWebGL ? jn_IntBuffer_wrap($rt_createIntArray(12)) : jn_ByteBufferImpl_asIntBuffer(jn_ByteBuffer_order(jn_ByteBuffer_allocateDirect(48), jn_ByteOrder_nativeOrder()));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(0.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(0.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(0.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(1.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(1.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(0.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(1.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(0.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(1.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(1.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(0.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(1.0));
+ jn_IntBuffer_flip($upload);
+ nlea_EaglerAdapterImpl2__wglBindBuffer(34962, nleg_EffectPipeline_renderQuadBuffer);
+ nlea_EaglerAdapterImpl2__wglBufferData0(34962, $upload, 35044);
+ nlea_EaglerAdapterImpl2__wglBindVertexArray(nleg_EffectPipeline_renderQuadArray);
+ nlea_EaglerAdapterImpl2__wglEnableVertexAttribArray(0);
+ nlea_EaglerAdapterImpl2__wglVertexAttribPointer(0, 2, 5126, 0, 8, 0);
+}
+function nleg_EffectPipeline_reloadPipeline() {
+ var $i, var$2, var$3, var$4, var$5, $tmp1, $tmp_0;
+ if (jl_System_outCache === null) {
+ $i = new ji_PrintStream;
+ $i.$out = new jl_ConsoleOutputStreamStdout;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ $i.$sb = var$2;
+ $i.$buffer0 = $rt_createCharArray(32);
+ $i.$autoFlush = 0;
+ var$2 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$2, $rt_s(2), $rt_createArray(jl_String, 0));
+ $i.$charset = var$2;
+ jl_System_outCache = $i;
+ }
+ var$3 = jl_System_outCache;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(897));
+ var$4 = nleg_EffectPipeline_pipeline.data.length;
+ jl_AbstractStringBuilder_insert0(var$2, var$2.$length, var$4, 10);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(898));
+ $i = jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+ var$2 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $i);
+ var$5 = var$2.$length;
+ jl_AbstractStringBuilder_insertSpace(var$2, var$5, var$5 + 1 | 0);
+ var$2.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$3);
+ $tmp1 = nleg_EffectPipeline_pipeline;
+ var$2 = nleg_EffectPipeline_programs;
+ if (var$2.$cachedKeySet === null) {
+ $i = new ju_HashMap$1;
+ $i.$this$01 = var$2;
+ var$2.$cachedKeySet = $i;
+ }
+ $tmp_0 = ju_AbstractCollection_toArray0(var$2.$cachedKeySet, $rt_createArray(jl_String, 0));
+ var$2 = nleg_EffectPipeline_programs;
+ if (var$2.$cachedValues === null) {
+ $i = new ju_HashMap$2;
+ $i.$this$00 = var$2;
+ var$2.$cachedValues = $i;
+ }
+ var$2 = var$2.$cachedValues.$iterator();
+ while (var$2.$hasNext()) {
+ $i = var$2.$next();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ $i = $i.$obj0;
+ var$3.deleteProgram($i);
+ }
+ ju_HashMap_clear(nleg_EffectPipeline_programs);
+ ju_HashMap_clear(nleg_EffectPipeline_uniforms);
+ nleg_EffectPipeline_setupPipeline($tmp1, $tmp_0);
+}
+function nleg_EffectPipeline_setupPipeline($shaders, $load) {
+ var $i, $prog, var$5, $f, $c, $d, var$9, $r, $j, $x, $y, $z, $s, $hypot;
+ nleg_EffectPipeline_pipeline_tmp = $shaders;
+ $i = 0;
+ while (true) {
+ $shaders = $load.data;
+ if ($i >= $shaders.length)
+ break;
+ if (!(ju_HashMap_getEntry(nleg_EffectPipeline_programs, $shaders[$i]) === null ? 0 : 1)) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $prog = new nlea_EaglerAdapterImpl2$ProgramGL;
+ $prog.$obj0 = nlea_EaglerAdapterImpl2_webgl.createProgram();
+ var$5 = nlea_EaglerAdapterImpl2_progId + 1 | 0;
+ nlea_EaglerAdapterImpl2_progId = var$5;
+ $prog.$hashcode = var$5;
+ $f = new nlea_EaglerAdapterImpl2$ShaderGL;
+ $f.$obj1 = nlea_EaglerAdapterImpl2_webgl.createShader(35632);
+ $c = new jl_StringBuilder;
+ $c.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($c, $c.$length, $rt_s(57));
+ jl_AbstractStringBuilder_insert($c, $c.$length, $rt_s(60));
+ $d = $shaders[$i];
+ if (jl_String_startsWith0($d, $rt_s(58)))
+ $d = jl_String_substring($d, 1);
+ var$9 = ju_HashMap_get(nle_AssetRepository_filePool, $d);
+ jl_AbstractStringBuilder_append($c, var$9 === null ? null : jl_String__init_5(var$9, jnc_Charset_forName($rt_s(2))));
+ nlea_EaglerAdapterImpl2__wglShaderSource($f, jl_StringBuilder_toString($c));
+ nlea_EaglerAdapterImpl2__wglCompileShader($f);
+ if (!nlea_EaglerAdapterImpl2__wglGetShaderCompiled($f))
+ ji_PrintStream_println0(jl_System_err(), jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), jl_String_replace0(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(60)), nlea_EaglerAdapterImpl2__wglGetShaderInfoLog($f))), $rt_s(60), jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(899)), $shaders[$i]),
+ $rt_s(900))))), $rt_s(60))));
+ nlea_EaglerAdapterImpl2__wglAttachShader($prog, nleg_EffectPipeline_pvert_shader);
+ nlea_EaglerAdapterImpl2__wglAttachShader($prog, $f);
+ nlea_EaglerAdapterImpl2__wglLinkProgram($prog);
+ nlea_EaglerAdapterImpl2__wglDetachShader($prog, nleg_EffectPipeline_pvert_shader);
+ nlea_EaglerAdapterImpl2__wglDetachShader($prog, $f);
+ nlea_EaglerAdapterImpl2__wglDeleteShader($f);
+ if (!nlea_EaglerAdapterImpl2__wglGetProgramLinked($prog)) {
+ ji_PrintStream_println0(jl_System_err(), jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), jl_String_replace0(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(60)), nlea_EaglerAdapterImpl2__wglGetProgramInfoLog($prog))), $rt_s(60), jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(899)), $shaders[$i]),
+ $rt_s(901))))), $rt_s(60))));
+ nleg_EffectPipeline_pipeline_tmp = $rt_createArray(jl_String, 0);
+ return;
+ }
+ nlea_EaglerAdapterImpl2__wglUseProgram($prog);
+ $c = nlea_EaglerAdapterImpl2__wglGetUniformLocation($prog, $rt_s(902));
+ if ($c !== null)
+ nlea_EaglerAdapterImpl2__wglUniform1i($c, 0);
+ $d = nlea_EaglerAdapterImpl2__wglGetUniformLocation($prog, $rt_s(903));
+ if ($d !== null)
+ nlea_EaglerAdapterImpl2__wglUniform1i($d, 1);
+ a: {
+ nlea_EaglerAdapterImpl2__wglBindAttributeLocation($prog, 0, $rt_s(209));
+ if (nlea_EaglerAdapterImpl2__wglGetUniformLocation($prog, $rt_s(904)) !== null) {
+ $r = ju_Random__init_1(Long_fromInt(jl_String_hashCode($rt_s(905))));
+ $j = 0;
+ while (true) {
+ if ($j >= 24)
+ break a;
+ $x = ju_Random_nextFloat($r) * 2.0 - 1.0;
+ $y = ju_Random_nextFloat($r) * 2.0 - 1.0;
+ $z = ju_Random_nextFloat($r) * 2.0 - 1.0;
+ $s = 0.30000001192092896 + 0.699999988079071 * ju_Random_nextFloat($r);
+ $hypot = 1.0 / jl_Math_sqrt($x * $x + $y * $y + $z * $z) * $s;
+ $x = $x * $hypot;
+ $y = $y * $hypot;
+ $z = $z * $hypot;
+ nlea_EaglerAdapterImpl2__wglUniform3f(nlea_EaglerAdapterImpl2__wglGetUniformLocation($prog, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(906)), $j), $rt_s(268)))), $x, $y, $z);
+ $j = $j + 1 | 0;
+ }
+ }
+ }
+ ju_HashMap_put(nleg_EffectPipeline_programs, $shaders[$i], $prog);
+ $d = nleg_EffectPipeline_uniforms;
+ $r = $shaders[$i];
+ $shaders = $rt_createArray(nlea_EaglerAdapterImpl2$UniformGL, 9);
+ var$9 = $shaders.data;
+ var$9[0] = nlea_EaglerAdapterImpl2__wglGetUniformLocation($prog, $rt_s(907));
+ var$9[1] = nlea_EaglerAdapterImpl2__wglGetUniformLocation($prog, $rt_s(908));
+ var$9[2] = nlea_EaglerAdapterImpl2__wglGetUniformLocation($prog, $rt_s(909));
+ var$9[3] = nlea_EaglerAdapterImpl2__wglGetUniformLocation($prog, $rt_s(237));
+ var$9[4] = nlea_EaglerAdapterImpl2__wglGetUniformLocation($prog, $rt_s(910));
+ var$9[5] = nlea_EaglerAdapterImpl2__wglGetUniformLocation($prog, $rt_s(911));
+ var$9[6] = nlea_EaglerAdapterImpl2__wglGetUniformLocation($prog, $rt_s(912));
+ var$9[7] = nlea_EaglerAdapterImpl2__wglGetUniformLocation($prog, $rt_s(913));
+ var$9[8] = nlea_EaglerAdapterImpl2__wglGetUniformLocation($prog, $rt_s(914));
+ ju_HashMap_put($d, $r, $shaders);
+ }
+ $i = $i + 1 | 0;
+ }
+}
+function nleg_EffectPipeline__clinit_() {
+ var var$1;
+ nleg_EffectPipeline_pipeline_tmp = null;
+ nleg_EffectPipeline_pipeline = $rt_createArray(jl_String, 0);
+ nleg_EffectPipeline_programs = ju_HashMap__init_1(16, 0.75);
+ nleg_EffectPipeline_uniforms = ju_HashMap__init_1(16, 0.75);
+ nleg_EffectPipeline_framebuffer_bloom_a = null;
+ nleg_EffectPipeline_framebuffer_bloom_a_color = null;
+ nleg_EffectPipeline_framebuffer_bloom_b = null;
+ nleg_EffectPipeline_framebuffer_bloom_b_color = null;
+ nleg_EffectPipeline_width = (-1);
+ nleg_EffectPipeline_height = (-1);
+ nleg_EffectPipeline_originalViewport = null;
+ nleg_EffectPipeline_framebufferFlip = 0;
+ nleg_EffectPipeline_bloom_width = (-1);
+ nleg_EffectPipeline_bloom_height = (-1);
+ nleg_EffectPipeline_deevis = new ju_Random;
+ nleg_EffectPipeline_projBuffer = $rt_createFloatArray(16);
+ nleg_EffectPipeline_projBufferInv = $rt_createFloatArray(16);
+ var$1 = new nlegv_Matrix4f;
+ nlegv_Matrix4f_setIdentity(var$1);
+ nleg_EffectPipeline_projectionMatrix = nlegv_Matrix4f_setZero(var$1);
+ var$1 = new nlegv_Matrix4f;
+ nlegv_Matrix4f_setIdentity(var$1);
+ nleg_EffectPipeline_projectionMatrixInv = nlegv_Matrix4f_setZero(var$1);
+ nleg_EffectPipeline_randomInterTimer = Long_ZERO;
+ nleg_EffectPipeline_randomInterA = 0.0;
+ nleg_EffectPipeline_randomInterB = 0.0;
+}
+function nms_GuiIngame() {
+ var a = this; nms_Gui.call(a);
+ a.$rand2 = null;
+ a.$mc10 = null;
+ a.$persistantChatGUI = null;
+ a.$updateCounter0 = 0;
+ a.$recordPlaying = null;
+ a.$recordPlayingUpFor = 0;
+ a.$recordIsPlaying = 0;
+ a.$prevVignetteBrightness = 0.0;
+ a.$remainingHighlightTicks = 0;
+ a.$highlightingItemStack = null;
+}
+var nms_GuiIngame_itemRenderer = null;
+var nms_GuiIngame_tex_gui = null;
+var nms_GuiIngame_tex_icons = null;
+var nms_GuiIngame_tex_pumpkin = null;
+var nms_GuiIngame_tex_vigg = null;
+var nms_GuiIngame_terrain = null;
+function nms_GuiIngame__init_(var_0) {
+ var var_1 = new nms_GuiIngame();
+ nms_GuiIngame__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_GuiIngame__init_0($this, $par1Minecraft) {
+ $this.$zLevel = 0.0;
+ $this.$rand2 = new ju_Random;
+ $this.$updateCounter0 = 0;
+ $this.$recordPlaying = $rt_s(44);
+ $this.$recordPlayingUpFor = 0;
+ $this.$recordIsPlaying = 0;
+ $this.$prevVignetteBrightness = 1.0;
+ $this.$mc10 = $par1Minecraft;
+ $this.$persistantChatGUI = nms_GuiNewChat__init_($par1Minecraft);
+}
+function nms_GuiIngame_renderGameOverlay($this, $par1, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, $var10, $var31, $var11, $var12, $var13, $var15, $var16, $var19, $var22, $var23, $var47, $var24, $var25, $i, $var26, $var27, $var28, $var30, $var36, $var16_0, $var52, $var53, $var29, $var18, $var20, $var32, $var33, $var34, $var40, $var35, var$40, $var39, $var37, $var44, $var45, $var42, $var38, $var43, $var17, $var48, $var51, $var55, $var57, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var57 = $thread.pop();$var55 = $thread.pop();$var51 = $thread.pop();$var48 = $thread.pop();$var17 = $thread.pop();$var43 = $thread.pop();$var38 = $thread.pop();$var42 = $thread.pop();$var45 = $thread.pop();$var44 = $thread.pop();$var37 = $thread.pop();$var39 = $thread.pop();var$40 = $thread.pop();$var35 = $thread.pop();$var40 = $thread.pop();$var34 = $thread.pop();$var33 = $thread.pop();$var32 = $thread.pop();$var20 = $thread.pop();$var18 = $thread.pop();$var29 = $thread.pop();$var53
+ = $thread.pop();$var52 = $thread.pop();$var16_0 = $thread.pop();$var36 = $thread.pop();$var30 = $thread.pop();$var28 = $thread.pop();$var27 = $thread.pop();$var26 = $thread.pop();$i = $thread.pop();$var25 = $thread.pop();$var24 = $thread.pop();$var47 = $thread.pop();$var23 = $thread.pop();$var22 = $thread.pop();$var19 = $thread.pop();$var16 = $thread.pop();$var15 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var31 = $thread.pop();$var10 = $thread.pop();$var9 =
+ $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = nms_ScaledResolution__init_($this.$mc10.$gameSettings, $this.$mc10.$displayWidth, $this.$mc10.$displayHeight);
+ $var6 = nms_ScaledResolution_getScaledWidth($var5);
+ $var7 = nms_ScaledResolution_getScaledHeight($var5);
+ $var8 = $this.$mc10.$fontRenderer;
+ nms_EntityRenderer_setupOverlayRendering($this.$mc10.$entityRenderer);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ if (!nmc_Minecraft_isFancyGraphicsEnabled())
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ else
+ nms_GuiIngame_renderVignette($this, nms_Entity_getBrightness($this.$mc10.$thePlayer, $par1), $var6, $var7);
+ $var9 = nms_InventoryPlayer_armorItemInSlot($this.$mc10.$thePlayer.$inventory, 3);
+ if (!$this.$mc10.$gameSettings.$thirdPersonView && $var9 !== null) {
+ $par2 = $var9.$itemID0;
+ nms_Block_$callClinit();
+ if ($par2 == nms_Block_pumpkin.$blockID)
+ nms_GuiIngame_renderPumpkinBlur($this, $var6, $var7);
+ }
+ if (!nms_EntityLiving_isPotionActive($this.$mc10.$thePlayer, nms_Potion_confusion)) {
+ $var10 = $this.$mc10.$thePlayer.$prevTimeInPortal + ($this.$mc10.$thePlayer.$timeInPortal - $this.$mc10.$thePlayer.$prevTimeInPortal) * $par1;
+ if ($var10 > 0.0)
+ nms_GuiIngame_renderPortalOverlay($this, $var10, $var6, $var7);
+ }
+ if (!nms_PlayerControllerMP_enableEverythingIsScrewedUpMode($this.$mc10.$playerController)) {
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nle_TextureLocation_bindTexture(nms_GuiIngame_tex_gui);
+ $var31 = $this.$mc10.$thePlayer.$inventory;
+ $this.$zLevel = (-90.0);
+ $par2 = $var6 / 2 | 0;
+ $par3 = $par2 - 91 | 0;
+ $par4 = $var7 - 22 | 0;
+ nms_Gui_drawTexturedModalRect($this, $par3, $par4, 0, 0, 182, 22);
+ nms_Gui_drawTexturedModalRect($this, ($par3 - 1 | 0) + ($var31.$currentItem * 20 | 0) | 0, $par4 - 1 | 0, 0, 22, 24, 22);
+ nle_TextureLocation_bindTexture(nms_GuiIngame_tex_icons);
+ nms_Gui_drawTexturedModalRect($this, $par2 - 7 | 0, ($var7 / 2 | 0) - 7 | 0, 0, 0, 16, 16);
+ $var11 = (($this.$mc10.$thePlayer.$hurtResistantTime / 3 | 0) % 2 | 0) != 1 ? 0 : 1;
+ if ($this.$mc10.$thePlayer.$hurtResistantTime < 10)
+ $var11 = 0;
+ $var12 = nms_EntityLiving_getHealth($this.$mc10.$thePlayer);
+ $var13 = $this.$mc10.$thePlayer.$prevHealth;
+ ju_Random_setSeed($this.$rand2, Long_fromInt($rt_imul($this.$updateCounter0, 312871)));
+ $var15 = nms_EntityPlayer_getFoodStats($this.$mc10.$thePlayer);
+ $var16 = nms_FoodStats_getFoodLevel($var15);
+ nms_FoodStats_getPrevFoodLevel($var15);
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(915));
+ nms_GuiIngame_renderBossHealth($this);
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ if (nms_PlayerControllerMP_shouldDrawHUD($this.$mc10.$playerController)) {
+ $var19 = $par2 + 91 | 0;
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(916));
+ if (nms_EntityPlayer_xpBarCap($this.$mc10.$thePlayer) > 0) {
+ $var22 = $this.$mc10.$thePlayer.$experience * 183.0 | 0;
+ $var23 = ($var7 - 32 | 0) + 3 | 0;
+ nms_Gui_drawTexturedModalRect($this, $par3, $var23, 0, 64, 182, 5);
+ if ($var22 > 0)
+ nms_Gui_drawTexturedModalRect($this, $par3, $var23, 0, 69, $var22, 5);
+ }
+ $var47 = $var7 - 39 | 0;
+ $var22 = $var47 - 10 | 0;
+ $var23 = nms_EntityPlayer_getTotalArmorValue($this.$mc10.$thePlayer);
+ $var24 = (-1);
+ if (nms_EntityLiving_isPotionActive($this.$mc10.$thePlayer, nms_Potion_regeneration))
+ $var24 = $this.$updateCounter0 % 25 | 0;
+ nms_Profiler_endStartSection($this.$mc10.$mcProfiler, $rt_s(917));
+ $var25 = 0;
+ $i = $rt_compare($var12, 4);
+ while ($var25 < 10) {
+ if ($var23 > 0) {
+ $var26 = $par3 + ($var25 * 8 | 0) | 0;
+ $par4 = $rt_compare(($var25 * 2 | 0) + 1 | 0, $var23);
+ if ($par4 < 0)
+ nms_Gui_drawTexturedModalRect($this, $var26, $var22, 34, 9, 9, 9);
+ if (!$par4)
+ nms_Gui_drawTexturedModalRect($this, $var26, $var22, 25, 9, 9, 9);
+ if ($par4 > 0)
+ nms_Gui_drawTexturedModalRect($this, $var26, $var22, 16, 9, 9, 9);
+ }
+ $var26 = 16;
+ if (nms_EntityLiving_isPotionActive($this.$mc10.$thePlayer, nms_Potion_poison))
+ $var26 = 52;
+ else if (nms_EntityLiving_isPotionActive($this.$mc10.$thePlayer, nms_Potion_wither))
+ $var26 = 88;
+ $var27 = 0;
+ if ($var11)
+ $var27 = 1;
+ $var28 = $par3 + ($var25 * 8 | 0) | 0;
+ $par4 = $i > 0 ? $var47 : $var47 + ju_Random_nextInt0($this.$rand2, 2) | 0;
+ if ($var25 == $var24)
+ $par4 = $par4 + (-2) | 0;
+ $var30 = 0;
+ if (nms_WorldInfo_isHardcoreModeEnabled(nms_World_getWorldInfo($this.$mc10.$theWorld)))
+ $var30 = 5;
+ $var36 = 16 + ($var27 * 9 | 0) | 0;
+ $var16_0 = 9 * $var30 | 0;
+ nms_Gui_drawTexturedModalRect($this, $var28, $par4, $var36, $var16_0, 9, 9);
+ if ($var11) {
+ $var36 = $rt_compare(($var25 * 2 | 0) + 1 | 0, $var13);
+ if ($var36 < 0)
+ nms_Gui_drawTexturedModalRect($this, $var28, $par4, $var26 + 54 | 0, $var16_0, 9, 9);
+ if (!$var36)
+ nms_Gui_drawTexturedModalRect($this, $var28, $par4, $var26 + 63 | 0, $var16_0, 9, 9);
+ }
+ $var36 = $rt_compare(($var25 * 2 | 0) + 1 | 0, $var12);
+ if ($var36 < 0)
+ nms_Gui_drawTexturedModalRect($this, $var28, $par4, $var26 + 36 | 0, $var16_0, 9, 9);
+ if (!$var36)
+ nms_Gui_drawTexturedModalRect($this, $var28, $par4, $var26 + 45 | 0, $var16_0, 9, 9);
+ $var25 = $var25 + 1 | 0;
+ }
+ nms_Profiler_endStartSection($this.$mc10.$mcProfiler, $rt_s(918));
+ $par3 = 0;
+ $var12 = ($var16 * 3 | 0) + 1 | 0;
+ while ($par3 < 10) {
+ $var52 = 16;
+ $var53 = 0;
+ if (nms_EntityLiving_isPotionActive($this.$mc10.$thePlayer, nms_Potion_hunger)) {
+ $var52 = 52;
+ $var53 = 13;
+ }
+ $par4 = nms_FoodStats_getSaturationLevel(nms_EntityPlayer_getFoodStats($this.$mc10.$thePlayer)) > 0.0 ? $var47 : $this.$updateCounter0 % $var12 | 0 ? $var47 : $var47 + (ju_Random_nextInt0($this.$rand2, 3) - 1 | 0) | 0;
+ $var29 = ($var19 - ($par3 * 8 | 0) | 0) - 9 | 0;
+ nms_Gui_drawTexturedModalRect($this, $var29, $par4, 16 + ($var53 * 9 | 0) | 0, 27, 9, 9);
+ $var24 = $rt_compare(($par3 * 2 | 0) + 1 | 0, $var16);
+ if ($var24 < 0)
+ nms_Gui_drawTexturedModalRect($this, $var29, $par4, $var52 + 36 | 0, 27, 9, 9);
+ if (!$var24)
+ nms_Gui_drawTexturedModalRect($this, $var29, $par4, $var52 + 45 | 0, 27, 9, 9);
+ $par3 = $par3 + 1 | 0;
+ }
+ a: {
+ nms_Profiler_endStartSection($this.$mc10.$mcProfiler, $rt_s(919));
+ $var5 = $this.$mc10.$thePlayer;
+ nms_Material_$callClinit();
+ if (nms_Entity_isInsideOfMaterial($var5, nms_Material_water)) {
+ $par3 = nms_Entity_getAir($this.$mc10.$thePlayer);
+ $var26 = nms_MathHelper_ceiling_double_int(($par3 - 2 | 0) * 10.0 / 300.0);
+ $var52 = nms_MathHelper_ceiling_double_int($par3 * 10.0 / 300.0) - $var26 | 0;
+ $var28 = 0;
+ $par3 = $var26 + $var52 | 0;
+ while (true) {
+ if ($var28 >= $par3)
+ break a;
+ if ($var28 >= $var26)
+ nms_Gui_drawTexturedModalRect($this, ($var19 - ($var28 * 8 | 0) | 0) - 9 | 0, $var22, 25, 18, 9, 9);
+ else
+ nms_Gui_drawTexturedModalRect($this, ($var19 - ($var28 * 8 | 0) | 0) - 9 | 0, $var22, 16, 18, 9, 9);
+ $var28 = $var28 + 1 | 0;
+ }
+ }
+ }
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ }
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(920));
+ nleg_EaglerAdapterGL30_glEnable(41);
+ nms_RenderHelper_enableGUIStandardItemLighting();
+ $var18 = 0;
+ $par3 = $par2 - 90 | 0;
+ $var20 = ($var7 - 16 | 0) - 3 | 0;
+ if ($var18 < 9) {
+ $var19 = ($par3 + ($var18 * 20 | 0) | 0) + 2 | 0;
+ $ptr = 1;
+ continue main;
+ }
+ nms_RenderHelper_disableStandardItemLighting();
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ }
+ if (nms_EntityPlayer_getSleepTimer($this.$mc10.$thePlayer) > 0) {
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(921));
+ nleg_EaglerAdapterGL30_glDisable(4);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ $var32 = nms_EntityPlayer_getSleepTimer($this.$mc10.$thePlayer);
+ $var33 = $var32 / 100.0;
+ if ($var33 > 1.0)
+ $var33 = 1.0 - ($var32 - 100 | 0) / 10.0;
+ nms_Gui_drawRect(0, 0, $var6, $var7, (220.0 * $var33 | 0) << 24 | 1052704);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ }
+ if (nms_PlayerControllerMP_func_78763_f($this.$mc10.$playerController) && $this.$mc10.$thePlayer.$experienceLevel > 0) {
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(922));
+ $var34 = jl_StringBuilder_toString(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(44)), $this.$mc10.$thePlayer.$experienceLevel));
+ $var36 = ($var6 - nms_FontRenderer_getStringWidth($var8, $var34) | 0) / 2 | 0;
+ $var40 = ($var7 - 31 | 0) - 4 | 0;
+ nms_FontRenderer_drawString0($var8, $var34, $var36 + 1 | 0, $var40, 0);
+ nms_FontRenderer_drawString0($var8, $var34, $var36 - 1 | 0, $var40, 0);
+ nms_FontRenderer_drawString0($var8, $var34, $var36, $var40 + 1 | 0, 0);
+ nms_FontRenderer_drawString0($var8, $var34, $var36, $var40 - 1 | 0, 0);
+ nms_FontRenderer_drawString0($var8, $var34, $var36, $var40, 8453920);
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ }
+ if ($this.$mc10.$gameSettings.$heldItemTooltips) {
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(923));
+ if ($this.$remainingHighlightTicks > 0 && $this.$highlightingItemStack !== null) {
+ $var35 = nms_ItemStack_getDisplayName($this.$highlightingItemStack);
+ $var12 = ($var6 - nms_FontRenderer_getStringWidth($var8, $var35) | 0) / 2 | 0;
+ $var13 = $var7 - 59 | 0;
+ if (!nms_PlayerControllerMP_shouldDrawHUD($this.$mc10.$playerController))
+ $var13 = $var13 + 14 | 0;
+ $var36 = $this.$remainingHighlightTicks * 256.0 / 10.0 | 0;
+ if ($var36 > 255)
+ $var36 = 255;
+ if ($var36 > 0) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nms_FontRenderer_drawStringWithShadow($var8, $var35, $var12, $var13, 16777215 + ($var36 << 24) | 0);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ }
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ }
+ if (nmc_Minecraft_isDemo($this.$mc10)) {
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(924));
+ if (Long_ge(nms_World_getTotalWorldTime($this.$mc10.$theWorld), Long_fromInt(120500)))
+ $var5 = nms_StatCollector_translateToLocal($rt_s(925));
+ else {
+ $var5 = nms_StatCollector_translateToLocal($rt_s(926));
+ var$40 = $rt_createArray(jl_Object, 1);
+ var$40.data[0] = nms_StringUtils_ticksToElapsedTime(Long_sub(Long_fromInt(120500), nms_World_getTotalWorldTime($this.$mc10.$theWorld)).lo);
+ $var5 = jl_String_format($var5, var$40);
+ }
+ nms_FontRenderer_drawStringWithShadow($var8, $var5, ($var6 - nms_FontRenderer_getStringWidth($var8, $var5) | 0) - 10 | 0, 5, 16777215);
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ }
+ $this.$mc10.$debug = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(44)), nmc_Minecraft_debugFPS), $rt_s(927)), nmc_Minecraft_debugChunkUpdates), $rt_s(928)));
+ if (!$this.$mc10.$gameSettings.$showDebugInfo) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glScalef(0.75, 0.75, 0.75);
+ nms_FontRenderer_drawStringWithShadow($var8, nms_RenderGlobal_getDebugInfoShort($this.$mc10.$renderGlobal), 2, 2, 16777215);
+ nms_FontRenderer_drawStringWithShadow($var8, jl_StringBuilder_toString(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(929)), nms_MathHelper_floor_double($this.$mc10.$thePlayer.$posX)), $rt_s(930)), nms_MathHelper_floor_double($this.$mc10.$thePlayer.$posY)), $rt_s(931)), nms_MathHelper_floor_double($this.$mc10.$thePlayer.$posZ))), 2, 12, 16777215);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ } else {
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(932));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nms_FontRenderer_drawStringWithShadow($var8, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(933)), $this.$mc10.$debug), $rt_s(64))), 2, 2, 16777215);
+ nms_FontRenderer_drawStringWithShadow($var8, nmc_Minecraft_debugInfoRenders($this.$mc10), 2, 12, 16777215);
+ nms_FontRenderer_drawStringWithShadow($var8, nmc_Minecraft_getEntityDebug($this.$mc10), 2, 22, 16777215);
+ nms_FontRenderer_drawStringWithShadow($var8, nmc_Minecraft_debugInfoEntities($this.$mc10), 2, 32, 16777215);
+ nms_FontRenderer_drawStringWithShadow($var8, nmc_Minecraft_getWorldProviderName($this.$mc10), 2, 42, 16777215);
+ $var39 = nlea_EaglerAdapterImpl2_maxMemory();
+ $var37 = nlea_EaglerAdapterImpl2_totalMemory();
+ $var44 = Long_sub($var37, nlea_EaglerAdapterImpl2_freeMemory());
+ $var45 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append2(jl_StringBuilder_append0(jl_StringBuilder_append2(jl_StringBuilder_append0(jl_StringBuilder_append2(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(934)), Long_div(Long_mul($var44, Long_fromInt(100)), $var39)), $rt_s(935)), Long_div(Long_div($var44, Long_fromInt(1024)), Long_fromInt(1024))), $rt_s(936)), Long_div(Long_div($var39, Long_fromInt(1024)), Long_fromInt(1024))), $rt_s(937)));
+ nms_Gui_drawString($this, $var8, $var45, ($var6 - nms_FontRenderer_getStringWidth($var8, $var45) | 0) - 2 | 0, 2, 14737632);
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append2(jl_StringBuilder_append0(jl_StringBuilder_append2(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(938)), Long_div(Long_mul($var37, Long_fromInt(100)), $var39)), $rt_s(935)), Long_div(Long_div($var37, Long_fromInt(1024)), Long_fromInt(1024))), $rt_s(939)));
+ nms_Gui_drawString($this, $var8, $var5, ($var6 - nms_FontRenderer_getStringWidth($var8, $var5) | 0) - 2 | 0, 12, 14737632);
+ $var47 = nms_MathHelper_floor_double($this.$mc10.$thePlayer.$posX);
+ $var22 = nms_MathHelper_floor_double($this.$mc10.$thePlayer.$posY);
+ $var23 = nms_MathHelper_floor_double($this.$mc10.$thePlayer.$posZ);
+ nms_Gui_drawString($this, $var8, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(929)), nms_GuiIngame_doubleToShorterString($this.$mc10.$thePlayer.$posX)), $rt_s(940)), $var47), $rt_s(941)), $var47 >> 4), $rt_s(940)), $var47 & 15), $rt_s(64))), 2, 64, 14737632);
+ nms_Gui_drawString($this, $var8, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(942)), nms_GuiIngame_doubleToShorterString($this.$mc10.$thePlayer.$posY)), $rt_s(940)), $var22), $rt_s(943))), 2, 72, 14737632);
+ nms_Gui_drawString($this, $var8, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(944)), nms_GuiIngame_doubleToShorterString($this.$mc10.$thePlayer.$posZ)), $rt_s(940)), $var23), $rt_s(941)), $var23 >> 4), $rt_s(940)), $var23 & 15), $rt_s(64))), 2, 80, 14737632);
+ $var24 = nms_MathHelper_floor_double($this.$mc10.$thePlayer.$rotationYaw * 4.0 / 360.0 + 0.5) & 3;
+ nms_Gui_drawString($this, $var8, jl_StringBuilder_toString(jl_StringBuilder_append3(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(945)), $var24), $rt_s(940)), nms_Direction_directions.data[$var24]), $rt_s(946)), nms_MathHelper_wrapAngleTo180_float($this.$mc10.$thePlayer.$rotationYaw))), 2, 88, 14737632);
+ nms_Gui_drawString($this, $var8, $rt_s(947), ($var6 - nms_FontRenderer_getStringWidth($var8, $rt_s(947)) | 0) - 2 | 0, 36, 14737632);
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(948)), nleg_EaglerAdapterGL30_getDisplayListCount()), $rt_s(949)), nleg_EaglerAdapterGL30_getBitsPerSecond() / 1000000 | 0), $rt_s(950)));
+ nms_Gui_drawString($this, $var8, $var5, ($var6 - nms_FontRenderer_getStringWidth($var8, $var5) | 0) - 2 | 0, 46, 14737632);
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(951)), nleg_EaglerAdapterGL30_getVertexesPerSecond() / 1000 | 0), $rt_s(952)), nleg_EaglerAdapterGL30_getTrianglesPerSecond() / 1000 | 0), $rt_s(953)));
+ nms_Gui_drawString($this, $var8, $var5, ($var6 - nms_FontRenderer_getStringWidth($var8, $var5) | 0) - 2 | 0, 56, 14737632);
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(954)), !nleg_EaglerAdapterGL30_isWebGL ? $rt_s(955) : $rt_s(956)));
+ nms_Gui_drawString($this, $var8, $var5, ($var6 - nms_FontRenderer_getStringWidth($var8, $var5) | 0) - 2 | 0, 66, 14737632);
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(957)), nlea_EaglerAdapterImpl2__wgetShaderHeader()), $rt_s(958)));
+ nms_Gui_drawString($this, $var8, $var5, ($var6 - nms_FontRenderer_getStringWidth($var8, $var5) | 0) - 2 | 0, 76, 14737632);
+ nms_Gui_drawString($this, $var8, $rt_s(959), ($var6 - nms_FontRenderer_getStringWidth($var8, $rt_s(959)) | 0) - 2 | 0, 100, 14737632);
+ nms_Gui_drawString($this, $var8, $rt_s(960), ($var6 - nms_FontRenderer_getStringWidth($var8, $rt_s(960)) | 0) - 2 | 0, 110, 14737632);
+ nms_Gui_drawString($this, $var8, $rt_s(229), ($var6 - nms_FontRenderer_getStringWidth($var8, $rt_s(229)) | 0) - 2 | 0, 120, 14737632);
+ $i = 0;
+ while ($i < nleg_EffectPipeline_pipeline.data.length) {
+ $var5 = nleg_EffectPipeline_pipeline.data[$i];
+ nms_Gui_drawString($this, $var8, $var5, ($var6 - nms_FontRenderer_getStringWidth($var8, $var5) | 0) - 2 | 0, 130 + ($i * 10 | 0) | 0, 14737632);
+ $i = $i + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ }
+ if ($this.$recordPlayingUpFor > 0) {
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(961));
+ $var33 = $this.$recordPlayingUpFor - $par1;
+ $var12 = $var33 * 256.0 / 20.0 | 0;
+ if ($var12 > 255)
+ $var12 = 255;
+ if ($var12 > 0) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef($var6 / 2 | 0, $var7 - 48 | 0, 0.0);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ $var13 = 16777215;
+ if ($this.$recordIsPlaying)
+ $var13 = nms_BiomeGenBase_HSBtoRGB($var33 / 50.0, 0.699999988079071, 0.6000000238418579) & 16777215;
+ nms_FontRenderer_drawString0($var8, $this.$recordPlaying, -nms_FontRenderer_getStringWidth($var8, $this.$recordPlaying) / 2 | 0, (-4), $var13 + ($var12 << 24) | 0);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ }
+ $var42 = nms_Scoreboard_func_96539_a(nms_World_getScoreboard($this.$mc10.$theWorld), 1);
+ if ($var42 !== null)
+ nms_GuiIngame_func_96136_a($this, $var42, $var7, $var6, $var8);
+ b: {
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, $var7 - 48 | 0, 0.0);
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(962));
+ nms_GuiNewChat_drawChat($this.$persistantChatGUI, $this.$updateCounter0);
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $var5 = nms_Scoreboard_func_96539_a(nms_World_getScoreboard($this.$mc10.$theWorld), 0);
+ if ($this.$mc10.$gameSettings.$keyBindPlayerList.$pressed && !(nmc_Minecraft_isIntegratedServerRunning($this.$mc10) && ju_ArrayList_size($this.$mc10.$thePlayer.$sendQueue.$playerInfoList) <= 1 && $var5 === null)) {
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(963));
+ $var38 = $this.$mc10.$thePlayer.$sendQueue;
+ $var43 = $var38.$playerInfoList;
+ $var36 = $var38.$currentServerMaxPlayers;
+ $var16_0 = 1;
+ $par2 = $var36;
+ while ($par2 > 20) {
+ $var16_0 = $var16_0 + 1 | 0;
+ $par2 = (($var36 + $var16_0 | 0) - 1 | 0) / $var16_0 | 0;
+ }
+ $var17 = 300 / $var16_0 | 0;
+ if ($var17 > 150)
+ $var17 = 150;
+ $par3 = $rt_imul($var16_0, $var17);
+ $var18 = ($var6 - $par3 | 0) / 2 | 0;
+ nms_Gui_drawRect($var18 - 1 | 0, 9, $var18 + $par3 | 0, 10 + (9 * $par2 | 0) | 0, (-2147483648));
+ $var20 = 0;
+ while (true) {
+ if ($var20 >= $var36)
+ break b;
+ $var47 = $var18 + $rt_imul($var20 % $var16_0 | 0, $var17) | 0;
+ $var22 = 10 + (($var20 / $var16_0 | 0) * 9 | 0) | 0;
+ $par2 = $var47 + $var17 | 0;
+ nms_Gui_drawRect($var47, $var22, $par2 - 1 | 0, $var22 + 8 | 0, 553648127);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ if ($var20 < ju_ArrayList_size($var43)) {
+ $var48 = ju_ArrayList_get($var43, $var20);
+ $var51 = nms_ScorePlayerTeam_func_96667_a(nms_Scoreboard_getPlayersTeam(nms_World_getScoreboard($this.$mc10.$theWorld), $var48.$name6), $var48.$name6);
+ nms_FontRenderer_drawStringWithShadow($var8, $var51, $var47, $var22, 16777215);
+ if ($var5 !== null) {
+ $var26 = ($var47 + nms_FontRenderer_getStringWidth($var8, $var51) | 0) + 5 | 0;
+ $var52 = ($par2 - 12 | 0) - 5 | 0;
+ if (($var52 - $var26 | 0) > 5) {
+ $var55 = nms_Scoreboard_func_96529_a(nms_ScoreObjective_getScoreboard($var5), $var48.$name6, $var5);
+ $var57 = jl_StringBuilder_toString(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append9(jl_StringBuilder__init_(), nms_EnumChatFormatting_YELLOW), $rt_s(44)), nms_Score_func_96652_c($var55)));
+ nms_FontRenderer_drawStringWithShadow($var8, $var57, $var52 - nms_FontRenderer_getStringWidth($var8, $var57) | 0, $var22, 16777215);
+ }
+ }
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nms_RenderEngine_bindTexture($this.$mc10.$renderEngine, $rt_s(964));
+ $var27 = $var48.$responseTime < 0 ? 5 : $var48.$responseTime < 150 ? 0 : $var48.$responseTime < 300 ? 1 : $var48.$responseTime < 600 ? 2 : $var48.$responseTime >= 1000 ? 4 : 3;
+ $this.$zLevel = $this.$zLevel + 100.0;
+ nms_Gui_drawTexturedModalRect($this, $par2 - 12 | 0, $var22, 0, 176 + ($var27 * 8 | 0) | 0, 10, 8);
+ $this.$zLevel = $this.$zLevel - 100.0;
+ }
+ $var20 = $var20 + 1 | 0;
+ }
+ }
+ }
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ return;
+ case 1:
+ nms_GuiIngame_renderInventorySlot($this, $var18, $var19, $var20, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var18 = $var18 + 1 | 0;
+ if ($var18 >= 9) {
+ nms_RenderHelper_disableStandardItemLighting();
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ if (nms_EntityPlayer_getSleepTimer($this.$mc10.$thePlayer) > 0) {
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(921));
+ nleg_EaglerAdapterGL30_glDisable(4);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ $var32 = nms_EntityPlayer_getSleepTimer($this.$mc10.$thePlayer);
+ $var33 = $var32 / 100.0;
+ if ($var33 > 1.0)
+ $var33 = 1.0 - ($var32 - 100 | 0) / 10.0;
+ nms_Gui_drawRect(0, 0, $var6, $var7, (220.0 * $var33 | 0) << 24 | 1052704);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ }
+ if (nms_PlayerControllerMP_func_78763_f($this.$mc10.$playerController) && $this.$mc10.$thePlayer.$experienceLevel > 0) {
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(922));
+ $var34 = jl_StringBuilder_toString(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(44)), $this.$mc10.$thePlayer.$experienceLevel));
+ $var36 = ($var6 - nms_FontRenderer_getStringWidth($var8, $var34) | 0) / 2 | 0;
+ $var40 = ($var7 - 31 | 0) - 4 | 0;
+ nms_FontRenderer_drawString0($var8, $var34, $var36 + 1 | 0, $var40, 0);
+ nms_FontRenderer_drawString0($var8, $var34, $var36 - 1 | 0, $var40, 0);
+ nms_FontRenderer_drawString0($var8, $var34, $var36, $var40 + 1 | 0, 0);
+ nms_FontRenderer_drawString0($var8, $var34, $var36, $var40 - 1 | 0, 0);
+ nms_FontRenderer_drawString0($var8, $var34, $var36, $var40, 8453920);
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ }
+ if ($this.$mc10.$gameSettings.$heldItemTooltips) {
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(923));
+ if ($this.$remainingHighlightTicks > 0 && $this.$highlightingItemStack !== null) {
+ $var35 = nms_ItemStack_getDisplayName($this.$highlightingItemStack);
+ $var12 = ($var6 - nms_FontRenderer_getStringWidth($var8, $var35) | 0) / 2 | 0;
+ $var13 = $var7 - 59 | 0;
+ if (!nms_PlayerControllerMP_shouldDrawHUD($this.$mc10.$playerController))
+ $var13 = $var13 + 14 | 0;
+ $var36 = $this.$remainingHighlightTicks * 256.0 / 10.0 | 0;
+ if ($var36 > 255)
+ $var36 = 255;
+ if ($var36 > 0) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nms_FontRenderer_drawStringWithShadow($var8, $var35, $var12, $var13, 16777215 + ($var36 << 24) | 0);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ }
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ }
+ if (nmc_Minecraft_isDemo($this.$mc10)) {
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(924));
+ if (Long_ge(nms_World_getTotalWorldTime($this.$mc10.$theWorld), Long_fromInt(120500)))
+ $var5 = nms_StatCollector_translateToLocal($rt_s(925));
+ else {
+ $var5 = nms_StatCollector_translateToLocal($rt_s(926));
+ var$40 = $rt_createArray(jl_Object, 1);
+ var$40.data[0] = nms_StringUtils_ticksToElapsedTime(Long_sub(Long_fromInt(120500), nms_World_getTotalWorldTime($this.$mc10.$theWorld)).lo);
+ $var5 = jl_String_format($var5, var$40);
+ }
+ nms_FontRenderer_drawStringWithShadow($var8, $var5, ($var6 - nms_FontRenderer_getStringWidth($var8, $var5) | 0) - 10 | 0, 5, 16777215);
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ }
+ $this.$mc10.$debug = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(44)), nmc_Minecraft_debugFPS), $rt_s(927)), nmc_Minecraft_debugChunkUpdates), $rt_s(928)));
+ if (!$this.$mc10.$gameSettings.$showDebugInfo) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glScalef(0.75, 0.75, 0.75);
+ nms_FontRenderer_drawStringWithShadow($var8, nms_RenderGlobal_getDebugInfoShort($this.$mc10.$renderGlobal), 2, 2, 16777215);
+ nms_FontRenderer_drawStringWithShadow($var8, jl_StringBuilder_toString(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(929)), nms_MathHelper_floor_double($this.$mc10.$thePlayer.$posX)), $rt_s(930)), nms_MathHelper_floor_double($this.$mc10.$thePlayer.$posY)), $rt_s(931)), nms_MathHelper_floor_double($this.$mc10.$thePlayer.$posZ))), 2, 12, 16777215);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ } else {
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(932));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nms_FontRenderer_drawStringWithShadow($var8, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(933)), $this.$mc10.$debug), $rt_s(64))), 2, 2, 16777215);
+ nms_FontRenderer_drawStringWithShadow($var8, nmc_Minecraft_debugInfoRenders($this.$mc10), 2, 12, 16777215);
+ nms_FontRenderer_drawStringWithShadow($var8, nmc_Minecraft_getEntityDebug($this.$mc10), 2, 22, 16777215);
+ nms_FontRenderer_drawStringWithShadow($var8, nmc_Minecraft_debugInfoEntities($this.$mc10), 2, 32, 16777215);
+ nms_FontRenderer_drawStringWithShadow($var8, nmc_Minecraft_getWorldProviderName($this.$mc10), 2, 42, 16777215);
+ $var39 = nlea_EaglerAdapterImpl2_maxMemory();
+ $var37 = nlea_EaglerAdapterImpl2_totalMemory();
+ $var44 = Long_sub($var37, nlea_EaglerAdapterImpl2_freeMemory());
+ $var45 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append2(jl_StringBuilder_append0(jl_StringBuilder_append2(jl_StringBuilder_append0(jl_StringBuilder_append2(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(934)), Long_div(Long_mul($var44, Long_fromInt(100)), $var39)), $rt_s(935)), Long_div(Long_div($var44, Long_fromInt(1024)), Long_fromInt(1024))), $rt_s(936)), Long_div(Long_div($var39, Long_fromInt(1024)), Long_fromInt(1024))), $rt_s(937)));
+ nms_Gui_drawString($this, $var8, $var45, ($var6 - nms_FontRenderer_getStringWidth($var8, $var45) | 0) - 2 | 0, 2, 14737632);
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append2(jl_StringBuilder_append0(jl_StringBuilder_append2(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(938)), Long_div(Long_mul($var37, Long_fromInt(100)), $var39)), $rt_s(935)), Long_div(Long_div($var37, Long_fromInt(1024)), Long_fromInt(1024))), $rt_s(939)));
+ nms_Gui_drawString($this, $var8, $var5, ($var6 - nms_FontRenderer_getStringWidth($var8, $var5) | 0) - 2 | 0, 12, 14737632);
+ $var47 = nms_MathHelper_floor_double($this.$mc10.$thePlayer.$posX);
+ $var22 = nms_MathHelper_floor_double($this.$mc10.$thePlayer.$posY);
+ $var23 = nms_MathHelper_floor_double($this.$mc10.$thePlayer.$posZ);
+ nms_Gui_drawString($this, $var8, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(929)), nms_GuiIngame_doubleToShorterString($this.$mc10.$thePlayer.$posX)), $rt_s(940)), $var47), $rt_s(941)), $var47 >> 4), $rt_s(940)), $var47 & 15), $rt_s(64))), 2, 64, 14737632);
+ nms_Gui_drawString($this, $var8, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(942)), nms_GuiIngame_doubleToShorterString($this.$mc10.$thePlayer.$posY)), $rt_s(940)), $var22), $rt_s(943))), 2, 72, 14737632);
+ nms_Gui_drawString($this, $var8, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(944)), nms_GuiIngame_doubleToShorterString($this.$mc10.$thePlayer.$posZ)), $rt_s(940)), $var23), $rt_s(941)), $var23 >> 4), $rt_s(940)), $var23 & 15), $rt_s(64))), 2, 80, 14737632);
+ $var24 = nms_MathHelper_floor_double($this.$mc10.$thePlayer.$rotationYaw * 4.0 / 360.0 + 0.5) & 3;
+ nms_Gui_drawString($this, $var8, jl_StringBuilder_toString(jl_StringBuilder_append3(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(945)), $var24), $rt_s(940)), nms_Direction_directions.data[$var24]), $rt_s(946)), nms_MathHelper_wrapAngleTo180_float($this.$mc10.$thePlayer.$rotationYaw))), 2, 88, 14737632);
+ nms_Gui_drawString($this, $var8, $rt_s(947), ($var6 - nms_FontRenderer_getStringWidth($var8, $rt_s(947)) | 0) - 2 | 0, 36, 14737632);
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(948)), nleg_EaglerAdapterGL30_getDisplayListCount()), $rt_s(949)), nleg_EaglerAdapterGL30_getBitsPerSecond() / 1000000 | 0), $rt_s(950)));
+ nms_Gui_drawString($this, $var8, $var5, ($var6 - nms_FontRenderer_getStringWidth($var8, $var5) | 0) - 2 | 0, 46, 14737632);
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(951)), nleg_EaglerAdapterGL30_getVertexesPerSecond() / 1000 | 0), $rt_s(952)), nleg_EaglerAdapterGL30_getTrianglesPerSecond() / 1000 | 0), $rt_s(953)));
+ nms_Gui_drawString($this, $var8, $var5, ($var6 - nms_FontRenderer_getStringWidth($var8, $var5) | 0) - 2 | 0, 56, 14737632);
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(954)), !nleg_EaglerAdapterGL30_isWebGL ? $rt_s(955) : $rt_s(956)));
+ nms_Gui_drawString($this, $var8, $var5, ($var6 - nms_FontRenderer_getStringWidth($var8, $var5) | 0) - 2 | 0, 66, 14737632);
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(957)), nlea_EaglerAdapterImpl2__wgetShaderHeader()), $rt_s(958)));
+ nms_Gui_drawString($this, $var8, $var5, ($var6 - nms_FontRenderer_getStringWidth($var8, $var5) | 0) - 2 | 0, 76, 14737632);
+ nms_Gui_drawString($this, $var8, $rt_s(959), ($var6 - nms_FontRenderer_getStringWidth($var8, $rt_s(959)) | 0) - 2 | 0, 100, 14737632);
+ nms_Gui_drawString($this, $var8, $rt_s(960), ($var6 - nms_FontRenderer_getStringWidth($var8, $rt_s(960)) | 0) - 2 | 0, 110, 14737632);
+ nms_Gui_drawString($this, $var8, $rt_s(229), ($var6 - nms_FontRenderer_getStringWidth($var8, $rt_s(229)) | 0) - 2 | 0, 120, 14737632);
+ $i = 0;
+ while ($i < nleg_EffectPipeline_pipeline.data.length) {
+ $var5 = nleg_EffectPipeline_pipeline.data[$i];
+ nms_Gui_drawString($this, $var8, $var5, ($var6 - nms_FontRenderer_getStringWidth($var8, $var5) | 0) - 2 | 0, 130 + ($i * 10 | 0) | 0, 14737632);
+ $i = $i + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ }
+ if ($this.$recordPlayingUpFor > 0) {
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(961));
+ $var33 = $this.$recordPlayingUpFor - $par1;
+ $var12 = $var33 * 256.0 / 20.0 | 0;
+ if ($var12 > 255)
+ $var12 = 255;
+ if ($var12 > 0) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef($var6 / 2 | 0, $var7 - 48 | 0, 0.0);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ $var13 = 16777215;
+ if ($this.$recordIsPlaying)
+ $var13 = nms_BiomeGenBase_HSBtoRGB($var33 / 50.0, 0.699999988079071, 0.6000000238418579) & 16777215;
+ nms_FontRenderer_drawString0($var8, $this.$recordPlaying, -nms_FontRenderer_getStringWidth($var8, $this.$recordPlaying) / 2 | 0, (-4), $var13 + ($var12 << 24) | 0);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ }
+ $var42 = nms_Scoreboard_func_96539_a(nms_World_getScoreboard($this.$mc10.$theWorld), 1);
+ if ($var42 !== null)
+ nms_GuiIngame_func_96136_a($this, $var42, $var7, $var6, $var8);
+ c: {
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, $var7 - 48 | 0, 0.0);
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(962));
+ nms_GuiNewChat_drawChat($this.$persistantChatGUI, $this.$updateCounter0);
+ nms_Profiler_endSection($this.$mc10.$mcProfiler);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $var5 = nms_Scoreboard_func_96539_a(nms_World_getScoreboard($this.$mc10.$theWorld), 0);
+ if ($this.$mc10.$gameSettings.$keyBindPlayerList.$pressed && !(nmc_Minecraft_isIntegratedServerRunning($this.$mc10) && ju_ArrayList_size($this.$mc10.$thePlayer.$sendQueue.$playerInfoList) <= 1 && $var5 === null)) {
+ nms_Profiler_startSection($this.$mc10.$mcProfiler, $rt_s(963));
+ $var38 = $this.$mc10.$thePlayer.$sendQueue;
+ $var43 = $var38.$playerInfoList;
+ $var36 = $var38.$currentServerMaxPlayers;
+ $var16_0 = 1;
+ $par2 = $var36;
+ while ($par2 > 20) {
+ $var16_0 = $var16_0 + 1 | 0;
+ $par2 = (($var36 + $var16_0 | 0) - 1 | 0) / $var16_0 | 0;
+ }
+ $var17 = 300 / $var16_0 | 0;
+ if ($var17 > 150)
+ $var17 = 150;
+ $par3 = $rt_imul($var16_0, $var17);
+ $var18 = ($var6 - $par3 | 0) / 2 | 0;
+ nms_Gui_drawRect($var18 - 1 | 0, 9, $var18 + $par3 | 0, 10 + (9 * $par2 | 0) | 0, (-2147483648));
+ $var20 = 0;
+ while (true) {
+ if ($var20 >= $var36)
+ break c;
+ $var47 = $var18 + $rt_imul($var20 % $var16_0 | 0, $var17) | 0;
+ $var22 = 10 + (($var20 / $var16_0 | 0) * 9 | 0) | 0;
+ $par2 = $var47 + $var17 | 0;
+ nms_Gui_drawRect($var47, $var22, $par2 - 1 | 0, $var22 + 8 | 0, 553648127);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ if ($var20 < ju_ArrayList_size($var43)) {
+ $var48 = ju_ArrayList_get($var43, $var20);
+ $var51 = nms_ScorePlayerTeam_func_96667_a(nms_Scoreboard_getPlayersTeam(nms_World_getScoreboard($this.$mc10.$theWorld), $var48.$name6), $var48.$name6);
+ nms_FontRenderer_drawStringWithShadow($var8, $var51, $var47, $var22, 16777215);
+ if ($var5 !== null) {
+ $var26 = ($var47 + nms_FontRenderer_getStringWidth($var8, $var51) | 0) + 5 | 0;
+ $var52 = ($par2 - 12 | 0) - 5 | 0;
+ if (($var52 - $var26 | 0) > 5) {
+ $var55 = nms_Scoreboard_func_96529_a(nms_ScoreObjective_getScoreboard($var5), $var48.$name6, $var5);
+ $var57 = jl_StringBuilder_toString(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append9(jl_StringBuilder__init_(), nms_EnumChatFormatting_YELLOW), $rt_s(44)), nms_Score_func_96652_c($var55)));
+ nms_FontRenderer_drawStringWithShadow($var8, $var57, $var52 - nms_FontRenderer_getStringWidth($var8, $var57) | 0, $var22, 16777215);
+ }
+ }
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nms_RenderEngine_bindTexture($this.$mc10.$renderEngine, $rt_s(964));
+ $var27 = $var48.$responseTime < 0 ? 5 : $var48.$responseTime < 150 ? 0 : $var48.$responseTime < 300 ? 1 : $var48.$responseTime < 600 ? 2 : $var48.$responseTime >= 1000 ? 4 : 3;
+ $this.$zLevel = $this.$zLevel + 100.0;
+ nms_Gui_drawTexturedModalRect($this, $par2 - 12 | 0, $var22, 0, 176 + ($var27 * 8 | 0) | 0, 10, 8);
+ $this.$zLevel = $this.$zLevel - 100.0;
+ }
+ $var20 = $var20 + 1 | 0;
+ }
+ }
+ }
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ return;
+ }
+ $var19 = ($par3 + ($var18 * 20 | 0) | 0) + 2 | 0;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $var5, $var6, $var7, $var8, $var9, $var10, $var31, $var11, $var12, $var13, $var15, $var16, $var19, $var22, $var23, $var47, $var24, $var25, $i, $var26, $var27, $var28, $var30, $var36, $var16_0, $var52, $var53, $var29, $var18, $var20, $var32, $var33, $var34, $var40, $var35, var$40, $var39, $var37, $var44, $var45, $var42, $var38, $var43, $var17, $var48, $var51, $var55, $var57, $ptr);
+}
+function nms_GuiIngame_doubleToShorterString($d) {
+ var var$2, var$3, $i, var$5;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert3(var$2, var$2.$length, $d);
+ var$3 = jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+ $i = jl_String_indexOf(var$3, 46, 0);
+ if ((var$3.$characters.data.length - $i | 0) <= 6)
+ var$2 = var$3;
+ else {
+ var$5 = $i + 6 | 0;
+ if (0 > var$5) {
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+ }
+ var$2 = jl_String__init_0(var$3.$characters, 0, var$5 - 0 | 0);
+ }
+ return var$2;
+}
+function nms_GuiIngame_func_96136_a($this, $par1ScoreObjective, $par2, $par3, $par4FontRenderer) {
+ var $var5, $var6, $var7, $var8, $var9, $var10, $var13, $var14, $var16, $var15, $var23, $var19, $var22, $var25, $var12, $var20, $var21;
+ a: {
+ $var5 = $par1ScoreObjective.$theScoreboard;
+ $var6 = nms_Scoreboard_func_96534_i($var5, $par1ScoreObjective);
+ if ($var6.$size0 <= 15) {
+ $var7 = nms_FontRenderer_getStringWidth($par4FontRenderer, $par1ScoreObjective.$displayName);
+ $var8 = new ju_AbstractList$1;
+ $var8.$this$0 = $var6;
+ $var8.$modCount = $var8.$this$0.$modCount0;
+ $var8.$size1 = $var8.$this$0.$size2();
+ $var8.$removeIndex = (-1);
+ while ($var8.$index >= $var8.$size1 ? 0 : 1) {
+ $var9 = ju_AbstractList$1_next($var8);
+ $var10 = nms_Scoreboard_getPlayersTeam($var5, $var9.$field_96654_d);
+ $var13 = new jl_StringBuilder;
+ $var13.$buffer = $rt_createCharArray(16);
+ $var14 = $var9.$field_96654_d;
+ if ($var10 !== null) {
+ $var16 = new jl_StringBuilder;
+ $var16.$buffer = $rt_createCharArray(16);
+ $var15 = $var10.$field_96674_e;
+ jl_AbstractStringBuilder_insert($var16, $var16.$length, $var15);
+ jl_AbstractStringBuilder_insert($var16, $var16.$length, $var14);
+ $var10 = $var10.$field_96671_f;
+ jl_AbstractStringBuilder_insert($var16, $var16.$length, $var10);
+ $var14 = jl_String__init_0($var16.$buffer, 0, $var16.$length);
+ }
+ jl_AbstractStringBuilder_insert($var13, $var13.$length, $var14);
+ jl_AbstractStringBuilder_insert($var13, $var13.$length, $rt_s(48));
+ $var10 = nms_EnumChatFormatting_RED;
+ jl_AbstractStringBuilder_insert($var13, $var13.$length, $var10 === null ? $rt_s(47) : $var10.$field_96304_B);
+ $var23 = $var9.$field_96655_e;
+ jl_AbstractStringBuilder_insert0($var13, $var13.$length, $var23, 10);
+ $var19 = nms_FontRenderer_getStringWidth($par4FontRenderer, jl_String__init_0($var13.$buffer, 0, $var13.$length));
+ if ($var7 > $var19)
+ $var19 = $var7;
+ $var7 = $var19;
+ }
+ $var22 = $rt_imul($var6.$size0, $par4FontRenderer.$FONT_HEIGHT);
+ $var23 = ($par2 / 2 | 0) + ($var22 / 3 | 0) | 0;
+ $var25 = ($par3 - $var7 | 0) - 3 | 0;
+ $var12 = 0;
+ $var13 = new ju_AbstractList$1;
+ $var13.$this$0 = $var6;
+ $var13.$modCount = $var13.$this$0.$modCount0;
+ $var13.$size1 = $var13.$this$0.$size2();
+ $var13.$removeIndex = (-1);
+ $var20 = ($par3 - 3 | 0) + 2 | 0;
+ $var22 = $var25 - 2 | 0;
+ while (true) {
+ if (!ju_AbstractList$1_hasNext($var13))
+ break a;
+ $var14 = ju_AbstractList$1_next($var13);
+ $var12 = $var12 + 1 | 0;
+ $var15 = nms_Scoreboard_getPlayersTeam($var5, $var14.$field_96654_d);
+ $var16 = $var14.$field_96654_d;
+ if ($var15 !== null) {
+ $var10 = new jl_StringBuilder;
+ $var10.$buffer = $rt_createCharArray(16);
+ $var9 = $var15.$field_96674_e;
+ jl_AbstractStringBuilder_insert($var10, $var10.$length, $var9);
+ jl_AbstractStringBuilder_insert($var10, $var10.$length, $var16);
+ $var9 = $var15.$field_96671_f;
+ jl_AbstractStringBuilder_insert($var10, $var10.$length, $var9);
+ $var16 = jl_String__init_0($var10.$buffer, 0, $var10.$length);
+ }
+ $var9 = new jl_StringBuilder;
+ $var9.$buffer = $rt_createCharArray(16);
+ $var10 = nms_EnumChatFormatting_RED;
+ jl_AbstractStringBuilder_insert($var9, $var9.$length, $var10 === null ? $rt_s(47) : $var10.$field_96304_B);
+ jl_AbstractStringBuilder_insert($var9, $var9.$length, $rt_s(44));
+ $var19 = $var14.$field_96655_e;
+ jl_AbstractStringBuilder_insert0($var9, $var9.$length, $var19, 10);
+ $var10 = jl_String__init_0($var9.$buffer, 0, $var9.$length);
+ $var19 = $var23 - $rt_imul($var12, $par4FontRenderer.$FONT_HEIGHT) | 0;
+ nms_Gui_drawRect($var22, $var19, $var20, $var19 + $par4FontRenderer.$FONT_HEIGHT | 0, 1342177280);
+ nms_FontRenderer_drawString($par4FontRenderer, $var16, $var25, $var19, 553648127, 0);
+ nms_FontRenderer_drawString($par4FontRenderer, $var10, $var20 - nms_FontRenderer_getStringWidth($par4FontRenderer, $var10) | 0, $var19, 553648127, 0);
+ if ($var12 == $var6.$size0) {
+ $var21 = nms_ScoreObjective_getDisplayName($par1ScoreObjective);
+ $par2 = ($var19 - $par4FontRenderer.$FONT_HEIGHT | 0) - 1 | 0;
+ $par3 = $var19 - 1 | 0;
+ nms_Gui_drawRect($var22, $par2, $var20, $par3, 1610612736);
+ nms_Gui_drawRect($var22, $par3, $var20, $var19, 1342177280);
+ nms_FontRenderer_drawString0($par4FontRenderer, $var21, ($var25 + ($var7 / 2 | 0) | 0) - (nms_FontRenderer_getStringWidth($par4FontRenderer, $var21) / 2 | 0) | 0, $var19 - $par4FontRenderer.$FONT_HEIGHT | 0, 553648127);
+ }
+ }
+ }
+ }
+}
+function nms_GuiIngame_renderBossHealth($this) {
+ var $var1, $var3, $var5, $var6, $var8;
+ if (nms_BossStatus_bossName !== null && nms_BossStatus_statusBarLength > 0) {
+ nms_BossStatus_statusBarLength = nms_BossStatus_statusBarLength - 1 | 0;
+ $var1 = $this.$mc10.$fontRenderer;
+ $var3 = nms_ScaledResolution__init_($this.$mc10.$gameSettings, $this.$mc10.$displayWidth, $this.$mc10.$displayHeight).$scaledWidth / 2 | 0;
+ $var5 = $var3 - 91 | 0;
+ $var6 = nms_BossStatus_healthScale * 183.0 | 0;
+ nms_Gui_drawTexturedModalRect($this, $var5, 12, 0, 74, 182, 5);
+ nms_Gui_drawTexturedModalRect($this, $var5, 12, 0, 74, 182, 5);
+ if ($var6 > 0)
+ nms_Gui_drawTexturedModalRect($this, $var5, 12, 0, 79, $var6, 5);
+ $var8 = nms_BossStatus_bossName;
+ nms_FontRenderer_drawString($var1, $var8, $var3 - (nms_FontRenderer_getStringWidth($var1, $var8) / 2 | 0) | 0, 2, 16777215, 1);
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nle_TextureLocation_bindTexture(nms_GuiIngame_tex_icons);
+ }
+}
+function nms_GuiIngame_renderPumpkinBlur($this, $par1, $par2) {
+ var $var3, var$4, var$5;
+ nleg_EaglerAdapterGL30_glDisable(4);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!0);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nle_TextureLocation_bindTexture(nms_GuiIngame_tex_pumpkin);
+ nlea_Tessellator_$callClinit();
+ $var3 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var3, 98);
+ var$4 = $par2;
+ $var3.$hasTexture = 1;
+ $var3.$textureU = 0.0;
+ $var3.$textureV = 1.0;
+ nlea_Tessellator_addVertex($var3, 0.0, var$4, (-90.0));
+ var$5 = $par1;
+ $var3.$hasTexture = 1;
+ $var3.$textureU = 1.0;
+ $var3.$textureV = 1.0;
+ nlea_Tessellator_addVertex($var3, var$5, var$4, (-90.0));
+ $var3.$hasTexture = 1;
+ $var3.$textureU = 1.0;
+ $var3.$textureV = 0.0;
+ nlea_Tessellator_addVertex($var3, var$5, 0.0, (-90.0));
+ $var3.$hasTexture = 1;
+ $var3.$textureU = 0.0;
+ $var3.$textureV = 0.0;
+ nlea_Tessellator_addVertex($var3, 0.0, 0.0, (-90.0));
+ nlea_Tessellator_draw($var3);
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+}
+function nms_GuiIngame_renderVignette($this, $par1, $par2, $par3) {
+ var var$4, var$5, $var4, var$7, var$8;
+ $par1 = 1.0 - $par1 * 0.5;
+ if ($par1 < 0.0)
+ $par1 = 0.0;
+ if ($par1 > 1.0)
+ $par1 = 1.0;
+ $this.$prevVignetteBrightness = $this.$prevVignetteBrightness + ($par1 - $this.$prevVignetteBrightness) * 0.01;
+ nleg_EaglerAdapterGL30_glDisable(4);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!0);
+ nleg_EaglerAdapterGL30_glBlendFunc(0, 45);
+ $par1 = $this.$prevVignetteBrightness;
+ var$4 = $this.$prevVignetteBrightness;
+ var$5 = $this.$prevVignetteBrightness;
+ nleg_EaglerAdapterGL30_colorR = $par1;
+ nleg_EaglerAdapterGL30_colorG = var$4;
+ nleg_EaglerAdapterGL30_colorB = var$5;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nle_TextureLocation_bindTexture(nms_GuiIngame_tex_vigg);
+ nlea_Tessellator_$callClinit();
+ $var4 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var4, 98);
+ var$7 = $par3;
+ $var4.$hasTexture = 1;
+ $var4.$textureU = 0.0;
+ $var4.$textureV = 1.0;
+ nlea_Tessellator_addVertex($var4, 0.0, var$7, (-90.0));
+ var$8 = $par2;
+ $var4.$hasTexture = 1;
+ $var4.$textureU = 1.0;
+ $var4.$textureV = 1.0;
+ nlea_Tessellator_addVertex($var4, var$8, var$7, (-90.0));
+ $var4.$hasTexture = 1;
+ $var4.$textureU = 1.0;
+ $var4.$textureV = 0.0;
+ nlea_Tessellator_addVertex($var4, var$8, 0.0, (-90.0));
+ $var4.$hasTexture = 1;
+ $var4.$textureU = 0.0;
+ $var4.$textureV = 0.0;
+ nlea_Tessellator_addVertex($var4, 0.0, 0.0, (-90.0));
+ nlea_Tessellator_draw($var4);
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+}
+function nms_GuiIngame_renderPortalOverlay($this, $par1, $par2, $par3) {
+ var $var9, $var5, $var6, $var7, $var8, var$9, var$10, var$11, var$12;
+ if ($par1 < 1.0) {
+ $par1 = $par1 * $par1;
+ $par1 = $par1 * $par1 * 0.800000011920929 + 0.20000000298023224;
+ }
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nleg_EaglerAdapterGL30_glDisable(4);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!0);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = $par1;
+ nle_TextureLocation_bindTexture(nms_GuiIngame_terrain);
+ nms_Block_$callClinit();
+ $var9 = nms_Block_portal.$blockIcon;
+ $var5 = $var9.$getMinU();
+ $var6 = $var9.$getMinV();
+ $var7 = $var9.$getMaxU();
+ $var8 = $var9.$getMaxV();
+ nlea_Tessellator_$callClinit();
+ $var9 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var9, 98);
+ var$9 = $par3;
+ var$10 = $var5;
+ var$11 = $var8;
+ $var9.$hasTexture = 1;
+ $var5 = var$10;
+ $var9.$textureU = $var5;
+ $var8 = var$11;
+ $var9.$textureV = $var8;
+ nlea_Tessellator_addVertex($var9, 0.0, var$9, (-90.0));
+ var$12 = $par2;
+ var$10 = $var7;
+ $var9.$hasTexture = 1;
+ $par1 = var$10;
+ $var9.$textureU = $par1;
+ $var9.$textureV = $var8;
+ nlea_Tessellator_addVertex($var9, var$12, var$9, (-90.0));
+ var$10 = $var6;
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $par1;
+ $par1 = var$10;
+ $var9.$textureV = $par1;
+ nlea_Tessellator_addVertex($var9, var$12, 0.0, (-90.0));
+ $var9.$hasTexture = 1;
+ $var9.$textureU = $var5;
+ $var9.$textureV = $par1;
+ nlea_Tessellator_addVertex($var9, 0.0, 0.0, (-90.0));
+ nlea_Tessellator_draw($var9);
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+}
+function nms_GuiIngame_renderInventorySlot($this, $par1, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = $this.$mc10.$thePlayer.$inventory.$mainInventory.data[$par1];
+ if ($var5 === null)
+ return;
+ $var6 = $var5.$animationsToGo - $par4;
+ $par1 = $rt_compare($var6, 0.0);
+ if ($par1 > 0) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var7 = 1.0 + $var6 / 5.0;
+ var$8 = $par2 + 8 | 0;
+ $var6 = var$8;
+ var$9 = $par3 + 12 | 0;
+ var$10 = var$9;
+ var$11 = nleg_EaglerAdapterGL30_deevis;
+ var$11.$x = $var6;
+ var$11.$y = var$10;
+ var$11.$z = 0.0;
+ var$11 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$11, var$11);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$12 = new ji_PrintStream;
+ var$12.$out = new jl_ConsoleOutputStreamStderr;
+ var$11 = new jl_StringBuilder;
+ var$11.$buffer = $rt_createCharArray(16);
+ var$12.$sb = var$11;
+ var$12.$buffer0 = $rt_createCharArray(32);
+ var$12.$autoFlush = 0;
+ var$11 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$11, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$12.$charset = var$11;
+ jl_System_errCache = var$12;
+ }
+ var$13 = jl_System_errCache;
+ var$12 = var$13.$sb;
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, $rt_s(220));
+ var$14 = var$12.$length;
+ jl_AbstractStringBuilder_insertSpace(var$12, var$14, var$14 + 1 | 0);
+ var$12.$buffer.data[var$14] = 10;
+ ji_PrintStream_printSB(var$13);
+ }
+ $par4 = 1.0 / $var7;
+ $var6 = ($var7 + 1.0) / 2.0;
+ var$11 = nleg_EaglerAdapterGL30_deevis;
+ var$11.$x = $par4;
+ var$11.$y = $var6;
+ var$11.$z = 1.0;
+ var$11 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, var$11, var$11);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$12 = new ji_PrintStream;
+ var$12.$out = new jl_ConsoleOutputStreamStderr;
+ var$11 = new jl_StringBuilder;
+ var$11.$buffer = $rt_createCharArray(16);
+ var$12.$sb = var$11;
+ var$12.$buffer0 = $rt_createCharArray(32);
+ var$12.$autoFlush = 0;
+ var$11 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$11, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$12.$charset = var$11;
+ jl_System_errCache = var$12;
+ }
+ var$13 = jl_System_errCache;
+ var$12 = var$13.$sb;
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, $rt_s(220));
+ var$14 = var$12.$length;
+ jl_AbstractStringBuilder_insertSpace(var$12, var$14, var$14 + 1 | 0);
+ var$12.$buffer.data[var$14] = 10;
+ ji_PrintStream_printSB(var$13);
+ }
+ $par4 = -var$8;
+ $var6 = -var$9;
+ var$11 = nleg_EaglerAdapterGL30_deevis;
+ var$11.$x = $par4;
+ var$11.$y = $var6;
+ var$11.$z = 0.0;
+ var$11 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$11, var$11);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$12 = new ji_PrintStream;
+ var$12.$out = new jl_ConsoleOutputStreamStderr;
+ var$11 = new jl_StringBuilder;
+ var$11.$buffer = $rt_createCharArray(16);
+ var$12.$sb = var$11;
+ var$12.$buffer0 = $rt_createCharArray(32);
+ var$12.$autoFlush = 0;
+ var$11 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$11, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$12.$charset = var$11;
+ jl_System_errCache = var$12;
+ }
+ var$13 = jl_System_errCache;
+ var$12 = var$13.$sb;
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, $rt_s(220));
+ var$14 = var$12.$length;
+ jl_AbstractStringBuilder_insertSpace(var$12, var$14, var$14 + 1 | 0);
+ var$12.$buffer.data[var$14] = 10;
+ ji_PrintStream_printSB(var$13);
+ }
+ }
+ if (nms_GuiIngame_itemRenderer === null)
+ nms_GuiIngame_itemRenderer = nms_RenderItem__init_0();
+ var$11 = nms_GuiIngame_itemRenderer;
+ var$12 = $this.$mc10.$fontRenderer;
+ var$13 = $this.$mc10.$renderEngine;
+ $ptr = 1;
+ case 1:
+ nms_RenderItem_renderItemAndEffectIntoGUI(var$11, var$12, var$13, $var5, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1 > 0)
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nms_RenderItem_renderItemOverlayIntoGUI(nms_GuiIngame_itemRenderer, $this.$mc10.$fontRenderer, $this.$mc10.$renderEngine, $var5, $par2, $par3, null);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $var5, $var6, $var7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, $ptr);
+}
+function nms_GuiIngame_updateTick($this) {
+ var $var1;
+ if ($this.$recordPlayingUpFor > 0)
+ $this.$recordPlayingUpFor = $this.$recordPlayingUpFor - 1 | 0;
+ $this.$updateCounter0 = $this.$updateCounter0 + 1 | 0;
+ if ($this.$mc10.$thePlayer !== null) {
+ a: {
+ $var1 = nms_InventoryPlayer_getCurrentItem($this.$mc10.$thePlayer.$inventory);
+ if ($var1 === null)
+ $this.$remainingHighlightTicks = 0;
+ else {
+ b: {
+ if ($this.$highlightingItemStack !== null && $var1.$itemID0 == $this.$highlightingItemStack.$itemID0 && nms_ItemStack_areItemStackTagsEqual($var1, $this.$highlightingItemStack)) {
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$var1.$itemID0].$maxDamage <= 0 ? 0 : 1)
+ break b;
+ if ($var1.$itemDamage == $this.$highlightingItemStack.$itemDamage)
+ break b;
+ }
+ $this.$remainingHighlightTicks = 40;
+ break a;
+ }
+ if ($this.$remainingHighlightTicks > 0)
+ $this.$remainingHighlightTicks = $this.$remainingHighlightTicks - 1 | 0;
+ }
+ }
+ $this.$highlightingItemStack = $var1;
+ }
+}
+function nms_GuiIngame_setRecordPlayingMessage($this, $par1Str) {
+ var var$2;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(965));
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $par1Str);
+ $this.$recordPlaying = jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+ $this.$recordPlayingUpFor = 60;
+ $this.$recordIsPlaying = 1;
+}
+function nms_GuiIngame_getChatGUI($this) {
+ return $this.$persistantChatGUI;
+}
+function nms_GuiIngame_getUpdateCounter($this) {
+ return $this.$updateCounter0;
+}
+function nms_GuiIngame__clinit_() {
+ var var$1, var$2;
+ nms_GuiIngame_itemRenderer = null;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(442);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_GuiIngame_tex_gui = var$1;
+ var$2 = new nle_TextureLocation;
+ var$2.$path = $rt_s(964);
+ var$2.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$2);
+ nms_GuiIngame_tex_icons = var$2;
+ var$2 = new nle_TextureLocation;
+ var$2.$path = $rt_s(966);
+ var$2.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$2);
+ nms_GuiIngame_tex_pumpkin = var$2;
+ var$2 = new nle_TextureLocation;
+ var$2.$path = $rt_s(967);
+ var$2.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$2);
+ nms_GuiIngame_tex_vigg = var$2;
+ var$2 = new nle_TextureLocation;
+ var$2.$path = $rt_s(641);
+ var$2.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$2);
+ nms_GuiIngame_terrain = var$2;
+}
+function nms_IProgressUpdate() {
+}
+function nms_LoadingScreenRenderer() {
+ var a = this; jl_Object.call(a);
+ a.$field_73727_a = null;
+ a.$mc2 = null;
+ a.$currentlyDisplayedText = null;
+ a.$field_73723_d = Long_ZERO;
+ a.$field_73724_e = 0;
+}
+var nms_LoadingScreenRenderer_background = null;
+function nms_LoadingScreenRenderer_resetProgressAndMessage($this, $par1Str) {
+ $this.$field_73724_e = 0;
+ nms_LoadingScreenRenderer_func_73722_d($this, $par1Str);
+}
+function nms_LoadingScreenRenderer_func_73722_d($this, $par1Str) {
+ var $var2, var$3, var$4;
+ a: {
+ $this.$currentlyDisplayedText = $par1Str;
+ if (!$this.$mc2.$running) {
+ if ($this.$field_73724_e)
+ break a;
+ $par1Str = new nms_MinecraftError;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ $var2 = nms_ScaledResolution__init_($this.$mc2.$gameSettings, $this.$mc2.$displayWidth, $this.$mc2.$displayHeight);
+ nleg_EaglerAdapterGL30_glClear(2);
+ nleg_EaglerAdapterGL30_matrixMode = 9;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ nleg_EaglerAdapterGL30_glOrtho(0.0, $var2.$scaledWidth, $var2.$scaledHeight, 0.0, 100.0, 300.0);
+ nleg_EaglerAdapterGL30_matrixMode = 10;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ $par1Str = nleg_EaglerAdapterGL30_deevis;
+ $par1Str.$x = 0.0;
+ $par1Str.$y = 0.0;
+ $par1Str.$z = (-200.0);
+ $par1Str = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1Str, $par1Str);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $var2 = new ji_PrintStream;
+ $var2.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Str = new jl_StringBuilder;
+ $par1Str.$buffer = $rt_createCharArray(16);
+ $var2.$sb = $par1Str;
+ $var2.$buffer0 = $rt_createCharArray(32);
+ $var2.$autoFlush = 0;
+ $par1Str = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Str, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var2.$charset = $par1Str;
+ jl_System_errCache = $var2;
+ }
+ var$3 = jl_System_errCache;
+ $var2 = var$3.$sb;
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $rt_s(220));
+ var$4 = $var2.$length;
+ jl_AbstractStringBuilder_insertSpace($var2, var$4, var$4 + 1 | 0);
+ $var2.$buffer.data[var$4] = 10;
+ ji_PrintStream_printSB(var$3);
+ }
+ }
+}
+function nms_LoadingScreenRenderer_resetProgresAndWorkingMessage($this, $par1Str) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1Str = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$mc2.$running) {
+ if ($this.$field_73724_e)
+ return;
+ $par1Str = new nms_MinecraftError;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ $this.$field_73723_d = Long_ZERO;
+ $this.$field_73727_a = $par1Str;
+ var$2 = (-1);
+ $ptr = 1;
+ case 1:
+ nms_LoadingScreenRenderer_setLoadingProgress($this, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$field_73723_d = Long_ZERO;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Str, var$2, $ptr);
+}
+function nms_LoadingScreenRenderer_setLoadingProgress($this, $par1) {
+ var $var4, $var2, $var5, $var6, $var7, var$7, $var11, var$9, var$10, var$11, var$12, var$13, var$14, $var12, $var9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var9 = $thread.pop();$var12 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var11 = $thread.pop();var$7 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var2 = $thread.pop();$var4 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if (!$this.$mc2.$running) {
+ if ($this.$field_73724_e)
+ break a;
+ $var4 = new nms_MinecraftError;
+ $var4.$suppressionEnabled = 1;
+ $var4.$writableStackTrace = 1;
+ $rt_throw($var4);
+ }
+ $var2 = jl_System_currentTimeMillis();
+ if (Long_ge(Long_sub($var2, $this.$field_73723_d), Long_fromInt(100))) {
+ $this.$field_73723_d = $var2;
+ $var4 = nms_ScaledResolution__init_($this.$mc2.$gameSettings, $this.$mc2.$displayWidth, $this.$mc2.$displayHeight);
+ $var5 = $var4.$scaledWidth;
+ $var6 = $var4.$scaledHeight;
+ nleg_EaglerAdapterGL30_glClear(2);
+ nleg_EaglerAdapterGL30_matrixMode = 9;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ nleg_EaglerAdapterGL30_glOrtho(0.0, $var4.$scaledWidth, $var4.$scaledHeight, 0.0, 100.0, 300.0);
+ nleg_EaglerAdapterGL30_matrixMode = 10;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ $var4 = nleg_EaglerAdapterGL30_deevis;
+ $var4.$x = 0.0;
+ $var4.$y = 0.0;
+ $var4.$z = (-200.0);
+ $var4 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var4, $var4);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $var4 = new ji_PrintStream;
+ $var4.$out = new jl_ConsoleOutputStreamStderr;
+ $var7 = new jl_StringBuilder;
+ $var7.$buffer = $rt_createCharArray(16);
+ $var4.$sb = $var7;
+ $var4.$buffer0 = $rt_createCharArray(32);
+ $var4.$autoFlush = 0;
+ $var7 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var7, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var4.$charset = $var7;
+ jl_System_errCache = $var4;
+ }
+ var$7 = jl_System_errCache;
+ $var7 = var$7.$sb;
+ jl_AbstractStringBuilder_insert($var7, $var7.$length, $rt_s(220));
+ $var11 = $var7.$length;
+ jl_AbstractStringBuilder_insertSpace($var7, $var11, $var11 + 1 | 0);
+ $var7.$buffer.data[$var11] = 10;
+ ji_PrintStream_printSB(var$7);
+ }
+ nleg_EaglerAdapterGL30_glClear(3);
+ nlea_Tessellator_$callClinit();
+ $var7 = nlea_Tessellator_instance;
+ nle_TextureLocation_bindTexture(nms_LoadingScreenRenderer_background);
+ nlea_Tessellator_startDrawing($var7, 98);
+ nlea_Tessellator_setColorRGBA($var7, 64, 64, 64, 255);
+ var$9 = $var6;
+ var$10 = $var6 / 32.0;
+ $var7.$hasTexture = 1;
+ $var7.$textureU = 0.0;
+ var$11 = var$10;
+ $var7.$textureV = var$11;
+ nlea_Tessellator_addVertex($var7, 0.0, var$9, 0.0);
+ var$12 = $var5;
+ var$13 = $var5 / 32.0;
+ $var7.$hasTexture = 1;
+ var$14 = var$13;
+ $var7.$textureU = var$14;
+ $var7.$textureV = var$11;
+ nlea_Tessellator_addVertex($var7, var$12, var$9, 0.0);
+ $var7.$hasTexture = 1;
+ $var7.$textureU = var$14;
+ $var7.$textureV = 0.0;
+ nlea_Tessellator_addVertex($var7, var$12, 0.0, 0.0);
+ nlea_Tessellator_setTextureUV($var7, 0.0, 0.0);
+ nlea_Tessellator_addVertex($var7, 0.0, 0.0, 0.0);
+ nlea_Tessellator_draw($var7);
+ if ($par1 >= 0) {
+ $var11 = ($var5 / 2 | 0) - 50 | 0;
+ $var12 = ($var6 / 2 | 0) + 16 | 0;
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nlea_Tessellator_startDrawingQuads($var7);
+ nlea_Tessellator_setColorOpaque_I($var7, 8421504);
+ var$13 = $var11;
+ var$9 = $var12;
+ nlea_Tessellator_addVertex($var7, var$13, var$9, 0.0);
+ var$12 = $var12 + 2 | 0;
+ nlea_Tessellator_addVertex($var7, var$13, var$12, 0.0);
+ var$10 = $var11 + 100 | 0;
+ nlea_Tessellator_addVertex($var7, var$10, var$12, 0.0);
+ nlea_Tessellator_addVertex($var7, var$10, var$9, 0.0);
+ nlea_Tessellator_setColorOpaque_I($var7, 8454016);
+ nlea_Tessellator_addVertex($var7, var$13, var$9, 0.0);
+ nlea_Tessellator_addVertex($var7, var$13, var$12, 0.0);
+ var$13 = $var11 + $par1 | 0;
+ nlea_Tessellator_addVertex($var7, var$13, var$12, 0.0);
+ nlea_Tessellator_addVertex($var7, var$13, var$9, 0.0);
+ nlea_Tessellator_draw($var7);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ }
+ $var4 = $this.$mc2.$fontRenderer;
+ $var7 = $this.$currentlyDisplayedText;
+ $par1 = ($var5 - nms_FontRenderer_getStringWidth($this.$mc2.$fontRenderer, $this.$currentlyDisplayedText) | 0) / 2 | 0;
+ $var9 = ($var6 / 2 | 0) - 4 | 0;
+ nms_FontRenderer_drawString($var4, $var7, $par1, $var9 - 16 | 0, 16777215, 1);
+ nms_FontRenderer_drawString($this.$mc2.$fontRenderer, $this.$field_73727_a, ($var5 - nms_FontRenderer_getStringWidth($this.$mc2.$fontRenderer, $this.$field_73727_a) | 0) / 2 | 0, $var9 + 8 | 0, 16777215, 1);
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nlea_EaglerAdapterImpl2_updateDisplay();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $var4, $var2, $var5, $var6, $var7, var$7, $var11, var$9, var$10, var$11, var$12, var$13, var$14, $var12, $var9, $ptr);
+}
+function nms_LoadingScreenRenderer__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(433);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_LoadingScreenRenderer_background = var$1;
+}
+function nms_StringTranslate() {
+ var a = this; jl_Object.call(a);
+ a.$translateTable = null;
+ a.$languageList = null;
+ a.$field_94521_d = null;
+ a.$currentLanguage = null;
+ a.$isUnicode = 0;
+}
+var nms_StringTranslate_instance = null;
+function nms_StringTranslate_getInstance() {
+ return nms_StringTranslate_instance;
+}
+function nms_StringTranslate_getLanguageList($this) {
+ return $this.$languageList;
+}
+function nms_StringTranslate_loadLanguage($this, $par1Properties, $par2Str) {
+ var var$3, $var4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $$je;
+ var$3 = new ji_BufferedReader;
+ $var4 = new ji_InputStreamReader;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(968));
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $par2Str);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(969));
+ var$6 = jl_String__init_0(var$5.$buffer, 0, var$5.$length);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!(var$6 === $rt_s(58) ? 1 : jl_String_startsWith(var$6, $rt_s(58), 0)))
+ $par2Str = var$6;
+ else {
+ var$7 = var$6.$characters.data.length;
+ if (1 > var$7) {
+ $par1Properties = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($par1Properties);
+ $rt_throw($par1Properties);
+ }
+ $par2Str = jl_String__init_0(var$6.$characters, 1, var$7 - 1 | 0);
+ }
+ var$5 = nle_AssetRepository_filePool;
+ if ($par2Str !== null) {
+ var$7 = jl_String_hashCode($par2Str);
+ $par2Str = ju_HashMap_findNonNullKeyEntry(var$5, $par2Str, var$7 & (var$5.$elementData.data.length - 1 | 0), var$7);
+ } else {
+ $par2Str = var$5.$elementData.data[0];
+ while ($par2Str !== null && $par2Str.$key !== null) {
+ $par2Str = $par2Str.$next1;
+ }
+ }
+ var$8 = $par2Str === null ? null : $par2Str.$value0;
+ if (var$8 === null)
+ $par2Str = null;
+ else {
+ var$9 = var$8.data;
+ $par2Str = new ji_ByteArrayInputStream;
+ var$10 = var$9.length;
+ $par2Str.$buf = var$8;
+ $par2Str.$pos = 0;
+ $par2Str.$mark0 = 0;
+ $par2Str.$count0 = 0 + var$10 | 0;
+ }
+ a: {
+ try {
+ var$11 = jnc_Charset_forName(jl_String_toString($rt_s(2)));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jnc_UnsupportedCharsetException) {
+ } else {
+ throw $$e;
+ }
+ }
+ $par1Properties = new ji_UnsupportedEncodingException;
+ $par1Properties.$suppressionEnabled = 1;
+ $par1Properties.$writableStackTrace = 1;
+ $par1Properties.$message = $rt_s(2);
+ $rt_throw($par1Properties);
+ }
+ var$6 = new jnci_UTF8Decoder;
+ jnc_CharsetDecoder__init_(var$6, var$11, 0.3333333432674408, 0.5);
+ var$5 = jnc_CodingErrorAction_REPLACE;
+ if (var$5 === null) {
+ $par2Str = new jl_IllegalArgumentException;
+ $par2Str.$suppressionEnabled = 1;
+ $par2Str.$writableStackTrace = 1;
+ $par2Str.$message = $rt_s(970);
+ $rt_throw($par2Str);
+ }
+ var$6.$malformedAction0 = var$5;
+ var$5 = jnc_CodingErrorAction_REPLACE;
+ if (var$5 === null) {
+ $par2Str = new jl_IllegalArgumentException;
+ $par2Str.$suppressionEnabled = 1;
+ $par2Str.$writableStackTrace = 1;
+ $par2Str.$message = $rt_s(970);
+ $rt_throw($par2Str);
+ }
+ var$6.$unmappableAction0 = var$5;
+ ji_InputStreamReader__init_0($var4, $par2Str, var$6);
+ var$3.$lock = new jl_Object;
+ var$3.$mark1 = (-1);
+ var$3.$innerReader = $var4;
+ var$3.$buffer3 = $rt_createCharArray(1024);
+ $var4 = ji_BufferedReader_readLine(var$3);
+ while ($var4 !== null) {
+ $par2Str = jl_String_trim($var4);
+ if (!($par2Str === $rt_s(795) ? 1 : jl_String_startsWith($par2Str, $rt_s(795), 0))) {
+ var$9 = jur_Pattern_split(jur_Pattern_compile($rt_s(492), 0), $par2Str, 0);
+ if (var$9 !== null) {
+ var$9 = var$9.data;
+ if (var$9.length == 2)
+ ju_Hashtable_put($par1Properties, var$9[0], var$9[1]);
+ }
+ }
+ $var4 = ji_BufferedReader_readLine(var$3);
+ }
+}
+function nms_StringTranslate_setLanguage($this, $par1Str, $par2) {
+ var $var3, $$je;
+ jl_Object_monitorEnterSync($this);
+ try {
+ if (!(!$par2 && jl_String_equals($par1Str, $this.$currentLanguage))) {
+ $var3 = new ju_Properties;
+ ju_Hashtable__init_0($var3, 11);
+ a: {
+ try {
+ nms_StringTranslate_loadLanguage($this, $var3, $rt_s(533));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ $this.$isUnicode = 0;
+ $this.$currentLanguage = $par1Str;
+ $this.$translateTable = $var3;
+ }
+ } finally {
+ jl_Object_monitorExitSync($this);
+ }
+}
+function nms_StringTranslate_getCurrentLanguage($this) {
+ return $this.$currentLanguage;
+}
+function nms_StringTranslate_isUnicode($this) {
+ return $this.$isUnicode;
+}
+function nms_StringTranslate_translateKey($this, $par1Str) {
+ jl_Object_monitorEnterSync($this);
+ try {
+ return ju_Properties_getProperty0($this.$translateTable, $par1Str, $par1Str);
+ } finally {
+ jl_Object_monitorExitSync($this);
+ }
+}
+function nms_StringTranslate_translateKeyFormat($this, $par1Str, $par2ArrayOfObj) {
+ var $var3, $$je;
+ jl_Object_monitorEnterSync($this);
+ try {
+ $var3 = ju_Properties_getProperty0($this.$translateTable, $par1Str, $par1Str);
+ a: {
+ try {
+ $par1Str = jl_String_format($var3, $par2ArrayOfObj);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ju_IllegalFormatException) {
+ break a;
+ } else {
+ throw $$e;
+ }
+ }
+ return $par1Str;
+ }
+ $par1Str = new jl_StringBuilder;
+ $par1Str.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1Str, $par1Str.$length, $rt_s(971));
+ jl_AbstractStringBuilder_insert($par1Str, $par1Str.$length, $var3);
+ return jl_String__init_0($par1Str.$buffer, 0, $par1Str.$length);
+ } finally {
+ jl_Object_monitorExitSync($this);
+ }
+}
+function nms_StringTranslate_translateNamedKey($this, $par1Str) {
+ var var$2, var$3;
+ jl_Object_monitorEnterSync($this);
+ try {
+ var$2 = $this.$translateTable;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $par1Str);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(683));
+ return ju_Properties_getProperty0(var$2, jl_String__init_0(var$3.$buffer, 0, var$3.$length), $rt_s(44));
+ } finally {
+ jl_Object_monitorExitSync($this);
+ }
+}
+function nms_StringTranslate__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new nms_StringTranslate;
+ var$2 = new ju_Properties;
+ ju_Hashtable__init_0(var$2, 11);
+ var$1.$translateTable = var$2;
+ var$2 = new ju_TreeMap;
+ var$3 = null;
+ var$2.$originalComparator = var$3;
+ if (var$3 === null) {
+ var$3 = new ju_TreeMap$1;
+ var$3.$this$05 = var$2;
+ }
+ var$2.$comparator = var$3;
+ var$1.$field_94521_d = var$2;
+ var$2 = new ju_TreeMap;
+ var$3 = null;
+ var$2.$originalComparator = var$3;
+ if (var$3 === null) {
+ var$3 = new ju_TreeMap$1;
+ var$3.$this$05 = var$2;
+ }
+ var$2.$comparator = var$3;
+ var$1.$languageList = var$2;
+ var$2 = var$1.$languageList;
+ var$2.$root = ju_TreeMap_getOrCreateNode(var$2, var$2.$root, $rt_s(533));
+ var$3 = ju_TreeMap_findExact(var$2, $rt_s(533));
+ var$3.$value8 = $rt_s(972);
+ var$3.$value8 = $rt_s(972);
+ var$2.$modCount3 = var$2.$modCount3 + 1 | 0;
+ nms_StringTranslate_instance = var$1;
+}
+function nms_GuiGameOver() {
+ nms_GuiScreen.call(this);
+ this.$cooldownTimer = 0;
+}
+function nms_GuiGameOver__init_0() {
+ var var_0 = new nms_GuiGameOver();
+ nms_GuiGameOver__init_(var_0);
+ return var_0;
+}
+function nms_GuiGameOver__init_($this) {
+ nms_GuiScreen__init_($this);
+}
+function nms_GuiGameOver_initGui($this) {
+ var $var2, $var1;
+ $var2 = $this.$buttonList;
+ ju_Arrays_fill($var2.$array1, 0, $var2.$size0, null);
+ $var2.$size0 = 0;
+ if (!$this.$mc4.$theWorld.$worldInfo.$hardcore) {
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(1, ($this.$width0 / 2 | 0) - 100 | 0, ($this.$height0 / 4 | 0) + 72 | 0, 200, 20, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(973))));
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(2, ($this.$width0 / 2 | 0) - 100 | 0, ($this.$height0 / 4 | 0) + 96 | 0, 200, 20, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(974))));
+ } else if (!$this.$mc4.$integratedServerIsRunning)
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(1, ($this.$width0 / 2 | 0) - 100 | 0, ($this.$height0 / 4 | 0) + 96 | 0, 200, 20, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(975))));
+ else
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(1, ($this.$width0 / 2 | 0) - 100 | 0, ($this.$height0 / 4 | 0) + 96 | 0, 200, 20, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(976))));
+ $var2 = $this.$buttonList;
+ $var1 = new ju_AbstractList$1;
+ $var1.$this$0 = $var2;
+ $var1.$modCount = $var1.$this$0.$modCount0;
+ $var1.$size1 = $var1.$this$0.$size2();
+ $var1.$removeIndex = (-1);
+ while ($var1.$index >= $var1.$size1 ? 0 : 1) {
+ ju_AbstractList$1_next($var1).$enabled = 0;
+ }
+}
+function nms_GuiGameOver_keyTyped($this, $par1, $par2) {
+ return;
+}
+function nms_GuiGameOver_actionPerformed($this, $par1GuiButton) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ switch ($par1GuiButton.$id2) {
+ case 1:
+ nms_EntityClientPlayerMP_respawnPlayer($this.$mc4.$thePlayer);
+ var$2 = $this.$mc4;
+ $par1GuiButton = null;
+ $ptr = 1;
+ continue main;
+ case 2:
+ nms_WorldClient_sendQuittingDisconnectingPacket($this.$mc4.$theWorld);
+ $par1GuiButton = $this.$mc4;
+ var$2 = null;
+ var$3 = $rt_s(44);
+ $ptr = 2;
+ continue main;
+ default:
+ }
+ return;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$2, $par1GuiButton);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nmc_Minecraft_loadWorld0($par1GuiButton, var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1GuiButton = $this.$mc4;
+ var$2 = nms_GuiMainMenu__init_0();
+ $ptr = 3;
+ case 3:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, var$2, var$3, $ptr);
+}
+function nms_GuiGameOver_drawScreen($this, $par1, $par2, $par3) {
+ var $var5, var$5, var$6, var$7, $var4, var$9, var$10;
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, 1615855616, (-1602211792));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var5 = nleg_EaglerAdapterGL30_deevis;
+ $var5.$x = 2.0;
+ $var5.$y = 2.0;
+ $var5.$z = 2.0;
+ $var5 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $var5, $var5);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStderr;
+ $var5 = new jl_StringBuilder;
+ $var5.$buffer = $rt_createCharArray(16);
+ var$5.$sb = $var5;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ $var5 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var5, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = $var5;
+ jl_System_errCache = var$5;
+ }
+ var$6 = jl_System_errCache;
+ var$5 = var$6.$sb;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(220));
+ var$7 = var$5.$length;
+ jl_AbstractStringBuilder_insertSpace(var$5, var$7, var$7 + 1 | 0);
+ var$5.$buffer.data[var$7] = 10;
+ ji_PrintStream_printSB(var$6);
+ }
+ $var4 = $this.$mc4.$theWorld.$worldInfo.$hardcore;
+ $var5 = !$var4 ? nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(977)) : nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(978));
+ var$5 = $this.$fontRenderer0;
+ nms_FontRenderer_drawString(var$5, $var5, (($this.$width0 / 2 | 0) / 2 | 0) - (nms_FontRenderer_getStringWidth(var$5, $var5) / 2 | 0) | 0, 30, 16777215, 1);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ if ($var4) {
+ $var5 = $this.$fontRenderer0;
+ var$5 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(979));
+ nms_FontRenderer_drawString($var5, var$5, ($this.$width0 / 2 | 0) - (nms_FontRenderer_getStringWidth($var5, var$5) / 2 | 0) | 0, 144, 16777215, 1);
+ }
+ $var5 = $this.$fontRenderer0;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ var$6 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(980));
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, var$6);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(48));
+ var$6 = nms_EnumChatFormatting_YELLOW;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, var$6 === null ? $rt_s(47) : var$6.$field_96304_B);
+ var$9 = nms_DataWatcher_getWatchableObjectInt($this.$mc4.$thePlayer.$dataWatcher, 18);
+ jl_AbstractStringBuilder_insert0(var$5, var$5.$length, var$9, 10);
+ var$6 = jl_String__init_0(var$5.$buffer, 0, var$5.$length);
+ nms_FontRenderer_drawString($var5, var$6, ($this.$width0 / 2 | 0) - (nms_FontRenderer_getStringWidth($var5, var$6) / 2 | 0) | 0, 100, 16777215, 1);
+ var$10 = 0;
+ a: {
+ while (var$10 < $this.$buttonList.$size0) {
+ $var5 = $this.$buttonList;
+ if (var$10 < 0)
+ break a;
+ if (var$10 >= $var5.$size0)
+ break a;
+ $var5.$array1.data[var$10].$drawButton($this.$mc4, $par1, $par2);
+ var$10 = var$10 + 1 | 0;
+ }
+ return;
+ }
+ $var5 = new jl_IndexOutOfBoundsException;
+ $var5.$suppressionEnabled = 1;
+ $var5.$writableStackTrace = 1;
+ $rt_throw($var5);
+}
+function nms_GuiGameOver_updateScreen($this) {
+ var $var2, $var1;
+ a: {
+ $this.$cooldownTimer = $this.$cooldownTimer + 1 | 0;
+ if ($this.$cooldownTimer == 20) {
+ $var2 = $this.$buttonList;
+ $var1 = new ju_AbstractList$1;
+ $var1.$this$0 = $var2;
+ $var1.$modCount = $var1.$this$0.$modCount0;
+ $var1.$size1 = $var1.$this$0.$size2();
+ $var1.$removeIndex = (-1);
+ while (true) {
+ if (!($var1.$index >= $var1.$size1 ? 0 : 1))
+ break a;
+ ju_AbstractList$1_next($var1).$enabled = 1;
+ }
+ }
+ }
+}
+function nle_BaseNCodec$Context() {
+ var a = this; jl_Object.call(a);
+ a.$ibitWorkArea = 0;
+ a.$buffer2 = null;
+ a.$pos0 = 0;
+ a.$readPos = 0;
+ a.$eof = 0;
+ a.$currentLinePos = 0;
+ a.$modulus = 0;
+}
+function nle_BaseNCodec$Context__init_0() {
+ var var_0 = new nle_BaseNCodec$Context();
+ nle_BaseNCodec$Context__init_(var_0);
+ return var_0;
+}
+function nle_BaseNCodec$Context__init_($this) {
+ return;
+}
+function cjj_InfBlocks() {
+ var a = this; jl_Object.call(a);
+ a.$mode0 = 0;
+ a.$left = 0;
+ a.$table = 0;
+ a.$index1 = 0;
+ a.$blens = null;
+ a.$bb = null;
+ a.$tb = null;
+ a.$bl = null;
+ a.$bd = null;
+ a.$tl = null;
+ a.$td = null;
+ a.$tli = null;
+ a.$tdi = null;
+ a.$codes = null;
+ a.$last = 0;
+ a.$bitk = 0;
+ a.$bitb = 0;
+ a.$hufts = null;
+ a.$window = null;
+ a.$end1 = 0;
+ a.$read3 = 0;
+ a.$write3 = 0;
+ a.$check = 0;
+ a.$inftree = null;
+ a.$z3 = null;
+}
+var cjj_InfBlocks_inflate_mask = null;
+var cjj_InfBlocks_border = null;
+function cjj_InfBlocks__init_(var_0, var_1) {
+ var var_2 = new cjj_InfBlocks();
+ cjj_InfBlocks__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function cjj_InfBlocks__init_0($this, $z, $w) {
+ var var$3, var$4;
+ $this.$bb = $rt_createIntArray(1);
+ $this.$tb = $rt_createIntArray(1);
+ $this.$bl = $rt_createIntArray(1);
+ $this.$bd = $rt_createIntArray(1);
+ $this.$tl = $rt_createArray($rt_arraycls($rt_intcls()), 1);
+ $this.$td = $rt_createArray($rt_arraycls($rt_intcls()), 1);
+ $this.$tli = $rt_createIntArray(1);
+ $this.$tdi = $rt_createIntArray(1);
+ var$3 = new cjj_InfTree;
+ var$3.$hn = null;
+ var$3.$v = null;
+ var$3.$c = null;
+ var$3.$r0 = null;
+ var$3.$u = null;
+ var$3.$x2 = null;
+ $this.$inftree = var$3;
+ $this.$z3 = $z;
+ var$3 = new cjj_InfCodes;
+ var$4 = $this.$z3;
+ var$3.$tree_index = 0;
+ var$3.$z4 = var$4;
+ var$3.$s = $this;
+ $this.$codes = var$3;
+ $this.$hufts = $rt_createIntArray(4320);
+ $this.$window = $rt_createByteArray($w);
+ $this.$end1 = $w;
+ $this.$check = $z.$istate.$wrap0 ? 1 : 0;
+ $this.$mode0 = 0;
+ cjj_InfBlocks_reset($this);
+}
+function cjj_InfBlocks_reset($this) {
+ $this.$mode0 = 0;
+ $this.$bitk = 0;
+ $this.$bitb = 0;
+ $this.$write3 = 0;
+ $this.$read3 = 0;
+ if ($this.$check)
+ $this.$z3.$adler.$reset();
+}
+function cjj_InfBlocks_proc($this, $r) {
+ var $p, $n, $b, $k, $q, $m, var$8, var$9, var$10, $i, $t, $c, var$14, $j, $i_0;
+ $p = $this.$z3.$next_in_index;
+ $n = $this.$z3.$avail_in;
+ $b = $this.$bitb;
+ $k = $this.$bitk;
+ $q = $this.$write3;
+ $m = $q >= $this.$read3 ? $this.$end1 - $q | 0 : ($this.$read3 - $q | 0) - 1 | 0;
+ a: {
+ b: {
+ c: {
+ d: {
+ e: while (true) {
+ f: {
+ g: {
+ h: {
+ i: {
+ j: {
+ switch ($this.$mode0) {
+ case 2:
+ break f;
+ case 9:
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, (-3));
+ case 0:
+ break j;
+ case 1:
+ break;
+ case 3:
+ while ($k < 14) {
+ if (!$n) {
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, $r);
+ }
+ $r = 0;
+ $n = $n + (-1) | 0;
+ var$9 = $this.$z3.$next_in.data;
+ var$10 = $p + 1 | 0;
+ $b = $b | (var$9[$p] & 255) << $k;
+ $k = $k + 8 | 0;
+ $p = var$10;
+ }
+ var$10 = $b & 16383;
+ $this.$table = var$10;
+ $i = var$10 & 31;
+ if ($i > 29)
+ break d;
+ var$10 = var$10 >> 5 & 31;
+ if (var$10 > 29)
+ break d;
+ k: {
+ var$10 = (258 + $i | 0) + var$10 | 0;
+ if (!($this.$blens !== null && $this.$blens.data.length >= var$10))
+ $this.$blens = $rt_createIntArray(var$10);
+ else {
+ $i = 0;
+ while (true) {
+ if ($i >= var$10)
+ break k;
+ $this.$blens.data[$i] = 0;
+ $i = $i + 1 | 0;
+ }
+ }
+ }
+ $b = $b >>> 14;
+ $k = $k + (-14) | 0;
+ $this.$index1 = 0;
+ $this.$mode0 = 4;
+ break i;
+ case 4:
+ break i;
+ case 5:
+ break h;
+ case 6:
+ break g;
+ case 7:
+ break b;
+ case 8:
+ break a;
+ default:
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, (-2));
+ }
+ while ($k < 32) {
+ if (!$n) {
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, $r);
+ }
+ $r = 0;
+ $n = $n + (-1) | 0;
+ var$9 = $this.$z3.$next_in.data;
+ var$10 = $p + 1 | 0;
+ $b = $b | (var$9[$p] & 255) << $k;
+ $k = $k + 8 | 0;
+ $p = var$10;
+ }
+ var$10 = ($b ^ (-1)) >>> 16 & 65535;
+ $i = $b & 65535;
+ if (var$10 != $i) {
+ $this.$mode0 = 9;
+ $this.$z3.$msg = $rt_s(981);
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, (-3));
+ }
+ $this.$left = $i;
+ $k = 0;
+ $this.$mode0 = $this.$left ? 2 : !$this.$last ? 0 : 7;
+ $b = $k;
+ continue e;
+ }
+ while ($k < 3) {
+ if (!$n) {
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, $r);
+ }
+ $r = 0;
+ $n = $n + (-1) | 0;
+ var$9 = $this.$z3.$next_in.data;
+ var$10 = $p + 1 | 0;
+ $b = $b | (var$9[$p] & 255) << $k;
+ $k = $k + 8 | 0;
+ $p = var$10;
+ }
+ l: {
+ $t = $b & 7;
+ $this.$last = $t & 1;
+ switch ($t >>> 1) {
+ case 0:
+ var$10 = $b >>> 3;
+ $i = $k + (-3) | 0;
+ $c = $i & 7;
+ $b = var$10 >>> $c;
+ $k = $i - $c | 0;
+ $this.$mode0 = 1;
+ break l;
+ case 1:
+ cjj_InfTree_inflate_trees_fixed($this.$bl, $this.$bd, $this.$tl, $this.$td, $this.$z3);
+ cjj_InfCodes_init($this.$codes, $this.$bl.data[0], $this.$bd.data[0], $this.$tl.data[0], 0, $this.$td.data[0], 0);
+ $b = $b >>> 3;
+ $k = $k + (-3) | 0;
+ $this.$mode0 = 6;
+ break l;
+ case 2:
+ $b = $b >>> 3;
+ $k = $k + (-3) | 0;
+ $this.$mode0 = 3;
+ break l;
+ case 3:
+ $r = $b >>> 3;
+ var$10 = $k + (-3) | 0;
+ $this.$mode0 = 9;
+ $this.$z3.$msg = $rt_s(982);
+ $this.$bitb = $r;
+ $this.$bitk = var$10;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, (-3));
+ default:
+ }
+ }
+ continue e;
+ }
+ while ($this.$index1 < (4 + ($this.$table >>> 10) | 0)) {
+ while ($k < 3) {
+ if (!$n) {
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, $r);
+ }
+ $r = 0;
+ $n = $n + (-1) | 0;
+ var$9 = $this.$z3.$next_in.data;
+ var$10 = $p + 1 | 0;
+ $b = $b | (var$9[$p] & 255) << $k;
+ $k = $k + 8 | 0;
+ $p = var$10;
+ }
+ var$14 = $this.$blens.data;
+ var$9 = cjj_InfBlocks_border.data;
+ var$10 = $this.$index1;
+ $this.$index1 = var$10 + 1 | 0;
+ var$14[var$9[var$10]] = $b & 7;
+ $b = $b >>> 3;
+ $k = $k + (-3) | 0;
+ }
+ while ($this.$index1 < 19) {
+ var$14 = $this.$blens.data;
+ var$9 = cjj_InfBlocks_border.data;
+ var$10 = $this.$index1;
+ $this.$index1 = var$10 + 1 | 0;
+ var$14[var$9[var$10]] = 0;
+ }
+ $this.$bb.data[0] = 7;
+ var$10 = cjj_InfTree_inflate_trees_bits($this.$inftree, $this.$blens, $this.$bb, $this.$tb, $this.$hufts, $this.$z3);
+ if (var$10) {
+ if (var$10 == (-3)) {
+ $this.$blens = null;
+ $this.$mode0 = 9;
+ }
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, var$10);
+ }
+ $this.$index1 = 0;
+ $this.$mode0 = 5;
+ }
+ while (true) {
+ var$10 = $this.$table;
+ if ($this.$index1 >= ((258 + (var$10 & 31) | 0) + (var$10 >> 5 & 31) | 0))
+ break;
+ var$10 = $this.$bb.data[0];
+ while ($k < var$10) {
+ if (!$n) {
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, $r);
+ }
+ $r = 0;
+ $n = $n + (-1) | 0;
+ var$9 = $this.$z3.$next_in.data;
+ $i = $p + 1 | 0;
+ $b = $b | (var$9[$p] & 255) << $k;
+ $k = $k + 8 | 0;
+ $p = $i;
+ }
+ var$10 = $this.$hufts.data[(($this.$tb.data[0] + ($b & cjj_InfBlocks_inflate_mask.data[var$10]) | 0) * 3 | 0) + 1 | 0];
+ $c = $this.$hufts.data[(($this.$tb.data[0] + ($b & cjj_InfBlocks_inflate_mask.data[var$10]) | 0) * 3 | 0) + 2 | 0];
+ $i = $rt_compare($c, 16);
+ if ($i < 0) {
+ $b = $b >>> var$10;
+ $k = $k - var$10 | 0;
+ var$9 = $this.$blens.data;
+ var$10 = $this.$index1;
+ $this.$index1 = var$10 + 1 | 0;
+ var$9[var$10] = $c;
+ } else {
+ $j = $rt_compare($c, 18);
+ $i_0 = !$j ? 7 : $c - 14 | 0;
+ $j = $j ? 3 : 11;
+ while ($k < (var$10 + $i_0 | 0)) {
+ if (!$n) {
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, $r);
+ }
+ $r = 0;
+ $n = $n + (-1) | 0;
+ var$9 = $this.$z3.$next_in.data;
+ $c = $p + 1 | 0;
+ $b = $b | (var$9[$p] & 255) << $k;
+ $k = $k + 8 | 0;
+ $p = $c;
+ }
+ $c = $b >>> var$10;
+ var$10 = $k - var$10 | 0;
+ $j = $j + ($c & cjj_InfBlocks_inflate_mask.data[$i_0]) | 0;
+ $b = $c >>> $i_0;
+ $k = var$10 - $i_0 | 0;
+ $m = $this.$index1;
+ $i_0 = $this.$table;
+ if (($m + $j | 0) > ((258 + ($i_0 & 31) | 0) + ($i_0 >> 5 & 31) | 0))
+ break c;
+ if (!$i && $m < 1)
+ break c;
+ var$10 = $i ? 0 : $this.$blens.data[$m - 1 | 0];
+ while (true) {
+ var$9 = $this.$blens.data;
+ $i = $m + 1 | 0;
+ var$9[$m] = var$10;
+ $j = $j + (-1) | 0;
+ if (!$j)
+ break;
+ $m = $i;
+ }
+ $this.$index1 = $i;
+ }
+ }
+ $this.$tb.data[0] = (-1);
+ $this.$bl.data[0] = 9;
+ $this.$bd.data[0] = 6;
+ var$10 = $this.$table;
+ var$10 = cjj_InfTree_inflate_trees_dynamic($this.$inftree, 257 + (var$10 & 31) | 0, 1 + (var$10 >> 5 & 31) | 0, $this.$blens, $this.$bl, $this.$bd, $this.$tli, $this.$tdi, $this.$hufts, $this.$z3);
+ if (var$10) {
+ if (var$10 == (-3)) {
+ $this.$blens = null;
+ $this.$mode0 = 9;
+ }
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, var$10);
+ }
+ cjj_InfCodes_init($this.$codes, $this.$bl.data[0], $this.$bd.data[0], $this.$hufts, $this.$tli.data[0], $this.$hufts, $this.$tdi.data[0]);
+ $this.$mode0 = 6;
+ }
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ $r = cjj_InfCodes_proc($this.$codes, $r);
+ if ($r != 1)
+ break e;
+ $r = 0;
+ cjj_InfCodes_free($this.$codes, $this.$z3);
+ $p = $this.$z3.$next_in_index;
+ $n = $this.$z3.$avail_in;
+ $b = $this.$bitb;
+ $k = $this.$bitk;
+ $q = $this.$write3;
+ $m = $q >= $this.$read3 ? $this.$end1 - $q | 0 : ($this.$read3 - $q | 0) - 1 | 0;
+ if ($this.$last) {
+ $this.$mode0 = 7;
+ break b;
+ }
+ $this.$mode0 = 0;
+ continue e;
+ }
+ if (!$n) {
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, $r);
+ }
+ if (!$m) {
+ if ($q == $this.$end1 && $this.$read3) {
+ $q = 0;
+ $m = $q >= $this.$read3 ? $this.$end1 - $q | 0 : ($this.$read3 - $q | 0) - 1 | 0;
+ }
+ if (!$m) {
+ $this.$write3 = $q;
+ $r = cjj_InfBlocks_inflate_flush($this, $r);
+ $q = $this.$write3;
+ $m = $q >= $this.$read3 ? $this.$end1 - $q | 0 : ($this.$read3 - $q | 0) - 1 | 0;
+ if ($q == $this.$end1 && $this.$read3) {
+ $q = 0;
+ $m = $q >= $this.$read3 ? $this.$end1 - $q | 0 : ($this.$read3 - $q | 0) - 1 | 0;
+ }
+ if (!$m) {
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, $r);
+ }
+ }
+ }
+ $r = 0;
+ var$10 = $this.$left;
+ if (var$10 > $n)
+ var$10 = $n;
+ if (var$10 > $m)
+ var$10 = $m;
+ jl_System_arraycopy($this.$z3.$next_in, $p, $this.$window, $q, var$10);
+ $p = $p + var$10 | 0;
+ $n = $n - var$10 | 0;
+ $q = $q + var$10 | 0;
+ $m = $m - var$10 | 0;
+ var$10 = $this.$left - var$10 | 0;
+ $this.$left = var$10;
+ if (var$10)
+ continue;
+ $this.$mode0 = !$this.$last ? 0 : 7;
+ }
+ return cjj_InfBlocks_inflate_flush($this, $r);
+ }
+ $this.$mode0 = 9;
+ $this.$z3.$msg = $rt_s(983);
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, (-3));
+ }
+ $this.$blens = null;
+ $this.$mode0 = 9;
+ $this.$z3.$msg = $rt_s(984);
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, (-3));
+ }
+ $this.$write3 = $q;
+ $r = cjj_InfBlocks_inflate_flush($this, $r);
+ $q = $this.$write3;
+ if ($this.$read3 != $this.$write3) {
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, $r);
+ }
+ $this.$mode0 = 8;
+ }
+ $this.$bitb = $b;
+ $this.$bitk = $k;
+ $this.$z3.$avail_in = $n;
+ var$8 = $this.$z3;
+ var$8.$total_in = Long_add(var$8.$total_in, Long_fromInt($p - $this.$z3.$next_in_index | 0));
+ $this.$z3.$next_in_index = $p;
+ $this.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this, 1);
+}
+function cjj_InfBlocks_free($this) {
+ cjj_InfBlocks_reset($this);
+ $this.$window = null;
+ $this.$hufts = null;
+}
+function cjj_InfBlocks_inflate_flush($this, $r) {
+ var $p, $q, $n, var$5, var$6;
+ $p = $this.$z3.$next_out_index;
+ $q = $this.$read3;
+ $n = ($q > $this.$write3 ? $this.$end1 : $this.$write3) - $q | 0;
+ if ($n > $this.$z3.$avail_out)
+ $n = $this.$z3.$avail_out;
+ if ($n && $r == (-5))
+ $r = 0;
+ var$5 = $this.$z3;
+ var$5.$avail_out = var$5.$avail_out - $n | 0;
+ var$5 = $this.$z3;
+ var$5.$total_out = Long_add(var$5.$total_out, Long_fromInt($n));
+ if ($this.$check && $n > 0)
+ $this.$z3.$adler.$update($this.$window, $q, $n);
+ jl_System_arraycopy($this.$window, $q, $this.$z3.$next_out, $p, $n);
+ $p = $p + $n | 0;
+ var$6 = $q + $n | 0;
+ if (var$6 == $this.$end1) {
+ if ($this.$write3 == $this.$end1)
+ $this.$write3 = 0;
+ $q = $this.$write3 - 0 | 0;
+ if ($q > $this.$z3.$avail_out)
+ $q = $this.$z3.$avail_out;
+ if ($q && $r == (-5))
+ $r = 0;
+ var$5 = $this.$z3;
+ var$5.$avail_out = var$5.$avail_out - $q | 0;
+ var$5 = $this.$z3;
+ var$5.$total_out = Long_add(var$5.$total_out, Long_fromInt($q));
+ if ($this.$check && $q > 0)
+ $this.$z3.$adler.$update($this.$window, 0, $q);
+ jl_System_arraycopy($this.$window, 0, $this.$z3.$next_out, $p, $q);
+ $p = $p + $q | 0;
+ var$6 = 0 + $q | 0;
+ }
+ $this.$z3.$next_out_index = $p;
+ $this.$read3 = var$6;
+ return $r;
+}
+function cjj_InfBlocks__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createIntArray(17);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 1;
+ var$2[2] = 3;
+ var$2[3] = 7;
+ var$2[4] = 15;
+ var$2[5] = 31;
+ var$2[6] = 63;
+ var$2[7] = 127;
+ var$2[8] = 255;
+ var$2[9] = 511;
+ var$2[10] = 1023;
+ var$2[11] = 2047;
+ var$2[12] = 4095;
+ var$2[13] = 8191;
+ var$2[14] = 16383;
+ var$2[15] = 32767;
+ var$2[16] = 65535;
+ cjj_InfBlocks_inflate_mask = var$1;
+ var$1 = $rt_createIntArray(19);
+ var$2 = var$1.data;
+ var$2[0] = 16;
+ var$2[1] = 17;
+ var$2[2] = 18;
+ var$2[3] = 0;
+ var$2[4] = 8;
+ var$2[5] = 7;
+ var$2[6] = 9;
+ var$2[7] = 6;
+ var$2[8] = 10;
+ var$2[9] = 5;
+ var$2[10] = 11;
+ var$2[11] = 4;
+ var$2[12] = 12;
+ var$2[13] = 3;
+ var$2[14] = 13;
+ var$2[15] = 2;
+ var$2[16] = 14;
+ var$2[17] = 1;
+ var$2[18] = 15;
+ cjj_InfBlocks_border = var$1;
+}
+function ju_HashMap$2() {
+ ju_AbstractCollection.call(this);
+ this.$this$00 = null;
+}
+function ju_HashMap$2_size($this) {
+ return $this.$this$00.$elementCount;
+}
+function ju_HashMap$2_iterator($this) {
+ var var$1, var$2;
+ var$1 = new ju_HashMap$ValueIterator;
+ var$2 = $this.$this$00;
+ var$1.$associatedMap0 = var$2;
+ var$1.$expectedModCount = var$2.$modCount1;
+ var$1.$futureEntry = null;
+ return var$1;
+}
+function jl_Long() {
+ jl_Number.call(this);
+ this.$value2 = Long_ZERO;
+}
+var jl_Long_TYPE = null;
+function jl_Long_valueOf($value) {
+ var var$2;
+ var$2 = new jl_Long;
+ var$2.$value2 = $value;
+ return var$2;
+}
+function jl_Long_longValue($this) {
+ return $this.$value2;
+}
+function jl_Long_toString($this) {
+ var var$1, var$2;
+ var$1 = $this.$value2;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert1(var$2, var$2.$length, var$1, 10);
+ return jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+}
+function jl_Long_hashCode($this) {
+ var var$1;
+ var$1 = $this.$value2;
+ return var$1.lo ^ var$1.hi;
+}
+function jl_Long_equals($this, $other) {
+ if ($this === $other)
+ return 1;
+ return $other instanceof jl_Long && Long_eq($other.$value2, $this.$value2) ? 1 : 0;
+}
+function jl_Long_compareTo($this, $other) {
+ return Long_compare($this.$value2, $other.$value2);
+}
+function jl_Long_numberOfLeadingZeros($i) {
+ var $n, var$3;
+ if (Long_eq($i, Long_ZERO))
+ return 64;
+ $n = 0;
+ var$3 = Long_shru($i, 32);
+ if (Long_ne(var$3, Long_ZERO))
+ $n = 32;
+ else
+ var$3 = $i;
+ $i = Long_shru(var$3, 16);
+ if (Long_eq($i, Long_ZERO))
+ $i = var$3;
+ else
+ $n = $n | 16;
+ var$3 = Long_shru($i, 8);
+ if (Long_eq(var$3, Long_ZERO))
+ var$3 = $i;
+ else
+ $n = $n | 8;
+ $i = Long_shru(var$3, 4);
+ if (Long_eq($i, Long_ZERO))
+ $i = var$3;
+ else
+ $n = $n | 4;
+ var$3 = Long_shru($i, 2);
+ if (Long_eq(var$3, Long_ZERO))
+ var$3 = $i;
+ else
+ $n = $n | 2;
+ if (Long_ne(Long_shru(var$3, 1), Long_ZERO))
+ $n = $n | 1;
+ return (64 - $n | 0) - 1 | 0;
+}
+function jl_Long_divideUnsigned(var$1, var$2) {
+ return Long_udiv(var$1, var$2);
+}
+function jl_Long_remainderUnsigned(var$1, var$2) {
+ return Long_urem(var$1, var$2);
+}
+function jl_Long_compareTo0($this, var$1) {
+ var$1 = var$1;
+ return Long_compare($this.$value2, var$1.$value2);
+}
+function jl_Long__clinit_() {
+ jl_Long_TYPE = $rt_cls($rt_longcls());
+}
+function nle_DefaultSkinRenderer() {
+ jl_Object.call(this);
+}
+var nle_DefaultSkinRenderer_defaultVanillaSkins = null;
+var nle_DefaultSkinRenderer_skinCookies = null;
+var nle_DefaultSkinRenderer_skinGLUnits = null;
+var nle_DefaultSkinRenderer_skinGLTimeout = null;
+var nle_DefaultSkinRenderer_lastClean = Long_ZERO;
+var nle_DefaultSkinRenderer_oldSkinRenderer = null;
+var nle_DefaultSkinRenderer_newSkinRenderer = null;
+var nle_DefaultSkinRenderer_zombieRenderer = null;
+var nle_DefaultSkinRenderer_villagerRenderer = null;
+var nle_DefaultSkinRenderer_endermanRenderer = null;
+var nle_DefaultSkinRenderer_blazeRenderer = null;
+var nle_DefaultSkinRenderer_skeletonRenderer = null;
+function nle_DefaultSkinRenderer__init_0() {
+ var var_0 = new nle_DefaultSkinRenderer();
+ nle_DefaultSkinRenderer__init_(var_0);
+ return var_0;
+}
+function nle_DefaultSkinRenderer__init_($this) {
+ return;
+}
+function nle_DefaultSkinRenderer_deleteOldSkins() {
+ var $e, $itr, $ee, $itr2, var$5;
+ a: {
+ if (Long_gt(Long_sub(jl_System_currentTimeMillis(), nle_DefaultSkinRenderer_lastClean), Long_fromInt(60000))) {
+ nle_DefaultSkinRenderer_lastClean = jl_System_currentTimeMillis();
+ $e = nle_DefaultSkinRenderer_skinGLTimeout;
+ $itr = new ju_HashMap$EntryIterator;
+ $itr.$associatedMap0 = $e;
+ $itr.$expectedModCount = $e.$modCount1;
+ $itr.$futureEntry = null;
+ while (ju_HashMap$AbstractMapIterator_hasNext($itr)) {
+ ju_HashMap$AbstractMapIterator_makeNext($itr);
+ $ee = $itr.$currentEntry;
+ if (Long_gt(Long_sub(jl_System_currentTimeMillis(), $ee.$value0.$value2), Long_fromInt(80000))) {
+ ju_HashMap$AbstractMapIterator_remove($itr);
+ $itr2 = nmc_Minecraft_theMinecraft.$renderEngine;
+ $e = ju_HashMap_removeEntry(nle_DefaultSkinRenderer_skinGLUnits, $ee.$key);
+ var$5 = ($e === null ? null : $e.$value0).$value;
+ nms_IntHashMap_removeObject($itr2.$textureNameToImageMap, var$5);
+ nleg_EaglerAdapterGL30_$callClinit();
+ $e = nleg_GLObjectMap_free(nleg_EaglerAdapterGL30_texObjects, var$5);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $ee = nlea_EaglerAdapterImpl2_webgl;
+ $e = $e.$obj;
+ $ee.deleteTexture($e);
+ }
+ }
+ $e = nle_DefaultSkinRenderer_skinCookies;
+ $itr2 = new ju_HashMap$EntryIterator;
+ $itr2.$associatedMap0 = $e;
+ $itr2.$expectedModCount = $e.$modCount1;
+ $itr2.$futureEntry = null;
+ while (true) {
+ if (!ju_HashMap$AbstractMapIterator_hasNext($itr2))
+ break a;
+ ju_HashMap$AbstractMapIterator_makeNext($itr2);
+ if ($itr2.$currentEntry.$value0.$isDead)
+ ju_HashMap$AbstractMapIterator_remove($itr2);
+ }
+ }
+ }
+}
+function nle_DefaultSkinRenderer_bindSyncedSkin($p) {
+ var $pp, $cookie, $n, $h, $pkt, $skinToLoad, $i, $w, var$10;
+ if ($p instanceof nms_EntityClientPlayerMP)
+ return 0;
+ if (!($p instanceof nms_EntityOtherPlayerMP))
+ return 0;
+ $pp = $p;
+ if ($pp.$skinPacket === null) {
+ if (!ju_HashMap_containsValue(nle_DefaultSkinRenderer_skinCookies, $pp)) {
+ $cookie = Long_rem(Long_fromNumber(performance.now() * 1000000.0), Long_fromInt(65536)).lo;
+ ju_HashMap_putImpl(nle_DefaultSkinRenderer_skinCookies, jl_Integer_valueOf($cookie), $pp);
+ $p = $pp.$username0;
+ $pp = new jnci_UTF8Charset;
+ jnc_Charset__init_($pp, $rt_s(2), $rt_createArray(jl_String, 0));
+ $n = jl_String_getBytes0($p, $pp);
+ $h = $n.data.length;
+ $pkt = $rt_createByteArray($h + 2 | 0);
+ $skinToLoad = $pkt.data;
+ jl_System_arraycopy($n, 0, $pkt, 2, $h);
+ $skinToLoad[0] = ($cookie & 255) << 24 >> 24;
+ $skinToLoad[1] = ($cookie >> 8 & 255) << 24 >> 24;
+ $pp = nmc_Minecraft_theMinecraft;
+ $i = $pp.$thePlayer === null ? null : $pp.$thePlayer.$sendQueue;
+ $p = nms_Packet250CustomPayload__init_0($rt_s(985), $pkt);
+ if (!$i.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue($i.$netManager, $p);
+ }
+ return 0;
+ }
+ if (($pp.$skinPacket.data[0] & 255) < 4) {
+ $p = nle_DefaultSkinRenderer_skinGLUnits;
+ $h = $pp.$entityId;
+ if (!(ju_HashMap_findNonNullKeyEntry($p, $pp, $h & ($p.$elementData.data.length - 1 | 0), $h) === null ? 0 : 1)) {
+ a: {
+ b: {
+ $skinToLoad = $rt_createByteArray($pp.$skinPacket.data.length - 1 | 0);
+ $n = $skinToLoad.data;
+ jl_System_arraycopy($pp.$skinPacket, 1, $skinToLoad, 0, $n.length);
+ switch ($pp.$skinPacket.data[0] & 255) {
+ case 0:
+ break b;
+ case 1:
+ $w = 64;
+ $h = 64;
+ break a;
+ case 2:
+ $w = 128;
+ $h = 64;
+ break a;
+ case 3:
+ break;
+ default:
+ break b;
+ }
+ $w = 128;
+ $h = 128;
+ break a;
+ }
+ $w = 64;
+ $h = 32;
+ }
+ ju_HashMap_putImpl(nle_DefaultSkinRenderer_skinGLUnits, $pp, jl_Integer_valueOf(nms_RenderEngine_setupTextureRaw(nmc_Minecraft_theMinecraft.$renderEngine, $skinToLoad, $w, $h)));
+ }
+ $p = nle_DefaultSkinRenderer_skinGLTimeout;
+ var$10 = jl_System_currentTimeMillis();
+ $i = new jl_Long;
+ $i.$value2 = var$10;
+ ju_HashMap_putImpl($p, $pp, $i);
+ $p = nle_DefaultSkinRenderer_skinGLUnits;
+ $h = $pp.$entityId;
+ $p = ju_HashMap_findNonNullKeyEntry($p, $pp, $h & ($p.$elementData.data.length - 1 | 0), $h);
+ $i = $p === null ? null : $p.$value0;
+ if ($i !== null && $i.$value > 0) {
+ $p = nmc_Minecraft_theMinecraft.$renderEngine;
+ $h = $i.$value;
+ if ($h != $p.$boundTexture) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ $pp = nleg_EaglerAdapterGL30_texObjects;
+ $pp = $h < $pp.$size3 && $h >= 0 ? $pp.$values.data[$h] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $i = nlea_EaglerAdapterImpl2_webgl;
+ $pp = $pp !== null ? $pp.$obj : null;
+ $i.bindTexture(3553, $pp);
+ $p.$boundTexture = $h;
+ }
+ } else
+ nle_TextureLocation_bindTexture(nle_DefaultSkinRenderer_defaultVanillaSkins.data[0]);
+ } else if (($pp.$skinPacket.data[1] & 255) < nle_DefaultSkinRenderer_defaultVanillaSkins.data.length)
+ nle_TextureLocation_bindTexture(nle_DefaultSkinRenderer_defaultVanillaSkins.data[$pp.$skinPacket.data[1] & 255]);
+ return 1;
+}
+function nle_DefaultSkinRenderer_skinResponse($data) {
+ var $packet, $cookie, $p, var$5, var$6, var$7;
+ $packet = $data.data;
+ $cookie = $packet[0] & 255 | ($packet[1] & 255) << 8;
+ $p = nle_DefaultSkinRenderer_skinCookies;
+ var$5 = jl_Integer_valueOf($cookie);
+ if (var$5 !== null) {
+ var$6 = jl_Integer_hashCode(var$5);
+ $p = ju_HashMap_findNonNullKeyEntry($p, var$5, var$6 & ($p.$elementData.data.length - 1 | 0), var$6);
+ } else {
+ $p = $p.$elementData.data[0];
+ while ($p !== null && $p.$key !== null) {
+ $p = $p.$next1;
+ }
+ }
+ if ($p === null ? 0 : 1) {
+ var$7 = $packet.length;
+ if (var$7 > 3) {
+ $p = ju_HashMap_removeEntry(nle_DefaultSkinRenderer_skinCookies, jl_Integer_valueOf($cookie));
+ $p = $p === null ? null : $p.$value0;
+ $packet = $rt_createByteArray(var$7 - 2 | 0);
+ jl_System_arraycopy($data, 2, $packet, 0, $packet.data.length);
+ $p.$skinPacket = $packet;
+ }
+ }
+}
+function nle_DefaultSkinRenderer_isNewSkin($id) {
+ a: {
+ b: {
+ if (!$id)
+ break b;
+ if ($id == 2)
+ break b;
+ if ($id == 4)
+ break b;
+ if ($id == 6)
+ break b;
+ if ($id == 8)
+ break b;
+ if ($id == 10)
+ break b;
+ if ($id == 12)
+ break b;
+ if ($id == 14)
+ break b;
+ if ($id == 18)
+ break b;
+ if ($id != 28) {
+ $id = 1;
+ break a;
+ }
+ }
+ $id = 0;
+ }
+ return $id;
+}
+function nle_DefaultSkinRenderer_isStandardModel($id) {
+ var var$2;
+ var$2 = $id != 18 && $id != 28 ? 0 : 1;
+ return !var$2 && $id != 19 && $id != 20 && $id != 21 && $id != 32 && $id != 33 && $id != 34 ? 1 : 0;
+}
+function nle_DefaultSkinRenderer_isZombieModel($id) {
+ return $id != 18 && $id != 28 ? 0 : 1;
+}
+function nle_DefaultSkinRenderer_isPlayerNewSkin($p) {
+ var $pp, $type;
+ if (!($p instanceof nms_EntityClientPlayerMP)) {
+ if ($p instanceof nms_EntityOtherPlayerMP) {
+ $pp = $p;
+ if ($pp.$skinPacket !== null) {
+ if ($pp.$skinPacket.data[0] >= 4)
+ return nle_DefaultSkinRenderer_isNewSkin($pp.$skinPacket.data[1] & 255);
+ return $pp.$skinPacket.data[0] != 1 && $pp.$skinPacket.data[0] != 3 ? 0 : 1;
+ }
+ }
+ return 0;
+ }
+ nle_EaglerProfile_$callClinit();
+ if (nle_EaglerProfile_presetSkinId != (-1))
+ return nle_DefaultSkinRenderer_isNewSkin(nle_EaglerProfile_presetSkinId);
+ $p = nle_EaglerProfile_skinDatas;
+ $type = nle_EaglerProfile_customSkinId;
+ if ($type >= 0 && $type < $p.$size0) {
+ $type = nle_EaglerProfile_getSkinSize($p.$array1.data[$type].data.length);
+ return $type != 1 && $type != 3 ? 0 : 1;
+ }
+ $p = new jl_IndexOutOfBoundsException;
+ $p.$suppressionEnabled = 1;
+ $p.$writableStackTrace = 1;
+ $rt_throw($p);
+}
+function nle_DefaultSkinRenderer_isPlayerStandard($p) {
+ var $pp;
+ if ($p instanceof nms_EntityClientPlayerMP) {
+ nle_EaglerProfile_$callClinit();
+ if (nle_EaglerProfile_presetSkinId == (-1))
+ return 1;
+ return nle_DefaultSkinRenderer_isStandardModel(nle_EaglerProfile_presetSkinId);
+ }
+ if ($p instanceof nms_EntityOtherPlayerMP) {
+ $pp = $p;
+ if ($pp.$skinPacket !== null) {
+ if ($pp.$skinPacket.data[0] < 4)
+ return 1;
+ return nle_DefaultSkinRenderer_isStandardModel($pp.$skinPacket.data[1] & 255);
+ }
+ }
+ return 1;
+}
+function nle_DefaultSkinRenderer_getPlayerRenderer($p) {
+ var $pp;
+ if ($p instanceof nms_EntityClientPlayerMP) {
+ nle_EaglerProfile_$callClinit();
+ if (nle_EaglerProfile_presetSkinId != (-1))
+ return nle_EaglerProfile_presetSkinId;
+ return 0;
+ }
+ if ($p instanceof nms_EntityOtherPlayerMP) {
+ $pp = $p;
+ if ($pp.$skinPacket !== null) {
+ if ($pp.$skinPacket.data[0] < 4)
+ return 0;
+ return $pp.$skinPacket.data[1] & 255;
+ }
+ }
+ return 0;
+}
+function nle_DefaultSkinRenderer_renderPlayerPreview($x, $y, $mx, $my, $id2) {
+ var $id, var$7, var$8, var$9, var$10, var$11, $isNew, $type;
+ nle_EaglerProfile_$callClinit();
+ $id = $id2 - ju_ArrayList_size(nle_EaglerProfile_skinNames) | 0;
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nms_RenderHelper_enableStandardItemLighting();
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glDisable(46);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef($x, $y - 80 | 0, 100.0);
+ nleg_EaglerAdapterGL30_glScalef(50.0, 50.0, 50.0);
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glEnable(41);
+ nleg_EaglerAdapterGL30_glScalef(1.0, (-1.0), 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 1.0, 0.0);
+ var$7 = $y - $my | 0;
+ nleg_EaglerAdapterGL30_glRotatef(var$7 * (-0.05999999865889549), 1.0, 0.0, 0.0);
+ var$8 = ($x - $mx | 0) * 0.05999999865889549;
+ nleg_EaglerAdapterGL30_glRotatef(var$8, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, (-1.0), 0.0);
+ if ($id >= 0)
+ nle_TextureLocation_bindTexture(nle_DefaultSkinRenderer_defaultVanillaSkins.data[$id]);
+ else
+ nms_RenderEngine_bindTexture0(nmc_Minecraft_getMinecraft().$renderEngine, jl_Integer_intValue(ju_ArrayList_get(nle_EaglerProfile_glTex, $id2)));
+ if (!nle_DefaultSkinRenderer_isStandardModel($id) && $id >= 0) {
+ if (nle_DefaultSkinRenderer_isZombieModel($id)) {
+ if (nle_DefaultSkinRenderer_zombieRenderer === null)
+ nle_DefaultSkinRenderer_zombieRenderer = nms_ModelZombie__init_0(0.0, 1);
+ nle_DefaultSkinRenderer_zombieRenderer.$isChild0 = 0;
+ nms_ModelBiped_render(nle_DefaultSkinRenderer_zombieRenderer, null, 0.0, 0.0, Long_toNumber(Long_rem(jl_System_currentTimeMillis(), Long_fromInt(100000))) / 50.0, var$8, var$7 * (-0.10000000149011612), 0.0625);
+ } else if ($id == 32) {
+ if (nle_DefaultSkinRenderer_villagerRenderer === null)
+ nle_DefaultSkinRenderer_villagerRenderer = nms_ModelVillager__init_(0.0);
+ nle_DefaultSkinRenderer_villagerRenderer.$isChild0 = 0;
+ nms_ModelVillager_render(nle_DefaultSkinRenderer_villagerRenderer, null, 0.0, 0.0, Long_toNumber(Long_rem(jl_System_currentTimeMillis(), Long_fromInt(100000))) / 50.0, var$8, var$7 * (-0.10000000149011612), 0.0625);
+ } else if ($id == 19) {
+ if (nle_DefaultSkinRenderer_endermanRenderer === null)
+ nle_DefaultSkinRenderer_endermanRenderer = nms_ModelEnderman__init_0();
+ nle_DefaultSkinRenderer_endermanRenderer.$isChild0 = 0;
+ var$9 = nle_DefaultSkinRenderer_endermanRenderer;
+ var$10 = null;
+ var$11 = Long_toNumber(Long_rem(jl_System_currentTimeMillis(), Long_fromInt(100000))) / 50.0;
+ var$7 = var$7 * (-0.10000000149011612);
+ nms_ModelBiped_render(var$9, var$10, 0.0, 0.0, var$11, var$8, var$7, 0.0625);
+ nleg_EaglerAdapterGL30_glColor4f(1.399999976158142, 1.399999976158142, 1.399999976158142, 1.0);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glDisable(4);
+ nle_TextureLocation_bindTexture(nms_RenderEnderman_tex_eyes);
+ nms_ModelBiped_render(nle_DefaultSkinRenderer_endermanRenderer, null, 0.0, 0.0, Long_toNumber(Long_rem(jl_System_currentTimeMillis(), Long_fromInt(100000))) / 50.0, var$8, var$7, 0.0625);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ } else if ($id == 20) {
+ if (nle_DefaultSkinRenderer_skeletonRenderer === null)
+ nle_DefaultSkinRenderer_skeletonRenderer = nms_ModelSkeleton__init_0(0.0);
+ nle_DefaultSkinRenderer_skeletonRenderer.$isChild0 = 0;
+ nms_ModelBiped_render(nle_DefaultSkinRenderer_skeletonRenderer, null, 0.0, 0.0, Long_toNumber(Long_rem(jl_System_currentTimeMillis(), Long_fromInt(100000))) / 50.0, var$8, var$7 * (-0.10000000149011612), 0.0625);
+ } else if ($id == 21) {
+ if (nle_DefaultSkinRenderer_blazeRenderer === null)
+ nle_DefaultSkinRenderer_blazeRenderer = nms_ModelBlaze__init_0();
+ nle_DefaultSkinRenderer_blazeRenderer.$isChild0 = 0;
+ nleg_EaglerAdapterGL30_glColor4f(1.5, 1.5, 1.5, 1.0);
+ nms_ModelBlaze_render(nle_DefaultSkinRenderer_blazeRenderer, null, 0.0, 0.0, Long_toNumber(Long_rem(jl_System_currentTimeMillis(), Long_fromInt(100000))) / 50.0, var$8, var$7 * (-0.10000000149011612), 0.0625);
+ }
+ } else {
+ if (nle_DefaultSkinRenderer_oldSkinRenderer === null)
+ nle_DefaultSkinRenderer_oldSkinRenderer = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ if (nle_DefaultSkinRenderer_newSkinRenderer === null)
+ nle_DefaultSkinRenderer_newSkinRenderer = nle_ModelBipedNewSkins__init_(0.0, 0);
+ nle_DefaultSkinRenderer_newSkinRenderer.$isChild0 = 0;
+ nle_DefaultSkinRenderer_oldSkinRenderer.$isChild0 = 0;
+ $isNew = nle_DefaultSkinRenderer_isNewSkin($id);
+ if ($id < 0) {
+ $type = nle_EaglerProfile_getSkinSize(ju_ArrayList_get(nle_EaglerProfile_skinDatas, $id2).data.length);
+ $isNew = $type != 1 && $type != 3 ? 0 : 1;
+ }
+ if (!$isNew)
+ nms_ModelBiped_render(nle_DefaultSkinRenderer_oldSkinRenderer, null, 0.0, 0.0, Long_toNumber(Long_rem(jl_System_currentTimeMillis(), Long_fromInt(100000))) / 50.0, var$8, var$7 * (-0.10000000149011612), 0.0625);
+ else
+ nle_ModelBipedNewSkins_render(nle_DefaultSkinRenderer_newSkinRenderer, null, 0.0, 0.0, Long_toNumber(Long_rem(jl_System_currentTimeMillis(), Long_fromInt(100000))) / 50.0, var$8, var$7 * (-0.10000000149011612), 0.0625);
+ }
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_lightmapTexUnit);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_defaultTexUnit);
+ nleg_EaglerAdapterGL30_glDisable(13);
+}
+function nle_DefaultSkinRenderer__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = $rt_createArray(nle_TextureLocation, 35);
+ var$2 = var$1.data;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(986);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[0] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(987);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[1] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(988);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[2] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(989);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[3] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(990);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[4] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(991);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[5] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(992);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[6] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(993);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[7] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(994);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[8] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(995);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[9] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(996);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[10] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(997);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[11] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(998);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[12] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(999);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[13] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(1000);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[14] = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(1001);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2[15] = var$3;
+ var$2[16] = nle_TextureLocation__init_($rt_s(1002));
+ var$2[17] = nle_TextureLocation__init_($rt_s(1003));
+ var$2[18] = nle_TextureLocation__init_($rt_s(1004));
+ var$2[19] = nle_TextureLocation__init_($rt_s(1005));
+ var$2[20] = nle_TextureLocation__init_($rt_s(1006));
+ var$2[21] = nle_TextureLocation__init_($rt_s(1007));
+ var$2[22] = nle_TextureLocation__init_($rt_s(1008));
+ var$2[23] = nle_TextureLocation__init_($rt_s(1009));
+ var$2[24] = nle_TextureLocation__init_($rt_s(1010));
+ var$2[25] = nle_TextureLocation__init_($rt_s(1011));
+ var$2[26] = nle_TextureLocation__init_($rt_s(1012));
+ var$2[27] = nle_TextureLocation__init_($rt_s(1013));
+ var$2[28] = nle_TextureLocation__init_($rt_s(1014));
+ var$2[29] = nle_TextureLocation__init_($rt_s(1015));
+ var$2[30] = nle_TextureLocation__init_($rt_s(1016));
+ var$2[31] = nle_TextureLocation__init_($rt_s(1017));
+ var$2[32] = nle_TextureLocation__init_($rt_s(1018));
+ var$2[33] = nle_TextureLocation__init_($rt_s(1019));
+ var$2[34] = nle_TextureLocation__init_($rt_s(1020));
+ nle_DefaultSkinRenderer_defaultVanillaSkins = var$1;
+ nle_DefaultSkinRenderer_skinCookies = ju_HashMap__init_0();
+ nle_DefaultSkinRenderer_skinGLUnits = ju_HashMap__init_0();
+ nle_DefaultSkinRenderer_skinGLTimeout = ju_HashMap__init_0();
+ nle_DefaultSkinRenderer_lastClean = Long_ZERO;
+ nle_DefaultSkinRenderer_oldSkinRenderer = null;
+ nle_DefaultSkinRenderer_newSkinRenderer = null;
+ nle_DefaultSkinRenderer_zombieRenderer = null;
+ nle_DefaultSkinRenderer_villagerRenderer = null;
+ nle_DefaultSkinRenderer_endermanRenderer = null;
+ nle_DefaultSkinRenderer_blazeRenderer = null;
+ nle_DefaultSkinRenderer_skeletonRenderer = null;
+}
+function nle_GuiScreenVoiceChannel() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$screenTitle1 = null;
+ a.$parent0 = null;
+ a.$channel = null;
+ a.$done = null;
+ a.$connect = null;
+ a.$disconnect = null;
+ a.$slider = null;
+}
+var nle_GuiScreenVoiceChannel_tex_gui = null;
+var nle_GuiScreenVoiceChannel_connectedUsers = null;
+var nle_GuiScreenVoiceChannel_talkingUsers = null;
+var nle_GuiScreenVoiceChannel_voiceActive = 0;
+var nle_GuiScreenVoiceChannel_voiceRelayed = 0;
+var nle_GuiScreenVoiceChannel_fadeInTimer = Long_ZERO;
+function nle_GuiScreenVoiceChannel_initGui($this) {
+ var $var1, var$2, var$3, var$4;
+ $var1 = nms_StringTranslate_instance;
+ $this.$screenTitle1 = nms_StringTranslate_translateKey($var1, $rt_s(1021));
+ $this.$channel = nms_GuiTextField__init_($this.$fontRenderer0, ($this.$width0 / 2 | 0) - 98 | 0, ($this.$height0 / 6 | 0) + 24 | 0, 195, 20);
+ var$2 = $this.$channel;
+ nle_EaglerProfile_$callClinit();
+ nms_GuiTextField_setText(var$2, nle_EaglerProfile_myChannel);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 1;
+ var$3 = $this.$buttonList;
+ var$4 = nms_GuiButton__init_(200, ($this.$width0 / 2 | 0) - 100 | 0, ($this.$height0 / 6 | 0) + 148 | 0, 200, 20, nms_StringTranslate_translateKey($var1, $rt_s(436)));
+ $this.$done = var$4;
+ ju_ArrayList_add(var$3, var$4);
+ var$3 = $this.$buttonList;
+ var$4 = nms_GuiButton__init_(1, ($this.$width0 / 2 | 0) - 100 | 0, ($this.$height0 / 6 | 0) + 52 | 0, 99, 20, nms_StringTranslate_translateKey($var1, $rt_s(1022)));
+ $this.$connect = var$4;
+ ju_ArrayList_add(var$3, var$4);
+ var$2 = $this.$buttonList;
+ var$3 = nms_GuiButton__init_(2, ($this.$width0 / 2 | 0) + 1 | 0, ($this.$height0 / 6 | 0) + 52 | 0, 99, 20, nms_StringTranslate_translateKey($var1, $rt_s(1023)));
+ $this.$disconnect = var$3;
+ ju_ArrayList_add(var$2, var$3);
+ var$2 = $this.$buttonList;
+ var$3 = nms_GuiSlider2__init_(3, ($this.$width0 / 2 | 0) - 100 | 0, ($this.$height0 / 6 | 0) + 103 | 0, 200, 20, 0.5, 2.0);
+ $this.$slider = var$3;
+ ju_ArrayList_add(var$2, var$3);
+}
+function nle_GuiScreenVoiceChannel_onGuiClosed($this) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 0;
+}
+function nle_GuiScreenVoiceChannel_drawScreen($this, $mx, $my, $par3) {
+ var $var1, var$5, var$6, var$7, var$8;
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, 0);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+ $var1 = nms_StringTranslate_instance;
+ var$5 = $this.$fontRenderer0;
+ var$6 = $this.$screenTitle1;
+ nms_FontRenderer_drawString(var$5, var$6, ($this.$width0 / 2 | 0) - (nms_FontRenderer_getStringWidth(var$5, var$6) / 2 | 0) | 0, 15, 16777215, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey($var1, $rt_s(1024)), ($this.$width0 / 2 | 0) - 98 | 0, ($this.$height0 / 6 | 0) + 8 | 0, 10526880, 1);
+ if (!nle_GuiScreenVoiceChannel_voiceRelayed) {
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey($var1, $rt_s(1025)), ($this.$width0 / 2 | 0) - 98 | 0, ($this.$height0 / 6 | 0) + 89 | 0, 10526880, 1);
+ $this.$slider.$yPosition = ($this.$height0 / 6 | 0) + 103 | 0;
+ $this.$done.$yPosition = ($this.$height0 / 6 | 0) + 148 | 0;
+ } else {
+ var$5 = $this.$fontRenderer0;
+ var$6 = nms_StringTranslate_translateKey($var1, $rt_s(1026));
+ var$7 = $this.$width0 / 2 | 0;
+ var$8 = ($this.$height0 / 6 | 0) + 125 | 0;
+ nms_FontRenderer_drawString(var$5, var$6, var$7 - (nms_FontRenderer_getStringWidth(var$5, var$6) / 2 | 0) | 0, var$8, 16764108, 1);
+ var$5 = $this.$fontRenderer0;
+ var$6 = nms_StringTranslate_translateKey($var1, $rt_s(1027));
+ var$7 = $this.$width0 / 2 | 0;
+ var$8 = ($this.$height0 / 6 | 0) + 136 | 0;
+ nms_FontRenderer_drawString(var$5, var$6, var$7 - (nms_FontRenderer_getStringWidth(var$5, var$6) / 2 | 0) | 0, var$8, 16764108, 1);
+ var$5 = $this.$fontRenderer0;
+ var$6 = nms_StringTranslate_translateKey($var1, $rt_s(1028));
+ var$7 = $this.$width0 / 2 | 0;
+ var$8 = ($this.$height0 / 6 | 0) + 147 | 0;
+ nms_FontRenderer_drawString(var$5, var$6, var$7 - (nms_FontRenderer_getStringWidth(var$5, var$6) / 2 | 0) | 0, var$8, 16764108, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey($var1, $rt_s(1025)), ($this.$width0 / 2 | 0) - 98 | 0, ($this.$height0 / 6 | 0) + 81 | 0, 10526880, 1);
+ $this.$slider.$yPosition = ($this.$height0 / 6 | 0) + 95 | 0;
+ $this.$done.$yPosition = ($this.$height0 / 6 | 0) + 168 | 0;
+ }
+ var$7 = 0;
+ a: {
+ while (var$7 < $this.$buttonList.$size0) {
+ var$5 = $this.$buttonList;
+ if (var$7 < 0)
+ break a;
+ if (var$7 >= var$5.$size0)
+ break a;
+ var$5.$array1.data[var$7].$drawButton($this.$mc4, $mx, $my);
+ var$7 = var$7 + 1 | 0;
+ }
+ nms_GuiTextField_drawTextBox($this.$channel);
+ return;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+}
+function nle_GuiScreenVoiceChannel_actionPerformed($this, $par1GuiButton) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1GuiButton.$id2 != 200) {
+ if ($par1GuiButton.$id2 == 1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ alert("voice channels are not implemented yet");
+ nlea_EaglerAdapterImpl2_connected = 1;
+ } else if ($par1GuiButton.$id2 == 2) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_connected = 0;
+ }
+ return;
+ }
+ $par1GuiButton = $this.$mc4;
+ var$2 = $this.$parent0;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, var$2, $ptr);
+}
+function nle_GuiScreenVoiceChannel_updateScreen($this) {
+ var var$1;
+ var$1 = $this.$channel;
+ var$1.$cursorCounter = var$1.$cursorCounter + 1 | 0;
+ $this.$connect.$enabled = nle_GuiScreenVoiceChannel_voiceActive ? 0 : 1;
+ $this.$disconnect.$enabled = nle_GuiScreenVoiceChannel_voiceActive;
+ $this.$channel.$isEnabled = nle_GuiScreenVoiceChannel_voiceActive ? 0 : 1;
+ $this.$slider.$enabled = nle_GuiScreenVoiceChannel_voiceActive;
+}
+function nle_GuiScreenVoiceChannel_keyTyped($this, $par1, $par2) {
+ nms_GuiTextField_textboxKeyTyped($this.$channel, $par1, $par2);
+}
+function nle_GuiScreenVoiceChannel_mouseClicked($this, $par1, $par2, $par3) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_GuiScreen_mouseClicked($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_GuiTextField_mouseClicked($this.$channel, $par1, $par2, $par3);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $ptr);
+}
+function nle_GuiScreenVoiceChannel_tickVoiceConnection() {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nle_GuiScreenVoiceChannel_voiceActive = nlea_EaglerAdapterImpl2_connected;
+ if (!nle_GuiScreenVoiceChannel_voiceActive)
+ nle_GuiScreenVoiceChannel_voiceRelayed = 0;
+ else {
+ nle_GuiScreenVoiceChannel_voiceRelayed = nlea_EaglerAdapterImpl2_connected;
+ nle_GuiScreenVoiceChannel_connectedUsers = $rt_createArray(jl_String, 0);
+ nle_GuiScreenVoiceChannel_talkingUsers = $rt_createArray(jl_String, 0);
+ ju_Arrays_sort(nle_GuiScreenVoiceChannel_talkingUsers, new ju_Arrays$NaturalOrder);
+ ju_Arrays_sort(nle_GuiScreenVoiceChannel_connectedUsers, new ju_Arrays$NaturalOrder);
+ }
+}
+function nle_GuiScreenVoiceChannel_drawOverlay() {
+ var $mc, $res, $i, $titleScreen, $width, $line2, $ll1, $ll2, var$9, $wid, $i_0, $isTalking, var$13, $sw, var$15, $j, $sw_0, $wid_0, $i_1, var$20, $b;
+ $mc = nmc_Minecraft_getMinecraft();
+ if (Long_lt(Long_sub(jl_System_currentTimeMillis(), nle_GuiScreenVoiceChannel_fadeInTimer), Long_fromInt(1500))) {
+ $res = nms_ScaledResolution__init_($mc.$gameSettings, $mc.$displayWidth, $mc.$displayHeight);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nleg_EaglerAdapterGL30_glDisable(4);
+ nleg_EaglerAdapterGL30_glDepthMask(0);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ $i = 1.0 / (Long_toNumber(Long_sub(jl_System_currentTimeMillis(), nle_GuiScreenVoiceChannel_fadeInTimer)) / 600.0 + 1.0);
+ $i = $i * $i * 1.0800000429153442 - 0.07999999821186066;
+ if ($i < 0.0)
+ $i = 0.0;
+ nms_Gui_drawRect(0, 0, nms_ScaledResolution_getScaledWidth($res), nms_ScaledResolution_getScaledHeight($res), ($i * 255.0 | 0) << 24 | 16777215);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ if (Long_lt(Long_sub(jl_System_currentTimeMillis(), nle_GuiScreenVoiceChannel_fadeInTimer), Long_fromInt(130)))
+ nmc_Minecraft_showWarningText($mc);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ nleg_EaglerAdapterGL30_glDepthMask(1);
+ }
+ $titleScreen = $mc.$currentScreen !== null && $mc.$currentScreen instanceof nms_GuiMainMenu ? 1 : 0;
+ if (nle_GuiScreenVoiceChannel_voiceActive && !($titleScreen && $mc.$currentScreen.$showAck) && !$mc.$gameSettings.$showDebugInfo) {
+ $res = nms_ScaledResolution__init_($mc.$gameSettings, $mc.$displayWidth, $mc.$displayHeight);
+ $width = nms_ScaledResolution_getScaledWidth($res);
+ nms_ScaledResolution_getScaledHeight($res);
+ if ($titleScreen) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 12.0, 0.0);
+ }
+ a: {
+ b: {
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ $line2 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(44)), nle_GuiScreenVoiceChannel_connectedUsers.data.length), $rt_s(1029)));
+ $ll1 = nms_FontRenderer_getStringWidth($mc.$fontRenderer, $rt_s(1030));
+ $ll2 = nms_FontRenderer_getStringWidth($mc.$fontRenderer, $line2);
+ var$9 = $width - 17 | 0;
+ nms_Gui_drawRect((var$9 - $ll1 | 0) - 6 | 0, 0, $width, 20, 855638016);
+ if (!$mc.$gameSettings.$keyBindPlayerList.$pressed) {
+ if ($mc.$currentScreen !== null) {
+ if ($mc.$currentScreen instanceof nms_GuiIngameMenu)
+ break b;
+ if ($mc.$currentScreen instanceof nle_GuiScreenVoiceChannel)
+ break b;
+ }
+ if (nle_GuiScreenVoiceChannel_talkingUsers.data.length <= 0)
+ break a;
+ $wid = 0;
+ $i_0 = 0;
+ $isTalking = $width - 12 | 0;
+ var$13 = $width - 9 | 0;
+ while ($i_0 < nle_GuiScreenVoiceChannel_talkingUsers.data.length) {
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ $sw = nms_FontRenderer_getStringWidth($mc.$fontRenderer, nle_GuiScreenVoiceChannel_talkingUsers.data[$i_0]);
+ $res = $mc.$fontRenderer;
+ var$15 = nle_GuiScreenVoiceChannel_talkingUsers.data[$i_0];
+ $j = $isTalking - $sw | 0;
+ $sw_0 = $i_0 * 11 | 0;
+ nms_FontRenderer_drawStringWithShadow($res, var$15, $j, 26 + $sw_0 | 0, (-1118482));
+ if ($wid < $sw)
+ $wid = $sw;
+ nle_TextureLocation_bindTexture(nle_GuiScreenVoiceChannel_tex_gui);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 0.6499999761581421);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef(var$13, 27 + $sw_0 | 0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.5, 0.5, 0.5);
+ nms_Gui_static_drawTexturedModalRect(0, 0, 208, 0, 15, 15);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $i_0 = $i_0 + 1 | 0;
+ }
+ nms_Gui_drawRect(($width - $wid | 0) - 15 | 0, 24, $width, 26 + (nle_GuiScreenVoiceChannel_talkingUsers.data.length * 11 | 0) | 0, 855638016);
+ break a;
+ }
+ }
+ if (nle_GuiScreenVoiceChannel_connectedUsers.data.length > 0) {
+ $wid_0 = 0;
+ $i_1 = 0;
+ var$20 = $width - 12 | 0;
+ var$13 = $width - 9 | 0;
+ while ($i_1 < nle_GuiScreenVoiceChannel_connectedUsers.data.length) {
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ $sw_0 = nms_FontRenderer_getStringWidth($mc.$fontRenderer, nle_GuiScreenVoiceChannel_connectedUsers.data[$i_1]);
+ $res = $mc.$fontRenderer;
+ var$15 = nle_GuiScreenVoiceChannel_connectedUsers.data[$i_1];
+ $wid = var$20 - $sw_0 | 0;
+ $sw = $i_1 * 11 | 0;
+ nms_FontRenderer_drawStringWithShadow($res, var$15, $wid, 26 + $sw | 0, (-1118482));
+ if ($wid_0 >= $sw_0)
+ $sw_0 = $wid_0;
+ $isTalking = 0;
+ $j = 0;
+ c: {
+ while ($j < nle_GuiScreenVoiceChannel_talkingUsers.data.length) {
+ if (jl_String_equals(nle_GuiScreenVoiceChannel_talkingUsers.data[$j], nle_GuiScreenVoiceChannel_connectedUsers.data[$i_1])) {
+ $isTalking = 1;
+ break c;
+ }
+ $j = $j + 1 | 0;
+ }
+ }
+ nle_TextureLocation_bindTexture(nle_GuiScreenVoiceChannel_tex_gui);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 0.6499999761581421);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef(var$13, 27 + $sw | 0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.5, 0.5, 0.5);
+ nms_Gui_static_drawTexturedModalRect(0, 0, !$isTalking ? 224 : 208, 0, 15, 15);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $i_1 = $i_1 + 1 | 0;
+ $wid_0 = $sw_0;
+ }
+ nms_Gui_drawRect(($width - $wid_0 | 0) - 15 | 0, 24, $width, 26 + (nle_GuiScreenVoiceChannel_connectedUsers.data.length * 11 | 0) | 0, 855638016);
+ }
+ }
+ nms_FontRenderer_drawStringWithShadow($mc.$fontRenderer, $rt_s(1030), (($width - 16 | 0) - $ll1 | 0) - 4 | 0, 2, (-1));
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef($width - 20 | 0, 11.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.75, 0.75, 0.75);
+ nms_FontRenderer_drawStringWithShadow($mc.$fontRenderer, $line2, -$ll2, 0, (-1));
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $b = Long_ne(Long_rem(Long_div(jl_System_currentTimeMillis(), Long_fromInt(800)), Long_fromInt(2)), Long_fromInt(1)) ? 0 : 1;
+ nle_TextureLocation_bindTexture(nle_GuiScreenVoiceChannel_tex_gui);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 0.6499999761581421);
+ nms_Gui_static_drawTexturedModalRect(var$9, 2, !$b ? 224 : 192, 0, 15, 15);
+ if ($titleScreen)
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+}
+function nle_GuiScreenVoiceChannel__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(442);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nle_GuiScreenVoiceChannel_tex_gui = var$1;
+ nle_GuiScreenVoiceChannel_connectedUsers = $rt_createArray(jl_String, 0);
+ nle_GuiScreenVoiceChannel_talkingUsers = $rt_createArray(jl_String, 0);
+ nle_GuiScreenVoiceChannel_voiceActive = 0;
+ nle_GuiScreenVoiceChannel_voiceRelayed = 0;
+ nle_GuiScreenVoiceChannel_fadeInTimer = Long_ZERO;
+}
+function nms_KeyBinding() {
+ var a = this; jl_Object.call(a);
+ a.$keyDescription = null;
+ a.$keyCode = 0;
+ a.$pressed = 0;
+ a.$pressTime = 0;
+}
+var nms_KeyBinding_keybindArray = null;
+var nms_KeyBinding_hash = null;
+function nms_KeyBinding__init_(var_0, var_1) {
+ var var_2 = new nms_KeyBinding();
+ nms_KeyBinding__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_KeyBinding_onTick($par0) {
+ var $var1;
+ $var1 = nms_IntHashMap_lookup(nms_KeyBinding_hash, $par0);
+ if ($var1 !== null)
+ $var1.$pressTime = $var1.$pressTime + 1 | 0;
+}
+function nms_KeyBinding_setKeyBindState($par0, $par1) {
+ var $var2;
+ $var2 = nms_IntHashMap_lookup(nms_KeyBinding_hash, $par0);
+ if ($var2 !== null)
+ $var2.$pressed = $par1;
+}
+function nms_KeyBinding_resetKeyBindingArrayAndHash() {
+ var $var1, $var0;
+ nms_IntHashMap_clearMap(nms_KeyBinding_hash);
+ $var1 = nms_KeyBinding_keybindArray;
+ $var0 = new ju_AbstractList$1;
+ $var0.$this$0 = $var1;
+ $var0.$modCount = $var0.$this$0.$modCount0;
+ $var0.$size1 = $var0.$this$0.$size2();
+ $var0.$removeIndex = (-1);
+ while ($var0.$index >= $var0.$size1 ? 0 : 1) {
+ $var1 = ju_AbstractList$1_next($var0);
+ nms_IntHashMap_addKey(nms_KeyBinding_hash, $var1.$keyCode, $var1);
+ }
+}
+function nms_KeyBinding__init_0($this, $par1Str, $par2) {
+ $this.$pressTime = 0;
+ $this.$keyDescription = $par1Str;
+ $this.$keyCode = $par2;
+ ju_ArrayList_add(nms_KeyBinding_keybindArray, $this);
+ nms_IntHashMap_addKey(nms_KeyBinding_hash, $par2, $this);
+}
+function nms_KeyBinding_isPressed($this) {
+ if (!$this.$pressTime)
+ return 0;
+ $this.$pressTime = $this.$pressTime - 1 | 0;
+ return 1;
+}
+function nms_KeyBinding__clinit_() {
+ var var$1, var$2;
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ nms_KeyBinding_keybindArray = var$1;
+ var$1 = new nms_IntHashMap;
+ var$1.$slots = $rt_createArray(nms_IntHashMapEntry, 16);
+ var$1.$threshold0 = 12;
+ var$1.$growFactor = 0.75;
+ var$2 = new ju_HashSet;
+ var$2.$backingMap = ju_HashMap__init_1(16, 0.75);
+ var$1.$keySet0 = var$2;
+ nms_KeyBinding_hash = var$1;
+}
+function nms_EntityPlayerSP() {
+ var a = this; nms_EntityPlayer.call(a);
+ a.$movementInput = null;
+ a.$mc3 = null;
+ a.$sprintToggleTimer = 0;
+ a.$sprintingTicksLeft = 0;
+ a.$renderArmYaw = 0.0;
+ a.$renderArmPitch = 0.0;
+ a.$prevRenderArmYaw = 0.0;
+ a.$prevRenderArmPitch = 0.0;
+ a.$field_71162_ch = null;
+ a.$field_71160_ci = null;
+ a.$field_71161_cj = null;
+ a.$timeInPortal = 0.0;
+ a.$prevTimeInPortal = 0.0;
+}
+function nms_EntityPlayerSP__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EntityPlayerSP();
+ nms_EntityPlayerSP__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_EntityPlayerSP__init_0($this, $par1Minecraft, $par2World, $par3Session, $par4) {
+ nms_EntityPlayer__init_0($this);
+ $this.$sprintToggleTimer = 0;
+ $this.$sprintingTicksLeft = 0;
+ $this.$field_71162_ch = new nms_MouseFilter;
+ $this.$field_71160_ci = new nms_MouseFilter;
+ $this.$field_71161_cj = new nms_MouseFilter;
+ $this.$worldObj = $par2World;
+ $this.$dimension = $par2World.$provider.$dimensionId;
+ $this.$mc3 = $par1Minecraft;
+ $this.$dimension = $par4;
+ $this.$username0 = $par3Session;
+}
+function nms_EntityPlayerSP_moveEntity($this, $par1, $par3, $par5) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par5 = $thread.pop();$par3 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, $par1, $par3, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par3, $par5, $ptr);
+}
+function nms_EntityPlayerSP_updateEntityActionState($this) {
+ nms_EntityLiving_updateArmSwingProgress($this);
+ $this.$moveStrafing = $this.$movementInput.$moveStrafe;
+ $this.$moveForward0 = $this.$movementInput.$moveForward;
+ $this.$isJumping = $this.$movementInput.$jump;
+ $this.$prevRenderArmYaw = $this.$renderArmYaw;
+ $this.$prevRenderArmPitch = $this.$renderArmPitch;
+ $this.$renderArmPitch = $this.$renderArmPitch + ($this.$rotationPitch - $this.$renderArmPitch) * 0.5;
+ $this.$renderArmYaw = $this.$renderArmYaw + ($this.$rotationYaw - $this.$renderArmYaw) * 0.5;
+}
+function nms_EntityPlayerSP_isClientWorld($this) {
+ return 1;
+}
+function nms_EntityPlayerSP_onLivingUpdate($this) {
+ var var$1, var$2, var$3, $var2, $var1, $var3, $var4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var1 = $thread.pop();$var2 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$sprintingTicksLeft > 0) {
+ $this.$sprintingTicksLeft = $this.$sprintingTicksLeft - 1 | 0;
+ if (!$this.$sprintingTicksLeft)
+ nms_EntityPlayerSP_setSprinting($this, 0);
+ }
+ if ($this.$sprintToggleTimer > 0)
+ $this.$sprintToggleTimer = $this.$sprintToggleTimer - 1 | 0;
+ if (nms_PlayerControllerMP_enableEverythingIsScrewedUpMode($this.$mc3.$playerController)) {
+ $this.$posZ = 0.5;
+ $this.$posX = 0.5;
+ $this.$posX = 0.0;
+ $this.$posZ = 0.0;
+ $this.$rotationYaw = $this.$ticksExisted / 12.0;
+ $this.$rotationPitch = 10.0;
+ $this.$posY = 68.5;
+ return;
+ }
+ $this.$prevTimeInPortal = $this.$timeInPortal;
+ if (!$this.$inPortal) {
+ if (nms_EntityLiving_isPotionActive($this, nms_Potion_confusion) && nms_PotionEffect_getDuration(nms_EntityLiving_getActivePotionEffect($this, nms_Potion_confusion)) > 60) {
+ $this.$timeInPortal = $this.$timeInPortal + 0.006666666828095913;
+ if ($this.$timeInPortal > 1.0)
+ $this.$timeInPortal = 1.0;
+ } else {
+ if ($this.$timeInPortal > 0.0)
+ $this.$timeInPortal = $this.$timeInPortal - 0.05000000074505806;
+ if ($this.$timeInPortal < 0.0)
+ $this.$timeInPortal = 0.0;
+ }
+ } else {
+ if ($this.$mc3.$currentScreen !== null) {
+ var$1 = $this.$mc3;
+ var$2 = null;
+ $ptr = 1;
+ continue main;
+ }
+ if ($this.$timeInPortal === 0.0) {
+ var$1 = $this.$mc3.$sndManager;
+ var$2 = $rt_s(1031);
+ var$3 = 1.0;
+ $var2 = ju_Random_nextFloat($this.$rand0) * 0.4000000059604645 + 0.800000011920929;
+ $ptr = 2;
+ continue main;
+ }
+ $this.$timeInPortal = $this.$timeInPortal + 0.012500000186264515;
+ if ($this.$timeInPortal >= 1.0)
+ $this.$timeInPortal = 1.0;
+ $this.$inPortal = 0;
+ }
+ if ($this.$timeUntilPortal > 0)
+ $this.$timeUntilPortal = $this.$timeUntilPortal - 1 | 0;
+ $var1 = $this.$movementInput.$jump;
+ $var3 = $this.$movementInput.$moveForward < 0.800000011920929 ? 0 : 1;
+ nms_MovementInputFromOptions_updatePlayerMoveState($this.$movementInput);
+ if (nms_EntityPlayer_isUsingItem($this)) {
+ var$1 = $this.$movementInput;
+ var$1.$moveStrafe = var$1.$moveStrafe * 0.20000000298023224;
+ var$1 = $this.$movementInput;
+ var$1.$moveForward = var$1.$moveForward * 0.20000000298023224;
+ $this.$sprintToggleTimer = 0;
+ }
+ if ($this.$movementInput.$sneak && $this.$ySize < 0.20000000298023224)
+ $this.$ySize = 0.20000000298023224;
+ a: {
+ nms_EntityPlayerSP_pushOutOfBlocks($this, $this.$posX - $this.$width1 * 0.35, $this.$boundingBox.$minY + 0.5, $this.$posZ + $this.$width1 * 0.35);
+ nms_EntityPlayerSP_pushOutOfBlocks($this, $this.$posX - $this.$width1 * 0.35, $this.$boundingBox.$minY + 0.5, $this.$posZ - $this.$width1 * 0.35);
+ nms_EntityPlayerSP_pushOutOfBlocks($this, $this.$posX + $this.$width1 * 0.35, $this.$boundingBox.$minY + 0.5, $this.$posZ - $this.$width1 * 0.35);
+ nms_EntityPlayerSP_pushOutOfBlocks($this, $this.$posX + $this.$width1 * 0.35, $this.$boundingBox.$minY + 0.5, $this.$posZ + $this.$width1 * 0.35);
+ $var4 = nms_EntityPlayerSP_canSprint($this);
+ if (!$this.$onGround)
+ break a;
+ if ($var3)
+ break a;
+ if ($this.$movementInput.$moveForward < 0.800000011920929)
+ break a;
+ if (nms_Entity_isSprinting($this))
+ break a;
+ if (!$var4)
+ break a;
+ if (nms_EntityPlayer_isUsingItem($this))
+ break a;
+ if (nms_EntityLiving_isPotionActive($this, nms_Potion_blindness))
+ break a;
+ if (!$this.$sprintToggleTimer) {
+ $this.$sprintToggleTimer = 7;
+ break a;
+ }
+ nms_EntityPlayerSP_setSprinting($this, 1);
+ $this.$sprintToggleTimer = 0;
+ }
+ if (nms_EntityPlayerSP_isSneaking($this))
+ $this.$sprintToggleTimer = 0;
+ if (nms_Entity_isSprinting($this) && !($this.$movementInput.$moveForward >= 0.800000011920929 && !$this.$isCollidedHorizontally && $var4))
+ nms_EntityPlayerSP_setSprinting($this, 0);
+ if ($this.$capabilities.$allowFlying && !$var1 && $this.$movementInput.$jump) {
+ if (!$this.$flyToggleTimer)
+ $this.$flyToggleTimer = 7;
+ else {
+ $this.$capabilities.$isFlying = $this.$capabilities.$isFlying ? 0 : 1;
+ nms_EntityClientPlayerMP_sendPlayerAbilities($this);
+ $this.$flyToggleTimer = 0;
+ }
+ }
+ if ($this.$capabilities.$isFlying) {
+ if ($this.$movementInput.$sneak)
+ $this.$motionY = $this.$motionY - 0.15;
+ if ($this.$movementInput.$jump)
+ $this.$motionY = $this.$motionY + 0.15;
+ }
+ $ptr = 3;
+ continue main;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$1, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$timeInPortal === 0.0) {
+ var$1 = $this.$mc3.$sndManager;
+ var$2 = $rt_s(1031);
+ var$3 = 1.0;
+ $var2 = ju_Random_nextFloat($this.$rand0) * 0.4000000059604645 + 0.800000011920929;
+ $ptr = 2;
+ continue main;
+ }
+ $this.$timeInPortal = $this.$timeInPortal + 0.012500000186264515;
+ if ($this.$timeInPortal >= 1.0)
+ $this.$timeInPortal = 1.0;
+ $this.$inPortal = 0;
+ if ($this.$timeUntilPortal > 0)
+ $this.$timeUntilPortal = $this.$timeUntilPortal - 1 | 0;
+ $var1 = $this.$movementInput.$jump;
+ $var3 = $this.$movementInput.$moveForward < 0.800000011920929 ? 0 : 1;
+ nms_MovementInputFromOptions_updatePlayerMoveState($this.$movementInput);
+ if (nms_EntityPlayer_isUsingItem($this)) {
+ var$1 = $this.$movementInput;
+ var$1.$moveStrafe = var$1.$moveStrafe * 0.20000000298023224;
+ var$1 = $this.$movementInput;
+ var$1.$moveForward = var$1.$moveForward * 0.20000000298023224;
+ $this.$sprintToggleTimer = 0;
+ }
+ if ($this.$movementInput.$sneak && $this.$ySize < 0.20000000298023224)
+ $this.$ySize = 0.20000000298023224;
+ b: {
+ nms_EntityPlayerSP_pushOutOfBlocks($this, $this.$posX - $this.$width1 * 0.35, $this.$boundingBox.$minY + 0.5, $this.$posZ + $this.$width1 * 0.35);
+ nms_EntityPlayerSP_pushOutOfBlocks($this, $this.$posX - $this.$width1 * 0.35, $this.$boundingBox.$minY + 0.5, $this.$posZ - $this.$width1 * 0.35);
+ nms_EntityPlayerSP_pushOutOfBlocks($this, $this.$posX + $this.$width1 * 0.35, $this.$boundingBox.$minY + 0.5, $this.$posZ - $this.$width1 * 0.35);
+ nms_EntityPlayerSP_pushOutOfBlocks($this, $this.$posX + $this.$width1 * 0.35, $this.$boundingBox.$minY + 0.5, $this.$posZ + $this.$width1 * 0.35);
+ $var4 = nms_EntityPlayerSP_canSprint($this);
+ if (!$this.$onGround)
+ break b;
+ if ($var3)
+ break b;
+ if ($this.$movementInput.$moveForward < 0.800000011920929)
+ break b;
+ if (nms_Entity_isSprinting($this))
+ break b;
+ if (!$var4)
+ break b;
+ if (nms_EntityPlayer_isUsingItem($this))
+ break b;
+ if (nms_EntityLiving_isPotionActive($this, nms_Potion_blindness))
+ break b;
+ if (!$this.$sprintToggleTimer) {
+ $this.$sprintToggleTimer = 7;
+ break b;
+ }
+ nms_EntityPlayerSP_setSprinting($this, 1);
+ $this.$sprintToggleTimer = 0;
+ }
+ if (nms_EntityPlayerSP_isSneaking($this))
+ $this.$sprintToggleTimer = 0;
+ if (nms_Entity_isSprinting($this) && !($this.$movementInput.$moveForward >= 0.800000011920929 && !$this.$isCollidedHorizontally && $var4))
+ nms_EntityPlayerSP_setSprinting($this, 0);
+ if ($this.$capabilities.$allowFlying && !$var1 && $this.$movementInput.$jump) {
+ if (!$this.$flyToggleTimer)
+ $this.$flyToggleTimer = 7;
+ else {
+ $this.$capabilities.$isFlying = $this.$capabilities.$isFlying ? 0 : 1;
+ nms_EntityClientPlayerMP_sendPlayerAbilities($this);
+ $this.$flyToggleTimer = 0;
+ }
+ }
+ if ($this.$capabilities.$isFlying) {
+ if ($this.$movementInput.$sneak)
+ $this.$motionY = $this.$motionY - 0.15;
+ if ($this.$movementInput.$jump)
+ $this.$motionY = $this.$motionY + 0.15;
+ }
+ $ptr = 3;
+ continue main;
+ case 2:
+ nms_SoundManager_playSoundFX(var$1, var$2, var$3, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$timeInPortal = $this.$timeInPortal + 0.012500000186264515;
+ if ($this.$timeInPortal >= 1.0)
+ $this.$timeInPortal = 1.0;
+ $this.$inPortal = 0;
+ if ($this.$timeUntilPortal > 0)
+ $this.$timeUntilPortal = $this.$timeUntilPortal - 1 | 0;
+ $var1 = $this.$movementInput.$jump;
+ $var3 = $this.$movementInput.$moveForward < 0.800000011920929 ? 0 : 1;
+ nms_MovementInputFromOptions_updatePlayerMoveState($this.$movementInput);
+ if (nms_EntityPlayer_isUsingItem($this)) {
+ var$1 = $this.$movementInput;
+ var$1.$moveStrafe = var$1.$moveStrafe * 0.20000000298023224;
+ var$1 = $this.$movementInput;
+ var$1.$moveForward = var$1.$moveForward * 0.20000000298023224;
+ $this.$sprintToggleTimer = 0;
+ }
+ if ($this.$movementInput.$sneak && $this.$ySize < 0.20000000298023224)
+ $this.$ySize = 0.20000000298023224;
+ c: {
+ nms_EntityPlayerSP_pushOutOfBlocks($this, $this.$posX - $this.$width1 * 0.35, $this.$boundingBox.$minY + 0.5, $this.$posZ + $this.$width1 * 0.35);
+ nms_EntityPlayerSP_pushOutOfBlocks($this, $this.$posX - $this.$width1 * 0.35, $this.$boundingBox.$minY + 0.5, $this.$posZ - $this.$width1 * 0.35);
+ nms_EntityPlayerSP_pushOutOfBlocks($this, $this.$posX + $this.$width1 * 0.35, $this.$boundingBox.$minY + 0.5, $this.$posZ - $this.$width1 * 0.35);
+ nms_EntityPlayerSP_pushOutOfBlocks($this, $this.$posX + $this.$width1 * 0.35, $this.$boundingBox.$minY + 0.5, $this.$posZ + $this.$width1 * 0.35);
+ $var4 = nms_EntityPlayerSP_canSprint($this);
+ if (!$this.$onGround)
+ break c;
+ if ($var3)
+ break c;
+ if ($this.$movementInput.$moveForward < 0.800000011920929)
+ break c;
+ if (nms_Entity_isSprinting($this))
+ break c;
+ if (!$var4)
+ break c;
+ if (nms_EntityPlayer_isUsingItem($this))
+ break c;
+ if (nms_EntityLiving_isPotionActive($this, nms_Potion_blindness))
+ break c;
+ if (!$this.$sprintToggleTimer) {
+ $this.$sprintToggleTimer = 7;
+ break c;
+ }
+ nms_EntityPlayerSP_setSprinting($this, 1);
+ $this.$sprintToggleTimer = 0;
+ }
+ if (nms_EntityPlayerSP_isSneaking($this))
+ $this.$sprintToggleTimer = 0;
+ if (nms_Entity_isSprinting($this) && !($this.$movementInput.$moveForward >= 0.800000011920929 && !$this.$isCollidedHorizontally && $var4))
+ nms_EntityPlayerSP_setSprinting($this, 0);
+ if ($this.$capabilities.$allowFlying && !$var1 && $this.$movementInput.$jump) {
+ if (!$this.$flyToggleTimer)
+ $this.$flyToggleTimer = 7;
+ else {
+ $this.$capabilities.$isFlying = $this.$capabilities.$isFlying ? 0 : 1;
+ nms_EntityClientPlayerMP_sendPlayerAbilities($this);
+ $this.$flyToggleTimer = 0;
+ }
+ }
+ if ($this.$capabilities.$isFlying) {
+ if ($this.$movementInput.$sneak)
+ $this.$motionY = $this.$motionY - 0.15;
+ if ($this.$movementInput.$jump)
+ $this.$motionY = $this.$motionY + 0.15;
+ }
+ $ptr = 3;
+ case 3:
+ nms_EntityPlayer_onLivingUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$onGround && $this.$capabilities.$isFlying) {
+ $this.$capabilities.$isFlying = 0;
+ nms_EntityClientPlayerMP_sendPlayerAbilities($this);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, $var2, $var1, $var3, $var4, $ptr);
+}
+function nms_EntityPlayerSP_canSprint($this) {
+ return $this.$foodStats.$foodLevel <= 6.0 && !$this.$capabilities.$allowFlying ? 0 : 1;
+}
+function nms_EntityPlayerSP_getFOVMultiplier($this) {
+ var $var1, $var2, var$3, $var3;
+ $var1 = 1.0;
+ if ($this.$capabilities.$isFlying)
+ $var1 = 1.100000023841858;
+ $var1 = $var1 * ($this.$landMovementFactor * nms_EntityLiving_getSpeedModifier($this) / $this.$speedOnGround + 1.0) / 2.0;
+ if ($this.$itemInUse === null ? 0 : 1) {
+ $var2 = $this.$itemInUse.$itemID0;
+ nms_Item_$callClinit();
+ if ($var2 == nms_Item_bow.$itemID) {
+ if (!($this.$itemInUse === null ? 0 : 1))
+ $var2 = 0;
+ else {
+ var$3 = $this.$itemInUse;
+ $var2 = nms_Item_itemsList.data[var$3.$itemID0].$getMaxItemUseDuration(var$3) - $this.$itemInUseCount | 0;
+ }
+ $var3 = $var2 / 20.0;
+ $var1 = $var1 * (1.0 - ($var3 <= 1.0 ? $var3 * $var3 : 1.0) * 0.15000000596046448);
+ }
+ }
+ return $var1;
+}
+function nms_EntityPlayerSP_updateCloak($this) {
+ return;
+}
+function nms_EntityPlayerSP_displayGUIEditSign($this, $par1TileEntity) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1TileEntity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!($par1TileEntity instanceof nms_TileEntitySign)) {
+ if (!($par1TileEntity instanceof nms_TileEntityCommandBlock))
+ return;
+ var$2 = $this.$mc3;
+ var$3 = new nms_GuiCommandBlock;
+ $par1TileEntity = $par1TileEntity;
+ nms_GuiScreen__init_(var$3);
+ var$3.$commandBlock = $par1TileEntity;
+ $ptr = 2;
+ continue main;
+ }
+ var$3 = $this.$mc3;
+ var$2 = new nms_GuiEditSign;
+ $par1TileEntity = $par1TileEntity;
+ nms_GuiEditSign_$callClinit();
+ nms_GuiScreen__init_(var$2);
+ var$2.$screenTitle2 = $rt_s(1032);
+ var$2.$editLine = 0;
+ var$2.$entitySign = $par1TileEntity;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$3, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1TileEntity, var$2, var$3, $ptr);
+}
+function nms_EntityPlayerSP_displayGUIBook($this, $par1ItemStack) {
+ var $var2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Item_$callClinit();
+ $var2 = nms_Item_itemsList.data[$par1ItemStack.$itemID0];
+ if ($var2 === nms_Item_writtenBook) {
+ var$3 = $this.$mc3;
+ $var2 = nms_GuiScreenBook__init_($this, $par1ItemStack, 0);
+ $ptr = 1;
+ continue main;
+ }
+ if ($var2 !== nms_Item_writableBook)
+ return;
+ var$3 = $this.$mc3;
+ $var2 = nms_GuiScreenBook__init_($this, $par1ItemStack, 1);
+ $ptr = 2;
+ continue main;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$3, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$3, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $var2, var$3, $ptr);
+}
+function nms_EntityPlayerSP_displayGUIChest($this, $par1IInventory) {
+ var var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1IInventory = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$mc3;
+ var$3 = new nms_GuiChest;
+ var$4 = $this.$inventory;
+ $ptr = 1;
+ case 1:
+ nms_GuiChest__init_(var$3, var$4, $par1IInventory);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1IInventory, var$2, var$3, var$4, $ptr);
+}
+function nms_EntityPlayerSP_displayGUIHopper($this, $par1TileEntityHopper) {
+ var var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1TileEntityHopper = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$mc3;
+ var$3 = new nms_GuiHopper;
+ var$4 = $this.$inventory;
+ nms_GuiContainer__init_(var$3, nms_ContainerHopper__init_(var$4, $par1TileEntityHopper));
+ var$3.$field_94081_r = var$4;
+ var$3.$field_94080_s = $par1TileEntityHopper;
+ var$3.$allowUserInput = 0;
+ var$3.$ySize0 = 133;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1TileEntityHopper, var$2, var$3, var$4, $ptr);
+}
+function nms_EntityPlayerSP_displayGUIHopperMinecart($this, $par1EntityMinecartHopper) {
+ var var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1EntityMinecartHopper = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$mc3;
+ var$3 = new nms_GuiHopper;
+ var$4 = $this.$inventory;
+ nms_GuiContainer__init_(var$3, nms_ContainerHopper__init_(var$4, $par1EntityMinecartHopper));
+ var$3.$field_94081_r = var$4;
+ var$3.$field_94080_s = $par1EntityMinecartHopper;
+ var$3.$allowUserInput = 0;
+ var$3.$ySize0 = 133;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityMinecartHopper, var$2, var$3, var$4, $ptr);
+}
+function nms_EntityPlayerSP_displayGUIWorkbench($this, $par1, $par2, $par3) {
+ var var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$4 = $this.$mc3;
+ var$5 = new nms_GuiCrafting;
+ nms_GuiContainer__init_(var$5, nms_ContainerWorkbench__init_($this.$inventory, $this.$worldObj, $par1, $par2, $par3));
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, var$4, var$5, $ptr);
+}
+function nms_EntityPlayerSP_displayGUIEnchantment($this, $par1, $par2, $par3, $par4Str) {
+ var var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4Str = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$5 = $this.$mc3;
+ var$6 = new nms_GuiEnchantment;
+ nms_GuiContainer__init_(var$6, nms_ContainerEnchantment__init_($this.$inventory, $this.$worldObj, $par1, $par2, $par3));
+ var$6.$rand3 = new ju_Random;
+ var$6.$containerEnchantment = var$6.$inventorySlots0;
+ var$6.$field_94079_C = $par4Str;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4Str, var$5, var$6, $ptr);
+}
+function nms_EntityPlayerSP_displayGUIAnvil($this, $par1, $par2, $par3) {
+ var var$4, var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$4 = $this.$mc3;
+ var$5 = new nms_GuiRepair;
+ var$6 = $this.$inventory;
+ nms_GuiContainer__init_(var$5, nms_ContainerRepair__init_(var$6, $this.$worldObj, $par1, $par2, $par3, nmc_Minecraft_theMinecraft.$thePlayer));
+ var$5.$field_82325_q = var$6;
+ var$5.$repairContainer = var$5.$inventorySlots0;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, var$4, var$5, var$6, $ptr);
+}
+function nms_EntityPlayerSP_displayGUIFurnace($this, $par1TileEntityFurnace) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1TileEntityFurnace = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$mc3;
+ var$3 = new nms_GuiFurnace;
+ nms_GuiContainer__init_(var$3, nms_ContainerFurnace__init_($this.$inventory, $par1TileEntityFurnace));
+ var$3.$furnaceInventory = $par1TileEntityFurnace;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1TileEntityFurnace, var$2, var$3, $ptr);
+}
+function nms_EntityPlayerSP_displayGUIBrewingStand($this, $par1TileEntityBrewingStand) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1TileEntityBrewingStand = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$mc3;
+ var$3 = new nms_GuiBrewingStand;
+ nms_GuiContainer__init_(var$3, nms_ContainerBrewingStand__init_($this.$inventory, $par1TileEntityBrewingStand));
+ var$3.$brewingStand = $par1TileEntityBrewingStand;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1TileEntityBrewingStand, var$2, var$3, $ptr);
+}
+function nms_EntityPlayerSP_displayGUIBeacon($this, $par1TileEntityBeacon) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1TileEntityBeacon = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$mc3;
+ var$3 = new nms_GuiBeacon;
+ nms_GuiContainer__init_(var$3, nms_ContainerBeacon__init_($this.$inventory, $par1TileEntityBeacon));
+ var$3.$beacon = $par1TileEntityBeacon;
+ var$3.$xSize = 230;
+ var$3.$ySize0 = 219;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1TileEntityBeacon, var$2, var$3, $ptr);
+}
+function nms_EntityPlayerSP_displayGUIDispenser($this, $par1TileEntityDispenser) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1TileEntityDispenser = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$mc3;
+ var$3 = new nms_GuiDispenser;
+ nms_GuiContainer__init_(var$3, nms_ContainerDispenser__init_($this.$inventory, $par1TileEntityDispenser));
+ var$3.$field_94078_r = $par1TileEntityDispenser;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1TileEntityDispenser, var$2, var$3, $ptr);
+}
+function nms_EntityPlayerSP_displayGUIMerchant($this, $par1IMerchant, $par2Str) {
+ var var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2Str = $thread.pop();$par1IMerchant = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$3 = $this.$mc3;
+ var$4 = nms_GuiMerchant__init_($this.$inventory, $par1IMerchant, $this.$worldObj, $par2Str);
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1IMerchant, $par2Str, var$3, var$4, $ptr);
+}
+function nms_EntityPlayerSP_onCriticalHit($this, $par1Entity) {
+ var var$2, var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$mc3.$effectRenderer;
+ var$3 = new nms_EntityCrit2FX;
+ var$4 = $this.$mc3.$theWorld;
+ var$5 = $rt_s(850);
+ $ptr = 1;
+ case 1:
+ nms_EntityCrit2FX__init_(var$3, var$4, $par1Entity, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_EffectRenderer_addEffect(var$2, var$3);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, var$2, var$3, var$4, var$5, $ptr);
+}
+function nms_EntityPlayerSP_onEnchantmentCritical($this, $par1Entity) {
+ var $var2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = new nms_EntityCrit2FX;
+ var$3 = $this.$mc3.$theWorld;
+ var$4 = $rt_s(851);
+ $ptr = 1;
+ case 1:
+ nms_EntityCrit2FX__init_($var2, var$3, $par1Entity, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_EffectRenderer_addEffect($this.$mc3.$effectRenderer, $var2);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $var2, var$3, var$4, $ptr);
+}
+function nms_EntityPlayerSP_onItemPickup($this, $par1Entity, $par2) {
+ nms_EffectRenderer_addEffect($this.$mc3.$effectRenderer, nms_EntityPickupFX__init_($this.$mc3.$theWorld, $par1Entity, $this, (-0.5)));
+}
+function nms_EntityPlayerSP_isSneaking($this) {
+ return $this.$movementInput.$sneak && !$this.$sleeping ? 1 : 0;
+}
+function nms_EntityPlayerSP_setHealth($this, $par1) {
+ var $var2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = $this.$health - $par1 | 0;
+ if ($var2 <= 0) {
+ $this.$health = $par1;
+ if ($var2 < 0)
+ $this.$hurtResistantTime = $this.$maxHurtResistantTime / 2 | 0;
+ } else {
+ $this.$lastDamage = $var2;
+ $par1 = $this.$health;
+ $this.$health = $par1;
+ $this.$hurtResistantTime = $this.$maxHurtResistantTime;
+ if (!$this.$invulnerable) {
+ $par1 = $this.$health - $var2 | 0;
+ $this.$health = $par1;
+ }
+ $this.$maxHurtTime = 10;
+ $this.$hurtTime = 10;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $var2, $ptr);
+}
+function nms_EntityPlayerSP_addChatMessage($this, $par1Str) {
+ nms_GuiNewChat_addTranslatedMessage($this.$mc3.$ingameGUI.$persistantChatGUI, $par1Str, $rt_createArray(jl_Object, 0));
+}
+function nms_EntityPlayerSP_addStat($this, $par1StatBase, $par2) {
+ var var$3, var$4;
+ if ($par1StatBase !== null) {
+ $par1StatBase = $par1StatBase;
+ if (nle_LocalStorageManager_hasMadeAchievement($par1StatBase)) {
+ var$3 = $this.$mc3.$guiAchievement;
+ var$3.$achievementGetLocalText = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(725));
+ var$4 = $par1StatBase.$statName;
+ var$3.$achievementStatName = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, var$4);
+ var$3.$achievementTime = jl_System_currentTimeMillis();
+ var$3.$theAchievement = $par1StatBase;
+ var$3.$haveAchiement = 0;
+ }
+ }
+}
+function nms_EntityPlayerSP_pushOutOfBlocks($this, $par1, $par3, $par5) {
+ var $var7, $var8, $var9, $var10, $var12, var$9, $var18, $var14, $var15, $var16, $var17, $var19;
+ $var7 = $par1 | 0;
+ if ($par1 < $var7)
+ $var7 = $var7 - 1 | 0;
+ $var8 = $par3 | 0;
+ if ($par3 < $var8)
+ $var8 = $var8 - 1 | 0;
+ $var9 = $par5 | 0;
+ if ($par5 < $var9)
+ $var9 = $var9 - 1 | 0;
+ a: {
+ $var10 = $par1 - $var7;
+ $var12 = $par5 - $var9;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($this.$worldObj, $var7, $var8, $var9))) {
+ var$9 = $var8 + 1 | 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($this.$worldObj, $var7, var$9, $var9)))
+ break a;
+ }
+ b: {
+ $var18 = $var7 - 1 | 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($this.$worldObj, $var18, $var8, $var9))) {
+ var$9 = $var8 + 1 | 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($this.$worldObj, $var18, var$9, $var9))) {
+ $var14 = 1;
+ break b;
+ }
+ }
+ $var14 = 0;
+ }
+ c: {
+ $var18 = $var7 + 1 | 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($this.$worldObj, $var18, $var8, $var9))) {
+ var$9 = $var8 + 1 | 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($this.$worldObj, $var18, var$9, $var9))) {
+ $var15 = 1;
+ break c;
+ }
+ }
+ $var15 = 0;
+ }
+ d: {
+ $var18 = $var9 - 1 | 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($this.$worldObj, $var7, $var8, $var18))) {
+ var$9 = $var8 + 1 | 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($this.$worldObj, $var7, var$9, $var18))) {
+ $var16 = 1;
+ break d;
+ }
+ }
+ $var16 = 0;
+ }
+ e: {
+ $var9 = $var9 + 1 | 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($this.$worldObj, $var7, $var8, $var9))) {
+ var$9 = $var8 + 1 | 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($this.$worldObj, $var7, var$9, $var9))) {
+ $var17 = 1;
+ break e;
+ }
+ }
+ $var17 = 0;
+ }
+ $var18 = (-1);
+ $var19 = 9999.0;
+ if ($var14 && $var10 < $var19) {
+ $var18 = 0;
+ $var19 = $var10;
+ }
+ if (!$var15)
+ $par3 = $var19;
+ else {
+ $par3 = 1.0 - $var10;
+ if ($par3 < $var19)
+ $var18 = 1;
+ else
+ $par3 = $var19;
+ }
+ if ($var16 && $var12 < $par3) {
+ $var18 = 4;
+ $par3 = $var12;
+ }
+ if ($var17 && 1.0 - $var12 < $par3)
+ $var18 = 5;
+ if (!$var18)
+ $this.$motionX = (-0.10000000149011612);
+ if ($var18 == 1)
+ $this.$motionX = 0.10000000149011612;
+ if ($var18 == 4)
+ $this.$motionZ = (-0.10000000149011612);
+ if ($var18 == 5)
+ $this.$motionZ = 0.10000000149011612;
+ }
+ return 0;
+}
+function nms_EntityPlayerSP_setSprinting($this, $par1) {
+ nms_Entity_setFlag($this, 3, $par1);
+ $this.$sprintingTicksLeft = !$par1 ? 0 : 600;
+}
+function nms_EntityPlayerSP_setXPStats($this, $par1, $par2, $par3) {
+ $this.$experience = $par1;
+ $this.$experienceTotal = $par2;
+ $this.$experienceLevel = $par3;
+}
+function nms_EntityPlayerSP_sendChatToPlayer($this, $par1Str) {
+ nms_GuiNewChat_printChatMessageWithOptionalDeletion($this.$mc3.$ingameGUI.$persistantChatGUI, $par1Str, 0);
+}
+function nms_EntityPlayerSP_getHeldItem($this) {
+ return nms_InventoryPlayer_getCurrentItem($this.$inventory);
+}
+function nms_EntityPlayerSP_playSound($this, $par1Str, $par2, $par3) {
+ var var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1Str = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$4 = $this.$worldObj;
+ var$5 = $this.$posX;
+ var$6 = $this.$posY - $this.$yOffset0;
+ var$7 = $this.$posZ;
+ var$8 = 0;
+ $ptr = 1;
+ case 1:
+ nms_WorldClient_playSound(var$4, var$5, var$6, var$7, $par1Str, $par2, $par3, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Str, $par2, $par3, var$4, var$5, var$6, var$7, var$8, $ptr);
+}
+function nms_EntityClientPlayerMP() {
+ var a = this; nms_EntityPlayerSP.call(a);
+ a.$sendQueue = null;
+ a.$oldPosX = 0.0;
+ a.$oldMinY = 0.0;
+ a.$oldPosY = 0.0;
+ a.$oldPosZ = 0.0;
+ a.$oldRotationYaw = 0.0;
+ a.$oldRotationPitch = 0.0;
+ a.$wasOnGround = 0;
+ a.$shouldStopSneaking = 0;
+ a.$wasSneaking = 0;
+ a.$field_71168_co = 0;
+ a.$hasSetHealth = 0;
+}
+function nms_EntityClientPlayerMP_attackEntityFrom($this, $par1DamageSource, $par2) {
+ return 0;
+}
+function nms_EntityClientPlayerMP_heal($this, $par1) {
+ return;
+}
+function nms_EntityClientPlayerMP_onUpdate($this) {
+ var var$1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$1 = $this.$posX;
+ var$1 = $this.$posZ;
+ $ptr = 1;
+ case 1:
+ nms_EntityPlayer_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_EntityClientPlayerMP_sendMotionUpdates($this);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $ptr);
+}
+function nms_EntityClientPlayerMP_sendMotionUpdates($this) {
+ var $var2, var$2, var$3, $var3, $var5, $var7, $var9, $var11, $var13, $var14, var$11, var$12;
+ $var2 = !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 8) ? 0 : 1;
+ if ($var2 != $this.$wasSneaking) {
+ if (!$var2) {
+ var$2 = $this.$sendQueue;
+ var$3 = new nms_Packet19EntityAction;
+ nms_Packet_$callClinit();
+ var$3.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$3.$isChunkDataPacket = 0;
+ var$3.$entityId0 = $this.$entityId;
+ var$3.$state = 5;
+ if (!var$2.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$2.$netManager, var$3);
+ } else {
+ var$2 = $this.$sendQueue;
+ var$3 = new nms_Packet19EntityAction;
+ nms_Packet_$callClinit();
+ var$3.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$3.$isChunkDataPacket = 0;
+ var$3.$entityId0 = $this.$entityId;
+ var$3.$state = 4;
+ if (!var$2.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$2.$netManager, var$3);
+ }
+ $this.$wasSneaking = $var2;
+ }
+ $var2 = $this.$movementInput.$sneak && !$this.$sleeping ? 1 : 0;
+ if ($var2 != $this.$shouldStopSneaking) {
+ if (!$var2) {
+ var$2 = $this.$sendQueue;
+ var$3 = new nms_Packet19EntityAction;
+ nms_Packet_$callClinit();
+ var$3.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$3.$isChunkDataPacket = 0;
+ var$3.$entityId0 = $this.$entityId;
+ var$3.$state = 2;
+ if (!var$2.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$2.$netManager, var$3);
+ } else {
+ var$2 = $this.$sendQueue;
+ var$3 = new nms_Packet19EntityAction;
+ nms_Packet_$callClinit();
+ var$3.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$3.$isChunkDataPacket = 0;
+ var$3.$entityId0 = $this.$entityId;
+ var$3.$state = 1;
+ if (!var$2.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$2.$netManager, var$3);
+ }
+ $this.$shouldStopSneaking = $var2;
+ }
+ $var3 = $this.$posX - $this.$oldPosX;
+ $var5 = $this.$boundingBox.$minY - $this.$oldMinY;
+ $var7 = $this.$posZ - $this.$oldPosZ;
+ $var9 = $this.$rotationYaw - $this.$oldRotationYaw;
+ $var11 = $this.$rotationPitch - $this.$oldRotationPitch;
+ $var13 = $var3 * $var3 + $var5 * $var5 + $var7 * $var7 <= 9.0E-4 && $this.$field_71168_co < 20 ? 0 : 1;
+ $var14 = $var9 === 0.0 && $var11 === 0.0 ? 0 : 1;
+ if ($this.$ridingEntity !== null) {
+ var$2 = $this.$sendQueue;
+ var$3 = new nms_Packet13PlayerLookMove;
+ $var3 = $this.$motionX;
+ $var9 = $this.$motionZ;
+ var$11 = $this.$rotationYaw;
+ var$12 = $this.$rotationPitch;
+ $var13 = $this.$onGround;
+ nms_Packet_$callClinit();
+ var$3.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$3.$isChunkDataPacket = 0;
+ var$3.$xPosition = $var3;
+ var$3.$yPosition0 = (-999.0);
+ var$3.$stance = (-999.0);
+ var$3.$zPosition = $var9;
+ var$3.$yaw = var$11;
+ var$3.$pitch0 = var$12;
+ var$3.$onGround0 = $var13;
+ var$3.$rotating = 1;
+ var$3.$moving = 1;
+ if (!var$2.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$2.$netManager, var$3);
+ $var13 = 0;
+ } else if ($var13 && $var14) {
+ var$3 = $this.$sendQueue;
+ var$2 = new nms_Packet13PlayerLookMove;
+ $var3 = $this.$posX;
+ $var5 = $this.$boundingBox.$minY;
+ $var7 = $this.$posY;
+ $var9 = $this.$posZ;
+ var$11 = $this.$rotationYaw;
+ var$12 = $this.$rotationPitch;
+ $var2 = $this.$onGround;
+ nms_Packet10Flying__init_(var$2);
+ var$2.$xPosition = $var3;
+ var$2.$yPosition0 = $var5;
+ var$2.$stance = $var7;
+ var$2.$zPosition = $var9;
+ var$2.$yaw = var$11;
+ var$2.$pitch0 = var$12;
+ var$2.$onGround0 = $var2;
+ var$2.$rotating = 1;
+ var$2.$moving = 1;
+ nms_NetClientHandler_addToSendQueue(var$3, var$2);
+ } else if ($var13)
+ nms_NetClientHandler_addToSendQueue($this.$sendQueue, nms_Packet11PlayerPosition__init_0($this.$posX, $this.$boundingBox.$minY, $this.$posY, $this.$posZ, $this.$onGround));
+ else if (!$var14)
+ nms_NetClientHandler_addToSendQueue($this.$sendQueue, nms_Packet10Flying__init_0($this.$onGround));
+ else
+ nms_NetClientHandler_addToSendQueue($this.$sendQueue, nms_Packet12PlayerLook__init_0($this.$rotationYaw, $this.$rotationPitch, $this.$onGround));
+ $this.$field_71168_co = $this.$field_71168_co + 1 | 0;
+ $this.$wasOnGround = $this.$onGround;
+ if ($var13) {
+ $this.$oldPosX = $this.$posX;
+ $this.$oldMinY = $this.$boundingBox.$minY;
+ $this.$oldPosY = $this.$posY;
+ $this.$oldPosZ = $this.$posZ;
+ $this.$field_71168_co = 0;
+ }
+ if ($var14) {
+ $this.$oldRotationYaw = $this.$rotationYaw;
+ $this.$oldRotationPitch = $this.$rotationPitch;
+ }
+}
+function nms_EntityClientPlayerMP_dropOneItem($this, $par1) {
+ var $var2, var$3, var$4;
+ $var2 = !$par1 ? 4 : 3;
+ var$3 = $this.$sendQueue;
+ var$4 = new nms_Packet14BlockDig;
+ nms_Packet_$callClinit();
+ var$4.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$4.$isChunkDataPacket = 0;
+ var$4.$status0 = $var2;
+ var$4.$xPosition0 = 0;
+ var$4.$yPosition1 = 0;
+ var$4.$zPosition0 = 0;
+ var$4.$face = 0;
+ if (!var$3.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$3.$netManager, var$4);
+ return null;
+}
+function nms_EntityClientPlayerMP_joinEntityItemWithWorld($this, $par1EntityItem) {
+ return;
+}
+function nms_EntityClientPlayerMP_sendChatMessage($this, $par1Str) {
+ var var$2, var$3, var$4, var$5;
+ var$2 = $this.$sendQueue;
+ var$3 = new nms_Packet3Chat;
+ nms_Packet_$callClinit();
+ var$3.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$3.$isChunkDataPacket = 0;
+ var$3.$isServer = 1;
+ if ($par1Str.$characters.data.length <= nms_Packet3Chat_maxChatLength)
+ var$4 = $par1Str;
+ else {
+ var$5 = nms_Packet3Chat_maxChatLength;
+ if (0 > var$5) {
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ var$4 = jl_String__init_0($par1Str.$characters, 0, var$5 - 0 | 0);
+ }
+ var$3.$message0 = var$4;
+ var$3.$isServer = 1;
+ if (!var$2.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$2.$netManager, var$3);
+}
+function nms_EntityClientPlayerMP_swingItem($this) {
+ var var$1, var$2;
+ nms_EntityLiving_swingItem($this);
+ var$1 = $this.$sendQueue;
+ var$2 = new nms_Packet18Animation;
+ nms_Packet_$callClinit();
+ var$2.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$2.$isChunkDataPacket = 0;
+ var$2.$entityId1 = $this.$entityId;
+ var$2.$animate = 1;
+ if (!var$1.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$1.$netManager, var$2);
+}
+function nms_EntityClientPlayerMP_respawnPlayer($this) {
+ var var$1, var$2;
+ var$1 = $this.$sendQueue;
+ var$2 = new nms_Packet205ClientCommand;
+ nms_Packet_$callClinit();
+ var$2.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$2.$isChunkDataPacket = 0;
+ var$2.$forceRespawn = 1;
+ if (!var$1.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$1.$netManager, var$2);
+}
+function nms_EntityClientPlayerMP_damageEntity($this, $par1DamageSource, $par2) {
+ if (!$this.$invulnerable) {
+ $par2 = $this.$health - $par2 | 0;
+ $this.$health = $par2;
+ }
+}
+function nms_EntityClientPlayerMP_closeScreen($this) {
+ var var$1, var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$1 = $this.$sendQueue;
+ var$2 = new nms_Packet101CloseWindow;
+ var$3 = $this.$openContainer.$windowId;
+ nms_Packet_$callClinit();
+ var$2.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$2.$isChunkDataPacket = 0;
+ var$2.$windowId0 = var$3;
+ if (!var$1.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$1.$netManager, var$2);
+ $this.$inventory.$itemStack = null;
+ $this.$openContainer = $this.$inventoryContainer;
+ var$1 = $this.$mc3;
+ var$2 = null;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$1, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, $ptr);
+}
+function nms_EntityClientPlayerMP_func_92015_f($this) {
+ var var$1, var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$inventory.$itemStack = null;
+ $this.$openContainer = $this.$inventoryContainer;
+ var$1 = $this.$mc3;
+ var$2 = null;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$1, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, $ptr);
+}
+function nms_EntityClientPlayerMP_setHealth($this, $par1) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$hasSetHealth) {
+ $this.$health = $par1;
+ $this.$hasSetHealth = 1;
+ return;
+ }
+ $ptr = 1;
+ case 1:
+ nms_EntityPlayerSP_setHealth($this, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $ptr);
+}
+function nms_EntityClientPlayerMP_addStat($this, $par1StatBase, $par2) {
+ if ($par1StatBase !== null && $par1StatBase.$isIndependent)
+ nms_EntityPlayerSP_addStat($this, $par1StatBase, $par2);
+}
+function nms_EntityClientPlayerMP_incrementStat($this, $par1StatBase, $par2) {
+ if ($par1StatBase !== null && !$par1StatBase.$isIndependent)
+ nms_EntityPlayerSP_addStat($this, $par1StatBase, $par2);
+}
+function nms_EntityClientPlayerMP_sendPlayerAbilities($this) {
+ var var$1, var$2;
+ var$1 = $this.$sendQueue;
+ var$2 = nms_Packet202PlayerAbilities__init_0($this.$capabilities);
+ if (!var$1.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$1.$netManager, var$2);
+}
+function nms_EntityClientPlayerMP_func_71066_bF($this) {
+ return 1;
+}
+function nms_IInventory() {
+}
+function nms_InventoryPlayer() {
+ var a = this; jl_Object.call(a);
+ a.$mainInventory = null;
+ a.$armorInventory = null;
+ a.$currentItem = 0;
+ a.$currentItemStack = null;
+ a.$player = null;
+ a.$itemStack = null;
+ a.$inventoryChanged = 0;
+}
+function nms_InventoryPlayer_getCurrentItem($this) {
+ return $this.$currentItem < 9 && $this.$currentItem >= 0 ? $this.$mainInventory.data[$this.$currentItem] : null;
+}
+function nms_InventoryPlayer_getInventorySlotContainItem($this, $par1) {
+ var $var2;
+ $var2 = 0;
+ while (true) {
+ if ($var2 >= $this.$mainInventory.data.length)
+ return (-1);
+ if ($this.$mainInventory.data[$var2] !== null && $this.$mainInventory.data[$var2].$itemID0 == $par1)
+ break;
+ $var2 = $var2 + 1 | 0;
+ }
+ return $var2;
+}
+function nms_InventoryPlayer_getInventorySlotContainItemAndDamage($this, $par1, $par2) {
+ var $var3;
+ $var3 = 0;
+ while (true) {
+ if ($var3 >= $this.$mainInventory.data.length)
+ return (-1);
+ if ($this.$mainInventory.data[$var3] !== null && $this.$mainInventory.data[$var3].$itemID0 == $par1 && $this.$mainInventory.data[$var3].$itemDamage == $par2)
+ break;
+ $var3 = $var3 + 1 | 0;
+ }
+ return $var3;
+}
+function nms_InventoryPlayer_storeItemStack($this, $par1ItemStack) {
+ var $var2, var$3, var$4;
+ $var2 = 0;
+ while (true) {
+ if ($var2 >= $this.$mainInventory.data.length)
+ return (-1);
+ if ($this.$mainInventory.data[$var2] !== null && $this.$mainInventory.data[$var2].$itemID0 == $par1ItemStack.$itemID0 && nms_ItemStack_isStackable($this.$mainInventory.data[$var2])) {
+ var$3 = $this.$mainInventory.data[$var2].$stackSize;
+ var$4 = $this.$mainInventory.data[$var2];
+ nms_Item_$callClinit();
+ if (var$3 < nms_Item_itemsList.data[var$4.$itemID0].$maxStackSize && $this.$mainInventory.data[$var2].$stackSize < 64) {
+ var$4 = $this.$mainInventory.data[$var2];
+ if (!(nms_Item_itemsList.data[var$4.$itemID0].$hasSubtypes && $this.$mainInventory.data[$var2].$itemDamage != $par1ItemStack.$itemDamage) && nms_ItemStack_areItemStackTagsEqual($this.$mainInventory.data[$var2], $par1ItemStack))
+ break;
+ }
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return $var2;
+}
+function nms_InventoryPlayer_getFirstEmptyStack($this) {
+ var $var1;
+ $var1 = 0;
+ while (true) {
+ if ($var1 >= $this.$mainInventory.data.length)
+ return (-1);
+ if ($this.$mainInventory.data[$var1] === null)
+ break;
+ $var1 = $var1 + 1 | 0;
+ }
+ return $var1;
+}
+function nms_InventoryPlayer_setCurrentItem($this, $par1, $par2, $par3, $par4) {
+ var $var7, $var6;
+ $this.$currentItemStack = nms_InventoryPlayer_getCurrentItem($this);
+ $var7 = !$par3 ? nms_InventoryPlayer_getInventorySlotContainItem($this, $par1) : nms_InventoryPlayer_getInventorySlotContainItemAndDamage($this, $par1, $par2);
+ if ($var7 >= 0 && $var7 < 9)
+ $this.$currentItem = $var7;
+ else if ($par4 && $par1 > 0) {
+ $var6 = nms_InventoryPlayer_getFirstEmptyStack($this);
+ if ($var6 >= 0 && $var6 < 9)
+ $this.$currentItem = $var6;
+ nms_Item_$callClinit();
+ nms_InventoryPlayer_func_70439_a($this, nms_Item_itemsList.data[$par1], $par2);
+ }
+}
+function nms_InventoryPlayer_changeCurrentItem($this, $par1) {
+ if ($par1 > 0)
+ $par1 = 1;
+ if ($par1 < 0)
+ $par1 = (-1);
+ $this.$currentItem = $this.$currentItem - $par1 | 0;
+ while ($this.$currentItem < 0) {
+ $this.$currentItem = $this.$currentItem + 9 | 0;
+ }
+ while ($this.$currentItem >= 9) {
+ $this.$currentItem = $this.$currentItem - 9 | 0;
+ }
+}
+function nms_InventoryPlayer_func_70439_a($this, $par1Item, $par2) {
+ var $var3, var$4, var$5, var$6, var$7;
+ if ($par1Item !== null) {
+ $var3 = nms_InventoryPlayer_getInventorySlotContainItemAndDamage($this, $par1Item.$itemID, $par2);
+ if ($var3 >= 0)
+ $this.$mainInventory.data[$var3] = $this.$mainInventory.data[$this.$currentItem];
+ if ($this.$currentItemStack !== null && nms_ItemStack_isItemEnchantable($this.$currentItemStack) && nms_InventoryPlayer_getInventorySlotContainItemAndDamage($this, $this.$currentItemStack.$itemID0, $this.$currentItemStack.$itemDamage) == $this.$currentItem)
+ return;
+ var$4 = $this.$mainInventory;
+ var$5 = $this.$currentItem;
+ var$6 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$7 = nms_Item_itemsList.data[$par1Item.$itemID].$itemID;
+ var$6.$stackSize = 0;
+ var$6.$itemFrame = null;
+ var$6.$itemID0 = var$7;
+ var$6.$stackSize = 1;
+ var$6.$itemDamage = $par2;
+ if (var$6.$itemDamage < 0)
+ var$6.$itemDamage = 0;
+ var$4.data[var$5] = var$6;
+ }
+}
+function nms_InventoryPlayer_storePartialItemStack($this, $par1ItemStack) {
+ var $var2, $var3, $var4, $var4_0, var$6, var$7, var$8;
+ $var2 = $par1ItemStack.$itemID0;
+ $var3 = $par1ItemStack.$stackSize;
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize == 1) {
+ $var4 = nms_InventoryPlayer_getFirstEmptyStack($this);
+ if ($var4 < 0)
+ return $var3;
+ if ($this.$mainInventory.data[$var4] === null)
+ $this.$mainInventory.data[$var4] = nms_ItemStack_copy($par1ItemStack);
+ return 0;
+ }
+ $var4_0 = nms_InventoryPlayer_storeItemStack($this, $par1ItemStack);
+ if ($var4_0 < 0)
+ $var4_0 = nms_InventoryPlayer_getFirstEmptyStack($this);
+ if ($var4_0 < 0)
+ return $var3;
+ if ($this.$mainInventory.data[$var4_0] === null) {
+ var$6 = $this.$mainInventory;
+ var$7 = new nms_ItemStack;
+ var$8 = $par1ItemStack.$itemDamage;
+ var$7.$stackSize = 0;
+ var$7.$itemFrame = null;
+ var$7.$itemID0 = $var2;
+ var$7.$stackSize = 0;
+ var$7.$itemDamage = var$8;
+ if (var$7.$itemDamage < 0)
+ var$7.$itemDamage = 0;
+ var$6.data[$var4_0] = var$7;
+ if ($par1ItemStack.$stackTagCompound === null ? 0 : 1)
+ $this.$mainInventory.data[$var4_0].$stackTagCompound = nms_NBTTagCompound_copy($par1ItemStack.$stackTagCompound);
+ }
+ $par1ItemStack = $this.$mainInventory.data[$var4_0];
+ if ($var3 <= (nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize - $this.$mainInventory.data[$var4_0].$stackSize | 0))
+ $var2 = $var3;
+ else {
+ $par1ItemStack = $this.$mainInventory.data[$var4_0];
+ $var2 = nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize - $this.$mainInventory.data[$var4_0].$stackSize | 0;
+ }
+ if ($var2 > (64 - $this.$mainInventory.data[$var4_0].$stackSize | 0))
+ $var2 = 64 - $this.$mainInventory.data[$var4_0].$stackSize | 0;
+ if (!$var2)
+ return $var3;
+ $var4 = $var3 - $var2 | 0;
+ $par1ItemStack = $this.$mainInventory.data[$var4_0];
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize + $var2 | 0;
+ $this.$mainInventory.data[$var4_0].$animationsToGo = 5;
+ return $var4;
+}
+function nms_InventoryPlayer_decrementAnimations($this) {
+ var $var1, var$2, var$3, var$4, var$5;
+ $var1 = 0;
+ while ($var1 < $this.$mainInventory.data.length) {
+ if ($this.$mainInventory.data[$var1] !== null) {
+ var$2 = $this.$mainInventory.data[$var1];
+ var$3 = $this.$player.$worldObj;
+ var$4 = $this.$player;
+ var$5 = $this.$currentItem != $var1 ? 0 : 1;
+ if (var$2.$animationsToGo > 0)
+ var$2.$animationsToGo = var$2.$animationsToGo - 1 | 0;
+ nms_Item_$callClinit();
+ nms_Item_itemsList.data[var$2.$itemID0].$onUpdate2(var$2, var$3, var$4, $var1, var$5);
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+}
+function nms_InventoryPlayer_consumeInventoryItem($this, $par1) {
+ var $var2, var$3;
+ $var2 = nms_InventoryPlayer_getInventorySlotContainItem($this, $par1);
+ if ($var2 < 0)
+ return 0;
+ var$3 = $this.$mainInventory.data[$var2];
+ $par1 = var$3.$stackSize - 1 | 0;
+ var$3.$stackSize = $par1;
+ if ($par1 <= 0)
+ $this.$mainInventory.data[$var2] = null;
+ return 1;
+}
+function nms_InventoryPlayer_hasItem($this, $par1) {
+ return nms_InventoryPlayer_getInventorySlotContainItem($this, $par1) < 0 ? 0 : 1;
+}
+function nms_InventoryPlayer_addItemStackToInventory($this, $par1ItemStack) {
+ var $var2;
+ if ($par1ItemStack === null)
+ return 0;
+ if (nms_ItemStack_isItemDamaged($par1ItemStack)) {
+ $var2 = nms_InventoryPlayer_getFirstEmptyStack($this);
+ if ($var2 < 0) {
+ if (!$this.$player.$capabilities.$isCreativeMode)
+ return 0;
+ $par1ItemStack.$stackSize = 0;
+ return 1;
+ }
+ $this.$mainInventory.data[$var2] = nms_ItemStack_copy($par1ItemStack);
+ $this.$mainInventory.data[$var2].$animationsToGo = 5;
+ $par1ItemStack.$stackSize = 0;
+ return 1;
+ }
+ while (true) {
+ $var2 = $par1ItemStack.$stackSize;
+ $par1ItemStack.$stackSize = nms_InventoryPlayer_storePartialItemStack($this, $par1ItemStack);
+ if ($par1ItemStack.$stackSize <= 0)
+ break;
+ if ($par1ItemStack.$stackSize < $var2)
+ continue;
+ else
+ break;
+ }
+ if ($par1ItemStack.$stackSize == $var2 && $this.$player.$capabilities.$isCreativeMode) {
+ $par1ItemStack.$stackSize = 0;
+ return 1;
+ }
+ return $par1ItemStack.$stackSize >= $var2 ? 0 : 1;
+}
+function nms_InventoryPlayer_decrStackSize($this, $par1, $par2) {
+ var $var3, $var4, $var4_0;
+ $var3 = $this.$mainInventory;
+ if ($par1 >= $this.$mainInventory.data.length) {
+ $var3 = $this.$armorInventory;
+ $par1 = $par1 - $this.$mainInventory.data.length | 0;
+ }
+ $var3 = $var3.data;
+ if ($var3[$par1] === null)
+ return null;
+ if ($var3[$par1].$stackSize <= $par2) {
+ $var4 = $var3[$par1];
+ $var3[$par1] = null;
+ return $var4;
+ }
+ $var4_0 = nms_ItemStack_splitStack($var3[$par1], $par2);
+ if (!$var3[$par1].$stackSize)
+ $var3[$par1] = null;
+ return $var4_0;
+}
+function nms_InventoryPlayer_setInventorySlotContents($this, $par1, $par2ItemStack) {
+ var $var3, var$4;
+ $var3 = $this.$mainInventory;
+ var$4 = $var3.data.length;
+ if ($par1 >= var$4) {
+ $par1 = $par1 - var$4 | 0;
+ $var3 = $this.$armorInventory;
+ }
+ $var3.data[$par1] = $par2ItemStack;
+}
+function nms_InventoryPlayer_getStrVsBlock($this, $par1Block) {
+ var $var2, var$3;
+ $var2 = 1.0;
+ if ($this.$mainInventory.data[$this.$currentItem] !== null) {
+ var$3 = $this.$mainInventory.data[$this.$currentItem];
+ nms_Item_$callClinit();
+ $var2 = $var2 * nms_Item_itemsList.data[var$3.$itemID0].$getStrVsBlock0(var$3, $par1Block);
+ }
+ return $var2;
+}
+function nms_InventoryPlayer_getSizeInventory($this) {
+ return $this.$mainInventory.data.length + 4 | 0;
+}
+function nms_InventoryPlayer_getStackInSlot($this, $par1) {
+ var $var2, var$3;
+ $var2 = $this.$mainInventory;
+ var$3 = $var2.data.length;
+ if ($par1 >= var$3) {
+ $par1 = $par1 - var$3 | 0;
+ $var2 = $this.$armorInventory;
+ }
+ return $var2.data[$par1];
+}
+function nms_InventoryPlayer_getInvName($this) {
+ return $rt_s(1033);
+}
+function nms_InventoryPlayer_isInvNameLocalized($this) {
+ return 0;
+}
+function nms_InventoryPlayer_getInventoryStackLimit($this) {
+ return 64;
+}
+function nms_InventoryPlayer_getDamageVsEntity($this, $par1Entity) {
+ var var$2, var$3, var$4, $var2;
+ var$2 = $this.$currentItem;
+ var$3 = $this.$mainInventory;
+ var$4 = var$3.data.length;
+ if (var$2 >= var$4) {
+ var$2 = var$2 - var$4 | 0;
+ var$3 = $this.$armorInventory;
+ }
+ $var2 = var$3.data[var$2];
+ if ($var2 === null)
+ var$2 = 1;
+ else {
+ nms_Item_$callClinit();
+ var$2 = nms_Item_itemsList.data[$var2.$itemID0].$getDamageVsEntity($par1Entity);
+ }
+ return var$2;
+}
+function nms_InventoryPlayer_canHarvestBlock($this, $par1Block) {
+ var var$2, var$3, var$4, $var2;
+ if ($par1Block.$blockMaterial.$requiresNoTool)
+ return 1;
+ var$2 = $this.$currentItem;
+ var$3 = $this.$mainInventory;
+ var$4 = var$3.data.length;
+ if (var$2 >= var$4) {
+ var$2 = var$2 - var$4 | 0;
+ var$3 = $this.$armorInventory;
+ }
+ $var2 = var$3.data[var$2];
+ if ($var2 === null)
+ var$2 = 0;
+ else {
+ nms_Item_$callClinit();
+ var$2 = nms_Item_itemsList.data[$var2.$itemID0].$canHarvestBlock($par1Block);
+ }
+ return var$2;
+}
+function nms_InventoryPlayer_armorItemInSlot($this, $par1) {
+ return $this.$armorInventory.data[$par1];
+}
+function nms_InventoryPlayer_getTotalArmorValue($this) {
+ var $var1, $var2, var$3;
+ $var1 = 0;
+ $var2 = 0;
+ while ($var2 < $this.$armorInventory.data.length) {
+ if ($this.$armorInventory.data[$var2] !== null) {
+ var$3 = $this.$armorInventory.data[$var2];
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[var$3.$itemID0] instanceof nms_ItemArmor) {
+ var$3 = $this.$armorInventory.data[$var2];
+ $var1 = $var1 + nms_Item_itemsList.data[var$3.$itemID0].$damageReduceAmount | 0;
+ }
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return $var1;
+}
+function nms_InventoryPlayer_damageArmor($this, $par1) {
+ var $var2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1 = $par1 / 4 | 0;
+ if ($par1 < 1)
+ $par1 = 1;
+ $var2 = 0;
+ while ($var2 < $this.$armorInventory.data.length) {
+ if ($this.$armorInventory.data[$var2] !== null) {
+ var$3 = $this.$armorInventory.data[$var2];
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[var$3.$itemID0] instanceof nms_ItemArmor) {
+ var$3 = $this.$armorInventory.data[$var2];
+ var$4 = $this.$player;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return;
+ case 1:
+ nms_ItemStack_damageItem(var$3, $par1, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$armorInventory.data[$var2].$stackSize)
+ $this.$armorInventory.data[$var2] = null;
+ while (true) {
+ $var2 = $var2 + 1 | 0;
+ if ($var2 >= $this.$armorInventory.data.length)
+ break;
+ if ($this.$armorInventory.data[$var2] === null)
+ continue;
+ var$3 = $this.$armorInventory.data[$var2];
+ nms_Item_$callClinit();
+ if (!(nms_Item_itemsList.data[var$3.$itemID0] instanceof nms_ItemArmor))
+ continue;
+ else {
+ var$3 = $this.$armorInventory.data[$var2];
+ var$4 = $this.$player;
+ continue main;
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $var2, var$3, var$4, $ptr);
+}
+function nms_InventoryPlayer_dropAllItems($this) {
+ var $var1;
+ $var1 = 0;
+ while ($var1 < $this.$mainInventory.data.length) {
+ if ($this.$mainInventory.data[$var1] !== null) {
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($this.$player, $this.$mainInventory.data[$var1], 1);
+ $this.$mainInventory.data[$var1] = null;
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ $var1 = 0;
+ while ($var1 < $this.$armorInventory.data.length) {
+ if ($this.$armorInventory.data[$var1] !== null) {
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($this.$player, $this.$armorInventory.data[$var1], 1);
+ $this.$armorInventory.data[$var1] = null;
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+}
+function nms_InventoryPlayer_onInventoryChanged($this) {
+ $this.$inventoryChanged = 1;
+}
+function nms_InventoryPlayer_setItemStack($this, $par1ItemStack) {
+ $this.$itemStack = $par1ItemStack;
+}
+function nms_InventoryPlayer_getItemStack($this) {
+ return $this.$itemStack;
+}
+function nms_InventoryPlayer_hasItemStack($this, $par1ItemStack) {
+ var $var2, var$3;
+ $var2 = 0;
+ while (true) {
+ if ($var2 >= $this.$armorInventory.data.length) {
+ $var2 = 0;
+ while ($var2 < $this.$mainInventory.data.length) {
+ if ($this.$mainInventory.data[$var2] !== null) {
+ var$3 = $this.$mainInventory.data[$var2];
+ if (var$3.$itemID0 == $par1ItemStack.$itemID0 && var$3.$itemDamage == $par1ItemStack.$itemDamage ? 1 : 0)
+ return 1;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return 0;
+ }
+ if ($this.$armorInventory.data[$var2] !== null) {
+ var$3 = $this.$armorInventory.data[$var2];
+ if (var$3.$itemID0 == $par1ItemStack.$itemID0 && var$3.$itemDamage == $par1ItemStack.$itemDamage ? 1 : 0)
+ break;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return 1;
+}
+function nleg_FixedFunctionShader() {
+ var a = this; jl_Object.call(a);
+ a.$enable_color = 0;
+ a.$enable_normal = 0;
+ a.$enable_texture0 = 0;
+ a.$enable_texture1 = 0;
+ a.$enable_TEX_GEN_STRQ = 0;
+ a.$enable_lighting = 0;
+ a.$enable_fog = 0;
+ a.$enable_alphatest = 0;
+ a.$enable_unit0 = 0;
+ a.$enable_unit1 = 0;
+ a.$globject = null;
+ a.$u_matrix_m = null;
+ a.$u_matrix_p = null;
+ a.$u_matrix_mn = null;
+ a.$u_matrix_t = null;
+ a.$u_fogColor = null;
+ a.$u_fogMode = null;
+ a.$u_fogStart = null;
+ a.$u_fogEnd = null;
+ a.$u_fogDensity = null;
+ a.$u_fogPremultiply = null;
+ a.$u_colorUniform = null;
+ a.$u_normalUniform = null;
+ a.$u_alphaTestF = null;
+ a.$u_textureGenS_M = null;
+ a.$u_textureGenT_M = null;
+ a.$u_textureGenR_M = null;
+ a.$u_textureGenQ_M = null;
+ a.$u_textureGenS_V = null;
+ a.$u_textureGenT_V = null;
+ a.$u_textureGenR_V = null;
+ a.$u_textureGenQ_V = null;
+ a.$u_matrix_inverse_m = null;
+ a.$u_texCoordV0 = null;
+ a.$u_texCoordV1 = null;
+ a.$u_light0Pos = null;
+ a.$u_light1Pos = null;
+ a.$a_position = 0;
+ a.$a_texture0 = 0;
+ a.$a_color = 0;
+ a.$a_normal = 0;
+ a.$a_texture1 = 0;
+ a.$attributeIndexesToEnable = 0;
+ a.$genericArray = null;
+ a.$genericBuffer = null;
+ a.$bufferIsInitialized = 0;
+ a.$modelBuffer = null;
+ a.$projectionBuffer = null;
+ a.$textureBuffer = null;
+ a.$normalModelBuffer = null;
+ a.$modelMatrix = null;
+ a.$projectionMatrix = null;
+ a.$textureMatrix = null;
+ a.$normalModelMatrix = null;
+ a.$inverseModelMatrix = null;
+ a.$light0Pos = null;
+ a.$light1Pos = null;
+ a.$bound = 0;
+ a.$fogMode = 0;
+ a.$fogColorR = 0.0;
+ a.$fogColorG = 0.0;
+ a.$fogColorB = 0.0;
+ a.$fogColorA = 0.0;
+ a.$fogStart = 0.0;
+ a.$fogEnd = 0.0;
+ a.$fogDensity = 0.0;
+ a.$alphaTestValue = 0.0;
+ a.$tex0x = 0.0;
+ a.$tex0y = 0.0;
+ a.$tex1x = 0.0;
+ a.$tex1y = 0.0;
+ a.$colorUniformR = 0.0;
+ a.$colorUniformG = 0.0;
+ a.$colorUniformB = 0.0;
+ a.$colorUniformA = 0.0;
+ a.$normalUniformX = 0.0;
+ a.$normalUniformY = 0.0;
+ a.$normalUniformZ = 0.0;
+}
+var nleg_FixedFunctionShader_instances = null;
+var nleg_FixedFunctionShader_shaderSource = null;
+function nleg_FixedFunctionShader__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) {
+ var var_11 = new nleg_FixedFunctionShader();
+ nleg_FixedFunctionShader__init_0(var_11, var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10);
+ return var_11;
+}
+function nleg_FixedFunctionShader_refreshCoreGL() {
+ var $i, var$2, var$3;
+ $i = 0;
+ while ($i < nleg_FixedFunctionShader_instances.data.length) {
+ if (nleg_FixedFunctionShader_instances.data[$i] !== null) {
+ var$2 = nleg_FixedFunctionShader_instances.data[$i].$globject;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = var$2.$obj0;
+ var$3.deleteProgram(var$2);
+ nleg_FixedFunctionShader_instances.data[$i] = null;
+ }
+ $i = $i + 1 | 0;
+ }
+ nleg_FixedFunctionShader_shaderSource = null;
+}
+function nleg_FixedFunctionShader_instance($i) {
+ var $s, $CC_a_color, $CC_a_normal, $CC_a_texture0, $CC_a_texture1, $CC_TEX_GEN_STRQ, $CC_lighting, $CC_fog, $CC_alphatest, $CC_unit0, $CC_unit1;
+ $s = nleg_FixedFunctionShader_instances.data[$i];
+ if ($s === null) {
+ $CC_a_color = 0;
+ $CC_a_normal = 0;
+ $CC_a_texture0 = 0;
+ $CC_a_texture1 = 0;
+ $CC_TEX_GEN_STRQ = 0;
+ $CC_lighting = 0;
+ $CC_fog = 0;
+ $CC_alphatest = 0;
+ $CC_unit0 = 0;
+ $CC_unit1 = 0;
+ if (($i & 1) == 1)
+ $CC_a_color = 1;
+ if (($i & 2) == 2)
+ $CC_a_normal = 1;
+ if (($i & 4) == 4)
+ $CC_a_texture0 = 1;
+ if (($i & 8) == 8)
+ $CC_a_texture1 = 1;
+ if (($i & 16) == 16)
+ $CC_TEX_GEN_STRQ = 1;
+ if (($i & 32) == 32)
+ $CC_lighting = 1;
+ if (($i & 64) == 64)
+ $CC_fog = 1;
+ if (($i & 128) == 128)
+ $CC_alphatest = 1;
+ if (($i & 256) == 256)
+ $CC_unit0 = 1;
+ if (($i & 512) == 512)
+ $CC_unit1 = 1;
+ $s = nleg_FixedFunctionShader__init_($i, $CC_a_color, $CC_a_normal, $CC_a_texture0, $CC_a_texture1, $CC_TEX_GEN_STRQ, $CC_lighting, $CC_fog, $CC_alphatest, $CC_unit0, $CC_unit1);
+ nleg_FixedFunctionShader_instances.data[$i] = $s;
+ }
+ return $s;
+}
+function nleg_FixedFunctionShader__init_0($this, $j, $CC_a_color, $CC_a_normal, $CC_a_texture0, $CC_a_texture1, $CC_TEX_GEN_STRQ, $CC_lighting, $CC_fog, $CC_alphatest, $CC_unit0, $CC_unit1) {
+ var $source, $v, $f;
+ jl_Object__init_0($this);
+ $this.$u_matrix_m = null;
+ $this.$u_matrix_p = null;
+ $this.$u_matrix_mn = null;
+ $this.$u_matrix_t = null;
+ $this.$u_fogColor = null;
+ $this.$u_fogMode = null;
+ $this.$u_fogStart = null;
+ $this.$u_fogEnd = null;
+ $this.$u_fogDensity = null;
+ $this.$u_fogPremultiply = null;
+ $this.$u_colorUniform = null;
+ $this.$u_normalUniform = null;
+ $this.$u_alphaTestF = null;
+ $this.$u_textureGenS_M = null;
+ $this.$u_textureGenT_M = null;
+ $this.$u_textureGenR_M = null;
+ $this.$u_textureGenQ_M = null;
+ $this.$u_textureGenS_V = null;
+ $this.$u_textureGenT_V = null;
+ $this.$u_textureGenR_V = null;
+ $this.$u_textureGenQ_V = null;
+ $this.$u_matrix_inverse_m = null;
+ $this.$u_texCoordV0 = null;
+ $this.$u_texCoordV1 = null;
+ $this.$u_light0Pos = null;
+ $this.$u_light1Pos = null;
+ $this.$bufferIsInitialized = 0;
+ $this.$modelBuffer = $rt_createFloatArray(16);
+ $this.$projectionBuffer = $rt_createFloatArray(16);
+ $this.$textureBuffer = $rt_createFloatArray(16);
+ $this.$normalModelBuffer = $rt_createFloatArray(9);
+ $this.$modelMatrix = nlegv_Matrix4f_setZero0(nlegv_Matrix4f__init_0());
+ $this.$projectionMatrix = nlegv_Matrix4f_setZero0(nlegv_Matrix4f__init_0());
+ $this.$textureMatrix = nlegv_Matrix4f_setZero0(nlegv_Matrix4f__init_0());
+ $this.$normalModelMatrix = nlegv_Matrix3f_setZero(nlegv_Matrix3f__init_0());
+ $this.$inverseModelMatrix = nlegv_Matrix4f_setZero0(nlegv_Matrix4f__init_0());
+ $this.$light0Pos = nlegv_Vector4f__init_0();
+ $this.$light1Pos = nlegv_Vector4f__init_0();
+ $this.$bound = 0;
+ $this.$fogMode = 0;
+ $this.$fogColorR = 0.0;
+ $this.$fogColorG = 0.0;
+ $this.$fogColorB = 0.0;
+ $this.$fogColorA = 0.0;
+ $this.$fogStart = 0.0;
+ $this.$fogEnd = 0.0;
+ $this.$fogDensity = 0.0;
+ $this.$alphaTestValue = 0.0;
+ $this.$tex0x = 0.0;
+ $this.$tex0y = 0.0;
+ $this.$tex1x = 0.0;
+ $this.$tex1y = 0.0;
+ $this.$colorUniformR = 0.0;
+ $this.$colorUniformG = 0.0;
+ $this.$colorUniformB = 0.0;
+ $this.$colorUniformA = 0.0;
+ $this.$normalUniformX = 0.0;
+ $this.$normalUniformY = 0.0;
+ $this.$normalUniformZ = 0.0;
+ $this.$enable_color = $CC_a_color;
+ $this.$enable_normal = $CC_a_normal;
+ $this.$enable_texture0 = $CC_a_texture0;
+ $this.$enable_texture1 = $CC_a_texture1;
+ $this.$enable_TEX_GEN_STRQ = $CC_TEX_GEN_STRQ;
+ $this.$enable_lighting = $CC_lighting;
+ $this.$enable_fog = $CC_fog;
+ $this.$enable_alphatest = $CC_alphatest;
+ $this.$enable_unit0 = $CC_unit0;
+ $this.$enable_unit1 = $CC_unit1;
+ if (nleg_FixedFunctionShader_shaderSource === null)
+ nleg_FixedFunctionShader_shaderSource = nlea_EaglerAdapterImpl2_fileContents($rt_s(960));
+ $source = $rt_s(44);
+ if ($this.$enable_color)
+ $source = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $source), $rt_s(1034)));
+ if ($this.$enable_normal)
+ $source = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $source), $rt_s(1035)));
+ if ($this.$enable_texture0)
+ $source = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $source), $rt_s(1036)));
+ if ($this.$enable_texture1)
+ $source = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $source), $rt_s(1037)));
+ if ($this.$enable_TEX_GEN_STRQ)
+ $source = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $source), $rt_s(1038)));
+ if ($this.$enable_lighting)
+ $source = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $source), $rt_s(1039)));
+ if ($this.$enable_fog)
+ $source = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $source), $rt_s(1040)));
+ if ($this.$enable_alphatest)
+ $source = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $source), $rt_s(1041)));
+ if ($this.$enable_unit0)
+ $source = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $source), $rt_s(1042)));
+ if ($this.$enable_unit1)
+ $source = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $source), $rt_s(1043)));
+ if (!nlea_EaglerAdapterImpl2__wisAnisotropicPatched())
+ $source = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $source), $rt_s(1044)));
+ $source = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $source), nleg_FixedFunctionShader_shaderSource));
+ $v = nlea_EaglerAdapterImpl2__wglCreateShader(35633);
+ nlea_EaglerAdapterImpl2__wglShaderSource($v, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), nlea_EaglerAdapterImpl2__wgetShaderHeader()), $rt_s(230)), $source)));
+ nlea_EaglerAdapterImpl2__wglCompileShader($v);
+ if (!nlea_EaglerAdapterImpl2__wglGetShaderCompiled($v)) {
+ ji_PrintStream_println0(jl_System_err(), jl_String_replace0(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(234)), nlea_EaglerAdapterImpl2__wglGetShaderInfoLog($v))), $rt_s(60), $rt_s(1045)));
+ $rt_throw(jl_RuntimeException__init_($rt_s(1046)));
+ }
+ $f = nlea_EaglerAdapterImpl2__wglCreateShader(35632);
+ nlea_EaglerAdapterImpl2__wglShaderSource($f, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), nlea_EaglerAdapterImpl2__wgetShaderHeader()), $rt_s(231)), $source)));
+ nlea_EaglerAdapterImpl2__wglCompileShader($f);
+ if (!nlea_EaglerAdapterImpl2__wglGetShaderCompiled($f)) {
+ ji_PrintStream_println0(jl_System_err(), jl_String_replace0(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(234)), nlea_EaglerAdapterImpl2__wglGetShaderInfoLog($f))), $rt_s(60), $rt_s(1047)));
+ $rt_throw(jl_RuntimeException__init_($rt_s(1046)));
+ }
+ $this.$globject = nlea_EaglerAdapterImpl2__wglCreateProgram();
+ nlea_EaglerAdapterImpl2__wglAttachShader($this.$globject, $v);
+ nlea_EaglerAdapterImpl2__wglAttachShader($this.$globject, $f);
+ nlea_EaglerAdapterImpl2__wglLinkProgram($this.$globject);
+ nlea_EaglerAdapterImpl2__wglDetachShader($this.$globject, $v);
+ nlea_EaglerAdapterImpl2__wglDetachShader($this.$globject, $f);
+ nlea_EaglerAdapterImpl2__wglDeleteShader($v);
+ nlea_EaglerAdapterImpl2__wglDeleteShader($f);
+ if (!nlea_EaglerAdapterImpl2__wglGetProgramLinked($this.$globject)) {
+ ji_PrintStream_println0(jl_System_err(), jl_String_replace0(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(234)), nlea_EaglerAdapterImpl2__wglGetProgramInfoLog($this.$globject))), $rt_s(60), $rt_s(1048)));
+ $rt_throw(jl_RuntimeException__init_($rt_s(1046)));
+ }
+ nlea_EaglerAdapterImpl2__wglUseProgram($this.$globject);
+ $this.$u_matrix_m = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(236));
+ $this.$u_matrix_mn = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1049));
+ $this.$u_matrix_p = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(237));
+ $this.$u_matrix_t = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1050));
+ $this.$u_colorUniform = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1051));
+ if ($this.$enable_lighting) {
+ $this.$u_normalUniform = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1052));
+ $this.$u_light0Pos = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1053));
+ $this.$u_light1Pos = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1054));
+ }
+ if ($this.$enable_fog) {
+ $this.$u_fogColor = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1055));
+ $this.$u_fogMode = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1056));
+ $this.$u_fogStart = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1057));
+ $this.$u_fogEnd = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1058));
+ $this.$u_fogDensity = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1059));
+ $this.$u_fogPremultiply = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1060));
+ }
+ if ($this.$enable_alphatest)
+ $this.$u_alphaTestF = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1061));
+ if ($this.$enable_TEX_GEN_STRQ) {
+ $this.$u_textureGenS_M = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1062));
+ $this.$u_textureGenT_M = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1063));
+ $this.$u_textureGenR_M = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1064));
+ $this.$u_textureGenQ_M = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1065));
+ $this.$u_textureGenS_V = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1066));
+ $this.$u_textureGenT_V = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1067));
+ $this.$u_textureGenR_V = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1068));
+ $this.$u_textureGenQ_V = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1069));
+ $this.$u_matrix_inverse_m = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1070));
+ }
+ nlea_EaglerAdapterImpl2__wglUniform1i(nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1071)), 0);
+ nlea_EaglerAdapterImpl2__wglUniform1i(nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1072)), 1);
+ $this.$u_texCoordV0 = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1073));
+ $this.$u_texCoordV1 = nlea_EaglerAdapterImpl2__wglGetUniformLocation($this.$globject, $rt_s(1074));
+ $j = 1;
+ $this.$a_position = 0;
+ nlea_EaglerAdapterImpl2__wglBindAttributeLocation($this.$globject, $this.$a_position, $rt_s(1075));
+ if (!$this.$enable_texture0)
+ $this.$a_texture0 = (-1);
+ else {
+ $this.$a_texture0 = $j;
+ nlea_EaglerAdapterImpl2__wglBindAttributeLocation($this.$globject, $this.$a_texture0, $rt_s(1076));
+ $j = 2;
+ }
+ if (!$this.$enable_color)
+ $this.$a_color = (-1);
+ else {
+ $CC_a_color = $j + 1 | 0;
+ $this.$a_color = $j;
+ nlea_EaglerAdapterImpl2__wglBindAttributeLocation($this.$globject, $this.$a_color, $rt_s(1077));
+ $j = $CC_a_color;
+ }
+ if (!$this.$enable_normal)
+ $this.$a_normal = (-1);
+ else {
+ $CC_a_color = $j + 1 | 0;
+ $this.$a_normal = $j;
+ nlea_EaglerAdapterImpl2__wglBindAttributeLocation($this.$globject, $this.$a_normal, $rt_s(1078));
+ $j = $CC_a_color;
+ }
+ if (!$this.$enable_texture1)
+ $this.$a_texture1 = (-1);
+ else {
+ $CC_a_color = $j + 1 | 0;
+ $this.$a_texture1 = $j;
+ nlea_EaglerAdapterImpl2__wglBindAttributeLocation($this.$globject, $this.$a_texture1, $rt_s(1079));
+ $j = $CC_a_color;
+ }
+ $this.$attributeIndexesToEnable = $j;
+ $this.$genericArray = nlea_EaglerAdapterImpl2__wglCreateVertexArray();
+ $this.$genericBuffer = nlea_EaglerAdapterImpl2__wglCreateBuffer();
+ nlea_EaglerAdapterImpl2__wglBindVertexArray($this.$genericArray);
+ nlea_EaglerAdapterImpl2__wglBindBuffer(34962, $this.$genericBuffer);
+ nleg_FixedFunctionShader_setupArrayForProgram($this);
+}
+function nleg_FixedFunctionShader_setupArrayForProgram($this) {
+ var var$1, var$2;
+ var$1 = $this.$a_position;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.enableVertexAttribArray(var$1);
+ var$2 = $this.$a_position;
+ nlea_EaglerAdapterImpl2_webgl.vertexAttribPointer(var$2, 3, 5126, !!0, 32, 0);
+ if ($this.$enable_texture0) {
+ var$1 = $this.$a_texture0;
+ nlea_EaglerAdapterImpl2_webgl.enableVertexAttribArray(var$1);
+ var$1 = $this.$a_texture0;
+ nlea_EaglerAdapterImpl2_webgl.vertexAttribPointer(var$1, 2, 5126, !!0, 32, 12);
+ }
+ if ($this.$enable_color) {
+ var$1 = $this.$a_color;
+ nlea_EaglerAdapterImpl2_webgl.enableVertexAttribArray(var$1);
+ var$1 = $this.$a_color;
+ nlea_EaglerAdapterImpl2_webgl.vertexAttribPointer(var$1, 4, 5121, !!1, 32, 20);
+ }
+ if ($this.$enable_normal) {
+ var$1 = $this.$a_normal;
+ nlea_EaglerAdapterImpl2_webgl.enableVertexAttribArray(var$1);
+ var$1 = $this.$a_normal;
+ nlea_EaglerAdapterImpl2_webgl.vertexAttribPointer(var$1, 4, 5121, !!1, 32, 24);
+ }
+ if ($this.$enable_texture1) {
+ var$1 = $this.$a_texture1;
+ nlea_EaglerAdapterImpl2_webgl.enableVertexAttribArray(var$1);
+ var$1 = $this.$a_texture1;
+ nlea_EaglerAdapterImpl2_webgl.vertexAttribPointer(var$1, 2, 5122, !!0, 32, 28);
+ }
+}
+function nleg_FixedFunctionShader_useProgram($this) {
+ nlea_EaglerAdapterImpl2__wglUseProgram($this.$globject);
+}
+function nleg_FixedFunctionShader_unuseProgram($this) {
+ return;
+}
+function nleg_FixedFunctionShader_setModelMatrix($this, $mat) {
+ var var$2;
+ var$2 = $this.$modelMatrix;
+ if (!(var$2 instanceof nlegv_Matrix4f && nlegv_Matrix4f_equal($mat, var$2) ? 1 : 0)) {
+ nlegv_Matrix4f_store0(nlegv_Matrix4f_load($mat, $this.$modelMatrix), $this.$modelBuffer);
+ nlea_EaglerAdapterImpl2__wglUniformMat4fv($this.$u_matrix_m, $this.$modelBuffer);
+ if ($this.$enable_TEX_GEN_STRQ) {
+ $mat = nlegv_Matrix4f_load($mat, $this.$inverseModelMatrix);
+ nlegv_Matrix4f_invert($mat, $mat);
+ nlegv_Matrix4f_store0($this.$inverseModelMatrix, $this.$modelBuffer);
+ nlea_EaglerAdapterImpl2__wglUniformMat4fv($this.$u_matrix_inverse_m, $this.$modelBuffer);
+ }
+ }
+}
+function nleg_FixedFunctionShader_setModelNormalMatrix($this, $mat) {
+ var var$2;
+ var$2 = $this.$normalModelMatrix;
+ if (!(var$2 instanceof nlegv_Matrix3f && nlegv_Matrix3f_equal($mat, var$2) ? 1 : 0)) {
+ nlegv_Matrix3f_store(nlegv_Matrix3f_load0($mat, $this.$normalModelMatrix), $this.$normalModelBuffer);
+ nlea_EaglerAdapterImpl2__wglUniformMat3fv($this.$u_matrix_mn, $this.$normalModelBuffer);
+ }
+}
+function nleg_FixedFunctionShader_setProjectionMatrix($this, $mat) {
+ var var$2;
+ var$2 = $this.$projectionMatrix;
+ if (!(var$2 instanceof nlegv_Matrix4f && nlegv_Matrix4f_equal($mat, var$2) ? 1 : 0)) {
+ nlegv_Matrix4f_store0(nlegv_Matrix4f_load($mat, $this.$projectionMatrix), $this.$projectionBuffer);
+ nlea_EaglerAdapterImpl2__wglUniformMat4fv($this.$u_matrix_p, $this.$projectionBuffer);
+ }
+}
+function nleg_FixedFunctionShader_setTextureMatrix($this, $mat) {
+ var var$2;
+ var$2 = $this.$textureMatrix;
+ if (!(var$2 instanceof nlegv_Matrix4f && nlegv_Matrix4f_equal($mat, var$2) ? 1 : 0)) {
+ nlegv_Matrix4f_store0(nlegv_Matrix4f_load($mat, $this.$textureMatrix), $this.$textureBuffer);
+ nlea_EaglerAdapterImpl2__wglUniformMat4fv($this.$u_matrix_t, $this.$textureBuffer);
+ }
+}
+function nleg_FixedFunctionShader_setLightPositions($this, $pos0, $pos1) {
+ var var$3, var$4, var$5, var$6;
+ if (!(nlegv_Vector4f_equals($pos0, $this.$light0Pos) && nlegv_Vector4f_equals($pos1, $this.$light1Pos))) {
+ var$3 = $this.$light0Pos;
+ var$3.$x0 = $pos0.$x0;
+ var$3.$y0 = $pos0.$y0;
+ var$3.$z0 = $pos0.$z0;
+ var$3.$w = $pos0.$w;
+ $pos0 = $this.$light1Pos;
+ $pos0.$x0 = $pos1.$x0;
+ $pos0.$y0 = $pos1.$y0;
+ $pos0.$z0 = $pos1.$z0;
+ $pos0.$w = $pos1.$w;
+ $pos0 = $this.$u_light0Pos;
+ var$4 = $this.$light0Pos.$x0;
+ var$5 = $this.$light0Pos.$y0;
+ var$6 = $this.$light0Pos.$z0;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if ($pos0 !== null) {
+ $pos1 = nlea_EaglerAdapterImpl2_webgl;
+ var$3 = $pos0.$obj3;
+ $pos1.uniform3f(var$3, var$4, var$5, var$6);
+ }
+ $pos0 = $this.$u_light1Pos;
+ var$4 = $this.$light1Pos.$x0;
+ var$5 = $this.$light1Pos.$y0;
+ var$6 = $this.$light1Pos.$z0;
+ if ($pos0 !== null) {
+ $pos1 = nlea_EaglerAdapterImpl2_webgl;
+ var$3 = $pos0.$obj3;
+ $pos1.uniform3f(var$3, var$4, var$5, var$6);
+ }
+ }
+}
+function nleg_FixedFunctionShader_setFogMode($this, $mode) {
+ var var$2, var$3, var$4, var$5;
+ if ($this.$fogMode != $mode) {
+ $this.$fogMode = $mode;
+ var$2 = $this.$u_fogMode;
+ var$3 = $mode % 2 | 0;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (var$2 !== null) {
+ var$4 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = var$2.$obj3;
+ var$4.uniform1i(var$2, var$3);
+ }
+ var$2 = $this.$u_fogPremultiply;
+ var$5 = $mode / 2 | 0;
+ if (var$2 !== null) {
+ var$4 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = var$2.$obj3;
+ var$4.uniform1f(var$2, var$5);
+ }
+ }
+}
+function nleg_FixedFunctionShader_setFogColor($this, $r, $g, $b, $a) {
+ var var$5, var$6;
+ if (!($this.$fogColorR === $r && $this.$fogColorG === $g && $this.$fogColorB === $b && $this.$fogColorA === $a)) {
+ $this.$fogColorR = $r;
+ $this.$fogColorG = $g;
+ $this.$fogColorB = $b;
+ $this.$fogColorA = $a;
+ var$5 = $this.$u_fogColor;
+ $r = $this.$fogColorR;
+ $a = $this.$fogColorG;
+ $g = $this.$fogColorB;
+ $b = $this.$fogColorA;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (var$5 !== null) {
+ var$6 = nlea_EaglerAdapterImpl2_webgl;
+ var$5 = var$5.$obj3;
+ var$6.uniform4f(var$5, $r, $a, $g, $b);
+ }
+ }
+}
+function nleg_FixedFunctionShader_setFogStartEnd($this, $s, $e) {
+ var var$3, var$4;
+ if (!($this.$fogStart === $s && $this.$fogEnd === $e)) {
+ $this.$fogStart = $s;
+ $this.$fogEnd = $e;
+ var$3 = $this.$u_fogStart;
+ $s = $this.$fogStart;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (var$3 !== null) {
+ var$4 = nlea_EaglerAdapterImpl2_webgl;
+ var$3 = var$3.$obj3;
+ var$4.uniform1f(var$3, $s);
+ }
+ var$3 = $this.$u_fogEnd;
+ $s = $this.$fogEnd;
+ if (var$3 !== null) {
+ var$4 = nlea_EaglerAdapterImpl2_webgl;
+ var$3 = var$3.$obj3;
+ var$4.uniform1f(var$3, $s);
+ }
+ }
+}
+function nleg_FixedFunctionShader_setFogDensity($this, $d) {
+ var var$2, var$3;
+ if ($this.$fogDensity !== $d) {
+ $this.$fogDensity = $d;
+ var$2 = $this.$u_fogDensity;
+ $d = $this.$fogDensity;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (var$2 !== null) {
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = var$2.$obj3;
+ var$3.uniform1f(var$2, $d);
+ }
+ }
+}
+function nleg_FixedFunctionShader_setAlphaTest($this, $limit) {
+ var var$2, var$3;
+ if ($this.$alphaTestValue !== $limit) {
+ $this.$alphaTestValue = $limit;
+ var$2 = $this.$u_alphaTestF;
+ $limit = $this.$alphaTestValue;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (var$2 !== null) {
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = var$2.$obj3;
+ var$3.uniform1f(var$2, $limit);
+ }
+ }
+}
+function nleg_FixedFunctionShader_setTex0Coords($this, $x, $y) {
+ var var$3, var$4;
+ if (!($this.$tex0x === $x && $this.$tex0y === $y)) {
+ $this.$tex0x = $x;
+ $this.$tex0y = $y;
+ var$3 = $this.$u_texCoordV0;
+ $x = $this.$tex0x;
+ $y = $this.$tex0y;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (var$3 !== null) {
+ var$4 = nlea_EaglerAdapterImpl2_webgl;
+ var$3 = var$3.$obj3;
+ var$4.uniform2f(var$3, $x, $y);
+ }
+ }
+}
+function nleg_FixedFunctionShader_setTex1Coords($this, $x, $y) {
+ var var$3, var$4;
+ if (!($this.$tex1x === $x && $this.$tex1y === $y)) {
+ $this.$tex1x = $x;
+ $this.$tex1y = $y;
+ var$3 = $this.$u_texCoordV1;
+ $x = $this.$tex1x;
+ $y = $this.$tex1y;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (var$3 !== null) {
+ var$4 = nlea_EaglerAdapterImpl2_webgl;
+ var$3 = var$3.$obj3;
+ var$4.uniform2f(var$3, $x, $y);
+ }
+ }
+}
+function nleg_FixedFunctionShader_setTexGenS($this, $plane, $x, $y, $z, $w) {
+ var var$6, var$7, var$8, var$9;
+ var$6 = $this.$u_textureGenS_M;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (var$6 !== null) {
+ var$7 = nlea_EaglerAdapterImpl2_webgl;
+ var$8 = var$6.$obj3;
+ var$7.uniform1i(var$8, $plane);
+ }
+ var$6 = $this.$u_textureGenS_V;
+ if (var$6 !== null) {
+ var$9 = nlea_EaglerAdapterImpl2_webgl;
+ var$6 = var$6.$obj3;
+ var$9.uniform4f(var$6, $x, $y, $z, $w);
+ }
+}
+function nleg_FixedFunctionShader_setTexGenT($this, $plane, $x, $y, $z, $w) {
+ var var$6, var$7, var$8, var$9;
+ var$6 = $this.$u_textureGenT_M;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (var$6 !== null) {
+ var$7 = nlea_EaglerAdapterImpl2_webgl;
+ var$8 = var$6.$obj3;
+ var$7.uniform1i(var$8, $plane);
+ }
+ var$6 = $this.$u_textureGenT_V;
+ if (var$6 !== null) {
+ var$9 = nlea_EaglerAdapterImpl2_webgl;
+ var$6 = var$6.$obj3;
+ var$9.uniform4f(var$6, $x, $y, $z, $w);
+ }
+}
+function nleg_FixedFunctionShader_setTexGenR($this, $plane, $x, $y, $z, $w) {
+ var var$6, var$7, var$8, var$9;
+ var$6 = $this.$u_textureGenR_M;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (var$6 !== null) {
+ var$7 = nlea_EaglerAdapterImpl2_webgl;
+ var$8 = var$6.$obj3;
+ var$7.uniform1i(var$8, $plane);
+ }
+ var$6 = $this.$u_textureGenR_V;
+ if (var$6 !== null) {
+ var$9 = nlea_EaglerAdapterImpl2_webgl;
+ var$6 = var$6.$obj3;
+ var$9.uniform4f(var$6, $x, $y, $z, $w);
+ }
+}
+function nleg_FixedFunctionShader_setTexGenQ($this, $plane, $x, $y, $z, $w) {
+ var var$6, var$7, var$8, var$9;
+ var$6 = $this.$u_textureGenQ_M;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (var$6 !== null) {
+ var$7 = nlea_EaglerAdapterImpl2_webgl;
+ var$8 = var$6.$obj3;
+ var$7.uniform1i(var$8, $plane);
+ }
+ var$6 = $this.$u_textureGenQ_V;
+ if (var$6 !== null) {
+ var$9 = nlea_EaglerAdapterImpl2_webgl;
+ var$6 = var$6.$obj3;
+ var$9.uniform4f(var$6, $x, $y, $z, $w);
+ }
+}
+function nleg_FixedFunctionShader_setColor($this, $r, $g, $b, $a) {
+ var var$5, var$6;
+ if (!($this.$colorUniformR === $r && $this.$colorUniformG === $g && $this.$colorUniformB === $b && $this.$colorUniformA === $a)) {
+ $this.$colorUniformR = $r;
+ $this.$colorUniformG = $g;
+ $this.$colorUniformB = $b;
+ $this.$colorUniformA = $a;
+ var$5 = $this.$u_colorUniform;
+ $r = $this.$colorUniformR;
+ $a = $this.$colorUniformG;
+ $g = $this.$colorUniformB;
+ $b = $this.$colorUniformA;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (var$5 !== null) {
+ var$6 = nlea_EaglerAdapterImpl2_webgl;
+ var$5 = var$5.$obj3;
+ var$6.uniform4f(var$5, $r, $a, $g, $b);
+ }
+ }
+}
+function nleg_FixedFunctionShader_setNormal($this, $x, $y, $z) {
+ var var$4, var$5;
+ if (!($this.$normalUniformX === $x && $this.$normalUniformY === $y && $this.$normalUniformZ === $z)) {
+ $this.$normalUniformX = $x;
+ $this.$normalUniformY = $y;
+ $this.$normalUniformZ = $z;
+ var$4 = $this.$u_normalUniform;
+ $x = $this.$normalUniformX;
+ $y = $this.$normalUniformY;
+ $z = $this.$normalUniformZ;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (var$4 !== null) {
+ var$5 = nlea_EaglerAdapterImpl2_webgl;
+ var$4 = var$4.$obj3;
+ var$5.uniform3f(var$4, $x, $y, $z);
+ }
+ }
+}
+function nleg_FixedFunctionShader__clinit_() {
+ nleg_FixedFunctionShader_instances = $rt_createArray(nleg_FixedFunctionShader, 1024);
+ nleg_FixedFunctionShader_shaderSource = null;
+}
+function nms_EnumOptions() {
+ var a = this; jl_Enum.call(a);
+ a.$enumFloat = 0;
+ a.$enumBoolean = 0;
+ a.$enumString = null;
+}
+var nms_EnumOptions_MUSIC = null;
+var nms_EnumOptions_SOUND = null;
+var nms_EnumOptions_INVERT_MOUSE = null;
+var nms_EnumOptions_SENSITIVITY = null;
+var nms_EnumOptions_FOV = null;
+var nms_EnumOptions_GAMMA = null;
+var nms_EnumOptions_RENDER_DISTANCE = null;
+var nms_EnumOptions_VIEW_BOBBING = null;
+var nms_EnumOptions_ANAGLYPH = null;
+var nms_EnumOptions_FRAMERATE_LIMIT = null;
+var nms_EnumOptions_DIFFICULTY = null;
+var nms_EnumOptions_GRAPHICS = null;
+var nms_EnumOptions_AMBIENT_OCCLUSION = null;
+var nms_EnumOptions_GUI_SCALE = null;
+var nms_EnumOptions_RENDER_CLOUDS = null;
+var nms_EnumOptions_PARTICLES = null;
+var nms_EnumOptions_CHAT_VISIBILITY = null;
+var nms_EnumOptions_CHAT_COLOR = null;
+var nms_EnumOptions_CHAT_LINKS = null;
+var nms_EnumOptions_CHAT_OPACITY = null;
+var nms_EnumOptions_CHAT_LINKS_PROMPT = null;
+var nms_EnumOptions_USE_SERVER_TEXTURES = null;
+var nms_EnumOptions_SNOOPER_ENABLED = null;
+var nms_EnumOptions_USE_FULLSCREEN = null;
+var nms_EnumOptions_ENABLE_VSYNC = null;
+var nms_EnumOptions_ENABLE_FOG = null;
+var nms_EnumOptions_SHOW_CAPE = null;
+var nms_EnumOptions_ANTIALIASING = null;
+var nms_EnumOptions_CHAT_SCALE = null;
+var nms_EnumOptions_CHAT_WIDTH = null;
+var nms_EnumOptions_CHAT_HEIGHT_FOCUSED = null;
+var nms_EnumOptions_CHAT_HEIGHT_UNFOCUSED = null;
+var nms_EnumOptions_$VALUES = null;
+function nms_EnumOptions__init_(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_EnumOptions();
+ nms_EnumOptions__init_0(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+function nms_EnumOptions_getEnumOptions($par0) {
+ var $var1, $var2, $var3, $var4;
+ $var1 = nms_EnumOptions_$VALUES.$clone().data;
+ $var2 = $var1.length;
+ $var3 = 0;
+ while (true) {
+ if ($var3 >= $var2)
+ return null;
+ $var4 = $var1[$var3];
+ if ($var4.$ordinal == $par0)
+ break;
+ $var3 = $var3 + 1 | 0;
+ }
+ return $var4;
+}
+function nms_EnumOptions__init_0($this, var$1, var$2, $par3Str, $par4, $par5) {
+ $this.$name2 = var$1;
+ $this.$ordinal = var$2;
+ $this.$enumString = $par3Str;
+ $this.$enumFloat = $par4;
+ $this.$enumBoolean = $par5;
+}
+function nms_EnumOptions_getEnumFloat($this) {
+ return $this.$enumFloat;
+}
+function nms_EnumOptions_getEnumBoolean($this) {
+ return $this.$enumBoolean;
+}
+function nms_EnumOptions_returnEnumOrdinal($this) {
+ return $this.$ordinal;
+}
+function nms_EnumOptions_getEnumString($this) {
+ return $this.$enumString;
+}
+function nms_EnumOptions__clinit_() {
+ var var$1, var$2;
+ nms_EnumOptions_MUSIC = nms_EnumOptions__init_($rt_s(1080), 0, $rt_s(1081), 1, 0);
+ nms_EnumOptions_SOUND = nms_EnumOptions__init_($rt_s(1082), 1, $rt_s(1083), 1, 0);
+ nms_EnumOptions_INVERT_MOUSE = nms_EnumOptions__init_($rt_s(1084), 2, $rt_s(1085), 0, 1);
+ nms_EnumOptions_SENSITIVITY = nms_EnumOptions__init_($rt_s(1086), 3, $rt_s(1087), 1, 0);
+ nms_EnumOptions_FOV = nms_EnumOptions__init_($rt_s(1088), 4, $rt_s(1089), 1, 0);
+ nms_EnumOptions_GAMMA = nms_EnumOptions__init_($rt_s(1090), 5, $rt_s(1091), 1, 0);
+ nms_EnumOptions_RENDER_DISTANCE = nms_EnumOptions__init_($rt_s(1092), 6, $rt_s(1093), 0, 0);
+ nms_EnumOptions_VIEW_BOBBING = nms_EnumOptions__init_($rt_s(1094), 7, $rt_s(1095), 0, 1);
+ nms_EnumOptions_ANAGLYPH = nms_EnumOptions__init_($rt_s(1096), 8, $rt_s(1097), 0, 1);
+ nms_EnumOptions_FRAMERATE_LIMIT = nms_EnumOptions__init_($rt_s(1098), 9, $rt_s(1099), 0, 0);
+ nms_EnumOptions_DIFFICULTY = nms_EnumOptions__init_($rt_s(1100), 10, $rt_s(1101), 0, 0);
+ nms_EnumOptions_GRAPHICS = nms_EnumOptions__init_($rt_s(1102), 11, $rt_s(1103), 0, 0);
+ nms_EnumOptions_AMBIENT_OCCLUSION = nms_EnumOptions__init_($rt_s(1104), 12, $rt_s(1105), 0, 0);
+ nms_EnumOptions_GUI_SCALE = nms_EnumOptions__init_($rt_s(1106), 13, $rt_s(1107), 0, 0);
+ nms_EnumOptions_RENDER_CLOUDS = nms_EnumOptions__init_($rt_s(1108), 14, $rt_s(1109), 0, 1);
+ nms_EnumOptions_PARTICLES = nms_EnumOptions__init_($rt_s(1110), 15, $rt_s(1111), 0, 0);
+ nms_EnumOptions_CHAT_VISIBILITY = nms_EnumOptions__init_($rt_s(1112), 16, $rt_s(1113), 0, 0);
+ nms_EnumOptions_CHAT_COLOR = nms_EnumOptions__init_($rt_s(1114), 17, $rt_s(1115), 0, 1);
+ nms_EnumOptions_CHAT_LINKS = nms_EnumOptions__init_($rt_s(1116), 18, $rt_s(1117), 0, 1);
+ nms_EnumOptions_CHAT_OPACITY = nms_EnumOptions__init_($rt_s(1118), 19, $rt_s(1119), 1, 0);
+ nms_EnumOptions_CHAT_LINKS_PROMPT = nms_EnumOptions__init_($rt_s(1120), 20, $rt_s(1121), 0, 1);
+ nms_EnumOptions_USE_SERVER_TEXTURES = nms_EnumOptions__init_($rt_s(1122), 21, $rt_s(1123), 0, 1);
+ nms_EnumOptions_SNOOPER_ENABLED = nms_EnumOptions__init_($rt_s(1124), 22, $rt_s(1125), 0, 1);
+ nms_EnumOptions_USE_FULLSCREEN = nms_EnumOptions__init_($rt_s(1126), 23, $rt_s(1127), 0, 1);
+ nms_EnumOptions_ENABLE_VSYNC = nms_EnumOptions__init_($rt_s(1128), 24, $rt_s(1129), 0, 1);
+ nms_EnumOptions_ENABLE_FOG = nms_EnumOptions__init_($rt_s(1130), 25, $rt_s(1131), 0, 1);
+ nms_EnumOptions_SHOW_CAPE = nms_EnumOptions__init_($rt_s(1132), 26, $rt_s(1133), 0, 1);
+ nms_EnumOptions_ANTIALIASING = nms_EnumOptions__init_($rt_s(1134), 27, $rt_s(1135), 0, 0);
+ nms_EnumOptions_CHAT_SCALE = nms_EnumOptions__init_($rt_s(1136), 28, $rt_s(1137), 1, 0);
+ nms_EnumOptions_CHAT_WIDTH = nms_EnumOptions__init_($rt_s(1138), 29, $rt_s(1139), 1, 0);
+ nms_EnumOptions_CHAT_HEIGHT_FOCUSED = nms_EnumOptions__init_($rt_s(1140), 30, $rt_s(1141), 1, 0);
+ nms_EnumOptions_CHAT_HEIGHT_UNFOCUSED = nms_EnumOptions__init_($rt_s(1142), 31, $rt_s(1143), 1, 0);
+ var$1 = $rt_createArray(nms_EnumOptions, 32);
+ var$2 = var$1.data;
+ var$2[0] = nms_EnumOptions_MUSIC;
+ var$2[1] = nms_EnumOptions_SOUND;
+ var$2[2] = nms_EnumOptions_INVERT_MOUSE;
+ var$2[3] = nms_EnumOptions_SENSITIVITY;
+ var$2[4] = nms_EnumOptions_FOV;
+ var$2[5] = nms_EnumOptions_GAMMA;
+ var$2[6] = nms_EnumOptions_RENDER_DISTANCE;
+ var$2[7] = nms_EnumOptions_VIEW_BOBBING;
+ var$2[8] = nms_EnumOptions_ANAGLYPH;
+ var$2[9] = nms_EnumOptions_FRAMERATE_LIMIT;
+ var$2[10] = nms_EnumOptions_DIFFICULTY;
+ var$2[11] = nms_EnumOptions_GRAPHICS;
+ var$2[12] = nms_EnumOptions_AMBIENT_OCCLUSION;
+ var$2[13] = nms_EnumOptions_GUI_SCALE;
+ var$2[14] = nms_EnumOptions_RENDER_CLOUDS;
+ var$2[15] = nms_EnumOptions_PARTICLES;
+ var$2[16] = nms_EnumOptions_CHAT_VISIBILITY;
+ var$2[17] = nms_EnumOptions_CHAT_COLOR;
+ var$2[18] = nms_EnumOptions_CHAT_LINKS;
+ var$2[19] = nms_EnumOptions_CHAT_OPACITY;
+ var$2[20] = nms_EnumOptions_CHAT_LINKS_PROMPT;
+ var$2[21] = nms_EnumOptions_USE_SERVER_TEXTURES;
+ var$2[22] = nms_EnumOptions_SNOOPER_ENABLED;
+ var$2[23] = nms_EnumOptions_USE_FULLSCREEN;
+ var$2[24] = nms_EnumOptions_ENABLE_VSYNC;
+ var$2[25] = nms_EnumOptions_ENABLE_FOG;
+ var$2[26] = nms_EnumOptions_SHOW_CAPE;
+ var$2[27] = nms_EnumOptions_ANTIALIASING;
+ var$2[28] = nms_EnumOptions_CHAT_SCALE;
+ var$2[29] = nms_EnumOptions_CHAT_WIDTH;
+ var$2[30] = nms_EnumOptions_CHAT_HEIGHT_FOCUSED;
+ var$2[31] = nms_EnumOptions_CHAT_HEIGHT_UNFOCUSED;
+ nms_EnumOptions_$VALUES = var$1;
+}
+function nms_GuiContainer() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$xSize = 0;
+ a.$ySize0 = 0;
+ a.$inventorySlots0 = null;
+ a.$guiLeft = 0;
+ a.$guiTop = 0;
+ a.$theSlot = null;
+ a.$clickedSlot = null;
+ a.$isRightMouseClick = 0;
+ a.$draggedStack = null;
+ a.$field_85049_r = 0;
+ a.$field_85048_s = 0;
+ a.$returningStackDestSlot = null;
+ a.$returningStackTime = Long_ZERO;
+ a.$returningStack = null;
+ a.$field_92033_y = null;
+ a.$field_92032_z = Long_ZERO;
+ a.$field_94077_p = null;
+ a.$field_94076_q = 0;
+ a.$field_94071_C = 0;
+ a.$field_94067_D = 0;
+ a.$field_94068_E = 0;
+ a.$field_94069_F = 0;
+ a.$field_94070_G = Long_ZERO;
+ a.$field_94072_H = null;
+ a.$field_94073_I = 0;
+ a.$field_94074_J = 0;
+ a.$field_94075_K = null;
+}
+var nms_GuiContainer_itemRenderer = null;
+var nms_GuiContainer_items = null;
+function nms_GuiContainer__init_0(var_0) {
+ var var_1 = new nms_GuiContainer();
+ nms_GuiContainer__init_(var_1, var_0);
+ return var_1;
+}
+function nms_GuiContainer__init_($this, $par1Container) {
+ var var$2;
+ nms_GuiScreen__init_($this);
+ $this.$xSize = 176;
+ $this.$ySize0 = 166;
+ $this.$clickedSlot = null;
+ $this.$isRightMouseClick = 0;
+ $this.$draggedStack = null;
+ $this.$field_85049_r = 0;
+ $this.$field_85048_s = 0;
+ $this.$returningStackDestSlot = null;
+ $this.$returningStackTime = Long_ZERO;
+ $this.$returningStack = null;
+ $this.$field_92033_y = null;
+ $this.$field_92032_z = Long_ZERO;
+ var$2 = new ju_HashSet;
+ var$2.$backingMap = ju_HashMap__init_1(16, 0.75);
+ $this.$field_94077_p = var$2;
+ $this.$field_94071_C = 0;
+ $this.$field_94067_D = 0;
+ $this.$field_94068_E = 0;
+ $this.$field_94070_G = Long_ZERO;
+ $this.$field_94072_H = null;
+ $this.$field_94073_I = 0;
+ $this.$field_94075_K = null;
+ $this.$inventorySlots0 = $par1Container;
+ $this.$field_94068_E = 1;
+ if (nms_GuiContainer_itemRenderer === null)
+ nms_GuiContainer_itemRenderer = nms_RenderItem__init_0();
+}
+function nms_GuiContainer_initGui($this) {
+ $this.$mc4.$thePlayer.$openContainer = $this.$inventorySlots0;
+ $this.$guiLeft = ($this.$width0 - $this.$xSize | 0) / 2 | 0;
+ $this.$guiTop = ($this.$height0 - $this.$ySize0 | 0) / 2 | 0;
+}
+function nms_GuiContainer_drawScreen($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var13, $var18, $var14, $var15, $var16, $var9, $var20, $var11, $var12, $var19, $var10, $var8, $var9_0, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var9_0 = $thread.pop();$var8 = $thread.pop();$var10 = $thread.pop();$var19 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var20 = $thread.pop();$var9 = $thread.pop();$var16 = $thread.pop();$var15 = $thread.pop();$var14 = $thread.pop();$var18 = $thread.pop();$var13 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, 0);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+ $var4 = $this.$guiLeft;
+ $var5 = $this.$guiTop;
+ $ptr = 1;
+ case 1:
+ $this.$drawGuiContainerBackgroundLayer($par3, $par1, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(15);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(4);
+ $var13 = 0;
+ while (true) {
+ if ($var13 >= $this.$buttonList.$size0) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glRotatef((-30.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(165.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_copyModelToLightMatrix();
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par3 = $var4;
+ $var18 = $var5;
+ $var14 = nleg_EaglerAdapterGL30_deevis;
+ $var14.$x = $par3;
+ $var14.$y = $var18;
+ $var14.$z = 0.0;
+ $var14 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var14, $var14);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList)
+ ji_PrintStream_println0(jl_System_err(), $rt_s(220));
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glEnable(41);
+ $this.$theSlot = null;
+ nms_OpenGlHelper_setLightmapTextureCoords(nms_OpenGlHelper_lightmapTexUnit, 240.0, 240.0);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ $var13 = 0;
+ if ($var13 < ju_ArrayList_size($this.$inventorySlots0.$inventorySlots)) {
+ $var15 = ju_ArrayList_get($this.$inventorySlots0.$inventorySlots, $var13);
+ $ptr = 2;
+ continue main;
+ }
+ $this.$drawGuiContainerForegroundLayer($par1, $par2);
+ $var14 = $this.$mc4.$thePlayer.$inventory;
+ $var16 = $this.$draggedStack !== null ? $this.$draggedStack : nms_InventoryPlayer_getItemStack($var14);
+ if ($var16 === null) {
+ if ($this.$returningStack === null) {
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ if (nms_InventoryPlayer_getItemStack($var14) === null && $this.$theSlot !== null && $this.$theSlot.$getHasStack())
+ nms_GuiContainer_drawItemStackTooltip($this, $this.$theSlot.$getStack(), $par1, $par2);
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ nms_RenderHelper_enableStandardItemLighting();
+ return;
+ }
+ $var18 = Long_toNumber(Long_sub(nmc_Minecraft_getSystemTime(), $this.$returningStackTime)) / 100.0;
+ if ($var18 >= 1.0) {
+ $var18 = 1.0;
+ $this.$returningStack = null;
+ }
+ $var9 = $this.$returningStackDestSlot.$xDisplayPosition - $this.$field_85049_r | 0;
+ $var20 = $this.$returningStackDestSlot.$yDisplayPosition - $this.$field_85048_s | 0;
+ $var11 = $this.$field_85049_r + ($var9 * $var18 | 0) | 0;
+ $var12 = $this.$field_85048_s + ($var20 * $var18 | 0) | 0;
+ $var16 = $this.$returningStack;
+ $var19 = null;
+ $ptr = 3;
+ continue main;
+ }
+ $var9 = $this.$draggedStack !== null ? 16 : 8;
+ $var10 = null;
+ if ($this.$draggedStack !== null && $this.$isRightMouseClick) {
+ $var16 = nms_ItemStack_copy($var16);
+ $var16.$stackSize = nms_MathHelper_ceiling_float_int($var16.$stackSize / 2.0);
+ } else if ($this.$field_94076_q && ju_HashSet_size($this.$field_94077_p) > 1) {
+ $var16 = nms_ItemStack_copy($var16);
+ $var16.$stackSize = $this.$field_94069_F;
+ if (!$var16.$stackSize)
+ $var10 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append9(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(44)), nms_EnumChatFormatting_YELLOW), $rt_s(81)));
+ }
+ $var13 = ($par1 - $var4 | 0) - 8 | 0;
+ $var9 = ($par2 - $var5 | 0) - $var9 | 0;
+ $ptr = 4;
+ continue main;
+ }
+ $var14 = $this.$buttonList;
+ if ($var13 < 0)
+ break;
+ if ($var13 >= $var14.$size0)
+ break;
+ $var14.$array1.data[$var13].$drawButton($this.$mc4, $par1, $par2);
+ $var13 = $var13 + 1 | 0;
+ }
+ $var14 = new jl_IndexOutOfBoundsException;
+ $var14.$suppressionEnabled = 1;
+ $var14.$writableStackTrace = 1;
+ $rt_throw($var14);
+ case 2:
+ nms_GuiContainer_drawSlotInventory($this, $var15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_GuiContainer_isMouseOverSlot($this, $var15, $par1, $par2)) {
+ $this.$theSlot = $var15;
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(4);
+ $var8 = $var15.$xDisplayPosition;
+ $var9_0 = $var15.$yDisplayPosition;
+ nms_Gui_drawGradientRect($this, $var8, $var9_0, $var8 + 16 | 0, $var9_0 + 16 | 0, (-2130706433), (-2130706433));
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ }
+ $var13 = $var13 + 1 | 0;
+ if ($var13 < ju_ArrayList_size($this.$inventorySlots0.$inventorySlots)) {
+ $var15 = ju_ArrayList_get($this.$inventorySlots0.$inventorySlots, $var13);
+ continue main;
+ }
+ $this.$drawGuiContainerForegroundLayer($par1, $par2);
+ $var14 = $this.$mc4.$thePlayer.$inventory;
+ $var16 = $this.$draggedStack !== null ? $this.$draggedStack : nms_InventoryPlayer_getItemStack($var14);
+ if ($var16 === null) {
+ if ($this.$returningStack === null) {
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ if (nms_InventoryPlayer_getItemStack($var14) === null && $this.$theSlot !== null && $this.$theSlot.$getHasStack())
+ nms_GuiContainer_drawItemStackTooltip($this, $this.$theSlot.$getStack(), $par1, $par2);
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ nms_RenderHelper_enableStandardItemLighting();
+ return;
+ }
+ $var18 = Long_toNumber(Long_sub(nmc_Minecraft_getSystemTime(), $this.$returningStackTime)) / 100.0;
+ if ($var18 >= 1.0) {
+ $var18 = 1.0;
+ $this.$returningStack = null;
+ }
+ $var9 = $this.$returningStackDestSlot.$xDisplayPosition - $this.$field_85049_r | 0;
+ $var20 = $this.$returningStackDestSlot.$yDisplayPosition - $this.$field_85048_s | 0;
+ $var11 = $this.$field_85049_r + ($var9 * $var18 | 0) | 0;
+ $var12 = $this.$field_85048_s + ($var20 * $var18 | 0) | 0;
+ $var16 = $this.$returningStack;
+ $var19 = null;
+ $ptr = 3;
+ continue main;
+ }
+ $var9 = $this.$draggedStack !== null ? 16 : 8;
+ $var10 = null;
+ if ($this.$draggedStack !== null && $this.$isRightMouseClick) {
+ $var16 = nms_ItemStack_copy($var16);
+ $var16.$stackSize = nms_MathHelper_ceiling_float_int($var16.$stackSize / 2.0);
+ } else if ($this.$field_94076_q && ju_HashSet_size($this.$field_94077_p) > 1) {
+ $var16 = nms_ItemStack_copy($var16);
+ $var16.$stackSize = $this.$field_94069_F;
+ if (!$var16.$stackSize)
+ $var10 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append9(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(44)), nms_EnumChatFormatting_YELLOW), $rt_s(81)));
+ }
+ $var13 = ($par1 - $var4 | 0) - 8 | 0;
+ $var9 = ($par2 - $var5 | 0) - $var9 | 0;
+ $ptr = 4;
+ continue main;
+ case 3:
+ nms_GuiContainer_drawItemStack($this, $var16, $var11, $var12, $var19);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ if (nms_InventoryPlayer_getItemStack($var14) === null && $this.$theSlot !== null && $this.$theSlot.$getHasStack())
+ nms_GuiContainer_drawItemStackTooltip($this, $this.$theSlot.$getStack(), $par1, $par2);
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ nms_RenderHelper_enableStandardItemLighting();
+ return;
+ case 4:
+ nms_GuiContainer_drawItemStack($this, $var16, $var13, $var9, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$returningStack === null) {
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ if (nms_InventoryPlayer_getItemStack($var14) === null && $this.$theSlot !== null && $this.$theSlot.$getHasStack())
+ nms_GuiContainer_drawItemStackTooltip($this, $this.$theSlot.$getStack(), $par1, $par2);
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ nms_RenderHelper_enableStandardItemLighting();
+ return;
+ }
+ $var18 = Long_toNumber(Long_sub(nmc_Minecraft_getSystemTime(), $this.$returningStackTime)) / 100.0;
+ if ($var18 >= 1.0) {
+ $var18 = 1.0;
+ $this.$returningStack = null;
+ }
+ $var9 = $this.$returningStackDestSlot.$xDisplayPosition - $this.$field_85049_r | 0;
+ $var20 = $this.$returningStackDestSlot.$yDisplayPosition - $this.$field_85048_s | 0;
+ $var11 = $this.$field_85049_r + ($var9 * $var18 | 0) | 0;
+ $var12 = $this.$field_85048_s + ($var20 * $var18 | 0) | 0;
+ $var16 = $this.$returningStack;
+ $var19 = null;
+ $ptr = 3;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var4, $var5, $var13, $var18, $var14, $var15, $var16, $var9, $var20, $var11, $var12, $var19, $var10, $var8, $var9_0, $ptr);
+}
+function nms_GuiContainer_drawItemStack($this, $par1ItemStack, $par2, $par3, $par4Str) {
+ var var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4Str = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$5 = nleg_EaglerAdapterGL30_deevis;
+ var$5.$x = 0.0;
+ var$5.$y = 0.0;
+ var$5.$z = 32.0;
+ var$5 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$5, var$5);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$6 = new ji_PrintStream;
+ var$6.$out = new jl_ConsoleOutputStreamStderr;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ var$6.$sb = var$5;
+ var$6.$buffer0 = $rt_createCharArray(32);
+ var$6.$autoFlush = 0;
+ var$5 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$5, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$6.$charset = var$5;
+ jl_System_errCache = var$6;
+ }
+ var$7 = jl_System_errCache;
+ var$6 = var$7.$sb;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(220));
+ var$8 = var$6.$length;
+ jl_AbstractStringBuilder_insertSpace(var$6, var$8, var$8 + 1 | 0);
+ var$6.$buffer.data[var$8] = 10;
+ ji_PrintStream_printSB(var$7);
+ }
+ $this.$zLevel = 200.0;
+ nms_GuiContainer_itemRenderer.$zLevel0 = 200.0;
+ var$6 = nms_GuiContainer_itemRenderer;
+ var$7 = $this.$fontRenderer0;
+ var$5 = $this.$mc4.$renderEngine;
+ $ptr = 1;
+ case 1:
+ nms_RenderItem_renderItemAndEffectIntoGUI(var$6, var$7, var$5, $par1ItemStack, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_RenderItem_renderItemOverlayIntoGUI(nms_GuiContainer_itemRenderer, $this.$fontRenderer0, $this.$mc4.$renderEngine, $par1ItemStack, $par2, $par3 - ($this.$draggedStack !== null ? 8 : 0) | 0, $par4Str);
+ $this.$zLevel = 0.0;
+ nms_GuiContainer_itemRenderer.$zLevel0 = 0.0;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2, $par3, $par4Str, var$5, var$6, var$7, var$8, $ptr);
+}
+function nms_GuiContainer_drawItemStackTooltip($this, $par1ItemStack, $par2, $par3) {
+ var $var4, $var5, var$6, var$7;
+ $var4 = nms_ItemStack_getTooltip($par1ItemStack, $this.$mc4.$thePlayer, $this.$mc4.$gameSettings.$advancedItemTooltips);
+ $var5 = 0;
+ a: {
+ b: {
+ c: {
+ d: {
+ while ($var5 < $var4.$size0) {
+ if (!$var5) {
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(760));
+ nms_Item_$callClinit();
+ var$7 = otci_IntegerUtil_toUnsignedLogRadixString(nms_Item_itemsList.data[$par1ItemStack.$itemID0].$getRarity($par1ItemStack).$rarityColor, 4);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, var$7);
+ if ($var5 < 0)
+ break a;
+ if ($var5 >= $var4.$size0)
+ break a;
+ var$7 = $var4.$array1.data[$var5];
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, var$7);
+ var$7 = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ if ($var5 < 0)
+ break b;
+ if ($var5 >= $var4.$size0)
+ break b;
+ $var4.$array1.data[$var5] = var$7;
+ } else {
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ var$7 = nms_EnumChatFormatting_GRAY;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, var$7 === null ? $rt_s(47) : var$7.$field_96304_B);
+ if ($var5 < 0)
+ break c;
+ if ($var5 >= $var4.$size0)
+ break c;
+ var$7 = $var4.$array1.data[$var5];
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, var$7);
+ var$7 = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ if ($var5 < 0)
+ break d;
+ if ($var5 >= $var4.$size0)
+ break d;
+ $var4.$array1.data[$var5] = var$7;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ nms_GuiContainer_func_102021_a($this, $var4, $par2, $par3);
+ return;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+}
+function nms_GuiContainer_drawCreativeTabHoveringText($this, $par1Str, $par2, $par3) {
+ var var$4;
+ var$4 = $rt_createArray(jl_String, 1);
+ var$4.data[0] = $par1Str;
+ $par1Str = new ju_Arrays$ArrayAsList;
+ $par1Str.$array3 = var$4;
+ nms_GuiContainer_func_102021_a($this, $par1Str, $par2, $par3);
+}
+function nms_GuiContainer_func_102021_a($this, $par1List, $par2, $par3) {
+ var $var4, $var5, $var6, $var7, $var14, $var15, $var8, $var12, var$12, var$13, var$14, $var13;
+ if (!($par1List.$size2() ? 0 : 1)) {
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(15);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(4);
+ $var4 = 0;
+ $var5 = new ju_AbstractList$1;
+ $var5.$this$0 = $par1List;
+ $var5.$modCount = $var5.$this$0.$modCount0;
+ $var5.$size1 = $var5.$this$0.$size2();
+ $var5.$removeIndex = (-1);
+ while ($var5.$index >= $var5.$size1 ? 0 : 1) {
+ $var6 = ju_AbstractList$1_next($var5);
+ $var7 = nms_FontRenderer_getStringWidth($this.$fontRenderer0, $var6);
+ if ($var7 > $var4)
+ $var4 = $var7;
+ }
+ $var14 = $par2 + 12 | 0;
+ $var15 = $par3 - 12 | 0;
+ $var8 = 8;
+ if ($par1List.$size2() > 1)
+ $var8 = $var8 + (2 + (($par1List.$size2() - 1 | 0) * 10 | 0) | 0) | 0;
+ if (($var14 + $var4 | 0) > $this.$width0)
+ $var14 = $var14 - (28 + $var4 | 0) | 0;
+ if ((($var15 + $var8 | 0) + 6 | 0) > $this.$height0)
+ $var15 = ($this.$height0 - $var8 | 0) - 6 | 0;
+ $this.$zLevel = 300.0;
+ nms_GuiContainer_itemRenderer.$zLevel0 = 300.0;
+ $par3 = $var14 - 3 | 0;
+ $var7 = $var15 - 4 | 0;
+ $var12 = $var14 + $var4 | 0;
+ var$12 = $var12 + 3 | 0;
+ var$13 = $var15 - 3 | 0;
+ nms_Gui_drawGradientRect($this, $par3, $var7, var$12, var$13, (-267386864), (-267386864));
+ $var8 = $var15 + $var8 | 0;
+ var$14 = $var8 + 3 | 0;
+ nms_Gui_drawGradientRect($this, $par3, var$14, var$12, $var8 + 4 | 0, (-267386864), (-267386864));
+ nms_Gui_drawGradientRect($this, $par3, var$13, var$12, var$14, (-267386864), (-267386864));
+ nms_Gui_drawGradientRect($this, $var14 - 4 | 0, var$13, $par3, var$14, (-267386864), (-267386864));
+ nms_Gui_drawGradientRect($this, var$12, var$13, $var12 + 4 | 0, var$14, (-267386864), (-267386864));
+ $par2 = var$13 + 1 | 0;
+ $var7 = $par3 + 1 | 0;
+ $var4 = var$14 - 1 | 0;
+ nms_Gui_drawGradientRect($this, $par3, $par2, $var7, $var4, 1347420415, 1344798847);
+ nms_Gui_drawGradientRect($this, $var12 + 2 | 0, $par2, var$12, $var4, 1347420415, 1344798847);
+ nms_Gui_drawGradientRect($this, $par3, var$13, var$12, $par2, 1347420415, 1347420415);
+ nms_Gui_drawGradientRect($this, $par3, $var8 + 2 | 0, var$12, var$14, 1344798847, 1344798847);
+ $var12 = 0;
+ while ($var12 < $par1List.$size2()) {
+ $var13 = $par1List.$get4($var12);
+ nms_FontRenderer_drawString($this.$fontRenderer0, $var13, $var14, $var15, (-1), 1);
+ if (!$var12)
+ $var15 = $var15 + 2 | 0;
+ $var15 = $var15 + 10 | 0;
+ $var12 = $var12 + 1 | 0;
+ }
+ $this.$zLevel = 0.0;
+ nms_GuiContainer_itemRenderer.$zLevel0 = 0.0;
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glRotatef((-30.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(165.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_copyModelToLightMatrix();
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glEnable(41);
+ }
+}
+function nms_GuiContainer_drawSlotInventory($this, $par1Slot) {
+ var $var2, $var3, $var4, $var5, $var6, $var7, $var8, $var9, var$10, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1Slot = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = $par1Slot.$xDisplayPosition;
+ $var3 = $par1Slot.$yDisplayPosition;
+ $var4 = $par1Slot.$getStack();
+ $var5 = 0;
+ $var6 = $par1Slot === $this.$clickedSlot && $this.$draggedStack !== null && !$this.$isRightMouseClick ? 1 : 0;
+ $var7 = $this.$mc4.$thePlayer.$inventory.$itemStack;
+ $var8 = null;
+ if ($par1Slot === $this.$clickedSlot && $this.$draggedStack !== null && $this.$isRightMouseClick && $var4 !== null) {
+ $var4 = nms_ItemStack_copy($var4);
+ $var4.$stackSize = $var4.$stackSize / 2 | 0;
+ } else if ($this.$field_94076_q) {
+ $var9 = $this.$field_94077_p.$backingMap;
+ if ($par1Slot !== null) {
+ var$10 = jl_Object_identity($par1Slot);
+ $var9 = ju_HashMap_findNonNullKeyEntry($var9, $par1Slot, var$10 & ($var9.$elementData.data.length - 1 | 0), var$10);
+ } else {
+ $var9 = $var9.$elementData.data[0];
+ while ($var9 !== null && $var9.$key !== null) {
+ $var9 = $var9.$next1;
+ }
+ }
+ if (($var9 === null ? 0 : 1) && $var7 !== null) {
+ if ($this.$field_94077_p.$backingMap.$elementCount == 1)
+ return;
+ if (nms_Container_func_94527_a($par1Slot, $var7, 1) && $this.$inventorySlots0.$func_94531_b($par1Slot)) {
+ $var4 = nms_ItemStack_copy($var7);
+ $var5 = 1;
+ nms_Container_func_94525_a($this.$field_94077_p, $this.$field_94071_C, $var4, $par1Slot.$getStack() === null ? 0 : $par1Slot.$getStack().$stackSize);
+ var$11 = $var4.$stackSize;
+ nms_Item_$callClinit();
+ if (var$11 > nms_Item_itemsList.data[$var4.$itemID0].$maxStackSize) {
+ $var9 = new jl_StringBuilder;
+ $var9.$buffer = $rt_createCharArray(16);
+ var$12 = nms_EnumChatFormatting_YELLOW;
+ jl_AbstractStringBuilder_insert($var9, $var9.$length, var$12 === null ? $rt_s(47) : var$12.$field_96304_B);
+ jl_AbstractStringBuilder_insert($var9, $var9.$length, $rt_s(44));
+ var$10 = nms_Item_itemsList.data[$var4.$itemID0].$maxStackSize;
+ jl_AbstractStringBuilder_insert0($var9, $var9.$length, var$10, 10);
+ $var8 = jl_String__init_0($var9.$buffer, 0, $var9.$length);
+ $var4.$stackSize = nms_Item_itemsList.data[$var4.$itemID0].$maxStackSize;
+ }
+ if ($var4.$stackSize > $par1Slot.$getSlotStackLimit()) {
+ $var9 = new jl_StringBuilder;
+ $var9.$buffer = $rt_createCharArray(16);
+ var$12 = nms_EnumChatFormatting_YELLOW;
+ jl_AbstractStringBuilder_insert($var9, $var9.$length, var$12 === null ? $rt_s(47) : var$12.$field_96304_B);
+ jl_AbstractStringBuilder_append($var9, $rt_s(44));
+ jl_AbstractStringBuilder_append0($var9, $par1Slot.$getSlotStackLimit());
+ $var8 = jl_StringBuilder_toString($var9);
+ $var4.$stackSize = $par1Slot.$getSlotStackLimit();
+ }
+ } else {
+ $var9 = ju_HashMap_removeEntry($this.$field_94077_p.$backingMap, $par1Slot);
+ nms_GuiContainer_func_94066_g($this);
+ }
+ }
+ }
+ $this.$zLevel = 100.0;
+ nms_GuiContainer_itemRenderer.$zLevel0 = 100.0;
+ if ($var4 === null) {
+ $var9 = $par1Slot.$getBackgroundIconIndex();
+ if ($var9 !== null) {
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nle_TextureLocation_bindTexture(nms_GuiContainer_items);
+ nms_Gui_drawTexturedModelRectFromIcon($this, $var2, $var3, $var9, 16, 16);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ $var6 = 1;
+ }
+ }
+ if ($var6) {
+ nms_GuiContainer_itemRenderer.$zLevel0 = 0.0;
+ $this.$zLevel = 0.0;
+ return;
+ }
+ if ($var5)
+ nms_Gui_drawRect($var2, $var3, $var2 + 16 | 0, $var3 + 16 | 0, (-2130706433));
+ nleg_EaglerAdapterGL30_glEnable(4);
+ $par1Slot = nms_GuiContainer_itemRenderer;
+ $var9 = $this.$fontRenderer0;
+ var$12 = $this.$mc4.$renderEngine;
+ $ptr = 1;
+ case 1:
+ nms_RenderItem_renderItemAndEffectIntoGUI($par1Slot, $var9, var$12, $var4, $var2, $var3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_RenderItem_renderItemOverlayIntoGUI(nms_GuiContainer_itemRenderer, $this.$fontRenderer0, $this.$mc4.$renderEngine, $var4, $var2, $var3, $var8);
+ nms_GuiContainer_itemRenderer.$zLevel0 = 0.0;
+ $this.$zLevel = 0.0;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Slot, $var2, $var3, $var4, $var5, $var6, $var7, $var8, $var9, var$10, var$11, var$12, $ptr);
+}
+function nms_GuiContainer_func_94066_g($this) {
+ var $var1, $var3, $var4, $var2, $var5, var$6;
+ a: {
+ $var1 = $this.$mc4.$thePlayer.$inventory.$itemStack;
+ if ($var1 !== null && $this.$field_94076_q) {
+ $this.$field_94069_F = $var1.$stackSize;
+ $var3 = $this.$field_94077_p.$backingMap;
+ if ($var3.$cachedKeySet === null) {
+ $var4 = new ju_HashMap$1;
+ $var4.$this$01 = $var3;
+ $var3.$cachedKeySet = $var4;
+ }
+ $var2 = $var3.$cachedKeySet.$iterator();
+ while (true) {
+ if (!$var2.$hasNext())
+ break a;
+ $var3 = $var2.$next();
+ $var4 = nms_ItemStack_copy($var1);
+ $var5 = $var3.$getStack() === null ? 0 : $var3.$getStack().$stackSize;
+ nms_Container_func_94525_a($this.$field_94077_p, $this.$field_94071_C, $var4, $var5);
+ var$6 = $var4.$stackSize;
+ nms_Item_$callClinit();
+ if (var$6 > nms_Item_itemsList.data[$var4.$itemID0].$maxStackSize)
+ $var4.$stackSize = nms_Item_itemsList.data[$var4.$itemID0].$maxStackSize;
+ if ($var4.$stackSize > $var3.$getSlotStackLimit())
+ $var4.$stackSize = $var3.$getSlotStackLimit();
+ $this.$field_94069_F = $this.$field_94069_F - ($var4.$stackSize - $var5 | 0) | 0;
+ }
+ }
+ }
+}
+function nms_GuiContainer_getSlotAtPosition($this, $par1, $par2) {
+ var $var3, $var4;
+ $var3 = 0;
+ a: {
+ while (true) {
+ if ($var3 >= $this.$inventorySlots0.$inventorySlots.$size0)
+ return null;
+ $var4 = $this.$inventorySlots0.$inventorySlots;
+ if ($var3 < 0)
+ break a;
+ if ($var3 >= $var4.$size0)
+ break a;
+ $var4 = $var4.$array1.data[$var3];
+ if (nms_GuiContainer_isPointInRegion($this, $var4.$xDisplayPosition, $var4.$yDisplayPosition, 16, 16, $par1, $par2))
+ break;
+ $var3 = $var3 + 1 | 0;
+ }
+ return $var4;
+ }
+ $var4 = new jl_IndexOutOfBoundsException;
+ $var4.$suppressionEnabled = 1;
+ $var4.$writableStackTrace = 1;
+ $rt_throw($var4);
+}
+function nms_GuiContainer_mouseClicked($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6, $var8, $var9, $var10, $var11, var$11, var$12, $var12, $var13, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_GuiScreen_mouseClicked($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var4 = $par3 != ($this.$mc4.$gameSettings.$keyBindPickBlock.$keyCode + 100 | 0) ? 0 : 1;
+ $var5 = nms_GuiContainer_getSlotAtPosition($this, $par1, $par2);
+ $var6 = jl_System_currentTimeMillis();
+ $this.$field_94074_J = $this.$field_94072_H === $var5 && Long_lt(Long_sub($var6, $this.$field_94070_G), Long_fromInt(250)) && $this.$field_94073_I == $par3 ? 1 : 0;
+ $this.$field_94068_E = 0;
+ if (!($par3 && $par3 != 1 && !$var4)) {
+ $var8 = $this.$guiLeft;
+ $var9 = $this.$guiTop;
+ $var10 = $par1 >= $var8 && $par2 >= $var9 && $par1 < ($var8 + $this.$xSize | 0) && $par2 < ($var9 + $this.$ySize0 | 0) ? 0 : 1;
+ $var11 = (-1);
+ if ($var5 !== null)
+ $var11 = $var5.$slotNumber;
+ if ($var10)
+ $var11 = (-999);
+ if ($this.$mc4.$gameSettings.$touchscreen && $var10 && $this.$mc4.$thePlayer.$inventory.$itemStack === null) {
+ var$11 = $this.$mc4;
+ var$12 = null;
+ $ptr = 2;
+ continue main;
+ }
+ if ($var11 != (-1)) {
+ if ($this.$mc4.$gameSettings.$touchscreen) {
+ if ($var5 !== null && $var5.$getHasStack()) {
+ $this.$clickedSlot = $var5;
+ $this.$draggedStack = null;
+ $this.$isRightMouseClick = $par3 != 1 ? 0 : 1;
+ } else
+ $this.$clickedSlot = null;
+ } else if (!$this.$field_94076_q) {
+ if ($this.$mc4.$thePlayer.$inventory.$itemStack === null) {
+ if ($par3 == ($this.$mc4.$gameSettings.$keyBindPickBlock.$keyCode + 100 | 0)) {
+ $par1 = 3;
+ $ptr = 3;
+ continue main;
+ }
+ a: {
+ b: {
+ $par1 = $rt_compare($var11, (-999));
+ if ($par1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (nlea_EaglerAdapterImpl2_keyStates.data[42])
+ break b;
+ if (nlea_EaglerAdapterImpl2_keyStates.data[54])
+ break b;
+ }
+ $var12 = 0;
+ break a;
+ }
+ $var12 = 1;
+ }
+ $var13 = 0;
+ if ($var12) {
+ $this.$field_94075_K = $var5 !== null && $var5.$getHasStack() ? $var5.$getStack() : null;
+ $var13 = 1;
+ } else if (!$par1)
+ $var13 = 4;
+ $ptr = 4;
+ continue main;
+ }
+ $this.$field_94076_q = 1;
+ $this.$field_94067_D = $par3;
+ var$11 = $this.$field_94077_p.$backingMap;
+ if (var$11.$elementCount > 0) {
+ var$11.$elementCount = 0;
+ var$15 = var$11.$elementData;
+ ju_Arrays_fill(var$15, 0, var$15.data.length, null);
+ var$11.$modCount1 = var$11.$modCount1 + 1 | 0;
+ }
+ if (!$par3)
+ $this.$field_94071_C = 0;
+ else if ($par3 == 1)
+ $this.$field_94071_C = 1;
+ }
+ }
+ }
+ $this.$field_94072_H = $var5;
+ $this.$field_94070_G = $var6;
+ $this.$field_94073_I = $par3;
+ return;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$11, var$12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ $this.$handleMouseClick($var5, $var11, $par3, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$field_94068_E = 1;
+ $this.$field_94072_H = $var5;
+ $this.$field_94070_G = $var6;
+ $this.$field_94073_I = $par3;
+ return;
+ case 4:
+ $this.$handleMouseClick($var5, $var11, $par3, $var13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$field_94068_E = 1;
+ $this.$field_94072_H = $var5;
+ $this.$field_94070_G = $var6;
+ $this.$field_94073_I = $par3;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var4, $var5, $var6, $var8, $var9, $var10, $var11, var$11, var$12, $var12, $var13, var$15, $ptr);
+}
+function nms_GuiContainer_func_85041_a($this, $par1, $par2, $par3, $par4) {
+ var $var6, $var7, var$7, $var8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var8 = $thread.pop();var$7 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = nms_GuiContainer_getSlotAtPosition($this, $par1, $par2);
+ $var7 = $this.$mc4.$thePlayer.$inventory.$itemStack;
+ if (!($this.$clickedSlot !== null && $this.$mc4.$gameSettings.$touchscreen)) {
+ if ($this.$field_94076_q && $var6 !== null && $var7 !== null && $var7.$stackSize > $this.$field_94077_p.$backingMap.$elementCount && nms_Container_func_94527_a($var6, $var7, 1) && $var6.$isItemValid($var7) && $this.$inventorySlots0.$func_94531_b($var6)) {
+ var$7 = $this.$field_94077_p;
+ ju_HashMap_putImpl(var$7.$backingMap, $var6, var$7);
+ nms_GuiContainer_func_94066_g($this);
+ }
+ } else if (!($par3 && $par3 != 1)) {
+ if ($this.$draggedStack === null) {
+ if ($var6 !== $this.$clickedSlot)
+ $this.$draggedStack = nms_ItemStack_copy($this.$clickedSlot.$getStack());
+ } else if ($this.$draggedStack.$stackSize > 1 && $var6 !== null && nms_Container_func_94527_a($var6, $this.$draggedStack, 0)) {
+ $var8 = jl_System_currentTimeMillis();
+ if ($this.$field_92033_y !== $var6) {
+ $this.$field_92033_y = $var6;
+ $this.$field_92032_z = $var8;
+ } else if (Long_gt(Long_sub($var8, $this.$field_92032_z), Long_fromInt(500))) {
+ var$7 = $this.$clickedSlot;
+ $par3 = $this.$clickedSlot.$slotNumber;
+ $par1 = 0;
+ $par2 = 0;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 1:
+ $this.$handleMouseClick(var$7, $par3, $par1, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1 = $var6.$slotNumber;
+ $par2 = 1;
+ $par3 = 0;
+ $ptr = 2;
+ case 2:
+ $this.$handleMouseClick($var6, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = $this.$clickedSlot;
+ $par1 = $this.$clickedSlot.$slotNumber;
+ $par2 = 0;
+ $par3 = 0;
+ $ptr = 3;
+ case 3:
+ $this.$handleMouseClick($var6, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$field_92032_z = Long_add($var8, Long_fromInt(750));
+ $var6 = $this.$draggedStack;
+ $var6.$stackSize = $var6.$stackSize - 1 | 0;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $var6, $var7, var$7, $var8, $ptr);
+}
+function nms_GuiContainer_mouseMovedOrUp($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6, $var7, $var8, $var11, $var10, $var9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var9 = $thread.pop();$var10 = $thread.pop();$var11 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var4 = nms_GuiContainer_getSlotAtPosition($this, $par1, $par2);
+ $var5 = $this.$guiLeft;
+ $var6 = $this.$guiTop;
+ $var7 = $par1 >= $var5 && $par2 >= $var6 && $par1 < ($var5 + $this.$xSize | 0) && $par2 < ($var6 + $this.$ySize0 | 0) ? 0 : 1;
+ $var8 = (-1);
+ if ($var4 !== null)
+ $var8 = $var4.$slotNumber;
+ if ($var7)
+ $var8 = (-999);
+ a: {
+ if ($this.$field_94074_J && $var4 !== null && !$par3 && $this.$inventorySlots0.$func_94530_a(null, $var4)) {
+ if (!nms_GuiScreen_isShiftKeyDown()) {
+ $par1 = 6;
+ $ptr = 1;
+ continue main;
+ }
+ b: {
+ if ($var4.$inventory0 !== null && $this.$field_94075_K !== null) {
+ $var11 = ju_AbstractList_iterator($this.$inventorySlots0.$inventorySlots);
+ while (true) {
+ if (!ju_AbstractList$1_hasNext($var11))
+ break b;
+ $var10 = ju_AbstractList$1_next($var11);
+ if ($var10 === null)
+ continue;
+ if (!$var10.$canTakeStack($this.$mc4.$thePlayer))
+ continue;
+ if (!$var10.$getHasStack())
+ continue;
+ if ($var10.$inventory0 !== $var4.$inventory0)
+ continue;
+ if (!nms_Container_func_94527_a($var10, $this.$field_94075_K, 1))
+ continue;
+ else {
+ $par1 = $var10.$slotNumber;
+ $par2 = 1;
+ $ptr = 10;
+ continue main;
+ }
+ }
+ }
+ }
+ $this.$field_94074_J = 0;
+ $this.$field_94070_G = Long_ZERO;
+ } else {
+ if ($this.$field_94076_q && $this.$field_94067_D != $par3) {
+ $this.$field_94076_q = 0;
+ ju_HashSet_clear($this.$field_94077_p);
+ $this.$field_94068_E = 1;
+ return;
+ }
+ if ($this.$field_94068_E) {
+ $this.$field_94068_E = 0;
+ return;
+ }
+ if (!($this.$clickedSlot !== null && $this.$mc4.$gameSettings.$touchscreen)) {
+ if ($this.$field_94076_q && !ju_HashSet_isEmpty($this.$field_94077_p)) {
+ $var11 = null;
+ $par1 = (-999);
+ $par2 = nms_Container_func_94534_d(0, $this.$field_94071_C);
+ $par3 = 5;
+ $ptr = 2;
+ continue main;
+ }
+ if (nms_InventoryPlayer_getItemStack($this.$mc4.$thePlayer.$inventory) === null)
+ break a;
+ if ($par3 == ($this.$mc4.$gameSettings.$keyBindPickBlock.$keyCode + 100 | 0)) {
+ $par1 = 3;
+ $ptr = 3;
+ continue main;
+ }
+ c: {
+ d: {
+ if ($var8 != (-999)) {
+ if (nlea_EaglerAdapterImpl2_isKeyDown(42))
+ break d;
+ if (nlea_EaglerAdapterImpl2_isKeyDown(54))
+ break d;
+ }
+ $var9 = 0;
+ break c;
+ }
+ $var9 = 1;
+ }
+ if ($var9)
+ $this.$field_94075_K = $var4 !== null && $var4.$getHasStack() ? $var4.$getStack() : null;
+ $par1 = !$var9 ? 0 : 1;
+ $ptr = 9;
+ continue main;
+ }
+ if (!($par3 && $par3 != 1)) {
+ if ($this.$draggedStack === null && $var4 !== $this.$clickedSlot)
+ $this.$draggedStack = $this.$clickedSlot.$getStack();
+ $var9 = nms_Container_func_94527_a($var4, $this.$draggedStack, 0);
+ if ($var8 != (-1) && $this.$draggedStack !== null && $var9) {
+ $var11 = $this.$clickedSlot;
+ $var9 = $this.$clickedSlot.$slotNumber;
+ $var7 = 0;
+ $ptr = 6;
+ continue main;
+ }
+ if ($this.$draggedStack !== null) {
+ $this.$field_85049_r = $par1 - $var5 | 0;
+ $this.$field_85048_s = $par2 - $var6 | 0;
+ $this.$returningStackDestSlot = $this.$clickedSlot;
+ $this.$returningStack = $this.$draggedStack;
+ $this.$returningStackTime = nmc_Minecraft_getSystemTime();
+ }
+ $this.$draggedStack = null;
+ $this.$clickedSlot = null;
+ }
+ }
+ }
+ if (nms_InventoryPlayer_getItemStack($this.$mc4.$thePlayer.$inventory) === null)
+ $this.$field_94070_G = Long_ZERO;
+ $this.$field_94076_q = 0;
+ return;
+ case 1:
+ $this.$handleMouseClick($var4, $var8, $par3, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$field_94074_J = 0;
+ $this.$field_94070_G = Long_ZERO;
+ if (nms_InventoryPlayer_getItemStack($this.$mc4.$thePlayer.$inventory) === null)
+ $this.$field_94070_G = Long_ZERO;
+ $this.$field_94076_q = 0;
+ return;
+ case 2:
+ $this.$handleMouseClick($var11, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var11 = ju_HashSet_iterator($this.$field_94077_p);
+ if (!$var11.$hasNext()) {
+ $var11 = null;
+ $par1 = (-999);
+ $par2 = nms_Container_func_94534_d(2, $this.$field_94071_C);
+ $par3 = 5;
+ $ptr = 4;
+ continue main;
+ }
+ $var10 = $var11.$next();
+ $par1 = $var10.$slotNumber;
+ $par2 = nms_Container_func_94534_d(1, $this.$field_94071_C);
+ $par3 = 5;
+ $ptr = 5;
+ continue main;
+ case 3:
+ $this.$handleMouseClick($var4, $var8, $par3, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_InventoryPlayer_getItemStack($this.$mc4.$thePlayer.$inventory) === null)
+ $this.$field_94070_G = Long_ZERO;
+ $this.$field_94076_q = 0;
+ return;
+ case 4:
+ $this.$handleMouseClick($var11, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_InventoryPlayer_getItemStack($this.$mc4.$thePlayer.$inventory) === null)
+ $this.$field_94070_G = Long_ZERO;
+ $this.$field_94076_q = 0;
+ return;
+ case 5:
+ $this.$handleMouseClick($var10, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$var11.$hasNext()) {
+ $var11 = null;
+ $par1 = (-999);
+ $par2 = nms_Container_func_94534_d(2, $this.$field_94071_C);
+ $par3 = 5;
+ $ptr = 4;
+ continue main;
+ }
+ $var10 = $var11.$next();
+ $par1 = $var10.$slotNumber;
+ $par2 = nms_Container_func_94534_d(1, $this.$field_94071_C);
+ $par3 = 5;
+ continue main;
+ case 6:
+ $this.$handleMouseClick($var11, $var9, $par3, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var9 = 0;
+ $var7 = 0;
+ $ptr = 7;
+ case 7:
+ $this.$handleMouseClick($var4, $var8, $var9, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_InventoryPlayer_getItemStack($this.$mc4.$thePlayer.$inventory) === null) {
+ $this.$returningStack = null;
+ $this.$draggedStack = null;
+ $this.$clickedSlot = null;
+ if (nms_InventoryPlayer_getItemStack($this.$mc4.$thePlayer.$inventory) === null)
+ $this.$field_94070_G = Long_ZERO;
+ $this.$field_94076_q = 0;
+ return;
+ }
+ $var11 = $this.$clickedSlot;
+ $var9 = $this.$clickedSlot.$slotNumber;
+ $var7 = 0;
+ $ptr = 8;
+ case 8:
+ $this.$handleMouseClick($var11, $var9, $par3, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$field_85049_r = $par1 - $var5 | 0;
+ $this.$field_85048_s = $par2 - $var6 | 0;
+ $this.$returningStackDestSlot = $this.$clickedSlot;
+ $this.$returningStack = $this.$draggedStack;
+ $this.$returningStackTime = nmc_Minecraft_getSystemTime();
+ $this.$draggedStack = null;
+ $this.$clickedSlot = null;
+ if (nms_InventoryPlayer_getItemStack($this.$mc4.$thePlayer.$inventory) === null)
+ $this.$field_94070_G = Long_ZERO;
+ $this.$field_94076_q = 0;
+ return;
+ case 9:
+ $this.$handleMouseClick($var4, $var8, $par3, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_InventoryPlayer_getItemStack($this.$mc4.$thePlayer.$inventory) === null)
+ $this.$field_94070_G = Long_ZERO;
+ $this.$field_94076_q = 0;
+ return;
+ case 10:
+ $this.$handleMouseClick($var10, $par1, $par3, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (ju_AbstractList$1_hasNext($var11)) {
+ $var10 = ju_AbstractList$1_next($var11);
+ if ($var10 === null)
+ continue;
+ if (!$var10.$canTakeStack($this.$mc4.$thePlayer))
+ continue;
+ if (!$var10.$getHasStack())
+ continue;
+ if ($var10.$inventory0 !== $var4.$inventory0)
+ continue;
+ if (!nms_Container_func_94527_a($var10, $this.$field_94075_K, 1))
+ continue;
+ else {
+ $par1 = $var10.$slotNumber;
+ $par2 = 1;
+ continue main;
+ }
+ }
+ $this.$field_94074_J = 0;
+ $this.$field_94070_G = Long_ZERO;
+ if (nms_InventoryPlayer_getItemStack($this.$mc4.$thePlayer.$inventory) === null)
+ $this.$field_94070_G = Long_ZERO;
+ $this.$field_94076_q = 0;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var4, $var5, $var6, $var7, $var8, $var11, $var10, $var9, $ptr);
+}
+function nms_GuiContainer_isMouseOverSlot($this, $par1Slot, $par2, $par3) {
+ return nms_GuiContainer_isPointInRegion($this, $par1Slot.$xDisplayPosition, $par1Slot.$yDisplayPosition, 16, 16, $par2, $par3);
+}
+function nms_GuiContainer_isPointInRegion($this, $par1, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var8;
+ $var7 = $this.$guiLeft;
+ $var8 = $this.$guiTop;
+ $par5 = $par5 - $var7 | 0;
+ $par6 = $par6 - $var8 | 0;
+ return $par5 >= ($par1 - 1 | 0) && $par5 < (($par1 + $par3 | 0) + 1 | 0) && $par6 >= ($par2 - 1 | 0) && $par6 < (($par2 + $par4 | 0) + 1 | 0) ? 1 : 0;
+}
+function nms_GuiContainer_handleMouseClick($this, $par1Slot, $par2, $par3, $par4) {
+ var var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1Slot = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1Slot !== null)
+ $par2 = $par1Slot.$slotNumber;
+ $par1Slot = $this.$mc4.$playerController;
+ var$5 = $this.$inventorySlots0.$windowId;
+ var$6 = $this.$mc4.$thePlayer;
+ $ptr = 1;
+ case 1:
+ nms_PlayerControllerMP_windowClick($par1Slot, var$5, $par2, $par3, $par4, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Slot, $par2, $par3, $par4, var$5, var$6, $ptr);
+}
+function nms_GuiContainer_keyTyped($this, $par1, $par2) {
+ var var$3, var$4, var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par2 != 1 && $par2 != $this.$mc4.$gameSettings.$keyBindInventory.$keyCode) {
+ $ptr = 2;
+ continue main;
+ }
+ var$3 = $this.$mc4.$thePlayer;
+ var$4 = var$3.$sendQueue;
+ var$5 = new nms_Packet101CloseWindow;
+ $par1 = var$3.$openContainer.$windowId;
+ nms_Packet_$callClinit();
+ var$5.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$5.$isChunkDataPacket = 0;
+ var$5.$windowId0 = $par1;
+ if (!var$4.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$4.$netManager, var$5);
+ var$3.$inventory.$itemStack = null;
+ var$3.$openContainer = var$3.$inventoryContainer;
+ var$5 = var$3.$mc3;
+ var$3 = null;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$5, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ nms_GuiContainer_checkHotbarKeys($this, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$theSlot !== null && $this.$theSlot.$getHasStack()) {
+ if ($par2 == $this.$mc4.$gameSettings.$keyBindPickBlock.$keyCode) {
+ var$3 = $this.$theSlot;
+ $par1 = $this.$theSlot.$slotNumber;
+ $par2 = 0;
+ var$6 = 3;
+ $ptr = 3;
+ continue main;
+ }
+ if ($par2 == $this.$mc4.$gameSettings.$keyBindDrop.$keyCode) {
+ var$3 = $this.$theSlot;
+ $par2 = $this.$theSlot.$slotNumber;
+ var$6 = !nms_GuiScreen_isCtrlKeyDown() ? 0 : 1;
+ $par1 = 4;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ return;
+ case 3:
+ $this.$handleMouseClick(var$3, $par1, $par2, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ $this.$handleMouseClick(var$3, $par2, var$6, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, var$3, var$4, var$5, var$6, $ptr);
+}
+function nms_GuiContainer_checkHotbarKeys($this, $par1) {
+ var $var2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if ($this.$mc4.$thePlayer.$inventory.$itemStack === null && $this.$theSlot !== null) {
+ $var2 = 0;
+ while (true) {
+ if ($var2 >= 9)
+ break a;
+ if ($par1 == (2 + $var2 | 0)) {
+ var$3 = $this.$theSlot;
+ var$4 = $this.$theSlot.$slotNumber;
+ $par1 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ }
+ }
+ return 0;
+ case 1:
+ $this.$handleMouseClick(var$3, var$4, $var2, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $var2, var$3, var$4, $ptr);
+}
+function nms_GuiContainer_onGuiClosed($this) {
+ var var$1, var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$mc4.$thePlayer === null)
+ return;
+ var$1 = $this.$inventorySlots0;
+ var$2 = $this.$mc4.$thePlayer;
+ $ptr = 1;
+ case 1:
+ var$1.$onCraftGuiClosed(var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, $ptr);
+}
+function nms_GuiContainer_updateScreen($this) {
+ var var$1, var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$1 = $this.$mc4.$thePlayer;
+ var$2 = !var$1.$isDead && var$1.$health > 0 ? 1 : 0;
+ if (var$2 && !$this.$mc4.$thePlayer.$isDead)
+ return;
+ var$1 = $this.$mc4.$thePlayer;
+ var$3 = var$1.$sendQueue;
+ var$4 = new nms_Packet101CloseWindow;
+ var$2 = var$1.$openContainer.$windowId;
+ nms_Packet_$callClinit();
+ var$4.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$4.$isChunkDataPacket = 0;
+ var$4.$windowId0 = var$2;
+ if (!var$3.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$3.$netManager, var$4);
+ var$1.$inventory.$itemStack = null;
+ var$1.$openContainer = var$1.$inventoryContainer;
+ var$4 = var$1.$mc3;
+ var$1 = null;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$4, var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, $ptr);
+}
+function nms_GuiContainer__clinit_() {
+ var var$1;
+ nms_GuiContainer_itemRenderer = null;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(647);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_GuiContainer_items = var$1;
+}
+function nms_InventoryEffectRenderer() {
+ nms_GuiContainer.call(this);
+ this.$field_74222_o = 0;
+}
+var nms_InventoryEffectRenderer_tex_inventory = null;
+function nms_InventoryEffectRenderer_initGui($this) {
+ var var$1, var$2;
+ nms_GuiContainer_initGui($this);
+ var$1 = $this.$mc4.$thePlayer.$activePotionsMap;
+ if (var$1.$cachedValues === null) {
+ var$2 = new ju_HashMap$2;
+ var$2.$this$00 = var$1;
+ var$1.$cachedValues = var$2;
+ }
+ if (!(var$1.$cachedValues.$size2() ? 0 : 1)) {
+ $this.$guiLeft = 160 + ((($this.$width0 - $this.$xSize | 0) - 200 | 0) / 2 | 0) | 0;
+ $this.$field_74222_o = 1;
+ }
+}
+function nms_InventoryEffectRenderer_displayDebuffEffects($this) {
+ var $var1, $var2, $var10, $var8, $var9, $var5, $var6, var$8, var$9, $var7, $var11;
+ $var1 = $this.$guiLeft - 124 | 0;
+ $var2 = $this.$guiTop;
+ $var10 = $this.$mc4.$thePlayer.$activePotionsMap;
+ if ($var10.$cachedValues === null) {
+ $var8 = new ju_HashMap$2;
+ $var8.$this$00 = $var10;
+ $var10.$cachedValues = $var8;
+ }
+ $var10 = $var10.$cachedValues;
+ $var9 = $var10.$size2() ? 0 : 1;
+ a: {
+ if (!$var9) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glDisable(13);
+ $var5 = 33;
+ if ($var10.$size2() > 5)
+ $var5 = 132 / ($var10.$size2() - 1 | 0) | 0;
+ $var10 = $this.$mc4.$thePlayer.$activePotionsMap;
+ if ($var10.$cachedValues === null) {
+ $var8 = new ju_HashMap$2;
+ $var8.$this$00 = $var10;
+ $var10.$cachedValues = $var8;
+ }
+ $var6 = $var10.$cachedValues.$iterator();
+ var$8 = $var1 + 6 | 0;
+ var$9 = ($var1 + 10 | 0) + 18 | 0;
+ while (true) {
+ if (!$var6.$hasNext())
+ break a;
+ $var7 = $var6.$next();
+ $var8 = nms_Potion_potionTypes.data[$var7.$potionID];
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nle_TextureLocation_bindTexture(nms_InventoryEffectRenderer_tex_inventory);
+ nms_Gui_drawTexturedModalRect($this, $var1, $var2, 0, 166, 140, 32);
+ if ($var8.$statusIconIndex < 0 ? 0 : 1) {
+ $var9 = $var8.$statusIconIndex;
+ nms_Gui_drawTexturedModalRect($this, var$8, $var2 + 7 | 0, 0 + (($var9 % 8 | 0) * 18 | 0) | 0, 198 + (($var9 / 8 | 0) * 18 | 0) | 0, 18, 18);
+ }
+ $var8 = $var8.$name7;
+ $var11 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $var8);
+ if ($var7.$amplifier == 1) {
+ $var10 = new jl_StringBuilder;
+ $var10.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var10, $var10.$length, $var11);
+ jl_AbstractStringBuilder_insert($var10, $var10.$length, $rt_s(1144));
+ $var11 = jl_String__init_0($var10.$buffer, 0, $var10.$length);
+ } else if ($var7.$amplifier == 2) {
+ $var10 = new jl_StringBuilder;
+ $var10.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var10, $var10.$length, $var11);
+ jl_AbstractStringBuilder_insert($var10, $var10.$length, $rt_s(1145));
+ $var11 = jl_String__init_0($var10.$buffer, 0, $var10.$length);
+ } else if ($var7.$amplifier == 3) {
+ $var10 = new jl_StringBuilder;
+ $var10.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var10, $var10.$length, $var11);
+ jl_AbstractStringBuilder_insert($var10, $var10.$length, $rt_s(1146));
+ $var11 = jl_String__init_0($var10.$buffer, 0, $var10.$length);
+ }
+ $var10 = $this.$fontRenderer0;
+ $var9 = $var2 + 6 | 0;
+ nms_FontRenderer_drawString($var10, $var11, var$9, $var9, 16777215, 1);
+ $var10 = $var7.$isPotionDurationMax ? $rt_s(1147) : nms_StringUtils_ticksToElapsedTime($var7.$duration);
+ nms_FontRenderer_drawString($this.$fontRenderer0, $var10, var$9, $var9 + 10 | 0, 8355711, 1);
+ $var2 = $var2 + $var5 | 0;
+ }
+ }
+ }
+}
+function nms_InventoryEffectRenderer__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1148);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_InventoryEffectRenderer_tex_inventory = var$1;
+}
+function nms_GuiInventory() {
+ var a = this; nms_InventoryEffectRenderer.call(a);
+ a.$xSize_lo = 0.0;
+ a.$ySize_lo = 0.0;
+}
+var nms_GuiInventory_tex = null;
+function nms_GuiInventory__init_(var_0) {
+ var var_1 = new nms_GuiInventory();
+ nms_GuiInventory__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_GuiInventory__init_0($this, $par1EntityPlayer) {
+ var var$2;
+ nms_GuiContainer__init_($this, $par1EntityPlayer.$inventoryContainer);
+ $this.$allowUserInput = 1;
+ nms_AchievementList_$callClinit();
+ var$2 = nms_AchievementList_openInventory;
+ if (var$2 !== null && var$2.$isIndependent)
+ nms_EntityPlayerSP_addStat($par1EntityPlayer, var$2, 1);
+}
+function nms_GuiInventory_updateScreen($this) {
+ var var$1, var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!($this.$mc4.$playerController.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1))
+ return;
+ var$1 = $this.$mc4;
+ var$2 = nms_GuiContainerCreative__init_($this.$mc4.$thePlayer);
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$1, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, $ptr);
+}
+function nms_GuiInventory_initGui($this) {
+ var var$1, var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$1 = $this.$buttonList;
+ ju_Arrays_fill(var$1.$array1, 0, var$1.$size0, null);
+ var$1.$size0 = 0;
+ if (!($this.$mc4.$playerController.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1)) {
+ $ptr = 1;
+ continue main;
+ }
+ var$2 = $this.$mc4;
+ var$1 = nms_GuiContainerCreative__init_($this.$mc4.$thePlayer);
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_InventoryEffectRenderer_initGui($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$2, var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, $ptr);
+}
+function nms_GuiInventory_drawGuiContainerForegroundLayer($this, $par1, $par2) {
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(1149)), 86, 16, 4210752, 0);
+}
+function nms_GuiInventory_drawScreen($this, $par1, $par2, $par3) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_GuiContainer_drawScreen($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$field_74222_o)
+ nms_InventoryEffectRenderer_displayDebuffEffects($this);
+ $this.$xSize_lo = $par1;
+ $this.$ySize_lo = $par2;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $ptr);
+}
+function nms_GuiInventory_drawGuiContainerBackgroundLayer($this, $par1, $par2, $par3) {
+ var $var4, $var5, var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nle_TextureLocation_bindTexture(nms_GuiInventory_tex);
+ $var4 = $this.$guiLeft;
+ $var5 = $this.$guiTop;
+ nms_Gui_drawTexturedModalRect($this, $var4, $var5, 0, 0, $this.$xSize, $this.$ySize0);
+ var$6 = $this.$mc4;
+ $par2 = $var4 + 51 | 0;
+ $par3 = $var5 + 75 | 0;
+ $var4 = 30;
+ var$7 = $par2 - $this.$xSize_lo;
+ $par1 = ($par3 - 50 | 0) - $this.$ySize_lo;
+ $ptr = 1;
+ case 1:
+ nms_GuiInventory_drawPlayerOnGui(var$6, $par2, $par3, $var4, var$7, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var4, $var5, var$6, var$7, $ptr);
+}
+function nms_GuiInventory_drawPlayerOnGui($par0Minecraft, $par1, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, var$9, var$10, var$11, var$12, $var8, var$14, var$15, var$16, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();$var8 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$par0Minecraft = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var6 = $par1;
+ $var7 = $par2;
+ var$9 = nleg_EaglerAdapterGL30_deevis;
+ var$9.$x = $var6;
+ var$9.$y = $var7;
+ var$9.$z = 50.0;
+ var$9 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$9, var$9);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ var$9 = new jl_StringBuilder;
+ var$9.$buffer = $rt_createCharArray(16);
+ var$10.$sb = var$9;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ var$9 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$9, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = var$9;
+ jl_System_errCache = var$10;
+ }
+ var$11 = jl_System_errCache;
+ var$10 = var$11.$sb;
+ jl_AbstractStringBuilder_insert(var$10, var$10.$length, $rt_s(220));
+ $par2 = var$10.$length;
+ jl_AbstractStringBuilder_insertSpace(var$10, $par2, $par2 + 1 | 0);
+ var$10.$buffer.data[$par2] = 10;
+ ji_PrintStream_printSB(var$11);
+ }
+ var$12 = -$par3;
+ $var6 = $par3;
+ var$9 = nleg_EaglerAdapterGL30_deevis;
+ var$9.$x = var$12;
+ var$9.$y = $var6;
+ var$9.$z = $var6;
+ var$9 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, var$9, var$9);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ var$9 = new jl_StringBuilder;
+ var$9.$buffer = $rt_createCharArray(16);
+ var$10.$sb = var$9;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ var$9 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$9, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = var$9;
+ jl_System_errCache = var$10;
+ }
+ var$11 = jl_System_errCache;
+ var$10 = var$11.$sb;
+ jl_AbstractStringBuilder_insert(var$10, var$10.$length, $rt_s(220));
+ $par2 = var$10.$length;
+ jl_AbstractStringBuilder_insertSpace(var$10, $par2, $par2 + 1 | 0);
+ var$10.$buffer.data[$par2] = 10;
+ ji_PrintStream_printSB(var$11);
+ }
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 0.0, 1.0);
+ $var6 = $par0Minecraft.$thePlayer.$renderYawOffset;
+ $var7 = $par0Minecraft.$thePlayer.$rotationYaw;
+ $var8 = $par0Minecraft.$thePlayer.$rotationPitch;
+ nleg_EaglerAdapterGL30_glRotatef(135.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_copyModelToLightMatrix();
+ nleg_EaglerAdapterGL30_glRotatef((-135.0), 0.0, 1.0, 0.0);
+ var$14 = $par5 / 40.0;
+ nleg_EaglerAdapterGL30_glRotatef( -jl_Math_atan(var$14) * 20.0, 1.0, 0.0, 0.0);
+ var$9 = $par0Minecraft.$thePlayer;
+ var$15 = $par4 / 40.0;
+ var$9.$renderYawOffset = jl_Math_atan(var$15) * 20.0;
+ $par0Minecraft.$thePlayer.$rotationYaw = jl_Math_atan(var$15) * 40.0;
+ $par0Minecraft.$thePlayer.$rotationPitch = -jl_Math_atan(var$14) * 20.0;
+ $par0Minecraft.$thePlayer.$rotationYawHead = $par0Minecraft.$thePlayer.$rotationYaw;
+ $par5 = $par0Minecraft.$thePlayer.$yOffset0;
+ var$9 = nleg_EaglerAdapterGL30_deevis;
+ var$9.$x = 0.0;
+ var$9.$y = $par5;
+ var$9.$z = 0.0;
+ var$9 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$9, var$9);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ var$9 = new jl_StringBuilder;
+ var$9.$buffer = $rt_createCharArray(16);
+ var$10.$sb = var$9;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ var$9 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$9, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = var$9;
+ jl_System_errCache = var$10;
+ }
+ var$11 = jl_System_errCache;
+ var$10 = var$11.$sb;
+ jl_AbstractStringBuilder_append(var$10, $rt_s(220));
+ jl_StringBuilder_append(var$10, 10);
+ ji_PrintStream_printSB(var$11);
+ }
+ nms_RenderManager_instance.$playerViewY = 180.0;
+ var$9 = nms_RenderManager_instance;
+ var$10 = $par0Minecraft.$thePlayer;
+ var$16 = 0.0;
+ var$14 = 0.0;
+ var$15 = 0.0;
+ $par4 = 0.0;
+ $par5 = 1.0;
+ $ptr = 1;
+ case 1:
+ nms_RenderManager_renderEntityWithPosYaw(var$9, var$10, var$16, var$14, var$15, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par0Minecraft.$thePlayer.$renderYawOffset = $var6;
+ $par0Minecraft.$thePlayer.$rotationYaw = $var7;
+ $par0Minecraft.$thePlayer.$rotationPitch = $var8;
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nms_RenderHelper_disableStandardItemLighting();
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_lightmapTexUnit);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_defaultTexUnit);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($par0Minecraft, $par1, $par2, $par3, $par4, $par5, $var6, $var7, var$9, var$10, var$11, var$12, $var8, var$14, var$15, var$16, $ptr);
+}
+function nms_GuiInventory_actionPerformed($this, $par1GuiButton) {
+ return;
+}
+function nms_GuiInventory__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1148);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_GuiInventory_tex = var$1;
+}
+function nms_GuiChat() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$field_73898_b = null;
+ a.$sentHistoryCursor = 0;
+ a.$field_73897_d = 0;
+ a.$field_73905_m = 0;
+ a.$field_73903_n = 0;
+ a.$field_73904_o = null;
+ a.$clickedURI = null;
+ a.$inputField = null;
+ a.$defaultInputFieldText = null;
+}
+function nms_GuiChat__init_0() {
+ var var_0 = new nms_GuiChat();
+ nms_GuiChat__init_(var_0);
+ return var_0;
+}
+function nms_GuiChat__init_1(var_0) {
+ var var_1 = new nms_GuiChat();
+ nms_GuiChat__init_2(var_1, var_0);
+ return var_1;
+}
+function nms_GuiChat__init_($this) {
+ var var$1;
+ nms_GuiScreen__init_($this);
+ $this.$field_73898_b = $rt_s(44);
+ $this.$sentHistoryCursor = (-1);
+ $this.$field_73897_d = 0;
+ $this.$field_73905_m = 0;
+ $this.$field_73903_n = 0;
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$field_73904_o = var$1;
+ $this.$clickedURI = null;
+ $this.$defaultInputFieldText = $rt_s(44);
+}
+function nms_GuiChat__init_2($this, $par1Str) {
+ var var$2;
+ nms_GuiScreen__init_($this);
+ $this.$field_73898_b = $rt_s(44);
+ $this.$sentHistoryCursor = (-1);
+ $this.$field_73897_d = 0;
+ $this.$field_73905_m = 0;
+ $this.$field_73903_n = 0;
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$field_73904_o = var$2;
+ $this.$clickedURI = null;
+ $this.$defaultInputFieldText = $rt_s(44);
+ $this.$defaultInputFieldText = $par1Str;
+}
+function nms_GuiChat_initGui($this) {
+ var var$1;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 1;
+ $this.$sentHistoryCursor = $this.$mc4.$ingameGUI.$persistantChatGUI.$sentMessages.$size0;
+ $this.$inputField = nms_GuiTextField__init_($this.$fontRenderer0, 4, $this.$height0 - 12 | 0, $this.$width0 - 4 | 0, 12);
+ nms_GuiTextField_setMaxStringLength($this.$inputField, 100);
+ $this.$inputField.$enableBackgroundDrawing = 0;
+ var$1 = $this.$inputField;
+ if (!var$1.$isFocused)
+ var$1.$cursorCounter = 0;
+ var$1.$isFocused = 1;
+ nms_GuiTextField_setText($this.$inputField, $this.$defaultInputFieldText);
+ $this.$inputField.$canLoseFocus = 0;
+}
+function nms_GuiChat_onGuiClosed($this) {
+ var var$1;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 0;
+ var$1 = $this.$mc4.$ingameGUI.$persistantChatGUI;
+ var$1.$field_73768_d = 0;
+ var$1.$field_73769_e = 0;
+}
+function nms_GuiChat_updateScreen($this) {
+ var var$1;
+ var$1 = $this.$inputField;
+ var$1.$cursorCounter = var$1.$cursorCounter + 1 | 0;
+}
+function nms_GuiChat_keyTyped($this, $par1, $par2) {
+ var $var3, var$4, var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$field_73905_m = 0;
+ if ($par2 == 15)
+ nms_GuiChat_completePlayerName($this);
+ else
+ $this.$field_73897_d = 0;
+ if ($par2 == 1) {
+ $var3 = $this.$mc4;
+ var$4 = null;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par2 != 28) {
+ if ($par2 == 200)
+ nms_GuiChat_getSentHistory($this, (-1));
+ else if ($par2 == 208)
+ nms_GuiChat_getSentHistory($this, 1);
+ else if ($par2 == 201)
+ nms_GuiNewChat_scroll($this.$mc4.$ingameGUI.$persistantChatGUI, nms_GuiNewChat_func_96127_i($this.$mc4.$ingameGUI.$persistantChatGUI) - 1 | 0);
+ else if ($par2 != 209)
+ nms_GuiTextField_textboxKeyTyped($this.$inputField, $par1, $par2);
+ else
+ nms_GuiNewChat_scroll($this.$mc4.$ingameGUI.$persistantChatGUI, -nms_GuiNewChat_func_96127_i($this.$mc4.$ingameGUI.$persistantChatGUI) + 1 | 0);
+ return;
+ }
+ $var3 = jl_String_trim($this.$inputField.$text);
+ if ($var3.$characters.data.length > 0) {
+ nms_GuiNewChat_addToSentMessages($this.$mc4.$ingameGUI.$persistantChatGUI, $var3);
+ if (!(($var3 === $rt_s(58) ? 1 : jl_String_startsWith($var3, $rt_s(58), 0)) ? 0 : 0)) {
+ var$5 = $this.$mc4.$thePlayer.$sendQueue;
+ var$4 = new nms_Packet3Chat;
+ nms_Packet_$callClinit();
+ var$4.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$4.$isChunkDataPacket = 0;
+ var$4.$isServer = 1;
+ if ($var3.$characters.data.length <= nms_Packet3Chat_maxChatLength)
+ var$6 = $var3;
+ else {
+ $par2 = nms_Packet3Chat_maxChatLength;
+ if (0 > $par2) {
+ $var3 = new jl_IndexOutOfBoundsException;
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($var3);
+ $rt_throw($var3);
+ }
+ var$6 = jl_String__init_0($var3.$characters, 0, $par2 - 0 | 0);
+ }
+ var$4.$message0 = var$6;
+ var$4.$isServer = 1;
+ if (!var$5.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$5.$netManager, var$4);
+ }
+ }
+ $var3 = $this.$mc4;
+ var$4 = null;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($var3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nmc_Minecraft_displayGuiScreen($var3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $var3, var$4, var$5, var$6, $ptr);
+}
+function nms_GuiChat_handleMouseInput($this) {
+ var $var1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_GuiScreen_handleMouseInput($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = nlea_EaglerAdapterImpl2_mouseGetEventDWheel();
+ if ($var1) {
+ if ($var1 > 1)
+ $var1 = 1;
+ if ($var1 < (-1))
+ $var1 = (-1);
+ if (!(!nlea_EaglerAdapterImpl2_keyStates.data[42] && !nlea_EaglerAdapterImpl2_keyStates.data[54] ? 0 : 1))
+ $var1 = $var1 * 7 | 0;
+ nms_GuiNewChat_scroll($this.$mc4.$ingameGUI.$persistantChatGUI, $var1);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $ptr);
+}
+function nms_GuiChat_mouseClicked($this, $par1, $par2, $par3) {
+ var $var4, $var5, var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par3 && $this.$mc4.$gameSettings.$chatLinks) {
+ $var4 = $this.$mc4.$ingameGUI.$persistantChatGUI;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $var4 = nms_GuiNewChat_func_73766_a($var4, nlea_EaglerAdapterImpl2_mouseX, nlea_EaglerAdapterImpl2_mouseY);
+ if ($var4 !== null) {
+ $var5 = $var4.$clickedUrl;
+ if ($var5 !== null) {
+ if (!$this.$mc4.$gameSettings.$chatLinksPrompt) {
+ var$6 = $var4.$clickedUrl;
+ nlea_EaglerAdapterImpl2_win.open($rt_ustr(var$6), "_blank");
+ return;
+ }
+ $this.$clickedURI = $var5;
+ var$7 = $this.$mc4;
+ $var5 = nms_GuiConfirmOpenLink__init_($this, $var4.$clickedUrl, 0, 0);
+ $ptr = 2;
+ continue main;
+ }
+ }
+ }
+ nms_GuiTextField_mouseClicked($this.$inputField, $par1, $par2, $par3);
+ $ptr = 1;
+ case 1:
+ nms_GuiScreen_mouseClicked($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$7, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var4, $var5, var$6, var$7, $ptr);
+}
+function nms_GuiChat_confirmClicked($this, $par1, $par2) {
+ var var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par2)
+ return;
+ if ($par1) {
+ var$3 = $this.$clickedURI;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_win.open($rt_ustr(var$3), "_blank");
+ }
+ $this.$clickedURI = null;
+ var$3 = $this.$mc4;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$3, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, var$3, $ptr);
+}
+function nms_GuiChat_completePlayerName($this) {
+ var $var1, $var4, $var3, var$4, var$5, $var3_0, $var5, var$8;
+ if ($this.$field_73897_d) {
+ nms_GuiTextField_deleteFromCursor($this.$inputField, nms_GuiTextField_func_73798_a($this.$inputField, (-1), $this.$inputField.$cursorPosition, 0) - $this.$inputField.$cursorPosition | 0);
+ if ($this.$field_73903_n >= $this.$field_73904_o.$size0)
+ $this.$field_73903_n = 0;
+ } else {
+ $var1 = nms_GuiTextField_func_73798_a($this.$inputField, (-1), $this.$inputField.$cursorPosition, 0);
+ $var4 = $this.$field_73904_o;
+ ju_Arrays_fill($var4.$array1, 0, $var4.$size0, null);
+ $var4.$size0 = 0;
+ $this.$field_73903_n = 0;
+ $var3 = $this.$inputField.$text;
+ var$4 = $var3.$characters.data.length;
+ if ($var1 > var$4) {
+ $var4 = new jl_IndexOutOfBoundsException;
+ $var4.$suppressionEnabled = 1;
+ $var4.$writableStackTrace = 1;
+ $rt_throw($var4);
+ }
+ jl_String_toLowerCase(jl_String__init_0($var3.$characters, $var1, var$4 - $var1 | 0));
+ $var3 = $this.$inputField.$text;
+ var$5 = $this.$inputField.$cursorPosition;
+ if (0 > var$5) {
+ $var4 = new jl_IndexOutOfBoundsException;
+ $var4.$suppressionEnabled = 1;
+ $var4.$writableStackTrace = 1;
+ $rt_throw($var4);
+ }
+ $var3_0 = jl_String__init_0($var3.$characters, 0, var$5 - 0 | 0);
+ if ($var3_0.$characters.data.length >= 1) {
+ $var4 = $this.$mc4.$thePlayer.$sendQueue;
+ $var3 = new nms_Packet203AutoComplete;
+ nms_Packet_$callClinit();
+ $var3.$creationTimeMillis = jl_System_currentTimeMillis();
+ $var3.$isChunkDataPacket = 0;
+ $var3.$text1 = $var3_0;
+ if (!$var4.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue($var4.$netManager, $var3);
+ $this.$field_73905_m = 1;
+ }
+ if ($this.$field_73904_o.$size0 ? 0 : 1)
+ return;
+ $this.$field_73897_d = 1;
+ nms_GuiTextField_deleteFromCursor($this.$inputField, $var1 - $this.$inputField.$cursorPosition | 0);
+ }
+ if ($this.$field_73904_o.$size0 > 1) {
+ $var4 = new jl_StringBuilder;
+ $var4.$buffer = $rt_createCharArray(16);
+ $var3 = $this.$field_73904_o;
+ $var5 = new ju_AbstractList$1;
+ $var5.$this$0 = $var3;
+ $var5.$modCount = $var5.$this$0.$modCount0;
+ $var5.$size1 = $var5.$this$0.$size2();
+ $var5.$removeIndex = (-1);
+ while ($var5.$index >= $var5.$size1 ? 0 : 1) {
+ $var3 = ju_AbstractList$1_next($var5);
+ if ($var4.$length > 0)
+ jl_AbstractStringBuilder_insert($var4, $var4.$length, $rt_s(344));
+ jl_AbstractStringBuilder_insert($var4, $var4.$length, $var3);
+ }
+ nms_GuiNewChat_printChatMessageWithOptionalDeletion($this.$mc4.$ingameGUI.$persistantChatGUI, jl_String__init_0($var4.$buffer, 0, $var4.$length), 1);
+ }
+ $var4 = $this.$inputField;
+ $var3 = $this.$field_73904_o;
+ var$8 = $this.$field_73903_n;
+ $this.$field_73903_n = var$8 + 1 | 0;
+ if (var$8 >= 0 && var$8 < $var3.$size0) {
+ nms_GuiTextField_writeText($var4, $var3.$array1.data[var$8]);
+ return;
+ }
+ $var4 = new jl_IndexOutOfBoundsException;
+ $var4.$suppressionEnabled = 1;
+ $var4.$writableStackTrace = 1;
+ $rt_throw($var4);
+}
+function nms_GuiChat_getSentHistory($this, $par1) {
+ var $var2, $var3, var$4, var$5;
+ $var2 = $this.$sentHistoryCursor + $par1 | 0;
+ $var3 = $this.$mc4.$ingameGUI.$persistantChatGUI.$sentMessages.$size0;
+ if ($var2 < 0)
+ $var2 = 0;
+ if ($var2 > $var3)
+ $var2 = $var3;
+ a: {
+ if ($var2 != $this.$sentHistoryCursor) {
+ if ($var2 == $var3) {
+ $this.$sentHistoryCursor = $var3;
+ nms_GuiTextField_setText($this.$inputField, $this.$field_73898_b);
+ } else {
+ if ($this.$sentHistoryCursor == $var3)
+ $this.$field_73898_b = $this.$inputField.$text;
+ var$4 = $this.$inputField;
+ var$5 = $this.$mc4.$ingameGUI.$persistantChatGUI.$sentMessages;
+ if ($var2 < 0)
+ break a;
+ if ($var2 >= var$5.$size0)
+ break a;
+ nms_GuiTextField_setText(var$4, var$5.$array1.data[$var2]);
+ $this.$sentHistoryCursor = $var2;
+ }
+ }
+ return;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+}
+function nms_GuiChat_drawScreen($this, $par1, $par2, $par3) {
+ var var$4, var$5;
+ nms_Gui_drawRect(2, $this.$height0 - 14 | 0, $this.$width0 - 2 | 0, $this.$height0 - 2 | 0, (-2147483648));
+ nms_GuiTextField_drawTextBox($this.$inputField);
+ var$4 = 0;
+ a: {
+ while (var$4 < $this.$buttonList.$size0) {
+ var$5 = $this.$buttonList;
+ if (var$4 < 0)
+ break a;
+ if (var$4 >= var$5.$size0)
+ break a;
+ var$5.$array1.data[var$4].$drawButton($this.$mc4, $par1, $par2);
+ var$4 = var$4 + 1 | 0;
+ }
+ return;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+}
+function nms_GuiChat_func_73894_a($this, $par1ArrayOfStr) {
+ var $var5, $var3, $var4;
+ if ($this.$field_73905_m) {
+ $par1ArrayOfStr = $par1ArrayOfStr.data;
+ $var5 = $this.$field_73904_o;
+ ju_Arrays_fill($var5.$array1, 0, $var5.$size0, null);
+ $var5.$size0 = 0;
+ $var3 = $par1ArrayOfStr.length;
+ $var4 = 0;
+ while ($var4 < $var3) {
+ $var5 = $par1ArrayOfStr[$var4];
+ if ($var5.$characters.data.length > 0)
+ ju_ArrayList_add($this.$field_73904_o, $var5);
+ $var4 = $var4 + 1 | 0;
+ }
+ if ($this.$field_73904_o.$size0 > 0) {
+ $this.$field_73897_d = 1;
+ nms_GuiChat_completePlayerName($this);
+ }
+ }
+}
+function nms_WorldClient() {
+ var a = this; nms_World.call(a);
+ a.$sendQueue0 = null;
+ a.$clientChunkProvider = null;
+ a.$entityHashSet = null;
+ a.$entityList = null;
+ a.$entitySpawnQueue = null;
+ a.$mc11 = null;
+ a.$previousActiveChunkSet = null;
+}
+function nms_WorldClient__init_(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_WorldClient();
+ nms_WorldClient__init_0(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+function nms_WorldClient__init_0($this, $par1NetClientHandler, $par2WorldSettings, $par3, $par4, $par5Profiler) {
+ nms_World__init_0($this, $rt_s(1150), nms_WorldProvider_getProviderForDimension($par3), $par2WorldSettings, $par5Profiler);
+ $par2WorldSettings = new nms_IntHashMap;
+ $par2WorldSettings.$slots = $rt_createArray(nms_IntHashMapEntry, 16);
+ $par2WorldSettings.$threshold0 = 12;
+ $par2WorldSettings.$growFactor = 0.75;
+ $par5Profiler = new ju_HashSet;
+ $par5Profiler.$backingMap = ju_HashMap__init_1(16, 0.75);
+ $par2WorldSettings.$keySet0 = $par5Profiler;
+ $this.$entityHashSet = $par2WorldSettings;
+ $par2WorldSettings = new ju_HashSet;
+ $par2WorldSettings.$backingMap = ju_HashMap__init_1(16, 0.75);
+ $this.$entityList = $par2WorldSettings;
+ $par2WorldSettings = new ju_HashSet;
+ $par2WorldSettings.$backingMap = ju_HashMap__init_1(16, 0.75);
+ $this.$entitySpawnQueue = $par2WorldSettings;
+ $this.$mc11 = nmc_Minecraft_theMinecraft;
+ $par2WorldSettings = new ju_HashSet;
+ $par2WorldSettings.$backingMap = ju_HashMap__init_1(16, 0.75);
+ $this.$previousActiveChunkSet = $par2WorldSettings;
+ $this.$sendQueue0 = $par1NetClientHandler;
+ $this.$difficultySetting = $par4;
+ $par2WorldSettings = $this.$worldInfo;
+ $par2WorldSettings.$spawnX = 8;
+ $par2WorldSettings.$spawnY = 64;
+ $par2WorldSettings.$spawnZ = 8;
+ $this.$mapStorage = $par1NetClientHandler.$mapStorage0;
+}
+function nms_WorldClient_tick($this) {
+ var var$1, $var1, $var2, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_WorldClient_updateWeather($this);
+ var$1 = Long_add($this.$worldInfo.$totalTime, Long_fromInt(1));
+ $this.$worldInfo.$totalTime = var$1;
+ var$1 = Long_add($this.$worldInfo.$worldTime, Long_fromInt(1));
+ $this.$worldInfo.$worldTime = var$1;
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(1151));
+ $var1 = 0;
+ while ($var1 < 10 && !($this.$entitySpawnQueue.$backingMap.$elementCount ? 0 : 1)) {
+ $var2 = $this.$entitySpawnQueue.$backingMap;
+ if ($var2.$cachedKeySet === null) {
+ var$4 = new ju_HashMap$1;
+ var$4.$this$01 = $var2;
+ $var2.$cachedKeySet = var$4;
+ }
+ $var2 = $var2.$cachedKeySet.$iterator().$next();
+ var$4 = ju_HashMap_removeEntry($this.$entitySpawnQueue.$backingMap, $var2);
+ if (!ju_AbstractCollection_contains($this.$loadedEntityList, $var2))
+ nms_WorldClient_spawnEntityInWorld($this, $var2);
+ $var1 = $var1 + 1 | 0;
+ }
+ $var2 = $this.$theProfiler;
+ nms_Profiler_endSection($var2);
+ nms_Profiler_startSection($var2, $rt_s(1152));
+ $var2 = $this.$sendQueue0;
+ if (!$var2.$disconnected && $var2.$netManager !== null) {
+ var$4 = $var2.$netManager;
+ $ptr = 1;
+ continue main;
+ }
+ $var2 = $this.$theProfiler;
+ nms_Profiler_endSection($var2);
+ nms_Profiler_startSection($var2, $rt_s(1153));
+ $var2 = $this.$theProfiler;
+ nms_Profiler_endSection($var2);
+ nms_Profiler_startSection($var2, $rt_s(1154));
+ nms_WorldClient_tickBlocksAndAmbiance($this);
+ nms_Profiler_endSection($this.$theProfiler);
+ return;
+ case 1:
+ nle_WebsocketNetworkManager_processReadPackets(var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = $this.$theProfiler;
+ nms_Profiler_endSection($var2);
+ nms_Profiler_startSection($var2, $rt_s(1153));
+ $var2 = $this.$theProfiler;
+ nms_Profiler_endSection($var2);
+ nms_Profiler_startSection($var2, $rt_s(1154));
+ nms_WorldClient_tickBlocksAndAmbiance($this);
+ nms_Profiler_endSection($this.$theProfiler);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $var1, $var2, var$4, $ptr);
+}
+function nms_WorldClient_invalidateBlockReceiveRegion($this, $par1, $par2, $par3, $par4, $par5, $par6) {
+ return;
+}
+function nms_WorldClient_createChunkProvider($this) {
+ var var$1, var$2;
+ var$1 = new nms_ChunkProviderClient;
+ var$2 = new nms_LongHashMap;
+ var$2.$hashArray = $rt_createArray(nms_LongHashMapEntry, 16);
+ var$2.$capacity0 = 12;
+ var$2.$percentUseable = 0.75;
+ var$1.$chunkMapping = var$2;
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ var$1.$chunkListing = var$2;
+ var$2 = new nms_EmptyChunk;
+ nms_Chunk__init_(var$2, $this, 0, 0);
+ var$1.$blankChunk = var$2;
+ var$1.$worldObj4 = $this;
+ $this.$clientChunkProvider = var$1;
+ return $this.$clientChunkProvider;
+}
+function nms_WorldClient_tickBlocksAndAmbiance($this) {
+ var $var3, $var6, $var2, var$4, $var5, var$6, $var1, $var4, var$9, var$10;
+ nms_World_setActivePlayerChunksAndCheckLight($this);
+ $var3 = $this.$previousActiveChunkSet;
+ $var6 = $this.$activeChunkSet;
+ $var3 = $var3.$backingMap;
+ if ($var3.$cachedKeySet === null) {
+ $var2 = new ju_HashMap$1;
+ $var2.$this$01 = $var3;
+ $var3.$cachedKeySet = $var2;
+ }
+ var$4 = $var3.$cachedKeySet.$iterator();
+ while (var$4.$hasNext()) {
+ $var3 = var$4.$next();
+ $var2 = $var6.$backingMap;
+ if ($var3 !== null) {
+ $var5 = $var3.$hashCode0();
+ $var3 = ju_HashMap_findNonNullKeyEntry($var2, $var3, $var5 & ($var2.$elementData.data.length - 1 | 0), $var5);
+ } else {
+ $var3 = $var2.$elementData.data[0];
+ while ($var3 !== null && $var3.$key !== null) {
+ $var3 = $var3.$next1;
+ }
+ }
+ if (!($var3 === null ? 0 : 1))
+ var$4.$remove();
+ }
+ if ($this.$previousActiveChunkSet.$backingMap.$elementCount == $this.$activeChunkSet.$backingMap.$elementCount) {
+ $var3 = $this.$previousActiveChunkSet.$backingMap;
+ if ($var3.$elementCount > 0) {
+ $var3.$elementCount = 0;
+ var$6 = $var3.$elementData;
+ ju_Arrays_fill(var$6, 0, var$6.data.length, null);
+ $var3.$modCount1 = $var3.$modCount1 + 1 | 0;
+ }
+ }
+ $var1 = 0;
+ $var3 = $this.$activeChunkSet.$backingMap;
+ if ($var3.$cachedKeySet === null) {
+ $var6 = new ju_HashMap$1;
+ $var6.$this$01 = $var3;
+ $var3.$cachedKeySet = $var6;
+ }
+ $var2 = $var3.$cachedKeySet.$iterator();
+ while ($var2.$hasNext()) {
+ $var3 = $var2.$next();
+ $var6 = $this.$previousActiveChunkSet.$backingMap;
+ if ($var3 !== null) {
+ $var4 = nms_ChunkCoordIntPair_hashCode($var3);
+ $var6 = ju_HashMap_findNonNullKeyEntry($var6, $var3, $var4 & ($var6.$elementData.data.length - 1 | 0), $var4);
+ } else {
+ $var6 = $var6.$elementData.data[0];
+ while ($var6 !== null && $var6.$key !== null) {
+ $var6 = $var6.$next1;
+ }
+ }
+ if (!($var6 === null ? 0 : 1)) {
+ $var4 = $var3.$chunkXPos * 16 | 0;
+ $var5 = $var3.$chunkZPos * 16 | 0;
+ nms_Profiler_startSection($this.$theProfiler, $rt_s(1155));
+ var$9 = $var3.$chunkXPos;
+ var$10 = $var3.$chunkZPos;
+ nms_World_moodSoundAndLightCheck($this, $var4, $var5, nms_ChunkProviderClient_provideChunk($this.$chunkProvider, var$9, var$10));
+ nms_Profiler_endSection($this.$theProfiler);
+ $var6 = $this.$previousActiveChunkSet;
+ ju_HashMap_putImpl($var6.$backingMap, $var3, $var6);
+ $var1 = $var1 + 1 | 0;
+ if ($var1 >= 10)
+ return;
+ }
+ }
+}
+function nms_WorldClient_doPreChunk($this, $par1, $par2, $par3) {
+ var var$4, var$5, var$6, var$7;
+ if (!$par3)
+ nms_ChunkProviderClient_unloadChunk($this.$clientChunkProvider, $par1, $par2);
+ else
+ nms_ChunkProviderClient_loadChunk($this.$clientChunkProvider, $par1, $par2);
+ a: {
+ if (!$par3) {
+ $par3 = $par1 * 16 | 0;
+ $par1 = $par2 * 16 | 0;
+ $par2 = $par3 + 15 | 0;
+ var$4 = $par1 + 15 | 0;
+ var$5 = 0;
+ var$6 = $par3 - 1 | 0;
+ $par1 = $par1 - 1 | 0;
+ $par2 = $par2 + 1 | 0;
+ var$4 = var$4 + 1 | 0;
+ while (var$5 < $this.$worldAccesses.$size0) {
+ var$7 = $this.$worldAccesses;
+ if (var$5 < 0)
+ break a;
+ if (var$5 >= var$7.$size0)
+ break a;
+ nms_RenderGlobal_markBlocksForUpdate(var$7.$array1.data[var$5], var$6, (-1), $par1, $par2, 257, var$4);
+ var$5 = var$5 + 1 | 0;
+ }
+ }
+ return;
+ }
+ var$7 = new jl_IndexOutOfBoundsException;
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ $rt_throw(var$7);
+}
+function nms_WorldClient_spawnEntityInWorld($this, $par1Entity) {
+ var $var2, var$3;
+ $var2 = nms_World_spawnEntityInWorld($this, $par1Entity);
+ var$3 = $this.$entityList;
+ ju_HashMap_putImpl(var$3.$backingMap, $par1Entity, var$3);
+ if (!$var2) {
+ var$3 = $this.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$3.$backingMap, $par1Entity, var$3);
+ }
+ return $var2;
+}
+function nms_WorldClient_removeEntity($this, $par1Entity) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_World_removeEntity($this, $par1Entity);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1Entity = ju_HashMap_removeEntry($this.$entityList.$backingMap, $par1Entity);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $ptr);
+}
+function nms_WorldClient_obtainEntitySkin($this, $par1Entity) {
+ var var$2, var$3, var$4;
+ var$2 = 0;
+ while (true) {
+ if (var$2 >= $this.$worldAccesses.$size0) {
+ var$3 = $this.$entitySpawnQueue.$backingMap;
+ if ($par1Entity !== null) {
+ var$4 = $par1Entity.$entityId;
+ var$3 = ju_HashMap_findNonNullKeyEntry(var$3, $par1Entity, var$4 & (var$3.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$3 = var$3.$elementData.data[0];
+ while (var$3 !== null && var$3.$key !== null) {
+ var$3 = var$3.$next1;
+ }
+ }
+ if (var$3 === null ? 0 : 1)
+ $par1Entity = ju_HashMap_removeEntry($this.$entitySpawnQueue.$backingMap, $par1Entity);
+ return;
+ }
+ var$3 = $this.$worldAccesses;
+ if (var$2 < 0)
+ break;
+ if (var$2 >= var$3.$size0)
+ break;
+ $par1Entity.$updateCloak();
+ var$2 = var$2 + 1 | 0;
+ }
+ $par1Entity = new jl_IndexOutOfBoundsException;
+ $par1Entity.$suppressionEnabled = 1;
+ $par1Entity.$writableStackTrace = 1;
+ $rt_throw($par1Entity);
+}
+function nms_WorldClient_releaseEntitySkin($this, $par1Entity) {
+ var var$2, var$3, var$4;
+ var$2 = 0;
+ while (true) {
+ if (var$2 >= $this.$worldAccesses.$size0) {
+ var$3 = $this.$entityList.$backingMap;
+ if ($par1Entity !== null) {
+ var$4 = $par1Entity.$entityId;
+ var$3 = ju_HashMap_findNonNullKeyEntry(var$3, $par1Entity, var$4 & (var$3.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$3 = var$3.$elementData.data[0];
+ while (var$3 !== null && var$3.$key !== null) {
+ var$3 = var$3.$next1;
+ }
+ }
+ if (var$3 === null ? 0 : 1) {
+ if ($par1Entity.$isEntityAlive()) {
+ var$3 = $this.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$3.$backingMap, $par1Entity, var$3);
+ } else
+ $par1Entity = ju_HashMap_removeEntry($this.$entityList.$backingMap, $par1Entity);
+ }
+ return;
+ }
+ var$3 = $this.$worldAccesses;
+ if (var$2 < 0)
+ break;
+ if (var$2 >= var$3.$size0)
+ break;
+ var$2 = var$2 + 1 | 0;
+ }
+ $par1Entity = new jl_IndexOutOfBoundsException;
+ $par1Entity.$suppressionEnabled = 1;
+ $par1Entity.$writableStackTrace = 1;
+ $rt_throw($par1Entity);
+}
+function nms_WorldClient_addEntityToWorld($this, $par1, $par2Entity) {
+ var $var3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$par2Entity = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = $par1 == $this.$mc11.$thePlayer.$entityId ? $this.$mc11.$thePlayer : nms_IntHashMap_lookup($this.$entityHashSet, $par1);
+ if ($var3 === null) {
+ $var3 = $this.$entityList;
+ ju_HashMap_putImpl($var3.$backingMap, $par2Entity, $var3);
+ $par2Entity.$entityId = $par1;
+ var$4 = nms_World_spawnEntityInWorld($this, $par2Entity);
+ var$5 = $this.$entityList;
+ ju_HashMap_putImpl(var$5.$backingMap, $par2Entity, var$5);
+ if (!var$4) {
+ var$5 = $this.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$5.$backingMap, $par2Entity, var$5);
+ }
+ if (!var$4) {
+ var$5 = $this.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$5.$backingMap, $par2Entity, var$5);
+ }
+ nms_IntHashMap_addKey($this.$entityHashSet, $par1, $par2Entity);
+ return;
+ }
+ $ptr = 1;
+ case 1:
+ nms_World_removeEntity($this, $var3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = ju_HashMap_removeEntry($this.$entityList.$backingMap, $var3);
+ $var3 = $this.$entityList;
+ ju_HashMap_putImpl($var3.$backingMap, $par2Entity, $var3);
+ $par2Entity.$entityId = $par1;
+ var$4 = nms_World_spawnEntityInWorld($this, $par2Entity);
+ var$5 = $this.$entityList;
+ ju_HashMap_putImpl(var$5.$backingMap, $par2Entity, var$5);
+ if (!var$4) {
+ var$5 = $this.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$5.$backingMap, $par2Entity, var$5);
+ }
+ if (!var$4) {
+ var$5 = $this.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$5.$backingMap, $par2Entity, var$5);
+ }
+ nms_IntHashMap_addKey($this.$entityHashSet, $par1, $par2Entity);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2Entity, $var3, var$4, var$5, $ptr);
+}
+function nms_WorldClient_getEntityByID($this, $par1) {
+ return $par1 == $this.$mc11.$thePlayer.$entityId ? $this.$mc11.$thePlayer : nms_IntHashMap_lookup($this.$entityHashSet, $par1);
+}
+function nms_WorldClient_removeEntityFromWorld($this, $par1) {
+ var $var2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = nms_IntHashMap_removeObject($this.$entityHashSet, $par1);
+ if ($var2 === null)
+ return $var2;
+ var$3 = ju_HashMap_removeEntry($this.$entityList.$backingMap, $var2);
+ $ptr = 1;
+ case 1:
+ nms_World_removeEntity($this, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$3 = ju_HashMap_removeEntry($this.$entityList.$backingMap, $var2);
+ return $var2;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $var2, var$3, $ptr);
+}
+function nms_WorldClient_setBlockAndMetadataAndInvalidate($this, $par1, $par2, $par3, $par4, $par5) {
+ var var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$6 = 3;
+ $ptr = 1;
+ case 1:
+ $tmp = nms_World_setBlock($this, $par1, $par2, $par3, $par4, $par5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1 = $tmp;
+ return $par1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $par5, var$6, $ptr);
+}
+function nms_WorldClient_sendQuittingDisconnectingPacket($this) {
+ var var$1, var$2;
+ var$1 = $this.$sendQueue0;
+ var$2 = new nms_Packet255KickDisconnect;
+ nms_Packet_$callClinit();
+ var$2.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$2.$isChunkDataPacket = 0;
+ var$2.$reason = $rt_s(1156);
+ if (!var$1.$disconnected) {
+ nle_WebsocketNetworkManager_addToSendQueue(var$1.$netManager, var$2);
+ nle_WebsocketNetworkManager_serverShutdown(var$1.$netManager);
+ }
+}
+function nms_WorldClient_func_82735_a($this, $par1EntityMinecart) {
+ return nms_SoundUpdaterMinecart__init_($this.$mc11.$sndManager, $par1EntityMinecart, $this.$mc11.$thePlayer);
+}
+function nms_WorldClient_updateWeather($this) {
+ if (!$this.$provider.$hasNoSky) {
+ $this.$prevRainingStrength = $this.$rainingStrength;
+ if (!$this.$worldInfo.$raining)
+ $this.$rainingStrength = $this.$rainingStrength - 0.01;
+ else
+ $this.$rainingStrength = $this.$rainingStrength + 0.01;
+ if ($this.$rainingStrength < 0.0)
+ $this.$rainingStrength = 0.0;
+ if ($this.$rainingStrength > 1.0)
+ $this.$rainingStrength = 1.0;
+ $this.$prevThunderingStrength = $this.$thunderingStrength;
+ if (!$this.$worldInfo.$thundering)
+ $this.$thunderingStrength = $this.$thunderingStrength - 0.01;
+ else
+ $this.$thunderingStrength = $this.$thunderingStrength + 0.01;
+ if ($this.$thunderingStrength < 0.0)
+ $this.$thunderingStrength = 0.0;
+ if ($this.$thunderingStrength > 1.0)
+ $this.$thunderingStrength = 1.0;
+ }
+}
+function nms_WorldClient_doVoidFogParticles($this, $par1, $par2, $par3) {
+ var $var5, $var6, var$6, var$7, $var7, $var8, $var9, $var10, var$12, var$13, var$14, var$15, var$16, var$17, var$18, var$19, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$19 = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = new ju_Random;
+ $var6 = 0;
+ var$6 = 16.0;
+ var$7 = 8.0;
+ while ($var6 < 1000) {
+ a: {
+ $var7 = ($par1 + (Math.random() * var$6 | 0) | 0) - (Math.random() * var$6 | 0) | 0;
+ $var8 = ($par2 + (Math.random() * var$6 | 0) | 0) - (Math.random() * var$6 | 0) | 0;
+ $var9 = ($par3 + (Math.random() * var$6 | 0) | 0) - (Math.random() * var$6 | 0) | 0;
+ $var10 = nms_World_getBlockId($this, $var7, $var8, $var9);
+ if (!$var10 && (Math.random() * var$7 | 0) > $var8) {
+ var$12 = $this.$provider;
+ if (var$12.$terrainType !== nms_WorldType_FLAT && !var$12.$hasNoSky ? 1 : 0) {
+ var$12 = $rt_s(848);
+ var$13 = $var7 + Math.random();
+ var$14 = $var8 + Math.random();
+ var$15 = $var9 + Math.random();
+ var$16 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $var8 = 0;
+ if ($var8 < $this.$worldAccesses.$size0) {
+ var$19 = $this.$worldAccesses;
+ if ($var8 >= 0 && $var8 < var$19.$size0) {
+ var$19 = var$19.$array1.data[$var8];
+ $ptr = 2;
+ continue main;
+ }
+ var$12 = new jl_IndexOutOfBoundsException;
+ var$12.$suppressionEnabled = 1;
+ var$12.$writableStackTrace = 1;
+ $rt_throw(var$12);
+ }
+ break a;
+ }
+ }
+ if ($var10 > 0) {
+ nms_Block_$callClinit();
+ var$12 = nms_Block_blocksList.data[$var10];
+ $ptr = 1;
+ continue main;
+ }
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ return;
+ case 1:
+ var$12.$randomDisplayTick($this, $var7, $var8, $var9, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ $var6 = $var6 + 1 | 0;
+ if ($var6 >= 1000)
+ break;
+ $var7 = ($par1 + (Math.random() * var$6 | 0) | 0) - (Math.random() * var$6 | 0) | 0;
+ $var8 = ($par2 + (Math.random() * var$6 | 0) | 0) - (Math.random() * var$6 | 0) | 0;
+ $var9 = ($par3 + (Math.random() * var$6 | 0) | 0) - (Math.random() * var$6 | 0) | 0;
+ $var10 = nms_World_getBlockId($this, $var7, $var8, $var9);
+ if (!$var10 && (Math.random() * var$7 | 0) > $var8) {
+ var$12 = $this.$provider;
+ if (var$12.$terrainType !== nms_WorldType_FLAT && !var$12.$hasNoSky ? 1 : 0) {
+ var$12 = $rt_s(848);
+ var$13 = $var7 + Math.random();
+ var$14 = $var8 + Math.random();
+ var$15 = $var9 + Math.random();
+ var$16 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $var8 = 0;
+ if ($var8 < $this.$worldAccesses.$size0) {
+ var$19 = $this.$worldAccesses;
+ if ($var8 >= 0 && $var8 < var$19.$size0) {
+ var$19 = var$19.$array1.data[$var8];
+ $ptr = 2;
+ continue main;
+ }
+ var$12 = new jl_IndexOutOfBoundsException;
+ var$12.$suppressionEnabled = 1;
+ var$12.$writableStackTrace = 1;
+ $rt_throw(var$12);
+ }
+ continue;
+ }
+ }
+ if ($var10 <= 0)
+ continue;
+ else {
+ nms_Block_$callClinit();
+ var$12 = nms_Block_blocksList.data[$var10];
+ continue main;
+ }
+ }
+ return;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle(var$19, var$12, var$13, var$14, var$15, var$16, var$17, var$18);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var8 = $var8 + 1 | 0;
+ b: while (true) {
+ if ($var8 < $this.$worldAccesses.$size0) {
+ var$19 = $this.$worldAccesses;
+ if ($var8 >= 0 && $var8 < var$19.$size0) {
+ var$19 = var$19.$array1.data[$var8];
+ continue main;
+ }
+ var$12 = new jl_IndexOutOfBoundsException;
+ var$12.$suppressionEnabled = 1;
+ var$12.$writableStackTrace = 1;
+ $rt_throw(var$12);
+ }
+ while (true) {
+ $var6 = $var6 + 1 | 0;
+ if ($var6 >= 1000)
+ break b;
+ $var7 = ($par1 + (Math.random() * var$6 | 0) | 0) - (Math.random() * var$6 | 0) | 0;
+ $var8 = ($par2 + (Math.random() * var$6 | 0) | 0) - (Math.random() * var$6 | 0) | 0;
+ $var9 = ($par3 + (Math.random() * var$6 | 0) | 0) - (Math.random() * var$6 | 0) | 0;
+ $var10 = nms_World_getBlockId($this, $var7, $var8, $var9);
+ if (!$var10 && (Math.random() * var$7 | 0) > $var8) {
+ var$12 = $this.$provider;
+ if (var$12.$terrainType !== nms_WorldType_FLAT && !var$12.$hasNoSky ? 1 : 0)
+ break;
+ }
+ if ($var10 <= 0)
+ continue;
+ else {
+ nms_Block_$callClinit();
+ var$12 = nms_Block_blocksList.data[$var10];
+ $ptr = 1;
+ continue main;
+ }
+ }
+ var$12 = $rt_s(848);
+ var$13 = $var7 + Math.random();
+ var$14 = $var8 + Math.random();
+ var$15 = $var9 + Math.random();
+ var$16 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $var8 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var5, $var6, var$6, var$7, $var7, $var8, $var9, $var10, var$12, var$13, var$14, var$15, var$16, var$17, var$18, var$19, $ptr);
+}
+function nms_WorldClient_removeAllEntities($this) {
+ var $var2, var$2, var$3, $var1, $var3, $var3_0, $var4;
+ $var2 = $this.$loadedEntityList;
+ var$2 = $this.$unloadedEntityList;
+ var$3 = new ju_AbstractList$1;
+ var$3.$this$0 = $var2;
+ var$3.$modCount = var$3.$this$0.$modCount0;
+ var$3.$size1 = var$3.$this$0.$size2();
+ var$3.$removeIndex = (-1);
+ while (var$3.$index >= var$3.$size1 ? 0 : 1) {
+ if (ju_AbstractCollection_contains(var$2, ju_AbstractList$1_next(var$3)))
+ ju_AbstractList$1_remove(var$3);
+ }
+ $var1 = 0;
+ while (true) {
+ if ($var1 >= $this.$unloadedEntityList.$size0) {
+ $var1 = 0;
+ a: {
+ while (true) {
+ if ($var1 >= $this.$unloadedEntityList.$size0) {
+ $var2 = $this.$unloadedEntityList;
+ ju_Arrays_fill($var2.$array1, 0, $var2.$size0, null);
+ $var2.$size0 = 0;
+ $var3 = 0;
+ while ($var3 < $this.$loadedEntityList.$size0) {
+ b: {
+ $var2 = $this.$loadedEntityList;
+ ju_ArrayList_checkIndex($var2, $var3);
+ $var2 = $var2.$array1.data[$var3];
+ if ($var2.$ridingEntity !== null) {
+ if (!$var2.$ridingEntity.$isDead && $var2.$ridingEntity.$riddenByEntity === $var2)
+ break b;
+ $var2.$ridingEntity.$riddenByEntity = null;
+ $var2.$ridingEntity = null;
+ }
+ if ($var2.$isDead) {
+ $var3_0 = $var2.$chunkCoordX;
+ $var4 = $var2.$chunkCoordZ;
+ if ($var2.$addedToChunk && nms_World_chunkExists($this, $var3_0, $var4))
+ nms_World_getChunkFromChunkCoords($this, $var3_0, $var4).$removeEntity($var2);
+ var$2 = $this.$loadedEntityList;
+ $var1 = $var3 + (-1) | 0;
+ ju_ArrayList_remove(var$2, $var3);
+ nms_WorldClient_releaseEntitySkin($this, $var2);
+ $var3 = $var1;
+ }
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ return;
+ }
+ $var2 = $this.$unloadedEntityList;
+ if ($var1 < 0)
+ break;
+ if ($var1 >= $var2.$size0)
+ break;
+ $var2 = $var2.$array1.data[$var1];
+ $var3 = 0;
+ while ($var3 < $this.$worldAccesses.$size0) {
+ var$2 = $this.$worldAccesses;
+ if ($var3 < 0)
+ break a;
+ if ($var3 >= var$2.$size0)
+ break a;
+ $var3 = $var3 + 1 | 0;
+ }
+ var$2 = $this.$entityList.$backingMap;
+ if ($var2 !== null) {
+ $var4 = $var2.$entityId;
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, $var2, $var4 & (var$2.$elementData.data.length - 1 | 0), $var4);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ if (var$2 === null ? 0 : 1) {
+ if ($var2.$isEntityAlive()) {
+ var$2 = $this.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$2.$backingMap, $var2, var$2);
+ } else
+ $var2 = ju_HashMap_removeEntry($this.$entityList.$backingMap, $var2);
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($var2);
+ $rt_throw($var2);
+ }
+ $var2 = $this.$unloadedEntityList;
+ if ($var1 < 0)
+ break;
+ if ($var1 >= $var2.$size0)
+ break;
+ $var2 = $var2.$array1.data[$var1];
+ $var3 = $var2.$chunkCoordX;
+ $var4 = $var2.$chunkCoordZ;
+ if ($var2.$addedToChunk)
+ nms_ChunkProviderClient_provideChunk($this.$chunkProvider, $var3, $var4).$removeEntity($var2);
+ $var1 = $var1 + 1 | 0;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+}
+function nms_WorldClient_playSound($this, $par1, $par3, $par5, $par7Str, $par8, $par9, $par10) {
+ var $var11, var$9, $var14, $var12, var$12, var$13, var$14, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();$var12 = $thread.pop();$var14 = $thread.pop();var$9 = $thread.pop();$var11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7Str = $thread.pop();$par5 = $thread.pop();$par3 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var11 = 16.0;
+ if ($par8 > 1.0)
+ $var11 = $var11 * $par8;
+ a: {
+ var$9 = $this.$mc11.$renderViewEntity;
+ $var14 = var$9.$posX - $par1;
+ $var12 = var$9.$posY - $par3;
+ var$12 = var$9.$posZ - $par5;
+ $var12 = $var14 * $var14 + $var12 * $var12 + var$12 * var$12;
+ if ($var12 < $var11 * $var11) {
+ if (!$par10)
+ break a;
+ if ($var12 <= 100.0)
+ break a;
+ $var14 = jl_Math_sqrt($var12) / 40.0;
+ var$9 = $this.$mc11.$sndManager;
+ $var11 = $par1;
+ var$13 = $par3;
+ var$14 = $par5;
+ $par5 = $var14 * 20.0;
+ $par10 = $rt_compare($par5, 0.0);
+ $par10 = Long_fromNumber($par5 + ($par10 > 0 ? 1.0 : $par10 >= 0 ? $par5 : (-1.0)) * 0.5).lo;
+ var$15 = var$9.$queuedsoundevents;
+ var$9 = new nms_SoundManager$QueuedSoundEvent;
+ var$9.$sound = $par7Str;
+ var$9.$x1 = $var11;
+ var$9.$y1 = var$13;
+ var$9.$z1 = var$14;
+ var$9.$volume = $par8;
+ var$9.$pitch = $par9;
+ var$9.$timer0 = $par10;
+ ju_ArrayList_add(var$15, var$9);
+ }
+ return;
+ }
+ var$9 = $this.$mc11.$sndManager;
+ $var11 = $par1;
+ var$13 = $par3;
+ var$14 = $par5;
+ $ptr = 1;
+ case 1:
+ nms_SoundManager_playSound(var$9, $par7Str, $var11, var$13, var$14, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par3, $par5, $par7Str, $par8, $par9, $par10, $var11, var$9, $var14, $var12, var$12, var$13, var$14, var$15, $ptr);
+}
+function nms_WorldClient_func_92088_a($this, $par1, $par3, $par5, $par7, $par9, $par11, $par13NBTTagCompound) {
+ nms_EffectRenderer_addEffect($this.$mc11.$effectRenderer, nms_EntityFireworkStarterFX__init_($this, $par1, $par3, $par5, $par7, $par9, $par11, $this.$mc11.$effectRenderer, $par13NBTTagCompound));
+}
+function nms_WorldClient_func_96443_a($this, $par1Scoreboard) {
+ $this.$worldScoreboard = $par1Scoreboard;
+}
+function nms_GuiSleepMP() {
+ nms_GuiChat.call(this);
+}
+function nms_GuiSleepMP__init_0() {
+ var var_0 = new nms_GuiSleepMP();
+ nms_GuiSleepMP__init_(var_0);
+ return var_0;
+}
+function nms_GuiSleepMP__init_($this) {
+ nms_GuiChat__init_($this);
+}
+function nms_GuiSleepMP_initGui($this) {
+ var $var1;
+ nms_GuiChat_initGui($this);
+ $var1 = nms_StringTranslate_instance;
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(1, ($this.$width0 / 2 | 0) - 100 | 0, $this.$height0 - 40 | 0, 200, 20, nms_StringTranslate_translateKey($var1, $rt_s(1157))));
+}
+function nms_GuiSleepMP_keyTyped($this, $par1, $par2) {
+ var var$3, $var3, var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var3 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par2 == 1) {
+ var$3 = $this.$mc4.$thePlayer.$sendQueue;
+ $var3 = new nms_Packet19EntityAction;
+ var$5 = $this.$mc4.$thePlayer;
+ nms_Packet_$callClinit();
+ $var3.$creationTimeMillis = jl_System_currentTimeMillis();
+ $var3.$isChunkDataPacket = 0;
+ $var3.$entityId0 = var$5.$entityId;
+ $var3.$state = 3;
+ if (!var$3.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$3.$netManager, $var3);
+ } else {
+ if ($par2 != 28) {
+ $ptr = 1;
+ continue main;
+ }
+ $var3 = jl_String_trim($this.$inputField.$text);
+ if ($var3.$characters.data.length > 0) {
+ var$5 = $this.$mc4.$thePlayer.$sendQueue;
+ var$3 = new nms_Packet3Chat;
+ nms_Packet_$callClinit();
+ var$3.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$3.$isChunkDataPacket = 0;
+ var$3.$isServer = 1;
+ if ($var3.$characters.data.length <= nms_Packet3Chat_maxChatLength)
+ var$6 = $var3;
+ else {
+ $par2 = nms_Packet3Chat_maxChatLength;
+ if (0 > $par2) {
+ $var3 = new jl_IndexOutOfBoundsException;
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($var3);
+ $rt_throw($var3);
+ }
+ var$6 = jl_String__init_0($var3.$characters, 0, $par2 - 0 | 0);
+ }
+ var$3.$message0 = var$6;
+ var$3.$isServer = 1;
+ if (!var$5.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$5.$netManager, var$3);
+ }
+ nms_GuiTextField_setText($this.$inputField, $rt_s(44));
+ $var3 = $this.$mc4.$ingameGUI.$persistantChatGUI;
+ $var3.$field_73768_d = 0;
+ $var3.$field_73769_e = 0;
+ }
+ return;
+ case 1:
+ nms_GuiChat_keyTyped($this, $par1, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, var$3, $var3, var$5, var$6, $ptr);
+}
+function nms_GuiSleepMP_actionPerformed($this, $par1GuiButton) {
+ var var$2, var$3;
+ if ($par1GuiButton.$id2 == 1) {
+ var$2 = $this.$mc4.$thePlayer.$sendQueue;
+ $par1GuiButton = new nms_Packet19EntityAction;
+ var$3 = $this.$mc4.$thePlayer;
+ nms_Packet_$callClinit();
+ $par1GuiButton.$creationTimeMillis = jl_System_currentTimeMillis();
+ $par1GuiButton.$isChunkDataPacket = 0;
+ $par1GuiButton.$entityId0 = var$3.$entityId;
+ $par1GuiButton.$state = 3;
+ if (!var$2.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$2.$netManager, $par1GuiButton);
+ }
+}
+function nms_SoundManager$EntitySoundEvent() {
+ var a = this; jl_Object.call(a);
+ a.$e = null;
+ a.$id1 = 0;
+}
+function nms_SoundManager$QueuedSoundEvent() {
+ var a = this; jl_Object.call(a);
+ a.$sound = null;
+ a.$x1 = 0.0;
+ a.$y1 = 0.0;
+ a.$z1 = 0.0;
+ a.$volume = 0.0;
+ a.$pitch = 0.0;
+ a.$timer0 = 0;
+}
+function jnci_BufferedEncoder() {
+ jnc_CharsetEncoder.call(this);
+}
+function jnci_BufferedEncoder_encodeLoop($this, $in, $out) {
+ var $outSize, $i, $inArray, $inPos, $inSize, $outSize_0, var$9, $outArray, var$11, var$12, $controller;
+ $outSize = $in.$limit - $in.$position | 0;
+ $i = 512;
+ if ($outSize < $i)
+ $i = $outSize;
+ $inArray = $rt_createCharArray($i);
+ $inPos = 0;
+ $inSize = 0;
+ $outSize_0 = $out.$limit - $out.$position | 0;
+ $outSize = 512;
+ if ($outSize_0 < $outSize)
+ $outSize = $outSize_0;
+ var$9 = $inArray.data;
+ $outArray = $rt_createByteArray($outSize);
+ var$11 = $outArray.data;
+ a: {
+ while (true) {
+ if (($inPos + 32 | 0) > $inSize && ($in.$position >= $in.$limit ? 0 : 1)) {
+ $i = $inPos;
+ while ($i < $inSize) {
+ var$9[$i - $inPos | 0] = var$9[$i];
+ $i = $i + 1 | 0;
+ }
+ $i = $inSize - $inPos | 0;
+ $outSize_0 = ($in.$limit - $in.$position | 0) + $i | 0;
+ $inSize = var$9.length;
+ if ($outSize_0 < $inSize)
+ $inSize = $outSize_0;
+ jn_CharBuffer_get($in, $inArray, $i, $inSize - $i | 0);
+ $inPos = 0;
+ }
+ if (!($out.$position >= $out.$limit ? 0 : 1)) {
+ $i = $in.$position >= $in.$limit ? 0 : 1;
+ var$12 = !$i && $inPos >= $inSize ? jnc_CoderResult_UNDERFLOW : jnc_CoderResult_OVERFLOW;
+ break a;
+ }
+ $outSize = $out.$limit - $out.$position | 0;
+ $outSize_0 = var$11.length;
+ if ($outSize < $outSize_0)
+ $outSize_0 = $outSize;
+ $controller = new jnci_BufferedEncoder$Controller;
+ $controller.$in1 = $in;
+ $controller.$out2 = $out;
+ var$12 = jnci_UTF8Encoder_arrayEncode($this, $inArray, $inPos, $inSize, $outArray, 0, $outSize_0, $controller);
+ $inPos = $controller.$inPosition;
+ if (var$12 === null && 0 == $controller.$outPosition)
+ var$12 = jnc_CoderResult_UNDERFLOW;
+ jn_ByteBuffer_put0($out, $outArray, 0, $controller.$outPosition);
+ if (var$12 !== null)
+ break;
+ }
+ }
+ jn_Buffer_position0($in, $in.$position - ($inSize - $inPos | 0) | 0);
+ return var$12;
+}
+function jnci_UTF8Encoder() {
+ jnci_BufferedEncoder.call(this);
+}
+function jnci_UTF8Encoder_arrayEncode($this, $inArray, $inPos, $inSize, $outArray, $outPos, $outSize, $controller) {
+ var $result, var$9, var$10, $ch, $low, var$13, $codePoint, var$15;
+ $result = null;
+ a: {
+ while ($inPos < $inSize) {
+ if ($outPos >= $outSize) {
+ var$9 = $inPos;
+ break a;
+ }
+ var$10 = $inArray.data;
+ var$9 = $inPos + 1 | 0;
+ $ch = var$10[$inPos];
+ if ($ch < 128) {
+ var$10 = $outArray.data;
+ $low = $outPos + 1 | 0;
+ var$10[$outPos] = $ch << 24 >> 24;
+ } else if ($ch < 2048) {
+ if (($outPos + 2 | 0) > $outSize) {
+ var$9 = var$9 + (-1) | 0;
+ var$13 = $controller.$out2;
+ if ((var$13.$limit - var$13.$position | 0) < 2 ? 0 : 1)
+ break a;
+ $result = jnc_CoderResult_OVERFLOW;
+ break a;
+ }
+ var$10 = $outArray.data;
+ $inPos = $outPos + 1 | 0;
+ var$10[$outPos] = (192 | $ch >> 6) << 24 >> 24;
+ $low = $inPos + 1 | 0;
+ var$10[$inPos] = (128 | $ch & 63) << 24 >> 24;
+ } else {
+ $codePoint = $ch & 64512;
+ $low = $rt_compare($codePoint, 55296);
+ $inPos = $low ? 0 : 1;
+ if (!(!$inPos && !($codePoint != 56320 ? 0 : 1) ? 0 : 1)) {
+ if (($outPos + 3 | 0) > $outSize) {
+ var$9 = var$9 + (-1) | 0;
+ var$13 = $controller.$out2;
+ if ((var$13.$limit - var$13.$position | 0) < 3 ? 0 : 1)
+ break a;
+ $result = jnc_CoderResult_OVERFLOW;
+ break a;
+ }
+ var$10 = $outArray.data;
+ $inPos = $outPos + 1 | 0;
+ var$10[$outPos] = (224 | $ch >> 12) << 24 >> 24;
+ $outPos = $inPos + 1 | 0;
+ var$10[$inPos] = (128 | $ch >> 6 & 63) << 24 >> 24;
+ $low = $outPos + 1 | 0;
+ var$10[$outPos] = (128 | $ch & 63) << 24 >> 24;
+ } else {
+ if (!($low ? 0 : 1)) {
+ $result = new jnc_CoderResult;
+ $result.$kind = 2;
+ $result.$length2 = 1;
+ break a;
+ }
+ if (var$9 >= $inSize) {
+ var$13 = $controller.$in1;
+ if (var$13.$position >= var$13.$limit ? 0 : 1)
+ break a;
+ $result = jnc_CoderResult_UNDERFLOW;
+ break a;
+ }
+ var$15 = var$9 + 1 | 0;
+ $low = var$10[var$9];
+ if (!(($low & 64512) != 56320 ? 0 : 1)) {
+ var$9 = var$15 + (-2) | 0;
+ $result = new jnc_CoderResult;
+ $result.$kind = 2;
+ $result.$length2 = 1;
+ break a;
+ }
+ if (($outPos + 4 | 0) > $outSize) {
+ var$9 = var$15 + (-2) | 0;
+ var$13 = $controller.$out2;
+ if ((var$13.$limit - var$13.$position | 0) < 4 ? 0 : 1)
+ break a;
+ $result = jnc_CoderResult_OVERFLOW;
+ break a;
+ }
+ var$10 = $outArray.data;
+ $codePoint = (($ch & 1023) << 10 | $low & 1023) + 65536 | 0;
+ $low = $outPos + 1 | 0;
+ var$10[$outPos] = (240 | $codePoint >> 18) << 24 >> 24;
+ $inPos = $low + 1 | 0;
+ var$10[$low] = (128 | $codePoint >> 12 & 63) << 24 >> 24;
+ $outPos = $inPos + 1 | 0;
+ var$10[$inPos] = (128 | $codePoint >> 6 & 63) << 24 >> 24;
+ $low = $outPos + 1 | 0;
+ var$10[$outPos] = (128 | $codePoint & 63) << 24 >> 24;
+ var$9 = var$15;
+ }
+ }
+ $inPos = var$9;
+ $outPos = $low;
+ }
+ var$9 = $inPos;
+ }
+ $controller.$inPosition = var$9;
+ $controller.$outPosition = $outPos;
+ return $result;
+}
+function ju_Collections() {
+ jl_Object.call(this);
+}
+var ju_Collections_EMPTY_SET = null;
+var ju_Collections_EMPTY_MAP = null;
+var ju_Collections_EMPTY_LIST = null;
+var ju_Collections_naturalOrder = null;
+var ju_Collections_reverseOrder = null;
+function ju_Collections__init_0() {
+ var var_0 = new ju_Collections();
+ ju_Collections__init_(var_0);
+ return var_0;
+}
+function ju_Collections__init_($this) {
+ return;
+}
+function ju_Collections_sort0($list, $c) {
+ var $array, $i, var$5;
+ if ($c === null)
+ $c = ju_Collections_naturalOrder;
+ $array = $rt_createArray(jl_Object, $list.$size0);
+ ju_AbstractCollection_toArray0($list, $array);
+ ju_Arrays_sort($array, $c);
+ $i = 0;
+ while (true) {
+ var$5 = $array.data;
+ if ($i >= var$5.length)
+ break;
+ ju_ArrayList_set($list, $i, var$5[$i]);
+ $i = $i + 1 | 0;
+ }
+}
+function ju_Collections_sort($list) {
+ ju_Collections_sort0($list, ju_Collections_naturalOrder);
+}
+function ju_Collections_shuffle($list) {
+ var var$2, var$3, var$4, var$5, var$6, var$7;
+ a: {
+ if ($rt_isInstance($list, ju_RandomAccess)) {
+ var$2 = $list.$size0 - 1 | 0;
+ b: {
+ c: {
+ d: {
+ e: {
+ while (var$2 > 0) {
+ var$3 = var$2 + 1 | 0;
+ var$4 = Math.random() * var$3 | 0;
+ if (var$2 < 0)
+ break b;
+ if (var$2 >= $list.$size0)
+ break b;
+ var$5 = $list.$array1.data[var$2];
+ if (var$4 < 0)
+ break c;
+ if (var$4 >= $list.$size0)
+ break c;
+ var$6 = $list.$array1.data[var$4];
+ if (var$2 < 0)
+ break d;
+ if (var$2 >= $list.$size0)
+ break d;
+ $list.$array1.data[var$2] = var$6;
+ if (var$4 < 0)
+ break e;
+ if (var$4 >= $list.$size0)
+ break e;
+ $list.$array1.data[var$4] = var$5;
+ var$2 = var$2 + (-1) | 0;
+ }
+ break a;
+ }
+ $list = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($list);
+ $rt_throw($list);
+ }
+ $list = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($list);
+ $rt_throw($list);
+ }
+ $list = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($list);
+ $rt_throw($list);
+ }
+ $list = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($list);
+ $rt_throw($list);
+ }
+ var$6 = ju_ArrayList__init_3($list);
+ var$2 = var$6.$size0 - 1 | 0;
+ f: {
+ g: {
+ h: {
+ while (true) {
+ if (var$2 <= 0) {
+ ju_Arrays_fill($list.$array1, 0, $list.$size0, null);
+ $list.$size0 = 0;
+ var$5 = new ju_AbstractList$1;
+ var$5.$this$0 = var$6;
+ var$5.$modCount = var$5.$this$0.$modCount0;
+ var$5.$size1 = var$5.$this$0.$size2();
+ var$5.$removeIndex = (-1);
+ while (var$5.$index >= var$5.$size1 ? 0 : 1) {
+ if (!ju_ArrayList_add($list, ju_AbstractList$1_next(var$5)))
+ continue;
+ }
+ break a;
+ }
+ var$3 = var$2 + 1 | 0;
+ var$4 = Math.random() * var$3 | 0;
+ if (var$2 < 0)
+ break f;
+ if (var$2 >= var$6.$size0)
+ break f;
+ var$7 = var$6.$array1.data[var$2];
+ if (var$4 < 0)
+ break g;
+ if (var$4 >= var$6.$size0)
+ break g;
+ var$5 = var$6.$array1.data[var$4];
+ if (var$2 < 0)
+ break h;
+ if (var$2 >= var$6.$size0)
+ break h;
+ var$6.$array1.data[var$2] = var$5;
+ if (var$4 < 0)
+ break;
+ if (var$4 >= var$6.$size0)
+ break;
+ var$6.$array1.data[var$4] = var$7;
+ var$2 = var$2 + (-1) | 0;
+ }
+ $list = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($list);
+ $rt_throw($list);
+ }
+ $list = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($list);
+ $rt_throw($list);
+ }
+ $list = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($list);
+ $rt_throw($list);
+ }
+ $list = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($list);
+ $rt_throw($list);
+ }
+}
+function ju_Collections__clinit_() {
+ ju_Collections_EMPTY_SET = new ju_Collections$5;
+ ju_Collections_EMPTY_MAP = new ju_Collections$6;
+ ju_Collections_EMPTY_LIST = new ju_Collections$3;
+ ju_Collections_naturalOrder = new ju_Collections$_clinit_$lambda$_61_0;
+ ju_Collections_reverseOrder = new ju_Collections$_clinit_$lambda$_61_1;
+}
+function jl_StringBuffer() {
+ jl_AbstractStringBuilder.call(this);
+}
+function jl_StringBuffer__init_0() {
+ var var_0 = new jl_StringBuffer();
+ jl_StringBuffer__init_(var_0);
+ return var_0;
+}
+function jl_StringBuffer__init_($this) {
+ $this.$buffer = $rt_createCharArray(16);
+}
+function jl_StringBuffer_append0($this, $string) {
+ jl_AbstractStringBuilder_insert($this, $this.$length, $string);
+ return $this;
+}
+function jl_StringBuffer_append($this, $c) {
+ var var$2;
+ var$2 = $this.$length;
+ jl_AbstractStringBuilder_insertSpace($this, var$2, var$2 + 1 | 0);
+ $this.$buffer.data[var$2] = $c;
+ return $this;
+}
+function jl_StringBuffer_append1($this, $chars, $offset, $len) {
+ jl_AbstractStringBuilder_insert6($this, $this.$length, $chars, $offset, $len);
+ return $this;
+}
+function jl_StringBuffer_append2($this, $chars) {
+ var var$2;
+ var$2 = $chars.data.length;
+ jl_AbstractStringBuilder_insert6($this, $this.$length, $chars, 0, var$2);
+ return $this;
+}
+function jl_StringBuffer_append3($this, $s, $start, $end) {
+ jl_AbstractStringBuilder_insert5($this, $this.$length, $s, $start, $end);
+ return $this;
+}
+function jl_StringBuffer_append4($this, $s) {
+ var var$2;
+ var$2 = $s.$characters.data.length;
+ jl_AbstractStringBuilder_insert5($this, $this.$length, $s, 0, var$2);
+ return $this;
+}
+function jl_StringBuffer_insert($this, $index, $s, $start, $end) {
+ jl_AbstractStringBuilder_insert5($this, $index, $s, $start, $end);
+ return $this;
+}
+function jl_StringBuffer_insert0($this, $index, $chars, $offset, $len) {
+ jl_AbstractStringBuilder_insert6($this, $index, $chars, $offset, $len);
+ return $this;
+}
+function jl_StringBuffer_insert1($this, $index, $c) {
+ jl_AbstractStringBuilder_insertSpace($this, $index, $index + 1 | 0);
+ $this.$buffer.data[$index] = $c;
+ return $this;
+}
+function jl_StringBuffer_insert2($this, $index, $string) {
+ jl_AbstractStringBuilder_insert($this, $index, $string);
+ return $this;
+}
+function jl_StringBuffer_insert3($this, var$1, var$2, var$3, var$4) {
+ jl_AbstractStringBuilder_insert6($this, var$1, var$2, var$3, var$4);
+ return $this;
+}
+function jl_StringBuffer_append5($this, var$1, var$2, var$3) {
+ jl_AbstractStringBuilder_insert6($this, $this.$length, var$1, var$2, var$3);
+ return $this;
+}
+function jl_StringBuffer_insert4($this, var$1, var$2, var$3, var$4) {
+ jl_AbstractStringBuilder_insert5($this, var$1, var$2, var$3, var$4);
+ return $this;
+}
+function jl_StringBuffer_append6($this, var$1, var$2, var$3) {
+ jl_AbstractStringBuilder_insert5($this, $this.$length, var$1, var$2, var$3);
+ return $this;
+}
+function jl_StringBuffer_charAt($this, var$1) {
+ return jl_AbstractStringBuilder_charAt($this, var$1);
+}
+function jl_StringBuffer_length($this) {
+ return $this.$length;
+}
+function jl_StringBuffer_toString($this) {
+ return jl_String__init_0($this.$buffer, 0, $this.$length);
+}
+function jl_StringBuffer_ensureCapacity($this, var$1) {
+ jl_AbstractStringBuilder_ensureCapacity($this, var$1);
+}
+function jl_StringBuffer_insert5($this, var$1, var$2) {
+ jl_AbstractStringBuilder_insertSpace($this, var$1, var$1 + 1 | 0);
+ $this.$buffer.data[var$1] = var$2;
+ return $this;
+}
+function jl_StringBuffer_insert6($this, var$1, var$2) {
+ jl_AbstractStringBuilder_insert($this, var$1, var$2);
+ return $this;
+}
+function jt_FieldPosition() {
+ jl_Object.call(this);
+ this.$myField = 0;
+}
+function jl_AssertionError() {
+ jl_Error.call(this);
+}
+function jl_AssertionError__init_0() {
+ var var_0 = new jl_AssertionError();
+ jl_AssertionError__init_(var_0);
+ return var_0;
+}
+function jl_AssertionError__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jt_DecimalFormatParser() {
+ var a = this; jl_Object.call(a);
+ a.$positivePrefix0 = null;
+ a.$positiveSuffix0 = null;
+ a.$negativePrefix0 = null;
+ a.$negativeSuffix0 = null;
+ a.$groupSize = 0;
+ a.$minimumIntLength = 0;
+ a.$intLength = 0;
+ a.$minimumFracLength = 0;
+ a.$fracLength = 0;
+ a.$exponentLength = 0;
+ a.$decimalSeparatorRequired = 0;
+ a.$string = null;
+ a.$index2 = 0;
+ a.$multiplier0 = 0;
+}
+function jt_DecimalFormatParser__init_0() {
+ var var_0 = new jt_DecimalFormatParser();
+ jt_DecimalFormatParser__init_(var_0);
+ return var_0;
+}
+function jt_DecimalFormatParser__init_($this) {
+ return;
+}
+function jt_DecimalFormatParser_parse($this, $string) {
+ var var$2, var$3, var$4, var$5;
+ $this.$groupSize = 0;
+ $this.$minimumFracLength = 0;
+ $this.$fracLength = 0;
+ $this.$exponentLength = 0;
+ $this.$decimalSeparatorRequired = 0;
+ $this.$multiplier0 = 1;
+ $this.$string = $string;
+ $this.$index2 = 0;
+ $this.$positivePrefix0 = jt_DecimalFormatParser_parseText($this, 0, 0);
+ if ($this.$index2 == $string.$characters.data.length) {
+ var$2 = new jl_IllegalArgumentException;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(1158));
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $string);
+ $string = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $string;
+ $rt_throw(var$2);
+ }
+ jt_DecimalFormatParser_parseNumber($this, 1);
+ $this.$negativePrefix0 = null;
+ $this.$negativeSuffix0 = null;
+ if ($this.$index2 < $string.$characters.data.length && jl_String_charAt($string, $this.$index2) != 59)
+ $this.$positiveSuffix0 = jt_DecimalFormatParser_parseText($this, 1, 0);
+ if ($this.$index2 < $string.$characters.data.length) {
+ var$4 = $this.$index2;
+ $this.$index2 = var$4 + 1 | 0;
+ if (jl_String_charAt($string, var$4) != 59) {
+ var$2 = new jl_IllegalArgumentException;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(1159));
+ var$5 = $this.$index2;
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, var$5, 10);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(1160));
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $string);
+ $string = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $string;
+ $rt_throw(var$2);
+ }
+ $this.$negativePrefix0 = jt_DecimalFormatParser_parseText($this, 0, 1);
+ jt_DecimalFormatParser_parseNumber($this, 0);
+ $this.$negativeSuffix0 = jt_DecimalFormatParser_parseText($this, 1, 1);
+ }
+}
+function jt_DecimalFormatParser_apply($this, $format) {
+ var var$2, var$3;
+ $format.$positivePrefix = $this.$positivePrefix0;
+ $format.$positiveSuffix = $this.$positiveSuffix0;
+ if ($this.$negativePrefix0 !== null)
+ $format.$negativePrefix = $this.$negativePrefix0;
+ else {
+ $format.$negativePrefix = $rt_createArray(jt_DecimalFormat$FormatField, $this.$positivePrefix0.data.length + 1 | 0);
+ jl_System_arraycopy($this.$positivePrefix0, 0, $format.$negativePrefix, 1, $this.$positivePrefix0.data.length);
+ $format.$negativePrefix.data[0] = new jt_DecimalFormat$MinusField;
+ }
+ $format.$negativeSuffix = $this.$negativeSuffix0 === null ? $this.$positiveSuffix0 : $this.$negativeSuffix0;
+ $format.$groupingSize = $this.$groupSize;
+ $format.$groupingUsed = $this.$groupSize <= 0 ? 0 : 1;
+ if (!$this.$decimalSeparatorRequired)
+ var$2 = $this.$minimumIntLength;
+ else {
+ var$2 = $this.$minimumIntLength;
+ if (1 > var$2)
+ var$2 = 1;
+ }
+ if (var$2 < 0)
+ var$2 = 0;
+ $format.$minimumIntegerDigits = var$2;
+ if ($format.$maximumIntegerDigits < $format.$minimumIntegerDigits)
+ $format.$maximumIntegerDigits = $format.$minimumIntegerDigits;
+ var$3 = $this.$intLength;
+ if (var$3 < 0)
+ var$3 = 0;
+ $format.$maximumIntegerDigits = var$3;
+ if ($format.$maximumIntegerDigits < $format.$minimumIntegerDigits)
+ $format.$minimumIntegerDigits = $format.$maximumIntegerDigits;
+ var$3 = $this.$minimumFracLength;
+ if (var$3 < 0)
+ var$3 = 0;
+ $format.$minimumFractionDigits = var$3;
+ if ($format.$maximumFractionDigits < $format.$minimumFractionDigits)
+ $format.$maximumFractionDigits = $format.$minimumFractionDigits;
+ var$3 = $this.$fracLength;
+ if (var$3 < 0)
+ var$3 = 0;
+ $format.$maximumFractionDigits = var$3;
+ if ($format.$maximumFractionDigits < $format.$minimumFractionDigits)
+ $format.$minimumFractionDigits = $format.$maximumFractionDigits;
+ $format.$decimalSeparatorAlwaysShown = $this.$decimalSeparatorRequired;
+ $format.$exponentDigits = $this.$exponentLength;
+ $format.$multiplier = $this.$multiplier0;
+}
+function jt_DecimalFormatParser_parseText($this, $suffix, $end) {
+ var $fields, $sb, $c, $next, var$7, var$8;
+ $fields = new ju_ArrayList;
+ $fields.$array1 = $rt_createArray(jl_Object, 10);
+ $sb = new jl_StringBuilder;
+ $sb.$buffer = $rt_createCharArray(16);
+ a: {
+ b: {
+ c: while (true) {
+ if ($this.$index2 >= $this.$string.$characters.data.length)
+ break a;
+ d: {
+ e: {
+ $c = jl_String_charAt($this.$string, $this.$index2);
+ switch ($c) {
+ case 35:
+ case 48:
+ if (!$suffix)
+ break a;
+ $rt_throw(jl_IllegalArgumentException__init_1(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(1161)), $this.$index2), $rt_s(1160)), $this.$string))));
+ case 37:
+ if ($sb.$length > 0) {
+ ju_ArrayList_add($fields, jt_DecimalFormat$TextField__init_(jl_StringBuilder_toString($sb)));
+ jl_StringBuilder_setLength($sb, 0);
+ }
+ ju_ArrayList_add($fields, new jt_DecimalFormat$PercentField);
+ $this.$index2 = $this.$index2 + 1 | 0;
+ $this.$multiplier0 = 100;
+ break d;
+ case 39:
+ $this.$index2 = $this.$index2 + 1 | 0;
+ $next = jl_String_indexOf($this.$string, 39, $this.$index2);
+ if ($next < 0)
+ break c;
+ if ($next == $this.$index2)
+ jl_StringBuilder_append($sb, 39);
+ else
+ jl_StringBuilder_append0($sb, jl_String_substring0($this.$string, $this.$index2, $next));
+ $this.$index2 = $next + 1 | 0;
+ break d;
+ case 45:
+ if ($sb.$length > 0) {
+ ju_ArrayList_add($fields, jt_DecimalFormat$TextField__init_(jl_StringBuilder_toString($sb)));
+ jl_StringBuilder_setLength($sb, 0);
+ }
+ ju_ArrayList_add($fields, new jt_DecimalFormat$MinusField);
+ $this.$index2 = $this.$index2 + 1 | 0;
+ break d;
+ case 46:
+ case 69:
+ break b;
+ case 59:
+ if (!$end)
+ break a;
+ else {
+ $fields = new jl_IllegalArgumentException;
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(1161));
+ $suffix = $this.$index2;
+ jl_AbstractStringBuilder_insert0(var$7, var$7.$length, $suffix, 10);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(1160));
+ var$8 = $this.$string;
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, var$8);
+ jl_IllegalArgumentException__init_2($fields, jl_StringBuilder_toString(var$7));
+ $rt_throw($fields);
+ }
+ case 164:
+ if ($sb.$length > 0) {
+ var$7 = new jt_DecimalFormat$TextField;
+ var$7.$text0 = jl_String__init_0($sb.$buffer, 0, $sb.$length);
+ ju_ArrayList_add($fields, var$7);
+ $sb.$length = 0;
+ }
+ ju_ArrayList_add($fields, new jt_DecimalFormat$CurrencyField);
+ $this.$index2 = $this.$index2 + 1 | 0;
+ break d;
+ case 8240:
+ break e;
+ default:
+ }
+ $next = $sb.$length;
+ jl_AbstractStringBuilder_insertSpace($sb, $next, $next + 1 | 0);
+ $sb.$buffer.data[$next] = $c;
+ $this.$index2 = $this.$index2 + 1 | 0;
+ break d;
+ }
+ if ($sb.$length > 0) {
+ var$7 = new jt_DecimalFormat$TextField;
+ var$7.$text0 = jl_String__init_0($sb.$buffer, 0, $sb.$length);
+ ju_ArrayList_add($fields, var$7);
+ $sb.$length = 0;
+ }
+ ju_ArrayList_add($fields, new jt_DecimalFormat$PerMillField);
+ $this.$index2 = $this.$index2 + 1 | 0;
+ $this.$multiplier0 = 1000;
+ }
+ }
+ $rt_throw(jl_IllegalArgumentException__init_1(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(1162)), $this.$index2), $rt_s(1163)), $this.$string))));
+ }
+ $fields = new jl_IllegalArgumentException;
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(1161));
+ $suffix = $this.$index2;
+ jl_AbstractStringBuilder_insert0(var$7, var$7.$length, $suffix, 10);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(1160));
+ var$8 = $this.$string;
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, var$8);
+ var$8 = jl_String__init_0(var$7.$buffer, 0, var$7.$length);
+ $fields.$suppressionEnabled = 1;
+ $fields.$writableStackTrace = 1;
+ $fields.$message = var$8;
+ $rt_throw($fields);
+ }
+ if ($sb.$length > 0)
+ ju_ArrayList_add($fields, jt_DecimalFormat$TextField__init_(jl_StringBuilder_toString($sb)));
+ return ju_AbstractCollection_toArray0($fields, $rt_createArray(jt_DecimalFormat$FormatField, ju_ArrayList_size($fields)));
+}
+function jt_DecimalFormatParser_parseNumber($this, $apply) {
+ jt_DecimalFormatParser_parseIntegerPart($this, $apply);
+ if ($this.$index2 < $this.$string.$characters.data.length && jl_String_charAt($this.$string, $this.$index2) == 46) {
+ $this.$index2 = $this.$index2 + 1 | 0;
+ jt_DecimalFormatParser_parseFractionalPart($this, $apply);
+ }
+ if ($this.$index2 < $this.$string.$characters.data.length && jl_String_charAt($this.$string, $this.$index2) == 69) {
+ $this.$index2 = $this.$index2 + 1 | 0;
+ jt_DecimalFormatParser_parseExponent($this, $apply);
+ }
+}
+function jt_DecimalFormatParser_parseIntegerPart($this, $apply) {
+ var $start, $lastGroup, $optionalDigits, $length, $minimumLength, var$7, var$8, var$9;
+ $start = $this.$index2;
+ $lastGroup = $this.$index2;
+ $optionalDigits = 1;
+ $length = 0;
+ $minimumLength = 0;
+ a: {
+ b: while (true) {
+ if ($this.$index2 >= $this.$string.$characters.data.length)
+ break a;
+ c: {
+ d: {
+ switch (jl_String_charAt($this.$string, $this.$index2)) {
+ case 35:
+ if (!$optionalDigits)
+ break b;
+ $length = $length + 1 | 0;
+ break c;
+ case 44:
+ break d;
+ case 48:
+ break;
+ default:
+ break a;
+ }
+ $optionalDigits = 0;
+ $length = $length + 1 | 0;
+ $minimumLength = $minimumLength + 1 | 0;
+ break c;
+ }
+ if ($lastGroup == $this.$index2) {
+ var$7 = new jl_IllegalArgumentException;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(1164));
+ $apply = $this.$index2;
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, $apply, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(1160));
+ var$9 = $this.$string;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, var$9);
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ var$7.$message = var$9;
+ $rt_throw(var$7);
+ }
+ if ($apply)
+ $this.$groupSize = $this.$index2 - $lastGroup | 0;
+ $lastGroup = $this.$index2 + 1 | 0;
+ }
+ $this.$index2 = $this.$index2 + 1 | 0;
+ }
+ var$7 = new jl_IllegalArgumentException;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(1165));
+ $apply = $this.$index2;
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, $apply, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(1160));
+ var$9 = $this.$string;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, var$9);
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ var$7.$message = var$9;
+ $rt_throw(var$7);
+ }
+ if (!$length) {
+ var$7 = new jl_IllegalArgumentException;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(1166));
+ $apply = $this.$index2;
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, $apply, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(1160));
+ var$9 = $this.$string;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, var$9);
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ var$7.$message = var$9;
+ $rt_throw(var$7);
+ }
+ if ($lastGroup != $this.$index2) {
+ if ($apply && $lastGroup > $start)
+ $this.$groupSize = $this.$index2 - $lastGroup | 0;
+ if ($apply) {
+ $this.$intLength = $length;
+ $this.$minimumIntLength = $minimumLength;
+ }
+ return;
+ }
+ var$7 = new jl_IllegalArgumentException;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(1167));
+ $apply = $this.$index2;
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, $apply, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(1160));
+ var$9 = $this.$string;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, var$9);
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ var$7.$message = var$9;
+ $rt_throw(var$7);
+}
+function jt_DecimalFormatParser_parseFractionalPart($this, $apply) {
+ var $optionalDigits, $length, $minimumLength, var$5, var$6, var$7;
+ $optionalDigits = 0;
+ $length = 0;
+ $minimumLength = 0;
+ a: {
+ b: while (true) {
+ if ($this.$index2 >= $this.$string.$characters.data.length)
+ break a;
+ c: {
+ switch (jl_String_charAt($this.$string, $this.$index2)) {
+ case 35:
+ break;
+ case 44:
+ var$5 = new jl_IllegalArgumentException;
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(1168));
+ $apply = $this.$index2;
+ jl_AbstractStringBuilder_insert0(var$6, var$6.$length, $apply, 10);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(1160));
+ var$7 = $this.$string;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, var$7);
+ var$7 = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$message = var$7;
+ $rt_throw(var$5);
+ case 46:
+ var$6 = new jl_IllegalArgumentException;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(1169));
+ $apply = $this.$index2;
+ jl_AbstractStringBuilder_insert0(var$5, var$5.$length, $apply, 10);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(1160));
+ var$7 = $this.$string;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, var$7);
+ var$7 = jl_String__init_0(var$5.$buffer, 0, var$5.$length);
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ var$6.$message = var$7;
+ $rt_throw(var$6);
+ case 48:
+ if ($optionalDigits) {
+ var$6 = new jl_IllegalArgumentException;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(1170));
+ $apply = $this.$index2;
+ jl_AbstractStringBuilder_insert0(var$5, var$5.$length, $apply, 10);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(1160));
+ var$7 = $this.$string;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, var$7);
+ var$7 = jl_String__init_0(var$5.$buffer, 0, var$5.$length);
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ var$6.$message = var$7;
+ $rt_throw(var$6);
+ }
+ $length = $length + 1 | 0;
+ $minimumLength = $minimumLength + 1 | 0;
+ break c;
+ default:
+ break b;
+ }
+ $length = $length + 1 | 0;
+ $optionalDigits = 1;
+ }
+ $this.$index2 = $this.$index2 + 1 | 0;
+ }
+ }
+ if ($apply) {
+ $this.$fracLength = $length;
+ $this.$minimumFracLength = $minimumLength;
+ $this.$decimalSeparatorRequired = $length ? 0 : 1;
+ }
+}
+function jt_DecimalFormatParser_parseExponent($this, $apply) {
+ var $length, var$3, var$4, var$5;
+ $length = 0;
+ a: {
+ b: while (true) {
+ if ($this.$index2 >= $this.$string.$characters.data.length)
+ break a;
+ switch (jl_String_charAt($this.$string, $this.$index2)) {
+ case 35:
+ case 44:
+ case 46:
+ case 69:
+ break b;
+ case 48:
+ break;
+ default:
+ break a;
+ }
+ $length = $length + 1 | 0;
+ $this.$index2 = $this.$index2 + 1 | 0;
+ }
+ var$3 = new jl_IllegalArgumentException;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(1171));
+ $apply = $this.$index2;
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $apply, 10);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(1160));
+ var$5 = $this.$string;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, var$5);
+ var$5 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = var$5;
+ $rt_throw(var$3);
+ }
+ if ($length) {
+ if ($apply)
+ $this.$exponentLength = $length;
+ return;
+ }
+ var$4 = new jl_IllegalArgumentException;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(1172));
+ $apply = $this.$index2;
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, $apply, 10);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(1160));
+ var$5 = $this.$string;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$5);
+ var$5 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$message = var$5;
+ $rt_throw(var$4);
+}
+function nle_EaglerInflater() {
+ jl_Object.call(this);
+}
+function nle_EaglerInflater__init_0() {
+ var var_0 = new nle_EaglerInflater();
+ nle_EaglerInflater__init_(var_0);
+ return var_0;
+}
+function nle_EaglerInflater__init_($this) {
+ return;
+}
+function nle_EaglerInflater_uncompress($input) {
+ var var$2, var$3, var$4, var$5, var$6;
+ var$2 = $input.data;
+ var$3 = new cjj_InflaterInputStream;
+ var$4 = new ji_ByteArrayInputStream;
+ var$5 = var$2.length;
+ var$4.$buf = $input;
+ var$4.$pos = 0;
+ var$4.$mark0 = 0;
+ var$4.$count0 = 0 + var$5 | 0;
+ cjj_InflaterInputStream__init_0(var$3, var$4, cjj_Inflater__init_0(15, 0), 512, 1);
+ var$3.$myinflater = 1;
+ var$4 = new ji_ByteArrayOutputStream;
+ var$4.$buf1 = $rt_createByteArray(32);
+ $input = $rt_createByteArray(65535);
+ var$6 = $input.data.length;
+ var$5 = cjj_InflaterInputStream_read0(var$3, $input, 0, var$6);
+ while (var$5 != (-1)) {
+ ji_ByteArrayOutputStream_write0(var$4, $input, 0, var$5);
+ var$5 = cjj_InflaterInputStream_read0(var$3, $input, 0, var$6);
+ }
+ return ju_Arrays_copyOf0(var$4.$buf1, var$4.$count1);
+}
+function cbpu_ReverseFilter() {
+ jl_Object.call(this);
+}
+function cbpu_ReverseFilter__init_0() {
+ var var_0 = new cbpu_ReverseFilter();
+ cbpu_ReverseFilter__init_(var_0);
+ return var_0;
+}
+function cbpu_ReverseFilter__init_($this) {
+ return;
+}
+function cbpu_ReverseFilter_paethPredictor($a, $b, $c) {
+ var $p, $pa, $pb, $pc;
+ $p = ($a + $b | 0) - $c | 0;
+ $pa = $p - $a | 0;
+ if ($pa <= 0)
+ $pa = -$pa;
+ $pb = $p - $b | 0;
+ if ($pb <= 0)
+ $pb = -$pb;
+ $pc = $p - $c | 0;
+ if ($pc <= 0)
+ $pc = -$pc;
+ if ($pa <= $pb && $pa <= $pc)
+ return $a;
+ if ($pb > $pc)
+ return $c;
+ return $b;
+}
+function cbpu_ReverseFilter_apply($data, $width, $height, $bpp) {
+ var var$5, var$6, $filterType, $dataIndex, $i, $result, $rawBpp, $j, $blocks, $i_0, $prior, $bppPrior;
+ var$5 = $rt_createIntArray($height).data;
+ var$6 = $rt_imul($width, $bpp);
+ $filterType = $rt_createIntMultiArray([var$6, $height]).data;
+ $dataIndex = 0;
+ $i = 0;
+ while ($i < $height) {
+ $result = $data.data;
+ $rawBpp = $dataIndex + 1 | 0;
+ var$5[$i] = $result[$dataIndex] & 255;
+ $j = 0;
+ while ($j < var$6) {
+ $blocks = $filterType[$i].data;
+ $width = $rawBpp + 1 | 0;
+ $blocks[$j] = $result[$rawBpp] & 255;
+ $j = $j + 1 | 0;
+ $rawBpp = $width;
+ }
+ $i = $i + 1 | 0;
+ $dataIndex = $rawBpp;
+ }
+ $i_0 = 0;
+ while ($i_0 < $height) {
+ $j = 0;
+ while ($j < var$6) {
+ $prior = !$i_0 ? 0 : $filterType[$i_0 - 1 | 0].data[$j];
+ $width = $rt_compare($j, $bpp);
+ $rawBpp = $width < 0 ? 0 : $filterType[$i_0].data[$j - $bpp | 0];
+ $bppPrior = $i_0 && $width >= 0 ? $filterType[$i_0 - 1 | 0].data[$j - $bpp | 0] : 0;
+ a: {
+ switch (var$5[$i_0]) {
+ case 0:
+ break;
+ case 1:
+ $filterType[$i_0].data[$j] = $filterType[$i_0].data[$j] + $rawBpp | 0;
+ break a;
+ case 2:
+ $filterType[$i_0].data[$j] = $filterType[$i_0].data[$j] + $prior | 0;
+ break a;
+ case 3:
+ $filterType[$i_0].data[$j] = $filterType[$i_0].data[$j] + (($rawBpp + $prior | 0) / 2 | 0) | 0;
+ break a;
+ case 4:
+ $filterType[$i_0].data[$j] = $filterType[$i_0].data[$j] + cbpu_ReverseFilter_paethPredictor($rawBpp, $prior, $bppPrior) | 0;
+ break a;
+ default:
+ break a;
+ }
+ }
+ $data = $filterType[$i_0].data;
+ $data[$j] = $data[$j] & 255;
+ $j = $j + 1 | 0;
+ }
+ $i_0 = $i_0 + 1 | 0;
+ }
+ $result = $rt_createByteMultiArray([var$6, $height]);
+ $data = $result.data;
+ $i_0 = 0;
+ while ($i_0 < $height) {
+ $j = 0;
+ while ($j < var$6) {
+ $data[$i_0].data[$j] = $filterType[$i_0].data[$j] << 24 >> 24;
+ $j = $j + 1 | 0;
+ }
+ $i_0 = $i_0 + 1 | 0;
+ }
+ return $result;
+}
+function nleg_EaglerAdapterGL30$DisplayList() {
+ var a = this; jl_Object.call(a);
+ a.$id0 = 0;
+ a.$glarray = null;
+ a.$glbuffer = null;
+ a.$shaderMode = 0;
+ a.$listLength = 0;
+}
+function nms_IntHashMap() {
+ var a = this; jl_Object.call(a);
+ a.$slots = null;
+ a.$count3 = 0;
+ a.$threshold0 = 0;
+ a.$growFactor = 0.75;
+ a.$versionStamp = 0;
+ a.$keySet0 = null;
+}
+function nms_IntHashMap__init_0() {
+ var var_0 = new nms_IntHashMap();
+ nms_IntHashMap__init_(var_0);
+ return var_0;
+}
+function nms_IntHashMap__init_($this) {
+ var var$1;
+ $this.$slots = $rt_createArray(nms_IntHashMapEntry, 16);
+ $this.$threshold0 = 12;
+ $this.$growFactor = 0.75;
+ var$1 = new ju_HashSet;
+ var$1.$backingMap = ju_HashMap__init_1(16, 0.75);
+ $this.$keySet0 = var$1;
+}
+function nms_IntHashMap_lookup($this, $par1) {
+ var $var2, $var3;
+ $var2 = $par1 ^ $par1 >>> 20 ^ $par1 >>> 12;
+ $var2 = $var2 ^ $var2 >>> 7 ^ $var2 >>> 4;
+ $var3 = $this.$slots.data[$var2 & ($this.$slots.data.length - 1 | 0)];
+ while ($var3 !== null) {
+ if ($var3.$hashEntry == $par1)
+ return $var3.$valueEntry;
+ $var3 = $var3.$nextEntry0;
+ }
+ return null;
+}
+function nms_IntHashMap_containsItem($this, $par1) {
+ return nms_IntHashMap_lookupEntry($this, $par1) === null ? 0 : 1;
+}
+function nms_IntHashMap_lookupEntry($this, $par1) {
+ var $var2, $var3;
+ $var2 = $par1 ^ $par1 >>> 20 ^ $par1 >>> 12;
+ $var2 = $var2 ^ $var2 >>> 7 ^ $var2 >>> 4;
+ $var3 = $this.$slots.data[$var2 & ($this.$slots.data.length - 1 | 0)];
+ while (true) {
+ if ($var3 === null)
+ return null;
+ if ($var3.$hashEntry == $par1)
+ break;
+ $var3 = $var3.$nextEntry0;
+ }
+ return $var3;
+}
+function nms_IntHashMap_addKey($this, $par1, $par2Obj) {
+ var var$3, var$4, var$5, $var3, $var4, $var5;
+ var$3 = $this.$keySet0;
+ var$4 = jl_Integer_valueOf($par1);
+ ju_HashMap_putImpl(var$3.$backingMap, var$4, var$3);
+ var$5 = $par1 ^ $par1 >>> 20 ^ $par1 >>> 12;
+ $var3 = var$5 ^ var$5 >>> 7 ^ var$5 >>> 4;
+ $var4 = $var3 & ($this.$slots.data.length - 1 | 0);
+ $var5 = $this.$slots.data[$var4];
+ while (true) {
+ if ($var5 === null) {
+ $this.$versionStamp = $this.$versionStamp + 1 | 0;
+ nms_IntHashMap_insert($this, $var3, $par1, $par2Obj, $var4);
+ return;
+ }
+ if ($var5.$hashEntry == $par1)
+ break;
+ $var5 = $var5.$nextEntry0;
+ }
+ $var5.$valueEntry = $par2Obj;
+}
+function nms_IntHashMap_grow($this, $par1) {
+ var $var4;
+ if ($this.$slots.data.length == 1073741824)
+ $this.$threshold0 = 2147483647;
+ else {
+ $var4 = $rt_createArray(nms_IntHashMapEntry, $par1);
+ nms_IntHashMap_copyTo($this, $var4);
+ $this.$slots = $var4;
+ $this.$threshold0 = $par1 * 0.75 | 0;
+ }
+}
+function nms_IntHashMap_copyTo($this, $par1ArrayOfIntHashMapEntry) {
+ var $var2, $var3, $var4, var$5, $var5, $var6, $var7;
+ $par1ArrayOfIntHashMapEntry = $par1ArrayOfIntHashMapEntry.data;
+ $var2 = $this.$slots;
+ $var3 = $par1ArrayOfIntHashMapEntry.length;
+ $var4 = 0;
+ $var3 = $var3 - 1 | 0;
+ while (true) {
+ var$5 = $var2.data;
+ if ($var4 >= var$5.length)
+ break;
+ a: {
+ $var5 = var$5[$var4];
+ if ($var5 !== null) {
+ var$5[$var4] = null;
+ while (true) {
+ $var6 = $var5.$nextEntry0;
+ $var7 = $var5.$slotHash & $var3;
+ $var5.$nextEntry0 = $par1ArrayOfIntHashMapEntry[$var7];
+ $par1ArrayOfIntHashMapEntry[$var7] = $var5;
+ if ($var6 === null)
+ break a;
+ $var5 = $var6;
+ }
+ }
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+}
+function nms_IntHashMap_removeObject($this, $par1) {
+ var $var2, var$3;
+ $var2 = $this.$keySet0;
+ var$3 = jl_Integer_valueOf($par1);
+ $var2 = ju_HashMap_removeEntry($var2.$backingMap, var$3);
+ $var2 = nms_IntHashMap_removeEntry($this, $par1);
+ return $var2 !== null ? $var2.$valueEntry : null;
+}
+function nms_IntHashMap_removeEntry($this, $par1) {
+ var $var3, $var5, var$4, $var5_0;
+ $var3 = $par1 ^ $par1 >>> 20 ^ $par1 >>> 12;
+ $var3 = ($var3 ^ $var3 >>> 7 ^ $var3 >>> 4) & ($this.$slots.data.length - 1 | 0);
+ $var5 = $this.$slots.data[$var3];
+ var$4 = $var5;
+ while ($var5 !== null) {
+ $var5_0 = $var5.$nextEntry0;
+ if ($var5.$hashEntry == $par1) {
+ $this.$versionStamp = $this.$versionStamp + 1 | 0;
+ $this.$count3 = $this.$count3 - 1 | 0;
+ if (var$4 !== $var5)
+ var$4.$nextEntry0 = $var5_0;
+ else
+ $this.$slots.data[$var3] = $var5_0;
+ return $var5;
+ }
+ var$4 = $var5;
+ $var5 = $var5_0;
+ }
+ return $var5;
+}
+function nms_IntHashMap_clearMap($this) {
+ var $var1, $var2, var$3;
+ $this.$versionStamp = $this.$versionStamp + 1 | 0;
+ $var1 = $this.$slots;
+ $var2 = 0;
+ while (true) {
+ var$3 = $var1.data;
+ if ($var2 >= var$3.length)
+ break;
+ var$3[$var2] = null;
+ $var2 = $var2 + 1 | 0;
+ }
+ $this.$count3 = 0;
+}
+function nms_IntHashMap_insert($this, $par1, $par2, $par3Obj, $par4) {
+ var $var5, var$6, var$7;
+ $var5 = $this.$slots.data[$par4];
+ var$6 = $this.$slots.data;
+ var$7 = new nms_IntHashMapEntry;
+ var$7.$valueEntry = $par3Obj;
+ var$7.$nextEntry0 = $var5;
+ var$7.$hashEntry = $par2;
+ var$7.$slotHash = $par1;
+ var$6[$par4] = var$7;
+ $par1 = $this.$count3;
+ $this.$count3 = $par1 + 1 | 0;
+ if ($par1 >= $this.$threshold0)
+ nms_IntHashMap_grow($this, 2 * $this.$slots.data.length | 0);
+}
+function nms_IntHashMap_getKeySet($this) {
+ return $this.$keySet0;
+}
+function nms_IconRegister() {
+}
+function nle_TextureTerrainMap() {
+ var a = this; jl_Object.call(a);
+ a.$basePath = null;
+ a.$width2 = 0;
+ a.$height2 = 0;
+ a.$missingImage = null;
+ a.$iconList = null;
+ a.$texture = 0;
+ a.$missingData = null;
+ a.$nextSlot = 0;
+}
+var nle_TextureTerrainMap_uploadBuffer = null;
+function nle_TextureTerrainMap_$callClinit() {
+ nle_TextureTerrainMap_$callClinit = $rt_eraseClinit(nle_TextureTerrainMap);
+ nle_TextureTerrainMap__clinit_();
+}
+function nle_TextureTerrainMap__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nle_TextureTerrainMap();
+ nle_TextureTerrainMap__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nle_TextureTerrainMap__init_0($this, $size, $par2, $par3Str, $par4BufferedImage) {
+ var $levelW, $blank, $levelH, var$8, $i, var$10;
+ nle_TextureTerrainMap_$callClinit();
+ $this.$nextSlot = 0;
+ $size = ($size / 48 | 0) * 48 | 0;
+ $this.$width2 = $size;
+ $this.$height2 = $size;
+ $this.$basePath = $par3Str;
+ $par2 = new nle_TextureTerrainMap$TerrainIcon;
+ $levelW = $this.$nextSlot;
+ $this.$nextSlot = $levelW + 1 | 0;
+ nle_TextureTerrainMap$TerrainIcon__init_($par2, $levelW, $this, null);
+ $this.$missingImage = $par2;
+ $par2 = new ju_ArrayList;
+ $par2.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$iconList = $par2;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par3Str = nleg_EaglerAdapterGL30_texObjects;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $blank = new nlea_EaglerAdapterImpl2$TextureGL;
+ $blank.$obj = nlea_EaglerAdapterImpl2_webgl.createTexture();
+ $this.$texture = nleg_GLObjectMap_register($par3Str, $blank);
+ $size = $this.$texture;
+ $par2 = nleg_EaglerAdapterGL30_texObjects;
+ $par2 = $size < $par2.$size3 && $size >= 0 ? $par2.$values.data[$size] : null;
+ $par3Str = nlea_EaglerAdapterImpl2_webgl;
+ $par2 = $par2 !== null ? $par2.$obj : null;
+ $par3Str.bindTexture(3553, $par2);
+ $levelW = $this.$width2;
+ $levelH = $this.$height2;
+ $size = $rt_imul($levelW, $levelH);
+ if (!nleg_EaglerAdapterGL30_isWebGL)
+ $blank = jn_ByteBufferImpl_asIntBuffer(nms_GLAllocation_createDirectByteBuffer($size << 2));
+ else {
+ var$8 = $rt_createIntArray($size);
+ $i = var$8.data.length;
+ $blank = new jn_IntBufferOverArray;
+ var$10 = 0 + $i | 0;
+ $blank.$mark = (-1);
+ $blank.$capacity = $i;
+ $blank.$limit = $i;
+ $blank.$position = 0;
+ $blank.$limit = var$10;
+ $blank.$start1 = 0;
+ $blank.$readOnly1 = 0;
+ $blank.$array2 = var$8;
+ }
+ $i = 0;
+ while ($i < $blank.$limit) {
+ jn_IntBufferImpl_put0($blank, $i, (($i / $this.$width2 | 0) + ($i % $this.$width2 | 0) | 0) % 2 | 0 ? (-16777216) : (-65281));
+ $i = $i + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 47, 149);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 48, 70);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 72, 71);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 73, 71);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 151, 4);
+ switch (2) {
+ case 2:
+ break;
+ default:
+ }
+ switch (150) {
+ case 150:
+ break;
+ default:
+ }
+ nlea_EaglerAdapterImpl2_webgl.texParameterf(3553, 34046, 1.0);
+ $i = 0;
+ while ($i < 5) {
+ $blank.$position = 0;
+ $blank.$limit = $blank.$capacity;
+ $blank.$mark = (-1);
+ jn_Buffer_limit0($blank, $rt_imul($levelW, $levelH));
+ nleg_EaglerAdapterGL30_bytesUploaded = nleg_EaglerAdapterGL30_bytesUploaded + (($blank.$limit - $blank.$position | 0) * 4 | 0) | 0;
+ nlea_EaglerAdapterImpl2__wglTexImage2D0(3553, $i, 32856, $levelW, $levelH, 0, 6408, 5121, $blank);
+ $levelW = $levelW / 2 | 0;
+ $levelH = $levelH / 2 | 0;
+ $i = $i + 1 | 0;
+ }
+ $par2 = $this.$missingImage;
+ var$8 = nle_TextureTerrainMap_generateMip($par4BufferedImage);
+ $this.$missingData = var$8;
+ nle_TextureTerrainMap_replaceTexture($this, $par2, var$8);
+}
+function nle_TextureTerrainMap_generateMip($src16x16) {
+ var $ret, var$3;
+ nle_TextureTerrainMap_$callClinit();
+ $ret = $rt_createArray(nle_EaglerImage, 5);
+ var$3 = $ret.data;
+ var$3[0] = nle_TextureTerrainMap_populateAlpha($src16x16);
+ var$3[1] = nle_TextureTerrainMap_generateLevel(var$3[0]);
+ var$3[0] = nle_TextureTerrainMap_create3x3(var$3[0]);
+ var$3[2] = nle_TextureTerrainMap_generateLevel(var$3[1]);
+ var$3[1] = nle_TextureTerrainMap_create3x3(var$3[1]);
+ var$3[3] = nle_TextureTerrainMap_generateLevel(var$3[2]);
+ var$3[2] = nle_TextureTerrainMap_create3x3(var$3[2]);
+ var$3[4] = nle_TextureTerrainMap_create3x3_2(nle_TextureTerrainMap_generateLevel(var$3[3]));
+ var$3[3] = nle_TextureTerrainMap_create3x3(var$3[3]);
+ return $ret;
+}
+function nle_TextureTerrainMap_generateLevel($src) {
+ var $e, $x2, $y, $x, $y2, $a, $b, var$9, $c, $d, $ca, $cr, $cg, $cb;
+ nle_TextureTerrainMap_$callClinit();
+ $e = new nle_EaglerImage;
+ $x2 = $src.$w0 / 2 | 0;
+ $y = $src.$h / 2 | 0;
+ $e.$w0 = $x2;
+ $e.$h = $y;
+ $e.$alpha = 1;
+ $e.$data = $rt_createIntArray($rt_imul($x2, $y));
+ $y = 0;
+ while ($y < $e.$h) {
+ $x = 0;
+ while ($x < $e.$w0) {
+ $x2 = $x * 2 | 0;
+ $y2 = $y * 2 | 0;
+ $a = $src.$data.data[$rt_imul($y2, $src.$w0) + $x2 | 0];
+ $b = $src.$data.data[($rt_imul($y2, $src.$w0) + $x2 | 0) + 1 | 0];
+ var$9 = $src.$data.data;
+ $y2 = $y2 + 1 | 0;
+ $c = var$9[$rt_imul($y2, $src.$w0) + $x2 | 0];
+ $d = $src.$data.data[($rt_imul($y2, $src.$w0) + $x2 | 0) + 1 | 0];
+ $ca = (((($a >> 24 & 255) + ($b >> 24 & 255) | 0) + ($c >> 24 & 255) | 0) + ($d >> 24 & 255) | 0) >> 2;
+ $cr = (((($a >> 16 & 255) + ($b >> 16 & 255) | 0) + ($c >> 16 & 255) | 0) + ($d >> 16 & 255) | 0) >> 2;
+ $cg = (((($a >> 8 & 255) + ($b >> 8 & 255) | 0) + ($c >> 8 & 255) | 0) + ($d >> 8 & 255) | 0) >> 2;
+ $cb = (((($a & 255) + ($b & 255) | 0) + ($c & 255) | 0) + ($d & 255) | 0) >> 2;
+ $e.$data.data[$rt_imul($y, $e.$w0) + $x | 0] = $ca << 24 | $cr << 16 | $cg << 8 | $cb;
+ $x = $x + 1 | 0;
+ }
+ $y = $y + 1 | 0;
+ }
+ return $e;
+}
+function nle_TextureTerrainMap_populateAlpha($src) {
+ var $ret, $x, $a, $reducedR, $reducedG, $reducedB, $divisor, $array, $i, var$11, $blend1, $alpha, $reducedR2, $reducedG2, $reducedB2, $blend2, $blend3, $blend4;
+ nle_TextureTerrainMap_$callClinit();
+ $ret = new nle_EaglerImage;
+ $x = $src.$w0;
+ $a = $src.$h;
+ $ret.$w0 = $x;
+ $ret.$h = $a;
+ $ret.$alpha = 1;
+ $ret.$data = $rt_createIntArray($rt_imul($x, $a));
+ $reducedR = 0;
+ $reducedG = 0;
+ $reducedB = 0;
+ $divisor = 0;
+ $array = $src.$data;
+ $i = 0;
+ while (true) {
+ var$11 = $array.data;
+ $a = var$11.length;
+ if ($i >= $a)
+ break;
+ $x = var$11[$i];
+ if (($x >> 24 & 255) > 2) {
+ $reducedR = $reducedR + ($x >> 16 & 255) | 0;
+ $reducedG = $reducedG + ($x >> 8 & 255) | 0;
+ $reducedB = $reducedB + ($x & 255) | 0;
+ $divisor = $divisor + 1 | 0;
+ }
+ $i = $i + 1 | 0;
+ }
+ if ($divisor) {
+ $reducedR = $reducedR / $divisor | 0;
+ $x = $reducedG / $divisor | 0;
+ $blend1 = $reducedB / $divisor | 0;
+ } else {
+ $reducedR = 0;
+ $x = 0;
+ $blend1 = 0;
+ }
+ $alpha = $reducedR << 16 | $x << 8 | $blend1;
+ $i = 0;
+ while ($i < $a) {
+ $x = var$11[$i];
+ $reducedG = $rt_compare($x >> 24 & 255, 2);
+ if ($reducedG >= 0)
+ $ret.$data.data[$i] = $src.$data.data[$i];
+ else {
+ $reducedR2 = 0;
+ $reducedG2 = 0;
+ $reducedB2 = 0;
+ $reducedB = 0;
+ $blend1 = $i + 1 | 0;
+ $blend2 = $i - 1 | 0;
+ $blend3 = $i + $src.$w0 | 0;
+ $blend4 = $i - $src.$w0 | 0;
+ if ($blend1 >= 0 && $blend1 < $a && $reducedG > 0) {
+ $reducedR2 = $reducedR2 + ($x >> 16 & 255) | 0;
+ $reducedG2 = $reducedG2 + ($x >> 8 & 255) | 0;
+ $reducedB2 = $reducedB2 + ($x & 255) | 0;
+ $reducedB = 1;
+ }
+ if ($blend2 >= 0 && $blend2 < $a && $reducedG > 0) {
+ $reducedR2 = $reducedR2 + ($x >> 16 & 255) | 0;
+ $reducedG2 = $reducedG2 + ($x >> 8 & 255) | 0;
+ $reducedB2 = $reducedB2 + ($x & 255) | 0;
+ $reducedB = $reducedB + 1 | 0;
+ }
+ if ($blend3 >= 0 && $blend3 < $a && $reducedG > 0) {
+ $reducedR2 = $reducedR2 + ($x >> 16 & 255) | 0;
+ $reducedG2 = $reducedG2 + ($x >> 8 & 255) | 0;
+ $reducedB2 = $reducedB2 + ($x & 255) | 0;
+ $reducedB = $reducedB + 1 | 0;
+ }
+ if ($blend4 >= 0 && $blend4 < $a && $reducedG > 0) {
+ $reducedR2 = $reducedR2 + ($x >> 16 & 255) | 0;
+ $reducedG2 = $reducedG2 + ($x >> 8 & 255) | 0;
+ $reducedB2 = $reducedB2 + ($x & 255) | 0;
+ $reducedB = $reducedB + 1 | 0;
+ }
+ if (!$reducedB)
+ $ret.$data.data[$i] = $alpha;
+ else
+ $ret.$data.data[$i] = ($reducedR2 / $reducedB | 0) << 16 | ($reducedG2 / $reducedB | 0) << 8 | ($reducedB2 / $reducedB | 0);
+ }
+ $i = $i + 1 | 0;
+ }
+ return $ret;
+}
+function nle_TextureTerrainMap_create3x3($src) {
+ var $ret, $pixel, $y, $x;
+ nle_TextureTerrainMap_$callClinit();
+ $ret = new nle_EaglerImage;
+ $pixel = $src.$w0 * 3 | 0;
+ $y = $src.$h * 3 | 0;
+ $ret.$w0 = $pixel;
+ $ret.$h = $y;
+ $ret.$alpha = 1;
+ $ret.$data = $rt_createIntArray($rt_imul($pixel, $y));
+ $y = 0;
+ while ($y < $src.$h) {
+ $x = 0;
+ while ($x < $src.$w0) {
+ $pixel = $src.$data.data[$rt_imul($y, $src.$w0) + $x | 0];
+ if ($y != ($src.$h - 1 | 0)) {
+ $ret.$data.data[$rt_imul(($src.$h - 1 | 0) - $y | 0, $ret.$w0) + $x | 0] = $pixel;
+ $ret.$data.data[$rt_imul(($src.$h - 1 | 0) - $y | 0, $ret.$w0) + ($x + $src.$w0 | 0) | 0] = $pixel;
+ $ret.$data.data[$rt_imul(($src.$h - 1 | 0) - $y | 0, $ret.$w0) + ($x + ($src.$w0 * 2 | 0) | 0) | 0] = $pixel;
+ }
+ $ret.$data.data[$rt_imul($y + $src.$h | 0, $ret.$w0) + $x | 0] = $pixel;
+ $ret.$data.data[$rt_imul($y + $src.$h | 0, $ret.$w0) + ($x + $src.$w0 | 0) | 0] = $pixel;
+ $ret.$data.data[$rt_imul($y + $src.$h | 0, $ret.$w0) + ($x + ($src.$w0 * 2 | 0) | 0) | 0] = $pixel;
+ if ($y) {
+ $ret.$data.data[$rt_imul((($src.$h * 3 | 0) - 1 | 0) - $y | 0, $ret.$w0) + $x | 0] = $pixel;
+ $ret.$data.data[$rt_imul((($src.$h * 3 | 0) - 1 | 0) - $y | 0, $ret.$w0) + ($x + $src.$w0 | 0) | 0] = $pixel;
+ $ret.$data.data[$rt_imul((($src.$h * 3 | 0) - 1 | 0) - $y | 0, $ret.$w0) + ($x + ($src.$w0 * 2 | 0) | 0) | 0] = $pixel;
+ }
+ $x = $x + 1 | 0;
+ }
+ $y = $y + 1 | 0;
+ }
+ return $ret;
+}
+function nle_TextureTerrainMap_create3x3_2($src) {
+ var $ret;
+ nle_TextureTerrainMap_$callClinit();
+ $ret = new nle_EaglerImage;
+ $ret.$w0 = 3;
+ $ret.$h = 3;
+ $ret.$alpha = 1;
+ $ret.$data = $rt_createIntArray(9);
+ $ret.$data.data[0] = $src.$data.data[0];
+ $ret.$data.data[1] = $src.$data.data[0];
+ $ret.$data.data[2] = $src.$data.data[0];
+ $ret.$data.data[3] = $src.$data.data[0];
+ $ret.$data.data[4] = $src.$data.data[0];
+ $ret.$data.data[5] = $src.$data.data[0];
+ $ret.$data.data[6] = $src.$data.data[0];
+ $ret.$data.data[7] = $src.$data.data[0];
+ $ret.$data.data[8] = $src.$data.data[0];
+ return $ret;
+}
+function nle_TextureTerrainMap_refreshTextures($this) {
+ var $var4, $var1, $var2, $var3, $t, var$6;
+ $var4 = $this.$iconList;
+ ju_Arrays_fill($var4.$array1, 0, $var4.$size0, null);
+ $var4.$size0 = 0;
+ $this.$nextSlot = 1;
+ nms_Block_$callClinit();
+ $var1 = nms_Block_blocksList.data;
+ $var2 = $var1.length;
+ $var3 = 0;
+ while ($var3 < $var2) {
+ $var4 = $var1[$var3];
+ if ($var4 !== null)
+ $var4.$registerIcons($this);
+ $var3 = $var3 + 1 | 0;
+ }
+ nms_RenderGlobal_registerDestroyBlockIcons(nmc_Minecraft_theMinecraft.$renderGlobal, $this);
+ $var4 = nms_RenderManager_instance.$entityRenderMap;
+ if ($var4.$cachedValues === null) {
+ $t = new ju_HashMap$2;
+ $t.$this$00 = $var4;
+ $var4.$cachedValues = $t;
+ }
+ $var4 = $var4.$cachedValues.$iterator();
+ while ($var4.$hasNext()) {
+ $var4.$next().$updateIcons($this);
+ }
+ $var4 = $this.$iconList;
+ var$6 = new ju_AbstractList$1;
+ var$6.$this$0 = $var4;
+ var$6.$modCount = var$6.$this$0.$modCount0;
+ var$6.$size1 = var$6.$this$0.$size2();
+ var$6.$removeIndex = (-1);
+ while (var$6.$index >= var$6.$size1 ? 0 : 1) {
+ nle_TextureTerrainMap$TerrainIcon_loadData(ju_AbstractList$1_next(var$6));
+ }
+}
+function nle_TextureTerrainMap_replaceTexture($this, $icon, $textures) {
+ var $divisor, var$4, var$5, var$6, $i, var$8, var$9, var$10;
+ $divisor = 1;
+ var$4 = $this.$texture;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$5 = nleg_EaglerAdapterGL30_texObjects;
+ var$5 = var$4 < var$5.$size3 && var$4 >= 0 ? var$5.$values.data[var$4] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$6 = nlea_EaglerAdapterImpl2_webgl;
+ var$5 = var$5 !== null ? var$5.$obj : null;
+ var$6.bindTexture(3553, var$5);
+ $i = 0;
+ while ($i < 5) {
+ var$8 = $textures.data;
+ var$5 = nle_TextureTerrainMap_uploadBuffer;
+ var$5.$position = 0;
+ var$5.$limit = var$5.$capacity;
+ var$5.$mark = (-1);
+ var$5 = nle_TextureTerrainMap_uploadBuffer;
+ var$8 = var$8[$i].$data;
+ jn_IntBuffer_put0(var$5, var$8, 0, var$8.data.length);
+ var$5 = nle_TextureTerrainMap_uploadBuffer;
+ var$5.$limit = var$5.$position;
+ var$5.$position = 0;
+ var$5.$mark = (-1);
+ var$4 = $icon.$originX / $divisor | 0;
+ var$9 = $icon.$originY / $divisor | 0;
+ var$10 = 48 / $divisor | 0;
+ nleg_EaglerAdapterGL30_glTexSubImage2D(2, $i, var$4, var$9, var$10, var$10, 18, 19, nle_TextureTerrainMap_uploadBuffer);
+ $divisor = $divisor * 2 | 0;
+ $i = $i + 1 | 0;
+ }
+}
+function nle_TextureTerrainMap_updateAnimations($this) {
+ var $t, var$2;
+ $t = $this.$iconList;
+ var$2 = new ju_AbstractList$1;
+ var$2.$this$0 = $t;
+ var$2.$modCount = var$2.$this$0.$modCount0;
+ var$2.$size1 = var$2.$this$0.$size2();
+ var$2.$removeIndex = (-1);
+ while (var$2.$index >= var$2.$size1 ? 0 : 1) {
+ nle_TextureTerrainMap$TerrainIcon_updateAnimation(ju_AbstractList$1_next(var$2));
+ }
+}
+function nle_TextureTerrainMap_registerIcon($this, $par1Str) {
+ var $ret, var$3, var$4, $t;
+ if ($par1Str === null)
+ return $this.$missingImage;
+ $ret = $this.$iconList;
+ var$3 = new ju_AbstractList$1;
+ var$3.$this$0 = $ret;
+ var$3.$modCount = var$3.$this$0.$modCount0;
+ var$3.$size1 = var$3.$this$0.$size2();
+ var$3.$removeIndex = (-1);
+ while (true) {
+ if (!(var$3.$index >= var$3.$size1 ? 0 : 1)) {
+ $ret = new nle_TextureTerrainMap$TerrainIcon;
+ var$4 = $this.$nextSlot;
+ $this.$nextSlot = var$4 + 1 | 0;
+ nle_TextureTerrainMap$TerrainIcon__init_($ret, var$4, $this, $par1Str);
+ ju_ArrayList_add($this.$iconList, $ret);
+ return $ret;
+ }
+ $t = ju_AbstractList$1_next(var$3);
+ if (jl_String_equals($par1Str, $t.$name8))
+ break;
+ }
+ return $t;
+}
+function nle_TextureTerrainMap_getMissingIcon($this) {
+ return $this.$missingImage;
+}
+function nle_TextureTerrainMap_access$200($x0, $x1, $x2) {
+ nle_TextureTerrainMap_$callClinit();
+ nle_TextureTerrainMap_replaceTexture($x0, $x1, $x2);
+}
+function nle_TextureTerrainMap_access$300($x0) {
+ nle_TextureTerrainMap_$callClinit();
+ return $x0.$basePath;
+}
+function nle_TextureTerrainMap_access$400($x0) {
+ nle_TextureTerrainMap_$callClinit();
+ return $x0.$missingData;
+}
+function nle_TextureTerrainMap__clinit_() {
+ var var$1, var$2, var$3, var$4;
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (!nleg_EaglerAdapterGL30_isWebGL) {
+ var$1 = jn_ByteBuffer_allocateDirect(16384);
+ var$1.$order = jn_ByteOrder_BIG_ENDIAN;
+ var$1 = jn_ByteBufferImpl_asIntBuffer(var$1);
+ } else {
+ var$2 = $rt_createIntArray(4096);
+ var$3 = var$2.data.length;
+ var$1 = new jn_IntBufferOverArray;
+ var$4 = 0 + var$3 | 0;
+ var$1.$mark = (-1);
+ var$1.$capacity = var$3;
+ var$1.$limit = var$3;
+ var$1.$position = 0;
+ var$1.$limit = var$4;
+ var$1.$start1 = 0;
+ var$1.$readOnly1 = 0;
+ var$1.$array2 = var$2;
+ }
+ nle_TextureTerrainMap_uploadBuffer = var$1;
+}
+function nms_TextureMap() {
+ var a = this; jl_Object.call(a);
+ a.$textureType = 0;
+ a.$textureName = null;
+ a.$basePath0 = null;
+ a.$textureExt = null;
+ a.$mapTexturesStiched = null;
+ a.$missingImage0 = null;
+ a.$missingTextureStiched = null;
+ a.$atlasTexture = null;
+ a.$listTextureStiched = null;
+ a.$textureStichedMap = null;
+}
+function nms_TextureMap__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_TextureMap();
+ nms_TextureMap__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_TextureMap__init_0($this, $par1, $par2, $par3Str, $par4BufferedImage) {
+ var var$5;
+ $this.$mapTexturesStiched = ju_HashMap__init_1(16, 0.75);
+ var$5 = new ju_ArrayList;
+ var$5.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$listTextureStiched = var$5;
+ $this.$textureStichedMap = ju_HashMap__init_1(16, 0.75);
+ $this.$textureType = $par1;
+ $this.$textureName = $par2;
+ $this.$basePath0 = $par3Str;
+ $this.$textureExt = $rt_s(1173);
+ $this.$missingImage0 = $par4BufferedImage;
+}
+function nms_TextureMap_refreshTextures($this) {
+ var $var20, $var19, $var2, $var3, $var4, $var9, $var23, $var21, $var22, $var24, $var5, $var6, $var7, $var8, $var18, $var25, $var27, $var29, $var10, $var11, $var12, $var13, $var14, $$je;
+ $var20 = $this.$textureStichedMap;
+ if ($var20.$elementCount > 0) {
+ $var20.$elementCount = 0;
+ $var19 = $var20.$elementData;
+ ju_Arrays_fill($var19, 0, $var19.data.length, null);
+ $var20.$modCount1 = $var20.$modCount1 + 1 | 0;
+ }
+ if (!$this.$textureType) {
+ nms_Block_$callClinit();
+ $var19 = nms_Block_blocksList.data;
+ $var2 = $var19.length;
+ $var3 = 0;
+ while ($var3 < $var2) {
+ $var4 = $var19[$var3];
+ if ($var4 !== null)
+ $var4.$registerIcons($this);
+ $var3 = $var3 + 1 | 0;
+ }
+ nms_RenderGlobal_registerDestroyBlockIcons(nmc_Minecraft_theMinecraft.$renderGlobal, $this);
+ $var20 = nms_RenderManager_instance.$entityRenderMap;
+ if ($var20.$cachedValues === null) {
+ $var9 = new ju_HashMap$2;
+ $var9.$this$00 = $var20;
+ $var20.$cachedValues = $var9;
+ }
+ $var20 = $var20.$cachedValues.$iterator();
+ while ($var20.$hasNext()) {
+ $var20.$next().$updateIcons($this);
+ }
+ }
+ nms_Item_$callClinit();
+ $var19 = nms_Item_itemsList.data;
+ $var2 = $var19.length;
+ $var3 = 0;
+ while ($var3 < $var2) {
+ $var23 = $var19[$var3];
+ if ($var23 !== null && $var23.$getSpriteNumber() == $this.$textureType)
+ $var23.$registerIcons($this);
+ $var3 = $var3 + 1 | 0;
+ }
+ $var20 = ju_HashMap__init_0();
+ $var21 = nms_TextureManager_createStitcher(nms_TextureManager_instance, $this.$textureName);
+ ju_HashMap_clear($this.$mapTexturesStiched);
+ ju_ArrayList_clear($this.$listTextureStiched);
+ $var22 = nms_TextureManager_makeTexture(nms_TextureManager_instance0(), $rt_s(727), 2, $this.$missingImage0.$w0, $this.$missingImage0.$h, 71, 18, 70, 70, 0, $this.$missingImage0);
+ $var24 = nms_StitchHolder__init_($var22);
+ nms_Stitcher_addStitchHolder($var21, $var24);
+ $var19 = $rt_createArray(nms_Texture, 1);
+ $var19.data[0] = $var22;
+ ju_HashMap_put($var20, $var24, ju_Arrays_asList($var19));
+ $var5 = ju_HashMap_keySet($this.$textureStichedMap).$iterator();
+ while ($var5.$hasNext()) {
+ $var6 = $var5.$next();
+ $var7 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $this.$basePath0), $var6), $this.$textureExt));
+ $var8 = nms_TextureManager_createTexture(nms_TextureManager_instance0(), $var7);
+ if (!ju_AbstractCollection_isEmpty($var8)) {
+ $var9 = nms_StitchHolder__init_(ju_ArrayList_get($var8, 0));
+ nms_Stitcher_addStitchHolder($var21, $var9);
+ ju_HashMap_put($var20, $var9, $var8);
+ }
+ }
+ a: {
+ try {
+ nms_Stitcher_doStitch($var21);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof nms_StitcherException) {
+ $var18 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $rt_throw($var18);
+ }
+ $this.$atlasTexture = nms_Stitcher_getTexture($var21);
+ $var9 = ju_AbstractList_iterator(nms_Stitcher_getStichSlots($var21));
+ while (ju_AbstractList$1_hasNext($var9)) {
+ $var25 = ju_AbstractList$1_next($var9);
+ $var27 = nms_StitchSlot_getStitchHolder($var25);
+ $var29 = nms_Texture_getTextureName(nms_StitchHolder_func_98150_a($var27));
+ $var10 = ju_HashMap_get($var20, $var27);
+ $var11 = ju_HashMap_get($this.$textureStichedMap, $var29);
+ $var12 = 0;
+ if ($var11 === null) {
+ $var12 = 1;
+ $var11 = nms_TextureStitched_makeTextureStitched($var29);
+ if (!jl_String_equals($var29, $rt_s(727)))
+ ji_PrintStream_println0(jl_System_out(), jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(1174)), $var29), $rt_s(1175)), $this.$textureName)));
+ }
+ nms_TextureStitched_init($var11, $this.$atlasTexture, $var10, nms_StitchSlot_getOriginX($var25), nms_StitchSlot_getOriginY($var25), nms_Texture_getWidth(nms_StitchHolder_func_98150_a($var27)), nms_Texture_getHeight(nms_StitchHolder_func_98150_a($var27)), nms_StitchHolder_isRotated($var27));
+ ju_HashMap_put($this.$mapTexturesStiched, $var29, $var11);
+ if (!$var12)
+ ju_HashMap_remove($this.$textureStichedMap, $var29);
+ if ($var10.$size2() > 1) {
+ ju_ArrayList_add($this.$listTextureStiched, $var11);
+ $var13 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $this.$basePath0), $var29), $rt_s(793)));
+ $var14 = nms_TexturePackList_getSelectedTexturePack(nmc_Minecraft_getMinecraft().$texturePackList);
+ nms_TexturePackImplementation_func_98138_b($var14, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(58)), $this.$basePath0), $var29), $rt_s(1173))), 0);
+ if (nms_TexturePackImplementation_func_98138_b($var14, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(58)), $var13)), 0)) {
+ ji_PrintStream_println0(jl_System_out(), jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(1176)), $var13)));
+ nms_TextureStitched_readAnimationInfo($var11, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(58)), $var13)));
+ }
+ }
+ }
+ $this.$missingTextureStiched = ju_HashMap_get($this.$mapTexturesStiched, $rt_s(727));
+ $var20 = ju_HashMap_values($this.$textureStichedMap).$iterator();
+ while ($var20.$hasNext()) {
+ nms_TextureStitched_copyFrom($var20.$next(), $this.$missingTextureStiched);
+ }
+ jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(1177)), $this.$textureName), $rt_s(1173)));
+ nms_Texture_uploadTexture($this.$atlasTexture);
+}
+function nms_TextureMap_updateAnimations($this) {
+ var $var2, $var1;
+ $var2 = $this.$listTextureStiched;
+ $var1 = new ju_AbstractList$1;
+ $var1.$this$0 = $var2;
+ $var1.$modCount = $var1.$this$0.$modCount0;
+ $var1.$size1 = $var1.$this$0.$size2();
+ $var1.$removeIndex = (-1);
+ while ($var1.$index >= $var1.$size1 ? 0 : 1) {
+ ju_AbstractList$1_next($var1).$updateAnimation();
+ }
+}
+function nms_TextureMap_getTexture($this) {
+ return $this.$atlasTexture;
+}
+function nms_TextureMap_registerIcon($this, $par1Str) {
+ var $var2, var$3, var$4, var$5;
+ if ($par1Str === null) {
+ $var2 = new jl_RuntimeException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $var2.$message = $rt_s(1178);
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ var$3.$sb = var$4;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ var$4 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$4, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = var$4;
+ jl_System_errCache = var$3;
+ }
+ jl_Throwable_printStackTrace0($var2, jl_System_errCache);
+ }
+ $var2 = $this.$textureStichedMap;
+ if ($par1Str !== null) {
+ var$5 = jl_String_hashCode($par1Str);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, $par1Str, var$5 & ($var2.$elementData.data.length - 1 | 0), var$5);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 === null) {
+ $var2 = nms_TextureStitched_makeTextureStitched($par1Str);
+ ju_HashMap_putImpl($this.$textureStichedMap, $par1Str, $var2);
+ }
+ return $var2;
+}
+function nms_TextureMap_getMissingIcon($this) {
+ return $this.$missingTextureStiched;
+}
+function ji_Reader() {
+ jl_Object.call(this);
+ this.$lock = null;
+}
+function ji_BufferedReader() {
+ var a = this; ji_Reader.call(a);
+ a.$innerReader = null;
+ a.$buffer3 = null;
+ a.$index3 = 0;
+ a.$count4 = 0;
+ a.$eof1 = 0;
+ a.$mark1 = 0;
+}
+function ji_BufferedReader__init_(var_0) {
+ var var_1 = new ji_BufferedReader();
+ ji_BufferedReader__init_0(var_1, var_0);
+ return var_1;
+}
+function ji_BufferedReader__init_0($this, $innerReader) {
+ $this.$lock = new jl_Object;
+ $this.$mark1 = (-1);
+ $this.$innerReader = $innerReader;
+ $this.$buffer3 = $rt_createCharArray(1024);
+}
+function ji_BufferedReader_close($this) {
+ var var$1;
+ if ($this.$innerReader !== null) {
+ $this.$innerReader = null;
+ return;
+ }
+ var$1 = new ji_IOException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+}
+function ji_BufferedReader_readLine($this) {
+ var $line, var$2, var$3, $ch;
+ if ($this.$innerReader === null) {
+ $line = new ji_IOException;
+ $line.$suppressionEnabled = 1;
+ $line.$writableStackTrace = 1;
+ $rt_throw($line);
+ }
+ if ($this.$eof1 && $this.$index3 >= $this.$count4)
+ return null;
+ $line = new jl_StringBuilder;
+ $line.$buffer = $rt_createCharArray(16);
+ a: {
+ while (true) {
+ if ($this.$index3 >= $this.$count4 && !ji_BufferedReader_fillBuffer($this, 0))
+ break a;
+ var$2 = $this.$buffer3.data;
+ var$3 = $this.$index3;
+ $this.$index3 = var$3 + 1 | 0;
+ $ch = var$2[var$3];
+ if ($ch == 10)
+ break;
+ if ($ch == 13) {
+ if ($this.$index3 >= $this.$count4 && !ji_BufferedReader_fillBuffer($this, 0))
+ break a;
+ if ($this.$buffer3.data[$this.$index3] != 10)
+ break a;
+ $this.$index3 = $this.$index3 + 1 | 0;
+ break a;
+ }
+ var$3 = $line.$length;
+ jl_AbstractStringBuilder_insertSpace($line, var$3, var$3 + 1 | 0);
+ $line.$buffer.data[var$3] = $ch;
+ }
+ }
+ return jl_String__init_0($line.$buffer, 0, $line.$length);
+}
+function ji_BufferedReader_fillBuffer($this, $offset) {
+ var $charsRead;
+ if ($this.$eof1)
+ return 0;
+ a: {
+ while (true) {
+ if ($offset >= $this.$buffer3.data.length)
+ break a;
+ $charsRead = ji_InputStreamReader_read($this.$innerReader, $this.$buffer3, $offset, $this.$buffer3.data.length - $offset | 0);
+ if ($charsRead == (-1)) {
+ $this.$eof1 = 1;
+ break a;
+ }
+ if (!$charsRead)
+ break;
+ $offset = $offset + $charsRead | 0;
+ }
+ }
+ $this.$count4 = $offset;
+ $this.$index3 = 0;
+ $this.$mark1 = (-1);
+ return 1;
+}
+function ji_InputStreamReader() {
+ var a = this; ji_Reader.call(a);
+ a.$stream = null;
+ a.$decoder = null;
+ a.$inData = null;
+ a.$inBuffer = null;
+ a.$outData = null;
+ a.$outBuffer = null;
+ a.$streamEof = 0;
+ a.$eof2 = 0;
+}
+function ji_InputStreamReader__init_(var_0, var_1) {
+ var var_2 = new ji_InputStreamReader();
+ ji_InputStreamReader__init_1(var_2, var_0, var_1);
+ return var_2;
+}
+function ji_InputStreamReader__init_2(var_0, var_1) {
+ var var_2 = new ji_InputStreamReader();
+ ji_InputStreamReader__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function ji_InputStreamReader__init_1($this, $in, $charsetName) {
+ var var$3, var$4, $$je;
+ a: {
+ try {
+ var$3 = jnc_Charset_forName(jl_String_toString($charsetName));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jnc_UnsupportedCharsetException) {
+ } else {
+ throw $$e;
+ }
+ }
+ $in = new ji_UnsupportedEncodingException;
+ $in.$suppressionEnabled = 1;
+ $in.$writableStackTrace = 1;
+ $in.$message = $charsetName;
+ $rt_throw($in);
+ }
+ var$4 = new jnci_UTF8Decoder;
+ jnc_CharsetDecoder__init_(var$4, var$3, 0.3333333432674408, 0.5);
+ $charsetName = jnc_CodingErrorAction_REPLACE;
+ if ($charsetName === null) {
+ $charsetName = new jl_IllegalArgumentException;
+ $charsetName.$suppressionEnabled = 1;
+ $charsetName.$writableStackTrace = 1;
+ $charsetName.$message = $rt_s(970);
+ $rt_throw($charsetName);
+ }
+ var$4.$malformedAction0 = $charsetName;
+ $charsetName = jnc_CodingErrorAction_REPLACE;
+ if ($charsetName !== null) {
+ var$4.$unmappableAction0 = $charsetName;
+ ji_InputStreamReader__init_0($this, $in, var$4);
+ return;
+ }
+ $charsetName = new jl_IllegalArgumentException;
+ $charsetName.$suppressionEnabled = 1;
+ $charsetName.$writableStackTrace = 1;
+ $charsetName.$message = $rt_s(970);
+ $rt_throw($charsetName);
+}
+function ji_InputStreamReader__init_0($this, $in, $decoder) {
+ var var$3, var$4, var$5, var$6, var$7, var$8;
+ $this.$lock = new jl_Object;
+ $this.$inData = $rt_createByteArray(8192);
+ var$3 = $this.$inData;
+ var$4 = var$3.data.length;
+ var$5 = new jn_ByteBufferImpl;
+ var$6 = 0 + var$4 | 0;
+ var$5.$mark = (-1);
+ var$5.$capacity = var$4;
+ var$5.$limit = var$4;
+ var$5.$order = jn_ByteOrder_BIG_ENDIAN;
+ var$5.$start = 0;
+ var$5.$array = var$3;
+ var$5.$position = 0;
+ var$5.$limit = var$6;
+ var$5.$direct = 0;
+ var$5.$readOnly = 0;
+ $this.$inBuffer = var$5;
+ $this.$outData = $rt_createCharArray(1024);
+ var$7 = $this.$outData;
+ var$8 = var$7.data.length;
+ var$5 = new jn_CharBufferOverArray;
+ var$6 = 0 + var$8 | 0;
+ var$5.$mark = (-1);
+ var$5.$capacity = var$8;
+ var$5.$limit = var$8;
+ var$5.$position = 0;
+ var$5.$limit = var$6;
+ var$5.$start0 = 0;
+ var$5.$readOnly0 = 0;
+ var$5.$array0 = var$7;
+ $this.$outBuffer = var$5;
+ $this.$stream = $in;
+ $this.$decoder = $decoder;
+ jn_Buffer_position0($this.$outBuffer, $this.$outBuffer.$limit);
+ jn_Buffer_position0($this.$inBuffer, $this.$inBuffer.$limit);
+}
+function ji_InputStreamReader_close($this) {
+ return;
+}
+function ji_InputStreamReader_read($this, $cbuf, $off, $len) {
+ var var$4, $bytesRead, $sz, var$7;
+ if ($this.$eof2) {
+ var$4 = $this.$outBuffer;
+ if (!(var$4.$position >= var$4.$limit ? 0 : 1))
+ return (-1);
+ }
+ $bytesRead = 0;
+ a: {
+ while ($len > 0) {
+ var$4 = $this.$outBuffer;
+ $sz = var$4.$limit - var$4.$position | 0;
+ if ($len < $sz)
+ $sz = $len;
+ jn_CharBuffer_get($this.$outBuffer, $cbuf, $off + $bytesRead | 0, $sz);
+ $len = $len - $sz | 0;
+ $bytesRead = $bytesRead + $sz | 0;
+ var$4 = $this.$outBuffer;
+ var$7 = var$4.$position >= var$4.$limit ? 0 : 1;
+ if (!var$7 && !ji_InputStreamReader_fillBuffer($this))
+ break a;
+ }
+ }
+ return $bytesRead;
+}
+function ji_InputStreamReader_fillBuffer($this) {
+ var var$1, var$2;
+ if ($this.$eof2)
+ return 0;
+ jn_CharBufferImpl_compact($this.$outBuffer);
+ a: {
+ while (true) {
+ var$1 = $this.$inBuffer;
+ var$2 = var$1.$position >= var$1.$limit ? 0 : 1;
+ if (!var$2 && !ji_InputStreamReader_fillReadBuffer($this))
+ break a;
+ if (!(jnc_CharsetDecoder_decode0($this.$decoder, $this.$inBuffer, $this.$outBuffer, $this.$streamEof).$kind != 1 ? 0 : 1))
+ continue;
+ else
+ break;
+ }
+ }
+ var$1 = $this.$inBuffer;
+ var$2 = var$1.$position >= var$1.$limit ? 0 : 1;
+ if (!var$2 && $this.$streamEof && (jnc_CharsetDecoder_flush($this.$decoder, $this.$outBuffer).$kind ? 0 : 1))
+ $this.$eof2 = 1;
+ var$1 = $this.$outBuffer;
+ var$1.$limit = var$1.$position;
+ var$1.$position = 0;
+ var$1.$mark = (-1);
+ return 1;
+}
+function ji_InputStreamReader_fillReadBuffer($this) {
+ var var$1, var$2, var$3, var$4, $bytesRead;
+ if ($this.$streamEof)
+ return 0;
+ jn_ByteBufferImpl_compact($this.$inBuffer);
+ a: {
+ while (true) {
+ var$1 = $this.$inBuffer;
+ if (!(var$1.$position >= var$1.$limit ? 0 : 1))
+ break a;
+ var$1 = $this.$stream;
+ var$2 = $this.$inBuffer.$array;
+ var$3 = $this.$inBuffer.$position;
+ var$4 = $this.$inBuffer;
+ $bytesRead = ji_ByteArrayInputStream_read0(var$1, var$2, var$3, var$4.$limit - var$4.$position | 0);
+ if ($bytesRead == (-1)) {
+ $this.$streamEof = 1;
+ break a;
+ }
+ jn_Buffer_position0($this.$inBuffer, $this.$inBuffer.$position + $bytesRead | 0);
+ if (!$bytesRead)
+ break;
+ }
+ }
+ var$1 = $this.$inBuffer;
+ var$1.$limit = var$1.$position;
+ var$1.$position = 0;
+ var$1.$mark = (-1);
+ return 1;
+}
+function nms_MouseFilter() {
+ var a = this; jl_Object.call(a);
+ a.$field_76336_a = 0.0;
+ a.$field_76334_b = 0.0;
+ a.$field_76335_c = 0.0;
+}
+function nms_MouseFilter__init_0() {
+ var var_0 = new nms_MouseFilter();
+ nms_MouseFilter__init_(var_0);
+ return var_0;
+}
+function nms_MouseFilter__init_($this) {
+ return;
+}
+function nms_MouseFilter_smooth($this, $par1, $par2) {
+ var var$3;
+ a: {
+ $this.$field_76336_a = $this.$field_76336_a + $par1;
+ $par1 = ($this.$field_76336_a - $this.$field_76334_b) * $par2;
+ $this.$field_76335_c = $this.$field_76335_c + ($par1 - $this.$field_76335_c) * 0.5;
+ var$3 = $rt_compare($par1, 0.0);
+ if (!(var$3 > 0 && $par1 > $this.$field_76335_c)) {
+ if (var$3 >= 0)
+ break a;
+ if ($par1 >= $this.$field_76335_c)
+ break a;
+ }
+ $par1 = $this.$field_76335_c;
+ }
+ $this.$field_76334_b = $this.$field_76334_b + $par1;
+ return $par1;
+}
+function nms_EntityCreature() {
+ var a = this; nms_EntityLiving.call(a);
+ a.$pathToEntity = null;
+ a.$entityToAttack = null;
+ a.$hasAttacked = 0;
+ a.$fleeingTick = 0;
+}
+function nms_EntityCreature_isMovementCeased($this) {
+ return 0;
+}
+function nms_EntityCreature_updateEntityActionState($this) {
+ var $var1, $var2, var$3, $var21, $var3, $var4, $var5, $var6, $var16, $var8, $var10, $var12, $var15, $var18, $var20, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var20 = $thread.pop();$var18 = $thread.pop();$var15 = $thread.pop();$var12 = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();$var16 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var21 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(694));
+ if ($this.$fleeingTick > 0)
+ $this.$fleeingTick = $this.$fleeingTick - 1 | 0;
+ $this.$hasAttacked = 0;
+ $var1 = 16.0;
+ if ($this.$entityToAttack === null) {
+ $this.$entityToAttack = $this.$findPlayerToAttack();
+ if ($this.$entityToAttack !== null)
+ $this.$pathToEntity = nms_World_getPathEntityToEntity($this.$worldObj, $this, $this.$entityToAttack, $var1, 1, 0, 0, 1);
+ } else if (!$this.$entityToAttack.$isEntityAlive())
+ $this.$entityToAttack = null;
+ else {
+ $var2 = nms_Entity_getDistanceToEntity($this.$entityToAttack, $this);
+ if (nms_EntityLiving_canEntityBeSeen($this, $this.$entityToAttack)) {
+ var$3 = $this.$entityToAttack;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ if (!$this.$hasAttacked && $this.$entityToAttack !== null && !($this.$pathToEntity !== null && ju_Random_nextInt0($this.$rand0, 20)))
+ $this.$pathToEntity = nms_World_getPathEntityToEntity($this.$worldObj, $this, $this.$entityToAttack, $var1, 1, 0, 0, 1);
+ else if (!$this.$hasAttacked && !(!($this.$pathToEntity === null && !ju_Random_nextInt0($this.$rand0, 180)) && ju_Random_nextInt0($this.$rand0, 120) && $this.$fleeingTick <= 0) && $this.$entityAge < 100)
+ nms_EntityCreature_updateWanderPath($this);
+ $var21 = nms_MathHelper_floor_double($this.$boundingBox.$minY + 0.5);
+ $var3 = $this.$isInWater();
+ $var4 = nms_Entity_handleLavaMovement($this);
+ $this.$rotationPitch = 0.0;
+ if ($this.$pathToEntity !== null && ju_Random_nextInt0($this.$rand0, 100)) {
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(1179));
+ var$3 = $this.$pathToEntity;
+ $var5 = nms_PathEntity_getVectorFromIndex(var$3, $this, var$3.$currentPathIndex);
+ $var6 = $this.$width1 * 2.0;
+ $var16 = $var6 * $var6;
+ while ($var5 !== null && nms_Vec3_squareDistanceTo0($var5, $this.$posX, $var5.$yCoord, $this.$posZ) < $var16) {
+ nms_PathEntity_incrementPathIndex($this.$pathToEntity);
+ if (!nms_PathEntity_isFinished($this.$pathToEntity)) {
+ $var5 = nms_PathEntity_getPosition($this.$pathToEntity, $this);
+ continue;
+ }
+ $var5 = null;
+ $this.$pathToEntity = null;
+ }
+ $this.$isJumping = 0;
+ if ($var5 !== null) {
+ $var8 = $var5.$xCoord - $this.$posX;
+ $var10 = $var5.$zCoord - $this.$posZ;
+ $var12 = $var5.$yCoord - $var21;
+ $var15 = nms_MathHelper_wrapAngleTo180_float(jl_Math_atan2($var10, $var8) * 180.0 / 3.141592653589793 - 90.0 - $this.$rotationYaw);
+ $this.$moveForward0 = $this.$moveSpeed;
+ if ($var15 > 30.0)
+ $var15 = 30.0;
+ if ($var15 < (-30.0))
+ $var15 = (-30.0);
+ $this.$rotationYaw = $this.$rotationYaw + $var15;
+ if ($this.$hasAttacked && $this.$entityToAttack !== null) {
+ $var16 = $this.$entityToAttack.$posX - $this.$posX;
+ $var18 = $this.$entityToAttack.$posZ - $this.$posZ;
+ $var20 = $this.$rotationYaw;
+ $this.$rotationYaw = jl_Math_atan2($var18, $var16) * 180.0 / 3.141592653589793 - 90.0;
+ $var1 = ($var20 - $this.$rotationYaw + 90.0) * 3.1415927410125732 / 180.0;
+ $this.$moveStrafing = -nms_MathHelper_sin($var1) * $this.$moveForward0 * 1.0;
+ $this.$moveForward0 = nms_MathHelper_cos($var1) * $this.$moveForward0 * 1.0;
+ }
+ if ($var12 > 0.0)
+ $this.$isJumping = 1;
+ }
+ if ($this.$entityToAttack !== null)
+ nms_EntityLiving_faceEntity($this, $this.$entityToAttack, 30.0, 30.0);
+ if ($this.$isCollidedHorizontally && !nms_EntityCreature_hasPath($this))
+ $this.$isJumping = 1;
+ if (ju_Random_nextFloat($this.$rand0) < 0.800000011920929 && !(!$var3 && !$var4))
+ $this.$isJumping = 1;
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ return;
+ }
+ $ptr = 2;
+ continue main;
+ case 1:
+ $this.$attackEntity0(var$3, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ if (!$this.$hasAttacked && $this.$entityToAttack !== null && !($this.$pathToEntity !== null && ju_Random_nextInt0($this.$rand0, 20)))
+ $this.$pathToEntity = nms_World_getPathEntityToEntity($this.$worldObj, $this, $this.$entityToAttack, $var1, 1, 0, 0, 1);
+ else if (!$this.$hasAttacked && !(!($this.$pathToEntity === null && !ju_Random_nextInt0($this.$rand0, 180)) && ju_Random_nextInt0($this.$rand0, 120) && $this.$fleeingTick <= 0) && $this.$entityAge < 100)
+ nms_EntityCreature_updateWanderPath($this);
+ $var21 = nms_MathHelper_floor_double($this.$boundingBox.$minY + 0.5);
+ $var3 = $this.$isInWater();
+ $var4 = nms_Entity_handleLavaMovement($this);
+ $this.$rotationPitch = 0.0;
+ if ($this.$pathToEntity !== null && ju_Random_nextInt0($this.$rand0, 100)) {
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(1179));
+ var$3 = $this.$pathToEntity;
+ $var5 = nms_PathEntity_getVectorFromIndex(var$3, $this, var$3.$currentPathIndex);
+ $var6 = $this.$width1 * 2.0;
+ $var16 = $var6 * $var6;
+ while ($var5 !== null && nms_Vec3_squareDistanceTo0($var5, $this.$posX, $var5.$yCoord, $this.$posZ) < $var16) {
+ nms_PathEntity_incrementPathIndex($this.$pathToEntity);
+ if (!nms_PathEntity_isFinished($this.$pathToEntity)) {
+ $var5 = nms_PathEntity_getPosition($this.$pathToEntity, $this);
+ continue;
+ }
+ $var5 = null;
+ $this.$pathToEntity = null;
+ }
+ $this.$isJumping = 0;
+ if ($var5 !== null) {
+ $var8 = $var5.$xCoord - $this.$posX;
+ $var10 = $var5.$zCoord - $this.$posZ;
+ $var12 = $var5.$yCoord - $var21;
+ $var15 = nms_MathHelper_wrapAngleTo180_float(jl_Math_atan2($var10, $var8) * 180.0 / 3.141592653589793 - 90.0 - $this.$rotationYaw);
+ $this.$moveForward0 = $this.$moveSpeed;
+ if ($var15 > 30.0)
+ $var15 = 30.0;
+ if ($var15 < (-30.0))
+ $var15 = (-30.0);
+ $this.$rotationYaw = $this.$rotationYaw + $var15;
+ if ($this.$hasAttacked && $this.$entityToAttack !== null) {
+ $var16 = $this.$entityToAttack.$posX - $this.$posX;
+ $var18 = $this.$entityToAttack.$posZ - $this.$posZ;
+ $var20 = $this.$rotationYaw;
+ $this.$rotationYaw = jl_Math_atan2($var18, $var16) * 180.0 / 3.141592653589793 - 90.0;
+ $var1 = ($var20 - $this.$rotationYaw + 90.0) * 3.1415927410125732 / 180.0;
+ $this.$moveStrafing = -nms_MathHelper_sin($var1) * $this.$moveForward0 * 1.0;
+ $this.$moveForward0 = nms_MathHelper_cos($var1) * $this.$moveForward0 * 1.0;
+ }
+ if ($var12 > 0.0)
+ $this.$isJumping = 1;
+ }
+ if ($this.$entityToAttack !== null)
+ nms_EntityLiving_faceEntity($this, $this.$entityToAttack, 30.0, 30.0);
+ if ($this.$isCollidedHorizontally && !nms_EntityCreature_hasPath($this))
+ $this.$isJumping = 1;
+ if (ju_Random_nextFloat($this.$rand0) < 0.800000011920929 && !(!$var3 && !$var4))
+ $this.$isJumping = 1;
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+ return;
+ }
+ $ptr = 2;
+ case 2:
+ nms_EntityLiving_updateEntityActionState($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$pathToEntity = null;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, var$3, $var21, $var3, $var4, $var5, $var6, $var16, $var8, $var10, $var12, $var15, $var18, $var20, $ptr);
+}
+function nms_EntityCreature_updateWanderPath($this) {
+ var $var1, $var2, $var3, $var4, $var5, $var6, var$7, $var7, $var8, $var9, $var10;
+ nms_Profiler_startSection($this.$worldObj.$theProfiler, $rt_s(1180));
+ $var1 = 0;
+ $var2 = (-1);
+ $var3 = (-1);
+ $var4 = (-1);
+ $var5 = (-99999.0);
+ $var6 = 0;
+ while ($var6 < 10) {
+ var$7 = $this.$posX + (Math.random() * 13.0 | 0) - 6.0;
+ $var7 = var$7 | 0;
+ if (var$7 < $var7)
+ $var7 = $var7 - 1 | 0;
+ var$7 = $this.$posY + (Math.random() * 7.0 | 0) - 3.0;
+ $var8 = var$7 | 0;
+ if (var$7 < $var8)
+ $var8 = $var8 - 1 | 0;
+ var$7 = $this.$posZ + (Math.random() * 13.0 | 0) - 6.0;
+ $var9 = var$7 | 0;
+ if (var$7 < $var9)
+ $var9 = $var9 - 1 | 0;
+ $var10 = $this.$getBlockPathWeight($var7, $var8, $var9);
+ if ($var10 > $var5) {
+ $var1 = 1;
+ $var5 = $var10;
+ $var2 = $var7;
+ $var3 = $var8;
+ $var4 = $var9;
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ if ($var1)
+ $this.$pathToEntity = nms_World_getEntityPathToXYZ($this.$worldObj, $this, $var2, $var3, $var4, 10.0, 1, 0, 0, 1);
+ nms_Profiler_endSection($this.$worldObj.$theProfiler);
+}
+function nms_EntityCreature_attackEntity($this, $par1Entity, $par2) {
+ return;
+}
+function nms_EntityCreature_getBlockPathWeight($this, $par1, $par2, $par3) {
+ return 0.0;
+}
+function nms_EntityCreature_findPlayerToAttack($this) {
+ return null;
+}
+function nms_EntityCreature_hasPath($this) {
+ return $this.$pathToEntity === null ? 0 : 1;
+}
+function nms_EntityCreature_getEntityToAttack($this) {
+ return $this.$entityToAttack;
+}
+function nms_EntityCreature_setTarget($this, $par1Entity) {
+ $this.$entityToAttack = $par1Entity;
+}
+function nms_EntityCreature_getSpeedModifier($this) {
+ var $var1;
+ $var1 = nms_EntityLiving_getSpeedModifier($this);
+ if ($this.$fleeingTick > 0 && !$this.$isAIEnabled())
+ $var1 = $var1 * 2.0;
+ return $var1;
+}
+function nms_IAnimals() {
+}
+function nms_IMob() {
+}
+function nms_EntityMob() {
+ nms_EntityCreature.call(this);
+}
+function nms_EntityMob_onLivingUpdate($this) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_EntityLiving_updateArmSwingProgress($this);
+ if ($this.$getBrightness(1.0) > 0.5)
+ $this.$entityAge = $this.$entityAge + 2 | 0;
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onLivingUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $ptr);
+}
+function nms_EntityMob_onUpdate($this) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$worldObj.$isRemote && !$this.$worldObj.$difficultySetting)
+ $this.$isDead = 1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $ptr);
+}
+function nms_EntityMob_findPlayerToAttack($this) {
+ var $var1;
+ $var1 = nms_World_getClosestVulnerablePlayer($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, 16.0);
+ if (!($var1 !== null && nms_EntityLiving_canEntityBeSeen($this, $var1)))
+ $var1 = null;
+ return $var1;
+}
+function nms_EntityMob_attackEntityFrom($this, $par1DamageSource, $par2) {
+ var $var3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$invulnerable)
+ return 0;
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityLiving_attackEntityFrom($this, $par1DamageSource, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return 0;
+ $var3 = $par1DamageSource.$getEntity();
+ if ($this.$riddenByEntity !== $var3 && $this.$ridingEntity !== $var3) {
+ if ($var3 !== $this)
+ $this.$entityToAttack = $var3;
+ return 1;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $par2, $var3, $ptr);
+}
+function nms_EntityMob_attackEntityAsMob($this, $par1Entity) {
+ var $var2, var$3, var$4, $var4, $var5, $var3, var$8, var$9, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var3 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = $this.$getAttackStrength($par1Entity);
+ var$3 = nms_Potion_damageBoost;
+ var$4 = $this.$activePotionsMap;
+ var$3 = jl_Integer_valueOf(var$3.$id3);
+ if (var$3 !== null) {
+ $var4 = jl_Integer_hashCode(var$3);
+ var$3 = ju_HashMap_findNonNullKeyEntry(var$4, var$3, $var4 & (var$4.$elementData.data.length - 1 | 0), $var4);
+ } else {
+ var$3 = var$4.$elementData.data[0];
+ while (var$3 !== null && var$3.$key !== null) {
+ var$3 = var$3.$next1;
+ }
+ }
+ if (var$3 === null ? 0 : 1) {
+ var$3 = nms_Potion_damageBoost;
+ var$4 = $this.$activePotionsMap;
+ var$3 = jl_Integer_valueOf(var$3.$id3);
+ if (var$3 !== null) {
+ $var5 = jl_Integer_hashCode(var$3);
+ var$3 = ju_HashMap_findNonNullKeyEntry(var$4, var$3, $var5 & (var$4.$elementData.data.length - 1 | 0), $var5);
+ } else {
+ var$3 = var$4.$elementData.data[0];
+ while (var$3 !== null && var$3.$key !== null) {
+ var$3 = var$3.$next1;
+ }
+ }
+ $var2 = $var2 + (3 << (var$3 === null ? null : var$3.$value0).$amplifier) | 0;
+ }
+ var$3 = nms_Potion_weakness;
+ var$4 = $this.$activePotionsMap;
+ var$3 = jl_Integer_valueOf(var$3.$id3);
+ if (var$3 !== null) {
+ $var4 = jl_Integer_hashCode(var$3);
+ var$3 = ju_HashMap_findNonNullKeyEntry(var$4, var$3, $var4 & (var$4.$elementData.data.length - 1 | 0), $var4);
+ } else {
+ var$3 = var$4.$elementData.data[0];
+ while (var$3 !== null && var$3.$key !== null) {
+ var$3 = var$3.$next1;
+ }
+ }
+ if (var$3 === null ? 0 : 1) {
+ var$3 = nms_Potion_weakness;
+ var$4 = $this.$activePotionsMap;
+ var$3 = jl_Integer_valueOf(var$3.$id3);
+ if (var$3 !== null) {
+ $var5 = jl_Integer_hashCode(var$3);
+ var$3 = ju_HashMap_findNonNullKeyEntry(var$4, var$3, $var5 & (var$4.$elementData.data.length - 1 | 0), $var5);
+ } else {
+ var$3 = var$4.$elementData.data[0];
+ while (var$3 !== null && var$3.$key !== null) {
+ var$3 = var$3.$next1;
+ }
+ }
+ $var2 = $var2 - (2 << (var$3 === null ? null : var$3.$value0).$amplifier) | 0;
+ }
+ $var3 = 0;
+ var$8 = $par1Entity instanceof nms_EntityLiving;
+ if (var$8) {
+ $var2 = $var2 + nms_EnchantmentHelper_getEnchantmentModifierLiving($this, $par1Entity) | 0;
+ nms_Enchantment_$callClinit();
+ $var3 = $var3 + nms_EnchantmentHelper_getEnchantmentLevel(nms_Enchantment_knockback.$effectId, $this.$equipment.data[0]) | 0;
+ }
+ var$3 = new nms_EntityDamageSource;
+ var$3.$isUnblockable = 0;
+ var$3.$isDamageAllowedInCreativeMode = 0;
+ var$3.$hungerDamage = 0.30000001192092896;
+ var$3.$magicDamage = 0;
+ var$3.$explosion = 0;
+ var$3.$damageType = $rt_s(1181);
+ var$3.$damageSourceEntity = $this;
+ $ptr = 1;
+ case 1:
+ $tmp = $par1Entity.$attackEntityFrom(var$3, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var4 = $tmp;
+ if ($var4) {
+ if ($var3 > 0) {
+ var$9 = $this.$rotationYaw * 3.1415927410125732 / 180.0;
+ var$9 = -nms_MathHelper_SIN_TABLE.data[(var$9 * 10430.3779296875 | 0) & 65535];
+ var$10 = $var3;
+ var$11 = var$9 * var$10 * 0.5;
+ var$9 = $this.$rotationYaw * 3.1415927410125732 / 180.0;
+ $par1Entity.$addVelocity(var$11, 0.1, nms_MathHelper_SIN_TABLE.data[(var$9 * 10430.3779296875 + 16384.0 | 0) & 65535] * var$10 * 0.5);
+ $this.$motionX = $this.$motionX * 0.6;
+ $this.$motionZ = $this.$motionZ * 0.6;
+ }
+ nms_Enchantment_$callClinit();
+ $var5 = nms_EnchantmentHelper_getEnchantmentLevel(nms_Enchantment_fireAspect.$effectId, $this.$equipment.data[0]);
+ if ($var5 > 0) {
+ $var2 = nms_EnchantmentProtection_func_92093_a($par1Entity, ($var5 * 4 | 0) * 20 | 0);
+ if ($par1Entity.$fire < $var2)
+ $par1Entity.$fire = $var2;
+ }
+ if (var$8) {
+ $par1Entity = $par1Entity;
+ var$3 = $this.$rand0;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return $var4;
+ case 2:
+ nms_EnchantmentThorns_func_92096_a($this, $par1Entity, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var4;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $var2, var$3, var$4, $var4, $var5, $var3, var$8, var$9, var$10, var$11, $ptr);
+}
+function nms_EntityMob_attackEntity($this, $par1Entity, $par2) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$attackTime <= 0 && $par2 < 2.0 && $par1Entity.$boundingBox.$maxY > $this.$boundingBox.$minY && $par1Entity.$boundingBox.$minY < $this.$boundingBox.$maxY) {
+ $this.$attackTime = 20;
+ $ptr = 1;
+ continue main;
+ }
+ return;
+ case 1:
+ $this.$attackEntityAsMob($par1Entity);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $ptr);
+}
+function nms_EntityMob_getBlockPathWeight($this, $par1, $par2, $par3) {
+ var var$4;
+ var$4 = $this.$worldObj;
+ return 0.5 - var$4.$provider.$lightBrightnessTable.data[nms_World_getBlockLightValue_do(var$4, $par1, $par2, $par3, 1)];
+}
+function nms_EntityMob_getAttackStrength($this, $par1Entity) {
+ return 2;
+}
+function nms_EntitySpider() {
+ nms_EntityMob.call(this);
+}
+function nms_EntitySpider__init_0() {
+ var var_0 = new nms_EntitySpider();
+ nms_EntitySpider__init_(var_0);
+ return var_0;
+}
+function nms_EntitySpider__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$experienceValue = 5;
+ nms_Entity_setSize($this, 1.399999976158142, 0.8999999761581421);
+ $this.$moveSpeed = 0.800000011920929;
+}
+function nms_EntitySpider_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 16, var$2);
+}
+function nms_EntitySpider_onUpdate($this) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$worldObj.$isRemote && !$this.$worldObj.$difficultySetting)
+ $this.$isDead = 1;
+ if (!$this.$worldObj.$isRemote)
+ nms_EntitySpider_setBesideClimbableBlock($this, $this.$isCollidedHorizontally);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $ptr);
+}
+function nms_EntitySpider_getMaxHealth($this) {
+ return 16;
+}
+function nms_EntitySpider_getMountedYOffset($this) {
+ return $this.$height1 * 0.75 - 0.5;
+}
+function nms_EntitySpider_findPlayerToAttack($this) {
+ if (nms_Entity_getBrightness($this, 1.0) >= 0.5)
+ return null;
+ return nms_World_getClosestVulnerablePlayer($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, 16.0);
+}
+function nms_EntitySpider_getLivingSound($this) {
+ return $rt_s(1182);
+}
+function nms_EntitySpider_getHurtSound($this) {
+ return $rt_s(1182);
+}
+function nms_EntitySpider_getDeathSound($this) {
+ return $rt_s(1183);
+}
+function nms_EntitySpider_playStepSound($this, $par1, $par2, $par3, $par4) {
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1184), 0.15000000596046448, 1.0);
+}
+function nms_EntitySpider_attackEntity($this, $par1Entity, $par2) {
+ var $var4, $var6, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if (nms_Entity_getBrightness($this, 1.0) > 0.5 && !(Math.random() * 100.0 | 0))
+ $this.$entityToAttack = null;
+ else {
+ if ($par2 <= 2.0)
+ break a;
+ if ($par2 >= 6.0)
+ break a;
+ if (Math.random() * 10.0 | 0)
+ break a;
+ if ($this.$onGround) {
+ $var4 = $par1Entity.$posX - $this.$posX;
+ $var6 = $par1Entity.$posZ - $this.$posZ;
+ var$5 = jl_Math_sqrt($var4 * $var4 + $var6 * $var6);
+ $this.$motionX = $var4 / var$5 * 0.5 * 0.800000011920929 + $this.$motionX * 0.20000000298023224;
+ $this.$motionZ = $var6 / var$5 * 0.5 * 0.800000011920929 + $this.$motionZ * 0.20000000298023224;
+ $this.$motionY = 0.4000000059604645;
+ }
+ }
+ return;
+ }
+ $ptr = 1;
+ case 1:
+ nms_EntityMob_attackEntity($this, $par1Entity, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $var4, $var6, var$5, $ptr);
+}
+function nms_EntitySpider_getDropItemId($this) {
+ nms_Item_$callClinit();
+ return nms_Item_silk.$itemID;
+}
+function nms_EntitySpider_dropFewItems($this, $par1, $par2) {
+ var var$3, var$4, var$5;
+ a: {
+ nms_EntityLiving_dropFewItems($this, $par1, $par2);
+ if ($par1) {
+ if (Math.random() * 3.0 | 0) {
+ $par1 = 1 + $par2 | 0;
+ if ((Math.random() * $par1 | 0) <= 0)
+ break a;
+ }
+ nms_Item_$callClinit();
+ $par1 = nms_Item_spiderEye.$itemID;
+ var$3 = new nms_ItemStack;
+ var$3.$stackSize = 0;
+ var$3.$itemFrame = null;
+ var$3.$itemID0 = $par1;
+ var$3.$stackSize = 1;
+ var$3.$itemDamage = 0;
+ if (var$3.$itemDamage < 0)
+ var$3.$itemDamage = 0;
+ var$4 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$4.$dataWatcher, 10, var$3);
+ nms_DataWatcher_setObjectWatched(var$4.$dataWatcher, 10);
+ var$4.$delayBeforeCanPickup = 10;
+ var$3 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$3, var$4);
+ var$5 = var$3.$entityList;
+ ju_HashMap_putImpl(var$5.$backingMap, var$4, var$5);
+ if (!$par1) {
+ var$3 = var$3.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$3.$backingMap, var$4, var$3);
+ }
+ }
+ }
+}
+function nms_EntitySpider_isOnLadder($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1) ? 0 : 1;
+}
+function nms_EntitySpider_setInWeb($this) {
+ return;
+}
+function nms_EntitySpider_spiderScaleAmount($this) {
+ return 1.0;
+}
+function nms_EntitySpider_getCreatureAttribute($this) {
+ return nms_EnumCreatureAttribute_ARTHROPOD;
+}
+function nms_EntitySpider_isPotionApplicable($this, $par1PotionEffect) {
+ return $par1PotionEffect.$potionID != nms_Potion_poison.$id3 ? nms_EntityLiving_isPotionApplicable($this, $par1PotionEffect) : 0;
+}
+function nms_EntitySpider_isBesideClimbableBlock($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1) ? 0 : 1;
+}
+function nms_EntitySpider_setBesideClimbableBlock($this, $par1) {
+ var $var2, var$3, var$4;
+ $var2 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ $par1 = !$par1 ? ($var2 & (-2)) << 24 >> 24 : ($var2 | 1) << 24 >> 24;
+ var$3 = $this.$dataWatcher;
+ var$4 = new jl_Byte;
+ var$4.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$3, 16, var$4);
+}
+function nms_EntitySpider_initCreature($this) {
+ var $var1, var$2, var$3, var$4;
+ if (!(Math.random() * 100.0 | 0)) {
+ $var1 = new nms_EntitySkeleton;
+ nms_EntityLiving__init_0($var1);
+ $var1.$hasAttacked = 0;
+ $var1.$fleeingTick = 0;
+ $var1.$experienceValue = 5;
+ $var1.$moveSpeed = 0.25;
+ var$2 = $this.$worldObj;
+ $var1.$worldObj = var$2;
+ $var1.$dimension = var$2.$provider.$dimensionId;
+ nms_Entity_setLocationAndAngles($var1, $this.$posX, $this.$posY, $this.$posZ, $this.$rotationYaw, 0.0);
+ var$2 = $this.$worldObj;
+ var$3 = nms_World_spawnEntityInWorld(var$2, $var1);
+ var$4 = var$2.$entityList;
+ ju_HashMap_putImpl(var$4.$backingMap, $var1, var$4);
+ if (!var$3) {
+ var$2 = var$2.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$2.$backingMap, $var1, var$2);
+ }
+ nms_Entity_mountEntity($var1, $this);
+ }
+}
+function nms_Render() {
+ var a = this; jl_Object.call(a);
+ a.$renderManager = null;
+ a.$modelBase = null;
+ a.$renderBlocks = null;
+ a.$shadowSize = 0.0;
+ a.$shadowOpaque = 0.0;
+}
+var nms_Render_terrain = null;
+var nms_Render_shadow = null;
+function nms_Render_loadTexture($this, $par1Str) {
+ var var$2, var$3, var$4;
+ var$2 = $this.$renderManager.$renderEngine1;
+ var$3 = nms_RenderEngine_getTexture(var$2, $par1Str);
+ if (var$3 != var$2.$boundTexture) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1Str = nleg_EaglerAdapterGL30_texObjects;
+ $par1Str = var$3 < $par1Str.$size3 && var$3 >= 0 ? $par1Str.$values.data[var$3] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$4 = nlea_EaglerAdapterImpl2_webgl;
+ $par1Str = $par1Str !== null ? $par1Str.$obj : null;
+ var$4.bindTexture(3553, $par1Str);
+ var$2.$boundTexture = var$3;
+ }
+}
+function nms_Render_renderEntityOnFire($this, $par1Entity, $par2, $par4, $par6, $par8) {
+ var $var9, $var10, $var11, $var13, $var12, var$11, $var19, var$13, $var15, $var16, $var17, $var18, $var20, $var21, $var22, $var23, var$22, var$23, var$24, var$25;
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nms_Block_$callClinit();
+ $var9 = nms_Block_fire.$iconArray0.data[0];
+ $var10 = nms_Block_fire.$iconArray0.data[1];
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par8 = $par2;
+ $var11 = $par4;
+ $var13 = $par6;
+ $var12 = nleg_EaglerAdapterGL30_deevis;
+ $var12.$x = $par8;
+ $var12.$y = $var11;
+ $var12.$z = $var13;
+ $var12 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var12, $var12);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ $var12 = new jl_StringBuilder;
+ $var12.$buffer = $rt_createCharArray(16);
+ var$11.$sb = $var12;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ $var12 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var12, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = $var12;
+ jl_System_errCache = var$11;
+ }
+ $var19 = jl_System_errCache;
+ $var12 = $var19.$sb;
+ jl_AbstractStringBuilder_insert($var12, $var12.$length, $rt_s(220));
+ var$13 = $var12.$length;
+ jl_AbstractStringBuilder_insertSpace($var12, var$13, var$13 + 1 | 0);
+ $var12.$buffer.data[var$13] = 10;
+ ji_PrintStream_printSB($var19);
+ }
+ $var11 = $par1Entity.$width1 * 1.399999976158142;
+ $var12 = nleg_EaglerAdapterGL30_deevis;
+ $var12.$x = $var11;
+ $var12.$y = $var11;
+ $var12.$z = $var11;
+ $var12 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $var12, $var12);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $var19 = new ji_PrintStream;
+ $var19.$out = new jl_ConsoleOutputStreamStderr;
+ $var12 = new jl_StringBuilder;
+ $var12.$buffer = $rt_createCharArray(16);
+ $var19.$sb = $var12;
+ $var19.$buffer0 = $rt_createCharArray(32);
+ $var19.$autoFlush = 0;
+ $var12 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var12, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var19.$charset = $var12;
+ jl_System_errCache = $var19;
+ }
+ $var19 = jl_System_errCache;
+ $var12 = $var19.$sb;
+ jl_AbstractStringBuilder_insert($var12, $var12.$length, $rt_s(220));
+ var$13 = $var12.$length;
+ jl_AbstractStringBuilder_insertSpace($var12, var$13, var$13 + 1 | 0);
+ $var12.$buffer.data[var$13] = 10;
+ ji_PrintStream_printSB($var19);
+ }
+ nle_TextureLocation_bindTexture(nms_Render_terrain);
+ nlea_Tessellator_$callClinit();
+ $var12 = nlea_Tessellator_instance;
+ $var13 = 0.5;
+ $var15 = $par1Entity.$height1 / $var11;
+ $var16 = $par1Entity.$posY - $par1Entity.$boundingBox.$minY;
+ nleg_EaglerAdapterGL30_glRotatef( -$this.$renderManager.$playerViewY, 0.0, 1.0, 0.0);
+ $par8 = (-0.30000001192092896) + ($var15 | 0) * 0.019999999552965164;
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.0;
+ $par1Entity.$y = 0.0;
+ $par1Entity.$z = $par8;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $var19 = new ji_PrintStream;
+ $var19.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ $var19.$sb = $par1Entity;
+ $var19.$buffer0 = $rt_createCharArray(32);
+ $var19.$autoFlush = 0;
+ $var19.$charset = jnci_UTF8Charset__init_0();
+ jl_System_errCache = $var19;
+ }
+ ji_PrintStream_println0(jl_System_errCache, $rt_s(220));
+ }
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ $var17 = 0.0;
+ $var18 = 0;
+ nlea_Tessellator_startDrawingQuads($var12);
+ while ($var15 > 0.0) {
+ $var19 = $var18 % 2 | 0 ? $var10 : $var9;
+ $var20 = $var19.$getMinU();
+ $var21 = $var19.$getMinV();
+ $var22 = $var19.$getMaxU();
+ $var23 = $var19.$getMaxV();
+ if (($var18 / 2 | 0) % 2 | 0) {
+ $par8 = $var20;
+ $var20 = $var22;
+ $var22 = $par8;
+ }
+ $par2 = $var13 - 0.0;
+ $par4 = 0.0 - $var16;
+ $par6 = $var17;
+ var$22 = $var20;
+ var$23 = $var23;
+ nlea_Tessellator_addVertexWithUV($var12, $par2, $par4, $par6, var$22, var$23);
+ var$24 = -$var13 - 0.0;
+ var$25 = $var22;
+ nlea_Tessellator_addVertexWithUV($var12, var$24, $par4, $par6, var$25, var$23);
+ $par4 = 1.399999976158142 - $var16;
+ var$23 = $var21;
+ nlea_Tessellator_addVertexWithUV($var12, var$24, $par4, $par6, var$25, var$23);
+ nlea_Tessellator_addVertexWithUV($var12, $par2, $par4, $par6, var$22, var$23);
+ $var15 = $var15 - 0.44999998807907104;
+ $var16 = $var16 - 0.44999998807907104;
+ $var13 = $var13 * 0.8999999761581421;
+ $var17 = $var17 + 0.029999999329447746;
+ $var18 = $var18 + 1 | 0;
+ }
+ nlea_Tessellator_draw($var12);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glEnable(13);
+}
+function nms_Render_renderShadow($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $var10, $var11, $var12, $var14, $var16, $var26, $var35, $var28, $var24, $var18, $var19, $var20, $var21, $var22, $var23, $var30, $var32, $var33, $var34;
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nle_TextureLocation_bindTexture(nms_Render_shadow);
+ $var10 = $this.$renderManager.$worldObj1;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!0);
+ $var11 = $this.$shadowSize;
+ if ($par1Entity instanceof nms_EntityLiving) {
+ $var12 = $par1Entity;
+ $var11 = $var11 * 1.0;
+ if ($var12.$isChild())
+ $var11 = $var11 * 0.5;
+ }
+ $var14 = $par1Entity.$lastTickPosX;
+ $var16 = $par1Entity.$posX - $par1Entity.$lastTickPosX;
+ $var26 = $par9;
+ $var35 = $var14 + $var16 * $var26;
+ $var14 = $par1Entity.$lastTickPosY + ($par1Entity.$posY - $par1Entity.$lastTickPosY) * $var26 + $par1Entity.$getShadowSize();
+ $var16 = $par1Entity.$lastTickPosZ + ($par1Entity.$posZ - $par1Entity.$lastTickPosZ) * $var26;
+ $var28 = $var11;
+ $var24 = $var35 - $var28;
+ $var18 = $var24 | 0;
+ if ($var24 < $var18)
+ $var18 = $var18 - 1 | 0;
+ $var24 = $var35 + $var28;
+ $var19 = $var24 | 0;
+ if ($var24 < $var19)
+ $var19 = $var19 - 1 | 0;
+ $var24 = $var14 - $var28;
+ $var20 = $var24 | 0;
+ if ($var24 < $var20)
+ $var20 = $var20 - 1 | 0;
+ $var21 = $var14 | 0;
+ if ($var14 < $var21)
+ $var21 = $var21 - 1 | 0;
+ $var24 = $var16 - $var28;
+ $var22 = $var24 | 0;
+ if ($var24 < $var22)
+ $var22 = $var22 - 1 | 0;
+ $var28 = $var16 + $var28;
+ $var23 = $var28 | 0;
+ if ($var28 < $var23)
+ $var23 = $var23 - 1 | 0;
+ $var24 = $par2 - $var35;
+ $var26 = $par4 - $var14;
+ $var28 = $par6 - $var16;
+ nlea_Tessellator_$callClinit();
+ $var30 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var30, 98);
+ while ($var18 <= $var19) {
+ $var32 = $var20;
+ while ($var32 <= $var21) {
+ $var33 = $var22;
+ while ($var33 <= $var23) {
+ $var34 = nms_World_getBlockId($var10, $var18, $var32 - 1 | 0, $var33);
+ if ($var34 > 0 && nms_World_getBlockLightValue_do($var10, $var18, $var32, $var33, 1) > 3) {
+ nms_Block_$callClinit();
+ nms_Render_renderShadowOnBlock($this, nms_Block_blocksList.data[$var34], $par2, $par4 + $par1Entity.$getShadowSize(), $par6, $var18, $var32, $var33, $par8, $var11, $var24, $var26 + $par1Entity.$getShadowSize(), $var28);
+ }
+ $var33 = $var33 + 1 | 0;
+ }
+ $var32 = $var32 + 1 | 0;
+ }
+ $var18 = $var18 + 1 | 0;
+ }
+ nlea_Tessellator_draw($var30);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+}
+function nms_Render_renderShadowOnBlock($this, $par1Block, $par2, $par4, $par6, $par8, $par9, $par10, $par11, $par12, $par13, $par15, $par17) {
+ var $var19, $var20, $var26, var$16, $var22, $var24, $var28, $var30, $var32, $var33, $var34, $var35;
+ nlea_Tessellator_$callClinit();
+ $var19 = nlea_Tessellator_instance;
+ if ($par1Block.$renderAsNormalBlock()) {
+ $var20 = $par11;
+ $var26 = $par9;
+ $par4 = ($var20 - ($par4 - ($var26 + $par15)) / 2.0) * 0.5;
+ var$16 = $this.$renderManager.$worldObj1;
+ $var20 = $par4 * var$16.$provider.$lightBrightnessTable.data[nms_World_getBlockLightValue_do(var$16, $par8, $par9, $par10, 1)];
+ if ($var20 >= 0.0) {
+ if ($var20 > 1.0)
+ $var20 = 1.0;
+ nlea_Tessellator_setColorRGBA($var19, 255, 255, 255, $var20 * 255.0 | 0);
+ $var20 = $par8;
+ $var22 = $var20 + $par1Block.$minX0 + $par13;
+ $var24 = $var20 + $par1Block.$maxX0 + $par13;
+ $var26 = $var26 + $par1Block.$minY0 + $par15 + 0.015625;
+ $par13 = $par10;
+ $var28 = $par13 + $par1Block.$minZ0 + $par17;
+ $var30 = $par13 + $par1Block.$maxZ0 + $par17;
+ $par4 = ($par2 - $var22) / 2.0;
+ $par13 = $par12;
+ $var32 = $par4 / $par13 + 0.5;
+ $var33 = ($par2 - $var24) / 2.0 / $par13 + 0.5;
+ $var34 = ($par6 - $var28) / 2.0 / $par13 + 0.5;
+ $var35 = ($par6 - $var30) / 2.0 / $par13 + 0.5;
+ $par2 = $var32;
+ $par4 = $var34;
+ $var19.$hasTexture = 1;
+ $par11 = $par2;
+ $var19.$textureU = $par11;
+ $var34 = $par4;
+ $var19.$textureV = $var34;
+ nlea_Tessellator_addVertex($var19, $var22, $var26, $var28);
+ $par2 = $var35;
+ $var19.$hasTexture = 1;
+ $var19.$textureU = $par11;
+ $par12 = $par2;
+ $var19.$textureV = $par12;
+ nlea_Tessellator_addVertex($var19, $var22, $var26, $var30);
+ $par2 = $var33;
+ $var19.$hasTexture = 1;
+ $par11 = $par2;
+ $var19.$textureU = $par11;
+ $var19.$textureV = $par12;
+ nlea_Tessellator_addVertex($var19, $var24, $var26, $var30);
+ $var19.$hasTexture = 1;
+ $var19.$textureU = $par11;
+ $var19.$textureV = $var34;
+ nlea_Tessellator_addVertex($var19, $var24, $var26, $var28);
+ }
+ }
+}
+function nms_Render_renderOffsetAABB($par0AxisAlignedBB, $par1, $par3, $par5) {
+ var $var7;
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nlea_Tessellator_$callClinit();
+ $var7 = nlea_Tessellator_instance;
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nlea_Tessellator_startDrawing($var7, 98);
+ $var7.$xOffset = $par1;
+ $var7.$yOffset = $par3;
+ $var7.$zOffset = $par5;
+ nlea_Tessellator_setNormal($var7, 0.0, 0.0, (-1.0));
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$minX, $par0AxisAlignedBB.$maxY, $par0AxisAlignedBB.$minZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$maxX, $par0AxisAlignedBB.$maxY, $par0AxisAlignedBB.$minZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$maxX, $par0AxisAlignedBB.$minY, $par0AxisAlignedBB.$minZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$minX, $par0AxisAlignedBB.$minY, $par0AxisAlignedBB.$minZ);
+ nlea_Tessellator_setNormal($var7, 0.0, 0.0, 1.0);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$minX, $par0AxisAlignedBB.$minY, $par0AxisAlignedBB.$maxZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$maxX, $par0AxisAlignedBB.$minY, $par0AxisAlignedBB.$maxZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$maxX, $par0AxisAlignedBB.$maxY, $par0AxisAlignedBB.$maxZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$minX, $par0AxisAlignedBB.$maxY, $par0AxisAlignedBB.$maxZ);
+ nlea_Tessellator_setNormal($var7, 0.0, (-1.0), 0.0);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$minX, $par0AxisAlignedBB.$minY, $par0AxisAlignedBB.$minZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$maxX, $par0AxisAlignedBB.$minY, $par0AxisAlignedBB.$minZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$maxX, $par0AxisAlignedBB.$minY, $par0AxisAlignedBB.$maxZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$minX, $par0AxisAlignedBB.$minY, $par0AxisAlignedBB.$maxZ);
+ nlea_Tessellator_setNormal($var7, 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$minX, $par0AxisAlignedBB.$maxY, $par0AxisAlignedBB.$maxZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$maxX, $par0AxisAlignedBB.$maxY, $par0AxisAlignedBB.$maxZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$maxX, $par0AxisAlignedBB.$maxY, $par0AxisAlignedBB.$minZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$minX, $par0AxisAlignedBB.$maxY, $par0AxisAlignedBB.$minZ);
+ nlea_Tessellator_setNormal($var7, (-1.0), 0.0, 0.0);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$minX, $par0AxisAlignedBB.$minY, $par0AxisAlignedBB.$maxZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$minX, $par0AxisAlignedBB.$maxY, $par0AxisAlignedBB.$maxZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$minX, $par0AxisAlignedBB.$maxY, $par0AxisAlignedBB.$minZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$minX, $par0AxisAlignedBB.$minY, $par0AxisAlignedBB.$minZ);
+ nlea_Tessellator_setNormal($var7, 1.0, 0.0, 0.0);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$maxX, $par0AxisAlignedBB.$minY, $par0AxisAlignedBB.$minZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$maxX, $par0AxisAlignedBB.$maxY, $par0AxisAlignedBB.$minZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$maxX, $par0AxisAlignedBB.$maxY, $par0AxisAlignedBB.$maxZ);
+ nlea_Tessellator_addVertex($var7, $par0AxisAlignedBB.$maxX, $par0AxisAlignedBB.$minY, $par0AxisAlignedBB.$maxZ);
+ $var7.$xOffset = 0.0;
+ $var7.$yOffset = 0.0;
+ $var7.$zOffset = 0.0;
+ nlea_Tessellator_draw($var7);
+ nleg_EaglerAdapterGL30_glEnable(2);
+}
+function nms_Render_setRenderManager($this, $par1RenderManager) {
+ $this.$renderManager = $par1RenderManager;
+}
+function nms_Render_doRenderShadowAndFire($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var var$7, var$8, var$9, $var10, $var12;
+ if ($this.$renderManager.$options2.$fancyGraphics && $this.$shadowSize > 0.0 && !(!(nms_DataWatcher_getWatchableObjectByte($par1Entity.$dataWatcher, 0) & 32) ? 0 : 1)) {
+ var$7 = $this.$renderManager;
+ var$8 = $par1Entity.$posX;
+ var$9 = $par1Entity.$posY;
+ $var10 = $par1Entity.$posZ;
+ var$8 = var$8 - var$7.$viewerPosX;
+ var$9 = var$9 - var$7.$viewerPosY;
+ $var10 = $var10 - var$7.$viewerPosZ;
+ $var12 = (1.0 - (var$8 * var$8 + var$9 * var$9 + $var10 * $var10) / 256.0) * $this.$shadowOpaque;
+ if ($var12 > 0.0)
+ nms_Render_renderShadow($this, $par1Entity, $par2, $par4, $par6, $var12, $par9);
+ }
+ if ($par1Entity.$canRenderOnFire())
+ nms_Render_renderEntityOnFire($this, $par1Entity, $par2, $par4, $par6, $par9);
+}
+function nms_Render_getFontRendererFromRenderManager($this) {
+ return $this.$renderManager.$fontRenderer1;
+}
+function nms_Render_updateIcons($this, $par1IconRegister) {
+ return;
+}
+function nms_Render__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(641);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_Render_terrain = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1185);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_Render_shadow = var$1;
+}
+function nms_RenderLiving() {
+ var a = this; nms_Render.call(a);
+ a.$mainModel = null;
+ a.$renderPassModel = null;
+}
+var nms_RenderLiving_glint = null;
+function nms_RenderLiving_setRenderPassModel($this, $par1ModelBase) {
+ $this.$renderPassModel = $par1ModelBase;
+}
+function nms_RenderLiving_interpolateRotation($this, $par1, $par2, $par3) {
+ var $var4;
+ $var4 = $par2 - $par1;
+ while ($var4 < (-180.0)) {
+ $var4 = $var4 + 360.0;
+ }
+ while ($var4 >= 180.0) {
+ $var4 = $var4 - 360.0;
+ }
+ return $par1 + $par3 * $var4;
+}
+function nms_RenderLiving_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $var10, $var11, $var12, $var13, $var14, $var15, $var16, var$14, $var17, $var18, $var19, $var21, $var23, $var25, $var26, $var27, $var20, $var28, $var22, $var29, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var29 = $thread.pop();$var22 = $thread.pop();$var28 = $thread.pop();$var20 = $thread.pop();$var27 = $thread.pop();$var26 = $thread.pop();$var25 = $thread.pop();$var23 = $thread.pop();$var21 = $thread.pop();$var19 = $thread.pop();$var18 = $thread.pop();$var17 = $thread.pop();var$14 = $thread.pop();$var16 = $thread.pop();$var15 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8
+ = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glDisable(46);
+ $this.$mainModel.$onGround1 = nms_RenderLiving_renderSwingProgress($this, $par1EntityLiving, $par9);
+ if ($this.$renderPassModel !== null)
+ $this.$renderPassModel.$onGround1 = $this.$mainModel.$onGround1;
+ $this.$mainModel.$isRiding = nms_Entity_isRiding($par1EntityLiving);
+ if ($this.$renderPassModel !== null)
+ $this.$renderPassModel.$isRiding = $this.$mainModel.$isRiding;
+ $this.$mainModel.$isChild0 = $par1EntityLiving.$isChild();
+ if ($this.$renderPassModel !== null)
+ $this.$renderPassModel.$isChild0 = $this.$mainModel.$isChild0;
+ try {
+ $var10 = nms_RenderLiving_interpolateRotation($this, $par1EntityLiving.$prevRenderYawOffset, $par1EntityLiving.$renderYawOffset, $par9);
+ $var11 = nms_RenderLiving_interpolateRotation($this, $par1EntityLiving.$prevRotationYawHead, $par1EntityLiving.$rotationYawHead, $par9);
+ $var12 = $par1EntityLiving.$prevRotationPitch + ($par1EntityLiving.$rotationPitch - $par1EntityLiving.$prevRotationPitch) * $par9;
+ $this.$renderLivingAt($par1EntityLiving, $par2, $par4, $par6);
+ $var13 = $this.$handleRotationFloat($par1EntityLiving, $par9);
+ $this.$rotateCorpse($par1EntityLiving, $var13, $var10, $par9);
+ $var14 = 0.0625;
+ nleg_EaglerAdapterGL30_glEnable(41);
+ nleg_EaglerAdapterGL30_glScalef((-1.0), (-1.0), 1.0);
+ $this.$preRenderCallback($par1EntityLiving, $par9);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, (-1.5078125), 0.0);
+ $var15 = $par1EntityLiving.$prevLimbYaw + ($par1EntityLiving.$limbYaw - $par1EntityLiving.$prevLimbYaw) * $par9;
+ $var16 = $par1EntityLiving.$limbSwing - $par1EntityLiving.$limbYaw * (1.0 - $par9);
+ if ($par1EntityLiving.$isChild())
+ $var16 = $var16 * 3.0;
+ if ($var15 > 1.0)
+ $var15 = 1.0;
+ nleg_EaglerAdapterGL30_glEnable(6);
+ $this.$mainModel.$setLivingAnimations($par1EntityLiving, $var16, $var15, $par9);
+ var$14 = $var11 - $var10;
+ $this.$renderModel($par1EntityLiving, $var16, $var15, $var13, var$14, $var12, $var14);
+ $var17 = 0;
+ while ($var17 < 4) {
+ $var18 = $this.$shouldRenderPass($par1EntityLiving, $var17, $par9);
+ if ($var18 > 0) {
+ $this.$renderPassModel.$setLivingAnimations($par1EntityLiving, $var16, $var15, $par9);
+ $this.$renderPassModel.$render0($par1EntityLiving, $var16, $var15, $var13, var$14, $var12, $var14);
+ if (($var18 & 240) == 16) {
+ $this.$func_82408_c($par1EntityLiving, $var17, $par9);
+ $this.$renderPassModel.$render0($par1EntityLiving, $var16, $var15, $var13, var$14, $var12, $var14);
+ }
+ if (($var18 & 15) == 15) {
+ $var19 = $par1EntityLiving.$ticksExisted + $par9;
+ nle_TextureLocation_bindTexture(nms_RenderLiving_glint);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glColor4f(0.5, 0.5, 0.5, 1.0);
+ nleg_EaglerAdapterGL30_glDepthFunc(52);
+ nleg_EaglerAdapterGL30_glDepthMask(0);
+ $var21 = 0;
+ while ($var21 < 2) {
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glColor4f(0.3799999952316284, 0.1899999976158142, 0.6079999804496765, 1.0);
+ nleg_EaglerAdapterGL30_glBlendFunc(53, 1);
+ nleg_EaglerAdapterGL30_glMatrixMode(54);
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ $var10 = $var21;
+ $var23 = $var19 * (0.0010000000474974513 + $var10 * 0.003000000026077032) * 20.0;
+ nleg_EaglerAdapterGL30_glScalef(0.3333333432674408, 0.3333333432674408, 0.3333333432674408);
+ nleg_EaglerAdapterGL30_glRotatef(30.0 - $var10 * 60.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, $var23, 0.0);
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ $this.$renderPassModel.$render0($par1EntityLiving, $var16, $var15, $var13, var$14, $var12, $var14);
+ $var21 = $var21 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glMatrixMode(54);
+ nleg_EaglerAdapterGL30_glDepthMask(1);
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glDepthFunc(5);
+ }
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ }
+ $var17 = $var17 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glDepthMask(1);
+ $ptr = 1;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ $var25 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ jl_Throwable_printStackTrace($var25);
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_lightmapTexUnit);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_defaultTexUnit);
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nms_RenderLiving_passSpecialRender($this, $par1EntityLiving, $par2, $par4, $par6);
+ return;
+ case 1:
+ a: {
+ try {
+ $this.$renderEquippedItems($par1EntityLiving, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var26 = $par1EntityLiving.$getBrightness($par9);
+ $var18 = $this.$getColorMultiplier($par1EntityLiving, $var26, $par9);
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_lightmapTexUnit);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_defaultTexUnit);
+ $var17 = $var18 >> 24 & 255;
+ if (!($var17 <= 0 && $par1EntityLiving.$hurtTime <= 0 && $par1EntityLiving.$deathTime <= 0)) {
+ b: {
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glDepthFunc(52);
+ if (!($par1EntityLiving.$hurtTime <= 0 && $par1EntityLiving.$deathTime <= 0)) {
+ nleg_EaglerAdapterGL30_glColor4f($var26, 0.0, 0.0, 0.4000000059604645);
+ $this.$mainModel.$render0($par1EntityLiving, $var16, $var15, $var13, var$14, $var12, $var14);
+ $var27 = 0;
+ while (true) {
+ if ($var27 >= 4)
+ break b;
+ if ($this.$inheritRenderPass($par1EntityLiving, $var27, $par9) >= 0) {
+ nleg_EaglerAdapterGL30_glColor4f($var26, 0.0, 0.0, 0.4000000059604645);
+ $this.$renderPassModel.$render0($par1EntityLiving, $var16, $var15, $var13, var$14, $var12, $var14);
+ }
+ $var27 = $var27 + 1 | 0;
+ }
+ }
+ }
+ c: {
+ if ($var17 > 0) {
+ $var19 = ($var18 >> 16 & 255) / 255.0;
+ $var20 = ($var18 >> 8 & 255) / 255.0;
+ $var28 = ($var18 & 255) / 255.0;
+ $var22 = $var17 / 255.0;
+ nleg_EaglerAdapterGL30_glColor4f($var19, $var20, $var28, $var22);
+ $this.$mainModel.$render0($par1EntityLiving, $var16, $var15, $var13, var$14, $var12, $var14);
+ $var29 = 0;
+ while (true) {
+ if ($var29 >= 4)
+ break c;
+ if ($this.$inheritRenderPass($par1EntityLiving, $var29, $par9) >= 0) {
+ nleg_EaglerAdapterGL30_glColor4f($var19, $var20, $var28, $var22);
+ $this.$renderPassModel.$render0($par1EntityLiving, $var16, $var15, $var13, var$14, $var12, $var14);
+ }
+ $var29 = $var29 + 1 | 0;
+ }
+ }
+ }
+ nleg_EaglerAdapterGL30_glDepthFunc(5);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ }
+ nleg_EaglerAdapterGL30_glDisable(41);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ $var25 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ jl_Throwable_printStackTrace($var25);
+ }
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_lightmapTexUnit);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nms_OpenGlHelper_setActiveTexture(nms_OpenGlHelper_defaultTexUnit);
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nms_RenderLiving_passSpecialRender($this, $par1EntityLiving, $par2, $par4, $par6);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $var10, $var11, $var12, $var13, $var14, $var15, $var16, var$14, $var17, $var18, $var19, $var21, $var23, $var25, $var26, $var27, $var20, $var28, $var22, $var29, $ptr);
+}
+function nms_RenderLiving_renderModel($this, $par1EntityLiving, $par2, $par3, $par4, $par5, $par6, $par7) {
+ $this.$bindTexture2($par1EntityLiving);
+ if (!(!(nms_DataWatcher_getWatchableObjectByte($par1EntityLiving.$dataWatcher, 0) & 32) ? 0 : 1))
+ $this.$mainModel.$render0($par1EntityLiving, $par2, $par3, $par4, $par5, $par6, $par7);
+ else if ($par1EntityLiving.$func_98034_c(nmc_Minecraft_theMinecraft.$thePlayer))
+ $this.$mainModel.$setRotationAngles($par2, $par3, $par4, $par5, $par6, $par7, $par1EntityLiving);
+ else {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 0.15000000596046448;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!0);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_alphaThresh = 0.003921568859368563;
+ $this.$mainModel.$render0($par1EntityLiving, $par2, $par3, $par4, $par5, $par6, $par7);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_alphaThresh = 0.10000000149011612;
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+ }
+}
+function nms_RenderLiving_renderLivingAt($this, $par1EntityLiving, $par2, $par4, $par6) {
+ var var$5, var$6, var$7, var$8, var$9, var$10;
+ var$5 = $par2;
+ var$6 = $par4;
+ var$7 = $par6;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityLiving = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityLiving.$x = var$5;
+ $par1EntityLiving.$y = var$6;
+ $par1EntityLiving.$z = var$7;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntityLiving, $par1EntityLiving);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityLiving = new jl_StringBuilder;
+ $par1EntityLiving.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1EntityLiving;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1EntityLiving = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityLiving, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1EntityLiving;
+ jl_System_errCache = var$8;
+ }
+ var$9 = jl_System_errCache;
+ var$8 = var$9.$sb;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(220));
+ var$10 = var$8.$length;
+ jl_AbstractStringBuilder_insertSpace(var$8, var$10, var$10 + 1 | 0);
+ var$8.$buffer.data[var$10] = 10;
+ ji_PrintStream_printSB(var$9);
+ }
+}
+function nms_RenderLiving_rotateCorpse($this, $par1EntityLiving, $par2, $par3, $par4) {
+ nleg_EaglerAdapterGL30_glRotatef(180.0 - $par3, 0.0, 1.0, 0.0);
+ if ($par1EntityLiving.$deathTime > 0) {
+ $par3 = jl_Math_sqrt(($par1EntityLiving.$deathTime + $par4 - 1.0) / 20.0 * 1.600000023841858);
+ if ($par3 > 1.0)
+ $par3 = 1.0;
+ nleg_EaglerAdapterGL30_glRotatef($par3 * $this.$getDeathMaxRotation($par1EntityLiving), 0.0, 0.0, 1.0);
+ }
+}
+function nms_RenderLiving_renderSwingProgress($this, $par1EntityLiving, $par2) {
+ var var$3;
+ var$3 = $par1EntityLiving.$swingProgress - $par1EntityLiving.$prevSwingProgress;
+ if (var$3 < 0.0)
+ var$3 = var$3 + 1.0;
+ return $par1EntityLiving.$prevSwingProgress + var$3 * $par2;
+}
+function nms_RenderLiving_handleRotationFloat($this, $par1EntityLiving, $par2) {
+ return $par1EntityLiving.$ticksExisted + $par2;
+}
+function nms_RenderLiving_renderEquippedItems($this, $par1EntityLiving, $par2) {
+ return;
+}
+function nms_RenderLiving_renderArrowsStuckInEntity($this, $par1EntityLiving, $par2) {
+ var $var3, $var4, $var5, $var6, $var7, var$8, var$9, $var8, $var9, $var10, $var11, $var12, $var13, $var14, var$17, $var15, $var16, $var18, $var20, $var22, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var22 = $thread.pop();$var20 = $thread.pop();$var18 = $thread.pop();$var16 = $thread.pop();$var15 = $thread.pop();var$17 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving
+ = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = nms_DataWatcher_getWatchableObjectByte($par1EntityLiving.$dataWatcher, 10);
+ if ($var3 > 0) {
+ $var4 = nms_EntityArrow__init_0($par1EntityLiving.$worldObj, $par1EntityLiving.$posX, $par1EntityLiving.$posY, $par1EntityLiving.$posZ);
+ $var5 = new ju_Random;
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(15);
+ $var6 = 0;
+ if ($var6 < $var3) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var7 = nms_ModelBase_getRandomModelBox($this.$mainModel, $var5);
+ $par1EntityLiving = $var7.$cubeList;
+ var$8 = $var7.$cubeList.$size0;
+ var$9 = Math.random() * var$8 | 0;
+ if (var$9 >= 0 && var$9 < $par1EntityLiving.$size0) {
+ $var8 = $par1EntityLiving.$array1.data[var$9];
+ nms_ModelRenderer_postRender($var7, 0.0625);
+ $var9 = Math.random();
+ $var10 = Math.random();
+ $var11 = Math.random();
+ $var12 = ($var8.$posX10 + ($var8.$posX20 - $var8.$posX10) * $var9) / 16.0;
+ $var13 = ($var8.$posY10 + ($var8.$posY20 - $var8.$posY10) * $var10) / 16.0;
+ $var14 = ($var8.$posZ10 + ($var8.$posZ20 - $var8.$posZ10) * $var11) / 16.0;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityLiving.$x = $var12;
+ $par1EntityLiving.$y = $var13;
+ $par1EntityLiving.$z = $var14;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntityLiving, $par1EntityLiving);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $var8 = new ji_PrintStream;
+ $var8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityLiving = new jl_StringBuilder;
+ $par1EntityLiving.$buffer = $rt_createCharArray(16);
+ $var8.$sb = $par1EntityLiving;
+ $var8.$buffer0 = $rt_createCharArray(32);
+ $var8.$autoFlush = 0;
+ $par1EntityLiving = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityLiving, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var8.$charset = $par1EntityLiving;
+ jl_System_errCache = $var8;
+ }
+ $var8 = jl_System_errCache;
+ $par1EntityLiving = $var8.$sb;
+ jl_AbstractStringBuilder_insert($par1EntityLiving, $par1EntityLiving.$length, $rt_s(220));
+ var$17 = $par1EntityLiving.$length;
+ jl_AbstractStringBuilder_insertSpace($par1EntityLiving, var$17, var$17 + 1 | 0);
+ $par1EntityLiving.$buffer.data[var$17] = 10;
+ ji_PrintStream_printSB($var8);
+ }
+ $var12 = $var9 * 2.0 - 1.0;
+ $var13 = $var10 * 2.0 - 1.0;
+ $var14 = $var11 * 2.0 - 1.0;
+ $var12 = $var12 * (-1.0);
+ $var13 = $var13 * (-1.0);
+ $var14 = $var14 * (-1.0);
+ $var15 = jl_Math_sqrt($var12 * $var12 + $var14 * $var14);
+ $var12 = jl_Math_atan2($var12, $var14) * 180.0 / 3.141592653589793;
+ $var4.$rotationYaw = $var12;
+ $var4.$prevRotationYaw = $var12;
+ $var12 = jl_Math_atan2($var13, $var15) * 180.0 / 3.141592653589793;
+ $var4.$rotationPitch = $var12;
+ $var4.$prevRotationPitch = $var12;
+ $var16 = 0.0;
+ $var18 = 0.0;
+ $var20 = 0.0;
+ $var22 = 0.0;
+ $par1EntityLiving = $this.$renderManager;
+ $ptr = 1;
+ continue main;
+ }
+ $par1EntityLiving = new jl_IndexOutOfBoundsException;
+ $par1EntityLiving.$suppressionEnabled = 1;
+ $par1EntityLiving.$writableStackTrace = 1;
+ $rt_throw($par1EntityLiving);
+ }
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_copyModelToLightMatrix();
+ }
+ return;
+ case 1:
+ nms_RenderManager_renderEntityWithPosYaw($par1EntityLiving, $var4, $var16, $var18, $var20, $var22, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $var6 = $var6 + 1 | 0;
+ if ($var6 >= $var3) {
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_copyModelToLightMatrix();
+ return;
+ }
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var7 = nms_ModelBase_getRandomModelBox($this.$mainModel, $var5);
+ $par1EntityLiving = $var7.$cubeList;
+ var$8 = $var7.$cubeList.$size0;
+ var$9 = Math.random() * var$8 | 0;
+ if (var$9 >= 0 && var$9 < $par1EntityLiving.$size0) {
+ $var8 = $par1EntityLiving.$array1.data[var$9];
+ nms_ModelRenderer_postRender($var7, 0.0625);
+ $var9 = Math.random();
+ $var10 = Math.random();
+ $var11 = Math.random();
+ $var12 = ($var8.$posX10 + ($var8.$posX20 - $var8.$posX10) * $var9) / 16.0;
+ $var13 = ($var8.$posY10 + ($var8.$posY20 - $var8.$posY10) * $var10) / 16.0;
+ $var14 = ($var8.$posZ10 + ($var8.$posZ20 - $var8.$posZ10) * $var11) / 16.0;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityLiving.$x = $var12;
+ $par1EntityLiving.$y = $var13;
+ $par1EntityLiving.$z = $var14;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntityLiving, $par1EntityLiving);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $var8 = new ji_PrintStream;
+ $var8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityLiving = new jl_StringBuilder;
+ $par1EntityLiving.$buffer = $rt_createCharArray(16);
+ $var8.$sb = $par1EntityLiving;
+ $var8.$buffer0 = $rt_createCharArray(32);
+ $var8.$autoFlush = 0;
+ $par1EntityLiving = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityLiving, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var8.$charset = $par1EntityLiving;
+ jl_System_errCache = $var8;
+ }
+ $var8 = jl_System_errCache;
+ $par1EntityLiving = $var8.$sb;
+ jl_AbstractStringBuilder_insert($par1EntityLiving, $par1EntityLiving.$length, $rt_s(220));
+ var$17 = $par1EntityLiving.$length;
+ jl_AbstractStringBuilder_insertSpace($par1EntityLiving, var$17, var$17 + 1 | 0);
+ $par1EntityLiving.$buffer.data[var$17] = 10;
+ ji_PrintStream_printSB($var8);
+ }
+ $var12 = $var9 * 2.0 - 1.0;
+ $var13 = $var10 * 2.0 - 1.0;
+ $var14 = $var11 * 2.0 - 1.0;
+ $var12 = $var12 * (-1.0);
+ $var13 = $var13 * (-1.0);
+ $var14 = $var14 * (-1.0);
+ $var15 = jl_Math_sqrt($var12 * $var12 + $var14 * $var14);
+ $var12 = jl_Math_atan2($var12, $var14) * 180.0 / 3.141592653589793;
+ $var4.$rotationYaw = $var12;
+ $var4.$prevRotationYaw = $var12;
+ $var12 = jl_Math_atan2($var13, $var15) * 180.0 / 3.141592653589793;
+ $var4.$rotationPitch = $var12;
+ $var4.$prevRotationPitch = $var12;
+ $var16 = 0.0;
+ $var18 = 0.0;
+ $var20 = 0.0;
+ $var22 = 0.0;
+ $par1EntityLiving = $this.$renderManager;
+ continue main;
+ }
+ $par1EntityLiving = new jl_IndexOutOfBoundsException;
+ $par1EntityLiving.$suppressionEnabled = 1;
+ $par1EntityLiving.$writableStackTrace = 1;
+ $rt_throw($par1EntityLiving);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $var3, $var4, $var5, $var6, $var7, var$8, var$9, $var8, $var9, $var10, $var11, $var12, $var13, $var14, var$17, $var15, $var16, $var18, $var20, $var22, $ptr);
+}
+function nms_RenderLiving_inheritRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ return $this.$shouldRenderPass($par1EntityLiving, $par2, $par3);
+}
+function nms_RenderLiving_shouldRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ return (-1);
+}
+function nms_RenderLiving_func_82408_c($this, $par1EntityLiving, $par2, $par3) {
+ return;
+}
+function nms_RenderLiving_getDeathMaxRotation($this, $par1EntityLiving) {
+ return 90.0;
+}
+function nms_RenderLiving_getColorMultiplier($this, $par1EntityLiving, $par2, $par3) {
+ return 0;
+}
+function nms_RenderLiving_preRenderCallback($this, $par1EntityLiving, $par2) {
+ return;
+}
+function nms_RenderLiving_passSpecialRender($this, $par1EntityLiving, $par2, $par4, $par6) {
+ var $var16, $var15, $var10, var$8, var$9, $var12, $var13, var$12, var$13, var$14, var$15, var$16;
+ $var16 = nmc_Minecraft_theMinecraft !== null && nmc_Minecraft_theMinecraft.$gameSettings.$hideGUI ? 0 : 1;
+ a: {
+ if ($var16 && $par1EntityLiving !== $this.$renderManager.$livingPlayer && !$par1EntityLiving.$func_98034_c(nmc_Minecraft_theMinecraft.$thePlayer)) {
+ if (!$par1EntityLiving.$func_94059_bO()) {
+ if (!(nms_DataWatcher_getWatchableObjectString($par1EntityLiving.$dataWatcher, 5).$characters.data.length <= 0 ? 0 : 1))
+ break a;
+ if ($par1EntityLiving !== $this.$renderManager.$field_96451_i)
+ break a;
+ }
+ $var15 = $this.$renderManager.$livingPlayer;
+ $var10 = $par1EntityLiving.$posX - $var15.$posX;
+ var$8 = $par1EntityLiving.$posY - $var15.$posY;
+ var$9 = $par1EntityLiving.$posZ - $var15.$posZ;
+ $var10 = $var10 * $var10 + var$8 * var$8 + var$9 * var$9;
+ $var12 = !$par1EntityLiving.$isSneaking() ? 64.0 : 32.0;
+ if ($var10 < $var12 * $var12) {
+ $var13 = $par1EntityLiving.$getTranslatedEntityName();
+ if (!$par1EntityLiving.$isSneaking())
+ $this.$func_96449_a($par1EntityLiving, $par2, $par4, $par6, $var13, 0.0266666691750288, $var10);
+ else {
+ var$12 = $this.$renderManager.$fontRenderer1;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var12 = $par2 + 0.0;
+ var$13 = $par4 + $par1EntityLiving.$height1 + 0.5;
+ var$14 = $par6;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityLiving.$x = $var12;
+ $par1EntityLiving.$y = var$13;
+ $par1EntityLiving.$z = var$14;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntityLiving, $par1EntityLiving);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $var15 = new ji_PrintStream;
+ $var15.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityLiving = new jl_StringBuilder;
+ $par1EntityLiving.$buffer = $rt_createCharArray(16);
+ $var15.$sb = $par1EntityLiving;
+ $var15.$buffer0 = $rt_createCharArray(32);
+ $var15.$autoFlush = 0;
+ $par1EntityLiving = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityLiving, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var15.$charset = $par1EntityLiving;
+ jl_System_errCache = $var15;
+ }
+ var$15 = jl_System_errCache;
+ $var15 = var$15.$sb;
+ jl_AbstractStringBuilder_insert($var15, $var15.$length, $rt_s(220));
+ var$16 = $var15.$length;
+ jl_AbstractStringBuilder_insertSpace($var15, var$16, var$16 + 1 | 0);
+ $var15.$buffer.data[var$16] = 10;
+ ji_PrintStream_printSB(var$15);
+ }
+ nleg_EaglerAdapterGL30_glNormal3f(0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef( -$this.$renderManager.$playerViewY, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($this.$renderManager.$playerViewX, 1.0, 0.0, 0.0);
+ $par1EntityLiving = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityLiving.$x = (-0.0266666691750288);
+ $par1EntityLiving.$y = (-0.0266666691750288);
+ $par1EntityLiving.$z = 0.0266666691750288;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityLiving, $par1EntityLiving);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $var15 = new ji_PrintStream;
+ $var15.$out = new jl_ConsoleOutputStreamStderr;
+ $var15.$sb = jl_StringBuilder__init_();
+ $var15.$buffer0 = $rt_createCharArray(32);
+ $var15.$autoFlush = 0;
+ $var15.$charset = jnci_UTF8Charset__init_0();
+ jl_System_errCache = $var15;
+ }
+ ji_PrintStream_println0(jl_System_errCache, $rt_s(220));
+ }
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 9.374999046325684, 0.0);
+ nleg_EaglerAdapterGL30_glDepthMask(0);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nlea_Tessellator_$callClinit();
+ $var15 = nlea_Tessellator_instance;
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nlea_Tessellator_startDrawingQuads($var15);
+ $var16 = nms_FontRenderer_getStringWidth(var$12, $var13) / 2 | 0;
+ nlea_Tessellator_setColorRGBA_F($var15, 0.0, 0.0, 0.0, 0.25);
+ $par4 = -$var16 - 1 | 0;
+ nlea_Tessellator_addVertex($var15, $par4, (-1.0), 0.0);
+ nlea_Tessellator_addVertex($var15, $par4, 8.0, 0.0);
+ $par2 = $var16 + 1 | 0;
+ nlea_Tessellator_addVertex($var15, $par2, 8.0, 0.0);
+ nlea_Tessellator_addVertex($var15, $par2, (-1.0), 0.0);
+ nlea_Tessellator_draw($var15);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glDepthMask(1);
+ nms_FontRenderer_drawString0(var$12, $var13, -nms_FontRenderer_getStringWidth(var$12, $var13) / 2 | 0, 0, 553648127);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ }
+ }
+ }
+}
+function nms_RenderLiving_func_96449_a($this, $par1EntityLiving, $par2, $par4, $par6, $par8Str, $par9, $par10) {
+ if (!$par1EntityLiving.$isPlayerSleeping())
+ nms_RenderLiving_renderLivingLabel($this, $par1EntityLiving, $par8Str, $par2, $par4, $par6, 64);
+ else
+ nms_RenderLiving_renderLivingLabel($this, $par1EntityLiving, $par8Str, $par2, $par4 - 1.5, $par6, 64);
+}
+function nms_RenderLiving_renderLivingLabel($this, $par1EntityLiving, $par2Str, $par3, $par5, $par7, $par9) {
+ var $var15, $var10, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $var17, $var16;
+ $var15 = $this.$renderManager.$livingPlayer;
+ $var10 = $par1EntityLiving.$posX - $var15.$posX;
+ var$9 = $par1EntityLiving.$posY - $var15.$posY;
+ var$10 = $par1EntityLiving.$posZ - $var15.$posZ;
+ if ($var10 * $var10 + var$9 * var$9 + var$10 * var$10 <= $rt_imul($par9, $par9)) {
+ var$11 = $this.$renderManager.$fontRenderer1;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ var$12 = $par3 + 0.0;
+ var$13 = $par5 + $par1EntityLiving.$height1 + 0.5;
+ var$14 = $par7;
+ $var15 = nleg_EaglerAdapterGL30_deevis;
+ $var15.$x = var$12;
+ $var15.$y = var$13;
+ $var15.$z = var$14;
+ $var15 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var15, $var15);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$15 = new ji_PrintStream;
+ var$15.$out = new jl_ConsoleOutputStreamStderr;
+ $var15 = new jl_StringBuilder;
+ $var15.$buffer = $rt_createCharArray(16);
+ var$15.$sb = $var15;
+ var$15.$buffer0 = $rt_createCharArray(32);
+ var$15.$autoFlush = 0;
+ $var15 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var15, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$15.$charset = $var15;
+ jl_System_errCache = var$15;
+ }
+ var$15 = jl_System_errCache;
+ $var15 = var$15.$sb;
+ jl_AbstractStringBuilder_insert($var15, $var15.$length, $rt_s(220));
+ $var17 = $var15.$length;
+ jl_AbstractStringBuilder_insertSpace($var15, $var17, $var17 + 1 | 0);
+ $var15.$buffer.data[$var17] = 10;
+ ji_PrintStream_printSB(var$15);
+ }
+ nleg_EaglerAdapterGL30_glNormal3f(0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef( -$this.$renderManager.$playerViewY, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($this.$renderManager.$playerViewX, 1.0, 0.0, 0.0);
+ $var15 = nleg_EaglerAdapterGL30_deevis;
+ $var15.$x = (-0.0266666691750288);
+ $var15.$y = (-0.0266666691750288);
+ $var15.$z = 0.0266666691750288;
+ $var15 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $var15, $var15);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$15 = new ji_PrintStream;
+ var$15.$out = new jl_ConsoleOutputStreamStderr;
+ $var15 = new jl_StringBuilder;
+ $var15.$buffer = $rt_createCharArray(16);
+ var$15.$sb = $var15;
+ var$15.$buffer0 = $rt_createCharArray(32);
+ var$15.$autoFlush = 0;
+ $var15 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var15, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$15.$charset = $var15;
+ jl_System_errCache = var$15;
+ }
+ var$15 = jl_System_errCache;
+ $var15 = var$15.$sb;
+ jl_AbstractStringBuilder_insert($var15, $var15.$length, $rt_s(220));
+ $var17 = $var15.$length;
+ jl_AbstractStringBuilder_insertSpace($var15, $var17, $var17 + 1 | 0);
+ $var15.$buffer.data[$var17] = 10;
+ ji_PrintStream_printSB(var$15);
+ }
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!0);
+ nleg_EaglerAdapterGL30_glDisable(4);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nlea_Tessellator_$callClinit();
+ $var15 = nlea_Tessellator_instance;
+ $var16 = 0;
+ if (jl_String_equals($par2Str, $rt_s(1186)))
+ $var16 = (-10);
+ if ($par1EntityLiving instanceof nms_EntityOtherPlayerMP && nle_DefaultSkinRenderer_getPlayerRenderer($par1EntityLiving) == 19)
+ $var16 = (-32);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nlea_Tessellator_startDrawing($var15, 98);
+ $var17 = nms_FontRenderer_getStringWidth(var$11, $par2Str) / 2 | 0;
+ nlea_Tessellator_setColorRGBA_F($var15, 0.0, 0.0, 0.0, 0.25);
+ $par5 = -$var17 - 1 | 0;
+ $par7 = (-1) + $var16 | 0;
+ nlea_Tessellator_addVertex($var15, $par5, $par7, 0.0);
+ $par3 = 8 + $var16 | 0;
+ nlea_Tessellator_addVertex($var15, $par5, $par3, 0.0);
+ $par5 = $var17 + 1 | 0;
+ nlea_Tessellator_addVertex($var15, $par5, $par3, 0.0);
+ nlea_Tessellator_addVertex($var15, $par5, $par7, 0.0);
+ nlea_Tessellator_draw($var15);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nms_FontRenderer_drawString(var$11, $par2Str, -nms_FontRenderer_getStringWidth(var$11, $par2Str) / 2 | 0, $var16, 553648127, 0);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ nlea_EaglerAdapterImpl2__wglDepthMask(1);
+ nms_FontRenderer_drawString(var$11, $par2Str, -nms_FontRenderer_getStringWidth(var$11, $par2Str) / 2 | 0, $var16, (-1), 0);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+}
+function nms_RenderLiving_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ $this.$doRenderLiving($par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderLiving__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(796);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderLiving_glint = var$1;
+}
+function nms_RenderSpider() {
+ nms_RenderLiving.call(this);
+}
+var nms_RenderSpider_tex_eyes = null;
+var nms_RenderSpider_entityTexture0 = null;
+var nms_RenderSpider_entityTexture1 = null;
+function nms_RenderSpider__init_0() {
+ var var_0 = new nms_RenderSpider();
+ nms_RenderSpider__init_(var_0);
+ return var_0;
+}
+function nms_RenderSpider__init_($this) {
+ var var$1;
+ var$1 = nms_ModelSpider__init_0();
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = var$1;
+ $this.$shadowSize = 1.0;
+ $this.$renderPassModel = nms_ModelSpider__init_0();
+}
+function nms_RenderSpider_setSpiderDeathMaxRotation($this, $par1EntitySpider) {
+ return 180.0;
+}
+function nms_RenderSpider_setSpiderEyeBrightness($this, $par1EntitySpider, $par2, $par3) {
+ var var$4, var$5, var$6;
+ if ($par2)
+ return (-1);
+ nle_TextureLocation_bindTexture(nms_RenderSpider_tex_eyes);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nleg_EaglerAdapterGL30_glBlendFunc(1, 1);
+ if (!(!(nms_DataWatcher_getWatchableObjectByte($par1EntitySpider.$dataWatcher, 0) & 32) ? 0 : 1)) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+ } else {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!0);
+ }
+ a: {
+ switch (nms_OpenGlHelper_lightmapTexUnit) {
+ case 99:
+ break;
+ case 100:
+ nleg_EaglerAdapterGL30_tex1X = 61680.0;
+ nleg_EaglerAdapterGL30_tex1Y = 0.0;
+ break a;
+ default:
+ if (jl_System_errCache === null) {
+ var$4 = new ji_PrintStream;
+ var$4.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntitySpider = new jl_StringBuilder;
+ $par1EntitySpider.$buffer = $rt_createCharArray(16);
+ var$4.$sb = $par1EntitySpider;
+ var$4.$buffer0 = $rt_createCharArray(32);
+ var$4.$autoFlush = 0;
+ $par1EntitySpider = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntitySpider, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$4.$charset = $par1EntitySpider;
+ jl_System_errCache = var$4;
+ }
+ var$5 = jl_System_errCache;
+ var$4 = var$5.$sb;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(238));
+ var$6 = var$4.$length;
+ jl_AbstractStringBuilder_insertSpace(var$4, var$6, var$6 + 1 | 0);
+ var$4.$buffer.data[var$6] = 10;
+ ji_PrintStream_printSB(var$5);
+ break a;
+ }
+ nleg_EaglerAdapterGL30_tex0X = 61680.0;
+ nleg_EaglerAdapterGL30_tex0Y = 0.0;
+ }
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ return 1;
+}
+function nms_RenderSpider_scaleSpider($this, $par1EntitySpider, $par2) {
+ var $var3, var$4, var$5, var$6;
+ $var3 = $par1EntitySpider.$spiderScaleAmount();
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntitySpider = nleg_EaglerAdapterGL30_deevis;
+ $par1EntitySpider.$x = $var3;
+ $par1EntitySpider.$y = $var3;
+ $par1EntitySpider.$z = $var3;
+ $par1EntitySpider = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntitySpider, $par1EntitySpider);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$4 = new ji_PrintStream;
+ var$4.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntitySpider = new jl_StringBuilder;
+ $par1EntitySpider.$buffer = $rt_createCharArray(16);
+ var$4.$sb = $par1EntitySpider;
+ var$4.$buffer0 = $rt_createCharArray(32);
+ var$4.$autoFlush = 0;
+ $par1EntitySpider = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntitySpider, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$4.$charset = $par1EntitySpider;
+ jl_System_errCache = var$4;
+ }
+ var$5 = jl_System_errCache;
+ var$4 = var$5.$sb;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(220));
+ var$6 = var$4.$length;
+ jl_AbstractStringBuilder_insertSpace(var$4, var$6, var$6 + 1 | 0);
+ var$4.$buffer.data[var$6] = 10;
+ ji_PrintStream_printSB(var$5);
+ }
+}
+function nms_RenderSpider_preRenderCallback($this, $par1EntityLiving, $par2) {
+ var var$3, var$4, var$5;
+ $par2 = $par1EntityLiving.$spiderScaleAmount();
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityLiving = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityLiving.$x = $par2;
+ $par1EntityLiving.$y = $par2;
+ $par1EntityLiving.$z = $par2;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityLiving, $par1EntityLiving);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityLiving = new jl_StringBuilder;
+ $par1EntityLiving.$buffer = $rt_createCharArray(16);
+ var$3.$sb = $par1EntityLiving;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ $par1EntityLiving = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityLiving, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = $par1EntityLiving;
+ jl_System_errCache = var$3;
+ }
+ var$4 = jl_System_errCache;
+ var$3 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(220));
+ var$5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$5, var$5 + 1 | 0);
+ var$3.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ }
+}
+function nms_RenderSpider_getDeathMaxRotation($this, $par1EntityLiving) {
+ return 180.0;
+}
+function nms_RenderSpider_shouldRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ return nms_RenderSpider_setSpiderEyeBrightness($this, $par1EntityLiving, $par2, $par3);
+}
+function nms_RenderSpider_bindTexture($this, $par1EntityLiving) {
+ if (!($par1EntityLiving instanceof nms_EntityCaveSpider))
+ nle_TextureLocation_bindTexture(nms_RenderSpider_entityTexture0);
+ else
+ nle_TextureLocation_bindTexture(nms_RenderSpider_entityTexture1);
+}
+function nms_RenderSpider__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1187);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderSpider_tex_eyes = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1188);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderSpider_entityTexture0 = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1189);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderSpider_entityTexture1 = var$1;
+}
+function nms_EntityCaveSpider() {
+ nms_EntitySpider.call(this);
+}
+function nms_EntityCaveSpider__init_0() {
+ var var_0 = new nms_EntityCaveSpider();
+ nms_EntityCaveSpider__init_(var_0);
+ return var_0;
+}
+function nms_EntityCaveSpider__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$experienceValue = 5;
+ nms_Entity_setSize($this, 1.399999976158142, 0.8999999761581421);
+ $this.$moveSpeed = 0.800000011920929;
+ nms_Entity_setSize($this, 0.699999988079071, 0.5);
+}
+function nms_EntityCaveSpider_getMaxHealth($this) {
+ return 12;
+}
+function nms_EntityCaveSpider_spiderScaleAmount($this) {
+ return 0.699999988079071;
+}
+function nms_EntityCaveSpider_attackEntityAsMob($this, $par1Entity) {
+ var $var2, var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityMob_attackEntityAsMob($this, $par1Entity);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = $tmp;
+ if (!$var2)
+ return 0;
+ if ($par1Entity instanceof nms_EntityLiving) {
+ $var2 = 0;
+ if ($this.$worldObj.$difficultySetting > 1) {
+ if ($this.$worldObj.$difficultySetting == 2)
+ $var2 = 7;
+ else if ($this.$worldObj.$difficultySetting == 3)
+ $var2 = 15;
+ }
+ if ($var2 > 0) {
+ var$3 = $par1Entity;
+ var$4 = new nms_PotionEffect;
+ var$5 = nms_Potion_poison.$id3;
+ $var2 = $var2 * 20 | 0;
+ var$4.$potionID = var$5;
+ var$4.$duration = $var2;
+ var$4.$amplifier = 0;
+ var$4.$isAmbient = 0;
+ var$3.$addPotionEffect(var$4);
+ }
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $var2, var$3, var$4, var$5, $ptr);
+}
+function nms_EntityCaveSpider_initCreature($this) {
+ return;
+}
+function nms_EntityAgeable() {
+ var a = this; nms_EntityCreature.call(a);
+ a.$field_98056_d = 0.0;
+ a.$field_98057_e = 0.0;
+}
+function nms_EntityAgeable_interact($this, $par1EntityPlayer) {
+ var $var2, var$3, $var4, $var3, var$6, var$7, var$8, var$9;
+ a: {
+ $var2 = nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory);
+ if ($var2 === null)
+ break a;
+ var$3 = $var2.$itemID0;
+ nms_Item_$callClinit();
+ if (var$3 != nms_Item_monsterPlacer.$itemID)
+ break a;
+ if ($this.$worldObj.$isRemote)
+ break a;
+ var$3 = $var2.$itemDamage;
+ $var4 = nms_EntityList_IDtoClassMapping;
+ $var3 = jl_Integer_valueOf(var$3);
+ if ($var3 !== null) {
+ var$6 = jl_Integer_hashCode($var3);
+ $var4 = ju_HashMap_findNonNullKeyEntry($var4, $var3, var$6 & ($var4.$elementData.data.length - 1 | 0), var$6);
+ } else {
+ $var4 = $var4.$elementData.data[0];
+ while ($var4 !== null && $var4.$key !== null) {
+ $var4 = $var4.$next1;
+ }
+ }
+ $var3 = $var4 === null ? null : $var4.$value0;
+ if ($var3 === null)
+ break a;
+ if (!otp_Platform_isAssignable(jl_Class_getClass($this.constructor).$platformClass, $var3.$platformClass))
+ break a;
+ $var4 = $this.$createChild($this);
+ if ($var4 === null)
+ break a;
+ nms_EntityAgeable_setGrowingAge($var4, (-24000));
+ nms_Entity_setLocationAndAngles($var4, $this.$posX, $this.$posY, $this.$posZ, 0.0, 0.0);
+ $var3 = $this.$worldObj;
+ var$3 = nms_World_spawnEntityInWorld($var3, $var4);
+ var$7 = $var3.$entityList;
+ ju_HashMap_putImpl(var$7.$backingMap, $var4, var$7);
+ if (!var$3) {
+ $var3 = $var3.$entitySpawnQueue;
+ ju_HashMap_putImpl($var3.$backingMap, $var4, $var3);
+ }
+ if (nms_ItemStack_hasDisplayName($var2)) {
+ $var3 = nms_ItemStack_getDisplayName($var2);
+ nms_DataWatcher_updateObject($var4.$dataWatcher, 5, $var3);
+ }
+ if ($par1EntityPlayer.$capabilities.$isCreativeMode)
+ break a;
+ $var2.$stackSize = $var2.$stackSize - 1 | 0;
+ if ($var2.$stackSize > 0)
+ break a;
+ $var2 = $par1EntityPlayer.$inventory;
+ var$3 = $par1EntityPlayer.$inventory.$currentItem;
+ $par1EntityPlayer = null;
+ var$8 = $var2.$mainInventory;
+ var$9 = var$8.data.length;
+ if (var$3 >= var$9) {
+ var$3 = var$3 - var$9 | 0;
+ var$8 = $var2.$armorInventory;
+ }
+ var$8.data[var$3] = $par1EntityPlayer;
+ }
+ return 0;
+}
+function nms_EntityAgeable_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Integer;
+ var$2.$value = 0;
+ nms_DataWatcher_addObject(var$1, 12, var$2);
+}
+function nms_EntityAgeable_getGrowingAge($this) {
+ return nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12);
+}
+function nms_EntityAgeable_setGrowingAge($this, $par1) {
+ var var$2;
+ nms_DataWatcher_updateObject($this.$dataWatcher, 12, jl_Integer_valueOf($par1));
+ var$2 = !(nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12) >= 0 ? 0 : 1) ? 1.0 : 0.5;
+ nms_Entity_setSize($this, $this.$field_98056_d * var$2, $this.$field_98057_e * var$2);
+}
+function nms_EntityAgeable_onLivingUpdate($this) {
+ var var$1, $var1, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$var1 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onLivingUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$worldObj.$isRemote) {
+ var$1 = !(nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12) >= 0 ? 0 : 1) ? 1.0 : 0.5;
+ nms_Entity_setSize($this, $this.$field_98056_d * var$1, $this.$field_98057_e * var$1);
+ } else {
+ $var1 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12);
+ if ($var1 < 0) {
+ var$3 = $var1 + 1 | 0;
+ nms_DataWatcher_updateObject($this.$dataWatcher, 12, jl_Integer_valueOf(var$3));
+ var$1 = !(nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12) >= 0 ? 0 : 1) ? 1.0 : 0.5;
+ nms_Entity_setSize($this, $this.$field_98056_d * var$1, $this.$field_98057_e * var$1);
+ } else if ($var1 > 0) {
+ var$3 = $var1 + (-1) | 0;
+ nms_DataWatcher_updateObject($this.$dataWatcher, 12, jl_Integer_valueOf(var$3));
+ var$1 = !(nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12) >= 0 ? 0 : 1) ? 1.0 : 0.5;
+ nms_Entity_setSize($this, $this.$field_98056_d * var$1, $this.$field_98057_e * var$1);
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $var1, var$3, $ptr);
+}
+function nms_EntityAgeable_isChild($this) {
+ return nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12) >= 0 ? 0 : 1;
+}
+function nms_EntityAgeable_func_98054_a($this, $par1) {
+ var var$2;
+ var$2 = !$par1 ? 1.0 : 0.5;
+ nms_Entity_setSize($this, $this.$field_98056_d * var$2, $this.$field_98057_e * var$2);
+}
+function nms_EntityAgeable_setSize($this, $par1, $par2) {
+ var $var3;
+ $var3 = $this.$field_98056_d <= 0.0 ? 0 : 1;
+ $this.$field_98056_d = $par1;
+ $this.$field_98057_e = $par2;
+ if (!$var3)
+ nms_Entity_setSize($this, $this.$field_98056_d * 1.0, $this.$field_98057_e * 1.0);
+}
+function nms_EntityAnimal() {
+ var a = this; nms_EntityAgeable.call(a);
+ a.$inLove = 0;
+ a.$breeding = 0;
+}
+function nms_EntityAnimal_updateAITick($this) {
+ if (nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12))
+ $this.$inLove = 0;
+}
+function nms_EntityAnimal_onLivingUpdate($this) {
+ var $var1, $var2, $var4, $var6, var$5, var$6, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityAgeable_onLivingUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12))
+ $this.$inLove = 0;
+ if ($this.$inLove <= 0)
+ $this.$breeding = 0;
+ else {
+ $this.$inLove = $this.$inLove - 1 | 0;
+ $var1 = $rt_s(868);
+ if (!($this.$inLove % 10 | 0)) {
+ $var2 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var4 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var6 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ var$5 = $this.$worldObj;
+ var$6 = $this.$posX + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$7 = $this.$posY + 0.5 + Math.random() * $this.$height1;
+ var$8 = $this.$posZ + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$9 = 0;
+ if (var$9 < var$5.$worldAccesses.$size0) {
+ var$10 = var$5.$worldAccesses;
+ if (var$9 >= 0 && var$9 < var$10.$size0) {
+ var$10 = var$10.$array1.data[var$9];
+ $ptr = 2;
+ continue main;
+ }
+ $var1 = new jl_IndexOutOfBoundsException;
+ $var1.$suppressionEnabled = 1;
+ $var1.$writableStackTrace = 1;
+ $rt_throw($var1);
+ }
+ }
+ }
+ return;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle(var$10, $var1, var$6, var$7, var$8, $var2, $var4, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$9 = var$9 + 1 | 0;
+ if (var$9 >= var$5.$worldAccesses.$size0)
+ return;
+ var$10 = var$5.$worldAccesses;
+ if (var$9 >= 0 && var$9 < var$10.$size0) {
+ var$10 = var$10.$array1.data[var$9];
+ continue main;
+ }
+ $var1 = new jl_IndexOutOfBoundsException;
+ $var1.$suppressionEnabled = 1;
+ $var1.$writableStackTrace = 1;
+ $rt_throw($var1);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $var4, $var6, var$5, var$6, var$7, var$8, var$9, var$10, $ptr);
+}
+function nms_EntityAnimal_attackEntity($this, $par1Entity, $par2) {
+ var $var3, $var7, $var8, var$6, var$7, var$8, var$9, var$10, $var5, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();$var5 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if ($par1Entity instanceof nms_EntityPlayer) {
+ if ($par2 < 3.0) {
+ $var3 = $par1Entity.$posX - $this.$posX;
+ $this.$rotationYaw = jl_Math_atan2($par1Entity.$posZ - $this.$posZ, $var3) * 180.0 / 3.141592653589793 - 90.0;
+ $this.$hasAttacked = 1;
+ }
+ $var7 = $par1Entity;
+ if (!(nms_InventoryPlayer_getCurrentItem($var7.$inventory) !== null && $this.$isBreedingItem(nms_InventoryPlayer_getCurrentItem($var7.$inventory))))
+ $this.$entityToAttack = null;
+ } else if ($par1Entity instanceof nms_EntityAnimal) {
+ $var8 = $par1Entity;
+ if (nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12) > 0 && nms_DataWatcher_getWatchableObjectInt($var8.$dataWatcher, 12) < 0) {
+ if ($par2 < 2.5)
+ $this.$hasAttacked = 1;
+ } else if ($this.$inLove > 0 && $var8.$inLove > 0) {
+ if ($var8.$entityToAttack === null)
+ $var8.$entityToAttack = $this;
+ if ($var8.$entityToAttack === $this && $par2 < 3.5) {
+ $var8.$inLove = $var8.$inLove + 1 | 0;
+ $this.$inLove = $this.$inLove + 1 | 0;
+ $this.$breeding = $this.$breeding + 1 | 0;
+ if (!($this.$breeding % 4 | 0)) {
+ $var7 = $this.$worldObj;
+ var$6 = $rt_s(868);
+ var$7 = $this.$posX + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$8 = $this.$posY + 0.5 + Math.random() * $this.$height1;
+ var$9 = $this.$posZ + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$10 = 0.0;
+ $var3 = 0.0;
+ $var5 = 0.0;
+ var$12 = 0;
+ if (var$12 < $var7.$worldAccesses.$size0) {
+ $par1Entity = $var7.$worldAccesses;
+ if (var$12 >= 0 && var$12 < $par1Entity.$size0) {
+ $par1Entity = $par1Entity.$array1.data[var$12];
+ $ptr = 2;
+ continue main;
+ }
+ $par1Entity = new jl_IndexOutOfBoundsException;
+ $par1Entity.$suppressionEnabled = 1;
+ $par1Entity.$writableStackTrace = 1;
+ $rt_throw($par1Entity);
+ }
+ }
+ if ($this.$breeding != 60)
+ break a;
+ else {
+ $ptr = 1;
+ continue main;
+ }
+ }
+ $this.$breeding = 0;
+ } else {
+ $this.$breeding = 0;
+ $this.$entityToAttack = null;
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_EntityAnimal_procreate($this, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle($par1Entity, var$6, var$7, var$8, var$9, var$10, $var3, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$12 = var$12 + 1 | 0;
+ if (var$12 >= $var7.$worldAccesses.$size0) {
+ if ($this.$breeding != 60)
+ return;
+ $ptr = 1;
+ continue main;
+ }
+ $par1Entity = $var7.$worldAccesses;
+ if (var$12 >= 0 && var$12 < $par1Entity.$size0) {
+ $par1Entity = $par1Entity.$array1.data[var$12];
+ continue main;
+ }
+ $par1Entity = new jl_IndexOutOfBoundsException;
+ $par1Entity.$suppressionEnabled = 1;
+ $par1Entity.$writableStackTrace = 1;
+ $rt_throw($par1Entity);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $var3, $var7, $var8, var$6, var$7, var$8, var$9, var$10, $var5, var$12, $ptr);
+}
+function nms_EntityAnimal_procreate($this, $par1EntityAnimal) {
+ var $var2, $var3, $var4, $var6, $var8, var$7, var$8, var$9, var$10, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1EntityAnimal = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = $this.$createChild($par1EntityAnimal);
+ if ($var2 !== null) {
+ nms_EntityAgeable_setGrowingAge($this, 6000);
+ nms_EntityAgeable_setGrowingAge($par1EntityAnimal, 6000);
+ $this.$inLove = 0;
+ $this.$breeding = 0;
+ $this.$entityToAttack = null;
+ $par1EntityAnimal.$entityToAttack = null;
+ $par1EntityAnimal.$breeding = 0;
+ $par1EntityAnimal.$inLove = 0;
+ nms_EntityAgeable_setGrowingAge($var2, (-24000));
+ nms_Entity_setLocationAndAngles($var2, $this.$posX, $this.$posY, $this.$posZ, $this.$rotationYaw, $this.$rotationPitch);
+ $var3 = 0;
+ while ($var3 < 7) {
+ $var4 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var6 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var8 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $par1EntityAnimal = $this.$worldObj;
+ var$7 = $rt_s(868);
+ var$8 = $this.$posX + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$9 = $this.$posY + 0.5 + Math.random() * $this.$height1;
+ var$10 = $this.$posZ + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$11 = 0;
+ if (var$11 < $par1EntityAnimal.$worldAccesses.$size0) {
+ var$12 = $par1EntityAnimal.$worldAccesses;
+ if (var$11 >= 0 && var$11 < var$12.$size0) {
+ var$12 = var$12.$array1.data[var$11];
+ $ptr = 1;
+ continue main;
+ }
+ $par1EntityAnimal = new jl_IndexOutOfBoundsException;
+ $par1EntityAnimal.$suppressionEnabled = 1;
+ $par1EntityAnimal.$writableStackTrace = 1;
+ $rt_throw($par1EntityAnimal);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ $par1EntityAnimal = $this.$worldObj;
+ $var3 = nms_World_spawnEntityInWorld($par1EntityAnimal, $var2);
+ var$7 = $par1EntityAnimal.$entityList;
+ ju_HashMap_putImpl(var$7.$backingMap, $var2, var$7);
+ if (!$var3) {
+ $par1EntityAnimal = $par1EntityAnimal.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1EntityAnimal.$backingMap, $var2, $par1EntityAnimal);
+ }
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$12, var$7, var$8, var$9, var$10, $var4, $var6, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$11 = var$11 + 1 | 0;
+ while (true) {
+ if (var$11 < $par1EntityAnimal.$worldAccesses.$size0) {
+ var$12 = $par1EntityAnimal.$worldAccesses;
+ if (var$11 >= 0 && var$11 < var$12.$size0) {
+ var$12 = var$12.$array1.data[var$11];
+ continue main;
+ }
+ $par1EntityAnimal = new jl_IndexOutOfBoundsException;
+ $par1EntityAnimal.$suppressionEnabled = 1;
+ $par1EntityAnimal.$writableStackTrace = 1;
+ $rt_throw($par1EntityAnimal);
+ }
+ $var3 = $var3 + 1 | 0;
+ if ($var3 >= 7)
+ break;
+ $var4 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var6 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var8 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $par1EntityAnimal = $this.$worldObj;
+ var$7 = $rt_s(868);
+ var$8 = $this.$posX + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$9 = $this.$posY + 0.5 + Math.random() * $this.$height1;
+ var$10 = $this.$posZ + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$11 = 0;
+ }
+ $par1EntityAnimal = $this.$worldObj;
+ $var3 = nms_World_spawnEntityInWorld($par1EntityAnimal, $var2);
+ var$7 = $par1EntityAnimal.$entityList;
+ ju_HashMap_putImpl(var$7.$backingMap, $var2, var$7);
+ if (!$var3) {
+ $par1EntityAnimal = $par1EntityAnimal.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1EntityAnimal.$backingMap, $var2, $par1EntityAnimal);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityAnimal, $var2, $var3, $var4, $var6, $var8, var$7, var$8, var$9, var$10, var$11, var$12, $ptr);
+}
+function nms_EntityAnimal_attackEntityFrom($this, $par1DamageSource, $par2) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$invulnerable)
+ return 0;
+ $this.$fleeingTick = 60;
+ $this.$entityToAttack = null;
+ $this.$inLove = 0;
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityLiving_attackEntityFrom($this, $par1DamageSource, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ return $par2;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $par2, $ptr);
+}
+function nms_EntityAnimal_getBlockPathWeight($this, $par1, $par2, $par3) {
+ var var$4, var$5, var$6;
+ var$4 = nms_World_getBlockId($this.$worldObj, $par1, $par2 - 1 | 0, $par3);
+ nms_Block_$callClinit();
+ if (var$4 == nms_Block_grass.$blockID)
+ var$5 = 10.0;
+ else {
+ var$6 = $this.$worldObj;
+ var$5 = var$6.$provider.$lightBrightnessTable.data[nms_World_getBlockLightValue_do(var$6, $par1, $par2, $par3, 1)] - 0.5;
+ }
+ return var$5;
+}
+function nms_EntityAnimal_findPlayerToAttack($this) {
+ var $var2, var$2, $var4, var$4, var$5, var$6, var$7, var$8, var$9, $var5, $var2_0, $var3, var$13;
+ if ($this.$fleeingTick > 0)
+ return null;
+ a: {
+ b: {
+ if ($this.$inLove > 0) {
+ $var2 = $this.$worldObj;
+ var$2 = jl_Class_getClass($this.constructor);
+ $var4 = $this.$boundingBox;
+ var$4 = $var4.$minX - 8.0;
+ var$5 = $var4.$minY - 8.0;
+ var$6 = $var4.$minZ - 8.0;
+ var$7 = $var4.$maxX + 8.0;
+ var$8 = $var4.$maxY + 8.0;
+ var$9 = $var4.$maxZ + 8.0;
+ $var4 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var4.$initialized) {
+ $var5 = new nms_AABBPool;
+ $var2_0 = new ju_ArrayList;
+ ju_AbstractList__init_0($var2_0);
+ $var2_0.$array1 = $rt_createArray(jl_Object, 10);
+ $var5.$listAABB = $var2_0;
+ $var5.$nextPoolIndex = 0;
+ $var5.$maxPoolIndex = 0;
+ $var5.$numCleans = 0;
+ $var5.$maxNumCleans = 300;
+ $var5.$numEntriesToRemove = 2000;
+ $var4.$value7 = $var5;
+ $var4.$initialized = 1;
+ }
+ $var2_0 = nms_World_selectEntitiesWithinAABB($var2, var$2, nms_AABBPool_getAABB($var4.$value7, var$4, var$5, var$6, var$7, var$8, var$9), null);
+ $var3 = 0;
+ c: {
+ while (true) {
+ if ($var3 >= $var2_0.$size0)
+ break b;
+ if ($var3 < 0)
+ break c;
+ if ($var3 >= $var2_0.$size0)
+ break c;
+ $var4 = $var2_0.$array1.data[$var3];
+ if ($var4 !== $this && $var4.$inLove > 0)
+ break;
+ $var3 = $var3 + 1 | 0;
+ }
+ return $var4;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+ }
+ if (nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12)) {
+ if (nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12) <= 0)
+ break b;
+ $var2 = $this.$worldObj;
+ $var2_0 = jl_Class_getClass($this.constructor);
+ $var4 = $this.$boundingBox;
+ var$7 = $var4.$minX - 8.0;
+ var$8 = $var4.$minY - 8.0;
+ var$9 = $var4.$minZ - 8.0;
+ var$13 = $var4.$maxX + 8.0;
+ var$4 = $var4.$maxY + 8.0;
+ var$6 = $var4.$maxZ + 8.0;
+ $var4 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var4.$initialized) {
+ $var4.$value7 = nms_AABBPool__init_(300, 2000);
+ $var4.$initialized = 1;
+ }
+ $var2 = nms_World_getEntitiesWithinAABB($var2, $var2_0, nms_AABBPool_getAABB($var4.$value7, var$7, var$8, var$9, var$13, var$4, var$6));
+ $var3 = 0;
+ while (true) {
+ if ($var3 >= $var2.$size0)
+ break b;
+ $var4 = ju_ArrayList_get($var2, $var3);
+ if ($var4 !== $this && nms_EntityAgeable_getGrowingAge($var4) < 0)
+ break;
+ $var3 = $var3 + 1 | 0;
+ }
+ return $var4;
+ }
+ $var2 = $this.$worldObj;
+ $var5 = $this.$boundingBox;
+ var$7 = $var5.$minX - 8.0;
+ var$8 = $var5.$minY - 8.0;
+ var$9 = $var5.$minZ - 8.0;
+ var$13 = $var5.$maxX + 8.0;
+ var$4 = $var5.$maxY + 8.0;
+ var$6 = $var5.$maxZ + 8.0;
+ $var5 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var5.$initialized) {
+ $var2_0 = new nms_AABBPool;
+ var$2 = new ju_ArrayList;
+ ju_AbstractList__init_0(var$2);
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ $var2_0.$listAABB = var$2;
+ $var2_0.$nextPoolIndex = 0;
+ $var2_0.$maxPoolIndex = 0;
+ $var2_0.$numCleans = 0;
+ $var2_0.$maxNumCleans = 300;
+ $var2_0.$numEntriesToRemove = 2000;
+ $var5.$value7 = $var2_0;
+ $var5.$initialized = 1;
+ }
+ $var2 = nms_World_selectEntitiesWithinAABB($var2, $rt_cls(nms_EntityPlayer), nms_AABBPool_getAABB($var5.$value7, var$7, var$8, var$9, var$13, var$4, var$6), null);
+ $var3 = 0;
+ while (true) {
+ if ($var3 >= $var2.$size0)
+ break b;
+ if ($var3 < 0)
+ break a;
+ if ($var3 >= $var2.$size0)
+ break a;
+ $var5 = $var2.$array1.data[$var3];
+ if (nms_InventoryPlayer_getCurrentItem($var5.$inventory) !== null && $this.$isBreedingItem(nms_InventoryPlayer_getCurrentItem($var5.$inventory)))
+ break;
+ $var3 = $var3 + 1 | 0;
+ }
+ return $var5;
+ }
+ return null;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+}
+function nms_EntityAnimal_getTalkInterval($this) {
+ return 120;
+}
+function nms_EntityAnimal_canDespawn($this) {
+ return 0;
+}
+function nms_EntityAnimal_getExperiencePoints($this, $par1EntityPlayer) {
+ return 1 + (Math.random() * 3.0 | 0) | 0;
+}
+function nms_EntityAnimal_isBreedingItem($this, $par1ItemStack) {
+ var var$2;
+ var$2 = $par1ItemStack.$itemID0;
+ nms_Item_$callClinit();
+ return var$2 != nms_Item_wheat.$itemID ? 0 : 1;
+}
+function nms_EntityAnimal_interact($this, $par1EntityPlayer) {
+ var $var2, $var3, var$4, var$5, $var4, $var6, $var8, var$9, var$10, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory);
+ if ($var2 !== null && $this.$isBreedingItem($var2) && !nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12) && $this.$inLove <= 0) {
+ if (!$par1EntityPlayer.$capabilities.$isCreativeMode) {
+ $var2.$stackSize = $var2.$stackSize - 1 | 0;
+ if ($var2.$stackSize <= 0) {
+ $var2 = $par1EntityPlayer.$inventory;
+ $var3 = $par1EntityPlayer.$inventory.$currentItem;
+ $par1EntityPlayer = null;
+ var$4 = $var2.$mainInventory;
+ var$5 = var$4.data.length;
+ if ($var3 >= var$5) {
+ $var3 = $var3 - var$5 | 0;
+ var$4 = $var2.$armorInventory;
+ }
+ var$4.data[$var3] = $par1EntityPlayer;
+ }
+ }
+ $this.$inLove = 600;
+ $this.$entityToAttack = null;
+ $var3 = 0;
+ while ($var3 < 7) {
+ $var4 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var6 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var8 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var2 = $this.$worldObj;
+ var$9 = $rt_s(868);
+ var$10 = $this.$posX + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$11 = $this.$posY + 0.5 + Math.random() * $this.$height1;
+ var$12 = $this.$posZ + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$5 = 0;
+ if (var$5 < $var2.$worldAccesses.$size0) {
+ $par1EntityPlayer = $var2.$worldAccesses;
+ if (var$5 >= 0 && var$5 < $par1EntityPlayer.$size0) {
+ $par1EntityPlayer = $par1EntityPlayer.$array1.data[var$5];
+ $ptr = 2;
+ continue main;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ return 1;
+ }
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityAgeable_interact($this, $par1EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var3 = $tmp;
+ return $var3;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle($par1EntityPlayer, var$9, var$10, var$11, var$12, $var4, $var6, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = var$5 + 1 | 0;
+ while (true) {
+ if (var$5 < $var2.$worldAccesses.$size0) {
+ $par1EntityPlayer = $var2.$worldAccesses;
+ if (var$5 >= 0 && var$5 < $par1EntityPlayer.$size0) {
+ $par1EntityPlayer = $par1EntityPlayer.$array1.data[var$5];
+ continue main;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ }
+ $var3 = $var3 + 1 | 0;
+ if ($var3 >= 7)
+ break;
+ $var4 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var6 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var8 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var2 = $this.$worldObj;
+ var$9 = $rt_s(868);
+ var$10 = $this.$posX + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$11 = $this.$posY + 0.5 + Math.random() * $this.$height1;
+ var$12 = $this.$posZ + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$5 = 0;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $var2, $var3, var$4, var$5, $var4, $var6, $var8, var$9, var$10, var$11, var$12, $ptr);
+}
+function nms_EntityAnimal_isInLove($this) {
+ return $this.$inLove <= 0 ? 0 : 1;
+}
+function nms_EntityPig() {
+ nms_EntityAnimal.call(this);
+}
+function nms_EntityPig__init_0() {
+ var var_0 = new nms_EntityPig();
+ nms_EntityPig__init_(var_0);
+ return var_0;
+}
+function nms_EntityPig__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$field_98056_d = (-1.0);
+ $this.$breeding = 0;
+ nms_EntityAgeable_setSize($this, 0.8999999761581421, 0.8999999761581421);
+}
+function nms_EntityPig_isAIEnabled($this) {
+ return 1;
+}
+function nms_EntityPig_getMaxHealth($this) {
+ return 10;
+}
+function nms_EntityPig_updateAITasks($this) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_updateAITasks($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $ptr);
+}
+function nms_EntityPig_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Integer;
+ var$2.$value = 0;
+ nms_DataWatcher_addObject(var$1, 12, var$2);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Byte;
+ var$1.$value4 = 0;
+ nms_DataWatcher_addObject(var$2, 16, var$1);
+}
+function nms_EntityPig_getLivingSound($this) {
+ return $rt_s(1190);
+}
+function nms_EntityPig_getHurtSound($this) {
+ return $rt_s(1190);
+}
+function nms_EntityPig_getDeathSound($this) {
+ return $rt_s(1191);
+}
+function nms_EntityPig_playStepSound($this, $par1, $par2, $par3, $par4) {
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1192), 0.15000000596046448, 1.0);
+}
+function nms_EntityPig_interact($this, $par1EntityPlayer) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityAnimal_interact($this, $par1EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = $tmp;
+ if (var$2)
+ return 1;
+ var$2 = !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1) ? 0 : 1;
+ a: {
+ if (var$2 && !$this.$worldObj.$isRemote) {
+ if ($this.$riddenByEntity === null)
+ break a;
+ if ($this.$riddenByEntity === $par1EntityPlayer)
+ break a;
+ }
+ return 0;
+ }
+ nms_EntityPlayer_mountEntity($par1EntityPlayer, $this);
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, var$2, $ptr);
+}
+function nms_EntityPig_getDropItemId($this) {
+ var var$1;
+ if (!($this.$fire <= 0 && !(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 1) ? 0 : 1) ? 0 : 1)) {
+ nms_Item_$callClinit();
+ var$1 = nms_Item_porkRaw.$itemID;
+ } else {
+ nms_Item_$callClinit();
+ var$1 = nms_Item_porkCooked.$itemID;
+ }
+ return var$1;
+}
+function nms_EntityPig_dropFewItems($this, $par1, $par2) {
+ var $var3, $var4, var$5, var$6, var$7, var$8;
+ $var3 = (Math.random() * 3.0 | 0) + 1 | 0;
+ $par1 = 1 + $par2 | 0;
+ $var3 = $var3 + (Math.random() * $par1 | 0) | 0;
+ $var4 = 0;
+ while ($var4 < $var3) {
+ if (!($this.$fire <= 0 && !(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 1) ? 0 : 1) ? 0 : 1)) {
+ nms_Item_$callClinit();
+ var$5 = nms_Item_porkRaw.$itemID;
+ var$6 = new nms_ItemStack;
+ var$6.$stackSize = 0;
+ var$6.$itemFrame = null;
+ var$6.$itemID0 = var$5;
+ var$6.$stackSize = 1;
+ var$6.$itemDamage = 0;
+ if (var$6.$itemDamage < 0)
+ var$6.$itemDamage = 0;
+ var$7 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$7.$dataWatcher, 10, var$6);
+ nms_DataWatcher_setObjectWatched(var$7.$dataWatcher, 10);
+ var$7.$delayBeforeCanPickup = 10;
+ var$6 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$6, var$7);
+ var$8 = var$6.$entityList;
+ ju_HashMap_putImpl(var$8.$backingMap, var$7, var$8);
+ if (!$par1) {
+ var$8 = var$6.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$8.$backingMap, var$7, var$8);
+ }
+ } else {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_porkCooked.$itemID;
+ var$8 = new nms_ItemStack;
+ var$8.$stackSize = 0;
+ var$8.$itemFrame = null;
+ var$8.$itemID0 = $par1;
+ var$8.$stackSize = 1;
+ var$8.$itemDamage = 0;
+ if (var$8.$itemDamage < 0)
+ var$8.$itemDamage = 0;
+ var$7 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$7.$dataWatcher, 10, var$8);
+ nms_DataWatcher_setObjectWatched(var$7.$dataWatcher, 10);
+ var$7.$delayBeforeCanPickup = 10;
+ var$8 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$8, var$7);
+ var$6 = var$8.$entityList;
+ ju_HashMap_putImpl(var$6.$backingMap, var$7, var$6);
+ if (!$par1) {
+ var$8 = var$8.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$8.$backingMap, var$7, var$8);
+ }
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ if (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1) ? 0 : 1) {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_saddle.$itemID;
+ var$8 = new nms_ItemStack;
+ var$8.$stackSize = 0;
+ var$8.$itemFrame = null;
+ var$8.$itemID0 = $par1;
+ var$8.$stackSize = 1;
+ var$8.$itemDamage = 0;
+ if (var$8.$itemDamage < 0)
+ var$8.$itemDamage = 0;
+ var$7 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$7.$dataWatcher, 10, var$8);
+ nms_DataWatcher_setObjectWatched(var$7.$dataWatcher, 10);
+ var$7.$delayBeforeCanPickup = 10;
+ var$8 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$8, var$7);
+ var$6 = var$8.$entityList;
+ ju_HashMap_putImpl(var$6.$backingMap, var$7, var$6);
+ if (!$par1) {
+ var$8 = var$8.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$8.$backingMap, var$7, var$8);
+ }
+ }
+}
+function nms_EntityPig_getSaddled($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1) ? 0 : 1;
+}
+function nms_EntityPig_setSaddled($this, $par1) {
+ var var$2, var$3;
+ if (!$par1) {
+ var$2 = $this.$dataWatcher;
+ var$3 = new jl_Byte;
+ var$3.$value4 = 0;
+ nms_DataWatcher_updateObject(var$2, 16, var$3);
+ } else {
+ var$2 = $this.$dataWatcher;
+ var$3 = new jl_Byte;
+ var$3.$value4 = 1;
+ nms_DataWatcher_updateObject(var$2, 16, var$3);
+ }
+}
+function nms_EntityPig_onStruckByLightning($this, $par1EntityLightningBolt) {
+ return;
+}
+function nms_EntityPig_fall($this, $par1) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_fall($this, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1 > 5.0 && $this.$riddenByEntity instanceof nms_EntityPlayer) {
+ var$2 = $this.$riddenByEntity;
+ nms_AchievementList_$callClinit();
+ var$2.$addStat(nms_AchievementList_flyPig, 1);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, var$2, $ptr);
+}
+function nms_EntityPig_spawnBabyAnimal($this, $par1EntityAgeable) {
+ var $p;
+ $p = new nms_EntityPig;
+ nms_EntityLiving__init_0($p);
+ $p.$hasAttacked = 0;
+ $p.$fleeingTick = 0;
+ $p.$field_98056_d = (-1.0);
+ $p.$breeding = 0;
+ nms_EntityAgeable_setSize($p, 0.8999999761581421, 0.8999999761581421);
+ $par1EntityAgeable = $this.$worldObj;
+ $p.$worldObj = $par1EntityAgeable;
+ $p.$dimension = $par1EntityAgeable.$provider.$dimensionId;
+ return $p;
+}
+function nms_EntityPig_isBreedingItem($this, $par1ItemStack) {
+ var var$2;
+ a: {
+ if ($par1ItemStack !== null) {
+ var$2 = $par1ItemStack.$itemID0;
+ nms_Item_$callClinit();
+ if (var$2 == nms_Item_carrot.$itemID) {
+ var$2 = 1;
+ break a;
+ }
+ }
+ var$2 = 0;
+ }
+ return var$2;
+}
+function nms_EntityPig_createChild($this, $par1EntityAgeable) {
+ var var$2;
+ $par1EntityAgeable = new nms_EntityPig;
+ nms_EntityLiving__init_0($par1EntityAgeable);
+ $par1EntityAgeable.$hasAttacked = 0;
+ $par1EntityAgeable.$fleeingTick = 0;
+ $par1EntityAgeable.$field_98056_d = (-1.0);
+ $par1EntityAgeable.$breeding = 0;
+ nms_EntityAgeable_setSize($par1EntityAgeable, 0.8999999761581421, 0.8999999761581421);
+ var$2 = $this.$worldObj;
+ $par1EntityAgeable.$worldObj = var$2;
+ $par1EntityAgeable.$dimension = var$2.$provider.$dimensionId;
+ return $par1EntityAgeable;
+}
+function nms_RenderPig() {
+ nms_RenderLiving.call(this);
+}
+var nms_RenderPig_saddle = null;
+var nms_RenderPig_entityTexture = null;
+function nms_RenderPig__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_RenderPig();
+ nms_RenderPig__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_RenderPig__init_0($this, $par1ModelBase, $par2ModelBase, $par3) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = $par1ModelBase;
+ $this.$shadowSize = $par3;
+ $this.$renderPassModel = $par2ModelBase;
+}
+function nms_RenderPig_renderSaddledPig($this, $par1EntityPig, $par2, $par3) {
+ if (!$par2 && (!(nms_DataWatcher_getWatchableObjectByte($par1EntityPig.$dataWatcher, 16) & 1) ? 0 : 1)) {
+ nle_TextureLocation_bindTexture(nms_RenderPig_saddle);
+ return 1;
+ }
+ return (-1);
+}
+function nms_RenderPig_renderLivingPig($this, $par1EntityPig, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityPig = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityPig, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPig, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderPig_shouldRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ $par1EntityLiving = $par1EntityLiving;
+ if (!$par2 && (!(nms_DataWatcher_getWatchableObjectByte($par1EntityLiving.$dataWatcher, 16) & 1) ? 0 : 1)) {
+ nle_TextureLocation_bindTexture(nms_RenderPig_saddle);
+ $par2 = 1;
+ } else
+ $par2 = (-1);
+ return $par2;
+}
+function nms_RenderPig_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderPig_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderPig_bindTexture($this, $par1EntityLiving) {
+ nle_TextureLocation_bindTexture(nms_RenderPig_entityTexture);
+}
+function nms_RenderPig__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1193);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderPig_saddle = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1194);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderPig_entityTexture = var$1;
+}
+function nms_ModelBase() {
+ var a = this; jl_Object.call(a);
+ a.$onGround1 = 0.0;
+ a.$isRiding = 0;
+ a.$boxList = null;
+ a.$isChild0 = 0;
+ a.$modelTextureMap = null;
+ a.$textureWidth = 0;
+ a.$textureHeight = 0;
+}
+function nms_ModelBase__init_() {
+ var var_0 = new nms_ModelBase();
+ nms_ModelBase__init_0(var_0);
+ return var_0;
+}
+function nms_ModelBase__init_0($this) {
+ var var$1;
+ $this.$isRiding = 0;
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$boxList = var$1;
+ $this.$isChild0 = 1;
+ $this.$modelTextureMap = ju_HashMap__init_1(16, 0.75);
+ $this.$textureWidth = 64;
+ $this.$textureHeight = 32;
+}
+function nms_ModelBase_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ return;
+}
+function nms_ModelBase_setLivingAnimations($this, $par1EntityLiving, $par2, $par3, $par4) {
+ return;
+}
+function nms_ModelBase_getRandomModelBox($this, $par1Random) {
+ var var$2, var$3;
+ $par1Random = $this.$boxList;
+ var$2 = $this.$boxList.$size0;
+ var$3 = Math.random() * var$2 | 0;
+ if (var$3 >= 0 && var$3 < $par1Random.$size0)
+ return $par1Random.$array1.data[var$3];
+ $par1Random = new jl_IndexOutOfBoundsException;
+ $par1Random.$suppressionEnabled = 1;
+ $par1Random.$writableStackTrace = 1;
+ $rt_throw($par1Random);
+}
+function nms_ModelBase_setTextureOffset($this, $par1Str, $par2, $par3) {
+ var var$4, var$5;
+ var$4 = $this.$modelTextureMap;
+ var$5 = new nms_TextureOffset;
+ var$5.$textureOffsetX = $par2;
+ var$5.$textureOffsetY = $par3;
+ ju_HashMap_putImpl(var$4, $par1Str, var$5);
+}
+function nms_ModelBase_getTextureOffset($this, $par1Str) {
+ var var$2, var$3;
+ var$2 = $this.$modelTextureMap;
+ if ($par1Str !== null) {
+ var$3 = jl_String_hashCode($par1Str);
+ $par1Str = ju_HashMap_findNonNullKeyEntry(var$2, $par1Str, var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1Str = var$2.$elementData.data[0];
+ while ($par1Str !== null && $par1Str.$key !== null) {
+ $par1Str = $par1Str.$next1;
+ }
+ }
+ return $par1Str === null ? null : $par1Str.$value0;
+}
+function nms_ModelQuadruped() {
+ var a = this; nms_ModelBase.call(a);
+ a.$head = null;
+ a.$body = null;
+ a.$leg1 = null;
+ a.$leg2 = null;
+ a.$leg3 = null;
+ a.$leg4 = null;
+ a.$field_78145_g = 0.0;
+ a.$field_78151_h = 0.0;
+}
+function nms_ModelQuadruped__init_(var_0, var_1) {
+ var var_2 = new nms_ModelQuadruped();
+ nms_ModelQuadruped__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ModelQuadruped__init_0($this, $par1, $par2) {
+ var var$3, var$4, var$5, var$6;
+ nms_ModelBase__init_0($this);
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureOffsetX0 = 0;
+ var$3.$textureOffsetY0 = 0;
+ $this.$head = var$3;
+ $this.$field_78145_g = 8.0;
+ $this.$field_78151_h = 4.0;
+ var$3 = $this.$head;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-4.0), (-4.0), (-8.0), 8, 8, 8, $par2));
+ var$3 = $this.$head;
+ var$4 = 18 - $par1 | 0;
+ var$3.$rotationPointX = 0.0;
+ var$3.$rotationPointY = var$4;
+ var$3.$rotationPointZ = (-6.0);
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureOffsetX0 = 28;
+ var$3.$textureOffsetY0 = 8;
+ $this.$body = var$3;
+ var$3 = $this.$body;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-5.0), (-10.0), (-7.0), 10, 16, 8, $par2));
+ var$3 = $this.$body;
+ var$4 = 17 - $par1 | 0;
+ var$3.$rotationPointX = 0.0;
+ var$3.$rotationPointY = var$4;
+ var$3.$rotationPointZ = 2.0;
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureOffsetX0 = 0;
+ var$3.$textureOffsetY0 = 16;
+ $this.$leg1 = var$3;
+ var$3 = $this.$leg1;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-2.0), 0.0, (-2.0), 4, $par1, 4, $par2));
+ var$3 = $this.$leg1;
+ var$4 = 24 - $par1 | 0;
+ var$3.$rotationPointX = (-3.0);
+ var$3.$rotationPointY = var$4;
+ var$3.$rotationPointZ = 7.0;
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureOffsetX0 = 0;
+ var$5.$textureOffsetY0 = 16;
+ $this.$leg2 = var$5;
+ var$6 = $this.$leg2;
+ ju_ArrayList_add(var$6.$cubeList, nms_ModelBox__init_(var$6, var$6.$textureOffsetX0, var$6.$textureOffsetY0, (-2.0), 0.0, (-2.0), 4, $par1, 4, $par2));
+ var$3 = $this.$leg2;
+ var$3.$rotationPointX = 3.0;
+ var$3.$rotationPointY = var$4;
+ var$3.$rotationPointZ = 7.0;
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureOffsetX0 = 0;
+ var$5.$textureOffsetY0 = 16;
+ $this.$leg3 = var$5;
+ var$6 = $this.$leg3;
+ ju_ArrayList_add(var$6.$cubeList, nms_ModelBox__init_(var$6, var$6.$textureOffsetX0, var$6.$textureOffsetY0, (-2.0), 0.0, (-2.0), 4, $par1, 4, $par2));
+ var$3 = $this.$leg3;
+ var$3.$rotationPointX = (-3.0);
+ var$3.$rotationPointY = var$4;
+ var$3.$rotationPointZ = (-5.0);
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureOffsetX0 = 0;
+ var$5.$textureOffsetY0 = 16;
+ $this.$leg4 = var$5;
+ var$6 = $this.$leg4;
+ ju_ArrayList_add(var$6.$cubeList, nms_ModelBox__init_(var$6, var$6.$textureOffsetX0, var$6.$textureOffsetY0, (-2.0), 0.0, (-2.0), 4, $par1, 4, $par2));
+ var$3 = $this.$leg4;
+ var$3.$rotationPointX = 3.0;
+ var$3.$rotationPointY = var$4;
+ var$3.$rotationPointZ = (-5.0);
+}
+function nms_ModelQuadruped_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var var$8, var$9, var$10, var$11;
+ $this.$setRotationAngles($par2, $par3, $par4, $par5, $par6, $par7, $par1Entity);
+ if (!$this.$isChild0) {
+ nms_ModelRenderer_render($this.$head, $par7);
+ nms_ModelRenderer_render($this.$body, $par7);
+ nms_ModelRenderer_render($this.$leg1, $par7);
+ nms_ModelRenderer_render($this.$leg2, $par7);
+ nms_ModelRenderer_render($this.$leg3, $par7);
+ nms_ModelRenderer_render($this.$leg4, $par7);
+ } else {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par3 = $this.$field_78145_g * $par7;
+ $par4 = $this.$field_78151_h * $par7;
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.0;
+ $par1Entity.$y = $par3;
+ $par1Entity.$z = $par4;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1Entity;
+ jl_System_errCache = var$8;
+ }
+ var$8 = jl_System_errCache;
+ $par1Entity = var$8.$sb;
+ jl_AbstractStringBuilder_insert($par1Entity, $par1Entity.$length, $rt_s(220));
+ var$9 = $par1Entity.$length;
+ jl_AbstractStringBuilder_insertSpace($par1Entity, var$9, var$9 + 1 | 0);
+ $par1Entity.$buffer.data[var$9] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+ nms_ModelRenderer_render($this.$head, $par7);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.5;
+ $par1Entity.$y = 0.5;
+ $par1Entity.$z = 0.5;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1Entity;
+ jl_System_errCache = var$8;
+ }
+ var$10 = jl_System_errCache;
+ var$8 = var$10.$sb;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(220));
+ var$11 = var$8.$length;
+ jl_AbstractStringBuilder_insertSpace(var$8, var$11, var$11 + 1 | 0);
+ var$8.$buffer.data[var$11] = 10;
+ ji_PrintStream_printSB(var$10);
+ }
+ $par3 = 24.0 * $par7;
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.0;
+ $par1Entity.$y = $par3;
+ $par1Entity.$z = 0.0;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1Entity;
+ jl_System_errCache = var$8;
+ }
+ var$8 = jl_System_errCache;
+ $par1Entity = var$8.$sb;
+ jl_AbstractStringBuilder_insert($par1Entity, $par1Entity.$length, $rt_s(220));
+ var$9 = $par1Entity.$length;
+ jl_AbstractStringBuilder_insertSpace($par1Entity, var$9, var$9 + 1 | 0);
+ $par1Entity.$buffer.data[var$9] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+ nms_ModelRenderer_render($this.$body, $par7);
+ nms_ModelRenderer_render($this.$leg1, $par7);
+ nms_ModelRenderer_render($this.$leg2, $par7);
+ nms_ModelRenderer_render($this.$leg3, $par7);
+ nms_ModelRenderer_render($this.$leg4, $par7);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+}
+function nms_ModelQuadruped_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ var var$8, var$9, var$10;
+ $this.$head.$rotateAngleX = $par5 / 57.2957763671875;
+ $this.$head.$rotateAngleY = $par4 / 57.2957763671875;
+ $this.$body.$rotateAngleX = 1.5707963705062866;
+ $par7Entity = $this.$leg1;
+ $par3 = $par1 * 0.6661999821662903;
+ var$8 = nms_MathHelper_SIN_TABLE.data;
+ var$9 = ($par3 * 10430.3779296875 + 16384.0 | 0) & 65535;
+ $par7Entity.$rotateAngleX = var$8[var$9] * 1.399999976158142 * $par2;
+ $par7Entity = $this.$leg2;
+ $par1 = $par3 + 3.1415927410125732;
+ var$8 = nms_MathHelper_SIN_TABLE.data;
+ var$10 = ($par1 * 10430.3779296875 + 16384.0 | 0) & 65535;
+ $par7Entity.$rotateAngleX = var$8[var$10] * 1.399999976158142 * $par2;
+ $this.$leg3.$rotateAngleX = nms_MathHelper_SIN_TABLE.data[var$10] * 1.399999976158142 * $par2;
+ $this.$leg4.$rotateAngleX = nms_MathHelper_SIN_TABLE.data[var$9] * 1.399999976158142 * $par2;
+}
+function nms_ModelPig() {
+ nms_ModelQuadruped.call(this);
+}
+function nms_ModelPig__init_0() {
+ var var_0 = new nms_ModelPig();
+ nms_ModelPig__init_(var_0);
+ return var_0;
+}
+function nms_ModelPig__init_1(var_0) {
+ var var_1 = new nms_ModelPig();
+ nms_ModelPig__init_2(var_1, var_0);
+ return var_1;
+}
+function nms_ModelPig__init_($this) {
+ nms_ModelPig__init_2($this, 0.0);
+}
+function nms_ModelPig__init_2($this, $par1) {
+ var var$2;
+ nms_ModelQuadruped__init_0($this, 6, $par1);
+ var$2 = $this.$head;
+ var$2.$textureOffsetX0 = 16;
+ var$2.$textureOffsetY0 = 16;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-2.0), 0.0, (-9.0), 4, 3, 1, $par1));
+ $this.$field_78145_g = 4.0;
+}
+function nms_EntitySheep() {
+ var a = this; nms_EntityAnimal.call(a);
+ a.$field_90016_e = null;
+ a.$sheepTimer = 0;
+}
+var nms_EntitySheep_fleeceColorTable = null;
+function nms_EntitySheep__init_0() {
+ var var_0 = new nms_EntitySheep();
+ nms_EntitySheep__init_(var_0);
+ return var_0;
+}
+function nms_EntitySheep__init_($this) {
+ var var$1, var$2, var$3;
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$field_98056_d = (-1.0);
+ $this.$breeding = 0;
+ var$1 = new nms_InventoryCrafting;
+ var$2 = new nms_ContainerSheep;
+ nms_Container__init_(var$2);
+ var$2.$field_90034_a = $this;
+ var$1.$stackList = $rt_createArray(nms_ItemStack, 2);
+ var$1.$eventHandler = var$2;
+ var$1.$inventoryWidth = 2;
+ $this.$field_90016_e = var$1;
+ nms_EntityAgeable_setSize($this, 0.8999999761581421, 1.2999999523162842);
+ var$1 = $this.$field_90016_e;
+ var$2 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$3 = nms_Item_dyePowder.$itemID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$1.$stackList.data[0] = var$2;
+ var$1.$eventHandler.$onCraftMatrixChanged(var$1);
+ var$1 = $this.$field_90016_e;
+ var$2 = new nms_ItemStack;
+ var$3 = nms_Item_dyePowder.$itemID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$1.$stackList.data[1] = var$2;
+ var$1.$eventHandler.$onCraftMatrixChanged(var$1);
+}
+function nms_EntitySheep_isAIEnabled($this) {
+ return 1;
+}
+function nms_EntitySheep_updateAITasks($this) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_updateAITasks($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $ptr);
+}
+function nms_EntitySheep_onLivingUpdate($this) {
+ var var$1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$worldObj.$isRemote) {
+ var$1 = $this.$sheepTimer - 1 | 0;
+ if (0 > var$1)
+ var$1 = 0;
+ $this.$sheepTimer = var$1;
+ }
+ $ptr = 1;
+ case 1:
+ nms_EntityAnimal_onLivingUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $ptr);
+}
+function nms_EntitySheep_getMaxHealth($this) {
+ return 8;
+}
+function nms_EntitySheep_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Integer;
+ var$2.$value = 0;
+ nms_DataWatcher_addObject(var$1, 12, var$2);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 16, var$2);
+}
+function nms_EntitySheep_dropFewItems($this, $par1, $par2) {
+ var var$3, var$4, var$5, var$6;
+ if (!(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 16) ? 0 : 1)) {
+ var$3 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ $par2 = nms_Block_cloth.$blockID;
+ var$4 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 15;
+ var$3.$stackSize = 0;
+ var$3.$itemFrame = null;
+ var$3.$itemID0 = $par2;
+ var$3.$stackSize = 1;
+ var$3.$itemDamage = var$4;
+ if (var$3.$itemDamage < 0)
+ var$3.$itemDamage = 0;
+ var$5 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$5.$dataWatcher, 10, var$3);
+ nms_DataWatcher_setObjectWatched(var$5.$dataWatcher, 10);
+ var$5.$delayBeforeCanPickup = 10;
+ var$3 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$3, var$5);
+ var$6 = var$3.$entityList;
+ ju_HashMap_putImpl(var$6.$backingMap, var$5, var$6);
+ if (!$par1) {
+ var$3 = var$3.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$3.$backingMap, var$5, var$3);
+ }
+ }
+}
+function nms_EntitySheep_getDropItemId($this) {
+ nms_Block_$callClinit();
+ return nms_Block_cloth.$blockID;
+}
+function nms_EntitySheep_handleHealthUpdate($this, $par1) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1 == 10) {
+ $this.$sheepTimer = 40;
+ return;
+ }
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_handleHealthUpdate($this, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $ptr);
+}
+function nms_EntitySheep_func_70894_j($this, $par1) {
+ return $this.$sheepTimer <= 0 ? 0.0 : $this.$sheepTimer >= 4 && $this.$sheepTimer <= 36 ? 1.0 : $this.$sheepTimer < 4 ? ($this.$sheepTimer - $par1) / 4.0 : -(($this.$sheepTimer - 40 | 0) - $par1) / 4.0;
+}
+function nms_EntitySheep_func_70890_k($this, $par1) {
+ if ($this.$sheepTimer > 4 && $this.$sheepTimer <= 36) {
+ $par1 = (($this.$sheepTimer - 4 | 0) - $par1) / 32.0 * 28.700000762939453;
+ return 0.6283185482025146 + 0.21991150081157684 * nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 | 0) & 65535];
+ }
+ return $this.$sheepTimer > 0 ? 0.6283185482025146 : $this.$rotationPitch / 57.2957763671875;
+}
+function nms_EntitySheep_interact($this, $par1EntityPlayer) {
+ var $var2, var$3, $var3, $var4, var$6, var$7, var$8, $var5, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();$var5 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory);
+ if ($var2 !== null) {
+ var$3 = $var2.$itemID0;
+ nms_Item_$callClinit();
+ if (var$3 == nms_Item_shears.$itemID && !(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 16) ? 0 : 1) && !(nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12) >= 0 ? 0 : 1)) {
+ a: {
+ if (!$this.$worldObj.$isRemote) {
+ nms_EntitySheep_setSheared($this, 1);
+ $var3 = 1 + (Math.random() * 3.0 | 0) | 0;
+ $var4 = 0;
+ while (true) {
+ if ($var4 >= $var3)
+ break a;
+ var$6 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ var$7 = nms_Block_cloth.$blockID;
+ var$8 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 15;
+ var$6.$stackSize = 0;
+ var$6.$itemFrame = null;
+ var$6.$itemID0 = var$7;
+ var$6.$stackSize = 1;
+ var$6.$itemDamage = var$8;
+ if (var$6.$itemDamage < 0)
+ var$6.$itemDamage = 0;
+ $var5 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 1.0, $this.$posZ);
+ nms_DataWatcher_updateObject($var5.$dataWatcher, 10, var$6);
+ nms_DataWatcher_setObjectWatched($var5.$dataWatcher, 10);
+ $var5.$delayBeforeCanPickup = 10;
+ var$10 = $this.$worldObj;
+ var$3 = nms_World_spawnEntityInWorld(var$10, $var5);
+ var$6 = var$10.$entityList;
+ ju_HashMap_putImpl(var$6.$backingMap, $var5, var$6);
+ if (!var$3) {
+ var$10 = var$10.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$10.$backingMap, $var5, var$10);
+ }
+ $var5.$motionY = $var5.$motionY + Math.random() * 0.05000000074505806;
+ $var5.$motionX = $var5.$motionX + (Math.random() - Math.random()) * 0.10000000149011612;
+ $var5.$motionZ = $var5.$motionZ + (Math.random() - Math.random()) * 0.10000000149011612;
+ $var4 = $var4 + 1 | 0;
+ }
+ }
+ }
+ var$3 = 1;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityAnimal_interact($this, $par1EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$3 = $tmp;
+ return var$3;
+ case 2:
+ nms_ItemStack_damageItem($var2, var$3, $par1EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1195), 1.0, 1.0);
+ $ptr = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $var2, var$3, $var3, $var4, var$6, var$7, var$8, $var5, var$10, $ptr);
+}
+function nms_EntitySheep_getLivingSound($this) {
+ return $rt_s(1196);
+}
+function nms_EntitySheep_getHurtSound($this) {
+ return $rt_s(1196);
+}
+function nms_EntitySheep_getDeathSound($this) {
+ return $rt_s(1196);
+}
+function nms_EntitySheep_playStepSound($this, $par1, $par2, $par3, $par4) {
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1197), 0.15000000596046448, 1.0);
+}
+function nms_EntitySheep_getFleeceColor($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 15;
+}
+function nms_EntitySheep_setFleeceColor($this, $par1) {
+ var $var2, var$3, var$4;
+ $var2 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ var$3 = $this.$dataWatcher;
+ $par1 = ($var2 & 240 | $par1 & 15) << 24 >> 24;
+ var$4 = new jl_Byte;
+ var$4.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$3, 16, var$4);
+}
+function nms_EntitySheep_getSheared($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 16) ? 0 : 1;
+}
+function nms_EntitySheep_setSheared($this, $par1) {
+ var $var2, var$3, var$4;
+ $var2 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ if (!$par1) {
+ var$3 = $this.$dataWatcher;
+ $par1 = ($var2 & (-17)) << 24 >> 24;
+ var$4 = new jl_Byte;
+ var$4.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$3, 16, var$4);
+ } else {
+ var$3 = $this.$dataWatcher;
+ $var2 = ($var2 | 16) << 24 >> 24;
+ var$4 = new jl_Byte;
+ var$4.$value4 = $var2;
+ nms_DataWatcher_updateObject(var$3, 16, var$4);
+ }
+}
+function nms_EntitySheep_getRandomFleeceColor($par0Random) {
+ var $var1;
+ $var1 = Math.random() * 100.0 | 0;
+ return $var1 < 5 ? 15 : $var1 < 10 ? 7 : $var1 < 15 ? 8 : $var1 < 18 ? 12 : Math.random() * 500.0 | 0 ? 0 : 6;
+}
+function nms_EntitySheep_func_90015_b($this, $par1EntityAgeable) {
+ var $var2, $var3, $var4, var$5;
+ $var2 = $par1EntityAgeable;
+ $var3 = nms_EntitySheep__init_0();
+ $par1EntityAgeable = $this.$worldObj;
+ $var3.$worldObj = $par1EntityAgeable;
+ $var3.$dimension = $par1EntityAgeable.$provider.$dimensionId;
+ $var4 = 15 - nms_EntitySheep_func_90014_a($this, $this, $var2) | 0;
+ var$5 = nms_DataWatcher_getWatchableObjectByte($var3.$dataWatcher, 16);
+ $par1EntityAgeable = $var3.$dataWatcher;
+ $var4 = (var$5 & 240 | $var4 & 15) << 24 >> 24;
+ $var2 = new jl_Byte;
+ $var2.$value4 = $var4;
+ nms_DataWatcher_updateObject($par1EntityAgeable, 16, $var2);
+ return $var3;
+}
+function nms_EntitySheep_initCreature($this) {
+ var var$1, var$2, var$3, var$4;
+ var$1 = nms_EntitySheep_getRandomFleeceColor($this.$worldObj.$rand);
+ var$2 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ var$3 = $this.$dataWatcher;
+ var$1 = (var$2 & 240 | var$1 & 15) << 24 >> 24;
+ var$4 = new jl_Byte;
+ var$4.$value4 = var$1;
+ nms_DataWatcher_updateObject(var$3, 16, var$4);
+}
+function nms_EntitySheep_func_90014_a($this, $par1EntityAnimal, $par2EntityAnimal) {
+ var var$3, $var3, $var6, $var5;
+ var$3 = $par1EntityAnimal;
+ $var3 = 15 - (nms_DataWatcher_getWatchableObjectByte(var$3.$dataWatcher, 16) & 15) | 0;
+ $var6 = 15 - (nms_DataWatcher_getWatchableObjectByte($par2EntityAnimal.$dataWatcher, 16) & 15) | 0;
+ $par1EntityAnimal = $this.$field_90016_e;
+ $par1EntityAnimal = 0 >= $par1EntityAnimal.$stackList.data.length ? null : $par1EntityAnimal.$stackList.data[0];
+ $par1EntityAnimal.$itemDamage = $var3;
+ if ($par1EntityAnimal.$itemDamage < 0)
+ $par1EntityAnimal.$itemDamage = 0;
+ $par1EntityAnimal = $this.$field_90016_e;
+ $par1EntityAnimal = 1 >= $par1EntityAnimal.$stackList.data.length ? null : $par1EntityAnimal.$stackList.data[1];
+ $par1EntityAnimal.$itemDamage = $var6;
+ if ($par1EntityAnimal.$itemDamage < 0)
+ $par1EntityAnimal.$itemDamage = 0;
+ a: {
+ nms_CraftingManager_$callClinit();
+ $var5 = nms_CraftingManager_findMatchingRecipe(nms_CraftingManager_instance, $this.$field_90016_e, var$3.$worldObj);
+ if ($var5 !== null) {
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$var5.$itemID0].$itemID == nms_Item_dyePowder.$itemID) {
+ $var6 = $var5.$itemDamage;
+ break a;
+ }
+ }
+ if (ju_Random_next($this.$worldObj.$rand, 32) % 2 | 0 ? 0 : 1)
+ $var6 = $var3;
+ }
+ return $var6;
+}
+function nms_EntitySheep_createChild($this, $par1EntityAgeable) {
+ var var$2, var$3, var$4, var$5;
+ $par1EntityAgeable = $par1EntityAgeable;
+ var$2 = nms_EntitySheep__init_0();
+ var$3 = $this.$worldObj;
+ var$2.$worldObj = var$3;
+ var$2.$dimension = var$3.$provider.$dimensionId;
+ var$4 = 15 - nms_EntitySheep_func_90014_a($this, $this, $par1EntityAgeable) | 0;
+ var$5 = nms_DataWatcher_getWatchableObjectByte(var$2.$dataWatcher, 16);
+ $par1EntityAgeable = var$2.$dataWatcher;
+ var$4 = (var$5 & 240 | var$4 & 15) << 24 >> 24;
+ var$3 = new jl_Byte;
+ var$3.$value4 = var$4;
+ nms_DataWatcher_updateObject($par1EntityAgeable, 16, var$3);
+ return var$2;
+}
+function nms_EntitySheep__clinit_() {
+ var var$1, var$2, var$3, var$4;
+ var$1 = $rt_createArray($rt_arraycls($rt_floatcls()), 16);
+ var$2 = var$1.data;
+ var$3 = $rt_createFloatArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 1.0;
+ var$4[1] = 1.0;
+ var$4[2] = 1.0;
+ var$2[0] = var$3;
+ var$3 = $rt_createFloatArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 0.8500000238418579;
+ var$4[1] = 0.5;
+ var$4[2] = 0.20000000298023224;
+ var$2[1] = var$3;
+ var$3 = $rt_createFloatArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 0.699999988079071;
+ var$4[1] = 0.30000001192092896;
+ var$4[2] = 0.8500000238418579;
+ var$2[2] = var$3;
+ var$3 = $rt_createFloatArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 0.4000000059604645;
+ var$4[1] = 0.6000000238418579;
+ var$4[2] = 0.8500000238418579;
+ var$2[3] = var$3;
+ var$3 = $rt_createFloatArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 0.8999999761581421;
+ var$4[1] = 0.8999999761581421;
+ var$4[2] = 0.20000000298023224;
+ var$2[4] = var$3;
+ var$3 = $rt_createFloatArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 0.5;
+ var$4[1] = 0.800000011920929;
+ var$4[2] = 0.10000000149011612;
+ var$2[5] = var$3;
+ var$3 = $rt_createFloatArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 0.949999988079071;
+ var$4[1] = 0.5;
+ var$4[2] = 0.6499999761581421;
+ var$2[6] = var$3;
+ var$3 = $rt_createFloatArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 0.30000001192092896;
+ var$4[1] = 0.30000001192092896;
+ var$4[2] = 0.30000001192092896;
+ var$2[7] = var$3;
+ var$3 = $rt_createFloatArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 0.6000000238418579;
+ var$4[1] = 0.6000000238418579;
+ var$4[2] = 0.6000000238418579;
+ var$2[8] = var$3;
+ var$3 = $rt_createFloatArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 0.30000001192092896;
+ var$4[1] = 0.5;
+ var$4[2] = 0.6000000238418579;
+ var$2[9] = var$3;
+ var$3 = $rt_createFloatArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 0.5;
+ var$4[1] = 0.25;
+ var$4[2] = 0.699999988079071;
+ var$2[10] = var$3;
+ var$3 = $rt_createFloatArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 0.20000000298023224;
+ var$4[1] = 0.30000001192092896;
+ var$4[2] = 0.699999988079071;
+ var$2[11] = var$3;
+ var$3 = $rt_createFloatArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 0.4000000059604645;
+ var$4[1] = 0.30000001192092896;
+ var$4[2] = 0.20000000298023224;
+ var$2[12] = var$3;
+ var$3 = $rt_createFloatArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 0.4000000059604645;
+ var$4[1] = 0.5;
+ var$4[2] = 0.20000000298023224;
+ var$2[13] = var$3;
+ var$3 = $rt_createFloatArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 0.6000000238418579;
+ var$4[1] = 0.20000000298023224;
+ var$4[2] = 0.20000000298023224;
+ var$2[14] = var$3;
+ var$4 = $rt_createFloatArray(3);
+ var$3 = var$4.data;
+ var$3[0] = 0.10000000149011612;
+ var$3[1] = 0.10000000149011612;
+ var$3[2] = 0.10000000149011612;
+ var$2[15] = var$4;
+ nms_EntitySheep_fleeceColorTable = var$1;
+}
+function nms_RenderSheep() {
+ nms_RenderLiving.call(this);
+}
+var nms_RenderSheep_tex_fur = null;
+var nms_RenderSheep_entityTexture = null;
+function nms_RenderSheep__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_RenderSheep();
+ nms_RenderSheep__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_RenderSheep__init_0($this, $par1ModelBase, $par2ModelBase, $par3) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = $par1ModelBase;
+ $this.$shadowSize = $par3;
+ $this.$renderPassModel = $par2ModelBase;
+}
+function nms_RenderSheep_setWoolColorAndRender($this, $par1EntitySheep, $par2, $par3) {
+ var $var5, var$5, $var4;
+ if (!$par2 && !(!(nms_DataWatcher_getWatchableObjectByte($par1EntitySheep.$dataWatcher, 16) & 16) ? 0 : 1)) {
+ nle_TextureLocation_bindTexture(nms_RenderSheep_tex_fur);
+ $var5 = nms_DataWatcher_getWatchableObjectByte($par1EntitySheep.$dataWatcher, 16) & 15;
+ $par3 = 1.0 * nms_EntitySheep_fleeceColorTable.data[$var5].data[0];
+ var$5 = 1.0 * nms_EntitySheep_fleeceColorTable.data[$var5].data[1];
+ $var4 = 1.0 * nms_EntitySheep_fleeceColorTable.data[$var5].data[2];
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = $par3;
+ nleg_EaglerAdapterGL30_colorG = var$5;
+ nleg_EaglerAdapterGL30_colorB = $var4;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ return 1;
+ }
+ return (-1);
+}
+function nms_RenderSheep_shouldRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ return nms_RenderSheep_setWoolColorAndRender($this, $par1EntityLiving, $par2, $par3);
+}
+function nms_RenderSheep_bindTexture($this, $par1EntityLiving) {
+ nle_TextureLocation_bindTexture(nms_RenderSheep_entityTexture);
+}
+function nms_RenderSheep__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1198);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderSheep_tex_fur = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1199);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderSheep_entityTexture = var$1;
+}
+function nms_ModelSheep2() {
+ nms_ModelQuadruped.call(this);
+ this.$field_78153_i = 0.0;
+}
+function nms_ModelSheep2__init_0() {
+ var var_0 = new nms_ModelSheep2();
+ nms_ModelSheep2__init_(var_0);
+ return var_0;
+}
+function nms_ModelSheep2__init_($this) {
+ var var$1;
+ nms_ModelQuadruped__init_0($this, 12, 0.0);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 0;
+ $this.$head = var$1;
+ var$1 = $this.$head;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-3.0), (-4.0), (-6.0), 6, 6, 8, 0.0));
+ var$1 = $this.$head;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 6.0;
+ var$1.$rotationPointZ = (-8.0);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 28;
+ var$1.$textureOffsetY0 = 8;
+ $this.$body = var$1;
+ var$1 = $this.$body;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-4.0), (-10.0), (-7.0), 8, 16, 6, 0.0));
+ var$1 = $this.$body;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 5.0;
+ var$1.$rotationPointZ = 2.0;
+}
+function nms_ModelSheep2_setLivingAnimations($this, $par1EntityLiving, $par2, $par3, $par4) {
+ var var$5;
+ var$5 = $this.$head;
+ $par1EntityLiving = $par1EntityLiving;
+ var$5.$rotationPointY = 6.0 + nms_EntitySheep_func_70894_j($par1EntityLiving, $par4) * 9.0;
+ $this.$field_78153_i = nms_EntitySheep_func_70890_k($par1EntityLiving, $par4);
+}
+function nms_ModelSheep2_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ nms_ModelQuadruped_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity);
+ $this.$head.$rotateAngleX = $this.$field_78153_i;
+}
+function nms_ModelSheep1() {
+ nms_ModelQuadruped.call(this);
+ this.$field_78152_i = 0.0;
+}
+function nms_ModelSheep1__init_0() {
+ var var_0 = new nms_ModelSheep1();
+ nms_ModelSheep1__init_(var_0);
+ return var_0;
+}
+function nms_ModelSheep1__init_($this) {
+ var var$1, var$2, var$3;
+ nms_ModelQuadruped__init_0($this, 12, 0.0);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 0;
+ $this.$head = var$1;
+ var$1 = $this.$head;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-3.0), (-4.0), (-4.0), 6, 6, 6, 0.6000000238418579));
+ var$1 = $this.$head;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 6.0;
+ var$1.$rotationPointZ = (-8.0);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 28;
+ var$1.$textureOffsetY0 = 8;
+ $this.$body = var$1;
+ var$1 = $this.$body;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-4.0), (-10.0), (-7.0), 8, 16, 6, 1.75));
+ var$1 = $this.$body;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 5.0;
+ var$1.$rotationPointZ = 2.0;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 16;
+ $this.$leg1 = var$2;
+ var$3 = $this.$leg1;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-2.0), 0.0, (-2.0), 4, 6, 4, 0.5));
+ var$1 = $this.$leg1;
+ var$1.$rotationPointX = (-3.0);
+ var$1.$rotationPointY = 12.0;
+ var$1.$rotationPointZ = 7.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 16;
+ $this.$leg2 = var$1;
+ var$1 = $this.$leg2;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-2.0), 0.0, (-2.0), 4, 6, 4, 0.5));
+ var$1 = $this.$leg2;
+ var$1.$rotationPointX = 3.0;
+ var$1.$rotationPointY = 12.0;
+ var$1.$rotationPointZ = 7.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 16;
+ $this.$leg3 = var$1;
+ var$1 = $this.$leg3;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-2.0), 0.0, (-2.0), 4, 6, 4, 0.5));
+ var$1 = $this.$leg3;
+ var$1.$rotationPointX = (-3.0);
+ var$1.$rotationPointY = 12.0;
+ var$1.$rotationPointZ = (-5.0);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 16;
+ $this.$leg4 = var$1;
+ var$1 = $this.$leg4;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-2.0), 0.0, (-2.0), 4, 6, 4, 0.5));
+ var$1 = $this.$leg4;
+ var$1.$rotationPointX = 3.0;
+ var$1.$rotationPointY = 12.0;
+ var$1.$rotationPointZ = (-5.0);
+}
+function nms_ModelSheep1_setLivingAnimations($this, $par1EntityLiving, $par2, $par3, $par4) {
+ var var$5;
+ var$5 = $this.$head;
+ $par1EntityLiving = $par1EntityLiving;
+ var$5.$rotationPointY = 6.0 + nms_EntitySheep_func_70894_j($par1EntityLiving, $par4) * 9.0;
+ $this.$field_78152_i = nms_EntitySheep_func_70890_k($par1EntityLiving, $par4);
+}
+function nms_ModelSheep1_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ nms_ModelQuadruped_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity);
+ $this.$head.$rotateAngleX = $this.$field_78152_i;
+}
+function nms_EntityCow() {
+ nms_EntityAnimal.call(this);
+}
+function nms_EntityCow__init_0() {
+ var var_0 = new nms_EntityCow();
+ nms_EntityCow__init_(var_0);
+ return var_0;
+}
+function nms_EntityCow__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$field_98056_d = (-1.0);
+ $this.$breeding = 0;
+ nms_EntityAgeable_setSize($this, 0.8999999761581421, 1.2999999523162842);
+}
+function nms_EntityCow_isAIEnabled($this) {
+ return 1;
+}
+function nms_EntityCow_getMaxHealth($this) {
+ return 10;
+}
+function nms_EntityCow_getLivingSound($this) {
+ return $rt_s(1200);
+}
+function nms_EntityCow_getHurtSound($this) {
+ return $rt_s(1201);
+}
+function nms_EntityCow_getDeathSound($this) {
+ return $rt_s(1201);
+}
+function nms_EntityCow_playStepSound($this, $par1, $par2, $par3, $par4) {
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1202), 0.15000000596046448, 1.0);
+}
+function nms_EntityCow_getSoundVolume($this) {
+ return 0.4000000059604645;
+}
+function nms_EntityCow_getDropItemId($this) {
+ nms_Item_$callClinit();
+ return nms_Item_leather.$itemID;
+}
+function nms_EntityCow_dropFewItems($this, $par1, $par2) {
+ var $var3, var$4, var$5, $var4, var$7, var$8, var$9, var$10, var$11, var$12;
+ $var3 = Math.random() * 3.0 | 0;
+ $par1 = 1 + $par2 | 0;
+ var$4 = Math.random();
+ var$5 = $par1;
+ $var3 = $var3 + (var$4 * var$5 | 0) | 0;
+ $var4 = 0;
+ while ($var4 < $var3) {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_leather.$itemID;
+ var$7 = new nms_ItemStack;
+ var$7.$stackSize = 0;
+ var$7.$itemFrame = null;
+ var$7.$itemID0 = $par1;
+ var$7.$stackSize = 1;
+ var$7.$itemDamage = 0;
+ if (var$7.$itemDamage < 0)
+ var$7.$itemDamage = 0;
+ var$8 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$8.$dataWatcher, 10, var$7);
+ nms_DataWatcher_setObjectWatched(var$8.$dataWatcher, 10);
+ var$8.$delayBeforeCanPickup = 10;
+ var$7 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$7, var$8);
+ var$9 = var$7.$entityList;
+ ju_HashMap_putImpl(var$9.$backingMap, var$8, var$9);
+ if (!$par1) {
+ var$7 = var$7.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$7.$backingMap, var$8, var$7);
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ $par1 = ((Math.random() * 3.0 | 0) + 1 | 0) + (Math.random() * var$5 | 0) | 0;
+ $var4 = 0;
+ while ($var4 < $par1) {
+ if ($this.$fire <= 0 && !(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 1) ? 0 : 1) ? 0 : 1) {
+ nms_Item_$callClinit();
+ var$10 = nms_Item_beefCooked.$itemID;
+ var$8 = new nms_ItemStack;
+ var$8.$stackSize = 0;
+ var$8.$itemFrame = null;
+ var$8.$itemID0 = var$10;
+ var$8.$stackSize = 1;
+ var$8.$itemDamage = 0;
+ if (var$8.$itemDamage < 0)
+ var$8.$itemDamage = 0;
+ var$9 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$9.$dataWatcher, 10, var$8);
+ nms_DataWatcher_setObjectWatched(var$9.$dataWatcher, 10);
+ var$9.$delayBeforeCanPickup = 10;
+ var$7 = $this.$worldObj;
+ $par2 = nms_World_spawnEntityInWorld(var$7, var$9);
+ var$8 = var$7.$entityList;
+ ju_HashMap_putImpl(var$8.$backingMap, var$9, var$8);
+ if (!$par2) {
+ var$7 = var$7.$entitySpawnQueue;
+ ju_HashMap_put(var$7.$backingMap, var$9, var$7);
+ }
+ } else {
+ nms_Item_$callClinit();
+ var$11 = nms_Item_beefRaw.$itemID;
+ var$8 = new nms_ItemStack;
+ var$8.$stackSize = 0;
+ var$8.$itemFrame = null;
+ var$8.$itemID0 = var$11;
+ var$8.$stackSize = 1;
+ var$8.$itemDamage = 0;
+ if (var$8.$itemDamage < 0)
+ var$8.$itemDamage = 0;
+ var$9 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$9.$dataWatcher, 10, var$8);
+ nms_DataWatcher_setObjectWatched(var$9.$dataWatcher, 10);
+ var$9.$delayBeforeCanPickup = 10;
+ var$12 = $this.$worldObj;
+ $par2 = nms_World_spawnEntityInWorld(var$12, var$9);
+ var$7 = var$12.$entityList;
+ ju_HashMap_putImpl(var$7.$backingMap, var$9, var$7);
+ if (!$par2) {
+ var$7 = var$12.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$7.$backingMap, var$9, var$7);
+ }
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+}
+function nms_EntityCow_interact($this, $par1EntityPlayer) {
+ var $var2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory);
+ if ($var2 !== null) {
+ var$3 = $var2.$itemID0;
+ nms_Item_$callClinit();
+ if (var$3 == nms_Item_bucketEmpty.$itemID) {
+ var$3 = $var2.$stackSize - 1 | 0;
+ $var2.$stackSize = var$3;
+ if (var$3 <= 0) {
+ $var2 = $par1EntityPlayer.$inventory;
+ var$3 = $par1EntityPlayer.$inventory.$currentItem;
+ $par1EntityPlayer = new nms_ItemStack;
+ var$4 = nms_Item_bucketMilk.$itemID;
+ $par1EntityPlayer.$stackSize = 0;
+ $par1EntityPlayer.$itemFrame = null;
+ $par1EntityPlayer.$itemID0 = var$4;
+ $par1EntityPlayer.$stackSize = 1;
+ $par1EntityPlayer.$itemDamage = 0;
+ if ($par1EntityPlayer.$itemDamage < 0)
+ $par1EntityPlayer.$itemDamage = 0;
+ var$5 = $var2.$mainInventory;
+ var$6 = var$5.data.length;
+ if (var$3 >= var$6) {
+ var$3 = var$3 - var$6 | 0;
+ var$5 = $var2.$armorInventory;
+ }
+ var$5.data[var$3] = $par1EntityPlayer;
+ } else {
+ var$7 = $par1EntityPlayer.$inventory;
+ var$8 = new nms_ItemStack;
+ var$9 = nms_Item_bucketMilk.$itemID;
+ var$8.$stackSize = 0;
+ var$8.$itemFrame = null;
+ var$8.$itemID0 = var$9;
+ var$8.$stackSize = 1;
+ var$8.$itemDamage = 0;
+ if (var$8.$itemDamage < 0)
+ var$8.$itemDamage = 0;
+ if (!nms_InventoryPlayer_addItemStackToInventory(var$7, var$8)) {
+ $var2 = new nms_ItemStack;
+ var$9 = nms_Item_bucketMilk.$itemID;
+ $var2.$stackSize = 0;
+ $var2.$itemFrame = null;
+ $var2.$itemID0 = var$9;
+ $var2.$stackSize = 1;
+ $var2.$itemDamage = 0;
+ if ($var2.$itemDamage < 0)
+ $var2.$itemDamage = 0;
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par1EntityPlayer, $var2, 0);
+ }
+ }
+ return 1;
+ }
+ }
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityAnimal_interact($this, $par1EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$3 = $tmp;
+ return var$3;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $var2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $ptr);
+}
+function nms_EntityCow_spawnBabyAnimal($this, $par1EntityAgeable) {
+ var $c;
+ $c = new nms_EntityCow;
+ nms_EntityLiving__init_0($c);
+ $c.$hasAttacked = 0;
+ $c.$fleeingTick = 0;
+ $c.$field_98056_d = (-1.0);
+ $c.$breeding = 0;
+ nms_EntityAgeable_setSize($c, 0.8999999761581421, 1.2999999523162842);
+ $par1EntityAgeable = $this.$worldObj;
+ $c.$worldObj = $par1EntityAgeable;
+ $c.$dimension = $par1EntityAgeable.$provider.$dimensionId;
+ return $c;
+}
+function nms_EntityCow_createChild($this, $par1EntityAgeable) {
+ return $this.$spawnBabyAnimal($par1EntityAgeable);
+}
+function nms_RenderCow() {
+ nms_RenderLiving.call(this);
+}
+var nms_RenderCow_entityTexture = null;
+function nms_RenderCow__init_(var_0, var_1) {
+ var var_2 = new nms_RenderCow();
+ nms_RenderCow__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_RenderCow__init_0($this, $par1ModelBase, $par2) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = $par1ModelBase;
+ $this.$shadowSize = $par2;
+}
+function nms_RenderCow_renderCow($this, $par1EntityCow, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityCow = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityCow, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityCow, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderCow_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderCow_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderCow_bindTexture($this, $par1EntityLiving) {
+ nle_TextureLocation_bindTexture(nms_RenderCow_entityTexture);
+}
+function nms_RenderCow__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1203);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderCow_entityTexture = var$1;
+}
+function nms_ModelCow() {
+ nms_ModelQuadruped.call(this);
+}
+function nms_ModelCow__init_0() {
+ var var_0 = new nms_ModelCow();
+ nms_ModelCow__init_(var_0);
+ return var_0;
+}
+function nms_ModelCow__init_($this) {
+ var var$1;
+ nms_ModelQuadruped__init_0($this, 12, 0.0);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 0;
+ $this.$head = var$1;
+ var$1 = $this.$head;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-4.0), (-4.0), (-6.0), 8, 8, 6, 0.0));
+ var$1 = $this.$head;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 4.0;
+ var$1.$rotationPointZ = (-8.0);
+ var$1 = $this.$head;
+ var$1.$textureOffsetX0 = 22;
+ var$1.$textureOffsetY0 = 0;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-5.0), (-5.0), (-4.0), 1, 3, 1, 0.0));
+ var$1 = $this.$head;
+ var$1.$textureOffsetX0 = 22;
+ var$1.$textureOffsetY0 = 0;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, 4.0, (-5.0), (-4.0), 1, 3, 1, 0.0));
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 18;
+ var$1.$textureOffsetY0 = 4;
+ $this.$body = var$1;
+ var$1 = $this.$body;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-6.0), (-10.0), (-7.0), 12, 18, 10, 0.0));
+ var$1 = $this.$body;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 5.0;
+ var$1.$rotationPointZ = 2.0;
+ var$1 = $this.$body;
+ var$1.$textureOffsetX0 = 52;
+ var$1.$textureOffsetY0 = 0;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-2.0), 2.0, (-8.0), 4, 6, 1, 0.0));
+ var$1 = $this.$leg1;
+ var$1.$rotationPointX = var$1.$rotationPointX - 1.0;
+ var$1 = $this.$leg2;
+ var$1.$rotationPointX = var$1.$rotationPointX + 1.0;
+ var$1 = $this.$leg1;
+ var$1.$rotationPointZ = var$1.$rotationPointZ + 0.0;
+ var$1 = $this.$leg2;
+ var$1.$rotationPointZ = var$1.$rotationPointZ + 0.0;
+ var$1 = $this.$leg3;
+ var$1.$rotationPointX = var$1.$rotationPointX - 1.0;
+ var$1 = $this.$leg4;
+ var$1.$rotationPointX = var$1.$rotationPointX + 1.0;
+ var$1 = $this.$leg3;
+ var$1.$rotationPointZ = var$1.$rotationPointZ - 1.0;
+ var$1 = $this.$leg4;
+ var$1.$rotationPointZ = var$1.$rotationPointZ - 1.0;
+ $this.$field_78151_h = $this.$field_78151_h + 2.0;
+}
+function nms_EntityMooshroom() {
+ nms_EntityCow.call(this);
+}
+function nms_EntityMooshroom__init_0() {
+ var var_0 = new nms_EntityMooshroom();
+ nms_EntityMooshroom__init_(var_0);
+ return var_0;
+}
+function nms_EntityMooshroom__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$field_98056_d = (-1.0);
+ $this.$breeding = 0;
+ nms_EntityAgeable_setSize($this, 0.8999999761581421, 1.2999999523162842);
+ nms_EntityAgeable_setSize($this, 0.8999999761581421, 1.2999999523162842);
+}
+function nms_EntityMooshroom_interact($this, $par1EntityPlayer) {
+ var $var2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, var$16, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory);
+ if ($var2 !== null) {
+ var$3 = $var2.$itemID0;
+ nms_Item_$callClinit();
+ if (var$3 == nms_Item_bowlEmpty.$itemID && nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12) >= 0) {
+ if ($var2.$stackSize == 1) {
+ var$4 = $par1EntityPlayer.$inventory;
+ var$3 = $par1EntityPlayer.$inventory.$currentItem;
+ $par1EntityPlayer = new nms_ItemStack;
+ var$5 = nms_Item_bowlSoup.$itemID;
+ $par1EntityPlayer.$stackSize = 0;
+ $par1EntityPlayer.$itemFrame = null;
+ $par1EntityPlayer.$itemID0 = var$5;
+ $par1EntityPlayer.$stackSize = 1;
+ $par1EntityPlayer.$itemDamage = 0;
+ if ($par1EntityPlayer.$itemDamage < 0)
+ $par1EntityPlayer.$itemDamage = 0;
+ var$6 = var$4.$mainInventory;
+ var$7 = var$6.data.length;
+ if (var$3 >= var$7) {
+ var$3 = var$3 - var$7 | 0;
+ var$6 = var$4.$armorInventory;
+ }
+ var$6.data[var$3] = $par1EntityPlayer;
+ return 1;
+ }
+ var$8 = $par1EntityPlayer.$inventory;
+ var$9 = new nms_ItemStack;
+ var$10 = nms_Item_bowlSoup.$itemID;
+ var$9.$stackSize = 0;
+ var$9.$itemFrame = null;
+ var$9.$itemID0 = var$10;
+ var$9.$stackSize = 1;
+ var$9.$itemDamage = 0;
+ if (var$9.$itemDamage < 0)
+ var$9.$itemDamage = 0;
+ if (nms_InventoryPlayer_addItemStackToInventory(var$8, var$9) && !$par1EntityPlayer.$capabilities.$isCreativeMode) {
+ var$4 = $par1EntityPlayer.$inventory;
+ var$3 = $par1EntityPlayer.$inventory.$currentItem;
+ var$7 = 1;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ }
+ if ($var2 !== null) {
+ var$3 = $var2.$itemID0;
+ nms_Item_$callClinit();
+ if (var$3 == nms_Item_shears.$itemID && nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12) >= 0) {
+ $this.$isDead = 1;
+ $par1EntityPlayer = $this.$worldObj;
+ var$4 = $rt_s(845);
+ var$11 = $this.$posX;
+ var$12 = $this.$posY + $this.$height1 / 2.0;
+ var$13 = $this.$posZ;
+ var$14 = 0.0;
+ var$15 = 0.0;
+ var$16 = 0.0;
+ var$3 = 0;
+ if (var$3 >= $par1EntityPlayer.$worldAccesses.$size0)
+ return 1;
+ $var2 = $par1EntityPlayer.$worldAccesses;
+ if (var$3 >= 0 && var$3 < $var2.$size0) {
+ $var2 = $var2.$array1.data[var$3];
+ $ptr = 3;
+ continue main;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ }
+ }
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityCow_interact($this, $par1EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$3 = $tmp;
+ return var$3;
+ case 2:
+ nms_InventoryPlayer_decrStackSize(var$4, var$3, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ case 3:
+ nms_RenderGlobal_doSpawnParticle($var2, var$4, var$11, var$12, var$13, var$14, var$15, var$16);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$3 = var$3 + 1 | 0;
+ if (var$3 >= $par1EntityPlayer.$worldAccesses.$size0)
+ return 1;
+ $var2 = $par1EntityPlayer.$worldAccesses;
+ if (var$3 >= 0 && var$3 < $var2.$size0) {
+ $var2 = $var2.$array1.data[var$3];
+ continue main;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $var2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, var$16, $ptr);
+}
+function nms_EntityMooshroom_func_94900_c($this, $par1EntityAgeable) {
+ var $m;
+ $m = new nms_EntityMooshroom;
+ nms_EntityLiving__init_0($m);
+ $m.$hasAttacked = 0;
+ $m.$fleeingTick = 0;
+ $m.$field_98056_d = (-1.0);
+ $m.$breeding = 0;
+ nms_EntityAgeable_setSize($m, 0.8999999761581421, 1.2999999523162842);
+ nms_EntityAgeable_setSize($m, 0.8999999761581421, 1.2999999523162842);
+ $par1EntityAgeable = $this.$worldObj;
+ $m.$worldObj = $par1EntityAgeable;
+ $m.$dimension = $par1EntityAgeable.$provider.$dimensionId;
+ return $m;
+}
+function nms_EntityMooshroom_spawnBabyAnimal($this, $par1EntityAgeable) {
+ var var$2;
+ $par1EntityAgeable = new nms_EntityMooshroom;
+ nms_EntityLiving__init_0($par1EntityAgeable);
+ $par1EntityAgeable.$hasAttacked = 0;
+ $par1EntityAgeable.$fleeingTick = 0;
+ $par1EntityAgeable.$field_98056_d = (-1.0);
+ $par1EntityAgeable.$breeding = 0;
+ nms_EntityAgeable_setSize($par1EntityAgeable, 0.8999999761581421, 1.2999999523162842);
+ nms_EntityAgeable_setSize($par1EntityAgeable, 0.8999999761581421, 1.2999999523162842);
+ var$2 = $this.$worldObj;
+ $par1EntityAgeable.$worldObj = var$2;
+ $par1EntityAgeable.$dimension = var$2.$provider.$dimensionId;
+ return $par1EntityAgeable;
+}
+function nms_EntityMooshroom_createChild($this, $par1EntityAgeable) {
+ var var$2;
+ $par1EntityAgeable = new nms_EntityMooshroom;
+ nms_EntityLiving__init_0($par1EntityAgeable);
+ $par1EntityAgeable.$hasAttacked = 0;
+ $par1EntityAgeable.$fleeingTick = 0;
+ $par1EntityAgeable.$field_98056_d = (-1.0);
+ $par1EntityAgeable.$breeding = 0;
+ nms_EntityAgeable_setSize($par1EntityAgeable, 0.8999999761581421, 1.2999999523162842);
+ nms_EntityAgeable_setSize($par1EntityAgeable, 0.8999999761581421, 1.2999999523162842);
+ var$2 = $this.$worldObj;
+ $par1EntityAgeable.$worldObj = var$2;
+ $par1EntityAgeable.$dimension = var$2.$provider.$dimensionId;
+ return $par1EntityAgeable;
+}
+function nms_RenderMooshroom() {
+ nms_RenderLiving.call(this);
+}
+var nms_RenderMooshroom_terrain = null;
+var nms_RenderMooshroom_entityTexture = null;
+function nms_RenderMooshroom__init_(var_0, var_1) {
+ var var_2 = new nms_RenderMooshroom();
+ nms_RenderMooshroom__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_RenderMooshroom__init_0($this, $par1ModelBase, $par2) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = $par1ModelBase;
+ $this.$shadowSize = $par2;
+}
+function nms_RenderMooshroom_renderLivingMooshroom($this, $par1EntityMooshroom, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityMooshroom = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityMooshroom, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityMooshroom, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderMooshroom_renderMooshroomEquippedItems($this, $par1EntityMooshroom, $par2) {
+ var var$3, var$4, var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1EntityMooshroom = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_DataWatcher_getWatchableObjectInt($par1EntityMooshroom.$dataWatcher, 12) >= 0 ? 0 : 1)
+ return;
+ nle_TextureLocation_bindTexture(nms_RenderMooshroom_terrain);
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1EntityMooshroom = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityMooshroom.$x = 1.0;
+ $par1EntityMooshroom.$y = (-1.0);
+ $par1EntityMooshroom.$z = 1.0;
+ $par1EntityMooshroom = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityMooshroom, $par1EntityMooshroom);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityMooshroom = new jl_StringBuilder;
+ $par1EntityMooshroom.$buffer = $rt_createCharArray(16);
+ var$3.$sb = $par1EntityMooshroom;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ $par1EntityMooshroom = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityMooshroom, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = $par1EntityMooshroom;
+ jl_System_errCache = var$3;
+ }
+ var$4 = jl_System_errCache;
+ var$3 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(220));
+ var$5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$5, var$5 + 1 | 0);
+ var$3.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ }
+ $par1EntityMooshroom = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityMooshroom.$x = 0.20000000298023224;
+ $par1EntityMooshroom.$y = 0.4000000059604645;
+ $par1EntityMooshroom.$z = 0.5;
+ $par1EntityMooshroom = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntityMooshroom, $par1EntityMooshroom);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityMooshroom = new jl_StringBuilder;
+ $par1EntityMooshroom.$buffer = $rt_createCharArray(16);
+ var$3.$sb = $par1EntityMooshroom;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ $par1EntityMooshroom = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityMooshroom, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = $par1EntityMooshroom;
+ jl_System_errCache = var$3;
+ }
+ var$4 = jl_System_errCache;
+ var$3 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(220));
+ var$5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$5, var$5 + 1 | 0);
+ var$3.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ }
+ nleg_EaglerAdapterGL30_glRotatef(42.0, 0.0, 1.0, 0.0);
+ $par1EntityMooshroom = $this.$renderBlocks;
+ nms_Block_$callClinit();
+ var$3 = nms_Block_mushroomRed;
+ var$6 = 0;
+ $par2 = 1.0;
+ $ptr = 1;
+ case 1:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityMooshroom, var$3, var$6, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1EntityMooshroom = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityMooshroom.$x = 0.10000000149011612;
+ $par1EntityMooshroom.$y = 0.0;
+ $par1EntityMooshroom.$z = (-0.6000000238418579);
+ $par1EntityMooshroom = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntityMooshroom, $par1EntityMooshroom);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityMooshroom = new jl_StringBuilder;
+ $par1EntityMooshroom.$buffer = $rt_createCharArray(16);
+ var$3.$sb = $par1EntityMooshroom;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ $par1EntityMooshroom = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityMooshroom, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = $par1EntityMooshroom;
+ jl_System_errCache = var$3;
+ }
+ var$4 = jl_System_errCache;
+ var$3 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(220));
+ var$5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$5, var$5 + 1 | 0);
+ var$3.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ }
+ nleg_EaglerAdapterGL30_glRotatef(42.0, 0.0, 1.0, 0.0);
+ $par1EntityMooshroom = $this.$renderBlocks;
+ var$3 = nms_Block_mushroomRed;
+ var$6 = 0;
+ $par2 = 1.0;
+ $ptr = 2;
+ case 2:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityMooshroom, var$3, var$6, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nms_ModelRenderer_postRender($this.$mainModel.$head, 0.0625);
+ $par1EntityMooshroom = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityMooshroom.$x = 1.0;
+ $par1EntityMooshroom.$y = (-1.0);
+ $par1EntityMooshroom.$z = 1.0;
+ $par1EntityMooshroom = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityMooshroom, $par1EntityMooshroom);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList)
+ ji_PrintStream_println0(jl_System_err(), $rt_s(220));
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.75, (-0.20000000298023224));
+ nleg_EaglerAdapterGL30_glRotatef(12.0, 0.0, 1.0, 0.0);
+ $par1EntityMooshroom = $this.$renderBlocks;
+ var$3 = nms_Block_mushroomRed;
+ var$6 = 0;
+ $par2 = 1.0;
+ $ptr = 3;
+ case 3:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityMooshroom, var$3, var$6, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glDisable(46);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityMooshroom, $par2, var$3, var$4, var$5, var$6, $ptr);
+}
+function nms_RenderMooshroom_renderEquippedItems($this, $par1EntityLiving, $par2) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderMooshroom_renderMooshroomEquippedItems($this, $par1EntityLiving, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $ptr);
+}
+function nms_RenderMooshroom_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderMooshroom_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderMooshroom_bindTexture($this, $par1EntityLiving) {
+ nle_TextureLocation_bindTexture(nms_RenderMooshroom_entityTexture);
+}
+function nms_RenderMooshroom__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(641);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderMooshroom_terrain = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1204);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderMooshroom_entityTexture = var$1;
+}
+function nms_EntityTameable() {
+ nms_EntityAnimal.call(this);
+}
+function nms_EntityTameable_playTameEffect($this, $par1) {
+ var $var2, $var3, $var4, $var6, $var8, var$7, var$8, var$9, var$10, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = $rt_s(868);
+ if (!$par1)
+ $var2 = $rt_s(852);
+ $var3 = 0;
+ while ($var3 < 7) {
+ $var4 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var6 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var8 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ var$7 = $this.$worldObj;
+ var$8 = $this.$posX + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$9 = $this.$posY + 0.5 + Math.random() * $this.$height1;
+ var$10 = $this.$posZ + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$11 = 0;
+ if (var$11 < var$7.$worldAccesses.$size0) {
+ var$12 = var$7.$worldAccesses;
+ if (var$11 >= 0 && var$11 < var$12.$size0) {
+ var$12 = var$12.$array1.data[var$11];
+ $ptr = 1;
+ continue main;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$12, $var2, var$8, var$9, var$10, $var4, $var6, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$11 = var$11 + 1 | 0;
+ while (true) {
+ if (var$11 < var$7.$worldAccesses.$size0) {
+ var$12 = var$7.$worldAccesses;
+ if (var$11 >= 0 && var$11 < var$12.$size0) {
+ var$12 = var$12.$array1.data[var$11];
+ continue main;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+ }
+ $var3 = $var3 + 1 | 0;
+ if ($var3 >= 7)
+ break;
+ $var4 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var6 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var8 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ var$7 = $this.$worldObj;
+ var$8 = $this.$posX + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$9 = $this.$posY + 0.5 + Math.random() * $this.$height1;
+ var$10 = $this.$posZ + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$11 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $var2, $var3, $var4, $var6, $var8, var$7, var$8, var$9, var$10, var$11, var$12, $ptr);
+}
+function nms_EntityTameable_handleHealthUpdate($this, $par1) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1 == 7) {
+ $par1 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par1 != 6) {
+ $ptr = 2;
+ continue main;
+ }
+ $par1 = 0;
+ $ptr = 3;
+ continue main;
+ case 1:
+ nms_EntityTameable_playTameEffect($this, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_EntityLiving_handleHealthUpdate($this, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_EntityTameable_playTameEffect($this, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $ptr);
+}
+function nms_EntityTameable_isTamed($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 4) ? 0 : 1;
+}
+function nms_EntityTameable_setTamed($this, $par1) {
+ var $var2, var$3, var$4;
+ $var2 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ if (!$par1) {
+ var$3 = $this.$dataWatcher;
+ $par1 = ($var2 & (-5)) << 24 >> 24;
+ var$4 = new jl_Byte;
+ var$4.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$3, 16, var$4);
+ } else {
+ var$3 = $this.$dataWatcher;
+ $var2 = ($var2 | 4) << 24 >> 24;
+ var$4 = new jl_Byte;
+ var$4.$value4 = $var2;
+ nms_DataWatcher_updateObject(var$3, 16, var$4);
+ }
+}
+function nms_EntityTameable_isSitting($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1) ? 0 : 1;
+}
+function nms_EntityTameable_setSitting($this, $par1) {
+ var $var2, var$3, var$4;
+ $var2 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ if (!$par1) {
+ var$3 = $this.$dataWatcher;
+ $par1 = ($var2 & (-2)) << 24 >> 24;
+ var$4 = new jl_Byte;
+ var$4.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$3, 16, var$4);
+ } else {
+ var$3 = $this.$dataWatcher;
+ $var2 = ($var2 | 1) << 24 >> 24;
+ var$4 = new jl_Byte;
+ var$4.$value4 = $var2;
+ nms_DataWatcher_updateObject(var$3, 16, var$4);
+ }
+}
+function nms_EntityTameable_getOwnerName($this) {
+ return nms_DataWatcher_getWatchableObjectString($this.$dataWatcher, 17);
+}
+function nms_EntityTameable_setOwner($this, $par1Str) {
+ nms_DataWatcher_updateObject($this.$dataWatcher, 17, $par1Str);
+}
+function nms_EntityWolf() {
+ var a = this; nms_EntityTameable.call(a);
+ a.$field_70926_e = 0.0;
+ a.$field_70924_f = 0.0;
+ a.$isShaking = 0;
+ a.$field_70928_h = 0;
+ a.$timeWolfIsShaking = 0.0;
+ a.$prevTimeWolfIsShaking = 0.0;
+}
+function nms_EntityWolf__init_0() {
+ var var_0 = new nms_EntityWolf();
+ nms_EntityWolf__init_(var_0);
+ return var_0;
+}
+function nms_EntityWolf__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$field_98056_d = (-1.0);
+ $this.$breeding = 0;
+ nms_EntityAgeable_setSize($this, 0.6000000238418579, 0.800000011920929);
+ $this.$moveSpeed = 0.30000001192092896;
+}
+function nms_EntityWolf_isAIEnabled($this) {
+ return 1;
+}
+function nms_EntityWolf_updateAITick($this) {
+ nms_DataWatcher_updateObject($this.$dataWatcher, 18, jl_Integer_valueOf($this.$health));
+}
+function nms_EntityWolf_getMaxHealth($this) {
+ return !(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 4) ? 0 : 1) ? 8 : 20;
+}
+function nms_EntityWolf_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Integer;
+ var$2.$value = 0;
+ nms_DataWatcher_addObject(var$1, 12, var$2);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Byte;
+ var$1.$value4 = 0;
+ nms_DataWatcher_addObject(var$2, 16, var$1);
+ nms_DataWatcher_addObject($this.$dataWatcher, 17, $rt_s(44));
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Integer;
+ var$2.$value = $this.$health;
+ nms_DataWatcher_addObject(var$1, 18, var$2);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Byte;
+ var$1.$value4 = 0;
+ nms_DataWatcher_addObject(var$2, 19, var$1);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Byte;
+ var$1.$value4 = 14;
+ nms_DataWatcher_addObject(var$2, 20, var$1);
+}
+function nms_EntityWolf_playStepSound($this, $par1, $par2, $par3, $par4) {
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1205), 0.15000000596046448, 1.0);
+}
+function nms_EntityWolf_canDespawn($this) {
+ var var$1;
+ var$1 = !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 2) ? 0 : 1;
+ return var$1 && !(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 4) ? 0 : 1) ? 1 : 0;
+}
+function nms_EntityWolf_getLivingSound($this) {
+ var var$1, var$2;
+ if (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 2) ? 0 : 1)
+ var$1 = $rt_s(1206);
+ else if (Math.random() * 3.0 | 0)
+ var$1 = $rt_s(1207);
+ else {
+ var$2 = !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 4) ? 0 : 1;
+ var$1 = var$2 && nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 18) < 10 ? $rt_s(1208) : $rt_s(1209);
+ }
+ return var$1;
+}
+function nms_EntityWolf_getHurtSound($this) {
+ return $rt_s(1210);
+}
+function nms_EntityWolf_getDeathSound($this) {
+ return $rt_s(1211);
+}
+function nms_EntityWolf_getSoundVolume($this) {
+ return 0.4000000059604645;
+}
+function nms_EntityWolf_getDropItemId($this) {
+ return (-1);
+}
+function nms_EntityWolf_onLivingUpdate($this) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityAnimal_onLivingUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$worldObj.$isRemote && $this.$isShaking && !$this.$field_70928_h && !($this.$pathToEntity === null ? 0 : 1) && $this.$onGround) {
+ $this.$field_70928_h = 1;
+ $this.$timeWolfIsShaking = 0.0;
+ $this.$prevTimeWolfIsShaking = 0.0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $ptr);
+}
+function nms_EntityWolf_onUpdate($this) {
+ var $var1, $var4, $var2, $var3, var$5, $var5, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var5 = $thread.pop();var$5 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var4 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$field_70924_f = $this.$field_70926_e;
+ if (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 19) != 1 ? 0 : 1))
+ $this.$field_70926_e = $this.$field_70926_e + (0.0 - $this.$field_70926_e) * 0.4000000059604645;
+ else
+ $this.$field_70926_e = $this.$field_70926_e + (1.0 - $this.$field_70926_e) * 0.4000000059604645;
+ if (nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 19) != 1 ? 0 : 1)
+ $this.$numTicksToChaseTarget = 10;
+ a: {
+ if (nms_Entity_isWet($this)) {
+ $this.$isShaking = 1;
+ $this.$field_70928_h = 0;
+ $this.$timeWolfIsShaking = 0.0;
+ $this.$prevTimeWolfIsShaking = 0.0;
+ } else if (!(!$this.$isShaking && !$this.$field_70928_h) && $this.$field_70928_h) {
+ if ($this.$timeWolfIsShaking === 0.0) {
+ $var1 = (Math.random() - Math.random()) * 0.20000000298023224 + 1.0;
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1212), 0.4000000059604645, $var1);
+ }
+ $this.$prevTimeWolfIsShaking = $this.$timeWolfIsShaking;
+ $this.$timeWolfIsShaking = $this.$timeWolfIsShaking + 0.05000000074505806;
+ if ($this.$prevTimeWolfIsShaking >= 2.0) {
+ $this.$isShaking = 0;
+ $this.$field_70928_h = 0;
+ $this.$prevTimeWolfIsShaking = 0.0;
+ $this.$timeWolfIsShaking = 0.0;
+ }
+ if ($this.$timeWolfIsShaking > 0.4000000059604645) {
+ $var1 = $this.$boundingBox.$minY;
+ $var4 = ($this.$timeWolfIsShaking - 0.4000000059604645) * 3.1415927410125732;
+ $var2 = nms_MathHelper_SIN_TABLE.data[($var4 * 10430.3779296875 | 0) & 65535] * 7.0 | 0;
+ $var3 = 0;
+ var$5 = $var1 + 0.800000011920929;
+ while (true) {
+ if ($var3 >= $var2)
+ break a;
+ $var4 = (Math.random() * 2.0 - 1.0) * $this.$width1 * 0.5;
+ $var5 = (Math.random() * 2.0 - 1.0) * $this.$width1 * 0.5;
+ var$7 = $this.$worldObj;
+ var$8 = $rt_s(679);
+ var$9 = $this.$posX + $var4;
+ var$10 = $this.$posZ + $var5;
+ var$11 = $this.$motionX;
+ var$12 = $this.$motionY;
+ var$13 = $this.$motionZ;
+ var$14 = 0;
+ if (var$14 < var$7.$worldAccesses.$size0) {
+ var$15 = var$7.$worldAccesses;
+ if (var$14 >= 0 && var$14 < var$15.$size0) {
+ var$15 = var$15.$array1.data[var$14];
+ $ptr = 2;
+ continue main;
+ }
+ var$7 = new jl_IndexOutOfBoundsException;
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ $rt_throw(var$7);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ }
+ }
+ }
+ return;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle(var$15, var$8, var$9, var$5, var$10, var$11, var$12, var$13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$14 = var$14 + 1 | 0;
+ while (true) {
+ if (var$14 < var$7.$worldAccesses.$size0) {
+ var$15 = var$7.$worldAccesses;
+ if (var$14 >= 0 && var$14 < var$15.$size0) {
+ var$15 = var$15.$array1.data[var$14];
+ continue main;
+ }
+ var$7 = new jl_IndexOutOfBoundsException;
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ $rt_throw(var$7);
+ }
+ $var3 = $var3 + 1 | 0;
+ if ($var3 >= $var2)
+ break;
+ $var4 = (Math.random() * 2.0 - 1.0) * $this.$width1 * 0.5;
+ $var5 = (Math.random() * 2.0 - 1.0) * $this.$width1 * 0.5;
+ var$7 = $this.$worldObj;
+ var$8 = $rt_s(679);
+ var$9 = $this.$posX + $var4;
+ var$10 = $this.$posZ + $var5;
+ var$11 = $this.$motionX;
+ var$12 = $this.$motionY;
+ var$13 = $this.$motionZ;
+ var$14 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var4, $var2, $var3, var$5, $var5, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr);
+}
+function nms_EntityWolf_getWolfShaking($this) {
+ return $this.$isShaking;
+}
+function nms_EntityWolf_getShadingWhileShaking($this, $par1) {
+ return 0.75 + ($this.$prevTimeWolfIsShaking + ($this.$timeWolfIsShaking - $this.$prevTimeWolfIsShaking) * $par1) / 2.0 * 0.25;
+}
+function nms_EntityWolf_getShakeAngle($this, $par1, $par2) {
+ var $var3;
+ $var3 = ($this.$prevTimeWolfIsShaking + ($this.$timeWolfIsShaking - $this.$prevTimeWolfIsShaking) * $par1 + $par2) / 1.7999999523162842;
+ if ($var3 < 0.0)
+ $var3 = 0.0;
+ else if ($var3 > 1.0)
+ $var3 = 1.0;
+ $par1 = $var3 * 3.1415927410125732;
+ $var3 = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 | 0) & 65535];
+ $par1 = $par1 * 11.0;
+ return $var3 * nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 | 0) & 65535] * 0.15000000596046448 * 3.1415927410125732;
+}
+function nms_EntityWolf_getInterestedAngle($this, $par1) {
+ return ($this.$field_70924_f + ($this.$field_70926_e - $this.$field_70924_f) * $par1) * 0.15000000596046448 * 3.1415927410125732;
+}
+function nms_EntityWolf_getEyeHeight($this) {
+ return $this.$height1 * 0.800000011920929;
+}
+function nms_EntityWolf_getVerticalFaceSpeed($this) {
+ return (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1) ? 0 : 1) ? 20 : 40;
+}
+function nms_EntityWolf_interact($this, $par1EntityPlayer) {
+ var $var2, var$3, $var3, var$5, var$6, $var4, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();$var4 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var3 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory);
+ var$3 = !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 4) ? 0 : 1;
+ a: {
+ if (!var$3) {
+ if ($var2 === null)
+ break a;
+ var$3 = $var2.$itemID0;
+ nms_Item_$callClinit();
+ if (var$3 != nms_Item_bone.$itemID)
+ break a;
+ if (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 2) ? 0 : 1)
+ break a;
+ if (!$par1EntityPlayer.$capabilities.$isCreativeMode)
+ $var2.$stackSize = $var2.$stackSize - 1 | 0;
+ if ($var2.$stackSize <= 0) {
+ $var3 = $par1EntityPlayer.$inventory;
+ var$3 = $par1EntityPlayer.$inventory.$currentItem;
+ $par1EntityPlayer = null;
+ var$5 = $var3.$mainInventory;
+ var$6 = var$5.data.length;
+ if (var$3 >= var$6) {
+ var$3 = var$3 - var$6 | 0;
+ var$5 = $var3.$armorInventory;
+ }
+ var$5.data[var$3] = $par1EntityPlayer;
+ }
+ return 1;
+ }
+ if ($var2 !== null) {
+ nms_Item_$callClinit();
+ if (!(nms_Item_itemsList.data[$var2.$itemID0] instanceof nms_ItemFood)) {
+ if ($var2.$itemID0 != nms_Item_dyePowder.$itemID)
+ break a;
+ $var4 = ($var2.$itemDamage ^ (-1)) & 15;
+ if ($var4 == (nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 20) & 15))
+ break a;
+ $var3 = $this.$dataWatcher;
+ var$6 = ($var4 & 15) << 24 >> 24;
+ var$8 = new jl_Byte;
+ var$8.$value4 = var$6;
+ nms_DataWatcher_updateObject($var3, 20, var$8);
+ if (!$par1EntityPlayer.$capabilities.$isCreativeMode) {
+ var$3 = $var2.$stackSize - 1 | 0;
+ $var2.$stackSize = var$3;
+ if (var$3 <= 0) {
+ $var3 = $par1EntityPlayer.$inventory;
+ var$3 = $par1EntityPlayer.$inventory.$currentItem;
+ $par1EntityPlayer = null;
+ var$5 = $var3.$mainInventory;
+ var$6 = var$5.data.length;
+ if (var$3 >= var$6) {
+ var$3 = var$3 - var$6 | 0;
+ var$5 = $var3.$armorInventory;
+ }
+ var$5.data[var$3] = $par1EntityPlayer;
+ }
+ }
+ return 1;
+ }
+ $var3 = nms_Item_itemsList.data[$var2.$itemID0];
+ if ($var3.$isWolfsFavoriteMeat && nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 18) < 20) {
+ if (!$par1EntityPlayer.$capabilities.$isCreativeMode)
+ $var2.$stackSize = $var2.$stackSize - 1 | 0;
+ nms_EntityLiving_heal($this, $var3.$healAmount);
+ if ($var2.$stackSize <= 0) {
+ $var3 = $par1EntityPlayer.$inventory;
+ var$3 = $par1EntityPlayer.$inventory.$currentItem;
+ $par1EntityPlayer = null;
+ var$5 = $var3.$mainInventory;
+ var$6 = var$5.data.length;
+ if (var$3 >= var$6) {
+ var$3 = var$3 - var$6 | 0;
+ var$5 = $var3.$armorInventory;
+ }
+ var$5.data[var$3] = $par1EntityPlayer;
+ }
+ return 1;
+ }
+ }
+ }
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityAnimal_interact($this, $par1EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$3 = $tmp;
+ return var$3;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $var2, var$3, $var3, var$5, var$6, $var4, var$8, $ptr);
+}
+function nms_EntityWolf_handleHealthUpdate($this, $par1) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1 == 8) {
+ $this.$field_70928_h = 1;
+ $this.$timeWolfIsShaking = 0.0;
+ $this.$prevTimeWolfIsShaking = 0.0;
+ return;
+ }
+ $ptr = 1;
+ case 1:
+ nms_EntityTameable_handleHealthUpdate($this, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $ptr);
+}
+function nms_EntityWolf_getTailRotation($this) {
+ return (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 2) ? 0 : 1) ? 1.539380431175232 : !(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 4) ? 0 : 1) ? 0.6283185482025146 : (0.550000011920929 - (20 - nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 18) | 0) * 0.019999999552965164) * 3.1415927410125732;
+}
+function nms_EntityWolf_isBreedingItem($this, $par1ItemStack) {
+ var var$2;
+ if ($par1ItemStack === null)
+ var$2 = 0;
+ else {
+ nms_Item_$callClinit();
+ var$2 = !(nms_Item_itemsList.data[$par1ItemStack.$itemID0] instanceof nms_ItemFood) ? 0 : nms_Item_itemsList.data[$par1ItemStack.$itemID0].$isWolfsFavoriteMeat;
+ }
+ return var$2;
+}
+function nms_EntityWolf_isAngry($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 2) ? 0 : 1;
+}
+function nms_EntityWolf_getCollarColor($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 20) & 15;
+}
+function nms_EntityWolf_setCollarColor($this, $par1) {
+ var var$2, var$3;
+ var$2 = $this.$dataWatcher;
+ $par1 = ($par1 & 15) << 24 >> 24;
+ var$3 = new jl_Byte;
+ var$3.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$2, 20, var$3);
+}
+function nms_EntityWolf_spawnBabyAnimal($this, $par1EntityAgeable) {
+ var $var2, $var3;
+ $var2 = new nms_EntityWolf;
+ nms_EntityLiving__init_0($var2);
+ $var2.$hasAttacked = 0;
+ $var2.$fleeingTick = 0;
+ $var2.$field_98056_d = (-1.0);
+ $var2.$breeding = 0;
+ nms_EntityAgeable_setSize($var2, 0.6000000238418579, 0.800000011920929);
+ $var2.$moveSpeed = 0.30000001192092896;
+ $par1EntityAgeable = $this.$worldObj;
+ $var2.$worldObj = $par1EntityAgeable;
+ $var2.$dimension = $par1EntityAgeable.$provider.$dimensionId;
+ $var3 = nms_DataWatcher_getWatchableObjectString($this.$dataWatcher, 17);
+ if ($var3 !== null && jl_String_trim($var3).$characters.data.length > 0) {
+ nms_DataWatcher_updateObject($var2.$dataWatcher, 17, $var3);
+ nms_EntityTameable_setTamed($var2, 1);
+ }
+ return $var2;
+}
+function nms_EntityWolf_func_70922_bv($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 19) != 1 ? 0 : 1;
+}
+function nms_EntityWolf_createChild($this, $par1EntityAgeable) {
+ return nms_EntityWolf_spawnBabyAnimal($this, $par1EntityAgeable);
+}
+function nms_RenderWolf() {
+ nms_RenderLiving.call(this);
+}
+var nms_RenderWolf_tex_collar = null;
+var nms_RenderWolf_entityTexture0 = null;
+var nms_RenderWolf_entityTexture1 = null;
+var nms_RenderWolf_entityTexture2 = null;
+function nms_RenderWolf__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_RenderWolf();
+ nms_RenderWolf__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_RenderWolf__init_0($this, $par1ModelBase, $par2ModelBase, $par3) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = $par1ModelBase;
+ $this.$shadowSize = $par3;
+ $this.$renderPassModel = $par2ModelBase;
+}
+function nms_RenderWolf_getTailRotation($this, $par1EntityWolf, $par2) {
+ return nms_EntityWolf_getTailRotation($par1EntityWolf);
+}
+function nms_RenderWolf_func_82447_a($this, $par1EntityWolf, $par2, $par3) {
+ var $var4, $var5, var$6;
+ if (!$par2 && $par1EntityWolf.$isShaking) {
+ $var4 = nms_Entity_getBrightness($par1EntityWolf, $par3) * (0.75 + ($par1EntityWolf.$prevTimeWolfIsShaking + ($par1EntityWolf.$timeWolfIsShaking - $par1EntityWolf.$prevTimeWolfIsShaking) * $par3) / 2.0 * 0.25);
+ nms_RenderWolf_bindTexture($this, $par1EntityWolf);
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = $var4;
+ nleg_EaglerAdapterGL30_colorG = $var4;
+ nleg_EaglerAdapterGL30_colorB = $var4;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ return 1;
+ }
+ if ($par2 == 1 && (!(nms_DataWatcher_getWatchableObjectByte($par1EntityWolf.$dataWatcher, 16) & 4) ? 0 : 1)) {
+ nle_TextureLocation_bindTexture(nms_RenderWolf_tex_collar);
+ $var5 = nms_DataWatcher_getWatchableObjectByte($par1EntityWolf.$dataWatcher, 20) & 15;
+ $par3 = 1.0 * nms_EntitySheep_fleeceColorTable.data[$var5].data[0];
+ var$6 = 1.0 * nms_EntitySheep_fleeceColorTable.data[$var5].data[1];
+ $var4 = 1.0 * nms_EntitySheep_fleeceColorTable.data[$var5].data[2];
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = $par3;
+ nleg_EaglerAdapterGL30_colorG = var$6;
+ nleg_EaglerAdapterGL30_colorB = $var4;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ return 1;
+ }
+ return (-1);
+}
+function nms_RenderWolf_shouldRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ return nms_RenderWolf_func_82447_a($this, $par1EntityLiving, $par2, $par3);
+}
+function nms_RenderWolf_handleRotationFloat($this, $par1EntityLiving, $par2) {
+ return nms_EntityWolf_getTailRotation($par1EntityLiving);
+}
+function nms_RenderWolf_bindTexture($this, $par1EntityLiving) {
+ $par1EntityLiving = $par1EntityLiving;
+ if (!(nms_DataWatcher_getWatchableObjectByte($par1EntityLiving.$dataWatcher, 16) & 4) ? 0 : 1)
+ nle_TextureLocation_bindTexture(nms_RenderWolf_entityTexture2);
+ else if (!(!(nms_DataWatcher_getWatchableObjectByte($par1EntityLiving.$dataWatcher, 16) & 2) ? 0 : 1))
+ nle_TextureLocation_bindTexture(nms_RenderWolf_entityTexture0);
+ else
+ nle_TextureLocation_bindTexture(nms_RenderWolf_entityTexture1);
+}
+function nms_RenderWolf__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1213);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderWolf_tex_collar = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1214);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderWolf_entityTexture0 = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1215);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderWolf_entityTexture1 = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1216);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderWolf_entityTexture2 = var$1;
+}
+function nms_ModelWolf() {
+ var a = this; nms_ModelBase.call(a);
+ a.$wolfHeadMain = null;
+ a.$wolfBody = null;
+ a.$wolfLeg1 = null;
+ a.$wolfLeg2 = null;
+ a.$wolfLeg3 = null;
+ a.$wolfLeg4 = null;
+ a.$wolfTail = null;
+ a.$wolfMane = null;
+}
+function nms_ModelWolf__init_0() {
+ var var_0 = new nms_ModelWolf();
+ nms_ModelWolf__init_(var_0);
+ return var_0;
+}
+function nms_ModelWolf__init_($this) {
+ var var$1, var$2;
+ nms_ModelBase__init_0($this);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 0;
+ $this.$wolfHeadMain = var$1;
+ var$2 = $this.$wolfHeadMain;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-3.0), (-3.0), (-2.0), 6, 6, 4, 0.0));
+ var$1 = $this.$wolfHeadMain;
+ var$1.$rotationPointX = (-1.0);
+ var$1.$rotationPointY = 13.5;
+ var$1.$rotationPointZ = (-7.0);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 18;
+ var$1.$textureOffsetY0 = 14;
+ $this.$wolfBody = var$1;
+ var$2 = $this.$wolfBody;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-4.0), (-2.0), (-3.0), 6, 9, 6, 0.0));
+ var$1 = $this.$wolfBody;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 14.0;
+ var$1.$rotationPointZ = 2.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 21;
+ var$1.$textureOffsetY0 = 0;
+ $this.$wolfMane = var$1;
+ var$1 = $this.$wolfMane;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-4.0), (-3.0), (-3.0), 8, 6, 7, 0.0));
+ var$1 = $this.$wolfMane;
+ var$1.$rotationPointX = (-1.0);
+ var$1.$rotationPointY = 14.0;
+ var$1.$rotationPointZ = 2.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 18;
+ $this.$wolfLeg1 = var$1;
+ var$1 = $this.$wolfLeg1;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), 0.0, (-1.0), 2, 8, 2, 0.0));
+ var$1 = $this.$wolfLeg1;
+ var$1.$rotationPointX = (-2.5);
+ var$1.$rotationPointY = 16.0;
+ var$1.$rotationPointZ = 7.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 18;
+ $this.$wolfLeg2 = var$1;
+ var$1 = $this.$wolfLeg2;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), 0.0, (-1.0), 2, 8, 2, 0.0));
+ var$1 = $this.$wolfLeg2;
+ var$1.$rotationPointX = 0.5;
+ var$1.$rotationPointY = 16.0;
+ var$1.$rotationPointZ = 7.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 18;
+ $this.$wolfLeg3 = var$1;
+ var$1 = $this.$wolfLeg3;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), 0.0, (-1.0), 2, 8, 2, 0.0));
+ var$1 = $this.$wolfLeg3;
+ var$1.$rotationPointX = (-2.5);
+ var$1.$rotationPointY = 16.0;
+ var$1.$rotationPointZ = (-4.0);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 18;
+ $this.$wolfLeg4 = var$1;
+ var$1 = $this.$wolfLeg4;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), 0.0, (-1.0), 2, 8, 2, 0.0));
+ var$1 = $this.$wolfLeg4;
+ var$1.$rotationPointX = 0.5;
+ var$1.$rotationPointY = 16.0;
+ var$1.$rotationPointZ = (-4.0);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 9;
+ var$1.$textureOffsetY0 = 18;
+ $this.$wolfTail = var$1;
+ nms_ModelRenderer_addBox($this.$wolfTail, (-1.0), 0.0, (-1.0), 2, 8, 2, 0.0);
+ nms_ModelRenderer_setRotationPoint($this.$wolfTail, (-1.0), 12.0, 8.0);
+ var$1 = $this.$wolfHeadMain;
+ var$1.$textureOffsetX0 = 16;
+ var$1.$textureOffsetY0 = 14;
+ nms_ModelRenderer_addBox(var$1, (-3.0), (-5.0), 0.0, 2, 2, 1, 0.0);
+ nms_ModelRenderer_addBox(nms_ModelRenderer_setTextureOffset($this.$wolfHeadMain, 16, 14), 1.0, (-5.0), 0.0, 2, 2, 1, 0.0);
+ nms_ModelRenderer_addBox(nms_ModelRenderer_setTextureOffset($this.$wolfHeadMain, 0, 10), (-1.5), 0.0, (-5.0), 3, 3, 4, 0.0);
+}
+function nms_ModelWolf_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var var$8, var$9;
+ $this.$wolfHeadMain.$rotateAngleX = $par6 / 57.2957763671875;
+ $this.$wolfHeadMain.$rotateAngleY = $par5 / 57.2957763671875;
+ $this.$wolfTail.$rotateAngleX = $par4;
+ if (!$this.$isChild0) {
+ nms_ModelRenderer_renderWithRotation($this.$wolfHeadMain, $par7);
+ nms_ModelRenderer_render($this.$wolfBody, $par7);
+ nms_ModelRenderer_render($this.$wolfLeg1, $par7);
+ nms_ModelRenderer_render($this.$wolfLeg2, $par7);
+ nms_ModelRenderer_render($this.$wolfLeg3, $par7);
+ nms_ModelRenderer_render($this.$wolfLeg4, $par7);
+ nms_ModelRenderer_renderWithRotation($this.$wolfTail, $par7);
+ nms_ModelRenderer_render($this.$wolfMane, $par7);
+ } else {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par3 = 5.0 * $par7;
+ $par4 = 2.0 * $par7;
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.0;
+ $par1Entity.$y = $par3;
+ $par1Entity.$z = $par4;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $par1Entity = new ji_PrintStream;
+ $par1Entity.$out = new jl_ConsoleOutputStreamStderr;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ $par1Entity.$sb = var$8;
+ $par1Entity.$buffer0 = $rt_createCharArray(32);
+ $par1Entity.$autoFlush = 0;
+ var$8 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$8, $rt_s(2), $rt_createArray(jl_String, 0));
+ $par1Entity.$charset = var$8;
+ jl_System_errCache = $par1Entity;
+ }
+ var$8 = jl_System_errCache;
+ $par1Entity = var$8.$sb;
+ jl_AbstractStringBuilder_insert($par1Entity, $par1Entity.$length, $rt_s(220));
+ var$9 = $par1Entity.$length;
+ jl_AbstractStringBuilder_insertSpace($par1Entity, var$9, var$9 + 1 | 0);
+ $par1Entity.$buffer.data[var$9] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+ nms_ModelRenderer_renderWithRotation($this.$wolfHeadMain, $par7);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.5;
+ $par1Entity.$y = 0.5;
+ $par1Entity.$z = 0.5;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1Entity;
+ jl_System_errCache = var$8;
+ }
+ var$8 = jl_System_errCache;
+ $par1Entity = var$8.$sb;
+ jl_AbstractStringBuilder_insert($par1Entity, $par1Entity.$length, $rt_s(220));
+ var$9 = $par1Entity.$length;
+ jl_AbstractStringBuilder_insertSpace($par1Entity, var$9, var$9 + 1 | 0);
+ $par1Entity.$buffer.data[var$9] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+ $par3 = 24.0 * $par7;
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.0;
+ $par1Entity.$y = $par3;
+ $par1Entity.$z = 0.0;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1Entity;
+ jl_System_errCache = var$8;
+ }
+ var$8 = jl_System_errCache;
+ $par1Entity = var$8.$sb;
+ jl_AbstractStringBuilder_insert($par1Entity, $par1Entity.$length, $rt_s(220));
+ var$9 = $par1Entity.$length;
+ jl_AbstractStringBuilder_insertSpace($par1Entity, var$9, var$9 + 1 | 0);
+ $par1Entity.$buffer.data[var$9] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+ nms_ModelRenderer_render($this.$wolfBody, $par7);
+ nms_ModelRenderer_render($this.$wolfLeg1, $par7);
+ nms_ModelRenderer_render($this.$wolfLeg2, $par7);
+ nms_ModelRenderer_render($this.$wolfLeg3, $par7);
+ nms_ModelRenderer_render($this.$wolfLeg4, $par7);
+ nms_ModelRenderer_renderWithRotation($this.$wolfTail, $par7);
+ nms_ModelRenderer_render($this.$wolfMane, $par7);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+}
+function nms_ModelWolf_setLivingAnimations($this, $par1EntityLiving, $par2, $par3, $par4) {
+ var $var5, var$6, var$7, var$8, var$9;
+ $var5 = $par1EntityLiving;
+ if (!(nms_DataWatcher_getWatchableObjectByte($var5.$dataWatcher, 16) & 2) ? 0 : 1)
+ $this.$wolfTail.$rotateAngleY = 0.0;
+ else {
+ $par1EntityLiving = $this.$wolfTail;
+ var$6 = $par2 * 0.6661999821662903;
+ $par1EntityLiving.$rotateAngleY = nms_MathHelper_SIN_TABLE.data[(var$6 * 10430.3779296875 + 16384.0 | 0) & 65535] * 1.399999976158142 * $par3;
+ }
+ if (!(nms_DataWatcher_getWatchableObjectByte($var5.$dataWatcher, 16) & 1) ? 0 : 1) {
+ $par1EntityLiving = $this.$wolfMane;
+ $par1EntityLiving.$rotationPointX = (-1.0);
+ $par1EntityLiving.$rotationPointY = 16.0;
+ $par1EntityLiving.$rotationPointZ = (-3.0);
+ $this.$wolfMane.$rotateAngleX = 1.2566370964050293;
+ $this.$wolfMane.$rotateAngleY = 0.0;
+ $par1EntityLiving = $this.$wolfBody;
+ $par1EntityLiving.$rotationPointX = 0.0;
+ $par1EntityLiving.$rotationPointY = 18.0;
+ $par1EntityLiving.$rotationPointZ = 0.0;
+ $this.$wolfBody.$rotateAngleX = 0.7853981852531433;
+ $par1EntityLiving = $this.$wolfTail;
+ $par1EntityLiving.$rotationPointX = (-1.0);
+ $par1EntityLiving.$rotationPointY = 21.0;
+ $par1EntityLiving.$rotationPointZ = 6.0;
+ $par1EntityLiving = $this.$wolfLeg1;
+ $par1EntityLiving.$rotationPointX = (-2.5);
+ $par1EntityLiving.$rotationPointY = 22.0;
+ $par1EntityLiving.$rotationPointZ = 2.0;
+ $this.$wolfLeg1.$rotateAngleX = 4.71238899230957;
+ $par1EntityLiving = $this.$wolfLeg2;
+ $par1EntityLiving.$rotationPointX = 0.5;
+ $par1EntityLiving.$rotationPointY = 22.0;
+ $par1EntityLiving.$rotationPointZ = 2.0;
+ $this.$wolfLeg2.$rotateAngleX = 4.71238899230957;
+ $this.$wolfLeg3.$rotateAngleX = 5.811946868896484;
+ $par1EntityLiving = $this.$wolfLeg3;
+ $par1EntityLiving.$rotationPointX = (-2.490000009536743);
+ $par1EntityLiving.$rotationPointY = 17.0;
+ $par1EntityLiving.$rotationPointZ = (-4.0);
+ $this.$wolfLeg4.$rotateAngleX = 5.811946868896484;
+ $par1EntityLiving = $this.$wolfLeg4;
+ $par1EntityLiving.$rotationPointX = 0.5099999904632568;
+ $par1EntityLiving.$rotationPointY = 17.0;
+ $par1EntityLiving.$rotationPointZ = (-4.0);
+ } else {
+ $par1EntityLiving = $this.$wolfBody;
+ $par1EntityLiving.$rotationPointX = 0.0;
+ $par1EntityLiving.$rotationPointY = 14.0;
+ $par1EntityLiving.$rotationPointZ = 2.0;
+ $this.$wolfBody.$rotateAngleX = 1.5707963705062866;
+ $par1EntityLiving = $this.$wolfMane;
+ $par1EntityLiving.$rotationPointX = (-1.0);
+ $par1EntityLiving.$rotationPointY = 14.0;
+ $par1EntityLiving.$rotationPointZ = (-3.0);
+ $this.$wolfMane.$rotateAngleX = $this.$wolfBody.$rotateAngleX;
+ $par1EntityLiving = $this.$wolfTail;
+ $par1EntityLiving.$rotationPointX = (-1.0);
+ $par1EntityLiving.$rotationPointY = 12.0;
+ $par1EntityLiving.$rotationPointZ = 8.0;
+ $par1EntityLiving = $this.$wolfLeg1;
+ $par1EntityLiving.$rotationPointX = (-2.5);
+ $par1EntityLiving.$rotationPointY = 16.0;
+ $par1EntityLiving.$rotationPointZ = 7.0;
+ $par1EntityLiving = $this.$wolfLeg2;
+ $par1EntityLiving.$rotationPointX = 0.5;
+ $par1EntityLiving.$rotationPointY = 16.0;
+ $par1EntityLiving.$rotationPointZ = 7.0;
+ $par1EntityLiving = $this.$wolfLeg3;
+ $par1EntityLiving.$rotationPointX = (-2.5);
+ $par1EntityLiving.$rotationPointY = 16.0;
+ $par1EntityLiving.$rotationPointZ = (-4.0);
+ $par1EntityLiving = $this.$wolfLeg4;
+ $par1EntityLiving.$rotationPointX = 0.5;
+ $par1EntityLiving.$rotationPointY = 16.0;
+ $par1EntityLiving.$rotationPointZ = (-4.0);
+ $par1EntityLiving = $this.$wolfLeg1;
+ $par2 = $par2 * 0.6661999821662903;
+ var$7 = nms_MathHelper_SIN_TABLE.data;
+ var$8 = ($par2 * 10430.3779296875 + 16384.0 | 0) & 65535;
+ $par1EntityLiving.$rotateAngleX = var$7[var$8] * 1.399999976158142 * $par3;
+ $par1EntityLiving = $this.$wolfLeg2;
+ $par2 = $par2 + 3.1415927410125732;
+ var$7 = nms_MathHelper_SIN_TABLE.data;
+ var$9 = ($par2 * 10430.3779296875 + 16384.0 | 0) & 65535;
+ $par1EntityLiving.$rotateAngleX = var$7[var$9] * 1.399999976158142 * $par3;
+ $this.$wolfLeg3.$rotateAngleX = nms_MathHelper_SIN_TABLE.data[var$9] * 1.399999976158142 * $par3;
+ $this.$wolfLeg4.$rotateAngleX = nms_MathHelper_SIN_TABLE.data[var$8] * 1.399999976158142 * $par3;
+ }
+ $this.$wolfHeadMain.$rotateAngleZ = ($var5.$field_70924_f + ($var5.$field_70926_e - $var5.$field_70924_f) * $par4) * 0.15000000596046448 * 3.1415927410125732 + nms_EntityWolf_getShakeAngle($var5, $par4, 0.0);
+ $this.$wolfMane.$rotateAngleZ = nms_EntityWolf_getShakeAngle($var5, $par4, (-0.07999999821186066));
+ $this.$wolfBody.$rotateAngleZ = nms_EntityWolf_getShakeAngle($var5, $par4, (-0.1599999964237213));
+ $this.$wolfTail.$rotateAngleZ = nms_EntityWolf_getShakeAngle($var5, $par4, (-0.20000000298023224));
+}
+function nms_ModelWolf_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ $this.$wolfHeadMain.$rotateAngleX = $par5 / 57.2957763671875;
+ $this.$wolfHeadMain.$rotateAngleY = $par4 / 57.2957763671875;
+ $this.$wolfTail.$rotateAngleX = $par3;
+}
+function nms_EntityChicken() {
+ var a = this; nms_EntityAnimal.call(a);
+ a.$field_70885_d = 0;
+ a.$field_70886_e = 0.0;
+ a.$destPos = 0.0;
+ a.$field_70884_g = 0.0;
+ a.$field_70888_h = 0.0;
+ a.$field_70889_i = 0.0;
+ a.$timeUntilNextEgg = 0;
+}
+function nms_EntityChicken__init_0() {
+ var var_0 = new nms_EntityChicken();
+ nms_EntityChicken__init_(var_0);
+ return var_0;
+}
+function nms_EntityChicken__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$field_98056_d = (-1.0);
+ $this.$breeding = 0;
+ $this.$field_70885_d = 0;
+ $this.$field_70886_e = 0.0;
+ $this.$destPos = 0.0;
+ $this.$field_70889_i = 1.0;
+ nms_EntityAgeable_setSize($this, 0.30000001192092896, 0.699999988079071);
+ $this.$timeUntilNextEgg = (Math.random() * 6000.0 | 0) + 6000 | 0;
+}
+function nms_EntityChicken_isAIEnabled($this) {
+ return 1;
+}
+function nms_EntityChicken_getMaxHealth($this) {
+ return 4;
+}
+function nms_EntityChicken_onLivingUpdate($this) {
+ var var$1, var$2, var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityAnimal_onLivingUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$field_70888_h = $this.$field_70886_e;
+ $this.$field_70884_g = $this.$destPos;
+ $this.$destPos = $this.$destPos + (!$this.$onGround ? 4 : (-1)) * 0.3;
+ if ($this.$destPos < 0.0)
+ $this.$destPos = 0.0;
+ if ($this.$destPos > 1.0)
+ $this.$destPos = 1.0;
+ if (!$this.$onGround && $this.$field_70889_i < 1.0)
+ $this.$field_70889_i = 1.0;
+ $this.$field_70889_i = $this.$field_70889_i * 0.9;
+ if (!$this.$onGround && $this.$motionY < 0.0)
+ $this.$motionY = $this.$motionY * 0.6;
+ $this.$field_70886_e = $this.$field_70886_e + $this.$field_70889_i * 2.0;
+ var$1 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12) >= 0 ? 0 : 1;
+ if (!var$1 && !$this.$worldObj.$isRemote) {
+ var$1 = $this.$timeUntilNextEgg - 1 | 0;
+ $this.$timeUntilNextEgg = var$1;
+ if (var$1 <= 0) {
+ var$2 = (Math.random() - Math.random()) * 0.20000000298023224 + 1.0;
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1217), 1.0, var$2);
+ nms_Item_$callClinit();
+ var$1 = nms_Item_egg.$itemID;
+ var$3 = new nms_ItemStack;
+ var$3.$stackSize = 0;
+ var$3.$itemFrame = null;
+ var$3.$itemID0 = var$1;
+ var$3.$stackSize = 1;
+ var$3.$itemDamage = 0;
+ if (var$3.$itemDamage < 0)
+ var$3.$itemDamage = 0;
+ var$4 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$4.$dataWatcher, 10, var$3);
+ nms_DataWatcher_setObjectWatched(var$4.$dataWatcher, 10);
+ var$4.$delayBeforeCanPickup = 10;
+ var$3 = $this.$worldObj;
+ var$1 = nms_World_spawnEntityInWorld(var$3, var$4);
+ var$5 = var$3.$entityList;
+ ju_HashMap_putImpl(var$5.$backingMap, var$4, var$5);
+ if (!var$1) {
+ var$3 = var$3.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$3.$backingMap, var$4, var$3);
+ }
+ $this.$timeUntilNextEgg = (Math.random() * 6000.0 | 0) + 6000 | 0;
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, $ptr);
+}
+function nms_EntityChicken_fall($this, $par1) {
+ return;
+}
+function nms_EntityChicken_getLivingSound($this) {
+ return $rt_s(1218);
+}
+function nms_EntityChicken_getHurtSound($this) {
+ return $rt_s(1219);
+}
+function nms_EntityChicken_getDeathSound($this) {
+ return $rt_s(1219);
+}
+function nms_EntityChicken_playStepSound($this, $par1, $par2, $par3, $par4) {
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1220), 0.15000000596046448, 1.0);
+}
+function nms_EntityChicken_getDropItemId($this) {
+ nms_Item_$callClinit();
+ return nms_Item_feather.$itemID;
+}
+function nms_EntityChicken_dropFewItems($this, $par1, $par2) {
+ var $var3, $var4, var$5, var$6, var$7;
+ $var3 = Math.random() * 3.0 | 0;
+ $par1 = 1 + $par2 | 0;
+ $var3 = $var3 + (Math.random() * $par1 | 0) | 0;
+ $var4 = 0;
+ while ($var4 < $var3) {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_feather.$itemID;
+ var$5 = new nms_ItemStack;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = $par1;
+ var$5.$stackSize = 1;
+ var$5.$itemDamage = 0;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ var$6 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$6.$dataWatcher, 10, var$5);
+ nms_DataWatcher_setObjectWatched(var$6.$dataWatcher, 10);
+ var$6.$delayBeforeCanPickup = 10;
+ var$5 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$5, var$6);
+ var$7 = var$5.$entityList;
+ ju_HashMap_putImpl(var$7.$backingMap, var$6, var$7);
+ if (!$par1) {
+ var$5 = var$5.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$5.$backingMap, var$6, var$5);
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ if (!($this.$fire <= 0 && !(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 1) ? 0 : 1) ? 0 : 1)) {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_chickenRaw.$itemID;
+ var$5 = new nms_ItemStack;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = $par1;
+ var$5.$stackSize = 1;
+ var$5.$itemDamage = 0;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ var$6 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$6.$dataWatcher, 10, var$5);
+ nms_DataWatcher_setObjectWatched(var$6.$dataWatcher, 10);
+ var$6.$delayBeforeCanPickup = 10;
+ var$5 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$5, var$6);
+ var$7 = var$5.$entityList;
+ ju_HashMap_putImpl(var$7.$backingMap, var$6, var$7);
+ if (!$par1) {
+ var$5 = var$5.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$5.$backingMap, var$6, var$5);
+ }
+ } else {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_chickenCooked.$itemID;
+ var$5 = new nms_ItemStack;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = $par1;
+ var$5.$stackSize = 1;
+ var$5.$itemDamage = 0;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ var$6 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$6.$dataWatcher, 10, var$5);
+ nms_DataWatcher_setObjectWatched(var$6.$dataWatcher, 10);
+ var$6.$delayBeforeCanPickup = 10;
+ var$5 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$5, var$6);
+ var$7 = var$5.$entityList;
+ ju_HashMap_putImpl(var$7.$backingMap, var$6, var$7);
+ if (!$par1) {
+ var$5 = var$5.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$5.$backingMap, var$6, var$5);
+ }
+ }
+}
+function nms_EntityChicken_spawnBabyAnimal($this, $par1EntityAgeable) {
+ var $c;
+ $c = nms_EntityChicken__init_0();
+ $par1EntityAgeable = $this.$worldObj;
+ $c.$worldObj = $par1EntityAgeable;
+ $c.$dimension = $par1EntityAgeable.$provider.$dimensionId;
+ return $c;
+}
+function nms_EntityChicken_isBreedingItem($this, $par1ItemStack) {
+ var var$2;
+ a: {
+ if ($par1ItemStack !== null) {
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$par1ItemStack.$itemID0] instanceof nms_ItemSeeds) {
+ var$2 = 1;
+ break a;
+ }
+ }
+ var$2 = 0;
+ }
+ return var$2;
+}
+function nms_EntityChicken_createChild($this, $par1EntityAgeable) {
+ var var$2;
+ $par1EntityAgeable = nms_EntityChicken__init_0();
+ var$2 = $this.$worldObj;
+ $par1EntityAgeable.$worldObj = var$2;
+ $par1EntityAgeable.$dimension = var$2.$provider.$dimensionId;
+ return $par1EntityAgeable;
+}
+function nms_RenderChicken() {
+ nms_RenderLiving.call(this);
+}
+var nms_RenderChicken_entityTexture = null;
+function nms_RenderChicken__init_(var_0, var_1) {
+ var var_2 = new nms_RenderChicken();
+ nms_RenderChicken__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_RenderChicken__init_0($this, $par1ModelBase, $par2) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = $par1ModelBase;
+ $this.$shadowSize = $par2;
+}
+function nms_RenderChicken_renderChicken($this, $par1EntityChicken, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityChicken = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityChicken, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityChicken, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderChicken_getWingRotation($this, $par1EntityChicken, $par2) {
+ var $var3, $var4;
+ $var3 = $par1EntityChicken.$field_70888_h + ($par1EntityChicken.$field_70886_e - $par1EntityChicken.$field_70888_h) * $par2;
+ $var4 = $par1EntityChicken.$field_70884_g + ($par1EntityChicken.$destPos - $par1EntityChicken.$field_70884_g) * $par2;
+ return (nms_MathHelper_SIN_TABLE.data[($var3 * 10430.3779296875 | 0) & 65535] + 1.0) * $var4;
+}
+function nms_RenderChicken_handleRotationFloat($this, $par1EntityLiving, $par2) {
+ return nms_RenderChicken_getWingRotation($this, $par1EntityLiving, $par2);
+}
+function nms_RenderChicken_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderChicken_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderChicken_bindTexture($this, $par1EntityLiving) {
+ nle_TextureLocation_bindTexture(nms_RenderChicken_entityTexture);
+}
+function nms_RenderChicken__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1221);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderChicken_entityTexture = var$1;
+}
+function nms_ModelChicken() {
+ var a = this; nms_ModelBase.call(a);
+ a.$head0 = null;
+ a.$body0 = null;
+ a.$rightLeg = null;
+ a.$leftLeg = null;
+ a.$rightWing = null;
+ a.$leftWing = null;
+ a.$bill = null;
+ a.$chin = null;
+}
+function nms_ModelChicken__init_0() {
+ var var_0 = new nms_ModelChicken();
+ nms_ModelChicken__init_(var_0);
+ return var_0;
+}
+function nms_ModelChicken__init_($this) {
+ var var$1;
+ nms_ModelBase__init_0($this);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 0;
+ $this.$head0 = var$1;
+ var$1 = $this.$head0;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-2.0), (-6.0), (-2.0), 4, 6, 3, 0.0));
+ var$1 = $this.$head0;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 15.0;
+ var$1.$rotationPointZ = (-4.0);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 14;
+ var$1.$textureOffsetY0 = 0;
+ $this.$bill = var$1;
+ var$1 = $this.$bill;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-2.0), (-4.0), (-4.0), 4, 2, 2, 0.0));
+ var$1 = $this.$bill;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 15.0;
+ var$1.$rotationPointZ = (-4.0);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 14;
+ var$1.$textureOffsetY0 = 4;
+ $this.$chin = var$1;
+ var$1 = $this.$chin;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), (-2.0), (-3.0), 2, 2, 2, 0.0));
+ var$1 = $this.$chin;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 15.0;
+ var$1.$rotationPointZ = (-4.0);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 9;
+ $this.$body0 = var$1;
+ var$1 = $this.$body0;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-3.0), (-4.0), (-3.0), 6, 8, 6, 0.0));
+ var$1 = $this.$body0;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 16.0;
+ var$1.$rotationPointZ = 0.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 26;
+ var$1.$textureOffsetY0 = 0;
+ $this.$rightLeg = var$1;
+ var$1 = $this.$rightLeg;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), 0.0, (-3.0), 3, 5, 3, 0.0));
+ var$1 = $this.$rightLeg;
+ var$1.$rotationPointX = (-2.0);
+ var$1.$rotationPointY = 19.0;
+ var$1.$rotationPointZ = 1.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 26;
+ var$1.$textureOffsetY0 = 0;
+ $this.$leftLeg = var$1;
+ var$1 = $this.$leftLeg;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), 0.0, (-3.0), 3, 5, 3, 0.0));
+ var$1 = $this.$leftLeg;
+ var$1.$rotationPointX = 1.0;
+ var$1.$rotationPointY = 19.0;
+ var$1.$rotationPointZ = 1.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 24;
+ var$1.$textureOffsetY0 = 13;
+ $this.$rightWing = var$1;
+ var$1 = $this.$rightWing;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, 0.0, 0.0, (-3.0), 1, 4, 6, 0.0));
+ var$1 = $this.$rightWing;
+ var$1.$rotationPointX = (-4.0);
+ var$1.$rotationPointY = 13.0;
+ var$1.$rotationPointZ = 0.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 24;
+ var$1.$textureOffsetY0 = 13;
+ $this.$leftWing = var$1;
+ var$1 = $this.$leftWing;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), 0.0, (-3.0), 1, 4, 6, 0.0));
+ var$1 = $this.$leftWing;
+ var$1.$rotationPointX = 4.0;
+ var$1.$rotationPointY = 13.0;
+ var$1.$rotationPointZ = 0.0;
+}
+function nms_ModelChicken_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var var$8, var$9, var$10, var$11;
+ nms_ModelChicken_setRotationAngles($this, $par2, $par3, $par4, $par5, $par6, $par7, $par1Entity);
+ if (!$this.$isChild0) {
+ nms_ModelRenderer_render($this.$head0, $par7);
+ nms_ModelRenderer_render($this.$bill, $par7);
+ nms_ModelRenderer_render($this.$chin, $par7);
+ nms_ModelRenderer_render($this.$body0, $par7);
+ nms_ModelRenderer_render($this.$rightLeg, $par7);
+ nms_ModelRenderer_render($this.$leftLeg, $par7);
+ nms_ModelRenderer_render($this.$rightWing, $par7);
+ nms_ModelRenderer_render($this.$leftWing, $par7);
+ } else {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par3 = 5.0 * $par7;
+ $par4 = 2.0 * $par7;
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.0;
+ $par1Entity.$y = $par3;
+ $par1Entity.$z = $par4;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1Entity;
+ jl_System_errCache = var$8;
+ }
+ var$8 = jl_System_errCache;
+ $par1Entity = var$8.$sb;
+ jl_AbstractStringBuilder_insert($par1Entity, $par1Entity.$length, $rt_s(220));
+ var$9 = $par1Entity.$length;
+ jl_AbstractStringBuilder_insertSpace($par1Entity, var$9, var$9 + 1 | 0);
+ $par1Entity.$buffer.data[var$9] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+ nms_ModelRenderer_render($this.$head0, $par7);
+ nms_ModelRenderer_render($this.$bill, $par7);
+ nms_ModelRenderer_render($this.$chin, $par7);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.5;
+ $par1Entity.$y = 0.5;
+ $par1Entity.$z = 0.5;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1Entity;
+ jl_System_errCache = var$8;
+ }
+ var$10 = jl_System_errCache;
+ var$8 = var$10.$sb;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(220));
+ var$11 = var$8.$length;
+ jl_AbstractStringBuilder_insertSpace(var$8, var$11, var$11 + 1 | 0);
+ var$8.$buffer.data[var$11] = 10;
+ ji_PrintStream_printSB(var$10);
+ }
+ $par3 = 24.0 * $par7;
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.0;
+ $par1Entity.$y = $par3;
+ $par1Entity.$z = 0.0;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1Entity;
+ jl_System_errCache = var$8;
+ }
+ var$8 = jl_System_errCache;
+ $par1Entity = var$8.$sb;
+ jl_AbstractStringBuilder_insert($par1Entity, $par1Entity.$length, $rt_s(220));
+ var$9 = $par1Entity.$length;
+ jl_AbstractStringBuilder_insertSpace($par1Entity, var$9, var$9 + 1 | 0);
+ $par1Entity.$buffer.data[var$9] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+ nms_ModelRenderer_render($this.$body0, $par7);
+ nms_ModelRenderer_render($this.$rightLeg, $par7);
+ nms_ModelRenderer_render($this.$leftLeg, $par7);
+ nms_ModelRenderer_render($this.$rightWing, $par7);
+ nms_ModelRenderer_render($this.$leftWing, $par7);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+}
+function nms_ModelChicken_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ $this.$head0.$rotateAngleX = $par5 / 57.2957763671875;
+ $this.$head0.$rotateAngleY = $par4 / 57.2957763671875;
+ $this.$bill.$rotateAngleX = $this.$head0.$rotateAngleX;
+ $this.$bill.$rotateAngleY = $this.$head0.$rotateAngleY;
+ $this.$chin.$rotateAngleX = $this.$head0.$rotateAngleX;
+ $this.$chin.$rotateAngleY = $this.$head0.$rotateAngleY;
+ $this.$body0.$rotateAngleX = 1.5707963705062866;
+ $par7Entity = $this.$rightLeg;
+ $par5 = $par1 * 0.6661999821662903;
+ $par7Entity.$rotateAngleX = nms_MathHelper_SIN_TABLE.data[($par5 * 10430.3779296875 + 16384.0 | 0) & 65535] * 1.399999976158142 * $par2;
+ $par7Entity = $this.$leftLeg;
+ $par1 = $par5 + 3.1415927410125732;
+ $par7Entity.$rotateAngleX = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 + 16384.0 | 0) & 65535] * 1.399999976158142 * $par2;
+ $this.$rightWing.$rotateAngleZ = $par3;
+ $this.$leftWing.$rotateAngleZ = -$par3;
+}
+function nms_EntityOcelot() {
+ nms_EntityTameable.call(this);
+}
+function nms_EntityOcelot__init_0() {
+ var var_0 = new nms_EntityOcelot();
+ nms_EntityOcelot__init_(var_0);
+ return var_0;
+}
+function nms_EntityOcelot__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$field_98056_d = (-1.0);
+ $this.$breeding = 0;
+ nms_EntityAgeable_setSize($this, 0.6000000238418579, 0.800000011920929);
+}
+function nms_EntityOcelot_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Integer;
+ var$2.$value = 0;
+ nms_DataWatcher_addObject(var$1, 12, var$2);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Byte;
+ var$1.$value4 = 0;
+ nms_DataWatcher_addObject(var$2, 16, var$1);
+ nms_DataWatcher_addObject($this.$dataWatcher, 17, $rt_s(44));
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Byte;
+ var$1.$value4 = 0;
+ nms_DataWatcher_addObject(var$2, 18, var$1);
+}
+function nms_EntityOcelot_updateAITick($this) {
+ var $var1;
+ if (!$this.$moveHelper.$update2) {
+ nms_Entity_setFlag($this, 1, 0);
+ nms_Entity_setFlag($this, 3, 0);
+ } else {
+ $var1 = $this.$moveHelper.$speed;
+ if ($var1 === 0.18000000715255737) {
+ nms_Entity_setFlag($this, 1, 1);
+ nms_Entity_setFlag($this, 3, 0);
+ } else if ($var1 !== 0.4000000059604645) {
+ nms_Entity_setFlag($this, 1, 0);
+ nms_Entity_setFlag($this, 3, 0);
+ } else {
+ nms_Entity_setFlag($this, 1, 0);
+ nms_Entity_setFlag($this, 3, 1);
+ }
+ }
+}
+function nms_EntityOcelot_canDespawn($this) {
+ return (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 4) ? 0 : 1) ? 0 : 1;
+}
+function nms_EntityOcelot_isAIEnabled($this) {
+ return 1;
+}
+function nms_EntityOcelot_getMaxHealth($this) {
+ return 10;
+}
+function nms_EntityOcelot_fall($this, $par1) {
+ return;
+}
+function nms_EntityOcelot_getLivingSound($this) {
+ return !(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 4) ? 0 : 1) ? $rt_s(44) : ($this.$inLove <= 0 ? 0 : 1) ? $rt_s(1222) : Math.random() * 4.0 | 0 ? $rt_s(1223) : $rt_s(1224);
+}
+function nms_EntityOcelot_getHurtSound($this) {
+ return $rt_s(1225);
+}
+function nms_EntityOcelot_getDeathSound($this) {
+ return $rt_s(1225);
+}
+function nms_EntityOcelot_getSoundVolume($this) {
+ return 0.4000000059604645;
+}
+function nms_EntityOcelot_getDropItemId($this) {
+ nms_Item_$callClinit();
+ return nms_Item_leather.$itemID;
+}
+function nms_EntityOcelot_dropFewItems($this, $par1, $par2) {
+ return;
+}
+function nms_EntityOcelot_spawnBabyAnimal($this, $par1EntityAgeable) {
+ var $var2, var$3, var$4;
+ $var2 = new nms_EntityOcelot;
+ nms_EntityLiving__init_0($var2);
+ $var2.$hasAttacked = 0;
+ $var2.$fleeingTick = 0;
+ $var2.$field_98056_d = (-1.0);
+ $var2.$breeding = 0;
+ nms_EntityAgeable_setSize($var2, 0.6000000238418579, 0.800000011920929);
+ $par1EntityAgeable = $this.$worldObj;
+ $var2.$worldObj = $par1EntityAgeable;
+ $var2.$dimension = $par1EntityAgeable.$provider.$dimensionId;
+ if (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 4) ? 0 : 1) {
+ var$3 = nms_DataWatcher_getWatchableObjectString($this.$dataWatcher, 17);
+ nms_DataWatcher_updateObject($var2.$dataWatcher, 17, var$3);
+ nms_EntityTameable_setTamed($var2, 1);
+ var$4 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 18);
+ $par1EntityAgeable = $var2.$dataWatcher;
+ var$4 = var$4 << 24 >> 24;
+ var$3 = new jl_Byte;
+ var$3.$value4 = var$4;
+ nms_DataWatcher_updateObject($par1EntityAgeable, 18, var$3);
+ }
+ return $var2;
+}
+function nms_EntityOcelot_isBreedingItem($this, $par1ItemStack) {
+ var var$2;
+ a: {
+ if ($par1ItemStack !== null) {
+ var$2 = $par1ItemStack.$itemID0;
+ nms_Item_$callClinit();
+ if (var$2 == nms_Item_fishRaw.$itemID) {
+ var$2 = 1;
+ break a;
+ }
+ }
+ var$2 = 0;
+ }
+ return var$2;
+}
+function nms_EntityOcelot_getTameSkin($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 18);
+}
+function nms_EntityOcelot_setTameSkin($this, $par1) {
+ var var$2, var$3;
+ var$2 = $this.$dataWatcher;
+ $par1 = $par1 << 24 >> 24;
+ var$3 = new jl_Byte;
+ var$3.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$2, 18, var$3);
+}
+function nms_EntityOcelot_getEntityName($this) {
+ var var$1, var$2, var$3;
+ if (nms_DataWatcher_getWatchableObjectString($this.$dataWatcher, 5).$characters.data.length <= 0 ? 0 : 1)
+ var$1 = nms_DataWatcher_getWatchableObjectString($this.$dataWatcher, 5);
+ else if (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 4) ? 0 : 1)
+ var$1 = $rt_s(1226);
+ else if (nms_DataWatcher_getWatchableObjectString($this.$dataWatcher, 5).$characters.data.length <= 0 ? 0 : 1)
+ var$1 = nms_DataWatcher_getWatchableObjectString($this.$dataWatcher, 5);
+ else {
+ var$1 = nms_EntityList_classToStringMapping;
+ var$2 = jl_Class_getClass($this.constructor);
+ if (var$2 !== null) {
+ var$3 = jl_Object_identity(var$2);
+ var$1 = ju_HashMap_findNonNullKeyEntry(var$1, var$2, var$3 & (var$1.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ var$1 = var$1.$elementData.data[0];
+ while (var$1 !== null && var$1.$key !== null) {
+ var$1 = var$1.$next1;
+ }
+ }
+ var$1 = var$1 === null ? null : var$1.$value0;
+ if (var$1 === null)
+ var$1 = $rt_s(681);
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(682));
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, var$1);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(683));
+ var$1 = jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+ var$1 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, var$1);
+ }
+ return var$1;
+}
+function nms_EntityOcelot_initCreature($this) {
+ var $var1, $var2, var$3, var$4, var$5, var$6;
+ a: {
+ if (!(Math.random() * 7.0 | 0)) {
+ $var1 = 0;
+ while (true) {
+ if ($var1 >= 2)
+ break a;
+ $var2 = new nms_EntityOcelot;
+ nms_EntityLiving__init_0($var2);
+ $var2.$hasAttacked = 0;
+ $var2.$fleeingTick = 0;
+ $var2.$field_98056_d = (-1.0);
+ $var2.$breeding = 0;
+ nms_EntityAgeable_setSize($var2, 0.6000000238418579, 0.800000011920929);
+ var$3 = $this.$worldObj;
+ $var2.$worldObj = var$3;
+ $var2.$dimension = var$3.$provider.$dimensionId;
+ nms_Entity_setLocationAndAngles($var2, $this.$posX, $this.$posY, $this.$posZ, $this.$rotationYaw, 0.0);
+ nms_DataWatcher_updateObject($var2.$dataWatcher, 12, jl_Integer_valueOf((-24000)));
+ var$4 = !(nms_DataWatcher_getWatchableObjectInt($var2.$dataWatcher, 12) >= 0 ? 0 : 1) ? 1.0 : 0.5;
+ nms_Entity_setSize($var2, $var2.$field_98056_d * var$4, $var2.$field_98057_e * var$4);
+ var$5 = $this.$worldObj;
+ var$6 = nms_World_spawnEntityInWorld(var$5, $var2);
+ var$3 = var$5.$entityList;
+ ju_HashMap_putImpl(var$3.$backingMap, $var2, var$3);
+ if (!var$6) {
+ var$3 = var$5.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$3.$backingMap, $var2, var$3);
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ }
+ }
+}
+function nms_EntityOcelot_createChild($this, $par1EntityAgeable) {
+ var var$2, var$3, var$4;
+ $par1EntityAgeable = new nms_EntityOcelot;
+ nms_EntityLiving__init_0($par1EntityAgeable);
+ $par1EntityAgeable.$hasAttacked = 0;
+ $par1EntityAgeable.$fleeingTick = 0;
+ $par1EntityAgeable.$field_98056_d = (-1.0);
+ $par1EntityAgeable.$breeding = 0;
+ nms_EntityAgeable_setSize($par1EntityAgeable, 0.6000000238418579, 0.800000011920929);
+ var$2 = $this.$worldObj;
+ $par1EntityAgeable.$worldObj = var$2;
+ $par1EntityAgeable.$dimension = var$2.$provider.$dimensionId;
+ if (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 4) ? 0 : 1) {
+ var$3 = nms_DataWatcher_getWatchableObjectString($this.$dataWatcher, 17);
+ nms_DataWatcher_updateObject($par1EntityAgeable.$dataWatcher, 17, var$3);
+ nms_EntityTameable_setTamed($par1EntityAgeable, 1);
+ var$4 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 18);
+ var$2 = $par1EntityAgeable.$dataWatcher;
+ var$4 = var$4 << 24 >> 24;
+ var$3 = new jl_Byte;
+ var$3.$value4 = var$4;
+ nms_DataWatcher_updateObject(var$2, 18, var$3);
+ }
+ return $par1EntityAgeable;
+}
+function nms_RenderOcelot() {
+ nms_RenderLiving.call(this);
+}
+var nms_RenderOcelot_entityTexture0 = null;
+var nms_RenderOcelot_entityTexture1 = null;
+var nms_RenderOcelot_entityTexture2 = null;
+var nms_RenderOcelot_entityTexture3 = null;
+function nms_RenderOcelot__init_(var_0, var_1) {
+ var var_2 = new nms_RenderOcelot();
+ nms_RenderOcelot__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_RenderOcelot__init_0($this, $par1ModelBase, $par2) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = $par1ModelBase;
+ $this.$shadowSize = $par2;
+}
+function nms_RenderOcelot_renderLivingOcelot($this, $par1EntityOcelot, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityOcelot = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityOcelot, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityOcelot, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderOcelot_preRenderOcelot($this, $par1EntityOcelot, $par2) {
+ var var$3, var$4, var$5;
+ if (!(nms_DataWatcher_getWatchableObjectByte($par1EntityOcelot.$dataWatcher, 16) & 4) ? 0 : 1) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityOcelot = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityOcelot.$x = 0.800000011920929;
+ $par1EntityOcelot.$y = 0.800000011920929;
+ $par1EntityOcelot.$z = 0.800000011920929;
+ $par1EntityOcelot = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityOcelot, $par1EntityOcelot);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityOcelot = new jl_StringBuilder;
+ $par1EntityOcelot.$buffer = $rt_createCharArray(16);
+ var$3.$sb = $par1EntityOcelot;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ $par1EntityOcelot = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityOcelot, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = $par1EntityOcelot;
+ jl_System_errCache = var$3;
+ }
+ var$4 = jl_System_errCache;
+ var$3 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(220));
+ var$5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$5, var$5 + 1 | 0);
+ var$3.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ }
+ }
+}
+function nms_RenderOcelot_preRenderCallback($this, $par1EntityLiving, $par2) {
+ var var$3, var$4, var$5;
+ if (!(nms_DataWatcher_getWatchableObjectByte($par1EntityLiving.$dataWatcher, 16) & 4) ? 0 : 1) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityLiving = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityLiving.$x = 0.800000011920929;
+ $par1EntityLiving.$y = 0.800000011920929;
+ $par1EntityLiving.$z = 0.800000011920929;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityLiving, $par1EntityLiving);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityLiving = new jl_StringBuilder;
+ $par1EntityLiving.$buffer = $rt_createCharArray(16);
+ var$3.$sb = $par1EntityLiving;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ $par1EntityLiving = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityLiving, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = $par1EntityLiving;
+ jl_System_errCache = var$3;
+ }
+ var$4 = jl_System_errCache;
+ var$3 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(220));
+ var$5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$5, var$5 + 1 | 0);
+ var$3.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ }
+ }
+}
+function nms_RenderOcelot_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderOcelot_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderOcelot_bindTexture($this, $par1EntityLiving) {
+ a: {
+ switch (nms_DataWatcher_getWatchableObjectByte($par1EntityLiving.$dataWatcher, 18)) {
+ case 0:
+ break;
+ case 1:
+ nle_TextureLocation_bindTexture(nms_RenderOcelot_entityTexture1);
+ break a;
+ case 2:
+ nle_TextureLocation_bindTexture(nms_RenderOcelot_entityTexture2);
+ break a;
+ case 3:
+ nle_TextureLocation_bindTexture(nms_RenderOcelot_entityTexture3);
+ break a;
+ default:
+ }
+ nle_TextureLocation_bindTexture(nms_RenderOcelot_entityTexture0);
+ }
+}
+function nms_RenderOcelot__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1227);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderOcelot_entityTexture0 = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1228);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderOcelot_entityTexture1 = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1229);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderOcelot_entityTexture2 = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1230);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderOcelot_entityTexture3 = var$1;
+}
+function nms_ModelOcelot() {
+ var a = this; nms_ModelBase.call(a);
+ a.$ocelotBackLeftLeg = null;
+ a.$ocelotBackRightLeg = null;
+ a.$ocelotFrontLeftLeg = null;
+ a.$ocelotFrontRightLeg = null;
+ a.$ocelotTail = null;
+ a.$ocelotTail2 = null;
+ a.$ocelotHead = null;
+ a.$ocelotBody = null;
+ a.$field_78163_i = 0;
+}
+function nms_ModelOcelot__init_0() {
+ var var_0 = new nms_ModelOcelot();
+ nms_ModelOcelot__init_(var_0);
+ return var_0;
+}
+function nms_ModelOcelot__init_($this) {
+ var var$1, var$2, var$3;
+ nms_ModelBase__init_0($this);
+ $this.$field_78163_i = 1;
+ var$1 = $this.$modelTextureMap;
+ var$2 = new nms_TextureOffset;
+ var$2.$textureOffsetX = 0;
+ var$2.$textureOffsetY = 0;
+ ju_HashMap_putImpl(var$1, $rt_s(1231), var$2);
+ var$1 = $this.$modelTextureMap;
+ var$2 = new nms_TextureOffset;
+ var$2.$textureOffsetX = 0;
+ var$2.$textureOffsetY = 24;
+ ju_HashMap_putImpl(var$1, $rt_s(1232), var$2);
+ var$1 = $this.$modelTextureMap;
+ var$2 = new nms_TextureOffset;
+ var$2.$textureOffsetX = 0;
+ var$2.$textureOffsetY = 10;
+ ju_HashMap_putImpl(var$1, $rt_s(1233), var$2);
+ var$1 = $this.$modelTextureMap;
+ var$2 = new nms_TextureOffset;
+ var$2.$textureOffsetX = 6;
+ var$2.$textureOffsetY = 10;
+ ju_HashMap_putImpl(var$1, $rt_s(1234), var$2);
+ $this.$ocelotHead = nms_ModelRenderer__init_($this, $rt_s(1235));
+ nms_ModelRenderer_addBox0($this.$ocelotHead, $rt_s(213), (-2.5), (-2.0), (-3.0), 5, 4, 5);
+ nms_ModelRenderer_addBox0($this.$ocelotHead, $rt_s(1236), (-1.5), 0.0, (-4.0), 3, 2, 2);
+ nms_ModelRenderer_addBox0($this.$ocelotHead, $rt_s(1237), (-2.0), (-3.0), 0.0, 1, 1, 2);
+ nms_ModelRenderer_addBox0($this.$ocelotHead, $rt_s(1238), 1.0, (-3.0), 0.0, 1, 1, 2);
+ var$3 = $this.$ocelotHead;
+ var$3.$rotationPointX = 0.0;
+ var$3.$rotationPointY = 15.0;
+ var$3.$rotationPointZ = (-9.0);
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureOffsetX0 = 20;
+ var$3.$textureOffsetY0 = 0;
+ $this.$ocelotBody = var$3;
+ var$3 = $this.$ocelotBody;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-2.0), 3.0, (-8.0), 4, 16, 6, 0.0));
+ var$3 = $this.$ocelotBody;
+ var$3.$rotationPointX = 0.0;
+ var$3.$rotationPointY = 12.0;
+ var$3.$rotationPointZ = (-10.0);
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureOffsetX0 = 0;
+ var$3.$textureOffsetY0 = 15;
+ $this.$ocelotTail = var$3;
+ var$3 = $this.$ocelotTail;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-0.5), 0.0, 0.0, 1, 8, 1, 0.0));
+ $this.$ocelotTail.$rotateAngleX = 0.8999999761581421;
+ var$3 = $this.$ocelotTail;
+ var$3.$rotationPointX = 0.0;
+ var$3.$rotationPointY = 15.0;
+ var$3.$rotationPointZ = 8.0;
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureOffsetX0 = 4;
+ var$3.$textureOffsetY0 = 15;
+ $this.$ocelotTail2 = var$3;
+ var$3 = $this.$ocelotTail2;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-0.5), 0.0, 0.0, 1, 8, 1, 0.0));
+ var$3 = $this.$ocelotTail2;
+ var$3.$rotationPointX = 0.0;
+ var$3.$rotationPointY = 20.0;
+ var$3.$rotationPointZ = 14.0;
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureOffsetX0 = 8;
+ var$3.$textureOffsetY0 = 13;
+ $this.$ocelotBackLeftLeg = var$3;
+ var$3 = $this.$ocelotBackLeftLeg;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-1.0), 0.0, 1.0, 2, 6, 2, 0.0));
+ var$3 = $this.$ocelotBackLeftLeg;
+ var$3.$rotationPointX = 1.100000023841858;
+ var$3.$rotationPointY = 18.0;
+ var$3.$rotationPointZ = 5.0;
+ var$3 = nms_ModelRenderer__init_0($this);
+ var$3.$textureOffsetX0 = 8;
+ var$3.$textureOffsetY0 = 13;
+ $this.$ocelotBackRightLeg = var$3;
+ nms_ModelRenderer_addBox1($this.$ocelotBackRightLeg, (-1.0), 0.0, 1.0, 2, 6, 2);
+ nms_ModelRenderer_setRotationPoint($this.$ocelotBackRightLeg, (-1.100000023841858), 18.0, 5.0);
+ $this.$ocelotFrontLeftLeg = nms_ModelRenderer__init_1($this, 40, 0);
+ nms_ModelRenderer_addBox1($this.$ocelotFrontLeftLeg, (-1.0), 0.0, 0.0, 2, 10, 2);
+ nms_ModelRenderer_setRotationPoint($this.$ocelotFrontLeftLeg, 1.2000000476837158, 13.800000190734863, (-5.0));
+ $this.$ocelotFrontRightLeg = nms_ModelRenderer__init_1($this, 40, 0);
+ nms_ModelRenderer_addBox1($this.$ocelotFrontRightLeg, (-1.0), 0.0, 0.0, 2, 10, 2);
+ nms_ModelRenderer_setRotationPoint($this.$ocelotFrontRightLeg, (-1.2000000476837158), 13.800000190734863, (-5.0));
+}
+function nms_ModelOcelot_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var var$8, var$9, var$10, var$11;
+ nms_ModelOcelot_setRotationAngles($this, $par2, $par3, $par4, $par5, $par6, $par7, $par1Entity);
+ if (!$this.$isChild0) {
+ nms_ModelRenderer_render($this.$ocelotHead, $par7);
+ nms_ModelRenderer_render($this.$ocelotBody, $par7);
+ nms_ModelRenderer_render($this.$ocelotTail, $par7);
+ nms_ModelRenderer_render($this.$ocelotTail2, $par7);
+ nms_ModelRenderer_render($this.$ocelotBackLeftLeg, $par7);
+ nms_ModelRenderer_render($this.$ocelotBackRightLeg, $par7);
+ nms_ModelRenderer_render($this.$ocelotFrontLeftLeg, $par7);
+ nms_ModelRenderer_render($this.$ocelotFrontRightLeg, $par7);
+ } else {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.75;
+ $par1Entity.$y = 0.75;
+ $par1Entity.$z = 0.75;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1Entity;
+ jl_System_errCache = var$8;
+ }
+ var$8 = jl_System_errCache;
+ $par1Entity = var$8.$sb;
+ jl_AbstractStringBuilder_insert($par1Entity, $par1Entity.$length, $rt_s(220));
+ var$9 = $par1Entity.$length;
+ jl_AbstractStringBuilder_insertSpace($par1Entity, var$9, var$9 + 1 | 0);
+ $par1Entity.$buffer.data[var$9] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+ $par3 = 10.0 * $par7;
+ $par4 = 4.0 * $par7;
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.0;
+ $par1Entity.$y = $par3;
+ $par1Entity.$z = $par4;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1Entity;
+ jl_System_errCache = var$8;
+ }
+ var$10 = jl_System_errCache;
+ var$8 = var$10.$sb;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(220));
+ var$11 = var$8.$length;
+ jl_AbstractStringBuilder_insertSpace(var$8, var$11, var$11 + 1 | 0);
+ var$8.$buffer.data[var$11] = 10;
+ ji_PrintStream_printSB(var$10);
+ }
+ nms_ModelRenderer_render($this.$ocelotHead, $par7);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.5;
+ $par1Entity.$y = 0.5;
+ $par1Entity.$z = 0.5;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1Entity;
+ jl_System_errCache = var$8;
+ }
+ var$8 = jl_System_errCache;
+ $par1Entity = var$8.$sb;
+ jl_AbstractStringBuilder_insert($par1Entity, $par1Entity.$length, $rt_s(220));
+ var$9 = $par1Entity.$length;
+ jl_AbstractStringBuilder_insertSpace($par1Entity, var$9, var$9 + 1 | 0);
+ $par1Entity.$buffer.data[var$9] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+ $par3 = 24.0 * $par7;
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.0;
+ $par1Entity.$y = $par3;
+ $par1Entity.$z = 0.0;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_2($par1Entity, 16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ var$8.$charset = jnci_UTF8Charset__init_0();
+ jl_System_errCache = var$8;
+ }
+ ji_PrintStream_println0(jl_System_errCache, $rt_s(220));
+ }
+ nms_ModelRenderer_render($this.$ocelotBody, $par7);
+ nms_ModelRenderer_render($this.$ocelotBackLeftLeg, $par7);
+ nms_ModelRenderer_render($this.$ocelotBackRightLeg, $par7);
+ nms_ModelRenderer_render($this.$ocelotFrontLeftLeg, $par7);
+ nms_ModelRenderer_render($this.$ocelotFrontRightLeg, $par7);
+ nms_ModelRenderer_render($this.$ocelotTail, $par7);
+ nms_ModelRenderer_render($this.$ocelotTail2, $par7);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+}
+function nms_ModelOcelot_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ var var$8, var$9, var$10;
+ $this.$ocelotHead.$rotateAngleX = $par5 / 57.2957763671875;
+ $this.$ocelotHead.$rotateAngleY = $par4 / 57.2957763671875;
+ if ($this.$field_78163_i != 3) {
+ $this.$ocelotBody.$rotateAngleX = 1.5707963705062866;
+ if ($this.$field_78163_i == 2) {
+ $par7Entity = $this.$ocelotBackLeftLeg;
+ $par5 = $par1 * 0.6661999821662903;
+ $par7Entity.$rotateAngleX = nms_MathHelper_SIN_TABLE.data[($par5 * 10430.3779296875 + 16384.0 | 0) & 65535] * 1.0 * $par2;
+ $par7Entity = $this.$ocelotBackRightLeg;
+ $par4 = $par5 + 0.30000001192092896;
+ $par7Entity.$rotateAngleX = nms_MathHelper_SIN_TABLE.data[($par4 * 10430.3779296875 + 16384.0 | 0) & 65535] * 1.0 * $par2;
+ $par7Entity = $this.$ocelotFrontLeftLeg;
+ $par5 = $par5 + 3.1415927410125732;
+ $par4 = $par5 + 0.30000001192092896;
+ $par7Entity.$rotateAngleX = nms_MathHelper_SIN_TABLE.data[($par4 * 10430.3779296875 + 16384.0 | 0) & 65535] * 1.0 * $par2;
+ $this.$ocelotFrontRightLeg.$rotateAngleX = nms_MathHelper_SIN_TABLE.data[($par5 * 10430.3779296875 + 16384.0 | 0) & 65535] * 1.0 * $par2;
+ $this.$ocelotTail2.$rotateAngleX = 1.72787606716156 + 0.3141592741012573 * nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 + 16384.0 | 0) & 65535] * $par2;
+ } else {
+ $par7Entity = $this.$ocelotBackLeftLeg;
+ $par5 = $par1 * 0.6661999821662903;
+ var$8 = nms_MathHelper_SIN_TABLE.data;
+ var$9 = ($par5 * 10430.3779296875 + 16384.0 | 0) & 65535;
+ $par7Entity.$rotateAngleX = var$8[var$9] * 1.0 * $par2;
+ $par7Entity = $this.$ocelotBackRightLeg;
+ $par4 = $par5 + 3.1415927410125732;
+ var$8 = nms_MathHelper_SIN_TABLE.data;
+ var$10 = ($par4 * 10430.3779296875 + 16384.0 | 0) & 65535;
+ $par7Entity.$rotateAngleX = var$8[var$10] * 1.0 * $par2;
+ $this.$ocelotFrontLeftLeg.$rotateAngleX = nms_MathHelper_SIN_TABLE.data[var$10] * 1.0 * $par2;
+ $this.$ocelotFrontRightLeg.$rotateAngleX = nms_MathHelper_SIN_TABLE.data[var$9] * 1.0 * $par2;
+ if ($this.$field_78163_i != 1)
+ $this.$ocelotTail2.$rotateAngleX = 1.72787606716156 + 0.4712389409542084 * nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 + 16384.0 | 0) & 65535] * $par2;
+ else
+ $this.$ocelotTail2.$rotateAngleX = 1.72787606716156 + 0.7853981852531433 * nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 + 16384.0 | 0) & 65535] * $par2;
+ }
+ }
+}
+function nms_ModelOcelot_setLivingAnimations($this, $par1EntityLiving, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = $par1EntityLiving;
+ $this.$ocelotBody.$rotationPointY = 12.0;
+ $this.$ocelotBody.$rotationPointZ = (-10.0);
+ $this.$ocelotHead.$rotationPointY = 15.0;
+ $this.$ocelotHead.$rotationPointZ = (-9.0);
+ $this.$ocelotTail.$rotationPointY = 15.0;
+ $this.$ocelotTail.$rotationPointZ = 8.0;
+ $this.$ocelotTail2.$rotationPointY = 20.0;
+ $this.$ocelotTail2.$rotationPointZ = 14.0;
+ $par1EntityLiving = $this.$ocelotFrontLeftLeg;
+ $this.$ocelotFrontRightLeg.$rotationPointY = 13.800000190734863;
+ $par1EntityLiving.$rotationPointY = 13.800000190734863;
+ $par1EntityLiving = $this.$ocelotFrontLeftLeg;
+ $this.$ocelotFrontRightLeg.$rotationPointZ = (-5.0);
+ $par1EntityLiving.$rotationPointZ = (-5.0);
+ $par1EntityLiving = $this.$ocelotBackLeftLeg;
+ $this.$ocelotBackRightLeg.$rotationPointY = 18.0;
+ $par1EntityLiving.$rotationPointY = 18.0;
+ $par1EntityLiving = $this.$ocelotBackLeftLeg;
+ $this.$ocelotBackRightLeg.$rotationPointZ = 5.0;
+ $par1EntityLiving.$rotationPointZ = 5.0;
+ $this.$ocelotTail.$rotateAngleX = 0.8999999761581421;
+ if (!(nms_DataWatcher_getWatchableObjectByte($var5.$dataWatcher, 0) & 2) ? 0 : 1) {
+ $par1EntityLiving = $this.$ocelotBody;
+ $par1EntityLiving.$rotationPointY = $par1EntityLiving.$rotationPointY + 1.0;
+ $par1EntityLiving = $this.$ocelotHead;
+ $par1EntityLiving.$rotationPointY = $par1EntityLiving.$rotationPointY + 2.0;
+ $par1EntityLiving = $this.$ocelotTail;
+ $par1EntityLiving.$rotationPointY = $par1EntityLiving.$rotationPointY + 1.0;
+ $par1EntityLiving = $this.$ocelotTail2;
+ $par1EntityLiving.$rotationPointY = $par1EntityLiving.$rotationPointY + (-4.0);
+ $par1EntityLiving = $this.$ocelotTail2;
+ $par1EntityLiving.$rotationPointZ = $par1EntityLiving.$rotationPointZ + 2.0;
+ $this.$ocelotTail.$rotateAngleX = 1.5707963705062866;
+ $this.$ocelotTail2.$rotateAngleX = 1.5707963705062866;
+ $this.$field_78163_i = 0;
+ } else if (!(nms_DataWatcher_getWatchableObjectByte($var5.$dataWatcher, 0) & 8) ? 0 : 1) {
+ $this.$ocelotTail2.$rotationPointY = $this.$ocelotTail.$rotationPointY;
+ $par1EntityLiving = $this.$ocelotTail2;
+ $par1EntityLiving.$rotationPointZ = $par1EntityLiving.$rotationPointZ + 2.0;
+ $this.$ocelotTail.$rotateAngleX = 1.5707963705062866;
+ $this.$ocelotTail2.$rotateAngleX = 1.5707963705062866;
+ $this.$field_78163_i = 2;
+ } else if (!(!(nms_DataWatcher_getWatchableObjectByte($var5.$dataWatcher, 16) & 1) ? 0 : 1))
+ $this.$field_78163_i = 1;
+ else {
+ $this.$ocelotBody.$rotateAngleX = 0.7853981852531433;
+ $par1EntityLiving = $this.$ocelotBody;
+ $par1EntityLiving.$rotationPointY = $par1EntityLiving.$rotationPointY + (-4.0);
+ $par1EntityLiving = $this.$ocelotBody;
+ $par1EntityLiving.$rotationPointZ = $par1EntityLiving.$rotationPointZ + 5.0;
+ $par1EntityLiving = $this.$ocelotHead;
+ $par1EntityLiving.$rotationPointY = $par1EntityLiving.$rotationPointY + (-3.299999952316284);
+ $par1EntityLiving = $this.$ocelotHead;
+ $par1EntityLiving.$rotationPointZ = $par1EntityLiving.$rotationPointZ + 1.0;
+ $par1EntityLiving = $this.$ocelotTail;
+ $par1EntityLiving.$rotationPointY = $par1EntityLiving.$rotationPointY + 8.0;
+ $par1EntityLiving = $this.$ocelotTail;
+ $par1EntityLiving.$rotationPointZ = $par1EntityLiving.$rotationPointZ + (-2.0);
+ $par1EntityLiving = $this.$ocelotTail2;
+ $par1EntityLiving.$rotationPointY = $par1EntityLiving.$rotationPointY + 2.0;
+ $par1EntityLiving = $this.$ocelotTail2;
+ $par1EntityLiving.$rotationPointZ = $par1EntityLiving.$rotationPointZ + (-0.800000011920929);
+ $this.$ocelotTail.$rotateAngleX = 1.72787606716156;
+ $this.$ocelotTail2.$rotateAngleX = 2.670353889465332;
+ $par1EntityLiving = $this.$ocelotFrontLeftLeg;
+ $this.$ocelotFrontRightLeg.$rotateAngleX = (-0.15707963705062866);
+ $par1EntityLiving.$rotateAngleX = (-0.15707963705062866);
+ $par1EntityLiving = $this.$ocelotFrontLeftLeg;
+ $this.$ocelotFrontRightLeg.$rotationPointY = 15.800000190734863;
+ $par1EntityLiving.$rotationPointY = 15.800000190734863;
+ $par1EntityLiving = $this.$ocelotFrontLeftLeg;
+ $this.$ocelotFrontRightLeg.$rotationPointZ = (-7.0);
+ $par1EntityLiving.$rotationPointZ = (-7.0);
+ $par1EntityLiving = $this.$ocelotBackLeftLeg;
+ $this.$ocelotBackRightLeg.$rotateAngleX = (-1.5707963705062866);
+ $par1EntityLiving.$rotateAngleX = (-1.5707963705062866);
+ $par1EntityLiving = $this.$ocelotBackLeftLeg;
+ $this.$ocelotBackRightLeg.$rotationPointY = 21.0;
+ $par1EntityLiving.$rotationPointY = 21.0;
+ $par1EntityLiving = $this.$ocelotBackLeftLeg;
+ $this.$ocelotBackRightLeg.$rotationPointZ = 1.0;
+ $par1EntityLiving.$rotationPointZ = 1.0;
+ $this.$field_78163_i = 3;
+ }
+}
+function nms_EntitySilverfish() {
+ nms_EntityMob.call(this);
+ this.$allySummonCooldown = 0;
+}
+function nms_EntitySilverfish__init_0() {
+ var var_0 = new nms_EntitySilverfish();
+ nms_EntitySilverfish__init_(var_0);
+ return var_0;
+}
+function nms_EntitySilverfish__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$experienceValue = 5;
+ nms_Entity_setSize($this, 0.30000001192092896, 0.699999988079071);
+ $this.$moveSpeed = 0.6000000238418579;
+}
+function nms_EntitySilverfish_getMaxHealth($this) {
+ return 8;
+}
+function nms_EntitySilverfish_canTriggerWalking($this) {
+ return 0;
+}
+function nms_EntitySilverfish_findPlayerToAttack($this) {
+ return nms_World_getClosestVulnerablePlayer($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, 8.0);
+}
+function nms_EntitySilverfish_getLivingSound($this) {
+ return $rt_s(1239);
+}
+function nms_EntitySilverfish_getHurtSound($this) {
+ return $rt_s(1240);
+}
+function nms_EntitySilverfish_getDeathSound($this) {
+ return $rt_s(1241);
+}
+function nms_EntitySilverfish_attackEntityFrom($this, $par1DamageSource, $par2) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$invulnerable)
+ return 0;
+ if ($this.$allySummonCooldown <= 0 && !(!($par1DamageSource instanceof nms_EntityDamageSource) && $par1DamageSource !== nms_DamageSource_magic))
+ $this.$allySummonCooldown = 20;
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityMob_attackEntityFrom($this, $par1DamageSource, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ return $par2;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $par2, $ptr);
+}
+function nms_EntitySilverfish_attackEntity($this, $par1Entity, $par2) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$attackTime <= 0 && $par2 < 1.2000000476837158 && $par1Entity.$boundingBox.$maxY > $this.$boundingBox.$minY && $par1Entity.$boundingBox.$minY < $this.$boundingBox.$maxY) {
+ $this.$attackTime = 20;
+ $ptr = 1;
+ continue main;
+ }
+ return;
+ case 1:
+ nms_EntityMob_attackEntityAsMob($this, $par1Entity);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $ptr);
+}
+function nms_EntitySilverfish_playStepSound($this, $par1, $par2, $par3, $par4) {
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1242), 0.15000000596046448, 1.0);
+}
+function nms_EntitySilverfish_getDropItemId($this) {
+ return 0;
+}
+function nms_EntitySilverfish_onUpdate($this) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$renderYawOffset = $this.$rotationYaw;
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$worldObj.$isRemote && !$this.$worldObj.$difficultySetting)
+ $this.$isDead = 1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $ptr);
+}
+function nms_EntitySilverfish_updateEntityActionState($this) {
+ var var$1, $var1, $var2, $var3, $var4, $var5, $var6, $var7, var$9, $var9, $var3_0, $var2_0, $var8, $var1_0, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();$var1_0 = $thread.pop();$var8 = $thread.pop();$var2_0 = $thread.pop();$var3_0 = $thread.pop();$var9 = $thread.pop();var$9 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityCreature_updateEntityActionState($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$worldObj.$isRemote) {
+ a: {
+ if ($this.$allySummonCooldown > 0) {
+ $this.$allySummonCooldown = $this.$allySummonCooldown - 1 | 0;
+ if (!$this.$allySummonCooldown) {
+ var$1 = $this.$posX;
+ $var1 = var$1 | 0;
+ if (var$1 < $var1)
+ $var1 = $var1 - 1 | 0;
+ var$1 = $this.$posY;
+ $var2 = var$1 | 0;
+ if (var$1 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$1 = $this.$posZ;
+ $var3 = var$1 | 0;
+ if (var$1 < $var3)
+ $var3 = $var3 - 1 | 0;
+ $var4 = 0;
+ $var5 = 0;
+ b: while (true) {
+ if ($var4)
+ break a;
+ if ($var5 > 5)
+ break a;
+ if ($var5 < (-5))
+ break a;
+ $var6 = 0;
+ while (!$var4 && $var6 <= 10 && $var6 >= (-10)) {
+ $var7 = 0;
+ c: {
+ while (!$var4) {
+ if ($var7 > 10)
+ break c;
+ if ($var7 < (-10))
+ break c;
+ var$9 = $this.$worldObj;
+ $var9 = $var1 + $var6 | 0;
+ $var3_0 = $var2 + $var5 | 0;
+ $var2_0 = $var3 + $var7 | 0;
+ $var8 = nms_World_getBlockId(var$9, $var9, $var3_0, $var2_0);
+ nms_Block_$callClinit();
+ if ($var8 == nms_Block_silverfish.$blockID)
+ break b;
+ $var7 = $var7 > 0 ? 0 - $var7 | 0 : 1 - $var7 | 0;
+ }
+ }
+ $var6 = $var6 > 0 ? 0 - $var6 | 0 : 1 - $var6 | 0;
+ }
+ $var5 = $var5 > 0 ? 0 - $var5 | 0 : 1 - $var5 | 0;
+ }
+ var$9 = $this.$worldObj;
+ $var1_0 = 0;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ }
+ if ($this.$entityToAttack === null && !($this.$pathToEntity === null ? 0 : 1)) {
+ var$1 = $this.$posX;
+ $var1_0 = var$1 | 0;
+ if (var$1 < $var1_0)
+ $var1_0 = $var1_0 - 1 | 0;
+ var$1 = $this.$posY + 0.5;
+ $var2_0 = var$1 | 0;
+ if (var$1 < $var2_0)
+ $var2_0 = $var2_0 - 1 | 0;
+ var$1 = $this.$posZ;
+ $var3_0 = var$1 | 0;
+ if (var$1 < $var3_0)
+ $var3_0 = $var3_0 - 1 | 0;
+ $var9 = Math.random() * 6.0 | 0;
+ $var5 = nms_World_getBlockId($this.$worldObj, $var1_0 + nms_Facing_offsetsXForSide.data[$var9] | 0, $var2_0 + nms_Facing_offsetsYForSide.data[$var9] | 0, $var3_0 + nms_Facing_offsetsZForSide.data[$var9] | 0);
+ if (nms_BlockSilverfish_getPosingIdByMetadata($var5)) {
+ var$9 = $this.$worldObj;
+ $var1 = $var1_0 + nms_Facing_offsetsXForSide.data[$var9] | 0;
+ $var2_0 = $var2_0 + nms_Facing_offsetsYForSide.data[$var9] | 0;
+ $var9 = $var3_0 + nms_Facing_offsetsZForSide.data[$var9] | 0;
+ nms_Block_$callClinit();
+ $var3_0 = nms_Block_silverfish.$blockID;
+ $var4 = nms_BlockSilverfish_getMetadataForBlockType($var5);
+ $var5 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ nms_EntityCreature_updateWanderPath($this);
+ } else if ($this.$entityToAttack !== null && !($this.$pathToEntity === null ? 0 : 1))
+ $this.$entityToAttack = null;
+ }
+ return;
+ case 2:
+ nms_World_setBlock(var$9, $var1, $var2_0, $var9, $var3_0, $var4, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 3;
+ case 3:
+ nms_EntityLiving_spawnExplosionParticle($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$isDead = 1;
+ return;
+ case 4:
+ nms_World_destroyBlock(var$9, $var9, $var3_0, $var2_0, $var1_0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$15 = nms_Block_silverfish;
+ var$9 = $this.$worldObj;
+ $var1_0 = 0;
+ $ptr = 5;
+ case 5:
+ var$15.$onBlockDestroyedByPlayer(var$9, $var9, $var3_0, $var2_0, $var1_0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var9 = ju_Random_next($this.$rand0, 32) % 2 | 0 ? 0 : 1;
+ a: {
+ d: {
+ if ($var9)
+ $var4 = 1;
+ else
+ while (true) {
+ if ($var7 > 0) {
+ $var9 = 0;
+ $var7 = $var9 - $var7 | 0;
+ } else {
+ $var9 = 1;
+ $var7 = $var9 - $var7 | 0;
+ }
+ if ($var4)
+ break d;
+ $var9 = 10;
+ $var9 = $rt_compare($var7, $var9);
+ if ($var9 > 0)
+ break d;
+ $var9 = (-10);
+ $var9 = $rt_compare($var7, $var9);
+ if ($var9 < 0)
+ break;
+ var$9 = $this.$worldObj;
+ $var9 = $var1 + $var6 | 0;
+ $var3_0 = $var2 + $var5 | 0;
+ $var2_0 = $var3 + $var7 | 0;
+ $var8 = nms_World_getBlockId(var$9, $var9, $var3_0, $var2_0);
+ nms_Block_$callClinit();
+ var$9 = nms_Block_silverfish;
+ $var1_0 = var$9.$blockID;
+ $var1_0 = $rt_compare($var8, $var1_0);
+ if ($var1_0)
+ continue;
+ else
+ break a;
+ }
+ }
+ e: while (true) {
+ $var6 = $var6 > 0 ? 0 - $var6 | 0 : 1 - $var6 | 0;
+ while (!(!$var4 && $var6 <= 10 && $var6 >= (-10))) {
+ $var5 = $var5 > 0 ? 0 - $var5 | 0 : 1 - $var5 | 0;
+ if ($var4)
+ break e;
+ if ($var5 > 5)
+ break e;
+ if ($var5 < (-5))
+ break e;
+ $var6 = 0;
+ }
+ $var7 = 0;
+ while (!$var4) {
+ $var9 = 10;
+ $var9 = $rt_compare($var7, $var9);
+ if ($var9 > 0)
+ continue e;
+ $var9 = (-10);
+ $var9 = $rt_compare($var7, $var9);
+ if ($var9 < 0)
+ continue e;
+ var$9 = $this.$worldObj;
+ $var9 = $var1 + $var6 | 0;
+ $var3_0 = $var2 + $var5 | 0;
+ $var2_0 = $var3 + $var7 | 0;
+ $var8 = nms_World_getBlockId(var$9, $var9, $var3_0, $var2_0);
+ nms_Block_$callClinit();
+ var$9 = nms_Block_silverfish;
+ $var1_0 = var$9.$blockID;
+ $var1_0 = $rt_compare($var8, $var1_0);
+ if (!$var1_0)
+ break a;
+ if ($var7 > 0) {
+ $var9 = 0;
+ $var7 = $var9 - $var7 | 0;
+ } else {
+ $var9 = 1;
+ $var7 = $var9 - $var7 | 0;
+ }
+ }
+ }
+ if ($this.$entityToAttack === null && !($this.$pathToEntity === null ? 0 : 1)) {
+ var$1 = $this.$posX;
+ $var1_0 = var$1 | 0;
+ if (var$1 < $var1_0)
+ $var1_0 = $var1_0 - 1 | 0;
+ var$1 = $this.$posY + 0.5;
+ $var2_0 = var$1 | 0;
+ if (var$1 < $var2_0)
+ $var2_0 = $var2_0 - 1 | 0;
+ var$1 = $this.$posZ;
+ $var3_0 = var$1 | 0;
+ if (var$1 < $var3_0)
+ $var3_0 = $var3_0 - 1 | 0;
+ $var9 = Math.random() * 6.0 | 0;
+ $var5 = nms_World_getBlockId($this.$worldObj, $var1_0 + nms_Facing_offsetsXForSide.data[$var9] | 0, $var2_0 + nms_Facing_offsetsYForSide.data[$var9] | 0, $var3_0 + nms_Facing_offsetsZForSide.data[$var9] | 0);
+ if (nms_BlockSilverfish_getPosingIdByMetadata($var5)) {
+ var$9 = $this.$worldObj;
+ $var1 = $var1_0 + nms_Facing_offsetsXForSide.data[$var9] | 0;
+ $var2_0 = $var2_0 + nms_Facing_offsetsYForSide.data[$var9] | 0;
+ $var9 = $var3_0 + nms_Facing_offsetsZForSide.data[$var9] | 0;
+ nms_Block_$callClinit();
+ $var3_0 = nms_Block_silverfish.$blockID;
+ $var4 = nms_BlockSilverfish_getMetadataForBlockType($var5);
+ $var5 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ nms_EntityCreature_updateWanderPath($this);
+ } else if ($this.$entityToAttack !== null && !($this.$pathToEntity === null ? 0 : 1))
+ $this.$entityToAttack = null;
+ return;
+ }
+ var$9 = $this.$worldObj;
+ $var1_0 = 0;
+ $ptr = 4;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $var1, $var2, $var3, $var4, $var5, $var6, $var7, var$9, $var9, $var3_0, $var2_0, $var8, $var1_0, var$15, $ptr);
+}
+function nms_EntitySilverfish_getBlockPathWeight($this, $par1, $par2, $par3) {
+ var var$4, var$5, var$6;
+ var$4 = nms_World_getBlockId($this.$worldObj, $par1, $par2 - 1 | 0, $par3);
+ nms_Block_$callClinit();
+ if (var$4 == nms_Block_stone.$blockID)
+ var$5 = 10.0;
+ else {
+ var$6 = $this.$worldObj;
+ var$5 = 0.5 - var$6.$provider.$lightBrightnessTable.data[nms_World_getBlockLightValue_do(var$6, $par1, $par2, $par3, 1)];
+ }
+ return var$5;
+}
+function nms_EntitySilverfish_getAttackStrength($this, $par1Entity) {
+ return 1;
+}
+function nms_EntitySilverfish_getCreatureAttribute($this) {
+ return nms_EnumCreatureAttribute_ARTHROPOD;
+}
+function nms_RenderSilverfish() {
+ nms_RenderLiving.call(this);
+}
+var nms_RenderSilverfish_entityTexture = null;
+function nms_RenderSilverfish__init_0() {
+ var var_0 = new nms_RenderSilverfish();
+ nms_RenderSilverfish__init_(var_0);
+ return var_0;
+}
+function nms_RenderSilverfish__init_($this) {
+ var var$1;
+ var$1 = nms_ModelSilverfish__init_0();
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = var$1;
+ $this.$shadowSize = 0.30000001192092896;
+}
+function nms_RenderSilverfish_getSilverfishDeathRotation($this, $par1EntitySilverfish) {
+ return 180.0;
+}
+function nms_RenderSilverfish_renderSilverfish($this, $par1EntitySilverfish, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntitySilverfish = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntitySilverfish, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntitySilverfish, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderSilverfish_shouldSilverfishRenderPass($this, $par1EntitySilverfish, $par2, $par3) {
+ return (-1);
+}
+function nms_RenderSilverfish_getDeathMaxRotation($this, $par1EntityLiving) {
+ return 180.0;
+}
+function nms_RenderSilverfish_shouldRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ return (-1);
+}
+function nms_RenderSilverfish_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderSilverfish_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderSilverfish_bindTexture($this, $par1EntityLiving) {
+ nle_TextureLocation_bindTexture(nms_RenderSilverfish_entityTexture);
+}
+function nms_RenderSilverfish__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1243);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderSilverfish_entityTexture = var$1;
+}
+function nms_EntityCreeper() {
+ var a = this; nms_EntityMob.call(a);
+ a.$lastActiveTime = 0;
+ a.$timeSinceIgnited = 0;
+ a.$fuseTime = 0;
+ a.$explosionRadius = 0;
+}
+function nms_EntityCreeper__init_0() {
+ var var_0 = new nms_EntityCreeper();
+ nms_EntityCreeper__init_(var_0);
+ return var_0;
+}
+function nms_EntityCreeper__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$experienceValue = 5;
+ $this.$fuseTime = 30;
+ $this.$explosionRadius = 3;
+}
+function nms_EntityCreeper_isAIEnabled($this) {
+ return 1;
+}
+function nms_EntityCreeper_func_82143_as($this) {
+ return $this.$attackTarget === null ? 3 : 3 + ($this.$health - 1 | 0) | 0;
+}
+function nms_EntityCreeper_fall($this, $par1) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_fall($this, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$timeSinceIgnited = $this.$timeSinceIgnited + $par1 * 1.5 | 0;
+ if ($this.$timeSinceIgnited > ($this.$fuseTime - 5 | 0))
+ $this.$timeSinceIgnited = $this.$fuseTime - 5 | 0;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $ptr);
+}
+function nms_EntityCreeper_getMaxHealth($this) {
+ return 20;
+}
+function nms_EntityCreeper_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = (-1);
+ nms_DataWatcher_addObject(var$1, 16, var$2);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 17, var$2);
+}
+function nms_EntityCreeper_onUpdate($this) {
+ var $var1, $var2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$isDead && $this.$health > 0 ? 1 : 0) {
+ $this.$lastActiveTime = $this.$timeSinceIgnited;
+ $var1 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ if ($var1 > 0 && !$this.$timeSinceIgnited)
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1244), 1.0, 0.5);
+ $this.$timeSinceIgnited = $this.$timeSinceIgnited + $var1 | 0;
+ if ($this.$timeSinceIgnited < 0)
+ $this.$timeSinceIgnited = 0;
+ if ($this.$timeSinceIgnited >= $this.$fuseTime) {
+ $this.$timeSinceIgnited = $this.$fuseTime;
+ if (!$this.$worldObj.$isRemote) {
+ $var2 = nms_GameRules_getGameRuleBooleanValue($this.$worldObj.$worldInfo.$theGameRules, $rt_s(701));
+ if (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 17) != 1 ? 0 : 1)) {
+ var$3 = nms_Explosion__init_($this.$worldObj, $this, $this.$posX, $this.$posY, $this.$posZ, $this.$explosionRadius);
+ var$3.$isFlaming = 0;
+ var$3.$isSmoking = $var2;
+ $ptr = 2;
+ continue main;
+ }
+ var$3 = nms_Explosion__init_($this.$worldObj, $this, $this.$posX, $this.$posY, $this.$posZ, $this.$explosionRadius * 2 | 0);
+ var$3.$isFlaming = 0;
+ var$3.$isSmoking = $var2;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ }
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$worldObj.$isRemote && !$this.$worldObj.$difficultySetting)
+ $this.$isDead = 1;
+ return;
+ case 2:
+ nms_Explosion_doExplosionA(var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = 1;
+ $ptr = 3;
+ case 3:
+ nms_Explosion_doExplosionB(var$3, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$isDead = 1;
+ $ptr = 1;
+ continue main;
+ case 4:
+ nms_Explosion_doExplosionA(var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = 1;
+ $ptr = 5;
+ case 5:
+ nms_Explosion_doExplosionB(var$3, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$isDead = 1;
+ $ptr = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, var$3, $ptr);
+}
+function nms_EntityCreeper_getHurtSound($this) {
+ return $rt_s(1245);
+}
+function nms_EntityCreeper_getDeathSound($this) {
+ return $rt_s(1246);
+}
+function nms_EntityCreeper_onDeath($this, $par1DamageSource) {
+ var $var2, var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onDeath($this, $par1DamageSource);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1DamageSource.$getEntity() instanceof nms_EntitySkeleton) {
+ nms_Item_$callClinit();
+ $var2 = nms_Item_record13.$itemID;
+ var$3 = (nms_Item_recordWait.$itemID - nms_Item_record13.$itemID | 0) + 1 | 0;
+ $var2 = $var2 + (Math.random() * var$3 | 0) | 0;
+ $par1DamageSource = new nms_ItemStack;
+ $par1DamageSource.$stackSize = 0;
+ $par1DamageSource.$itemFrame = null;
+ $par1DamageSource.$itemID0 = $var2;
+ $par1DamageSource.$stackSize = 1;
+ $par1DamageSource.$itemDamage = 0;
+ if ($par1DamageSource.$itemDamage < 0)
+ $par1DamageSource.$itemDamage = 0;
+ var$4 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$4.$dataWatcher, 10, $par1DamageSource);
+ nms_DataWatcher_setObjectWatched(var$4.$dataWatcher, 10);
+ var$4.$delayBeforeCanPickup = 10;
+ $par1DamageSource = $this.$worldObj;
+ $var2 = nms_World_spawnEntityInWorld($par1DamageSource, var$4);
+ var$5 = $par1DamageSource.$entityList;
+ ju_HashMap_putImpl(var$5.$backingMap, var$4, var$5);
+ if (!$var2) {
+ $par1DamageSource = $par1DamageSource.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1DamageSource.$backingMap, var$4, $par1DamageSource);
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $var2, var$3, var$4, var$5, $ptr);
+}
+function nms_EntityCreeper_attackEntityAsMob($this, $par1Entity) {
+ return 1;
+}
+function nms_EntityCreeper_getPowered($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 17) != 1 ? 0 : 1;
+}
+function nms_EntityCreeper_getCreeperFlashIntensity($this, $par1) {
+ return ($this.$lastActiveTime + ($this.$timeSinceIgnited - $this.$lastActiveTime | 0) * $par1) / ($this.$fuseTime - 2 | 0);
+}
+function nms_EntityCreeper_getDropItemId($this) {
+ nms_Item_$callClinit();
+ return nms_Item_gunpowder.$itemID;
+}
+function nms_EntityCreeper_getCreeperState($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+}
+function nms_EntityCreeper_onStruckByLightning($this, $par1EntityLightningBolt) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1EntityLightningBolt = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = 5;
+ if ($this.$isImmuneToFire) {
+ $this.$fire = $this.$fire + 1 | 0;
+ if (!$this.$fire) {
+ var$2 = nms_EnchantmentProtection_func_92093_a($this, 160);
+ if ($this.$fire < var$2)
+ $this.$fire = var$2;
+ }
+ $par1EntityLightningBolt = $this.$dataWatcher;
+ var$3 = new jl_Byte;
+ var$3.$value4 = 1;
+ nms_DataWatcher_updateObject($par1EntityLightningBolt, 17, var$3);
+ return;
+ }
+ $par1EntityLightningBolt = nms_DamageSource_inFire;
+ $ptr = 1;
+ case 1:
+ nms_EntityMob_attackEntityFrom($this, $par1EntityLightningBolt, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$fire = $this.$fire + 1 | 0;
+ if (!$this.$fire) {
+ var$2 = nms_EnchantmentProtection_func_92093_a($this, 160);
+ if ($this.$fire < var$2)
+ $this.$fire = var$2;
+ }
+ $par1EntityLightningBolt = $this.$dataWatcher;
+ var$3 = new jl_Byte;
+ var$3.$value4 = 1;
+ nms_DataWatcher_updateObject($par1EntityLightningBolt, 17, var$3);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLightningBolt, var$2, var$3, $ptr);
+}
+function nms_RenderCreeper() {
+ nms_RenderLiving.call(this);
+ this.$creeperModel = null;
+}
+var nms_RenderCreeper_tex_power = null;
+var nms_RenderCreeper_entityTexture = null;
+function nms_RenderCreeper__init_0() {
+ var var_0 = new nms_RenderCreeper();
+ nms_RenderCreeper__init_(var_0);
+ return var_0;
+}
+function nms_RenderCreeper__init_($this) {
+ var var$1;
+ var$1 = nms_ModelCreeper__init_0(0.0);
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = var$1;
+ $this.$shadowSize = 0.5;
+ $this.$creeperModel = nms_ModelCreeper__init_0(2.0);
+}
+function nms_RenderCreeper_updateCreeperScale($this, $par1EntityCreeper, $par2) {
+ var $var4, $var5, $var6, $var7, var$7, var$8, var$9;
+ $var4 = ($par1EntityCreeper.$lastActiveTime + ($par1EntityCreeper.$timeSinceIgnited - $par1EntityCreeper.$lastActiveTime | 0) * $par2) / ($par1EntityCreeper.$fuseTime - 2 | 0);
+ $par2 = $var4 * 100.0;
+ $var5 = 1.0 + nms_MathHelper_SIN_TABLE.data[($par2 * 10430.3779296875 | 0) & 65535] * $var4 * 0.009999999776482582;
+ if ($var4 < 0.0)
+ $var4 = 0.0;
+ if ($var4 > 1.0)
+ $var4 = 1.0;
+ $par2 = $var4 * $var4;
+ $par2 = $par2 * $par2;
+ $var6 = (1.0 + $par2 * 0.4000000059604645) * $var5;
+ $var7 = (1.0 + $par2 * 0.10000000149011612) / $var5;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityCreeper = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityCreeper.$x = $var6;
+ $par1EntityCreeper.$y = $var7;
+ $par1EntityCreeper.$z = $var6;
+ $par1EntityCreeper = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityCreeper, $par1EntityCreeper);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$7 = new ji_PrintStream;
+ var$7.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityCreeper = new jl_StringBuilder;
+ $par1EntityCreeper.$buffer = $rt_createCharArray(16);
+ var$7.$sb = $par1EntityCreeper;
+ var$7.$buffer0 = $rt_createCharArray(32);
+ var$7.$autoFlush = 0;
+ $par1EntityCreeper = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityCreeper, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$7.$charset = $par1EntityCreeper;
+ jl_System_errCache = var$7;
+ }
+ var$8 = jl_System_errCache;
+ var$7 = var$8.$sb;
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(220));
+ var$9 = var$7.$length;
+ jl_AbstractStringBuilder_insertSpace(var$7, var$9, var$9 + 1 | 0);
+ var$7.$buffer.data[var$9] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+}
+function nms_RenderCreeper_updateCreeperColorMultiplier($this, $par1EntityCreeper, $par2, $par3) {
+ var $var5, $var6;
+ $var5 = ($par1EntityCreeper.$lastActiveTime + ($par1EntityCreeper.$timeSinceIgnited - $par1EntityCreeper.$lastActiveTime | 0) * $par3) / ($par1EntityCreeper.$fuseTime - 2 | 0);
+ if (!(($var5 * 10.0 | 0) % 2 | 0))
+ return 0;
+ $var6 = $var5 * 0.20000000298023224 * 255.0 | 0;
+ if ($var6 < 0)
+ $var6 = 0;
+ if ($var6 > 255)
+ $var6 = 255;
+ return $var6 << 24 | 16711680 | 65280 | 255;
+}
+function nms_RenderCreeper_renderCreeperPassModel($this, $par1EntityCreeper, $par2, $par3) {
+ var $var4, $var5, var$6, var$7, var$8;
+ if (nms_DataWatcher_getWatchableObjectByte($par1EntityCreeper.$dataWatcher, 17) != 1 ? 0 : 1) {
+ if (!(!(nms_DataWatcher_getWatchableObjectByte($par1EntityCreeper.$dataWatcher, 0) & 32) ? 0 : 1)) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+ } else {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!0);
+ }
+ if ($par2 == 1) {
+ $var4 = $par1EntityCreeper.$ticksExisted + $par3;
+ nle_TextureLocation_bindTexture(nms_RenderCreeper_tex_power);
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_matrixMode = 54;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ $var5 = $var4 * 0.009999999776482582;
+ $par1EntityCreeper = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityCreeper.$x = $var5;
+ $par1EntityCreeper.$y = $var5;
+ $par1EntityCreeper.$z = 0.0;
+ $par1EntityCreeper = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntityCreeper, $par1EntityCreeper);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$6 = new ji_PrintStream;
+ var$6.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityCreeper = new jl_StringBuilder;
+ $par1EntityCreeper.$buffer = $rt_createCharArray(16);
+ var$6.$sb = $par1EntityCreeper;
+ var$6.$buffer0 = $rt_createCharArray(32);
+ var$6.$autoFlush = 0;
+ $par1EntityCreeper = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityCreeper, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$6.$charset = $par1EntityCreeper;
+ jl_System_errCache = var$6;
+ }
+ var$7 = jl_System_errCache;
+ var$6 = var$7.$sb;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(220));
+ var$8 = var$6.$length;
+ jl_AbstractStringBuilder_insertSpace(var$6, var$8, var$8 + 1 | 0);
+ var$6.$buffer.data[var$8] = 10;
+ ji_PrintStream_printSB(var$7);
+ }
+ $this.$renderPassModel = $this.$creeperModel;
+ nleg_EaglerAdapterGL30_matrixMode = 10;
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_colorR = 0.5;
+ nleg_EaglerAdapterGL30_colorG = 0.5;
+ nleg_EaglerAdapterGL30_colorB = 0.5;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glBlendFunc(1, 1);
+ return 1;
+ }
+ if ($par2 == 2) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_matrixMode = 54;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ nleg_EaglerAdapterGL30_matrixMode = 10;
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ }
+ }
+ return (-1);
+}
+function nms_RenderCreeper_func_77061_b($this, $par1EntityCreeper, $par2, $par3) {
+ return (-1);
+}
+function nms_RenderCreeper_preRenderCallback($this, $par1EntityLiving, $par2) {
+ nms_RenderCreeper_updateCreeperScale($this, $par1EntityLiving, $par2);
+}
+function nms_RenderCreeper_getColorMultiplier($this, $par1EntityLiving, $par2, $par3) {
+ return nms_RenderCreeper_updateCreeperColorMultiplier($this, $par1EntityLiving, $par2, $par3);
+}
+function nms_RenderCreeper_shouldRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ return nms_RenderCreeper_renderCreeperPassModel($this, $par1EntityLiving, $par2, $par3);
+}
+function nms_RenderCreeper_inheritRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ return (-1);
+}
+function nms_RenderCreeper_bindTexture($this, $par1EntityLiving) {
+ nle_TextureLocation_bindTexture(nms_RenderCreeper_entityTexture);
+}
+function nms_RenderCreeper__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1247);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderCreeper_tex_power = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1248);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderCreeper_entityTexture = var$1;
+}
+function nms_EntityEnderman() {
+ var a = this; nms_EntityMob.call(a);
+ a.$teleportDelay = 0;
+ a.$field_70826_g = 0;
+ a.$field_104003_g = 0;
+}
+var nms_EntityEnderman_carriableBlocks = null;
+function nms_EntityEnderman_$callClinit() {
+ nms_EntityEnderman_$callClinit = $rt_eraseClinit(nms_EntityEnderman);
+ nms_EntityEnderman__clinit_();
+}
+function nms_EntityEnderman__init_0() {
+ var var_0 = new nms_EntityEnderman();
+ nms_EntityEnderman__init_(var_0);
+ return var_0;
+}
+function nms_EntityEnderman__init_($this) {
+ nms_EntityEnderman_$callClinit();
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$experienceValue = 5;
+ $this.$teleportDelay = 0;
+ $this.$field_70826_g = 0;
+ $this.$moveSpeed = 0.20000000298023224;
+ nms_Entity_setSize($this, 0.6000000238418579, 2.9000000953674316);
+ $this.$stepHeight = 1.0;
+}
+function nms_EntityEnderman_getMaxHealth($this) {
+ return 40;
+}
+function nms_EntityEnderman_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 16, var$2);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Byte;
+ var$1.$value4 = 0;
+ nms_DataWatcher_addObject(var$2, 17, var$1);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Byte;
+ var$1.$value4 = 0;
+ nms_DataWatcher_addObject(var$2, 18, var$1);
+}
+function nms_EntityEnderman_findPlayerToAttack($this) {
+ var $var1, var$2, var$3, var$4;
+ $var1 = nms_World_getClosestVulnerablePlayer($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, 64.0);
+ if ($var1 !== null) {
+ if (!nms_EntityEnderman_shouldAttackPlayer($this, $var1))
+ $this.$field_70826_g = 0;
+ else {
+ $this.$field_104003_g = 1;
+ if (!$this.$field_70826_g)
+ nms_World_playSoundAtEntity($this.$worldObj, $var1, $rt_s(1249), 1.0, 1.0);
+ var$2 = $this.$field_70826_g;
+ $this.$field_70826_g = var$2 + 1 | 0;
+ if (var$2 == 5) {
+ $this.$field_70826_g = 0;
+ var$3 = $this.$dataWatcher;
+ var$4 = new jl_Byte;
+ var$4.$value4 = 1;
+ nms_DataWatcher_updateObject(var$3, 18, var$4);
+ return $var1;
+ }
+ }
+ }
+ return null;
+}
+function nms_EntityEnderman_shouldAttackPlayer($this, $par1EntityPlayer) {
+ var $var2, var$3, $var3, $var4, $var5;
+ $var2 = $par1EntityPlayer.$inventory.$armorInventory.data[3];
+ if ($var2 !== null) {
+ var$3 = $var2.$itemID0;
+ nms_Block_$callClinit();
+ if (var$3 == nms_Block_pumpkin.$blockID)
+ return 0;
+ }
+ $var3 = nms_Vec3_normalize(nms_EntityLiving_getLook($par1EntityPlayer, 1.0));
+ $var4 = nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, $this.$posX - $par1EntityPlayer.$posX, $this.$boundingBox.$minY + $this.$height1 / 2.0 - ($par1EntityPlayer.$posY + $par1EntityPlayer.$getEyeHeight()), $this.$posZ - $par1EntityPlayer.$posZ);
+ $var5 = nms_Vec3_lengthVector($var4);
+ $var2 = nms_Vec3_normalize($var4);
+ return $var3.$xCoord * $var2.$xCoord + $var3.$yCoord * $var2.$yCoord + $var3.$zCoord * $var2.$zCoord <= 1.0 - 0.025 / $var5 ? 0 : nms_EntityLiving_canEntityBeSeen($par1EntityPlayer, $this);
+}
+function nms_EntityEnderman_onLivingUpdate($this) {
+ var var$1, $var1, $var6, $var2, $var3, $var4, $var5, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var6 = $thread.pop();$var1 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_Entity_isWet($this)) {
+ var$1 = nms_DamageSource_drown;
+ $var1 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ $var6 = $this.$entityToAttack === null ? 0.30000001192092896 : 6.5;
+ a: {
+ $this.$moveSpeed = $var6;
+ if (!$this.$worldObj.$isRemote && nms_GameRules_getGameRuleBooleanValue(nms_World_getGameRules($this.$worldObj), $rt_s(701))) {
+ if (!nms_EntityEnderman_getCarried($this)) {
+ if (ju_Random_nextInt0($this.$rand0, 20))
+ break a;
+ $var1 = nms_MathHelper_floor_double($this.$posX - 2.0 + ju_Random_nextDouble($this.$rand0) * 4.0);
+ $var2 = nms_MathHelper_floor_double($this.$posY + ju_Random_nextDouble($this.$rand0) * 3.0);
+ $var3 = nms_MathHelper_floor_double($this.$posZ - 2.0 + ju_Random_nextDouble($this.$rand0) * 4.0);
+ $var4 = nms_World_getBlockId($this.$worldObj, $var1, $var2, $var3);
+ if (!nms_EntityEnderman_carriableBlocks.data[$var4])
+ break a;
+ nms_EntityEnderman_setCarried($this, nms_World_getBlockId($this.$worldObj, $var1, $var2, $var3));
+ nms_EntityEnderman_setCarryingData($this, nms_World_getBlockMetadata($this.$worldObj, $var1, $var2, $var3));
+ var$1 = $this.$worldObj;
+ $var4 = 0;
+ $ptr = 4;
+ continue main;
+ }
+ if (!ju_Random_nextInt0($this.$rand0, 2000)) {
+ $var1 = nms_MathHelper_floor_double($this.$posX - 1.0 + ju_Random_nextDouble($this.$rand0) * 2.0);
+ $var2 = nms_MathHelper_floor_double($this.$posY + ju_Random_nextDouble($this.$rand0) * 2.0);
+ $var3 = nms_MathHelper_floor_double($this.$posZ - 1.0 + ju_Random_nextDouble($this.$rand0) * 2.0);
+ $var4 = nms_World_getBlockId($this.$worldObj, $var1, $var2, $var3);
+ $var5 = nms_World_getBlockId($this.$worldObj, $var1, $var2 - 1 | 0, $var3);
+ if (!$var4 && $var5 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var5].$renderAsNormalBlock()) {
+ var$1 = $this.$worldObj;
+ $var4 = nms_EntityEnderman_getCarried($this);
+ $var5 = nms_EntityEnderman_getCarryingData($this);
+ var$8 = 3;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ }
+ }
+ }
+ $var1 = 0;
+ if ($var1 < 2) {
+ var$1 = $this.$worldObj;
+ var$9 = $rt_s(716);
+ var$10 = $this.$posX + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ var$11 = $this.$posY + ju_Random_nextDouble($this.$rand0) * $this.$height1 - 0.25;
+ var$12 = $this.$posZ + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ var$13 = (ju_Random_nextDouble($this.$rand0) - 0.5) * 2.0;
+ var$14 = -ju_Random_nextDouble($this.$rand0);
+ var$15 = (ju_Random_nextDouble($this.$rand0) - 0.5) * 2.0;
+ $ptr = 2;
+ continue main;
+ }
+ if (nms_World_isDaytime($this.$worldObj) && !$this.$worldObj.$isRemote) {
+ $var6 = nms_Entity_getBrightness($this, 1.0);
+ if ($var6 > 0.5 && nms_World_canBlockSeeTheSky($this.$worldObj, nms_MathHelper_floor_double($this.$posX), nms_MathHelper_floor_double($this.$posY), nms_MathHelper_floor_double($this.$posZ)) && ju_Random_nextFloat($this.$rand0) * 30.0 < ($var6 - 0.4000000059604645) * 2.0) {
+ $this.$entityToAttack = null;
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$field_104003_g = 0;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ if (!nms_Entity_isWet($this) && !nms_Entity_isBurning($this)) {
+ if (nms_EntityEnderman_isScreaming($this) && !$this.$field_104003_g && !ju_Random_nextInt0($this.$rand0, 100))
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$isJumping = 0;
+ if ($this.$entityToAttack !== null)
+ nms_EntityLiving_faceEntity($this, $this.$entityToAttack, 100.0, 100.0);
+ b: {
+ if (!$this.$worldObj.$isRemote && nms_EntityLiving_isEntityAlive($this)) {
+ if ($this.$entityToAttack === null) {
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$teleportDelay = 0;
+ } else {
+ if (!($this.$entityToAttack instanceof nms_EntityPlayer && nms_EntityEnderman_shouldAttackPlayer($this, $this.$entityToAttack))) {
+ if (nms_Entity_getDistanceSqToEntity($this.$entityToAttack, $this) <= 256.0)
+ break b;
+ $var2 = $this.$teleportDelay;
+ $this.$teleportDelay = $var2 + 1 | 0;
+ if ($var2 < 30)
+ break b;
+ var$1 = $this.$entityToAttack;
+ $ptr = 8;
+ continue main;
+ }
+ $this.$moveForward0 = 0.0;
+ $this.$moveStrafing = 0.0;
+ $this.$moveSpeed = 0.0;
+ if (nms_Entity_getDistanceSqToEntity($this.$entityToAttack, $this) < 16.0) {
+ $ptr = 9;
+ continue main;
+ }
+ $this.$teleportDelay = 0;
+ }
+ }
+ }
+ $ptr = 7;
+ continue main;
+ }
+ $this.$entityToAttack = null;
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$field_104003_g = 0;
+ $ptr = 3;
+ continue main;
+ case 1:
+ nms_EntityEnderman_attackEntityFrom($this, var$1, $var1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = $this.$entityToAttack === null ? 0.30000001192092896 : 6.5;
+ c: {
+ $this.$moveSpeed = $var6;
+ if (!$this.$worldObj.$isRemote && nms_GameRules_getGameRuleBooleanValue(nms_World_getGameRules($this.$worldObj), $rt_s(701))) {
+ if (!nms_EntityEnderman_getCarried($this)) {
+ if (ju_Random_nextInt0($this.$rand0, 20))
+ break c;
+ $var1 = nms_MathHelper_floor_double($this.$posX - 2.0 + ju_Random_nextDouble($this.$rand0) * 4.0);
+ $var2 = nms_MathHelper_floor_double($this.$posY + ju_Random_nextDouble($this.$rand0) * 3.0);
+ $var3 = nms_MathHelper_floor_double($this.$posZ - 2.0 + ju_Random_nextDouble($this.$rand0) * 4.0);
+ $var4 = nms_World_getBlockId($this.$worldObj, $var1, $var2, $var3);
+ if (!nms_EntityEnderman_carriableBlocks.data[$var4])
+ break c;
+ nms_EntityEnderman_setCarried($this, nms_World_getBlockId($this.$worldObj, $var1, $var2, $var3));
+ nms_EntityEnderman_setCarryingData($this, nms_World_getBlockMetadata($this.$worldObj, $var1, $var2, $var3));
+ var$1 = $this.$worldObj;
+ $var4 = 0;
+ $ptr = 4;
+ continue main;
+ }
+ if (!ju_Random_nextInt0($this.$rand0, 2000)) {
+ $var1 = nms_MathHelper_floor_double($this.$posX - 1.0 + ju_Random_nextDouble($this.$rand0) * 2.0);
+ $var2 = nms_MathHelper_floor_double($this.$posY + ju_Random_nextDouble($this.$rand0) * 2.0);
+ $var3 = nms_MathHelper_floor_double($this.$posZ - 1.0 + ju_Random_nextDouble($this.$rand0) * 2.0);
+ $var4 = nms_World_getBlockId($this.$worldObj, $var1, $var2, $var3);
+ $var5 = nms_World_getBlockId($this.$worldObj, $var1, $var2 - 1 | 0, $var3);
+ if (!$var4 && $var5 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var5].$renderAsNormalBlock()) {
+ var$1 = $this.$worldObj;
+ $var4 = nms_EntityEnderman_getCarried($this);
+ $var5 = nms_EntityEnderman_getCarryingData($this);
+ var$8 = 3;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ }
+ }
+ }
+ $var1 = 0;
+ if ($var1 < 2) {
+ var$1 = $this.$worldObj;
+ var$9 = $rt_s(716);
+ var$10 = $this.$posX + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ var$11 = $this.$posY + ju_Random_nextDouble($this.$rand0) * $this.$height1 - 0.25;
+ var$12 = $this.$posZ + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ var$13 = (ju_Random_nextDouble($this.$rand0) - 0.5) * 2.0;
+ var$14 = -ju_Random_nextDouble($this.$rand0);
+ var$15 = (ju_Random_nextDouble($this.$rand0) - 0.5) * 2.0;
+ $ptr = 2;
+ continue main;
+ }
+ if (nms_World_isDaytime($this.$worldObj) && !$this.$worldObj.$isRemote) {
+ $var6 = nms_Entity_getBrightness($this, 1.0);
+ if ($var6 > 0.5 && nms_World_canBlockSeeTheSky($this.$worldObj, nms_MathHelper_floor_double($this.$posX), nms_MathHelper_floor_double($this.$posY), nms_MathHelper_floor_double($this.$posZ)) && ju_Random_nextFloat($this.$rand0) * 30.0 < ($var6 - 0.4000000059604645) * 2.0) {
+ $this.$entityToAttack = null;
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$field_104003_g = 0;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ if (!nms_Entity_isWet($this) && !nms_Entity_isBurning($this)) {
+ if (nms_EntityEnderman_isScreaming($this) && !$this.$field_104003_g && !ju_Random_nextInt0($this.$rand0, 100))
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$isJumping = 0;
+ if ($this.$entityToAttack !== null)
+ nms_EntityLiving_faceEntity($this, $this.$entityToAttack, 100.0, 100.0);
+ d: {
+ if (!$this.$worldObj.$isRemote && nms_EntityLiving_isEntityAlive($this)) {
+ if ($this.$entityToAttack === null) {
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$teleportDelay = 0;
+ } else {
+ if (!($this.$entityToAttack instanceof nms_EntityPlayer && nms_EntityEnderman_shouldAttackPlayer($this, $this.$entityToAttack))) {
+ if (nms_Entity_getDistanceSqToEntity($this.$entityToAttack, $this) <= 256.0)
+ break d;
+ $var2 = $this.$teleportDelay;
+ $this.$teleportDelay = $var2 + 1 | 0;
+ if ($var2 < 30)
+ break d;
+ var$1 = $this.$entityToAttack;
+ $ptr = 8;
+ continue main;
+ }
+ $this.$moveForward0 = 0.0;
+ $this.$moveStrafing = 0.0;
+ $this.$moveSpeed = 0.0;
+ if (nms_Entity_getDistanceSqToEntity($this.$entityToAttack, $this) < 16.0) {
+ $ptr = 9;
+ continue main;
+ }
+ $this.$teleportDelay = 0;
+ }
+ }
+ }
+ $ptr = 7;
+ continue main;
+ }
+ $this.$entityToAttack = null;
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$field_104003_g = 0;
+ $ptr = 3;
+ continue main;
+ case 2:
+ nms_World_spawnParticle(var$1, var$9, var$10, var$11, var$12, var$13, var$14, var$15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = $var1 + 1 | 0;
+ if ($var1 < 2) {
+ var$1 = $this.$worldObj;
+ var$9 = $rt_s(716);
+ var$10 = $this.$posX + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ var$11 = $this.$posY + ju_Random_nextDouble($this.$rand0) * $this.$height1 - 0.25;
+ var$12 = $this.$posZ + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ var$13 = (ju_Random_nextDouble($this.$rand0) - 0.5) * 2.0;
+ var$14 = -ju_Random_nextDouble($this.$rand0);
+ var$15 = (ju_Random_nextDouble($this.$rand0) - 0.5) * 2.0;
+ continue main;
+ }
+ if (nms_World_isDaytime($this.$worldObj) && !$this.$worldObj.$isRemote) {
+ $var6 = nms_Entity_getBrightness($this, 1.0);
+ if ($var6 > 0.5 && nms_World_canBlockSeeTheSky($this.$worldObj, nms_MathHelper_floor_double($this.$posX), nms_MathHelper_floor_double($this.$posY), nms_MathHelper_floor_double($this.$posZ)) && ju_Random_nextFloat($this.$rand0) * 30.0 < ($var6 - 0.4000000059604645) * 2.0) {
+ $this.$entityToAttack = null;
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$field_104003_g = 0;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ if (!nms_Entity_isWet($this) && !nms_Entity_isBurning($this)) {
+ if (nms_EntityEnderman_isScreaming($this) && !$this.$field_104003_g && !ju_Random_nextInt0($this.$rand0, 100))
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$isJumping = 0;
+ if ($this.$entityToAttack !== null)
+ nms_EntityLiving_faceEntity($this, $this.$entityToAttack, 100.0, 100.0);
+ e: {
+ if (!$this.$worldObj.$isRemote && nms_EntityLiving_isEntityAlive($this)) {
+ if ($this.$entityToAttack === null) {
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$teleportDelay = 0;
+ } else {
+ if (!($this.$entityToAttack instanceof nms_EntityPlayer && nms_EntityEnderman_shouldAttackPlayer($this, $this.$entityToAttack))) {
+ if (nms_Entity_getDistanceSqToEntity($this.$entityToAttack, $this) <= 256.0)
+ break e;
+ $var2 = $this.$teleportDelay;
+ $this.$teleportDelay = $var2 + 1 | 0;
+ if ($var2 < 30)
+ break e;
+ var$1 = $this.$entityToAttack;
+ $ptr = 8;
+ continue main;
+ }
+ $this.$moveForward0 = 0.0;
+ $this.$moveStrafing = 0.0;
+ $this.$moveSpeed = 0.0;
+ if (nms_Entity_getDistanceSqToEntity($this.$entityToAttack, $this) < 16.0) {
+ $ptr = 9;
+ continue main;
+ }
+ $this.$teleportDelay = 0;
+ }
+ }
+ }
+ $ptr = 7;
+ continue main;
+ }
+ $this.$entityToAttack = null;
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$field_104003_g = 0;
+ $ptr = 3;
+ case 3:
+ nms_EntityEnderman_teleportRandomly($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_EntityEnderman_isScreaming($this) && !$this.$field_104003_g && !ju_Random_nextInt0($this.$rand0, 100))
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$isJumping = 0;
+ if ($this.$entityToAttack !== null)
+ nms_EntityLiving_faceEntity($this, $this.$entityToAttack, 100.0, 100.0);
+ a: {
+ if (!$this.$worldObj.$isRemote && nms_EntityLiving_isEntityAlive($this)) {
+ if ($this.$entityToAttack === null) {
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$teleportDelay = 0;
+ } else {
+ if (!($this.$entityToAttack instanceof nms_EntityPlayer && nms_EntityEnderman_shouldAttackPlayer($this, $this.$entityToAttack))) {
+ if (nms_Entity_getDistanceSqToEntity($this.$entityToAttack, $this) <= 256.0)
+ break a;
+ $var2 = $this.$teleportDelay;
+ $this.$teleportDelay = $var2 + 1 | 0;
+ if ($var2 < 30)
+ break a;
+ var$1 = $this.$entityToAttack;
+ $ptr = 8;
+ continue main;
+ }
+ $this.$moveForward0 = 0.0;
+ $this.$moveStrafing = 0.0;
+ $this.$moveSpeed = 0.0;
+ if (nms_Entity_getDistanceSqToEntity($this.$entityToAttack, $this) < 16.0) {
+ $ptr = 9;
+ continue main;
+ }
+ $this.$teleportDelay = 0;
+ }
+ }
+ }
+ $ptr = 7;
+ continue main;
+ case 4:
+ nms_World_setBlock0(var$1, $var1, $var2, $var3, $var4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = 0;
+ if ($var1 < 2) {
+ var$1 = $this.$worldObj;
+ var$9 = $rt_s(716);
+ var$10 = $this.$posX + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ var$11 = $this.$posY + ju_Random_nextDouble($this.$rand0) * $this.$height1 - 0.25;
+ var$12 = $this.$posZ + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ var$13 = (ju_Random_nextDouble($this.$rand0) - 0.5) * 2.0;
+ var$14 = -ju_Random_nextDouble($this.$rand0);
+ var$15 = (ju_Random_nextDouble($this.$rand0) - 0.5) * 2.0;
+ $ptr = 2;
+ continue main;
+ }
+ if (nms_World_isDaytime($this.$worldObj) && !$this.$worldObj.$isRemote) {
+ $var6 = nms_Entity_getBrightness($this, 1.0);
+ if ($var6 > 0.5 && nms_World_canBlockSeeTheSky($this.$worldObj, nms_MathHelper_floor_double($this.$posX), nms_MathHelper_floor_double($this.$posY), nms_MathHelper_floor_double($this.$posZ)) && ju_Random_nextFloat($this.$rand0) * 30.0 < ($var6 - 0.4000000059604645) * 2.0) {
+ $this.$entityToAttack = null;
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$field_104003_g = 0;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ if (!nms_Entity_isWet($this) && !nms_Entity_isBurning($this)) {
+ if (nms_EntityEnderman_isScreaming($this) && !$this.$field_104003_g && !ju_Random_nextInt0($this.$rand0, 100))
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$isJumping = 0;
+ if ($this.$entityToAttack !== null)
+ nms_EntityLiving_faceEntity($this, $this.$entityToAttack, 100.0, 100.0);
+ e: {
+ if (!$this.$worldObj.$isRemote && nms_EntityLiving_isEntityAlive($this)) {
+ if ($this.$entityToAttack === null) {
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$teleportDelay = 0;
+ } else {
+ if (!($this.$entityToAttack instanceof nms_EntityPlayer && nms_EntityEnderman_shouldAttackPlayer($this, $this.$entityToAttack))) {
+ if (nms_Entity_getDistanceSqToEntity($this.$entityToAttack, $this) <= 256.0)
+ break e;
+ $var2 = $this.$teleportDelay;
+ $this.$teleportDelay = $var2 + 1 | 0;
+ if ($var2 < 30)
+ break e;
+ var$1 = $this.$entityToAttack;
+ $ptr = 8;
+ continue main;
+ }
+ $this.$moveForward0 = 0.0;
+ $this.$moveStrafing = 0.0;
+ $this.$moveSpeed = 0.0;
+ if (nms_Entity_getDistanceSqToEntity($this.$entityToAttack, $this) < 16.0) {
+ $ptr = 9;
+ continue main;
+ }
+ $this.$teleportDelay = 0;
+ }
+ }
+ }
+ $ptr = 7;
+ continue main;
+ }
+ $this.$entityToAttack = null;
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$field_104003_g = 0;
+ $ptr = 3;
+ continue main;
+ case 5:
+ nms_World_setBlock(var$1, $var1, $var2, $var3, $var4, $var5, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_EntityEnderman_setCarried($this, 0);
+ $var1 = 0;
+ if ($var1 < 2) {
+ var$1 = $this.$worldObj;
+ var$9 = $rt_s(716);
+ var$10 = $this.$posX + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ var$11 = $this.$posY + ju_Random_nextDouble($this.$rand0) * $this.$height1 - 0.25;
+ var$12 = $this.$posZ + (ju_Random_nextDouble($this.$rand0) - 0.5) * $this.$width1;
+ var$13 = (ju_Random_nextDouble($this.$rand0) - 0.5) * 2.0;
+ var$14 = -ju_Random_nextDouble($this.$rand0);
+ var$15 = (ju_Random_nextDouble($this.$rand0) - 0.5) * 2.0;
+ $ptr = 2;
+ continue main;
+ }
+ if (nms_World_isDaytime($this.$worldObj) && !$this.$worldObj.$isRemote) {
+ $var6 = nms_Entity_getBrightness($this, 1.0);
+ if ($var6 > 0.5 && nms_World_canBlockSeeTheSky($this.$worldObj, nms_MathHelper_floor_double($this.$posX), nms_MathHelper_floor_double($this.$posY), nms_MathHelper_floor_double($this.$posZ)) && ju_Random_nextFloat($this.$rand0) * 30.0 < ($var6 - 0.4000000059604645) * 2.0) {
+ $this.$entityToAttack = null;
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$field_104003_g = 0;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ if (!nms_Entity_isWet($this) && !nms_Entity_isBurning($this)) {
+ if (nms_EntityEnderman_isScreaming($this) && !$this.$field_104003_g && !ju_Random_nextInt0($this.$rand0, 100))
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$isJumping = 0;
+ if ($this.$entityToAttack !== null)
+ nms_EntityLiving_faceEntity($this, $this.$entityToAttack, 100.0, 100.0);
+ e: {
+ if (!$this.$worldObj.$isRemote && nms_EntityLiving_isEntityAlive($this)) {
+ if ($this.$entityToAttack === null) {
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$teleportDelay = 0;
+ } else {
+ if (!($this.$entityToAttack instanceof nms_EntityPlayer && nms_EntityEnderman_shouldAttackPlayer($this, $this.$entityToAttack))) {
+ if (nms_Entity_getDistanceSqToEntity($this.$entityToAttack, $this) <= 256.0)
+ break e;
+ $var2 = $this.$teleportDelay;
+ $this.$teleportDelay = $var2 + 1 | 0;
+ if ($var2 < 30)
+ break e;
+ var$1 = $this.$entityToAttack;
+ $ptr = 8;
+ continue main;
+ }
+ $this.$moveForward0 = 0.0;
+ $this.$moveStrafing = 0.0;
+ $this.$moveSpeed = 0.0;
+ if (nms_Entity_getDistanceSqToEntity($this.$entityToAttack, $this) < 16.0) {
+ $ptr = 9;
+ continue main;
+ }
+ $this.$teleportDelay = 0;
+ }
+ }
+ }
+ $ptr = 7;
+ continue main;
+ }
+ $this.$entityToAttack = null;
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$field_104003_g = 0;
+ $ptr = 3;
+ continue main;
+ case 6:
+ nms_EntityEnderman_teleportRandomly($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nms_Entity_isWet($this) && !nms_Entity_isBurning($this)) {
+ if (nms_EntityEnderman_isScreaming($this) && !$this.$field_104003_g && !ju_Random_nextInt0($this.$rand0, 100))
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$isJumping = 0;
+ if ($this.$entityToAttack !== null)
+ nms_EntityLiving_faceEntity($this, $this.$entityToAttack, 100.0, 100.0);
+ f: {
+ if (!$this.$worldObj.$isRemote && nms_EntityLiving_isEntityAlive($this)) {
+ if ($this.$entityToAttack === null) {
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$teleportDelay = 0;
+ } else {
+ if (!($this.$entityToAttack instanceof nms_EntityPlayer && nms_EntityEnderman_shouldAttackPlayer($this, $this.$entityToAttack))) {
+ if (nms_Entity_getDistanceSqToEntity($this.$entityToAttack, $this) <= 256.0)
+ break f;
+ $var2 = $this.$teleportDelay;
+ $this.$teleportDelay = $var2 + 1 | 0;
+ if ($var2 < 30)
+ break f;
+ var$1 = $this.$entityToAttack;
+ $ptr = 8;
+ continue main;
+ }
+ $this.$moveForward0 = 0.0;
+ $this.$moveStrafing = 0.0;
+ $this.$moveSpeed = 0.0;
+ if (nms_Entity_getDistanceSqToEntity($this.$entityToAttack, $this) < 16.0) {
+ $ptr = 9;
+ continue main;
+ }
+ $this.$teleportDelay = 0;
+ }
+ }
+ }
+ $ptr = 7;
+ continue main;
+ }
+ $this.$entityToAttack = null;
+ nms_EntityEnderman_setScreaming($this, 0);
+ $this.$field_104003_g = 0;
+ $ptr = 3;
+ continue main;
+ case 7:
+ nms_EntityMob_onLivingUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 8:
+ $tmp = nms_EntityEnderman_teleportToEntity($this, var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = $tmp;
+ if ($var1)
+ $this.$teleportDelay = 0;
+ $ptr = 7;
+ continue main;
+ case 9:
+ nms_EntityEnderman_teleportRandomly($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$teleportDelay = 0;
+ $ptr = 7;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $var1, $var6, $var2, $var3, $var4, $var5, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr);
+}
+function nms_EntityEnderman_teleportRandomly($this) {
+ var $var1, $var3, $var5, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var1 = $this.$posX + (Math.random() - 0.5) * 64.0;
+ $var3 = $this.$posY + ((Math.random() * 64.0 | 0) - 32 | 0);
+ $var5 = $this.$posZ + (Math.random() - 0.5) * 64.0;
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityEnderman_teleportTo($this, $var1, $var3, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$4 = $tmp;
+ return var$4;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var3, $var5, var$4, $ptr);
+}
+function nms_EntityEnderman_teleportToEntity($this, $par1Entity) {
+ var $var5, $var7, $var9, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$var5 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = nms_Vec3_normalize(nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, $this.$posX - $par1Entity.$posX, $this.$boundingBox.$minY + $this.$height1 / 2.0 - $par1Entity.$posY + $par1Entity.$getEyeHeight(), $this.$posZ - $par1Entity.$posZ));
+ $var5 = $this.$posX + (Math.random() - 0.5) * 8.0 - $par1Entity.$xCoord * 16.0;
+ $var7 = $this.$posY + ((Math.random() * 16.0 | 0) - 8 | 0) - $par1Entity.$yCoord * 16.0;
+ $var9 = $this.$posZ + (Math.random() - 0.5) * 8.0 - $par1Entity.$zCoord * 16.0;
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityEnderman_teleportTo($this, $var5, $var7, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = $tmp;
+ return var$5;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $var5, $var7, $var9, var$5, $ptr);
+}
+function nms_EntityEnderman_teleportTo($this, $par1, $par3, $par5) {
+ var $var7, $var9, $var11, $var13, $var14, $var15, $var16, $var17, $var18, $var30, $var19, $var21, $var22, $var23, $var24, $var26, $var28, var$21, var$22, var$23, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$23 = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();$var28 = $thread.pop();$var26 = $thread.pop();$var24 = $thread.pop();$var23 = $thread.pop();$var22 = $thread.pop();$var21 = $thread.pop();$var19 = $thread.pop();$var30 = $thread.pop();$var18 = $thread.pop();$var17 = $thread.pop();$var16 = $thread.pop();$var15 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$par5 = $thread.pop();$par3
+ = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var7 = $this.$posX;
+ $var9 = $this.$posY;
+ $var11 = $this.$posZ;
+ $this.$posX = $par1;
+ $this.$posY = $par3;
+ $this.$posZ = $par5;
+ $var13 = 0;
+ $par1 = $this.$posX;
+ $var14 = $par1 | 0;
+ if ($par1 < $var14)
+ $var14 = $var14 - 1 | 0;
+ $par1 = $this.$posY;
+ $var15 = $par1 | 0;
+ if ($par1 < $var15)
+ $var15 = $var15 - 1 | 0;
+ $par1 = $this.$posZ;
+ $var16 = $par1 | 0;
+ if ($par1 < $var16)
+ $var16 = $var16 - 1 | 0;
+ if ($var15 >= 0 && $var15 < 256 ? 1 : 0) {
+ $var17 = 0;
+ while (!$var17 && $var15 > 0) {
+ $var18 = nms_World_getBlockId($this.$worldObj, $var14, $var15 - 1 | 0, $var16);
+ if ($var18) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var18].$blockMaterial.$blocksMovement()) {
+ $var17 = 1;
+ continue;
+ }
+ }
+ $this.$posY = $this.$posY - 1.0;
+ $var15 = $var15 + (-1) | 0;
+ }
+ if ($var17) {
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ if ((nms_World_getCollidingBoundingBoxes($this.$worldObj, $this, $this.$boundingBox).$size0 ? 0 : 1) && !nms_World_isAnyLiquid($this.$worldObj, $this.$boundingBox))
+ $var13 = 1;
+ }
+ }
+ if (!$var13) {
+ nms_Entity_setPosition($this, $var7, $var9, $var11);
+ return 0;
+ }
+ $var30 = 128;
+ $var18 = 0;
+ $par3 = 127.0;
+ while ($var18 < $var30) {
+ $var19 = $var18 / $par3;
+ $var21 = (Math.random() - 0.5) * 0.20000000298023224;
+ $var22 = (Math.random() - 0.5) * 0.20000000298023224;
+ $var23 = (Math.random() - 0.5) * 0.20000000298023224;
+ $var24 = $var7 + ($this.$posX - $var7) * $var19 + (Math.random() - 0.5) * $this.$width1 * 2.0;
+ $var26 = $var9 + ($this.$posY - $var9) * $var19 + Math.random() * $this.$height1;
+ $var28 = $var11 + ($this.$posZ - $var11) * $var19 + (Math.random() - 0.5) * $this.$width1 * 2.0;
+ var$21 = $this.$worldObj;
+ var$22 = $rt_s(716);
+ $par1 = $var21;
+ $par5 = $var22;
+ $var19 = $var23;
+ $var13 = 0;
+ if ($var13 < var$21.$worldAccesses.$size0) {
+ var$23 = var$21.$worldAccesses;
+ if ($var13 >= 0 && $var13 < var$23.$size0) {
+ var$23 = var$23.$array1.data[$var13];
+ $ptr = 1;
+ continue main;
+ }
+ var$21 = new jl_IndexOutOfBoundsException;
+ var$21.$suppressionEnabled = 1;
+ var$21.$writableStackTrace = 1;
+ $rt_throw(var$21);
+ }
+ $var18 = $var18 + 1 | 0;
+ }
+ nms_World_playSoundEffect($this.$worldObj, $var7, $var9, $var11, $rt_s(1250), 1.0, 1.0);
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1250), 1.0, 1.0);
+ return 1;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$23, var$22, $var24, $var26, $var28, $par1, $par5, $var19);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var13 = $var13 + 1 | 0;
+ while (true) {
+ if ($var13 < var$21.$worldAccesses.$size0) {
+ var$23 = var$21.$worldAccesses;
+ if ($var13 >= 0 && $var13 < var$23.$size0) {
+ var$23 = var$23.$array1.data[$var13];
+ continue main;
+ }
+ var$21 = new jl_IndexOutOfBoundsException;
+ var$21.$suppressionEnabled = 1;
+ var$21.$writableStackTrace = 1;
+ $rt_throw(var$21);
+ }
+ $var18 = $var18 + 1 | 0;
+ if ($var18 >= $var30)
+ break;
+ $var19 = $var18 / $par3;
+ $var21 = (Math.random() - 0.5) * 0.20000000298023224;
+ $var22 = (Math.random() - 0.5) * 0.20000000298023224;
+ $var23 = (Math.random() - 0.5) * 0.20000000298023224;
+ $var24 = $var7 + ($this.$posX - $var7) * $var19 + (Math.random() - 0.5) * $this.$width1 * 2.0;
+ $var26 = $var9 + ($this.$posY - $var9) * $var19 + Math.random() * $this.$height1;
+ $var28 = $var11 + ($this.$posZ - $var11) * $var19 + (Math.random() - 0.5) * $this.$width1 * 2.0;
+ var$21 = $this.$worldObj;
+ var$22 = $rt_s(716);
+ $par1 = $var21;
+ $par5 = $var22;
+ $var19 = $var23;
+ $var13 = 0;
+ }
+ nms_World_playSoundEffect($this.$worldObj, $var7, $var9, $var11, $rt_s(1250), 1.0, 1.0);
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1250), 1.0, 1.0);
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par3, $par5, $var7, $var9, $var11, $var13, $var14, $var15, $var16, $var17, $var18, $var30, $var19, $var21, $var22, $var23, $var24, $var26, $var28, var$21, var$22, var$23, $ptr);
+}
+function nms_EntityEnderman_getLivingSound($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 18) <= 0 ? 0 : 1) ? $rt_s(1251) : $rt_s(1252);
+}
+function nms_EntityEnderman_getHurtSound($this) {
+ return $rt_s(1253);
+}
+function nms_EntityEnderman_getDeathSound($this) {
+ return $rt_s(1254);
+}
+function nms_EntityEnderman_getDropItemId($this) {
+ nms_Item_$callClinit();
+ return nms_Item_enderPearl.$itemID;
+}
+function nms_EntityEnderman_dropFewItems($this, $par1, $par2) {
+ var $var3, $var4, $var5, var$6, var$7, var$8;
+ a: {
+ nms_Item_$callClinit();
+ $var3 = nms_Item_enderPearl.$itemID;
+ if ($var3 > 0) {
+ $par1 = 2 + $par2 | 0;
+ $var4 = Math.random() * $par1 | 0;
+ $var5 = 0;
+ while (true) {
+ if ($var5 >= $var4)
+ break a;
+ var$6 = new nms_ItemStack;
+ var$6.$stackSize = 0;
+ var$6.$itemFrame = null;
+ var$6.$itemID0 = $var3;
+ var$6.$stackSize = 1;
+ var$6.$itemDamage = 0;
+ if (var$6.$itemDamage < 0)
+ var$6.$itemDamage = 0;
+ var$7 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$7.$dataWatcher, 10, var$6);
+ nms_DataWatcher_setObjectWatched(var$7.$dataWatcher, 10);
+ var$7.$delayBeforeCanPickup = 10;
+ var$8 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$8, var$7);
+ var$6 = var$8.$entityList;
+ ju_HashMap_putImpl(var$6.$backingMap, var$7, var$6);
+ if (!$par1) {
+ var$6 = var$8.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$6.$backingMap, var$7, var$6);
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ }
+ }
+}
+function nms_EntityEnderman_setCarried($this, $par1) {
+ var var$2, var$3;
+ var$2 = $this.$dataWatcher;
+ $par1 = ($par1 & 255) << 24 >> 24;
+ var$3 = new jl_Byte;
+ var$3.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$2, 16, var$3);
+}
+function nms_EntityEnderman_getCarried($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+}
+function nms_EntityEnderman_setCarryingData($this, $par1) {
+ var var$2, var$3;
+ var$2 = $this.$dataWatcher;
+ $par1 = ($par1 & 255) << 24 >> 24;
+ var$3 = new jl_Byte;
+ var$3.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$2, 17, var$3);
+}
+function nms_EntityEnderman_getCarryingData($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 17);
+}
+function nms_EntityEnderman_attackEntityFrom($this, $par1DamageSource, $par2) {
+ var var$3, var$4, $var3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var3 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$invulnerable)
+ return 0;
+ var$3 = $this.$dataWatcher;
+ var$4 = new jl_Byte;
+ var$4.$value4 = 1;
+ nms_DataWatcher_updateObject(var$3, 18, var$4);
+ if ($par1DamageSource instanceof nms_EntityDamageSource && $par1DamageSource.$getEntity() instanceof nms_EntityPlayer)
+ $this.$field_104003_g = 1;
+ if (!($par1DamageSource instanceof nms_EntityDamageSourceIndirect)) {
+ $ptr = 1;
+ continue main;
+ }
+ $this.$field_104003_g = 0;
+ $var3 = 0;
+ if ($var3 >= 64)
+ return 0;
+ $ptr = 2;
+ continue main;
+ case 1:
+ $tmp = nms_EntityMob_attackEntityFrom($this, $par1DamageSource, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ return $par2;
+ case 2:
+ $tmp = nms_EntityEnderman_teleportRandomly($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if ($par2)
+ return 1;
+ $var3 = $var3 + 1 | 0;
+ if ($var3 >= 64)
+ return 0;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $par2, var$3, var$4, $var3, $ptr);
+}
+function nms_EntityEnderman_isScreaming($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 18) <= 0 ? 0 : 1;
+}
+function nms_EntityEnderman_setScreaming($this, $par1) {
+ var var$2, var$3;
+ var$2 = $this.$dataWatcher;
+ $par1 = (!$par1 ? 0 : 1) << 24 >> 24;
+ var$3 = new jl_Byte;
+ var$3.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$2, 18, var$3);
+}
+function nms_EntityEnderman_getAttackStrength($this, $par1Entity) {
+ return 7;
+}
+function nms_EntityEnderman__clinit_() {
+ var var$1;
+ nms_EntityEnderman_carriableBlocks = $rt_createBooleanArray(256);
+ var$1 = nms_EntityEnderman_carriableBlocks.data;
+ nms_Block_$callClinit();
+ var$1[nms_Block_grass.$blockID] = 1;
+ nms_EntityEnderman_carriableBlocks.data[nms_Block_dirt.$blockID] = 1;
+ nms_EntityEnderman_carriableBlocks.data[nms_Block_sand.$blockID] = 1;
+ nms_EntityEnderman_carriableBlocks.data[nms_Block_gravel.$blockID] = 1;
+ nms_EntityEnderman_carriableBlocks.data[nms_Block_plantYellow.$blockID] = 1;
+ nms_EntityEnderman_carriableBlocks.data[nms_Block_plantRed.$blockID] = 1;
+ nms_EntityEnderman_carriableBlocks.data[nms_Block_mushroomBrown.$blockID] = 1;
+ nms_EntityEnderman_carriableBlocks.data[nms_Block_mushroomRed.$blockID] = 1;
+ nms_EntityEnderman_carriableBlocks.data[nms_Block_tnt.$blockID] = 1;
+ nms_EntityEnderman_carriableBlocks.data[nms_Block_cactus.$blockID] = 1;
+ nms_EntityEnderman_carriableBlocks.data[nms_Block_blockClay.$blockID] = 1;
+ nms_EntityEnderman_carriableBlocks.data[nms_Block_pumpkin.$blockID] = 1;
+ nms_EntityEnderman_carriableBlocks.data[nms_Block_melon.$blockID] = 1;
+ nms_EntityEnderman_carriableBlocks.data[nms_Block_mycelium.$blockID] = 1;
+}
+function nms_RenderEnderman() {
+ var a = this; nms_RenderLiving.call(a);
+ a.$endermanModel = null;
+ a.$rnd = null;
+}
+var nms_RenderEnderman_terrain = null;
+var nms_RenderEnderman_tex_eyes = null;
+var nms_RenderEnderman_entityTexture = null;
+function nms_RenderEnderman__init_0() {
+ var var_0 = new nms_RenderEnderman();
+ nms_RenderEnderman__init_(var_0);
+ return var_0;
+}
+function nms_RenderEnderman__init_($this) {
+ var var$1;
+ var$1 = nms_ModelEnderman__init_0();
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = var$1;
+ $this.$shadowSize = 0.5;
+ $this.$rnd = new ju_Random;
+ $this.$endermanModel = $this.$mainModel;
+ $this.$renderPassModel = $this.$endermanModel;
+}
+function nms_RenderEnderman_renderEnderman($this, $par1EntityEnderman, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityEnderman = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$endermanModel.$isCarrying = nms_DataWatcher_getWatchableObjectByte($par1EntityEnderman.$dataWatcher, 16) <= 0 ? 0 : 1;
+ $this.$endermanModel.$isAttacking = nms_DataWatcher_getWatchableObjectByte($par1EntityEnderman.$dataWatcher, 18) <= 0 ? 0 : 1;
+ if (nms_DataWatcher_getWatchableObjectByte($par1EntityEnderman.$dataWatcher, 18) <= 0 ? 0 : 1) {
+ $par2 = $par2 + ju_Random_nextGaussian($this.$rnd) * 0.02;
+ $par6 = $par6 + ju_Random_nextGaussian($this.$rnd) * 0.02;
+ }
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityEnderman, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityEnderman, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderEnderman_renderCarrying($this, $par1EntityEnderman, $par2) {
+ var var$3, var$4, var$5, $var5, $var6, $var4, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();$var4 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1EntityEnderman = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_DataWatcher_getWatchableObjectByte($par1EntityEnderman.$dataWatcher, 16) <= 0)
+ return;
+ nleg_EaglerAdapterGL30_glEnable(41);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ var$3 = nleg_EaglerAdapterGL30_deevis;
+ var$3.$x = 0.0;
+ var$3.$y = 0.6875;
+ var$3.$z = (-0.75);
+ var$3 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$3, var$3);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$4 = new ji_PrintStream;
+ var$4.$out = new jl_ConsoleOutputStreamStderr;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$4.$sb = var$3;
+ var$4.$buffer0 = $rt_createCharArray(32);
+ var$4.$autoFlush = 0;
+ var$3 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$3, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$4.$charset = var$3;
+ jl_System_errCache = var$4;
+ }
+ var$5 = jl_System_errCache;
+ var$4 = var$5.$sb;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(220));
+ $var5 = var$4.$length;
+ jl_AbstractStringBuilder_insertSpace(var$4, $var5, $var5 + 1 | 0);
+ var$4.$buffer.data[$var5] = 10;
+ ji_PrintStream_printSB(var$5);
+ }
+ nleg_EaglerAdapterGL30_glRotatef(20.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ var$3 = nleg_EaglerAdapterGL30_deevis;
+ var$3.$x = (-0.5);
+ var$3.$y = (-0.5);
+ var$3.$z = 0.5;
+ var$3 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, var$3, var$3);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$4 = new ji_PrintStream;
+ var$4.$out = new jl_ConsoleOutputStreamStderr;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$4.$sb = var$3;
+ var$4.$buffer0 = $rt_createCharArray(32);
+ var$4.$autoFlush = 0;
+ var$3 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$3, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$4.$charset = var$3;
+ jl_System_errCache = var$4;
+ }
+ var$3 = jl_System_errCache;
+ var$5 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(220));
+ $var6 = var$5.$length;
+ jl_AbstractStringBuilder_insertSpace(var$5, $var6, $var6 + 1 | 0);
+ var$5.$buffer.data[$var6] = 10;
+ ji_PrintStream_printSB(var$3);
+ }
+ a: {
+ $var4 = nms_Entity_getBrightnessForRender($par1EntityEnderman, $par2);
+ $var5 = $var4 % 65536 | 0;
+ $var6 = $var4 / 65536 | 0;
+ $var4 = nms_OpenGlHelper_lightmapTexUnit;
+ $par2 = $var5 / 1.0;
+ var$9 = $var6 / 1.0;
+ switch ($var4) {
+ case 99:
+ break;
+ case 100:
+ nleg_EaglerAdapterGL30_tex1X = $par2;
+ nleg_EaglerAdapterGL30_tex1Y = var$9;
+ break a;
+ default:
+ if (jl_System_errCache === null) {
+ var$4 = new ji_PrintStream;
+ var$4.$out = new jl_ConsoleOutputStreamStderr;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$4.$sb = var$3;
+ var$4.$buffer0 = $rt_createCharArray(32);
+ var$4.$autoFlush = 0;
+ var$3 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$3, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$4.$charset = var$3;
+ jl_System_errCache = var$4;
+ }
+ var$5 = jl_System_errCache;
+ var$4 = var$5.$sb;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(238));
+ $var5 = var$4.$length;
+ jl_AbstractStringBuilder_insertSpace(var$4, $var5, $var5 + 1 | 0);
+ var$4.$buffer.data[$var5] = 10;
+ ji_PrintStream_printSB(var$5);
+ break a;
+ }
+ nleg_EaglerAdapterGL30_tex0X = $par2;
+ nleg_EaglerAdapterGL30_tex0Y = var$9;
+ }
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nle_TextureLocation_bindTexture(nms_RenderEnderman_terrain);
+ var$3 = $this.$renderBlocks;
+ nms_Block_$callClinit();
+ var$4 = nms_Block_blocksList.data[nms_DataWatcher_getWatchableObjectByte($par1EntityEnderman.$dataWatcher, 16)];
+ $var4 = nms_DataWatcher_getWatchableObjectByte($par1EntityEnderman.$dataWatcher, 17);
+ $par2 = 1.0;
+ $ptr = 1;
+ case 1:
+ nms_RenderBlocks_renderBlockAsItem(var$3, var$4, $var4, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glDisable(41);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityEnderman, $par2, var$3, var$4, var$5, $var5, $var6, $var4, var$9, $ptr);
+}
+function nms_RenderEnderman_renderEyes($this, $par1EntityEnderman, $par2, $par3) {
+ var var$4, var$5, var$6;
+ if ($par2)
+ return (-1);
+ nle_TextureLocation_bindTexture(nms_RenderEnderman_tex_eyes);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nleg_EaglerAdapterGL30_glBlendFunc(1, 1);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ if (!(!(nms_DataWatcher_getWatchableObjectByte($par1EntityEnderman.$dataWatcher, 0) & 32) ? 0 : 1)) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+ } else {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!0);
+ }
+ a: {
+ switch (nms_OpenGlHelper_lightmapTexUnit) {
+ case 99:
+ break;
+ case 100:
+ nleg_EaglerAdapterGL30_tex1X = 61680.0;
+ nleg_EaglerAdapterGL30_tex1Y = 0.0;
+ break a;
+ default:
+ if (jl_System_errCache === null) {
+ var$4 = new ji_PrintStream;
+ var$4.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityEnderman = new jl_StringBuilder;
+ $par1EntityEnderman.$buffer = $rt_createCharArray(16);
+ var$4.$sb = $par1EntityEnderman;
+ var$4.$buffer0 = $rt_createCharArray(32);
+ var$4.$autoFlush = 0;
+ $par1EntityEnderman = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityEnderman, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$4.$charset = $par1EntityEnderman;
+ jl_System_errCache = var$4;
+ }
+ var$5 = jl_System_errCache;
+ var$4 = var$5.$sb;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(238));
+ var$6 = var$4.$length;
+ jl_AbstractStringBuilder_insertSpace(var$4, var$6, var$6 + 1 | 0);
+ var$4.$buffer.data[var$6] = 10;
+ ji_PrintStream_printSB(var$5);
+ break a;
+ }
+ nleg_EaglerAdapterGL30_tex0X = 61680.0;
+ nleg_EaglerAdapterGL30_tex0Y = 0.0;
+ }
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_colorR = 2.299999952316284;
+ nleg_EaglerAdapterGL30_colorG = 2.299999952316284;
+ nleg_EaglerAdapterGL30_colorB = 2.299999952316284;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ return 1;
+}
+function nms_RenderEnderman_shouldRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ return nms_RenderEnderman_renderEyes($this, $par1EntityLiving, $par2, $par3);
+}
+function nms_RenderEnderman_renderEquippedItems($this, $par1EntityLiving, $par2) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderEnderman_renderCarrying($this, $par1EntityLiving, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $ptr);
+}
+function nms_RenderEnderman_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderEnderman_renderEnderman($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderEnderman_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderEnderman_renderEnderman($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderEnderman_bindTexture($this, $par1EntityLiving) {
+ nle_TextureLocation_bindTexture(nms_RenderEnderman_entityTexture);
+}
+function nms_RenderEnderman__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(641);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderEnderman_terrain = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1255);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderEnderman_tex_eyes = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1005);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderEnderman_entityTexture = var$1;
+}
+function nms_EntityGolem() {
+ nms_EntityCreature.call(this);
+}
+function nms_EntityGolem_fall($this, $par1) {
+ return;
+}
+function nms_EntityGolem_getLivingSound($this) {
+ return $rt_s(1256);
+}
+function nms_EntityGolem_getHurtSound($this) {
+ return $rt_s(1256);
+}
+function nms_EntityGolem_getDeathSound($this) {
+ return $rt_s(1256);
+}
+function nms_EntityGolem_getTalkInterval($this) {
+ return 120;
+}
+function nms_EntityGolem_canDespawn($this) {
+ return 0;
+}
+function nms_IRangedAttackMob() {
+}
+function nms_EntitySnowman() {
+ nms_EntityGolem.call(this);
+}
+function nms_EntitySnowman__init_0() {
+ var var_0 = new nms_EntitySnowman();
+ nms_EntitySnowman__init_(var_0);
+ return var_0;
+}
+function nms_EntitySnowman__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ nms_Entity_setSize($this, 0.4000000059604645, 1.7999999523162842);
+}
+function nms_EntitySnowman_isAIEnabled($this) {
+ return 1;
+}
+function nms_EntitySnowman_getMaxHealth($this) {
+ return 4;
+}
+function nms_EntitySnowman_onLivingUpdate($this) {
+ var var$1, var$2, var$3, $var1, $var2, $var3, var$7, $var4, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();$var4 = $thread.pop();var$7 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onLivingUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_Entity_isWet($this)) {
+ var$1 = nms_DamageSource_drown;
+ var$2 = 1;
+ $ptr = 2;
+ continue main;
+ }
+ var$3 = $this.$posX;
+ $var1 = var$3 | 0;
+ if (var$3 < $var1)
+ $var1 = $var1 - 1 | 0;
+ var$3 = $this.$posZ;
+ $var2 = var$3 | 0;
+ if (var$3 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$1 = $this.$worldObj;
+ $var3 = $var1 >> 4;
+ var$2 = $var2 >> 4;
+ if (nms_Chunk_getBiomeGenForWorldCoords(nms_ChunkProviderClient_provideChunk(var$1.$chunkProvider, $var3, var$2), $var1 & 15, $var2 & 15).$temperature > 1.0) {
+ var$1 = nms_DamageSource_onFire;
+ var$2 = 1;
+ $ptr = 3;
+ continue main;
+ }
+ $var2 = 0;
+ while ($var2 < 4) {
+ var$3 = $this.$posX + ((($var2 % 2 | 0) * 2 | 0) - 1 | 0) * 0.25;
+ var$7 = var$3 | 0;
+ if (var$3 < var$7)
+ var$7 = var$7 - 1 | 0;
+ var$3 = $this.$posY;
+ $var3 = var$3 | 0;
+ if (var$3 < $var3)
+ $var3 = $var3 - 1 | 0;
+ var$3 = $this.$posZ + (((($var2 / 2 | 0) % 2 | 0) * 2 | 0) - 1 | 0) * 0.25;
+ $var4 = var$3 | 0;
+ if (var$3 < $var4)
+ $var4 = $var4 - 1 | 0;
+ if (!nms_World_getBlockId($this.$worldObj, var$7, $var3, $var4)) {
+ var$1 = $this.$worldObj;
+ $var1 = var$7 >> 4;
+ var$2 = $var4 >> 4;
+ if (nms_Chunk_getBiomeGenForWorldCoords(nms_ChunkProviderClient_provideChunk(var$1.$chunkProvider, $var1, var$2), var$7 & 15, $var4 & 15).$temperature < 0.800000011920929) {
+ nms_Block_$callClinit();
+ if (nms_Block_snow.$canPlaceBlockAt($this.$worldObj, var$7, $var3, $var4)) {
+ var$1 = $this.$worldObj;
+ var$2 = nms_Block_snow.$blockID;
+ $var1 = 0;
+ var$9 = 3;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return;
+ case 2:
+ nms_EntityLiving_attackEntityFrom($this, var$1, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$3 = $this.$posX;
+ $var1 = var$3 | 0;
+ if (var$3 < $var1)
+ $var1 = $var1 - 1 | 0;
+ var$3 = $this.$posZ;
+ $var2 = var$3 | 0;
+ if (var$3 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$1 = $this.$worldObj;
+ $var3 = $var1 >> 4;
+ var$2 = $var2 >> 4;
+ if (nms_Chunk_getBiomeGenForWorldCoords(nms_ChunkProviderClient_provideChunk(var$1.$chunkProvider, $var3, var$2), $var1 & 15, $var2 & 15).$temperature > 1.0) {
+ var$1 = nms_DamageSource_onFire;
+ var$2 = 1;
+ $ptr = 3;
+ continue main;
+ }
+ $var2 = 0;
+ while ($var2 < 4) {
+ var$3 = $this.$posX + ((($var2 % 2 | 0) * 2 | 0) - 1 | 0) * 0.25;
+ var$7 = var$3 | 0;
+ if (var$3 < var$7)
+ var$7 = var$7 - 1 | 0;
+ var$3 = $this.$posY;
+ $var3 = var$3 | 0;
+ if (var$3 < $var3)
+ $var3 = $var3 - 1 | 0;
+ var$3 = $this.$posZ + (((($var2 / 2 | 0) % 2 | 0) * 2 | 0) - 1 | 0) * 0.25;
+ $var4 = var$3 | 0;
+ if (var$3 < $var4)
+ $var4 = $var4 - 1 | 0;
+ if (!nms_World_getBlockId($this.$worldObj, var$7, $var3, $var4)) {
+ var$1 = $this.$worldObj;
+ $var1 = var$7 >> 4;
+ var$2 = $var4 >> 4;
+ if (nms_Chunk_getBiomeGenForWorldCoords(nms_ChunkProviderClient_provideChunk(var$1.$chunkProvider, $var1, var$2), var$7 & 15, $var4 & 15).$temperature < 0.800000011920929) {
+ nms_Block_$callClinit();
+ if (nms_Block_snow.$canPlaceBlockAt($this.$worldObj, var$7, $var3, $var4)) {
+ var$1 = $this.$worldObj;
+ var$2 = nms_Block_snow.$blockID;
+ $var1 = 0;
+ var$9 = 3;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return;
+ case 3:
+ nms_EntityLiving_attackEntityFrom($this, var$1, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = 0;
+ while ($var2 < 4) {
+ var$3 = $this.$posX + ((($var2 % 2 | 0) * 2 | 0) - 1 | 0) * 0.25;
+ var$7 = var$3 | 0;
+ if (var$3 < var$7)
+ var$7 = var$7 - 1 | 0;
+ var$3 = $this.$posY;
+ $var3 = var$3 | 0;
+ if (var$3 < $var3)
+ $var3 = $var3 - 1 | 0;
+ var$3 = $this.$posZ + (((($var2 / 2 | 0) % 2 | 0) * 2 | 0) - 1 | 0) * 0.25;
+ $var4 = var$3 | 0;
+ if (var$3 < $var4)
+ $var4 = $var4 - 1 | 0;
+ if (!nms_World_getBlockId($this.$worldObj, var$7, $var3, $var4)) {
+ var$1 = $this.$worldObj;
+ $var1 = var$7 >> 4;
+ var$2 = $var4 >> 4;
+ if (nms_Chunk_getBiomeGenForWorldCoords(nms_ChunkProviderClient_provideChunk(var$1.$chunkProvider, $var1, var$2), var$7 & 15, $var4 & 15).$temperature < 0.800000011920929) {
+ nms_Block_$callClinit();
+ if (nms_Block_snow.$canPlaceBlockAt($this.$worldObj, var$7, $var3, $var4)) {
+ var$1 = $this.$worldObj;
+ var$2 = nms_Block_snow.$blockID;
+ $var1 = 0;
+ var$9 = 3;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return;
+ case 4:
+ nms_World_setBlock(var$1, var$7, $var3, $var4, var$2, $var1, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ $var2 = $var2 + 1 | 0;
+ if ($var2 >= 4)
+ break;
+ var$3 = $this.$posX + ((($var2 % 2 | 0) * 2 | 0) - 1 | 0) * 0.25;
+ var$7 = var$3 | 0;
+ if (var$3 < var$7)
+ var$7 = var$7 - 1 | 0;
+ var$3 = $this.$posY;
+ $var3 = var$3 | 0;
+ if (var$3 < $var3)
+ $var3 = $var3 - 1 | 0;
+ var$3 = $this.$posZ + (((($var2 / 2 | 0) % 2 | 0) * 2 | 0) - 1 | 0) * 0.25;
+ $var4 = var$3 | 0;
+ if (var$3 < $var4)
+ $var4 = $var4 - 1 | 0;
+ if (nms_World_getBlockId($this.$worldObj, var$7, $var3, $var4))
+ continue;
+ var$1 = $this.$worldObj;
+ $var1 = var$7 >> 4;
+ var$2 = $var4 >> 4;
+ if (nms_Chunk_getBiomeGenForWorldCoords(nms_ChunkProviderClient_provideChunk(var$1.$chunkProvider, $var1, var$2), var$7 & 15, $var4 & 15).$temperature >= 0.800000011920929)
+ continue;
+ nms_Block_$callClinit();
+ if (!nms_Block_snow.$canPlaceBlockAt($this.$worldObj, var$7, $var3, $var4))
+ continue;
+ else {
+ var$1 = $this.$worldObj;
+ var$2 = nms_Block_snow.$blockID;
+ $var1 = 0;
+ var$9 = 3;
+ continue main;
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, $var1, $var2, $var3, var$7, $var4, var$9, $ptr);
+}
+function nms_EntitySnowman_getDropItemId($this) {
+ nms_Item_$callClinit();
+ return nms_Item_snowball.$itemID;
+}
+function nms_EntitySnowman_dropFewItems($this, $par1, $par2) {
+ var $var3, $var4, var$5, var$6, var$7;
+ $var3 = Math.random() * 16.0 | 0;
+ $var4 = 0;
+ while ($var4 < $var3) {
+ nms_Item_$callClinit();
+ $par2 = nms_Item_snowball.$itemID;
+ var$5 = new nms_ItemStack;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = $par2;
+ var$5.$stackSize = 1;
+ var$5.$itemDamage = 0;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ var$6 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$6.$dataWatcher, 10, var$5);
+ nms_DataWatcher_setObjectWatched(var$6.$dataWatcher, 10);
+ var$6.$delayBeforeCanPickup = 10;
+ var$5 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$5, var$6);
+ var$7 = var$5.$entityList;
+ ju_HashMap_putImpl(var$7.$backingMap, var$6, var$7);
+ if (!$par1) {
+ var$5 = var$5.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$5.$backingMap, var$6, var$5);
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+}
+function nms_RenderSnowMan() {
+ nms_RenderLiving.call(this);
+ this.$snowmanModel = null;
+}
+var nms_RenderSnowMan_entityTexture = null;
+function nms_RenderSnowMan__init_0() {
+ var var_0 = new nms_RenderSnowMan();
+ nms_RenderSnowMan__init_(var_0);
+ return var_0;
+}
+function nms_RenderSnowMan__init_($this) {
+ var var$1;
+ var$1 = nms_ModelSnowMan__init_0();
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = var$1;
+ $this.$shadowSize = 0.5;
+ $this.$snowmanModel = $this.$mainModel;
+ $this.$renderPassModel = $this.$snowmanModel;
+}
+function nms_RenderSnowMan_renderSnowmanPumpkin($this, $par1EntitySnowman, $par2) {
+ var $var3, var$4, var$5, var$6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1EntitySnowman = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ var$4 = nms_Block_pumpkin.$blockID;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$4;
+ $var3.$stackSize = 1;
+ $var3.$itemDamage = 0;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$var3.$itemID0].$itemID >= 256)
+ return;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nms_ModelRenderer_postRender($this.$snowmanModel.$head1, 0.0625);
+ if (nms_RenderBlocks_renderItemIn3d(nms_Block_blocksList.data[$var3.$itemID0].$getRenderType())) {
+ var$5 = nleg_EaglerAdapterGL30_deevis;
+ var$5.$x = 0.0;
+ var$5.$y = (-0.34375);
+ var$5.$z = 0.0;
+ var$5 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$5, var$5);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$6 = new ji_PrintStream;
+ var$6.$out = new jl_ConsoleOutputStreamStderr;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ var$6.$sb = var$5;
+ var$6.$buffer0 = $rt_createCharArray(32);
+ var$6.$autoFlush = 0;
+ var$5 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$5, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$6.$charset = var$5;
+ jl_System_errCache = var$6;
+ }
+ var$7 = jl_System_errCache;
+ var$6 = var$7.$sb;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(220));
+ var$8 = var$6.$length;
+ jl_AbstractStringBuilder_insertSpace(var$6, var$8, var$8 + 1 | 0);
+ var$6.$buffer.data[var$8] = 10;
+ ji_PrintStream_printSB(var$7);
+ }
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 0.0, 1.0, 0.0);
+ var$5 = nleg_EaglerAdapterGL30_deevis;
+ var$5.$x = 0.625;
+ var$5.$y = (-0.625);
+ var$5.$z = 0.625;
+ var$5 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, var$5, var$5);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$6 = new ji_PrintStream;
+ var$6.$out = new jl_ConsoleOutputStreamStderr;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ var$6.$sb = var$5;
+ var$6.$buffer0 = $rt_createCharArray(32);
+ var$6.$autoFlush = 0;
+ var$5 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$5, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$6.$charset = var$5;
+ jl_System_errCache = var$6;
+ }
+ var$7 = jl_System_errCache;
+ var$6 = var$7.$sb;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(220));
+ var$8 = var$6.$length;
+ jl_AbstractStringBuilder_insertSpace(var$6, var$8, var$8 + 1 | 0);
+ var$6.$buffer.data[var$8] = 10;
+ ji_PrintStream_printSB(var$7);
+ }
+ }
+ var$5 = $this.$renderManager.$itemRenderer;
+ var$9 = 0;
+ $ptr = 1;
+ case 1:
+ nms_ItemRenderer_renderItem(var$5, $par1EntitySnowman, $var3, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntitySnowman, $par2, $var3, var$4, var$5, var$6, var$7, var$8, var$9, $ptr);
+}
+function nms_RenderSnowMan_renderEquippedItems($this, $par1EntityLiving, $par2) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderSnowMan_renderSnowmanPumpkin($this, $par1EntityLiving, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $ptr);
+}
+function nms_RenderSnowMan_bindTexture($this, $par1EntityLiving) {
+ nle_TextureLocation_bindTexture(nms_RenderSnowMan_entityTexture);
+}
+function nms_RenderSnowMan__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1257);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderSnowMan_entityTexture = var$1;
+}
+function nms_EntitySkeleton() {
+ nms_EntityMob.call(this);
+}
+function nms_EntitySkeleton__init_0() {
+ var var_0 = new nms_EntitySkeleton();
+ nms_EntitySkeleton__init_(var_0);
+ return var_0;
+}
+function nms_EntitySkeleton__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$experienceValue = 5;
+ $this.$moveSpeed = 0.25;
+}
+function nms_EntitySkeleton_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 13, var$2);
+}
+function nms_EntitySkeleton_isAIEnabled($this) {
+ return 1;
+}
+function nms_EntitySkeleton_getMaxHealth($this) {
+ return 20;
+}
+function nms_EntitySkeleton_getLivingSound($this) {
+ return $rt_s(1258);
+}
+function nms_EntitySkeleton_getHurtSound($this) {
+ return $rt_s(1259);
+}
+function nms_EntitySkeleton_getDeathSound($this) {
+ return $rt_s(1260);
+}
+function nms_EntitySkeleton_playStepSound($this, $par1, $par2, $par3, $par4) {
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1261), 0.15000000596046448, 1.0);
+}
+function nms_EntitySkeleton_attackEntityAsMob($this, $par1Entity) {
+ var var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityMob_attackEntityAsMob($this, $par1Entity);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = $tmp;
+ if (!var$2)
+ return 0;
+ if (nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 13) == 1 && $par1Entity instanceof nms_EntityLiving) {
+ var$3 = $par1Entity;
+ var$4 = new nms_PotionEffect;
+ var$4.$potionID = nms_Potion_wither.$id3;
+ var$4.$duration = 200;
+ var$4.$amplifier = 0;
+ var$4.$isAmbient = 0;
+ var$3.$addPotionEffect(var$4);
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, var$2, var$3, var$4, $ptr);
+}
+function nms_EntitySkeleton_getAttackStrength($this, $par1Entity) {
+ var $var2, $var3;
+ if (nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 13) != 1)
+ return 2;
+ $var2 = $this.$equipment.data[0];
+ $var3 = 4;
+ if ($var2 !== null) {
+ nms_Item_$callClinit();
+ $var3 = $var3 + nms_Item_itemsList.data[$var2.$itemID0].$getDamageVsEntity($this) | 0;
+ }
+ return $var3;
+}
+function nms_EntitySkeleton_getCreatureAttribute($this) {
+ return nms_EnumCreatureAttribute_UNDEAD;
+}
+function nms_EntitySkeleton_onLivingUpdate($this) {
+ var $var2, $var1, var$3, var$4, var$5, var$6, var$7, var$8, $var3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var3 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var1 = $thread.pop();$var2 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = $this.$worldObj.$skylightSubtracted >= 4 ? 0 : 1;
+ if ($var2 && !$this.$worldObj.$isRemote) {
+ $var1 = nms_Entity_getBrightness($this, 1.0);
+ if ($var1 > 0.5 && Math.random() * 30.0 < ($var1 - 0.4000000059604645) * 2.0) {
+ var$3 = $this.$worldObj;
+ var$4 = $this.$posX;
+ var$5 = var$4 | 0;
+ if (var$4 < var$5)
+ var$5 = var$5 - 1 | 0;
+ var$4 = $this.$posY;
+ var$6 = var$4 | 0;
+ if (var$4 < var$6)
+ var$6 = var$6 - 1 | 0;
+ var$4 = $this.$posZ;
+ var$7 = var$4 | 0;
+ if (var$4 < var$7)
+ var$7 = var$7 - 1 | 0;
+ var$8 = var$5 >> 4;
+ $var2 = var$7 >> 4;
+ if (nms_ChunkProviderClient_provideChunk(var$3.$chunkProvider, var$8, $var2).$canBlockSeeTheSky(var$5 & 15, var$6, var$7 & 15)) {
+ $var2 = 1;
+ $var3 = $this.$equipment.data[4];
+ if ($var3 !== null) {
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$var3.$itemID0].$maxDamage <= 0 ? 0 : 1) {
+ $var3.$itemDamage = $var3.$itemDamage + (Math.random() * 2.0 | 0) | 0;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if ($var3.$itemDamage >= nms_Item_itemsList.data[$var3.$itemID0].$maxDamage) {
+ $ptr = 2;
+ continue main;
+ }
+ }
+ $var2 = 0;
+ }
+ if ($var2) {
+ $var2 = nms_EnchantmentProtection_func_92093_a($this, 160);
+ if ($this.$fire < $var2)
+ $this.$fire = $var2;
+ }
+ }
+ }
+ }
+ if ($this.$worldObj.$isRemote && nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 13) == 1)
+ nms_Entity_setSize($this, 0.7200000286102295, 2.3399999141693115);
+ nms_EntityLiving_updateArmSwingProgress($this);
+ if (nms_Entity_getBrightness($this, 1.0) > 0.5)
+ $this.$entityAge = $this.$entityAge + 2 | 0;
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onLivingUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_EntityLiving_renderBrokenItemStack($this, $var3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$equipment.data[4] = null;
+ if (0) {
+ $var2 = nms_EnchantmentProtection_func_92093_a($this, 160);
+ if ($this.$fire < $var2)
+ $this.$fire = $var2;
+ }
+ if ($this.$worldObj.$isRemote && nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 13) == 1)
+ nms_Entity_setSize($this, 0.7200000286102295, 2.3399999141693115);
+ nms_EntityLiving_updateArmSwingProgress($this);
+ if (nms_Entity_getBrightness($this, 1.0) > 0.5)
+ $this.$entityAge = $this.$entityAge + 2 | 0;
+ $ptr = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var2, $var1, var$3, var$4, var$5, var$6, var$7, var$8, $var3, $ptr);
+}
+function nms_EntitySkeleton_onDeath($this, $par1DamageSource) {
+ var $var2, $var3, $var5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onDeath($this, $par1DamageSource);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1DamageSource.$getSourceOfDamage() instanceof nms_EntityArrow && $par1DamageSource.$getEntity() instanceof nms_EntityPlayer) {
+ $var2 = $par1DamageSource.$getEntity();
+ $var3 = $var2.$posX - $this.$posX;
+ $var5 = $var2.$posZ - $this.$posZ;
+ if ($var3 * $var3 + $var5 * $var5 >= 2500.0) {
+ nms_AchievementList_$callClinit();
+ $var2.$addStat(nms_AchievementList_snipeSkeleton, 1);
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $var2, $var3, $var5, $ptr);
+}
+function nms_EntitySkeleton_getDropItemId($this) {
+ nms_Item_$callClinit();
+ return nms_Item_arrow.$itemID;
+}
+function nms_EntitySkeleton_dropFewItems($this, $par1, $par2) {
+ var $var3, $var4, var$5, var$6, var$7, $var3_0, var$9;
+ a: {
+ if (nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 13) != 1) {
+ $par1 = 3 + $par2 | 0;
+ $var3 = Math.random() * $par1 | 0;
+ $var4 = 0;
+ while (true) {
+ if ($var4 >= $var3)
+ break a;
+ nms_Item_$callClinit();
+ $par1 = nms_Item_arrow.$itemID;
+ var$5 = new nms_ItemStack;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = $par1;
+ var$5.$stackSize = 1;
+ var$5.$itemDamage = 0;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ var$6 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$6.$dataWatcher, 10, var$5);
+ nms_DataWatcher_setObjectWatched(var$6.$dataWatcher, 10);
+ var$6.$delayBeforeCanPickup = 10;
+ var$5 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$5, var$6);
+ var$7 = var$5.$entityList;
+ ju_HashMap_putImpl(var$7.$backingMap, var$6, var$7);
+ if (!$par1) {
+ var$5 = var$5.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$5.$backingMap, var$6, var$5);
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ }
+ $par1 = 3 + $par2 | 0;
+ $var3_0 = (Math.random() * $par1 | 0) - 1 | 0;
+ $var4 = 0;
+ while (true) {
+ if ($var4 >= $var3_0)
+ break a;
+ nms_Item_$callClinit();
+ $par1 = nms_Item_coal.$itemID;
+ var$5 = new nms_ItemStack;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = $par1;
+ var$5.$stackSize = 1;
+ var$5.$itemDamage = 0;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ var$6 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$6.$dataWatcher, 10, var$5);
+ nms_DataWatcher_setObjectWatched(var$6.$dataWatcher, 10);
+ var$6.$delayBeforeCanPickup = 10;
+ var$5 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$5, var$6);
+ var$7 = var$5.$entityList;
+ ju_HashMap_putImpl(var$7.$backingMap, var$6, var$7);
+ if (!$par1) {
+ var$5 = var$5.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$5.$backingMap, var$6, var$5);
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ }
+ $par1 = 3 + $par2 | 0;
+ var$9 = Math.random() * $par1 | 0;
+ $par1 = 0;
+ while ($par1 < var$9) {
+ nms_Item_$callClinit();
+ $par2 = nms_Item_bone.$itemID;
+ var$5 = new nms_ItemStack;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = $par2;
+ var$5.$stackSize = 1;
+ var$5.$itemDamage = 0;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ var$6 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$6.$dataWatcher, 10, var$5);
+ nms_DataWatcher_setObjectWatched(var$6.$dataWatcher, 10);
+ var$6.$delayBeforeCanPickup = 10;
+ var$5 = $this.$worldObj;
+ $par2 = nms_World_spawnEntityInWorld(var$5, var$6);
+ var$7 = var$5.$entityList;
+ ju_HashMap_putImpl(var$7.$backingMap, var$6, var$7);
+ if (!$par2) {
+ var$5 = var$5.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$5.$backingMap, var$6, var$5);
+ }
+ $par1 = $par1 + 1 | 0;
+ }
+}
+function nms_EntitySkeleton_dropRareDrop($this, $par1) {
+ var var$2, var$3, var$4, var$5;
+ if (nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 13) == 1) {
+ var$2 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$3 = nms_Item_skull.$itemID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 1;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$4 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$4.$dataWatcher, 10, var$2);
+ nms_DataWatcher_setObjectWatched(var$4.$dataWatcher, 10);
+ var$4.$delayBeforeCanPickup = 10;
+ var$2 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$2, var$4);
+ var$5 = var$2.$entityList;
+ ju_HashMap_putImpl(var$5.$backingMap, var$4, var$5);
+ if (!$par1) {
+ var$2 = var$2.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$2.$backingMap, var$4, var$2);
+ }
+ }
+}
+function nms_EntitySkeleton_initCreature($this) {
+ return;
+}
+function nms_EntitySkeleton_setCombatTask($this) {
+ return;
+}
+function nms_EntitySkeleton_getSkeletonType($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 13);
+}
+function nms_EntitySkeleton_setCurrentItemOrArmor($this, $par1, $par2ItemStack) {
+ $this.$equipment.data[$par1] = $par2ItemStack;
+}
+function nms_RenderBiped() {
+ var a = this; nms_RenderLiving.call(a);
+ a.$modelBipedMain = null;
+ a.$field_77070_b = 0.0;
+ a.$field_82423_g = null;
+ a.$field_82425_h = null;
+}
+var nms_RenderBiped_bipedArmorFilenamePrefix = null;
+function nms_RenderBiped_func_82421_b($this) {
+ $this.$field_82423_g = nms_ModelBiped__init_0(1.0, 0.0, 64, 32);
+ $this.$field_82425_h = nms_ModelBiped__init_0(0.5, 0.0, 64, 32);
+}
+function nms_RenderBiped_shouldRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ var $var4, $var5, $var6, var$7, var$8, $var9, $var7, $var10, $var11, $var12, $var8;
+ $var4 = $par1EntityLiving.$getCurrentArmor(3 - $par2 | 0);
+ if ($var4 !== null) {
+ nms_Item_$callClinit();
+ $var5 = nms_Item_itemsList.data[$var4.$itemID0];
+ if ($var5 instanceof nms_ItemArmor) {
+ $var6 = $var5;
+ $var5 = new jl_StringBuilder;
+ $var5.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var5, $var5.$length, $rt_s(1262));
+ $par1EntityLiving = nms_RenderBiped_bipedArmorFilenamePrefix.data[$var6.$renderIndex];
+ jl_AbstractStringBuilder_insert($var5, $var5.$length, $par1EntityLiving);
+ jl_AbstractStringBuilder_insert($var5, $var5.$length, $rt_s(381));
+ var$7 = $rt_compare($par2, 2);
+ var$8 = var$7 ? 1 : 2;
+ jl_AbstractStringBuilder_insert0($var5, $var5.$length, var$8, 10);
+ jl_AbstractStringBuilder_insert($var5, $var5.$length, $rt_s(1173));
+ $par1EntityLiving = jl_String__init_0($var5.$buffer, 0, $var5.$length);
+ $var5 = $this.$renderManager.$renderEngine1;
+ $var9 = nms_RenderEngine_getTexture($var5, $par1EntityLiving);
+ if ($var9 != $var5.$boundTexture) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityLiving = nleg_EaglerAdapterGL30_texObjects;
+ $par1EntityLiving = $var9 < $par1EntityLiving.$size3 && $var9 >= 0 ? $par1EntityLiving.$values.data[$var9] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $var7 = nlea_EaglerAdapterImpl2_webgl;
+ $par1EntityLiving = $par1EntityLiving !== null ? $par1EntityLiving.$obj : null;
+ $var7.bindTexture(3553, $par1EntityLiving);
+ $var5.$boundTexture = $var9;
+ }
+ $var7 = var$7 ? $this.$field_82423_g : $this.$field_82425_h;
+ $var7.$bipedHead.$showModel = $par2 ? 0 : 1;
+ $var7.$bipedHeadwear.$showModel = $par2 ? 0 : 1;
+ $par1EntityLiving = $var7.$bipedBody;
+ $var9 = $rt_compare($par2, 1);
+ $par1EntityLiving.$showModel = $var9 && var$7 ? 0 : 1;
+ $var7.$bipedRightArm.$showModel = $var9 ? 0 : 1;
+ $var7.$bipedLeftArm.$showModel = $var9 ? 0 : 1;
+ $var7.$bipedRightLeg.$showModel = var$7 && $par2 != 3 ? 0 : 1;
+ $var7.$bipedLeftLeg.$showModel = var$7 && $par2 != 3 ? 0 : 1;
+ $this.$renderPassModel = $var7;
+ $var7.$onGround1 = $this.$mainModel.$onGround1;
+ $var7.$isRiding = $this.$mainModel.$isRiding;
+ $var7.$isChild0 = $this.$mainModel.$isChild0;
+ if ($var6.$material !== nms_EnumArmorMaterial_CLOTH) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ if (!nms_ItemStack_isItemEnchanted($var4))
+ return 1;
+ return 15;
+ }
+ $var9 = nms_ItemArmor_getColor($var6, $var4);
+ $var10 = ($var9 >> 16 & 255) / 255.0;
+ $var11 = ($var9 >> 8 & 255) / 255.0;
+ $var12 = ($var9 & 255) / 255.0;
+ $par3 = 1.0 * $var10;
+ $var10 = 1.0 * $var11;
+ $var8 = 1.0 * $var12;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = $par3;
+ nleg_EaglerAdapterGL30_colorG = $var10;
+ nleg_EaglerAdapterGL30_colorB = $var8;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ if (!nms_ItemStack_isItemEnchanted($var4))
+ return 16;
+ return 31;
+ }
+ }
+ return (-1);
+}
+function nms_RenderBiped_func_82408_c($this, $par1EntityLiving, $par2, $par3) {
+ var $var4, $var5, $var6;
+ $var4 = $par1EntityLiving.$getCurrentArmor(3 - $par2 | 0);
+ if ($var4 !== null) {
+ nms_Item_$callClinit();
+ $var5 = nms_Item_itemsList.data[$var4.$itemID0];
+ if ($var5 instanceof nms_ItemArmor) {
+ $var6 = $var5;
+ $par1EntityLiving = new jl_StringBuilder;
+ $par1EntityLiving.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1EntityLiving, $par1EntityLiving.$length, $rt_s(1262));
+ $var4 = nms_RenderBiped_bipedArmorFilenamePrefix.data[$var6.$renderIndex];
+ jl_AbstractStringBuilder_insert($par1EntityLiving, $par1EntityLiving.$length, $var4);
+ jl_AbstractStringBuilder_insert($par1EntityLiving, $par1EntityLiving.$length, $rt_s(381));
+ $par2 = $par2 != 2 ? 1 : 2;
+ jl_AbstractStringBuilder_insert0($par1EntityLiving, $par1EntityLiving.$length, $par2, 10);
+ jl_AbstractStringBuilder_insert($par1EntityLiving, $par1EntityLiving.$length, $rt_s(1263));
+ $var4 = jl_String__init_0($par1EntityLiving.$buffer, 0, $par1EntityLiving.$length);
+ $par1EntityLiving = $this.$renderManager.$renderEngine1;
+ $par2 = nms_RenderEngine_getTexture($par1EntityLiving, $var4);
+ if ($par2 != $par1EntityLiving.$boundTexture) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ $var4 = nleg_EaglerAdapterGL30_texObjects;
+ $var4 = $par2 < $var4.$size3 && $par2 >= 0 ? $var4.$values.data[$par2] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $var6 = nlea_EaglerAdapterImpl2_webgl;
+ $var4 = $var4 !== null ? $var4.$obj : null;
+ $var6.bindTexture(3553, $var4);
+ $par1EntityLiving.$boundTexture = $par2;
+ }
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ }
+ }
+}
+function nms_RenderBiped_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $var12, $var11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var11 = $thread.pop();$var12 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nms_RenderBiped_func_82420_a($this, $par1EntityLiving, $par1EntityLiving.$getHeldItem());
+ $var12 = $par4 - $par1EntityLiving.$yOffset0;
+ if ($par1EntityLiving.$isSneaking() && !($par1EntityLiving instanceof nms_EntityPlayerSP))
+ $var12 = $var12 - 0.125;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityLiving, $par2, $var12, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1EntityLiving = $this.$field_82423_g;
+ $var11 = $this.$field_82425_h;
+ $this.$modelBipedMain.$aimedBow = 0;
+ $var11.$aimedBow = 0;
+ $par1EntityLiving.$aimedBow = 0;
+ $par1EntityLiving = $this.$field_82423_g;
+ $var11 = $this.$field_82425_h;
+ $this.$modelBipedMain.$isSneak = 0;
+ $var11.$isSneak = 0;
+ $par1EntityLiving.$isSneak = 0;
+ $par1EntityLiving = $this.$field_82423_g;
+ $var11 = $this.$field_82425_h;
+ $this.$modelBipedMain.$heldItemRight = 0;
+ $var11.$heldItemRight = 0;
+ $par1EntityLiving.$heldItemRight = 0;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $var12, $var11, $ptr);
+}
+function nms_RenderBiped_func_82420_a($this, $par1EntityLiving, $par2ItemStack) {
+ var var$3, var$4, var$5, var$6;
+ var$3 = $this.$field_82423_g;
+ var$4 = $this.$field_82425_h;
+ var$5 = $this.$modelBipedMain;
+ var$6 = $par2ItemStack === null ? 0 : 1;
+ var$5.$heldItemRight = var$6;
+ var$4.$heldItemRight = var$6;
+ var$3.$heldItemRight = var$6;
+ $par2ItemStack = $this.$field_82423_g;
+ var$3 = $this.$field_82425_h;
+ var$4 = $this.$modelBipedMain;
+ var$6 = $par1EntityLiving.$isSneaking();
+ var$4.$isSneak = var$6;
+ var$3.$isSneak = var$6;
+ $par2ItemStack.$isSneak = var$6;
+}
+function nms_RenderBiped_renderEquippedItems($this, $par1EntityLiving, $par2) {
+ var $var4, $var5, $var7, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$var7 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ $var4 = $par1EntityLiving.$getHeldItem();
+ $var5 = $par1EntityLiving.$getCurrentArmor(3);
+ if ($var5 !== null) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nms_ModelRenderer_postRender($this.$modelBipedMain.$bipedHead, 0.0625);
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$var5.$itemID0].$itemID < 256) {
+ nms_Block_$callClinit();
+ if (nms_RenderBlocks_renderItemIn3d(nms_Block_blocksList.data[$var5.$itemID0].$getRenderType())) {
+ $var7 = nleg_EaglerAdapterGL30_deevis;
+ $var7.$x = 0.0;
+ $var7.$y = (-0.25);
+ $var7.$z = 0.0;
+ $var7 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var7, $var7);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null)
+ jl_System_errCache = ji_PrintStream__init_(new jl_ConsoleOutputStreamStderr, 0);
+ ji_PrintStream_println0(jl_System_errCache, $rt_s(220));
+ }
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.625, (-0.625), (-0.625));
+ }
+ $var7 = $this.$renderManager.$itemRenderer;
+ var$6 = 0;
+ $ptr = 1;
+ continue main;
+ }
+ if (nms_Item_itemsList.data[$var5.$itemID0].$itemID == nms_Item_skull.$itemID) {
+ nleg_EaglerAdapterGL30_glScalef(1.0625, (-1.0625), (-1.0625));
+ $var7 = $rt_s(44);
+ if (nms_ItemStack_hasTagCompound($var5) && ju_HashMap_containsKey($var5.$stackTagCompound.$tagMap, $rt_s(1264)))
+ $var7 = nms_NBTTagCompound_getString(nms_ItemStack_getTagCompound($var5), $rt_s(1264));
+ nms_TileEntitySkullRenderer_func_82393_a(nms_TileEntitySkullRenderer_skullRenderer, (-0.5), 0.0, (-0.5), 1, 180.0, $var5.$itemDamage, $var7);
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ if ($var4 === null)
+ return;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ if ($this.$mainModel.$isChild0) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.625, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef((-20.0), (-1.0), 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.5, 0.5, 0.5);
+ }
+ a: {
+ nms_ModelRenderer_postRender($this.$modelBipedMain.$bipedRightArm, 0.0625);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.0625), 0.4375, 0.0625);
+ if ($var4.$itemID0 < 256) {
+ nms_Block_$callClinit();
+ if (nms_RenderBlocks_renderItemIn3d(nms_Block_blocksList.data[$var4.$itemID0].$getRenderType())) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.1875, (-0.3125));
+ nleg_EaglerAdapterGL30_glRotatef(20.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef((-0.375), (-0.375), 0.375);
+ break a;
+ }
+ }
+ var$6 = $var4.$itemID0;
+ nms_Item_$callClinit();
+ if (var$6 == nms_Item_bow.$itemID) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.125, 0.3125);
+ nleg_EaglerAdapterGL30_glRotatef((-20.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.625, (-0.625), 0.625);
+ nleg_EaglerAdapterGL30_glRotatef((-100.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ } else if (!nms_Item_itemsList.data[$var4.$itemID0].$isFull3D()) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.25, 0.1875, (-0.1875));
+ nleg_EaglerAdapterGL30_glScalef(0.375, 0.375, 0.375);
+ nleg_EaglerAdapterGL30_glRotatef(60.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef((-90.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(20.0, 0.0, 0.0, 1.0);
+ } else {
+ if (nms_Item_itemsList.data[$var4.$itemID0].$shouldRotateAroundWhenRendering()) {
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, (-0.125), 0.0);
+ }
+ $this.$func_82422_c();
+ nleg_EaglerAdapterGL30_glScalef(0.625, (-0.625), 0.625);
+ nleg_EaglerAdapterGL30_glRotatef((-100.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ }
+ }
+ $var5 = $this.$renderManager.$itemRenderer;
+ var$6 = 0;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_ItemRenderer_renderItem($var7, $par1EntityLiving, $var5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ if ($var4 === null)
+ return;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ if ($this.$mainModel.$isChild0) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.625, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef((-20.0), (-1.0), 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.5, 0.5, 0.5);
+ }
+ b: {
+ nms_ModelRenderer_postRender($this.$modelBipedMain.$bipedRightArm, 0.0625);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.0625), 0.4375, 0.0625);
+ if ($var4.$itemID0 < 256) {
+ nms_Block_$callClinit();
+ if (nms_RenderBlocks_renderItemIn3d(nms_Block_blocksList.data[$var4.$itemID0].$getRenderType())) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.1875, (-0.3125));
+ nleg_EaglerAdapterGL30_glRotatef(20.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef((-0.375), (-0.375), 0.375);
+ break b;
+ }
+ }
+ var$6 = $var4.$itemID0;
+ nms_Item_$callClinit();
+ if (var$6 == nms_Item_bow.$itemID) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.125, 0.3125);
+ nleg_EaglerAdapterGL30_glRotatef((-20.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.625, (-0.625), 0.625);
+ nleg_EaglerAdapterGL30_glRotatef((-100.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ } else if (!nms_Item_itemsList.data[$var4.$itemID0].$isFull3D()) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.25, 0.1875, (-0.1875));
+ nleg_EaglerAdapterGL30_glScalef(0.375, 0.375, 0.375);
+ nleg_EaglerAdapterGL30_glRotatef(60.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef((-90.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(20.0, 0.0, 0.0, 1.0);
+ } else {
+ if (nms_Item_itemsList.data[$var4.$itemID0].$shouldRotateAroundWhenRendering()) {
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, (-0.125), 0.0);
+ }
+ $this.$func_82422_c();
+ nleg_EaglerAdapterGL30_glScalef(0.625, (-0.625), 0.625);
+ nleg_EaglerAdapterGL30_glRotatef((-100.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ }
+ }
+ $var5 = $this.$renderManager.$itemRenderer;
+ var$6 = 0;
+ $ptr = 2;
+ case 2:
+ nms_ItemRenderer_renderItem($var5, $par1EntityLiving, $var4, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nms_ItemStack_getItem($var4).$requiresMultipleRenderPasses()) {
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ }
+ $var5 = $this.$renderManager.$itemRenderer;
+ var$6 = 1;
+ $ptr = 3;
+ case 3:
+ nms_ItemRenderer_renderItem($var5, $par1EntityLiving, $var4, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $var4, $var5, $var7, var$6, $ptr);
+}
+function nms_RenderBiped_func_82422_c($this) {
+ var var$1, var$2, var$3, var$4;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$1 = nleg_EaglerAdapterGL30_deevis;
+ var$1.$x = 0.0;
+ var$1.$y = 0.1875;
+ var$1.$z = 0.0;
+ var$1 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$1, var$1);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$2 = new ji_PrintStream;
+ var$2.$out = new jl_ConsoleOutputStreamStderr;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ var$2.$sb = var$1;
+ var$2.$buffer0 = $rt_createCharArray(32);
+ var$2.$autoFlush = 0;
+ var$1 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$1, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$2.$charset = var$1;
+ jl_System_errCache = var$2;
+ }
+ var$3 = jl_System_errCache;
+ var$2 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(220));
+ var$4 = var$2.$length;
+ jl_AbstractStringBuilder_insertSpace(var$2, var$4, var$4 + 1 | 0);
+ var$2.$buffer.data[var$4] = 10;
+ ji_PrintStream_printSB(var$3);
+ }
+}
+function nms_RenderBiped_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ $this.$doRenderLiving($par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderBiped__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 5);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1265);
+ var$2[1] = $rt_s(1266);
+ var$2[2] = $rt_s(1267);
+ var$2[3] = $rt_s(1268);
+ var$2[4] = $rt_s(1269);
+ nms_RenderBiped_bipedArmorFilenamePrefix = var$1;
+}
+function nms_RenderSkeleton() {
+ nms_RenderBiped.call(this);
+}
+var nms_RenderSkeleton_entityTexture0 = null;
+var nms_RenderSkeleton_entityTexture1 = null;
+function nms_RenderSkeleton__init_0() {
+ var var_0 = new nms_RenderSkeleton();
+ nms_RenderSkeleton__init_(var_0);
+ return var_0;
+}
+function nms_RenderSkeleton__init_($this) {
+ var var$1;
+ var$1 = nms_ModelSkeleton__init_0(0.0);
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = var$1;
+ $this.$shadowSize = 0.5;
+ $this.$modelBipedMain = var$1;
+ $this.$field_77070_b = 1.0;
+ $this.$field_82423_g = nms_ModelBiped__init_0(1.0, 0.0, 64, 32);
+ $this.$field_82425_h = nms_ModelBiped__init_0(0.5, 0.0, 64, 32);
+}
+function nms_RenderSkeleton_func_82438_a($this, $par1EntitySkeleton, $par2) {
+ var var$3, var$4, var$5;
+ if (nms_DataWatcher_getWatchableObjectByte($par1EntitySkeleton.$dataWatcher, 13) == 1) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntitySkeleton = nleg_EaglerAdapterGL30_deevis;
+ $par1EntitySkeleton.$x = 1.2000000476837158;
+ $par1EntitySkeleton.$y = 1.2000000476837158;
+ $par1EntitySkeleton.$z = 1.2000000476837158;
+ $par1EntitySkeleton = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntitySkeleton, $par1EntitySkeleton);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntitySkeleton = new jl_StringBuilder;
+ $par1EntitySkeleton.$buffer = $rt_createCharArray(16);
+ var$3.$sb = $par1EntitySkeleton;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ $par1EntitySkeleton = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntitySkeleton, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = $par1EntitySkeleton;
+ jl_System_errCache = var$3;
+ }
+ var$4 = jl_System_errCache;
+ var$3 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(220));
+ var$5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$5, var$5 + 1 | 0);
+ var$3.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ }
+ }
+}
+function nms_RenderSkeleton_func_82422_c($this) {
+ var var$1, var$2, var$3, var$4;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$1 = nleg_EaglerAdapterGL30_deevis;
+ var$1.$x = 0.09375;
+ var$1.$y = 0.1875;
+ var$1.$z = 0.0;
+ var$1 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$1, var$1);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$2 = new ji_PrintStream;
+ var$2.$out = new jl_ConsoleOutputStreamStderr;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ var$2.$sb = var$1;
+ var$2.$buffer0 = $rt_createCharArray(32);
+ var$2.$autoFlush = 0;
+ var$1 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$1, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$2.$charset = var$1;
+ jl_System_errCache = var$2;
+ }
+ var$3 = jl_System_errCache;
+ var$2 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(220));
+ var$4 = var$2.$length;
+ jl_AbstractStringBuilder_insertSpace(var$2, var$4, var$4 + 1 | 0);
+ var$2.$buffer.data[var$4] = 10;
+ ji_PrintStream_printSB(var$3);
+ }
+}
+function nms_RenderSkeleton_preRenderCallback($this, $par1EntityLiving, $par2) {
+ var var$3, var$4, var$5;
+ if (nms_DataWatcher_getWatchableObjectByte($par1EntityLiving.$dataWatcher, 13) == 1) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityLiving = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityLiving.$x = 1.2000000476837158;
+ $par1EntityLiving.$y = 1.2000000476837158;
+ $par1EntityLiving.$z = 1.2000000476837158;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityLiving, $par1EntityLiving);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityLiving = new jl_StringBuilder;
+ $par1EntityLiving.$buffer = $rt_createCharArray(16);
+ var$3.$sb = $par1EntityLiving;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ $par1EntityLiving = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityLiving, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = $par1EntityLiving;
+ jl_System_errCache = var$3;
+ }
+ var$4 = jl_System_errCache;
+ var$3 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(220));
+ var$5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$5, var$5 + 1 | 0);
+ var$3.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ }
+ }
+}
+function nms_RenderSkeleton_bindTexture($this, $par1EntityLiving) {
+ if (nms_DataWatcher_getWatchableObjectByte($par1EntityLiving.$dataWatcher, 13) != 1)
+ nle_TextureLocation_bindTexture(nms_RenderSkeleton_entityTexture0);
+ else
+ nle_TextureLocation_bindTexture(nms_RenderSkeleton_entityTexture1);
+}
+function nms_RenderSkeleton__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1006);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderSkeleton_entityTexture0 = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1270);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderSkeleton_entityTexture1 = var$1;
+}
+function nms_EntityWitch() {
+ nms_EntityMob.call(this);
+ this.$witchAttackTimer = 0;
+}
+var nms_EntityWitch_witchDrops = null;
+function nms_EntityWitch_$callClinit() {
+ nms_EntityWitch_$callClinit = $rt_eraseClinit(nms_EntityWitch);
+ nms_EntityWitch__clinit_();
+}
+function nms_EntityWitch__init_0() {
+ var var_0 = new nms_EntityWitch();
+ nms_EntityWitch__init_(var_0);
+ return var_0;
+}
+function nms_EntityWitch__init_($this) {
+ nms_EntityWitch_$callClinit();
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$experienceValue = 5;
+ $this.$witchAttackTimer = 0;
+ $this.$moveSpeed = 0.25;
+}
+function nms_EntityWitch_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 21, var$2);
+}
+function nms_EntityWitch_getLivingSound($this) {
+ return $rt_s(1271);
+}
+function nms_EntityWitch_getHurtSound($this) {
+ return $rt_s(1272);
+}
+function nms_EntityWitch_getDeathSound($this) {
+ return $rt_s(1273);
+}
+function nms_EntityWitch_setAggressive($this, $par1) {
+ var var$2, var$3;
+ var$2 = $this.$dataWatcher;
+ $par1 = (!$par1 ? 0 : 1) << 24 >> 24;
+ var$3 = new jl_Byte;
+ var$3.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$2, 21, var$3);
+}
+function nms_EntityWitch_getAggressive($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 21) != 1 ? 0 : 1;
+}
+function nms_EntityWitch_getMaxHealth($this) {
+ return 26;
+}
+function nms_EntityWitch_isAIEnabled($this) {
+ return 1;
+}
+function nms_EntityWitch_onLivingUpdate($this) {
+ var var$1, $var4, $var2, $var1, $var3, $var5, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();$var1 = $thread.pop();$var2 = $thread.pop();$var4 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$worldObj.$isRemote) {
+ if (nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 21) != 1 ? 0 : 1) {
+ var$1 = $this.$witchAttackTimer;
+ $this.$witchAttackTimer = var$1 - 1 | 0;
+ if (var$1 <= 0)
+ a: {
+ $var4 = $this.$dataWatcher;
+ $var2 = new jl_Byte;
+ $var2.$value4 = 0;
+ nms_DataWatcher_updateObject($var4, 21, $var2);
+ $var1 = $this.$equipment.data[0];
+ $this.$equipment.data[0] = null;
+ if ($var1 !== null) {
+ var$1 = $var1.$itemID0;
+ nms_Item_$callClinit();
+ if (var$1 == nms_Item_potion.$itemID) {
+ $var2 = nms_ItemPotion_getEffects(nms_Item_potion, $var1);
+ if ($var2 !== null) {
+ $var3 = new ju_AbstractList$1;
+ $var3.$this$0 = $var2;
+ $var3.$modCount = $var3.$this$0.$modCount0;
+ $var3.$size1 = $var3.$this$0.$size2();
+ $var3.$removeIndex = (-1);
+ while (true) {
+ if (!($var3.$index >= $var3.$size1 ? 0 : 1))
+ break a;
+ $var4 = ju_AbstractList$1_next($var3);
+ $var2 = new nms_PotionEffect;
+ $var2.$potionID = $var4.$potionID;
+ $var2.$duration = $var4.$duration;
+ $var2.$amplifier = $var4.$amplifier;
+ nms_EntityLiving_addPotionEffect($this, $var2);
+ }
+ }
+ }
+ }
+ }
+ } else {
+ b: {
+ $var5 = (-1);
+ if (Math.random() < 0.15000000596046448 && ($this.$fire <= 0 && !(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 1) ? 0 : 1) ? 0 : 1)) {
+ $var2 = nms_Potion_fireResistance;
+ $var4 = $this.$activePotionsMap;
+ $var2 = jl_Integer_valueOf($var2.$id3);
+ if ($var2 === null)
+ $var2 = ju_HashMap_findNullKeyEntry($var4);
+ else {
+ var$7 = jl_Integer_hashCode($var2);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var4, $var2, var$7 & ($var4.$elementData.data.length - 1 | 0), var$7);
+ }
+ if (!($var2 === null ? 0 : 1)) {
+ $var5 = 16307;
+ break b;
+ }
+ }
+ if (Math.random() < 0.05000000074505806 && $this.$health < nms_EntityWitch_getMaxHealth($this))
+ $var5 = 16341;
+ else if (ju_Random_nextFloat($this.$rand0) < 0.25 && nms_EntityLiving_getAttackTarget($this) !== null && !nms_EntityLiving_isPotionActive($this, nms_Potion_moveSpeed) && nms_Entity_getDistanceSqToEntity(nms_EntityLiving_getAttackTarget($this), $this) > 121.0)
+ $var5 = 16274;
+ else if (ju_Random_nextFloat($this.$rand0) < 0.25 && nms_EntityLiving_getAttackTarget($this) !== null && !nms_EntityLiving_isPotionActive($this, nms_Potion_moveSpeed) && nms_Entity_getDistanceSqToEntity(nms_EntityLiving_getAttackTarget($this), $this) > 121.0)
+ $var5 = 16274;
+ }
+ if ($var5 > (-1)) {
+ $var4 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ nms_ItemStack__init_0($var4, nms_Item_potion.$itemID, 1, $var5);
+ $this.$equipment.data[0] = $var4;
+ $this.$witchAttackTimer = nms_ItemStack_getMaxItemUseDuration(nms_EntityLiving_getHeldItem($this));
+ nms_EntityWitch_setAggressive($this, 1);
+ }
+ }
+ Math.random();
+ }
+ nms_EntityLiving_updateArmSwingProgress($this);
+ if (nms_Entity_getBrightness($this, 1.0) > 0.5)
+ $this.$entityAge = $this.$entityAge + 2 | 0;
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onLivingUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $var4, $var2, $var1, $var3, $var5, var$7, $ptr);
+}
+function nms_EntityWitch_handleHealthUpdate($this, $par1) {
+ var $var2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1 != 15) {
+ $ptr = 1;
+ continue main;
+ }
+ $var2 = 0;
+ var$3 = 35.0;
+ while ($var2 < ((Math.random() * var$3 | 0) + 10 | 0)) {
+ var$4 = $this.$worldObj;
+ var$5 = $rt_s(855);
+ var$6 = $this.$posX + ju_Random_nextGaussian($this.$rand0) * 0.12999999523162842;
+ var$7 = $this.$boundingBox.$maxY + 0.5 + ju_Random_nextGaussian($this.$rand0) * 0.12999999523162842;
+ var$8 = $this.$posZ + ju_Random_nextGaussian($this.$rand0) * 0.12999999523162842;
+ var$9 = 0.0;
+ var$10 = 0.0;
+ var$11 = 0.0;
+ $par1 = 0;
+ if ($par1 < var$4.$worldAccesses.$size0) {
+ var$12 = var$4.$worldAccesses;
+ if ($par1 >= 0 && $par1 < var$12.$size0) {
+ var$12 = var$12.$array1.data[$par1];
+ $ptr = 2;
+ continue main;
+ }
+ var$12 = new jl_IndexOutOfBoundsException;
+ var$12.$suppressionEnabled = 1;
+ var$12.$writableStackTrace = 1;
+ $rt_throw(var$12);
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return;
+ case 1:
+ nms_EntityLiving_handleHealthUpdate($this, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle(var$12, var$5, var$6, var$7, var$8, var$9, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1 = $par1 + 1 | 0;
+ while (true) {
+ if ($par1 < var$4.$worldAccesses.$size0) {
+ var$12 = var$4.$worldAccesses;
+ if ($par1 >= 0 && $par1 < var$12.$size0) {
+ var$12 = var$12.$array1.data[$par1];
+ continue main;
+ }
+ var$12 = new jl_IndexOutOfBoundsException;
+ var$12.$suppressionEnabled = 1;
+ var$12.$writableStackTrace = 1;
+ $rt_throw(var$12);
+ }
+ $var2 = $var2 + 1 | 0;
+ if ($var2 >= ((Math.random() * var$3 | 0) + 10 | 0))
+ break;
+ var$4 = $this.$worldObj;
+ var$5 = $rt_s(855);
+ var$6 = $this.$posX + ju_Random_nextGaussian($this.$rand0) * 0.12999999523162842;
+ var$7 = $this.$boundingBox.$maxY + 0.5 + ju_Random_nextGaussian($this.$rand0) * 0.12999999523162842;
+ var$8 = $this.$posZ + ju_Random_nextGaussian($this.$rand0) * 0.12999999523162842;
+ var$9 = 0.0;
+ var$10 = 0.0;
+ var$11 = 0.0;
+ $par1 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $var2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, var$12, $ptr);
+}
+function nms_EntityWitch_applyPotionDamageCalculations($this, $par1DamageSource, $par2) {
+ $par2 = nms_EntityLiving_applyPotionDamageCalculations($this, $par1DamageSource, $par2);
+ if ($par1DamageSource.$getEntity() === $this)
+ $par2 = 0;
+ if ($par1DamageSource.$magicDamage)
+ $par2 = $par2 * 0.15 | 0;
+ return $par2;
+}
+function nms_EntityWitch_getSpeedModifier($this) {
+ var $var1;
+ $var1 = nms_EntityLiving_getSpeedModifier($this);
+ if (nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 21) != 1 ? 0 : 1)
+ $var1 = $var1 * 0.75;
+ return $var1;
+}
+function nms_EntityWitch_dropFewItems($this, $par1, $par2) {
+ var $var3, $var4, var$5, $var5, var$7, $var6, $var7, var$10, var$11, var$12;
+ $var3 = (Math.random() * 3.0 | 0) + 1 | 0;
+ $var4 = 0;
+ var$5 = $par2 + 1 | 0;
+ while ($var4 < $var3) {
+ $var5 = Math.random() * 3.0 | 0;
+ var$7 = nms_EntityWitch_witchDrops.data;
+ $par1 = nms_EntityWitch_witchDrops.data.length;
+ $var6 = var$7[Math.random() * $par1 | 0];
+ if ($par2 > 0)
+ $var5 = $var5 + (Math.random() * var$5 | 0) | 0;
+ $var7 = 0;
+ while ($var7 < $var5) {
+ var$10 = new nms_ItemStack;
+ var$10.$stackSize = 0;
+ var$10.$itemFrame = null;
+ var$10.$itemID0 = $var6;
+ var$10.$stackSize = 1;
+ var$10.$itemDamage = 0;
+ if (var$10.$itemDamage < 0)
+ var$10.$itemDamage = 0;
+ var$11 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$11.$dataWatcher, 10, var$10);
+ nms_DataWatcher_setObjectWatched(var$11.$dataWatcher, 10);
+ var$11.$delayBeforeCanPickup = 10;
+ var$12 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$12, var$11);
+ var$10 = var$12.$entityList;
+ ju_HashMap_putImpl(var$10.$backingMap, var$11, var$10);
+ if (!$par1) {
+ var$10 = var$12.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$10.$backingMap, var$11, var$10);
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+}
+function nms_EntityWitch__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createIntArray(8);
+ var$2 = var$1.data;
+ nms_Item_$callClinit();
+ var$2[0] = nms_Item_lightStoneDust.$itemID;
+ var$2[1] = nms_Item_sugar.$itemID;
+ var$2[2] = nms_Item_redstone.$itemID;
+ var$2[3] = nms_Item_spiderEye.$itemID;
+ var$2[4] = nms_Item_glassBottle.$itemID;
+ var$2[5] = nms_Item_gunpowder.$itemID;
+ var$2[6] = nms_Item_stick.$itemID;
+ var$2[7] = nms_Item_stick.$itemID;
+ nms_EntityWitch_witchDrops = var$1;
+}
+function nms_RenderWitch() {
+ var a = this; nms_RenderLiving.call(a);
+ a.$field_82414_a = null;
+ a.$field_82413_f = 0;
+}
+var nms_RenderWitch_entityTexture = null;
+function nms_RenderWitch__init_0() {
+ var var_0 = new nms_RenderWitch();
+ nms_RenderWitch__init_(var_0);
+ return var_0;
+}
+function nms_RenderWitch__init_($this) {
+ var var$1;
+ var$1 = nms_ModelWitch__init_(0.0);
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = var$1;
+ $this.$shadowSize = 0.5;
+ $this.$field_82414_a = $this.$mainModel;
+ $this.$field_82413_f = 0;
+}
+function nms_RenderWitch_func_82412_a($this, $par1EntityWitch, $par2, $par4, $par6, $par8, $par9) {
+ var $var10, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityWitch = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var10 = $par1EntityWitch.$equipment.data[0];
+ if (0 != $this.$field_82413_f) {
+ var$8 = nms_ModelWitch__init_(0.0);
+ $this.$field_82414_a = var$8;
+ $this.$mainModel = var$8;
+ $this.$field_82413_f = 0;
+ }
+ $this.$field_82414_a.$field_82900_g = $var10 === null ? 0 : 1;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityWitch, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityWitch, $par2, $par4, $par6, $par8, $par9, $var10, var$8, $ptr);
+}
+function nms_RenderWitch_func_82411_a($this, $par1EntityWitch, $par2) {
+ var $var4, var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$var4 = $thread.pop();$par2 = $thread.pop();$par1EntityWitch = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ $var4 = $par1EntityWitch.$equipment.data[0];
+ if ($var4 === null)
+ return;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ if ($this.$mainModel.$isChild0) {
+ var$4 = nleg_EaglerAdapterGL30_deevis;
+ var$4.$x = 0.0;
+ var$4.$y = 0.625;
+ var$4.$z = 0.0;
+ var$4 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$4, var$4);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ ji_FilterOutputStream__init_0(var$5, new jl_ConsoleOutputStreamStderr);
+ var$4 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_(var$4);
+ var$5.$sb = var$4;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ var$5.$charset = jnci_UTF8Charset__init_0();
+ jl_System_errCache = var$5;
+ }
+ ji_PrintStream_println0(jl_System_errCache, $rt_s(220));
+ }
+ nleg_EaglerAdapterGL30_glRotatef((-20.0), (-1.0), 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.5, 0.5, 0.5);
+ }
+ nms_ModelRenderer_postRender($this.$field_82414_a.$field_82898_f, 0.0625);
+ var$4 = nleg_EaglerAdapterGL30_deevis;
+ var$4.$x = (-0.0625);
+ var$4.$y = 0.53125;
+ var$4.$z = 0.21875;
+ var$4 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$4, var$4);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStderr;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ var$5.$sb = var$4;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ var$4 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$4, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = var$4;
+ jl_System_errCache = var$5;
+ }
+ var$6 = jl_System_errCache;
+ var$5 = var$6.$sb;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(220));
+ var$7 = var$5.$length;
+ jl_AbstractStringBuilder_insertSpace(var$5, var$7, var$7 + 1 | 0);
+ var$5.$buffer.data[var$7] = 10;
+ ji_PrintStream_printSB(var$6);
+ }
+ a: {
+ if ($var4.$itemID0 < 256) {
+ nms_Block_$callClinit();
+ if (nms_RenderBlocks_renderItemIn3d(nms_Block_blocksList.data[$var4.$itemID0].$getRenderType())) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.1875, (-0.3125));
+ nleg_EaglerAdapterGL30_glRotatef(20.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.375, (-0.375), 0.375);
+ break a;
+ }
+ }
+ var$8 = $var4.$itemID0;
+ nms_Item_$callClinit();
+ if (var$8 == nms_Item_bow.$itemID) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.125, 0.3125);
+ nleg_EaglerAdapterGL30_glRotatef((-20.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.625, (-0.625), 0.625);
+ nleg_EaglerAdapterGL30_glRotatef((-100.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ } else if (!nms_Item_itemsList.data[$var4.$itemID0].$isFull3D()) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.25, 0.1875, (-0.1875));
+ nleg_EaglerAdapterGL30_glScalef(0.375, 0.375, 0.375);
+ nleg_EaglerAdapterGL30_glRotatef(60.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef((-90.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(20.0, 0.0, 0.0, 1.0);
+ } else {
+ if (nms_Item_itemsList.data[$var4.$itemID0].$shouldRotateAroundWhenRendering()) {
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, (-0.125), 0.0);
+ }
+ nms_RenderWitch_func_82410_b($this);
+ nleg_EaglerAdapterGL30_glScalef(0.625, (-0.625), 0.625);
+ nleg_EaglerAdapterGL30_glRotatef((-100.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ }
+ }
+ nleg_EaglerAdapterGL30_glRotatef((-15.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(40.0, 0.0, 0.0, 1.0);
+ var$4 = $this.$renderManager.$itemRenderer;
+ var$8 = 0;
+ $ptr = 1;
+ case 1:
+ nms_ItemRenderer_renderItem(var$4, $par1EntityWitch, $var4, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nms_ItemStack_getItem($var4).$requiresMultipleRenderPasses()) {
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ }
+ var$4 = $this.$renderManager.$itemRenderer;
+ var$8 = 1;
+ $ptr = 2;
+ case 2:
+ nms_ItemRenderer_renderItem(var$4, $par1EntityWitch, $var4, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityWitch, $par2, $var4, var$4, var$5, var$6, var$7, var$8, $ptr);
+}
+function nms_RenderWitch_func_82410_b($this) {
+ var var$1, var$2, var$3, var$4;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$1 = nleg_EaglerAdapterGL30_deevis;
+ var$1.$x = 0.0;
+ var$1.$y = 0.1875;
+ var$1.$z = 0.0;
+ var$1 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$1, var$1);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$2 = new ji_PrintStream;
+ var$2.$out = new jl_ConsoleOutputStreamStderr;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ var$2.$sb = var$1;
+ var$2.$buffer0 = $rt_createCharArray(32);
+ var$2.$autoFlush = 0;
+ var$1 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$1, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$2.$charset = var$1;
+ jl_System_errCache = var$2;
+ }
+ var$3 = jl_System_errCache;
+ var$2 = var$3.$sb;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(220));
+ var$4 = var$2.$length;
+ jl_AbstractStringBuilder_insertSpace(var$2, var$4, var$4 + 1 | 0);
+ var$2.$buffer.data[var$4] = 10;
+ ji_PrintStream_printSB(var$3);
+ }
+}
+function nms_RenderWitch_func_82409_b($this, $par1EntityWitch, $par2) {
+ var var$3, var$4, var$5;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityWitch = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityWitch.$x = 0.9375;
+ $par1EntityWitch.$y = 0.9375;
+ $par1EntityWitch.$z = 0.9375;
+ $par1EntityWitch = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityWitch, $par1EntityWitch);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityWitch = new jl_StringBuilder;
+ $par1EntityWitch.$buffer = $rt_createCharArray(16);
+ var$3.$sb = $par1EntityWitch;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ $par1EntityWitch = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityWitch, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = $par1EntityWitch;
+ jl_System_errCache = var$3;
+ }
+ var$4 = jl_System_errCache;
+ var$3 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(220));
+ var$5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$5, var$5 + 1 | 0);
+ var$3.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ }
+}
+function nms_RenderWitch_preRenderCallback($this, $par1EntityLiving, $par2) {
+ var var$3, var$4, var$5;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityLiving = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityLiving.$x = 0.9375;
+ $par1EntityLiving.$y = 0.9375;
+ $par1EntityLiving.$z = 0.9375;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityLiving, $par1EntityLiving);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityLiving = new jl_StringBuilder;
+ $par1EntityLiving.$buffer = $rt_createCharArray(16);
+ var$3.$sb = $par1EntityLiving;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ $par1EntityLiving = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityLiving, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = $par1EntityLiving;
+ jl_System_errCache = var$3;
+ }
+ var$4 = jl_System_errCache;
+ var$3 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(220));
+ var$5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$5, var$5 + 1 | 0);
+ var$3.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ }
+}
+function nms_RenderWitch_renderEquippedItems($this, $par1EntityLiving, $par2) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderWitch_func_82411_a($this, $par1EntityLiving, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $ptr);
+}
+function nms_RenderWitch_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderWitch_func_82412_a($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderWitch_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderWitch_func_82412_a($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderWitch_bindTexture($this, $par1EntityLiving) {
+ nle_TextureLocation_bindTexture(nms_RenderWitch_entityTexture);
+}
+function nms_RenderWitch__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1274);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderWitch_entityTexture = var$1;
+}
+function nms_EntityBlaze() {
+ var a = this; nms_EntityMob.call(a);
+ a.$heightOffset = 0.0;
+ a.$heightOffsetUpdateTime = 0;
+ a.$field_70846_g = 0;
+}
+function nms_EntityBlaze__init_0() {
+ var var_0 = new nms_EntityBlaze();
+ nms_EntityBlaze__init_(var_0);
+ return var_0;
+}
+function nms_EntityBlaze__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$experienceValue = 5;
+ $this.$heightOffset = 0.5;
+ $this.$isImmuneToFire = 1;
+ $this.$experienceValue = 10;
+}
+function nms_EntityBlaze_getMaxHealth($this) {
+ return 20;
+}
+function nms_EntityBlaze_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 16, var$2);
+}
+function nms_EntityBlaze_getLivingSound($this) {
+ return $rt_s(1275);
+}
+function nms_EntityBlaze_getHurtSound($this) {
+ return $rt_s(1276);
+}
+function nms_EntityBlaze_getDeathSound($this) {
+ return $rt_s(1277);
+}
+function nms_EntityBlaze_getBrightnessForRender($this, $par1) {
+ return 15728880;
+}
+function nms_EntityBlaze_getBrightness($this, $par1) {
+ return 1.0;
+}
+function nms_EntityBlaze_onLivingUpdate($this) {
+ var var$1, $var1, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var1 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$worldObj.$isRemote) {
+ if (nms_Entity_isWet($this)) {
+ var$1 = nms_DamageSource_drown;
+ $var1 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ $this.$heightOffsetUpdateTime = $this.$heightOffsetUpdateTime - 1 | 0;
+ if ($this.$heightOffsetUpdateTime <= 0) {
+ $this.$heightOffsetUpdateTime = 100;
+ $this.$heightOffset = 0.5 + ju_Random_nextGaussian($this.$rand0) * 3.0;
+ }
+ if ($this.$entityToAttack !== null && $this.$entityToAttack.$posY + $this.$entityToAttack.$getEyeHeight() > $this.$posY + $this.$height1 * 0.8500000238418579 + $this.$heightOffset)
+ $this.$motionY = $this.$motionY + (0.30000001192092896 - $this.$motionY) * 0.30000001192092896;
+ }
+ if (!(Math.random() * 24.0 | 0))
+ nms_World_playSoundEffect($this.$worldObj, $this.$posX + 0.5, $this.$posY + 0.5, $this.$posZ + 0.5, $rt_s(1278), 1.0 + Math.random(), Math.random() * 0.699999988079071 + 0.30000001192092896);
+ if (!$this.$onGround && $this.$motionY < 0.0)
+ $this.$motionY = $this.$motionY * 0.6;
+ $var1 = 0;
+ while ($var1 < 2) {
+ var$1 = $this.$worldObj;
+ var$3 = $rt_s(715);
+ var$4 = $this.$posX + (Math.random() - 0.5) * $this.$width1;
+ var$5 = $this.$posY + Math.random() * $this.$height1;
+ var$6 = $this.$posZ + (Math.random() - 0.5) * $this.$width1;
+ var$7 = 0.0;
+ var$8 = 0.0;
+ var$9 = 0.0;
+ var$10 = 0;
+ if (var$10 < var$1.$worldAccesses.$size0) {
+ var$11 = var$1.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$10];
+ $ptr = 3;
+ continue main;
+ }
+ var$1 = new jl_IndexOutOfBoundsException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ nms_EntityLiving_updateArmSwingProgress($this);
+ $this.$entityAge = $this.$entityAge + 2 | 0;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_EntityMob_attackEntityFrom($this, var$1, $var1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$heightOffsetUpdateTime = $this.$heightOffsetUpdateTime - 1 | 0;
+ if ($this.$heightOffsetUpdateTime <= 0) {
+ $this.$heightOffsetUpdateTime = 100;
+ $this.$heightOffset = 0.5 + ju_Random_nextGaussian($this.$rand0) * 3.0;
+ }
+ if ($this.$entityToAttack !== null && $this.$entityToAttack.$posY + $this.$entityToAttack.$getEyeHeight() > $this.$posY + $this.$height1 * 0.8500000238418579 + $this.$heightOffset)
+ $this.$motionY = $this.$motionY + (0.30000001192092896 - $this.$motionY) * 0.30000001192092896;
+ if (!(Math.random() * 24.0 | 0))
+ nms_World_playSoundEffect($this.$worldObj, $this.$posX + 0.5, $this.$posY + 0.5, $this.$posZ + 0.5, $rt_s(1278), 1.0 + Math.random(), Math.random() * 0.699999988079071 + 0.30000001192092896);
+ if (!$this.$onGround && $this.$motionY < 0.0)
+ $this.$motionY = $this.$motionY * 0.6;
+ $var1 = 0;
+ while ($var1 < 2) {
+ var$1 = $this.$worldObj;
+ var$3 = $rt_s(715);
+ var$4 = $this.$posX + (Math.random() - 0.5) * $this.$width1;
+ var$5 = $this.$posY + Math.random() * $this.$height1;
+ var$6 = $this.$posZ + (Math.random() - 0.5) * $this.$width1;
+ var$7 = 0.0;
+ var$8 = 0.0;
+ var$9 = 0.0;
+ var$10 = 0;
+ if (var$10 < var$1.$worldAccesses.$size0) {
+ var$11 = var$1.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$10];
+ $ptr = 3;
+ continue main;
+ }
+ var$1 = new jl_IndexOutOfBoundsException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ nms_EntityLiving_updateArmSwingProgress($this);
+ $this.$entityAge = $this.$entityAge + 2 | 0;
+ $ptr = 2;
+ case 2:
+ nms_EntityLiving_onLivingUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_RenderGlobal_doSpawnParticle(var$11, var$3, var$4, var$5, var$6, var$7, var$8, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = var$10 + 1 | 0;
+ while (true) {
+ if (var$10 < var$1.$worldAccesses.$size0) {
+ var$11 = var$1.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$10];
+ continue main;
+ }
+ var$1 = new jl_IndexOutOfBoundsException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ $var1 = $var1 + 1 | 0;
+ if ($var1 >= 2)
+ break;
+ var$1 = $this.$worldObj;
+ var$3 = $rt_s(715);
+ var$4 = $this.$posX + (Math.random() - 0.5) * $this.$width1;
+ var$5 = $this.$posY + Math.random() * $this.$height1;
+ var$6 = $this.$posZ + (Math.random() - 0.5) * $this.$width1;
+ var$7 = 0.0;
+ var$8 = 0.0;
+ var$9 = 0.0;
+ var$10 = 0;
+ }
+ nms_EntityLiving_updateArmSwingProgress($this);
+ $this.$entityAge = $this.$entityAge + 2 | 0;
+ $ptr = 2;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $var1, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr);
+}
+function nms_EntityBlaze_attackEntity($this, $par1Entity, $par2) {
+ var $var3, $var5, $var7, $var9, $var11, var$8, var$9, var$10, var$11, $var10, var$13, var$14, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();$var10 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$attackTime <= 0 && $par2 < 2.0 && $par1Entity.$boundingBox.$maxY > $this.$boundingBox.$minY && $par1Entity.$boundingBox.$minY < $this.$boundingBox.$maxY) {
+ $this.$attackTime = 20;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par2 < 30.0) {
+ a: {
+ $var3 = $par1Entity.$posX - $this.$posX;
+ $var5 = $par1Entity.$boundingBox.$minY + $par1Entity.$height1 / 2.0 - ($this.$posY + $this.$height1 / 2.0);
+ $var7 = $par1Entity.$posZ - $this.$posZ;
+ if (!$this.$attackTime) {
+ $this.$field_70846_g = $this.$field_70846_g + 1 | 0;
+ if ($this.$field_70846_g == 1) {
+ $this.$attackTime = 60;
+ nms_EntityBlaze_func_70844_e($this, 1);
+ } else if ($this.$field_70846_g <= 4)
+ $this.$attackTime = 6;
+ else {
+ $this.$attackTime = 100;
+ $this.$field_70846_g = 0;
+ nms_EntityBlaze_func_70844_e($this, 0);
+ }
+ if ($this.$field_70846_g > 1) {
+ $var9 = jl_Math_sqrt($par2) * 0.5;
+ $par1Entity = $this.$worldObj;
+ $var11 = null;
+ var$8 = 1009;
+ var$9 = $this.$posX | 0;
+ var$10 = $this.$posY | 0;
+ var$11 = $this.$posZ | 0;
+ $var10 = 0;
+ var$13 = 0;
+ if (var$13 < $par1Entity.$worldAccesses.$size0) {
+ var$14 = $par1Entity.$worldAccesses;
+ if (var$13 >= 0 && var$13 < var$14.$size0) {
+ var$14 = var$14.$array1.data[var$13];
+ $ptr = 2;
+ continue main;
+ }
+ $par1Entity = new jl_IndexOutOfBoundsException;
+ $par1Entity.$suppressionEnabled = 1;
+ $par1Entity.$writableStackTrace = 1;
+ $rt_throw($par1Entity);
+ }
+ $var10 = 0;
+ var$15 = $var9;
+ while (true) {
+ if ($var10 >= 1)
+ break a;
+ $var11 = new nms_EntitySmallFireball;
+ nms_EntityFireball__init_($var11, $this.$worldObj, $this, $var3 + ju_Random_nextGaussian($this.$rand0) * var$15, $var5, $var7 + ju_Random_nextGaussian($this.$rand0) * var$15);
+ nms_Entity_setSize($var11, 0.3125, 0.3125);
+ $var11.$posY = $this.$posY + $this.$height1 / 2.0 + 0.5;
+ $par1Entity = $this.$worldObj;
+ var$8 = nms_World_spawnEntityInWorld($par1Entity, $var11);
+ var$14 = $par1Entity.$entityList;
+ ju_HashMap_putImpl(var$14.$backingMap, $var11, var$14);
+ if (!var$8) {
+ $par1Entity = $par1Entity.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1Entity.$backingMap, $var11, $par1Entity);
+ }
+ $var10 = $var10 + 1 | 0;
+ }
+ }
+ }
+ }
+ $this.$rotationYaw = jl_Math_atan2($var7, $var3) * 180.0 / 3.141592653589793 - 90.0;
+ $this.$hasAttacked = 1;
+ }
+ return;
+ case 1:
+ nms_EntityMob_attackEntityAsMob($this, $par1Entity);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_RenderGlobal_playAuxSFX(var$14, $var11, var$8, var$9, var$10, var$11, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$13 = var$13 + 1 | 0;
+ if (var$13 >= $par1Entity.$worldAccesses.$size0) {
+ $var10 = 0;
+ var$15 = $var9;
+ while ($var10 < 1) {
+ $var11 = new nms_EntitySmallFireball;
+ nms_EntityFireball__init_($var11, $this.$worldObj, $this, $var3 + ju_Random_nextGaussian($this.$rand0) * var$15, $var5, $var7 + ju_Random_nextGaussian($this.$rand0) * var$15);
+ nms_Entity_setSize($var11, 0.3125, 0.3125);
+ $var11.$posY = $this.$posY + $this.$height1 / 2.0 + 0.5;
+ $par1Entity = $this.$worldObj;
+ var$8 = nms_World_spawnEntityInWorld($par1Entity, $var11);
+ var$14 = $par1Entity.$entityList;
+ ju_HashMap_putImpl(var$14.$backingMap, $var11, var$14);
+ if (!var$8) {
+ $par1Entity = $par1Entity.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1Entity.$backingMap, $var11, $par1Entity);
+ }
+ $var10 = $var10 + 1 | 0;
+ }
+ $this.$rotationYaw = jl_Math_atan2($var7, $var3) * 180.0 / 3.141592653589793 - 90.0;
+ $this.$hasAttacked = 1;
+ return;
+ }
+ var$14 = $par1Entity.$worldAccesses;
+ if (var$13 >= 0 && var$13 < var$14.$size0) {
+ var$14 = var$14.$array1.data[var$13];
+ continue main;
+ }
+ $par1Entity = new jl_IndexOutOfBoundsException;
+ $par1Entity.$suppressionEnabled = 1;
+ $par1Entity.$writableStackTrace = 1;
+ $rt_throw($par1Entity);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $var3, $var5, $var7, $var9, $var11, var$8, var$9, var$10, var$11, $var10, var$13, var$14, var$15, $ptr);
+}
+function nms_EntityBlaze_fall($this, $par1) {
+ return;
+}
+function nms_EntityBlaze_getDropItemId($this) {
+ nms_Item_$callClinit();
+ return nms_Item_blazeRod.$itemID;
+}
+function nms_EntityBlaze_isBurning($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1) ? 0 : 1;
+}
+function nms_EntityBlaze_dropFewItems($this, $par1, $par2) {
+ var $var3, $var4, var$5, var$6, var$7;
+ a: {
+ if ($par1) {
+ $par1 = 2 + $par2 | 0;
+ $var3 = Math.random() * $par1 | 0;
+ $var4 = 0;
+ while (true) {
+ if ($var4 >= $var3)
+ break a;
+ nms_Item_$callClinit();
+ $par1 = nms_Item_blazeRod.$itemID;
+ var$5 = new nms_ItemStack;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = $par1;
+ var$5.$stackSize = 1;
+ var$5.$itemDamage = 0;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ var$6 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$6.$dataWatcher, 10, var$5);
+ nms_DataWatcher_setObjectWatched(var$6.$dataWatcher, 10);
+ var$6.$delayBeforeCanPickup = 10;
+ var$5 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$5, var$6);
+ var$7 = var$5.$entityList;
+ ju_HashMap_putImpl(var$7.$backingMap, var$6, var$7);
+ if (!$par1) {
+ var$5 = var$5.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$5.$backingMap, var$6, var$5);
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ }
+ }
+}
+function nms_EntityBlaze_func_70845_n($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1) ? 0 : 1;
+}
+function nms_EntityBlaze_func_70844_e($this, $par1) {
+ var $var2, var$3, var$4;
+ $var2 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ $par1 = !$par1 ? ($var2 & (-2)) << 24 >> 24 : ($var2 | 1) << 24 >> 24;
+ var$3 = $this.$dataWatcher;
+ var$4 = new jl_Byte;
+ var$4.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$3, 16, var$4);
+}
+function nms_EntityBlaze_getAttackStrength($this, $par1Entity) {
+ return 6;
+}
+function nms_RenderBlaze() {
+ nms_RenderLiving.call(this);
+ this.$field_77068_a = 0;
+}
+var nms_RenderBlaze_entityTexture = null;
+function nms_RenderBlaze__init_0() {
+ var var_0 = new nms_RenderBlaze();
+ nms_RenderBlaze__init_(var_0);
+ return var_0;
+}
+function nms_RenderBlaze__init_($this) {
+ var var$1;
+ var$1 = nms_ModelBlaze__init_0();
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = var$1;
+ $this.$shadowSize = 0.5;
+ $this.$field_77068_a = 8;
+}
+function nms_RenderBlaze_renderBlaze($this, $par1EntityBlaze, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityBlaze = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (8 != $this.$field_77068_a) {
+ $this.$field_77068_a = 8;
+ $this.$mainModel = nms_ModelBlaze__init_0();
+ }
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityBlaze, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityBlaze, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderBlaze_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ if (8 != $this.$field_77068_a) {
+ $this.$field_77068_a = 8;
+ $this.$mainModel = nms_ModelBlaze__init_0();
+ }
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderBlaze_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ if (8 != $this.$field_77068_a) {
+ $this.$field_77068_a = 8;
+ $this.$mainModel = nms_ModelBlaze__init_0();
+ }
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderBlaze_bindTexture($this, $par1EntityLiving) {
+ nle_TextureLocation_bindTexture(nms_RenderBlaze_entityTexture);
+}
+function nms_RenderBlaze__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1007);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderBlaze_entityTexture = var$1;
+}
+function nms_EntityZombie() {
+ nms_EntityMob.call(this);
+ this.$conversionTime = 0;
+}
+function nms_EntityZombie__init_0() {
+ var var_0 = new nms_EntityZombie();
+ nms_EntityZombie__init_(var_0);
+ return var_0;
+}
+function nms_EntityZombie__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$experienceValue = 5;
+ $this.$conversionTime = 0;
+ $this.$moveSpeed = 0.23000000417232513;
+}
+function nms_EntityZombie_getSpeedModifier($this) {
+ var var$1;
+ var$1 = nms_EntityLiving_getSpeedModifier($this);
+ if ($this.$fleeingTick > 0 && !$this.$isAIEnabled())
+ var$1 = var$1 * 2.0;
+ return var$1 * (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 12) != 1 ? 0 : 1) ? 1.0 : 1.5);
+}
+function nms_EntityZombie_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 12, var$2);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 13, var$2);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 14, var$2);
+}
+function nms_EntityZombie_getMaxHealth($this) {
+ return 20;
+}
+function nms_EntityZombie_getTotalArmorValue($this) {
+ var $var1;
+ $var1 = nms_EntityLiving_getTotalArmorValue($this) + 2 | 0;
+ if ($var1 > 20)
+ $var1 = 20;
+ return $var1;
+}
+function nms_EntityZombie_isAIEnabled($this) {
+ return 1;
+}
+function nms_EntityZombie_isChild($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 12) != 1 ? 0 : 1;
+}
+function nms_EntityZombie_setChild($this, $par1) {
+ var var$2, var$3;
+ var$2 = $this.$dataWatcher;
+ var$3 = new jl_Byte;
+ var$3.$value4 = 1;
+ nms_DataWatcher_updateObject(var$2, 12, var$3);
+}
+function nms_EntityZombie_isVillager($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 13) != 1 ? 0 : 1;
+}
+function nms_EntityZombie_setVillager($this, $par1) {
+ var var$2, var$3;
+ var$2 = $this.$dataWatcher;
+ $par1 = (!$par1 ? 0 : 1) << 24 >> 24;
+ var$3 = new jl_Byte;
+ var$3.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$2, 13, var$3);
+}
+function nms_EntityZombie_onLivingUpdate($this) {
+ var $var2, $var1, var$3, var$4, var$5, var$6, var$7, var$8, $var3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var3 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var1 = $thread.pop();$var2 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = $this.$worldObj.$skylightSubtracted >= 4 ? 0 : 1;
+ if ($var2 && !$this.$worldObj.$isRemote && !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 12) != 1 ? 0 : 1)) {
+ $var1 = nms_Entity_getBrightness($this, 1.0);
+ if ($var1 > 0.5 && Math.random() * 30.0 < ($var1 - 0.4000000059604645) * 2.0) {
+ var$3 = $this.$worldObj;
+ var$4 = $this.$posX;
+ var$5 = var$4 | 0;
+ if (var$4 < var$5)
+ var$5 = var$5 - 1 | 0;
+ var$4 = $this.$posY;
+ var$6 = var$4 | 0;
+ if (var$4 < var$6)
+ var$6 = var$6 - 1 | 0;
+ var$4 = $this.$posZ;
+ var$7 = var$4 | 0;
+ if (var$4 < var$7)
+ var$7 = var$7 - 1 | 0;
+ var$8 = var$5 >> 4;
+ $var2 = var$7 >> 4;
+ if (nms_ChunkProviderClient_provideChunk(var$3.$chunkProvider, var$8, $var2).$canBlockSeeTheSky(var$5 & 15, var$6, var$7 & 15)) {
+ $var2 = 1;
+ $var3 = $this.$equipment.data[4];
+ if ($var3 !== null) {
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$var3.$itemID0].$maxDamage <= 0 ? 0 : 1) {
+ $var3.$itemDamage = $var3.$itemDamage + (Math.random() * 2.0 | 0) | 0;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if ($var3.$itemDamage >= nms_Item_itemsList.data[$var3.$itemID0].$maxDamage) {
+ $ptr = 2;
+ continue main;
+ }
+ }
+ $var2 = 0;
+ }
+ if ($var2) {
+ $var2 = nms_EnchantmentProtection_func_92093_a($this, 160);
+ if ($this.$fire < $var2)
+ $this.$fire = $var2;
+ }
+ }
+ }
+ }
+ nms_EntityLiving_updateArmSwingProgress($this);
+ if (nms_Entity_getBrightness($this, 1.0) > 0.5)
+ $this.$entityAge = $this.$entityAge + 2 | 0;
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onLivingUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_EntityLiving_renderBrokenItemStack($this, $var3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$3 = null;
+ $this.$equipment.data[4] = var$3;
+ if (0) {
+ $var2 = nms_EnchantmentProtection_func_92093_a($this, 160);
+ if ($this.$fire < $var2)
+ $this.$fire = $var2;
+ }
+ nms_EntityLiving_updateArmSwingProgress($this);
+ if (nms_Entity_getBrightness($this, 1.0) > 0.5)
+ $this.$entityAge = $this.$entityAge + 2 | 0;
+ $ptr = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var2, $var1, var$3, var$4, var$5, var$6, var$7, var$8, $var3, $ptr);
+}
+function nms_EntityZombie_onUpdate($this) {
+ var $var1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$worldObj.$isRemote && (nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 14) != 1 ? 0 : 1)) {
+ $var1 = nms_EntityZombie_getConversionTimeBoost($this);
+ $this.$conversionTime = $this.$conversionTime - $var1 | 0;
+ if ($this.$conversionTime <= 0) {
+ $ptr = 2;
+ continue main;
+ }
+ }
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$worldObj.$isRemote && !$this.$worldObj.$difficultySetting)
+ $this.$isDead = 1;
+ return;
+ case 2:
+ nms_EntityZombie_convertToVillager($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $ptr);
+}
+function nms_EntityZombie_attackEntityAsMob($this, $par1Entity) {
+ var $var2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityMob_attackEntityAsMob($this, $par1Entity);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = $tmp;
+ if ($var2 && $this.$equipment.data[0] === null && ($this.$fire <= 0 && !(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 1) ? 0 : 1) ? 0 : 1) && Math.random() < $this.$worldObj.$difficultySetting * 0.30000001192092896) {
+ var$3 = nms_EnchantmentProtection_func_92093_a($par1Entity, (2 * $this.$worldObj.$difficultySetting | 0) * 20 | 0);
+ if ($par1Entity.$fire < var$3)
+ $par1Entity.$fire = var$3;
+ }
+ return $var2;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $var2, var$3, $ptr);
+}
+function nms_EntityZombie_getAttackStrength($this, $par1Entity) {
+ var $var2, var$3, var$4, $var4;
+ $var2 = $this.$equipment.data[0];
+ var$3 = (20 - $this.$health | 0) / 20.0 * 4.0;
+ var$4 = var$3 | 0;
+ if (var$3 < var$4)
+ var$4 = var$4 - 1 | 0;
+ $var4 = 3 + var$4 | 0;
+ if ($var2 !== null) {
+ nms_Item_$callClinit();
+ $var4 = $var4 + nms_Item_itemsList.data[$var2.$itemID0].$getDamageVsEntity($this) | 0;
+ }
+ return $var4;
+}
+function nms_EntityZombie_getLivingSound($this) {
+ return $rt_s(1279);
+}
+function nms_EntityZombie_getHurtSound($this) {
+ return $rt_s(1280);
+}
+function nms_EntityZombie_getDeathSound($this) {
+ return $rt_s(1281);
+}
+function nms_EntityZombie_playStepSound($this, $par1, $par2, $par3, $par4) {
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1282), 0.15000000596046448, 1.0);
+}
+function nms_EntityZombie_getDropItemId($this) {
+ nms_Item_$callClinit();
+ return nms_Item_rottenFlesh.$itemID;
+}
+function nms_EntityZombie_getCreatureAttribute($this) {
+ return nms_EnumCreatureAttribute_UNDEAD;
+}
+function nms_EntityZombie_dropRareDrop($this, $par1) {
+ var var$2, var$3, var$4, var$5;
+ a: {
+ switch (Math.random() * 3.0 | 0) {
+ case 0:
+ break;
+ case 1:
+ nms_Item_$callClinit();
+ $par1 = nms_Item_carrot.$itemID;
+ var$2 = new nms_ItemStack;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = $par1;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$3 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$3.$dataWatcher, 10, var$2);
+ nms_DataWatcher_setObjectWatched(var$3.$dataWatcher, 10);
+ var$3.$delayBeforeCanPickup = 10;
+ var$2 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$2, var$3);
+ var$4 = var$2.$entityList;
+ ju_HashMap_putImpl(var$4.$backingMap, var$3, var$4);
+ if (!$par1) {
+ var$2 = var$2.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$2.$backingMap, var$3, var$2);
+ }
+ break a;
+ case 2:
+ nms_Item_$callClinit();
+ $par1 = nms_Item_potato.$itemID;
+ var$2 = new nms_ItemStack;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = $par1;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$3 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$3.$dataWatcher, 10, var$2);
+ nms_DataWatcher_setObjectWatched(var$3.$dataWatcher, 10);
+ var$3.$delayBeforeCanPickup = 10;
+ var$2 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$2, var$3);
+ var$4 = var$2.$entityList;
+ ju_HashMap_putImpl(var$4.$backingMap, var$3, var$4);
+ if (!$par1) {
+ var$2 = var$2.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$2.$backingMap, var$3, var$2);
+ }
+ break a;
+ default:
+ break a;
+ }
+ nms_Item_$callClinit();
+ var$5 = nms_Item_ingotIron.$itemID;
+ var$2 = new nms_ItemStack;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$5;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$3 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$3.$dataWatcher, 10, var$2);
+ nms_DataWatcher_setObjectWatched(var$3.$dataWatcher, 10);
+ var$3.$delayBeforeCanPickup = 10;
+ var$2 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$2, var$3);
+ var$4 = var$2.$entityList;
+ ju_HashMap_putImpl(var$4.$backingMap, var$3, var$4);
+ if (!$par1) {
+ var$2 = var$2.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$2.$backingMap, var$3, var$2);
+ }
+ }
+}
+function nms_EntityZombie_addRandomArmor($this) {
+ var var$1, var$2, var$3;
+ nms_EntityLiving_addRandomArmor($this);
+ if (Math.random() < ($this.$worldObj.$difficultySetting != 3 ? 0.009999999776482582 : 0.05000000074505806)) {
+ if (Math.random() * 3.0 | 0) {
+ var$1 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$2 = nms_Item_shovelIron.$itemID;
+ var$1.$stackSize = 0;
+ var$1.$itemFrame = null;
+ var$1.$itemID0 = var$2;
+ var$1.$stackSize = 1;
+ var$1.$itemDamage = 0;
+ if (var$1.$itemDamage < 0)
+ var$1.$itemDamage = 0;
+ $this.$equipment.data[0] = var$1;
+ } else {
+ var$3 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$2 = nms_Item_swordIron.$itemID;
+ var$3.$stackSize = 0;
+ var$3.$itemFrame = null;
+ var$3.$itemID0 = var$2;
+ var$3.$stackSize = 1;
+ var$3.$itemDamage = 0;
+ if (var$3.$itemDamage < 0)
+ var$3.$itemDamage = 0;
+ $this.$equipment.data[0] = var$3;
+ }
+ }
+}
+function nms_EntityZombie_onKillEntity($this, $par1EntityLiving) {
+ var $var2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$worldObj.$difficultySetting >= 2 && $par1EntityLiving instanceof nms_EntityVillager) {
+ if ($this.$worldObj.$difficultySetting == 2 && (ju_Random_next($this.$rand0, 32) % 2 | 0 ? 0 : 1))
+ return;
+ $var2 = new nms_EntityZombie;
+ nms_EntityLiving__init_0($var2);
+ $var2.$hasAttacked = 0;
+ $var2.$fleeingTick = 0;
+ $var2.$experienceValue = 5;
+ $var2.$conversionTime = 0;
+ $var2.$moveSpeed = 0.23000000417232513;
+ var$3 = $this.$worldObj;
+ $var2.$worldObj = var$3;
+ $var2.$dimension = var$3.$provider.$dimensionId;
+ nms_Entity_setLocationAndAngles($var2, $par1EntityLiving.$posX, $par1EntityLiving.$posY, $par1EntityLiving.$posZ, $par1EntityLiving.$rotationYaw, $par1EntityLiving.$rotationPitch);
+ var$3 = $this.$worldObj;
+ $ptr = 1;
+ continue main;
+ }
+ return;
+ case 1:
+ nms_World_removeEntity(var$3, $par1EntityLiving);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$3 = ju_HashMap_removeEntry(var$3.$entityList.$backingMap, $par1EntityLiving);
+ nms_EntityZombie_initCreature($var2);
+ var$4 = $var2.$dataWatcher;
+ var$3 = new jl_Byte;
+ var$3.$value4 = 1;
+ nms_DataWatcher_updateObject(var$4, 13, var$3);
+ if ($par1EntityLiving.$isChild()) {
+ var$3 = $var2.$dataWatcher;
+ $par1EntityLiving = new jl_Byte;
+ $par1EntityLiving.$value4 = 1;
+ nms_DataWatcher_updateObject(var$3, 12, $par1EntityLiving);
+ }
+ $par1EntityLiving = $this.$worldObj;
+ var$5 = nms_World_spawnEntityInWorld($par1EntityLiving, $var2);
+ var$4 = $par1EntityLiving.$entityList;
+ ju_HashMap_putImpl(var$4.$backingMap, $var2, var$4);
+ if (!var$5) {
+ $par1EntityLiving = $par1EntityLiving.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1EntityLiving.$backingMap, $var2, $par1EntityLiving);
+ }
+ $par1EntityLiving = $this.$worldObj;
+ var$3 = null;
+ var$5 = 1016;
+ var$6 = $this.$posX | 0;
+ var$7 = $this.$posY | 0;
+ var$8 = $this.$posZ | 0;
+ var$9 = 0;
+ var$10 = 0;
+ if (var$10 >= $par1EntityLiving.$worldAccesses.$size0)
+ return;
+ $var2 = $par1EntityLiving.$worldAccesses;
+ if (var$10 >= 0 && var$10 < $var2.$size0) {
+ $var2 = $var2.$array1.data[var$10];
+ $ptr = 2;
+ continue main;
+ }
+ $par1EntityLiving = new jl_IndexOutOfBoundsException;
+ $par1EntityLiving.$suppressionEnabled = 1;
+ $par1EntityLiving.$writableStackTrace = 1;
+ $rt_throw($par1EntityLiving);
+ case 2:
+ nms_RenderGlobal_playAuxSFX($var2, var$3, var$5, var$6, var$7, var$8, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = var$10 + 1 | 0;
+ if (var$10 >= $par1EntityLiving.$worldAccesses.$size0)
+ return;
+ $var2 = $par1EntityLiving.$worldAccesses;
+ if (var$10 >= 0 && var$10 < $var2.$size0) {
+ $var2 = $var2.$array1.data[var$10];
+ continue main;
+ }
+ $par1EntityLiving = new jl_IndexOutOfBoundsException;
+ $par1EntityLiving.$suppressionEnabled = 1;
+ $par1EntityLiving.$writableStackTrace = 1;
+ $rt_throw($par1EntityLiving);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $var2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, $ptr);
+}
+function nms_EntityZombie_initCreature($this) {
+ var var$1, $var1, var$3;
+ $this.$canPickUpLoot = Math.random() >= nms_EntityLiving_pickUpLootProability.data[$this.$worldObj.$difficultySetting] ? 0 : 1;
+ if (Math.random() < 0.05000000074505806) {
+ var$1 = $this.$dataWatcher;
+ $var1 = new jl_Byte;
+ $var1.$value4 = 1;
+ nms_DataWatcher_updateObject(var$1, 13, $var1);
+ }
+ $this.$addRandomArmor();
+ nms_EntityLiving_func_82162_bC($this);
+ if ($this.$equipment.data[4] === null) {
+ $var1 = $this.$worldObj;
+ if (Long_eq(Long_rem($var1.$worldInfo.$totalTime, Long_fromInt(600)), Long_ZERO))
+ ju_Calendar_setTimeInMillis($var1.$theCalendar, jl_System_currentTimeMillis());
+ $var1 = $var1.$theCalendar;
+ if ((ju_Calendar_get($var1, 2) + 1 | 0) == 10 && ju_Calendar_get($var1, 5) == 31 && Math.random() < 0.25) {
+ $var1 = new nms_ItemStack;
+ if (Math.random() >= 0.10000000149011612) {
+ nms_Block_$callClinit();
+ var$1 = nms_Block_pumpkin;
+ } else {
+ nms_Block_$callClinit();
+ var$1 = nms_Block_pumpkinLantern;
+ }
+ var$3 = var$1.$blockID;
+ $var1.$stackSize = 0;
+ $var1.$itemFrame = null;
+ $var1.$itemID0 = var$3;
+ $var1.$stackSize = 1;
+ $var1.$itemDamage = 0;
+ if ($var1.$itemDamage < 0)
+ $var1.$itemDamage = 0;
+ $this.$equipment.data[4] = $var1;
+ $this.$equipmentDropChances.data[4] = 0.0;
+ }
+ }
+}
+function nms_EntityZombie_interact($this, $par1EntityPlayer) {
+ var $var2, var$3, var$4, var$5, var$6, var$7;
+ $var2 = nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory);
+ if ($var2 !== null) {
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$var2.$itemID0] === nms_Item_appleGold && !$var2.$itemDamage && (nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 13) != 1 ? 0 : 1)) {
+ var$3 = nms_Potion_weakness;
+ var$4 = $this.$activePotionsMap;
+ var$3 = jl_Integer_valueOf(var$3.$id3);
+ if (var$3 !== null) {
+ var$5 = jl_Integer_hashCode(var$3);
+ var$3 = ju_HashMap_findNonNullKeyEntry(var$4, var$3, var$5 & (var$4.$elementData.data.length - 1 | 0), var$5);
+ } else {
+ var$3 = var$4.$elementData.data[0];
+ while (var$3 !== null && var$3.$key !== null) {
+ var$3 = var$3.$next1;
+ }
+ }
+ if (var$3 === null ? 0 : 1) {
+ if (!$par1EntityPlayer.$capabilities.$isCreativeMode)
+ $var2.$stackSize = $var2.$stackSize - 1 | 0;
+ if ($var2.$stackSize <= 0) {
+ var$3 = $par1EntityPlayer.$inventory;
+ var$6 = $par1EntityPlayer.$inventory.$currentItem;
+ $par1EntityPlayer = null;
+ var$7 = var$3.$mainInventory;
+ var$5 = var$7.data.length;
+ if (var$6 >= var$5) {
+ var$6 = var$6 - var$5 | 0;
+ var$7 = var$3.$armorInventory;
+ }
+ var$7.data[var$6] = $par1EntityPlayer;
+ }
+ if (!$this.$worldObj.$isRemote)
+ nms_EntityZombie_startConversion($this, (Math.random() * 2401.0 | 0) + 3600 | 0);
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+function nms_EntityZombie_startConversion($this, $par1) {
+ var var$2, var$3, var$4, var$5, var$6;
+ $this.$conversionTime = $par1;
+ var$2 = $this.$dataWatcher;
+ var$3 = new jl_Byte;
+ var$3.$value4 = 1;
+ nms_DataWatcher_updateObject(var$2, 14, var$3);
+ var$4 = nms_Potion_weakness.$id3;
+ var$2 = ju_HashMap_removeEntry($this.$activePotionsMap, jl_Integer_valueOf(var$4));
+ if ((var$2 === null ? null : var$2.$value0) !== null)
+ $this.$potionsNeedUpdate = 1;
+ var$3 = new nms_PotionEffect;
+ var$5 = nms_Potion_damageBoost.$id3;
+ var$4 = $this.$worldObj.$difficultySetting - 1 | 0;
+ var$6 = 0;
+ if (var$4 < var$6)
+ var$6 = var$4;
+ var$3.$potionID = var$5;
+ var$3.$duration = $par1;
+ var$3.$amplifier = var$6;
+ var$3.$isAmbient = 0;
+ nms_EntityLiving_addPotionEffect($this, var$3);
+}
+function nms_EntityZombie_handleHealthUpdate($this, $par1) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1 != 16) {
+ $ptr = 1;
+ continue main;
+ }
+ var$2 = $this.$worldObj;
+ var$3 = $this.$posX + 0.5;
+ var$4 = $this.$posY + 0.5;
+ var$5 = $this.$posZ + 0.5;
+ var$6 = $rt_s(1283);
+ var$7 = 1.0 + Math.random();
+ var$8 = Math.random() * 0.699999988079071 + 0.30000001192092896;
+ $par1 = 0;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_EntityLiving_handleHealthUpdate($this, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_WorldClient_playSound(var$2, var$3, var$4, var$5, var$6, var$7, var$8, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr);
+}
+function nms_EntityZombie_isConverting($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 14) != 1 ? 0 : 1;
+}
+function nms_EntityZombie_convertToVillager($this) {
+ var $var1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var1 = nms_EntityVillager__init_0();
+ var$2 = $this.$worldObj;
+ $var1.$worldObj = var$2;
+ $var1.$dimension = var$2.$provider.$dimensionId;
+ nms_Entity_setLocationAndAngles($var1, $this.$posX, $this.$posY, $this.$posZ, $this.$rotationYaw, $this.$rotationPitch);
+ var$3 = Math.random() * 5.0 | 0;
+ nms_DataWatcher_updateObject($var1.$dataWatcher, 16, jl_Integer_valueOf(var$3));
+ $var1.$field_82190_bM = 1;
+ if (nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 12) != 1 ? 0 : 1) {
+ nms_DataWatcher_updateObject($var1.$dataWatcher, 12, jl_Integer_valueOf((-24000)));
+ var$4 = !(nms_DataWatcher_getWatchableObjectInt($var1.$dataWatcher, 12) >= 0 ? 0 : 1) ? 1.0 : 0.5;
+ nms_Entity_setSize($var1, $var1.$field_98056_d * var$4, $var1.$field_98057_e * var$4);
+ }
+ var$2 = $this.$worldObj;
+ $ptr = 1;
+ case 1:
+ nms_World_removeEntity(var$2, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = ju_HashMap_removeEntry(var$2.$entityList.$backingMap, $this);
+ var$2 = $this.$worldObj;
+ var$5 = nms_World_spawnEntityInWorld(var$2, $var1);
+ var$6 = var$2.$entityList;
+ ju_HashMap_putImpl(var$6.$backingMap, $var1, var$6);
+ if (!var$5) {
+ var$2 = var$2.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$2.$backingMap, $var1, var$2);
+ }
+ var$6 = new nms_PotionEffect;
+ var$6.$potionID = nms_Potion_confusion.$id3;
+ var$6.$duration = 200;
+ var$6.$amplifier = 0;
+ var$6.$isAmbient = 0;
+ nms_EntityLiving_addPotionEffect($var1, var$6);
+ $var1 = $this.$worldObj;
+ var$2 = null;
+ var$5 = 1017;
+ var$7 = $this.$posX | 0;
+ var$3 = $this.$posY | 0;
+ var$8 = $this.$posZ | 0;
+ var$9 = 0;
+ var$10 = 0;
+ if (var$10 >= $var1.$worldAccesses.$size0)
+ return;
+ var$6 = $var1.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$6.$size0) {
+ var$6 = var$6.$array1.data[var$10];
+ $ptr = 2;
+ continue main;
+ }
+ $var1 = new jl_IndexOutOfBoundsException;
+ $var1.$suppressionEnabled = 1;
+ $var1.$writableStackTrace = 1;
+ $rt_throw($var1);
+ case 2:
+ nms_RenderGlobal_playAuxSFX(var$6, var$2, var$5, var$7, var$3, var$8, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = var$10 + 1 | 0;
+ if (var$10 >= $var1.$worldAccesses.$size0)
+ return;
+ var$6 = $var1.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$6.$size0) {
+ var$6 = var$6.$array1.data[var$10];
+ continue main;
+ }
+ $var1 = new jl_IndexOutOfBoundsException;
+ $var1.$suppressionEnabled = 1;
+ $var1.$writableStackTrace = 1;
+ $rt_throw($var1);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, $ptr);
+}
+function nms_EntityZombie_getConversionTimeBoost($this) {
+ var $var1, $var2, $var3, $var4, $var5, $var6;
+ a: {
+ $var1 = 1;
+ if (Math.random() < 0.009999999776482582) {
+ $var2 = 0;
+ $var3 = ($this.$posX | 0) - 4 | 0;
+ while ($var3 < (($this.$posX | 0) + 4 | 0)) {
+ if ($var2 >= 14)
+ break a;
+ $var4 = ($this.$posY | 0) - 4 | 0;
+ while ($var4 < (($this.$posY | 0) + 4 | 0) && $var2 < 14) {
+ $var5 = ($this.$posZ | 0) - 4 | 0;
+ while ($var5 < (($this.$posZ | 0) + 4 | 0) && $var2 < 14) {
+ $var6 = nms_World_getBlockId($this.$worldObj, $var3, $var4, $var5);
+ nms_Block_$callClinit();
+ if (!($var6 != nms_Block_fenceIron.$blockID && $var6 != nms_Block_bed.$blockID)) {
+ if (Math.random() < 0.30000001192092896)
+ $var1 = $var1 + 1 | 0;
+ $var2 = $var2 + 1 | 0;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ }
+ }
+ return $var1;
+}
+function nms_RenderZombie() {
+ var a = this; nms_RenderBiped.call(a);
+ a.$field_82434_o = null;
+ a.$field_82432_p = null;
+ a.$field_82437_k = null;
+ a.$field_82435_l = null;
+ a.$field_82436_m = null;
+ a.$field_82433_n = null;
+ a.$field_82431_q = 0;
+}
+var nms_RenderZombie_entityTexture0 = null;
+var nms_RenderZombie_entityTexture1 = null;
+var nms_RenderZombie_entityTexture2 = null;
+function nms_RenderZombie__init_0() {
+ var var_0 = new nms_RenderZombie();
+ nms_RenderZombie__init_(var_0);
+ return var_0;
+}
+function nms_RenderZombie__init_($this) {
+ var var$1;
+ var$1 = new nms_ModelZombie;
+ nms_ModelBiped__init_1(var$1, 0.0, 0.0, 64, 64);
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = var$1;
+ $this.$shadowSize = 0.5;
+ $this.$modelBipedMain = var$1;
+ $this.$field_77070_b = 1.0;
+ nms_RenderZombie_func_82421_b($this);
+ $this.$field_82431_q = 1;
+ $this.$field_82434_o = $this.$modelBipedMain;
+ $this.$field_82432_p = nms_ModelZombieVillager__init_0(0.0, 0.0, 0);
+}
+function nms_RenderZombie_func_82421_b($this) {
+ var var$1;
+ var$1 = new nms_ModelZombie;
+ nms_ModelBiped__init_1(var$1, 1.0, 0.0, 64, 32);
+ $this.$field_82423_g = var$1;
+ var$1 = new nms_ModelZombie;
+ nms_ModelBiped__init_1(var$1, 0.5, 0.0, 64, 32);
+ $this.$field_82425_h = var$1;
+ $this.$field_82437_k = $this.$field_82423_g;
+ $this.$field_82435_l = $this.$field_82425_h;
+ $this.$field_82436_m = nms_ModelZombieVillager__init_0(1.0, 0.0, 1);
+ $this.$field_82433_n = nms_ModelZombieVillager__init_0(0.5, 0.0, 1);
+}
+function nms_RenderZombie_func_82429_a($this, $par1EntityZombie, $par2, $par3) {
+ nms_RenderZombie_func_82427_a($this, $par1EntityZombie);
+ return nms_RenderBiped_shouldRenderPass($this, $par1EntityZombie, $par2, $par3);
+}
+function nms_RenderZombie_func_82426_a($this, $par1EntityZombie, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityZombie = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_RenderZombie_func_82427_a($this, $par1EntityZombie);
+ $ptr = 1;
+ case 1:
+ nms_RenderBiped_doRenderLiving($this, $par1EntityZombie, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityZombie, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderZombie_func_82428_a($this, $par1EntityZombie, $par2) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2 = $thread.pop();$par1EntityZombie = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_RenderZombie_func_82427_a($this, $par1EntityZombie);
+ $ptr = 1;
+ case 1:
+ nms_RenderBiped_renderEquippedItems($this, $par1EntityZombie, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityZombie, $par2, $ptr);
+}
+function nms_RenderZombie_func_82427_a($this, $par1EntityZombie) {
+ if (!(nms_DataWatcher_getWatchableObjectByte($par1EntityZombie.$dataWatcher, 13) != 1 ? 0 : 1)) {
+ $this.$mainModel = $this.$field_82434_o;
+ $this.$field_82423_g = $this.$field_82437_k;
+ $this.$field_82425_h = $this.$field_82435_l;
+ } else {
+ if ($this.$field_82431_q != 10) {
+ $this.$field_82432_p = nms_ModelZombieVillager__init_0(0.0, 0.0, 0);
+ $this.$field_82431_q = 10;
+ $this.$field_82436_m = nms_ModelZombieVillager__init_0(1.0, 0.0, 1);
+ $this.$field_82433_n = nms_ModelZombieVillager__init_0(0.5, 0.0, 1);
+ }
+ $this.$mainModel = $this.$field_82432_p;
+ $this.$field_82423_g = $this.$field_82436_m;
+ $this.$field_82425_h = $this.$field_82433_n;
+ }
+ $this.$modelBipedMain = $this.$mainModel;
+}
+function nms_RenderZombie_func_82430_a($this, $par1EntityZombie, $par2, $par3, $par4) {
+ if (nms_DataWatcher_getWatchableObjectByte($par1EntityZombie.$dataWatcher, 14) != 1 ? 0 : 1)
+ $par3 = $par3 + jl_Math_cos($par1EntityZombie.$ticksExisted * 3.25) * 3.141592653589793 * 0.25;
+ nms_RenderLiving_rotateCorpse($this, $par1EntityZombie, $par2, $par3, $par4);
+}
+function nms_RenderZombie_renderEquippedItems($this, $par1EntityLiving, $par2) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ nms_RenderZombie_func_82427_a($this, $par1EntityLiving);
+ $ptr = 1;
+ case 1:
+ nms_RenderBiped_renderEquippedItems($this, $par1EntityLiving, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $ptr);
+}
+function nms_RenderZombie_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ nms_RenderZombie_func_82427_a($this, $par1EntityLiving);
+ $ptr = 1;
+ case 1:
+ nms_RenderBiped_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderZombie_shouldRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ $par1EntityLiving = $par1EntityLiving;
+ nms_RenderZombie_func_82427_a($this, $par1EntityLiving);
+ return nms_RenderBiped_shouldRenderPass($this, $par1EntityLiving, $par2, $par3);
+}
+function nms_RenderZombie_rotateCorpse($this, $par1EntityLiving, $par2, $par3, $par4) {
+ nms_RenderZombie_func_82430_a($this, $par1EntityLiving, $par2, $par3, $par4);
+}
+function nms_RenderZombie_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ nms_RenderZombie_func_82427_a($this, $par1Entity);
+ $ptr = 1;
+ case 1:
+ nms_RenderBiped_doRenderLiving($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderZombie_bindTexture($this, $par1EntityLiving) {
+ if ($par1EntityLiving instanceof nms_EntityPigZombie)
+ nle_TextureLocation_bindTexture(nms_RenderZombie_entityTexture1);
+ else if ($par1EntityLiving instanceof nms_EntityZombie && (nms_DataWatcher_getWatchableObjectByte($par1EntityLiving.$dataWatcher, 13) != 1 ? 0 : 1))
+ nle_TextureLocation_bindTexture(nms_RenderZombie_entityTexture2);
+ else
+ nle_TextureLocation_bindTexture(nms_RenderZombie_entityTexture0);
+}
+function nms_RenderZombie__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1284);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderZombie_entityTexture0 = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1285);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderZombie_entityTexture1 = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1286);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderZombie_entityTexture2 = var$1;
+}
+function nms_EntitySlime() {
+ var a = this; nms_EntityLiving.call(a);
+ a.$field_70813_a = 0.0;
+ a.$field_70811_b = 0.0;
+ a.$field_70812_c = 0.0;
+ a.$slimeJumpDelay = 0;
+}
+var nms_EntitySlime_spawnChances = null;
+function nms_EntitySlime__init_0() {
+ var var_0 = new nms_EntitySlime();
+ nms_EntitySlime__init_(var_0);
+ return var_0;
+}
+function nms_EntitySlime__init_($this) {
+ var $var2;
+ nms_EntityLiving__init_0($this);
+ $this.$slimeJumpDelay = 0;
+ $var2 = 1 << (Math.random() * 3.0 | 0);
+ $this.$yOffset0 = 0.0;
+ $this.$slimeJumpDelay = (Math.random() * 20.0 | 0) + 10 | 0;
+ nms_EntitySlime_setSlimeSize($this, $var2);
+}
+function nms_EntitySlime_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 1;
+ nms_DataWatcher_addObject(var$1, 16, var$2);
+}
+function nms_EntitySlime_setSlimeSize($this, $par1) {
+ var var$2, var$3, var$4, var$5, var$6;
+ var$2 = $this.$dataWatcher;
+ var$3 = new jl_Byte;
+ var$3.$value4 = $par1 << 24 >> 24;
+ nms_DataWatcher_updateObject(var$2, 16, var$3);
+ var$4 = 0.6000000238418579 * $par1;
+ nms_Entity_setSize($this, var$4, var$4);
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ var$5 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ var$5 = $rt_imul(var$5, var$5);
+ $this.$health = var$5;
+ var$6 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ if (var$5 > $rt_imul(var$6, var$6))
+ nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ $this.$experienceValue = $par1;
+}
+function nms_EntitySlime_getMaxHealth($this) {
+ var $var1;
+ $var1 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ return $rt_imul($var1, $var1);
+}
+function nms_EntitySlime_getSlimeSize($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+}
+function nms_EntitySlime_getSlimeParticle($this) {
+ return $rt_s(867);
+}
+function nms_EntitySlime_getJumpSound($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(1287));
+ var$2 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) <= 1 ? $rt_s(1288) : $rt_s(1289);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_EntitySlime_onUpdate($this) {
+ var $var1, $var2, $var3, var$4, $var4, $var5, var$7, $var6, $var7, var$10, var$11, var$12, var$13, var$14, var$15, var$16, var$17, var$18, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();var$7 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$worldObj.$isRemote && !$this.$worldObj.$difficultySetting && nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) > 0)
+ $this.$isDead = 1;
+ $this.$field_70811_b = $this.$field_70811_b + ($this.$field_70813_a - $this.$field_70811_b) * 0.5;
+ $this.$field_70812_c = $this.$field_70811_b;
+ $var1 = $this.$onGround;
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$onGround && !$var1) {
+ $var2 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ $var3 = 0;
+ $var1 = $var2 * 8 | 0;
+ var$4 = $var2;
+ while ($var3 < $var1) {
+ $var4 = Math.random() * 3.1415927410125732 * 2.0;
+ $var5 = Math.random() * 0.5 + 0.5;
+ var$7 = nms_MathHelper_SIN_TABLE.data;
+ $var4 = $var4 * 10430.3779296875;
+ $var6 = var$7[($var4 | 0) & 65535] * var$4 * 0.5 * $var5;
+ $var7 = nms_MathHelper_SIN_TABLE.data[($var4 + 16384.0 | 0) & 65535] * var$4 * 0.5 * $var5;
+ var$10 = $this.$worldObj;
+ var$11 = $this.$getSlimeParticle();
+ var$12 = $this.$posX + $var6;
+ var$13 = $this.$boundingBox.$minY;
+ var$14 = $this.$posZ + $var7;
+ var$15 = 0.0;
+ var$16 = 0.0;
+ var$17 = 0.0;
+ $var2 = 0;
+ if ($var2 < var$10.$worldAccesses.$size0) {
+ var$18 = var$10.$worldAccesses;
+ if ($var2 >= 0 && $var2 < var$18.$size0) {
+ var$18 = var$18.$array1.data[$var2];
+ $ptr = 2;
+ continue main;
+ }
+ var$18 = new jl_IndexOutOfBoundsException;
+ var$18.$suppressionEnabled = 1;
+ var$18.$writableStackTrace = 1;
+ $rt_throw(var$18);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ if ($this.$makesSoundOnLand()) {
+ var$18 = $this.$getJumpSound();
+ var$4 = 0.4000000059604645 * nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ $var7 = ((Math.random() - Math.random()) * 0.20000000298023224 + 1.0) / 0.800000011920929;
+ nms_World_playSoundAtEntity($this.$worldObj, $this, var$18, var$4, $var7);
+ }
+ $this.$field_70813_a = (-0.5);
+ } else if (!$this.$onGround && $var1)
+ $this.$field_70813_a = 1.0;
+ $this.$func_70808_l();
+ if ($this.$worldObj.$isRemote) {
+ $var7 = 0.6000000238418579 * nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ nms_Entity_setSize($this, $var7, $var7);
+ }
+ return;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle(var$18, var$11, var$12, var$13, var$14, var$15, var$16, var$17);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = $var2 + 1 | 0;
+ while (true) {
+ if ($var2 < var$10.$worldAccesses.$size0) {
+ var$18 = var$10.$worldAccesses;
+ if ($var2 >= 0 && $var2 < var$18.$size0) {
+ var$18 = var$18.$array1.data[$var2];
+ continue main;
+ }
+ var$18 = new jl_IndexOutOfBoundsException;
+ var$18.$suppressionEnabled = 1;
+ var$18.$writableStackTrace = 1;
+ $rt_throw(var$18);
+ }
+ $var3 = $var3 + 1 | 0;
+ if ($var3 >= $var1)
+ break;
+ $var4 = Math.random() * 3.1415927410125732 * 2.0;
+ $var5 = Math.random() * 0.5 + 0.5;
+ var$7 = nms_MathHelper_SIN_TABLE.data;
+ $var4 = $var4 * 10430.3779296875;
+ $var6 = var$7[($var4 | 0) & 65535] * var$4 * 0.5 * $var5;
+ $var7 = nms_MathHelper_SIN_TABLE.data[($var4 + 16384.0 | 0) & 65535] * var$4 * 0.5 * $var5;
+ var$10 = $this.$worldObj;
+ var$11 = $this.$getSlimeParticle();
+ var$12 = $this.$posX + $var6;
+ var$13 = $this.$boundingBox.$minY;
+ var$14 = $this.$posZ + $var7;
+ var$15 = 0.0;
+ var$16 = 0.0;
+ var$17 = 0.0;
+ $var2 = 0;
+ }
+ if ($this.$makesSoundOnLand()) {
+ var$18 = $this.$getJumpSound();
+ var$4 = 0.4000000059604645 * nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ $var7 = ((Math.random() - Math.random()) * 0.20000000298023224 + 1.0) / 0.800000011920929;
+ nms_World_playSoundAtEntity($this.$worldObj, $this, var$18, var$4, $var7);
+ }
+ $this.$field_70813_a = (-0.5);
+ $this.$func_70808_l();
+ if ($this.$worldObj.$isRemote) {
+ $var7 = 0.6000000238418579 * nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ nms_Entity_setSize($this, $var7, $var7);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $var3, var$4, $var4, $var5, var$7, $var6, $var7, var$10, var$11, var$12, var$13, var$14, var$15, var$16, var$17, var$18, $ptr);
+}
+function nms_EntitySlime_updateEntityActionState($this) {
+ var $var1, var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_despawnEntity($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = nms_World_getClosestVulnerablePlayer($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, 16.0);
+ if ($var1 !== null)
+ nms_EntityLiving_faceEntity($this, $var1, 10.0, 20.0);
+ a: {
+ b: {
+ if ($this.$onGround) {
+ var$2 = $this.$slimeJumpDelay;
+ $this.$slimeJumpDelay = var$2 - 1 | 0;
+ if (var$2 <= 0)
+ break b;
+ }
+ $this.$isJumping = 0;
+ if (!$this.$onGround)
+ break a;
+ $this.$moveForward0 = 0.0;
+ $this.$moveStrafing = 0.0;
+ break a;
+ }
+ $this.$slimeJumpDelay = $this.$getJumpDelay();
+ if ($var1 !== null)
+ $this.$slimeJumpDelay = $this.$slimeJumpDelay / 3 | 0;
+ $this.$isJumping = 1;
+ if (nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) <= 0 ? 0 : 1) {
+ $var1 = $this.$getJumpSound();
+ var$3 = 0.4000000059604645 * nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ var$4 = ((Math.random() - Math.random()) * 0.20000000298023224 + 1.0) * 0.800000011920929;
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $var1, var$3, var$4);
+ }
+ $this.$moveStrafing = 1.0 - Math.random() * 2.0;
+ $this.$moveForward0 = 1 * nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) | 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, var$2, var$3, var$4, $ptr);
+}
+function nms_EntitySlime_func_70808_l($this) {
+ $this.$field_70813_a = $this.$field_70813_a * 0.6000000238418579;
+}
+function nms_EntitySlime_getJumpDelay($this) {
+ return (Math.random() * 20.0 | 0) + 10 | 0;
+}
+function nms_EntitySlime_createInstance($this) {
+ var $s, var$2;
+ $s = nms_EntitySlime__init_0();
+ var$2 = $this.$worldObj;
+ $s.$worldObj = var$2;
+ $s.$dimension = var$2.$provider.$dimensionId;
+ return $s;
+}
+function nms_EntitySlime_setDead($this) {
+ var $var1, $var2, $var3, var$4, $var4, $var5, $var6, var$8, var$9, var$10, var$11;
+ a: {
+ $var1 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ if (!$this.$worldObj.$isRemote && $var1 > 1 && $this.$health <= 0) {
+ $var2 = 2 + (Math.random() * 3.0 | 0) | 0;
+ $var3 = 0;
+ var$4 = $var1;
+ while (true) {
+ if ($var3 >= $var2)
+ break a;
+ $var4 = (($var3 % 2 | 0) - 0.5) * var$4 / 4.0;
+ $var5 = (($var3 / 2 | 0) - 0.5) * var$4 / 4.0;
+ $var6 = $this.$createInstance();
+ nms_EntitySlime_setSlimeSize($var6, $var1 / 2 | 0);
+ nms_Entity_setLocationAndAngles($var6, $this.$posX + $var4, $this.$posY + 0.5, $this.$posZ + $var5, Math.random() * 360.0, 0.0);
+ var$8 = $this.$worldObj;
+ var$9 = nms_World_spawnEntityInWorld(var$8, $var6);
+ var$10 = var$8.$entityList;
+ ju_HashMap_putImpl(var$10.$backingMap, $var6, var$10);
+ if (!var$9) {
+ var$11 = var$8.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$11.$backingMap, $var6, var$11);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ }
+ }
+ $this.$isDead = 1;
+}
+function nms_EntitySlime_onCollideWithPlayer($this, $par1EntityPlayer) {
+ var $var2, var$3, var$4, var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$canDamagePlayer()) {
+ $var2 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ if (nms_EntityLiving_canEntityBeSeen($this, $par1EntityPlayer)) {
+ var$3 = $this.$posX - $par1EntityPlayer.$posX;
+ var$4 = $this.$posY - $par1EntityPlayer.$posY;
+ var$5 = $this.$posZ - $par1EntityPlayer.$posZ;
+ var$6 = var$3 * var$3 + var$4 * var$4 + var$5 * var$5;
+ var$4 = $var2;
+ if (var$6 < 0.6 * var$4 * 0.6 * var$4)
+ $this.$getAttackStrength0();
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $var2, var$3, var$4, var$5, var$6, $ptr);
+}
+function nms_EntitySlime_canDamagePlayer($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) <= 1 ? 0 : 1;
+}
+function nms_EntitySlime_getAttackStrength($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+}
+function nms_EntitySlime_getHurtSound($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(1287));
+ var$2 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) <= 1 ? $rt_s(1288) : $rt_s(1289);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_EntitySlime_getDeathSound($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(1287));
+ var$2 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) <= 1 ? $rt_s(1288) : $rt_s(1289);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_EntitySlime_getDropItemId($this) {
+ var var$1;
+ if (nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) != 1)
+ var$1 = 0;
+ else {
+ nms_Item_$callClinit();
+ var$1 = nms_Item_slimeBall.$itemID;
+ }
+ return var$1;
+}
+function nms_EntitySlime_getSoundVolume($this) {
+ return 0.4000000059604645 * nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+}
+function nms_EntitySlime_getVerticalFaceSpeed($this) {
+ return 0;
+}
+function nms_EntitySlime_makesSoundOnJump($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) <= 0 ? 0 : 1;
+}
+function nms_EntitySlime_makesSoundOnLand($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) <= 2 ? 0 : 1;
+}
+function nms_EntitySlime__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createFloatArray(8);
+ var$2 = var$1.data;
+ var$2[0] = 1.0;
+ var$2[1] = 0.75;
+ var$2[2] = 0.5;
+ var$2[3] = 0.25;
+ var$2[4] = 0.0;
+ var$2[5] = 0.25;
+ var$2[6] = 0.5;
+ var$2[7] = 0.75;
+ nms_EntitySlime_spawnChances = var$1;
+}
+function nms_RenderSlime() {
+ nms_RenderLiving.call(this);
+ this.$scaleAmount = null;
+}
+var nms_RenderSlime_entityTexture = null;
+function nms_RenderSlime__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_RenderSlime();
+ nms_RenderSlime__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_RenderSlime__init_0($this, $par1ModelBase, $par2ModelBase, $par3) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = $par1ModelBase;
+ $this.$shadowSize = $par3;
+ $this.$scaleAmount = $par2ModelBase;
+}
+function nms_RenderSlime_shouldSlimeRenderPass($this, $par1EntitySlime, $par2, $par3) {
+ if (!(nms_DataWatcher_getWatchableObjectByte($par1EntitySlime.$dataWatcher, 0) & 32) ? 0 : 1)
+ return 0;
+ if (!$par2) {
+ $this.$renderPassModel = $this.$scaleAmount;
+ nleg_EaglerAdapterGL30_glEnable(79);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ return 1;
+ }
+ if ($par2 == 1) {
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ }
+ return (-1);
+}
+function nms_RenderSlime_scaleSlime($this, $par1EntitySlime, $par2) {
+ var $var3, $var5, var$5, var$6, var$7;
+ $var3 = nms_DataWatcher_getWatchableObjectByte($par1EntitySlime.$dataWatcher, 16);
+ $var5 = 1.0 / (($par1EntitySlime.$field_70812_c + ($par1EntitySlime.$field_70811_b - $par1EntitySlime.$field_70812_c) * $par2) / ($var3 * 0.5 + 1.0) + 1.0);
+ $par2 = $var5 * $var3;
+ $var3 = 1.0 / $var5 * $var3;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntitySlime = nleg_EaglerAdapterGL30_deevis;
+ $par1EntitySlime.$x = $par2;
+ $par1EntitySlime.$y = $var3;
+ $par1EntitySlime.$z = $par2;
+ $par1EntitySlime = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntitySlime, $par1EntitySlime);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntitySlime = new jl_StringBuilder;
+ $par1EntitySlime.$buffer = $rt_createCharArray(16);
+ var$5.$sb = $par1EntitySlime;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ $par1EntitySlime = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntitySlime, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = $par1EntitySlime;
+ jl_System_errCache = var$5;
+ }
+ var$6 = jl_System_errCache;
+ var$5 = var$6.$sb;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(220));
+ var$7 = var$5.$length;
+ jl_AbstractStringBuilder_insertSpace(var$5, var$7, var$7 + 1 | 0);
+ var$5.$buffer.data[var$7] = 10;
+ ji_PrintStream_printSB(var$6);
+ }
+}
+function nms_RenderSlime_preRenderCallback($this, $par1EntityLiving, $par2) {
+ nms_RenderSlime_scaleSlime($this, $par1EntityLiving, $par2);
+}
+function nms_RenderSlime_shouldRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ return nms_RenderSlime_shouldSlimeRenderPass($this, $par1EntityLiving, $par2, $par3);
+}
+function nms_RenderSlime_bindTexture($this, $par1EntityLiving) {
+ nle_TextureLocation_bindTexture(nms_RenderSlime_entityTexture);
+}
+function nms_RenderSlime__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1290);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderSlime_entityTexture = var$1;
+}
+function nms_ModelSlime() {
+ var a = this; nms_ModelBase.call(a);
+ a.$slimeBodies = null;
+ a.$slimeRightEye = null;
+ a.$slimeLeftEye = null;
+ a.$slimeMouth = null;
+}
+function nms_ModelSlime__init_(var_0) {
+ var var_1 = new nms_ModelSlime();
+ nms_ModelSlime__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ModelSlime__init_0($this, $par1) {
+ var var$2;
+ nms_ModelBase__init_0($this);
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = $par1;
+ $this.$slimeBodies = var$2;
+ var$2 = $this.$slimeBodies;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-4.0), 16.0, (-4.0), 8, 8, 8, 0.0));
+ if ($par1 > 0) {
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = $par1;
+ $this.$slimeBodies = var$2;
+ var$2 = $this.$slimeBodies;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-3.0), 17.0, (-3.0), 6, 6, 6, 0.0));
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 32;
+ var$2.$textureOffsetY0 = 0;
+ $this.$slimeRightEye = var$2;
+ var$2 = $this.$slimeRightEye;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-3.25), 18.0, (-3.5), 2, 2, 2, 0.0));
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 32;
+ var$2.$textureOffsetY0 = 4;
+ $this.$slimeLeftEye = var$2;
+ var$2 = $this.$slimeLeftEye;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, 1.25, 18.0, (-3.5), 2, 2, 2, 0.0));
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 32;
+ var$2.$textureOffsetY0 = 8;
+ $this.$slimeMouth = var$2;
+ var$2 = $this.$slimeMouth;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, 0.0, 21.0, (-3.5), 1, 1, 1, 0.0));
+ }
+}
+function nms_ModelSlime_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ nms_ModelRenderer_render($this.$slimeBodies, $par7);
+ if ($this.$slimeRightEye !== null) {
+ nms_ModelRenderer_render($this.$slimeRightEye, $par7);
+ nms_ModelRenderer_render($this.$slimeLeftEye, $par7);
+ nms_ModelRenderer_render($this.$slimeMouth, $par7);
+ }
+}
+function nms_EntityMagmaCube() {
+ nms_EntitySlime.call(this);
+}
+function nms_EntityMagmaCube__init_0() {
+ var var_0 = new nms_EntityMagmaCube();
+ nms_EntityMagmaCube__init_(var_0);
+ return var_0;
+}
+function nms_EntityMagmaCube__init_($this) {
+ nms_EntitySlime__init_($this);
+ $this.$isImmuneToFire = 1;
+ $this.$landMovementFactor = 0.20000000298023224;
+}
+function nms_EntityMagmaCube_getTotalArmorValue($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) * 3 | 0;
+}
+function nms_EntityMagmaCube_getBrightnessForRender($this, $par1) {
+ return 15728880;
+}
+function nms_EntityMagmaCube_getBrightness($this, $par1) {
+ return 1.0;
+}
+function nms_EntityMagmaCube_getSlimeParticle($this) {
+ return $rt_s(858);
+}
+function nms_EntityMagmaCube_createInstance($this) {
+ var $c, var$2;
+ $c = new nms_EntityMagmaCube;
+ nms_EntitySlime__init_($c);
+ $c.$isImmuneToFire = 1;
+ $c.$landMovementFactor = 0.20000000298023224;
+ var$2 = $this.$worldObj;
+ $c.$worldObj = var$2;
+ $c.$dimension = var$2.$provider.$dimensionId;
+ return $c;
+}
+function nms_EntityMagmaCube_getDropItemId($this) {
+ nms_Item_$callClinit();
+ return nms_Item_magmaCream.$itemID;
+}
+function nms_EntityMagmaCube_dropFewItems($this, $par1, $par2) {
+ var $var3, $var4, $var5, var$6, var$7, var$8;
+ a: {
+ nms_Item_$callClinit();
+ $var3 = nms_Item_magmaCream.$itemID;
+ if ($var3 > 0 && nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) > 1) {
+ $var4 = (Math.random() * 4.0 | 0) - 2 | 0;
+ if ($par2 > 0) {
+ $par1 = $par2 + 1 | 0;
+ $var4 = $var4 + (Math.random() * $par1 | 0) | 0;
+ }
+ $var5 = 0;
+ while (true) {
+ if ($var5 >= $var4)
+ break a;
+ var$6 = new nms_ItemStack;
+ var$6.$stackSize = 0;
+ var$6.$itemFrame = null;
+ var$6.$itemID0 = $var3;
+ var$6.$stackSize = 1;
+ var$6.$itemDamage = 0;
+ if (var$6.$itemDamage < 0)
+ var$6.$itemDamage = 0;
+ var$7 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$7.$dataWatcher, 10, var$6);
+ nms_DataWatcher_setObjectWatched(var$7.$dataWatcher, 10);
+ var$7.$delayBeforeCanPickup = 10;
+ var$8 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$8, var$7);
+ var$6 = var$8.$entityList;
+ ju_HashMap_putImpl(var$6.$backingMap, var$7, var$6);
+ if (!$par1) {
+ var$6 = var$8.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$6.$backingMap, var$7, var$6);
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ }
+ }
+}
+function nms_EntityMagmaCube_isBurning($this) {
+ return 0;
+}
+function nms_EntityMagmaCube_getJumpDelay($this) {
+ return ((Math.random() * 20.0 | 0) + 10 | 0) * 4 | 0;
+}
+function nms_EntityMagmaCube_func_70808_l($this) {
+ $this.$field_70813_a = $this.$field_70813_a * 0.8999999761581421;
+}
+function nms_EntityMagmaCube_jump($this) {
+ $this.$motionY = 0.41999998688697815 + nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) * 0.10000000149011612;
+ $this.$isAirBorne = 1;
+}
+function nms_EntityMagmaCube_fall($this, $par1) {
+ return;
+}
+function nms_EntityMagmaCube_canDamagePlayer($this) {
+ return 1;
+}
+function nms_EntityMagmaCube_getAttackStrength($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) + 2 | 0;
+}
+function nms_EntityMagmaCube_getHurtSound($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(1287));
+ var$2 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) <= 1 ? $rt_s(1288) : $rt_s(1289);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_EntityMagmaCube_getDeathSound($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(1287));
+ var$2 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) <= 1 ? $rt_s(1288) : $rt_s(1289);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_EntityMagmaCube_getJumpSound($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) <= 1 ? $rt_s(1291) : $rt_s(1292);
+}
+function nms_EntityMagmaCube_handleLavaMovement($this) {
+ return 0;
+}
+function nms_EntityMagmaCube_makesSoundOnLand($this) {
+ return 1;
+}
+function nms_RenderMagmaCube() {
+ nms_RenderLiving.call(this);
+ this.$field_77120_a = 0;
+}
+var nms_RenderMagmaCube_entityTexture = null;
+function nms_RenderMagmaCube__init_0() {
+ var var_0 = new nms_RenderMagmaCube();
+ nms_RenderMagmaCube__init_(var_0);
+ return var_0;
+}
+function nms_RenderMagmaCube__init_($this) {
+ var var$1;
+ var$1 = nms_ModelMagmaCube__init_0();
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = var$1;
+ $this.$shadowSize = 0.25;
+ $this.$field_77120_a = 5;
+}
+function nms_RenderMagmaCube_renderMagmaCube($this, $par1EntityMagmaCube, $par2, $par4, $par6, $par8, $par9) {
+ var var$7, var$8, var$9, $var10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityMagmaCube = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (5 != $this.$field_77120_a) {
+ $this.$field_77120_a = 5;
+ $this.$mainModel = nms_ModelMagmaCube__init_0();
+ if (jl_System_outCache === null) {
+ var$7 = new ji_PrintStream;
+ var$7.$out = new jl_ConsoleOutputStreamStdout;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ var$7.$sb = var$8;
+ var$7.$buffer0 = $rt_createCharArray(32);
+ var$7.$autoFlush = 0;
+ var$8 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$8, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$7.$charset = var$8;
+ jl_System_outCache = var$7;
+ }
+ var$9 = jl_System_outCache;
+ var$8 = var$9.$sb;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(1293));
+ $var10 = var$8.$length;
+ jl_AbstractStringBuilder_insertSpace(var$8, $var10, $var10 + 1 | 0);
+ var$8.$buffer.data[$var10] = 10;
+ ji_PrintStream_printSB(var$9);
+ }
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityMagmaCube, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityMagmaCube, $par2, $par4, $par6, $par8, $par9, var$7, var$8, var$9, $var10, $ptr);
+}
+function nms_RenderMagmaCube_scaleMagmaCube($this, $par1EntityMagmaCube, $par2) {
+ var $var3, var$4, $var5, var$6, var$7, var$8;
+ $var3 = nms_DataWatcher_getWatchableObjectByte($par1EntityMagmaCube.$dataWatcher, 16);
+ $par2 = $par1EntityMagmaCube.$field_70812_c + ($par1EntityMagmaCube.$field_70811_b - $par1EntityMagmaCube.$field_70812_c) * $par2;
+ var$4 = $var3;
+ $var5 = 1.0 / ($par2 / (var$4 * 0.5 + 1.0) + 1.0);
+ $par2 = $var5 * var$4;
+ var$4 = 1.0 / $var5 * var$4;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityMagmaCube = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityMagmaCube.$x = $par2;
+ $par1EntityMagmaCube.$y = var$4;
+ $par1EntityMagmaCube.$z = $par2;
+ $par1EntityMagmaCube = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityMagmaCube, $par1EntityMagmaCube);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$6 = new ji_PrintStream;
+ var$6.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityMagmaCube = new jl_StringBuilder;
+ $par1EntityMagmaCube.$buffer = $rt_createCharArray(16);
+ var$6.$sb = $par1EntityMagmaCube;
+ var$6.$buffer0 = $rt_createCharArray(32);
+ var$6.$autoFlush = 0;
+ $par1EntityMagmaCube = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityMagmaCube, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$6.$charset = $par1EntityMagmaCube;
+ jl_System_errCache = var$6;
+ }
+ var$7 = jl_System_errCache;
+ var$6 = var$7.$sb;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(220));
+ var$8 = var$6.$length;
+ jl_AbstractStringBuilder_insertSpace(var$6, var$8, var$8 + 1 | 0);
+ var$6.$buffer.data[var$8] = 10;
+ ji_PrintStream_printSB(var$7);
+ }
+}
+function nms_RenderMagmaCube_preRenderCallback($this, $par1EntityLiving, $par2) {
+ nms_RenderMagmaCube_scaleMagmaCube($this, $par1EntityLiving, $par2);
+}
+function nms_RenderMagmaCube_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderMagmaCube_renderMagmaCube($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderMagmaCube_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderMagmaCube_renderMagmaCube($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderMagmaCube_bindTexture($this, $par1EntityLiving) {
+ nle_TextureLocation_bindTexture(nms_RenderMagmaCube_entityTexture);
+}
+function nms_RenderMagmaCube__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1294);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderMagmaCube_entityTexture = var$1;
+}
+function nms_RenderPlayer() {
+ var a = this; nms_RenderLiving.call(a);
+ a.$modelBipedMain0 = null;
+ a.$modelBipedMainNewSkin = null;
+ a.$modelArmorChestplate = null;
+ a.$modelArmor = null;
+ a.$renderPass2 = 0;
+}
+var nms_RenderPlayer_armorFilenamePrefix = null;
+var nms_RenderPlayer_lax1dude_cape = null;
+var nms_RenderPlayer_terrain = null;
+var nms_RenderPlayer_entityTexture = null;
+function nms_RenderPlayer__init_0() {
+ var var_0 = new nms_RenderPlayer();
+ nms_RenderPlayer__init_(var_0);
+ return var_0;
+}
+function nms_RenderPlayer__init_($this) {
+ var var$1;
+ var$1 = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = var$1;
+ $this.$shadowSize = 0.5;
+ $this.$renderPass2 = 0;
+ $this.$modelBipedMain0 = $this.$mainModel;
+ $this.$modelBipedMainNewSkin = nle_ModelBipedNewSkins__init_(0.0, 0);
+ $this.$modelArmorChestplate = nms_ModelBiped__init_0(1.0, 0.0, 64, 32);
+ $this.$modelArmor = nms_ModelBiped__init_0(0.5, 0.0, 64, 32);
+}
+function nms_RenderPlayer_setArmorModel($this, $par1EntityPlayer, $par2, $par3) {
+ var $var9, $var4, $var5, $var6, $var7, var$9, var$10, $var10, $var11, $var12, $var8;
+ if (!nle_DefaultSkinRenderer_isPlayerStandard($par1EntityPlayer))
+ return (-1);
+ $par1EntityPlayer = $par1EntityPlayer.$inventory;
+ $var9 = 3 - $par2 | 0;
+ $var4 = $par1EntityPlayer.$armorInventory.data[$var9];
+ if ($var4 !== null) {
+ nms_Item_$callClinit();
+ $var5 = nms_Item_itemsList.data[$var4.$itemID0];
+ if ($var5 instanceof nms_ItemArmor) {
+ $var6 = $var5;
+ $par1EntityPlayer = new jl_StringBuilder;
+ $par1EntityPlayer.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1EntityPlayer, $par1EntityPlayer.$length, $rt_s(1262));
+ $var7 = nms_RenderPlayer_armorFilenamePrefix.data[$var6.$renderIndex];
+ jl_AbstractStringBuilder_insert($par1EntityPlayer, $par1EntityPlayer.$length, $var7);
+ jl_AbstractStringBuilder_insert($par1EntityPlayer, $par1EntityPlayer.$length, $rt_s(381));
+ var$9 = $rt_compare($par2, 2);
+ var$10 = var$9 ? 1 : 2;
+ jl_AbstractStringBuilder_insert0($par1EntityPlayer, $par1EntityPlayer.$length, var$10, 10);
+ jl_AbstractStringBuilder_insert($par1EntityPlayer, $par1EntityPlayer.$length, $rt_s(1173));
+ $var7 = jl_String__init_0($par1EntityPlayer.$buffer, 0, $par1EntityPlayer.$length);
+ $par1EntityPlayer = $this.$renderManager.$renderEngine1;
+ $var9 = nms_RenderEngine_getTexture($par1EntityPlayer, $var7);
+ if ($var9 != $par1EntityPlayer.$boundTexture) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ $var7 = nleg_EaglerAdapterGL30_texObjects;
+ $var7 = $var9 < $var7.$size3 && $var9 >= 0 ? $var7.$values.data[$var9] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $var5 = nlea_EaglerAdapterImpl2_webgl;
+ $var7 = $var7 !== null ? $var7.$obj : null;
+ $var5.bindTexture(3553, $var7);
+ $par1EntityPlayer.$boundTexture = $var9;
+ }
+ $var7 = var$9 ? $this.$modelArmorChestplate : $this.$modelArmor;
+ $var7.$bipedHead.$showModel = $par2 ? 0 : 1;
+ $var7.$bipedHeadwear.$showModel = $par2 ? 0 : 1;
+ $par1EntityPlayer = $var7.$bipedBody;
+ $var9 = $rt_compare($par2, 1);
+ $par1EntityPlayer.$showModel = $var9 && var$9 ? 0 : 1;
+ $var7.$bipedRightArm.$showModel = $var9 ? 0 : 1;
+ $var7.$bipedLeftArm.$showModel = $var9 ? 0 : 1;
+ $var7.$bipedRightLeg.$showModel = var$9 && $par2 != 3 ? 0 : 1;
+ $var7.$bipedLeftLeg.$showModel = var$9 && $par2 != 3 ? 0 : 1;
+ $this.$renderPassModel = $var7;
+ $var7.$onGround1 = $this.$mainModel.$onGround1;
+ $var7.$isRiding = $this.$mainModel.$isRiding;
+ $var7.$isChild0 = $this.$mainModel.$isChild0;
+ if ($var6.$material !== nms_EnumArmorMaterial_CLOTH) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ if (!nms_ItemStack_isItemEnchanted($var4))
+ return 1;
+ return 15;
+ }
+ $var9 = nms_ItemArmor_getColor($var6, $var4);
+ $var10 = ($var9 >> 16 & 255) / 255.0;
+ $var11 = ($var9 >> 8 & 255) / 255.0;
+ $var12 = ($var9 & 255) / 255.0;
+ $par3 = 1.0 * $var10;
+ $var10 = 1.0 * $var11;
+ $var8 = 1.0 * $var12;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = $par3;
+ nleg_EaglerAdapterGL30_colorG = $var10;
+ nleg_EaglerAdapterGL30_colorB = $var8;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ if (!nms_ItemStack_isItemEnchanted($var4))
+ return 16;
+ return 31;
+ }
+ }
+ return (-1);
+}
+function nms_RenderPlayer_func_82439_b($this, $par1EntityPlayer, $par2, $par3) {
+ var var$4, $var4, $var5, $var6;
+ $par1EntityPlayer = $par1EntityPlayer.$inventory;
+ var$4 = 3 - $par2 | 0;
+ $var4 = $par1EntityPlayer.$armorInventory.data[var$4];
+ if ($var4 !== null) {
+ nms_Item_$callClinit();
+ $var5 = nms_Item_itemsList.data[$var4.$itemID0];
+ if ($var5 instanceof nms_ItemArmor) {
+ $var6 = $var5;
+ $par1EntityPlayer = new jl_StringBuilder;
+ $par1EntityPlayer.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1EntityPlayer, $par1EntityPlayer.$length, $rt_s(1262));
+ $var6 = nms_RenderPlayer_armorFilenamePrefix.data[$var6.$renderIndex];
+ jl_AbstractStringBuilder_insert($par1EntityPlayer, $par1EntityPlayer.$length, $var6);
+ jl_AbstractStringBuilder_insert($par1EntityPlayer, $par1EntityPlayer.$length, $rt_s(381));
+ $par2 = $par2 != 2 ? 1 : 2;
+ jl_AbstractStringBuilder_insert0($par1EntityPlayer, $par1EntityPlayer.$length, $par2, 10);
+ jl_AbstractStringBuilder_insert($par1EntityPlayer, $par1EntityPlayer.$length, $rt_s(1263));
+ $var6 = jl_String__init_0($par1EntityPlayer.$buffer, 0, $par1EntityPlayer.$length);
+ $par1EntityPlayer = $this.$renderManager.$renderEngine1;
+ $par2 = nms_RenderEngine_getTexture($par1EntityPlayer, $var6);
+ if ($par2 != $par1EntityPlayer.$boundTexture) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ $var6 = nleg_EaglerAdapterGL30_texObjects;
+ $var6 = $par2 < $var6.$size3 && $par2 >= 0 ? $var6.$values.data[$par2] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $var5 = nlea_EaglerAdapterImpl2_webgl;
+ $var6 = $var6 !== null ? $var6.$obj : null;
+ $var5.bindTexture(3553, $var6);
+ $par1EntityPlayer.$boundTexture = $par2;
+ }
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ }
+ }
+}
+function nms_RenderPlayer_renderPlayer($this, $par1EntityPlayer, $par2, $par4, $par6, $par8, $par9) {
+ var $renderType, $var14, $var11, $var12, var$11, var$12, var$13, $var13, $var10, $var11_0, $var12_0, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var12_0 = $thread.pop();$var11_0 = $thread.pop();$var10 = $thread.pop();$var13 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var14 = $thread.pop();$renderType = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!nle_DefaultSkinRenderer_isPlayerStandard($par1EntityPlayer)) {
+ $renderType = nle_DefaultSkinRenderer_getPlayerRenderer($par1EntityPlayer);
+ if (nle_DefaultSkinRenderer_isZombieModel($renderType)) {
+ if (nle_DefaultSkinRenderer_zombieRenderer === null)
+ nle_DefaultSkinRenderer_zombieRenderer = nms_ModelZombie__init_0(0.0, 1);
+ $this.$mainModel = nle_DefaultSkinRenderer_zombieRenderer;
+ $this.$mainModel.$isChild0 = 0;
+ nle_DefaultSkinRenderer_zombieRenderer.$isSneak = $par1EntityPlayer.$isSneaking();
+ nle_DefaultSkinRenderer_zombieRenderer.$isRiding = nms_Entity_isRiding($par1EntityPlayer);
+ $var14 = $par4 - $par1EntityPlayer.$yOffset0;
+ if ($par1EntityPlayer.$isSneaking() && !($par1EntityPlayer instanceof nms_EntityPlayerSP))
+ $var14 = $var14 - 0.125;
+ $ptr = 4;
+ continue main;
+ }
+ switch ($renderType) {
+ case 19:
+ if (nle_DefaultSkinRenderer_endermanRenderer === null)
+ nle_DefaultSkinRenderer_endermanRenderer = nms_ModelEnderman__init_0();
+ nle_DefaultSkinRenderer_endermanRenderer.$isChild0 = 0;
+ nle_DefaultSkinRenderer_endermanRenderer.$isCarrying = nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory) !== null && nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory).$itemID0 < 256 ? 1 : 0;
+ $this.$mainModel = nle_DefaultSkinRenderer_endermanRenderer;
+ $var14 = $par4 - $par1EntityPlayer.$yOffset0 + 0.05000000074505806;
+ $ptr = 5;
+ continue main;
+ case 20:
+ if (nle_DefaultSkinRenderer_skeletonRenderer === null)
+ nle_DefaultSkinRenderer_skeletonRenderer = nms_ModelSkeleton__init_0(0.0);
+ nle_DefaultSkinRenderer_skeletonRenderer.$isChild0 = 0;
+ $this.$mainModel = nle_DefaultSkinRenderer_skeletonRenderer;
+ $par4 = $par4 - $par1EntityPlayer.$yOffset0;
+ $ptr = 1;
+ continue main;
+ case 21:
+ if (nle_DefaultSkinRenderer_blazeRenderer === null)
+ nle_DefaultSkinRenderer_blazeRenderer = nms_ModelBlaze__init_0();
+ nle_DefaultSkinRenderer_blazeRenderer.$isChild0 = 0;
+ $this.$mainModel = nle_DefaultSkinRenderer_blazeRenderer;
+ $par4 = $par4 - $par1EntityPlayer.$yOffset0;
+ $ptr = 2;
+ continue main;
+ case 32:
+ if (nle_DefaultSkinRenderer_villagerRenderer === null)
+ nle_DefaultSkinRenderer_villagerRenderer = nms_ModelVillager__init_(0.0);
+ nle_DefaultSkinRenderer_villagerRenderer.$isChild0 = 0;
+ $this.$mainModel = nle_DefaultSkinRenderer_villagerRenderer;
+ $par4 = $par4 - $par1EntityPlayer.$yOffset0;
+ $ptr = 3;
+ continue main;
+ default:
+ }
+ return;
+ }
+ nleg_EaglerAdapterGL30_glColor3f(1.0, 1.0, 1.0);
+ $var11 = nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory);
+ $var12 = $this.$modelArmorChestplate;
+ var$11 = $this.$modelArmor;
+ var$12 = $this.$modelBipedMain0;
+ var$13 = $this.$modelBipedMainNewSkin;
+ $renderType = $var11 === null ? 0 : 1;
+ var$13.$heldItemRight = $renderType;
+ var$12.$heldItemRight = $renderType;
+ var$11.$heldItemRight = $renderType;
+ $var12.$heldItemRight = $renderType;
+ if ($var11 !== null && nms_EntityPlayer_getItemInUseCount($par1EntityPlayer) > 0) {
+ $var12 = nms_ItemStack_getItemUseAction($var11);
+ if ($var12 === nms_EnumAction_block) {
+ $var11 = $this.$modelArmorChestplate;
+ $var12 = $this.$modelArmor;
+ var$11 = $this.$modelBipedMain0;
+ $this.$modelBipedMainNewSkin.$heldItemRight = 3;
+ var$11.$heldItemRight = 3;
+ $var12.$heldItemRight = 3;
+ $var11.$heldItemRight = 3;
+ } else if ($var12 === nms_EnumAction_bow) {
+ $var11 = $this.$modelArmorChestplate;
+ $var12 = $this.$modelArmor;
+ var$11 = $this.$modelBipedMain0;
+ $this.$modelBipedMainNewSkin.$aimedBow = 1;
+ var$11.$aimedBow = 1;
+ $var12.$aimedBow = 1;
+ $var11.$aimedBow = 1;
+ }
+ }
+ $var11 = $this.$modelArmorChestplate;
+ $var12 = $this.$modelArmor;
+ var$11 = $this.$modelBipedMain0;
+ var$12 = $this.$modelBipedMainNewSkin;
+ $renderType = $par1EntityPlayer.$isSneaking();
+ var$12.$isSneak = $renderType;
+ var$11.$isSneak = $renderType;
+ $var12.$isSneak = $renderType;
+ $var11.$isSneak = $renderType;
+ $var14 = $par4 - $par1EntityPlayer.$yOffset0;
+ if ($par1EntityPlayer.$isSneaking() && !($par1EntityPlayer instanceof nms_EntityPlayerSP))
+ $var14 = $var14 - 0.125;
+ $this.$mainModel = !nle_DefaultSkinRenderer_isPlayerNewSkin($par1EntityPlayer) ? $this.$modelBipedMain0 : $this.$modelBipedMainNewSkin;
+ $this.$mainModel.$isChild0 = 0;
+ $ptr = 6;
+ continue main;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityPlayer, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$mainModel = $this.$modelBipedMain0;
+ return;
+ case 2:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityPlayer, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$mainModel = $this.$modelBipedMain0;
+ return;
+ case 3:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityPlayer, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$mainModel = $this.$modelBipedMain0;
+ return;
+ case 4:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityPlayer, $par2, $var14, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nle_DefaultSkinRenderer_zombieRenderer.$isSneak = 0;
+ nle_DefaultSkinRenderer_zombieRenderer.$isRiding = 0;
+ $this.$mainModel = $this.$modelBipedMain0;
+ return;
+ case 5:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityPlayer, $par2, $var14, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nle_TextureLocation_bindTexture(nms_RenderEnderman_tex_eyes);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glDisable(46);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 1);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glTranslatef($par2, $par4 - $par1EntityPlayer.$yOffset0 + 0.05000000074505806, $par6);
+ $var13 = nms_RenderLiving_handleRotationFloat($this, $par1EntityPlayer, $par9);
+ $var10 = $par1EntityPlayer.$prevRenderYawOffset + ($par1EntityPlayer.$renderYawOffset - $par1EntityPlayer.$prevRenderYawOffset) * $par9;
+ $var11_0 = $par1EntityPlayer.$prevRotationYawHead + ($par1EntityPlayer.$rotationYawHead - $par1EntityPlayer.$prevRotationYawHead) * $par9;
+ $var12_0 = $par1EntityPlayer.$prevRotationPitch + ($par1EntityPlayer.$rotationPitch - $par1EntityPlayer.$prevRotationPitch) * $par9;
+ nms_RenderPlayer_rotateCorpse($this, $par1EntityPlayer, $var13, $var10, $par9);
+ nleg_EaglerAdapterGL30_glEnable(41);
+ nleg_EaglerAdapterGL30_glScalef((-0.949999988079071), (-1.0), 0.949999988079071);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, (-1.347212553024292), 0.0);
+ nleg_EaglerAdapterGL30_glColor4f(2.299999952316284, 2.299999952316284, 2.299999952316284, !nms_Entity_isInvisible($par1EntityPlayer) ? 1.0 : 0.30000001192092896);
+ nms_OpenGlHelper_setLightmapTextureCoords(nms_OpenGlHelper_lightmapTexUnit, 61680.0, 0.0);
+ nms_ModelBiped_render(nle_DefaultSkinRenderer_endermanRenderer, null, 0.0, 0.0, $var13, $var11_0 - $var10, $var12_0, 0.0625);
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nle_DefaultSkinRenderer_endermanRenderer.$isCarrying = 0;
+ $this.$mainModel = $this.$modelBipedMain0;
+ return;
+ case 6:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityPlayer, $par2, $var14, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$mainModel = $this.$modelBipedMain0;
+ $par1EntityPlayer = $this.$modelArmorChestplate;
+ $var11 = $this.$modelArmor;
+ $var12 = $this.$modelBipedMain0;
+ $this.$modelBipedMainNewSkin.$aimedBow = 0;
+ $var12.$aimedBow = 0;
+ $var11.$aimedBow = 0;
+ $par1EntityPlayer.$aimedBow = 0;
+ $par1EntityPlayer = $this.$modelArmorChestplate;
+ $var11 = $this.$modelArmor;
+ $var12 = $this.$modelBipedMain0;
+ $this.$modelBipedMainNewSkin.$isSneak = 0;
+ $var12.$isSneak = 0;
+ $var11.$isSneak = 0;
+ $par1EntityPlayer.$isSneak = 0;
+ $par1EntityPlayer = $this.$modelArmorChestplate;
+ $var11 = $this.$modelArmor;
+ $var12 = $this.$modelBipedMain0;
+ $this.$modelBipedMainNewSkin.$heldItemRight = 0;
+ $var12.$heldItemRight = 0;
+ $var11.$heldItemRight = 0;
+ $par1EntityPlayer.$heldItemRight = 0;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2, $par4, $par6, $par8, $par9, $renderType, $var14, $var11, $var12, var$11, var$12, var$13, $var13, $var10, $var11_0, $var12_0, $ptr);
+}
+function nms_RenderPlayer_renderSpecials($this, $par1EntityPlayer, $par2) {
+ var $var4, $isNew, $renderType, $var6, $var27, $var21, $var24, $var9, $var11, $var12, $var14, $var16, $var17, $var18, $var19, $var22, $var25, $var26, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var26 = $thread.pop();$var25 = $thread.pop();$var22 = $thread.pop();$var19 = $thread.pop();$var18 = $thread.pop();$var17 = $thread.pop();$var16 = $thread.pop();$var14 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();$var24 = $thread.pop();$var21 = $thread.pop();$var27 = $thread.pop();$var6 = $thread.pop();$renderType = $thread.pop();$isNew = $thread.pop();$var4 = $thread.pop();$par2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nleg_EaglerAdapterGL30_glColor3f(1.0, 1.0, 1.0);
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_renderEquippedItems($this, $par1EntityPlayer, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ nms_RenderLiving_renderArrowsStuckInEntity($this, $par1EntityPlayer, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var4 = nms_InventoryPlayer_armorItemInSlot($par1EntityPlayer.$inventory, 3);
+ $isNew = nle_DefaultSkinRenderer_isPlayerNewSkin($par1EntityPlayer);
+ $renderType = nle_DefaultSkinRenderer_getPlayerRenderer($par1EntityPlayer);
+ if ($var4 !== null) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nms_ModelRenderer_postRender((!$isNew ? $this.$modelBipedMain0 : $this.$modelBipedMainNewSkin).$bipedHead, 0.0625);
+ if (nms_ItemStack_getItem($var4).$itemID < 256) {
+ nms_Block_$callClinit();
+ if (nms_RenderBlocks_renderItemIn3d(nms_Block_blocksList.data[$var4.$itemID0].$getRenderType())) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, (-0.25), 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.625, (-0.625), (-0.625));
+ }
+ $var6 = $this.$renderManager.$itemRenderer;
+ $var27 = 0;
+ $ptr = 3;
+ continue main;
+ }
+ $var27 = nms_ItemStack_getItem($var4).$itemID;
+ nms_Item_$callClinit();
+ if ($var27 == nms_Item_skull.$itemID) {
+ nleg_EaglerAdapterGL30_glScalef(1.0625, (-1.0625), (-1.0625));
+ $var6 = $rt_s(44);
+ if (nms_ItemStack_hasTagCompound($var4) && nms_NBTTagCompound_hasKey(nms_ItemStack_getTagCompound($var4), $rt_s(1264)))
+ $var6 = nms_NBTTagCompound_getString(nms_ItemStack_getTagCompound($var4), $rt_s(1264));
+ nms_TileEntitySkullRenderer_func_82393_a(nms_TileEntitySkullRenderer_skullRenderer, (-0.5), 0.0, (-0.5), 1, 180.0, nms_ItemStack_getItemDamage($var4), $var6);
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ if (jl_String_equals($par1EntityPlayer.$username0, $rt_s(1295)) && !nms_Entity_isInvisible($par1EntityPlayer) && !nms_EntityPlayer_getHideCape0($par1EntityPlayer) && $renderType != 21) {
+ nle_TextureLocation_bindTexture(nms_RenderPlayer_lax1dude_cape);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.0, 0.125);
+ $var21 = $par1EntityPlayer.$field_71091_bM;
+ $var24 = $par1EntityPlayer.$field_71094_bP - $par1EntityPlayer.$field_71091_bM;
+ $var9 = $par2;
+ $var21 = $var21 + $var24 * $var9 - ($par1EntityPlayer.$prevPosX + ($par1EntityPlayer.$posX - $par1EntityPlayer.$prevPosX) * $var9);
+ $var24 = $par1EntityPlayer.$field_71096_bN + ($par1EntityPlayer.$field_71095_bQ - $par1EntityPlayer.$field_71096_bN) * $var9 - ($par1EntityPlayer.$prevPosY + ($par1EntityPlayer.$posY - $par1EntityPlayer.$prevPosY) * $var9);
+ $var9 = $par1EntityPlayer.$field_71097_bO + ($par1EntityPlayer.$field_71085_bR - $par1EntityPlayer.$field_71097_bO) * $var9 - ($par1EntityPlayer.$prevPosZ + ($par1EntityPlayer.$posZ - $par1EntityPlayer.$prevPosZ) * $var9);
+ $var11 = ($par1EntityPlayer.$prevRenderYawOffset + ($par1EntityPlayer.$renderYawOffset - $par1EntityPlayer.$prevRenderYawOffset) * $par2) * 3.1415927410125732 / 180.0;
+ $var12 = nms_MathHelper_sin($var11);
+ $var14 = -nms_MathHelper_cos($var11);
+ $var16 = $var24 * 10.0;
+ if ($var16 < (-6.0))
+ $var16 = (-6.0);
+ if ($var16 > 32.0)
+ $var16 = 32.0;
+ $var17 = ($var21 * $var12 + $var9 * $var14) * 100.0;
+ $var18 = ($var21 * $var14 - $var9 * $var12) * 100.0;
+ if ($var17 < 0.0)
+ $var17 = 0.0;
+ $var19 = $par1EntityPlayer.$prevCameraYaw + ($par1EntityPlayer.$cameraYaw0 - $par1EntityPlayer.$prevCameraYaw) * $par2;
+ $par2 = $var16 + nms_MathHelper_sin(($par1EntityPlayer.$prevDistanceWalkedModified + ($par1EntityPlayer.$distanceWalkedModified - $par1EntityPlayer.$prevDistanceWalkedModified) * $par2) * 6.0) * 32.0 * $var19;
+ if ($par1EntityPlayer.$isSneaking())
+ $par2 = $par2 + 25.0;
+ nleg_EaglerAdapterGL30_glRotatef(6.0 + $var17 / 2.0 + $par2, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var18 / 2.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef( -$var18 / 2.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 1.0, 0.0);
+ nms_ModelBiped_renderCloak($this.$modelBipedMain0, 0.0625);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ $var22 = nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory);
+ if ($var22 !== null) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ if (!nle_DefaultSkinRenderer_isZombieModel($renderType) && $renderType != 20)
+ nms_ModelRenderer_postRender((!$isNew ? $this.$modelBipedMain0 : $this.$modelBipedMainNewSkin).$bipedRightArm, 0.0625);
+ else
+ nms_ModelRenderer_postRender($this.$mainModel.$bipedRightArm, 0.0625);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.0625), 0.4375, 0.0625);
+ if ($par1EntityPlayer.$fishEntity !== null) {
+ $var22 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ nms_ItemStack__init_1($var22, nms_Item_stick);
+ }
+ $var25 = null;
+ if (nms_EntityPlayer_getItemInUseCount($par1EntityPlayer) > 0)
+ $var25 = nms_ItemStack_getItemUseAction($var22);
+ a: {
+ if ($var22.$itemID0 < 256) {
+ nms_Block_$callClinit();
+ if (nms_RenderBlocks_renderItemIn3d(nms_Block_blocksList.data[$var22.$itemID0].$getRenderType())) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.1875, (-0.3125));
+ nleg_EaglerAdapterGL30_glRotatef(20.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef((-0.375), (-0.375), 0.375);
+ break a;
+ }
+ }
+ $var27 = $var22.$itemID0;
+ nms_Item_$callClinit();
+ if ($var27 == nms_Item_bow.$itemID) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.125, 0.3125);
+ nleg_EaglerAdapterGL30_glRotatef((-20.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.625, (-0.625), 0.625);
+ nleg_EaglerAdapterGL30_glRotatef((-100.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ } else if (!nms_Item_itemsList.data[$var22.$itemID0].$isFull3D()) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.25, 0.1875, (-0.1875));
+ nleg_EaglerAdapterGL30_glScalef(0.375, 0.375, 0.375);
+ nleg_EaglerAdapterGL30_glRotatef(60.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef((-90.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(20.0, 0.0, 0.0, 1.0);
+ } else {
+ if (nms_Item_itemsList.data[$var22.$itemID0].$shouldRotateAroundWhenRendering()) {
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, (-0.125), 0.0);
+ }
+ if (nms_EntityPlayer_getItemInUseCount($par1EntityPlayer) > 0 && $var25 === nms_EnumAction_block) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.05000000074505806, 0.0, (-0.10000000149011612));
+ nleg_EaglerAdapterGL30_glRotatef((-50.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef((-10.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef((-60.0), 0.0, 0.0, 1.0);
+ }
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.1875, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.625, (-0.625), 0.625);
+ nleg_EaglerAdapterGL30_glRotatef((-100.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ }
+ }
+ if (!nms_ItemStack_getItem($var22).$requiresMultipleRenderPasses()) {
+ $var27 = nms_ItemStack_getItem($var22).$getColorFromItemStack($var22, 0);
+ nleg_EaglerAdapterGL30_glColor4f(($var27 >> 16 & 255) / 255.0, ($var27 >> 8 & 255) / 255.0, ($var27 & 255) / 255.0, 1.0);
+ $var6 = $this.$renderManager.$itemRenderer;
+ $var27 = 0;
+ $ptr = 4;
+ continue main;
+ }
+ $var27 = 0;
+ if ($var27 <= 1) {
+ $var26 = nms_ItemStack_getItem($var22).$getColorFromItemStack($var22, $var27);
+ nleg_EaglerAdapterGL30_glColor4f(($var26 >> 16 & 255) / 255.0, ($var26 >> 8 & 255) / 255.0, ($var26 & 255) / 255.0, 1.0);
+ $var6 = $this.$renderManager.$itemRenderer;
+ $ptr = 5;
+ continue main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ return;
+ case 3:
+ nms_ItemRenderer_renderItem($var6, $par1EntityPlayer, $var4, $var27);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ if (jl_String_equals($par1EntityPlayer.$username0, $rt_s(1295)) && !nms_Entity_isInvisible($par1EntityPlayer) && !nms_EntityPlayer_getHideCape0($par1EntityPlayer) && $renderType != 21) {
+ nle_TextureLocation_bindTexture(nms_RenderPlayer_lax1dude_cape);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.0, 0.125);
+ $var21 = $par1EntityPlayer.$field_71091_bM;
+ $var24 = $par1EntityPlayer.$field_71094_bP - $par1EntityPlayer.$field_71091_bM;
+ $var9 = $par2;
+ $var21 = $var21 + $var24 * $var9 - ($par1EntityPlayer.$prevPosX + ($par1EntityPlayer.$posX - $par1EntityPlayer.$prevPosX) * $var9);
+ $var24 = $par1EntityPlayer.$field_71096_bN + ($par1EntityPlayer.$field_71095_bQ - $par1EntityPlayer.$field_71096_bN) * $var9 - ($par1EntityPlayer.$prevPosY + ($par1EntityPlayer.$posY - $par1EntityPlayer.$prevPosY) * $var9);
+ $var9 = $par1EntityPlayer.$field_71097_bO + ($par1EntityPlayer.$field_71085_bR - $par1EntityPlayer.$field_71097_bO) * $var9 - ($par1EntityPlayer.$prevPosZ + ($par1EntityPlayer.$posZ - $par1EntityPlayer.$prevPosZ) * $var9);
+ $var11 = ($par1EntityPlayer.$prevRenderYawOffset + ($par1EntityPlayer.$renderYawOffset - $par1EntityPlayer.$prevRenderYawOffset) * $par2) * 3.1415927410125732 / 180.0;
+ $var12 = nms_MathHelper_sin($var11);
+ $var14 = -nms_MathHelper_cos($var11);
+ $var16 = $var24 * 10.0;
+ if ($var16 < (-6.0))
+ $var16 = (-6.0);
+ if ($var16 > 32.0)
+ $var16 = 32.0;
+ $var17 = ($var21 * $var12 + $var9 * $var14) * 100.0;
+ $var18 = ($var21 * $var14 - $var9 * $var12) * 100.0;
+ if ($var17 < 0.0)
+ $var17 = 0.0;
+ $var19 = $par1EntityPlayer.$prevCameraYaw + ($par1EntityPlayer.$cameraYaw0 - $par1EntityPlayer.$prevCameraYaw) * $par2;
+ $par2 = $var16 + nms_MathHelper_sin(($par1EntityPlayer.$prevDistanceWalkedModified + ($par1EntityPlayer.$distanceWalkedModified - $par1EntityPlayer.$prevDistanceWalkedModified) * $par2) * 6.0) * 32.0 * $var19;
+ if ($par1EntityPlayer.$isSneaking())
+ $par2 = $par2 + 25.0;
+ nleg_EaglerAdapterGL30_glRotatef(6.0 + $var17 / 2.0 + $par2, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var18 / 2.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef( -$var18 / 2.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 1.0, 0.0);
+ nms_ModelBiped_renderCloak($this.$modelBipedMain0, 0.0625);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ $var22 = nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory);
+ if ($var22 !== null) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ if (!nle_DefaultSkinRenderer_isZombieModel($renderType) && $renderType != 20)
+ nms_ModelRenderer_postRender((!$isNew ? $this.$modelBipedMain0 : $this.$modelBipedMainNewSkin).$bipedRightArm, 0.0625);
+ else
+ nms_ModelRenderer_postRender($this.$mainModel.$bipedRightArm, 0.0625);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.0625), 0.4375, 0.0625);
+ if ($par1EntityPlayer.$fishEntity !== null) {
+ $var22 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ nms_ItemStack__init_1($var22, nms_Item_stick);
+ }
+ $var25 = null;
+ if (nms_EntityPlayer_getItemInUseCount($par1EntityPlayer) > 0)
+ $var25 = nms_ItemStack_getItemUseAction($var22);
+ b: {
+ if ($var22.$itemID0 < 256) {
+ nms_Block_$callClinit();
+ if (nms_RenderBlocks_renderItemIn3d(nms_Block_blocksList.data[$var22.$itemID0].$getRenderType())) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.1875, (-0.3125));
+ nleg_EaglerAdapterGL30_glRotatef(20.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef((-0.375), (-0.375), 0.375);
+ break b;
+ }
+ }
+ $var27 = $var22.$itemID0;
+ nms_Item_$callClinit();
+ if ($var27 == nms_Item_bow.$itemID) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.125, 0.3125);
+ nleg_EaglerAdapterGL30_glRotatef((-20.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.625, (-0.625), 0.625);
+ nleg_EaglerAdapterGL30_glRotatef((-100.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ } else if (!nms_Item_itemsList.data[$var22.$itemID0].$isFull3D()) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.25, 0.1875, (-0.1875));
+ nleg_EaglerAdapterGL30_glScalef(0.375, 0.375, 0.375);
+ nleg_EaglerAdapterGL30_glRotatef(60.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef((-90.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(20.0, 0.0, 0.0, 1.0);
+ } else {
+ if (nms_Item_itemsList.data[$var22.$itemID0].$shouldRotateAroundWhenRendering()) {
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, (-0.125), 0.0);
+ }
+ if (nms_EntityPlayer_getItemInUseCount($par1EntityPlayer) > 0 && $var25 === nms_EnumAction_block) {
+ nleg_EaglerAdapterGL30_glTranslatef(0.05000000074505806, 0.0, (-0.10000000149011612));
+ nleg_EaglerAdapterGL30_glRotatef((-50.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef((-10.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef((-60.0), 0.0, 0.0, 1.0);
+ }
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.1875, 0.0);
+ nleg_EaglerAdapterGL30_glScalef(0.625, (-0.625), 0.625);
+ nleg_EaglerAdapterGL30_glRotatef((-100.0), 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ }
+ }
+ if (!nms_ItemStack_getItem($var22).$requiresMultipleRenderPasses()) {
+ $var27 = nms_ItemStack_getItem($var22).$getColorFromItemStack($var22, 0);
+ nleg_EaglerAdapterGL30_glColor4f(($var27 >> 16 & 255) / 255.0, ($var27 >> 8 & 255) / 255.0, ($var27 & 255) / 255.0, 1.0);
+ $var6 = $this.$renderManager.$itemRenderer;
+ $var27 = 0;
+ $ptr = 4;
+ continue main;
+ }
+ $var27 = 0;
+ if ($var27 <= 1) {
+ $var26 = nms_ItemStack_getItem($var22).$getColorFromItemStack($var22, $var27);
+ nleg_EaglerAdapterGL30_glColor4f(($var26 >> 16 & 255) / 255.0, ($var26 >> 8 & 255) / 255.0, ($var26 & 255) / 255.0, 1.0);
+ $var6 = $this.$renderManager.$itemRenderer;
+ $ptr = 5;
+ continue main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ return;
+ case 4:
+ nms_ItemRenderer_renderItem($var6, $par1EntityPlayer, $var22, $var27);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ case 5:
+ nms_ItemRenderer_renderItem($var6, $par1EntityPlayer, $var22, $var27);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var27 = $var27 + 1 | 0;
+ if ($var27 > 1) {
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ }
+ $var26 = nms_ItemStack_getItem($var22).$getColorFromItemStack($var22, $var27);
+ nleg_EaglerAdapterGL30_glColor4f(($var26 >> 16 & 255) / 255.0, ($var26 >> 8 & 255) / 255.0, ($var26 & 255) / 255.0, 1.0);
+ $var6 = $this.$renderManager.$itemRenderer;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2, $var4, $isNew, $renderType, $var6, $var27, $var21, $var24, $var9, $var11, $var12, $var14, $var16, $var17, $var18, $var19, $var22, $var25, $var26, $ptr);
+}
+function nms_RenderPlayer_renderPlayerScale($this, $par1EntityPlayer, $par2) {
+ var var$3, var$4, var$5;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityPlayer = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityPlayer.$x = 0.9375;
+ $par1EntityPlayer.$y = 0.9375;
+ $par1EntityPlayer.$z = 0.9375;
+ $par1EntityPlayer = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityPlayer, $par1EntityPlayer);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityPlayer = new jl_StringBuilder;
+ $par1EntityPlayer.$buffer = $rt_createCharArray(16);
+ var$3.$sb = $par1EntityPlayer;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ $par1EntityPlayer = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityPlayer, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = $par1EntityPlayer;
+ jl_System_errCache = var$3;
+ }
+ var$4 = jl_System_errCache;
+ var$3 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(220));
+ var$5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$5, var$5 + 1 | 0);
+ var$3.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ }
+}
+function nms_RenderPlayer_func_96450_a($this, $par1EntityPlayer, $par2, $par4, $par6, $par8Str, $par9, $par10) {
+ var var$8, $var13, $var14, var$11;
+ if ($par10 < 100.0) {
+ var$8 = $par1EntityPlayer.$worldObj.$worldScoreboard;
+ $var13 = var$8.$field_96541_d.data[2];
+ if ($var13 !== null) {
+ $var14 = nms_Scoreboard_func_96529_a(var$8, $par1EntityPlayer.$username0, $var13);
+ if (!$par1EntityPlayer.$sleeping) {
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ var$11 = $var14.$field_96655_e;
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, var$11, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(307));
+ $var14 = $var13.$displayName;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $var14);
+ nms_RenderLiving_renderLivingLabel($this, $par1EntityPlayer, jl_String__init_0(var$8.$buffer, 0, var$8.$length), $par2, $par4, $par6, 64);
+ } else {
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ var$11 = $var14.$field_96655_e;
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, var$11, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(307));
+ $var14 = $var13.$displayName;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $var14);
+ nms_RenderLiving_renderLivingLabel($this, $par1EntityPlayer, jl_String__init_0(var$8.$buffer, 0, var$8.$length), $par2, $par4 - 1.5, $par6, 64);
+ }
+ $par4 = $par4 + $this.$renderManager.$fontRenderer1.$FONT_HEIGHT * 1.149999976158142 * $par9;
+ }
+ }
+ if (!$par1EntityPlayer.$sleeping)
+ nms_RenderLiving_renderLivingLabel($this, $par1EntityPlayer, $par8Str, $par2, $par4, $par6, 64);
+ else
+ nms_RenderLiving_renderLivingLabel($this, $par1EntityPlayer, $par8Str, $par2, $par4 - 1.5, $par6, 64);
+}
+function nms_RenderPlayer_renderFirstPersonArm($this, $par1EntityPlayer) {
+ var $i, $isNew;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ $i = nle_DefaultSkinRenderer_getPlayerRenderer($par1EntityPlayer);
+ if (!(!nle_DefaultSkinRenderer_isStandardModel($i) && !($i != 18 && $i != 28 ? 0 : 1))) {
+ $isNew = nle_DefaultSkinRenderer_isPlayerNewSkin($par1EntityPlayer);
+ (!$isNew ? $this.$modelBipedMain0 : $this.$modelBipedMainNewSkin).$onGround1 = 0.0;
+ (!$isNew ? $this.$modelBipedMain0 : $this.$modelBipedMainNewSkin).$setRotationAngles(0.0, 0.0, 0.0, 0.0, 0.0, 0.0625, $par1EntityPlayer);
+ nms_ModelRenderer_render((!$isNew ? $this.$modelBipedMain0 : $this.$modelBipedMainNewSkin).$bipedRightArm, 0.0625);
+ }
+}
+function nms_RenderPlayer_renderPlayerSleep($this, $par1EntityPlayer, $par2, $par4, $par6) {
+ var var$5, var$6, var$7, var$8, var$9, var$10, var$11;
+ var$5 = !$par1EntityPlayer.$isDead && $par1EntityPlayer.$health > 0 ? 1 : 0;
+ if (var$5 && $par1EntityPlayer.$sleeping) {
+ $par2 = $par2 + $par1EntityPlayer.$field_71079_bU;
+ $par4 = $par4 + $par1EntityPlayer.$field_71082_cx;
+ $par6 = $par6 + $par1EntityPlayer.$field_71089_bV;
+ var$6 = $par2;
+ var$7 = $par4;
+ var$8 = $par6;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityPlayer = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityPlayer.$x = var$6;
+ $par1EntityPlayer.$y = var$7;
+ $par1EntityPlayer.$z = var$8;
+ $par1EntityPlayer = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntityPlayer, $par1EntityPlayer);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$9 = new ji_PrintStream;
+ var$9.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityPlayer = new jl_StringBuilder;
+ $par1EntityPlayer.$buffer = $rt_createCharArray(16);
+ var$9.$sb = $par1EntityPlayer;
+ var$9.$buffer0 = $rt_createCharArray(32);
+ var$9.$autoFlush = 0;
+ $par1EntityPlayer = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityPlayer, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$9.$charset = $par1EntityPlayer;
+ jl_System_errCache = var$9;
+ }
+ var$10 = jl_System_errCache;
+ var$9 = var$10.$sb;
+ jl_AbstractStringBuilder_insert(var$9, var$9.$length, $rt_s(220));
+ var$11 = var$9.$length;
+ jl_AbstractStringBuilder_insertSpace(var$9, var$11, var$11 + 1 | 0);
+ var$9.$buffer.data[var$11] = 10;
+ ji_PrintStream_printSB(var$10);
+ }
+ } else {
+ var$6 = $par2;
+ var$7 = $par4;
+ var$8 = $par6;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityPlayer = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityPlayer.$x = var$6;
+ $par1EntityPlayer.$y = var$7;
+ $par1EntityPlayer.$z = var$8;
+ $par1EntityPlayer = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntityPlayer, $par1EntityPlayer);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$9 = new ji_PrintStream;
+ var$9.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityPlayer = new jl_StringBuilder;
+ $par1EntityPlayer.$buffer = $rt_createCharArray(16);
+ var$9.$sb = $par1EntityPlayer;
+ var$9.$buffer0 = $rt_createCharArray(32);
+ var$9.$autoFlush = 0;
+ $par1EntityPlayer = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityPlayer, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$9.$charset = $par1EntityPlayer;
+ jl_System_errCache = var$9;
+ }
+ var$10 = jl_System_errCache;
+ var$9 = var$10.$sb;
+ jl_AbstractStringBuilder_insert(var$9, var$9.$length, $rt_s(220));
+ var$11 = var$9.$length;
+ jl_AbstractStringBuilder_insertSpace(var$9, var$11, var$11 + 1 | 0);
+ var$9.$buffer.data[var$11] = 10;
+ ji_PrintStream_printSB(var$10);
+ }
+ }
+}
+function nms_RenderPlayer_rotatePlayer($this, $par1EntityPlayer, $par2, $par3, $par4) {
+ var var$5;
+ var$5 = !$par1EntityPlayer.$isDead && $par1EntityPlayer.$health > 0 ? 1 : 0;
+ if (var$5 && $par1EntityPlayer.$sleeping) {
+ nleg_EaglerAdapterGL30_glRotatef(nms_EntityPlayer_getBedOrientationInDegrees($par1EntityPlayer), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef(270.0, 0.0, 1.0, 0.0);
+ } else
+ nms_RenderLiving_rotateCorpse($this, $par1EntityPlayer, $par2, $par3, $par4);
+}
+function nms_RenderPlayer_func_96449_a($this, $par1EntityLiving, $par2, $par4, $par6, $par8Str, $par9, $par10) {
+ nms_RenderPlayer_func_96450_a($this, $par1EntityLiving, $par2, $par4, $par6, $par8Str, $par9, $par10);
+}
+function nms_RenderPlayer_preRenderCallback($this, $par1EntityLiving, $par2) {
+ var var$3, var$4, var$5;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityLiving = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityLiving.$x = 0.9375;
+ $par1EntityLiving.$y = 0.9375;
+ $par1EntityLiving.$z = 0.9375;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityLiving, $par1EntityLiving);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityLiving = new jl_StringBuilder;
+ $par1EntityLiving.$buffer = $rt_createCharArray(16);
+ var$3.$sb = $par1EntityLiving;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ $par1EntityLiving = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityLiving, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = $par1EntityLiving;
+ jl_System_errCache = var$3;
+ }
+ var$4 = jl_System_errCache;
+ var$3 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(220));
+ var$5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$5, var$5 + 1 | 0);
+ var$3.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ }
+}
+function nms_RenderPlayer_func_82408_c($this, $par1EntityLiving, $par2, $par3) {
+ nms_RenderPlayer_func_82439_b($this, $par1EntityLiving, $par2, $par3);
+}
+function nms_RenderPlayer_shouldRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ return nms_RenderPlayer_setArmorModel($this, $par1EntityLiving, $par2, $par3);
+}
+function nms_RenderPlayer_renderEquippedItems($this, $par1EntityLiving, $par2) {
+ var $p, $renderType, $s, var$6, $var5, $var6, $var4, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();$var4 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();var$6 = $thread.pop();$s = $thread.pop();$renderType = $thread.pop();$p = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if (!$this.$renderPass2) {
+ $p = $par1EntityLiving;
+ $renderType = nle_DefaultSkinRenderer_getPlayerRenderer($p);
+ if (!nle_DefaultSkinRenderer_isPlayerStandard($p) && !($renderType != 18 && $renderType != 28 ? 0 : 1) && $renderType != 20) {
+ if ($renderType != 19)
+ break a;
+ $s = nms_InventoryPlayer_getCurrentItem($p.$inventory);
+ if ($s === null)
+ break a;
+ if ($s.$itemID0 >= 256)
+ break a;
+ else {
+ nleg_EaglerAdapterGL30_glEnable(41);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1EntityLiving = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityLiving.$x = 0.0;
+ $par1EntityLiving.$y = 0.6875;
+ $par1EntityLiving.$z = (-0.75);
+ $par1EntityLiving = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntityLiving, $par1EntityLiving);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$6 = new ji_PrintStream;
+ var$6.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityLiving = new jl_StringBuilder;
+ $par1EntityLiving.$buffer = $rt_createCharArray(16);
+ var$6.$sb = $par1EntityLiving;
+ var$6.$buffer0 = $rt_createCharArray(32);
+ var$6.$autoFlush = 0;
+ $par1EntityLiving = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityLiving, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$6.$charset = $par1EntityLiving;
+ jl_System_errCache = var$6;
+ }
+ $par1EntityLiving = jl_System_errCache;
+ var$6 = $par1EntityLiving.$sb;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(220));
+ $var5 = var$6.$length;
+ jl_AbstractStringBuilder_insertSpace(var$6, $var5, $var5 + 1 | 0);
+ var$6.$buffer.data[$var5] = 10;
+ ji_PrintStream_printSB($par1EntityLiving);
+ }
+ nleg_EaglerAdapterGL30_glRotatef(20.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ $par1EntityLiving = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityLiving.$x = (-0.5);
+ $par1EntityLiving.$y = (-0.5);
+ $par1EntityLiving.$z = 0.5;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityLiving, $par1EntityLiving);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$6 = new ji_PrintStream;
+ var$6.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityLiving = new jl_StringBuilder;
+ $par1EntityLiving.$buffer = $rt_createCharArray(16);
+ var$6.$sb = $par1EntityLiving;
+ var$6.$buffer0 = $rt_createCharArray(32);
+ var$6.$autoFlush = 0;
+ $par1EntityLiving = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityLiving, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$6.$charset = $par1EntityLiving;
+ jl_System_errCache = var$6;
+ }
+ var$6 = jl_System_errCache;
+ $par1EntityLiving = var$6.$sb;
+ jl_AbstractStringBuilder_insert($par1EntityLiving, $par1EntityLiving.$length, $rt_s(220));
+ $var6 = $par1EntityLiving.$length;
+ jl_AbstractStringBuilder_insertSpace($par1EntityLiving, $var6, $var6 + 1 | 0);
+ $par1EntityLiving.$buffer.data[$var6] = 10;
+ ji_PrintStream_printSB(var$6);
+ }
+ $var4 = nle_DefaultSkinRenderer_getPlayerRenderer($p) != 21 ? nms_Entity_getBrightnessForRender($p, $par2) : 15728880;
+ b: {
+ $var5 = $var4 % 65536 | 0;
+ $var6 = $var4 / 65536 | 0;
+ $renderType = nms_OpenGlHelper_lightmapTexUnit;
+ $par2 = $var5 / 1.0;
+ var$10 = $var6 / 1.0;
+ switch ($renderType) {
+ case 99:
+ break;
+ case 100:
+ nleg_EaglerAdapterGL30_tex1X = $par2;
+ nleg_EaglerAdapterGL30_tex1Y = var$10;
+ break b;
+ default:
+ if (jl_System_errCache === null) {
+ $p = new ji_PrintStream;
+ $p.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityLiving = new jl_StringBuilder;
+ $par1EntityLiving.$buffer = $rt_createCharArray(16);
+ $p.$sb = $par1EntityLiving;
+ $p.$buffer0 = $rt_createCharArray(32);
+ $p.$autoFlush = 0;
+ $par1EntityLiving = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityLiving, $rt_s(2), $rt_createArray(jl_String, 0));
+ $p.$charset = $par1EntityLiving;
+ jl_System_errCache = $p;
+ }
+ var$6 = jl_System_errCache;
+ $p = var$6.$sb;
+ jl_AbstractStringBuilder_insert($p, $p.$length, $rt_s(238));
+ $renderType = $p.$length;
+ jl_AbstractStringBuilder_insertSpace($p, $renderType, $renderType + 1 | 0);
+ $p.$buffer.data[$renderType] = 10;
+ ji_PrintStream_printSB(var$6);
+ break b;
+ }
+ nleg_EaglerAdapterGL30_tex0X = $par2;
+ nleg_EaglerAdapterGL30_tex0Y = var$10;
+ }
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nle_TextureLocation_bindTexture(nms_RenderPlayer_terrain);
+ $par1EntityLiving = $this.$renderBlocks;
+ nms_Block_$callClinit();
+ $p = nms_Block_blocksList.data[$s.$itemID0];
+ $var5 = nms_ItemStack_getItemDamage($s);
+ $par2 = 1.0;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_RenderPlayer_renderSpecials($this, $p, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityLiving, $p, $var5, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glDisable(41);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $p, $renderType, $s, var$6, $var5, $var6, $var4, var$10, $ptr);
+}
+function nms_RenderPlayer_rotateCorpse($this, $par1EntityLiving, $par2, $par3, $par4) {
+ nms_RenderPlayer_rotatePlayer($this, $par1EntityLiving, $par2, $par3, $par4);
+}
+function nms_RenderPlayer_renderLivingAt($this, $par1EntityLiving, $par2, $par4, $par6) {
+ nms_RenderPlayer_renderPlayerSleep($this, $par1EntityLiving, $par2, $par4, $par6);
+}
+function nms_RenderPlayer_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderPlayer_renderPlayer($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderPlayer_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderPlayer_renderPlayer($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderPlayer_bindTexture($this, $par1EntityLiving) {
+ var var$2, var$3, var$4, var$5;
+ if (!($par1EntityLiving instanceof nms_EntityClientPlayerMP)) {
+ if (!($par1EntityLiving instanceof nms_EntityOtherPlayerMP))
+ nle_TextureLocation_bindTexture(nms_RenderPlayer_entityTexture);
+ else if (!nle_DefaultSkinRenderer_bindSyncedSkin($par1EntityLiving))
+ nle_TextureLocation_bindTexture(nms_RenderPlayer_entityTexture);
+ } else {
+ nle_EaglerProfile_$callClinit();
+ if (nle_EaglerProfile_presetSkinId >= 0)
+ nle_TextureLocation_bindTexture(nle_DefaultSkinRenderer_defaultVanillaSkins.data[nle_EaglerProfile_presetSkinId]);
+ else {
+ $par1EntityLiving = nmc_Minecraft_theMinecraft.$renderEngine;
+ var$2 = nle_EaglerProfile_glTex;
+ var$3 = nle_EaglerProfile_customSkinId;
+ if (var$3 >= 0 && var$3 < var$2.$size0) {
+ var$4 = var$2.$array1.data[var$3].$value;
+ if (var$4 != $par1EntityLiving.$boundTexture) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$2 = nleg_EaglerAdapterGL30_texObjects;
+ var$2 = var$4 < var$2.$size3 && var$4 >= 0 ? var$2.$values.data[var$4] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$5 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = var$2 !== null ? var$2.$obj : null;
+ var$5.bindTexture(3553, var$2);
+ $par1EntityLiving.$boundTexture = var$4;
+ }
+ } else {
+ $par1EntityLiving = new jl_IndexOutOfBoundsException;
+ $par1EntityLiving.$suppressionEnabled = 1;
+ $par1EntityLiving.$writableStackTrace = 1;
+ $rt_throw($par1EntityLiving);
+ }
+ }
+ }
+}
+function nms_RenderPlayer__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = $rt_createArray(jl_String, 5);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1265);
+ var$2[1] = $rt_s(1266);
+ var$2[2] = $rt_s(1267);
+ var$2[3] = $rt_s(1268);
+ var$2[4] = $rt_s(1269);
+ nms_RenderPlayer_armorFilenamePrefix = var$1;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(1296);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ nms_RenderPlayer_lax1dude_cape = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(641);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ nms_RenderPlayer_terrain = var$3;
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(1297);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ nms_RenderPlayer_entityTexture = var$3;
+}
+function nms_EntityFlying() {
+ nms_EntityLiving.call(this);
+}
+function nms_EntityFlying_fall($this, $par1) {
+ return;
+}
+function nms_EntityFlying_updateFallState($this, $par1, $par3) {
+ return;
+}
+function nms_EntityFlying_moveEntityWithHeading($this, $par1, $par2) {
+ var $var10, $var9, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $var3, var$13, $var4, $var5, var$16, $var8, $var7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var7 = $thread.pop();$var8 = $thread.pop();var$16 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();var$13 = $thread.pop();$var3 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var9 = $thread.pop();$var10 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$inWater) {
+ nms_Entity_moveFlying($this, $par1, $par2, 0.019999999552965164);
+ $var10 = $this.$motionX;
+ $var9 = $this.$motionY;
+ var$5 = $this.$motionZ;
+ $ptr = 1;
+ continue main;
+ }
+ var$6 = $this.$worldObj;
+ var$7 = $this.$boundingBox;
+ var$8 = var$7.$minX + 0.10000000149011612;
+ var$9 = var$7.$minY + 0.4000000059604645;
+ var$10 = var$7.$minZ + 0.10000000149011612;
+ $var10 = var$7.$maxX + (-0.10000000149011612);
+ $var9 = var$7.$maxY + (-0.4000000059604645);
+ var$5 = var$7.$maxZ + (-0.10000000149011612);
+ var$7 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!var$7.$initialized) {
+ var$11 = new nms_AABBPool;
+ var$11.$listAABB = ju_ArrayList__init_1(10);
+ var$11.$nextPoolIndex = 0;
+ var$11.$maxPoolIndex = 0;
+ var$11.$numCleans = 0;
+ var$11.$maxNumCleans = 300;
+ var$11.$numEntriesToRemove = 2000;
+ var$7.$value7 = var$11;
+ var$7.$initialized = 1;
+ }
+ var$11 = nms_AABBPool_getAABB(var$7.$value7, var$8, var$9, var$10, $var10, $var9, var$5);
+ nms_Material_$callClinit();
+ if (nms_World_isMaterialInBB(var$6, var$11, nms_Material_lava)) {
+ nms_Entity_moveFlying($this, $par1, $par2, 0.019999999552965164);
+ $var10 = $this.$motionX;
+ $var9 = $this.$motionY;
+ var$5 = $this.$motionZ;
+ $ptr = 2;
+ continue main;
+ }
+ $var3 = 0.9100000262260437;
+ if ($this.$onGround) {
+ $var3 = 0.546000063419342;
+ var$6 = $this.$worldObj;
+ $var10 = $this.$posX;
+ var$13 = $var10 | 0;
+ if ($var10 < var$13)
+ var$13 = var$13 - 1 | 0;
+ $var10 = $this.$boundingBox.$minY;
+ $var4 = $var10 | 0;
+ if ($var10 < $var4)
+ $var4 = $var4 - 1 | 0;
+ $var5 = $var4 - 1 | 0;
+ $var10 = $this.$posZ;
+ var$16 = $var10 | 0;
+ if ($var10 < var$16)
+ var$16 = var$16 - 1 | 0;
+ $var4 = nms_World_getBlockId(var$6, var$13, $var5, var$16);
+ if ($var4 > 0) {
+ nms_Block_$callClinit();
+ $var3 = nms_Block_blocksList.data[$var4].$slipperiness * 0.9100000262260437;
+ }
+ }
+ $var8 = 0.16277135908603668 / ($var3 * $var3 * $var3);
+ nms_Entity_moveFlying($this, $par1, $par2, !$this.$onGround ? 0.019999999552965164 : 0.10000000149011612 * $var8);
+ $par1 = 0.9100000262260437;
+ if ($this.$onGround) {
+ $par1 = 0.546000063419342;
+ var$6 = $this.$worldObj;
+ $var10 = $this.$posX;
+ var$16 = $var10 | 0;
+ if ($var10 < var$16)
+ var$16 = var$16 - 1 | 0;
+ $var10 = $this.$boundingBox.$minY;
+ $var4 = $var10 | 0;
+ if ($var10 < $var4)
+ $var4 = $var4 - 1 | 0;
+ $var5 = $var4 - 1 | 0;
+ $var10 = $this.$posZ;
+ var$13 = $var10 | 0;
+ if ($var10 < var$13)
+ var$13 = var$13 - 1 | 0;
+ $var5 = nms_World_getBlockId(var$6, var$16, $var5, var$13);
+ if ($var5 > 0) {
+ nms_Block_$callClinit();
+ $par1 = nms_Block_blocksList.data[$var5].$slipperiness * 0.9100000262260437;
+ }
+ }
+ $var10 = $this.$motionX;
+ $var9 = $this.$motionY;
+ var$5 = $this.$motionZ;
+ $ptr = 3;
+ continue main;
+ case 1:
+ nms_Entity_moveEntity($this, $var10, $var9, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 0.800000011920929;
+ $this.$motionY = $this.$motionY * 0.800000011920929;
+ $this.$motionZ = $this.$motionZ * 0.800000011920929;
+ $this.$prevLimbYaw = $this.$limbYaw;
+ $var10 = $this.$posX - $this.$prevPosX;
+ $var9 = $this.$posZ - $this.$prevPosZ;
+ $var7 = jl_Math_sqrt($var10 * $var10 + $var9 * $var9) * 4.0;
+ if ($var7 > 1.0)
+ $var7 = 1.0;
+ $this.$limbYaw = $this.$limbYaw + ($var7 - $this.$limbYaw) * 0.4000000059604645;
+ $this.$limbSwing = $this.$limbSwing + $this.$limbYaw;
+ return;
+ case 2:
+ nms_Entity_moveEntity($this, $var10, $var9, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 0.5;
+ $this.$motionY = $this.$motionY * 0.5;
+ $this.$motionZ = $this.$motionZ * 0.5;
+ $this.$prevLimbYaw = $this.$limbYaw;
+ $var10 = $this.$posX - $this.$prevPosX;
+ $var9 = $this.$posZ - $this.$prevPosZ;
+ $var7 = jl_Math_sqrt($var10 * $var10 + $var9 * $var9) * 4.0;
+ if ($var7 > 1.0)
+ $var7 = 1.0;
+ $this.$limbYaw = $this.$limbYaw + ($var7 - $this.$limbYaw) * 0.4000000059604645;
+ $this.$limbSwing = $this.$limbSwing + $this.$limbYaw;
+ return;
+ case 3:
+ nms_Entity_moveEntity($this, $var10, $var9, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var10 = $this.$motionX;
+ $var9 = $par1;
+ $this.$motionX = $var10 * $var9;
+ $this.$motionY = $this.$motionY * $var9;
+ $this.$motionZ = $this.$motionZ * $var9;
+ $this.$prevLimbYaw = $this.$limbYaw;
+ $var10 = $this.$posX - $this.$prevPosX;
+ $var9 = $this.$posZ - $this.$prevPosZ;
+ $var7 = jl_Math_sqrt($var10 * $var10 + $var9 * $var9) * 4.0;
+ if ($var7 > 1.0)
+ $var7 = 1.0;
+ $this.$limbYaw = $this.$limbYaw + ($var7 - $this.$limbYaw) * 0.4000000059604645;
+ $this.$limbSwing = $this.$limbSwing + $this.$limbYaw;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $var10, $var9, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $var3, var$13, $var4, $var5, var$16, $var8, $var7, $ptr);
+}
+function nms_EntityFlying_isOnLadder($this) {
+ return 0;
+}
+function nms_EntityGhast() {
+ var a = this; nms_EntityFlying.call(a);
+ a.$courseChangeCooldown = 0;
+ a.$waypointX = 0.0;
+ a.$waypointY = 0.0;
+ a.$waypointZ = 0.0;
+ a.$targetedEntity = null;
+ a.$aggroCooldown = 0;
+ a.$prevAttackCounter = 0;
+ a.$attackCounter = 0;
+ a.$explosionStrength = 0;
+}
+function nms_EntityGhast__init_0() {
+ var var_0 = new nms_EntityGhast();
+ nms_EntityGhast__init_(var_0);
+ return var_0;
+}
+function nms_EntityGhast__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$courseChangeCooldown = 0;
+ $this.$targetedEntity = null;
+ $this.$aggroCooldown = 0;
+ $this.$prevAttackCounter = 0;
+ $this.$attackCounter = 0;
+ $this.$explosionStrength = 1;
+ nms_Entity_setSize($this, 4.0, 4.0);
+ $this.$isImmuneToFire = 1;
+ $this.$experienceValue = 5;
+}
+function nms_EntityGhast_attackEntityFrom($this, $par1DamageSource, $par2) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$invulnerable)
+ return 0;
+ if (jl_String_equals($rt_s(1298), $par1DamageSource.$damageType) && $par1DamageSource.$getEntity() instanceof nms_EntityPlayer) {
+ $par2 = 1000;
+ $ptr = 2;
+ continue main;
+ }
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityLiving_attackEntityFrom($this, $par1DamageSource, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ return $par2;
+ case 2:
+ nms_EntityLiving_attackEntityFrom($this, $par1DamageSource, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1DamageSource = $par1DamageSource.$getEntity();
+ nms_AchievementList_$callClinit();
+ $par1DamageSource.$addStat(nms_AchievementList_ghast, 1);
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $par2, $ptr);
+}
+function nms_EntityGhast_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 16, var$2);
+}
+function nms_EntityGhast_getMaxHealth($this) {
+ return 10;
+}
+function nms_EntityGhast_updateEntityActionState($this) {
+ var $var1, $var3, $var5, $var7, $var21, var$6, $var11, $var13, $var15, $var17, $var20, $var12, var$13, var$14, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();$var12 = $thread.pop();$var20 = $thread.pop();$var17 = $thread.pop();$var15 = $thread.pop();$var13 = $thread.pop();$var11 = $thread.pop();var$6 = $thread.pop();$var21 = $thread.pop();$var7 = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$worldObj.$isRemote && !$this.$worldObj.$difficultySetting) {
+ $ptr = 2;
+ continue main;
+ }
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_despawnEntity($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$prevAttackCounter = $this.$attackCounter;
+ $var1 = $this.$waypointX - $this.$posX;
+ $var3 = $this.$waypointY - $this.$posY;
+ $var5 = $this.$waypointZ - $this.$posZ;
+ $var7 = $var1 * $var1 + $var3 * $var3 + $var5 * $var5;
+ if (!($var7 >= 1.0 && $var7 <= 3600.0)) {
+ $this.$waypointX = $this.$posX + (ju_Random_nextFloat($this.$rand0) * 2.0 - 1.0) * 16.0;
+ $this.$waypointY = $this.$posY + (ju_Random_nextFloat($this.$rand0) * 2.0 - 1.0) * 16.0;
+ $this.$waypointZ = $this.$posZ + (ju_Random_nextFloat($this.$rand0) * 2.0 - 1.0) * 16.0;
+ }
+ $var21 = $this.$courseChangeCooldown;
+ $this.$courseChangeCooldown = $var21 - 1 | 0;
+ if ($var21 <= 0) {
+ $this.$courseChangeCooldown = $this.$courseChangeCooldown + (ju_Random_nextInt0($this.$rand0, 5) + 2 | 0) | 0;
+ $var7 = nms_MathHelper_sqrt_double($var7);
+ if (!nms_EntityGhast_isCourseTraversable($this, $this.$waypointX, $this.$waypointY, $this.$waypointZ, $var7)) {
+ $this.$waypointX = $this.$posX;
+ $this.$waypointY = $this.$posY;
+ $this.$waypointZ = $this.$posZ;
+ } else {
+ $this.$motionX = $this.$motionX + $var1 / $var7 * 0.1;
+ $this.$motionY = $this.$motionY + $var3 / $var7 * 0.1;
+ $this.$motionZ = $this.$motionZ + $var5 / $var7 * 0.1;
+ }
+ }
+ if ($this.$targetedEntity !== null && $this.$targetedEntity.$isDead)
+ $this.$targetedEntity = null;
+ a: {
+ if ($this.$targetedEntity !== null) {
+ $var21 = $this.$aggroCooldown;
+ $this.$aggroCooldown = $var21 - 1 | 0;
+ if ($var21 > 0)
+ break a;
+ }
+ $this.$targetedEntity = nms_World_getClosestVulnerablePlayerToEntity($this.$worldObj, $this, 100.0);
+ if ($this.$targetedEntity !== null)
+ $this.$aggroCooldown = 20;
+ }
+ if (!($this.$targetedEntity !== null && nms_Entity_getDistanceSqToEntity($this.$targetedEntity, $this) < 4096.0)) {
+ var$6 = -jl_Math_atan2($this.$motionX, $this.$motionZ) * 180.0 / 3.1415927410125732;
+ $this.$rotationYaw = var$6;
+ $this.$renderYawOffset = var$6;
+ if ($this.$attackCounter > 0)
+ $this.$attackCounter = $this.$attackCounter - 1 | 0;
+ } else {
+ $var11 = $this.$targetedEntity.$posX - $this.$posX;
+ $var13 = $this.$targetedEntity.$boundingBox.$minY + $this.$targetedEntity.$height1 / 2.0 - ($this.$posY + $this.$height1 / 2.0);
+ $var15 = $this.$targetedEntity.$posZ - $this.$posZ;
+ var$6 = -jl_Math_atan2($var11, $var15) * 180.0 / 3.1415927410125732;
+ $this.$rotationYaw = var$6;
+ $this.$renderYawOffset = var$6;
+ if (nms_EntityLiving_canEntityBeSeen($this, $this.$targetedEntity)) {
+ if ($this.$attackCounter == 10) {
+ $var17 = $this.$worldObj;
+ $var20 = null;
+ $var21 = 1007;
+ $var12 = $this.$posX | 0;
+ var$13 = $this.$posY | 0;
+ var$14 = $this.$posZ | 0;
+ var$15 = 0;
+ $ptr = 3;
+ continue main;
+ }
+ $this.$attackCounter = $this.$attackCounter + 1 | 0;
+ if ($this.$attackCounter == 20) {
+ $var17 = $this.$worldObj;
+ $var20 = null;
+ $var12 = 1008;
+ var$13 = $this.$posX | 0;
+ var$14 = $this.$posY | 0;
+ var$15 = $this.$posZ | 0;
+ $var21 = 0;
+ $ptr = 4;
+ continue main;
+ }
+ } else if ($this.$attackCounter > 0)
+ $this.$attackCounter = $this.$attackCounter - 1 | 0;
+ }
+ if (!$this.$worldObj.$isRemote) {
+ $var21 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ $var12 = ($this.$attackCounter <= 10 ? 0 : 1) << 24 >> 24;
+ if ($var21 != $var12)
+ nms_DataWatcher_updateObject($this.$dataWatcher, 16, jl_Byte_valueOf($var12));
+ }
+ return;
+ case 2:
+ nms_Entity_setDead($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 1;
+ continue main;
+ case 3:
+ nms_World_playAuxSFXAtEntity($var17, $var20, $var21, $var12, var$13, var$14, var$15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$attackCounter = $this.$attackCounter + 1 | 0;
+ if ($this.$attackCounter != 20) {
+ if (!$this.$worldObj.$isRemote) {
+ $var21 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ $var12 = ($this.$attackCounter <= 10 ? 0 : 1) << 24 >> 24;
+ if ($var21 != $var12)
+ nms_DataWatcher_updateObject($this.$dataWatcher, 16, jl_Byte_valueOf($var12));
+ }
+ return;
+ }
+ $var17 = $this.$worldObj;
+ $var20 = null;
+ $var12 = 1008;
+ var$13 = $this.$posX | 0;
+ var$14 = $this.$posY | 0;
+ var$15 = $this.$posZ | 0;
+ $var21 = 0;
+ $ptr = 4;
+ case 4:
+ nms_World_playAuxSFXAtEntity($var17, $var20, $var12, var$13, var$14, var$15, $var21);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var17 = nms_EntityLargeFireball__init_0($this.$worldObj, $this, $var11, $var13, $var15);
+ $var17.$field_92057_e = $this.$explosionStrength;
+ $var20 = nms_EntityLiving_getLook($this, 1.0);
+ $var17.$posX = $this.$posX + $var20.$xCoord * 4.0;
+ $var17.$posY = $this.$posY + $this.$height1 / 2.0 + 0.5;
+ $var17.$posZ = $this.$posZ + $var20.$zCoord * 4.0;
+ nms_WorldClient_spawnEntityInWorld($this.$worldObj, $var17);
+ $this.$attackCounter = (-40);
+ if (!$this.$worldObj.$isRemote) {
+ $var21 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ $var12 = ($this.$attackCounter <= 10 ? 0 : 1) << 24 >> 24;
+ if ($var21 != $var12)
+ nms_DataWatcher_updateObject($this.$dataWatcher, 16, jl_Byte_valueOf($var12));
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var3, $var5, $var7, $var21, var$6, $var11, $var13, $var15, $var17, $var20, $var12, var$13, var$14, var$15, $ptr);
+}
+function nms_EntityGhast_isCourseTraversable($this, $par1, $par3, $par5, $par7) {
+ var $var9, $var11, $var13, var$8, $var15, var$10, var$11, $var16;
+ $var9 = ($this.$waypointX - $this.$posX) / $par7;
+ $var11 = ($this.$waypointY - $this.$posY) / $par7;
+ $var13 = ($this.$waypointZ - $this.$posZ) / $par7;
+ var$8 = $this.$boundingBox;
+ $var15 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var15.$initialized) {
+ var$10 = new nms_AABBPool;
+ var$11 = new ju_ArrayList;
+ ju_AbstractList__init_0(var$11);
+ var$11.$array1 = $rt_createArray(jl_Object, 10);
+ var$10.$listAABB = var$11;
+ var$10.$nextPoolIndex = 0;
+ var$10.$maxPoolIndex = 0;
+ var$10.$numCleans = 0;
+ var$10.$maxNumCleans = 300;
+ var$10.$numEntriesToRemove = 2000;
+ $var15.$value7 = var$10;
+ $var15.$initialized = 1;
+ }
+ $var15 = nms_AABBPool_getAABB($var15.$value7, var$8.$minX, var$8.$minY, var$8.$minZ, var$8.$maxX, var$8.$maxY, var$8.$maxZ);
+ $var16 = 1;
+ while ($var16 < $par7) {
+ nms_AxisAlignedBB_offset($var15, $var9, $var11, $var13);
+ if (!(nms_World_getCollidingBoundingBoxes($this.$worldObj, $this, $var15).$size0 ? 0 : 1))
+ return 0;
+ $var16 = $var16 + 1 | 0;
+ }
+ return 1;
+}
+function nms_EntityGhast_getLivingSound($this) {
+ return $rt_s(1299);
+}
+function nms_EntityGhast_getHurtSound($this) {
+ return $rt_s(1300);
+}
+function nms_EntityGhast_getDeathSound($this) {
+ return $rt_s(1301);
+}
+function nms_EntityGhast_getDropItemId($this) {
+ nms_Item_$callClinit();
+ return nms_Item_gunpowder.$itemID;
+}
+function nms_EntityGhast_dropFewItems($this, $par1, $par2) {
+ var $var3, var$4, var$5, $var4, var$7, var$8, var$9, var$10;
+ $var3 = Math.random() * 2.0 | 0;
+ $par1 = 1 + $par2 | 0;
+ var$4 = Math.random();
+ var$5 = $par1;
+ $var3 = $var3 + (var$4 * var$5 | 0) | 0;
+ $var4 = 0;
+ while ($var4 < $var3) {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_ghastTear.$itemID;
+ var$7 = new nms_ItemStack;
+ var$7.$stackSize = 0;
+ var$7.$itemFrame = null;
+ var$7.$itemID0 = $par1;
+ var$7.$stackSize = 1;
+ var$7.$itemDamage = 0;
+ if (var$7.$itemDamage < 0)
+ var$7.$itemDamage = 0;
+ var$8 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$8.$dataWatcher, 10, var$7);
+ nms_DataWatcher_setObjectWatched(var$8.$dataWatcher, 10);
+ var$8.$delayBeforeCanPickup = 10;
+ var$7 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$7, var$8);
+ var$9 = var$7.$entityList;
+ ju_HashMap_putImpl(var$9.$backingMap, var$8, var$9);
+ if (!$par1) {
+ var$7 = var$7.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$7.$backingMap, var$8, var$7);
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ $par1 = (Math.random() * 3.0 | 0) + (Math.random() * var$5 | 0) | 0;
+ $var3 = 0;
+ while ($var3 < $par1) {
+ nms_Item_$callClinit();
+ $var4 = nms_Item_gunpowder.$itemID;
+ var$9 = new nms_ItemStack;
+ var$9.$stackSize = 0;
+ var$9.$itemFrame = null;
+ var$9.$itemID0 = $var4;
+ var$9.$stackSize = 1;
+ var$9.$itemDamage = 0;
+ if (var$9.$itemDamage < 0)
+ var$9.$itemDamage = 0;
+ var$8 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$8.$dataWatcher, 10, var$9);
+ nms_DataWatcher_setObjectWatched(var$8.$dataWatcher, 10);
+ var$8.$delayBeforeCanPickup = 10;
+ var$9 = $this.$worldObj;
+ $par2 = nms_World_spawnEntityInWorld(var$9, var$8);
+ var$10 = var$9.$entityList;
+ ju_HashMap_putImpl(var$10.$backingMap, var$8, var$10);
+ if (!$par2) {
+ var$7 = var$9.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$7.$backingMap, var$8, var$7);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+}
+function nms_EntityGhast_getSoundVolume($this) {
+ return 10.0;
+}
+function nms_RenderGhast() {
+ nms_RenderLiving.call(this);
+}
+var nms_RenderGhast_entityTexture0 = null;
+var nms_RenderGhast_entityTexture1 = null;
+function nms_RenderGhast__init_0() {
+ var var_0 = new nms_RenderGhast();
+ nms_RenderGhast__init_(var_0);
+ return var_0;
+}
+function nms_RenderGhast__init_($this) {
+ var var$1;
+ var$1 = nms_ModelGhast__init_0();
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = var$1;
+ $this.$shadowSize = 0.5;
+}
+function nms_RenderGhast_preRenderGhast($this, $par1EntityGhast, $par2) {
+ var $var4, $var5, $var6, var$6, var$7, var$8;
+ $var4 = ($par1EntityGhast.$prevAttackCounter + ($par1EntityGhast.$attackCounter - $par1EntityGhast.$prevAttackCounter | 0) * $par2) / 20.0;
+ if ($var4 < 0.0)
+ $var4 = 0.0;
+ $par2 = 1.0 / ($var4 * $var4 * $var4 * $var4 * $var4 * 2.0 + 1.0);
+ $var5 = (8.0 + $par2) / 2.0;
+ $var6 = (8.0 + 1.0 / $par2) / 2.0;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityGhast = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityGhast.$x = $var6;
+ $par1EntityGhast.$y = $var5;
+ $par1EntityGhast.$z = $var6;
+ $par1EntityGhast = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityGhast, $par1EntityGhast);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$6 = new ji_PrintStream;
+ var$6.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityGhast = new jl_StringBuilder;
+ $par1EntityGhast.$buffer = $rt_createCharArray(16);
+ var$6.$sb = $par1EntityGhast;
+ var$6.$buffer0 = $rt_createCharArray(32);
+ var$6.$autoFlush = 0;
+ $par1EntityGhast = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityGhast, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$6.$charset = $par1EntityGhast;
+ jl_System_errCache = var$6;
+ }
+ var$7 = jl_System_errCache;
+ var$6 = var$7.$sb;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(220));
+ var$8 = var$6.$length;
+ jl_AbstractStringBuilder_insertSpace(var$6, var$8, var$8 + 1 | 0);
+ var$6.$buffer.data[var$8] = 10;
+ ji_PrintStream_printSB(var$7);
+ }
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+}
+function nms_RenderGhast_preRenderCallback($this, $par1EntityLiving, $par2) {
+ nms_RenderGhast_preRenderGhast($this, $par1EntityLiving, $par2);
+}
+function nms_RenderGhast_bindTexture($this, $par1EntityLiving) {
+ if (nms_DataWatcher_getWatchableObjectByte($par1EntityLiving.$dataWatcher, 16) != 1)
+ nle_TextureLocation_bindTexture(nms_RenderGhast_entityTexture0);
+ else
+ nle_TextureLocation_bindTexture(nms_RenderGhast_entityTexture1);
+}
+function nms_RenderGhast__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1302);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderGhast_entityTexture0 = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1303);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderGhast_entityTexture1 = var$1;
+}
+function nms_EntityWaterMob() {
+ nms_EntityCreature.call(this);
+}
+function nms_EntityWaterMob_canBreatheUnderwater($this) {
+ return 1;
+}
+function nms_EntityWaterMob_getTalkInterval($this) {
+ return 120;
+}
+function nms_EntityWaterMob_canDespawn($this) {
+ return 1;
+}
+function nms_EntityWaterMob_getExperiencePoints($this, $par1EntityPlayer) {
+ return 1 + (Math.random() * 3.0 | 0) | 0;
+}
+function nms_EntityWaterMob_onEntityUpdate($this) {
+ var $var1, var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var1 = nms_DataWatcher_getWatchableObjectShort($this.$dataWatcher, 1);
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onEntityUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = !$this.$isDead && $this.$health > 0 ? 1 : 0;
+ a: {
+ if (var$2) {
+ nms_Material_$callClinit();
+ if (!nms_Entity_isInsideOfMaterial($this, nms_Material_water)) {
+ var$2 = $var1 + (-1) | 0;
+ var$3 = $this.$dataWatcher;
+ var$2 = var$2 << 16 >> 16;
+ var$4 = new jl_Short;
+ var$4.$value5 = var$2;
+ nms_DataWatcher_updateObject(var$3, 1, var$4);
+ if (nms_DataWatcher_getWatchableObjectShort($this.$dataWatcher, 1) != (-20))
+ break a;
+ else {
+ var$3 = $this.$dataWatcher;
+ var$4 = new jl_Short;
+ var$4.$value5 = 0;
+ nms_DataWatcher_updateObject(var$3, 1, var$4);
+ var$3 = nms_DamageSource_drown;
+ var$2 = 2;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ }
+ var$3 = $this.$dataWatcher;
+ var$4 = new jl_Short;
+ var$4.$value5 = 300;
+ nms_DataWatcher_updateObject(var$3, 1, var$4);
+ }
+ return;
+ case 2:
+ nms_EntityLiving_attackEntityFrom($this, var$3, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, var$2, var$3, var$4, $ptr);
+}
+function nms_EntitySquid() {
+ var a = this; nms_EntityWaterMob.call(a);
+ a.$squidPitch = 0.0;
+ a.$prevSquidPitch = 0.0;
+ a.$squidYaw = 0.0;
+ a.$prevSquidYaw = 0.0;
+ a.$field_70867_h = 0.0;
+ a.$field_70868_i = 0.0;
+ a.$tentacleAngle = 0.0;
+ a.$prevTentacleAngle = 0.0;
+ a.$randomMotionSpeed = 0.0;
+ a.$field_70864_bA = 0.0;
+ a.$field_70871_bB = 0.0;
+ a.$randomMotionVecX = 0.0;
+ a.$randomMotionVecY = 0.0;
+ a.$randomMotionVecZ = 0.0;
+}
+function nms_EntitySquid__init_0() {
+ var var_0 = new nms_EntitySquid();
+ nms_EntitySquid__init_(var_0);
+ return var_0;
+}
+function nms_EntitySquid__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$squidPitch = 0.0;
+ $this.$prevSquidPitch = 0.0;
+ $this.$squidYaw = 0.0;
+ $this.$prevSquidYaw = 0.0;
+ $this.$field_70867_h = 0.0;
+ $this.$field_70868_i = 0.0;
+ $this.$tentacleAngle = 0.0;
+ $this.$prevTentacleAngle = 0.0;
+ $this.$randomMotionSpeed = 0.0;
+ $this.$field_70864_bA = 0.0;
+ $this.$field_70871_bB = 0.0;
+ $this.$randomMotionVecX = 0.0;
+ $this.$randomMotionVecY = 0.0;
+ $this.$randomMotionVecZ = 0.0;
+ nms_Entity_setSize($this, 0.949999988079071, 0.949999988079071);
+ $this.$field_70864_bA = 1.0 / (Math.random() + 1.0) * 0.20000000298023224;
+}
+function nms_EntitySquid_getMaxHealth($this) {
+ return 10;
+}
+function nms_EntitySquid_getLivingSound($this) {
+ return null;
+}
+function nms_EntitySquid_getHurtSound($this) {
+ return null;
+}
+function nms_EntitySquid_getDeathSound($this) {
+ return null;
+}
+function nms_EntitySquid_getSoundVolume($this) {
+ return 0.4000000059604645;
+}
+function nms_EntitySquid_getDropItemId($this) {
+ return 0;
+}
+function nms_EntitySquid_dropFewItems($this, $par1, $par2) {
+ var $var3, $var4, var$5, var$6, var$7, var$8, var$9;
+ $par1 = 3 + $par2 | 0;
+ $var3 = (Math.random() * $par1 | 0) + 1 | 0;
+ $var4 = 0;
+ while ($var4 < $var3) {
+ var$5 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$6 = nms_Item_dyePowder.$itemID;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = var$6;
+ var$5.$stackSize = 1;
+ var$5.$itemDamage = 0;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ var$7 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$7.$dataWatcher, 10, var$5);
+ nms_DataWatcher_setObjectWatched(var$7.$dataWatcher, 10);
+ var$7.$delayBeforeCanPickup = 10;
+ var$5 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$5, var$7);
+ var$8 = var$5.$entityList;
+ ju_HashMap_putImpl(var$8.$backingMap, var$7, var$8);
+ if (!$par1) {
+ var$9 = var$5.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$9.$backingMap, var$7, var$9);
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+}
+function nms_EntitySquid_isInWater($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10;
+ var$1 = $this.$worldObj;
+ var$2 = $this.$boundingBox;
+ var$3 = var$2.$minX - 0.0;
+ var$4 = var$2.$minY + 0.6000000238418579;
+ var$5 = var$2.$minZ - 0.0;
+ var$6 = var$2.$maxX + 0.0;
+ var$7 = var$2.$maxY + (-0.6000000238418579);
+ var$8 = var$2.$maxZ + 0.0;
+ var$2 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!var$2.$initialized) {
+ var$9 = new nms_AABBPool;
+ var$10 = new ju_ArrayList;
+ ju_AbstractList__init_0(var$10);
+ var$10.$array1 = $rt_createArray(jl_Object, 10);
+ var$9.$listAABB = var$10;
+ var$9.$nextPoolIndex = 0;
+ var$9.$maxPoolIndex = 0;
+ var$9.$numCleans = 0;
+ var$9.$maxNumCleans = 300;
+ var$9.$numEntriesToRemove = 2000;
+ var$2.$value7 = var$9;
+ var$2.$initialized = 1;
+ }
+ var$10 = nms_AABBPool_getAABB(var$2.$value7, var$3, var$4, var$5, var$6, var$7, var$8);
+ nms_Material_$callClinit();
+ return nms_World_handleMaterialAcceleration(var$1, var$10, nms_Material_water, $this);
+}
+function nms_EntitySquid_onLivingUpdate($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $var1, var$11, $var1_0, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var1_0 = $thread.pop();var$11 = $thread.pop();$var1 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onLivingUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$prevSquidPitch = $this.$squidPitch;
+ $this.$prevSquidYaw = $this.$squidYaw;
+ $this.$field_70868_i = $this.$field_70867_h;
+ $this.$prevTentacleAngle = $this.$tentacleAngle;
+ $this.$field_70867_h = $this.$field_70867_h + $this.$field_70864_bA;
+ if ($this.$field_70867_h > 6.2831854820251465) {
+ $this.$field_70867_h = $this.$field_70867_h - 6.2831854820251465;
+ if (!(Math.random() * 10.0 | 0))
+ $this.$field_70864_bA = 1.0 / (Math.random() + 1.0) * 0.20000000298023224;
+ }
+ var$1 = $this.$worldObj;
+ var$2 = $this.$boundingBox;
+ var$3 = var$2.$minX - 0.0;
+ var$4 = var$2.$minY + 0.6000000238418579;
+ var$5 = var$2.$minZ - 0.0;
+ var$6 = var$2.$maxX + 0.0;
+ var$7 = var$2.$maxY + (-0.6000000238418579);
+ var$8 = var$2.$maxZ + 0.0;
+ var$2 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!var$2.$initialized) {
+ var$9 = new nms_AABBPool;
+ var$9.$listAABB = ju_ArrayList__init_1(10);
+ var$9.$nextPoolIndex = 0;
+ var$9.$maxPoolIndex = 0;
+ var$9.$numCleans = 0;
+ var$9.$maxNumCleans = 300;
+ var$9.$numEntriesToRemove = 2000;
+ var$2.$value7 = var$9;
+ var$2.$initialized = 1;
+ }
+ var$9 = nms_AABBPool_getAABB(var$2.$value7, var$3, var$4, var$5, var$6, var$7, var$8);
+ nms_Material_$callClinit();
+ if (!nms_World_handleMaterialAcceleration(var$1, var$9, nms_Material_water, $this)) {
+ $var1 = $this.$field_70867_h;
+ var$11 = nms_MathHelper_SIN_TABLE.data[($var1 * 10430.3779296875 | 0) & 65535];
+ if (var$11 < 0.0)
+ var$11 = -var$11;
+ $this.$tentacleAngle = var$11 * 3.1415927410125732 * 0.25;
+ if (!$this.$worldObj.$isRemote) {
+ $this.$motionX = 0.0;
+ $this.$motionY = $this.$motionY - 0.08;
+ $this.$motionY = $this.$motionY * 0.9800000190734863;
+ $this.$motionZ = 0.0;
+ }
+ $this.$squidPitch = $this.$squidPitch + ((-90.0) - $this.$squidPitch) * 0.02;
+ } else {
+ if ($this.$field_70867_h >= 3.1415927410125732) {
+ $this.$tentacleAngle = 0.0;
+ $this.$randomMotionSpeed = $this.$randomMotionSpeed * 0.8999999761581421;
+ $this.$field_70871_bB = $this.$field_70871_bB * 0.9900000095367432;
+ } else {
+ $var1 = $this.$field_70867_h / 3.1415927410125732;
+ var$11 = $var1 * $var1 * 3.1415927410125732;
+ $this.$tentacleAngle = nms_MathHelper_SIN_TABLE.data[(var$11 * 10430.3779296875 | 0) & 65535] * 3.1415927410125732 * 0.25;
+ if ($var1 <= 0.75)
+ $this.$field_70871_bB = $this.$field_70871_bB * 0.800000011920929;
+ else {
+ $this.$randomMotionSpeed = 1.0;
+ $this.$field_70871_bB = 1.0;
+ }
+ }
+ if (!$this.$worldObj.$isRemote) {
+ $this.$motionX = $this.$randomMotionVecX * $this.$randomMotionSpeed;
+ $this.$motionY = $this.$randomMotionVecY * $this.$randomMotionSpeed;
+ $this.$motionZ = $this.$randomMotionVecZ * $this.$randomMotionSpeed;
+ }
+ $var1_0 = jl_Math_sqrt($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $this.$renderYawOffset = $this.$renderYawOffset + ( -jl_Math_atan2($this.$motionX, $this.$motionZ) * 180.0 / 3.1415927410125732 - $this.$renderYawOffset) * 0.10000000149011612;
+ $this.$rotationYaw = $this.$renderYawOffset;
+ $this.$squidYaw = $this.$squidYaw + 3.1415927410125732 * $this.$field_70871_bB * 1.5;
+ $this.$squidPitch = $this.$squidPitch + ( -jl_Math_atan2($var1_0, $this.$motionY) * 180.0 / 3.1415927410125732 - $this.$squidPitch) * 0.10000000149011612;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $var1, var$11, $var1_0, $ptr);
+}
+function nms_EntitySquid_moveEntityWithHeading($this, $par1, $par2) {
+ var var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$3 = $this.$motionX;
+ var$4 = $this.$motionY;
+ var$5 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$3, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, var$3, var$4, var$5, $ptr);
+}
+function nms_EntitySquid_updateEntityActionState($this) {
+ var $var1, var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $this.$entityAge = $this.$entityAge + 1 | 0;
+ if ($this.$entityAge > 100) {
+ $this.$randomMotionVecZ = 0.0;
+ $this.$randomMotionVecY = 0.0;
+ $this.$randomMotionVecX = 0.0;
+ } else {
+ if (Math.random() * 50.0 | 0 && $this.$inWater) {
+ if ($this.$randomMotionVecX !== 0.0)
+ break a;
+ if ($this.$randomMotionVecY !== 0.0)
+ break a;
+ if ($this.$randomMotionVecZ !== 0.0)
+ break a;
+ }
+ $var1 = Math.random() * 3.1415927410125732 * 2.0;
+ var$2 = nms_MathHelper_SIN_TABLE.data;
+ var$3 = $var1 * 10430.3779296875;
+ $this.$randomMotionVecX = var$2[(var$3 + 16384.0 | 0) & 65535] * 0.20000000298023224;
+ $this.$randomMotionVecY = (-0.10000000149011612) + Math.random() * 0.20000000298023224;
+ $this.$randomMotionVecZ = nms_MathHelper_SIN_TABLE.data[(var$3 | 0) & 65535] * 0.20000000298023224;
+ }
+ }
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_despawnEntity($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, var$2, var$3, $ptr);
+}
+function nms_RenderSquid() {
+ nms_RenderLiving.call(this);
+}
+var nms_RenderSquid_entityTexture = null;
+function nms_RenderSquid__init_(var_0, var_1) {
+ var var_2 = new nms_RenderSquid();
+ nms_RenderSquid__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_RenderSquid__init_0($this, $par1ModelBase, $par2) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = $par1ModelBase;
+ $this.$shadowSize = $par2;
+}
+function nms_RenderSquid_renderLivingSquid($this, $par1EntitySquid, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntitySquid = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntitySquid, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntitySquid, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderSquid_rotateSquidsCorpse($this, $par1EntitySquid, $par2, $par3, $par4) {
+ var $var5, $var6, var$7, var$8, var$9;
+ $var5 = $par1EntitySquid.$prevSquidPitch + ($par1EntitySquid.$squidPitch - $par1EntitySquid.$prevSquidPitch) * $par4;
+ $var6 = $par1EntitySquid.$prevSquidYaw + ($par1EntitySquid.$squidYaw - $par1EntitySquid.$prevSquidYaw) * $par4;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntitySquid = nleg_EaglerAdapterGL30_deevis;
+ $par1EntitySquid.$x = 0.0;
+ $par1EntitySquid.$y = 0.5;
+ $par1EntitySquid.$z = 0.0;
+ $par1EntitySquid = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntitySquid, $par1EntitySquid);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$7 = new ji_PrintStream;
+ var$7.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntitySquid = new jl_StringBuilder;
+ $par1EntitySquid.$buffer = $rt_createCharArray(16);
+ var$7.$sb = $par1EntitySquid;
+ var$7.$buffer0 = $rt_createCharArray(32);
+ var$7.$autoFlush = 0;
+ $par1EntitySquid = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntitySquid, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$7.$charset = $par1EntitySquid;
+ jl_System_errCache = var$7;
+ }
+ var$8 = jl_System_errCache;
+ var$7 = var$8.$sb;
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(220));
+ var$9 = var$7.$length;
+ jl_AbstractStringBuilder_insertSpace(var$7, var$9, var$9 + 1 | 0);
+ var$7.$buffer.data[var$9] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+ nleg_EaglerAdapterGL30_glRotatef(180.0 - $par3, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var5, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var6, 0.0, 1.0, 0.0);
+ $par1EntitySquid = nleg_EaglerAdapterGL30_deevis;
+ $par1EntitySquid.$x = 0.0;
+ $par1EntitySquid.$y = (-1.2000000476837158);
+ $par1EntitySquid.$z = 0.0;
+ $par1EntitySquid = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntitySquid, $par1EntitySquid);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$7 = new ji_PrintStream;
+ var$7.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntitySquid = new jl_StringBuilder;
+ $par1EntitySquid.$buffer = $rt_createCharArray(16);
+ var$7.$sb = $par1EntitySquid;
+ var$7.$buffer0 = $rt_createCharArray(32);
+ var$7.$autoFlush = 0;
+ $par1EntitySquid = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntitySquid, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$7.$charset = $par1EntitySquid;
+ jl_System_errCache = var$7;
+ }
+ var$8 = jl_System_errCache;
+ var$7 = var$8.$sb;
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(220));
+ var$9 = var$7.$length;
+ jl_AbstractStringBuilder_insertSpace(var$7, var$9, var$9 + 1 | 0);
+ var$7.$buffer.data[var$9] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+}
+function nms_RenderSquid_handleRotationFloat($this, $par1EntitySquid, $par2) {
+ return $par1EntitySquid.$prevTentacleAngle + ($par1EntitySquid.$tentacleAngle - $par1EntitySquid.$prevTentacleAngle) * $par2;
+}
+function nms_RenderSquid_handleRotationFloat0($this, $par1EntityLiving, $par2) {
+ $par1EntityLiving = $par1EntityLiving;
+ return $par1EntityLiving.$prevTentacleAngle + ($par1EntityLiving.$tentacleAngle - $par1EntityLiving.$prevTentacleAngle) * $par2;
+}
+function nms_RenderSquid_rotateCorpse($this, $par1EntityLiving, $par2, $par3, $par4) {
+ nms_RenderSquid_rotateSquidsCorpse($this, $par1EntityLiving, $par2, $par3, $par4);
+}
+function nms_RenderSquid_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderSquid_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderSquid_bindTexture($this, $par1EntityLiving) {
+ nle_TextureLocation_bindTexture(nms_RenderSquid_entityTexture);
+}
+function nms_RenderSquid__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1304);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderSquid_entityTexture = var$1;
+}
+function nms_ModelSquid() {
+ var a = this; nms_ModelBase.call(a);
+ a.$squidBody = null;
+ a.$squidTentacles = null;
+}
+function nms_ModelSquid__init_0() {
+ var var_0 = new nms_ModelSquid();
+ nms_ModelSquid__init_(var_0);
+ return var_0;
+}
+function nms_ModelSquid__init_($this) {
+ var var$1, $var2, var$3, var$4, var$5, $var3, $var5, $var6, var$9;
+ nms_ModelBase__init_0($this);
+ $this.$squidTentacles = $rt_createArray(nms_ModelRenderer, 8);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 0;
+ $this.$squidBody = var$1;
+ var$1 = $this.$squidBody;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-6.0), (-8.0), (-6.0), 12, 16, 12, 0.0));
+ var$1 = $this.$squidBody;
+ var$1.$rotationPointY = var$1.$rotationPointY + 8.0;
+ $var2 = 0;
+ var$3 = null;
+ while ($var2 < $this.$squidTentacles.data.length) {
+ var$4 = $this.$squidTentacles.data;
+ var$1 = nms_ModelRenderer__init_($this, var$3);
+ var$1.$textureOffsetX0 = 48;
+ var$1.$textureOffsetY0 = 0;
+ var$4[$var2] = var$1;
+ var$5 = $var2 * 3.141592653589793;
+ $var3 = var$5 * 2.0 / $this.$squidTentacles.data.length;
+ $var5 = jl_Math_cos($var3) * 5.0;
+ $var6 = jl_Math_sin($var3) * 5.0;
+ var$9 = $this.$squidTentacles.data[$var2];
+ ju_ArrayList_add(var$9.$cubeList, nms_ModelBox__init_(var$9, var$9.$textureOffsetX0, var$9.$textureOffsetY0, (-1.0), 0.0, (-1.0), 2, 18, 2, 0.0));
+ $this.$squidTentacles.data[$var2].$rotationPointX = $var5;
+ $this.$squidTentacles.data[$var2].$rotationPointZ = $var6;
+ $this.$squidTentacles.data[$var2].$rotationPointY = 15.0;
+ $var3 = var$5 * (-2.0) / $this.$squidTentacles.data.length + 1.5707963267948966;
+ $this.$squidTentacles.data[$var2].$rotateAngleY = $var3;
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_ModelSquid_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ var $var8, $var9, $var10;
+ $var8 = $this.$squidTentacles.data;
+ $var9 = $var8.length;
+ $var10 = 0;
+ while ($var10 < $var9) {
+ $var8[$var10].$rotateAngleX = $par3;
+ $var10 = $var10 + 1 | 0;
+ }
+}
+function nms_ModelSquid_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var var$8, var$9, var$10, $var8;
+ var$8 = $this.$squidTentacles.data;
+ var$9 = var$8.length;
+ var$10 = 0;
+ while (var$10 < var$9) {
+ var$8[var$10].$rotateAngleX = $par4;
+ var$10 = var$10 + 1 | 0;
+ }
+ nms_ModelRenderer_render($this.$squidBody, $par7);
+ $var8 = 0;
+ while ($var8 < $this.$squidTentacles.data.length) {
+ nms_ModelRenderer_render($this.$squidTentacles.data[$var8], $par7);
+ $var8 = $var8 + 1 | 0;
+ }
+}
+function nms_INpc() {
+}
+function nms_IMerchant() {
+}
+function nms_EntityVillager() {
+ var a = this; nms_EntityAgeable.call(a);
+ a.$randomTickDivider = 0;
+ a.$isMating = 0;
+ a.$isPlaying = 0;
+ a.$buyingPlayer = null;
+ a.$buyingList = null;
+ a.$timeUntilReset = 0;
+ a.$needsInitilization = 0;
+ a.$wealth = 0;
+ a.$lastBuyingPlayer = null;
+ a.$field_82190_bM = 0;
+ a.$field_82191_bN = 0.0;
+}
+var nms_EntityVillager_villagerStockList = null;
+var nms_EntityVillager_blacksmithSellingList = null;
+function nms_EntityVillager_$callClinit() {
+ nms_EntityVillager_$callClinit = $rt_eraseClinit(nms_EntityVillager);
+ nms_EntityVillager__clinit_();
+}
+function nms_EntityVillager__init_0() {
+ var var_0 = new nms_EntityVillager();
+ nms_EntityVillager__init_(var_0);
+ return var_0;
+}
+function nms_EntityVillager__init_($this) {
+ nms_EntityVillager_$callClinit();
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$field_98056_d = (-1.0);
+ $this.$randomTickDivider = 0;
+ $this.$isMating = 0;
+ $this.$isPlaying = 0;
+ nms_DataWatcher_updateObject($this.$dataWatcher, 16, jl_Integer_valueOf(0));
+ $this.$moveSpeed = 0.5;
+ nms_EntityAgeable_setSize($this, 0.6000000238418579, 1.7999999523162842);
+}
+function nms_EntityVillager_isAIEnabled($this) {
+ return 1;
+}
+function nms_EntityVillager_updateAITick($this) {
+ var var$1, $var2, $var3, var$4;
+ var$1 = $this.$buyingPlayer === null ? 0 : 1;
+ if (!var$1 && $this.$timeUntilReset > 0) {
+ $this.$timeUntilReset = $this.$timeUntilReset - 1 | 0;
+ if ($this.$timeUntilReset <= 0) {
+ if ($this.$needsInitilization) {
+ a: {
+ if ($this.$buyingList.$size0 > 1) {
+ $var2 = $this.$buyingList;
+ $var3 = new ju_AbstractList$1;
+ $var3.$this$0 = $var2;
+ $var3.$modCount = $var3.$this$0.$modCount0;
+ $var3.$size1 = $var3.$this$0.$size2();
+ $var3.$removeIndex = (-1);
+ while (true) {
+ if (!($var3.$index >= $var3.$size1 ? 0 : 1))
+ break a;
+ $var2 = ju_AbstractList$1_next($var3);
+ if ($var2.$toolUses < $var2.$maxTradeUses ? 0 : 1) {
+ var$1 = ((Math.random() * 6.0 | 0) + (Math.random() * 6.0 | 0) | 0) + 2 | 0;
+ $var2.$maxTradeUses = $var2.$maxTradeUses + var$1 | 0;
+ }
+ }
+ }
+ }
+ nms_EntityVillager_addDefaultEquipmentAndRecipies($this, 1);
+ $this.$needsInitilization = 0;
+ }
+ var$4 = new nms_PotionEffect;
+ var$4.$potionID = nms_Potion_regeneration.$id3;
+ var$4.$duration = 200;
+ var$4.$amplifier = 0;
+ var$4.$isAmbient = 0;
+ nms_EntityLiving_addPotionEffect($this, var$4);
+ }
+ }
+}
+function nms_EntityVillager_interact($this, $par1EntityPlayer) {
+ var $var2, $var3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $var2 = nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory);
+ if ($var2 !== null) {
+ $var3 = $var2.$itemID0;
+ nms_Item_$callClinit();
+ if ($var3 == nms_Item_monsterPlacer.$itemID) {
+ $var3 = 1;
+ break a;
+ }
+ }
+ $var3 = 0;
+ }
+ if (!$var3 && (!$this.$isDead && $this.$health > 0 ? 1 : 0) && !($this.$buyingPlayer === null ? 0 : 1) && !(nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 12) >= 0 ? 0 : 1)) {
+ if ($this.$worldObj.$isRemote)
+ return 1;
+ $this.$buyingPlayer = $par1EntityPlayer;
+ var$4 = nms_DataWatcher_getWatchableObjectString($this.$dataWatcher, 5);
+ var$5 = $par1EntityPlayer.$mc3;
+ $var2 = nms_GuiMerchant__init_($par1EntityPlayer.$inventory, $this, $par1EntityPlayer.$worldObj, var$4);
+ $ptr = 2;
+ continue main;
+ }
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityAgeable_interact($this, $par1EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var3 = $tmp;
+ return $var3;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$5, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $var2, $var3, var$4, var$5, $ptr);
+}
+function nms_EntityVillager_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Integer;
+ var$2.$value = 0;
+ nms_DataWatcher_addObject(var$1, 12, var$2);
+ nms_DataWatcher_addObject($this.$dataWatcher, 16, jl_Integer_valueOf(0));
+}
+function nms_EntityVillager_getMaxHealth($this) {
+ return 20;
+}
+function nms_EntityVillager_canDespawn($this) {
+ return 0;
+}
+function nms_EntityVillager_getLivingSound($this) {
+ return $rt_s(1305);
+}
+function nms_EntityVillager_getHurtSound($this) {
+ return $rt_s(1306);
+}
+function nms_EntityVillager_getDeathSound($this) {
+ return $rt_s(1307);
+}
+function nms_EntityVillager_setProfession($this, $par1) {
+ nms_DataWatcher_updateObject($this.$dataWatcher, 16, jl_Integer_valueOf($par1));
+}
+function nms_EntityVillager_getProfession($this) {
+ return nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 16);
+}
+function nms_EntityVillager_setRevengeTarget($this, $par1EntityLiving) {
+ $this.$entityLivingToAttack = $par1EntityLiving;
+ $this.$revengeTimer = $this.$entityLivingToAttack === null ? 0 : 100;
+}
+function nms_EntityVillager_onDeath($this, $par1DamageSource) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onDeath($this, $par1DamageSource);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $ptr);
+}
+function nms_EntityVillager_setCustomer($this, $par1EntityPlayer) {
+ $this.$buyingPlayer = $par1EntityPlayer;
+}
+function nms_EntityVillager_getCustomer($this) {
+ return $this.$buyingPlayer;
+}
+function nms_EntityVillager_isTrading($this) {
+ return $this.$buyingPlayer === null ? 0 : 1;
+}
+function nms_EntityVillager_useRecipe($this, $par1MerchantRecipe) {
+ var var$2, var$3;
+ $par1MerchantRecipe.$toolUses = $par1MerchantRecipe.$toolUses + 1 | 0;
+ var$2 = $this.$buyingList;
+ var$3 = $this.$buyingList.$size0 - 1 | 0;
+ if (var$3 >= 0 && var$3 < var$2.$size0) {
+ if (nms_MerchantRecipe_hasSameIDsAs($par1MerchantRecipe, var$2.$array1.data[var$3])) {
+ $this.$timeUntilReset = 40;
+ $this.$needsInitilization = 1;
+ if ($this.$buyingPlayer === null)
+ $this.$lastBuyingPlayer = null;
+ else
+ $this.$lastBuyingPlayer = $this.$buyingPlayer.$username0;
+ }
+ var$3 = $par1MerchantRecipe.$itemToBuy.$itemID0;
+ nms_Item_$callClinit();
+ if (var$3 == nms_Item_emerald.$itemID)
+ $this.$wealth = $this.$wealth + $par1MerchantRecipe.$itemToBuy.$stackSize | 0;
+ return;
+ }
+ $par1MerchantRecipe = new jl_IndexOutOfBoundsException;
+ $par1MerchantRecipe.$suppressionEnabled = 1;
+ $par1MerchantRecipe.$writableStackTrace = 1;
+ $rt_throw($par1MerchantRecipe);
+}
+function nms_EntityVillager_getRecipes($this, $par1EntityPlayer) {
+ if ($this.$buyingList === null)
+ nms_EntityVillager_addDefaultEquipmentAndRecipies($this, 1);
+ return $this.$buyingList;
+}
+function nms_EntityVillager_func_82188_j($this, $par1) {
+ var $var2;
+ $var2 = $par1 + $this.$field_82191_bN;
+ if ($var2 > 0.8999999761581421)
+ $var2 = 0.8999999761581421 - ($var2 - 0.8999999761581421);
+ return $var2;
+}
+function nms_EntityVillager_addDefaultEquipmentAndRecipies($this, $par1) {
+ var $var2, $var8, $var10, $var11, $var6, $var3, $var5, $var7, $var9;
+ if ($this.$buyingList === null)
+ $this.$field_82191_bN = 0.0;
+ else
+ $this.$field_82191_bN = nms_MathHelper_sqrt_float(ju_ArrayList_size($this.$buyingList)) * 0.20000000298023224;
+ a: {
+ b: {
+ $var2 = nms_MerchantRecipeList__init_0();
+ switch (nms_EntityVillager_getProfession($this)) {
+ case 0:
+ break b;
+ case 1:
+ nms_Item_$callClinit();
+ nms_EntityVillager_addMerchantItem($var2, nms_Item_paper.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.800000011920929));
+ nms_EntityVillager_addMerchantItem($var2, nms_Item_book.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.800000011920929));
+ nms_EntityVillager_addMerchantItem($var2, nms_Item_writtenBook.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.30000001192092896));
+ nms_Block_$callClinit();
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Block_bookShelf.$blockID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.800000011920929));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Block_glass.$blockID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.20000000298023224));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_compass.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.20000000298023224));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_pocketSundial.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.20000000298023224));
+ if (ju_Random_nextFloat($this.$rand0) >= nms_EntityVillager_func_82188_j($this, 0.07000000029802322))
+ break a;
+ nms_Enchantment_$callClinit();
+ $var8 = nms_Enchantment_field_92090_c.data[ju_Random_nextInt0($this.$rand0, nms_Enchantment_field_92090_c.data.length)];
+ $var10 = nms_MathHelper_getRandomIntegerInRange($this.$rand0, nms_Enchantment_getMinLevel($var8), $var8.$getMaxLevel());
+ $var11 = nms_ItemEnchantedBook_func_92111_a(nms_Item_enchantedBook, nms_EnchantmentData__init_($var8, $var10));
+ $var6 = (2 + ju_Random_nextInt0($this.$rand0, 5 + ($var10 * 10 | 0) | 0) | 0) + (3 * $var10 | 0) | 0;
+ ju_ArrayList_add($var2, nms_MerchantRecipe__init_(nms_ItemStack__init_2(nms_Item_book), nms_ItemStack__init_3(nms_Item_emerald, $var6), $var11));
+ break a;
+ case 2:
+ nms_Item_$callClinit();
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_eyeOfEnder.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.30000001192092896));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_expBottle.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.20000000298023224));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_redstone.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.4000000059604645));
+ nms_Block_$callClinit();
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Block_glowStone.$blockID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.30000001192092896));
+ $var3 = $rt_createIntArray(8).data;
+ $var3[0] = nms_Item_swordIron.$itemID;
+ $var3[1] = nms_Item_swordDiamond.$itemID;
+ $var3[2] = nms_Item_plateIron.$itemID;
+ $var3[3] = nms_Item_plateDiamond.$itemID;
+ $var3[4] = nms_Item_axeIron.$itemID;
+ $var3[5] = nms_Item_axeDiamond.$itemID;
+ $var3[6] = nms_Item_pickaxeIron.$itemID;
+ $var3[7] = nms_Item_pickaxeDiamond.$itemID;
+ $var5 = $var3.length;
+ $var6 = 0;
+ while ($var6 < $var5) {
+ $var7 = $var3[$var6];
+ if (ju_Random_nextFloat($this.$rand0) < nms_EntityVillager_func_82188_j($this, 0.05000000074505806))
+ ju_ArrayList_add($var2, nms_MerchantRecipe__init_(nms_ItemStack__init_4($var7, 1, 0), nms_ItemStack__init_5(nms_Item_emerald, 2 + ju_Random_nextInt0($this.$rand0, 3) | 0, 0), nms_EnchantmentHelper_addRandomEnchantment($this.$rand0, nms_ItemStack__init_4($var7, 1, 0), 5 + ju_Random_nextInt0($this.$rand0, 15) | 0)));
+ $var6 = $var6 + 1 | 0;
+ }
+ break a;
+ case 3:
+ nms_Item_$callClinit();
+ nms_EntityVillager_addMerchantItem($var2, nms_Item_coal.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.699999988079071));
+ nms_EntityVillager_addMerchantItem($var2, nms_Item_ingotIron.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.5));
+ nms_EntityVillager_addMerchantItem($var2, nms_Item_ingotGold.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.5));
+ nms_EntityVillager_addMerchantItem($var2, nms_Item_diamond.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.5));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_swordIron.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.5));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_swordDiamond.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.5));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_axeIron.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.30000001192092896));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_axeDiamond.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.30000001192092896));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_pickaxeIron.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.5));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_pickaxeDiamond.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.5));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_shovelIron.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.20000000298023224));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_shovelDiamond.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.20000000298023224));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_hoeIron.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.20000000298023224));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_hoeDiamond.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.20000000298023224));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_bootsIron.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.20000000298023224));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_bootsDiamond.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.20000000298023224));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_helmetIron.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.20000000298023224));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_helmetDiamond.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.20000000298023224));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_plateIron.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.20000000298023224));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_plateDiamond.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.20000000298023224));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_legsIron.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.20000000298023224));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_legsDiamond.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.20000000298023224));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_bootsChain.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.10000000149011612));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_helmetChain.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.10000000149011612));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_plateChain.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.10000000149011612));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_legsChain.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.10000000149011612));
+ break a;
+ case 4:
+ break;
+ default:
+ break a;
+ }
+ nms_Item_$callClinit();
+ nms_EntityVillager_addMerchantItem($var2, nms_Item_coal.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.699999988079071));
+ nms_EntityVillager_addMerchantItem($var2, nms_Item_porkRaw.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.5));
+ nms_EntityVillager_addMerchantItem($var2, nms_Item_beefRaw.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.5));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_saddle.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.10000000149011612));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_plateLeather.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.30000001192092896));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_bootsLeather.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.30000001192092896));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_helmetLeather.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.30000001192092896));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_legsLeather.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.30000001192092896));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_porkCooked.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.30000001192092896));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_beefCooked.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.30000001192092896));
+ break a;
+ }
+ nms_Item_$callClinit();
+ nms_EntityVillager_addMerchantItem($var2, nms_Item_wheat.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.8999999761581421));
+ nms_Block_$callClinit();
+ nms_EntityVillager_addMerchantItem($var2, nms_Block_cloth.$blockID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.5));
+ nms_EntityVillager_addMerchantItem($var2, nms_Item_chickenRaw.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.5));
+ nms_EntityVillager_addMerchantItem($var2, nms_Item_fishCooked.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.4000000059604645));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_bread.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.8999999761581421));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_melon.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.30000001192092896));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_appleRed.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.30000001192092896));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_cookie.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.30000001192092896));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_shears.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.30000001192092896));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_flintAndSteel.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.30000001192092896));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_chickenCooked.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.30000001192092896));
+ nms_EntityVillager_addBlacksmithItem($var2, nms_Item_arrow.$itemID, $this.$rand0, nms_EntityVillager_func_82188_j($this, 0.5));
+ if (ju_Random_nextFloat($this.$rand0) < nms_EntityVillager_func_82188_j($this, 0.5))
+ ju_ArrayList_add($var2, nms_MerchantRecipe__init_(nms_ItemStack__init_6(nms_Block_gravel, 10), nms_ItemStack__init_2(nms_Item_emerald), nms_ItemStack__init_4(nms_Item_flint.$itemID, 4 + ju_Random_nextInt0($this.$rand0, 2) | 0, 0)));
+ }
+ if (ju_AbstractCollection_isEmpty($var2)) {
+ nms_Item_$callClinit();
+ nms_EntityVillager_addMerchantItem($var2, nms_Item_ingotGold.$itemID, $this.$rand0, 1.0);
+ }
+ ju_Collections_shuffle($var2);
+ if ($this.$buyingList === null)
+ $this.$buyingList = nms_MerchantRecipeList__init_0();
+ $var9 = 0;
+ while ($var9 < $par1 && $var9 < ju_ArrayList_size($var2)) {
+ nms_MerchantRecipeList_addToListWithCheck($this.$buyingList, ju_ArrayList_get($var2, $var9));
+ $var9 = $var9 + 1 | 0;
+ }
+}
+function nms_EntityVillager_setRecipes($this, $par1MerchantRecipeList) {
+ return;
+}
+function nms_EntityVillager_addMerchantItem($par0MerchantRecipeList, $par1, $par2Random, $par3) {
+ var var$5, var$6, var$7, var$8, var$9;
+ nms_EntityVillager_$callClinit();
+ if (Math.random() < $par3) {
+ var$5 = new nms_MerchantRecipe;
+ var$6 = new nms_ItemStack;
+ var$7 = nms_EntityVillager_getRandomCountForItem($par1, $par2Random);
+ var$6.$stackSize = 0;
+ var$6.$itemFrame = null;
+ var$6.$itemID0 = $par1;
+ var$6.$stackSize = var$7;
+ var$6.$itemDamage = 0;
+ if (var$6.$itemDamage < 0)
+ var$6.$itemDamage = 0;
+ nms_Item_$callClinit();
+ $par2Random = nms_Item_emerald;
+ var$8 = new nms_ItemStack;
+ var$9 = $par2Random.$itemID;
+ var$8.$stackSize = 0;
+ var$8.$itemFrame = null;
+ var$8.$itemID0 = var$9;
+ var$8.$stackSize = 1;
+ var$8.$itemDamage = 0;
+ if (var$8.$itemDamage < 0)
+ var$8.$itemDamage = 0;
+ $par2Random = null;
+ var$5.$itemToBuy = var$6;
+ var$5.$secondItemToBuy = $par2Random;
+ var$5.$itemToSell = var$8;
+ var$5.$maxTradeUses = 7;
+ ju_ArrayList_add($par0MerchantRecipeList, var$5);
+ }
+}
+function nms_EntityVillager_getRandomCountForItem($par0, $par1Random) {
+ var $var2, var$4, var$5;
+ nms_EntityVillager_$callClinit();
+ $par1Random = nms_EntityVillager_villagerStockList;
+ $var2 = jl_Integer_valueOf($par0);
+ if ($var2 !== null) {
+ var$4 = jl_Integer_hashCode($var2);
+ $par1Random = ju_HashMap_findNonNullKeyEntry($par1Random, $var2, var$4 & ($par1Random.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $par1Random = $par1Random.$elementData.data[0];
+ while ($par1Random !== null && $par1Random.$key !== null) {
+ $par1Random = $par1Random.$next1;
+ }
+ }
+ $var2 = $par1Random === null ? null : $par1Random.$value0;
+ if ($var2 === null)
+ $par0 = 1;
+ else if ($var2.$first.$value >= $var2.$second.$value)
+ $par0 = $var2.$first.$value;
+ else {
+ var$5 = $var2.$first.$value;
+ $par0 = $var2.$second.$value - $var2.$first.$value | 0;
+ $par0 = var$5 + (Math.random() * $par0 | 0) | 0;
+ }
+ return $par0;
+}
+function nms_EntityVillager_addBlacksmithItem($par0MerchantRecipeList, $par1, $par2Random, $par3) {
+ var $var4, $var5, var$7, $var6, var$9, var$10, var$11;
+ nms_EntityVillager_$callClinit();
+ if (Math.random() < $par3) {
+ $var4 = nms_EntityVillager_getRandomCountForBlacksmithItem($par1, $par2Random);
+ if ($var4 >= 0) {
+ $var5 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$7 = nms_Item_emerald.$itemID;
+ $var5.$stackSize = 0;
+ $var5.$itemFrame = null;
+ $var5.$itemID0 = var$7;
+ $var5.$stackSize = $var4;
+ $var5.$itemDamage = 0;
+ if ($var5.$itemDamage < 0)
+ $var5.$itemDamage = 0;
+ $var6 = new nms_ItemStack;
+ $var6.$stackSize = 0;
+ $var6.$itemFrame = null;
+ $var6.$itemID0 = $par1;
+ $var6.$stackSize = 1;
+ $var6.$itemDamage = 0;
+ if ($var6.$itemDamage < 0)
+ $var6.$itemDamage = 0;
+ } else {
+ $var5 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$9 = nms_Item_emerald.$itemID;
+ $var5.$stackSize = 0;
+ $var5.$itemFrame = null;
+ $var5.$itemID0 = var$9;
+ $var5.$stackSize = 1;
+ $var5.$itemDamage = 0;
+ if ($var5.$itemDamage < 0)
+ $var5.$itemDamage = 0;
+ $var6 = new nms_ItemStack;
+ var$10 = -$var4;
+ $var6.$stackSize = 0;
+ $var6.$itemFrame = null;
+ $var6.$itemID0 = $par1;
+ $var6.$stackSize = var$10;
+ $var6.$itemDamage = 0;
+ if ($var6.$itemDamage < 0)
+ $var6.$itemDamage = 0;
+ }
+ $par2Random = new nms_MerchantRecipe;
+ var$11 = null;
+ $par2Random.$itemToBuy = $var5;
+ $par2Random.$secondItemToBuy = var$11;
+ $par2Random.$itemToSell = $var6;
+ $par2Random.$maxTradeUses = 7;
+ ju_ArrayList_add($par0MerchantRecipeList, $par2Random);
+ }
+}
+function nms_EntityVillager_getRandomCountForBlacksmithItem($par0, $par1Random) {
+ var $var2, var$4, var$5;
+ nms_EntityVillager_$callClinit();
+ $par1Random = nms_EntityVillager_blacksmithSellingList;
+ $var2 = jl_Integer_valueOf($par0);
+ if ($var2 !== null) {
+ var$4 = jl_Integer_hashCode($var2);
+ $par1Random = ju_HashMap_findNonNullKeyEntry($par1Random, $var2, var$4 & ($par1Random.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $par1Random = $par1Random.$elementData.data[0];
+ while ($par1Random !== null && $par1Random.$key !== null) {
+ $par1Random = $par1Random.$next1;
+ }
+ }
+ $var2 = $par1Random === null ? null : $par1Random.$value0;
+ if ($var2 === null)
+ $par0 = 1;
+ else if ($var2.$first.$value >= $var2.$second.$value)
+ $par0 = $var2.$first.$value;
+ else {
+ var$5 = $var2.$first.$value;
+ $par0 = $var2.$second.$value - $var2.$first.$value | 0;
+ $par0 = var$5 + (Math.random() * $par0 | 0) | 0;
+ }
+ return $par0;
+}
+function nms_EntityVillager_handleHealthUpdate($this, $par1) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1 == 12) {
+ var$2 = $rt_s(868);
+ $ptr = 1;
+ continue main;
+ }
+ if ($par1 == 13) {
+ var$2 = $rt_s(869);
+ $ptr = 2;
+ continue main;
+ }
+ if ($par1 != 14) {
+ $ptr = 3;
+ continue main;
+ }
+ var$2 = $rt_s(870);
+ $ptr = 4;
+ continue main;
+ case 1:
+ nms_EntityVillager_generateRandomParticles($this, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_EntityVillager_generateRandomParticles($this, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_EntityLiving_handleHealthUpdate($this, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ nms_EntityVillager_generateRandomParticles($this, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, var$2, $ptr);
+}
+function nms_EntityVillager_generateRandomParticles($this, $par1Str) {
+ var $var2, $var3, $var5, $var7, var$6, var$7, var$8, var$9, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var7 = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1Str = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = 0;
+ while ($var2 < 5) {
+ $var3 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var5 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var7 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ var$6 = $this.$worldObj;
+ var$7 = $this.$posX + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$8 = $this.$posY + 1.0 + Math.random() * $this.$height1;
+ var$9 = $this.$posZ + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$10 = 0;
+ if (var$10 < var$6.$worldAccesses.$size0) {
+ var$11 = var$6.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$10];
+ $ptr = 1;
+ continue main;
+ }
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$11, $par1Str, var$7, var$8, var$9, $var3, $var5, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = var$10 + 1 | 0;
+ while (true) {
+ if (var$10 < var$6.$worldAccesses.$size0) {
+ var$11 = var$6.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$10];
+ continue main;
+ }
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ $var2 = $var2 + 1 | 0;
+ if ($var2 >= 5)
+ break;
+ $var3 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var5 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ $var7 = ju_Random_nextGaussian($this.$rand0) * 0.02;
+ var$6 = $this.$worldObj;
+ var$7 = $this.$posX + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$8 = $this.$posY + 1.0 + Math.random() * $this.$height1;
+ var$9 = $this.$posZ + Math.random() * $this.$width1 * 2.0 - $this.$width1;
+ var$10 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Str, $var2, $var3, $var5, $var7, var$6, var$7, var$8, var$9, var$10, var$11, $ptr);
+}
+function nms_EntityVillager_initCreature($this) {
+ var var$1;
+ var$1 = Math.random() * 5.0 | 0;
+ nms_DataWatcher_updateObject($this.$dataWatcher, 16, jl_Integer_valueOf(var$1));
+}
+function nms_EntityVillager_func_82187_q($this) {
+ $this.$field_82190_bM = 1;
+}
+function nms_EntityVillager_func_90012_b($this, $par1EntityAgeable) {
+ var $var2, var$3;
+ $var2 = new nms_EntityVillager;
+ nms_EntityVillager_$callClinit();
+ nms_EntityLiving__init_0($var2);
+ $var2.$hasAttacked = 0;
+ $var2.$fleeingTick = 0;
+ $var2.$field_98056_d = (-1.0);
+ $var2.$randomTickDivider = 0;
+ $var2.$isMating = 0;
+ $var2.$isPlaying = 0;
+ nms_DataWatcher_updateObject($var2.$dataWatcher, 16, jl_Integer_valueOf(0));
+ $var2.$moveSpeed = 0.5;
+ nms_EntityAgeable_setSize($var2, 0.6000000238418579, 1.7999999523162842);
+ $par1EntityAgeable = $this.$worldObj;
+ $var2.$worldObj = $par1EntityAgeable;
+ $var2.$dimension = $par1EntityAgeable.$provider.$dimensionId;
+ var$3 = Math.random() * 5.0 | 0;
+ nms_DataWatcher_updateObject($var2.$dataWatcher, 16, jl_Integer_valueOf(var$3));
+ return $var2;
+}
+function nms_EntityVillager_createChild($this, $par1EntityAgeable) {
+ var var$2, var$3;
+ $par1EntityAgeable = new nms_EntityVillager;
+ nms_EntityVillager_$callClinit();
+ nms_EntityLiving__init_0($par1EntityAgeable);
+ $par1EntityAgeable.$hasAttacked = 0;
+ $par1EntityAgeable.$fleeingTick = 0;
+ $par1EntityAgeable.$field_98056_d = (-1.0);
+ $par1EntityAgeable.$randomTickDivider = 0;
+ $par1EntityAgeable.$isMating = 0;
+ $par1EntityAgeable.$isPlaying = 0;
+ nms_DataWatcher_updateObject($par1EntityAgeable.$dataWatcher, 16, jl_Integer_valueOf(0));
+ $par1EntityAgeable.$moveSpeed = 0.5;
+ nms_EntityAgeable_setSize($par1EntityAgeable, 0.6000000238418579, 1.7999999523162842);
+ var$2 = $this.$worldObj;
+ $par1EntityAgeable.$worldObj = var$2;
+ $par1EntityAgeable.$dimension = var$2.$provider.$dimensionId;
+ var$3 = Math.random() * 5.0 | 0;
+ nms_DataWatcher_updateObject($par1EntityAgeable.$dataWatcher, 16, jl_Integer_valueOf(var$3));
+ return $par1EntityAgeable;
+}
+function nms_EntityVillager__clinit_() {
+ var var$1, var$2;
+ nms_EntityVillager_villagerStockList = ju_HashMap__init_0();
+ nms_EntityVillager_blacksmithSellingList = ju_HashMap__init_0();
+ var$1 = nms_EntityVillager_villagerStockList;
+ nms_Item_$callClinit();
+ ju_HashMap_put(var$1, jl_Integer_valueOf(nms_Item_coal.$itemID), nms_Tuple__init_(jl_Integer_valueOf(16), jl_Integer_valueOf(24)));
+ ju_HashMap_put(nms_EntityVillager_villagerStockList, jl_Integer_valueOf(nms_Item_ingotIron.$itemID), nms_Tuple__init_(jl_Integer_valueOf(8), jl_Integer_valueOf(10)));
+ ju_HashMap_put(nms_EntityVillager_villagerStockList, jl_Integer_valueOf(nms_Item_ingotGold.$itemID), nms_Tuple__init_(jl_Integer_valueOf(8), jl_Integer_valueOf(10)));
+ ju_HashMap_put(nms_EntityVillager_villagerStockList, jl_Integer_valueOf(nms_Item_diamond.$itemID), nms_Tuple__init_(jl_Integer_valueOf(4), jl_Integer_valueOf(6)));
+ ju_HashMap_put(nms_EntityVillager_villagerStockList, jl_Integer_valueOf(nms_Item_paper.$itemID), nms_Tuple__init_(jl_Integer_valueOf(24), jl_Integer_valueOf(36)));
+ ju_HashMap_put(nms_EntityVillager_villagerStockList, jl_Integer_valueOf(nms_Item_book.$itemID), nms_Tuple__init_(jl_Integer_valueOf(11), jl_Integer_valueOf(13)));
+ ju_HashMap_put(nms_EntityVillager_villagerStockList, jl_Integer_valueOf(nms_Item_writtenBook.$itemID), nms_Tuple__init_(jl_Integer_valueOf(1), jl_Integer_valueOf(1)));
+ ju_HashMap_put(nms_EntityVillager_villagerStockList, jl_Integer_valueOf(nms_Item_enderPearl.$itemID), nms_Tuple__init_(jl_Integer_valueOf(3), jl_Integer_valueOf(4)));
+ ju_HashMap_put(nms_EntityVillager_villagerStockList, jl_Integer_valueOf(nms_Item_eyeOfEnder.$itemID), nms_Tuple__init_(jl_Integer_valueOf(2), jl_Integer_valueOf(3)));
+ ju_HashMap_put(nms_EntityVillager_villagerStockList, jl_Integer_valueOf(nms_Item_porkRaw.$itemID), nms_Tuple__init_(jl_Integer_valueOf(14), jl_Integer_valueOf(18)));
+ ju_HashMap_put(nms_EntityVillager_villagerStockList, jl_Integer_valueOf(nms_Item_beefRaw.$itemID), nms_Tuple__init_(jl_Integer_valueOf(14), jl_Integer_valueOf(18)));
+ ju_HashMap_put(nms_EntityVillager_villagerStockList, jl_Integer_valueOf(nms_Item_chickenRaw.$itemID), nms_Tuple__init_(jl_Integer_valueOf(14), jl_Integer_valueOf(18)));
+ ju_HashMap_put(nms_EntityVillager_villagerStockList, jl_Integer_valueOf(nms_Item_fishCooked.$itemID), nms_Tuple__init_(jl_Integer_valueOf(9), jl_Integer_valueOf(13)));
+ ju_HashMap_put(nms_EntityVillager_villagerStockList, jl_Integer_valueOf(nms_Item_seeds.$itemID), nms_Tuple__init_(jl_Integer_valueOf(34), jl_Integer_valueOf(48)));
+ ju_HashMap_put(nms_EntityVillager_villagerStockList, jl_Integer_valueOf(nms_Item_melonSeeds.$itemID), nms_Tuple__init_(jl_Integer_valueOf(30), jl_Integer_valueOf(38)));
+ ju_HashMap_put(nms_EntityVillager_villagerStockList, jl_Integer_valueOf(nms_Item_pumpkinSeeds.$itemID), nms_Tuple__init_(jl_Integer_valueOf(30), jl_Integer_valueOf(38)));
+ ju_HashMap_put(nms_EntityVillager_villagerStockList, jl_Integer_valueOf(nms_Item_wheat.$itemID), nms_Tuple__init_(jl_Integer_valueOf(18), jl_Integer_valueOf(22)));
+ var$2 = nms_EntityVillager_villagerStockList;
+ nms_Block_$callClinit();
+ ju_HashMap_put(var$2, jl_Integer_valueOf(nms_Block_cloth.$blockID), nms_Tuple__init_(jl_Integer_valueOf(14), jl_Integer_valueOf(22)));
+ ju_HashMap_put(nms_EntityVillager_villagerStockList, jl_Integer_valueOf(nms_Item_rottenFlesh.$itemID), nms_Tuple__init_(jl_Integer_valueOf(36), jl_Integer_valueOf(64)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_flintAndSteel.$itemID), nms_Tuple__init_(jl_Integer_valueOf(3), jl_Integer_valueOf(4)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_shears.$itemID), nms_Tuple__init_(jl_Integer_valueOf(3), jl_Integer_valueOf(4)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_swordIron.$itemID), nms_Tuple__init_(jl_Integer_valueOf(7), jl_Integer_valueOf(11)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_swordDiamond.$itemID), nms_Tuple__init_(jl_Integer_valueOf(12), jl_Integer_valueOf(14)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_axeIron.$itemID), nms_Tuple__init_(jl_Integer_valueOf(6), jl_Integer_valueOf(8)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_axeDiamond.$itemID), nms_Tuple__init_(jl_Integer_valueOf(9), jl_Integer_valueOf(12)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_pickaxeIron.$itemID), nms_Tuple__init_(jl_Integer_valueOf(7), jl_Integer_valueOf(9)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_pickaxeDiamond.$itemID), nms_Tuple__init_(jl_Integer_valueOf(10), jl_Integer_valueOf(12)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_shovelIron.$itemID), nms_Tuple__init_(jl_Integer_valueOf(4), jl_Integer_valueOf(6)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_shovelDiamond.$itemID), nms_Tuple__init_(jl_Integer_valueOf(7), jl_Integer_valueOf(8)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_hoeIron.$itemID), nms_Tuple__init_(jl_Integer_valueOf(4), jl_Integer_valueOf(6)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_hoeDiamond.$itemID), nms_Tuple__init_(jl_Integer_valueOf(7), jl_Integer_valueOf(8)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_bootsIron.$itemID), nms_Tuple__init_(jl_Integer_valueOf(4), jl_Integer_valueOf(6)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_bootsDiamond.$itemID), nms_Tuple__init_(jl_Integer_valueOf(7), jl_Integer_valueOf(8)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_helmetIron.$itemID), nms_Tuple__init_(jl_Integer_valueOf(4), jl_Integer_valueOf(6)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_helmetDiamond.$itemID), nms_Tuple__init_(jl_Integer_valueOf(7), jl_Integer_valueOf(8)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_plateIron.$itemID), nms_Tuple__init_(jl_Integer_valueOf(10), jl_Integer_valueOf(14)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_plateDiamond.$itemID), nms_Tuple__init_(jl_Integer_valueOf(16), jl_Integer_valueOf(19)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_legsIron.$itemID), nms_Tuple__init_(jl_Integer_valueOf(8), jl_Integer_valueOf(10)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_legsDiamond.$itemID), nms_Tuple__init_(jl_Integer_valueOf(11), jl_Integer_valueOf(14)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_bootsChain.$itemID), nms_Tuple__init_(jl_Integer_valueOf(5), jl_Integer_valueOf(7)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_helmetChain.$itemID), nms_Tuple__init_(jl_Integer_valueOf(5), jl_Integer_valueOf(7)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_plateChain.$itemID), nms_Tuple__init_(jl_Integer_valueOf(11), jl_Integer_valueOf(15)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_legsChain.$itemID), nms_Tuple__init_(jl_Integer_valueOf(9), jl_Integer_valueOf(11)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_bread.$itemID), nms_Tuple__init_(jl_Integer_valueOf((-4)), jl_Integer_valueOf((-2))));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_melon.$itemID), nms_Tuple__init_(jl_Integer_valueOf((-8)), jl_Integer_valueOf((-4))));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_appleRed.$itemID), nms_Tuple__init_(jl_Integer_valueOf((-8)), jl_Integer_valueOf((-4))));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_cookie.$itemID), nms_Tuple__init_(jl_Integer_valueOf((-10)), jl_Integer_valueOf((-7))));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Block_glass.$blockID), nms_Tuple__init_(jl_Integer_valueOf((-5)), jl_Integer_valueOf((-3))));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Block_bookShelf.$blockID), nms_Tuple__init_(jl_Integer_valueOf(3), jl_Integer_valueOf(4)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_plateLeather.$itemID), nms_Tuple__init_(jl_Integer_valueOf(4), jl_Integer_valueOf(5)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_bootsLeather.$itemID), nms_Tuple__init_(jl_Integer_valueOf(2), jl_Integer_valueOf(4)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_helmetLeather.$itemID), nms_Tuple__init_(jl_Integer_valueOf(2), jl_Integer_valueOf(4)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_legsLeather.$itemID), nms_Tuple__init_(jl_Integer_valueOf(2), jl_Integer_valueOf(4)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_saddle.$itemID), nms_Tuple__init_(jl_Integer_valueOf(6), jl_Integer_valueOf(8)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_expBottle.$itemID), nms_Tuple__init_(jl_Integer_valueOf((-4)), jl_Integer_valueOf((-1))));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_redstone.$itemID), nms_Tuple__init_(jl_Integer_valueOf((-4)), jl_Integer_valueOf((-1))));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_compass.$itemID), nms_Tuple__init_(jl_Integer_valueOf(10), jl_Integer_valueOf(12)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_pocketSundial.$itemID), nms_Tuple__init_(jl_Integer_valueOf(10), jl_Integer_valueOf(12)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Block_glowStone.$blockID), nms_Tuple__init_(jl_Integer_valueOf((-3)), jl_Integer_valueOf((-1))));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_porkCooked.$itemID), nms_Tuple__init_(jl_Integer_valueOf((-7)), jl_Integer_valueOf((-5))));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_beefCooked.$itemID), nms_Tuple__init_(jl_Integer_valueOf((-7)), jl_Integer_valueOf((-5))));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_chickenCooked.$itemID), nms_Tuple__init_(jl_Integer_valueOf((-8)), jl_Integer_valueOf((-6))));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_eyeOfEnder.$itemID), nms_Tuple__init_(jl_Integer_valueOf(7), jl_Integer_valueOf(11)));
+ ju_HashMap_put(nms_EntityVillager_blacksmithSellingList, jl_Integer_valueOf(nms_Item_arrow.$itemID), nms_Tuple__init_(jl_Integer_valueOf((-12)), jl_Integer_valueOf((-8))));
+}
+function nms_RenderVillager() {
+ nms_RenderLiving.call(this);
+ this.$villagerModel = null;
+}
+var nms_RenderVillager_entityTexture0 = null;
+var nms_RenderVillager_entityTexture1 = null;
+var nms_RenderVillager_entityTexture2 = null;
+var nms_RenderVillager_entityTexture3 = null;
+var nms_RenderVillager_entityTexture4 = null;
+var nms_RenderVillager_entityTexture5 = null;
+function nms_RenderVillager__init_0() {
+ var var_0 = new nms_RenderVillager();
+ nms_RenderVillager__init_(var_0);
+ return var_0;
+}
+function nms_RenderVillager__init_($this) {
+ var var$1;
+ var$1 = nms_ModelVillager__init_0(0.0, 0.0, 64, 64);
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = var$1;
+ $this.$shadowSize = 0.5;
+ $this.$villagerModel = $this.$mainModel;
+}
+function nms_RenderVillager_shouldVillagerRenderPass($this, $par1EntityVillager, $par2, $par3) {
+ return (-1);
+}
+function nms_RenderVillager_renderVillager($this, $par1EntityVillager, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityVillager = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityVillager, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityVillager, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderVillager_renderVillagerEquipedItems($this, $par1EntityVillager, $par2) {
+ return;
+}
+function nms_RenderVillager_preRenderVillager($this, $par1EntityVillager, $par2) {
+ var $var3, var$4, var$5, var$6;
+ $var3 = 0.9375;
+ if (nms_DataWatcher_getWatchableObjectInt($par1EntityVillager.$dataWatcher, 12) >= 0)
+ $this.$shadowSize = 0.5;
+ else {
+ $var3 = 0.46875;
+ $this.$shadowSize = 0.25;
+ }
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityVillager = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityVillager.$x = $var3;
+ $par1EntityVillager.$y = $var3;
+ $par1EntityVillager.$z = $var3;
+ $par1EntityVillager = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityVillager, $par1EntityVillager);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$4 = new ji_PrintStream;
+ var$4.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityVillager = new jl_StringBuilder;
+ $par1EntityVillager.$buffer = $rt_createCharArray(16);
+ var$4.$sb = $par1EntityVillager;
+ var$4.$buffer0 = $rt_createCharArray(32);
+ var$4.$autoFlush = 0;
+ $par1EntityVillager = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityVillager, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$4.$charset = $par1EntityVillager;
+ jl_System_errCache = var$4;
+ }
+ var$5 = jl_System_errCache;
+ var$4 = var$5.$sb;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(220));
+ var$6 = var$4.$length;
+ jl_AbstractStringBuilder_insertSpace(var$4, var$6, var$6 + 1 | 0);
+ var$4.$buffer.data[var$6] = 10;
+ ji_PrintStream_printSB(var$5);
+ }
+}
+function nms_RenderVillager_preRenderCallback($this, $par1EntityLiving, $par2) {
+ var var$3, var$4, var$5;
+ $par1EntityLiving = $par1EntityLiving;
+ $par2 = 0.9375;
+ if (nms_DataWatcher_getWatchableObjectInt($par1EntityLiving.$dataWatcher, 12) >= 0)
+ $this.$shadowSize = 0.5;
+ else {
+ $par2 = 0.46875;
+ $this.$shadowSize = 0.25;
+ }
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityLiving = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityLiving.$x = $par2;
+ $par1EntityLiving.$y = $par2;
+ $par1EntityLiving.$z = $par2;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityLiving, $par1EntityLiving);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityLiving = new jl_StringBuilder;
+ $par1EntityLiving.$buffer = $rt_createCharArray(16);
+ var$3.$sb = $par1EntityLiving;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ $par1EntityLiving = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityLiving, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = $par1EntityLiving;
+ jl_System_errCache = var$3;
+ }
+ var$4 = jl_System_errCache;
+ var$3 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(220));
+ var$5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$5, var$5 + 1 | 0);
+ var$3.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ }
+}
+function nms_RenderVillager_shouldRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ return (-1);
+}
+function nms_RenderVillager_renderEquippedItems($this, $par1EntityLiving, $par2) {
+ return;
+}
+function nms_RenderVillager_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderVillager_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderVillager_bindTexture($this, $par1EntityLiving) {
+ a: {
+ switch (nms_DataWatcher_getWatchableObjectInt($par1EntityLiving.$dataWatcher, 16)) {
+ case 0:
+ break;
+ case 1:
+ nle_TextureLocation_bindTexture(nms_RenderVillager_entityTexture1);
+ break a;
+ case 2:
+ nle_TextureLocation_bindTexture(nms_RenderVillager_entityTexture2);
+ break a;
+ case 3:
+ nle_TextureLocation_bindTexture(nms_RenderVillager_entityTexture3);
+ break a;
+ case 4:
+ nle_TextureLocation_bindTexture(nms_RenderVillager_entityTexture4);
+ break a;
+ default:
+ nle_TextureLocation_bindTexture(nms_RenderVillager_entityTexture5);
+ break a;
+ }
+ nle_TextureLocation_bindTexture(nms_RenderVillager_entityTexture0);
+ }
+}
+function nms_RenderVillager__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1308);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderVillager_entityTexture0 = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1309);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderVillager_entityTexture1 = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1310);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderVillager_entityTexture2 = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1311);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderVillager_entityTexture3 = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1312);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderVillager_entityTexture4 = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1018);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderVillager_entityTexture5 = var$1;
+}
+function nms_EntityIronGolem() {
+ var a = this; nms_EntityGolem.call(a);
+ a.$homeCheckTimer = 0;
+ a.$attackTimer = 0;
+ a.$holdRoseTick = 0;
+}
+function nms_EntityIronGolem__init_0() {
+ var var_0 = new nms_EntityIronGolem();
+ nms_EntityIronGolem__init_(var_0);
+ return var_0;
+}
+function nms_EntityIronGolem__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$homeCheckTimer = 0;
+ nms_Entity_setSize($this, 1.399999976158142, 2.9000000953674316);
+}
+function nms_EntityIronGolem_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 16, var$2);
+}
+function nms_EntityIronGolem_isAIEnabled($this) {
+ return 1;
+}
+function nms_EntityIronGolem_updateAITick($this) {
+ return;
+}
+function nms_EntityIronGolem_getMaxHealth($this) {
+ return 100;
+}
+function nms_EntityIronGolem_decreaseAirSupply($this, $par1) {
+ return $par1;
+}
+function nms_EntityIronGolem_collideWithEntity($this, $par1Entity) {
+ if ($rt_isInstance($par1Entity, nms_IMob) && !(Math.random() * 20.0 | 0))
+ $this.$attackTarget = $par1Entity;
+ $par1Entity.$applyEntityCollision($this);
+}
+function nms_EntityIronGolem_onLivingUpdate($this) {
+ var var$1, $var1, $var2, $var3, $var4, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onLivingUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$attackTimer > 0)
+ $this.$attackTimer = $this.$attackTimer - 1 | 0;
+ if ($this.$holdRoseTick > 0)
+ $this.$holdRoseTick = $this.$holdRoseTick - 1 | 0;
+ if ($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ > 2.500000277905201E-7 && !(Math.random() * 5.0 | 0)) {
+ var$1 = $this.$posX;
+ $var1 = var$1 | 0;
+ if (var$1 < $var1)
+ $var1 = $var1 - 1 | 0;
+ var$1 = $this.$posY - 0.20000000298023224 - $this.$yOffset0;
+ $var2 = var$1 | 0;
+ if (var$1 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$1 = $this.$posZ;
+ $var3 = var$1 | 0;
+ if (var$1 < $var3)
+ $var3 = $var3 - 1 | 0;
+ $var4 = nms_World_getBlockId($this.$worldObj, $var1, $var2, $var3);
+ if ($var4 > 0) {
+ var$6 = $this.$worldObj;
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(673));
+ jl_AbstractStringBuilder_insert0(var$7, var$7.$length, $var4, 10);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(381));
+ $var4 = nms_World_getBlockMetadata($this.$worldObj, $var1, $var2, $var3);
+ jl_AbstractStringBuilder_insert0(var$7, var$7.$length, $var4, 10);
+ var$8 = jl_String__init_0(var$7.$buffer, 0, var$7.$length);
+ var$9 = $this.$posX + (Math.random() - 0.5) * $this.$width1;
+ var$10 = $this.$boundingBox.$minY + 0.1;
+ var$11 = $this.$posZ + (Math.random() - 0.5) * $this.$width1;
+ var$12 = 4.0 * (Math.random() - 0.5);
+ var$13 = 0.5;
+ var$1 = (Math.random() - 0.5) * 4.0;
+ $var3 = 0;
+ if ($var3 < var$6.$worldAccesses.$size0) {
+ var$7 = var$6.$worldAccesses;
+ if ($var3 >= 0 && $var3 < var$7.$size0) {
+ var$7 = var$7.$array1.data[$var3];
+ $ptr = 2;
+ continue main;
+ }
+ var$6 = new jl_IndexOutOfBoundsException;
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ $rt_throw(var$6);
+ }
+ }
+ }
+ return;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle(var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var3 = $var3 + 1 | 0;
+ if ($var3 >= var$6.$worldAccesses.$size0)
+ return;
+ var$7 = var$6.$worldAccesses;
+ if ($var3 >= 0 && $var3 < var$7.$size0) {
+ var$7 = var$7.$array1.data[$var3];
+ continue main;
+ }
+ var$6 = new jl_IndexOutOfBoundsException;
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ $rt_throw(var$6);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $var1, $var2, $var3, $var4, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, $ptr);
+}
+function nms_EntityIronGolem_handleHealthUpdate($this, $par1) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1 == 4) {
+ $this.$attackTimer = 10;
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1313), 1.0, 1.0);
+ } else {
+ if ($par1 != 11) {
+ $ptr = 1;
+ continue main;
+ }
+ $this.$holdRoseTick = 400;
+ }
+ return;
+ case 1:
+ nms_EntityLiving_handleHealthUpdate($this, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $ptr);
+}
+function nms_EntityIronGolem_getAttackTimer($this) {
+ return $this.$attackTimer;
+}
+function nms_EntityIronGolem_getLivingSound($this) {
+ return $rt_s(1256);
+}
+function nms_EntityIronGolem_getHurtSound($this) {
+ return $rt_s(1314);
+}
+function nms_EntityIronGolem_getDeathSound($this) {
+ return $rt_s(1315);
+}
+function nms_EntityIronGolem_playStepSound($this, $par1, $par2, $par3, $par4) {
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1316), 1.0, 1.0);
+}
+function nms_EntityIronGolem_dropFewItems($this, $par1, $par2) {
+ var $var3, $var4, var$5, var$6, var$7, $var5, var$9;
+ $var3 = Math.random() * 3.0 | 0;
+ $var4 = 0;
+ while ($var4 < $var3) {
+ nms_Block_$callClinit();
+ $par1 = nms_Block_plantRed.$blockID;
+ var$5 = new nms_ItemStack;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = $par1;
+ var$5.$stackSize = 1;
+ var$5.$itemDamage = 0;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ var$6 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$6.$dataWatcher, 10, var$5);
+ nms_DataWatcher_setObjectWatched(var$6.$dataWatcher, 10);
+ var$6.$delayBeforeCanPickup = 10;
+ var$5 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$5, var$6);
+ var$7 = var$5.$entityList;
+ ju_HashMap_putImpl(var$7.$backingMap, var$6, var$7);
+ if (!$par1) {
+ var$5 = var$5.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$5.$backingMap, var$6, var$5);
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ $par1 = 3 + (Math.random() * 3.0 | 0) | 0;
+ $var5 = 0;
+ while ($var5 < $par1) {
+ nms_Item_$callClinit();
+ $var4 = nms_Item_ingotIron.$itemID;
+ var$6 = new nms_ItemStack;
+ var$6.$stackSize = 0;
+ var$6.$itemFrame = null;
+ var$6.$itemID0 = $var4;
+ var$6.$stackSize = 1;
+ var$6.$itemDamage = 0;
+ if (var$6.$itemDamage < 0)
+ var$6.$itemDamage = 0;
+ var$9 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$9.$dataWatcher, 10, var$6);
+ nms_DataWatcher_setObjectWatched(var$9.$dataWatcher, 10);
+ var$9.$delayBeforeCanPickup = 10;
+ var$5 = $this.$worldObj;
+ $par2 = nms_World_spawnEntityInWorld(var$5, var$9);
+ var$6 = var$5.$entityList;
+ ju_HashMap_putImpl(var$6.$backingMap, var$9, var$6);
+ if (!$par2) {
+ var$5 = var$5.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$5.$backingMap, var$9, var$5);
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+}
+function nms_EntityIronGolem_getHoldRoseTick($this) {
+ return $this.$holdRoseTick;
+}
+function nms_EntityIronGolem_setPlayerCreated($this, $par1) {
+ var $var2, var$3, var$4;
+ $var2 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ if (!$par1) {
+ var$3 = $this.$dataWatcher;
+ $par1 = ($var2 & (-2)) << 24 >> 24;
+ var$4 = new jl_Byte;
+ var$4.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$3, 16, var$4);
+ } else {
+ var$3 = $this.$dataWatcher;
+ $var2 = ($var2 | 1) << 24 >> 24;
+ var$4 = new jl_Byte;
+ var$4.$value4 = $var2;
+ nms_DataWatcher_updateObject(var$3, 16, var$4);
+ }
+}
+function nms_EntityIronGolem_onDeath($this, $par1DamageSource) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onDeath($this, $par1DamageSource);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $ptr);
+}
+function nms_RenderIronGolem() {
+ nms_RenderLiving.call(this);
+ this.$ironGolemModel = null;
+}
+var nms_RenderIronGolem_terrain = null;
+var nms_RenderIronGolem_entityTexture = null;
+function nms_RenderIronGolem__init_0() {
+ var var_0 = new nms_RenderIronGolem();
+ nms_RenderIronGolem__init_(var_0);
+ return var_0;
+}
+function nms_RenderIronGolem__init_($this) {
+ var var$1;
+ var$1 = nms_ModelIronGolem__init_0(0.0, (-7.0));
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = var$1;
+ $this.$shadowSize = 0.5;
+ $this.$ironGolemModel = $this.$mainModel;
+}
+function nms_RenderIronGolem_doRenderIronGolem($this, $par1EntityIronGolem, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityIronGolem = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityIronGolem, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityIronGolem, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderIronGolem_rotateIronGolemCorpse($this, $par1EntityIronGolem, $par2, $par3, $par4) {
+ nms_RenderLiving_rotateCorpse($this, $par1EntityIronGolem, $par2, $par3, $par4);
+ if ($par1EntityIronGolem.$limbYaw >= 0.01) {
+ $par2 = ($par1EntityIronGolem.$limbSwing - $par1EntityIronGolem.$limbYaw * (1.0 - $par4) + 6.0) % 13.0 - 6.5;
+ if ($par2 <= 0.0)
+ $par2 = -$par2;
+ nleg_EaglerAdapterGL30_glRotatef(6.5 * ($par2 - 3.25) / 3.25, 0.0, 0.0, 1.0);
+ }
+}
+function nms_RenderIronGolem_renderIronGolemEquippedItems($this, $par1EntityIronGolem, $par2) {
+ var var$3, var$4, var$5, $var6, $var4, $var5, $var3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var3 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1EntityIronGolem = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1EntityIronGolem.$holdRoseTick)
+ return;
+ nleg_EaglerAdapterGL30_glEnable(41);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glRotatef(5.0 + 180.0 * $this.$ironGolemModel.$ironGolemRightArm.$rotateAngleX / 3.1415927410125732, 1.0, 0.0, 0.0);
+ var$3 = nleg_EaglerAdapterGL30_deevis;
+ var$3.$x = (-0.6875);
+ var$3.$y = 1.25;
+ var$3.$z = (-0.9375);
+ var$3 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$3, var$3);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$4 = new ji_PrintStream;
+ var$4.$out = new jl_ConsoleOutputStreamStderr;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$4.$sb = var$3;
+ var$4.$buffer0 = $rt_createCharArray(32);
+ var$4.$autoFlush = 0;
+ var$3 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$3, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$4.$charset = var$3;
+ jl_System_errCache = var$4;
+ }
+ var$5 = jl_System_errCache;
+ var$3 = var$5.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(220));
+ $var6 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, $var6, $var6 + 1 | 0);
+ var$3.$buffer.data[$var6] = 10;
+ ji_PrintStream_printSB(var$5);
+ }
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 1.0, 0.0, 0.0);
+ var$3 = nleg_EaglerAdapterGL30_deevis;
+ var$3.$x = 0.800000011920929;
+ var$3.$y = (-0.800000011920929);
+ var$3.$z = 0.800000011920929;
+ var$3 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, var$3, var$3);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStderr;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$5.$sb = var$3;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ var$3 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$3, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = var$3;
+ jl_System_errCache = var$5;
+ }
+ var$5 = jl_System_errCache;
+ var$3 = var$5.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(220));
+ $var6 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, $var6, $var6 + 1 | 0);
+ var$3.$buffer.data[$var6] = 10;
+ ji_PrintStream_printSB(var$5);
+ }
+ a: {
+ $var4 = nms_Entity_getBrightnessForRender($par1EntityIronGolem, $par2);
+ $var5 = $var4 % 65536 | 0;
+ $var6 = $var4 / 65536 | 0;
+ $var4 = nms_OpenGlHelper_lightmapTexUnit;
+ $par2 = $var5 / 1.0;
+ $var3 = $var6 / 1.0;
+ switch ($var4) {
+ case 99:
+ break;
+ case 100:
+ nleg_EaglerAdapterGL30_tex1X = $par2;
+ nleg_EaglerAdapterGL30_tex1Y = $var3;
+ break a;
+ default:
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityIronGolem = new jl_StringBuilder;
+ $par1EntityIronGolem.$buffer = $rt_createCharArray(16);
+ var$3.$sb = $par1EntityIronGolem;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ $par1EntityIronGolem = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityIronGolem, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = $par1EntityIronGolem;
+ jl_System_errCache = var$3;
+ }
+ var$5 = jl_System_errCache;
+ var$3 = var$5.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(238));
+ $var5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, $var5, $var5 + 1 | 0);
+ var$3.$buffer.data[$var5] = 10;
+ ji_PrintStream_printSB(var$5);
+ break a;
+ }
+ nleg_EaglerAdapterGL30_tex0X = $par2;
+ nleg_EaglerAdapterGL30_tex0Y = $var3;
+ }
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nle_TextureLocation_bindTexture(nms_RenderIronGolem_terrain);
+ $par1EntityIronGolem = $this.$renderBlocks;
+ nms_Block_$callClinit();
+ var$3 = nms_Block_plantRed;
+ $var4 = 0;
+ $par2 = 1.0;
+ $ptr = 1;
+ case 1:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityIronGolem, var$3, $var4, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glDisable(41);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityIronGolem, $par2, var$3, var$4, var$5, $var6, $var4, $var5, $var3, $ptr);
+}
+function nms_RenderIronGolem_renderEquippedItems($this, $par1EntityLiving, $par2) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderIronGolem_renderIronGolemEquippedItems($this, $par1EntityLiving, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $ptr);
+}
+function nms_RenderIronGolem_rotateCorpse($this, $par1EntityLiving, $par2, $par3, $par4) {
+ nms_RenderIronGolem_rotateIronGolemCorpse($this, $par1EntityLiving, $par2, $par3, $par4);
+}
+function nms_RenderIronGolem_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderIronGolem_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderIronGolem_bindTexture($this, $par1EntityLiving) {
+ nle_TextureLocation_bindTexture(nms_RenderIronGolem_entityTexture);
+}
+function nms_RenderIronGolem__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(641);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderIronGolem_terrain = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1317);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderIronGolem_entityTexture = var$1;
+}
+function nms_EntityAmbientCreature() {
+ nms_EntityLiving.call(this);
+}
+function nms_EntityBat() {
+ nms_EntityAmbientCreature.call(this);
+ this.$currentFlightTarget = null;
+}
+function nms_EntityBat__init_0() {
+ var var_0 = new nms_EntityBat();
+ nms_EntityBat__init_(var_0);
+ return var_0;
+}
+function nms_EntityBat__init_($this) {
+ nms_EntityLiving__init_0($this);
+ nms_Entity_setSize($this, 0.5, 0.8999999761581421);
+ nms_EntityBat_setIsBatHanging($this, 1);
+}
+function nms_EntityBat_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 16, var$2);
+}
+function nms_EntityBat_getSoundVolume($this) {
+ return 0.10000000149011612;
+}
+function nms_EntityBat_getSoundPitch($this) {
+ return nms_EntityLiving_getSoundPitch($this) * 0.949999988079071;
+}
+function nms_EntityBat_getLivingSound($this) {
+ var var$1;
+ var$1 = !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1) ? 0 : 1;
+ return var$1 && Math.random() * 4.0 | 0 ? null : $rt_s(1318);
+}
+function nms_EntityBat_getHurtSound($this) {
+ return $rt_s(1319);
+}
+function nms_EntityBat_getDeathSound($this) {
+ return $rt_s(1320);
+}
+function nms_EntityBat_canBePushed($this) {
+ return 0;
+}
+function nms_EntityBat_collideWithEntity($this, $par1Entity) {
+ return;
+}
+function nms_EntityBat_func_85033_bc($this) {
+ return;
+}
+function nms_EntityBat_getMaxHealth($this) {
+ return 6;
+}
+function nms_EntityBat_getIsBatHanging($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1) ? 0 : 1;
+}
+function nms_EntityBat_setIsBatHanging($this, $par1) {
+ var $var2, var$3, var$4;
+ $var2 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ if (!$par1) {
+ var$3 = $this.$dataWatcher;
+ $par1 = ($var2 & (-2)) << 24 >> 24;
+ var$4 = new jl_Byte;
+ var$4.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$3, 16, var$4);
+ } else {
+ var$3 = $this.$dataWatcher;
+ $var2 = ($var2 | 1) << 24 >> 24;
+ var$4 = new jl_Byte;
+ var$4.$value4 = $var2;
+ nms_DataWatcher_updateObject(var$3, 16, var$4);
+ }
+}
+function nms_EntityBat_isAIEnabled($this) {
+ return 1;
+}
+function nms_EntityBat_onUpdate($this) {
+ var var$1, var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1) ? 0 : 1))
+ $this.$motionY = $this.$motionY * 0.6000000238418579;
+ else {
+ $this.$motionZ = 0.0;
+ $this.$motionY = 0.0;
+ $this.$motionX = 0.0;
+ var$1 = $this.$posY;
+ var$2 = var$1 | 0;
+ if (var$1 < var$2)
+ var$2 = var$2 - 1 | 0;
+ $this.$posY = var$2 + 1.0 - $this.$height1;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, $ptr);
+}
+function nms_EntityBat_updateAITasks($this) {
+ var var$1, $var1, $var3, $var5, $var8, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var8 = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();$var1 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_updateAITasks($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$1 = !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1) ? 0 : 1;
+ a: {
+ if (!var$1) {
+ if ($this.$currentFlightTarget !== null && !(nms_World_isAirBlock($this.$worldObj, $this.$currentFlightTarget.$posX0, $this.$currentFlightTarget.$posY0, $this.$currentFlightTarget.$posZ0) && $this.$currentFlightTarget.$posY0 >= 1))
+ $this.$currentFlightTarget = null;
+ if (!($this.$currentFlightTarget !== null && ju_Random_nextInt0($this.$rand0, 30) && nms_ChunkCoordinates_getDistanceSquared($this.$currentFlightTarget, $this.$posX | 0, $this.$posY | 0, $this.$posZ | 0) >= 4.0))
+ $this.$currentFlightTarget = nms_ChunkCoordinates__init_0((($this.$posX | 0) + ju_Random_nextInt0($this.$rand0, 7) | 0) - ju_Random_nextInt0($this.$rand0, 7) | 0, (($this.$posY | 0) + ju_Random_nextInt0($this.$rand0, 6) | 0) - 2 | 0, (($this.$posZ | 0) + ju_Random_nextInt0($this.$rand0, 7) | 0) - ju_Random_nextInt0($this.$rand0, 7) | 0);
+ $var1 = $this.$currentFlightTarget.$posX0 + 0.5 - $this.$posX;
+ $var3 = $this.$currentFlightTarget.$posY0 + 0.1 - $this.$posY;
+ $var5 = $this.$currentFlightTarget.$posZ0 + 0.5 - $this.$posZ;
+ $this.$motionX = $this.$motionX + (jl_Math_signum($var1) * 0.5 - $this.$motionX) * 0.10000000149011612;
+ $this.$motionY = $this.$motionY + (jl_Math_signum($var3) * 0.699999988079071 - $this.$motionY) * 0.10000000149011612;
+ $this.$motionZ = $this.$motionZ + (jl_Math_signum($var5) * 0.5 - $this.$motionZ) * 0.10000000149011612;
+ $var8 = nms_MathHelper_wrapAngleTo180_float(jl_Math_atan2($this.$motionZ, $this.$motionX) * 180.0 / 3.141592653589793 - 90.0 - $this.$rotationYaw);
+ $this.$moveForward0 = 0.5;
+ $this.$rotationYaw = $this.$rotationYaw + $var8;
+ if (!ju_Random_nextInt0($this.$rand0, 100) && nms_World_isBlockNormalCube($this.$worldObj, nms_MathHelper_floor_double($this.$posX), ($this.$posY | 0) + 1 | 0, nms_MathHelper_floor_double($this.$posZ)))
+ nms_EntityBat_setIsBatHanging($this, 1);
+ } else {
+ var$6 = $this.$worldObj;
+ $var1 = $this.$posX;
+ var$7 = $var1 | 0;
+ if ($var1 < var$7)
+ var$7 = var$7 - 1 | 0;
+ var$1 = ($this.$posY | 0) + 1 | 0;
+ $var1 = $this.$posZ;
+ var$8 = $var1 | 0;
+ if ($var1 < var$8)
+ var$8 = var$8 - 1 | 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId(var$6, var$7, var$1, var$8))) {
+ nms_EntityBat_setIsBatHanging($this, 0);
+ var$6 = $this.$worldObj;
+ var$9 = null;
+ var$1 = 1015;
+ var$10 = $this.$posX | 0;
+ var$8 = $this.$posY | 0;
+ var$7 = $this.$posZ | 0;
+ var$11 = 0;
+ var$12 = 0;
+ if (var$12 >= var$6.$worldAccesses.$size0)
+ break a;
+ var$13 = var$6.$worldAccesses;
+ if (var$12 >= 0 && var$12 < var$13.$size0) {
+ var$13 = var$13.$array1.data[var$12];
+ $ptr = 3;
+ continue main;
+ }
+ var$6 = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_(var$6);
+ $rt_throw(var$6);
+ }
+ if (!(Math.random() * 200.0 | 0))
+ $this.$rotationYawHead = ju_Random_nextInt0($this.$rand0, 360);
+ if (nms_World_getClosestPlayerToEntity($this.$worldObj, $this, 4.0) !== null) {
+ nms_EntityBat_setIsBatHanging($this, 0);
+ var$6 = $this.$worldObj;
+ var$9 = null;
+ var$1 = 1015;
+ var$10 = $this.$posX | 0;
+ var$8 = $this.$posY | 0;
+ var$7 = $this.$posZ | 0;
+ var$11 = 0;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 2:
+ nms_World_playAuxSFXAtEntity(var$6, var$9, var$1, var$10, var$8, var$7, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_RenderGlobal_playAuxSFX(var$13, var$9, var$1, var$10, var$8, var$7, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$12 = var$12 + 1 | 0;
+ if (var$12 >= var$6.$worldAccesses.$size0)
+ return;
+ var$13 = var$6.$worldAccesses;
+ if (var$12 >= 0 && var$12 < var$13.$size0) {
+ var$13 = var$13.$array1.data[var$12];
+ continue main;
+ }
+ var$6 = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_(var$6);
+ $rt_throw(var$6);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $var1, $var3, $var5, $var8, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, $ptr);
+}
+function nms_EntityBat_canTriggerWalking($this) {
+ return 0;
+}
+function nms_EntityBat_fall($this, $par1) {
+ return;
+}
+function nms_EntityBat_updateFallState($this, $par1, $par3) {
+ return;
+}
+function nms_EntityBat_doesEntityNotTriggerPressurePlate($this) {
+ return 1;
+}
+function nms_EntityBat_attackEntityFrom($this, $par1DamageSource, $par2) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$invulnerable)
+ return 0;
+ if (!$this.$worldObj.$isRemote && (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1) ? 0 : 1))
+ nms_EntityBat_setIsBatHanging($this, 0);
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityLiving_attackEntityFrom($this, $par1DamageSource, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ return $par2;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $par2, $ptr);
+}
+function nms_EntityBat_initCreature($this) {
+ return;
+}
+function nms_RenderBat() {
+ nms_RenderLiving.call(this);
+ this.$renderedBatSize = 0;
+}
+var nms_RenderBat_entityTexture = null;
+function nms_RenderBat__init_0() {
+ var var_0 = new nms_RenderBat();
+ nms_RenderBat__init_(var_0);
+ return var_0;
+}
+function nms_RenderBat__init_($this) {
+ var var$1;
+ var$1 = nms_ModelBat__init_0();
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = var$1;
+ $this.$shadowSize = 0.25;
+ $this.$renderedBatSize = 36;
+}
+function nms_RenderBat_func_82443_a($this, $par1EntityBat, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityBat = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (36 != $this.$renderedBatSize) {
+ $this.$renderedBatSize = 36;
+ $this.$mainModel = nms_ModelBat__init_0();
+ }
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityBat, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityBat, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderBat_func_82442_a($this, $par1EntityBat, $par2) {
+ var var$3, var$4, var$5;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityBat = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityBat.$x = 0.3499999940395355;
+ $par1EntityBat.$y = 0.3499999940395355;
+ $par1EntityBat.$z = 0.3499999940395355;
+ $par1EntityBat = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityBat, $par1EntityBat);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityBat = new jl_StringBuilder;
+ $par1EntityBat.$buffer = $rt_createCharArray(16);
+ var$3.$sb = $par1EntityBat;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ $par1EntityBat = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityBat, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = $par1EntityBat;
+ jl_System_errCache = var$3;
+ }
+ var$4 = jl_System_errCache;
+ var$3 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(220));
+ var$5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$5, var$5 + 1 | 0);
+ var$3.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ }
+}
+function nms_RenderBat_func_82445_a($this, $par1EntityBat, $par2, $par4, $par6) {
+ var var$5, var$6, var$7, var$8, var$9, var$10;
+ var$5 = $par2;
+ var$6 = $par4;
+ var$7 = $par6;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityBat = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityBat.$x = var$5;
+ $par1EntityBat.$y = var$6;
+ $par1EntityBat.$z = var$7;
+ $par1EntityBat = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntityBat, $par1EntityBat);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityBat = new jl_StringBuilder;
+ $par1EntityBat.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1EntityBat;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1EntityBat = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityBat, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1EntityBat;
+ jl_System_errCache = var$8;
+ }
+ var$9 = jl_System_errCache;
+ var$8 = var$9.$sb;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(220));
+ var$10 = var$8.$length;
+ jl_AbstractStringBuilder_insertSpace(var$8, var$10, var$10 + 1 | 0);
+ var$8.$buffer.data[var$10] = 10;
+ ji_PrintStream_printSB(var$9);
+ }
+}
+function nms_RenderBat_func_82444_a($this, $par1EntityBat, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, var$8, var$9;
+ if (!(nms_DataWatcher_getWatchableObjectByte($par1EntityBat.$dataWatcher, 16) & 1) ? 0 : 1) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$5 = nleg_EaglerAdapterGL30_deevis;
+ var$5.$x = 0.0;
+ var$5.$y = (-0.10000000149011612);
+ var$5.$z = 0.0;
+ var$5 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$5, var$5);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$6 = new ji_PrintStream;
+ var$6.$out = new jl_ConsoleOutputStreamStderr;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ var$6.$sb = var$5;
+ var$6.$buffer0 = $rt_createCharArray(32);
+ var$6.$autoFlush = 0;
+ var$5 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$5, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$6.$charset = var$5;
+ jl_System_errCache = var$6;
+ }
+ var$7 = jl_System_errCache;
+ var$6 = var$7.$sb;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(220));
+ var$8 = var$6.$length;
+ jl_AbstractStringBuilder_insertSpace(var$6, var$8, var$8 + 1 | 0);
+ var$6.$buffer.data[var$8] = 10;
+ ji_PrintStream_printSB(var$7);
+ }
+ } else {
+ var$9 = $par2 * 0.30000001192092896;
+ var$9 = nms_MathHelper_SIN_TABLE.data[(var$9 * 10430.3779296875 + 16384.0 | 0) & 65535] * 0.10000000149011612;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$5 = nleg_EaglerAdapterGL30_deevis;
+ var$5.$x = 0.0;
+ var$5.$y = var$9;
+ var$5.$z = 0.0;
+ var$5 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$5, var$5);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$6 = new ji_PrintStream;
+ var$6.$out = new jl_ConsoleOutputStreamStderr;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ var$6.$sb = var$5;
+ var$6.$buffer0 = $rt_createCharArray(32);
+ var$6.$autoFlush = 0;
+ var$5 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$5, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$6.$charset = var$5;
+ jl_System_errCache = var$6;
+ }
+ var$7 = jl_System_errCache;
+ var$6 = var$7.$sb;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(220));
+ var$8 = var$6.$length;
+ jl_AbstractStringBuilder_insertSpace(var$6, var$8, var$8 + 1 | 0);
+ var$6.$buffer.data[var$8] = 10;
+ ji_PrintStream_printSB(var$7);
+ }
+ }
+ nms_RenderLiving_rotateCorpse($this, $par1EntityBat, $par2, $par3, $par4);
+}
+function nms_RenderBat_preRenderCallback($this, $par1EntityLiving, $par2) {
+ var var$3, var$4, var$5;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityLiving = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityLiving.$x = 0.3499999940395355;
+ $par1EntityLiving.$y = 0.3499999940395355;
+ $par1EntityLiving.$z = 0.3499999940395355;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityLiving, $par1EntityLiving);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityLiving = new jl_StringBuilder;
+ $par1EntityLiving.$buffer = $rt_createCharArray(16);
+ var$3.$sb = $par1EntityLiving;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ $par1EntityLiving = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityLiving, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = $par1EntityLiving;
+ jl_System_errCache = var$3;
+ }
+ var$4 = jl_System_errCache;
+ var$3 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(220));
+ var$5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$5, var$5 + 1 | 0);
+ var$3.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ }
+}
+function nms_RenderBat_rotateCorpse($this, $par1EntityLiving, $par2, $par3, $par4) {
+ nms_RenderBat_func_82444_a($this, $par1EntityLiving, $par2, $par3, $par4);
+}
+function nms_RenderBat_renderLivingAt($this, $par1EntityLiving, $par2, $par4, $par6) {
+ var var$5, var$6, var$7, var$8, var$9;
+ var$5 = $par2;
+ var$6 = $par4;
+ var$7 = $par6;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityLiving = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityLiving.$x = var$5;
+ $par1EntityLiving.$y = var$6;
+ $par1EntityLiving.$z = var$7;
+ $par1EntityLiving = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntityLiving, $par1EntityLiving);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityLiving = new jl_StringBuilder;
+ jl_Object__init_0($par1EntityLiving);
+ $par1EntityLiving.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1EntityLiving;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1EntityLiving = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityLiving, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1EntityLiving;
+ jl_System_errCache = var$8;
+ }
+ var$9 = jl_System_errCache;
+ var$8 = var$9.$sb;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(220));
+ jl_AbstractStringBuilder_insert4(var$8, var$8.$length, 10);
+ ji_PrintStream_printSB(var$9);
+ }
+}
+function nms_RenderBat_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ if (36 != $this.$renderedBatSize) {
+ $this.$renderedBatSize = 36;
+ $this.$mainModel = nms_ModelBat__init_0();
+ }
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderBat_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ if (36 != $this.$renderedBatSize) {
+ $this.$renderedBatSize = 36;
+ $this.$mainModel = nms_ModelBat__init_0();
+ }
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderBat_bindTexture($this, $par1EntityLiving) {
+ nle_TextureLocation_bindTexture(nms_RenderBat_entityTexture);
+}
+function nms_RenderBat__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1321);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderBat_entityTexture = var$1;
+}
+function nms_IBossDisplayData() {
+}
+function nms_IEntityMultiPart() {
+}
+function nms_EntityDragon() {
+ var a = this; nms_EntityLiving.call(a);
+ a.$targetX = 0.0;
+ a.$targetY = 0.0;
+ a.$targetZ = 0.0;
+ a.$ringBuffer = null;
+ a.$ringBufferIndex = 0;
+ a.$dragonPartArray = null;
+ a.$dragonPartHead = null;
+ a.$dragonPartBody = null;
+ a.$dragonPartTail1 = null;
+ a.$dragonPartTail2 = null;
+ a.$dragonPartTail3 = null;
+ a.$dragonPartWing1 = null;
+ a.$dragonPartWing2 = null;
+ a.$prevAnimTime = 0.0;
+ a.$animTime = 0.0;
+ a.$forceNewTarget = 0;
+ a.$slowed = 0;
+ a.$target0 = null;
+ a.$deathTicks = 0;
+ a.$healingEnderCrystal = null;
+}
+function nms_EntityDragon__init_0() {
+ var var_0 = new nms_EntityDragon();
+ nms_EntityDragon__init_(var_0);
+ return var_0;
+}
+function nms_EntityDragon__init_($this) {
+ var var$1, var$2, var$3, var$4, var$5;
+ nms_EntityLiving__init_0($this);
+ $this.$ringBuffer = $rt_createDoubleMultiArray([3, 64]);
+ $this.$ringBufferIndex = (-1);
+ $this.$prevAnimTime = 0.0;
+ $this.$animTime = 0.0;
+ $this.$forceNewTarget = 0;
+ $this.$slowed = 0;
+ $this.$deathTicks = 0;
+ $this.$healingEnderCrystal = null;
+ var$1 = $rt_createArray(nms_EntityDragonPart, 7);
+ var$2 = var$1.data;
+ var$3 = new nms_EntityDragonPart;
+ nms_Entity__init_0(var$3);
+ var$4 = $this.$worldObj;
+ var$3.$worldObj = var$4;
+ var$3.$dimension = var$4.$provider.$dimensionId;
+ nms_Entity_setSize(var$3, 6.0, 6.0);
+ var$3.$entityDragonObj = $this;
+ var$3.$name9 = $rt_s(1235);
+ $this.$dragonPartHead = var$3;
+ var$2[0] = var$3;
+ var$5 = new nms_EntityDragonPart;
+ nms_Entity__init_0(var$5);
+ var$3 = $this.$worldObj;
+ var$5.$worldObj = var$3;
+ var$5.$dimension = var$3.$provider.$dimensionId;
+ nms_Entity_setSize(var$5, 8.0, 8.0);
+ var$5.$entityDragonObj = $this;
+ var$5.$name9 = $rt_s(1322);
+ $this.$dragonPartBody = var$5;
+ var$2[1] = var$5;
+ var$5 = new nms_EntityDragonPart;
+ nms_Entity__init_0(var$5);
+ var$3 = $this.$worldObj;
+ var$5.$worldObj = var$3;
+ var$5.$dimension = var$3.$provider.$dimensionId;
+ nms_Entity_setSize(var$5, 4.0, 4.0);
+ var$5.$entityDragonObj = $this;
+ var$5.$name9 = $rt_s(1323);
+ $this.$dragonPartTail1 = var$5;
+ var$2[2] = var$5;
+ var$3 = new nms_EntityDragonPart;
+ nms_Entity__init_0(var$3);
+ var$4 = $this.$worldObj;
+ var$3.$worldObj = var$4;
+ var$3.$dimension = var$4.$provider.$dimensionId;
+ nms_Entity_setSize(var$3, 4.0, 4.0);
+ var$3.$entityDragonObj = $this;
+ var$3.$name9 = $rt_s(1323);
+ $this.$dragonPartTail2 = var$3;
+ var$2[3] = var$3;
+ var$3 = new nms_EntityDragonPart;
+ nms_Entity__init_0(var$3);
+ var$4 = $this.$worldObj;
+ var$3.$worldObj = var$4;
+ var$3.$dimension = var$4.$provider.$dimensionId;
+ nms_Entity_setSize(var$3, 4.0, 4.0);
+ var$3.$entityDragonObj = $this;
+ var$3.$name9 = $rt_s(1323);
+ $this.$dragonPartTail3 = var$3;
+ var$2[4] = var$3;
+ var$3 = new nms_EntityDragonPart;
+ nms_Entity__init_0(var$3);
+ var$4 = $this.$worldObj;
+ var$3.$worldObj = var$4;
+ var$3.$dimension = var$4.$provider.$dimensionId;
+ nms_Entity_setSize(var$3, 4.0, 4.0);
+ var$3.$entityDragonObj = $this;
+ var$3.$name9 = $rt_s(1324);
+ $this.$dragonPartWing1 = var$3;
+ var$2[5] = var$3;
+ var$3 = new nms_EntityDragonPart;
+ nms_Entity__init_0(var$3);
+ var$4 = $this.$worldObj;
+ var$3.$worldObj = var$4;
+ var$3.$dimension = var$4.$provider.$dimensionId;
+ nms_Entity_setSize(var$3, 4.0, 4.0);
+ var$3.$entityDragonObj = $this;
+ var$3.$name9 = $rt_s(1324);
+ $this.$dragonPartWing2 = var$3;
+ var$2[6] = var$3;
+ $this.$dragonPartArray = var$1;
+ $this.$health = 200;
+ nms_Entity_setSize($this, 16.0, 8.0);
+ $this.$noClip = 1;
+ $this.$isImmuneToFire = 1;
+ $this.$targetY = 100.0;
+ $this.$ignoreFrustumCheck = 1;
+}
+function nms_EntityDragon_getMaxHealth($this) {
+ return 200;
+}
+function nms_EntityDragon_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Integer;
+ var$2.$value = 200;
+ nms_DataWatcher_addObject(var$1, 16, var$2);
+}
+function nms_EntityDragon_getMovementOffsets($this, $par1, $par2) {
+ var var$3, $var3, $var4, $var5, var$7, $var6, $var8, var$10;
+ if ($this.$health <= 0)
+ $par2 = 0.0;
+ $par2 = 1.0 - $par2;
+ var$3 = $this.$ringBufferIndex;
+ $par1 = $par1 * 1 | 0;
+ $var3 = (var$3 - $par1 | 0) & 63;
+ $var4 = (($this.$ringBufferIndex - $par1 | 0) - 1 | 0) & 63;
+ $var5 = $rt_createDoubleArray(3);
+ var$7 = $var5.data;
+ $var6 = $this.$ringBuffer.data[$var3].data[0];
+ $var8 = nms_MathHelper_wrapAngleTo180_double($this.$ringBuffer.data[$var4].data[0] - $var6);
+ var$10 = $par2;
+ var$7[0] = $var6 + $var8 * var$10;
+ $var6 = $this.$ringBuffer.data[$var3].data[1];
+ var$7[1] = $var6 + ($this.$ringBuffer.data[$var4].data[1] - $var6) * var$10;
+ var$7[2] = $this.$ringBuffer.data[$var3].data[2] + ($this.$ringBuffer.data[$var4].data[2] - $this.$ringBuffer.data[$var3].data[2]) * var$10;
+ return $var5;
+}
+function nms_EntityDragon_onLivingUpdate($this) {
+ var $var1, $var39, $var26, $var4, $var6, $var15, $var2, $var30, $var3, $var11, $var8, $var13, $var25, $var27, $var5, $var28, $var7, $var10, $var12, $var16, $var17, $var18, $var19, $var21, var$25, $var29, $var31, $var33, $var32, $var35, $var37, $var36, $var38, $var40, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var40 = $thread.pop();$var38 = $thread.pop();$var36 = $thread.pop();$var37 = $thread.pop();$var35 = $thread.pop();$var32 = $thread.pop();$var33 = $thread.pop();$var31 = $thread.pop();$var29 = $thread.pop();var$25 = $thread.pop();$var21 = $thread.pop();$var19 = $thread.pop();$var18 = $thread.pop();$var17 = $thread.pop();$var16 = $thread.pop();$var12 = $thread.pop();$var10 = $thread.pop();$var7 = $thread.pop();$var28 = $thread.pop();$var5 = $thread.pop();$var27 = $thread.pop();$var25
+ = $thread.pop();$var13 = $thread.pop();$var8 = $thread.pop();$var11 = $thread.pop();$var3 = $thread.pop();$var30 = $thread.pop();$var2 = $thread.pop();$var15 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var26 = $thread.pop();$var39 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$worldObj.$isRemote)
+ nms_DataWatcher_updateObject($this.$dataWatcher, 16, jl_Integer_valueOf($this.$health));
+ else {
+ $var1 = nms_MathHelper_cos($this.$animTime * 3.1415927410125732 * 2.0);
+ if (nms_MathHelper_cos($this.$prevAnimTime * 3.1415927410125732 * 2.0) <= (-0.30000001192092896) && $var1 >= (-0.30000001192092896)) {
+ $var39 = $this.$worldObj;
+ $var26 = $this.$posX;
+ $var4 = $this.$posY;
+ $var6 = $this.$posZ;
+ $var15 = $rt_s(1325);
+ $var1 = 5.0;
+ $var2 = 0.800000011920929 + ju_Random_nextFloat($this.$rand0) * 0.30000001192092896;
+ $var30 = 0;
+ $ptr = 3;
+ continue main;
+ }
+ }
+ $this.$prevAnimTime = $this.$animTime;
+ if ($this.$health > 0) {
+ $ptr = 1;
+ continue main;
+ }
+ $var1 = (ju_Random_nextFloat($this.$rand0) - 0.5) * 8.0;
+ $var2 = (ju_Random_nextFloat($this.$rand0) - 0.5) * 4.0;
+ $var3 = (ju_Random_nextFloat($this.$rand0) - 0.5) * 8.0;
+ $var15 = $this.$worldObj;
+ $var39 = $rt_s(845);
+ $var4 = $this.$posX + $var1;
+ $var6 = $this.$posY + 2.0 + $var2;
+ $var11 = $this.$posZ + $var3;
+ $var8 = 0.0;
+ $var13 = 0.0;
+ $var26 = 0.0;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_EntityDragon_updateDragonEnderCrystal($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = 0.20000000298023224 / (nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ) * 10.0 + 1.0) * jl_Math_pow(2.0, $this.$motionY);
+ if (!$this.$slowed)
+ $this.$animTime = $this.$animTime + $var1;
+ else
+ $this.$animTime = $this.$animTime + $var1 * 0.5;
+ a: {
+ $this.$rotationYaw = nms_MathHelper_wrapAngleTo180_float($this.$rotationYaw);
+ if ($this.$ringBufferIndex < 0) {
+ $var25 = 0;
+ while (true) {
+ if ($var25 >= $this.$ringBuffer.data.length)
+ break a;
+ $this.$ringBuffer.data[$var25].data[0] = $this.$rotationYaw;
+ $this.$ringBuffer.data[$var25].data[1] = $this.$posY;
+ $var25 = $var25 + 1 | 0;
+ }
+ }
+ }
+ $var30 = $this.$ringBufferIndex + 1 | 0;
+ $this.$ringBufferIndex = $var30;
+ if ($var30 == $this.$ringBuffer.data.length)
+ $this.$ringBufferIndex = 0;
+ $this.$ringBuffer.data[$this.$ringBufferIndex].data[0] = $this.$rotationYaw;
+ $this.$ringBuffer.data[$this.$ringBufferIndex].data[1] = $this.$posY;
+ if ($this.$worldObj.$isRemote) {
+ if ($this.$newPosRotationIncrements > 0) {
+ $var26 = $this.$posX + ($this.$newPosX - $this.$posX) / $this.$newPosRotationIncrements;
+ $var4 = $this.$posY + ($this.$newPosY - $this.$posY) / $this.$newPosRotationIncrements;
+ $var6 = $this.$posZ + ($this.$newPosZ - $this.$posZ) / $this.$newPosRotationIncrements;
+ $var8 = nms_MathHelper_wrapAngleTo180_double($this.$newRotationYaw - $this.$rotationYaw);
+ $this.$rotationYaw = $this.$rotationYaw + $var8 / $this.$newPosRotationIncrements;
+ $this.$rotationPitch = $this.$rotationPitch + ($this.$newRotationPitch - $this.$rotationPitch) / $this.$newPosRotationIncrements;
+ $this.$newPosRotationIncrements = $this.$newPosRotationIncrements - 1 | 0;
+ nms_Entity_setPosition($this, $var26, $var4, $var6);
+ nms_Entity_setRotation($this, $this.$rotationYaw, $this.$rotationPitch);
+ }
+ $this.$renderYawOffset = $this.$rotationYaw;
+ $var15 = $this.$dragonPartHead;
+ $this.$dragonPartHead.$height1 = 3.0;
+ $var15.$width1 = 3.0;
+ $var15 = $this.$dragonPartTail1;
+ $this.$dragonPartTail1.$height1 = 2.0;
+ $var15.$width1 = 2.0;
+ $var15 = $this.$dragonPartTail2;
+ $this.$dragonPartTail2.$height1 = 2.0;
+ $var15.$width1 = 2.0;
+ $var15 = $this.$dragonPartTail3;
+ $this.$dragonPartTail3.$height1 = 2.0;
+ $var15.$width1 = 2.0;
+ $this.$dragonPartBody.$height1 = 3.0;
+ $this.$dragonPartBody.$width1 = 5.0;
+ $this.$dragonPartWing1.$height1 = 2.0;
+ $this.$dragonPartWing1.$width1 = 4.0;
+ $this.$dragonPartWing2.$height1 = 3.0;
+ $this.$dragonPartWing2.$width1 = 4.0;
+ $var2 = (nms_EntityDragon_getMovementOffsets($this, 5, 1.0).data[1] - nms_EntityDragon_getMovementOffsets($this, 10, 1.0).data[1]) * 10.0 / 180.0 * 3.1415927410125732;
+ $var3 = nms_MathHelper_cos($var2);
+ $var27 = -nms_MathHelper_sin($var2);
+ $var5 = $this.$rotationYaw * 3.1415927410125732 / 180.0;
+ $var28 = nms_MathHelper_sin($var5);
+ $var7 = nms_MathHelper_cos($var5);
+ $var15 = $this.$dragonPartBody;
+ $ptr = 4;
+ continue main;
+ }
+ $var26 = $this.$targetX - $this.$posX;
+ $var4 = $this.$targetY - $this.$posY;
+ $var6 = $this.$targetZ - $this.$posZ;
+ $var11 = $var26 * $var26;
+ $var8 = $var11 + $var4 * $var4;
+ $var13 = $var6 * $var6;
+ $var8 = $var8 + $var13;
+ if ($this.$target0 === null) {
+ $this.$targetX = $this.$targetX + ju_Random_nextGaussian($this.$rand0) * 2.0;
+ $this.$targetZ = $this.$targetZ + ju_Random_nextGaussian($this.$rand0) * 2.0;
+ } else {
+ $this.$targetX = $this.$target0.$posX;
+ $this.$targetZ = $this.$target0.$posZ;
+ $var10 = $this.$targetX - $this.$posX;
+ $var12 = $this.$targetZ - $this.$posZ;
+ $var16 = 0.4000000059604645 + jl_Math_sqrt($var10 * $var10 + $var12 * $var12) / 80.0 - 1.0;
+ if ($var16 > 10.0)
+ $var16 = 10.0;
+ $this.$targetY = $this.$target0.$boundingBox.$minY + $var16;
+ }
+ if (!(!$this.$forceNewTarget && $var8 >= 100.0 && $var8 <= 22500.0 && !$this.$isCollidedHorizontally && !$this.$isCollidedVertically))
+ nms_EntityDragon_setNewTarget($this);
+ $var4 = $var4 / nms_MathHelper_sqrt_double($var11 + $var13);
+ $var11 = (-0.6000000238418579);
+ if ($var4 >= $var11)
+ $var11 = $var4;
+ $var4 = 0.6000000238418579;
+ if ($var11 <= $var4)
+ $var4 = $var11;
+ $this.$motionY = $this.$motionY + $var4 * 0.10000000149011612;
+ $this.$rotationYaw = nms_MathHelper_wrapAngleTo180_float($this.$rotationYaw);
+ $var13 = nms_MathHelper_wrapAngleTo180_double(180.0 - jl_Math_atan2($var26, $var6) * 180.0 / 3.141592653589793 - $this.$rotationYaw);
+ if ($var13 > 50.0)
+ $var13 = 50.0;
+ if ($var13 < (-50.0))
+ $var13 = (-50.0);
+ $var15 = nms_Vec3_normalize(nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$targetX - $this.$posX, $this.$targetY - $this.$posY, $this.$targetZ - $this.$posZ));
+ $var39 = nms_Vec3_normalize(nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), nms_MathHelper_sin($this.$rotationYaw * 3.1415927410125732 / 180.0), $this.$motionY, -nms_MathHelper_cos($this.$rotationYaw * 3.1415927410125732 / 180.0)));
+ $var17 = (nms_Vec3_dotProduct($var39, $var15) + 0.5) / 1.5;
+ if ($var17 < 0.0)
+ $var17 = 0.0;
+ $this.$randomYawVelocity = $this.$randomYawVelocity * 0.800000011920929;
+ $var18 = nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ) * 1.0 + 1.0;
+ $var19 = jl_Math_sqrt($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ) * 1.0 + 1.0;
+ if ($var19 > 40.0)
+ $var19 = 40.0;
+ $this.$randomYawVelocity = $this.$randomYawVelocity + $var13 * 0.699999988079071 / $var19 / $var18;
+ $this.$rotationYaw = $this.$rotationYaw + $this.$randomYawVelocity * 0.10000000149011612;
+ $var21 = 2.0 / ($var19 + 1.0);
+ nms_Entity_moveFlying($this, 0.0, (-1.0), 0.05999999865889549 * ($var17 * $var21 + 1.0 - $var21));
+ if (!$this.$slowed) {
+ $var26 = $this.$motionX;
+ $var4 = $this.$motionY;
+ $var6 = $this.$motionZ;
+ $ptr = 12;
+ continue main;
+ }
+ $var26 = $this.$motionX * 0.800000011920929;
+ $var4 = $this.$motionY * 0.800000011920929;
+ $var6 = $this.$motionZ * 0.800000011920929;
+ $ptr = 13;
+ continue main;
+ case 2:
+ nms_World_spawnParticle($var15, $var39, $var4, $var6, $var11, $var8, $var13, $var26);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_WorldClient_playSound($var39, $var26, $var4, $var6, $var15, $var1, $var2, $var30);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$prevAnimTime = $this.$animTime;
+ if ($this.$health > 0) {
+ $ptr = 1;
+ continue main;
+ }
+ $var1 = (ju_Random_nextFloat($this.$rand0) - 0.5) * 8.0;
+ $var2 = (ju_Random_nextFloat($this.$rand0) - 0.5) * 4.0;
+ $var3 = (ju_Random_nextFloat($this.$rand0) - 0.5) * 8.0;
+ $var15 = $this.$worldObj;
+ $var39 = $rt_s(845);
+ $var4 = $this.$posX + $var1;
+ $var6 = $this.$posY + 2.0 + $var2;
+ $var11 = $this.$posZ + $var3;
+ $var8 = 0.0;
+ $var13 = 0.0;
+ $var26 = 0.0;
+ $ptr = 2;
+ continue main;
+ case 4:
+ nms_Entity_onUpdate($var15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Entity_setLocationAndAngles($this.$dragonPartBody, $this.$posX + $var28 * 0.5, $this.$posY, $this.$posZ - $var7 * 0.5, 0.0, 0.0);
+ $var15 = $this.$dragonPartWing1;
+ $ptr = 5;
+ case 5:
+ nms_Entity_onUpdate($var15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var15 = $this.$dragonPartWing1;
+ $var26 = $this.$posX;
+ $var4 = $var7 * 4.5;
+ $var26 = $var26 + $var4;
+ $var6 = $this.$posY + 2.0;
+ $var11 = $this.$posZ;
+ $var8 = $var28 * 4.5;
+ nms_Entity_setLocationAndAngles($var15, $var26, $var6, $var11 + $var8, 0.0, 0.0);
+ $var15 = $this.$dragonPartWing2;
+ $ptr = 6;
+ case 6:
+ nms_Entity_onUpdate($var15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Entity_setLocationAndAngles($this.$dragonPartWing2, $this.$posX - $var4, $this.$posY + 2.0, $this.$posZ - $var8, 0.0, 0.0);
+ if (!$this.$worldObj.$isRemote && !$this.$hurtTime) {
+ nms_EntityDragon_collideWithEntities($this, nms_World_getEntitiesWithinAABBExcludingEntity0($this.$worldObj, $this, nms_AxisAlignedBB_offset(nms_AxisAlignedBB_expand($this.$dragonPartWing1.$boundingBox, 4.0, 2.0, 4.0), 0.0, (-2.0), 0.0)));
+ nms_EntityDragon_collideWithEntities($this, nms_World_getEntitiesWithinAABBExcludingEntity0($this.$worldObj, $this, nms_AxisAlignedBB_offset(nms_AxisAlignedBB_expand($this.$dragonPartWing2.$boundingBox, 4.0, 2.0, 4.0), 0.0, (-2.0), 0.0)));
+ $var15 = nms_World_getEntitiesWithinAABBExcludingEntity0($this.$worldObj, $this, nms_AxisAlignedBB_expand($this.$dragonPartHead.$boundingBox, 1.0, 1.0, 1.0));
+ $ptr = 8;
+ continue main;
+ }
+ var$25 = nms_EntityDragon_getMovementOffsets($this, 5, 1.0).data;
+ $var29 = nms_EntityDragon_getMovementOffsets($this, 0, 1.0).data;
+ $var31 = nms_MathHelper_sin($this.$rotationYaw * 3.1415927410125732 / 180.0 - $this.$randomYawVelocity * 0.009999999776482582);
+ $var33 = nms_MathHelper_cos($this.$rotationYaw * 3.1415927410125732 / 180.0 - $this.$randomYawVelocity * 0.009999999776482582);
+ $var15 = $this.$dragonPartHead;
+ $ptr = 7;
+ case 7:
+ nms_Entity_onUpdate($var15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Entity_setLocationAndAngles($this.$dragonPartHead, $this.$posX + $var31 * 5.5 * $var3, $this.$posY + ($var29[1] - var$25[1]) * 1.0 + $var27 * 5.5, $this.$posZ - $var33 * 5.5 * $var3, 0.0, 0.0);
+ $var30 = 0;
+ $var18 = $var28 * 1.5;
+ $var21 = $var7 * 1.5;
+ if ($var30 >= 3) {
+ if ($this.$worldObj.$isRemote)
+ return;
+ $var15 = $this.$dragonPartHead.$boundingBox;
+ $ptr = 9;
+ continue main;
+ }
+ $var32 = null;
+ if (!$var30)
+ $var32 = $this.$dragonPartTail1;
+ if ($var30 == 1)
+ $var32 = $this.$dragonPartTail2;
+ if ($var30 == 2)
+ $var32 = $this.$dragonPartTail3;
+ $var29 = nms_EntityDragon_getMovementOffsets($this, 12 + ($var30 * 2 | 0) | 0, 1.0).data;
+ $var35 = $this.$rotationYaw * 3.1415927410125732 / 180.0 + nms_EntityDragon_simplifyAngle($this, $var29[0] - var$25[0]) * 3.1415927410125732 / 180.0 * 1.0;
+ $var37 = nms_MathHelper_sin($var35);
+ $var36 = nms_MathHelper_cos($var35);
+ $var38 = 1.5;
+ $var30 = $var30 + 1 | 0;
+ $var40 = $var30 * 2.0;
+ $ptr = 11;
+ continue main;
+ case 8:
+ nms_EntityDragon_attackEntitiesInList($this, $var15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$25 = nms_EntityDragon_getMovementOffsets($this, 5, 1.0).data;
+ $var29 = nms_EntityDragon_getMovementOffsets($this, 0, 1.0).data;
+ $var31 = nms_MathHelper_sin($this.$rotationYaw * 3.1415927410125732 / 180.0 - $this.$randomYawVelocity * 0.009999999776482582);
+ $var33 = nms_MathHelper_cos($this.$rotationYaw * 3.1415927410125732 / 180.0 - $this.$randomYawVelocity * 0.009999999776482582);
+ $var15 = $this.$dragonPartHead;
+ $ptr = 7;
+ continue main;
+ case 9:
+ $tmp = nms_EntityDragon_destroyBlocksInAABB($this, $var15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var30 = $tmp;
+ $var15 = $this.$dragonPartBody.$boundingBox;
+ $ptr = 10;
+ case 10:
+ $tmp = nms_EntityDragon_destroyBlocksInAABB($this, $var15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var25 = $tmp;
+ $this.$slowed = $var30 | $var25;
+ return;
+ case 11:
+ nms_Entity_onUpdate($var32);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Entity_setLocationAndAngles($var32, $this.$posX - ($var18 + $var37 * $var40) * $var3, $this.$posY + ($var29[1] - var$25[1]) * 1.0 - ($var40 + $var38) * $var27 + 1.5, $this.$posZ + ($var21 + $var36 * $var40) * $var3, 0.0, 0.0);
+ if ($var30 >= 3) {
+ if ($this.$worldObj.$isRemote)
+ return;
+ $var15 = $this.$dragonPartHead.$boundingBox;
+ $ptr = 9;
+ continue main;
+ }
+ $var32 = null;
+ if (!$var30)
+ $var32 = $this.$dragonPartTail1;
+ if ($var30 == 1)
+ $var32 = $this.$dragonPartTail2;
+ if ($var30 == 2)
+ $var32 = $this.$dragonPartTail3;
+ $var29 = nms_EntityDragon_getMovementOffsets($this, 12 + ($var30 * 2 | 0) | 0, 1.0).data;
+ $var35 = $this.$rotationYaw * 3.1415927410125732 / 180.0 + nms_EntityDragon_simplifyAngle($this, $var29[0] - var$25[0]) * 3.1415927410125732 / 180.0 * 1.0;
+ $var37 = nms_MathHelper_sin($var35);
+ $var36 = nms_MathHelper_cos($var35);
+ $var38 = 1.5;
+ $var30 = $var30 + 1 | 0;
+ $var40 = $var30 * 2.0;
+ continue main;
+ case 12:
+ nms_Entity_moveEntity($this, $var26, $var4, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = 0.800000011920929 + 0.15000000596046448 * (nms_Vec3_dotProduct(nms_Vec3_normalize(nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$motionX, $this.$motionY, $this.$motionZ)), $var39) + 1.0) / 2.0;
+ $var26 = $this.$motionX;
+ $var4 = $var1;
+ $this.$motionX = $var26 * $var4;
+ $this.$motionZ = $this.$motionZ * $var4;
+ $this.$motionY = $this.$motionY * 0.9100000262260437;
+ $this.$renderYawOffset = $this.$rotationYaw;
+ $var15 = $this.$dragonPartHead;
+ $this.$dragonPartHead.$height1 = 3.0;
+ $var15.$width1 = 3.0;
+ $var15 = $this.$dragonPartTail1;
+ $this.$dragonPartTail1.$height1 = 2.0;
+ $var15.$width1 = 2.0;
+ $var15 = $this.$dragonPartTail2;
+ $this.$dragonPartTail2.$height1 = 2.0;
+ $var15.$width1 = 2.0;
+ $var15 = $this.$dragonPartTail3;
+ $this.$dragonPartTail3.$height1 = 2.0;
+ $var15.$width1 = 2.0;
+ $this.$dragonPartBody.$height1 = 3.0;
+ $this.$dragonPartBody.$width1 = 5.0;
+ $this.$dragonPartWing1.$height1 = 2.0;
+ $this.$dragonPartWing1.$width1 = 4.0;
+ $this.$dragonPartWing2.$height1 = 3.0;
+ $this.$dragonPartWing2.$width1 = 4.0;
+ $var2 = (nms_EntityDragon_getMovementOffsets($this, 5, 1.0).data[1] - nms_EntityDragon_getMovementOffsets($this, 10, 1.0).data[1]) * 10.0 / 180.0 * 3.1415927410125732;
+ $var3 = nms_MathHelper_cos($var2);
+ $var27 = -nms_MathHelper_sin($var2);
+ $var5 = $this.$rotationYaw * 3.1415927410125732 / 180.0;
+ $var28 = nms_MathHelper_sin($var5);
+ $var7 = nms_MathHelper_cos($var5);
+ $var15 = $this.$dragonPartBody;
+ $ptr = 4;
+ continue main;
+ case 13:
+ nms_Entity_moveEntity($this, $var26, $var4, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = 0.800000011920929 + 0.15000000596046448 * (nms_Vec3_dotProduct(nms_Vec3_normalize(nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$motionX, $this.$motionY, $this.$motionZ)), $var39) + 1.0) / 2.0;
+ $var26 = $this.$motionX;
+ $var4 = $var1;
+ $this.$motionX = $var26 * $var4;
+ $this.$motionZ = $this.$motionZ * $var4;
+ $this.$motionY = $this.$motionY * 0.9100000262260437;
+ $this.$renderYawOffset = $this.$rotationYaw;
+ $var15 = $this.$dragonPartHead;
+ $this.$dragonPartHead.$height1 = 3.0;
+ $var15.$width1 = 3.0;
+ $var15 = $this.$dragonPartTail1;
+ $this.$dragonPartTail1.$height1 = 2.0;
+ $var15.$width1 = 2.0;
+ $var15 = $this.$dragonPartTail2;
+ $this.$dragonPartTail2.$height1 = 2.0;
+ $var15.$width1 = 2.0;
+ $var15 = $this.$dragonPartTail3;
+ $this.$dragonPartTail3.$height1 = 2.0;
+ $var15.$width1 = 2.0;
+ $this.$dragonPartBody.$height1 = 3.0;
+ $this.$dragonPartBody.$width1 = 5.0;
+ $this.$dragonPartWing1.$height1 = 2.0;
+ $this.$dragonPartWing1.$width1 = 4.0;
+ $this.$dragonPartWing2.$height1 = 3.0;
+ $this.$dragonPartWing2.$width1 = 4.0;
+ $var2 = (nms_EntityDragon_getMovementOffsets($this, 5, 1.0).data[1] - nms_EntityDragon_getMovementOffsets($this, 10, 1.0).data[1]) * 10.0 / 180.0 * 3.1415927410125732;
+ $var3 = nms_MathHelper_cos($var2);
+ $var27 = -nms_MathHelper_sin($var2);
+ $var5 = $this.$rotationYaw * 3.1415927410125732 / 180.0;
+ $var28 = nms_MathHelper_sin($var5);
+ $var7 = nms_MathHelper_cos($var5);
+ $var15 = $this.$dragonPartBody;
+ $ptr = 4;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var39, $var26, $var4, $var6, $var15, $var2, $var30, $var3, $var11, $var8, $var13, $var25, $var27, $var5, $var28, $var7, $var10, $var12, $var16, $var17, $var18, $var19, $var21, var$25, $var29, $var31, $var33, $var32, $var35, $var37, $var36, $var38, $var40, $ptr);
+}
+function nms_EntityDragon_updateDragonEnderCrystal($this) {
+ var $var3, $var6, var$3, $var2, var$5, var$6, $var4, var$8, var$9, $var8, $var7, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();$var7 = $thread.pop();$var8 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var4 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var2 = $thread.pop();var$3 = $thread.pop();$var6 = $thread.pop();$var3 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$healingEnderCrystal !== null) {
+ if ($this.$healingEnderCrystal.$isDead) {
+ if (!$this.$worldObj.$isRemote) {
+ $var3 = $this.$dragonPartHead;
+ $var6 = nms_DamageSource_setExplosionSource(null);
+ var$3 = 10;
+ $ptr = 1;
+ continue main;
+ }
+ $this.$healingEnderCrystal = null;
+ } else if (!($this.$ticksExisted % 10 | 0) && $this.$health < 200) {
+ var$3 = $this.$health + 1 | 0;
+ $this.$health = var$3;
+ }
+ }
+ if (!(Math.random() * 10.0 | 0)) {
+ $var3 = $this.$worldObj;
+ $var2 = $this.$boundingBox;
+ var$5 = $var2.$minX - 32.0;
+ var$6 = $var2.$minY - 32.0;
+ $var4 = $var2.$minZ - 32.0;
+ var$8 = $var2.$maxX + 32.0;
+ var$9 = $var2.$maxY + 32.0;
+ $var8 = $var2.$maxZ + 32.0;
+ $var2 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var2.$initialized) {
+ $var7 = new nms_AABBPool;
+ var$12 = new ju_ArrayList;
+ ju_AbstractList__init_0(var$12);
+ var$12.$array1 = $rt_createArray(jl_Object, 10);
+ $var7.$listAABB = var$12;
+ $var7.$nextPoolIndex = 0;
+ $var7.$maxPoolIndex = 0;
+ $var7.$numCleans = 0;
+ $var7.$maxNumCleans = 300;
+ $var7.$numEntriesToRemove = 2000;
+ $var2.$value7 = $var7;
+ $var2.$initialized = 1;
+ }
+ $var2 = nms_World_selectEntitiesWithinAABB($var3, $rt_cls(nms_EntityEnderCrystal), nms_AABBPool_getAABB($var2.$value7, var$5, var$6, $var4, var$8, var$9, $var8), null);
+ $var3 = null;
+ $var4 = 1.7976931348623157E308;
+ $var6 = new ju_AbstractList$1;
+ $var6.$this$0 = $var2;
+ $var6.$modCount = $var6.$this$0.$modCount0;
+ $var6.$size1 = $var6.$this$0.$size2();
+ $var6.$removeIndex = (-1);
+ while ($var6.$index >= $var6.$size1 ? 0 : 1) {
+ $var7 = ju_AbstractList$1_next($var6);
+ var$8 = $var7.$posX - $this.$posX;
+ $var8 = $var7.$posY - $this.$posY;
+ var$5 = $var7.$posZ - $this.$posZ;
+ $var8 = var$8 * var$8 + $var8 * $var8 + var$5 * var$5;
+ if ($var8 < $var4) {
+ $var4 = $var8;
+ $var3 = $var7;
+ }
+ }
+ $this.$healingEnderCrystal = $var3;
+ }
+ return;
+ case 1:
+ nms_EntityDragon_attackEntityFromPart($this, $var3, $var6, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$healingEnderCrystal = null;
+ if (!(Math.random() * 10.0 | 0)) {
+ $var3 = $this.$worldObj;
+ $var2 = $this.$boundingBox;
+ var$5 = $var2.$minX - 32.0;
+ var$6 = $var2.$minY - 32.0;
+ $var4 = $var2.$minZ - 32.0;
+ var$8 = $var2.$maxX + 32.0;
+ var$9 = $var2.$maxY + 32.0;
+ $var8 = $var2.$maxZ + 32.0;
+ $var2 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var2.$initialized) {
+ $var7 = new nms_AABBPool;
+ var$12 = new ju_ArrayList;
+ ju_AbstractList__init_0(var$12);
+ var$12.$array1 = $rt_createArray(jl_Object, 10);
+ $var7.$listAABB = var$12;
+ $var7.$nextPoolIndex = 0;
+ $var7.$maxPoolIndex = 0;
+ $var7.$numCleans = 0;
+ $var7.$maxNumCleans = 300;
+ $var7.$numEntriesToRemove = 2000;
+ $var2.$value7 = $var7;
+ $var2.$initialized = 1;
+ }
+ $var2 = nms_World_selectEntitiesWithinAABB($var3, $rt_cls(nms_EntityEnderCrystal), nms_AABBPool_getAABB($var2.$value7, var$5, var$6, $var4, var$8, var$9, $var8), null);
+ $var3 = null;
+ $var4 = 1.7976931348623157E308;
+ $var6 = new ju_AbstractList$1;
+ $var6.$this$0 = $var2;
+ $var6.$modCount = $var6.$this$0.$modCount0;
+ $var6.$size1 = $var6.$this$0.$size2();
+ $var6.$removeIndex = (-1);
+ while ($var6.$index >= $var6.$size1 ? 0 : 1) {
+ $var7 = ju_AbstractList$1_next($var6);
+ var$8 = $var7.$posX - $this.$posX;
+ $var8 = $var7.$posY - $this.$posY;
+ var$5 = $var7.$posZ - $this.$posZ;
+ $var8 = var$8 * var$8 + $var8 * $var8 + var$5 * var$5;
+ if ($var8 < $var4) {
+ $var4 = $var8;
+ $var3 = $var7;
+ }
+ }
+ $this.$healingEnderCrystal = $var3;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var3, $var6, var$3, $var2, var$5, var$6, $var4, var$8, var$9, $var8, $var7, var$12, $ptr);
+}
+function nms_EntityDragon_collideWithEntities($this, $par1List) {
+ var $var2, $var4, $var6, $var7, $var8, $var10, $var12;
+ $var2 = ($this.$dragonPartBody.$boundingBox.$minX + $this.$dragonPartBody.$boundingBox.$maxX) / 2.0;
+ $var4 = ($this.$dragonPartBody.$boundingBox.$minZ + $this.$dragonPartBody.$boundingBox.$maxZ) / 2.0;
+ $var6 = new ju_AbstractList$1;
+ $var6.$this$0 = $par1List;
+ $var6.$modCount = $var6.$this$0.$modCount0;
+ $var6.$size1 = $var6.$this$0.$size2();
+ $var6.$removeIndex = (-1);
+ while ($var6.$index >= $var6.$size1 ? 0 : 1) {
+ $var7 = ju_AbstractList$1_next($var6);
+ if ($var7 instanceof nms_EntityLiving) {
+ $var8 = $var7.$posX - $var2;
+ $var10 = $var7.$posZ - $var4;
+ $var12 = $var8 * $var8 + $var10 * $var10;
+ $var7.$addVelocity($var8 / $var12 * 4.0, 0.20000000298023224, $var10 / $var12 * 4.0);
+ }
+ }
+}
+function nms_EntityDragon_attackEntitiesInList($this, $par1List) {
+ var $var2, $var3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1List = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = 0;
+ a: {
+ while ($var2 < $par1List.$size0) {
+ if ($var2 < 0)
+ break a;
+ if ($var2 >= $par1List.$size0)
+ break a;
+ $var3 = $par1List.$array1.data[$var2];
+ if ($var3 instanceof nms_EntityLiving) {
+ var$4 = new nms_EntityDamageSource;
+ var$4.$isUnblockable = 0;
+ var$4.$isDamageAllowedInCreativeMode = 0;
+ var$4.$hungerDamage = 0.30000001192092896;
+ var$4.$magicDamage = 0;
+ var$4.$explosion = 0;
+ var$4.$damageType = $rt_s(1181);
+ var$4.$damageSourceEntity = $this;
+ var$5 = 10;
+ $ptr = 1;
+ continue main;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return;
+ }
+ $par1List = new jl_IndexOutOfBoundsException;
+ $par1List.$suppressionEnabled = 1;
+ $par1List.$writableStackTrace = 1;
+ $rt_throw($par1List);
+ case 1:
+ $var3.$attackEntityFrom(var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ a: {
+ while (true) {
+ $var2 = $var2 + 1 | 0;
+ if ($var2 >= $par1List.$size0)
+ break;
+ if ($var2 < 0)
+ break a;
+ if ($var2 >= $par1List.$size0)
+ break a;
+ $var3 = $par1List.$array1.data[$var2];
+ if (!($var3 instanceof nms_EntityLiving))
+ continue;
+ else {
+ var$4 = new nms_EntityDamageSource;
+ var$4.$isUnblockable = 0;
+ var$4.$isDamageAllowedInCreativeMode = 0;
+ var$4.$hungerDamage = 0.30000001192092896;
+ var$4.$magicDamage = 0;
+ var$4.$explosion = 0;
+ var$4.$damageType = $rt_s(1181);
+ var$4.$damageSourceEntity = $this;
+ var$5 = 10;
+ continue main;
+ }
+ }
+ return;
+ }
+ $par1List = new jl_IndexOutOfBoundsException;
+ $par1List.$suppressionEnabled = 1;
+ $par1List.$writableStackTrace = 1;
+ $rt_throw($par1List);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1List, $var2, $var3, var$4, var$5, $ptr);
+}
+function nms_EntityDragon_setNewTarget($this) {
+ var var$1, var$2, var$3, $var2, $var4, $var6;
+ a: {
+ $this.$forceNewTarget = 0;
+ if (!(Math.random() * 2.0 | 0) && !($this.$worldObj.$playerEntities.$size0 ? 0 : 1)) {
+ var$1 = $this.$worldObj.$playerEntities;
+ var$2 = $this.$worldObj.$playerEntities.$size0;
+ var$3 = Math.random() * var$2 | 0;
+ if (var$3 >= 0 && var$3 < var$1.$size0) {
+ $this.$target0 = var$1.$array1.data[var$3];
+ break a;
+ }
+ var$1 = new jl_IndexOutOfBoundsException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ while (true) {
+ $this.$targetX = 0.0;
+ $this.$targetY = 70.0 + Math.random() * 50.0;
+ $this.$targetZ = 0.0;
+ $this.$targetX = $this.$targetX + Math.random() * 120.0 - 60.0;
+ $this.$targetZ = $this.$targetZ + Math.random() * 120.0 - 60.0;
+ $var2 = $this.$posX - $this.$targetX;
+ $var4 = $this.$posY - $this.$targetY;
+ $var6 = $this.$posZ - $this.$targetZ;
+ if (!($var2 * $var2 + $var4 * $var4 + $var6 * $var6 <= 100.0 ? 0 : 1))
+ continue;
+ else
+ break;
+ }
+ $this.$target0 = null;
+ }
+}
+function nms_EntityDragon_simplifyAngle($this, $par1) {
+ return nms_MathHelper_wrapAngleTo180_double($par1);
+}
+function nms_EntityDragon_destroyBlocksInAABB($this, $par1AxisAlignedBB) {
+ var var$2, $var2, $var3, $var4, $var5, $var6, $var7, $var8, $var9, $var16, $var17, $var14, var$14, var$15, var$16, var$17, $var12, $var11, $var13, var$21, var$22, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();$var13 = $thread.pop();$var11 = $thread.pop();$var12 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();$var14 = $thread.pop();$var17 = $thread.pop();$var16 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();var$2 = $thread.pop();$par1AxisAlignedBB
+ = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $par1AxisAlignedBB.$minX;
+ $var2 = var$2 | 0;
+ if (var$2 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$2 = $par1AxisAlignedBB.$minY;
+ $var3 = var$2 | 0;
+ if (var$2 < $var3)
+ $var3 = $var3 - 1 | 0;
+ var$2 = $par1AxisAlignedBB.$minZ;
+ $var4 = var$2 | 0;
+ if (var$2 < $var4)
+ $var4 = $var4 - 1 | 0;
+ var$2 = $par1AxisAlignedBB.$maxX;
+ $var5 = var$2 | 0;
+ if (var$2 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$2 = $par1AxisAlignedBB.$maxY;
+ $var6 = var$2 | 0;
+ if (var$2 < $var6)
+ $var6 = $var6 - 1 | 0;
+ var$2 = $par1AxisAlignedBB.$maxZ;
+ $var7 = var$2 | 0;
+ if (var$2 < $var7)
+ $var7 = $var7 - 1 | 0;
+ $var8 = 0;
+ $var9 = 0;
+ a: while (true) {
+ if ($var2 > $var5) {
+ if ($var9) {
+ $var16 = $par1AxisAlignedBB.$minX + ($par1AxisAlignedBB.$maxX - $par1AxisAlignedBB.$minX) * Math.random();
+ $var17 = $par1AxisAlignedBB.$minY + ($par1AxisAlignedBB.$maxY - $par1AxisAlignedBB.$minY) * Math.random();
+ $var14 = $par1AxisAlignedBB.$minZ + ($par1AxisAlignedBB.$maxZ - $par1AxisAlignedBB.$minZ) * Math.random();
+ var$14 = $this.$worldObj;
+ var$15 = $rt_s(845);
+ var$2 = 0.0;
+ var$16 = 0.0;
+ var$17 = 0.0;
+ $var12 = 0;
+ if ($var12 < var$14.$worldAccesses.$size0) {
+ $par1AxisAlignedBB = var$14.$worldAccesses;
+ if ($var12 >= 0 && $var12 < $par1AxisAlignedBB.$size0) {
+ $par1AxisAlignedBB = $par1AxisAlignedBB.$array1.data[$var12];
+ $ptr = 1;
+ continue main;
+ }
+ $par1AxisAlignedBB = new jl_IndexOutOfBoundsException;
+ $par1AxisAlignedBB.$suppressionEnabled = 1;
+ $par1AxisAlignedBB.$writableStackTrace = 1;
+ $rt_throw($par1AxisAlignedBB);
+ }
+ }
+ return $var8;
+ }
+ $var11 = $var3;
+ while ($var11 <= $var6) {
+ $var12 = $var4;
+ while ($var12 <= $var7) {
+ $var13 = nms_World_getBlockId($this.$worldObj, $var2, $var11, $var12);
+ if ($var13) {
+ nms_Block_$callClinit();
+ if ($var13 != nms_Block_obsidian.$blockID && $var13 != nms_Block_whiteStone.$blockID && $var13 != nms_Block_bedrock.$blockID && nms_GameRules_getGameRuleBooleanValue($this.$worldObj.$worldInfo.$theGameRules, $rt_s(701)))
+ break a;
+ $var8 = 1;
+ }
+ $var12 = $var12 + 1 | 0;
+ }
+ $var11 = $var11 + 1 | 0;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ var$14 = $this.$worldObj;
+ $var13 = 0;
+ var$21 = 0;
+ var$22 = 3;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle($par1AxisAlignedBB, var$15, $var16, $var17, $var14, var$2, var$16, var$17);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var12 = $var12 + 1 | 0;
+ if ($var12 >= var$14.$worldAccesses.$size0)
+ return $var8;
+ $par1AxisAlignedBB = var$14.$worldAccesses;
+ if ($var12 >= 0 && $var12 < $par1AxisAlignedBB.$size0) {
+ $par1AxisAlignedBB = $par1AxisAlignedBB.$array1.data[$var12];
+ continue main;
+ }
+ $par1AxisAlignedBB = new jl_IndexOutOfBoundsException;
+ $par1AxisAlignedBB.$suppressionEnabled = 1;
+ $par1AxisAlignedBB.$writableStackTrace = 1;
+ $rt_throw($par1AxisAlignedBB);
+ case 2:
+ $tmp = nms_World_setBlock(var$14, $var2, $var11, $var12, $var13, var$21, var$22);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var13 = $tmp;
+ $var9 = !$var13 && !$var9 ? 0 : 1;
+ while (true) {
+ $var12 = $var12 + 1 | 0;
+ while ($var12 > $var7) {
+ $var11 = $var11 + 1 | 0;
+ while ($var11 > $var6) {
+ $var2 = $var2 + 1 | 0;
+ if ($var2 > $var5) {
+ if ($var9) {
+ $var16 = $par1AxisAlignedBB.$minX + ($par1AxisAlignedBB.$maxX - $par1AxisAlignedBB.$minX) * Math.random();
+ $var17 = $par1AxisAlignedBB.$minY + ($par1AxisAlignedBB.$maxY - $par1AxisAlignedBB.$minY) * Math.random();
+ $var14 = $par1AxisAlignedBB.$minZ + ($par1AxisAlignedBB.$maxZ - $par1AxisAlignedBB.$minZ) * Math.random();
+ var$14 = $this.$worldObj;
+ var$15 = $rt_s(845);
+ var$2 = 0.0;
+ var$16 = 0.0;
+ var$17 = 0.0;
+ $var12 = 0;
+ if ($var12 < var$14.$worldAccesses.$size0) {
+ $par1AxisAlignedBB = var$14.$worldAccesses;
+ if ($var12 >= 0 && $var12 < $par1AxisAlignedBB.$size0) {
+ $par1AxisAlignedBB = $par1AxisAlignedBB.$array1.data[$var12];
+ $ptr = 1;
+ continue main;
+ }
+ $par1AxisAlignedBB = new jl_IndexOutOfBoundsException;
+ $par1AxisAlignedBB.$suppressionEnabled = 1;
+ $par1AxisAlignedBB.$writableStackTrace = 1;
+ $rt_throw($par1AxisAlignedBB);
+ }
+ }
+ return $var8;
+ }
+ $var11 = $var3;
+ }
+ $var12 = $var4;
+ }
+ $var13 = nms_World_getBlockId($this.$worldObj, $var2, $var11, $var12);
+ if (!$var13)
+ continue;
+ nms_Block_$callClinit();
+ if ($var13 != nms_Block_obsidian.$blockID && $var13 != nms_Block_whiteStone.$blockID && $var13 != nms_Block_bedrock.$blockID && nms_GameRules_getGameRuleBooleanValue($this.$worldObj.$worldInfo.$theGameRules, $rt_s(701)))
+ break;
+ $var8 = 1;
+ }
+ var$14 = $this.$worldObj;
+ $var13 = 0;
+ var$21 = 0;
+ var$22 = 3;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1AxisAlignedBB, var$2, $var2, $var3, $var4, $var5, $var6, $var7, $var8, $var9, $var16, $var17, $var14, var$14, var$15, var$16, var$17, $var12, $var11, $var13, var$21, var$22, $ptr);
+}
+function nms_EntityDragon_attackEntityFromPart($this, $par1EntityDragonPart, $par2DamageSource, $par3) {
+ var $var4, var$5, var$6, $var5, $var6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2DamageSource = $thread.pop();$par1EntityDragonPart = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1EntityDragonPart !== $this.$dragonPartHead)
+ $par3 = ($par3 / 4 | 0) + 1 | 0;
+ $var4 = $this.$rotationYaw * 3.1415927410125732 / 180.0;
+ var$5 = nms_MathHelper_SIN_TABLE.data;
+ var$6 = $var4 * 10430.3779296875;
+ $var5 = var$5[(var$6 | 0) & 65535];
+ $var6 = nms_MathHelper_SIN_TABLE.data[(var$6 + 16384.0 | 0) & 65535];
+ $this.$targetX = $this.$posX + $var5 * 5.0 + (Math.random() - 0.5) * 2.0;
+ $this.$targetY = $this.$posY + Math.random() * 3.0 + 1.0;
+ $this.$targetZ = $this.$posZ - $var6 * 5.0 + (Math.random() - 0.5) * 2.0;
+ $this.$target0 = null;
+ if (!($par2DamageSource.$getEntity() instanceof nms_EntityPlayer) && !$par2DamageSource.$explosion)
+ return 1;
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_attackEntityFrom($this, $par2DamageSource, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityDragonPart, $par2DamageSource, $par3, $var4, var$5, var$6, $var5, $var6, $ptr);
+}
+function nms_EntityDragon_attackEntityFrom($this, $par1DamageSource, $par2) {
+ return 0;
+}
+function nms_EntityDragon_func_82195_e($this, $par1DamageSource, $par2) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityLiving_attackEntityFrom($this, $par1DamageSource, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ return $par2;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $par2, $ptr);
+}
+function nms_EntityDragon_onDeathUpdate($this) {
+ var $var1, $var2, $var3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $var4, var$13, $var5, var$15, var$16, var$17, var$18, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();$var5 = $thread.pop();var$13 = $thread.pop();$var4 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$deathTicks = $this.$deathTicks + 1 | 0;
+ if ($this.$deathTicks >= 180 && $this.$deathTicks <= 200) {
+ $var1 = (Math.random() - 0.5) * 8.0;
+ $var2 = (Math.random() - 0.5) * 4.0;
+ $var3 = (Math.random() - 0.5) * 8.0;
+ var$4 = $this.$worldObj;
+ var$5 = $rt_s(844);
+ var$6 = $this.$posX + $var1;
+ var$7 = $this.$posY + 2.0 + $var2;
+ var$8 = $this.$posZ + $var3;
+ var$9 = 0.0;
+ var$10 = 0.0;
+ var$11 = 0.0;
+ $var4 = 0;
+ if ($var4 < var$4.$worldAccesses.$size0) {
+ var$13 = var$4.$worldAccesses;
+ if ($var4 >= 0 && $var4 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$var4];
+ $ptr = 2;
+ continue main;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ }
+ if (!$this.$worldObj.$isRemote) {
+ a: {
+ if ($this.$deathTicks > 150 && !($this.$deathTicks % 5 | 0)) {
+ $var4 = 1000;
+ while (true) {
+ if ($var4 <= 0)
+ break a;
+ $var5 = nms_EntityXPOrb_getXPSplit($var4);
+ $var4 = $var4 - $var5 | 0;
+ var$4 = $this.$worldObj;
+ var$5 = nms_EntityXPOrb__init_0($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, $var5);
+ $var5 = nms_World_spawnEntityInWorld(var$4, var$5);
+ var$13 = var$4.$entityList;
+ ju_HashMap_putImpl(var$13.$backingMap, var$5, var$13);
+ if (!$var5) {
+ var$4 = var$4.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$4.$backingMap, var$5, var$4);
+ }
+ }
+ }
+ }
+ if ($this.$deathTicks == 1) {
+ var$4 = $this.$worldObj;
+ $var4 = 1018;
+ $var5 = $this.$posX | 0;
+ var$15 = $this.$posY | 0;
+ var$16 = $this.$posZ | 0;
+ var$17 = 0;
+ var$18 = 0;
+ if (var$18 < var$4.$worldAccesses.$size0) {
+ var$5 = var$4.$worldAccesses;
+ if (var$18 >= 0 && var$18 < var$5.$size0) {
+ var$5 = var$5.$array1.data[var$18];
+ $ptr = 3;
+ continue main;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ }
+ }
+ var$7 = 0.0;
+ var$11 = 0.10000000149011612;
+ var$6 = 0.0;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$7, var$11, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = $this.$rotationYaw + 20.0;
+ $this.$rotationYaw = $var1;
+ $this.$renderYawOffset = $var1;
+ if ($this.$deathTicks == 200 && !$this.$worldObj.$isRemote) {
+ $var4 = 2000;
+ while ($var4 > 0) {
+ $var5 = nms_EntityXPOrb_getXPSplit($var4);
+ $var4 = $var4 - $var5 | 0;
+ var$4 = $this.$worldObj;
+ var$5 = nms_EntityXPOrb__init_0($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, $var5);
+ $var5 = nms_World_spawnEntityInWorld(var$4, var$5);
+ var$13 = var$4.$entityList;
+ ju_HashMap_putImpl(var$13.$backingMap, var$5, var$13);
+ if (!$var5) {
+ var$4 = var$4.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$4.$backingMap, var$5, var$4);
+ }
+ }
+ var$11 = $this.$posX;
+ var$15 = var$11 | 0;
+ if (var$11 < var$15)
+ var$15 = var$15 - 1 | 0;
+ var$11 = $this.$posZ;
+ $var5 = var$11 | 0;
+ if (var$11 < $var5)
+ $var5 = $var5 - 1 | 0;
+ $ptr = 4;
+ continue main;
+ }
+ return;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle(var$13, var$5, var$6, var$7, var$8, var$9, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var4 = $var4 + 1 | 0;
+ if ($var4 < var$4.$worldAccesses.$size0) {
+ var$13 = var$4.$worldAccesses;
+ if ($var4 >= 0 && $var4 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$var4];
+ continue main;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ if (!$this.$worldObj.$isRemote) {
+ b: {
+ if ($this.$deathTicks > 150 && !($this.$deathTicks % 5 | 0)) {
+ $var4 = 1000;
+ while (true) {
+ if ($var4 <= 0)
+ break b;
+ $var5 = nms_EntityXPOrb_getXPSplit($var4);
+ $var4 = $var4 - $var5 | 0;
+ var$4 = $this.$worldObj;
+ var$5 = nms_EntityXPOrb__init_0($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, $var5);
+ $var5 = nms_World_spawnEntityInWorld(var$4, var$5);
+ var$13 = var$4.$entityList;
+ ju_HashMap_putImpl(var$13.$backingMap, var$5, var$13);
+ if (!$var5) {
+ var$4 = var$4.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$4.$backingMap, var$5, var$4);
+ }
+ }
+ }
+ }
+ if ($this.$deathTicks == 1) {
+ var$4 = $this.$worldObj;
+ $var4 = 1018;
+ $var5 = $this.$posX | 0;
+ var$15 = $this.$posY | 0;
+ var$16 = $this.$posZ | 0;
+ var$17 = 0;
+ var$18 = 0;
+ if (var$18 < var$4.$worldAccesses.$size0) {
+ var$5 = var$4.$worldAccesses;
+ if (var$18 >= 0 && var$18 < var$5.$size0) {
+ var$5 = var$5.$array1.data[var$18];
+ $ptr = 3;
+ continue main;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ }
+ }
+ var$7 = 0.0;
+ var$11 = 0.10000000149011612;
+ var$6 = 0.0;
+ $ptr = 1;
+ continue main;
+ case 3:
+ nms_RenderGlobal_broadcastSound(var$5, $var4, $var5, var$15, var$16, var$17);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$18 = var$18 + 1 | 0;
+ if (var$18 >= var$4.$worldAccesses.$size0) {
+ var$7 = 0.0;
+ var$11 = 0.10000000149011612;
+ var$6 = 0.0;
+ $ptr = 1;
+ continue main;
+ }
+ var$5 = var$4.$worldAccesses;
+ if (var$18 >= 0 && var$18 < var$5.$size0) {
+ var$5 = var$5.$array1.data[var$18];
+ continue main;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ case 4:
+ nms_EntityDragon_createEnderPortal($this, var$15, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$isDead = 1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $var3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $var4, var$13, $var5, var$15, var$16, var$17, var$18, $ptr);
+}
+function nms_EntityDragon_createEnderPortal($this, $par1, $par2) {
+ var $var3, $var5, $var4, var$6, var$7, var$8, var$9, var$10, var$11, $var6, $var4_0, $var7, $var8, $var10, $var12, var$18, var$19, var$20, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$20 = $thread.pop();var$19 = $thread.pop();var$18 = $thread.pop();$var12 = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var4_0 = $thread.pop();$var6 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var4 = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = 64;
+ nms_BlockEndPortal_bossDefeated = 1;
+ $var5 = 63;
+ $var4 = $par1 - 4 | 0;
+ var$6 = $par1 + 4 | 0;
+ var$7 = $par2 - 4 | 0;
+ var$8 = $par2 + 4 | 0;
+ var$9 = 12.25;
+ var$10 = 6.25;
+ a: while (true) {
+ if ($var5 > 96) {
+ var$11 = $this.$worldObj;
+ $var4 = 64;
+ nms_Block_$callClinit();
+ $var6 = nms_Block_bedrock.$blockID;
+ $var4_0 = 0;
+ var$6 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ $var6 = $var4;
+ while ($var6 <= var$6) {
+ $var7 = var$7;
+ while ($var7 <= var$8) {
+ $var8 = $var6 - $par1 | 0;
+ $var10 = $var7 - $par2 | 0;
+ $var12 = $var8 * $var8 + $var10 * $var10;
+ if ($var12 <= var$9) {
+ $var4_0 = $rt_compare($var5, $var3);
+ if ($var4_0 >= 0) {
+ if ($var4_0 > 0) {
+ var$18 = $this.$worldObj;
+ $var4_0 = 0;
+ var$19 = 0;
+ var$20 = 3;
+ $ptr = 10;
+ continue main;
+ }
+ if ($var12 <= var$10) {
+ var$18 = $this.$worldObj;
+ nms_Block_$callClinit();
+ $var4_0 = nms_Block_endPortal.$blockID;
+ var$19 = 0;
+ var$20 = 3;
+ $ptr = 12;
+ continue main;
+ }
+ var$18 = $this.$worldObj;
+ nms_Block_$callClinit();
+ $var4_0 = nms_Block_bedrock.$blockID;
+ var$19 = 0;
+ var$20 = 3;
+ $ptr = 13;
+ continue main;
+ }
+ if ($var12 <= var$10)
+ break a;
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ var$18 = $this.$worldObj;
+ nms_Block_$callClinit();
+ $var4_0 = nms_Block_bedrock.$blockID;
+ var$19 = 0;
+ var$20 = 3;
+ $ptr = 11;
+ continue main;
+ case 1:
+ nms_World_setBlock(var$11, $par1, $var4, $par2, $var6, $var4_0, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$18 = $this.$worldObj;
+ $var4 = 65;
+ $var6 = nms_Block_bedrock.$blockID;
+ $var4_0 = 0;
+ var$6 = 3;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlock(var$18, $par1, $var4, $par2, $var6, $var4_0, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$18 = $this.$worldObj;
+ $var4 = 66;
+ $var6 = nms_Block_bedrock.$blockID;
+ $var4_0 = 0;
+ var$6 = 3;
+ $ptr = 3;
+ case 3:
+ nms_World_setBlock(var$18, $par1, $var4, $par2, $var6, $var4_0, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$18 = $this.$worldObj;
+ $var6 = $par1 - 1 | 0;
+ $var4_0 = nms_Block_torchWood.$blockID;
+ var$6 = 0;
+ var$7 = 3;
+ $ptr = 4;
+ case 4:
+ nms_World_setBlock(var$18, $var6, $var4, $par2, $var4_0, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$18 = $this.$worldObj;
+ $var6 = $par1 + 1 | 0;
+ $var4_0 = nms_Block_torchWood.$blockID;
+ var$6 = 0;
+ var$7 = 3;
+ $ptr = 5;
+ case 5:
+ nms_World_setBlock(var$18, $var6, $var4, $par2, $var4_0, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$18 = $this.$worldObj;
+ $var6 = $par2 - 1 | 0;
+ $var4_0 = nms_Block_torchWood.$blockID;
+ var$6 = 0;
+ var$7 = 3;
+ $ptr = 6;
+ case 6:
+ nms_World_setBlock(var$18, $par1, $var4, $var6, $var4_0, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$18 = $this.$worldObj;
+ $var6 = $par2 + 1 | 0;
+ $var4_0 = nms_Block_torchWood.$blockID;
+ var$6 = 0;
+ var$7 = 3;
+ $ptr = 7;
+ case 7:
+ nms_World_setBlock(var$18, $par1, $var4, $var6, $var4_0, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$18 = $this.$worldObj;
+ $var4 = 67;
+ $var6 = nms_Block_bedrock.$blockID;
+ $var4_0 = 0;
+ var$6 = 3;
+ $ptr = 8;
+ case 8:
+ nms_World_setBlock(var$18, $par1, $var4, $par2, $var6, $var4_0, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$18 = $this.$worldObj;
+ $var4 = 68;
+ $var6 = nms_Block_dragonEgg.$blockID;
+ $var4_0 = 0;
+ var$6 = 3;
+ $ptr = 9;
+ case 9:
+ nms_World_setBlock(var$18, $par1, $var4, $par2, $var6, $var4_0, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_BlockEndPortal_bossDefeated = 0;
+ return;
+ case 10:
+ nms_World_setBlock(var$18, $var6, $var5, $var7, $var4_0, var$19, var$20);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ $var7 = $var7 + 1 | 0;
+ while ($var7 > var$8) {
+ $var6 = $var6 + 1 | 0;
+ while ($var6 > var$6) {
+ $var5 = $var5 + 1 | 0;
+ if ($var5 > 96) {
+ var$11 = $this.$worldObj;
+ $var4 = 64;
+ nms_Block_$callClinit();
+ $var6 = nms_Block_bedrock.$blockID;
+ $var4_0 = 0;
+ var$6 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ $var6 = $var4;
+ }
+ $var7 = var$7;
+ }
+ $var8 = $var6 - $par1 | 0;
+ $var10 = $var7 - $par2 | 0;
+ $var12 = $var8 * $var8 + $var10 * $var10;
+ if ($var12 > var$9)
+ continue;
+ $var4_0 = $rt_compare($var5, $var3);
+ if ($var4_0 >= 0) {
+ if ($var4_0 > 0) {
+ var$18 = $this.$worldObj;
+ $var4_0 = 0;
+ var$19 = 0;
+ var$20 = 3;
+ continue main;
+ }
+ if ($var12 <= var$10) {
+ var$18 = $this.$worldObj;
+ nms_Block_$callClinit();
+ $var4_0 = nms_Block_endPortal.$blockID;
+ var$19 = 0;
+ var$20 = 3;
+ $ptr = 12;
+ continue main;
+ }
+ var$18 = $this.$worldObj;
+ nms_Block_$callClinit();
+ $var4_0 = nms_Block_bedrock.$blockID;
+ var$19 = 0;
+ var$20 = 3;
+ $ptr = 13;
+ continue main;
+ }
+ if ($var12 > var$10)
+ continue;
+ else
+ break;
+ }
+ var$18 = $this.$worldObj;
+ nms_Block_$callClinit();
+ $var4_0 = nms_Block_bedrock.$blockID;
+ var$19 = 0;
+ var$20 = 3;
+ $ptr = 11;
+ case 11:
+ nms_World_setBlock(var$18, $var6, $var5, $var7, $var4_0, var$19, var$20);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ $var7 = $var7 + 1 | 0;
+ while ($var7 > var$8) {
+ $var6 = $var6 + 1 | 0;
+ while ($var6 > var$6) {
+ $var5 = $var5 + 1 | 0;
+ if ($var5 > 96) {
+ var$11 = $this.$worldObj;
+ $var4 = 64;
+ nms_Block_$callClinit();
+ $var6 = nms_Block_bedrock.$blockID;
+ $var4_0 = 0;
+ var$6 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ $var6 = $var4;
+ }
+ $var7 = var$7;
+ }
+ $var8 = $var6 - $par1 | 0;
+ $var10 = $var7 - $par2 | 0;
+ $var12 = $var8 * $var8 + $var10 * $var10;
+ if ($var12 > var$9)
+ continue;
+ $var4_0 = $rt_compare($var5, $var3);
+ if ($var4_0 >= 0) {
+ if ($var4_0 > 0) {
+ var$18 = $this.$worldObj;
+ $var4_0 = 0;
+ var$19 = 0;
+ var$20 = 3;
+ $ptr = 10;
+ continue main;
+ }
+ if ($var12 <= var$10) {
+ var$18 = $this.$worldObj;
+ nms_Block_$callClinit();
+ $var4_0 = nms_Block_endPortal.$blockID;
+ var$19 = 0;
+ var$20 = 3;
+ $ptr = 12;
+ continue main;
+ }
+ var$18 = $this.$worldObj;
+ nms_Block_$callClinit();
+ $var4_0 = nms_Block_bedrock.$blockID;
+ var$19 = 0;
+ var$20 = 3;
+ $ptr = 13;
+ continue main;
+ }
+ if ($var12 > var$10)
+ continue;
+ else
+ break;
+ }
+ var$18 = $this.$worldObj;
+ nms_Block_$callClinit();
+ $var4_0 = nms_Block_bedrock.$blockID;
+ var$19 = 0;
+ var$20 = 3;
+ continue main;
+ case 12:
+ nms_World_setBlock(var$18, $var6, $var5, $var7, $var4_0, var$19, var$20);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ $var7 = $var7 + 1 | 0;
+ while ($var7 > var$8) {
+ $var6 = $var6 + 1 | 0;
+ while ($var6 > var$6) {
+ $var5 = $var5 + 1 | 0;
+ if ($var5 > 96) {
+ var$11 = $this.$worldObj;
+ $var4 = 64;
+ nms_Block_$callClinit();
+ $var6 = nms_Block_bedrock.$blockID;
+ $var4_0 = 0;
+ var$6 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ $var6 = $var4;
+ }
+ $var7 = var$7;
+ }
+ $var8 = $var6 - $par1 | 0;
+ $var10 = $var7 - $par2 | 0;
+ $var12 = $var8 * $var8 + $var10 * $var10;
+ if ($var12 > var$9)
+ continue;
+ $var4_0 = $rt_compare($var5, $var3);
+ if ($var4_0 >= 0) {
+ if ($var4_0 > 0) {
+ var$18 = $this.$worldObj;
+ $var4_0 = 0;
+ var$19 = 0;
+ var$20 = 3;
+ $ptr = 10;
+ continue main;
+ }
+ if ($var12 <= var$10) {
+ var$18 = $this.$worldObj;
+ nms_Block_$callClinit();
+ $var4_0 = nms_Block_endPortal.$blockID;
+ var$19 = 0;
+ var$20 = 3;
+ continue main;
+ }
+ var$18 = $this.$worldObj;
+ nms_Block_$callClinit();
+ $var4_0 = nms_Block_bedrock.$blockID;
+ var$19 = 0;
+ var$20 = 3;
+ $ptr = 13;
+ continue main;
+ }
+ if ($var12 > var$10)
+ continue;
+ else
+ break;
+ }
+ var$18 = $this.$worldObj;
+ nms_Block_$callClinit();
+ $var4_0 = nms_Block_bedrock.$blockID;
+ var$19 = 0;
+ var$20 = 3;
+ $ptr = 11;
+ continue main;
+ case 13:
+ nms_World_setBlock(var$18, $var6, $var5, $var7, $var4_0, var$19, var$20);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ $var7 = $var7 + 1 | 0;
+ while ($var7 > var$8) {
+ $var6 = $var6 + 1 | 0;
+ while ($var6 > var$6) {
+ $var5 = $var5 + 1 | 0;
+ if ($var5 > 96) {
+ var$11 = $this.$worldObj;
+ $var4 = 64;
+ nms_Block_$callClinit();
+ $var6 = nms_Block_bedrock.$blockID;
+ $var4_0 = 0;
+ var$6 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ $var6 = $var4;
+ }
+ $var7 = var$7;
+ }
+ $var8 = $var6 - $par1 | 0;
+ $var10 = $var7 - $par2 | 0;
+ $var12 = $var8 * $var8 + $var10 * $var10;
+ if ($var12 > var$9)
+ continue;
+ $var4_0 = $rt_compare($var5, $var3);
+ if ($var4_0 >= 0) {
+ if ($var4_0 > 0) {
+ var$18 = $this.$worldObj;
+ $var4_0 = 0;
+ var$19 = 0;
+ var$20 = 3;
+ $ptr = 10;
+ continue main;
+ }
+ if ($var12 <= var$10) {
+ var$18 = $this.$worldObj;
+ nms_Block_$callClinit();
+ $var4_0 = nms_Block_endPortal.$blockID;
+ var$19 = 0;
+ var$20 = 3;
+ $ptr = 12;
+ continue main;
+ }
+ var$18 = $this.$worldObj;
+ nms_Block_$callClinit();
+ $var4_0 = nms_Block_bedrock.$blockID;
+ var$19 = 0;
+ var$20 = 3;
+ continue main;
+ }
+ if ($var12 > var$10)
+ continue;
+ else
+ break;
+ }
+ var$18 = $this.$worldObj;
+ nms_Block_$callClinit();
+ $var4_0 = nms_Block_bedrock.$blockID;
+ var$19 = 0;
+ var$20 = 3;
+ $ptr = 11;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $var3, $var5, $var4, var$6, var$7, var$8, var$9, var$10, var$11, $var6, $var4_0, $var7, $var8, $var10, $var12, var$18, var$19, var$20, $ptr);
+}
+function nms_EntityDragon_despawnEntity($this) {
+ return;
+}
+function nms_EntityDragon_getParts($this) {
+ return $this.$dragonPartArray;
+}
+function nms_EntityDragon_canBeCollidedWith($this) {
+ return 0;
+}
+function nms_EntityDragon_getBossHealth($this) {
+ return nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 16);
+}
+function nms_EntityDragon_func_82194_d($this) {
+ return $this.$worldObj;
+}
+function nms_EntityDragon_getLivingSound($this) {
+ return $rt_s(1326);
+}
+function nms_EntityDragon_getHurtSound($this) {
+ return $rt_s(1327);
+}
+function nms_EntityDragon_getSoundVolume($this) {
+ return 5.0;
+}
+function nms_RenderDragon() {
+ nms_RenderLiving.call(this);
+ this.$modelDragon = null;
+}
+var nms_RenderDragon_updateModelState = 0;
+var nms_RenderDragon_tex_shuffle = null;
+var nms_RenderDragon_tex_beam = null;
+var nms_RenderDragon_tex_eyes = null;
+var nms_RenderDragon_entityTexture = null;
+function nms_RenderDragon__init_0() {
+ var var_0 = new nms_RenderDragon();
+ nms_RenderDragon__init_(var_0);
+ return var_0;
+}
+function nms_RenderDragon__init_($this) {
+ var var$1;
+ var$1 = nms_ModelDragon__init_(0.0);
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = var$1;
+ $this.$shadowSize = 0.5;
+ $this.$modelDragon = $this.$mainModel;
+ $this.$renderPassModel = $this.$mainModel;
+}
+function nms_RenderDragon_rotateDragonBody($this, $par1EntityDragon, $par2, $par3, $par4) {
+ var $var5, $var6, var$7, var$8, var$9, var$10;
+ $var5 = nms_EntityDragon_getMovementOffsets($par1EntityDragon, 7, $par4).data[0];
+ $var6 = nms_EntityDragon_getMovementOffsets($par1EntityDragon, 5, $par4).data[1] - nms_EntityDragon_getMovementOffsets($par1EntityDragon, 10, $par4).data[1];
+ nleg_EaglerAdapterGL30_glRotatef( -$var5, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($var6 * 10.0, 1.0, 0.0, 0.0);
+ var$7 = nleg_EaglerAdapterGL30_deevis;
+ var$7.$x = 0.0;
+ var$7.$y = 0.0;
+ var$7.$z = 1.0;
+ var$7 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$7, var$7);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ var$8.$sb = var$7;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ var$7 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$7, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = var$7;
+ jl_System_errCache = var$8;
+ }
+ var$9 = jl_System_errCache;
+ var$8 = var$9.$sb;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(220));
+ var$10 = var$8.$length;
+ jl_AbstractStringBuilder_insertSpace(var$8, var$10, var$10 + 1 | 0);
+ var$8.$buffer.data[var$10] = 10;
+ ji_PrintStream_printSB(var$9);
+ }
+ if ($par1EntityDragon.$deathTime > 0) {
+ $par3 = jl_Math_sqrt(($par1EntityDragon.$deathTime + $par4 - 1.0) / 20.0 * 1.600000023841858);
+ if ($par3 > 1.0)
+ $par3 = 1.0;
+ nleg_EaglerAdapterGL30_glRotatef($par3 * 90.0, 0.0, 0.0, 1.0);
+ }
+}
+function nms_RenderDragon_bindTexture($this, $par1EntityLiving) {
+ nle_TextureLocation_bindTexture(nms_RenderDragon_entityTexture);
+}
+function nms_RenderDragon_renderDragonModel($this, $par1EntityDragon, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, var$9, var$10;
+ if ($par1EntityDragon.$deathTicks > 0) {
+ a: {
+ $var8 = $par1EntityDragon.$deathTicks / 200.0;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$9 = 518;
+ switch (5) {
+ case 5:
+ var$9 = 518;
+ break a;
+ case 7:
+ var$9 = 513;
+ break a;
+ case 52:
+ var$9 = 514;
+ break a;
+ default:
+ }
+ }
+ b: {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthFunc(var$9);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_alphaThresh = $var8;
+ nle_TextureLocation_bindTexture(nms_RenderDragon_tex_shuffle);
+ $this.$mainModel.$render0($par1EntityDragon, $par2, $par3, $par4, $par5, $par6, $par7);
+ nleg_EaglerAdapterGL30_alphaThresh = 0.10000000149011612;
+ var$9 = 518;
+ switch (52) {
+ case 5:
+ var$9 = 518;
+ break b;
+ case 7:
+ var$9 = 513;
+ break b;
+ case 52:
+ var$9 = 514;
+ break b;
+ default:
+ }
+ }
+ nlea_EaglerAdapterImpl2_webgl.depthFunc(var$9);
+ }
+ nle_TextureLocation_bindTexture(nms_RenderDragon_entityTexture);
+ $this.$mainModel.$render0($par1EntityDragon, $par2, $par3, $par4, $par5, $par6, $par7);
+ if ($par1EntityDragon.$hurtTime > 0) {
+ c: {
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$10 = 518;
+ switch (52) {
+ case 5:
+ var$10 = 518;
+ break c;
+ case 7:
+ var$10 = 513;
+ break c;
+ case 52:
+ var$10 = 514;
+ break c;
+ default:
+ }
+ }
+ d: {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthFunc(var$10);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 0.0;
+ nleg_EaglerAdapterGL30_colorB = 0.0;
+ nleg_EaglerAdapterGL30_colorA = 0.5;
+ $this.$mainModel.$render0($par1EntityDragon, $par2, $par3, $par4, $par5, $par6, $par7);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ var$9 = 518;
+ switch (5) {
+ case 5:
+ var$9 = 518;
+ break d;
+ case 7:
+ var$9 = 513;
+ break d;
+ case 52:
+ var$9 = 514;
+ break d;
+ default:
+ }
+ }
+ nlea_EaglerAdapterImpl2_webgl.depthFunc(var$9);
+ }
+}
+function nms_RenderDragon_renderDragon($this, $par1EntityDragon, $par2, $par4, $par6, $par8, $par9) {
+ var $var17, var$8, var$9, $var11, var$11, var$12, var$13, $var12, $var13, $var14, $var19, $var15, $var16, $var18, $var21, var$22, $var22, $var23, $var24, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var24 = $thread.pop();$var23 = $thread.pop();$var22 = $thread.pop();var$22 = $thread.pop();$var21 = $thread.pop();$var18 = $thread.pop();$var16 = $thread.pop();$var15 = $thread.pop();$var19 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var11 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var17 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6
+ = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityDragon = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_BossStatus_healthScale = nms_DataWatcher_getWatchableObjectInt($par1EntityDragon.$dataWatcher, 16) / 200.0;
+ nms_BossStatus_statusBarLength = 100;
+ if (nms_DataWatcher_getWatchableObjectString($par1EntityDragon.$dataWatcher, 5).$characters.data.length <= 0 ? 0 : 1)
+ $var17 = nms_EntityLiving_func_94057_bL($par1EntityDragon);
+ else {
+ $var17 = nms_EntityList_classToStringMapping;
+ var$8 = jl_Class_getClass($par1EntityDragon.constructor);
+ if (var$8 !== null) {
+ var$9 = jl_Object_hashCode(var$8);
+ $var17 = ju_HashMap_findNonNullKeyEntry($var17, var$8, var$9 & ($var17.$elementData.data.length - 1 | 0), var$9);
+ } else {
+ $var17 = $var17.$elementData.data[0];
+ while ($var17 !== null && $var17.$key !== null) {
+ $var17 = $var17.$next1;
+ }
+ }
+ $var17 = $var17 === null ? null : $var17.$value0;
+ if ($var17 === null)
+ $var17 = $rt_s(681);
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_StringBuilder_insert6(var$8, var$8.$length, $rt_s(682));
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $var17);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(683));
+ $var17 = nms_StatCollector_translateToLocal(jl_String__init_0(var$8.$buffer, 0, var$8.$length));
+ }
+ nms_BossStatus_bossName = $var17;
+ nms_BossStatus_field_82825_d = 0;
+ if (nms_RenderDragon_updateModelState != 4) {
+ $this.$mainModel = nms_ModelDragon__init_(0.0);
+ nms_RenderDragon_updateModelState = 4;
+ }
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityDragon, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1EntityDragon.$healingEnderCrystal !== null) {
+ $var11 = nms_MathHelper_sin(($par1EntityDragon.$healingEnderCrystal.$innerRotation + $par9) * 0.20000000298023224) / 2.0 + 0.5;
+ $par8 = ($var11 * $var11 + $var11) * 0.20000000298023224;
+ var$11 = $par1EntityDragon.$healingEnderCrystal.$posX - $par1EntityDragon.$posX;
+ var$12 = $par1EntityDragon.$prevPosX - $par1EntityDragon.$posX;
+ var$13 = 1.0 - $par9;
+ $var12 = var$11 - var$12 * var$13;
+ $var13 = $par8 + $par1EntityDragon.$healingEnderCrystal.$posY - 1.0 - $par1EntityDragon.$posY - ($par1EntityDragon.$prevPosY - $par1EntityDragon.$posY) * var$13;
+ $var14 = $par1EntityDragon.$healingEnderCrystal.$posZ - $par1EntityDragon.$posZ - ($par1EntityDragon.$prevPosZ - $par1EntityDragon.$posZ) * var$13;
+ $par8 = $var12 * $var12;
+ $var19 = $var14 * $var14;
+ $var15 = nms_MathHelper_sqrt_float($par8 + $var19);
+ $var19 = $par8 + $var13 * $var13 + $var19;
+ $var16 = nms_MathHelper_sqrt_float($var19);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef($par2, $par4 + 2.0, $par6);
+ nleg_EaglerAdapterGL30_glRotatef( -jl_Math_atan2($var14, $var12) * 180.0 / 3.1415927410125732 - 90.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef( -jl_Math_atan2($var15, $var13) * 180.0 / 3.1415927410125732 - 90.0, 1.0, 0.0, 0.0);
+ nlea_Tessellator_$callClinit();
+ $var17 = nlea_Tessellator_instance;
+ nms_RenderHelper_disableStandardItemLighting();
+ nleg_EaglerAdapterGL30_glDisable(46);
+ nle_TextureLocation_bindTexture(nms_RenderDragon_tex_beam);
+ nleg_EaglerAdapterGL30_glShadeModel(3);
+ $var18 = 0.0 - ($par1EntityDragon.$ticksExisted + $par9) * 0.009999999776482582;
+ $var19 = nms_MathHelper_sqrt_float($var19) / 32.0 - ($par1EntityDragon.$ticksExisted + $par9) * 0.009999999776482582;
+ nlea_Tessellator_startDrawing($var17, 95);
+ $var21 = 0;
+ $par2 = $var19;
+ var$12 = $var16;
+ var$22 = $var18;
+ while ($var21 <= 8) {
+ $par8 = $var21 % 8 | 0;
+ $par9 = $par8 * 3.1415927410125732 * 2.0 / 8.0;
+ $var22 = nms_MathHelper_sin($par9) * 0.75;
+ $var23 = nms_MathHelper_cos($par9) * 0.75;
+ $var24 = $par8 * 1.0 / 8.0;
+ nlea_Tessellator_setColorOpaque_I($var17, 0);
+ $par4 = $var22 * 0.20000000298023224;
+ $par6 = $var23 * 0.20000000298023224;
+ var$11 = $var24;
+ nlea_Tessellator_addVertexWithUV($var17, $par4, $par6, 0.0, var$11, $par2);
+ nlea_Tessellator_setColorOpaque_I($var17, 16777215);
+ nlea_Tessellator_addVertexWithUV($var17, $var22, $var23, var$12, var$11, var$22);
+ $var21 = $var21 + 1 | 0;
+ }
+ nlea_Tessellator_draw($var17);
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nleg_EaglerAdapterGL30_glShadeModel(34);
+ nms_RenderHelper_enableStandardItemLighting();
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityDragon, $par2, $par4, $par6, $par8, $par9, $var17, var$8, var$9, $var11, var$11, var$12, var$13, $var12, $var13, $var14, $var19, $var15, $var16, $var18, $var21, var$22, $var22, $var23, $var24, $ptr);
+}
+function nms_RenderDragon_renderDragonDying($this, $par1EntityDragon, $par2) {
+ var $var3, $var4, $var5, $var6, var$7, var$8, $var7, var$10, var$11, $var8, $var9, var$14, var$15, var$16, var$17;
+ nlea_Tessellator_$callClinit();
+ $var3 = nlea_Tessellator_instance;
+ if ($par1EntityDragon.$deathTicks > 0) {
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(15);
+ $var4 = ($par1EntityDragon.$deathTicks + $par2) / 200.0;
+ $var5 = 0.0;
+ if ($var4 > 0.800000011920929)
+ $var5 = ($var4 - 0.800000011920929) / 0.20000000298023224;
+ $var6 = new ju_Random;
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 1);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!0);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1EntityDragon = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityDragon.$x = 0.0;
+ $par1EntityDragon.$y = (-1.0);
+ $par1EntityDragon.$z = (-2.0);
+ $par1EntityDragon = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntityDragon, $par1EntityDragon);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$7 = new ji_PrintStream;
+ var$7.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityDragon = new jl_StringBuilder;
+ $par1EntityDragon.$buffer = $rt_createCharArray(16);
+ var$7.$sb = $par1EntityDragon;
+ var$7.$buffer0 = $rt_createCharArray(32);
+ var$7.$autoFlush = 0;
+ $par1EntityDragon = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityDragon, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$7.$charset = $par1EntityDragon;
+ jl_System_errCache = var$7;
+ }
+ var$7 = jl_System_errCache;
+ $par1EntityDragon = var$7.$sb;
+ jl_AbstractStringBuilder_insert($par1EntityDragon, $par1EntityDragon.$length, $rt_s(220));
+ var$8 = $par1EntityDragon.$length;
+ jl_AbstractStringBuilder_insertSpace($par1EntityDragon, var$8, var$8 + 1 | 0);
+ $par1EntityDragon.$buffer.data[var$8] = 10;
+ ji_PrintStream_printSB(var$7);
+ }
+ $var7 = 0;
+ var$10 = ($var4 + $var4 * $var4) / 2.0 * 60.0;
+ var$11 = $var4 * 90.0;
+ while ($var7 < var$10) {
+ nleg_EaglerAdapterGL30_glRotatef(Math.random() * 360.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(Math.random() * 360.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(Math.random() * 360.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef(Math.random() * 360.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(ju_Random_nextDouble($var6) * 360.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(ju_Random_nextFloat($var6) * 360.0 + var$11, 0.0, 0.0, 1.0);
+ nlea_Tessellator_startDrawing($var3, 145);
+ $var8 = ju_Random_nextFloat($var6) * 20.0 + 5.0 + $var5 * 10.0;
+ $var9 = ju_Random_nextFloat($var6) * 2.0 + 1.0 + $var5 * 2.0;
+ nlea_Tessellator_setColorRGBA_I($var3, 16777215, 255.0 * (1.0 - $var5) | 0);
+ nlea_Tessellator_addVertex($var3, 0.0, 0.0, 0.0);
+ nlea_Tessellator_setColorRGBA_I($var3, 16711935, 0);
+ var$14 = $var9;
+ var$15 = (-0.866) * var$14;
+ var$16 = $var8;
+ var$17 = (-0.5) * $var9;
+ nlea_Tessellator_addVertex($var3, var$15, var$16, var$17);
+ nlea_Tessellator_addVertex($var3, 0.866 * var$14, var$16, var$17);
+ nlea_Tessellator_addVertex($var3, 0.0, var$16, 1.0 * $var9);
+ nlea_Tessellator_addVertex($var3, var$15, var$16, var$17);
+ nlea_Tessellator_draw($var3);
+ $var7 = $var7 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+ nleg_EaglerAdapterGL30_glDisable(46);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_copyModelToLightMatrix();
+ }
+}
+function nms_RenderDragon_renderGlow($this, $par1EntityDragon, $par2, $par3) {
+ var var$4, var$5, var$6, var$7;
+ if ($par2 == 1) {
+ a: {
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$4 = 518;
+ switch (5) {
+ case 5:
+ var$4 = 518;
+ break a;
+ case 7:
+ var$4 = 513;
+ break a;
+ case 52:
+ var$4 = 514;
+ break a;
+ default:
+ }
+ }
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthFunc(var$4);
+ }
+ if ($par2)
+ return (-1);
+ b: {
+ nle_TextureLocation_bindTexture(nms_RenderDragon_tex_eyes);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nleg_EaglerAdapterGL30_glBlendFunc(1, 1);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ var$5 = 518;
+ switch (52) {
+ case 5:
+ var$5 = 518;
+ break b;
+ case 7:
+ var$5 = 513;
+ break b;
+ case 52:
+ var$5 = 514;
+ break b;
+ default:
+ }
+ }
+ c: {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthFunc(var$5);
+ switch (nms_OpenGlHelper_lightmapTexUnit) {
+ case 99:
+ break;
+ case 100:
+ nleg_EaglerAdapterGL30_tex1X = 61680.0;
+ nleg_EaglerAdapterGL30_tex1Y = 0.0;
+ break c;
+ default:
+ if (jl_System_errCache === null) {
+ var$6 = new ji_PrintStream;
+ var$6.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityDragon = new jl_StringBuilder;
+ $par1EntityDragon.$buffer = $rt_createCharArray(16);
+ var$6.$sb = $par1EntityDragon;
+ var$6.$buffer0 = $rt_createCharArray(32);
+ var$6.$autoFlush = 0;
+ $par1EntityDragon = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityDragon, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$6.$charset = $par1EntityDragon;
+ jl_System_errCache = var$6;
+ }
+ var$7 = jl_System_errCache;
+ var$6 = var$7.$sb;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(238));
+ var$5 = var$6.$length;
+ jl_AbstractStringBuilder_insertSpace(var$6, var$5, var$5 + 1 | 0);
+ var$6.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$7);
+ break c;
+ }
+ nleg_EaglerAdapterGL30_tex0X = 61680.0;
+ nleg_EaglerAdapterGL30_tex0Y = 0.0;
+ }
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ return 1;
+}
+function nms_RenderDragon_shouldRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ return nms_RenderDragon_renderGlow($this, $par1EntityLiving, $par2, $par3);
+}
+function nms_RenderDragon_renderEquippedItems($this, $par1EntityLiving, $par2) {
+ nms_RenderDragon_renderDragonDying($this, $par1EntityLiving, $par2);
+}
+function nms_RenderDragon_rotateCorpse($this, $par1EntityLiving, $par2, $par3, $par4) {
+ nms_RenderDragon_rotateDragonBody($this, $par1EntityLiving, $par2, $par3, $par4);
+}
+function nms_RenderDragon_renderModel($this, $par1EntityLiving, $par2, $par3, $par4, $par5, $par6, $par7) {
+ nms_RenderDragon_renderDragonModel($this, $par1EntityLiving, $par2, $par3, $par4, $par5, $par6, $par7);
+}
+function nms_RenderDragon_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderDragon_renderDragon($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderDragon_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderDragon_renderDragon($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderDragon__clinit_() {
+ var var$1, var$2;
+ nms_RenderDragon_updateModelState = 0;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1328);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderDragon_tex_shuffle = var$1;
+ var$2 = new nle_TextureLocation;
+ var$2.$path = $rt_s(1329);
+ var$2.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$2);
+ nms_RenderDragon_tex_beam = var$2;
+ var$2 = new nle_TextureLocation;
+ var$2.$path = $rt_s(1330);
+ var$2.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$2);
+ nms_RenderDragon_tex_eyes = var$2;
+ var$2 = new nle_TextureLocation;
+ var$2.$path = $rt_s(1331);
+ var$2.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$2);
+ nms_RenderDragon_entityTexture = var$2;
+}
+function nms_EntityEnderCrystal() {
+ var a = this; nms_Entity.call(a);
+ a.$innerRotation = 0;
+ a.$health0 = 0;
+}
+function nms_EntityEnderCrystal__init_0() {
+ var var_0 = new nms_EntityEnderCrystal();
+ nms_EntityEnderCrystal__init_(var_0);
+ return var_0;
+}
+function nms_EntityEnderCrystal__init_1(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EntityEnderCrystal();
+ nms_EntityEnderCrystal__init_2(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_EntityEnderCrystal__init_($this) {
+ nms_Entity__init_0($this);
+ $this.$innerRotation = 0;
+ $this.$preventEntitySpawning = 1;
+ nms_Entity_setSize($this, 2.0, 2.0);
+ $this.$yOffset0 = $this.$height1 / 2.0;
+ $this.$health0 = 5;
+ $this.$innerRotation = Math.random() * 100000.0 | 0;
+}
+function nms_EntityEnderCrystal__init_2($this, $par1World, $par2, $par4, $par6) {
+ nms_EntityEnderCrystal__init_($this);
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ nms_Entity_setPosition($this, $par2, $par4, $par6);
+}
+function nms_EntityEnderCrystal_canTriggerWalking($this) {
+ return 0;
+}
+function nms_EntityEnderCrystal_entityInit($this) {
+ nms_DataWatcher_addObject($this.$dataWatcher, 8, jl_Integer_valueOf($this.$health0));
+}
+function nms_EntityEnderCrystal_onUpdate($this) {
+ var var$1, $var1, $var2, $var3, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ $this.$innerRotation = $this.$innerRotation + 1 | 0;
+ nms_DataWatcher_updateObject($this.$dataWatcher, 8, jl_Integer_valueOf($this.$health0));
+ var$1 = $this.$posX;
+ $var1 = var$1 | 0;
+ if (var$1 < $var1)
+ $var1 = $var1 - 1 | 0;
+ var$1 = $this.$posY;
+ $var2 = var$1 | 0;
+ if (var$1 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$1 = $this.$posZ;
+ $var3 = var$1 | 0;
+ if (var$1 < $var3)
+ $var3 = $var3 - 1 | 0;
+ var$5 = nms_World_getBlockId($this.$worldObj, $var1, $var2, $var3);
+ nms_Block_$callClinit();
+ if (var$5 == nms_Block_fire.$blockID)
+ return;
+ var$6 = $this.$worldObj;
+ var$5 = nms_Block_fire.$blockID;
+ var$7 = 0;
+ var$8 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock(var$6, $var1, $var2, $var3, var$5, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $var1, $var2, $var3, var$5, var$6, var$7, var$8, $ptr);
+}
+function nms_EntityEnderCrystal_getShadowSize($this) {
+ return 0.0;
+}
+function nms_EntityEnderCrystal_canBeCollidedWith($this) {
+ return 1;
+}
+function nms_EntityEnderCrystal_attackEntityFrom($this, $par1DamageSource, $par2) {
+ var var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$invulnerable)
+ return 0;
+ if (!$this.$isDead && !$this.$worldObj.$isRemote) {
+ $this.$health0 = 0;
+ if ($this.$health0 <= 0) {
+ $this.$isDead = 1;
+ if (!$this.$worldObj.$isRemote) {
+ var$3 = nms_Explosion__init_($this.$worldObj, null, $this.$posX, $this.$posY, $this.$posZ, 6.0);
+ var$3.$isFlaming = 0;
+ var$3.$isSmoking = 1;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ }
+ return 1;
+ case 1:
+ nms_Explosion_doExplosionA(var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = 1;
+ $ptr = 2;
+ case 2:
+ nms_Explosion_doExplosionB(var$3, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $par2, var$3, $ptr);
+}
+function nms_RenderEnderCrystal() {
+ var a = this; nms_Render.call(a);
+ a.$field_76996_a = 0;
+ a.$field_76995_b = null;
+}
+var nms_RenderEnderCrystal_tex = null;
+function nms_RenderEnderCrystal__init_0() {
+ var var_0 = new nms_RenderEnderCrystal();
+ nms_RenderEnderCrystal__init_(var_0);
+ return var_0;
+}
+function nms_RenderEnderCrystal__init_($this) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$field_76996_a = (-1);
+ $this.$shadowSize = 0.5;
+}
+function nms_RenderEnderCrystal_doRenderEnderCrystal($this, $par1EntityEnderCrystal, $par2, $par4, $par6, $par8, $par9) {
+ var $var10, $var11, var$9, var$10, var$11, var$12;
+ if ($this.$field_76996_a != 1) {
+ $this.$field_76995_b = nms_ModelEnderCrystal__init_(0.0, 1);
+ $this.$field_76996_a = 1;
+ }
+ $var10 = $par1EntityEnderCrystal.$innerRotation + $par9;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par8 = $par2;
+ $par9 = $par4;
+ $var11 = $par6;
+ var$9 = nleg_EaglerAdapterGL30_deevis;
+ var$9.$x = $par8;
+ var$9.$y = $par9;
+ var$9.$z = $var11;
+ var$9 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$9, var$9);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ var$9 = new jl_StringBuilder;
+ var$9.$buffer = $rt_createCharArray(16);
+ var$10.$sb = var$9;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ var$9 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$9, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = var$9;
+ jl_System_errCache = var$10;
+ }
+ var$11 = jl_System_errCache;
+ var$10 = var$11.$sb;
+ jl_AbstractStringBuilder_insert(var$10, var$10.$length, $rt_s(220));
+ var$12 = var$10.$length;
+ jl_AbstractStringBuilder_insertSpace(var$10, var$12, var$12 + 1 | 0);
+ var$10.$buffer.data[var$12] = 10;
+ ji_PrintStream_printSB(var$11);
+ }
+ nle_TextureLocation_bindTexture(nms_RenderEnderCrystal_tex);
+ $par8 = $var10 * 0.20000000298023224;
+ $var11 = nms_MathHelper_SIN_TABLE.data[($par8 * 10430.3779296875 | 0) & 65535] / 2.0 + 0.5;
+ $par9 = $var11 + $var11 * $var11;
+ nms_ModelEnderCrystal_render($this.$field_76995_b, $par1EntityEnderCrystal, 0.0, $var10 * 3.0, $par9 * 0.20000000298023224, 0.0, 0.0, 0.0625);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+}
+function nms_RenderEnderCrystal_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ nms_RenderEnderCrystal_doRenderEnderCrystal($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+}
+function nms_RenderEnderCrystal__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1332);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderEnderCrystal_tex = var$1;
+}
+function nms_EntityWither() {
+ var a = this; nms_EntityMob.call(a);
+ a.$field_82220_d = null;
+ a.$field_82221_e = null;
+ a.$field_82217_f = null;
+ a.$field_82218_g = null;
+ a.$field_82223_h = null;
+ a.$field_82224_i = null;
+ a.$field_82222_j = 0;
+}
+var nms_EntityWither_attackEntitySelector = null;
+function nms_EntityWither__init_0() {
+ var var_0 = new nms_EntityWither();
+ nms_EntityWither__init_(var_0);
+ return var_0;
+}
+function nms_EntityWither__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$experienceValue = 5;
+ $this.$field_82220_d = $rt_createFloatArray(2);
+ $this.$field_82221_e = $rt_createFloatArray(2);
+ $this.$field_82217_f = $rt_createFloatArray(2);
+ $this.$field_82218_g = $rt_createFloatArray(2);
+ $this.$field_82223_h = $rt_createIntArray(2);
+ $this.$field_82224_i = $rt_createIntArray(2);
+ $this.$health = 300;
+ nms_Entity_setSize($this, 0.8999999761581421, 4.0);
+ $this.$isImmuneToFire = 1;
+ $this.$moveSpeed = 0.6000000238418579;
+ $this.$experienceValue = 50;
+}
+function nms_EntityWither_entityInit($this) {
+ var var$1, var$2;
+ nms_EntityLiving_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Integer;
+ var$2.$value = 100;
+ nms_DataWatcher_addObject(var$1, 16, var$2);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Integer;
+ var$1.$value = 0;
+ nms_DataWatcher_addObject(var$2, 17, var$1);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Integer;
+ var$1.$value = 0;
+ nms_DataWatcher_addObject(var$2, 18, var$1);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Integer;
+ var$1.$value = 0;
+ nms_DataWatcher_addObject(var$2, 19, var$1);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Integer;
+ var$1.$value = 0;
+ nms_DataWatcher_addObject(var$2, 20, var$1);
+}
+function nms_EntityWither_getShadowSize($this) {
+ return $this.$height1 / 8.0;
+}
+function nms_EntityWither_getLivingSound($this) {
+ return $rt_s(1333);
+}
+function nms_EntityWither_getHurtSound($this) {
+ return $rt_s(1334);
+}
+function nms_EntityWither_getDeathSound($this) {
+ return $rt_s(1335);
+}
+function nms_EntityWither_isInvul($this) {
+ var $var1, var$2;
+ a: {
+ b: {
+ $var1 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 20);
+ if ($var1 > 0) {
+ if ($var1 > 80)
+ break b;
+ if ((($var1 / 5 | 0) % 2 | 0) != 1)
+ break b;
+ }
+ var$2 = 0;
+ break a;
+ }
+ var$2 = 1;
+ }
+ return var$2;
+}
+function nms_EntityWither_onLivingUpdate($this) {
+ var $var1, $var2, $var4, $var6, $var8, $var20, $var22, $var21, $var3, $var10, $var12, $var14, $var16, $var18, $var19, $var23, $var5, $var7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var7 = $thread.pop();$var5 = $thread.pop();$var23 = $thread.pop();$var19 = $thread.pop();$var18 = $thread.pop();$var16 = $thread.pop();$var14 = $thread.pop();$var12 = $thread.pop();$var10 = $thread.pop();$var3 = $thread.pop();$var21 = $thread.pop();$var22 = $thread.pop();$var20 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$worldObj.$isRemote)
+ nms_DataWatcher_updateObject($this.$dataWatcher, 16, jl_Integer_valueOf($this.$health));
+ $this.$motionY = $this.$motionY * 0.6000000238418579;
+ if (!$this.$worldObj.$isRemote && nms_EntityWither_getWatchedTargetId($this, 0) > 0) {
+ $var1 = nms_WorldClient_getEntityByID($this.$worldObj, nms_EntityWither_getWatchedTargetId($this, 0));
+ if ($var1 !== null) {
+ a: {
+ if ($this.$posY >= $var1.$posY) {
+ if (nms_EntityWither_isArmored($this))
+ break a;
+ if ($this.$posY >= $var1.$posY + 5.0)
+ break a;
+ }
+ if ($this.$motionY < 0.0)
+ $this.$motionY = 0.0;
+ $this.$motionY = $this.$motionY + (0.5 - $this.$motionY) * 0.6000000238418579;
+ }
+ $var2 = $var1.$posX - $this.$posX;
+ $var4 = $var1.$posZ - $this.$posZ;
+ $var6 = $var2 * $var2 + $var4 * $var4;
+ if ($var6 > 9.0) {
+ $var8 = nms_MathHelper_sqrt_double($var6);
+ $this.$motionX = $this.$motionX + ($var2 / $var8 * 0.5 - $this.$motionX) * 0.6000000238418579;
+ $this.$motionZ = $this.$motionZ + ($var4 / $var8 * 0.5 - $this.$motionZ) * 0.6000000238418579;
+ }
+ }
+ }
+ if ($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ > 0.05000000074505806)
+ $this.$rotationYaw = jl_Math_atan2($this.$motionZ, $this.$motionX) * 57.2957763671875 - 90.0;
+ $ptr = 1;
+ case 1:
+ nms_EntityMob_onLivingUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var20 = 0;
+ while ($var20 < 2) {
+ $this.$field_82218_g.data[$var20] = $this.$field_82221_e.data[$var20];
+ $this.$field_82217_f.data[$var20] = $this.$field_82220_d.data[$var20];
+ $var20 = $var20 + 1 | 0;
+ }
+ $var20 = 0;
+ while ($var20 < 2) {
+ $var22 = $var20 + 1 | 0;
+ $var21 = nms_EntityWither_getWatchedTargetId($this, $var22);
+ $var3 = null;
+ if ($var21 > 0)
+ $var3 = nms_WorldClient_getEntityByID($this.$worldObj, $var21);
+ if ($var3 === null)
+ $this.$field_82221_e.data[$var20] = nms_EntityWither_func_82204_b($this, $this.$field_82221_e.data[$var20], $this.$renderYawOffset, 10.0);
+ else {
+ $var4 = nms_EntityWither_func_82214_u($this, $var22);
+ $var6 = nms_EntityWither_func_82208_v($this, $var22);
+ $var8 = nms_EntityWither_func_82213_w($this, $var22);
+ $var10 = $var3.$posX - $var4;
+ $var12 = $var3.$posY + $var3.$getEyeHeight() - $var6;
+ $var14 = $var3.$posZ - $var8;
+ $var16 = nms_MathHelper_sqrt_double($var10 * $var10 + $var14 * $var14);
+ $var18 = jl_Math_atan2($var14, $var10) * 180.0 / 3.141592653589793 - 90.0;
+ $var19 = -(jl_Math_atan2($var12, $var16) * 180.0 / 3.141592653589793);
+ $this.$field_82220_d.data[$var20] = nms_EntityWither_func_82204_b($this, $this.$field_82220_d.data[$var20], $var19, 40.0);
+ $this.$field_82221_e.data[$var20] = nms_EntityWither_func_82204_b($this, $this.$field_82221_e.data[$var20], $var18, 10.0);
+ }
+ $var20 = $var22;
+ }
+ $var22 = nms_EntityWither_isArmored($this);
+ $var21 = 0;
+ if ($var21 < 3) {
+ $var23 = nms_EntityWither_func_82214_u($this, $var21);
+ $var5 = nms_EntityWither_func_82208_v($this, $var21);
+ $var7 = nms_EntityWither_func_82213_w($this, $var21);
+ $var3 = $this.$worldObj;
+ $var1 = $rt_s(852);
+ $var4 = $var23 + ju_Random_nextGaussian($this.$rand0) * 0.30000001192092896;
+ $var6 = $var5 + ju_Random_nextGaussian($this.$rand0) * 0.30000001192092896;
+ $var8 = $var7 + ju_Random_nextGaussian($this.$rand0) * 0.30000001192092896;
+ $var10 = 0.0;
+ $var12 = 0.0;
+ $var14 = 0.0;
+ $ptr = 2;
+ continue main;
+ }
+ if (nms_EntityWither_func_82212_n($this) > 0) {
+ $var20 = 0;
+ if ($var20 < 3) {
+ $var3 = $this.$worldObj;
+ $var1 = $rt_s(709);
+ $var5 = $this.$posX + ju_Random_nextGaussian($this.$rand0) * 1.0;
+ $var6 = $this.$posY + ju_Random_nextFloat($this.$rand0) * 3.299999952316284;
+ $var8 = $this.$posZ + ju_Random_nextGaussian($this.$rand0) * 1.0;
+ $var7 = 0.699999988079071;
+ $var4 = 0.699999988079071;
+ $var23 = 0.8999999761581421;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ return;
+ case 2:
+ nms_World_spawnParticle($var3, $var1, $var4, $var6, $var8, $var10, $var12, $var14);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var22 && !ju_Random_nextInt0($this.$worldObj.$rand, 4)) {
+ $var3 = $this.$worldObj;
+ $var1 = $rt_s(709);
+ $var23 = $var23 + ju_Random_nextGaussian($this.$rand0) * 0.30000001192092896;
+ $var5 = $var5 + ju_Random_nextGaussian($this.$rand0) * 0.30000001192092896;
+ $var7 = $var7 + ju_Random_nextGaussian($this.$rand0) * 0.30000001192092896;
+ $var4 = 0.699999988079071;
+ $var6 = 0.699999988079071;
+ $var8 = 0.5;
+ $ptr = 3;
+ continue main;
+ }
+ $var21 = $var21 + 1 | 0;
+ if ($var21 < 3) {
+ $var23 = nms_EntityWither_func_82214_u($this, $var21);
+ $var5 = nms_EntityWither_func_82208_v($this, $var21);
+ $var7 = nms_EntityWither_func_82213_w($this, $var21);
+ $var3 = $this.$worldObj;
+ $var1 = $rt_s(852);
+ $var4 = $var23 + ju_Random_nextGaussian($this.$rand0) * 0.30000001192092896;
+ $var6 = $var5 + ju_Random_nextGaussian($this.$rand0) * 0.30000001192092896;
+ $var8 = $var7 + ju_Random_nextGaussian($this.$rand0) * 0.30000001192092896;
+ $var10 = 0.0;
+ $var12 = 0.0;
+ $var14 = 0.0;
+ continue main;
+ }
+ if (nms_EntityWither_func_82212_n($this) > 0) {
+ $var20 = 0;
+ if ($var20 < 3) {
+ $var3 = $this.$worldObj;
+ $var1 = $rt_s(709);
+ $var5 = $this.$posX + ju_Random_nextGaussian($this.$rand0) * 1.0;
+ $var6 = $this.$posY + ju_Random_nextFloat($this.$rand0) * 3.299999952316284;
+ $var8 = $this.$posZ + ju_Random_nextGaussian($this.$rand0) * 1.0;
+ $var7 = 0.699999988079071;
+ $var4 = 0.699999988079071;
+ $var23 = 0.8999999761581421;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ return;
+ case 3:
+ nms_World_spawnParticle($var3, $var1, $var23, $var5, $var7, $var4, $var6, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var21 = $var21 + 1 | 0;
+ if ($var21 < 3) {
+ $var23 = nms_EntityWither_func_82214_u($this, $var21);
+ $var5 = nms_EntityWither_func_82208_v($this, $var21);
+ $var7 = nms_EntityWither_func_82213_w($this, $var21);
+ $var3 = $this.$worldObj;
+ $var1 = $rt_s(852);
+ $var4 = $var23 + ju_Random_nextGaussian($this.$rand0) * 0.30000001192092896;
+ $var6 = $var5 + ju_Random_nextGaussian($this.$rand0) * 0.30000001192092896;
+ $var8 = $var7 + ju_Random_nextGaussian($this.$rand0) * 0.30000001192092896;
+ $var10 = 0.0;
+ $var12 = 0.0;
+ $var14 = 0.0;
+ $ptr = 2;
+ continue main;
+ }
+ if (nms_EntityWither_func_82212_n($this) > 0) {
+ $var20 = 0;
+ if ($var20 < 3) {
+ $var3 = $this.$worldObj;
+ $var1 = $rt_s(709);
+ $var5 = $this.$posX + ju_Random_nextGaussian($this.$rand0) * 1.0;
+ $var6 = $this.$posY + ju_Random_nextFloat($this.$rand0) * 3.299999952316284;
+ $var8 = $this.$posZ + ju_Random_nextGaussian($this.$rand0) * 1.0;
+ $var7 = 0.699999988079071;
+ $var4 = 0.699999988079071;
+ $var23 = 0.8999999761581421;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ return;
+ case 4:
+ nms_World_spawnParticle($var3, $var1, $var5, $var6, $var8, $var7, $var4, $var23);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var20 = $var20 + 1 | 0;
+ if ($var20 >= 3)
+ return;
+ $var3 = $this.$worldObj;
+ $var1 = $rt_s(709);
+ $var5 = $this.$posX + ju_Random_nextGaussian($this.$rand0) * 1.0;
+ $var6 = $this.$posY + ju_Random_nextFloat($this.$rand0) * 3.299999952316284;
+ $var8 = $this.$posZ + ju_Random_nextGaussian($this.$rand0) * 1.0;
+ $var7 = 0.699999988079071;
+ $var4 = 0.699999988079071;
+ $var23 = 0.8999999761581421;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $var4, $var6, $var8, $var20, $var22, $var21, $var3, $var10, $var12, $var14, $var16, $var18, $var19, $var23, $var5, $var7, $ptr);
+}
+function nms_EntityWither_updateAITasks($this) {
+ var $var1, $var13, $var4, $var8, $var6, var$6, $var12, $var12_0, $var15, $var17, $var18, $var14, $var19, $var7, $var20, $var9, $var10, $var11, var$19, $var10003, $var16, $var5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var5 = $thread.pop();$var16 = $thread.pop();$var10003 = $thread.pop();var$19 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var20 = $thread.pop();$var7 = $thread.pop();$var19 = $thread.pop();$var14 = $thread.pop();$var18 = $thread.pop();$var17 = $thread.pop();$var15 = $thread.pop();$var12_0 = $thread.pop();$var12 = $thread.pop();var$6 = $thread.pop();$var6 = $thread.pop();$var8 = $thread.pop();$var4 = $thread.pop();$var13 = $thread.pop();$var1
+ = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_EntityWither_func_82212_n($this) <= 0) {
+ $ptr = 1;
+ continue main;
+ }
+ $var1 = nms_EntityWither_func_82212_n($this) - 1 | 0;
+ if ($var1 > 0) {
+ nms_EntityWither_func_82215_s($this, $var1);
+ if (!($this.$ticksExisted % 10 | 0))
+ nms_EntityLiving_heal($this, 10);
+ return;
+ }
+ $var13 = $this.$worldObj;
+ $var4 = $this.$posX;
+ $var8 = $this.$posY + nms_EntityLiving_getEyeHeight($this);
+ $var6 = $this.$posZ;
+ var$6 = 7.0;
+ $var12 = 0;
+ $var12_0 = nms_GameRules_getGameRuleBooleanValue(nms_World_getGameRules($this.$worldObj), $rt_s(701));
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_EntityLiving_updateAITasks($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = 1;
+ a: while (true) {
+ if ($var1 >= 3) {
+ if (nms_EntityLiving_getAttackTarget($this) === null)
+ nms_EntityWither_func_82211_c($this, 0, 0);
+ else
+ nms_EntityWither_func_82211_c($this, 0, nms_EntityLiving_getAttackTarget($this).$entityId);
+ b: {
+ if ($this.$field_82222_j > 0) {
+ $this.$field_82222_j = $this.$field_82222_j - 1 | 0;
+ if (!$this.$field_82222_j && nms_GameRules_getGameRuleBooleanValue(nms_World_getGameRules($this.$worldObj), $rt_s(701))) {
+ $var12 = nms_MathHelper_floor_double($this.$posY);
+ $var12_0 = nms_MathHelper_floor_double($this.$posX);
+ $var15 = nms_MathHelper_floor_double($this.$posZ);
+ $var17 = 0;
+ $var18 = (-1);
+ c: while (true) {
+ if ($var18 > 1) {
+ if (!$var17)
+ break b;
+ else {
+ $var14 = $this.$worldObj;
+ $var13 = null;
+ $var1 = 1012;
+ $var12_0 = $this.$posX | 0;
+ $var15 = $this.$posY | 0;
+ $var17 = $this.$posZ | 0;
+ $var12 = 0;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ $var19 = (-1);
+ while ($var19 <= 1) {
+ $var7 = 0;
+ while ($var7 <= 3) {
+ $var20 = $var12_0 + $var18 | 0;
+ $var9 = $var12 + $var7 | 0;
+ $var10 = $var15 + $var19 | 0;
+ $var11 = nms_World_getBlockId($this.$worldObj, $var20, $var9, $var10);
+ if ($var11 > 0) {
+ nms_Block_$callClinit();
+ if ($var11 != nms_Block_bedrock.$blockID && $var11 != nms_Block_endPortal.$blockID && $var11 != nms_Block_endPortalFrame.$blockID)
+ break c;
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ $var19 = $var19 + 1 | 0;
+ }
+ $var18 = $var18 + 1 | 0;
+ }
+ $var14 = $this.$worldObj;
+ $var1 = 1;
+ $ptr = 7;
+ continue main;
+ }
+ }
+ }
+ if (!($this.$ticksExisted % 20 | 0))
+ nms_EntityLiving_heal($this, 1);
+ return;
+ }
+ d: {
+ $var12 = $this.$ticksExisted;
+ var$19 = $this.$field_82223_h.data;
+ $var12_0 = $var1 - 1 | 0;
+ if ($var12 >= var$19[$var12_0]) {
+ $this.$field_82223_h.data[$var12_0] = ($this.$ticksExisted + 10 | 0) + ju_Random_nextInt0($this.$rand0, 10) | 0;
+ if ($this.$worldObj.$difficultySetting >= 2) {
+ $var10003 = $this.$field_82224_i.data[$var12_0];
+ $this.$field_82224_i.data[$var12_0] = $this.$field_82224_i.data[$var12_0] + 1 | 0;
+ if ($var10003 > 15) {
+ $var4 = nms_MathHelper_getRandomDoubleInRange($this.$rand0, $this.$posX - 10.0, $this.$posX + 10.0);
+ $var6 = nms_MathHelper_getRandomDoubleInRange($this.$rand0, $this.$posY - 5.0, $this.$posY + 5.0);
+ $var8 = nms_MathHelper_getRandomDoubleInRange($this.$rand0, $this.$posZ - 10.0, $this.$posZ + 10.0);
+ $var15 = $var1 + 1 | 0;
+ $var12 = 1;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ $var12 = nms_EntityWither_getWatchedTargetId($this, $var1);
+ if ($var12 <= 0) {
+ $var13 = nms_World_selectEntitiesWithinAABB($this.$worldObj, $rt_cls(nms_EntityLiving), nms_AxisAlignedBB_expand($this.$boundingBox, 20.0, 8.0, 20.0), nms_EntityWither_attackEntitySelector);
+ $var16 = 0;
+ while (true) {
+ if ($var16 >= 10)
+ break d;
+ if (ju_AbstractCollection_isEmpty($var13))
+ break d;
+ $var5 = ju_ArrayList_get($var13, ju_Random_nextInt0($this.$rand0, ju_ArrayList_size($var13)));
+ if ($var5 !== $this && nms_EntityLiving_isEntityAlive($var5) && nms_EntityLiving_canEntityBeSeen($this, $var5))
+ break;
+ ju_ArrayList_remove0($var13, $var5);
+ $var16 = $var16 + 1 | 0;
+ }
+ if (!($var5 instanceof nms_EntityPlayer))
+ nms_EntityWither_func_82211_c($this, $var1, $var5.$entityId);
+ else if (!$var5.$capabilities.$disableDamage)
+ nms_EntityWither_func_82211_c($this, $var1, $var5.$entityId);
+ } else {
+ $var14 = nms_WorldClient_getEntityByID($this.$worldObj, $var12);
+ if ($var14 !== null && $var14.$isEntityAlive() && nms_Entity_getDistanceSqToEntity($this, $var14) <= 900.0 && nms_EntityLiving_canEntityBeSeen($this, $var14))
+ break a;
+ nms_EntityWither_func_82211_c($this, $var1, 0);
+ }
+ }
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ $var12 = $var1 + 1 | 0;
+ $var14 = $var14;
+ $ptr = 5;
+ continue main;
+ case 2:
+ nms_World_newExplosion($var13, $this, $var4, $var8, $var6, var$6, $var12, $var12_0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var14 = $this.$worldObj;
+ $var12 = 1013;
+ $var12_0 = $this.$posX | 0;
+ $var15 = $this.$posY | 0;
+ $var17 = $this.$posZ | 0;
+ $var18 = 0;
+ $ptr = 3;
+ case 3:
+ nms_World_func_82739_e($var14, $var12, $var12_0, $var15, $var17, $var18);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_EntityWither_func_82215_s($this, $var1);
+ if (!($this.$ticksExisted % 10 | 0))
+ nms_EntityLiving_heal($this, 10);
+ return;
+ case 4:
+ nms_EntityWither_func_82209_a($this, $var15, $var4, $var6, $var8, $var12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$field_82224_i.data[$var12_0] = 0;
+ a: while (true) {
+ d: {
+ $var12 = nms_EntityWither_getWatchedTargetId($this, $var1);
+ if ($var12 <= 0) {
+ $var13 = nms_World_selectEntitiesWithinAABB($this.$worldObj, $rt_cls(nms_EntityLiving), nms_AxisAlignedBB_expand($this.$boundingBox, 20.0, 8.0, 20.0), nms_EntityWither_attackEntitySelector);
+ $var16 = 0;
+ while (true) {
+ if ($var16 >= 10)
+ break d;
+ if (ju_AbstractCollection_isEmpty($var13))
+ break d;
+ $var5 = ju_ArrayList_get($var13, ju_Random_nextInt0($this.$rand0, ju_ArrayList_size($var13)));
+ if ($var5 !== $this && nms_EntityLiving_isEntityAlive($var5) && nms_EntityLiving_canEntityBeSeen($this, $var5))
+ break;
+ ju_ArrayList_remove0($var13, $var5);
+ $var16 = $var16 + 1 | 0;
+ }
+ if (!($var5 instanceof nms_EntityPlayer))
+ nms_EntityWither_func_82211_c($this, $var1, $var5.$entityId);
+ else if (!$var5.$capabilities.$disableDamage)
+ nms_EntityWither_func_82211_c($this, $var1, $var5.$entityId);
+ } else {
+ $var14 = nms_WorldClient_getEntityByID($this.$worldObj, $var12);
+ if ($var14 !== null && $var14.$isEntityAlive() && nms_Entity_getDistanceSqToEntity($this, $var14) <= 900.0 && nms_EntityLiving_canEntityBeSeen($this, $var14))
+ break a;
+ nms_EntityWither_func_82211_c($this, $var1, 0);
+ }
+ }
+ while (true) {
+ $var1 = $var1 + 1 | 0;
+ if ($var1 >= 3) {
+ if (nms_EntityLiving_getAttackTarget($this) === null)
+ nms_EntityWither_func_82211_c($this, 0, 0);
+ else
+ nms_EntityWither_func_82211_c($this, 0, nms_EntityLiving_getAttackTarget($this).$entityId);
+ b: {
+ if ($this.$field_82222_j > 0) {
+ $this.$field_82222_j = $this.$field_82222_j - 1 | 0;
+ if (!$this.$field_82222_j && nms_GameRules_getGameRuleBooleanValue(nms_World_getGameRules($this.$worldObj), $rt_s(701))) {
+ $var12 = nms_MathHelper_floor_double($this.$posY);
+ $var12_0 = nms_MathHelper_floor_double($this.$posX);
+ $var15 = nms_MathHelper_floor_double($this.$posZ);
+ $var17 = 0;
+ $var18 = (-1);
+ c: while (true) {
+ if ($var18 > 1) {
+ if (!$var17)
+ break b;
+ else {
+ $var14 = $this.$worldObj;
+ $var13 = null;
+ $var1 = 1012;
+ $var12_0 = $this.$posX | 0;
+ $var15 = $this.$posY | 0;
+ $var17 = $this.$posZ | 0;
+ $var12 = 0;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ $var19 = (-1);
+ while ($var19 <= 1) {
+ $var7 = 0;
+ while ($var7 <= 3) {
+ $var20 = $var12_0 + $var18 | 0;
+ $var9 = $var12 + $var7 | 0;
+ $var10 = $var15 + $var19 | 0;
+ $var11 = nms_World_getBlockId($this.$worldObj, $var20, $var9, $var10);
+ if ($var11 > 0) {
+ nms_Block_$callClinit();
+ if ($var11 != nms_Block_bedrock.$blockID && $var11 != nms_Block_endPortal.$blockID && $var11 != nms_Block_endPortalFrame.$blockID)
+ break c;
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ $var19 = $var19 + 1 | 0;
+ }
+ $var18 = $var18 + 1 | 0;
+ }
+ $var14 = $this.$worldObj;
+ $var1 = 1;
+ $ptr = 7;
+ continue main;
+ }
+ }
+ }
+ if (!($this.$ticksExisted % 20 | 0))
+ nms_EntityLiving_heal($this, 1);
+ return;
+ }
+ $var12 = $this.$ticksExisted;
+ var$19 = $this.$field_82223_h.data;
+ $var12_0 = $var1 - 1 | 0;
+ if ($var12 < var$19[$var12_0])
+ continue;
+ else
+ break;
+ }
+ $this.$field_82223_h.data[$var12_0] = ($this.$ticksExisted + 10 | 0) + ju_Random_nextInt0($this.$rand0, 10) | 0;
+ if ($this.$worldObj.$difficultySetting < 2)
+ continue;
+ $var10003 = $this.$field_82224_i.data[$var12_0];
+ $this.$field_82224_i.data[$var12_0] = $this.$field_82224_i.data[$var12_0] + 1 | 0;
+ if ($var10003 <= 15)
+ continue;
+ else {
+ $var4 = nms_MathHelper_getRandomDoubleInRange($this.$rand0, $this.$posX - 10.0, $this.$posX + 10.0);
+ $var6 = nms_MathHelper_getRandomDoubleInRange($this.$rand0, $this.$posY - 5.0, $this.$posY + 5.0);
+ $var8 = nms_MathHelper_getRandomDoubleInRange($this.$rand0, $this.$posZ - 10.0, $this.$posZ + 10.0);
+ $var15 = $var1 + 1 | 0;
+ $var12 = 1;
+ continue main;
+ }
+ }
+ $var12 = $var1 + 1 | 0;
+ $var14 = $var14;
+ $ptr = 5;
+ case 5:
+ nms_EntityWither_func_82216_a($this, $var12, $var14);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$field_82223_h.data[$var12_0] = ($this.$ticksExisted + 40 | 0) + ju_Random_nextInt0($this.$rand0, 20) | 0;
+ $this.$field_82224_i.data[$var12_0] = 0;
+ while (true) {
+ e: while (true) {
+ $var1 = $var1 + 1 | 0;
+ if ($var1 >= 3) {
+ if (nms_EntityLiving_getAttackTarget($this) === null)
+ nms_EntityWither_func_82211_c($this, 0, 0);
+ else
+ nms_EntityWither_func_82211_c($this, 0, nms_EntityLiving_getAttackTarget($this).$entityId);
+ b: {
+ if ($this.$field_82222_j > 0) {
+ $this.$field_82222_j = $this.$field_82222_j - 1 | 0;
+ if (!$this.$field_82222_j && nms_GameRules_getGameRuleBooleanValue(nms_World_getGameRules($this.$worldObj), $rt_s(701))) {
+ $var12 = nms_MathHelper_floor_double($this.$posY);
+ $var12_0 = nms_MathHelper_floor_double($this.$posX);
+ $var15 = nms_MathHelper_floor_double($this.$posZ);
+ $var17 = 0;
+ $var18 = (-1);
+ c: while (true) {
+ if ($var18 > 1) {
+ if (!$var17)
+ break b;
+ else {
+ $var14 = $this.$worldObj;
+ $var13 = null;
+ $var1 = 1012;
+ $var12_0 = $this.$posX | 0;
+ $var15 = $this.$posY | 0;
+ $var17 = $this.$posZ | 0;
+ $var12 = 0;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ $var19 = (-1);
+ while ($var19 <= 1) {
+ $var7 = 0;
+ while ($var7 <= 3) {
+ $var20 = $var12_0 + $var18 | 0;
+ $var9 = $var12 + $var7 | 0;
+ $var10 = $var15 + $var19 | 0;
+ $var11 = nms_World_getBlockId($this.$worldObj, $var20, $var9, $var10);
+ if ($var11 > 0) {
+ nms_Block_$callClinit();
+ if ($var11 != nms_Block_bedrock.$blockID && $var11 != nms_Block_endPortal.$blockID && $var11 != nms_Block_endPortalFrame.$blockID)
+ break c;
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ $var19 = $var19 + 1 | 0;
+ }
+ $var18 = $var18 + 1 | 0;
+ }
+ $var14 = $this.$worldObj;
+ $var1 = 1;
+ $ptr = 7;
+ continue main;
+ }
+ }
+ }
+ if (!($this.$ticksExisted % 20 | 0))
+ nms_EntityLiving_heal($this, 1);
+ return;
+ }
+ $var12 = $this.$ticksExisted;
+ var$19 = $this.$field_82223_h.data;
+ $var12_0 = $var1 - 1 | 0;
+ if ($var12 < var$19[$var12_0])
+ continue;
+ $this.$field_82223_h.data[$var12_0] = ($this.$ticksExisted + 10 | 0) + ju_Random_nextInt0($this.$rand0, 10) | 0;
+ if ($this.$worldObj.$difficultySetting >= 2) {
+ $var10003 = $this.$field_82224_i.data[$var12_0];
+ $this.$field_82224_i.data[$var12_0] = $this.$field_82224_i.data[$var12_0] + 1 | 0;
+ if ($var10003 > 15) {
+ $var4 = nms_MathHelper_getRandomDoubleInRange($this.$rand0, $this.$posX - 10.0, $this.$posX + 10.0);
+ $var6 = nms_MathHelper_getRandomDoubleInRange($this.$rand0, $this.$posY - 5.0, $this.$posY + 5.0);
+ $var8 = nms_MathHelper_getRandomDoubleInRange($this.$rand0, $this.$posZ - 10.0, $this.$posZ + 10.0);
+ $var15 = $var1 + 1 | 0;
+ $var12 = 1;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ $var12 = nms_EntityWither_getWatchedTargetId($this, $var1);
+ if ($var12 > 0)
+ break;
+ $var13 = nms_World_selectEntitiesWithinAABB($this.$worldObj, $rt_cls(nms_EntityLiving), nms_AxisAlignedBB_expand($this.$boundingBox, 20.0, 8.0, 20.0), nms_EntityWither_attackEntitySelector);
+ $var16 = 0;
+ while (true) {
+ if ($var16 >= 10)
+ continue e;
+ if (ju_AbstractCollection_isEmpty($var13))
+ continue e;
+ $var5 = ju_ArrayList_get($var13, ju_Random_nextInt0($this.$rand0, ju_ArrayList_size($var13)));
+ if ($var5 !== $this && nms_EntityLiving_isEntityAlive($var5) && nms_EntityLiving_canEntityBeSeen($this, $var5))
+ break;
+ ju_ArrayList_remove0($var13, $var5);
+ $var16 = $var16 + 1 | 0;
+ }
+ if (!($var5 instanceof nms_EntityPlayer)) {
+ nms_EntityWither_func_82211_c($this, $var1, $var5.$entityId);
+ continue;
+ }
+ if ($var5.$capabilities.$disableDamage)
+ continue;
+ nms_EntityWither_func_82211_c($this, $var1, $var5.$entityId);
+ }
+ $var14 = nms_WorldClient_getEntityByID($this.$worldObj, $var12);
+ if ($var14 !== null && $var14.$isEntityAlive() && nms_Entity_getDistanceSqToEntity($this, $var14) <= 900.0 && nms_EntityLiving_canEntityBeSeen($this, $var14))
+ break;
+ nms_EntityWither_func_82211_c($this, $var1, 0);
+ }
+ $var12 = $var1 + 1 | 0;
+ $var14 = $var14;
+ continue main;
+ case 6:
+ nms_World_playAuxSFXAtEntity($var14, $var13, $var1, $var12_0, $var15, $var17, $var12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!($this.$ticksExisted % 20 | 0))
+ nms_EntityLiving_heal($this, 1);
+ return;
+ case 7:
+ $tmp = nms_World_destroyBlock($var14, $var20, $var9, $var10, $var1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = $tmp;
+ $var17 = !$var1 && !$var17 ? 0 : 1;
+ while (true) {
+ $var7 = $var7 + 1 | 0;
+ while ($var7 > 3) {
+ $var19 = $var19 + 1 | 0;
+ while ($var19 > 1) {
+ $var18 = $var18 + 1 | 0;
+ if ($var18 > 1) {
+ if (!$var17) {
+ if (!($this.$ticksExisted % 20 | 0))
+ nms_EntityLiving_heal($this, 1);
+ return;
+ }
+ $var14 = $this.$worldObj;
+ $var13 = null;
+ $var1 = 1012;
+ $var12_0 = $this.$posX | 0;
+ $var15 = $this.$posY | 0;
+ $var17 = $this.$posZ | 0;
+ $var12 = 0;
+ $ptr = 6;
+ continue main;
+ }
+ $var19 = (-1);
+ }
+ $var7 = 0;
+ }
+ $var20 = $var12_0 + $var18 | 0;
+ $var9 = $var12 + $var7 | 0;
+ $var10 = $var15 + $var19 | 0;
+ $var11 = nms_World_getBlockId($this.$worldObj, $var20, $var9, $var10);
+ if ($var11 <= 0)
+ continue;
+ nms_Block_$callClinit();
+ if ($var11 == nms_Block_bedrock.$blockID)
+ continue;
+ if ($var11 == nms_Block_endPortal.$blockID)
+ continue;
+ if ($var11 != nms_Block_endPortalFrame.$blockID)
+ break;
+ }
+ $var14 = $this.$worldObj;
+ $var1 = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var13, $var4, $var8, $var6, var$6, $var12, $var12_0, $var15, $var17, $var18, $var14, $var19, $var7, $var20, $var9, $var10, $var11, var$19, $var10003, $var16, $var5, $ptr);
+}
+function nms_EntityWither_func_82206_m($this) {
+ nms_DataWatcher_updateObject($this.$dataWatcher, 20, jl_Integer_valueOf(220));
+ $this.$health = 100;
+}
+function nms_EntityWither_setInWeb($this) {
+ return;
+}
+function nms_EntityWither_getTotalArmorValue($this) {
+ return 4;
+}
+function nms_EntityWither_func_82214_u($this, $par1) {
+ var $var2, $var3;
+ if ($par1 <= 0)
+ return $this.$posX;
+ $var2 = ($this.$renderYawOffset + (180 * ($par1 - 1 | 0) | 0)) / 180.0 * 3.1415927410125732;
+ $var3 = nms_MathHelper_SIN_TABLE.data[($var2 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ return $this.$posX + $var3 * 1.3;
+}
+function nms_EntityWither_func_82208_v($this, $par1) {
+ return $par1 > 0 ? $this.$posY + 2.2 : $this.$posY + 3.0;
+}
+function nms_EntityWither_func_82213_w($this, $par1) {
+ var $var2, $var3;
+ if ($par1 <= 0)
+ return $this.$posZ;
+ $var2 = ($this.$renderYawOffset + (180 * ($par1 - 1 | 0) | 0)) / 180.0 * 3.1415927410125732;
+ $var3 = nms_MathHelper_SIN_TABLE.data[($var2 * 10430.3779296875 | 0) & 65535];
+ return $this.$posZ + $var3 * 1.3;
+}
+function nms_EntityWither_func_82204_b($this, $par1, $par2, $par3) {
+ var $var4;
+ $var4 = nms_MathHelper_wrapAngleTo180_float($par2 - $par1);
+ if ($var4 > $par3)
+ $var4 = $par3;
+ $par2 = -$par3;
+ if ($var4 >= $par2)
+ $par2 = $var4;
+ return $par1 + $par2;
+}
+function nms_EntityWither_func_82216_a($this, $par1, $par2EntityLiving) {
+ var var$3, var$4, var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2EntityLiving = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$3 = $par2EntityLiving.$posX;
+ var$4 = $par2EntityLiving.$posY + $par2EntityLiving.$getEyeHeight() * 0.5;
+ var$5 = $par2EntityLiving.$posZ;
+ var$6 = !$par1 && Math.random() < 0.0010000000474974513 ? 1 : 0;
+ $ptr = 1;
+ case 1:
+ nms_EntityWither_func_82209_a($this, $par1, var$3, var$4, var$5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2EntityLiving, var$3, var$4, var$5, var$6, $ptr);
+}
+function nms_EntityWither_func_82209_a($this, $par1, $par2, $par4, $par6, $par8) {
+ var var$6, $var21, var$8, var$9, var$10, var$11, var$12, var$13, $var9, $var11, $var13, $var15, $var17, $var19, var$20, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$20 = $thread.pop();$var19 = $thread.pop();$var17 = $thread.pop();$var15 = $thread.pop();$var13 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var21 = $thread.pop();var$6 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$6 = $this.$worldObj;
+ $var21 = null;
+ var$8 = 1014;
+ var$9 = $this.$posX | 0;
+ var$10 = $this.$posY | 0;
+ var$11 = $this.$posZ | 0;
+ var$12 = 0;
+ var$13 = 0;
+ if (var$13 >= var$6.$worldAccesses.$size0) {
+ $var9 = nms_EntityWither_func_82214_u($this, $par1);
+ $var11 = $par1 > 0 ? $this.$posY + 2.2 : $this.$posY + 3.0;
+ $var13 = nms_EntityWither_func_82213_w($this, $par1);
+ $var15 = $par2 - $var9;
+ $var17 = $par4 - $var11;
+ $var19 = $par6 - $var13;
+ $var21 = new nms_EntityWitherSkull;
+ nms_EntityFireball__init_($var21, $this.$worldObj, $this, $var15, $var17, $var19);
+ nms_Entity_setSize($var21, 0.3125, 0.3125);
+ if ($par8) {
+ var$6 = $var21.$dataWatcher;
+ var$20 = new jl_Byte;
+ var$20.$value4 = 1;
+ nms_DataWatcher_updateObject(var$6, 10, var$20);
+ }
+ $var21.$posY = $var11;
+ $var21.$posX = $var9;
+ $var21.$posZ = $var13;
+ var$6 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$6, $var21);
+ var$20 = var$6.$entityList;
+ ju_HashMap_putImpl(var$20.$backingMap, $var21, var$20);
+ if (!$par1) {
+ var$6 = var$6.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$6.$backingMap, $var21, var$6);
+ }
+ return;
+ }
+ var$20 = var$6.$worldAccesses;
+ if (var$13 >= 0 && var$13 < var$20.$size0) {
+ var$20 = var$20.$array1.data[var$13];
+ $ptr = 1;
+ continue main;
+ }
+ $var21 = new jl_IndexOutOfBoundsException;
+ $var21.$suppressionEnabled = 1;
+ $var21.$writableStackTrace = 1;
+ $rt_throw($var21);
+ case 1:
+ nms_RenderGlobal_playAuxSFX(var$20, $var21, var$8, var$9, var$10, var$11, var$12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$13 = var$13 + 1 | 0;
+ if (var$13 >= var$6.$worldAccesses.$size0) {
+ $var9 = nms_EntityWither_func_82214_u($this, $par1);
+ $var11 = $par1 > 0 ? $this.$posY + 2.2 : $this.$posY + 3.0;
+ $var13 = nms_EntityWither_func_82213_w($this, $par1);
+ $var15 = $par2 - $var9;
+ $var17 = $par4 - $var11;
+ $var19 = $par6 - $var13;
+ $var21 = new nms_EntityWitherSkull;
+ nms_EntityFireball__init_($var21, $this.$worldObj, $this, $var15, $var17, $var19);
+ nms_Entity_setSize($var21, 0.3125, 0.3125);
+ if ($par8) {
+ var$6 = $var21.$dataWatcher;
+ var$20 = new jl_Byte;
+ var$20.$value4 = 1;
+ nms_DataWatcher_updateObject(var$6, 10, var$20);
+ }
+ $var21.$posY = $var11;
+ $var21.$posX = $var9;
+ $var21.$posZ = $var13;
+ var$6 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$6, $var21);
+ var$20 = var$6.$entityList;
+ ju_HashMap_putImpl(var$20.$backingMap, $var21, var$20);
+ if (!$par1) {
+ var$6 = var$6.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$6.$backingMap, $var21, var$6);
+ }
+ return;
+ }
+ var$20 = var$6.$worldAccesses;
+ if (var$13 >= 0 && var$13 < var$20.$size0) {
+ var$20 = var$20.$array1.data[var$13];
+ continue main;
+ }
+ $var21 = new jl_IndexOutOfBoundsException;
+ $var21.$suppressionEnabled = 1;
+ $var21.$writableStackTrace = 1;
+ $rt_throw($var21);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par4, $par6, $par8, var$6, $var21, var$8, var$9, var$10, var$11, var$12, var$13, $var9, $var11, $var13, $var15, $var17, $var19, var$20, $ptr);
+}
+function nms_EntityWither_attackEntityFrom($this, $par1DamageSource, $par2) {
+ var $var4, $var3, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();$var3 = $thread.pop();$var4 = $thread.pop();$par2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$invulnerable)
+ return 0;
+ if ($par1DamageSource === nms_DamageSource_drown)
+ return 0;
+ if (nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 20) > 0)
+ return 0;
+ $var4 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 16) > 150 ? 0 : 1;
+ if ($var4 && $par1DamageSource.$getSourceOfDamage() instanceof nms_EntityArrow)
+ return 0;
+ $var3 = $par1DamageSource.$getEntity();
+ if ($var3 !== null && !($var3 instanceof nms_EntityPlayer) && $var3 instanceof nms_EntityLiving && $var3.$getCreatureAttribute() === nms_EnumCreatureAttribute_UNDEAD)
+ return 0;
+ if ($this.$field_82222_j <= 0)
+ $this.$field_82222_j = 20;
+ $var4 = 0;
+ while ($var4 < $this.$field_82224_i.data.length) {
+ var$5 = $this.$field_82224_i.data;
+ var$5[$var4] = var$5[$var4] + 3 | 0;
+ $var4 = $var4 + 1 | 0;
+ }
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityMob_attackEntityFrom($this, $par1DamageSource, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ return $par2;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $par2, $var4, $var3, var$5, $ptr);
+}
+function nms_EntityWither_dropFewItems($this, $par1, $par2) {
+ var var$3, var$4, var$5;
+ nms_Item_$callClinit();
+ $par2 = nms_Item_netherStar.$itemID;
+ var$3 = new nms_ItemStack;
+ var$3.$stackSize = 0;
+ var$3.$itemFrame = null;
+ var$3.$itemID0 = $par2;
+ var$3.$stackSize = 1;
+ var$3.$itemDamage = 0;
+ if (var$3.$itemDamage < 0)
+ var$3.$itemDamage = 0;
+ var$4 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$4.$dataWatcher, 10, var$3);
+ nms_DataWatcher_setObjectWatched(var$4.$dataWatcher, 10);
+ var$4.$delayBeforeCanPickup = 10;
+ var$3 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$3, var$4);
+ var$5 = var$3.$entityList;
+ ju_HashMap_putImpl(var$5.$backingMap, var$4, var$5);
+ if (!$par1) {
+ var$3 = var$3.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$3.$backingMap, var$4, var$3);
+ }
+}
+function nms_EntityWither_despawnEntity($this) {
+ $this.$entityAge = 0;
+}
+function nms_EntityWither_getBrightnessForRender($this, $par1) {
+ return 15728880;
+}
+function nms_EntityWither_canBeCollidedWith($this) {
+ return $this.$isDead ? 0 : 1;
+}
+function nms_EntityWither_getBossHealth($this) {
+ return nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 16);
+}
+function nms_EntityWither_fall($this, $par1) {
+ return;
+}
+function nms_EntityWither_addPotionEffect($this, $par1PotionEffect) {
+ return;
+}
+function nms_EntityWither_isAIEnabled($this) {
+ return 1;
+}
+function nms_EntityWither_getMaxHealth($this) {
+ return 300;
+}
+function nms_EntityWither_func_82207_a($this, $par1) {
+ return $this.$field_82221_e.data[$par1];
+}
+function nms_EntityWither_func_82210_r($this, $par1) {
+ return $this.$field_82220_d.data[$par1];
+}
+function nms_EntityWither_func_82212_n($this) {
+ return nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 20);
+}
+function nms_EntityWither_func_82215_s($this, $par1) {
+ nms_DataWatcher_updateObject($this.$dataWatcher, 20, jl_Integer_valueOf($par1));
+}
+function nms_EntityWither_getWatchedTargetId($this, $par1) {
+ return nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 17 + $par1 | 0);
+}
+function nms_EntityWither_func_82211_c($this, $par1, $par2) {
+ nms_DataWatcher_updateObject($this.$dataWatcher, 17 + $par1 | 0, jl_Integer_valueOf($par2));
+}
+function nms_EntityWither_isArmored($this) {
+ return nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 16) > 150 ? 0 : 1;
+}
+function nms_EntityWither_getCreatureAttribute($this) {
+ return nms_EnumCreatureAttribute_UNDEAD;
+}
+function nms_EntityWither_mountEntity($this, $par1Entity) {
+ $this.$ridingEntity = null;
+}
+function nms_EntityWither__clinit_() {
+ nms_EntityWither_attackEntitySelector = new nms_EntityWitherAttackFilter;
+}
+function nms_RenderWither() {
+ nms_RenderLiving.call(this);
+ this.$field_82419_a = 0;
+}
+var nms_RenderWither_tex_armor = null;
+var nms_RenderWither_entityTexture0 = null;
+var nms_RenderWither_entityTexture1 = null;
+function nms_RenderWither__init_0() {
+ var var_0 = new nms_RenderWither();
+ nms_RenderWither__init_(var_0);
+ return var_0;
+}
+function nms_RenderWither__init_($this) {
+ var var$1;
+ var$1 = nms_ModelWither__init_0();
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$mainModel = var$1;
+ $this.$shadowSize = 1.0;
+ $this.$field_82419_a = 32;
+}
+function nms_RenderWither_func_82418_a($this, $par1EntityWither, $par2, $par4, $par6, $par8, $par9) {
+ var var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityWither = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_BossStatus_healthScale = nms_DataWatcher_getWatchableObjectInt($par1EntityWither.$dataWatcher, 16) / 300.0;
+ nms_BossStatus_statusBarLength = 100;
+ if (nms_DataWatcher_getWatchableObjectString($par1EntityWither.$dataWatcher, 5).$characters.data.length <= 0 ? 0 : 1)
+ var$7 = nms_DataWatcher_getWatchableObjectString($par1EntityWither.$dataWatcher, 5);
+ else {
+ var$7 = nms_EntityList_classToStringMapping;
+ var$8 = jl_Class_getClass($par1EntityWither.constructor);
+ if (var$8 !== null) {
+ var$9 = jl_Object_identity(var$8);
+ var$7 = ju_HashMap_findNonNullKeyEntry(var$7, var$8, var$9 & (var$7.$elementData.data.length - 1 | 0), var$9);
+ } else {
+ var$7 = var$7.$elementData.data[0];
+ while (var$7 !== null && var$7.$key !== null) {
+ var$7 = var$7.$next1;
+ }
+ }
+ var$7 = var$7 === null ? null : var$7.$value0;
+ if (var$7 === null)
+ var$7 = $rt_s(681);
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(682));
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, var$7);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(683));
+ var$10 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$7 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, var$10);
+ }
+ nms_BossStatus_bossName = var$7;
+ nms_BossStatus_field_82825_d = 1;
+ if (32 != $this.$field_82419_a) {
+ $this.$field_82419_a = 32;
+ $this.$mainModel = nms_ModelWither__init_0();
+ }
+ $ptr = 1;
+ case 1:
+ nms_RenderLiving_doRenderLiving($this, $par1EntityWither, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityWither, $par2, $par4, $par6, $par8, $par9, var$7, var$8, var$9, var$10, $ptr);
+}
+function nms_RenderWither_func_82415_a($this, $par1EntityWither, $par2) {
+ var $var3, var$4, var$5, var$6, $var4;
+ $var3 = nms_DataWatcher_getWatchableObjectInt($par1EntityWither.$dataWatcher, 20);
+ if ($var3 <= 0) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityWither = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityWither.$x = 2.0;
+ $par1EntityWither.$y = 2.0;
+ $par1EntityWither.$z = 2.0;
+ $par1EntityWither = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityWither, $par1EntityWither);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$4 = new ji_PrintStream;
+ var$4.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityWither = new jl_StringBuilder;
+ $par1EntityWither.$buffer = $rt_createCharArray(16);
+ var$4.$sb = $par1EntityWither;
+ var$4.$buffer0 = $rt_createCharArray(32);
+ var$4.$autoFlush = 0;
+ $par1EntityWither = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityWither, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$4.$charset = $par1EntityWither;
+ jl_System_errCache = var$4;
+ }
+ var$5 = jl_System_errCache;
+ var$4 = var$5.$sb;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(220));
+ var$6 = var$4.$length;
+ jl_AbstractStringBuilder_insertSpace(var$4, var$6, var$6 + 1 | 0);
+ var$4.$buffer.data[var$6] = 10;
+ ji_PrintStream_printSB(var$5);
+ }
+ } else {
+ $var4 = 2.0 - ($var3 - $par2) / 220.0 * 0.5;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityWither = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityWither.$x = $var4;
+ $par1EntityWither.$y = $var4;
+ $par1EntityWither.$z = $var4;
+ $par1EntityWither = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityWither, $par1EntityWither);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$4 = new ji_PrintStream;
+ var$4.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityWither = new jl_StringBuilder;
+ $par1EntityWither.$buffer = $rt_createCharArray(16);
+ var$4.$sb = $par1EntityWither;
+ var$4.$buffer0 = $rt_createCharArray(32);
+ var$4.$autoFlush = 0;
+ $par1EntityWither = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityWither, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$4.$charset = $par1EntityWither;
+ jl_System_errCache = var$4;
+ }
+ var$5 = jl_System_errCache;
+ var$4 = var$5.$sb;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(220));
+ var$6 = var$4.$length;
+ jl_AbstractStringBuilder_insertSpace(var$4, var$6, var$6 + 1 | 0);
+ var$4.$buffer.data[var$6] = 10;
+ ji_PrintStream_printSB(var$5);
+ }
+ }
+}
+function nms_RenderWither_func_82417_a($this, $par1EntityWither, $par2, $par3) {
+ var $var4, $var5, $var6, var$7, var$8, var$9;
+ if (nms_DataWatcher_getWatchableObjectInt($par1EntityWither.$dataWatcher, 16) > 150 ? 0 : 1) {
+ if (!(!(nms_DataWatcher_getWatchableObjectByte($par1EntityWither.$dataWatcher, 0) & 32) ? 0 : 1)) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+ } else {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!0);
+ }
+ if ($par2 == 1) {
+ $var4 = $par1EntityWither.$ticksExisted + $par3;
+ nle_TextureLocation_bindTexture(nms_RenderWither_tex_armor);
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_matrixMode = 54;
+ nlegv_Matrix4f_setIdentity(nleg_EaglerAdapterGL30_getMatrix());
+ $par3 = $var4 * 0.019999999552965164;
+ $var5 = nms_MathHelper_SIN_TABLE.data[($par3 * 10430.3779296875 + 16384.0 | 0) & 65535] * 3.0;
+ $var6 = $var4 * 0.009999999776482582;
+ $par1EntityWither = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityWither.$x = $var5;
+ $par1EntityWither.$y = $var6;
+ $par1EntityWither.$z = 0.0;
+ $par1EntityWither = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntityWither, $par1EntityWither);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$7 = new ji_PrintStream;
+ var$7.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityWither = new jl_StringBuilder;
+ $par1EntityWither.$buffer = $rt_createCharArray(16);
+ var$7.$sb = $par1EntityWither;
+ var$7.$buffer0 = $rt_createCharArray(32);
+ var$7.$autoFlush = 0;
+ $par1EntityWither = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityWither, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$7.$charset = $par1EntityWither;
+ jl_System_errCache = var$7;
+ }
+ var$8 = jl_System_errCache;
+ var$7 = var$8.$sb;
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(220));
+ var$9 = var$7.$length;
+ jl_AbstractStringBuilder_insertSpace(var$7, var$9, var$9 + 1 | 0);
+ var$7.$buffer.data[var$9] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+ $this.$renderPassModel = $this.$mainModel;
+ nleg_EaglerAdapterGL30_matrixMode = 10;
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_colorR = 0.5;
+ nleg_EaglerAdapterGL30_colorG = 0.5;
+ nleg_EaglerAdapterGL30_colorB = 0.5;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glBlendFunc(1, 1);
+ $par1EntityWither = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityWither.$x = 0.0;
+ $par1EntityWither.$y = (-0.009999999776482582);
+ $par1EntityWither.$z = 0.0;
+ $par1EntityWither = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntityWither, $par1EntityWither);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$7 = new ji_PrintStream;
+ var$7.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityWither = new jl_StringBuilder;
+ $par1EntityWither.$buffer = $rt_createCharArray(16);
+ var$7.$sb = $par1EntityWither;
+ var$7.$buffer0 = $rt_createCharArray(32);
+ var$7.$autoFlush = 0;
+ $par1EntityWither = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityWither, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$7.$charset = $par1EntityWither;
+ jl_System_errCache = var$7;
+ }
+ var$8 = jl_System_errCache;
+ var$7 = var$8.$sb;
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(220));
+ var$9 = var$7.$length;
+ jl_AbstractStringBuilder_insertSpace(var$7, var$9, var$9 + 1 | 0);
+ var$7.$buffer.data[var$9] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+ $par1EntityWither = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityWither.$x = 1.100000023841858;
+ $par1EntityWither.$y = 1.100000023841858;
+ $par1EntityWither.$z = 1.100000023841858;
+ $par1EntityWither = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityWither, $par1EntityWither);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$7 = new ji_PrintStream;
+ $par1EntityWither = new jl_ConsoleOutputStreamStderr;
+ ji_OutputStream__init_0($par1EntityWither);
+ ji_PrintStream__init_0(var$7, $par1EntityWither, 0);
+ jl_System_errCache = var$7;
+ }
+ ji_PrintStream_println0(jl_System_errCache, $rt_s(220));
+ }
+ return 1;
+ }
+ if ($par2 == 2) {
+ nleg_EaglerAdapterGL30_glMatrixMode(54);
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ }
+ }
+ return (-1);
+}
+function nms_RenderWither_func_82416_b($this, $par1EntityWither, $par2, $par3) {
+ return (-1);
+}
+function nms_RenderWither_preRenderCallback($this, $par1EntityLiving, $par2) {
+ nms_RenderWither_func_82415_a($this, $par1EntityLiving, $par2);
+}
+function nms_RenderWither_shouldRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ return nms_RenderWither_func_82417_a($this, $par1EntityLiving, $par2, $par3);
+}
+function nms_RenderWither_inheritRenderPass($this, $par1EntityLiving, $par2, $par3) {
+ return (-1);
+}
+function nms_RenderWither_doRenderLiving($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityLiving = $par1EntityLiving;
+ $ptr = 1;
+ case 1:
+ nms_RenderWither_func_82418_a($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderWither_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderWither_func_82418_a($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderWither_bindTexture($this, $par1EntityLiving) {
+ if (!nms_EntityWither_isInvul($par1EntityLiving))
+ nle_TextureLocation_bindTexture(nms_RenderWither_entityTexture0);
+ else
+ nle_TextureLocation_bindTexture(nms_RenderWither_entityTexture1);
+}
+function nms_RenderWither__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1336);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderWither_tex_armor = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1337);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderWither_entityTexture0 = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1338);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderWither_entityTexture1 = var$1;
+}
+function nms_RenderEntity() {
+ nms_Render.call(this);
+}
+function nms_RenderEntity__init_0() {
+ var var_0 = new nms_RenderEntity();
+ nms_RenderEntity__init_(var_0);
+ return var_0;
+}
+function nms_RenderEntity__init_($this) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+}
+function nms_RenderEntity_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nms_Render_renderOffsetAABB($par1Entity.$boundingBox, $par2 - $par1Entity.$lastTickPosX, $par4 - $par1Entity.$lastTickPosY, $par6 - $par1Entity.$lastTickPosZ);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+}
+function nms_EntityHanging() {
+ var a = this; nms_Entity.call(a);
+ a.$tickCounter1 = 0;
+ a.$hangingDirection = 0;
+ a.$xPosition1 = 0;
+ a.$yPosition2 = 0;
+ a.$zPosition1 = 0;
+}
+function nms_EntityHanging_entityInit($this) {
+ return;
+}
+function nms_EntityHanging_setDirection($this, $par1) {
+ var $var2, $var3, $var4, var$5, $var7, var$7, var$8, $var5, $var6, var$11, var$12, var$13, var$14, var$15, var$16, var$17, var$18, var$19, var$20;
+ $this.$hangingDirection = $par1;
+ $var2 = $par1 * 90 | 0;
+ $this.$rotationYaw = $var2;
+ $this.$prevRotationYaw = $var2;
+ $var2 = $this.$func_82329_d();
+ $var3 = $this.$func_82330_g();
+ $var4 = $this.$func_82329_d();
+ var$5 = $rt_compare($par1, 2);
+ if (var$5 && $par1)
+ $var2 = 0.5;
+ else {
+ $var4 = 0.5;
+ $var7 = nms_Direction_rotateOpposite.data[$par1] * 90 | 0;
+ $this.$prevRotationYaw = $var7;
+ $this.$rotationYaw = $var7;
+ }
+ $var2 = $var2 / 32.0;
+ var$7 = $var3 / 32.0;
+ var$8 = $var4 / 32.0;
+ $var5 = $this.$xPosition1 + 0.5;
+ $var6 = $this.$yPosition2 + 0.5;
+ $var7 = $this.$zPosition1 + 0.5;
+ if (!var$5)
+ $var7 = $var7 - 0.5625;
+ var$11 = $rt_compare($par1, 1);
+ if (!var$11)
+ $var5 = $var5 - 0.5625;
+ if (!$par1)
+ $var7 = $var7 + 0.5625;
+ var$12 = $rt_compare($par1, 3);
+ if (!var$12)
+ $var5 = $var5 + 0.5625;
+ if (!var$5) {
+ var$13 = $this.$func_82329_d();
+ $var5 = $var5 - (var$13 == 32 ? 0.5 : var$13 != 64 ? 0.0 : 0.5);
+ }
+ if (!var$11) {
+ var$11 = $this.$func_82329_d();
+ $var7 = $var7 + (var$11 == 32 ? 0.5 : var$11 != 64 ? 0.0 : 0.5);
+ }
+ if (!$par1) {
+ var$5 = $this.$func_82329_d();
+ $var5 = $var5 + (var$5 == 32 ? 0.5 : var$5 != 64 ? 0.0 : 0.5);
+ }
+ if (!var$12) {
+ var$5 = $this.$func_82329_d();
+ $var7 = $var7 - (var$5 == 32 ? 0.5 : var$5 != 64 ? 0.0 : 0.5);
+ }
+ $par1 = $this.$func_82330_g();
+ $var3 = $var6 + ($par1 == 32 ? 0.5 : $par1 != 64 ? 0.0 : 0.5);
+ nms_Entity_setPosition($this, $var5, $var3, $var7);
+ var$14 = $this.$boundingBox;
+ var$15 = $var5 - $var2 + 0.03125;
+ var$16 = $var3 - var$7 + 0.03125;
+ var$17 = $var7 - var$8 + 0.03125;
+ var$18 = $var5 + $var2 + (-0.03125);
+ var$19 = $var3 + var$7 + (-0.03125);
+ var$20 = $var7 + var$8 + (-0.03125);
+ var$14.$minX = var$15;
+ var$14.$minY = var$16;
+ var$14.$minZ = var$17;
+ var$14.$maxX = var$18;
+ var$14.$maxY = var$19;
+ var$14.$maxZ = var$20;
+}
+function nms_EntityHanging_onUpdate($this) {
+ var var$1;
+ var$1 = $this.$tickCounter1;
+ $this.$tickCounter1 = var$1 + 1 | 0;
+ if (var$1 == 100 && !$this.$worldObj.$isRemote) {
+ $this.$tickCounter1 = 0;
+ if (!$this.$isDead && !nms_EntityHanging_onValidSurface($this)) {
+ $this.$isDead = 1;
+ $this.$dropItemStack();
+ }
+ }
+}
+function nms_EntityHanging_onValidSurface($this) {
+ var $var1, $var2, $var3, $var5, var$5, var$6, $var2_0, $var6, $var9, $var10, $var7, $var1_0, $var8;
+ if (!(nms_World_getCollidingBoundingBoxes($this.$worldObj, $this, $this.$boundingBox).$size0 ? 0 : 1))
+ return 0;
+ $var1 = $this.$func_82329_d() / 16 | 0;
+ if (1 > $var1)
+ $var1 = 1;
+ $var2 = $this.$func_82330_g() / 16 | 0;
+ if (1 > $var2)
+ $var2 = 1;
+ $var3 = $this.$xPosition1;
+ $var5 = $this.$zPosition1;
+ if ($this.$hangingDirection == 2) {
+ var$5 = $this.$posX - $this.$func_82329_d() / 32.0;
+ $var3 = var$5 | 0;
+ if (var$5 < $var3)
+ $var3 = $var3 - 1 | 0;
+ }
+ if ($this.$hangingDirection == 1) {
+ var$5 = $this.$posZ - $this.$func_82329_d() / 32.0;
+ $var5 = var$5 | 0;
+ if (var$5 < $var5)
+ $var5 = $var5 - 1 | 0;
+ }
+ if (!$this.$hangingDirection) {
+ var$5 = $this.$posX - $this.$func_82329_d() / 32.0;
+ $var3 = var$5 | 0;
+ if (var$5 < $var3)
+ $var3 = $var3 - 1 | 0;
+ }
+ if ($this.$hangingDirection == 3) {
+ var$6 = $this.$posZ - $this.$func_82329_d() / 32.0;
+ $var5 = var$6 | 0;
+ if (var$6 < $var5)
+ $var5 = $var5 - 1 | 0;
+ }
+ var$6 = $this.$posY - $this.$func_82330_g() / 32.0;
+ $var2_0 = var$6 | 0;
+ if (var$6 < $var2_0)
+ $var2_0 = $var2_0 - 1 | 0;
+ $var6 = 0;
+ a: while (true) {
+ if ($var6 >= $var1) {
+ $var9 = nms_World_getEntitiesWithinAABBExcludingEntity($this.$worldObj, $this, $this.$boundingBox, null);
+ $var10 = new ju_AbstractList$1;
+ $var10.$this$0 = $var9;
+ $var10.$modCount = $var10.$this$0.$modCount0;
+ $var10.$size1 = $var10.$this$0.$size2();
+ $var10.$removeIndex = (-1);
+ while (true) {
+ if (!($var10.$index >= $var10.$size1 ? 0 : 1))
+ return 1;
+ if (!(ju_AbstractList$1_next($var10) instanceof nms_EntityHanging))
+ continue;
+ else
+ break;
+ }
+ return 0;
+ }
+ $var7 = 0;
+ while ($var7 < $var2) {
+ if ($this.$hangingDirection != 2 && $this.$hangingDirection) {
+ $var1_0 = nms_World_getBlockId($this.$worldObj, $this.$xPosition1, $var2_0 + $var7 | 0, $var5 + $var6 | 0);
+ if (!$var1_0) {
+ nms_Material_$callClinit();
+ $var8 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ $var8 = nms_Block_blocksList.data[$var1_0].$blockMaterial;
+ }
+ } else {
+ $var1_0 = nms_World_getBlockId($this.$worldObj, $var3 + $var6 | 0, $var2_0 + $var7 | 0, $this.$zPosition1);
+ if (!$var1_0) {
+ nms_Material_$callClinit();
+ $var8 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ $var8 = nms_Block_blocksList.data[$var1_0].$blockMaterial;
+ }
+ }
+ if (!$var8.$isSolid())
+ break a;
+ $var7 = $var7 + 1 | 0;
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ return 0;
+}
+function nms_EntityHanging_canBeCollidedWith($this) {
+ return 1;
+}
+function nms_EntityHanging_func_85031_j($this, $par1Entity) {
+ var var$2, var$3;
+ if (!($par1Entity instanceof nms_EntityPlayer))
+ var$2 = 0;
+ else {
+ $par1Entity = $par1Entity;
+ var$3 = new nms_EntityDamageSource;
+ var$3.$isUnblockable = 0;
+ var$3.$isDamageAllowedInCreativeMode = 0;
+ var$3.$hungerDamage = 0.30000001192092896;
+ var$3.$magicDamage = 0;
+ var$3.$explosion = 0;
+ var$3.$damageType = $rt_s(720);
+ var$3.$damageSourceEntity = $par1Entity;
+ var$2 = nms_EntityHanging_attackEntityFrom($this, var$3, 0);
+ }
+ return var$2;
+}
+function nms_EntityHanging_attackEntityFrom($this, $par1DamageSource, $par2) {
+ var $var3;
+ if ($this.$invulnerable)
+ return 0;
+ if (!$this.$isDead && !$this.$worldObj.$isRemote) {
+ $this.$isDead = 1;
+ $this.$velocityChanged = 1;
+ $var3 = null;
+ if ($par1DamageSource.$getEntity() instanceof nms_EntityPlayer)
+ $var3 = $par1DamageSource.$getEntity();
+ if ($var3 !== null && $var3.$capabilities.$isCreativeMode)
+ return 1;
+ $this.$dropItemStack();
+ }
+ return 1;
+}
+function nms_EntityHanging_moveEntity($this, $par1, $par3, $par5) {
+ if (!$this.$worldObj.$isRemote && !$this.$isDead && $par1 * $par1 + $par3 * $par3 + $par5 * $par5 > 0.0) {
+ $this.$isDead = 1;
+ $this.$dropItemStack();
+ }
+}
+function nms_EntityHanging_addVelocity($this, $par1, $par3, $par5) {
+ if (!$this.$worldObj.$isRemote && !$this.$isDead && $par1 * $par1 + $par3 * $par3 + $par5 * $par5 > 0.0) {
+ $this.$isDead = 1;
+ $this.$dropItemStack();
+ }
+}
+function nms_EntityPainting() {
+ nms_EntityHanging.call(this);
+ this.$art = null;
+}
+function nms_EntityPainting__init_(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_EntityPainting();
+ nms_EntityPainting__init_0(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+function nms_EntityPainting__init_1(var_0, var_1, var_2, var_3, var_4, var_5) {
+ var var_6 = new nms_EntityPainting();
+ nms_EntityPainting__init_2(var_6, var_0, var_1, var_2, var_3, var_4, var_5);
+ return var_6;
+}
+function nms_EntityPainting__init_0($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $var8, $var9, $var10;
+ nms_Entity__init_0($this);
+ $this.$tickCounter1 = 0;
+ $this.$hangingDirection = 0;
+ $this.$yOffset0 = 0.0;
+ nms_Entity_setSize($this, 0.5, 0.5);
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ $this.$xPosition1 = $par2;
+ $this.$yPosition2 = $par3;
+ $this.$zPosition1 = $par4;
+ $var6 = new ju_ArrayList;
+ $var6.$array1 = $rt_createArray(jl_Object, 10);
+ $var7 = nms_EnumArt_$VALUES.$clone().data;
+ $var8 = $var7.length;
+ $var9 = 0;
+ while ($var9 < $var8) {
+ $var10 = $var7[$var9];
+ $this.$art = $var10;
+ nms_EntityHanging_setDirection($this, $par5);
+ if (nms_EntityHanging_onValidSurface($this))
+ ju_ArrayList_add($var6, $var10);
+ $var9 = $var9 + 1 | 0;
+ }
+ $par2 = $var6.$size0 ? 0 : 1;
+ a: {
+ if (!$par2) {
+ $par2 = $var6.$size0;
+ $par3 = Math.random() * $par2 | 0;
+ if ($par3 < 0)
+ break a;
+ if ($par3 >= $var6.$size0)
+ break a;
+ $this.$art = $var6.$array1.data[$par3];
+ }
+ nms_EntityHanging_setDirection($this, $par5);
+ return;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+}
+function nms_EntityPainting__init_2($this, $par1World, $par2, $par3, $par4, $par5, $par6Str) {
+ var $var7, $var8, $var9, $var10;
+ nms_EntityPainting__init_0($this, $par1World, $par2, $par3, $par4, $par5);
+ $var7 = nms_EnumArt_$VALUES.$clone().data;
+ $var8 = $var7.length;
+ $var9 = 0;
+ a: {
+ while (true) {
+ if ($var9 >= $var8)
+ break a;
+ $var10 = $var7[$var9];
+ if (jl_String_equals($var10.$title, $par6Str))
+ break;
+ $var9 = $var9 + 1 | 0;
+ }
+ $this.$art = $var10;
+ }
+ nms_EntityHanging_setDirection($this, $par5);
+}
+function nms_EntityPainting_func_82329_d($this) {
+ return $this.$art.$sizeX;
+}
+function nms_EntityPainting_func_82330_g($this) {
+ return $this.$art.$sizeY;
+}
+function nms_EntityPainting_dropItemStack($this) {
+ var var$1, var$2, var$3, var$4, var$5;
+ var$1 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$2 = nms_Item_painting.$itemID;
+ var$1.$stackSize = 0;
+ var$1.$itemFrame = null;
+ var$1.$itemID0 = var$2;
+ var$1.$stackSize = 1;
+ var$1.$itemDamage = 0;
+ if (var$1.$itemDamage < 0)
+ var$1.$itemDamage = 0;
+ var$3 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$3.$dataWatcher, 10, var$1);
+ nms_DataWatcher_setObjectWatched(var$3.$dataWatcher, 10);
+ var$3.$delayBeforeCanPickup = 10;
+ var$1 = $this.$worldObj;
+ var$4 = nms_World_spawnEntityInWorld(var$1, var$3);
+ var$5 = var$1.$entityList;
+ ju_HashMap_putImpl(var$5.$backingMap, var$3, var$5);
+ if (!var$4) {
+ var$1 = var$1.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$1.$backingMap, var$3, var$1);
+ }
+}
+function nms_RenderPainting() {
+ nms_Render.call(this);
+}
+var nms_RenderPainting_kz = null;
+function nms_RenderPainting__init_0() {
+ var var_0 = new nms_RenderPainting();
+ nms_RenderPainting__init_(var_0);
+ return var_0;
+}
+function nms_RenderPainting__init_($this) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+}
+function nms_RenderPainting_renderThePainting($this, $par1EntityPainting, $par2, $par4, $par6, $par8, $par9) {
+ var $var11, var$8, $var10, var$10, var$11, var$12, var$13;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par9 = $par2;
+ $var11 = $par4;
+ var$8 = $par6;
+ $var10 = nleg_EaglerAdapterGL30_deevis;
+ $var10.$x = $par9;
+ $var10.$y = $var11;
+ $var10.$z = var$8;
+ $var10 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var10, $var10);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ $var10 = new jl_StringBuilder;
+ $var10.$buffer = $rt_createCharArray(16);
+ var$10.$sb = $var10;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ $var10 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = $var10;
+ jl_System_errCache = var$10;
+ }
+ var$11 = jl_System_errCache;
+ var$10 = var$11.$sb;
+ jl_AbstractStringBuilder_insert(var$10, var$10.$length, $rt_s(220));
+ var$12 = var$10.$length;
+ jl_AbstractStringBuilder_insertSpace(var$10, var$12, var$12 + 1 | 0);
+ var$10.$buffer.data[var$12] = 10;
+ ji_PrintStream_printSB(var$11);
+ }
+ nleg_EaglerAdapterGL30_glRotatef($par8, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glEnable(41);
+ nle_TextureLocation_bindTexture(nms_RenderPainting_kz);
+ $var10 = $par1EntityPainting.$art;
+ var$10 = nleg_EaglerAdapterGL30_deevis;
+ var$10.$x = 0.0625;
+ var$10.$y = 0.0625;
+ var$10.$z = 0.0625;
+ var$10 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, var$10, var$10);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ var$10 = new jl_StringBuilder;
+ var$10.$buffer = $rt_createCharArray(16);
+ var$11.$sb = var$10;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ var$10 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = var$10;
+ jl_System_errCache = var$11;
+ }
+ var$13 = jl_System_errCache;
+ var$11 = var$13.$sb;
+ jl_AbstractStringBuilder_insert(var$11, var$11.$length, $rt_s(220));
+ var$12 = var$11.$length;
+ jl_AbstractStringBuilder_insertSpace(var$11, var$12, var$12 + 1 | 0);
+ var$11.$buffer.data[var$12] = 10;
+ ji_PrintStream_printSB(var$13);
+ }
+ nms_RenderPainting_func_77010_a($this, $par1EntityPainting, $var10.$sizeX, $var10.$sizeY, $var10.$offsetX, $var10.$offsetY);
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+}
+function nms_RenderPainting_func_77010_a($this, $par1EntityPainting, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $var21, var$9, var$10, $var22, $var23, $var24, $var22_0, var$15, $var25, $var26, $var27, $var28, $var29, $var30, $var31, var$23, var$24, var$25, var$26, var$27, var$28;
+ $var6 = -$par2 / 2.0;
+ $var7 = -$par3 / 2.0;
+ $var21 = 0;
+ var$9 = $par2 / 16 | 0;
+ var$10 = $par3 / 16 | 0;
+ $par4 = $par4 + $par2 | 0;
+ $par3 = $par5 + $par3 | 0;
+ while ($var21 < var$9) {
+ $var22 = 0;
+ while ($var22 < var$10) {
+ $par2 = ($var21 + 1 | 0) * 16 | 0;
+ $var23 = $var6 + $par2;
+ $par5 = $var21 * 16 | 0;
+ $var24 = $var6 + $par5;
+ $var22_0 = $var22 + 1 | 0;
+ var$15 = $var22_0 * 16 | 0;
+ $var25 = $var7 + var$15;
+ $var22 = $var22 * 16 | 0;
+ $var26 = $var7 + $var22;
+ nms_RenderPainting_func_77008_a($this, $par1EntityPainting, ($var23 + $var24) / 2.0, ($var25 + $var26) / 2.0);
+ $var27 = ($par4 - $par5 | 0) / 256.0;
+ $var28 = ($par4 - $par2 | 0) / 256.0;
+ $var29 = ($par3 - $var22 | 0) / 256.0;
+ $var30 = ($par3 - var$15 | 0) / 256.0;
+ nlea_Tessellator_$callClinit();
+ $var31 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var31, 98);
+ nlea_Tessellator_setNormal($var31, 0.0, 0.0, (-1.0));
+ var$23 = $var23;
+ var$24 = $var26;
+ var$25 = $var28;
+ var$26 = $var29;
+ $var31.$hasTexture = 1;
+ $var29 = var$25;
+ $var31.$textureU = $var29;
+ var$27 = var$26;
+ $var31.$textureV = var$27;
+ nlea_Tessellator_addVertex($var31, var$23, var$24, (-0.5));
+ var$25 = $var24;
+ var$26 = $var27;
+ $var31.$hasTexture = 1;
+ $var28 = var$26;
+ $var31.$textureU = $var28;
+ $var31.$textureV = var$27;
+ nlea_Tessellator_addVertex($var31, var$25, var$24, (-0.5));
+ var$26 = $var25;
+ var$28 = $var30;
+ $var31.$hasTexture = 1;
+ $var31.$textureU = $var28;
+ $var28 = var$28;
+ $var31.$textureV = $var28;
+ nlea_Tessellator_addVertex($var31, var$25, var$26, (-0.5));
+ $var31.$hasTexture = 1;
+ $var31.$textureU = $var29;
+ $var31.$textureV = $var28;
+ nlea_Tessellator_addVertex($var31, var$23, var$26, (-0.5));
+ nlea_Tessellator_setNormal($var31, 0.0, 0.0, 1.0);
+ $var31.$hasTexture = 1;
+ $var31.$textureU = 0.75;
+ $var31.$textureV = 0.0;
+ nlea_Tessellator_addVertex($var31, var$23, var$26, 0.5);
+ $var31.$hasTexture = 1;
+ $var31.$textureU = 0.8125;
+ $var31.$textureV = 0.0;
+ nlea_Tessellator_addVertex($var31, var$25, var$26, 0.5);
+ $var31.$hasTexture = 1;
+ $var31.$textureU = 0.8125;
+ $var31.$textureV = 0.0625;
+ nlea_Tessellator_addVertex($var31, var$25, var$24, 0.5);
+ $var31.$hasTexture = 1;
+ $var31.$textureU = 0.75;
+ $var31.$textureV = 0.0625;
+ nlea_Tessellator_addVertex($var31, var$23, var$24, 0.5);
+ nlea_Tessellator_setNormal($var31, 0.0, 1.0, 0.0);
+ $var31.$hasTexture = 1;
+ $var31.$textureU = 0.75;
+ $var31.$textureV = 0.001953125;
+ nlea_Tessellator_addVertex($var31, var$23, var$26, (-0.5));
+ $var31.$hasTexture = 1;
+ $var31.$textureU = 0.8125;
+ $var31.$textureV = 0.001953125;
+ nlea_Tessellator_addVertex($var31, var$25, var$26, (-0.5));
+ $var31.$hasTexture = 1;
+ $var31.$textureU = 0.8125;
+ $var31.$textureV = 0.001953125;
+ nlea_Tessellator_addVertex($var31, var$25, var$26, 0.5);
+ $var31.$hasTexture = 1;
+ $var31.$textureU = 0.75;
+ $var31.$textureV = 0.001953125;
+ nlea_Tessellator_addVertex($var31, var$23, var$26, 0.5);
+ nlea_Tessellator_setNormal($var31, 0.0, (-1.0), 0.0);
+ $var31.$hasTexture = 1;
+ $var31.$textureU = 0.75;
+ $var31.$textureV = 0.001953125;
+ nlea_Tessellator_addVertex($var31, var$23, var$24, 0.5);
+ $var31.$hasTexture = 1;
+ $var31.$textureU = 0.8125;
+ $var31.$textureV = 0.001953125;
+ nlea_Tessellator_addVertex($var31, var$25, var$24, 0.5);
+ $var31.$hasTexture = 1;
+ $var31.$textureU = 0.8125;
+ $var31.$textureV = 0.001953125;
+ nlea_Tessellator_addVertex($var31, var$25, var$24, (-0.5));
+ $var31.$hasTexture = 1;
+ $var31.$textureU = 0.75;
+ $var31.$textureV = 0.001953125;
+ nlea_Tessellator_addVertex($var31, var$23, var$24, (-0.5));
+ nlea_Tessellator_setNormal($var31, (-1.0), 0.0, 0.0);
+ $var31.$hasTexture = 1;
+ $var31.$textureU = 0.751953125;
+ $var31.$textureV = 0.0;
+ nlea_Tessellator_addVertex($var31, var$23, var$26, 0.5);
+ $var31.$hasTexture = 1;
+ $var31.$textureU = 0.751953125;
+ $var31.$textureV = 0.0625;
+ nlea_Tessellator_addVertex($var31, var$23, var$24, 0.5);
+ $var31.$hasTexture = 1;
+ $var31.$textureU = 0.751953125;
+ $var31.$textureV = 0.0625;
+ nlea_Tessellator_addVertex($var31, var$23, var$24, (-0.5));
+ $var31.$hasTexture = 1;
+ $var31.$textureU = 0.751953125;
+ $var31.$textureV = 0.0;
+ nlea_Tessellator_addVertex($var31, var$23, var$26, (-0.5));
+ nlea_Tessellator_setNormal($var31, 1.0, 0.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var31, var$25, var$26, (-0.5), 0.751953125, 0.0);
+ nlea_Tessellator_addVertexWithUV($var31, var$25, var$24, (-0.5), 0.751953125, 0.0625);
+ nlea_Tessellator_addVertexWithUV($var31, var$25, var$24, 0.5, 0.751953125, 0.0625);
+ nlea_Tessellator_addVertexWithUV($var31, var$25, var$26, 0.5, 0.751953125, 0.0);
+ nlea_Tessellator_draw($var31);
+ $var22 = $var22_0;
+ }
+ $var21 = $var21 + 1 | 0;
+ }
+}
+function nms_RenderPainting_func_77008_a($this, $par1EntityPainting, $par2, $par3) {
+ var var$4, $var4, $var5, $var6, var$8, $var8, $var9, $var7, var$12, var$13;
+ var$4 = $par1EntityPainting.$posX;
+ $var4 = var$4 | 0;
+ if (var$4 < $var4)
+ $var4 = $var4 - 1 | 0;
+ var$4 = $par1EntityPainting.$posY + $par3 / 16.0;
+ $var5 = var$4 | 0;
+ if (var$4 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$4 = $par1EntityPainting.$posZ;
+ $var6 = var$4 | 0;
+ if (var$4 < $var6)
+ $var6 = $var6 - 1 | 0;
+ if ($par1EntityPainting.$hangingDirection == 2) {
+ var$8 = $par1EntityPainting.$posX + $par2 / 16.0;
+ $var4 = var$8 | 0;
+ if (var$8 < $var4)
+ $var4 = $var4 - 1 | 0;
+ }
+ if ($par1EntityPainting.$hangingDirection == 1) {
+ var$8 = $par1EntityPainting.$posZ - $par2 / 16.0;
+ $var6 = var$8 | 0;
+ if (var$8 < $var6)
+ $var6 = $var6 - 1 | 0;
+ }
+ if (!$par1EntityPainting.$hangingDirection) {
+ var$8 = $par1EntityPainting.$posX - $par2 / 16.0;
+ $var4 = var$8 | 0;
+ if (var$8 < $var4)
+ $var4 = $var4 - 1 | 0;
+ }
+ if ($par1EntityPainting.$hangingDirection == 3) {
+ var$4 = $par1EntityPainting.$posZ + $par2 / 16.0;
+ $var6 = var$4 | 0;
+ if (var$4 < $var6)
+ $var6 = $var6 - 1 | 0;
+ }
+ $par1EntityPainting = $this.$renderManager.$worldObj1;
+ $var8 = 0;
+ $var9 = nms_World_getSkyBlockTypeBrightness($par1EntityPainting, nms_EnumSkyBlock_Sky, $var4, $var5, $var6);
+ $var4 = nms_World_getSkyBlockTypeBrightness($par1EntityPainting, nms_EnumSkyBlock_Block, $var4, $var5, $var6);
+ if ($var4 >= $var8)
+ $var8 = $var4;
+ a: {
+ $var7 = $var9 << 20 | $var8 << 4;
+ $var8 = $var7 % 65536 | 0;
+ $var9 = $var7 / 65536 | 0;
+ $var4 = nms_OpenGlHelper_lightmapTexUnit;
+ $par2 = $var8;
+ $par3 = $var9;
+ nleg_EaglerAdapterGL30_$callClinit();
+ switch ($var4) {
+ case 99:
+ break;
+ case 100:
+ nleg_EaglerAdapterGL30_tex1X = $par2;
+ nleg_EaglerAdapterGL30_tex1Y = $par3;
+ break a;
+ default:
+ if (jl_System_errCache === null) {
+ var$12 = new ji_PrintStream;
+ var$12.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityPainting = new jl_StringBuilder;
+ $par1EntityPainting.$buffer = $rt_createCharArray(16);
+ var$12.$sb = $par1EntityPainting;
+ var$12.$buffer0 = $rt_createCharArray(32);
+ var$12.$autoFlush = 0;
+ $par1EntityPainting = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityPainting, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$12.$charset = $par1EntityPainting;
+ jl_System_errCache = var$12;
+ }
+ var$13 = jl_System_errCache;
+ var$12 = var$13.$sb;
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, $rt_s(238));
+ $var9 = var$12.$length;
+ jl_AbstractStringBuilder_insertSpace(var$12, $var9, $var9 + 1 | 0);
+ var$12.$buffer.data[$var9] = 10;
+ ji_PrintStream_printSB(var$13);
+ break a;
+ }
+ nleg_EaglerAdapterGL30_tex0X = $par2;
+ nleg_EaglerAdapterGL30_tex0Y = $par3;
+ }
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+}
+function nms_RenderPainting_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ nms_RenderPainting_renderThePainting($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+}
+function nms_RenderPainting__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1339);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderPainting_kz = var$1;
+}
+function nms_EntityItemFrame() {
+ nms_EntityHanging.call(this);
+ this.$itemDropChance = 0.0;
+}
+function nms_EntityItemFrame__init_0() {
+ var var_0 = new nms_EntityItemFrame();
+ nms_EntityItemFrame__init_(var_0);
+ return var_0;
+}
+function nms_EntityItemFrame__init_1(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_EntityItemFrame();
+ nms_EntityItemFrame__init_2(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+function nms_EntityItemFrame__init_($this) {
+ nms_Entity__init_0($this);
+ $this.$tickCounter1 = 0;
+ $this.$hangingDirection = 0;
+ $this.$yOffset0 = 0.0;
+ nms_Entity_setSize($this, 0.5, 0.5);
+ $this.$itemDropChance = 1.0;
+}
+function nms_EntityItemFrame__init_2($this, $par1World, $par2, $par3, $par4, $par5) {
+ nms_Entity__init_0($this);
+ $this.$tickCounter1 = 0;
+ $this.$hangingDirection = 0;
+ $this.$yOffset0 = 0.0;
+ nms_Entity_setSize($this, 0.5, 0.5);
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ $this.$xPosition1 = $par2;
+ $this.$yPosition2 = $par3;
+ $this.$zPosition1 = $par4;
+ $this.$itemDropChance = 1.0;
+ nms_EntityHanging_setDirection($this, $par5);
+}
+function nms_EntityItemFrame_entityInit($this) {
+ var var$1, var$2, var$3;
+ var$1 = $this.$dataWatcher;
+ var$2 = new nms_WatchableObject;
+ var$3 = null;
+ var$2.$dataValueId = 2;
+ var$2.$watchedObject = var$3;
+ var$2.$objectType = 5;
+ var$2.$watched = 1;
+ ju_HashMap_putImpl(var$1.$watchedObjects, jl_Integer_valueOf(2), var$2);
+ var$1.$isBlank = 0;
+ var$3 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$3, 3, var$2);
+}
+function nms_EntityItemFrame_func_82329_d($this) {
+ return 9;
+}
+function nms_EntityItemFrame_func_82330_g($this) {
+ return 9;
+}
+function nms_EntityItemFrame_isInRangeToRenderDist($this, $par1) {
+ var $var3;
+ $var3 = 16.0 * 64.0 * $this.$renderDistanceWeight;
+ return $par1 >= $var3 * $var3 ? 0 : 1;
+}
+function nms_EntityItemFrame_dropItemStack($this) {
+ var var$1, var$2, $var1, var$4, var$5;
+ var$1 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$2 = nms_Item_itemFrame.$itemID;
+ var$1.$stackSize = 0;
+ var$1.$itemFrame = null;
+ var$1.$itemID0 = var$2;
+ var$1.$stackSize = 1;
+ var$1.$itemDamage = 0;
+ if (var$1.$itemDamage < 0)
+ var$1.$itemDamage = 0;
+ $var1 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject($var1.$dataWatcher, 10, var$1);
+ nms_DataWatcher_setObjectWatched($var1.$dataWatcher, 10);
+ $var1.$delayBeforeCanPickup = 10;
+ var$1 = $this.$worldObj;
+ var$4 = nms_World_spawnEntityInWorld(var$1, $var1);
+ var$5 = var$1.$entityList;
+ ju_HashMap_putImpl(var$5.$backingMap, $var1, var$5);
+ if (!var$4) {
+ var$1 = var$1.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$1.$backingMap, $var1, var$1);
+ }
+ $var1 = nms_DataWatcher_getWatchableObjectItemStack($this.$dataWatcher, 2);
+ if ($var1 !== null && Math.random() < $this.$itemDropChance) {
+ var$1 = nms_ItemStack_copy($var1);
+ var$1.$itemFrame = null;
+ $var1 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject($var1.$dataWatcher, 10, var$1);
+ nms_DataWatcher_setObjectWatched($var1.$dataWatcher, 10);
+ $var1.$delayBeforeCanPickup = 10;
+ var$1 = $this.$worldObj;
+ var$4 = nms_World_spawnEntityInWorld(var$1, $var1);
+ var$5 = var$1.$entityList;
+ ju_HashMap_putImpl(var$5.$backingMap, $var1, var$5);
+ if (!var$4) {
+ var$1 = var$1.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$1.$backingMap, $var1, var$1);
+ }
+ }
+}
+function nms_EntityItemFrame_getDisplayedItem($this) {
+ return nms_DataWatcher_getWatchableObjectItemStack($this.$dataWatcher, 2);
+}
+function nms_EntityItemFrame_setDisplayedItem($this, $par1ItemStack) {
+ $par1ItemStack = nms_ItemStack_copy($par1ItemStack);
+ $par1ItemStack.$stackSize = 1;
+ $par1ItemStack.$itemFrame = $this;
+ nms_DataWatcher_updateObject($this.$dataWatcher, 2, $par1ItemStack);
+ nms_DataWatcher_setObjectWatched($this.$dataWatcher, 2);
+}
+function nms_EntityItemFrame_getRotation($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 3);
+}
+function nms_EntityItemFrame_setItemRotation($this, $par1) {
+ var var$2, var$3;
+ var$2 = $this.$dataWatcher;
+ $par1 = ($par1 % 4 | 0) << 24 >> 24;
+ var$3 = new jl_Byte;
+ var$3.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$2, 3, var$3);
+}
+function nms_EntityItemFrame_interact($this, $par1EntityPlayer) {
+ var $var2, var$3, var$4, var$5, var$6;
+ if (nms_DataWatcher_getWatchableObjectItemStack($this.$dataWatcher, 2) === null) {
+ $var2 = nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory);
+ if ($var2 !== null && !$this.$worldObj.$isRemote) {
+ var$3 = nms_ItemStack_copy($var2);
+ var$3.$stackSize = 1;
+ var$3.$itemFrame = $this;
+ nms_DataWatcher_updateObject($this.$dataWatcher, 2, var$3);
+ nms_DataWatcher_setObjectWatched($this.$dataWatcher, 2);
+ if (!$par1EntityPlayer.$capabilities.$isCreativeMode) {
+ var$4 = $var2.$stackSize - 1 | 0;
+ $var2.$stackSize = var$4;
+ if (var$4 <= 0) {
+ var$3 = $par1EntityPlayer.$inventory;
+ var$4 = $par1EntityPlayer.$inventory.$currentItem;
+ $par1EntityPlayer = null;
+ var$5 = var$3.$mainInventory;
+ var$6 = var$5.data.length;
+ if (var$4 >= var$6) {
+ var$4 = var$4 - var$6 | 0;
+ var$5 = var$3.$armorInventory;
+ }
+ var$5.data[var$4] = $par1EntityPlayer;
+ }
+ }
+ }
+ } else if (!$this.$worldObj.$isRemote) {
+ var$4 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 3) + 1 | 0;
+ $par1EntityPlayer = $this.$dataWatcher;
+ var$4 = (var$4 % 4 | 0) << 24 >> 24;
+ var$3 = new jl_Byte;
+ var$3.$value4 = var$4;
+ nms_DataWatcher_updateObject($par1EntityPlayer, 3, var$3);
+ }
+ return 1;
+}
+function nms_RenderItemFrame() {
+ var a = this; nms_Render.call(a);
+ a.$renderBlocksInstance0 = null;
+ a.$field_94147_f = null;
+}
+var nms_RenderItemFrame_terrain = null;
+var nms_RenderItemFrame_tex_mapbg = null;
+function nms_RenderItemFrame__init_0() {
+ var var_0 = new nms_RenderItemFrame();
+ nms_RenderItemFrame__init_(var_0);
+ return var_0;
+}
+function nms_RenderItemFrame__init_($this) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$renderBlocksInstance0 = nms_RenderBlocks__init_2();
+}
+function nms_RenderItemFrame_updateIcons($this, $par1IconRegister) {
+ $this.$field_94147_f = $par1IconRegister.$registerIcon($rt_s(1340));
+}
+function nms_RenderItemFrame_func_82404_a($this, $par1EntityItemFrame, $par2, $par4, $par6, $par8, $par9) {
+ var $var10, $var11, $var12, $var13, $var14, $var15, var$13, var$14, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();$var15 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityItemFrame = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var10 = $par1EntityItemFrame.$posX - $par2 - 0.5;
+ $var11 = $par1EntityItemFrame.$posY - $par4 - 0.5;
+ $var12 = $par1EntityItemFrame.$posZ - $par6 - 0.5;
+ $var13 = $par1EntityItemFrame.$xPosition1 + nms_Direction_offsetX.data[$par1EntityItemFrame.$hangingDirection] | 0;
+ $var14 = $par1EntityItemFrame.$yPosition2;
+ $var15 = $par1EntityItemFrame.$zPosition1 + nms_Direction_offsetZ.data[$par1EntityItemFrame.$hangingDirection] | 0;
+ $par8 = $var13 - $var10;
+ $par9 = $var14 - $var11;
+ $var10 = $var15 - $var12;
+ var$13 = nleg_EaglerAdapterGL30_deevis;
+ var$13.$x = $par8;
+ var$13.$y = $par9;
+ var$13.$z = $var10;
+ var$13 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$13, var$13);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$14 = new ji_PrintStream;
+ var$14.$out = new jl_ConsoleOutputStreamStderr;
+ var$13 = new jl_StringBuilder;
+ var$13.$buffer = $rt_createCharArray(16);
+ var$14.$sb = var$13;
+ var$14.$buffer0 = $rt_createCharArray(32);
+ var$14.$autoFlush = 0;
+ var$13 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$13, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$14.$charset = var$13;
+ jl_System_errCache = var$14;
+ }
+ var$15 = jl_System_errCache;
+ var$14 = var$15.$sb;
+ jl_AbstractStringBuilder_insert(var$14, var$14.$length, $rt_s(220));
+ $var14 = var$14.$length;
+ jl_AbstractStringBuilder_insertSpace(var$14, $var14, $var14 + 1 | 0);
+ var$14.$buffer.data[$var14] = 10;
+ ji_PrintStream_printSB(var$15);
+ }
+ $ptr = 1;
+ case 1:
+ nms_RenderItemFrame_renderFrameItemAsBlock($this, $par1EntityItemFrame);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ nms_RenderItemFrame_func_82402_b($this, $par1EntityItemFrame);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityItemFrame, $par2, $par4, $par6, $par8, $par9, $var10, $var11, $var12, $var13, $var14, $var15, var$13, var$14, var$15, $ptr);
+}
+function nms_RenderItemFrame_renderFrameItemAsBlock($this, $par1EntityItemFrame) {
+ var $var2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1EntityItemFrame = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nle_TextureLocation_bindTexture(nms_RenderItemFrame_terrain);
+ nleg_EaglerAdapterGL30_glRotatef($par1EntityItemFrame.$rotationYaw, 0.0, 1.0, 0.0);
+ nms_Block_$callClinit();
+ $var2 = nms_Block_planks;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1EntityItemFrame = $this.$renderBlocksInstance0;
+ var$3 = 0.8125;
+ nms_RenderBlocks_overrideBlockBounds($par1EntityItemFrame, 0.0, 0.1875, 0.1875, 0.03125, var$3, var$3);
+ $this.$renderBlocksInstance0.$overrideBlockTexture = $this.$field_94147_f;
+ $par1EntityItemFrame = $this.$renderBlocksInstance0;
+ var$4 = 0;
+ var$5 = 1.0;
+ $ptr = 1;
+ case 1:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityItemFrame, $var2, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$renderBlocksInstance0.$overrideBlockTexture = null;
+ $this.$renderBlocksInstance0.$lockBlockBounds = 0;
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $this.$renderBlocksInstance0.$overrideBlockTexture = nms_Block_planks.$getIcon(1, 2);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1EntityItemFrame = $this.$renderBlocksInstance0;
+ var$6 = 0.125;
+ var$7 = 0.06260000169277191;
+ var$8 = 0.1875;
+ var$9 = 0.875;
+ nms_RenderBlocks_overrideBlockBounds($par1EntityItemFrame, 0.0, var$6, var$6, var$7, var$8, var$9);
+ $par1EntityItemFrame = $this.$renderBlocksInstance0;
+ var$4 = 0;
+ var$5 = 1.0;
+ $ptr = 2;
+ case 2:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityItemFrame, $var2, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nms_RenderBlocks_overrideBlockBounds($this.$renderBlocksInstance0, 0.0, var$3, var$6, var$7, var$9, var$9);
+ $par1EntityItemFrame = $this.$renderBlocksInstance0;
+ var$4 = 0;
+ var$5 = 1.0;
+ $ptr = 3;
+ case 3:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityItemFrame, $var2, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1EntityItemFrame = $this.$renderBlocksInstance0;
+ var$7 = 0.0625;
+ nms_RenderBlocks_overrideBlockBounds($par1EntityItemFrame, 0.0, var$6, var$6, var$7, var$9, var$8);
+ $par1EntityItemFrame = $this.$renderBlocksInstance0;
+ var$4 = 0;
+ var$5 = 1.0;
+ $ptr = 4;
+ case 4:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityItemFrame, $var2, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nms_RenderBlocks_overrideBlockBounds($this.$renderBlocksInstance0, 0.0, var$6, var$3, var$7, var$9, var$9);
+ $par1EntityItemFrame = $this.$renderBlocksInstance0;
+ var$4 = 0;
+ var$5 = 1.0;
+ $ptr = 5;
+ case 5:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityItemFrame, $var2, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $this.$renderBlocksInstance0.$lockBlockBounds = 0;
+ $this.$renderBlocksInstance0.$overrideBlockTexture = null;
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityItemFrame, $var2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $ptr);
+}
+function nms_RenderItemFrame_func_82402_b($this, $par1EntityItemFrame) {
+ var $var2, $var3, var$4, var$5, $var4, $var9, var$8, $var10, $var7, var$11, var$12, $var6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var6 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var7 = $thread.pop();$var10 = $thread.pop();var$8 = $thread.pop();$var9 = $thread.pop();$var4 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1EntityItemFrame = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = nms_DataWatcher_getWatchableObjectItemStack($par1EntityItemFrame.$dataWatcher, 2);
+ if ($var2 !== null) {
+ $var3 = nms_EntityItem__init_0($par1EntityItemFrame.$worldObj, 0.0, 0.0, 0.0);
+ nms_DataWatcher_updateObject($var3.$dataWatcher, 10, $var2);
+ nms_DataWatcher_setObjectWatched($var3.$dataWatcher, 10);
+ nms_EntityItem_getEntityItem($var3).$stackSize = 1;
+ $var3.$hoverStart = 0.0;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ var$4 = (-0.453125) * nms_Direction_offsetX.data[$par1EntityItemFrame.$hangingDirection];
+ var$5 = (-0.453125) * nms_Direction_offsetZ.data[$par1EntityItemFrame.$hangingDirection];
+ $var4 = nleg_EaglerAdapterGL30_deevis;
+ $var4.$x = var$4;
+ $var4.$y = (-0.18000000715255737);
+ $var4.$z = var$5;
+ $var4 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var4, $var4);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $var2 = new ji_PrintStream;
+ $var2.$out = new jl_ConsoleOutputStreamStderr;
+ $var4 = new jl_StringBuilder;
+ $var4.$buffer = $rt_createCharArray(16);
+ $var2.$sb = $var4;
+ $var2.$buffer0 = $rt_createCharArray(32);
+ $var2.$autoFlush = 0;
+ $var4 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var4, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var2.$charset = $var4;
+ jl_System_errCache = $var2;
+ }
+ $var9 = jl_System_errCache;
+ $var2 = $var9.$sb;
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $rt_s(220));
+ var$8 = $var2.$length;
+ jl_AbstractStringBuilder_insertSpace($var2, var$8, var$8 + 1 | 0);
+ $var2.$buffer.data[var$8] = 10;
+ ji_PrintStream_printSB($var9);
+ }
+ a: {
+ nleg_EaglerAdapterGL30_glRotatef(180.0 + $par1EntityItemFrame.$rotationYaw, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef((-90) * nms_DataWatcher_getWatchableObjectByte($par1EntityItemFrame.$dataWatcher, 3) | 0, 0.0, 0.0, 1.0);
+ switch (nms_DataWatcher_getWatchableObjectByte($par1EntityItemFrame.$dataWatcher, 3)) {
+ case 1:
+ $var4 = nleg_EaglerAdapterGL30_deevis;
+ $var4.$x = (-0.1599999964237213);
+ $var4.$y = (-0.1599999964237213);
+ $var4.$z = 0.0;
+ $var4 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var4, $var4);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ $var4 = jl_System_err();
+ $var9 = $var4.$sb;
+ jl_AbstractStringBuilder_append($var9, $rt_s(220));
+ jl_StringBuilder_append($var9, 10);
+ ji_PrintStream_printSB($var4);
+ }
+ break a;
+ case 2:
+ break;
+ case 3:
+ nleg_EaglerAdapterGL30_glTranslatef(0.1599999964237213, (-0.1599999964237213), 0.0);
+ break a;
+ default:
+ break a;
+ }
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, (-0.3199999928474426), 0.0);
+ }
+ $var4 = nms_ItemStack_getItem(nms_EntityItem_getEntityItem($var3));
+ nms_Item_$callClinit();
+ if ($var4 !== nms_Item_map) {
+ if (nms_ItemStack_getItem(nms_EntityItem_getEntityItem($var3)) === nms_Item_compass) {
+ $var9 = nms_TextureCompass_compassTexture;
+ $var10 = $var9.$currentAngle;
+ $var7 = $var9.$angleDelta;
+ $var9.$currentAngle = 0.0;
+ $var9.$angleDelta = 0.0;
+ nms_TextureCompass_updateCompass($var9, $par1EntityItemFrame.$worldObj, $par1EntityItemFrame.$posX, $par1EntityItemFrame.$posZ, nms_MathHelper_wrapAngleTo180_float(180 + ($par1EntityItemFrame.$hangingDirection * 90 | 0) | 0), 0, 1);
+ $var9.$currentAngle = $var10;
+ $var9.$angleDelta = $var7;
+ }
+ nms_RenderItem_renderInFrame = 1;
+ $par1EntityItemFrame = nms_RenderManager_instance;
+ $var10 = 0.0;
+ $var7 = 0.0;
+ var$11 = 0.0;
+ var$4 = 0.0;
+ var$12 = 0.0;
+ $ptr = 1;
+ continue main;
+ }
+ nle_TextureLocation_bindTexture(nms_RenderItemFrame_tex_mapbg);
+ nlea_Tessellator_$callClinit();
+ $var4 = nlea_Tessellator_instance;
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glScalef(0.00390625, 0.00390625, 0.00390625);
+ nleg_EaglerAdapterGL30_glTranslatef((-65.0), (-107.0), (-3.0));
+ nleg_EaglerAdapterGL30_glNormal3f(0.0, 0.0, (-1.0));
+ nlea_Tessellator_startDrawingQuads($var4);
+ nlea_Tessellator_addVertexWithUV($var4, (-7.0), 135.0, 0.0, 0.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var4, 135.0, 135.0, 0.0, 1.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var4, 135.0, (-7.0), 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var4, (-7.0), (-7.0), 0.0, 0.0, 0.0);
+ nlea_Tessellator_draw($var4);
+ $var6 = nms_ItemMap_getMapData(nms_Item_map, nms_EntityItem_getEntityItem($var3), $par1EntityItemFrame.$worldObj);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.0, (-1.0));
+ if ($var6 !== null)
+ nms_MapItemRenderer_renderMap($this.$renderManager.$itemRenderer.$mapItemRenderer, null, $this.$renderManager.$renderEngine1, $var6);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ return;
+ case 1:
+ nms_RenderManager_renderEntityWithPosYaw($par1EntityItemFrame, $var3, $var10, $var7, var$11, var$4, var$12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_RenderItem_renderInFrame = 0;
+ if (nms_ItemStack_getItem(nms_EntityItem_getEntityItem($var3)) === nms_Item_compass)
+ nms_TextureCompass_updateAnimation(nms_TextureCompass_compassTexture);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityItemFrame, $var2, $var3, var$4, var$5, $var4, $var9, var$8, $var10, $var7, var$11, var$12, $var6, $ptr);
+}
+function nms_RenderItemFrame_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderItemFrame_func_82404_a($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderItemFrame__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(641);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderItemFrame_terrain = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(797);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderItemFrame_tex_mapbg = var$1;
+}
+function nms_IProjectile() {
+}
+function nms_EntityArrow() {
+ var a = this; nms_Entity.call(a);
+ a.$xTile = 0;
+ a.$yTile = 0;
+ a.$zTile = 0;
+ a.$inTile = 0;
+ a.$inData0 = 0;
+ a.$inGround = 0;
+ a.$canBePickedUp = 0;
+ a.$arrowShake = 0;
+ a.$shootingEntity = null;
+ a.$ticksInGround = 0;
+ a.$ticksInAir = 0;
+ a.$damage = 0.0;
+ a.$knockbackStrength = 0;
+}
+function nms_EntityArrow__init_1() {
+ var var_0 = new nms_EntityArrow();
+ nms_EntityArrow__init_(var_0);
+ return var_0;
+}
+function nms_EntityArrow__init_0(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EntityArrow();
+ nms_EntityArrow__init_2(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_EntityArrow__init_3(var_0, var_1, var_2) {
+ var var_3 = new nms_EntityArrow();
+ nms_EntityArrow__init_4(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_EntityArrow__init_($this) {
+ nms_Entity__init_0($this);
+ $this.$xTile = (-1);
+ $this.$yTile = (-1);
+ $this.$zTile = (-1);
+ $this.$inTile = 0;
+ $this.$inData0 = 0;
+ $this.$inGround = 0;
+ $this.$canBePickedUp = 0;
+ $this.$arrowShake = 0;
+ $this.$ticksInAir = 0;
+ $this.$damage = 2.0;
+ $this.$renderDistanceWeight = 10.0;
+ nms_Entity_setSize($this, 0.5, 0.5);
+}
+function nms_EntityArrow__init_2($this, $par1World, $par2, $par4, $par6) {
+ nms_Entity__init_0($this);
+ $this.$xTile = (-1);
+ $this.$yTile = (-1);
+ $this.$zTile = (-1);
+ $this.$inTile = 0;
+ $this.$inData0 = 0;
+ $this.$inGround = 0;
+ $this.$canBePickedUp = 0;
+ $this.$arrowShake = 0;
+ $this.$ticksInAir = 0;
+ $this.$damage = 2.0;
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ $this.$renderDistanceWeight = 10.0;
+ nms_Entity_setSize($this, 0.5, 0.5);
+ nms_Entity_setPosition($this, $par2, $par4, $par6);
+ $this.$yOffset0 = 0.0;
+}
+function nms_EntityArrow__init_4($this, $par1World, $par2EntityLiving, $par3) {
+ var var$4, var$5, var$6, var$7;
+ nms_Entity__init_0($this);
+ $this.$xTile = (-1);
+ $this.$yTile = (-1);
+ $this.$zTile = (-1);
+ $this.$inTile = 0;
+ $this.$inData0 = 0;
+ $this.$inGround = 0;
+ $this.$canBePickedUp = 0;
+ $this.$arrowShake = 0;
+ $this.$ticksInAir = 0;
+ $this.$damage = 2.0;
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ $this.$renderDistanceWeight = 10.0;
+ $this.$shootingEntity = $par2EntityLiving;
+ if ($par2EntityLiving instanceof nms_EntityPlayer)
+ $this.$canBePickedUp = 1;
+ nms_Entity_setSize($this, 0.5, 0.5);
+ nms_Entity_setLocationAndAngles($this, $par2EntityLiving.$posX, $par2EntityLiving.$posY + 0.11999999731779099, $par2EntityLiving.$posZ, $par2EntityLiving.$rotationYaw, $par2EntityLiving.$rotationPitch);
+ var$4 = $this.$posX;
+ var$5 = $this.$rotationYaw / 180.0 * 3.1415927410125732;
+ $this.$posX = var$4 - nms_MathHelper_SIN_TABLE.data[(var$5 * 10430.3779296875 + 16384.0 | 0) & 65535] * 0.1599999964237213;
+ $this.$posY = $this.$posY - 0.10000000149011612;
+ var$4 = $this.$posZ;
+ var$5 = $this.$rotationYaw / 180.0 * 3.1415927410125732;
+ $this.$posZ = var$4 - nms_MathHelper_SIN_TABLE.data[(var$5 * 10430.3779296875 | 0) & 65535] * 0.1599999964237213;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $this.$yOffset0 = 0.0;
+ var$6 = $this.$rotationYaw / 180.0 * 3.1415927410125732;
+ var$6 = -nms_MathHelper_SIN_TABLE.data[(var$6 * 10430.3779296875 | 0) & 65535];
+ var$5 = $this.$rotationPitch / 180.0 * 3.1415927410125732;
+ $this.$motionX = var$6 * nms_MathHelper_SIN_TABLE.data[(var$5 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ var$6 = $this.$rotationYaw / 180.0 * 3.1415927410125732;
+ var$7 = nms_MathHelper_SIN_TABLE.data[(var$6 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ var$6 = $this.$rotationPitch / 180.0 * 3.1415927410125732;
+ $this.$motionZ = var$7 * nms_MathHelper_SIN_TABLE.data[(var$6 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ var$6 = $this.$rotationPitch / 180.0 * 3.1415927410125732;
+ $this.$motionY = -nms_MathHelper_SIN_TABLE.data[(var$6 * 10430.3779296875 | 0) & 65535];
+ nms_EntityArrow_setThrowableHeading($this, $this.$motionX, $this.$motionY, $this.$motionZ, $par3 * 1.5, 1.0);
+}
+function nms_EntityArrow_entityInit($this) {
+ var var$1, var$2;
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 16, var$2);
+}
+function nms_EntityArrow_setThrowableHeading($this, $par1, $par3, $par5, $par7, $par8) {
+ var var$6, var$7, $var10;
+ var$6 = jl_Math_sqrt($par1 * $par1 + $par3 * $par3 + $par5 * $par5);
+ $par1 = $par1 / var$6;
+ $par3 = $par3 / var$6;
+ $par5 = $par5 / var$6;
+ var$6 = ju_Random_nextGaussian($this.$rand0) * (!(ju_Random_next($this.$rand0, 32) % 2 | 0 ? 0 : 1) ? 1 : (-1)) * 0.007499999832361937;
+ var$7 = $par8;
+ $par1 = $par1 + var$6 * var$7;
+ $par3 = $par3 + ju_Random_nextGaussian($this.$rand0) * (!(ju_Random_next($this.$rand0, 32) % 2 | 0 ? 0 : 1) ? 1 : (-1)) * 0.007499999832361937 * var$7;
+ $par5 = $par5 + ju_Random_nextGaussian($this.$rand0) * (!(ju_Random_next($this.$rand0, 32) % 2 | 0 ? 0 : 1) ? 1 : (-1)) * 0.007499999832361937 * var$7;
+ var$6 = $par7;
+ $par1 = $par1 * var$6;
+ $par3 = $par3 * var$6;
+ $par5 = $par5 * var$6;
+ $this.$motionX = $par1;
+ $this.$motionY = $par3;
+ $this.$motionZ = $par5;
+ $var10 = jl_Math_sqrt($par1 * $par1 + $par5 * $par5);
+ $par7 = jl_Math_atan2($par1, $par5) * 180.0 / 3.141592653589793;
+ $this.$rotationYaw = $par7;
+ $this.$prevRotationYaw = $par7;
+ $par7 = jl_Math_atan2($par3, $var10) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = $par7;
+ $this.$prevRotationPitch = $par7;
+ $this.$ticksInGround = 0;
+}
+function nms_EntityArrow_setPositionAndRotation2($this, $par1, $par3, $par5, $par7, $par8, $par9) {
+ nms_Entity_setPosition($this, $par1, $par3, $par5);
+ $this.$rotationYaw = $par7 % 360.0;
+ $this.$rotationPitch = $par8 % 360.0;
+}
+function nms_EntityArrow_setVelocity($this, $par1, $par3, $par5) {
+ var $var7, var$5;
+ $this.$motionX = $par1;
+ $this.$motionY = $par3;
+ $this.$motionZ = $par5;
+ if ($this.$prevRotationPitch === 0.0 && $this.$prevRotationYaw === 0.0) {
+ $var7 = jl_Math_sqrt($par1 * $par1 + $par5 * $par5);
+ var$5 = jl_Math_atan2($par1, $par5) * 180.0 / 3.141592653589793;
+ $this.$rotationYaw = var$5;
+ $this.$prevRotationYaw = var$5;
+ $var7 = jl_Math_atan2($par3, $var7) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = $var7;
+ $this.$prevRotationPitch = $var7;
+ $this.$prevRotationPitch = $this.$rotationPitch;
+ $this.$prevRotationYaw = $this.$rotationYaw;
+ nms_Entity_setLocationAndAngles($this, $this.$posX, $this.$posY, $this.$posZ, $this.$rotationYaw, $this.$rotationPitch);
+ $this.$ticksInGround = 0;
+ }
+}
+function nms_EntityArrow_onUpdate($this) {
+ var $var1, $var21, $var16, $var2, $var18, $var19, $var17, $var3, $var4, $var5, $var6, $var7, $var9, $var10, $var13, $var14, $var20, var$18, $var24, $var22, var$21, var$22, var$23, $var26, $var25, $var27, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var27 = $thread.pop();$var25 = $thread.pop();$var26 = $thread.pop();var$23 = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();$var22 = $thread.pop();$var24 = $thread.pop();var$18 = $thread.pop();$var20 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var17 = $thread.pop();$var19 = $thread.pop();$var18
+ = $thread.pop();$var2 = $thread.pop();$var16 = $thread.pop();$var21 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_Entity_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$prevRotationPitch === 0.0 && $this.$prevRotationYaw === 0.0) {
+ $var1 = nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $var21 = jl_Math_atan2($this.$motionX, $this.$motionZ) * 180.0 / 3.141592653589793;
+ $this.$rotationYaw = $var21;
+ $this.$prevRotationYaw = $var21;
+ $var21 = jl_Math_atan2($this.$motionY, $var1) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = $var21;
+ $this.$prevRotationPitch = $var21;
+ }
+ $var16 = nms_World_getBlockId($this.$worldObj, $this.$xTile, $this.$yTile, $this.$zTile);
+ if ($var16 > 0) {
+ nms_Block_$callClinit();
+ nms_Block_blocksList.data[$var16].$setBlockBoundsBasedOnState($this.$worldObj, $this.$xTile, $this.$yTile, $this.$zTile);
+ $var2 = nms_Block_blocksList.data[$var16].$getCollisionBoundingBoxFromPool($this.$worldObj, $this.$xTile, $this.$yTile, $this.$zTile);
+ if ($var2 !== null && nms_AxisAlignedBB_isVecInside($var2, nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$posX, $this.$posY, $this.$posZ)))
+ $this.$inGround = 1;
+ }
+ if ($this.$arrowShake > 0)
+ $this.$arrowShake = $this.$arrowShake - 1 | 0;
+ if ($this.$inGround) {
+ a: {
+ $var18 = nms_World_getBlockId($this.$worldObj, $this.$xTile, $this.$yTile, $this.$zTile);
+ $var19 = nms_World_getBlockMetadata($this.$worldObj, $this.$xTile, $this.$yTile, $this.$zTile);
+ if ($var18 == $this.$inTile && $var19 == $this.$inData0) {
+ $this.$ticksInGround = $this.$ticksInGround + 1 | 0;
+ if ($this.$ticksInGround != 1200)
+ break a;
+ else {
+ $ptr = 2;
+ continue main;
+ }
+ }
+ $this.$inGround = 0;
+ $this.$motionX = $this.$motionX * ju_Random_nextFloat($this.$rand0) * 0.20000000298023224;
+ $this.$motionY = $this.$motionY * ju_Random_nextFloat($this.$rand0) * 0.20000000298023224;
+ $this.$motionZ = $this.$motionZ * ju_Random_nextFloat($this.$rand0) * 0.20000000298023224;
+ $this.$ticksInGround = 0;
+ $this.$ticksInAir = 0;
+ }
+ return;
+ }
+ $this.$ticksInAir = $this.$ticksInAir + 1 | 0;
+ $var17 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$posX, $this.$posY, $this.$posZ);
+ $var3 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$posX + $this.$motionX, $this.$posY + $this.$motionY, $this.$posZ + $this.$motionZ);
+ $var4 = nms_World_rayTraceBlocks_do_do($this.$worldObj, $var17, $var3, 0, 1);
+ $var17 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$posX, $this.$posY, $this.$posZ);
+ $var3 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$posX + $this.$motionX, $this.$posY + $this.$motionY, $this.$posZ + $this.$motionZ);
+ if ($var4 !== null)
+ $var3 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $var4.$hitVec.$xCoord, $var4.$hitVec.$yCoord, $var4.$hitVec.$zCoord);
+ $var5 = null;
+ $var6 = nms_World_getEntitiesWithinAABBExcludingEntity0($this.$worldObj, $this, nms_AxisAlignedBB_expand(nms_AxisAlignedBB_addCoord($this.$boundingBox, $this.$motionX, $this.$motionY, $this.$motionZ), 1.0, 1.0, 1.0));
+ $var7 = 0.0;
+ $var9 = 0;
+ while ($var9 < ju_ArrayList_size($var6)) {
+ $var10 = ju_ArrayList_get($var6, $var9);
+ if ($var10.$canBeCollidedWith() && !($var10 === $this.$shootingEntity && $this.$ticksInAir < 5)) {
+ $var13 = nms_AxisAlignedBB_calculateIntercept(nms_AxisAlignedBB_expand($var10.$boundingBox, 0.30000001192092896, 0.30000001192092896, 0.30000001192092896), $var17, $var3);
+ if ($var13 !== null) {
+ $var14 = nms_Vec3_distanceTo($var17, $var13.$hitVec);
+ if (!($var14 >= $var7 && $var7 !== 0.0)) {
+ $var5 = $var10;
+ $var7 = $var14;
+ }
+ }
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ if ($var5 !== null)
+ $var4 = nms_MovingObjectPosition__init_0($var5);
+ b: {
+ if ($var4 !== null && $var4.$entityHit !== null && $var4.$entityHit instanceof nms_EntityPlayer) {
+ $var20 = $var4.$entityHit;
+ if (!$var20.$capabilities.$disableDamage) {
+ if (!($this.$shootingEntity instanceof nms_EntityPlayer))
+ break b;
+ if (nms_EntityPlayer_func_96122_a($this.$shootingEntity, $var20))
+ break b;
+ }
+ $var4 = null;
+ }
+ }
+ if ($var4 !== null) {
+ if ($var4.$entityHit === null) {
+ $this.$xTile = $var4.$blockX;
+ $this.$yTile = $var4.$blockY;
+ $this.$zTile = $var4.$blockZ;
+ $this.$inTile = nms_World_getBlockId($this.$worldObj, $this.$xTile, $this.$yTile, $this.$zTile);
+ $this.$inData0 = nms_World_getBlockMetadata($this.$worldObj, $this.$xTile, $this.$yTile, $this.$zTile);
+ $this.$motionX = $var4.$hitVec.$xCoord - $this.$posX;
+ $this.$motionY = $var4.$hitVec.$yCoord - $this.$posY;
+ $this.$motionZ = $var4.$hitVec.$zCoord - $this.$posZ;
+ $var21 = nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionY * $this.$motionY + $this.$motionZ * $this.$motionZ);
+ $var7 = $this.$posX;
+ $var14 = $this.$motionX;
+ var$18 = $var21;
+ $this.$posX = $var7 - $var14 / var$18 * 0.05000000074505806;
+ $this.$posY = $this.$posY - $this.$motionY / var$18 * 0.05000000074505806;
+ $this.$posZ = $this.$posZ - $this.$motionZ / var$18 * 0.05000000074505806;
+ $var17 = $rt_s(1341);
+ $var21 = 1.0;
+ $var24 = 1.2000000476837158 / (ju_Random_nextFloat($this.$rand0) * 0.20000000298023224 + 0.8999999761581421);
+ $ptr = 3;
+ continue main;
+ }
+ $var22 = nms_MathHelper_ceiling_double_int(nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionY * $this.$motionY + $this.$motionZ * $this.$motionZ) * $this.$damage);
+ if (nms_EntityArrow_getIsCritical($this))
+ $var22 = $var22 + ju_Random_nextInt0($this.$rand0, ($var22 / 2 | 0) + 2 | 0) | 0;
+ $var17 = $this.$shootingEntity === null ? nms_DamageSource_causeArrowDamage($this, $this) : nms_DamageSource_causeArrowDamage($this, $this.$shootingEntity);
+ if (nms_Entity_isBurning($this) && !($var4.$entityHit instanceof nms_EntityEnderman))
+ nms_Entity_setFire($var4.$entityHit, 5);
+ $var3 = $var4.$entityHit;
+ $ptr = 6;
+ continue main;
+ }
+ if (nms_EntityArrow_getIsCritical($this)) {
+ $var16 = 0;
+ if ($var16 < 4) {
+ $var17 = $this.$worldObj;
+ $var3 = $rt_s(850);
+ $var7 = $this.$posX;
+ $var14 = $this.$motionX;
+ var$18 = $var16;
+ $var7 = $var7 + $var14 * var$18 / 4.0;
+ var$21 = $this.$posY + $this.$motionY * var$18 / 4.0;
+ $var14 = $this.$posZ + $this.$motionZ * var$18 / 4.0;
+ var$18 = -$this.$motionX;
+ var$22 = -$this.$motionY + 0.2;
+ var$23 = -$this.$motionZ;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ $this.$posX = $this.$posX + $this.$motionX;
+ $this.$posY = $this.$posY + $this.$motionY;
+ $this.$posZ = $this.$posZ + $this.$motionZ;
+ $var21 = nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $this.$rotationYaw = jl_Math_atan2($this.$motionX, $this.$motionZ) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = jl_Math_atan2($this.$motionY, $var21) * 180.0 / 3.141592653589793;
+ while ($this.$rotationPitch - $this.$prevRotationPitch < (-180.0)) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch - 360.0;
+ }
+ while ($this.$rotationPitch - $this.$prevRotationPitch >= 180.0) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch + 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw < (-180.0)) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw - 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw >= 180.0) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw + 360.0;
+ }
+ $this.$rotationPitch = $this.$prevRotationPitch + ($this.$rotationPitch - $this.$prevRotationPitch) * 0.20000000298023224;
+ $this.$rotationYaw = $this.$prevRotationYaw + ($this.$rotationYaw - $this.$prevRotationYaw) * 0.20000000298023224;
+ $var24 = 0.9900000095367432;
+ if (nms_Entity_isInWater($this)) {
+ $var26 = 0;
+ if ($var26 < 4) {
+ $var17 = $this.$worldObj;
+ $var3 = $rt_s(680);
+ $var7 = $this.$posX - $this.$motionX * 0.25;
+ $var14 = $this.$posY - $this.$motionY * 0.25;
+ var$18 = $this.$posZ - $this.$motionZ * 0.25;
+ var$22 = $this.$motionX;
+ var$23 = $this.$motionY;
+ var$21 = $this.$motionZ;
+ $ptr = 9;
+ continue main;
+ }
+ $var24 = 0.800000011920929;
+ }
+ $var7 = $this.$motionX;
+ $var14 = $var24;
+ $this.$motionX = $var7 * $var14;
+ $this.$motionY = $this.$motionY * $var14;
+ $this.$motionZ = $this.$motionZ * $var14;
+ $this.$motionY = $this.$motionY - 0.05000000074505806;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $ptr = 7;
+ continue main;
+ case 2:
+ nms_Entity_setDead($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_Entity_playSound($this, $var17, $var21, $var24);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$inGround = 1;
+ $this.$arrowShake = 7;
+ nms_EntityArrow_setIsCritical($this, 0);
+ if ($this.$inTile) {
+ nms_Block_$callClinit();
+ $var17 = nms_Block_blocksList.data[$this.$inTile];
+ $var3 = $this.$worldObj;
+ $var16 = $this.$xTile;
+ $var9 = $this.$yTile;
+ $var26 = $this.$zTile;
+ $ptr = 4;
+ continue main;
+ }
+ if (nms_EntityArrow_getIsCritical($this)) {
+ $var16 = 0;
+ if ($var16 < 4) {
+ $var17 = $this.$worldObj;
+ $var3 = $rt_s(850);
+ $var7 = $this.$posX;
+ $var14 = $this.$motionX;
+ var$18 = $var16;
+ $var7 = $var7 + $var14 * var$18 / 4.0;
+ var$21 = $this.$posY + $this.$motionY * var$18 / 4.0;
+ $var14 = $this.$posZ + $this.$motionZ * var$18 / 4.0;
+ var$18 = -$this.$motionX;
+ var$22 = -$this.$motionY + 0.2;
+ var$23 = -$this.$motionZ;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ $this.$posX = $this.$posX + $this.$motionX;
+ $this.$posY = $this.$posY + $this.$motionY;
+ $this.$posZ = $this.$posZ + $this.$motionZ;
+ $var21 = nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $this.$rotationYaw = jl_Math_atan2($this.$motionX, $this.$motionZ) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = jl_Math_atan2($this.$motionY, $var21) * 180.0 / 3.141592653589793;
+ while ($this.$rotationPitch - $this.$prevRotationPitch < (-180.0)) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch - 360.0;
+ }
+ while ($this.$rotationPitch - $this.$prevRotationPitch >= 180.0) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch + 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw < (-180.0)) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw - 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw >= 180.0) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw + 360.0;
+ }
+ $this.$rotationPitch = $this.$prevRotationPitch + ($this.$rotationPitch - $this.$prevRotationPitch) * 0.20000000298023224;
+ $this.$rotationYaw = $this.$prevRotationYaw + ($this.$rotationYaw - $this.$prevRotationYaw) * 0.20000000298023224;
+ $var24 = 0.9900000095367432;
+ if (nms_Entity_isInWater($this)) {
+ $var26 = 0;
+ if ($var26 < 4) {
+ $var17 = $this.$worldObj;
+ $var3 = $rt_s(680);
+ $var7 = $this.$posX - $this.$motionX * 0.25;
+ $var14 = $this.$posY - $this.$motionY * 0.25;
+ var$18 = $this.$posZ - $this.$motionZ * 0.25;
+ var$22 = $this.$motionX;
+ var$23 = $this.$motionY;
+ var$21 = $this.$motionZ;
+ $ptr = 9;
+ continue main;
+ }
+ $var24 = 0.800000011920929;
+ }
+ $var7 = $this.$motionX;
+ $var14 = $var24;
+ $this.$motionX = $var7 * $var14;
+ $this.$motionY = $this.$motionY * $var14;
+ $this.$motionZ = $this.$motionZ * $var14;
+ $this.$motionY = $this.$motionY - 0.05000000074505806;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $ptr = 7;
+ continue main;
+ case 4:
+ $var17.$onEntityCollidedWithBlock($var3, $var16, $var9, $var26, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_EntityArrow_getIsCritical($this)) {
+ $var16 = 0;
+ if ($var16 < 4) {
+ $var17 = $this.$worldObj;
+ $var3 = $rt_s(850);
+ $var7 = $this.$posX;
+ $var14 = $this.$motionX;
+ var$18 = $var16;
+ $var7 = $var7 + $var14 * var$18 / 4.0;
+ var$21 = $this.$posY + $this.$motionY * var$18 / 4.0;
+ $var14 = $this.$posZ + $this.$motionZ * var$18 / 4.0;
+ var$18 = -$this.$motionX;
+ var$22 = -$this.$motionY + 0.2;
+ var$23 = -$this.$motionZ;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ $this.$posX = $this.$posX + $this.$motionX;
+ $this.$posY = $this.$posY + $this.$motionY;
+ $this.$posZ = $this.$posZ + $this.$motionZ;
+ $var21 = nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $this.$rotationYaw = jl_Math_atan2($this.$motionX, $this.$motionZ) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = jl_Math_atan2($this.$motionY, $var21) * 180.0 / 3.141592653589793;
+ while ($this.$rotationPitch - $this.$prevRotationPitch < (-180.0)) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch - 360.0;
+ }
+ while ($this.$rotationPitch - $this.$prevRotationPitch >= 180.0) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch + 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw < (-180.0)) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw - 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw >= 180.0) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw + 360.0;
+ }
+ $this.$rotationPitch = $this.$prevRotationPitch + ($this.$rotationPitch - $this.$prevRotationPitch) * 0.20000000298023224;
+ $this.$rotationYaw = $this.$prevRotationYaw + ($this.$rotationYaw - $this.$prevRotationYaw) * 0.20000000298023224;
+ $var24 = 0.9900000095367432;
+ if (nms_Entity_isInWater($this)) {
+ $var26 = 0;
+ if ($var26 < 4) {
+ $var17 = $this.$worldObj;
+ $var3 = $rt_s(680);
+ $var7 = $this.$posX - $this.$motionX * 0.25;
+ $var14 = $this.$posY - $this.$motionY * 0.25;
+ var$18 = $this.$posZ - $this.$motionZ * 0.25;
+ var$22 = $this.$motionX;
+ var$23 = $this.$motionY;
+ var$21 = $this.$motionZ;
+ $ptr = 9;
+ continue main;
+ }
+ $var24 = 0.800000011920929;
+ }
+ $var7 = $this.$motionX;
+ $var14 = $var24;
+ $this.$motionX = $var7 * $var14;
+ $this.$motionY = $this.$motionY * $var14;
+ $this.$motionZ = $this.$motionZ * $var14;
+ $this.$motionY = $this.$motionY - 0.05000000074505806;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $ptr = 7;
+ continue main;
+ case 5:
+ nms_World_spawnParticle($var17, $var3, $var7, var$21, $var14, var$18, var$22, var$23);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var16 = $var16 + 1 | 0;
+ if ($var16 < 4) {
+ $var17 = $this.$worldObj;
+ $var3 = $rt_s(850);
+ $var7 = $this.$posX;
+ $var14 = $this.$motionX;
+ var$18 = $var16;
+ $var7 = $var7 + $var14 * var$18 / 4.0;
+ var$21 = $this.$posY + $this.$motionY * var$18 / 4.0;
+ $var14 = $this.$posZ + $this.$motionZ * var$18 / 4.0;
+ var$18 = -$this.$motionX;
+ var$22 = -$this.$motionY + 0.2;
+ var$23 = -$this.$motionZ;
+ continue main;
+ }
+ $this.$posX = $this.$posX + $this.$motionX;
+ $this.$posY = $this.$posY + $this.$motionY;
+ $this.$posZ = $this.$posZ + $this.$motionZ;
+ $var21 = nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $this.$rotationYaw = jl_Math_atan2($this.$motionX, $this.$motionZ) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = jl_Math_atan2($this.$motionY, $var21) * 180.0 / 3.141592653589793;
+ while ($this.$rotationPitch - $this.$prevRotationPitch < (-180.0)) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch - 360.0;
+ }
+ while ($this.$rotationPitch - $this.$prevRotationPitch >= 180.0) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch + 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw < (-180.0)) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw - 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw >= 180.0) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw + 360.0;
+ }
+ $this.$rotationPitch = $this.$prevRotationPitch + ($this.$rotationPitch - $this.$prevRotationPitch) * 0.20000000298023224;
+ $this.$rotationYaw = $this.$prevRotationYaw + ($this.$rotationYaw - $this.$prevRotationYaw) * 0.20000000298023224;
+ $var24 = 0.9900000095367432;
+ if (nms_Entity_isInWater($this)) {
+ $var26 = 0;
+ if ($var26 < 4) {
+ $var17 = $this.$worldObj;
+ $var3 = $rt_s(680);
+ $var7 = $this.$posX - $this.$motionX * 0.25;
+ $var14 = $this.$posY - $this.$motionY * 0.25;
+ var$18 = $this.$posZ - $this.$motionZ * 0.25;
+ var$22 = $this.$motionX;
+ var$23 = $this.$motionY;
+ var$21 = $this.$motionZ;
+ $ptr = 9;
+ continue main;
+ }
+ $var24 = 0.800000011920929;
+ }
+ $var7 = $this.$motionX;
+ $var14 = $var24;
+ $this.$motionX = $var7 * $var14;
+ $this.$motionY = $this.$motionY * $var14;
+ $this.$motionZ = $this.$motionZ * $var14;
+ $this.$motionY = $this.$motionY - 0.05000000074505806;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $ptr = 7;
+ continue main;
+ case 6:
+ $tmp = $var3.$attackEntityFrom($var17, $var22);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var16 = $tmp;
+ if ($var16) {
+ if ($var4.$entityHit instanceof nms_EntityLiving) {
+ $var25 = $var4.$entityHit;
+ if (!$this.$worldObj.$isRemote)
+ nms_EntityLiving_setArrowCountInEntity($var25, nms_EntityLiving_getArrowCountInEntity($var25) + 1 | 0);
+ if ($this.$knockbackStrength > 0) {
+ $var27 = nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ if ($var27 > 0.0) {
+ $var17 = $var4.$entityHit;
+ $var7 = $this.$motionX * $this.$knockbackStrength * 0.6000000238418579;
+ $var14 = $var27;
+ $var17.$addVelocity($var7 / $var14, 0.1, $this.$motionZ * $this.$knockbackStrength * 0.6000000238418579 / $var14);
+ }
+ }
+ if ($this.$shootingEntity !== null) {
+ $var17 = $this.$shootingEntity;
+ $var3 = $this.$rand0;
+ $ptr = 11;
+ continue main;
+ }
+ }
+ $var17 = $rt_s(1341);
+ $var21 = 1.0;
+ $var24 = 1.2000000476837158 / (ju_Random_nextFloat($this.$rand0) * 0.20000000298023224 + 0.8999999761581421);
+ $ptr = 8;
+ continue main;
+ }
+ $this.$motionX = $this.$motionX * (-0.10000000149011612);
+ $this.$motionY = $this.$motionY * (-0.10000000149011612);
+ $this.$motionZ = $this.$motionZ * (-0.10000000149011612);
+ $this.$rotationYaw = $this.$rotationYaw + 180.0;
+ $this.$prevRotationYaw = $this.$prevRotationYaw + 180.0;
+ $this.$ticksInAir = 0;
+ if (nms_EntityArrow_getIsCritical($this)) {
+ $var16 = 0;
+ if ($var16 < 4) {
+ $var17 = $this.$worldObj;
+ $var3 = $rt_s(850);
+ $var7 = $this.$posX;
+ $var14 = $this.$motionX;
+ var$18 = $var16;
+ $var7 = $var7 + $var14 * var$18 / 4.0;
+ var$21 = $this.$posY + $this.$motionY * var$18 / 4.0;
+ $var14 = $this.$posZ + $this.$motionZ * var$18 / 4.0;
+ var$18 = -$this.$motionX;
+ var$22 = -$this.$motionY + 0.2;
+ var$23 = -$this.$motionZ;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ $this.$posX = $this.$posX + $this.$motionX;
+ $this.$posY = $this.$posY + $this.$motionY;
+ $this.$posZ = $this.$posZ + $this.$motionZ;
+ $var21 = nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $this.$rotationYaw = jl_Math_atan2($this.$motionX, $this.$motionZ) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = jl_Math_atan2($this.$motionY, $var21) * 180.0 / 3.141592653589793;
+ while ($this.$rotationPitch - $this.$prevRotationPitch < (-180.0)) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch - 360.0;
+ }
+ while ($this.$rotationPitch - $this.$prevRotationPitch >= 180.0) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch + 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw < (-180.0)) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw - 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw >= 180.0) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw + 360.0;
+ }
+ $this.$rotationPitch = $this.$prevRotationPitch + ($this.$rotationPitch - $this.$prevRotationPitch) * 0.20000000298023224;
+ $this.$rotationYaw = $this.$prevRotationYaw + ($this.$rotationYaw - $this.$prevRotationYaw) * 0.20000000298023224;
+ $var24 = 0.9900000095367432;
+ if (nms_Entity_isInWater($this)) {
+ $var26 = 0;
+ if ($var26 < 4) {
+ $var17 = $this.$worldObj;
+ $var3 = $rt_s(680);
+ $var7 = $this.$posX - $this.$motionX * 0.25;
+ $var14 = $this.$posY - $this.$motionY * 0.25;
+ var$18 = $this.$posZ - $this.$motionZ * 0.25;
+ var$22 = $this.$motionX;
+ var$23 = $this.$motionY;
+ var$21 = $this.$motionZ;
+ $ptr = 9;
+ continue main;
+ }
+ $var24 = 0.800000011920929;
+ }
+ $var7 = $this.$motionX;
+ $var14 = $var24;
+ $this.$motionX = $var7 * $var14;
+ $this.$motionY = $this.$motionY * $var14;
+ $this.$motionZ = $this.$motionZ * $var14;
+ $this.$motionY = $this.$motionY - 0.05000000074505806;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $ptr = 7;
+ case 7:
+ nms_Entity_doBlockCollisions($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 8:
+ nms_Entity_playSound($this, $var17, $var21, $var24);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!($var4.$entityHit instanceof nms_EntityEnderman)) {
+ $ptr = 10;
+ continue main;
+ }
+ if (nms_EntityArrow_getIsCritical($this)) {
+ $var16 = 0;
+ if ($var16 < 4) {
+ $var17 = $this.$worldObj;
+ $var3 = $rt_s(850);
+ $var7 = $this.$posX;
+ $var14 = $this.$motionX;
+ var$18 = $var16;
+ $var7 = $var7 + $var14 * var$18 / 4.0;
+ var$21 = $this.$posY + $this.$motionY * var$18 / 4.0;
+ $var14 = $this.$posZ + $this.$motionZ * var$18 / 4.0;
+ var$18 = -$this.$motionX;
+ var$22 = -$this.$motionY + 0.2;
+ var$23 = -$this.$motionZ;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ $this.$posX = $this.$posX + $this.$motionX;
+ $this.$posY = $this.$posY + $this.$motionY;
+ $this.$posZ = $this.$posZ + $this.$motionZ;
+ $var21 = nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $this.$rotationYaw = jl_Math_atan2($this.$motionX, $this.$motionZ) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = jl_Math_atan2($this.$motionY, $var21) * 180.0 / 3.141592653589793;
+ while ($this.$rotationPitch - $this.$prevRotationPitch < (-180.0)) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch - 360.0;
+ }
+ while ($this.$rotationPitch - $this.$prevRotationPitch >= 180.0) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch + 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw < (-180.0)) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw - 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw >= 180.0) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw + 360.0;
+ }
+ $this.$rotationPitch = $this.$prevRotationPitch + ($this.$rotationPitch - $this.$prevRotationPitch) * 0.20000000298023224;
+ $this.$rotationYaw = $this.$prevRotationYaw + ($this.$rotationYaw - $this.$prevRotationYaw) * 0.20000000298023224;
+ $var24 = 0.9900000095367432;
+ if (nms_Entity_isInWater($this)) {
+ $var26 = 0;
+ if ($var26 < 4) {
+ $var17 = $this.$worldObj;
+ $var3 = $rt_s(680);
+ $var7 = $this.$posX - $this.$motionX * 0.25;
+ $var14 = $this.$posY - $this.$motionY * 0.25;
+ var$18 = $this.$posZ - $this.$motionZ * 0.25;
+ var$22 = $this.$motionX;
+ var$23 = $this.$motionY;
+ var$21 = $this.$motionZ;
+ $ptr = 9;
+ continue main;
+ }
+ $var24 = 0.800000011920929;
+ }
+ $var7 = $this.$motionX;
+ $var14 = $var24;
+ $this.$motionX = $var7 * $var14;
+ $this.$motionY = $this.$motionY * $var14;
+ $this.$motionZ = $this.$motionZ * $var14;
+ $this.$motionY = $this.$motionY - 0.05000000074505806;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $ptr = 7;
+ continue main;
+ case 9:
+ nms_World_spawnParticle($var17, $var3, $var7, $var14, var$18, var$22, var$23, var$21);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var26 = $var26 + 1 | 0;
+ if ($var26 < 4) {
+ $var17 = $this.$worldObj;
+ $var3 = $rt_s(680);
+ $var7 = $this.$posX - $this.$motionX * 0.25;
+ $var14 = $this.$posY - $this.$motionY * 0.25;
+ var$18 = $this.$posZ - $this.$motionZ * 0.25;
+ var$22 = $this.$motionX;
+ var$23 = $this.$motionY;
+ var$21 = $this.$motionZ;
+ continue main;
+ }
+ $var7 = $this.$motionX;
+ $var14 = 0.800000011920929;
+ $this.$motionX = $var7 * $var14;
+ $this.$motionY = $this.$motionY * $var14;
+ $this.$motionZ = $this.$motionZ * $var14;
+ $this.$motionY = $this.$motionY - 0.05000000074505806;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $ptr = 7;
+ continue main;
+ case 10:
+ nms_Entity_setDead($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_EntityArrow_getIsCritical($this)) {
+ $var16 = 0;
+ if ($var16 < 4) {
+ $var17 = $this.$worldObj;
+ $var3 = $rt_s(850);
+ $var7 = $this.$posX;
+ $var14 = $this.$motionX;
+ var$18 = $var16;
+ $var7 = $var7 + $var14 * var$18 / 4.0;
+ var$21 = $this.$posY + $this.$motionY * var$18 / 4.0;
+ $var14 = $this.$posZ + $this.$motionZ * var$18 / 4.0;
+ var$18 = -$this.$motionX;
+ var$22 = -$this.$motionY + 0.2;
+ var$23 = -$this.$motionZ;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ $this.$posX = $this.$posX + $this.$motionX;
+ $this.$posY = $this.$posY + $this.$motionY;
+ $this.$posZ = $this.$posZ + $this.$motionZ;
+ $var21 = nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $this.$rotationYaw = jl_Math_atan2($this.$motionX, $this.$motionZ) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = jl_Math_atan2($this.$motionY, $var21) * 180.0 / 3.141592653589793;
+ while ($this.$rotationPitch - $this.$prevRotationPitch < (-180.0)) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch - 360.0;
+ }
+ while ($this.$rotationPitch - $this.$prevRotationPitch >= 180.0) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch + 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw < (-180.0)) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw - 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw >= 180.0) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw + 360.0;
+ }
+ $this.$rotationPitch = $this.$prevRotationPitch + ($this.$rotationPitch - $this.$prevRotationPitch) * 0.20000000298023224;
+ $this.$rotationYaw = $this.$prevRotationYaw + ($this.$rotationYaw - $this.$prevRotationYaw) * 0.20000000298023224;
+ $var24 = 0.9900000095367432;
+ if (nms_Entity_isInWater($this)) {
+ $var26 = 0;
+ if ($var26 < 4) {
+ $var17 = $this.$worldObj;
+ $var3 = $rt_s(680);
+ $var7 = $this.$posX - $this.$motionX * 0.25;
+ $var14 = $this.$posY - $this.$motionY * 0.25;
+ var$18 = $this.$posZ - $this.$motionZ * 0.25;
+ var$22 = $this.$motionX;
+ var$23 = $this.$motionY;
+ var$21 = $this.$motionZ;
+ $ptr = 9;
+ continue main;
+ }
+ $var24 = 0.800000011920929;
+ }
+ $var7 = $this.$motionX;
+ $var14 = $var24;
+ $this.$motionX = $var7 * $var14;
+ $this.$motionY = $this.$motionY * $var14;
+ $this.$motionZ = $this.$motionZ * $var14;
+ $this.$motionY = $this.$motionY - 0.05000000074505806;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $ptr = 7;
+ continue main;
+ case 11:
+ nms_EnchantmentThorns_func_92096_a($var17, $var25, $var3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var17 = $rt_s(1341);
+ $var21 = 1.0;
+ $var24 = 1.2000000476837158 / (ju_Random_nextFloat($this.$rand0) * 0.20000000298023224 + 0.8999999761581421);
+ $ptr = 8;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var21, $var16, $var2, $var18, $var19, $var17, $var3, $var4, $var5, $var6, $var7, $var9, $var10, $var13, $var14, $var20, var$18, $var24, $var22, var$21, var$22, var$23, $var26, $var25, $var27, $ptr);
+}
+function nms_EntityArrow_onCollideWithPlayer($this, $par1EntityPlayer) {
+ var $var2, var$3, var$4, var$5, var$6;
+ if (!$this.$worldObj.$isRemote && $this.$inGround && $this.$arrowShake <= 0) {
+ a: {
+ b: {
+ if ($this.$canBePickedUp != 1) {
+ if ($this.$canBePickedUp != 2)
+ break b;
+ if (!$par1EntityPlayer.$capabilities.$isCreativeMode)
+ break b;
+ }
+ $var2 = 1;
+ break a;
+ }
+ $var2 = 0;
+ }
+ if ($this.$canBePickedUp == 1) {
+ var$3 = $par1EntityPlayer.$inventory;
+ var$4 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$5 = nms_Item_arrow.$itemID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$5;
+ var$4.$stackSize = 1;
+ var$4.$itemDamage = 0;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ if (!nms_InventoryPlayer_addItemStackToInventory(var$3, var$4))
+ $var2 = 0;
+ }
+ if ($var2) {
+ var$6 = ((Math.random() - Math.random()) * 0.699999988079071 + 1.0) * 2.0;
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1342), 0.20000000298023224, var$6);
+ nms_EffectRenderer_addEffect($par1EntityPlayer.$mc3.$effectRenderer, nms_EntityPickupFX__init_($par1EntityPlayer.$mc3.$theWorld, $this, $par1EntityPlayer, (-0.5)));
+ $this.$isDead = 1;
+ }
+ }
+}
+function nms_EntityArrow_canTriggerWalking($this) {
+ return 0;
+}
+function nms_EntityArrow_getShadowSize($this) {
+ return 0.0;
+}
+function nms_EntityArrow_setDamage($this, $par1) {
+ $this.$damage = $par1;
+}
+function nms_EntityArrow_getDamage($this) {
+ return $this.$damage;
+}
+function nms_EntityArrow_setKnockbackStrength($this, $par1) {
+ $this.$knockbackStrength = $par1;
+}
+function nms_EntityArrow_canAttackWithItem($this) {
+ return 0;
+}
+function nms_EntityArrow_setIsCritical($this, $par1) {
+ var $var2, var$3, var$4;
+ $var2 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16);
+ if (!$par1) {
+ var$3 = $this.$dataWatcher;
+ $par1 = ($var2 & (-2)) << 24 >> 24;
+ var$4 = new jl_Byte;
+ var$4.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$3, 16, var$4);
+ } else {
+ var$3 = $this.$dataWatcher;
+ $var2 = ($var2 | 1) << 24 >> 24;
+ var$4 = new jl_Byte;
+ var$4.$value4 = $var2;
+ nms_DataWatcher_updateObject(var$3, 16, var$4);
+ }
+}
+function nms_EntityArrow_getIsCritical($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1) ? 0 : 1;
+}
+function nms_RenderArrow() {
+ nms_Render.call(this);
+}
+var nms_RenderArrow_tex = null;
+function nms_RenderArrow__init_0() {
+ var var_0 = new nms_RenderArrow();
+ nms_RenderArrow__init_(var_0);
+ return var_0;
+}
+function nms_RenderArrow__init_($this) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+}
+function nms_RenderArrow_renderArrow($this, $par1EntityArrow, $par2, $par4, $par6, $par8, $par9) {
+ var $var20, $var21, $var10, var$10, var$11, var$12, var$13, $var23;
+ nle_TextureLocation_bindTexture(nms_RenderArrow_tex);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par8 = $par2;
+ $var20 = $par4;
+ $var21 = $par6;
+ $var10 = nleg_EaglerAdapterGL30_deevis;
+ $var10.$x = $par8;
+ $var10.$y = $var20;
+ $var10.$z = $var21;
+ $var10 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var10, $var10);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ $var10 = new jl_StringBuilder;
+ $var10.$buffer = $rt_createCharArray(16);
+ var$10.$sb = $var10;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ $var10 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = $var10;
+ jl_System_errCache = var$10;
+ }
+ var$11 = jl_System_errCache;
+ var$10 = var$11.$sb;
+ jl_AbstractStringBuilder_insert(var$10, var$10.$length, $rt_s(220));
+ var$12 = var$10.$length;
+ jl_AbstractStringBuilder_insertSpace(var$10, var$12, var$12 + 1 | 0);
+ var$10.$buffer.data[var$12] = 10;
+ ji_PrintStream_printSB(var$11);
+ }
+ nleg_EaglerAdapterGL30_glRotatef($par1EntityArrow.$prevRotationYaw + ($par1EntityArrow.$rotationYaw - $par1EntityArrow.$prevRotationYaw) * $par9 - 90.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef($par1EntityArrow.$prevRotationPitch + ($par1EntityArrow.$rotationPitch - $par1EntityArrow.$prevRotationPitch) * $par9, 0.0, 0.0, 1.0);
+ nlea_Tessellator_$callClinit();
+ $var10 = nlea_Tessellator_instance;
+ nleg_EaglerAdapterGL30_glEnable(41);
+ $var21 = $par1EntityArrow.$arrowShake - $par9;
+ if ($var21 > 0.0)
+ nleg_EaglerAdapterGL30_glRotatef( -nms_MathHelper_sin($var21 * 3.0) * $var21, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 1.0, 0.0, 0.0);
+ $par1EntityArrow = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityArrow.$x = 0.05624999850988388;
+ $par1EntityArrow.$y = 0.05624999850988388;
+ $par1EntityArrow.$z = 0.05624999850988388;
+ $par1EntityArrow = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityArrow, $par1EntityArrow);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $par1EntityArrow = new ji_PrintStream;
+ $par1EntityArrow.$out = new jl_ConsoleOutputStreamStderr;
+ var$10 = new jl_StringBuilder;
+ var$10.$buffer = $rt_createCharArray(16);
+ $par1EntityArrow.$sb = var$10;
+ $par1EntityArrow.$buffer0 = $rt_createCharArray(32);
+ $par1EntityArrow.$autoFlush = 0;
+ var$10 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$10, $rt_s(2), $rt_createArray(jl_String, 0));
+ $par1EntityArrow.$charset = var$10;
+ jl_System_errCache = $par1EntityArrow;
+ }
+ var$10 = jl_System_errCache;
+ $par1EntityArrow = var$10.$sb;
+ jl_AbstractStringBuilder_insert($par1EntityArrow, $par1EntityArrow.$length, $rt_s(220));
+ var$13 = $par1EntityArrow.$length;
+ jl_AbstractStringBuilder_insertSpace($par1EntityArrow, var$13, var$13 + 1 | 0);
+ $par1EntityArrow.$buffer.data[var$13] = 10;
+ ji_PrintStream_printSB(var$10);
+ }
+ nlegv_Vector3f_set(nleg_EaglerAdapterGL30_deevis, (-4.0), 0.0, 0.0);
+ nlegv_Matrix4f_translate0(nleg_EaglerAdapterGL30_getMatrix(), nleg_EaglerAdapterGL30_deevis);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList)
+ ji_PrintStream_println0(jl_System_err(), $rt_s(220));
+ nleg_EaglerAdapterGL30_glNormal3f(0.05624999850988388, 0.0, 0.0);
+ nlea_Tessellator_startDrawingQuads($var10);
+ nlea_Tessellator_addVertexWithUV($var10, (-7.0), (-2.0), (-2.0), 0.0, 0.15625);
+ nlea_Tessellator_addVertexWithUV($var10, (-7.0), (-2.0), 2.0, 0.15625, 0.15625);
+ nlea_Tessellator_addVertexWithUV($var10, (-7.0), 2.0, 2.0, 0.15625, 0.3125);
+ nlea_Tessellator_addVertexWithUV($var10, (-7.0), 2.0, (-2.0), 0.0, 0.3125);
+ nlea_Tessellator_draw($var10);
+ nleg_EaglerAdapterGL30_glNormal3f((-0.05624999850988388), 0.0, 0.0);
+ nlea_Tessellator_startDrawingQuads($var10);
+ nlea_Tessellator_addVertexWithUV($var10, (-7.0), 2.0, (-2.0), 0.0, 0.15625);
+ nlea_Tessellator_addVertexWithUV($var10, (-7.0), 2.0, 2.0, 0.15625, 0.15625);
+ nlea_Tessellator_addVertexWithUV($var10, (-7.0), (-2.0), 2.0, 0.15625, 0.3125);
+ nlea_Tessellator_addVertexWithUV($var10, (-7.0), (-2.0), (-2.0), 0.0, 0.3125);
+ nlea_Tessellator_draw($var10);
+ $var23 = 0;
+ while ($var23 < 4) {
+ nleg_EaglerAdapterGL30_glRotatef(90.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glNormal3f(0.0, 0.0, 0.05624999850988388);
+ nlea_Tessellator_startDrawingQuads($var10);
+ nlea_Tessellator_addVertexWithUV($var10, (-8.0), (-2.0), 0.0, 0.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var10, 8.0, (-2.0), 0.0, 0.5, 0.0);
+ nlea_Tessellator_addVertexWithUV($var10, 8.0, 2.0, 0.0, 0.5, 0.15625);
+ nlea_Tessellator_addVertexWithUV($var10, (-8.0), 2.0, 0.0, 0.0, 0.15625);
+ nlea_Tessellator_draw($var10);
+ $var23 = $var23 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+}
+function nms_RenderArrow_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ nms_RenderArrow_renderArrow($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+}
+function nms_RenderArrow__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1343);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderArrow_tex = var$1;
+}
+function nms_EntityThrowable() {
+ var a = this; nms_Entity.call(a);
+ a.$xTile0 = 0;
+ a.$yTile0 = 0;
+ a.$zTile0 = 0;
+ a.$inTile0 = 0;
+ a.$inGround0 = 0;
+ a.$throwableShake = 0;
+ a.$thrower = null;
+ a.$throwerName = null;
+ a.$ticksInGround0 = 0;
+ a.$ticksInAir0 = 0;
+}
+function nms_EntityThrowable__init_() {
+ var var_0 = new nms_EntityThrowable();
+ nms_EntityThrowable__init_0(var_0);
+ return var_0;
+}
+function nms_EntityThrowable__init_1(var_0, var_1) {
+ var var_2 = new nms_EntityThrowable();
+ nms_EntityThrowable__init_2(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_EntityThrowable__init_3(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EntityThrowable();
+ nms_EntityThrowable__init_4(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_EntityThrowable__init_0($this) {
+ nms_Entity__init_0($this);
+ $this.$xTile0 = (-1);
+ $this.$yTile0 = (-1);
+ $this.$zTile0 = (-1);
+ $this.$inTile0 = 0;
+ $this.$inGround0 = 0;
+ $this.$throwableShake = 0;
+ $this.$throwerName = null;
+ $this.$ticksInAir0 = 0;
+ nms_Entity_setSize($this, 0.25, 0.25);
+}
+function nms_EntityThrowable_entityInit($this) {
+ return;
+}
+function nms_EntityThrowable_isInRangeToRenderDist($this, $par1) {
+ var var$2, $var3;
+ var$2 = $this.$boundingBox;
+ $var3 = (var$2.$maxX - var$2.$minX + var$2.$maxY - var$2.$minY + var$2.$maxZ - var$2.$minZ) / 3.0 * 4.0 * 64.0;
+ return $par1 >= $var3 * $var3 ? 0 : 1;
+}
+function nms_EntityThrowable__init_2($this, $par1World, $par2EntityLiving) {
+ var var$3, $var3, var$5, var$6, var$7;
+ nms_Entity__init_0($this);
+ $this.$xTile0 = (-1);
+ $this.$yTile0 = (-1);
+ $this.$zTile0 = (-1);
+ $this.$inTile0 = 0;
+ $this.$inGround0 = 0;
+ $this.$throwableShake = 0;
+ $this.$throwerName = null;
+ $this.$ticksInAir0 = 0;
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ $this.$thrower = $par2EntityLiving;
+ nms_Entity_setSize($this, 0.25, 0.25);
+ nms_Entity_setLocationAndAngles($this, $par2EntityLiving.$posX, $par2EntityLiving.$posY + 0.11999999731779099, $par2EntityLiving.$posZ, $par2EntityLiving.$rotationYaw, $par2EntityLiving.$rotationPitch);
+ var$3 = $this.$posX;
+ $var3 = $this.$rotationYaw / 180.0 * 3.1415927410125732;
+ $this.$posX = var$3 - nms_MathHelper_SIN_TABLE.data[($var3 * 10430.3779296875 + 16384.0 | 0) & 65535] * 0.1599999964237213;
+ $this.$posY = $this.$posY - 0.10000000149011612;
+ var$3 = $this.$posZ;
+ $var3 = $this.$rotationYaw / 180.0 * 3.1415927410125732;
+ $this.$posZ = var$3 - nms_MathHelper_SIN_TABLE.data[($var3 * 10430.3779296875 | 0) & 65535] * 0.1599999964237213;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $this.$yOffset0 = 0.0;
+ var$5 = $this.$rotationYaw / 180.0 * 3.1415927410125732;
+ var$5 = -nms_MathHelper_SIN_TABLE.data[(var$5 * 10430.3779296875 | 0) & 65535];
+ var$6 = $this.$rotationPitch / 180.0 * 3.1415927410125732;
+ $this.$motionX = var$5 * nms_MathHelper_SIN_TABLE.data[(var$6 * 10430.3779296875 + 16384.0 | 0) & 65535] * 0.4000000059604645;
+ var$5 = $this.$rotationYaw / 180.0 * 3.1415927410125732;
+ var$7 = nms_MathHelper_SIN_TABLE.data[(var$5 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ var$5 = $this.$rotationPitch / 180.0 * 3.1415927410125732;
+ $this.$motionZ = var$7 * nms_MathHelper_SIN_TABLE.data[(var$5 * 10430.3779296875 + 16384.0 | 0) & 65535] * 0.4000000059604645;
+ var$5 = ($this.$rotationPitch + $this.$func_70183_g()) / 180.0 * 3.1415927410125732;
+ $this.$motionY = -nms_MathHelper_SIN_TABLE.data[(var$5 * 10430.3779296875 | 0) & 65535] * 0.4000000059604645;
+ nms_EntityThrowable_setThrowableHeading($this, $this.$motionX, $this.$motionY, $this.$motionZ, $this.$func_70182_d(), 1.0);
+}
+function nms_EntityThrowable__init_4($this, $par1World, $par2, $par4, $par6) {
+ nms_Entity__init_0($this);
+ $this.$xTile0 = (-1);
+ $this.$yTile0 = (-1);
+ $this.$zTile0 = (-1);
+ $this.$inTile0 = 0;
+ $this.$inGround0 = 0;
+ $this.$throwableShake = 0;
+ $this.$throwerName = null;
+ $this.$ticksInAir0 = 0;
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ $this.$ticksInGround0 = 0;
+ nms_Entity_setSize($this, 0.25, 0.25);
+ nms_Entity_setPosition($this, $par2, $par4, $par6);
+ $this.$yOffset0 = 0.0;
+}
+function nms_EntityThrowable_func_70182_d($this) {
+ return 1.5;
+}
+function nms_EntityThrowable_func_70183_g($this) {
+ return 0.0;
+}
+function nms_EntityThrowable_setThrowableHeading($this, $par1, $par3, $par5, $par7, $par8) {
+ var var$6, var$7, var$8, $var10;
+ var$6 = jl_Math_sqrt($par1 * $par1 + $par3 * $par3 + $par5 * $par5);
+ var$7 = $par1 / var$6;
+ $par1 = $par3 / var$6;
+ var$6 = $par5 / var$6;
+ $par3 = ju_Random_nextGaussian($this.$rand0) * 0.007499999832361937;
+ var$8 = $par8;
+ $par3 = var$7 + $par3 * var$8;
+ $par5 = $par1 + ju_Random_nextGaussian($this.$rand0) * 0.007499999832361937 * var$8;
+ $par1 = var$6 + ju_Random_nextGaussian($this.$rand0) * 0.007499999832361937 * var$8;
+ var$6 = $par7;
+ $par3 = $par3 * var$6;
+ $par5 = $par5 * var$6;
+ $par1 = $par1 * var$6;
+ $this.$motionX = $par3;
+ $this.$motionY = $par5;
+ $this.$motionZ = $par1;
+ $var10 = jl_Math_sqrt($par3 * $par3 + $par1 * $par1);
+ $par7 = jl_Math_atan2($par3, $par1) * 180.0 / 3.141592653589793;
+ $this.$rotationYaw = $par7;
+ $this.$prevRotationYaw = $par7;
+ $par7 = jl_Math_atan2($par5, $var10) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = $par7;
+ $this.$prevRotationPitch = $par7;
+ $this.$ticksInGround0 = 0;
+}
+function nms_EntityThrowable_setVelocity($this, $par1, $par3, $par5) {
+ var $var7, var$5;
+ $this.$motionX = $par1;
+ $this.$motionY = $par3;
+ $this.$motionZ = $par5;
+ if ($this.$prevRotationPitch === 0.0 && $this.$prevRotationYaw === 0.0) {
+ $var7 = jl_Math_sqrt($par1 * $par1 + $par5 * $par5);
+ var$5 = jl_Math_atan2($par1, $par5) * 180.0 / 3.141592653589793;
+ $this.$rotationYaw = var$5;
+ $this.$prevRotationYaw = var$5;
+ var$5 = jl_Math_atan2($par3, $var7) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = var$5;
+ $this.$prevRotationPitch = var$5;
+ }
+}
+function nms_EntityThrowable_onUpdate($this) {
+ var $var16, $var2, $var3, $var4, $var5, $var6, $var8, $var9, $var10, $var13, $var14, $var1, $var17, $var18, $var19, $var7, var$17, var$18, var$19, var$20, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$20 = $thread.pop();var$19 = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();$var7 = $thread.pop();$var19 = $thread.pop();$var18 = $thread.pop();$var17 = $thread.pop();$var1 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var16 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$lastTickPosX = $this.$posX;
+ $this.$lastTickPosY = $this.$posY;
+ $this.$lastTickPosZ = $this.$posZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$throwableShake > 0)
+ $this.$throwableShake = $this.$throwableShake - 1 | 0;
+ if (!$this.$inGround0)
+ $this.$ticksInAir0 = $this.$ticksInAir0 + 1 | 0;
+ else {
+ if (nms_World_getBlockId($this.$worldObj, $this.$xTile0, $this.$yTile0, $this.$zTile0) == $this.$inTile0) {
+ $this.$ticksInGround0 = $this.$ticksInGround0 + 1 | 0;
+ if ($this.$ticksInGround0 != 1200)
+ return;
+ $ptr = 2;
+ continue main;
+ }
+ $this.$inGround0 = 0;
+ $this.$motionX = $this.$motionX * ju_Random_nextFloat($this.$rand0) * 0.20000000298023224;
+ $this.$motionY = $this.$motionY * ju_Random_nextFloat($this.$rand0) * 0.20000000298023224;
+ $this.$motionZ = $this.$motionZ * ju_Random_nextFloat($this.$rand0) * 0.20000000298023224;
+ $this.$ticksInGround0 = 0;
+ $this.$ticksInAir0 = 0;
+ }
+ $var16 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$posX, $this.$posY, $this.$posZ);
+ $var2 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$posX + $this.$motionX, $this.$posY + $this.$motionY, $this.$posZ + $this.$motionZ);
+ $var3 = nms_World_rayTraceBlocks($this.$worldObj, $var16, $var2);
+ $var16 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$posX, $this.$posY, $this.$posZ);
+ $var2 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$posX + $this.$motionX, $this.$posY + $this.$motionY, $this.$posZ + $this.$motionZ);
+ if ($var3 !== null)
+ $var2 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $var3.$hitVec.$xCoord, $var3.$hitVec.$yCoord, $var3.$hitVec.$zCoord);
+ if (!$this.$worldObj.$isRemote) {
+ $var4 = null;
+ $var5 = nms_World_getEntitiesWithinAABBExcludingEntity0($this.$worldObj, $this, nms_AxisAlignedBB_expand(nms_AxisAlignedBB_addCoord($this.$boundingBox, $this.$motionX, $this.$motionY, $this.$motionZ), 1.0, 1.0, 1.0));
+ $var6 = 0.0;
+ $var8 = nms_EntityThrowable_getThrower($this);
+ $var9 = 0;
+ while ($var9 < ju_ArrayList_size($var5)) {
+ $var10 = ju_ArrayList_get($var5, $var9);
+ if ($var10.$canBeCollidedWith() && !($var10 === $var8 && $this.$ticksInAir0 < 5)) {
+ $var13 = nms_AxisAlignedBB_calculateIntercept(nms_AxisAlignedBB_expand($var10.$boundingBox, 0.30000001192092896, 0.30000001192092896, 0.30000001192092896), $var16, $var2);
+ if ($var13 !== null) {
+ $var14 = nms_Vec3_distanceTo($var16, $var13.$hitVec);
+ if (!($var14 >= $var6 && $var6 !== 0.0)) {
+ $var4 = $var10;
+ $var6 = $var14;
+ }
+ }
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ if ($var4 !== null)
+ $var3 = nms_MovingObjectPosition__init_0($var4);
+ }
+ a: {
+ if ($var3 !== null) {
+ if ($var3.$typeOfHit !== nms_EnumMovingObjectType_TILE)
+ break a;
+ $var1 = nms_World_getBlockId($this.$worldObj, $var3.$blockX, $var3.$blockY, $var3.$blockZ);
+ nms_Block_$callClinit();
+ if ($var1 != nms_Block_portal.$blockID)
+ break a;
+ nms_Entity_setInPortal($this);
+ }
+ $this.$posX = $this.$posX + $this.$motionX;
+ $this.$posY = $this.$posY + $this.$motionY;
+ $this.$posZ = $this.$posZ + $this.$motionZ;
+ $var17 = nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $this.$rotationYaw = jl_Math_atan2($this.$motionX, $this.$motionZ) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = jl_Math_atan2($this.$motionY, $var17) * 180.0 / 3.141592653589793;
+ while ($this.$rotationPitch - $this.$prevRotationPitch < (-180.0)) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch - 360.0;
+ }
+ while ($this.$rotationPitch - $this.$prevRotationPitch >= 180.0) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch + 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw < (-180.0)) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw - 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw >= 180.0) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw + 360.0;
+ }
+ $this.$rotationPitch = $this.$prevRotationPitch + ($this.$rotationPitch - $this.$prevRotationPitch) * 0.20000000298023224;
+ $this.$rotationYaw = $this.$prevRotationYaw + ($this.$rotationYaw - $this.$prevRotationYaw) * 0.20000000298023224;
+ $var18 = 0.9900000095367432;
+ $var19 = $this.$getGravityVelocity();
+ if (nms_Entity_isInWater($this)) {
+ $var7 = 0;
+ if ($var7 < 4) {
+ $var16 = $this.$worldObj;
+ $var2 = $rt_s(680);
+ $var14 = $this.$posX - $this.$motionX * 0.25;
+ var$17 = $this.$posY - $this.$motionY * 0.25;
+ $var6 = $this.$posZ - $this.$motionZ * 0.25;
+ var$18 = $this.$motionX;
+ var$19 = $this.$motionY;
+ var$20 = $this.$motionZ;
+ $ptr = 4;
+ continue main;
+ }
+ $var18 = 0.800000011920929;
+ }
+ $var14 = $this.$motionX;
+ var$17 = $var18;
+ $this.$motionX = $var14 * var$17;
+ $this.$motionY = $this.$motionY * var$17;
+ $this.$motionZ = $this.$motionZ * var$17;
+ $this.$motionY = $this.$motionY - $var19;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ return;
+ }
+ $ptr = 3;
+ continue main;
+ case 2:
+ nms_Entity_setDead($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ $this.$onImpact($var3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$posX = $this.$posX + $this.$motionX;
+ $this.$posY = $this.$posY + $this.$motionY;
+ $this.$posZ = $this.$posZ + $this.$motionZ;
+ $var17 = nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $this.$rotationYaw = jl_Math_atan2($this.$motionX, $this.$motionZ) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = jl_Math_atan2($this.$motionY, $var17) * 180.0 / 3.141592653589793;
+ while ($this.$rotationPitch - $this.$prevRotationPitch < (-180.0)) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch - 360.0;
+ }
+ while ($this.$rotationPitch - $this.$prevRotationPitch >= 180.0) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch + 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw < (-180.0)) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw - 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw >= 180.0) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw + 360.0;
+ }
+ $this.$rotationPitch = $this.$prevRotationPitch + ($this.$rotationPitch - $this.$prevRotationPitch) * 0.20000000298023224;
+ $this.$rotationYaw = $this.$prevRotationYaw + ($this.$rotationYaw - $this.$prevRotationYaw) * 0.20000000298023224;
+ $var18 = 0.9900000095367432;
+ $var19 = $this.$getGravityVelocity();
+ if (nms_Entity_isInWater($this)) {
+ $var7 = 0;
+ if ($var7 < 4) {
+ $var16 = $this.$worldObj;
+ $var2 = $rt_s(680);
+ $var14 = $this.$posX - $this.$motionX * 0.25;
+ var$17 = $this.$posY - $this.$motionY * 0.25;
+ $var6 = $this.$posZ - $this.$motionZ * 0.25;
+ var$18 = $this.$motionX;
+ var$19 = $this.$motionY;
+ var$20 = $this.$motionZ;
+ $ptr = 4;
+ continue main;
+ }
+ $var18 = 0.800000011920929;
+ }
+ $var14 = $this.$motionX;
+ var$17 = $var18;
+ $this.$motionX = $var14 * var$17;
+ $this.$motionY = $this.$motionY * var$17;
+ $this.$motionZ = $this.$motionZ * var$17;
+ $this.$motionY = $this.$motionY - $var19;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ return;
+ case 4:
+ nms_World_spawnParticle($var16, $var2, $var14, var$17, $var6, var$18, var$19, var$20);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var7 = $var7 + 1 | 0;
+ if ($var7 >= 4) {
+ $var14 = $this.$motionX;
+ var$17 = 0.800000011920929;
+ $this.$motionX = $var14 * var$17;
+ $this.$motionY = $this.$motionY * var$17;
+ $this.$motionZ = $this.$motionZ * var$17;
+ $this.$motionY = $this.$motionY - $var19;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ return;
+ }
+ $var16 = $this.$worldObj;
+ $var2 = $rt_s(680);
+ $var14 = $this.$posX - $this.$motionX * 0.25;
+ var$17 = $this.$posY - $this.$motionY * 0.25;
+ $var6 = $this.$posZ - $this.$motionZ * 0.25;
+ var$18 = $this.$motionX;
+ var$19 = $this.$motionY;
+ var$20 = $this.$motionZ;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var16, $var2, $var3, $var4, $var5, $var6, $var8, $var9, $var10, $var13, $var14, $var1, $var17, $var18, $var19, $var7, var$17, var$18, var$19, var$20, $ptr);
+}
+function nms_EntityThrowable_getGravityVelocity($this) {
+ return 0.029999999329447746;
+}
+function nms_EntityThrowable_getShadowSize($this) {
+ return 0.0;
+}
+function nms_EntityThrowable_getThrower($this) {
+ if ($this.$thrower === null && $this.$throwerName !== null && $this.$throwerName.$length0() > 0)
+ $this.$thrower = nms_World_getPlayerEntityByName($this.$worldObj, $this.$throwerName);
+ return $this.$thrower;
+}
+function nms_EntitySnowball() {
+ nms_EntityThrowable.call(this);
+}
+function nms_EntitySnowball__init_0() {
+ var var_0 = new nms_EntitySnowball();
+ nms_EntitySnowball__init_(var_0);
+ return var_0;
+}
+function nms_EntitySnowball__init_1(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EntitySnowball();
+ nms_EntitySnowball__init_2(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_EntitySnowball__init_($this) {
+ nms_EntityThrowable__init_0($this);
+}
+function nms_EntitySnowball__init_2($this, $par1World, $par2, $par4, $par6) {
+ nms_EntityThrowable__init_4($this, $par1World, $par2, $par4, $par6);
+}
+function nms_EntitySnowball_onImpact($this, $par1MovingObjectPosition) {
+ var $var2, var$3, var$4, $var3, var$6, var$7, var$8, var$9, var$10, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var3 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1MovingObjectPosition = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1MovingObjectPosition.$entityHit !== null) {
+ $var2 = 0;
+ if ($par1MovingObjectPosition.$entityHit instanceof nms_EntityBlaze)
+ $var2 = 3;
+ $par1MovingObjectPosition = $par1MovingObjectPosition.$entityHit;
+ var$3 = nms_EntityThrowable_getThrower($this);
+ var$4 = new nms_EntityDamageSourceIndirect;
+ var$4.$isUnblockable = 0;
+ var$4.$isDamageAllowedInCreativeMode = 0;
+ var$4.$hungerDamage = 0.30000001192092896;
+ var$4.$magicDamage = 0;
+ var$4.$explosion = 0;
+ var$4.$damageType = $rt_s(1344);
+ var$4.$damageSourceEntity = $this;
+ var$4.$indirectEntity = var$3;
+ var$4.$projectile = 1;
+ $ptr = 1;
+ continue main;
+ }
+ $var3 = 0;
+ while ($var3 < 8) {
+ var$3 = $this.$worldObj;
+ var$4 = $rt_s(863);
+ var$6 = $this.$posX;
+ var$7 = $this.$posY;
+ var$8 = $this.$posZ;
+ var$9 = 0.0;
+ var$10 = 0.0;
+ var$11 = 0.0;
+ var$12 = 0;
+ if (var$12 < var$3.$worldAccesses.$size0) {
+ $par1MovingObjectPosition = var$3.$worldAccesses;
+ if (var$12 >= 0 && var$12 < $par1MovingObjectPosition.$size0) {
+ $par1MovingObjectPosition = $par1MovingObjectPosition.$array1.data[var$12];
+ $ptr = 2;
+ continue main;
+ }
+ $par1MovingObjectPosition = new jl_IndexOutOfBoundsException;
+ $par1MovingObjectPosition.$suppressionEnabled = 1;
+ $par1MovingObjectPosition.$writableStackTrace = 1;
+ $rt_throw($par1MovingObjectPosition);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ if (!$this.$worldObj.$isRemote)
+ $this.$isDead = 1;
+ return;
+ case 1:
+ $par1MovingObjectPosition.$attackEntityFrom(var$4, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var3 = 0;
+ while ($var3 < 8) {
+ var$3 = $this.$worldObj;
+ var$4 = $rt_s(863);
+ var$6 = $this.$posX;
+ var$7 = $this.$posY;
+ var$8 = $this.$posZ;
+ var$9 = 0.0;
+ var$10 = 0.0;
+ var$11 = 0.0;
+ var$12 = 0;
+ if (var$12 < var$3.$worldAccesses.$size0) {
+ $par1MovingObjectPosition = var$3.$worldAccesses;
+ if (var$12 >= 0 && var$12 < $par1MovingObjectPosition.$size0) {
+ $par1MovingObjectPosition = $par1MovingObjectPosition.$array1.data[var$12];
+ $ptr = 2;
+ continue main;
+ }
+ $par1MovingObjectPosition = new jl_IndexOutOfBoundsException;
+ $par1MovingObjectPosition.$suppressionEnabled = 1;
+ $par1MovingObjectPosition.$writableStackTrace = 1;
+ $rt_throw($par1MovingObjectPosition);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ if (!$this.$worldObj.$isRemote)
+ $this.$isDead = 1;
+ return;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle($par1MovingObjectPosition, var$4, var$6, var$7, var$8, var$9, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$12 = var$12 + 1 | 0;
+ while (true) {
+ if (var$12 < var$3.$worldAccesses.$size0) {
+ $par1MovingObjectPosition = var$3.$worldAccesses;
+ if (var$12 >= 0 && var$12 < $par1MovingObjectPosition.$size0) {
+ $par1MovingObjectPosition = $par1MovingObjectPosition.$array1.data[var$12];
+ continue main;
+ }
+ $par1MovingObjectPosition = new jl_IndexOutOfBoundsException;
+ $par1MovingObjectPosition.$suppressionEnabled = 1;
+ $par1MovingObjectPosition.$writableStackTrace = 1;
+ $rt_throw($par1MovingObjectPosition);
+ }
+ $var3 = $var3 + 1 | 0;
+ if ($var3 >= 8)
+ break;
+ var$3 = $this.$worldObj;
+ var$4 = $rt_s(863);
+ var$6 = $this.$posX;
+ var$7 = $this.$posY;
+ var$8 = $this.$posZ;
+ var$9 = 0.0;
+ var$10 = 0.0;
+ var$11 = 0.0;
+ var$12 = 0;
+ }
+ if (!$this.$worldObj.$isRemote)
+ $this.$isDead = 1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1MovingObjectPosition, $var2, var$3, var$4, $var3, var$6, var$7, var$8, var$9, var$10, var$11, var$12, $ptr);
+}
+function nms_RenderSnowball() {
+ var a = this; nms_Render.call(a);
+ a.$field_94151_a = null;
+ a.$field_94150_f = 0;
+}
+var nms_RenderSnowball_tex = null;
+function nms_RenderSnowball__init_1(var_0, var_1) {
+ var var_2 = new nms_RenderSnowball();
+ nms_RenderSnowball__init_2(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_RenderSnowball__init_0(var_0) {
+ var var_1 = new nms_RenderSnowball();
+ nms_RenderSnowball__init_(var_1, var_0);
+ return var_1;
+}
+function nms_RenderSnowball__init_2($this, $par1, $par2) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$field_94151_a = $par1;
+ $this.$field_94150_f = $par2;
+}
+function nms_RenderSnowball__init_($this, $par1) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$field_94151_a = $par1;
+ $this.$field_94150_f = 0;
+}
+function nms_RenderSnowball_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $var10, $var14, $var11, var$10, var$11, var$12, $var12, $var13, $var15;
+ $var10 = $this.$field_94151_a.$getIconFromDamage($this.$field_94150_f);
+ if ($var10 !== null) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par8 = $par2;
+ $par9 = $par4;
+ $var14 = $par6;
+ $var11 = nleg_EaglerAdapterGL30_deevis;
+ $var11.$x = $par8;
+ $var11.$y = $par9;
+ $var11.$z = $var14;
+ $var11 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var11, $var11);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ $var11 = new jl_StringBuilder;
+ $var11.$buffer = $rt_createCharArray(16);
+ var$10.$sb = $var11;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ $var11 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var11, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = $var11;
+ jl_System_errCache = var$10;
+ }
+ var$11 = jl_System_errCache;
+ var$10 = var$11.$sb;
+ jl_AbstractStringBuilder_insert(var$10, var$10.$length, $rt_s(220));
+ var$12 = var$10.$length;
+ jl_AbstractStringBuilder_insertSpace(var$10, var$12, var$12 + 1 | 0);
+ var$10.$buffer.data[var$12] = 10;
+ ji_PrintStream_printSB(var$11);
+ }
+ nleg_EaglerAdapterGL30_glEnable(41);
+ $var11 = nleg_EaglerAdapterGL30_deevis;
+ $var11.$x = 0.5;
+ $var11.$y = 0.5;
+ $var11.$z = 0.5;
+ $var11 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $var11, $var11);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ $var11 = new jl_StringBuilder;
+ $var11.$buffer = $rt_createCharArray(16);
+ var$10.$sb = $var11;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ $var11 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var11, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = $var11;
+ jl_System_errCache = var$10;
+ }
+ var$11 = jl_System_errCache;
+ var$10 = var$11.$sb;
+ jl_AbstractStringBuilder_insert(var$10, var$10.$length, $rt_s(220));
+ var$12 = var$10.$length;
+ jl_AbstractStringBuilder_insertSpace(var$10, var$12, var$12 + 1 | 0);
+ var$10.$buffer.data[var$12] = 10;
+ ji_PrintStream_printSB(var$11);
+ }
+ nle_TextureLocation_bindTexture(nms_RenderSnowball_tex);
+ nlea_Tessellator_$callClinit();
+ $var11 = nlea_Tessellator_instance;
+ if ($var10 === nms_ItemPotion_func_94589_d($rt_s(1345))) {
+ $var12 = nms_PotionHelper_func_77915_a(nms_EntityPotion_getPotionDamage($par1Entity), 0);
+ $var13 = ($var12 >> 16 & 255) / 255.0;
+ $var14 = ($var12 >> 8 & 255) / 255.0;
+ $var15 = ($var12 & 255) / 255.0;
+ nleg_EaglerAdapterGL30_colorR = $var13;
+ nleg_EaglerAdapterGL30_colorG = $var14;
+ nleg_EaglerAdapterGL30_colorB = $var15;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nms_RenderSnowball_func_77026_a($this, $var11, nms_ItemPotion_func_94589_d($rt_s(1346)));
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ }
+ nms_RenderSnowball_func_77026_a($this, $var11, $var10);
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+}
+function nms_RenderSnowball_func_77026_a($this, $par1Tessellator, $par2Icon) {
+ var $var3, $var4, $var5, $var6, var$7, var$8, var$9, var$10, var$11;
+ $var3 = $par2Icon.$getMinU();
+ $var4 = $par2Icon.$getMaxU();
+ $var5 = $par2Icon.$getMinV();
+ $var6 = $par2Icon.$getMaxV();
+ nleg_EaglerAdapterGL30_glRotatef(180.0 - $this.$renderManager.$playerViewY, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef( -$this.$renderManager.$playerViewX, 1.0, 0.0, 0.0);
+ nlea_Tessellator_startDrawing($par1Tessellator, 98);
+ nlea_Tessellator_setNormal($par1Tessellator, 0.0, 1.0, 0.0);
+ var$7 = $var3;
+ var$8 = $var6;
+ $par1Tessellator.$hasTexture = 1;
+ var$9 = var$7;
+ $par1Tessellator.$textureU = var$9;
+ var$10 = var$8;
+ $par1Tessellator.$textureV = var$10;
+ nlea_Tessellator_addVertex($par1Tessellator, (-0.5), (-0.25), 0.0);
+ var$8 = $var4;
+ $par1Tessellator.$hasTexture = 1;
+ $var3 = var$8;
+ $par1Tessellator.$textureU = $var3;
+ $par1Tessellator.$textureV = var$10;
+ nlea_Tessellator_addVertex($par1Tessellator, 0.5, (-0.25), 0.0);
+ var$11 = $var5;
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = $var3;
+ var$10 = var$11;
+ $par1Tessellator.$textureV = var$10;
+ nlea_Tessellator_addVertex($par1Tessellator, 0.5, 0.75, 0.0);
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = var$9;
+ $par1Tessellator.$textureV = var$10;
+ nlea_Tessellator_addVertex($par1Tessellator, (-0.5), 0.75, 0.0);
+ nlea_Tessellator_draw($par1Tessellator);
+}
+function nms_RenderSnowball__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(647);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderSnowball_tex = var$1;
+}
+function nms_Item() {
+ var a = this; jl_Object.call(a);
+ a.$tabToDisplayOn = null;
+ a.$itemID = 0;
+ a.$maxStackSize = 0;
+ a.$maxDamage = 0;
+ a.$bFull3D = 0;
+ a.$hasSubtypes = 0;
+ a.$containerItem = null;
+ a.$potionEffect = null;
+ a.$unlocalizedName = null;
+ a.$itemIcon = null;
+}
+var nms_Item_itemRand = null;
+var nms_Item_itemsList = null;
+var nms_Item_shovelIron = null;
+var nms_Item_pickaxeIron = null;
+var nms_Item_axeIron = null;
+var nms_Item_flintAndSteel = null;
+var nms_Item_appleRed = null;
+var nms_Item_bow = null;
+var nms_Item_arrow = null;
+var nms_Item_coal = null;
+var nms_Item_diamond = null;
+var nms_Item_ingotIron = null;
+var nms_Item_ingotGold = null;
+var nms_Item_swordIron = null;
+var nms_Item_swordWood = null;
+var nms_Item_shovelWood = null;
+var nms_Item_pickaxeWood = null;
+var nms_Item_axeWood = null;
+var nms_Item_swordStone = null;
+var nms_Item_shovelStone = null;
+var nms_Item_pickaxeStone = null;
+var nms_Item_axeStone = null;
+var nms_Item_swordDiamond = null;
+var nms_Item_shovelDiamond = null;
+var nms_Item_pickaxeDiamond = null;
+var nms_Item_axeDiamond = null;
+var nms_Item_stick = null;
+var nms_Item_bowlEmpty = null;
+var nms_Item_bowlSoup = null;
+var nms_Item_swordGold = null;
+var nms_Item_shovelGold = null;
+var nms_Item_pickaxeGold = null;
+var nms_Item_axeGold = null;
+var nms_Item_silk = null;
+var nms_Item_feather = null;
+var nms_Item_gunpowder = null;
+var nms_Item_hoeWood = null;
+var nms_Item_hoeStone = null;
+var nms_Item_hoeIron = null;
+var nms_Item_hoeDiamond = null;
+var nms_Item_hoeGold = null;
+var nms_Item_seeds = null;
+var nms_Item_wheat = null;
+var nms_Item_bread = null;
+var nms_Item_helmetLeather = null;
+var nms_Item_plateLeather = null;
+var nms_Item_legsLeather = null;
+var nms_Item_bootsLeather = null;
+var nms_Item_helmetChain = null;
+var nms_Item_plateChain = null;
+var nms_Item_legsChain = null;
+var nms_Item_bootsChain = null;
+var nms_Item_helmetIron = null;
+var nms_Item_plateIron = null;
+var nms_Item_legsIron = null;
+var nms_Item_bootsIron = null;
+var nms_Item_helmetDiamond = null;
+var nms_Item_plateDiamond = null;
+var nms_Item_legsDiamond = null;
+var nms_Item_bootsDiamond = null;
+var nms_Item_helmetGold = null;
+var nms_Item_plateGold = null;
+var nms_Item_legsGold = null;
+var nms_Item_bootsGold = null;
+var nms_Item_flint = null;
+var nms_Item_porkRaw = null;
+var nms_Item_porkCooked = null;
+var nms_Item_painting = null;
+var nms_Item_appleGold = null;
+var nms_Item_sign = null;
+var nms_Item_doorWood = null;
+var nms_Item_bucketEmpty = null;
+var nms_Item_bucketWater = null;
+var nms_Item_bucketLava = null;
+var nms_Item_minecartEmpty = null;
+var nms_Item_saddle = null;
+var nms_Item_doorIron = null;
+var nms_Item_redstone = null;
+var nms_Item_snowball = null;
+var nms_Item_boat = null;
+var nms_Item_leather = null;
+var nms_Item_bucketMilk = null;
+var nms_Item_brick = null;
+var nms_Item_clay = null;
+var nms_Item_reed = null;
+var nms_Item_paper = null;
+var nms_Item_book = null;
+var nms_Item_slimeBall = null;
+var nms_Item_minecartCrate = null;
+var nms_Item_minecartPowered = null;
+var nms_Item_egg = null;
+var nms_Item_compass = null;
+var nms_Item_fishingRod = null;
+var nms_Item_pocketSundial = null;
+var nms_Item_lightStoneDust = null;
+var nms_Item_fishRaw = null;
+var nms_Item_fishCooked = null;
+var nms_Item_dyePowder = null;
+var nms_Item_bone = null;
+var nms_Item_sugar = null;
+var nms_Item_cake = null;
+var nms_Item_bed = null;
+var nms_Item_redstoneRepeater = null;
+var nms_Item_cookie = null;
+var nms_Item_map = null;
+var nms_Item_shears = null;
+var nms_Item_melon = null;
+var nms_Item_pumpkinSeeds = null;
+var nms_Item_melonSeeds = null;
+var nms_Item_beefRaw = null;
+var nms_Item_beefCooked = null;
+var nms_Item_chickenRaw = null;
+var nms_Item_chickenCooked = null;
+var nms_Item_rottenFlesh = null;
+var nms_Item_enderPearl = null;
+var nms_Item_blazeRod = null;
+var nms_Item_ghastTear = null;
+var nms_Item_goldNugget = null;
+var nms_Item_netherStalkSeeds = null;
+var nms_Item_potion = null;
+var nms_Item_glassBottle = null;
+var nms_Item_spiderEye = null;
+var nms_Item_fermentedSpiderEye = null;
+var nms_Item_blazePowder = null;
+var nms_Item_magmaCream = null;
+var nms_Item_brewingStand = null;
+var nms_Item_cauldron = null;
+var nms_Item_eyeOfEnder = null;
+var nms_Item_speckledMelon = null;
+var nms_Item_monsterPlacer = null;
+var nms_Item_expBottle = null;
+var nms_Item_fireballCharge = null;
+var nms_Item_writableBook = null;
+var nms_Item_writtenBook = null;
+var nms_Item_emerald = null;
+var nms_Item_itemFrame = null;
+var nms_Item_flowerPot = null;
+var nms_Item_carrot = null;
+var nms_Item_potato = null;
+var nms_Item_bakedPotato = null;
+var nms_Item_poisonousPotato = null;
+var nms_Item_emptyMap = null;
+var nms_Item_goldenCarrot = null;
+var nms_Item_skull = null;
+var nms_Item_carrotOnAStick = null;
+var nms_Item_netherStar = null;
+var nms_Item_pumpkinPie = null;
+var nms_Item_firework = null;
+var nms_Item_fireworkCharge = null;
+var nms_Item_enchantedBook = null;
+var nms_Item_comparator = null;
+var nms_Item_netherrackBrick = null;
+var nms_Item_netherQuartz = null;
+var nms_Item_minecartTnt = null;
+var nms_Item_minecartHopper = null;
+var nms_Item_record13 = null;
+var nms_Item_recordCat = null;
+var nms_Item_recordBlocks = null;
+var nms_Item_recordChirp = null;
+var nms_Item_recordFar = null;
+var nms_Item_recordMall = null;
+var nms_Item_recordMellohi = null;
+var nms_Item_recordStal = null;
+var nms_Item_recordStrad = null;
+var nms_Item_recordWard = null;
+var nms_Item_record11 = null;
+var nms_Item_recordWait = null;
+function nms_Item_$callClinit() {
+ nms_Item_$callClinit = $rt_eraseClinit(nms_Item);
+ nms_Item__clinit_();
+}
+function nms_Item__init_(var_0) {
+ var var_1 = new nms_Item();
+ nms_Item__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_Item__init_0($this, $par1) {
+ var var$2, var$3, var$4, var$5, var$6;
+ nms_Item_$callClinit();
+ $this.$tabToDisplayOn = null;
+ $this.$maxStackSize = 64;
+ $this.$maxDamage = 0;
+ $this.$bFull3D = 0;
+ $this.$hasSubtypes = 0;
+ $this.$containerItem = null;
+ $this.$potionEffect = null;
+ var$2 = 256 + $par1 | 0;
+ $this.$itemID = var$2;
+ if (nms_Item_itemsList.data[var$2] !== null) {
+ if (jl_System_outCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStdout;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ var$3.$sb = var$4;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ var$4 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$4, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = var$4;
+ jl_System_outCache = var$3;
+ }
+ var$5 = jl_System_outCache;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(1347));
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $par1, 10);
+ var$3 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ var$4 = var$5.$sb;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, var$3);
+ var$6 = var$4.$length;
+ jl_AbstractStringBuilder_insertSpace(var$4, var$6, var$6 + 1 | 0);
+ var$4.$buffer.data[var$6] = 10;
+ ji_PrintStream_printSB(var$5);
+ }
+ nms_Item_itemsList.data[var$2] = $this;
+}
+function nms_Item_setMaxStackSize($this, $par1) {
+ $this.$maxStackSize = $par1;
+ return $this;
+}
+function nms_Item_getSpriteNumber($this) {
+ return 1;
+}
+function nms_Item_getIconFromDamage($this, $par1) {
+ return $this.$itemIcon;
+}
+function nms_Item_getIconIndex($this, $par1ItemStack) {
+ return $this.$getIconFromDamage($par1ItemStack.$itemDamage);
+}
+function nms_Item_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ return 0;
+}
+function nms_Item_getStrVsBlock($this, $par1ItemStack, $par2Block) {
+ return 1.0;
+}
+function nms_Item_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ return $par1ItemStack;
+}
+function nms_Item_onEaten($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ return $par1ItemStack;
+}
+function nms_Item_getItemStackLimit($this) {
+ return $this.$maxStackSize;
+}
+function nms_Item_getMetadata($this, $par1) {
+ return 0;
+}
+function nms_Item_getHasSubtypes($this) {
+ return $this.$hasSubtypes;
+}
+function nms_Item_setHasSubtypes($this, $par1) {
+ $this.$hasSubtypes = $par1;
+ return $this;
+}
+function nms_Item_getMaxDamage($this) {
+ return $this.$maxDamage;
+}
+function nms_Item_setMaxDamage($this, $par1) {
+ $this.$maxDamage = $par1;
+ return $this;
+}
+function nms_Item_isDamageable($this) {
+ return $this.$maxDamage > 0 && !$this.$hasSubtypes ? 1 : 0;
+}
+function nms_Item_hitEntity($this, $par1ItemStack, $par2EntityLiving, $par3EntityLiving) {
+ return 0;
+}
+function nms_Item_onBlockDestroyed($this, $par1ItemStack, $par2World, $par3, $par4, $par5, $par6, $par7EntityLiving) {
+ return 0;
+}
+function nms_Item_getDamageVsEntity($this, $par1Entity) {
+ return 1;
+}
+function nms_Item_canHarvestBlock($this, $par1Block) {
+ return 0;
+}
+function nms_Item_itemInteractionForEntity($this, $par1ItemStack, $par2EntityLiving) {
+ return 0;
+}
+function nms_Item_setFull3D($this) {
+ $this.$bFull3D = 1;
+ return $this;
+}
+function nms_Item_isFull3D($this) {
+ return $this.$bFull3D;
+}
+function nms_Item_shouldRotateAroundWhenRendering($this) {
+ return 0;
+}
+function nms_Item_setUnlocalizedName($this, $par1Str) {
+ $this.$unlocalizedName = $par1Str;
+ return $this;
+}
+function nms_Item_getLocalizedName($this, $par1ItemStack) {
+ var $var2;
+ $var2 = $this.$getUnlocalizedName($par1ItemStack);
+ return $var2 === null ? $rt_s(44) : nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $var2);
+}
+function nms_Item_getUnlocalizedName($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(1348));
+ var$2 = $this.$unlocalizedName;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_Item_getUnlocalizedName0($this, $par1ItemStack) {
+ var var$2;
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(1348));
+ var$2 = $this.$unlocalizedName;
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, var$2);
+ return jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length);
+}
+function nms_Item_setContainerItem($this, $par1Item) {
+ $this.$containerItem = $par1Item;
+ return $this;
+}
+function nms_Item_doesContainerItemLeaveCraftingGrid($this, $par1ItemStack) {
+ return 1;
+}
+function nms_Item_getShareTag($this) {
+ return 1;
+}
+function nms_Item_getContainerItem($this) {
+ return $this.$containerItem;
+}
+function nms_Item_hasContainerItem($this) {
+ return $this.$containerItem === null ? 0 : 1;
+}
+function nms_Item_getColorFromItemStack($this, $par1ItemStack, $par2) {
+ return 16777215;
+}
+function nms_Item_onUpdate($this, $par1ItemStack, $par2World, $par3Entity, $par4, $par5) {
+ return;
+}
+function nms_Item_onCreated($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ return;
+}
+function nms_Item_getItemUseAction($this, $par1ItemStack) {
+ return nms_EnumAction_none;
+}
+function nms_Item_getMaxItemUseDuration($this, $par1ItemStack) {
+ return 0;
+}
+function nms_Item_onPlayerStoppedUsing($this, $par1ItemStack, $par2World, $par3EntityPlayer, $par4) {
+ return;
+}
+function nms_Item_setPotionEffect($this, $par1Str) {
+ $this.$potionEffect = $par1Str;
+ return $this;
+}
+function nms_Item_getPotionEffect($this) {
+ return $this.$potionEffect;
+}
+function nms_Item_isPotionIngredient($this) {
+ return $this.$potionEffect === null ? 0 : 1;
+}
+function nms_Item_addInformation($this, $par1ItemStack, $par2EntityPlayer, $par3List, $par4) {
+ return;
+}
+function nms_Item_getItemDisplayName($this, $par1ItemStack) {
+ var var$2, var$3;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(44));
+ var$3 = nms_StringTranslate_instance;
+ $par1ItemStack = $this.$getUnlocalizedName($par1ItemStack);
+ $par1ItemStack = nms_StringTranslate_translateNamedKey(var$3, $par1ItemStack === null ? $rt_s(44) : nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $par1ItemStack));
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $par1ItemStack);
+ return jl_String_trim(jl_String__init_0(var$2.$buffer, 0, var$2.$length));
+}
+function nms_Item_hasEffect($this, $par1ItemStack) {
+ return nms_ItemStack_isItemEnchanted($par1ItemStack);
+}
+function nms_Item_getRarity($this, $par1ItemStack) {
+ return !nms_ItemStack_isItemEnchanted($par1ItemStack) ? nms_EnumRarity_common : nms_EnumRarity_rare;
+}
+function nms_Item_isItemTool($this, $par1ItemStack) {
+ return $this.$maxStackSize == 1 && ($this.$maxDamage > 0 && !$this.$hasSubtypes ? 1 : 0) ? 1 : 0;
+}
+function nms_Item_getMovingObjectPositionFromPlayer($this, $par1World, $par2EntityPlayer, $par3) {
+ var $var5, $var6, $var7, $var9, $var11, $var13, $var16, var$11, $var17, $var14, $var15, $var18, $var20;
+ $var5 = $par2EntityPlayer.$prevRotationPitch + ($par2EntityPlayer.$rotationPitch - $par2EntityPlayer.$prevRotationPitch) * 1.0;
+ $var6 = $par2EntityPlayer.$prevRotationYaw + ($par2EntityPlayer.$rotationYaw - $par2EntityPlayer.$prevRotationYaw) * 1.0;
+ $var7 = $par2EntityPlayer.$prevPosX + ($par2EntityPlayer.$posX - $par2EntityPlayer.$prevPosX) * 1.0;
+ $var9 = $par2EntityPlayer.$prevPosY + ($par2EntityPlayer.$posY - $par2EntityPlayer.$prevPosY) * 1.0 + 1.62 - $par2EntityPlayer.$yOffset0;
+ $var11 = $par2EntityPlayer.$prevPosZ + ($par2EntityPlayer.$posZ - $par2EntityPlayer.$prevPosZ) * 1.0;
+ $var13 = nms_Vec3Pool_getVecFromPool($par1World.$vecPool, $var7, $var9, $var11);
+ $var16 = -$var6 * 0.01745329238474369 - 3.1415927410125732;
+ var$11 = nms_MathHelper_SIN_TABLE.data;
+ $var17 = $var16 * 10430.3779296875;
+ $var14 = var$11[($var17 + 16384.0 | 0) & 65535];
+ $var15 = nms_MathHelper_SIN_TABLE.data[($var17 | 0) & 65535];
+ $var16 = -$var5 * 0.01745329238474369;
+ var$11 = nms_MathHelper_SIN_TABLE.data;
+ $var17 = $var16 * 10430.3779296875;
+ $var16 = -var$11[($var17 + 16384.0 | 0) & 65535];
+ $var17 = nms_MathHelper_SIN_TABLE.data[($var17 | 0) & 65535];
+ $var18 = $var15 * $var16;
+ $var20 = $var14 * $var16;
+ $var7 = $var18 * 5.0;
+ $var9 = $var17 * 5.0;
+ $var11 = $var20 * 5.0;
+ return nms_World_rayTraceBlocks_do_do($par1World, $var13, nms_Vec3Pool_getVecFromPool($var13.$myVec3LocalPool, $var13.$xCoord + $var7, $var13.$yCoord + $var9, $var13.$zCoord + $var11), $par3, $par3 ? 0 : 1);
+}
+function nms_Item_getItemEnchantability($this) {
+ return 0;
+}
+function nms_Item_requiresMultipleRenderPasses($this) {
+ return 0;
+}
+function nms_Item_getIconFromDamageForRenderPass($this, $par1, $par2) {
+ return $this.$getIconFromDamage($par1);
+}
+function nms_Item_getSubItems($this, $par1, $par2CreativeTabs, $par3List) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 0;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+}
+function nms_Item_getCreativeTab($this) {
+ return $this.$tabToDisplayOn;
+}
+function nms_Item_setCreativeTab($this, $par1CreativeTabs) {
+ $this.$tabToDisplayOn = $par1CreativeTabs;
+ return $this;
+}
+function nms_Item_func_82788_x($this) {
+ return 1;
+}
+function nms_Item_getIsRepairable($this, $par1ItemStack, $par2ItemStack) {
+ return 0;
+}
+function nms_Item_registerIcons($this, $par1IconRegister) {
+ $this.$itemIcon = nms_TextureMap_registerIcon($par1IconRegister, $this.$unlocalizedName);
+}
+function nms_Item__clinit_() {
+ var var$1;
+ nms_Item_itemRand = ju_Random__init_0();
+ nms_Item_itemsList = $rt_createArray(nms_Item, 32000);
+ nms_Item_shovelIron = nms_Item_setUnlocalizedName(nms_ItemSpade__init_(0, nms_EnumToolMaterial_IRON), $rt_s(1349));
+ nms_Item_pickaxeIron = nms_Item_setUnlocalizedName(nms_ItemPickaxe__init_(1, nms_EnumToolMaterial_IRON), $rt_s(1350));
+ nms_Item_axeIron = nms_Item_setUnlocalizedName(nms_ItemAxe__init_(2, nms_EnumToolMaterial_IRON), $rt_s(1351));
+ nms_Item_flintAndSteel = nms_Item_setUnlocalizedName(nms_ItemFlintAndSteel__init_(3), $rt_s(1352));
+ nms_Item_appleRed = nms_Item_setUnlocalizedName(nms_ItemFood__init_(4, 4, 0.30000001192092896, 0), $rt_s(1353));
+ nms_Item_bow = nms_Item_setUnlocalizedName(nms_ItemBow__init_(5), $rt_s(1354));
+ nms_Item_arrow = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(6), $rt_s(1355)), nms_CreativeTabs_tabCombat);
+ nms_Item_coal = nms_Item_setUnlocalizedName(nms_ItemCoal__init_(7), $rt_s(1356));
+ nms_Item_diamond = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(8), $rt_s(1268)), nms_CreativeTabs_tabMaterials);
+ nms_Item_ingotIron = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(9), $rt_s(1357)), nms_CreativeTabs_tabMaterials);
+ nms_Item_ingotGold = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(10), $rt_s(1358)), nms_CreativeTabs_tabMaterials);
+ nms_Item_swordIron = nms_Item_setUnlocalizedName(nms_ItemSword__init_(11, nms_EnumToolMaterial_IRON), $rt_s(1359));
+ nms_Item_swordWood = nms_Item_setUnlocalizedName(nms_ItemSword__init_(12, nms_EnumToolMaterial_WOOD), $rt_s(1360));
+ nms_Item_shovelWood = nms_Item_setUnlocalizedName(nms_ItemSpade__init_(13, nms_EnumToolMaterial_WOOD), $rt_s(1361));
+ nms_Item_pickaxeWood = nms_Item_setUnlocalizedName(nms_ItemPickaxe__init_(14, nms_EnumToolMaterial_WOOD), $rt_s(1362));
+ nms_Item_axeWood = nms_Item_setUnlocalizedName(nms_ItemAxe__init_(15, nms_EnumToolMaterial_WOOD), $rt_s(1363));
+ nms_Item_swordStone = nms_Item_setUnlocalizedName(nms_ItemSword__init_(16, nms_EnumToolMaterial_STONE), $rt_s(1364));
+ nms_Item_shovelStone = nms_Item_setUnlocalizedName(nms_ItemSpade__init_(17, nms_EnumToolMaterial_STONE), $rt_s(1365));
+ nms_Item_pickaxeStone = nms_Item_setUnlocalizedName(nms_ItemPickaxe__init_(18, nms_EnumToolMaterial_STONE), $rt_s(1366));
+ nms_Item_axeStone = nms_Item_setUnlocalizedName(nms_ItemAxe__init_(19, nms_EnumToolMaterial_STONE), $rt_s(1367));
+ nms_Item_swordDiamond = nms_Item_setUnlocalizedName(nms_ItemSword__init_(20, nms_EnumToolMaterial_EMERALD), $rt_s(1368));
+ nms_Item_shovelDiamond = nms_Item_setUnlocalizedName(nms_ItemSpade__init_(21, nms_EnumToolMaterial_EMERALD), $rt_s(1369));
+ nms_Item_pickaxeDiamond = nms_Item_setUnlocalizedName(nms_ItemPickaxe__init_(22, nms_EnumToolMaterial_EMERALD), $rt_s(1370));
+ nms_Item_axeDiamond = nms_Item_setUnlocalizedName(nms_ItemAxe__init_(23, nms_EnumToolMaterial_EMERALD), $rt_s(1371));
+ nms_Item_stick = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item_setFull3D(nms_Item__init_(24)), $rt_s(1372)), nms_CreativeTabs_tabMaterials);
+ nms_Item_bowlEmpty = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(25), $rt_s(1373)), nms_CreativeTabs_tabMaterials);
+ nms_Item_bowlSoup = nms_Item_setUnlocalizedName(nms_ItemSoup__init_(26, 6), $rt_s(1374));
+ nms_Item_swordGold = nms_Item_setUnlocalizedName(nms_ItemSword__init_(27, nms_EnumToolMaterial_GOLD), $rt_s(1375));
+ nms_Item_shovelGold = nms_Item_setUnlocalizedName(nms_ItemSpade__init_(28, nms_EnumToolMaterial_GOLD), $rt_s(1376));
+ nms_Item_pickaxeGold = nms_Item_setUnlocalizedName(nms_ItemPickaxe__init_(29, nms_EnumToolMaterial_GOLD), $rt_s(1377));
+ nms_Item_axeGold = nms_Item_setUnlocalizedName(nms_ItemAxe__init_(30, nms_EnumToolMaterial_GOLD), $rt_s(1378));
+ var$1 = new nms_ItemReed;
+ nms_Block_$callClinit();
+ nms_ItemReed__init_(var$1, 31, nms_Block_tripWire);
+ nms_Item_silk = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(var$1, $rt_s(1379)), nms_CreativeTabs_tabMaterials);
+ nms_Item_feather = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(32), $rt_s(1380)), nms_CreativeTabs_tabMaterials);
+ var$1 = nms_Item_setUnlocalizedName(nms_Item__init_(33), $rt_s(1381));
+ nms_PotionHelper_$callClinit();
+ nms_Item_gunpowder = nms_Item_setCreativeTab(nms_Item_setPotionEffect(var$1, nms_PotionHelper_gunpowderEffect), nms_CreativeTabs_tabMaterials);
+ nms_Item_hoeWood = nms_Item_setUnlocalizedName(nms_ItemHoe__init_(34, nms_EnumToolMaterial_WOOD), $rt_s(1382));
+ nms_Item_hoeStone = nms_Item_setUnlocalizedName(nms_ItemHoe__init_(35, nms_EnumToolMaterial_STONE), $rt_s(1383));
+ nms_Item_hoeIron = nms_Item_setUnlocalizedName(nms_ItemHoe__init_(36, nms_EnumToolMaterial_IRON), $rt_s(1384));
+ nms_Item_hoeDiamond = nms_Item_setUnlocalizedName(nms_ItemHoe__init_(37, nms_EnumToolMaterial_EMERALD), $rt_s(1385));
+ nms_Item_hoeGold = nms_Item_setUnlocalizedName(nms_ItemHoe__init_(38, nms_EnumToolMaterial_GOLD), $rt_s(1386));
+ nms_Item_seeds = nms_Item_setUnlocalizedName(nms_ItemSeeds__init_(39, nms_Block_crops.$blockID, nms_Block_tilledField.$blockID), $rt_s(1387));
+ nms_Item_wheat = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(40), $rt_s(1388)), nms_CreativeTabs_tabMaterials);
+ nms_Item_bread = nms_Item_setUnlocalizedName(nms_ItemFood__init_(41, 5, 0.6000000238418579, 0), $rt_s(1389));
+ nms_Item_helmetLeather = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(42, nms_EnumArmorMaterial_CLOTH, 0, 0), $rt_s(1390));
+ nms_Item_plateLeather = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(43, nms_EnumArmorMaterial_CLOTH, 0, 1), $rt_s(1391));
+ nms_Item_legsLeather = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(44, nms_EnumArmorMaterial_CLOTH, 0, 2), $rt_s(1392));
+ nms_Item_bootsLeather = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(45, nms_EnumArmorMaterial_CLOTH, 0, 3), $rt_s(1393));
+ nms_Item_helmetChain = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(46, nms_EnumArmorMaterial_CHAIN, 1, 0), $rt_s(1394));
+ nms_Item_plateChain = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(47, nms_EnumArmorMaterial_CHAIN, 1, 1), $rt_s(1395));
+ nms_Item_legsChain = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(48, nms_EnumArmorMaterial_CHAIN, 1, 2), $rt_s(1396));
+ nms_Item_bootsChain = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(49, nms_EnumArmorMaterial_CHAIN, 1, 3), $rt_s(1397));
+ nms_Item_helmetIron = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(50, nms_EnumArmorMaterial_IRON, 2, 0), $rt_s(1398));
+ nms_Item_plateIron = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(51, nms_EnumArmorMaterial_IRON, 2, 1), $rt_s(1399));
+ nms_Item_legsIron = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(52, nms_EnumArmorMaterial_IRON, 2, 2), $rt_s(1400));
+ nms_Item_bootsIron = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(53, nms_EnumArmorMaterial_IRON, 2, 3), $rt_s(1401));
+ nms_Item_helmetDiamond = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(54, nms_EnumArmorMaterial_DIAMOND, 3, 0), $rt_s(1402));
+ nms_Item_plateDiamond = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(55, nms_EnumArmorMaterial_DIAMOND, 3, 1), $rt_s(1403));
+ nms_Item_legsDiamond = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(56, nms_EnumArmorMaterial_DIAMOND, 3, 2), $rt_s(1404));
+ nms_Item_bootsDiamond = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(57, nms_EnumArmorMaterial_DIAMOND, 3, 3), $rt_s(1405));
+ nms_Item_helmetGold = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(58, nms_EnumArmorMaterial_GOLD, 4, 0), $rt_s(1406));
+ nms_Item_plateGold = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(59, nms_EnumArmorMaterial_GOLD, 4, 1), $rt_s(1407));
+ nms_Item_legsGold = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(60, nms_EnumArmorMaterial_GOLD, 4, 2), $rt_s(1408));
+ nms_Item_bootsGold = nms_Item_setUnlocalizedName(nms_ItemArmor__init_(61, nms_EnumArmorMaterial_GOLD, 4, 3), $rt_s(1409));
+ nms_Item_flint = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(62), $rt_s(1410)), nms_CreativeTabs_tabMaterials);
+ nms_Item_porkRaw = nms_Item_setUnlocalizedName(nms_ItemFood__init_(63, 3, 0.30000001192092896, 1), $rt_s(1411));
+ nms_Item_porkCooked = nms_Item_setUnlocalizedName(nms_ItemFood__init_(64, 8, 0.800000011920929, 1), $rt_s(1412));
+ nms_Item_painting = nms_Item_setUnlocalizedName(nms_ItemHangingEntity__init_(65, $rt_cls(nms_EntityPainting)), $rt_s(1413));
+ nms_Item_appleGold = nms_Item_setUnlocalizedName(nms_ItemFood_setPotionEffect(nms_ItemFood_setAlwaysEdible(nms_ItemAppleGold__init_(66, 4, 1.2000000476837158, 0)), nms_Potion_regeneration.$id3, 5, 0, 1.0), $rt_s(1414));
+ nms_Item_sign = nms_Item_setUnlocalizedName(nms_ItemSign__init_(67), $rt_s(1415));
+ var$1 = new nms_ItemDoor;
+ nms_Material_$callClinit();
+ nms_ItemDoor__init_(var$1, 68, nms_Material_wood);
+ nms_Item_doorWood = nms_Item_setUnlocalizedName(var$1, $rt_s(1416));
+ nms_Item_bucketEmpty = nms_Item_setMaxStackSize(nms_Item_setUnlocalizedName(nms_ItemBucket__init_(69, 0), $rt_s(1417)), 16);
+ nms_Item_bucketWater = nms_Item_setContainerItem(nms_Item_setUnlocalizedName(nms_ItemBucket__init_(70, nms_Block_waterMoving.$blockID), $rt_s(1418)), nms_Item_bucketEmpty);
+ nms_Item_bucketLava = nms_Item_setContainerItem(nms_Item_setUnlocalizedName(nms_ItemBucket__init_(71, nms_Block_lavaMoving.$blockID), $rt_s(1419)), nms_Item_bucketEmpty);
+ nms_Item_minecartEmpty = nms_Item_setUnlocalizedName(nms_ItemMinecart__init_(72, 0), $rt_s(1420));
+ nms_Item_saddle = nms_Item_setUnlocalizedName(nms_ItemSaddle__init_(73), $rt_s(1421));
+ nms_Item_doorIron = nms_Item_setUnlocalizedName(nms_ItemDoor__init_0(74, nms_Material_iron), $rt_s(1422));
+ nms_Item_redstone = nms_Item_setPotionEffect(nms_Item_setUnlocalizedName(nms_ItemRedstone__init_(75), $rt_s(1423)), nms_PotionHelper_redstoneEffect);
+ nms_Item_snowball = nms_Item_setUnlocalizedName(nms_ItemSnowball__init_(76), $rt_s(1424));
+ nms_Item_boat = nms_Item_setUnlocalizedName(nms_ItemBoat__init_(77), $rt_s(1425));
+ nms_Item_leather = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(78), $rt_s(1426)), nms_CreativeTabs_tabMaterials);
+ nms_Item_bucketMilk = nms_Item_setContainerItem(nms_Item_setUnlocalizedName(nms_ItemBucketMilk__init_(79), $rt_s(1427)), nms_Item_bucketEmpty);
+ nms_Item_brick = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(80), $rt_s(1428)), nms_CreativeTabs_tabMaterials);
+ nms_Item_clay = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(81), $rt_s(1429)), nms_CreativeTabs_tabMaterials);
+ nms_Item_reed = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_ItemReed__init_0(82, nms_Block_reed), $rt_s(1430)), nms_CreativeTabs_tabMaterials);
+ nms_Item_paper = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(83), $rt_s(1431)), nms_CreativeTabs_tabMisc);
+ nms_Item_book = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_ItemBook__init_(84), $rt_s(1432)), nms_CreativeTabs_tabMisc);
+ nms_Item_slimeBall = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(85), $rt_s(1433)), nms_CreativeTabs_tabMisc);
+ nms_Item_minecartCrate = nms_Item_setUnlocalizedName(nms_ItemMinecart__init_(86, 1), $rt_s(1434));
+ nms_Item_minecartPowered = nms_Item_setUnlocalizedName(nms_ItemMinecart__init_(87, 2), $rt_s(1435));
+ nms_Item_egg = nms_Item_setUnlocalizedName(nms_ItemEgg__init_(88), $rt_s(1436));
+ nms_Item_compass = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(89), $rt_s(1437)), nms_CreativeTabs_tabTools);
+ nms_Item_fishingRod = nms_Item_setUnlocalizedName(nms_ItemFishingRod__init_(90), $rt_s(1438));
+ nms_Item_pocketSundial = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(91), $rt_s(1439)), nms_CreativeTabs_tabTools);
+ nms_Item_lightStoneDust = nms_Item_setCreativeTab(nms_Item_setPotionEffect(nms_Item_setUnlocalizedName(nms_Item__init_(92), $rt_s(1440)), nms_PotionHelper_glowstoneEffect), nms_CreativeTabs_tabMaterials);
+ nms_Item_fishRaw = nms_Item_setUnlocalizedName(nms_ItemFood__init_(93, 2, 0.30000001192092896, 0), $rt_s(1441));
+ nms_Item_fishCooked = nms_Item_setUnlocalizedName(nms_ItemFood__init_(94, 5, 0.6000000238418579, 0), $rt_s(1442));
+ nms_Item_dyePowder = nms_Item_setUnlocalizedName(nms_ItemDye__init_(95), $rt_s(1443));
+ nms_Item_bone = nms_Item_setCreativeTab(nms_Item_setFull3D(nms_Item_setUnlocalizedName(nms_Item__init_(96), $rt_s(1444))), nms_CreativeTabs_tabMisc);
+ nms_Item_sugar = nms_Item_setCreativeTab(nms_Item_setPotionEffect(nms_Item_setUnlocalizedName(nms_Item__init_(97), $rt_s(1445)), nms_PotionHelper_sugarEffect), nms_CreativeTabs_tabMaterials);
+ nms_Item_cake = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item_setMaxStackSize(nms_ItemReed__init_0(98, nms_Block_cake), 1), $rt_s(1446)), nms_CreativeTabs_tabFood);
+ nms_Item_bed = nms_Item_setUnlocalizedName(nms_Item_setMaxStackSize(nms_ItemBed__init_(99), 1), $rt_s(1447));
+ nms_Item_redstoneRepeater = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_ItemReed__init_0(100, nms_Block_redstoneRepeaterIdle), $rt_s(1448)), nms_CreativeTabs_tabRedstone);
+ nms_Item_cookie = nms_Item_setUnlocalizedName(nms_ItemFood__init_(101, 2, 0.10000000149011612, 0), $rt_s(1449));
+ nms_Item_map = nms_Item_setUnlocalizedName(nms_ItemMap__init_(102), $rt_s(1450));
+ nms_Item_shears = nms_Item_setUnlocalizedName(nms_ItemShears__init_(103), $rt_s(1451));
+ nms_Item_melon = nms_Item_setUnlocalizedName(nms_ItemFood__init_(104, 2, 0.30000001192092896, 0), $rt_s(1452));
+ nms_Item_pumpkinSeeds = nms_Item_setUnlocalizedName(nms_ItemSeeds__init_(105, nms_Block_pumpkinStem.$blockID, nms_Block_tilledField.$blockID), $rt_s(1453));
+ nms_Item_melonSeeds = nms_Item_setUnlocalizedName(nms_ItemSeeds__init_(106, nms_Block_melonStem.$blockID, nms_Block_tilledField.$blockID), $rt_s(1454));
+ nms_Item_beefRaw = nms_Item_setUnlocalizedName(nms_ItemFood__init_(107, 3, 0.30000001192092896, 1), $rt_s(1455));
+ nms_Item_beefCooked = nms_Item_setUnlocalizedName(nms_ItemFood__init_(108, 8, 0.800000011920929, 1), $rt_s(1456));
+ nms_Item_chickenRaw = nms_Item_setUnlocalizedName(nms_ItemFood_setPotionEffect(nms_ItemFood__init_(109, 2, 0.30000001192092896, 1), nms_Potion_hunger.$id3, 30, 0, 0.30000001192092896), $rt_s(1457));
+ nms_Item_chickenCooked = nms_Item_setUnlocalizedName(nms_ItemFood__init_(110, 6, 0.6000000238418579, 1), $rt_s(1458));
+ nms_Item_rottenFlesh = nms_Item_setUnlocalizedName(nms_ItemFood_setPotionEffect(nms_ItemFood__init_(111, 4, 0.10000000149011612, 1), nms_Potion_hunger.$id3, 30, 0, 0.800000011920929), $rt_s(1459));
+ nms_Item_enderPearl = nms_Item_setUnlocalizedName(nms_ItemEnderPearl__init_(112), $rt_s(1460));
+ nms_Item_blazeRod = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(113), $rt_s(818)), nms_CreativeTabs_tabMaterials);
+ nms_Item_ghastTear = nms_Item_setCreativeTab(nms_Item_setPotionEffect(nms_Item_setUnlocalizedName(nms_Item__init_(114), $rt_s(1461)), $rt_s(1462)), nms_CreativeTabs_tabBrewing);
+ nms_Item_goldNugget = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(115), $rt_s(1463)), nms_CreativeTabs_tabMaterials);
+ nms_Item_netherStalkSeeds = nms_Item_setPotionEffect(nms_Item_setUnlocalizedName(nms_ItemSeeds__init_(116, nms_Block_netherStalk.$blockID, nms_Block_slowSand.$blockID), $rt_s(1464)), $rt_s(1465));
+ nms_Item_potion = nms_Item_setUnlocalizedName(nms_ItemPotion__init_(117), $rt_s(819));
+ nms_Item_glassBottle = nms_Item_setUnlocalizedName(nms_ItemGlassBottle__init_(118), $rt_s(1466));
+ nms_Item_spiderEye = nms_Item_setPotionEffect(nms_Item_setUnlocalizedName(nms_ItemFood_setPotionEffect(nms_ItemFood__init_(119, 2, 0.800000011920929, 0), nms_Potion_poison.$id3, 5, 0, 1.0), $rt_s(1467)), nms_PotionHelper_spiderEyeEffect);
+ nms_Item_fermentedSpiderEye = nms_Item_setCreativeTab(nms_Item_setPotionEffect(nms_Item_setUnlocalizedName(nms_Item__init_(120), $rt_s(1468)), nms_PotionHelper_fermentedSpiderEyeEffect), nms_CreativeTabs_tabBrewing);
+ nms_Item_blazePowder = nms_Item_setCreativeTab(nms_Item_setPotionEffect(nms_Item_setUnlocalizedName(nms_Item__init_(121), $rt_s(1469)), nms_PotionHelper_blazePowderEffect), nms_CreativeTabs_tabBrewing);
+ nms_Item_magmaCream = nms_Item_setCreativeTab(nms_Item_setPotionEffect(nms_Item_setUnlocalizedName(nms_Item__init_(122), $rt_s(1470)), nms_PotionHelper_magmaCreamEffect), nms_CreativeTabs_tabBrewing);
+ nms_Item_brewingStand = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_ItemReed__init_0(123, nms_Block_brewingStand), $rt_s(1471)), nms_CreativeTabs_tabBrewing);
+ nms_Item_cauldron = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_ItemReed__init_0(124, nms_Block_cauldron), $rt_s(1472)), nms_CreativeTabs_tabBrewing);
+ nms_Item_eyeOfEnder = nms_Item_setUnlocalizedName(nms_ItemEnderEye__init_(125), $rt_s(1473));
+ nms_Item_speckledMelon = nms_Item_setCreativeTab(nms_Item_setPotionEffect(nms_Item_setUnlocalizedName(nms_Item__init_(126), $rt_s(1474)), nms_PotionHelper_speckledMelonEffect), nms_CreativeTabs_tabBrewing);
+ nms_Item_monsterPlacer = nms_Item_setUnlocalizedName(nms_ItemMonsterPlacer__init_(127), $rt_s(1475));
+ nms_Item_expBottle = nms_Item_setUnlocalizedName(nms_ItemExpBottle__init_(128), $rt_s(1476));
+ nms_Item_fireballCharge = nms_Item_setUnlocalizedName(nms_ItemFireball__init_(129), $rt_s(1298));
+ nms_Item_writableBook = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_ItemWritableBook__init_(130), $rt_s(1477)), nms_CreativeTabs_tabMisc);
+ nms_Item_writtenBook = nms_Item_setUnlocalizedName(nms_ItemEditableBook__init_(131), $rt_s(1478));
+ nms_Item_emerald = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(132), $rt_s(1479)), nms_CreativeTabs_tabMaterials);
+ nms_Item_itemFrame = nms_Item_setUnlocalizedName(nms_ItemHangingEntity__init_(133, $rt_cls(nms_EntityItemFrame)), $rt_s(1480));
+ nms_Item_flowerPot = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_ItemReed__init_0(134, nms_Block_flowerPot), $rt_s(1481)), nms_CreativeTabs_tabDecorations);
+ nms_Item_carrot = nms_Item_setUnlocalizedName(nms_ItemSeedFood__init_(135, 4, 0.6000000238418579, nms_Block_carrot.$blockID, nms_Block_tilledField.$blockID), $rt_s(1482));
+ nms_Item_potato = nms_Item_setUnlocalizedName(nms_ItemSeedFood__init_(136, 1, 0.30000001192092896, nms_Block_potato.$blockID, nms_Block_tilledField.$blockID), $rt_s(1483));
+ nms_Item_bakedPotato = nms_Item_setUnlocalizedName(nms_ItemFood__init_(137, 6, 0.6000000238418579, 0), $rt_s(1484));
+ nms_Item_poisonousPotato = nms_Item_setUnlocalizedName(nms_ItemFood_setPotionEffect(nms_ItemFood__init_(138, 2, 0.30000001192092896, 0), nms_Potion_poison.$id3, 5, 0, 0.6000000238418579), $rt_s(1485));
+ nms_Item_emptyMap = nms_Item_setUnlocalizedName(nms_ItemEmptyMap__init_(139), $rt_s(1486));
+ nms_Item_goldenCarrot = nms_Item_setPotionEffect(nms_Item_setUnlocalizedName(nms_ItemFood__init_(140, 6, 1.2000000476837158, 0), $rt_s(1487)), nms_PotionHelper_goldenCarrotEffect);
+ nms_Item_skull = nms_Item_setUnlocalizedName(nms_ItemSkull__init_(141), $rt_s(1488));
+ nms_Item_carrotOnAStick = nms_Item_setUnlocalizedName(nms_ItemCarrotOnAStick__init_(142), $rt_s(1489));
+ nms_Item_netherStar = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_ItemSimpleFoiled__init_(143), $rt_s(1490)), nms_CreativeTabs_tabMaterials);
+ nms_Item_pumpkinPie = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_ItemFood__init_(144, 8, 0.30000001192092896, 0), $rt_s(1491)), nms_CreativeTabs_tabFood);
+ nms_Item_firework = nms_Item_setUnlocalizedName(nms_ItemFirework__init_(145), $rt_s(1492));
+ nms_Item_fireworkCharge = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_ItemFireworkCharge__init_(146), $rt_s(1493)), nms_CreativeTabs_tabMisc);
+ nms_Item_enchantedBook = nms_Item_setUnlocalizedName(nms_Item_setMaxStackSize(nms_ItemEnchantedBook__init_(147), 1), $rt_s(1494));
+ nms_Item_comparator = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_ItemReed__init_0(148, nms_Block_redstoneComparatorIdle), $rt_s(1495)), nms_CreativeTabs_tabRedstone);
+ nms_Item_netherrackBrick = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(149), $rt_s(1496)), nms_CreativeTabs_tabMaterials);
+ nms_Item_netherQuartz = nms_Item_setCreativeTab(nms_Item_setUnlocalizedName(nms_Item__init_(150), $rt_s(1497)), nms_CreativeTabs_tabMaterials);
+ nms_Item_minecartTnt = nms_Item_setUnlocalizedName(nms_ItemMinecart__init_(151, 3), $rt_s(1498));
+ nms_Item_minecartHopper = nms_Item_setUnlocalizedName(nms_ItemMinecart__init_(152, 5), $rt_s(1499));
+ nms_Item_record13 = nms_Item_setUnlocalizedName(nms_ItemRecord__init_(2000, $rt_s(1500)), $rt_s(1501));
+ nms_Item_recordCat = nms_Item_setUnlocalizedName(nms_ItemRecord__init_(2001, $rt_s(1502)), $rt_s(1501));
+ nms_Item_recordBlocks = nms_Item_setUnlocalizedName(nms_ItemRecord__init_(2002, $rt_s(1503)), $rt_s(1501));
+ nms_Item_recordChirp = nms_Item_setUnlocalizedName(nms_ItemRecord__init_(2003, $rt_s(1504)), $rt_s(1501));
+ nms_Item_recordFar = nms_Item_setUnlocalizedName(nms_ItemRecord__init_(2004, $rt_s(1505)), $rt_s(1501));
+ nms_Item_recordMall = nms_Item_setUnlocalizedName(nms_ItemRecord__init_(2005, $rt_s(1506)), $rt_s(1501));
+ nms_Item_recordMellohi = nms_Item_setUnlocalizedName(nms_ItemRecord__init_(2006, $rt_s(1507)), $rt_s(1501));
+ nms_Item_recordStal = nms_Item_setUnlocalizedName(nms_ItemRecord__init_(2007, $rt_s(1508)), $rt_s(1501));
+ nms_Item_recordStrad = nms_Item_setUnlocalizedName(nms_ItemRecord__init_(2008, $rt_s(1509)), $rt_s(1501));
+ nms_Item_recordWard = nms_Item_setUnlocalizedName(nms_ItemRecord__init_(2009, $rt_s(1510)), $rt_s(1501));
+ nms_Item_record11 = nms_Item_setUnlocalizedName(nms_ItemRecord__init_(2010, $rt_s(1511)), $rt_s(1501));
+ nms_Item_recordWait = nms_Item_setUnlocalizedName(nms_ItemRecord__init_(2011, $rt_s(1512)), $rt_s(1501));
+}
+function nms_EntityEnderPearl() {
+ nms_EntityThrowable.call(this);
+}
+function nms_EntityEnderPearl__init_0() {
+ var var_0 = new nms_EntityEnderPearl();
+ nms_EntityEnderPearl__init_(var_0);
+ return var_0;
+}
+function nms_EntityEnderPearl__init_1(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EntityEnderPearl();
+ nms_EntityEnderPearl__init_2(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_EntityEnderPearl__init_($this) {
+ nms_EntityThrowable__init_0($this);
+}
+function nms_EntityEnderPearl__init_2($this, $par1World, $par2, $par4, $par6) {
+ nms_EntityThrowable__init_4($this, $par1World, $par2, $par4, $par6);
+}
+function nms_EntityEnderPearl_onImpact($this, $par1MovingObjectPosition) {
+ var var$2, var$3, var$4, $var2, var$6, var$7, var$8, var$9, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var2 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1MovingObjectPosition = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1MovingObjectPosition.$entityHit !== null) {
+ $par1MovingObjectPosition = $par1MovingObjectPosition.$entityHit;
+ var$2 = nms_EntityThrowable_getThrower($this);
+ var$3 = new nms_EntityDamageSourceIndirect;
+ var$3.$isUnblockable = 0;
+ var$3.$isDamageAllowedInCreativeMode = 0;
+ var$3.$hungerDamage = 0.30000001192092896;
+ var$3.$magicDamage = 0;
+ var$3.$explosion = 0;
+ var$3.$damageType = $rt_s(1344);
+ var$3.$damageSourceEntity = $this;
+ var$3.$indirectEntity = var$2;
+ var$3.$projectile = 1;
+ var$4 = 0;
+ $ptr = 1;
+ continue main;
+ }
+ $var2 = 0;
+ while ($var2 < 32) {
+ $par1MovingObjectPosition = $this.$worldObj;
+ var$3 = $rt_s(716);
+ var$6 = $this.$posX;
+ var$7 = $this.$posY + Math.random() * 2.0;
+ var$8 = $this.$posZ;
+ var$9 = ju_Random_nextGaussian($this.$rand0);
+ var$10 = 0.0;
+ var$11 = ju_Random_nextGaussian($this.$rand0);
+ var$4 = 0;
+ if (var$4 < $par1MovingObjectPosition.$worldAccesses.$size0) {
+ var$2 = $par1MovingObjectPosition.$worldAccesses;
+ if (var$4 >= 0 && var$4 < var$2.$size0) {
+ var$2 = var$2.$array1.data[var$4];
+ $ptr = 2;
+ continue main;
+ }
+ $par1MovingObjectPosition = new jl_IndexOutOfBoundsException;
+ $par1MovingObjectPosition.$suppressionEnabled = 1;
+ $par1MovingObjectPosition.$writableStackTrace = 1;
+ $rt_throw($par1MovingObjectPosition);
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return;
+ case 1:
+ $par1MovingObjectPosition.$attackEntityFrom(var$3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = 0;
+ while ($var2 < 32) {
+ $par1MovingObjectPosition = $this.$worldObj;
+ var$3 = $rt_s(716);
+ var$6 = $this.$posX;
+ var$7 = $this.$posY + Math.random() * 2.0;
+ var$8 = $this.$posZ;
+ var$9 = ju_Random_nextGaussian($this.$rand0);
+ var$10 = 0.0;
+ var$11 = ju_Random_nextGaussian($this.$rand0);
+ var$4 = 0;
+ if (var$4 < $par1MovingObjectPosition.$worldAccesses.$size0) {
+ var$2 = $par1MovingObjectPosition.$worldAccesses;
+ if (var$4 >= 0 && var$4 < var$2.$size0) {
+ var$2 = var$2.$array1.data[var$4];
+ $ptr = 2;
+ continue main;
+ }
+ $par1MovingObjectPosition = new jl_IndexOutOfBoundsException;
+ $par1MovingObjectPosition.$suppressionEnabled = 1;
+ $par1MovingObjectPosition.$writableStackTrace = 1;
+ $rt_throw($par1MovingObjectPosition);
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle(var$2, var$3, var$6, var$7, var$8, var$9, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$4 = var$4 + 1 | 0;
+ while (true) {
+ if (var$4 < $par1MovingObjectPosition.$worldAccesses.$size0) {
+ var$2 = $par1MovingObjectPosition.$worldAccesses;
+ if (var$4 >= 0 && var$4 < var$2.$size0) {
+ var$2 = var$2.$array1.data[var$4];
+ continue main;
+ }
+ $par1MovingObjectPosition = new jl_IndexOutOfBoundsException;
+ $par1MovingObjectPosition.$suppressionEnabled = 1;
+ $par1MovingObjectPosition.$writableStackTrace = 1;
+ $rt_throw($par1MovingObjectPosition);
+ }
+ $var2 = $var2 + 1 | 0;
+ if ($var2 >= 32)
+ break;
+ $par1MovingObjectPosition = $this.$worldObj;
+ var$3 = $rt_s(716);
+ var$6 = $this.$posX;
+ var$7 = $this.$posY + Math.random() * 2.0;
+ var$8 = $this.$posZ;
+ var$9 = ju_Random_nextGaussian($this.$rand0);
+ var$10 = 0.0;
+ var$11 = ju_Random_nextGaussian($this.$rand0);
+ var$4 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1MovingObjectPosition, var$2, var$3, var$4, $var2, var$6, var$7, var$8, var$9, var$10, var$11, $ptr);
+}
+function nms_EntityEnderEye() {
+ var a = this; nms_Entity.call(a);
+ a.$field_70226_a = 0;
+ a.$targetX0 = 0.0;
+ a.$targetY0 = 0.0;
+ a.$targetZ0 = 0.0;
+ a.$despawnTimer = 0;
+ a.$shatterOrDrop = 0;
+}
+function nms_EntityEnderEye__init_0() {
+ var var_0 = new nms_EntityEnderEye();
+ nms_EntityEnderEye__init_(var_0);
+ return var_0;
+}
+function nms_EntityEnderEye__init_1(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EntityEnderEye();
+ nms_EntityEnderEye__init_2(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_EntityEnderEye__init_($this) {
+ nms_Entity__init_0($this);
+ $this.$field_70226_a = 0;
+ nms_Entity_setSize($this, 0.25, 0.25);
+}
+function nms_EntityEnderEye_entityInit($this) {
+ return;
+}
+function nms_EntityEnderEye_isInRangeToRenderDist($this, $par1) {
+ var var$2, $var3;
+ var$2 = $this.$boundingBox;
+ $var3 = (var$2.$maxX - var$2.$minX + var$2.$maxY - var$2.$minY + var$2.$maxZ - var$2.$minZ) / 3.0 * 4.0 * 64.0;
+ return $par1 >= $var3 * $var3 ? 0 : 1;
+}
+function nms_EntityEnderEye__init_2($this, $par1World, $par2, $par4, $par6) {
+ nms_Entity__init_0($this);
+ $this.$field_70226_a = 0;
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ $this.$despawnTimer = 0;
+ nms_Entity_setSize($this, 0.25, 0.25);
+ nms_Entity_setPosition($this, $par2, $par4, $par6);
+ $this.$yOffset0 = 0.0;
+}
+function nms_EntityEnderEye_moveTowards($this, $par1, $par3, $par4) {
+ var $var6, $var8, $var10;
+ $var6 = $par1 - $this.$posX;
+ $var8 = $par4 - $this.$posZ;
+ $var10 = jl_Math_sqrt($var6 * $var6 + $var8 * $var8);
+ if ($var10 <= 12.0) {
+ $this.$targetX0 = $par1;
+ $this.$targetY0 = $par3;
+ $this.$targetZ0 = $par4;
+ } else {
+ $par1 = $this.$posX;
+ $par4 = $var10;
+ $this.$targetX0 = $par1 + $var6 / $par4 * 12.0;
+ $this.$targetZ0 = $this.$posZ + $var8 / $par4 * 12.0;
+ $this.$targetY0 = $this.$posY + 8.0;
+ }
+ $this.$despawnTimer = 0;
+ $this.$shatterOrDrop = (Math.random() * 5.0 | 0) <= 0 ? 0 : 1;
+}
+function nms_EntityEnderEye_setVelocity($this, $par1, $par3, $par5) {
+ var $var7, var$5;
+ $this.$motionX = $par1;
+ $this.$motionY = $par3;
+ $this.$motionZ = $par5;
+ if ($this.$prevRotationPitch === 0.0 && $this.$prevRotationYaw === 0.0) {
+ $var7 = jl_Math_sqrt($par1 * $par1 + $par5 * $par5);
+ var$5 = jl_Math_atan2($par1, $par5) * 180.0 / 3.141592653589793;
+ $this.$rotationYaw = var$5;
+ $this.$prevRotationYaw = var$5;
+ var$5 = jl_Math_atan2($par3, $var7) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = var$5;
+ $this.$prevRotationPitch = var$5;
+ }
+}
+function nms_EntityEnderEye_onUpdate($this) {
+ var $var1, $var2, $var8, $var4, $var6, $var7, var$7, var$8, var$9, var$10, var$11, $var3, var$13, var$14, var$15, var$16, var$17, var$18, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();$var3 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var8 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$lastTickPosX = $this.$posX;
+ $this.$lastTickPosY = $this.$posY;
+ $this.$lastTickPosZ = $this.$posZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_onEntityUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$posX = $this.$posX + $this.$motionX;
+ $this.$posY = $this.$posY + $this.$motionY;
+ $this.$posZ = $this.$posZ + $this.$motionZ;
+ $var1 = jl_Math_sqrt($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $this.$rotationYaw = jl_Math_atan2($this.$motionX, $this.$motionZ) * 180.0 / 3.141592653589793;
+ $var2 = $this.$motionY;
+ $var8 = $var1;
+ $this.$rotationPitch = jl_Math_atan2($var2, $var8) * 180.0 / 3.141592653589793;
+ while ($this.$rotationPitch - $this.$prevRotationPitch < (-180.0)) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch - 360.0;
+ }
+ while ($this.$rotationPitch - $this.$prevRotationPitch >= 180.0) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch + 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw < (-180.0)) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw - 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw >= 180.0) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw + 360.0;
+ }
+ $this.$rotationPitch = $this.$prevRotationPitch + ($this.$rotationPitch - $this.$prevRotationPitch) * 0.20000000298023224;
+ $this.$rotationYaw = $this.$prevRotationYaw + ($this.$rotationYaw - $this.$prevRotationYaw) * 0.20000000298023224;
+ if (!$this.$worldObj.$isRemote) {
+ $var2 = $this.$targetX0 - $this.$posX;
+ $var4 = $this.$targetZ0 - $this.$posZ;
+ $var6 = jl_Math_sqrt($var2 * $var2 + $var4 * $var4);
+ $var7 = jl_Math_atan2($var4, $var2);
+ $var8 = $var8 + ($var6 - $var1) * 0.0025;
+ if ($var6 < 1.0) {
+ $var8 = $var8 * 0.8;
+ $this.$motionY = $this.$motionY * 0.8;
+ }
+ $var2 = $var7;
+ $this.$motionX = jl_Math_cos($var2) * $var8;
+ $this.$motionZ = jl_Math_sin($var2) * $var8;
+ if ($this.$posY >= $this.$targetY0)
+ $this.$motionY = $this.$motionY + ((-1.0) - $this.$motionY) * 0.014999999664723873;
+ else
+ $this.$motionY = $this.$motionY + (1.0 - $this.$motionY) * 0.014999999664723873;
+ }
+ if (!$this.$inWater) {
+ var$7 = $this.$worldObj;
+ var$8 = $rt_s(716);
+ $var2 = $this.$posX - $this.$motionX * 0.25 + Math.random() * 0.6 - 0.3;
+ $var8 = $this.$posY - $this.$motionY * 0.25 - 0.5;
+ $var4 = $this.$posZ - $this.$motionZ * 0.25 + ju_Random_nextDouble($this.$rand0) * 0.6 - 0.3;
+ var$9 = $this.$motionX;
+ var$10 = $this.$motionY;
+ var$11 = $this.$motionZ;
+ $ptr = 2;
+ continue main;
+ }
+ $var3 = 0;
+ if ($var3 < 4) {
+ var$7 = $this.$worldObj;
+ var$8 = $rt_s(680);
+ $var4 = $this.$posX - $this.$motionX * 0.25;
+ var$9 = $this.$posY - $this.$motionY * 0.25;
+ var$10 = $this.$posZ - $this.$motionZ * 0.25;
+ var$11 = $this.$motionX;
+ $var2 = $this.$motionY;
+ $var8 = $this.$motionZ;
+ $ptr = 3;
+ continue main;
+ }
+ if (!$this.$worldObj.$isRemote) {
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $this.$despawnTimer = $this.$despawnTimer + 1 | 0;
+ if ($this.$despawnTimer > 80 && !$this.$worldObj.$isRemote) {
+ $ptr = 4;
+ continue main;
+ }
+ }
+ return;
+ case 2:
+ nms_World_spawnParticle(var$7, var$8, $var2, $var8, $var4, var$9, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$worldObj.$isRemote) {
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $this.$despawnTimer = $this.$despawnTimer + 1 | 0;
+ if ($this.$despawnTimer > 80 && !$this.$worldObj.$isRemote) {
+ $ptr = 4;
+ continue main;
+ }
+ }
+ return;
+ case 3:
+ nms_World_spawnParticle(var$7, var$8, $var4, var$9, var$10, var$11, $var2, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var3 = $var3 + 1 | 0;
+ if ($var3 < 4) {
+ var$7 = $this.$worldObj;
+ var$8 = $rt_s(680);
+ $var4 = $this.$posX - $this.$motionX * 0.25;
+ var$9 = $this.$posY - $this.$motionY * 0.25;
+ var$10 = $this.$posZ - $this.$motionZ * 0.25;
+ var$11 = $this.$motionX;
+ $var2 = $this.$motionY;
+ $var8 = $this.$motionZ;
+ continue main;
+ }
+ if (!$this.$worldObj.$isRemote) {
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $this.$despawnTimer = $this.$despawnTimer + 1 | 0;
+ if ($this.$despawnTimer > 80 && !$this.$worldObj.$isRemote) {
+ $ptr = 4;
+ continue main;
+ }
+ }
+ return;
+ case 4:
+ nms_Entity_setDead($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$shatterOrDrop) {
+ var$7 = $this.$worldObj;
+ var$8 = new nms_EntityItem;
+ var$13 = $this.$worldObj;
+ $var2 = $this.$posX;
+ $var8 = $this.$posY;
+ $var4 = $this.$posZ;
+ var$14 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ nms_ItemStack__init_1(var$14, nms_Item_eyeOfEnder);
+ nms_EntityItem__init_1(var$8, var$13, $var2, $var8, $var4, var$14);
+ nms_WorldClient_spawnEntityInWorld(var$7, var$8);
+ return;
+ }
+ var$7 = $this.$worldObj;
+ $var3 = 2003;
+ var$15 = jl_Math_round($this.$posX).lo;
+ var$16 = jl_Math_round($this.$posY).lo;
+ var$17 = jl_Math_round($this.$posZ).lo;
+ var$18 = 0;
+ $ptr = 5;
+ case 5:
+ nms_World_playAuxSFX(var$7, $var3, var$15, var$16, var$17, var$18);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $var8, $var4, $var6, $var7, var$7, var$8, var$9, var$10, var$11, $var3, var$13, var$14, var$15, var$16, var$17, var$18, $ptr);
+}
+function nms_EntityEnderEye_getShadowSize($this) {
+ return 0.0;
+}
+function nms_EntityEnderEye_getBrightnessForRender($this, $par1) {
+ return 15728880;
+}
+function nms_EntityEnderEye_canAttackWithItem($this) {
+ return 0;
+}
+function nms_EntityEgg() {
+ nms_EntityThrowable.call(this);
+}
+function nms_EntityEgg__init_0() {
+ var var_0 = new nms_EntityEgg();
+ nms_EntityEgg__init_(var_0);
+ return var_0;
+}
+function nms_EntityEgg__init_1(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EntityEgg();
+ nms_EntityEgg__init_2(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_EntityEgg__init_($this) {
+ nms_EntityThrowable__init_0($this);
+}
+function nms_EntityEgg__init_2($this, $par1World, $par2, $par4, $par6) {
+ nms_EntityThrowable__init_4($this, $par1World, $par2, $par4, $par6);
+}
+function nms_EntityEgg_onImpact($this, $par1MovingObjectPosition) {
+ var $var4, var$3, $var2, $var3, var$6, $var5, var$8, var$9, var$10, var$11, var$12, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var5 = $thread.pop();var$6 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();var$3 = $thread.pop();$var4 = $thread.pop();$par1MovingObjectPosition = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1MovingObjectPosition.$entityHit !== null) {
+ $par1MovingObjectPosition = $par1MovingObjectPosition.$entityHit;
+ $var4 = nms_EntityThrowable_getThrower($this);
+ var$3 = new nms_EntityDamageSourceIndirect;
+ var$3.$isUnblockable = 0;
+ var$3.$isDamageAllowedInCreativeMode = 0;
+ var$3.$hungerDamage = 0.30000001192092896;
+ var$3.$magicDamage = 0;
+ var$3.$explosion = 0;
+ var$3.$damageType = $rt_s(1344);
+ var$3.$damageSourceEntity = $this;
+ var$3.$indirectEntity = $var4;
+ var$3.$projectile = 1;
+ $var2 = 0;
+ $ptr = 1;
+ continue main;
+ }
+ a: {
+ if (!$this.$worldObj.$isRemote && !(Math.random() * 8.0 | 0)) {
+ $var2 = 1;
+ if (!(Math.random() * 32.0 | 0))
+ $var2 = 4;
+ $var3 = 0;
+ while (true) {
+ if ($var3 >= $var2)
+ break a;
+ $var4 = nms_EntityChicken__init_0();
+ $par1MovingObjectPosition = $this.$worldObj;
+ $var4.$worldObj = $par1MovingObjectPosition;
+ $var4.$dimension = $par1MovingObjectPosition.$provider.$dimensionId;
+ nms_DataWatcher_updateObject($var4.$dataWatcher, 12, jl_Integer_valueOf((-24000)));
+ var$6 = !(nms_DataWatcher_getWatchableObjectInt($var4.$dataWatcher, 12) >= 0 ? 0 : 1) ? 1.0 : 0.5;
+ nms_Entity_setSize($var4, $var4.$field_98056_d * var$6, $var4.$field_98057_e * var$6);
+ nms_Entity_setLocationAndAngles($var4, $this.$posX, $this.$posY, $this.$posZ, $this.$rotationYaw, 0.0);
+ $par1MovingObjectPosition = $this.$worldObj;
+ $var5 = nms_World_spawnEntityInWorld($par1MovingObjectPosition, $var4);
+ var$3 = $par1MovingObjectPosition.$entityList;
+ ju_HashMap_putImpl(var$3.$backingMap, $var4, var$3);
+ if (!$var5) {
+ $par1MovingObjectPosition = $par1MovingObjectPosition.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1MovingObjectPosition.$backingMap, $var4, $par1MovingObjectPosition);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ }
+ }
+ $var5 = 0;
+ while ($var5 < 8) {
+ $par1MovingObjectPosition = $this.$worldObj;
+ $var4 = $rt_s(863);
+ var$8 = $this.$posX;
+ var$9 = $this.$posY;
+ var$10 = $this.$posZ;
+ var$11 = 0.0;
+ var$12 = 0.0;
+ var$13 = 0.0;
+ $var3 = 0;
+ if ($var3 < $par1MovingObjectPosition.$worldAccesses.$size0) {
+ var$3 = $par1MovingObjectPosition.$worldAccesses;
+ if ($var3 >= 0 && $var3 < var$3.$size0) {
+ var$3 = var$3.$array1.data[$var3];
+ $ptr = 2;
+ continue main;
+ }
+ $par1MovingObjectPosition = new jl_IndexOutOfBoundsException;
+ $par1MovingObjectPosition.$suppressionEnabled = 1;
+ $par1MovingObjectPosition.$writableStackTrace = 1;
+ $rt_throw($par1MovingObjectPosition);
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ if (!$this.$worldObj.$isRemote)
+ $this.$isDead = 1;
+ return;
+ case 1:
+ $par1MovingObjectPosition.$attackEntityFrom(var$3, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ b: {
+ if (!$this.$worldObj.$isRemote && !(Math.random() * 8.0 | 0)) {
+ $var2 = 1;
+ if (!(Math.random() * 32.0 | 0))
+ $var2 = 4;
+ $var3 = 0;
+ while (true) {
+ if ($var3 >= $var2)
+ break b;
+ $var4 = nms_EntityChicken__init_0();
+ $par1MovingObjectPosition = $this.$worldObj;
+ $var4.$worldObj = $par1MovingObjectPosition;
+ $var4.$dimension = $par1MovingObjectPosition.$provider.$dimensionId;
+ nms_DataWatcher_updateObject($var4.$dataWatcher, 12, jl_Integer_valueOf((-24000)));
+ var$6 = !(nms_DataWatcher_getWatchableObjectInt($var4.$dataWatcher, 12) >= 0 ? 0 : 1) ? 1.0 : 0.5;
+ nms_Entity_setSize($var4, $var4.$field_98056_d * var$6, $var4.$field_98057_e * var$6);
+ nms_Entity_setLocationAndAngles($var4, $this.$posX, $this.$posY, $this.$posZ, $this.$rotationYaw, 0.0);
+ $par1MovingObjectPosition = $this.$worldObj;
+ $var5 = nms_World_spawnEntityInWorld($par1MovingObjectPosition, $var4);
+ var$3 = $par1MovingObjectPosition.$entityList;
+ ju_HashMap_putImpl(var$3.$backingMap, $var4, var$3);
+ if (!$var5) {
+ $par1MovingObjectPosition = $par1MovingObjectPosition.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1MovingObjectPosition.$backingMap, $var4, $par1MovingObjectPosition);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ }
+ }
+ $var5 = 0;
+ while ($var5 < 8) {
+ $par1MovingObjectPosition = $this.$worldObj;
+ $var4 = $rt_s(863);
+ var$8 = $this.$posX;
+ var$9 = $this.$posY;
+ var$10 = $this.$posZ;
+ var$11 = 0.0;
+ var$12 = 0.0;
+ var$13 = 0.0;
+ $var3 = 0;
+ if ($var3 < $par1MovingObjectPosition.$worldAccesses.$size0) {
+ var$3 = $par1MovingObjectPosition.$worldAccesses;
+ if ($var3 >= 0 && $var3 < var$3.$size0) {
+ var$3 = var$3.$array1.data[$var3];
+ $ptr = 2;
+ continue main;
+ }
+ $par1MovingObjectPosition = new jl_IndexOutOfBoundsException;
+ $par1MovingObjectPosition.$suppressionEnabled = 1;
+ $par1MovingObjectPosition.$writableStackTrace = 1;
+ $rt_throw($par1MovingObjectPosition);
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ if (!$this.$worldObj.$isRemote)
+ $this.$isDead = 1;
+ return;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle(var$3, $var4, var$8, var$9, var$10, var$11, var$12, var$13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var3 = $var3 + 1 | 0;
+ while (true) {
+ if ($var3 < $par1MovingObjectPosition.$worldAccesses.$size0) {
+ var$3 = $par1MovingObjectPosition.$worldAccesses;
+ if ($var3 >= 0 && $var3 < var$3.$size0) {
+ var$3 = var$3.$array1.data[$var3];
+ continue main;
+ }
+ $par1MovingObjectPosition = new jl_IndexOutOfBoundsException;
+ $par1MovingObjectPosition.$suppressionEnabled = 1;
+ $par1MovingObjectPosition.$writableStackTrace = 1;
+ $rt_throw($par1MovingObjectPosition);
+ }
+ $var5 = $var5 + 1 | 0;
+ if ($var5 >= 8)
+ break;
+ $par1MovingObjectPosition = $this.$worldObj;
+ $var4 = $rt_s(863);
+ var$8 = $this.$posX;
+ var$9 = $this.$posY;
+ var$10 = $this.$posZ;
+ var$11 = 0.0;
+ var$12 = 0.0;
+ var$13 = 0.0;
+ $var3 = 0;
+ }
+ if (!$this.$worldObj.$isRemote)
+ $this.$isDead = 1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1MovingObjectPosition, $var4, var$3, $var2, $var3, var$6, $var5, var$8, var$9, var$10, var$11, var$12, var$13, $ptr);
+}
+function nms_EntityPotion() {
+ nms_EntityThrowable.call(this);
+ this.$potionDamage = null;
+}
+function nms_EntityPotion__init_0() {
+ var var_0 = new nms_EntityPotion();
+ nms_EntityPotion__init_(var_0);
+ return var_0;
+}
+function nms_EntityPotion__init_1(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_EntityPotion();
+ nms_EntityPotion__init_2(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+function nms_EntityPotion__init_($this) {
+ nms_EntityThrowable__init_0($this);
+}
+function nms_EntityPotion__init_2($this, $par1World, $par2, $par4, $par6, $par8) {
+ var var$6, var$7;
+ var$6 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$7 = nms_Item_potion.$itemID;
+ var$6.$stackSize = 0;
+ var$6.$itemFrame = null;
+ var$6.$itemID0 = var$7;
+ var$6.$stackSize = 1;
+ var$6.$itemDamage = $par8;
+ if (var$6.$itemDamage < 0)
+ var$6.$itemDamage = 0;
+ nms_EntityThrowable__init_4($this, $par1World, $par2, $par4, $par6);
+ $this.$potionDamage = var$6;
+}
+function nms_EntityPotion_getGravityVelocity($this) {
+ return 0.05000000074505806;
+}
+function nms_EntityPotion_func_70182_d($this) {
+ return 0.5;
+}
+function nms_EntityPotion_func_70183_g($this) {
+ return (-20.0);
+}
+function nms_EntityPotion_getPotionDamage($this) {
+ var var$1, var$2;
+ if ($this.$potionDamage === null) {
+ var$1 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$2 = nms_Item_potion.$itemID;
+ var$1.$stackSize = 0;
+ var$1.$itemFrame = null;
+ var$1.$itemID0 = var$2;
+ var$1.$stackSize = 1;
+ var$1.$itemDamage = 0;
+ if (var$1.$itemDamage < 0)
+ var$1.$itemDamage = 0;
+ $this.$potionDamage = var$1;
+ }
+ return $this.$potionDamage.$itemDamage;
+}
+function nms_EntityPotion_onImpact($this, $par1MovingObjectPosition) {
+ var $var2, $var4, $var7, $var9, var$6, var$7, var$8, var$9, $var6, $var5, $var3, $var11, $var12, $var13, $var14, var$17, var$18, var$19, var$20, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$20 = $thread.pop();var$19 = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var3 = $thread.pop();$var5 = $thread.pop();$var6 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$var4 = $thread.pop();$var2 = $thread.pop();$par1MovingObjectPosition = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$worldObj.$isRemote) {
+ a: {
+ nms_Item_$callClinit();
+ $var2 = nms_ItemPotion_getEffects(nms_Item_potion, $this.$potionDamage);
+ if ($var2 !== null && !($var2.$size2() ? 0 : 1)) {
+ $var4 = $this.$boundingBox;
+ $var7 = $var4.$minX - 4.0;
+ $var9 = $var4.$minY - 2.0;
+ var$6 = $var4.$minZ - 4.0;
+ var$7 = $var4.$maxX + 4.0;
+ var$8 = $var4.$maxY + 2.0;
+ var$9 = $var4.$maxZ + 4.0;
+ $var6 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var6.$initialized) {
+ $var4 = new nms_AABBPool;
+ $var5 = new ju_ArrayList;
+ ju_AbstractList__init_0($var5);
+ $var5.$array1 = $rt_createArray(jl_Object, 10);
+ $var4.$listAABB = $var5;
+ $var4.$nextPoolIndex = 0;
+ $var4.$maxPoolIndex = 0;
+ $var4.$numCleans = 0;
+ $var4.$maxNumCleans = 300;
+ $var4.$numEntriesToRemove = 2000;
+ $var6.$value7 = $var4;
+ $var6.$initialized = 1;
+ }
+ $var3 = nms_AABBPool_getAABB($var6.$value7, $var7, $var9, var$6, var$7, var$8, var$9);
+ $var4 = nms_World_selectEntitiesWithinAABB($this.$worldObj, $rt_cls(nms_EntityLiving), $var3, null);
+ if ($var4 !== null && !($var4.$size0 ? 0 : 1)) {
+ $var5 = new ju_AbstractList$1;
+ $var5.$this$0 = $var4;
+ $var5.$modCount = $var5.$this$0.$modCount0;
+ $var5.$size1 = $var5.$this$0.$size2();
+ $var5.$removeIndex = (-1);
+ b: while (true) {
+ if (!ju_AbstractList$1_hasNext($var5))
+ break a;
+ c: {
+ $var6 = ju_AbstractList$1_next($var5);
+ $var7 = nms_Entity_getDistanceSqToEntity($this, $var6);
+ if ($var7 < 16.0) {
+ $var9 = 1.0 - jl_Math_sqrt($var7) / 4.0;
+ if ($var6 === $par1MovingObjectPosition.$entityHit)
+ $var9 = 1.0;
+ $var11 = ju_AbstractList$1__init_($var2);
+ while (true) {
+ if (!ju_AbstractList$1_hasNext($var11))
+ break c;
+ $var12 = ju_AbstractList$1_next($var11);
+ $var13 = $var12.$potionID;
+ if (nms_Potion_potionTypes.data[$var13].$isInstant())
+ break b;
+ $var14 = $var9 * nms_PotionEffect_getDuration($var12) + 0.5 | 0;
+ if ($var14 > 20)
+ $var6.$addPotionEffect(nms_PotionEffect__init_($var13, $var14, nms_PotionEffect_getAmplifier($var12)));
+ }
+ }
+ }
+ }
+ $var4 = nms_Potion_potionTypes.data[$var13];
+ $var3 = nms_EntityThrowable_getThrower($this);
+ $var14 = nms_PotionEffect_getAmplifier($var12);
+ $ptr = 2;
+ continue main;
+ }
+ }
+ }
+ $par1MovingObjectPosition = $this.$worldObj;
+ $var14 = 2002;
+ $var7 = $this.$posX;
+ var$17 = $rt_compare($var7, 0.0);
+ var$17 = Long_fromNumber($var7 + (var$17 > 0 ? 1.0 : var$17 >= 0 ? $var7 : (-1.0)) * 0.5).lo;
+ $var7 = $this.$posY;
+ $var13 = $rt_compare($var7, 0.0);
+ $var13 = Long_fromNumber($var7 + ($var13 > 0 ? 1.0 : $var13 >= 0 ? $var7 : (-1.0)) * 0.5).lo;
+ $var7 = $this.$posZ;
+ var$18 = $rt_compare($var7, 0.0);
+ var$18 = Long_fromNumber($var7 + (var$18 > 0 ? 1.0 : var$18 >= 0 ? $var7 : (-1.0)) * 0.5).lo;
+ if ($this.$potionDamage === null) {
+ $var2 = new nms_ItemStack;
+ var$19 = nms_Item_potion.$itemID;
+ $var2.$stackSize = 0;
+ $var2.$itemFrame = null;
+ $var2.$itemID0 = var$19;
+ $var2.$stackSize = 1;
+ $var2.$itemDamage = 0;
+ if ($var2.$itemDamage < 0)
+ $var2.$itemDamage = 0;
+ $this.$potionDamage = $var2;
+ }
+ var$19 = $this.$potionDamage.$itemDamage;
+ $var2 = null;
+ var$20 = 0;
+ if (var$20 < $par1MovingObjectPosition.$worldAccesses.$size0) {
+ $var4 = $par1MovingObjectPosition.$worldAccesses;
+ if (var$20 >= 0 && var$20 < $var4.$size0) {
+ $var4 = $var4.$array1.data[var$20];
+ $ptr = 1;
+ continue main;
+ }
+ $par1MovingObjectPosition = new jl_IndexOutOfBoundsException;
+ $par1MovingObjectPosition.$suppressionEnabled = 1;
+ $par1MovingObjectPosition.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1MovingObjectPosition);
+ $rt_throw($par1MovingObjectPosition);
+ }
+ $this.$isDead = 1;
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_playAuxSFX($var4, $var2, $var14, var$17, $var13, var$18, var$19);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$20 = var$20 + 1 | 0;
+ if (var$20 >= $par1MovingObjectPosition.$worldAccesses.$size0) {
+ $this.$isDead = 1;
+ return;
+ }
+ $var4 = $par1MovingObjectPosition.$worldAccesses;
+ if (var$20 >= 0 && var$20 < $var4.$size0) {
+ $var4 = $var4.$array1.data[var$20];
+ continue main;
+ }
+ $par1MovingObjectPosition = new jl_IndexOutOfBoundsException;
+ $par1MovingObjectPosition.$suppressionEnabled = 1;
+ $par1MovingObjectPosition.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1MovingObjectPosition);
+ $rt_throw($par1MovingObjectPosition);
+ case 2:
+ nms_Potion_affectEntity($var4, $var3, $var6, $var14, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ while (!ju_AbstractList$1_hasNext($var11)) {
+ while (true) {
+ if (!ju_AbstractList$1_hasNext($var5)) {
+ $par1MovingObjectPosition = $this.$worldObj;
+ $var14 = 2002;
+ $var7 = $this.$posX;
+ var$17 = $rt_compare($var7, 0.0);
+ var$17 = Long_fromNumber($var7 + (var$17 > 0 ? 1.0 : var$17 >= 0 ? $var7 : (-1.0)) * 0.5).lo;
+ $var7 = $this.$posY;
+ $var13 = $rt_compare($var7, 0.0);
+ $var13 = Long_fromNumber($var7 + ($var13 > 0 ? 1.0 : $var13 >= 0 ? $var7 : (-1.0)) * 0.5).lo;
+ $var7 = $this.$posZ;
+ var$18 = $rt_compare($var7, 0.0);
+ var$18 = Long_fromNumber($var7 + (var$18 > 0 ? 1.0 : var$18 >= 0 ? $var7 : (-1.0)) * 0.5).lo;
+ if ($this.$potionDamage === null) {
+ $var2 = new nms_ItemStack;
+ var$19 = nms_Item_potion.$itemID;
+ $var2.$stackSize = 0;
+ $var2.$itemFrame = null;
+ $var2.$itemID0 = var$19;
+ $var2.$stackSize = 1;
+ $var2.$itemDamage = 0;
+ if ($var2.$itemDamage < 0)
+ $var2.$itemDamage = 0;
+ $this.$potionDamage = $var2;
+ }
+ var$19 = $this.$potionDamage.$itemDamage;
+ $var2 = null;
+ var$20 = 0;
+ if (var$20 >= $par1MovingObjectPosition.$worldAccesses.$size0) {
+ $this.$isDead = 1;
+ return;
+ }
+ $var4 = $par1MovingObjectPosition.$worldAccesses;
+ if (var$20 >= 0 && var$20 < $var4.$size0) {
+ $var4 = $var4.$array1.data[var$20];
+ $ptr = 1;
+ continue main;
+ }
+ $par1MovingObjectPosition = new jl_IndexOutOfBoundsException;
+ $par1MovingObjectPosition.$suppressionEnabled = 1;
+ $par1MovingObjectPosition.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1MovingObjectPosition);
+ $rt_throw($par1MovingObjectPosition);
+ }
+ $var6 = ju_AbstractList$1_next($var5);
+ $var7 = nms_Entity_getDistanceSqToEntity($this, $var6);
+ if ($var7 >= 16.0)
+ continue;
+ else
+ break;
+ }
+ $var9 = 1.0 - jl_Math_sqrt($var7) / 4.0;
+ if ($var6 === $par1MovingObjectPosition.$entityHit)
+ $var9 = 1.0;
+ $var11 = ju_AbstractList$1__init_($var2);
+ }
+ $var12 = ju_AbstractList$1_next($var11);
+ $var13 = $var12.$potionID;
+ if (nms_Potion_potionTypes.data[$var13].$isInstant())
+ break;
+ $var14 = $var9 * nms_PotionEffect_getDuration($var12) + 0.5 | 0;
+ if ($var14 <= 20)
+ continue;
+ $var6.$addPotionEffect(nms_PotionEffect__init_($var13, $var14, nms_PotionEffect_getAmplifier($var12)));
+ }
+ $var4 = nms_Potion_potionTypes.data[$var13];
+ $var3 = nms_EntityThrowable_getThrower($this);
+ $var14 = nms_PotionEffect_getAmplifier($var12);
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1MovingObjectPosition, $var2, $var4, $var7, $var9, var$6, var$7, var$8, var$9, $var6, $var5, $var3, $var11, $var12, $var13, $var14, var$17, var$18, var$19, var$20, $ptr);
+}
+function nms_EntityExpBottle() {
+ nms_EntityThrowable.call(this);
+}
+function nms_EntityExpBottle__init_0() {
+ var var_0 = new nms_EntityExpBottle();
+ nms_EntityExpBottle__init_(var_0);
+ return var_0;
+}
+function nms_EntityExpBottle__init_1(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EntityExpBottle();
+ nms_EntityExpBottle__init_2(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_EntityExpBottle__init_($this) {
+ nms_EntityThrowable__init_0($this);
+}
+function nms_EntityExpBottle__init_2($this, $par1World, $par2, $par4, $par6) {
+ nms_EntityThrowable__init_4($this, $par1World, $par2, $par4, $par6);
+}
+function nms_EntityExpBottle_getGravityVelocity($this) {
+ return 0.07000000029802322;
+}
+function nms_EntityExpBottle_func_70182_d($this) {
+ return 0.699999988079071;
+}
+function nms_EntityExpBottle_func_70183_g($this) {
+ return (-20.0);
+}
+function nms_EntityExpBottle_onImpact($this, $par1MovingObjectPosition) {
+ var $var2, var$3, $var3, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var3 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1MovingObjectPosition = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$worldObj.$isRemote) {
+ $par1MovingObjectPosition = $this.$worldObj;
+ $var2 = 2002;
+ var$3 = $this.$posX;
+ $var3 = $rt_compare(var$3, 0.0);
+ var$5 = Long_fromNumber(var$3 + ($var3 > 0 ? 1.0 : $var3 >= 0 ? var$3 : (-1.0)) * 0.5).lo;
+ var$3 = $this.$posY;
+ $var3 = $rt_compare(var$3, 0.0);
+ var$6 = Long_fromNumber(var$3 + ($var3 > 0 ? 1.0 : $var3 >= 0 ? var$3 : (-1.0)) * 0.5).lo;
+ var$7 = $this.$posZ;
+ $var3 = $rt_compare(var$7, 0.0);
+ var$8 = Long_fromNumber(var$7 + ($var3 > 0 ? 1.0 : $var3 >= 0 ? var$7 : (-1.0)) * 0.5).lo;
+ $var3 = 0;
+ var$9 = null;
+ var$10 = 0;
+ if (var$10 < $par1MovingObjectPosition.$worldAccesses.$size0) {
+ var$11 = $par1MovingObjectPosition.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$10];
+ $ptr = 1;
+ continue main;
+ }
+ $par1MovingObjectPosition = new jl_IndexOutOfBoundsException;
+ $par1MovingObjectPosition.$suppressionEnabled = 1;
+ $par1MovingObjectPosition.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1MovingObjectPosition);
+ $rt_throw($par1MovingObjectPosition);
+ }
+ $var2 = (3 + (Math.random() * 5.0 | 0) | 0) + (Math.random() * 5.0 | 0) | 0;
+ while ($var2 > 0) {
+ $var3 = nms_EntityXPOrb_getXPSplit($var2);
+ $var2 = $var2 - $var3 | 0;
+ $par1MovingObjectPosition = $this.$worldObj;
+ var$9 = nms_EntityXPOrb__init_0($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, $var3);
+ $var3 = nms_World_spawnEntityInWorld($par1MovingObjectPosition, var$9);
+ var$11 = $par1MovingObjectPosition.$entityList;
+ ju_HashMap_putImpl(var$11.$backingMap, var$9, var$11);
+ if (!$var3) {
+ $par1MovingObjectPosition = $par1MovingObjectPosition.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1MovingObjectPosition.$backingMap, var$9, $par1MovingObjectPosition);
+ }
+ }
+ $this.$isDead = 1;
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_playAuxSFX(var$11, var$9, $var2, var$5, var$6, var$8, $var3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = var$10 + 1 | 0;
+ if (var$10 >= $par1MovingObjectPosition.$worldAccesses.$size0) {
+ $var2 = (3 + (Math.random() * 5.0 | 0) | 0) + (Math.random() * 5.0 | 0) | 0;
+ while ($var2 > 0) {
+ $var3 = nms_EntityXPOrb_getXPSplit($var2);
+ $var2 = $var2 - $var3 | 0;
+ $par1MovingObjectPosition = $this.$worldObj;
+ var$9 = nms_EntityXPOrb__init_0($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, $var3);
+ $var3 = nms_World_spawnEntityInWorld($par1MovingObjectPosition, var$9);
+ var$11 = $par1MovingObjectPosition.$entityList;
+ ju_HashMap_putImpl(var$11.$backingMap, var$9, var$11);
+ if (!$var3) {
+ $par1MovingObjectPosition = $par1MovingObjectPosition.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1MovingObjectPosition.$backingMap, var$9, $par1MovingObjectPosition);
+ }
+ }
+ $this.$isDead = 1;
+ return;
+ }
+ var$11 = $par1MovingObjectPosition.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$10];
+ continue main;
+ }
+ $par1MovingObjectPosition = new jl_IndexOutOfBoundsException;
+ $par1MovingObjectPosition.$suppressionEnabled = 1;
+ $par1MovingObjectPosition.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1MovingObjectPosition);
+ $rt_throw($par1MovingObjectPosition);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1MovingObjectPosition, $var2, var$3, $var3, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr);
+}
+function nms_EntityFireworkRocket() {
+ var a = this; nms_Entity.call(a);
+ a.$fireworkAge = 0;
+ a.$lifetime = 0;
+}
+function nms_EntityFireworkRocket__init_0() {
+ var var_0 = new nms_EntityFireworkRocket();
+ nms_EntityFireworkRocket__init_(var_0);
+ return var_0;
+}
+function nms_EntityFireworkRocket__init_1(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_EntityFireworkRocket();
+ nms_EntityFireworkRocket__init_2(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+function nms_EntityFireworkRocket__init_($this) {
+ nms_Entity__init_0($this);
+ nms_Entity_setSize($this, 0.25, 0.25);
+}
+function nms_EntityFireworkRocket_entityInit($this) {
+ var var$1, var$2, var$3;
+ var$1 = $this.$dataWatcher;
+ var$2 = new nms_WatchableObject;
+ var$3 = null;
+ var$2.$dataValueId = 8;
+ var$2.$watchedObject = var$3;
+ var$2.$objectType = 5;
+ var$2.$watched = 1;
+ ju_HashMap_putImpl(var$1.$watchedObjects, jl_Integer_valueOf(8), var$2);
+ var$1.$isBlank = 0;
+}
+function nms_EntityFireworkRocket_isInRangeToRenderDist($this, $par1) {
+ return $par1 >= 4096.0 ? 0 : 1;
+}
+function nms_EntityFireworkRocket__init_2($this, $par1World, $par2, $par4, $par6, $par8ItemStack) {
+ var $var9, $var10, var$8, $var11, var$10;
+ nms_Entity__init_0($this);
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ $this.$fireworkAge = 0;
+ nms_Entity_setSize($this, 0.25, 0.25);
+ nms_Entity_setPosition($this, $par2, $par4, $par6);
+ $this.$yOffset0 = 0.0;
+ $var9 = 1;
+ if ($par8ItemStack !== null && ($par8ItemStack.$stackTagCompound === null ? 0 : 1)) {
+ nms_DataWatcher_updateObject($this.$dataWatcher, 8, $par8ItemStack);
+ $var10 = $par8ItemStack.$stackTagCompound;
+ $par8ItemStack = $var10.$tagMap;
+ var$8 = jl_String_hashCode($rt_s(1513));
+ if (!(ju_HashMap_findNonNullKeyEntry($par8ItemStack, $rt_s(1513), var$8 & ($par8ItemStack.$elementData.data.length - 1 | 0), var$8) === null ? 0 : 1)) {
+ $var11 = new nms_NBTTagCompound;
+ $var11.$name0 = $rt_s(1513);
+ $var11.$tagMap = ju_HashMap__init_1(16, 0.75);
+ } else {
+ $par8ItemStack = $var10.$tagMap;
+ var$8 = jl_String_hashCode($rt_s(1513));
+ $par1World = ju_HashMap_findNonNullKeyEntry($par8ItemStack, $rt_s(1513), var$8 & ($par8ItemStack.$elementData.data.length - 1 | 0), var$8);
+ $var11 = $par1World === null ? null : $par1World.$value0;
+ }
+ if ($var11 !== null) {
+ $par8ItemStack = $var11.$tagMap;
+ var$8 = jl_String_hashCode($rt_s(1514));
+ if (!(ju_HashMap_findNonNullKeyEntry($par8ItemStack, $rt_s(1514), var$8 & ($par8ItemStack.$elementData.data.length - 1 | 0), var$8) === null ? 0 : 1))
+ var$10 = 0;
+ else {
+ $par8ItemStack = $var11.$tagMap;
+ var$8 = jl_String_hashCode($rt_s(1514));
+ $par1World = ju_HashMap_findNonNullKeyEntry($par8ItemStack, $rt_s(1514), var$8 & ($par8ItemStack.$elementData.data.length - 1 | 0), var$8);
+ var$10 = ($par1World === null ? null : $par1World.$value0).$data0;
+ }
+ $var9 = $var9 + var$10 | 0;
+ }
+ }
+ $this.$motionX = ju_Random_nextGaussian($this.$rand0) * 0.001;
+ $this.$motionZ = ju_Random_nextGaussian($this.$rand0) * 0.001;
+ $this.$motionY = 0.05;
+ $this.$lifetime = ((10 * $var9 | 0) + (Math.random() * 6.0 | 0) | 0) + (Math.random() * 7.0 | 0) | 0;
+}
+function nms_EntityFireworkRocket_setVelocity($this, $par1, $par3, $par5) {
+ var $var7, var$5;
+ $this.$motionX = $par1;
+ $this.$motionY = $par3;
+ $this.$motionZ = $par5;
+ if ($this.$prevRotationPitch === 0.0 && $this.$prevRotationYaw === 0.0) {
+ $var7 = jl_Math_sqrt($par1 * $par1 + $par5 * $par5);
+ var$5 = jl_Math_atan2($par1, $par5) * 180.0 / 3.141592653589793;
+ $this.$rotationYaw = var$5;
+ $this.$prevRotationYaw = var$5;
+ var$5 = jl_Math_atan2($par3, $var7) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = var$5;
+ $this.$prevRotationPitch = var$5;
+ }
+}
+function nms_EntityFireworkRocket_onUpdate($this) {
+ var var$1, var$2, var$3, $var1, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var1 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$lastTickPosX = $this.$posX;
+ $this.$lastTickPosY = $this.$posY;
+ $this.$lastTickPosZ = $this.$posZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_onEntityUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 1.15;
+ $this.$motionZ = $this.$motionZ * 1.15;
+ $this.$motionY = $this.$motionY + 0.04;
+ var$1 = $this.$motionX;
+ var$2 = $this.$motionY;
+ var$3 = $this.$motionZ;
+ $ptr = 2;
+ case 2:
+ nms_Entity_moveEntity($this, var$1, var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = jl_Math_sqrt($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $this.$rotationYaw = jl_Math_atan2($this.$motionX, $this.$motionZ) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = jl_Math_atan2($this.$motionY, $var1) * 180.0 / 3.141592653589793;
+ while ($this.$rotationPitch - $this.$prevRotationPitch < (-180.0)) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch - 360.0;
+ }
+ while ($this.$rotationPitch - $this.$prevRotationPitch >= 180.0) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch + 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw < (-180.0)) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw - 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw >= 180.0) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw + 360.0;
+ }
+ $this.$rotationPitch = $this.$prevRotationPitch + ($this.$rotationPitch - $this.$prevRotationPitch) * 0.20000000298023224;
+ $this.$rotationYaw = $this.$prevRotationYaw + ($this.$rotationYaw - $this.$prevRotationYaw) * 0.20000000298023224;
+ if (!$this.$fireworkAge)
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1515), 3.0, 1.0);
+ $this.$fireworkAge = $this.$fireworkAge + 1 | 0;
+ if ($this.$worldObj.$isRemote && ($this.$fireworkAge % 2 | 0) < 2) {
+ var$5 = $this.$worldObj;
+ var$6 = $rt_s(846);
+ var$2 = $this.$posX;
+ var$3 = $this.$posY - 0.3;
+ var$7 = $this.$posZ;
+ var$8 = ju_Random_nextGaussian($this.$rand0) * 0.05;
+ var$9 = -$this.$motionY * 0.5;
+ var$1 = ju_Random_nextGaussian($this.$rand0) * 0.05;
+ var$10 = 0;
+ if (var$10 < var$5.$worldAccesses.$size0) {
+ var$11 = var$5.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$10];
+ $ptr = 3;
+ continue main;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ }
+ }
+ if (!$this.$worldObj.$isRemote && $this.$fireworkAge > $this.$lifetime)
+ $this.$isDead = 1;
+ return;
+ case 3:
+ nms_RenderGlobal_doSpawnParticle(var$11, var$6, var$2, var$3, var$7, var$8, var$9, var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = var$10 + 1 | 0;
+ if (var$10 >= var$5.$worldAccesses.$size0) {
+ if (!$this.$worldObj.$isRemote && $this.$fireworkAge > $this.$lifetime)
+ $this.$isDead = 1;
+ return;
+ }
+ var$11 = var$5.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$10];
+ continue main;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, $var1, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr);
+}
+function nms_EntityFireworkRocket_handleHealthUpdate($this, $par1) {
+ var $var2, $var3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11;
+ if ($par1 == 17 && $this.$worldObj.$isRemote) {
+ $var2 = nms_DataWatcher_getWatchableObjectItemStack($this.$dataWatcher, 8);
+ $var3 = null;
+ if ($var2 !== null && ($var2.$stackTagCompound === null ? 0 : 1)) {
+ var$4 = $var2.$stackTagCompound;
+ $var3 = var$4.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1513));
+ if (!(ju_HashMap_findNonNullKeyEntry($var3, $rt_s(1513), var$5 & ($var3.$elementData.data.length - 1 | 0), var$5) === null ? 0 : 1)) {
+ $var3 = new nms_NBTTagCompound;
+ $var3.$name0 = $rt_s(1513);
+ $var3.$tagMap = ju_HashMap__init_1(16, 0.75);
+ } else {
+ $var3 = var$4.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1513));
+ $var2 = ju_HashMap_findNonNullKeyEntry($var3, $rt_s(1513), var$5 & ($var3.$elementData.data.length - 1 | 0), var$5);
+ $var3 = $var2 === null ? null : $var2.$value0;
+ }
+ }
+ $var2 = $this.$worldObj;
+ var$6 = $this.$posX;
+ var$7 = $this.$posY;
+ var$8 = $this.$posZ;
+ var$9 = $this.$motionX;
+ var$10 = $this.$motionY;
+ var$11 = $this.$motionZ;
+ nms_EffectRenderer_addEffect($var2.$mc11.$effectRenderer, nms_EntityFireworkStarterFX__init_($var2, var$6, var$7, var$8, var$9, var$10, var$11, $var2.$mc11.$effectRenderer, $var3));
+ }
+}
+function nms_EntityFireworkRocket_getShadowSize($this) {
+ return 0.0;
+}
+function nms_EntityFireworkRocket_getBrightnessForRender($this, $par1) {
+ return nms_Entity_getBrightnessForRender($this, $par1);
+}
+function nms_EntityFireworkRocket_canAttackWithItem($this) {
+ return 0;
+}
+function nms_EntityFireball() {
+ var a = this; nms_Entity.call(a);
+ a.$xTile1 = 0;
+ a.$yTile1 = 0;
+ a.$zTile1 = 0;
+ a.$inTile1 = 0;
+ a.$inGround1 = 0;
+ a.$shootingEntity0 = null;
+ a.$ticksAlive = 0;
+ a.$ticksInAir1 = 0;
+ a.$accelerationX = 0.0;
+ a.$accelerationY = 0.0;
+ a.$accelerationZ = 0.0;
+}
+function nms_EntityFireball__init_0() {
+ var var_0 = new nms_EntityFireball();
+ nms_EntityFireball__init_1(var_0);
+ return var_0;
+}
+function nms_EntityFireball__init_2(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntityFireball();
+ nms_EntityFireball__init_3(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+function nms_EntityFireball__init_4(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_EntityFireball();
+ nms_EntityFireball__init_(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+function nms_EntityFireball__init_1($this) {
+ nms_Entity__init_0($this);
+ $this.$xTile1 = (-1);
+ $this.$yTile1 = (-1);
+ $this.$zTile1 = (-1);
+ $this.$inTile1 = 0;
+ $this.$inGround1 = 0;
+ $this.$ticksInAir1 = 0;
+ nms_Entity_setSize($this, 1.0, 1.0);
+}
+function nms_EntityFireball_entityInit($this) {
+ return;
+}
+function nms_EntityFireball_isInRangeToRenderDist($this, $par1) {
+ var var$2, $var3;
+ var$2 = $this.$boundingBox;
+ $var3 = (var$2.$maxX - var$2.$minX + var$2.$maxY - var$2.$minY + var$2.$maxZ - var$2.$minZ) / 3.0 * 4.0 * 64.0;
+ return $par1 >= $var3 * $var3 ? 0 : 1;
+}
+function nms_EntityFireball__init_3($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ var $var14;
+ nms_Entity__init_0($this);
+ $this.$xTile1 = (-1);
+ $this.$yTile1 = (-1);
+ $this.$zTile1 = (-1);
+ $this.$inTile1 = 0;
+ $this.$inGround1 = 0;
+ $this.$ticksInAir1 = 0;
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ nms_Entity_setSize($this, 1.0, 1.0);
+ nms_Entity_setLocationAndAngles($this, $par2, $par4, $par6, $this.$rotationYaw, $this.$rotationPitch);
+ nms_Entity_setPosition($this, $par2, $par4, $par6);
+ $var14 = jl_Math_sqrt($par8 * $par8 + $par10 * $par10 + $par12 * $par12);
+ $this.$accelerationX = $par8 / $var14 * 0.1;
+ $this.$accelerationY = $par10 / $var14 * 0.1;
+ $this.$accelerationZ = $par12 / $var14 * 0.1;
+}
+function nms_EntityFireball__init_($this, $par1World, $par2EntityLiving, $par3, $par5, $par7) {
+ var $var9;
+ nms_Entity__init_0($this);
+ $this.$xTile1 = (-1);
+ $this.$yTile1 = (-1);
+ $this.$zTile1 = (-1);
+ $this.$inTile1 = 0;
+ $this.$inGround1 = 0;
+ $this.$ticksInAir1 = 0;
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ $this.$shootingEntity0 = $par2EntityLiving;
+ nms_Entity_setSize($this, 1.0, 1.0);
+ nms_Entity_setLocationAndAngles($this, $par2EntityLiving.$posX, $par2EntityLiving.$posY, $par2EntityLiving.$posZ, $par2EntityLiving.$rotationYaw, $par2EntityLiving.$rotationPitch);
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $this.$yOffset0 = 0.0;
+ $this.$motionZ = 0.0;
+ $this.$motionY = 0.0;
+ $this.$motionX = 0.0;
+ $par3 = $par3 + ju_Random_nextGaussian($this.$rand0) * 0.4;
+ $par5 = $par5 + ju_Random_nextGaussian($this.$rand0) * 0.4;
+ $par7 = $par7 + ju_Random_nextGaussian($this.$rand0) * 0.4;
+ $var9 = jl_Math_sqrt($par3 * $par3 + $par5 * $par5 + $par7 * $par7);
+ $this.$accelerationX = $par3 / $var9 * 0.1;
+ $this.$accelerationY = $par5 / $var9 * 0.1;
+ $this.$accelerationZ = $par7 / $var9 * 0.1;
+}
+function nms_EntityFireball_onUpdate($this) {
+ var $var15, $var2, $var3, $var4, $var5, $var6, $var8, $var9, $var12, $var13, $var16, $var17, $var18, var$14, var$15, var$16, var$17, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();$var18 = $thread.pop();$var17 = $thread.pop();$var16 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var15 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if (!$this.$worldObj.$isRemote) {
+ if ($this.$shootingEntity0 !== null && $this.$shootingEntity0.$isDead)
+ break a;
+ if (!nms_World_blockExists($this.$worldObj, $this.$posX | 0, $this.$posY | 0, $this.$posZ | 0))
+ break a;
+ }
+ $ptr = 1;
+ continue main;
+ }
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_Entity_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Entity_setFire($this, 1);
+ if (!$this.$inGround1)
+ $this.$ticksInAir1 = $this.$ticksInAir1 + 1 | 0;
+ else {
+ if (nms_World_getBlockId($this.$worldObj, $this.$xTile1, $this.$yTile1, $this.$zTile1) == $this.$inTile1) {
+ $this.$ticksAlive = $this.$ticksAlive + 1 | 0;
+ if ($this.$ticksAlive != 600)
+ return;
+ $ptr = 3;
+ continue main;
+ }
+ $this.$inGround1 = 0;
+ $this.$motionX = $this.$motionX * ju_Random_nextFloat($this.$rand0) * 0.20000000298023224;
+ $this.$motionY = $this.$motionY * ju_Random_nextFloat($this.$rand0) * 0.20000000298023224;
+ $this.$motionZ = $this.$motionZ * ju_Random_nextFloat($this.$rand0) * 0.20000000298023224;
+ $this.$ticksAlive = 0;
+ $this.$ticksInAir1 = 0;
+ }
+ $var15 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$posX, $this.$posY, $this.$posZ);
+ $var2 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$posX + $this.$motionX, $this.$posY + $this.$motionY, $this.$posZ + $this.$motionZ);
+ $var3 = nms_World_rayTraceBlocks($this.$worldObj, $var15, $var2);
+ $var15 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$posX, $this.$posY, $this.$posZ);
+ $var2 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$posX + $this.$motionX, $this.$posY + $this.$motionY, $this.$posZ + $this.$motionZ);
+ if ($var3 !== null)
+ $var2 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $var3.$hitVec.$xCoord, $var3.$hitVec.$yCoord, $var3.$hitVec.$zCoord);
+ $var4 = null;
+ $var5 = nms_World_getEntitiesWithinAABBExcludingEntity0($this.$worldObj, $this, nms_AxisAlignedBB_expand(nms_AxisAlignedBB_addCoord($this.$boundingBox, $this.$motionX, $this.$motionY, $this.$motionZ), 1.0, 1.0, 1.0));
+ $var6 = 0.0;
+ $var8 = 0;
+ while ($var8 < ju_ArrayList_size($var5)) {
+ $var9 = ju_ArrayList_get($var5, $var8);
+ if ($var9.$canBeCollidedWith() && !($var9.$isEntityEqual($this.$shootingEntity0) && $this.$ticksInAir1 < 25)) {
+ $var12 = nms_AxisAlignedBB_calculateIntercept(nms_AxisAlignedBB_expand($var9.$boundingBox, 0.30000001192092896, 0.30000001192092896, 0.30000001192092896), $var15, $var2);
+ if ($var12 !== null) {
+ $var13 = nms_Vec3_distanceTo($var15, $var12.$hitVec);
+ if (!($var13 >= $var6 && $var6 !== 0.0)) {
+ $var4 = $var9;
+ $var6 = $var13;
+ }
+ }
+ }
+ $var8 = $var8 + 1 | 0;
+ }
+ if ($var4 !== null)
+ $var3 = nms_MovingObjectPosition__init_0($var4);
+ if ($var3 !== null) {
+ $ptr = 4;
+ continue main;
+ }
+ $this.$posX = $this.$posX + $this.$motionX;
+ $this.$posY = $this.$posY + $this.$motionY;
+ $this.$posZ = $this.$posZ + $this.$motionZ;
+ $var16 = nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $this.$rotationYaw = jl_Math_atan2($this.$motionZ, $this.$motionX) * 180.0 / 3.141592653589793 + 90.0;
+ $this.$rotationPitch = jl_Math_atan2($var16, $this.$motionY) * 180.0 / 3.141592653589793 - 90.0;
+ while ($this.$rotationPitch - $this.$prevRotationPitch < (-180.0)) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch - 360.0;
+ }
+ while ($this.$rotationPitch - $this.$prevRotationPitch >= 180.0) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch + 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw < (-180.0)) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw - 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw >= 180.0) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw + 360.0;
+ }
+ $this.$rotationPitch = $this.$prevRotationPitch + ($this.$rotationPitch - $this.$prevRotationPitch) * 0.20000000298023224;
+ $this.$rotationYaw = $this.$prevRotationYaw + ($this.$rotationYaw - $this.$prevRotationYaw) * 0.20000000298023224;
+ $var17 = $this.$getMotionFactor();
+ if (nms_Entity_isInWater($this)) {
+ $var18 = 0;
+ if ($var18 < 4) {
+ $var15 = $this.$worldObj;
+ $var2 = $rt_s(680);
+ $var6 = $this.$posX - $this.$motionX * 0.25;
+ $var13 = $this.$posY - $this.$motionY * 0.25;
+ var$14 = $this.$posZ - $this.$motionZ * 0.25;
+ var$15 = $this.$motionX;
+ var$16 = $this.$motionY;
+ var$17 = $this.$motionZ;
+ $ptr = 6;
+ continue main;
+ }
+ $var17 = 0.800000011920929;
+ }
+ $this.$motionX = $this.$motionX + $this.$accelerationX;
+ $this.$motionY = $this.$motionY + $this.$accelerationY;
+ $this.$motionZ = $this.$motionZ + $this.$accelerationZ;
+ $var6 = $this.$motionX;
+ $var13 = $var17;
+ $this.$motionX = $var6 * $var13;
+ $this.$motionY = $this.$motionY * $var13;
+ $this.$motionZ = $this.$motionZ * $var13;
+ $var15 = $this.$worldObj;
+ $var2 = $rt_s(852);
+ var$15 = $this.$posX;
+ var$16 = $this.$posY + 0.5;
+ var$17 = $this.$posZ;
+ $var6 = 0.0;
+ $var13 = 0.0;
+ var$14 = 0.0;
+ $ptr = 5;
+ continue main;
+ case 2:
+ nms_Entity_setDead($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_Entity_setDead($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ $this.$onImpact($var3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$posX = $this.$posX + $this.$motionX;
+ $this.$posY = $this.$posY + $this.$motionY;
+ $this.$posZ = $this.$posZ + $this.$motionZ;
+ $var16 = nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $this.$rotationYaw = jl_Math_atan2($this.$motionZ, $this.$motionX) * 180.0 / 3.141592653589793 + 90.0;
+ $this.$rotationPitch = jl_Math_atan2($var16, $this.$motionY) * 180.0 / 3.141592653589793 - 90.0;
+ while ($this.$rotationPitch - $this.$prevRotationPitch < (-180.0)) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch - 360.0;
+ }
+ while ($this.$rotationPitch - $this.$prevRotationPitch >= 180.0) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch + 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw < (-180.0)) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw - 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw >= 180.0) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw + 360.0;
+ }
+ $this.$rotationPitch = $this.$prevRotationPitch + ($this.$rotationPitch - $this.$prevRotationPitch) * 0.20000000298023224;
+ $this.$rotationYaw = $this.$prevRotationYaw + ($this.$rotationYaw - $this.$prevRotationYaw) * 0.20000000298023224;
+ $var17 = $this.$getMotionFactor();
+ if (nms_Entity_isInWater($this)) {
+ $var18 = 0;
+ if ($var18 < 4) {
+ $var15 = $this.$worldObj;
+ $var2 = $rt_s(680);
+ $var6 = $this.$posX - $this.$motionX * 0.25;
+ $var13 = $this.$posY - $this.$motionY * 0.25;
+ var$14 = $this.$posZ - $this.$motionZ * 0.25;
+ var$15 = $this.$motionX;
+ var$16 = $this.$motionY;
+ var$17 = $this.$motionZ;
+ $ptr = 6;
+ continue main;
+ }
+ $var17 = 0.800000011920929;
+ }
+ $this.$motionX = $this.$motionX + $this.$accelerationX;
+ $this.$motionY = $this.$motionY + $this.$accelerationY;
+ $this.$motionZ = $this.$motionZ + $this.$accelerationZ;
+ $var6 = $this.$motionX;
+ $var13 = $var17;
+ $this.$motionX = $var6 * $var13;
+ $this.$motionY = $this.$motionY * $var13;
+ $this.$motionZ = $this.$motionZ * $var13;
+ $var15 = $this.$worldObj;
+ $var2 = $rt_s(852);
+ var$15 = $this.$posX;
+ var$16 = $this.$posY + 0.5;
+ var$17 = $this.$posZ;
+ $var6 = 0.0;
+ $var13 = 0.0;
+ var$14 = 0.0;
+ $ptr = 5;
+ case 5:
+ nms_World_spawnParticle($var15, $var2, var$15, var$16, var$17, $var6, $var13, var$14);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ return;
+ case 6:
+ nms_World_spawnParticle($var15, $var2, $var6, $var13, var$14, var$15, var$16, var$17);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var18 = $var18 + 1 | 0;
+ if ($var18 < 4) {
+ $var15 = $this.$worldObj;
+ $var2 = $rt_s(680);
+ $var6 = $this.$posX - $this.$motionX * 0.25;
+ $var13 = $this.$posY - $this.$motionY * 0.25;
+ var$14 = $this.$posZ - $this.$motionZ * 0.25;
+ var$15 = $this.$motionX;
+ var$16 = $this.$motionY;
+ var$17 = $this.$motionZ;
+ continue main;
+ }
+ $this.$motionX = $this.$motionX + $this.$accelerationX;
+ $this.$motionY = $this.$motionY + $this.$accelerationY;
+ $this.$motionZ = $this.$motionZ + $this.$accelerationZ;
+ $var6 = $this.$motionX;
+ $var13 = 0.800000011920929;
+ $this.$motionX = $var6 * $var13;
+ $this.$motionY = $this.$motionY * $var13;
+ $this.$motionZ = $this.$motionZ * $var13;
+ $var15 = $this.$worldObj;
+ $var2 = $rt_s(852);
+ var$15 = $this.$posX;
+ var$16 = $this.$posY + 0.5;
+ var$17 = $this.$posZ;
+ $var6 = 0.0;
+ $var13 = 0.0;
+ var$14 = 0.0;
+ $ptr = 5;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var15, $var2, $var3, $var4, $var5, $var6, $var8, $var9, $var12, $var13, $var16, $var17, $var18, var$14, var$15, var$16, var$17, $ptr);
+}
+function nms_EntityFireball_getMotionFactor($this) {
+ return 0.949999988079071;
+}
+function nms_EntityFireball_canBeCollidedWith($this) {
+ return 1;
+}
+function nms_EntityFireball_getCollisionBorderSize($this) {
+ return 1.0;
+}
+function nms_EntityFireball_attackEntityFrom($this, $par1DamageSource, $par2) {
+ var $var3;
+ if ($this.$invulnerable)
+ return 0;
+ $this.$velocityChanged = 1;
+ if ($par1DamageSource.$getEntity() === null)
+ return 0;
+ $var3 = $par1DamageSource.$getEntity().$getLookVec();
+ if ($var3 !== null) {
+ $this.$motionX = $var3.$xCoord;
+ $this.$motionY = $var3.$yCoord;
+ $this.$motionZ = $var3.$zCoord;
+ $this.$accelerationX = $this.$motionX * 0.1;
+ $this.$accelerationY = $this.$motionY * 0.1;
+ $this.$accelerationZ = $this.$motionZ * 0.1;
+ }
+ if ($par1DamageSource.$getEntity() instanceof nms_EntityLiving)
+ $this.$shootingEntity0 = $par1DamageSource.$getEntity();
+ return 1;
+}
+function nms_EntityFireball_getShadowSize($this) {
+ return 0.0;
+}
+function nms_EntityFireball_getBrightnessForRender($this, $par1) {
+ return 15728880;
+}
+function nms_EntityLargeFireball() {
+ nms_EntityFireball.call(this);
+ this.$field_92057_e = 0;
+}
+function nms_EntityLargeFireball__init_1() {
+ var var_0 = new nms_EntityLargeFireball();
+ nms_EntityLargeFireball__init_(var_0);
+ return var_0;
+}
+function nms_EntityLargeFireball__init_2(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntityLargeFireball();
+ nms_EntityLargeFireball__init_3(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+function nms_EntityLargeFireball__init_0(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_EntityLargeFireball();
+ nms_EntityLargeFireball__init_4(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+function nms_EntityLargeFireball__init_($this) {
+ nms_EntityFireball__init_1($this);
+ $this.$field_92057_e = 1;
+}
+function nms_EntityLargeFireball__init_3($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ nms_EntityFireball__init_3($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12);
+ $this.$field_92057_e = 1;
+}
+function nms_EntityLargeFireball__init_4($this, $par1World, $par2EntityLiving, $par3, $par5, $par7) {
+ nms_EntityFireball__init_($this, $par1World, $par2EntityLiving, $par3, $par5, $par7);
+ $this.$field_92057_e = 1;
+}
+function nms_EntityLargeFireball_onImpact($this, $par1MovingObjectPosition) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1MovingObjectPosition = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$worldObj.$isRemote)
+ return;
+ if ($par1MovingObjectPosition.$entityHit === null) {
+ var$2 = $this.$worldObj;
+ var$3 = null;
+ var$4 = $this.$posX;
+ var$5 = $this.$posY;
+ var$6 = $this.$posZ;
+ var$7 = $this.$field_92057_e;
+ var$8 = nms_GameRules_getGameRuleBooleanValue($this.$worldObj.$worldInfo.$theGameRules, $rt_s(701));
+ $par1MovingObjectPosition = nms_Explosion__init_(var$2, var$3, var$4, var$5, var$6, var$7);
+ $par1MovingObjectPosition.$isFlaming = 1;
+ $par1MovingObjectPosition.$isSmoking = var$8;
+ $ptr = 1;
+ continue main;
+ }
+ $par1MovingObjectPosition = $par1MovingObjectPosition.$entityHit;
+ var$2 = $this.$shootingEntity0;
+ if (var$2 !== null) {
+ var$9 = new nms_EntityDamageSourceIndirect;
+ var$9.$isUnblockable = 0;
+ var$9.$isDamageAllowedInCreativeMode = 0;
+ var$9.$hungerDamage = 0.30000001192092896;
+ var$9.$magicDamage = 0;
+ var$9.$explosion = 0;
+ var$9.$damageType = $rt_s(1298);
+ var$9.$damageSourceEntity = $this;
+ var$9.$indirectEntity = var$2;
+ var$9.$fireDamage = 1;
+ var$9.$projectile = 1;
+ } else {
+ var$9 = new nms_EntityDamageSourceIndirect;
+ var$9.$isUnblockable = 0;
+ var$9.$isDamageAllowedInCreativeMode = 0;
+ var$9.$hungerDamage = 0.30000001192092896;
+ var$9.$magicDamage = 0;
+ var$9.$explosion = 0;
+ var$9.$damageType = $rt_s(1516);
+ var$9.$damageSourceEntity = $this;
+ var$9.$indirectEntity = $this;
+ var$9.$fireDamage = 1;
+ var$9.$projectile = 1;
+ }
+ var$10 = 6;
+ $ptr = 3;
+ continue main;
+ case 1:
+ nms_Explosion_doExplosionA($par1MovingObjectPosition);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = 1;
+ $ptr = 2;
+ case 2:
+ nms_Explosion_doExplosionB($par1MovingObjectPosition, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$isDead = 1;
+ return;
+ case 3:
+ $par1MovingObjectPosition.$attackEntityFrom(var$9, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = $this.$worldObj;
+ var$3 = null;
+ var$4 = $this.$posX;
+ var$5 = $this.$posY;
+ var$6 = $this.$posZ;
+ var$7 = $this.$field_92057_e;
+ var$8 = nms_GameRules_getGameRuleBooleanValue($this.$worldObj.$worldInfo.$theGameRules, $rt_s(701));
+ $par1MovingObjectPosition = nms_Explosion__init_(var$2, var$3, var$4, var$5, var$6, var$7);
+ $par1MovingObjectPosition.$isFlaming = 1;
+ $par1MovingObjectPosition.$isSmoking = var$8;
+ $ptr = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1MovingObjectPosition, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, $ptr);
+}
+function nms_RenderFireball() {
+ nms_Render.call(this);
+ this.$field_77002_a = 0.0;
+}
+var nms_RenderFireball_tex = null;
+function nms_RenderFireball__init_(var_0) {
+ var var_1 = new nms_RenderFireball();
+ nms_RenderFireball__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_RenderFireball__init_0($this, $par1) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$field_77002_a = $par1;
+}
+function nms_RenderFireball_doRenderFireball($this, $par1EntityFireball, $par2, $par4, $par6, $par8, $par9) {
+ var $var10, $var11, $var12, var$10, $var13, $var14, $var15, $var16, var$15;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par8 = $par2;
+ $par9 = $par4;
+ $var10 = $par6;
+ $par1EntityFireball = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityFireball.$x = $par8;
+ $par1EntityFireball.$y = $par9;
+ $par1EntityFireball.$z = $var10;
+ $par1EntityFireball = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1EntityFireball, $par1EntityFireball);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $var11 = new ji_PrintStream;
+ $var11.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityFireball = new jl_StringBuilder;
+ $par1EntityFireball.$buffer = $rt_createCharArray(16);
+ $var11.$sb = $par1EntityFireball;
+ $var11.$buffer0 = $rt_createCharArray(32);
+ $var11.$autoFlush = 0;
+ $par1EntityFireball = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityFireball, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var11.$charset = $par1EntityFireball;
+ jl_System_errCache = $var11;
+ }
+ $var12 = jl_System_errCache;
+ $var11 = $var12.$sb;
+ jl_AbstractStringBuilder_insert($var11, $var11.$length, $rt_s(220));
+ var$10 = $var11.$length;
+ jl_AbstractStringBuilder_insertSpace($var11, var$10, var$10 + 1 | 0);
+ $var11.$buffer.data[var$10] = 10;
+ ji_PrintStream_printSB($var12);
+ }
+ nleg_EaglerAdapterGL30_glEnable(41);
+ $par8 = $this.$field_77002_a / 1.0;
+ $par1EntityFireball = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityFireball.$x = $par8;
+ $par1EntityFireball.$y = $par8;
+ $par1EntityFireball.$z = $par8;
+ $par1EntityFireball = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityFireball, $par1EntityFireball);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $var11 = new ji_PrintStream;
+ $var11.$out = new jl_ConsoleOutputStreamStderr;
+ $par1EntityFireball = new jl_StringBuilder;
+ $par1EntityFireball.$buffer = $rt_createCharArray(16);
+ $var11.$sb = $par1EntityFireball;
+ $var11.$buffer0 = $rt_createCharArray(32);
+ $var11.$autoFlush = 0;
+ $par1EntityFireball = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1EntityFireball, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var11.$charset = $par1EntityFireball;
+ jl_System_errCache = $var11;
+ }
+ $var12 = jl_System_errCache;
+ $var11 = $var12.$sb;
+ jl_AbstractStringBuilder_insert($var11, $var11.$length, $rt_s(220));
+ var$10 = $var11.$length;
+ jl_AbstractStringBuilder_insertSpace($var11, var$10, var$10 + 1 | 0);
+ $var11.$buffer.data[var$10] = 10;
+ ji_PrintStream_printSB($var12);
+ }
+ nms_Item_$callClinit();
+ $var11 = nms_Item_fireballCharge.$getIconFromDamage(0);
+ nle_TextureLocation_bindTexture(nms_RenderFireball_tex);
+ nlea_Tessellator_$callClinit();
+ $var12 = nlea_Tessellator_instance;
+ $var13 = $var11.$getMinU();
+ $var14 = $var11.$getMaxU();
+ $var15 = $var11.$getMinV();
+ $var16 = $var11.$getMaxV();
+ nleg_EaglerAdapterGL30_glRotatef(180.0 - $this.$renderManager.$playerViewY, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef( -$this.$renderManager.$playerViewX, 1.0, 0.0, 0.0);
+ nlea_Tessellator_startDrawing($var12, 98);
+ nlea_Tessellator_setNormal($var12, 0.0, 1.0, 0.0);
+ $par6 = $var13;
+ var$15 = $var16;
+ $var12.$hasTexture = 1;
+ $par9 = $par6;
+ $var12.$textureU = $par9;
+ $var10 = var$15;
+ $var12.$textureV = $var10;
+ nlea_Tessellator_addVertex($var12, (-0.5), (-0.25), 0.0);
+ var$15 = $var14;
+ $var12.$hasTexture = 1;
+ $par8 = var$15;
+ $var12.$textureU = $par8;
+ $var12.$textureV = $var10;
+ nlea_Tessellator_addVertex($var12, 0.5, (-0.25), 0.0);
+ var$15 = $var15;
+ $var12.$hasTexture = 1;
+ $var12.$textureU = $par8;
+ $par8 = var$15;
+ $var12.$textureV = $par8;
+ nlea_Tessellator_addVertex($var12, 0.5, 0.75, 0.0);
+ $var12.$hasTexture = 1;
+ $var12.$textureU = $par9;
+ $var12.$textureV = $par8;
+ nlea_Tessellator_addVertex($var12, (-0.5), 0.75, 0.0);
+ nlea_Tessellator_draw($var12);
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+}
+function nms_RenderFireball_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ nms_RenderFireball_doRenderFireball($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+}
+function nms_RenderFireball__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(647);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderFireball_tex = var$1;
+}
+function nms_EntitySmallFireball() {
+ nms_EntityFireball.call(this);
+}
+function nms_EntitySmallFireball__init_0() {
+ var var_0 = new nms_EntitySmallFireball();
+ nms_EntitySmallFireball__init_(var_0);
+ return var_0;
+}
+function nms_EntitySmallFireball__init_1(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntitySmallFireball();
+ nms_EntitySmallFireball__init_2(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+function nms_EntitySmallFireball__init_($this) {
+ nms_EntityFireball__init_1($this);
+ nms_Entity_setSize($this, 0.3125, 0.3125);
+}
+function nms_EntitySmallFireball__init_2($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ nms_EntityFireball__init_3($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12);
+ nms_Entity_setSize($this, 0.3125, 0.3125);
+}
+function nms_EntitySmallFireball_onImpact($this, $par1MovingObjectPosition) {
+ var var$2, var$3, var$4, $var2, $var3, $var4, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1MovingObjectPosition = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$worldObj.$isRemote) {
+ a: {
+ if ($par1MovingObjectPosition.$entityHit !== null) {
+ if ($par1MovingObjectPosition.$entityHit.$isImmuneToFire)
+ break a;
+ var$2 = $par1MovingObjectPosition.$entityHit;
+ var$3 = $this.$shootingEntity0;
+ if (var$3 !== null) {
+ var$4 = new nms_EntityDamageSourceIndirect;
+ var$4.$isUnblockable = 0;
+ var$4.$isDamageAllowedInCreativeMode = 0;
+ var$4.$hungerDamage = 0.30000001192092896;
+ var$4.$magicDamage = 0;
+ var$4.$explosion = 0;
+ var$4.$damageType = $rt_s(1298);
+ var$4.$damageSourceEntity = $this;
+ var$4.$indirectEntity = var$3;
+ var$4.$fireDamage = 1;
+ var$4.$projectile = 1;
+ } else {
+ var$4 = new nms_EntityDamageSourceIndirect;
+ var$4.$isUnblockable = 0;
+ var$4.$isDamageAllowedInCreativeMode = 0;
+ var$4.$hungerDamage = 0.30000001192092896;
+ var$4.$magicDamage = 0;
+ var$4.$explosion = 0;
+ var$4.$damageType = $rt_s(1516);
+ var$4.$damageSourceEntity = $this;
+ var$4.$indirectEntity = $this;
+ var$4.$fireDamage = 1;
+ var$4.$projectile = 1;
+ }
+ $var2 = 5;
+ $ptr = 1;
+ continue main;
+ }
+ b: {
+ $var2 = $par1MovingObjectPosition.$blockX;
+ $var3 = $par1MovingObjectPosition.$blockY;
+ $var4 = $par1MovingObjectPosition.$blockZ;
+ switch ($par1MovingObjectPosition.$sideHit) {
+ case 0:
+ $var3 = $var3 + (-1) | 0;
+ break b;
+ case 1:
+ $var3 = $var3 + 1 | 0;
+ break b;
+ case 2:
+ $var4 = $var4 + (-1) | 0;
+ break b;
+ case 3:
+ $var4 = $var4 + 1 | 0;
+ break b;
+ case 4:
+ $var2 = $var2 + (-1) | 0;
+ break b;
+ case 5:
+ $var2 = $var2 + 1 | 0;
+ break b;
+ default:
+ }
+ }
+ if (nms_World_getBlockId($this.$worldObj, $var2, $var3, $var4) ? 0 : 1) {
+ var$2 = $this.$worldObj;
+ nms_Block_$callClinit();
+ var$8 = nms_Block_fire.$blockID;
+ var$9 = 0;
+ var$10 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ $this.$isDead = 1;
+ }
+ return;
+ case 1:
+ $tmp = var$2.$attackEntityFrom(var$4, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = $tmp;
+ if ($var2) {
+ $par1MovingObjectPosition = $par1MovingObjectPosition.$entityHit;
+ $var2 = nms_EnchantmentProtection_func_92093_a($par1MovingObjectPosition, 100);
+ if ($par1MovingObjectPosition.$fire < $var2)
+ $par1MovingObjectPosition.$fire = $var2;
+ }
+ $this.$isDead = 1;
+ return;
+ case 2:
+ nms_World_setBlock(var$2, $var2, $var3, $var4, var$8, var$9, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$isDead = 1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1MovingObjectPosition, var$2, var$3, var$4, $var2, $var3, $var4, var$8, var$9, var$10, $ptr);
+}
+function nms_EntitySmallFireball_canBeCollidedWith($this) {
+ return 0;
+}
+function nms_EntitySmallFireball_attackEntityFrom($this, $par1DamageSource, $par2) {
+ return 0;
+}
+function nms_EntityWitherSkull() {
+ nms_EntityFireball.call(this);
+}
+function nms_EntityWitherSkull__init_0() {
+ var var_0 = new nms_EntityWitherSkull();
+ nms_EntityWitherSkull__init_(var_0);
+ return var_0;
+}
+function nms_EntityWitherSkull__init_1(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntityWitherSkull();
+ nms_EntityWitherSkull__init_2(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+function nms_EntityWitherSkull__init_($this) {
+ nms_EntityFireball__init_1($this);
+ nms_Entity_setSize($this, 0.3125, 0.3125);
+}
+function nms_EntityWitherSkull_getMotionFactor($this) {
+ return (nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 10) != 1 ? 0 : 1) ? 0.7300000190734863 : 0.949999988079071;
+}
+function nms_EntityWitherSkull__init_2($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ nms_EntityFireball__init_3($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12);
+ nms_Entity_setSize($this, 0.3125, 0.3125);
+}
+function nms_EntityWitherSkull_isBurning($this) {
+ return 0;
+}
+function nms_EntityWitherSkull_func_82146_a($this, $par1Explosion, $par2World, $par3, $par4, $par5, $par6Block) {
+ var $var7;
+ $var7 = $par6Block.$getExplosionResistance($this);
+ $par3 = nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 10) != 1 ? 0 : 1;
+ if ($par3 && $par6Block !== nms_Block_bedrock && $par6Block !== nms_Block_endPortal && $par6Block !== nms_Block_endPortalFrame && 0.800000011920929 < $var7)
+ $var7 = 0.800000011920929;
+ return $var7;
+}
+function nms_EntityWitherSkull_onImpact($this, $par1MovingObjectPosition) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, $var2, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();$var2 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1MovingObjectPosition = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$worldObj.$isRemote)
+ return;
+ if ($par1MovingObjectPosition.$entityHit === null) {
+ var$2 = $this.$worldObj;
+ var$3 = $this.$posX;
+ var$4 = $this.$posY;
+ var$5 = $this.$posZ;
+ var$6 = nms_GameRules_getGameRuleBooleanValue($this.$worldObj.$worldInfo.$theGameRules, $rt_s(701));
+ $par1MovingObjectPosition = nms_Explosion__init_(var$2, $this, var$3, var$4, var$5, 1.0);
+ $par1MovingObjectPosition.$isFlaming = 0;
+ $par1MovingObjectPosition.$isSmoking = var$6;
+ $ptr = 1;
+ continue main;
+ }
+ if ($this.$shootingEntity0 === null) {
+ var$2 = $par1MovingObjectPosition.$entityHit;
+ var$7 = nms_DamageSource_magic;
+ $var2 = 5;
+ $ptr = 3;
+ continue main;
+ }
+ var$2 = $par1MovingObjectPosition.$entityHit;
+ var$7 = $this.$shootingEntity0;
+ var$9 = new nms_EntityDamageSource;
+ var$9.$isUnblockable = 0;
+ var$9.$isDamageAllowedInCreativeMode = 0;
+ var$9.$hungerDamage = 0.30000001192092896;
+ var$9.$magicDamage = 0;
+ var$9.$explosion = 0;
+ var$9.$damageType = $rt_s(1181);
+ var$9.$damageSourceEntity = var$7;
+ $var2 = 8;
+ $ptr = 4;
+ continue main;
+ case 1:
+ nms_Explosion_doExplosionA($par1MovingObjectPosition);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = 1;
+ $ptr = 2;
+ case 2:
+ nms_Explosion_doExplosionB($par1MovingObjectPosition, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$isDead = 1;
+ return;
+ case 3:
+ var$2.$attackEntityFrom(var$7, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1MovingObjectPosition.$entityHit instanceof nms_EntityLiving) {
+ $var2 = 0;
+ if ($this.$worldObj.$difficultySetting > 1) {
+ if ($this.$worldObj.$difficultySetting == 2)
+ $var2 = 10;
+ else if ($this.$worldObj.$difficultySetting == 3)
+ $var2 = 40;
+ }
+ if ($var2 > 0) {
+ var$2 = $par1MovingObjectPosition.$entityHit;
+ var$7 = new nms_PotionEffect;
+ var$6 = nms_Potion_wither.$id3;
+ $var2 = 20 * $var2 | 0;
+ var$7.$potionID = var$6;
+ var$7.$duration = $var2;
+ var$7.$amplifier = 1;
+ var$7.$isAmbient = 0;
+ var$2.$addPotionEffect(var$7);
+ }
+ }
+ var$2 = $this.$worldObj;
+ var$3 = $this.$posX;
+ var$4 = $this.$posY;
+ var$5 = $this.$posZ;
+ var$6 = nms_GameRules_getGameRuleBooleanValue($this.$worldObj.$worldInfo.$theGameRules, $rt_s(701));
+ $par1MovingObjectPosition = nms_Explosion__init_(var$2, $this, var$3, var$4, var$5, 1.0);
+ $par1MovingObjectPosition.$isFlaming = 0;
+ $par1MovingObjectPosition.$isSmoking = var$6;
+ $ptr = 1;
+ continue main;
+ case 4:
+ $tmp = var$2.$attackEntityFrom(var$9, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = $tmp;
+ if ($var2 && !$par1MovingObjectPosition.$entityHit.$isEntityAlive())
+ $this.$shootingEntity0.$heal(5);
+ if ($par1MovingObjectPosition.$entityHit instanceof nms_EntityLiving) {
+ $var2 = 0;
+ if ($this.$worldObj.$difficultySetting > 1) {
+ if ($this.$worldObj.$difficultySetting == 2)
+ $var2 = 10;
+ else if ($this.$worldObj.$difficultySetting == 3)
+ $var2 = 40;
+ }
+ if ($var2 > 0) {
+ var$2 = $par1MovingObjectPosition.$entityHit;
+ var$7 = new nms_PotionEffect;
+ var$6 = nms_Potion_wither.$id3;
+ $var2 = 20 * $var2 | 0;
+ var$7.$potionID = var$6;
+ var$7.$duration = $var2;
+ var$7.$amplifier = 1;
+ var$7.$isAmbient = 0;
+ var$2.$addPotionEffect(var$7);
+ }
+ }
+ var$2 = $this.$worldObj;
+ var$3 = $this.$posX;
+ var$4 = $this.$posY;
+ var$5 = $this.$posZ;
+ var$6 = nms_GameRules_getGameRuleBooleanValue($this.$worldObj.$worldInfo.$theGameRules, $rt_s(701));
+ $par1MovingObjectPosition = nms_Explosion__init_(var$2, $this, var$3, var$4, var$5, 1.0);
+ $par1MovingObjectPosition.$isFlaming = 0;
+ $par1MovingObjectPosition.$isSmoking = var$6;
+ $ptr = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1MovingObjectPosition, var$2, var$3, var$4, var$5, var$6, var$7, $var2, var$9, $ptr);
+}
+function nms_EntityWitherSkull_canBeCollidedWith($this) {
+ return 0;
+}
+function nms_EntityWitherSkull_attackEntityFrom($this, $par1DamageSource, $par2) {
+ return 0;
+}
+function nms_EntityWitherSkull_entityInit($this) {
+ var var$1, var$2;
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 10, var$2);
+}
+function nms_EntityWitherSkull_isInvulnerable($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 10) != 1 ? 0 : 1;
+}
+function nms_EntityWitherSkull_setInvulnerable($this, $par1) {
+ var var$2, var$3;
+ var$2 = $this.$dataWatcher;
+ $par1 = (!$par1 ? 0 : 1) << 24 >> 24;
+ var$3 = new jl_Byte;
+ var$3.$value4 = $par1;
+ nms_DataWatcher_updateObject(var$2, 10, var$3);
+}
+function nms_RenderWitherSkull() {
+ nms_Render.call(this);
+ this.$skeletonHeadModel = null;
+}
+var nms_RenderWitherSkull_tex_wither = null;
+var nms_RenderWitherSkull_tex_wither_invul = null;
+function nms_RenderWitherSkull__init_0() {
+ var var_0 = new nms_RenderWitherSkull();
+ nms_RenderWitherSkull__init_(var_0);
+ return var_0;
+}
+function nms_RenderWitherSkull__init_($this) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$skeletonHeadModel = nms_ModelSkeletonHead__init_0(0, 35, 64, 64);
+}
+function nms_RenderWitherSkull_func_82400_a($this, $par1, $par2, $par3) {
+ var $var4;
+ $var4 = $par2 - $par1;
+ while ($var4 < (-180.0)) {
+ $var4 = $var4 + 360.0;
+ }
+ while ($var4 >= 180.0) {
+ $var4 = $var4 - 360.0;
+ }
+ return $par1 + $par3 * $var4;
+}
+function nms_RenderWitherSkull_func_82399_a($this, $par1EntityWitherSkull, $par2, $par4, $par6, $par8, $par9) {
+ var $var10, $var11, $var12, var$10, var$11, var$12, var$13, var$14;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glDisable(46);
+ $var10 = nms_RenderWitherSkull_func_82400_a($this, $par1EntityWitherSkull.$prevRotationYaw, $par1EntityWitherSkull.$rotationYaw, $par9);
+ $var11 = $par1EntityWitherSkull.$prevRotationPitch + ($par1EntityWitherSkull.$rotationPitch - $par1EntityWitherSkull.$prevRotationPitch) * $par9;
+ $par8 = $par2;
+ $par9 = $par4;
+ $var12 = $par6;
+ var$10 = nleg_EaglerAdapterGL30_deevis;
+ var$10.$x = $par8;
+ var$10.$y = $par9;
+ var$10.$z = $var12;
+ var$10 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$10, var$10);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ var$10 = new jl_StringBuilder;
+ var$10.$buffer = $rt_createCharArray(16);
+ var$11.$sb = var$10;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ var$10 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = var$10;
+ jl_System_errCache = var$11;
+ }
+ var$12 = jl_System_errCache;
+ var$11 = var$12.$sb;
+ jl_AbstractStringBuilder_insert(var$11, var$11.$length, $rt_s(220));
+ var$13 = var$11.$length;
+ jl_AbstractStringBuilder_insertSpace(var$11, var$13, var$13 + 1 | 0);
+ var$11.$buffer.data[var$13] = 10;
+ ji_PrintStream_printSB(var$12);
+ }
+ nleg_EaglerAdapterGL30_glEnable(41);
+ var$10 = nleg_EaglerAdapterGL30_deevis;
+ var$10.$x = (-1.0);
+ var$10.$y = (-1.0);
+ var$10.$z = 1.0;
+ var$10 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, var$10, var$10);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ var$10 = new jl_StringBuilder;
+ var$10.$buffer = $rt_createCharArray(16);
+ var$11.$sb = var$10;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ var$10 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = var$10;
+ jl_System_errCache = var$11;
+ }
+ var$10 = jl_System_errCache;
+ var$11 = var$10.$sb;
+ jl_AbstractStringBuilder_insert(var$11, var$11.$length, $rt_s(220));
+ var$14 = var$11.$length;
+ jl_AbstractStringBuilder_insertSpace(var$11, var$14, var$14 + 1 | 0);
+ var$11.$buffer.data[var$14] = 10;
+ ji_PrintStream_printSB(var$10);
+ }
+ nleg_EaglerAdapterGL30_glEnable(6);
+ if (!(nms_DataWatcher_getWatchableObjectByte($par1EntityWitherSkull.$dataWatcher, 10) != 1 ? 0 : 1))
+ nle_TextureLocation_bindTexture(nms_RenderWitherSkull_tex_wither);
+ else
+ nle_TextureLocation_bindTexture(nms_RenderWitherSkull_tex_wither_invul);
+ $par1EntityWitherSkull = $this.$skeletonHeadModel;
+ $par1EntityWitherSkull.$skeletonHead.$rotateAngleY = $var10 / 57.2957763671875;
+ $par1EntityWitherSkull.$skeletonHead.$rotateAngleX = $var11 / 57.2957763671875;
+ nms_ModelRenderer_render($par1EntityWitherSkull.$skeletonHead, 0.0625);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+}
+function nms_RenderWitherSkull_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ nms_RenderWitherSkull_func_82399_a($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+}
+function nms_RenderWitherSkull__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1337);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderWitherSkull_tex_wither = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1338);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderWitherSkull_tex_wither_invul = var$1;
+}
+function nms_EntityItem() {
+ var a = this; nms_Entity.call(a);
+ a.$age = 0;
+ a.$delayBeforeCanPickup = 0;
+ a.$health1 = 0;
+ a.$hoverStart = 0.0;
+}
+function nms_EntityItem__init_0(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EntityItem();
+ nms_EntityItem__init_2(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_EntityItem__init_3(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_EntityItem();
+ nms_EntityItem__init_1(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+function nms_EntityItem__init_4() {
+ var var_0 = new nms_EntityItem();
+ nms_EntityItem__init_(var_0);
+ return var_0;
+}
+function nms_EntityItem__init_2($this, $par1World, $par2, $par4, $par6) {
+ nms_Entity__init_0($this);
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ $this.$age = 0;
+ $this.$health1 = 5;
+ $this.$hoverStart = jl_Math_randomImpl() * 3.141592653589793 * 2.0;
+ nms_Entity_setSize($this, 0.25, 0.25);
+ $this.$yOffset0 = $this.$height1 / 2.0;
+ nms_Entity_setPosition($this, $par2, $par4, $par6);
+ $this.$rotationYaw = jl_Math_randomImpl() * 360.0;
+ $this.$motionX = jl_Math_randomImpl() * 0.20000000298023224 - 0.10000000149011612;
+ $this.$motionY = 0.20000000298023224;
+ $this.$motionZ = jl_Math_randomImpl() * 0.20000000298023224 - 0.10000000149011612;
+}
+function nms_EntityItem__init_1($this, $par1World, $par2, $par4, $par6, $par8ItemStack) {
+ nms_EntityItem__init_2($this, $par1World, $par2, $par4, $par6);
+ nms_DataWatcher_updateObject($this.$dataWatcher, 10, $par8ItemStack);
+ nms_DataWatcher_setObjectWatched($this.$dataWatcher, 10);
+}
+function nms_EntityItem_canTriggerWalking($this) {
+ return 0;
+}
+function nms_EntityItem__init_($this) {
+ nms_Entity__init_0($this);
+ $this.$age = 0;
+ $this.$health1 = 5;
+ $this.$hoverStart = jl_Math_randomImpl() * 3.141592653589793 * 2.0;
+ nms_Entity_setSize($this, 0.25, 0.25);
+ $this.$yOffset0 = $this.$height1 / 2.0;
+}
+function nms_EntityItem_entityInit($this) {
+ var var$1, var$2, var$3;
+ var$1 = $this.$dataWatcher;
+ var$2 = new nms_WatchableObject;
+ var$3 = null;
+ var$2.$dataValueId = 10;
+ var$2.$watchedObject = var$3;
+ var$2.$objectType = 5;
+ var$2.$watched = 1;
+ ju_HashMap_putImpl(var$1.$watchedObjects, jl_Integer_valueOf(10), var$2);
+ var$1.$isBlank = 0;
+}
+function nms_EntityItem_onUpdate($this) {
+ var var$1, var$2, var$3, $var1, var$5, var$6, var$7, $var3, var$9, var$10, $var2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var2 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var3 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var1 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_Entity_onEntityUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$delayBeforeCanPickup > 0)
+ $this.$delayBeforeCanPickup = $this.$delayBeforeCanPickup - 1 | 0;
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ $this.$motionY = $this.$motionY - 0.03999999910593033;
+ $this.$noClip = nms_Entity_pushOutOfBlocks($this, $this.$posX, ($this.$boundingBox.$minY + $this.$boundingBox.$maxY) / 2.0, $this.$posZ);
+ var$1 = $this.$motionX;
+ var$2 = $this.$motionY;
+ var$3 = $this.$motionZ;
+ $ptr = 2;
+ case 2:
+ nms_Entity_moveEntity($this, var$1, var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = ($this.$prevPosX | 0) == ($this.$posX | 0) && ($this.$prevPosY | 0) == ($this.$posY | 0) && ($this.$prevPosZ | 0) == ($this.$posZ | 0) ? 0 : 1;
+ if (!(!$var1 && ($this.$ticksExisted % 25 | 0))) {
+ var$5 = $this.$worldObj;
+ var$1 = $this.$posX;
+ var$6 = var$1 | 0;
+ if (var$1 < var$6)
+ var$6 = var$6 - 1 | 0;
+ var$1 = $this.$posY;
+ var$7 = var$1 | 0;
+ if (var$1 < var$7)
+ var$7 = var$7 - 1 | 0;
+ var$1 = $this.$posZ;
+ $var3 = var$1 | 0;
+ if (var$1 < $var3)
+ $var3 = $var3 - 1 | 0;
+ $var1 = nms_World_getBlockId(var$5, var$6, var$7, $var3);
+ if (!$var1) {
+ nms_Material_$callClinit();
+ var$9 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ var$9 = nms_Block_blocksList.data[$var1].$blockMaterial;
+ }
+ nms_Material_$callClinit();
+ if (var$9 === nms_Material_lava) {
+ $this.$motionY = 0.20000000298023224;
+ $this.$motionX = (Math.random() - Math.random()) * 0.20000000298023224;
+ $this.$motionZ = (Math.random() - Math.random()) * 0.20000000298023224;
+ var$10 = 2.0 + Math.random() * 0.4000000059604645;
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(677), 0.4000000059604645, var$10);
+ }
+ if (!$this.$worldObj.$isRemote)
+ nms_EntityItem_searchForOtherItemsNearby($this);
+ }
+ $var2 = 0.9800000190734863;
+ if ($this.$onGround) {
+ $var2 = 0.5880000591278076;
+ var$5 = $this.$worldObj;
+ var$1 = $this.$posX;
+ var$6 = var$1 | 0;
+ if (var$1 < var$6)
+ var$6 = var$6 - 1 | 0;
+ var$1 = $this.$boundingBox.$minY;
+ $var3 = var$1 | 0;
+ if (var$1 < $var3)
+ $var3 = $var3 - 1 | 0;
+ $var1 = $var3 - 1 | 0;
+ var$1 = $this.$posZ;
+ var$7 = var$1 | 0;
+ if (var$1 < var$7)
+ var$7 = var$7 - 1 | 0;
+ $var3 = nms_World_getBlockId(var$5, var$6, $var1, var$7);
+ if ($var3 > 0) {
+ nms_Block_$callClinit();
+ $var2 = nms_Block_blocksList.data[$var3].$slipperiness * 0.9800000190734863;
+ }
+ }
+ var$1 = $this.$motionX;
+ var$2 = $var2;
+ $this.$motionX = var$1 * var$2;
+ $this.$motionY = $this.$motionY * 0.9800000190734863;
+ $this.$motionZ = $this.$motionZ * var$2;
+ if ($this.$onGround)
+ $this.$motionY = $this.$motionY * (-0.5);
+ $this.$age = $this.$age + 1 | 0;
+ if (!$this.$worldObj.$isRemote && $this.$age >= 6000)
+ $this.$isDead = 1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, $var1, var$5, var$6, var$7, $var3, var$9, var$10, $var2, $ptr);
+}
+function nms_EntityItem_searchForOtherItemsNearby($this) {
+ var $var1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, $var2;
+ $var1 = $this.$worldObj;
+ var$2 = $this.$boundingBox;
+ var$3 = var$2.$minX - 0.5;
+ var$4 = var$2.$minY - 0.0;
+ var$5 = var$2.$minZ - 0.5;
+ var$6 = var$2.$maxX + 0.5;
+ var$7 = var$2.$maxY + 0.0;
+ var$8 = var$2.$maxZ + 0.5;
+ var$2 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!var$2.$initialized) {
+ var$9 = new nms_AABBPool;
+ var$10 = new ju_ArrayList;
+ ju_AbstractList__init_0(var$10);
+ var$10.$array1 = $rt_createArray(jl_Object, 10);
+ var$9.$listAABB = var$10;
+ var$9.$nextPoolIndex = 0;
+ var$9.$maxPoolIndex = 0;
+ var$9.$numCleans = 0;
+ var$9.$maxNumCleans = 300;
+ var$9.$numEntriesToRemove = 2000;
+ var$2.$value7 = var$9;
+ var$2.$initialized = 1;
+ }
+ $var2 = nms_World_selectEntitiesWithinAABB($var1, $rt_cls(nms_EntityItem), nms_AABBPool_getAABB(var$2.$value7, var$3, var$4, var$5, var$6, var$7, var$8), null);
+ $var1 = new ju_AbstractList$1;
+ $var1.$this$0 = $var2;
+ $var1.$modCount = $var1.$this$0.$modCount0;
+ $var1.$size1 = $var1.$this$0.$size2();
+ $var1.$removeIndex = (-1);
+ while ($var1.$index >= $var1.$size1 ? 0 : 1) {
+ nms_EntityItem_combineItems($this, ju_AbstractList$1_next($var1));
+ }
+}
+function nms_EntityItem_combineItems($this, $par1EntityItem) {
+ var var$2, $var2, $var3, var$5, var$6, var$7, var$8;
+ if ($par1EntityItem === $this)
+ return 0;
+ var$2 = $par1EntityItem.$isDead ? 0 : 1;
+ if (var$2 && ($this.$isDead ? 0 : 1)) {
+ $var2 = nms_EntityItem_getEntityItem($this);
+ $var3 = nms_EntityItem_getEntityItem($par1EntityItem);
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$var3.$itemID0] !== nms_Item_itemsList.data[$var2.$itemID0])
+ return 0;
+ if (($var3.$stackTagCompound === null ? 0 : 1) ^ ($var2.$stackTagCompound === null ? 0 : 1))
+ return 0;
+ if ($var3.$stackTagCompound === null ? 0 : 1) {
+ var$5 = $var3.$stackTagCompound;
+ var$6 = $var2.$stackTagCompound;
+ if (!nms_NBTBase_equals(var$5, var$6))
+ var$2 = 0;
+ else {
+ var$6 = var$6;
+ var$5 = var$5.$tagMap;
+ var$7 = new ju_HashMap$HashMapEntrySet;
+ var$7.$associatedMap = var$5;
+ var$5 = var$6.$tagMap;
+ var$6 = new ju_HashMap$HashMapEntrySet;
+ var$6.$associatedMap = var$5;
+ var$2 = ju_AbstractSet_equals(var$7, var$6);
+ }
+ if (!var$2)
+ return 0;
+ }
+ if (nms_Item_itemsList.data[$var3.$itemID0].$hasSubtypes && $var3.$itemDamage != $var2.$itemDamage)
+ return 0;
+ if ($var3.$stackSize < $var2.$stackSize)
+ return nms_EntityItem_combineItems($par1EntityItem, $this);
+ if (($var3.$stackSize + $var2.$stackSize | 0) > nms_Item_itemsList.data[$var3.$itemID0].$maxStackSize)
+ return 0;
+ $var3.$stackSize = $var3.$stackSize + $var2.$stackSize | 0;
+ var$2 = $par1EntityItem.$delayBeforeCanPickup;
+ var$8 = $this.$delayBeforeCanPickup;
+ if (var$2 > var$8)
+ var$8 = var$2;
+ $par1EntityItem.$delayBeforeCanPickup = var$8;
+ var$2 = $par1EntityItem.$age;
+ var$8 = $this.$age;
+ if (var$2 < var$8)
+ var$8 = var$2;
+ $par1EntityItem.$age = var$8;
+ nms_DataWatcher_updateObject($par1EntityItem.$dataWatcher, 10, $var3);
+ nms_DataWatcher_setObjectWatched($par1EntityItem.$dataWatcher, 10);
+ $this.$isDead = 1;
+ return 1;
+ }
+ return 0;
+}
+function nms_EntityItem_handleWaterMovement($this) {
+ var var$1, var$2;
+ var$1 = $this.$worldObj;
+ var$2 = $this.$boundingBox;
+ nms_Material_$callClinit();
+ return nms_World_handleMaterialAcceleration(var$1, var$2, nms_Material_water, $this);
+}
+function nms_EntityItem_dealFireDamage($this, $par1) {
+ nms_EntityItem_attackEntityFrom($this, nms_DamageSource_inFire, $par1);
+}
+function nms_EntityItem_attackEntityFrom($this, $par1DamageSource, $par2) {
+ var var$3;
+ if ($this.$invulnerable)
+ return 0;
+ if (nms_EntityItem_getEntityItem($this) !== null) {
+ var$3 = nms_EntityItem_getEntityItem($this).$itemID0;
+ nms_Item_$callClinit();
+ if (var$3 == nms_Item_netherStar.$itemID && $par1DamageSource.$explosion)
+ return 0;
+ }
+ $this.$velocityChanged = 1;
+ $this.$health1 = $this.$health1 - $par2 | 0;
+ if ($this.$health1 <= 0)
+ $this.$isDead = 1;
+ return 0;
+}
+function nms_EntityItem_onCollideWithPlayer($this, $par1EntityPlayer) {
+ var $var2, var$3, var$4, var$5;
+ if (!$this.$worldObj.$isRemote) {
+ $var2 = nms_EntityItem_getEntityItem($this);
+ if (!$this.$delayBeforeCanPickup && nms_InventoryPlayer_addItemStackToInventory($par1EntityPlayer.$inventory, $var2)) {
+ var$3 = $var2.$itemID0;
+ nms_Block_$callClinit();
+ if (var$3 == nms_Block_wood.$blockID) {
+ nms_AchievementList_$callClinit();
+ var$4 = nms_AchievementList_mineWood;
+ if (var$4 !== null && var$4.$isIndependent)
+ nms_EntityPlayerSP_addStat($par1EntityPlayer, var$4, 1);
+ }
+ var$3 = $var2.$itemID0;
+ nms_Item_$callClinit();
+ if (var$3 == nms_Item_leather.$itemID) {
+ nms_AchievementList_$callClinit();
+ var$4 = nms_AchievementList_killCow;
+ if (var$4 !== null && var$4.$isIndependent)
+ nms_EntityPlayerSP_addStat($par1EntityPlayer, var$4, 1);
+ }
+ if ($var2.$itemID0 == nms_Item_diamond.$itemID) {
+ nms_AchievementList_$callClinit();
+ var$4 = nms_AchievementList_diamonds;
+ if (var$4 !== null && var$4.$isIndependent)
+ nms_EntityPlayerSP_addStat($par1EntityPlayer, var$4, 1);
+ }
+ if ($var2.$itemID0 == nms_Item_blazeRod.$itemID) {
+ nms_AchievementList_$callClinit();
+ var$4 = nms_AchievementList_blazeRod;
+ if (var$4 !== null && var$4.$isIndependent)
+ nms_EntityPlayerSP_addStat($par1EntityPlayer, var$4, 1);
+ }
+ var$5 = ((Math.random() - Math.random()) * 0.699999988079071 + 1.0) * 2.0;
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1342), 0.20000000298023224, var$5);
+ nms_EffectRenderer_addEffect($par1EntityPlayer.$mc3.$effectRenderer, nms_EntityPickupFX__init_($par1EntityPlayer.$mc3.$theWorld, $this, $par1EntityPlayer, (-0.5)));
+ if ($var2.$stackSize <= 0)
+ $this.$isDead = 1;
+ }
+ }
+}
+function nms_EntityItem_getEntityName($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(1348));
+ var$2 = nms_EntityItem_getEntityItem($this);
+ nms_Item_$callClinit();
+ var$2 = nms_Item_itemsList.data[var$2.$itemID0].$getUnlocalizedName(var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ var$2 = jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+ return nms_StringTranslate_translateKey(nms_StatCollector_localizedName, var$2);
+}
+function nms_EntityItem_canAttackWithItem($this) {
+ return 0;
+}
+function nms_EntityItem_travelToDimension($this, $par1) {
+ if (!$this.$worldObj.$isRemote)
+ nms_EntityItem_searchForOtherItemsNearby($this);
+}
+function nms_EntityItem_getEntityItem($this) {
+ var $var1, var$2, var$3, var$4, var$5, var$6;
+ $var1 = nms_DataWatcher_getWatchableObjectItemStack($this.$dataWatcher, 10);
+ if ($var1 !== null)
+ return $var1;
+ if ($this.$worldObj !== null) {
+ if (jl_System_errCache === null) {
+ var$2 = new ji_PrintStream;
+ var$2.$out = new jl_ConsoleOutputStreamStderr;
+ $var1 = new jl_StringBuilder;
+ $var1.$buffer = $rt_createCharArray(16);
+ var$2.$sb = $var1;
+ var$2.$buffer0 = $rt_createCharArray(32);
+ var$2.$autoFlush = 0;
+ $var1 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var1, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$2.$charset = $var1;
+ jl_System_errCache = var$2;
+ }
+ var$3 = jl_System_errCache;
+ $var1 = new jl_StringBuilder;
+ $var1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var1, $var1.$length, $rt_s(1517));
+ var$4 = $this.$entityId;
+ jl_AbstractStringBuilder_insert0($var1, $var1.$length, var$4, 10);
+ jl_AbstractStringBuilder_insert($var1, $var1.$length, $rt_s(1518));
+ var$2 = jl_String__init_0($var1.$buffer, 0, $var1.$length);
+ $var1 = var$3.$sb;
+ jl_AbstractStringBuilder_insert($var1, $var1.$length, var$2);
+ var$5 = $var1.$length;
+ jl_AbstractStringBuilder_insertSpace($var1, var$5, var$5 + 1 | 0);
+ $var1.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$3);
+ }
+ var$2 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ var$6 = nms_Block_stone.$blockID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$6;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ return var$2;
+}
+function nms_EntityItem_setEntityItemStack($this, $par1ItemStack) {
+ nms_DataWatcher_updateObject($this.$dataWatcher, 10, $par1ItemStack);
+ nms_DataWatcher_setObjectWatched($this.$dataWatcher, 10);
+}
+function nms_RenderItem() {
+ var a = this; nms_Render.call(a);
+ a.$itemRenderBlocks = null;
+ a.$random1 = null;
+ a.$renderWithColor = 0;
+ a.$zLevel0 = 0.0;
+}
+var nms_RenderItem_renderInFrame = 0;
+var nms_RenderItem_terrain = null;
+var nms_RenderItem_items = null;
+var nms_RenderItem_glint = null;
+function nms_RenderItem__init_0() {
+ var var_0 = new nms_RenderItem();
+ nms_RenderItem__init_(var_0);
+ return var_0;
+}
+function nms_RenderItem__init_($this) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$itemRenderBlocks = nms_RenderBlocks__init_2();
+ $this.$random1 = new ju_Random;
+ $this.$renderWithColor = 1;
+ $this.$zLevel0 = 0.0;
+ $this.$shadowSize = 0.15000000596046448;
+ $this.$shadowOpaque = 0.75;
+}
+function nms_RenderItem_doRenderItem($this, $par1EntityItem, $par2, $par4, $par6, $par8, $par9) {
+ var $var10, $var11, $var12, $var13, $var22, $var24, $var25, $var17, $var18, $var14, $var15, $var19, $var20, $var21, $var23, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var23 = $thread.pop();$var21 = $thread.pop();$var20 = $thread.pop();$var19 = $thread.pop();$var15 = $thread.pop();$var14 = $thread.pop();$var18 = $thread.pop();$var17 = $thread.pop();$var25 = $thread.pop();$var24 = $thread.pop();$var22 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityItem = $thread.pop();$this
+ = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ ju_Random_setSeed($this.$random1, Long_fromInt(187));
+ $var10 = nms_EntityItem_getEntityItem($par1EntityItem);
+ if (nms_ItemStack_getItem($var10) !== null) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var11 = nms_MathHelper_sin(($par1EntityItem.$age + $par9) / 10.0 + $par1EntityItem.$hoverStart) * 0.10000000149011612 + 0.10000000149011612;
+ $var12 = (($par1EntityItem.$age + $par9) / 20.0 + $par1EntityItem.$hoverStart) * 57.2957763671875;
+ $var13 = 1;
+ if (nms_EntityItem_getEntityItem($par1EntityItem).$stackSize > 1)
+ $var13 = 2;
+ if (nms_EntityItem_getEntityItem($par1EntityItem).$stackSize > 5)
+ $var13 = 3;
+ if (nms_EntityItem_getEntityItem($par1EntityItem).$stackSize > 20)
+ $var13 = 4;
+ if (nms_EntityItem_getEntityItem($par1EntityItem).$stackSize > 40)
+ $var13 = 5;
+ a: {
+ nleg_EaglerAdapterGL30_glTranslatef($par2, $par4 + $var11, $par6);
+ nleg_EaglerAdapterGL30_glEnable(41);
+ if (!nms_ItemStack_getItemSpriteNumber($var10)) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var10.$itemID0] !== null && nms_RenderBlocks_renderItemIn3d(nms_Block_blocksList.data[$var10.$itemID0].$getRenderType())) {
+ $var22 = nms_Block_blocksList.data[$var10.$itemID0];
+ nleg_EaglerAdapterGL30_glRotatef($var12, 0.0, 1.0, 0.0);
+ if (nms_RenderItem_renderInFrame) {
+ nleg_EaglerAdapterGL30_glScalef(1.25, 1.25, 1.25);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.05000000074505806, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef((-90.0), 0.0, 1.0, 0.0);
+ }
+ nle_TextureLocation_bindTexture(nms_RenderItem_terrain);
+ $var24 = 0.25;
+ $var25 = $var22.$getRenderType();
+ if (!($var25 != 1 && $var25 != 19 && $var25 != 12 && $var25 != 2))
+ $var24 = 0.5;
+ nleg_EaglerAdapterGL30_glScalef($var24, $var24, $var24);
+ $var17 = 0;
+ if ($var17 < $var13) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ if ($var17 > 0)
+ nleg_EaglerAdapterGL30_glTranslatef((ju_Random_nextFloat($this.$random1) * 2.0 - 1.0) * 0.20000000298023224 / $var24, (ju_Random_nextFloat($this.$random1) * 2.0 - 1.0) * 0.20000000298023224 / $var24, (ju_Random_nextFloat($this.$random1) * 2.0 - 1.0) * 0.20000000298023224 / $var24);
+ $var18 = 1.0;
+ $par1EntityItem = $this.$itemRenderBlocks;
+ $var25 = nms_ItemStack_getItemDamage($var10);
+ $ptr = 1;
+ continue main;
+ }
+ break a;
+ }
+ }
+ if (nms_ItemStack_getItem($var10).$requiresMultipleRenderPasses()) {
+ if (!nms_RenderItem_renderInFrame)
+ nleg_EaglerAdapterGL30_glScalef(0.5, 0.5, 0.5);
+ else {
+ nleg_EaglerAdapterGL30_glScalef(0.5128204822540283, 0.5128204822540283, 0.5128204822540283);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, (-0.05000000074505806), 0.0);
+ }
+ nle_TextureLocation_bindTexture(nms_RenderItem_items);
+ $var14 = 0;
+ while ($var14 <= 1) {
+ ju_Random_setSeed($this.$random1, Long_fromInt(187));
+ $var15 = nms_ItemStack_getItem($var10).$getIconFromDamageForRenderPass(nms_ItemStack_getItemDamage($var10), $var14);
+ if (!$this.$renderWithColor)
+ nms_RenderItem_renderDroppedItem($this, $par1EntityItem, $var15, $var13, $par9, 1.0, 1.0, 1.0);
+ else {
+ $var17 = nms_Item_itemsList.data[$var10.$itemID0].$getColorFromItemStack($var10, $var14);
+ $var18 = ($var17 >> 16 & 255) / 255.0;
+ $var19 = ($var17 >> 8 & 255) / 255.0;
+ $var20 = ($var17 & 255) / 255.0;
+ $par8 = $var18 * 1.0;
+ $var12 = $var19 * 1.0;
+ $var18 = $var20 * 1.0;
+ nleg_EaglerAdapterGL30_glColor4f($par8, $var12, $var18, 1.0);
+ nms_RenderItem_renderDroppedItem($this, $par1EntityItem, $var15, $var13, $par9, $par8, $var12, $var18);
+ }
+ $var14 = $var14 + 1 | 0;
+ }
+ } else {
+ if (!nms_RenderItem_renderInFrame)
+ nleg_EaglerAdapterGL30_glScalef(0.5, 0.5, 0.5);
+ else {
+ nleg_EaglerAdapterGL30_glScalef(0.5128204822540283, 0.5128204822540283, 0.5128204822540283);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, (-0.05000000074505806), 0.0);
+ }
+ $var21 = nms_ItemStack_getIconIndex($var10);
+ if (nms_ItemStack_getItemSpriteNumber($var10))
+ nle_TextureLocation_bindTexture(nms_RenderItem_items);
+ else
+ nle_TextureLocation_bindTexture(nms_RenderItem_terrain);
+ if (!$this.$renderWithColor)
+ nms_RenderItem_renderDroppedItem($this, $par1EntityItem, $var21, $var13, $par9, 1.0, 1.0, 1.0);
+ else {
+ $var23 = nms_Item_itemsList.data[$var10.$itemID0].$getColorFromItemStack($var10, 0);
+ nms_RenderItem_renderDroppedItem($this, $par1EntityItem, $var21, $var13, $par9, ($var23 >> 16 & 255) / 255.0 * 1.0, ($var23 >> 8 & 255) / 255.0 * 1.0, ($var23 & 255) / 255.0 * 1.0);
+ }
+ }
+ }
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ return;
+ case 1:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityItem, $var22, $var25, $var18);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $var17 = $var17 + 1 | 0;
+ if ($var17 >= $var13) {
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ }
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ if ($var17 > 0)
+ nleg_EaglerAdapterGL30_glTranslatef((ju_Random_nextFloat($this.$random1) * 2.0 - 1.0) * 0.20000000298023224 / $var24, (ju_Random_nextFloat($this.$random1) * 2.0 - 1.0) * 0.20000000298023224 / $var24, (ju_Random_nextFloat($this.$random1) * 2.0 - 1.0) * 0.20000000298023224 / $var24);
+ $var18 = 1.0;
+ $par1EntityItem = $this.$itemRenderBlocks;
+ $var25 = nms_ItemStack_getItemDamage($var10);
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityItem, $par2, $par4, $par6, $par8, $par9, $var10, $var11, $var12, $var13, $var22, $var24, $var25, $var17, $var18, $var14, $var15, $var19, $var20, $var21, $var23, $ptr);
+}
+function nms_RenderItem_renderDroppedItem($this, $par1EntityItem, $par2Icon, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var18, $var9, $var10, $var11, $var12, $var25, var$15, var$16, var$17, var$18, $var19, $var24, $var27, $var20;
+ nlea_Tessellator_$callClinit();
+ $var8 = nlea_Tessellator_instance;
+ if ($par2Icon === null)
+ a: {
+ b: {
+ $par2Icon = $this.$renderManager.$renderEngine1;
+ $var18 = nms_EntityItem_getEntityItem($par1EntityItem);
+ nms_Item_$callClinit();
+ switch (nms_Item_itemsList.data[$var18.$itemID0].$getSpriteNumber()) {
+ case 0:
+ break;
+ case 1:
+ break b;
+ default:
+ break b;
+ }
+ $par2Icon = $par2Icon.$textureMapBlocks.$missingImage;
+ break a;
+ }
+ $par2Icon = $par2Icon.$textureMapItems.$missingTextureStiched;
+ }
+ c: {
+ $var9 = $par2Icon.$getMinU();
+ $var10 = $par2Icon.$getMaxU();
+ $var11 = $par2Icon.$getMinV();
+ $var12 = $par2Icon.$getMaxV();
+ if (!$this.$renderManager.$options2.$fancyGraphics) {
+ $var25 = 0;
+ var$15 = $var9;
+ var$16 = $var12;
+ var$17 = $var10;
+ var$18 = $var11;
+ while (true) {
+ if ($var25 >= $par3)
+ break c;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ if ($var25 > 0)
+ nleg_EaglerAdapterGL30_glTranslatef((ju_Random_nextFloat($this.$random1) * 2.0 - 1.0) * 0.30000001192092896, (ju_Random_nextFloat($this.$random1) * 2.0 - 1.0) * 0.30000001192092896, (ju_Random_nextFloat($this.$random1) * 2.0 - 1.0) * 0.30000001192092896);
+ if (!nms_RenderItem_renderInFrame)
+ nleg_EaglerAdapterGL30_glRotatef(180.0 - $this.$renderManager.$playerViewY, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glColor4f($par5, $par6, $par7, 1.0);
+ nlea_Tessellator_startDrawingQuads($var8);
+ nlea_Tessellator_setNormal($var8, 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var8, (-0.5), (-0.25), 0.0, var$15, var$16);
+ nlea_Tessellator_addVertexWithUV($var8, 0.5, (-0.25), 0.0, var$17, var$16);
+ nlea_Tessellator_addVertexWithUV($var8, 0.5, 0.75, 0.0, var$17, var$18);
+ nlea_Tessellator_addVertexWithUV($var8, (-0.5), 0.75, 0.0, var$15, var$18);
+ nlea_Tessellator_draw($var8);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $var25 = $var25 + 1 | 0;
+ }
+ }
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ if (nms_RenderItem_renderInFrame)
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 1.0, 0.0);
+ else
+ nleg_EaglerAdapterGL30_glRotatef((($par1EntityItem.$age + $par4) / 20.0 + $par1EntityItem.$hoverStart) * 57.2957763671875, 0.0, 1.0, 0.0);
+ $var18 = nms_EntityItem_getEntityItem($par1EntityItem);
+ $var19 = $var18.$stackSize;
+ $var24 = $var19 < 2 ? 1 : $var19 < 16 ? 2 : $var19 >= 32 ? 4 : 3;
+ $var27 = -(0.08437500149011612 * $var24 / 2.0);
+ $par1EntityItem = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityItem.$x = (-0.5);
+ $par1EntityItem.$y = (-0.25);
+ $par1EntityItem.$z = $var27;
+ $par1EntityItem = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate1($par1EntityItem, nleg_EaglerAdapterGL30_deevis, $par1EntityItem);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList)
+ ji_PrintStream_println0(jl_System_err(), $rt_s(220));
+ $var20 = 0;
+ while ($var20 < $var24) {
+ d: {
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.0, 0.08437500149011612);
+ if (!nms_ItemStack_getItemSpriteNumber($var18)) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var18.$itemID0] !== null) {
+ nle_TextureLocation_bindTexture(nms_RenderItem_terrain);
+ break d;
+ }
+ }
+ nle_TextureLocation_bindTexture(nms_RenderItem_items);
+ }
+ nleg_EaglerAdapterGL30_glColor4f($par5, $par6, $par7, 1.0);
+ nms_ItemRenderer_renderItemIn2D($var8, $var10, $var11, $var9, $var12, $par2Icon.$getSheetWidth(), $par2Icon.$getSheetHeight(), 0.0625);
+ if ($var18 !== null && nms_ItemStack_hasEffect($var18)) {
+ nleg_EaglerAdapterGL30_glDepthFunc(52);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nle_TextureLocation_bindTexture(nms_RenderItem_glint);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(53, 1);
+ nleg_EaglerAdapterGL30_glColor4f(0.3799999952316284, 0.1899999976158142, 0.6079999804496765, 1.0);
+ nleg_EaglerAdapterGL30_glMatrixMode(54);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glScalef(0.125, 0.125, 0.125);
+ nleg_EaglerAdapterGL30_glTranslatef(Long_toNumber(Long_rem(nmc_Minecraft_getSystemTime(), Long_fromInt(3000))) / 3000.0 * 8.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef((-50.0), 0.0, 0.0, 1.0);
+ nms_ItemRenderer_renderItemIn2D($var8, 0.0, 0.0, 1.0, 1.0, 255, 255, 0.0625);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glScalef(0.125, 0.125, 0.125);
+ nleg_EaglerAdapterGL30_glTranslatef( -(Long_toNumber(Long_rem(nmc_Minecraft_getSystemTime(), Long_fromInt(4873))) / 4873.0 * 8.0), 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(10.0, 0.0, 0.0, 1.0);
+ nms_ItemRenderer_renderItemIn2D($var8, 0.0, 0.0, 1.0, 1.0, 255, 255, 0.0625);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glDepthFunc(5);
+ }
+ $var20 = $var20 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+}
+function nms_RenderItem_renderItemIntoGUI($this, $par1FontRenderer, $par2RenderEngine, $par3ItemStack, $par4, $par5) {
+ var $var6, $var7, $var10, $var15, $var12, $var13, $var14, $var17, $var18, $var9, $var11, $var9_0, $var16, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var16 = $thread.pop();$var9_0 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();$var18 = $thread.pop();$var17 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var15 = $thread.pop();$var10 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3ItemStack = $thread.pop();$par2RenderEngine = $thread.pop();$par1FontRenderer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = $par3ItemStack.$itemID0;
+ $var7 = $par3ItemStack.$itemDamage;
+ nms_Item_$callClinit();
+ $var10 = nms_Item_itemsList.data[$par3ItemStack.$itemID0].$getIconFromDamage($par3ItemStack.$itemDamage);
+ nleg_EaglerAdapterGL30_glEnable(46);
+ nleg_EaglerAdapterGL30_glEnable(41);
+ if (!nms_Item_itemsList.data[$par3ItemStack.$itemID0].$getSpriteNumber()) {
+ nms_Block_$callClinit();
+ if (nms_RenderBlocks_renderItemIn3d(nms_Block_blocksList.data[$var6].$getRenderType())) {
+ nle_TextureLocation_bindTexture(nms_RenderItem_terrain);
+ $var15 = nms_Block_blocksList.data[$var6];
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var12 = $par4 - 2 | 0;
+ $var13 = $par5 + 3 | 0;
+ $var14 = (-3.0) + $this.$zLevel0;
+ $par1FontRenderer = nleg_EaglerAdapterGL30_deevis;
+ $par1FontRenderer.$x = $var12;
+ $par1FontRenderer.$y = $var13;
+ $par1FontRenderer.$z = $var14;
+ $par1FontRenderer = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1FontRenderer, $par1FontRenderer);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $par2RenderEngine = new ji_PrintStream;
+ $par2RenderEngine.$out = new jl_ConsoleOutputStreamStderr;
+ $par1FontRenderer = new jl_StringBuilder;
+ $par1FontRenderer.$buffer = $rt_createCharArray(16);
+ $par2RenderEngine.$sb = $par1FontRenderer;
+ $par2RenderEngine.$buffer0 = $rt_createCharArray(32);
+ $par2RenderEngine.$autoFlush = 0;
+ $par1FontRenderer = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1FontRenderer, $rt_s(2), $rt_createArray(jl_String, 0));
+ $par2RenderEngine.$charset = $par1FontRenderer;
+ jl_System_errCache = $par2RenderEngine;
+ }
+ ji_PrintStream_println0(jl_System_errCache, $rt_s(220));
+ }
+ nleg_EaglerAdapterGL30_glScalef(10.0, 10.0, 10.0);
+ nleg_EaglerAdapterGL30_glTranslatef(1.0, 0.5, 1.0);
+ nleg_EaglerAdapterGL30_glScalef(1.0, 1.0, (-1.0));
+ nleg_EaglerAdapterGL30_glRotatef(210.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(45.0, 0.0, 1.0, 0.0);
+ $var17 = nms_Item_itemsList.data[$var6].$getColorFromItemStack($par3ItemStack, 0);
+ $var18 = ($var17 >> 16 & 255) / 255.0;
+ $var12 = ($var17 >> 8 & 255) / 255.0;
+ $var13 = ($var17 & 255) / 255.0;
+ if ($this.$renderWithColor)
+ nleg_EaglerAdapterGL30_glColor4f($var18, $var12, $var13, 1.0);
+ nleg_EaglerAdapterGL30_glRotatef((-90.0), 0.0, 1.0, 0.0);
+ $this.$itemRenderBlocks.$useInventoryTint = $this.$renderWithColor;
+ $par1FontRenderer = $this.$itemRenderBlocks;
+ $var12 = 1.0;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ if (nms_Item_itemsList.data[$var6].$requiresMultipleRenderPasses()) {
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nle_TextureLocation_bindTexture(nms_RenderItem_items);
+ $var9 = 0;
+ while ($var9 <= 1) {
+ $var10 = nms_Item_itemsList.data[$var6].$getIconFromDamageForRenderPass($var7, $var9);
+ $var11 = nms_Item_itemsList.data[$var6].$getColorFromItemStack($par3ItemStack, $var9);
+ $var12 = ($var11 >> 16 & 255) / 255.0;
+ $var13 = ($var11 >> 8 & 255) / 255.0;
+ $var14 = ($var11 & 255) / 255.0;
+ if ($this.$renderWithColor)
+ nleg_EaglerAdapterGL30_glColor4f($var12, $var13, $var14, 1.0);
+ nms_RenderItem_renderIcon($this, $par4, $par5, $var10, 16, 16);
+ $var9 = $var9 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glEnable(13);
+ } else {
+ nleg_EaglerAdapterGL30_glDisable(13);
+ if (nms_ItemStack_getItemSpriteNumber($par3ItemStack))
+ nle_TextureLocation_bindTexture(nms_RenderItem_items);
+ else
+ nle_TextureLocation_bindTexture(nms_RenderItem_terrain);
+ if ($var10 === null)
+ $var10 = nms_RenderEngine_getMissingIcon($par2RenderEngine, nms_ItemStack_getItemSpriteNumber($par3ItemStack));
+ $var9_0 = nms_Item_itemsList.data[$var6].$getColorFromItemStack($par3ItemStack, 0);
+ $var16 = ($var9_0 >> 16 & 255) / 255.0;
+ $var18 = ($var9_0 >> 8 & 255) / 255.0;
+ $var12 = ($var9_0 & 255) / 255.0;
+ if ($this.$renderWithColor)
+ nleg_EaglerAdapterGL30_glColor4f($var16, $var18, $var12, 1.0);
+ nms_RenderItem_renderIcon($this, $par4, $par5, $var10, 16, 16);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ }
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ return;
+ case 1:
+ nms_RenderBlocks_renderBlockAsItem($par1FontRenderer, $var15, $var7, $var12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$itemRenderBlocks.$useInventoryTint = 1;
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1FontRenderer, $par2RenderEngine, $par3ItemStack, $par4, $par5, $var6, $var7, $var10, $var15, $var12, $var13, $var14, $var17, $var18, $var9, $var11, $var9_0, $var16, $ptr);
+}
+function nms_RenderItem_renderItemAndEffectIntoGUI($this, $par1FontRenderer, $par2RenderEngine, $par3ItemStack, $par4, $par5) {
+ var var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3ItemStack = $thread.pop();$par2RenderEngine = $thread.pop();$par1FontRenderer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par3ItemStack === null)
+ return;
+ $ptr = 1;
+ case 1:
+ nms_RenderItem_renderItemIntoGUI($this, $par1FontRenderer, $par2RenderEngine, $par3ItemStack, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$par3ItemStack.$itemID0].$hasEffect0($par3ItemStack)) {
+ a: {
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$6 = 518;
+ switch (7) {
+ case 5:
+ var$6 = 518;
+ break a;
+ case 7:
+ var$6 = 513;
+ break a;
+ case 52:
+ var$6 = 514;
+ break a;
+ default:
+ }
+ }
+ b: {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthFunc(var$6);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!0);
+ nle_TextureLocation_bindTexture(nms_RenderItem_glint);
+ $this.$zLevel0 = $this.$zLevel0 - 50.0;
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(77, 77);
+ nleg_EaglerAdapterGL30_colorR = 0.5;
+ nleg_EaglerAdapterGL30_colorG = 0.25;
+ nleg_EaglerAdapterGL30_colorB = 0.800000011920929;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nms_RenderItem_renderGlint($this, $rt_imul($par4, 431278612) + $rt_imul($par5, 32178161) | 0, $par4 - 2 | 0, $par5 - 2 | 0, 20, 20);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+ $this.$zLevel0 = $this.$zLevel0 + 50.0;
+ nleg_EaglerAdapterGL30_glEnable(13);
+ $par5 = 518;
+ switch (5) {
+ case 5:
+ $par5 = 518;
+ break b;
+ case 7:
+ $par5 = 513;
+ break b;
+ case 52:
+ $par5 = 514;
+ break b;
+ default:
+ }
+ }
+ nlea_EaglerAdapterImpl2_webgl.depthFunc($par5);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1FontRenderer, $par2RenderEngine, $par3ItemStack, $par4, $par5, var$6, $ptr);
+}
+function nms_RenderItem_renderGlint($this, $par1, $par2, $par3, $par4, $par5) {
+ var $var6, var$7, var$8, var$9, var$10, var$11, $var8, var$13, var$14, $var9, $var11, $var12, var$18, var$19, var$20;
+ $var6 = 0;
+ var$7 = $par2 + 0 | 0;
+ var$8 = $par3 + $par5 | 0;
+ var$9 = $par5;
+ var$10 = (0.0 + var$9) * 0.00390625;
+ var$11 = $par2 + $par4 | 0;
+ $var8 = $par4;
+ var$13 = $par3 + 0 | 0;
+ while ($var6 < 2) {
+ if (!$var6)
+ nleg_EaglerAdapterGL30_glBlendFunc(53, 1);
+ $par3 = $rt_compare($var6, 1);
+ if (!$par3)
+ nleg_EaglerAdapterGL30_glBlendFunc(53, 1);
+ var$14 = jl_System_currentTimeMillis();
+ $par2 = $var6 * 1873 | 0;
+ $var9 = Long_toNumber(Long_rem(var$14, Long_fromInt(3000 + $par2 | 0))) / (3000.0 + $par2) * 256.0;
+ nlea_Tessellator_$callClinit();
+ $var11 = nlea_Tessellator_instance;
+ $var12 = 4.0;
+ if (!$par3)
+ $var12 = (-1.0);
+ nlea_Tessellator_startDrawing($var11, 98);
+ var$18 = $this.$zLevel0;
+ $var12 = var$9 * $var12;
+ var$19 = ($var9 + $var12) * 0.00390625;
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$19;
+ $var11.$textureV = var$10;
+ nlea_Tessellator_addVertex($var11, var$7, var$8, var$18);
+ var$18 = $this.$zLevel0;
+ var$20 = $var9 + $var8;
+ var$19 = (var$20 + $var12) * 0.00390625;
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$19;
+ $var11.$textureV = var$10;
+ nlea_Tessellator_addVertex($var11, var$11, var$8, var$18);
+ var$18 = $this.$zLevel0;
+ var$19 = var$20 * 0.00390625;
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$19;
+ $var11.$textureV = 0.0;
+ nlea_Tessellator_addVertex($var11, var$11, var$13, var$18);
+ var$19 = $this.$zLevel0;
+ var$18 = ($var9 + 0.0) * 0.00390625;
+ $var11.$hasTexture = 1;
+ $var11.$textureU = var$18;
+ $var11.$textureV = 0.0;
+ nlea_Tessellator_addVertex($var11, var$7, var$13, var$19);
+ nlea_Tessellator_draw($var11);
+ nleg_EaglerAdapterGL30_glBlendFunc(53, 45);
+ $var6 = $var6 + 1 | 0;
+ }
+}
+function nms_RenderItem_renderItemOverlayIntoGUI0($this, $par1FontRenderer, $par2RenderEngine, $par3ItemStack, $par4, $par5) {
+ nms_RenderItem_renderItemOverlayIntoGUI($this, $par1FontRenderer, $par2RenderEngine, $par3ItemStack, $par4, $par5, null);
+}
+function nms_RenderItem_renderItemOverlayIntoGUI($this, $par1FontRenderer, $par2RenderEngine, $par3ItemStack, $par4, $par5, $var7) {
+ var $var12, var$8, var$9, var$10, $var8, $var9, $var11, $var10, var$15;
+ if ($par3ItemStack !== null) {
+ if (!($par3ItemStack.$stackSize <= 1 && $var7 === null)) {
+ if ($var7 === null) {
+ $var12 = $par3ItemStack.$stackSize;
+ $par2RenderEngine = new jl_StringBuilder;
+ $par2RenderEngine.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert0($par2RenderEngine, $par2RenderEngine.$length, $var12, 10);
+ $var7 = jl_String__init_0($par2RenderEngine.$buffer, 0, $par2RenderEngine.$length);
+ }
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(4);
+ nms_FontRenderer_drawString($par1FontRenderer, $var7, (($par4 + 19 | 0) - 2 | 0) - nms_FontRenderer_getStringWidth($par1FontRenderer, $var7) | 0, ($par5 + 6 | 0) + 3 | 0, 16777215, 1);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ }
+ if (nms_ItemStack_isItemDamaged($par3ItemStack)) {
+ var$8 = $par3ItemStack.$itemDamage * 13.0;
+ nms_Item_$callClinit();
+ var$9 = 13.0 - var$8 / nms_Item_itemsList.data[$par3ItemStack.$itemID0].$maxDamage;
+ $var12 = $rt_compare(var$9, 0.0);
+ $var12 = Long_fromNumber(var$9 + ($var12 > 0 ? 1.0 : $var12 >= 0 ? var$9 : (-1.0)) * 0.5).lo;
+ var$10 = 255.0 - $par3ItemStack.$itemDamage * 255.0 / nms_Item_itemsList.data[$par3ItemStack.$itemID0].$maxDamage;
+ $var8 = $rt_compare(var$10, 0.0);
+ $var8 = Long_fromNumber(var$10 + ($var8 > 0 ? 1.0 : $var8 >= 0 ? var$10 : (-1.0)) * 0.5).lo;
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(4);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nlea_Tessellator_$callClinit();
+ $var9 = nlea_Tessellator_instance;
+ $var11 = 255 - $var8 | 0;
+ $var10 = $var11 << 16 | $var8 << 8;
+ $var11 = ($var11 / 4 | 0) << 16 | 16128;
+ $par4 = $par4 + 2 | 0;
+ var$15 = $par5 + 13 | 0;
+ nms_RenderItem_renderQuad($this, $var9, $par4, var$15, 13, 2, 0);
+ nms_RenderItem_renderQuad($this, $var9, $par4, var$15, 12, 1, $var11);
+ nms_RenderItem_renderQuad($this, $var9, $par4, var$15, $var12, 1, $var10);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ }
+ }
+}
+function nms_RenderItem_renderQuad($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6) {
+ var var$7, var$8, var$9;
+ nlea_Tessellator_startDrawing($par1Tessellator, 98);
+ nlea_Tessellator_setColorRGBA($par1Tessellator, $par6 >> 16 & 255, $par6 >> 8 & 255, $par6 & 255, 255);
+ var$7 = $par2 + 0 | 0;
+ var$8 = $par3 + 0 | 0;
+ nlea_Tessellator_addVertex($par1Tessellator, var$7, var$8, 0.0);
+ var$9 = $par3 + $par5 | 0;
+ nlea_Tessellator_addVertex($par1Tessellator, var$7, var$9, 0.0);
+ var$7 = $par2 + $par4 | 0;
+ nlea_Tessellator_addVertex($par1Tessellator, var$7, var$9, 0.0);
+ nlea_Tessellator_addVertex($par1Tessellator, var$7, var$8, 0.0);
+ nlea_Tessellator_draw($par1Tessellator);
+}
+function nms_RenderItem_renderIcon($this, $par1, $par2, $par3Icon, $par4, $par5) {
+ var $var6, var$7, var$8, var$9, var$10, var$11, var$12;
+ nlea_Tessellator_$callClinit();
+ $var6 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var6, 98);
+ var$7 = $par1 + 0 | 0;
+ var$8 = $par2 + $par5 | 0;
+ var$9 = $this.$zLevel0;
+ var$10 = $par3Icon.$getMinU();
+ var$11 = $par3Icon.$getMaxV();
+ $var6.$hasTexture = 1;
+ $var6.$textureU = var$10;
+ $var6.$textureV = var$11;
+ nlea_Tessellator_addVertex($var6, var$7, var$8, var$9);
+ var$12 = $par1 + $par4 | 0;
+ var$9 = $this.$zLevel0;
+ var$10 = $par3Icon.$getMaxU();
+ var$11 = $par3Icon.$getMaxV();
+ $var6.$hasTexture = 1;
+ $var6.$textureU = var$10;
+ $var6.$textureV = var$11;
+ nlea_Tessellator_addVertex($var6, var$12, var$8, var$9);
+ var$9 = $par2 + 0 | 0;
+ var$10 = $this.$zLevel0;
+ var$11 = $par3Icon.$getMaxU();
+ var$8 = $par3Icon.$getMinV();
+ $var6.$hasTexture = 1;
+ $var6.$textureU = var$11;
+ $var6.$textureV = var$8;
+ nlea_Tessellator_addVertex($var6, var$12, var$9, var$10);
+ var$10 = $this.$zLevel0;
+ var$11 = $par3Icon.$getMinU();
+ var$8 = $par3Icon.$getMinV();
+ $var6.$hasTexture = 1;
+ $var6.$textureU = var$11;
+ $var6.$textureV = var$8;
+ nlea_Tessellator_addVertex($var6, var$7, var$9, var$10);
+ nlea_Tessellator_draw($var6);
+}
+function nms_RenderItem_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderItem_doRenderItem($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderItem__clinit_() {
+ var var$1, var$2;
+ nms_RenderItem_renderInFrame = 0;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(641);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderItem_terrain = var$1;
+ var$2 = new nle_TextureLocation;
+ var$2.$path = $rt_s(647);
+ var$2.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$2);
+ nms_RenderItem_items = var$2;
+ var$2 = new nle_TextureLocation;
+ var$2.$path = $rt_s(796);
+ var$2.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$2);
+ nms_RenderItem_glint = var$2;
+}
+function nms_EntityXPOrb() {
+ var a = this; nms_Entity.call(a);
+ a.$xpColor = 0;
+ a.$xpOrbAge = 0;
+ a.$field_70532_c = 0;
+ a.$xpOrbHealth = 0;
+ a.$xpValue = 0;
+ a.$closestPlayer = null;
+ a.$xpTargetColor = 0;
+}
+function nms_EntityXPOrb__init_0(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_EntityXPOrb();
+ nms_EntityXPOrb__init_1(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+function nms_EntityXPOrb__init_2() {
+ var var_0 = new nms_EntityXPOrb();
+ nms_EntityXPOrb__init_(var_0);
+ return var_0;
+}
+function nms_EntityXPOrb__init_1($this, $par1World, $par2, $par4, $par6, $par8) {
+ nms_Entity__init_0($this);
+ $this.$xpOrbAge = 0;
+ $this.$xpOrbHealth = 5;
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ nms_Entity_setSize($this, 0.5, 0.5);
+ $this.$yOffset0 = $this.$height1 / 2.0;
+ nms_Entity_setPosition($this, $par2, $par4, $par6);
+ $this.$rotationYaw = jl_Math_randomImpl() * 360.0;
+ $this.$motionX = (jl_Math_randomImpl() * 0.20000000298023224 - 0.10000000149011612) * 2.0;
+ $this.$motionY = jl_Math_randomImpl() * 0.2 * 2.0;
+ $this.$motionZ = (jl_Math_randomImpl() * 0.20000000298023224 - 0.10000000149011612) * 2.0;
+ $this.$xpValue = $par8;
+}
+function nms_EntityXPOrb_canTriggerWalking($this) {
+ return 0;
+}
+function nms_EntityXPOrb__init_($this) {
+ nms_Entity__init_0($this);
+ $this.$xpOrbAge = 0;
+ $this.$xpOrbHealth = 5;
+ nms_Entity_setSize($this, 0.25, 0.25);
+ $this.$yOffset0 = $this.$height1 / 2.0;
+}
+function nms_EntityXPOrb_entityInit($this) {
+ return;
+}
+function nms_EntityXPOrb_getBrightnessForRender($this, $par1) {
+ var $var3, $var4, $var5;
+ $var3 = nms_Entity_getBrightnessForRender($this, $par1);
+ $var4 = $var3 & 255;
+ $var5 = $var3 >> 16 & 255;
+ $var3 = $var4 + 120 | 0;
+ if ($var3 > 240)
+ $var3 = 240;
+ return $var3 | $var5 << 16;
+}
+function nms_EntityXPOrb_onUpdate($this) {
+ var var$1, $var1, var$3, var$4, var$5, $var4, var$7, var$8, $var3, $var5, $var7, $var9, $var11, $var13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var13 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var4 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var1 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_Entity_onEntityUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$field_70532_c > 0)
+ $this.$field_70532_c = $this.$field_70532_c - 1 | 0;
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ $this.$motionY = $this.$motionY - 0.029999999329447746;
+ var$1 = $this.$worldObj;
+ $var1 = $this.$posX;
+ var$3 = $var1 | 0;
+ if ($var1 < var$3)
+ var$3 = var$3 - 1 | 0;
+ $var1 = $this.$posY;
+ var$4 = $var1 | 0;
+ if ($var1 < var$4)
+ var$4 = var$4 - 1 | 0;
+ $var1 = $this.$posZ;
+ var$5 = $var1 | 0;
+ if ($var1 < var$5)
+ var$5 = var$5 - 1 | 0;
+ $var4 = nms_World_getBlockId(var$1, var$3, var$4, var$5);
+ if (!$var4) {
+ nms_Material_$callClinit();
+ var$7 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[$var4].$blockMaterial;
+ }
+ nms_Material_$callClinit();
+ if (var$7 === nms_Material_lava) {
+ $this.$motionY = 0.20000000298023224;
+ $this.$motionX = (Math.random() - Math.random()) * 0.20000000298023224;
+ $this.$motionZ = (Math.random() - Math.random()) * 0.20000000298023224;
+ var$8 = 2.0 + Math.random() * 0.4000000059604645;
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(677), 0.4000000059604645, var$8);
+ }
+ nms_Entity_pushOutOfBlocks($this, $this.$posX, ($this.$boundingBox.$minY + $this.$boundingBox.$maxY) / 2.0, $this.$posZ);
+ if ($this.$xpTargetColor < (($this.$xpColor - 20 | 0) + ($this.$entityId % 100 | 0) | 0)) {
+ if (!($this.$closestPlayer !== null && nms_Entity_getDistanceSqToEntity($this.$closestPlayer, $this) <= 64.0))
+ $this.$closestPlayer = nms_World_getClosestPlayer($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, 8.0);
+ $this.$xpTargetColor = $this.$xpColor;
+ }
+ if ($this.$closestPlayer !== null) {
+ $var3 = ($this.$closestPlayer.$posX - $this.$posX) / 8.0;
+ $var5 = ($this.$closestPlayer.$posY + $this.$closestPlayer.$getEyeHeight() - $this.$posY) / 8.0;
+ $var7 = ($this.$closestPlayer.$posZ - $this.$posZ) / 8.0;
+ $var9 = jl_Math_sqrt($var3 * $var3 + $var5 * $var5 + $var7 * $var7);
+ $var11 = 1.0 - $var9;
+ if ($var11 > 0.0) {
+ $var1 = $var11 * $var11;
+ $this.$motionX = $this.$motionX + $var3 / $var9 * $var1 * 0.1;
+ $this.$motionY = $this.$motionY + $var5 / $var9 * $var1 * 0.1;
+ $this.$motionZ = $this.$motionZ + $var7 / $var9 * $var1 * 0.1;
+ }
+ }
+ $var1 = $this.$motionX;
+ $var3 = $this.$motionY;
+ $var5 = $this.$motionZ;
+ $ptr = 2;
+ case 2:
+ nms_Entity_moveEntity($this, $var1, $var3, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var13 = 0.9800000190734863;
+ if ($this.$onGround) {
+ $var13 = 0.5880000591278076;
+ $var4 = nms_World_getBlockId($this.$worldObj, nms_MathHelper_floor_double($this.$posX), nms_MathHelper_floor_double($this.$boundingBox.$minY) - 1 | 0, nms_MathHelper_floor_double($this.$posZ));
+ if ($var4 > 0) {
+ nms_Block_$callClinit();
+ $var13 = nms_Block_blocksList.data[$var4].$slipperiness * 0.9800000190734863;
+ }
+ }
+ $var1 = $this.$motionX;
+ $var3 = $var13;
+ $this.$motionX = $var1 * $var3;
+ $this.$motionY = $this.$motionY * 0.9800000190734863;
+ $this.$motionZ = $this.$motionZ * $var3;
+ if ($this.$onGround)
+ $this.$motionY = $this.$motionY * (-0.8999999761581421);
+ $this.$xpColor = $this.$xpColor + 1 | 0;
+ $this.$xpOrbAge = $this.$xpOrbAge + 1 | 0;
+ if ($this.$xpOrbAge >= 6000)
+ $this.$isDead = 1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $var1, var$3, var$4, var$5, $var4, var$7, var$8, $var3, $var5, $var7, $var9, $var11, $var13, $ptr);
+}
+function nms_EntityXPOrb_handleWaterMovement($this) {
+ var var$1, var$2;
+ var$1 = $this.$worldObj;
+ var$2 = $this.$boundingBox;
+ nms_Material_$callClinit();
+ return nms_World_handleMaterialAcceleration(var$1, var$2, nms_Material_water, $this);
+}
+function nms_EntityXPOrb_dealFireDamage($this, $par1) {
+ nms_EntityXPOrb_attackEntityFrom($this, nms_DamageSource_inFire, $par1);
+}
+function nms_EntityXPOrb_attackEntityFrom($this, $par1DamageSource, $par2) {
+ if ($this.$invulnerable)
+ return 0;
+ $this.$velocityChanged = 1;
+ $this.$xpOrbHealth = $this.$xpOrbHealth - $par2 | 0;
+ if ($this.$xpOrbHealth <= 0)
+ $this.$isDead = 1;
+ return 0;
+}
+function nms_EntityXPOrb_onCollideWithPlayer($this, $par1EntityPlayer) {
+ var var$2;
+ if (!$this.$worldObj.$isRemote && !$this.$field_70532_c && !$par1EntityPlayer.$xpCooldown) {
+ $par1EntityPlayer.$xpCooldown = 2;
+ var$2 = 0.5 * ((Math.random() - Math.random()) * 0.699999988079071 + 1.7999999523162842);
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1519), 0.10000000149011612, var$2);
+ nms_EffectRenderer_addEffect($par1EntityPlayer.$mc3.$effectRenderer, nms_EntityPickupFX__init_($par1EntityPlayer.$mc3.$theWorld, $this, $par1EntityPlayer, (-0.5)));
+ nms_EntityPlayer_addExperience($par1EntityPlayer, $this.$xpValue);
+ $this.$isDead = 1;
+ }
+}
+function nms_EntityXPOrb_getTextureByXP($this) {
+ var var$1;
+ a: {
+ if ($this.$xpValue >= 2477) {
+ var$1 = 10;
+ break a;
+ }
+ if ($this.$xpValue >= 1237) {
+ var$1 = 9;
+ break a;
+ }
+ if ($this.$xpValue >= 617) {
+ var$1 = 8;
+ break a;
+ }
+ if ($this.$xpValue >= 307) {
+ var$1 = 7;
+ break a;
+ }
+ if ($this.$xpValue >= 149) {
+ var$1 = 6;
+ break a;
+ }
+ if ($this.$xpValue >= 73) {
+ var$1 = 5;
+ break a;
+ }
+ if ($this.$xpValue >= 37) {
+ var$1 = 4;
+ break a;
+ }
+ if ($this.$xpValue >= 17) {
+ var$1 = 3;
+ break a;
+ }
+ if ($this.$xpValue >= 7) {
+ var$1 = 2;
+ break a;
+ }
+ if ($this.$xpValue < 3) {
+ var$1 = 0;
+ break a;
+ }
+ var$1 = 1;
+ }
+ return var$1;
+}
+function nms_EntityXPOrb_getXPSplit($par0) {
+ a: {
+ if ($par0 >= 2477) {
+ $par0 = 2477;
+ break a;
+ }
+ if ($par0 >= 1237) {
+ $par0 = 1237;
+ break a;
+ }
+ if ($par0 >= 617) {
+ $par0 = 617;
+ break a;
+ }
+ if ($par0 >= 307) {
+ $par0 = 307;
+ break a;
+ }
+ if ($par0 >= 149) {
+ $par0 = 149;
+ break a;
+ }
+ if ($par0 >= 73) {
+ $par0 = 73;
+ break a;
+ }
+ if ($par0 >= 37) {
+ $par0 = 37;
+ break a;
+ }
+ if ($par0 >= 17) {
+ $par0 = 17;
+ break a;
+ }
+ if ($par0 >= 7) {
+ $par0 = 7;
+ break a;
+ }
+ if ($par0 < 3) {
+ $par0 = 1;
+ break a;
+ }
+ $par0 = 3;
+ }
+ return $par0;
+}
+function nms_EntityXPOrb_canAttackWithItem($this) {
+ return 0;
+}
+function nms_RenderXPOrb() {
+ nms_Render.call(this);
+}
+var nms_RenderXPOrb_tex_xporb = null;
+function nms_RenderXPOrb__init_0() {
+ var var_0 = new nms_RenderXPOrb();
+ nms_RenderXPOrb__init_(var_0);
+ return var_0;
+}
+function nms_RenderXPOrb__init_($this) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$shadowSize = 0.15000000596046448;
+ $this.$shadowOpaque = 0.75;
+}
+function nms_RenderXPOrb_renderTheXPOrb($this, $par1EntityXPOrb, $par2, $par4, $par6, $par8, $par9) {
+ var $var12, $var13, $var11, var$10, var$11, $var20, $var10, $var19, $var14, $var15, $var21, $var26, var$19, $var27, $var24, var$22, var$23, var$24, var$25;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par8 = $par2;
+ $var12 = $par4;
+ $var13 = $par6;
+ $var11 = nleg_EaglerAdapterGL30_deevis;
+ $var11.$x = $par8;
+ $var11.$y = $var12;
+ $var11.$z = $var13;
+ $var11 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var11, $var11);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ $var11 = new jl_StringBuilder;
+ $var11.$buffer = $rt_createCharArray(16);
+ var$10.$sb = $var11;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ $var11 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var11, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = $var11;
+ jl_System_errCache = var$10;
+ }
+ var$11 = jl_System_errCache;
+ var$10 = var$11.$sb;
+ jl_AbstractStringBuilder_insert(var$10, var$10.$length, $rt_s(220));
+ $var20 = var$10.$length;
+ jl_AbstractStringBuilder_insertSpace(var$10, $var20, $var20 + 1 | 0);
+ var$10.$buffer.data[$var20] = 10;
+ ji_PrintStream_printSB(var$11);
+ }
+ a: {
+ $var10 = nms_EntityXPOrb_getTextureByXP($par1EntityXPOrb);
+ nle_TextureLocation_bindTexture(nms_RenderXPOrb_tex_xporb);
+ nlea_Tessellator_$callClinit();
+ $var11 = nlea_Tessellator_instance;
+ $var19 = ($var10 % 4 | 0) * 16 | 0;
+ $var12 = ($var19 + 0 | 0) / 64.0;
+ $var13 = ($var19 + 16 | 0) / 64.0;
+ $var19 = ($var10 / 4 | 0) * 16 | 0;
+ $var14 = ($var19 + 0 | 0) / 64.0;
+ $var15 = ($var19 + 16 | 0) / 64.0;
+ $var19 = nms_EntityXPOrb_getBrightnessForRender($par1EntityXPOrb, $par9);
+ $var20 = $var19 % 65536 | 0;
+ $var21 = $var19 / 65536 | 0;
+ $var19 = nms_OpenGlHelper_lightmapTexUnit;
+ $var26 = $var20 / 1.0;
+ $par8 = $var21 / 1.0;
+ switch ($var19) {
+ case 99:
+ break;
+ case 100:
+ nleg_EaglerAdapterGL30_tex1X = $var26;
+ nleg_EaglerAdapterGL30_tex1Y = $par8;
+ break a;
+ default:
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ var$10 = new jl_StringBuilder;
+ var$10.$buffer = $rt_createCharArray(16);
+ var$11.$sb = var$10;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ var$10 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = var$10;
+ jl_System_errCache = var$11;
+ }
+ var$19 = jl_System_errCache;
+ var$11 = var$19.$sb;
+ jl_AbstractStringBuilder_insert(var$11, var$11.$length, $rt_s(238));
+ $var20 = var$11.$length;
+ jl_AbstractStringBuilder_insertSpace(var$11, $var20, $var20 + 1 | 0);
+ var$11.$buffer.data[$var20] = 10;
+ ji_PrintStream_printSB(var$19);
+ break a;
+ }
+ nleg_EaglerAdapterGL30_tex0X = $var26;
+ nleg_EaglerAdapterGL30_tex0Y = $par8;
+ }
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ $var27 = ($par1EntityXPOrb.$xpColor + $par9) / 2.0;
+ $par9 = $var27 + 0.0;
+ $var21 = (nms_MathHelper_SIN_TABLE.data[($par9 * 10430.3779296875 | 0) & 65535] + 1.0) * 0.5 * 255.0 | 0;
+ $par8 = $var27 + 4.188790321350098;
+ $var24 = $var21 << 16 | 65280 | (nms_MathHelper_SIN_TABLE.data[($par8 * 10430.3779296875 | 0) & 65535] + 1.0) * 0.10000000149011612 * 255.0 | 0;
+ nleg_EaglerAdapterGL30_glRotatef(180.0 - $this.$renderManager.$playerViewY, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef( -$this.$renderManager.$playerViewX, 1.0, 0.0, 0.0);
+ $par1EntityXPOrb = nleg_EaglerAdapterGL30_deevis;
+ $par1EntityXPOrb.$x = 0.30000001192092896;
+ $par1EntityXPOrb.$y = 0.30000001192092896;
+ $par1EntityXPOrb.$z = 0.30000001192092896;
+ $par1EntityXPOrb = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1EntityXPOrb, $par1EntityXPOrb);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList)
+ ji_PrintStream_println0(jl_System_err(), $rt_s(220));
+ nlea_Tessellator_startDrawing($var11, 98);
+ nlea_Tessellator_setColorRGBA_I($var11, $var24, 128);
+ nlea_Tessellator_setNormal($var11, 0.0, 1.0, 0.0);
+ var$22 = $var12;
+ var$23 = $var15;
+ nlea_Tessellator_addVertexWithUV($var11, (-0.5), (-0.25), 0.0, var$22, var$23);
+ var$24 = $var13;
+ nlea_Tessellator_addVertexWithUV($var11, 0.5, (-0.25), 0.0, var$24, var$23);
+ var$25 = $var14;
+ nlea_Tessellator_addVertexWithUV($var11, 0.5, 0.75, 0.0, var$24, var$25);
+ nlea_Tessellator_addVertexWithUV($var11, (-0.5), 0.75, 0.0, var$22, var$25);
+ nlea_Tessellator_draw($var11);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+}
+function nms_RenderXPOrb_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ nms_RenderXPOrb_renderTheXPOrb($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+}
+function nms_RenderXPOrb__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1520);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderXPOrb_tex_xporb = var$1;
+}
+function nms_EntityTNTPrimed() {
+ var a = this; nms_Entity.call(a);
+ a.$fuse = 0;
+ a.$tntPlacedBy = null;
+}
+function nms_EntityTNTPrimed__init_0() {
+ var var_0 = new nms_EntityTNTPrimed();
+ nms_EntityTNTPrimed__init_(var_0);
+ return var_0;
+}
+function nms_EntityTNTPrimed__init_1(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_EntityTNTPrimed();
+ nms_EntityTNTPrimed__init_2(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+function nms_EntityTNTPrimed__init_($this) {
+ nms_Entity__init_0($this);
+ $this.$fuse = 0;
+ $this.$preventEntitySpawning = 1;
+ nms_Entity_setSize($this, 0.9800000190734863, 0.9800000190734863);
+ $this.$yOffset0 = $this.$height1 / 2.0;
+}
+function nms_EntityTNTPrimed__init_2($this, $par1World, $par2, $par4, $par6, $par8EntityLiving) {
+ var var$6;
+ nms_Entity__init_0($this);
+ $this.$fuse = 0;
+ $this.$preventEntitySpawning = 1;
+ nms_Entity_setSize($this, 0.9800000190734863, 0.9800000190734863);
+ $this.$yOffset0 = $this.$height1 / 2.0;
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ nms_Entity_setPosition($this, $par2, $par4, $par6);
+ var$6 = jl_Math_randomImpl() * 3.141592653589793 * 2.0;
+ $this.$motionX = -jl_Math_sin(var$6) * 0.019999999552965164;
+ $this.$motionY = 0.20000000298023224;
+ $this.$motionZ = -jl_Math_cos(var$6) * 0.019999999552965164;
+ $this.$fuse = 80;
+ $this.$prevPosX = $par2;
+ $this.$prevPosY = $par4;
+ $this.$prevPosZ = $par6;
+ $this.$tntPlacedBy = $par8EntityLiving;
+}
+function nms_EntityTNTPrimed_entityInit($this) {
+ return;
+}
+function nms_EntityTNTPrimed_canTriggerWalking($this) {
+ return 0;
+}
+function nms_EntityTNTPrimed_canBeCollidedWith($this) {
+ return $this.$isDead ? 0 : 1;
+}
+function nms_EntityTNTPrimed_onUpdate($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ $this.$motionY = $this.$motionY - 0.03999999910593033;
+ var$1 = $this.$motionX;
+ var$2 = $this.$motionY;
+ var$3 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$1, var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 0.9800000190734863;
+ $this.$motionY = $this.$motionY * 0.9800000190734863;
+ $this.$motionZ = $this.$motionZ * 0.9800000190734863;
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ $this.$motionY = $this.$motionY * (-0.5);
+ }
+ a: {
+ var$4 = $this.$fuse;
+ $this.$fuse = var$4 - 1 | 0;
+ if (var$4 <= 0) {
+ $this.$isDead = 1;
+ if ($this.$worldObj.$isRemote)
+ break a;
+ var$5 = nms_Explosion__init_($this.$worldObj, $this, $this.$posX, $this.$posY, $this.$posZ, 4.0);
+ var$5.$isFlaming = 0;
+ var$5.$isSmoking = 1;
+ $ptr = 2;
+ continue main;
+ }
+ var$6 = $this.$worldObj;
+ var$5 = $rt_s(852);
+ var$2 = $this.$posX;
+ var$1 = $this.$posY + 0.5;
+ var$7 = $this.$posZ;
+ var$3 = 0.0;
+ var$8 = 0.0;
+ var$9 = 0.0;
+ var$10 = 0;
+ if (var$10 < var$6.$worldAccesses.$size0) {
+ var$11 = var$6.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$10];
+ $ptr = 4;
+ continue main;
+ }
+ var$6 = new jl_IndexOutOfBoundsException;
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ $rt_throw(var$6);
+ }
+ }
+ return;
+ case 2:
+ nms_Explosion_doExplosionA(var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$4 = 1;
+ $ptr = 3;
+ case 3:
+ nms_Explosion_doExplosionB(var$5, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ nms_RenderGlobal_doSpawnParticle(var$11, var$5, var$2, var$1, var$7, var$3, var$8, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = var$10 + 1 | 0;
+ if (var$10 >= var$6.$worldAccesses.$size0)
+ return;
+ var$11 = var$6.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$10];
+ continue main;
+ }
+ var$6 = new jl_IndexOutOfBoundsException;
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ $rt_throw(var$6);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr);
+}
+function nms_EntityTNTPrimed_getShadowSize($this) {
+ return 0.0;
+}
+function nms_EntityTNTPrimed_getTntPlacedBy($this) {
+ return $this.$tntPlacedBy;
+}
+function nms_RenderTNTPrimed() {
+ nms_Render.call(this);
+ this.$blockRenderer = null;
+}
+var nms_RenderTNTPrimed_terrain = null;
+function nms_RenderTNTPrimed__init_0() {
+ var var_0 = new nms_RenderTNTPrimed();
+ nms_RenderTNTPrimed__init_(var_0);
+ return var_0;
+}
+function nms_RenderTNTPrimed__init_($this) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$blockRenderer = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.5;
+}
+function nms_RenderTNTPrimed_renderPrimedTNT($this, $par1EntityTNTPrimed, $par2, $par4, $par6, $par8, $par9) {
+ var $var10, $var11, var$9, var$10, var$11, var$12, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1EntityTNTPrimed = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par8 = $par2;
+ $var10 = $par4;
+ $var11 = $par6;
+ var$9 = nleg_EaglerAdapterGL30_deevis;
+ var$9.$x = $par8;
+ var$9.$y = $var10;
+ var$9.$z = $var11;
+ var$9 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$9, var$9);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ var$9 = new jl_StringBuilder;
+ var$9.$buffer = $rt_createCharArray(16);
+ var$10.$sb = var$9;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ var$9 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$9, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = var$9;
+ jl_System_errCache = var$10;
+ }
+ var$11 = jl_System_errCache;
+ var$10 = var$11.$sb;
+ jl_AbstractStringBuilder_insert(var$10, var$10.$length, $rt_s(220));
+ var$12 = var$10.$length;
+ jl_AbstractStringBuilder_insertSpace(var$10, var$12, var$12 + 1 | 0);
+ var$10.$buffer.data[var$12] = 10;
+ ji_PrintStream_printSB(var$11);
+ }
+ if ($par1EntityTNTPrimed.$fuse - $par9 + 1.0 < 10.0) {
+ $var10 = 1.0 - ($par1EntityTNTPrimed.$fuse - $par9 + 1.0) / 10.0;
+ if ($var10 < 0.0)
+ $var10 = 0.0;
+ if ($var10 > 1.0)
+ $var10 = 1.0;
+ $par8 = $var10 * $var10;
+ $var11 = 1.0 + $par8 * $par8 * 0.30000001192092896;
+ var$9 = nleg_EaglerAdapterGL30_deevis;
+ var$9.$x = $var11;
+ var$9.$y = $var11;
+ var$9.$z = $var11;
+ var$9 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, var$9, var$9);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ var$9 = new jl_StringBuilder;
+ var$9.$buffer = $rt_createCharArray(16);
+ var$10.$sb = var$9;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ var$9 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$9, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = var$9;
+ jl_System_errCache = var$10;
+ }
+ var$11 = jl_System_errCache;
+ var$10 = var$11.$sb;
+ jl_AbstractStringBuilder_insert(var$10, var$10.$length, $rt_s(220));
+ var$12 = var$10.$length;
+ jl_AbstractStringBuilder_insertSpace(var$10, var$12, var$12 + 1 | 0);
+ var$10.$buffer.data[var$12] = 10;
+ ji_PrintStream_printSB(var$11);
+ }
+ }
+ $var10 = (1.0 - ($par1EntityTNTPrimed.$fuse - $par9 + 1.0) / 100.0) * 0.800000011920929;
+ nle_TextureLocation_bindTexture(nms_RenderTNTPrimed_terrain);
+ var$9 = $this.$blockRenderer;
+ nms_Block_$callClinit();
+ var$10 = nms_Block_tnt;
+ var$13 = 0;
+ $par8 = nms_Entity_getBrightness($par1EntityTNTPrimed, $par9);
+ $ptr = 1;
+ case 1:
+ nms_RenderBlocks_renderBlockAsItem(var$9, var$10, var$13, $par8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (($par1EntityTNTPrimed.$fuse / 5 | 0) % 2 | 0) {
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ }
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 80);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = $var10;
+ $par1EntityTNTPrimed = $this.$blockRenderer;
+ var$9 = nms_Block_tnt;
+ var$13 = 0;
+ $par8 = 1.0;
+ $ptr = 2;
+ case 2:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityTNTPrimed, var$9, var$13, $par8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityTNTPrimed, $par2, $par4, $par6, $par8, $par9, $var10, $var11, var$9, var$10, var$11, var$12, var$13, $ptr);
+}
+function nms_RenderTNTPrimed_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderTNTPrimed_renderPrimedTNT($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderTNTPrimed__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(641);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderTNTPrimed_terrain = var$1;
+}
+function nms_EntityFallingSand() {
+ var a = this; nms_Entity.call(a);
+ a.$blockID0 = 0;
+ a.$metadata = 0;
+ a.$fallTime = 0;
+ a.$shouldDropItem = 0;
+ a.$isBreakingAnvil = 0;
+ a.$isAnvil = 0;
+ a.$fallHurtMax = 0;
+ a.$fallHurtAmount = 0.0;
+ a.$fallingBlockTileEntityData = null;
+}
+function nms_EntityFallingSand__init_0() {
+ var var_0 = new nms_EntityFallingSand();
+ nms_EntityFallingSand__init_(var_0);
+ return var_0;
+}
+function nms_EntityFallingSand__init_1(var_0, var_1, var_2, var_3, var_4, var_5) {
+ var var_6 = new nms_EntityFallingSand();
+ nms_EntityFallingSand__init_2(var_6, var_0, var_1, var_2, var_3, var_4, var_5);
+ return var_6;
+}
+function nms_EntityFallingSand__init_($this) {
+ nms_Entity__init_0($this);
+ $this.$fallTime = 0;
+ $this.$shouldDropItem = 1;
+ $this.$isBreakingAnvil = 0;
+ $this.$isAnvil = 0;
+ $this.$fallHurtMax = 40;
+ $this.$fallHurtAmount = 2.0;
+ $this.$fallingBlockTileEntityData = null;
+}
+function nms_EntityFallingSand__init_2($this, $par1World, $par2, $par4, $par6, $par8, $par9) {
+ nms_Entity__init_0($this);
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ $this.$fallTime = 0;
+ $this.$shouldDropItem = 1;
+ $this.$isBreakingAnvil = 0;
+ $this.$isAnvil = 0;
+ $this.$fallHurtMax = 40;
+ $this.$fallHurtAmount = 2.0;
+ $this.$fallingBlockTileEntityData = null;
+ $this.$blockID0 = $par8;
+ $this.$metadata = $par9;
+ $this.$preventEntitySpawning = 1;
+ nms_Entity_setSize($this, 0.9800000190734863, 0.9800000190734863);
+ $this.$yOffset0 = $this.$height1 / 2.0;
+ nms_Entity_setPosition($this, $par2, $par4, $par6);
+ $this.$motionX = 0.0;
+ $this.$motionY = 0.0;
+ $this.$motionZ = 0.0;
+ $this.$prevPosX = $par2;
+ $this.$prevPosY = $par4;
+ $this.$prevPosZ = $par6;
+}
+function nms_EntityFallingSand_canTriggerWalking($this) {
+ return 0;
+}
+function nms_EntityFallingSand_entityInit($this) {
+ return;
+}
+function nms_EntityFallingSand_canBeCollidedWith($this) {
+ return $this.$isDead ? 0 : 1;
+}
+function nms_EntityFallingSand_onUpdate($this) {
+ var var$1, var$2, var$3, $var1, $var2, $var3, $var4, var$8, var$9, var$10, $var5, $var6, $var7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$blockID0) {
+ $this.$isDead = 1;
+ return;
+ }
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ $this.$fallTime = $this.$fallTime + 1 | 0;
+ $this.$motionY = $this.$motionY - 0.03999999910593033;
+ var$1 = $this.$motionX;
+ var$2 = $this.$motionY;
+ var$3 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ a: {
+ b: {
+ nms_Entity_moveEntity($this, var$1, var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 0.9800000190734863;
+ $this.$motionY = $this.$motionY * 0.9800000190734863;
+ $this.$motionZ = $this.$motionZ * 0.9800000190734863;
+ if (!$this.$worldObj.$isRemote) {
+ var$1 = $this.$posX;
+ $var1 = var$1 | 0;
+ if (var$1 < $var1)
+ $var1 = $var1 - 1 | 0;
+ var$1 = $this.$posY;
+ $var2 = var$1 | 0;
+ if (var$1 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$1 = $this.$posZ;
+ $var3 = var$1 | 0;
+ if (var$1 < $var3)
+ $var3 = $var3 - 1 | 0;
+ if ($this.$fallTime == 1) {
+ if (nms_World_getBlockId($this.$worldObj, $var1, $var2, $var3) != $this.$blockID0) {
+ $this.$isDead = 1;
+ return;
+ }
+ $var4 = $this.$worldObj;
+ var$8 = 0;
+ var$9 = 0;
+ var$10 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ $this.$motionY = $this.$motionY * (-0.5);
+ var$8 = nms_World_getBlockId($this.$worldObj, $var1, $var2, $var3);
+ nms_Block_$callClinit();
+ if (var$8 == nms_Block_pistonMoving.$blockID)
+ break b;
+ $this.$isDead = 1;
+ if (!(!$this.$isBreakingAnvil && nms_World_canPlaceEntityOnSide($this.$worldObj, $this.$blockID0, $var1, $var2, $var3, 1, 1, null, null) && !nms_BlockSand_canFallBelow($this.$worldObj, $var1, $var2 - 1 | 0, $var3))) {
+ if (!$this.$shouldDropItem)
+ break b;
+ if ($this.$isBreakingAnvil)
+ break b;
+ nms_Entity_entityDropItem($this, nms_ItemStack__init_4($this.$blockID0, 1, nms_Block_blocksList.data[$this.$blockID0].$damageDropped($this.$metadata)), 0.0);
+ break b;
+ }
+ $var4 = $this.$worldObj;
+ var$8 = $this.$blockID0;
+ var$9 = $this.$metadata;
+ var$10 = 3;
+ $ptr = 4;
+ continue main;
+ }
+ if ($this.$fallTime > 100 && !$this.$worldObj.$isRemote) {
+ if ($var2 < 1)
+ break a;
+ if ($var2 > 256)
+ break a;
+ }
+ if ($this.$fallTime > 600)
+ break a;
+ }
+ }
+ return;
+ }
+ if ($this.$shouldDropItem) {
+ $var4 = new nms_ItemStack;
+ var$9 = $this.$blockID0;
+ nms_Block_$callClinit();
+ nms_ItemStack__init_0($var4, var$9, 1, nms_Block_blocksList.data[$this.$blockID0].$damageDropped($this.$metadata));
+ nms_Entity_entityDropItem($this, $var4, 0.0);
+ }
+ $ptr = 3;
+ continue main;
+ case 2:
+ nms_World_setBlock($var4, $var1, $var2, $var3, var$8, var$9, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ a: {
+ b: {
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ $this.$motionY = $this.$motionY * (-0.5);
+ var$8 = nms_World_getBlockId($this.$worldObj, $var1, $var2, $var3);
+ nms_Block_$callClinit();
+ if (var$8 == nms_Block_pistonMoving.$blockID)
+ break b;
+ $this.$isDead = 1;
+ if (!(!$this.$isBreakingAnvil && nms_World_canPlaceEntityOnSide($this.$worldObj, $this.$blockID0, $var1, $var2, $var3, 1, 1, null, null) && !nms_BlockSand_canFallBelow($this.$worldObj, $var1, $var2 - 1 | 0, $var3))) {
+ if (!$this.$shouldDropItem)
+ break b;
+ if ($this.$isBreakingAnvil)
+ break b;
+ nms_Entity_entityDropItem($this, nms_ItemStack__init_4($this.$blockID0, 1, nms_Block_blocksList.data[$this.$blockID0].$damageDropped($this.$metadata)), 0.0);
+ break b;
+ }
+ $var4 = $this.$worldObj;
+ var$8 = $this.$blockID0;
+ var$9 = $this.$metadata;
+ var$10 = 3;
+ $ptr = 4;
+ continue main;
+ }
+ if ($this.$fallTime > 100 && !$this.$worldObj.$isRemote) {
+ if ($var2 < 1)
+ break a;
+ if ($var2 > 256)
+ break a;
+ }
+ if ($this.$fallTime > 600)
+ break a;
+ }
+ return;
+ }
+ if ($this.$shouldDropItem) {
+ $var4 = new nms_ItemStack;
+ var$9 = $this.$blockID0;
+ nms_Block_$callClinit();
+ nms_ItemStack__init_0($var4, var$9, 1, nms_Block_blocksList.data[$this.$blockID0].$damageDropped($this.$metadata));
+ nms_Entity_entityDropItem($this, $var4, 0.0);
+ }
+ $ptr = 3;
+ case 3:
+ nms_Entity_setDead($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ $tmp = nms_World_setBlock($var4, $var1, $var2, $var3, var$8, var$9, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$8 = $tmp;
+ if (var$8) {
+ if (nms_Block_blocksList.data[$this.$blockID0] instanceof nms_BlockSand) {
+ $var4 = nms_Block_blocksList.data[$this.$blockID0];
+ $var5 = $this.$worldObj;
+ var$8 = $this.$metadata;
+ $ptr = 5;
+ continue main;
+ }
+ if ($this.$fallingBlockTileEntityData !== null && $rt_isInstance(nms_Block_blocksList.data[$this.$blockID0], nms_ITileEntityProvider)) {
+ $var4 = nms_World_getBlockTileEntity($this.$worldObj, $var1, $var2, $var3);
+ if ($var4 !== null) {
+ $var5 = new nms_NBTTagCompound;
+ nms_NBTBase__init_0($var5, $rt_s(44));
+ $var5.$tagMap = ju_HashMap__init_1(16, 0.75);
+ $var4.$writeToNBT($var5);
+ $var6 = $this.$fallingBlockTileEntityData.$getTags().$iterator();
+ while ($var6.$hasNext()) {
+ $var7 = $var6.$next();
+ if (!$var7.$getName().$equals($rt_s(1521)) && !$var7.$getName().$equals($rt_s(1522)) && !$var7.$getName().$equals($rt_s(1523)))
+ nms_NBTTagCompound_setTag($var5, $var7.$getName(), $var7.$copy());
+ }
+ $ptr = 6;
+ continue main;
+ }
+ }
+ } else if ($this.$shouldDropItem && !$this.$isBreakingAnvil)
+ nms_Entity_entityDropItem($this, nms_ItemStack__init_4($this.$blockID0, 1, nms_Block_blocksList.data[$this.$blockID0].$damageDropped($this.$metadata)), 0.0);
+ return;
+ case 5:
+ $var4.$onFinishFalling($var5, $var1, $var2, $var3, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$fallingBlockTileEntityData !== null && $rt_isInstance(nms_Block_blocksList.data[$this.$blockID0], nms_ITileEntityProvider)) {
+ $var4 = nms_World_getBlockTileEntity($this.$worldObj, $var1, $var2, $var3);
+ if ($var4 !== null) {
+ $var5 = new nms_NBTTagCompound;
+ nms_NBTBase__init_0($var5, $rt_s(44));
+ $var5.$tagMap = ju_HashMap__init_1(16, 0.75);
+ $var4.$writeToNBT($var5);
+ $var6 = $this.$fallingBlockTileEntityData.$getTags().$iterator();
+ while ($var6.$hasNext()) {
+ $var7 = $var6.$next();
+ if (!$var7.$getName().$equals($rt_s(1521)) && !$var7.$getName().$equals($rt_s(1522)) && !$var7.$getName().$equals($rt_s(1523)))
+ nms_NBTTagCompound_setTag($var5, $var7.$getName(), $var7.$copy());
+ }
+ $ptr = 6;
+ continue main;
+ }
+ }
+ return;
+ case 6:
+ $var4.$readFromNBT($var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 7;
+ case 7:
+ $var4.$onInventoryChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, $var1, $var2, $var3, $var4, var$8, var$9, var$10, $var5, $var6, $var7, $ptr);
+}
+function nms_EntityFallingSand_fall($this, $par1) {
+ var $var2, $var3, $var7, $var4, $var5, $var6, var$8, var$9, $var8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var8 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var7 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$isAnvil) {
+ $par1 = $par1 - 1.0;
+ $var2 = $par1 | 0;
+ if ($par1 > $var2)
+ $var2 = $var2 + 1 | 0;
+ if ($var2 > 0) {
+ $var3 = ju_ArrayList__init_3(nms_World_getEntitiesWithinAABBExcludingEntity($this.$worldObj, $this, $this.$boundingBox, null));
+ $var7 = $this.$blockID0;
+ nms_Block_$callClinit();
+ $var4 = $var7 != nms_Block_anvil.$blockID ? nms_DamageSource_fallingBlock : nms_DamageSource_anvil;
+ $var5 = new ju_AbstractList$1;
+ $var5.$this$0 = $var3;
+ $var5.$modCount = $var5.$this$0.$modCount0;
+ $var5.$size1 = $var5.$this$0.$size2();
+ $var5.$removeIndex = (-1);
+ $par1 = $var2;
+ if ($var5.$index >= $var5.$size1 ? 0 : 1) {
+ $var6 = ju_AbstractList$1_next($var5);
+ var$8 = $par1 * $this.$fallHurtAmount;
+ var$9 = var$8 | 0;
+ if (var$8 < var$9)
+ var$9 = var$9 - 1 | 0;
+ $var7 = $this.$fallHurtMax;
+ if (var$9 < $var7)
+ $var7 = var$9;
+ $ptr = 1;
+ continue main;
+ }
+ if ($this.$blockID0 == nms_Block_anvil.$blockID && Math.random() < 0.05000000074505806 + $var2 * 0.05) {
+ $var7 = $this.$metadata >> 2;
+ $var8 = $this.$metadata & 3;
+ $var7 = $var7 + 1 | 0;
+ if ($var7 > 2)
+ $this.$isBreakingAnvil = 1;
+ else
+ $this.$metadata = $var8 | $var7 << 2;
+ }
+ }
+ }
+ return;
+ case 1:
+ $var6.$attackEntityFrom($var4, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!($var5.$index >= $var5.$size1 ? 0 : 1)) {
+ if ($this.$blockID0 == nms_Block_anvil.$blockID && Math.random() < 0.05000000074505806 + $var2 * 0.05) {
+ $var7 = $this.$metadata >> 2;
+ $var8 = $this.$metadata & 3;
+ $var7 = $var7 + 1 | 0;
+ if ($var7 > 2)
+ $this.$isBreakingAnvil = 1;
+ else
+ $this.$metadata = $var8 | $var7 << 2;
+ }
+ return;
+ }
+ $var6 = ju_AbstractList$1_next($var5);
+ var$8 = $par1 * $this.$fallHurtAmount;
+ var$9 = var$8 | 0;
+ if (var$8 < var$9)
+ var$9 = var$9 - 1 | 0;
+ $var7 = $this.$fallHurtMax;
+ if (var$9 < $var7)
+ $var7 = var$9;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $var2, $var3, $var7, $var4, $var5, $var6, var$8, var$9, $var8, $ptr);
+}
+function nms_EntityFallingSand_getShadowSize($this) {
+ return 0.0;
+}
+function nms_EntityFallingSand_getWorld($this) {
+ return $this.$worldObj;
+}
+function nms_EntityFallingSand_canRenderOnFire($this) {
+ return 0;
+}
+function nms_RenderFallingSand() {
+ nms_Render.call(this);
+ this.$sandRenderBlocks = null;
+}
+var nms_RenderFallingSand_tex = null;
+function nms_RenderFallingSand__init_0() {
+ var var_0 = new nms_RenderFallingSand();
+ nms_RenderFallingSand__init_(var_0);
+ return var_0;
+}
+function nms_RenderFallingSand__init_($this) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$sandRenderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.5;
+}
+function nms_RenderFallingSand_doRenderFallingSand($this, $par1EntityFallingSand, $par2, $par4, $par6, $par8, $par9) {
+ var $var10, $var11, var$9, var$10, var$11, var$12, var$13, $var12, var$15, var$16;
+ $var10 = $par1EntityFallingSand.$worldObj;
+ nms_Block_$callClinit();
+ $var11 = nms_Block_blocksList.data[$par1EntityFallingSand.$blockID0];
+ var$9 = $par1EntityFallingSand.$posX;
+ var$10 = var$9 | 0;
+ if (var$9 < var$10)
+ var$10 = var$10 - 1 | 0;
+ var$9 = $par1EntityFallingSand.$posY;
+ var$11 = var$9 | 0;
+ if (var$9 < var$11)
+ var$11 = var$11 - 1 | 0;
+ var$9 = $par1EntityFallingSand.$posZ;
+ var$12 = var$9 | 0;
+ if (var$9 < var$12)
+ var$12 = var$12 - 1 | 0;
+ if (nms_World_getBlockId($var10, var$10, var$11, var$12) != $par1EntityFallingSand.$blockID0) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par8 = $par2;
+ $par9 = $par4;
+ var$13 = $par6;
+ $var12 = nleg_EaglerAdapterGL30_deevis;
+ $var12.$x = $par8;
+ $var12.$y = $par9;
+ $var12.$z = var$13;
+ $var12 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var12, $var12);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$15 = new ji_PrintStream;
+ var$15.$out = new jl_ConsoleOutputStreamStderr;
+ $var12 = new jl_StringBuilder;
+ $var12.$buffer = $rt_createCharArray(16);
+ var$15.$sb = $var12;
+ var$15.$buffer0 = $rt_createCharArray(32);
+ var$15.$autoFlush = 0;
+ $var12 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var12, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$15.$charset = $var12;
+ jl_System_errCache = var$15;
+ }
+ var$16 = jl_System_errCache;
+ var$15 = var$16.$sb;
+ jl_AbstractStringBuilder_insert(var$15, var$15.$length, $rt_s(220));
+ var$12 = var$15.$length;
+ jl_AbstractStringBuilder_insertSpace(var$15, var$12, var$12 + 1 | 0);
+ var$15.$buffer.data[var$12] = 10;
+ ji_PrintStream_printSB(var$16);
+ }
+ nle_TextureLocation_bindTexture(nms_RenderFallingSand_tex);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ if ($var11 instanceof nms_BlockAnvil && $var11.$getRenderType() == 35) {
+ $this.$sandRenderBlocks.$blockAccess = $var10;
+ nlea_Tessellator_$callClinit();
+ $var12 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var12, 98);
+ $par2 = $par1EntityFallingSand.$posX;
+ var$12 = $par2 | 0;
+ if ($par2 < var$12)
+ var$12 = var$12 - 1 | 0;
+ $par2 = -var$12 - 0.5;
+ $par4 = $par1EntityFallingSand.$posY;
+ var$12 = $par4 | 0;
+ if ($par4 < var$12)
+ var$12 = var$12 - 1 | 0;
+ $par4 = -var$12 - 0.5;
+ var$9 = $par1EntityFallingSand.$posZ;
+ var$12 = var$9 | 0;
+ if (var$9 < var$12)
+ var$12 = var$12 - 1 | 0;
+ $par6 = -var$12 - 0.5;
+ $var12.$xOffset = $par2;
+ $var12.$yOffset = $par4;
+ $var12.$zOffset = $par6;
+ $var10 = $this.$sandRenderBlocks;
+ $var11 = $var11;
+ $par2 = $par1EntityFallingSand.$posX;
+ var$10 = $par2 | 0;
+ if ($par2 < var$10)
+ var$10 = var$10 - 1 | 0;
+ $par2 = $par1EntityFallingSand.$posY;
+ var$11 = $par2 | 0;
+ if ($par2 < var$11)
+ var$11 = var$11 - 1 | 0;
+ $par2 = $par1EntityFallingSand.$posZ;
+ var$12 = $par2 | 0;
+ if ($par2 < var$12)
+ var$12 = var$12 - 1 | 0;
+ nms_RenderBlocks_renderBlockAnvilMetadata($var10, $var11, var$10, var$11, var$12, $par1EntityFallingSand.$metadata);
+ $var12.$xOffset = 0.0;
+ $var12.$yOffset = 0.0;
+ $var12.$zOffset = 0.0;
+ nlea_Tessellator_draw($var12);
+ } else if ($var11.$getRenderType() != 27) {
+ nms_RenderBlocks_setRenderBoundsFromBlock($this.$sandRenderBlocks, $var11);
+ nms_RenderBlocks_renderBlockSandFalling($this.$sandRenderBlocks, $var11, $var10, nms_MathHelper_floor_double($par1EntityFallingSand.$posX), nms_MathHelper_floor_double($par1EntityFallingSand.$posY), nms_MathHelper_floor_double($par1EntityFallingSand.$posZ), $par1EntityFallingSand.$metadata);
+ } else {
+ $this.$sandRenderBlocks.$blockAccess = $var10;
+ nlea_Tessellator_$callClinit();
+ $var12 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawing($var12, 98);
+ $par2 = $par1EntityFallingSand.$posX;
+ var$12 = $par2 | 0;
+ if ($par2 < var$12)
+ var$12 = var$12 - 1 | 0;
+ nlea_Tessellator_setTranslation($var12, -var$12 - 0.5, -nms_MathHelper_floor_double($par1EntityFallingSand.$posY) - 0.5, -nms_MathHelper_floor_double($par1EntityFallingSand.$posZ) - 0.5);
+ nms_RenderBlocks_renderBlockDragonEgg($this.$sandRenderBlocks, $var11, nms_MathHelper_floor_double($par1EntityFallingSand.$posX), nms_MathHelper_floor_double($par1EntityFallingSand.$posY), nms_MathHelper_floor_double($par1EntityFallingSand.$posZ));
+ nlea_Tessellator_setTranslation($var12, 0.0, 0.0, 0.0);
+ nlea_Tessellator_draw($var12);
+ }
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+}
+function nms_RenderFallingSand_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ nms_RenderFallingSand_doRenderFallingSand($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+}
+function nms_RenderFallingSand__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(641);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderFallingSand_tex = var$1;
+}
+function nms_EntityMinecart() {
+ var a = this; nms_Entity.call(a);
+ a.$isInReverse = 0;
+ a.$field_82344_g = null;
+ a.$entityName = null;
+ a.$turnProgress = 0;
+ a.$minecartX = 0.0;
+ a.$minecartY = 0.0;
+ a.$minecartZ = 0.0;
+ a.$minecartYaw = 0.0;
+ a.$minecartPitch = 0.0;
+ a.$velocityX = 0.0;
+ a.$velocityY = 0.0;
+ a.$velocityZ = 0.0;
+}
+var nms_EntityMinecart_matrix = null;
+function nms_EntityMinecart__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EntityMinecart();
+ nms_EntityMinecart__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_EntityMinecart_createMinecart($par0World, $par1, $par3, $par5, $par7) {
+ var var$6;
+ switch ($par7) {
+ case 1:
+ var$6 = new nms_EntityMinecartChest;
+ nms_EntityMinecart__init_0(var$6, $par0World, $par1, $par3, $par5);
+ var$6.$minecartContainerItems = $rt_createArray(nms_ItemStack, 36);
+ var$6.$dropContentsWhenDead = 1;
+ return var$6;
+ case 2:
+ var$6 = new nms_EntityMinecartFurnace;
+ nms_EntityMinecart__init_0(var$6, $par0World, $par1, $par3, $par5);
+ var$6.$fuel = 0;
+ return var$6;
+ case 3:
+ var$6 = new nms_EntityMinecartTNT;
+ nms_EntityMinecart__init_0(var$6, $par0World, $par1, $par3, $par5);
+ var$6.$minecartTNTFuse = (-1);
+ return var$6;
+ case 4:
+ break;
+ case 5:
+ var$6 = new nms_EntityMinecartHopper;
+ nms_EntityMinecart__init_0(var$6, $par0World, $par1, $par3, $par5);
+ var$6.$minecartContainerItems = $rt_createArray(nms_ItemStack, 36);
+ var$6.$dropContentsWhenDead = 1;
+ var$6.$isBlocked = 1;
+ var$6.$transferTicker = (-1);
+ return var$6;
+ default:
+ var$6 = new nms_EntityMinecartEmpty;
+ nms_EntityMinecart__init_0(var$6, $par0World, $par1, $par3, $par5);
+ return var$6;
+ }
+ var$6 = new nms_EntityMinecartMobSpawner;
+ nms_EntityMinecart__init_0(var$6, $par0World, $par1, $par3, $par5);
+ return var$6;
+}
+function nms_EntityMinecart_setWorld($this, $w) {
+ $this.$worldObj = $w;
+ $this.$dimension = $w.$provider.$dimensionId;
+ $this.$field_82344_g = nms_SoundUpdaterMinecart__init_($w.$mc11.$sndManager, $this, $w.$mc11.$thePlayer);
+}
+function nms_EntityMinecart_canTriggerWalking($this) {
+ return 0;
+}
+function nms_EntityMinecart_entityInit($this) {
+ var var$1, var$2;
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Integer;
+ var$2.$value = 0;
+ nms_DataWatcher_addObject(var$1, 17, var$2);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Integer;
+ var$1.$value = 1;
+ nms_DataWatcher_addObject(var$2, 18, var$1);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Integer;
+ var$1.$value = 0;
+ nms_DataWatcher_addObject(var$2, 19, var$1);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Integer;
+ var$1.$value = 0;
+ nms_DataWatcher_addObject(var$2, 20, var$1);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Integer;
+ var$1.$value = 6;
+ nms_DataWatcher_addObject(var$2, 21, var$1);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Byte;
+ var$1.$value4 = 0;
+ nms_DataWatcher_addObject(var$2, 22, var$1);
+}
+function nms_EntityMinecart_getCollisionBox($this, $par1Entity) {
+ return !$par1Entity.$canBePushed() ? null : $par1Entity.$boundingBox;
+}
+function nms_EntityMinecart_getBoundingBox($this) {
+ return null;
+}
+function nms_EntityMinecart_canBePushed($this) {
+ return 1;
+}
+function nms_EntityMinecart__init_0($this, $par1World, $par2, $par4, $par6) {
+ nms_Entity__init_0($this);
+ $this.$isInReverse = 0;
+ $this.$preventEntitySpawning = 1;
+ nms_Entity_setSize($this, 0.9800000190734863, 0.699999988079071);
+ $this.$yOffset0 = $this.$height1 / 2.0;
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ $this.$field_82344_g = nms_SoundUpdaterMinecart__init_($par1World.$mc11.$sndManager, $this, $par1World.$mc11.$thePlayer);
+ nms_Entity_setPosition($this, $par2, $par4 + $this.$yOffset0, $par6);
+ $this.$motionX = 0.0;
+ $this.$motionY = 0.0;
+ $this.$motionZ = 0.0;
+ $this.$prevPosX = $par2;
+ $this.$prevPosY = $par4;
+ $this.$prevPosZ = $par6;
+}
+function nms_EntityMinecart_getMountedYOffset($this) {
+ return $this.$height1 * 0.0 - 0.30000001192092896;
+}
+function nms_EntityMinecart_attackEntityFrom($this, $par1DamageSource, $par2) {
+ var var$3, $var3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var3 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$worldObj.$isRemote && !$this.$isDead) {
+ if ($this.$invulnerable)
+ return 0;
+ var$3 = -nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 18);
+ nms_DataWatcher_updateObject($this.$dataWatcher, 18, jl_Integer_valueOf(var$3));
+ nms_DataWatcher_updateObject($this.$dataWatcher, 17, jl_Integer_valueOf(10));
+ $this.$velocityChanged = 1;
+ $par2 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 19) + ($par2 * 10 | 0) | 0;
+ nms_DataWatcher_updateObject($this.$dataWatcher, 19, jl_Integer_valueOf($par2));
+ $var3 = $par1DamageSource.$getEntity() instanceof nms_EntityPlayer && $par1DamageSource.$getEntity().$capabilities.$isCreativeMode ? 1 : 0;
+ if (!$var3 && nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 19) <= 40)
+ return 1;
+ if ($this.$riddenByEntity !== null)
+ $this.$riddenByEntity.$mountEntity($this);
+ if ($var3 && !($this.$entityName === null ? 0 : 1)) {
+ $ptr = 2;
+ continue main;
+ }
+ $ptr = 1;
+ continue main;
+ }
+ return 1;
+ case 1:
+ $this.$killMinecart($par1DamageSource);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ case 2:
+ $this.$setDead();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $par2, var$3, $var3, $ptr);
+}
+function nms_EntityMinecart_killMinecart($this, $par1DamageSource) {
+ var $var2, var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $this.$setDead();
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$3 = nms_Item_minecartEmpty.$itemID;
+ $var2.$stackSize = 0;
+ $var2.$itemFrame = null;
+ $var2.$itemID0 = var$3;
+ $var2.$stackSize = 1;
+ $var2.$itemDamage = 0;
+ if ($var2.$itemDamage < 0)
+ $var2.$itemDamage = 0;
+ if ($this.$entityName !== null)
+ nms_ItemStack_setItemName($var2, $this.$entityName);
+ $par1DamageSource = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject($par1DamageSource.$dataWatcher, 10, $var2);
+ nms_DataWatcher_setObjectWatched($par1DamageSource.$dataWatcher, 10);
+ $par1DamageSource.$delayBeforeCanPickup = 10;
+ $var2 = $this.$worldObj;
+ var$4 = nms_World_spawnEntityInWorld($var2, $par1DamageSource);
+ var$5 = $var2.$entityList;
+ ju_HashMap_putImpl(var$5.$backingMap, $par1DamageSource, var$5);
+ if (!var$4) {
+ $var2 = $var2.$entitySpawnQueue;
+ ju_HashMap_putImpl($var2.$backingMap, $par1DamageSource, $var2);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $var2, var$3, var$4, var$5, $ptr);
+}
+function nms_EntityMinecart_performHurtAnimation($this) {
+ var var$1;
+ var$1 = -nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 18);
+ nms_DataWatcher_updateObject($this.$dataWatcher, 18, jl_Integer_valueOf(var$1));
+ nms_DataWatcher_updateObject($this.$dataWatcher, 17, jl_Integer_valueOf(10));
+ var$1 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 19) + (nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 19) * 10 | 0) | 0;
+ nms_DataWatcher_updateObject($this.$dataWatcher, 19, jl_Integer_valueOf(var$1));
+}
+function nms_EntityMinecart_canBeCollidedWith($this) {
+ return $this.$isDead ? 0 : 1;
+}
+function nms_EntityMinecart_setDead($this) {
+ var var$1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$isDead = 1;
+ if ($this.$field_82344_g === null)
+ return;
+ var$1 = $this.$field_82344_g;
+ $ptr = 1;
+ case 1:
+ nms_SoundUpdaterMinecart_update(var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $ptr);
+}
+function nms_EntityMinecart_onUpdate($this) {
+ var $var15, $var8, $var19, $var21, $var5, $var7, $var4, $var18, $var2, $var20, $var6, $var9, $var22, $var11, $var13, $var16, $var17, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var17 = $thread.pop();$var16 = $thread.pop();$var13 = $thread.pop();$var11 = $thread.pop();$var22 = $thread.pop();$var9 = $thread.pop();$var6 = $thread.pop();$var20 = $thread.pop();$var2 = $thread.pop();$var18 = $thread.pop();$var4 = $thread.pop();$var7 = $thread.pop();$var5 = $thread.pop();$var21 = $thread.pop();$var19 = $thread.pop();$var8 = $thread.pop();$var15 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$field_82344_g !== null) {
+ $var15 = $this.$field_82344_g;
+ $ptr = 1;
+ continue main;
+ }
+ if (nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 17) > 0) {
+ $var8 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 17) - 1 | 0;
+ nms_DataWatcher_updateObject($this.$dataWatcher, 17, jl_Integer_valueOf($var8));
+ }
+ if (nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 19) > 0) {
+ $var8 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 19) - 1 | 0;
+ nms_DataWatcher_updateObject($this.$dataWatcher, 19, jl_Integer_valueOf($var8));
+ }
+ if ($this.$posY < (-64.0)) {
+ $ptr = 2;
+ continue main;
+ }
+ if ($this.$worldObj.$isRemote) {
+ if ($this.$turnProgress <= 0) {
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ nms_Entity_setRotation($this, $this.$rotationYaw, $this.$rotationPitch);
+ } else {
+ $var19 = $this.$posX + ($this.$minecartX - $this.$posX) / $this.$turnProgress;
+ $var21 = $this.$posY + ($this.$minecartY - $this.$posY) / $this.$turnProgress;
+ $var5 = $this.$posZ + ($this.$minecartZ - $this.$posZ) / $this.$turnProgress;
+ $var7 = nms_MathHelper_wrapAngleTo180_double($this.$minecartYaw - $this.$rotationYaw);
+ $this.$rotationYaw = $this.$rotationYaw + $var7 / $this.$turnProgress;
+ $this.$rotationPitch = $this.$rotationPitch + ($this.$minecartPitch - $this.$rotationPitch) / $this.$turnProgress;
+ $this.$turnProgress = $this.$turnProgress - 1 | 0;
+ nms_Entity_setPosition($this, $var19, $var21, $var5);
+ nms_Entity_setRotation($this, $this.$rotationYaw, $this.$rotationPitch);
+ }
+ return;
+ }
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ $this.$motionY = $this.$motionY - 0.03999999910593033;
+ $var4 = $this.$posX;
+ $var18 = $var4 | 0;
+ if ($var4 < $var18)
+ $var18 = $var18 - 1 | 0;
+ $var2 = nms_MathHelper_floor_double($this.$posY);
+ $var20 = nms_MathHelper_floor_double($this.$posZ);
+ if (nms_BlockRailBase_isRailBlockAt($this.$worldObj, $var18, $var2 - 1 | 0, $var20))
+ $var2 = $var2 + (-1) | 0;
+ $var4 = 0.4;
+ $var6 = 0.0078125;
+ $var8 = nms_World_getBlockId($this.$worldObj, $var18, $var2, $var20);
+ if (!nms_BlockRailBase_isRailBlock($var8)) {
+ $ptr = 3;
+ continue main;
+ }
+ $var9 = nms_World_getBlockMetadata($this.$worldObj, $var18, $var2, $var20);
+ $ptr = 4;
+ continue main;
+ case 1:
+ nms_SoundUpdaterMinecart_update($var15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 17) > 0) {
+ $var8 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 17) - 1 | 0;
+ nms_DataWatcher_updateObject($this.$dataWatcher, 17, jl_Integer_valueOf($var8));
+ }
+ if (nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 19) > 0) {
+ $var8 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 19) - 1 | 0;
+ nms_DataWatcher_updateObject($this.$dataWatcher, 19, jl_Integer_valueOf($var8));
+ }
+ if ($this.$posY < (-64.0)) {
+ $ptr = 2;
+ continue main;
+ }
+ if ($this.$worldObj.$isRemote) {
+ if ($this.$turnProgress <= 0) {
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ nms_Entity_setRotation($this, $this.$rotationYaw, $this.$rotationPitch);
+ } else {
+ $var19 = $this.$posX + ($this.$minecartX - $this.$posX) / $this.$turnProgress;
+ $var21 = $this.$posY + ($this.$minecartY - $this.$posY) / $this.$turnProgress;
+ $var5 = $this.$posZ + ($this.$minecartZ - $this.$posZ) / $this.$turnProgress;
+ $var7 = nms_MathHelper_wrapAngleTo180_double($this.$minecartYaw - $this.$rotationYaw);
+ $this.$rotationYaw = $this.$rotationYaw + $var7 / $this.$turnProgress;
+ $this.$rotationPitch = $this.$rotationPitch + ($this.$minecartPitch - $this.$rotationPitch) / $this.$turnProgress;
+ $this.$turnProgress = $this.$turnProgress - 1 | 0;
+ nms_Entity_setPosition($this, $var19, $var21, $var5);
+ nms_Entity_setRotation($this, $this.$rotationYaw, $this.$rotationPitch);
+ }
+ return;
+ }
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ $this.$motionY = $this.$motionY - 0.03999999910593033;
+ $var4 = $this.$posX;
+ $var18 = $var4 | 0;
+ if ($var4 < $var18)
+ $var18 = $var18 - 1 | 0;
+ $var2 = nms_MathHelper_floor_double($this.$posY);
+ $var20 = nms_MathHelper_floor_double($this.$posZ);
+ if (nms_BlockRailBase_isRailBlockAt($this.$worldObj, $var18, $var2 - 1 | 0, $var20))
+ $var2 = $var2 + (-1) | 0;
+ $var4 = 0.4;
+ $var6 = 0.0078125;
+ $var8 = nms_World_getBlockId($this.$worldObj, $var18, $var2, $var20);
+ if (!nms_BlockRailBase_isRailBlock($var8)) {
+ $ptr = 3;
+ continue main;
+ }
+ $var9 = nms_World_getBlockMetadata($this.$worldObj, $var18, $var2, $var20);
+ $ptr = 4;
+ continue main;
+ case 2:
+ $this.$setDead();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$worldObj.$isRemote) {
+ if ($this.$turnProgress <= 0) {
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ nms_Entity_setRotation($this, $this.$rotationYaw, $this.$rotationPitch);
+ } else {
+ $var19 = $this.$posX + ($this.$minecartX - $this.$posX) / $this.$turnProgress;
+ $var21 = $this.$posY + ($this.$minecartY - $this.$posY) / $this.$turnProgress;
+ $var5 = $this.$posZ + ($this.$minecartZ - $this.$posZ) / $this.$turnProgress;
+ $var7 = nms_MathHelper_wrapAngleTo180_double($this.$minecartYaw - $this.$rotationYaw);
+ $this.$rotationYaw = $this.$rotationYaw + $var7 / $this.$turnProgress;
+ $this.$rotationPitch = $this.$rotationPitch + ($this.$minecartPitch - $this.$rotationPitch) / $this.$turnProgress;
+ $this.$turnProgress = $this.$turnProgress - 1 | 0;
+ nms_Entity_setPosition($this, $var19, $var21, $var5);
+ nms_Entity_setRotation($this, $this.$rotationYaw, $this.$rotationPitch);
+ }
+ return;
+ }
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ $this.$motionY = $this.$motionY - 0.03999999910593033;
+ $var4 = $this.$posX;
+ $var18 = $var4 | 0;
+ if ($var4 < $var18)
+ $var18 = $var18 - 1 | 0;
+ $var2 = nms_MathHelper_floor_double($this.$posY);
+ $var20 = nms_MathHelper_floor_double($this.$posZ);
+ if (nms_BlockRailBase_isRailBlockAt($this.$worldObj, $var18, $var2 - 1 | 0, $var20))
+ $var2 = $var2 + (-1) | 0;
+ $var4 = 0.4;
+ $var6 = 0.0078125;
+ $var8 = nms_World_getBlockId($this.$worldObj, $var18, $var2, $var20);
+ if (!nms_BlockRailBase_isRailBlock($var8)) {
+ $ptr = 3;
+ continue main;
+ }
+ $var9 = nms_World_getBlockMetadata($this.$worldObj, $var18, $var2, $var20);
+ $ptr = 4;
+ continue main;
+ case 3:
+ nms_EntityMinecart_func_94088_b($this, $var4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 5;
+ continue main;
+ case 4:
+ $this.$updateOnTrack($var18, $var2, $var20, $var4, $var6, $var8, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Block_$callClinit();
+ if ($var8 == nms_Block_railActivator.$blockID)
+ $this.$onActivatorRailPass($var18, $var2, $var20, !($var9 & 8) ? 0 : 1);
+ $ptr = 5;
+ case 5:
+ nms_Entity_doBlockCollisions($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$rotationPitch = 0.0;
+ $var22 = $this.$prevPosX - $this.$posX;
+ $var11 = $this.$prevPosZ - $this.$posZ;
+ if ($var22 * $var22 + $var11 * $var11 > 0.001) {
+ $this.$rotationYaw = jl_Math_atan2($var11, $var22) * 180.0 / 3.141592653589793;
+ if ($this.$isInReverse)
+ $this.$rotationYaw = $this.$rotationYaw + 180.0;
+ }
+ $var13 = nms_MathHelper_wrapAngleTo180_float($this.$rotationYaw - $this.$prevRotationYaw);
+ if (!($var13 >= (-170.0) && $var13 < 170.0)) {
+ $this.$rotationYaw = $this.$rotationYaw + 180.0;
+ $this.$isInReverse = $this.$isInReverse ? 0 : 1;
+ }
+ a: {
+ nms_Entity_setRotation($this, $this.$rotationYaw, $this.$rotationPitch);
+ $var15 = nms_World_getEntitiesWithinAABBExcludingEntity0($this.$worldObj, $this, nms_AxisAlignedBB_expand($this.$boundingBox, 0.20000000298023224, 0.0, 0.20000000298023224));
+ if ($var15 !== null && !ju_AbstractCollection_isEmpty($var15)) {
+ $var16 = 0;
+ while (true) {
+ if ($var16 >= ju_ArrayList_size($var15))
+ break a;
+ $var17 = ju_ArrayList_get($var15, $var16);
+ if ($var17 !== $this.$riddenByEntity && $var17.$canBePushed() && $var17 instanceof nms_EntityMinecart)
+ $var17.$applyEntityCollision($this);
+ $var16 = $var16 + 1 | 0;
+ }
+ }
+ }
+ if ($this.$riddenByEntity !== null && $this.$riddenByEntity.$isDead) {
+ if ($this.$riddenByEntity.$ridingEntity === $this)
+ $this.$riddenByEntity.$ridingEntity = null;
+ $this.$riddenByEntity = null;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var15, $var8, $var19, $var21, $var5, $var7, $var4, $var18, $var2, $var20, $var6, $var9, $var22, $var11, $var13, $var16, $var17, $ptr);
+}
+function nms_EntityMinecart_onActivatorRailPass($this, $par1, $par2, $par3, $par4) {
+ return;
+}
+function nms_EntityMinecart_func_94088_b($this, $par1) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$motionX;
+ var$3 = -$par1;
+ if (var$2 < var$3)
+ $this.$motionX = var$3;
+ if ($this.$motionX > $par1)
+ $this.$motionX = $par1;
+ if ($this.$motionZ < var$3)
+ $this.$motionZ = var$3;
+ if ($this.$motionZ > $par1)
+ $this.$motionZ = $par1;
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.5;
+ $this.$motionY = $this.$motionY * 0.5;
+ $this.$motionZ = $this.$motionZ * 0.5;
+ }
+ $par1 = $this.$motionX;
+ var$2 = $this.$motionY;
+ var$3 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, $par1, var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.949999988079071;
+ $this.$motionY = $this.$motionY * 0.949999988079071;
+ $this.$motionZ = $this.$motionZ * 0.949999988079071;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, var$2, var$3, $ptr);
+}
+function nms_EntityMinecart_updateOnTrack($this, $par1, $par2, $par3, $par4, $par6, $par8, $par9) {
+ var $var10, $var11, $var12, $var13, $var14, $var16, $var18, $var22, $var24, $var26, $var41, $var39, $var28, $var30, $var32, $var34, $var36, $var38, $var45, $var40, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var40 = $thread.pop();$var45 = $thread.pop();$var38 = $thread.pop();$var36 = $thread.pop();$var34 = $thread.pop();$var32 = $thread.pop();$var30 = $thread.pop();$var28 = $thread.pop();$var39 = $thread.pop();$var41 = $thread.pop();$var26 = $thread.pop();$var24 = $thread.pop();$var22 = $thread.pop();$var18 = $thread.pop();$var16 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8
+ = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$fallDistance = 0.0;
+ $var10 = nms_EntityMinecart_func_70489_a($this, $this.$posX, $this.$posY, $this.$posZ);
+ $this.$posY = $par2;
+ $var11 = 0;
+ $var12 = 0;
+ nms_Block_$callClinit();
+ if ($par8 == nms_Block_railPowered.$blockID) {
+ $var11 = !($par9 & 8) ? 0 : 1;
+ $var12 = $var11 ? 0 : 1;
+ }
+ if (nms_BlockRailBase_isPowered(nms_Block_blocksList.data[$par8]))
+ $par9 = $par9 & 7;
+ $par8 = $rt_compare($par9, 2);
+ if ($par8 >= 0 && $par9 <= 5)
+ $this.$posY = $par2 + 1 | 0;
+ if (!$par8)
+ $this.$motionX = $this.$motionX - $par6;
+ if ($par9 == 3)
+ $this.$motionX = $this.$motionX + $par6;
+ if ($par9 == 4)
+ $this.$motionZ = $this.$motionZ + $par6;
+ if ($par9 == 5)
+ $this.$motionZ = $this.$motionZ - $par6;
+ $var13 = nms_EntityMinecart_matrix.data[$par9].data;
+ $var14 = $var13[1].data[0] - $var13[0].data[0] | 0;
+ $var16 = $var13[1].data[2] - $var13[0].data[2] | 0;
+ $var18 = jl_Math_sqrt($var14 * $var14 + $var16 * $var16);
+ if ($this.$motionX * $var14 + $this.$motionZ * $var16 < 0.0) {
+ $var14 = -$var14;
+ $var16 = -$var16;
+ }
+ $var22 = jl_Math_sqrt($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ if ($var22 > 2.0)
+ $var22 = 2.0;
+ $this.$motionX = $var22 * $var14 / $var18;
+ $this.$motionZ = $var22 * $var16 / $var18;
+ if ($this.$riddenByEntity !== null) {
+ $var24 = $this.$riddenByEntity.$motionX * $this.$riddenByEntity.$motionX + $this.$riddenByEntity.$motionZ * $this.$riddenByEntity.$motionZ;
+ $var26 = $this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ;
+ if ($var24 > 1.0E-4 && $var26 < 0.01) {
+ $this.$motionX = $this.$motionX + $this.$riddenByEntity.$motionX * 0.1;
+ $this.$motionZ = $this.$motionZ + $this.$riddenByEntity.$motionZ * 0.1;
+ $var12 = 0;
+ }
+ }
+ if ($var12) {
+ if (jl_Math_sqrt($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ) >= 0.03) {
+ $this.$motionX = $this.$motionX * 0.5;
+ $this.$motionY = $this.$motionY * 0.0;
+ $this.$motionZ = $this.$motionZ * 0.5;
+ } else {
+ $this.$motionX = $this.$motionX * 0.0;
+ $this.$motionY = $this.$motionY * 0.0;
+ $this.$motionZ = $this.$motionZ * 0.0;
+ }
+ }
+ $par6 = $par1;
+ $var14 = $par6 + 0.5;
+ $var26 = $var14 + $var13[0].data[0] * 0.5;
+ $var41 = $par3;
+ $var39 = $var41 + 0.5;
+ $var28 = $var39 + $var13[0].data[2] * 0.5;
+ $var30 = $var14 + $var13[1].data[0] * 0.5;
+ $var32 = $var39 + $var13[1].data[2] * 0.5;
+ $var24 = $var30 - $var26;
+ $var34 = $var32 - $var28;
+ if ($var24 === 0.0) {
+ $this.$posX = $var14;
+ $par6 = $this.$posZ - $var41;
+ } else if ($var34 === 0.0) {
+ $this.$posZ = $var39;
+ $par6 = $this.$posX - $par6;
+ } else
+ $par6 = (($this.$posX - $var26) * $var24 + ($this.$posZ - $var28) * $var34) * 2.0;
+ $this.$posX = $var26 + $var24 * $par6;
+ $this.$posZ = $var28 + $var34 * $par6;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY + $this.$yOffset0, $this.$posZ);
+ $var34 = $this.$motionX;
+ $var36 = $this.$motionZ;
+ if ($this.$riddenByEntity !== null) {
+ $var34 = $var34 * 0.75;
+ $var36 = $var36 * 0.75;
+ }
+ $par6 = -$par4;
+ if ($var34 < $par6)
+ $var34 = $par6;
+ if ($var34 > $par4)
+ $var34 = $par4;
+ if ($var36 >= $par6)
+ $par6 = $var36;
+ if ($par6 <= $par4)
+ $par4 = $par6;
+ $par6 = 0.0;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, $var34, $par6, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var13[0].data[1] && (nms_MathHelper_floor_double($this.$posX) - $par1 | 0) == $var13[0].data[0] && (nms_MathHelper_floor_double($this.$posZ) - $par3 | 0) == $var13[0].data[2])
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY + $var13[0].data[1], $this.$posZ);
+ else if ($var13[1].data[1] && (nms_MathHelper_floor_double($this.$posX) - $par1 | 0) == $var13[1].data[0] && (nms_MathHelper_floor_double($this.$posZ) - $par3 | 0) == $var13[1].data[2])
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY + $var13[1].data[1], $this.$posZ);
+ $this.$applyDrag();
+ $var38 = nms_EntityMinecart_func_70489_a($this, $this.$posX, $this.$posY, $this.$posZ);
+ if ($var38 !== null && $var10 !== null) {
+ $var39 = ($var10.$yCoord - $var38.$yCoord) * 0.05;
+ $par4 = jl_Math_sqrt($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ if ($par4 > 0.0) {
+ $par6 = $this.$motionX / $par4;
+ $var14 = $par4 + $var39;
+ $this.$motionX = $par6 * $var14;
+ $this.$motionZ = $this.$motionZ / $par4 * $var14;
+ }
+ nms_Entity_setPosition($this, $this.$posX, $var38.$yCoord, $this.$posZ);
+ }
+ $var45 = nms_MathHelper_floor_double($this.$posX);
+ $var40 = nms_MathHelper_floor_double($this.$posZ);
+ if (!($var45 == $par1 && $var40 == $par3)) {
+ $par4 = jl_Math_sqrt($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $this.$motionX = $par4 * ($var45 - $par1 | 0);
+ $this.$motionZ = $par4 * ($var40 - $par3 | 0);
+ }
+ if ($var11) {
+ $var41 = jl_Math_sqrt($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ if ($var41 > 0.01) {
+ $this.$motionX = $this.$motionX + $this.$motionX / $var41 * 0.06;
+ $this.$motionZ = $this.$motionZ + $this.$motionZ / $var41 * 0.06;
+ } else if ($par9 == 1) {
+ if (nms_World_isBlockNormalCube($this.$worldObj, $par1 - 1 | 0, $par2, $par3))
+ $this.$motionX = 0.02;
+ else if (nms_World_isBlockNormalCube($this.$worldObj, $par1 + 1 | 0, $par2, $par3))
+ $this.$motionX = (-0.02);
+ } else if (!$par9) {
+ if (nms_World_isBlockNormalCube($this.$worldObj, $par1, $par2, $par3 - 1 | 0))
+ $this.$motionZ = 0.02;
+ else if (nms_World_isBlockNormalCube($this.$worldObj, $par1, $par2, $par3 + 1 | 0))
+ $this.$motionZ = (-0.02);
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $par6, $par8, $par9, $var10, $var11, $var12, $var13, $var14, $var16, $var18, $var22, $var24, $var26, $var41, $var39, $var28, $var30, $var32, $var34, $var36, $var38, $var45, $var40, $ptr);
+}
+function nms_EntityMinecart_applyDrag($this) {
+ if ($this.$riddenByEntity === null) {
+ $this.$motionX = $this.$motionX * 0.9599999785423279;
+ $this.$motionY = $this.$motionY * 0.0;
+ $this.$motionZ = $this.$motionZ * 0.9599999785423279;
+ } else {
+ $this.$motionX = $this.$motionX * 0.996999979019165;
+ $this.$motionY = $this.$motionY * 0.0;
+ $this.$motionZ = $this.$motionZ * 0.996999979019165;
+ }
+}
+function nms_EntityMinecart_func_70495_a($this, $par1, $par3, $par5, $par7) {
+ var $var9, $var10, $var11, $var12, $var13, var$10, $var15, $var17, $var19;
+ $var9 = $par1 | 0;
+ if ($par1 < $var9)
+ $var9 = $var9 - 1 | 0;
+ $var10 = $par3 | 0;
+ if ($par3 < $var10)
+ $var10 = $var10 - 1 | 0;
+ $var11 = $par5 | 0;
+ if ($par5 < $var11)
+ $var11 = $var11 - 1 | 0;
+ if (nms_BlockRailBase_isRailBlock(nms_World_getBlockId($this.$worldObj, $var9, $var10 - 1 | 0, $var11)))
+ $var10 = $var10 + (-1) | 0;
+ $var12 = nms_World_getBlockId($this.$worldObj, $var9, $var10, $var11);
+ if (!nms_BlockRailBase_isRailBlock($var12))
+ return null;
+ $var13 = nms_World_getBlockMetadata($this.$worldObj, $var9, $var10, $var11);
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var12].$isPowered)
+ $var13 = $var13 & 7;
+ $par3 = $var10;
+ if ($var13 >= 2 && $var13 <= 5)
+ $par3 = $var10 + 1 | 0;
+ a: {
+ var$10 = nms_EntityMinecart_matrix.data[$var13].data;
+ $var15 = var$10[1].data[0] - var$10[0].data[0] | 0;
+ $var17 = var$10[1].data[2] - var$10[0].data[2] | 0;
+ $var19 = jl_Math_sqrt($var15 * $var15 + $var17 * $var17);
+ $var15 = $var15 / $var19;
+ $var17 = $var17 / $var19;
+ $var15 = $par1 + $var15 * $par7;
+ $par5 = $par5 + $var17 * $par7;
+ if (var$10[0].data[1]) {
+ $var10 = $var15 | 0;
+ if ($var15 < $var10)
+ $var10 = $var10 - 1 | 0;
+ if (($var10 - $var9 | 0) == var$10[0].data[0]) {
+ $var10 = $par5 | 0;
+ if ($par5 < $var10)
+ $var10 = $var10 - 1 | 0;
+ if (($var10 - $var11 | 0) == var$10[0].data[2]) {
+ $par3 = $par3 + var$10[0].data[1];
+ break a;
+ }
+ }
+ }
+ if (var$10[1].data[1]) {
+ $var10 = $var15 | 0;
+ if ($var15 < $var10)
+ $var10 = $var10 - 1 | 0;
+ if (($var10 - $var9 | 0) == var$10[1].data[0]) {
+ $var12 = $par5 | 0;
+ if ($par5 < $var12)
+ $var12 = $var12 - 1 | 0;
+ if (($var12 - $var11 | 0) == var$10[1].data[2])
+ $par3 = $par3 + var$10[1].data[1];
+ }
+ }
+ }
+ return nms_EntityMinecart_func_70489_a($this, $var15, $par3, $par5);
+}
+function nms_EntityMinecart_func_70489_a($this, $par1, $par3, $par5) {
+ var $var7, $var8, $var9, $var10, $var11, $var23, $var12, $var33, $var25, $var15, $var17, $var35, $var27, $var19, $var21, $var29, $var31;
+ $var7 = $par1 | 0;
+ if ($par1 < $var7)
+ $var7 = $var7 - 1 | 0;
+ $var8 = $par3 | 0;
+ if ($par3 < $var8)
+ $var8 = $var8 - 1 | 0;
+ $var9 = $par5 | 0;
+ if ($par5 < $var9)
+ $var9 = $var9 - 1 | 0;
+ if (nms_BlockRailBase_isRailBlock(nms_World_getBlockId($this.$worldObj, $var7, $var8 - 1 | 0, $var9)))
+ $var8 = $var8 + (-1) | 0;
+ $var10 = nms_World_getBlockId($this.$worldObj, $var7, $var8, $var9);
+ if (!nms_BlockRailBase_isRailBlock($var10))
+ return null;
+ $var11 = nms_World_getBlockMetadata($this.$worldObj, $var7, $var8, $var9);
+ $var23 = $var8;
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var10].$isPowered)
+ $var11 = $var11 & 7;
+ $var12 = nms_EntityMinecart_matrix.data[$var11].data;
+ $var33 = $var7;
+ $var25 = $var33 + 0.5;
+ $var15 = $var25 + $var12[0].data[0] * 0.5;
+ $par3 = $var23 + 0.5;
+ $var17 = $par3 + $var12[0].data[1] * 0.5;
+ $var35 = $var9;
+ $var27 = $var35 + 0.5;
+ $var19 = $var27 + $var12[0].data[2] * 0.5;
+ $var21 = $var25 + $var12[1].data[0] * 0.5;
+ $var23 = $par3 + $var12[1].data[1] * 0.5;
+ $var25 = $var27 + $var12[1].data[2] * 0.5;
+ $var27 = $var21 - $var15;
+ $var29 = ($var23 - $var17) * 2.0;
+ $var31 = $var25 - $var19;
+ $par1 = $var27 === 0.0 ? $par5 - $var35 : $var31 === 0.0 ? $par1 - $var33 : (($par1 - $var15) * $var27 + ($par5 - $var19) * $var31) * 2.0;
+ $par3 = $var15 + $var27 * $par1;
+ $par5 = $var17 + $var29 * $par1;
+ $par1 = $var19 + $var31 * $par1;
+ $var10 = $rt_compare($var29, 0.0);
+ if ($var10 < 0)
+ $par5 = $par5 + 1.0;
+ if ($var10 > 0)
+ $par5 = $par5 + 0.5;
+ return nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, $par3, $par5, $par1);
+}
+function nms_EntityMinecart_getShadowSize($this) {
+ return 0.0;
+}
+function nms_EntityMinecart_applyEntityCollision($this, $par1Entity) {
+ var $var2, $var4, $var6, $var8, $var10, $var12, $var14, $var15, var$10, $var16, $var18, $var20;
+ if (!$this.$worldObj.$isRemote && $par1Entity !== $this.$riddenByEntity) {
+ if ($par1Entity instanceof nms_EntityLiving && !($par1Entity instanceof nms_EntityPlayer) && !($par1Entity instanceof nms_EntityIronGolem) && !$this.$getMinecartType() && $this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ > 0.01 && $this.$riddenByEntity === null && $par1Entity.$ridingEntity === null)
+ $par1Entity.$mountEntity($this);
+ $var2 = $par1Entity.$posX - $this.$posX;
+ $var4 = $par1Entity.$posZ - $this.$posZ;
+ $var6 = $var2 * $var2 + $var4 * $var4;
+ if ($var6 >= 9.999999747378752E-5) {
+ $var6 = jl_Math_sqrt($var6);
+ $var2 = $var2 / $var6;
+ $var4 = $var4 / $var6;
+ $var8 = 1.0 / $var6;
+ if ($var8 > 1.0)
+ $var8 = 1.0;
+ $var2 = $var2 * $var8;
+ $var4 = $var4 * $var8;
+ $var2 = $var2 * 0.10000000149011612;
+ $var4 = $var4 * 0.10000000149011612;
+ $var6 = $var2 * (1.0 - $this.$entityCollisionReduction);
+ $var2 = $var4 * (1.0 - $this.$entityCollisionReduction);
+ $var4 = $var6 * 0.5;
+ $var2 = $var2 * 0.5;
+ if (!($par1Entity instanceof nms_EntityMinecart)) {
+ $var6 = -$var4;
+ $var10 = -$var2;
+ $this.$motionX = $this.$motionX + $var6;
+ $this.$motionY = $this.$motionY + 0.0;
+ $this.$motionZ = $this.$motionZ + $var10;
+ $this.$isAirBorne = 1;
+ $var6 = $var4 / 4.0;
+ $var2 = $var2 / 4.0;
+ $par1Entity.$motionX = $par1Entity.$motionX + $var6;
+ $par1Entity.$motionY = $par1Entity.$motionY + 0.0;
+ $par1Entity.$motionZ = $par1Entity.$motionZ + $var2;
+ $par1Entity.$isAirBorne = 1;
+ } else {
+ $var10 = $par1Entity.$posX - $this.$posX;
+ $var12 = $par1Entity.$posZ - $this.$posZ;
+ $var14 = nms_Vec3_normalize(nms_Vec3Pool_getVecFromPool($this.$worldObj.$vecPool, $var10, 0.0, $var12));
+ $var15 = $this.$worldObj.$vecPool;
+ var$10 = $this.$rotationYaw * 3.1415927410125732 / 180.0;
+ $var6 = nms_MathHelper_SIN_TABLE.data[(var$10 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ var$10 = $this.$rotationYaw * 3.1415927410125732 / 180.0;
+ $var16 = nms_Vec3_dotProduct($var14, nms_Vec3_normalize(nms_Vec3Pool_getVecFromPool($var15, $var6, 0.0, nms_MathHelper_SIN_TABLE.data[(var$10 * 10430.3779296875 | 0) & 65535])));
+ if ($var16 <= 0.0)
+ $var16 = -$var16;
+ if ($var16 < 0.800000011920929)
+ return;
+ $var18 = $par1Entity.$motionX + $this.$motionX;
+ $var20 = $par1Entity.$motionZ + $this.$motionZ;
+ $var14 = $par1Entity;
+ if ($var14.$getMinecartType() == 2 && $this.$getMinecartType() != 2) {
+ $this.$motionX = $this.$motionX * 0.20000000298023224;
+ $this.$motionZ = $this.$motionZ * 0.20000000298023224;
+ nms_Entity_addVelocity($this, $par1Entity.$motionX - $var4, 0.0, $par1Entity.$motionZ - $var2);
+ $par1Entity.$motionX = $par1Entity.$motionX * 0.949999988079071;
+ $par1Entity.$motionZ = $par1Entity.$motionZ * 0.949999988079071;
+ } else if ($var14.$getMinecartType() != 2 && $this.$getMinecartType() == 2) {
+ $par1Entity.$motionX = $par1Entity.$motionX * 0.20000000298023224;
+ $par1Entity.$motionZ = $par1Entity.$motionZ * 0.20000000298023224;
+ nms_Entity_addVelocity($par1Entity, $this.$motionX + $var4, 0.0, $this.$motionZ + $var2);
+ $this.$motionX = $this.$motionX * 0.949999988079071;
+ $this.$motionZ = $this.$motionZ * 0.949999988079071;
+ } else {
+ $var6 = $var18 / 2.0;
+ $var8 = $var20 / 2.0;
+ $this.$motionX = $this.$motionX * 0.20000000298023224;
+ $this.$motionZ = $this.$motionZ * 0.20000000298023224;
+ nms_Entity_addVelocity($this, $var6 - $var4, 0.0, $var8 - $var2);
+ $par1Entity.$motionX = $par1Entity.$motionX * 0.20000000298023224;
+ $par1Entity.$motionZ = $par1Entity.$motionZ * 0.20000000298023224;
+ nms_Entity_addVelocity($par1Entity, $var6 + $var4, 0.0, $var8 + $var2);
+ }
+ }
+ }
+ }
+}
+function nms_EntityMinecart_setPositionAndRotation2($this, $par1, $par3, $par5, $par7, $par8, $par9) {
+ $this.$minecartX = $par1;
+ $this.$minecartY = $par3;
+ $this.$minecartZ = $par5;
+ $this.$minecartYaw = $par7;
+ $this.$minecartPitch = $par8;
+ $this.$turnProgress = $par9 + 2 | 0;
+ $this.$motionX = $this.$velocityX;
+ $this.$motionY = $this.$velocityY;
+ $this.$motionZ = $this.$velocityZ;
+}
+function nms_EntityMinecart_setVelocity($this, $par1, $par3, $par5) {
+ $this.$motionX = $par1;
+ $this.$velocityX = $par1;
+ $this.$motionY = $par3;
+ $this.$velocityY = $par3;
+ $this.$motionZ = $par5;
+ $this.$velocityZ = $par5;
+}
+function nms_EntityMinecart_setDamage($this, $par1) {
+ nms_DataWatcher_updateObject($this.$dataWatcher, 19, jl_Integer_valueOf($par1));
+}
+function nms_EntityMinecart_getDamage($this) {
+ return nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 19);
+}
+function nms_EntityMinecart_setRollingAmplitude($this, $par1) {
+ nms_DataWatcher_updateObject($this.$dataWatcher, 17, jl_Integer_valueOf($par1));
+}
+function nms_EntityMinecart_getRollingAmplitude($this) {
+ return nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 17);
+}
+function nms_EntityMinecart_setRollingDirection($this, $par1) {
+ nms_DataWatcher_updateObject($this.$dataWatcher, 18, jl_Integer_valueOf($par1));
+}
+function nms_EntityMinecart_getRollingDirection($this) {
+ return nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 18);
+}
+function nms_EntityMinecart_getDisplayTile($this) {
+ var $var1, var$2;
+ if (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 22) != 1 ? 0 : 1))
+ return $this.$getDefaultDisplayTile();
+ a: {
+ $var1 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 20) & 65535;
+ if ($var1 > 0) {
+ nms_Block_$callClinit();
+ if ($var1 < nms_Block_blocksList.data.length) {
+ var$2 = nms_Block_blocksList.data[$var1];
+ break a;
+ }
+ }
+ var$2 = null;
+ }
+ return var$2;
+}
+function nms_EntityMinecart_getDefaultDisplayTile($this) {
+ return null;
+}
+function nms_EntityMinecart_getDisplayTileData($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 22) != 1 ? 0 : 1) ? $this.$getDefaultDisplayTileData() : nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 20) >> 16;
+}
+function nms_EntityMinecart_getDefaultDisplayTileData($this) {
+ return 0;
+}
+function nms_EntityMinecart_getDisplayTileOffset($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 22) != 1 ? 0 : 1) ? $this.$getDefaultDisplayTileOffset() : nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 21);
+}
+function nms_EntityMinecart_getDefaultDisplayTileOffset($this) {
+ return 6;
+}
+function nms_EntityMinecart_hasDisplayTile($this) {
+ return nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 22) != 1 ? 0 : 1;
+}
+function nms_EntityMinecart_func_96094_a($this, $par1Str) {
+ $this.$entityName = $par1Str;
+}
+function nms_EntityMinecart_getEntityName($this) {
+ var var$1, var$2, var$3;
+ if ($this.$entityName !== null)
+ var$1 = $this.$entityName;
+ else {
+ var$1 = nms_EntityList_classToStringMapping;
+ var$2 = jl_Class_getClass($this.constructor);
+ if (var$2 !== null) {
+ var$3 = jl_Object_identity(var$2);
+ var$1 = ju_HashMap_findNonNullKeyEntry(var$1, var$2, var$3 & (var$1.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ var$1 = var$1.$elementData.data[0];
+ while (var$1 !== null && var$1.$key !== null) {
+ var$1 = var$1.$next1;
+ }
+ }
+ var$1 = var$1 === null ? null : var$1.$value0;
+ if (var$1 === null)
+ var$1 = $rt_s(681);
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(682));
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, var$1);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(683));
+ var$1 = jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+ var$1 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, var$1);
+ }
+ return var$1;
+}
+function nms_EntityMinecart_isInvNameLocalized($this) {
+ return $this.$entityName === null ? 0 : 1;
+}
+function nms_EntityMinecart_func_95999_t($this) {
+ return $this.$entityName;
+}
+function nms_EntityMinecart__clinit_() {
+ var var$1, var$2, var$3, var$4, var$5, var$6;
+ var$1 = $rt_createArray($rt_arraycls($rt_arraycls($rt_intcls())), 10);
+ var$2 = var$1.data;
+ var$3 = $rt_createArray($rt_arraycls($rt_intcls()), 2);
+ var$4 = var$3.data;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = 0;
+ var$6[1] = 0;
+ var$6[2] = (-1);
+ var$4[0] = var$5;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = 0;
+ var$6[1] = 0;
+ var$6[2] = 1;
+ var$4[1] = var$5;
+ var$2[0] = var$3;
+ var$3 = $rt_createArray($rt_arraycls($rt_intcls()), 2);
+ var$4 = var$3.data;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = (-1);
+ var$6[1] = 0;
+ var$6[2] = 0;
+ var$4[0] = var$5;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = 1;
+ var$6[1] = 0;
+ var$6[2] = 0;
+ var$4[1] = var$5;
+ var$2[1] = var$3;
+ var$3 = $rt_createArray($rt_arraycls($rt_intcls()), 2);
+ var$4 = var$3.data;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = (-1);
+ var$6[1] = (-1);
+ var$6[2] = 0;
+ var$4[0] = var$5;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = 1;
+ var$6[1] = 0;
+ var$6[2] = 0;
+ var$4[1] = var$5;
+ var$2[2] = var$3;
+ var$3 = $rt_createArray($rt_arraycls($rt_intcls()), 2);
+ var$4 = var$3.data;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = (-1);
+ var$6[1] = 0;
+ var$6[2] = 0;
+ var$4[0] = var$5;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = 1;
+ var$6[1] = (-1);
+ var$6[2] = 0;
+ var$4[1] = var$5;
+ var$2[3] = var$3;
+ var$3 = $rt_createArray($rt_arraycls($rt_intcls()), 2);
+ var$4 = var$3.data;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = 0;
+ var$6[1] = 0;
+ var$6[2] = (-1);
+ var$4[0] = var$5;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = 0;
+ var$6[1] = (-1);
+ var$6[2] = 1;
+ var$4[1] = var$5;
+ var$2[4] = var$3;
+ var$3 = $rt_createArray($rt_arraycls($rt_intcls()), 2);
+ var$4 = var$3.data;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = 0;
+ var$6[1] = (-1);
+ var$6[2] = (-1);
+ var$4[0] = var$5;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = 0;
+ var$6[1] = 0;
+ var$6[2] = 1;
+ var$4[1] = var$5;
+ var$2[5] = var$3;
+ var$6 = $rt_createArray($rt_arraycls($rt_intcls()), 2);
+ var$4 = var$6.data;
+ var$3 = $rt_createIntArray(3);
+ var$5 = var$3.data;
+ var$5[0] = 0;
+ var$5[1] = 0;
+ var$5[2] = 1;
+ var$4[0] = var$3;
+ var$3 = $rt_createIntArray(3);
+ var$5 = var$3.data;
+ var$5[0] = 1;
+ var$5[1] = 0;
+ var$5[2] = 0;
+ var$4[1] = var$3;
+ var$2[6] = var$6;
+ var$3 = $rt_createArray($rt_arraycls($rt_intcls()), 2);
+ var$4 = var$3.data;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = 0;
+ var$6[1] = 0;
+ var$6[2] = 1;
+ var$4[0] = var$5;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = (-1);
+ var$6[1] = 0;
+ var$6[2] = 0;
+ var$4[1] = var$5;
+ var$2[7] = var$3;
+ var$3 = $rt_createArray($rt_arraycls($rt_intcls()), 2);
+ var$4 = var$3.data;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = 0;
+ var$6[1] = 0;
+ var$6[2] = (-1);
+ var$4[0] = var$5;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = (-1);
+ var$6[1] = 0;
+ var$6[2] = 0;
+ var$4[1] = var$5;
+ var$2[8] = var$3;
+ var$3 = $rt_createArray($rt_arraycls($rt_intcls()), 2);
+ var$4 = var$3.data;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = 0;
+ var$6[1] = 0;
+ var$6[2] = (-1);
+ var$4[0] = var$5;
+ var$5 = $rt_createIntArray(3);
+ var$6 = var$5.data;
+ var$6[0] = 1;
+ var$6[1] = 0;
+ var$6[2] = 0;
+ var$4[1] = var$5;
+ var$2[9] = var$3;
+ nms_EntityMinecart_matrix = var$1;
+}
+function nms_EntityMinecartTNT() {
+ nms_EntityMinecart.call(this);
+ this.$minecartTNTFuse = 0;
+}
+function nms_EntityMinecartTNT_getMinecartType($this) {
+ return 3;
+}
+function nms_EntityMinecartTNT_getDefaultDisplayTile($this) {
+ nms_Block_$callClinit();
+ return nms_Block_tnt;
+}
+function nms_EntityMinecartTNT_onUpdate($this) {
+ var $var1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ a: {
+ nms_EntityMinecart_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$minecartTNTFuse <= 0) {
+ if ($this.$minecartTNTFuse)
+ break a;
+ $var1 = $this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ;
+ $ptr = 2;
+ continue main;
+ }
+ $this.$minecartTNTFuse = $this.$minecartTNTFuse - 1 | 0;
+ var$2 = $this.$worldObj;
+ var$3 = $rt_s(852);
+ var$4 = $this.$posX;
+ var$5 = $this.$posY + 0.5;
+ var$6 = $this.$posZ;
+ $var1 = 0.0;
+ var$7 = 0.0;
+ var$8 = 0.0;
+ var$9 = 0;
+ if (var$9 < var$2.$worldAccesses.$size0) {
+ var$10 = var$2.$worldAccesses;
+ if (var$9 >= 0 && var$9 < var$10.$size0) {
+ var$10 = var$10.$array1.data[var$9];
+ $ptr = 4;
+ continue main;
+ }
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+ }
+ }
+ if ($this.$isCollidedHorizontally) {
+ $var1 = $this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ;
+ if ($var1 >= 0.009999999776482582) {
+ $ptr = 3;
+ continue main;
+ }
+ }
+ return;
+ case 2:
+ nms_EntityMinecartTNT_explodeCart($this, $var1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$isCollidedHorizontally) {
+ $var1 = $this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ;
+ if ($var1 >= 0.009999999776482582) {
+ $ptr = 3;
+ continue main;
+ }
+ }
+ return;
+ case 3:
+ nms_EntityMinecartTNT_explodeCart($this, $var1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ nms_RenderGlobal_doSpawnParticle(var$10, var$3, var$4, var$5, var$6, $var1, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$9 = var$9 + 1 | 0;
+ if (var$9 >= var$2.$worldAccesses.$size0) {
+ if ($this.$isCollidedHorizontally) {
+ $var1 = $this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ;
+ if ($var1 >= 0.009999999776482582) {
+ $ptr = 3;
+ continue main;
+ }
+ }
+ return;
+ }
+ var$10 = var$2.$worldAccesses;
+ if (var$9 >= 0 && var$9 < var$10.$size0) {
+ var$10 = var$10.$array1.data[var$9];
+ continue main;
+ }
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, $ptr);
+}
+function nms_EntityMinecartTNT_killMinecart($this, $par1DamageSource) {
+ var $var2, var$3, var$4, var$5, var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityMinecart_killMinecart($this, $par1DamageSource);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = $this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ;
+ if (!$par1DamageSource.$explosion) {
+ var$3 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ var$4 = nms_Block_tnt.$blockID;
+ var$3.$stackSize = 0;
+ var$3.$itemFrame = null;
+ var$3.$itemID0 = var$4;
+ var$3.$stackSize = 1;
+ var$3.$itemDamage = 0;
+ if (var$3.$itemDamage < 0)
+ var$3.$itemDamage = 0;
+ var$5 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$5.$dataWatcher, 10, var$3);
+ nms_DataWatcher_setObjectWatched(var$5.$dataWatcher, 10);
+ var$5.$delayBeforeCanPickup = 10;
+ var$6 = $this.$worldObj;
+ var$7 = nms_World_spawnEntityInWorld(var$6, var$5);
+ var$3 = var$6.$entityList;
+ ju_HashMap_putImpl(var$3.$backingMap, var$5, var$3);
+ if (!var$7) {
+ var$6 = var$6.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$6.$backingMap, var$5, var$6);
+ }
+ }
+ if (!$par1DamageSource.$fireDamage && !$par1DamageSource.$explosion && $var2 < 0.009999999776482582)
+ return;
+ $ptr = 2;
+ case 2:
+ nms_EntityMinecartTNT_explodeCart($this, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $var2, var$3, var$4, var$5, var$6, var$7, $ptr);
+}
+function nms_EntityMinecartTNT_explodeCart($this, $par1) {
+ var $var3, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var3 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$worldObj.$isRemote)
+ return;
+ $var3 = jl_Math_sqrt($par1);
+ if ($var3 > 5.0)
+ $var3 = 5.0;
+ var$3 = $this.$worldObj;
+ var$4 = $this.$posX;
+ var$5 = $this.$posY;
+ var$6 = $this.$posZ;
+ var$7 = 4.0 + Math.random() * 1.5 * $var3;
+ var$8 = nms_Explosion__init_(var$3, $this, var$4, var$5, var$6, var$7);
+ var$8.$isFlaming = 0;
+ var$8.$isSmoking = 1;
+ $ptr = 1;
+ case 1:
+ nms_Explosion_doExplosionA(var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$9 = 1;
+ $ptr = 2;
+ case 2:
+ nms_Explosion_doExplosionB(var$8, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$isDead = 1;
+ if ($this.$field_82344_g === null)
+ return;
+ var$3 = $this.$field_82344_g;
+ $ptr = 3;
+ case 3:
+ nms_SoundUpdaterMinecart_update(var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $var3, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $ptr);
+}
+function nms_EntityMinecartTNT_fall($this, $par1) {
+ var var$2, $var2, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();$var2 = $thread.pop();var$2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1 < 3.0) {
+ if ($this.$riddenByEntity === null)
+ return;
+ var$2 = $this.$riddenByEntity;
+ $ptr = 2;
+ continue main;
+ }
+ $var2 = $par1 / 10.0;
+ var$4 = $var2 * $var2;
+ $ptr = 1;
+ case 1:
+ nms_EntityMinecartTNT_explodeCart($this, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$riddenByEntity === null)
+ return;
+ var$2 = $this.$riddenByEntity;
+ $ptr = 2;
+ case 2:
+ var$2.$fall($par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, var$2, $var2, var$4, $ptr);
+}
+function nms_EntityMinecartTNT_onActivatorRailPass($this, $par1, $par2, $par3, $par4) {
+ if ($par4 && $this.$minecartTNTFuse < 0) {
+ $this.$minecartTNTFuse = 80;
+ if (!$this.$worldObj.$isRemote)
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1244), 1.0, 1.0);
+ }
+}
+function nms_EntityMinecartTNT_handleHealthUpdate($this, $par1) {
+ if ($par1 == 10) {
+ $this.$minecartTNTFuse = 80;
+ if (!$this.$worldObj.$isRemote)
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1244), 1.0, 1.0);
+ }
+}
+function nms_EntityMinecartTNT_ignite($this) {
+ $this.$minecartTNTFuse = 80;
+ if (!$this.$worldObj.$isRemote)
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(1244), 1.0, 1.0);
+}
+function nms_EntityMinecartTNT_func_94104_d($this) {
+ return $this.$minecartTNTFuse;
+}
+function nms_EntityMinecartTNT_isIgnited($this) {
+ return $this.$minecartTNTFuse <= (-1) ? 0 : 1;
+}
+function nms_EntityMinecartTNT_func_82146_a($this, $par1Explosion, $par2World, $par3, $par4, $par5, $par6Block) {
+ var var$7;
+ var$7 = $this.$minecartTNTFuse <= (-1) ? 0 : 1;
+ return var$7 && !(!nms_BlockRailBase_isRailBlock($par6Block.$blockID) && !nms_BlockRailBase_isRailBlock(nms_World_getBlockId($par2World, $par3, $par4 + 1 | 0, $par5))) ? 0.0 : $par6Block.$getExplosionResistance($this);
+}
+function nms_EntityMinecartTNT_func_96091_a($this, $par1Explosion, $par2World, $par3, $par4, $par5, $par6, $par7) {
+ var var$8;
+ var$8 = $this.$minecartTNTFuse <= (-1) ? 0 : 1;
+ return var$8 && !(!nms_BlockRailBase_isRailBlock($par6) && !nms_BlockRailBase_isRailBlock(nms_World_getBlockId($par2World, $par3, $par4 + 1 | 0, $par5))) ? 0 : 1;
+}
+function nms_RenderMinecart() {
+ var a = this; nms_Render.call(a);
+ a.$modelMinecart = null;
+ a.$field_94145_f = null;
+}
+var nms_RenderMinecart_terrain = null;
+var nms_RenderMinecart_cart = null;
+function nms_RenderMinecart__init_0() {
+ var var_0 = new nms_RenderMinecart();
+ nms_RenderMinecart__init_(var_0);
+ return var_0;
+}
+function nms_RenderMinecart__init_($this) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$shadowSize = 0.5;
+ $this.$modelMinecart = nms_ModelMinecart__init_0();
+ $this.$field_94145_f = nms_RenderBlocks__init_2();
+}
+function nms_RenderMinecart_renderTheMinecart($this, $par1EntityMinecart, $par2, $par4, $par6, $par8, $par9) {
+ var $var10, var$8, $var12, $var13, $var14, $var23, $var25, $var26, $var29, $var15, $var17, $var19, $var24, $var27, $var31, $var32, $var33, $var28, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var28 = $thread.pop();$var33 = $thread.pop();$var32 = $thread.pop();$var31 = $thread.pop();$var27 = $thread.pop();$var24 = $thread.pop();$var19 = $thread.pop();$var17 = $thread.pop();$var15 = $thread.pop();$var29 = $thread.pop();$var26 = $thread.pop();$var25 = $thread.pop();$var23 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();var$8 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4
+ = $thread.pop();$par2 = $thread.pop();$par1EntityMinecart = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var10 = Long_mul(Long_fromInt($par1EntityMinecart.$entityId), Long_fromInt(493286711));
+ var$8 = Long_add(Long_mul(Long_mul($var10, $var10), new Long(97199825, 1)), Long_mul($var10, Long_fromInt(98761)));
+ $var12 = ((Long_toNumber(Long_and(Long_shr(var$8, 16), Long_fromInt(7))) + 0.5) / 8.0 - 0.5) * 0.004000000189989805;
+ $var13 = ((Long_toNumber(Long_and(Long_shr(var$8, 20), Long_fromInt(7))) + 0.5) / 8.0 - 0.5) * 0.004000000189989805;
+ $var14 = ((Long_toNumber(Long_and(Long_shr(var$8, 24), Long_fromInt(7))) + 0.5) / 8.0 - 0.5) * 0.004000000189989805;
+ $var23 = nleg_EaglerAdapterGL30_deevis;
+ $var23.$x = $var12;
+ $var23.$y = $var13;
+ $var23.$z = $var14;
+ $var23 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var23, $var23);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $var25 = new ji_PrintStream;
+ $var25.$out = new jl_ConsoleOutputStreamStderr;
+ $var23 = new jl_StringBuilder;
+ $var23.$buffer = $rt_createCharArray(16);
+ $var25.$sb = $var23;
+ $var25.$buffer0 = $rt_createCharArray(32);
+ $var25.$autoFlush = 0;
+ $var23 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var23, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var25.$charset = $var23;
+ jl_System_errCache = $var25;
+ }
+ $var26 = jl_System_errCache;
+ $var25 = $var26.$sb;
+ jl_AbstractStringBuilder_insert($var25, $var25.$length, $rt_s(220));
+ $var29 = $var25.$length;
+ jl_AbstractStringBuilder_insertSpace($var25, $var29, $var29 + 1 | 0);
+ $var25.$buffer.data[$var29] = 10;
+ ji_PrintStream_printSB($var26);
+ }
+ $var15 = $par1EntityMinecart.$lastTickPosX;
+ $var17 = $par1EntityMinecart.$posX - $par1EntityMinecart.$lastTickPosX;
+ $var19 = $par9;
+ $var15 = $var15 + $var17 * $var19;
+ $var17 = $par1EntityMinecart.$lastTickPosY + ($par1EntityMinecart.$posY - $par1EntityMinecart.$lastTickPosY) * $var19;
+ $var19 = $par1EntityMinecart.$lastTickPosZ + ($par1EntityMinecart.$posZ - $par1EntityMinecart.$lastTickPosZ) * $var19;
+ $var23 = nms_EntityMinecart_func_70489_a($par1EntityMinecart, $var15, $var17, $var19);
+ $var24 = $par1EntityMinecart.$prevRotationPitch + ($par1EntityMinecart.$rotationPitch - $par1EntityMinecart.$prevRotationPitch) * $par9;
+ if ($var23 !== null) {
+ $var25 = nms_EntityMinecart_func_70495_a($par1EntityMinecart, $var15, $var17, $var19, 0.30000001192092896);
+ $var26 = nms_EntityMinecart_func_70495_a($par1EntityMinecart, $var15, $var17, $var19, (-0.30000001192092896));
+ if ($var25 === null)
+ $var25 = $var23;
+ if ($var26 === null)
+ $var26 = $var23;
+ $par2 = $par2 + $var23.$xCoord - $var15;
+ $par4 = $par4 + ($var25.$yCoord + $var26.$yCoord) / 2.0 - $var17;
+ $par6 = $par6 + $var23.$zCoord - $var19;
+ $var27 = nms_Vec3_addVector($var26, -$var25.$xCoord, -$var25.$yCoord, -$var25.$zCoord);
+ if (nms_Vec3_lengthVector($var27) !== 0.0) {
+ $var23 = nms_Vec3_normalize($var27);
+ $par8 = jl_Math_atan2($var23.$zCoord, $var23.$xCoord) * 180.0 / 3.141592653589793;
+ $var24 = jl_Math_atan($var23.$yCoord) * 73.0;
+ }
+ }
+ $var12 = $par2;
+ $var13 = $par4;
+ $var14 = $par6;
+ $var23 = nleg_EaglerAdapterGL30_deevis;
+ $var23.$x = $var12;
+ $var23.$y = $var13;
+ $var23.$z = $var14;
+ $var23 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var23, $var23);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList)
+ ji_PrintStream_println0(jl_System_err(), $rt_s(220));
+ nleg_EaglerAdapterGL30_glRotatef(180.0 - $par8, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef( -$var24, 0.0, 0.0, 1.0);
+ $var31 = nms_DataWatcher_getWatchableObjectInt($par1EntityMinecart.$dataWatcher, 17) - $par9;
+ $var32 = nms_EntityMinecart_getDamage($par1EntityMinecart) - $par9;
+ if ($var32 < 0.0)
+ $var32 = 0.0;
+ if ($var31 > 0.0)
+ nleg_EaglerAdapterGL30_glRotatef(nms_MathHelper_sin($var31) * $var31 * $var32 / 10.0 * nms_EntityMinecart_getRollingDirection($par1EntityMinecart), 1.0, 0.0, 0.0);
+ $var33 = nms_EntityMinecart_getDisplayTileOffset($par1EntityMinecart);
+ $var28 = nms_EntityMinecart_getDisplayTile($par1EntityMinecart);
+ $var29 = nms_EntityMinecart_getDisplayTileData($par1EntityMinecart);
+ if ($var28 === null) {
+ nle_TextureLocation_bindTexture(nms_RenderMinecart_cart);
+ nleg_EaglerAdapterGL30_glScalef((-1.0), (-1.0), 1.0);
+ nms_ModelMinecart_render($this.$modelMinecart, $par1EntityMinecart, 0.0, 0.0, (-0.10000000149011612), 0.0, 0.0, 0.0625);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ }
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nle_TextureLocation_bindTexture(nms_RenderMinecart_terrain);
+ nleg_EaglerAdapterGL30_glScalef(0.75, 0.75, 0.75);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, $var33 / 16.0, 0.0);
+ $ptr = 1;
+ case 1:
+ $this.$renderBlockInMinecart($par1EntityMinecart, $par9, $var28, $var29);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nle_TextureLocation_bindTexture(nms_RenderMinecart_cart);
+ nleg_EaglerAdapterGL30_glScalef((-1.0), (-1.0), 1.0);
+ nms_ModelMinecart_render($this.$modelMinecart, $par1EntityMinecart, 0.0, 0.0, (-0.10000000149011612), 0.0, 0.0, 0.0625);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityMinecart, $par2, $par4, $par6, $par8, $par9, $var10, var$8, $var12, $var13, $var14, $var23, $var25, $var26, $var29, $var15, $var17, $var19, $var24, $var27, $var31, $var32, $var33, $var28, $ptr);
+}
+function nms_RenderMinecart_renderBlockInMinecart($this, $par1EntityMinecart, $par2, $par3Block, $par4) {
+ var $var5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3Block = $thread.pop();$par2 = $thread.pop();$par1EntityMinecart = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = nms_Entity_getBrightness($par1EntityMinecart, $par2);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1EntityMinecart = $this.$field_94145_f;
+ $ptr = 1;
+ case 1:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityMinecart, $par3Block, $par4, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityMinecart, $par2, $par3Block, $par4, $var5, $ptr);
+}
+function nms_RenderMinecart_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1Entity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Entity = $par1Entity;
+ $ptr = 1;
+ case 1:
+ nms_RenderMinecart_renderTheMinecart($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Entity, $par2, $par4, $par6, $par8, $par9, $ptr);
+}
+function nms_RenderMinecart__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(641);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderMinecart_terrain = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1524);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderMinecart_cart = var$1;
+}
+function nms_RenderTntMinecart() {
+ nms_RenderMinecart.call(this);
+}
+function nms_RenderTntMinecart__init_0() {
+ var var_0 = new nms_RenderTntMinecart();
+ nms_RenderTntMinecart__init_(var_0);
+ return var_0;
+}
+function nms_RenderTntMinecart__init_($this) {
+ nms_RenderMinecart__init_($this);
+}
+function nms_RenderTntMinecart_func_94146_a($this, $par1EntityMinecartTNT, $par2, $par3Block, $par4) {
+ var $var5, var$6, $var6, $var7, var$9, var$10, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3Block = $thread.pop();$par2 = $thread.pop();$par1EntityMinecartTNT = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = $par1EntityMinecartTNT.$minecartTNTFuse;
+ var$6 = $rt_compare($var5, (-1));
+ if (var$6 > 0) {
+ $var6 = $var5 - $par2 + 1.0;
+ if ($var6 < 10.0) {
+ $var6 = 1.0 - $var6 / 10.0;
+ if ($var6 < 0.0)
+ $var6 = 0.0;
+ if ($var6 > 1.0)
+ $var6 = 1.0;
+ $var6 = $var6 * $var6;
+ $var7 = 1.0 + $var6 * $var6 * 0.30000001192092896;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$9 = nleg_EaglerAdapterGL30_deevis;
+ var$9.$x = $var7;
+ var$9.$y = $var7;
+ var$9.$z = $var7;
+ var$9 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, var$9, var$9);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ var$9 = new jl_StringBuilder;
+ var$9.$buffer = $rt_createCharArray(16);
+ var$10.$sb = var$9;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ var$9 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$9, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = var$9;
+ jl_System_errCache = var$10;
+ }
+ var$9 = jl_System_errCache;
+ var$11 = var$9.$sb;
+ jl_AbstractStringBuilder_insert(var$11, var$11.$length, $rt_s(220));
+ var$12 = var$11.$length;
+ jl_AbstractStringBuilder_insertSpace(var$11, var$12, var$12 + 1 | 0);
+ var$11.$buffer.data[var$12] = 10;
+ ji_PrintStream_printSB(var$9);
+ }
+ }
+ }
+ $var6 = nms_Entity_getBrightness($par1EntityMinecartTNT, $par2);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1EntityMinecartTNT = $this.$field_94145_f;
+ $ptr = 1;
+ case 1:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityMinecartTNT, $par3Block, $par4, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ if (var$6 > 0 && !(($var5 / 5 | 0) % 2 | 0)) {
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 80);
+ $par2 = (1.0 - ($var5 - $par2 + 1.0) / 100.0) * 0.800000011920929;
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = $par2;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1EntityMinecartTNT = $this.$field_94145_f;
+ nms_Block_$callClinit();
+ $par3Block = nms_Block_tnt;
+ $par4 = 0;
+ $par2 = 1.0;
+ $ptr = 2;
+ continue main;
+ }
+ return;
+ case 2:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityMinecartTNT, $par3Block, $par4, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityMinecartTNT, $par2, $par3Block, $par4, $var5, var$6, $var6, $var7, var$9, var$10, var$11, var$12, $ptr);
+}
+function nms_RenderTntMinecart_renderBlockInMinecart($this, $par1EntityMinecart, $par2, $par3Block, $par4) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par4 = $thread.pop();$par3Block = $thread.pop();$par2 = $thread.pop();$par1EntityMinecart = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1EntityMinecart = $par1EntityMinecart;
+ $ptr = 1;
+ case 1:
+ nms_RenderTntMinecart_func_94146_a($this, $par1EntityMinecart, $par2, $par3Block, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityMinecart, $par2, $par3Block, $par4, $ptr);
+}
+function nms_EntityMinecartMobSpawner() {
+ nms_EntityMinecart.call(this);
+}
+function nms_EntityMinecartMobSpawner_getMinecartType($this) {
+ return 4;
+}
+function nms_EntityMinecartMobSpawner_getDefaultDisplayTile($this) {
+ nms_Block_$callClinit();
+ return nms_Block_mobSpawner;
+}
+function nms_EntityMinecartMobSpawner_onUpdate($this) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityMinecart_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $ptr);
+}
+function nms_RenderMinecartMobSpawner() {
+ nms_RenderMinecart.call(this);
+}
+function nms_RenderMinecartMobSpawner__init_0() {
+ var var_0 = new nms_RenderMinecartMobSpawner();
+ nms_RenderMinecartMobSpawner__init_(var_0);
+ return var_0;
+}
+function nms_RenderMinecartMobSpawner__init_($this) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$shadowSize = 0.5;
+ $this.$modelMinecart = nms_ModelMinecart__init_0();
+ $this.$field_94145_f = nms_RenderBlocks__init_2();
+}
+function nms_RenderMinecartMobSpawner_func_98192_a($this, $par1EntityMinecartMobSpawner, $par2, $par3Block, $par4) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par4 = $thread.pop();$par3Block = $thread.pop();$par2 = $thread.pop();$par1EntityMinecartMobSpawner = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par2 = nms_Entity_getBrightness($par1EntityMinecartMobSpawner, $par2);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1EntityMinecartMobSpawner = $this.$field_94145_f;
+ $ptr = 1;
+ case 1:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityMinecartMobSpawner, $par3Block, $par4, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityMinecartMobSpawner, $par2, $par3Block, $par4, $ptr);
+}
+function nms_RenderMinecartMobSpawner_renderBlockInMinecart($this, $par1EntityMinecart, $par2, $par3Block, $par4) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par4 = $thread.pop();$par3Block = $thread.pop();$par2 = $thread.pop();$par1EntityMinecart = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par2 = nms_Entity_getBrightness($par1EntityMinecart, $par2);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1EntityMinecart = $this.$field_94145_f;
+ $ptr = 1;
+ case 1:
+ nms_RenderBlocks_renderBlockAsItem($par1EntityMinecart, $par3Block, $par4, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityMinecart, $par2, $par3Block, $par4, $ptr);
+}
+function nms_EntityBoat() {
+ var a = this; nms_Entity.call(a);
+ a.$field_70279_a = 0;
+ a.$speedMultiplier = 0.0;
+ a.$boatPosRotationIncrements = 0;
+ a.$boatX = 0.0;
+ a.$boatY = 0.0;
+ a.$boatZ = 0.0;
+ a.$boatYaw = 0.0;
+ a.$boatPitch = 0.0;
+ a.$velocityX0 = 0.0;
+ a.$velocityY0 = 0.0;
+ a.$velocityZ0 = 0.0;
+}
+function nms_EntityBoat__init_0() {
+ var var_0 = new nms_EntityBoat();
+ nms_EntityBoat__init_(var_0);
+ return var_0;
+}
+function nms_EntityBoat__init_1(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EntityBoat();
+ nms_EntityBoat__init_2(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_EntityBoat__init_($this) {
+ nms_Entity__init_0($this);
+ $this.$field_70279_a = 1;
+ $this.$speedMultiplier = 0.07;
+ $this.$preventEntitySpawning = 1;
+ nms_Entity_setSize($this, 1.5, 0.6000000238418579);
+ $this.$yOffset0 = $this.$height1 / 2.0;
+}
+function nms_EntityBoat_canTriggerWalking($this) {
+ return 0;
+}
+function nms_EntityBoat_entityInit($this) {
+ var var$1, var$2;
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Integer;
+ var$2.$value = 0;
+ nms_DataWatcher_addObject(var$1, 17, var$2);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Integer;
+ var$1.$value = 1;
+ nms_DataWatcher_addObject(var$2, 18, var$1);
+ var$2 = $this.$dataWatcher;
+ var$1 = new jl_Integer;
+ var$1.$value = 0;
+ nms_DataWatcher_addObject(var$2, 19, var$1);
+}
+function nms_EntityBoat_getCollisionBox($this, $par1Entity) {
+ return $par1Entity.$boundingBox;
+}
+function nms_EntityBoat_getBoundingBox($this) {
+ return $this.$boundingBox;
+}
+function nms_EntityBoat_canBePushed($this) {
+ return 1;
+}
+function nms_EntityBoat__init_2($this, $par1World, $par2, $par4, $par6) {
+ nms_Entity__init_0($this);
+ $this.$field_70279_a = 1;
+ $this.$speedMultiplier = 0.07;
+ $this.$preventEntitySpawning = 1;
+ nms_Entity_setSize($this, 1.5, 0.6000000238418579);
+ $this.$yOffset0 = $this.$height1 / 2.0;
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ nms_Entity_setPosition($this, $par2, $par4 + $this.$yOffset0, $par6);
+ $this.$motionX = 0.0;
+ $this.$motionY = 0.0;
+ $this.$motionZ = 0.0;
+ $this.$prevPosX = $par2;
+ $this.$prevPosY = $par4;
+ $this.$prevPosZ = $par6;
+}
+function nms_EntityBoat_getMountedYOffset($this) {
+ return $this.$height1 * 0.0 - 0.30000001192092896;
+}
+function nms_EntityBoat_attackEntityFrom($this, $par1DamageSource, $par2) {
+ var $var3, var$4, var$5;
+ if ($this.$invulnerable)
+ return 0;
+ if (!$this.$worldObj.$isRemote && !$this.$isDead) {
+ $var3 = -nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 18);
+ nms_DataWatcher_updateObject($this.$dataWatcher, 18, jl_Integer_valueOf($var3));
+ nms_DataWatcher_updateObject($this.$dataWatcher, 17, jl_Integer_valueOf(10));
+ $par2 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 19) + ($par2 * 10 | 0) | 0;
+ nms_DataWatcher_updateObject($this.$dataWatcher, 19, jl_Integer_valueOf($par2));
+ $this.$velocityChanged = 1;
+ $var3 = $par1DamageSource.$getEntity() instanceof nms_EntityPlayer && $par1DamageSource.$getEntity().$capabilities.$isCreativeMode ? 1 : 0;
+ if (!(!$var3 && nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 19) <= 40)) {
+ if ($this.$riddenByEntity !== null)
+ $this.$riddenByEntity.$mountEntity($this);
+ if (!$var3) {
+ nms_Item_$callClinit();
+ $par2 = nms_Item_boat.$itemID;
+ $par1DamageSource = new nms_ItemStack;
+ $par1DamageSource.$stackSize = 0;
+ $par1DamageSource.$itemFrame = null;
+ $par1DamageSource.$itemID0 = $par2;
+ $par1DamageSource.$stackSize = 1;
+ $par1DamageSource.$itemDamage = 0;
+ if ($par1DamageSource.$itemDamage < 0)
+ $par1DamageSource.$itemDamage = 0;
+ var$4 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$4.$dataWatcher, 10, $par1DamageSource);
+ nms_DataWatcher_setObjectWatched(var$4.$dataWatcher, 10);
+ var$4.$delayBeforeCanPickup = 10;
+ $par1DamageSource = $this.$worldObj;
+ $par2 = nms_World_spawnEntityInWorld($par1DamageSource, var$4);
+ var$5 = $par1DamageSource.$entityList;
+ ju_HashMap_putImpl(var$5.$backingMap, var$4, var$5);
+ if (!$par2) {
+ $par1DamageSource = $par1DamageSource.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1DamageSource.$backingMap, var$4, $par1DamageSource);
+ }
+ }
+ $this.$isDead = 1;
+ }
+ return 1;
+ }
+ return 1;
+}
+function nms_EntityBoat_performHurtAnimation($this) {
+ var var$1;
+ var$1 = -nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 18);
+ nms_DataWatcher_updateObject($this.$dataWatcher, 18, jl_Integer_valueOf(var$1));
+ nms_DataWatcher_updateObject($this.$dataWatcher, 17, jl_Integer_valueOf(10));
+ var$1 = nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 19) * 11 | 0;
+ nms_DataWatcher_updateObject($this.$dataWatcher, 19, jl_Integer_valueOf(var$1));
+}
+function nms_EntityBoat_canBeCollidedWith($this) {
+ return $this.$isDead ? 0 : 1;
+}
+function nms_EntityBoat_setPositionAndRotation2($this, $par1, $par3, $par5, $par7, $par8, $par9) {
+ var $var10, $var12, $var14;
+ if ($this.$field_70279_a)
+ $this.$boatPosRotationIncrements = $par9 + 5 | 0;
+ else {
+ $var10 = $par1 - $this.$posX;
+ $var12 = $par3 - $this.$posY;
+ $var14 = $par5 - $this.$posZ;
+ if ($var10 * $var10 + $var12 * $var12 + $var14 * $var14 <= 1.0)
+ return;
+ $this.$boatPosRotationIncrements = 3;
+ }
+ $this.$boatX = $par1;
+ $this.$boatY = $par3;
+ $this.$boatZ = $par5;
+ $this.$boatYaw = $par7;
+ $this.$boatPitch = $par8;
+ $this.$motionX = $this.$velocityX0;
+ $this.$motionY = $this.$velocityY0;
+ $this.$motionZ = $this.$velocityZ0;
+}
+function nms_EntityBoat_setVelocity($this, $par1, $par3, $par5) {
+ $this.$motionX = $par1;
+ $this.$velocityX0 = $par1;
+ $this.$motionY = $par3;
+ $this.$velocityY0 = $par3;
+ $this.$motionZ = $par5;
+ $this.$velocityZ0 = $par5;
+}
+function nms_EntityBoat_onUpdate($this) {
+ var $var2, $var4, $var5, $var23, $var6, $var7, $var9, $var16, $var8, $var10, $var12, $var11, $var13, $var15, $var17, $var18, $var25, $var14, $var26, $var27, $var19, $var20, $var21, $var22, $var1, $var24, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var24 = $thread.pop();$var1 = $thread.pop();$var22 = $thread.pop();$var21 = $thread.pop();$var20 = $thread.pop();$var19 = $thread.pop();$var27 = $thread.pop();$var26 = $thread.pop();$var14 = $thread.pop();$var25 = $thread.pop();$var18 = $thread.pop();$var17 = $thread.pop();$var15 = $thread.pop();$var13 = $thread.pop();$var11 = $thread.pop();$var12 = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();$var16 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$var6
+ = $thread.pop();$var23 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var2 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_Entity_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_EntityBoat_getTimeSinceHit($this) > 0)
+ nms_EntityBoat_setTimeSinceHit($this, nms_EntityBoat_getTimeSinceHit($this) - 1 | 0);
+ if (nms_EntityBoat_getDamageTaken($this) > 0)
+ nms_EntityBoat_setDamageTaken($this, nms_EntityBoat_getDamageTaken($this) - 1 | 0);
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ $var2 = 0.0;
+ $var4 = 0;
+ while ($var4 < 5) {
+ $var5 = $this.$boundingBox.$minY + ($this.$boundingBox.$maxY - $this.$boundingBox.$minY) * ($var4 + 0 | 0) / 5.0 - 0.125;
+ $var23 = $this.$boundingBox.$minY;
+ $var6 = $this.$boundingBox.$maxY - $this.$boundingBox.$minY;
+ $var4 = $var4 + 1 | 0;
+ $var7 = $var23 + $var6 * $var4 / 5.0 - 0.125;
+ $var9 = nms_AABBPool_getAABB(nms_AxisAlignedBB_getAABBPool(), $this.$boundingBox.$minX, $var5, $this.$boundingBox.$minZ, $this.$boundingBox.$maxX, $var7, $this.$boundingBox.$maxZ);
+ $var16 = $this.$worldObj;
+ nms_Material_$callClinit();
+ if (nms_World_isAABBInMaterial($var16, $var9, nms_Material_water))
+ $var2 = $var2 + 0.2;
+ }
+ $var23 = jl_Math_sqrt($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ if ($var23 > 0.26249999999999996) {
+ $var6 = jl_Math_cos($this.$rotationYaw * 3.141592653589793 / 180.0);
+ $var8 = jl_Math_sin($this.$rotationYaw * 3.141592653589793 / 180.0);
+ $var10 = 0;
+ $var12 = 1.0 + $var23 * 60.0;
+ if ($var10 < $var12) {
+ $var11 = ju_Random_nextFloat($this.$rand0) * 2.0 - 1.0;
+ $var13 = ((ju_Random_nextInt0($this.$rand0, 2) * 2 | 0) - 1 | 0) * 0.7;
+ if (!ju_Random_nextBoolean($this.$rand0)) {
+ $var15 = $this.$posX + $var6 + $var8 * $var11 * 0.7;
+ $var17 = $this.$posZ + $var8 - $var6 * $var11 * 0.7;
+ $var16 = $this.$worldObj;
+ $var18 = $rt_s(679);
+ $var25 = $this.$posY - 0.125;
+ $var14 = $this.$motionX;
+ $var11 = $this.$motionY;
+ $var13 = $this.$motionZ;
+ $ptr = 2;
+ continue main;
+ }
+ $var15 = $this.$posX - $var6 * $var11 * 0.8 + $var8 * $var13;
+ $var17 = $this.$posZ - $var8 * $var11 * 0.8 - $var6 * $var13;
+ $var16 = $this.$worldObj;
+ $var18 = $rt_s(679);
+ $var25 = $this.$posY - 0.125;
+ $var14 = $this.$motionX;
+ $var11 = $this.$motionY;
+ $var13 = $this.$motionZ;
+ $ptr = 3;
+ continue main;
+ }
+ }
+ if ($this.$worldObj.$isRemote && $this.$field_70279_a) {
+ if ($this.$boatPosRotationIncrements <= 0) {
+ nms_Entity_setPosition($this, $this.$posX + $this.$motionX, $this.$posY + $this.$motionY, $this.$posZ + $this.$motionZ);
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.5;
+ $this.$motionY = $this.$motionY * 0.5;
+ $this.$motionZ = $this.$motionZ * 0.5;
+ }
+ $this.$motionX = $this.$motionX * 0.9900000095367432;
+ $this.$motionY = $this.$motionY * 0.949999988079071;
+ $this.$motionZ = $this.$motionZ * 0.9900000095367432;
+ } else {
+ $var6 = $this.$posX + ($this.$boatX - $this.$posX) / $this.$boatPosRotationIncrements;
+ $var8 = $this.$posY + ($this.$boatY - $this.$posY) / $this.$boatPosRotationIncrements;
+ $var25 = $this.$posZ + ($this.$boatZ - $this.$posZ) / $this.$boatPosRotationIncrements;
+ $var12 = nms_MathHelper_wrapAngleTo180_double($this.$boatYaw - $this.$rotationYaw);
+ $this.$rotationYaw = $this.$rotationYaw + $var12 / $this.$boatPosRotationIncrements;
+ $this.$rotationPitch = $this.$rotationPitch + ($this.$boatPitch - $this.$rotationPitch) / $this.$boatPosRotationIncrements;
+ $this.$boatPosRotationIncrements = $this.$boatPosRotationIncrements - 1 | 0;
+ nms_Entity_setPosition($this, $var6, $var8, $var25);
+ nms_Entity_setRotation($this, $this.$rotationYaw, $this.$rotationPitch);
+ }
+ return;
+ }
+ if ($var2 < 1.0) {
+ $var6 = $var2 * 2.0 - 1.0;
+ $this.$motionY = $this.$motionY + 0.03999999910593033 * $var6;
+ } else {
+ if ($this.$motionY < 0.0)
+ $this.$motionY = $this.$motionY / 2.0;
+ $this.$motionY = $this.$motionY + 0.007000000216066837;
+ }
+ if ($this.$riddenByEntity !== null) {
+ $this.$motionX = $this.$motionX + $this.$riddenByEntity.$motionX * $this.$speedMultiplier;
+ $this.$motionZ = $this.$motionZ + $this.$riddenByEntity.$motionZ * $this.$speedMultiplier;
+ }
+ $var6 = jl_Math_sqrt($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ if ($var6 > 0.35) {
+ $var8 = 0.35 / $var6;
+ $this.$motionX = $this.$motionX * $var8;
+ $this.$motionZ = $this.$motionZ * $var8;
+ $var6 = 0.35;
+ }
+ if (!($var6 > $var23 && $this.$speedMultiplier < 0.35)) {
+ $this.$speedMultiplier = $this.$speedMultiplier - ($this.$speedMultiplier - 0.07) / 35.0;
+ if ($this.$speedMultiplier < 0.07)
+ $this.$speedMultiplier = 0.07;
+ } else {
+ $this.$speedMultiplier = $this.$speedMultiplier + (0.35 - $this.$speedMultiplier) / 35.0;
+ if ($this.$speedMultiplier > 0.35)
+ $this.$speedMultiplier = 0.35;
+ }
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.5;
+ $this.$motionY = $this.$motionY * 0.5;
+ $this.$motionZ = $this.$motionZ * 0.5;
+ }
+ $var2 = $this.$motionX;
+ $var6 = $this.$motionY;
+ $var8 = $this.$motionZ;
+ $ptr = 4;
+ continue main;
+ case 2:
+ nms_World_spawnParticle($var16, $var18, $var15, $var25, $var17, $var14, $var11, $var13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var10 = $var10 + 1 | 0;
+ if ($var10 < $var12) {
+ $var11 = ju_Random_nextFloat($this.$rand0) * 2.0 - 1.0;
+ $var13 = ((ju_Random_nextInt0($this.$rand0, 2) * 2 | 0) - 1 | 0) * 0.7;
+ if (!ju_Random_nextBoolean($this.$rand0)) {
+ $var15 = $this.$posX + $var6 + $var8 * $var11 * 0.7;
+ $var17 = $this.$posZ + $var8 - $var6 * $var11 * 0.7;
+ $var16 = $this.$worldObj;
+ $var18 = $rt_s(679);
+ $var25 = $this.$posY - 0.125;
+ $var14 = $this.$motionX;
+ $var11 = $this.$motionY;
+ $var13 = $this.$motionZ;
+ continue main;
+ }
+ $var15 = $this.$posX - $var6 * $var11 * 0.8 + $var8 * $var13;
+ $var17 = $this.$posZ - $var8 * $var11 * 0.8 - $var6 * $var13;
+ $var16 = $this.$worldObj;
+ $var18 = $rt_s(679);
+ $var25 = $this.$posY - 0.125;
+ $var14 = $this.$motionX;
+ $var11 = $this.$motionY;
+ $var13 = $this.$motionZ;
+ $ptr = 3;
+ continue main;
+ }
+ if ($this.$worldObj.$isRemote && $this.$field_70279_a) {
+ if ($this.$boatPosRotationIncrements <= 0) {
+ nms_Entity_setPosition($this, $this.$posX + $this.$motionX, $this.$posY + $this.$motionY, $this.$posZ + $this.$motionZ);
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.5;
+ $this.$motionY = $this.$motionY * 0.5;
+ $this.$motionZ = $this.$motionZ * 0.5;
+ }
+ $this.$motionX = $this.$motionX * 0.9900000095367432;
+ $this.$motionY = $this.$motionY * 0.949999988079071;
+ $this.$motionZ = $this.$motionZ * 0.9900000095367432;
+ } else {
+ $var6 = $this.$posX + ($this.$boatX - $this.$posX) / $this.$boatPosRotationIncrements;
+ $var8 = $this.$posY + ($this.$boatY - $this.$posY) / $this.$boatPosRotationIncrements;
+ $var25 = $this.$posZ + ($this.$boatZ - $this.$posZ) / $this.$boatPosRotationIncrements;
+ $var12 = nms_MathHelper_wrapAngleTo180_double($this.$boatYaw - $this.$rotationYaw);
+ $this.$rotationYaw = $this.$rotationYaw + $var12 / $this.$boatPosRotationIncrements;
+ $this.$rotationPitch = $this.$rotationPitch + ($this.$boatPitch - $this.$rotationPitch) / $this.$boatPosRotationIncrements;
+ $this.$boatPosRotationIncrements = $this.$boatPosRotationIncrements - 1 | 0;
+ nms_Entity_setPosition($this, $var6, $var8, $var25);
+ nms_Entity_setRotation($this, $this.$rotationYaw, $this.$rotationPitch);
+ }
+ return;
+ }
+ if ($var2 < 1.0) {
+ $var6 = $var2 * 2.0 - 1.0;
+ $this.$motionY = $this.$motionY + 0.03999999910593033 * $var6;
+ } else {
+ if ($this.$motionY < 0.0)
+ $this.$motionY = $this.$motionY / 2.0;
+ $this.$motionY = $this.$motionY + 0.007000000216066837;
+ }
+ if ($this.$riddenByEntity !== null) {
+ $this.$motionX = $this.$motionX + $this.$riddenByEntity.$motionX * $this.$speedMultiplier;
+ $this.$motionZ = $this.$motionZ + $this.$riddenByEntity.$motionZ * $this.$speedMultiplier;
+ }
+ $var6 = jl_Math_sqrt($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ if ($var6 > 0.35) {
+ $var8 = 0.35 / $var6;
+ $this.$motionX = $this.$motionX * $var8;
+ $this.$motionZ = $this.$motionZ * $var8;
+ $var6 = 0.35;
+ }
+ if (!($var6 > $var23 && $this.$speedMultiplier < 0.35)) {
+ $this.$speedMultiplier = $this.$speedMultiplier - ($this.$speedMultiplier - 0.07) / 35.0;
+ if ($this.$speedMultiplier < 0.07)
+ $this.$speedMultiplier = 0.07;
+ } else {
+ $this.$speedMultiplier = $this.$speedMultiplier + (0.35 - $this.$speedMultiplier) / 35.0;
+ if ($this.$speedMultiplier > 0.35)
+ $this.$speedMultiplier = 0.35;
+ }
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.5;
+ $this.$motionY = $this.$motionY * 0.5;
+ $this.$motionZ = $this.$motionZ * 0.5;
+ }
+ $var2 = $this.$motionX;
+ $var6 = $this.$motionY;
+ $var8 = $this.$motionZ;
+ $ptr = 4;
+ continue main;
+ case 3:
+ nms_World_spawnParticle($var16, $var18, $var15, $var25, $var17, $var14, $var11, $var13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var10 = $var10 + 1 | 0;
+ if ($var10 < $var12) {
+ $var11 = ju_Random_nextFloat($this.$rand0) * 2.0 - 1.0;
+ $var13 = ((ju_Random_nextInt0($this.$rand0, 2) * 2 | 0) - 1 | 0) * 0.7;
+ if (!ju_Random_nextBoolean($this.$rand0)) {
+ $var15 = $this.$posX + $var6 + $var8 * $var11 * 0.7;
+ $var17 = $this.$posZ + $var8 - $var6 * $var11 * 0.7;
+ $var16 = $this.$worldObj;
+ $var18 = $rt_s(679);
+ $var25 = $this.$posY - 0.125;
+ $var14 = $this.$motionX;
+ $var11 = $this.$motionY;
+ $var13 = $this.$motionZ;
+ $ptr = 2;
+ continue main;
+ }
+ $var15 = $this.$posX - $var6 * $var11 * 0.8 + $var8 * $var13;
+ $var17 = $this.$posZ - $var8 * $var11 * 0.8 - $var6 * $var13;
+ $var16 = $this.$worldObj;
+ $var18 = $rt_s(679);
+ $var25 = $this.$posY - 0.125;
+ $var14 = $this.$motionX;
+ $var11 = $this.$motionY;
+ $var13 = $this.$motionZ;
+ continue main;
+ }
+ if ($this.$worldObj.$isRemote && $this.$field_70279_a) {
+ if ($this.$boatPosRotationIncrements <= 0) {
+ nms_Entity_setPosition($this, $this.$posX + $this.$motionX, $this.$posY + $this.$motionY, $this.$posZ + $this.$motionZ);
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.5;
+ $this.$motionY = $this.$motionY * 0.5;
+ $this.$motionZ = $this.$motionZ * 0.5;
+ }
+ $this.$motionX = $this.$motionX * 0.9900000095367432;
+ $this.$motionY = $this.$motionY * 0.949999988079071;
+ $this.$motionZ = $this.$motionZ * 0.9900000095367432;
+ } else {
+ $var6 = $this.$posX + ($this.$boatX - $this.$posX) / $this.$boatPosRotationIncrements;
+ $var8 = $this.$posY + ($this.$boatY - $this.$posY) / $this.$boatPosRotationIncrements;
+ $var25 = $this.$posZ + ($this.$boatZ - $this.$posZ) / $this.$boatPosRotationIncrements;
+ $var12 = nms_MathHelper_wrapAngleTo180_double($this.$boatYaw - $this.$rotationYaw);
+ $this.$rotationYaw = $this.$rotationYaw + $var12 / $this.$boatPosRotationIncrements;
+ $this.$rotationPitch = $this.$rotationPitch + ($this.$boatPitch - $this.$rotationPitch) / $this.$boatPosRotationIncrements;
+ $this.$boatPosRotationIncrements = $this.$boatPosRotationIncrements - 1 | 0;
+ nms_Entity_setPosition($this, $var6, $var8, $var25);
+ nms_Entity_setRotation($this, $this.$rotationYaw, $this.$rotationPitch);
+ }
+ return;
+ }
+ if ($var2 < 1.0) {
+ $var6 = $var2 * 2.0 - 1.0;
+ $this.$motionY = $this.$motionY + 0.03999999910593033 * $var6;
+ } else {
+ if ($this.$motionY < 0.0)
+ $this.$motionY = $this.$motionY / 2.0;
+ $this.$motionY = $this.$motionY + 0.007000000216066837;
+ }
+ if ($this.$riddenByEntity !== null) {
+ $this.$motionX = $this.$motionX + $this.$riddenByEntity.$motionX * $this.$speedMultiplier;
+ $this.$motionZ = $this.$motionZ + $this.$riddenByEntity.$motionZ * $this.$speedMultiplier;
+ }
+ $var6 = jl_Math_sqrt($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ if ($var6 > 0.35) {
+ $var8 = 0.35 / $var6;
+ $this.$motionX = $this.$motionX * $var8;
+ $this.$motionZ = $this.$motionZ * $var8;
+ $var6 = 0.35;
+ }
+ if (!($var6 > $var23 && $this.$speedMultiplier < 0.35)) {
+ $this.$speedMultiplier = $this.$speedMultiplier - ($this.$speedMultiplier - 0.07) / 35.0;
+ if ($this.$speedMultiplier < 0.07)
+ $this.$speedMultiplier = 0.07;
+ } else {
+ $this.$speedMultiplier = $this.$speedMultiplier + (0.35 - $this.$speedMultiplier) / 35.0;
+ if ($this.$speedMultiplier > 0.35)
+ $this.$speedMultiplier = 0.35;
+ }
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.5;
+ $this.$motionY = $this.$motionY * 0.5;
+ $this.$motionZ = $this.$motionZ * 0.5;
+ }
+ $var2 = $this.$motionX;
+ $var6 = $this.$motionY;
+ $var8 = $this.$motionZ;
+ $ptr = 4;
+ case 4:
+ a: {
+ nms_Entity_moveEntity($this, $var2, $var6, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$isCollidedHorizontally && $var23 > 0.2) {
+ if ($this.$worldObj.$isRemote)
+ break a;
+ if ($this.$isDead)
+ break a;
+ $ptr = 5;
+ continue main;
+ }
+ $this.$motionX = $this.$motionX * 0.9900000095367432;
+ $this.$motionY = $this.$motionY * 0.949999988079071;
+ $this.$motionZ = $this.$motionZ * 0.9900000095367432;
+ }
+ $this.$rotationPitch = 0.0;
+ $var8 = $this.$rotationYaw;
+ $var25 = $this.$prevPosX - $this.$posX;
+ $var12 = $this.$prevPosZ - $this.$posZ;
+ if ($var25 * $var25 + $var12 * $var12 > 0.001)
+ $var8 = jl_Math_atan2($var12, $var25) * 180.0 / 3.141592653589793;
+ $var14 = nms_MathHelper_wrapAngleTo180_double($var8 - $this.$rotationYaw);
+ if ($var14 > 20.0)
+ $var14 = 20.0;
+ if ($var14 < (-20.0))
+ $var14 = (-20.0);
+ $this.$rotationYaw = $this.$rotationYaw + $var14;
+ nms_Entity_setRotation($this, $this.$rotationYaw, $this.$rotationPitch);
+ if (!$this.$worldObj.$isRemote) {
+ b: {
+ $var16 = nms_World_getEntitiesWithinAABBExcludingEntity0($this.$worldObj, $this, nms_AxisAlignedBB_expand($this.$boundingBox, 0.20000000298023224, 0.0, 0.20000000298023224));
+ if ($var16 !== null && !ju_AbstractCollection_isEmpty($var16)) {
+ $var26 = 0;
+ while (true) {
+ if ($var26 >= ju_ArrayList_size($var16))
+ break b;
+ $var18 = ju_ArrayList_get($var16, $var26);
+ if ($var18 !== $this.$riddenByEntity && $var18.$canBePushed() && $var18 instanceof nms_EntityBoat)
+ $var18.$applyEntityCollision($this);
+ $var26 = $var26 + 1 | 0;
+ }
+ }
+ }
+ $var26 = 0;
+ while ($var26 < 4) {
+ $var27 = nms_MathHelper_floor_double($this.$posX + (($var26 % 2 | 0) - 0.5) * 0.8);
+ $var19 = nms_MathHelper_floor_double($this.$posZ + (($var26 / 2 | 0) - 0.5) * 0.8);
+ $var20 = 0;
+ while ($var20 < 2) {
+ $var21 = nms_MathHelper_floor_double($this.$posY) + $var20 | 0;
+ $var22 = nms_World_getBlockId($this.$worldObj, $var27, $var21, $var19);
+ nms_Block_$callClinit();
+ if ($var22 == nms_Block_snow.$blockID) {
+ $var16 = $this.$worldObj;
+ $ptr = 6;
+ continue main;
+ }
+ if ($var22 == nms_Block_waterlily.$blockID) {
+ $var16 = $this.$worldObj;
+ $var1 = 1;
+ $ptr = 7;
+ continue main;
+ }
+ $var20 = $var20 + 1 | 0;
+ }
+ $var26 = $var26 + 1 | 0;
+ }
+ if ($this.$riddenByEntity !== null && $this.$riddenByEntity.$isDead)
+ $this.$riddenByEntity = null;
+ }
+ return;
+ case 5:
+ nms_Entity_setDead($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var24 = 0;
+ while ($var24 < 3) {
+ nms_Block_$callClinit();
+ nms_Entity_dropItemWithOffset($this, nms_Block_planks.$blockID, 1, 0.0);
+ $var24 = $var24 + 1 | 0;
+ }
+ $var1 = 0;
+ while ($var1 < 2) {
+ nms_Item_$callClinit();
+ nms_Entity_dropItemWithOffset($this, nms_Item_stick.$itemID, 1, 0.0);
+ $var1 = $var1 + 1 | 0;
+ }
+ $this.$rotationPitch = 0.0;
+ $var8 = $this.$rotationYaw;
+ $var25 = $this.$prevPosX - $this.$posX;
+ $var12 = $this.$prevPosZ - $this.$posZ;
+ if ($var25 * $var25 + $var12 * $var12 > 0.001)
+ $var8 = jl_Math_atan2($var12, $var25) * 180.0 / 3.141592653589793;
+ $var14 = nms_MathHelper_wrapAngleTo180_double($var8 - $this.$rotationYaw);
+ if ($var14 > 20.0)
+ $var14 = 20.0;
+ if ($var14 < (-20.0))
+ $var14 = (-20.0);
+ $this.$rotationYaw = $this.$rotationYaw + $var14;
+ nms_Entity_setRotation($this, $this.$rotationYaw, $this.$rotationPitch);
+ if (!$this.$worldObj.$isRemote) {
+ c: {
+ $var16 = nms_World_getEntitiesWithinAABBExcludingEntity0($this.$worldObj, $this, nms_AxisAlignedBB_expand($this.$boundingBox, 0.20000000298023224, 0.0, 0.20000000298023224));
+ if ($var16 !== null && !ju_AbstractCollection_isEmpty($var16)) {
+ $var26 = 0;
+ while (true) {
+ if ($var26 >= ju_ArrayList_size($var16))
+ break c;
+ $var18 = ju_ArrayList_get($var16, $var26);
+ if ($var18 !== $this.$riddenByEntity && $var18.$canBePushed() && $var18 instanceof nms_EntityBoat)
+ $var18.$applyEntityCollision($this);
+ $var26 = $var26 + 1 | 0;
+ }
+ }
+ }
+ $var26 = 0;
+ while ($var26 < 4) {
+ $var27 = nms_MathHelper_floor_double($this.$posX + (($var26 % 2 | 0) - 0.5) * 0.8);
+ $var19 = nms_MathHelper_floor_double($this.$posZ + (($var26 / 2 | 0) - 0.5) * 0.8);
+ $var20 = 0;
+ while ($var20 < 2) {
+ $var21 = nms_MathHelper_floor_double($this.$posY) + $var20 | 0;
+ $var22 = nms_World_getBlockId($this.$worldObj, $var27, $var21, $var19);
+ nms_Block_$callClinit();
+ if ($var22 == nms_Block_snow.$blockID) {
+ $var16 = $this.$worldObj;
+ $ptr = 6;
+ continue main;
+ }
+ if ($var22 == nms_Block_waterlily.$blockID) {
+ $var16 = $this.$worldObj;
+ $var1 = 1;
+ $ptr = 7;
+ continue main;
+ }
+ $var20 = $var20 + 1 | 0;
+ }
+ $var26 = $var26 + 1 | 0;
+ }
+ if ($this.$riddenByEntity !== null && $this.$riddenByEntity.$isDead)
+ $this.$riddenByEntity = null;
+ }
+ return;
+ case 6:
+ nms_World_setBlockToAir($var16, $var27, $var21, $var19);
+ if ($rt_suspending()) {
+ break main;
+ }
+ d: while (true) {
+ $var20 = $var20 + 1 | 0;
+ while ($var20 >= 2) {
+ $var26 = $var26 + 1 | 0;
+ if ($var26 >= 4)
+ break d;
+ $var27 = nms_MathHelper_floor_double($this.$posX + (($var26 % 2 | 0) - 0.5) * 0.8);
+ $var19 = nms_MathHelper_floor_double($this.$posZ + (($var26 / 2 | 0) - 0.5) * 0.8);
+ $var20 = 0;
+ }
+ $var21 = nms_MathHelper_floor_double($this.$posY) + $var20 | 0;
+ $var22 = nms_World_getBlockId($this.$worldObj, $var27, $var21, $var19);
+ nms_Block_$callClinit();
+ if ($var22 == nms_Block_snow.$blockID) {
+ $var16 = $this.$worldObj;
+ continue main;
+ }
+ if ($var22 != nms_Block_waterlily.$blockID)
+ continue;
+ else {
+ $var16 = $this.$worldObj;
+ $var1 = 1;
+ $ptr = 7;
+ continue main;
+ }
+ }
+ if ($this.$riddenByEntity !== null && $this.$riddenByEntity.$isDead)
+ $this.$riddenByEntity = null;
+ return;
+ case 7:
+ nms_World_destroyBlock($var16, $var27, $var21, $var19, $var1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ d: while (true) {
+ $var20 = $var20 + 1 | 0;
+ while ($var20 >= 2) {
+ $var26 = $var26 + 1 | 0;
+ if ($var26 >= 4)
+ break d;
+ $var27 = nms_MathHelper_floor_double($this.$posX + (($var26 % 2 | 0) - 0.5) * 0.8);
+ $var19 = nms_MathHelper_floor_double($this.$posZ + (($var26 / 2 | 0) - 0.5) * 0.8);
+ $var20 = 0;
+ }
+ $var21 = nms_MathHelper_floor_double($this.$posY) + $var20 | 0;
+ $var22 = nms_World_getBlockId($this.$worldObj, $var27, $var21, $var19);
+ nms_Block_$callClinit();
+ if ($var22 == nms_Block_snow.$blockID) {
+ $var16 = $this.$worldObj;
+ $ptr = 6;
+ continue main;
+ }
+ if ($var22 != nms_Block_waterlily.$blockID)
+ continue;
+ else {
+ $var16 = $this.$worldObj;
+ $var1 = 1;
+ continue main;
+ }
+ }
+ if ($this.$riddenByEntity !== null && $this.$riddenByEntity.$isDead)
+ $this.$riddenByEntity = null;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var2, $var4, $var5, $var23, $var6, $var7, $var9, $var16, $var8, $var10, $var12, $var11, $var13, $var15, $var17, $var18, $var25, $var14, $var26, $var27, $var19, $var20, $var21, $var22, $var1, $var24, $ptr);
+}
+function nms_EntityBoat_updateRiderPosition($this) {
+ var $var1, $var3;
+ if ($this.$riddenByEntity !== null) {
+ $var1 = jl_Math_cos($this.$rotationYaw * 3.141592653589793 / 180.0) * 0.4;
+ $var3 = jl_Math_sin($this.$rotationYaw * 3.141592653589793 / 180.0) * 0.4;
+ nms_Entity_setPosition($this.$riddenByEntity, $this.$posX + $var1, $this.$posY + $this.$height1 * 0.0 - 0.30000001192092896 + $this.$riddenByEntity.$getYOffset(), $this.$posZ + $var3);
+ }
+}
+function nms_EntityBoat_getShadowSize($this) {
+ return 0.0;
+}
+function nms_EntityBoat_interact($this, $par1EntityPlayer) {
+ if ($this.$riddenByEntity !== null && $this.$riddenByEntity instanceof nms_EntityPlayer && $this.$riddenByEntity !== $par1EntityPlayer)
+ return 1;
+ if (!$this.$worldObj.$isRemote)
+ nms_EntityPlayer_mountEntity($par1EntityPlayer, $this);
+ return 1;
+}
+function nms_EntityBoat_setDamageTaken($this, $par1) {
+ nms_DataWatcher_updateObject($this.$dataWatcher, 19, jl_Integer_valueOf($par1));
+}
+function nms_EntityBoat_getDamageTaken($this) {
+ return nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 19);
+}
+function nms_EntityBoat_setTimeSinceHit($this, $par1) {
+ nms_DataWatcher_updateObject($this.$dataWatcher, 17, jl_Integer_valueOf($par1));
+}
+function nms_EntityBoat_getTimeSinceHit($this) {
+ return nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 17);
+}
+function nms_EntityBoat_setForwardDirection($this, $par1) {
+ nms_DataWatcher_updateObject($this.$dataWatcher, 18, jl_Integer_valueOf($par1));
+}
+function nms_EntityBoat_getForwardDirection($this) {
+ return nms_DataWatcher_getWatchableObjectInt($this.$dataWatcher, 18);
+}
+function nms_EntityBoat_func_70270_d($this, $par1) {
+ $this.$field_70279_a = $par1;
+}
+function nms_RenderBoat() {
+ nms_Render.call(this);
+ this.$modelBoat = null;
+}
+var nms_RenderBoat_tex = null;
+function nms_RenderBoat__init_0() {
+ var var_0 = new nms_RenderBoat();
+ nms_RenderBoat__init_(var_0);
+ return var_0;
+}
+function nms_RenderBoat__init_($this) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+ $this.$shadowSize = 0.5;
+ $this.$modelBoat = nms_ModelBoat__init_0();
+}
+function nms_RenderBoat_renderBoat($this, $par1EntityBoat, $par2, $par4, $par6, $par8, $par9) {
+ var $var11, $var12, $var10, var$10, var$11, var$12, var$13;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var11 = $par2;
+ $var12 = $par4;
+ $var10 = $par6;
+ var$10 = nleg_EaglerAdapterGL30_deevis;
+ var$10.$x = $var11;
+ var$10.$y = $var12;
+ var$10.$z = $var10;
+ var$10 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$10, var$10);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ var$10 = new jl_StringBuilder;
+ var$10.$buffer = $rt_createCharArray(16);
+ var$11.$sb = var$10;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ var$10 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = var$10;
+ jl_System_errCache = var$11;
+ }
+ var$12 = jl_System_errCache;
+ var$11 = var$12.$sb;
+ jl_AbstractStringBuilder_insert(var$11, var$11.$length, $rt_s(220));
+ var$13 = var$11.$length;
+ jl_AbstractStringBuilder_insertSpace(var$11, var$13, var$13 + 1 | 0);
+ var$11.$buffer.data[var$13] = 10;
+ ji_PrintStream_printSB(var$12);
+ }
+ nleg_EaglerAdapterGL30_glRotatef(180.0 - $par8, 0.0, 1.0, 0.0);
+ $var10 = nms_DataWatcher_getWatchableObjectInt($par1EntityBoat.$dataWatcher, 17) - $par9;
+ $var11 = nms_DataWatcher_getWatchableObjectInt($par1EntityBoat.$dataWatcher, 19) - $par9;
+ if ($var11 < 0.0)
+ $var11 = 0.0;
+ if ($var10 > 0.0)
+ nleg_EaglerAdapterGL30_glRotatef(nms_MathHelper_sin($var10) * $var10 * $var11 / 10.0 * nms_EntityBoat_getForwardDirection($par1EntityBoat), 1.0, 0.0, 0.0);
+ var$10 = nleg_EaglerAdapterGL30_deevis;
+ var$10.$x = 0.75;
+ var$10.$y = 0.75;
+ var$10.$z = 0.75;
+ var$10 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, var$10, var$10);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ var$10 = new jl_StringBuilder;
+ var$10.$buffer = $rt_createCharArray(16);
+ var$11.$sb = var$10;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ var$10 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = var$10;
+ jl_System_errCache = var$11;
+ }
+ var$12 = jl_System_errCache;
+ var$11 = var$12.$sb;
+ jl_AbstractStringBuilder_insert(var$11, var$11.$length, $rt_s(220));
+ var$13 = var$11.$length;
+ jl_AbstractStringBuilder_insertSpace(var$11, var$13, var$13 + 1 | 0);
+ var$11.$buffer.data[var$13] = 10;
+ ji_PrintStream_printSB(var$12);
+ }
+ var$10 = nleg_EaglerAdapterGL30_deevis;
+ var$10.$x = 1.3333333730697632;
+ var$10.$y = 1.3333333730697632;
+ var$10.$z = 1.3333333730697632;
+ var$10 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, var$10, var$10);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ var$10 = new jl_StringBuilder;
+ var$10.$buffer = $rt_createCharArray(16);
+ var$11.$sb = var$10;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ var$10 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = var$10;
+ jl_System_errCache = var$11;
+ }
+ var$12 = jl_System_errCache;
+ var$11 = var$12.$sb;
+ jl_AbstractStringBuilder_insert(var$11, var$11.$length, $rt_s(220));
+ var$13 = var$11.$length;
+ jl_AbstractStringBuilder_insertSpace(var$11, var$13, var$13 + 1 | 0);
+ var$11.$buffer.data[var$13] = 10;
+ ji_PrintStream_printSB(var$12);
+ }
+ nle_TextureLocation_bindTexture(nms_RenderBoat_tex);
+ var$10 = nleg_EaglerAdapterGL30_deevis;
+ var$10.$x = (-1.0);
+ var$10.$y = (-1.0);
+ var$10.$z = 1.0;
+ var$10 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, var$10, var$10);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null)
+ jl_System_errCache = ji_PrintStream__init_(new jl_ConsoleOutputStreamStderr, 0);
+ var$12 = jl_System_errCache;
+ var$11 = var$12.$sb;
+ jl_AbstractStringBuilder_insert(var$11, var$11.$length, $rt_s(220));
+ jl_AbstractStringBuilder_append2(var$11, 10);
+ ji_PrintStream_printSB(var$12);
+ }
+ nms_ModelBoat_render($this.$modelBoat, $par1EntityBoat, 0.0, 0.0, (-0.10000000149011612), 0.0, 0.0, 0.0625);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+}
+function nms_RenderBoat_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ nms_RenderBoat_renderBoat($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+}
+function nms_RenderBoat__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1525);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderBoat_tex = var$1;
+}
+function nms_EntityFishHook() {
+ var a = this; nms_Entity.call(a);
+ a.$xTile2 = 0;
+ a.$yTile2 = 0;
+ a.$zTile2 = 0;
+ a.$inTile2 = 0;
+ a.$inGround2 = 0;
+ a.$shake = 0;
+ a.$angler = null;
+ a.$ticksInGround1 = 0;
+ a.$ticksInAir2 = 0;
+ a.$ticksCatchable = 0;
+ a.$bobber = null;
+ a.$fishPosRotationIncrements = 0;
+ a.$fishX = 0.0;
+ a.$fishY = 0.0;
+ a.$fishZ = 0.0;
+ a.$fishYaw = 0.0;
+ a.$fishPitch = 0.0;
+ a.$velocityX1 = 0.0;
+ a.$velocityY1 = 0.0;
+ a.$velocityZ1 = 0.0;
+}
+function nms_EntityFishHook__init_0() {
+ var var_0 = new nms_EntityFishHook();
+ nms_EntityFishHook__init_(var_0);
+ return var_0;
+}
+function nms_EntityFishHook__init_1(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_EntityFishHook();
+ nms_EntityFishHook__init_2(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+function nms_EntityFishHook__init_3(var_0, var_1) {
+ var var_2 = new nms_EntityFishHook();
+ nms_EntityFishHook__init_4(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_EntityFishHook__init_($this) {
+ nms_Entity__init_0($this);
+ $this.$xTile2 = (-1);
+ $this.$yTile2 = (-1);
+ $this.$zTile2 = (-1);
+ $this.$inTile2 = 0;
+ $this.$inGround2 = 0;
+ $this.$shake = 0;
+ $this.$ticksInAir2 = 0;
+ $this.$ticksCatchable = 0;
+ $this.$bobber = null;
+ nms_Entity_setSize($this, 0.25, 0.25);
+ $this.$ignoreFrustumCheck = 1;
+}
+function nms_EntityFishHook__init_2($this, $par1World, $par2, $par4, $par6, $par8EntityPlayer) {
+ nms_EntityFishHook__init_($this);
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ nms_Entity_setPosition($this, $par2, $par4, $par6);
+ $this.$ignoreFrustumCheck = 1;
+ $this.$angler = $par8EntityPlayer;
+ $par8EntityPlayer.$fishEntity = $this;
+}
+function nms_EntityFishHook__init_4($this, $par1World, $par2EntityPlayer) {
+ var var$3, $var3, var$5, var$6, var$7;
+ nms_Entity__init_0($this);
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ $this.$xTile2 = (-1);
+ $this.$yTile2 = (-1);
+ $this.$zTile2 = (-1);
+ $this.$inTile2 = 0;
+ $this.$inGround2 = 0;
+ $this.$shake = 0;
+ $this.$ticksInAir2 = 0;
+ $this.$ticksCatchable = 0;
+ $this.$bobber = null;
+ $this.$ignoreFrustumCheck = 1;
+ $this.$angler = $par2EntityPlayer;
+ $this.$angler.$fishEntity = $this;
+ nms_Entity_setSize($this, 0.25, 0.25);
+ nms_Entity_setLocationAndAngles($this, $par2EntityPlayer.$posX, $par2EntityPlayer.$posY + 1.62 - $par2EntityPlayer.$yOffset0, $par2EntityPlayer.$posZ, $par2EntityPlayer.$rotationYaw, $par2EntityPlayer.$rotationPitch);
+ var$3 = $this.$posX;
+ $var3 = $this.$rotationYaw / 180.0 * 3.1415927410125732;
+ $this.$posX = var$3 - nms_MathHelper_SIN_TABLE.data[($var3 * 10430.3779296875 + 16384.0 | 0) & 65535] * 0.1599999964237213;
+ $this.$posY = $this.$posY - 0.10000000149011612;
+ var$3 = $this.$posZ;
+ $var3 = $this.$rotationYaw / 180.0 * 3.1415927410125732;
+ $this.$posZ = var$3 - nms_MathHelper_SIN_TABLE.data[($var3 * 10430.3779296875 | 0) & 65535] * 0.1599999964237213;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ $this.$yOffset0 = 0.0;
+ var$5 = $this.$rotationYaw / 180.0 * 3.1415927410125732;
+ var$5 = -nms_MathHelper_SIN_TABLE.data[(var$5 * 10430.3779296875 | 0) & 65535];
+ var$6 = $this.$rotationPitch / 180.0 * 3.1415927410125732;
+ $this.$motionX = var$5 * nms_MathHelper_SIN_TABLE.data[(var$6 * 10430.3779296875 + 16384.0 | 0) & 65535] * 0.4000000059604645;
+ var$5 = $this.$rotationYaw / 180.0 * 3.1415927410125732;
+ var$7 = nms_MathHelper_SIN_TABLE.data[(var$5 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ var$5 = $this.$rotationPitch / 180.0 * 3.1415927410125732;
+ $this.$motionZ = var$7 * nms_MathHelper_SIN_TABLE.data[(var$5 * 10430.3779296875 + 16384.0 | 0) & 65535] * 0.4000000059604645;
+ var$5 = $this.$rotationPitch / 180.0 * 3.1415927410125732;
+ $this.$motionY = -nms_MathHelper_SIN_TABLE.data[(var$5 * 10430.3779296875 | 0) & 65535] * 0.4000000059604645;
+ nms_EntityFishHook_calculateVelocity($this, $this.$motionX, $this.$motionY, $this.$motionZ, 1.5, 1.0);
+}
+function nms_EntityFishHook_entityInit($this) {
+ return;
+}
+function nms_EntityFishHook_isInRangeToRenderDist($this, $par1) {
+ var var$2, $var3;
+ var$2 = $this.$boundingBox;
+ $var3 = (var$2.$maxX - var$2.$minX + var$2.$maxY - var$2.$minY + var$2.$maxZ - var$2.$minZ) / 3.0 * 4.0 * 64.0;
+ return $par1 >= $var3 * $var3 ? 0 : 1;
+}
+function nms_EntityFishHook_calculateVelocity($this, $par1, $par3, $par5, $par7, $par8) {
+ var var$6, var$7, var$8, $var10;
+ var$6 = jl_Math_sqrt($par1 * $par1 + $par3 * $par3 + $par5 * $par5);
+ var$7 = $par1 / var$6;
+ $par1 = $par3 / var$6;
+ var$6 = $par5 / var$6;
+ $par3 = ju_Random_nextGaussian($this.$rand0) * 0.007499999832361937;
+ var$8 = $par8;
+ $par3 = var$7 + $par3 * var$8;
+ $par5 = $par1 + ju_Random_nextGaussian($this.$rand0) * 0.007499999832361937 * var$8;
+ $par1 = var$6 + ju_Random_nextGaussian($this.$rand0) * 0.007499999832361937 * var$8;
+ var$6 = $par7;
+ $par3 = $par3 * var$6;
+ $par5 = $par5 * var$6;
+ $par1 = $par1 * var$6;
+ $this.$motionX = $par3;
+ $this.$motionY = $par5;
+ $this.$motionZ = $par1;
+ $var10 = jl_Math_sqrt($par3 * $par3 + $par1 * $par1);
+ $par7 = jl_Math_atan2($par3, $par1) * 180.0 / 3.141592653589793;
+ $this.$rotationYaw = $par7;
+ $this.$prevRotationYaw = $par7;
+ $par7 = jl_Math_atan2($par5, $var10) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = $par7;
+ $this.$prevRotationPitch = $par7;
+ $this.$ticksInGround1 = 0;
+}
+function nms_EntityFishHook_setPositionAndRotation2($this, $par1, $par3, $par5, $par7, $par8, $par9) {
+ $this.$fishX = $par1;
+ $this.$fishY = $par3;
+ $this.$fishZ = $par5;
+ $this.$fishYaw = $par7;
+ $this.$fishPitch = $par8;
+ $this.$fishPosRotationIncrements = $par9;
+ $this.$motionX = $this.$velocityX1;
+ $this.$motionY = $this.$velocityY1;
+ $this.$motionZ = $this.$velocityZ1;
+}
+function nms_EntityFishHook_setVelocity($this, $par1, $par3, $par5) {
+ $this.$motionX = $par1;
+ $this.$velocityX1 = $par1;
+ $this.$motionY = $par3;
+ $this.$velocityY1 = $par3;
+ $this.$motionZ = $par5;
+ $this.$velocityZ1 = $par5;
+}
+function nms_EntityFishHook_onUpdate($this) {
+ var $var21, $var22, $var23, $var7, $var1, $var20, $var2, $var3, $var4, $var5, $var6, $var8, $var9, $var12, $var13, $var19, $var27, $var14, $var24, $var25, $var28, $var16, $var18, $var29, $var30, $var15, $var31, $var17, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var17 = $thread.pop();$var31 = $thread.pop();$var15 = $thread.pop();$var30 = $thread.pop();$var29 = $thread.pop();$var18 = $thread.pop();$var16 = $thread.pop();$var28 = $thread.pop();$var25 = $thread.pop();$var24 = $thread.pop();$var14 = $thread.pop();$var27 = $thread.pop();$var19 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 =
+ $thread.pop();$var20 = $thread.pop();$var1 = $thread.pop();$var7 = $thread.pop();$var23 = $thread.pop();$var22 = $thread.pop();$var21 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ a: {
+ nms_Entity_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$fishPosRotationIncrements > 0) {
+ $var21 = $this.$posX + ($this.$fishX - $this.$posX) / $this.$fishPosRotationIncrements;
+ $var22 = $this.$posY + ($this.$fishY - $this.$posY) / $this.$fishPosRotationIncrements;
+ $var23 = $this.$posZ + ($this.$fishZ - $this.$posZ) / $this.$fishPosRotationIncrements;
+ $var7 = nms_MathHelper_wrapAngleTo180_double($this.$fishYaw - $this.$rotationYaw);
+ $this.$rotationYaw = $this.$rotationYaw + $var7 / $this.$fishPosRotationIncrements;
+ $this.$rotationPitch = $this.$rotationPitch + ($this.$fishPitch - $this.$rotationPitch) / $this.$fishPosRotationIncrements;
+ $this.$fishPosRotationIncrements = $this.$fishPosRotationIncrements - 1 | 0;
+ nms_Entity_setPosition($this, $var21, $var22, $var23);
+ nms_Entity_setRotation($this, $this.$rotationYaw, $this.$rotationPitch);
+ } else {
+ if (!$this.$worldObj.$isRemote) {
+ $var1 = nms_EntityPlayer_getCurrentEquippedItem($this.$angler);
+ if ($this.$angler.$isDead)
+ break a;
+ if (!nms_EntityLiving_isEntityAlive($this.$angler))
+ break a;
+ if ($var1 === null)
+ break a;
+ $var20 = nms_ItemStack_getItem($var1);
+ nms_Item_$callClinit();
+ if ($var20 !== nms_Item_fishingRod)
+ break a;
+ if (nms_Entity_getDistanceSqToEntity($this, $this.$angler) > 1024.0)
+ break a;
+ if ($this.$bobber !== null) {
+ if (!$this.$bobber.$isDead) {
+ $this.$posX = $this.$bobber.$posX;
+ $this.$posY = $this.$bobber.$boundingBox.$minY + $this.$bobber.$height1 * 0.8;
+ $this.$posZ = $this.$bobber.$posZ;
+ return;
+ }
+ $this.$bobber = null;
+ }
+ }
+ if ($this.$shake > 0)
+ $this.$shake = $this.$shake - 1 | 0;
+ if (!$this.$inGround2)
+ $this.$ticksInAir2 = $this.$ticksInAir2 + 1 | 0;
+ else {
+ if (nms_World_getBlockId($this.$worldObj, $this.$xTile2, $this.$yTile2, $this.$zTile2) == $this.$inTile2) {
+ $this.$ticksInGround1 = $this.$ticksInGround1 + 1 | 0;
+ if ($this.$ticksInGround1 != 1200)
+ return;
+ $ptr = 3;
+ continue main;
+ }
+ $this.$inGround2 = 0;
+ $this.$motionX = $this.$motionX * ju_Random_nextFloat($this.$rand0) * 0.20000000298023224;
+ $this.$motionY = $this.$motionY * ju_Random_nextFloat($this.$rand0) * 0.20000000298023224;
+ $this.$motionZ = $this.$motionZ * ju_Random_nextFloat($this.$rand0) * 0.20000000298023224;
+ $this.$ticksInGround1 = 0;
+ $this.$ticksInAir2 = 0;
+ }
+ $var20 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$posX, $this.$posY, $this.$posZ);
+ $var2 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$posX + $this.$motionX, $this.$posY + $this.$motionY, $this.$posZ + $this.$motionZ);
+ $var3 = nms_World_rayTraceBlocks($this.$worldObj, $var20, $var2);
+ $var20 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$posX, $this.$posY, $this.$posZ);
+ $var2 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $this.$posX + $this.$motionX, $this.$posY + $this.$motionY, $this.$posZ + $this.$motionZ);
+ if ($var3 !== null)
+ $var2 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj), $var3.$hitVec.$xCoord, $var3.$hitVec.$yCoord, $var3.$hitVec.$zCoord);
+ $var4 = null;
+ $var5 = nms_World_getEntitiesWithinAABBExcludingEntity0($this.$worldObj, $this, nms_AxisAlignedBB_expand(nms_AxisAlignedBB_addCoord($this.$boundingBox, $this.$motionX, $this.$motionY, $this.$motionZ), 1.0, 1.0, 1.0));
+ $var6 = 0.0;
+ $var8 = 0;
+ while ($var8 < ju_ArrayList_size($var5)) {
+ $var9 = ju_ArrayList_get($var5, $var8);
+ if ($var9.$canBeCollidedWith() && !($var9 === $this.$angler && $this.$ticksInAir2 < 5)) {
+ $var12 = nms_AxisAlignedBB_calculateIntercept(nms_AxisAlignedBB_expand($var9.$boundingBox, 0.30000001192092896, 0.30000001192092896, 0.30000001192092896), $var20, $var2);
+ if ($var12 !== null) {
+ $var13 = nms_Vec3_distanceTo($var20, $var12.$hitVec);
+ if (!($var13 >= $var6 && $var6 !== 0.0)) {
+ $var4 = $var9;
+ $var6 = $var13;
+ }
+ }
+ }
+ $var8 = $var8 + 1 | 0;
+ }
+ if ($var4 !== null)
+ $var3 = nms_MovingObjectPosition__init_0($var4);
+ if ($var3 !== null) {
+ if ($var3.$entityHit !== null) {
+ $var20 = $var3.$entityHit;
+ $var2 = nms_DamageSource_causeThrownDamage($this, $this.$angler);
+ $var19 = 0;
+ $ptr = 5;
+ continue main;
+ }
+ $this.$inGround2 = 1;
+ }
+ if (!$this.$inGround2) {
+ $var6 = $this.$motionX;
+ $var27 = $this.$motionY;
+ $var14 = $this.$motionZ;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ return;
+ }
+ $ptr = 2;
+ case 2:
+ nms_EntityFishHook_setDead($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$angler.$fishEntity = null;
+ return;
+ case 3:
+ nms_EntityFishHook_setDead($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ nms_Entity_moveEntity($this, $var6, $var27, $var14);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var24 = nms_MathHelper_sqrt_double($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $this.$rotationYaw = jl_Math_atan2($this.$motionX, $this.$motionZ) * 180.0 / 3.141592653589793;
+ $this.$rotationPitch = jl_Math_atan2($this.$motionY, $var24) * 180.0 / 3.141592653589793;
+ while ($this.$rotationPitch - $this.$prevRotationPitch < (-180.0)) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch - 360.0;
+ }
+ while ($this.$rotationPitch - $this.$prevRotationPitch >= 180.0) {
+ $this.$prevRotationPitch = $this.$prevRotationPitch + 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw < (-180.0)) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw - 360.0;
+ }
+ while ($this.$rotationYaw - $this.$prevRotationYaw >= 180.0) {
+ $this.$prevRotationYaw = $this.$prevRotationYaw + 360.0;
+ }
+ $this.$rotationPitch = $this.$prevRotationPitch + ($this.$rotationPitch - $this.$prevRotationPitch) * 0.20000000298023224;
+ $this.$rotationYaw = $this.$prevRotationYaw + ($this.$rotationYaw - $this.$prevRotationYaw) * 0.20000000298023224;
+ $var25 = 0.9200000166893005;
+ if (!(!$this.$onGround && !$this.$isCollidedHorizontally))
+ $var25 = 0.5;
+ $var27 = 0.0;
+ $var28 = 0;
+ while ($var28 < 5) {
+ $var14 = $this.$boundingBox.$minY + ($this.$boundingBox.$maxY - $this.$boundingBox.$minY) * ($var28 + 0 | 0) / 5.0 - 0.125 + 0.125;
+ $var6 = $this.$boundingBox.$minY;
+ $var13 = $this.$boundingBox.$maxY - $this.$boundingBox.$minY;
+ $var28 = $var28 + 1 | 0;
+ $var16 = $var6 + $var13 * $var28 / 5.0 - 0.125 + 0.125;
+ $var18 = nms_AABBPool_getAABB(nms_AxisAlignedBB_getAABBPool(), $this.$boundingBox.$minX, $var14, $this.$boundingBox.$minZ, $this.$boundingBox.$maxX, $var16, $this.$boundingBox.$maxZ);
+ $var20 = $this.$worldObj;
+ nms_Material_$callClinit();
+ if (nms_World_isAABBInMaterial($var20, $var18, nms_Material_water))
+ $var27 = $var27 + 0.2;
+ }
+ $var28 = $rt_compare($var27, 0.0);
+ if ($var28 > 0) {
+ if ($this.$ticksCatchable > 0)
+ $this.$ticksCatchable = $this.$ticksCatchable - 1 | 0;
+ else {
+ $var29 = 500;
+ if (nms_World_canLightningStrikeAt($this.$worldObj, nms_MathHelper_floor_double($this.$posX), nms_MathHelper_floor_double($this.$posY) + 1 | 0, nms_MathHelper_floor_double($this.$posZ)))
+ $var29 = 300;
+ if (!ju_Random_nextInt0($this.$rand0, $var29)) {
+ $this.$ticksCatchable = ju_Random_nextInt0($this.$rand0, 30) + 10 | 0;
+ $this.$motionY = $this.$motionY - 0.20000000298023224;
+ $var20 = $rt_s(1526);
+ $var24 = 0.25;
+ $var30 = 1.0 + (ju_Random_nextFloat($this.$rand0) - ju_Random_nextFloat($this.$rand0)) * 0.4000000059604645;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ }
+ if ($this.$ticksCatchable > 0)
+ $this.$motionY = $this.$motionY - ju_Random_nextFloat($this.$rand0) * ju_Random_nextFloat($this.$rand0) * ju_Random_nextFloat($this.$rand0) * 0.2;
+ $var13 = $var27 * 2.0 - 1.0;
+ $this.$motionY = $this.$motionY + 0.03999999910593033 * $var13;
+ if ($var28 > 0) {
+ $var25 = $var25 * 0.9;
+ $this.$motionY = $this.$motionY * 0.8;
+ }
+ $var6 = $this.$motionX;
+ $var27 = $var25;
+ $this.$motionX = $var6 * $var27;
+ $this.$motionY = $this.$motionY * $var27;
+ $this.$motionZ = $this.$motionZ * $var27;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ return;
+ case 5:
+ $tmp = $var20.$attackEntityFrom($var2, $var19);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var19 = $tmp;
+ if ($var19)
+ $this.$bobber = $var3.$entityHit;
+ if ($this.$inGround2)
+ return;
+ $var6 = $this.$motionX;
+ $var27 = $this.$motionY;
+ $var14 = $this.$motionZ;
+ $ptr = 4;
+ continue main;
+ case 6:
+ nms_Entity_playSound($this, $var20, $var24, $var30);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var30 = nms_MathHelper_floor_double($this.$boundingBox.$minY);
+ $var15 = 0;
+ $var22 = $var30 + 1.0;
+ if ($var15 < 1.0 + $this.$width1 * 20.0) {
+ $var31 = (ju_Random_nextFloat($this.$rand0) * 2.0 - 1.0) * $this.$width1;
+ $var17 = (ju_Random_nextFloat($this.$rand0) * 2.0 - 1.0) * $this.$width1;
+ $var20 = $this.$worldObj;
+ $var2 = $rt_s(680);
+ $var6 = $this.$posX + $var31;
+ $var14 = $this.$posZ + $var17;
+ $var16 = $this.$motionX;
+ $var13 = $this.$motionY - ju_Random_nextFloat($this.$rand0) * 0.20000000298023224;
+ $var21 = $this.$motionZ;
+ $ptr = 7;
+ continue main;
+ }
+ $var19 = 0;
+ if ($var19 >= 1.0 + $this.$width1 * 20.0) {
+ if ($this.$ticksCatchable > 0)
+ $this.$motionY = $this.$motionY - ju_Random_nextFloat($this.$rand0) * ju_Random_nextFloat($this.$rand0) * ju_Random_nextFloat($this.$rand0) * 0.2;
+ $var13 = $var27 * 2.0 - 1.0;
+ $this.$motionY = $this.$motionY + 0.03999999910593033 * $var13;
+ if ($var28 > 0) {
+ $var25 = $var25 * 0.9;
+ $this.$motionY = $this.$motionY * 0.8;
+ }
+ $var6 = $this.$motionX;
+ $var27 = $var25;
+ $this.$motionX = $var6 * $var27;
+ $this.$motionY = $this.$motionY * $var27;
+ $this.$motionZ = $this.$motionZ * $var27;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ return;
+ }
+ $var31 = (ju_Random_nextFloat($this.$rand0) * 2.0 - 1.0) * $this.$width1;
+ $var17 = (ju_Random_nextFloat($this.$rand0) * 2.0 - 1.0) * $this.$width1;
+ $var20 = $this.$worldObj;
+ $var2 = $rt_s(679);
+ $var6 = $this.$posX + $var31;
+ $var14 = $this.$posZ + $var17;
+ $var16 = $this.$motionX;
+ $var13 = $this.$motionY;
+ $var21 = $this.$motionZ;
+ $ptr = 8;
+ continue main;
+ case 7:
+ nms_World_spawnParticle($var20, $var2, $var6, $var22, $var14, $var16, $var13, $var21);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var15 = $var15 + 1 | 0;
+ if ($var15 < 1.0 + $this.$width1 * 20.0) {
+ $var31 = (ju_Random_nextFloat($this.$rand0) * 2.0 - 1.0) * $this.$width1;
+ $var17 = (ju_Random_nextFloat($this.$rand0) * 2.0 - 1.0) * $this.$width1;
+ $var20 = $this.$worldObj;
+ $var2 = $rt_s(680);
+ $var6 = $this.$posX + $var31;
+ $var14 = $this.$posZ + $var17;
+ $var16 = $this.$motionX;
+ $var13 = $this.$motionY - ju_Random_nextFloat($this.$rand0) * 0.20000000298023224;
+ $var21 = $this.$motionZ;
+ continue main;
+ }
+ $var19 = 0;
+ if ($var19 >= 1.0 + $this.$width1 * 20.0) {
+ if ($this.$ticksCatchable > 0)
+ $this.$motionY = $this.$motionY - ju_Random_nextFloat($this.$rand0) * ju_Random_nextFloat($this.$rand0) * ju_Random_nextFloat($this.$rand0) * 0.2;
+ $var13 = $var27 * 2.0 - 1.0;
+ $this.$motionY = $this.$motionY + 0.03999999910593033 * $var13;
+ if ($var28 > 0) {
+ $var25 = $var25 * 0.9;
+ $this.$motionY = $this.$motionY * 0.8;
+ }
+ $var6 = $this.$motionX;
+ $var27 = $var25;
+ $this.$motionX = $var6 * $var27;
+ $this.$motionY = $this.$motionY * $var27;
+ $this.$motionZ = $this.$motionZ * $var27;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ return;
+ }
+ $var31 = (ju_Random_nextFloat($this.$rand0) * 2.0 - 1.0) * $this.$width1;
+ $var17 = (ju_Random_nextFloat($this.$rand0) * 2.0 - 1.0) * $this.$width1;
+ $var20 = $this.$worldObj;
+ $var2 = $rt_s(679);
+ $var6 = $this.$posX + $var31;
+ $var14 = $this.$posZ + $var17;
+ $var16 = $this.$motionX;
+ $var13 = $this.$motionY;
+ $var21 = $this.$motionZ;
+ $ptr = 8;
+ case 8:
+ nms_World_spawnParticle($var20, $var2, $var6, $var22, $var14, $var16, $var13, $var21);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var19 = $var19 + 1 | 0;
+ if ($var19 >= 1.0 + $this.$width1 * 20.0) {
+ if ($this.$ticksCatchable > 0)
+ $this.$motionY = $this.$motionY - ju_Random_nextFloat($this.$rand0) * ju_Random_nextFloat($this.$rand0) * ju_Random_nextFloat($this.$rand0) * 0.2;
+ $var13 = $var27 * 2.0 - 1.0;
+ $this.$motionY = $this.$motionY + 0.03999999910593033 * $var13;
+ if ($var28 > 0) {
+ $var25 = $var25 * 0.9;
+ $this.$motionY = $this.$motionY * 0.8;
+ }
+ $var6 = $this.$motionX;
+ $var27 = $var25;
+ $this.$motionX = $var6 * $var27;
+ $this.$motionY = $this.$motionY * $var27;
+ $this.$motionZ = $this.$motionZ * $var27;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ return;
+ }
+ $var31 = (ju_Random_nextFloat($this.$rand0) * 2.0 - 1.0) * $this.$width1;
+ $var17 = (ju_Random_nextFloat($this.$rand0) * 2.0 - 1.0) * $this.$width1;
+ $var20 = $this.$worldObj;
+ $var2 = $rt_s(679);
+ $var6 = $this.$posX + $var31;
+ $var14 = $this.$posZ + $var17;
+ $var16 = $this.$motionX;
+ $var13 = $this.$motionY;
+ $var21 = $this.$motionZ;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var21, $var22, $var23, $var7, $var1, $var20, $var2, $var3, $var4, $var5, $var6, $var8, $var9, $var12, $var13, $var19, $var27, $var14, $var24, $var25, $var28, $var16, $var18, $var29, $var30, $var15, $var31, $var17, $ptr);
+}
+function nms_EntityFishHook_getShadowSize($this) {
+ return 0.0;
+}
+function nms_EntityFishHook_catchFish($this) {
+ var $var1, $var2, $var4, $var6, $var8, var$6, $var13, var$8, $var3, $var5, $var7, var$12, $var9, var$14;
+ if ($this.$worldObj.$isRemote)
+ return 0;
+ $var1 = 0;
+ if ($this.$bobber !== null) {
+ $var2 = $this.$angler.$posX - $this.$posX;
+ $var4 = $this.$angler.$posY - $this.$posY;
+ $var6 = $this.$angler.$posZ - $this.$posZ;
+ $var8 = jl_Math_sqrt($var2 * $var2 + $var4 * $var4 + $var6 * $var6);
+ var$6 = $this.$bobber;
+ var$6.$motionX = var$6.$motionX + $var2 * 0.1;
+ var$6 = $this.$bobber;
+ var$6.$motionY = var$6.$motionY + $var4 * 0.1 + jl_Math_sqrt($var8) * 0.08;
+ var$6 = $this.$bobber;
+ var$6.$motionZ = var$6.$motionZ + $var6 * 0.1;
+ $var1 = 3;
+ } else if ($this.$ticksCatchable > 0) {
+ $var13 = new nms_EntityItem;
+ var$8 = $this.$worldObj;
+ $var3 = $this.$posX;
+ $var5 = $this.$posY;
+ $var7 = $this.$posZ;
+ var$6 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$12 = nms_Item_fishRaw.$itemID;
+ var$6.$stackSize = 0;
+ var$6.$itemFrame = null;
+ var$6.$itemID0 = var$12;
+ var$6.$stackSize = 1;
+ var$6.$itemDamage = 0;
+ if (var$6.$itemDamage < 0)
+ var$6.$itemDamage = 0;
+ nms_EntityItem__init_2($var13, var$8, $var3, $var5, $var7);
+ nms_DataWatcher_updateObject($var13.$dataWatcher, 10, var$6);
+ nms_DataWatcher_setObjectWatched($var13.$dataWatcher, 10);
+ $var3 = $this.$angler.$posX - $this.$posX;
+ $var5 = $this.$angler.$posY - $this.$posY;
+ $var7 = $this.$angler.$posZ - $this.$posZ;
+ $var9 = jl_Math_sqrt($var3 * $var3 + $var5 * $var5 + $var7 * $var7);
+ $var13.$motionX = $var3 * 0.1;
+ $var13.$motionY = $var5 * 0.1 + jl_Math_sqrt($var9) * 0.08;
+ $var13.$motionZ = $var7 * 0.1;
+ var$6 = $this.$worldObj;
+ $var1 = nms_World_spawnEntityInWorld(var$6, $var13);
+ var$14 = var$6.$entityList;
+ ju_HashMap_putImpl(var$14.$backingMap, $var13, var$14);
+ if (!$var1) {
+ var$6 = var$6.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$6.$backingMap, $var13, var$6);
+ }
+ var$6 = $this.$angler.$worldObj;
+ var$14 = nms_EntityXPOrb__init_0($this.$angler.$worldObj, $this.$angler.$posX, $this.$angler.$posY + 0.5, $this.$angler.$posZ + 0.5, (Math.random() * 6.0 | 0) + 1 | 0);
+ $var1 = nms_World_spawnEntityInWorld(var$6, var$14);
+ $var13 = var$6.$entityList;
+ ju_HashMap_putImpl($var13.$backingMap, var$14, $var13);
+ if (!$var1) {
+ var$6 = var$6.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$6.$backingMap, var$14, var$6);
+ }
+ $var1 = 1;
+ }
+ if ($this.$inGround2)
+ $var1 = 2;
+ $this.$isDead = 1;
+ if ($this.$angler !== null)
+ $this.$angler.$fishEntity = null;
+ $this.$angler.$fishEntity = null;
+ return $var1;
+}
+function nms_EntityFishHook_setDead($this) {
+ $this.$isDead = 1;
+ if ($this.$angler !== null)
+ $this.$angler.$fishEntity = null;
+}
+function nms_RenderFish() {
+ nms_Render.call(this);
+}
+var nms_RenderFish_tex = null;
+function nms_RenderFish__init_0() {
+ var var_0 = new nms_RenderFish();
+ nms_RenderFish__init_(var_0);
+ return var_0;
+}
+function nms_RenderFish__init_($this) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+}
+function nms_RenderFish_doRenderFishHook($this, $par1EntityFishHook, $par2, $par4, $par6, $par8, $par9) {
+ var $var12, $var21, $var22, $var46, $var33, $var41, $var23, $var25, $var27, $var29, $var31, $var32, $var34, $var35, $var37, $var39, $var44, $var45;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef($par2, $par4, $par6);
+ nleg_EaglerAdapterGL30_glEnable(41);
+ nleg_EaglerAdapterGL30_glScalef(0.5, 0.5, 0.5);
+ nle_TextureLocation_bindTexture(nms_RenderFish_tex);
+ nlea_Tessellator_$callClinit();
+ $var12 = nlea_Tessellator_instance;
+ nleg_EaglerAdapterGL30_glRotatef(180.0 - $this.$renderManager.$playerViewY, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef( -$this.$renderManager.$playerViewX, 1.0, 0.0, 0.0);
+ nlea_Tessellator_startDrawingQuads($var12);
+ nlea_Tessellator_setNormal($var12, 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var12, (-0.5), (-0.5), 0.0, 0.0625, 0.1875);
+ nlea_Tessellator_addVertexWithUV($var12, 0.5, (-0.5), 0.0, 0.125, 0.1875);
+ nlea_Tessellator_addVertexWithUV($var12, 0.5, 0.5, 0.0, 0.125, 0.125);
+ nlea_Tessellator_addVertexWithUV($var12, (-0.5), 0.5, 0.0, 0.0625, 0.125);
+ nlea_Tessellator_draw($var12);
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ if ($par1EntityFishHook.$angler !== null) {
+ $var21 = nms_MathHelper_sin(nms_MathHelper_sqrt_float(nms_EntityLiving_getSwingProgress($par1EntityFishHook.$angler, $par9)) * 3.1415927410125732);
+ $var22 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($par1EntityFishHook.$worldObj), (-0.5), 0.03, 0.8);
+ nms_Vec3_rotateAroundX($var22, -($par1EntityFishHook.$angler.$prevRotationPitch + ($par1EntityFishHook.$angler.$rotationPitch - $par1EntityFishHook.$angler.$prevRotationPitch) * $par9) * 3.1415927410125732 / 180.0);
+ nms_Vec3_rotateAroundY($var22, -($par1EntityFishHook.$angler.$prevRotationYaw + ($par1EntityFishHook.$angler.$rotationYaw - $par1EntityFishHook.$angler.$prevRotationYaw) * $par9) * 3.1415927410125732 / 180.0);
+ nms_Vec3_rotateAroundY($var22, $var21 * 0.5);
+ nms_Vec3_rotateAroundX($var22, -$var21 * 0.699999988079071);
+ $var46 = $par1EntityFishHook.$angler.$prevPosX;
+ $var33 = $par1EntityFishHook.$angler.$posX - $par1EntityFishHook.$angler.$prevPosX;
+ $var41 = $par9;
+ $var23 = $var46 + $var33 * $var41 + $var22.$xCoord;
+ $var25 = $par1EntityFishHook.$angler.$prevPosY + ($par1EntityFishHook.$angler.$posY - $par1EntityFishHook.$angler.$prevPosY) * $var41 + $var22.$yCoord;
+ $var27 = $par1EntityFishHook.$angler.$prevPosZ + ($par1EntityFishHook.$angler.$posZ - $par1EntityFishHook.$angler.$prevPosZ) * $var41 + $var22.$zCoord;
+ $var29 = $par1EntityFishHook.$angler === nmc_Minecraft_getMinecraft().$thePlayer ? 0.0 : $par1EntityFishHook.$angler.$getEyeHeight();
+ if (!($this.$renderManager.$options2.$thirdPersonView <= 0 && $par1EntityFishHook.$angler === nmc_Minecraft_getMinecraft().$thePlayer)) {
+ $var31 = ($par1EntityFishHook.$angler.$prevRenderYawOffset + ($par1EntityFishHook.$angler.$renderYawOffset - $par1EntityFishHook.$angler.$prevRenderYawOffset) * $par9) * 3.1415927410125732 / 180.0;
+ $var32 = nms_MathHelper_sin($var31);
+ $var34 = nms_MathHelper_cos($var31);
+ $var23 = $par1EntityFishHook.$angler.$prevPosX + ($par1EntityFishHook.$angler.$posX - $par1EntityFishHook.$angler.$prevPosX) * $var41 - $var34 * 0.35 - $var32 * 0.85;
+ $var25 = $par1EntityFishHook.$angler.$prevPosY + $var29 + ($par1EntityFishHook.$angler.$posY - $par1EntityFishHook.$angler.$prevPosY) * $var41 - 0.45;
+ $var27 = $par1EntityFishHook.$angler.$prevPosZ + ($par1EntityFishHook.$angler.$posZ - $par1EntityFishHook.$angler.$prevPosZ) * $var41 - $var32 * 0.35 + $var34 * 0.85;
+ }
+ $var46 = $par1EntityFishHook.$prevPosX + ($par1EntityFishHook.$posX - $par1EntityFishHook.$prevPosX) * $var41;
+ $var33 = $par1EntityFishHook.$prevPosY + ($par1EntityFishHook.$posY - $par1EntityFishHook.$prevPosY) * $var41 + 0.25;
+ $var35 = $par1EntityFishHook.$prevPosZ + ($par1EntityFishHook.$posZ - $par1EntityFishHook.$prevPosZ) * $var41;
+ $var37 = $var23 - $var46;
+ $var39 = $var25 - $var33;
+ $var41 = $var27 - $var35;
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nlea_Tessellator_startDrawing($var12, 146);
+ nlea_Tessellator_setColorOpaque_I($var12, 0);
+ $var44 = 0;
+ while ($var44 <= 16) {
+ $var45 = $var44 / 16.0;
+ $var35 = $var45;
+ nlea_Tessellator_addVertex($var12, $par2 + $var37 * $var35, $par4 + $var39 * ($var45 * $var45 + $var45) * 0.5 + 0.25, $par6 + $var41 * $var35);
+ $var44 = $var44 + 1 | 0;
+ }
+ nlea_Tessellator_draw($var12);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ }
+}
+function nms_RenderFish_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ nms_RenderFish_doRenderFishHook($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+}
+function nms_RenderFish__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(894);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_RenderFish_tex = var$1;
+}
+function nms_EntityWeatherEffect() {
+ nms_Entity.call(this);
+}
+function nms_EntityLightningBolt() {
+ var a = this; nms_EntityWeatherEffect.call(a);
+ a.$lightningState = 0;
+ a.$boltVertex = Long_ZERO;
+ a.$boltLivingTime = 0;
+}
+function nms_EntityLightningBolt__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EntityLightningBolt();
+ nms_EntityLightningBolt__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_EntityLightningBolt__init_0($this, $par1World, $par2, $par4, $par6) {
+ var var$5, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $var8, $var9, $var10, $var11, var$20, var$21, var$22, var$23, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$23 = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();var$20 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1World
+ = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ nms_Entity__init_0($this);
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ $this.$boltVertex = Long_ZERO;
+ nms_Entity_setLocationAndAngles($this, $par2, $par4, $par6, 0.0, 0.0);
+ $this.$lightningState = 2;
+ var$5 = $this.$rand0;
+ $this.$boltVertex = Long_or(Long_shl(Long_fromInt(ju_Random_next(var$5, 32)), 32), Long_fromInt(ju_Random_next(var$5, 32)));
+ var$6 = Math.random();
+ var$7 = 3.0;
+ $this.$boltLivingTime = (var$6 * var$7 | 0) + 1 | 0;
+ if (!$par1World.$isRemote && $par1World.$difficultySetting >= 2) {
+ var$8 = $par2 | 0;
+ var$9 = $rt_compare($par2, var$8);
+ var$10 = var$9 >= 0 ? var$8 : var$8 - 1 | 0;
+ var$11 = $par4 | 0;
+ var$12 = $rt_compare($par4, var$11);
+ var$13 = var$12 >= 0 ? var$11 : var$11 - 1 | 0;
+ var$14 = $par6 | 0;
+ var$15 = $rt_compare($par6, var$14);
+ $var8 = var$15 >= 0 ? var$14 : var$14 - 1 | 0;
+ if (nms_World_checkChunksExist($par1World, var$10 - 10 | 0, var$13 - 10 | 0, $var8 - 10 | 0, var$10 + 10 | 0, var$13 + 10 | 0, $var8 + 10 | 0)) {
+ $var8 = var$9 >= 0 ? var$8 : var$8 - 1 | 0;
+ $var9 = var$12 >= 0 ? var$11 : var$11 - 1 | 0;
+ $var10 = var$15 >= 0 ? var$14 : var$14 - 1 | 0;
+ if (!nms_World_getBlockId($par1World, $var8, $var9, $var10)) {
+ nms_Block_$callClinit();
+ if (nms_BlockFire_canPlaceBlockAt(nms_Block_fire, $par1World, $var8, $var9, $var10)) {
+ var$10 = nms_Block_fire.$blockID;
+ $var11 = 0;
+ var$20 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ var$13 = 0;
+ $var8 = var$14 - 1 | 0;
+ var$21 = var$11 - 1 | 0;
+ var$22 = var$8 - 1 | 0;
+ while (true) {
+ if (var$13 >= 4)
+ break a;
+ $var11 = var$9 >= 0 ? var$8 : var$22;
+ var$23 = ($var11 + (Math.random() * var$7 | 0) | 0) - 1 | 0;
+ $var11 = var$12 >= 0 ? var$11 : var$21;
+ var$10 = ($var11 + (Math.random() * var$7 | 0) | 0) - 1 | 0;
+ var$20 = var$15 >= 0 ? var$14 : $var8;
+ $var11 = (var$20 + (Math.random() * var$7 | 0) | 0) - 1 | 0;
+ if (!nms_World_getBlockId($par1World, var$23, var$10, $var11)) {
+ nms_Block_$callClinit();
+ if (nms_BlockFire_canPlaceBlockAt(nms_Block_fire, $par1World, var$23, var$10, $var11)) {
+ var$20 = nms_Block_fire.$blockID;
+ $var10 = 0;
+ $var9 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ var$13 = var$13 + 1 | 0;
+ }
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlock($par1World, $var8, $var9, $var10, var$10, $var11, var$20);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$13 = 0;
+ $var8 = var$14 - 1 | 0;
+ var$21 = var$11 - 1 | 0;
+ var$22 = var$8 - 1 | 0;
+ while (var$13 < 4) {
+ $var11 = var$9 >= 0 ? var$8 : var$22;
+ var$23 = ($var11 + (Math.random() * var$7 | 0) | 0) - 1 | 0;
+ $var11 = var$12 >= 0 ? var$11 : var$21;
+ var$10 = ($var11 + (Math.random() * var$7 | 0) | 0) - 1 | 0;
+ var$20 = var$15 >= 0 ? var$14 : $var8;
+ $var11 = (var$20 + (Math.random() * var$7 | 0) | 0) - 1 | 0;
+ if (!nms_World_getBlockId($par1World, var$23, var$10, $var11)) {
+ nms_Block_$callClinit();
+ if (nms_BlockFire_canPlaceBlockAt(nms_Block_fire, $par1World, var$23, var$10, $var11)) {
+ var$20 = nms_Block_fire.$blockID;
+ $var10 = 0;
+ $var9 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ var$13 = var$13 + 1 | 0;
+ }
+ return;
+ case 2:
+ nms_World_setBlock($par1World, var$23, var$10, $var11, var$20, $var10, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ var$13 = var$13 + 1 | 0;
+ if (var$13 >= 4)
+ break;
+ $var11 = var$9 >= 0 ? var$8 : var$22;
+ var$23 = ($var11 + (Math.random() * var$7 | 0) | 0) - 1 | 0;
+ $var11 = var$12 >= 0 ? var$11 : var$21;
+ var$10 = ($var11 + (Math.random() * var$7 | 0) | 0) - 1 | 0;
+ $var11 = ((var$15 >= 0 ? var$14 : $var8) + (Math.random() * var$7 | 0) | 0) - 1 | 0;
+ if (nms_World_getBlockId($par1World, var$23, var$10, $var11))
+ continue;
+ nms_Block_$callClinit();
+ if (!nms_BlockFire_canPlaceBlockAt(nms_Block_fire, $par1World, var$23, var$10, $var11))
+ continue;
+ else {
+ var$20 = nms_Block_fire.$blockID;
+ $var10 = 0;
+ $var9 = 3;
+ continue main;
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par4, $par6, var$5, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $var8, $var9, $var10, $var11, var$20, var$21, var$22, var$23, $ptr);
+}
+function nms_EntityLightningBolt_onUpdate($this) {
+ var $var5, var$2, var$3, var$4, var$5, $var1, $var2, $var3, $var4, $var7, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var7 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$var5 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_Entity_onEntityUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$lightningState == 2) {
+ nms_World_playSoundEffect($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, $rt_s(1527), 10000.0, 0.800000011920929 + Math.random() * 0.20000000298023224);
+ nms_World_playSoundEffect($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, $rt_s(1528), 2.0, 0.5 + Math.random() * 0.20000000298023224);
+ }
+ $this.$lightningState = $this.$lightningState - 1 | 0;
+ if ($this.$lightningState < 0) {
+ if (!$this.$boltLivingTime)
+ $this.$isDead = 1;
+ else if ($this.$lightningState < -(Math.random() * 10.0 | 0)) {
+ $this.$boltLivingTime = $this.$boltLivingTime - 1 | 0;
+ $this.$lightningState = 1;
+ $var5 = $this.$rand0;
+ $this.$boltVertex = Long_or(Long_shl(Long_fromInt(ju_Random_next($var5, 32)), 32), Long_fromInt(ju_Random_next($var5, 32)));
+ if (!$this.$worldObj.$isRemote) {
+ $var5 = $this.$worldObj;
+ var$2 = $this.$posX;
+ var$3 = var$2 | 0;
+ if (var$2 < var$3)
+ var$3 = var$3 - 1 | 0;
+ var$2 = $this.$posY;
+ var$4 = var$2 | 0;
+ if (var$2 < var$4)
+ var$4 = var$4 - 1 | 0;
+ var$2 = $this.$posZ;
+ var$5 = var$2 | 0;
+ if (var$2 < var$5)
+ var$5 = var$5 - 1 | 0;
+ if (nms_World_checkChunksExist($var5, var$3 - 10 | 0, var$4 - 10 | 0, var$5 - 10 | 0, var$3 + 10 | 0, var$4 + 10 | 0, var$5 + 10 | 0)) {
+ var$2 = $this.$posX;
+ $var1 = var$2 | 0;
+ if (var$2 < $var1)
+ $var1 = $var1 - 1 | 0;
+ var$2 = $this.$posY;
+ $var2 = var$2 | 0;
+ if (var$2 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$2 = $this.$posZ;
+ $var3 = var$2 | 0;
+ if (var$2 < $var3)
+ $var3 = $var3 - 1 | 0;
+ if (!nms_World_getBlockId($this.$worldObj, $var1, $var2, $var3)) {
+ nms_Block_$callClinit();
+ if (nms_BlockFire_canPlaceBlockAt(nms_Block_fire, $this.$worldObj, $var1, $var2, $var3)) {
+ $var5 = $this.$worldObj;
+ $var4 = nms_Block_fire.$blockID;
+ $ptr = 3;
+ continue main;
+ }
+ }
+ }
+ }
+ }
+ }
+ if ($this.$lightningState >= 0) {
+ if ($this.$worldObj.$isRemote)
+ $this.$worldObj.$lastLightningBolt = 2;
+ else {
+ $var5 = $this.$worldObj;
+ $var7 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var7.$initialized) {
+ var$11 = new nms_AABBPool;
+ var$12 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$12);
+ var$12.$array1 = $rt_createArray(jl_Object, 10);
+ var$11.$listAABB = var$12;
+ var$11.$nextPoolIndex = 0;
+ var$11.$maxPoolIndex = 0;
+ var$11.$numCleans = 0;
+ var$11.$maxNumCleans = 300;
+ var$11.$numEntriesToRemove = 2000;
+ $var7.$value7 = var$11;
+ $var7.$initialized = 1;
+ }
+ $var7 = nms_World_getEntitiesWithinAABBExcludingEntity($var5, $this, nms_AABBPool_getAABB($var7.$value7, $this.$posX - 3.0, $this.$posY - 3.0, $this.$posZ - 3.0, $this.$posX + 3.0, $this.$posY + 6.0 + 3.0, $this.$posZ + 3.0), null);
+ $var4 = 0;
+ if ($var4 < $var7.$size0) {
+ if ($var4 >= 0 && $var4 < $var7.$size0) {
+ $var5 = $var7.$array1.data[$var4];
+ $ptr = 2;
+ continue main;
+ }
+ $var5 = new jl_IndexOutOfBoundsException;
+ $var5.$suppressionEnabled = 1;
+ $var5.$writableStackTrace = 1;
+ $rt_throw($var5);
+ }
+ }
+ }
+ return;
+ case 2:
+ $var5.$onStruckByLightning($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var4 = $var4 + 1 | 0;
+ if ($var4 >= $var7.$size0)
+ return;
+ if ($var4 >= 0 && $var4 < $var7.$size0) {
+ $var5 = $var7.$array1.data[$var4];
+ continue main;
+ }
+ $var5 = new jl_IndexOutOfBoundsException;
+ $var5.$suppressionEnabled = 1;
+ $var5.$writableStackTrace = 1;
+ $rt_throw($var5);
+ case 3:
+ nms_World_setBlock0($var5, $var1, $var2, $var3, $var4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$lightningState >= 0) {
+ if ($this.$worldObj.$isRemote)
+ $this.$worldObj.$lastLightningBolt = 2;
+ else {
+ $var5 = $this.$worldObj;
+ $var7 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var7.$initialized) {
+ var$11 = new nms_AABBPool;
+ var$12 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$12);
+ var$12.$array1 = $rt_createArray(jl_Object, 10);
+ var$11.$listAABB = var$12;
+ var$11.$nextPoolIndex = 0;
+ var$11.$maxPoolIndex = 0;
+ var$11.$numCleans = 0;
+ var$11.$maxNumCleans = 300;
+ var$11.$numEntriesToRemove = 2000;
+ $var7.$value7 = var$11;
+ $var7.$initialized = 1;
+ }
+ $var7 = nms_World_getEntitiesWithinAABBExcludingEntity($var5, $this, nms_AABBPool_getAABB($var7.$value7, $this.$posX - 3.0, $this.$posY - 3.0, $this.$posZ - 3.0, $this.$posX + 3.0, $this.$posY + 6.0 + 3.0, $this.$posZ + 3.0), null);
+ $var4 = 0;
+ if ($var4 < $var7.$size0) {
+ if ($var4 >= 0 && $var4 < $var7.$size0) {
+ $var5 = $var7.$array1.data[$var4];
+ $ptr = 2;
+ continue main;
+ }
+ $var5 = new jl_IndexOutOfBoundsException;
+ $var5.$suppressionEnabled = 1;
+ $var5.$writableStackTrace = 1;
+ $rt_throw($var5);
+ }
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var5, var$2, var$3, var$4, var$5, $var1, $var2, $var3, $var4, $var7, var$11, var$12, $ptr);
+}
+function nms_EntityLightningBolt_entityInit($this) {
+ return;
+}
+function nms_EntityLightningBolt_isInRangeToRenderVec3D($this, $par1Vec3) {
+ return $this.$lightningState < 0 ? 0 : 1;
+}
+function nms_RenderLightningBolt() {
+ nms_Render.call(this);
+}
+function nms_RenderLightningBolt__init_0() {
+ var var_0 = new nms_RenderLightningBolt();
+ nms_RenderLightningBolt__init_(var_0);
+ return var_0;
+}
+function nms_RenderLightningBolt__init_($this) {
+ $this.$modelBase = nms_ModelBiped__init_0(0.0, 0.0, 64, 32);
+ $this.$renderBlocks = nms_RenderBlocks__init_2();
+ $this.$shadowSize = 0.0;
+ $this.$shadowOpaque = 1.0;
+}
+function nms_RenderLightningBolt_doRenderLightningBolt($this, $par1EntityLightningBolt, $par2, $par4, $par6, $par8, $par9) {
+ var $var10, $var11, $var12, $var13, $var15, $var18, $var45, var$14, var$15, $var19, $var26, $var21, $var22, $var24, var$21, var$22, $var32, var$24, $var36, $var37, $var39, var$28, var$29, $var41, $var43;
+ nlea_Tessellator_$callClinit();
+ $var10 = nlea_Tessellator_instance;
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 1);
+ $var11 = $rt_createDoubleArray(8).data;
+ $var12 = $rt_createDoubleArray(8).data;
+ $var13 = 0.0;
+ $var15 = 0.0;
+ $var18 = 7;
+ while ($var18 >= 0) {
+ $var11[$var18] = $var13;
+ $var12[$var18] = $var15;
+ $var13 = $var13 + ((Math.random() * 11.0 | 0) - 5 | 0);
+ $var15 = $var15 + ((Math.random() * 11.0 | 0) - 5 | 0);
+ $var18 = $var18 + (-1) | 0;
+ }
+ $var45 = 0;
+ var$14 = $par2 + 0.5;
+ var$15 = $par6 + 0.5;
+ while ($var45 < 4) {
+ $var19 = 0;
+ while ($var19 < 3) {
+ $var26 = 7;
+ $var21 = 0;
+ if ($var19 > 0)
+ $var26 = 7 - $var19 | 0;
+ if ($var19 > 0)
+ $var21 = $var26 - 2 | 0;
+ $var22 = $var11[$var26] - $var13;
+ $var24 = $var12[$var26] - $var15;
+ while ($var26 >= $var21) {
+ if ($var19) {
+ var$21 = $var22 + ((Math.random() * 31.0 | 0) - 15 | 0);
+ var$22 = $var24 + ((Math.random() * 31.0 | 0) - 15 | 0);
+ } else {
+ var$21 = $var22 + ((Math.random() * 11.0 | 0) - 5 | 0);
+ var$22 = $var24 + ((Math.random() * 11.0 | 0) - 5 | 0);
+ }
+ nlea_Tessellator_startDrawing($var10, 95);
+ nlea_Tessellator_setColorRGBA($var10, 114, 114, 127, 76);
+ $var32 = 0.1 + $var45 * 0.2;
+ var$24 = $var19 ? $var32 : $var32 * ($var26 * 0.1 + 1.0);
+ if (!$var19)
+ $var32 = $var32 * (($var26 - 1 | 0) * 0.1 + 1.0);
+ $var36 = 0;
+ while ($var36 < 5) {
+ $var37 = var$14 - var$24;
+ $var39 = var$15 - var$24;
+ var$28 = $rt_compare($var36, 1);
+ if (!(var$28 && $var36 != 2))
+ $var37 = $var37 + var$24 * 2.0;
+ var$29 = $rt_compare($var36, 2);
+ if (!(var$29 && $var36 != 3))
+ $var39 = $var39 + var$24 * 2.0;
+ $var41 = var$14 - $var32;
+ $var43 = var$15 - $var32;
+ if (!(var$28 && var$29))
+ $var41 = $var41 + $var32 * 2.0;
+ if (!(var$29 && $var36 != 3))
+ $var43 = $var43 + $var32 * 2.0;
+ nlea_Tessellator_addVertex($var10, $var41 + var$21, $par4 + ($var26 * 16 | 0), $var43 + var$22);
+ nlea_Tessellator_addVertex($var10, $var37 + $var22, $par4 + (($var26 + 1 | 0) * 16 | 0), $var39 + $var24);
+ $var36 = $var36 + 1 | 0;
+ }
+ nlea_Tessellator_draw($var10);
+ $var26 = $var26 + (-1) | 0;
+ $var22 = var$21;
+ $var24 = var$22;
+ }
+ $var19 = $var19 + 1 | 0;
+ }
+ $var45 = $var45 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(2);
+}
+function nms_RenderLightningBolt_doRender($this, $par1Entity, $par2, $par4, $par6, $par8, $par9) {
+ nms_RenderLightningBolt_doRenderLightningBolt($this, $par1Entity, $par2, $par4, $par6, $par8, $par9);
+}
+function nms_MapItemRenderer() {
+ var a = this; jl_Object.call(a);
+ a.$intArray0 = null;
+ a.$bufferedImage = 0;
+ a.$gameSettings1 = null;
+ a.$fontRenderer2 = null;
+}
+var nms_MapItemRenderer_mapicons = null;
+function nms_MapItemRenderer__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_MapItemRenderer();
+ nms_MapItemRenderer__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_MapItemRenderer__init_0($this, $par1FontRenderer, $par2GameSettings, $par3RenderEngine) {
+ var $var4;
+ $this.$intArray0 = $rt_createIntArray(16384);
+ $this.$gameSettings1 = $par2GameSettings;
+ $this.$fontRenderer2 = $par1FontRenderer;
+ $par1FontRenderer = new nle_EaglerImage;
+ $par1FontRenderer.$w0 = 128;
+ $par1FontRenderer.$h = 128;
+ $par1FontRenderer.$alpha = 0;
+ $par1FontRenderer.$data = $rt_createIntArray(16384);
+ $var4 = nms_GLAllocation_generateTextureNames();
+ nms_RenderEngine_setupTextureExt($par3RenderEngine, $par1FontRenderer, $var4, 0, 0);
+ nms_IntHashMap_addKey($par3RenderEngine.$textureNameToImageMap, $var4, $par1FontRenderer);
+ $this.$bufferedImage = $var4;
+ $var4 = 0;
+ while ($var4 < 16384) {
+ $this.$intArray0.data[$var4] = 0;
+ $var4 = $var4 + 1 | 0;
+ }
+}
+function nms_MapItemRenderer_renderMap($this, $par1EntityPlayer, $par2RenderEngine, $par3MapData) {
+ var $var4, $var5, $var19, $var6, $var7, $var8, $var12, $var13, $var14, $var17, $var21, $var20, $var22, $var23, $var24, $var25, var$20, var$21, var$22, var$23;
+ $var4 = 0;
+ while ($var4 < 16384) {
+ $var5 = $par3MapData.$colors.data[$var4];
+ $var19 = $var5 / 4 | 0;
+ if (!$var19)
+ $this.$intArray0.data[$var4] = (((($var4 + ($var4 / 128 | 0) | 0) & 1) * 8 | 0) + 16 | 0) << 24;
+ else {
+ $var6 = nms_MapColor_mapColorArray.data[$var19].$colorValue;
+ $var7 = $var5 & 3;
+ $var8 = 220;
+ if ($var7 == 2)
+ $var8 = 255;
+ if (!$var7)
+ $var8 = 180;
+ $var12 = $rt_imul($var6 >> 16 & 255, $var8) / 255 | 0;
+ $var13 = $rt_imul($var6 >> 8 & 255, $var8) / 255 | 0;
+ $var14 = $rt_imul($var6 & 255, $var8) / 255 | 0;
+ if ($this.$gameSettings1.$anaglyph) {
+ $var5 = $var12 * 30 | 0;
+ $var12 = (($var5 + ($var13 * 59 | 0) | 0) + ($var14 * 11 | 0) | 0) / 100 | 0;
+ $var13 = ($var5 + ($var13 * 70 | 0) | 0) / 100 | 0;
+ $var14 = ($var5 + ($var14 * 70 | 0) | 0) / 100 | 0;
+ }
+ $this.$intArray0.data[$var4] = (-16777216) | $var12 << 16 | $var13 << 8 | $var14;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ nms_RenderEngine_createTextureFromBytes($par2RenderEngine, $this.$intArray0, 128, 128, $this.$bufferedImage);
+ nlea_Tessellator_$callClinit();
+ $var17 = nlea_Tessellator_instance;
+ $var19 = $this.$bufferedImage;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1EntityPlayer = nleg_EaglerAdapterGL30_texObjects;
+ $par1EntityPlayer = $var19 < $par1EntityPlayer.$size3 && $var19 >= 0 ? $par1EntityPlayer.$values.data[$var19] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $var21 = nlea_EaglerAdapterImpl2_webgl;
+ $par1EntityPlayer = $par1EntityPlayer !== null ? $par1EntityPlayer.$obj : null;
+ $var21.bindTexture(3553, $par1EntityPlayer);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(1, 43);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nlea_Tessellator_startDrawing($var17, 98);
+ nlea_Tessellator_setTextureUV($var17, 0.0, 1.0);
+ nlea_Tessellator_addVertex($var17, 0.0, 128.0, (-0.009999999776482582));
+ nlea_Tessellator_setTextureUV($var17, 1.0, 1.0);
+ nlea_Tessellator_addVertex($var17, 128.0, 128.0, (-0.009999999776482582));
+ nlea_Tessellator_addVertexWithUV($var17, 128.0, 0.0, (-0.009999999776482582), 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var17, 0.0, 0.0, (-0.009999999776482582), 0.0, 0.0);
+ nlea_Tessellator_draw($var17);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nms_RenderEngine_resetBoundTexture($par2RenderEngine);
+ nle_TextureLocation_bindTexture(nms_MapItemRenderer_mapicons);
+ $var19 = 0;
+ $var20 = ju_LinkedHashMap_values($par3MapData.$playersVisibleOnMap).$iterator();
+ while ($var20.$hasNext()) {
+ $var21 = $var20.$next();
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef(0.0 + $var21.$centerX / 2.0 + 64.0, 0.0 + $var21.$centerZ / 2.0 + 64.0, (-0.019999999552965164));
+ nleg_EaglerAdapterGL30_glRotatef(($var21.$iconRotation * 360 | 0) / 16.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glScalef(4.0, 4.0, 3.0);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.125), 0.125, 0.0);
+ $var22 = (($var21.$iconSize % 4 | 0) + 0 | 0) / 4.0;
+ $var23 = (($var21.$iconSize / 4 | 0) + 0 | 0) / 4.0;
+ $var24 = (($var21.$iconSize % 4 | 0) + 1 | 0) / 4.0;
+ $var25 = (($var21.$iconSize / 4 | 0) + 1 | 0) / 4.0;
+ nlea_Tessellator_startDrawingQuads($var17);
+ var$20 = $var19 * 0.0010000000474974513;
+ var$21 = $var22;
+ var$22 = $var23;
+ nlea_Tessellator_addVertexWithUV($var17, (-1.0), 1.0, var$20, var$21, var$22);
+ var$23 = $var24;
+ nlea_Tessellator_addVertexWithUV($var17, 1.0, 1.0, var$20, var$23, var$22);
+ var$22 = $var25;
+ nlea_Tessellator_addVertexWithUV($var17, 1.0, (-1.0), var$20, var$23, var$22);
+ nlea_Tessellator_addVertexWithUV($var17, (-1.0), (-1.0), var$20, var$21, var$22);
+ nlea_Tessellator_draw($var17);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $var19 = $var19 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.0, (-0.03999999910593033));
+ nleg_EaglerAdapterGL30_glScalef(1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+}
+function nms_MapItemRenderer__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1529);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_MapItemRenderer_mapicons = var$1;
+}
+function nms_StatBase() {
+ var a = this; jl_Object.call(a);
+ a.$statId = 0;
+ a.$statName = null;
+ a.$isIndependent = 0;
+ a.$statGuid = null;
+ a.$type0 = null;
+}
+var nms_StatBase_numberFormat = null;
+var nms_StatBase_simpleStatType = null;
+var nms_StatBase_decimalFormat = null;
+var nms_StatBase_timeStatType = null;
+var nms_StatBase_distanceStatType = null;
+function nms_StatBase_$callClinit() {
+ nms_StatBase_$callClinit = $rt_eraseClinit(nms_StatBase);
+ nms_StatBase__clinit_();
+}
+function nms_StatBase_getName($this) {
+ return $this.$statName;
+}
+function nms_StatBase_toString($this) {
+ var var$1;
+ var$1 = $this.$statName;
+ return nms_StringTranslate_translateKey(nms_StatCollector_localizedName, var$1);
+}
+function nms_StatBase__clinit_() {
+ var var$1, var$2;
+ nms_StatBase_numberFormat = jt_NumberFormat_getIntegerInstance(ju_Locale_US);
+ nms_StatBase_simpleStatType = new nms_StatTypeSimple;
+ var$1 = new jt_DecimalFormat;
+ var$2 = new jt_DecimalFormatSymbols;
+ var$2.$locale0 = ju_Locale_defaultLocale;
+ jt_DecimalFormatSymbols_initData(var$2);
+ jt_DecimalFormat__init_1(var$1, $rt_s(1530), var$2);
+ nms_StatBase_decimalFormat = var$1;
+ nms_StatBase_timeStatType = new nms_StatTypeTime;
+ nms_StatBase_distanceStatType = new nms_StatTypeDistance;
+}
+function nms_Achievement() {
+ var a = this; nms_StatBase.call(a);
+ a.$displayColumn = 0;
+ a.$displayRow = 0;
+ a.$parentAchievement = null;
+ a.$achievementDescription = null;
+ a.$statStringFormatter = null;
+ a.$theItemStack = null;
+ a.$isSpecial = 0;
+}
+function nms_Achievement__init_2(var_0, var_1, var_2, var_3, var_4, var_5) {
+ var var_6 = new nms_Achievement();
+ nms_Achievement__init_(var_6, var_0, var_1, var_2, var_3, var_4, var_5);
+ return var_6;
+}
+function nms_Achievement__init_1(var_0, var_1, var_2, var_3, var_4, var_5) {
+ var var_6 = new nms_Achievement();
+ nms_Achievement__init_0(var_6, var_0, var_1, var_2, var_3, var_4, var_5);
+ return var_6;
+}
+function nms_Achievement__init_3(var_0, var_1, var_2, var_3, var_4, var_5) {
+ var var_6 = new nms_Achievement();
+ nms_Achievement__init_4(var_6, var_0, var_1, var_2, var_3, var_4, var_5);
+ return var_6;
+}
+function nms_Achievement__init_($this, $par1, $par2Str, $par3, $par4, $par5Item, $par6Achievement) {
+ var var$7, var$8;
+ var$7 = new nms_ItemStack;
+ var$8 = $par5Item.$itemID;
+ var$7.$stackSize = 0;
+ var$7.$itemFrame = null;
+ var$7.$itemID0 = var$8;
+ var$7.$stackSize = 1;
+ var$7.$itemDamage = 0;
+ if (var$7.$itemDamage < 0)
+ var$7.$itemDamage = 0;
+ nms_Achievement__init_4($this, $par1, $par2Str, $par3, $par4, var$7, $par6Achievement);
+}
+function nms_Achievement__init_0($this, $par1, $par2Str, $par3, $par4, $par5Block, $par6Achievement) {
+ var var$7, var$8;
+ var$7 = new nms_ItemStack;
+ var$8 = $par5Block.$blockID;
+ var$7.$stackSize = 0;
+ var$7.$itemFrame = null;
+ var$7.$itemID0 = var$8;
+ var$7.$stackSize = 1;
+ var$7.$itemDamage = 0;
+ if (var$7.$itemDamage < 0)
+ var$7.$itemDamage = 0;
+ nms_Achievement__init_4($this, $par1, $par2Str, $par3, $par4, var$7, $par6Achievement);
+}
+function nms_Achievement__init_4($this, $par1, $par2Str, $par3, $par4, $par5ItemStack, $par6Achievement) {
+ var var$7, var$8, var$9;
+ var$7 = 5242880 + $par1 | 0;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(1531));
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $par2Str);
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ nms_StatBase_$callClinit();
+ var$8 = nms_StatBase_simpleStatType;
+ $this.$isIndependent = 0;
+ $this.$statId = var$7;
+ $this.$statName = var$9;
+ $this.$type0 = var$8;
+ $this.$theItemStack = $par5ItemStack;
+ $par5ItemStack = new jl_StringBuilder;
+ $par5ItemStack.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par5ItemStack, $par5ItemStack.$length, $rt_s(1531));
+ jl_AbstractStringBuilder_insert($par5ItemStack, $par5ItemStack.$length, $par2Str);
+ jl_AbstractStringBuilder_insert($par5ItemStack, $par5ItemStack.$length, $rt_s(1532));
+ $this.$achievementDescription = jl_String__init_0($par5ItemStack.$buffer, 0, $par5ItemStack.$length);
+ $this.$displayColumn = $par3;
+ $this.$displayRow = $par4;
+ nms_AchievementList_$callClinit();
+ if ($par3 < nms_AchievementList_minDisplayColumn)
+ nms_AchievementList_minDisplayColumn = $par3;
+ if ($par4 < nms_AchievementList_minDisplayRow)
+ nms_AchievementList_minDisplayRow = $par4;
+ if ($par3 > nms_AchievementList_maxDisplayColumn)
+ nms_AchievementList_maxDisplayColumn = $par3;
+ if ($par4 > nms_AchievementList_maxDisplayRow)
+ nms_AchievementList_maxDisplayRow = $par4;
+ $this.$parentAchievement = $par6Achievement;
+}
+function nms_Achievement_setIndependent($this) {
+ $this.$isIndependent = 1;
+ return $this;
+}
+function nms_Achievement_setSpecial($this) {
+ $this.$isSpecial = 1;
+ return $this;
+}
+function nms_Achievement_registerAchievement($this) {
+ var var$1, var$2, var$3, var$4;
+ var$1 = $this.$statId;
+ nms_AchievementMap_$callClinit();
+ var$2 = nms_AchievementMap_instance.$guidMap;
+ var$3 = jl_Integer_valueOf(var$1);
+ if (var$3 !== null) {
+ var$4 = jl_Integer_hashCode(var$3);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, var$3, var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ $this.$statGuid = var$2 === null ? null : var$2.$value0;
+ nms_AchievementList_$callClinit();
+ ju_ArrayList_add(nms_AchievementList_achievementList, $this);
+ return $this;
+}
+function nms_Achievement_isAchievement($this) {
+ return 1;
+}
+function nms_Achievement_setStatStringFormatter($this, $par1IStatStringFormat) {
+ $this.$statStringFormatter = $par1IStatStringFormat;
+ return $this;
+}
+function nms_RenderList() {
+ var a = this; jl_Object.call(a);
+ a.$field_78429_a = 0;
+ a.$field_78427_b = 0;
+ a.$field_78428_c = 0;
+ a.$field_78425_d = 0.0;
+ a.$field_78426_e = 0.0;
+ a.$field_78423_f = 0.0;
+ a.$field_78424_g = null;
+ a.$field_78430_h = 0;
+ a.$field_78431_i = 0;
+}
+function nms_RenderList__init_0() {
+ var var_0 = new nms_RenderList();
+ nms_RenderList__init_(var_0);
+ return var_0;
+}
+function nms_RenderList__init_($this) {
+ var var$1, var$2, var$3, var$4;
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (!nleg_EaglerAdapterGL30_isWebGL)
+ var$1 = jn_ByteBufferImpl_asIntBuffer(nms_GLAllocation_createDirectByteBuffer(262144));
+ else {
+ var$2 = $rt_createIntArray(65536);
+ var$3 = var$2.data.length;
+ var$1 = new jn_IntBufferOverArray;
+ var$4 = 0 + var$3 | 0;
+ var$1.$mark = (-1);
+ var$1.$capacity = var$3;
+ var$1.$limit = var$3;
+ var$1.$position = 0;
+ var$1.$limit = var$4;
+ var$1.$start1 = 0;
+ var$1.$readOnly1 = 0;
+ var$1.$array2 = var$2;
+ }
+ $this.$field_78424_g = var$1;
+ $this.$field_78430_h = 0;
+ $this.$field_78431_i = 0;
+}
+function nms_RenderList_func_78422_a($this, $par1, $par2, $par3, $par4, $par6, $par8) {
+ var var$7;
+ $this.$field_78430_h = 1;
+ var$7 = $this.$field_78424_g;
+ var$7.$position = 0;
+ var$7.$limit = var$7.$capacity;
+ var$7.$mark = (-1);
+ $this.$field_78429_a = $par1;
+ $this.$field_78427_b = $par2;
+ $this.$field_78428_c = $par3;
+ $this.$field_78425_d = $par4;
+ $this.$field_78426_e = $par6;
+ $this.$field_78423_f = $par8;
+}
+function nms_RenderList_func_78418_a($this, $par1, $par2, $par3) {
+ return !$this.$field_78430_h ? 0 : $par1 == $this.$field_78429_a && $par2 == $this.$field_78427_b && $par3 == $this.$field_78428_c ? 1 : 0;
+}
+function nms_RenderList_func_78420_a($this, $par1) {
+ var var$2;
+ jn_IntBufferImpl_put($this.$field_78424_g, $par1);
+ var$2 = $this.$field_78424_g;
+ if (!(var$2.$limit - var$2.$position | 0))
+ nms_RenderList_func_78419_a($this);
+}
+function nms_RenderList_func_78419_a($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7;
+ if ($this.$field_78430_h) {
+ if (!$this.$field_78431_i) {
+ var$1 = $this.$field_78424_g;
+ var$1.$limit = var$1.$position;
+ var$1.$position = 0;
+ var$1.$mark = (-1);
+ $this.$field_78431_i = 1;
+ }
+ var$1 = $this.$field_78424_g;
+ if ((var$1.$limit - var$1.$position | 0) > 0) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ var$2 = $this.$field_78429_a - $this.$field_78425_d;
+ var$3 = $this.$field_78427_b - $this.$field_78426_e;
+ var$4 = $this.$field_78428_c - $this.$field_78423_f;
+ var$1 = nleg_EaglerAdapterGL30_deevis;
+ var$1.$x = var$2;
+ var$1.$y = var$3;
+ var$1.$z = var$4;
+ var$1 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$1, var$1);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStderr;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ var$5.$sb = var$1;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ var$1 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$1, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = var$1;
+ jl_System_errCache = var$5;
+ }
+ var$6 = jl_System_errCache;
+ var$5 = var$6.$sb;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(220));
+ var$7 = var$5.$length;
+ jl_AbstractStringBuilder_insertSpace(var$5, var$7, var$7 + 1 | 0);
+ var$5.$buffer.data[var$7] = 10;
+ ji_PrintStream_printSB(var$6);
+ }
+ var$1 = $this.$field_78424_g;
+ while (var$1.$position >= var$1.$limit ? 0 : 1) {
+ if (var$1.$position >= var$1.$limit) {
+ var$1 = new jn_BufferUnderflowException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ var$7 = var$1.$position;
+ var$1.$position = var$7 + 1 | 0;
+ nleg_EaglerAdapterGL30_glCallList(var$1.$getElement(var$7));
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ }
+}
+function nms_RenderList_func_78421_b($this) {
+ $this.$field_78430_h = 0;
+ $this.$field_78431_i = 0;
+}
+function nms_GuiNewChat() {
+ var a = this; nms_Gui.call(a);
+ a.$mc12 = null;
+ a.$sentMessages = null;
+ a.$chatLines = null;
+ a.$field_96134_d = null;
+ a.$field_73768_d = 0;
+ a.$field_73769_e = 0;
+}
+function nms_GuiNewChat__init_(var_0) {
+ var var_1 = new nms_GuiNewChat();
+ nms_GuiNewChat__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_GuiNewChat__init_0($this, $par1Minecraft) {
+ var var$2;
+ $this.$zLevel = 0.0;
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$sentMessages = var$2;
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$chatLines = var$2;
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$field_96134_d = var$2;
+ $this.$field_73768_d = 0;
+ $this.$field_73769_e = 0;
+ $this.$mc12 = $par1Minecraft;
+}
+function nms_GuiNewChat_drawChat($this, $par1) {
+ var $var2, $var3, $var4, $var5, $var6, $var7, var$8, $var8, $var17, var$11, $var10, $var16, $var9, $var20, $var11, $var12, $var14, $var18, $var19, $var13, $var15;
+ if ($this.$mc12.$gameSettings.$chatVisibility != 2) {
+ $var2 = nms_GuiNewChat_func_96127_i($this);
+ $var3 = 0;
+ $var4 = 0;
+ $var5 = $this.$field_96134_d.$size0;
+ $var6 = $this.$mc12.$gameSettings.$chatOpacity * 0.8999999761581421 + 0.10000000149011612;
+ if ($var5 > 0) {
+ if ($this.$mc12.$currentScreen instanceof nms_GuiChat)
+ $var3 = 1;
+ $var7 = $this.$mc12.$gameSettings.$chatScale;
+ var$8 = nms_GuiNewChat_func_96126_f($this) / $var7;
+ $var8 = var$8 | 0;
+ if (var$8 > $var8)
+ $var8 = $var8 + 1 | 0;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var17 = nleg_EaglerAdapterGL30_deevis;
+ $var17.$x = 2.0;
+ $var17.$y = 20.0;
+ $var17.$z = 0.0;
+ $var17 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var17, $var17);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ $var17 = new jl_StringBuilder;
+ $var17.$buffer = $rt_createCharArray(16);
+ var$11.$sb = $var17;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ $var17 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var17, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = $var17;
+ jl_System_errCache = var$11;
+ }
+ var$11 = jl_System_errCache;
+ $var10 = var$11.$sb;
+ jl_AbstractStringBuilder_insert($var10, $var10.$length, $rt_s(220));
+ $var16 = $var10.$length;
+ jl_AbstractStringBuilder_insertSpace($var10, $var16, $var16 + 1 | 0);
+ $var10.$buffer.data[$var16] = 10;
+ ji_PrintStream_printSB(var$11);
+ }
+ $var17 = nleg_EaglerAdapterGL30_deevis;
+ $var17.$x = $var7;
+ $var17.$y = $var7;
+ $var17.$z = 1.0;
+ $var17 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $var17, $var17);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null)
+ jl_System_errCache = ji_PrintStream__init_(jl_ConsoleOutputStreamStderr__init_0(), 0);
+ ji_PrintStream_println0(jl_System_errCache, $rt_s(220));
+ }
+ $var9 = 0;
+ $var20 = (0 + $var8 | 0) + 4 | 0;
+ while (($var9 + $this.$field_73768_d | 0) < ju_ArrayList_size($this.$field_96134_d) && $var9 < $var2) {
+ $var10 = ju_ArrayList_get($this.$field_96134_d, $var9 + $this.$field_73768_d | 0);
+ if ($var10 !== null) {
+ $var11 = $par1 - nms_ChatLine_getUpdatedCounter($var10) | 0;
+ if (!($var11 >= 200 && !$var3)) {
+ $var12 = (1.0 - $var11 / 200.0) * 10.0;
+ if ($var12 < 0.0)
+ $var12 = 0.0;
+ if ($var12 > 1.0)
+ $var12 = 1.0;
+ $var14 = 255.0 * $var12 * $var12 | 0;
+ if ($var3)
+ $var14 = 255;
+ $var14 = $var14 * $var6 | 0;
+ $var4 = $var4 + 1 | 0;
+ if ($var14 > 3) {
+ $var16 = -$var9 * 9 | 0;
+ nms_Gui_drawRect(0, $var16 - 9 | 0, $var20, $var16, ($var14 / 2 | 0) << 24);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ $var17 = nms_ChatLine_getChatLineString($var10);
+ if (!$this.$mc12.$gameSettings.$chatColours)
+ $var17 = nms_StringUtils_stripControlCodes($var17);
+ nms_FontRenderer_drawStringWithShadow($this.$mc12.$fontRenderer, $var17, 0, $var16 - 8 | 0, 16777215 + ($var14 << 24) | 0);
+ }
+ }
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ if ($var3) {
+ $par1 = $this.$mc12.$fontRenderer.$FONT_HEIGHT;
+ nleg_EaglerAdapterGL30_glTranslatef((-3.0), 0.0, 0.0);
+ $var18 = $rt_imul($var5, $par1) + $var5 | 0;
+ $var11 = $rt_imul($var4, $par1) + $var4 | 0;
+ $var19 = $rt_imul($this.$field_73768_d, $var11) / $var5 | 0;
+ $var13 = $rt_imul($var11, $var11) / $var18 | 0;
+ if ($var18 != $var11) {
+ $var14 = $var19 <= 0 ? 96 : 170;
+ $var20 = !$this.$field_73769_e ? 3355562 : 13382451;
+ $var15 = -$var19;
+ $var8 = $var15 - $var13 | 0;
+ $par1 = $var14 << 24;
+ nms_Gui_drawRect(0, $var15, 2, $var8, $var20 + $par1 | 0);
+ nms_Gui_drawRect(2, $var15, 1, $var8, 13421772 + $par1 | 0);
+ }
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ }
+}
+function nms_GuiNewChat_clearChatMessages($this) {
+ var var$1;
+ var$1 = $this.$field_96134_d;
+ ju_Arrays_fill(var$1.$array1, 0, var$1.$size0, null);
+ var$1.$size0 = 0;
+ var$1 = $this.$chatLines;
+ ju_Arrays_fill(var$1.$array1, 0, var$1.$size0, null);
+ var$1.$size0 = 0;
+ var$1 = $this.$sentMessages;
+ ju_Arrays_fill(var$1.$array1, 0, var$1.$size0, null);
+ var$1.$size0 = 0;
+}
+function nms_GuiNewChat_printChatMessage($this, $par1Str) {
+ nms_GuiNewChat_printChatMessageWithOptionalDeletion($this, $par1Str, 0);
+}
+function nms_GuiNewChat_printChatMessageWithOptionalDeletion($this, $par1Str, $par2) {
+ var var$3, var$4, var$5, var$6;
+ nms_GuiNewChat_func_96129_a($this, $par1Str, $par2, $this.$mc12.$ingameGUI.$updateCounter0, 0);
+ if (jl_System_outCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStdout;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ var$3.$sb = var$4;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ var$4 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$4, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = var$4;
+ jl_System_outCache = var$3;
+ }
+ var$5 = jl_System_outCache;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(1533));
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $par1Str);
+ $par1Str = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ var$4 = var$5.$sb;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $par1Str);
+ var$6 = var$4.$length;
+ jl_AbstractStringBuilder_insertSpace(var$4, var$6, var$6 + 1 | 0);
+ var$4.$buffer.data[var$6] = 10;
+ ji_PrintStream_printSB(var$5);
+}
+function nms_GuiNewChat_func_96129_a($this, $par1Str, $par2, $par3, $par4) {
+ var $var5, $var6, $var8, var$8, var$9, var$10, $var7, var$12, var$13;
+ $var5 = $this.$mc12.$currentScreen instanceof nms_GuiChat;
+ $var6 = 1;
+ if ($par2)
+ nms_GuiNewChat_deleteChatLine($this, $par2);
+ $var8 = $this.$mc12.$fontRenderer;
+ var$8 = nms_GuiNewChat_func_96126_f($this) / $this.$mc12.$gameSettings.$chatScale;
+ var$9 = var$8 | 0;
+ if (var$8 < var$9)
+ var$9 = var$9 - 1 | 0;
+ $var8 = nms_FontRenderer_wrapFormattedStringToWidth($var8, $par1Str, var$9);
+ var$10 = jur_Pattern_split(jur_Pattern_compile($rt_s(60), 0), $var8, 0);
+ $var8 = new ju_Arrays$ArrayAsList;
+ $var8.$array3 = var$10;
+ $var7 = new ju_AbstractList$1;
+ $var7.$this$0 = $var8;
+ $var7.$modCount = $var7.$this$0.$modCount0;
+ $var7.$size1 = $var7.$this$0.$size2();
+ $var7.$removeIndex = (-1);
+ while ($var7.$index >= $var7.$size1 ? 0 : 1) {
+ $var8 = ju_AbstractList$1_next($var7);
+ if ($var5 && $this.$field_73768_d > 0) {
+ $this.$field_73769_e = 1;
+ nms_GuiNewChat_scroll($this, 1);
+ }
+ if (!$var6) {
+ var$12 = new jl_StringBuilder;
+ var$12.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, $rt_s(307));
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, $var8);
+ $var8 = jl_String__init_0(var$12.$buffer, 0, var$12.$length);
+ }
+ $var6 = 0;
+ var$12 = $this.$field_96134_d;
+ var$13 = new nms_ChatLine;
+ var$13.$lineString = $var8;
+ var$13.$updateCounterCreated = $par3;
+ var$13.$chatLineID = $par2;
+ ju_ArrayList_add0(var$12, 0, var$13);
+ }
+ while ($this.$field_96134_d.$size0 > 100) {
+ ju_ArrayList_remove($this.$field_96134_d, $this.$field_96134_d.$size0 - 1 | 0);
+ }
+ a: {
+ if (!$par4) {
+ $var8 = $this.$chatLines;
+ var$12 = new nms_ChatLine;
+ var$12.$lineString = jl_String_trim($par1Str);
+ var$12.$updateCounterCreated = $par3;
+ var$12.$chatLineID = $par2;
+ ju_ArrayList_add0($var8, 0, var$12);
+ while (true) {
+ if ($this.$chatLines.$size0 <= 100)
+ break a;
+ ju_ArrayList_remove($this.$chatLines, $this.$chatLines.$size0 - 1 | 0);
+ }
+ }
+ }
+}
+function nms_GuiNewChat_func_96132_b($this) {
+ var $var2, $var1;
+ $var2 = $this.$field_96134_d;
+ ju_Arrays_fill($var2.$array1, 0, $var2.$size0, null);
+ $var2.$size0 = 0;
+ $this.$field_73768_d = 0;
+ $this.$field_73769_e = 0;
+ $var1 = $this.$chatLines.$size0 - 1 | 0;
+ a: {
+ while ($var1 >= 0) {
+ $var2 = $this.$chatLines;
+ if ($var1 < 0)
+ break a;
+ if ($var1 >= $var2.$size0)
+ break a;
+ $var2 = $var2.$array1.data[$var1];
+ nms_GuiNewChat_func_96129_a($this, $var2.$lineString, $var2.$chatLineID, $var2.$updateCounterCreated, 1);
+ $var1 = $var1 + (-1) | 0;
+ }
+ return;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+}
+function nms_GuiNewChat_getSentMessages($this) {
+ return $this.$sentMessages;
+}
+function nms_GuiNewChat_addToSentMessages($this, $par1Str) {
+ var var$2, var$3;
+ var$2 = $this.$sentMessages.$size0 ? 0 : 1;
+ a: {
+ b: {
+ if (!var$2) {
+ var$3 = $this.$sentMessages;
+ var$2 = $this.$sentMessages.$size0 - 1 | 0;
+ if (var$2 >= 0 && var$2 < var$3.$size0) {
+ if (jl_String_equals(var$3.$array1.data[var$2], $par1Str))
+ break a;
+ else
+ break b;
+ }
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ }
+ ju_ArrayList_add($this.$sentMessages, $par1Str);
+ }
+}
+function nms_GuiNewChat_resetScroll($this) {
+ $this.$field_73768_d = 0;
+ $this.$field_73769_e = 0;
+}
+function nms_GuiNewChat_scroll($this, $par1) {
+ var $var2;
+ $this.$field_73768_d = $this.$field_73768_d + $par1 | 0;
+ $var2 = $this.$field_96134_d.$size0;
+ if ($this.$field_73768_d > ($var2 - nms_GuiNewChat_func_96127_i($this) | 0))
+ $this.$field_73768_d = $var2 - nms_GuiNewChat_func_96127_i($this) | 0;
+ if ($this.$field_73768_d <= 0) {
+ $this.$field_73768_d = 0;
+ $this.$field_73769_e = 0;
+ }
+}
+function nms_GuiNewChat_func_73766_a($this, $par1, $par2) {
+ var $var4, $var5, $var6, $var7, var$7, $var8, $var8_0, $var9, $var3, var$12, var$13;
+ if (!($this.$mc12.$currentScreen instanceof nms_GuiChat))
+ return null;
+ $var4 = nms_ScaledResolution__init_($this.$mc12.$gameSettings, $this.$mc12.$displayWidth, $this.$mc12.$displayHeight).$scaleFactor;
+ $var5 = $this.$mc12.$gameSettings.$chatScale;
+ $var6 = ($par1 / $var4 | 0) - 3 | 0;
+ $var7 = ($par2 / $var4 | 0) - 25 | 0;
+ var$7 = $var6 / $var5;
+ $var6 = var$7 | 0;
+ if (var$7 < $var6)
+ $var6 = $var6 - 1 | 0;
+ var$7 = $var7 / $var5;
+ $var7 = var$7 | 0;
+ if (var$7 < $var7)
+ $var7 = $var7 - 1 | 0;
+ if ($var6 >= 0 && $var7 >= 0) {
+ $var8 = nms_GuiNewChat_func_96127_i($this);
+ $var8_0 = $this.$field_96134_d.$size0;
+ if ($var8 < $var8_0)
+ $var8_0 = $var8;
+ var$7 = nms_GuiNewChat_func_96126_f($this) / $this.$mc12.$gameSettings.$chatScale;
+ $par1 = var$7 | 0;
+ if (var$7 < $par1)
+ $par1 = $par1 - 1 | 0;
+ if ($var6 <= $par1 && $var7 < ($rt_imul($this.$mc12.$fontRenderer.$FONT_HEIGHT, $var8_0) + $var8_0 | 0)) {
+ $var9 = ($var7 / ($this.$mc12.$fontRenderer.$FONT_HEIGHT + 1 | 0) | 0) + $this.$field_73768_d | 0;
+ $var3 = new nms_ChatClickData;
+ var$12 = $this.$mc12.$fontRenderer;
+ var$13 = $this.$field_96134_d;
+ if ($var9 >= 0 && $var9 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$var9];
+ $var3.$fontR = var$12;
+ $var3.$line = var$13;
+ $var3.$field_78310_f = nms_FontRenderer_trimStringToWidth0(var$12, var$13.$lineString, $var6, 0);
+ $var3.$clickedUrl = nms_ChatClickData_findClickedUrl($var3);
+ return $var3;
+ }
+ $var3 = new jl_IndexOutOfBoundsException;
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ $rt_throw($var3);
+ }
+ return null;
+ }
+ return null;
+}
+function nms_GuiNewChat_addTranslatedMessage($this, $par1Str, $par2ArrayOfObj) {
+ var var$3, var$4, var$5, var$6;
+ $par1Str = nms_StringTranslate_translateKeyFormat(nms_StringTranslate_instance, $par1Str, $par2ArrayOfObj);
+ nms_GuiNewChat_func_96129_a($this, $par1Str, 0, $this.$mc12.$ingameGUI.$updateCounter0, 0);
+ if (jl_System_outCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStdout;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ var$3.$sb = var$4;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ var$4 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$4, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = var$4;
+ jl_System_outCache = var$3;
+ }
+ var$5 = jl_System_outCache;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(1533));
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $par1Str);
+ $par1Str = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ var$4 = var$5.$sb;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $par1Str);
+ var$6 = var$4.$length;
+ jl_AbstractStringBuilder_insertSpace(var$4, var$6, var$6 + 1 | 0);
+ var$4.$buffer.data[var$6] = 10;
+ ji_PrintStream_printSB(var$5);
+}
+function nms_GuiNewChat_getChatOpen($this) {
+ return $this.$mc12.$currentScreen instanceof nms_GuiChat;
+}
+function nms_GuiNewChat_deleteChatLine($this, $par1) {
+ var $var3, $var2;
+ $var3 = $this.$field_96134_d;
+ $var2 = new ju_AbstractList$1;
+ $var2.$this$0 = $var3;
+ $var2.$modCount = $var2.$this$0.$modCount0;
+ $var2.$size1 = $var2.$this$0.$size2();
+ $var2.$removeIndex = (-1);
+ while (true) {
+ if (!($var2.$index >= $var2.$size1 ? 0 : 1)) {
+ $var3 = $this.$chatLines;
+ $var2 = new ju_AbstractList$1;
+ $var2.$this$0 = $var3;
+ $var2.$modCount = $var2.$this$0.$modCount0;
+ $var2.$size1 = $var2.$this$0.$size2();
+ $var2.$removeIndex = (-1);
+ while ($var2.$index >= $var2.$size1 ? 0 : 1) {
+ if (ju_AbstractList$1_next($var2).$chatLineID != $par1)
+ continue;
+ else {
+ ju_AbstractList$1_remove($var2);
+ return;
+ }
+ }
+ return;
+ }
+ if (ju_AbstractList$1_next($var2).$chatLineID != $par1)
+ continue;
+ else
+ break;
+ }
+ ju_AbstractList$1_remove($var2);
+}
+function nms_GuiNewChat_func_96126_f($this) {
+ var var$1, var$2;
+ var$1 = $this.$mc12.$gameSettings.$chatWidth * 280.0 + 40.0;
+ var$2 = var$1 | 0;
+ if (var$1 < var$2)
+ var$2 = var$2 - 1 | 0;
+ return var$2;
+}
+function nms_GuiNewChat_func_96133_g($this) {
+ var var$1, var$2;
+ var$1 = (!($this.$mc12.$currentScreen instanceof nms_GuiChat) ? $this.$mc12.$gameSettings.$chatHeightUnfocused : $this.$mc12.$gameSettings.$chatHeightFocused) * 160.0 + 20.0;
+ var$2 = var$1 | 0;
+ if (var$1 < var$2)
+ var$2 = var$2 - 1 | 0;
+ return var$2;
+}
+function nms_GuiNewChat_func_96131_h($this) {
+ return $this.$mc12.$gameSettings.$chatScale;
+}
+function nms_GuiNewChat_func_96128_a($par0) {
+ var var$2;
+ $par0 = $par0 * 280.0 + 40.0;
+ var$2 = $par0 | 0;
+ if ($par0 < var$2)
+ var$2 = var$2 - 1 | 0;
+ return var$2;
+}
+function nms_GuiNewChat_func_96130_b($par0) {
+ var var$2;
+ $par0 = $par0 * 160.0 + 20.0;
+ var$2 = $par0 | 0;
+ if ($par0 < var$2)
+ var$2 = var$2 - 1 | 0;
+ return var$2;
+}
+function nms_GuiNewChat_func_96127_i($this) {
+ var var$1, var$2;
+ var$1 = (!($this.$mc12.$currentScreen instanceof nms_GuiChat) ? $this.$mc12.$gameSettings.$chatHeightUnfocused : $this.$mc12.$gameSettings.$chatHeightFocused) * 160.0 + 20.0;
+ var$2 = var$1 | 0;
+ if (var$1 < var$2)
+ var$2 = var$2 - 1 | 0;
+ return var$2 / 9 | 0;
+}
+function nms_EnumChatFormatting() {
+ var a = this; jl_Enum.call(a);
+ a.$field_96329_z = 0;
+ a.$field_96303_A = 0;
+ a.$field_96304_B = null;
+}
+var nms_EnumChatFormatting_BLACK = null;
+var nms_EnumChatFormatting_DARK_BLUE = null;
+var nms_EnumChatFormatting_DARK_GREEN = null;
+var nms_EnumChatFormatting_DARK_AQUA = null;
+var nms_EnumChatFormatting_DARK_RED = null;
+var nms_EnumChatFormatting_DARK_PURPLE = null;
+var nms_EnumChatFormatting_GOLD = null;
+var nms_EnumChatFormatting_GRAY = null;
+var nms_EnumChatFormatting_DARK_GRAY = null;
+var nms_EnumChatFormatting_BLUE = null;
+var nms_EnumChatFormatting_GREEN = null;
+var nms_EnumChatFormatting_AQUA = null;
+var nms_EnumChatFormatting_RED = null;
+var nms_EnumChatFormatting_LIGHT_PURPLE = null;
+var nms_EnumChatFormatting_YELLOW = null;
+var nms_EnumChatFormatting_WHITE = null;
+var nms_EnumChatFormatting_OBFUSCATED = null;
+var nms_EnumChatFormatting_BOLD = null;
+var nms_EnumChatFormatting_STRIKETHROUGH = null;
+var nms_EnumChatFormatting_UNDERLINE = null;
+var nms_EnumChatFormatting_ITALIC = null;
+var nms_EnumChatFormatting_RESET = null;
+var nms_EnumChatFormatting_field_96321_w = null;
+var nms_EnumChatFormatting_field_96331_x = null;
+var nms_EnumChatFormatting_field_96330_y = null;
+var nms_EnumChatFormatting_$VALUES = null;
+function nms_EnumChatFormatting__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_EnumChatFormatting();
+ nms_EnumChatFormatting__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_EnumChatFormatting__init_1(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EnumChatFormatting();
+ nms_EnumChatFormatting__init_2(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_EnumChatFormatting_values() {
+ return nms_EnumChatFormatting_$VALUES.$clone();
+}
+function nms_EnumChatFormatting__init_0($this, var$1, var$2, $par3) {
+ var var$4;
+ $this.$name2 = var$1;
+ $this.$ordinal = var$2;
+ $this.$field_96329_z = $par3;
+ $this.$field_96303_A = 0;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(760));
+ var$4 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$4, var$4 + 1 | 0);
+ var$1.$buffer.data[var$4] = $par3;
+ $this.$field_96304_B = jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_EnumChatFormatting__init_2($this, var$1, var$2, $par3, $par4) {
+ $this.$name2 = var$1;
+ $this.$ordinal = var$2;
+ $this.$field_96329_z = $par3;
+ $this.$field_96303_A = $par4;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(760));
+ $par4 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, $par4, $par4 + 1 | 0);
+ var$1.$buffer.data[$par4] = $par3;
+ $this.$field_96304_B = jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_EnumChatFormatting_func_96298_a($this) {
+ return $this.$field_96329_z;
+}
+function nms_EnumChatFormatting_func_96297_d($this) {
+ return jl_String_toLowerCase($this.$name2);
+}
+function nms_EnumChatFormatting_toString($this) {
+ return $this.$field_96304_B;
+}
+function nms_EnumChatFormatting__clinit_() {
+ var $var3, var$2, $var1, $var0, var$5, $var2;
+ $var3 = new nms_EnumChatFormatting;
+ $var3.$name2 = $rt_s(1534);
+ $var3.$ordinal = 0;
+ $var3.$field_96329_z = 48;
+ $var3.$field_96303_A = 0;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(760));
+ $var1 = var$2.$length;
+ jl_AbstractStringBuilder_insertSpace(var$2, $var1, $var1 + 1 | 0);
+ var$2.$buffer.data[$var1] = 48;
+ $var3.$field_96304_B = jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+ nms_EnumChatFormatting_BLACK = $var3;
+ $var3 = new nms_EnumChatFormatting;
+ $var3.$name2 = $rt_s(1535);
+ $var3.$ordinal = 1;
+ $var3.$field_96329_z = 49;
+ $var3.$field_96303_A = 0;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(760));
+ $var3.$field_96304_B = jl_StringBuilder_toString(jl_StringBuilder_append(var$2, 49));
+ nms_EnumChatFormatting_DARK_BLUE = $var3;
+ nms_EnumChatFormatting_DARK_GREEN = nms_EnumChatFormatting__init_($rt_s(1536), 2, 50);
+ nms_EnumChatFormatting_DARK_AQUA = nms_EnumChatFormatting__init_($rt_s(1537), 3, 51);
+ nms_EnumChatFormatting_DARK_RED = nms_EnumChatFormatting__init_($rt_s(1538), 4, 52);
+ nms_EnumChatFormatting_DARK_PURPLE = nms_EnumChatFormatting__init_($rt_s(1539), 5, 53);
+ nms_EnumChatFormatting_GOLD = nms_EnumChatFormatting__init_($rt_s(1540), 6, 54);
+ nms_EnumChatFormatting_GRAY = nms_EnumChatFormatting__init_($rt_s(1541), 7, 55);
+ nms_EnumChatFormatting_DARK_GRAY = nms_EnumChatFormatting__init_($rt_s(1542), 8, 56);
+ nms_EnumChatFormatting_BLUE = nms_EnumChatFormatting__init_($rt_s(1543), 9, 57);
+ nms_EnumChatFormatting_GREEN = nms_EnumChatFormatting__init_($rt_s(1544), 10, 97);
+ nms_EnumChatFormatting_AQUA = nms_EnumChatFormatting__init_($rt_s(1545), 11, 98);
+ nms_EnumChatFormatting_RED = nms_EnumChatFormatting__init_($rt_s(1546), 12, 99);
+ nms_EnumChatFormatting_LIGHT_PURPLE = nms_EnumChatFormatting__init_($rt_s(1547), 13, 100);
+ nms_EnumChatFormatting_YELLOW = nms_EnumChatFormatting__init_($rt_s(1548), 14, 101);
+ nms_EnumChatFormatting_WHITE = nms_EnumChatFormatting__init_($rt_s(1549), 15, 102);
+ nms_EnumChatFormatting_OBFUSCATED = nms_EnumChatFormatting__init_1($rt_s(1550), 16, 107, 1);
+ nms_EnumChatFormatting_BOLD = nms_EnumChatFormatting__init_1($rt_s(1551), 17, 108, 1);
+ nms_EnumChatFormatting_STRIKETHROUGH = nms_EnumChatFormatting__init_1($rt_s(1552), 18, 109, 1);
+ nms_EnumChatFormatting_UNDERLINE = nms_EnumChatFormatting__init_1($rt_s(171), 19, 110, 1);
+ nms_EnumChatFormatting_ITALIC = nms_EnumChatFormatting__init_1($rt_s(1553), 20, 111, 1);
+ nms_EnumChatFormatting_RESET = nms_EnumChatFormatting__init_($rt_s(1554), 21, 114);
+ $var0 = $rt_createArray(nms_EnumChatFormatting, 22);
+ var$5 = $var0.data;
+ var$5[0] = nms_EnumChatFormatting_BLACK;
+ var$5[1] = nms_EnumChatFormatting_DARK_BLUE;
+ var$5[2] = nms_EnumChatFormatting_DARK_GREEN;
+ var$5[3] = nms_EnumChatFormatting_DARK_AQUA;
+ var$5[4] = nms_EnumChatFormatting_DARK_RED;
+ var$5[5] = nms_EnumChatFormatting_DARK_PURPLE;
+ var$5[6] = nms_EnumChatFormatting_GOLD;
+ var$5[7] = nms_EnumChatFormatting_GRAY;
+ var$5[8] = nms_EnumChatFormatting_DARK_GRAY;
+ var$5[9] = nms_EnumChatFormatting_BLUE;
+ var$5[10] = nms_EnumChatFormatting_GREEN;
+ var$5[11] = nms_EnumChatFormatting_AQUA;
+ var$5[12] = nms_EnumChatFormatting_RED;
+ var$5[13] = nms_EnumChatFormatting_LIGHT_PURPLE;
+ var$5[14] = nms_EnumChatFormatting_YELLOW;
+ var$5[15] = nms_EnumChatFormatting_WHITE;
+ var$5[16] = nms_EnumChatFormatting_OBFUSCATED;
+ var$5[17] = nms_EnumChatFormatting_BOLD;
+ var$5[18] = nms_EnumChatFormatting_STRIKETHROUGH;
+ var$5[19] = nms_EnumChatFormatting_UNDERLINE;
+ var$5[20] = nms_EnumChatFormatting_ITALIC;
+ var$5[21] = nms_EnumChatFormatting_RESET;
+ nms_EnumChatFormatting_$VALUES = $var0;
+ nms_EnumChatFormatting_field_96321_w = ju_HashMap__init_0();
+ nms_EnumChatFormatting_field_96331_x = ju_HashMap__init_0();
+ nms_EnumChatFormatting_field_96330_y = jur_Pattern_compile0(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(1555)), jl_String_valueOf(167)), $rt_s(1556))));
+ $var0 = nms_EnumChatFormatting_values().data;
+ $var1 = $var0.length;
+ $var2 = 0;
+ while ($var2 < $var1) {
+ $var3 = $var0[$var2];
+ ju_HashMap_put(nms_EnumChatFormatting_field_96321_w, jl_Character_valueOf(nms_EnumChatFormatting_func_96298_a($var3)), $var3);
+ ju_HashMap_put(nms_EnumChatFormatting_field_96331_x, nms_EnumChatFormatting_func_96297_d($var3), $var3);
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function cjj_InfTree() {
+ var a = this; jl_Object.call(a);
+ a.$hn = null;
+ a.$v = null;
+ a.$c = null;
+ a.$r0 = null;
+ a.$u = null;
+ a.$x2 = null;
+}
+var cjj_InfTree_fixed_tl = null;
+var cjj_InfTree_fixed_td = null;
+var cjj_InfTree_cplens = null;
+var cjj_InfTree_cplext = null;
+var cjj_InfTree_cpdist = null;
+var cjj_InfTree_cpdext = null;
+function cjj_InfTree__init_0() {
+ var var_0 = new cjj_InfTree();
+ cjj_InfTree__init_(var_0);
+ return var_0;
+}
+function cjj_InfTree__init_($this) {
+ $this.$hn = null;
+ $this.$v = null;
+ $this.$c = null;
+ $this.$r0 = null;
+ $this.$u = null;
+ $this.$x2 = null;
+}
+function cjj_InfTree_huft_build($this, $b, $bindex, $n, $s, $d, $e, $t, $m, $hp, $hn, $v) {
+ var $p, $i, var$14, var$15, $f, $l, $j, var$19, $y, var$21, $xp, $mask, $h, $w, $q, $z, $a, $a_0, var$30;
+ $p = 0;
+ $i = $n;
+ while (true) {
+ var$14 = $b.data;
+ var$15 = $this.$c.data;
+ $f = var$14[$bindex + $p | 0];
+ var$15[$f] = var$15[$f] + 1 | 0;
+ $p = $p + 1 | 0;
+ $i = $i + (-1) | 0;
+ if (!$i)
+ break;
+ }
+ if ($this.$c.data[0] == $n) {
+ $b = $t.data;
+ $d = $m.data;
+ $b[0] = (-1);
+ $d[0] = 0;
+ return 0;
+ }
+ $m = $m.data;
+ $l = $m[0];
+ $j = 1;
+ a: {
+ while (true) {
+ if ($j > 15)
+ break a;
+ if ($this.$c.data[$j])
+ break;
+ $j = $j + 1 | 0;
+ }
+ }
+ if ($l < $j)
+ $l = $j;
+ var$19 = 15;
+ b: {
+ while (true) {
+ if (!var$19)
+ break b;
+ if ($this.$c.data[var$19])
+ break;
+ var$19 = var$19 + (-1) | 0;
+ }
+ }
+ if ($l > var$19)
+ $l = var$19;
+ $m[0] = $l;
+ $y = 1 << $j;
+ $p = $j;
+ while (true) {
+ if ($p >= var$19) {
+ var$21 = $y - $this.$c.data[var$19] | 0;
+ if (var$21 < 0)
+ return (-3);
+ $b = $this.$c.data;
+ $b[var$19] = $b[var$19] + var$21 | 0;
+ $b = $this.$x2.data;
+ $y = 0;
+ $b[1] = $y;
+ $p = 1;
+ $xp = 2;
+ $mask = var$19;
+ while (true) {
+ $mask = $mask + (-1) | 0;
+ if (!$mask)
+ break;
+ $m = $this.$x2.data;
+ $y = $y + $this.$c.data[$p] | 0;
+ $m[$xp] = $y;
+ $xp = $xp + 1 | 0;
+ $p = $p + 1 | 0;
+ }
+ $p = 0;
+ $xp = 0;
+ while (true) {
+ $mask = var$14[$bindex + $xp | 0];
+ if ($mask) {
+ $m = $v.data;
+ $b = $this.$x2.data;
+ $f = $b[$mask];
+ $b[$mask] = $f + 1 | 0;
+ $m[$f] = $p;
+ }
+ $xp = $xp + 1 | 0;
+ $p = $p + 1 | 0;
+ if ($p >= $n)
+ break;
+ }
+ $y = $this.$x2.data[var$19];
+ $b = $this.$x2.data;
+ $p = 0;
+ $b[0] = $p;
+ $xp = 0;
+ $h = (-1);
+ $w = -$l;
+ $this.$u.data[0] = 0;
+ $q = 0;
+ $z = 0;
+ c: while (true) {
+ if ($j > var$19)
+ return var$21 && var$19 != 1 ? (-5) : 0;
+ $a = $this.$c.data[$j];
+ while (true) {
+ $a_0 = $a + (-1) | 0;
+ if (!$a)
+ break;
+ $i = $a_0 + 1 | 0;
+ while (true) {
+ var$30 = $w + $l | 0;
+ if ($j <= var$30)
+ break;
+ $h = $h + 1 | 0;
+ $mask = var$19 - var$30 | 0;
+ if ($mask > $l)
+ $mask = $l;
+ d: {
+ $a = $j - var$30 | 0;
+ $bindex = 1 << $a;
+ if ($bindex > $i) {
+ $f = $bindex - $i | 0;
+ if ($a < $mask) {
+ $bindex = $j;
+ while (true) {
+ $a = $a + 1 | 0;
+ if ($a >= $mask)
+ break;
+ $n = $f << 1;
+ $b = $this.$c.data;
+ $bindex = $bindex + 1 | 0;
+ if ($n <= $b[$bindex])
+ break d;
+ $f = $n - $this.$c.data[$bindex] | 0;
+ }
+ }
+ }
+ }
+ $b = $hn.data;
+ $z = 1 << $a;
+ if (($b[0] + $z | 0) > 1440)
+ break c;
+ $m = $this.$u.data;
+ $q = $b[0];
+ $m[$h] = $q;
+ $b[0] = $b[0] + $z | 0;
+ if (!$h) {
+ $t.data[0] = $q;
+ $w = var$30;
+ continue;
+ }
+ $this.$x2.data[$h] = $p;
+ $this.$r0.data[0] = $a << 24 >> 24;
+ $this.$r0.data[1] = $l << 24 >> 24;
+ $bindex = $p >>> (var$30 - $l | 0);
+ $m = $this.$r0.data;
+ $b = $this.$u.data;
+ $f = $h - 1 | 0;
+ $m[2] = ($q - $b[$f] | 0) - $bindex | 0;
+ jl_System_arraycopy($this.$r0, 0, $hp, ($this.$u.data[$f] + $bindex | 0) * 3 | 0, 3);
+ $w = var$30;
+ }
+ $b = $this.$r0.data;
+ $mask = $j - $w | 0;
+ $b[1] = $mask << 24 >> 24;
+ if ($xp >= $y)
+ $this.$r0.data[0] = 192;
+ else {
+ var$15 = $v.data;
+ if (var$15[$xp] >= $s) {
+ $m = $e.data;
+ var$14 = $d.data;
+ $this.$r0.data[0] = (($m[var$15[$xp] - $s | 0] + 16 | 0) + 64 | 0) << 24 >> 24;
+ $b = $this.$r0.data;
+ $n = $xp + 1 | 0;
+ $b[2] = var$14[var$15[$xp] - $s | 0];
+ $xp = $n;
+ } else {
+ $b = $this.$r0;
+ $b.data[0] = (var$15[$xp] >= 256 ? 96 : 0) << 24 >> 24;
+ $b = $this.$r0.data;
+ $n = $xp + 1 | 0;
+ $b[2] = var$15[$xp];
+ $xp = $n;
+ }
+ }
+ $f = 1 << $mask;
+ $bindex = $p >>> $w;
+ while ($bindex < $z) {
+ jl_System_arraycopy($this.$r0, 0, $hp, ($q + $bindex | 0) * 3 | 0, 3);
+ $bindex = $bindex + $f | 0;
+ }
+ $bindex = 1 << ($j - 1 | 0);
+ while ($p & $bindex) {
+ $p = $p ^ $bindex;
+ $bindex = $bindex >>> 1;
+ }
+ $p = $p ^ $bindex;
+ $mask = (1 << $w) - 1 | 0;
+ while (($p & $mask) != $this.$x2.data[$h]) {
+ $h = $h + (-1) | 0;
+ $w = $w - $l | 0;
+ $mask = (1 << $w) - 1 | 0;
+ }
+ $a = $a_0;
+ }
+ $j = $j + 1 | 0;
+ }
+ return (-3);
+ }
+ $f = $y - $this.$c.data[$p] | 0;
+ if ($f < 0)
+ break;
+ $p = $p + 1 | 0;
+ $y = $f << 1;
+ }
+ return (-3);
+}
+function cjj_InfTree_inflate_trees_bits($this, $c, $bb, $tb, $hp, $z) {
+ var $result;
+ cjj_InfTree_initWorkArea($this, 19);
+ $this.$hn.data[0] = 0;
+ $result = cjj_InfTree_huft_build($this, $c, 0, 19, 19, null, null, $tb, $bb, $hp, $this.$hn, $this.$v);
+ if ($result == (-3))
+ $z.$msg = $rt_s(1557);
+ else if (!($result != (-5) && $bb.data[0])) {
+ $z.$msg = $rt_s(1558);
+ $result = (-3);
+ }
+ return $result;
+}
+function cjj_InfTree_inflate_trees_dynamic($this, $nl, $nd, $c, $bl, $bd, $tl, $td, $hp, $z) {
+ var $result;
+ cjj_InfTree_initWorkArea($this, 288);
+ $this.$hn.data[0] = 0;
+ $result = cjj_InfTree_huft_build($this, $c, 0, $nl, 257, cjj_InfTree_cplens, cjj_InfTree_cplext, $tl, $bl, $hp, $this.$hn, $this.$v);
+ if (!$result && $bl.data[0]) {
+ cjj_InfTree_initWorkArea($this, 288);
+ $nd = cjj_InfTree_huft_build($this, $c, $nl, $nd, 0, cjj_InfTree_cpdist, cjj_InfTree_cpdext, $td, $bd, $hp, $this.$hn, $this.$v);
+ if (!$nd && !(!$bd.data[0] && $nl > 257))
+ return 0;
+ if ($nd == (-3))
+ $z.$msg = $rt_s(1559);
+ else if ($nd == (-5)) {
+ $z.$msg = $rt_s(1560);
+ $nd = (-3);
+ } else if ($nd != (-4)) {
+ $z.$msg = $rt_s(1561);
+ $nd = (-3);
+ }
+ return $nd;
+ }
+ if ($result == (-3))
+ $z.$msg = $rt_s(1562);
+ else if ($result != (-4)) {
+ $z.$msg = $rt_s(1563);
+ $result = (-3);
+ }
+ return $result;
+}
+function cjj_InfTree_inflate_trees_fixed($bl, $bd, $tl, $td, $z) {
+ $td = $td.data;
+ $tl = $tl.data;
+ $bd = $bd.data;
+ $bl.data[0] = 9;
+ $bd[0] = 5;
+ $tl[0] = cjj_InfTree_fixed_tl;
+ $td[0] = cjj_InfTree_fixed_td;
+ return 0;
+}
+function cjj_InfTree_initWorkArea($this, $vsize) {
+ var $i;
+ if ($this.$hn === null) {
+ $this.$hn = $rt_createIntArray(1);
+ $this.$v = $rt_createIntArray($vsize);
+ $this.$c = $rt_createIntArray(16);
+ $this.$r0 = $rt_createIntArray(3);
+ $this.$u = $rt_createIntArray(15);
+ $this.$x2 = $rt_createIntArray(16);
+ }
+ if ($this.$v.data.length < $vsize)
+ $this.$v = $rt_createIntArray($vsize);
+ $i = 0;
+ while ($i < $vsize) {
+ $this.$v.data[$i] = 0;
+ $i = $i + 1 | 0;
+ }
+ $i = 0;
+ while ($i < 16) {
+ $this.$c.data[$i] = 0;
+ $i = $i + 1 | 0;
+ }
+ $i = 0;
+ while ($i < 3) {
+ $this.$r0.data[$i] = 0;
+ $i = $i + 1 | 0;
+ }
+ jl_System_arraycopy($this.$c, 0, $this.$u, 0, 15);
+ jl_System_arraycopy($this.$c, 0, $this.$x2, 0, 16);
+}
+function cjj_InfTree__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createIntArray(1536);
+ var$2 = var$1.data;
+ var$2[0] = 96;
+ var$2[1] = 7;
+ var$2[2] = 256;
+ var$2[3] = 0;
+ var$2[4] = 8;
+ var$2[5] = 80;
+ var$2[6] = 0;
+ var$2[7] = 8;
+ var$2[8] = 16;
+ var$2[9] = 84;
+ var$2[10] = 8;
+ var$2[11] = 115;
+ var$2[12] = 82;
+ var$2[13] = 7;
+ var$2[14] = 31;
+ var$2[15] = 0;
+ var$2[16] = 8;
+ var$2[17] = 112;
+ var$2[18] = 0;
+ var$2[19] = 8;
+ var$2[20] = 48;
+ var$2[21] = 0;
+ var$2[22] = 9;
+ var$2[23] = 192;
+ var$2[24] = 80;
+ var$2[25] = 7;
+ var$2[26] = 10;
+ var$2[27] = 0;
+ var$2[28] = 8;
+ var$2[29] = 96;
+ var$2[30] = 0;
+ var$2[31] = 8;
+ var$2[32] = 32;
+ var$2[33] = 0;
+ var$2[34] = 9;
+ var$2[35] = 160;
+ var$2[36] = 0;
+ var$2[37] = 8;
+ var$2[38] = 0;
+ var$2[39] = 0;
+ var$2[40] = 8;
+ var$2[41] = 128;
+ var$2[42] = 0;
+ var$2[43] = 8;
+ var$2[44] = 64;
+ var$2[45] = 0;
+ var$2[46] = 9;
+ var$2[47] = 224;
+ var$2[48] = 80;
+ var$2[49] = 7;
+ var$2[50] = 6;
+ var$2[51] = 0;
+ var$2[52] = 8;
+ var$2[53] = 88;
+ var$2[54] = 0;
+ var$2[55] = 8;
+ var$2[56] = 24;
+ var$2[57] = 0;
+ var$2[58] = 9;
+ var$2[59] = 144;
+ var$2[60] = 83;
+ var$2[61] = 7;
+ var$2[62] = 59;
+ var$2[63] = 0;
+ var$2[64] = 8;
+ var$2[65] = 120;
+ var$2[66] = 0;
+ var$2[67] = 8;
+ var$2[68] = 56;
+ var$2[69] = 0;
+ var$2[70] = 9;
+ var$2[71] = 208;
+ var$2[72] = 81;
+ var$2[73] = 7;
+ var$2[74] = 17;
+ var$2[75] = 0;
+ var$2[76] = 8;
+ var$2[77] = 104;
+ var$2[78] = 0;
+ var$2[79] = 8;
+ var$2[80] = 40;
+ var$2[81] = 0;
+ var$2[82] = 9;
+ var$2[83] = 176;
+ var$2[84] = 0;
+ var$2[85] = 8;
+ var$2[86] = 8;
+ var$2[87] = 0;
+ var$2[88] = 8;
+ var$2[89] = 136;
+ var$2[90] = 0;
+ var$2[91] = 8;
+ var$2[92] = 72;
+ var$2[93] = 0;
+ var$2[94] = 9;
+ var$2[95] = 240;
+ var$2[96] = 80;
+ var$2[97] = 7;
+ var$2[98] = 4;
+ var$2[99] = 0;
+ var$2[100] = 8;
+ var$2[101] = 84;
+ var$2[102] = 0;
+ var$2[103] = 8;
+ var$2[104] = 20;
+ var$2[105] = 85;
+ var$2[106] = 8;
+ var$2[107] = 227;
+ var$2[108] = 83;
+ var$2[109] = 7;
+ var$2[110] = 43;
+ var$2[111] = 0;
+ var$2[112] = 8;
+ var$2[113] = 116;
+ var$2[114] = 0;
+ var$2[115] = 8;
+ var$2[116] = 52;
+ var$2[117] = 0;
+ var$2[118] = 9;
+ var$2[119] = 200;
+ var$2[120] = 81;
+ var$2[121] = 7;
+ var$2[122] = 13;
+ var$2[123] = 0;
+ var$2[124] = 8;
+ var$2[125] = 100;
+ var$2[126] = 0;
+ var$2[127] = 8;
+ var$2[128] = 36;
+ var$2[129] = 0;
+ var$2[130] = 9;
+ var$2[131] = 168;
+ var$2[132] = 0;
+ var$2[133] = 8;
+ var$2[134] = 4;
+ var$2[135] = 0;
+ var$2[136] = 8;
+ var$2[137] = 132;
+ var$2[138] = 0;
+ var$2[139] = 8;
+ var$2[140] = 68;
+ var$2[141] = 0;
+ var$2[142] = 9;
+ var$2[143] = 232;
+ var$2[144] = 80;
+ var$2[145] = 7;
+ var$2[146] = 8;
+ var$2[147] = 0;
+ var$2[148] = 8;
+ var$2[149] = 92;
+ var$2[150] = 0;
+ var$2[151] = 8;
+ var$2[152] = 28;
+ var$2[153] = 0;
+ var$2[154] = 9;
+ var$2[155] = 152;
+ var$2[156] = 84;
+ var$2[157] = 7;
+ var$2[158] = 83;
+ var$2[159] = 0;
+ var$2[160] = 8;
+ var$2[161] = 124;
+ var$2[162] = 0;
+ var$2[163] = 8;
+ var$2[164] = 60;
+ var$2[165] = 0;
+ var$2[166] = 9;
+ var$2[167] = 216;
+ var$2[168] = 82;
+ var$2[169] = 7;
+ var$2[170] = 23;
+ var$2[171] = 0;
+ var$2[172] = 8;
+ var$2[173] = 108;
+ var$2[174] = 0;
+ var$2[175] = 8;
+ var$2[176] = 44;
+ var$2[177] = 0;
+ var$2[178] = 9;
+ var$2[179] = 184;
+ var$2[180] = 0;
+ var$2[181] = 8;
+ var$2[182] = 12;
+ var$2[183] = 0;
+ var$2[184] = 8;
+ var$2[185] = 140;
+ var$2[186] = 0;
+ var$2[187] = 8;
+ var$2[188] = 76;
+ var$2[189] = 0;
+ var$2[190] = 9;
+ var$2[191] = 248;
+ var$2[192] = 80;
+ var$2[193] = 7;
+ var$2[194] = 3;
+ var$2[195] = 0;
+ var$2[196] = 8;
+ var$2[197] = 82;
+ var$2[198] = 0;
+ var$2[199] = 8;
+ var$2[200] = 18;
+ var$2[201] = 85;
+ var$2[202] = 8;
+ var$2[203] = 163;
+ var$2[204] = 83;
+ var$2[205] = 7;
+ var$2[206] = 35;
+ var$2[207] = 0;
+ var$2[208] = 8;
+ var$2[209] = 114;
+ var$2[210] = 0;
+ var$2[211] = 8;
+ var$2[212] = 50;
+ var$2[213] = 0;
+ var$2[214] = 9;
+ var$2[215] = 196;
+ var$2[216] = 81;
+ var$2[217] = 7;
+ var$2[218] = 11;
+ var$2[219] = 0;
+ var$2[220] = 8;
+ var$2[221] = 98;
+ var$2[222] = 0;
+ var$2[223] = 8;
+ var$2[224] = 34;
+ var$2[225] = 0;
+ var$2[226] = 9;
+ var$2[227] = 164;
+ var$2[228] = 0;
+ var$2[229] = 8;
+ var$2[230] = 2;
+ var$2[231] = 0;
+ var$2[232] = 8;
+ var$2[233] = 130;
+ var$2[234] = 0;
+ var$2[235] = 8;
+ var$2[236] = 66;
+ var$2[237] = 0;
+ var$2[238] = 9;
+ var$2[239] = 228;
+ var$2[240] = 80;
+ var$2[241] = 7;
+ var$2[242] = 7;
+ var$2[243] = 0;
+ var$2[244] = 8;
+ var$2[245] = 90;
+ var$2[246] = 0;
+ var$2[247] = 8;
+ var$2[248] = 26;
+ var$2[249] = 0;
+ var$2[250] = 9;
+ var$2[251] = 148;
+ var$2[252] = 84;
+ var$2[253] = 7;
+ var$2[254] = 67;
+ var$2[255] = 0;
+ var$2[256] = 8;
+ var$2[257] = 122;
+ var$2[258] = 0;
+ var$2[259] = 8;
+ var$2[260] = 58;
+ var$2[261] = 0;
+ var$2[262] = 9;
+ var$2[263] = 212;
+ var$2[264] = 82;
+ var$2[265] = 7;
+ var$2[266] = 19;
+ var$2[267] = 0;
+ var$2[268] = 8;
+ var$2[269] = 106;
+ var$2[270] = 0;
+ var$2[271] = 8;
+ var$2[272] = 42;
+ var$2[273] = 0;
+ var$2[274] = 9;
+ var$2[275] = 180;
+ var$2[276] = 0;
+ var$2[277] = 8;
+ var$2[278] = 10;
+ var$2[279] = 0;
+ var$2[280] = 8;
+ var$2[281] = 138;
+ var$2[282] = 0;
+ var$2[283] = 8;
+ var$2[284] = 74;
+ var$2[285] = 0;
+ var$2[286] = 9;
+ var$2[287] = 244;
+ var$2[288] = 80;
+ var$2[289] = 7;
+ var$2[290] = 5;
+ var$2[291] = 0;
+ var$2[292] = 8;
+ var$2[293] = 86;
+ var$2[294] = 0;
+ var$2[295] = 8;
+ var$2[296] = 22;
+ var$2[297] = 192;
+ var$2[298] = 8;
+ var$2[299] = 0;
+ var$2[300] = 83;
+ var$2[301] = 7;
+ var$2[302] = 51;
+ var$2[303] = 0;
+ var$2[304] = 8;
+ var$2[305] = 118;
+ var$2[306] = 0;
+ var$2[307] = 8;
+ var$2[308] = 54;
+ var$2[309] = 0;
+ var$2[310] = 9;
+ var$2[311] = 204;
+ var$2[312] = 81;
+ var$2[313] = 7;
+ var$2[314] = 15;
+ var$2[315] = 0;
+ var$2[316] = 8;
+ var$2[317] = 102;
+ var$2[318] = 0;
+ var$2[319] = 8;
+ var$2[320] = 38;
+ var$2[321] = 0;
+ var$2[322] = 9;
+ var$2[323] = 172;
+ var$2[324] = 0;
+ var$2[325] = 8;
+ var$2[326] = 6;
+ var$2[327] = 0;
+ var$2[328] = 8;
+ var$2[329] = 134;
+ var$2[330] = 0;
+ var$2[331] = 8;
+ var$2[332] = 70;
+ var$2[333] = 0;
+ var$2[334] = 9;
+ var$2[335] = 236;
+ var$2[336] = 80;
+ var$2[337] = 7;
+ var$2[338] = 9;
+ var$2[339] = 0;
+ var$2[340] = 8;
+ var$2[341] = 94;
+ var$2[342] = 0;
+ var$2[343] = 8;
+ var$2[344] = 30;
+ var$2[345] = 0;
+ var$2[346] = 9;
+ var$2[347] = 156;
+ var$2[348] = 84;
+ var$2[349] = 7;
+ var$2[350] = 99;
+ var$2[351] = 0;
+ var$2[352] = 8;
+ var$2[353] = 126;
+ var$2[354] = 0;
+ var$2[355] = 8;
+ var$2[356] = 62;
+ var$2[357] = 0;
+ var$2[358] = 9;
+ var$2[359] = 220;
+ var$2[360] = 82;
+ var$2[361] = 7;
+ var$2[362] = 27;
+ var$2[363] = 0;
+ var$2[364] = 8;
+ var$2[365] = 110;
+ var$2[366] = 0;
+ var$2[367] = 8;
+ var$2[368] = 46;
+ var$2[369] = 0;
+ var$2[370] = 9;
+ var$2[371] = 188;
+ var$2[372] = 0;
+ var$2[373] = 8;
+ var$2[374] = 14;
+ var$2[375] = 0;
+ var$2[376] = 8;
+ var$2[377] = 142;
+ var$2[378] = 0;
+ var$2[379] = 8;
+ var$2[380] = 78;
+ var$2[381] = 0;
+ var$2[382] = 9;
+ var$2[383] = 252;
+ var$2[384] = 96;
+ var$2[385] = 7;
+ var$2[386] = 256;
+ var$2[387] = 0;
+ var$2[388] = 8;
+ var$2[389] = 81;
+ var$2[390] = 0;
+ var$2[391] = 8;
+ var$2[392] = 17;
+ var$2[393] = 85;
+ var$2[394] = 8;
+ var$2[395] = 131;
+ var$2[396] = 82;
+ var$2[397] = 7;
+ var$2[398] = 31;
+ var$2[399] = 0;
+ var$2[400] = 8;
+ var$2[401] = 113;
+ var$2[402] = 0;
+ var$2[403] = 8;
+ var$2[404] = 49;
+ var$2[405] = 0;
+ var$2[406] = 9;
+ var$2[407] = 194;
+ var$2[408] = 80;
+ var$2[409] = 7;
+ var$2[410] = 10;
+ var$2[411] = 0;
+ var$2[412] = 8;
+ var$2[413] = 97;
+ var$2[414] = 0;
+ var$2[415] = 8;
+ var$2[416] = 33;
+ var$2[417] = 0;
+ var$2[418] = 9;
+ var$2[419] = 162;
+ var$2[420] = 0;
+ var$2[421] = 8;
+ var$2[422] = 1;
+ var$2[423] = 0;
+ var$2[424] = 8;
+ var$2[425] = 129;
+ var$2[426] = 0;
+ var$2[427] = 8;
+ var$2[428] = 65;
+ var$2[429] = 0;
+ var$2[430] = 9;
+ var$2[431] = 226;
+ var$2[432] = 80;
+ var$2[433] = 7;
+ var$2[434] = 6;
+ var$2[435] = 0;
+ var$2[436] = 8;
+ var$2[437] = 89;
+ var$2[438] = 0;
+ var$2[439] = 8;
+ var$2[440] = 25;
+ var$2[441] = 0;
+ var$2[442] = 9;
+ var$2[443] = 146;
+ var$2[444] = 83;
+ var$2[445] = 7;
+ var$2[446] = 59;
+ var$2[447] = 0;
+ var$2[448] = 8;
+ var$2[449] = 121;
+ var$2[450] = 0;
+ var$2[451] = 8;
+ var$2[452] = 57;
+ var$2[453] = 0;
+ var$2[454] = 9;
+ var$2[455] = 210;
+ var$2[456] = 81;
+ var$2[457] = 7;
+ var$2[458] = 17;
+ var$2[459] = 0;
+ var$2[460] = 8;
+ var$2[461] = 105;
+ var$2[462] = 0;
+ var$2[463] = 8;
+ var$2[464] = 41;
+ var$2[465] = 0;
+ var$2[466] = 9;
+ var$2[467] = 178;
+ var$2[468] = 0;
+ var$2[469] = 8;
+ var$2[470] = 9;
+ var$2[471] = 0;
+ var$2[472] = 8;
+ var$2[473] = 137;
+ var$2[474] = 0;
+ var$2[475] = 8;
+ var$2[476] = 73;
+ var$2[477] = 0;
+ var$2[478] = 9;
+ var$2[479] = 242;
+ var$2[480] = 80;
+ var$2[481] = 7;
+ var$2[482] = 4;
+ var$2[483] = 0;
+ var$2[484] = 8;
+ var$2[485] = 85;
+ var$2[486] = 0;
+ var$2[487] = 8;
+ var$2[488] = 21;
+ var$2[489] = 80;
+ var$2[490] = 8;
+ var$2[491] = 258;
+ var$2[492] = 83;
+ var$2[493] = 7;
+ var$2[494] = 43;
+ var$2[495] = 0;
+ var$2[496] = 8;
+ var$2[497] = 117;
+ var$2[498] = 0;
+ var$2[499] = 8;
+ var$2[500] = 53;
+ var$2[501] = 0;
+ var$2[502] = 9;
+ var$2[503] = 202;
+ var$2[504] = 81;
+ var$2[505] = 7;
+ var$2[506] = 13;
+ var$2[507] = 0;
+ var$2[508] = 8;
+ var$2[509] = 101;
+ var$2[510] = 0;
+ var$2[511] = 8;
+ var$2[512] = 37;
+ var$2[513] = 0;
+ var$2[514] = 9;
+ var$2[515] = 170;
+ var$2[516] = 0;
+ var$2[517] = 8;
+ var$2[518] = 5;
+ var$2[519] = 0;
+ var$2[520] = 8;
+ var$2[521] = 133;
+ var$2[522] = 0;
+ var$2[523] = 8;
+ var$2[524] = 69;
+ var$2[525] = 0;
+ var$2[526] = 9;
+ var$2[527] = 234;
+ var$2[528] = 80;
+ var$2[529] = 7;
+ var$2[530] = 8;
+ var$2[531] = 0;
+ var$2[532] = 8;
+ var$2[533] = 93;
+ var$2[534] = 0;
+ var$2[535] = 8;
+ var$2[536] = 29;
+ var$2[537] = 0;
+ var$2[538] = 9;
+ var$2[539] = 154;
+ var$2[540] = 84;
+ var$2[541] = 7;
+ var$2[542] = 83;
+ var$2[543] = 0;
+ var$2[544] = 8;
+ var$2[545] = 125;
+ var$2[546] = 0;
+ var$2[547] = 8;
+ var$2[548] = 61;
+ var$2[549] = 0;
+ var$2[550] = 9;
+ var$2[551] = 218;
+ var$2[552] = 82;
+ var$2[553] = 7;
+ var$2[554] = 23;
+ var$2[555] = 0;
+ var$2[556] = 8;
+ var$2[557] = 109;
+ var$2[558] = 0;
+ var$2[559] = 8;
+ var$2[560] = 45;
+ var$2[561] = 0;
+ var$2[562] = 9;
+ var$2[563] = 186;
+ var$2[564] = 0;
+ var$2[565] = 8;
+ var$2[566] = 13;
+ var$2[567] = 0;
+ var$2[568] = 8;
+ var$2[569] = 141;
+ var$2[570] = 0;
+ var$2[571] = 8;
+ var$2[572] = 77;
+ var$2[573] = 0;
+ var$2[574] = 9;
+ var$2[575] = 250;
+ var$2[576] = 80;
+ var$2[577] = 7;
+ var$2[578] = 3;
+ var$2[579] = 0;
+ var$2[580] = 8;
+ var$2[581] = 83;
+ var$2[582] = 0;
+ var$2[583] = 8;
+ var$2[584] = 19;
+ var$2[585] = 85;
+ var$2[586] = 8;
+ var$2[587] = 195;
+ var$2[588] = 83;
+ var$2[589] = 7;
+ var$2[590] = 35;
+ var$2[591] = 0;
+ var$2[592] = 8;
+ var$2[593] = 115;
+ var$2[594] = 0;
+ var$2[595] = 8;
+ var$2[596] = 51;
+ var$2[597] = 0;
+ var$2[598] = 9;
+ var$2[599] = 198;
+ var$2[600] = 81;
+ var$2[601] = 7;
+ var$2[602] = 11;
+ var$2[603] = 0;
+ var$2[604] = 8;
+ var$2[605] = 99;
+ var$2[606] = 0;
+ var$2[607] = 8;
+ var$2[608] = 35;
+ var$2[609] = 0;
+ var$2[610] = 9;
+ var$2[611] = 166;
+ var$2[612] = 0;
+ var$2[613] = 8;
+ var$2[614] = 3;
+ var$2[615] = 0;
+ var$2[616] = 8;
+ var$2[617] = 131;
+ var$2[618] = 0;
+ var$2[619] = 8;
+ var$2[620] = 67;
+ var$2[621] = 0;
+ var$2[622] = 9;
+ var$2[623] = 230;
+ var$2[624] = 80;
+ var$2[625] = 7;
+ var$2[626] = 7;
+ var$2[627] = 0;
+ var$2[628] = 8;
+ var$2[629] = 91;
+ var$2[630] = 0;
+ var$2[631] = 8;
+ var$2[632] = 27;
+ var$2[633] = 0;
+ var$2[634] = 9;
+ var$2[635] = 150;
+ var$2[636] = 84;
+ var$2[637] = 7;
+ var$2[638] = 67;
+ var$2[639] = 0;
+ var$2[640] = 8;
+ var$2[641] = 123;
+ var$2[642] = 0;
+ var$2[643] = 8;
+ var$2[644] = 59;
+ var$2[645] = 0;
+ var$2[646] = 9;
+ var$2[647] = 214;
+ var$2[648] = 82;
+ var$2[649] = 7;
+ var$2[650] = 19;
+ var$2[651] = 0;
+ var$2[652] = 8;
+ var$2[653] = 107;
+ var$2[654] = 0;
+ var$2[655] = 8;
+ var$2[656] = 43;
+ var$2[657] = 0;
+ var$2[658] = 9;
+ var$2[659] = 182;
+ var$2[660] = 0;
+ var$2[661] = 8;
+ var$2[662] = 11;
+ var$2[663] = 0;
+ var$2[664] = 8;
+ var$2[665] = 139;
+ var$2[666] = 0;
+ var$2[667] = 8;
+ var$2[668] = 75;
+ var$2[669] = 0;
+ var$2[670] = 9;
+ var$2[671] = 246;
+ var$2[672] = 80;
+ var$2[673] = 7;
+ var$2[674] = 5;
+ var$2[675] = 0;
+ var$2[676] = 8;
+ var$2[677] = 87;
+ var$2[678] = 0;
+ var$2[679] = 8;
+ var$2[680] = 23;
+ var$2[681] = 192;
+ var$2[682] = 8;
+ var$2[683] = 0;
+ var$2[684] = 83;
+ var$2[685] = 7;
+ var$2[686] = 51;
+ var$2[687] = 0;
+ var$2[688] = 8;
+ var$2[689] = 119;
+ var$2[690] = 0;
+ var$2[691] = 8;
+ var$2[692] = 55;
+ var$2[693] = 0;
+ var$2[694] = 9;
+ var$2[695] = 206;
+ var$2[696] = 81;
+ var$2[697] = 7;
+ var$2[698] = 15;
+ var$2[699] = 0;
+ var$2[700] = 8;
+ var$2[701] = 103;
+ var$2[702] = 0;
+ var$2[703] = 8;
+ var$2[704] = 39;
+ var$2[705] = 0;
+ var$2[706] = 9;
+ var$2[707] = 174;
+ var$2[708] = 0;
+ var$2[709] = 8;
+ var$2[710] = 7;
+ var$2[711] = 0;
+ var$2[712] = 8;
+ var$2[713] = 135;
+ var$2[714] = 0;
+ var$2[715] = 8;
+ var$2[716] = 71;
+ var$2[717] = 0;
+ var$2[718] = 9;
+ var$2[719] = 238;
+ var$2[720] = 80;
+ var$2[721] = 7;
+ var$2[722] = 9;
+ var$2[723] = 0;
+ var$2[724] = 8;
+ var$2[725] = 95;
+ var$2[726] = 0;
+ var$2[727] = 8;
+ var$2[728] = 31;
+ var$2[729] = 0;
+ var$2[730] = 9;
+ var$2[731] = 158;
+ var$2[732] = 84;
+ var$2[733] = 7;
+ var$2[734] = 99;
+ var$2[735] = 0;
+ var$2[736] = 8;
+ var$2[737] = 127;
+ var$2[738] = 0;
+ var$2[739] = 8;
+ var$2[740] = 63;
+ var$2[741] = 0;
+ var$2[742] = 9;
+ var$2[743] = 222;
+ var$2[744] = 82;
+ var$2[745] = 7;
+ var$2[746] = 27;
+ var$2[747] = 0;
+ var$2[748] = 8;
+ var$2[749] = 111;
+ var$2[750] = 0;
+ var$2[751] = 8;
+ var$2[752] = 47;
+ var$2[753] = 0;
+ var$2[754] = 9;
+ var$2[755] = 190;
+ var$2[756] = 0;
+ var$2[757] = 8;
+ var$2[758] = 15;
+ var$2[759] = 0;
+ var$2[760] = 8;
+ var$2[761] = 143;
+ var$2[762] = 0;
+ var$2[763] = 8;
+ var$2[764] = 79;
+ var$2[765] = 0;
+ var$2[766] = 9;
+ var$2[767] = 254;
+ var$2[768] = 96;
+ var$2[769] = 7;
+ var$2[770] = 256;
+ var$2[771] = 0;
+ var$2[772] = 8;
+ var$2[773] = 80;
+ var$2[774] = 0;
+ var$2[775] = 8;
+ var$2[776] = 16;
+ var$2[777] = 84;
+ var$2[778] = 8;
+ var$2[779] = 115;
+ var$2[780] = 82;
+ var$2[781] = 7;
+ var$2[782] = 31;
+ var$2[783] = 0;
+ var$2[784] = 8;
+ var$2[785] = 112;
+ var$2[786] = 0;
+ var$2[787] = 8;
+ var$2[788] = 48;
+ var$2[789] = 0;
+ var$2[790] = 9;
+ var$2[791] = 193;
+ var$2[792] = 80;
+ var$2[793] = 7;
+ var$2[794] = 10;
+ var$2[795] = 0;
+ var$2[796] = 8;
+ var$2[797] = 96;
+ var$2[798] = 0;
+ var$2[799] = 8;
+ var$2[800] = 32;
+ var$2[801] = 0;
+ var$2[802] = 9;
+ var$2[803] = 161;
+ var$2[804] = 0;
+ var$2[805] = 8;
+ var$2[806] = 0;
+ var$2[807] = 0;
+ var$2[808] = 8;
+ var$2[809] = 128;
+ var$2[810] = 0;
+ var$2[811] = 8;
+ var$2[812] = 64;
+ var$2[813] = 0;
+ var$2[814] = 9;
+ var$2[815] = 225;
+ var$2[816] = 80;
+ var$2[817] = 7;
+ var$2[818] = 6;
+ var$2[819] = 0;
+ var$2[820] = 8;
+ var$2[821] = 88;
+ var$2[822] = 0;
+ var$2[823] = 8;
+ var$2[824] = 24;
+ var$2[825] = 0;
+ var$2[826] = 9;
+ var$2[827] = 145;
+ var$2[828] = 83;
+ var$2[829] = 7;
+ var$2[830] = 59;
+ var$2[831] = 0;
+ var$2[832] = 8;
+ var$2[833] = 120;
+ var$2[834] = 0;
+ var$2[835] = 8;
+ var$2[836] = 56;
+ var$2[837] = 0;
+ var$2[838] = 9;
+ var$2[839] = 209;
+ var$2[840] = 81;
+ var$2[841] = 7;
+ var$2[842] = 17;
+ var$2[843] = 0;
+ var$2[844] = 8;
+ var$2[845] = 104;
+ var$2[846] = 0;
+ var$2[847] = 8;
+ var$2[848] = 40;
+ var$2[849] = 0;
+ var$2[850] = 9;
+ var$2[851] = 177;
+ var$2[852] = 0;
+ var$2[853] = 8;
+ var$2[854] = 8;
+ var$2[855] = 0;
+ var$2[856] = 8;
+ var$2[857] = 136;
+ var$2[858] = 0;
+ var$2[859] = 8;
+ var$2[860] = 72;
+ var$2[861] = 0;
+ var$2[862] = 9;
+ var$2[863] = 241;
+ var$2[864] = 80;
+ var$2[865] = 7;
+ var$2[866] = 4;
+ var$2[867] = 0;
+ var$2[868] = 8;
+ var$2[869] = 84;
+ var$2[870] = 0;
+ var$2[871] = 8;
+ var$2[872] = 20;
+ var$2[873] = 85;
+ var$2[874] = 8;
+ var$2[875] = 227;
+ var$2[876] = 83;
+ var$2[877] = 7;
+ var$2[878] = 43;
+ var$2[879] = 0;
+ var$2[880] = 8;
+ var$2[881] = 116;
+ var$2[882] = 0;
+ var$2[883] = 8;
+ var$2[884] = 52;
+ var$2[885] = 0;
+ var$2[886] = 9;
+ var$2[887] = 201;
+ var$2[888] = 81;
+ var$2[889] = 7;
+ var$2[890] = 13;
+ var$2[891] = 0;
+ var$2[892] = 8;
+ var$2[893] = 100;
+ var$2[894] = 0;
+ var$2[895] = 8;
+ var$2[896] = 36;
+ var$2[897] = 0;
+ var$2[898] = 9;
+ var$2[899] = 169;
+ var$2[900] = 0;
+ var$2[901] = 8;
+ var$2[902] = 4;
+ var$2[903] = 0;
+ var$2[904] = 8;
+ var$2[905] = 132;
+ var$2[906] = 0;
+ var$2[907] = 8;
+ var$2[908] = 68;
+ var$2[909] = 0;
+ var$2[910] = 9;
+ var$2[911] = 233;
+ var$2[912] = 80;
+ var$2[913] = 7;
+ var$2[914] = 8;
+ var$2[915] = 0;
+ var$2[916] = 8;
+ var$2[917] = 92;
+ var$2[918] = 0;
+ var$2[919] = 8;
+ var$2[920] = 28;
+ var$2[921] = 0;
+ var$2[922] = 9;
+ var$2[923] = 153;
+ var$2[924] = 84;
+ var$2[925] = 7;
+ var$2[926] = 83;
+ var$2[927] = 0;
+ var$2[928] = 8;
+ var$2[929] = 124;
+ var$2[930] = 0;
+ var$2[931] = 8;
+ var$2[932] = 60;
+ var$2[933] = 0;
+ var$2[934] = 9;
+ var$2[935] = 217;
+ var$2[936] = 82;
+ var$2[937] = 7;
+ var$2[938] = 23;
+ var$2[939] = 0;
+ var$2[940] = 8;
+ var$2[941] = 108;
+ var$2[942] = 0;
+ var$2[943] = 8;
+ var$2[944] = 44;
+ var$2[945] = 0;
+ var$2[946] = 9;
+ var$2[947] = 185;
+ var$2[948] = 0;
+ var$2[949] = 8;
+ var$2[950] = 12;
+ var$2[951] = 0;
+ var$2[952] = 8;
+ var$2[953] = 140;
+ var$2[954] = 0;
+ var$2[955] = 8;
+ var$2[956] = 76;
+ var$2[957] = 0;
+ var$2[958] = 9;
+ var$2[959] = 249;
+ var$2[960] = 80;
+ var$2[961] = 7;
+ var$2[962] = 3;
+ var$2[963] = 0;
+ var$2[964] = 8;
+ var$2[965] = 82;
+ var$2[966] = 0;
+ var$2[967] = 8;
+ var$2[968] = 18;
+ var$2[969] = 85;
+ var$2[970] = 8;
+ var$2[971] = 163;
+ var$2[972] = 83;
+ var$2[973] = 7;
+ var$2[974] = 35;
+ var$2[975] = 0;
+ var$2[976] = 8;
+ var$2[977] = 114;
+ var$2[978] = 0;
+ var$2[979] = 8;
+ var$2[980] = 50;
+ var$2[981] = 0;
+ var$2[982] = 9;
+ var$2[983] = 197;
+ var$2[984] = 81;
+ var$2[985] = 7;
+ var$2[986] = 11;
+ var$2[987] = 0;
+ var$2[988] = 8;
+ var$2[989] = 98;
+ var$2[990] = 0;
+ var$2[991] = 8;
+ var$2[992] = 34;
+ var$2[993] = 0;
+ var$2[994] = 9;
+ var$2[995] = 165;
+ var$2[996] = 0;
+ var$2[997] = 8;
+ var$2[998] = 2;
+ var$2[999] = 0;
+ var$2[1000] = 8;
+ var$2[1001] = 130;
+ var$2[1002] = 0;
+ var$2[1003] = 8;
+ var$2[1004] = 66;
+ var$2[1005] = 0;
+ var$2[1006] = 9;
+ var$2[1007] = 229;
+ var$2[1008] = 80;
+ var$2[1009] = 7;
+ var$2[1010] = 7;
+ var$2[1011] = 0;
+ var$2[1012] = 8;
+ var$2[1013] = 90;
+ var$2[1014] = 0;
+ var$2[1015] = 8;
+ var$2[1016] = 26;
+ var$2[1017] = 0;
+ var$2[1018] = 9;
+ var$2[1019] = 149;
+ var$2[1020] = 84;
+ var$2[1021] = 7;
+ var$2[1022] = 67;
+ var$2[1023] = 0;
+ var$2[1024] = 8;
+ var$2[1025] = 122;
+ var$2[1026] = 0;
+ var$2[1027] = 8;
+ var$2[1028] = 58;
+ var$2[1029] = 0;
+ var$2[1030] = 9;
+ var$2[1031] = 213;
+ var$2[1032] = 82;
+ var$2[1033] = 7;
+ var$2[1034] = 19;
+ var$2[1035] = 0;
+ var$2[1036] = 8;
+ var$2[1037] = 106;
+ var$2[1038] = 0;
+ var$2[1039] = 8;
+ var$2[1040] = 42;
+ var$2[1041] = 0;
+ var$2[1042] = 9;
+ var$2[1043] = 181;
+ var$2[1044] = 0;
+ var$2[1045] = 8;
+ var$2[1046] = 10;
+ var$2[1047] = 0;
+ var$2[1048] = 8;
+ var$2[1049] = 138;
+ var$2[1050] = 0;
+ var$2[1051] = 8;
+ var$2[1052] = 74;
+ var$2[1053] = 0;
+ var$2[1054] = 9;
+ var$2[1055] = 245;
+ var$2[1056] = 80;
+ var$2[1057] = 7;
+ var$2[1058] = 5;
+ var$2[1059] = 0;
+ var$2[1060] = 8;
+ var$2[1061] = 86;
+ var$2[1062] = 0;
+ var$2[1063] = 8;
+ var$2[1064] = 22;
+ var$2[1065] = 192;
+ var$2[1066] = 8;
+ var$2[1067] = 0;
+ var$2[1068] = 83;
+ var$2[1069] = 7;
+ var$2[1070] = 51;
+ var$2[1071] = 0;
+ var$2[1072] = 8;
+ var$2[1073] = 118;
+ var$2[1074] = 0;
+ var$2[1075] = 8;
+ var$2[1076] = 54;
+ var$2[1077] = 0;
+ var$2[1078] = 9;
+ var$2[1079] = 205;
+ var$2[1080] = 81;
+ var$2[1081] = 7;
+ var$2[1082] = 15;
+ var$2[1083] = 0;
+ var$2[1084] = 8;
+ var$2[1085] = 102;
+ var$2[1086] = 0;
+ var$2[1087] = 8;
+ var$2[1088] = 38;
+ var$2[1089] = 0;
+ var$2[1090] = 9;
+ var$2[1091] = 173;
+ var$2[1092] = 0;
+ var$2[1093] = 8;
+ var$2[1094] = 6;
+ var$2[1095] = 0;
+ var$2[1096] = 8;
+ var$2[1097] = 134;
+ var$2[1098] = 0;
+ var$2[1099] = 8;
+ var$2[1100] = 70;
+ var$2[1101] = 0;
+ var$2[1102] = 9;
+ var$2[1103] = 237;
+ var$2[1104] = 80;
+ var$2[1105] = 7;
+ var$2[1106] = 9;
+ var$2[1107] = 0;
+ var$2[1108] = 8;
+ var$2[1109] = 94;
+ var$2[1110] = 0;
+ var$2[1111] = 8;
+ var$2[1112] = 30;
+ var$2[1113] = 0;
+ var$2[1114] = 9;
+ var$2[1115] = 157;
+ var$2[1116] = 84;
+ var$2[1117] = 7;
+ var$2[1118] = 99;
+ var$2[1119] = 0;
+ var$2[1120] = 8;
+ var$2[1121] = 126;
+ var$2[1122] = 0;
+ var$2[1123] = 8;
+ var$2[1124] = 62;
+ var$2[1125] = 0;
+ var$2[1126] = 9;
+ var$2[1127] = 221;
+ var$2[1128] = 82;
+ var$2[1129] = 7;
+ var$2[1130] = 27;
+ var$2[1131] = 0;
+ var$2[1132] = 8;
+ var$2[1133] = 110;
+ var$2[1134] = 0;
+ var$2[1135] = 8;
+ var$2[1136] = 46;
+ var$2[1137] = 0;
+ var$2[1138] = 9;
+ var$2[1139] = 189;
+ var$2[1140] = 0;
+ var$2[1141] = 8;
+ var$2[1142] = 14;
+ var$2[1143] = 0;
+ var$2[1144] = 8;
+ var$2[1145] = 142;
+ var$2[1146] = 0;
+ var$2[1147] = 8;
+ var$2[1148] = 78;
+ var$2[1149] = 0;
+ var$2[1150] = 9;
+ var$2[1151] = 253;
+ var$2[1152] = 96;
+ var$2[1153] = 7;
+ var$2[1154] = 256;
+ var$2[1155] = 0;
+ var$2[1156] = 8;
+ var$2[1157] = 81;
+ var$2[1158] = 0;
+ var$2[1159] = 8;
+ var$2[1160] = 17;
+ var$2[1161] = 85;
+ var$2[1162] = 8;
+ var$2[1163] = 131;
+ var$2[1164] = 82;
+ var$2[1165] = 7;
+ var$2[1166] = 31;
+ var$2[1167] = 0;
+ var$2[1168] = 8;
+ var$2[1169] = 113;
+ var$2[1170] = 0;
+ var$2[1171] = 8;
+ var$2[1172] = 49;
+ var$2[1173] = 0;
+ var$2[1174] = 9;
+ var$2[1175] = 195;
+ var$2[1176] = 80;
+ var$2[1177] = 7;
+ var$2[1178] = 10;
+ var$2[1179] = 0;
+ var$2[1180] = 8;
+ var$2[1181] = 97;
+ var$2[1182] = 0;
+ var$2[1183] = 8;
+ var$2[1184] = 33;
+ var$2[1185] = 0;
+ var$2[1186] = 9;
+ var$2[1187] = 163;
+ var$2[1188] = 0;
+ var$2[1189] = 8;
+ var$2[1190] = 1;
+ var$2[1191] = 0;
+ var$2[1192] = 8;
+ var$2[1193] = 129;
+ var$2[1194] = 0;
+ var$2[1195] = 8;
+ var$2[1196] = 65;
+ var$2[1197] = 0;
+ var$2[1198] = 9;
+ var$2[1199] = 227;
+ var$2[1200] = 80;
+ var$2[1201] = 7;
+ var$2[1202] = 6;
+ var$2[1203] = 0;
+ var$2[1204] = 8;
+ var$2[1205] = 89;
+ var$2[1206] = 0;
+ var$2[1207] = 8;
+ var$2[1208] = 25;
+ var$2[1209] = 0;
+ var$2[1210] = 9;
+ var$2[1211] = 147;
+ var$2[1212] = 83;
+ var$2[1213] = 7;
+ var$2[1214] = 59;
+ var$2[1215] = 0;
+ var$2[1216] = 8;
+ var$2[1217] = 121;
+ var$2[1218] = 0;
+ var$2[1219] = 8;
+ var$2[1220] = 57;
+ var$2[1221] = 0;
+ var$2[1222] = 9;
+ var$2[1223] = 211;
+ var$2[1224] = 81;
+ var$2[1225] = 7;
+ var$2[1226] = 17;
+ var$2[1227] = 0;
+ var$2[1228] = 8;
+ var$2[1229] = 105;
+ var$2[1230] = 0;
+ var$2[1231] = 8;
+ var$2[1232] = 41;
+ var$2[1233] = 0;
+ var$2[1234] = 9;
+ var$2[1235] = 179;
+ var$2[1236] = 0;
+ var$2[1237] = 8;
+ var$2[1238] = 9;
+ var$2[1239] = 0;
+ var$2[1240] = 8;
+ var$2[1241] = 137;
+ var$2[1242] = 0;
+ var$2[1243] = 8;
+ var$2[1244] = 73;
+ var$2[1245] = 0;
+ var$2[1246] = 9;
+ var$2[1247] = 243;
+ var$2[1248] = 80;
+ var$2[1249] = 7;
+ var$2[1250] = 4;
+ var$2[1251] = 0;
+ var$2[1252] = 8;
+ var$2[1253] = 85;
+ var$2[1254] = 0;
+ var$2[1255] = 8;
+ var$2[1256] = 21;
+ var$2[1257] = 80;
+ var$2[1258] = 8;
+ var$2[1259] = 258;
+ var$2[1260] = 83;
+ var$2[1261] = 7;
+ var$2[1262] = 43;
+ var$2[1263] = 0;
+ var$2[1264] = 8;
+ var$2[1265] = 117;
+ var$2[1266] = 0;
+ var$2[1267] = 8;
+ var$2[1268] = 53;
+ var$2[1269] = 0;
+ var$2[1270] = 9;
+ var$2[1271] = 203;
+ var$2[1272] = 81;
+ var$2[1273] = 7;
+ var$2[1274] = 13;
+ var$2[1275] = 0;
+ var$2[1276] = 8;
+ var$2[1277] = 101;
+ var$2[1278] = 0;
+ var$2[1279] = 8;
+ var$2[1280] = 37;
+ var$2[1281] = 0;
+ var$2[1282] = 9;
+ var$2[1283] = 171;
+ var$2[1284] = 0;
+ var$2[1285] = 8;
+ var$2[1286] = 5;
+ var$2[1287] = 0;
+ var$2[1288] = 8;
+ var$2[1289] = 133;
+ var$2[1290] = 0;
+ var$2[1291] = 8;
+ var$2[1292] = 69;
+ var$2[1293] = 0;
+ var$2[1294] = 9;
+ var$2[1295] = 235;
+ var$2[1296] = 80;
+ var$2[1297] = 7;
+ var$2[1298] = 8;
+ var$2[1299] = 0;
+ var$2[1300] = 8;
+ var$2[1301] = 93;
+ var$2[1302] = 0;
+ var$2[1303] = 8;
+ var$2[1304] = 29;
+ var$2[1305] = 0;
+ var$2[1306] = 9;
+ var$2[1307] = 155;
+ var$2[1308] = 84;
+ var$2[1309] = 7;
+ var$2[1310] = 83;
+ var$2[1311] = 0;
+ var$2[1312] = 8;
+ var$2[1313] = 125;
+ var$2[1314] = 0;
+ var$2[1315] = 8;
+ var$2[1316] = 61;
+ var$2[1317] = 0;
+ var$2[1318] = 9;
+ var$2[1319] = 219;
+ var$2[1320] = 82;
+ var$2[1321] = 7;
+ var$2[1322] = 23;
+ var$2[1323] = 0;
+ var$2[1324] = 8;
+ var$2[1325] = 109;
+ var$2[1326] = 0;
+ var$2[1327] = 8;
+ var$2[1328] = 45;
+ var$2[1329] = 0;
+ var$2[1330] = 9;
+ var$2[1331] = 187;
+ var$2[1332] = 0;
+ var$2[1333] = 8;
+ var$2[1334] = 13;
+ var$2[1335] = 0;
+ var$2[1336] = 8;
+ var$2[1337] = 141;
+ var$2[1338] = 0;
+ var$2[1339] = 8;
+ var$2[1340] = 77;
+ var$2[1341] = 0;
+ var$2[1342] = 9;
+ var$2[1343] = 251;
+ var$2[1344] = 80;
+ var$2[1345] = 7;
+ var$2[1346] = 3;
+ var$2[1347] = 0;
+ var$2[1348] = 8;
+ var$2[1349] = 83;
+ var$2[1350] = 0;
+ var$2[1351] = 8;
+ var$2[1352] = 19;
+ var$2[1353] = 85;
+ var$2[1354] = 8;
+ var$2[1355] = 195;
+ var$2[1356] = 83;
+ var$2[1357] = 7;
+ var$2[1358] = 35;
+ var$2[1359] = 0;
+ var$2[1360] = 8;
+ var$2[1361] = 115;
+ var$2[1362] = 0;
+ var$2[1363] = 8;
+ var$2[1364] = 51;
+ var$2[1365] = 0;
+ var$2[1366] = 9;
+ var$2[1367] = 199;
+ var$2[1368] = 81;
+ var$2[1369] = 7;
+ var$2[1370] = 11;
+ var$2[1371] = 0;
+ var$2[1372] = 8;
+ var$2[1373] = 99;
+ var$2[1374] = 0;
+ var$2[1375] = 8;
+ var$2[1376] = 35;
+ var$2[1377] = 0;
+ var$2[1378] = 9;
+ var$2[1379] = 167;
+ var$2[1380] = 0;
+ var$2[1381] = 8;
+ var$2[1382] = 3;
+ var$2[1383] = 0;
+ var$2[1384] = 8;
+ var$2[1385] = 131;
+ var$2[1386] = 0;
+ var$2[1387] = 8;
+ var$2[1388] = 67;
+ var$2[1389] = 0;
+ var$2[1390] = 9;
+ var$2[1391] = 231;
+ var$2[1392] = 80;
+ var$2[1393] = 7;
+ var$2[1394] = 7;
+ var$2[1395] = 0;
+ var$2[1396] = 8;
+ var$2[1397] = 91;
+ var$2[1398] = 0;
+ var$2[1399] = 8;
+ var$2[1400] = 27;
+ var$2[1401] = 0;
+ var$2[1402] = 9;
+ var$2[1403] = 151;
+ var$2[1404] = 84;
+ var$2[1405] = 7;
+ var$2[1406] = 67;
+ var$2[1407] = 0;
+ var$2[1408] = 8;
+ var$2[1409] = 123;
+ var$2[1410] = 0;
+ var$2[1411] = 8;
+ var$2[1412] = 59;
+ var$2[1413] = 0;
+ var$2[1414] = 9;
+ var$2[1415] = 215;
+ var$2[1416] = 82;
+ var$2[1417] = 7;
+ var$2[1418] = 19;
+ var$2[1419] = 0;
+ var$2[1420] = 8;
+ var$2[1421] = 107;
+ var$2[1422] = 0;
+ var$2[1423] = 8;
+ var$2[1424] = 43;
+ var$2[1425] = 0;
+ var$2[1426] = 9;
+ var$2[1427] = 183;
+ var$2[1428] = 0;
+ var$2[1429] = 8;
+ var$2[1430] = 11;
+ var$2[1431] = 0;
+ var$2[1432] = 8;
+ var$2[1433] = 139;
+ var$2[1434] = 0;
+ var$2[1435] = 8;
+ var$2[1436] = 75;
+ var$2[1437] = 0;
+ var$2[1438] = 9;
+ var$2[1439] = 247;
+ var$2[1440] = 80;
+ var$2[1441] = 7;
+ var$2[1442] = 5;
+ var$2[1443] = 0;
+ var$2[1444] = 8;
+ var$2[1445] = 87;
+ var$2[1446] = 0;
+ var$2[1447] = 8;
+ var$2[1448] = 23;
+ var$2[1449] = 192;
+ var$2[1450] = 8;
+ var$2[1451] = 0;
+ var$2[1452] = 83;
+ var$2[1453] = 7;
+ var$2[1454] = 51;
+ var$2[1455] = 0;
+ var$2[1456] = 8;
+ var$2[1457] = 119;
+ var$2[1458] = 0;
+ var$2[1459] = 8;
+ var$2[1460] = 55;
+ var$2[1461] = 0;
+ var$2[1462] = 9;
+ var$2[1463] = 207;
+ var$2[1464] = 81;
+ var$2[1465] = 7;
+ var$2[1466] = 15;
+ var$2[1467] = 0;
+ var$2[1468] = 8;
+ var$2[1469] = 103;
+ var$2[1470] = 0;
+ var$2[1471] = 8;
+ var$2[1472] = 39;
+ var$2[1473] = 0;
+ var$2[1474] = 9;
+ var$2[1475] = 175;
+ var$2[1476] = 0;
+ var$2[1477] = 8;
+ var$2[1478] = 7;
+ var$2[1479] = 0;
+ var$2[1480] = 8;
+ var$2[1481] = 135;
+ var$2[1482] = 0;
+ var$2[1483] = 8;
+ var$2[1484] = 71;
+ var$2[1485] = 0;
+ var$2[1486] = 9;
+ var$2[1487] = 239;
+ var$2[1488] = 80;
+ var$2[1489] = 7;
+ var$2[1490] = 9;
+ var$2[1491] = 0;
+ var$2[1492] = 8;
+ var$2[1493] = 95;
+ var$2[1494] = 0;
+ var$2[1495] = 8;
+ var$2[1496] = 31;
+ var$2[1497] = 0;
+ var$2[1498] = 9;
+ var$2[1499] = 159;
+ var$2[1500] = 84;
+ var$2[1501] = 7;
+ var$2[1502] = 99;
+ var$2[1503] = 0;
+ var$2[1504] = 8;
+ var$2[1505] = 127;
+ var$2[1506] = 0;
+ var$2[1507] = 8;
+ var$2[1508] = 63;
+ var$2[1509] = 0;
+ var$2[1510] = 9;
+ var$2[1511] = 223;
+ var$2[1512] = 82;
+ var$2[1513] = 7;
+ var$2[1514] = 27;
+ var$2[1515] = 0;
+ var$2[1516] = 8;
+ var$2[1517] = 111;
+ var$2[1518] = 0;
+ var$2[1519] = 8;
+ var$2[1520] = 47;
+ var$2[1521] = 0;
+ var$2[1522] = 9;
+ var$2[1523] = 191;
+ var$2[1524] = 0;
+ var$2[1525] = 8;
+ var$2[1526] = 15;
+ var$2[1527] = 0;
+ var$2[1528] = 8;
+ var$2[1529] = 143;
+ var$2[1530] = 0;
+ var$2[1531] = 8;
+ var$2[1532] = 79;
+ var$2[1533] = 0;
+ var$2[1534] = 9;
+ var$2[1535] = 255;
+ cjj_InfTree_fixed_tl = var$1;
+ var$1 = $rt_createIntArray(96);
+ var$2 = var$1.data;
+ var$2[0] = 80;
+ var$2[1] = 5;
+ var$2[2] = 1;
+ var$2[3] = 87;
+ var$2[4] = 5;
+ var$2[5] = 257;
+ var$2[6] = 83;
+ var$2[7] = 5;
+ var$2[8] = 17;
+ var$2[9] = 91;
+ var$2[10] = 5;
+ var$2[11] = 4097;
+ var$2[12] = 81;
+ var$2[13] = 5;
+ var$2[14] = 5;
+ var$2[15] = 89;
+ var$2[16] = 5;
+ var$2[17] = 1025;
+ var$2[18] = 85;
+ var$2[19] = 5;
+ var$2[20] = 65;
+ var$2[21] = 93;
+ var$2[22] = 5;
+ var$2[23] = 16385;
+ var$2[24] = 80;
+ var$2[25] = 5;
+ var$2[26] = 3;
+ var$2[27] = 88;
+ var$2[28] = 5;
+ var$2[29] = 513;
+ var$2[30] = 84;
+ var$2[31] = 5;
+ var$2[32] = 33;
+ var$2[33] = 92;
+ var$2[34] = 5;
+ var$2[35] = 8193;
+ var$2[36] = 82;
+ var$2[37] = 5;
+ var$2[38] = 9;
+ var$2[39] = 90;
+ var$2[40] = 5;
+ var$2[41] = 2049;
+ var$2[42] = 86;
+ var$2[43] = 5;
+ var$2[44] = 129;
+ var$2[45] = 192;
+ var$2[46] = 5;
+ var$2[47] = 24577;
+ var$2[48] = 80;
+ var$2[49] = 5;
+ var$2[50] = 2;
+ var$2[51] = 87;
+ var$2[52] = 5;
+ var$2[53] = 385;
+ var$2[54] = 83;
+ var$2[55] = 5;
+ var$2[56] = 25;
+ var$2[57] = 91;
+ var$2[58] = 5;
+ var$2[59] = 6145;
+ var$2[60] = 81;
+ var$2[61] = 5;
+ var$2[62] = 7;
+ var$2[63] = 89;
+ var$2[64] = 5;
+ var$2[65] = 1537;
+ var$2[66] = 85;
+ var$2[67] = 5;
+ var$2[68] = 97;
+ var$2[69] = 93;
+ var$2[70] = 5;
+ var$2[71] = 24577;
+ var$2[72] = 80;
+ var$2[73] = 5;
+ var$2[74] = 4;
+ var$2[75] = 88;
+ var$2[76] = 5;
+ var$2[77] = 769;
+ var$2[78] = 84;
+ var$2[79] = 5;
+ var$2[80] = 49;
+ var$2[81] = 92;
+ var$2[82] = 5;
+ var$2[83] = 12289;
+ var$2[84] = 82;
+ var$2[85] = 5;
+ var$2[86] = 13;
+ var$2[87] = 90;
+ var$2[88] = 5;
+ var$2[89] = 3073;
+ var$2[90] = 86;
+ var$2[91] = 5;
+ var$2[92] = 193;
+ var$2[93] = 192;
+ var$2[94] = 5;
+ var$2[95] = 24577;
+ cjj_InfTree_fixed_td = var$1;
+ var$1 = $rt_createIntArray(31);
+ var$2 = var$1.data;
+ var$2[0] = 3;
+ var$2[1] = 4;
+ var$2[2] = 5;
+ var$2[3] = 6;
+ var$2[4] = 7;
+ var$2[5] = 8;
+ var$2[6] = 9;
+ var$2[7] = 10;
+ var$2[8] = 11;
+ var$2[9] = 13;
+ var$2[10] = 15;
+ var$2[11] = 17;
+ var$2[12] = 19;
+ var$2[13] = 23;
+ var$2[14] = 27;
+ var$2[15] = 31;
+ var$2[16] = 35;
+ var$2[17] = 43;
+ var$2[18] = 51;
+ var$2[19] = 59;
+ var$2[20] = 67;
+ var$2[21] = 83;
+ var$2[22] = 99;
+ var$2[23] = 115;
+ var$2[24] = 131;
+ var$2[25] = 163;
+ var$2[26] = 195;
+ var$2[27] = 227;
+ var$2[28] = 258;
+ var$2[29] = 0;
+ var$2[30] = 0;
+ cjj_InfTree_cplens = var$1;
+ var$1 = $rt_createIntArray(31);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 0;
+ var$2[2] = 0;
+ var$2[3] = 0;
+ var$2[4] = 0;
+ var$2[5] = 0;
+ var$2[6] = 0;
+ var$2[7] = 0;
+ var$2[8] = 1;
+ var$2[9] = 1;
+ var$2[10] = 1;
+ var$2[11] = 1;
+ var$2[12] = 2;
+ var$2[13] = 2;
+ var$2[14] = 2;
+ var$2[15] = 2;
+ var$2[16] = 3;
+ var$2[17] = 3;
+ var$2[18] = 3;
+ var$2[19] = 3;
+ var$2[20] = 4;
+ var$2[21] = 4;
+ var$2[22] = 4;
+ var$2[23] = 4;
+ var$2[24] = 5;
+ var$2[25] = 5;
+ var$2[26] = 5;
+ var$2[27] = 5;
+ var$2[28] = 0;
+ var$2[29] = 112;
+ var$2[30] = 112;
+ cjj_InfTree_cplext = var$1;
+ var$1 = $rt_createIntArray(30);
+ var$2 = var$1.data;
+ var$2[0] = 1;
+ var$2[1] = 2;
+ var$2[2] = 3;
+ var$2[3] = 4;
+ var$2[4] = 5;
+ var$2[5] = 7;
+ var$2[6] = 9;
+ var$2[7] = 13;
+ var$2[8] = 17;
+ var$2[9] = 25;
+ var$2[10] = 33;
+ var$2[11] = 49;
+ var$2[12] = 65;
+ var$2[13] = 97;
+ var$2[14] = 129;
+ var$2[15] = 193;
+ var$2[16] = 257;
+ var$2[17] = 385;
+ var$2[18] = 513;
+ var$2[19] = 769;
+ var$2[20] = 1025;
+ var$2[21] = 1537;
+ var$2[22] = 2049;
+ var$2[23] = 3073;
+ var$2[24] = 4097;
+ var$2[25] = 6145;
+ var$2[26] = 8193;
+ var$2[27] = 12289;
+ var$2[28] = 16385;
+ var$2[29] = 24577;
+ cjj_InfTree_cpdist = var$1;
+ var$1 = $rt_createIntArray(30);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 0;
+ var$2[2] = 0;
+ var$2[3] = 0;
+ var$2[4] = 1;
+ var$2[5] = 1;
+ var$2[6] = 2;
+ var$2[7] = 2;
+ var$2[8] = 3;
+ var$2[9] = 3;
+ var$2[10] = 4;
+ var$2[11] = 4;
+ var$2[12] = 5;
+ var$2[13] = 5;
+ var$2[14] = 6;
+ var$2[15] = 6;
+ var$2[16] = 7;
+ var$2[17] = 7;
+ var$2[18] = 8;
+ var$2[19] = 8;
+ var$2[20] = 9;
+ var$2[21] = 9;
+ var$2[22] = 10;
+ var$2[23] = 10;
+ var$2[24] = 11;
+ var$2[25] = 11;
+ var$2[26] = 12;
+ var$2[27] = 12;
+ var$2[28] = 13;
+ var$2[29] = 13;
+ cjj_InfTree_cpdext = var$1;
+}
+function cjj_InfCodes() {
+ var a = this; jl_Object.call(a);
+ a.$mode1 = 0;
+ a.$len = 0;
+ a.$tree = null;
+ a.$tree_index = 0;
+ a.$need0 = 0;
+ a.$lit = 0;
+ a.$get9 = 0;
+ a.$dist = 0;
+ a.$lbits = 0;
+ a.$dbits = 0;
+ a.$ltree = null;
+ a.$ltree_index = 0;
+ a.$dtree = null;
+ a.$dtree_index = 0;
+ a.$z4 = null;
+ a.$s = null;
+}
+var cjj_InfCodes_inflate_mask = null;
+function cjj_InfCodes_init($this, $bl, $bd, $tl, $tl_index, $td, $td_index) {
+ $this.$mode1 = 0;
+ $this.$lbits = $bl << 24 >> 24;
+ $this.$dbits = $bd << 24 >> 24;
+ $this.$ltree = $tl;
+ $this.$ltree_index = $tl_index;
+ $this.$dtree = $td;
+ $this.$dtree_index = $td_index;
+ $this.$tree = null;
+}
+function cjj_InfCodes_proc($this, $r) {
+ var var$2, $n, var$4, var$5, $q, $m, $f, var$9, var$10, $j, $tindex, $e, var$14;
+ var$2 = $this.$z4.$next_in_index;
+ $n = $this.$z4.$avail_in;
+ var$4 = $this.$s.$bitb;
+ var$5 = $this.$s.$bitk;
+ $q = $this.$s.$write3;
+ $m = $q >= $this.$s.$read3 ? $this.$s.$end1 - $q | 0 : ($this.$s.$read3 - $q | 0) - 1 | 0;
+ a: {
+ b: while (true) {
+ c: {
+ d: {
+ e: {
+ f: {
+ g: {
+ switch ($this.$mode1) {
+ case 0:
+ break f;
+ case 2:
+ $f = $this.$get9;
+ while (var$5 < $f) {
+ if (!$n) {
+ $this.$s.$bitb = var$4;
+ $this.$s.$bitk = var$5;
+ $this.$z4.$avail_in = $n;
+ var$9 = $this.$z4;
+ var$9.$total_in = Long_add(var$9.$total_in, Long_fromInt(var$2 - $this.$z4.$next_in_index | 0));
+ $this.$z4.$next_in_index = var$2;
+ $this.$s.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this.$s, $r);
+ }
+ $r = 0;
+ $n = $n + (-1) | 0;
+ var$10 = $this.$z4.$next_in.data;
+ $j = var$2 + 1 | 0;
+ var$4 = var$4 | (var$10[var$2] & 255) << var$5;
+ var$5 = var$5 + 8 | 0;
+ var$2 = $j;
+ }
+ $this.$len = $this.$len + (var$4 & cjj_InfCodes_inflate_mask.data[$f]) | 0;
+ var$4 = var$4 >> $f;
+ var$5 = var$5 - $f | 0;
+ $this.$need0 = $this.$dbits;
+ $this.$tree = $this.$dtree;
+ $this.$tree_index = $this.$dtree_index;
+ $this.$mode1 = 3;
+ break g;
+ case 4:
+ $f = $this.$get9;
+ while (var$5 < $f) {
+ if (!$n) {
+ $this.$s.$bitb = var$4;
+ $this.$s.$bitk = var$5;
+ $this.$z4.$avail_in = $n;
+ var$9 = $this.$z4;
+ var$9.$total_in = Long_add(var$9.$total_in, Long_fromInt(var$2 - $this.$z4.$next_in_index | 0));
+ $this.$z4.$next_in_index = var$2;
+ $this.$s.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this.$s, $r);
+ }
+ $r = 0;
+ $n = $n + (-1) | 0;
+ var$10 = $this.$z4.$next_in.data;
+ $j = var$2 + 1 | 0;
+ var$4 = var$4 | (var$10[var$2] & 255) << var$5;
+ var$5 = var$5 + 8 | 0;
+ var$2 = $j;
+ }
+ $this.$dist = $this.$dist + (var$4 & cjj_InfCodes_inflate_mask.data[$f]) | 0;
+ var$4 = var$4 >> $f;
+ var$5 = var$5 - $f | 0;
+ $this.$mode1 = 5;
+ break c;
+ case 6:
+ break d;
+ case 7:
+ if (var$5 > 7) {
+ var$5 = var$5 + (-8) | 0;
+ $n = $n + 1 | 0;
+ var$2 = var$2 + (-1) | 0;
+ }
+ $this.$s.$write3 = $q;
+ $r = cjj_InfBlocks_inflate_flush($this.$s, $r);
+ $q = $this.$s.$write3;
+ if ($this.$s.$read3 != $this.$s.$write3) {
+ $this.$s.$bitb = var$4;
+ $this.$s.$bitk = var$5;
+ $this.$z4.$avail_in = $n;
+ var$9 = $this.$z4;
+ var$9.$total_in = Long_add(var$9.$total_in, Long_fromInt(var$2 - $this.$z4.$next_in_index | 0));
+ $this.$z4.$next_in_index = var$2;
+ $this.$s.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this.$s, $r);
+ }
+ $this.$mode1 = 8;
+ break a;
+ case 9:
+ $this.$s.$bitb = var$4;
+ $this.$s.$bitk = var$5;
+ $this.$z4.$avail_in = $n;
+ var$9 = $this.$z4;
+ var$9.$total_in = Long_add(var$9.$total_in, Long_fromInt(var$2 - $this.$z4.$next_in_index | 0));
+ $this.$z4.$next_in_index = var$2;
+ $this.$s.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this.$s, (-3));
+ case 1:
+ break e;
+ case 3:
+ break;
+ case 5:
+ break c;
+ case 8:
+ break a;
+ default:
+ $this.$s.$bitb = var$4;
+ $this.$s.$bitk = var$5;
+ $this.$z4.$avail_in = $n;
+ var$9 = $this.$z4;
+ var$9.$total_in = Long_add(var$9.$total_in, Long_fromInt(var$2 - $this.$z4.$next_in_index | 0));
+ $this.$z4.$next_in_index = var$2;
+ $this.$s.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this.$s, (-2));
+ }
+ }
+ $j = $this.$need0;
+ while (var$5 < $j) {
+ if (!$n) {
+ $this.$s.$bitb = var$4;
+ $this.$s.$bitk = var$5;
+ $this.$z4.$avail_in = $n;
+ var$9 = $this.$z4;
+ var$9.$total_in = Long_add(var$9.$total_in, Long_fromInt(var$2 - $this.$z4.$next_in_index | 0));
+ $this.$z4.$next_in_index = var$2;
+ $this.$s.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this.$s, $r);
+ }
+ $r = 0;
+ $n = $n + (-1) | 0;
+ var$10 = $this.$z4.$next_in.data;
+ $f = var$2 + 1 | 0;
+ var$4 = var$4 | (var$10[var$2] & 255) << var$5;
+ var$5 = var$5 + 8 | 0;
+ var$2 = $f;
+ }
+ $tindex = ($this.$tree_index + (var$4 & cjj_InfCodes_inflate_mask.data[$j]) | 0) * 3 | 0;
+ var$10 = $this.$tree.data;
+ $f = $tindex + 1 | 0;
+ var$4 = var$4 >> var$10[$f];
+ var$5 = var$5 - $this.$tree.data[$f] | 0;
+ $j = $this.$tree.data[$tindex];
+ if ($j & 16) {
+ $this.$get9 = $j & 15;
+ $this.$dist = $this.$tree.data[$tindex + 2 | 0];
+ $this.$mode1 = 4;
+ continue b;
+ }
+ if ($j & 64) {
+ $this.$mode1 = 9;
+ $this.$z4.$msg = $rt_s(1564);
+ $this.$s.$bitb = var$4;
+ $this.$s.$bitk = var$5;
+ $this.$z4.$avail_in = $n;
+ var$9 = $this.$z4;
+ var$9.$total_in = Long_add(var$9.$total_in, Long_fromInt(var$2 - $this.$z4.$next_in_index | 0));
+ $this.$z4.$next_in_index = var$2;
+ $this.$s.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this.$s, (-3));
+ }
+ $this.$need0 = $j;
+ $this.$tree_index = ($tindex / 3 | 0) + $this.$tree.data[$tindex + 2 | 0] | 0;
+ continue b;
+ }
+ if ($m >= 258 && $n >= 10) {
+ $this.$s.$bitb = var$4;
+ $this.$s.$bitk = var$5;
+ $this.$z4.$avail_in = $n;
+ var$9 = $this.$z4;
+ var$9.$total_in = Long_add(var$9.$total_in, Long_fromInt(var$2 - $this.$z4.$next_in_index | 0));
+ $this.$z4.$next_in_index = var$2;
+ $this.$s.$write3 = $q;
+ $r = cjj_InfCodes_inflate_fast($this, $this.$lbits, $this.$dbits, $this.$ltree, $this.$ltree_index, $this.$dtree, $this.$dtree_index, $this.$s, $this.$z4);
+ var$2 = $this.$z4.$next_in_index;
+ $n = $this.$z4.$avail_in;
+ var$4 = $this.$s.$bitb;
+ var$5 = $this.$s.$bitk;
+ $q = $this.$s.$write3;
+ $m = $q >= $this.$s.$read3 ? $this.$s.$end1 - $q | 0 : ($this.$s.$read3 - $q | 0) - 1 | 0;
+ if ($r) {
+ $this.$mode1 = $r != 1 ? 9 : 7;
+ continue b;
+ }
+ }
+ $this.$need0 = $this.$lbits;
+ $this.$tree = $this.$ltree;
+ $this.$tree_index = $this.$ltree_index;
+ $this.$mode1 = 1;
+ }
+ $j = $this.$need0;
+ while (var$5 < $j) {
+ if (!$n)
+ break b;
+ $r = 0;
+ $n = $n + (-1) | 0;
+ var$10 = $this.$z4.$next_in.data;
+ $f = var$2 + 1 | 0;
+ var$4 = var$4 | (var$10[var$2] & 255) << var$5;
+ var$5 = var$5 + 8 | 0;
+ var$2 = $f;
+ }
+ $tindex = ($this.$tree_index + (var$4 & cjj_InfCodes_inflate_mask.data[$j]) | 0) * 3 | 0;
+ var$10 = $this.$tree.data;
+ $f = $tindex + 1 | 0;
+ var$4 = var$4 >>> var$10[$f];
+ var$5 = var$5 - $this.$tree.data[$f] | 0;
+ $e = $this.$tree.data[$tindex];
+ if (!$e) {
+ $this.$lit = $this.$tree.data[$tindex + 2 | 0];
+ $this.$mode1 = 6;
+ continue b;
+ }
+ if ($e & 16) {
+ $this.$get9 = $e & 15;
+ $this.$len = $this.$tree.data[$tindex + 2 | 0];
+ $this.$mode1 = 2;
+ continue b;
+ }
+ if (!($e & 64)) {
+ $this.$need0 = $e;
+ $this.$tree_index = ($tindex / 3 | 0) + $this.$tree.data[$tindex + 2 | 0] | 0;
+ continue b;
+ }
+ if (!($e & 32)) {
+ $this.$mode1 = 9;
+ $this.$z4.$msg = $rt_s(1565);
+ $this.$s.$bitb = var$4;
+ $this.$s.$bitk = var$5;
+ $this.$z4.$avail_in = $n;
+ var$9 = $this.$z4;
+ var$9.$total_in = Long_add(var$9.$total_in, Long_fromInt(var$2 - $this.$z4.$next_in_index | 0));
+ $this.$z4.$next_in_index = var$2;
+ $this.$s.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this.$s, (-3));
+ }
+ $this.$mode1 = 7;
+ continue b;
+ }
+ if ($m)
+ $f = $q;
+ else {
+ if ($q != $this.$s.$end1)
+ $f = $q;
+ else if (!$this.$s.$read3)
+ $f = $q;
+ else {
+ $f = 0;
+ $m = $f >= $this.$s.$read3 ? $this.$s.$end1 - $f | 0 : ($this.$s.$read3 - $f | 0) - 1 | 0;
+ }
+ if (!$m) {
+ $this.$s.$write3 = $f;
+ $r = cjj_InfBlocks_inflate_flush($this.$s, $r);
+ $f = $this.$s.$write3;
+ $m = $f >= $this.$s.$read3 ? $this.$s.$end1 - $f | 0 : ($this.$s.$read3 - $f | 0) - 1 | 0;
+ if ($f == $this.$s.$end1 && $this.$s.$read3) {
+ $f = 0;
+ $m = $f >= $this.$s.$read3 ? $this.$s.$end1 - $f | 0 : ($this.$s.$read3 - $f | 0) - 1 | 0;
+ }
+ if (!$m) {
+ $this.$s.$bitb = var$4;
+ $this.$s.$bitk = var$5;
+ $this.$z4.$avail_in = $n;
+ var$9 = $this.$z4;
+ var$9.$total_in = Long_add(var$9.$total_in, Long_fromInt(var$2 - $this.$z4.$next_in_index | 0));
+ $this.$z4.$next_in_index = var$2;
+ $this.$s.$write3 = $f;
+ return cjj_InfBlocks_inflate_flush($this.$s, $r);
+ }
+ }
+ }
+ $r = 0;
+ var$10 = $this.$s.$window.data;
+ $q = $f + 1 | 0;
+ var$10[$f] = $this.$lit << 24 >> 24;
+ $m = $m + (-1) | 0;
+ $this.$mode1 = 0;
+ continue b;
+ }
+ $f = $q - $this.$dist | 0;
+ while ($f < 0) {
+ $f = $f + $this.$s.$end1 | 0;
+ }
+ while ($this.$len) {
+ if ($m)
+ $j = $q;
+ else {
+ if ($q != $this.$s.$end1)
+ $j = $q;
+ else if (!$this.$s.$read3)
+ $j = $q;
+ else {
+ $j = 0;
+ $m = $j >= $this.$s.$read3 ? $this.$s.$end1 - $j | 0 : ($this.$s.$read3 - $j | 0) - 1 | 0;
+ }
+ if (!$m) {
+ $this.$s.$write3 = $j;
+ $r = cjj_InfBlocks_inflate_flush($this.$s, $r);
+ $j = $this.$s.$write3;
+ $m = $j >= $this.$s.$read3 ? $this.$s.$end1 - $j | 0 : ($this.$s.$read3 - $j | 0) - 1 | 0;
+ if ($j == $this.$s.$end1 && $this.$s.$read3) {
+ $j = 0;
+ $m = $j >= $this.$s.$read3 ? $this.$s.$end1 - $j | 0 : ($this.$s.$read3 - $j | 0) - 1 | 0;
+ }
+ if (!$m) {
+ $this.$s.$bitb = var$4;
+ $this.$s.$bitk = var$5;
+ $this.$z4.$avail_in = $n;
+ var$9 = $this.$z4;
+ var$9.$total_in = Long_add(var$9.$total_in, Long_fromInt(var$2 - $this.$z4.$next_in_index | 0));
+ $this.$z4.$next_in_index = var$2;
+ $this.$s.$write3 = $j;
+ return cjj_InfBlocks_inflate_flush($this.$s, $r);
+ }
+ }
+ }
+ var$14 = $this.$s.$window.data;
+ $q = $j + 1 | 0;
+ var$10 = $this.$s.$window.data;
+ $tindex = $f + 1 | 0;
+ var$14[$j] = var$10[$f];
+ $m = $m + (-1) | 0;
+ $f = $tindex == $this.$s.$end1 ? 0 : $tindex;
+ $this.$len = $this.$len - 1 | 0;
+ }
+ $this.$mode1 = 0;
+ }
+ $this.$s.$bitb = var$4;
+ $this.$s.$bitk = var$5;
+ $this.$z4.$avail_in = $n;
+ var$9 = $this.$z4;
+ var$9.$total_in = Long_add(var$9.$total_in, Long_fromInt(var$2 - $this.$z4.$next_in_index | 0));
+ $this.$z4.$next_in_index = var$2;
+ $this.$s.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this.$s, $r);
+ }
+ $this.$s.$bitb = var$4;
+ $this.$s.$bitk = var$5;
+ $this.$z4.$avail_in = $n;
+ var$9 = $this.$z4;
+ var$9.$total_in = Long_add(var$9.$total_in, Long_fromInt(var$2 - $this.$z4.$next_in_index | 0));
+ $this.$z4.$next_in_index = var$2;
+ $this.$s.$write3 = $q;
+ return cjj_InfBlocks_inflate_flush($this.$s, 1);
+}
+function cjj_InfCodes_free($this, $z) {
+ return;
+}
+function cjj_InfCodes_inflate_fast($this, $bl, $bd, $tl, $tl_index, $td, $td_index, $s, $z) {
+ var $p, $n, $b, $k, $q, $m, $ml, $md, var$17, var$18, $t, $tp_index_t_3, $c, $r, $d;
+ $p = $z.$next_in_index;
+ $n = $z.$avail_in;
+ $b = $s.$bitb;
+ $k = $s.$bitk;
+ $q = $s.$write3;
+ $m = $q >= $s.$read3 ? $s.$end1 - $q | 0 : ($s.$read3 - $q | 0) - 1 | 0;
+ $ml = cjj_InfCodes_inflate_mask.data[$bl];
+ $md = cjj_InfCodes_inflate_mask.data[$bd];
+ while (true) {
+ if ($k < 20) {
+ $n = $n + (-1) | 0;
+ var$17 = $z.$next_in.data;
+ $bl = $p + 1 | 0;
+ $b = $b | (var$17[$p] & 255) << $k;
+ $k = $k + 8 | 0;
+ $p = $bl;
+ continue;
+ }
+ a: {
+ var$18 = $tl.data;
+ $t = $b & $ml;
+ $tp_index_t_3 = ($tl_index + $t | 0) * 3 | 0;
+ $bd = var$18[$tp_index_t_3];
+ if (!$bd) {
+ $bl = $tp_index_t_3 + 1 | 0;
+ $b = $b >> var$18[$bl];
+ $k = $k - var$18[$bl] | 0;
+ var$17 = $s.$window.data;
+ $bd = $q + 1 | 0;
+ var$17[$q] = var$18[$tp_index_t_3 + 2 | 0] << 24 >> 24;
+ $m = $m + (-1) | 0;
+ } else {
+ while (true) {
+ $bl = $tp_index_t_3 + 1 | 0;
+ $b = $b >> var$18[$bl];
+ $k = $k - var$18[$bl] | 0;
+ if ($bd & 16) {
+ $bl = $bd & 15;
+ $c = var$18[$tp_index_t_3 + 2 | 0] + ($b & cjj_InfCodes_inflate_mask.data[$bl]) | 0;
+ $r = $b >> $bl;
+ $k = $k - $bl | 0;
+ while ($k < 15) {
+ $n = $n + (-1) | 0;
+ var$17 = $z.$next_in.data;
+ $bl = $p + 1 | 0;
+ $r = $r | (var$17[$p] & 255) << $k;
+ $k = $k + 8 | 0;
+ $p = $bl;
+ }
+ var$17 = $td.data;
+ $bl = $r & $md;
+ $d = ($td_index + $bl | 0) * 3 | 0;
+ $bd = var$17[$d];
+ while (true) {
+ $b = $d + 1 | 0;
+ $r = $r >> var$17[$b];
+ $k = $k - var$17[$b] | 0;
+ if ($bd & 16)
+ break;
+ if ($bd & 64) {
+ $z.$msg = $rt_s(1564);
+ $bl = $z.$avail_in - $n | 0;
+ $bd = $k >> 3;
+ if ($bd < $bl)
+ $bl = $bd;
+ $bd = $n + $bl | 0;
+ $tl_index = $p - $bl | 0;
+ $bl = $k - ($bl << 3) | 0;
+ $s.$bitb = $r;
+ $s.$bitk = $bl;
+ $z.$avail_in = $bd;
+ $z.$total_in = Long_add($z.$total_in, Long_fromInt($tl_index - $z.$next_in_index | 0));
+ $z.$next_in_index = $tl_index;
+ $s.$write3 = $q;
+ return (-3);
+ }
+ $bl = ($bl + var$17[$d + 2 | 0] | 0) + ($r & cjj_InfCodes_inflate_mask.data[$bd]) | 0;
+ $d = ($td_index + $bl | 0) * 3 | 0;
+ $bd = var$17[$d];
+ }
+ $bl = $bd & 15;
+ while ($k < $bl) {
+ $n = $n + (-1) | 0;
+ var$18 = $z.$next_in.data;
+ $bd = $p + 1 | 0;
+ $r = $r | (var$18[$p] & 255) << $k;
+ $k = $k + 8 | 0;
+ $p = $bd;
+ }
+ $d = var$17[$d + 2 | 0] + ($r & cjj_InfCodes_inflate_mask.data[$bl]) | 0;
+ $b = $r >> $bl;
+ $k = $k - $bl | 0;
+ $m = $m - $c | 0;
+ if ($q >= $d) {
+ $r = $q - $d | 0;
+ $bl = $q - $r | 0;
+ if ($bl > 0 && 2 > $bl) {
+ var$18 = $s.$window.data;
+ $bl = $q + 1 | 0;
+ var$17 = $s.$window.data;
+ $bd = $r + 1 | 0;
+ var$18[$q] = var$17[$r];
+ var$18 = $s.$window.data;
+ $q = $bl + 1 | 0;
+ var$17 = $s.$window.data;
+ $r = $bd + 1 | 0;
+ var$18[$bl] = var$17[$bd];
+ $c = $c + (-2) | 0;
+ } else {
+ jl_System_arraycopy($s.$window, $r, $s.$window, $q, 2);
+ $q = $q + 2 | 0;
+ $r = $r + 2 | 0;
+ $c = $c + (-2) | 0;
+ }
+ } else {
+ $r = $q - $d | 0;
+ while (true) {
+ $r = $r + $s.$end1 | 0;
+ if ($r >= 0)
+ break;
+ }
+ $bl = $s.$end1 - $r | 0;
+ if ($c > $bl) {
+ $c = $c - $bl | 0;
+ $bd = $q - $r | 0;
+ if ($bd > 0 && $bl > $bd) {
+ $bd = $q;
+ while (true) {
+ var$18 = $s.$window.data;
+ $q = $bd + 1 | 0;
+ var$17 = $s.$window.data;
+ $d = $r + 1 | 0;
+ var$18[$bd] = var$17[$r];
+ $bl = $bl + (-1) | 0;
+ if (!$bl)
+ break;
+ $bd = $q;
+ $r = $d;
+ }
+ } else {
+ jl_System_arraycopy($s.$window, $r, $s.$window, $q, $bl);
+ $q = $q + $bl | 0;
+ }
+ $r = 0;
+ }
+ }
+ $bl = $q - $r | 0;
+ if ($bl > 0 && $c > $bl) {
+ while (true) {
+ var$18 = $s.$window.data;
+ $bd = $q + 1 | 0;
+ var$17 = $s.$window.data;
+ $bl = $r + 1 | 0;
+ var$18[$q] = var$17[$r];
+ $c = $c + (-1) | 0;
+ if (!$c)
+ break;
+ $q = $bd;
+ $r = $bl;
+ }
+ break a;
+ }
+ jl_System_arraycopy($s.$window, $r, $s.$window, $q, $c);
+ $bd = $q + $c | 0;
+ break a;
+ }
+ if ($bd & 64) {
+ if ($bd & 32) {
+ $c = $z.$avail_in - $n | 0;
+ $bl = $k >> 3;
+ if ($bl < $c)
+ $c = $bl;
+ $bl = $n + $c | 0;
+ $bd = $p - $c | 0;
+ $tl_index = $k - ($c << 3) | 0;
+ $s.$bitb = $b;
+ $s.$bitk = $tl_index;
+ $z.$avail_in = $bl;
+ $z.$total_in = Long_add($z.$total_in, Long_fromInt($bd - $z.$next_in_index | 0));
+ $z.$next_in_index = $bd;
+ $s.$write3 = $q;
+ return 1;
+ }
+ $z.$msg = $rt_s(1565);
+ $c = $z.$avail_in - $n | 0;
+ $bl = $k >> 3;
+ if ($bl < $c)
+ $c = $bl;
+ $tl_index = $n + $c | 0;
+ $bl = $p - $c | 0;
+ $bd = $k - ($c << 3) | 0;
+ $s.$bitb = $b;
+ $s.$bitk = $bd;
+ $z.$avail_in = $tl_index;
+ $z.$total_in = Long_add($z.$total_in, Long_fromInt($bl - $z.$next_in_index | 0));
+ $z.$next_in_index = $bl;
+ $s.$write3 = $q;
+ return (-3);
+ }
+ $t = ($t + var$18[$tp_index_t_3 + 2 | 0] | 0) + ($b & cjj_InfCodes_inflate_mask.data[$bd]) | 0;
+ $tp_index_t_3 = ($tl_index + $t | 0) * 3 | 0;
+ $bd = var$18[$tp_index_t_3];
+ if (!$bd)
+ break;
+ }
+ $bl = $tp_index_t_3 + 1 | 0;
+ $b = $b >> var$18[$bl];
+ $k = $k - var$18[$bl] | 0;
+ var$17 = $s.$window.data;
+ $bd = $q + 1 | 0;
+ var$17[$q] = var$18[$tp_index_t_3 + 2 | 0] << 24 >> 24;
+ $m = $m + (-1) | 0;
+ }
+ }
+ if ($m < 258)
+ break;
+ if ($n < 10)
+ break;
+ $q = $bd;
+ }
+ $c = $z.$avail_in - $n | 0;
+ $bl = $k >> 3;
+ if ($bl < $c)
+ $c = $bl;
+ $bl = $n + $c | 0;
+ $tl_index = $p - $c | 0;
+ $td_index = $k - ($c << 3) | 0;
+ $s.$bitb = $b;
+ $s.$bitk = $td_index;
+ $z.$avail_in = $bl;
+ $z.$total_in = Long_add($z.$total_in, Long_fromInt($tl_index - $z.$next_in_index | 0));
+ $z.$next_in_index = $tl_index;
+ $s.$write3 = $bd;
+ return 0;
+}
+function cjj_InfCodes__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createIntArray(17);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 1;
+ var$2[2] = 3;
+ var$2[3] = 7;
+ var$2[4] = 15;
+ var$2[5] = 31;
+ var$2[6] = 63;
+ var$2[7] = 127;
+ var$2[8] = 255;
+ var$2[9] = 511;
+ var$2[10] = 1023;
+ var$2[11] = 2047;
+ var$2[12] = 4095;
+ var$2[13] = 8191;
+ var$2[14] = 16383;
+ var$2[15] = 32767;
+ var$2[16] = 65535;
+ cjj_InfCodes_inflate_mask = var$1;
+}
+function nms_PlayerControllerMP() {
+ var a = this; jl_Object.call(a);
+ a.$mc13 = null;
+ a.$netClientHandler = null;
+ a.$currentBlockX = 0;
+ a.$currentBlockY = 0;
+ a.$currentblockZ = 0;
+ a.$field_85183_f = null;
+ a.$curBlockDamageMP = 0.0;
+ a.$stepSoundTickCounter = 0.0;
+ a.$blockHitDelay = 0;
+ a.$isHittingBlock = 0;
+ a.$currentGameType = null;
+ a.$currentPlayerItem = 0;
+}
+function nms_PlayerControllerMP__init_(var_0, var_1) {
+ var var_2 = new nms_PlayerControllerMP();
+ nms_PlayerControllerMP__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_PlayerControllerMP__init_0($this, $par1Minecraft, $par2NetClientHandler) {
+ $this.$currentBlockX = (-1);
+ $this.$currentBlockY = (-1);
+ $this.$currentblockZ = (-1);
+ $this.$field_85183_f = null;
+ $this.$curBlockDamageMP = 0.0;
+ $this.$stepSoundTickCounter = 0.0;
+ $this.$blockHitDelay = 0;
+ $this.$isHittingBlock = 0;
+ $this.$currentGameType = nms_EnumGameType_SURVIVAL;
+ $this.$currentPlayerItem = 0;
+ $this.$mc13 = $par1Minecraft;
+ $this.$netClientHandler = $par2NetClientHandler;
+}
+function nms_PlayerControllerMP_setPlayerCapabilities($this, $par1EntityPlayer) {
+ nms_EnumGameType_configurePlayerCapabilities($this.$currentGameType, $par1EntityPlayer.$capabilities);
+}
+function nms_PlayerControllerMP_enableEverythingIsScrewedUpMode($this) {
+ return 0;
+}
+function nms_PlayerControllerMP_setGameType($this, $par1EnumGameType) {
+ $this.$currentGameType = $par1EnumGameType;
+ nms_EnumGameType_configurePlayerCapabilities($this.$currentGameType, $this.$mc13.$thePlayer.$capabilities);
+}
+function nms_PlayerControllerMP_flipPlayer($this, $par1EntityPlayer) {
+ $par1EntityPlayer.$rotationYaw = (-180.0);
+}
+function nms_PlayerControllerMP_shouldDrawHUD($this) {
+ var var$1;
+ var$1 = $this.$currentGameType;
+ return var$1 !== nms_EnumGameType_SURVIVAL && var$1 !== nms_EnumGameType_ADVENTURE ? 0 : 1;
+}
+function nms_PlayerControllerMP_onPlayerDestroyBlock($this, $par1, $par2, $par3, $par4) {
+ var $var5, $var6, var$7, $var7, var$9, $var8, var$11, $var9, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();$var9 = $thread.pop();var$11 = $thread.pop();$var8 = $thread.pop();var$9 = $thread.pop();$var7 = $thread.pop();var$7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par4 = $this.$currentGameType !== nms_EnumGameType_ADVENTURE ? 0 : 1;
+ if ($par4 && !nms_EntityPlayer_canCurrentToolHarvestBlock($this.$mc13.$thePlayer, $par1, $par2, $par3))
+ return 0;
+ $var5 = $this.$mc13.$theWorld;
+ nms_Block_$callClinit();
+ $var6 = nms_Block_blocksList.data[nms_World_getBlockId($var5, $par1, $par2, $par3)];
+ if ($var6 === null)
+ return 0;
+ var$7 = 2001;
+ $var7 = $var6.$blockID + (nms_World_getBlockMetadata($var5, $par1, $par2, $par3) << 12) | 0;
+ var$9 = null;
+ $par4 = 0;
+ if ($par4 >= $var5.$worldAccesses.$size0) {
+ $var7 = nms_World_getBlockMetadata($var5, $par1, $par2, $par3);
+ $par4 = 0;
+ $var8 = 0;
+ var$7 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ var$11 = $var5.$worldAccesses;
+ if ($par4 >= 0 && $par4 < var$11.$size0) {
+ var$11 = var$11.$array1.data[$par4];
+ $ptr = 3;
+ continue main;
+ }
+ var$11 = new jl_IndexOutOfBoundsException;
+ var$11.$suppressionEnabled = 1;
+ var$11.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace(var$11);
+ $rt_throw(var$11);
+ case 1:
+ $tmp = nms_World_setBlock($var5, $par1, $par2, $par3, $par4, $var8, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var8 = $tmp;
+ if ($var8) {
+ $ptr = 2;
+ continue main;
+ }
+ $this.$currentBlockY = (-1);
+ if (!($this.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1)) {
+ $var9 = nms_InventoryPlayer_getCurrentItem($this.$mc13.$thePlayer.$inventory);
+ if ($var9 !== null) {
+ $par4 = $var6.$blockID;
+ var$11 = $this.$mc13.$thePlayer;
+ nms_Item_$callClinit();
+ var$9 = nms_Item_itemsList.data[$var9.$itemID0];
+ $ptr = 4;
+ continue main;
+ }
+ }
+ return $var8;
+ case 2:
+ $var6.$onBlockDestroyedByPlayer($var5, $par1, $par2, $par3, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$currentBlockY = (-1);
+ if (!($this.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1)) {
+ $var9 = nms_InventoryPlayer_getCurrentItem($this.$mc13.$thePlayer.$inventory);
+ if ($var9 !== null) {
+ $par4 = $var6.$blockID;
+ var$11 = $this.$mc13.$thePlayer;
+ nms_Item_$callClinit();
+ var$9 = nms_Item_itemsList.data[$var9.$itemID0];
+ $ptr = 4;
+ continue main;
+ }
+ }
+ return $var8;
+ case 3:
+ nms_RenderGlobal_playAuxSFX(var$11, var$9, var$7, $par1, $par2, $par3, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = $par4 + 1 | 0;
+ if ($par4 >= $var5.$worldAccesses.$size0) {
+ $var7 = nms_World_getBlockMetadata($var5, $par1, $par2, $par3);
+ $par4 = 0;
+ $var8 = 0;
+ var$7 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ var$11 = $var5.$worldAccesses;
+ if ($par4 >= 0 && $par4 < var$11.$size0) {
+ var$11 = var$11.$array1.data[$par4];
+ continue main;
+ }
+ var$11 = new jl_IndexOutOfBoundsException;
+ var$11.$suppressionEnabled = 1;
+ var$11.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace(var$11);
+ $rt_throw(var$11);
+ case 4:
+ var$9.$onBlockDestroyed($var9, $var5, $par4, $par1, $par2, $par3, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$var9.$stackSize) {
+ var$11 = $this.$mc13.$thePlayer;
+ $var5 = var$11.$inventory;
+ $par1 = var$11.$inventory.$currentItem;
+ var$11 = null;
+ var$13 = $var5.$mainInventory;
+ $par2 = var$13.data.length;
+ if ($par1 >= $par2) {
+ $par1 = $par1 - $par2 | 0;
+ var$13 = $var5.$armorInventory;
+ }
+ var$13.data[$par1] = var$11;
+ }
+ return $var8;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $var5, $var6, var$7, $var7, var$9, $var8, var$11, $var9, var$13, $ptr);
+}
+function nms_PlayerControllerMP_clickBlock($this, $par1, $par2, $par3, $par4) {
+ var $var5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = $this.$currentGameType !== nms_EnumGameType_ADVENTURE ? 0 : 1;
+ a: {
+ if (!($var5 && !nms_EntityPlayer_canCurrentToolHarvestBlock($this.$mc13.$thePlayer, $par1, $par2, $par3))) {
+ if ($this.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1) {
+ var$6 = $this.$netClientHandler;
+ var$7 = new nms_Packet14BlockDig;
+ nms_Packet_$callClinit();
+ var$7.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$7.$isChunkDataPacket = 0;
+ var$7.$status0 = 0;
+ var$7.$xPosition0 = $par1;
+ var$7.$yPosition1 = $par2;
+ var$7.$zPosition0 = $par3;
+ var$7.$face = $par4;
+ if (!var$6.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$6.$netManager, var$7);
+ var$6 = $this.$mc13;
+ var$7 = var$6.$theWorld;
+ var$6 = var$6.$thePlayer;
+ $ptr = 1;
+ continue main;
+ }
+ if (!($this.$isHittingBlock && nms_PlayerControllerMP_sameToolAndBlock($this, $par1, $par2, $par3))) {
+ if ($this.$isHittingBlock) {
+ var$6 = $this.$netClientHandler;
+ var$7 = new nms_Packet14BlockDig;
+ var$8 = $this.$currentBlockX;
+ var$9 = $this.$currentBlockY;
+ var$10 = $this.$currentblockZ;
+ nms_Packet_$callClinit();
+ var$7.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$7.$isChunkDataPacket = 0;
+ var$7.$status0 = 1;
+ var$7.$xPosition0 = var$8;
+ var$7.$yPosition1 = var$9;
+ var$7.$zPosition0 = var$10;
+ var$7.$face = $par4;
+ if (!var$6.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$6.$netManager, var$7);
+ }
+ var$7 = $this.$netClientHandler;
+ var$6 = new nms_Packet14BlockDig;
+ nms_Packet_$callClinit();
+ var$6.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$6.$isChunkDataPacket = 0;
+ var$6.$status0 = 0;
+ var$6.$xPosition0 = $par1;
+ var$6.$yPosition1 = $par2;
+ var$6.$zPosition0 = $par3;
+ var$6.$face = $par4;
+ if (!var$7.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$7.$netManager, var$6);
+ $var5 = nms_World_getBlockId($this.$mc13.$theWorld, $par1, $par2, $par3);
+ if ($var5 > 0 && $this.$curBlockDamageMP === 0.0) {
+ nms_Block_$callClinit();
+ var$6 = nms_Block_blocksList.data[$var5];
+ var$7 = $this.$mc13.$theWorld;
+ var$11 = $this.$mc13.$thePlayer;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var5 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_getPlayerRelativeBlockHardness(nms_Block_blocksList.data[$var5], $this.$mc13.$thePlayer, $this.$mc13.$thePlayer.$worldObj, $par1, $par2, $par3) >= 1.0) {
+ $ptr = 4;
+ continue main;
+ }
+ }
+ $this.$isHittingBlock = 1;
+ $this.$currentBlockX = $par1;
+ $this.$currentBlockY = $par2;
+ $this.$currentblockZ = $par3;
+ $this.$field_85183_f = nms_InventoryPlayer_getCurrentItem($this.$mc13.$thePlayer.$inventory);
+ $this.$curBlockDamageMP = 0.0;
+ $this.$stepSoundTickCounter = 0.0;
+ var$6 = $this.$mc13.$theWorld;
+ $par1 = $this.$mc13.$thePlayer.$entityId;
+ $par2 = $this.$currentBlockX;
+ $par3 = $this.$currentBlockY;
+ $par4 = $this.$currentblockZ;
+ $var5 = ($this.$curBlockDamageMP * 10.0 | 0) - 1 | 0;
+ var$8 = 0;
+ while (var$8 < var$6.$worldAccesses.$size0) {
+ var$7 = var$6.$worldAccesses;
+ if (var$8 < 0)
+ break a;
+ if (var$8 >= var$7.$size0)
+ break a;
+ nms_RenderGlobal_destroyBlockPartially(var$7.$array1.data[var$8], $par1, $par2, $par3, $par4, $var5);
+ var$8 = var$8 + 1 | 0;
+ }
+ }
+ }
+ return;
+ }
+ var$6 = new jl_IndexOutOfBoundsException;
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ $rt_throw(var$6);
+ case 1:
+ $tmp = nms_World_extinguishFire(var$7, var$6, $par1, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var5 = $tmp;
+ if ($var5) {
+ $this.$blockHitDelay = 5;
+ return;
+ }
+ $ptr = 2;
+ case 2:
+ nms_PlayerControllerMP_onPlayerDestroyBlock($this, $par1, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$blockHitDelay = 5;
+ return;
+ case 3:
+ var$6.$onBlockClicked(var$7, $par1, $par2, $par3, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_getPlayerRelativeBlockHardness(nms_Block_blocksList.data[$var5], $this.$mc13.$thePlayer, $this.$mc13.$thePlayer.$worldObj, $par1, $par2, $par3) >= 1.0) {
+ $ptr = 4;
+ continue main;
+ }
+ }
+ $this.$isHittingBlock = 1;
+ $this.$currentBlockX = $par1;
+ $this.$currentBlockY = $par2;
+ $this.$currentblockZ = $par3;
+ $this.$field_85183_f = nms_InventoryPlayer_getCurrentItem($this.$mc13.$thePlayer.$inventory);
+ $this.$curBlockDamageMP = 0.0;
+ $this.$stepSoundTickCounter = 0.0;
+ var$6 = $this.$mc13.$theWorld;
+ $par1 = $this.$mc13.$thePlayer.$entityId;
+ $par2 = $this.$currentBlockX;
+ $par3 = $this.$currentBlockY;
+ $par4 = $this.$currentblockZ;
+ $var5 = ($this.$curBlockDamageMP * 10.0 | 0) - 1 | 0;
+ var$8 = 0;
+ b: {
+ while (var$8 < var$6.$worldAccesses.$size0) {
+ var$7 = var$6.$worldAccesses;
+ if (var$8 < 0)
+ break b;
+ if (var$8 >= var$7.$size0)
+ break b;
+ nms_RenderGlobal_destroyBlockPartially(var$7.$array1.data[var$8], $par1, $par2, $par3, $par4, $var5);
+ var$8 = var$8 + 1 | 0;
+ }
+ return;
+ }
+ var$6 = new jl_IndexOutOfBoundsException;
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ $rt_throw(var$6);
+ case 4:
+ nms_PlayerControllerMP_onPlayerDestroyBlock($this, $par1, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $var5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr);
+}
+function nms_PlayerControllerMP_resetBlockRemoving($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9;
+ if ($this.$isHittingBlock) {
+ var$1 = $this.$netClientHandler;
+ var$2 = new nms_Packet14BlockDig;
+ var$3 = $this.$currentBlockX;
+ var$4 = $this.$currentBlockY;
+ var$5 = $this.$currentblockZ;
+ nms_Packet_$callClinit();
+ var$2.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$2.$isChunkDataPacket = 0;
+ var$2.$status0 = 1;
+ var$2.$xPosition0 = var$3;
+ var$2.$yPosition1 = var$4;
+ var$2.$zPosition0 = var$5;
+ var$2.$face = (-1);
+ if (!var$1.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$1.$netManager, var$2);
+ }
+ $this.$isHittingBlock = 0;
+ $this.$curBlockDamageMP = 0.0;
+ var$1 = $this.$mc13.$theWorld;
+ var$6 = $this.$mc13.$thePlayer.$entityId;
+ var$7 = $this.$currentBlockX;
+ var$3 = $this.$currentBlockY;
+ var$8 = $this.$currentblockZ;
+ var$9 = 0;
+ a: {
+ while (var$9 < var$1.$worldAccesses.$size0) {
+ var$2 = var$1.$worldAccesses;
+ if (var$9 < 0)
+ break a;
+ if (var$9 >= var$2.$size0)
+ break a;
+ nms_RenderGlobal_destroyBlockPartially(var$2.$array1.data[var$9], var$6, var$7, var$3, var$8, (-1));
+ var$9 = var$9 + 1 | 0;
+ }
+ return;
+ }
+ var$1 = new jl_IndexOutOfBoundsException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+}
+function nms_PlayerControllerMP_onPlayerDamageBlock($this, $par1, $par2, $par3, $par4) {
+ var var$5, var$6, $var5, $var6, var$9, var$10, var$11, var$12, var$13, var$14, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ nms_PlayerControllerMP_syncCurrentPlayItem($this);
+ if ($this.$blockHitDelay > 0)
+ $this.$blockHitDelay = $this.$blockHitDelay - 1 | 0;
+ else {
+ if ($this.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1) {
+ $this.$blockHitDelay = 5;
+ var$5 = $this.$netClientHandler;
+ var$6 = new nms_Packet14BlockDig;
+ nms_Packet_$callClinit();
+ var$6.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$6.$isChunkDataPacket = 0;
+ var$6.$status0 = 0;
+ var$6.$xPosition0 = $par1;
+ var$6.$yPosition1 = $par2;
+ var$6.$zPosition0 = $par3;
+ var$6.$face = $par4;
+ if (!var$5.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$5.$netManager, var$6);
+ var$6 = $this.$mc13;
+ var$5 = var$6.$theWorld;
+ var$6 = var$6.$thePlayer;
+ $ptr = 2;
+ continue main;
+ }
+ if (!nms_PlayerControllerMP_sameToolAndBlock($this, $par1, $par2, $par3)) {
+ $ptr = 1;
+ continue main;
+ }
+ $var5 = nms_World_getBlockId($this.$mc13.$theWorld, $par1, $par2, $par3);
+ if (!$var5) {
+ $this.$isHittingBlock = 0;
+ return;
+ }
+ nms_Block_$callClinit();
+ $var6 = nms_Block_blocksList.data[$var5];
+ $this.$curBlockDamageMP = $this.$curBlockDamageMP + nms_Block_getPlayerRelativeBlockHardness($var6, $this.$mc13.$thePlayer, $this.$mc13.$thePlayer.$worldObj, $par1, $par2, $par3);
+ if ($this.$stepSoundTickCounter % 4.0 === 0.0) {
+ var$5 = $this.$mc13.$sndManager;
+ var$6 = nms_StepSound_getStepSound($var6.$stepSound);
+ var$9 = $par1 + 0.5;
+ var$10 = $par2 + 0.5;
+ var$11 = $par3 + 0.5;
+ var$12 = ($var6.$stepSound.$stepSoundVolume + 1.0) / 8.0;
+ var$13 = $var6.$stepSound.$stepSoundPitch * 0.5;
+ $ptr = 4;
+ continue main;
+ }
+ $this.$stepSoundTickCounter = $this.$stepSoundTickCounter + 1.0;
+ if ($this.$curBlockDamageMP >= 1.0) {
+ $this.$isHittingBlock = 0;
+ var$5 = $this.$netClientHandler;
+ var$6 = new nms_Packet14BlockDig;
+ nms_Packet_$callClinit();
+ var$6.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$6.$isChunkDataPacket = 0;
+ var$6.$status0 = 2;
+ var$6.$xPosition0 = $par1;
+ var$6.$yPosition1 = $par2;
+ var$6.$zPosition0 = $par3;
+ var$6.$face = $par4;
+ if (!var$5.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$5.$netManager, var$6);
+ $ptr = 5;
+ continue main;
+ }
+ var$5 = $this.$mc13.$theWorld;
+ $par1 = $this.$mc13.$thePlayer.$entityId;
+ $par2 = $this.$currentBlockX;
+ $par3 = $this.$currentBlockY;
+ $par4 = $this.$currentblockZ;
+ $var5 = ($this.$curBlockDamageMP * 10.0 | 0) - 1 | 0;
+ var$14 = 0;
+ while (var$14 < var$5.$worldAccesses.$size0) {
+ var$6 = var$5.$worldAccesses;
+ if (var$14 < 0)
+ break a;
+ if (var$14 >= var$6.$size0)
+ break a;
+ nms_RenderGlobal_destroyBlockPartially(var$6.$array1.data[var$14], $par1, $par2, $par3, $par4, $var5);
+ var$14 = var$14 + 1 | 0;
+ }
+ }
+ return;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ case 1:
+ nms_PlayerControllerMP_clickBlock($this, $par1, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ $tmp = nms_World_extinguishFire(var$5, var$6, $par1, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var5 = $tmp;
+ if ($var5)
+ return;
+ $ptr = 3;
+ case 3:
+ nms_PlayerControllerMP_onPlayerDestroyBlock($this, $par1, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ nms_SoundManager_playSound(var$5, var$6, var$9, var$10, var$11, var$12, var$13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$stepSoundTickCounter = $this.$stepSoundTickCounter + 1.0;
+ if ($this.$curBlockDamageMP < 1.0) {
+ var$5 = $this.$mc13.$theWorld;
+ $par1 = $this.$mc13.$thePlayer.$entityId;
+ $par2 = $this.$currentBlockX;
+ $par3 = $this.$currentBlockY;
+ $par4 = $this.$currentblockZ;
+ $var5 = ($this.$curBlockDamageMP * 10.0 | 0) - 1 | 0;
+ var$14 = 0;
+ a: {
+ while (var$14 < var$5.$worldAccesses.$size0) {
+ var$6 = var$5.$worldAccesses;
+ if (var$14 < 0)
+ break a;
+ if (var$14 >= var$6.$size0)
+ break a;
+ nms_RenderGlobal_destroyBlockPartially(var$6.$array1.data[var$14], $par1, $par2, $par3, $par4, $var5);
+ var$14 = var$14 + 1 | 0;
+ }
+ return;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ }
+ $this.$isHittingBlock = 0;
+ var$5 = $this.$netClientHandler;
+ var$6 = new nms_Packet14BlockDig;
+ nms_Packet_$callClinit();
+ var$6.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$6.$isChunkDataPacket = 0;
+ var$6.$status0 = 2;
+ var$6.$xPosition0 = $par1;
+ var$6.$yPosition1 = $par2;
+ var$6.$zPosition0 = $par3;
+ var$6.$face = $par4;
+ if (!var$5.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$5.$netManager, var$6);
+ $ptr = 5;
+ case 5:
+ nms_PlayerControllerMP_onPlayerDestroyBlock($this, $par1, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$curBlockDamageMP = 0.0;
+ $this.$stepSoundTickCounter = 0.0;
+ $this.$blockHitDelay = 5;
+ var$5 = $this.$mc13.$theWorld;
+ $par1 = $this.$mc13.$thePlayer.$entityId;
+ $par2 = $this.$currentBlockX;
+ $par3 = $this.$currentBlockY;
+ $par4 = $this.$currentblockZ;
+ $var5 = ($this.$curBlockDamageMP * 10.0 | 0) - 1 | 0;
+ var$14 = 0;
+ b: {
+ while (var$14 < var$5.$worldAccesses.$size0) {
+ var$6 = var$5.$worldAccesses;
+ if (var$14 < 0)
+ break b;
+ if (var$14 >= var$6.$size0)
+ break b;
+ nms_RenderGlobal_destroyBlockPartially(var$6.$array1.data[var$14], $par1, $par2, $par3, $par4, $var5);
+ var$14 = var$14 + 1 | 0;
+ }
+ return;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, var$5, var$6, $var5, $var6, var$9, var$10, var$11, var$12, var$13, var$14, $ptr);
+}
+function nms_PlayerControllerMP_getBlockReachDistance($this) {
+ return !($this.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1) ? 4.5 : 5.0;
+}
+function nms_PlayerControllerMP_updateController($this) {
+ nms_PlayerControllerMP_syncCurrentPlayItem($this);
+}
+function nms_PlayerControllerMP_sameToolAndBlock($this, $par1, $par2, $par3) {
+ var $var4, $var5;
+ $var4 = nms_InventoryPlayer_getCurrentItem($this.$mc13.$thePlayer.$inventory);
+ $var5 = $this.$field_85183_f === null && $var4 === null ? 1 : 0;
+ if ($this.$field_85183_f !== null && $var4 !== null)
+ a: {
+ b: {
+ if ($var4.$itemID0 == $this.$field_85183_f.$itemID0 && nms_ItemStack_areItemStackTagsEqual($var4, $this.$field_85183_f)) {
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$var4.$itemID0].$maxDamage <= 0 ? 0 : 1)
+ break b;
+ if ($var4.$itemDamage == $this.$field_85183_f.$itemDamage)
+ break b;
+ }
+ $var5 = 0;
+ break a;
+ }
+ $var5 = 1;
+ }
+ return $par1 == $this.$currentBlockX && $par2 == $this.$currentBlockY && $par3 == $this.$currentblockZ && $var5 ? 1 : 0;
+}
+function nms_PlayerControllerMP_syncCurrentPlayItem($this) {
+ var $var1, var$2, var$3;
+ $var1 = $this.$mc13.$thePlayer.$inventory.$currentItem;
+ if ($var1 != $this.$currentPlayerItem) {
+ $this.$currentPlayerItem = $var1;
+ var$2 = $this.$netClientHandler;
+ var$3 = new nms_Packet16BlockItemSwitch;
+ $var1 = $this.$currentPlayerItem;
+ nms_Packet_$callClinit();
+ var$3.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$3.$isChunkDataPacket = 0;
+ var$3.$id4 = $var1;
+ if (!var$2.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$2.$netManager, var$3);
+ }
+}
+function nms_PlayerControllerMP_onPlayerRightClick($this, $par1EntityPlayer, $par2World, $par3ItemStack, $par4, $par5, $par6, $par7, $par8Vec3) {
+ var $var9, $var10, $var11, $var12, $var13, $var16, var$15, $var13_0, $var14, $var15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var15 = $thread.pop();$var14 = $thread.pop();$var13_0 = $thread.pop();var$15 = $thread.pop();$var16 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$par8Vec3 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3ItemStack = $thread.pop();$par2World = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_PlayerControllerMP_syncCurrentPlayItem($this);
+ $var9 = $par8Vec3.$xCoord - $par4;
+ $var10 = $par8Vec3.$yCoord - $par5;
+ $var11 = $par8Vec3.$zCoord - $par6;
+ $var12 = 0;
+ $var13 = $par1EntityPlayer.$movementInput.$sneak && !$par1EntityPlayer.$sleeping ? 1 : 0;
+ if (!($var13 && nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory) !== null)) {
+ $var13 = nms_World_getBlockId($par2World, $par4, $par5, $par6);
+ if ($var13 > 0) {
+ nms_Block_$callClinit();
+ $par8Vec3 = nms_Block_blocksList.data[$var13];
+ $ptr = 1;
+ continue main;
+ }
+ }
+ if (!$var12 && $par3ItemStack !== null) {
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$par3ItemStack.$itemID0] instanceof nms_ItemBlock && !nms_Item_itemsList.data[$par3ItemStack.$itemID0].$canPlaceItemBlockOnSide($par2World, $par4, $par5, $par6, $par7, $par1EntityPlayer, $par3ItemStack))
+ return 0;
+ }
+ $par8Vec3 = $this.$netClientHandler;
+ $var16 = new nms_Packet15Place;
+ var$15 = nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory);
+ nms_Packet_$callClinit();
+ $var16.$creationTimeMillis = jl_System_currentTimeMillis();
+ $var16.$isChunkDataPacket = 0;
+ $var16.$xPosition2 = $par4;
+ $var16.$yPosition3 = $par5;
+ $var16.$zPosition2 = $par6;
+ $var16.$direction = $par7;
+ $var16.$itemStack0 = var$15 === null ? null : nms_ItemStack_copy(var$15);
+ $var16.$xOffset0 = $var9;
+ $var16.$yOffset1 = $var10;
+ $var16.$zOffset0 = $var11;
+ if (!$par8Vec3.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue($par8Vec3.$netManager, $var16);
+ if ($var12)
+ return 1;
+ if ($par3ItemStack === null)
+ return 0;
+ if (!($this.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1)) {
+ nms_Item_$callClinit();
+ $par8Vec3 = nms_Item_itemsList.data[$par3ItemStack.$itemID0];
+ $ptr = 2;
+ continue main;
+ }
+ $var13_0 = $par3ItemStack.$itemDamage;
+ $var14 = $par3ItemStack.$stackSize;
+ nms_Item_$callClinit();
+ $par8Vec3 = nms_Item_itemsList.data[$par3ItemStack.$itemID0];
+ $ptr = 3;
+ continue main;
+ case 1:
+ $tmp = $par8Vec3.$onBlockActivated($par2World, $par4, $par5, $par6, $par1EntityPlayer, $par7, $var9, $var10, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var13 = $tmp;
+ if ($var13)
+ $var12 = 1;
+ if (!$var12 && $par3ItemStack !== null) {
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$par3ItemStack.$itemID0] instanceof nms_ItemBlock && !nms_Item_itemsList.data[$par3ItemStack.$itemID0].$canPlaceItemBlockOnSide($par2World, $par4, $par5, $par6, $par7, $par1EntityPlayer, $par3ItemStack))
+ return 0;
+ }
+ $par8Vec3 = $this.$netClientHandler;
+ $var16 = new nms_Packet15Place;
+ var$15 = nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory);
+ nms_Packet_$callClinit();
+ $var16.$creationTimeMillis = jl_System_currentTimeMillis();
+ $var16.$isChunkDataPacket = 0;
+ $var16.$xPosition2 = $par4;
+ $var16.$yPosition3 = $par5;
+ $var16.$zPosition2 = $par6;
+ $var16.$direction = $par7;
+ $var16.$itemStack0 = var$15 === null ? null : nms_ItemStack_copy(var$15);
+ $var16.$xOffset0 = $var9;
+ $var16.$yOffset1 = $var10;
+ $var16.$zOffset0 = $var11;
+ if (!$par8Vec3.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue($par8Vec3.$netManager, $var16);
+ if ($var12)
+ return 1;
+ if ($par3ItemStack === null)
+ return 0;
+ if (!($this.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1)) {
+ nms_Item_$callClinit();
+ $par8Vec3 = nms_Item_itemsList.data[$par3ItemStack.$itemID0];
+ $ptr = 2;
+ continue main;
+ }
+ $var13_0 = $par3ItemStack.$itemDamage;
+ $var14 = $par3ItemStack.$stackSize;
+ nms_Item_$callClinit();
+ $par8Vec3 = nms_Item_itemsList.data[$par3ItemStack.$itemID0];
+ $ptr = 3;
+ continue main;
+ case 2:
+ $tmp = $par8Vec3.$onItemUse($par3ItemStack, $par1EntityPlayer, $par2World, $par4, $par5, $par6, $par7, $var9, $var10, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = $tmp;
+ return $par4;
+ case 3:
+ $tmp = $par8Vec3.$onItemUse($par3ItemStack, $par1EntityPlayer, $par2World, $par4, $par5, $par6, $par7, $var9, $var10, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var15 = $tmp;
+ $par3ItemStack.$itemDamage = $var13_0;
+ if ($par3ItemStack.$itemDamage < 0)
+ $par3ItemStack.$itemDamage = 0;
+ $par3ItemStack.$stackSize = $var14;
+ return $var15;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2World, $par3ItemStack, $par4, $par5, $par6, $par7, $par8Vec3, $var9, $var10, $var11, $var12, $var13, $var16, var$15, $var13_0, $var14, $var15, $ptr);
+}
+function nms_PlayerControllerMP_sendUseItem($this, $par1EntityPlayer, $par2World, $par3ItemStack) {
+ var var$4, $var5, var$6, $var4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var4 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();var$4 = $thread.pop();$par3ItemStack = $thread.pop();$par2World = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_PlayerControllerMP_syncCurrentPlayItem($this);
+ var$4 = $this.$netClientHandler;
+ $var5 = new nms_Packet15Place;
+ var$6 = nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory);
+ nms_Packet_$callClinit();
+ $var5.$creationTimeMillis = jl_System_currentTimeMillis();
+ $var5.$isChunkDataPacket = 0;
+ $var5.$xPosition2 = (-1);
+ $var5.$yPosition3 = (-1);
+ $var5.$zPosition2 = (-1);
+ $var5.$direction = 255;
+ $var5.$itemStack0 = var$6 === null ? null : nms_ItemStack_copy(var$6);
+ $var5.$xOffset0 = 0.0;
+ $var5.$yOffset1 = 0.0;
+ $var5.$zOffset0 = 0.0;
+ if (!var$4.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$4.$netManager, $var5);
+ $var4 = $par3ItemStack.$stackSize;
+ nms_Item_$callClinit();
+ $var5 = nms_Item_itemsList.data[$par3ItemStack.$itemID0];
+ $ptr = 1;
+ case 1:
+ $tmp = $var5.$onItemRightClick($par3ItemStack, $par2World, $par1EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var5 = $tmp;
+ if ($var5 === $par3ItemStack && !($var5 !== null && $var5.$stackSize != $var4))
+ return 0;
+ $par1EntityPlayer.$inventory.$mainInventory.data[$par1EntityPlayer.$inventory.$currentItem] = $var5;
+ if (!$var5.$stackSize)
+ $par1EntityPlayer.$inventory.$mainInventory.data[$par1EntityPlayer.$inventory.$currentItem] = null;
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2World, $par3ItemStack, var$4, $var5, var$6, $var4, $ptr);
+}
+function nms_PlayerControllerMP_func_78754_a($this, $par1World) {
+ var var$2, var$3, var$4, var$5;
+ var$2 = new nms_EntityClientPlayerMP;
+ var$3 = $this.$mc13;
+ nle_EaglerProfile_$callClinit();
+ var$4 = nle_EaglerProfile_username;
+ var$5 = $this.$netClientHandler;
+ nms_EntityPlayerSP__init_0(var$2, var$3, $par1World, var$4, 0);
+ var$2.$wasOnGround = 0;
+ var$2.$shouldStopSneaking = 0;
+ var$2.$wasSneaking = 0;
+ var$2.$field_71168_co = 0;
+ var$2.$hasSetHealth = 0;
+ var$2.$sendQueue = var$5;
+ return var$2;
+}
+function nms_PlayerControllerMP_attackEntity($this, $par1EntityPlayer, $par2Entity) {
+ var var$3, var$4, var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2Entity = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_PlayerControllerMP_syncCurrentPlayItem($this);
+ var$3 = $this.$netClientHandler;
+ var$4 = new nms_Packet7UseEntity;
+ var$5 = $par1EntityPlayer.$entityId;
+ var$6 = $par2Entity.$entityId;
+ nms_Packet_$callClinit();
+ var$4.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$4.$isChunkDataPacket = 0;
+ var$4.$playerEntityId = var$5;
+ var$4.$targetEntity = var$6;
+ var$4.$isLeftClick = 1;
+ if (!var$3.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$3.$netManager, var$4);
+ $ptr = 1;
+ case 1:
+ nms_EntityPlayer_attackTargetEntityWithCurrentItem($par1EntityPlayer, $par2Entity);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2Entity, var$3, var$4, var$5, var$6, $ptr);
+}
+function nms_PlayerControllerMP_func_78768_b($this, $par1EntityPlayer, $par2Entity) {
+ var var$3, var$4, var$5, var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2Entity = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_PlayerControllerMP_syncCurrentPlayItem($this);
+ var$3 = $this.$netClientHandler;
+ var$4 = new nms_Packet7UseEntity;
+ var$5 = $par1EntityPlayer.$entityId;
+ var$6 = $par2Entity.$entityId;
+ nms_Packet_$callClinit();
+ var$4.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$4.$isChunkDataPacket = 0;
+ var$4.$playerEntityId = var$5;
+ var$4.$targetEntity = var$6;
+ var$4.$isLeftClick = 0;
+ if (!var$3.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$3.$netManager, var$4);
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityPlayer_interactWith($par1EntityPlayer, $par2Entity);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$7 = $tmp;
+ return var$7;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2Entity, var$3, var$4, var$5, var$6, var$7, $ptr);
+}
+function nms_PlayerControllerMP_windowClick($this, $par1, $par2, $par3, $par4, $par5EntityPlayer) {
+ var $var7, $var6, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();$var6 = $thread.pop();$var7 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var7 = $par5EntityPlayer.$openContainer;
+ $var7.$transactionID = ($var7.$transactionID + 1 | 0) << 16 >> 16;
+ $var6 = $var7.$transactionID;
+ $var7 = $par5EntityPlayer.$openContainer;
+ $ptr = 1;
+ case 1:
+ $tmp = nms_Container_slotClick($var7, $par2, $par3, $par4, $par5EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var7 = $tmp;
+ $par5EntityPlayer = $this.$netClientHandler;
+ var$8 = new nms_Packet102WindowClick;
+ nms_Packet_$callClinit();
+ var$8.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$8.$isChunkDataPacket = 0;
+ var$8.$window_Id = $par1;
+ var$8.$inventorySlot = $par2;
+ var$8.$mouseClick = $par3;
+ var$8.$itemStack1 = $var7 === null ? null : nms_ItemStack_copy($var7);
+ var$8.$action = $var6;
+ var$8.$holdingShift = $par4;
+ if (!$par5EntityPlayer.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue($par5EntityPlayer.$netManager, var$8);
+ return $var7;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $par5EntityPlayer, $var7, $var6, var$8, $ptr);
+}
+function nms_PlayerControllerMP_sendEnchantPacket($this, $par1, $par2) {
+ var var$3, var$4;
+ var$3 = $this.$netClientHandler;
+ var$4 = new nms_Packet108EnchantItem;
+ nms_Packet_$callClinit();
+ var$4.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$4.$isChunkDataPacket = 0;
+ var$4.$windowId1 = $par1;
+ var$4.$enchantment = $par2;
+ if (!var$3.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$3.$netManager, var$4);
+}
+function nms_PlayerControllerMP_sendSlotPacket($this, $par1ItemStack, $par2) {
+ var var$3, var$4;
+ if ($this.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1) {
+ var$3 = $this.$netClientHandler;
+ var$4 = new nms_Packet107CreativeSetSlot;
+ nms_Packet_$callClinit();
+ var$4.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$4.$isChunkDataPacket = 0;
+ var$4.$slot = $par2;
+ var$4.$itemStack2 = $par1ItemStack === null ? null : nms_ItemStack_copy($par1ItemStack);
+ if (!var$3.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$3.$netManager, var$4);
+ }
+}
+function nms_PlayerControllerMP_func_78752_a($this, $par1ItemStack) {
+ var var$2, var$3, var$4;
+ var$2 = $this.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1;
+ if (var$2 && $par1ItemStack !== null) {
+ var$3 = $this.$netClientHandler;
+ var$4 = new nms_Packet107CreativeSetSlot;
+ nms_Packet_$callClinit();
+ var$4.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$4.$isChunkDataPacket = 0;
+ var$4.$slot = (-1);
+ var$4.$itemStack2 = nms_ItemStack_copy($par1ItemStack);
+ if (!var$3.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$3.$netManager, var$4);
+ }
+}
+function nms_PlayerControllerMP_onStoppedUsingItem($this, $par1EntityPlayer) {
+ var var$2, var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_PlayerControllerMP_syncCurrentPlayItem($this);
+ var$2 = $this.$netClientHandler;
+ var$3 = new nms_Packet14BlockDig;
+ nms_Packet_$callClinit();
+ var$3.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$3.$isChunkDataPacket = 0;
+ var$3.$status0 = 5;
+ var$3.$xPosition0 = 0;
+ var$3.$yPosition1 = 0;
+ var$3.$zPosition0 = 0;
+ var$3.$face = 255;
+ if (!var$2.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$2.$netManager, var$3);
+ if ($par1EntityPlayer.$itemInUse === null) {
+ $par1EntityPlayer.$itemInUse = null;
+ $par1EntityPlayer.$itemInUseCount = 0;
+ if (!$par1EntityPlayer.$worldObj.$isRemote)
+ nms_Entity_setFlag($par1EntityPlayer, 4, 0);
+ return;
+ }
+ var$3 = $par1EntityPlayer.$itemInUse;
+ var$2 = $par1EntityPlayer.$worldObj;
+ var$4 = $par1EntityPlayer.$itemInUseCount;
+ nms_Item_$callClinit();
+ var$5 = nms_Item_itemsList.data[var$3.$itemID0];
+ $ptr = 1;
+ case 1:
+ var$5.$onPlayerStoppedUsing(var$3, var$2, $par1EntityPlayer, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1EntityPlayer.$itemInUse = null;
+ $par1EntityPlayer.$itemInUseCount = 0;
+ if (!$par1EntityPlayer.$worldObj.$isRemote)
+ nms_Entity_setFlag($par1EntityPlayer, 4, 0);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, var$2, var$3, var$4, var$5, $ptr);
+}
+function nms_PlayerControllerMP_func_78763_f($this) {
+ return 1;
+}
+function nms_PlayerControllerMP_isNotCreative($this) {
+ return ($this.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1) ? 0 : 1;
+}
+function nms_PlayerControllerMP_isInCreativeMode($this) {
+ return $this.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1;
+}
+function nms_PlayerControllerMP_extendedReach($this) {
+ return $this.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1;
+}
+function nms_EntityOtherPlayerMP() {
+ var a = this; nms_EntityPlayer.call(a);
+ a.$isItemInUse = 0;
+ a.$otherPlayerMPPosRotationIncrements = 0;
+ a.$otherPlayerMPX = 0.0;
+ a.$otherPlayerMPY = 0.0;
+ a.$otherPlayerMPZ = 0.0;
+ a.$otherPlayerMPYaw = 0.0;
+ a.$otherPlayerMPPitch = 0.0;
+ a.$skinPacket = null;
+}
+function nms_EntityOtherPlayerMP__init_(var_0, var_1) {
+ var var_2 = new nms_EntityOtherPlayerMP();
+ nms_EntityOtherPlayerMP__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_EntityOtherPlayerMP__init_0($this, $par1World, $par2Str) {
+ nms_EntityPlayer__init_0($this);
+ $this.$isItemInUse = 0;
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ $this.$username0 = $par2Str;
+ $this.$yOffset0 = 0.0;
+ $this.$stepHeight = 0.0;
+ $this.$noClip = 1;
+ $this.$field_71082_cx = 0.25;
+ $this.$renderDistanceWeight = 10.0;
+ $this.$skinPacket = null;
+}
+function nms_EntityOtherPlayerMP_resetHeight($this) {
+ $this.$yOffset0 = 0.0;
+}
+function nms_EntityOtherPlayerMP_attackEntityFrom($this, $par1DamageSource, $par2) {
+ return 1;
+}
+function nms_EntityOtherPlayerMP_setPositionAndRotation2($this, $par1, $par3, $par5, $par7, $par8, $par9) {
+ $this.$otherPlayerMPX = $par1;
+ $this.$otherPlayerMPY = $par3;
+ $this.$otherPlayerMPZ = $par5;
+ $this.$otherPlayerMPYaw = $par7;
+ $this.$otherPlayerMPPitch = $par8;
+ $this.$otherPlayerMPPosRotationIncrements = $par9;
+}
+function nms_EntityOtherPlayerMP_updateCloak($this) {
+ return;
+}
+function nms_EntityOtherPlayerMP_onUpdate($this) {
+ var $var1, $var3, $var5, $var6, var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$field_71082_cx = 0.0;
+ $ptr = 1;
+ case 1:
+ nms_EntityPlayer_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$prevLimbYaw = $this.$limbYaw;
+ $var1 = $this.$posX - $this.$prevPosX;
+ $var3 = $this.$posZ - $this.$prevPosZ;
+ $var5 = jl_Math_sqrt($var1 * $var1 + $var3 * $var3) * 4.0;
+ if ($var5 > 1.0)
+ $var5 = 1.0;
+ $this.$limbYaw = $this.$limbYaw + ($var5 - $this.$limbYaw) * 0.4000000059604645;
+ $this.$limbSwing = $this.$limbSwing + $this.$limbYaw;
+ if (!$this.$isItemInUse && (!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 16) ? 0 : 1) && $this.$inventory.$mainInventory.data[$this.$inventory.$currentItem] !== null) {
+ $var6 = $this.$inventory.$mainInventory.data[$this.$inventory.$currentItem];
+ var$5 = $this.$inventory.$mainInventory.data[$this.$inventory.$currentItem];
+ nms_Item_$callClinit();
+ var$6 = nms_Item_itemsList.data[$var6.$itemID0].$getMaxItemUseDuration($var6);
+ if (var$5 !== $this.$itemInUse) {
+ $this.$itemInUse = var$5;
+ $this.$itemInUseCount = var$6;
+ if (!$this.$worldObj.$isRemote)
+ nms_Entity_setFlag($this, 4, 1);
+ }
+ $this.$isItemInUse = 1;
+ } else if ($this.$isItemInUse && !(!(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 0) & 16) ? 0 : 1)) {
+ $this.$itemInUse = null;
+ $this.$itemInUseCount = 0;
+ if (!$this.$worldObj.$isRemote)
+ nms_Entity_setFlag($this, 4, 0);
+ $this.$isItemInUse = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var3, $var5, $var6, var$5, var$6, $ptr);
+}
+function nms_EntityOtherPlayerMP_getShadowSize($this) {
+ return 0.0;
+}
+function nms_EntityOtherPlayerMP_onLivingUpdate($this) {
+ var $var1, $var3, $var5, $var7, $var2, var$6, $var9;
+ nms_EntityLiving_updateArmSwingProgress($this);
+ if ($this.$otherPlayerMPPosRotationIncrements > 0) {
+ $var1 = $this.$posX + ($this.$otherPlayerMPX - $this.$posX) / $this.$otherPlayerMPPosRotationIncrements;
+ $var3 = $this.$posY + ($this.$otherPlayerMPY - $this.$posY) / $this.$otherPlayerMPPosRotationIncrements;
+ $var5 = $this.$posZ + ($this.$otherPlayerMPZ - $this.$posZ) / $this.$otherPlayerMPPosRotationIncrements;
+ $var7 = $this.$otherPlayerMPYaw - $this.$rotationYaw;
+ while ($var7 < (-180.0)) {
+ $var7 = $var7 + 360.0;
+ }
+ while ($var7 >= 180.0) {
+ $var7 = $var7 - 360.0;
+ }
+ $this.$rotationYaw = $this.$rotationYaw + $var7 / $this.$otherPlayerMPPosRotationIncrements;
+ $this.$rotationPitch = $this.$rotationPitch + ($this.$otherPlayerMPPitch - $this.$rotationPitch) / $this.$otherPlayerMPPosRotationIncrements;
+ $this.$otherPlayerMPPosRotationIncrements = $this.$otherPlayerMPPosRotationIncrements - 1 | 0;
+ nms_Entity_setPosition($this, $var1, $var3, $var5);
+ $var2 = $this.$rotationYaw;
+ var$6 = $this.$rotationPitch;
+ $this.$rotationYaw = $var2 % 360.0;
+ $this.$rotationPitch = var$6 % 360.0;
+ }
+ $this.$prevCameraYaw = $this.$cameraYaw0;
+ $var9 = jl_Math_sqrt($this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ);
+ $var2 = jl_Math_atan( -$this.$motionY * 0.20000000298023224) * 15.0;
+ if ($var9 > 0.10000000149011612)
+ $var9 = 0.10000000149011612;
+ if (!($this.$onGround && $this.$health > 0))
+ $var9 = 0.0;
+ if (!(!$this.$onGround && $this.$health > 0))
+ $var2 = 0.0;
+ $this.$cameraYaw0 = $this.$cameraYaw0 + ($var9 - $this.$cameraYaw0) * 0.4000000059604645;
+ $this.$cameraPitch0 = $this.$cameraPitch0 + ($var2 - $this.$cameraPitch0) * 0.800000011920929;
+}
+function nms_EntityOtherPlayerMP_setCurrentItemOrArmor($this, $par1, $par2ItemStack) {
+ if ($par1)
+ $this.$inventory.$armorInventory.data[$par1 - 1 | 0] = $par2ItemStack;
+ else
+ $this.$inventory.$mainInventory.data[$this.$inventory.$currentItem] = $par2ItemStack;
+}
+function nms_EntityOtherPlayerMP_getEyeHeight($this) {
+ return 1.8200000524520874;
+}
+function nms_GuiParticle() {
+ var a = this; nms_Gui.call(a);
+ a.$particles = null;
+ a.$mc5 = null;
+}
+var nms_GuiParticle_tex_particles = null;
+function nms_GuiParticle_update($this) {
+ var $var1, $var2, var$3;
+ $var1 = 0;
+ a: {
+ while ($var1 < $this.$particles.$size0) {
+ $var2 = $this.$particles;
+ if ($var1 < 0)
+ break a;
+ if ($var1 >= $var2.$size0)
+ break a;
+ $var2 = $var2.$array1.data[$var1];
+ $var2.$preUpdate();
+ $var2.$update3($this);
+ if (!$var2.$isDead0)
+ var$3 = $var1;
+ else {
+ $var2 = $this.$particles;
+ var$3 = $var1 + (-1) | 0;
+ ju_ArrayList_remove($var2, $var1);
+ }
+ $var1 = var$3 + 1 | 0;
+ }
+ return;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+}
+function nms_GuiParticle_draw($this, $par1) {
+ var $var2, var$3, $var3, $var4, $var5, $var6, $var7, $var8, $var9;
+ nle_TextureLocation_bindTexture(nms_GuiParticle_tex_particles);
+ $var2 = 0;
+ var$3 = $par1;
+ a: {
+ while ($var2 < $this.$particles.$size0) {
+ $var3 = $this.$particles;
+ if ($var2 < 0)
+ break a;
+ if ($var2 >= $var3.$size0)
+ break a;
+ $var3 = $var3.$array1.data[$var2];
+ $var4 = $var3.$prevPosX0 + ($var3.$posX4 - $var3.$prevPosX0) * var$3 - 4.0 | 0;
+ $var5 = $var3.$prevPosY0 + ($var3.$posY4 - $var3.$prevPosY0) * var$3 - 4.0 | 0;
+ $var6 = $var3.$prevTintAlpha + ($var3.$tintAlpha - $var3.$prevTintAlpha) * var$3;
+ $var7 = $var3.$prevTintRed + ($var3.$tintRed - $var3.$prevTintRed) * var$3;
+ $var8 = $var3.$prevTintGreen + ($var3.$tintGreen - $var3.$prevTintGreen) * var$3;
+ $var9 = $var3.$prevTintBlue + ($var3.$tintBlue - $var3.$prevTintBlue) * var$3;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = $var7;
+ nleg_EaglerAdapterGL30_colorG = $var8;
+ nleg_EaglerAdapterGL30_colorB = $var9;
+ nleg_EaglerAdapterGL30_colorA = $var6;
+ nms_Gui_drawTexturedModalRect($this, $var4, $var5, 40, 0, 8, 8);
+ $var2 = $var2 + 1 | 0;
+ }
+ return;
+ }
+ $var3 = new jl_IndexOutOfBoundsException;
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ $rt_throw($var3);
+}
+function nms_GuiParticle__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1566);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_GuiParticle_tex_particles = var$1;
+}
+function nms_MovingObjectPosition() {
+ var a = this; jl_Object.call(a);
+ a.$typeOfHit = null;
+ a.$blockX = 0;
+ a.$blockY = 0;
+ a.$blockZ = 0;
+ a.$sideHit = 0;
+ a.$hitVec = null;
+ a.$entityHit = null;
+}
+function nms_MovingObjectPosition__init_(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_MovingObjectPosition();
+ nms_MovingObjectPosition__init_1(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+function nms_MovingObjectPosition__init_0(var_0) {
+ var var_1 = new nms_MovingObjectPosition();
+ nms_MovingObjectPosition__init_2(var_1, var_0);
+ return var_1;
+}
+function nms_MovingObjectPosition__init_1($this, $par1, $par2, $par3, $par4, $par5Vec3) {
+ $this.$typeOfHit = nms_EnumMovingObjectType_TILE;
+ $this.$blockX = $par1;
+ $this.$blockY = $par2;
+ $this.$blockZ = $par3;
+ $this.$sideHit = $par4;
+ $this.$hitVec = nms_Vec3Pool_getVecFromPool($par5Vec3.$myVec3LocalPool, $par5Vec3.$xCoord, $par5Vec3.$yCoord, $par5Vec3.$zCoord);
+}
+function nms_MovingObjectPosition__init_2($this, $par1Entity) {
+ $this.$typeOfHit = nms_EnumMovingObjectType_ENTITY;
+ $this.$entityHit = $par1Entity;
+ $this.$hitVec = nms_Vec3Pool_getVecFromPool($par1Entity.$worldObj.$vecPool, $par1Entity.$posX, $par1Entity.$posY, $par1Entity.$posZ);
+}
+function nms_EnumMovingObjectType() {
+ jl_Enum.call(this);
+}
+var nms_EnumMovingObjectType_TILE = null;
+var nms_EnumMovingObjectType_ENTITY = null;
+var nms_EnumMovingObjectType_$VALUES = null;
+function nms_EnumMovingObjectType__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new nms_EnumMovingObjectType;
+ var$1.$name2 = $rt_s(1567);
+ var$1.$ordinal = 0;
+ nms_EnumMovingObjectType_TILE = var$1;
+ var$1 = new nms_EnumMovingObjectType;
+ var$1.$name2 = $rt_s(1568);
+ var$1.$ordinal = 1;
+ nms_EnumMovingObjectType_ENTITY = var$1;
+ var$2 = $rt_createArray(nms_EnumMovingObjectType, 2);
+ var$3 = var$2.data;
+ var$3[0] = nms_EnumMovingObjectType_TILE;
+ var$3[1] = nms_EnumMovingObjectType_ENTITY;
+ nms_EnumMovingObjectType_$VALUES = var$2;
+}
+function nms_ItemStack() {
+ var a = this; jl_Object.call(a);
+ a.$stackSize = 0;
+ a.$animationsToGo = 0;
+ a.$itemID0 = 0;
+ a.$stackTagCompound = null;
+ a.$itemDamage = 0;
+ a.$itemFrame = null;
+}
+function nms_ItemStack__init_7(var_0) {
+ var var_1 = new nms_ItemStack();
+ nms_ItemStack__init_8(var_1, var_0);
+ return var_1;
+}
+function nms_ItemStack__init_6(var_0, var_1) {
+ var var_2 = new nms_ItemStack();
+ nms_ItemStack__init_9(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ItemStack__init_10(var_0, var_1, var_2) {
+ var var_3 = new nms_ItemStack();
+ nms_ItemStack__init_11(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_ItemStack__init_2(var_0) {
+ var var_1 = new nms_ItemStack();
+ nms_ItemStack__init_1(var_1, var_0);
+ return var_1;
+}
+function nms_ItemStack__init_3(var_0, var_1) {
+ var var_2 = new nms_ItemStack();
+ nms_ItemStack__init_12(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ItemStack__init_5(var_0, var_1, var_2) {
+ var var_3 = new nms_ItemStack();
+ nms_ItemStack__init_13(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_ItemStack__init_4(var_0, var_1, var_2) {
+ var var_3 = new nms_ItemStack();
+ nms_ItemStack__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_ItemStack__init_14() {
+ var var_0 = new nms_ItemStack();
+ nms_ItemStack__init_(var_0);
+ return var_0;
+}
+function nms_ItemStack__init_8($this, $par1Block) {
+ var var$2;
+ var$2 = $par1Block.$blockID;
+ $this.$stackSize = 0;
+ $this.$itemFrame = null;
+ $this.$itemID0 = var$2;
+ $this.$stackSize = 1;
+ $this.$itemDamage = 0;
+ if ($this.$itemDamage < 0)
+ $this.$itemDamage = 0;
+}
+function nms_ItemStack__init_9($this, $par1Block, $par2) {
+ var var$3;
+ var$3 = $par1Block.$blockID;
+ $this.$stackSize = 0;
+ $this.$itemFrame = null;
+ $this.$itemID0 = var$3;
+ $this.$stackSize = $par2;
+ $this.$itemDamage = 0;
+ if ($this.$itemDamage < 0)
+ $this.$itemDamage = 0;
+}
+function nms_ItemStack__init_11($this, $par1Block, $par2, $par3) {
+ var var$4;
+ var$4 = $par1Block.$blockID;
+ $this.$stackSize = 0;
+ $this.$itemFrame = null;
+ $this.$itemID0 = var$4;
+ $this.$stackSize = $par2;
+ $this.$itemDamage = $par3;
+ if ($this.$itemDamage < 0)
+ $this.$itemDamage = 0;
+}
+function nms_ItemStack__init_1($this, $par1Item) {
+ var var$2;
+ var$2 = $par1Item.$itemID;
+ $this.$stackSize = 0;
+ $this.$itemFrame = null;
+ $this.$itemID0 = var$2;
+ $this.$stackSize = 1;
+ $this.$itemDamage = 0;
+ if ($this.$itemDamage < 0)
+ $this.$itemDamage = 0;
+}
+function nms_ItemStack__init_12($this, $par1Item, $par2) {
+ var var$3;
+ var$3 = $par1Item.$itemID;
+ $this.$stackSize = 0;
+ $this.$itemFrame = null;
+ $this.$itemID0 = var$3;
+ $this.$stackSize = $par2;
+ $this.$itemDamage = 0;
+ if ($this.$itemDamage < 0)
+ $this.$itemDamage = 0;
+}
+function nms_ItemStack__init_13($this, $par1Item, $par2, $par3) {
+ var var$4;
+ var$4 = $par1Item.$itemID;
+ $this.$stackSize = 0;
+ $this.$itemFrame = null;
+ $this.$itemID0 = var$4;
+ $this.$stackSize = $par2;
+ $this.$itemDamage = $par3;
+ if ($this.$itemDamage < 0)
+ $this.$itemDamage = 0;
+}
+function nms_ItemStack__init_0($this, $par1, $par2, $par3) {
+ $this.$stackSize = 0;
+ $this.$itemFrame = null;
+ $this.$itemID0 = $par1;
+ $this.$stackSize = $par2;
+ $this.$itemDamage = $par3;
+ if ($this.$itemDamage < 0)
+ $this.$itemDamage = 0;
+}
+function nms_ItemStack_loadItemStackFromNBT($par0NBTTagCompound) {
+ var $var1;
+ $var1 = new nms_ItemStack;
+ $var1.$stackSize = 0;
+ $var1.$itemFrame = null;
+ nms_ItemStack_readFromNBT($var1, $par0NBTTagCompound);
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$var1.$itemID0] === null)
+ $var1 = null;
+ return $var1;
+}
+function nms_ItemStack__init_($this) {
+ $this.$stackSize = 0;
+ $this.$itemFrame = null;
+}
+function nms_ItemStack_splitStack($this, $par1) {
+ var $var2, var$3, var$4;
+ $var2 = new nms_ItemStack;
+ var$3 = $this.$itemID0;
+ var$4 = $this.$itemDamage;
+ $var2.$stackSize = 0;
+ $var2.$itemFrame = null;
+ $var2.$itemID0 = var$3;
+ $var2.$stackSize = $par1;
+ $var2.$itemDamage = var$4;
+ if ($var2.$itemDamage < 0)
+ $var2.$itemDamage = 0;
+ if ($this.$stackTagCompound !== null)
+ $var2.$stackTagCompound = nms_NBTTagCompound_copy($this.$stackTagCompound);
+ $this.$stackSize = $this.$stackSize - $par1 | 0;
+ return $var2;
+}
+function nms_ItemStack_getItem($this) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$itemID0];
+}
+function nms_ItemStack_getIconIndex($this) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$itemID0].$getIconFromDamage($this.$itemDamage);
+}
+function nms_ItemStack_getItemSpriteNumber($this) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$itemID0].$getSpriteNumber();
+}
+function nms_ItemStack_tryPlaceItemIntoWorld($this, $par1EntityPlayer, $par2World, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ var var$10, $var10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var10 = $thread.pop();var$10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2World = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Item_$callClinit();
+ var$10 = nms_Item_itemsList.data[$this.$itemID0];
+ $ptr = 1;
+ case 1:
+ $tmp = var$10.$onItemUse($this, $par1EntityPlayer, $par2World, $par3, $par4, $par5, $par6, $par7, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var10 = $tmp;
+ return $var10;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2World, $par3, $par4, $par5, $par6, $par7, $par8, $par9, var$10, $var10, $ptr);
+}
+function nms_ItemStack_getStrVsBlock($this, $par1Block) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$itemID0].$getStrVsBlock0($this, $par1Block);
+}
+function nms_ItemStack_useItemRightClick($this, $par1World, $par2EntityPlayer) {
+ var var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$par2EntityPlayer = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Item_$callClinit();
+ var$3 = nms_Item_itemsList.data[$this.$itemID0];
+ $ptr = 1;
+ case 1:
+ $tmp = var$3.$onItemRightClick($this, $par1World, $par2EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1World = $tmp;
+ return $par1World;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2EntityPlayer, var$3, $ptr);
+}
+function nms_ItemStack_onFoodEaten($this, $par1World, $par2EntityPlayer) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$itemID0].$onEaten($this, $par1World, $par2EntityPlayer);
+}
+function nms_ItemStack_writeToNBT($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4;
+ var$2 = $this.$itemID0 << 16 >> 16;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4 = new nms_NBTTagShort;
+ var$4.$name0 = $rt_s(1569);
+ var$4.$data1 = var$2;
+ ju_HashMap_putImpl(var$3, $rt_s(1569), var$4);
+ var$2 = $this.$stackSize << 24 >> 24;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4 = new nms_NBTTagByte;
+ var$4.$name0 = $rt_s(1570);
+ var$4.$data0 = var$2;
+ ju_HashMap_putImpl(var$3, $rt_s(1570), var$4);
+ var$2 = $this.$itemDamage << 16 >> 16;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4 = new nms_NBTTagShort;
+ var$4.$name0 = $rt_s(1571);
+ var$4.$data1 = var$2;
+ ju_HashMap_putImpl(var$3, $rt_s(1571), var$4);
+ if ($this.$stackTagCompound !== null) {
+ var$4 = $this.$stackTagCompound;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4.$name0 = $rt_s(1572);
+ ju_HashMap_putImpl(var$3, $rt_s(1572), var$4);
+ }
+ return $par1NBTTagCompound;
+}
+function nms_ItemStack_readFromNBT($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, var$5, var$6;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1569));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1569), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(1569));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1569), var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data1;
+ }
+ $this.$itemID0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1570));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1570), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1570));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1570), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data0;
+ }
+ $this.$stackSize = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1571));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1571), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1571));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1571), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data1;
+ }
+ $this.$itemDamage = var$4;
+ if ($this.$itemDamage < 0)
+ $this.$itemDamage = 0;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1572));
+ if (ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1572), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1) {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$6 = ju_HashMap_computeHashCode($rt_s(1572));
+ $this.$stackTagCompound = !(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1572), var$6 & (var$2.$elementData.data.length - 1 | 0), var$6) === null ? 0 : 1) ? nms_NBTTagCompound__init_1($rt_s(1572)) : ju_HashMap_get($par1NBTTagCompound.$tagMap, $rt_s(1572));
+ }
+}
+function nms_ItemStack_getMaxStackSize($this) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$itemID0].$maxStackSize;
+}
+function nms_ItemStack_isStackable($this) {
+ var var$1;
+ a: {
+ b: {
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$this.$itemID0].$maxStackSize > 1) {
+ if (!(nms_Item_itemsList.data[$this.$itemID0].$maxDamage <= 0 ? 0 : 1))
+ break b;
+ if (!nms_ItemStack_isItemDamaged($this))
+ break b;
+ }
+ var$1 = 0;
+ break a;
+ }
+ var$1 = 1;
+ }
+ return var$1;
+}
+function nms_ItemStack_isItemStackDamageable($this) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$itemID0].$maxDamage <= 0 ? 0 : 1;
+}
+function nms_ItemStack_getHasSubtypes($this) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$itemID0].$hasSubtypes;
+}
+function nms_ItemStack_isItemDamaged($this) {
+ var var$1;
+ nms_Item_$callClinit();
+ var$1 = nms_Item_itemsList.data[$this.$itemID0].$maxDamage <= 0 ? 0 : 1;
+ return var$1 && $this.$itemDamage > 0 ? 1 : 0;
+}
+function nms_ItemStack_getItemDamageForDisplay($this) {
+ return $this.$itemDamage;
+}
+function nms_ItemStack_getItemDamage($this) {
+ return $this.$itemDamage;
+}
+function nms_ItemStack_setItemDamage($this, $par1) {
+ $this.$itemDamage = $par1;
+ if ($this.$itemDamage < 0)
+ $this.$itemDamage = 0;
+}
+function nms_ItemStack_getMaxDamage($this) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$itemID0].$maxDamage;
+}
+function nms_ItemStack_attemptDamageItem($this, $par1, $par2Random) {
+ var $var3, $var4, $var5;
+ nms_Item_$callClinit();
+ if (!(nms_Item_itemsList.data[$this.$itemID0].$maxDamage <= 0 ? 0 : 1))
+ return 0;
+ if ($par1 > 0) {
+ nms_Enchantment_$callClinit();
+ $var3 = nms_EnchantmentHelper_getEnchantmentLevel(nms_Enchantment_unbreaking.$effectId, $this);
+ $var4 = 0;
+ $var5 = 0;
+ while ($var3 > 0 && $var5 < $par1) {
+ if (nms_EnchantmentDurability_negateDamage($this, $var3, $par2Random))
+ $var4 = $var4 + 1 | 0;
+ $var5 = $var5 + 1 | 0;
+ }
+ $par1 = $par1 - $var4 | 0;
+ if ($par1 <= 0)
+ return 0;
+ }
+ $this.$itemDamage = $this.$itemDamage + $par1 | 0;
+ return $this.$itemDamage <= nms_Item_itemsList.data[$this.$itemID0].$maxDamage ? 0 : 1;
+}
+function nms_ItemStack_damageItem($this, $par1, $par2EntityLiving) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2EntityLiving = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!($par2EntityLiving instanceof nms_EntityPlayer && $par2EntityLiving.$capabilities.$isCreativeMode)) {
+ nms_Item_$callClinit();
+ if ((nms_Item_itemsList.data[$this.$itemID0].$maxDamage <= 0 ? 0 : 1) && nms_ItemStack_attemptDamageItem($this, $par1, $par2EntityLiving.$rand0)) {
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_EntityLiving_renderBrokenItemStack($par2EntityLiving, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$stackSize = $this.$stackSize - 1 | 0;
+ if ($this.$stackSize < 0)
+ $this.$stackSize = 0;
+ $this.$itemDamage = 0;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2EntityLiving, $ptr);
+}
+function nms_ItemStack_hitEntity($this, $par1EntityLiving, $par2EntityPlayer) {
+ var var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$par2EntityPlayer = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Item_$callClinit();
+ var$3 = nms_Item_itemsList.data[$this.$itemID0];
+ $ptr = 1;
+ case 1:
+ var$3.$hitEntity0($this, $par1EntityLiving, $par2EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2EntityPlayer, var$3, $ptr);
+}
+function nms_ItemStack_onBlockDestroyed($this, $par1World, $par2, $par3, $par4, $par5, $par6EntityPlayer) {
+ var var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();$par6EntityPlayer = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Item_$callClinit();
+ var$7 = nms_Item_itemsList.data[$this.$itemID0];
+ $ptr = 1;
+ case 1:
+ var$7.$onBlockDestroyed($this, $par1World, $par2, $par3, $par4, $par5, $par6EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6EntityPlayer, var$7, $ptr);
+}
+function nms_ItemStack_getDamageVsEntity($this, $par1Entity) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$itemID0].$getDamageVsEntity($par1Entity);
+}
+function nms_ItemStack_canHarvestBlock($this, $par1Block) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$itemID0].$canHarvestBlock($par1Block);
+}
+function nms_ItemStack_interactWith($this, $par1EntityLiving) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$itemID0].$itemInteractionForEntity($this, $par1EntityLiving);
+}
+function nms_ItemStack_copy($this) {
+ var $var1, var$2, var$3, var$4;
+ $var1 = new nms_ItemStack;
+ var$2 = $this.$itemID0;
+ var$3 = $this.$stackSize;
+ var$4 = $this.$itemDamage;
+ $var1.$stackSize = 0;
+ $var1.$itemFrame = null;
+ $var1.$itemID0 = var$2;
+ $var1.$stackSize = var$3;
+ $var1.$itemDamage = var$4;
+ if ($var1.$itemDamage < 0)
+ $var1.$itemDamage = 0;
+ if ($this.$stackTagCompound !== null)
+ $var1.$stackTagCompound = nms_NBTTagCompound_copy($this.$stackTagCompound);
+ return $var1;
+}
+function nms_ItemStack_areItemStackTagsEqual($par0ItemStack, $par1ItemStack) {
+ var var$3, var$4;
+ a: {
+ if ($par0ItemStack === null && $par1ItemStack === null)
+ var$3 = 1;
+ else if ($par0ItemStack !== null && $par1ItemStack !== null) {
+ if ($par0ItemStack.$stackTagCompound === null && $par1ItemStack.$stackTagCompound !== null)
+ var$3 = 0;
+ else {
+ if ($par0ItemStack.$stackTagCompound !== null) {
+ $par0ItemStack = $par0ItemStack.$stackTagCompound;
+ $par1ItemStack = $par1ItemStack.$stackTagCompound;
+ if (!nms_NBTBase_equals($par0ItemStack, $par1ItemStack))
+ var$3 = 0;
+ else {
+ $par1ItemStack = $par1ItemStack;
+ $par0ItemStack = $par0ItemStack.$tagMap;
+ var$4 = new ju_HashMap$HashMapEntrySet;
+ var$4.$associatedMap = $par0ItemStack;
+ $par0ItemStack = $par1ItemStack.$tagMap;
+ $par1ItemStack = new ju_HashMap$HashMapEntrySet;
+ $par1ItemStack.$associatedMap = $par0ItemStack;
+ var$3 = ju_AbstractSet_equals(var$4, $par1ItemStack);
+ }
+ if (!var$3) {
+ var$3 = 0;
+ break a;
+ }
+ }
+ var$3 = 1;
+ }
+ } else
+ var$3 = 0;
+ }
+ return var$3;
+}
+function nms_ItemStack_areItemStacksEqual($par0ItemStack, $par1ItemStack) {
+ return $par0ItemStack === null && $par1ItemStack === null ? 1 : $par0ItemStack !== null && $par1ItemStack !== null ? nms_ItemStack_isItemStackEqual($par0ItemStack, $par1ItemStack) : 0;
+}
+function nms_ItemStack_isItemStackEqual($this, $par1ItemStack) {
+ var var$2, var$3, var$4;
+ a: {
+ if ($this.$stackSize != $par1ItemStack.$stackSize)
+ var$2 = 0;
+ else if ($this.$itemID0 != $par1ItemStack.$itemID0)
+ var$2 = 0;
+ else if ($this.$itemDamage != $par1ItemStack.$itemDamage)
+ var$2 = 0;
+ else if ($this.$stackTagCompound === null && $par1ItemStack.$stackTagCompound !== null)
+ var$2 = 0;
+ else {
+ if ($this.$stackTagCompound !== null) {
+ var$3 = $this.$stackTagCompound;
+ $par1ItemStack = $par1ItemStack.$stackTagCompound;
+ if (!nms_NBTBase_equals(var$3, $par1ItemStack))
+ var$2 = 0;
+ else {
+ $par1ItemStack = $par1ItemStack;
+ var$3 = var$3.$tagMap;
+ var$4 = new ju_HashMap$HashMapEntrySet;
+ var$4.$associatedMap = var$3;
+ $par1ItemStack = $par1ItemStack.$tagMap;
+ var$3 = new ju_HashMap$HashMapEntrySet;
+ var$3.$associatedMap = $par1ItemStack;
+ var$2 = ju_AbstractSet_equals(var$4, var$3);
+ }
+ if (!var$2) {
+ var$2 = 0;
+ break a;
+ }
+ }
+ var$2 = 1;
+ }
+ }
+ return var$2;
+}
+function nms_ItemStack_isItemEqual($this, $par1ItemStack) {
+ return $this.$itemID0 == $par1ItemStack.$itemID0 && $this.$itemDamage == $par1ItemStack.$itemDamage ? 1 : 0;
+}
+function nms_ItemStack_getItemName($this) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$itemID0].$getUnlocalizedName($this);
+}
+function nms_ItemStack_copyItemStack($par0ItemStack) {
+ return $par0ItemStack !== null ? nms_ItemStack_copy($par0ItemStack) : null;
+}
+function nms_ItemStack_toString($this) {
+ var var$1, var$2, var$3;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ var$2 = $this.$stackSize;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(1521));
+ nms_Item_$callClinit();
+ var$3 = nms_Item_itemsList.data[$this.$itemID0].$getUnlocalizedName0();
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$3);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(1));
+ var$2 = $this.$itemDamage;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_ItemStack_updateAnimation($this, $par1World, $par2Entity, $par3, $par4) {
+ if ($this.$animationsToGo > 0)
+ $this.$animationsToGo = $this.$animationsToGo - 1 | 0;
+ nms_Item_$callClinit();
+ nms_Item_itemsList.data[$this.$itemID0].$onUpdate2($this, $par1World, $par2Entity, $par3, $par4);
+}
+function nms_ItemStack_onCrafting($this, $par1World, $par2EntityPlayer, $par3) {
+ nms_Item_$callClinit();
+ nms_Item_itemsList.data[$this.$itemID0].$onCreated($this, $par1World, $par2EntityPlayer);
+}
+function nms_ItemStack_getMaxItemUseDuration($this) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$itemID0].$getMaxItemUseDuration($this);
+}
+function nms_ItemStack_getItemUseAction($this) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$itemID0].$getItemUseAction($this);
+}
+function nms_ItemStack_onPlayerStoppedUsing($this, $par1World, $par2EntityPlayer, $par3) {
+ var var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();$par3 = $thread.pop();$par2EntityPlayer = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Item_$callClinit();
+ var$4 = nms_Item_itemsList.data[$this.$itemID0];
+ $ptr = 1;
+ case 1:
+ var$4.$onPlayerStoppedUsing($this, $par1World, $par2EntityPlayer, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2EntityPlayer, $par3, var$4, $ptr);
+}
+function nms_ItemStack_hasTagCompound($this) {
+ return $this.$stackTagCompound === null ? 0 : 1;
+}
+function nms_ItemStack_getTagCompound($this) {
+ return $this.$stackTagCompound;
+}
+function nms_ItemStack_getEnchantmentTagList($this) {
+ var var$1, var$2, var$3;
+ if ($this.$stackTagCompound === null)
+ var$1 = null;
+ else {
+ var$2 = $this.$stackTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1573));
+ var$1 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1573), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$1 = var$1 === null ? null : var$1.$value0;
+ }
+ return var$1;
+}
+function nms_ItemStack_setTagCompound($this, $par1NBTTagCompound) {
+ $this.$stackTagCompound = $par1NBTTagCompound;
+}
+function nms_ItemStack_getDisplayName($this) {
+ var $var1, var$2, var$3, $var2, var$5;
+ nms_Item_$callClinit();
+ $var1 = nms_Item_itemsList.data[$this.$itemID0].$getItemDisplayName($this);
+ if ($this.$stackTagCompound !== null) {
+ var$2 = $this.$stackTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(299));
+ if (ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(299), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1) {
+ var$2 = $this.$stackTagCompound;
+ $var2 = var$2.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(299));
+ if (!(ju_HashMap_findNonNullKeyEntry($var2, $rt_s(299), var$3 & ($var2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1)) {
+ $var2 = new nms_NBTTagCompound;
+ $var2.$name0 = $rt_s(299);
+ $var2.$tagMap = ju_HashMap__init_1(16, 0.75);
+ } else {
+ var$2 = var$2.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(299));
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(299), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ $var2 = var$2 === null ? null : var$2.$value0;
+ }
+ var$5 = $var2.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1574));
+ if (ju_HashMap_findNonNullKeyEntry(var$5, $rt_s(1574), var$3 & (var$5.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1) {
+ var$2 = $var2.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1574));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1574), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ $var1 = $rt_s(44);
+ else {
+ var$2 = $var2.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1574));
+ $var1 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1574), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ $var1 = ($var1 === null ? null : $var1.$value0).$data4;
+ }
+ }
+ }
+ }
+ return $var1;
+}
+function nms_ItemStack_setItemName($this, $par1Str) {
+ var var$2, var$3, var$4, var$5;
+ if ($this.$stackTagCompound === null) {
+ var$2 = new nms_NBTTagCompound;
+ var$2.$name0 = $rt_s(1572);
+ var$2.$tagMap = ju_HashMap__init_1(16, 0.75);
+ $this.$stackTagCompound = var$2;
+ }
+ var$3 = $this.$stackTagCompound.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(299));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$3, $rt_s(299), var$4 & (var$3.$elementData.data.length - 1 | 0), var$4) === null ? 0 : 1)) {
+ var$2 = $this.$stackTagCompound;
+ var$5 = new nms_NBTTagCompound;
+ var$5.$name0 = $rt_s(44);
+ var$5.$tagMap = ju_HashMap__init_1(16, 0.75);
+ var$2 = var$2.$tagMap;
+ var$5.$name0 = $rt_s(299);
+ ju_HashMap_putImpl(var$2, $rt_s(299), var$5);
+ }
+ var$2 = $this.$stackTagCompound;
+ var$5 = var$2.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(299));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$5, $rt_s(299), var$4 & (var$5.$elementData.data.length - 1 | 0), var$4) === null ? 0 : 1)) {
+ var$5 = new nms_NBTTagCompound;
+ var$5.$name0 = $rt_s(299);
+ var$5.$tagMap = ju_HashMap__init_1(16, 0.75);
+ } else {
+ var$2 = var$2.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(299));
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(299), var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ var$5 = var$2 === null ? null : var$2.$value0;
+ }
+ var$5 = var$5.$tagMap;
+ var$3 = new nms_NBTTagString;
+ var$3.$name0 = $rt_s(1574);
+ var$3.$data4 = $par1Str;
+ if ($par1Str !== null) {
+ ju_HashMap_putImpl(var$5, $rt_s(1574), var$3);
+ return;
+ }
+ var$2 = new jl_IllegalArgumentException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(264);
+ $rt_throw(var$2);
+}
+function nms_ItemStack_hasDisplayName($this) {
+ var var$1, var$2, var$3, var$4, var$5;
+ if ($this.$stackTagCompound === null)
+ var$1 = 0;
+ else {
+ var$2 = $this.$stackTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(299));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(299), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$1 = 0;
+ else {
+ var$4 = $this.$stackTagCompound;
+ var$5 = var$4.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(299));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$5, $rt_s(299), var$3 & (var$5.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1)) {
+ var$4 = new nms_NBTTagCompound;
+ var$4.$name0 = $rt_s(299);
+ var$4.$tagMap = ju_HashMap__init_1(16, 0.75);
+ } else {
+ var$4 = var$4.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(299));
+ var$4 = ju_HashMap_findNonNullKeyEntry(var$4, $rt_s(299), var$3 & (var$4.$elementData.data.length - 1 | 0), var$3);
+ var$4 = var$4 === null ? null : var$4.$value0;
+ }
+ var$4 = var$4.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1574));
+ var$1 = ju_HashMap_findNonNullKeyEntry(var$4, $rt_s(1574), var$3 & (var$4.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1;
+ }
+ }
+ return var$1;
+}
+function nms_ItemStack_getTooltip($this, $par1EntityPlayer, $par2) {
+ var $var3, $var4, $var5, $var12, $var11, $var6, var$9, var$10, $var10, $var7, $var8, $var9, $var13;
+ $var3 = new ju_ArrayList;
+ $var3.$array1 = $rt_createArray(jl_Object, 10);
+ nms_Item_$callClinit();
+ $var4 = nms_Item_itemsList.data[$this.$itemID0];
+ $var5 = nms_ItemStack_getDisplayName($this);
+ if (nms_ItemStack_hasDisplayName($this)) {
+ $var12 = new jl_StringBuilder;
+ $var12.$buffer = $rt_createCharArray(16);
+ $var11 = nms_EnumChatFormatting_ITALIC;
+ jl_AbstractStringBuilder_insert($var12, $var12.$length, $var11 === null ? $rt_s(47) : $var11.$field_96304_B);
+ jl_AbstractStringBuilder_insert($var12, $var12.$length, $var5);
+ $var11 = nms_EnumChatFormatting_RESET;
+ jl_AbstractStringBuilder_insert($var12, $var12.$length, $var11 === null ? $rt_s(47) : $var11.$field_96304_B);
+ $var5 = jl_String__init_0($var12.$buffer, 0, $var12.$length);
+ }
+ if ($par2) {
+ $var6 = $rt_s(44);
+ if ($var5.$characters.data.length > 0) {
+ $var12 = new jl_StringBuilder;
+ $var12.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var12, $var12.$length, $var5);
+ jl_AbstractStringBuilder_insert($var12, $var12.$length, $rt_s(940));
+ $var5 = jl_AbstractStringBuilder_toString($var12);
+ $var6 = $rt_s(64);
+ }
+ if (!nms_Item_itemsList.data[$this.$itemID0].$hasSubtypes) {
+ $var12 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_2($var12, 16);
+ $var12 = jl_StringBuilder_append0($var12, $var5);
+ var$9 = $rt_createArray(jl_Object, 2);
+ var$10 = var$9.data;
+ var$10[0] = jl_Integer_valueOf($this.$itemID0);
+ var$10[1] = $var6;
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append0($var12, jl_String_format($rt_s(1575), var$9)));
+ } else {
+ $var12 = jl_StringBuilder_append0(jl_StringBuilder__init_(), $var5);
+ var$9 = $rt_createArray(jl_Object, 3);
+ var$10 = var$9.data;
+ var$10[0] = jl_Integer_valueOf($this.$itemID0);
+ var$10[1] = jl_Integer_valueOf($this.$itemDamage);
+ var$10[2] = $var6;
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append0($var12, jl_String_format($rt_s(1576), var$9)));
+ }
+ } else if (!nms_ItemStack_hasDisplayName($this) && $this.$itemID0 == nms_Item_map.$itemID)
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var5), $rt_s(1577)), $this.$itemDamage));
+ a: {
+ ju_ArrayList_add($var3, $var5);
+ $var4.$addInformation($this, $par1EntityPlayer, $var3, $par2);
+ if (nms_ItemStack_hasTagCompound($this)) {
+ b: {
+ $var10 = nms_ItemStack_getEnchantmentTagList($this);
+ if ($var10 !== null) {
+ $var7 = 0;
+ while (true) {
+ if ($var7 >= nms_NBTTagList_tagCount($var10))
+ break b;
+ $var8 = nms_NBTTagCompound_getShort(nms_NBTTagList_tagAt($var10, $var7), $rt_s(1569));
+ $var9 = nms_NBTTagCompound_getShort(nms_NBTTagList_tagAt($var10, $var7), $rt_s(1578));
+ nms_Enchantment_$callClinit();
+ if (nms_Enchantment_enchantmentsList.data[$var8] !== null)
+ ju_ArrayList_add($var3, nms_Enchantment_getTranslatedName(nms_Enchantment_enchantmentsList.data[$var8], $var9));
+ $var7 = $var7 + 1 | 0;
+ }
+ }
+ }
+ if (nms_NBTTagCompound_hasKey($this.$stackTagCompound, $rt_s(299))) {
+ $var11 = nms_NBTTagCompound_getCompoundTag($this.$stackTagCompound, $rt_s(299));
+ if (nms_NBTTagCompound_hasKey($var11, $rt_s(1579))) {
+ if (!$par2)
+ ju_ArrayList_add($var3, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append9(jl_StringBuilder__init_(), nms_EnumChatFormatting_ITALIC), nms_StatCollector_translateToLocal($rt_s(1580)))));
+ else
+ ju_ArrayList_add($var3, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(1581)), jl_String_toUpperCase(jl_Integer_toHexString(nms_NBTTagCompound_getInteger($var11, $rt_s(1579)))))));
+ }
+ if (nms_NBTTagCompound_hasKey($var11, $rt_s(1582))) {
+ $var12 = nms_NBTTagCompound_getTagList($var11, $rt_s(1582));
+ if (nms_NBTTagList_tagCount($var12) > 0) {
+ $var13 = 0;
+ while (true) {
+ if ($var13 >= nms_NBTTagList_tagCount($var12))
+ break a;
+ ju_ArrayList_add($var3, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append9(jl_StringBuilder_append0(jl_StringBuilder_append9(jl_StringBuilder__init_(), nms_EnumChatFormatting_DARK_PURPLE), $rt_s(44)), nms_EnumChatFormatting_ITALIC), nms_NBTTagList_tagAt($var12, $var13).$data4)));
+ $var13 = $var13 + 1 | 0;
+ }
+ }
+ }
+ }
+ }
+ }
+ if ($par2 && nms_ItemStack_isItemDamaged($this))
+ ju_ArrayList_add($var3, jl_StringBuilder_toString(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(1583)), nms_ItemStack_getMaxDamage($this) - nms_ItemStack_getItemDamageForDisplay($this) | 0), $rt_s(1584)), nms_ItemStack_getMaxDamage($this))));
+ return $var3;
+}
+function nms_ItemStack_hasEffect($this) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$itemID0].$hasEffect0($this);
+}
+function nms_ItemStack_getRarity($this) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$itemID0].$getRarity($this);
+}
+function nms_ItemStack_isItemEnchantable($this) {
+ nms_Item_$callClinit();
+ return !nms_Item_itemsList.data[$this.$itemID0].$isItemTool($this) ? 0 : nms_ItemStack_isItemEnchanted($this) ? 0 : 1;
+}
+function nms_ItemStack_addEnchantment($this, $par1Enchantment, $par2) {
+ var $var3, $var4, var$5, var$6, var$7, var$8, var$9;
+ if ($this.$stackTagCompound === null) {
+ $var3 = new nms_NBTTagCompound;
+ $var3.$name0 = $rt_s(44);
+ $var3.$tagMap = ju_HashMap__init_1(16, 0.75);
+ $this.$stackTagCompound = $var3;
+ }
+ $var4 = $this.$stackTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1573));
+ if (!(ju_HashMap_findNonNullKeyEntry($var4, $rt_s(1573), var$5 & ($var4.$elementData.data.length - 1 | 0), var$5) === null ? 0 : 1)) {
+ $var4 = $this.$stackTagCompound;
+ var$6 = new nms_NBTTagList;
+ var$6.$name0 = $rt_s(1573);
+ $var3 = new ju_ArrayList;
+ $var3.$array1 = $rt_createArray(jl_Object, 10);
+ var$6.$tagList = $var3;
+ $var3 = $var4.$tagMap;
+ var$6.$name0 = $rt_s(1573);
+ ju_HashMap_putImpl($var3, $rt_s(1573), var$6);
+ }
+ $var3 = $this.$stackTagCompound.$tagMap;
+ var$7 = jl_String_hashCode($rt_s(1573));
+ $var3 = ju_HashMap_findNonNullKeyEntry($var3, $rt_s(1573), var$7 & ($var3.$elementData.data.length - 1 | 0), var$7);
+ $var3 = $var3 === null ? null : $var3.$value0;
+ $var4 = new nms_NBTTagCompound;
+ $var4.$name0 = $rt_s(44);
+ $var4.$tagMap = ju_HashMap__init_1(16, 0.75);
+ var$8 = $par1Enchantment.$effectId << 16 >> 16;
+ var$6 = $var4.$tagMap;
+ $par1Enchantment = new nms_NBTTagShort;
+ $par1Enchantment.$name0 = $rt_s(1569);
+ $par1Enchantment.$data1 = var$8;
+ ju_HashMap_putImpl(var$6, $rt_s(1569), $par1Enchantment);
+ $par2 = $par2 << 24 >> 24 << 16 >> 16;
+ var$6 = $var4.$tagMap;
+ var$9 = new nms_NBTTagShort;
+ var$9.$name0 = $rt_s(1578);
+ var$9.$data1 = $par2;
+ ju_HashMap_putImpl(var$6, $rt_s(1578), var$9);
+ $var3.$tagType = 10;
+ ju_ArrayList_add($var3.$tagList, $var4);
+}
+function nms_ItemStack_isItemEnchanted($this) {
+ var var$1, var$2, var$3;
+ a: {
+ if ($this.$stackTagCompound !== null) {
+ var$1 = $this.$stackTagCompound.$tagMap;
+ var$2 = jl_String_hashCode($rt_s(1573));
+ if (ju_HashMap_findNonNullKeyEntry(var$1, $rt_s(1573), var$2 & (var$1.$elementData.data.length - 1 | 0), var$2) === null ? 0 : 1) {
+ var$3 = 1;
+ break a;
+ }
+ }
+ var$3 = 0;
+ }
+ return var$3;
+}
+function nms_ItemStack_setTagInfo($this, $par1Str, $par2NBTBase) {
+ var var$3;
+ if ($this.$stackTagCompound === null) {
+ var$3 = new nms_NBTTagCompound;
+ var$3.$name0 = $rt_s(44);
+ var$3.$tagMap = ju_HashMap__init_1(16, 0.75);
+ $this.$stackTagCompound = var$3;
+ }
+ var$3 = $this.$stackTagCompound.$tagMap;
+ if ($par1Str !== null)
+ $par2NBTBase.$name0 = $par1Str;
+ else
+ $par2NBTBase.$name0 = $rt_s(44);
+ ju_HashMap_putImpl(var$3, $par1Str, $par2NBTBase);
+}
+function nms_ItemStack_func_82835_x($this) {
+ nms_Item_$callClinit();
+ return 1;
+}
+function nms_ItemStack_isOnItemFrame($this) {
+ return $this.$itemFrame === null ? 0 : 1;
+}
+function nms_ItemStack_setItemFrame($this, $par1EntityItemFrame) {
+ $this.$itemFrame = $par1EntityItemFrame;
+}
+function nms_ItemStack_getItemFrame($this) {
+ return $this.$itemFrame;
+}
+function nms_ItemStack_getRepairCost($this) {
+ var var$1, var$2, var$3, var$4, var$5;
+ var$1 = $this.$stackTagCompound === null ? 0 : 1;
+ a: {
+ if (var$1) {
+ var$2 = $this.$stackTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1585));
+ if (ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1585), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1) {
+ var$4 = $this.$stackTagCompound;
+ var$5 = var$4.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1585));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$5, $rt_s(1585), var$3 & (var$5.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$1 = 0;
+ else {
+ var$4 = var$4.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1585));
+ var$4 = ju_HashMap_findNonNullKeyEntry(var$4, $rt_s(1585), var$3 & (var$4.$elementData.data.length - 1 | 0), var$3);
+ var$1 = (var$4 === null ? null : var$4.$value0).$data2;
+ }
+ break a;
+ }
+ }
+ var$1 = 0;
+ }
+ return var$1;
+}
+function nms_ItemStack_setRepairCost($this, $par1) {
+ var var$2, var$3;
+ if (!($this.$stackTagCompound === null ? 0 : 1)) {
+ var$2 = new nms_NBTTagCompound;
+ var$2.$name0 = $rt_s(1572);
+ var$2.$tagMap = ju_HashMap__init_1(16, 0.75);
+ $this.$stackTagCompound = var$2;
+ }
+ var$3 = $this.$stackTagCompound.$tagMap;
+ var$2 = new nms_NBTTagInt;
+ var$2.$name0 = $rt_s(1585);
+ var$2.$data2 = $par1;
+ ju_HashMap_putImpl(var$3, $rt_s(1585), var$2);
+}
+function nms_PlayerCapabilities() {
+ var a = this; jl_Object.call(a);
+ a.$disableDamage = 0;
+ a.$isFlying = 0;
+ a.$allowFlying = 0;
+ a.$isCreativeMode = 0;
+ a.$allowEdit = 0;
+ a.$flySpeed = 0.0;
+ a.$walkSpeed = 0.0;
+}
+function nms_PlayerCapabilities__init_0() {
+ var var_0 = new nms_PlayerCapabilities();
+ nms_PlayerCapabilities__init_(var_0);
+ return var_0;
+}
+function nms_PlayerCapabilities__init_($this) {
+ $this.$disableDamage = 0;
+ $this.$isFlying = 0;
+ $this.$allowFlying = 0;
+ $this.$isCreativeMode = 0;
+ $this.$allowEdit = 1;
+ $this.$flySpeed = 0.05000000074505806;
+ $this.$walkSpeed = 0.10000000149011612;
+}
+function nms_PlayerCapabilities_getFlySpeed($this) {
+ return $this.$flySpeed;
+}
+function nms_PlayerCapabilities_setFlySpeed($this, $par1) {
+ $this.$flySpeed = $par1;
+}
+function nms_PlayerCapabilities_getWalkSpeed($this) {
+ return $this.$walkSpeed;
+}
+function nms_PlayerCapabilities_setPlayerWalkSpeed($this, $par1) {
+ $this.$walkSpeed = $par1;
+}
+function nms_Block() {
+ var a = this; jl_Object.call(a);
+ a.$displayOnCreativeTab = null;
+ a.$blockID = 0;
+ a.$blockHardness = 0.0;
+ a.$blockResistance = 0.0;
+ a.$blockConstructorCalled = 0;
+ a.$enableStats = 0;
+ a.$needsRandomTick = 0;
+ a.$isBlockContainer = 0;
+ a.$minX0 = 0.0;
+ a.$minY0 = 0.0;
+ a.$minZ0 = 0.0;
+ a.$maxX0 = 0.0;
+ a.$maxY0 = 0.0;
+ a.$maxZ0 = 0.0;
+ a.$stepSound = null;
+ a.$blockParticleGravity = 0.0;
+ a.$blockMaterial = null;
+ a.$slipperiness = 0.0;
+ a.$unlocalizedName0 = null;
+ a.$blockIcon = null;
+}
+var nms_Block_soundPowderFootstep = null;
+var nms_Block_soundWoodFootstep = null;
+var nms_Block_soundGravelFootstep = null;
+var nms_Block_soundGrassFootstep = null;
+var nms_Block_soundStoneFootstep = null;
+var nms_Block_soundMetalFootstep = null;
+var nms_Block_soundGlassFootstep = null;
+var nms_Block_soundClothFootstep = null;
+var nms_Block_soundSandFootstep = null;
+var nms_Block_soundSnowFootstep = null;
+var nms_Block_soundLadderFootstep = null;
+var nms_Block_soundAnvilFootstep = null;
+var nms_Block_grassNoise = null;
+var nms_Block_grassNoiseArray = null;
+var nms_Block_noiseChunkX = 0;
+var nms_Block_noiseChunkZ = 0;
+var nms_Block_blocksList = null;
+var nms_Block_opaqueCubeLookup = null;
+var nms_Block_lightOpacity = null;
+var nms_Block_canBlockGrass = null;
+var nms_Block_lightValue = null;
+var nms_Block_useNeighborBrightness = null;
+var nms_Block_stone = null;
+var nms_Block_grass = null;
+var nms_Block_dirt = null;
+var nms_Block_cobblestone = null;
+var nms_Block_planks = null;
+var nms_Block_sapling = null;
+var nms_Block_bedrock = null;
+var nms_Block_waterMoving = null;
+var nms_Block_waterStill = null;
+var nms_Block_lavaMoving = null;
+var nms_Block_lavaStill = null;
+var nms_Block_sand = null;
+var nms_Block_gravel = null;
+var nms_Block_oreGold = null;
+var nms_Block_oreIron = null;
+var nms_Block_oreCoal = null;
+var nms_Block_wood = null;
+var nms_Block_leaves = null;
+var nms_Block_sponge = null;
+var nms_Block_glass = null;
+var nms_Block_oreLapis = null;
+var nms_Block_blockLapis = null;
+var nms_Block_dispenser = null;
+var nms_Block_sandStone = null;
+var nms_Block_music = null;
+var nms_Block_bed = null;
+var nms_Block_railPowered = null;
+var nms_Block_railDetector = null;
+var nms_Block_pistonStickyBase = null;
+var nms_Block_web = null;
+var nms_Block_tallGrass = null;
+var nms_Block_deadBush = null;
+var nms_Block_pistonBase = null;
+var nms_Block_pistonExtension = null;
+var nms_Block_cloth = null;
+var nms_Block_pistonMoving = null;
+var nms_Block_plantYellow = null;
+var nms_Block_plantRed = null;
+var nms_Block_mushroomBrown = null;
+var nms_Block_mushroomRed = null;
+var nms_Block_blockGold = null;
+var nms_Block_blockIron = null;
+var nms_Block_stoneDoubleSlab = null;
+var nms_Block_stoneSingleSlab = null;
+var nms_Block_brick = null;
+var nms_Block_tnt = null;
+var nms_Block_bookShelf = null;
+var nms_Block_cobblestoneMossy = null;
+var nms_Block_obsidian = null;
+var nms_Block_torchWood = null;
+var nms_Block_fire = null;
+var nms_Block_mobSpawner = null;
+var nms_Block_stairsWoodOak = null;
+var nms_Block_chest = null;
+var nms_Block_redstoneWire = null;
+var nms_Block_oreDiamond = null;
+var nms_Block_blockDiamond = null;
+var nms_Block_workbench = null;
+var nms_Block_crops = null;
+var nms_Block_tilledField = null;
+var nms_Block_furnaceIdle = null;
+var nms_Block_furnaceBurning = null;
+var nms_Block_signPost = null;
+var nms_Block_doorWood = null;
+var nms_Block_ladder = null;
+var nms_Block_rail = null;
+var nms_Block_stairsCobblestone = null;
+var nms_Block_signWall = null;
+var nms_Block_lever = null;
+var nms_Block_pressurePlateStone = null;
+var nms_Block_doorIron = null;
+var nms_Block_pressurePlatePlanks = null;
+var nms_Block_oreRedstone = null;
+var nms_Block_oreRedstoneGlowing = null;
+var nms_Block_torchRedstoneIdle = null;
+var nms_Block_torchRedstoneActive = null;
+var nms_Block_stoneButton = null;
+var nms_Block_snow = null;
+var nms_Block_ice = null;
+var nms_Block_blockSnow = null;
+var nms_Block_cactus = null;
+var nms_Block_blockClay = null;
+var nms_Block_reed = null;
+var nms_Block_jukebox = null;
+var nms_Block_fence = null;
+var nms_Block_pumpkin = null;
+var nms_Block_netherrack = null;
+var nms_Block_slowSand = null;
+var nms_Block_glowStone = null;
+var nms_Block_portal = null;
+var nms_Block_pumpkinLantern = null;
+var nms_Block_cake = null;
+var nms_Block_redstoneRepeaterIdle = null;
+var nms_Block_redstoneRepeaterActive = null;
+var nms_Block_lockedChest = null;
+var nms_Block_trapdoor = null;
+var nms_Block_silverfish = null;
+var nms_Block_stoneBrick = null;
+var nms_Block_mushroomCapBrown = null;
+var nms_Block_mushroomCapRed = null;
+var nms_Block_fenceIron = null;
+var nms_Block_thinGlass = null;
+var nms_Block_melon = null;
+var nms_Block_pumpkinStem = null;
+var nms_Block_melonStem = null;
+var nms_Block_vine = null;
+var nms_Block_fenceGate = null;
+var nms_Block_stairsBrick = null;
+var nms_Block_stairsStoneBrick = null;
+var nms_Block_mycelium = null;
+var nms_Block_waterlily = null;
+var nms_Block_netherBrick = null;
+var nms_Block_netherFence = null;
+var nms_Block_stairsNetherBrick = null;
+var nms_Block_netherStalk = null;
+var nms_Block_enchantmentTable = null;
+var nms_Block_brewingStand = null;
+var nms_Block_cauldron = null;
+var nms_Block_endPortal = null;
+var nms_Block_endPortalFrame = null;
+var nms_Block_whiteStone = null;
+var nms_Block_dragonEgg = null;
+var nms_Block_redstoneLampIdle = null;
+var nms_Block_redstoneLampActive = null;
+var nms_Block_woodDoubleSlab = null;
+var nms_Block_woodSingleSlab = null;
+var nms_Block_cocoaPlant = null;
+var nms_Block_stairsSandStone = null;
+var nms_Block_oreEmerald = null;
+var nms_Block_enderChest = null;
+var nms_Block_tripWireSource = null;
+var nms_Block_tripWire = null;
+var nms_Block_blockEmerald = null;
+var nms_Block_stairsWoodSpruce = null;
+var nms_Block_stairsWoodBirch = null;
+var nms_Block_stairsWoodJungle = null;
+var nms_Block_commandBlock = null;
+var nms_Block_beacon = null;
+var nms_Block_cobblestoneWall = null;
+var nms_Block_flowerPot = null;
+var nms_Block_carrot = null;
+var nms_Block_potato = null;
+var nms_Block_woodenButton = null;
+var nms_Block_skull = null;
+var nms_Block_anvil = null;
+var nms_Block_chestTrapped = null;
+var nms_Block_pressurePlateGold = null;
+var nms_Block_pressurePlateIron = null;
+var nms_Block_redstoneComparatorIdle = null;
+var nms_Block_redstoneComparatorActive = null;
+var nms_Block_daylightSensor = null;
+var nms_Block_blockRedstone = null;
+var nms_Block_oreNetherQuartz = null;
+var nms_Block_hopperBlock = null;
+var nms_Block_blockNetherQuartz = null;
+var nms_Block_stairsNetherQuartz = null;
+var nms_Block_railActivator = null;
+var nms_Block_dropper = null;
+function nms_Block_$callClinit() {
+ nms_Block_$callClinit = $rt_eraseClinit(nms_Block);
+ nms_Block__clinit_();
+}
+function nms_Block__init_(var_0, var_1) {
+ var var_2 = new nms_Block();
+ nms_Block__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_Block_initNoiseField0($cx, $cz) {
+ var $i;
+ nms_Block_$callClinit();
+ $i = 0;
+ while ($i < nms_Block_grassNoiseArray.data.length) {
+ nms_Block_grassNoiseArray.data[$i] = 0.0;
+ $i = $i + 1 | 0;
+ }
+ nms_NoiseGeneratorPerlin_populateNoiseArray(nms_Block_grassNoise, nms_Block_grassNoiseArray, $cx * 16.0 * 0.05, 0.8, $cz * 16.0 * 0.05, 16, 1, 16, 0.05, 1.0, 0.05, 1.0);
+}
+function nms_Block__init_0($this, $par1, $par2Material) {
+ var var$3, var$4, var$5, var$6, var$7, var$8;
+ nms_Block_$callClinit();
+ $this.$blockConstructorCalled = 1;
+ $this.$enableStats = 1;
+ $this.$stepSound = nms_Block_soundPowderFootstep;
+ $this.$blockParticleGravity = 1.0;
+ $this.$slipperiness = 0.6000000238418579;
+ if (nms_Block_blocksList.data[$par1] === null) {
+ $this.$blockMaterial = $par2Material;
+ nms_Block_blocksList.data[$par1] = $this;
+ $this.$blockID = $par1;
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ nms_Block_opaqueCubeLookup.data[$par1] = $this.$isOpaqueCube();
+ var$3 = nms_Block_lightOpacity;
+ var$3.data[$par1] = !$this.$isOpaqueCube() ? 0 : 255;
+ var$3 = nms_Block_canBlockGrass;
+ var$3.data[$par1] = $par2Material.$getCanBlockGrass() ? 0 : 1;
+ return;
+ }
+ $par2Material = new jl_IllegalArgumentException;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(1586));
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $par1, 10);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(1587));
+ var$5 = nms_Block_blocksList.data[$par1];
+ $par1 = var$4.$length;
+ if (var$5 === null)
+ var$6 = $rt_s(47);
+ else {
+ var$7 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_2(var$7, 16);
+ var$8 = jl_Class_getClass(var$5.constructor);
+ if (var$8.$name === null)
+ var$8.$name = $rt_str(var$8.$platformClass.$meta.name);
+ var$6 = var$8.$name;
+ jl_StringBuilder_insert14(var$7, var$7.$length, var$6);
+ jl_StringBuilder_insert14(var$7, var$7.$length, $rt_s(1));
+ var$6 = otci_IntegerUtil_toUnsignedLogRadixString(jl_Object_identity(var$5), 4);
+ jl_StringBuilder_insert14(var$7, var$7.$length, var$6);
+ var$6 = jl_String__init_0(var$7.$buffer, 0, var$7.$length);
+ }
+ jl_AbstractStringBuilder_insert(var$4, $par1, var$6);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(1588));
+ $par1 = var$4.$length;
+ var$6 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_2(var$6, 16);
+ var$8 = jl_Class_getClass($this.constructor);
+ if (var$8.$name === null)
+ var$8.$name = $rt_str(var$8.$platformClass.$meta.name);
+ var$7 = var$8.$name;
+ jl_StringBuilder_insert14(var$6, var$6.$length, var$7);
+ jl_StringBuilder_insert14(var$6, var$6.$length, $rt_s(1));
+ var$7 = otci_IntegerUtil_toUnsignedLogRadixString(jl_Object_identity($this), 4);
+ jl_StringBuilder_insert14(var$6, var$6.$length, var$7);
+ jl_AbstractStringBuilder_insert(var$4, $par1, jl_String__init_0(var$6.$buffer, 0, var$6.$length));
+ var$6 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ $par2Material.$suppressionEnabled = 1;
+ $par2Material.$writableStackTrace = 1;
+ $par2Material.$message = var$6;
+ $rt_throw($par2Material);
+}
+function nms_Block_initializeBlock($this) {
+ return;
+}
+function nms_Block_setStepSound($this, $par1StepSound) {
+ $this.$stepSound = $par1StepSound;
+ return $this;
+}
+function nms_Block_setLightOpacity($this, $par1) {
+ nms_Block_lightOpacity.data[$this.$blockID] = $par1;
+ return $this;
+}
+function nms_Block_setLightValue($this, $par1) {
+ nms_Block_lightValue.data[$this.$blockID] = 15.0 * $par1 | 0;
+ return $this;
+}
+function nms_Block_setResistance($this, $par1) {
+ $this.$blockResistance = $par1 * 3.0;
+ return $this;
+}
+function nms_Block_isNormalCube($par0) {
+ var $var1, var$3;
+ nms_Block_$callClinit();
+ $var1 = nms_Block_blocksList.data[$par0];
+ if ($var1 === null)
+ $par0 = 0;
+ else {
+ var$3 = $var1.$blockMaterial;
+ $par0 = !var$3.$isTranslucent ? var$3.$blocksMovement() : 0;
+ $par0 = $par0 && $var1.$renderAsNormalBlock() && !$var1.$canProvidePower() ? 1 : 0;
+ }
+ return $par0;
+}
+function nms_Block_renderAsNormalBlock($this) {
+ return 1;
+}
+function nms_Block_getBlocksMovement($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return $this.$blockMaterial.$blocksMovement() ? 0 : 1;
+}
+function nms_Block_getRenderType($this) {
+ return 0;
+}
+function nms_Block_setHardness($this, $par1) {
+ var var$2;
+ $this.$blockHardness = $par1;
+ var$2 = $this.$blockResistance;
+ $par1 = $par1 * 5.0;
+ if (var$2 < $par1)
+ $this.$blockResistance = $par1;
+ return $this;
+}
+function nms_Block_setBlockUnbreakable($this) {
+ $this.$blockHardness = (-1.0);
+ if ($this.$blockResistance < (-5.0))
+ $this.$blockResistance = (-5.0);
+ return $this;
+}
+function nms_Block_getBlockHardness($this, $par1World, $par2, $par3, $par4) {
+ return $this.$blockHardness;
+}
+function nms_Block_setTickRandomly($this, $par1) {
+ $this.$needsRandomTick = $par1;
+ return $this;
+}
+function nms_Block_getTickRandomly($this) {
+ return $this.$needsRandomTick;
+}
+function nms_Block_hasTileEntity($this) {
+ return $this.$isBlockContainer;
+}
+function nms_Block_setBlockBounds($this, $par1, $par2, $par3, $par4, $par5, $par6) {
+ $this.$minX0 = $par1;
+ $this.$minY0 = $par2;
+ $this.$minZ0 = $par3;
+ $this.$maxX0 = $par4;
+ $this.$maxY0 = $par5;
+ $this.$maxZ0 = $par6;
+}
+function nms_Block_getBlockBrightness($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return $par1IBlockAccess.$getBrightness0($par2, $par3, $par4, nms_Block_lightValue.data[$par1IBlockAccess.$getBlockId($par2, $par3, $par4)]);
+}
+function nms_Block_getMixedBrightnessForBlock($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return $par1IBlockAccess.$getLightBrightnessForSkyBlocks($par2, $par3, $par4, nms_Block_lightValue.data[$par1IBlockAccess.$getBlockId($par2, $par3, $par4)]);
+}
+function nms_Block_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return !$par5 && $this.$minY0 > 0.0 ? 1 : $par5 == 1 && $this.$maxY0 < 1.0 ? 1 : $par5 == 2 && $this.$minZ0 > 0.0 ? 1 : $par5 == 3 && $this.$maxZ0 < 1.0 ? 1 : $par5 == 4 && $this.$minX0 > 0.0 ? 1 : $par5 == 5 && $this.$maxX0 < 1.0 ? 1 : $par1IBlockAccess.$isBlockOpaqueCube($par2, $par3, $par4) ? 0 : 1;
+}
+function nms_Block_getBlockTexture($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return $this.$getIcon($par5, $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4));
+}
+function nms_Block_getIcon($this, $par1, $par2) {
+ return $this.$blockIcon;
+}
+function nms_Block_getBlockTextureFromSide($this, $par1) {
+ return $this.$getIcon($par1, 0);
+}
+function nms_Block_getSelectedBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, var$8, var$9, var$10, var$11;
+ $par1World = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$par1World.$initialized) {
+ var$5 = new nms_AABBPool;
+ var$6 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$6);
+ var$6.$array1 = $rt_createArray(jl_Object, 10);
+ var$5.$listAABB = var$6;
+ var$5.$nextPoolIndex = 0;
+ var$5.$maxPoolIndex = 0;
+ var$5.$numCleans = 0;
+ var$5.$maxNumCleans = 300;
+ var$5.$numEntriesToRemove = 2000;
+ $par1World.$value7 = var$5;
+ $par1World.$initialized = 1;
+ }
+ $par1World = $par1World.$value7;
+ var$7 = $par2;
+ var$8 = var$7 + $this.$minX0;
+ var$9 = $par3;
+ var$10 = var$9 + $this.$minY0;
+ var$11 = $par4;
+ return nms_AABBPool_getAABB($par1World, var$8, var$10, var$11 + $this.$minZ0, var$7 + $this.$maxX0, var$9 + $this.$maxY0, var$11 + $this.$maxZ0);
+}
+function nms_Block_addCollisionBoxesToList($this, $par1World, $par2, $par3, $par4, $par5AxisAlignedBB, $par6List, $par7Entity) {
+ var $var8;
+ $var8 = $this.$getCollisionBoundingBoxFromPool($par1World, $par2, $par3, $par4);
+ if ($var8 !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $var8))
+ ju_ArrayList_add($par6List, $var8);
+}
+function nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, var$8, var$9, var$10, var$11;
+ $par1World = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$par1World.$initialized) {
+ var$5 = new nms_AABBPool;
+ var$6 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$6);
+ var$6.$array1 = $rt_createArray(jl_Object, 10);
+ var$5.$listAABB = var$6;
+ var$5.$nextPoolIndex = 0;
+ var$5.$maxPoolIndex = 0;
+ var$5.$numCleans = 0;
+ var$5.$maxNumCleans = 300;
+ var$5.$numEntriesToRemove = 2000;
+ $par1World.$value7 = var$5;
+ $par1World.$initialized = 1;
+ }
+ $par1World = $par1World.$value7;
+ var$7 = $par2;
+ var$8 = var$7 + $this.$minX0;
+ var$9 = $par3;
+ var$10 = var$9 + $this.$minY0;
+ var$11 = $par4;
+ return nms_AABBPool_getAABB($par1World, var$8, var$10, var$11 + $this.$minZ0, var$7 + $this.$maxX0, var$9 + $this.$maxY0, var$11 + $this.$maxZ0);
+}
+function nms_Block_isOpaqueCube($this) {
+ return 1;
+}
+function nms_Block_canCollideCheck($this, $par1, $par2) {
+ return $this.$isCollidable();
+}
+function nms_Block_isCollidable($this) {
+ return 1;
+}
+function nms_Block_randomDisplayTick($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ return;
+}
+function nms_Block_onBlockDestroyedByPlayer($this, $par1World, $par2, $par3, $par4, $par5) {
+ return;
+}
+function nms_Block_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ return;
+}
+function nms_Block_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ return;
+}
+function nms_Block_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ return;
+}
+function nms_Block_quantityDropped($this, $par1Random) {
+ return 1;
+}
+function nms_Block_idDropped($this, $par1, $par2Random, $par3) {
+ return $this.$blockID;
+}
+function nms_Block_getPlayerRelativeBlockHardness($this, $par1EntityPlayer, $par2World, $par3, $par4, $par5) {
+ var $var6, var$7, var$8;
+ $var6 = $this.$blockHardness;
+ if ($var6 < 0.0)
+ var$7 = 0.0;
+ else {
+ $par2World = $par1EntityPlayer.$inventory;
+ if ($this.$blockMaterial.$requiresNoTool)
+ $par3 = 1;
+ else {
+ $par3 = $par2World.$currentItem;
+ var$8 = $par2World.$mainInventory;
+ $par4 = var$8.data.length;
+ if ($par3 >= $par4) {
+ $par3 = $par3 - $par4 | 0;
+ var$8 = $par2World.$armorInventory;
+ }
+ $par2World = var$8.data[$par3];
+ if ($par2World === null)
+ $par3 = 0;
+ else {
+ nms_Item_$callClinit();
+ $par3 = nms_Item_itemsList.data[$par2World.$itemID0].$canHarvestBlock($this);
+ }
+ }
+ var$7 = $par3 ? nms_EntityPlayer_getCurrentPlayerStrVsBlock($par1EntityPlayer, $this, 1) / $var6 / 30.0 : nms_EntityPlayer_getCurrentPlayerStrVsBlock($par1EntityPlayer, $this, 0) / $var6 / 100.0;
+ }
+ return var$7;
+}
+function nms_Block_dropBlockAsItem($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ $this.$dropBlockAsItemWithChance($par1World, $par2, $par3, $par4, $par5, 1.0, $par6);
+}
+function nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9, $var10, var$11, var$12;
+ a: {
+ if (!$par1World.$isRemote) {
+ $var8 = $this.$quantityDroppedWithBonus($par7, $par1World.$rand);
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= $var8)
+ break a;
+ if (Math.random() <= $par6) {
+ $var10 = $this.$idDropped($par5, $par1World.$rand, $par7);
+ if ($var10 > 0) {
+ var$11 = new nms_ItemStack;
+ var$12 = $this.$damageDropped($par5);
+ var$11.$stackSize = 0;
+ var$11.$itemFrame = null;
+ var$11.$itemID0 = $var10;
+ var$11.$stackSize = 1;
+ var$11.$itemDamage = var$12;
+ if (var$11.$itemDamage < 0)
+ var$11.$itemDamage = 0;
+ nms_Block_dropBlockAsItem_do($this, $par1World, $par2, $par3, $par4, var$11);
+ }
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+}
+function nms_Block_dropBlockAsItem_do($this, $par1World, $par2, $par3, $par4, $par5ItemStack) {
+ var $var13;
+ if (!$par1World.$isRemote && nms_GameRules_getGameRuleBooleanValue($par1World.$worldInfo.$theGameRules, $rt_s(1589))) {
+ $var13 = nms_EntityItem__init_0($par1World, $par2 + Math.random() * 0.699999988079071 + 0.15000000596046448, $par3 + Math.random() * 0.699999988079071 + 0.15000000596046448, $par4 + Math.random() * 0.699999988079071 + 0.15000000596046448);
+ nms_DataWatcher_updateObject($var13.$dataWatcher, 10, $par5ItemStack);
+ nms_DataWatcher_setObjectWatched($var13.$dataWatcher, 10);
+ $var13.$delayBeforeCanPickup = 10;
+ $par2 = nms_World_spawnEntityInWorld($par1World, $var13);
+ $par5ItemStack = $par1World.$entityList;
+ ju_HashMap_putImpl($par5ItemStack.$backingMap, $var13, $par5ItemStack);
+ if (!$par2) {
+ $par1World = $par1World.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1World.$backingMap, $var13, $par1World);
+ }
+ }
+}
+function nms_Block_dropXpOnBlockBreak($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, var$8, $var6, var$10, var$11;
+ a: {
+ if (!$par1World.$isRemote) {
+ var$6 = $par2 + 0.5;
+ var$7 = $par3 + 0.5;
+ var$8 = $par4 + 0.5;
+ while (true) {
+ if ($par5 <= 0)
+ break a;
+ $var6 = nms_EntityXPOrb_getXPSplit($par5);
+ $par5 = $par5 - $var6 | 0;
+ var$10 = nms_EntityXPOrb__init_0($par1World, var$6, var$7, var$8, $var6);
+ $par2 = nms_World_spawnEntityInWorld($par1World, var$10);
+ var$11 = $par1World.$entityList;
+ ju_HashMap_putImpl(var$11.$backingMap, var$10, var$11);
+ if (!$par2) {
+ var$11 = $par1World.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$11.$backingMap, var$10, var$11);
+ }
+ }
+ }
+ }
+}
+function nms_Block_damageDropped($this, $par1) {
+ return 0;
+}
+function nms_Block_getExplosionResistance($this, $par1Entity) {
+ return $this.$blockResistance / 5.0;
+}
+function nms_Block_collisionRayTrace($this, $par1World, $par2, $par3, $par4, $par5Vec3, $par6Vec3) {
+ var var$7, var$8, var$9, $var7, $var8, $var9, $var10, $var11, $var12, $var13, var$17, var$18, var$19, $var14;
+ $this.$setBlockBoundsBasedOnState($par1World, $par2, $par3, $par4);
+ var$7 = -$par2;
+ var$8 = -$par3;
+ var$9 = -$par4;
+ $par5Vec3 = nms_Vec3Pool_getVecFromPool($par5Vec3.$myVec3LocalPool, $par5Vec3.$xCoord + var$7, $par5Vec3.$yCoord + var$8, $par5Vec3.$zCoord + var$9);
+ $par1World = nms_Vec3Pool_getVecFromPool($par6Vec3.$myVec3LocalPool, $par6Vec3.$xCoord + var$7, $par6Vec3.$yCoord + var$8, $par6Vec3.$zCoord + var$9);
+ $var7 = nms_Vec3_getIntermediateWithXValue($par5Vec3, $par1World, $this.$minX0);
+ $var8 = nms_Vec3_getIntermediateWithXValue($par5Vec3, $par1World, $this.$maxX0);
+ $var9 = nms_Vec3_getIntermediateWithYValue($par5Vec3, $par1World, $this.$minY0);
+ $var10 = nms_Vec3_getIntermediateWithYValue($par5Vec3, $par1World, $this.$maxY0);
+ $var11 = nms_Vec3_getIntermediateWithZValue($par5Vec3, $par1World, $this.$minZ0);
+ $var12 = nms_Vec3_getIntermediateWithZValue($par5Vec3, $par1World, $this.$maxZ0);
+ if (!nms_Block_isVecInsideYZBounds($this, $var7))
+ $var7 = null;
+ if (!nms_Block_isVecInsideYZBounds($this, $var8))
+ $var8 = null;
+ if (!nms_Block_isVecInsideXZBounds($this, $var9))
+ $var9 = null;
+ if (!nms_Block_isVecInsideXZBounds($this, $var10))
+ $var10 = null;
+ if (!nms_Block_isVecInsideXYBounds($this, $var11))
+ $var11 = null;
+ if (!nms_Block_isVecInsideXYBounds($this, $var12))
+ $var12 = null;
+ $var13 = null;
+ if ($var7 !== null)
+ $var13 = $var7;
+ a: {
+ if ($var8 !== null) {
+ if ($var13 !== null) {
+ var$17 = $var8.$xCoord - $par5Vec3.$xCoord;
+ var$18 = $var8.$yCoord - $par5Vec3.$yCoord;
+ var$8 = $var8.$zCoord - $par5Vec3.$zCoord;
+ var$9 = var$17 * var$17 + var$18 * var$18 + var$8 * var$8;
+ var$8 = $var13.$xCoord - $par5Vec3.$xCoord;
+ var$19 = $var13.$yCoord - $par5Vec3.$yCoord;
+ var$17 = $var13.$zCoord - $par5Vec3.$zCoord;
+ if (var$9 >= var$8 * var$8 + var$19 * var$19 + var$17 * var$17)
+ break a;
+ }
+ $var13 = $var8;
+ }
+ }
+ b: {
+ if ($var9 !== null) {
+ if ($var13 !== null) {
+ var$17 = $var9.$xCoord - $par5Vec3.$xCoord;
+ var$18 = $var9.$yCoord - $par5Vec3.$yCoord;
+ var$8 = $var9.$zCoord - $par5Vec3.$zCoord;
+ var$19 = var$17 * var$17 + var$18 * var$18 + var$8 * var$8;
+ var$17 = $var13.$xCoord - $par5Vec3.$xCoord;
+ var$18 = $var13.$yCoord - $par5Vec3.$yCoord;
+ var$8 = $var13.$zCoord - $par5Vec3.$zCoord;
+ if (var$19 >= var$17 * var$17 + var$18 * var$18 + var$8 * var$8)
+ break b;
+ }
+ $var13 = $var9;
+ }
+ }
+ c: {
+ if ($var10 !== null) {
+ if ($var13 !== null) {
+ var$17 = $var10.$xCoord - $par5Vec3.$xCoord;
+ var$18 = $var10.$yCoord - $par5Vec3.$yCoord;
+ var$8 = $var10.$zCoord - $par5Vec3.$zCoord;
+ var$19 = var$17 * var$17 + var$18 * var$18 + var$8 * var$8;
+ var$17 = $var13.$xCoord - $par5Vec3.$xCoord;
+ var$18 = $var13.$yCoord - $par5Vec3.$yCoord;
+ var$8 = $var13.$zCoord - $par5Vec3.$zCoord;
+ if (var$19 >= var$17 * var$17 + var$18 * var$18 + var$8 * var$8)
+ break c;
+ }
+ $var13 = $var10;
+ }
+ }
+ if ($var11 !== null && !($var13 !== null && nms_Vec3_squareDistanceTo($par5Vec3, $var11) >= nms_Vec3_squareDistanceTo($par5Vec3, $var13)))
+ $var13 = $var11;
+ if ($var12 !== null && !($var13 !== null && nms_Vec3_squareDistanceTo($par5Vec3, $var12) >= nms_Vec3_squareDistanceTo($par5Vec3, $var13)))
+ $var13 = $var12;
+ if ($var13 === null)
+ return null;
+ $var14 = (-1);
+ if ($var13 === $var7)
+ $var14 = 4;
+ if ($var13 === $var8)
+ $var14 = 5;
+ if ($var13 === $var9)
+ $var14 = 0;
+ if ($var13 === $var10)
+ $var14 = 1;
+ if ($var13 === $var11)
+ $var14 = 2;
+ if ($var13 === $var12)
+ $var14 = 3;
+ $par1World = new nms_MovingObjectPosition;
+ var$17 = $par2;
+ var$18 = $par3;
+ var$8 = $par4;
+ nms_MovingObjectPosition__init_1($par1World, $par2, $par3, $par4, $var14, nms_Vec3Pool_getVecFromPool($var13.$myVec3LocalPool, $var13.$xCoord + var$17, $var13.$yCoord + var$18, $var13.$zCoord + var$8));
+ return $par1World;
+}
+function nms_Block_isVecInsideYZBounds($this, $par1Vec3) {
+ return $par1Vec3 === null ? 0 : $par1Vec3.$yCoord >= $this.$minY0 && $par1Vec3.$yCoord <= $this.$maxY0 && $par1Vec3.$zCoord >= $this.$minZ0 && $par1Vec3.$zCoord <= $this.$maxZ0 ? 1 : 0;
+}
+function nms_Block_isVecInsideXZBounds($this, $par1Vec3) {
+ return $par1Vec3 === null ? 0 : $par1Vec3.$xCoord >= $this.$minX0 && $par1Vec3.$xCoord <= $this.$maxX0 && $par1Vec3.$zCoord >= $this.$minZ0 && $par1Vec3.$zCoord <= $this.$maxZ0 ? 1 : 0;
+}
+function nms_Block_isVecInsideXYBounds($this, $par1Vec3) {
+ return $par1Vec3 === null ? 0 : $par1Vec3.$xCoord >= $this.$minX0 && $par1Vec3.$xCoord <= $this.$maxX0 && $par1Vec3.$yCoord >= $this.$minY0 && $par1Vec3.$yCoord <= $this.$maxY0 ? 1 : 0;
+}
+function nms_Block_onBlockDestroyedByExplosion($this, $par1World, $par2, $par3, $par4, $par5Explosion) {
+ return;
+}
+function nms_Block_getRenderBlockPass($this) {
+ return 0;
+}
+function nms_Block_canPlaceBlockOnSide($this, $par1World, $par2, $par3, $par4, $par5, $par6ItemStack) {
+ return $this.$canPlaceBlockOnSide($par1World, $par2, $par3, $par4, $par5);
+}
+function nms_Block_canPlaceBlockOnSide0($this, $par1World, $par2, $par3, $par4, $par5) {
+ return $this.$canPlaceBlockAt($par1World, $par2, $par3, $par4);
+}
+function nms_Block_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ return $var5 && !nms_Block_blocksList.data[$var5].$blockMaterial.$replaceable ? 0 : 1;
+}
+function nms_Block_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ return 0;
+}
+function nms_Block_onEntityWalking($this, $par1World, $par2, $par3, $par4, $par5Entity) {
+ return;
+}
+function nms_Block_onBlockPlaced($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ return $par9;
+}
+function nms_Block_onBlockClicked($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer) {
+ return;
+}
+function nms_Block_velocityToAddToEntity($this, $par1World, $par2, $par3, $par4, $par5Entity, $par6Vec3) {
+ return;
+}
+function nms_Block_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return;
+}
+function nms_Block_getBlockBoundsMinX($this) {
+ return $this.$minX0;
+}
+function nms_Block_getBlockBoundsMaxX($this) {
+ return $this.$maxX0;
+}
+function nms_Block_getBlockBoundsMinY($this) {
+ return $this.$minY0;
+}
+function nms_Block_getBlockBoundsMaxY($this) {
+ return $this.$maxY0;
+}
+function nms_Block_getBlockBoundsMinZ($this) {
+ return $this.$minZ0;
+}
+function nms_Block_getBlockBoundsMaxZ($this) {
+ return $this.$maxZ0;
+}
+function nms_Block_getBlockColor($this) {
+ return 16777215;
+}
+function nms_Block_getRenderColor($this, $par1) {
+ return 16777215;
+}
+function nms_Block_colorMultiplier($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return 16777215;
+}
+function nms_Block_isProvidingWeakPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return 0;
+}
+function nms_Block_canProvidePower($this) {
+ return 0;
+}
+function nms_Block_onEntityCollidedWithBlock($this, $par1World, $par2, $par3, $par4, $par5Entity) {
+ return;
+}
+function nms_Block_isProvidingStrongPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return 0;
+}
+function nms_Block_setBlockBoundsForItemRender($this) {
+ return;
+}
+function nms_Block_quantityDroppedWithBonus($this, $par1, $par2Random) {
+ return $this.$quantityDropped($par2Random);
+}
+function nms_Block_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ return;
+}
+function nms_Block_onPostBlockPlaced($this, $par1World, $par2, $par3, $par4, $par5) {
+ return;
+}
+function nms_Block_setUnlocalizedName($this, $par1Str) {
+ $this.$unlocalizedName0 = $par1Str;
+ return $this;
+}
+function nms_Block_getUnlocalizedName($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(1590));
+ var$2 = $this.$unlocalizedName0;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_Block_getUnlocalizedName2($this) {
+ return $this.$unlocalizedName0;
+}
+function nms_Block_onBlockEventReceived($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ return 0;
+}
+function nms_Block_disableStats($this) {
+ $this.$enableStats = 0;
+ return $this;
+}
+function nms_Block_getMobilityFlag($this) {
+ return $this.$blockMaterial.$mobilityFlag;
+}
+function nms_Block_getAmbientOcclusionLightValue($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return !$par1IBlockAccess.$isBlockNormalCube($par2, $par3, $par4) ? 1.0 : 0.20000000298023224;
+}
+function nms_Block_onFallenUpon($this, $par1World, $par2, $par3, $par4, $par5Entity, $par6) {
+ return;
+}
+function nms_Block_idPicked($this, $par1World, $par2, $par3, $par4) {
+ return $this.$blockID;
+}
+function nms_Block_getDamageValue($this, $par1World, $par2, $par3, $par4) {
+ return $this.$damageDropped(nms_World_getBlockMetadata($par1World, $par2, $par3, $par4));
+}
+function nms_Block_getSubBlocks($this, $par1, $par2CreativeTabs, $par3List) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 0;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+}
+function nms_Block_getCreativeTabToDisplayOn($this) {
+ return $this.$displayOnCreativeTab;
+}
+function nms_Block_setCreativeTab($this, $par1CreativeTabs) {
+ $this.$displayOnCreativeTab = $par1CreativeTabs;
+ return $this;
+}
+function nms_Block_onSetBlockIDWithMetaData($this, $par1World, $par2, $par3, $par4, $par5) {
+ return;
+}
+function nms_Block_isFlowerPot($this) {
+ return 0;
+}
+function nms_Block_canDropFromExplosion($this, $par1Explosion) {
+ return 1;
+}
+function nms_Block_hasComparatorInputOverride($this) {
+ return 0;
+}
+function nms_Block_getComparatorInputOverride($this, $par1World, $par2, $par3, $par4, $par5) {
+ return 0;
+}
+function nms_Block_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($this.$unlocalizedName0);
+}
+function nms_Block_getItemIconName($this) {
+ return null;
+}
+function nms_Block__clinit_() {
+ var var$1, var$2, $var0, var$4, var$5, $var1;
+ nms_Block_soundPowderFootstep = nms_StepSound__init_($rt_s(1591), 1.0, 1.0);
+ nms_Block_soundWoodFootstep = nms_StepSound__init_($rt_s(1592), 1.0, 1.0);
+ nms_Block_soundGravelFootstep = nms_StepSound__init_($rt_s(1593), 1.0, 1.0);
+ nms_Block_soundGrassFootstep = nms_StepSound__init_($rt_s(1594), 1.0, 1.0);
+ nms_Block_soundStoneFootstep = nms_StepSound__init_($rt_s(1591), 1.0, 1.0);
+ nms_Block_soundMetalFootstep = nms_StepSound__init_($rt_s(1591), 1.0, 1.5);
+ nms_Block_soundGlassFootstep = nms_StepSoundStone__init_($rt_s(1591), 1.0, 1.0);
+ nms_Block_soundClothFootstep = nms_StepSound__init_($rt_s(1265), 1.0, 1.0);
+ nms_Block_soundSandFootstep = nms_StepSound__init_($rt_s(1595), 1.0, 1.0);
+ nms_Block_soundSnowFootstep = nms_StepSound__init_($rt_s(1596), 1.0, 1.0);
+ nms_Block_soundLadderFootstep = nms_StepSoundSand__init_($rt_s(1597), 1.0, 1.0);
+ nms_Block_soundAnvilFootstep = nms_StepSoundAnvil__init_($rt_s(1598), 0.30000001192092896, 1.0);
+ nms_Block_grassNoise = nms_NoiseGeneratorPerlin__init_0(ju_Random__init_1(Long_fromInt(jl_String_hashCode($rt_s(1599)))));
+ nms_Block_grassNoiseArray = $rt_createDoubleArray(256);
+ nms_Block_noiseChunkX = (-2147483648);
+ nms_Block_noiseChunkZ = (-2147483648);
+ nms_Block_blocksList = $rt_createArray(nms_Block, 4096);
+ nms_Block_opaqueCubeLookup = $rt_createBooleanArray(4096);
+ nms_Block_lightOpacity = $rt_createIntArray(4096);
+ nms_Block_canBlockGrass = $rt_createBooleanArray(4096);
+ nms_Block_lightValue = $rt_createIntArray(4096);
+ nms_Block_useNeighborBrightness = $rt_createBooleanArray(4096);
+ nms_Block_stone = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockStone__init_(1), 1.5), 10.0), nms_Block_soundStoneFootstep), $rt_s(1591));
+ nms_Block_grass = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockGrass__init_(2), 0.6000000238418579), nms_Block_soundGrassFootstep), $rt_s(1594));
+ nms_Block_dirt = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockDirt__init_(3), 0.5), nms_Block_soundGravelFootstep), $rt_s(1600));
+ var$1 = new nms_Block;
+ nms_Material_$callClinit();
+ nms_Block__init_0(var$1, 4, nms_Material_rock);
+ nms_Block_cobblestone = nms_Block_setCreativeTab(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(var$1, 2.0), 10.0), nms_Block_soundStoneFootstep), $rt_s(1601)), nms_CreativeTabs_tabBlock);
+ nms_Block_planks = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockWood__init_(5), 2.0), 5.0), nms_Block_soundWoodFootstep), $rt_s(1592));
+ nms_Block_sapling = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockSapling__init_(6), 0.0), nms_Block_soundGrassFootstep), $rt_s(1602));
+ nms_Block_bedrock = nms_Block_setCreativeTab(nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setBlockUnbreakable(nms_Block__init_(7, nms_Material_rock)), 6000000.0), nms_Block_soundStoneFootstep), $rt_s(1603))), nms_CreativeTabs_tabBlock);
+ nms_Block_waterMoving = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setLightOpacity(nms_Block_setHardness(nms_BlockFlowing__init_(8, nms_Material_water), 100.0), 3), $rt_s(613)));
+ nms_Block_waterStill = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setLightOpacity(nms_Block_setHardness(nms_BlockStationary__init_(9, nms_Material_water), 100.0), 3), $rt_s(613)));
+ nms_Block_lavaMoving = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setLightValue(nms_Block_setHardness(nms_BlockFlowing__init_(10, nms_Material_lava), 0.0), 1.0), $rt_s(859)));
+ nms_Block_lavaStill = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setLightValue(nms_Block_setHardness(nms_BlockStationary__init_(11, nms_Material_lava), 100.0), 1.0), $rt_s(859)));
+ nms_Block_sand = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockSand__init_(12), 0.5), nms_Block_soundSandFootstep), $rt_s(1595));
+ nms_Block_gravel = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockGravel__init_(13), 0.6000000238418579), nms_Block_soundGravelFootstep), $rt_s(1593));
+ nms_Block_oreGold = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockOre__init_(14), 3.0), 5.0), nms_Block_soundStoneFootstep), $rt_s(1604));
+ nms_Block_oreIron = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockOre__init_(15), 3.0), 5.0), nms_Block_soundStoneFootstep), $rt_s(1605));
+ nms_Block_oreCoal = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockOre__init_(16), 3.0), 5.0), nms_Block_soundStoneFootstep), $rt_s(1606));
+ nms_Block_wood = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockLog__init_(17), 2.0), nms_Block_soundWoodFootstep), $rt_s(1607));
+ nms_Block_leaves = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setLightOpacity(nms_Block_setHardness(nms_BlockLeaves__init_(18), 0.20000000298023224), 1), nms_Block_soundGrassFootstep), $rt_s(1608));
+ nms_Block_sponge = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockSponge__init_(19), 0.6000000238418579), nms_Block_soundGrassFootstep), $rt_s(1609));
+ nms_Block_glass = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockGlass__init_(20, nms_Material_glass, 0), 0.30000001192092896), nms_Block_soundGlassFootstep), $rt_s(1610));
+ nms_Block_oreLapis = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockOre__init_(21), 3.0), 5.0), nms_Block_soundStoneFootstep), $rt_s(1611));
+ nms_Block_blockLapis = nms_Block_setCreativeTab(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_Block__init_(22, nms_Material_rock), 3.0), 5.0), nms_Block_soundStoneFootstep), $rt_s(1612)), nms_CreativeTabs_tabBlock);
+ nms_Block_dispenser = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockDispenser__init_(23), 3.5), nms_Block_soundStoneFootstep), $rt_s(1613));
+ nms_Block_sandStone = nms_Block_setUnlocalizedName(nms_Block_setHardness(nms_Block_setStepSound(nms_BlockSandStone__init_(24), nms_Block_soundStoneFootstep), 0.800000011920929), $rt_s(1614));
+ nms_Block_music = nms_Block_setUnlocalizedName(nms_Block_setHardness(nms_BlockNote__init_(25), 0.800000011920929), $rt_s(1615));
+ nms_Block_bed = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setHardness(nms_BlockBed__init_(26), 0.20000000298023224), $rt_s(1447)));
+ nms_Block_railPowered = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockRailPowered__init_(27), 0.699999988079071), nms_Block_soundMetalFootstep), $rt_s(1616));
+ nms_Block_railDetector = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockDetectorRail__init_(28), 0.699999988079071), nms_Block_soundMetalFootstep), $rt_s(1617));
+ nms_Block_pistonStickyBase = nms_Block_setUnlocalizedName(nms_BlockPistonBase__init_(29, 1), $rt_s(1618));
+ nms_Block_web = nms_Block_setUnlocalizedName(nms_Block_setHardness(nms_Block_setLightOpacity(nms_BlockWeb__init_(30), 1), 4.0), $rt_s(1619));
+ nms_Block_tallGrass = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockTallGrass__init_(31), 0.0), nms_Block_soundGrassFootstep), $rt_s(1620));
+ nms_Block_deadBush = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockDeadBush__init_(32), 0.0), nms_Block_soundGrassFootstep), $rt_s(1621));
+ nms_Block_pistonBase = nms_Block_setUnlocalizedName(nms_BlockPistonBase__init_(33, 0), $rt_s(1622));
+ nms_Block_pistonExtension = nms_BlockPistonExtension__init_(34);
+ nms_Block_cloth = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockCloth__init_0(), 0.800000011920929), nms_Block_soundClothFootstep), $rt_s(1265));
+ nms_Block_pistonMoving = nms_BlockPistonMoving__init_(36);
+ nms_Block_plantYellow = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockFlower__init_(37), 0.0), nms_Block_soundGrassFootstep), $rt_s(1623));
+ nms_Block_plantRed = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockFlower__init_(38), 0.0), nms_Block_soundGrassFootstep), $rt_s(1624));
+ nms_Block_mushroomBrown = nms_Block_setUnlocalizedName(nms_Block_setLightValue(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockMushroom__init_(39, $rt_s(1625)), 0.0), nms_Block_soundGrassFootstep), 0.125), $rt_s(1626));
+ nms_Block_mushroomRed = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockMushroom__init_(40, $rt_s(1627)), 0.0), nms_Block_soundGrassFootstep), $rt_s(1626));
+ nms_Block_blockGold = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockOreStorage__init_(41), 3.0), 10.0), nms_Block_soundMetalFootstep), $rt_s(1628));
+ nms_Block_blockIron = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockOreStorage__init_(42), 5.0), 10.0), nms_Block_soundMetalFootstep), $rt_s(1629));
+ nms_Block_stoneDoubleSlab = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockStep__init_(43, 1), 2.0), 10.0), nms_Block_soundStoneFootstep), $rt_s(1630));
+ nms_Block_stoneSingleSlab = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockStep__init_(44, 0), 2.0), 10.0), nms_Block_soundStoneFootstep), $rt_s(1630));
+ nms_Block_brick = nms_Block_setCreativeTab(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_Block__init_(45, nms_Material_rock), 2.0), 10.0), nms_Block_soundStoneFootstep), $rt_s(1428)), nms_CreativeTabs_tabBlock);
+ nms_Block_tnt = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockTNT__init_(46), 0.0), nms_Block_soundGrassFootstep), $rt_s(1631));
+ nms_Block_bookShelf = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockBookshelf__init_(47), 1.5), nms_Block_soundWoodFootstep), $rt_s(1632));
+ nms_Block_cobblestoneMossy = nms_Block_setCreativeTab(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_Block__init_(48, nms_Material_rock), 2.0), 10.0), nms_Block_soundStoneFootstep), $rt_s(1633)), nms_CreativeTabs_tabBlock);
+ nms_Block_obsidian = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockObsidian__init_(49), 50.0), 2000.0), nms_Block_soundStoneFootstep), $rt_s(1634));
+ nms_Block_torchWood = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setLightValue(nms_Block_setHardness(nms_BlockTorch__init_(50), 0.0), 0.9375), nms_Block_soundWoodFootstep), $rt_s(1635));
+ nms_Block_fire = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setLightValue(nms_Block_setHardness(nms_BlockFire__init_(51), 0.0), 1.0), nms_Block_soundWoodFootstep), $rt_s(1636)));
+ nms_Block_mobSpawner = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockMobSpawner__init_(52), 5.0), nms_Block_soundMetalFootstep), $rt_s(1637)));
+ nms_Block_stairsWoodOak = nms_Block_setUnlocalizedName(nms_BlockStairs__init_(53, nms_Block_planks, 0), $rt_s(1638));
+ nms_Block_chest = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockChest__init_(54, 0), 2.5), nms_Block_soundWoodFootstep), $rt_s(1639));
+ nms_Block_redstoneWire = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockRedstoneWire__init_(55), 0.0), nms_Block_soundPowderFootstep), $rt_s(1640)));
+ nms_Block_oreDiamond = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockOre__init_(56), 3.0), 5.0), nms_Block_soundStoneFootstep), $rt_s(1641));
+ nms_Block_blockDiamond = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockOreStorage__init_(57), 5.0), 10.0), nms_Block_soundMetalFootstep), $rt_s(1642));
+ nms_Block_workbench = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockWorkbench__init_(58), 2.5), nms_Block_soundWoodFootstep), $rt_s(1643));
+ nms_Block_crops = nms_Block_setUnlocalizedName(nms_BlockCrops__init_(59), $rt_s(1644));
+ nms_Block_tilledField = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockFarmland__init_(60), 0.6000000238418579), nms_Block_soundGravelFootstep), $rt_s(1645));
+ nms_Block_furnaceIdle = nms_Block_setCreativeTab(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockFurnace__init_(61, 0), 3.5), nms_Block_soundStoneFootstep), $rt_s(1646)), nms_CreativeTabs_tabDecorations);
+ nms_Block_furnaceBurning = nms_Block_setUnlocalizedName(nms_Block_setLightValue(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockFurnace__init_(62, 1), 3.5), nms_Block_soundStoneFootstep), 0.875), $rt_s(1646));
+ nms_Block_signPost = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockSign__init_(63, $rt_cls(nms_TileEntitySign), 1), 1.0), nms_Block_soundWoodFootstep), $rt_s(1415)));
+ nms_Block_doorWood = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockDoor__init_(64, nms_Material_wood), 3.0), nms_Block_soundWoodFootstep), $rt_s(1416)));
+ nms_Block_ladder = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockLadder__init_(65), 0.4000000059604645), nms_Block_soundLadderFootstep), $rt_s(1597));
+ nms_Block_rail = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockRail__init_(66), 0.699999988079071), nms_Block_soundMetalFootstep), $rt_s(1647));
+ nms_Block_stairsCobblestone = nms_Block_setUnlocalizedName(nms_BlockStairs__init_(67, nms_Block_cobblestone, 0), $rt_s(1648));
+ nms_Block_signWall = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockSign__init_(68, $rt_cls(nms_TileEntitySign), 0), 1.0), nms_Block_soundWoodFootstep), $rt_s(1415)));
+ nms_Block_lever = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockLever__init_(69), 0.5), nms_Block_soundWoodFootstep), $rt_s(1649));
+ nms_Block_pressurePlateStone = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockPressurePlate__init_(70, $rt_s(1591), nms_Material_rock, nms_EnumMobType_mobs), 0.5), nms_Block_soundStoneFootstep), $rt_s(1650));
+ nms_Block_doorIron = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockDoor__init_(71, nms_Material_iron), 5.0), nms_Block_soundMetalFootstep), $rt_s(1422)));
+ nms_Block_pressurePlatePlanks = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockPressurePlate__init_(72, $rt_s(1592), nms_Material_wood, nms_EnumMobType_everything), 0.5), nms_Block_soundWoodFootstep), $rt_s(1650));
+ nms_Block_oreRedstone = nms_Block_setCreativeTab(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockRedstoneOre__init_(73, 0), 3.0), 5.0), nms_Block_soundStoneFootstep), $rt_s(1651)), nms_CreativeTabs_tabBlock);
+ nms_Block_oreRedstoneGlowing = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_Block_setLightValue(nms_BlockRedstoneOre__init_(74, 1), 0.625), 3.0), 5.0), nms_Block_soundStoneFootstep), $rt_s(1651));
+ nms_Block_torchRedstoneIdle = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockRedstoneTorch__init_(75, 0), 0.0), nms_Block_soundWoodFootstep), $rt_s(1652));
+ nms_Block_torchRedstoneActive = nms_Block_setCreativeTab(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setLightValue(nms_Block_setHardness(nms_BlockRedstoneTorch__init_(76, 1), 0.0), 0.5), nms_Block_soundWoodFootstep), $rt_s(1652)), nms_CreativeTabs_tabRedstone);
+ nms_Block_stoneButton = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockButtonStone__init_(77), 0.5), nms_Block_soundStoneFootstep), $rt_s(1653));
+ nms_Block_snow = nms_Block_setLightOpacity(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockSnow__init_(78), 0.10000000149011612), nms_Block_soundSnowFootstep), $rt_s(1596)), 0);
+ nms_Block_ice = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setLightOpacity(nms_Block_setHardness(nms_BlockIce__init_(79), 0.5), 3), nms_Block_soundGlassFootstep), $rt_s(1654));
+ nms_Block_blockSnow = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockSnowBlock__init_(80), 0.20000000298023224), nms_Block_soundSnowFootstep), $rt_s(1596));
+ nms_Block_cactus = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockCactus__init_(81), 0.4000000059604645), nms_Block_soundClothFootstep), $rt_s(1655));
+ nms_Block_blockClay = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockClay__init_(82), 0.6000000238418579), nms_Block_soundGravelFootstep), $rt_s(1429));
+ nms_Block_reed = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockReed__init_(83), 0.0), nms_Block_soundGrassFootstep), $rt_s(1430)));
+ nms_Block_jukebox = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockJukeBox__init_(84), 2.0), 10.0), nms_Block_soundStoneFootstep), $rt_s(1656));
+ nms_Block_fence = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockFence__init_(85, $rt_s(1592), nms_Material_wood), 2.0), 5.0), nms_Block_soundWoodFootstep), $rt_s(1657));
+ nms_Block_pumpkin = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockPumpkin__init_(86, 0), 1.0), nms_Block_soundWoodFootstep), $rt_s(1658));
+ nms_Block_netherrack = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockNetherrack__init_(87), 0.4000000059604645), nms_Block_soundStoneFootstep), $rt_s(1659));
+ nms_Block_slowSand = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockSoulSand__init_(88), 0.5), nms_Block_soundSandFootstep), $rt_s(1660));
+ nms_Block_glowStone = nms_Block_setUnlocalizedName(nms_Block_setLightValue(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockGlowStone__init_(89, nms_Material_glass), 0.30000001192092896), nms_Block_soundGlassFootstep), 1.0), $rt_s(1661));
+ nms_Block_portal = nms_Block_setUnlocalizedName(nms_Block_setLightValue(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockPortal__init_(90), (-1.0)), nms_Block_soundGlassFootstep), 0.75), $rt_s(716));
+ nms_Block_pumpkinLantern = nms_Block_setUnlocalizedName(nms_Block_setLightValue(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockPumpkin__init_(91, 1), 1.0), nms_Block_soundWoodFootstep), 1.0), $rt_s(1662));
+ nms_Block_cake = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockCake__init_(92), 0.5), nms_Block_soundClothFootstep), $rt_s(1446)));
+ nms_Block_redstoneRepeaterIdle = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockRedstoneRepeater__init_(93, 0), 0.0), nms_Block_soundWoodFootstep), $rt_s(1448)));
+ nms_Block_redstoneRepeaterActive = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setLightValue(nms_Block_setHardness(nms_BlockRedstoneRepeater__init_(94, 1), 0.0), 0.625), nms_Block_soundWoodFootstep), $rt_s(1448)));
+ nms_Block_lockedChest = nms_Block_setTickRandomly(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setLightValue(nms_Block_setHardness(nms_BlockLockedChest__init_(95), 0.0), 1.0), nms_Block_soundWoodFootstep), $rt_s(1663)), 1);
+ nms_Block_trapdoor = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockTrapDoor__init_(96, nms_Material_wood), 3.0), nms_Block_soundWoodFootstep), $rt_s(1664)));
+ nms_Block_silverfish = nms_Block_setUnlocalizedName(nms_Block_setHardness(nms_BlockSilverfish__init_(97), 0.75), $rt_s(1665));
+ nms_Block_stoneBrick = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockStoneBrick__init_(98), 1.5), 10.0), nms_Block_soundStoneFootstep), $rt_s(1666));
+ nms_Block_mushroomCapBrown = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockMushroomCap__init_(99, nms_Material_wood, 0), 0.20000000298023224), nms_Block_soundWoodFootstep), $rt_s(1626));
+ nms_Block_mushroomCapRed = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockMushroomCap__init_(100, nms_Material_wood, 1), 0.20000000298023224), nms_Block_soundWoodFootstep), $rt_s(1626));
+ nms_Block_fenceIron = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockPane__init_(101, $rt_s(1667), $rt_s(1667), nms_Material_iron, 1), 5.0), 10.0), nms_Block_soundMetalFootstep), $rt_s(1667));
+ nms_Block_thinGlass = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockPane__init_(102, $rt_s(1610), $rt_s(1668), nms_Material_glass, 0), 0.30000001192092896), nms_Block_soundGlassFootstep), $rt_s(1669));
+ nms_Block_melon = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockMelon__init_(103), 1.0), nms_Block_soundWoodFootstep), $rt_s(1452));
+ nms_Block_pumpkinStem = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockStem__init_(104, nms_Block_pumpkin), 0.0), nms_Block_soundWoodFootstep), $rt_s(1670));
+ nms_Block_melonStem = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockStem__init_(105, nms_Block_melon), 0.0), nms_Block_soundWoodFootstep), $rt_s(1670));
+ nms_Block_vine = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockVine__init_(106), 0.20000000298023224), nms_Block_soundGrassFootstep), $rt_s(1671));
+ nms_Block_fenceGate = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockFenceGate__init_(107), 2.0), 5.0), nms_Block_soundWoodFootstep), $rt_s(1672));
+ nms_Block_stairsBrick = nms_Block_setUnlocalizedName(nms_BlockStairs__init_(108, nms_Block_brick, 0), $rt_s(1673));
+ nms_Block_stairsStoneBrick = nms_Block_setUnlocalizedName(nms_BlockStairs__init_(109, nms_Block_stoneBrick, 0), $rt_s(1674));
+ nms_Block_mycelium = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockMycelium__init_(110), 0.6000000238418579), nms_Block_soundGrassFootstep), $rt_s(1675));
+ nms_Block_waterlily = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockLilyPad__init_(111), 0.0), nms_Block_soundGrassFootstep), $rt_s(1676));
+ nms_Block_netherBrick = nms_Block_setCreativeTab(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_Block__init_(112, nms_Material_rock), 2.0), 10.0), nms_Block_soundStoneFootstep), $rt_s(1677)), nms_CreativeTabs_tabBlock);
+ nms_Block_netherFence = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockFence__init_(113, $rt_s(1677), nms_Material_rock), 2.0), 10.0), nms_Block_soundStoneFootstep), $rt_s(1678));
+ nms_Block_stairsNetherBrick = nms_Block_setUnlocalizedName(nms_BlockStairs__init_(114, nms_Block_netherBrick, 0), $rt_s(1679));
+ nms_Block_netherStalk = nms_Block_setUnlocalizedName(nms_BlockNetherStalk__init_(115), $rt_s(1680));
+ nms_Block_enchantmentTable = nms_Block_setUnlocalizedName(nms_Block_setResistance(nms_Block_setHardness(nms_BlockEnchantmentTable__init_(116), 5.0), 2000.0), $rt_s(1681));
+ nms_Block_brewingStand = nms_Block_setUnlocalizedName(nms_Block_setLightValue(nms_Block_setHardness(nms_BlockBrewingStand__init_(117), 0.5), 0.125), $rt_s(1471));
+ nms_Block_cauldron = nms_Block_setUnlocalizedName(nms_Block_setHardness(nms_BlockCauldron__init_(118), 2.0), $rt_s(1472));
+ nms_Block_endPortal = nms_Block_setResistance(nms_Block_setHardness(nms_BlockEndPortal__init_(119, nms_Material_portal), (-1.0)), 6000000.0);
+ nms_Block_endPortalFrame = nms_Block_setCreativeTab(nms_Block_setResistance(nms_Block_setUnlocalizedName(nms_Block_setHardness(nms_Block_setLightValue(nms_Block_setStepSound(nms_BlockEndPortalFrame__init_(120), nms_Block_soundGlassFootstep), 0.125), (-1.0)), $rt_s(1682)), 6000000.0), nms_CreativeTabs_tabDecorations);
+ nms_Block_whiteStone = nms_Block_setCreativeTab(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_Block__init_(121, nms_Material_rock), 3.0), 15.0), nms_Block_soundStoneFootstep), $rt_s(1683)), nms_CreativeTabs_tabBlock);
+ nms_Block_dragonEgg = nms_Block_setUnlocalizedName(nms_Block_setLightValue(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockDragonEgg__init_(122), 3.0), 15.0), nms_Block_soundStoneFootstep), 0.125), $rt_s(1684));
+ nms_Block_redstoneLampIdle = nms_Block_setCreativeTab(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockRedstoneLight__init_(123, 0), 0.30000001192092896), nms_Block_soundGlassFootstep), $rt_s(1685)), nms_CreativeTabs_tabRedstone);
+ nms_Block_redstoneLampActive = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockRedstoneLight__init_(124, 1), 0.30000001192092896), nms_Block_soundGlassFootstep), $rt_s(1685));
+ nms_Block_woodDoubleSlab = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockWoodSlab__init_(125, 1), 2.0), 5.0), nms_Block_soundWoodFootstep), $rt_s(1686));
+ nms_Block_woodSingleSlab = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockWoodSlab__init_(126, 0), 2.0), 5.0), nms_Block_soundWoodFootstep), $rt_s(1686));
+ nms_Block_cocoaPlant = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockCocoa__init_(127), 0.20000000298023224), 5.0), nms_Block_soundWoodFootstep), $rt_s(1687));
+ nms_Block_stairsSandStone = nms_Block_setUnlocalizedName(nms_BlockStairs__init_(128, nms_Block_sandStone, 0), $rt_s(1688));
+ nms_Block_oreEmerald = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockOre__init_(129), 3.0), 5.0), nms_Block_soundStoneFootstep), $rt_s(1689));
+ nms_Block_enderChest = nms_Block_setLightValue(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockEnderChest__init_(130), 22.5), 1000.0), nms_Block_soundStoneFootstep), $rt_s(1690)), 0.5);
+ nms_Block_tripWireSource = nms_Block_setUnlocalizedName(nms_BlockTripWireSource__init_(131), $rt_s(1691));
+ nms_Block_tripWire = nms_Block_setUnlocalizedName(nms_BlockTripWire__init_(132), $rt_s(1692));
+ nms_Block_blockEmerald = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockOreStorage__init_(133), 5.0), 10.0), nms_Block_soundMetalFootstep), $rt_s(1693));
+ nms_Block_stairsWoodSpruce = nms_Block_setUnlocalizedName(nms_BlockStairs__init_(134, nms_Block_planks, 1), $rt_s(1694));
+ nms_Block_stairsWoodBirch = nms_Block_setUnlocalizedName(nms_BlockStairs__init_(135, nms_Block_planks, 2), $rt_s(1695));
+ nms_Block_stairsWoodJungle = nms_Block_setUnlocalizedName(nms_BlockStairs__init_(136, nms_Block_planks, 3), $rt_s(1696));
+ nms_Block_commandBlock = nms_Block_setUnlocalizedName(nms_BlockCommandBlock__init_(137), $rt_s(1697));
+ nms_Block_beacon = nms_Block_setLightValue(nms_Block_setUnlocalizedName(nms_BlockBeacon__init_(138), $rt_s(1698)), 1.0);
+ nms_Block_cobblestoneWall = nms_Block_setUnlocalizedName(nms_BlockWall__init_(139, nms_Block_cobblestone), $rt_s(1699));
+ nms_Block_flowerPot = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockFlowerPot__init_(140), 0.0), nms_Block_soundPowderFootstep), $rt_s(1481));
+ nms_Block_carrot = nms_Block_setUnlocalizedName(nms_BlockCarrot__init_(141), $rt_s(1482));
+ nms_Block_potato = nms_Block_setUnlocalizedName(nms_BlockPotato__init_(142), $rt_s(1700));
+ nms_Block_woodenButton = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockButtonWood__init_(143), 0.5), nms_Block_soundWoodFootstep), $rt_s(1653));
+ nms_Block_skull = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockSkull__init_(144), 1.0), nms_Block_soundStoneFootstep), $rt_s(1488));
+ nms_Block_anvil = nms_Block_setUnlocalizedName(nms_Block_setResistance(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockAnvil__init_(145), 5.0), nms_Block_soundAnvilFootstep), 2000.0), $rt_s(1598));
+ nms_Block_chestTrapped = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockChest__init_(146, 1), 2.5), nms_Block_soundWoodFootstep), $rt_s(1701));
+ nms_Block_pressurePlateGold = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockPressurePlateWeighted__init_(147, $rt_s(1628), nms_Material_iron, 64), 0.5), nms_Block_soundWoodFootstep), $rt_s(1702));
+ nms_Block_pressurePlateIron = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockPressurePlateWeighted__init_(148, $rt_s(1629), nms_Material_iron, 640), 0.5), nms_Block_soundWoodFootstep), $rt_s(1703));
+ nms_Block_redstoneComparatorIdle = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockComparator__init_(149, 0), 0.0), nms_Block_soundWoodFootstep), $rt_s(1495)));
+ nms_Block_redstoneComparatorActive = nms_Block_disableStats(nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setLightValue(nms_Block_setHardness(nms_BlockComparator__init_(150, 1), 0.0), 0.625), nms_Block_soundWoodFootstep), $rt_s(1495)));
+ nms_Block_daylightSensor = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockDaylightDetector__init_(151), 0.20000000298023224), nms_Block_soundWoodFootstep), $rt_s(1704));
+ nms_Block_blockRedstone = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockPoweredOre__init_(152), 5.0), 10.0), nms_Block_soundMetalFootstep), $rt_s(1705));
+ nms_Block_oreNetherQuartz = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockOre__init_(153), 3.0), 5.0), nms_Block_soundStoneFootstep), $rt_s(1497));
+ nms_Block_hopperBlock = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setResistance(nms_Block_setHardness(nms_BlockHopper__init_(154), 3.0), 8.0), nms_Block_soundWoodFootstep), $rt_s(621));
+ nms_Block_blockNetherQuartz = nms_Block_setUnlocalizedName(nms_Block_setHardness(nms_Block_setStepSound(nms_BlockQuartz__init_(155), nms_Block_soundStoneFootstep), 0.800000011920929), $rt_s(1706));
+ nms_Block_stairsNetherQuartz = nms_Block_setUnlocalizedName(nms_BlockStairs__init_(156, nms_Block_blockNetherQuartz, 0), $rt_s(1707));
+ nms_Block_railActivator = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockRailPowered__init_(157), 0.699999988079071), nms_Block_soundMetalFootstep), $rt_s(1708));
+ nms_Block_dropper = nms_Block_setUnlocalizedName(nms_Block_setStepSound(nms_Block_setHardness(nms_BlockDropper__init_(158), 3.5), nms_Block_soundStoneFootstep), $rt_s(1709));
+ nms_Item_$callClinit();
+ nms_Item_itemsList.data[nms_Block_cloth.$blockID] = nms_Item_setUnlocalizedName(nms_ItemCloth__init_(nms_Block_cloth.$blockID - 256 | 0), $rt_s(1265));
+ nms_Item_itemsList.data[nms_Block_wood.$blockID] = nms_Item_setUnlocalizedName(nms_ItemMultiTextureTile__init_(nms_Block_wood.$blockID - 256 | 0, nms_Block_wood, nms_BlockLog_woodType), $rt_s(1607));
+ nms_Item_itemsList.data[nms_Block_planks.$blockID] = nms_Item_setUnlocalizedName(nms_ItemMultiTextureTile__init_(nms_Block_planks.$blockID - 256 | 0, nms_Block_planks, nms_BlockWood_woodType), $rt_s(1592));
+ nms_Item_itemsList.data[nms_Block_silverfish.$blockID] = nms_Item_setUnlocalizedName(nms_ItemMultiTextureTile__init_(nms_Block_silverfish.$blockID - 256 | 0, nms_Block_silverfish, nms_BlockSilverfish_silverfishStoneTypes), $rt_s(1665));
+ nms_Item_itemsList.data[nms_Block_stoneBrick.$blockID] = nms_Item_setUnlocalizedName(nms_ItemMultiTextureTile__init_(nms_Block_stoneBrick.$blockID - 256 | 0, nms_Block_stoneBrick, nms_BlockStoneBrick_STONE_BRICK_TYPES), $rt_s(1666));
+ nms_Item_itemsList.data[nms_Block_sandStone.$blockID] = nms_Item_setUnlocalizedName(nms_ItemMultiTextureTile__init_(nms_Block_sandStone.$blockID - 256 | 0, nms_Block_sandStone, nms_BlockSandStone_SAND_STONE_TYPES), $rt_s(1614));
+ nms_Item_itemsList.data[nms_Block_blockNetherQuartz.$blockID] = nms_Item_setUnlocalizedName(nms_ItemMultiTextureTile__init_(nms_Block_blockNetherQuartz.$blockID - 256 | 0, nms_Block_blockNetherQuartz, nms_BlockQuartz_quartzBlockTypes), $rt_s(1706));
+ nms_Item_itemsList.data[nms_Block_stoneSingleSlab.$blockID] = nms_Item_setUnlocalizedName(nms_ItemSlab__init_(nms_Block_stoneSingleSlab.$blockID - 256 | 0, nms_Block_stoneSingleSlab, nms_Block_stoneDoubleSlab, 0), $rt_s(1630));
+ nms_Item_itemsList.data[nms_Block_stoneDoubleSlab.$blockID] = nms_Item_setUnlocalizedName(nms_ItemSlab__init_(nms_Block_stoneDoubleSlab.$blockID - 256 | 0, nms_Block_stoneSingleSlab, nms_Block_stoneDoubleSlab, 1), $rt_s(1630));
+ nms_Item_itemsList.data[nms_Block_woodSingleSlab.$blockID] = nms_Item_setUnlocalizedName(nms_ItemSlab__init_(nms_Block_woodSingleSlab.$blockID - 256 | 0, nms_Block_woodSingleSlab, nms_Block_woodDoubleSlab, 0), $rt_s(1686));
+ nms_Item_itemsList.data[nms_Block_woodDoubleSlab.$blockID] = nms_Item_setUnlocalizedName(nms_ItemSlab__init_(nms_Block_woodDoubleSlab.$blockID - 256 | 0, nms_Block_woodSingleSlab, nms_Block_woodDoubleSlab, 1), $rt_s(1686));
+ nms_Item_itemsList.data[nms_Block_sapling.$blockID] = nms_Item_setUnlocalizedName(nms_ItemMultiTextureTile__init_(nms_Block_sapling.$blockID - 256 | 0, nms_Block_sapling, nms_BlockSapling_WOOD_TYPES), $rt_s(1602));
+ nms_Item_itemsList.data[nms_Block_leaves.$blockID] = nms_Item_setUnlocalizedName(nms_ItemLeaves__init_(nms_Block_leaves.$blockID - 256 | 0), $rt_s(1608));
+ nms_Item_itemsList.data[nms_Block_vine.$blockID] = nms_ItemColored__init_(nms_Block_vine.$blockID - 256 | 0, 0);
+ var$2 = nms_Item_itemsList.data;
+ $var0 = nms_Block_tallGrass.$blockID;
+ var$1 = nms_ItemColored__init_(nms_Block_tallGrass.$blockID - 256 | 0, 1);
+ var$4 = $rt_createArray(jl_String, 3);
+ var$5 = var$4.data;
+ var$5[0] = $rt_s(1710);
+ var$5[1] = $rt_s(1594);
+ var$5[2] = $rt_s(1711);
+ var$2[$var0] = nms_ItemColored_setBlockNames(var$1, var$4);
+ nms_Item_itemsList.data[nms_Block_snow.$blockID] = nms_ItemSnow__init_(nms_Block_snow.$blockID - 256 | 0, nms_Block_snow);
+ nms_Item_itemsList.data[nms_Block_waterlily.$blockID] = nms_ItemLilyPad__init_(nms_Block_waterlily.$blockID - 256 | 0);
+ nms_Item_itemsList.data[nms_Block_pistonBase.$blockID] = nms_ItemPiston__init_(nms_Block_pistonBase.$blockID - 256 | 0);
+ nms_Item_itemsList.data[nms_Block_pistonStickyBase.$blockID] = nms_ItemPiston__init_(nms_Block_pistonStickyBase.$blockID - 256 | 0);
+ nms_Item_itemsList.data[nms_Block_cobblestoneWall.$blockID] = nms_Item_setUnlocalizedName(nms_ItemMultiTextureTile__init_(nms_Block_cobblestoneWall.$blockID - 256 | 0, nms_Block_cobblestoneWall, nms_BlockWall_types), $rt_s(1699));
+ nms_Item_itemsList.data[nms_Block_anvil.$blockID] = nms_Item_setUnlocalizedName(nms_ItemAnvilBlock__init_(nms_Block_anvil), $rt_s(1598));
+ $var0 = 0;
+ while ($var0 < 256) {
+ if (nms_Block_blocksList.data[$var0] !== null) {
+ if (nms_Item_itemsList.data[$var0] === null) {
+ nms_Item_itemsList.data[$var0] = nms_ItemBlock__init_($var0 - 256 | 0);
+ nms_Block_blocksList.data[$var0].$initializeBlock();
+ }
+ $var1 = 0;
+ if ($var0 > 0 && nms_Block_blocksList.data[$var0].$getRenderType() == 10)
+ $var1 = 1;
+ if ($var0 > 0 && nms_Block_blocksList.data[$var0] instanceof nms_BlockHalfSlab)
+ $var1 = 1;
+ if ($var0 == nms_Block_tilledField.$blockID)
+ $var1 = 1;
+ if (nms_Block_canBlockGrass.data[$var0])
+ $var1 = 1;
+ if (!nms_Block_lightOpacity.data[$var0])
+ $var1 = 1;
+ nms_Block_useNeighborBrightness.data[$var0] = $var1;
+ }
+ $var0 = $var0 + 1 | 0;
+ }
+ nms_Block_canBlockGrass.data[0] = 1;
+}
+function nms_Container() {
+ var a = this; jl_Object.call(a);
+ a.$inventoryItemStacks = null;
+ a.$inventorySlots = null;
+ a.$windowId = 0;
+ a.$transactionID = 0;
+ a.$field_94535_f = 0;
+ a.$field_94536_g = 0;
+ a.$field_94537_h = null;
+ a.$crafters = null;
+ a.$playerList = null;
+}
+function nms_Container__init_0() {
+ var var_0 = new nms_Container();
+ nms_Container__init_(var_0);
+ return var_0;
+}
+function nms_Container__init_($this) {
+ var var$1;
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$inventoryItemStacks = var$1;
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$inventorySlots = var$1;
+ $this.$windowId = 0;
+ $this.$transactionID = 0;
+ $this.$field_94535_f = (-1);
+ $this.$field_94536_g = 0;
+ var$1 = new ju_HashSet;
+ var$1.$backingMap = ju_HashMap__init_1(16, 0.75);
+ $this.$field_94537_h = var$1;
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$crafters = var$1;
+ var$1 = new ju_HashSet;
+ var$1.$backingMap = ju_HashMap__init_1(16, 0.75);
+ $this.$playerList = var$1;
+}
+function nms_Container_addSlotToContainer($this, $par1Slot) {
+ $par1Slot.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par1Slot);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ return $par1Slot;
+}
+function nms_Container_addCraftingToCrafters($this, $par1ICrafting) {
+ if (!ju_AbstractCollection_contains($this.$crafters, $par1ICrafting)) {
+ ju_ArrayList_add($this.$crafters, $par1ICrafting);
+ $par1ICrafting.$sendContainerAndContentsToPlayer($this, nms_Container_getInventory($this));
+ $this.$detectAndSendChanges();
+ return;
+ }
+ $par1ICrafting = new jl_IllegalArgumentException;
+ $par1ICrafting.$suppressionEnabled = 1;
+ $par1ICrafting.$writableStackTrace = 1;
+ $par1ICrafting.$message = $rt_s(1712);
+ $rt_throw($par1ICrafting);
+}
+function nms_Container_removeCraftingFromCrafters($this, $par1ICrafting) {
+ var var$2, var$3;
+ var$2 = $this.$crafters;
+ var$3 = ju_AbstractList_indexOf(var$2, $par1ICrafting);
+ if (var$3 >= 0)
+ ju_ArrayList_remove(var$2, var$3);
+}
+function nms_Container_getInventory($this) {
+ var $var1, $var2, var$3;
+ $var1 = new ju_ArrayList;
+ $var1.$array1 = $rt_createArray(jl_Object, 10);
+ $var2 = 0;
+ a: {
+ while ($var2 < $this.$inventorySlots.$size0) {
+ var$3 = $this.$inventorySlots;
+ if ($var2 < 0)
+ break a;
+ if ($var2 >= var$3.$size0)
+ break a;
+ ju_ArrayList_add($var1, var$3.$array1.data[$var2].$getStack());
+ $var2 = $var2 + 1 | 0;
+ }
+ return $var1;
+ }
+ $var1 = new jl_IndexOutOfBoundsException;
+ $var1.$suppressionEnabled = 1;
+ $var1.$writableStackTrace = 1;
+ $rt_throw($var1);
+}
+function nms_Container_detectAndSendChanges($this) {
+ var $var1, $var2, $var3, $var4, var$5, var$6;
+ $var1 = 0;
+ a: {
+ b: {
+ c: {
+ d: {
+ while ($var1 < $this.$inventorySlots.$size0) {
+ $var2 = $this.$inventorySlots;
+ if ($var1 < 0)
+ break c;
+ if ($var1 >= $var2.$size0)
+ break c;
+ $var2 = $var2.$array1.data[$var1].$getStack();
+ $var3 = $this.$inventoryItemStacks;
+ if ($var1 < 0)
+ break d;
+ if ($var1 >= $var3.$size0)
+ break d;
+ e: {
+ if (!nms_ItemStack_areItemStacksEqual($var3.$array1.data[$var1], $var2)) {
+ if ($var2 === null)
+ $var3 = null;
+ else {
+ $var3 = new nms_ItemStack;
+ $var4 = $var2.$itemID0;
+ var$5 = $var2.$stackSize;
+ var$6 = $var2.$itemDamage;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = $var4;
+ $var3.$stackSize = var$5;
+ $var3.$itemDamage = var$6;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if ($var2.$stackTagCompound !== null)
+ $var3.$stackTagCompound = nms_NBTTagCompound_copy($var2.$stackTagCompound);
+ }
+ $var2 = $this.$inventoryItemStacks;
+ if ($var1 < 0)
+ break b;
+ if ($var1 >= $var2.$size0)
+ break b;
+ $var2.$array1.data[$var1] = $var3;
+ $var4 = 0;
+ while (true) {
+ if ($var4 >= $this.$crafters.$size0)
+ break e;
+ $var2 = $this.$crafters;
+ if ($var4 < 0)
+ break a;
+ if ($var4 >= $var2.$size0)
+ break a;
+ $var2.$array1.data[$var4].$sendSlotContents($this, $var1, $var3);
+ $var4 = $var4 + 1 | 0;
+ }
+ }
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ return;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+}
+function nms_Container_getSlot($this, $par1) {
+ var var$2;
+ var$2 = $this.$inventorySlots;
+ if ($par1 >= 0 && $par1 < var$2.$size0)
+ return var$2.$array1.data[$par1];
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+}
+function nms_Container_slotClick($this, $par1, $par2, $par3, $par4EntityPlayer) {
+ var $var5, $var6, $var7, $var8, $var17, $var9, $var10, $var11, $var12, $var13, $var16, $var18, $var19, $var22, $var24, $var21, $var23, $var14, $var20, $var15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var15 = $thread.pop();$var20 = $thread.pop();$var14 = $thread.pop();$var23 = $thread.pop();$var21 = $thread.pop();$var24 = $thread.pop();$var22 = $thread.pop();$var19 = $thread.pop();$var18 = $thread.pop();$var16 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var17 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4EntityPlayer = $thread.pop();$par3
+ = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $var5 = null;
+ $var6 = $par4EntityPlayer.$inventory;
+ if ($par3 == 5) {
+ $var7 = $this.$field_94536_g;
+ $this.$field_94536_g = nms_Container_func_94532_c($par2);
+ if (!($var7 == 1 && $this.$field_94536_g == 2) && $var7 != $this.$field_94536_g)
+ nms_Container_func_94533_d($this);
+ else if (nms_InventoryPlayer_getItemStack($var6) === null)
+ nms_Container_func_94533_d($this);
+ else if (!$this.$field_94536_g) {
+ $this.$field_94535_f = nms_Container_func_94529_b($par2);
+ if (!nms_Container_func_94528_d($this.$field_94535_f))
+ nms_Container_func_94533_d($this);
+ else {
+ $this.$field_94536_g = 1;
+ ju_HashSet_clear($this.$field_94537_h);
+ }
+ } else if ($this.$field_94536_g == 1) {
+ $var8 = ju_ArrayList_get($this.$inventorySlots, $par1);
+ if ($var8 !== null && nms_Container_func_94527_a($var8, nms_InventoryPlayer_getItemStack($var6), 1) && $var8.$isItemValid(nms_InventoryPlayer_getItemStack($var6)) && nms_InventoryPlayer_getItemStack($var6).$stackSize > ju_HashSet_size($this.$field_94537_h) && $this.$func_94531_b($var8))
+ ju_HashSet_add($this.$field_94537_h, $var8);
+ } else if ($this.$field_94536_g != 2)
+ nms_Container_func_94533_d($this);
+ else {
+ if (!ju_HashSet_isEmpty($this.$field_94537_h)) {
+ $var17 = nms_ItemStack_copy(nms_InventoryPlayer_getItemStack($var6));
+ $var9 = nms_InventoryPlayer_getItemStack($var6).$stackSize;
+ $var10 = ju_HashSet_iterator($this.$field_94537_h);
+ while ($var10.$hasNext()) {
+ $var11 = $var10.$next();
+ if ($var11 !== null && nms_Container_func_94527_a($var11, nms_InventoryPlayer_getItemStack($var6), 1) && $var11.$isItemValid(nms_InventoryPlayer_getItemStack($var6)) && nms_InventoryPlayer_getItemStack($var6).$stackSize >= ju_HashSet_size($this.$field_94537_h) && $this.$func_94531_b($var11)) {
+ $var12 = nms_ItemStack_copy($var17);
+ $var13 = !$var11.$getHasStack() ? 0 : $var11.$getStack().$stackSize;
+ nms_Container_func_94525_a($this.$field_94537_h, $this.$field_94535_f, $var12, $var13);
+ if ($var12.$stackSize > nms_ItemStack_getMaxStackSize($var12))
+ $var12.$stackSize = nms_ItemStack_getMaxStackSize($var12);
+ if ($var12.$stackSize > $var11.$getSlotStackLimit())
+ $var12.$stackSize = $var11.$getSlotStackLimit();
+ $var9 = $var9 - ($var12.$stackSize - $var13 | 0) | 0;
+ $ptr = 20;
+ continue main;
+ }
+ }
+ $var17.$stackSize = $var9;
+ if ($var17.$stackSize <= 0)
+ $var17 = null;
+ nms_InventoryPlayer_setItemStack($var6, $var17);
+ }
+ nms_Container_func_94533_d($this);
+ }
+ } else if ($this.$field_94536_g)
+ nms_Container_func_94533_d($this);
+ else {
+ b: {
+ if (!($par3 && $par3 != 1)) {
+ if (!$par2)
+ break b;
+ if ($par2 == 1)
+ break b;
+ }
+ if ($par3 == 2 && $par2 >= 0 && $par2 < 9) {
+ $var16 = ju_ArrayList_get($this.$inventorySlots, $par1);
+ if (!$var16.$canTakeStack($par4EntityPlayer))
+ break a;
+ c: {
+ d: {
+ $var17 = nms_InventoryPlayer_getStackInSlot($var6, $par2);
+ if ($var17 !== null) {
+ if ($var16.$inventory0 !== $var6)
+ break d;
+ if (!$var16.$isItemValid($var17))
+ break d;
+ }
+ $var18 = 1;
+ break c;
+ }
+ $var18 = 0;
+ }
+ $var19 = (-1);
+ if (!$var18) {
+ $var19 = nms_InventoryPlayer_getFirstEmptyStack($var6);
+ $var18 = $var18 | ($var19 <= (-1) ? 0 : 1);
+ }
+ if ($var16.$getHasStack() && $var18) {
+ $var22 = $var16.$getStack();
+ $var24 = nms_ItemStack_copy($var22);
+ $ptr = 6;
+ continue main;
+ }
+ if (!$var16.$getHasStack() && $var17 !== null && $var16.$isItemValid($var17)) {
+ $par4EntityPlayer = null;
+ $ptr = 11;
+ continue main;
+ }
+ break a;
+ }
+ if ($par3 == 3 && $par4EntityPlayer.$capabilities.$isCreativeMode && nms_InventoryPlayer_getItemStack($var6) === null && $par1 >= 0) {
+ $var16 = ju_ArrayList_get($this.$inventorySlots, $par1);
+ if ($var16 === null)
+ break a;
+ if (!$var16.$getHasStack())
+ break a;
+ $var17 = nms_ItemStack_copy($var16.$getStack());
+ $var17.$stackSize = nms_ItemStack_getMaxStackSize($var17);
+ nms_InventoryPlayer_setItemStack($var6, $var17);
+ break a;
+ }
+ if ($par3 == 4 && nms_InventoryPlayer_getItemStack($var6) === null && $par1 >= 0) {
+ $var16 = ju_ArrayList_get($this.$inventorySlots, $par1);
+ if ($var16 === null)
+ break a;
+ if (!$var16.$getHasStack())
+ break a;
+ if (!$var16.$canTakeStack($par4EntityPlayer))
+ break a;
+ $par1 = !$par2 ? 1 : $var16.$getStack().$stackSize;
+ $ptr = 4;
+ continue main;
+ }
+ if ($par3 != 6)
+ break a;
+ if ($par1 < 0)
+ break a;
+ e: {
+ f: {
+ $var16 = ju_ArrayList_get($this.$inventorySlots, $par1);
+ $var17 = nms_InventoryPlayer_getItemStack($var6);
+ if ($var17 !== null && !($var16 !== null && $var16.$getHasStack() && $var16.$canTakeStack($par4EntityPlayer))) {
+ $var9 = !$par2 ? 0 : ju_ArrayList_size($this.$inventorySlots) - 1 | 0;
+ $var19 = $par2 ? (-1) : 1;
+ $var21 = 0;
+ $var22 = null;
+ while (true) {
+ if ($var21 >= 2)
+ break f;
+ $var23 = $var9;
+ while ($var23 >= 0 && $var23 < ju_ArrayList_size($this.$inventorySlots) && $var17.$stackSize < nms_ItemStack_getMaxStackSize($var17)) {
+ $var24 = ju_ArrayList_get($this.$inventorySlots, $var23);
+ if ($var24.$getHasStack() && nms_Container_func_94527_a($var24, $var17, 1) && $var24.$canTakeStack($par4EntityPlayer) && $this.$func_94530_a($var17, $var24)) {
+ if ($var21)
+ break e;
+ if ($var24.$getStack().$stackSize != nms_ItemStack_getMaxStackSize($var24.$getStack()))
+ break e;
+ }
+ $var23 = $var23 + $var19 | 0;
+ }
+ $var21 = $var21 + 1 | 0;
+ }
+ }
+ }
+ $this.$detectAndSendChanges();
+ break a;
+ }
+ $var14 = jl_Math_min0(nms_ItemStack_getMaxStackSize($var17) - $var17.$stackSize | 0, $var24.$getStack().$stackSize);
+ $ptr = 24;
+ continue main;
+ }
+ $var9 = $rt_compare($par1, (-999));
+ if ($var9) {
+ if ($par3 == 1) {
+ if ($par1 < 0)
+ return null;
+ $var16 = ju_ArrayList_get($this.$inventorySlots, $par1);
+ if ($var16 === null)
+ break a;
+ if (!$var16.$canTakeStack($par4EntityPlayer))
+ break a;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par1 < 0)
+ return null;
+ $var16 = ju_ArrayList_get($this.$inventorySlots, $par1);
+ if ($var16 !== null) {
+ $var17 = $var16.$getStack();
+ $var20 = nms_InventoryPlayer_getItemStack($var6);
+ if ($var17 !== null)
+ $var5 = nms_ItemStack_copy($var17);
+ g: {
+ if ($var17 === null) {
+ if ($var20 === null)
+ break g;
+ if (!$var16.$isItemValid($var20))
+ break g;
+ $var19 = $par2 ? 1 : $var20.$stackSize;
+ if ($var19 > $var16.$getSlotStackLimit())
+ $var19 = $var16.$getSlotStackLimit();
+ $par4EntityPlayer = nms_ItemStack_splitStack($var20, $var19);
+ $ptr = 16;
+ continue main;
+ }
+ if ($var16.$canTakeStack($par4EntityPlayer)) {
+ if ($var20 === null) {
+ $var19 = !$par2 ? $var17.$stackSize : ($var17.$stackSize + 1 | 0) / 2 | 0;
+ $ptr = 7;
+ continue main;
+ }
+ if (!$var16.$isItemValid($var20)) {
+ if ($var17.$itemID0 != $var20.$itemID0)
+ break g;
+ if (nms_ItemStack_getMaxStackSize($var20) <= 1)
+ break g;
+ if (nms_ItemStack_getHasSubtypes($var17) && nms_ItemStack_getItemDamage($var17) != nms_ItemStack_getItemDamage($var20))
+ break g;
+ if (!nms_ItemStack_areItemStackTagsEqual($var17, $var20))
+ break g;
+ $var19 = $var17.$stackSize;
+ if ($var19 <= 0)
+ break g;
+ if (($var19 + $var20.$stackSize | 0) > nms_ItemStack_getMaxStackSize($var20))
+ break g;
+ $var20.$stackSize = $var20.$stackSize + $var19 | 0;
+ $ptr = 21;
+ continue main;
+ }
+ if ($var17.$itemID0 == $var20.$itemID0 && nms_ItemStack_getItemDamage($var17) == nms_ItemStack_getItemDamage($var20) && nms_ItemStack_areItemStackTagsEqual($var17, $var20)) {
+ $var19 = $par2 ? 1 : $var20.$stackSize;
+ if ($var19 > ($var16.$getSlotStackLimit() - $var17.$stackSize | 0))
+ $var19 = $var16.$getSlotStackLimit() - $var17.$stackSize | 0;
+ if ($var19 > (nms_ItemStack_getMaxStackSize($var20) - $var17.$stackSize | 0))
+ $var19 = nms_ItemStack_getMaxStackSize($var20) - $var17.$stackSize | 0;
+ nms_ItemStack_splitStack($var20, $var19);
+ if (!$var20.$stackSize)
+ nms_InventoryPlayer_setItemStack($var6, null);
+ $var17.$stackSize = $var17.$stackSize + $var19 | 0;
+ } else if ($var20.$stackSize <= $var16.$getSlotStackLimit()) {
+ $ptr = 8;
+ continue main;
+ }
+ }
+ }
+ $ptr = 2;
+ continue main;
+ }
+ } else if (nms_InventoryPlayer_getItemStack($var6) !== null && !$var9) {
+ if (!$par2) {
+ nms_EntityPlayer_dropPlayerItem($par4EntityPlayer, nms_InventoryPlayer_getItemStack($var6));
+ nms_InventoryPlayer_setItemStack($var6, null);
+ }
+ if ($par2 == 1) {
+ nms_EntityPlayer_dropPlayerItem($par4EntityPlayer, nms_ItemStack_splitStack(nms_InventoryPlayer_getItemStack($var6), 1));
+ if (!nms_InventoryPlayer_getItemStack($var6).$stackSize)
+ nms_InventoryPlayer_setItemStack($var6, null);
+ }
+ }
+ }
+ }
+ return $var5;
+ case 1:
+ $tmp = $this.$transferStackInSlot($par4EntityPlayer, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var17 = $tmp;
+ if ($var17 !== null) {
+ $var9 = $var17.$itemID0;
+ $var5 = nms_ItemStack_copy($var17);
+ if ($var16.$getStack() !== null && $var16.$getStack().$itemID0 == $var9) {
+ $par3 = 1;
+ $ptr = 3;
+ continue main;
+ }
+ }
+ return $var5;
+ case 2:
+ $var16.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var5;
+ case 3:
+ $this.$retrySlotClick($par1, $par2, $par3, $par4EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var5;
+ case 4:
+ $tmp = $var16.$decrStackSize0($par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var17 = $tmp;
+ $ptr = 5;
+ case 5:
+ $var16.$onPickupFromSlot($par4EntityPlayer, $var17);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_EntityPlayer_dropPlayerItem($par4EntityPlayer, $var17);
+ return $var5;
+ case 6:
+ nms_InventoryPlayer_setInventorySlotContents($var6, $par2, $var24);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!($var16.$inventory0 === $var6 && $var16.$isItemValid($var17)) && $var17 !== null) {
+ if ($var19 <= (-1))
+ return $var5;
+ nms_InventoryPlayer_addItemStackToInventory($var6, $var17);
+ $par1 = $var22.$stackSize;
+ $ptr = 17;
+ continue main;
+ }
+ $par1 = $var22.$stackSize;
+ $ptr = 13;
+ continue main;
+ case 7:
+ $tmp = $var16.$decrStackSize0($var19);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var22 = $tmp;
+ nms_InventoryPlayer_setItemStack($var6, $var22);
+ if ($var17.$stackSize) {
+ $var17 = nms_InventoryPlayer_getItemStack($var6);
+ $ptr = 9;
+ continue main;
+ }
+ $var17 = null;
+ $ptr = 10;
+ continue main;
+ case 8:
+ $var16.$putStack($var20);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_InventoryPlayer_setItemStack($var6, $var17);
+ $ptr = 2;
+ continue main;
+ case 9:
+ $var16.$onPickupFromSlot($par4EntityPlayer, $var17);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ continue main;
+ case 10:
+ $var16.$putStack($var17);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var17 = nms_InventoryPlayer_getItemStack($var6);
+ $ptr = 9;
+ continue main;
+ case 11:
+ nms_InventoryPlayer_setInventorySlotContents($var6, $par2, $par4EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 12;
+ case 12:
+ $var16.$putStack($var17);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var5;
+ case 13:
+ $var16.$decrStackSize0($par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 14;
+ case 14:
+ $var16.$putStack($var17);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 15;
+ case 15:
+ $var16.$onPickupFromSlot($par4EntityPlayer, $var22);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var5;
+ case 16:
+ $var16.$putStack($par4EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$var20.$stackSize)
+ nms_InventoryPlayer_setItemStack($var6, null);
+ $ptr = 2;
+ continue main;
+ case 17:
+ $var16.$decrStackSize0($par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var17 = null;
+ $ptr = 18;
+ case 18:
+ $var16.$putStack($var17);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 19;
+ case 19:
+ $var16.$onPickupFromSlot($par4EntityPlayer, $var22);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var5;
+ case 20:
+ $var11.$putStack($var12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while ($var10.$hasNext()) {
+ $var11 = $var10.$next();
+ if ($var11 === null)
+ continue;
+ if (!nms_Container_func_94527_a($var11, nms_InventoryPlayer_getItemStack($var6), 1))
+ continue;
+ if (!$var11.$isItemValid(nms_InventoryPlayer_getItemStack($var6)))
+ continue;
+ if (nms_InventoryPlayer_getItemStack($var6).$stackSize < ju_HashSet_size($this.$field_94537_h))
+ continue;
+ if ($this.$func_94531_b($var11)) {
+ $var12 = nms_ItemStack_copy($var17);
+ $var13 = !$var11.$getHasStack() ? 0 : $var11.$getStack().$stackSize;
+ nms_Container_func_94525_a($this.$field_94537_h, $this.$field_94535_f, $var12, $var13);
+ if ($var12.$stackSize > nms_ItemStack_getMaxStackSize($var12))
+ $var12.$stackSize = nms_ItemStack_getMaxStackSize($var12);
+ if ($var12.$stackSize > $var11.$getSlotStackLimit())
+ $var12.$stackSize = $var11.$getSlotStackLimit();
+ $var9 = $var9 - ($var12.$stackSize - $var13 | 0) | 0;
+ continue main;
+ }
+ }
+ $var17.$stackSize = $var9;
+ if ($var17.$stackSize <= 0)
+ $var17 = null;
+ nms_InventoryPlayer_setItemStack($var6, $var17);
+ nms_Container_func_94533_d($this);
+ return $var5;
+ case 21:
+ $tmp = $var16.$decrStackSize0($var19);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var17 = $tmp;
+ if ($var17.$stackSize) {
+ $var17 = nms_InventoryPlayer_getItemStack($var6);
+ $ptr = 22;
+ continue main;
+ }
+ $var17 = null;
+ $ptr = 23;
+ continue main;
+ case 22:
+ $var16.$onPickupFromSlot($par4EntityPlayer, $var17);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ continue main;
+ case 23:
+ $var16.$putStack($var17);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var17 = nms_InventoryPlayer_getItemStack($var6);
+ $ptr = 22;
+ continue main;
+ case 24:
+ $tmp = $var24.$decrStackSize0($var14);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var15 = $tmp;
+ $var17.$stackSize = $var17.$stackSize + $var14 | 0;
+ if ($var15.$stackSize > 0) {
+ $ptr = 25;
+ continue main;
+ }
+ $ptr = 26;
+ continue main;
+ case 25:
+ $var24.$onPickupFromSlot($par4EntityPlayer, $var15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ h: {
+ a: while (true) {
+ $var23 = $var23 + $var19 | 0;
+ while (!($var23 >= 0 && $var23 < ju_ArrayList_size($this.$inventorySlots) && $var17.$stackSize < nms_ItemStack_getMaxStackSize($var17))) {
+ $var21 = $var21 + 1 | 0;
+ if ($var21 >= 2)
+ break a;
+ $var23 = $var9;
+ }
+ $var24 = ju_ArrayList_get($this.$inventorySlots, $var23);
+ if (!$var24.$getHasStack())
+ continue;
+ if (!nms_Container_func_94527_a($var24, $var17, 1))
+ continue;
+ if (!$var24.$canTakeStack($par4EntityPlayer))
+ continue;
+ if (!$this.$func_94530_a($var17, $var24))
+ continue;
+ if ($var21)
+ break h;
+ if ($var24.$getStack().$stackSize == nms_ItemStack_getMaxStackSize($var24.$getStack()))
+ continue;
+ else
+ break h;
+ }
+ $this.$detectAndSendChanges();
+ return $var5;
+ }
+ $var14 = jl_Math_min0(nms_ItemStack_getMaxStackSize($var17) - $var17.$stackSize | 0, $var24.$getStack().$stackSize);
+ $ptr = 24;
+ continue main;
+ case 26:
+ $var24.$putStack($var22);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 25;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4EntityPlayer, $var5, $var6, $var7, $var8, $var17, $var9, $var10, $var11, $var12, $var13, $var16, $var18, $var19, $var22, $var24, $var21, $var23, $var14, $var20, $var15, $ptr);
+}
+function nms_Container_func_94530_a($this, $par1ItemStack, $par2Slot) {
+ return 1;
+}
+function nms_Container_retrySlotClick($this, $par1, $par2, $par3, $par4EntityPlayer) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par4EntityPlayer = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par3 = 1;
+ $ptr = 1;
+ case 1:
+ nms_Container_slotClick($this, $par1, $par2, $par3, $par4EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4EntityPlayer, $ptr);
+}
+function nms_Container_onCraftGuiClosed($this, $par1EntityPlayer) {
+ var $var2;
+ $var2 = $par1EntityPlayer.$inventory;
+ if ($var2.$itemStack !== null) {
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par1EntityPlayer, $var2.$itemStack, 0);
+ $var2.$itemStack = null;
+ }
+}
+function nms_Container_onCraftMatrixChanged($this, $par1IInventory) {
+ nms_Container_detectAndSendChanges($this);
+}
+function nms_Container_putStackInSlot($this, $par1, $par2ItemStack) {
+ var var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$par2ItemStack = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$3 = $this.$inventorySlots;
+ if ($par1 >= 0 && $par1 < var$3.$size0) {
+ var$3 = var$3.$array1.data[$par1];
+ $ptr = 1;
+ continue main;
+ }
+ $par2ItemStack = new jl_IndexOutOfBoundsException;
+ $par2ItemStack.$suppressionEnabled = 1;
+ $par2ItemStack.$writableStackTrace = 1;
+ $rt_throw($par2ItemStack);
+ case 1:
+ var$3.$putStack($par2ItemStack);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2ItemStack, var$3, $ptr);
+}
+function nms_Container_putStacksInSlots($this, $par1ArrayOfItemStack) {
+ var $var2, var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1ArrayOfItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = 0;
+ var$3 = $par1ArrayOfItemStack.data;
+ if ($var2 >= var$3.length)
+ return;
+ var$4 = $this.$inventorySlots;
+ if ($var2 >= 0 && $var2 < var$4.$size0) {
+ var$4 = var$4.$array1.data[$var2];
+ var$5 = var$3[$var2];
+ $ptr = 1;
+ continue main;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ case 1:
+ var$4.$putStack(var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = $var2 + 1 | 0;
+ var$3 = $par1ArrayOfItemStack.data;
+ if ($var2 >= var$3.length)
+ return;
+ var$4 = $this.$inventorySlots;
+ if ($var2 >= 0 && $var2 < var$4.$size0) {
+ var$4 = var$4.$array1.data[$var2];
+ var$5 = var$3[$var2];
+ continue main;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ArrayOfItemStack, $var2, var$3, var$4, var$5, $ptr);
+}
+function nms_Container_updateProgressBar($this, $par1, $par2) {
+ return;
+}
+function nms_Container_getNextTransactionID($this, $par1InventoryPlayer) {
+ $this.$transactionID = ($this.$transactionID + 1 | 0) << 16 >> 16;
+ return $this.$transactionID;
+}
+function nms_Container_mergeItemStack($this, $par1ItemStack, $par2, $par3, $par4) {
+ var var$5, $var7, $var7_0, $var8, $var9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7_0 = $thread.pop();$var7 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$5 = !$par4 ? $par2 : $par3 - 1 | 0;
+ a: {
+ if (nms_ItemStack_isStackable($par1ItemStack)) {
+ while (true) {
+ if ($par1ItemStack.$stackSize <= 0)
+ break a;
+ if (!(!$par4 && var$5 < $par3)) {
+ if (!$par4)
+ break a;
+ if (var$5 < $par2)
+ break a;
+ }
+ $var7 = $this.$inventorySlots;
+ if (var$5 < 0)
+ break;
+ if (var$5 >= $var7.$size0)
+ break;
+ $var7_0 = $var7.$array1.data[var$5];
+ $var8 = $var7_0.$getStack();
+ if ($var8 !== null && $var8.$itemID0 == $par1ItemStack.$itemID0) {
+ nms_Item_$callClinit();
+ if (!(nms_Item_itemsList.data[$par1ItemStack.$itemID0].$hasSubtypes && $par1ItemStack.$itemDamage != $var8.$itemDamage) && nms_ItemStack_areItemStackTagsEqual($par1ItemStack, $var8)) {
+ $var9 = $var8.$stackSize + $par1ItemStack.$stackSize | 0;
+ if ($var9 <= nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize) {
+ $par1ItemStack.$stackSize = 0;
+ $var8.$stackSize = $var9;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var8.$stackSize < nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize) {
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - (nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize - $var8.$stackSize | 0) | 0;
+ $var8.$stackSize = nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ }
+ if (!$par4) {
+ var$5 = var$5 + 1 | 0;
+ continue;
+ }
+ var$5 = var$5 + (-1) | 0;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ }
+ }
+ b: {
+ c: {
+ if ($par1ItemStack.$stackSize > 0) {
+ $var9 = !$par4 ? $par2 : $par3 - 1 | 0;
+ while (true) {
+ if (!(!$par4 && $var9 < $par3)) {
+ if (!$par4)
+ break c;
+ if ($var9 < $par2)
+ break;
+ }
+ $var7 = $this.$inventorySlots;
+ if ($var9 < 0)
+ break b;
+ if ($var9 >= $var7.$size0)
+ break b;
+ $var7 = $var7.$array1.data[$var9];
+ if ($var7.$getStack() === null) {
+ $var7_0 = new nms_ItemStack;
+ $par2 = $par1ItemStack.$itemID0;
+ $par3 = $par1ItemStack.$stackSize;
+ $par4 = $par1ItemStack.$itemDamage;
+ $var7_0.$stackSize = 0;
+ $var7_0.$itemFrame = null;
+ $var7_0.$itemID0 = $par2;
+ $var7_0.$stackSize = $par3;
+ $var7_0.$itemDamage = $par4;
+ if ($var7_0.$itemDamage < 0)
+ $var7_0.$itemDamage = 0;
+ if ($par1ItemStack.$stackTagCompound !== null)
+ $var7_0.$stackTagCompound = nms_NBTTagCompound_copy($par1ItemStack.$stackTagCompound);
+ $ptr = 1;
+ continue main;
+ }
+ if (!$par4) {
+ $var9 = $var9 + 1 | 0;
+ continue;
+ }
+ $var9 = $var9 + (-1) | 0;
+ }
+ }
+ }
+ return 0;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ case 1:
+ $var7.$putStack($var7_0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ $var7.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1ItemStack.$stackSize = 0;
+ return 1;
+ case 3:
+ $var7_0.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ d: {
+ while (true) {
+ var$5 = !$par4 ? var$5 + 1 | 0 : var$5 + (-1) | 0;
+ if ($par1ItemStack.$stackSize <= 0)
+ break d;
+ if (!(!$par4 && var$5 < $par3)) {
+ if (!$par4)
+ break d;
+ if (var$5 < $par2)
+ break d;
+ }
+ $var7 = $this.$inventorySlots;
+ if (var$5 < 0)
+ break;
+ if (var$5 >= $var7.$size0)
+ break;
+ $var7_0 = $var7.$array1.data[var$5];
+ $var8 = $var7_0.$getStack();
+ if ($var8 === null)
+ continue;
+ if ($var8.$itemID0 != $par1ItemStack.$itemID0)
+ continue;
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$par1ItemStack.$itemID0].$hasSubtypes && $par1ItemStack.$itemDamage != $var8.$itemDamage)
+ continue;
+ if (!nms_ItemStack_areItemStackTagsEqual($par1ItemStack, $var8))
+ continue;
+ $var9 = $var8.$stackSize + $par1ItemStack.$stackSize | 0;
+ if ($var9 <= nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize) {
+ $par1ItemStack.$stackSize = 0;
+ $var8.$stackSize = $var9;
+ continue main;
+ }
+ if ($var8.$stackSize < nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize) {
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - (nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize - $var8.$stackSize | 0) | 0;
+ $var8.$stackSize = nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ }
+ e: {
+ f: {
+ if ($par1ItemStack.$stackSize > 0) {
+ $var9 = !$par4 ? $par2 : $par3 - 1 | 0;
+ while (true) {
+ if (!(!$par4 && $var9 < $par3)) {
+ if (!$par4)
+ break f;
+ if ($var9 < $par2)
+ break;
+ }
+ $var7 = $this.$inventorySlots;
+ if ($var9 < 0)
+ break e;
+ if ($var9 >= $var7.$size0)
+ break e;
+ $var7 = $var7.$array1.data[$var9];
+ if ($var7.$getStack() === null) {
+ $var7_0 = new nms_ItemStack;
+ $par2 = $par1ItemStack.$itemID0;
+ $par3 = $par1ItemStack.$stackSize;
+ $par4 = $par1ItemStack.$itemDamage;
+ $var7_0.$stackSize = 0;
+ $var7_0.$itemFrame = null;
+ $var7_0.$itemID0 = $par2;
+ $var7_0.$stackSize = $par3;
+ $var7_0.$itemDamage = $par4;
+ if ($var7_0.$itemDamage < 0)
+ $var7_0.$itemDamage = 0;
+ if ($par1ItemStack.$stackTagCompound !== null)
+ $var7_0.$stackTagCompound = nms_NBTTagCompound_copy($par1ItemStack.$stackTagCompound);
+ $ptr = 1;
+ continue main;
+ }
+ if (!$par4) {
+ $var9 = $var9 + 1 | 0;
+ continue;
+ }
+ $var9 = $var9 + (-1) | 0;
+ }
+ }
+ }
+ return 1;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ case 4:
+ $var7_0.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ d: {
+ while (true) {
+ var$5 = !$par4 ? var$5 + 1 | 0 : var$5 + (-1) | 0;
+ if ($par1ItemStack.$stackSize <= 0)
+ break d;
+ if (!(!$par4 && var$5 < $par3)) {
+ if (!$par4)
+ break d;
+ if (var$5 < $par2)
+ break d;
+ }
+ $var7 = $this.$inventorySlots;
+ if (var$5 < 0)
+ break;
+ if (var$5 >= $var7.$size0)
+ break;
+ $var7_0 = $var7.$array1.data[var$5];
+ $var8 = $var7_0.$getStack();
+ if ($var8 === null)
+ continue;
+ if ($var8.$itemID0 != $par1ItemStack.$itemID0)
+ continue;
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$par1ItemStack.$itemID0].$hasSubtypes && $par1ItemStack.$itemDamage != $var8.$itemDamage)
+ continue;
+ if (!nms_ItemStack_areItemStackTagsEqual($par1ItemStack, $var8))
+ continue;
+ $var9 = $var8.$stackSize + $par1ItemStack.$stackSize | 0;
+ if ($var9 <= nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize) {
+ $par1ItemStack.$stackSize = 0;
+ $var8.$stackSize = $var9;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var8.$stackSize < nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize) {
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - (nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize - $var8.$stackSize | 0) | 0;
+ $var8.$stackSize = nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize;
+ continue main;
+ }
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ }
+ e: {
+ f: {
+ if ($par1ItemStack.$stackSize > 0) {
+ $var9 = !$par4 ? $par2 : $par3 - 1 | 0;
+ while (true) {
+ if (!(!$par4 && $var9 < $par3)) {
+ if (!$par4)
+ break f;
+ if ($var9 < $par2)
+ break;
+ }
+ $var7 = $this.$inventorySlots;
+ if ($var9 < 0)
+ break e;
+ if ($var9 >= $var7.$size0)
+ break e;
+ $var7 = $var7.$array1.data[$var9];
+ if ($var7.$getStack() === null) {
+ $var7_0 = new nms_ItemStack;
+ $par2 = $par1ItemStack.$itemID0;
+ $par3 = $par1ItemStack.$stackSize;
+ $par4 = $par1ItemStack.$itemDamage;
+ $var7_0.$stackSize = 0;
+ $var7_0.$itemFrame = null;
+ $var7_0.$itemID0 = $par2;
+ $var7_0.$stackSize = $par3;
+ $var7_0.$itemDamage = $par4;
+ if ($var7_0.$itemDamage < 0)
+ $var7_0.$itemDamage = 0;
+ if ($par1ItemStack.$stackTagCompound !== null)
+ $var7_0.$stackTagCompound = nms_NBTTagCompound_copy($par1ItemStack.$stackTagCompound);
+ $ptr = 1;
+ continue main;
+ }
+ if (!$par4) {
+ $var9 = $var9 + 1 | 0;
+ continue;
+ }
+ $var9 = $var9 + (-1) | 0;
+ }
+ }
+ }
+ return 1;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2, $par3, $par4, var$5, $var7, $var7_0, $var8, $var9, $ptr);
+}
+function nms_Container_func_94529_b($par0) {
+ return $par0 >> 2 & 3;
+}
+function nms_Container_func_94532_c($par0) {
+ return $par0 & 3;
+}
+function nms_Container_func_94534_d($par0, $par1) {
+ return $par0 & 3 | ($par1 & 3) << 2;
+}
+function nms_Container_func_94528_d($par0) {
+ return $par0 && $par0 != 1 ? 0 : 1;
+}
+function nms_Container_func_94533_d($this) {
+ var var$1, var$2;
+ $this.$field_94536_g = 0;
+ var$1 = $this.$field_94537_h.$backingMap;
+ if (var$1.$elementCount > 0) {
+ var$1.$elementCount = 0;
+ var$2 = var$1.$elementData;
+ ju_Arrays_fill(var$2, 0, var$2.data.length, null);
+ var$1.$modCount1 = var$1.$modCount1 + 1 | 0;
+ }
+}
+function nms_Container_func_94527_a($par0Slot, $par1ItemStack, $par2) {
+ var $var3, var$5, $var10002;
+ $var3 = $par0Slot !== null && $par0Slot.$getHasStack() ? 0 : 1;
+ if ($par0Slot !== null && $par0Slot.$getHasStack() && $par1ItemStack !== null) {
+ var$5 = $par0Slot.$getStack();
+ if (($par1ItemStack.$itemID0 == var$5.$itemID0 && $par1ItemStack.$itemDamage == var$5.$itemDamage ? 1 : 0) && nms_ItemStack_areItemStackTagsEqual($par0Slot.$getStack(), $par1ItemStack)) {
+ $var10002 = !$par2 ? $par1ItemStack.$stackSize : 0;
+ $var10002 = $par0Slot.$getStack().$stackSize + $var10002 | 0;
+ nms_Item_$callClinit();
+ $var3 = $var3 | ($var10002 > nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize ? 0 : 1);
+ }
+ }
+ return $var3;
+}
+function nms_Container_func_94525_a($par0Set, $par1, $par2ItemStack, $par3) {
+ var var$5;
+ a: {
+ switch ($par1) {
+ case 0:
+ var$5 = $par2ItemStack.$stackSize / $par0Set.$backingMap.$elementCount;
+ $par1 = var$5 | 0;
+ if (var$5 < $par1)
+ $par1 = $par1 - 1 | 0;
+ $par2ItemStack.$stackSize = $par1;
+ break a;
+ case 1:
+ break;
+ default:
+ break a;
+ }
+ $par2ItemStack.$stackSize = 1;
+ }
+ $par2ItemStack.$stackSize = $par2ItemStack.$stackSize + $par3 | 0;
+}
+function nms_Container_func_94531_b($this, $par1Slot) {
+ return 1;
+}
+function nms_Container_calcRedstoneFromInventory($par0IInventory) {
+ var $var1, $var2, $var3, $var4, var$6, var$7, var$8;
+ if ($par0IInventory === null)
+ return 0;
+ $var1 = 0;
+ $var2 = 0.0;
+ $var3 = 0;
+ while ($var3 < $par0IInventory.$getSizeInventory()) {
+ $var4 = $par0IInventory.$getStackInSlot($var3);
+ if ($var4 !== null) {
+ var$6 = $var4.$stackSize;
+ var$7 = $par0IInventory.$getInventoryStackLimit();
+ nms_Item_$callClinit();
+ var$8 = nms_Item_itemsList.data[$var4.$itemID0].$maxStackSize;
+ if (var$7 < var$8)
+ var$8 = var$7;
+ $var2 = $var2 + var$6 / var$8;
+ $var1 = $var1 + 1 | 0;
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ $var2 = $var2 / $par0IInventory.$getSizeInventory() * 14.0;
+ $var3 = $var2 | 0;
+ if ($var2 < $var3)
+ $var3 = $var3 - 1 | 0;
+ return $var3 + ($var1 <= 0 ? 0 : 1) | 0;
+}
+function nms_EntityList() {
+ jl_Object.call(this);
+}
+var nms_EntityList_stringToClassMapping = null;
+var nms_EntityList_classToStringMapping = null;
+var nms_EntityList_IDtoClassMapping = null;
+var nms_EntityList_classToIDMapping = null;
+var nms_EntityList_stringToIDMapping = null;
+var nms_EntityList_entityEggs = null;
+function nms_EntityList__init_0() {
+ var var_0 = new nms_EntityList();
+ nms_EntityList__init_(var_0);
+ return var_0;
+}
+function nms_EntityList__init_($this) {
+ return;
+}
+function nms_EntityList_addMapping($par0Class, $par1Str, $par2) {
+ ju_HashMap_putImpl(nms_EntityList_stringToClassMapping, $par1Str, $par0Class);
+ ju_HashMap_putImpl(nms_EntityList_classToStringMapping, $par0Class, $par1Str);
+ ju_HashMap_putImpl(nms_EntityList_IDtoClassMapping, jl_Integer_valueOf($par2), $par0Class);
+ ju_HashMap_putImpl(nms_EntityList_classToIDMapping, $par0Class, jl_Integer_valueOf($par2));
+ ju_HashMap_putImpl(nms_EntityList_stringToIDMapping, $par1Str, jl_Integer_valueOf($par2));
+}
+function nms_EntityList_addMapping0($par0Class, $par1Str, $par2, $par3, $par4) {
+ var var$6;
+ ju_HashMap_putImpl(nms_EntityList_stringToClassMapping, $par1Str, $par0Class);
+ ju_HashMap_putImpl(nms_EntityList_classToStringMapping, $par0Class, $par1Str);
+ ju_HashMap_putImpl(nms_EntityList_IDtoClassMapping, jl_Integer_valueOf($par2), $par0Class);
+ ju_HashMap_putImpl(nms_EntityList_classToIDMapping, $par0Class, jl_Integer_valueOf($par2));
+ ju_HashMap_putImpl(nms_EntityList_stringToIDMapping, $par1Str, jl_Integer_valueOf($par2));
+ $par0Class = nms_EntityList_entityEggs;
+ $par1Str = jl_Integer_valueOf($par2);
+ var$6 = new nms_EntityEggInfo;
+ var$6.$spawnedID = $par2;
+ var$6.$primaryColor = $par3;
+ var$6.$secondaryColor = $par4;
+ ju_LinkedHashMap_putImpl($par0Class, $par1Str, var$6);
+}
+function nms_EntityList_createEntityByID($par0, $par1World) {
+ var $var2, var$4, $var3, $var4, var$7, var$8, $$je;
+ $var2 = null;
+ a: {
+ try {
+ var$4 = $var2;
+ $var3 = nms_EntityList_getClassFromID($par0);
+ if ($var3 !== null) {
+ var$4 = $var2;
+ $var2 = jl_Class_newInstance($var3);
+ var$4 = $var2;
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ $var4 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ $var3 = new ji_PrintStream;
+ $var3.$out = new jl_ConsoleOutputStreamStderr;
+ $var2 = new jl_StringBuilder;
+ $var2.$buffer = $rt_createCharArray(16);
+ $var3.$sb = $var2;
+ $var3.$buffer0 = $rt_createCharArray(32);
+ $var3.$autoFlush = 0;
+ var$7 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$7, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var3.$charset = var$7;
+ jl_System_errCache = $var3;
+ }
+ jl_Throwable_printStackTrace0($var4, jl_System_errCache);
+ $var2 = var$4;
+ }
+ if ($var2 !== null) {
+ $var2.$worldObj = $par1World;
+ $var2.$dimension = $par1World.$provider.$dimensionId;
+ } else {
+ if (jl_System_errCache === null) {
+ $var3 = new ji_PrintStream;
+ $var3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1World = new jl_StringBuilder;
+ $par1World.$buffer = $rt_createCharArray(16);
+ $var3.$sb = $par1World;
+ $var3.$buffer0 = $rt_createCharArray(32);
+ $var3.$autoFlush = 0;
+ $par1World = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1World, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var3.$charset = $par1World;
+ jl_System_errCache = $var3;
+ }
+ $var4 = jl_System_errCache;
+ $par1World = new jl_StringBuilder;
+ $par1World.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1World, $par1World.$length, $rt_s(1713));
+ jl_AbstractStringBuilder_insert0($par1World, $par1World.$length, $par0, 10);
+ $var3 = jl_String__init_0($par1World.$buffer, 0, $par1World.$length);
+ $par1World = $var4.$sb;
+ jl_AbstractStringBuilder_insert($par1World, $par1World.$length, $var3);
+ var$8 = $par1World.$length;
+ jl_AbstractStringBuilder_insertSpace($par1World, var$8, var$8 + 1 | 0);
+ $par1World.$buffer.data[var$8] = 10;
+ ji_PrintStream_printSB($var4);
+ }
+ return $var2;
+}
+function nms_EntityList_getClassFromID($par0) {
+ var var$2, var$3, var$4;
+ var$2 = nms_EntityList_IDtoClassMapping;
+ var$3 = jl_Integer_valueOf($par0);
+ if (var$3 !== null) {
+ var$4 = jl_Integer_hashCode(var$3);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, var$3, var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ return var$2 === null ? null : var$2.$value0;
+}
+function nms_EntityList__clinit_() {
+ nms_EntityList_stringToClassMapping = ju_HashMap__init_1(16, 0.75);
+ nms_EntityList_classToStringMapping = ju_HashMap__init_1(16, 0.75);
+ nms_EntityList_IDtoClassMapping = ju_HashMap__init_1(16, 0.75);
+ nms_EntityList_classToIDMapping = ju_HashMap__init_1(16, 0.75);
+ nms_EntityList_stringToIDMapping = ju_HashMap__init_1(16, 0.75);
+ nms_EntityList_entityEggs = ju_LinkedHashMap__init_0();
+ nms_EntityList_addMapping($rt_cls(nms_EntityItem), $rt_s(1714), 1);
+ nms_EntityList_addMapping($rt_cls(nms_EntityXPOrb), $rt_s(1715), 2);
+ nms_EntityList_addMapping($rt_cls(nms_EntityPainting), $rt_s(1716), 9);
+ nms_EntityList_addMapping($rt_cls(nms_EntityArrow), $rt_s(1717), 10);
+ nms_EntityList_addMapping($rt_cls(nms_EntitySnowball), $rt_s(1718), 11);
+ nms_EntityList_addMapping($rt_cls(nms_EntityLargeFireball), $rt_s(1719), 12);
+ nms_EntityList_addMapping($rt_cls(nms_EntitySmallFireball), $rt_s(1720), 13);
+ nms_EntityList_addMapping($rt_cls(nms_EntityEnderPearl), $rt_s(1721), 14);
+ nms_EntityList_addMapping($rt_cls(nms_EntityEnderEye), $rt_s(1722), 15);
+ nms_EntityList_addMapping($rt_cls(nms_EntityPotion), $rt_s(1723), 16);
+ nms_EntityList_addMapping($rt_cls(nms_EntityExpBottle), $rt_s(1724), 17);
+ nms_EntityList_addMapping($rt_cls(nms_EntityItemFrame), $rt_s(1725), 18);
+ nms_EntityList_addMapping($rt_cls(nms_EntityWitherSkull), $rt_s(1726), 19);
+ nms_EntityList_addMapping($rt_cls(nms_EntityTNTPrimed), $rt_s(1727), 20);
+ nms_EntityList_addMapping($rt_cls(nms_EntityFallingSand), $rt_s(1728), 21);
+ nms_EntityList_addMapping($rt_cls(nms_EntityFireworkRocket), $rt_s(1729), 22);
+ nms_EntityList_addMapping($rt_cls(nms_EntityBoat), $rt_s(1730), 41);
+ nms_EntityList_addMapping($rt_cls(nms_EntityMinecartEmpty), $rt_s(1731), 42);
+ nms_EntityList_addMapping($rt_cls(nms_EntityMinecartChest), $rt_s(1732), 43);
+ nms_EntityList_addMapping($rt_cls(nms_EntityMinecartFurnace), $rt_s(1733), 44);
+ nms_EntityList_addMapping($rt_cls(nms_EntityMinecartTNT), $rt_s(1734), 45);
+ nms_EntityList_addMapping($rt_cls(nms_EntityMinecartHopper), $rt_s(1735), 46);
+ nms_EntityList_addMapping($rt_cls(nms_EntityMinecartMobSpawner), $rt_s(1736), 47);
+ nms_EntityList_addMapping($rt_cls(nms_EntityLiving), $rt_s(1737), 48);
+ nms_EntityList_addMapping($rt_cls(nms_EntityMob), $rt_s(1738), 49);
+ nms_EntityList_addMapping0($rt_cls(nms_EntityCreeper), $rt_s(470), 50, 894731, 0);
+ nms_EntityList_addMapping0($rt_cls(nms_EntitySkeleton), $rt_s(463), 51, 12698049, 4802889);
+ nms_EntityList_addMapping0($rt_cls(nms_EntitySpider), $rt_s(1739), 52, 3419431, 11013646);
+ nms_EntityList_addMapping0($rt_cls(nms_EntityZombie), $rt_s(471), 54, 44975, 7969893);
+ nms_EntityList_addMapping0($rt_cls(nms_EntitySlime), $rt_s(466), 55, 5349438, 8306542);
+ nms_EntityList_addMapping0($rt_cls(nms_EntityGhast), $rt_s(1740), 56, 16382457, 12369084);
+ nms_EntityList_addMapping0($rt_cls(nms_EntityPigZombie), $rt_s(1741), 57, 15373203, 5009705);
+ nms_EntityList_addMapping0($rt_cls(nms_EntityEnderman), $rt_s(462), 58, 1447446, 0);
+ nms_EntityList_addMapping0($rt_cls(nms_EntityCaveSpider), $rt_s(1742), 59, 803406, 11013646);
+ nms_EntityList_addMapping0($rt_cls(nms_EntitySilverfish), $rt_s(1743), 60, 7237230, 3158064);
+ nms_EntityList_addMapping0($rt_cls(nms_EntityBlaze), $rt_s(464), 61, 16167425, 16775294);
+ nms_EntityList_addMapping0($rt_cls(nms_EntityMagmaCube), $rt_s(1744), 62, 3407872, 16579584);
+ nms_EntityList_addMapping($rt_cls(nms_EntityDragon), $rt_s(1745), 63);
+ nms_EntityList_addMapping($rt_cls(nms_EntityWither), $rt_s(1746), 64);
+ nms_EntityList_addMapping0($rt_cls(nms_EntityBat), $rt_s(1747), 65, 4996656, 986895);
+ nms_EntityList_addMapping0($rt_cls(nms_EntityWitch), $rt_s(1748), 66, 3407872, 5349438);
+ nms_EntityList_addMapping0($rt_cls(nms_EntityPig), $rt_s(472), 90, 15771042, 14377823);
+ nms_EntityList_addMapping0($rt_cls(nms_EntitySheep), $rt_s(1749), 91, 15198183, 16758197);
+ nms_EntityList_addMapping0($rt_cls(nms_EntityCow), $rt_s(1750), 92, 4470310, 10592673);
+ nms_EntityList_addMapping0($rt_cls(nms_EntityChicken), $rt_s(1751), 93, 10592673, 16711680);
+ nms_EntityList_addMapping0($rt_cls(nms_EntitySquid), $rt_s(473), 94, 2243405, 7375001);
+ nms_EntityList_addMapping0($rt_cls(nms_EntityWolf), $rt_s(1752), 95, 14144467, 13545366);
+ nms_EntityList_addMapping0($rt_cls(nms_EntityMooshroom), $rt_s(1753), 96, 10489616, 12040119);
+ nms_EntityList_addMapping($rt_cls(nms_EntitySnowman), $rt_s(1754), 97);
+ nms_EntityList_addMapping0($rt_cls(nms_EntityOcelot), $rt_s(1755), 98, 15720061, 5653556);
+ nms_EntityList_addMapping($rt_cls(nms_EntityIronGolem), $rt_s(1756), 99);
+ nms_EntityList_addMapping0($rt_cls(nms_EntityVillager), $rt_s(475), 120, 5651507, 12422002);
+ nms_EntityList_addMapping($rt_cls(nms_EntityEnderCrystal), $rt_s(1757), 200);
+}
+function jl_NegativeArraySizeException() {
+ jl_RuntimeException.call(this);
+}
+function jl_NegativeArraySizeException__init_0() {
+ var var_0 = new jl_NegativeArraySizeException();
+ jl_NegativeArraySizeException__init_(var_0);
+ return var_0;
+}
+function jl_NegativeArraySizeException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function ji_UTFDataFormatException() {
+ ji_IOException.call(this);
+}
+function ji_UTFDataFormatException__init_0() {
+ var var_0 = new ji_UTFDataFormatException();
+ ji_UTFDataFormatException__init_(var_0);
+ return var_0;
+}
+function ji_UTFDataFormatException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function nms_ITexturePack() {
+}
+function nms_TexturePackImplementation() {
+ var a = this; jl_Object.call(a);
+ a.$texturePackID = null;
+ a.$texturePackFileName = null;
+ a.$firstDescriptionLine = null;
+ a.$field_98141_g = null;
+ a.$thumbnailImage = null;
+ a.$thumbnailTextureName = 0;
+}
+var nms_TexturePackImplementation_tex_unknown_pack = null;
+function nms_TexturePackImplementation_func_98138_b($this, $par1Str, $par2) {
+ var var$3, var$4, var$5, var$6, var$7, var$8, $var3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!($par1Str === $rt_s(58) ? 1 : jl_String_startsWith($par1Str, $rt_s(58), 0)))
+ var$3 = $par1Str;
+ else {
+ var$4 = $par1Str.$characters.data.length;
+ if (1 > var$4) {
+ $par1Str = new jl_IndexOutOfBoundsException;
+ jl_Exception__init_($par1Str);
+ $rt_throw($par1Str);
+ }
+ var$3 = jl_String__init_0($par1Str.$characters, 1, var$4 - 1 | 0);
+ }
+ var$5 = nle_AssetRepository_filePool;
+ if (var$3 !== null) {
+ var$4 = jl_String_hashCode(var$3);
+ var$3 = ju_HashMap_findNonNullKeyEntry(var$5, var$3, var$4 & (var$5.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$3 = var$5.$elementData.data[0];
+ while (var$3 !== null && var$3.$key !== null) {
+ var$3 = var$3.$next1;
+ }
+ }
+ var$6 = var$3 === null ? null : var$3.$value0;
+ if (var$6 === null)
+ var$3 = null;
+ else {
+ var$7 = var$6.data;
+ var$3 = new ji_ByteArrayInputStream;
+ var$8 = var$7.length;
+ var$3.$buf = var$6;
+ var$3.$pos = 0;
+ var$3.$mark0 = 0;
+ var$3.$count0 = 0 + var$8 | 0;
+ }
+ $var3 = var$3 === null ? 0 : 1;
+ if (!$var3 && $par2 && $this.$field_98141_g !== null)
+ $var3 = $this.$field_98141_g.$func_98138_b($par1Str, $par2);
+ return $var3;
+}
+function nms_TexturePackImplementation__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1758);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ nms_TexturePackImplementation_tex_unknown_pack = var$1;
+}
+function nms_TexturePackDefault() {
+ nms_TexturePackImplementation.call(this);
+}
+function nms_TexturePackDefault__init_0() {
+ var var_0 = new nms_TexturePackDefault();
+ nms_TexturePackDefault__init_(var_0);
+ return var_0;
+}
+function nms_TexturePackDefault__init_($this) {
+ var var$1, var$2, var$3, var$4;
+ var$1 = null;
+ $this.$thumbnailTextureName = (-1);
+ $this.$texturePackID = $rt_s(1759);
+ $this.$texturePackFileName = $rt_s(516);
+ $this.$field_98141_g = var$1;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!($rt_s(1760) === $rt_s(58) ? 1 : jl_String_startsWith($rt_s(1760), $rt_s(58), 0)))
+ var$2 = $rt_s(1760);
+ else {
+ var$3 = $rt_s(1760).$characters.data.length;
+ if (1 > var$3) {
+ var$4 = new jl_IndexOutOfBoundsException;
+ jl_Exception__init_(var$4);
+ $rt_throw(var$4);
+ }
+ var$2 = jl_String__init_0($rt_s(1760).$characters, 1, var$3 - 1 | 0);
+ }
+ var$4 = nle_AssetRepository_filePool;
+ if (var$2 !== null) {
+ var$3 = jl_String_hashCode(var$2);
+ var$4 = ju_HashMap_findNonNullKeyEntry(var$4, var$2, var$3 & (var$4.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ var$4 = var$4.$elementData.data[0];
+ while (var$4 !== null && var$4.$key !== null) {
+ var$4 = var$4.$next1;
+ }
+ }
+ $this.$thumbnailImage = nle_EaglerImage_loadImage(var$4 === null ? null : var$4.$value0);
+ $this.$firstDescriptionLine = $rt_s(1761);
+}
+function nms_TexturePackDefault_loadDescription($this) {
+ $this.$firstDescriptionLine = $rt_s(1761);
+}
+function nms_TexturePackDefault_func_98140_c($this, $par1Str) {
+ var var$2, var$3, var$4, var$5, var$6;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!($par1Str === $rt_s(58) ? 1 : jl_String_startsWith($par1Str, $rt_s(58), 0)))
+ var$2 = $par1Str;
+ else {
+ var$3 = $par1Str.$characters.data.length;
+ if (1 > var$3) {
+ $par1Str = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($par1Str);
+ $rt_throw($par1Str);
+ }
+ var$2 = jl_String__init_0($par1Str.$characters, 1, var$3 - 1 | 0);
+ }
+ $par1Str = nle_AssetRepository_filePool;
+ if (var$2 !== null) {
+ var$3 = jl_String_hashCode(var$2);
+ $par1Str = ju_HashMap_findNonNullKeyEntry($par1Str, var$2, var$3 & ($par1Str.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1Str = $par1Str.$elementData.data[0];
+ while ($par1Str !== null && $par1Str.$key !== null) {
+ $par1Str = $par1Str.$next1;
+ }
+ }
+ var$4 = $par1Str === null ? null : $par1Str.$value0;
+ if (var$4 === null)
+ $par1Str = null;
+ else {
+ var$5 = var$4.data;
+ $par1Str = new ji_ByteArrayInputStream;
+ var$6 = var$5.length;
+ $par1Str.$buf = var$4;
+ $par1Str.$pos = 0;
+ $par1Str.$mark0 = 0;
+ $par1Str.$count0 = 0 + var$6 | 0;
+ }
+ return $par1Str === null ? 0 : 1;
+}
+function nms_TexturePackDefault_getResourceAsBytes($this, $par1Str) {
+ var var$2, var$3;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!($par1Str === $rt_s(58) ? 1 : jl_String_startsWith($par1Str, $rt_s(58), 0)))
+ var$2 = $par1Str;
+ else {
+ var$3 = $par1Str.$characters.data.length;
+ if (1 > var$3) {
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1Str);
+ $rt_throw($par1Str);
+ }
+ var$2 = jl_String__init_0($par1Str.$characters, 1, var$3 - 1 | 0);
+ }
+ $par1Str = nle_AssetRepository_filePool;
+ if (var$2 !== null) {
+ var$3 = jl_String_hashCode(var$2);
+ $par1Str = ju_HashMap_findNonNullKeyEntry($par1Str, var$2, var$3 & ($par1Str.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1Str = $par1Str.$elementData.data[0];
+ while ($par1Str !== null && $par1Str.$key !== null) {
+ $par1Str = $par1Str.$next1;
+ }
+ }
+ return $par1Str === null ? null : $par1Str.$value0;
+}
+function nms_IntHashMapEntry() {
+ var a = this; jl_Object.call(a);
+ a.$hashEntry = 0;
+ a.$valueEntry = null;
+ a.$nextEntry0 = null;
+ a.$slotHash = 0;
+}
+function nms_Icon() {
+}
+function nle_TextureTerrainMap$TerrainIcon() {
+ var a = this; jl_Object.call(a);
+ a.$map = null;
+ a.$name8 = null;
+ a.$id5 = 0;
+ a.$frames = null;
+ a.$framesIdx = null;
+ a.$originX = 0;
+ a.$originY = 0;
+ a.$minU0 = 0.0;
+ a.$maxU0 = 0.0;
+ a.$minV0 = 0.0;
+ a.$maxV0 = 0.0;
+ a.$originX_center = 0;
+ a.$originY_center = 0;
+ a.$minU_center = 0.0;
+ a.$maxU_center = 0.0;
+ a.$minV_center = 0.0;
+ a.$maxV_center = 0.0;
+ a.$frameCounter = 0;
+ a.$frameCurrent = 0;
+}
+function nle_TextureTerrainMap$TerrainIcon__init_0(var_0, var_1, var_2) {
+ var var_3 = new nle_TextureTerrainMap$TerrainIcon();
+ nle_TextureTerrainMap$TerrainIcon__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nle_TextureTerrainMap$TerrainIcon__init_($this, $id, $map, $name) {
+ $this.$frames = null;
+ $this.$framesIdx = null;
+ $this.$frameCounter = 0;
+ $this.$frameCurrent = 0;
+ $this.$id5 = $id;
+ $this.$map = $map;
+ $this.$name8 = $name;
+ nle_TextureTerrainMap_$callClinit();
+ $this.$originX = ($id % ($map.$width2 / 48 | 0) | 0) * 48 | 0;
+ $this.$originY = ($id / ($map.$width2 / 48 | 0) | 0) * 48 | 0;
+ $this.$minU0 = $this.$originX / $map.$width2;
+ $this.$minV0 = $this.$originY / $map.$height2;
+ $this.$maxU0 = ($this.$originX + 48 | 0) / $map.$width2;
+ $this.$maxV0 = ($this.$originY + 48 | 0) / $map.$height2;
+ $this.$originX_center = $this.$originX + 16 | 0;
+ $this.$originY_center = $this.$originY + 16 | 0;
+ $this.$minU_center = $this.$originX_center / $map.$width2;
+ $this.$minV_center = $this.$originY_center / $map.$height2;
+ $this.$maxU_center = ($this.$originX_center + 16 | 0) / $map.$width2;
+ $this.$maxV_center = ($this.$originY_center + 16 | 0) / $map.$height2;
+}
+function nle_TextureTerrainMap$TerrainIcon_getOriginX($this) {
+ return $this.$originX_center;
+}
+function nle_TextureTerrainMap$TerrainIcon_getOriginY($this) {
+ return $this.$originY_center;
+}
+function nle_TextureTerrainMap$TerrainIcon_getMinU($this) {
+ return $this.$minU_center;
+}
+function nle_TextureTerrainMap$TerrainIcon_getMaxU($this) {
+ return $this.$maxU_center;
+}
+function nle_TextureTerrainMap$TerrainIcon_getInterpolatedU($this, $var1) {
+ var $var3;
+ $var3 = $this.$maxU_center - $this.$minU_center;
+ return $this.$minU_center + $var3 * $var1 / 16.0;
+}
+function nle_TextureTerrainMap$TerrainIcon_getMinV($this) {
+ return $this.$minV_center;
+}
+function nle_TextureTerrainMap$TerrainIcon_getMaxV($this) {
+ return $this.$maxV_center;
+}
+function nle_TextureTerrainMap$TerrainIcon_getInterpolatedV($this, $var1) {
+ var $var3;
+ $var3 = $this.$maxV_center - $this.$minV_center;
+ return $this.$minV_center + $var3 * $var1 / 16.0;
+}
+function nle_TextureTerrainMap$TerrainIcon_getIconName($this) {
+ return $this.$name8 !== null ? $this.$name8 : $rt_s(727);
+}
+function nle_TextureTerrainMap$TerrainIcon_getSheetWidth($this) {
+ var var$1;
+ var$1 = $this.$map;
+ nle_TextureTerrainMap_$callClinit();
+ return var$1.$width2;
+}
+function nle_TextureTerrainMap$TerrainIcon_getSheetHeight($this) {
+ var var$1;
+ var$1 = $this.$map;
+ nle_TextureTerrainMap_$callClinit();
+ return var$1.$height2;
+}
+function nle_TextureTerrainMap$TerrainIcon_updateAnimation($this) {
+ var $i, var$2, var$3;
+ if ($this.$frames !== null) {
+ $this.$frameCounter = ($this.$frameCounter + 1 | 0) % $this.$framesIdx.data.length | 0;
+ $i = $this.$framesIdx.data[$this.$frameCounter];
+ if ($this.$frameCurrent != $i) {
+ $this.$frameCurrent = $i;
+ var$2 = $this.$map;
+ var$3 = $this.$frames.data[$i];
+ nle_TextureTerrainMap_$callClinit();
+ nle_TextureTerrainMap_replaceTexture(var$2, $this, var$3);
+ }
+ }
+}
+function nle_TextureTerrainMap$TerrainIcon_loadData($this) {
+ var $img, $dat, $i, $fd, $divs, $i_0, $len, var$8, $j, $i_1, $c, $l, $k;
+ $img = new jl_StringBuilder;
+ $img.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($img, $img.$length, $rt_s(58));
+ $dat = $this.$map;
+ nle_TextureTerrainMap_$callClinit();
+ $dat = $dat.$basePath;
+ jl_AbstractStringBuilder_insert($img, $img.$length, $dat);
+ $dat = $this.$name8;
+ jl_AbstractStringBuilder_insert($img, $img.$length, $dat);
+ jl_AbstractStringBuilder_insert($img, $img.$length, $rt_s(1173));
+ $dat = jl_String__init_0($img.$buffer, 0, $img.$length);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!($dat === $rt_s(58) ? 1 : jl_String_startsWith($dat, $rt_s(58), 0)))
+ $img = $dat;
+ else {
+ $i = $dat.$characters.data.length;
+ if (1 > $i) {
+ $img = new jl_IndexOutOfBoundsException;
+ $img.$suppressionEnabled = 1;
+ $img.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($img);
+ $rt_throw($img);
+ }
+ $img = jl_String__init_0($dat.$characters, 1, $i - 1 | 0);
+ }
+ $dat = nle_AssetRepository_filePool;
+ if ($img !== null) {
+ $i = jl_String_hashCode($img);
+ $img = ju_HashMap_findNonNullKeyEntry($dat, $img, $i & ($dat.$elementData.data.length - 1 | 0), $i);
+ } else {
+ $img = $dat.$elementData.data[0];
+ while ($img !== null && $img.$key !== null) {
+ $img = $img.$next1;
+ }
+ }
+ $fd = $img === null ? null : $img.$value0;
+ if ($fd === null)
+ nle_TextureTerrainMap_access$200($this.$map, $this, nle_TextureTerrainMap_access$400($this.$map));
+ else {
+ $img = nle_EaglerImage_loadImage($fd);
+ if ($img === null)
+ nle_TextureTerrainMap_access$200($this.$map, $this, nle_TextureTerrainMap_access$400($this.$map));
+ else {
+ $divs = $img.$h / 16 | 0;
+ if ($divs == 1) {
+ $this.$frames = null;
+ $this.$framesIdx = null;
+ nle_TextureTerrainMap_access$200($this.$map, $this, nle_TextureTerrainMap_generateMip($img));
+ } else {
+ $this.$frames = $rt_createArray($rt_arraycls(nle_EaglerImage), $divs);
+ $i = 0;
+ while ($i < $divs) {
+ $this.$frames.data[$i] = nle_TextureTerrainMap_generateMip(nle_EaglerImage_getSubImage($img, 0, $i * 16 | 0, 16, 16));
+ $i = $i + 1 | 0;
+ }
+ $img = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_($img);
+ $dat = nlea_EaglerAdapterImpl2_fileContents(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0($img, $rt_s(58)), nle_TextureTerrainMap_access$300($this.$map)), $this.$name8), $rt_s(793))));
+ if ($dat !== null)
+ ji_PrintStream_println0(jl_System_out(), jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(1176)), nle_TextureTerrainMap_access$300($this.$map)), $this.$name8), $rt_s(1173))));
+ a: {
+ b: {
+ if ($dat !== null) {
+ $img = jl_String_trim($dat);
+ if (!jl_String_isEmpty($img))
+ break b;
+ }
+ $this.$framesIdx = $rt_createIntArray($this.$frames.data.length);
+ $i_0 = 0;
+ while ($i_0 < $this.$frames.data.length) {
+ $this.$framesIdx.data[$i_0] = $i_0;
+ $i_0 = $i_0 + 1 | 0;
+ }
+ break a;
+ }
+ $fd = jl_String_split($img, $rt_s(267));
+ $len = 0;
+ $i_0 = 0;
+ while (true) {
+ var$8 = $fd.data;
+ $divs = var$8.length;
+ if ($i_0 >= $divs)
+ break;
+ $j = jl_String_indexOf0(var$8[$i_0], 42);
+ $len = $len + ($j == (-1) ? 1 : jl_Integer_parseInt0(jl_String_substring(var$8[$i_0], $j + 1 | 0))) | 0;
+ $i_0 = $i_0 + 1 | 0;
+ }
+ $this.$framesIdx = $rt_createIntArray($len);
+ $i_0 = 0;
+ $i_1 = 0;
+ while (true) {
+ if ($i_1 >= $divs)
+ break a;
+ $j = jl_String_indexOf0(var$8[$i_1], 42);
+ if ($j == (-1)) {
+ $fd = $this.$framesIdx.data;
+ $i = $i_0 + 1 | 0;
+ $fd[$i_0] = jl_Integer_parseInt0(var$8[$i_1]);
+ } else {
+ $c = jl_Integer_parseInt0(jl_String_substring0(var$8[$i_1], 0, $j));
+ $l = jl_Integer_parseInt0(jl_String_substring(var$8[$i_1], $j + 1 | 0));
+ $k = 0;
+ while ($k < $l) {
+ $fd = $this.$framesIdx.data;
+ $i = $i_0 + 1 | 0;
+ $fd[$i_0] = $c;
+ $k = $k + 1 | 0;
+ $i_0 = $i;
+ }
+ $i = $i_0;
+ }
+ $i_1 = $i_1 + 1 | 0;
+ $i_0 = $i;
+ }
+ }
+ nle_TextureTerrainMap_access$200($this.$map, $this, $this.$frames.data[$this.$framesIdx.data[0]]);
+ }
+ }
+ }
+}
+function jn_FloatBuffer() {
+ jn_Buffer.call(this);
+}
+function jn_FloatBuffer_get($this, $dst, $offset, $length) {
+ var var$4, var$5, $pos, var$7, var$8, var$9, $i, var$11;
+ if ($offset >= 0) {
+ var$4 = $dst.data;
+ var$5 = var$4.length;
+ if ($offset < var$5) {
+ $pos = $offset + $length | 0;
+ if ($pos > var$5) {
+ var$7 = new jl_IndexOutOfBoundsException;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(1762));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, $pos, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(414));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, var$5, 10);
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ var$7.$message = var$9;
+ $rt_throw(var$7);
+ }
+ if (($this.$limit - $this.$position | 0) < $length) {
+ var$7 = new jn_BufferUnderflowException;
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ $rt_throw(var$7);
+ }
+ if ($length >= 0) {
+ $pos = $this.$position;
+ $i = 0;
+ while ($i < $length) {
+ var$11 = $offset + 1 | 0;
+ var$5 = $pos + 1 | 0;
+ var$4[$offset] = $this.$getElement0($pos);
+ $i = $i + 1 | 0;
+ $offset = var$11;
+ $pos = var$5;
+ }
+ $this.$position = $this.$position + $length | 0;
+ return $this;
+ }
+ var$7 = new jl_IndexOutOfBoundsException;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(415));
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, $length, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(416));
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ var$7.$message = var$9;
+ $rt_throw(var$7);
+ }
+ }
+ $dst = $dst.data;
+ var$8 = new jl_IndexOutOfBoundsException;
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(417));
+ jl_AbstractStringBuilder_insert0(var$7, var$7.$length, $offset, 10);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(411));
+ $offset = $dst.length;
+ jl_AbstractStringBuilder_insert0(var$7, var$7.$length, $offset, 10);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(64));
+ var$9 = jl_String__init_0(var$7.$buffer, 0, var$7.$length);
+ var$8.$suppressionEnabled = 1;
+ var$8.$writableStackTrace = 1;
+ var$8.$message = var$9;
+ $rt_throw(var$8);
+}
+function jn_FloatBuffer_get0($this, $dst) {
+ return jn_FloatBuffer_get($this, $dst, 0, $dst.data.length);
+}
+function jn_FloatBuffer_clear($this) {
+ $this.$position = 0;
+ $this.$limit = $this.$capacity;
+ $this.$mark = (-1);
+ return $this;
+}
+function jn_FloatBuffer_flip($this) {
+ $this.$limit = $this.$position;
+ $this.$position = 0;
+ $this.$mark = (-1);
+ return $this;
+}
+function jn_FloatBuffer_limit($this, $newLimit) {
+ jn_Buffer_limit0($this, $newLimit);
+ return $this;
+}
+function jn_FloatBuffer_position($this, $newPosition) {
+ jn_Buffer_position0($this, $newPosition);
+ return $this;
+}
+function nms_ModelSpider() {
+ var a = this; nms_ModelBase.call(a);
+ a.$spiderHead = null;
+ a.$spiderNeck = null;
+ a.$spiderBody = null;
+ a.$spiderLeg1 = null;
+ a.$spiderLeg2 = null;
+ a.$spiderLeg3 = null;
+ a.$spiderLeg4 = null;
+ a.$spiderLeg5 = null;
+ a.$spiderLeg6 = null;
+ a.$spiderLeg7 = null;
+ a.$spiderLeg8 = null;
+}
+function nms_ModelSpider__init_0() {
+ var var_0 = new nms_ModelSpider();
+ nms_ModelSpider__init_(var_0);
+ return var_0;
+}
+function nms_ModelSpider__init_($this) {
+ var var$1, var$2;
+ nms_ModelBase__init_0($this);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 32;
+ var$1.$textureOffsetY0 = 4;
+ $this.$spiderHead = var$1;
+ var$2 = $this.$spiderHead;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-4.0), (-4.0), (-8.0), 8, 8, 8, 0.0));
+ var$1 = $this.$spiderHead;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 15.0;
+ var$1.$rotationPointZ = (-3.0);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 0;
+ $this.$spiderNeck = var$1;
+ var$2 = $this.$spiderNeck;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-3.0), (-3.0), (-3.0), 6, 6, 6, 0.0));
+ var$1 = $this.$spiderNeck;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 15.0;
+ var$1.$rotationPointZ = 0.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 12;
+ $this.$spiderBody = var$1;
+ var$1 = $this.$spiderBody;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-5.0), (-4.0), (-6.0), 10, 8, 12, 0.0));
+ var$1 = $this.$spiderBody;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 15.0;
+ var$1.$rotationPointZ = 9.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 18;
+ var$1.$textureOffsetY0 = 0;
+ $this.$spiderLeg1 = var$1;
+ var$1 = $this.$spiderLeg1;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-15.0), (-1.0), (-1.0), 16, 2, 2, 0.0));
+ var$1 = $this.$spiderLeg1;
+ var$1.$rotationPointX = (-4.0);
+ var$1.$rotationPointY = 15.0;
+ var$1.$rotationPointZ = 2.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 18;
+ var$1.$textureOffsetY0 = 0;
+ $this.$spiderLeg2 = var$1;
+ var$1 = $this.$spiderLeg2;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), (-1.0), (-1.0), 16, 2, 2, 0.0));
+ var$1 = $this.$spiderLeg2;
+ var$1.$rotationPointX = 4.0;
+ var$1.$rotationPointY = 15.0;
+ var$1.$rotationPointZ = 2.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 18;
+ var$1.$textureOffsetY0 = 0;
+ $this.$spiderLeg3 = var$1;
+ var$1 = $this.$spiderLeg3;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-15.0), (-1.0), (-1.0), 16, 2, 2, 0.0));
+ var$1 = $this.$spiderLeg3;
+ var$1.$rotationPointX = (-4.0);
+ var$1.$rotationPointY = 15.0;
+ var$1.$rotationPointZ = 1.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 18;
+ var$1.$textureOffsetY0 = 0;
+ $this.$spiderLeg4 = var$1;
+ var$1 = $this.$spiderLeg4;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), (-1.0), (-1.0), 16, 2, 2, 0.0));
+ nms_ModelRenderer_setRotationPoint($this.$spiderLeg4, 4.0, 15.0, 1.0);
+ $this.$spiderLeg5 = nms_ModelRenderer__init_1($this, 18, 0);
+ nms_ModelRenderer_addBox($this.$spiderLeg5, (-15.0), (-1.0), (-1.0), 16, 2, 2, 0.0);
+ nms_ModelRenderer_setRotationPoint($this.$spiderLeg5, (-4.0), 15.0, 0.0);
+ $this.$spiderLeg6 = nms_ModelRenderer__init_1($this, 18, 0);
+ nms_ModelRenderer_addBox($this.$spiderLeg6, (-1.0), (-1.0), (-1.0), 16, 2, 2, 0.0);
+ nms_ModelRenderer_setRotationPoint($this.$spiderLeg6, 4.0, 15.0, 0.0);
+ $this.$spiderLeg7 = nms_ModelRenderer__init_1($this, 18, 0);
+ nms_ModelRenderer_addBox($this.$spiderLeg7, (-15.0), (-1.0), (-1.0), 16, 2, 2, 0.0);
+ nms_ModelRenderer_setRotationPoint($this.$spiderLeg7, (-4.0), 15.0, (-1.0));
+ $this.$spiderLeg8 = nms_ModelRenderer__init_1($this, 18, 0);
+ nms_ModelRenderer_addBox($this.$spiderLeg8, (-1.0), (-1.0), (-1.0), 16, 2, 2, 0.0);
+ nms_ModelRenderer_setRotationPoint($this.$spiderLeg8, 4.0, 15.0, (-1.0));
+}
+function nms_ModelSpider_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ nms_ModelSpider_setRotationAngles($this, $par2, $par3, $par4, $par5, $par6, $par7, $par1Entity);
+ nms_ModelRenderer_render($this.$spiderHead, $par7);
+ nms_ModelRenderer_render($this.$spiderNeck, $par7);
+ nms_ModelRenderer_render($this.$spiderBody, $par7);
+ nms_ModelRenderer_render($this.$spiderLeg1, $par7);
+ nms_ModelRenderer_render($this.$spiderLeg2, $par7);
+ nms_ModelRenderer_render($this.$spiderLeg3, $par7);
+ nms_ModelRenderer_render($this.$spiderLeg4, $par7);
+ nms_ModelRenderer_render($this.$spiderLeg5, $par7);
+ nms_ModelRenderer_render($this.$spiderLeg6, $par7);
+ nms_ModelRenderer_render($this.$spiderLeg7, $par7);
+ nms_ModelRenderer_render($this.$spiderLeg8, $par7);
+}
+function nms_ModelSpider_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ var $var11, $var12, $var13, $var14, $var15, $var16, $var17, $var18;
+ $this.$spiderHead.$rotateAngleY = $par4 / 57.2957763671875;
+ $this.$spiderHead.$rotateAngleX = $par5 / 57.2957763671875;
+ $this.$spiderLeg1.$rotateAngleZ = (-0.7853981852531433);
+ $this.$spiderLeg2.$rotateAngleZ = 0.7853981852531433;
+ $this.$spiderLeg3.$rotateAngleZ = (-0.5811946392059326);
+ $this.$spiderLeg4.$rotateAngleZ = 0.5811946392059326;
+ $this.$spiderLeg5.$rotateAngleZ = (-0.5811946392059326);
+ $this.$spiderLeg6.$rotateAngleZ = 0.5811946392059326;
+ $this.$spiderLeg7.$rotateAngleZ = (-0.7853981852531433);
+ $this.$spiderLeg8.$rotateAngleZ = 0.7853981852531433;
+ $this.$spiderLeg1.$rotateAngleY = 0.7853981852531433;
+ $this.$spiderLeg2.$rotateAngleY = (-0.7853981852531433);
+ $this.$spiderLeg3.$rotateAngleY = 0.39269909262657166;
+ $this.$spiderLeg4.$rotateAngleY = (-0.39269909262657166);
+ $this.$spiderLeg5.$rotateAngleY = (-0.39269909262657166);
+ $this.$spiderLeg6.$rotateAngleY = 0.39269909262657166;
+ $this.$spiderLeg7.$rotateAngleY = (-0.7853981852531433);
+ $this.$spiderLeg8.$rotateAngleY = 0.7853981852531433;
+ $par1 = $par1 * 0.6661999821662903;
+ $par4 = $par1 * 2.0;
+ $par3 = $par4 + 0.0;
+ $var11 = -(nms_MathHelper_SIN_TABLE.data[($par3 * 10430.3779296875 + 16384.0 | 0) & 65535] * 0.4000000059604645) * $par2;
+ $par3 = $par4 + 3.1415927410125732;
+ $var12 = -(nms_MathHelper_SIN_TABLE.data[($par3 * 10430.3779296875 + 16384.0 | 0) & 65535] * 0.4000000059604645) * $par2;
+ $par3 = $par4 + 1.5707963705062866;
+ $var13 = -(nms_MathHelper_SIN_TABLE.data[($par3 * 10430.3779296875 + 16384.0 | 0) & 65535] * 0.4000000059604645) * $par2;
+ $par3 = $par4 + 4.71238899230957;
+ $var14 = -(nms_MathHelper_SIN_TABLE.data[($par3 * 10430.3779296875 + 16384.0 | 0) & 65535] * 0.4000000059604645) * $par2;
+ $par3 = $par1 + 0.0;
+ $par3 = nms_MathHelper_SIN_TABLE.data[($par3 * 10430.3779296875 | 0) & 65535] * 0.4000000059604645;
+ if ($par3 <= 0.0)
+ $par3 = -$par3;
+ $var15 = $par3 * $par2;
+ $par3 = $par1 + 3.1415927410125732;
+ $par3 = nms_MathHelper_SIN_TABLE.data[($par3 * 10430.3779296875 | 0) & 65535] * 0.4000000059604645;
+ if ($par3 <= 0.0)
+ $par3 = -$par3;
+ $var16 = $par3 * $par2;
+ $par4 = $par1 + 1.5707963705062866;
+ $par4 = nms_MathHelper_SIN_TABLE.data[($par4 * 10430.3779296875 | 0) & 65535] * 0.4000000059604645;
+ if ($par4 <= 0.0)
+ $par4 = -$par4;
+ $var17 = $par4 * $par2;
+ $par3 = $par1 + 4.71238899230957;
+ $par3 = nms_MathHelper_SIN_TABLE.data[($par3 * 10430.3779296875 | 0) & 65535] * 0.4000000059604645;
+ if ($par3 <= 0.0)
+ $par3 = -$par3;
+ $var18 = $par3 * $par2;
+ $par7Entity = $this.$spiderLeg1;
+ $par7Entity.$rotateAngleY = $par7Entity.$rotateAngleY + $var11;
+ $par7Entity = $this.$spiderLeg2;
+ $par7Entity.$rotateAngleY = $par7Entity.$rotateAngleY + -$var11;
+ $par7Entity = $this.$spiderLeg3;
+ $par7Entity.$rotateAngleY = $par7Entity.$rotateAngleY + $var12;
+ $par7Entity = $this.$spiderLeg4;
+ $par7Entity.$rotateAngleY = $par7Entity.$rotateAngleY + -$var12;
+ $par7Entity = $this.$spiderLeg5;
+ $par7Entity.$rotateAngleY = $par7Entity.$rotateAngleY + $var13;
+ $par7Entity = $this.$spiderLeg6;
+ $par7Entity.$rotateAngleY = $par7Entity.$rotateAngleY + -$var13;
+ $par7Entity = $this.$spiderLeg7;
+ $par7Entity.$rotateAngleY = $par7Entity.$rotateAngleY + $var14;
+ $par7Entity = $this.$spiderLeg8;
+ $par7Entity.$rotateAngleY = $par7Entity.$rotateAngleY + -$var14;
+ $par7Entity = $this.$spiderLeg1;
+ $par7Entity.$rotateAngleZ = $par7Entity.$rotateAngleZ + $var15;
+ $par7Entity = $this.$spiderLeg2;
+ $par7Entity.$rotateAngleZ = $par7Entity.$rotateAngleZ + -$var15;
+ $par7Entity = $this.$spiderLeg3;
+ $par7Entity.$rotateAngleZ = $par7Entity.$rotateAngleZ + $var16;
+ $par7Entity = $this.$spiderLeg4;
+ $par7Entity.$rotateAngleZ = $par7Entity.$rotateAngleZ + -$var16;
+ $par7Entity = $this.$spiderLeg5;
+ $par7Entity.$rotateAngleZ = $par7Entity.$rotateAngleZ + $var17;
+ $par7Entity = $this.$spiderLeg6;
+ $par7Entity.$rotateAngleZ = $par7Entity.$rotateAngleZ + -$var17;
+ $par7Entity = $this.$spiderLeg7;
+ $par7Entity.$rotateAngleZ = $par7Entity.$rotateAngleZ + $var18;
+ $par7Entity = $this.$spiderLeg8;
+ $par7Entity.$rotateAngleZ = $par7Entity.$rotateAngleZ + -$var18;
+}
+function nms_ModelRenderer() {
+ var a = this; jl_Object.call(a);
+ a.$textureWidth0 = 0.0;
+ a.$textureHeight0 = 0.0;
+ a.$textureOffsetX0 = 0;
+ a.$textureOffsetY0 = 0;
+ a.$rotationPointX = 0.0;
+ a.$rotationPointY = 0.0;
+ a.$rotationPointZ = 0.0;
+ a.$rotateAngleX = 0.0;
+ a.$rotateAngleY = 0.0;
+ a.$rotateAngleZ = 0.0;
+ a.$compiled = 0;
+ a.$displayList = 0;
+ a.$mirror = 0;
+ a.$showModel = 0;
+ a.$isHidden = 0;
+ a.$cubeList = null;
+ a.$childModels = null;
+ a.$boxName = null;
+ a.$baseModel = null;
+ a.$field_82906_o = 0.0;
+ a.$field_82908_p = 0.0;
+ a.$field_82907_q = 0.0;
+}
+function nms_ModelRenderer__init_(var_0, var_1) {
+ var var_2 = new nms_ModelRenderer();
+ nms_ModelRenderer__init_2(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ModelRenderer__init_0(var_0) {
+ var var_1 = new nms_ModelRenderer();
+ nms_ModelRenderer__init_3(var_1, var_0);
+ return var_1;
+}
+function nms_ModelRenderer__init_1(var_0, var_1, var_2) {
+ var var_3 = new nms_ModelRenderer();
+ nms_ModelRenderer__init_4(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_ModelRenderer__init_2($this, $par1ModelBase, $par2Str) {
+ var var$3, var$4, var$5;
+ $this.$textureWidth0 = 64.0;
+ $this.$textureHeight0 = 32.0;
+ $this.$compiled = 0;
+ $this.$displayList = 0;
+ $this.$mirror = 0;
+ $this.$showModel = 1;
+ $this.$isHidden = 0;
+ var$3 = new ju_ArrayList;
+ var$3.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$cubeList = var$3;
+ $this.$baseModel = $par1ModelBase;
+ ju_ArrayList_add($par1ModelBase.$boxList, $this);
+ $this.$boxName = $par2Str;
+ var$4 = $par1ModelBase.$textureWidth;
+ var$5 = $par1ModelBase.$textureHeight;
+ $this.$textureWidth0 = var$4;
+ $this.$textureHeight0 = var$5;
+}
+function nms_ModelRenderer__init_3($this, $par1ModelBase) {
+ nms_ModelRenderer__init_2($this, $par1ModelBase, null);
+}
+function nms_ModelRenderer__init_4($this, $par1ModelBase, $par2, $par3) {
+ nms_ModelRenderer__init_2($this, $par1ModelBase, null);
+ $this.$textureOffsetX0 = $par2;
+ $this.$textureOffsetY0 = $par3;
+}
+function nms_ModelRenderer_addChild($this, $par1ModelRenderer) {
+ var var$2;
+ if ($this.$childModels === null) {
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$childModels = var$2;
+ }
+ ju_ArrayList_add($this.$childModels, $par1ModelRenderer);
+}
+function nms_ModelRenderer_setTextureOffset($this, $par1, $par2) {
+ $this.$textureOffsetX0 = $par1;
+ $this.$textureOffsetY0 = $par2;
+ return $this;
+}
+function nms_ModelRenderer_addBox0($this, $par1Str, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, var$9, var$10, var$11;
+ $var8 = new jl_StringBuilder;
+ $var8.$buffer = $rt_createCharArray(16);
+ var$9 = $this.$boxName;
+ jl_AbstractStringBuilder_insert($var8, $var8.$length, var$9);
+ jl_AbstractStringBuilder_insert($var8, $var8.$length, $rt_s(303));
+ jl_AbstractStringBuilder_insert($var8, $var8.$length, $par1Str);
+ var$9 = jl_String__init_0($var8.$buffer, 0, $var8.$length);
+ $par1Str = $this.$baseModel.$modelTextureMap;
+ var$10 = jl_String_hashCode(var$9);
+ $par1Str = ju_HashMap_findNonNullKeyEntry($par1Str, var$9, var$10 & ($par1Str.$elementData.data.length - 1 | 0), var$10);
+ $var8 = $par1Str === null ? null : $par1Str.$value0;
+ var$10 = $var8.$textureOffsetX;
+ var$11 = $var8.$textureOffsetY;
+ $this.$textureOffsetX0 = var$10;
+ $this.$textureOffsetY0 = var$11;
+ $par1Str = $this.$cubeList;
+ $var8 = nms_ModelBox__init_($this, $this.$textureOffsetX0, $this.$textureOffsetY0, $par2, $par3, $par4, $par5, $par6, $par7, 0.0);
+ $var8.$field_78247_g = var$9;
+ ju_ArrayList_add($par1Str, $var8);
+ return $this;
+}
+function nms_ModelRenderer_addBox1($this, $par1, $par2, $par3, $par4, $par5, $par6) {
+ ju_ArrayList_add($this.$cubeList, nms_ModelBox__init_($this, $this.$textureOffsetX0, $this.$textureOffsetY0, $par1, $par2, $par3, $par4, $par5, $par6, 0.0));
+ return $this;
+}
+function nms_ModelRenderer_addBox($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7) {
+ ju_ArrayList_add($this.$cubeList, nms_ModelBox__init_($this, $this.$textureOffsetX0, $this.$textureOffsetY0, $par1, $par2, $par3, $par4, $par5, $par6, $par7));
+}
+function nms_ModelRenderer_setRotationPoint($this, $par1, $par2, $par3) {
+ $this.$rotationPointX = $par1;
+ $this.$rotationPointY = $par2;
+ $this.$rotationPointZ = $par3;
+}
+function nms_ModelRenderer_render($this, $par1) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8, $var2;
+ if (!$this.$isHidden && $this.$showModel) {
+ if (!$this.$compiled)
+ nms_ModelRenderer_compileDisplayList($this, $par1);
+ var$2 = $this.$field_82906_o;
+ var$3 = $this.$field_82908_p;
+ var$4 = $this.$field_82907_q;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$5 = nleg_EaglerAdapterGL30_deevis;
+ var$5.$x = var$2;
+ var$5.$y = var$3;
+ var$5.$z = var$4;
+ var$5 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$5, var$5);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$6 = new ji_PrintStream;
+ var$6.$out = new jl_ConsoleOutputStreamStderr;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ var$6.$sb = var$5;
+ var$6.$buffer0 = $rt_createCharArray(32);
+ var$6.$autoFlush = 0;
+ var$5 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$5, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$6.$charset = var$5;
+ jl_System_errCache = var$6;
+ }
+ var$7 = jl_System_errCache;
+ var$6 = var$7.$sb;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(220));
+ var$8 = var$6.$length;
+ jl_AbstractStringBuilder_insertSpace(var$6, var$8, var$8 + 1 | 0);
+ var$6.$buffer.data[var$8] = 10;
+ ji_PrintStream_printSB(var$7);
+ }
+ a: {
+ if ($this.$rotateAngleX === 0.0 && $this.$rotateAngleY === 0.0 && $this.$rotateAngleZ === 0.0) {
+ if ($this.$rotationPointX === 0.0 && $this.$rotationPointY === 0.0 && $this.$rotationPointZ === 0.0) {
+ nleg_EaglerAdapterGL30_glCallList($this.$displayList);
+ if ($this.$childModels === null)
+ break a;
+ $var2 = 0;
+ while (true) {
+ if ($var2 >= $this.$childModels.$size0)
+ break a;
+ nms_ModelRenderer_render(ju_ArrayList_get($this.$childModels, $var2), $par1);
+ $var2 = $var2 + 1 | 0;
+ }
+ }
+ b: {
+ nleg_EaglerAdapterGL30_glTranslatef($this.$rotationPointX * $par1, $this.$rotationPointY * $par1, $this.$rotationPointZ * $par1);
+ nleg_EaglerAdapterGL30_glCallList($this.$displayList);
+ if ($this.$childModels !== null) {
+ $var2 = 0;
+ while (true) {
+ if ($var2 >= ju_ArrayList_size($this.$childModels))
+ break b;
+ nms_ModelRenderer_render(ju_ArrayList_get($this.$childModels, $var2), $par1);
+ $var2 = $var2 + 1 | 0;
+ }
+ }
+ }
+ nleg_EaglerAdapterGL30_glTranslatef( -$this.$rotationPointX * $par1, -$this.$rotationPointY * $par1, -$this.$rotationPointZ * $par1);
+ } else {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ var$2 = $this.$rotationPointX * $par1;
+ var$3 = $this.$rotationPointY * $par1;
+ var$4 = $this.$rotationPointZ * $par1;
+ var$5 = nleg_EaglerAdapterGL30_deevis;
+ var$5.$x = var$2;
+ var$5.$y = var$3;
+ var$5.$z = var$4;
+ var$5 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$5, var$5);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$6 = new ji_PrintStream;
+ var$6.$out = new jl_ConsoleOutputStreamStderr;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ var$6.$sb = var$5;
+ var$6.$buffer0 = $rt_createCharArray(32);
+ var$6.$autoFlush = 0;
+ var$6.$charset = jnci_UTF8Charset__init_0();
+ jl_System_errCache = var$6;
+ }
+ ji_PrintStream_println0(jl_System_errCache, $rt_s(220));
+ }
+ if ($this.$rotateAngleZ !== 0.0)
+ nleg_EaglerAdapterGL30_glRotatef($this.$rotateAngleZ * 57.2957763671875, 0.0, 0.0, 1.0);
+ if ($this.$rotateAngleY !== 0.0)
+ nleg_EaglerAdapterGL30_glRotatef($this.$rotateAngleY * 57.2957763671875, 0.0, 1.0, 0.0);
+ if ($this.$rotateAngleX !== 0.0)
+ nleg_EaglerAdapterGL30_glRotatef($this.$rotateAngleX * 57.2957763671875, 1.0, 0.0, 0.0);
+ c: {
+ nleg_EaglerAdapterGL30_glCallList($this.$displayList);
+ if ($this.$childModels !== null) {
+ $var2 = 0;
+ while (true) {
+ if ($var2 >= ju_ArrayList_size($this.$childModels))
+ break c;
+ nms_ModelRenderer_render(ju_ArrayList_get($this.$childModels, $var2), $par1);
+ $var2 = $var2 + 1 | 0;
+ }
+ }
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+ }
+ nleg_EaglerAdapterGL30_glTranslatef( -$this.$field_82906_o, -$this.$field_82908_p, -$this.$field_82907_q);
+ }
+}
+function nms_ModelRenderer_renderWithRotation($this, $par1) {
+ var var$2, var$3, var$4, var$5, var$6, var$7;
+ if (!$this.$isHidden && $this.$showModel) {
+ if (!$this.$compiled)
+ nms_ModelRenderer_compileDisplayList($this, $par1);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ var$2 = $this.$rotationPointX * $par1;
+ var$3 = $this.$rotationPointY * $par1;
+ $par1 = $this.$rotationPointZ * $par1;
+ var$4 = nleg_EaglerAdapterGL30_deevis;
+ var$4.$x = var$2;
+ var$4.$y = var$3;
+ var$4.$z = $par1;
+ var$4 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$4, var$4);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStderr;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ var$5.$sb = var$4;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ var$4 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$4, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = var$4;
+ jl_System_errCache = var$5;
+ }
+ var$6 = jl_System_errCache;
+ var$5 = var$6.$sb;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(220));
+ var$7 = var$5.$length;
+ jl_AbstractStringBuilder_insertSpace(var$5, var$7, var$7 + 1 | 0);
+ var$5.$buffer.data[var$7] = 10;
+ ji_PrintStream_printSB(var$6);
+ }
+ if ($this.$rotateAngleY !== 0.0)
+ nleg_EaglerAdapterGL30_glRotatef($this.$rotateAngleY * 57.2957763671875, 0.0, 1.0, 0.0);
+ if ($this.$rotateAngleX !== 0.0)
+ nleg_EaglerAdapterGL30_glRotatef($this.$rotateAngleX * 57.2957763671875, 1.0, 0.0, 0.0);
+ if ($this.$rotateAngleZ !== 0.0)
+ nleg_EaglerAdapterGL30_glRotatef($this.$rotateAngleZ * 57.2957763671875, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glCallList($this.$displayList);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+}
+function nms_ModelRenderer_postRender($this, $par1) {
+ var var$2, var$3, var$4, var$5, var$6, var$7;
+ if (!$this.$isHidden && $this.$showModel) {
+ if (!$this.$compiled)
+ nms_ModelRenderer_compileDisplayList($this, $par1);
+ if (!($this.$rotateAngleX === 0.0 && $this.$rotateAngleY === 0.0 && $this.$rotateAngleZ === 0.0)) {
+ var$2 = $this.$rotationPointX * $par1;
+ var$3 = $this.$rotationPointY * $par1;
+ $par1 = $this.$rotationPointZ * $par1;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$4 = nleg_EaglerAdapterGL30_deevis;
+ var$4.$x = var$2;
+ var$4.$y = var$3;
+ var$4.$z = $par1;
+ var$4 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$4, var$4);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStderr;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ var$5.$sb = var$4;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ var$4 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$4, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = var$4;
+ jl_System_errCache = var$5;
+ }
+ var$6 = jl_System_errCache;
+ var$5 = var$6.$sb;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(220));
+ var$7 = var$5.$length;
+ jl_AbstractStringBuilder_insertSpace(var$5, var$7, var$7 + 1 | 0);
+ var$5.$buffer.data[var$7] = 10;
+ ji_PrintStream_printSB(var$6);
+ }
+ if ($this.$rotateAngleZ !== 0.0)
+ nleg_EaglerAdapterGL30_glRotatef($this.$rotateAngleZ * 57.2957763671875, 0.0, 0.0, 1.0);
+ if ($this.$rotateAngleY !== 0.0)
+ nleg_EaglerAdapterGL30_glRotatef($this.$rotateAngleY * 57.2957763671875, 0.0, 1.0, 0.0);
+ if ($this.$rotateAngleX !== 0.0)
+ nleg_EaglerAdapterGL30_glRotatef($this.$rotateAngleX * 57.2957763671875, 1.0, 0.0, 0.0);
+ } else if (!($this.$rotationPointX === 0.0 && $this.$rotationPointY === 0.0 && $this.$rotationPointZ === 0.0)) {
+ var$2 = $this.$rotationPointX * $par1;
+ var$3 = $this.$rotationPointY * $par1;
+ $par1 = $this.$rotationPointZ * $par1;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$4 = nleg_EaglerAdapterGL30_deevis;
+ var$4.$x = var$2;
+ var$4.$y = var$3;
+ var$4.$z = $par1;
+ var$4 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$4, var$4);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStderr;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ var$5.$sb = var$4;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ var$4 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$4, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = var$4;
+ jl_System_errCache = var$5;
+ }
+ var$6 = jl_System_errCache;
+ var$5 = var$6.$sb;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(220));
+ var$7 = var$5.$length;
+ jl_AbstractStringBuilder_insertSpace(var$5, var$7, var$7 + 1 | 0);
+ var$5.$buffer.data[var$7] = 10;
+ ji_PrintStream_printSB(var$6);
+ }
+ }
+ }
+}
+function nms_ModelRenderer_compileDisplayList($this, $par1) {
+ var $var2, $var3, var$4, var$5;
+ $this.$displayList = nms_GLAllocation_generateDisplayLists(1);
+ nleg_EaglerAdapterGL30_glNewList($this.$displayList, 56);
+ nlea_Tessellator_$callClinit();
+ $var2 = nlea_Tessellator_instance;
+ $var3 = 0;
+ a: {
+ while ($var3 < $this.$cubeList.$size0) {
+ var$4 = $this.$cubeList;
+ if ($var3 < 0)
+ break a;
+ if ($var3 >= var$4.$size0)
+ break a;
+ var$4 = var$4.$array1.data[$var3];
+ var$5 = 0;
+ while (var$5 < var$4.$quadList.data.length) {
+ nms_TexturedQuad_draw(var$4.$quadList.data[var$5], $var2, $par1);
+ var$5 = var$5 + 1 | 0;
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glEndList();
+ $this.$compiled = 1;
+ return;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+}
+function nms_ModelRenderer_setTextureSize($this, $par1, $par2) {
+ $this.$textureWidth0 = $par1;
+ $this.$textureHeight0 = $par2;
+ return $this;
+}
+function nms_ModelSilverfish() {
+ var a = this; nms_ModelBase.call(a);
+ a.$silverfishBodyParts = null;
+ a.$silverfishWings = null;
+ a.$field_78170_c = null;
+}
+var nms_ModelSilverfish_silverfishBoxLength = null;
+var nms_ModelSilverfish_silverfishTexturePositions = null;
+function nms_ModelSilverfish__init_0() {
+ var var_0 = new nms_ModelSilverfish();
+ nms_ModelSilverfish__init_(var_0);
+ return var_0;
+}
+function nms_ModelSilverfish__init_($this) {
+ var $var1, $var2, var$3, var$4, var$5, var$6;
+ nms_ModelBase__init_0($this);
+ $this.$silverfishBodyParts = $rt_createArray(nms_ModelRenderer, 7);
+ $this.$field_78170_c = $rt_createFloatArray(7);
+ $var1 = (-3.5);
+ $var2 = 0;
+ while ($var2 < $this.$silverfishBodyParts.data.length) {
+ $this.$silverfishBodyParts.data[$var2] = nms_ModelRenderer__init_1($this, nms_ModelSilverfish_silverfishTexturePositions.data[$var2].data[0], nms_ModelSilverfish_silverfishTexturePositions.data[$var2].data[1]);
+ nms_ModelRenderer_addBox1($this.$silverfishBodyParts.data[$var2], nms_ModelSilverfish_silverfishBoxLength.data[$var2].data[0] * (-0.5), 0.0, nms_ModelSilverfish_silverfishBoxLength.data[$var2].data[2] * (-0.5), nms_ModelSilverfish_silverfishBoxLength.data[$var2].data[0], nms_ModelSilverfish_silverfishBoxLength.data[$var2].data[1], nms_ModelSilverfish_silverfishBoxLength.data[$var2].data[2]);
+ nms_ModelRenderer_setRotationPoint($this.$silverfishBodyParts.data[$var2], 0.0, 24 - nms_ModelSilverfish_silverfishBoxLength.data[$var2].data[1] | 0, $var1);
+ $this.$field_78170_c.data[$var2] = $var1;
+ if ($var2 < ($this.$silverfishBodyParts.data.length - 1 | 0))
+ $var1 = $var1 + (nms_ModelSilverfish_silverfishBoxLength.data[$var2].data[2] + nms_ModelSilverfish_silverfishBoxLength.data[$var2 + 1 | 0].data[2] | 0) * 0.5;
+ $var2 = $var2 + 1 | 0;
+ }
+ $this.$silverfishWings = $rt_createArray(nms_ModelRenderer, 3);
+ var$3 = $this.$silverfishWings.data;
+ var$4 = nms_ModelRenderer__init_($this, null);
+ var$4.$textureOffsetX0 = 20;
+ var$4.$textureOffsetY0 = 0;
+ var$3[0] = var$4;
+ var$4 = $this.$silverfishWings.data[0];
+ var$5 = nms_ModelSilverfish_silverfishBoxLength.data[2].data[2] * (-0.5);
+ $var2 = nms_ModelSilverfish_silverfishBoxLength.data[2].data[2];
+ ju_ArrayList_add(var$4.$cubeList, nms_ModelBox__init_(var$4, var$4.$textureOffsetX0, var$4.$textureOffsetY0, (-5.0), 0.0, var$5, 10, 8, $var2, 0.0));
+ var$4 = $this.$silverfishWings.data[0];
+ var$5 = $this.$field_78170_c.data[2];
+ var$4.$rotationPointX = 0.0;
+ var$4.$rotationPointY = 16.0;
+ var$4.$rotationPointZ = var$5;
+ var$3 = $this.$silverfishWings.data;
+ var$4 = nms_ModelRenderer__init_($this, null);
+ var$4.$textureOffsetX0 = 20;
+ var$4.$textureOffsetY0 = 11;
+ var$3[1] = var$4;
+ var$4 = $this.$silverfishWings.data[1];
+ var$5 = nms_ModelSilverfish_silverfishBoxLength.data[4].data[2] * (-0.5);
+ var$6 = nms_ModelSilverfish_silverfishBoxLength.data[4].data[2];
+ ju_ArrayList_add(var$4.$cubeList, nms_ModelBox__init_(var$4, var$4.$textureOffsetX0, var$4.$textureOffsetY0, (-3.0), 0.0, var$5, 6, 4, var$6, 0.0));
+ var$4 = $this.$silverfishWings.data[1];
+ var$5 = $this.$field_78170_c.data[4];
+ var$4.$rotationPointX = 0.0;
+ var$4.$rotationPointY = 20.0;
+ var$4.$rotationPointZ = var$5;
+ var$3 = $this.$silverfishWings.data;
+ var$4 = nms_ModelRenderer__init_($this, null);
+ var$4.$textureOffsetX0 = 20;
+ var$4.$textureOffsetY0 = 18;
+ var$3[2] = var$4;
+ nms_ModelRenderer_addBox1($this.$silverfishWings.data[2], (-3.0), 0.0, nms_ModelSilverfish_silverfishBoxLength.data[4].data[2] * (-0.5), 6, 5, nms_ModelSilverfish_silverfishBoxLength.data[1].data[2]);
+ nms_ModelRenderer_setRotationPoint($this.$silverfishWings.data[2], 0.0, 19.0, $this.$field_78170_c.data[1]);
+}
+function nms_ModelSilverfish_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ nms_ModelSilverfish_setRotationAngles($this, $par2, $par3, $par4, $par5, $par6, $par7, $par1Entity);
+ $var8 = 0;
+ while ($var8 < $this.$silverfishBodyParts.data.length) {
+ nms_ModelRenderer_render($this.$silverfishBodyParts.data[$var8], $par7);
+ $var8 = $var8 + 1 | 0;
+ }
+ $var8 = 0;
+ while ($var8 < $this.$silverfishWings.data.length) {
+ nms_ModelRenderer_render($this.$silverfishWings.data[$var8], $par7);
+ $var8 = $var8 + 1 | 0;
+ }
+}
+function nms_ModelSilverfish_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ var $var8, var$9, var$10;
+ $var8 = 0;
+ $par2 = $par3 * 0.8999999761581421;
+ while ($var8 < $this.$silverfishBodyParts.data.length) {
+ $par7Entity = $this.$silverfishBodyParts.data[$var8];
+ $par1 = $par2 + $var8 * 0.15000000596046448 * 3.1415927410125732;
+ var$9 = nms_MathHelper_SIN_TABLE.data;
+ $par3 = $par1 * 10430.3779296875;
+ $par1 = var$9[($par3 + 16384.0 | 0) & 65535] * 3.1415927410125732 * 0.05000000074505806;
+ var$10 = $var8 - 2 | 0;
+ $par7Entity.$rotateAngleY = $par1 * (1 + (var$10 <= 0 ? -var$10 : var$10) | 0);
+ $par7Entity = $this.$silverfishBodyParts.data[$var8];
+ $par1 = nms_MathHelper_SIN_TABLE.data[($par3 | 0) & 65535] * 3.1415927410125732 * 0.20000000298023224;
+ if (var$10 <= 0)
+ var$10 = -var$10;
+ $par7Entity.$rotationPointX = $par1 * var$10;
+ $var8 = $var8 + 1 | 0;
+ }
+ $this.$silverfishWings.data[0].$rotateAngleY = $this.$silverfishBodyParts.data[2].$rotateAngleY;
+ $this.$silverfishWings.data[1].$rotateAngleY = $this.$silverfishBodyParts.data[4].$rotateAngleY;
+ $this.$silverfishWings.data[1].$rotationPointX = $this.$silverfishBodyParts.data[4].$rotationPointX;
+ $this.$silverfishWings.data[2].$rotateAngleY = $this.$silverfishBodyParts.data[1].$rotateAngleY;
+ $this.$silverfishWings.data[2].$rotationPointX = $this.$silverfishBodyParts.data[1].$rotationPointX;
+}
+function nms_ModelSilverfish__clinit_() {
+ var var$1, var$2, var$3, var$4;
+ var$1 = $rt_createArray($rt_arraycls($rt_intcls()), 7);
+ var$2 = var$1.data;
+ var$3 = $rt_createIntArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 3;
+ var$4[1] = 2;
+ var$4[2] = 2;
+ var$2[0] = var$3;
+ var$3 = $rt_createIntArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 4;
+ var$4[1] = 3;
+ var$4[2] = 2;
+ var$2[1] = var$3;
+ var$3 = $rt_createIntArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 6;
+ var$4[1] = 4;
+ var$4[2] = 3;
+ var$2[2] = var$3;
+ var$3 = $rt_createIntArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 3;
+ var$4[1] = 3;
+ var$4[2] = 3;
+ var$2[3] = var$3;
+ var$3 = $rt_createIntArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 2;
+ var$4[1] = 2;
+ var$4[2] = 3;
+ var$2[4] = var$3;
+ var$3 = $rt_createIntArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 2;
+ var$4[1] = 1;
+ var$4[2] = 2;
+ var$2[5] = var$3;
+ var$3 = $rt_createIntArray(3);
+ var$4 = var$3.data;
+ var$4[0] = 1;
+ var$4[1] = 1;
+ var$4[2] = 2;
+ var$2[6] = var$3;
+ nms_ModelSilverfish_silverfishBoxLength = var$1;
+ var$1 = $rt_createArray($rt_arraycls($rt_intcls()), 7);
+ var$2 = var$1.data;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 0;
+ var$4[1] = 0;
+ var$2[0] = var$3;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 0;
+ var$4[1] = 4;
+ var$2[1] = var$3;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 0;
+ var$4[1] = 9;
+ var$2[2] = var$3;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 0;
+ var$4[1] = 16;
+ var$2[3] = var$3;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 0;
+ var$4[1] = 22;
+ var$2[4] = var$3;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 11;
+ var$4[1] = 0;
+ var$2[5] = var$3;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 13;
+ var$4[1] = 4;
+ var$2[6] = var$3;
+ nms_ModelSilverfish_silverfishTexturePositions = var$1;
+}
+function nms_ModelCreeper() {
+ var a = this; nms_ModelBase.call(a);
+ a.$head2 = null;
+ a.$field_78133_b = null;
+ a.$body1 = null;
+ a.$leg10 = null;
+ a.$leg20 = null;
+ a.$leg30 = null;
+ a.$leg40 = null;
+}
+function nms_ModelCreeper__init_1() {
+ var var_0 = new nms_ModelCreeper();
+ nms_ModelCreeper__init_(var_0);
+ return var_0;
+}
+function nms_ModelCreeper__init_0(var_0) {
+ var var_1 = new nms_ModelCreeper();
+ nms_ModelCreeper__init_2(var_1, var_0);
+ return var_1;
+}
+function nms_ModelCreeper__init_($this) {
+ nms_ModelCreeper__init_2($this, 0.0);
+}
+function nms_ModelCreeper__init_2($this, $par1) {
+ var var$2, var$3, var$4;
+ nms_ModelBase__init_0($this);
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 0;
+ $this.$head2 = var$2;
+ var$3 = $this.$head2;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-4.0), (-8.0), (-4.0), 8, 8, 8, $par1));
+ var$2 = $this.$head2;
+ var$2.$rotationPointX = 0.0;
+ var$2.$rotationPointY = 4.0;
+ var$2.$rotationPointZ = 0.0;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 32;
+ var$2.$textureOffsetY0 = 0;
+ $this.$field_78133_b = var$2;
+ var$2 = $this.$field_78133_b;
+ var$4 = $par1 + 0.5;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-4.0), (-8.0), (-4.0), 8, 8, 8, var$4));
+ var$2 = $this.$field_78133_b;
+ var$2.$rotationPointX = 0.0;
+ var$2.$rotationPointY = 4.0;
+ var$2.$rotationPointZ = 0.0;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 16;
+ var$2.$textureOffsetY0 = 16;
+ $this.$body1 = var$2;
+ var$2 = $this.$body1;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-4.0), 0.0, (-2.0), 8, 12, 4, $par1));
+ var$2 = $this.$body1;
+ var$2.$rotationPointX = 0.0;
+ var$2.$rotationPointY = 4.0;
+ var$2.$rotationPointZ = 0.0;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 16;
+ $this.$leg10 = var$2;
+ var$2 = $this.$leg10;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-2.0), 0.0, (-2.0), 4, 6, 4, $par1));
+ var$2 = $this.$leg10;
+ var$2.$rotationPointX = (-2.0);
+ var$2.$rotationPointY = 16.0;
+ var$2.$rotationPointZ = 4.0;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 16;
+ $this.$leg20 = var$2;
+ var$2 = $this.$leg20;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-2.0), 0.0, (-2.0), 4, 6, 4, $par1));
+ var$2 = $this.$leg20;
+ var$2.$rotationPointX = 2.0;
+ var$2.$rotationPointY = 16.0;
+ var$2.$rotationPointZ = 4.0;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 16;
+ $this.$leg30 = var$2;
+ var$2 = $this.$leg30;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-2.0), 0.0, (-2.0), 4, 6, 4, $par1));
+ var$2 = $this.$leg30;
+ var$2.$rotationPointX = (-2.0);
+ var$2.$rotationPointY = 16.0;
+ var$2.$rotationPointZ = (-4.0);
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 16;
+ $this.$leg40 = var$2;
+ var$2 = $this.$leg40;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-2.0), 0.0, (-2.0), 4, 6, 4, $par1));
+ var$2 = $this.$leg40;
+ var$2.$rotationPointX = 2.0;
+ var$2.$rotationPointY = 16.0;
+ var$2.$rotationPointZ = (-4.0);
+}
+function nms_ModelCreeper_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ nms_ModelCreeper_setRotationAngles($this, $par2, $par3, $par4, $par5, $par6, $par7, $par1Entity);
+ nms_ModelRenderer_render($this.$head2, $par7);
+ nms_ModelRenderer_render($this.$body1, $par7);
+ nms_ModelRenderer_render($this.$leg10, $par7);
+ nms_ModelRenderer_render($this.$leg20, $par7);
+ nms_ModelRenderer_render($this.$leg30, $par7);
+ nms_ModelRenderer_render($this.$leg40, $par7);
+}
+function nms_ModelCreeper_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ var var$8, var$9, var$10;
+ $this.$head2.$rotateAngleY = $par4 / 57.2957763671875;
+ $this.$head2.$rotateAngleX = $par5 / 57.2957763671875;
+ $par7Entity = $this.$leg10;
+ $par1 = $par1 * 0.6661999821662903;
+ var$8 = nms_MathHelper_SIN_TABLE.data;
+ var$9 = ($par1 * 10430.3779296875 + 16384.0 | 0) & 65535;
+ $par7Entity.$rotateAngleX = var$8[var$9] * 1.399999976158142 * $par2;
+ $par7Entity = $this.$leg20;
+ $par1 = $par1 + 3.1415927410125732;
+ var$8 = nms_MathHelper_SIN_TABLE.data;
+ var$10 = ($par1 * 10430.3779296875 + 16384.0 | 0) & 65535;
+ $par7Entity.$rotateAngleX = var$8[var$10] * 1.399999976158142 * $par2;
+ $this.$leg30.$rotateAngleX = nms_MathHelper_SIN_TABLE.data[var$10] * 1.399999976158142 * $par2;
+ $this.$leg40.$rotateAngleX = nms_MathHelper_SIN_TABLE.data[var$9] * 1.399999976158142 * $par2;
+}
+function nms_ModelBiped() {
+ var a = this; nms_ModelBase.call(a);
+ a.$bipedHead = null;
+ a.$bipedHeadwear = null;
+ a.$bipedBody = null;
+ a.$bipedRightArm = null;
+ a.$bipedLeftArm = null;
+ a.$bipedRightLeg = null;
+ a.$bipedLeftLeg = null;
+ a.$bipedEars = null;
+ a.$bipedCloak = null;
+ a.$heldItemLeft = 0;
+ a.$heldItemRight = 0;
+ a.$isSneak = 0;
+ a.$aimedBow = 0;
+}
+function nms_ModelBiped__init_2() {
+ var var_0 = new nms_ModelBiped();
+ nms_ModelBiped__init_(var_0);
+ return var_0;
+}
+function nms_ModelBiped__init_0(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_ModelBiped();
+ nms_ModelBiped__init_1(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_ModelBiped__init_($this) {
+ nms_ModelBiped__init_1($this, 0.0, 0.0, 64, 32);
+}
+function nms_ModelBiped__init_1($this, $par1, $par2, $par3, $par4) {
+ var var$5, var$6, var$7;
+ nms_ModelBase__init_0($this);
+ $this.$heldItemLeft = 0;
+ $this.$heldItemRight = 0;
+ $this.$isSneak = 0;
+ $this.$aimedBow = 0;
+ $this.$textureWidth = $par3;
+ $this.$textureHeight = $par4;
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureOffsetX0 = 0;
+ var$5.$textureOffsetY0 = 0;
+ $this.$bipedCloak = var$5;
+ var$5 = $this.$bipedCloak;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-5.0), 0.0, (-1.0), 10, 16, 1, $par1));
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureOffsetX0 = 24;
+ var$5.$textureOffsetY0 = 0;
+ $this.$bipedEars = var$5;
+ var$5 = $this.$bipedEars;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-3.0), (-6.0), (-1.0), 6, 6, 1, $par1));
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureOffsetX0 = 0;
+ var$5.$textureOffsetY0 = 0;
+ $this.$bipedHead = var$5;
+ var$5 = $this.$bipedHead;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-4.0), (-8.0), (-4.0), 8, 8, 8, $par1));
+ var$5 = $this.$bipedHead;
+ var$6 = 0.0 + $par2;
+ var$5.$rotationPointX = 0.0;
+ var$5.$rotationPointY = var$6;
+ var$5.$rotationPointZ = 0.0;
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureOffsetX0 = 32;
+ var$5.$textureOffsetY0 = 0;
+ $this.$bipedHeadwear = var$5;
+ var$5 = $this.$bipedHeadwear;
+ var$7 = $par1 + 0.5;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-4.0), (-8.0), (-4.0), 8, 8, 8, var$7));
+ var$5 = $this.$bipedHeadwear;
+ var$5.$rotationPointX = 0.0;
+ var$5.$rotationPointY = var$6;
+ var$5.$rotationPointZ = 0.0;
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureOffsetX0 = 16;
+ var$5.$textureOffsetY0 = 16;
+ $this.$bipedBody = var$5;
+ var$5 = $this.$bipedBody;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-4.0), 0.0, (-2.0), 8, 12, 4, $par1));
+ var$5 = $this.$bipedBody;
+ var$5.$rotationPointX = 0.0;
+ var$5.$rotationPointY = var$6;
+ var$5.$rotationPointZ = 0.0;
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureOffsetX0 = 40;
+ var$5.$textureOffsetY0 = 16;
+ $this.$bipedRightArm = var$5;
+ var$5 = $this.$bipedRightArm;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-3.0), (-2.0), (-2.0), 4, 12, 4, $par1));
+ var$5 = $this.$bipedRightArm;
+ var$6 = 2.0 + $par2;
+ var$5.$rotationPointX = (-5.0);
+ var$5.$rotationPointY = var$6;
+ var$5.$rotationPointZ = 0.0;
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureOffsetX0 = 40;
+ var$5.$textureOffsetY0 = 16;
+ $this.$bipedLeftArm = var$5;
+ $this.$bipedLeftArm.$mirror = 1;
+ var$5 = $this.$bipedLeftArm;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-1.0), (-2.0), (-2.0), 4, 12, 4, $par1));
+ var$5 = $this.$bipedLeftArm;
+ var$5.$rotationPointX = 5.0;
+ var$5.$rotationPointY = var$6;
+ var$5.$rotationPointZ = 0.0;
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureOffsetX0 = 0;
+ var$5.$textureOffsetY0 = 16;
+ $this.$bipedRightLeg = var$5;
+ var$5 = $this.$bipedRightLeg;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-2.0), 0.0, (-2.0), 4, 12, 4, $par1));
+ var$5 = $this.$bipedRightLeg;
+ $par2 = 12.0 + $par2;
+ var$5.$rotationPointX = (-1.899999976158142);
+ var$5.$rotationPointY = $par2;
+ var$5.$rotationPointZ = 0.0;
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureOffsetX0 = 0;
+ var$5.$textureOffsetY0 = 16;
+ $this.$bipedLeftLeg = var$5;
+ $this.$bipedLeftLeg.$mirror = 1;
+ nms_ModelRenderer_addBox($this.$bipedLeftLeg, (-2.0), 0.0, (-2.0), 4, 12, 4, $par1);
+ nms_ModelRenderer_setRotationPoint($this.$bipedLeftLeg, 1.899999976158142, $par2, 0.0);
+}
+function nms_ModelBiped_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var var$8, var$9, var$10, var$11;
+ $this.$setRotationAngles($par2, $par3, $par4, $par5, $par6, $par7, $par1Entity);
+ if (!$this.$isChild0) {
+ nms_ModelRenderer_render($this.$bipedHead, $par7);
+ nms_ModelRenderer_render($this.$bipedBody, $par7);
+ nms_ModelRenderer_render($this.$bipedRightArm, $par7);
+ nms_ModelRenderer_render($this.$bipedLeftArm, $par7);
+ nms_ModelRenderer_render($this.$bipedRightLeg, $par7);
+ nms_ModelRenderer_render($this.$bipedLeftLeg, $par7);
+ nms_ModelRenderer_render($this.$bipedHeadwear, $par7);
+ } else {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.75;
+ $par1Entity.$y = 0.75;
+ $par1Entity.$z = 0.75;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1Entity;
+ jl_System_errCache = var$8;
+ }
+ var$8 = jl_System_errCache;
+ $par1Entity = var$8.$sb;
+ jl_AbstractStringBuilder_insert($par1Entity, $par1Entity.$length, $rt_s(220));
+ var$9 = $par1Entity.$length;
+ jl_AbstractStringBuilder_insertSpace($par1Entity, var$9, var$9 + 1 | 0);
+ $par1Entity.$buffer.data[var$9] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+ $par3 = 16.0 * $par7;
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.0;
+ $par1Entity.$y = $par3;
+ $par1Entity.$z = 0.0;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1Entity;
+ jl_System_errCache = var$8;
+ }
+ var$10 = jl_System_errCache;
+ var$8 = var$10.$sb;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(220));
+ var$11 = var$8.$length;
+ jl_AbstractStringBuilder_insertSpace(var$8, var$11, var$11 + 1 | 0);
+ var$8.$buffer.data[var$11] = 10;
+ ji_PrintStream_printSB(var$10);
+ }
+ nms_ModelRenderer_render($this.$bipedHead, $par7);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.5;
+ $par1Entity.$y = 0.5;
+ $par1Entity.$z = 0.5;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1Entity;
+ jl_System_errCache = var$8;
+ }
+ var$8 = jl_System_errCache;
+ $par1Entity = var$8.$sb;
+ jl_AbstractStringBuilder_insert($par1Entity, $par1Entity.$length, $rt_s(220));
+ var$9 = $par1Entity.$length;
+ jl_AbstractStringBuilder_insertSpace($par1Entity, var$9, var$9 + 1 | 0);
+ $par1Entity.$buffer.data[var$9] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+ $par3 = 24.0 * $par7;
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.0;
+ $par1Entity.$y = $par3;
+ $par1Entity.$z = 0.0;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ var$8.$charset = jnci_UTF8Charset__init_0();
+ jl_System_errCache = var$8;
+ }
+ ji_PrintStream_println0(jl_System_errCache, $rt_s(220));
+ }
+ nms_ModelRenderer_render($this.$bipedBody, $par7);
+ nms_ModelRenderer_render($this.$bipedRightArm, $par7);
+ nms_ModelRenderer_render($this.$bipedLeftArm, $par7);
+ nms_ModelRenderer_render($this.$bipedRightLeg, $par7);
+ nms_ModelRenderer_render($this.$bipedLeftLeg, $par7);
+ nms_ModelRenderer_render($this.$bipedHeadwear, $par7);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ }
+}
+function nms_ModelBiped_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ var $var8, $var9, $var10;
+ $this.$bipedHead.$rotateAngleY = $par4 / 57.2957763671875;
+ $this.$bipedHead.$rotateAngleX = $par5 / 57.2957763671875;
+ $this.$bipedHeadwear.$rotateAngleY = $this.$bipedHead.$rotateAngleY;
+ $this.$bipedHeadwear.$rotateAngleX = $this.$bipedHead.$rotateAngleX;
+ $par7Entity = $this.$bipedRightArm;
+ $par1 = $par1 * 0.6661999821662903;
+ $par6 = $par1 + 3.1415927410125732;
+ $par7Entity.$rotateAngleX = nms_MathHelper_cos($par6) * 2.0 * $par2 * 0.5;
+ $this.$bipedLeftArm.$rotateAngleX = nms_MathHelper_cos($par1) * 2.0 * $par2 * 0.5;
+ $this.$bipedRightArm.$rotateAngleZ = 0.0;
+ $this.$bipedLeftArm.$rotateAngleZ = 0.0;
+ $this.$bipedRightLeg.$rotateAngleX = nms_MathHelper_cos($par1) * 1.399999976158142 * $par2;
+ $this.$bipedLeftLeg.$rotateAngleX = nms_MathHelper_cos($par6) * 1.399999976158142 * $par2;
+ $this.$bipedRightLeg.$rotateAngleY = 0.0;
+ $this.$bipedLeftLeg.$rotateAngleY = 0.0;
+ if ($this.$isRiding) {
+ $par7Entity = $this.$bipedRightArm;
+ $par7Entity.$rotateAngleX = $par7Entity.$rotateAngleX + (-0.6283185482025146);
+ $par7Entity = $this.$bipedLeftArm;
+ $par7Entity.$rotateAngleX = $par7Entity.$rotateAngleX + (-0.6283185482025146);
+ $this.$bipedRightLeg.$rotateAngleX = (-1.2566370964050293);
+ $this.$bipedLeftLeg.$rotateAngleX = (-1.2566370964050293);
+ $this.$bipedRightLeg.$rotateAngleY = 0.3141592741012573;
+ $this.$bipedLeftLeg.$rotateAngleY = (-0.3141592741012573);
+ }
+ if ($this.$heldItemLeft)
+ $this.$bipedLeftArm.$rotateAngleX = $this.$bipedLeftArm.$rotateAngleX * 0.5 - 0.3141592741012573 * $this.$heldItemLeft;
+ if ($this.$heldItemRight)
+ $this.$bipedRightArm.$rotateAngleX = $this.$bipedRightArm.$rotateAngleX * 0.5 - 0.3141592741012573 * $this.$heldItemRight;
+ $this.$bipedRightArm.$rotateAngleY = 0.0;
+ $this.$bipedLeftArm.$rotateAngleY = 0.0;
+ if ($this.$onGround1 > (-9990.0)) {
+ $var8 = $this.$onGround1;
+ $this.$bipedBody.$rotateAngleY = nms_MathHelper_sin(nms_MathHelper_sqrt_float($var8) * 3.1415927410125732 * 2.0) * 0.20000000298023224;
+ $this.$bipedRightArm.$rotationPointZ = nms_MathHelper_sin($this.$bipedBody.$rotateAngleY) * 5.0;
+ $this.$bipedRightArm.$rotationPointX = -nms_MathHelper_cos($this.$bipedBody.$rotateAngleY) * 5.0;
+ $this.$bipedLeftArm.$rotationPointZ = -nms_MathHelper_sin($this.$bipedBody.$rotateAngleY) * 5.0;
+ $this.$bipedLeftArm.$rotationPointX = nms_MathHelper_cos($this.$bipedBody.$rotateAngleY) * 5.0;
+ $par7Entity = $this.$bipedRightArm;
+ $par7Entity.$rotateAngleY = $par7Entity.$rotateAngleY + $this.$bipedBody.$rotateAngleY;
+ $par7Entity = $this.$bipedLeftArm;
+ $par7Entity.$rotateAngleY = $par7Entity.$rotateAngleY + $this.$bipedBody.$rotateAngleY;
+ $par7Entity = $this.$bipedLeftArm;
+ $par7Entity.$rotateAngleX = $par7Entity.$rotateAngleX + $this.$bipedBody.$rotateAngleY;
+ $par1 = 1.0 - $this.$onGround1;
+ $par1 = $par1 * $par1;
+ $var9 = nms_MathHelper_sin((1.0 - $par1 * $par1) * 3.1415927410125732);
+ $var10 = nms_MathHelper_sin($this.$onGround1 * 3.1415927410125732) * -($this.$bipedHead.$rotateAngleX - 0.699999988079071) * 0.75;
+ $this.$bipedRightArm.$rotateAngleX = $this.$bipedRightArm.$rotateAngleX - ($var9 * 1.2 + $var10);
+ $par7Entity = $this.$bipedRightArm;
+ $par7Entity.$rotateAngleY = $par7Entity.$rotateAngleY + $this.$bipedBody.$rotateAngleY * 2.0;
+ $this.$bipedRightArm.$rotateAngleZ = nms_MathHelper_sin($this.$onGround1 * 3.1415927410125732) * (-0.4000000059604645);
+ }
+ if (!$this.$isSneak) {
+ $this.$bipedBody.$rotateAngleX = 0.0;
+ $this.$bipedRightLeg.$rotationPointZ = 0.10000000149011612;
+ $this.$bipedLeftLeg.$rotationPointZ = 0.10000000149011612;
+ $this.$bipedRightLeg.$rotationPointY = 12.0;
+ $this.$bipedLeftLeg.$rotationPointY = 12.0;
+ $this.$bipedHead.$rotationPointY = 0.0;
+ $this.$bipedHeadwear.$rotationPointY = 0.0;
+ } else {
+ $this.$bipedBody.$rotateAngleX = 0.5;
+ $par7Entity = $this.$bipedRightArm;
+ $par7Entity.$rotateAngleX = $par7Entity.$rotateAngleX + 0.4000000059604645;
+ $par7Entity = $this.$bipedLeftArm;
+ $par7Entity.$rotateAngleX = $par7Entity.$rotateAngleX + 0.4000000059604645;
+ $this.$bipedRightLeg.$rotationPointZ = 4.0;
+ $this.$bipedLeftLeg.$rotationPointZ = 4.0;
+ $this.$bipedRightLeg.$rotationPointY = 9.0;
+ $this.$bipedLeftLeg.$rotationPointY = 9.0;
+ $this.$bipedHead.$rotationPointY = 1.0;
+ $this.$bipedHeadwear.$rotationPointY = 1.0;
+ }
+ $par7Entity = $this.$bipedRightArm;
+ $par2 = $par7Entity.$rotateAngleZ;
+ $par1 = $par3 * 0.09000000357627869;
+ $par7Entity.$rotateAngleZ = $par2 + nms_MathHelper_cos($par1) * 0.05000000074505806 + 0.05000000074505806;
+ $par7Entity = $this.$bipedLeftArm;
+ $par7Entity.$rotateAngleZ = $par7Entity.$rotateAngleZ - (nms_MathHelper_cos($par1) * 0.05000000074505806 + 0.05000000074505806);
+ $par7Entity = $this.$bipedRightArm;
+ $par2 = $par7Entity.$rotateAngleX;
+ $par3 = $par3 * 0.06700000166893005;
+ $par7Entity.$rotateAngleX = $par2 + nms_MathHelper_sin($par3) * 0.05000000074505806;
+ $par7Entity = $this.$bipedLeftArm;
+ $par7Entity.$rotateAngleX = $par7Entity.$rotateAngleX - nms_MathHelper_sin($par3) * 0.05000000074505806;
+ if ($this.$aimedBow) {
+ $this.$bipedRightArm.$rotateAngleZ = 0.0;
+ $this.$bipedLeftArm.$rotateAngleZ = 0.0;
+ $this.$bipedRightArm.$rotateAngleY = (-0.10000000149011612) + $this.$bipedHead.$rotateAngleY;
+ $this.$bipedLeftArm.$rotateAngleY = 0.10000000149011612 + $this.$bipedHead.$rotateAngleY + 0.4000000059604645;
+ $this.$bipedRightArm.$rotateAngleX = (-1.5707963705062866) + $this.$bipedHead.$rotateAngleX;
+ $this.$bipedLeftArm.$rotateAngleX = (-1.5707963705062866) + $this.$bipedHead.$rotateAngleX;
+ $par7Entity = $this.$bipedRightArm;
+ $par7Entity.$rotateAngleX = $par7Entity.$rotateAngleX - 0.0;
+ $par7Entity = $this.$bipedLeftArm;
+ $par7Entity.$rotateAngleX = $par7Entity.$rotateAngleX - 0.0;
+ $par7Entity = $this.$bipedRightArm;
+ $par7Entity.$rotateAngleZ = $par7Entity.$rotateAngleZ + nms_MathHelper_cos($par1) * 0.05000000074505806 + 0.05000000074505806;
+ $par7Entity = $this.$bipedLeftArm;
+ $par7Entity.$rotateAngleZ = $par7Entity.$rotateAngleZ - (nms_MathHelper_cos($par1) * 0.05000000074505806 + 0.05000000074505806);
+ $par7Entity = $this.$bipedRightArm;
+ $par7Entity.$rotateAngleX = $par7Entity.$rotateAngleX + nms_MathHelper_sin($par3) * 0.05000000074505806;
+ $par7Entity = $this.$bipedLeftArm;
+ $par7Entity.$rotateAngleX = $par7Entity.$rotateAngleX - nms_MathHelper_sin($par3) * 0.05000000074505806;
+ }
+}
+function nms_ModelBiped_renderCloak($this, $par1) {
+ nms_ModelRenderer_render($this.$bipedCloak, $par1);
+}
+function nms_ModelEnderman() {
+ var a = this; nms_ModelBiped.call(a);
+ a.$isCarrying = 0;
+ a.$isAttacking = 0;
+}
+function nms_ModelEnderman__init_0() {
+ var var_0 = new nms_ModelEnderman();
+ nms_ModelEnderman__init_(var_0);
+ return var_0;
+}
+function nms_ModelEnderman__init_($this) {
+ var var$1, var$2;
+ nms_ModelBiped__init_1($this, 0.0, (-14.0), 64, 32);
+ $this.$isCarrying = 0;
+ $this.$isAttacking = 0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 16;
+ $this.$bipedHeadwear = var$1;
+ var$1 = $this.$bipedHeadwear;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-4.0), (-8.0), (-4.0), 8, 8, 8, (-0.5)));
+ var$1 = $this.$bipedHeadwear;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = (-14.0);
+ var$1.$rotationPointZ = 0.0;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 32;
+ var$2.$textureOffsetY0 = 16;
+ $this.$bipedBody = var$2;
+ var$1 = $this.$bipedBody;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-4.0), 0.0, (-2.0), 8, 12, 4, 0.0));
+ var$1 = $this.$bipedBody;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = (-14.0);
+ var$1.$rotationPointZ = 0.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 56;
+ var$1.$textureOffsetY0 = 0;
+ $this.$bipedRightArm = var$1;
+ var$1 = $this.$bipedRightArm;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), (-2.0), (-1.0), 2, 30, 2, 0.0));
+ var$1 = $this.$bipedRightArm;
+ var$1.$rotationPointX = (-3.0);
+ var$1.$rotationPointY = (-12.0);
+ var$1.$rotationPointZ = 0.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 56;
+ var$1.$textureOffsetY0 = 0;
+ $this.$bipedLeftArm = var$1;
+ $this.$bipedLeftArm.$mirror = 1;
+ var$1 = $this.$bipedLeftArm;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), (-2.0), (-1.0), 2, 30, 2, 0.0));
+ var$1 = $this.$bipedLeftArm;
+ var$1.$rotationPointX = 5.0;
+ var$1.$rotationPointY = (-12.0);
+ var$1.$rotationPointZ = 0.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 56;
+ var$1.$textureOffsetY0 = 0;
+ $this.$bipedRightLeg = var$1;
+ var$1 = $this.$bipedRightLeg;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), 0.0, (-1.0), 2, 30, 2, 0.0));
+ var$1 = $this.$bipedRightLeg;
+ var$1.$rotationPointX = (-2.0);
+ var$1.$rotationPointY = (-2.0);
+ var$1.$rotationPointZ = 0.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 56;
+ var$1.$textureOffsetY0 = 0;
+ $this.$bipedLeftLeg = var$1;
+ $this.$bipedLeftLeg.$mirror = 1;
+ var$1 = $this.$bipedLeftLeg;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), 0.0, (-1.0), 2, 30, 2, 0.0));
+ var$1 = $this.$bipedLeftLeg;
+ var$1.$rotationPointX = 2.0;
+ var$1.$rotationPointY = (-2.0);
+ var$1.$rotationPointZ = 0.0;
+}
+function nms_ModelEnderman_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ nms_ModelBiped_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity);
+ $this.$bipedHead.$showModel = 1;
+ $this.$bipedBody.$rotateAngleX = 0.0;
+ $this.$bipedBody.$rotationPointY = (-14.0);
+ $this.$bipedBody.$rotationPointZ = -0.0;
+ $par7Entity = $this.$bipedRightLeg;
+ $par7Entity.$rotateAngleX = $par7Entity.$rotateAngleX - 0.0;
+ $par7Entity = $this.$bipedLeftLeg;
+ $par7Entity.$rotateAngleX = $par7Entity.$rotateAngleX - 0.0;
+ $this.$bipedRightArm.$rotateAngleX = $this.$bipedRightArm.$rotateAngleX * 0.5;
+ $this.$bipedLeftArm.$rotateAngleX = $this.$bipedLeftArm.$rotateAngleX * 0.5;
+ $this.$bipedRightLeg.$rotateAngleX = $this.$bipedRightLeg.$rotateAngleX * 0.5;
+ $this.$bipedLeftLeg.$rotateAngleX = $this.$bipedLeftLeg.$rotateAngleX * 0.5;
+ if ($this.$bipedRightArm.$rotateAngleX > 0.4000000059604645)
+ $this.$bipedRightArm.$rotateAngleX = 0.4000000059604645;
+ if ($this.$bipedLeftArm.$rotateAngleX > 0.4000000059604645)
+ $this.$bipedLeftArm.$rotateAngleX = 0.4000000059604645;
+ if ($this.$bipedRightArm.$rotateAngleX < (-0.4000000059604645))
+ $this.$bipedRightArm.$rotateAngleX = (-0.4000000059604645);
+ if ($this.$bipedLeftArm.$rotateAngleX < (-0.4000000059604645))
+ $this.$bipedLeftArm.$rotateAngleX = (-0.4000000059604645);
+ if ($this.$bipedRightLeg.$rotateAngleX > 0.4000000059604645)
+ $this.$bipedRightLeg.$rotateAngleX = 0.4000000059604645;
+ if ($this.$bipedLeftLeg.$rotateAngleX > 0.4000000059604645)
+ $this.$bipedLeftLeg.$rotateAngleX = 0.4000000059604645;
+ if ($this.$bipedRightLeg.$rotateAngleX < (-0.4000000059604645))
+ $this.$bipedRightLeg.$rotateAngleX = (-0.4000000059604645);
+ if ($this.$bipedLeftLeg.$rotateAngleX < (-0.4000000059604645))
+ $this.$bipedLeftLeg.$rotateAngleX = (-0.4000000059604645);
+ if ($this.$isCarrying) {
+ $this.$bipedRightArm.$rotateAngleX = (-0.5);
+ $this.$bipedLeftArm.$rotateAngleX = (-0.5);
+ $this.$bipedRightArm.$rotateAngleZ = 0.05000000074505806;
+ $this.$bipedLeftArm.$rotateAngleZ = (-0.05000000074505806);
+ }
+ $this.$bipedRightArm.$rotationPointZ = 0.0;
+ $this.$bipedLeftArm.$rotationPointZ = 0.0;
+ $this.$bipedRightLeg.$rotationPointZ = 0.0;
+ $this.$bipedLeftLeg.$rotationPointZ = 0.0;
+ $this.$bipedRightLeg.$rotationPointY = (-5.0);
+ $this.$bipedLeftLeg.$rotationPointY = (-5.0);
+ $this.$bipedHead.$rotationPointZ = -0.0;
+ $this.$bipedHead.$rotationPointY = (-13.0);
+ $this.$bipedHeadwear.$rotationPointX = $this.$bipedHead.$rotationPointX;
+ $this.$bipedHeadwear.$rotationPointY = $this.$bipedHead.$rotationPointY;
+ $this.$bipedHeadwear.$rotationPointZ = $this.$bipedHead.$rotationPointZ;
+ $this.$bipedHeadwear.$rotateAngleX = $this.$bipedHead.$rotateAngleX;
+ $this.$bipedHeadwear.$rotateAngleY = $this.$bipedHead.$rotateAngleY;
+ $this.$bipedHeadwear.$rotateAngleZ = $this.$bipedHead.$rotateAngleZ;
+ if ($this.$isAttacking) {
+ $par7Entity = $this.$bipedHead;
+ $par7Entity.$rotationPointY = $par7Entity.$rotationPointY - 5.0;
+ }
+}
+function nms_ModelSnowMan() {
+ var a = this; nms_ModelBase.call(a);
+ a.$body2 = null;
+ a.$bottomBody = null;
+ a.$head1 = null;
+ a.$rightHand = null;
+ a.$leftHand = null;
+}
+function nms_ModelSnowMan__init_0() {
+ var var_0 = new nms_ModelSnowMan();
+ nms_ModelSnowMan__init_(var_0);
+ return var_0;
+}
+function nms_ModelSnowMan__init_($this) {
+ var var$1, var$2, var$3;
+ nms_ModelBase__init_0($this);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 0;
+ var$1.$textureWidth0 = 64.0;
+ var$1.$textureHeight0 = 64.0;
+ $this.$head1 = var$1;
+ var$1 = $this.$head1;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-4.0), (-8.0), (-4.0), 8, 8, 8, (-0.5)));
+ var$1 = $this.$head1;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 4.0;
+ var$1.$rotationPointZ = 0.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 32;
+ var$1.$textureOffsetY0 = 0;
+ var$1.$textureWidth0 = 64.0;
+ var$1.$textureHeight0 = 64.0;
+ $this.$rightHand = var$1;
+ var$2 = $this.$rightHand;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-1.0), 0.0, (-1.0), 12, 2, 2, (-0.5)));
+ var$1 = $this.$rightHand;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 6.0;
+ var$1.$rotationPointZ = 0.0;
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureOffsetX0 = 32;
+ var$3.$textureOffsetY0 = 0;
+ var$3.$textureWidth0 = 64.0;
+ var$3.$textureHeight0 = 64.0;
+ $this.$leftHand = var$3;
+ var$2 = $this.$leftHand;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-1.0), 0.0, (-1.0), 12, 2, 2, (-0.5)));
+ var$1 = $this.$leftHand;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 6.0;
+ var$1.$rotationPointZ = 0.0;
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureOffsetX0 = 0;
+ var$3.$textureOffsetY0 = 16;
+ var$3.$textureWidth0 = 64.0;
+ var$3.$textureHeight0 = 64.0;
+ $this.$body2 = var$3;
+ var$2 = $this.$body2;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-5.0), (-10.0), (-5.0), 10, 10, 10, (-0.5)));
+ var$1 = $this.$body2;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 13.0;
+ var$1.$rotationPointZ = 0.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 36;
+ var$1.$textureWidth0 = 64.0;
+ var$1.$textureHeight0 = 64.0;
+ $this.$bottomBody = var$1;
+ var$1 = $this.$bottomBody;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-6.0), (-12.0), (-6.0), 12, 12, 12, (-0.5)));
+ var$1 = $this.$bottomBody;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 24.0;
+ var$1.$rotationPointZ = 0.0;
+}
+function nms_ModelSnowMan_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ var $var8, $var9;
+ $par7Entity = $this.$head1;
+ $par1 = $par4 / 57.2957763671875;
+ $par7Entity.$rotateAngleY = $par1;
+ $this.$head1.$rotateAngleX = $par5 / 57.2957763671875;
+ $this.$body2.$rotateAngleY = $par1 * 0.25;
+ $par1 = $this.$body2.$rotateAngleY;
+ $var8 = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 | 0) & 65535];
+ $par1 = $this.$body2.$rotateAngleY;
+ $var9 = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ $this.$rightHand.$rotateAngleZ = 1.0;
+ $this.$leftHand.$rotateAngleZ = (-1.0);
+ $this.$rightHand.$rotateAngleY = 0.0 + $this.$body2.$rotateAngleY;
+ $this.$leftHand.$rotateAngleY = 3.1415927410125732 + $this.$body2.$rotateAngleY;
+ $this.$rightHand.$rotationPointX = $var9 * 5.0;
+ $this.$rightHand.$rotationPointZ = -$var8 * 5.0;
+ $this.$leftHand.$rotationPointX = -$var9 * 5.0;
+ $this.$leftHand.$rotationPointZ = $var8 * 5.0;
+}
+function nms_ModelSnowMan_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ nms_ModelSnowMan_setRotationAngles($this, $par2, $par3, $par4, $par5, $par6, $par7, $par1Entity);
+ nms_ModelRenderer_render($this.$body2, $par7);
+ nms_ModelRenderer_render($this.$bottomBody, $par7);
+ nms_ModelRenderer_render($this.$head1, $par7);
+ nms_ModelRenderer_render($this.$rightHand, $par7);
+ nms_ModelRenderer_render($this.$leftHand, $par7);
+}
+function nms_ModelZombie() {
+ nms_ModelBiped.call(this);
+}
+function nms_ModelZombie__init_1() {
+ var var_0 = new nms_ModelZombie();
+ nms_ModelZombie__init_(var_0);
+ return var_0;
+}
+function nms_ModelZombie__init_0(var_0, var_1) {
+ var var_2 = new nms_ModelZombie();
+ nms_ModelZombie__init_2(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ModelZombie__init_($this) {
+ nms_ModelBiped__init_1($this, 0.0, 0.0, 64, 64);
+}
+function nms_ModelZombie__init_2($this, $par1, $par2) {
+ nms_ModelBiped__init_1($this, $par1, 0.0, 64, !$par2 ? 64 : 32);
+}
+function nms_ModelZombie_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ var $var8, $var9, var$10, var$11;
+ nms_ModelBiped_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity);
+ $par1 = $this.$onGround1 * 3.1415927410125732;
+ $var8 = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 | 0) & 65535];
+ $par1 = (1.0 - (1.0 - $this.$onGround1) * (1.0 - $this.$onGround1)) * 3.1415927410125732;
+ $var9 = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 | 0) & 65535];
+ $this.$bipedRightArm.$rotateAngleZ = 0.0;
+ $this.$bipedLeftArm.$rotateAngleZ = 0.0;
+ $par7Entity = $this.$bipedRightArm;
+ $par1 = 0.10000000149011612 - $var8 * 0.6000000238418579;
+ $par7Entity.$rotateAngleY = -$par1;
+ $this.$bipedLeftArm.$rotateAngleY = $par1;
+ $this.$bipedRightArm.$rotateAngleX = (-1.5707963705062866);
+ $this.$bipedLeftArm.$rotateAngleX = (-1.5707963705062866);
+ $par7Entity = $this.$bipedRightArm;
+ $par1 = $par7Entity.$rotateAngleX;
+ $par2 = $var8 * 1.2000000476837158 - $var9 * 0.4000000059604645;
+ $par7Entity.$rotateAngleX = $par1 - $par2;
+ $par7Entity = $this.$bipedLeftArm;
+ $par7Entity.$rotateAngleX = $par7Entity.$rotateAngleX - $par2;
+ $par7Entity = $this.$bipedRightArm;
+ $par1 = $par7Entity.$rotateAngleZ;
+ $par2 = $par3 * 0.09000000357627869;
+ var$10 = nms_MathHelper_SIN_TABLE.data;
+ var$11 = ($par2 * 10430.3779296875 + 16384.0 | 0) & 65535;
+ $par7Entity.$rotateAngleZ = $par1 + var$10[var$11] * 0.05000000074505806 + 0.05000000074505806;
+ $par7Entity = $this.$bipedLeftArm;
+ $par7Entity.$rotateAngleZ = $par7Entity.$rotateAngleZ - (nms_MathHelper_SIN_TABLE.data[var$11] * 0.05000000074505806 + 0.05000000074505806);
+ $par7Entity = $this.$bipedRightArm;
+ $par1 = $par7Entity.$rotateAngleX;
+ $par2 = $par3 * 0.06700000166893005;
+ var$10 = nms_MathHelper_SIN_TABLE.data;
+ var$11 = ($par2 * 10430.3779296875 | 0) & 65535;
+ $par7Entity.$rotateAngleX = $par1 + var$10[var$11] * 0.05000000074505806;
+ $par7Entity = $this.$bipedLeftArm;
+ $par7Entity.$rotateAngleX = $par7Entity.$rotateAngleX - nms_MathHelper_SIN_TABLE.data[var$11] * 0.05000000074505806;
+}
+function nms_ModelSkeleton() {
+ nms_ModelZombie.call(this);
+}
+function nms_ModelSkeleton__init_1() {
+ var var_0 = new nms_ModelSkeleton();
+ nms_ModelSkeleton__init_(var_0);
+ return var_0;
+}
+function nms_ModelSkeleton__init_0(var_0) {
+ var var_1 = new nms_ModelSkeleton();
+ nms_ModelSkeleton__init_2(var_1, var_0);
+ return var_1;
+}
+function nms_ModelSkeleton__init_($this) {
+ nms_ModelSkeleton__init_2($this, 0.0);
+}
+function nms_ModelSkeleton__init_2($this, $par1) {
+ var var$2;
+ nms_ModelBiped__init_1($this, $par1, 0.0, 64, 32);
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 40;
+ var$2.$textureOffsetY0 = 16;
+ $this.$bipedRightArm = var$2;
+ var$2 = $this.$bipedRightArm;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-1.0), (-2.0), (-1.0), 2, 12, 2, $par1));
+ var$2 = $this.$bipedRightArm;
+ var$2.$rotationPointX = (-5.0);
+ var$2.$rotationPointY = 2.0;
+ var$2.$rotationPointZ = 0.0;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 40;
+ var$2.$textureOffsetY0 = 16;
+ $this.$bipedLeftArm = var$2;
+ $this.$bipedLeftArm.$mirror = 1;
+ var$2 = $this.$bipedLeftArm;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-1.0), (-2.0), (-1.0), 2, 12, 2, $par1));
+ var$2 = $this.$bipedLeftArm;
+ var$2.$rotationPointX = 5.0;
+ var$2.$rotationPointY = 2.0;
+ var$2.$rotationPointZ = 0.0;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 16;
+ $this.$bipedRightLeg = var$2;
+ var$2 = $this.$bipedRightLeg;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-1.0), 0.0, (-1.0), 2, 12, 2, $par1));
+ var$2 = $this.$bipedRightLeg;
+ var$2.$rotationPointX = (-2.0);
+ var$2.$rotationPointY = 12.0;
+ var$2.$rotationPointZ = 0.0;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 16;
+ $this.$bipedLeftLeg = var$2;
+ $this.$bipedLeftLeg.$mirror = 1;
+ var$2 = $this.$bipedLeftLeg;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-1.0), 0.0, (-1.0), 2, 12, 2, $par1));
+ var$2 = $this.$bipedLeftLeg;
+ var$2.$rotationPointX = 2.0;
+ var$2.$rotationPointY = 12.0;
+ var$2.$rotationPointZ = 0.0;
+}
+function nms_ModelSkeleton_setLivingAnimations($this, $par1EntityLiving, $par2, $par3, $par4) {
+ $this.$aimedBow = $par1EntityLiving !== null && $par1EntityLiving instanceof nms_EntitySkeleton && nms_DataWatcher_getWatchableObjectByte($par1EntityLiving.$dataWatcher, 13) != 1 ? 0 : 1;
+}
+function nms_ModelSkeleton_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ nms_ModelZombie_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity);
+}
+function nms_ModelVillager() {
+ var a = this; nms_ModelBase.call(a);
+ a.$villagerHead = null;
+ a.$villagerBody = null;
+ a.$villagerArms = null;
+ a.$rightVillagerLeg = null;
+ a.$leftVillagerLeg = null;
+ a.$field_82898_f = null;
+}
+function nms_ModelVillager__init_(var_0) {
+ var var_1 = new nms_ModelVillager();
+ nms_ModelVillager__init_1(var_1, var_0);
+ return var_1;
+}
+function nms_ModelVillager__init_0(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_ModelVillager();
+ nms_ModelVillager__init_2(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_ModelVillager__init_1($this, $par1) {
+ nms_ModelVillager__init_2($this, $par1, 0.0, 64, 64);
+}
+function nms_ModelVillager__init_2($this, $par1, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, var$8, var$9, var$10, var$11, var$12;
+ nms_ModelBase__init_0($this);
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$6 = $par3;
+ var$5.$textureWidth0 = var$6;
+ var$7 = $par4;
+ var$5.$textureHeight0 = var$7;
+ $this.$villagerHead = var$5;
+ var$5 = $this.$villagerHead;
+ var$8 = 0.0 + $par2;
+ var$5.$rotationPointX = 0.0;
+ var$5.$rotationPointY = var$8;
+ var$5.$rotationPointZ = 0.0;
+ var$5 = $this.$villagerHead;
+ var$5.$textureOffsetX0 = 0;
+ var$5.$textureOffsetY0 = 0;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-4.0), (-10.0), (-4.0), 8, 10, 8, $par1));
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureWidth0 = var$6;
+ var$5.$textureHeight0 = var$7;
+ $this.$field_82898_f = var$5;
+ var$5 = $this.$field_82898_f;
+ var$9 = $par2 - 2.0;
+ var$5.$rotationPointX = 0.0;
+ var$5.$rotationPointY = var$9;
+ var$5.$rotationPointZ = 0.0;
+ var$5 = $this.$field_82898_f;
+ var$5.$textureOffsetX0 = 24;
+ var$5.$textureOffsetY0 = 0;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-1.0), (-1.0), (-6.0), 2, 4, 2, $par1));
+ var$5 = $this.$villagerHead;
+ var$10 = $this.$field_82898_f;
+ if (var$5.$childModels === null) {
+ var$11 = new ju_ArrayList;
+ var$11.$array1 = $rt_createArray(jl_Object, 10);
+ var$5.$childModels = var$11;
+ }
+ ju_ArrayList_add(var$5.$childModels, var$10);
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureWidth0 = var$6;
+ var$5.$textureHeight0 = var$7;
+ $this.$villagerBody = var$5;
+ var$5 = $this.$villagerBody;
+ var$5.$rotationPointX = 0.0;
+ var$5.$rotationPointY = var$8;
+ var$5.$rotationPointZ = 0.0;
+ var$5 = $this.$villagerBody;
+ var$5.$textureOffsetX0 = 16;
+ var$5.$textureOffsetY0 = 20;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-4.0), 0.0, (-3.0), 8, 12, 6, $par1));
+ var$5 = $this.$villagerBody;
+ var$5.$textureOffsetX0 = 0;
+ var$5.$textureOffsetY0 = 38;
+ var$12 = $par1 + 0.5;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-4.0), 0.0, (-3.0), 8, 18, 6, var$12));
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureWidth0 = var$6;
+ var$5.$textureHeight0 = var$7;
+ $this.$villagerArms = var$5;
+ var$5 = $this.$villagerArms;
+ var$9 = var$8 + 2.0;
+ var$5.$rotationPointX = 0.0;
+ var$5.$rotationPointY = var$9;
+ var$5.$rotationPointZ = 0.0;
+ var$5 = $this.$villagerArms;
+ var$5.$textureOffsetX0 = 44;
+ var$5.$textureOffsetY0 = 22;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-8.0), (-2.0), (-2.0), 4, 8, 4, $par1));
+ var$5 = $this.$villagerArms;
+ var$5.$textureOffsetX0 = 44;
+ var$5.$textureOffsetY0 = 22;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, 4.0, (-2.0), (-2.0), 4, 8, 4, $par1));
+ var$5 = $this.$villagerArms;
+ var$5.$textureOffsetX0 = 40;
+ var$5.$textureOffsetY0 = 38;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-4.0), 2.0, (-2.0), 8, 4, 4, $par1));
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureOffsetX0 = 0;
+ var$5.$textureOffsetY0 = 22;
+ var$5.$textureWidth0 = var$6;
+ var$5.$textureHeight0 = var$7;
+ $this.$rightVillagerLeg = var$5;
+ var$5 = $this.$rightVillagerLeg;
+ $par2 = 12.0 + $par2;
+ var$5.$rotationPointX = (-2.0);
+ var$5.$rotationPointY = $par2;
+ var$5.$rotationPointZ = 0.0;
+ var$5 = $this.$rightVillagerLeg;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-2.0), 0.0, (-2.0), 4, 12, 4, $par1));
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureOffsetX0 = 0;
+ var$5.$textureOffsetY0 = 22;
+ $this.$leftVillagerLeg = nms_ModelRenderer_setTextureSize(var$5, $par3, $par4);
+ $this.$leftVillagerLeg.$mirror = 1;
+ var$5 = $this.$leftVillagerLeg;
+ var$5.$rotationPointX = 2.0;
+ var$5.$rotationPointY = $par2;
+ var$5.$rotationPointZ = 0.0;
+ nms_ModelRenderer_addBox($this.$leftVillagerLeg, (-2.0), 0.0, (-2.0), 4, 12, 4, $par1);
+}
+function nms_ModelVillager_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ $this.$setRotationAngles($par2, $par3, $par4, $par5, $par6, $par7, $par1Entity);
+ nms_ModelRenderer_render($this.$villagerHead, $par7);
+ nms_ModelRenderer_render($this.$villagerBody, $par7);
+ nms_ModelRenderer_render($this.$rightVillagerLeg, $par7);
+ nms_ModelRenderer_render($this.$leftVillagerLeg, $par7);
+ nms_ModelRenderer_render($this.$villagerArms, $par7);
+}
+function nms_ModelVillager_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ $this.$villagerHead.$rotateAngleY = $par4 / 57.2957763671875;
+ $this.$villagerHead.$rotateAngleX = $par5 / 57.2957763671875;
+ $this.$villagerArms.$rotationPointY = 3.0;
+ $this.$villagerArms.$rotationPointZ = (-1.0);
+ $this.$villagerArms.$rotateAngleX = (-0.75);
+ $par7Entity = $this.$rightVillagerLeg;
+ $par3 = $par1 * 0.6661999821662903;
+ $par7Entity.$rotateAngleX = nms_MathHelper_SIN_TABLE.data[($par3 * 10430.3779296875 + 16384.0 | 0) & 65535] * 1.399999976158142 * $par2 * 0.5;
+ $par7Entity = $this.$leftVillagerLeg;
+ $par1 = $par3 + 3.1415927410125732;
+ $par7Entity.$rotateAngleX = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 + 16384.0 | 0) & 65535] * 1.399999976158142 * $par2 * 0.5;
+ $this.$rightVillagerLeg.$rotateAngleY = 0.0;
+ $this.$leftVillagerLeg.$rotateAngleY = 0.0;
+}
+function nms_ModelWitch() {
+ var a = this; nms_ModelVillager.call(a);
+ a.$field_82900_g = 0;
+ a.$field_82901_h = null;
+ a.$witchHat = null;
+}
+function nms_ModelWitch__init_(var_0) {
+ var var_1 = new nms_ModelWitch();
+ nms_ModelWitch__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ModelWitch__init_0($this, $par1) {
+ var $var2, $var3, var$4, $var4;
+ nms_ModelVillager__init_2($this, $par1, 0.0, 64, 128);
+ $this.$field_82900_g = 0;
+ $var2 = nms_ModelRenderer__init_($this, null);
+ $var2.$textureWidth0 = 64.0;
+ $var2.$textureHeight0 = 128.0;
+ $this.$field_82901_h = $var2;
+ $var2 = $this.$field_82901_h;
+ $var2.$rotationPointX = 0.0;
+ $var2.$rotationPointY = (-2.0);
+ $var2.$rotationPointZ = 0.0;
+ $var2 = $this.$field_82901_h;
+ $var2.$textureOffsetX0 = 0;
+ $var2.$textureOffsetY0 = 0;
+ ju_ArrayList_add($var2.$cubeList, nms_ModelBox__init_($var2, $var2.$textureOffsetX0, $var2.$textureOffsetY0, 0.0, 3.0, (-6.75), 1, 1, 1, (-0.25)));
+ $var2 = $this.$field_82898_f;
+ $var3 = $this.$field_82901_h;
+ if ($var2.$childModels === null) {
+ var$4 = new ju_ArrayList;
+ var$4.$array1 = $rt_createArray(jl_Object, 10);
+ $var2.$childModels = var$4;
+ }
+ ju_ArrayList_add($var2.$childModels, $var3);
+ $var2 = nms_ModelRenderer__init_($this, null);
+ $var2.$textureWidth0 = 64.0;
+ $var2.$textureHeight0 = 128.0;
+ $this.$witchHat = $var2;
+ $var2 = $this.$witchHat;
+ $var2.$rotationPointX = (-5.0);
+ $var2.$rotationPointY = (-10.03125);
+ $var2.$rotationPointZ = (-5.0);
+ $var2 = $this.$witchHat;
+ $var2.$textureOffsetX0 = 0;
+ $var2.$textureOffsetY0 = 64;
+ ju_ArrayList_add($var2.$cubeList, nms_ModelBox__init_($var2, $var2.$textureOffsetX0, $var2.$textureOffsetY0, 0.0, 0.0, 0.0, 10, 2, 10, 0.0));
+ $var2 = $this.$villagerHead;
+ $var3 = $this.$witchHat;
+ if ($var2.$childModels === null) {
+ var$4 = new ju_ArrayList;
+ var$4.$array1 = $rt_createArray(jl_Object, 10);
+ $var2.$childModels = var$4;
+ }
+ ju_ArrayList_add($var2.$childModels, $var3);
+ $var2 = nms_ModelRenderer__init_($this, null);
+ $var2.$textureWidth0 = 64.0;
+ $var2.$textureHeight0 = 128.0;
+ $var2.$rotationPointX = 1.75;
+ $var2.$rotationPointY = (-4.0);
+ $var2.$rotationPointZ = 2.0;
+ $var2.$textureOffsetX0 = 0;
+ $var2.$textureOffsetY0 = 76;
+ ju_ArrayList_add($var2.$cubeList, nms_ModelBox__init_($var2, $var2.$textureOffsetX0, $var2.$textureOffsetY0, 0.0, 0.0, 0.0, 7, 4, 7, 0.0));
+ $var2.$rotateAngleX = (-0.05235987901687622);
+ $var2.$rotateAngleZ = 0.02617993950843811;
+ $var3 = $this.$witchHat;
+ if ($var3.$childModels === null) {
+ var$4 = new ju_ArrayList;
+ var$4.$array1 = $rt_createArray(jl_Object, 10);
+ $var3.$childModels = var$4;
+ }
+ ju_ArrayList_add($var3.$childModels, $var2);
+ $var3 = nms_ModelRenderer__init_($this, null);
+ $var3.$textureWidth0 = 64.0;
+ $var3.$textureHeight0 = 128.0;
+ $var3.$rotationPointX = 1.75;
+ $var3.$rotationPointY = (-4.0);
+ $var3.$rotationPointZ = 2.0;
+ $var3.$textureOffsetX0 = 0;
+ $var3.$textureOffsetY0 = 87;
+ ju_ArrayList_add($var3.$cubeList, nms_ModelBox__init_($var3, $var3.$textureOffsetX0, $var3.$textureOffsetY0, 0.0, 0.0, 0.0, 4, 4, 4, 0.0));
+ $var3.$rotateAngleX = (-0.10471975803375244);
+ $var3.$rotateAngleZ = 0.05235987901687622;
+ if ($var2.$childModels === null) {
+ var$4 = new ju_ArrayList;
+ var$4.$array1 = $rt_createArray(jl_Object, 10);
+ $var2.$childModels = var$4;
+ }
+ ju_ArrayList_add($var2.$childModels, $var3);
+ $var4 = nms_ModelRenderer__init_($this, null);
+ $var4.$textureWidth0 = 64.0;
+ $var4.$textureHeight0 = 128.0;
+ $var4.$rotationPointX = 1.75;
+ $var4.$rotationPointY = (-2.0);
+ $var4.$rotationPointZ = 2.0;
+ $var4.$textureOffsetX0 = 0;
+ $var4.$textureOffsetY0 = 95;
+ ju_ArrayList_add($var4.$cubeList, nms_ModelBox__init_($var4, $var4.$textureOffsetX0, $var4.$textureOffsetY0, 0.0, 0.0, 0.0, 1, 2, 1, 0.25));
+ $var4.$rotateAngleX = (-0.20943951606750488);
+ $var4.$rotateAngleZ = 0.10471975803375244;
+ if ($var3.$childModels === null) {
+ $var2 = new ju_ArrayList;
+ $var2.$array1 = $rt_createArray(jl_Object, 10);
+ $var3.$childModels = $var2;
+ }
+ ju_ArrayList_add($var3.$childModels, $var4);
+}
+function nms_ModelWitch_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ var var$8, var$9, $var8;
+ nms_ModelVillager_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity);
+ var$8 = $this.$field_82898_f;
+ var$9 = $this.$field_82898_f;
+ $this.$field_82898_f.$field_82907_q = 0.0;
+ var$9.$field_82908_p = 0.0;
+ var$8.$field_82906_o = 0.0;
+ $var8 = 0.009999999776482582 * ($par7Entity.$entityId % 10 | 0);
+ var$8 = $this.$field_82898_f;
+ $par1 = $par7Entity.$ticksExisted * $var8;
+ var$8.$rotateAngleX = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 | 0) & 65535] * 4.5 * 3.1415927410125732 / 180.0;
+ $this.$field_82898_f.$rotateAngleY = 0.0;
+ var$8 = $this.$field_82898_f;
+ $par1 = $par7Entity.$ticksExisted * $var8;
+ var$8.$rotateAngleZ = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 + 16384.0 | 0) & 65535] * 2.5 * 3.1415927410125732 / 180.0;
+ if ($this.$field_82900_g) {
+ $this.$field_82898_f.$rotateAngleX = (-0.8999999761581421);
+ $this.$field_82898_f.$field_82907_q = (-0.09375);
+ $this.$field_82898_f.$field_82908_p = 0.1875;
+ }
+}
+function nms_ModelWitch_func_82899_a($this) {
+ return 0;
+}
+function nms_ModelBlaze() {
+ var a = this; nms_ModelBase.call(a);
+ a.$blazeSticks = null;
+ a.$blazeHead = null;
+}
+function nms_ModelBlaze__init_0() {
+ var var_0 = new nms_ModelBlaze();
+ nms_ModelBlaze__init_(var_0);
+ return var_0;
+}
+function nms_ModelBlaze__init_($this) {
+ var $var1, var$2, var$3, var$4;
+ nms_ModelBase__init_0($this);
+ $this.$blazeSticks = $rt_createArray(nms_ModelRenderer, 12);
+ $var1 = 0;
+ var$2 = null;
+ while ($var1 < $this.$blazeSticks.data.length) {
+ var$3 = $this.$blazeSticks.data;
+ var$4 = nms_ModelRenderer__init_($this, var$2);
+ var$4.$textureOffsetX0 = 0;
+ var$4.$textureOffsetY0 = 16;
+ var$3[$var1] = var$4;
+ var$4 = $this.$blazeSticks.data[$var1];
+ ju_ArrayList_add(var$4.$cubeList, nms_ModelBox__init_(var$4, var$4.$textureOffsetX0, var$4.$textureOffsetY0, 0.0, 0.0, 0.0, 2, 8, 2, 0.0));
+ $var1 = $var1 + 1 | 0;
+ }
+ var$4 = nms_ModelRenderer__init_($this, null);
+ var$4.$textureOffsetX0 = 0;
+ var$4.$textureOffsetY0 = 0;
+ $this.$blazeHead = var$4;
+ var$4 = $this.$blazeHead;
+ ju_ArrayList_add(var$4.$cubeList, nms_ModelBox__init_(var$4, var$4.$textureOffsetX0, var$4.$textureOffsetY0, (-4.0), (-4.0), (-4.0), 8, 8, 8, 0.0));
+}
+function nms_ModelBlaze_func_78104_a($this) {
+ return 8;
+}
+function nms_ModelBlaze_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ nms_ModelBlaze_setRotationAngles($this, $par2, $par3, $par4, $par5, $par6, $par7, $par1Entity);
+ nms_ModelRenderer_render($this.$blazeHead, $par7);
+ $var8 = 0;
+ while ($var8 < $this.$blazeSticks.data.length) {
+ nms_ModelRenderer_render($this.$blazeSticks.data[$var8], $par7);
+ $var8 = $var8 + 1 | 0;
+ }
+}
+function nms_ModelBlaze_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ var $var8, $var9, var$10;
+ $par6 = $par3 * 3.1415927410125732;
+ $var8 = $par6 * (-0.10000000149011612);
+ $var9 = 0;
+ while ($var9 < 4) {
+ $par7Entity = $this.$blazeSticks.data[$var9];
+ $par2 = (($var9 * 2 | 0) + $par3) * 0.25;
+ $par7Entity.$rotationPointY = (-2.0) + nms_MathHelper_SIN_TABLE.data[($par2 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ $par7Entity = $this.$blazeSticks.data[$var9];
+ var$10 = nms_MathHelper_SIN_TABLE.data;
+ $par2 = $var8 * 10430.3779296875;
+ $par7Entity.$rotationPointX = var$10[($par2 + 16384.0 | 0) & 65535] * 9.0;
+ $this.$blazeSticks.data[$var9].$rotationPointZ = nms_MathHelper_SIN_TABLE.data[($par2 | 0) & 65535] * 9.0;
+ $var8 = $var8 + 1.0;
+ $var9 = $var9 + 1 | 0;
+ }
+ $par1 = 0.7853981852531433 + $par6 * 0.029999999329447746;
+ $var9 = 4;
+ while ($var9 < 8) {
+ $par7Entity = $this.$blazeSticks.data[$var9];
+ $var8 = (($var9 * 2 | 0) + $par3) * 0.25;
+ $par7Entity.$rotationPointY = 2.0 + nms_MathHelper_SIN_TABLE.data[($var8 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ $par7Entity = $this.$blazeSticks.data[$var9];
+ var$10 = nms_MathHelper_SIN_TABLE.data;
+ $var8 = $par1 * 10430.3779296875;
+ $par7Entity.$rotationPointX = var$10[($var8 + 16384.0 | 0) & 65535] * 7.0;
+ $this.$blazeSticks.data[$var9].$rotationPointZ = nms_MathHelper_SIN_TABLE.data[($var8 | 0) & 65535] * 7.0;
+ $par1 = $par1 + 1.0;
+ $var9 = $var9 + 1 | 0;
+ }
+ $par1 = 0.4712389409542084 + $par6 * (-0.05000000074505806);
+ $var9 = 8;
+ while ($var9 < 12) {
+ $par7Entity = $this.$blazeSticks.data[$var9];
+ $par6 = ($var9 * 1.5 + $par3) * 0.5;
+ $par7Entity.$rotationPointY = 11.0 + nms_MathHelper_SIN_TABLE.data[($par6 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ $par7Entity = $this.$blazeSticks.data[$var9];
+ var$10 = nms_MathHelper_SIN_TABLE.data;
+ $par6 = $par1 * 10430.3779296875;
+ $par7Entity.$rotationPointX = var$10[($par6 + 16384.0 | 0) & 65535] * 5.0;
+ $this.$blazeSticks.data[$var9].$rotationPointZ = nms_MathHelper_SIN_TABLE.data[($par6 | 0) & 65535] * 5.0;
+ $par1 = $par1 + 1.0;
+ $var9 = $var9 + 1 | 0;
+ }
+ $this.$blazeHead.$rotateAngleY = $par4 / 57.2957763671875;
+ $this.$blazeHead.$rotateAngleX = $par5 / 57.2957763671875;
+}
+function nms_ModelZombieVillager() {
+ nms_ModelBiped.call(this);
+}
+function nms_ModelZombieVillager__init_1() {
+ var var_0 = new nms_ModelZombieVillager();
+ nms_ModelZombieVillager__init_(var_0);
+ return var_0;
+}
+function nms_ModelZombieVillager__init_0(var_0, var_1, var_2) {
+ var var_3 = new nms_ModelZombieVillager();
+ nms_ModelZombieVillager__init_2(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_ModelZombieVillager__init_($this) {
+ nms_ModelZombieVillager__init_2($this, 0.0, 0.0, 0);
+}
+function nms_ModelZombieVillager__init_2($this, $par1, $par2, $par3) {
+ var var$4, var$5;
+ nms_ModelBiped__init_1($this, $par1, 0.0, 64, !$par3 ? 64 : 32);
+ if ($par3) {
+ var$4 = nms_ModelRenderer__init_($this, null);
+ var$4.$textureOffsetX0 = 0;
+ var$4.$textureOffsetY0 = 0;
+ $this.$bipedHead = var$4;
+ var$5 = $this.$bipedHead;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-4.0), (-10.0), (-4.0), 8, 6, 8, $par1));
+ var$5 = $this.$bipedHead;
+ $par2 = 0.0 + $par2;
+ var$5.$rotationPointX = 0.0;
+ var$5.$rotationPointY = $par2;
+ var$5.$rotationPointZ = 0.0;
+ } else {
+ $this.$bipedHead = nms_ModelRenderer__init_($this, null);
+ var$5 = $this.$bipedHead;
+ $par2 = 0.0 + $par2;
+ var$5.$rotationPointX = 0.0;
+ var$5.$rotationPointY = $par2;
+ var$5.$rotationPointZ = 0.0;
+ var$5 = $this.$bipedHead;
+ var$5.$textureOffsetX0 = 0;
+ var$5.$textureOffsetY0 = 32;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-4.0), (-10.0), (-4.0), 8, 10, 8, $par1));
+ var$5 = $this.$bipedHead;
+ var$5.$textureOffsetX0 = 24;
+ var$5.$textureOffsetY0 = 32;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-1.0), (-3.0), (-6.0), 2, 4, 2, $par1));
+ }
+}
+function nms_ModelZombieVillager_func_82897_a($this) {
+ return 10;
+}
+function nms_ModelZombieVillager_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ var $var8, $var9, var$10, var$11;
+ nms_ModelBiped_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity);
+ $par1 = $this.$onGround1 * 3.1415927410125732;
+ $var8 = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 | 0) & 65535];
+ $par1 = (1.0 - (1.0 - $this.$onGround1) * (1.0 - $this.$onGround1)) * 3.1415927410125732;
+ $var9 = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 | 0) & 65535];
+ $this.$bipedRightArm.$rotateAngleZ = 0.0;
+ $this.$bipedLeftArm.$rotateAngleZ = 0.0;
+ $par7Entity = $this.$bipedRightArm;
+ $par1 = 0.10000000149011612 - $var8 * 0.6000000238418579;
+ $par7Entity.$rotateAngleY = -$par1;
+ $this.$bipedLeftArm.$rotateAngleY = $par1;
+ $this.$bipedRightArm.$rotateAngleX = (-1.5707963705062866);
+ $this.$bipedLeftArm.$rotateAngleX = (-1.5707963705062866);
+ $par7Entity = $this.$bipedRightArm;
+ $par1 = $par7Entity.$rotateAngleX;
+ $par2 = $var8 * 1.2000000476837158 - $var9 * 0.4000000059604645;
+ $par7Entity.$rotateAngleX = $par1 - $par2;
+ $par7Entity = $this.$bipedLeftArm;
+ $par7Entity.$rotateAngleX = $par7Entity.$rotateAngleX - $par2;
+ $par7Entity = $this.$bipedRightArm;
+ $par1 = $par7Entity.$rotateAngleZ;
+ $par2 = $par3 * 0.09000000357627869;
+ var$10 = nms_MathHelper_SIN_TABLE.data;
+ var$11 = ($par2 * 10430.3779296875 + 16384.0 | 0) & 65535;
+ $par7Entity.$rotateAngleZ = $par1 + var$10[var$11] * 0.05000000074505806 + 0.05000000074505806;
+ $par7Entity = $this.$bipedLeftArm;
+ $par7Entity.$rotateAngleZ = $par7Entity.$rotateAngleZ - (nms_MathHelper_SIN_TABLE.data[var$11] * 0.05000000074505806 + 0.05000000074505806);
+ $par7Entity = $this.$bipedRightArm;
+ $par1 = $par7Entity.$rotateAngleX;
+ $par2 = $par3 * 0.06700000166893005;
+ var$10 = nms_MathHelper_SIN_TABLE.data;
+ var$11 = ($par2 * 10430.3779296875 | 0) & 65535;
+ $par7Entity.$rotateAngleX = $par1 + var$10[var$11] * 0.05000000074505806;
+ $par7Entity = $this.$bipedLeftArm;
+ $par7Entity.$rotateAngleX = $par7Entity.$rotateAngleX - nms_MathHelper_SIN_TABLE.data[var$11] * 0.05000000074505806;
+}
+function nms_ModelMagmaCube() {
+ var a = this; nms_ModelBase.call(a);
+ a.$field_78109_a = null;
+ a.$field_78108_b = null;
+}
+function nms_ModelMagmaCube__init_0() {
+ var var_0 = new nms_ModelMagmaCube();
+ nms_ModelMagmaCube__init_(var_0);
+ return var_0;
+}
+function nms_ModelMagmaCube__init_($this) {
+ var $var1, var$2, $var2, var$4, var$5, var$6, var$7;
+ nms_ModelBase__init_0($this);
+ $this.$field_78109_a = $rt_createArray(nms_ModelRenderer, 8);
+ $var1 = 0;
+ var$2 = null;
+ while ($var1 < $this.$field_78109_a.data.length) {
+ $var2 = 0;
+ if ($var1 == 2) {
+ $var2 = 24;
+ var$4 = 10;
+ } else if ($var1 != 3)
+ var$4 = $var1;
+ else {
+ $var2 = 24;
+ var$4 = 19;
+ }
+ var$5 = $this.$field_78109_a.data;
+ var$6 = nms_ModelRenderer__init_($this, var$2);
+ var$6.$textureOffsetX0 = $var2;
+ var$6.$textureOffsetY0 = var$4;
+ var$5[$var1] = var$6;
+ var$6 = $this.$field_78109_a.data[$var1];
+ var$7 = 16 + $var1 | 0;
+ ju_ArrayList_add(var$6.$cubeList, nms_ModelBox__init_(var$6, var$6.$textureOffsetX0, var$6.$textureOffsetY0, (-4.0), var$7, (-4.0), 8, 1, 8, 0.0));
+ $var1 = $var1 + 1 | 0;
+ }
+ var$6 = nms_ModelRenderer__init_($this, null);
+ var$6.$textureOffsetX0 = 0;
+ var$6.$textureOffsetY0 = 16;
+ $this.$field_78108_b = var$6;
+ var$6 = $this.$field_78108_b;
+ ju_ArrayList_add(var$6.$cubeList, nms_ModelBox__init_(var$6, var$6.$textureOffsetX0, var$6.$textureOffsetY0, (-2.0), 18.0, (-2.0), 4, 4, 4, 0.0));
+}
+function nms_ModelMagmaCube_func_78107_a($this) {
+ return 5;
+}
+function nms_ModelMagmaCube_setLivingAnimations($this, $par1EntityLiving, $par2, $par3, $par4) {
+ var $var5, $var6, $var7;
+ $var5 = $par1EntityLiving;
+ $var6 = $var5.$field_70812_c + ($var5.$field_70811_b - $var5.$field_70812_c) * $par4;
+ if ($var6 < 0.0)
+ $var6 = 0.0;
+ $var7 = 0;
+ while ($var7 < $this.$field_78109_a.data.length) {
+ $this.$field_78109_a.data[$var7].$rotationPointY = -(4 - $var7 | 0) * $var6 * 1.7000000476837158;
+ $var7 = $var7 + 1 | 0;
+ }
+}
+function nms_ModelMagmaCube_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ nms_ModelRenderer_render($this.$field_78108_b, $par7);
+ $var8 = 0;
+ while ($var8 < $this.$field_78109_a.data.length) {
+ nms_ModelRenderer_render($this.$field_78109_a.data[$var8], $par7);
+ $var8 = $var8 + 1 | 0;
+ }
+}
+function nle_ModelBipedNewSkins() {
+ var a = this; nms_ModelBiped.call(a);
+ a.$field_178734_a = null;
+ a.$field_178732_b = null;
+ a.$field_178733_c = null;
+ a.$field_178731_d = null;
+ a.$field_178730_v = null;
+ a.$field_178729_w = null;
+ a.$field_178736_x = null;
+ a.$field_178735_y = 0;
+}
+function nle_ModelBipedNewSkins__init_(var_0, var_1) {
+ var var_2 = new nle_ModelBipedNewSkins();
+ nle_ModelBipedNewSkins__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nle_ModelBipedNewSkins__init_0($this, $p_i46304_1_, $p_i46304_2_) {
+ var var$3, var$4, var$5, var$6;
+ nms_ModelBiped__init_1($this, $p_i46304_1_, 0.0, 64, 64);
+ $this.$field_178735_y = $p_i46304_2_;
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureOffsetX0 = 24;
+ var$3.$textureOffsetY0 = 0;
+ $this.$field_178736_x = var$3;
+ var$4 = $this.$field_178736_x;
+ ju_ArrayList_add(var$4.$cubeList, nms_ModelBox__init_(var$4, var$4.$textureOffsetX0, var$4.$textureOffsetY0, (-3.0), (-6.0), (-1.0), 6, 6, 1, $p_i46304_1_));
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureOffsetX0 = 0;
+ var$3.$textureOffsetY0 = 0;
+ $this.$field_178729_w = var$3;
+ var$3 = $this.$field_178729_w;
+ var$3.$textureWidth0 = 64.0;
+ var$3.$textureHeight0 = 32.0;
+ var$3 = $this.$field_178729_w;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-5.0), 0.0, (-1.0), 10, 16, 1, $p_i46304_1_));
+ if ($p_i46304_2_) {
+ $this.$bipedLeftArm = nms_ModelRenderer__init_1($this, 32, 48);
+ nms_ModelRenderer_addBox($this.$bipedLeftArm, (-1.0), (-2.0), (-2.0), 3, 12, 4, $p_i46304_1_);
+ nms_ModelRenderer_setRotationPoint($this.$bipedLeftArm, 5.0, 2.5, 0.0);
+ $this.$bipedRightArm = nms_ModelRenderer__init_1($this, 40, 16);
+ nms_ModelRenderer_addBox($this.$bipedRightArm, (-2.0), (-2.0), (-2.0), 3, 12, 4, $p_i46304_1_);
+ nms_ModelRenderer_setRotationPoint($this.$bipedRightArm, (-5.0), 2.5, 0.0);
+ $this.$field_178734_a = nms_ModelRenderer__init_1($this, 48, 48);
+ var$3 = $this.$field_178734_a;
+ var$5 = $p_i46304_1_ + 0.25;
+ nms_ModelRenderer_addBox(var$3, (-1.0), (-2.0), (-2.0), 3, 12, 4, var$5);
+ nms_ModelRenderer_setRotationPoint($this.$field_178734_a, 5.0, 2.5, 0.0);
+ $this.$field_178732_b = nms_ModelRenderer__init_1($this, 40, 32);
+ nms_ModelRenderer_addBox($this.$field_178732_b, (-2.0), (-2.0), (-2.0), 3, 12, 4, var$5);
+ nms_ModelRenderer_setRotationPoint($this.$field_178732_b, (-5.0), 2.5, 10.0);
+ } else {
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureOffsetX0 = 32;
+ var$3.$textureOffsetY0 = 48;
+ $this.$bipedLeftArm = var$3;
+ var$3 = $this.$bipedLeftArm;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-1.0), (-2.0), (-2.0), 4, 12, 4, $p_i46304_1_));
+ var$3 = $this.$bipedLeftArm;
+ var$3.$rotationPointX = 5.0;
+ var$3.$rotationPointY = 2.0;
+ var$3.$rotationPointZ = 0.0;
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureOffsetX0 = 48;
+ var$3.$textureOffsetY0 = 48;
+ $this.$field_178734_a = var$3;
+ var$3 = $this.$field_178734_a;
+ var$6 = $p_i46304_1_ + 0.25;
+ nms_ModelRenderer_addBox(var$3, (-1.0), (-2.0), (-2.0), 4, 12, 4, var$6);
+ var$3 = $this.$field_178734_a;
+ var$3.$rotationPointX = 5.0;
+ var$3.$rotationPointY = 2.0;
+ var$3.$rotationPointZ = 0.0;
+ var$3 = nms_ModelRenderer__init_0($this);
+ nms_ModelRenderer_setTextureOffset(var$3, 40, 32);
+ $this.$field_178732_b = var$3;
+ nms_ModelRenderer_addBox($this.$field_178732_b, (-3.0), (-2.0), (-2.0), 4, 12, 4, var$6);
+ nms_ModelRenderer_setRotationPoint($this.$field_178732_b, (-5.0), 2.0, 10.0);
+ }
+ $this.$bipedLeftLeg = nms_ModelRenderer__init_1($this, 16, 48);
+ nms_ModelRenderer_addBox($this.$bipedLeftLeg, (-2.0), 0.0, (-2.0), 4, 12, 4, $p_i46304_1_);
+ nms_ModelRenderer_setRotationPoint($this.$bipedLeftLeg, 1.899999976158142, 12.0, 0.0);
+ $this.$field_178733_c = nms_ModelRenderer__init_1($this, 0, 48);
+ var$3 = $this.$field_178733_c;
+ $p_i46304_1_ = $p_i46304_1_ + 0.25;
+ nms_ModelRenderer_addBox(var$3, (-2.0), 0.0, (-2.0), 4, 12, 4, $p_i46304_1_);
+ nms_ModelRenderer_setRotationPoint($this.$field_178733_c, 1.899999976158142, 12.0, 0.0);
+ $this.$field_178731_d = nms_ModelRenderer__init_1($this, 0, 32);
+ nms_ModelRenderer_addBox($this.$field_178731_d, (-2.0), 0.0, (-2.0), 4, 12, 4, $p_i46304_1_);
+ nms_ModelRenderer_setRotationPoint($this.$field_178731_d, (-1.899999976158142), 12.0, 0.0);
+ $this.$field_178730_v = nms_ModelRenderer__init_1($this, 16, 32);
+ nms_ModelRenderer_addBox($this.$field_178730_v, (-4.0), 0.0, (-2.0), 8, 12, 4, $p_i46304_1_);
+ nms_ModelRenderer_setRotationPoint($this.$field_178730_v, 0.0, 0.0, 0.0);
+}
+function nle_ModelBipedNewSkins_render($this, $p_78088_1_, $p_78088_2_, $p_78088_3_, $p_78088_4_, $p_78088_5_, $p_78088_6_, $p_78088_7_) {
+ var var$8, var$9;
+ nms_ModelBiped_render($this, $p_78088_1_, $p_78088_2_, $p_78088_3_, $p_78088_4_, $p_78088_5_, $p_78088_6_, $p_78088_7_);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ if ($p_78088_1_ !== null && $p_78088_1_.$isSneaking()) {
+ $p_78088_1_ = nleg_EaglerAdapterGL30_deevis;
+ $p_78088_1_.$x = 0.0;
+ $p_78088_1_.$y = 0.20000000298023224;
+ $p_78088_1_.$z = 0.0;
+ $p_78088_1_ = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $p_78088_1_, $p_78088_1_);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $p_78088_1_ = new ji_PrintStream;
+ $p_78088_1_.$out = new jl_ConsoleOutputStreamStderr;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ $p_78088_1_.$sb = var$8;
+ $p_78088_1_.$buffer0 = $rt_createCharArray(32);
+ $p_78088_1_.$autoFlush = 0;
+ var$8 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$8, $rt_s(2), $rt_createArray(jl_String, 0));
+ $p_78088_1_.$charset = var$8;
+ jl_System_errCache = $p_78088_1_;
+ }
+ var$8 = jl_System_errCache;
+ $p_78088_1_ = var$8.$sb;
+ jl_AbstractStringBuilder_insert($p_78088_1_, $p_78088_1_.$length, $rt_s(220));
+ var$9 = $p_78088_1_.$length;
+ jl_AbstractStringBuilder_insertSpace($p_78088_1_, var$9, var$9 + 1 | 0);
+ $p_78088_1_.$buffer.data[var$9] = 10;
+ ji_PrintStream_printSB(var$8);
+ }
+ }
+ nms_ModelRenderer_render($this.$field_178733_c, $p_78088_7_);
+ nms_ModelRenderer_render($this.$field_178731_d, $p_78088_7_);
+ nms_ModelRenderer_render($this.$field_178734_a, $p_78088_7_);
+ nms_ModelRenderer_render($this.$field_178732_b, $p_78088_7_);
+ nms_ModelRenderer_render($this.$field_178730_v, $p_78088_7_);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+}
+function nle_ModelBipedNewSkins_setRotationAngles($this, $p_78087_1_, $p_78087_2_, $p_78087_3_, $p_78087_4_, $p_78087_5_, $p_78087_6_, $p_78087_7_) {
+ var var$8;
+ nms_ModelBiped_setRotationAngles($this, $p_78087_1_, $p_78087_2_, $p_78087_3_, $p_78087_4_, $p_78087_5_, $p_78087_6_, $p_78087_7_);
+ $p_78087_7_ = $this.$bipedLeftLeg;
+ var$8 = $this.$field_178733_c;
+ var$8.$rotateAngleX = $p_78087_7_.$rotateAngleX;
+ var$8.$rotateAngleY = $p_78087_7_.$rotateAngleY;
+ var$8.$rotateAngleZ = $p_78087_7_.$rotateAngleZ;
+ var$8.$rotationPointX = $p_78087_7_.$rotationPointX;
+ var$8.$rotationPointY = $p_78087_7_.$rotationPointY;
+ var$8.$rotationPointZ = $p_78087_7_.$rotationPointZ;
+ $p_78087_7_ = $this.$bipedRightLeg;
+ var$8 = $this.$field_178731_d;
+ var$8.$rotateAngleX = $p_78087_7_.$rotateAngleX;
+ var$8.$rotateAngleY = $p_78087_7_.$rotateAngleY;
+ var$8.$rotateAngleZ = $p_78087_7_.$rotateAngleZ;
+ var$8.$rotationPointX = $p_78087_7_.$rotationPointX;
+ var$8.$rotationPointY = $p_78087_7_.$rotationPointY;
+ var$8.$rotationPointZ = $p_78087_7_.$rotationPointZ;
+ $p_78087_7_ = $this.$bipedLeftArm;
+ var$8 = $this.$field_178734_a;
+ var$8.$rotateAngleX = $p_78087_7_.$rotateAngleX;
+ var$8.$rotateAngleY = $p_78087_7_.$rotateAngleY;
+ var$8.$rotateAngleZ = $p_78087_7_.$rotateAngleZ;
+ var$8.$rotationPointX = $p_78087_7_.$rotationPointX;
+ var$8.$rotationPointY = $p_78087_7_.$rotationPointY;
+ var$8.$rotationPointZ = $p_78087_7_.$rotationPointZ;
+ $p_78087_7_ = $this.$bipedRightArm;
+ var$8 = $this.$field_178732_b;
+ var$8.$rotateAngleX = $p_78087_7_.$rotateAngleX;
+ var$8.$rotateAngleY = $p_78087_7_.$rotateAngleY;
+ var$8.$rotateAngleZ = $p_78087_7_.$rotateAngleZ;
+ var$8.$rotationPointX = $p_78087_7_.$rotationPointX;
+ var$8.$rotationPointY = $p_78087_7_.$rotationPointY;
+ var$8.$rotationPointZ = $p_78087_7_.$rotationPointZ;
+ $p_78087_7_ = $this.$bipedBody;
+ var$8 = $this.$field_178730_v;
+ var$8.$rotateAngleX = $p_78087_7_.$rotateAngleX;
+ var$8.$rotateAngleY = $p_78087_7_.$rotateAngleY;
+ var$8.$rotateAngleZ = $p_78087_7_.$rotateAngleZ;
+ var$8.$rotationPointX = $p_78087_7_.$rotationPointX;
+ var$8.$rotationPointY = $p_78087_7_.$rotationPointY;
+ var$8.$rotationPointZ = $p_78087_7_.$rotationPointZ;
+}
+function nms_ModelGhast() {
+ var a = this; nms_ModelBase.call(a);
+ a.$body3 = null;
+ a.$tentacles = null;
+}
+function nms_ModelGhast__init_0() {
+ var var_0 = new nms_ModelGhast();
+ nms_ModelGhast__init_(var_0);
+ return var_0;
+}
+function nms_ModelGhast__init_($this) {
+ var var$1, $var3, var$3, var$4, var$5, var$6, $var4, $var5, $var6, var$10;
+ nms_ModelBase__init_0($this);
+ $this.$tentacles = $rt_createArray(nms_ModelRenderer, 9);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 0;
+ $this.$body3 = var$1;
+ var$1 = $this.$body3;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-8.0), (-8.0), (-8.0), 16, 16, 16, 0.0));
+ var$1 = $this.$body3;
+ var$1.$rotationPointY = var$1.$rotationPointY + 8.0;
+ $var3 = 0;
+ var$3 = null;
+ while ($var3 < $this.$tentacles.data.length) {
+ var$4 = $this.$tentacles.data;
+ var$1 = nms_ModelRenderer__init_($this, var$3);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 0;
+ var$4[$var3] = var$1;
+ var$5 = $var3 % 3 | 0;
+ var$6 = $var3 / 3 | 0;
+ $var4 = ((var$5 - (var$6 % 2 | 0) * 0.5 + 0.25) / 2.0 * 2.0 - 1.0) * 5.0;
+ $var5 = (var$6 / 2.0 * 2.0 - 1.0) * 5.0;
+ $var6 = (Math.random() * 7.0 | 0) + 8 | 0;
+ var$10 = $this.$tentacles.data[$var3];
+ ju_ArrayList_add(var$10.$cubeList, nms_ModelBox__init_(var$10, var$10.$textureOffsetX0, var$10.$textureOffsetY0, (-1.0), 0.0, (-1.0), 2, $var6, 2, 0.0));
+ $this.$tentacles.data[$var3].$rotationPointX = $var4;
+ $this.$tentacles.data[$var3].$rotationPointZ = $var5;
+ $this.$tentacles.data[$var3].$rotationPointY = 15.0;
+ $var3 = $var3 + 1 | 0;
+ }
+}
+function nms_ModelGhast_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ var $var8;
+ $var8 = 0;
+ $par3 = $par3 * 0.30000001192092896;
+ while ($var8 < $this.$tentacles.data.length) {
+ $par7Entity = $this.$tentacles.data[$var8];
+ $par1 = $par3 + $var8;
+ $par7Entity.$rotateAngleX = 0.20000000298023224 * nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 | 0) & 65535] + 0.4000000059604645;
+ $var8 = $var8 + 1 | 0;
+ }
+}
+function nms_ModelGhast_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var11, var$9, $var10, $var8, $var9;
+ nms_ModelGhast_setRotationAngles($this, $par2, $par3, $par4, $par5, $par6, $par7, $par1Entity);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.0;
+ $par1Entity.$y = 0.6000000238418579;
+ $par1Entity.$z = 0.0;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $par1Entity = new ji_PrintStream;
+ $par1Entity.$out = new jl_ConsoleOutputStreamStderr;
+ $var11 = new jl_StringBuilder;
+ $var11.$buffer = $rt_createCharArray(16);
+ $par1Entity.$sb = $var11;
+ $par1Entity.$buffer0 = $rt_createCharArray(32);
+ $par1Entity.$autoFlush = 0;
+ $var11 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var11, $rt_s(2), $rt_createArray(jl_String, 0));
+ $par1Entity.$charset = $var11;
+ jl_System_errCache = $par1Entity;
+ }
+ var$9 = jl_System_errCache;
+ $var11 = var$9.$sb;
+ jl_AbstractStringBuilder_insert($var11, $var11.$length, $rt_s(220));
+ $var10 = $var11.$length;
+ jl_AbstractStringBuilder_insertSpace($var11, $var10, $var10 + 1 | 0);
+ $var11.$buffer.data[$var10] = 10;
+ ji_PrintStream_printSB(var$9);
+ }
+ nms_ModelRenderer_render($this.$body3, $par7);
+ $var8 = $this.$tentacles.data;
+ $var9 = $var8.length;
+ $var10 = 0;
+ while ($var10 < $var9) {
+ nms_ModelRenderer_render($var8[$var10], $par7);
+ $var10 = $var10 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+}
+function nms_ModelIronGolem() {
+ var a = this; nms_ModelBase.call(a);
+ a.$ironGolemHead = null;
+ a.$ironGolemBody = null;
+ a.$ironGolemRightArm = null;
+ a.$ironGolemLeftArm = null;
+ a.$ironGolemLeftLeg = null;
+ a.$ironGolemRightLeg = null;
+}
+function nms_ModelIronGolem__init_1() {
+ var var_0 = new nms_ModelIronGolem();
+ nms_ModelIronGolem__init_(var_0);
+ return var_0;
+}
+function nms_ModelIronGolem__init_0(var_0, var_1) {
+ var var_2 = new nms_ModelIronGolem();
+ nms_ModelIronGolem__init_2(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ModelIronGolem__init_($this) {
+ nms_ModelIronGolem__init_2($this, 0.0, (-7.0));
+}
+function nms_ModelIronGolem__init_2($this, $par1, $par2) {
+ var var$3, var$4;
+ nms_ModelBase__init_0($this);
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureWidth0 = 128.0;
+ var$3.$textureHeight0 = 128.0;
+ $this.$ironGolemHead = var$3;
+ var$3 = $this.$ironGolemHead;
+ var$4 = 0.0 + $par2;
+ var$3.$rotationPointX = 0.0;
+ var$3.$rotationPointY = var$4;
+ var$3.$rotationPointZ = (-2.0);
+ var$3 = $this.$ironGolemHead;
+ var$3.$textureOffsetX0 = 0;
+ var$3.$textureOffsetY0 = 0;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-4.0), (-12.0), (-5.5), 8, 10, 8, $par1));
+ var$3 = $this.$ironGolemHead;
+ var$3.$textureOffsetX0 = 24;
+ var$3.$textureOffsetY0 = 0;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-1.0), (-5.0), (-7.5), 2, 4, 2, $par1));
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureWidth0 = 128.0;
+ var$3.$textureHeight0 = 128.0;
+ $this.$ironGolemBody = var$3;
+ var$3 = $this.$ironGolemBody;
+ var$3.$rotationPointX = 0.0;
+ var$3.$rotationPointY = var$4;
+ var$3.$rotationPointZ = 0.0;
+ var$3 = $this.$ironGolemBody;
+ var$3.$textureOffsetX0 = 0;
+ var$3.$textureOffsetY0 = 40;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-9.0), (-2.0), (-6.0), 18, 12, 11, $par1));
+ var$3 = $this.$ironGolemBody;
+ var$3.$textureOffsetX0 = 0;
+ var$3.$textureOffsetY0 = 70;
+ var$4 = $par1 + 0.5;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-4.5), 10.0, (-3.0), 9, 5, 6, var$4));
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureWidth0 = 128.0;
+ var$3.$textureHeight0 = 128.0;
+ $this.$ironGolemRightArm = var$3;
+ var$3 = $this.$ironGolemRightArm;
+ var$3.$rotationPointX = 0.0;
+ var$3.$rotationPointY = (-7.0);
+ var$3.$rotationPointZ = 0.0;
+ var$3 = $this.$ironGolemRightArm;
+ var$3.$textureOffsetX0 = 60;
+ var$3.$textureOffsetY0 = 21;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-13.0), (-2.5), (-3.0), 4, 30, 6, $par1));
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureWidth0 = 128.0;
+ var$3.$textureHeight0 = 128.0;
+ $this.$ironGolemLeftArm = var$3;
+ var$3 = $this.$ironGolemLeftArm;
+ var$3.$rotationPointX = 0.0;
+ var$3.$rotationPointY = (-7.0);
+ var$3.$rotationPointZ = 0.0;
+ var$3 = $this.$ironGolemLeftArm;
+ var$3.$textureOffsetX0 = 60;
+ var$3.$textureOffsetY0 = 58;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, 9.0, (-2.5), (-3.0), 4, 30, 6, $par1));
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureOffsetX0 = 0;
+ var$3.$textureOffsetY0 = 22;
+ var$3.$textureWidth0 = 128.0;
+ var$3.$textureHeight0 = 128.0;
+ $this.$ironGolemLeftLeg = var$3;
+ var$3 = $this.$ironGolemLeftLeg;
+ $par2 = 18.0 + $par2;
+ var$3.$rotationPointX = (-4.0);
+ var$3.$rotationPointY = $par2;
+ var$3.$rotationPointZ = 0.0;
+ var$3 = $this.$ironGolemLeftLeg;
+ var$3.$textureOffsetX0 = 37;
+ var$3.$textureOffsetY0 = 0;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-3.5), (-3.0), (-3.0), 6, 16, 5, $par1));
+ var$3 = nms_ModelRenderer__init_($this, null);
+ var$3.$textureOffsetX0 = 0;
+ var$3.$textureOffsetY0 = 22;
+ var$3.$textureWidth0 = 128.0;
+ var$3.$textureHeight0 = 128.0;
+ $this.$ironGolemRightLeg = var$3;
+ $this.$ironGolemRightLeg.$mirror = 1;
+ var$3 = $this.$ironGolemRightLeg;
+ var$3.$textureOffsetX0 = 60;
+ var$3.$textureOffsetY0 = 0;
+ var$3.$rotationPointX = 5.0;
+ var$3.$rotationPointY = $par2;
+ var$3.$rotationPointZ = 0.0;
+ var$3 = $this.$ironGolemRightLeg;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-3.5), (-3.0), (-3.0), 6, 16, 5, $par1));
+}
+function nms_ModelIronGolem_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ nms_ModelIronGolem_setRotationAngles($this, $par2, $par3, $par4, $par5, $par6, $par7, $par1Entity);
+ nms_ModelRenderer_render($this.$ironGolemHead, $par7);
+ nms_ModelRenderer_render($this.$ironGolemBody, $par7);
+ nms_ModelRenderer_render($this.$ironGolemLeftLeg, $par7);
+ nms_ModelRenderer_render($this.$ironGolemRightLeg, $par7);
+ nms_ModelRenderer_render($this.$ironGolemRightArm, $par7);
+ nms_ModelRenderer_render($this.$ironGolemLeftArm, $par7);
+}
+function nms_ModelIronGolem_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ var var$8;
+ $this.$ironGolemHead.$rotateAngleY = $par4 / 57.2957763671875;
+ $this.$ironGolemHead.$rotateAngleX = $par5 / 57.2957763671875;
+ $par7Entity = $this.$ironGolemLeftLeg;
+ $par4 = $par1 % 13.0 - 6.5;
+ var$8 = $rt_compare($par4, 0.0);
+ $par7Entity.$rotateAngleX = (-1.5) * ((var$8 <= 0 ? -$par4 : $par4) - 3.25) / 3.25 * $par2;
+ $par7Entity = $this.$ironGolemRightLeg;
+ if (var$8 <= 0)
+ $par4 = -$par4;
+ $par7Entity.$rotateAngleX = 1.5 * ($par4 - 3.25) / 3.25 * $par2;
+ $this.$ironGolemLeftLeg.$rotateAngleY = 0.0;
+ $this.$ironGolemRightLeg.$rotateAngleY = 0.0;
+}
+function nms_ModelIronGolem_setLivingAnimations($this, $par1EntityLiving, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, var$8, var$9;
+ $var5 = $par1EntityLiving;
+ $var6 = $var5.$attackTimer;
+ if ($var6 > 0) {
+ $par1EntityLiving = $this.$ironGolemRightArm;
+ $par4 = ($var6 - $par4) % 10.0 - 5.0;
+ $var7 = $rt_compare($par4, 0.0);
+ $par1EntityLiving.$rotateAngleX = (-2.0) + 1.5 * (($var7 <= 0 ? -$par4 : $par4) - 2.5) / 2.5;
+ $par1EntityLiving = $this.$ironGolemLeftArm;
+ if ($var7 <= 0)
+ $par4 = -$par4;
+ $par1EntityLiving.$rotateAngleX = (-2.0) + 1.5 * ($par4 - 2.5) / 2.5;
+ } else {
+ $var7 = $var5.$holdRoseTick;
+ if ($var7 > 0) {
+ $par1EntityLiving = $this.$ironGolemRightArm;
+ var$8 = $var7 % 70.0 - 35.0;
+ if (var$8 <= 0.0)
+ var$8 = -var$8;
+ $par1EntityLiving.$rotateAngleX = (-0.800000011920929) + 0.02500000037252903 * (var$8 - 17.5) / 17.5;
+ $this.$ironGolemLeftArm.$rotateAngleX = 0.0;
+ } else {
+ $par1EntityLiving = $this.$ironGolemRightArm;
+ var$9 = $par2 % 13.0 - 6.5;
+ $var7 = $rt_compare(var$9, 0.0);
+ $par1EntityLiving.$rotateAngleX = ((-0.20000000298023224) + 1.5 * (($var7 <= 0 ? -var$9 : var$9) - 3.25) / 3.25) * $par3;
+ $par1EntityLiving = $this.$ironGolemLeftArm;
+ if ($var7 <= 0)
+ var$9 = -var$9;
+ $par1EntityLiving.$rotateAngleX = ((-0.20000000298023224) - 1.5 * (var$9 - 3.25) / 3.25) * $par3;
+ }
+ }
+}
+function nms_ModelBat() {
+ var a = this; nms_ModelBase.call(a);
+ a.$batHead = null;
+ a.$batBody = null;
+ a.$batRightWing = null;
+ a.$batLeftWing = null;
+ a.$batOuterRightWing = null;
+ a.$batOuterLeftWing = null;
+}
+function nms_ModelBat__init_0() {
+ var var_0 = new nms_ModelBat();
+ nms_ModelBat__init_(var_0);
+ return var_0;
+}
+function nms_ModelBat__init_($this) {
+ var $var1, $var2, var$3;
+ nms_ModelBase__init_0($this);
+ $this.$textureWidth = 64;
+ $this.$textureHeight = 64;
+ $var1 = nms_ModelRenderer__init_($this, null);
+ $var1.$textureOffsetX0 = 0;
+ $var1.$textureOffsetY0 = 0;
+ $this.$batHead = $var1;
+ $var1 = $this.$batHead;
+ ju_ArrayList_add($var1.$cubeList, nms_ModelBox__init_($var1, $var1.$textureOffsetX0, $var1.$textureOffsetY0, (-3.0), (-3.0), (-3.0), 6, 6, 6, 0.0));
+ $var1 = nms_ModelRenderer__init_($this, null);
+ $var1.$textureOffsetX0 = 24;
+ $var1.$textureOffsetY0 = 0;
+ ju_ArrayList_add($var1.$cubeList, nms_ModelBox__init_($var1, $var1.$textureOffsetX0, $var1.$textureOffsetY0, (-4.0), (-6.0), (-2.0), 3, 4, 1, 0.0));
+ $var2 = $this.$batHead;
+ if ($var2.$childModels === null) {
+ var$3 = new ju_ArrayList;
+ var$3.$array1 = $rt_createArray(jl_Object, 10);
+ $var2.$childModels = var$3;
+ }
+ ju_ArrayList_add($var2.$childModels, $var1);
+ $var2 = nms_ModelRenderer__init_($this, null);
+ $var2.$textureOffsetX0 = 24;
+ $var2.$textureOffsetY0 = 0;
+ $var2.$mirror = 1;
+ ju_ArrayList_add($var2.$cubeList, nms_ModelBox__init_($var2, $var2.$textureOffsetX0, $var2.$textureOffsetY0, 1.0, (-6.0), (-2.0), 3, 4, 1, 0.0));
+ $var1 = $this.$batHead;
+ if ($var1.$childModels === null) {
+ var$3 = new ju_ArrayList;
+ var$3.$array1 = $rt_createArray(jl_Object, 10);
+ $var1.$childModels = var$3;
+ }
+ ju_ArrayList_add($var1.$childModels, $var2);
+ $var1 = nms_ModelRenderer__init_($this, null);
+ $var1.$textureOffsetX0 = 0;
+ $var1.$textureOffsetY0 = 16;
+ $this.$batBody = $var1;
+ $var1 = $this.$batBody;
+ ju_ArrayList_add($var1.$cubeList, nms_ModelBox__init_($var1, $var1.$textureOffsetX0, $var1.$textureOffsetY0, (-3.0), 4.0, (-3.0), 6, 12, 6, 0.0));
+ $var1 = $this.$batBody;
+ $var1.$textureOffsetX0 = 0;
+ $var1.$textureOffsetY0 = 34;
+ ju_ArrayList_add($var1.$cubeList, nms_ModelBox__init_($var1, $var1.$textureOffsetX0, $var1.$textureOffsetY0, (-5.0), 16.0, 0.0, 10, 6, 1, 0.0));
+ $var1 = nms_ModelRenderer__init_($this, null);
+ $var1.$textureOffsetX0 = 42;
+ $var1.$textureOffsetY0 = 0;
+ $this.$batRightWing = $var1;
+ $var1 = $this.$batRightWing;
+ ju_ArrayList_add($var1.$cubeList, nms_ModelBox__init_($var1, $var1.$textureOffsetX0, $var1.$textureOffsetY0, (-12.0), 1.0, 1.5, 10, 16, 1, 0.0));
+ $var1 = nms_ModelRenderer__init_($this, null);
+ $var1.$textureOffsetX0 = 24;
+ $var1.$textureOffsetY0 = 16;
+ $this.$batOuterRightWing = $var1;
+ $var1 = $this.$batOuterRightWing;
+ $var1.$rotationPointX = (-12.0);
+ $var1.$rotationPointY = 1.0;
+ $var1.$rotationPointZ = 1.5;
+ $var1 = $this.$batOuterRightWing;
+ ju_ArrayList_add($var1.$cubeList, nms_ModelBox__init_($var1, $var1.$textureOffsetX0, $var1.$textureOffsetY0, (-8.0), 1.0, 0.0, 8, 12, 1, 0.0));
+ $var1 = nms_ModelRenderer__init_($this, null);
+ $var1.$textureOffsetX0 = 42;
+ $var1.$textureOffsetY0 = 0;
+ $this.$batLeftWing = $var1;
+ $this.$batLeftWing.$mirror = 1;
+ $var1 = $this.$batLeftWing;
+ ju_ArrayList_add($var1.$cubeList, nms_ModelBox__init_($var1, $var1.$textureOffsetX0, $var1.$textureOffsetY0, 2.0, 1.0, 1.5, 10, 16, 1, 0.0));
+ $var1 = nms_ModelRenderer__init_($this, null);
+ nms_ModelRenderer_setTextureOffset($var1, 24, 16);
+ $this.$batOuterLeftWing = $var1;
+ $this.$batOuterLeftWing.$mirror = 1;
+ nms_ModelRenderer_setRotationPoint($this.$batOuterLeftWing, 12.0, 1.0, 1.5);
+ nms_ModelRenderer_addBox1($this.$batOuterLeftWing, 0.0, 1.0, 0.0, 8, 12, 1);
+ nms_ModelRenderer_addChild($this.$batBody, $this.$batRightWing);
+ nms_ModelRenderer_addChild($this.$batBody, $this.$batLeftWing);
+ nms_ModelRenderer_addChild($this.$batRightWing, $this.$batOuterRightWing);
+ nms_ModelRenderer_addChild($this.$batLeftWing, $this.$batOuterLeftWing);
+}
+function nms_ModelBat_getBatSize($this) {
+ return 36;
+}
+function nms_ModelBat_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ if (!(nms_DataWatcher_getWatchableObjectByte($par1Entity.$dataWatcher, 16) & 1) ? 0 : 1) {
+ $this.$batHead.$rotateAngleX = $par6 / 57.2957763671875;
+ $this.$batHead.$rotateAngleY = 3.1415927410125732 - $par5 / 57.2957763671875;
+ $this.$batHead.$rotateAngleZ = 3.1415927410125732;
+ $par1Entity = $this.$batHead;
+ $par1Entity.$rotationPointX = 0.0;
+ $par1Entity.$rotationPointY = (-2.0);
+ $par1Entity.$rotationPointZ = 0.0;
+ $par1Entity = $this.$batRightWing;
+ $par1Entity.$rotationPointX = (-3.0);
+ $par1Entity.$rotationPointY = 0.0;
+ $par1Entity.$rotationPointZ = 3.0;
+ $par1Entity = $this.$batLeftWing;
+ $par1Entity.$rotationPointX = 3.0;
+ $par1Entity.$rotationPointY = 0.0;
+ $par1Entity.$rotationPointZ = 3.0;
+ $this.$batBody.$rotateAngleX = 3.1415927410125732;
+ $this.$batRightWing.$rotateAngleX = (-0.15707963705062866);
+ $this.$batRightWing.$rotateAngleY = (-1.2566370964050293);
+ $this.$batOuterRightWing.$rotateAngleY = (-1.72787606716156);
+ $this.$batLeftWing.$rotateAngleX = $this.$batRightWing.$rotateAngleX;
+ $this.$batLeftWing.$rotateAngleY = -$this.$batRightWing.$rotateAngleY;
+ $this.$batOuterLeftWing.$rotateAngleY = -$this.$batOuterRightWing.$rotateAngleY;
+ } else {
+ $this.$batHead.$rotateAngleX = $par6 / 57.2957763671875;
+ $this.$batHead.$rotateAngleY = $par5 / 57.2957763671875;
+ $this.$batHead.$rotateAngleZ = 0.0;
+ $par1Entity = $this.$batHead;
+ $par1Entity.$rotationPointX = 0.0;
+ $par1Entity.$rotationPointY = 0.0;
+ $par1Entity.$rotationPointZ = 0.0;
+ $par1Entity = $this.$batRightWing;
+ $par1Entity.$rotationPointX = 0.0;
+ $par1Entity.$rotationPointY = 0.0;
+ $par1Entity.$rotationPointZ = 0.0;
+ $par1Entity = $this.$batLeftWing;
+ $par1Entity.$rotationPointX = 0.0;
+ $par1Entity.$rotationPointY = 0.0;
+ $par1Entity.$rotationPointZ = 0.0;
+ $par1Entity = $this.$batBody;
+ $par3 = $par4 * 0.10000000149011612;
+ $par1Entity.$rotateAngleX = 0.7853981852531433 + nms_MathHelper_SIN_TABLE.data[($par3 * 10430.3779296875 + 16384.0 | 0) & 65535] * 0.15000000596046448;
+ $this.$batBody.$rotateAngleY = 0.0;
+ $par1Entity = $this.$batRightWing;
+ $par3 = $par4 * 1.2999999523162842;
+ $par1Entity.$rotateAngleY = nms_MathHelper_SIN_TABLE.data[($par3 * 10430.3779296875 + 16384.0 | 0) & 65535] * 3.1415927410125732 * 0.25;
+ $this.$batLeftWing.$rotateAngleY = -$this.$batRightWing.$rotateAngleY;
+ $this.$batOuterRightWing.$rotateAngleY = $this.$batRightWing.$rotateAngleY * 0.5;
+ $this.$batOuterLeftWing.$rotateAngleY = -$this.$batRightWing.$rotateAngleY * 0.5;
+ }
+ nms_ModelRenderer_render($this.$batHead, $par7);
+ nms_ModelRenderer_render($this.$batBody, $par7);
+}
+function nms_ModelDragon() {
+ var a = this; nms_ModelBase.call(a);
+ a.$head3 = null;
+ a.$neck = null;
+ a.$jaw = null;
+ a.$body4 = null;
+ a.$rearLeg = null;
+ a.$frontLeg = null;
+ a.$rearLegTip = null;
+ a.$frontLegTip = null;
+ a.$rearFoot = null;
+ a.$frontFoot = null;
+ a.$wing = null;
+ a.$wingTip = null;
+ a.$partialTicks = 0.0;
+}
+function nms_ModelDragon__init_(var_0) {
+ var var_1 = new nms_ModelDragon();
+ nms_ModelDragon__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ModelDragon__init_0($this, $par1) {
+ nms_ModelBase__init_0($this);
+ $this.$textureWidth = 256;
+ $this.$textureHeight = 256;
+ nms_ModelBase_setTextureOffset($this, $rt_s(1763), 0, 0);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1764), (-56), 88);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1765), (-56), 144);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1766), 0, 0);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1767), 112, 0);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1768), 196, 0);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1769), 112, 30);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1770), 112, 88);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1771), 176, 44);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1772), 176, 65);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1773), 112, 104);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1774), 112, 136);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1775), 144, 104);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1776), 192, 104);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1777), 226, 138);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1778), 220, 53);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1779), 0, 0);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1780), 48, 0);
+ nms_ModelBase_setTextureOffset($this, $rt_s(1781), 112, 0);
+ $this.$head3 = nms_ModelRenderer__init_($this, $rt_s(1235));
+ nms_ModelRenderer_addBox0($this.$head3, $rt_s(1782), (-6.0), (-1.0), (-24.0), 12, 5, 16);
+ nms_ModelRenderer_addBox0($this.$head3, $rt_s(1783), (-8.0), (-8.0), (-10.0), 16, 16, 16);
+ $this.$head3.$mirror = 1;
+ nms_ModelRenderer_addBox0($this.$head3, $rt_s(1784), (-5.0), (-12.0), (-4.0), 2, 4, 6);
+ nms_ModelRenderer_addBox0($this.$head3, $rt_s(1785), (-5.0), (-3.0), (-22.0), 2, 2, 4);
+ $this.$head3.$mirror = 0;
+ nms_ModelRenderer_addBox0($this.$head3, $rt_s(1784), 3.0, (-12.0), (-4.0), 2, 4, 6);
+ nms_ModelRenderer_addBox0($this.$head3, $rt_s(1785), 3.0, (-3.0), (-22.0), 2, 2, 4);
+ $this.$jaw = nms_ModelRenderer__init_($this, $rt_s(1786));
+ nms_ModelRenderer_setRotationPoint($this.$jaw, 0.0, 4.0, (-8.0));
+ nms_ModelRenderer_addBox0($this.$jaw, $rt_s(1786), (-6.0), 0.0, (-16.0), 12, 4, 16);
+ nms_ModelRenderer_addChild($this.$head3, $this.$jaw);
+ $this.$neck = nms_ModelRenderer__init_($this, $rt_s(1787));
+ nms_ModelRenderer_addBox0($this.$neck, $rt_s(1788), (-5.0), (-5.0), (-5.0), 10, 10, 10);
+ nms_ModelRenderer_addBox0($this.$neck, $rt_s(1784), (-1.0), (-9.0), (-3.0), 2, 4, 6);
+ $this.$body4 = nms_ModelRenderer__init_($this, $rt_s(1322));
+ nms_ModelRenderer_setRotationPoint($this.$body4, 0.0, 4.0, 8.0);
+ nms_ModelRenderer_addBox0($this.$body4, $rt_s(1322), (-12.0), 0.0, (-16.0), 24, 24, 64);
+ nms_ModelRenderer_addBox0($this.$body4, $rt_s(1784), (-1.0), (-6.0), (-10.0), 2, 6, 12);
+ nms_ModelRenderer_addBox0($this.$body4, $rt_s(1784), (-1.0), (-6.0), 10.0, 2, 6, 12);
+ nms_ModelRenderer_addBox0($this.$body4, $rt_s(1784), (-1.0), (-6.0), 30.0, 2, 6, 12);
+ $this.$wing = nms_ModelRenderer__init_($this, $rt_s(1324));
+ nms_ModelRenderer_setRotationPoint($this.$wing, (-12.0), 5.0, 2.0);
+ nms_ModelRenderer_addBox0($this.$wing, $rt_s(1444), (-56.0), (-4.0), (-4.0), 56, 8, 8);
+ nms_ModelRenderer_addBox0($this.$wing, $rt_s(1789), (-56.0), 0.0, 2.0, 56, 0, 56);
+ $this.$wingTip = nms_ModelRenderer__init_($this, $rt_s(1790));
+ nms_ModelRenderer_setRotationPoint($this.$wingTip, (-56.0), 0.0, 0.0);
+ nms_ModelRenderer_addBox0($this.$wingTip, $rt_s(1444), (-56.0), (-2.0), (-2.0), 56, 4, 4);
+ nms_ModelRenderer_addBox0($this.$wingTip, $rt_s(1789), (-56.0), 0.0, 2.0, 56, 0, 56);
+ nms_ModelRenderer_addChild($this.$wing, $this.$wingTip);
+ $this.$frontLeg = nms_ModelRenderer__init_($this, $rt_s(1791));
+ nms_ModelRenderer_setRotationPoint($this.$frontLeg, (-12.0), 20.0, 2.0);
+ nms_ModelRenderer_addBox0($this.$frontLeg, $rt_s(213), (-4.0), (-4.0), (-4.0), 8, 24, 8);
+ $this.$frontLegTip = nms_ModelRenderer__init_($this, $rt_s(1792));
+ nms_ModelRenderer_setRotationPoint($this.$frontLegTip, 0.0, 20.0, (-1.0));
+ nms_ModelRenderer_addBox0($this.$frontLegTip, $rt_s(213), (-3.0), (-1.0), (-3.0), 6, 24, 6);
+ nms_ModelRenderer_addChild($this.$frontLeg, $this.$frontLegTip);
+ $this.$frontFoot = nms_ModelRenderer__init_($this, $rt_s(1793));
+ nms_ModelRenderer_setRotationPoint($this.$frontFoot, 0.0, 23.0, 0.0);
+ nms_ModelRenderer_addBox0($this.$frontFoot, $rt_s(213), (-4.0), 0.0, (-12.0), 8, 4, 16);
+ nms_ModelRenderer_addChild($this.$frontLegTip, $this.$frontFoot);
+ $this.$rearLeg = nms_ModelRenderer__init_($this, $rt_s(1794));
+ nms_ModelRenderer_setRotationPoint($this.$rearLeg, (-16.0), 16.0, 42.0);
+ nms_ModelRenderer_addBox0($this.$rearLeg, $rt_s(213), (-8.0), (-4.0), (-8.0), 16, 32, 16);
+ $this.$rearLegTip = nms_ModelRenderer__init_($this, $rt_s(1795));
+ nms_ModelRenderer_setRotationPoint($this.$rearLegTip, 0.0, 32.0, (-4.0));
+ nms_ModelRenderer_addBox0($this.$rearLegTip, $rt_s(213), (-6.0), (-2.0), 0.0, 12, 32, 12);
+ nms_ModelRenderer_addChild($this.$rearLeg, $this.$rearLegTip);
+ $this.$rearFoot = nms_ModelRenderer__init_($this, $rt_s(1796));
+ nms_ModelRenderer_setRotationPoint($this.$rearFoot, 0.0, 31.0, 4.0);
+ nms_ModelRenderer_addBox0($this.$rearFoot, $rt_s(213), (-9.0), 0.0, (-20.0), 18, 6, 24);
+ nms_ModelRenderer_addChild($this.$rearLegTip, $this.$rearFoot);
+}
+function nms_ModelDragon_setLivingAnimations($this, $par1EntityLiving, $par2, $par3, $par4) {
+ $this.$partialTicks = $par4;
+}
+function nms_ModelDragon_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9, var$10, $var10, $var13, $var15, $var16, $var17, $var12, $var19, var$18, $var22, $var20, $var21, $var23, var$23, $var24, $var25;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var8 = $par1Entity;
+ $var9 = $var8.$prevAnimTime + ($var8.$animTime - $var8.$prevAnimTime) * $this.$partialTicks;
+ $par1Entity = $this.$jaw;
+ $var9 = $var9 * 3.1415927410125732 * 2.0;
+ var$10 = $var9;
+ $par1Entity.$rotateAngleX = (jl_Math_sin(var$10) + 1.0) * 0.20000000298023224;
+ $var10 = jl_Math_sin($var9 - 1.0) + 1.0;
+ $par2 = ($var10 * $var10 * 1.0 + $var10 * 2.0) * 0.05000000074505806;
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, $par2 - 2.0, (-3.0));
+ nleg_EaglerAdapterGL30_glRotatef($par2 * 2.0, 1.0, 0.0, 0.0);
+ $var13 = 0.0;
+ $var15 = nms_EntityDragon_getMovementOffsets($var8, 6, $this.$partialTicks);
+ $var16 = nms_ModelDragon_updateRotations($this, nms_EntityDragon_getMovementOffsets($var8, 5, $this.$partialTicks).data[0] - nms_EntityDragon_getMovementOffsets($var8, 10, $this.$partialTicks).data[0]);
+ $var17 = nms_ModelDragon_updateRotations($this, nms_EntityDragon_getMovementOffsets($var8, 5, $this.$partialTicks).data[0] + $var16 / 2.0);
+ $par5 = 20.0;
+ $var12 = (-12.0);
+ $var19 = 0;
+ var$18 = $var17;
+ while ($var19 < 5) {
+ $var22 = $var15.data;
+ $var20 = nms_EntityDragon_getMovementOffsets($var8, 5 - $var19 | 0, $this.$partialTicks).data;
+ $var21 = jl_Math_cos($var19 * 0.44999998807907104 + $var9) * 0.15000000596046448;
+ $this.$neck.$rotateAngleY = nms_ModelDragon_updateRotations($this, $var20[0] - $var22[0]) * 3.1415927410125732 / 180.0 * 1.5;
+ $this.$neck.$rotateAngleX = $var21 + ($var20[1] - $var22[1]) * 3.1415927410125732 / 180.0 * 1.5 * 5.0;
+ $this.$neck.$rotateAngleZ = -nms_ModelDragon_updateRotations($this, $var20[0] - var$18) * 3.1415927410125732 / 180.0 * 1.5;
+ $this.$neck.$rotationPointY = $par5;
+ $this.$neck.$rotationPointZ = $var12;
+ $this.$neck.$rotationPointX = $var13;
+ $par5 = $par5 + jl_Math_sin($this.$neck.$rotateAngleX) * 10.0;
+ $var12 = $var12 - jl_Math_cos($this.$neck.$rotateAngleY) * jl_Math_cos($this.$neck.$rotateAngleX) * 10.0;
+ $var13 = $var13 - jl_Math_sin($this.$neck.$rotateAngleY) * jl_Math_cos($this.$neck.$rotateAngleX) * 10.0;
+ nms_ModelRenderer_render($this.$neck, $par7);
+ $var19 = $var19 + 1 | 0;
+ }
+ $var20 = $var15.data;
+ $this.$head3.$rotationPointY = $par5;
+ $this.$head3.$rotationPointZ = $var12;
+ $this.$head3.$rotationPointX = $var13;
+ $var22 = nms_EntityDragon_getMovementOffsets($var8, 0, $this.$partialTicks).data;
+ $this.$head3.$rotateAngleY = nms_ModelDragon_updateRotations($this, $var22[0] - $var20[0]) * 3.1415927410125732 / 180.0 * 1.0;
+ $this.$head3.$rotateAngleZ = -nms_ModelDragon_updateRotations($this, $var22[0] - var$18) * 3.1415927410125732 / 180.0 * 1.0;
+ nms_ModelRenderer_render($this.$head3, $par7);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef( -$var16 * 1.5 * 1.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, (-1.0), 0.0);
+ $this.$body4.$rotateAngleZ = 0.0;
+ nms_ModelRenderer_render($this.$body4, $par7);
+ $var23 = 0;
+ var$23 = $var9 + 2.0;
+ $par2 = $par2 * 0.10000000149011612;
+ $par4 = 1.0 + $par2;
+ $par5 = 0.5 + $par2;
+ $par6 = 0.75 + $par2;
+ $var13 = 1.2999999523162842 + $par2;
+ $var21 = (-0.5) - $par2;
+ while ($var23 < 2) {
+ nleg_EaglerAdapterGL30_glEnable(46);
+ $this.$wing.$rotateAngleX = 0.125 - jl_Math_cos(var$10) * 0.20000000298023224;
+ $this.$wing.$rotateAngleY = 0.25;
+ $this.$wing.$rotateAngleZ = (jl_Math_sin(var$10) + 0.125) * 0.800000011920929;
+ $this.$wingTip.$rotateAngleZ = -(jl_Math_sin(var$23) + 0.5) * 0.75;
+ $this.$rearLeg.$rotateAngleX = $par4;
+ $this.$rearLegTip.$rotateAngleX = $par5;
+ $this.$rearFoot.$rotateAngleX = $par6;
+ $this.$frontLeg.$rotateAngleX = $var13;
+ $this.$frontLegTip.$rotateAngleX = $var21;
+ $this.$frontFoot.$rotateAngleX = $par6;
+ nms_ModelRenderer_render($this.$wing, $par7);
+ nms_ModelRenderer_render($this.$frontLeg, $par7);
+ nms_ModelRenderer_render($this.$rearLeg, $par7);
+ nleg_EaglerAdapterGL30_glScalef((-1.0), 1.0, 1.0);
+ if (!$var23)
+ nleg_EaglerAdapterGL30_glCullFace(55);
+ $var23 = $var23 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glCullFace(8);
+ nleg_EaglerAdapterGL30_glDisable(46);
+ $var24 = -jl_Math_sin(var$10) * 0.0;
+ $par4 = 10.0;
+ $par5 = 60.0;
+ $par6 = 0.0;
+ $var20 = nms_EntityDragon_getMovementOffsets($var8, 11, $this.$partialTicks);
+ $var25 = 0;
+ while ($var25 < 12) {
+ $var15 = $var20.data;
+ $var22 = nms_EntityDragon_getMovementOffsets($var8, 12 + $var25 | 0, $this.$partialTicks).data;
+ $var24 = $var24 + jl_Math_sin($var25 * 0.44999998807907104 + $var9) * 0.05000000074505806;
+ $this.$neck.$rotateAngleY = (nms_ModelDragon_updateRotations($this, $var22[0] - $var15[0]) * 1.5 + 180.0) * 3.1415927410125732 / 180.0;
+ $this.$neck.$rotateAngleX = $var24 + ($var22[1] - $var15[1]) * 3.1415927410125732 / 180.0 * 1.5 * 5.0;
+ $this.$neck.$rotateAngleZ = nms_ModelDragon_updateRotations($this, $var22[0] - var$18) * 3.1415927410125732 / 180.0 * 1.5;
+ $this.$neck.$rotationPointY = $par4;
+ $this.$neck.$rotationPointZ = $par5;
+ $this.$neck.$rotationPointX = $par6;
+ $par4 = $par4 + jl_Math_sin($this.$neck.$rotateAngleX) * 10.0;
+ $par5 = $par5 - jl_Math_cos($this.$neck.$rotateAngleY) * jl_Math_cos($this.$neck.$rotateAngleX) * 10.0;
+ $par6 = $par6 - jl_Math_sin($this.$neck.$rotateAngleY) * jl_Math_cos($this.$neck.$rotateAngleX) * 10.0;
+ nms_ModelRenderer_render($this.$neck, $par7);
+ $var25 = $var25 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+}
+function nms_ModelDragon_updateRotations($this, $par1) {
+ while ($par1 >= 180.0) {
+ $par1 = $par1 - 360.0;
+ }
+ while ($par1 < (-180.0)) {
+ $par1 = $par1 + 360.0;
+ }
+ return $par1;
+}
+function nms_ModelWither() {
+ var a = this; nms_ModelBase.call(a);
+ a.$field_82905_a = null;
+ a.$field_82904_b = null;
+}
+function nms_ModelWither__init_0() {
+ var var_0 = new nms_ModelWither();
+ nms_ModelWither__init_(var_0);
+ return var_0;
+}
+function nms_ModelWither__init_($this) {
+ var var$1, var$2, var$3, var$4;
+ nms_ModelBase__init_0($this);
+ $this.$textureWidth = 64;
+ $this.$textureHeight = 64;
+ $this.$field_82905_a = $rt_createArray(nms_ModelRenderer, 3);
+ var$1 = $this.$field_82905_a.data;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 16;
+ var$1[0] = var$2;
+ var$2 = $this.$field_82905_a.data[0];
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-10.0), 3.9000000953674316, (-0.5), 20, 3, 3, 0.0));
+ var$1 = $this.$field_82905_a.data;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$3 = $this.$textureWidth;
+ var$4 = $this.$textureHeight;
+ var$2.$textureWidth0 = var$3;
+ var$2.$textureHeight0 = var$4;
+ var$1[1] = var$2;
+ var$2 = $this.$field_82905_a.data[1];
+ var$2.$rotationPointX = (-2.0);
+ var$2.$rotationPointY = 6.900000095367432;
+ var$2.$rotationPointZ = (-0.5);
+ var$2 = $this.$field_82905_a.data[1];
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 22;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, 0.0, 0.0, 0.0, 3, 10, 3, 0.0));
+ var$2 = $this.$field_82905_a.data[1];
+ var$2.$textureOffsetX0 = 24;
+ var$2.$textureOffsetY0 = 22;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-4.0), 1.5, 0.5, 11, 2, 2, 0.0));
+ var$2 = $this.$field_82905_a.data[1];
+ var$2.$textureOffsetX0 = 24;
+ var$2.$textureOffsetY0 = 22;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-4.0), 4.0, 0.5, 11, 2, 2, 0.0));
+ var$2 = $this.$field_82905_a.data[1];
+ var$2.$textureOffsetX0 = 24;
+ var$2.$textureOffsetY0 = 22;
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-4.0), 6.5, 0.5, 11, 2, 2, 0.0));
+ var$1 = $this.$field_82905_a.data;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 12;
+ var$2.$textureOffsetY0 = 22;
+ var$1[2] = var$2;
+ var$2 = $this.$field_82905_a.data[2];
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, 0.0, 0.0, 0.0, 3, 6, 3, 0.0));
+ $this.$field_82904_b = $rt_createArray(nms_ModelRenderer, 3);
+ var$1 = $this.$field_82904_b.data;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 0;
+ var$1[0] = var$2;
+ var$2 = $this.$field_82904_b.data[0];
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-4.0), (-4.0), (-4.0), 8, 8, 8, 0.0));
+ var$1 = $this.$field_82904_b.data;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 32;
+ var$2.$textureOffsetY0 = 0;
+ var$1[1] = var$2;
+ nms_ModelRenderer_addBox1($this.$field_82904_b.data[1], (-4.0), (-4.0), (-4.0), 6, 6, 6);
+ $this.$field_82904_b.data[1].$rotationPointX = (-8.0);
+ $this.$field_82904_b.data[1].$rotationPointY = 4.0;
+ var$1 = $this.$field_82904_b.data;
+ var$2 = nms_ModelRenderer__init_0($this);
+ nms_ModelRenderer_setTextureOffset(var$2, 32, 0);
+ var$1[2] = var$2;
+ nms_ModelRenderer_addBox1($this.$field_82904_b.data[2], (-4.0), (-4.0), (-4.0), 6, 6, 6);
+ $this.$field_82904_b.data[2].$rotationPointX = 10.0;
+ $this.$field_82904_b.data[2].$rotationPointY = 4.0;
+}
+function nms_ModelWither_func_82903_a($this) {
+ return 32;
+}
+function nms_ModelWither_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9, $var10;
+ nms_ModelWither_setRotationAngles($this, $par2, $par3, $par4, $par5, $par6, $par7, $par1Entity);
+ $var8 = $this.$field_82904_b.data;
+ $var9 = $var8.length;
+ $var10 = 0;
+ while ($var10 < $var9) {
+ nms_ModelRenderer_render($var8[$var10], $par7);
+ $var10 = $var10 + 1 | 0;
+ }
+ $var8 = $this.$field_82905_a.data;
+ $var10 = $var8.length;
+ $var9 = 0;
+ while ($var9 < $var10) {
+ nms_ModelRenderer_render($var8[$var9], $par7);
+ $var9 = $var9 + 1 | 0;
+ }
+}
+function nms_ModelWither_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ var $var8;
+ $par1 = $par3 * 0.10000000149011612;
+ $var8 = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ $this.$field_82905_a.data[1].$rotateAngleX = (0.06499999761581421 + 0.05000000074505806 * $var8) * 3.1415927410125732;
+ $par7Entity = $this.$field_82905_a.data[2];
+ $par3 = $this.$field_82905_a.data[1].$rotateAngleX;
+ $par2 = 6.900000095367432 + nms_MathHelper_SIN_TABLE.data[($par3 * 10430.3779296875 + 16384.0 | 0) & 65535] * 10.0;
+ $par3 = $this.$field_82905_a.data[1].$rotateAngleX;
+ $par3 = (-0.5) + nms_MathHelper_SIN_TABLE.data[($par3 * 10430.3779296875 | 0) & 65535] * 10.0;
+ $par7Entity.$rotationPointX = (-2.0);
+ $par7Entity.$rotationPointY = $par2;
+ $par7Entity.$rotationPointZ = $par3;
+ $this.$field_82905_a.data[2].$rotateAngleX = (0.26499998569488525 + 0.10000000149011612 * $var8) * 3.1415927410125732;
+ $this.$field_82904_b.data[0].$rotateAngleY = $par4 / 57.2957763671875;
+ $this.$field_82904_b.data[0].$rotateAngleX = $par5 / 57.2957763671875;
+}
+function nms_ModelWither_setLivingAnimations($this, $par1EntityLiving, $par2, $par3, $par4) {
+ var $var5, $var6, var$7, var$8;
+ $var5 = $par1EntityLiving;
+ $var6 = 1;
+ while ($var6 < 3) {
+ var$7 = $this.$field_82904_b.data[$var6];
+ var$8 = $var6 - 1 | 0;
+ var$7.$rotateAngleY = ($var5.$field_82221_e.data[var$8] - $par1EntityLiving.$renderYawOffset) / 57.2957763671875;
+ $this.$field_82904_b.data[$var6].$rotateAngleX = $var5.$field_82220_d.data[var$8] / 57.2957763671875;
+ $var6 = $var6 + 1 | 0;
+ }
+}
+function nms_ModelSkeletonHead() {
+ nms_ModelBase.call(this);
+ this.$skeletonHead = null;
+}
+function nms_ModelSkeletonHead__init_1() {
+ var var_0 = new nms_ModelSkeletonHead();
+ nms_ModelSkeletonHead__init_(var_0);
+ return var_0;
+}
+function nms_ModelSkeletonHead__init_0(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_ModelSkeletonHead();
+ nms_ModelSkeletonHead__init_2(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_ModelSkeletonHead__init_($this) {
+ nms_ModelSkeletonHead__init_2($this, 0, 35, 64, 64);
+}
+function nms_ModelSkeletonHead__init_2($this, $par1, $par2, $par3, $par4) {
+ var var$5;
+ nms_ModelBase__init_0($this);
+ $this.$textureWidth = $par3;
+ $this.$textureHeight = $par4;
+ var$5 = nms_ModelRenderer__init_($this, null);
+ var$5.$textureOffsetX0 = $par1;
+ var$5.$textureOffsetY0 = $par2;
+ $this.$skeletonHead = var$5;
+ var$5 = $this.$skeletonHead;
+ ju_ArrayList_add(var$5.$cubeList, nms_ModelBox__init_(var$5, var$5.$textureOffsetX0, var$5.$textureOffsetY0, (-4.0), (-8.0), (-4.0), 8, 8, 8, 0.0));
+ var$5 = $this.$skeletonHead;
+ var$5.$rotationPointX = 0.0;
+ var$5.$rotationPointY = 0.0;
+ var$5.$rotationPointZ = 0.0;
+}
+function nms_ModelSkeletonHead_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ $this.$skeletonHead.$rotateAngleY = $par5 / 57.2957763671875;
+ $this.$skeletonHead.$rotateAngleX = $par6 / 57.2957763671875;
+ nms_ModelRenderer_render($this.$skeletonHead, $par7);
+}
+function nms_ModelSkeletonHead_setRotationAngles($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ $this.$skeletonHead.$rotateAngleY = $par4 / 57.2957763671875;
+ $this.$skeletonHead.$rotateAngleX = $par5 / 57.2957763671875;
+}
+function nms_ModelMinecart() {
+ nms_ModelBase.call(this);
+ this.$sideModels = null;
+}
+function nms_ModelMinecart__init_0() {
+ var var_0 = new nms_ModelMinecart();
+ nms_ModelMinecart__init_(var_0);
+ return var_0;
+}
+function nms_ModelMinecart__init_($this) {
+ var var$1, var$2, var$3;
+ nms_ModelBase__init_0($this);
+ $this.$sideModels = $rt_createArray(nms_ModelRenderer, 7);
+ var$1 = $this.$sideModels.data;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 10;
+ var$1[0] = var$2;
+ var$1 = $this.$sideModels.data;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 0;
+ var$1[1] = var$2;
+ var$1 = $this.$sideModels.data;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 0;
+ var$1[2] = var$2;
+ var$1 = $this.$sideModels.data;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 0;
+ var$1[3] = var$2;
+ var$1 = $this.$sideModels.data;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 0;
+ var$1[4] = var$2;
+ var$1 = $this.$sideModels.data;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 44;
+ var$2.$textureOffsetY0 = 10;
+ var$1[5] = var$2;
+ var$3 = $this.$sideModels.data[0];
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-10.0), (-8.0), (-1.0), 20, 16, 2, 0.0));
+ var$2 = $this.$sideModels.data[0];
+ var$2.$rotationPointX = 0.0;
+ var$2.$rotationPointY = 4.0;
+ var$2.$rotationPointZ = 0.0;
+ var$3 = $this.$sideModels.data[5];
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-9.0), (-7.0), (-1.0), 18, 14, 1, 0.0));
+ var$2 = $this.$sideModels.data[5];
+ var$2.$rotationPointX = 0.0;
+ var$2.$rotationPointY = 4.0;
+ var$2.$rotationPointZ = 0.0;
+ var$3 = $this.$sideModels.data[1];
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-8.0), (-9.0), (-1.0), 16, 8, 2, 0.0));
+ var$2 = $this.$sideModels.data[1];
+ var$2.$rotationPointX = (-9.0);
+ var$2.$rotationPointY = 4.0;
+ var$2.$rotationPointZ = 0.0;
+ var$3 = $this.$sideModels.data[2];
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-8.0), (-9.0), (-1.0), 16, 8, 2, 0.0));
+ var$2 = $this.$sideModels.data[2];
+ var$2.$rotationPointX = 9.0;
+ var$2.$rotationPointY = 4.0;
+ var$2.$rotationPointZ = 0.0;
+ var$3 = $this.$sideModels.data[3];
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-8.0), (-9.0), (-1.0), 16, 8, 2, 0.0));
+ var$2 = $this.$sideModels.data[3];
+ var$2.$rotationPointX = 0.0;
+ var$2.$rotationPointY = 4.0;
+ var$2.$rotationPointZ = (-7.0);
+ var$2 = $this.$sideModels.data[4];
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-8.0), (-9.0), (-1.0), 16, 8, 2, 0.0));
+ var$2 = $this.$sideModels.data[4];
+ var$2.$rotationPointX = 0.0;
+ var$2.$rotationPointY = 4.0;
+ var$2.$rotationPointZ = 7.0;
+ $this.$sideModels.data[0].$rotateAngleX = 1.5707963705062866;
+ $this.$sideModels.data[1].$rotateAngleY = 4.71238899230957;
+ $this.$sideModels.data[2].$rotateAngleY = 1.5707963705062866;
+ $this.$sideModels.data[3].$rotateAngleY = 3.1415927410125732;
+ $this.$sideModels.data[5].$rotateAngleX = (-1.5707963705062866);
+}
+function nms_ModelMinecart_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ $this.$sideModels.data[5].$rotationPointY = 4.0 - $par4;
+ $var8 = 0;
+ while ($var8 < 6) {
+ nms_ModelRenderer_render($this.$sideModels.data[$var8], $par7);
+ $var8 = $var8 + 1 | 0;
+ }
+}
+function nms_ModelBoat() {
+ nms_ModelBase.call(this);
+ this.$boatSides = null;
+}
+function nms_ModelBoat__init_0() {
+ var var_0 = new nms_ModelBoat();
+ nms_ModelBoat__init_(var_0);
+ return var_0;
+}
+function nms_ModelBoat__init_($this) {
+ var var$1, var$2, var$3;
+ nms_ModelBase__init_0($this);
+ $this.$boatSides = $rt_createArray(nms_ModelRenderer, 5);
+ var$1 = $this.$boatSides.data;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 8;
+ var$1[0] = var$2;
+ var$1 = $this.$boatSides.data;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 0;
+ var$1[1] = var$2;
+ var$1 = $this.$boatSides.data;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 0;
+ var$1[2] = var$2;
+ var$1 = $this.$boatSides.data;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 0;
+ var$1[3] = var$2;
+ var$1 = $this.$boatSides.data;
+ var$2 = nms_ModelRenderer__init_($this, null);
+ var$2.$textureOffsetX0 = 0;
+ var$2.$textureOffsetY0 = 0;
+ var$1[4] = var$2;
+ var$3 = $this.$boatSides.data[0];
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-12.0), (-8.0), (-3.0), 24, 16, 4, 0.0));
+ var$2 = $this.$boatSides.data[0];
+ var$2.$rotationPointX = 0.0;
+ var$2.$rotationPointY = 4.0;
+ var$2.$rotationPointZ = 0.0;
+ var$3 = $this.$boatSides.data[1];
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-10.0), (-7.0), (-1.0), 20, 6, 2, 0.0));
+ var$2 = $this.$boatSides.data[1];
+ var$2.$rotationPointX = (-11.0);
+ var$2.$rotationPointY = 4.0;
+ var$2.$rotationPointZ = 0.0;
+ var$3 = $this.$boatSides.data[2];
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-10.0), (-7.0), (-1.0), 20, 6, 2, 0.0));
+ var$2 = $this.$boatSides.data[2];
+ var$2.$rotationPointX = 11.0;
+ var$2.$rotationPointY = 4.0;
+ var$2.$rotationPointZ = 0.0;
+ var$3 = $this.$boatSides.data[3];
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-10.0), (-7.0), (-1.0), 20, 6, 2, 0.0));
+ var$2 = $this.$boatSides.data[3];
+ var$2.$rotationPointX = 0.0;
+ var$2.$rotationPointY = 4.0;
+ var$2.$rotationPointZ = (-9.0);
+ var$2 = $this.$boatSides.data[4];
+ ju_ArrayList_add(var$2.$cubeList, nms_ModelBox__init_(var$2, var$2.$textureOffsetX0, var$2.$textureOffsetY0, (-10.0), (-7.0), (-1.0), 20, 6, 2, 0.0));
+ var$2 = $this.$boatSides.data[4];
+ var$2.$rotationPointX = 0.0;
+ var$2.$rotationPointY = 4.0;
+ var$2.$rotationPointZ = 9.0;
+ $this.$boatSides.data[0].$rotateAngleX = 1.5707963705062866;
+ $this.$boatSides.data[1].$rotateAngleY = 4.71238899230957;
+ $this.$boatSides.data[2].$rotateAngleY = 1.5707963705062866;
+ $this.$boatSides.data[3].$rotateAngleY = 3.1415927410125732;
+}
+function nms_ModelBoat_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ $var8 = 0;
+ while ($var8 < 5) {
+ nms_ModelRenderer_render($this.$boatSides.data[$var8], $par7);
+ $var8 = $var8 + 1 | 0;
+ }
+}
+function nlea_EaglerAdapterImpl2$FramebufferGL() {
+ jl_Object.call(this);
+ this.$obj4 = null;
+}
+function ju_Arrays$NaturalOrder() {
+ jl_Object.call(this);
+}
+function ju_Arrays$NaturalOrder__init_0() {
+ var var_0 = new ju_Arrays$NaturalOrder();
+ ju_Arrays$NaturalOrder__init_(var_0);
+ return var_0;
+}
+function ju_Arrays$NaturalOrder__init_($this) {
+ return;
+}
+function ju_Arrays$NaturalOrder_compare($this, $o1, $o2) {
+ if ($o1 !== null)
+ return $o1.$compareTo4($o2);
+ if ($o2 === null)
+ return 0;
+ return $o2.$compareTo4($o1);
+}
+function ju_Collections$_clinit_$lambda$_61_0() {
+ jl_Object.call(this);
+}
+function ju_Collections$_clinit_$lambda$_61_0__init_0() {
+ var var_0 = new ju_Collections$_clinit_$lambda$_61_0();
+ ju_Collections$_clinit_$lambda$_61_0__init_(var_0);
+ return var_0;
+}
+function ju_Collections$_clinit_$lambda$_61_0__init_(var$0) {
+ return;
+}
+function ju_Collections$_clinit_$lambda$_61_0_compare(var$0, var$1, var$2) {
+ return var$1 !== null ? var$1.$compareTo4(var$2) : -var$2.$compareTo4(var$1);
+}
+function ju_Collections$_clinit_$lambda$_61_1() {
+ jl_Object.call(this);
+}
+function ju_Collections$_clinit_$lambda$_61_1__init_0() {
+ var var_0 = new ju_Collections$_clinit_$lambda$_61_1();
+ ju_Collections$_clinit_$lambda$_61_1__init_(var_0);
+ return var_0;
+}
+function ju_Collections$_clinit_$lambda$_61_1__init_(var$0) {
+ return;
+}
+function ji_UnsupportedEncodingException() {
+ ji_IOException.call(this);
+}
+function ji_UnsupportedEncodingException__init_0() {
+ var var_0 = new ji_UnsupportedEncodingException();
+ ji_UnsupportedEncodingException__init_(var_0);
+ return var_0;
+}
+function ji_UnsupportedEncodingException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function nms_ItemTool() {
+ var a = this; nms_Item.call(a);
+ a.$blocksEffectiveAgainst = null;
+ a.$efficiencyOnProperMaterial = 0.0;
+ a.$damageVsEntity = 0;
+ a.$toolMaterial = null;
+}
+function nms_ItemTool__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_ItemTool();
+ nms_ItemTool__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_ItemTool__init_0($this, $par1, $par2, $par3EnumToolMaterial, $par4ArrayOfBlock) {
+ nms_Item__init_0($this, $par1);
+ $this.$efficiencyOnProperMaterial = 4.0;
+ $this.$toolMaterial = $par3EnumToolMaterial;
+ $this.$blocksEffectiveAgainst = $par4ArrayOfBlock;
+ $this.$maxStackSize = 1;
+ $this.$maxDamage = $par3EnumToolMaterial.$maxUses;
+ $this.$efficiencyOnProperMaterial = $par3EnumToolMaterial.$efficiencyOnProperMaterial0;
+ $this.$damageVsEntity = $par2 + $par3EnumToolMaterial.$damageVsEntity0 | 0;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabTools;
+}
+function nms_ItemTool_getStrVsBlock($this, $par1ItemStack, $par2Block) {
+ var $var3;
+ $var3 = 0;
+ while ($var3 < $this.$blocksEffectiveAgainst.data.length) {
+ if ($this.$blocksEffectiveAgainst.data[$var3] === $par2Block)
+ return $this.$efficiencyOnProperMaterial;
+ $var3 = $var3 + 1 | 0;
+ }
+ return 1.0;
+}
+function nms_ItemTool_hitEntity($this, $par1ItemStack, $par2EntityLiving, $par3EntityLiving) {
+ var var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();$par3EntityLiving = $thread.pop();$par2EntityLiving = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$4 = 2;
+ $ptr = 1;
+ case 1:
+ nms_ItemStack_damageItem($par1ItemStack, var$4, $par3EntityLiving);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityLiving, $par3EntityLiving, var$4, $ptr);
+}
+function nms_ItemTool_onBlockDestroyed($this, $par1ItemStack, $par2World, $par3, $par4, $par5, $par6, $par7EntityLiving) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par7EntityLiving = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2World = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$par3].$blockHardness === 0.0)
+ return 1;
+ $par3 = 1;
+ $ptr = 1;
+ case 1:
+ nms_ItemStack_damageItem($par1ItemStack, $par3, $par7EntityLiving);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2World, $par3, $par4, $par5, $par6, $par7EntityLiving, $ptr);
+}
+function nms_ItemTool_getDamageVsEntity($this, $par1Entity) {
+ return $this.$damageVsEntity;
+}
+function nms_ItemTool_isFull3D($this) {
+ return 1;
+}
+function nms_ItemTool_getItemEnchantability($this) {
+ return $this.$toolMaterial.$enchantability;
+}
+function nms_ItemTool_getToolMaterialName($this) {
+ return $this.$toolMaterial.$name2;
+}
+function nms_ItemTool_getIsRepairable($this, $par1ItemStack, $par2ItemStack) {
+ return nms_EnumToolMaterial_getToolCraftingMaterial($this.$toolMaterial) == $par2ItemStack.$itemID0 ? 1 : 0;
+}
+function nms_ItemSpade() {
+ nms_ItemTool.call(this);
+}
+var nms_ItemSpade_blocksEffectiveAgainst = null;
+function nms_ItemSpade_$callClinit() {
+ nms_ItemSpade_$callClinit = $rt_eraseClinit(nms_ItemSpade);
+ nms_ItemSpade__clinit_();
+}
+function nms_ItemSpade__init_(var_0, var_1) {
+ var var_2 = new nms_ItemSpade();
+ nms_ItemSpade__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ItemSpade__init_0($this, $par1, $par2EnumToolMaterial) {
+ nms_ItemSpade_$callClinit();
+ nms_ItemTool__init_0($this, $par1, 1, $par2EnumToolMaterial, nms_ItemSpade_blocksEffectiveAgainst);
+}
+function nms_ItemSpade_canHarvestBlock($this, $par1Block) {
+ nms_Block_$callClinit();
+ return $par1Block === nms_Block_snow ? 1 : $par1Block !== nms_Block_blockSnow ? 0 : 1;
+}
+function nms_ItemSpade__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(nms_Block, 10);
+ var$2 = var$1.data;
+ nms_Block_$callClinit();
+ var$2[0] = nms_Block_grass;
+ var$2[1] = nms_Block_dirt;
+ var$2[2] = nms_Block_sand;
+ var$2[3] = nms_Block_gravel;
+ var$2[4] = nms_Block_snow;
+ var$2[5] = nms_Block_blockSnow;
+ var$2[6] = nms_Block_blockClay;
+ var$2[7] = nms_Block_tilledField;
+ var$2[8] = nms_Block_slowSand;
+ var$2[9] = nms_Block_mycelium;
+ nms_ItemSpade_blocksEffectiveAgainst = var$1;
+}
+function nms_EnumToolMaterial() {
+ var a = this; jl_Enum.call(a);
+ a.$harvestLevel = 0;
+ a.$maxUses = 0;
+ a.$efficiencyOnProperMaterial0 = 0.0;
+ a.$damageVsEntity0 = 0;
+ a.$enchantability = 0;
+}
+var nms_EnumToolMaterial_WOOD = null;
+var nms_EnumToolMaterial_STONE = null;
+var nms_EnumToolMaterial_IRON = null;
+var nms_EnumToolMaterial_EMERALD = null;
+var nms_EnumToolMaterial_GOLD = null;
+var nms_EnumToolMaterial_$VALUES = null;
+function nms_EnumToolMaterial_getMaxUses($this) {
+ return $this.$maxUses;
+}
+function nms_EnumToolMaterial_getEfficiencyOnProperMaterial($this) {
+ return $this.$efficiencyOnProperMaterial0;
+}
+function nms_EnumToolMaterial_getDamageVsEntity($this) {
+ return $this.$damageVsEntity0;
+}
+function nms_EnumToolMaterial_getHarvestLevel($this) {
+ return $this.$harvestLevel;
+}
+function nms_EnumToolMaterial_getEnchantability($this) {
+ return $this.$enchantability;
+}
+function nms_EnumToolMaterial_getToolCraftingMaterial($this) {
+ var var$1;
+ if ($this === nms_EnumToolMaterial_WOOD) {
+ nms_Block_$callClinit();
+ var$1 = nms_Block_planks.$blockID;
+ } else if ($this === nms_EnumToolMaterial_STONE) {
+ nms_Block_$callClinit();
+ var$1 = nms_Block_cobblestone.$blockID;
+ } else if ($this === nms_EnumToolMaterial_GOLD) {
+ nms_Item_$callClinit();
+ var$1 = nms_Item_ingotGold.$itemID;
+ } else if ($this === nms_EnumToolMaterial_IRON) {
+ nms_Item_$callClinit();
+ var$1 = nms_Item_ingotIron.$itemID;
+ } else if ($this !== nms_EnumToolMaterial_EMERALD)
+ var$1 = 0;
+ else {
+ nms_Item_$callClinit();
+ var$1 = nms_Item_diamond.$itemID;
+ }
+ return var$1;
+}
+function nms_EnumToolMaterial__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new nms_EnumToolMaterial;
+ var$1.$name2 = $rt_s(1797);
+ var$1.$ordinal = 0;
+ var$1.$harvestLevel = 0;
+ var$1.$maxUses = 59;
+ var$1.$efficiencyOnProperMaterial0 = 2.0;
+ var$1.$damageVsEntity0 = 0;
+ var$1.$enchantability = 15;
+ nms_EnumToolMaterial_WOOD = var$1;
+ var$1 = new nms_EnumToolMaterial;
+ var$1.$name2 = $rt_s(1798);
+ var$1.$ordinal = 1;
+ var$1.$harvestLevel = 1;
+ var$1.$maxUses = 131;
+ var$1.$efficiencyOnProperMaterial0 = 4.0;
+ var$1.$damageVsEntity0 = 1;
+ var$1.$enchantability = 5;
+ nms_EnumToolMaterial_STONE = var$1;
+ var$1 = new nms_EnumToolMaterial;
+ var$1.$name2 = $rt_s(1799);
+ var$1.$ordinal = 2;
+ var$1.$harvestLevel = 2;
+ var$1.$maxUses = 250;
+ var$1.$efficiencyOnProperMaterial0 = 6.0;
+ var$1.$damageVsEntity0 = 2;
+ var$1.$enchantability = 14;
+ nms_EnumToolMaterial_IRON = var$1;
+ var$1 = new nms_EnumToolMaterial;
+ var$1.$name2 = $rt_s(1800);
+ var$1.$ordinal = 3;
+ var$1.$harvestLevel = 3;
+ var$1.$maxUses = 1561;
+ var$1.$efficiencyOnProperMaterial0 = 8.0;
+ var$1.$damageVsEntity0 = 3;
+ var$1.$enchantability = 10;
+ nms_EnumToolMaterial_EMERALD = var$1;
+ var$1 = new nms_EnumToolMaterial;
+ var$1.$name2 = $rt_s(1540);
+ var$1.$ordinal = 4;
+ var$1.$harvestLevel = 0;
+ var$1.$maxUses = 32;
+ var$1.$efficiencyOnProperMaterial0 = 12.0;
+ var$1.$damageVsEntity0 = 0;
+ var$1.$enchantability = 22;
+ nms_EnumToolMaterial_GOLD = var$1;
+ var$2 = $rt_createArray(nms_EnumToolMaterial, 5);
+ var$3 = var$2.data;
+ var$3[0] = nms_EnumToolMaterial_WOOD;
+ var$3[1] = nms_EnumToolMaterial_STONE;
+ var$3[2] = nms_EnumToolMaterial_IRON;
+ var$3[3] = nms_EnumToolMaterial_EMERALD;
+ var$3[4] = nms_EnumToolMaterial_GOLD;
+ nms_EnumToolMaterial_$VALUES = var$2;
+}
+function nms_ItemPickaxe() {
+ nms_ItemTool.call(this);
+}
+var nms_ItemPickaxe_blocksEffectiveAgainst = null;
+function nms_ItemPickaxe_$callClinit() {
+ nms_ItemPickaxe_$callClinit = $rt_eraseClinit(nms_ItemPickaxe);
+ nms_ItemPickaxe__clinit_();
+}
+function nms_ItemPickaxe__init_(var_0, var_1) {
+ var var_2 = new nms_ItemPickaxe();
+ nms_ItemPickaxe__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ItemPickaxe__init_0($this, $par1, $par2EnumToolMaterial) {
+ nms_ItemPickaxe_$callClinit();
+ nms_ItemTool__init_0($this, $par1, 2, $par2EnumToolMaterial, nms_ItemPickaxe_blocksEffectiveAgainst);
+}
+function nms_ItemPickaxe_canHarvestBlock($this, $par1Block) {
+ var var$2, var$3;
+ nms_Block_$callClinit();
+ if ($par1Block === nms_Block_obsidian)
+ var$2 = $this.$toolMaterial.$harvestLevel != 3 ? 0 : 1;
+ else if ($par1Block !== nms_Block_blockDiamond && $par1Block !== nms_Block_oreDiamond) {
+ if ($par1Block !== nms_Block_oreEmerald && $par1Block !== nms_Block_blockEmerald) {
+ if ($par1Block !== nms_Block_blockGold && $par1Block !== nms_Block_oreGold) {
+ if ($par1Block !== nms_Block_blockIron && $par1Block !== nms_Block_oreIron) {
+ if ($par1Block !== nms_Block_blockLapis && $par1Block !== nms_Block_oreLapis) {
+ if ($par1Block !== nms_Block_oreRedstone && $par1Block !== nms_Block_oreRedstoneGlowing) {
+ var$3 = $par1Block.$blockMaterial;
+ nms_Material_$callClinit();
+ var$2 = var$3 === nms_Material_rock ? 1 : $par1Block.$blockMaterial === nms_Material_iron ? 1 : $par1Block.$blockMaterial !== nms_Material_anvil ? 0 : 1;
+ } else
+ var$2 = $this.$toolMaterial.$harvestLevel < 2 ? 0 : 1;
+ } else
+ var$2 = $this.$toolMaterial.$harvestLevel < 1 ? 0 : 1;
+ } else
+ var$2 = $this.$toolMaterial.$harvestLevel < 1 ? 0 : 1;
+ } else
+ var$2 = $this.$toolMaterial.$harvestLevel < 2 ? 0 : 1;
+ } else
+ var$2 = $this.$toolMaterial.$harvestLevel < 2 ? 0 : 1;
+ } else
+ var$2 = $this.$toolMaterial.$harvestLevel < 2 ? 0 : 1;
+ return var$2;
+}
+function nms_ItemPickaxe_getStrVsBlock($this, $par1ItemStack, $par2Block) {
+ var var$3, var$4;
+ a: {
+ b: {
+ if ($par2Block !== null) {
+ var$3 = $par2Block.$blockMaterial;
+ nms_Material_$callClinit();
+ if (var$3 === nms_Material_iron)
+ break b;
+ if ($par2Block.$blockMaterial === nms_Material_anvil)
+ break b;
+ if ($par2Block.$blockMaterial === nms_Material_rock)
+ break b;
+ }
+ var$4 = nms_ItemTool_getStrVsBlock($this, $par1ItemStack, $par2Block);
+ break a;
+ }
+ var$4 = $this.$efficiencyOnProperMaterial;
+ }
+ return var$4;
+}
+function nms_ItemPickaxe__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(nms_Block, 23);
+ var$2 = var$1.data;
+ nms_Block_$callClinit();
+ var$2[0] = nms_Block_cobblestone;
+ var$2[1] = nms_Block_stoneDoubleSlab;
+ var$2[2] = nms_Block_stoneSingleSlab;
+ var$2[3] = nms_Block_stone;
+ var$2[4] = nms_Block_sandStone;
+ var$2[5] = nms_Block_cobblestoneMossy;
+ var$2[6] = nms_Block_oreIron;
+ var$2[7] = nms_Block_blockIron;
+ var$2[8] = nms_Block_oreCoal;
+ var$2[9] = nms_Block_blockGold;
+ var$2[10] = nms_Block_oreGold;
+ var$2[11] = nms_Block_oreDiamond;
+ var$2[12] = nms_Block_blockDiamond;
+ var$2[13] = nms_Block_ice;
+ var$2[14] = nms_Block_netherrack;
+ var$2[15] = nms_Block_oreLapis;
+ var$2[16] = nms_Block_blockLapis;
+ var$2[17] = nms_Block_oreRedstone;
+ var$2[18] = nms_Block_oreRedstoneGlowing;
+ var$2[19] = nms_Block_rail;
+ var$2[20] = nms_Block_railDetector;
+ var$2[21] = nms_Block_railPowered;
+ var$2[22] = nms_Block_railActivator;
+ nms_ItemPickaxe_blocksEffectiveAgainst = var$1;
+}
+function nms_ItemAxe() {
+ nms_ItemTool.call(this);
+}
+var nms_ItemAxe_blocksEffectiveAgainst = null;
+function nms_ItemAxe_$callClinit() {
+ nms_ItemAxe_$callClinit = $rt_eraseClinit(nms_ItemAxe);
+ nms_ItemAxe__clinit_();
+}
+function nms_ItemAxe__init_(var_0, var_1) {
+ var var_2 = new nms_ItemAxe();
+ nms_ItemAxe__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ItemAxe__init_0($this, $par1, $par2EnumToolMaterial) {
+ nms_ItemAxe_$callClinit();
+ nms_ItemTool__init_0($this, $par1, 3, $par2EnumToolMaterial, nms_ItemAxe_blocksEffectiveAgainst);
+}
+function nms_ItemAxe_getStrVsBlock($this, $par1ItemStack, $par2Block) {
+ var var$3, var$4;
+ a: {
+ b: {
+ if ($par2Block !== null) {
+ var$3 = $par2Block.$blockMaterial;
+ nms_Material_$callClinit();
+ if (var$3 === nms_Material_wood)
+ break b;
+ if ($par2Block.$blockMaterial === nms_Material_plants)
+ break b;
+ if ($par2Block.$blockMaterial === nms_Material_vine)
+ break b;
+ }
+ var$4 = nms_ItemTool_getStrVsBlock($this, $par1ItemStack, $par2Block);
+ break a;
+ }
+ var$4 = $this.$efficiencyOnProperMaterial;
+ }
+ return var$4;
+}
+function nms_ItemAxe__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(nms_Block, 8);
+ var$2 = var$1.data;
+ nms_Block_$callClinit();
+ var$2[0] = nms_Block_planks;
+ var$2[1] = nms_Block_bookShelf;
+ var$2[2] = nms_Block_wood;
+ var$2[3] = nms_Block_chest;
+ var$2[4] = nms_Block_stoneDoubleSlab;
+ var$2[5] = nms_Block_stoneSingleSlab;
+ var$2[6] = nms_Block_pumpkin;
+ var$2[7] = nms_Block_pumpkinLantern;
+ nms_ItemAxe_blocksEffectiveAgainst = var$1;
+}
+function nms_ItemFlintAndSteel() {
+ nms_Item.call(this);
+}
+function nms_ItemFlintAndSteel__init_(var_0) {
+ var var_1 = new nms_ItemFlintAndSteel();
+ nms_ItemFlintAndSteel__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemFlintAndSteel__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$maxStackSize = 1;
+ $this.$maxDamage = 64;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabTools;
+}
+function nms_ItemFlintAndSteel_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var var$11, var$12, var$13, $var11, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();$var11 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par7)
+ $par5 = $par5 + (-1) | 0;
+ if ($par7 == 1)
+ $par5 = $par5 + 1 | 0;
+ if ($par7 == 2)
+ $par6 = $par6 + (-1) | 0;
+ if ($par7 == 3)
+ $par6 = $par6 + 1 | 0;
+ if ($par7 == 4)
+ $par4 = $par4 + (-1) | 0;
+ if ($par7 == 5)
+ $par4 = $par4 + 1 | 0;
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $par7 = 1;
+ else if ($par1ItemStack === null)
+ $par7 = 0;
+ else {
+ nms_Item_$callClinit();
+ $par7 = 1;
+ }
+ if (!$par7)
+ return 0;
+ if (nms_World_getBlockId($par3World, $par4, $par5, $par6)) {
+ $par4 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ var$11 = $par4 + 0.5;
+ var$12 = $par5 + 0.5;
+ var$13 = $par6 + 0.5;
+ nms_Item_$callClinit();
+ nms_World_playSoundEffect($par3World, var$11, var$12, var$13, $rt_s(1801), 1.0, Math.random() * 0.4000000059604645 + 0.800000011920929);
+ nms_Block_$callClinit();
+ $par7 = nms_Block_fire.$blockID;
+ $var11 = 0;
+ var$15 = 3;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_ItemStack_damageItem($par1ItemStack, $par4, $par2EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ case 2:
+ nms_World_setBlock($par3World, $par4, $par5, $par6, $par7, $var11, var$15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = 1;
+ $ptr = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, var$11, var$12, var$13, $var11, var$15, $ptr);
+}
+function nms_ItemFood() {
+ var a = this; nms_Item.call(a);
+ a.$itemUseDuration = 0;
+ a.$healAmount = 0;
+ a.$saturationModifier = 0.0;
+ a.$isWolfsFavoriteMeat = 0;
+ a.$alwaysEdible = 0;
+ a.$potionId = 0;
+ a.$potionDuration = 0;
+ a.$potionAmplifier = 0;
+ a.$potionEffectProbability = 0.0;
+}
+function nms_ItemFood__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_ItemFood();
+ nms_ItemFood__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_ItemFood__init_0($this, $par1, $par2, $par3, $par4) {
+ nms_Item__init_0($this, $par1);
+ $this.$itemUseDuration = 32;
+ $this.$healAmount = $par2;
+ $this.$isWolfsFavoriteMeat = $par4;
+ $this.$saturationModifier = $par3;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabFood;
+}
+function nms_ItemFood_onEaten($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ nms_FoodStats_addStats($par3EntityPlayer.$foodStats, $this.$healAmount, $this.$saturationModifier);
+ nms_World_playSoundAtEntity($par2World, $par3EntityPlayer, $rt_s(1802), 0.5, Math.random() * 0.10000000149011612 + 0.8999999761581421);
+ $this.$onFoodEaten($par1ItemStack, $par2World, $par3EntityPlayer);
+ return $par1ItemStack;
+}
+function nms_ItemFood_onFoodEaten($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var var$4, var$5, var$6;
+ if (!$par2World.$isRemote && $this.$potionId > 0 && Math.random() < $this.$potionEffectProbability) {
+ $par1ItemStack = new nms_PotionEffect;
+ var$4 = $this.$potionId;
+ var$5 = $this.$potionDuration * 20 | 0;
+ var$6 = $this.$potionAmplifier;
+ $par1ItemStack.$potionID = var$4;
+ $par1ItemStack.$duration = var$5;
+ $par1ItemStack.$amplifier = var$6;
+ $par1ItemStack.$isAmbient = 0;
+ nms_EntityLiving_addPotionEffect($par3EntityPlayer, $par1ItemStack);
+ }
+}
+function nms_ItemFood_getMaxItemUseDuration($this, $par1ItemStack) {
+ return 32;
+}
+function nms_ItemFood_getItemUseAction($this, $par1ItemStack) {
+ return nms_EnumAction_eat;
+}
+function nms_ItemFood_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ if (nms_EntityPlayer_canEat($par3EntityPlayer, $this.$alwaysEdible) && $par1ItemStack !== $par3EntityPlayer.$itemInUse) {
+ $par3EntityPlayer.$itemInUse = $par1ItemStack;
+ $par3EntityPlayer.$itemInUseCount = 32;
+ if (!$par3EntityPlayer.$worldObj.$isRemote)
+ nms_Entity_setFlag($par3EntityPlayer, 4, 1);
+ }
+ return $par1ItemStack;
+}
+function nms_ItemFood_getHealAmount($this) {
+ return $this.$healAmount;
+}
+function nms_ItemFood_getSaturationModifier($this) {
+ return $this.$saturationModifier;
+}
+function nms_ItemFood_isWolfsFavoriteMeat($this) {
+ return $this.$isWolfsFavoriteMeat;
+}
+function nms_ItemFood_setPotionEffect($this, $par1, $par2, $par3, $par4) {
+ $this.$potionId = $par1;
+ $this.$potionDuration = $par2;
+ $this.$potionAmplifier = $par3;
+ $this.$potionEffectProbability = $par4;
+ return $this;
+}
+function nms_ItemFood_setAlwaysEdible($this) {
+ $this.$alwaysEdible = 1;
+ return $this;
+}
+function nms_ItemBow() {
+ nms_Item.call(this);
+ this.$iconArray = null;
+}
+var nms_ItemBow_bowPullIconNameArray = null;
+function nms_ItemBow__init_(var_0) {
+ var var_1 = new nms_ItemBow();
+ nms_ItemBow__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemBow__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$maxStackSize = 1;
+ $this.$maxDamage = 384;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabCombat;
+}
+function nms_ItemBow_onPlayerStoppedUsing($this, $par1ItemStack, $par2World, $par3EntityPlayer, $par4) {
+ var $var5, var$6, $var7, var$8, $var8, $var9, $var10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3EntityPlayer = $thread.pop();$par2World = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if (!$par3EntityPlayer.$capabilities.$isCreativeMode) {
+ nms_Enchantment_$callClinit();
+ if (nms_EnchantmentHelper_getEnchantmentLevel(nms_Enchantment_infinity.$effectId, $par1ItemStack) <= 0) {
+ $var5 = 0;
+ break a;
+ }
+ }
+ $var5 = 1;
+ }
+ if (!$var5) {
+ var$6 = $par3EntityPlayer.$inventory;
+ nms_Item_$callClinit();
+ if (!(nms_InventoryPlayer_getInventorySlotContainItem(var$6, nms_Item_arrow.$itemID) < 0 ? 0 : 1))
+ return;
+ }
+ $var7 = (72000 - $par4 | 0) / 20.0;
+ var$8 = ($var7 * $var7 + $var7 * 2.0) / 3.0;
+ if (var$8 < 0.1)
+ return;
+ if (var$8 > 1.0)
+ var$8 = 1.0;
+ $var8 = nms_EntityArrow__init_3($par2World, $par3EntityPlayer, var$8 * 2.0);
+ if (var$8 === 1.0)
+ nms_EntityArrow_setIsCritical($var8, 1);
+ nms_Enchantment_$callClinit();
+ $var9 = nms_EnchantmentHelper_getEnchantmentLevel(nms_Enchantment_power.$effectId, $par1ItemStack);
+ if ($var9 > 0)
+ $var8.$damage = $var8.$damage + $var9 * 0.5 + 0.5;
+ $var10 = nms_EnchantmentHelper_getEnchantmentLevel(nms_Enchantment_punch.$effectId, $par1ItemStack);
+ if ($var10 > 0)
+ $var8.$knockbackStrength = $var10;
+ if (nms_EnchantmentHelper_getEnchantmentLevel(nms_Enchantment_flame.$effectId, $par1ItemStack) > 0) {
+ $par4 = nms_EnchantmentProtection_func_92093_a($var8, 2000);
+ if ($var8.$fire < $par4)
+ $var8.$fire = $par4;
+ }
+ $par4 = 1;
+ $ptr = 1;
+ case 1:
+ nms_ItemStack_damageItem($par1ItemStack, $par4, $par3EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Item_$callClinit();
+ nms_World_playSoundAtEntity($par2World, $par3EntityPlayer, $rt_s(873), 1.0, 1.0 / (Math.random() * 0.4000000059604645 + 1.2000000476837158) + var$8 * 0.5);
+ if ($var5)
+ $var8.$canBePickedUp = 2;
+ else
+ nms_InventoryPlayer_consumeInventoryItem($par3EntityPlayer.$inventory, nms_Item_arrow.$itemID);
+ if (!$par2World.$isRemote) {
+ $par4 = nms_World_spawnEntityInWorld($par2World, $var8);
+ $par1ItemStack = $par2World.$entityList;
+ ju_HashMap_putImpl($par1ItemStack.$backingMap, $var8, $par1ItemStack);
+ if (!$par4) {
+ $par1ItemStack = $par2World.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1ItemStack.$backingMap, $var8, $par1ItemStack);
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2World, $par3EntityPlayer, $par4, $var5, var$6, $var7, var$8, $var8, $var9, $var10, $ptr);
+}
+function nms_ItemBow_onEaten($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ return $par1ItemStack;
+}
+function nms_ItemBow_getMaxItemUseDuration($this, $par1ItemStack) {
+ return 72000;
+}
+function nms_ItemBow_getItemUseAction($this, $par1ItemStack) {
+ return nms_EnumAction_bow;
+}
+function nms_ItemBow_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ a: {
+ if (!$par3EntityPlayer.$capabilities.$isCreativeMode) {
+ $par2World = $par3EntityPlayer.$inventory;
+ nms_Item_$callClinit();
+ if (!(nms_InventoryPlayer_getInventorySlotContainItem($par2World, nms_Item_arrow.$itemID) < 0 ? 0 : 1))
+ break a;
+ }
+ if ($par1ItemStack !== $par3EntityPlayer.$itemInUse) {
+ $par3EntityPlayer.$itemInUse = $par1ItemStack;
+ $par3EntityPlayer.$itemInUseCount = 72000;
+ if (!$par3EntityPlayer.$worldObj.$isRemote)
+ nms_Entity_setFlag($par3EntityPlayer, 4, 1);
+ }
+ }
+ return $par1ItemStack;
+}
+function nms_ItemBow_getItemEnchantability($this) {
+ return 1;
+}
+function nms_ItemBow_registerIcons($this, $par1IconRegister) {
+ var $var2;
+ $this.$itemIcon = nms_TextureMap_registerIcon($par1IconRegister, $this.$unlocalizedName);
+ $this.$iconArray = $rt_createArray(nms_Icon, nms_ItemBow_bowPullIconNameArray.data.length);
+ $var2 = 0;
+ while ($var2 < $this.$iconArray.data.length) {
+ $this.$iconArray.data[$var2] = nms_TextureMap_registerIcon($par1IconRegister, nms_ItemBow_bowPullIconNameArray.data[$var2]);
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_ItemBow_getItemIconForUseDuration($this, $par1) {
+ return $this.$iconArray.data[$par1];
+}
+function nms_ItemBow__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 3);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1803);
+ var$2[1] = $rt_s(1804);
+ var$2[2] = $rt_s(1805);
+ nms_ItemBow_bowPullIconNameArray = var$1;
+}
+function nms_CreativeTabs() {
+ var a = this; jl_Object.call(a);
+ a.$tabIndex = 0;
+ a.$tabLabel = null;
+ a.$backgroundImageName = null;
+ a.$hasScrollbar = 0;
+ a.$drawTitle = 0;
+}
+var nms_CreativeTabs_creativeTabArray = null;
+var nms_CreativeTabs_tabBlock = null;
+var nms_CreativeTabs_tabDecorations = null;
+var nms_CreativeTabs_tabRedstone = null;
+var nms_CreativeTabs_tabTransport = null;
+var nms_CreativeTabs_tabMisc = null;
+var nms_CreativeTabs_tabAllSearch = null;
+var nms_CreativeTabs_tabFood = null;
+var nms_CreativeTabs_tabTools = null;
+var nms_CreativeTabs_tabCombat = null;
+var nms_CreativeTabs_tabBrewing = null;
+var nms_CreativeTabs_tabMaterials = null;
+var nms_CreativeTabs_tabInventory = null;
+function nms_CreativeTabs_getTabIndex($this) {
+ return $this.$tabIndex;
+}
+function nms_CreativeTabs_getTabLabel($this) {
+ return $this.$tabLabel;
+}
+function nms_CreativeTabs_getTranslatedTabLabel($this) {
+ var var$1, var$2, var$3;
+ var$1 = nms_StringTranslate_instance;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(1806));
+ var$3 = $this.$tabLabel;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, var$3);
+ return nms_StringTranslate_translateKey(var$1, jl_String__init_0(var$2.$buffer, 0, var$2.$length));
+}
+function nms_CreativeTabs_getTabIconItem($this) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$this.$getTabIconItemIndex()];
+}
+function nms_CreativeTabs_getBackgroundImageName($this) {
+ return $this.$backgroundImageName;
+}
+function nms_CreativeTabs_setBackgroundImageName($this, $par1Str) {
+ $this.$backgroundImageName = $par1Str;
+ return $this;
+}
+function nms_CreativeTabs_drawInForegroundOfTab($this) {
+ return $this.$drawTitle;
+}
+function nms_CreativeTabs_setNoTitle($this) {
+ $this.$drawTitle = 0;
+ return $this;
+}
+function nms_CreativeTabs_shouldHidePlayerInventory($this) {
+ return $this.$hasScrollbar;
+}
+function nms_CreativeTabs_setNoScrollbar($this) {
+ $this.$hasScrollbar = 0;
+ return $this;
+}
+function nms_CreativeTabs_getTabColumn($this) {
+ return $this.$tabIndex % 6 | 0;
+}
+function nms_CreativeTabs_isTabInFirstRow($this) {
+ return $this.$tabIndex >= 6 ? 0 : 1;
+}
+function nms_CreativeTabs_displayAllReleventItems($this, $par1List) {
+ var $var2, $var3, $var4, $var5;
+ nms_Item_$callClinit();
+ $var2 = nms_Item_itemsList.data;
+ $var3 = $var2.length;
+ $var4 = 0;
+ while ($var4 < $var3) {
+ $var5 = $var2[$var4];
+ if ($var5 !== null && $var5.$getCreativeTab() === $this)
+ $var5.$getSubItems($var5.$itemID, $this, $par1List);
+ $var4 = $var4 + 1 | 0;
+ }
+}
+function nms_CreativeTabs_func_92116_a($this, $par1List, $par2ArrayOfEnumEnchantmentType) {
+ var $var3, $var4, $var5, $var6, $var7, $var8, var$9, var$10, var$11;
+ nms_Enchantment_$callClinit();
+ $var3 = nms_Enchantment_enchantmentsList.data;
+ $var4 = $var3.length;
+ $var5 = 0;
+ while ($var5 < $var4) {
+ $var6 = $var3[$var5];
+ if ($var6 !== null && $var6.$type1 !== null) {
+ $var7 = 0;
+ $var8 = 0;
+ while (true) {
+ var$9 = $par2ArrayOfEnumEnchantmentType.data;
+ if ($var8 >= var$9.length)
+ break;
+ if ($var7)
+ break;
+ if ($var6.$type1 === var$9[$var8])
+ $var7 = 1;
+ $var8 = $var8 + 1 | 0;
+ }
+ if ($var7) {
+ nms_Item_$callClinit();
+ var$10 = nms_Item_enchantedBook;
+ var$11 = new nms_EnchantmentData;
+ $var7 = $var6.$getMaxLevel();
+ var$11.$enchantmentobj = $var6;
+ var$11.$enchantmentLevel = $var7;
+ ju_ArrayList_add($par1List, nms_ItemEnchantedBook_func_92111_a(var$10, var$11));
+ }
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+}
+function nms_CreativeTabs__clinit_() {
+ var var$1, var$2;
+ nms_CreativeTabs_creativeTabArray = $rt_createArray(nms_CreativeTabs, 12);
+ var$1 = new nms_CreativeTabBlock;
+ var$1.$backgroundImageName = $rt_s(1807);
+ var$1.$hasScrollbar = 1;
+ var$1.$drawTitle = 1;
+ var$1.$tabIndex = 0;
+ var$1.$tabLabel = $rt_s(1808);
+ nms_CreativeTabs_creativeTabArray.data[0] = var$1;
+ nms_CreativeTabs_tabBlock = var$1;
+ var$2 = new nms_CreativeTabDeco;
+ var$2.$backgroundImageName = $rt_s(1807);
+ var$2.$hasScrollbar = 1;
+ var$2.$drawTitle = 1;
+ var$2.$tabIndex = 1;
+ var$2.$tabLabel = $rt_s(1809);
+ nms_CreativeTabs_creativeTabArray.data[1] = var$2;
+ nms_CreativeTabs_tabDecorations = var$2;
+ var$2 = new nms_CreativeTabRedstone;
+ var$2.$backgroundImageName = $rt_s(1807);
+ var$2.$hasScrollbar = 1;
+ var$2.$drawTitle = 1;
+ var$2.$tabIndex = 2;
+ var$2.$tabLabel = $rt_s(1423);
+ nms_CreativeTabs_creativeTabArray.data[2] = var$2;
+ nms_CreativeTabs_tabRedstone = var$2;
+ var$2 = new nms_CreativeTabTransport;
+ var$2.$backgroundImageName = $rt_s(1807);
+ var$2.$hasScrollbar = 1;
+ var$2.$drawTitle = 1;
+ var$2.$tabIndex = 3;
+ var$2.$tabLabel = $rt_s(1810);
+ nms_CreativeTabs_creativeTabArray.data[3] = var$2;
+ nms_CreativeTabs_tabTransport = var$2;
+ var$2 = new nms_CreativeTabMisc;
+ var$2.$backgroundImageName = $rt_s(1807);
+ var$2.$hasScrollbar = 1;
+ var$2.$drawTitle = 1;
+ var$2.$tabIndex = 4;
+ var$2.$tabLabel = $rt_s(1811);
+ nms_CreativeTabs_creativeTabArray.data[4] = var$2;
+ nms_CreativeTabs_tabMisc = var$2;
+ var$2 = new nms_CreativeTabSearch;
+ var$2.$backgroundImageName = $rt_s(1807);
+ var$2.$hasScrollbar = 1;
+ var$2.$drawTitle = 1;
+ var$2.$tabIndex = 5;
+ var$2.$tabLabel = $rt_s(1812);
+ nms_CreativeTabs_creativeTabArray.data[5] = var$2;
+ var$2.$backgroundImageName = $rt_s(1813);
+ nms_CreativeTabs_tabAllSearch = var$2;
+ var$2 = new nms_CreativeTabFood;
+ var$2.$backgroundImageName = $rt_s(1807);
+ var$2.$hasScrollbar = 1;
+ var$2.$drawTitle = 1;
+ var$2.$tabIndex = 6;
+ var$2.$tabLabel = $rt_s(918);
+ nms_CreativeTabs_creativeTabArray.data[6] = var$2;
+ nms_CreativeTabs_tabFood = var$2;
+ var$2 = new nms_CreativeTabTools;
+ var$2.$backgroundImageName = $rt_s(1807);
+ var$2.$hasScrollbar = 1;
+ var$2.$drawTitle = 1;
+ var$2.$tabIndex = 7;
+ var$2.$tabLabel = $rt_s(1814);
+ nms_CreativeTabs_creativeTabArray.data[7] = var$2;
+ nms_CreativeTabs_tabTools = var$2;
+ var$2 = new nms_CreativeTabCombat;
+ var$2.$backgroundImageName = $rt_s(1807);
+ var$2.$hasScrollbar = 1;
+ var$2.$drawTitle = 1;
+ var$2.$tabIndex = 8;
+ var$2.$tabLabel = $rt_s(1815);
+ nms_CreativeTabs_creativeTabArray.data[8] = var$2;
+ nms_CreativeTabs_tabCombat = var$2;
+ var$2 = new nms_CreativeTabBrewing;
+ var$2.$backgroundImageName = $rt_s(1807);
+ var$2.$hasScrollbar = 1;
+ var$2.$drawTitle = 1;
+ var$2.$tabIndex = 9;
+ var$2.$tabLabel = $rt_s(1816);
+ nms_CreativeTabs_creativeTabArray.data[9] = var$2;
+ nms_CreativeTabs_tabBrewing = var$2;
+ var$2 = new nms_CreativeTabMaterial;
+ var$2.$backgroundImageName = $rt_s(1807);
+ var$2.$hasScrollbar = 1;
+ var$2.$drawTitle = 1;
+ var$2.$tabIndex = 10;
+ var$2.$tabLabel = $rt_s(1817);
+ nms_CreativeTabs_creativeTabArray.data[10] = var$2;
+ nms_CreativeTabs_tabMaterials = var$2;
+ var$2 = new nms_CreativeTabInventory;
+ var$2.$backgroundImageName = $rt_s(1807);
+ var$2.$hasScrollbar = 1;
+ var$2.$drawTitle = 1;
+ var$2.$tabIndex = 11;
+ var$2.$tabLabel = $rt_s(1818);
+ nms_CreativeTabs_creativeTabArray.data[11] = var$2;
+ var$2.$backgroundImageName = $rt_s(1819);
+ var$2.$hasScrollbar = 0;
+ var$2.$drawTitle = 0;
+ nms_CreativeTabs_tabInventory = var$2;
+}
+function nms_ItemCoal() {
+ nms_Item.call(this);
+}
+function nms_ItemCoal__init_(var_0) {
+ var var_1 = new nms_ItemCoal();
+ nms_ItemCoal__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemCoal__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$hasSubtypes = 1;
+ $this.$maxDamage = 0;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabMaterials;
+}
+function nms_ItemCoal_getUnlocalizedName($this, $par1ItemStack) {
+ return $par1ItemStack.$itemDamage != 1 ? $rt_s(1820) : $rt_s(1821);
+}
+function nms_ItemCoal_getSubItems($this, $par1, $par2CreativeTabs, $par3List) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 0;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 1;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+}
+function nms_ItemSword() {
+ var a = this; nms_Item.call(a);
+ a.$weaponDamage = 0;
+ a.$toolMaterial0 = null;
+}
+function nms_ItemSword__init_(var_0, var_1) {
+ var var_2 = new nms_ItemSword();
+ nms_ItemSword__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ItemSword__init_0($this, $par1, $par2EnumToolMaterial) {
+ nms_Item__init_0($this, $par1);
+ $this.$toolMaterial0 = $par2EnumToolMaterial;
+ $this.$maxStackSize = 1;
+ $this.$maxDamage = $par2EnumToolMaterial.$maxUses;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabCombat;
+ $this.$weaponDamage = 4 + $par2EnumToolMaterial.$damageVsEntity0 | 0;
+}
+function nms_ItemSword_func_82803_g($this) {
+ return $this.$toolMaterial0.$damageVsEntity0;
+}
+function nms_ItemSword_getStrVsBlock($this, $par1ItemStack, $par2Block) {
+ var var$3, $var3;
+ var$3 = $par2Block.$blockID;
+ nms_Block_$callClinit();
+ if (var$3 == nms_Block_web.$blockID)
+ return 15.0;
+ $var3 = $par2Block.$blockMaterial;
+ nms_Material_$callClinit();
+ return $var3 !== nms_Material_plants && $var3 !== nms_Material_vine && $var3 !== nms_Material_coral && $var3 !== nms_Material_leaves && $var3 !== nms_Material_pumpkin ? 1.0 : 1.5;
+}
+function nms_ItemSword_hitEntity($this, $par1ItemStack, $par2EntityLiving, $par3EntityLiving) {
+ var var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();$par3EntityLiving = $thread.pop();$par2EntityLiving = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$4 = 1;
+ $ptr = 1;
+ case 1:
+ nms_ItemStack_damageItem($par1ItemStack, var$4, $par3EntityLiving);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityLiving, $par3EntityLiving, var$4, $ptr);
+}
+function nms_ItemSword_onBlockDestroyed($this, $par1ItemStack, $par2World, $par3, $par4, $par5, $par6, $par7EntityLiving) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par7EntityLiving = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2World = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$par3].$blockHardness === 0.0)
+ return 1;
+ $par3 = 2;
+ $ptr = 1;
+ case 1:
+ nms_ItemStack_damageItem($par1ItemStack, $par3, $par7EntityLiving);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2World, $par3, $par4, $par5, $par6, $par7EntityLiving, $ptr);
+}
+function nms_ItemSword_getDamageVsEntity($this, $par1Entity) {
+ return $this.$weaponDamage;
+}
+function nms_ItemSword_isFull3D($this) {
+ return 1;
+}
+function nms_ItemSword_getItemUseAction($this, $par1ItemStack) {
+ return nms_EnumAction_block;
+}
+function nms_ItemSword_getMaxItemUseDuration($this, $par1ItemStack) {
+ return 72000;
+}
+function nms_ItemSword_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ if ($par1ItemStack !== $par3EntityPlayer.$itemInUse) {
+ $par3EntityPlayer.$itemInUse = $par1ItemStack;
+ $par3EntityPlayer.$itemInUseCount = 72000;
+ if (!$par3EntityPlayer.$worldObj.$isRemote)
+ nms_Entity_setFlag($par3EntityPlayer, 4, 1);
+ }
+ return $par1ItemStack;
+}
+function nms_ItemSword_canHarvestBlock($this, $par1Block) {
+ var var$2;
+ var$2 = $par1Block.$blockID;
+ nms_Block_$callClinit();
+ return var$2 != nms_Block_web.$blockID ? 0 : 1;
+}
+function nms_ItemSword_getItemEnchantability($this) {
+ return $this.$toolMaterial0.$enchantability;
+}
+function nms_ItemSword_getToolMaterialName($this) {
+ return $this.$toolMaterial0.$name2;
+}
+function nms_ItemSword_getIsRepairable($this, $par1ItemStack, $par2ItemStack) {
+ return nms_EnumToolMaterial_getToolCraftingMaterial($this.$toolMaterial0) == $par2ItemStack.$itemID0 ? 1 : 0;
+}
+function nms_ItemSoup() {
+ nms_ItemFood.call(this);
+}
+function nms_ItemSoup__init_(var_0, var_1) {
+ var var_2 = new nms_ItemSoup();
+ nms_ItemSoup__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ItemSoup__init_0($this, $par1, $par2) {
+ nms_Item__init_0($this, $par1);
+ $this.$itemUseDuration = 32;
+ $this.$healAmount = $par2;
+ $this.$isWolfsFavoriteMeat = 0;
+ $this.$saturationModifier = 0.6000000238418579;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabFood;
+ $this.$maxStackSize = 1;
+}
+function nms_ItemSoup_onEaten($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var var$4;
+ nms_ItemFood_onEaten($this, $par1ItemStack, $par2World, $par3EntityPlayer);
+ $par1ItemStack = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$4 = nms_Item_bowlEmpty.$itemID;
+ $par1ItemStack.$stackSize = 0;
+ $par1ItemStack.$itemFrame = null;
+ $par1ItemStack.$itemID0 = var$4;
+ $par1ItemStack.$stackSize = 1;
+ $par1ItemStack.$itemDamage = 0;
+ if ($par1ItemStack.$itemDamage < 0)
+ $par1ItemStack.$itemDamage = 0;
+ return $par1ItemStack;
+}
+function nms_ItemReed() {
+ nms_Item.call(this);
+ this.$spawnID = 0;
+}
+function nms_ItemReed__init_0(var_0, var_1) {
+ var var_2 = new nms_ItemReed();
+ nms_ItemReed__init_(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ItemReed__init_($this, $par1, $par2Block) {
+ nms_Item__init_0($this, $par1);
+ $this.$spawnID = $par2Block.$blockID;
+}
+function nms_ItemReed_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var $var11, $var13, $var12, var$14, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();$var12 = $thread.pop();$var13 = $thread.pop();$var11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var11 = nms_World_getBlockId($par3World, $par4, $par5, $par6);
+ nms_Block_$callClinit();
+ if ($var11 == nms_Block_snow.$blockID && (nms_World_getBlockMetadata($par3World, $par4, $par5, $par6) & 7) < 1)
+ $par7 = 1;
+ else if ($var11 != nms_Block_vine.$blockID && $var11 != nms_Block_tallGrass.$blockID && $var11 != nms_Block_deadBush.$blockID) {
+ if (!$par7)
+ $par5 = $par5 + (-1) | 0;
+ if ($par7 == 1)
+ $par5 = $par5 + 1 | 0;
+ if ($par7 == 2)
+ $par6 = $par6 + (-1) | 0;
+ if ($par7 == 3)
+ $par6 = $par6 + 1 | 0;
+ if ($par7 == 4)
+ $par4 = $par4 + (-1) | 0;
+ if ($par7 == 5)
+ $par4 = $par4 + 1 | 0;
+ }
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $var13 = 1;
+ else if ($par1ItemStack === null)
+ $var13 = 0;
+ else {
+ nms_Item_$callClinit();
+ $var13 = 1;
+ }
+ if (!$var13)
+ return 0;
+ if (!$par1ItemStack.$stackSize)
+ return 0;
+ if (!nms_World_canPlaceEntityOnSide($par3World, $this.$spawnID, $par4, $par5, $par6, 0, $par7, null, $par1ItemStack))
+ return 1;
+ $var12 = nms_Block_blocksList.data[$this.$spawnID];
+ $var13 = $var12.$onBlockPlaced($par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, 0);
+ $par7 = $this.$spawnID;
+ var$14 = 3;
+ $ptr = 1;
+ case 1:
+ $tmp = nms_World_setBlock($par3World, $par4, $par5, $par6, $par7, $var13, var$14);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par7 = $tmp;
+ if ($par7) {
+ if (nms_World_getBlockId($par3World, $par4, $par5, $par6) == $this.$spawnID) {
+ var$15 = nms_Block_blocksList.data[$this.$spawnID];
+ $ptr = 2;
+ continue main;
+ }
+ nms_World_playSoundEffect($par3World, $par4 + 0.5, $par5 + 0.5, $par6 + 0.5, $var12.$stepSound.$getPlaceSound(), ($var12.$stepSound.$stepSoundVolume + 1.0) / 2.0, $var12.$stepSound.$stepSoundPitch * 0.800000011920929);
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ }
+ return 1;
+ case 2:
+ var$15.$onBlockPlacedBy($par3World, $par4, $par5, $par6, $par2EntityPlayer, $par1ItemStack);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2EntityPlayer = nms_Block_blocksList.data[$this.$spawnID];
+ $ptr = 3;
+ case 3:
+ $par2EntityPlayer.$onPostBlockPlaced($par3World, $par4, $par5, $par6, $var13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_World_playSoundEffect($par3World, $par4 + 0.5, $par5 + 0.5, $par6 + 0.5, $var12.$stepSound.$getPlaceSound(), ($var12.$stepSound.$stepSoundVolume + 1.0) / 2.0, $var12.$stepSound.$stepSoundPitch * 0.800000011920929);
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, $var11, $var13, $var12, var$14, var$15, $ptr);
+}
+function nms_PotionHelper() {
+ jl_Object.call(this);
+}
+var nms_PotionHelper_field_77924_a = null;
+var nms_PotionHelper_sugarEffect = null;
+var nms_PotionHelper_spiderEyeEffect = null;
+var nms_PotionHelper_fermentedSpiderEyeEffect = null;
+var nms_PotionHelper_speckledMelonEffect = null;
+var nms_PotionHelper_blazePowderEffect = null;
+var nms_PotionHelper_magmaCreamEffect = null;
+var nms_PotionHelper_redstoneEffect = null;
+var nms_PotionHelper_glowstoneEffect = null;
+var nms_PotionHelper_gunpowderEffect = null;
+var nms_PotionHelper_goldenCarrotEffect = null;
+var nms_PotionHelper_potionRequirements = null;
+var nms_PotionHelper_potionAmplifiers = null;
+var nms_PotionHelper_field_77925_n = null;
+var nms_PotionHelper_potionPrefixes = null;
+function nms_PotionHelper_$callClinit() {
+ nms_PotionHelper_$callClinit = $rt_eraseClinit(nms_PotionHelper);
+ nms_PotionHelper__clinit_();
+}
+function nms_PotionHelper__init_0() {
+ var var_0 = new nms_PotionHelper();
+ nms_PotionHelper__init_(var_0);
+ return var_0;
+}
+function nms_PotionHelper__init_($this) {
+ nms_PotionHelper_$callClinit();
+}
+function nms_PotionHelper_calcPotionLiquidColor($par0Collection) {
+ var $var2, $var3, $var4, $var5, $var6, $var7, $var8, $var9, var$10, var$11, var$12;
+ nms_PotionHelper_$callClinit();
+ if ($par0Collection !== null && !($par0Collection.$size2() ? 0 : 1)) {
+ $var2 = 0.0;
+ $var3 = 0.0;
+ $var4 = 0.0;
+ $var5 = 0.0;
+ $var6 = $par0Collection.$iterator();
+ while ($var6.$hasNext()) {
+ $var7 = $var6.$next();
+ $var8 = nms_Potion_potionTypes.data[$var7.$potionID].$liquidColor;
+ $var9 = 0;
+ var$10 = ($var8 >> 16 & 255) / 255.0;
+ var$11 = ($var8 >> 8 & 255) / 255.0;
+ var$12 = ($var8 >> 0 & 255) / 255.0;
+ while ($var9 <= $var7.$amplifier) {
+ $var2 = $var2 + var$10;
+ $var3 = $var3 + var$11;
+ $var4 = $var4 + var$12;
+ $var5 = $var5 + 1.0;
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ return ($var2 / $var5 * 255.0 | 0) << 16 | ($var3 / $var5 * 255.0 | 0) << 8 | $var4 / $var5 * 255.0 | 0;
+ }
+ return 3694022;
+}
+function nms_PotionHelper_func_77915_a($par0, $par1) {
+ var var$3, var$4, var$5, $var2;
+ nms_PotionHelper_$callClinit();
+ if ($par1)
+ return nms_PotionHelper_calcPotionLiquidColor(nms_PotionHelper_getPotionEffects($par0, $par1));
+ var$3 = nms_PotionHelper_field_77925_n;
+ var$4 = jl_Integer_valueOf($par0);
+ if (var$4 !== null) {
+ var$5 = jl_Integer_hashCode(var$4);
+ var$3 = ju_HashMap_findNonNullKeyEntry(var$3, var$4, var$5 & (var$3.$elementData.data.length - 1 | 0), var$5);
+ } else {
+ var$3 = var$3.$elementData.data[0];
+ while (var$3 !== null && var$3.$key !== null) {
+ var$3 = var$3.$next1;
+ }
+ }
+ if (!(var$3 === null ? 0 : 1)) {
+ $var2 = nms_PotionHelper_calcPotionLiquidColor(nms_PotionHelper_getPotionEffects($par0, 0));
+ ju_HashMap_putImpl(nms_PotionHelper_field_77925_n, jl_Integer_valueOf($par0), jl_Integer_valueOf($var2));
+ return $var2;
+ }
+ var$3 = nms_PotionHelper_field_77925_n;
+ var$4 = jl_Integer_valueOf($par0);
+ if (var$4 !== null) {
+ $var2 = jl_Integer_hashCode(var$4);
+ var$3 = ju_HashMap_findNonNullKeyEntry(var$3, var$4, $var2 & (var$3.$elementData.data.length - 1 | 0), $var2);
+ } else {
+ var$3 = var$3.$elementData.data[0];
+ while (var$3 !== null && var$3.$key !== null) {
+ var$3 = var$3.$next1;
+ }
+ }
+ return (var$3 === null ? null : var$3.$value0).$value;
+}
+function nms_PotionHelper_func_77904_a($par0, $par1, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, var$9;
+ nms_PotionHelper_$callClinit();
+ a: {
+ $var7 = 0;
+ if ($par0)
+ $var7 = !(!($par6 & 1 << $par4) ? 0 : 1) ? 1 : 0;
+ else if ($par3 == (-1))
+ $var7 = !(!($par6 & 1 << $par4) ? 0 : 1) ? 0 : 1;
+ else {
+ if (!$par3) {
+ $par0 = 0;
+ var$9 = $par6;
+ while (var$9 > 0) {
+ var$9 = var$9 & (var$9 - 1 | 0);
+ $par0 = $par0 + 1 | 0;
+ }
+ if ($par0 == $par4) {
+ $var7 = 1;
+ break a;
+ }
+ }
+ if ($par3 == 1) {
+ $par0 = 0;
+ var$9 = $par6;
+ while (var$9 > 0) {
+ var$9 = var$9 & (var$9 - 1 | 0);
+ $par0 = $par0 + 1 | 0;
+ }
+ if ($par0 > $par4) {
+ $var7 = 1;
+ break a;
+ }
+ }
+ if ($par3 == 2) {
+ $par0 = 0;
+ while ($par6 > 0) {
+ $par6 = $par6 & ($par6 - 1 | 0);
+ $par0 = $par0 + 1 | 0;
+ }
+ if ($par0 < $par4)
+ $var7 = 1;
+ }
+ }
+ }
+ if ($par1)
+ $var7 = $rt_imul($var7, $par5);
+ if ($par2)
+ $var7 = $var7 * (-1) | 0;
+ return $var7;
+}
+function nms_PotionHelper_parsePotionEffects($par0Str, $var15, $par2, $par3) {
+ var $var4, $var5, $var17, $var18, $var6, $var7, $var8, $var9, $var10, $var11, $var12, $var13, $var14, $var16;
+ nms_PotionHelper_$callClinit();
+ if ($var15 < $par0Str.$characters.data.length && $par2 >= 0 && $var15 < $par2) {
+ $var4 = jl_String_indexOf($par0Str, 124, $var15);
+ if ($var4 >= 0 && $var4 < $par2) {
+ $var5 = nms_PotionHelper_parsePotionEffects($par0Str, $var15, $var4 - 1 | 0, $par3);
+ if ($var5 > 0)
+ return $var5;
+ $var17 = nms_PotionHelper_parsePotionEffects($par0Str, $var4 + 1 | 0, $par2, $par3);
+ if ($var17 <= 0)
+ $var17 = 0;
+ return $var17;
+ }
+ $var5 = jl_String_indexOf($par0Str, 38, $var15);
+ if ($var5 >= 0 && $var5 < $par2) {
+ $var17 = nms_PotionHelper_parsePotionEffects($par0Str, $var15, $var5 - 1 | 0, $par3);
+ if ($var17 <= 0)
+ return 0;
+ $var18 = nms_PotionHelper_parsePotionEffects($par0Str, $var5 + 1 | 0, $par2, $par3);
+ if ($var18 <= 0)
+ $var18 = 0;
+ else if ($var17 > $var18)
+ $var18 = $var17;
+ return $var18;
+ }
+ $var6 = 0;
+ $var7 = 0;
+ $var8 = 0;
+ $var9 = 0;
+ $var10 = 0;
+ $var11 = (-1);
+ $var12 = 0;
+ $var13 = 0;
+ $var14 = 0;
+ while ($var15 < $par2) {
+ a: {
+ $var16 = jl_String_charAt($par0Str, $var15);
+ if ($var16 >= 48 && $var16 <= 57) {
+ if ($var6) {
+ $var13 = $var16 - 48 | 0;
+ $var7 = 1;
+ break a;
+ }
+ $var12 = ($var12 * 10 | 0) + ($var16 - 48 | 0) | 0;
+ $var8 = 1;
+ break a;
+ }
+ if ($var16 == 42) {
+ $var6 = 1;
+ break a;
+ }
+ if ($var16 == 33) {
+ if ($var8) {
+ $var14 = $var14 + nms_PotionHelper_func_77904_a($var9, $var7, $var10, $var11, $var12, $var13, $par3) | 0;
+ $var10 = 0;
+ $var6 = 0;
+ $var7 = 0;
+ $var8 = 0;
+ $var13 = 0;
+ $var12 = 0;
+ $var11 = (-1);
+ }
+ $var9 = 1;
+ break a;
+ }
+ if ($var16 == 45) {
+ if ($var8) {
+ $var14 = $var14 + nms_PotionHelper_func_77904_a($var9, $var7, $var10, $var11, $var12, $var13, $par3) | 0;
+ $var9 = 0;
+ $var6 = 0;
+ $var7 = 0;
+ $var8 = 0;
+ $var13 = 0;
+ $var12 = 0;
+ $var11 = (-1);
+ }
+ $var10 = 1;
+ break a;
+ }
+ $var4 = $rt_compare($var16, 61);
+ if ($var4 && $var16 != 60 && $var16 != 62) {
+ if ($var16 != 43)
+ break a;
+ if (!$var8)
+ break a;
+ $var14 = $var14 + nms_PotionHelper_func_77904_a($var9, $var7, $var10, $var11, $var12, $var13, $par3) | 0;
+ $var9 = 0;
+ $var10 = 0;
+ $var6 = 0;
+ $var7 = 0;
+ $var8 = 0;
+ $var13 = 0;
+ $var12 = 0;
+ $var11 = (-1);
+ break a;
+ }
+ if ($var8) {
+ $var14 = $var14 + nms_PotionHelper_func_77904_a($var9, $var7, $var10, $var11, $var12, $var13, $par3) | 0;
+ $var9 = 0;
+ $var10 = 0;
+ $var6 = 0;
+ $var7 = 0;
+ $var8 = 0;
+ $var13 = 0;
+ $var12 = 0;
+ $var11 = (-1);
+ }
+ if (!$var4) {
+ $var11 = 0;
+ break a;
+ }
+ if ($var16 == 60) {
+ $var11 = 2;
+ break a;
+ }
+ if ($var16 != 62)
+ break a;
+ $var11 = 1;
+ }
+ $var15 = $var15 + 1 | 0;
+ }
+ if ($var8)
+ $var14 = $var14 + nms_PotionHelper_func_77904_a($var9, $var7, $var10, $var11, $var12, $var13, $par3) | 0;
+ return $var14;
+ }
+ return 0;
+}
+function nms_PotionHelper_getPotionEffects($par0, $par1) {
+ var $var2, var$4, $var4, $var5, var$7, $var6, $var7, $var11, var$11, $var8, $var9, var$14, $var10, var$16, var$17, var$18;
+ nms_PotionHelper_$callClinit();
+ $var2 = null;
+ var$4 = nms_Potion_potionTypes.data;
+ $var4 = var$4.length;
+ $var5 = 0;
+ var$7 = $par0 & 16384;
+ while ($var5 < $var4) {
+ $var6 = var$4[$var5];
+ if ($var6 !== null && !($var6.$usable && !$par1)) {
+ $var7 = nms_PotionHelper_potionRequirements;
+ $var11 = jl_Integer_valueOf($var6.$id3);
+ if ($var11 !== null) {
+ var$11 = jl_Integer_hashCode($var11);
+ $var7 = ju_HashMap_findNonNullKeyEntry($var7, $var11, var$11 & ($var7.$elementData.data.length - 1 | 0), var$11);
+ } else {
+ $var7 = $var7.$elementData.data[0];
+ while ($var7 !== null && $var7.$key !== null) {
+ $var7 = $var7.$next1;
+ }
+ }
+ $var7 = $var7 === null ? null : $var7.$value0;
+ if ($var7 !== null) {
+ $var8 = nms_PotionHelper_parsePotionEffects($var7, 0, $var7.$characters.data.length, $par0);
+ if ($var8 > 0) {
+ $var9 = 0;
+ $var7 = nms_PotionHelper_potionAmplifiers;
+ $var11 = jl_Integer_valueOf($var6.$id3);
+ if ($var11 !== null) {
+ var$14 = jl_Integer_hashCode($var11);
+ $var7 = ju_HashMap_findNonNullKeyEntry($var7, $var11, var$14 & ($var7.$elementData.data.length - 1 | 0), var$14);
+ } else {
+ $var7 = $var7.$elementData.data[0];
+ while ($var7 !== null && $var7.$key !== null) {
+ $var7 = $var7.$next1;
+ }
+ }
+ $var10 = $var7 === null ? null : $var7.$value0;
+ if ($var10 !== null) {
+ $var9 = nms_PotionHelper_parsePotionEffects($var10, 0, $var10.$characters.data.length, $par0);
+ if ($var9 < 0)
+ $var9 = 0;
+ }
+ if ($var6.$isInstant())
+ var$16 = 1;
+ else {
+ var$17 = ((1200 * (($var8 * 3 | 0) + (($var8 - 1 | 0) * 2 | 0) | 0) | 0) >> $var9) * $var6.$effectiveness;
+ $var8 = $rt_compare(var$17, 0.0);
+ var$16 = Long_fromNumber(var$17 + ($var8 > 0 ? 1.0 : $var8 >= 0 ? var$17 : (-1.0)) * 0.5).lo;
+ if (var$7) {
+ var$18 = var$16 * 0.75 + 0.5;
+ $var8 = $rt_compare(var$18, 0.0);
+ var$16 = Long_fromNumber(var$18 + ($var8 > 0 ? 1.0 : $var8 >= 0 ? var$18 : (-1.0)) * 0.5).lo;
+ }
+ }
+ if ($var2 === null) {
+ $var2 = new ju_ArrayList;
+ $var2.$array1 = $rt_createArray(jl_Object, 10);
+ }
+ $var11 = new nms_PotionEffect;
+ $var11.$potionID = $var6.$id3;
+ $var11.$duration = var$16;
+ $var11.$amplifier = $var9;
+ $var11.$isAmbient = 0;
+ if (var$7)
+ $var11.$isSplashPotion = 1;
+ ju_ArrayList_add($var2, $var11);
+ }
+ }
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ return $var2;
+}
+function nms_PotionHelper_brewBitOperations($par0, $par1, $par2, $par3, $par4) {
+ nms_PotionHelper_$callClinit();
+ if ($par4) {
+ if (!(!($par0 & 1 << $par1) ? 0 : 1))
+ return 0;
+ } else if ($par2)
+ $par0 = $par0 & (1 << $par1 ^ (-1));
+ else if (!$par3)
+ $par0 = $par0 | 1 << $par1;
+ else {
+ $par1 = 1 << $par1;
+ $par0 = !($par0 & $par1) ? $par0 | $par1 : $par0 & ($par1 ^ (-1));
+ }
+ return $par0;
+}
+function nms_PotionHelper_applyIngredient($par0, $par1Str) {
+ var $var9, $var3, $var4, $var5, $var6, $var7, $var8, $var10;
+ nms_PotionHelper_$callClinit();
+ $var9 = 0;
+ $var3 = $par1Str.$characters.data.length;
+ $var4 = 0;
+ $var5 = 0;
+ $var6 = 0;
+ $var7 = 0;
+ $var8 = 0;
+ while ($var9 < $var3) {
+ $var10 = jl_String_charAt($par1Str, $var9);
+ if ($var10 >= 48 && $var10 <= 57) {
+ $var8 = ($var8 * 10 | 0) + ($var10 - 48 | 0) | 0;
+ $var4 = 1;
+ } else if ($var10 == 33) {
+ if ($var4) {
+ $par0 = nms_PotionHelper_brewBitOperations($par0, $var8, $var6, $var5, $var7);
+ $var7 = 0;
+ $var6 = 0;
+ $var4 = 0;
+ $var8 = 0;
+ }
+ $var5 = 1;
+ } else if ($var10 == 45) {
+ if ($var4) {
+ $par0 = nms_PotionHelper_brewBitOperations($par0, $var8, $var6, $var5, $var7);
+ $var7 = 0;
+ $var5 = 0;
+ $var4 = 0;
+ $var8 = 0;
+ }
+ $var6 = 1;
+ } else if ($var10 == 43) {
+ if ($var4) {
+ $par0 = nms_PotionHelper_brewBitOperations($par0, $var8, $var6, $var5, $var7);
+ $var7 = 0;
+ $var5 = 0;
+ $var6 = 0;
+ $var4 = 0;
+ $var8 = 0;
+ }
+ } else if ($var10 == 38) {
+ if ($var4) {
+ $par0 = nms_PotionHelper_brewBitOperations($par0, $var8, $var6, $var5, $var7);
+ $var5 = 0;
+ $var6 = 0;
+ $var4 = 0;
+ $var8 = 0;
+ }
+ $var7 = 1;
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ if ($var4)
+ $par0 = nms_PotionHelper_brewBitOperations($par0, $var8, $var6, $var5, $var7);
+ return $par0 & 32767;
+}
+function nms_PotionHelper_func_77908_a($par0, $par1, $par2, $par3, $par4, $par5) {
+ nms_PotionHelper_$callClinit();
+ return (!(!($par0 & 1 << $par1) ? 0 : 1) ? 0 : 16) | (!(!($par0 & 1 << $par2) ? 0 : 1) ? 0 : 8) | (!(!($par0 & 1 << $par3) ? 0 : 1) ? 0 : 4) | (!(!($par0 & 1 << $par4) ? 0 : 1) ? 0 : 2) | (!(!($par0 & 1 << $par5) ? 0 : 1) ? 0 : 1);
+}
+function nms_PotionHelper__clinit_() {
+ var var$1, var$2;
+ nms_PotionHelper_field_77924_a = null;
+ nms_PotionHelper_potionRequirements = ju_HashMap__init_1(16, 0.75);
+ nms_PotionHelper_potionAmplifiers = ju_HashMap__init_1(16, 0.75);
+ ju_HashMap_putImpl(nms_PotionHelper_potionRequirements, jl_Integer_valueOf(nms_Potion_regeneration.$id3), $rt_s(1822));
+ nms_PotionHelper_sugarEffect = $rt_s(1823);
+ ju_HashMap_putImpl(nms_PotionHelper_potionRequirements, jl_Integer_valueOf(nms_Potion_moveSpeed.$id3), $rt_s(1824));
+ nms_PotionHelper_magmaCreamEffect = $rt_s(1825);
+ ju_HashMap_putImpl(nms_PotionHelper_potionRequirements, jl_Integer_valueOf(nms_Potion_fireResistance.$id3), $rt_s(1826));
+ nms_PotionHelper_speckledMelonEffect = $rt_s(1827);
+ ju_HashMap_putImpl(nms_PotionHelper_potionRequirements, jl_Integer_valueOf(nms_Potion_heal.$id3), $rt_s(1828));
+ nms_PotionHelper_spiderEyeEffect = $rt_s(1829);
+ ju_HashMap_putImpl(nms_PotionHelper_potionRequirements, jl_Integer_valueOf(nms_Potion_poison.$id3), $rt_s(1830));
+ nms_PotionHelper_fermentedSpiderEyeEffect = $rt_s(1831);
+ ju_HashMap_putImpl(nms_PotionHelper_potionRequirements, jl_Integer_valueOf(nms_Potion_weakness.$id3), $rt_s(1832));
+ ju_HashMap_putImpl(nms_PotionHelper_potionRequirements, jl_Integer_valueOf(nms_Potion_harm.$id3), $rt_s(1833));
+ ju_HashMap_putImpl(nms_PotionHelper_potionRequirements, jl_Integer_valueOf(nms_Potion_moveSlowdown.$id3), $rt_s(1834));
+ nms_PotionHelper_blazePowderEffect = $rt_s(1835);
+ ju_HashMap_putImpl(nms_PotionHelper_potionRequirements, jl_Integer_valueOf(nms_Potion_damageBoost.$id3), $rt_s(1836));
+ nms_PotionHelper_goldenCarrotEffect = $rt_s(1837);
+ ju_HashMap_putImpl(nms_PotionHelper_potionRequirements, jl_Integer_valueOf(nms_Potion_nightVision.$id3), $rt_s(1838));
+ ju_HashMap_putImpl(nms_PotionHelper_potionRequirements, jl_Integer_valueOf(nms_Potion_invisibility.$id3), $rt_s(1839));
+ nms_PotionHelper_glowstoneEffect = $rt_s(1840);
+ ju_HashMap_putImpl(nms_PotionHelper_potionAmplifiers, jl_Integer_valueOf(nms_Potion_moveSpeed.$id3), $rt_s(76));
+ ju_HashMap_putImpl(nms_PotionHelper_potionAmplifiers, jl_Integer_valueOf(nms_Potion_digSpeed.$id3), $rt_s(76));
+ ju_HashMap_putImpl(nms_PotionHelper_potionAmplifiers, jl_Integer_valueOf(nms_Potion_damageBoost.$id3), $rt_s(76));
+ ju_HashMap_putImpl(nms_PotionHelper_potionAmplifiers, jl_Integer_valueOf(nms_Potion_regeneration.$id3), $rt_s(76));
+ ju_HashMap_putImpl(nms_PotionHelper_potionAmplifiers, jl_Integer_valueOf(nms_Potion_harm.$id3), $rt_s(76));
+ ju_HashMap_putImpl(nms_PotionHelper_potionAmplifiers, jl_Integer_valueOf(nms_Potion_heal.$id3), $rt_s(76));
+ ju_HashMap_putImpl(nms_PotionHelper_potionAmplifiers, jl_Integer_valueOf(nms_Potion_resistance.$id3), $rt_s(76));
+ ju_HashMap_putImpl(nms_PotionHelper_potionAmplifiers, jl_Integer_valueOf(nms_Potion_poison.$id3), $rt_s(76));
+ nms_PotionHelper_redstoneEffect = $rt_s(1841);
+ nms_PotionHelper_gunpowderEffect = $rt_s(1842);
+ nms_PotionHelper_field_77925_n = ju_HashMap__init_1(16, 0.75);
+ var$1 = $rt_createArray(jl_String, 32);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1843);
+ var$2[1] = $rt_s(1844);
+ var$2[2] = $rt_s(1845);
+ var$2[3] = $rt_s(1846);
+ var$2[4] = $rt_s(1847);
+ var$2[5] = $rt_s(1848);
+ var$2[6] = $rt_s(1849);
+ var$2[7] = $rt_s(1850);
+ var$2[8] = $rt_s(1851);
+ var$2[9] = $rt_s(1852);
+ var$2[10] = $rt_s(1853);
+ var$2[11] = $rt_s(1854);
+ var$2[12] = $rt_s(1855);
+ var$2[13] = $rt_s(1856);
+ var$2[14] = $rt_s(1857);
+ var$2[15] = $rt_s(1858);
+ var$2[16] = $rt_s(1859);
+ var$2[17] = $rt_s(1860);
+ var$2[18] = $rt_s(1861);
+ var$2[19] = $rt_s(1862);
+ var$2[20] = $rt_s(1863);
+ var$2[21] = $rt_s(1864);
+ var$2[22] = $rt_s(1865);
+ var$2[23] = $rt_s(1866);
+ var$2[24] = $rt_s(1867);
+ var$2[25] = $rt_s(1868);
+ var$2[26] = $rt_s(1869);
+ var$2[27] = $rt_s(1870);
+ var$2[28] = $rt_s(1871);
+ var$2[29] = $rt_s(1872);
+ var$2[30] = $rt_s(1873);
+ var$2[31] = $rt_s(1874);
+ nms_PotionHelper_potionPrefixes = var$1;
+}
+function nms_ItemHoe() {
+ nms_Item.call(this);
+ this.$theToolMaterial = null;
+}
+function nms_ItemHoe__init_(var_0, var_1) {
+ var var_2 = new nms_ItemHoe();
+ nms_ItemHoe__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ItemHoe__init_0($this, $par1, $par2EnumToolMaterial) {
+ nms_Item__init_0($this, $par1);
+ $this.$theToolMaterial = $par2EnumToolMaterial;
+ $this.$maxStackSize = 1;
+ $this.$maxDamage = $par2EnumToolMaterial.$maxUses;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabTools;
+}
+function nms_ItemHoe_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var $var11, $var12, $var13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $var11 = 1;
+ else if ($par1ItemStack === null)
+ $var11 = 0;
+ else {
+ nms_Item_$callClinit();
+ $var11 = 1;
+ }
+ if (!$var11)
+ return 0;
+ a: {
+ $var11 = nms_World_getBlockId($par3World, $par4, $par5, $par6);
+ $var12 = nms_World_getBlockId($par3World, $par4, $par5 + 1 | 0, $par6);
+ if ($par7 && !$var12) {
+ nms_Block_$callClinit();
+ if ($var11 == nms_Block_grass.$blockID)
+ break a;
+ }
+ nms_Block_$callClinit();
+ if ($var11 != nms_Block_dirt.$blockID)
+ return 0;
+ }
+ nms_Block_$callClinit();
+ $var13 = nms_Block_tilledField;
+ nms_World_playSoundEffect($par3World, $par4 + 0.5, $par5 + 0.5, $par6 + 0.5, nms_StepSound_getStepSound($var13.$stepSound), ($var13.$stepSound.$stepSoundVolume + 1.0) / 2.0, $var13.$stepSound.$stepSoundPitch * 0.800000011920929);
+ if ($par3World.$isRemote)
+ return 1;
+ $par7 = $var13.$blockID;
+ $var11 = 0;
+ $var12 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par3World, $par4, $par5, $par6, $par7, $var11, $var12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = 1;
+ $ptr = 2;
+ case 2:
+ nms_ItemStack_damageItem($par1ItemStack, $par4, $par2EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, $var11, $var12, $var13, $ptr);
+}
+function nms_ItemHoe_isFull3D($this) {
+ return 1;
+}
+function nms_ItemHoe_getMaterialName($this) {
+ return $this.$theToolMaterial.$name2;
+}
+function nms_ItemSeeds() {
+ var a = this; nms_Item.call(a);
+ a.$blockType = 0;
+ a.$soilBlockID = 0;
+}
+function nms_ItemSeeds__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_ItemSeeds();
+ nms_ItemSeeds__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_ItemSeeds__init_0($this, $par1, $par2, $par3) {
+ nms_Item__init_0($this, $par1);
+ $this.$blockType = $par2;
+ $this.$soilBlockID = $par3;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabMaterials;
+}
+function nms_ItemSeeds_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var $var11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();$var11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par7 != 1)
+ return 0;
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $par7 = 1;
+ else if ($par1ItemStack === null)
+ $par7 = 0;
+ else {
+ nms_Item_$callClinit();
+ $par7 = 1;
+ }
+ if ($par7) {
+ $par7 = $par5 + 1 | 0;
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $var11 = 1;
+ else if ($par1ItemStack === null)
+ $var11 = 0;
+ else {
+ nms_Item_$callClinit();
+ $var11 = 1;
+ }
+ if ($var11) {
+ if (nms_World_getBlockId($par3World, $par4, $par5, $par6) == $this.$soilBlockID && (nms_World_getBlockId($par3World, $par4, $par7, $par6) ? 0 : 1)) {
+ $par5 = $this.$blockType;
+ $var11 = 0;
+ var$12 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ return 0;
+ }
+ }
+ return 0;
+ case 1:
+ nms_World_setBlock($par3World, $par4, $par7, $par6, $par5, $var11, var$12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, $var11, var$12, $ptr);
+}
+function nms_ItemArmor() {
+ var a = this; nms_Item.call(a);
+ a.$armorType = 0;
+ a.$damageReduceAmount = 0;
+ a.$renderIndex = 0;
+ a.$material = null;
+ a.$field_94605_cw = null;
+ a.$field_94604_cx = null;
+}
+var nms_ItemArmor_maxDamageArray = null;
+var nms_ItemArmor_field_94606_cu = null;
+var nms_ItemArmor_field_94603_a = null;
+function nms_ItemArmor__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_ItemArmor();
+ nms_ItemArmor__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_ItemArmor__init_0($this, $par1, $par2EnumArmorMaterial, $par3, $par4) {
+ nms_Item__init_0($this, $par1);
+ $this.$material = $par2EnumArmorMaterial;
+ $this.$armorType = $par4;
+ $this.$renderIndex = $par3;
+ $this.$damageReduceAmount = $par2EnumArmorMaterial.$damageReductionAmountArray.data[$par4];
+ $this.$maxDamage = $rt_imul(nms_ItemArmor_maxDamageArray.data[$par4], $par2EnumArmorMaterial.$maxDamageFactor);
+ $this.$maxStackSize = 1;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabCombat;
+}
+function nms_ItemArmor_getColorFromItemStack($this, $par1ItemStack, $par2) {
+ var $var3;
+ if ($par2 > 0)
+ return 16777215;
+ $var3 = nms_ItemArmor_getColor($this, $par1ItemStack);
+ if ($var3 < 0)
+ $var3 = 16777215;
+ return $var3;
+}
+function nms_ItemArmor_requiresMultipleRenderPasses($this) {
+ return $this.$material !== nms_EnumArmorMaterial_CLOTH ? 0 : 1;
+}
+function nms_ItemArmor_getItemEnchantability($this) {
+ return $this.$material.$enchantability0;
+}
+function nms_ItemArmor_getArmorMaterial($this) {
+ return $this.$material;
+}
+function nms_ItemArmor_hasColor($this, $par1ItemStack) {
+ var var$2, var$3, var$4, var$5;
+ if ($this.$material !== nms_EnumArmorMaterial_CLOTH)
+ var$2 = 0;
+ else if (!($par1ItemStack.$stackTagCompound === null ? 0 : 1))
+ var$2 = 0;
+ else {
+ var$3 = $par1ItemStack.$stackTagCompound.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(299));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$3, $rt_s(299), var$4 & (var$3.$elementData.data.length - 1 | 0), var$4) === null ? 0 : 1))
+ var$2 = 0;
+ else {
+ var$3 = $par1ItemStack.$stackTagCompound;
+ var$5 = var$3.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(299));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$5, $rt_s(299), var$4 & (var$5.$elementData.data.length - 1 | 0), var$4) === null ? 0 : 1)) {
+ var$5 = new nms_NBTTagCompound;
+ var$5.$name0 = $rt_s(299);
+ var$5.$tagMap = ju_HashMap__init_1(16, 0.75);
+ } else {
+ var$5 = var$3.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(299));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry(var$5, $rt_s(299), var$4 & (var$5.$elementData.data.length - 1 | 0), var$4);
+ var$5 = $par1ItemStack === null ? null : $par1ItemStack.$value0;
+ }
+ var$5 = var$5.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(1579));
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$5, $rt_s(1579), var$4 & (var$5.$elementData.data.length - 1 | 0), var$4) === null ? 0 : 1;
+ }
+ }
+ return var$2;
+}
+function nms_ItemArmor_getColor($this, $par1ItemStack) {
+ var $var2, $var3, var$4, var$5;
+ if ($this.$material !== nms_EnumArmorMaterial_CLOTH)
+ return (-1);
+ $var2 = $par1ItemStack.$stackTagCompound;
+ if ($var2 === null)
+ return 10511680;
+ $var3 = $var2.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(299));
+ if (!(ju_HashMap_findNonNullKeyEntry($var3, $rt_s(299), var$4 & ($var3.$elementData.data.length - 1 | 0), var$4) === null ? 0 : 1)) {
+ $var3 = new nms_NBTTagCompound;
+ $var3.$name0 = $rt_s(299);
+ $var3.$tagMap = ju_HashMap__init_1(16, 0.75);
+ } else {
+ $var3 = $var2.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(299));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($var3, $rt_s(299), var$4 & ($var3.$elementData.data.length - 1 | 0), var$4);
+ $var3 = $par1ItemStack === null ? null : $par1ItemStack.$value0;
+ }
+ if ($var3 === null)
+ var$5 = 10511680;
+ else {
+ $var2 = $var3.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(1579));
+ if (!(ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1579), var$4 & ($var2.$elementData.data.length - 1 | 0), var$4) === null ? 0 : 1))
+ var$5 = 10511680;
+ else {
+ $var2 = $var3.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(1579));
+ if (!(ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1579), var$4 & ($var2.$elementData.data.length - 1 | 0), var$4) === null ? 0 : 1))
+ var$5 = 0;
+ else {
+ $var3 = $var3.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(1579));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($var3, $rt_s(1579), var$4 & ($var3.$elementData.data.length - 1 | 0), var$4);
+ var$5 = ($par1ItemStack === null ? null : $par1ItemStack.$value0).$data2;
+ }
+ }
+ }
+ return var$5;
+}
+function nms_ItemArmor_getIconFromDamageForRenderPass($this, $par1, $par2) {
+ return $par2 == 1 ? $this.$field_94605_cw : $this.$itemIcon;
+}
+function nms_ItemArmor_removeColor($this, $par1ItemStack) {
+ var $var2, $var3, var$4;
+ if ($this.$material === nms_EnumArmorMaterial_CLOTH) {
+ $var2 = $par1ItemStack.$stackTagCompound;
+ if ($var2 !== null) {
+ $var3 = $var2.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(299));
+ if (!(ju_HashMap_findNonNullKeyEntry($var3, $rt_s(299), var$4 & ($var3.$elementData.data.length - 1 | 0), var$4) === null ? 0 : 1)) {
+ $var3 = new nms_NBTTagCompound;
+ $var3.$name0 = $rt_s(299);
+ $var3.$tagMap = ju_HashMap__init_1(16, 0.75);
+ } else {
+ $var3 = $var2.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(299));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($var3, $rt_s(299), var$4 & ($var3.$elementData.data.length - 1 | 0), var$4);
+ $var3 = $par1ItemStack === null ? null : $par1ItemStack.$value0;
+ }
+ $var2 = $var3.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(1579));
+ if (ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1579), var$4 & ($var2.$elementData.data.length - 1 | 0), var$4) === null ? 0 : 1)
+ ju_HashMap_removeEntry($var3.$tagMap, $rt_s(1579));
+ }
+ }
+}
+function nms_ItemArmor_func_82813_b($this, $par1ItemStack, $par2) {
+ var $var3, $var4, var$5, var$6, var$7;
+ if ($this.$material !== nms_EnumArmorMaterial_CLOTH) {
+ $par1ItemStack = new jl_UnsupportedOperationException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $par1ItemStack.$message = $rt_s(1875);
+ $rt_throw($par1ItemStack);
+ }
+ $var3 = $par1ItemStack.$stackTagCompound;
+ if ($var3 === null) {
+ $var3 = new nms_NBTTagCompound;
+ $var3.$name0 = $rt_s(44);
+ $var3.$tagMap = ju_HashMap__init_1(16, 0.75);
+ $par1ItemStack.$stackTagCompound = $var3;
+ }
+ $var4 = $var3.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(299));
+ if (!(ju_HashMap_findNonNullKeyEntry($var4, $rt_s(299), var$5 & ($var4.$elementData.data.length - 1 | 0), var$5) === null ? 0 : 1)) {
+ $var4 = new nms_NBTTagCompound;
+ $var4.$name0 = $rt_s(299);
+ $var4.$tagMap = ju_HashMap__init_1(16, 0.75);
+ } else {
+ $var4 = $var3.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(299));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($var4, $rt_s(299), var$5 & ($var4.$elementData.data.length - 1 | 0), var$5);
+ $var4 = $par1ItemStack === null ? null : $par1ItemStack.$value0;
+ }
+ var$6 = $var3.$tagMap;
+ var$7 = jl_String_hashCode($rt_s(299));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$6, $rt_s(299), var$7 & (var$6.$elementData.data.length - 1 | 0), var$7) === null ? 0 : 1)) {
+ $var3 = $var3.$tagMap;
+ $var4.$name0 = $rt_s(299);
+ ju_HashMap_putImpl($var3, $rt_s(299), $var4);
+ }
+ $var4 = $var4.$tagMap;
+ $var3 = new nms_NBTTagInt;
+ $var3.$name0 = $rt_s(1579);
+ $var3.$data2 = $par2;
+ ju_HashMap_putImpl($var4, $rt_s(1579), $var3);
+}
+function nms_ItemArmor_getIsRepairable($this, $par1ItemStack, $par2ItemStack) {
+ return nms_EnumArmorMaterial_getArmorCraftingMaterial($this.$material) == $par2ItemStack.$itemID0 ? 1 : 0;
+}
+function nms_ItemArmor_registerIcons($this, $par1IconRegister) {
+ $this.$itemIcon = nms_TextureMap_registerIcon($par1IconRegister, $this.$unlocalizedName);
+ if ($this.$material === nms_EnumArmorMaterial_CLOTH)
+ $this.$field_94605_cw = nms_TextureMap_registerIcon($par1IconRegister, nms_ItemArmor_field_94606_cu.data[$this.$armorType]);
+ $this.$field_94604_cx = nms_TextureMap_registerIcon($par1IconRegister, nms_ItemArmor_field_94603_a.data[$this.$armorType]);
+}
+function nms_ItemArmor_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var $var4, var$5, var$6, var$7;
+ $var4 = nms_EntityLiving_getArmorPosition($par1ItemStack) - 1 | 0;
+ if ($par3EntityPlayer.$inventory.$armorInventory.data[$var4] === null) {
+ $par2World = new nms_ItemStack;
+ var$5 = $par1ItemStack.$itemID0;
+ var$6 = $par1ItemStack.$stackSize;
+ var$7 = $par1ItemStack.$itemDamage;
+ $par2World.$stackSize = 0;
+ $par2World.$itemFrame = null;
+ $par2World.$itemID0 = var$5;
+ $par2World.$stackSize = var$6;
+ $par2World.$itemDamage = var$7;
+ if ($par2World.$itemDamage < 0)
+ $par2World.$itemDamage = 0;
+ if ($par1ItemStack.$stackTagCompound !== null)
+ $par2World.$stackTagCompound = nms_NBTTagCompound_copy($par1ItemStack.$stackTagCompound);
+ $par3EntityPlayer.$inventory.$armorInventory.data[$var4] = $par2World;
+ $par1ItemStack.$stackSize = 0;
+ }
+ return $par1ItemStack;
+}
+function nms_ItemArmor_func_94602_b($par0) {
+ switch ($par0) {
+ case 0:
+ nms_Item_$callClinit();
+ return nms_Item_helmetDiamond.$field_94604_cx;
+ case 1:
+ nms_Item_$callClinit();
+ return nms_Item_plateDiamond.$field_94604_cx;
+ case 2:
+ nms_Item_$callClinit();
+ return nms_Item_legsDiamond.$field_94604_cx;
+ case 3:
+ nms_Item_$callClinit();
+ return nms_Item_bootsDiamond.$field_94604_cx;
+ default:
+ }
+ return null;
+}
+function nms_ItemArmor__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createIntArray(4);
+ var$2 = var$1.data;
+ var$2[0] = 11;
+ var$2[1] = 16;
+ var$2[2] = 15;
+ var$2[3] = 13;
+ nms_ItemArmor_maxDamageArray = var$1;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1876);
+ var$2[1] = $rt_s(1877);
+ var$2[2] = $rt_s(1878);
+ var$2[3] = $rt_s(1879);
+ nms_ItemArmor_field_94606_cu = var$1;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1880);
+ var$2[1] = $rt_s(1881);
+ var$2[2] = $rt_s(1882);
+ var$2[3] = $rt_s(1883);
+ nms_ItemArmor_field_94603_a = var$1;
+}
+function nms_EnumArmorMaterial() {
+ var a = this; jl_Enum.call(a);
+ a.$maxDamageFactor = 0;
+ a.$damageReductionAmountArray = null;
+ a.$enchantability0 = 0;
+}
+var nms_EnumArmorMaterial_CLOTH = null;
+var nms_EnumArmorMaterial_CHAIN = null;
+var nms_EnumArmorMaterial_IRON = null;
+var nms_EnumArmorMaterial_GOLD = null;
+var nms_EnumArmorMaterial_DIAMOND = null;
+var nms_EnumArmorMaterial_$VALUES = null;
+function nms_EnumArmorMaterial_getDurability($this, $par1) {
+ return $rt_imul(nms_ItemArmor_maxDamageArray.data[$par1], $this.$maxDamageFactor);
+}
+function nms_EnumArmorMaterial_getDamageReductionAmount($this, $par1) {
+ return $this.$damageReductionAmountArray.data[$par1];
+}
+function nms_EnumArmorMaterial_getEnchantability($this) {
+ return $this.$enchantability0;
+}
+function nms_EnumArmorMaterial_getArmorCraftingMaterial($this) {
+ var var$1;
+ if ($this === nms_EnumArmorMaterial_CLOTH) {
+ nms_Item_$callClinit();
+ var$1 = nms_Item_leather.$itemID;
+ } else if ($this === nms_EnumArmorMaterial_CHAIN) {
+ nms_Item_$callClinit();
+ var$1 = nms_Item_ingotIron.$itemID;
+ } else if ($this === nms_EnumArmorMaterial_GOLD) {
+ nms_Item_$callClinit();
+ var$1 = nms_Item_ingotGold.$itemID;
+ } else if ($this === nms_EnumArmorMaterial_IRON) {
+ nms_Item_$callClinit();
+ var$1 = nms_Item_ingotIron.$itemID;
+ } else if ($this !== nms_EnumArmorMaterial_DIAMOND)
+ var$1 = 0;
+ else {
+ nms_Item_$callClinit();
+ var$1 = nms_Item_diamond.$itemID;
+ }
+ return var$1;
+}
+function nms_EnumArmorMaterial__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new nms_EnumArmorMaterial;
+ var$2 = $rt_createIntArray(4);
+ var$3 = var$2.data;
+ var$3[0] = 1;
+ var$3[1] = 3;
+ var$3[2] = 2;
+ var$3[3] = 1;
+ var$1.$name2 = $rt_s(1884);
+ var$1.$ordinal = 0;
+ var$1.$maxDamageFactor = 5;
+ var$1.$damageReductionAmountArray = var$2;
+ var$1.$enchantability0 = 15;
+ nms_EnumArmorMaterial_CLOTH = var$1;
+ var$1 = new nms_EnumArmorMaterial;
+ var$2 = $rt_createIntArray(4);
+ var$3 = var$2.data;
+ var$3[0] = 2;
+ var$3[1] = 5;
+ var$3[2] = 4;
+ var$3[3] = 1;
+ var$1.$name2 = $rt_s(1885);
+ var$1.$ordinal = 1;
+ var$1.$maxDamageFactor = 15;
+ var$1.$damageReductionAmountArray = var$2;
+ var$1.$enchantability0 = 12;
+ nms_EnumArmorMaterial_CHAIN = var$1;
+ var$1 = new nms_EnumArmorMaterial;
+ var$2 = $rt_createIntArray(4);
+ var$3 = var$2.data;
+ var$3[0] = 2;
+ var$3[1] = 6;
+ var$3[2] = 5;
+ var$3[3] = 2;
+ var$1.$name2 = $rt_s(1799);
+ var$1.$ordinal = 2;
+ var$1.$maxDamageFactor = 15;
+ var$1.$damageReductionAmountArray = var$2;
+ var$1.$enchantability0 = 9;
+ nms_EnumArmorMaterial_IRON = var$1;
+ var$1 = new nms_EnumArmorMaterial;
+ var$2 = $rt_createIntArray(4);
+ var$3 = var$2.data;
+ var$3[0] = 2;
+ var$3[1] = 5;
+ var$3[2] = 3;
+ var$3[3] = 1;
+ var$1.$name2 = $rt_s(1540);
+ var$1.$ordinal = 3;
+ var$1.$maxDamageFactor = 7;
+ var$1.$damageReductionAmountArray = var$2;
+ var$1.$enchantability0 = 25;
+ nms_EnumArmorMaterial_GOLD = var$1;
+ var$1 = new nms_EnumArmorMaterial;
+ var$2 = $rt_createIntArray(4);
+ var$3 = var$2.data;
+ var$3[0] = 3;
+ var$3[1] = 8;
+ var$3[2] = 6;
+ var$3[3] = 3;
+ var$1.$name2 = $rt_s(1886);
+ var$1.$ordinal = 4;
+ var$1.$maxDamageFactor = 33;
+ var$1.$damageReductionAmountArray = var$2;
+ var$1.$enchantability0 = 10;
+ nms_EnumArmorMaterial_DIAMOND = var$1;
+ var$2 = $rt_createArray(nms_EnumArmorMaterial, 5);
+ var$3 = var$2.data;
+ var$3[0] = nms_EnumArmorMaterial_CLOTH;
+ var$3[1] = nms_EnumArmorMaterial_CHAIN;
+ var$3[2] = nms_EnumArmorMaterial_IRON;
+ var$3[3] = nms_EnumArmorMaterial_GOLD;
+ var$3[4] = nms_EnumArmorMaterial_DIAMOND;
+ nms_EnumArmorMaterial_$VALUES = var$2;
+}
+function nms_ItemHangingEntity() {
+ nms_Item.call(this);
+ this.$hangingEntityClass = null;
+}
+function nms_ItemHangingEntity__init_(var_0, var_1) {
+ var var_2 = new nms_ItemHangingEntity();
+ nms_ItemHangingEntity__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ItemHangingEntity__init_0($this, $par1, $par2Class) {
+ nms_Item__init_0($this, $par1);
+ $this.$hangingEntityClass = $par2Class;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabDecorations;
+}
+function nms_ItemHangingEntity_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var $var12;
+ if (!$par7)
+ return 0;
+ if ($par7 == 1)
+ return 0;
+ $var12 = nms_ItemHangingEntity_createHangingEntity($this, $par3World, $par4, $par5, $par6, nms_Direction_facingToDirection.data[$par7]);
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $par4 = 1;
+ else if ($par1ItemStack === null)
+ $par4 = 0;
+ else {
+ nms_Item_$callClinit();
+ $par4 = 1;
+ }
+ if (!$par4)
+ return 0;
+ if ($var12 !== null && nms_EntityHanging_onValidSurface($var12)) {
+ if (!$par3World.$isRemote) {
+ $par4 = nms_World_spawnEntityInWorld($par3World, $var12);
+ $par2EntityPlayer = $par3World.$entityList;
+ ju_HashMap_putImpl($par2EntityPlayer.$backingMap, $var12, $par2EntityPlayer);
+ if (!$par4) {
+ $par2EntityPlayer = $par3World.$entitySpawnQueue;
+ ju_HashMap_putImpl($par2EntityPlayer.$backingMap, $var12, $par2EntityPlayer);
+ }
+ }
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ }
+ return 1;
+}
+function nms_ItemHangingEntity_createHangingEntity($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6;
+ if ($this.$hangingEntityClass === $rt_cls(nms_EntityPainting))
+ var$6 = nms_EntityPainting__init_($par1World, $par2, $par3, $par4, $par5);
+ else if ($this.$hangingEntityClass !== $rt_cls(nms_EntityItemFrame))
+ var$6 = null;
+ else {
+ var$6 = new nms_EntityItemFrame;
+ nms_Entity__init_0(var$6);
+ var$6.$tickCounter1 = 0;
+ var$6.$hangingDirection = 0;
+ var$6.$yOffset0 = 0.0;
+ nms_Entity_setSize(var$6, 0.5, 0.5);
+ var$6.$worldObj = $par1World;
+ var$6.$dimension = $par1World.$provider.$dimensionId;
+ var$6.$xPosition1 = $par2;
+ var$6.$yPosition2 = $par3;
+ var$6.$zPosition1 = $par4;
+ var$6.$itemDropChance = 1.0;
+ nms_EntityHanging_setDirection(var$6, $par5);
+ }
+ return var$6;
+}
+function nms_ItemAppleGold() {
+ nms_ItemFood.call(this);
+}
+function nms_ItemAppleGold__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_ItemAppleGold();
+ nms_ItemAppleGold__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_ItemAppleGold__init_0($this, $par1, $par2, $par3, $par4) {
+ nms_Item__init_0($this, $par1);
+ $this.$itemUseDuration = 32;
+ $this.$healAmount = $par2;
+ $this.$isWolfsFavoriteMeat = $par4;
+ $this.$saturationModifier = $par3;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabFood;
+ $this.$hasSubtypes = 1;
+}
+function nms_ItemAppleGold_hasEffect($this, $par1ItemStack) {
+ return $par1ItemStack.$itemDamage <= 0 ? 0 : 1;
+}
+function nms_ItemAppleGold_getRarity($this, $par1ItemStack) {
+ return $par1ItemStack.$itemDamage ? nms_EnumRarity_epic : nms_EnumRarity_rare;
+}
+function nms_ItemAppleGold_onFoodEaten($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ if ($par1ItemStack.$itemDamage <= 0)
+ nms_ItemFood_onFoodEaten($this, $par1ItemStack, $par2World, $par3EntityPlayer);
+ else if (!$par2World.$isRemote) {
+ $par1ItemStack = new nms_PotionEffect;
+ $par1ItemStack.$potionID = nms_Potion_regeneration.$id3;
+ $par1ItemStack.$duration = 600;
+ $par1ItemStack.$amplifier = 3;
+ $par1ItemStack.$isAmbient = 0;
+ nms_EntityLiving_addPotionEffect($par3EntityPlayer, $par1ItemStack);
+ $par1ItemStack = new nms_PotionEffect;
+ $par1ItemStack.$potionID = nms_Potion_resistance.$id3;
+ $par1ItemStack.$duration = 6000;
+ $par1ItemStack.$amplifier = 0;
+ $par1ItemStack.$isAmbient = 0;
+ nms_EntityLiving_addPotionEffect($par3EntityPlayer, $par1ItemStack);
+ $par1ItemStack = new nms_PotionEffect;
+ $par1ItemStack.$potionID = nms_Potion_fireResistance.$id3;
+ $par1ItemStack.$duration = 6000;
+ $par1ItemStack.$amplifier = 0;
+ $par1ItemStack.$isAmbient = 0;
+ nms_EntityLiving_addPotionEffect($par3EntityPlayer, $par1ItemStack);
+ }
+}
+function nms_ItemAppleGold_getSubItems($this, $par1, $par2CreativeTabs, $par3List) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 0;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 1;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+}
+function nms_Potion() {
+ var a = this; jl_Object.call(a);
+ a.$id3 = 0;
+ a.$name7 = null;
+ a.$statusIconIndex = 0;
+ a.$isBadEffect = 0;
+ a.$effectiveness = 0.0;
+ a.$usable = 0;
+ a.$liquidColor = 0;
+}
+var nms_Potion_potionTypes = null;
+var nms_Potion_field_76423_b = null;
+var nms_Potion_moveSpeed = null;
+var nms_Potion_moveSlowdown = null;
+var nms_Potion_digSpeed = null;
+var nms_Potion_digSlowdown = null;
+var nms_Potion_damageBoost = null;
+var nms_Potion_heal = null;
+var nms_Potion_harm = null;
+var nms_Potion_jump = null;
+var nms_Potion_confusion = null;
+var nms_Potion_regeneration = null;
+var nms_Potion_resistance = null;
+var nms_Potion_fireResistance = null;
+var nms_Potion_waterBreathing = null;
+var nms_Potion_invisibility = null;
+var nms_Potion_blindness = null;
+var nms_Potion_nightVision = null;
+var nms_Potion_hunger = null;
+var nms_Potion_weakness = null;
+var nms_Potion_poison = null;
+var nms_Potion_wither = null;
+var nms_Potion_field_76434_w = null;
+var nms_Potion_field_76444_x = null;
+var nms_Potion_field_76443_y = null;
+var nms_Potion_field_76442_z = null;
+var nms_Potion_field_76409_A = null;
+var nms_Potion_field_76410_B = null;
+var nms_Potion_field_76411_C = null;
+var nms_Potion_field_76405_D = null;
+var nms_Potion_field_76406_E = null;
+var nms_Potion_field_76407_F = null;
+var nms_Potion_field_76408_G = null;
+function nms_Potion__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_Potion();
+ nms_Potion__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_Potion__init_0($this, $par1, $par2, $par3) {
+ $this.$name7 = $rt_s(44);
+ $this.$statusIconIndex = (-1);
+ $this.$id3 = $par1;
+ nms_Potion_potionTypes.data[$par1] = $this;
+ $this.$isBadEffect = $par2;
+ if (!$par2)
+ $this.$effectiveness = 1.0;
+ else
+ $this.$effectiveness = 0.5;
+ $this.$liquidColor = $par3;
+}
+function nms_Potion_setIconIndex($this, $par1, $par2) {
+ $this.$statusIconIndex = $par1 + ($par2 * 8 | 0) | 0;
+ return $this;
+}
+function nms_Potion_getId($this) {
+ return $this.$id3;
+}
+function nms_Potion_performEffect($this, $par1EntityLiving, $par2) {
+ var var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ b: {
+ if ($this.$id3 != nms_Potion_regeneration.$id3) {
+ if ($this.$id3 == nms_Potion_poison.$id3) {
+ if ($par1EntityLiving.$health <= 1)
+ break b;
+ var$3 = nms_DamageSource_magic;
+ $par2 = 1;
+ $ptr = 2;
+ continue main;
+ }
+ if ($this.$id3 == nms_Potion_wither.$id3) {
+ var$3 = nms_DamageSource_wither;
+ $par2 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ if ($this.$id3 == nms_Potion_hunger.$id3 && $par1EntityLiving instanceof nms_EntityPlayer) {
+ $par1EntityLiving = $par1EntityLiving;
+ var$4 = 0.02500000037252903 * ($par2 + 1 | 0);
+ if (!$par1EntityLiving.$capabilities.$disableDamage && !$par1EntityLiving.$worldObj.$isRemote) {
+ $par1EntityLiving = $par1EntityLiving.$foodStats;
+ var$4 = $par1EntityLiving.$foodExhaustionLevel + var$4;
+ var$5 = 40.0;
+ if (var$4 < var$5)
+ var$5 = var$4;
+ $par1EntityLiving.$foodExhaustionLevel = var$5;
+ }
+ } else {
+ c: {
+ if (!($this.$id3 == nms_Potion_heal.$id3 && !($par1EntityLiving.$getCreatureAttribute() !== nms_EnumCreatureAttribute_UNDEAD ? 0 : 1))) {
+ if ($this.$id3 != nms_Potion_harm.$id3)
+ break c;
+ if (!($par1EntityLiving.$getCreatureAttribute() !== nms_EnumCreatureAttribute_UNDEAD ? 0 : 1))
+ break c;
+ }
+ $par1EntityLiving.$heal(6 << $par2);
+ break b;
+ }
+ if ($this.$id3 == nms_Potion_harm.$id3 && !($par1EntityLiving.$getCreatureAttribute() !== nms_EnumCreatureAttribute_UNDEAD ? 0 : 1))
+ break a;
+ if ($this.$id3 == nms_Potion_heal.$id3 && ($par1EntityLiving.$getCreatureAttribute() !== nms_EnumCreatureAttribute_UNDEAD ? 0 : 1))
+ break a;
+ }
+ } else if ($par1EntityLiving.$health < $par1EntityLiving.$getMaxHealth())
+ $par1EntityLiving.$heal(1);
+ }
+ return;
+ }
+ var$3 = nms_DamageSource_magic;
+ $par2 = 6 << $par2;
+ $ptr = 3;
+ continue main;
+ case 1:
+ $par1EntityLiving.$attackEntityFrom(var$3, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ $par1EntityLiving.$attackEntityFrom(var$3, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ $par1EntityLiving.$attackEntityFrom(var$3, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2, var$3, var$4, var$5, $ptr);
+}
+function nms_Potion_affectEntity($this, $par1EntityLiving, $par2EntityLiving, $par3, $par4) {
+ var $var6, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$var6 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2EntityLiving = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ b: {
+ c: {
+ if (!($this.$id3 == nms_Potion_heal.$id3 && !($par2EntityLiving.$getCreatureAttribute() !== nms_EnumCreatureAttribute_UNDEAD ? 0 : 1))) {
+ if ($this.$id3 != nms_Potion_harm.$id3)
+ break c;
+ if (!($par2EntityLiving.$getCreatureAttribute() !== nms_EnumCreatureAttribute_UNDEAD ? 0 : 1))
+ break c;
+ }
+ $par2EntityLiving.$heal($par4 * (6 << $par3) + 0.5 | 0);
+ break b;
+ }
+ if ($this.$id3 == nms_Potion_harm.$id3 && !($par2EntityLiving.$getCreatureAttribute() !== nms_EnumCreatureAttribute_UNDEAD ? 0 : 1))
+ break a;
+ if ($this.$id3 == nms_Potion_heal.$id3 && ($par2EntityLiving.$getCreatureAttribute() !== nms_EnumCreatureAttribute_UNDEAD ? 0 : 1))
+ break a;
+ }
+ return;
+ }
+ $var6 = $par4 * (6 << $par3) + 0.5 | 0;
+ if ($par1EntityLiving === null) {
+ $par1EntityLiving = nms_DamageSource_magic;
+ $ptr = 2;
+ continue main;
+ }
+ var$6 = new nms_EntityDamageSourceIndirect;
+ var$6.$isUnblockable = 0;
+ var$6.$isDamageAllowedInCreativeMode = 0;
+ var$6.$hungerDamage = 0.30000001192092896;
+ var$6.$magicDamage = 0;
+ var$6.$explosion = 0;
+ var$6.$damageType = $rt_s(1887);
+ var$6.$damageSourceEntity = $par2EntityLiving;
+ var$6.$indirectEntity = $par1EntityLiving;
+ var$6.$isUnblockable = 1;
+ var$6.$hungerDamage = 0.0;
+ var$6.$magicDamage = 1;
+ $ptr = 1;
+ case 1:
+ $par2EntityLiving.$attackEntityFrom(var$6, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ $par2EntityLiving.$attackEntityFrom($par1EntityLiving, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, $par2EntityLiving, $par3, $par4, $var6, var$6, $ptr);
+}
+function nms_Potion_isInstant($this) {
+ return 0;
+}
+function nms_Potion_isReady($this, $par1, $par2) {
+ var $var3;
+ if ($this.$id3 != nms_Potion_regeneration.$id3 && $this.$id3 != nms_Potion_poison.$id3) {
+ if ($this.$id3 != nms_Potion_wither.$id3)
+ return $this.$id3 != nms_Potion_hunger.$id3 ? 0 : 1;
+ $var3 = 40 >> $par2;
+ return $var3 <= 0 ? 1 : $par1 % $var3 | 0 ? 0 : 1;
+ }
+ $var3 = 25 >> $par2;
+ return $var3 <= 0 ? 1 : $par1 % $var3 | 0 ? 0 : 1;
+}
+function nms_Potion_setPotionName($this, $par1Str) {
+ $this.$name7 = $par1Str;
+ return $this;
+}
+function nms_Potion_getName($this) {
+ return $this.$name7;
+}
+function nms_Potion_hasStatusIcon($this) {
+ return $this.$statusIconIndex < 0 ? 0 : 1;
+}
+function nms_Potion_getStatusIconIndex($this) {
+ return $this.$statusIconIndex;
+}
+function nms_Potion_isBadEffect($this) {
+ return $this.$isBadEffect;
+}
+function nms_Potion_setEffectiveness($this, $par1) {
+ $this.$effectiveness = $par1;
+ return $this;
+}
+function nms_Potion_getEffectiveness($this) {
+ return $this.$effectiveness;
+}
+function nms_Potion_isUsable($this) {
+ return $this.$usable;
+}
+function nms_Potion_getLiquidColor($this) {
+ return $this.$liquidColor;
+}
+function nms_Potion__clinit_() {
+ var var$1;
+ nms_Potion_potionTypes = $rt_createArray(nms_Potion, 32);
+ nms_Potion_field_76423_b = null;
+ var$1 = nms_Potion__init_(1, 0, 8171462);
+ var$1.$name7 = $rt_s(1888);
+ var$1.$statusIconIndex = 0;
+ nms_Potion_moveSpeed = var$1;
+ var$1 = nms_Potion__init_(2, 1, 5926017);
+ var$1.$name7 = $rt_s(1889);
+ var$1.$statusIconIndex = 1;
+ nms_Potion_moveSlowdown = var$1;
+ var$1 = nms_Potion__init_(3, 0, 14270531);
+ var$1.$name7 = $rt_s(1890);
+ var$1.$statusIconIndex = 2;
+ var$1.$effectiveness = 1.5;
+ nms_Potion_digSpeed = var$1;
+ var$1 = nms_Potion__init_(4, 1, 4866583);
+ var$1.$name7 = $rt_s(1891);
+ var$1.$statusIconIndex = 3;
+ nms_Potion_digSlowdown = var$1;
+ var$1 = nms_Potion__init_(5, 0, 9643043);
+ var$1.$name7 = $rt_s(1892);
+ var$1.$statusIconIndex = 4;
+ nms_Potion_damageBoost = var$1;
+ var$1 = new nms_PotionHealth;
+ nms_Potion__init_0(var$1, 6, 0, 16262179);
+ var$1.$name7 = $rt_s(1893);
+ nms_Potion_heal = var$1;
+ var$1 = new nms_PotionHealth;
+ nms_Potion__init_0(var$1, 7, 1, 4393481);
+ var$1.$name7 = $rt_s(1894);
+ nms_Potion_harm = var$1;
+ var$1 = nms_Potion__init_(8, 0, 7889559);
+ var$1.$name7 = $rt_s(1895);
+ var$1.$statusIconIndex = 10;
+ nms_Potion_jump = var$1;
+ var$1 = nms_Potion__init_(9, 1, 5578058);
+ var$1.$name7 = $rt_s(1896);
+ var$1.$statusIconIndex = 11;
+ var$1.$effectiveness = 0.25;
+ nms_Potion_confusion = var$1;
+ var$1 = nms_Potion__init_(10, 0, 13458603);
+ var$1.$name7 = $rt_s(1897);
+ var$1.$statusIconIndex = 7;
+ var$1.$effectiveness = 0.25;
+ nms_Potion_regeneration = var$1;
+ nms_Potion_resistance = nms_Potion_setIconIndex(nms_Potion_setPotionName(nms_Potion__init_(11, 0, 10044730), $rt_s(1898)), 6, 1);
+ nms_Potion_fireResistance = nms_Potion_setIconIndex(nms_Potion_setPotionName(nms_Potion__init_(12, 0, 14981690), $rt_s(1899)), 7, 1);
+ nms_Potion_waterBreathing = nms_Potion_setIconIndex(nms_Potion_setPotionName(nms_Potion__init_(13, 0, 3035801), $rt_s(1900)), 0, 2);
+ nms_Potion_invisibility = nms_Potion_setIconIndex(nms_Potion_setPotionName(nms_Potion__init_(14, 0, 8356754), $rt_s(1901)), 0, 1);
+ nms_Potion_blindness = nms_Potion_setEffectiveness(nms_Potion_setIconIndex(nms_Potion_setPotionName(nms_Potion__init_(15, 1, 2039587), $rt_s(1902)), 5, 1), 0.25);
+ nms_Potion_nightVision = nms_Potion_setIconIndex(nms_Potion_setPotionName(nms_Potion__init_(16, 0, 2039713), $rt_s(1903)), 4, 1);
+ nms_Potion_hunger = nms_Potion_setIconIndex(nms_Potion_setPotionName(nms_Potion__init_(17, 1, 5797459), $rt_s(1904)), 1, 1);
+ nms_Potion_weakness = nms_Potion_setIconIndex(nms_Potion_setPotionName(nms_Potion__init_(18, 1, 4738376), $rt_s(1905)), 5, 0);
+ nms_Potion_poison = nms_Potion_setEffectiveness(nms_Potion_setIconIndex(nms_Potion_setPotionName(nms_Potion__init_(19, 1, 5149489), $rt_s(1906)), 6, 0), 0.25);
+ nms_Potion_wither = nms_Potion_setEffectiveness(nms_Potion_setIconIndex(nms_Potion_setPotionName(nms_Potion__init_(20, 1, 3484199), $rt_s(1907)), 1, 2), 0.25);
+ nms_Potion_field_76434_w = null;
+ nms_Potion_field_76444_x = null;
+ nms_Potion_field_76443_y = null;
+ nms_Potion_field_76442_z = null;
+ nms_Potion_field_76409_A = null;
+ nms_Potion_field_76410_B = null;
+ nms_Potion_field_76411_C = null;
+ nms_Potion_field_76405_D = null;
+ nms_Potion_field_76406_E = null;
+ nms_Potion_field_76407_F = null;
+ nms_Potion_field_76408_G = null;
+}
+function nms_ItemSign() {
+ nms_Item.call(this);
+}
+function nms_ItemSign__init_(var_0) {
+ var var_1 = new nms_ItemSign();
+ nms_ItemSign__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemSign__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$maxStackSize = 16;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabDecorations;
+}
+function nms_ItemSign_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var $var11, $var12, var$13, var$14, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par7)
+ return 0;
+ $var11 = nms_World_getBlockId($par3World, $par4, $par5, $par6);
+ if (!$var11) {
+ nms_Material_$callClinit();
+ $var12 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ $var12 = nms_Block_blocksList.data[$var11].$blockMaterial;
+ }
+ if (!$var12.$isSolid())
+ return 0;
+ var$13 = $rt_compare($par7, 1);
+ if (!var$13)
+ $par5 = $par5 + 1 | 0;
+ if ($par7 == 2)
+ $par6 = $par6 + (-1) | 0;
+ if ($par7 == 3)
+ $par6 = $par6 + 1 | 0;
+ if ($par7 == 4)
+ $par4 = $par4 + (-1) | 0;
+ if ($par7 == 5)
+ $par4 = $par4 + 1 | 0;
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $var11 = 1;
+ else if ($par1ItemStack === null)
+ $var11 = 0;
+ else {
+ nms_Item_$callClinit();
+ $var11 = 1;
+ }
+ if (!$var11)
+ return 0;
+ nms_Block_$callClinit();
+ if (!nms_Block_signPost.$canPlaceBlockAt($par3World, $par4, $par5, $par6))
+ return 0;
+ if (var$13) {
+ $var11 = nms_Block_signWall.$blockID;
+ var$13 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ var$14 = ($par2EntityPlayer.$rotationYaw + 180.0) * 16.0 / 360.0 + 0.5;
+ $var11 = var$14 | 0;
+ if (var$14 < $var11)
+ $var11 = $var11 - 1 | 0;
+ $var11 = $var11 & 15;
+ $par7 = nms_Block_signPost.$blockID;
+ var$13 = 2;
+ $ptr = 3;
+ continue main;
+ case 1:
+ nms_World_setBlock($par3World, $par4, $par5, $par6, $var11, $par7, var$13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ $var12 = nms_World_getBlockTileEntity($par3World, $par4, $par5, $par6);
+ if ($var12 === null)
+ return 1;
+ $ptr = 2;
+ case 2:
+ nms_EntityPlayerSP_displayGUIEditSign($par2EntityPlayer, $var12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ case 3:
+ nms_World_setBlock($par3World, $par4, $par5, $par6, $par7, $var11, var$13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ $var12 = nms_World_getBlockTileEntity($par3World, $par4, $par5, $par6);
+ if ($var12 === null)
+ return 1;
+ $ptr = 2;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, $var11, $var12, var$13, var$14, $ptr);
+}
+function nms_ItemDoor() {
+ nms_Item.call(this);
+ this.$doorMaterial = null;
+}
+function nms_ItemDoor__init_0(var_0, var_1) {
+ var var_2 = new nms_ItemDoor();
+ nms_ItemDoor__init_(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ItemDoor__init_($this, $par1, $par2Material) {
+ nms_Item__init_0($this, $par1);
+ $this.$doorMaterial = $par2Material;
+ $this.$maxStackSize = 1;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabRedstone;
+}
+function nms_ItemDoor_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var var$11, var$12, $var11, var$14, $var12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var12 = $thread.pop();var$14 = $thread.pop();$var11 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par7 != 1)
+ return 0;
+ var$11 = $par5 + 1 | 0;
+ var$12 = $this.$doorMaterial;
+ nms_Material_$callClinit();
+ if (var$12 !== nms_Material_wood) {
+ nms_Block_$callClinit();
+ $var11 = nms_Block_doorIron;
+ } else {
+ nms_Block_$callClinit();
+ $var11 = nms_Block_doorWood;
+ }
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $par5 = 1;
+ else if ($par1ItemStack === null)
+ $par5 = 0;
+ else {
+ nms_Item_$callClinit();
+ $par5 = 1;
+ }
+ if ($par5) {
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $par5 = 1;
+ else if ($par1ItemStack === null)
+ $par5 = 0;
+ else {
+ nms_Item_$callClinit();
+ $par5 = 1;
+ }
+ if ($par5) {
+ if (!$var11.$canPlaceBlockAt($par3World, $par4, var$11, $par6))
+ return 0;
+ var$14 = ($par2EntityPlayer.$rotationYaw + 180.0) * 4.0 / 360.0 - 0.5;
+ $par7 = var$14 | 0;
+ if (var$14 < $par7)
+ $par7 = $par7 - 1 | 0;
+ $var12 = $par7 & 3;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return 0;
+ case 1:
+ nms_ItemDoor_placeDoorBlock($par3World, $par4, var$11, $par6, $var12, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, var$11, var$12, $var11, var$14, $var12, $ptr);
+}
+function nms_ItemDoor_placeDoorBlock($par0World, $par1, $par2, $par3, $par4, $par5Block) {
+ var $var6, $var7, $var10, $var11, $var12, var$12, $var8, var$14, $var9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var9 = $thread.pop();var$14 = $thread.pop();$var8 = $thread.pop();var$12 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5Block = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$par0World = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = 0;
+ $var7 = 0;
+ if (!$par4)
+ $var7 = 1;
+ if ($par4 == 1)
+ $var6 = (-1);
+ if ($par4 == 2)
+ $var7 = (-1);
+ if ($par4 == 3)
+ $var6 = 1;
+ $var10 = $par1 - $var6 | 0;
+ $var11 = $par3 - $var7 | 0;
+ $var12 = !nms_Block_isNormalCube(nms_World_getBlockId($par0World, $var10, $par2, $var11)) ? 0 : 1;
+ var$12 = $par2 + 1 | 0;
+ $var8 = $var12 + (!nms_Block_isNormalCube(nms_World_getBlockId($par0World, $var10, var$12, $var11)) ? 0 : 1) | 0;
+ var$14 = $par1 + $var6 | 0;
+ $var7 = $par3 + $var7 | 0;
+ $var9 = (!nms_Block_isNormalCube(nms_World_getBlockId($par0World, var$14, $par2, $var7)) ? 0 : 1) + (!nms_Block_isNormalCube(nms_World_getBlockId($par0World, var$14, var$12, $var7)) ? 0 : 1) | 0;
+ $var10 = nms_World_getBlockId($par0World, $var10, $par2, $var11) != $par5Block.$blockID && nms_World_getBlockId($par0World, $var10, var$12, $var11) != $par5Block.$blockID ? 0 : 1;
+ $var11 = nms_World_getBlockId($par0World, var$14, $par2, $var7) != $par5Block.$blockID && nms_World_getBlockId($par0World, var$14, var$12, $var7) != $par5Block.$blockID ? 0 : 1;
+ $var12 = 0;
+ if ($var10 && !$var11)
+ $var12 = 1;
+ else if ($var9 > $var8)
+ $var12 = 1;
+ $var6 = $par5Block.$blockID;
+ $var8 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par0World, $par1, $par2, $par3, $var6, $par4, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = $par5Block.$blockID;
+ $var6 = 8 | (!$var12 ? 0 : 1);
+ $var8 = 2;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlock($par0World, $par1, var$12, $par3, $par4, $var6, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = $par5Block.$blockID;
+ $ptr = 3;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par0World, $par1, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par5Block.$blockID;
+ $ptr = 4;
+ case 4:
+ nms_World_notifyBlocksOfNeighborChange($par0World, $par1, var$12, $par3, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($par0World, $par1, $par2, $par3, $par4, $par5Block, $var6, $var7, $var10, $var11, $var12, var$12, $var8, var$14, $var9, $ptr);
+}
+function nms_Material() {
+ var a = this; jl_Object.call(a);
+ a.$canBurn = 0;
+ a.$replaceable = 0;
+ a.$isTranslucent = 0;
+ a.$materialMapColor = null;
+ a.$requiresNoTool = 0;
+ a.$mobilityFlag = 0;
+ a.$field_85159_M = 0;
+}
+var nms_Material_air = null;
+var nms_Material_grass = null;
+var nms_Material_ground = null;
+var nms_Material_wood = null;
+var nms_Material_rock = null;
+var nms_Material_iron = null;
+var nms_Material_anvil = null;
+var nms_Material_water = null;
+var nms_Material_lava = null;
+var nms_Material_leaves = null;
+var nms_Material_plants = null;
+var nms_Material_vine = null;
+var nms_Material_sponge = null;
+var nms_Material_cloth = null;
+var nms_Material_fire = null;
+var nms_Material_sand = null;
+var nms_Material_circuits = null;
+var nms_Material_glass = null;
+var nms_Material_redstoneLight = null;
+var nms_Material_tnt = null;
+var nms_Material_coral = null;
+var nms_Material_ice = null;
+var nms_Material_snow = null;
+var nms_Material_craftedSnow = null;
+var nms_Material_cactus = null;
+var nms_Material_clay = null;
+var nms_Material_pumpkin = null;
+var nms_Material_dragonEgg = null;
+var nms_Material_portal = null;
+var nms_Material_cake = null;
+var nms_Material_web = null;
+var nms_Material_piston = null;
+function nms_Material_$callClinit() {
+ nms_Material_$callClinit = $rt_eraseClinit(nms_Material);
+ nms_Material__clinit_();
+}
+function nms_Material__init_(var_0) {
+ var var_1 = new nms_Material();
+ nms_Material__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_Material__init_0($this, $par1MapColor) {
+ nms_Material_$callClinit();
+ $this.$requiresNoTool = 1;
+ $this.$materialMapColor = $par1MapColor;
+}
+function nms_Material_isLiquid($this) {
+ return 0;
+}
+function nms_Material_isSolid($this) {
+ return 1;
+}
+function nms_Material_getCanBlockGrass($this) {
+ return 1;
+}
+function nms_Material_blocksMovement($this) {
+ return 1;
+}
+function nms_Material_setTranslucent($this) {
+ $this.$isTranslucent = 1;
+ return $this;
+}
+function nms_Material_setRequiresTool($this) {
+ $this.$requiresNoTool = 0;
+ return $this;
+}
+function nms_Material_setBurning($this) {
+ $this.$canBurn = 1;
+ return $this;
+}
+function nms_Material_setReplaceable($this) {
+ $this.$replaceable = 1;
+ return $this;
+}
+function nms_Material_isReplaceable($this) {
+ return $this.$replaceable;
+}
+function nms_Material_isOpaque($this) {
+ return !$this.$isTranslucent ? $this.$blocksMovement() : 0;
+}
+function nms_Material_isToolNotRequired($this) {
+ return $this.$requiresNoTool;
+}
+function nms_Material_getMaterialMobility($this) {
+ return $this.$mobilityFlag;
+}
+function nms_Material_setNoPushMobility($this) {
+ $this.$mobilityFlag = 1;
+ return $this;
+}
+function nms_Material_setImmovableMobility($this) {
+ $this.$mobilityFlag = 2;
+ return $this;
+}
+function nms_Material_setAlwaysHarvested($this) {
+ $this.$field_85159_M = 1;
+ return $this;
+}
+function nms_Material_isAlwaysHarvested($this) {
+ return $this.$field_85159_M;
+}
+function nms_Material__clinit_() {
+ var var$1, var$2;
+ var$1 = new nms_MaterialTransparent;
+ var$2 = nms_MapColor_airColor;
+ nms_Material_$callClinit();
+ var$1.$requiresNoTool = 1;
+ var$1.$materialMapColor = var$2;
+ var$1.$replaceable = 1;
+ nms_Material_air = var$1;
+ var$1 = new nms_Material;
+ var$2 = nms_MapColor_grassColor;
+ var$1.$requiresNoTool = 1;
+ var$1.$materialMapColor = var$2;
+ nms_Material_grass = var$1;
+ var$1 = new nms_Material;
+ var$2 = nms_MapColor_dirtColor;
+ var$1.$requiresNoTool = 1;
+ var$1.$materialMapColor = var$2;
+ nms_Material_ground = var$1;
+ var$1 = new nms_Material;
+ var$2 = nms_MapColor_woodColor;
+ var$1.$requiresNoTool = 1;
+ var$1.$materialMapColor = var$2;
+ var$1.$canBurn = 1;
+ nms_Material_wood = var$1;
+ var$1 = new nms_Material;
+ var$2 = nms_MapColor_stoneColor;
+ var$1.$requiresNoTool = 1;
+ var$1.$materialMapColor = var$2;
+ var$1.$requiresNoTool = 0;
+ nms_Material_rock = var$1;
+ var$1 = new nms_Material;
+ var$2 = nms_MapColor_ironColor;
+ var$1.$requiresNoTool = 1;
+ var$1.$materialMapColor = var$2;
+ var$1.$requiresNoTool = 0;
+ nms_Material_iron = var$1;
+ var$1 = new nms_Material;
+ var$2 = nms_MapColor_ironColor;
+ var$1.$requiresNoTool = 1;
+ var$1.$materialMapColor = var$2;
+ var$1.$requiresNoTool = 0;
+ var$1.$mobilityFlag = 2;
+ nms_Material_anvil = var$1;
+ var$1 = new nms_MaterialLiquid;
+ var$2 = nms_MapColor_waterColor;
+ var$1.$requiresNoTool = 1;
+ var$1.$materialMapColor = var$2;
+ var$1.$replaceable = 1;
+ var$1.$mobilityFlag = 1;
+ var$1.$mobilityFlag = 1;
+ nms_Material_water = var$1;
+ var$1 = new nms_MaterialLiquid;
+ var$2 = nms_MapColor_tntColor;
+ var$1.$requiresNoTool = 1;
+ var$1.$materialMapColor = var$2;
+ var$1.$replaceable = 1;
+ var$1.$mobilityFlag = 1;
+ var$1.$mobilityFlag = 1;
+ nms_Material_lava = var$1;
+ var$1 = new nms_Material;
+ var$2 = nms_MapColor_foliageColor;
+ var$1.$requiresNoTool = 1;
+ var$1.$materialMapColor = var$2;
+ var$1.$canBurn = 1;
+ var$1.$isTranslucent = 1;
+ var$1.$mobilityFlag = 1;
+ nms_Material_leaves = var$1;
+ var$1 = new nms_MaterialLogic;
+ var$2 = nms_MapColor_foliageColor;
+ var$1.$requiresNoTool = 1;
+ var$1.$materialMapColor = var$2;
+ var$1.$field_85159_M = 1;
+ var$1.$mobilityFlag = 1;
+ nms_Material_plants = var$1;
+ var$1 = new nms_MaterialLogic;
+ var$2 = nms_MapColor_foliageColor;
+ var$1.$requiresNoTool = 1;
+ var$1.$materialMapColor = var$2;
+ var$1.$field_85159_M = 1;
+ var$1.$canBurn = 1;
+ var$1.$mobilityFlag = 1;
+ var$1.$replaceable = 1;
+ nms_Material_vine = var$1;
+ var$1 = new nms_Material;
+ var$2 = nms_MapColor_clothColor;
+ var$1.$requiresNoTool = 1;
+ var$1.$materialMapColor = var$2;
+ nms_Material_sponge = var$1;
+ var$1 = new nms_Material;
+ var$2 = nms_MapColor_clothColor;
+ var$1.$requiresNoTool = 1;
+ var$1.$materialMapColor = var$2;
+ var$1.$canBurn = 1;
+ nms_Material_cloth = var$1;
+ var$1 = new nms_MaterialTransparent;
+ var$2 = nms_MapColor_airColor;
+ var$1.$requiresNoTool = 1;
+ var$1.$materialMapColor = var$2;
+ nms_Material_setReplaceable(var$1);
+ nms_Material_fire = nms_Material_setNoPushMobility(var$1);
+ nms_Material_sand = nms_Material__init_(nms_MapColor_sandColor);
+ nms_Material_circuits = nms_Material_setNoPushMobility(nms_MaterialLogic__init_(nms_MapColor_airColor));
+ nms_Material_glass = nms_Material_setAlwaysHarvested(nms_Material_setTranslucent(nms_Material__init_(nms_MapColor_airColor)));
+ nms_Material_redstoneLight = nms_Material_setAlwaysHarvested(nms_Material__init_(nms_MapColor_airColor));
+ nms_Material_tnt = nms_Material_setTranslucent(nms_Material_setBurning(nms_Material__init_(nms_MapColor_tntColor)));
+ nms_Material_coral = nms_Material_setNoPushMobility(nms_Material__init_(nms_MapColor_foliageColor));
+ nms_Material_ice = nms_Material_setAlwaysHarvested(nms_Material_setTranslucent(nms_Material__init_(nms_MapColor_iceColor)));
+ nms_Material_snow = nms_Material_setNoPushMobility(nms_Material_setRequiresTool(nms_Material_setTranslucent(nms_Material_setReplaceable(nms_MaterialLogic__init_(nms_MapColor_snowColor)))));
+ nms_Material_craftedSnow = nms_Material_setRequiresTool(nms_Material__init_(nms_MapColor_snowColor));
+ nms_Material_cactus = nms_Material_setNoPushMobility(nms_Material_setTranslucent(nms_Material__init_(nms_MapColor_foliageColor)));
+ nms_Material_clay = nms_Material__init_(nms_MapColor_clayColor);
+ nms_Material_pumpkin = nms_Material_setNoPushMobility(nms_Material__init_(nms_MapColor_foliageColor));
+ nms_Material_dragonEgg = nms_Material_setNoPushMobility(nms_Material__init_(nms_MapColor_foliageColor));
+ nms_Material_portal = nms_Material_setImmovableMobility(nms_MaterialPortal__init_(nms_MapColor_airColor));
+ nms_Material_cake = nms_Material_setNoPushMobility(nms_Material__init_(nms_MapColor_airColor));
+ nms_Material_web = nms_Material_setNoPushMobility(nms_Material_setRequiresTool(nms_MaterialWeb__init_(nms_MapColor_clothColor)));
+ nms_Material_piston = nms_Material_setImmovableMobility(nms_Material__init_(nms_MapColor_stoneColor));
+}
+function nms_ItemBucket() {
+ nms_Item.call(this);
+ this.$isFull = 0;
+}
+function nms_ItemBucket__init_(var_0, var_1) {
+ var var_2 = new nms_ItemBucket();
+ nms_ItemBucket__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ItemBucket__init_0($this, $par1, $par2) {
+ nms_Item__init_0($this, $par1);
+ $this.$maxStackSize = 1;
+ $this.$isFull = $par2;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabMisc;
+}
+function nms_ItemBucket_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var $var5, $var7, $var9, $var12, $var13, $var14, $var15, $var11, var$12, var$13, var$14, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();$var11 = $thread.pop();$var15 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$var5 = $thread.pop();$par3EntityPlayer = $thread.pop();$par2World = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = $par3EntityPlayer.$prevPosX + ($par3EntityPlayer.$posX - $par3EntityPlayer.$prevPosX) * 1.0;
+ $var7 = $par3EntityPlayer.$prevPosY + ($par3EntityPlayer.$posY - $par3EntityPlayer.$prevPosY) * 1.0 + 1.62 - $par3EntityPlayer.$yOffset0;
+ $var9 = $par3EntityPlayer.$prevPosZ + ($par3EntityPlayer.$posZ - $par3EntityPlayer.$prevPosZ) * 1.0;
+ $var12 = nms_Item_getMovingObjectPositionFromPlayer($this, $par2World, $par3EntityPlayer, $this.$isFull ? 0 : 1);
+ if ($var12 === null)
+ return $par1ItemStack;
+ a: {
+ if ($var12.$typeOfHit !== nms_EnumMovingObjectType_TILE) {
+ if ($this.$isFull)
+ break a;
+ if (!($var12.$entityHit instanceof nms_EntityCow))
+ break a;
+ return nms_ItemStack__init_2(nms_Item_bucketMilk);
+ }
+ $var13 = $var12.$blockX;
+ $var14 = $var12.$blockY;
+ $var15 = $var12.$blockZ;
+ if ($this.$isFull) {
+ if ($this.$isFull < 0)
+ return nms_ItemStack__init_2(nms_Item_bucketEmpty);
+ if (!$var12.$sideHit)
+ $var14 = $var14 + (-1) | 0;
+ if ($var12.$sideHit == 1)
+ $var14 = $var14 + 1 | 0;
+ if ($var12.$sideHit == 2)
+ $var15 = $var15 + (-1) | 0;
+ if ($var12.$sideHit == 3)
+ $var15 = $var15 + 1 | 0;
+ if ($var12.$sideHit == 4)
+ $var13 = $var13 + (-1) | 0;
+ if ($var12.$sideHit == 5)
+ $var13 = $var13 + 1 | 0;
+ if (!nms_EntityPlayer_canPlayerEdit($par3EntityPlayer, $var13, $var14, $var15, $var12.$sideHit, $par1ItemStack))
+ return $par1ItemStack;
+ $ptr = 3;
+ continue main;
+ }
+ if (!($par3EntityPlayer.$capabilities.$allowEdit ? 1 : $par1ItemStack === null ? 0 : 1))
+ return $par1ItemStack;
+ $var11 = nms_World_getBlockId($par2World, $var13, $var14, $var15);
+ if (!$var11) {
+ nms_Material_$callClinit();
+ var$12 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ var$12 = nms_Block_blocksList.data[$var11].$blockMaterial;
+ }
+ nms_Material_$callClinit();
+ if (var$12 === nms_Material_water && !nms_World_getBlockMetadata($par2World, $var13, $var14, $var15)) {
+ $var11 = 0;
+ var$13 = 0;
+ var$14 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ $var11 = nms_World_getBlockId($par2World, $var13, $var14, $var15);
+ if (!$var11)
+ var$12 = nms_Material_air;
+ else {
+ nms_Block_$callClinit();
+ var$12 = nms_Block_blocksList.data[$var11].$blockMaterial;
+ }
+ if (var$12 === nms_Material_lava && !nms_World_getBlockMetadata($par2World, $var13, $var14, $var15)) {
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return $par1ItemStack;
+ case 1:
+ nms_World_setBlock($par2World, $var13, $var14, $var15, $var11, var$13, var$14);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par3EntityPlayer.$capabilities.$isCreativeMode)
+ return $par1ItemStack;
+ $var11 = $par1ItemStack.$stackSize - 1 | 0;
+ $par1ItemStack.$stackSize = $var11;
+ if ($var11 <= 0)
+ return nms_ItemStack__init_4(nms_Item_bucketWater.$itemID, 1, 0);
+ $par2World = $par3EntityPlayer.$inventory;
+ $var12 = new nms_ItemStack;
+ $var14 = nms_Item_bucketWater.$itemID;
+ $var12.$stackSize = 0;
+ $var12.$itemFrame = null;
+ $var12.$itemID0 = $var14;
+ $var12.$stackSize = 1;
+ $var12.$itemDamage = 0;
+ if ($var12.$itemDamage < 0)
+ $var12.$itemDamage = 0;
+ if (!nms_InventoryPlayer_addItemStackToInventory($par2World, $var12))
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par3EntityPlayer, nms_ItemStack__init_4(nms_Item_bucketWater.$itemID, 1, 0), 0);
+ return $par1ItemStack;
+ case 2:
+ nms_World_setBlockToAir($par2World, $var13, $var14, $var15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par3EntityPlayer.$capabilities.$isCreativeMode)
+ return $par1ItemStack;
+ $var11 = $par1ItemStack.$stackSize - 1 | 0;
+ $par1ItemStack.$stackSize = $var11;
+ if ($var11 <= 0)
+ return nms_ItemStack__init_2(nms_Item_bucketLava);
+ if (!nms_InventoryPlayer_addItemStackToInventory($par3EntityPlayer.$inventory, nms_ItemStack__init_2(nms_Item_bucketLava)))
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par3EntityPlayer, nms_ItemStack__init_4(nms_Item_bucketLava.$itemID, 1, 0), 0);
+ return $par1ItemStack;
+ case 3:
+ $tmp = nms_ItemBucket_tryPlaceContainedLiquid($this, $par2World, $var5, $var7, $var9, $var13, $var14, $var15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var11 = $tmp;
+ if ($var11 && !$par3EntityPlayer.$capabilities.$isCreativeMode)
+ return nms_ItemStack__init_2(nms_Item_bucketEmpty);
+ return $par1ItemStack;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2World, $par3EntityPlayer, $var5, $var7, $var9, $var12, $var13, $var14, $var15, $var11, var$12, var$13, var$14, $ptr);
+}
+function nms_ItemBucket_tryPlaceContainedLiquid($this, $par1World, $par2, $par4, $par6, $par8, $par9, $par10) {
+ var $var11, var$9, var$10, var$11, var$12, var$13, var$14, var$15, var$16, var$17, var$18, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$isFull <= 0)
+ return 0;
+ if (!(nms_World_getBlockId($par1World, $par8, $par9, $par10) ? 0 : 1)) {
+ $var11 = nms_World_getBlockId($par1World, $par8, $par9, $par10);
+ if (!$var11) {
+ nms_Material_$callClinit();
+ var$9 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ var$9 = nms_Block_blocksList.data[$var11].$blockMaterial;
+ }
+ if (var$9.$isSolid())
+ return 0;
+ }
+ if ($par1World.$provider.$isHellWorld) {
+ $var11 = $this.$isFull;
+ nms_Block_$callClinit();
+ if ($var11 == nms_Block_waterMoving.$blockID) {
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par4 + 0.5, $par6 + 0.5, $rt_s(677), 0.5, 2.5999999046325684 + (Math.random() - Math.random()) * 0.800000011920929);
+ $var11 = 0;
+ $par4 = $par8;
+ var$10 = $par9;
+ var$11 = $par10;
+ while ($var11 < 8) {
+ var$12 = $rt_s(715);
+ $par6 = $par4 + jl_Math_randomImpl();
+ var$13 = var$10 + jl_Math_randomImpl();
+ var$14 = var$11 + jl_Math_randomImpl();
+ var$15 = 0.0;
+ var$16 = 0.0;
+ $par2 = 0.0;
+ $par9 = 0;
+ if ($par9 < $par1World.$worldAccesses.$size0) {
+ var$9 = $par1World.$worldAccesses;
+ if ($par9 >= 0 && $par9 < var$9.$size0) {
+ var$9 = var$9.$array1.data[$par9];
+ $ptr = 2;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ $var11 = $var11 + 1 | 0;
+ }
+ return 1;
+ }
+ }
+ $var11 = $this.$isFull;
+ var$17 = 0;
+ var$18 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par8, $par9, $par10, $var11, var$17, var$18);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle(var$9, var$12, $par6, var$13, var$14, var$15, var$16, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par9 = $par9 + 1 | 0;
+ while (true) {
+ if ($par9 < $par1World.$worldAccesses.$size0) {
+ var$9 = $par1World.$worldAccesses;
+ if ($par9 >= 0 && $par9 < var$9.$size0) {
+ var$9 = var$9.$array1.data[$par9];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ $var11 = $var11 + 1 | 0;
+ if ($var11 >= 8)
+ break;
+ var$12 = $rt_s(715);
+ $par6 = $par4 + jl_Math_randomImpl();
+ var$13 = var$10 + jl_Math_randomImpl();
+ var$14 = var$11 + jl_Math_randomImpl();
+ var$15 = 0.0;
+ var$16 = 0.0;
+ $par2 = 0.0;
+ $par9 = 0;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par4, $par6, $par8, $par9, $par10, $var11, var$9, var$10, var$11, var$12, var$13, var$14, var$15, var$16, var$17, var$18, $ptr);
+}
+function nms_BlockFluid() {
+ nms_Block.call(this);
+ this.$theIcon3 = null;
+}
+function nms_BlockFluid_getBlockColor($this) {
+ return 16777215;
+}
+function nms_BlockFluid_colorMultiplier($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var var$5, $var5, $var6, $var7, $var8, $var9, $var10;
+ var$5 = $this.$blockMaterial;
+ nms_Material_$callClinit();
+ if (var$5 !== nms_Material_water)
+ return 16777215;
+ $var5 = 0;
+ $var6 = 0;
+ $var7 = 0;
+ $var8 = (-1);
+ while ($var8 <= 1) {
+ $var9 = (-1);
+ while ($var9 <= 1) {
+ $var10 = $par1IBlockAccess.$getBiomeGenForCoords($par2 + $var9 | 0, $par4 + $var8 | 0).$waterColorMultiplier;
+ $var5 = $var5 + (($var10 & 16711680) >> 16) | 0;
+ $var6 = $var6 + (($var10 & 65280) >> 8) | 0;
+ $var7 = $var7 + ($var10 & 255) | 0;
+ $var9 = $var9 + 1 | 0;
+ }
+ $var8 = $var8 + 1 | 0;
+ }
+ return (($var5 / 9 | 0) & 255) << 16 | (($var6 / 9 | 0) & 255) << 8 | ($var7 / 9 | 0) & 255;
+}
+function nms_BlockFluid_getFluidHeightPercent($par0) {
+ if ($par0 >= 8)
+ $par0 = 0;
+ return ($par0 + 1 | 0) / 9.0;
+}
+function nms_BlockFluid_getIcon($this, $par1, $par2) {
+ return $par1 && $par1 != 1 ? $this.$theIcon3.data[1] : $this.$theIcon3.data[0];
+}
+function nms_BlockFluid_getEffectiveFlowDecay($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5;
+ if ($par1IBlockAccess.$getBlockMaterial($par2, $par3, $par4) !== $this.$blockMaterial)
+ return (-1);
+ $var5 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ if ($var5 >= 8)
+ $var5 = 0;
+ return $var5;
+}
+function nms_BlockFluid_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockFluid_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockFluid_canCollideCheck($this, $par1, $par2) {
+ return $par2 && !$par1 ? 1 : 0;
+}
+function nms_BlockFluid_isBlockSolid($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var $var6;
+ $var6 = $par1IBlockAccess.$getBlockMaterial($par2, $par3, $par4);
+ if ($var6 === $this.$blockMaterial)
+ $par2 = 0;
+ else if ($par5 == 1)
+ $par2 = 1;
+ else {
+ nms_Material_$callClinit();
+ $par2 = $var6 === nms_Material_ice ? 0 : $par1IBlockAccess.$getBlockMaterial($par2, $par3, $par4).$isSolid();
+ }
+ return $par2;
+}
+function nms_BlockFluid_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var $var6;
+ $var6 = $par1IBlockAccess.$getBlockMaterial($par2, $par3, $par4);
+ if ($var6 === $this.$blockMaterial)
+ $par2 = 0;
+ else if ($par5 == 1)
+ $par2 = 1;
+ else {
+ nms_Material_$callClinit();
+ $par2 = $var6 !== nms_Material_ice ? nms_Block_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) : 0;
+ }
+ return $par2;
+}
+function nms_BlockFluid_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ return null;
+}
+function nms_BlockFluid_getRenderType($this) {
+ return 4;
+}
+function nms_BlockFluid_idDropped($this, $par1, $par2Random, $par3) {
+ return 0;
+}
+function nms_BlockFluid_quantityDropped($this, $par1Random) {
+ return 0;
+}
+function nms_BlockFluid_getFlowVector($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, var$8, var$9, $var13, var$11, var$12, var$13, $var11, $var12, var$16, var$17, var$18, var$19;
+ $var5 = nms_Vec3Pool_getVecFromPool($par1IBlockAccess.$getWorldVec3Pool(), 0.0, 0.0, 0.0);
+ if ($par1IBlockAccess.$getBlockMaterial($par2, $par3, $par4) !== $this.$blockMaterial)
+ $var6 = (-1);
+ else {
+ $var6 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ if ($var6 >= 8)
+ $var6 = 0;
+ }
+ $var7 = 0;
+ var$8 = $par2 - 1 | 0;
+ var$9 = $par4 - 1 | 0;
+ $var13 = $par3 - 1 | 0;
+ var$11 = $par3 - $par3 | 0;
+ while ($var7 < 4) {
+ var$12 = !$var7 ? var$8 : $par2;
+ var$13 = $var7 == 1 ? var$9 : $par4;
+ if ($var7 == 2)
+ var$12 = var$12 + 1 | 0;
+ if ($var7 == 3)
+ var$13 = var$13 + 1 | 0;
+ if ($par1IBlockAccess.$getBlockMaterial(var$12, $par3, var$13) !== $this.$blockMaterial)
+ $var11 = (-1);
+ else {
+ $var11 = $par1IBlockAccess.$getBlockMetadata(var$12, $par3, var$13);
+ if ($var11 >= 8)
+ $var11 = 0;
+ }
+ if ($var11 >= 0) {
+ if ($var11 >= 0) {
+ $var12 = $var11 - $var6 | 0;
+ var$16 = $rt_imul(var$12 - $par2 | 0, $var12);
+ var$17 = $rt_imul(var$11, $var12);
+ var$18 = $rt_imul(var$13 - $par4 | 0, $var12);
+ $var5 = nms_Vec3Pool_getVecFromPool($var5.$myVec3LocalPool, $var5.$xCoord + var$16, $var5.$yCoord + var$17, $var5.$zCoord + var$18);
+ }
+ } else if (!$par1IBlockAccess.$getBlockMaterial(var$12, $par3, var$13).$blocksMovement()) {
+ if ($par1IBlockAccess.$getBlockMaterial(var$12, $var13, var$13) !== $this.$blockMaterial)
+ $var12 = (-1);
+ else {
+ $var12 = $par1IBlockAccess.$getBlockMetadata(var$12, $var13, var$13);
+ if ($var12 >= 8)
+ $var12 = 0;
+ }
+ if ($var12 >= 0) {
+ $var12 = $var12 - ($var6 - 8 | 0) | 0;
+ var$19 = $rt_imul(var$12 - $par2 | 0, $var12);
+ var$18 = $rt_imul(var$11, $var12);
+ var$16 = $rt_imul(var$13 - $par4 | 0, $var12);
+ $var5 = nms_Vec3Pool_getVecFromPool($var5.$myVec3LocalPool, $var5.$xCoord + var$19, $var5.$yCoord + var$18, $var5.$zCoord + var$16);
+ }
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ if ($par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) >= 8) {
+ $var13 = 0;
+ if (nms_BlockFluid_isBlockSolid($this, $par1IBlockAccess, $par2, $par3, var$9, 2))
+ $var13 = 1;
+ if (!(!$var13 && !nms_BlockFluid_isBlockSolid($this, $par1IBlockAccess, $par2, $par3, $par4 + 1 | 0, 3)))
+ $var13 = 1;
+ if (!(!$var13 && !nms_BlockFluid_isBlockSolid($this, $par1IBlockAccess, var$8, $par3, $par4, 4)))
+ $var13 = 1;
+ if (!(!$var13 && !nms_BlockFluid_isBlockSolid($this, $par1IBlockAccess, $par2 + 1 | 0, $par3, $par4, 5)))
+ $var13 = 1;
+ if (!(!$var13 && !nms_BlockFluid_isBlockSolid($this, $par1IBlockAccess, $par2, $par3 + 1 | 0, var$9, 2)))
+ $var13 = 1;
+ if (!(!$var13 && !nms_BlockFluid_isBlockSolid($this, $par1IBlockAccess, $par2, $par3 + 1 | 0, $par4 + 1 | 0, 3)))
+ $var13 = 1;
+ if (!(!$var13 && !nms_BlockFluid_isBlockSolid($this, $par1IBlockAccess, var$8, $par3 + 1 | 0, $par4, 4)))
+ $var13 = 1;
+ if (!(!$var13 && !nms_BlockFluid_isBlockSolid($this, $par1IBlockAccess, $par2 + 1 | 0, $par3 + 1 | 0, $par4, 5)))
+ $var13 = 1;
+ if ($var13) {
+ $par1IBlockAccess = nms_Vec3_normalize($var5);
+ $var5 = nms_Vec3Pool_getVecFromPool($par1IBlockAccess.$myVec3LocalPool, $par1IBlockAccess.$xCoord + 0.0, $par1IBlockAccess.$yCoord + (-6.0), $par1IBlockAccess.$zCoord + 0.0);
+ }
+ }
+ return nms_Vec3_normalize($var5);
+}
+function nms_BlockFluid_velocityToAddToEntity($this, $par1World, $par2, $par3, $par4, $par5Entity, $par6Vec3) {
+ var $var7;
+ $var7 = nms_BlockFluid_getFlowVector($this, $par1World, $par2, $par3, $par4);
+ $par6Vec3.$xCoord = $par6Vec3.$xCoord + $var7.$xCoord;
+ $par6Vec3.$yCoord = $par6Vec3.$yCoord + $var7.$yCoord;
+ $par6Vec3.$zCoord = $par6Vec3.$zCoord + $var7.$zCoord;
+}
+function nms_BlockFluid_tickRate($this, $par1World) {
+ var var$2;
+ var$2 = $this.$blockMaterial;
+ nms_Material_$callClinit();
+ return var$2 === nms_Material_water ? 5 : $this.$blockMaterial !== nms_Material_lava ? 0 : !$par1World.$provider.$hasNoSky ? 30 : 10;
+}
+function nms_BlockFluid_getMixedBrightnessForBlock($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, $var10;
+ $var5 = $par1IBlockAccess.$getLightBrightnessForSkyBlocks($par2, $par3, $par4, 0);
+ $var6 = $par1IBlockAccess.$getLightBrightnessForSkyBlocks($par2, $par3 + 1 | 0, $par4, 0);
+ $var7 = $var5 & 255;
+ $var8 = $var6 & 255;
+ $var9 = $var5 >> 16 & 255;
+ $var10 = $var6 >> 16 & 255;
+ if ($var7 > $var8)
+ $var8 = $var7;
+ if ($var9 > $var10)
+ $var10 = $var9;
+ return $var8 | $var10 << 16;
+}
+function nms_BlockFluid_getBlockBrightness($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5, $var6;
+ $var5 = $par1IBlockAccess.$getLightBrightness($par2, $par3, $par4);
+ $var6 = $par1IBlockAccess.$getLightBrightness($par2, $par3 + 1 | 0, $par4);
+ if ($var5 > $var6)
+ $var6 = $var5;
+ return $var6;
+}
+function nms_BlockFluid_getRenderBlockPass($this) {
+ var var$1;
+ var$1 = $this.$blockMaterial;
+ nms_Material_$callClinit();
+ return var$1 !== nms_Material_water ? 0 : 1;
+}
+function nms_BlockFluid_randomDisplayTick($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ var var$6, $var6, $var6_0, var$9, var$10, var$11, var$12, var$13, var$14, $var21, $var23, $var22, $var21_0, $var23_0, $var7, var$21, var$22, var$23, var$24, var$25, $var22_0, var$27, $var10, $var19, $var11, $var13, $var15, $var17, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var17 = $thread.pop();$var15 = $thread.pop();$var13 = $thread.pop();$var11 = $thread.pop();$var19 = $thread.pop();$var10 = $thread.pop();var$27 = $thread.pop();$var22_0 = $thread.pop();var$25 = $thread.pop();var$24 = $thread.pop();var$23 = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();$var7 = $thread.pop();$var23_0 = $thread.pop();$var21_0 = $thread.pop();$var22 = $thread.pop();$var23 = $thread.pop();$var21 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12
+ = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var6_0 = $thread.pop();$var6 = $thread.pop();var$6 = $thread.pop();$par5Random = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ b: {
+ c: {
+ var$6 = $this.$blockMaterial;
+ nms_Material_$callClinit();
+ if (var$6 === nms_Material_water) {
+ if (!ju_Random_nextInt0($par5Random, 10)) {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ if ($var6 <= 0)
+ break a;
+ if ($var6 >= 8)
+ break a;
+ }
+ $var6_0 = 0;
+ var$9 = $par2 - 1 | 0;
+ var$10 = $par4 - 1 | 0;
+ var$11 = $par3 - 1 | 0;
+ var$12 = $par2;
+ var$13 = $par3;
+ var$14 = $par4;
+ $var21 = var$12 - 0.0625;
+ $var23 = ($par2 + 1 | 0) + 0.0625;
+ $var22 = var$14 - 0.0625;
+ $var21_0 = ($par4 + 1 | 0) + 0.0625;
+ $var23_0 = (-0.0625);
+ while (true) {
+ if ($var6_0 >= 0)
+ break c;
+ $var7 = ju_Random_nextInt0($par5Random, 4);
+ var$21 = !$var7 ? var$9 : $par2;
+ var$22 = $rt_compare($var7, 1);
+ if (!var$22)
+ var$21 = var$21 + 1 | 0;
+ var$23 = $rt_compare($var7, 2);
+ var$24 = !var$23 ? var$10 : $par4;
+ var$25 = $rt_compare($var7, 3);
+ if (!var$25)
+ var$24 = var$24 + 1 | 0;
+ if (nms_World_getBlockMaterial($par1World, var$21, $par3, var$24) === nms_Material_air) {
+ if (nms_World_getBlockMaterial($par1World, var$21, var$11, var$24).$blocksMovement())
+ break b;
+ if (nms_World_getBlockMaterial($par1World, var$21, var$11, var$24).$isLiquid())
+ break b;
+ }
+ $var6_0 = $var6_0 + 1 | 0;
+ }
+ }
+ }
+ if ($this.$blockMaterial === nms_Material_water && !ju_Random_nextInt0($par5Random, 64)) {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ if ($var6 > 0 && $var6 < 8) {
+ $var21 = $par2 + 0.5;
+ $var22_0 = $par3 + 0.5;
+ $var23_0 = $par4 + 0.5;
+ var$27 = $rt_s(1908);
+ $var10 = ju_Random_nextFloat($par5Random) * 0.25 + 0.75;
+ var$12 = ju_Random_nextFloat($par5Random) * 1.0 + 0.5;
+ $var6 = 0;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ if ($this.$blockMaterial === nms_Material_lava) {
+ $var6 = $par3 + 1 | 0;
+ if (nms_World_getBlockMaterial($par1World, $par2, $var6, $par4) === nms_Material_air && !nms_World_isBlockOpaqueCube($par1World, $par2, $var6, $par4)) {
+ if (!ju_Random_nextInt0($par5Random, 100)) {
+ $var21 = $par2 + ju_Random_nextFloat($par5Random);
+ $var22_0 = $par3 + $this.$maxY0;
+ $var23_0 = $par4 + ju_Random_nextFloat($par5Random);
+ var$27 = $rt_s(859);
+ $var19 = 0.0;
+ $var21_0 = 0.0;
+ $var22 = 0.0;
+ $ptr = 3;
+ continue main;
+ }
+ if (!ju_Random_nextInt0($par5Random, 200)) {
+ $var21 = $par2;
+ $var22_0 = $par3;
+ $var23_0 = $par4;
+ var$27 = $rt_s(1909);
+ $var10 = 0.20000000298023224 + ju_Random_nextFloat($par5Random) * 0.20000000298023224;
+ var$12 = 0.8999999761581421 + ju_Random_nextFloat($par5Random) * 0.15000000596046448;
+ $var6 = 0;
+ $ptr = 7;
+ continue main;
+ }
+ }
+ }
+ if (!ju_Random_nextInt0($par5Random, 10) && nms_World_doesBlockHaveSolidTopSurface($par1World, $par2, $par3 - 1 | 0, $par4) && !nms_World_getBlockMaterial($par1World, $par2, $par3 - 2 | 0, $par4).$blocksMovement()) {
+ $var21_0 = $par2 + ju_Random_nextFloat($par5Random);
+ $var22 = $par3 - 1.05;
+ $var23 = $par4 + ju_Random_nextFloat($par5Random);
+ if ($this.$blockMaterial !== nms_Material_water) {
+ $par5Random = $rt_s(865);
+ $var21 = 0.0;
+ $var22_0 = 0.0;
+ $var23_0 = 0.0;
+ $ptr = 5;
+ continue main;
+ }
+ $par5Random = $rt_s(864);
+ $var21 = 0.0;
+ $var22_0 = 0.0;
+ $var23_0 = 0.0;
+ $ptr = 6;
+ continue main;
+ }
+ return;
+ }
+ $var11 = var$12 + ju_Random_nextFloat($par5Random);
+ $var13 = var$13 + ju_Random_nextFloat($par5Random);
+ $var15 = var$14 + ju_Random_nextFloat($par5Random);
+ if (!$var7)
+ $var11 = $var21;
+ if (!var$22)
+ $var11 = $var23;
+ if (!var$23)
+ $var15 = $var22;
+ if (!var$25)
+ $var15 = $var21_0;
+ $var17 = 0.0;
+ $var19 = 0.0;
+ if (!$var7)
+ $var17 = $var23_0;
+ if (!var$22)
+ $var17 = 0.0625;
+ if (!var$23)
+ $var19 = $var23_0;
+ if (!var$25)
+ $var19 = 0.0625;
+ var$27 = $rt_s(679);
+ $var22_0 = 0.0;
+ $ptr = 8;
+ continue main;
+ }
+ var$27 = $rt_s(847);
+ $var21 = $par2 + ju_Random_nextFloat($par5Random);
+ $var22_0 = $par3 + ju_Random_nextFloat($par5Random);
+ $var23_0 = $par4 + ju_Random_nextFloat($par5Random);
+ $var19 = 0.0;
+ $var21_0 = 0.0;
+ $var22 = 0.0;
+ $ptr = 1;
+ case 1:
+ nms_World_spawnParticle($par1World, var$27, $var21, $var22_0, $var23_0, $var19, $var21_0, $var22);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6_0 = 0;
+ var$9 = $par2 - 1 | 0;
+ var$10 = $par4 - 1 | 0;
+ var$11 = $par3 - 1 | 0;
+ var$12 = $par2;
+ var$13 = $par3;
+ var$14 = $par4;
+ $var21 = var$12 - 0.0625;
+ $var23 = ($par2 + 1 | 0) + 0.0625;
+ $var22 = var$14 - 0.0625;
+ $var21_0 = ($par4 + 1 | 0) + 0.0625;
+ $var23_0 = (-0.0625);
+ a: {
+ while ($var6_0 < 0) {
+ $var7 = ju_Random_nextInt0($par5Random, 4);
+ var$21 = !$var7 ? var$9 : $par2;
+ var$22 = $rt_compare($var7, 1);
+ if (!var$22)
+ var$21 = var$21 + 1 | 0;
+ var$23 = $rt_compare($var7, 2);
+ var$24 = !var$23 ? var$10 : $par4;
+ var$25 = $rt_compare($var7, 3);
+ if (!var$25)
+ var$24 = var$24 + 1 | 0;
+ if (nms_World_getBlockMaterial($par1World, var$21, $par3, var$24) === nms_Material_air) {
+ if (nms_World_getBlockMaterial($par1World, var$21, var$11, var$24).$blocksMovement())
+ break a;
+ if (nms_World_getBlockMaterial($par1World, var$21, var$11, var$24).$isLiquid())
+ break a;
+ }
+ $var6_0 = $var6_0 + 1 | 0;
+ }
+ if ($this.$blockMaterial === nms_Material_water && !ju_Random_nextInt0($par5Random, 64)) {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ if ($var6 > 0 && $var6 < 8) {
+ $var21 = $par2 + 0.5;
+ $var22_0 = $par3 + 0.5;
+ $var23_0 = $par4 + 0.5;
+ var$27 = $rt_s(1908);
+ $var10 = ju_Random_nextFloat($par5Random) * 0.25 + 0.75;
+ var$12 = ju_Random_nextFloat($par5Random) * 1.0 + 0.5;
+ $var6 = 0;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ if ($this.$blockMaterial === nms_Material_lava) {
+ $var6 = $par3 + 1 | 0;
+ if (nms_World_getBlockMaterial($par1World, $par2, $var6, $par4) === nms_Material_air && !nms_World_isBlockOpaqueCube($par1World, $par2, $var6, $par4)) {
+ if (!ju_Random_nextInt0($par5Random, 100)) {
+ $var21 = $par2 + ju_Random_nextFloat($par5Random);
+ $var22_0 = $par3 + $this.$maxY0;
+ $var23_0 = $par4 + ju_Random_nextFloat($par5Random);
+ var$27 = $rt_s(859);
+ $var19 = 0.0;
+ $var21_0 = 0.0;
+ $var22 = 0.0;
+ $ptr = 3;
+ continue main;
+ }
+ if (!ju_Random_nextInt0($par5Random, 200)) {
+ $var21 = $par2;
+ $var22_0 = $par3;
+ $var23_0 = $par4;
+ var$27 = $rt_s(1909);
+ $var10 = 0.20000000298023224 + ju_Random_nextFloat($par5Random) * 0.20000000298023224;
+ var$12 = 0.8999999761581421 + ju_Random_nextFloat($par5Random) * 0.15000000596046448;
+ $var6 = 0;
+ $ptr = 7;
+ continue main;
+ }
+ }
+ }
+ if (!ju_Random_nextInt0($par5Random, 10) && nms_World_doesBlockHaveSolidTopSurface($par1World, $par2, $par3 - 1 | 0, $par4) && !nms_World_getBlockMaterial($par1World, $par2, $par3 - 2 | 0, $par4).$blocksMovement()) {
+ $var21_0 = $par2 + ju_Random_nextFloat($par5Random);
+ $var22 = $par3 - 1.05;
+ $var23 = $par4 + ju_Random_nextFloat($par5Random);
+ if ($this.$blockMaterial !== nms_Material_water) {
+ $par5Random = $rt_s(865);
+ $var21 = 0.0;
+ $var22_0 = 0.0;
+ $var23_0 = 0.0;
+ $ptr = 5;
+ continue main;
+ }
+ $par5Random = $rt_s(864);
+ $var21 = 0.0;
+ $var22_0 = 0.0;
+ $var23_0 = 0.0;
+ $ptr = 6;
+ continue main;
+ }
+ return;
+ }
+ $var11 = var$12 + ju_Random_nextFloat($par5Random);
+ $var13 = var$13 + ju_Random_nextFloat($par5Random);
+ $var15 = var$14 + ju_Random_nextFloat($par5Random);
+ if (!$var7)
+ $var11 = $var21;
+ if (!var$22)
+ $var11 = $var23;
+ if (!var$23)
+ $var15 = $var22;
+ if (!var$25)
+ $var15 = $var21_0;
+ $var17 = 0.0;
+ $var19 = 0.0;
+ if (!$var7)
+ $var17 = $var23_0;
+ if (!var$22)
+ $var17 = 0.0625;
+ if (!var$23)
+ $var19 = $var23_0;
+ if (!var$25)
+ $var19 = 0.0625;
+ var$27 = $rt_s(679);
+ $var22_0 = 0.0;
+ $ptr = 8;
+ continue main;
+ case 2:
+ nms_WorldClient_playSound($par1World, $var21, $var22_0, $var23_0, var$27, $var10, var$12, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$blockMaterial === nms_Material_lava) {
+ $var6 = $par3 + 1 | 0;
+ if (nms_World_getBlockMaterial($par1World, $par2, $var6, $par4) === nms_Material_air && !nms_World_isBlockOpaqueCube($par1World, $par2, $var6, $par4)) {
+ if (!ju_Random_nextInt0($par5Random, 100)) {
+ $var21 = $par2 + ju_Random_nextFloat($par5Random);
+ $var22_0 = $par3 + $this.$maxY0;
+ $var23_0 = $par4 + ju_Random_nextFloat($par5Random);
+ var$27 = $rt_s(859);
+ $var19 = 0.0;
+ $var21_0 = 0.0;
+ $var22 = 0.0;
+ $ptr = 3;
+ continue main;
+ }
+ if (!ju_Random_nextInt0($par5Random, 200)) {
+ $var21 = $par2;
+ $var22_0 = $par3;
+ $var23_0 = $par4;
+ var$27 = $rt_s(1909);
+ $var10 = 0.20000000298023224 + ju_Random_nextFloat($par5Random) * 0.20000000298023224;
+ var$12 = 0.8999999761581421 + ju_Random_nextFloat($par5Random) * 0.15000000596046448;
+ $var6 = 0;
+ $ptr = 7;
+ continue main;
+ }
+ }
+ }
+ if (!ju_Random_nextInt0($par5Random, 10) && nms_World_doesBlockHaveSolidTopSurface($par1World, $par2, $par3 - 1 | 0, $par4) && !nms_World_getBlockMaterial($par1World, $par2, $par3 - 2 | 0, $par4).$blocksMovement()) {
+ $var21_0 = $par2 + ju_Random_nextFloat($par5Random);
+ $var22 = $par3 - 1.05;
+ $var23 = $par4 + ju_Random_nextFloat($par5Random);
+ if ($this.$blockMaterial !== nms_Material_water) {
+ $par5Random = $rt_s(865);
+ $var21 = 0.0;
+ $var22_0 = 0.0;
+ $var23_0 = 0.0;
+ $ptr = 5;
+ continue main;
+ }
+ $par5Random = $rt_s(864);
+ $var21 = 0.0;
+ $var22_0 = 0.0;
+ $var23_0 = 0.0;
+ $ptr = 6;
+ continue main;
+ }
+ return;
+ case 3:
+ nms_World_spawnParticle($par1World, var$27, $var21, $var22_0, $var23_0, $var19, $var21_0, $var22);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$27 = $rt_s(1910);
+ var$12 = 0.20000000298023224 + ju_Random_nextFloat($par5Random) * 0.20000000298023224;
+ $var10 = 0.8999999761581421 + ju_Random_nextFloat($par5Random) * 0.15000000596046448;
+ $var6 = 0;
+ $ptr = 4;
+ case 4:
+ nms_WorldClient_playSound($par1World, $var21, $var22_0, $var23_0, var$27, var$12, $var10, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!ju_Random_nextInt0($par5Random, 200)) {
+ $var21 = $par2;
+ $var22_0 = $par3;
+ $var23_0 = $par4;
+ var$27 = $rt_s(1909);
+ $var10 = 0.20000000298023224 + ju_Random_nextFloat($par5Random) * 0.20000000298023224;
+ var$12 = 0.8999999761581421 + ju_Random_nextFloat($par5Random) * 0.15000000596046448;
+ $var6 = 0;
+ $ptr = 7;
+ continue main;
+ }
+ if (!ju_Random_nextInt0($par5Random, 10) && nms_World_doesBlockHaveSolidTopSurface($par1World, $par2, $par3 - 1 | 0, $par4) && !nms_World_getBlockMaterial($par1World, $par2, $par3 - 2 | 0, $par4).$blocksMovement()) {
+ $var21_0 = $par2 + ju_Random_nextFloat($par5Random);
+ $var22 = $par3 - 1.05;
+ $var23 = $par4 + ju_Random_nextFloat($par5Random);
+ if ($this.$blockMaterial !== nms_Material_water) {
+ $par5Random = $rt_s(865);
+ $var21 = 0.0;
+ $var22_0 = 0.0;
+ $var23_0 = 0.0;
+ $ptr = 5;
+ continue main;
+ }
+ $par5Random = $rt_s(864);
+ $var21 = 0.0;
+ $var22_0 = 0.0;
+ $var23_0 = 0.0;
+ $ptr = 6;
+ continue main;
+ }
+ return;
+ case 5:
+ nms_World_spawnParticle($par1World, $par5Random, $var21_0, $var22, $var23, $var21, $var22_0, $var23_0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 6:
+ nms_World_spawnParticle($par1World, $par5Random, $var21_0, $var22, $var23, $var21, $var22_0, $var23_0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 7:
+ nms_WorldClient_playSound($par1World, $var21, $var22_0, $var23_0, var$27, $var10, var$12, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!ju_Random_nextInt0($par5Random, 10) && nms_World_doesBlockHaveSolidTopSurface($par1World, $par2, $par3 - 1 | 0, $par4) && !nms_World_getBlockMaterial($par1World, $par2, $par3 - 2 | 0, $par4).$blocksMovement()) {
+ $var21_0 = $par2 + ju_Random_nextFloat($par5Random);
+ $var22 = $par3 - 1.05;
+ $var23 = $par4 + ju_Random_nextFloat($par5Random);
+ if ($this.$blockMaterial !== nms_Material_water) {
+ $par5Random = $rt_s(865);
+ $var21 = 0.0;
+ $var22_0 = 0.0;
+ $var23_0 = 0.0;
+ $ptr = 5;
+ continue main;
+ }
+ $par5Random = $rt_s(864);
+ $var21 = 0.0;
+ $var22_0 = 0.0;
+ $var23_0 = 0.0;
+ $ptr = 6;
+ continue main;
+ }
+ return;
+ case 8:
+ nms_World_spawnParticle($par1World, var$27, $var11, $var13, $var15, $var17, $var22_0, $var19);
+ if ($rt_suspending()) {
+ break main;
+ }
+ a: {
+ while (true) {
+ $var6_0 = $var6_0 + 1 | 0;
+ if ($var6_0 >= 0)
+ break;
+ $var7 = ju_Random_nextInt0($par5Random, 4);
+ var$21 = !$var7 ? var$9 : $par2;
+ var$22 = $rt_compare($var7, 1);
+ if (!var$22)
+ var$21 = var$21 + 1 | 0;
+ var$23 = $rt_compare($var7, 2);
+ var$24 = !var$23 ? var$10 : $par4;
+ var$25 = $rt_compare($var7, 3);
+ if (!var$25)
+ var$24 = var$24 + 1 | 0;
+ if (nms_World_getBlockMaterial($par1World, var$21, $par3, var$24) !== nms_Material_air)
+ continue;
+ if (nms_World_getBlockMaterial($par1World, var$21, var$11, var$24).$blocksMovement())
+ break a;
+ if (!nms_World_getBlockMaterial($par1World, var$21, var$11, var$24).$isLiquid())
+ continue;
+ else
+ break a;
+ }
+ if ($this.$blockMaterial === nms_Material_water && !ju_Random_nextInt0($par5Random, 64)) {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ if ($var6 > 0 && $var6 < 8) {
+ $var21 = $par2 + 0.5;
+ $var22_0 = $par3 + 0.5;
+ $var23_0 = $par4 + 0.5;
+ var$27 = $rt_s(1908);
+ $var10 = ju_Random_nextFloat($par5Random) * 0.25 + 0.75;
+ var$12 = ju_Random_nextFloat($par5Random) * 1.0 + 0.5;
+ $var6 = 0;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ if ($this.$blockMaterial === nms_Material_lava) {
+ $var6 = $par3 + 1 | 0;
+ if (nms_World_getBlockMaterial($par1World, $par2, $var6, $par4) === nms_Material_air && !nms_World_isBlockOpaqueCube($par1World, $par2, $var6, $par4)) {
+ if (!ju_Random_nextInt0($par5Random, 100)) {
+ $var21 = $par2 + ju_Random_nextFloat($par5Random);
+ $var22_0 = $par3 + $this.$maxY0;
+ $var23_0 = $par4 + ju_Random_nextFloat($par5Random);
+ var$27 = $rt_s(859);
+ $var19 = 0.0;
+ $var21_0 = 0.0;
+ $var22 = 0.0;
+ $ptr = 3;
+ continue main;
+ }
+ if (!ju_Random_nextInt0($par5Random, 200)) {
+ $var21 = $par2;
+ $var22_0 = $par3;
+ $var23_0 = $par4;
+ var$27 = $rt_s(1909);
+ $var10 = 0.20000000298023224 + ju_Random_nextFloat($par5Random) * 0.20000000298023224;
+ var$12 = 0.8999999761581421 + ju_Random_nextFloat($par5Random) * 0.15000000596046448;
+ $var6 = 0;
+ $ptr = 7;
+ continue main;
+ }
+ }
+ }
+ if (!ju_Random_nextInt0($par5Random, 10) && nms_World_doesBlockHaveSolidTopSurface($par1World, $par2, $par3 - 1 | 0, $par4) && !nms_World_getBlockMaterial($par1World, $par2, $par3 - 2 | 0, $par4).$blocksMovement()) {
+ $var21_0 = $par2 + ju_Random_nextFloat($par5Random);
+ $var22 = $par3 - 1.05;
+ $var23 = $par4 + ju_Random_nextFloat($par5Random);
+ if ($this.$blockMaterial !== nms_Material_water) {
+ $par5Random = $rt_s(865);
+ $var21 = 0.0;
+ $var22_0 = 0.0;
+ $var23_0 = 0.0;
+ $ptr = 5;
+ continue main;
+ }
+ $par5Random = $rt_s(864);
+ $var21 = 0.0;
+ $var22_0 = 0.0;
+ $var23_0 = 0.0;
+ $ptr = 6;
+ continue main;
+ }
+ return;
+ }
+ $var11 = var$12 + ju_Random_nextFloat($par5Random);
+ $var13 = var$13 + ju_Random_nextFloat($par5Random);
+ $var15 = var$14 + ju_Random_nextFloat($par5Random);
+ if (!$var7)
+ $var11 = $var21;
+ if (!var$22)
+ $var11 = $var23;
+ if (!var$23)
+ $var15 = $var22;
+ if (!var$25)
+ $var15 = $var21_0;
+ $var17 = 0.0;
+ $var19 = 0.0;
+ if (!$var7)
+ $var17 = $var23_0;
+ if (!var$22)
+ $var17 = 0.0625;
+ if (!var$23)
+ $var19 = $var23_0;
+ if (!var$25)
+ $var19 = 0.0625;
+ var$27 = $rt_s(679);
+ $var22_0 = 0.0;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Random, var$6, $var6, $var6_0, var$9, var$10, var$11, var$12, var$13, var$14, $var21, $var23, $var22, $var21_0, $var23_0, $var7, var$21, var$22, var$23, var$24, var$25, $var22_0, var$27, $var10, $var19, $var11, $var13, $var15, $var17, $ptr);
+}
+function nms_BlockFluid_getFlowDirection($par0IBlockAccess, $par1, $par2, $par3, $par4Material) {
+ var $var5;
+ $var5 = null;
+ nms_Material_$callClinit();
+ if ($par4Material === nms_Material_water) {
+ nms_Block_$callClinit();
+ $var5 = nms_BlockFluid_getFlowVector(nms_Block_waterMoving, $par0IBlockAccess, $par1, $par2, $par3);
+ }
+ if ($par4Material === nms_Material_lava) {
+ nms_Block_$callClinit();
+ $var5 = nms_BlockFluid_getFlowVector(nms_Block_lavaMoving, $par0IBlockAccess, $par1, $par2, $par3);
+ }
+ return $var5.$xCoord === 0.0 && $var5.$zCoord === 0.0 ? (-1000.0) : jl_Math_atan2($var5.$zCoord, $var5.$xCoord) - 1.5707963267948966;
+}
+function nms_BlockFluid_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockFluid_checkForHarden($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $ptr);
+}
+function nms_BlockFluid_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockFluid_checkForHarden($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $ptr);
+}
+function nms_BlockFluid_checkForHarden($this, $par1World, $par2, $par3, $par4) {
+ var var$5, $var5, $var6, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_World_getBlockId($par1World, $par2, $par3, $par4) == $this.$blockID) {
+ var$5 = $this.$blockMaterial;
+ nms_Material_$callClinit();
+ if (var$5 === nms_Material_lava) {
+ $var5 = 0;
+ $var6 = nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0);
+ if (!$var6)
+ var$8 = nms_Material_air;
+ else {
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[$var6].$blockMaterial;
+ }
+ if (var$8 === nms_Material_water)
+ $var5 = 1;
+ a: {
+ if (!$var5) {
+ $var6 = nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0);
+ if (!$var6)
+ var$8 = nms_Material_air;
+ else {
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[$var6].$blockMaterial;
+ }
+ if (var$8 !== nms_Material_water)
+ break a;
+ }
+ $var5 = 1;
+ }
+ b: {
+ if (!$var5) {
+ $var6 = nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4);
+ if (!$var6)
+ var$8 = nms_Material_air;
+ else {
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[$var6].$blockMaterial;
+ }
+ if (var$8 !== nms_Material_water)
+ break b;
+ }
+ $var5 = 1;
+ }
+ c: {
+ if (!$var5) {
+ $var6 = nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4);
+ if (!$var6)
+ var$8 = nms_Material_air;
+ else {
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[$var6].$blockMaterial;
+ }
+ if (var$8 !== nms_Material_water)
+ break c;
+ }
+ $var5 = 1;
+ }
+ d: {
+ if (!$var5) {
+ $var6 = nms_World_getBlockId($par1World, $par2, $par3 + 1 | 0, $par4);
+ if (!$var6)
+ var$8 = nms_Material_air;
+ else {
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[$var6].$blockMaterial;
+ }
+ if (var$8 !== nms_Material_water)
+ break d;
+ }
+ $var5 = 1;
+ }
+ if ($var5) {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ if (!$var6) {
+ nms_Block_$callClinit();
+ $var5 = nms_Block_obsidian.$blockID;
+ $var6 = 0;
+ var$9 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ if ($var6 > 4) {
+ $ptr = 2;
+ continue main;
+ }
+ nms_Block_$callClinit();
+ $var5 = nms_Block_cobblestone.$blockID;
+ $var6 = 0;
+ var$9 = 3;
+ $ptr = 3;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $var5, $var6, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ nms_BlockFluid_triggerLavaMixEffects($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $var5, $var6, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, $var5, $var6, var$8, var$9, $ptr);
+}
+function nms_BlockFluid_triggerLavaMixEffects($this, $par1World, $par2, $par3, $par4) {
+ var $var5, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.5, $par4 + 0.5, $rt_s(677), 0.5, 2.5999999046325684 + (Math.random() - Math.random()) * 0.800000011920929);
+ $var5 = 0;
+ var$6 = $par2;
+ var$7 = $par3 + 1.2;
+ var$8 = $par4;
+ while ($var5 < 8) {
+ var$9 = $rt_s(715);
+ var$10 = var$6 + jl_Math_randomImpl();
+ var$11 = var$8 + jl_Math_randomImpl();
+ var$12 = 0.0;
+ var$13 = 0.0;
+ var$14 = 0.0;
+ $par2 = 0;
+ if ($par2 < $par1World.$worldAccesses.$size0) {
+ var$15 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$15.$size0) {
+ var$15 = var$15.$array1.data[$par2];
+ $ptr = 1;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$15, var$9, var$10, var$7, var$11, var$12, var$13, var$14);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ while (true) {
+ if ($par2 < $par1World.$worldAccesses.$size0) {
+ var$15 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$15.$size0) {
+ var$15 = var$15.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ $var5 = $var5 + 1 | 0;
+ if ($var5 >= 8)
+ break;
+ var$9 = $rt_s(715);
+ var$10 = var$6 + jl_Math_randomImpl();
+ var$11 = var$8 + jl_Math_randomImpl();
+ var$12 = 0.0;
+ var$13 = 0.0;
+ var$14 = 0.0;
+ $par2 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var5, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr);
+}
+function nms_BlockFluid_registerIcons($this, $par1IconRegister) {
+ var var$2, var$3, var$4;
+ var$2 = $this.$blockMaterial;
+ nms_Material_$callClinit();
+ if (var$2 !== nms_Material_lava) {
+ var$3 = $rt_createArray(nms_Icon, 2);
+ var$4 = var$3.data;
+ var$4[0] = $par1IconRegister.$registerIcon($rt_s(613));
+ var$4[1] = $par1IconRegister.$registerIcon($rt_s(1911));
+ $this.$theIcon3 = var$3;
+ } else {
+ var$3 = $rt_createArray(nms_Icon, 2);
+ var$4 = var$3.data;
+ var$4[0] = $par1IconRegister.$registerIcon($rt_s(859));
+ var$4[1] = $par1IconRegister.$registerIcon($rt_s(1912));
+ $this.$theIcon3 = var$3;
+ }
+}
+function nms_BlockFluid_func_94424_b($par0Str) {
+ if ($par0Str === $rt_s(613)) {
+ nms_Block_$callClinit();
+ $par0Str = nms_Block_waterMoving.$theIcon3.data[0];
+ } else if ($par0Str === $rt_s(1911)) {
+ nms_Block_$callClinit();
+ $par0Str = nms_Block_waterMoving.$theIcon3.data[1];
+ } else if ($par0Str === $rt_s(859)) {
+ nms_Block_$callClinit();
+ $par0Str = nms_Block_lavaMoving.$theIcon3.data[0];
+ } else if ($par0Str !== $rt_s(1912))
+ $par0Str = null;
+ else {
+ nms_Block_$callClinit();
+ $par0Str = nms_Block_lavaMoving.$theIcon3.data[1];
+ }
+ return $par0Str;
+}
+function nms_ItemMinecart() {
+ nms_Item.call(this);
+ this.$minecartType = 0;
+}
+function nms_ItemMinecart__init_(var_0, var_1) {
+ var var_2 = new nms_ItemMinecart();
+ nms_ItemMinecart__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ItemMinecart__init_0($this, $par1, $par2) {
+ nms_Item__init_0($this, $par1);
+ $this.$maxStackSize = 1;
+ $this.$minecartType = $par2;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabTransport;
+}
+function nms_ItemMinecart_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var $var12;
+ if (!nms_BlockRailBase_isRailBlock(nms_World_getBlockId($par3World, $par4, $par5, $par6)))
+ return 0;
+ if (!$par3World.$isRemote) {
+ $var12 = nms_EntityMinecart_createMinecart($par3World, $par4 + 0.5, $par5 + 0.5, $par6 + 0.5, $this.$minecartType);
+ if (nms_ItemStack_hasDisplayName($par1ItemStack))
+ $var12.$entityName = nms_ItemStack_getDisplayName($par1ItemStack);
+ $par4 = nms_World_spawnEntityInWorld($par3World, $var12);
+ $par2EntityPlayer = $par3World.$entityList;
+ ju_HashMap_putImpl($par2EntityPlayer.$backingMap, $var12, $par2EntityPlayer);
+ if (!$par4) {
+ $par2EntityPlayer = $par3World.$entitySpawnQueue;
+ ju_HashMap_putImpl($par2EntityPlayer.$backingMap, $var12, $par2EntityPlayer);
+ }
+ }
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return 1;
+}
+function nms_ItemSaddle() {
+ nms_Item.call(this);
+}
+function nms_ItemSaddle__init_(var_0) {
+ var var_1 = new nms_ItemSaddle();
+ nms_ItemSaddle__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemSaddle__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$maxStackSize = 1;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabTransport;
+}
+function nms_ItemSaddle_itemInteractionForEntity($this, $par1ItemStack, $par2EntityLiving) {
+ var $var3, var$4;
+ if (!($par2EntityLiving instanceof nms_EntityPig))
+ return 0;
+ $var3 = $par2EntityLiving;
+ var$4 = !(nms_DataWatcher_getWatchableObjectByte($var3.$dataWatcher, 16) & 1) ? 0 : 1;
+ if (!var$4 && !(nms_DataWatcher_getWatchableObjectInt($var3.$dataWatcher, 12) >= 0 ? 0 : 1)) {
+ $par2EntityLiving = $var3.$dataWatcher;
+ $var3 = new jl_Byte;
+ $var3.$value4 = 1;
+ nms_DataWatcher_updateObject($par2EntityLiving, 16, $var3);
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ }
+ return 1;
+}
+function nms_ItemSaddle_hitEntity($this, $par1ItemStack, $par2EntityLiving, $par3EntityLiving) {
+ nms_ItemSaddle_itemInteractionForEntity($this, $par1ItemStack, $par2EntityLiving);
+ return 1;
+}
+function nms_ItemRedstone() {
+ nms_Item.call(this);
+}
+function nms_ItemRedstone__init_(var_0) {
+ var var_1 = new nms_ItemRedstone();
+ nms_ItemRedstone__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemRedstone__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabRedstone;
+}
+function nms_ItemRedstone_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$11 = nms_World_getBlockId($par3World, $par4, $par5, $par6);
+ nms_Block_$callClinit();
+ if (var$11 != nms_Block_snow.$blockID) {
+ if (!$par7)
+ $par5 = $par5 + (-1) | 0;
+ if ($par7 == 1)
+ $par5 = $par5 + 1 | 0;
+ if ($par7 == 2)
+ $par6 = $par6 + (-1) | 0;
+ if ($par7 == 3)
+ $par6 = $par6 + 1 | 0;
+ if ($par7 == 4)
+ $par4 = $par4 + (-1) | 0;
+ if ($par7 == 5)
+ $par4 = $par4 + 1 | 0;
+ if (!(nms_World_getBlockId($par3World, $par4, $par5, $par6) ? 0 : 1))
+ return 0;
+ }
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $par7 = 1;
+ else if ($par1ItemStack === null)
+ $par7 = 0;
+ else {
+ nms_Item_$callClinit();
+ $par7 = 1;
+ }
+ if (!$par7)
+ return 0;
+ if (!nms_BlockRedstoneWire_canPlaceBlockAt(nms_Block_redstoneWire, $par3World, $par4, $par5, $par6))
+ return 1;
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ var$12 = nms_Block_redstoneWire.$blockID;
+ $par7 = 0;
+ var$11 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par3World, $par4, $par5, $par6, var$12, $par7, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, var$11, var$12, $ptr);
+}
+function nms_ItemSnowball() {
+ nms_Item.call(this);
+}
+function nms_ItemSnowball__init_(var_0) {
+ var var_1 = new nms_ItemSnowball();
+ nms_ItemSnowball__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemSnowball__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$maxStackSize = 16;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabMisc;
+}
+function nms_ItemSnowball_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var var$4, var$5;
+ if (!$par3EntityPlayer.$capabilities.$isCreativeMode)
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ nms_Item_$callClinit();
+ nms_World_playSoundAtEntity($par2World, $par3EntityPlayer, $rt_s(873), 0.5, 0.4000000059604645 / (Math.random() * 0.4000000059604645 + 0.800000011920929));
+ if (!$par2World.$isRemote) {
+ var$4 = new nms_EntitySnowball;
+ nms_EntityThrowable__init_2(var$4, $par2World, $par3EntityPlayer);
+ var$5 = nms_World_spawnEntityInWorld($par2World, var$4);
+ $par3EntityPlayer = $par2World.$entityList;
+ ju_HashMap_putImpl($par3EntityPlayer.$backingMap, var$4, $par3EntityPlayer);
+ if (!var$5) {
+ $par2World = $par2World.$entitySpawnQueue;
+ ju_HashMap_putImpl($par2World.$backingMap, var$4, $par2World);
+ }
+ }
+ return $par1ItemStack;
+}
+function nms_ItemBoat() {
+ nms_Item.call(this);
+}
+function nms_ItemBoat__init_(var_0) {
+ var var_1 = new nms_ItemBoat();
+ nms_ItemBoat__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemBoat__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$maxStackSize = 1;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabTransport;
+}
+function nms_ItemBoat_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var $var5, $var6, $var7, $var9, $var11, $var13, $var17, var$11, $var14, $var15, $var16, $var18, $var20, var$17, $var24, $var25, $var26, $var28, $var21, var$23, $var23, $var29, $var33, $var34, $var35, $var30, $var31;
+ $var5 = $par3EntityPlayer.$prevRotationPitch + ($par3EntityPlayer.$rotationPitch - $par3EntityPlayer.$prevRotationPitch) * 1.0;
+ $var6 = $par3EntityPlayer.$prevRotationYaw + ($par3EntityPlayer.$rotationYaw - $par3EntityPlayer.$prevRotationYaw) * 1.0;
+ $var7 = $par3EntityPlayer.$prevPosX + ($par3EntityPlayer.$posX - $par3EntityPlayer.$prevPosX) * 1.0;
+ $var9 = $par3EntityPlayer.$prevPosY + ($par3EntityPlayer.$posY - $par3EntityPlayer.$prevPosY) * 1.0 + 1.62 - $par3EntityPlayer.$yOffset0;
+ $var11 = $par3EntityPlayer.$prevPosZ + ($par3EntityPlayer.$posZ - $par3EntityPlayer.$prevPosZ) * 1.0;
+ $var13 = nms_Vec3Pool_getVecFromPool($par2World.$vecPool, $var7, $var9, $var11);
+ $var17 = -$var6 * 0.01745329238474369 - 3.1415927410125732;
+ var$11 = nms_MathHelper_SIN_TABLE.data;
+ $var17 = $var17 * 10430.3779296875;
+ $var14 = var$11[($var17 + 16384.0 | 0) & 65535];
+ $var15 = nms_MathHelper_SIN_TABLE.data[($var17 | 0) & 65535];
+ $var5 = -$var5 * 0.01745329238474369;
+ var$11 = nms_MathHelper_SIN_TABLE.data;
+ $var17 = $var5 * 10430.3779296875;
+ $var16 = -var$11[($var17 + 16384.0 | 0) & 65535];
+ $var17 = nms_MathHelper_SIN_TABLE.data[($var17 | 0) & 65535];
+ $var18 = $var15 * $var16;
+ $var20 = $var14 * $var16;
+ $var9 = $var18 * 5.0;
+ $var11 = $var17 * 5.0;
+ var$17 = $var20 * 5.0;
+ $var24 = nms_World_rayTraceBlocks_do_do($par2World, $var13, nms_Vec3Pool_getVecFromPool($var13.$myVec3LocalPool, $var13.$xCoord + $var9, $var13.$yCoord + $var11, $var13.$zCoord + var$17), 1, 0);
+ if ($var24 === null)
+ return $par1ItemStack;
+ $var25 = nms_EntityLiving_getLook($par3EntityPlayer, 1.0);
+ $var26 = 0;
+ $var28 = nms_AxisAlignedBB_addCoord($par3EntityPlayer.$boundingBox, $var25.$xCoord * 5.0, $var25.$yCoord * 5.0, $var25.$zCoord * 5.0);
+ $var7 = $var28.$minX - 1.0;
+ $var9 = $var28.$minY - 1.0;
+ $var11 = $var28.$minZ - 1.0;
+ $var21 = $var28.$maxX + 1.0;
+ var$17 = $var28.$maxY + 1.0;
+ var$23 = $var28.$maxZ + 1.0;
+ $var28 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var28.$initialized) {
+ $var23 = new nms_AABBPool;
+ $var25 = new ju_ArrayList;
+ ju_AbstractList__init_0($var25);
+ $var25.$array1 = $rt_createArray(jl_Object, 10);
+ $var23.$listAABB = $var25;
+ $var23.$nextPoolIndex = 0;
+ $var23.$maxPoolIndex = 0;
+ $var23.$numCleans = 0;
+ $var23.$maxNumCleans = 300;
+ $var23.$numEntriesToRemove = 2000;
+ $var28.$value7 = $var23;
+ $var28.$initialized = 1;
+ }
+ $var28 = nms_World_getEntitiesWithinAABBExcludingEntity($par2World, $par3EntityPlayer, nms_AABBPool_getAABB($var28.$value7, $var7, $var9, $var11, $var21, var$17, var$23), null);
+ $var29 = 0;
+ while (true) {
+ if ($var29 >= ju_ArrayList_size($var28)) {
+ if ($var26)
+ return $par1ItemStack;
+ if ($var24.$typeOfHit === nms_EnumMovingObjectType_TILE) {
+ $var29 = $var24.$blockX;
+ $var33 = $var24.$blockY;
+ $var34 = $var24.$blockZ;
+ $var26 = nms_World_getBlockId($par2World, $var29, $var33, $var34);
+ nms_Block_$callClinit();
+ if ($var26 == nms_Block_snow.$blockID)
+ $var33 = $var33 + (-1) | 0;
+ $var35 = nms_EntityBoat__init_1($par2World, $var29 + 0.5, $var33 + 1.0, $var34 + 0.5);
+ $var35.$rotationYaw = ((nms_MathHelper_floor_double($par3EntityPlayer.$rotationYaw * 4.0 / 360.0 + 0.5) & 3) - 1 | 0) * 90 | 0;
+ if (!ju_AbstractCollection_isEmpty(nms_World_getCollidingBoundingBoxes($par2World, $var35, nms_AxisAlignedBB_expand($var35.$boundingBox, (-0.1), (-0.1), (-0.1)))))
+ return $par1ItemStack;
+ if (!$par2World.$isRemote)
+ nms_WorldClient_spawnEntityInWorld($par2World, $var35);
+ if (!$par3EntityPlayer.$capabilities.$isCreativeMode)
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ }
+ return $par1ItemStack;
+ }
+ if ($var29 < 0)
+ break;
+ if ($var29 >= $var28.$size0)
+ break;
+ $var30 = $var28.$array1.data[$var29];
+ if ($var30.$canBeCollidedWith()) {
+ $var31 = $var30.$getCollisionBorderSize();
+ $var23 = $var30.$boundingBox;
+ $var7 = $var31;
+ if (nms_AxisAlignedBB_isVecInside(nms_AxisAlignedBB_expand($var23, $var7, $var7, $var7), $var13))
+ $var26 = 1;
+ }
+ $var29 = $var29 + 1 | 0;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1ItemStack);
+ $rt_throw($par1ItemStack);
+}
+function nms_ItemBucketMilk() {
+ nms_Item.call(this);
+}
+function nms_ItemBucketMilk__init_(var_0) {
+ var var_1 = new nms_ItemBucketMilk();
+ nms_ItemBucketMilk__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemBucketMilk__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$maxStackSize = 1;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabMisc;
+}
+function nms_ItemBucketMilk_onEaten($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var var$4;
+ if (!$par3EntityPlayer.$capabilities.$isCreativeMode)
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ if (!$par2World.$isRemote)
+ nms_EntityLiving_clearActivePotions($par3EntityPlayer);
+ if ($par1ItemStack.$stackSize <= 0) {
+ $par1ItemStack = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$4 = nms_Item_bucketEmpty.$itemID;
+ $par1ItemStack.$stackSize = 0;
+ $par1ItemStack.$itemFrame = null;
+ $par1ItemStack.$itemID0 = var$4;
+ $par1ItemStack.$stackSize = 1;
+ $par1ItemStack.$itemDamage = 0;
+ if ($par1ItemStack.$itemDamage < 0)
+ $par1ItemStack.$itemDamage = 0;
+ }
+ return $par1ItemStack;
+}
+function nms_ItemBucketMilk_getMaxItemUseDuration($this, $par1ItemStack) {
+ return 32;
+}
+function nms_ItemBucketMilk_getItemUseAction($this, $par1ItemStack) {
+ return nms_EnumAction_drink;
+}
+function nms_ItemBucketMilk_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ if ($par1ItemStack !== $par3EntityPlayer.$itemInUse) {
+ $par3EntityPlayer.$itemInUse = $par1ItemStack;
+ $par3EntityPlayer.$itemInUseCount = 32;
+ if (!$par3EntityPlayer.$worldObj.$isRemote)
+ nms_Entity_setFlag($par3EntityPlayer, 4, 1);
+ }
+ return $par1ItemStack;
+}
+function nms_ItemBook() {
+ nms_Item.call(this);
+}
+function nms_ItemBook__init_(var_0) {
+ var var_1 = new nms_ItemBook();
+ nms_ItemBook__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemBook__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+}
+function nms_ItemBook_isItemTool($this, $par1ItemStack) {
+ return $par1ItemStack.$stackSize != 1 ? 0 : 1;
+}
+function nms_ItemBook_getItemEnchantability($this) {
+ return 1;
+}
+function nms_ItemEgg() {
+ nms_Item.call(this);
+}
+function nms_ItemEgg__init_(var_0) {
+ var var_1 = new nms_ItemEgg();
+ nms_ItemEgg__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemEgg__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$maxStackSize = 16;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabMaterials;
+}
+function nms_ItemEgg_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var var$4, var$5;
+ if (!$par3EntityPlayer.$capabilities.$isCreativeMode)
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ nms_Item_$callClinit();
+ nms_World_playSoundAtEntity($par2World, $par3EntityPlayer, $rt_s(873), 0.5, 0.4000000059604645 / (Math.random() * 0.4000000059604645 + 0.800000011920929));
+ if (!$par2World.$isRemote) {
+ var$4 = new nms_EntityEgg;
+ nms_EntityThrowable__init_2(var$4, $par2World, $par3EntityPlayer);
+ var$5 = nms_World_spawnEntityInWorld($par2World, var$4);
+ $par3EntityPlayer = $par2World.$entityList;
+ ju_HashMap_putImpl($par3EntityPlayer.$backingMap, var$4, $par3EntityPlayer);
+ if (!var$5) {
+ $par2World = $par2World.$entitySpawnQueue;
+ ju_HashMap_putImpl($par2World.$backingMap, var$4, $par2World);
+ }
+ }
+ return $par1ItemStack;
+}
+function nms_ItemFishingRod() {
+ nms_Item.call(this);
+ this.$theIcon2 = null;
+}
+function nms_ItemFishingRod__init_(var_0) {
+ var var_1 = new nms_ItemFishingRod();
+ nms_ItemFishingRod__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemFishingRod__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$maxDamage = 64;
+ $this.$maxStackSize = 1;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabTools;
+}
+function nms_ItemFishingRod_isFull3D($this) {
+ return 1;
+}
+function nms_ItemFishingRod_shouldRotateAroundWhenRendering($this) {
+ return 1;
+}
+function nms_ItemFishingRod_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var var$4, $var4, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$var4 = $thread.pop();var$4 = $thread.pop();$par3EntityPlayer = $thread.pop();$par2World = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par3EntityPlayer.$fishEntity === null) {
+ nms_Item_$callClinit();
+ nms_World_playSoundAtEntity($par2World, $par3EntityPlayer, $rt_s(873), 0.5, 0.4000000059604645 / (Math.random() * 0.4000000059604645 + 0.800000011920929));
+ if (!$par2World.$isRemote) {
+ var$4 = nms_EntityFishHook__init_3($par2World, $par3EntityPlayer);
+ $var4 = nms_World_spawnEntityInWorld($par2World, var$4);
+ var$6 = $par2World.$entityList;
+ ju_HashMap_putImpl(var$6.$backingMap, var$4, var$6);
+ if (!$var4) {
+ $par2World = $par2World.$entitySpawnQueue;
+ ju_HashMap_putImpl($par2World.$backingMap, var$4, $par2World);
+ }
+ }
+ nms_EntityLiving_swingItem($par3EntityPlayer);
+ $par2World = $par3EntityPlayer.$sendQueue;
+ var$4 = new nms_Packet18Animation;
+ nms_Packet_$callClinit();
+ var$4.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$4.$isChunkDataPacket = 0;
+ var$4.$entityId1 = $par3EntityPlayer.$entityId;
+ var$4.$animate = 1;
+ if (!$par2World.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue($par2World.$netManager, var$4);
+ return $par1ItemStack;
+ }
+ $var4 = nms_EntityFishHook_catchFish($par3EntityPlayer.$fishEntity);
+ $ptr = 1;
+ case 1:
+ nms_ItemStack_damageItem($par1ItemStack, $var4, $par3EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_EntityLiving_swingItem($par3EntityPlayer);
+ $par2World = $par3EntityPlayer.$sendQueue;
+ var$4 = new nms_Packet18Animation;
+ nms_Packet_$callClinit();
+ var$4.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$4.$isChunkDataPacket = 0;
+ var$4.$entityId1 = $par3EntityPlayer.$entityId;
+ var$4.$animate = 1;
+ if (!$par2World.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue($par2World.$netManager, var$4);
+ return $par1ItemStack;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2World, $par3EntityPlayer, var$4, $var4, var$6, $ptr);
+}
+function nms_ItemFishingRod_registerIcons($this, $par1IconRegister) {
+ $this.$itemIcon = nms_TextureMap_registerIcon($par1IconRegister, $this.$unlocalizedName);
+ $this.$theIcon2 = nms_TextureMap_registerIcon($par1IconRegister, $rt_s(1913));
+}
+function nms_ItemFishingRod_func_94597_g($this) {
+ return $this.$theIcon2;
+}
+function nms_ItemDye() {
+ nms_Item.call(this);
+ this.$field_94594_d = null;
+}
+var nms_ItemDye_dyeColorNames = null;
+var nms_ItemDye_field_94595_b = null;
+var nms_ItemDye_dyeColors = null;
+function nms_ItemDye__init_(var_0) {
+ var var_1 = new nms_ItemDye();
+ nms_ItemDye__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemDye__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$hasSubtypes = 1;
+ $this.$maxDamage = 0;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabMaterials;
+}
+function nms_ItemDye_getIconFromDamage($this, $var2) {
+ var $var2_0;
+ $var2_0 = 0;
+ if ($var2 >= $var2_0)
+ $var2_0 = $var2 <= 15 ? $var2 : 15;
+ return $this.$field_94594_d.data[$var2_0];
+}
+function nms_ItemDye_getUnlocalizedName($this, $par1ItemStack) {
+ var $var2, $var2_0, var$4, var$5;
+ $var2 = $par1ItemStack.$itemDamage;
+ $var2_0 = 0;
+ if ($var2 >= $var2_0)
+ $var2_0 = $var2 <= 15 ? $var2 : 15;
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(1348));
+ var$5 = $this.$unlocalizedName;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, var$5);
+ var$5 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, var$5);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(303));
+ var$4 = nms_ItemDye_dyeColorNames.data[$var2_0];
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, var$4);
+ return jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length);
+}
+function nms_ItemDye_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var $var13, $var11, $var12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var13 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $var13 = 1;
+ else if ($par1ItemStack === null)
+ $var13 = 0;
+ else {
+ nms_Item_$callClinit();
+ $var13 = 1;
+ }
+ if (!$var13)
+ return 0;
+ if ($par1ItemStack.$itemDamage == 15) {
+ $ptr = 1;
+ continue main;
+ }
+ if ($par1ItemStack.$itemDamage == 3) {
+ $var11 = nms_World_getBlockId($par3World, $par4, $par5, $par6);
+ $var12 = nms_World_getBlockMetadata($par3World, $par4, $par5, $par6);
+ nms_Block_$callClinit();
+ if ($var11 == nms_Block_wood.$blockID && ($var12 & 3) == 3) {
+ if (!$par7)
+ return 0;
+ if ($par7 == 1)
+ return 0;
+ if ($par7 == 2)
+ $par6 = $par6 + (-1) | 0;
+ if ($par7 == 3)
+ $par6 = $par6 + 1 | 0;
+ if ($par7 == 4)
+ $par4 = $par4 + (-1) | 0;
+ if ($par7 == 5)
+ $par4 = $par4 + 1 | 0;
+ if (!(nms_World_getBlockId($par3World, $par4, $par5, $par6) ? 0 : 1))
+ return 1;
+ $var13 = nms_Block_blocksList.data[nms_Block_cocoaPlant.$blockID].$onBlockPlaced($par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, 0);
+ $par7 = nms_Block_cocoaPlant.$blockID;
+ $var11 = 2;
+ $ptr = 3;
+ continue main;
+ }
+ }
+ return 0;
+ case 1:
+ $tmp = nms_ItemDye_func_96604_a($par1ItemStack, $par3World, $par4, $par5, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par7 = $tmp;
+ if (!$par7)
+ return 0;
+ if (!$par3World.$isRemote) {
+ $var13 = 2005;
+ $var11 = 0;
+ $par2EntityPlayer = null;
+ $var12 = 0;
+ if ($var12 < $par3World.$worldAccesses.$size0) {
+ $par1ItemStack = $par3World.$worldAccesses;
+ if ($var12 >= 0 && $var12 < $par1ItemStack.$size0) {
+ $par1ItemStack = $par1ItemStack.$array1.data[$var12];
+ $ptr = 2;
+ continue main;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1ItemStack);
+ $rt_throw($par1ItemStack);
+ }
+ }
+ return 1;
+ case 2:
+ nms_RenderGlobal_playAuxSFX($par1ItemStack, $par2EntityPlayer, $var13, $par4, $par5, $par6, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var12 = $var12 + 1 | 0;
+ if ($var12 >= $par3World.$worldAccesses.$size0)
+ return 1;
+ $par1ItemStack = $par3World.$worldAccesses;
+ if ($var12 >= 0 && $var12 < $par1ItemStack.$size0) {
+ $par1ItemStack = $par1ItemStack.$array1.data[$var12];
+ continue main;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1ItemStack);
+ $rt_throw($par1ItemStack);
+ case 3:
+ nms_World_setBlock($par3World, $par4, $par5, $par6, $par7, $var13, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$par2EntityPlayer.$capabilities.$isCreativeMode)
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, $var13, $var11, $var12, $ptr);
+}
+function nms_ItemDye_func_96604_a($par0ItemStack, $par1World, $par2, $par3, $par4) {
+ var $var5, var$7, $var6, $var7, $var8, $var8_0, var$12, $var10, var$14, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$14 = $thread.pop();$var10 = $thread.pop();var$12 = $thread.pop();$var8_0 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();var$7 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$par0ItemStack = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ nms_Block_$callClinit();
+ if ($var5 == nms_Block_sapling.$blockID) {
+ if (!$par1World.$isRemote)
+ $par0ItemStack.$stackSize = $par0ItemStack.$stackSize - 1 | 0;
+ return 1;
+ }
+ if ($var5 != nms_Block_mushroomBrown.$blockID && $var5 != nms_Block_mushroomRed.$blockID) {
+ if ($var5 != nms_Block_melonStem.$blockID && $var5 != nms_Block_pumpkinStem.$blockID) {
+ if ($var5 > 0 && nms_Block_blocksList.data[$var5] instanceof nms_BlockCrops) {
+ if (nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) == 7)
+ return 0;
+ if ($par1World.$isRemote)
+ return 1;
+ var$7 = nms_Block_blocksList.data[$var5];
+ $ptr = 3;
+ continue main;
+ }
+ if ($var5 == nms_Block_cocoaPlant.$blockID) {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var7 = $var6 & 3;
+ $var8 = ($var6 & 12) >> 2;
+ if ($var8 >= 2)
+ return 0;
+ if ($par1World.$isRemote)
+ return 1;
+ $var8 = ($var8 + 1 | 0) << 2 | $var7;
+ $var6 = 2;
+ $ptr = 2;
+ continue main;
+ }
+ if ($var5 != nms_Block_grass.$blockID)
+ return 0;
+ a: {
+ if (!$par1World.$isRemote) {
+ $par0ItemStack.$stackSize = $par0ItemStack.$stackSize - 1 | 0;
+ $var6 = 0;
+ $var8_0 = $par3 + 1 | 0;
+ var$12 = 3.0;
+ while (true) {
+ if ($var6 >= 128)
+ break a;
+ $var10 = 0;
+ $var7 = $par2;
+ $var5 = $var8_0;
+ var$14 = $par4;
+ b: {
+ while (true) {
+ if ($var10 >= ($var6 / 16 | 0)) {
+ if (nms_World_getBlockId($par1World, $var7, $var5, var$14))
+ break b;
+ nms_Item_$callClinit();
+ if (ju_Random_nextInt0(nms_Item_itemRand, 10)) {
+ if (!nms_BlockFlower_canBlockStay(nms_Block_tallGrass, $par1World, $var7, $var5, var$14))
+ break b;
+ else {
+ $var10 = nms_Block_tallGrass.$blockID;
+ $par3 = 1;
+ $var8 = 3;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ if (!ju_Random_nextInt0(nms_Item_itemRand, 3)) {
+ if (!nms_Block_plantRed.$canBlockStay($par1World, $var7, $var5, var$14))
+ break b;
+ else {
+ $par3 = nms_Block_plantRed.$blockID;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ if (!nms_Block_plantYellow.$canBlockStay($par1World, $var7, $var5, var$14))
+ break b;
+ else {
+ $par3 = nms_Block_plantYellow.$blockID;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ nms_Item_$callClinit();
+ $var7 = $var7 + ((Math.random() * var$12 | 0) - 1 | 0) | 0;
+ $var5 = $var5 + ($rt_imul((Math.random() * var$12 | 0) - 1 | 0, Math.random() * var$12 | 0) / 2 | 0) | 0;
+ var$14 = var$14 + (ju_Random_nextInt0(nms_Item_itemRand, 3) - 1 | 0) | 0;
+ if (nms_World_getBlockId($par1World, $var7, $var5 - 1 | 0, var$14) != nms_Block_grass.$blockID)
+ break b;
+ if (nms_World_isBlockNormalCube($par1World, $var7, $var5, var$14))
+ break;
+ $var10 = $var10 + 1 | 0;
+ }
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ }
+ }
+ return 1;
+ }
+ if (nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) == 7)
+ return 0;
+ if ($par1World.$isRemote)
+ return 1;
+ var$7 = nms_Block_blocksList.data[$var5];
+ $ptr = 1;
+ continue main;
+ }
+ if (!$par1World.$isRemote)
+ $par0ItemStack.$stackSize = $par0ItemStack.$stackSize - 1 | 0;
+ return 1;
+ case 1:
+ nms_BlockStem_fertilizeStem(var$7, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par0ItemStack.$stackSize = $par0ItemStack.$stackSize - 1 | 0;
+ return 1;
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var8, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par0ItemStack.$stackSize = $par0ItemStack.$stackSize - 1 | 0;
+ return 1;
+ case 3:
+ nms_BlockCrops_fertilize(var$7, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par0ItemStack.$stackSize = $par0ItemStack.$stackSize - 1 | 0;
+ return 1;
+ case 4:
+ nms_World_setBlock($par1World, $var7, $var5, var$14, $var10, $par3, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ c: while (true) {
+ $var6 = $var6 + 1 | 0;
+ if ($var6 >= 128)
+ break;
+ $var10 = 0;
+ $var7 = $par2;
+ $var5 = $var8_0;
+ var$14 = $par4;
+ while (true) {
+ if ($var10 >= ($var6 / 16 | 0)) {
+ if (nms_World_getBlockId($par1World, $var7, $var5, var$14))
+ continue c;
+ nms_Item_$callClinit();
+ if (ju_Random_nextInt0(nms_Item_itemRand, 10)) {
+ if (!nms_BlockFlower_canBlockStay(nms_Block_tallGrass, $par1World, $var7, $var5, var$14))
+ continue c;
+ else {
+ $var10 = nms_Block_tallGrass.$blockID;
+ $par3 = 1;
+ $var8 = 3;
+ continue main;
+ }
+ }
+ if (!ju_Random_nextInt0(nms_Item_itemRand, 3)) {
+ if (!nms_Block_plantRed.$canBlockStay($par1World, $var7, $var5, var$14))
+ continue c;
+ else {
+ $par3 = nms_Block_plantRed.$blockID;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ if (!nms_Block_plantYellow.$canBlockStay($par1World, $var7, $var5, var$14))
+ continue c;
+ else {
+ $par3 = nms_Block_plantYellow.$blockID;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ nms_Item_$callClinit();
+ $var7 = $var7 + ((Math.random() * var$12 | 0) - 1 | 0) | 0;
+ $var5 = $var5 + ($rt_imul((Math.random() * var$12 | 0) - 1 | 0, Math.random() * var$12 | 0) / 2 | 0) | 0;
+ var$14 = var$14 + (ju_Random_nextInt0(nms_Item_itemRand, 3) - 1 | 0) | 0;
+ if (nms_World_getBlockId($par1World, $var7, $var5 - 1 | 0, var$14) != nms_Block_grass.$blockID)
+ continue c;
+ if (nms_World_isBlockNormalCube($par1World, $var7, $var5, var$14))
+ break;
+ $var10 = $var10 + 1 | 0;
+ }
+ }
+ return 1;
+ case 5:
+ nms_World_setBlock0($par1World, $var7, $var5, var$14, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ c: while (true) {
+ $var6 = $var6 + 1 | 0;
+ if ($var6 >= 128)
+ break;
+ $var10 = 0;
+ $var7 = $par2;
+ $var5 = $var8_0;
+ var$14 = $par4;
+ while (true) {
+ if ($var10 >= ($var6 / 16 | 0)) {
+ if (nms_World_getBlockId($par1World, $var7, $var5, var$14))
+ continue c;
+ nms_Item_$callClinit();
+ if (ju_Random_nextInt0(nms_Item_itemRand, 10)) {
+ if (!nms_BlockFlower_canBlockStay(nms_Block_tallGrass, $par1World, $var7, $var5, var$14))
+ continue c;
+ else {
+ $var10 = nms_Block_tallGrass.$blockID;
+ $par3 = 1;
+ $var8 = 3;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ if (!ju_Random_nextInt0(nms_Item_itemRand, 3)) {
+ if (!nms_Block_plantRed.$canBlockStay($par1World, $var7, $var5, var$14))
+ continue c;
+ else {
+ $par3 = nms_Block_plantRed.$blockID;
+ continue main;
+ }
+ }
+ if (!nms_Block_plantYellow.$canBlockStay($par1World, $var7, $var5, var$14))
+ continue c;
+ else {
+ $par3 = nms_Block_plantYellow.$blockID;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ nms_Item_$callClinit();
+ $var7 = $var7 + ((Math.random() * var$12 | 0) - 1 | 0) | 0;
+ $var5 = $var5 + ($rt_imul((Math.random() * var$12 | 0) - 1 | 0, Math.random() * var$12 | 0) / 2 | 0) | 0;
+ var$14 = var$14 + (ju_Random_nextInt0(nms_Item_itemRand, 3) - 1 | 0) | 0;
+ if (nms_World_getBlockId($par1World, $var7, $var5 - 1 | 0, var$14) != nms_Block_grass.$blockID)
+ continue c;
+ if (nms_World_isBlockNormalCube($par1World, $var7, $var5, var$14))
+ break;
+ $var10 = $var10 + 1 | 0;
+ }
+ }
+ return 1;
+ case 6:
+ nms_World_setBlock0($par1World, $var7, $var5, var$14, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ c: while (true) {
+ $var6 = $var6 + 1 | 0;
+ if ($var6 >= 128)
+ break;
+ $var10 = 0;
+ $var7 = $par2;
+ $var5 = $var8_0;
+ var$14 = $par4;
+ while (true) {
+ if ($var10 >= ($var6 / 16 | 0)) {
+ if (nms_World_getBlockId($par1World, $var7, $var5, var$14))
+ continue c;
+ nms_Item_$callClinit();
+ if (ju_Random_nextInt0(nms_Item_itemRand, 10)) {
+ if (!nms_BlockFlower_canBlockStay(nms_Block_tallGrass, $par1World, $var7, $var5, var$14))
+ continue c;
+ else {
+ $var10 = nms_Block_tallGrass.$blockID;
+ $par3 = 1;
+ $var8 = 3;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ if (!ju_Random_nextInt0(nms_Item_itemRand, 3)) {
+ if (!nms_Block_plantRed.$canBlockStay($par1World, $var7, $var5, var$14))
+ continue c;
+ else {
+ $par3 = nms_Block_plantRed.$blockID;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ if (!nms_Block_plantYellow.$canBlockStay($par1World, $var7, $var5, var$14))
+ continue c;
+ else {
+ $par3 = nms_Block_plantYellow.$blockID;
+ continue main;
+ }
+ }
+ nms_Item_$callClinit();
+ $var7 = $var7 + ((Math.random() * var$12 | 0) - 1 | 0) | 0;
+ $var5 = $var5 + ($rt_imul((Math.random() * var$12 | 0) - 1 | 0, Math.random() * var$12 | 0) / 2 | 0) | 0;
+ var$14 = var$14 + (ju_Random_nextInt0(nms_Item_itemRand, 3) - 1 | 0) | 0;
+ if (nms_World_getBlockId($par1World, $var7, $var5 - 1 | 0, var$14) != nms_Block_grass.$blockID)
+ continue c;
+ if (nms_World_isBlockNormalCube($par1World, $var7, $var5, var$14))
+ break;
+ $var10 = $var10 + 1 | 0;
+ }
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($par0ItemStack, $par1World, $par2, $par3, $par4, $var5, var$7, $var6, $var7, $var8, $var8_0, var$12, $var10, var$14, $ptr);
+}
+function nms_ItemDye_func_96603_a($par0World, $par1, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, var$9, var$10, var$11, $var8, $var10, $var12, var$15, var$16, var$17, var$18, var$19, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$19 = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();$var12 = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$par0World = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = nms_World_getBlockId($par0World, $par1, $par2, $par3);
+ if (!$par4)
+ $par4 = 15;
+ a: {
+ if ($var5 > 0) {
+ nms_Block_$callClinit();
+ if ($var5 < nms_Block_blocksList.data.length) {
+ $var6 = nms_Block_blocksList.data[$var5];
+ break a;
+ }
+ }
+ $var6 = null;
+ }
+ b: {
+ if ($var6 !== null) {
+ $var6.$setBlockBoundsBasedOnState($par0World, $par1, $par2, $par3);
+ $var7 = 0;
+ var$9 = $par1;
+ var$10 = $par2;
+ var$11 = $par3;
+ while (true) {
+ if ($var7 >= $par4)
+ break b;
+ nms_Item_$callClinit();
+ $var8 = ju_Random_nextGaussian(nms_Item_itemRand) * 0.02;
+ $var10 = ju_Random_nextGaussian(nms_Item_itemRand) * 0.02;
+ $var12 = ju_Random_nextGaussian(nms_Item_itemRand) * 0.02;
+ var$15 = $rt_s(870);
+ var$16 = var$9 + Math.random();
+ var$17 = var$10 + Math.random() * $var6.$maxY0;
+ var$18 = var$11 + Math.random();
+ $par1 = 0;
+ if ($par1 < $par0World.$worldAccesses.$size0) {
+ var$19 = $par0World.$worldAccesses;
+ if ($par1 >= 0 && $par1 < var$19.$size0) {
+ var$19 = var$19.$array1.data[$par1];
+ $ptr = 1;
+ continue main;
+ }
+ $par0World = new jl_IndexOutOfBoundsException;
+ $par0World.$suppressionEnabled = 1;
+ $par0World.$writableStackTrace = 1;
+ $rt_throw($par0World);
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$19, var$15, var$16, var$17, var$18, $var8, $var10, $var12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1 = $par1 + 1 | 0;
+ while (true) {
+ if ($par1 < $par0World.$worldAccesses.$size0) {
+ var$19 = $par0World.$worldAccesses;
+ if ($par1 >= 0 && $par1 < var$19.$size0) {
+ var$19 = var$19.$array1.data[$par1];
+ continue main;
+ }
+ $par0World = new jl_IndexOutOfBoundsException;
+ $par0World.$suppressionEnabled = 1;
+ $par0World.$writableStackTrace = 1;
+ $rt_throw($par0World);
+ }
+ $var7 = $var7 + 1 | 0;
+ if ($var7 >= $par4)
+ break;
+ nms_Item_$callClinit();
+ $var8 = ju_Random_nextGaussian(nms_Item_itemRand) * 0.02;
+ $var10 = ju_Random_nextGaussian(nms_Item_itemRand) * 0.02;
+ $var12 = ju_Random_nextGaussian(nms_Item_itemRand) * 0.02;
+ var$15 = $rt_s(870);
+ var$16 = var$9 + Math.random();
+ var$17 = var$10 + Math.random() * $var6.$maxY0;
+ var$18 = var$11 + Math.random();
+ $par1 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($par0World, $par1, $par2, $par3, $par4, $var5, $var6, $var7, var$9, var$10, var$11, $var8, $var10, $var12, var$15, var$16, var$17, var$18, var$19, $ptr);
+}
+function nms_ItemDye_itemInteractionForEntity($this, $par1ItemStack, $par2EntityLiving) {
+ var $var3, $var4, var$5, var$6;
+ if (!($par2EntityLiving instanceof nms_EntitySheep))
+ return 0;
+ $var3 = $par2EntityLiving;
+ $var4 = ($par1ItemStack.$itemDamage ^ (-1)) & 15;
+ var$5 = !(nms_DataWatcher_getWatchableObjectByte($var3.$dataWatcher, 16) & 16) ? 0 : 1;
+ if (!var$5 && (nms_DataWatcher_getWatchableObjectByte($var3.$dataWatcher, 16) & 15) != $var4) {
+ var$6 = nms_DataWatcher_getWatchableObjectByte($var3.$dataWatcher, 16);
+ $par2EntityLiving = $var3.$dataWatcher;
+ var$5 = (var$6 & 240 | $var4 & 15) << 24 >> 24;
+ $var3 = new jl_Byte;
+ $var3.$value4 = var$5;
+ nms_DataWatcher_updateObject($par2EntityLiving, 16, $var3);
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ }
+ return 1;
+}
+function nms_ItemDye_getSubItems($this, $par1, $par2CreativeTabs, $par3List) {
+ var $var4;
+ $var4 = 0;
+ while ($var4 < 16) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = $var4;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $var4 = $var4 + 1 | 0;
+ }
+}
+function nms_ItemDye_registerIcons($this, $par1IconRegister) {
+ var $var2;
+ $this.$field_94594_d = $rt_createArray(nms_Icon, nms_ItemDye_field_94595_b.data.length);
+ $var2 = 0;
+ while ($var2 < nms_ItemDye_field_94595_b.data.length) {
+ $this.$field_94594_d.data[$var2] = nms_TextureMap_registerIcon($par1IconRegister, nms_ItemDye_field_94595_b.data[$var2]);
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_ItemDye__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 16);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1914);
+ var$2[1] = $rt_s(1915);
+ var$2[2] = $rt_s(1916);
+ var$2[3] = $rt_s(1917);
+ var$2[4] = $rt_s(1918);
+ var$2[5] = $rt_s(1919);
+ var$2[6] = $rt_s(1920);
+ var$2[7] = $rt_s(1921);
+ var$2[8] = $rt_s(1922);
+ var$2[9] = $rt_s(1923);
+ var$2[10] = $rt_s(1924);
+ var$2[11] = $rt_s(1925);
+ var$2[12] = $rt_s(1926);
+ var$2[13] = $rt_s(1927);
+ var$2[14] = $rt_s(1928);
+ var$2[15] = $rt_s(1929);
+ nms_ItemDye_dyeColorNames = var$1;
+ var$1 = $rt_createArray(jl_String, 16);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1930);
+ var$2[1] = $rt_s(1931);
+ var$2[2] = $rt_s(1932);
+ var$2[3] = $rt_s(1933);
+ var$2[4] = $rt_s(1934);
+ var$2[5] = $rt_s(1935);
+ var$2[6] = $rt_s(1936);
+ var$2[7] = $rt_s(1937);
+ var$2[8] = $rt_s(1938);
+ var$2[9] = $rt_s(1939);
+ var$2[10] = $rt_s(1940);
+ var$2[11] = $rt_s(1941);
+ var$2[12] = $rt_s(1942);
+ var$2[13] = $rt_s(1943);
+ var$2[14] = $rt_s(1944);
+ var$2[15] = $rt_s(1945);
+ nms_ItemDye_field_94595_b = var$1;
+ var$1 = $rt_createIntArray(16);
+ var$2 = var$1.data;
+ var$2[0] = 1973019;
+ var$2[1] = 11743532;
+ var$2[2] = 3887386;
+ var$2[3] = 5320730;
+ var$2[4] = 2437522;
+ var$2[5] = 8073150;
+ var$2[6] = 2651799;
+ var$2[7] = 11250603;
+ var$2[8] = 4408131;
+ var$2[9] = 14188952;
+ var$2[10] = 4312372;
+ var$2[11] = 14602026;
+ var$2[12] = 6719955;
+ var$2[13] = 12801229;
+ var$2[14] = 15435844;
+ var$2[15] = 15790320;
+ nms_ItemDye_dyeColors = var$1;
+}
+function nms_ItemBed() {
+ nms_Item.call(this);
+}
+function nms_ItemBed__init_(var_0) {
+ var var_1 = new nms_ItemBed();
+ nms_ItemBed__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemBed__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabDecorations;
+}
+function nms_ItemBed_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var $var11, var$12, $var12, $var13, $var14, var$16, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$16 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();var$12 = $thread.pop();$var11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par3World.$isRemote)
+ return 1;
+ if ($par7 != 1)
+ return 0;
+ $par7 = $par5 + 1 | 0;
+ nms_Block_$callClinit();
+ $var11 = nms_Block_bed;
+ var$12 = $par2EntityPlayer.$rotationYaw * 4.0 / 360.0 + 0.5;
+ $var12 = var$12 | 0;
+ if (var$12 < $var12)
+ $var12 = $var12 - 1 | 0;
+ $var12 = $var12 & 3;
+ $var13 = 0;
+ $var14 = 0;
+ if (!$var12)
+ $var14 = 1;
+ if ($var12 == 1)
+ $var13 = (-1);
+ if ($var12 == 2)
+ $var14 = (-1);
+ if ($var12 == 3)
+ $var13 = 1;
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $par5 = 1;
+ else if ($par1ItemStack === null)
+ $par5 = 0;
+ else {
+ nms_Item_$callClinit();
+ $par5 = 1;
+ }
+ if ($par5) {
+ $var13 = $par4 + $var13 | 0;
+ $var14 = $par6 + $var14 | 0;
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $par5 = 1;
+ else if ($par1ItemStack === null)
+ $par5 = 0;
+ else {
+ nms_Item_$callClinit();
+ $par5 = 1;
+ }
+ if ($par5) {
+ $par5 = nms_World_getBlockId($par3World, $par4, $par7, $par6) ? 0 : 1;
+ if ($par5 && (nms_World_getBlockId($par3World, $var13, $par7, $var14) ? 0 : 1)) {
+ var$16 = $par7 - 1 | 0;
+ if (nms_World_isBlockTopFacingSurfaceSolid($par3World, nms_Block_blocksList.data[nms_World_getBlockId($par3World, $par4, var$16, $par6)], nms_World_getBlockMetadata($par3World, $par4, var$16, $par6)) && nms_World_isBlockTopFacingSurfaceSolid($par3World, nms_Block_blocksList.data[nms_World_getBlockId($par3World, $var13, var$16, $var14)], nms_World_getBlockMetadata($par3World, $var13, var$16, $var14))) {
+ $par5 = $var11.$blockID;
+ var$16 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return 0;
+ }
+ }
+ return 0;
+ case 1:
+ nms_World_setBlock($par3World, $par4, $par7, $par6, $par5, $var12, var$16);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_World_getBlockId($par3World, $par4, $par7, $par6) != $var11.$blockID) {
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return 1;
+ }
+ $par5 = $var11.$blockID;
+ $par6 = $var12 + 8 | 0;
+ $par4 = 3;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlock($par3World, $var13, $par7, $var14, $par5, $par6, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, $var11, var$12, $var12, $var13, $var14, var$16, $ptr);
+}
+function nms_ItemMapBase() {
+ nms_Item.call(this);
+}
+function nms_ItemMap() {
+ nms_ItemMapBase.call(this);
+}
+function nms_ItemMap__init_(var_0) {
+ var var_1 = new nms_ItemMap();
+ nms_ItemMap__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemMap__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$hasSubtypes = 1;
+}
+function nms_ItemMap_getMPMapData($par0, $par1World) {
+ var $var3, var$4, var$5;
+ $var3 = new jl_StringBuilder;
+ $var3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $rt_s(1946));
+ jl_AbstractStringBuilder_insert0($var3, $var3.$length, $par0, 10);
+ var$4 = jl_String__init_0($var3.$buffer, 0, $var3.$length);
+ $var3 = nms_MapStorage_loadData($par1World.$mapStorage, $rt_cls(nms_MapData), var$4);
+ if ($var3 === null) {
+ $var3 = new nms_MapData;
+ $var3.$mapName = var$4;
+ $var3.$colors = $rt_createByteArray(16384);
+ var$5 = new ju_ArrayList;
+ var$5.$array1 = $rt_createArray(jl_Object, 10);
+ $var3.$playersArrayList = var$5;
+ $var3.$playersHashMap = ju_HashMap__init_1(16, 0.75);
+ var$5 = new ju_LinkedHashMap;
+ ju_HashMap__init_2(var$5, 16, 0.75);
+ var$5.$accessOrder = 0;
+ var$5.$head4 = null;
+ $var3.$playersVisibleOnMap = var$5;
+ nms_MapStorage_setData($par1World.$mapStorage, var$4, $var3);
+ }
+ return $var3;
+}
+function nms_ItemMap_getMapData($this, $par1ItemStack, $par2World) {
+ var $var4, var$4, var$5, var$6, var$7, $var5, var$9;
+ $var4 = new jl_StringBuilder;
+ $var4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var4, $var4.$length, $rt_s(1946));
+ var$4 = $par1ItemStack.$itemDamage;
+ jl_AbstractStringBuilder_insert0($var4, $var4.$length, var$4, 10);
+ var$5 = jl_String__init_0($var4.$buffer, 0, $var4.$length);
+ $var4 = nms_MapStorage_loadData($par2World.$mapStorage, $rt_cls(nms_MapData), var$5);
+ if ($var4 === null && !$par2World.$isRemote) {
+ $par1ItemStack.$itemDamage = nms_MapStorage_getUniqueDataId($par2World.$mapStorage, $rt_s(1450));
+ if ($par1ItemStack.$itemDamage < 0)
+ $par1ItemStack.$itemDamage = 0;
+ $var4 = new jl_StringBuilder;
+ $var4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var4, $var4.$length, $rt_s(1946));
+ var$6 = $par1ItemStack.$itemDamage;
+ jl_AbstractStringBuilder_insert0($var4, $var4.$length, var$6, 10);
+ $par1ItemStack = jl_String__init_0($var4.$buffer, 0, $var4.$length);
+ $var4 = new nms_MapData;
+ $var4.$mapName = $par1ItemStack;
+ $var4.$colors = $rt_createByteArray(16384);
+ var$7 = new ju_ArrayList;
+ var$7.$array1 = $rt_createArray(jl_Object, 10);
+ $var4.$playersArrayList = var$7;
+ $var4.$playersHashMap = ju_HashMap__init_1(16, 0.75);
+ var$7 = new ju_LinkedHashMap;
+ ju_HashMap__init_2(var$7, 16, 0.75);
+ var$7.$accessOrder = 0;
+ var$7.$head4 = null;
+ $var4.$playersVisibleOnMap = var$7;
+ $var4.$scale2 = 3;
+ $var5 = 128 * (1 << $var4.$scale2) | 0;
+ var$9 = $par2World.$worldInfo.$spawnX / $var5;
+ var$6 = $rt_compare(var$9, 0.0);
+ $var4.$xCenter = $rt_imul(var$9 + (var$6 > 0 ? 1.0 : var$6 >= 0 ? var$9 : (-1.0)) * 0.5 | 0, $var5);
+ var$9 = $par2World.$worldInfo.$spawnZ / $var5 | 0;
+ var$6 = $rt_compare(var$9, 0.0);
+ $var4.$zCenter = $rt_imul(var$9 + (var$6 > 0 ? 1.0 : var$6 >= 0 ? var$9 : (-1.0)) * 0.5 | 0, $var5);
+ $var4.$dimension0 = $par2World.$provider.$dimensionId << 24 >> 24;
+ $var4.$dirty = 1;
+ nms_MapStorage_setData($par2World.$mapStorage, $par1ItemStack, $var4);
+ }
+ return $var4;
+}
+function nms_ItemMap_updateMapData($this, $par1World, $par2Entity, $par3MapData) {
+ var $var6, $var7, $var8, $var9, $var10, $var11, $var12, $var13, var$12, var$13, var$14, $var14, $var15, $var16, $var18, $var19, $var20, $var38, $var32, $var21, $var22, $var23, $var24, $var25, $var26, $var27, $var28, $var29, var$32, $var31, $var32_0, $var31_0, $var33, $var34, $var35, $var36, $var41, var$41, $var33_0, var$43, $var39, $var40, $var42, $var43;
+ a: {
+ if ($par1World.$provider.$dimensionId == $par3MapData.$dimension0 && $par2Entity instanceof nms_EntityPlayer) {
+ $var6 = 1 << $par3MapData.$scale2;
+ $var7 = $par3MapData.$xCenter;
+ $var8 = $par3MapData.$zCenter;
+ $var9 = (nms_MathHelper_floor_double($par2Entity.$posX - $var7) / $var6 | 0) + 64 | 0;
+ $var10 = (nms_MathHelper_floor_double($par2Entity.$posZ - $var8) / $var6 | 0) + 64 | 0;
+ $var11 = 128 / $var6 | 0;
+ if ($par1World.$provider.$hasNoSky)
+ $var11 = $var11 / 2 | 0;
+ $var12 = nms_MapData_func_82568_a($par3MapData, $par2Entity);
+ $var12.$field_82569_d = $var12.$field_82569_d + 1 | 0;
+ $var13 = ($var9 - $var11 | 0) + 1 | 0;
+ var$12 = $rt_imul($var6, $var6);
+ var$13 = $var6 + 4 | 0;
+ var$14 = var$12;
+ while (true) {
+ if ($var13 >= ($var9 + $var11 | 0))
+ break a;
+ if (($var13 & 15) == ($var12.$field_82569_d & 15)) {
+ $var14 = 255;
+ $var15 = 0;
+ $var16 = 0.0;
+ $var18 = ($var10 - $var11 | 0) - 1 | 0;
+ while ($var18 < ($var10 + $var11 | 0)) {
+ b: {
+ if ($var13 < 0)
+ break b;
+ if ($var18 < (-1))
+ break b;
+ if ($var13 >= 128)
+ break b;
+ if ($var18 >= 128)
+ break b;
+ $var19 = $var13 - $var9 | 0;
+ $var20 = $var18 - $var10 | 0;
+ $var38 = $rt_imul($var19, $var19) + $rt_imul($var20, $var20) | 0;
+ $var32 = $var11 - 2 | 0;
+ $var21 = $var38 <= $rt_imul($var32, $var32) ? 0 : 1;
+ $var22 = $rt_imul((($var7 / $var6 | 0) + $var13 | 0) - 64 | 0, $var6);
+ $var23 = $rt_imul((($var8 / $var6 | 0) + $var18 | 0) - 64 | 0, $var6);
+ $var24 = $rt_createIntArray(256);
+ $var25 = nms_World_getChunkFromBlockCoords($par1World, $var22, $var23);
+ if ($var25.$isEmpty())
+ break b;
+ $var26 = $var22 & 15;
+ $var27 = $var23 & 15;
+ $var28 = 0;
+ $var29 = 0.0;
+ if (!$par1World.$provider.$hasNoSky) {
+ var$32 = $var24.data;
+ $var31 = 0;
+ while ($var31 < $var6) {
+ $var32_0 = 0;
+ while ($var32_0 < $var6) {
+ c: {
+ $var31_0 = $var31 + $var26 | 0;
+ $var19 = $var32_0 + $var27 | 0;
+ $var33 = $var25.$getHeightValue($var31_0, $var19) + 1 | 0;
+ $var34 = 0;
+ if ($var33 > 1) {
+ d: {
+ while (true) {
+ $var35 = 1;
+ $var34 = $var25.$getBlockID($var31_0, $var33 - 1 | 0, $var19);
+ if (!$var34)
+ $var35 = 0;
+ else if ($var33 > 0 && $var34 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var34].$blockMaterial.$materialMapColor === nms_MapColor_airColor)
+ $var35 = 0;
+ }
+ if (!$var35) {
+ $var33 = $var33 + (-1) | 0;
+ if ($var33 <= 0)
+ break d;
+ $var34 = $var25.$getBlockID($var31_0, $var33 - 1 | 0, $var19);
+ }
+ if ($var33 <= 0)
+ break d;
+ if ($var35)
+ break;
+ }
+ }
+ if ($var33 > 0 && $var34) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var34].$blockMaterial.$isLiquid()) {
+ $var36 = $var33 - 1 | 0;
+ while (true) {
+ $var32 = $var36 + (-1) | 0;
+ $var41 = $var25.$getBlockID($var31_0, $var36, $var19);
+ $var28 = $var28 + 1 | 0;
+ if ($var32 <= 0)
+ break;
+ if (!$var41)
+ break c;
+ if (!nms_Block_blocksList.data[$var41].$blockMaterial.$isLiquid())
+ break c;
+ $var36 = $var32;
+ }
+ }
+ }
+ }
+ }
+ $var29 = $var29 + $var33 / var$14;
+ var$32[$var34] = var$32[$var34] + 1 | 0;
+ $var32_0 = $var32_0 + 1 | 0;
+ }
+ $var31 = $var31 + 1 | 0;
+ }
+ } else {
+ $var31_0 = $var22 + ($var23 * 231871 | 0) | 0;
+ if (($rt_imul($rt_imul($var31_0, $var31_0), 31287121) + ($var31_0 * 11 | 0) | 0) >> 20 & 1) {
+ var$41 = $var24.data;
+ nms_Block_$callClinit();
+ $var32 = nms_Block_stone.$blockID;
+ var$41[$var32] = var$41[$var32] + 10 | 0;
+ } else {
+ var$41 = $var24.data;
+ nms_Block_$callClinit();
+ $var32 = nms_Block_dirt.$blockID;
+ var$41[$var32] = var$41[$var32] + 10 | 0;
+ }
+ $var29 = 100.0;
+ }
+ var$41 = $var24.data;
+ $var41 = $var28 / var$12 | 0;
+ $var31_0 = 0;
+ $var32 = 0;
+ $var33_0 = 0;
+ while ($var33_0 < 256) {
+ if (var$41[$var33_0] > $var31_0) {
+ $var31_0 = var$41[$var33_0];
+ $var32 = $var33_0;
+ }
+ $var33_0 = $var33_0 + 1 | 0;
+ }
+ $var16 = ($var29 - $var16) * 4.0 / var$13;
+ $var33_0 = ($var13 + $var18 | 0) & 1;
+ var$43 = $var33_0;
+ $var39 = $var16 + (var$43 - 0.5) * 0.4;
+ $var40 = 1;
+ if ($var39 > 0.6)
+ $var40 = 2;
+ if ($var39 < (-0.6))
+ $var40 = 0;
+ $var36 = 0;
+ if ($var32 > 0) {
+ nms_Block_$callClinit();
+ $var42 = nms_Block_blocksList.data[$var32].$blockMaterial.$materialMapColor;
+ if ($var42 === nms_MapColor_waterColor) {
+ $var16 = $var41 * 0.1 + var$43 * 0.2;
+ $var40 = 1;
+ if ($var16 < 0.5)
+ $var40 = 2;
+ if ($var16 > 0.9)
+ $var40 = 0;
+ }
+ $var36 = $var42.$colorIndex;
+ }
+ if ($var18 < 0) {
+ $var16 = $var29;
+ break b;
+ }
+ if ($var38 >= $rt_imul($var11, $var11)) {
+ $var16 = $var29;
+ break b;
+ }
+ if ($var21 && !$var33_0) {
+ $var16 = $var29;
+ break b;
+ }
+ var$41 = $par3MapData.$colors.data;
+ $var33_0 = $var13 + ($var18 * 128 | 0) | 0;
+ $var43 = var$41[$var33_0];
+ $var38 = (($var36 * 4 | 0) + $var40 | 0) << 24 >> 24;
+ if ($var43 == $var38) {
+ $var16 = $var29;
+ break b;
+ }
+ if ($var14 > $var18)
+ $var14 = $var18;
+ if ($var15 < $var18)
+ $var15 = $var18;
+ $par3MapData.$colors.data[$var33_0] = $var38;
+ $var16 = $var29;
+ }
+ $var18 = $var18 + 1 | 0;
+ }
+ if ($var14 <= $var15)
+ nms_MapData_setColumnDirty($par3MapData, $var13, $var14, $var15);
+ }
+ $var13 = $var13 + 1 | 0;
+ }
+ }
+ }
+}
+function nms_ItemMap_onUpdate($this, $par1ItemStack, $par2World, $par3Entity, $par4, $par5) {
+ var $var6;
+ if (!$par2World.$isRemote) {
+ $var6 = nms_ItemMap_getMapData($this, $par1ItemStack, $par2World);
+ if ($par3Entity instanceof nms_EntityPlayer)
+ nms_MapData_updateVisiblePlayers($var6, $par3Entity, $par1ItemStack);
+ if ($par5)
+ nms_ItemMap_updateMapData($this, $par2World, $par3Entity, $var6);
+ }
+}
+function nms_ItemMap_onCreated($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var $var4, $var5, var$6, var$7;
+ if ($par1ItemStack.$stackTagCompound === null ? 0 : 1) {
+ $var4 = $par1ItemStack.$stackTagCompound;
+ $var5 = $var4.$tagMap;
+ var$6 = jl_String_hashCode($rt_s(1947));
+ if (!(ju_HashMap_findNonNullKeyEntry($var5, $rt_s(1947), var$6 & ($var5.$elementData.data.length - 1 | 0), var$6) === null ? 0 : 1))
+ var$6 = 0;
+ else {
+ $var4 = $var4.$tagMap;
+ var$7 = jl_String_hashCode($rt_s(1947));
+ $par3EntityPlayer = ju_HashMap_findNonNullKeyEntry($var4, $rt_s(1947), var$7 & ($var4.$elementData.data.length - 1 | 0), var$7);
+ var$6 = ($par3EntityPlayer === null ? null : $par3EntityPlayer.$value0).$data0;
+ }
+ if (!var$6 ? 0 : 1) {
+ nms_Item_$callClinit();
+ $var4 = nms_ItemMap_getMapData(nms_Item_map, $par1ItemStack, $par2World);
+ $par1ItemStack.$itemDamage = nms_MapStorage_getUniqueDataId($par2World.$mapStorage, $rt_s(1450));
+ if ($par1ItemStack.$itemDamage < 0)
+ $par1ItemStack.$itemDamage = 0;
+ $var5 = new nms_MapData;
+ $par3EntityPlayer = new jl_StringBuilder;
+ $par3EntityPlayer.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par3EntityPlayer, $par3EntityPlayer.$length, $rt_s(1946));
+ var$7 = $par1ItemStack.$itemDamage;
+ jl_AbstractStringBuilder_insert0($par3EntityPlayer, $par3EntityPlayer.$length, var$7, 10);
+ $var5.$mapName = jl_String__init_0($par3EntityPlayer.$buffer, 0, $par3EntityPlayer.$length);
+ $var5.$colors = $rt_createByteArray(16384);
+ $par3EntityPlayer = new ju_ArrayList;
+ $par3EntityPlayer.$array1 = $rt_createArray(jl_Object, 10);
+ $var5.$playersArrayList = $par3EntityPlayer;
+ $var5.$playersHashMap = ju_HashMap__init_1(16, 0.75);
+ $par3EntityPlayer = new ju_LinkedHashMap;
+ ju_HashMap__init_2($par3EntityPlayer, 16, 0.75);
+ $par3EntityPlayer.$accessOrder = 0;
+ $par3EntityPlayer.$head4 = null;
+ $var5.$playersVisibleOnMap = $par3EntityPlayer;
+ $var5.$scale2 = ($var4.$scale2 + 1 | 0) << 24 >> 24;
+ if ($var5.$scale2 > 4)
+ $var5.$scale2 = 4;
+ $var5.$xCenter = $var4.$xCenter;
+ $var5.$zCenter = $var4.$zCenter;
+ $var5.$dimension0 = $var4.$dimension0;
+ $var5.$dirty = 1;
+ $par3EntityPlayer = new jl_StringBuilder;
+ $par3EntityPlayer.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par3EntityPlayer, $par3EntityPlayer.$length, $rt_s(1946));
+ var$7 = $par1ItemStack.$itemDamage;
+ jl_AbstractStringBuilder_insert0($par3EntityPlayer, $par3EntityPlayer.$length, var$7, 10);
+ $var4 = jl_String__init_0($par3EntityPlayer.$buffer, 0, $par3EntityPlayer.$length);
+ nms_MapStorage_setData($par2World.$mapStorage, $var4, $var5);
+ }
+ }
+}
+function nms_ItemMap_addInformation($this, $par1ItemStack, $par2EntityPlayer, $par3List, $par4) {
+ var $var5;
+ $var5 = nms_ItemMap_getMapData($this, $par1ItemStack, $par2EntityPlayer.$worldObj);
+ if ($par4) {
+ if ($var5 === null)
+ ju_ArrayList_add($par3List, $rt_s(1948));
+ else {
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(1949));
+ $par4 = 1 << $var5.$scale2;
+ jl_AbstractStringBuilder_insert0($par1ItemStack, $par1ItemStack.$length, $par4, 10);
+ ju_ArrayList_add($par3List, jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length));
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(1950));
+ $par4 = $var5.$scale2;
+ jl_AbstractStringBuilder_insert0($par1ItemStack, $par1ItemStack.$length, $par4, 10);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(58));
+ jl_AbstractStringBuilder_insert0($par1ItemStack, $par1ItemStack.$length, 4, 10);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(64));
+ ju_ArrayList_add($par3List, jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length));
+ }
+ }
+}
+function nms_ItemShears() {
+ nms_Item.call(this);
+}
+function nms_ItemShears__init_(var_0) {
+ var var_1 = new nms_ItemShears();
+ nms_ItemShears__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemShears__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$maxStackSize = 1;
+ $this.$maxDamage = 238;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabTools;
+}
+function nms_ItemShears_onBlockDestroyed($this, $par1ItemStack, $par2World, $par3, $par4, $par5, $par6, $par7EntityLiving) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par7EntityLiving = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2World = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Block_$callClinit();
+ if ($par3 != nms_Block_leaves.$blockID && $par3 != nms_Block_web.$blockID && $par3 != nms_Block_tallGrass.$blockID && $par3 != nms_Block_vine.$blockID && $par3 != nms_Block_tripWire.$blockID)
+ return 0;
+ $par3 = 1;
+ $ptr = 1;
+ case 1:
+ nms_ItemStack_damageItem($par1ItemStack, $par3, $par7EntityLiving);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2World, $par3, $par4, $par5, $par6, $par7EntityLiving, $ptr);
+}
+function nms_ItemShears_canHarvestBlock($this, $par1Block) {
+ var var$2;
+ var$2 = $par1Block.$blockID;
+ nms_Block_$callClinit();
+ return var$2 != nms_Block_web.$blockID && $par1Block.$blockID != nms_Block_redstoneWire.$blockID && $par1Block.$blockID != nms_Block_tripWire.$blockID ? 0 : 1;
+}
+function nms_ItemShears_getStrVsBlock($this, $par1ItemStack, $par2Block) {
+ var var$3;
+ var$3 = $par2Block.$blockID;
+ nms_Block_$callClinit();
+ return var$3 != nms_Block_web.$blockID && $par2Block.$blockID != nms_Block_leaves.$blockID ? ($par2Block.$blockID == nms_Block_cloth.$blockID ? 5.0 : 1.0) : 15.0;
+}
+function nms_ItemEnderPearl() {
+ nms_Item.call(this);
+}
+function nms_ItemEnderPearl__init_(var_0) {
+ var var_1 = new nms_ItemEnderPearl();
+ nms_ItemEnderPearl__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemEnderPearl__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$maxStackSize = 16;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabMisc;
+}
+function nms_ItemEnderPearl_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var var$4, var$5;
+ if ($par3EntityPlayer.$capabilities.$isCreativeMode)
+ return $par1ItemStack;
+ if ($par3EntityPlayer.$ridingEntity !== null)
+ return $par1ItemStack;
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ nms_Item_$callClinit();
+ nms_World_playSoundAtEntity($par2World, $par3EntityPlayer, $rt_s(873), 0.5, 0.4000000059604645 / (Math.random() * 0.4000000059604645 + 0.800000011920929));
+ if (!$par2World.$isRemote) {
+ var$4 = new nms_EntityEnderPearl;
+ nms_EntityThrowable__init_2(var$4, $par2World, $par3EntityPlayer);
+ var$5 = nms_World_spawnEntityInWorld($par2World, var$4);
+ $par3EntityPlayer = $par2World.$entityList;
+ ju_HashMap_putImpl($par3EntityPlayer.$backingMap, var$4, $par3EntityPlayer);
+ if (!var$5) {
+ $par2World = $par2World.$entitySpawnQueue;
+ ju_HashMap_putImpl($par2World.$backingMap, var$4, $par2World);
+ }
+ }
+ return $par1ItemStack;
+}
+function nms_ItemPotion() {
+ var a = this; nms_Item.call(a);
+ a.$effectCache = null;
+ a.$field_94591_c = null;
+ a.$field_94590_d = null;
+ a.$field_94592_ct = null;
+}
+var nms_ItemPotion_field_77835_b = null;
+function nms_ItemPotion__init_(var_0) {
+ var var_1 = new nms_ItemPotion();
+ nms_ItemPotion__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemPotion__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$effectCache = ju_HashMap__init_1(16, 0.75);
+ $this.$maxStackSize = 1;
+ $this.$hasSubtypes = 1;
+ $this.$maxDamage = 0;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabBrewing;
+}
+function nms_ItemPotion_getEffects($this, $par1ItemStack) {
+ var $var6, var$3, $var5, $var2, $var3, $var4, var$8, var$9, var$10;
+ if ($par1ItemStack.$stackTagCompound === null ? 0 : 1) {
+ $var6 = $par1ItemStack.$stackTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1951));
+ if (ju_HashMap_findNonNullKeyEntry($var6, $rt_s(1951), var$3 & ($var6.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1) {
+ $var6 = new ju_ArrayList;
+ $var6.$array1 = $rt_createArray(jl_Object, 10);
+ $var5 = $par1ItemStack.$stackTagCompound;
+ $var2 = $var5.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1951));
+ if (!(ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1951), var$3 & ($var2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1)) {
+ $var3 = new nms_NBTTagList;
+ $var3.$name0 = $rt_s(1951);
+ $par1ItemStack = new ju_ArrayList;
+ $par1ItemStack.$array1 = $rt_createArray(jl_Object, 10);
+ $var3.$tagList = $par1ItemStack;
+ } else {
+ $var2 = $var5.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1951));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1951), var$3 & ($var2.$elementData.data.length - 1 | 0), var$3);
+ $var3 = $par1ItemStack === null ? null : $par1ItemStack.$value0;
+ }
+ $var4 = 0;
+ a: {
+ while ($var4 < ju_ArrayList_size($var3.$tagList)) {
+ $par1ItemStack = $var3.$tagList;
+ if ($var4 < 0)
+ break a;
+ if ($var4 >= $par1ItemStack.$size0)
+ break a;
+ $var5 = $par1ItemStack.$array1.data[$var4];
+ $var2 = $var5.$tagMap;
+ var$8 = jl_String_hashCode($rt_s(1952));
+ if (!(ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1952), var$8 & ($var2.$elementData.data.length - 1 | 0), var$8) === null ? 0 : 1))
+ var$9 = 0;
+ else {
+ $par1ItemStack = ju_HashMap_getEntry($var5.$tagMap, $rt_s(1952));
+ var$9 = ($par1ItemStack === null ? null : $par1ItemStack.$value0).$data0;
+ }
+ var$10 = nms_NBTTagCompound_getByte($var5, $rt_s(1953));
+ ju_ArrayList_add($var6, nms_PotionEffect__init_0(var$9, nms_NBTTagCompound_getInteger($var5, $rt_s(1954)), var$10, nms_NBTTagCompound_getBoolean($var5, $rt_s(1955))));
+ $var4 = $var4 + 1 | 0;
+ }
+ return $var6;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ }
+ }
+ $var2 = $this.$effectCache;
+ $var6 = jl_Integer_valueOf($par1ItemStack.$itemDamage);
+ if ($var6 !== null) {
+ var$3 = jl_Integer_hashCode($var6);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, $var6, var$3 & ($var2.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 === null) {
+ $var2 = nms_PotionHelper_getPotionEffects(nms_ItemStack_getItemDamage($par1ItemStack), 0);
+ ju_HashMap_put($this.$effectCache, jl_Integer_valueOf(nms_ItemStack_getItemDamage($par1ItemStack)), $var2);
+ }
+ return $var2;
+}
+function nms_ItemPotion_getEffects0($this, $par1) {
+ var $var2, var$3, var$4;
+ $var2 = $this.$effectCache;
+ var$3 = jl_Integer_valueOf($par1);
+ if (var$3 !== null) {
+ var$4 = jl_Integer_hashCode(var$3);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, var$3, var$4 & ($var2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 === null) {
+ $var2 = nms_PotionHelper_getPotionEffects($par1, 0);
+ ju_HashMap_putImpl($this.$effectCache, jl_Integer_valueOf($par1), $var2);
+ }
+ return $var2;
+}
+function nms_ItemPotion_onEaten($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var $var4, $var5, $var6, var$7;
+ if (!$par3EntityPlayer.$capabilities.$isCreativeMode)
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ a: {
+ if (!$par2World.$isRemote) {
+ $var4 = nms_ItemPotion_getEffects($this, $par1ItemStack);
+ if ($var4 !== null) {
+ $var5 = new ju_AbstractList$1;
+ $var5.$this$0 = $var4;
+ $var5.$modCount = $var5.$this$0.$modCount0;
+ $var5.$size1 = $var5.$this$0.$size2();
+ $var5.$removeIndex = (-1);
+ while (true) {
+ if (!($var5.$index >= $var5.$size1 ? 0 : 1))
+ break a;
+ $var6 = ju_AbstractList$1_next($var5);
+ $par2World = new nms_PotionEffect;
+ $par2World.$potionID = $var6.$potionID;
+ $par2World.$duration = $var6.$duration;
+ $par2World.$amplifier = $var6.$amplifier;
+ nms_EntityLiving_addPotionEffect($par3EntityPlayer, $par2World);
+ }
+ }
+ }
+ }
+ if (!$par3EntityPlayer.$capabilities.$isCreativeMode) {
+ if ($par1ItemStack.$stackSize <= 0) {
+ $par1ItemStack = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$7 = nms_Item_glassBottle.$itemID;
+ $par1ItemStack.$stackSize = 0;
+ $par1ItemStack.$itemFrame = null;
+ $par1ItemStack.$itemID0 = var$7;
+ $par1ItemStack.$stackSize = 1;
+ $par1ItemStack.$itemDamage = 0;
+ if ($par1ItemStack.$itemDamage < 0)
+ $par1ItemStack.$itemDamage = 0;
+ return $par1ItemStack;
+ }
+ $var4 = $par3EntityPlayer.$inventory;
+ $par2World = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$7 = nms_Item_glassBottle.$itemID;
+ $par2World.$stackSize = 0;
+ $par2World.$itemFrame = null;
+ $par2World.$itemID0 = var$7;
+ $par2World.$stackSize = 1;
+ $par2World.$itemDamage = 0;
+ if ($par2World.$itemDamage < 0)
+ $par2World.$itemDamage = 0;
+ nms_InventoryPlayer_addItemStackToInventory($var4, $par2World);
+ }
+ return $par1ItemStack;
+}
+function nms_ItemPotion_getMaxItemUseDuration($this, $par1ItemStack) {
+ return 32;
+}
+function nms_ItemPotion_getItemUseAction($this, $par1ItemStack) {
+ return nms_EnumAction_drink;
+}
+function nms_ItemPotion_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var var$4, var$5;
+ if (!(!($par1ItemStack.$itemDamage & 16384) ? 0 : 1)) {
+ if ($par1ItemStack !== $par3EntityPlayer.$itemInUse) {
+ $par3EntityPlayer.$itemInUse = $par1ItemStack;
+ $par3EntityPlayer.$itemInUseCount = 32;
+ if (!$par3EntityPlayer.$worldObj.$isRemote)
+ nms_Entity_setFlag($par3EntityPlayer, 4, 1);
+ }
+ return $par1ItemStack;
+ }
+ if (!$par3EntityPlayer.$capabilities.$isCreativeMode)
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ nms_Item_$callClinit();
+ nms_World_playSoundAtEntity($par2World, $par3EntityPlayer, $rt_s(873), 0.5, 0.4000000059604645 / (Math.random() * 0.4000000059604645 + 0.800000011920929));
+ if (!$par2World.$isRemote) {
+ var$4 = new nms_EntityPotion;
+ nms_EntityThrowable__init_2(var$4, $par2World, $par3EntityPlayer);
+ var$4.$potionDamage = $par1ItemStack;
+ var$5 = nms_World_spawnEntityInWorld($par2World, var$4);
+ $par3EntityPlayer = $par2World.$entityList;
+ ju_HashMap_putImpl($par3EntityPlayer.$backingMap, var$4, $par3EntityPlayer);
+ if (!var$5) {
+ $par2World = $par2World.$entitySpawnQueue;
+ ju_HashMap_putImpl($par2World.$backingMap, var$4, $par2World);
+ }
+ }
+ return $par1ItemStack;
+}
+function nms_ItemPotion_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ return 0;
+}
+function nms_ItemPotion_getIconFromDamage($this, $par1) {
+ return !(!($par1 & 16384) ? 0 : 1) ? $this.$field_94590_d : $this.$field_94591_c;
+}
+function nms_ItemPotion_getIconFromDamageForRenderPass($this, $par1, $par2) {
+ return !$par2 ? $this.$field_94592_ct : !(!($par1 & 16384) ? 0 : 1) ? $this.$field_94590_d : $this.$field_94591_c;
+}
+function nms_ItemPotion_getColorFromDamage($this, $par1) {
+ return nms_PotionHelper_func_77915_a($par1, 0);
+}
+function nms_ItemPotion_getColorFromItemStack($this, $par1ItemStack, $par2) {
+ return $par2 > 0 ? 16777215 : nms_PotionHelper_func_77915_a($par1ItemStack.$itemDamage, 0);
+}
+function nms_ItemPotion_requiresMultipleRenderPasses($this) {
+ return 1;
+}
+function nms_ItemPotion_isEffectInstant($this, $par1) {
+ var $var2, $var3, var$4, $var4;
+ $var2 = $this.$effectCache;
+ $var3 = jl_Integer_valueOf($par1);
+ if ($var3 !== null) {
+ var$4 = jl_Integer_hashCode($var3);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, $var3, var$4 & ($var2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 === null) {
+ $var2 = nms_PotionHelper_getPotionEffects($par1, 0);
+ ju_HashMap_putImpl($this.$effectCache, jl_Integer_valueOf($par1), $var2);
+ }
+ if ($var2 !== null && !($var2.$size2() ? 0 : 1)) {
+ $var3 = new ju_AbstractList$1;
+ $var3.$this$0 = $var2;
+ $var3.$modCount = $var3.$this$0.$modCount0;
+ $var3.$size1 = $var3.$this$0.$size2();
+ $var3.$removeIndex = (-1);
+ while (true) {
+ if (!($var3.$index >= $var3.$size1 ? 0 : 1))
+ return 0;
+ $var4 = ju_AbstractList$1_next($var3);
+ if (!nms_Potion_potionTypes.data[$var4.$potionID].$isInstant())
+ continue;
+ else
+ break;
+ }
+ return 1;
+ }
+ return 0;
+}
+function nms_ItemPotion_getItemDisplayName($this, $par1ItemStack) {
+ var $var2, $var3, var$4, var$5, $var4, var$7;
+ if (!$par1ItemStack.$itemDamage)
+ return jl_String_trim(nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(1956)));
+ $var2 = $rt_s(44);
+ if (!($par1ItemStack.$itemDamage & 16384) ? 0 : 1) {
+ $var3 = new jl_StringBuilder;
+ $var3.$buffer = $rt_createCharArray(16);
+ $var2 = jl_String_trim(nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(1957)));
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $var2);
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $rt_s(307));
+ $var2 = jl_String__init_0($var3.$buffer, 0, $var3.$length);
+ }
+ nms_Item_$callClinit();
+ $var3 = nms_ItemPotion_getEffects(nms_Item_potion, $par1ItemStack);
+ if ($var3 !== null && !($var3.$size2() ? 0 : 1)) {
+ $par1ItemStack = $var3.$get4(0);
+ $var3 = nms_Potion_potionTypes.data[$par1ItemStack.$potionID].$name7;
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $var3);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(1958));
+ $var3 = jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length);
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $var2);
+ $var2 = jl_String_trim(nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $var3));
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $var2);
+ return jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length);
+ }
+ var$4 = $par1ItemStack.$itemDamage;
+ nms_PotionHelper_$callClinit();
+ var$5 = nms_PotionHelper_func_77908_a(var$4, 5, 4, 3, 2, 1);
+ $var4 = nms_PotionHelper_potionPrefixes.data[var$5];
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ $var2 = jl_String_trim(nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $var4));
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $var2);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(307));
+ $var2 = new jl_StringBuilder;
+ $var2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $rt_s(44));
+ $var3 = nms_StringTranslate_instance;
+ $var4 = new jl_StringBuilder;
+ $var4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var4, $var4.$length, $rt_s(1348));
+ var$7 = $this.$unlocalizedName;
+ jl_AbstractStringBuilder_insert($var4, $var4.$length, var$7);
+ var$7 = jl_String__init_0($var4.$buffer, 0, $var4.$length);
+ $var3 = nms_StringTranslate_translateNamedKey($var3, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, var$7));
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $var3);
+ $var2 = jl_String_trim(jl_String__init_0($var2.$buffer, 0, $var2.$length));
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $var2);
+ return jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length);
+}
+function nms_ItemPotion_addInformation($this, $par1ItemStack, $par2EntityPlayer, $par3List, $par4) {
+ var $var5, $var9, $var7, $var8, var$9, $var6;
+ if ($par1ItemStack.$itemDamage) {
+ nms_Item_$callClinit();
+ $var5 = nms_ItemPotion_getEffects(nms_Item_potion, $par1ItemStack);
+ if ($var5 !== null && !($var5.$size2() ? 0 : 1)) {
+ $var9 = new ju_AbstractList$1;
+ $var9.$this$0 = $var5;
+ $var9.$modCount = $var9.$this$0.$modCount0;
+ $var9.$size1 = $var9.$this$0.$size2();
+ $var9.$removeIndex = (-1);
+ while ($var9.$index >= $var9.$size1 ? 0 : 1) {
+ $var7 = ju_AbstractList$1_next($var9);
+ $par2EntityPlayer = nms_Potion_potionTypes.data[$var7.$potionID].$name7;
+ $var8 = jl_String_trim(nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $par2EntityPlayer));
+ if ($var7.$amplifier > 0) {
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $var8);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(307));
+ $par2EntityPlayer = new jl_StringBuilder;
+ $par2EntityPlayer.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par2EntityPlayer, $par2EntityPlayer.$length, $rt_s(1959));
+ var$9 = $var7.$amplifier;
+ jl_AbstractStringBuilder_insert0($par2EntityPlayer, $par2EntityPlayer.$length, var$9, 10);
+ $var5 = jl_String__init_0($par2EntityPlayer.$buffer, 0, $par2EntityPlayer.$length);
+ $par2EntityPlayer = jl_String_trim(nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $var5));
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $par2EntityPlayer);
+ $var8 = jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length);
+ }
+ if ($var7.$duration > 20) {
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $var8);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(940));
+ $par2EntityPlayer = $var7.$isPotionDurationMax ? $rt_s(1147) : nms_StringUtils_ticksToElapsedTime($var7.$duration);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $par2EntityPlayer);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(64));
+ $var8 = jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length);
+ }
+ if (!nms_Potion_potionTypes.data[$var7.$potionID].$isBadEffect) {
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ $par2EntityPlayer = nms_EnumChatFormatting_GRAY;
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $par2EntityPlayer === null ? $rt_s(47) : $par2EntityPlayer.$field_96304_B);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $var8);
+ ju_ArrayList_add($par3List, jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length));
+ } else {
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ $par2EntityPlayer = nms_EnumChatFormatting_RED;
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $par2EntityPlayer === null ? $rt_s(47) : $par2EntityPlayer.$field_96304_B);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $var8);
+ ju_ArrayList_add($par3List, jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length));
+ }
+ }
+ } else {
+ $var6 = jl_String_trim(nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(1960)));
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ $par2EntityPlayer = nms_EnumChatFormatting_GRAY;
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $par2EntityPlayer === null ? $rt_s(47) : $par2EntityPlayer.$field_96304_B);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $var6);
+ ju_ArrayList_add($par3List, jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length));
+ }
+ }
+}
+function nms_ItemPotion_hasEffect($this, $par1ItemStack) {
+ var $var2;
+ $var2 = nms_ItemPotion_getEffects($this, $par1ItemStack);
+ return $var2 !== null && !($var2.$size2() ? 0 : 1) ? 1 : 0;
+}
+function nms_ItemPotion_getSubItems($this, $par1, $par2CreativeTabs, $par3List) {
+ var $var4, $var5, $var6, $var7, $var5_0, $var9, $var10;
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 0;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $var4 = nms_ItemPotion_field_77835_b.$elementCount ? 0 : 1;
+ a: {
+ if ($var4) {
+ $var4 = 0;
+ while (true) {
+ if ($var4 > 15)
+ break a;
+ $var5 = 0;
+ while ($var5 <= 1) {
+ $var6 = $var5 ? $var4 | 16384 : $var4 | 8192;
+ $var7 = 0;
+ while (true) {
+ $var5_0 = $rt_compare($var7, 2);
+ if ($var5_0 > 0)
+ break;
+ $var5_0 = !$var7 ? $var6 : $var7 == 1 ? $var6 | 32 : $var5_0 ? $var6 : $var6 | 64;
+ $var9 = nms_PotionHelper_getPotionEffects($var5_0, 0);
+ if ($var9 !== null && !($var9.$size0 ? 0 : 1))
+ ju_LinkedHashMap_putImpl(nms_ItemPotion_field_77835_b, $var9, jl_Integer_valueOf($var5_0));
+ $var7 = $var7 + 1 | 0;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ }
+ }
+ $par2CreativeTabs = nms_ItemPotion_field_77835_b;
+ if ($par2CreativeTabs.$cachedValues === null) {
+ $var10 = new ju_LinkedHashMap$2;
+ $var10.$this$06 = $par2CreativeTabs;
+ $par2CreativeTabs.$cachedValues = $var10;
+ }
+ $var10 = $par2CreativeTabs.$cachedValues.$iterator();
+ while ($var10.$hasNext()) {
+ $var5_0 = $var10.$next().$value;
+ $var9 = new nms_ItemStack;
+ $var9.$stackSize = 0;
+ $var9.$itemFrame = null;
+ $var9.$itemID0 = $par1;
+ $var9.$stackSize = 1;
+ $var9.$itemDamage = $var5_0;
+ if ($var9.$itemDamage < 0)
+ $var9.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $var9);
+ }
+}
+function nms_ItemPotion_registerIcons($this, $par1IconRegister) {
+ $this.$field_94590_d = nms_TextureMap_registerIcon($par1IconRegister, $rt_s(819));
+ $this.$field_94591_c = nms_TextureMap_registerIcon($par1IconRegister, $rt_s(1345));
+ $this.$field_94592_ct = nms_TextureMap_registerIcon($par1IconRegister, $rt_s(1346));
+}
+function nms_ItemPotion_func_94589_d($par0Str) {
+ if ($par0Str === $rt_s(819)) {
+ nms_Item_$callClinit();
+ $par0Str = nms_Item_potion.$field_94590_d;
+ } else if ($par0Str === $rt_s(1345)) {
+ nms_Item_$callClinit();
+ $par0Str = nms_Item_potion.$field_94591_c;
+ } else if ($par0Str !== $rt_s(1346))
+ $par0Str = null;
+ else {
+ nms_Item_$callClinit();
+ $par0Str = nms_Item_potion.$field_94592_ct;
+ }
+ return $par0Str;
+}
+function nms_ItemPotion__clinit_() {
+ var var$1;
+ var$1 = new ju_LinkedHashMap;
+ ju_HashMap__init_2(var$1, 16, 0.75);
+ var$1.$accessOrder = 0;
+ var$1.$head4 = null;
+ nms_ItemPotion_field_77835_b = var$1;
+}
+function nms_ItemGlassBottle() {
+ nms_Item.call(this);
+}
+function nms_ItemGlassBottle__init_(var_0) {
+ var var_1 = new nms_ItemGlassBottle();
+ nms_ItemGlassBottle__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemGlassBottle__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabBrewing;
+}
+function nms_ItemGlassBottle_getIconFromDamage($this, $par1) {
+ nms_Item_$callClinit();
+ return nms_Item_potion.$field_94590_d;
+}
+function nms_ItemGlassBottle_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var $var4, $var5, $var6, $var7;
+ $var4 = nms_Item_getMovingObjectPositionFromPlayer($this, $par2World, $par3EntityPlayer, 1);
+ if ($var4 === null)
+ return $par1ItemStack;
+ if ($var4.$typeOfHit === nms_EnumMovingObjectType_TILE) {
+ $var5 = $var4.$blockX;
+ $var6 = $var4.$blockY;
+ $var7 = $var4.$blockZ;
+ if (!($par3EntityPlayer.$capabilities.$allowEdit ? 1 : $par1ItemStack === null ? 0 : 1))
+ return $par1ItemStack;
+ $var5 = nms_World_getBlockId($par2World, $var5, $var6, $var7);
+ if (!$var5) {
+ nms_Material_$callClinit();
+ $var4 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ $var4 = nms_Block_blocksList.data[$var5].$blockMaterial;
+ }
+ nms_Material_$callClinit();
+ if ($var4 === nms_Material_water) {
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ if ($par1ItemStack.$stackSize <= 0) {
+ $par1ItemStack = new nms_ItemStack;
+ $var7 = nms_Item_potion.$itemID;
+ $par1ItemStack.$stackSize = 0;
+ $par1ItemStack.$itemFrame = null;
+ $par1ItemStack.$itemID0 = $var7;
+ $par1ItemStack.$stackSize = 1;
+ $par1ItemStack.$itemDamage = 0;
+ if ($par1ItemStack.$itemDamage < 0)
+ $par1ItemStack.$itemDamage = 0;
+ return $par1ItemStack;
+ }
+ $par2World = $par3EntityPlayer.$inventory;
+ $var4 = new nms_ItemStack;
+ $var7 = nms_Item_potion.$itemID;
+ $var4.$stackSize = 0;
+ $var4.$itemFrame = null;
+ $var4.$itemID0 = $var7;
+ $var4.$stackSize = 1;
+ $var4.$itemDamage = 0;
+ if ($var4.$itemDamage < 0)
+ $var4.$itemDamage = 0;
+ if (!nms_InventoryPlayer_addItemStackToInventory($par2World, $var4)) {
+ $par2World = new nms_ItemStack;
+ $var5 = nms_Item_potion.$itemID;
+ $par2World.$stackSize = 0;
+ $par2World.$itemFrame = null;
+ $par2World.$itemID0 = $var5;
+ $par2World.$stackSize = 1;
+ $par2World.$itemDamage = 0;
+ if ($par2World.$itemDamage < 0)
+ $par2World.$itemDamage = 0;
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par3EntityPlayer, $par2World, 0);
+ }
+ }
+ }
+ return $par1ItemStack;
+}
+function nms_ItemGlassBottle_registerIcons($this, $par1IconRegister) {
+ return;
+}
+function nms_ItemEnderEye() {
+ nms_Item.call(this);
+}
+function nms_ItemEnderEye__init_(var_0) {
+ var var_1 = new nms_ItemEnderEye();
+ nms_ItemEnderEye__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemEnderEye__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabMisc;
+}
+function nms_ItemEnderEye_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var $var11, $var12, $var30, $var13, $var16, var$16, $var14, $var18, $var20, $var22, $var24, $var26, $var15, $var27, $var17, $var28, $var19, $var29, $var21, $var30_0, $var23, $var31, $var29_0, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var29_0 = $thread.pop();$var31 = $thread.pop();$var23 = $thread.pop();$var30_0 = $thread.pop();$var21 = $thread.pop();$var29 = $thread.pop();$var19 = $thread.pop();$var28 = $thread.pop();$var17 = $thread.pop();$var27 = $thread.pop();$var15 = $thread.pop();$var26 = $thread.pop();$var24 = $thread.pop();$var22 = $thread.pop();$var20 = $thread.pop();$var18 = $thread.pop();$var14 = $thread.pop();var$16 = $thread.pop();$var16 = $thread.pop();$var13 = $thread.pop();$var30 = $thread.pop();$var12
+ = $thread.pop();$var11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var11 = nms_World_getBlockId($par3World, $par4, $par5, $par6);
+ $var12 = nms_World_getBlockMetadata($par3World, $par4, $par5, $par6);
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $par7 = 1;
+ else if ($par1ItemStack === null)
+ $par7 = 0;
+ else {
+ nms_Item_$callClinit();
+ $par7 = 1;
+ }
+ if ($par7) {
+ nms_Block_$callClinit();
+ if ($var11 == nms_Block_endPortalFrame.$blockID && !(!($var12 & 4) ? 0 : 1)) {
+ if ($par3World.$isRemote)
+ return 1;
+ $par7 = $var12 + 4 | 0;
+ $var30 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return 0;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par3World, $par4, $par5, $par6, $par7, $var30);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ $var13 = 0;
+ $par10 = $par4;
+ $var16 = $par5 + 0.8125;
+ var$16 = $par6;
+ if ($var13 < 16) {
+ nms_Item_$callClinit();
+ $var14 = $par10 + (5.0 + Math.random() * 6.0) / 16.0;
+ $var18 = var$16 + (5.0 + ju_Random_nextDouble(nms_Item_itemRand) * 6.0) / 16.0;
+ $var20 = 0.0;
+ $var22 = 0.0;
+ $var24 = 0.0;
+ $par1ItemStack = $rt_s(852);
+ $ptr = 2;
+ continue main;
+ }
+ $var11 = $var12 & 3;
+ $var26 = 0;
+ $var15 = 0;
+ $var27 = 0;
+ $var17 = 1;
+ $var28 = nms_Direction_rotateRight.data[$var11];
+ $var19 = (-2);
+ a: {
+ while ($var19 <= 2) {
+ $var29 = $par4 + $rt_imul(nms_Direction_offsetX.data[$var28], $var19) | 0;
+ $var21 = $par6 + $rt_imul(nms_Direction_offsetZ.data[$var28], $var19) | 0;
+ if (nms_World_getBlockId($par3World, $var29, $par5, $var21) == nms_Block_endPortalFrame.$blockID) {
+ if (!nms_BlockEndPortalFrame_isEnderEyeInserted(nms_World_getBlockMetadata($par3World, $var29, $par5, $var21))) {
+ $var17 = 0;
+ break a;
+ }
+ if ($var27)
+ $var15 = $var19;
+ else {
+ $var27 = 1;
+ $var15 = $var19;
+ $var26 = $var19;
+ }
+ }
+ $var19 = $var19 + 1 | 0;
+ }
+ }
+ b: {
+ if ($var17 && $var15 == ($var26 + 2 | 0)) {
+ $par7 = $var26;
+ c: {
+ d: {
+ while ($par7 <= $var15) {
+ $var29 = $par4 + $rt_imul(nms_Direction_offsetX.data[$var28], $par7) | 0;
+ $var21 = $par6 + $rt_imul(nms_Direction_offsetZ.data[$var28], $par7) | 0;
+ $var30 = $var29 + (nms_Direction_offsetX.data[$var11] * 4 | 0) | 0;
+ $var29 = $var21 + (nms_Direction_offsetZ.data[$var11] * 4 | 0) | 0;
+ $var30_0 = nms_World_getBlockId($par3World, $var30, $par5, $var29);
+ $var23 = nms_World_getBlockMetadata($par3World, $var30, $par5, $var29);
+ if ($var30_0 != nms_Block_endPortalFrame.$blockID)
+ break d;
+ if (!nms_BlockEndPortalFrame_isEnderEyeInserted($var23))
+ break d;
+ $par7 = $par7 + 1 | 0;
+ }
+ break c;
+ }
+ $var17 = 0;
+ }
+ $var27 = $var26 - 1 | 0;
+ while ($var27 <= ($var15 + 1 | 0)) {
+ $var29 = 1;
+ e: {
+ f: {
+ while ($var29 <= 3) {
+ $var21 = $par4 + $rt_imul(nms_Direction_offsetX.data[$var28], $var27) | 0;
+ $var30 = $par6 + $rt_imul(nms_Direction_offsetZ.data[$var28], $var27) | 0;
+ $par7 = $var21 + $rt_imul(nms_Direction_offsetX.data[$var11], $var29) | 0;
+ $var30 = $var30 + $rt_imul(nms_Direction_offsetZ.data[$var11], $var29) | 0;
+ $var23 = nms_World_getBlockId($par3World, $par7, $par5, $var30);
+ $var31 = nms_World_getBlockMetadata($par3World, $par7, $par5, $var30);
+ if ($var23 != nms_Block_endPortalFrame.$blockID)
+ break f;
+ if (!nms_BlockEndPortalFrame_isEnderEyeInserted($var31))
+ break f;
+ $var29 = $var29 + 1 | 0;
+ }
+ break e;
+ }
+ $var17 = 0;
+ }
+ $var27 = $var27 + 4 | 0;
+ }
+ if ($var17)
+ while (true) {
+ if ($var26 > $var15)
+ break b;
+ $var29_0 = 1;
+ if ($var29_0 <= 3) {
+ $var21 = $par4 + $rt_imul(nms_Direction_offsetX.data[$var28], $var26) | 0;
+ $var30 = $par6 + $rt_imul(nms_Direction_offsetZ.data[$var28], $var26) | 0;
+ $par7 = $var21 + $rt_imul(nms_Direction_offsetX.data[$var11], $var29_0) | 0;
+ $var30 = $var30 + $rt_imul(nms_Direction_offsetZ.data[$var11], $var29_0) | 0;
+ $var29 = nms_Block_endPortal.$blockID;
+ $var21 = 0;
+ $var23 = 2;
+ $ptr = 3;
+ continue main;
+ }
+ $var26 = $var26 + 1 | 0;
+ }
+ }
+ }
+ return 1;
+ case 2:
+ nms_World_spawnParticle($par3World, $par1ItemStack, $var14, $var16, $var18, $var20, $var22, $var24);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var13 = $var13 + 1 | 0;
+ if ($var13 < 16) {
+ nms_Item_$callClinit();
+ $var14 = $par10 + (5.0 + Math.random() * 6.0) / 16.0;
+ $var18 = var$16 + (5.0 + ju_Random_nextDouble(nms_Item_itemRand) * 6.0) / 16.0;
+ $var20 = 0.0;
+ $var22 = 0.0;
+ $var24 = 0.0;
+ $par1ItemStack = $rt_s(852);
+ continue main;
+ }
+ $var11 = $var12 & 3;
+ $var26 = 0;
+ $var15 = 0;
+ $var27 = 0;
+ $var17 = 1;
+ $var28 = nms_Direction_rotateRight.data[$var11];
+ $var19 = (-2);
+ a: {
+ while ($var19 <= 2) {
+ $var29 = $par4 + $rt_imul(nms_Direction_offsetX.data[$var28], $var19) | 0;
+ $var21 = $par6 + $rt_imul(nms_Direction_offsetZ.data[$var28], $var19) | 0;
+ if (nms_World_getBlockId($par3World, $var29, $par5, $var21) == nms_Block_endPortalFrame.$blockID) {
+ if (!nms_BlockEndPortalFrame_isEnderEyeInserted(nms_World_getBlockMetadata($par3World, $var29, $par5, $var21))) {
+ $var17 = 0;
+ break a;
+ }
+ if ($var27)
+ $var15 = $var19;
+ else {
+ $var27 = 1;
+ $var15 = $var19;
+ $var26 = $var19;
+ }
+ }
+ $var19 = $var19 + 1 | 0;
+ }
+ }
+ b: {
+ if ($var17 && $var15 == ($var26 + 2 | 0)) {
+ $par7 = $var26;
+ c: {
+ d: {
+ while ($par7 <= $var15) {
+ $var29 = $par4 + $rt_imul(nms_Direction_offsetX.data[$var28], $par7) | 0;
+ $var21 = $par6 + $rt_imul(nms_Direction_offsetZ.data[$var28], $par7) | 0;
+ $var30 = $var29 + (nms_Direction_offsetX.data[$var11] * 4 | 0) | 0;
+ $var29 = $var21 + (nms_Direction_offsetZ.data[$var11] * 4 | 0) | 0;
+ $var30_0 = nms_World_getBlockId($par3World, $var30, $par5, $var29);
+ $var23 = nms_World_getBlockMetadata($par3World, $var30, $par5, $var29);
+ if ($var30_0 != nms_Block_endPortalFrame.$blockID)
+ break d;
+ if (!nms_BlockEndPortalFrame_isEnderEyeInserted($var23))
+ break d;
+ $par7 = $par7 + 1 | 0;
+ }
+ break c;
+ }
+ $var17 = 0;
+ }
+ $var27 = $var26 - 1 | 0;
+ while ($var27 <= ($var15 + 1 | 0)) {
+ $var29 = 1;
+ e: {
+ f: {
+ while ($var29 <= 3) {
+ $var21 = $par4 + $rt_imul(nms_Direction_offsetX.data[$var28], $var27) | 0;
+ $var30 = $par6 + $rt_imul(nms_Direction_offsetZ.data[$var28], $var27) | 0;
+ $par7 = $var21 + $rt_imul(nms_Direction_offsetX.data[$var11], $var29) | 0;
+ $var30 = $var30 + $rt_imul(nms_Direction_offsetZ.data[$var11], $var29) | 0;
+ $var23 = nms_World_getBlockId($par3World, $par7, $par5, $var30);
+ $var31 = nms_World_getBlockMetadata($par3World, $par7, $par5, $var30);
+ if ($var23 != nms_Block_endPortalFrame.$blockID)
+ break f;
+ if (!nms_BlockEndPortalFrame_isEnderEyeInserted($var31))
+ break f;
+ $var29 = $var29 + 1 | 0;
+ }
+ break e;
+ }
+ $var17 = 0;
+ }
+ $var27 = $var27 + 4 | 0;
+ }
+ if ($var17)
+ while (true) {
+ if ($var26 > $var15)
+ break b;
+ $var29_0 = 1;
+ if ($var29_0 <= 3) {
+ $var21 = $par4 + $rt_imul(nms_Direction_offsetX.data[$var28], $var26) | 0;
+ $var30 = $par6 + $rt_imul(nms_Direction_offsetZ.data[$var28], $var26) | 0;
+ $par7 = $var21 + $rt_imul(nms_Direction_offsetX.data[$var11], $var29_0) | 0;
+ $var30 = $var30 + $rt_imul(nms_Direction_offsetZ.data[$var11], $var29_0) | 0;
+ $var29 = nms_Block_endPortal.$blockID;
+ $var21 = 0;
+ $var23 = 2;
+ $ptr = 3;
+ continue main;
+ }
+ $var26 = $var26 + 1 | 0;
+ }
+ }
+ }
+ return 1;
+ case 3:
+ nms_World_setBlock($par3World, $par7, $par5, $var30, $var29, $var21, $var23);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var29_0 = $var29_0 + 1 | 0;
+ while (true) {
+ if ($var29_0 <= 3) {
+ $var21 = $par4 + $rt_imul(nms_Direction_offsetX.data[$var28], $var26) | 0;
+ $var30 = $par6 + $rt_imul(nms_Direction_offsetZ.data[$var28], $var26) | 0;
+ $par7 = $var21 + $rt_imul(nms_Direction_offsetX.data[$var11], $var29_0) | 0;
+ $var30 = $var30 + $rt_imul(nms_Direction_offsetZ.data[$var11], $var29_0) | 0;
+ $var29 = nms_Block_endPortal.$blockID;
+ $var21 = 0;
+ $var23 = 2;
+ continue main;
+ }
+ $var26 = $var26 + 1 | 0;
+ if ($var26 > $var15)
+ break;
+ $var29_0 = 1;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, $var11, $var12, $var30, $var13, $var16, var$16, $var14, $var18, $var20, $var22, $var24, $var26, $var15, $var27, $var17, $var28, $var19, $var29, $var21, $var30_0, $var23, $var31, $var29_0, $ptr);
+}
+function nms_ItemEnderEye_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var $var4, $var5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par3EntityPlayer = $thread.pop();$par2World = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var4 = nms_Item_getMovingObjectPositionFromPlayer($this, $par2World, $par3EntityPlayer, 0);
+ if ($var4 !== null && $var4.$typeOfHit === nms_EnumMovingObjectType_TILE) {
+ $var5 = nms_World_getBlockId($par2World, $var4.$blockX, $var4.$blockY, $var4.$blockZ);
+ nms_Block_$callClinit();
+ if ($var5 == nms_Block_endPortalFrame.$blockID)
+ return $par1ItemStack;
+ }
+ return $par1ItemStack;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2World, $par3EntityPlayer, $var4, $var5, $ptr);
+}
+function nms_ItemMonsterPlacer() {
+ nms_Item.call(this);
+ this.$theIcon4 = null;
+}
+function nms_ItemMonsterPlacer__init_(var_0) {
+ var var_1 = new nms_ItemMonsterPlacer();
+ nms_ItemMonsterPlacer__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemMonsterPlacer__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$hasSubtypes = 1;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabMisc;
+}
+function nms_ItemMonsterPlacer_getItemDisplayName($this, $par1ItemStack) {
+ var $var2, $var3, var$4, var$5, var$6, var$7;
+ $var2 = new jl_StringBuilder;
+ $var2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $rt_s(44));
+ $var3 = new jl_StringBuilder;
+ $var3.$buffer = $rt_createCharArray(16);
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(1348));
+ var$5 = $this.$unlocalizedName;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, var$5);
+ var$5 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, var$5);
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $rt_s(683));
+ var$4 = jl_String__init_0($var3.$buffer, 0, $var3.$length);
+ $var3 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, var$4);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $var3);
+ $var2 = jl_String_trim(jl_String__init_0($var2.$buffer, 0, $var2.$length));
+ var$6 = $par1ItemStack.$itemDamage;
+ $par1ItemStack = nms_EntityList_IDtoClassMapping;
+ $var3 = jl_Integer_valueOf(var$6);
+ if ($var3 !== null) {
+ var$7 = jl_Integer_hashCode($var3);
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($par1ItemStack, $var3, var$7 & ($par1ItemStack.$elementData.data.length - 1 | 0), var$7);
+ } else {
+ $par1ItemStack = $par1ItemStack.$elementData.data[0];
+ while ($par1ItemStack !== null && $par1ItemStack.$key !== null) {
+ $par1ItemStack = $par1ItemStack.$next1;
+ }
+ }
+ $var3 = $par1ItemStack === null ? null : $par1ItemStack.$value0;
+ if ($var3 === null)
+ $var3 = null;
+ else {
+ $par1ItemStack = nms_EntityList_classToStringMapping;
+ var$7 = jl_Object_identity($var3);
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($par1ItemStack, $var3, var$7 & ($par1ItemStack.$elementData.data.length - 1 | 0), var$7);
+ $var3 = $par1ItemStack === null ? null : $par1ItemStack.$value0;
+ }
+ if ($var3 !== null) {
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $var2);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(307));
+ $var2 = new jl_StringBuilder;
+ $var2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $rt_s(682));
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $var3);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $rt_s(683));
+ $var3 = jl_String__init_0($var2.$buffer, 0, $var2.$length);
+ $var2 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $var3);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $var2);
+ $var2 = jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length);
+ }
+ return $var2;
+}
+function nms_ItemMonsterPlacer_getColorFromItemStack($this, $par1ItemStack, $par2) {
+ var $var3;
+ $var3 = ju_LinkedHashMap_get(nms_EntityList_entityEggs, jl_Integer_valueOf($par1ItemStack.$itemDamage));
+ return $var3 === null ? 16777215 : $par2 ? $var3.$secondaryColor : $var3.$primaryColor;
+}
+function nms_ItemMonsterPlacer_requiresMultipleRenderPasses($this) {
+ return 1;
+}
+function nms_ItemMonsterPlacer_getIconFromDamageForRenderPass($this, $par1, $par2) {
+ return $par2 > 0 ? $this.$theIcon4 : $this.$itemIcon;
+}
+function nms_ItemMonsterPlacer_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var $var11, $var12, var$13, var$14, $var14, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var14 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par3World.$isRemote)
+ return 1;
+ $var11 = nms_World_getBlockId($par3World, $par4, $par5, $par6);
+ $par4 = $par4 + nms_Facing_offsetsXForSide.data[$par7] | 0;
+ $par5 = $par5 + nms_Facing_offsetsYForSide.data[$par7] | 0;
+ $par6 = $par6 + nms_Facing_offsetsZForSide.data[$par7] | 0;
+ $var12 = 0.0;
+ if ($par7 == 1) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var11] !== null && nms_Block_blocksList.data[$var11].$getRenderType() == 11)
+ $var12 = 0.5;
+ }
+ $par7 = $par1ItemStack.$itemDamage;
+ var$13 = $par4 + 0.5;
+ var$14 = $par5 + $var12;
+ $var12 = $par6 + 0.5;
+ $ptr = 1;
+ case 1:
+ $tmp = nms_ItemMonsterPlacer_spawnCreature($par3World, $par7, var$13, var$14, $var12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var14 = $tmp;
+ if ($var14 !== null) {
+ if ($var14 instanceof nms_EntityLiving && nms_ItemStack_hasDisplayName($par1ItemStack)) {
+ $par3World = $var14;
+ $var14 = nms_ItemStack_getDisplayName($par1ItemStack);
+ nms_DataWatcher_updateObject($par3World.$dataWatcher, 5, $var14);
+ }
+ if (!$par2EntityPlayer.$capabilities.$isCreativeMode)
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, $var11, $var12, var$13, var$14, $var14, $ptr);
+}
+function nms_ItemMonsterPlacer_spawnCreature($par0World, $par1, $par2, $par4, $par6) {
+ var $var8, $var10, var$8, $var9, var$10, var$11, var$12, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();$var9 = $thread.pop();var$8 = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$par0World = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var8 = nms_EntityList_entityEggs;
+ $var10 = jl_Integer_valueOf($par1);
+ if ($var10 !== null) {
+ var$8 = jl_Integer_hashCode($var10);
+ $var8 = ju_HashMap_findNonNullKeyEntry($var8, $var10, var$8 & ($var8.$elementData.data.length - 1 | 0), var$8);
+ } else {
+ $var8 = $var8.$elementData.data[0];
+ while ($var8 !== null && $var8.$key !== null) {
+ $var8 = $var8.$next1;
+ }
+ }
+ if (!($var8 === null ? 0 : 1))
+ return null;
+ $var8 = null;
+ $var9 = 0;
+ while ($var9 < 1) {
+ $var8 = nms_EntityList_createEntityByID($par1, $par0World);
+ if ($var8 !== null && $var8 instanceof nms_EntityLiving) {
+ $var10 = $var8;
+ $var10.$worldObj = $par0World;
+ $var10.$dimension = $par0World.$provider.$dimensionId;
+ nms_Entity_setLocationAndAngles($var8, $par2, $par4, $par6, nms_MathHelper_wrapAngleTo180_float(Math.random() * 360.0), 0.0);
+ $var10.$rotationYawHead = $var10.$rotationYaw;
+ $var10.$renderYawOffset = $var10.$rotationYaw;
+ $var10.$initCreature();
+ var$10 = nms_World_spawnEntityInWorld($par0World, $var8);
+ var$11 = $par0World.$entityList;
+ ju_HashMap_putImpl(var$11.$backingMap, $var8, var$11);
+ if (!var$10) {
+ var$11 = $par0World.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$11.$backingMap, $var8, var$11);
+ }
+ var$11 = $var10.$getLivingSound();
+ if (var$11 !== null) {
+ var$12 = $var10.$getSoundVolume();
+ var$13 = $var10.$getSoundPitch();
+ nms_World_playSoundAtEntity($var10.$worldObj, $var10, var$11, var$12, var$13);
+ }
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ return $var8;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($par0World, $par1, $par2, $par4, $par6, $var8, $var10, var$8, $var9, var$10, var$11, var$12, var$13, $ptr);
+}
+function nms_ItemMonsterPlacer_getSubItems($this, $par1, $par2CreativeTabs, $par3List) {
+ var $var4, $var5, var$6;
+ $par2CreativeTabs = nms_EntityList_entityEggs;
+ if ($par2CreativeTabs.$cachedValues === null) {
+ $var4 = new ju_LinkedHashMap$2;
+ $var4.$this$06 = $par2CreativeTabs;
+ $par2CreativeTabs.$cachedValues = $var4;
+ }
+ $var4 = $par2CreativeTabs.$cachedValues.$iterator();
+ while ($var4.$hasNext()) {
+ $var5 = $var4.$next();
+ $par2CreativeTabs = new nms_ItemStack;
+ var$6 = $var5.$spawnedID;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = var$6;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ }
+}
+function nms_ItemMonsterPlacer_registerIcons($this, $par1IconRegister) {
+ $this.$itemIcon = nms_TextureMap_registerIcon($par1IconRegister, $this.$unlocalizedName);
+ $this.$theIcon4 = nms_TextureMap_registerIcon($par1IconRegister, $rt_s(1961));
+}
+function nms_ItemExpBottle() {
+ nms_Item.call(this);
+}
+function nms_ItemExpBottle__init_(var_0) {
+ var var_1 = new nms_ItemExpBottle();
+ nms_ItemExpBottle__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemExpBottle__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabMisc;
+}
+function nms_ItemExpBottle_hasEffect($this, $par1ItemStack) {
+ return 1;
+}
+function nms_ItemExpBottle_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var var$4, var$5;
+ if (!$par3EntityPlayer.$capabilities.$isCreativeMode)
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ nms_Item_$callClinit();
+ nms_World_playSoundAtEntity($par2World, $par3EntityPlayer, $rt_s(873), 0.5, 0.4000000059604645 / (Math.random() * 0.4000000059604645 + 0.800000011920929));
+ if (!$par2World.$isRemote) {
+ var$4 = new nms_EntityExpBottle;
+ nms_EntityThrowable__init_2(var$4, $par2World, $par3EntityPlayer);
+ var$5 = nms_World_spawnEntityInWorld($par2World, var$4);
+ $par3EntityPlayer = $par2World.$entityList;
+ ju_HashMap_putImpl($par3EntityPlayer.$backingMap, var$4, $par3EntityPlayer);
+ if (!var$5) {
+ $par2World = $par2World.$entitySpawnQueue;
+ ju_HashMap_putImpl($par2World.$backingMap, var$4, $par2World);
+ }
+ }
+ return $par1ItemStack;
+}
+function nms_ItemFireball() {
+ nms_Item.call(this);
+}
+function nms_ItemFireball__init_(var_0) {
+ var var_1 = new nms_ItemFireball();
+ nms_ItemFireball__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemFireball__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabMisc;
+}
+function nms_ItemFireball_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var var$11, var$12, var$13, $var11, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();$var11 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par3World.$isRemote)
+ return 1;
+ if (!$par7)
+ $par5 = $par5 + (-1) | 0;
+ if ($par7 == 1)
+ $par5 = $par5 + 1 | 0;
+ if ($par7 == 2)
+ $par6 = $par6 + (-1) | 0;
+ if ($par7 == 3)
+ $par6 = $par6 + 1 | 0;
+ if ($par7 == 4)
+ $par4 = $par4 + (-1) | 0;
+ if ($par7 == 5)
+ $par4 = $par4 + 1 | 0;
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $par7 = 1;
+ else if ($par1ItemStack === null)
+ $par7 = 0;
+ else {
+ nms_Item_$callClinit();
+ $par7 = 1;
+ }
+ if (!$par7)
+ return 0;
+ if (nms_World_getBlockId($par3World, $par4, $par5, $par6)) {
+ if (!$par2EntityPlayer.$capabilities.$isCreativeMode)
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return 1;
+ }
+ var$11 = $par4 + 0.5;
+ var$12 = $par5 + 0.5;
+ var$13 = $par6 + 0.5;
+ nms_Item_$callClinit();
+ nms_World_playSoundEffect($par3World, var$11, var$12, var$13, $rt_s(1801), 1.0, Math.random() * 0.4000000059604645 + 0.800000011920929);
+ nms_Block_$callClinit();
+ $par7 = nms_Block_fire.$blockID;
+ $var11 = 0;
+ var$15 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par3World, $par4, $par5, $par6, $par7, $var11, var$15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$par2EntityPlayer.$capabilities.$isCreativeMode)
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, var$11, var$12, var$13, $var11, var$15, $ptr);
+}
+function nms_ItemWritableBook() {
+ nms_Item.call(this);
+}
+function nms_ItemWritableBook__init_(var_0) {
+ var var_1 = new nms_ItemWritableBook();
+ nms_ItemWritableBook__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemWritableBook__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$maxStackSize = 1;
+}
+function nms_ItemWritableBook_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par3EntityPlayer = $thread.pop();$par2World = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityPlayerSP_displayGUIBook($par3EntityPlayer, $par1ItemStack);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $par1ItemStack;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2World, $par3EntityPlayer, $ptr);
+}
+function nms_ItemWritableBook_getShareTag($this) {
+ return 1;
+}
+function nms_ItemEditableBook() {
+ nms_Item.call(this);
+}
+function nms_ItemEditableBook__init_(var_0) {
+ var var_1 = new nms_ItemEditableBook();
+ nms_ItemEditableBook__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemEditableBook__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$maxStackSize = 1;
+}
+function nms_ItemEditableBook_getItemDisplayName($this, $par1ItemStack) {
+ var $var3, var$3, $var2, var$5;
+ if ($par1ItemStack.$stackTagCompound === null ? 0 : 1) {
+ $var3 = $par1ItemStack.$stackTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1962));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($var3, $rt_s(1962), var$3 & ($var3.$elementData.data.length - 1 | 0), var$3);
+ $var3 = $par1ItemStack === null ? null : $par1ItemStack.$value0;
+ if ($var3 !== null) {
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(44));
+ $var3 = $var3.$data4;
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $var3);
+ return jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length);
+ }
+ }
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(44));
+ $var3 = nms_StringTranslate_instance;
+ $var2 = new jl_StringBuilder;
+ $var2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $rt_s(1348));
+ var$5 = $this.$unlocalizedName;
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, var$5);
+ var$5 = jl_String__init_0($var2.$buffer, 0, $var2.$length);
+ $var3 = nms_StringTranslate_translateNamedKey($var3, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, var$5));
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $var3);
+ return jl_String_trim(jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length));
+}
+function nms_ItemEditableBook_addInformation($this, $par1ItemStack, $par2EntityPlayer, $par3List, $par4) {
+ var var$5, $var6, var$7, $var5, var$9;
+ if ($par1ItemStack.$stackTagCompound === null ? 0 : 1) {
+ $par2EntityPlayer = $par1ItemStack.$stackTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1963));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($par2EntityPlayer, $rt_s(1963), var$5 & ($par2EntityPlayer.$elementData.data.length - 1 | 0), var$5);
+ $var6 = $par1ItemStack === null ? null : $par1ItemStack.$value0;
+ if ($var6 !== null) {
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ $par2EntityPlayer = nms_EnumChatFormatting_GRAY;
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $par2EntityPlayer === null ? $rt_s(47) : $par2EntityPlayer.$field_96304_B);
+ var$7 = $rt_createArray(jl_Object, 1);
+ var$7.data[0] = $var6.$data4;
+ $var6 = nms_StringTranslate_translateKeyFormat(nms_StatCollector_localizedName, $rt_s(1964), var$7);
+ var$7 = $rt_createArray(jl_Object, 0);
+ $var5 = new ju_Formatter;
+ $par2EntityPlayer = ju_Locale_defaultLocale;
+ var$9 = new jl_StringBuilder;
+ var$9.$buffer = $rt_createCharArray(16);
+ $var5.$out0 = var$9;
+ $var5.$locale = $par2EntityPlayer;
+ $par2EntityPlayer = ju_Formatter_toString(ju_Formatter_format($var5, $var5.$locale, $var6, var$7));
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $par2EntityPlayer);
+ ju_ArrayList_add($par3List, jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length));
+ }
+ }
+}
+function nms_ItemEditableBook_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par3EntityPlayer = $thread.pop();$par2World = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityPlayerSP_displayGUIBook($par3EntityPlayer, $par1ItemStack);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $par1ItemStack;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2World, $par3EntityPlayer, $ptr);
+}
+function nms_ItemEditableBook_getShareTag($this) {
+ return 1;
+}
+function nms_ItemEditableBook_hasEffect($this, $par1ItemStack) {
+ return 1;
+}
+function nms_ItemSeedFood() {
+ var a = this; nms_ItemFood.call(a);
+ a.$cropId = 0;
+ a.$soilId = 0;
+}
+function nms_ItemSeedFood__init_(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_ItemSeedFood();
+ nms_ItemSeedFood__init_0(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+function nms_ItemSeedFood__init_0($this, $par1, $par2, $par3, $par4, $par5) {
+ nms_Item__init_0($this, $par1);
+ $this.$itemUseDuration = 32;
+ $this.$healAmount = $par2;
+ $this.$isWolfsFavoriteMeat = 0;
+ $this.$saturationModifier = $par3;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabFood;
+ $this.$cropId = $par4;
+ $this.$soilId = $par5;
+}
+function nms_ItemSeedFood_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var $var11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();$var11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par7 != 1)
+ return 0;
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $par7 = 1;
+ else if ($par1ItemStack === null)
+ $par7 = 0;
+ else {
+ nms_Item_$callClinit();
+ $par7 = 1;
+ }
+ if ($par7) {
+ $par7 = $par5 + 1 | 0;
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $var11 = 1;
+ else if ($par1ItemStack === null)
+ $var11 = 0;
+ else {
+ nms_Item_$callClinit();
+ $var11 = 1;
+ }
+ if ($var11) {
+ if (nms_World_getBlockId($par3World, $par4, $par5, $par6) == $this.$soilId && (nms_World_getBlockId($par3World, $par4, $par7, $par6) ? 0 : 1)) {
+ $par5 = $this.$cropId;
+ $var11 = 0;
+ var$12 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ return 0;
+ }
+ }
+ return 0;
+ case 1:
+ nms_World_setBlock($par3World, $par4, $par7, $par6, $par5, $var11, var$12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, $var11, var$12, $ptr);
+}
+function nms_ItemEmptyMap() {
+ nms_ItemMapBase.call(this);
+}
+function nms_ItemEmptyMap__init_(var_0) {
+ var var_1 = new nms_ItemEmptyMap();
+ nms_ItemEmptyMap__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemEmptyMap__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabMisc;
+}
+function nms_ItemEmptyMap_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var $var4, var$5, var$6, $var7, var$8, var$9, $var6, var$11, var$12, var$13, var$14, var$15, var$16;
+ $var4 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$5 = nms_Item_map;
+ var$6 = nms_MapStorage_getUniqueDataId($par2World.$mapStorage, $rt_s(1450));
+ $var7 = var$5.$itemID;
+ $var4.$stackSize = 0;
+ $var4.$itemFrame = null;
+ $var4.$itemID0 = $var7;
+ $var4.$stackSize = 1;
+ $var4.$itemDamage = var$6;
+ if ($var4.$itemDamage < 0)
+ $var4.$itemDamage = 0;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(1946));
+ var$8 = $var4.$itemDamage;
+ jl_AbstractStringBuilder_insert0(var$5, var$5.$length, var$8, 10);
+ var$9 = jl_String__init_0(var$5.$buffer, 0, var$5.$length);
+ $var6 = new nms_MapData;
+ $var6.$mapName = var$9;
+ $var6.$colors = $rt_createByteArray(16384);
+ var$5 = new ju_ArrayList;
+ var$5.$array1 = $rt_createArray(jl_Object, 10);
+ $var6.$playersArrayList = var$5;
+ $var6.$playersHashMap = ju_HashMap__init_1(16, 0.75);
+ var$5 = new ju_LinkedHashMap;
+ ju_HashMap__init_2(var$5, 16, 0.75);
+ var$5.$accessOrder = 0;
+ var$5.$head4 = null;
+ $var6.$playersVisibleOnMap = var$5;
+ nms_MapStorage_setData($par2World.$mapStorage, var$9, $var6);
+ $var6.$scale2 = 0;
+ $var7 = 128 * (1 << $var6.$scale2) | 0;
+ var$11 = $par3EntityPlayer.$posX;
+ var$12 = $var7;
+ var$13 = var$11 / var$12;
+ var$14 = $rt_compare(var$13, 0.0);
+ var$15 = Long_fromNumber(var$13 + (var$14 > 0 ? 1.0 : var$14 >= 0 ? var$13 : (-1.0)) * 0.5);
+ var$16 = Long_fromInt($var7);
+ $var6.$xCenter = Long_mul(var$15, var$16).lo;
+ var$12 = $par3EntityPlayer.$posZ / var$12;
+ var$14 = $rt_compare(var$12, 0.0);
+ $var6.$zCenter = Long_mul(Long_fromNumber(var$12 + (var$14 > 0 ? 1.0 : var$14 >= 0 ? var$12 : (-1.0)) * 0.5), var$16).lo;
+ $var6.$dimension0 = $par2World.$provider.$dimensionId << 24 >> 24;
+ $var6.$dirty = 1;
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ if ($par1ItemStack.$stackSize <= 0)
+ return $var4;
+ $par2World = $par3EntityPlayer.$inventory;
+ var$5 = new nms_ItemStack;
+ var$14 = $var4.$itemID0;
+ $var7 = $var4.$stackSize;
+ var$8 = $var4.$itemDamage;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = var$14;
+ var$5.$stackSize = $var7;
+ var$5.$itemDamage = var$8;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ if ($var4.$stackTagCompound !== null)
+ var$5.$stackTagCompound = nms_NBTTagCompound_copy($var4.$stackTagCompound);
+ if (!nms_InventoryPlayer_addItemStackToInventory($par2World, var$5))
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par3EntityPlayer, $var4, 0);
+ return $par1ItemStack;
+}
+function nms_ItemSkull() {
+ nms_Item.call(this);
+ this.$field_94586_c = null;
+}
+var nms_ItemSkull_skullTypes = null;
+var nms_ItemSkull_field_94587_a = null;
+function nms_ItemSkull__init_(var_0) {
+ var var_1 = new nms_ItemSkull();
+ nms_ItemSkull__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemSkull__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabDecorations;
+ $this.$maxDamage = 0;
+ $this.$hasSubtypes = 1;
+}
+function nms_ItemSkull_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var var$11, $var12, var$13, $var11, var$15, $var13, var$17, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$17 = $thread.pop();$var13 = $thread.pop();var$15 = $thread.pop();$var11 = $thread.pop();var$13 = $thread.pop();$var12 = $thread.pop();var$11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par7)
+ return 0;
+ var$11 = nms_World_getBlockId($par3World, $par4, $par5, $par6);
+ if (!var$11) {
+ nms_Material_$callClinit();
+ $var12 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ $var12 = nms_Block_blocksList.data[var$11].$blockMaterial;
+ }
+ if (!$var12.$isSolid())
+ return 0;
+ var$13 = $rt_compare($par7, 1);
+ if (!var$13)
+ $par5 = $par5 + 1 | 0;
+ if ($par7 == 2)
+ $par6 = $par6 + (-1) | 0;
+ if ($par7 == 3)
+ $par6 = $par6 + 1 | 0;
+ if ($par7 == 4)
+ $par4 = $par4 + (-1) | 0;
+ if ($par7 == 5)
+ $par4 = $par4 + 1 | 0;
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ var$11 = 1;
+ else if ($par1ItemStack === null)
+ var$11 = 0;
+ else {
+ nms_Item_$callClinit();
+ var$11 = 1;
+ }
+ if (!var$11)
+ return 0;
+ nms_Block_$callClinit();
+ if (!nms_Block_skull.$canPlaceBlockAt($par3World, $par4, $par5, $par6))
+ return 0;
+ $var11 = nms_Block_skull.$blockID;
+ var$11 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par3World, $par4, $par5, $par6, $var11, $par7, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var11 = 0;
+ if (!var$13) {
+ var$15 = $par2EntityPlayer.$rotationYaw * 16.0 / 360.0 + 0.5;
+ var$11 = var$15 | 0;
+ if (var$15 < var$11)
+ var$11 = var$11 - 1 | 0;
+ $var11 = var$11 & 15;
+ }
+ $var12 = nms_World_getBlockTileEntity($par3World, $par4, $par5, $par6);
+ if ($var12 !== null && $var12 instanceof nms_TileEntitySkull) {
+ $var13 = $rt_s(44);
+ if ($par1ItemStack.$stackTagCompound === null ? 0 : 1) {
+ $par2EntityPlayer = $par1ItemStack.$stackTagCompound.$tagMap;
+ var$11 = jl_String_hashCode($rt_s(1264));
+ if (ju_HashMap_findNonNullKeyEntry($par2EntityPlayer, $rt_s(1264), var$11 & ($par2EntityPlayer.$elementData.data.length - 1 | 0), var$11) === null ? 0 : 1) {
+ var$17 = $par1ItemStack.$stackTagCompound;
+ $var13 = var$17.$tagMap;
+ var$13 = jl_String_hashCode($rt_s(1264));
+ if (!(ju_HashMap_findNonNullKeyEntry($var13, $rt_s(1264), var$13 & ($var13.$elementData.data.length - 1 | 0), var$13) === null ? 0 : 1))
+ $var13 = $rt_s(44);
+ else {
+ $var13 = var$17.$tagMap;
+ var$11 = jl_String_hashCode($rt_s(1264));
+ $par2EntityPlayer = ju_HashMap_findNonNullKeyEntry($var13, $rt_s(1264), var$11 & ($var13.$elementData.data.length - 1 | 0), var$11);
+ $var13 = ($par2EntityPlayer === null ? null : $par2EntityPlayer.$value0).$data4;
+ }
+ }
+ }
+ $par2EntityPlayer = $var12;
+ $par2EntityPlayer.$skullType = $par1ItemStack.$itemDamage;
+ $par2EntityPlayer.$extraType = $var13;
+ $par2EntityPlayer.$skullRotation = $var11;
+ $var12 = nms_Block_skull;
+ $ptr = 2;
+ continue main;
+ }
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return 1;
+ case 2:
+ nms_BlockSkull_makeWither($var12, $par3World, $par4, $par5, $par6, $par2EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, var$11, $var12, var$13, $var11, var$15, $var13, var$17, $ptr);
+}
+function nms_ItemSkull_getSubItems($this, $par1, $par2CreativeTabs, $par3List) {
+ var $var4, var$5;
+ $var4 = 0;
+ while ($var4 < nms_ItemSkull_skullTypes.data.length) {
+ var$5 = new nms_ItemStack;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = $par1;
+ var$5.$stackSize = 1;
+ var$5.$itemDamage = $var4;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ ju_ArrayList_add($par3List, var$5);
+ $var4 = $var4 + 1 | 0;
+ }
+}
+function nms_ItemSkull_getIconFromDamage($this, $par1) {
+ if (!($par1 >= 0 && $par1 < nms_ItemSkull_skullTypes.data.length))
+ $par1 = 0;
+ return $this.$field_94586_c.data[$par1];
+}
+function nms_ItemSkull_getUnlocalizedName($this, $par1ItemStack) {
+ var $var2, var$3, var$4;
+ $var2 = $par1ItemStack.$itemDamage;
+ if (!($var2 >= 0 && $var2 < nms_ItemSkull_skullTypes.data.length))
+ $var2 = 0;
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(1348));
+ var$4 = $this.$unlocalizedName;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$4);
+ var$4 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, var$4);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(303));
+ var$3 = nms_ItemSkull_skullTypes.data[$var2];
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, var$3);
+ return jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length);
+}
+function nms_ItemSkull_getItemDisplayName($this, $par1ItemStack) {
+ var var$2, var$3, var$4, var$5, var$6, var$7;
+ a: {
+ if ($par1ItemStack.$itemDamage == 3 && ($par1ItemStack.$stackTagCompound === null ? 0 : 1)) {
+ var$2 = $par1ItemStack.$stackTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1264));
+ if (ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1264), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1) {
+ var$4 = $rt_createArray(jl_Object, 1);
+ var$2 = $par1ItemStack.$stackTagCompound;
+ $par1ItemStack = var$2.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1264));
+ if (!(ju_HashMap_findNonNullKeyEntry($par1ItemStack, $rt_s(1264), var$5 & ($par1ItemStack.$elementData.data.length - 1 | 0), var$5) === null ? 0 : 1))
+ $par1ItemStack = $rt_s(44);
+ else {
+ $par1ItemStack = var$2.$tagMap;
+ var$6 = jl_String_hashCode($rt_s(1264));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($par1ItemStack, $rt_s(1264), var$6 & ($par1ItemStack.$elementData.data.length - 1 | 0), var$6);
+ $par1ItemStack = ($par1ItemStack === null ? null : $par1ItemStack.$value0).$data4;
+ }
+ var$4.data[0] = $par1ItemStack;
+ $par1ItemStack = nms_StringTranslate_translateKeyFormat(nms_StatCollector_localizedName, $rt_s(1965), var$4);
+ break a;
+ }
+ }
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(44));
+ var$2 = nms_StringTranslate_instance;
+ $par1ItemStack = nms_ItemSkull_getUnlocalizedName($this, $par1ItemStack);
+ $par1ItemStack = nms_StringTranslate_translateNamedKey(var$2, $par1ItemStack === null ? $rt_s(44) : nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $par1ItemStack));
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $par1ItemStack);
+ $par1ItemStack = jl_String_trim(jl_String__init_0(var$7.$buffer, 0, var$7.$length));
+ }
+ return $par1ItemStack;
+}
+function nms_ItemSkull_registerIcons($this, $par1IconRegister) {
+ var $var2;
+ $this.$field_94586_c = $rt_createArray(nms_Icon, nms_ItemSkull_field_94587_a.data.length);
+ $var2 = 0;
+ while ($var2 < nms_ItemSkull_field_94587_a.data.length) {
+ $this.$field_94586_c.data[$var2] = nms_TextureMap_registerIcon($par1IconRegister, nms_ItemSkull_field_94587_a.data[$var2]);
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_ItemSkull__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 5);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1966);
+ var$2[1] = $rt_s(1967);
+ var$2[2] = $rt_s(1968);
+ var$2[3] = $rt_s(1969);
+ var$2[4] = $rt_s(1970);
+ nms_ItemSkull_skullTypes = var$1;
+ var$1 = $rt_createArray(jl_String, 5);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1971);
+ var$2[1] = $rt_s(1972);
+ var$2[2] = $rt_s(1973);
+ var$2[3] = $rt_s(1974);
+ var$2[4] = $rt_s(1975);
+ nms_ItemSkull_field_94587_a = var$1;
+}
+function nms_ItemCarrotOnAStick() {
+ nms_Item.call(this);
+}
+function nms_ItemCarrotOnAStick__init_(var_0) {
+ var var_1 = new nms_ItemCarrotOnAStick();
+ nms_ItemCarrotOnAStick__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemCarrotOnAStick__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabTransport;
+ $this.$maxStackSize = 1;
+ $this.$maxDamage = 25;
+}
+function nms_ItemCarrotOnAStick_isFull3D($this) {
+ return 1;
+}
+function nms_ItemCarrotOnAStick_shouldRotateAroundWhenRendering($this) {
+ return 1;
+}
+function nms_ItemSimpleFoiled() {
+ nms_Item.call(this);
+}
+function nms_ItemSimpleFoiled__init_(var_0) {
+ var var_1 = new nms_ItemSimpleFoiled();
+ nms_ItemSimpleFoiled__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemSimpleFoiled__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+}
+function nms_ItemSimpleFoiled_hasEffect($this, $par1ItemStack) {
+ return 1;
+}
+function nms_ItemFirework() {
+ nms_Item.call(this);
+}
+function nms_ItemFirework__init_(var_0) {
+ var var_1 = new nms_ItemFirework();
+ nms_ItemFirework__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemFirework__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+}
+function nms_ItemFirework_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var $var11, var$12;
+ if ($par3World.$isRemote)
+ return 0;
+ $var11 = nms_EntityFireworkRocket__init_1($par3World, $par4 + $par8, $par5 + $par9, $par6 + $par10, $par1ItemStack);
+ $par4 = nms_World_spawnEntityInWorld($par3World, $var11);
+ var$12 = $par3World.$entityList;
+ ju_HashMap_putImpl(var$12.$backingMap, $var11, var$12);
+ if (!$par4) {
+ $par3World = $par3World.$entitySpawnQueue;
+ ju_HashMap_putImpl($par3World.$backingMap, $var11, $par3World);
+ }
+ if (!$par2EntityPlayer.$capabilities.$isCreativeMode)
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return 1;
+}
+function nms_ItemFirework_addInformation($this, $par1ItemStack, $par2EntityPlayer, $par3List, $par4) {
+ var $var8, $var10, $var5, $var6, $var7, $var9;
+ $par4 = $par1ItemStack.$stackTagCompound === null ? 0 : 1;
+ a: {
+ if ($par4) {
+ $var8 = $par1ItemStack.$stackTagCompound;
+ $par2EntityPlayer = $var8.$tagMap;
+ $var10 = jl_String_hashCode($rt_s(1513));
+ if (!(ju_HashMap_findNonNullKeyEntry($par2EntityPlayer, $rt_s(1513), $var10 & ($par2EntityPlayer.$elementData.data.length - 1 | 0), $var10) === null ? 0 : 1)) {
+ $var5 = new nms_NBTTagCompound;
+ $var5.$name0 = $rt_s(1513);
+ $var5.$tagMap = ju_HashMap__init_1(16, 0.75);
+ } else {
+ $par2EntityPlayer = $var8.$tagMap;
+ $var10 = jl_String_hashCode($rt_s(1513));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($par2EntityPlayer, $rt_s(1513), $var10 & ($par2EntityPlayer.$elementData.data.length - 1 | 0), $var10);
+ $var5 = $par1ItemStack === null ? null : $par1ItemStack.$value0;
+ }
+ if ($var5 !== null) {
+ $par2EntityPlayer = $var5.$tagMap;
+ $var10 = jl_String_hashCode($rt_s(1514));
+ if (ju_HashMap_findNonNullKeyEntry($par2EntityPlayer, $rt_s(1514), $var10 & ($par2EntityPlayer.$elementData.data.length - 1 | 0), $var10) === null ? 0 : 1) {
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ $par2EntityPlayer = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(1976));
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $par2EntityPlayer);
+ ju_ArrayList_add($par3List, jl_StringBuilder_toString(jl_StringBuilder_append1(jl_StringBuilder_append0($par1ItemStack, $rt_s(307)), nms_NBTTagCompound_getByte($var5, $rt_s(1514)))));
+ }
+ $par2EntityPlayer = $var5.$tagMap;
+ $var10 = jl_String_hashCode($rt_s(1977));
+ if (!(ju_HashMap_findNonNullKeyEntry($par2EntityPlayer, $rt_s(1977), $var10 & ($par2EntityPlayer.$elementData.data.length - 1 | 0), $var10) === null ? 0 : 1)) {
+ $var6 = new nms_NBTTagList;
+ $var6.$name0 = $rt_s(1977);
+ $par1ItemStack = new ju_ArrayList;
+ $par1ItemStack.$array1 = $rt_createArray(jl_Object, 10);
+ $var6.$tagList = $par1ItemStack;
+ } else {
+ $par2EntityPlayer = $var5.$tagMap;
+ $var7 = jl_String_hashCode($rt_s(1977));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($par2EntityPlayer, $rt_s(1977), $var7 & ($par2EntityPlayer.$elementData.data.length - 1 | 0), $var7);
+ $var6 = $par1ItemStack === null ? null : $par1ItemStack.$value0;
+ }
+ if ($var6 !== null && nms_NBTTagList_tagCount($var6) > 0) {
+ $var7 = 0;
+ while (true) {
+ if ($var7 >= nms_NBTTagList_tagCount($var6))
+ break a;
+ $var8 = nms_NBTTagList_tagAt($var6, $var7);
+ $var9 = ju_ArrayList__init_0();
+ nms_ItemFireworkCharge_func_92107_a($var8, $var9);
+ if (ju_ArrayList_size($var9) > 0) {
+ $var10 = 1;
+ while ($var10 < ju_ArrayList_size($var9)) {
+ ju_ArrayList_set($var9, $var10, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(1978)), ju_ArrayList_get($var9, $var10))));
+ $var10 = $var10 + 1 | 0;
+ }
+ ju_AbstractCollection_addAll($par3List, $var9);
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ }
+ }
+ }
+ }
+}
+function nms_ItemFireworkCharge() {
+ nms_Item.call(this);
+ this.$theIcon5 = null;
+}
+function nms_ItemFireworkCharge__init_(var_0) {
+ var var_1 = new nms_ItemFireworkCharge();
+ nms_ItemFireworkCharge__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemFireworkCharge__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+}
+function nms_ItemFireworkCharge_getIconFromDamageForRenderPass($this, $par1, $par2) {
+ return $par2 > 0 ? $this.$theIcon5 : $this.$itemIcon;
+}
+function nms_ItemFireworkCharge_getColorFromItemStack($this, $par1ItemStack, $par2) {
+ var var$3, $var3, $var7, $var4, $var5, $var6, $var8, $var9, $var10, $var11;
+ if ($par2 != 1)
+ return 16777215;
+ $par2 = $par1ItemStack.$stackTagCompound === null ? 0 : 1;
+ a: {
+ if ($par2) {
+ var$3 = $par1ItemStack.$stackTagCompound;
+ $var3 = var$3.$tagMap;
+ $var7 = jl_String_hashCode($rt_s(1979));
+ if (!(ju_HashMap_findNonNullKeyEntry($var3, $rt_s(1979), $var7 & ($var3.$elementData.data.length - 1 | 0), $var7) === null ? 0 : 1)) {
+ $var3 = new nms_NBTTagCompound;
+ $var3.$name0 = $rt_s(1979);
+ $var3.$tagMap = ju_HashMap__init_1(16, 0.75);
+ } else {
+ $var3 = var$3.$tagMap;
+ $var7 = jl_String_hashCode($rt_s(1979));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($var3, $rt_s(1979), $var7 & ($var3.$elementData.data.length - 1 | 0), $var7);
+ $var3 = $par1ItemStack === null ? null : $par1ItemStack.$value0;
+ }
+ if ($var3 !== null) {
+ $par1ItemStack = $var3.$tagMap;
+ $var7 = jl_String_hashCode($rt_s(1980));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($par1ItemStack, $rt_s(1980), $var7 & ($par1ItemStack.$elementData.data.length - 1 | 0), $var7);
+ $var3 = $par1ItemStack === null ? null : $par1ItemStack.$value0;
+ break a;
+ }
+ }
+ $var3 = null;
+ }
+ if ($var3 === null)
+ return 9079434;
+ $var4 = $var3;
+ if ($var4.$intArray.data.length == 1)
+ return $var4.$intArray.data[0];
+ $var5 = 0;
+ $var6 = 0;
+ $var7 = 0;
+ $var8 = $var4.$intArray.data;
+ $var9 = $var8.length;
+ $var10 = 0;
+ while ($var10 < $var9) {
+ $var11 = $var8[$var10];
+ $var5 = $var5 + (($var11 & 16711680) >> 16) | 0;
+ $var6 = $var6 + (($var11 & 65280) >> 8) | 0;
+ $var7 = $var7 + (($var11 & 255) >> 0) | 0;
+ $var10 = $var10 + 1 | 0;
+ }
+ return ($var5 / $var4.$intArray.data.length | 0) << 16 | ($var6 / $var4.$intArray.data.length | 0) << 8 | ($var7 / $var4.$intArray.data.length | 0);
+}
+function nms_ItemFireworkCharge_requiresMultipleRenderPasses($this) {
+ return 1;
+}
+function nms_ItemFireworkCharge_addInformation($this, $par1ItemStack, $par2EntityPlayer, $par3List, $par4) {
+ var $var5, var$6;
+ if ($par1ItemStack.$stackTagCompound === null ? 0 : 1) {
+ $var5 = $par1ItemStack.$stackTagCompound;
+ $par2EntityPlayer = $var5.$tagMap;
+ var$6 = jl_String_hashCode($rt_s(1979));
+ if (!(ju_HashMap_findNonNullKeyEntry($par2EntityPlayer, $rt_s(1979), var$6 & ($par2EntityPlayer.$elementData.data.length - 1 | 0), var$6) === null ? 0 : 1)) {
+ $var5 = new nms_NBTTagCompound;
+ $var5.$name0 = $rt_s(1979);
+ $var5.$tagMap = ju_HashMap__init_1(16, 0.75);
+ } else {
+ $par2EntityPlayer = $var5.$tagMap;
+ var$6 = jl_String_hashCode($rt_s(1979));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($par2EntityPlayer, $rt_s(1979), var$6 & ($par2EntityPlayer.$elementData.data.length - 1 | 0), var$6);
+ $var5 = $par1ItemStack === null ? null : $par1ItemStack.$value0;
+ }
+ if ($var5 !== null)
+ nms_ItemFireworkCharge_func_92107_a($var5, $par3List);
+ }
+}
+function nms_ItemFireworkCharge_func_92107_a($par0NBTTagCompound, $par1List) {
+ var $var14, $var2, $var5, $var13, $var15, $var4, $var8, $var9, $var10, $var11, $var15_0, $var18, $var19, $var12;
+ $var14 = $par0NBTTagCompound.$tagMap;
+ $var2 = jl_String_hashCode($rt_s(1981));
+ if (!(ju_HashMap_findNonNullKeyEntry($var14, $rt_s(1981), $var2 & ($var14.$elementData.data.length - 1 | 0), $var2) === null ? 0 : 1))
+ $var2 = 0;
+ else {
+ $var14 = $par0NBTTagCompound.$tagMap;
+ $var2 = jl_String_hashCode($rt_s(1981));
+ $var5 = ju_HashMap_findNonNullKeyEntry($var14, $rt_s(1981), $var2 & ($var14.$elementData.data.length - 1 | 0), $var2);
+ $var2 = ($var5 === null ? null : $var5.$value0).$data0;
+ }
+ if ($var2 >= 0 && $var2 <= 4) {
+ $var5 = new jl_StringBuilder;
+ $var5.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var5, $var5.$length, $rt_s(1982));
+ jl_AbstractStringBuilder_insert0($var5, $var5.$length, $var2, 10);
+ $var14 = jl_String__init_0($var5.$buffer, 0, $var5.$length);
+ ju_ArrayList_add($par1List, jl_String_trim(nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $var14)));
+ } else
+ ju_ArrayList_add($par1List, jl_String_trim(nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(1983))));
+ $var13 = (!(ju_HashMap_getEntry($par0NBTTagCompound.$tagMap, $rt_s(1980)) === null ? 0 : 1) ? $rt_createIntArray(0) : ju_HashMap_get($par0NBTTagCompound.$tagMap, $rt_s(1980)).$intArray).data;
+ $var15 = $var13.length;
+ if ($var15 > 0) {
+ $var4 = 1;
+ $var5 = $rt_s(44);
+ $var8 = 0;
+ while ($var8 < $var15) {
+ $var9 = $var13[$var8];
+ if (!$var4) {
+ $var14 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_($var14);
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0($var14, $var5), $rt_s(344)));
+ }
+ $var4 = 0;
+ $var10 = 0;
+ $var11 = 0;
+ a: {
+ while ($var11 < 16) {
+ if ($var9 == nms_ItemDye_dyeColors.data[$var11]) {
+ $var10 = 1;
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var5), nms_StatCollector_translateToLocal(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(1984)), nms_ItemDye_dyeColorNames.data[$var11])))));
+ break a;
+ }
+ $var11 = $var11 + 1 | 0;
+ }
+ }
+ if (!$var10)
+ $var5 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var5), nms_StatCollector_translateToLocal($rt_s(1985))));
+ $var8 = $var8 + 1 | 0;
+ }
+ ju_ArrayList_add($par1List, $var5);
+ }
+ $var13 = nms_NBTTagCompound_getIntArray($par0NBTTagCompound, $rt_s(1986)).data;
+ $var15 = $var13.length;
+ if ($var15 > 0) {
+ $var15_0 = 1;
+ $var14 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), nms_StatCollector_translateToLocal($rt_s(1987))), $rt_s(307)));
+ $var9 = 0;
+ while ($var9 < $var15) {
+ $var18 = $var13[$var9];
+ if (!$var15_0)
+ $var14 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var14), $rt_s(344)));
+ $var15_0 = 0;
+ $var19 = 0;
+ $var12 = 0;
+ b: {
+ while ($var12 < 16) {
+ if ($var18 == nms_ItemDye_dyeColors.data[$var12]) {
+ $var19 = 1;
+ $var14 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var14), nms_StatCollector_translateToLocal(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(1984)), nms_ItemDye_dyeColorNames.data[$var12])))));
+ break b;
+ }
+ $var12 = $var12 + 1 | 0;
+ }
+ }
+ if (!$var19)
+ $var14 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var14), nms_StatCollector_translateToLocal($rt_s(1985))));
+ $var9 = $var9 + 1 | 0;
+ }
+ ju_ArrayList_add($par1List, $var14);
+ }
+ if (nms_NBTTagCompound_getBoolean($par0NBTTagCompound, $rt_s(1988)))
+ ju_ArrayList_add($par1List, nms_StatCollector_translateToLocal($rt_s(1989)));
+ if (nms_NBTTagCompound_getBoolean($par0NBTTagCompound, $rt_s(1990)))
+ ju_ArrayList_add($par1List, nms_StatCollector_translateToLocal($rt_s(1991)));
+}
+function nms_ItemFireworkCharge_registerIcons($this, $par1IconRegister) {
+ $this.$itemIcon = nms_TextureMap_registerIcon($par1IconRegister, $this.$unlocalizedName);
+ $this.$theIcon5 = nms_TextureMap_registerIcon($par1IconRegister, $rt_s(1992));
+}
+function nms_ItemEnchantedBook() {
+ nms_Item.call(this);
+}
+function nms_ItemEnchantedBook__init_(var_0) {
+ var var_1 = new nms_ItemEnchantedBook();
+ nms_ItemEnchantedBook__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemEnchantedBook__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+}
+function nms_ItemEnchantedBook_hasEffect($this, $par1ItemStack) {
+ return 1;
+}
+function nms_ItemEnchantedBook_isItemTool($this, $par1ItemStack) {
+ return 0;
+}
+function nms_ItemEnchantedBook_getRarity($this, $par1ItemStack) {
+ var var$2, var$3, var$4;
+ if (nms_ItemEnchantedBook_func_92110_g($this, $par1ItemStack).$tagList.$size0 > 0)
+ $par1ItemStack = nms_EnumRarity_uncommon;
+ else {
+ a: {
+ if ($par1ItemStack.$stackTagCompound !== null) {
+ var$2 = $par1ItemStack.$stackTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1573));
+ if (ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1573), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1) {
+ var$4 = 1;
+ break a;
+ }
+ }
+ var$4 = 0;
+ }
+ $par1ItemStack = !var$4 ? nms_EnumRarity_common : nms_EnumRarity_rare;
+ }
+ return $par1ItemStack;
+}
+function nms_ItemEnchantedBook_func_92110_g($this, $par1ItemStack) {
+ var var$2, var$3;
+ a: {
+ if ($par1ItemStack.$stackTagCompound !== null) {
+ var$2 = $par1ItemStack.$stackTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1993));
+ if (ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1993), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1) {
+ $par1ItemStack = $par1ItemStack.$stackTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1993));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($par1ItemStack, $rt_s(1993), var$3 & ($par1ItemStack.$elementData.data.length - 1 | 0), var$3);
+ $par1ItemStack = $par1ItemStack === null ? null : $par1ItemStack.$value0;
+ break a;
+ }
+ }
+ $par1ItemStack = new nms_NBTTagList;
+ $par1ItemStack.$name0 = $rt_s(44);
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ $par1ItemStack.$tagList = var$2;
+ }
+ return $par1ItemStack;
+}
+function nms_ItemEnchantedBook_addInformation($this, $par1ItemStack, $par2EntityPlayer, $par3List, $par4) {
+ var $var5, $var6, var$7, $var7, var$9, $var8;
+ a: {
+ b: {
+ c: {
+ $var5 = nms_ItemEnchantedBook_func_92110_g($this, $par1ItemStack);
+ if ($var5 !== null) {
+ $var6 = 0;
+ while (true) {
+ if ($var6 >= $var5.$tagList.$size0)
+ break c;
+ $par1ItemStack = $var5.$tagList;
+ if ($var6 < 0)
+ break a;
+ if ($var6 >= $par1ItemStack.$size0)
+ break a;
+ $par2EntityPlayer = $par1ItemStack.$array1.data[$var6];
+ $par1ItemStack = $par2EntityPlayer.$tagMap;
+ var$7 = jl_String_hashCode($rt_s(1569));
+ if (!(ju_HashMap_findNonNullKeyEntry($par1ItemStack, $rt_s(1569), var$7 & ($par1ItemStack.$elementData.data.length - 1 | 0), var$7) === null ? 0 : 1))
+ $var7 = 0;
+ else {
+ $par1ItemStack = $par2EntityPlayer.$tagMap;
+ var$7 = jl_String_hashCode($rt_s(1569));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($par1ItemStack, $rt_s(1569), var$7 & ($par1ItemStack.$elementData.data.length - 1 | 0), var$7);
+ $var7 = ($par1ItemStack === null ? null : $par1ItemStack.$value0).$data1;
+ }
+ $par1ItemStack = $var5.$tagList;
+ if ($var6 < 0)
+ break b;
+ if ($var6 >= $par1ItemStack.$size0)
+ break b;
+ var$9 = $par1ItemStack.$array1.data[$var6];
+ $par1ItemStack = var$9.$tagMap;
+ var$7 = jl_String_hashCode($rt_s(1578));
+ if (!(ju_HashMap_findNonNullKeyEntry($par1ItemStack, $rt_s(1578), var$7 & ($par1ItemStack.$elementData.data.length - 1 | 0), var$7) === null ? 0 : 1))
+ $var8 = 0;
+ else {
+ $par1ItemStack = var$9.$tagMap;
+ $var8 = jl_String_hashCode($rt_s(1578));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($par1ItemStack, $rt_s(1578), $var8 & ($par1ItemStack.$elementData.data.length - 1 | 0), $var8);
+ $var8 = ($par1ItemStack === null ? null : $par1ItemStack.$value0).$data1;
+ }
+ nms_Enchantment_$callClinit();
+ if (nms_Enchantment_enchantmentsList.data[$var7] !== null)
+ ju_ArrayList_add($par3List, nms_Enchantment_getTranslatedName(nms_Enchantment_enchantmentsList.data[$var7], $var8));
+ $var6 = $var6 + 1 | 0;
+ }
+ }
+ }
+ return;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+}
+function nms_ItemEnchantedBook_func_92115_a($this, $par1ItemStack, $par2EnchantmentData) {
+ var $var3, $var4, $var5, var$6, $var6, var$8, var$9, var$10, $var7;
+ $var3 = nms_ItemEnchantedBook_func_92110_g($this, $par1ItemStack);
+ $var4 = 1;
+ $var5 = 0;
+ a: {
+ while (true) {
+ if ($var5 >= nms_NBTTagList_tagCount($var3))
+ break a;
+ var$6 = $var3.$tagList;
+ if ($var5 < 0)
+ break;
+ if ($var5 >= var$6.$size0)
+ break;
+ $var6 = var$6.$array1.data[$var5];
+ var$6 = $var6.$tagMap;
+ var$8 = jl_String_hashCode($rt_s(1569));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$6, $rt_s(1569), var$8 & (var$6.$elementData.data.length - 1 | 0), var$8) === null ? 0 : 1))
+ var$9 = 0;
+ else {
+ var$6 = $var6.$tagMap;
+ var$8 = jl_String_hashCode($rt_s(1569));
+ var$6 = ju_HashMap_findNonNullKeyEntry(var$6, $rt_s(1569), var$8 & (var$6.$elementData.data.length - 1 | 0), var$8);
+ var$9 = (var$6 === null ? null : var$6.$value0).$data1;
+ }
+ if (var$9 == $par2EnchantmentData.$enchantmentobj.$effectId) {
+ var$6 = $var6.$tagMap;
+ var$8 = jl_String_hashCode($rt_s(1578));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$6, $rt_s(1578), var$8 & (var$6.$elementData.data.length - 1 | 0), var$8) === null ? 0 : 1))
+ var$9 = 0;
+ else {
+ var$6 = $var6.$tagMap;
+ var$8 = jl_String_hashCode($rt_s(1578));
+ var$6 = ju_HashMap_findNonNullKeyEntry(var$6, $rt_s(1578), var$8 & (var$6.$elementData.data.length - 1 | 0), var$8);
+ var$9 = (var$6 === null ? null : var$6.$value0).$data1;
+ }
+ if (var$9 < $par2EnchantmentData.$enchantmentLevel) {
+ var$9 = $par2EnchantmentData.$enchantmentLevel << 16 >> 16;
+ var$10 = $var6.$tagMap;
+ var$6 = new nms_NBTTagShort;
+ var$6.$name0 = $rt_s(1578);
+ var$6.$data1 = var$9;
+ ju_HashMap_putImpl(var$10, $rt_s(1578), var$6);
+ }
+ $var4 = 0;
+ break a;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ }
+ if ($var4) {
+ $var7 = new nms_NBTTagCompound;
+ $var7.$name0 = $rt_s(44);
+ $var7.$tagMap = ju_HashMap__init_1(16, 0.75);
+ var$9 = $par2EnchantmentData.$enchantmentobj.$effectId << 16 >> 16;
+ var$10 = $var7.$tagMap;
+ var$6 = new nms_NBTTagShort;
+ var$6.$name0 = $rt_s(1569);
+ var$6.$data1 = var$9;
+ ju_HashMap_putImpl(var$10, $rt_s(1569), var$6);
+ var$9 = $par2EnchantmentData.$enchantmentLevel << 16 >> 16;
+ $par2EnchantmentData = $var7.$tagMap;
+ var$10 = new nms_NBTTagShort;
+ var$10.$name0 = $rt_s(1578);
+ var$10.$data1 = var$9;
+ ju_HashMap_putImpl($par2EnchantmentData, $rt_s(1578), var$10);
+ $var3.$tagType = 10;
+ ju_ArrayList_add($var3.$tagList, $var7);
+ }
+ if (!($par1ItemStack.$stackTagCompound === null ? 0 : 1))
+ nms_ItemStack_setTagCompound($par1ItemStack, nms_NBTTagCompound__init_0());
+ ju_HashMap_put($par1ItemStack.$stackTagCompound.$tagMap, $rt_s(1993), nms_NBTBase_setName($var3, $rt_s(1993)));
+}
+function nms_ItemEnchantedBook_func_92111_a($this, $par1EnchantmentData) {
+ var $var2, var$3;
+ $var2 = new nms_ItemStack;
+ var$3 = $this.$itemID;
+ $var2.$stackSize = 0;
+ $var2.$itemFrame = null;
+ $var2.$itemID0 = var$3;
+ $var2.$stackSize = 1;
+ $var2.$itemDamage = 0;
+ if ($var2.$itemDamage < 0)
+ $var2.$itemDamage = 0;
+ nms_ItemEnchantedBook_func_92115_a($this, $var2, $par1EnchantmentData);
+ return $var2;
+}
+function nms_ItemEnchantedBook_func_92113_a($this, $par1Enchantment, $par2List) {
+ var $var3, var$4, var$5, var$6;
+ $var3 = 1;
+ while ($var3 <= $par1Enchantment.$getMaxLevel()) {
+ var$4 = new nms_EnchantmentData;
+ var$4.$enchantmentobj = $par1Enchantment;
+ var$4.$enchantmentLevel = $var3;
+ var$5 = new nms_ItemStack;
+ var$6 = $this.$itemID;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = var$6;
+ var$5.$stackSize = 1;
+ var$5.$itemDamage = 0;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ nms_ItemEnchantedBook_func_92115_a($this, var$5, var$4);
+ ju_ArrayList_add($par2List, var$5);
+ $var3 = $var3 + 1 | 0;
+ }
+}
+function nms_ItemRecord() {
+ nms_Item.call(this);
+ this.$recordName = null;
+}
+var nms_ItemRecord_records = null;
+function nms_ItemRecord__init_(var_0, var_1) {
+ var var_2 = new nms_ItemRecord();
+ nms_ItemRecord__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ItemRecord__init_0($this, $par1, $par2Str) {
+ nms_Item__init_0($this, $par1);
+ $this.$recordName = $par2Str;
+ $this.$maxStackSize = 1;
+ $this.$tabToDisplayOn = nms_CreativeTabs_tabMisc;
+ ju_HashMap_putImpl(nms_ItemRecord_records, $par2Str, $this);
+}
+function nms_ItemRecord_getIconFromDamage($this, $par1) {
+ return $this.$itemIcon;
+}
+function nms_ItemRecord_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var var$11, var$12, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par7 = nms_World_getBlockId($par3World, $par4, $par5, $par6);
+ nms_Block_$callClinit();
+ if ($par7 == nms_Block_jukebox.$blockID && !nms_World_getBlockMetadata($par3World, $par4, $par5, $par6)) {
+ if ($par3World.$isRemote)
+ return 1;
+ $par2EntityPlayer = nms_Block_jukebox;
+ $ptr = 1;
+ continue main;
+ }
+ return 0;
+ case 1:
+ nms_BlockJukeBox_insertRecord($par2EntityPlayer, $par3World, $par4, $par5, $par6, $par1ItemStack);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2EntityPlayer = null;
+ $par7 = 1005;
+ var$11 = $this.$itemID;
+ var$12 = 0;
+ if (var$12 >= $par3World.$worldAccesses.$size0) {
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return 1;
+ }
+ var$13 = $par3World.$worldAccesses;
+ if (var$12 >= 0 && var$12 < var$13.$size0) {
+ var$13 = var$13.$array1.data[var$12];
+ $ptr = 2;
+ continue main;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ case 2:
+ nms_RenderGlobal_playAuxSFX(var$13, $par2EntityPlayer, $par7, $par4, $par5, $par6, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$12 = var$12 + 1 | 0;
+ if (var$12 >= $par3World.$worldAccesses.$size0) {
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return 1;
+ }
+ var$13 = $par3World.$worldAccesses;
+ if (var$12 >= 0 && var$12 < var$13.$size0) {
+ var$13 = var$13.$array1.data[var$12];
+ continue main;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, var$11, var$12, var$13, $ptr);
+}
+function nms_ItemRecord_addInformation($this, $par1ItemStack, $par2EntityPlayer, $par3List, $par4) {
+ ju_ArrayList_add($par3List, nms_ItemRecord_getRecordTitle($this));
+}
+function nms_ItemRecord_getRecordTitle($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(1994));
+ var$2 = $this.$recordName;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_ItemRecord_getRarity($this, $par1ItemStack) {
+ return nms_EnumRarity_rare;
+}
+function nms_ItemRecord_registerIcons($this, $par1IconRegister) {
+ var var$2, var$3;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(1995));
+ var$3 = $this.$recordName;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, var$3);
+ $this.$itemIcon = nms_TextureMap_registerIcon($par1IconRegister, jl_String__init_0(var$2.$buffer, 0, var$2.$length));
+}
+function nms_ItemRecord__clinit_() {
+ nms_ItemRecord_records = ju_HashMap__init_1(16, 0.75);
+}
+function jur_Pattern() {
+ var a = this; jl_Object.call(a);
+ a.$lexemes = null;
+ a.$flags0 = 0;
+ a.$backRefs = null;
+ a.$needsBackRefReplacement = 0;
+ a.$globalGroupIndex = 0;
+ a.$compCount = 0;
+ a.$consCount = 0;
+ a.$start7 = null;
+}
+function jur_Pattern__init_0() {
+ var var_0 = new jur_Pattern();
+ jur_Pattern__init_(var_0);
+ return var_0;
+}
+function jur_Pattern_matcher($this, $input) {
+ return jur_Matcher__init_($this, $input);
+}
+function jur_Pattern_split($this, $inputSeq, $limit) {
+ var $res, $mat, $index, $curPos, var$7, var$8, var$9, var$10, var$11;
+ $res = new ju_ArrayList;
+ $res.$array1 = $rt_createArray(jl_Object, 10);
+ $mat = jur_Matcher__init_($this, $inputSeq);
+ $index = 0;
+ $curPos = 0;
+ if (!$inputSeq.$characters.data.length) {
+ var$7 = $rt_createArray(jl_String, 1);
+ var$7.data[0] = $rt_s(44);
+ return var$7;
+ }
+ a: {
+ while (true) {
+ if (!jur_Matcher_find($mat))
+ break a;
+ var$8 = $index + 1 | 0;
+ if (var$8 >= $limit && $limit > 0)
+ break a;
+ var$9 = $mat.$matchResult;
+ jur_MatchResultImpl_checkGroup(var$9, 0);
+ $index = var$9.$groupBounds.data[0];
+ if ($curPos > $index)
+ break;
+ ju_ArrayList_add($res, jl_String__init_0($inputSeq.$characters, $curPos, $index - $curPos | 0));
+ var$9 = $mat.$matchResult;
+ jur_MatchResultImpl_checkGroup(var$9, 0);
+ $curPos = var$9.$groupBounds.data[1];
+ $index = var$8;
+ }
+ $inputSeq = new jl_IndexOutOfBoundsException;
+ $inputSeq.$suppressionEnabled = 1;
+ $inputSeq.$writableStackTrace = 1;
+ $rt_throw($inputSeq);
+ }
+ var$10 = $inputSeq.$characters.data.length;
+ if ($curPos > var$10) {
+ $inputSeq = new jl_IndexOutOfBoundsException;
+ $inputSeq.$suppressionEnabled = 1;
+ $inputSeq.$writableStackTrace = 1;
+ $rt_throw($inputSeq);
+ }
+ b: {
+ ju_ArrayList_add($res, jl_String__init_0($inputSeq.$characters, $curPos, var$10 - $curPos | 0));
+ var$11 = $index + 1 | 0;
+ if (!$limit) {
+ while (true) {
+ var$11 = var$11 + (-1) | 0;
+ if (var$11 < 0)
+ break b;
+ if (var$11 < 0)
+ break;
+ if (var$11 >= $res.$size0)
+ break;
+ if ($res.$array1.data[var$11].$characters.data.length)
+ break b;
+ ju_ArrayList_remove($res, var$11);
+ }
+ $inputSeq = new jl_IndexOutOfBoundsException;
+ $inputSeq.$suppressionEnabled = 1;
+ $inputSeq.$writableStackTrace = 1;
+ $rt_throw($inputSeq);
+ }
+ }
+ if (var$11 < 0)
+ var$11 = 0;
+ return ju_AbstractCollection_toArray0($res, $rt_createArray(jl_String, var$11));
+}
+function jur_Pattern_split0($this, $input) {
+ return jur_Pattern_split($this, $input, 0);
+}
+function jur_Pattern_pattern($this) {
+ return $this.$lexemes.$orig;
+}
+function jur_Pattern_compile($pattern, $flags) {
+ var var$3;
+ if ($pattern === null) {
+ $pattern = new jl_NullPointerException;
+ $pattern.$suppressionEnabled = 1;
+ $pattern.$writableStackTrace = 1;
+ $pattern.$message = $rt_s(1996);
+ $rt_throw($pattern);
+ }
+ if ($flags && ($flags | 255) != 255) {
+ $pattern = new jl_IllegalArgumentException;
+ $pattern.$suppressionEnabled = 1;
+ $pattern.$writableStackTrace = 1;
+ $pattern.$message = $rt_s(44);
+ $rt_throw($pattern);
+ }
+ jur_AbstractSet_counter = 1;
+ var$3 = new jur_Pattern;
+ var$3.$backRefs = $rt_createArray(jur_FSet, 10);
+ var$3.$globalGroupIndex = (-1);
+ var$3.$compCount = (-1);
+ var$3.$consCount = (-1);
+ return jur_Pattern_compileImpl(var$3, $pattern, $flags);
+}
+function jur_Pattern_compileImpl($this, $pattern, $flags) {
+ var var$3, var$4;
+ $this.$lexemes = jur_Lexer__init_($pattern, $flags);
+ $this.$flags0 = $flags;
+ $this.$start7 = jur_Pattern_processExpression($this, (-1), $this.$flags0, null);
+ if (jur_Lexer_isEmpty($this.$lexemes)) {
+ if ($this.$needsBackRefReplacement)
+ $this.$start7.$processSecondPass();
+ return $this;
+ }
+ $pattern = new jur_PatternSyntaxException;
+ var$3 = $this.$lexemes.$orig;
+ var$4 = $this.$lexemes.$curToc;
+ $pattern.$suppressionEnabled = 1;
+ $pattern.$writableStackTrace = 1;
+ $pattern.$index4 = (-1);
+ $pattern.$desc = $rt_s(44);
+ $pattern.$pattern0 = var$3;
+ $pattern.$index4 = var$4;
+ $rt_throw($pattern);
+}
+function jur_Pattern_processAlternations($this, $last) {
+ var $auxRange, var$3, var$4, $rangeSet;
+ $auxRange = new jur_CharClass;
+ var$3 = ($this.$flags0 & 2) != 2 ? 0 : 1;
+ var$4 = ($this.$flags0 & 64) != 64 ? 0 : 1;
+ $rangeSet = new ju_BitSet;
+ $rangeSet.$data9 = $rt_createIntArray(64);
+ $auxRange.$lowHighSurrogates = $rangeSet;
+ $rangeSet = new ju_BitSet;
+ $rangeSet.$data9 = $rt_createIntArray(0);
+ $auxRange.$bits = $rangeSet;
+ $auxRange.$ci = var$3;
+ $auxRange.$uci = var$4;
+ while (!jur_Lexer_isEmpty($this.$lexemes) && jur_Lexer_isLetter($this.$lexemes) && !($this.$lexemes.$lookAhead && $this.$lexemes.$lookAhead != (-536870788) && $this.$lexemes.$lookAhead != (-536870871))) {
+ $rangeSet = $this.$lexemes;
+ jur_Lexer_movePointer($rangeSet);
+ jur_CharClass_add($auxRange, $rangeSet.$lookBack);
+ if ($this.$lexemes.$ch != (-536870788))
+ continue;
+ jur_Lexer_movePointer($this.$lexemes);
+ }
+ $rangeSet = jur_Pattern_processRangeSet($this, $auxRange);
+ $rangeSet.$setNext($last);
+ return $rangeSet;
+}
+function jur_Pattern_processExpression($this, $ch, $newFlags, $last) {
+ var $children, $saveFlags, $saveChangedFlags, $fSet, var$8, $child;
+ $children = new ju_ArrayList;
+ $children.$array1 = $rt_createArray(jl_Object, 10);
+ $saveFlags = $this.$flags0;
+ $saveChangedFlags = 0;
+ if ($newFlags != $this.$flags0)
+ $this.$flags0 = $newFlags;
+ a: {
+ switch ($ch) {
+ case -1073741784:
+ $fSet = new jur_NonCapFSet;
+ $newFlags = $this.$consCount + 1 | 0;
+ $this.$consCount = $newFlags;
+ var$8 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$8 + 1 | 0;
+ $fSet.$index5 = jl_Integer_toString(var$8, 10);
+ $fSet.$groupIndex = $newFlags;
+ break a;
+ case -536870872:
+ case -268435416:
+ break;
+ case -134217688:
+ case -67108824:
+ $fSet = new jur_BehindFSet;
+ $newFlags = $this.$consCount + 1 | 0;
+ $this.$consCount = $newFlags;
+ var$8 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$8 + 1 | 0;
+ $fSet.$index5 = jl_Integer_toString(var$8, 10);
+ $fSet.$groupIndex = $newFlags;
+ break a;
+ case -33554392:
+ $fSet = new jur_AtomicFSet;
+ $newFlags = $this.$consCount + 1 | 0;
+ $this.$consCount = $newFlags;
+ var$8 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$8 + 1 | 0;
+ $fSet.$index5 = jl_Integer_toString(var$8, 10);
+ $fSet.$groupIndex = $newFlags;
+ break a;
+ default:
+ $this.$globalGroupIndex = $this.$globalGroupIndex + 1 | 0;
+ if ($last !== null) {
+ $fSet = new jur_FSet;
+ $newFlags = $this.$globalGroupIndex;
+ var$8 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$8 + 1 | 0;
+ $fSet.$index5 = jl_Integer_toString(var$8, 10);
+ $fSet.$groupIndex = $newFlags;
+ } else {
+ $fSet = new jur_FinalSet;
+ var$8 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$8 + 1 | 0;
+ $fSet.$index5 = jl_Integer_toString(var$8, 10);
+ $fSet.$groupIndex = 0;
+ $saveChangedFlags = 1;
+ }
+ if ($this.$globalGroupIndex <= (-1))
+ break a;
+ if ($this.$globalGroupIndex >= 10)
+ break a;
+ $this.$backRefs.data[$this.$globalGroupIndex] = $fSet;
+ break a;
+ }
+ $fSet = new jur_AheadFSet;
+ var$8 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$8 + 1 | 0;
+ $fSet.$index5 = jl_Integer_toString(var$8, 10);
+ $fSet.$groupIndex = (-1);
+ }
+ while (true) {
+ if (jur_Lexer_isLetter($this.$lexemes) && $this.$lexemes.$lookAhead == (-536870788))
+ $child = jur_Pattern_processAlternations($this, $fSet);
+ else if ($this.$lexemes.$ch == (-536870788)) {
+ $child = jur_EmptySet__init_($fSet);
+ jur_Lexer_next($this.$lexemes);
+ } else {
+ $child = jur_Pattern_processSubExpression($this, $fSet);
+ if (jur_Lexer_peek($this.$lexemes) == (-536870788))
+ jur_Lexer_next($this.$lexemes);
+ }
+ if ($child !== null)
+ ju_ArrayList_add($children, $child);
+ if (jur_Lexer_isEmpty($this.$lexemes))
+ break;
+ if ($this.$lexemes.$ch == (-536870871))
+ break;
+ }
+ if ($this.$lexemes.$lookBack == (-536870788)) {
+ $last = new jur_EmptySet;
+ $child = new jl_Integer;
+ $newFlags = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = $newFlags + 1 | 0;
+ $child.$value = $newFlags;
+ $last.$index5 = jl_Integer_toString1($child);
+ $last.$next5 = $fSet;
+ $last.$charCount = 1;
+ $last.$type2 = 1;
+ $last.$charCount = 0;
+ ju_ArrayList_add($children, $last);
+ }
+ if ($this.$flags0 != $saveFlags && !$saveChangedFlags) {
+ $this.$flags0 = $saveFlags;
+ jur_Lexer_restoreFlags($this.$lexemes, $this.$flags0);
+ }
+ switch ($ch) {
+ case -1073741784:
+ $last = new jur_NonCapJointSet;
+ jur_JointSet__init_0($last, $children, $fSet);
+ return $last;
+ case -536870872:
+ $last = new jur_PositiveLookAhead;
+ jur_AtomicJointSet__init_($last, $children, $fSet);
+ return $last;
+ case -268435416:
+ break;
+ case -134217688:
+ return jur_PositiveLookBehind__init_($children, $fSet);
+ case -67108824:
+ return jur_NegativeLookBehind__init_($children, $fSet);
+ case -33554392:
+ return jur_AtomicJointSet__init_0($children, $fSet);
+ default:
+ switch (ju_ArrayList_size($children)) {
+ case 0:
+ break;
+ case 1:
+ return jur_SingleSet__init_(ju_ArrayList_get($children, 0), $fSet);
+ default:
+ return jur_JointSet__init_1($children, $fSet);
+ }
+ return jur_EmptySet__init_($fSet);
+ }
+ return jur_NegativeLookAhead__init_($children, $fSet);
+}
+function jur_Pattern_processSequence($this) {
+ var $substring, var$2, var$3, $ch, var$5;
+ $substring = new jl_StringBuffer;
+ $substring.$buffer = $rt_createCharArray(16);
+ while (!jur_Lexer_isEmpty($this.$lexemes) && jur_Lexer_isLetter($this.$lexemes)) {
+ var$2 = $this.$lexemes;
+ if (var$2.$ch <= 56319 && var$2.$ch >= 55296 ? 1 : 0)
+ break;
+ var$2 = $this.$lexemes;
+ if (var$2.$ch <= 57343 && var$2.$ch >= 56320 ? 1 : 0)
+ break;
+ var$3 = $this.$lexemes.$lookAheadST === null ? 0 : 1;
+ if (!(!var$3 && !$this.$lexemes.$lookAhead)) {
+ var$3 = $this.$lexemes.$lookAheadST === null ? 0 : 1;
+ if (!(!var$3 && ($this.$lexemes.$lookAhead < 0 ? 0 : 1)) && $this.$lexemes.$lookAhead != (-536870871) && ($this.$lexemes.$lookAhead & (-2147418113)) != (-2147483608) && $this.$lexemes.$lookAhead != (-536870788) && $this.$lexemes.$lookAhead != (-536870876))
+ break;
+ }
+ var$2 = $this.$lexemes;
+ jur_Lexer_movePointer(var$2);
+ $ch = var$2.$lookBack;
+ if (!($ch >= 65536 && $ch <= 1114111 ? 1 : 0)) {
+ var$3 = $ch & 65535;
+ $ch = $substring.$length;
+ jl_AbstractStringBuilder_insertSpace($substring, $ch, $ch + 1 | 0);
+ $substring.$buffer.data[$ch] = var$3;
+ } else {
+ var$5 = jl_Character_toChars($ch);
+ $ch = var$5.data.length;
+ jl_AbstractStringBuilder_insert6($substring, $substring.$length, var$5, 0, $ch);
+ }
+ }
+ if (!(($this.$flags0 & 2) != 2 ? 0 : 1))
+ return jur_SequenceSet__init_($substring);
+ if (($this.$flags0 & 64) != 64 ? 0 : 1)
+ return jur_UCISequenceSet__init_($substring);
+ var$2 = new jur_CISequenceSet;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ var$2.$index5 = jl_Integer_toString(var$3, 10);
+ var$2.$charCount = 1;
+ var$2.$string0 = jl_String__init_0($substring.$buffer, 0, $substring.$length);
+ var$2.$charCount = $substring.$length;
+ return var$2;
+}
+function jur_Pattern_processDecomposedChar($this) {
+ var $codePoints, $curSymb, $curSymbIndex, $codePointsHangul, var$5, var$6, $readCodePoints;
+ $codePoints = $rt_createIntArray(4);
+ $curSymb = (-1);
+ $curSymbIndex = (-1);
+ if (!jur_Lexer_isEmpty($this.$lexemes) && jur_Lexer_isLetter($this.$lexemes)) {
+ $codePointsHangul = $codePoints.data;
+ var$5 = $this.$lexemes;
+ jur_Lexer_movePointer(var$5);
+ $curSymb = var$5.$lookBack;
+ $codePointsHangul[0] = $curSymb;
+ $curSymbIndex = $curSymb - 4352 | 0;
+ }
+ if ($curSymbIndex >= 0 && $curSymbIndex < 19) {
+ $codePointsHangul = $rt_createCharArray(3);
+ $codePoints = $codePointsHangul.data;
+ $codePoints[0] = $curSymb & 65535;
+ var$6 = $this.$lexemes.$ch;
+ $readCodePoints = var$6 - 4449 | 0;
+ if ($readCodePoints >= 0 && $readCodePoints < 21) {
+ $codePoints[1] = var$6 & 65535;
+ jur_Lexer_movePointer($this.$lexemes);
+ var$6 = $this.$lexemes.$ch;
+ $curSymb = var$6 - 4519 | 0;
+ if ($curSymb >= 0 && $curSymb < 28) {
+ $codePoints[2] = var$6 & 65535;
+ jur_Lexer_movePointer($this.$lexemes);
+ var$5 = new jur_HangulDecomposedCharSet;
+ $curSymb = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = $curSymb + 1 | 0;
+ var$5.$index5 = jl_Integer_toString($curSymb, 10);
+ var$5.$decomposedChar = $codePointsHangul;
+ var$5.$decomposedCharLength = 3;
+ return var$5;
+ }
+ var$5 = new jur_HangulDecomposedCharSet;
+ $curSymb = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = $curSymb + 1 | 0;
+ var$5.$index5 = jl_Integer_toString($curSymb, 10);
+ var$5.$decomposedChar = $codePointsHangul;
+ var$5.$decomposedCharLength = 2;
+ return var$5;
+ }
+ if (!(($this.$flags0 & 2) != 2 ? 0 : 1)) {
+ var$5 = new jur_CharSet;
+ $readCodePoints = $codePoints[0];
+ $curSymb = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = $curSymb + 1 | 0;
+ var$5.$index5 = jl_Integer_toString($curSymb, 10);
+ var$5.$charCount = 1;
+ var$5.$ch0 = $readCodePoints;
+ return var$5;
+ }
+ if (!(($this.$flags0 & 64) != 64 ? 0 : 1)) {
+ var$5 = new jur_CICharSet;
+ $readCodePoints = $codePoints[0];
+ jur_AbstractSet__init_(var$5);
+ var$5.$charCount = 1;
+ var$5.$ch1 = $readCodePoints;
+ var$5.$supplement = jur_Pattern_getSupplement($readCodePoints);
+ return var$5;
+ }
+ var$5 = new jur_UCICharSet;
+ $readCodePoints = $codePoints[0];
+ $curSymb = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = $curSymb + 1 | 0;
+ var$5.$index5 = jl_Integer_toString($curSymb, 10);
+ var$5.$charCount = 1;
+ var$5.$ch2 = (String.fromCharCode((String.fromCharCode($readCodePoints)).toUpperCase().charCodeAt(0) & 65535)).toLowerCase().charCodeAt(0) & 65535;
+ return var$5;
+ }
+ $codePointsHangul = $codePoints.data;
+ $curSymb = 1;
+ while ($curSymb < 4 && !jur_Lexer_isEmpty($this.$lexemes) && jur_Lexer_isLetter($this.$lexemes)) {
+ $readCodePoints = $curSymb + 1 | 0;
+ $codePointsHangul[$curSymb] = jur_Lexer_next($this.$lexemes);
+ $curSymb = $readCodePoints;
+ }
+ if ($curSymb == 1 && !jur_Lexer_hasSingleCodepointDecomposition($codePointsHangul[0]))
+ return jur_Pattern_processCharSet($this, $codePointsHangul[0]);
+ if (!jur_Pattern_hasFlag($this, 2))
+ return jur_DecomposedCharSet__init_($codePoints, $curSymb);
+ if (!jur_Pattern_hasFlag($this, 64))
+ return jur_CIDecomposedCharSet__init_($codePoints, $curSymb);
+ var$5 = new jur_UCIDecomposedCharSet;
+ jur_DecomposedCharSet__init_0(var$5, $codePoints, $curSymb);
+ return var$5;
+}
+function jur_Pattern_processSubExpression($this, $last) {
+ var $cur, $term, var$4, var$5, $next, var$7, var$8;
+ a: {
+ if (jur_Lexer_isLetter($this.$lexemes) && !($this.$lexemes.$lookAheadST === null ? 0 : 1) && ($this.$lexemes.$lookAhead < 0 ? 0 : 1)) {
+ if (($this.$flags0 & 128) != 128 ? 0 : 1) {
+ $cur = jur_Pattern_processDecomposedChar($this);
+ if (!jur_Lexer_isEmpty($this.$lexemes) && !($this.$lexemes.$ch == (-536870871) && !($last instanceof jur_FinalSet)) && $this.$lexemes.$ch != (-536870788) && !jur_Lexer_isLetter($this.$lexemes))
+ $cur = jur_Pattern_processQuantifier($this, $last, $cur);
+ } else {
+ $term = $this.$lexemes;
+ if (!($term.$ch <= 56319 && $term.$ch >= 55296 ? 1 : 0)) {
+ $term = $this.$lexemes;
+ if (!($term.$ch <= 57343 && $term.$ch >= 56320 ? 1 : 0)) {
+ $cur = jur_Pattern_processSequence($this);
+ break a;
+ }
+ }
+ $cur = jur_Pattern_processQuantifier($this, $last, jur_Pattern_processTerminal($this, $last));
+ }
+ } else if ($this.$lexemes.$ch != (-536870871))
+ $cur = jur_Pattern_processQuantifier($this, $last, jur_Pattern_processTerminal($this, $last));
+ else {
+ if ($last instanceof jur_FinalSet) {
+ $last = new jur_PatternSyntaxException;
+ $cur = $this.$lexemes.$orig;
+ var$4 = $this.$lexemes.$curToc;
+ $last.$suppressionEnabled = 1;
+ $last.$writableStackTrace = 1;
+ $last.$index4 = (-1);
+ $last.$desc = $rt_s(44);
+ $last.$pattern0 = $cur;
+ $last.$index4 = var$4;
+ $rt_throw($last);
+ }
+ $cur = new jur_EmptySet;
+ var$5 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$5 + 1 | 0;
+ $cur.$index5 = jl_Integer_toString(var$5, 10);
+ $cur.$next5 = $last;
+ $cur.$charCount = 1;
+ $cur.$type2 = 1;
+ $cur.$charCount = 0;
+ }
+ }
+ if (!jur_Lexer_isEmpty($this.$lexemes) && !($this.$lexemes.$ch == (-536870871) && !($last instanceof jur_FinalSet)) && $this.$lexemes.$ch != (-536870788)) {
+ $next = jur_Pattern_processSubExpression($this, $last);
+ if ($cur instanceof jur_LeafQuantifierSet && !($cur instanceof jur_CompositeQuantifierSet) && !($cur instanceof jur_GroupQuantifierSet) && !($cur instanceof jur_AltQuantifierSet)) {
+ $last = $cur;
+ if (!$next.$first0($last.$innerSet)) {
+ $cur = new jur_UnifiedQuantifierSet;
+ $term = $last.$innerSet;
+ var$7 = $last.$next5;
+ var$8 = $last.$type2;
+ var$5 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$5 + 1 | 0;
+ $cur.$index5 = jl_Integer_toString(var$5, 10);
+ $cur.$next5 = var$7;
+ $cur.$innerSet = $term;
+ $cur.$type2 = var$8;
+ $cur.$leaf = $term;
+ $cur.$innerSet.$setNext($cur);
+ }
+ }
+ if (($next.$getType0() & 65535) != 43)
+ $cur.$setNext($next);
+ else
+ $cur.$setNext($next.$innerSet);
+ } else {
+ if ($cur === null)
+ return null;
+ $cur.$setNext($last);
+ }
+ if (($cur.$getType0() & 65535) != 43)
+ return $cur;
+ return $cur.$innerSet;
+}
+function jur_Pattern_processQuantifier($this, $last, $term) {
+ var $quant, $q, var$5, $leaf, var$7, var$8;
+ $quant = $this.$lexemes.$ch;
+ if ($term !== null && !($term instanceof jur_LeafSet)) {
+ switch ($quant) {
+ case -2147483606:
+ jur_Lexer_movePointer($this.$lexemes);
+ $q = new jur_PossessiveGroupQuantifierSet;
+ var$5 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$5 + 1 | 0;
+ $q.$index5 = jl_Integer_toString(var$5, 10);
+ $q.$next5 = $last;
+ $q.$innerSet = $term;
+ $q.$type2 = $quant;
+ $term.$setNext(jur_FSet_posFSet);
+ return $q;
+ case -2147483605:
+ jur_Lexer_movePointer($this.$lexemes);
+ $leaf = new jur_PosPlusGroupQuantifierSet;
+ var$5 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$5 + 1 | 0;
+ $leaf.$index5 = jl_Integer_toString(var$5, 10);
+ $leaf.$next5 = $last;
+ $leaf.$innerSet = $term;
+ $leaf.$type2 = (-2147483606);
+ $term.$setNext(jur_FSet_posFSet);
+ return $leaf;
+ case -2147483585:
+ jur_Lexer_movePointer($this.$lexemes);
+ $leaf = new jur_PosAltGroupQuantifierSet;
+ var$5 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$5 + 1 | 0;
+ $leaf.$index5 = jl_Integer_toString(var$5, 10);
+ $leaf.$next5 = $last;
+ $leaf.$innerSet = $term;
+ $leaf.$type2 = (-536870849);
+ $term.$setNext(jur_FSet_posFSet);
+ return $leaf;
+ case -2147483525:
+ $leaf = new jur_PosCompositeGroupQuantifierSet;
+ $q = $this.$lexemes;
+ var$7 = $q.$curST;
+ jur_Lexer_movePointer($q);
+ $q = var$7;
+ $quant = $this.$compCount + 1 | 0;
+ $this.$compCount = $quant;
+ var$8 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$8 + 1 | 0;
+ $leaf.$index5 = jl_Integer_toString(var$8, 10);
+ $leaf.$next5 = $last;
+ $leaf.$innerSet = $term;
+ $leaf.$type2 = (-536870849);
+ $leaf.$quantifier = $q;
+ $leaf.$setCounter = $quant;
+ $term.$setNext(jur_FSet_posFSet);
+ return $leaf;
+ case -1073741782:
+ case -1073741781:
+ jur_Lexer_movePointer($this.$lexemes);
+ $q = new jur_ReluctantGroupQuantifierSet;
+ var$5 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$5 + 1 | 0;
+ $q.$index5 = jl_Integer_toString(var$5, 10);
+ $q.$next5 = $last;
+ $q.$innerSet = $term;
+ $q.$type2 = $quant;
+ $term.$setNext($q);
+ return $q;
+ case -1073741761:
+ jur_Lexer_movePointer($this.$lexemes);
+ $q = new jur_RelAltGroupQuantifierSet;
+ jur_QuantifierSet__init_($q, $term, $last, (-536870849));
+ $term.$setNext($last);
+ return $q;
+ case -1073741701:
+ $q = new jur_RelCompositeGroupQuantifierSet;
+ $leaf = $this.$lexemes;
+ var$7 = $leaf.$curST;
+ jur_Lexer_movePointer($leaf);
+ $leaf = var$7;
+ var$5 = $this.$compCount + 1 | 0;
+ $this.$compCount = var$5;
+ jur_RelCompositeGroupQuantifierSet__init_($q, $leaf, $term, $last, (-536870849), var$5);
+ $term.$setNext($q);
+ return $q;
+ case -536870870:
+ case -536870869:
+ jur_Lexer_next($this.$lexemes);
+ $q = $term.$getType0() != (-2147483602) ? jur_GroupQuantifierSet__init_($term, $last, $quant) : jur_Pattern_hasFlag($this, 32) ? jur_DotAllQuantifierSet__init_($term, $last, $quant) : jur_DotQuantifierSet__init_($term, $last, $quant, jur_AbstractLineTerminator_getInstance($this.$flags0));
+ $term.$setNext($q);
+ return $q;
+ case -536870849:
+ jur_Lexer_next($this.$lexemes);
+ $q = jur_AltGroupQuantifierSet__init_($term, $last, (-536870849));
+ $term.$setNext($last);
+ return $q;
+ case -536870789:
+ $q = new jur_CompositeGroupQuantifierSet;
+ $leaf = jur_Lexer_nextSpecial($this.$lexemes);
+ var$5 = $this.$compCount + 1 | 0;
+ $this.$compCount = var$5;
+ jur_CompositeGroupQuantifierSet__init_($q, $leaf, $term, $last, (-536870849), var$5);
+ $term.$setNext($q);
+ return $q;
+ default:
+ }
+ return $term;
+ }
+ $leaf = null;
+ if ($term !== null)
+ $leaf = $term;
+ switch ($quant) {
+ case -2147483606:
+ case -2147483605:
+ jur_Lexer_next($this.$lexemes);
+ $q = jur_PossessiveQuantifierSet__init_($leaf, $last, $quant);
+ jur_AbstractSet_setNext($leaf, $q);
+ return $q;
+ case -2147483585:
+ jur_Lexer_next($this.$lexemes);
+ return jur_PossessiveAltQuantifierSet__init_($leaf, $last, (-2147483585));
+ case -2147483525:
+ return jur_PossessiveCompositeQuantifierSet__init_(jur_Lexer_nextSpecial($this.$lexemes), $leaf, $last, (-2147483525));
+ case -1073741782:
+ case -1073741781:
+ jur_Lexer_next($this.$lexemes);
+ $q = jur_ReluctantQuantifierSet__init_($leaf, $last, $quant);
+ jur_AbstractSet_setNext($leaf, $q);
+ return $q;
+ case -1073741761:
+ jur_Lexer_next($this.$lexemes);
+ return jur_ReluctantAltQuantifierSet__init_($leaf, $last, (-1073741761));
+ case -1073741701:
+ return jur_ReluctantCompositeQuantifierSet__init_(jur_Lexer_nextSpecial($this.$lexemes), $leaf, $last, (-1073741701));
+ case -536870870:
+ case -536870869:
+ jur_Lexer_next($this.$lexemes);
+ $q = jur_LeafQuantifierSet__init_($leaf, $last, $quant);
+ jur_AbstractSet_setNext($leaf, $q);
+ return $q;
+ case -536870849:
+ jur_Lexer_next($this.$lexemes);
+ return jur_AltQuantifierSet__init_($leaf, $last, (-536870849));
+ case -536870789:
+ return jur_CompositeQuantifierSet__init_(jur_Lexer_nextSpecial($this.$lexemes), $leaf, $last, (-536870789));
+ default:
+ }
+ return $term;
+}
+function jur_Pattern_processTerminal($this, $last) {
+ var $term, var$3, $ch, $newFlags, $number, $negative, $cc;
+ $term = null;
+ var$3 = $last instanceof jur_FinalSet;
+ while (true) {
+ a: {
+ $ch = jur_Lexer_peek($this.$lexemes);
+ if (($ch & (-2147418113)) == (-2147483608)) {
+ jur_Lexer_next($this.$lexemes);
+ $newFlags = ($ch & 16711680) >> 16;
+ $ch = $ch & (-16711681);
+ if ($ch == (-16777176))
+ $this.$flags0 = $newFlags;
+ else {
+ if ($ch != (-1073741784))
+ $newFlags = $this.$flags0;
+ $term = jur_Pattern_processExpression($this, $ch, $newFlags, $last);
+ if (jur_Lexer_peek($this.$lexemes) != (-536870871))
+ $rt_throw(jur_PatternSyntaxException__init_($rt_s(44), jur_Lexer_toString($this.$lexemes), jur_Lexer_getIndex($this.$lexemes)));
+ jur_Lexer_next($this.$lexemes);
+ }
+ } else {
+ b: {
+ c: {
+ switch ($ch) {
+ case -2147483599:
+ case -2147483598:
+ case -2147483597:
+ case -2147483596:
+ case -2147483595:
+ case -2147483594:
+ case -2147483593:
+ case -2147483592:
+ case -2147483591:
+ $number = ($ch & 2147483647) - 48 | 0;
+ if ($this.$globalGroupIndex < $number)
+ $rt_throw(jur_PatternSyntaxException__init_($rt_s(44), jur_Lexer_toString($this.$lexemes), jur_Lexer_getIndex($this.$lexemes)));
+ jur_Lexer_next($this.$lexemes);
+ $this.$consCount = $this.$consCount + 1 | 0;
+ $term = !jur_Pattern_hasFlag($this, 2) ? jur_BackReferenceSet__init_($number, $this.$consCount) : jur_Pattern_hasFlag($this, 64) ? jur_UCIBackReferenceSet__init_($number, $this.$consCount) : jur_CIBackReferenceSet__init_($number, $this.$consCount);
+ $this.$backRefs.data[$number].$isBackReferenced = 1;
+ $this.$needsBackRefReplacement = 1;
+ break a;
+ case -2147483583:
+ break;
+ case -2147483582:
+ jur_Lexer_next($this.$lexemes);
+ $term = jur_WordBoundary__init_(0);
+ break a;
+ case -2147483577:
+ jur_Lexer_next($this.$lexemes);
+ $term = jur_PreviousMatch__init_0();
+ break a;
+ case -2147483558:
+ jur_Lexer_next($this.$lexemes);
+ $term = new jur_EOLSet;
+ $number = $this.$consCount + 1 | 0;
+ $this.$consCount = $number;
+ jur_EOLSet__init_($term, $number);
+ break a;
+ case -2147483550:
+ jur_Lexer_next($this.$lexemes);
+ $term = jur_WordBoundary__init_(1);
+ break a;
+ case -2147483526:
+ jur_Lexer_next($this.$lexemes);
+ $term = jur_EOISet__init_0();
+ break a;
+ case -536870876:
+ break c;
+ case -536870866:
+ jur_Lexer_next($this.$lexemes);
+ if (jur_Pattern_hasFlag($this, 32)) {
+ $term = jur_DotAllSet__init_0();
+ break a;
+ }
+ $term = jur_DotSet__init_(jur_AbstractLineTerminator_getInstance($this.$flags0));
+ break a;
+ case -536870821:
+ jur_Lexer_next($this.$lexemes);
+ $negative = 0;
+ if (jur_Lexer_peek($this.$lexemes) == (-536870818)) {
+ $negative = 1;
+ jur_Lexer_next($this.$lexemes);
+ }
+ $term = jur_Pattern_processRange($this, $negative, $last);
+ if (jur_Lexer_peek($this.$lexemes) != (-536870819))
+ $rt_throw(jur_PatternSyntaxException__init_($rt_s(44), jur_Lexer_toString($this.$lexemes), jur_Lexer_getIndex($this.$lexemes)));
+ jur_Lexer_setMode($this.$lexemes, 1);
+ jur_Lexer_next($this.$lexemes);
+ break a;
+ case -536870818:
+ jur_Lexer_next($this.$lexemes);
+ $this.$consCount = $this.$consCount + 1 | 0;
+ if (!jur_Pattern_hasFlag($this, 8)) {
+ $term = jur_SOLSet__init_0();
+ break a;
+ }
+ $term = jur_MultiLineSOLSet__init_(jur_AbstractLineTerminator_getInstance($this.$flags0));
+ break a;
+ case 0:
+ $cc = jur_Lexer_peekSpecial($this.$lexemes);
+ if ($cc !== null)
+ $term = jur_Pattern_processRangeSet($this, $cc);
+ else {
+ if (jur_Lexer_isEmpty($this.$lexemes)) {
+ $term = jur_EmptySet__init_($last);
+ break a;
+ }
+ $term = jur_CharSet__init_($ch & 65535);
+ }
+ jur_Lexer_next($this.$lexemes);
+ break a;
+ default:
+ break b;
+ }
+ jur_Lexer_next($this.$lexemes);
+ $term = jur_SOLSet__init_0();
+ break a;
+ }
+ jur_Lexer_next($this.$lexemes);
+ $this.$consCount = $this.$consCount + 1 | 0;
+ if (jur_Pattern_hasFlag($this, 8)) {
+ if (jur_Pattern_hasFlag($this, 1)) {
+ $term = jur_UMultiLineEOLSet__init_($this.$consCount);
+ break a;
+ }
+ $term = jur_MultiLineEOLSet__init_($this.$consCount);
+ break a;
+ }
+ if (jur_Pattern_hasFlag($this, 1)) {
+ $term = jur_UEOLSet__init_($this.$consCount);
+ break a;
+ }
+ $term = jur_EOLSet__init_0($this.$consCount);
+ break a;
+ }
+ if ($ch >= 0 && !jur_Lexer_isSpecial($this.$lexemes)) {
+ $term = jur_Pattern_processCharSet($this, $ch);
+ jur_Lexer_next($this.$lexemes);
+ } else if ($ch == (-536870788))
+ $term = jur_EmptySet__init_($last);
+ else {
+ if ($ch != (-536870871))
+ $rt_throw(jur_PatternSyntaxException__init_(!jur_Lexer_isSpecial($this.$lexemes) ? jl_Character_toString0($ch & 65535) : jur_Lexer_peekSpecial($this.$lexemes).$toString(), jur_Lexer_toString($this.$lexemes), jur_Lexer_getIndex($this.$lexemes)));
+ if (var$3)
+ $rt_throw(jur_PatternSyntaxException__init_($rt_s(44), jur_Lexer_toString($this.$lexemes), jur_Lexer_getIndex($this.$lexemes)));
+ $term = jur_EmptySet__init_($last);
+ }
+ }
+ }
+ if ($ch != (-16777176))
+ break;
+ }
+ return $term;
+}
+function jur_Pattern_processRange($this, $negative, $last) {
+ var $rangeSet;
+ $rangeSet = jur_Pattern_processRangeSet($this, jur_Pattern_processRangeExpression($this, $negative));
+ $rangeSet.$setNext($last);
+ return $rangeSet;
+}
+function jur_Pattern_processRangeExpression($this, $alt) {
+ var $res, $negative, $cur, $cs, $buffer, $intersection, $notClosed, $firstInClass, var$10, $$je;
+ $res = new jur_CharClass;
+ $negative = ($this.$flags0 & 2) != 2 ? 0 : 1;
+ $cur = ($this.$flags0 & 64) != 64 ? 0 : 1;
+ $cs = new ju_BitSet;
+ $cs.$data9 = $rt_createIntArray(64);
+ $res.$lowHighSurrogates = $cs;
+ $cs = new ju_BitSet;
+ $cs.$data9 = $rt_createIntArray(0);
+ $res.$bits = $cs;
+ $res.$ci = $negative;
+ $res.$uci = $cur;
+ jur_AbstractCharClass_setNegative($res, $alt);
+ $buffer = (-1);
+ $intersection = 0;
+ $notClosed = 0;
+ $firstInClass = 1;
+ a: {
+ b: {
+ c: while (true) {
+ if (jur_Lexer_isEmpty($this.$lexemes))
+ break a;
+ $notClosed = $this.$lexemes.$ch == (-536870819) && !$firstInClass ? 0 : 1;
+ if (!$notClosed)
+ break a;
+ d: {
+ switch ($this.$lexemes.$ch) {
+ case -536870874:
+ if ($buffer >= 0)
+ jur_CharClass_add($res, $buffer);
+ $buffer = jur_Lexer_next($this.$lexemes);
+ if (jur_Lexer_peek($this.$lexemes) != (-536870874)) {
+ $buffer = 38;
+ break d;
+ }
+ if (jur_Lexer_lookAhead($this.$lexemes) == (-536870821)) {
+ jur_Lexer_next($this.$lexemes);
+ $intersection = 1;
+ $buffer = (-1);
+ break d;
+ }
+ jur_Lexer_next($this.$lexemes);
+ if ($firstInClass) {
+ $res = jur_Pattern_processRangeExpression($this, 0);
+ break d;
+ }
+ if (jur_Lexer_peek($this.$lexemes) == (-536870819))
+ break d;
+ jur_CharClass_intersection($res, jur_Pattern_processRangeExpression($this, 0));
+ break d;
+ case -536870867:
+ if (!$firstInClass && jur_Lexer_lookAhead($this.$lexemes) != (-536870819) && jur_Lexer_lookAhead($this.$lexemes) != (-536870821) && $buffer >= 0) {
+ jur_Lexer_next($this.$lexemes);
+ $cur = jur_Lexer_peek($this.$lexemes);
+ if (jur_Lexer_isSpecial($this.$lexemes))
+ break c;
+ if ($cur < 0 && jur_Lexer_lookAhead($this.$lexemes) != (-536870819) && jur_Lexer_lookAhead($this.$lexemes) != (-536870821) && $buffer >= 0)
+ break c;
+ e: {
+ try {
+ if (jur_Lexer_isLetter0($cur))
+ break e;
+ $cur = $cur & 65535;
+ break e;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ break b;
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ try {
+ jur_CharClass_add0($res, $buffer, $cur);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ break b;
+ } else {
+ throw $$e;
+ }
+ }
+ jur_Lexer_next($this.$lexemes);
+ $buffer = (-1);
+ break d;
+ }
+ if ($buffer >= 0)
+ jur_CharClass_add($res, $buffer);
+ $buffer = 45;
+ jur_Lexer_next($this.$lexemes);
+ break d;
+ case -536870821:
+ if ($buffer >= 0) {
+ jur_CharClass_add($res, $buffer);
+ $buffer = (-1);
+ }
+ jur_Lexer_next($this.$lexemes);
+ $negative = 0;
+ if ($this.$lexemes.$ch == (-536870818)) {
+ jur_Lexer_next($this.$lexemes);
+ $negative = 1;
+ }
+ if (!$intersection)
+ jur_CharClass_union($res, jur_Pattern_processRangeExpression($this, $negative));
+ else
+ jur_CharClass_intersection($res, jur_Pattern_processRangeExpression($this, $negative));
+ $intersection = 0;
+ jur_Lexer_next($this.$lexemes);
+ break d;
+ case -536870819:
+ break;
+ case -536870818:
+ if ($buffer >= 0)
+ jur_CharClass_add($res, $buffer);
+ $buffer = 94;
+ jur_Lexer_next($this.$lexemes);
+ break d;
+ case 0:
+ if ($buffer >= 0)
+ jur_CharClass_add($res, $buffer);
+ $cs = $this.$lexemes.$curST;
+ if ($cs === null)
+ $buffer = 0;
+ else {
+ jur_CharClass_add1($res, $cs);
+ $buffer = (-1);
+ }
+ jur_Lexer_next($this.$lexemes);
+ break d;
+ default:
+ if ($buffer >= 0)
+ jur_CharClass_add($res, $buffer);
+ $cs = $this.$lexemes;
+ jur_Lexer_movePointer($cs);
+ $buffer = $cs.$lookBack;
+ break d;
+ }
+ if ($buffer >= 0)
+ jur_CharClass_add($res, $buffer);
+ $buffer = 93;
+ jur_Lexer_next($this.$lexemes);
+ }
+ $firstInClass = 0;
+ }
+ $rt_throw(jur_PatternSyntaxException__init_($rt_s(44), jur_Pattern_pattern($this), jur_Lexer_getIndex($this.$lexemes)));
+ }
+ $rt_throw(jur_PatternSyntaxException__init_($rt_s(44), jur_Pattern_pattern($this), jur_Lexer_getIndex($this.$lexemes)));
+ }
+ if (!$notClosed) {
+ if ($buffer >= 0)
+ jur_CharClass_add($res, $buffer);
+ return $res;
+ }
+ $res = new jur_PatternSyntaxException;
+ var$10 = $this.$lexemes.$orig;
+ $alt = $this.$lexemes.$curToc - 1 | 0;
+ $res.$suppressionEnabled = 1;
+ $res.$writableStackTrace = 1;
+ $res.$index4 = (-1);
+ $res.$desc = $rt_s(44);
+ $res.$pattern0 = var$10;
+ $res.$index4 = $alt;
+ $rt_throw($res);
+}
+function jur_Pattern_processCharSet($this, $ch) {
+ var $isSupplCodePoint, var$3, var$4;
+ $isSupplCodePoint = $ch >= 65536 && $ch <= 1114111 ? 1 : 0;
+ if (($this.$flags0 & 2) != 2 ? 0 : 1) {
+ a: {
+ if (!($ch >= 97 && $ch <= 122)) {
+ if ($ch < 65)
+ break a;
+ if ($ch > 90)
+ break a;
+ }
+ var$3 = new jur_CICharSet;
+ $ch = $ch & 65535;
+ var$4 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$4 + 1 | 0;
+ var$3.$index5 = jl_Integer_toString(var$4, 10);
+ var$3.$charCount = 1;
+ var$3.$ch1 = $ch;
+ var$3.$supplement = jur_Pattern_getSupplement($ch);
+ return var$3;
+ }
+ if ((($this.$flags0 & 64) != 64 ? 0 : 1) && $ch > 128) {
+ if ($isSupplCodePoint) {
+ var$3 = new jur_UCISupplCharSet;
+ var$4 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$4 + 1 | 0;
+ var$3.$index5 = jl_Integer_toString(var$4, 10);
+ var$3.$charCount = 1;
+ var$3.$charCount = 2;
+ var$3.$ch3 = (String.fromCharCode((String.fromCharCode($ch)).toUpperCase().charCodeAt(0))).toLowerCase().charCodeAt(0);
+ return var$3;
+ }
+ if ($ch <= 57343 && $ch >= 56320 ? 1 : 0) {
+ var$3 = new jur_LowSurrogateCharSet;
+ $ch = $ch & 65535;
+ var$4 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$4 + 1 | 0;
+ var$3.$index5 = jl_Integer_toString(var$4, 10);
+ var$3.$low = $ch;
+ return var$3;
+ }
+ if ($ch <= 56319 && $ch >= 55296 ? 1 : 0)
+ return jur_HighSurrogateCharSet__init_($ch & 65535);
+ var$3 = new jur_UCICharSet;
+ $ch = $ch & 65535;
+ var$4 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$4 + 1 | 0;
+ var$3.$index5 = jl_Integer_toString(var$4, 10);
+ var$3.$charCount = 1;
+ var$3.$ch2 = (String.fromCharCode((String.fromCharCode($ch)).toUpperCase().charCodeAt(0) & 65535)).toLowerCase().charCodeAt(0) & 65535;
+ return var$3;
+ }
+ }
+ if ($isSupplCodePoint)
+ return jur_SupplCharSet__init_($ch);
+ if (jur_Lexer_isLowSurrogate($ch))
+ return jur_LowSurrogateCharSet__init_($ch & 65535);
+ if (!jur_Lexer_isHighSurrogate($ch))
+ return jur_CharSet__init_($ch & 65535);
+ return jur_HighSurrogateCharSet__init_($ch & 65535);
+}
+function jur_Pattern_processRangeSet($this, $charClass) {
+ var $surrogates, var$3, $lowHighSurrRangeSet, var$5, var$6;
+ if (!jur_AbstractCharClass_hasLowHighSurrogates($charClass)) {
+ if ($charClass.$mayContainSupplCodepoints) {
+ if (!$charClass.$hasUCI()) {
+ $surrogates = new jur_SupplRangeSet;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $surrogates.$index5 = jl_Integer_toString(var$3, 10);
+ $surrogates.$chars = $charClass.$getInstance4();
+ $surrogates.$alt = $charClass.$alt0;
+ return $surrogates;
+ }
+ $surrogates = new jur_UCISupplRangeSet;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $surrogates.$index5 = jl_Integer_toString(var$3, 10);
+ $surrogates.$chars = $charClass.$getInstance4();
+ $surrogates.$alt = $charClass.$alt0;
+ return $surrogates;
+ }
+ if (!$charClass.$hasUCI()) {
+ $surrogates = new jur_RangeSet;
+ $lowHighSurrRangeSet = new jl_Integer;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $lowHighSurrRangeSet.$value = var$3;
+ $surrogates.$index5 = jl_Integer_toString1($lowHighSurrRangeSet);
+ $surrogates.$charCount = 1;
+ $surrogates.$chars0 = $charClass.$getInstance4();
+ $surrogates.$alt1 = $charClass.$alt0;
+ return $surrogates;
+ }
+ $surrogates = new jur_UCIRangeSet;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $surrogates.$index5 = jl_Integer_toString(var$3, 10);
+ $surrogates.$charCount = 1;
+ $surrogates.$chars1 = $charClass.$getInstance4();
+ $surrogates.$alt2 = $charClass.$alt0;
+ return $surrogates;
+ }
+ $surrogates = jur_AbstractCharClass_getSurrogates($charClass);
+ $lowHighSurrRangeSet = new jur_LowHighSurrogateRangeSet;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $lowHighSurrRangeSet.$index5 = jl_Integer_toString(var$3, 10);
+ $lowHighSurrRangeSet.$surrChars = $surrogates;
+ $lowHighSurrRangeSet.$alt3 = $surrogates.$alt0;
+ if ($charClass.$mayContainSupplCodepoints) {
+ if (!$charClass.$hasUCI()) {
+ $surrogates = new jur_CompositeRangeSet;
+ var$5 = new jur_SupplRangeSet;
+ $charClass = jur_AbstractCharClass_getWithoutSurrogates($charClass);
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ var$5.$index5 = jl_Integer_toString(var$3, 10);
+ var$5.$chars = $charClass;
+ var$5.$alt = $charClass.$alt0;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $surrogates.$index5 = jl_Integer_toString(var$3, 10);
+ $surrogates.$withoutSurrogates = var$5;
+ $surrogates.$withSurrogates = $lowHighSurrRangeSet;
+ return $surrogates;
+ }
+ $surrogates = new jur_CompositeRangeSet;
+ var$6 = new jur_UCISupplRangeSet;
+ $charClass = jur_AbstractCharClass_getWithoutSurrogates($charClass);
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ var$6.$index5 = jl_Integer_toString(var$3, 10);
+ var$6.$chars = $charClass;
+ var$6.$alt = $charClass.$alt0;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $surrogates.$index5 = jl_Integer_toString(var$3, 10);
+ $surrogates.$withoutSurrogates = var$6;
+ $surrogates.$withSurrogates = $lowHighSurrRangeSet;
+ return $surrogates;
+ }
+ if ($charClass.$hasUCI()) {
+ $surrogates = new jur_CompositeRangeSet;
+ var$6 = new jur_UCIRangeSet;
+ $charClass = jur_AbstractCharClass_getWithoutSurrogates($charClass);
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ var$6.$index5 = jl_Integer_toString(var$3, 10);
+ var$6.$charCount = 1;
+ var$6.$chars1 = $charClass;
+ var$6.$alt2 = $charClass.$alt0;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $surrogates.$index5 = jl_Integer_toString(var$3, 10);
+ $surrogates.$withoutSurrogates = var$6;
+ $surrogates.$withSurrogates = $lowHighSurrRangeSet;
+ return $surrogates;
+ }
+ $surrogates = new jur_CompositeRangeSet;
+ var$6 = new jur_RangeSet;
+ $charClass = jur_AbstractCharClass_getWithoutSurrogates($charClass);
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ var$6.$index5 = jl_Integer_toString(var$3, 10);
+ var$6.$charCount = 1;
+ var$6.$chars0 = $charClass;
+ var$6.$alt1 = $charClass.$alt0;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $surrogates.$index5 = jl_Integer_toString(var$3, 10);
+ $surrogates.$withoutSurrogates = var$6;
+ $surrogates.$withSurrogates = $lowHighSurrRangeSet;
+ return $surrogates;
+}
+function jur_Pattern_compile0($pattern) {
+ return jur_Pattern_compile($pattern, 0);
+}
+function jur_Pattern_quote($s) {
+ var $sb, $apos, var$4, var$5, $apos_0;
+ $sb = new jl_StringBuilder;
+ $sb.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, $rt_s(1997));
+ $apos = 0;
+ while (true) {
+ var$4 = jl_String_indexOf1($s, $rt_s(1998), $apos);
+ if (var$4 < 0) {
+ var$4 = $s.$characters.data.length;
+ if ($apos > var$4) {
+ $s = new jl_IndexOutOfBoundsException;
+ $s.$suppressionEnabled = 1;
+ $s.$writableStackTrace = 1;
+ $rt_throw($s);
+ }
+ var$5 = jl_String__init_0($s.$characters, $apos, var$4 - $apos | 0);
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, var$5);
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, $rt_s(1998));
+ return jl_String__init_0($sb.$buffer, 0, $sb.$length);
+ }
+ $apos_0 = var$4 + 2 | 0;
+ if ($apos > $apos_0)
+ break;
+ var$5 = jl_String__init_0($s.$characters, $apos, $apos_0 - $apos | 0);
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, var$5);
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, $rt_s(1999));
+ $apos = $apos_0;
+ }
+ $s = new jl_IndexOutOfBoundsException;
+ $s.$suppressionEnabled = 1;
+ $s.$writableStackTrace = 1;
+ $rt_throw($s);
+}
+function jur_Pattern_groupCount($this) {
+ return $this.$globalGroupIndex;
+}
+function jur_Pattern_compCount($this) {
+ return $this.$compCount + 1 | 0;
+}
+function jur_Pattern_consCount($this) {
+ return $this.$consCount + 1 | 0;
+}
+function jur_Pattern_getSupplement($ch) {
+ if ($ch >= 97 && $ch <= 122)
+ $ch = ($ch - 32 | 0) & 65535;
+ else if ($ch >= 65 && $ch <= 90)
+ $ch = ($ch + 32 | 0) & 65535;
+ return $ch;
+}
+function jur_Pattern_hasFlag($this, $flag) {
+ return ($this.$flags0 & $flag) != $flag ? 0 : 1;
+}
+function jur_Pattern__init_($this) {
+ $this.$backRefs = $rt_createArray(jur_FSet, 10);
+ $this.$globalGroupIndex = (-1);
+ $this.$compCount = (-1);
+ $this.$consCount = (-1);
+}
+function ju_SortedMap() {
+}
+function ju_NavigableMap() {
+}
+function ju_TreeMap() {
+ var a = this; ju_AbstractMap.call(a);
+ a.$root = null;
+ a.$comparator = null;
+ a.$originalComparator = null;
+ a.$modCount3 = 0;
+ a.$cachedEntrySet = null;
+}
+function ju_TreeMap__init_0() {
+ var var_0 = new ju_TreeMap();
+ ju_TreeMap__init_(var_0);
+ return var_0;
+}
+function ju_TreeMap__init_($this) {
+ var var$1;
+ var$1 = null;
+ $this.$originalComparator = var$1;
+ if (var$1 === null) {
+ var$1 = new ju_TreeMap$1;
+ var$1.$this$05 = $this;
+ }
+ $this.$comparator = var$1;
+}
+function ju_TreeMap_get($this, $key) {
+ var $node;
+ $node = ju_TreeMap_findExact($this, $key);
+ return $node === null ? null : $node.$value8;
+}
+function ju_TreeMap_put($this, $key, $value) {
+ var $node, $old;
+ $this.$root = ju_TreeMap_getOrCreateNode($this, $this.$root, $key);
+ $node = ju_TreeMap_findExact($this, $key);
+ $old = $node.$value8;
+ $node.$value8 = $value;
+ $node.$value8 = $value;
+ $this.$modCount3 = $this.$modCount3 + 1 | 0;
+ return $old;
+}
+function ju_TreeMap_findExact($this, $key) {
+ var $node, var$3, $cmp;
+ $node = $this.$root;
+ while (true) {
+ if ($node === null)
+ return null;
+ var$3 = $node.$key0;
+ $cmp = $key !== null ? $key.$compareTo4(var$3) : jl_String_compareTo(var$3, $key);
+ if (!$cmp)
+ break;
+ $node = $cmp >= 0 ? $node.$right : $node.$left0;
+ }
+ return $node;
+}
+function ju_TreeMap_findExactOrNext($this, $key, $reverse) {
+ var $node, $lastForward, var$5, $cmp, var$7;
+ $node = $this.$root;
+ $lastForward = null;
+ while ($node !== null) {
+ var$5 = $node.$key0;
+ $cmp = $key !== null ? $key.$compareTo4(var$5) : jl_String_compareTo(var$5, $key);
+ if ($reverse)
+ $cmp = -$cmp;
+ if (!$cmp)
+ return $node;
+ if ($cmp >= 0)
+ $node = $reverse ? $node.$left0 : $node.$right;
+ else {
+ var$7 = $reverse ? $node.$right : $node.$left0;
+ $lastForward = $node;
+ $node = var$7;
+ }
+ }
+ return $lastForward;
+}
+function ju_TreeMap_pathToExactOrNext($this, $key, $reverse) {
+ var $path, $depth, $node, var$6, $cmp, var$8;
+ $path = $rt_createArray(ju_TreeMap$TreeNode, $this.$root === null ? 0 : $this.$root.$height3);
+ $depth = 0;
+ $node = $this.$root;
+ a: {
+ while ($node !== null) {
+ var$6 = $node.$key0;
+ $cmp = $key !== null ? $key.$compareTo4(var$6) : jl_String_compareTo(var$6, $key);
+ if ($reverse)
+ $cmp = -$cmp;
+ if (!$cmp) {
+ var$8 = $path.data;
+ $reverse = $depth + 1 | 0;
+ var$8[$depth] = $node;
+ break a;
+ }
+ if ($cmp >= 0)
+ $node = $reverse ? $node.$left0 : $node.$right;
+ else {
+ var$8 = $path.data;
+ $cmp = $depth + 1 | 0;
+ var$8[$depth] = $node;
+ $node = $reverse ? $node.$right : $node.$left0;
+ $depth = $cmp;
+ }
+ }
+ $reverse = $depth;
+ }
+ return ju_Arrays_copyOf1($path, $reverse);
+}
+function ju_TreeMap_findNext($this, $key, $reverse) {
+ var $node, $lastForward, var$5, $cmp, var$7;
+ $node = $this.$root;
+ $lastForward = null;
+ while ($node !== null) {
+ var$5 = $node.$key0;
+ $cmp = $key !== null ? $key.$compareTo4(var$5) : jl_String_compareTo(var$5, $key);
+ if ($reverse)
+ $cmp = -$cmp;
+ if ($cmp >= 0)
+ $node = $reverse ? $node.$left0 : $node.$right;
+ else {
+ var$7 = $reverse ? $node.$right : $node.$left0;
+ $lastForward = $node;
+ $node = var$7;
+ }
+ }
+ return $lastForward;
+}
+function ju_TreeMap_pathToNext($this, $key, $reverse) {
+ var $path, $depth, $node, var$6, $cmp, var$8;
+ $path = $rt_createArray(ju_TreeMap$TreeNode, $this.$root === null ? 0 : $this.$root.$height3);
+ $depth = 0;
+ $node = $this.$root;
+ while ($node !== null) {
+ var$6 = $node.$key0;
+ $cmp = $key !== null ? $key.$compareTo4(var$6) : jl_String_compareTo(var$6, $key);
+ if ($reverse)
+ $cmp = -$cmp;
+ if ($cmp >= 0)
+ $node = $reverse ? $node.$left0 : $node.$right;
+ else {
+ var$8 = $path.data;
+ $cmp = $depth + 1 | 0;
+ var$8[$depth] = $node;
+ $node = $reverse ? $node.$right : $node.$left0;
+ $depth = $cmp;
+ }
+ }
+ return ju_Arrays_copyOf1($path, $depth);
+}
+function ju_TreeMap_pathToFirst($this, $reverse) {
+ var $path, $depth, $node, var$5, var$6;
+ $path = $rt_createArray(ju_TreeMap$TreeNode, $this.$root === null ? 0 : $this.$root.$height3);
+ $depth = 0;
+ $node = $this.$root;
+ while ($node !== null) {
+ var$5 = $path.data;
+ var$6 = $depth + 1 | 0;
+ var$5[$depth] = $node;
+ $node = $reverse ? $node.$right : $node.$left0;
+ $depth = var$6;
+ }
+ return ju_Arrays_copyOf1($path, $depth);
+}
+function ju_TreeMap_getOrCreateNode($this, $root, $key) {
+ var var$3, var$4, $cmp;
+ if ($root === null) {
+ $root = new ju_TreeMap$TreeNode;
+ var$3 = null;
+ $root.$key0 = $key;
+ $root.$value8 = var$3;
+ $root.$height3 = 1;
+ $root.$size4 = 1;
+ return $root;
+ }
+ var$4 = $root.$key0;
+ $cmp = $key === null ? jl_String_compareTo(var$4, $key) : jl_String_compareTo($key, var$4);
+ if (!$cmp)
+ return $root;
+ if ($cmp >= 0)
+ $root.$right = ju_TreeMap_getOrCreateNode($this, $root.$right, $key);
+ else
+ $root.$left0 = ju_TreeMap_getOrCreateNode($this, $root.$left0, $key);
+ ju_TreeMap$TreeNode_fix($root);
+ return ju_TreeMap$TreeNode_balance($root);
+}
+function ju_TreeMap_deleteNode($this, $right, $key) {
+ var $node, $cmp, $left, $pathToMin, $minDepth, var$8, $minDepth_0;
+ if ($right === null)
+ return null;
+ $node = $right.$key0;
+ $cmp = $key === null ? jl_String_compareTo($node, $key) : jl_String_compareTo($key, $node);
+ if ($cmp < 0)
+ $right.$left0 = ju_TreeMap_deleteNode($this, $right.$left0, $key);
+ else if ($cmp > 0)
+ $right.$right = ju_TreeMap_deleteNode($this, $right.$right, $key);
+ else {
+ if ($right.$right === null)
+ return $right.$left0;
+ $left = $right.$left0;
+ $right = $right.$right;
+ $pathToMin = $rt_createArray(ju_TreeMap$TreeNode, $right.$height3);
+ $minDepth = 0;
+ while ($right.$left0 !== null) {
+ var$8 = $pathToMin.data;
+ $minDepth_0 = $minDepth + 1 | 0;
+ var$8[$minDepth] = $right;
+ $right = $right.$left0;
+ $minDepth = $minDepth_0;
+ }
+ $key = $right.$right;
+ while ($minDepth > 0) {
+ var$8 = $pathToMin.data;
+ $minDepth = $minDepth + (-1) | 0;
+ $node = var$8[$minDepth];
+ $node.$left0 = $key;
+ ju_TreeMap$TreeNode_fix($node);
+ $key = ju_TreeMap$TreeNode_balance($node);
+ }
+ $right.$right = $key;
+ $right.$left0 = $left;
+ ju_TreeMap$TreeNode_fix($right);
+ }
+ ju_TreeMap$TreeNode_fix($right);
+ return ju_TreeMap$TreeNode_balance($right);
+}
+function ju_TreeMap_entrySet($this) {
+ var var$1, var$2, var$3;
+ if ($this.$cachedEntrySet === null) {
+ var$1 = new ju_TreeMap$EntrySet;
+ var$2 = null;
+ var$3 = null;
+ var$1.$modCount4 = (-1);
+ var$1.$owner0 = $this;
+ var$1.$from = var$2;
+ var$1.$fromIncluded = 1;
+ var$1.$fromChecked = 0;
+ var$1.$to = var$3;
+ var$1.$toIncluded = 1;
+ var$1.$toChecked = 0;
+ var$1.$reverse0 = 0;
+ $this.$cachedEntrySet = var$1;
+ }
+ return $this.$cachedEntrySet;
+}
+function ju_TreeMap_size($this) {
+ return $this.$root === null ? 0 : $this.$root.$size4;
+}
+function ju_TreeMap_height($this) {
+ return $this.$root === null ? 0 : $this.$root.$height3;
+}
+function nms_StepSound() {
+ var a = this; jl_Object.call(a);
+ a.$stepSoundName = null;
+ a.$stepSoundVolume = 0.0;
+ a.$stepSoundPitch = 0.0;
+}
+function nms_StepSound__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_StepSound();
+ nms_StepSound__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_StepSound__init_0($this, $par1Str, $par2, $par3) {
+ $this.$stepSoundName = $par1Str;
+ $this.$stepSoundVolume = $par2;
+ $this.$stepSoundPitch = $par3;
+}
+function nms_StepSound_getVolume($this) {
+ return $this.$stepSoundVolume;
+}
+function nms_StepSound_getPitch($this) {
+ return $this.$stepSoundPitch;
+}
+function nms_StepSound_getBreakSound($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2000));
+ var$2 = $this.$stepSoundName;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_StepSound_getStepSound($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2001));
+ var$2 = $this.$stepSoundName;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+function nms_StepSound_getPlaceSound($this) {
+ return $this.$getBreakSound();
+}
+function nms_StepSoundStone() {
+ nms_StepSound.call(this);
+}
+function nms_StepSoundStone__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_StepSoundStone();
+ nms_StepSoundStone__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_StepSoundStone__init_0($this, $par1Str, $par2, $par3) {
+ $this.$stepSoundName = $par1Str;
+ $this.$stepSoundVolume = $par2;
+ $this.$stepSoundPitch = $par3;
+}
+function nms_StepSoundStone_getBreakSound($this) {
+ return $rt_s(888);
+}
+function nms_StepSoundStone_getPlaceSound($this) {
+ return $rt_s(2002);
+}
+function nms_StepSoundSand() {
+ nms_StepSound.call(this);
+}
+function nms_StepSoundSand__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_StepSoundSand();
+ nms_StepSoundSand__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_StepSoundSand__init_0($this, $par1Str, $par2, $par3) {
+ $this.$stepSoundName = $par1Str;
+ $this.$stepSoundVolume = $par2;
+ $this.$stepSoundPitch = $par3;
+}
+function nms_StepSoundSand_getBreakSound($this) {
+ return $rt_s(2003);
+}
+function nms_StepSoundAnvil() {
+ nms_StepSound.call(this);
+}
+function nms_StepSoundAnvil__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_StepSoundAnvil();
+ nms_StepSoundAnvil__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_StepSoundAnvil__init_0($this, $par1Str, $par2, $par3) {
+ $this.$stepSoundName = $par1Str;
+ $this.$stepSoundVolume = $par2;
+ $this.$stepSoundPitch = $par3;
+}
+function nms_StepSoundAnvil_getBreakSound($this) {
+ return $rt_s(2004);
+}
+function nms_StepSoundAnvil_getPlaceSound($this) {
+ return $rt_s(887);
+}
+function nms_NoiseGenerator() {
+ jl_Object.call(this);
+}
+function nms_NoiseGeneratorPerlin() {
+ var a = this; nms_NoiseGenerator.call(a);
+ a.$permutations = null;
+ a.$xCoord1 = 0.0;
+ a.$yCoord1 = 0.0;
+ a.$zCoord1 = 0.0;
+}
+function nms_NoiseGeneratorPerlin__init_1() {
+ var var_0 = new nms_NoiseGeneratorPerlin();
+ nms_NoiseGeneratorPerlin__init_(var_0);
+ return var_0;
+}
+function nms_NoiseGeneratorPerlin__init_0(var_0) {
+ var var_1 = new nms_NoiseGeneratorPerlin();
+ nms_NoiseGeneratorPerlin__init_2(var_1, var_0);
+ return var_1;
+}
+function nms_NoiseGeneratorPerlin__init_($this) {
+ nms_NoiseGeneratorPerlin__init_2($this, new ju_Random);
+}
+function nms_NoiseGeneratorPerlin__init_2($this, $par1Random) {
+ var $var2, var$3, $var2_0, $var3, $var4;
+ $this.$permutations = $rt_createIntArray(512);
+ $this.$xCoord1 = Math.random() * 256.0;
+ $this.$yCoord1 = Math.random() * 256.0;
+ $this.$zCoord1 = Math.random() * 256.0;
+ $var2 = 0;
+ while ($var2 < 256) {
+ var$3 = $this.$permutations.data;
+ $var2_0 = $var2 + 1 | 0;
+ var$3[$var2] = $var2;
+ $var2 = $var2_0;
+ }
+ $var2 = 0;
+ while ($var2 < 256) {
+ $var3 = 256 - $var2 | 0;
+ $var3 = (Math.random() * $var3 | 0) + $var2 | 0;
+ $var4 = $this.$permutations.data[$var2];
+ $this.$permutations.data[$var2] = $this.$permutations.data[$var3];
+ $this.$permutations.data[$var3] = $var4;
+ $this.$permutations.data[$var2 + 256 | 0] = $this.$permutations.data[$var2];
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_NoiseGeneratorPerlin_lerp($this, $par1, $par3, $par5) {
+ return $par3 + $par1 * ($par5 - $par3);
+}
+function nms_NoiseGeneratorPerlin_func_76309_a($this, $par1, $var9, $var9_0) {
+ var $var6, $var7;
+ $var6 = $par1 & 15;
+ $var7 = (1 - (($var6 & 8) >> 3) | 0) * $var9;
+ if ($var6 < 4)
+ $var9 = 0.0;
+ else if ($var6 != 12 && $var6 != 14)
+ $var9 = $var9_0;
+ if ($var6 & 1)
+ $var7 = -$var7;
+ if ($var6 & 2)
+ $var9 = -$var9;
+ return $var7 + $var9;
+}
+function nms_NoiseGeneratorPerlin_grad($this, $par1, $var11, $var11_0, $var11_1) {
+ var $var8, $var9;
+ $var8 = $par1 & 15;
+ $var9 = $var8 >= 8 ? $var11_0 : $var11;
+ if ($var8 >= 4)
+ $var11_0 = $var8 != 12 && $var8 != 14 ? $var11_1 : $var11;
+ if ($var8 & 1)
+ $var9 = -$var9;
+ if ($var8 & 2)
+ $var11_0 = -$var11_0;
+ return $var9 + $var11_0;
+}
+function nms_NoiseGeneratorPerlin_populateNoiseArray($this, $par1ArrayOfDouble, $par2, $par4, $par6, $par8, $par9, $par10, $par11, $par13, $par15, $par17) {
+ var $var75, $var77, $var30, $var31, $var78, $var34, $var33, $var35, $var37, $var54, $var38, $var40, var$24, $var41, $var42, $var19, $var66, $var67, $var22, $var79, $var19_0, $var20, $var29, $var42_0, $var44, $var45, $var47, $var48, $var49, $var51, $var52, $var55, $var56, $var69, $var71, $var72, $var74, $var76, var$50, $var62;
+ a: {
+ if ($par9 == 1) {
+ $var75 = 0;
+ $var77 = 1.0 / $par17;
+ $var30 = 0;
+ while ($var30 < $par8) {
+ $var31 = $par2 + $var30 * $par11 + $this.$xCoord1;
+ $var78 = $var31 | 0;
+ if ($var31 < $var78)
+ $var78 = $var78 + (-1) | 0;
+ $var34 = $var78 & 255;
+ $var33 = $var31 - $var78;
+ $var35 = $var33 * $var33 * $var33 * ($var33 * ($var33 * 6.0 - 15.0) + 10.0);
+ $var37 = 0;
+ $var54 = $var34 + 1 | 0;
+ $par13 = $var33 - 1.0;
+ while ($var37 < $par10) {
+ $var38 = $par6 + $var37 * $par15 + $this.$zCoord1;
+ $var40 = $var38 | 0;
+ if ($var38 < $var40)
+ $var40 = $var40 + (-1) | 0;
+ var$24 = $par1ArrayOfDouble.data;
+ $var41 = $var40 & 255;
+ $par17 = $var38 - $var40;
+ $var42 = $par17 * $par17 * $par17 * ($par17 * ($par17 * 6.0 - 15.0) + 10.0);
+ $var19 = $this.$permutations.data[$var34] + 0 | 0;
+ $var66 = $this.$permutations.data[$var19] + $var41 | 0;
+ $var67 = $this.$permutations.data[$var54] + 0 | 0;
+ $var22 = $this.$permutations.data[$var67] + $var41 | 0;
+ $par4 = nms_NoiseGeneratorPerlin_lerp($this, $var35, nms_NoiseGeneratorPerlin_func_76309_a($this, $this.$permutations.data[$var66], $var33, $par17), nms_NoiseGeneratorPerlin_grad($this, $this.$permutations.data[$var22], $par13, 0.0, $par17));
+ $par9 = $this.$permutations.data[$var66 + 1 | 0];
+ $par17 = $par17 - 1.0;
+ $var79 = nms_NoiseGeneratorPerlin_lerp($this, $var42, $par4, nms_NoiseGeneratorPerlin_lerp($this, $var35, nms_NoiseGeneratorPerlin_grad($this, $par9, $var33, 0.0, $par17), nms_NoiseGeneratorPerlin_grad($this, $this.$permutations.data[$var22 + 1 | 0], $par13, 0.0, $par17)));
+ $par9 = $var75 + 1 | 0;
+ var$24[$var75] = var$24[$var75] + $var79 * $var77;
+ $var37 = $var37 + 1 | 0;
+ $var75 = $par9;
+ }
+ $var30 = $var30 + 1 | 0;
+ }
+ } else {
+ $var19_0 = 0;
+ $var20 = 1.0 / $par17;
+ $var22 = (-1);
+ $var29 = 0.0;
+ $var31 = 0.0;
+ $var33 = 0.0;
+ $var35 = 0.0;
+ $var37 = 0;
+ while (true) {
+ if ($var37 >= $par8)
+ break a;
+ $var38 = $par2 + $var37 * $par11 + $this.$xCoord1;
+ $var40 = $var38 | 0;
+ if ($var38 < $var40)
+ $var40 = $var40 + (-1) | 0;
+ $var41 = $var40 & 255;
+ $var77 = $var38 - $var40;
+ $var42_0 = $var77 * $var77 * $var77 * ($var77 * ($var77 * 6.0 - 15.0) + 10.0);
+ $var44 = 0;
+ $var19 = $var41 + 1 | 0;
+ $var38 = $var77 - 1.0;
+ while ($var44 < $par10) {
+ $var45 = $par6 + $var44 * $par15 + $this.$zCoord1;
+ $var47 = $var45 | 0;
+ if ($var45 < $var47)
+ $var47 = $var47 + (-1) | 0;
+ $var48 = $var47 & 255;
+ $var45 = $var45 - $var47;
+ $var49 = $var45 * $var45 * $var45 * ($var45 * ($var45 * 6.0 - 15.0) + 10.0);
+ $var51 = 0;
+ $var79 = $var45 - 1.0;
+ while ($var51 < $par9) {
+ $var52 = $par4 + $var51 * $par13 + $this.$yCoord1;
+ $var54 = $var52 | 0;
+ if ($var52 < $var54)
+ $var54 = $var54 + (-1) | 0;
+ $var55 = $var54 & 255;
+ $par17 = $var52 - $var54;
+ $var56 = $par17 * $par17 * $par17 * ($par17 * ($par17 * 6.0 - 15.0) + 10.0);
+ if ($var51 && $var55 == $var22)
+ $var55 = $var22;
+ else {
+ $var69 = $this.$permutations.data[$var41] + $var55 | 0;
+ $var71 = $this.$permutations.data[$var69] + $var48 | 0;
+ $var72 = $this.$permutations.data[$var69 + 1 | 0] + $var48 | 0;
+ $var74 = $this.$permutations.data[$var19] + $var55 | 0;
+ $var75 = $this.$permutations.data[$var74] + $var48 | 0;
+ $var76 = $this.$permutations.data[$var74 + 1 | 0] + $var48 | 0;
+ $var29 = nms_NoiseGeneratorPerlin_lerp($this, $var42_0, nms_NoiseGeneratorPerlin_grad($this, $this.$permutations.data[$var71], $var77, $par17, $var45), nms_NoiseGeneratorPerlin_grad($this, $this.$permutations.data[$var75], $var38, $par17, $var45));
+ $var22 = $this.$permutations.data[$var72];
+ $var52 = $par17 - 1.0;
+ $var31 = nms_NoiseGeneratorPerlin_lerp($this, $var42_0, nms_NoiseGeneratorPerlin_grad($this, $var22, $var77, $var52, $var45), nms_NoiseGeneratorPerlin_grad($this, $this.$permutations.data[$var76], $var38, $var52, $var45));
+ $var33 = nms_NoiseGeneratorPerlin_lerp($this, $var42_0, nms_NoiseGeneratorPerlin_grad($this, $this.$permutations.data[$var71 + 1 | 0], $var77, $par17, $var79), nms_NoiseGeneratorPerlin_grad($this, $this.$permutations.data[$var75 + 1 | 0], $var38, $par17, $var79));
+ $var35 = nms_NoiseGeneratorPerlin_lerp($this, $var42_0, nms_NoiseGeneratorPerlin_grad($this, $this.$permutations.data[$var72 + 1 | 0], $var77, $var52, $var79), nms_NoiseGeneratorPerlin_grad($this, $this.$permutations.data[$var76 + 1 | 0], $var38, $var52, $var79));
+ }
+ var$50 = $par1ArrayOfDouble.data;
+ $var62 = nms_NoiseGeneratorPerlin_lerp($this, $var49, nms_NoiseGeneratorPerlin_lerp($this, $var56, $var29, $var31), nms_NoiseGeneratorPerlin_lerp($this, $var56, $var33, $var35));
+ $var22 = $var19_0 + 1 | 0;
+ var$50[$var19_0] = var$50[$var19_0] + $var62 * $var20;
+ $var51 = $var51 + 1 | 0;
+ $var19_0 = $var22;
+ $var22 = $var55;
+ }
+ $var44 = $var44 + 1 | 0;
+ }
+ $var37 = $var37 + 1 | 0;
+ }
+ }
+ }
+}
+function nms_BlockStone() {
+ nms_Block.call(this);
+}
+function nms_BlockStone__init_(var_0) {
+ var var_1 = new nms_BlockStone();
+ nms_BlockStone__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockStone__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_rock);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockStone_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Block_$callClinit();
+ return nms_Block_cobblestone.$blockID;
+}
+function nms_BlockGrass() {
+ var a = this; nms_Block.call(a);
+ a.$iconGrassTop = null;
+ a.$iconSnowSide = null;
+ a.$iconGrassSideOverlay = null;
+}
+function nms_BlockGrass__init_(var_0) {
+ var var_1 = new nms_BlockGrass();
+ nms_BlockGrass__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockGrass__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_grass);
+ $this.$needsRandomTick = 1;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockGrass_getIcon($this, $par1, $par2) {
+ var var$3;
+ if ($par1 == 1)
+ var$3 = $this.$iconGrassTop;
+ else if ($par1)
+ var$3 = $this.$blockIcon;
+ else {
+ nms_Block_$callClinit();
+ var$3 = nms_Block_dirt.$getIcon($par1, 0);
+ }
+ return var$3;
+}
+function nms_BlockGrass_getBlockTexture($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var $var6;
+ if ($par5 == 1)
+ return $this.$iconGrassTop;
+ if (!$par5) {
+ nms_Block_$callClinit();
+ return nms_Block_dirt.$getIcon($par5, 0);
+ }
+ $var6 = $par1IBlockAccess.$getBlockMaterial($par2, $par3 + 1 | 0, $par4);
+ nms_Material_$callClinit();
+ return $var6 !== nms_Material_snow && $var6 !== nms_Material_craftedSnow ? $this.$blockIcon : $this.$iconSnowSide;
+}
+function nms_BlockGrass_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(620));
+ $this.$iconGrassTop = $par1IconRegister.$registerIcon($rt_s(619));
+ $this.$iconSnowSide = $par1IconRegister.$registerIcon($rt_s(2005));
+ $this.$iconGrassSideOverlay = $par1IconRegister.$registerIcon($rt_s(2006));
+}
+function nms_BlockGrass_getBlockColor($this) {
+ return nms_ColorizerGrass_getGrassColor(0.5, 1.0);
+}
+function nms_BlockGrass_getRenderColor($this, $par1) {
+ return nms_ColorizerGrass_getGrassColor(0.5, 1.0);
+}
+function nms_BlockGrass_colorMultiplier($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, $var10;
+ $var5 = 0;
+ $var6 = 0;
+ $var7 = 0;
+ $var8 = (-1);
+ while ($var8 <= 1) {
+ $var9 = (-1);
+ while ($var9 <= 1) {
+ $var10 = nms_BiomeGenBase_getBiomeGrassColor($par1IBlockAccess.$getBiomeGenForCoords($par2 + $var9 | 0, $par4 + $var8 | 0));
+ $var5 = $var5 + (($var10 & 16711680) >> 16) | 0;
+ $var6 = $var6 + (($var10 & 65280) >> 8) | 0;
+ $var7 = $var7 + ($var10 & 255) | 0;
+ $var9 = $var9 + 1 | 0;
+ }
+ $var8 = $var8 + 1 | 0;
+ }
+ $var8 = $par2 >> 4;
+ $var9 = $par4 >> 4;
+ nms_Block_$callClinit();
+ if (!(nms_Block_noiseChunkX == $var8 && nms_Block_noiseChunkZ == $var9)) {
+ nms_Block_noiseChunkX = $var8;
+ nms_Block_noiseChunkZ = $var9;
+ nms_Block_initNoiseField0($var8, $var9);
+ }
+ $par2 = ($var6 / 9 | 0) * (nms_Block_grassNoiseArray.data[($par4 & 15) + (($par2 & 15) * 16 | 0) | 0] * 0.15000000596046448 + 1.0) | 0;
+ if ($par2 > 255)
+ $par2 = 255;
+ if ($par2 < 0)
+ $par2 = 0;
+ return (($var5 / 9 | 0) & 255) << 16 | ($par2 & 255) << 8 | ($var7 / 9 | 0) & 255;
+}
+function nms_BlockGrass_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Block_$callClinit();
+ return nms_Block_dirt.$idDropped(0, $par2Random, $par3);
+}
+function nms_BlockGrass_getIconSideOverlay() {
+ nms_Block_$callClinit();
+ return nms_Block_grass.$iconGrassSideOverlay;
+}
+function nms_BlockDirt() {
+ nms_Block.call(this);
+}
+function nms_BlockDirt__init_(var_0) {
+ var var_1 = new nms_BlockDirt();
+ nms_BlockDirt__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockDirt__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_ground);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockWood() {
+ nms_Block.call(this);
+ this.$iconArray1 = null;
+}
+var nms_BlockWood_woodType = null;
+var nms_BlockWood_woodTextureTypes = null;
+function nms_BlockWood__init_(var_0) {
+ var var_1 = new nms_BlockWood();
+ nms_BlockWood__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockWood__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_wood);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockWood_getIcon($this, $par1, $par2) {
+ if (!($par2 >= 0 && $par2 < $this.$iconArray1.data.length))
+ $par2 = 0;
+ return $this.$iconArray1.data[$par2];
+}
+function nms_BlockWood_damageDropped($this, $par1) {
+ return $par1;
+}
+function nms_BlockWood_getSubBlocks($this, $par1, $par2CreativeTabs, $par3List) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 0;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 1;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 2;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 3;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+}
+function nms_BlockWood_registerIcons($this, $par1IconRegister) {
+ var $var2;
+ $this.$iconArray1 = $rt_createArray(nms_Icon, nms_BlockWood_woodTextureTypes.data.length);
+ $var2 = 0;
+ while ($var2 < $this.$iconArray1.data.length) {
+ $this.$iconArray1.data[$var2] = $par1IconRegister.$registerIcon(nms_BlockWood_woodTextureTypes.data[$var2]);
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_BlockWood__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2007);
+ var$2[1] = $rt_s(2008);
+ var$2[2] = $rt_s(2009);
+ var$2[3] = $rt_s(2010);
+ nms_BlockWood_woodType = var$1;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1592);
+ var$2[1] = $rt_s(2011);
+ var$2[2] = $rt_s(2012);
+ var$2[3] = $rt_s(2013);
+ nms_BlockWood_woodTextureTypes = var$1;
+}
+function nms_BlockFlower() {
+ nms_Block.call(this);
+}
+function nms_BlockFlower__init_(var_0) {
+ var var_1 = new nms_BlockFlower();
+ nms_BlockFlower__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockFlower__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_plants);
+ $this.$needsRandomTick = 1;
+ $this.$minX0 = 0.30000001192092896;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.30000001192092896;
+ $this.$maxX0 = 0.699999988079071;
+ $this.$maxY0 = 0.6000000238418579;
+ $this.$maxZ0 = 0.699999988079071;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+}
+function nms_BlockFlower_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ var var$5;
+ var$5 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ var$5 = var$5 && !nms_Block_blocksList.data[var$5].$blockMaterial.$replaceable ? 0 : 1;
+ return var$5 && $this.$canThisPlantGrowOnThisBlockID(nms_World_getBlockId($par1World, $par2, $par3 - 1 | 0, $par4)) ? 1 : 0;
+}
+function nms_BlockFlower_canThisPlantGrowOnThisBlockID($this, $par1) {
+ nms_Block_$callClinit();
+ return $par1 != nms_Block_grass.$blockID && $par1 != nms_Block_dirt.$blockID && $par1 != nms_Block_tilledField.$blockID ? 0 : 1;
+}
+function nms_BlockFlower_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$canBlockStay($par1World, $par2, $par3, $par4))
+ return;
+ $this.$dropBlockAsItemWithChance($par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ var$6 = 0;
+ var$7 = 0;
+ $par5 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$6, var$7, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, var$7, $ptr);
+}
+function nms_BlockFlower_checkFlowerChange($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$canBlockStay($par1World, $par2, $par3, $par4))
+ return;
+ $this.$dropBlockAsItemWithChance($par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ var$5 = 0;
+ var$6 = 0;
+ var$7 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$5, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, var$6, var$7, $ptr);
+}
+function nms_BlockFlower_canBlockStay($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6;
+ a: {
+ b: {
+ if (nms_World_getFullBlockLightValue($par1World, $par2, $par3, $par4) < 8) {
+ var$5 = $par2 >> 4;
+ var$6 = $par4 >> 4;
+ if (!nms_ChunkProviderClient_provideChunk($par1World.$chunkProvider, var$5, var$6).$canBlockSeeTheSky($par2 & 15, $par3, $par4 & 15))
+ break b;
+ }
+ if ($this.$canThisPlantGrowOnThisBlockID(nms_World_getBlockId($par1World, $par2, $par3 - 1 | 0, $par4))) {
+ $par2 = 1;
+ break a;
+ }
+ }
+ $par2 = 0;
+ }
+ return $par2;
+}
+function nms_BlockFlower_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ return null;
+}
+function nms_BlockFlower_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockFlower_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockFlower_getRenderType($this) {
+ return 1;
+}
+function nms_BlockSapling() {
+ nms_BlockFlower.call(this);
+ this.$saplingIcon = null;
+}
+var nms_BlockSapling_WOOD_TYPES = null;
+var nms_BlockSapling_field_94370_b = null;
+function nms_BlockSapling__init_(var_0) {
+ var var_1 = new nms_BlockSapling();
+ nms_BlockSapling__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockSapling__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_plants);
+ $this.$needsRandomTick = 1;
+ $this.$minX0 = 0.30000001192092896;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.30000001192092896;
+ $this.$maxX0 = 0.699999988079071;
+ $this.$maxY0 = 0.6000000238418579;
+ $this.$maxZ0 = 0.699999988079071;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+ $this.$minX0 = 0.09999999403953552;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.09999999403953552;
+ $this.$maxX0 = 0.8999999761581421;
+ $this.$maxY0 = 0.800000011920929;
+ $this.$maxZ0 = 0.8999999761581421;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+}
+function nms_BlockSapling_getIcon($this, $par1, $par2) {
+ $par1 = $par2 & 3;
+ return $this.$saplingIcon.data[$par1];
+}
+function nms_BlockSapling_damageDropped($this, $par1) {
+ return $par1 & 3;
+}
+function nms_BlockSapling_getSubBlocks($this, $par1, $par2CreativeTabs, $par3List) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 0;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 1;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 2;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 3;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+}
+function nms_BlockSapling_registerIcons($this, $par1IconRegister) {
+ var $var2;
+ $this.$saplingIcon = $rt_createArray(nms_Icon, nms_BlockSapling_field_94370_b.data.length);
+ $var2 = 0;
+ while ($var2 < $this.$saplingIcon.data.length) {
+ $this.$saplingIcon.data[$var2] = $par1IconRegister.$registerIcon(nms_BlockSapling_field_94370_b.data[$var2]);
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_BlockSapling__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2007);
+ var$2[1] = $rt_s(2008);
+ var$2[2] = $rt_s(2009);
+ var$2[3] = $rt_s(2010);
+ nms_BlockSapling_WOOD_TYPES = var$1;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1602);
+ var$2[1] = $rt_s(2014);
+ var$2[2] = $rt_s(2015);
+ var$2[3] = $rt_s(2016);
+ nms_BlockSapling_field_94370_b = var$1;
+}
+function nms_BlockFlowing() {
+ var a = this; nms_BlockFluid.call(a);
+ a.$numAdjacentSources = 0;
+ a.$isOptimalFlowDirection = null;
+ a.$flowCost = null;
+}
+function nms_BlockFlowing__init_(var_0, var_1) {
+ var var_2 = new nms_BlockFlowing();
+ nms_BlockFlowing__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockFlowing__init_0($this, $par1, $par2Material) {
+ nms_Block__init_0($this, $par1, $par2Material);
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ $this.$needsRandomTick = 1;
+ $this.$numAdjacentSources = 0;
+ $this.$isOptimalFlowDirection = $rt_createBooleanArray(4);
+ $this.$flowCost = $rt_createIntArray(4);
+}
+function nms_BlockFlowing_getBlocksMovement($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var var$5;
+ var$5 = $this.$blockMaterial;
+ nms_Material_$callClinit();
+ return var$5 === nms_Material_lava ? 0 : 1;
+}
+function nms_BlockFlowing_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockFluid_checkForHarden($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_World_getBlockId($par1World, $par2, $par3, $par4) == $this.$blockID)
+ nms_BlockFluid_tickRate($this, $par1World);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $ptr);
+}
+function nms_BlockStationary() {
+ nms_BlockFluid.call(this);
+}
+function nms_BlockStationary__init_(var_0, var_1) {
+ var var_2 = new nms_BlockStationary();
+ nms_BlockStationary__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockStationary__init_0($this, $par1, $par2Material) {
+ nms_Block__init_0($this, $par1, $par2Material);
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ $this.$needsRandomTick = 1;
+ $this.$needsRandomTick = 0;
+ nms_Material_$callClinit();
+ if ($par2Material === nms_Material_lava)
+ $this.$needsRandomTick = 1;
+}
+function nms_BlockStationary_getBlocksMovement($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var var$5;
+ var$5 = $this.$blockMaterial;
+ nms_Material_$callClinit();
+ return var$5 === nms_Material_lava ? 0 : 1;
+}
+function nms_BlockStationary_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockFluid_checkForHarden($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_World_getBlockId($par1World, $par2, $par3, $par4) != $this.$blockID)
+ return;
+ var$6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ var$7 = $this.$blockID - 1 | 0;
+ $par5 = 2;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$7, var$6, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_BlockFluid_tickRate($this, $par1World);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, var$7, $ptr);
+}
+function nms_BlockSand() {
+ nms_Block.call(this);
+}
+var nms_BlockSand_fallInstantly = 0;
+function nms_BlockSand__init_(var_0) {
+ var var_1 = new nms_BlockSand();
+ nms_BlockSand__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockSand__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_sand);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockSand_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ return;
+}
+function nms_BlockSand_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ return;
+}
+function nms_BlockSand_tickRate($this, $par1World) {
+ return 2;
+}
+function nms_BlockSand_canFallBelow($par0World, $par1, $par2, $par3) {
+ var $var4, $var5;
+ $var4 = nms_World_getBlockId($par0World, $par1, $par2, $par3);
+ if (!$var4)
+ return 1;
+ nms_Block_$callClinit();
+ if ($var4 == nms_Block_fire.$blockID)
+ return 1;
+ $var5 = nms_Block_blocksList.data[$var4].$blockMaterial;
+ nms_Material_$callClinit();
+ return $var5 === nms_Material_water ? 1 : $var5 !== nms_Material_lava ? 0 : 1;
+}
+function nms_BlockSand_onFinishFalling($this, $par1World, $par2, $par3, $par4, $par5) {
+ return;
+}
+function nms_BlockSand__clinit_() {
+ nms_BlockSand_fallInstantly = 0;
+}
+function nms_BlockGravel() {
+ nms_BlockSand.call(this);
+}
+function nms_BlockGravel__init_(var_0) {
+ var var_1 = new nms_BlockGravel();
+ nms_BlockGravel__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockGravel__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_sand);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockGravel_idDropped($this, $par1, $par2Random, $par3) {
+ if ($par3 > 3)
+ $par3 = 3;
+ $par1 = 10 - ($par3 * 3 | 0) | 0;
+ if (Math.random() * $par1 | 0)
+ $par1 = $this.$blockID;
+ else {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_flint.$itemID;
+ }
+ return $par1;
+}
+function nms_BlockOre() {
+ nms_Block.call(this);
+}
+function nms_BlockOre__init_(var_0) {
+ var var_1 = new nms_BlockOre();
+ nms_BlockOre__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockOre__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_rock);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockOre_idDropped($this, $par1, $par2Random, $par3) {
+ $par1 = $this.$blockID;
+ nms_Block_$callClinit();
+ if ($par1 == nms_Block_oreCoal.$blockID) {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_coal.$itemID;
+ } else if ($this.$blockID == nms_Block_oreDiamond.$blockID) {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_diamond.$itemID;
+ } else if ($this.$blockID == nms_Block_oreLapis.$blockID) {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_dyePowder.$itemID;
+ } else if ($this.$blockID == nms_Block_oreEmerald.$blockID) {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_emerald.$itemID;
+ } else if ($this.$blockID != nms_Block_oreNetherQuartz.$blockID)
+ $par1 = $this.$blockID;
+ else {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_netherQuartz.$itemID;
+ }
+ return $par1;
+}
+function nms_BlockOre_quantityDropped($this, $par1Random) {
+ var var$2;
+ var$2 = $this.$blockID;
+ nms_Block_$callClinit();
+ return var$2 != nms_Block_oreLapis.$blockID ? 1 : 4 + (Math.random() * 5.0 | 0) | 0;
+}
+function nms_BlockOre_quantityDroppedWithBonus($this, $par1, $par2Random) {
+ var $var3;
+ if ($par1 > 0 && $this.$blockID != nms_BlockOre_idDropped($this, 0, $par2Random, $par1)) {
+ $par1 = $par1 + 2 | 0;
+ $var3 = (Math.random() * $par1 | 0) - 1 | 0;
+ if ($var3 < 0)
+ $var3 = 0;
+ $par1 = $this.$blockID;
+ nms_Block_$callClinit();
+ return $rt_imul($par1 != nms_Block_oreLapis.$blockID ? 1 : 4 + (Math.random() * 5.0 | 0) | 0, $var3 + 1 | 0);
+ }
+ $par1 = $this.$blockID;
+ nms_Block_$callClinit();
+ return $par1 != nms_Block_oreLapis.$blockID ? 1 : 4 + (Math.random() * 5.0 | 0) | 0;
+}
+function nms_BlockOre_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7);
+ if (nms_BlockOre_idDropped($this, $par5, $par1World.$rand, $par7) != $this.$blockID) {
+ $var8 = 0;
+ if ($this.$blockID == nms_Block_oreCoal.$blockID)
+ $var8 = (Math.random() * 3.0 | 0) + 0 | 0;
+ else if ($this.$blockID == nms_Block_oreDiamond.$blockID)
+ $var8 = (Math.random() * 5.0 | 0) + 3 | 0;
+ else if ($this.$blockID == nms_Block_oreEmerald.$blockID)
+ $var8 = (Math.random() * 5.0 | 0) + 3 | 0;
+ else if ($this.$blockID == nms_Block_oreLapis.$blockID)
+ $var8 = (Math.random() * 4.0 | 0) + 2 | 0;
+ else if ($this.$blockID == nms_Block_oreNetherQuartz.$blockID)
+ $var8 = (Math.random() * 4.0 | 0) + 2 | 0;
+ nms_Block_dropXpOnBlockBreak($this, $par1World, $par2, $par3, $par4, $var8);
+ }
+}
+function nms_BlockOre_damageDropped($this, $par1) {
+ $par1 = $this.$blockID;
+ nms_Block_$callClinit();
+ return $par1 != nms_Block_oreLapis.$blockID ? 0 : 4;
+}
+function nms_BlockLog() {
+ var a = this; nms_Block.call(a);
+ a.$iconArray2 = null;
+ a.$tree_top = null;
+}
+var nms_BlockLog_woodType = null;
+var nms_BlockLog_treeTextureTypes = null;
+function nms_BlockLog__init_(var_0) {
+ var var_1 = new nms_BlockLog();
+ nms_BlockLog__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockLog__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_wood);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockLog_getRenderType($this) {
+ return 31;
+}
+function nms_BlockLog_quantityDropped($this, $par1Random) {
+ return 1;
+}
+function nms_BlockLog_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Block_$callClinit();
+ return nms_Block_wood.$blockID;
+}
+function nms_BlockLog_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var9, $var10, $var11, var$11, var$12, var$13, $var12, $var13, $var8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var8 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $var7 = 4;
+ if (nms_World_checkChunksExist($par1World, $par2 - 5 | 0, $par3 - 5 | 0, $par4 - 5 | 0, $par2 + 5 | 0, $par3 + 5 | 0, $par4 + 5 | 0)) {
+ $par5 = (-4);
+ $var9 = $par5;
+ while (true) {
+ if ($var9 > $var7)
+ break a;
+ $var10 = $par5;
+ while ($var10 <= $var7) {
+ $var11 = $par5;
+ while ($var11 <= $var7) {
+ var$11 = $par2 + $var9 | 0;
+ var$12 = $par3 + $var10 | 0;
+ var$13 = $par4 + $var11 | 0;
+ $var12 = nms_World_getBlockId($par1World, var$11, var$12, var$13);
+ nms_Block_$callClinit();
+ if ($var12 == nms_Block_leaves.$blockID) {
+ $var13 = nms_World_getBlockMetadata($par1World, var$11, var$12, var$13);
+ if (!($var13 & 8)) {
+ $par6 = $var13 | 8;
+ $var8 = 4;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ $var11 = $var11 + 1 | 0;
+ }
+ $var10 = $var10 + 1 | 0;
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, var$11, var$12, var$13, $par6, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ a: while (true) {
+ $var11 = $var11 + 1 | 0;
+ while ($var11 > $var7) {
+ $var10 = $var10 + 1 | 0;
+ while ($var10 > $var7) {
+ $var9 = $var9 + 1 | 0;
+ if ($var9 > $var7)
+ break a;
+ $var10 = $par5;
+ }
+ $var11 = $par5;
+ }
+ var$11 = $par2 + $var9 | 0;
+ var$12 = $par3 + $var10 | 0;
+ var$13 = $par4 + $var11 | 0;
+ $var12 = nms_World_getBlockId($par1World, var$11, var$12, var$13);
+ nms_Block_$callClinit();
+ if ($var12 != nms_Block_leaves.$blockID)
+ continue;
+ $var13 = nms_World_getBlockMetadata($par1World, var$11, var$12, var$13);
+ if ($var13 & 8)
+ continue;
+ else {
+ $par6 = $var13 | 8;
+ $var8 = 4;
+ continue main;
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $var7, $var9, $var10, $var11, var$11, var$12, var$13, $var12, $var13, $var8, $ptr);
+}
+function nms_BlockLog_onBlockPlaced($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ var $var10, $var11;
+ a: {
+ $var10 = $par9 & 3;
+ $var11 = 0;
+ switch ($par5) {
+ case 0:
+ case 1:
+ $var11 = 0;
+ break a;
+ case 2:
+ case 3:
+ $var11 = 8;
+ break a;
+ case 4:
+ case 5:
+ $var11 = 4;
+ break a;
+ default:
+ }
+ }
+ return $var10 | $var11;
+}
+function nms_BlockLog_getIcon($this, $par1, $par2) {
+ var $var3, $var4;
+ $var3 = $par2 & 12;
+ $var4 = $par2 & 3;
+ return !$var3 && !($par1 != 1 && $par1) ? $this.$tree_top : $var3 == 4 && !($par1 != 5 && $par1 != 4) ? $this.$tree_top : $var3 == 8 && !($par1 != 2 && $par1 != 3) ? $this.$tree_top : $this.$iconArray2.data[$var4];
+}
+function nms_BlockLog_damageDropped($this, $par1) {
+ return $par1 & 3;
+}
+function nms_BlockLog_getSubBlocks($this, $par1, $par2CreativeTabs, $par3List) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 0;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 1;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 2;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 3;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+}
+function nms_BlockLog_registerIcons($this, $par1IconRegister) {
+ var $var2;
+ $this.$tree_top = $par1IconRegister.$registerIcon($rt_s(2017));
+ $this.$iconArray2 = $rt_createArray(nms_Icon, nms_BlockLog_treeTextureTypes.data.length);
+ $var2 = 0;
+ while ($var2 < $this.$iconArray2.data.length) {
+ $this.$iconArray2.data[$var2] = $par1IconRegister.$registerIcon(nms_BlockLog_treeTextureTypes.data[$var2]);
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_BlockLog__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2007);
+ var$2[1] = $rt_s(2008);
+ var$2[2] = $rt_s(2009);
+ var$2[3] = $rt_s(2010);
+ nms_BlockLog_woodType = var$1;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2018);
+ var$2[1] = $rt_s(2019);
+ var$2[2] = $rt_s(2020);
+ var$2[3] = $rt_s(2021);
+ nms_BlockLog_treeTextureTypes = var$1;
+}
+function nms_BlockLeavesBase() {
+ nms_Block.call(this);
+ this.$graphicsLevel = 0;
+}
+function nms_BlockLeavesBase_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var $var6;
+ $var6 = $par1IBlockAccess.$getBlockId($par2, $par3, $par4);
+ return !$this.$graphicsLevel && $var6 == $this.$blockID ? 0 : nms_Block_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5);
+}
+function nms_BlockLeaves() {
+ var a = this; nms_BlockLeavesBase.call(a);
+ a.$field_94394_cP = 0;
+ a.$iconArray3 = null;
+}
+var nms_BlockLeaves_LEAF_TYPES = null;
+var nms_BlockLeaves_field_94396_b = null;
+function nms_BlockLeaves__init_(var_0) {
+ var var_1 = new nms_BlockLeaves();
+ nms_BlockLeaves__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockLeaves__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_leaves);
+ $this.$graphicsLevel = 0;
+ $this.$iconArray3 = $rt_createArray($rt_arraycls(nms_Icon), 2);
+ $this.$needsRandomTick = 1;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+}
+function nms_BlockLeaves_getBlockColor($this) {
+ return nms_ColorizerFoliage_getFoliageColor(0.5, 1.0);
+}
+function nms_BlockLeaves_getRenderColor($this, $par1) {
+ $par1 = $par1 & 3;
+ return $par1 == 1 ? 6396257 : $par1 != 2 ? 4764952 : 8431445;
+}
+function nms_BlockLeaves_colorMultiplier($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var6, $var7, $var8, $var9, $var10, $var11, $var5;
+ $par3 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) & 3;
+ if ($par3 == 1)
+ return 6396257;
+ if ($par3 == 2)
+ return 8431445;
+ $var6 = 0;
+ $var7 = 0;
+ $var8 = 0;
+ $var9 = (-1);
+ while ($var9 <= 1) {
+ $var10 = (-1);
+ while ($var10 <= 1) {
+ $var11 = nms_BiomeGenBase_getBiomeFoliageColor($par1IBlockAccess.$getBiomeGenForCoords($par2 + $var10 | 0, $par4 + $var9 | 0));
+ $var6 = $var6 + (($var11 & 16711680) >> 16) | 0;
+ $var7 = $var7 + (($var11 & 65280) >> 8) | 0;
+ $var8 = $var8 + ($var11 & 255) | 0;
+ $var10 = $var10 + 1 | 0;
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ $var5 = $par2 >> 4;
+ $var9 = $par4 >> 4;
+ nms_Block_$callClinit();
+ if (!(nms_Block_noiseChunkX == $var5 && nms_Block_noiseChunkZ == $var9)) {
+ nms_Block_noiseChunkX = $var5;
+ nms_Block_noiseChunkZ = $var9;
+ nms_Block_initNoiseField0($var5, $var9);
+ }
+ $par2 = ($var7 / 9 | 0) * (nms_Block_grassNoiseArray.data[($par4 & 15) + (($par2 & 15) * 16 | 0) | 0] * 0.30000001192092896 + 1.0) | 0;
+ if ($par2 > 255)
+ $par2 = 255;
+ if ($par2 < 0)
+ $par2 = 0;
+ return (($var6 / 9 | 0) & 255) << 16 | ($par2 & 255) << 8 | ($var8 / 9 | 0) & 255;
+}
+function nms_BlockLeaves_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var9, $var10, $var11, var$11, var$12, var$13, $var12, $var8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var8 = $thread.pop();$var12 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $var7 = 1;
+ if (nms_World_checkChunksExist($par1World, $par2 - 2 | 0, $par3 - 2 | 0, $par4 - 2 | 0, $par2 + 2 | 0, $par3 + 2 | 0, $par4 + 2 | 0)) {
+ $par5 = (-1);
+ $var9 = $par5;
+ while (true) {
+ if ($var9 > $var7)
+ break a;
+ $var10 = $par5;
+ while ($var10 <= $var7) {
+ $var11 = $par5;
+ while ($var11 <= $var7) {
+ var$11 = $par2 + $var9 | 0;
+ var$12 = $par3 + $var10 | 0;
+ var$13 = $par4 + $var11 | 0;
+ $var12 = nms_World_getBlockId($par1World, var$11, var$12, var$13);
+ nms_Block_$callClinit();
+ if ($var12 == nms_Block_leaves.$blockID) {
+ $par6 = nms_World_getBlockMetadata($par1World, var$11, var$12, var$13) | 8;
+ $var8 = 4;
+ $ptr = 1;
+ continue main;
+ }
+ $var11 = $var11 + 1 | 0;
+ }
+ $var10 = $var10 + 1 | 0;
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, var$11, var$12, var$13, $par6, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ a: while (true) {
+ $var11 = $var11 + 1 | 0;
+ while ($var11 > $var7) {
+ $var10 = $var10 + 1 | 0;
+ while ($var10 > $var7) {
+ $var9 = $var9 + 1 | 0;
+ if ($var9 > $var7)
+ break a;
+ $var10 = $par5;
+ }
+ $var11 = $par5;
+ }
+ var$11 = $par2 + $var9 | 0;
+ var$12 = $par3 + $var10 | 0;
+ var$13 = $par4 + $var11 | 0;
+ $var12 = nms_World_getBlockId($par1World, var$11, var$12, var$13);
+ nms_Block_$callClinit();
+ if ($var12 != nms_Block_leaves.$blockID)
+ continue;
+ else {
+ $par6 = nms_World_getBlockMetadata($par1World, var$11, var$12, var$13) | 8;
+ $var8 = 4;
+ continue main;
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $var7, $var9, $var10, $var11, var$11, var$12, var$13, $var12, $var8, $ptr);
+}
+function nms_BlockLeaves_randomDisplayTick($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ var var$6, $var6, $var8, $var10, var$10, var$11, var$12, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();var$6 = $thread.pop();$par5Random = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_World_canLightningStrikeAt($par1World, $par2, $par3 + 1 | 0, $par4)) {
+ var$6 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$6, $par4)], nms_World_getBlockMetadata($par1World, $par2, var$6, $par4)) && (Math.random() * 15.0 | 0) == 1) {
+ $var6 = $par2 + Math.random();
+ $var8 = $par3 - 0.05;
+ $var10 = $par4 + Math.random();
+ $par5Random = $rt_s(864);
+ var$10 = 0.0;
+ var$11 = 0.0;
+ var$12 = 0.0;
+ $par2 = 0;
+ if ($par2 < $par1World.$worldAccesses.$size0) {
+ var$13 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$par2];
+ $ptr = 1;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$13, $par5Random, $var6, $var8, $var10, var$10, var$11, var$12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$13 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Random, var$6, $var6, $var8, $var10, var$10, var$11, var$12, var$13, $ptr);
+}
+function nms_BlockLeaves_quantityDropped($this, $par1Random) {
+ return Math.random() * 20.0 | 0 ? 0 : 1;
+}
+function nms_BlockLeaves_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Block_$callClinit();
+ return nms_Block_sapling.$blockID;
+}
+function nms_BlockLeaves_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9, var$10;
+ if (!$par1World.$isRemote) {
+ $var8 = 20;
+ $par5 = $par5 & 3;
+ if ($par5 == 3)
+ $var8 = 40;
+ if ($par7 > 0) {
+ $var8 = $var8 - (2 << $par7) | 0;
+ if ($var8 < 10)
+ $var8 = 10;
+ }
+ if (!(Math.random() * $var8 | 0)) {
+ nms_Block_$callClinit();
+ $var9 = nms_Block_sapling.$blockID;
+ var$10 = new nms_ItemStack;
+ var$10.$stackSize = 0;
+ var$10.$itemFrame = null;
+ var$10.$itemID0 = $var9;
+ var$10.$stackSize = 1;
+ var$10.$itemDamage = $par5;
+ if (var$10.$itemDamage < 0)
+ var$10.$itemDamage = 0;
+ nms_Block_dropBlockAsItem_do($this, $par1World, $par2, $par3, $par4, var$10);
+ }
+ $var9 = 200;
+ if ($par7 > 0) {
+ $var9 = $var9 - (10 << $par7) | 0;
+ if ($var9 < 40)
+ $var9 = 40;
+ }
+ if (!$par5 && !(Math.random() * $var9 | 0)) {
+ var$10 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ $var9 = nms_Item_appleRed.$itemID;
+ var$10.$stackSize = 0;
+ var$10.$itemFrame = null;
+ var$10.$itemID0 = $var9;
+ var$10.$stackSize = 1;
+ var$10.$itemDamage = 0;
+ if (var$10.$itemDamage < 0)
+ var$10.$itemDamage = 0;
+ nms_Block_dropBlockAsItem_do($this, $par1World, $par2, $par3, $par4, var$10);
+ }
+ }
+}
+function nms_BlockLeaves_damageDropped($this, $par1) {
+ return $par1 & 3;
+}
+function nms_BlockLeaves_isOpaqueCube($this) {
+ return $this.$graphicsLevel ? 0 : 1;
+}
+function nms_BlockLeaves_getIcon($this, $par1, $par2) {
+ $par1 = $par2 & 3;
+ return $par1 == 1 ? $this.$iconArray3.data[$this.$field_94394_cP].data[1] : $par1 != 3 ? $this.$iconArray3.data[$this.$field_94394_cP].data[0] : $this.$iconArray3.data[$this.$field_94394_cP].data[3];
+}
+function nms_BlockLeaves_setGraphicsLevel($this, $par1) {
+ $this.$graphicsLevel = $par1;
+ $this.$field_94394_cP = !$par1 ? 1 : 0;
+}
+function nms_BlockLeaves_getSubBlocks($this, $par1, $par2CreativeTabs, $par3List) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 0;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 1;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 2;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 3;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+}
+function nms_BlockLeaves_registerIcons($this, $par1IconRegister) {
+ var $var2, $var3;
+ $var2 = 0;
+ while ($var2 < nms_BlockLeaves_field_94396_b.data.length) {
+ $this.$iconArray3.data[$var2] = $rt_createArray(nms_Icon, nms_BlockLeaves_field_94396_b.data[$var2].data.length);
+ $var3 = 0;
+ while ($var3 < nms_BlockLeaves_field_94396_b.data[$var2].data.length) {
+ $this.$iconArray3.data[$var2].data[$var3] = $par1IconRegister.$registerIcon(nms_BlockLeaves_field_94396_b.data[$var2].data[$var3]);
+ $var3 = $var3 + 1 | 0;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_BlockLeaves__clinit_() {
+ var var$1, var$2, var$3, var$4;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2007);
+ var$2[1] = $rt_s(2008);
+ var$2[2] = $rt_s(2009);
+ var$2[3] = $rt_s(2010);
+ nms_BlockLeaves_LEAF_TYPES = var$1;
+ var$1 = $rt_createArray($rt_arraycls(jl_String), 2);
+ var$3 = var$1.data;
+ var$2 = $rt_createArray(jl_String, 4);
+ var$4 = var$2.data;
+ var$4[0] = $rt_s(1608);
+ var$4[1] = $rt_s(2022);
+ var$4[2] = $rt_s(1608);
+ var$4[3] = $rt_s(2023);
+ var$3[0] = var$2;
+ var$2 = $rt_createArray(jl_String, 4);
+ var$4 = var$2.data;
+ var$4[0] = $rt_s(2024);
+ var$4[1] = $rt_s(2025);
+ var$4[2] = $rt_s(2024);
+ var$4[3] = $rt_s(2026);
+ var$3[1] = var$2;
+ nms_BlockLeaves_field_94396_b = var$1;
+}
+function nms_BlockSponge() {
+ nms_Block.call(this);
+}
+function nms_BlockSponge__init_(var_0) {
+ var var_1 = new nms_BlockSponge();
+ nms_BlockSponge__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockSponge__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_sponge);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockBreakable() {
+ var a = this; nms_Block.call(a);
+ a.$localFlag = 0;
+ a.$breakableBlockIcon = null;
+}
+function nms_BlockBreakable_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockBreakable_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var $var6;
+ $var6 = $par1IBlockAccess.$getBlockId($par2, $par3, $par4);
+ return !$this.$localFlag && $var6 == $this.$blockID ? 0 : nms_Block_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5);
+}
+function nms_BlockBreakable_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($this.$breakableBlockIcon);
+}
+function nms_BlockGlass() {
+ nms_BlockBreakable.call(this);
+}
+function nms_BlockGlass__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_BlockGlass();
+ nms_BlockGlass__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_BlockGlass__init_0($this, $par1, $par2Material, $par3) {
+ nms_Block__init_0($this, $par1, $par2Material);
+ $this.$localFlag = $par3;
+ $this.$breakableBlockIcon = $rt_s(1610);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockGlass_quantityDropped($this, $par1Random) {
+ return 0;
+}
+function nms_BlockGlass_getRenderBlockPass($this) {
+ return 0;
+}
+function nms_BlockGlass_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockGlass_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_ITileEntityProvider() {
+}
+function nms_BlockContainer() {
+ nms_Block.call(this);
+}
+function nms_BlockContainer_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ return;
+}
+function nms_BlockContainer_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ nms_World_removeBlockTileEntity($par1World, $par2, $par3, $par4);
+}
+function nms_BlockContainer_onBlockEventReceived($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $var7;
+ $var7 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ return $var7 === null ? 0 : $var7.$receiveClientEvent($par5, $par6);
+}
+function nms_BlockDispenser() {
+ var a = this; nms_BlockContainer.call(a);
+ a.$random2 = null;
+ a.$furnaceTopIcon = null;
+ a.$furnaceFrontIcon = null;
+ a.$field_96473_e = null;
+}
+function nms_BlockDispenser__init_(var_0) {
+ var var_1 = new nms_BlockDispenser();
+ nms_BlockDispenser__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockDispenser__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_rock);
+ $this.$isBlockContainer = 1;
+ $this.$random2 = new ju_Random;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabRedstone;
+}
+function nms_BlockDispenser_tickRate($this, $par1World) {
+ return 4;
+}
+function nms_BlockDispenser_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockDispenser_setDispenserDefaultDirection($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $ptr);
+}
+function nms_BlockDispenser_setDispenserDefaultDirection($this, $par1World, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return;
+ $var5 = nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0);
+ $var6 = nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0);
+ $var7 = nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4);
+ $var8 = nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4);
+ $var9 = 3;
+ nms_Block_$callClinit();
+ if (nms_Block_opaqueCubeLookup.data[$var5] && !nms_Block_opaqueCubeLookup.data[$var6])
+ $var9 = 3;
+ if (nms_Block_opaqueCubeLookup.data[$var6] && !nms_Block_opaqueCubeLookup.data[$var5])
+ $var9 = 2;
+ if (nms_Block_opaqueCubeLookup.data[$var7] && !nms_Block_opaqueCubeLookup.data[$var8])
+ $var9 = 5;
+ if (nms_Block_opaqueCubeLookup.data[$var8] && !nms_Block_opaqueCubeLookup.data[$var7])
+ $var9 = 4;
+ $var5 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var9, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var5, $var6, $var7, $var8, $var9, $ptr);
+}
+function nms_BlockDispenser_getIcon($this, $par1, $par2) {
+ var $var3;
+ $var3 = $par2 & 7;
+ return $par1 == $var3 ? ($var3 != 1 && $var3 ? $this.$furnaceFrontIcon : $this.$field_96473_e) : $var3 != 1 && $var3 ? ($par1 != 1 && $par1 ? $this.$blockIcon : $this.$furnaceTopIcon) : $this.$furnaceTopIcon;
+}
+function nms_BlockDispenser_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2027));
+ $this.$furnaceTopIcon = $par1IconRegister.$registerIcon($rt_s(2028));
+ $this.$furnaceFrontIcon = $par1IconRegister.$registerIcon($rt_s(2029));
+ $this.$field_96473_e = $par1IconRegister.$registerIcon($rt_s(2030));
+}
+function nms_BlockDispenser_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return 1;
+ $var10 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var10 === null)
+ return 1;
+ var$11 = $par5EntityPlayer.$mc3;
+ $par1World = new nms_GuiDispenser;
+ nms_GuiContainer__init_($par1World, nms_ContainerDispenser__init_($par5EntityPlayer.$inventory, $var10));
+ $par1World.$field_94078_r = $var10;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$11, $par1World);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, var$11, $ptr);
+}
+function nms_BlockDispenser_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $var8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = !nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4) && !nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3 + 1 | 0, $par4) ? 0 : 1;
+ $var7 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var8 = !($var7 & 8) ? 0 : 1;
+ if ($var6 && !$var8) {
+ $par5 = $var7 | 8;
+ $var6 = 4;
+ $ptr = 1;
+ continue main;
+ }
+ if (!$var6 && $var8) {
+ $par5 = $var7 & (-9);
+ $var6 = 4;
+ $ptr = 2;
+ continue main;
+ }
+ return;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par5, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par5, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $var7, $var8, $ptr);
+}
+function nms_BlockDispenser_createNewTileEntity($this, $par1World) {
+ $par1World = new nms_TileEntityDispenser;
+ $par1World.$blockMetadata = (-1);
+ $par1World.$dispenserContents = $rt_createArray(nms_ItemStack, 9);
+ $par1World.$dispenserRandom = new ju_Random;
+ return $par1World;
+}
+function nms_BlockDispenser_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ var $var7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$par6ItemStack = $thread.pop();$par5EntityLiving = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var7 = nms_BlockPistonBase_determineOrientation($par1World, $par2, $par3, $par4, $par5EntityLiving);
+ var$8 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_ItemStack_hasDisplayName($par6ItemStack))
+ nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4).$customName = nms_ItemStack_getDisplayName($par6ItemStack);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack, $var7, var$8, $ptr);
+}
+function nms_BlockDispenser_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var8, var$9, var$10, var$11, $var9, $var10, $var11, $var12, var$16, var$17, var$18, $var13, $var14, var$21, var$22, var$23, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$23 = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World
+ = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var7 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var7 === null) {
+ nms_World_removeBlockTileEntity($par1World, $par2, $par3, $par4);
+ return;
+ }
+ $var8 = 0;
+ var$9 = $par2;
+ var$10 = $par3;
+ var$11 = $par4;
+ while ($var8 < 9) {
+ a: {
+ $var9 = $var7.$dispenserContents.data[$var8];
+ if ($var9 !== null) {
+ $var10 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ $var11 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ $var12 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ var$16 = var$9 + $var10;
+ var$17 = var$10 + $var11;
+ var$18 = var$11 + $var12;
+ while (true) {
+ if ($var9.$stackSize <= 0)
+ break a;
+ $var13 = (Math.random() * 21.0 | 0) + 10 | 0;
+ if ($var13 > $var9.$stackSize)
+ $var13 = $var9.$stackSize;
+ $var9.$stackSize = $var9.$stackSize - $var13 | 0;
+ $var14 = new nms_EntityItem;
+ var$21 = new nms_ItemStack;
+ $par6 = $var9.$itemID0;
+ var$22 = $var9.$itemDamage;
+ var$21.$stackSize = 0;
+ var$21.$itemFrame = null;
+ var$21.$itemID0 = $par6;
+ var$21.$stackSize = $var13;
+ var$21.$itemDamage = var$22;
+ if (var$21.$itemDamage < 0)
+ var$21.$itemDamage = 0;
+ nms_EntityItem__init_2($var14, $par1World, var$16, var$17, var$18);
+ nms_DataWatcher_updateObject($var14.$dataWatcher, 10, var$21);
+ nms_DataWatcher_setObjectWatched($var14.$dataWatcher, 10);
+ if ($var9.$stackTagCompound === null ? 0 : 1)
+ nms_EntityItem_getEntityItem($var14).$stackTagCompound = nms_NBTTagCompound_copy($var9.$stackTagCompound);
+ $var14.$motionX = ju_Random_nextGaussian($this.$random2) * 0.05000000074505806;
+ $var14.$motionY = ju_Random_nextGaussian($this.$random2) * 0.05000000074505806 + 0.20000000298023224;
+ $var14.$motionZ = ju_Random_nextGaussian($this.$random2) * 0.05000000074505806;
+ $par6 = nms_World_spawnEntityInWorld($par1World, $var14);
+ var$23 = $par1World.$entityList;
+ ju_HashMap_putImpl(var$23.$backingMap, $var14, var$23);
+ if (!$par6) {
+ var$23 = $par1World.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$23.$backingMap, $var14, var$23);
+ }
+ }
+ }
+ }
+ $var8 = $var8 + 1 | 0;
+ }
+ $ptr = 1;
+ case 1:
+ nms_World_func_96440_m($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_World_removeBlockTileEntity($par1World, $par2, $par3, $par4);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $var7, $var8, var$9, var$10, var$11, $var9, $var10, $var11, $var12, var$16, var$17, var$18, $var13, $var14, var$21, var$22, var$23, $ptr);
+}
+function nms_BlockDispenser_hasComparatorInputOverride($this) {
+ return 1;
+}
+function nms_BlockDispenser_getComparatorInputOverride($this, $par1World, $par2, $par3, $par4, $par5) {
+ return nms_Container_calcRedstoneFromInventory(nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4));
+}
+function nms_BlockSandStone() {
+ var a = this; nms_Block.call(a);
+ a.$field_94406_c = null;
+ a.$field_94403_cO = null;
+ a.$field_94404_cP = null;
+}
+var nms_BlockSandStone_SAND_STONE_TYPES = null;
+var nms_BlockSandStone_field_94405_b = null;
+function nms_BlockSandStone__init_(var_0) {
+ var var_1 = new nms_BlockSandStone();
+ nms_BlockSandStone__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockSandStone__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_rock);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockSandStone_getIcon($this, $par1, $par2) {
+ a: {
+ if ($par1 != 1) {
+ if ($par1)
+ break a;
+ if ($par2 != 1 && $par2 != 2)
+ break a;
+ }
+ return $this.$field_94403_cO;
+ }
+ if (!$par1)
+ return $this.$field_94404_cP;
+ if (!($par2 >= 0 && $par2 < $this.$field_94406_c.data.length))
+ $par2 = 0;
+ return $this.$field_94406_c.data[$par2];
+}
+function nms_BlockSandStone_damageDropped($this, $par1) {
+ return $par1;
+}
+function nms_BlockSandStone_getSubBlocks($this, $par1, $par2CreativeTabs, $par3List) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 0;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 1;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 2;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+}
+function nms_BlockSandStone_registerIcons($this, $par1IconRegister) {
+ var $var2;
+ $this.$field_94406_c = $rt_createArray(nms_Icon, nms_BlockSandStone_field_94405_b.data.length);
+ $var2 = 0;
+ while ($var2 < $this.$field_94406_c.data.length) {
+ $this.$field_94406_c.data[$var2] = $par1IconRegister.$registerIcon(nms_BlockSandStone_field_94405_b.data[$var2]);
+ $var2 = $var2 + 1 | 0;
+ }
+ $this.$field_94403_cO = $par1IconRegister.$registerIcon($rt_s(2031));
+ $this.$field_94404_cP = $par1IconRegister.$registerIcon($rt_s(2032));
+}
+function nms_BlockSandStone__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 3);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1759);
+ var$2[1] = $rt_s(2033);
+ var$2[2] = $rt_s(2034);
+ nms_BlockSandStone_SAND_STONE_TYPES = var$1;
+ var$1 = $rt_createArray(jl_String, 3);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2035);
+ var$2[1] = $rt_s(2036);
+ var$2[2] = $rt_s(2037);
+ nms_BlockSandStone_field_94405_b = var$1;
+}
+function nms_BlockNote() {
+ nms_BlockContainer.call(this);
+}
+function nms_BlockNote__init_(var_0) {
+ var var_1 = new nms_BlockNote();
+ nms_BlockNote__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockNote__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_wood);
+ $this.$isBlockContainer = 1;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabRedstone;
+}
+function nms_BlockNote_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4);
+ $var7 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var7 !== null && $var7.$previousRedstoneState != $var6) {
+ if ($var6) {
+ $ptr = 1;
+ continue main;
+ }
+ $var7.$previousRedstoneState = $var6;
+ }
+ return;
+ case 1:
+ nms_TileEntityNote_triggerNote($var7, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var7.$previousRedstoneState = $var6;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $var7, $ptr);
+}
+function nms_BlockNote_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return 1;
+ $var10 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var10 === null)
+ return 1;
+ $var10.$note = (($var10.$note + 1 | 0) % 25 | 0) << 24 >> 24;
+ $ptr = 1;
+ case 1:
+ nms_TileEntity_onInventoryChanged($var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ nms_TileEntityNote_triggerNote($var10, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, $ptr);
+}
+function nms_BlockNote_onBlockClicked($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer) {
+ var $var6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1World.$isRemote) {
+ $var6 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var6 !== null) {
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_TileEntityNote_triggerNote($var6, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $var6, $ptr);
+}
+function nms_BlockNote_createNewTileEntity($this, $par1World) {
+ $par1World = new nms_TileEntityNote;
+ $par1World.$blockMetadata = (-1);
+ $par1World.$note = 0;
+ $par1World.$previousRedstoneState = 0;
+ return $par1World;
+}
+function nms_BlockNote_onBlockEventReceived($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var7 = jl_Math_pow(2.0, ($par6 - 12 | 0) / 12.0);
+ $var8 = $rt_s(2038);
+ if ($par5 == 1)
+ $var8 = $rt_s(2039);
+ if ($par5 == 2)
+ $var8 = $rt_s(2040);
+ if ($par5 == 3)
+ $var8 = $rt_s(2041);
+ if ($par5 == 4)
+ $var8 = $rt_s(2042);
+ var$9 = $par2 + 0.5;
+ var$10 = $par3;
+ var$11 = var$10 + 0.5;
+ var$12 = $par4 + 0.5;
+ var$13 = new jl_StringBuilder;
+ var$13.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$13, var$13.$length, $rt_s(2043));
+ jl_AbstractStringBuilder_insert(var$13, var$13.$length, $var8);
+ nms_World_playSoundEffect($par1World, var$9, var$11, var$12, jl_String__init_0(var$13.$buffer, 0, var$13.$length), 3.0, $var7);
+ $var8 = $rt_s(856);
+ var$11 = var$10 + 1.2;
+ var$14 = $par6 / 24.0;
+ var$15 = 0.0;
+ var$10 = 0.0;
+ $par2 = 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ return 1;
+ var$13 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$par2];
+ $ptr = 1;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$13, $var8, var$9, var$11, var$12, var$14, var$15, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ return 1;
+ var$13 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $var7, $var8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr);
+}
+function nms_BlockDirectional() {
+ nms_Block.call(this);
+}
+function nms_BlockDirectional_getDirection($par0) {
+ return $par0 & 3;
+}
+function nms_BlockBed() {
+ var a = this; nms_BlockDirectional.call(a);
+ a.$field_94472_b = null;
+ a.$bedSideIcons = null;
+ a.$bedTopIcons = null;
+}
+var nms_BlockBed_footBlockToHeadBlockMap = null;
+function nms_BlockBed__init_(var_0) {
+ var var_1 = new nms_BlockBed();
+ nms_BlockBed__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockBed__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_cloth);
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.5625;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockBed_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, $var11, $var17, $var20, $var19, $var21, $var12, $var14, var$18, var$19, var$20, var$21, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$21 = $thread.pop();var$20 = $thread.pop();var$19 = $thread.pop();var$18 = $thread.pop();$var14 = $thread.pop();$var12 = $thread.pop();$var21 = $thread.pop();$var19 = $thread.pop();$var20 = $thread.pop();$var17 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this
+ = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return 1;
+ $var10 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ if (!(!($var10 & 8) ? 0 : 1)) {
+ $var11 = $var10 & 3;
+ $par2 = $par2 + nms_BlockBed_footBlockToHeadBlockMap.data[$var11].data[0] | 0;
+ $par4 = $par4 + nms_BlockBed_footBlockToHeadBlockMap.data[$var11].data[1] | 0;
+ if (nms_World_getBlockId($par1World, $par2, $par3, $par4) != $this.$blockID)
+ return 1;
+ $var10 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ }
+ if ($par1World.$provider.$canRespawnHere()) {
+ $var17 = $par2 >> 4;
+ $par6 = $par4 >> 4;
+ if (nms_Chunk_getBiomeGenForWorldCoords(nms_ChunkProviderClient_provideChunk($par1World.$chunkProvider, $var17, $par6), $par2 & 15, $par4 & 15) !== nms_BiomeGenBase_hell) {
+ if (!(!($var10 & 4) ? 0 : 1)) {
+ $var20 = nms_EntityPlayer_sleepInBedAt($par5EntityPlayer, $par2, $par3, $par4);
+ if ($var20 !== nms_EnumStatus_OK) {
+ if ($var20 === nms_EnumStatus_NOT_POSSIBLE_NOW)
+ nms_EntityPlayerSP_addChatMessage($par5EntityPlayer, $rt_s(2044));
+ else if ($var20 === nms_EnumStatus_NOT_SAFE)
+ nms_EntityPlayerSP_addChatMessage($par5EntityPlayer, $rt_s(2045));
+ return 1;
+ }
+ $par6 = 1;
+ $ptr = 4;
+ continue main;
+ }
+ $var19 = null;
+ $var21 = $par1World.$playerEntities;
+ $var12 = new ju_AbstractList$1;
+ $var12.$this$0 = $var21;
+ $var12.$modCount = $var12.$this$0.$modCount0;
+ $var12.$size1 = $var12.$this$0.$size2();
+ $var12.$removeIndex = (-1);
+ while ($var12.$index >= $var12.$size1 ? 0 : 1) {
+ $var21 = ju_AbstractList$1_next($var12);
+ if ($var21.$sleeping) {
+ $var14 = $var21.$playerLocation;
+ if ($var14.$posX0 == $par2 && $var14.$posY0 == $par3 && $var14.$posZ0 == $par4)
+ $var19 = $var21;
+ }
+ }
+ if ($var19 !== null) {
+ $var12 = $par5EntityPlayer.$mc3.$ingameGUI.$persistantChatGUI;
+ var$18 = $rt_createArray(jl_Object, 0);
+ $par1World = nms_StringTranslate_translateKeyFormat(nms_StringTranslate_instance, $rt_s(2046), var$18);
+ nms_GuiNewChat_func_96129_a($var12, $par1World, 0, $var12.$mc12.$ingameGUI.$updateCounter0, 0);
+ if (jl_System_outCache === null) {
+ $var12 = new ji_PrintStream;
+ $par5EntityPlayer = new jl_ConsoleOutputStreamStdout;
+ jl_Object__init_0($var12);
+ $var12.$out = $par5EntityPlayer;
+ $par5EntityPlayer = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_2($par5EntityPlayer, 16);
+ $var12.$sb = $par5EntityPlayer;
+ $var12.$buffer0 = $rt_createCharArray(32);
+ $var12.$autoFlush = 0;
+ $par5EntityPlayer = new jnci_UTF8Charset;
+ jnc_Charset__init_($par5EntityPlayer, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var12.$charset = $par5EntityPlayer;
+ jl_System_outCache = $var12;
+ }
+ $var21 = jl_System_outCache;
+ $par5EntityPlayer = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_2($par5EntityPlayer, 16);
+ ji_PrintStream_println0($var21, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0($par5EntityPlayer, $rt_s(1533)), $par1World)));
+ return 1;
+ }
+ $var17 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & (-5);
+ $par6 = 4;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ $par6 = 0;
+ $var17 = 0;
+ $var11 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par6, $var17, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var17 = $var10 & 3;
+ $par2 = $par2 + nms_BlockBed_footBlockToHeadBlockMap.data[$var17].data[0] | 0;
+ $par4 = $par4 + nms_BlockBed_footBlockToHeadBlockMap.data[$var17].data[1] | 0;
+ if (nms_World_getBlockId($par1World, $par2, $par3, $par4) == $this.$blockID) {
+ $ptr = 3;
+ continue main;
+ }
+ $par5EntityPlayer = null;
+ var$19 = $par2 + 0.5;
+ var$20 = $par3 + 0.5;
+ var$21 = $par4 + 0.5;
+ $par7 = 5.0;
+ $par2 = 1;
+ $par3 = 1;
+ $ptr = 2;
+ case 2:
+ nms_World_newExplosion($par1World, $par5EntityPlayer, var$19, var$20, var$21, $par7, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ case 3:
+ nms_World_setBlockToAir($par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5EntityPlayer = null;
+ var$19 = $par2 + 0.5;
+ var$20 = $par3 + 0.5;
+ var$21 = $par4 + 0.5;
+ $par7 = 5.0;
+ $par2 = 1;
+ $par3 = 1;
+ $ptr = 2;
+ continue main;
+ case 4:
+ nms_BlockBed_setBedOccupied($par1World, $par2, $par3, $par4, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ case 5:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var17, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var20 = nms_EntityPlayer_sleepInBedAt($par5EntityPlayer, $par2, $par3, $par4);
+ if ($var20 !== nms_EnumStatus_OK) {
+ if ($var20 === nms_EnumStatus_NOT_POSSIBLE_NOW)
+ nms_EntityPlayerSP_addChatMessage($par5EntityPlayer, $rt_s(2044));
+ else if ($var20 === nms_EnumStatus_NOT_SAFE)
+ nms_EntityPlayerSP_addChatMessage($par5EntityPlayer, $rt_s(2045));
+ return 1;
+ }
+ $par6 = 1;
+ $ptr = 4;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, $var11, $var17, $var20, $var19, $var21, $var12, $var14, var$18, var$19, var$20, var$21, $ptr);
+}
+function nms_BlockBed_getIcon($this, $par1, $par2) {
+ var $var3, $var4, $var5, var$6;
+ if (!$par1) {
+ nms_Block_$callClinit();
+ return nms_Block_planks.$getIcon($par1, 0);
+ }
+ $var3 = $par2 & 3;
+ $var4 = nms_Direction_bedDirection.data[$var3].data[$par1];
+ $var5 = !(!($par2 & 8) ? 0 : 1) ? 0 : 1;
+ a: {
+ b: {
+ if (!($var5 == 1 && $var4 == 2)) {
+ if ($var5)
+ break b;
+ if ($var4 != 3)
+ break b;
+ }
+ var$6 = $this.$field_94472_b.data[$var5];
+ break a;
+ }
+ if ($var4 != 5 && $var4 != 4)
+ var$6 = $this.$bedTopIcons.data[$var5];
+ else
+ var$6 = $this.$bedSideIcons.data[$var5];
+ }
+ return var$6;
+}
+function nms_BlockBed_registerIcons($this, $par1IconRegister) {
+ var var$2, var$3;
+ var$2 = $rt_createArray(nms_Icon, 2);
+ var$3 = var$2.data;
+ var$3[0] = $par1IconRegister.$registerIcon($rt_s(2047));
+ var$3[1] = $par1IconRegister.$registerIcon($rt_s(2048));
+ $this.$bedTopIcons = var$2;
+ var$2 = $rt_createArray(nms_Icon, 2);
+ var$3 = var$2.data;
+ var$3[0] = $par1IconRegister.$registerIcon($rt_s(2049));
+ var$3[1] = $par1IconRegister.$registerIcon($rt_s(2050));
+ $this.$field_94472_b = var$2;
+ var$2 = $rt_createArray(nms_Icon, 2);
+ var$3 = var$2.data;
+ var$3[0] = $par1IconRegister.$registerIcon($rt_s(2051));
+ var$3[1] = $par1IconRegister.$registerIcon($rt_s(2052));
+ $this.$bedSideIcons = var$2;
+}
+function nms_BlockBed_getRenderType($this) {
+ return 14;
+}
+function nms_BlockBed_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockBed_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockBed_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.5625;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockBed_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var7 = $var6 & 3;
+ var$8 = $var6 & 8;
+ $par5 = !var$8 ? 0 : 1;
+ a: {
+ if (!$par5) {
+ if (nms_World_getBlockId($par1World, $par2 + nms_BlockBed_footBlockToHeadBlockMap.data[$var7].data[0] | 0, $par3, $par4 + nms_BlockBed_footBlockToHeadBlockMap.data[$var7].data[1] | 0) == $this.$blockID)
+ break a;
+ $par5 = 0;
+ $var7 = 0;
+ var$9 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ if (nms_World_getBlockId($par1World, $par2 - nms_BlockBed_footBlockToHeadBlockMap.data[$var7].data[0] | 0, $par3, $par4 - nms_BlockBed_footBlockToHeadBlockMap.data[$var7].data[1] | 0) != $this.$blockID) {
+ $par5 = 0;
+ $var7 = 0;
+ $var6 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, $var7, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$par1World.$isRemote && !(!var$8 ? 0 : 1))
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $var6, 1.0, 0);
+ return;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, $var7, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $var7, var$8, var$9, $ptr);
+}
+function nms_BlockBed_idDropped($this, $par1, $par2Random, $par3) {
+ if (!($par1 & 8) ? 0 : 1)
+ $par1 = 0;
+ else {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_bed.$itemID;
+ }
+ return $par1;
+}
+function nms_BlockBed_setBedOccupied($par0World, $par1, $par2, $par3, $par4) {
+ var $var5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$par0World = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = nms_World_getBlockMetadata($par0World, $par1, $par2, $par3);
+ $par4 = !$par4 ? $var5 & (-5) : $var5 | 4;
+ $var5 = 4;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par0World, $par1, $par2, $par3, $par4, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($par0World, $par1, $par2, $par3, $par4, $var5, $ptr);
+}
+function nms_BlockBed_getNearestEmptyChunkCoordinates($par0World, $par1, $par2, $par3, $par4) {
+ var $var6, $var7, var$8, var$9, $var12, $var9, $var10, $var11, $var13;
+ $var6 = nms_World_getBlockMetadata($par0World, $par1, $par2, $par3) & 3;
+ $var7 = 0;
+ var$8 = $par2 - 1 | 0;
+ var$9 = $par2 + 1 | 0;
+ while ($var7 <= 1) {
+ $var12 = ($par1 - $rt_imul(nms_BlockBed_footBlockToHeadBlockMap.data[$var6].data[0], $var7) | 0) - 1 | 0;
+ $var9 = ($par3 - $rt_imul(nms_BlockBed_footBlockToHeadBlockMap.data[$var6].data[1], $var7) | 0) - 1 | 0;
+ $var10 = $var12 + 2 | 0;
+ $var11 = $var9 + 2 | 0;
+ while ($var12 <= $var10) {
+ $var13 = $var9;
+ while ($var13 <= $var11) {
+ nms_Block_$callClinit();
+ if (nms_World_isBlockTopFacingSurfaceSolid($par0World, nms_Block_blocksList.data[nms_World_getBlockId($par0World, $var12, var$8, $var13)], nms_World_getBlockMetadata($par0World, $var12, var$8, $var13)) && (nms_World_getBlockId($par0World, $var12, $par2, $var13) ? 0 : 1) && (nms_World_getBlockId($par0World, $var12, var$9, $var13) ? 0 : 1)) {
+ if ($par4 <= 0) {
+ $par0World = new nms_ChunkCoordinates;
+ $par0World.$posX0 = $var12;
+ $par0World.$posY0 = $par2;
+ $par0World.$posZ0 = $var13;
+ return $par0World;
+ }
+ $par4 = $par4 + (-1) | 0;
+ }
+ $var13 = $var13 + 1 | 0;
+ }
+ $var12 = $var12 + 1 | 0;
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ return null;
+}
+function nms_BlockBed_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ if (!(!($par5 & 8) ? 0 : 1))
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, 0);
+}
+function nms_BlockBed_getMobilityFlag($this) {
+ return 1;
+}
+function nms_BlockBed_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Item_$callClinit();
+ return nms_Item_bed.$itemID;
+}
+function nms_BlockBed__clinit_() {
+ var var$1, var$2, var$3, var$4;
+ var$1 = $rt_createArray($rt_arraycls($rt_intcls()), 4);
+ var$2 = var$1.data;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 0;
+ var$4[1] = 1;
+ var$2[0] = var$3;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = (-1);
+ var$4[1] = 0;
+ var$2[1] = var$3;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 0;
+ var$4[1] = (-1);
+ var$2[2] = var$3;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 1;
+ var$4[1] = 0;
+ var$2[3] = var$3;
+ nms_BlockBed_footBlockToHeadBlockMap = var$1;
+}
+function nms_BlockRailBase() {
+ nms_Block.call(this);
+ this.$isPowered = 0;
+}
+function nms_BlockRailBase_isRailBlockAt($par0World, $par1, $par2, $par3) {
+ return nms_BlockRailBase_isRailBlock(nms_World_getBlockId($par0World, $par1, $par2, $par3));
+}
+function nms_BlockRailBase_isRailBlock($par0) {
+ nms_Block_$callClinit();
+ return $par0 != nms_Block_rail.$blockID && $par0 != nms_Block_railPowered.$blockID && $par0 != nms_Block_railDetector.$blockID && $par0 != nms_Block_railActivator.$blockID ? 0 : 1;
+}
+function nms_BlockRailBase_isPowered($this) {
+ return $this.$isPowered;
+}
+function nms_BlockRailBase_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ return null;
+}
+function nms_BlockRailBase_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockRailBase_collisionRayTrace($this, $par1World, $par2, $par3, $par4, $par5Vec3, $par6Vec3) {
+ nms_BlockRailBase_setBlockBoundsBasedOnState($this, $par1World, $par2, $par3, $par4);
+ return nms_Block_collisionRayTrace($this, $par1World, $par2, $par3, $par4, $par5Vec3, $par6Vec3);
+}
+function nms_BlockRailBase_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ if ($var5 >= 2 && $var5 <= 5) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.625;
+ $this.$maxZ0 = 1.0;
+ } else {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.125;
+ $this.$maxZ0 = 1.0;
+ }
+}
+function nms_BlockRailBase_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockRailBase_getRenderType($this) {
+ return 9;
+}
+function nms_BlockRailBase_quantityDropped($this, $par1Random) {
+ return 1;
+}
+function nms_BlockRailBase_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ $par3 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ return nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par3, $par4)], nms_World_getBlockMetadata($par1World, $par2, $par3, $par4));
+}
+function nms_BlockRailBase_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1World.$isRemote) {
+ var$5 = 1;
+ if (!$par1World.$isRemote) {
+ var$6 = nms_BlockBaseRailLogic__init_($this, $par1World, $par2, $par3, $par4);
+ var$7 = nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4);
+ $ptr = 1;
+ continue main;
+ }
+ if ($this.$isPowered) {
+ var$7 = $this.$blockID;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_BlockBaseRailLogic_func_94511_a(var$6, var$7, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$isPowered)
+ return;
+ var$7 = $this.$blockID;
+ $ptr = 2;
+ case 2:
+ nms_BlockRailBase_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, var$6, var$7, $ptr);
+}
+function nms_BlockRailBase_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, var$7, $var8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();$var8 = $thread.pop();var$7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return;
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ var$7 = !$this.$isPowered ? $var6 : $var6 & 7;
+ $var8 = 0;
+ var$9 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$9, $par4)], nms_World_getBlockMetadata($par1World, $par2, var$9, $par4)))
+ $var8 = 1;
+ if (var$7 == 2) {
+ var$9 = $par2 + 1 | 0;
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, var$9, $par3, $par4)], nms_World_getBlockMetadata($par1World, var$9, $par3, $par4)))
+ $var8 = 1;
+ }
+ if (var$7 == 3) {
+ var$9 = $par2 - 1 | 0;
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, var$9, $par3, $par4)], nms_World_getBlockMetadata($par1World, var$9, $par3, $par4)))
+ $var8 = 1;
+ }
+ if (var$7 == 4) {
+ var$9 = $par4 - 1 | 0;
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par3, var$9)], nms_World_getBlockMetadata($par1World, $par2, $par3, var$9)))
+ $var8 = 1;
+ }
+ if (var$7 == 5) {
+ var$9 = $par4 + 1 | 0;
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par3, var$9)], nms_World_getBlockMetadata($par1World, $par2, $par3, var$9)))
+ $var8 = 1;
+ }
+ if (!$var8) {
+ $ptr = 1;
+ continue main;
+ }
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ $par5 = 0;
+ var$9 = 0;
+ $var6 = 3;
+ $ptr = 2;
+ continue main;
+ case 1:
+ $this.$func_94358_a($par1World, $par2, $par3, $par4, $var6, var$7, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, var$9, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, var$7, $var8, var$9, $ptr);
+}
+function nms_BlockRailBase_func_94358_a($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ return;
+}
+function nms_BlockRailBase_refreshTrackShape($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return;
+ var$6 = nms_BlockBaseRailLogic__init_($this, $par1World, $par2, $par3, $par4);
+ $par2 = nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4);
+ $ptr = 1;
+ case 1:
+ nms_BlockBaseRailLogic_func_94511_a(var$6, $par2, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, $ptr);
+}
+function nms_BlockRailBase_getMobilityFlag($this) {
+ return 0;
+}
+function nms_BlockRailBase_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$isPowered)
+ $par6 = $par6 & 7;
+ if ($par6 != 2 && $par6 != 3 && $par6 != 4 && $par6 != 5) {
+ if (!$this.$isPowered)
+ return;
+ $ptr = 2;
+ continue main;
+ }
+ $par6 = $par3 + 1 | 0;
+ $ptr = 1;
+ case 1:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par6, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$isPowered)
+ return;
+ $ptr = 2;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = $par3 - 1 | 0;
+ $ptr = 3;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $ptr);
+}
+function nms_BlockRailPowered() {
+ nms_BlockRailBase.call(this);
+ this.$theIcon6 = null;
+}
+function nms_BlockRailPowered__init_(var_0) {
+ var var_1 = new nms_BlockRailPowered();
+ nms_BlockRailPowered__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockRailPowered__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_circuits);
+ $this.$isPowered = 1;
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.125;
+ $this.$maxZ0 = 1.0;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabTransport;
+}
+function nms_BlockRailPowered_getIcon($this, $par1, $par2) {
+ return $par2 & 8 ? $this.$theIcon6 : $this.$blockIcon;
+}
+function nms_BlockRailPowered_registerIcons($this, $par1IconRegister) {
+ var var$2, var$3;
+ $this.$blockIcon = $par1IconRegister.$registerIcon($this.$unlocalizedName0);
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$3 = $this.$unlocalizedName0;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, var$3);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(2053));
+ $this.$theIcon6 = $par1IconRegister.$registerIcon(jl_String__init_0(var$2.$buffer, 0, var$2.$length));
+}
+function nms_BlockRailPowered_func_94360_a($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9;
+ if ($par7 >= 8)
+ return 0;
+ a: {
+ $var8 = $par5 & 7;
+ $var9 = 1;
+ switch ($var8) {
+ case 0:
+ if (!$par6) {
+ $par4 = $par4 + (-1) | 0;
+ break a;
+ }
+ $par4 = $par4 + 1 | 0;
+ break a;
+ case 1:
+ if (!$par6) {
+ $par2 = $par2 + 1 | 0;
+ break a;
+ }
+ $par2 = $par2 + (-1) | 0;
+ break a;
+ case 2:
+ if ($par6)
+ $par2 = $par2 + (-1) | 0;
+ else {
+ $par2 = $par2 + 1 | 0;
+ $par3 = $par3 + 1 | 0;
+ $var9 = 0;
+ }
+ $var8 = 1;
+ break a;
+ case 3:
+ if (!$par6)
+ $par2 = $par2 + 1 | 0;
+ else {
+ $par2 = $par2 + (-1) | 0;
+ $par3 = $par3 + 1 | 0;
+ $var9 = 0;
+ }
+ $var8 = 1;
+ break a;
+ case 4:
+ if ($par6)
+ $par4 = $par4 + 1 | 0;
+ else {
+ $par4 = $par4 + (-1) | 0;
+ $par3 = $par3 + 1 | 0;
+ $var9 = 0;
+ }
+ $var8 = 0;
+ break a;
+ case 5:
+ if (!$par6)
+ $par4 = $par4 + (-1) | 0;
+ else {
+ $par4 = $par4 + 1 | 0;
+ $par3 = $par3 + 1 | 0;
+ $var9 = 0;
+ }
+ $var8 = 0;
+ break a;
+ default:
+ }
+ }
+ return nms_BlockRailPowered_func_94361_a($this, $par1World, $par2, $par3, $par4, $par6, $par7, $var8) ? 1 : $var9 && nms_BlockRailPowered_func_94361_a($this, $par1World, $par2, $par3 - 1 | 0, $par4, $par6, $par7, $var8) ? 1 : 0;
+}
+function nms_BlockRailPowered_func_94361_a($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var9, $var10;
+ if (nms_World_getBlockId($par1World, $par2, $par3, $par4) == $this.$blockID) {
+ $var9 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var10 = $var9 & 7;
+ if ($par7 == 1 && !($var10 && $var10 != 4 && $var10 != 5))
+ return 0;
+ if (!$par7 && !($var10 != 1 && $var10 != 2 && $var10 != 3))
+ return 0;
+ if ($var9 & 8) {
+ if (nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4))
+ return 1;
+ return nms_BlockRailPowered_func_94360_a($this, $par1World, $par2, $par3, $par4, $var9, $par5, $par6 + 1 | 0);
+ }
+ }
+ return 0;
+}
+function nms_BlockRailPowered_func_94358_a($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par7 = !nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4) && !nms_BlockRailPowered_func_94360_a($this, $par1World, $par2, $par3, $par4, $par5, 1, 0) && !nms_BlockRailPowered_func_94360_a($this, $par1World, $par2, $par3, $par4, $par5, 0, 0) ? 0 : 1;
+ if ($par7 && !($par5 & 8)) {
+ $par5 = $par6 | 8;
+ $par7 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ if (!$par7 && $par5 & 8) {
+ $par5 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ if (!0)
+ return;
+ $par5 = $par3 - 1 | 0;
+ $par7 = $this.$blockID;
+ $ptr = 3;
+ continue main;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par5, $par7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!1)
+ return;
+ $par5 = $par3 - 1 | 0;
+ $par7 = $this.$blockID;
+ $ptr = 3;
+ continue main;
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par6, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!1)
+ return;
+ $par5 = $par3 - 1 | 0;
+ $par7 = $this.$blockID;
+ $ptr = 3;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par5, $par4, $par7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par6 != 2 && $par6 != 3 && $par6 != 4 && $par6 != 5)
+ return;
+ $par3 = $par3 + 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 4;
+ case 4:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $ptr);
+}
+function nms_BlockDetectorRail() {
+ nms_BlockRailBase.call(this);
+ this.$iconArray4 = null;
+}
+function nms_BlockDetectorRail__init_(var_0) {
+ var var_1 = new nms_BlockDetectorRail();
+ nms_BlockDetectorRail__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockDetectorRail__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_circuits);
+ $this.$isPowered = 1;
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.125;
+ $this.$maxZ0 = 1.0;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabTransport;
+ $this.$needsRandomTick = 1;
+}
+function nms_BlockDetectorRail_tickRate($this, $par1World) {
+ return 20;
+}
+function nms_BlockDetectorRail_canProvidePower($this) {
+ return 1;
+}
+function nms_BlockDetectorRail_onEntityCollidedWithBlock($this, $par1World, $par2, $par3, $par4, $par5Entity) {
+ var $var6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var6 = $thread.pop();$par5Entity = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1World.$isRemote) {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ if (!($var6 & 8)) {
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_BlockDetectorRail_setStateIfMinecartInteractsWithRail($this, $par1World, $par2, $par3, $par4, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Entity, $var6, $ptr);
+}
+function nms_BlockDetectorRail_isProvidingWeakPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return !(nms_World_getBlockMetadata($par1IBlockAccess, $par2, $par3, $par4) & 8) ? 0 : 15;
+}
+function nms_BlockDetectorRail_isProvidingStrongPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return !($par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) & 8) ? 0 : $par5 != 1 ? 0 : 15;
+}
+function nms_BlockDetectorRail_setStateIfMinecartInteractsWithRail($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, var$8, var$9, $var9, var$11, var$12, var$13, var$14, var$15, var$16, var$17, var$18, var$19, var$20, var$21, var$22, var$23, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$23 = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();var$20 = $thread.pop();var$19 = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var9 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World
+ = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = !($par5 & 8) ? 0 : 1;
+ $var7 = 0;
+ var$8 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!var$8.$initialized) {
+ var$9 = new nms_AABBPool;
+ $var9 = new ju_ArrayList;
+ ju_AbstractCollection__init_0($var9);
+ $var9.$array1 = $rt_createArray(jl_Object, 10);
+ var$9.$listAABB = $var9;
+ var$9.$nextPoolIndex = 0;
+ var$9.$maxPoolIndex = 0;
+ var$9.$numCleans = 0;
+ var$9.$maxNumCleans = 300;
+ var$9.$numEntriesToRemove = 2000;
+ var$8.$value7 = var$9;
+ var$8.$initialized = 1;
+ }
+ $var9 = var$8.$value7;
+ var$11 = $par2 + 0.125;
+ var$12 = $par3;
+ var$13 = $par4 + 0.125;
+ var$14 = $par2 + 1 | 0;
+ var$15 = var$14 - 0.125;
+ var$16 = $par3 + 1 | 0;
+ var$17 = var$16 - 0.125;
+ var$18 = $par4 + 1 | 0;
+ if (!(nms_World_selectEntitiesWithinAABB($par1World, $rt_cls(nms_EntityMinecart), nms_AABBPool_getAABB($var9, var$11, var$12, var$13, var$15, var$17, var$18 - 0.125), null).$size0 ? 0 : 1))
+ $var7 = 1;
+ if ($var7 && !$var6) {
+ var$19 = $par5 | 8;
+ var$20 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ if (!$var7 && $var6) {
+ $par5 = $par5 & 7;
+ var$19 = 3;
+ $ptr = 5;
+ continue main;
+ }
+ $par5 = $this.$blockID;
+ $ptr = 4;
+ continue main;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$19, var$20);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$19 = $this.$blockID;
+ $ptr = 2;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, var$19);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$20 = $par3 - 1 | 0;
+ var$19 = $this.$blockID;
+ $ptr = 3;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, var$20, $par4, var$19);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$21 = 0;
+ var$22 = $par2 - 1 | 0;
+ var$23 = $par4 - 1 | 0;
+ while (true) {
+ if (var$21 >= $par1World.$worldAccesses.$size0) {
+ if (!$var7 && $var6) {
+ $par5 = $par5 & 7;
+ var$19 = 3;
+ $ptr = 5;
+ continue main;
+ }
+ $par5 = $this.$blockID;
+ $ptr = 4;
+ continue main;
+ }
+ $var9 = $par1World.$worldAccesses;
+ if (var$21 < 0)
+ break;
+ if (var$21 >= $var9.$size0)
+ break;
+ nms_RenderGlobal_markBlocksForUpdate($var9.$array1.data[var$21], var$22, var$20, var$23, var$14, var$16, var$18);
+ var$21 = var$21 + 1 | 0;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 4:
+ nms_World_func_96440_m($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 5:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par5, var$19);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $this.$blockID;
+ $ptr = 6;
+ case 6:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $par3 - 1 | 0;
+ var$19 = $this.$blockID;
+ $ptr = 7;
+ case 7:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par5, $par4, var$19);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$19 = 0;
+ var$20 = $par2 - 1 | 0;
+ var$21 = $par4 - 1 | 0;
+ while (true) {
+ if (var$19 >= $par1World.$worldAccesses.$size0) {
+ $par5 = $this.$blockID;
+ $ptr = 4;
+ continue main;
+ }
+ $var9 = $par1World.$worldAccesses;
+ if (var$19 < 0)
+ break;
+ if (var$19 >= $var9.$size0)
+ break;
+ nms_RenderGlobal_markBlocksForUpdate($var9.$array1.data[var$19], var$20, $par5, var$21, var$14, var$16, var$18);
+ var$19 = var$19 + 1 | 0;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $var7, var$8, var$9, $var9, var$11, var$12, var$13, var$14, var$15, var$16, var$17, var$18, var$19, var$20, var$21, var$22, var$23, $ptr);
+}
+function nms_BlockDetectorRail_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1World.$isRemote) {
+ var$5 = 1;
+ if (!$par1World.$isRemote) {
+ var$6 = nms_BlockBaseRailLogic__init_($this, $par1World, $par2, $par3, $par4);
+ var$7 = nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4);
+ $ptr = 2;
+ continue main;
+ }
+ if ($this.$isPowered) {
+ var$7 = $this.$blockID;
+ $ptr = 3;
+ continue main;
+ }
+ }
+ var$7 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $ptr = 1;
+ case 1:
+ nms_BlockDetectorRail_setStateIfMinecartInteractsWithRail($this, $par1World, $par2, $par3, $par4, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_BlockBaseRailLogic_func_94511_a(var$6, var$7, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$isPowered) {
+ var$7 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $ptr = 1;
+ continue main;
+ }
+ var$7 = $this.$blockID;
+ $ptr = 3;
+ case 3:
+ nms_BlockRailBase_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$7 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $ptr = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, var$6, var$7, $ptr);
+}
+function nms_BlockDetectorRail_hasComparatorInputOverride($this) {
+ return 1;
+}
+function nms_BlockDetectorRail_getComparatorInputOverride($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var7, var$7, var$8;
+ if ((nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 8) > 0) {
+ $var7 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var7.$initialized) {
+ var$7 = new nms_AABBPool;
+ var$8 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$8);
+ var$8.$array1 = $rt_createArray(jl_Object, 10);
+ var$7.$listAABB = var$8;
+ var$7.$nextPoolIndex = 0;
+ var$7.$maxPoolIndex = 0;
+ var$7.$numCleans = 0;
+ var$7.$maxNumCleans = 300;
+ var$7.$numEntriesToRemove = 2000;
+ $var7.$value7 = var$7;
+ $var7.$initialized = 1;
+ }
+ $var7 = nms_World_selectEntitiesWithinAABB($par1World, $rt_cls(nms_EntityMinecart), nms_AABBPool_getAABB($var7.$value7, $par2 + 0.125, $par3, $par4 + 0.125, ($par2 + 1 | 0) - 0.125, ($par3 + 1 | 0) - 0.125, ($par4 + 1 | 0) - 0.125), nms_IEntitySelector_selectInventories);
+ if ($var7.$size0 > 0) {
+ if (0 < $var7.$size0)
+ return nms_Container_calcRedstoneFromInventory($var7.$array1.data[0]);
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ }
+ return 0;
+}
+function nms_BlockDetectorRail_registerIcons($this, $par1IconRegister) {
+ $this.$iconArray4 = $rt_createArray(nms_Icon, 2);
+ $this.$iconArray4.data[0] = $par1IconRegister.$registerIcon($rt_s(1617));
+ $this.$iconArray4.data[1] = $par1IconRegister.$registerIcon($rt_s(2054));
+}
+function nms_BlockDetectorRail_getIcon($this, $par1, $par2) {
+ return !($par2 & 8) ? $this.$iconArray4.data[0] : $this.$iconArray4.data[1];
+}
+function nms_BlockPistonBase() {
+ var a = this; nms_Block.call(a);
+ a.$isSticky = 0;
+ a.$innerTopIcon = null;
+ a.$bottomIcon = null;
+ a.$topIcon = null;
+}
+function nms_BlockPistonBase__init_(var_0, var_1) {
+ var var_2 = new nms_BlockPistonBase();
+ nms_BlockPistonBase__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockPistonBase__init_0($this, $par1, $par2) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_piston);
+ $this.$isSticky = $par2;
+ $this.$stepSound = nms_Block_soundStoneFootstep;
+ $this.$blockHardness = 0.5;
+ if ($this.$blockResistance < 2.5)
+ $this.$blockResistance = 2.5;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabRedstone;
+}
+function nms_BlockPistonBase_getPistonExtensionTexture($this) {
+ return $this.$topIcon;
+}
+function nms_BlockPistonBase_func_96479_b($this, $par1, $par2, $par3, $par4, $par5, $par6) {
+ $this.$minX0 = $par1;
+ $this.$minY0 = $par2;
+ $this.$minZ0 = $par3;
+ $this.$maxX0 = $par4;
+ $this.$maxY0 = $par5;
+ $this.$maxZ0 = $par6;
+}
+function nms_BlockPistonBase_getIcon($this, $par1, $par2) {
+ var $var3, var$4;
+ $var3 = $par2 & 7;
+ if ($var3 > 5)
+ var$4 = $this.$topIcon;
+ else if ($par1 != $var3)
+ var$4 = $par1 != nms_Facing_oppositeSide.data[$var3] ? $this.$blockIcon : $this.$bottomIcon;
+ else {
+ $par1 = !($par2 & 8) ? 0 : 1;
+ var$4 = !$par1 && $this.$minX0 <= 0.0 && $this.$minY0 <= 0.0 && $this.$minZ0 <= 0.0 && $this.$maxX0 >= 1.0 && $this.$maxY0 >= 1.0 && $this.$maxZ0 >= 1.0 ? $this.$topIcon : $this.$innerTopIcon;
+ }
+ return var$4;
+}
+function nms_BlockPistonBase_func_94496_b($par0Str) {
+ if ($par0Str === $rt_s(614)) {
+ nms_Block_$callClinit();
+ $par0Str = nms_Block_pistonBase.$blockIcon;
+ } else if ($par0Str === $rt_s(2055)) {
+ nms_Block_$callClinit();
+ $par0Str = nms_Block_pistonBase.$topIcon;
+ } else if ($par0Str === $rt_s(2056)) {
+ nms_Block_$callClinit();
+ $par0Str = nms_Block_pistonStickyBase.$topIcon;
+ } else if ($par0Str !== $rt_s(2057))
+ $par0Str = null;
+ else {
+ nms_Block_$callClinit();
+ $par0Str = nms_Block_pistonBase.$innerTopIcon;
+ }
+ return $par0Str;
+}
+function nms_BlockPistonBase_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(614));
+ $this.$topIcon = $par1IconRegister.$registerIcon(!$this.$isSticky ? $rt_s(2055) : $rt_s(2056));
+ $this.$innerTopIcon = $par1IconRegister.$registerIcon($rt_s(2057));
+ $this.$bottomIcon = $par1IconRegister.$registerIcon($rt_s(2058));
+}
+function nms_BlockPistonBase_getRenderType($this) {
+ return 16;
+}
+function nms_BlockPistonBase_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockPistonBase_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ return 0;
+}
+function nms_BlockPistonBase_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ var $var7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$par6ItemStack = $thread.pop();$par5EntityLiving = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var7 = nms_BlockPistonBase_determineOrientation($par1World, $par2, $par3, $par4, $par5EntityLiving);
+ var$8 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1World.$isRemote)
+ return;
+ $ptr = 2;
+ case 2:
+ nms_BlockPistonBase_updatePistonState($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack, $var7, var$8, $ptr);
+}
+function nms_BlockPistonBase_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return;
+ $ptr = 1;
+ case 1:
+ nms_BlockPistonBase_updatePistonState($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $ptr);
+}
+function nms_BlockPistonBase_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1World.$isRemote && nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4) === null) {
+ $ptr = 1;
+ continue main;
+ }
+ return;
+ case 1:
+ nms_BlockPistonBase_updatePistonState($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $ptr);
+}
+function nms_BlockPistonBase_updatePistonState($this, $par1World, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $var5 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var6 = $var5 & 7;
+ if ($var6 != 7) {
+ $var7 = nms_BlockPistonBase_isIndirectlyPowered($this, $par1World, $par2, $par3, $par4, $var6);
+ if ($var7 && !(!($var5 & 8) ? 0 : 1)) {
+ if (!nms_BlockPistonBase_canExtend($par1World, $par2, $par3, $par4, $var6))
+ break a;
+ var$8 = $this.$blockID;
+ $var7 = 0;
+ if (var$8 <= 0)
+ break a;
+ nms_Block_$callClinit();
+ var$9 = nms_Block_blocksList.data[var$8];
+ $ptr = 3;
+ continue main;
+ }
+ if (!$var7 && (!($var5 & 8) ? 0 : 1)) {
+ var$8 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var6, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$8 = $this.$blockID;
+ $var7 = 1;
+ if (var$8 <= 0)
+ return;
+ nms_Block_$callClinit();
+ var$9 = nms_Block_blocksList.data[var$8];
+ $ptr = 2;
+ case 2:
+ var$9.$onBlockEventReceived($par1World, $par2, $par3, $par4, $var7, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ var$9.$onBlockEventReceived($par1World, $par2, $par3, $par4, $var7, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var5, $var6, $var7, var$8, var$9, $ptr);
+}
+function nms_BlockPistonBase_isIndirectlyPowered($this, $par1World, $par2, $par3, $par4, $par5) {
+ a: {
+ if ($par5 && (nms_World_getIndirectPowerLevelTo($par1World, $par2, $par3 - 1 | 0, $par4, 0) <= 0 ? 0 : 1)) {
+ $par2 = 1;
+ break a;
+ }
+ if ($par5 != 1 && (nms_World_getIndirectPowerLevelTo($par1World, $par2, $par3 + 1 | 0, $par4, 1) <= 0 ? 0 : 1)) {
+ $par2 = 1;
+ break a;
+ }
+ if ($par5 != 2 && (nms_World_getIndirectPowerLevelTo($par1World, $par2, $par3, $par4 - 1 | 0, 2) <= 0 ? 0 : 1)) {
+ $par2 = 1;
+ break a;
+ }
+ if ($par5 != 3 && (nms_World_getIndirectPowerLevelTo($par1World, $par2, $par3, $par4 + 1 | 0, 3) <= 0 ? 0 : 1)) {
+ $par2 = 1;
+ break a;
+ }
+ if ($par5 != 5 && (nms_World_getIndirectPowerLevelTo($par1World, $par2 + 1 | 0, $par3, $par4, 5) <= 0 ? 0 : 1)) {
+ $par2 = 1;
+ break a;
+ }
+ if ($par5 != 4 && (nms_World_getIndirectPowerLevelTo($par1World, $par2 - 1 | 0, $par3, $par4, 4) <= 0 ? 0 : 1)) {
+ $par2 = 1;
+ break a;
+ }
+ if (nms_World_getIndirectPowerLevelTo($par1World, $par2, $par3, $par4, 0) <= 0 ? 0 : 1) {
+ $par2 = 1;
+ break a;
+ }
+ if (nms_World_getIndirectPowerLevelTo($par1World, $par2, $par3 + 2 | 0, $par4, 1) <= 0 ? 0 : 1) {
+ $par2 = 1;
+ break a;
+ }
+ $par3 = $par3 + 1 | 0;
+ if (nms_World_getIndirectPowerLevelTo($par1World, $par2, $par3, $par4 - 1 | 0, 2) <= 0 ? 0 : 1) {
+ $par2 = 1;
+ break a;
+ }
+ if (nms_World_getIndirectPowerLevelTo($par1World, $par2, $par3, $par4 + 1 | 0, 3) <= 0 ? 0 : 1) {
+ $par2 = 1;
+ break a;
+ }
+ if (nms_World_getIndirectPowerLevelTo($par1World, $par2 - 1 | 0, $par3, $par4, 4) <= 0 ? 0 : 1) {
+ $par2 = 1;
+ break a;
+ }
+ $par2 = nms_World_getIndirectPowerLevelTo($par1World, $par2 + 1 | 0, $par3, $par4, 5) <= 0 ? 0 : 1;
+ }
+ return $par2;
+}
+function nms_BlockPistonBase_onBlockEventReceived($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var16, $var8, $var14, $var9, $var10, $var11, $var12, $var15, $var13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var13 = $thread.pop();$var15 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var14 = $thread.pop();$var8 = $thread.pop();$var16 = $thread.pop();$var7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1World.$isRemote) {
+ $var7 = nms_BlockPistonBase_isIndirectlyPowered($this, $par1World, $par2, $par3, $par4, $par6);
+ if ($var7 && $par5 == 1) {
+ $par5 = $par6 | 8;
+ $par6 = 2;
+ $ptr = 3;
+ continue main;
+ }
+ if (!$var7 && !$par5)
+ return 0;
+ }
+ if (!$par5) {
+ $ptr = 1;
+ continue main;
+ }
+ if ($par5 != 1)
+ return 1;
+ $var16 = nms_World_getBlockTileEntity($par1World, $par2 + nms_Facing_offsetsXForSide.data[$par6] | 0, $par3 + nms_Facing_offsetsYForSide.data[$par6] | 0, $par4 + nms_Facing_offsetsZForSide.data[$par6] | 0);
+ if ($var16 instanceof nms_TileEntityPiston) {
+ $var16 = $var16;
+ $ptr = 5;
+ continue main;
+ }
+ nms_Block_$callClinit();
+ $par5 = nms_Block_pistonMoving.$blockID;
+ $var8 = 3;
+ $ptr = 4;
+ continue main;
+ case 1:
+ $tmp = nms_BlockPistonBase_tryExtend($this, $par1World, $par2, $par3, $par4, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $tmp;
+ if (!$par5)
+ return 0;
+ $par5 = $par6 | 8;
+ $par6 = 2;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par5, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.5, $par4 + 0.5, $rt_s(2059), 0.5, Math.random() * 0.25 + 0.6000000238418579);
+ return 1;
+ case 3:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par5, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 0;
+ case 4:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, $par6, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $this.$blockID;
+ $var16 = new nms_TileEntityPiston;
+ $var16.$blockMetadata = (-1);
+ $var14 = new ju_ArrayList;
+ $var14.$array1 = $rt_createArray(jl_Object, 10);
+ $var16.$pushedObjects = $var14;
+ $var16.$storedBlockID = $par5;
+ $var16.$storedMetadata = $par6;
+ $var16.$storedOrientation = $par6;
+ $var16.$extending = 0;
+ $var16.$shouldHeadBeRendered = 1;
+ nms_World_setBlockTileEntity($par1World, $par2, $par3, $par4, $var16);
+ if (!$this.$isSticky) {
+ $par5 = $par2 + nms_Facing_offsetsXForSide.data[$par6] | 0;
+ $var8 = $par3 + nms_Facing_offsetsYForSide.data[$par6] | 0;
+ $par6 = $par4 + nms_Facing_offsetsZForSide.data[$par6] | 0;
+ $var9 = 0;
+ $var10 = 0;
+ $var11 = 3;
+ $ptr = 6;
+ continue main;
+ }
+ $var8 = $par2 + (nms_Facing_offsetsXForSide.data[$par6] * 2 | 0) | 0;
+ $var9 = $par3 + (nms_Facing_offsetsYForSide.data[$par6] * 2 | 0) | 0;
+ $var10 = $par4 + (nms_Facing_offsetsZForSide.data[$par6] * 2 | 0) | 0;
+ $var11 = nms_World_getBlockId($par1World, $var8, $var9, $var10);
+ $var12 = nms_World_getBlockMetadata($par1World, $var8, $var9, $var10);
+ if ($var11 == nms_Block_pistonMoving.$blockID) {
+ $var14 = nms_World_getBlockTileEntity($par1World, $var8, $var9, $var10);
+ if ($var14 instanceof nms_TileEntityPiston) {
+ $var15 = $var14;
+ if ($var15.$storedOrientation == $par6 && $var15.$extending) {
+ $ptr = 8;
+ continue main;
+ }
+ }
+ }
+ a: {
+ if (!0 && $var11 > 0 && nms_BlockPistonBase_canPushBlock($var11, $par1World, $var8, $var9, $var10, 0)) {
+ if (!nms_Block_blocksList.data[$var11].$getMobilityFlag())
+ break a;
+ if ($var11 == nms_Block_pistonBase.$blockID)
+ break a;
+ if ($var11 == nms_Block_pistonStickyBase.$blockID)
+ break a;
+ }
+ if (0) {
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.5, $par4 + 0.5, $rt_s(2060), 0.5, ju_Random_nextFloat($par1World.$rand) * 0.15000000596046448 + 0.6000000238418579);
+ return 1;
+ }
+ $par5 = $par2 + nms_Facing_offsetsXForSide.data[$par6] | 0;
+ $var8 = $par3 + nms_Facing_offsetsYForSide.data[$par6] | 0;
+ $par6 = $par4 + nms_Facing_offsetsZForSide.data[$par6] | 0;
+ $ptr = 7;
+ continue main;
+ }
+ $par2 = $par2 + nms_Facing_offsetsXForSide.data[$par6] | 0;
+ $par3 = $par3 + nms_Facing_offsetsYForSide.data[$par6] | 0;
+ $par4 = $par4 + nms_Facing_offsetsZForSide.data[$par6] | 0;
+ $par5 = nms_Block_pistonMoving.$blockID;
+ $var13 = 3;
+ $ptr = 9;
+ continue main;
+ case 5:
+ nms_TileEntityPiston_clearPistonTileEntity($var16);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Block_$callClinit();
+ $par5 = nms_Block_pistonMoving.$blockID;
+ $var8 = 3;
+ $ptr = 4;
+ continue main;
+ case 6:
+ nms_World_setBlock($par1World, $par5, $var8, $par6, $var9, $var10, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.5, $par4 + 0.5, $rt_s(2060), 0.5, ju_Random_nextFloat($par1World.$rand) * 0.15000000596046448 + 0.6000000238418579);
+ return 1;
+ case 7:
+ nms_World_setBlockToAir($par1World, $par5, $var8, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.5, $par4 + 0.5, $rt_s(2060), 0.5, ju_Random_nextFloat($par1World.$rand) * 0.15000000596046448 + 0.6000000238418579);
+ return 1;
+ case 8:
+ nms_TileEntityPiston_clearPistonTileEntity($var15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var11 = $var15.$storedBlockID;
+ $var12 = $var15.$storedMetadata;
+ b: {
+ if (!1 && $var11 > 0 && nms_BlockPistonBase_canPushBlock($var11, $par1World, $var8, $var9, $var10, 0)) {
+ if (!nms_Block_blocksList.data[$var11].$getMobilityFlag())
+ break b;
+ if ($var11 == nms_Block_pistonBase.$blockID)
+ break b;
+ if ($var11 == nms_Block_pistonStickyBase.$blockID)
+ break b;
+ }
+ if (1) {
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.5, $par4 + 0.5, $rt_s(2060), 0.5, ju_Random_nextFloat($par1World.$rand) * 0.15000000596046448 + 0.6000000238418579);
+ return 1;
+ }
+ $par5 = $par2 + nms_Facing_offsetsXForSide.data[$par6] | 0;
+ $var8 = $par3 + nms_Facing_offsetsYForSide.data[$par6] | 0;
+ $par6 = $par4 + nms_Facing_offsetsZForSide.data[$par6] | 0;
+ $ptr = 7;
+ continue main;
+ }
+ $par2 = $par2 + nms_Facing_offsetsXForSide.data[$par6] | 0;
+ $par3 = $par3 + nms_Facing_offsetsYForSide.data[$par6] | 0;
+ $par4 = $par4 + nms_Facing_offsetsZForSide.data[$par6] | 0;
+ $par5 = nms_Block_pistonMoving.$blockID;
+ $var13 = 3;
+ $ptr = 9;
+ case 9:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, $var12, $var13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var16 = new nms_TileEntityPiston;
+ $var16.$blockMetadata = (-1);
+ $var14 = new ju_ArrayList;
+ $var14.$array1 = $rt_createArray(jl_Object, 10);
+ $var16.$pushedObjects = $var14;
+ $var16.$storedBlockID = $var11;
+ $var16.$storedMetadata = $var12;
+ $var16.$storedOrientation = $par6;
+ $var16.$extending = 0;
+ $var16.$shouldHeadBeRendered = 0;
+ nms_World_setBlockTileEntity($par1World, $par2, $par3, $par4, $var16);
+ $ptr = 10;
+ case 10:
+ nms_World_setBlockToAir($par1World, $var8, $var9, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.5, $par4 + 0.5, $rt_s(2060), 0.5, ju_Random_nextFloat($par1World.$rand) * 0.15000000596046448 + 0.6000000238418579);
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $var7, $var16, $var8, $var14, $var9, $var10, $var11, $var12, $var15, $var13, $ptr);
+}
+function nms_BlockPistonBase_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ if (!(!($var5 & 8) ? 0 : 1)) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ } else
+ a: {
+ switch ($var5 & 7) {
+ case 0:
+ break;
+ case 1:
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.75;
+ $this.$maxZ0 = 1.0;
+ break a;
+ case 2:
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.25;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ break a;
+ case 3:
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.75;
+ break a;
+ case 4:
+ $this.$minX0 = 0.25;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ break a;
+ case 5:
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.75;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ break a;
+ default:
+ break a;
+ }
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.25;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ }
+}
+function nms_BlockPistonBase_setBlockBoundsForItemRender($this) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockPistonBase_addCollisionBoxesToList($this, $par1World, $par2, $par3, $par4, $par5AxisAlignedBB, $par6List, $par7Entity) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ nms_BlockPistonBase_setBlockBoundsBasedOnState($this, $par1World, $par2, $par3, $par4);
+ $par1World = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par1World !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par1World))
+ ju_ArrayList_add($par6List, $par1World);
+}
+function nms_BlockPistonBase_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ nms_BlockPistonBase_setBlockBoundsBasedOnState($this, $par1World, $par2, $par3, $par4);
+ return nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+}
+function nms_BlockPistonBase_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockPistonBase_determineOrientation($par0World, $par1, $par2, $par3, $par4EntityLiving) {
+ var var$6, $var5, var$8, $var7;
+ var$6 = $par4EntityLiving.$posX - $par1;
+ if (var$6 < 0.0)
+ var$6 = -var$6;
+ if (var$6 < 2.0) {
+ var$6 = $par4EntityLiving.$posZ - $par3;
+ if (var$6 < 0.0)
+ var$6 = -var$6;
+ if (var$6 < 2.0) {
+ $var5 = $par4EntityLiving.$posY + 1.82 - $par4EntityLiving.$yOffset0;
+ var$8 = $par2;
+ if ($var5 - var$8 > 2.0)
+ return 1;
+ if (var$8 - $var5 > 0.0)
+ return 0;
+ }
+ }
+ $var5 = $par4EntityLiving.$rotationYaw * 4.0 / 360.0 + 0.5;
+ $par1 = $var5 | 0;
+ if ($var5 < $par1)
+ $par1 = $par1 - 1 | 0;
+ $var7 = $par1 & 3;
+ return !$var7 ? 2 : $var7 == 1 ? 5 : $var7 == 2 ? 3 : $var7 != 3 ? 0 : 4;
+}
+function nms_BlockPistonBase_canPushBlock($par0, $par1World, $par2, $par3, $par4, $par5) {
+ nms_Block_$callClinit();
+ if ($par0 == nms_Block_obsidian.$blockID)
+ return 0;
+ a: {
+ if (!($par0 != nms_Block_pistonBase.$blockID && $par0 != nms_Block_pistonStickyBase.$blockID)) {
+ if (!(!(nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 8) ? 0 : 1))
+ break a;
+ return 0;
+ }
+ if (nms_Block_blocksList.data[$par0].$blockHardness === (-1.0))
+ return 0;
+ if (nms_Block_blocksList.data[$par0].$getMobilityFlag() == 2)
+ return 0;
+ if (nms_Block_blocksList.data[$par0].$getMobilityFlag() == 1) {
+ if ($par5)
+ return 1;
+ return 0;
+ }
+ }
+ return $rt_isInstance(nms_Block_blocksList.data[$par0], nms_ITileEntityProvider) ? 0 : 1;
+}
+function nms_BlockPistonBase_canExtend($par0World, $par1, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9;
+ $var5 = $par1 + nms_Facing_offsetsXForSide.data[$par4] | 0;
+ $var6 = $par2 + nms_Facing_offsetsYForSide.data[$par4] | 0;
+ $var7 = $par3 + nms_Facing_offsetsZForSide.data[$par4] | 0;
+ $var8 = 0;
+ a: {
+ while ($var8 < 13) {
+ if ($var6 <= 0)
+ break a;
+ if ($var6 >= 255)
+ break a;
+ $var9 = nms_World_getBlockId($par0World, $var5, $var6, $var7);
+ if (!$var9)
+ break;
+ if (!nms_BlockPistonBase_canPushBlock($var9, $par0World, $var5, $var6, $var7, 1))
+ return 0;
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var9].$getMobilityFlag() == 1)
+ break;
+ if ($var8 == 12)
+ return 0;
+ $var5 = $var5 + nms_Facing_offsetsXForSide.data[$par4] | 0;
+ $var6 = $var6 + nms_Facing_offsetsYForSide.data[$par4] | 0;
+ $var7 = $var7 + nms_Facing_offsetsZForSide.data[$par4] | 0;
+ $var8 = $var8 + 1 | 0;
+ }
+ return 1;
+ }
+ return 0;
+}
+function nms_BlockPistonBase_tryExtend($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var14, $var15, $var16, $var9, $var10, $var14_0, $var15_0, $var12, var$14, var$15, var$16, var$17, $var16_0, $var17, $var18, var$21, var$22, var$23, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$23 = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();$var18 = $thread.pop();$var17 = $thread.pop();$var16_0 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();$var12 = $thread.pop();$var15_0 = $thread.pop();$var14_0 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var16 = $thread.pop();$var15 = $thread.pop();$var14 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2
+ = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var14 = $par2 + nms_Facing_offsetsXForSide.data[$par5] | 0;
+ $var15 = $par3 + nms_Facing_offsetsYForSide.data[$par5] | 0;
+ $var16 = $par4 + nms_Facing_offsetsZForSide.data[$par5] | 0;
+ $var9 = 0;
+ a: {
+ b: {
+ while (true) {
+ if ($var9 >= 13)
+ break a;
+ if ($var15 <= 0)
+ break b;
+ if ($var15 >= 255)
+ break b;
+ $var10 = nms_World_getBlockId($par1World, $var14, $var15, $var16);
+ if (!$var10)
+ break a;
+ if (!nms_BlockPistonBase_canPushBlock($var10, $par1World, $var14, $var15, $var16, 1))
+ return 0;
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var10].$getMobilityFlag() == 1) {
+ nms_Block_blocksList.data[$var10].$dropBlockAsItemWithChance($par1World, $var14, $var15, $var16, nms_World_getBlockMetadata($par1World, $var14, $var15, $var16), 1.0, 0);
+ $var14_0 = 0;
+ $var15_0 = 0;
+ $var9 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ if ($var9 == 12)
+ break;
+ $var14 = $var14 + nms_Facing_offsetsXForSide.data[$par5] | 0;
+ $var15 = $var15 + nms_Facing_offsetsYForSide.data[$par5] | 0;
+ $var16 = $var16 + nms_Facing_offsetsZForSide.data[$par5] | 0;
+ $var9 = $var9 + 1 | 0;
+ }
+ return 0;
+ }
+ return 0;
+ }
+ $var12 = 0;
+ var$14 = $rt_createIntArray(13).data;
+ var$15 = $var14;
+ var$16 = $var15;
+ var$17 = $var16;
+ if (var$15 == $par2 && var$16 == $par3 && var$17 == $par4) {
+ if ($var14 == $par2 && $var15 == $par3 && $var16 == $par4)
+ return 1;
+ $var14 = $var14 - nms_Facing_offsetsXForSide.data[$par5] | 0;
+ $var15 = $var15 - nms_Facing_offsetsYForSide.data[$par5] | 0;
+ $var16 = $var16 - nms_Facing_offsetsZForSide.data[$par5] | 0;
+ $var15_0 = 0 + 1 | 0;
+ $var14_0 = var$14[0];
+ $ptr = 3;
+ continue main;
+ }
+ $var14_0 = var$15 - nms_Facing_offsetsXForSide.data[$par5] | 0;
+ $var15_0 = var$16 - nms_Facing_offsetsYForSide.data[$par5] | 0;
+ $var16_0 = var$17 - nms_Facing_offsetsZForSide.data[$par5] | 0;
+ $var17 = nms_World_getBlockId($par1World, $var14_0, $var15_0, $var16_0);
+ $var18 = nms_World_getBlockMetadata($par1World, $var14_0, $var15_0, $var16_0);
+ if ($var17 == $this.$blockID && $var14_0 == $par2 && $var15_0 == $par3 && $var16_0 == $par4) {
+ nms_Block_$callClinit();
+ $var9 = nms_Block_pistonMoving.$blockID;
+ $var10 = $par5 | (!$this.$isSticky ? 0 : 8);
+ var$21 = 4;
+ $ptr = 4;
+ continue main;
+ }
+ nms_Block_$callClinit();
+ $var9 = nms_Block_pistonMoving.$blockID;
+ $var10 = 4;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, var$15, var$16, var$17, $var9, $var18, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$22 = new nms_TileEntityPiston;
+ var$22.$blockMetadata = (-1);
+ var$23 = new ju_ArrayList;
+ var$23.$array1 = $rt_createArray(jl_Object, 10);
+ var$22.$pushedObjects = var$23;
+ var$22.$storedBlockID = $var17;
+ var$22.$storedMetadata = $var18;
+ var$22.$storedOrientation = $par5;
+ var$22.$extending = 1;
+ var$22.$shouldHeadBeRendered = 0;
+ nms_World_setBlockTileEntity($par1World, var$15, var$16, var$17, var$22);
+ $var9 = $var12 + 1 | 0;
+ var$14[$var12] = $var17;
+ $var12 = $var9;
+ var$15 = $var14_0;
+ var$16 = $var15_0;
+ var$17 = $var16_0;
+ if (var$15 == $par2 && var$16 == $par3 && var$17 == $par4) {
+ if ($var14 == $par2 && $var15 == $par3 && $var16 == $par4)
+ return 1;
+ $var14 = $var14 - nms_Facing_offsetsXForSide.data[$par5] | 0;
+ $var15 = $var15 - nms_Facing_offsetsYForSide.data[$par5] | 0;
+ $var16 = $var16 - nms_Facing_offsetsZForSide.data[$par5] | 0;
+ $var15_0 = 0 + 1 | 0;
+ $var14_0 = var$14[0];
+ $ptr = 3;
+ continue main;
+ }
+ $var14_0 = var$15 - nms_Facing_offsetsXForSide.data[$par5] | 0;
+ $var15_0 = var$16 - nms_Facing_offsetsYForSide.data[$par5] | 0;
+ $var16_0 = var$17 - nms_Facing_offsetsZForSide.data[$par5] | 0;
+ $var17 = nms_World_getBlockId($par1World, $var14_0, $var15_0, $var16_0);
+ $var18 = nms_World_getBlockMetadata($par1World, $var14_0, $var15_0, $var16_0);
+ if ($var17 == $this.$blockID && $var14_0 == $par2 && $var15_0 == $par3 && $var16_0 == $par4) {
+ nms_Block_$callClinit();
+ $var9 = nms_Block_pistonMoving.$blockID;
+ $var10 = $par5 | (!$this.$isSticky ? 0 : 8);
+ var$21 = 4;
+ $ptr = 4;
+ continue main;
+ }
+ nms_Block_$callClinit();
+ $var9 = nms_Block_pistonMoving.$blockID;
+ $var10 = 4;
+ continue main;
+ case 2:
+ nms_World_setBlock($par1World, $var14, $var15, $var16, $var14_0, $var15_0, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var12 = 0;
+ var$14 = $rt_createIntArray(13).data;
+ var$15 = $var14;
+ var$16 = $var15;
+ var$17 = $var16;
+ if (var$15 == $par2 && var$16 == $par3 && var$17 == $par4) {
+ if ($var14 == $par2 && $var15 == $par3 && $var16 == $par4)
+ return 1;
+ $var14 = $var14 - nms_Facing_offsetsXForSide.data[$par5] | 0;
+ $var15 = $var15 - nms_Facing_offsetsYForSide.data[$par5] | 0;
+ $var16 = $var16 - nms_Facing_offsetsZForSide.data[$par5] | 0;
+ $var15_0 = 0 + 1 | 0;
+ $var14_0 = var$14[0];
+ $ptr = 3;
+ continue main;
+ }
+ $var14_0 = var$15 - nms_Facing_offsetsXForSide.data[$par5] | 0;
+ $var15_0 = var$16 - nms_Facing_offsetsYForSide.data[$par5] | 0;
+ $var16_0 = var$17 - nms_Facing_offsetsZForSide.data[$par5] | 0;
+ $var17 = nms_World_getBlockId($par1World, $var14_0, $var15_0, $var16_0);
+ $var18 = nms_World_getBlockMetadata($par1World, $var14_0, $var15_0, $var16_0);
+ if ($var17 == $this.$blockID && $var14_0 == $par2 && $var15_0 == $par3 && $var16_0 == $par4) {
+ nms_Block_$callClinit();
+ $var9 = nms_Block_pistonMoving.$blockID;
+ $var10 = $par5 | (!$this.$isSticky ? 0 : 8);
+ var$21 = 4;
+ $ptr = 4;
+ continue main;
+ }
+ nms_Block_$callClinit();
+ $var9 = nms_Block_pistonMoving.$blockID;
+ $var10 = 4;
+ $ptr = 1;
+ continue main;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $var14, $var15, $var16, $var14_0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var14_0 = $var15_0;
+ if ($var14 == $par2 && $var15 == $par3 && $var16 == $par4)
+ return 1;
+ $var14 = $var14 - nms_Facing_offsetsXForSide.data[$par5] | 0;
+ $var15 = $var15 - nms_Facing_offsetsYForSide.data[$par5] | 0;
+ $var16 = $var16 - nms_Facing_offsetsZForSide.data[$par5] | 0;
+ $var15_0 = $var14_0 + 1 | 0;
+ $var14_0 = var$14[$var14_0];
+ continue main;
+ case 4:
+ nms_World_setBlock($par1World, var$15, var$16, var$17, $var9, $var10, var$21);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var9 = nms_Block_pistonExtension.$blockID;
+ $var10 = $par5 | (!$this.$isSticky ? 0 : 8);
+ var$22 = new nms_TileEntityPiston;
+ var$22.$blockMetadata = (-1);
+ var$23 = new ju_ArrayList;
+ var$23.$array1 = $rt_createArray(jl_Object, 10);
+ var$22.$pushedObjects = var$23;
+ var$22.$storedBlockID = $var9;
+ var$22.$storedMetadata = $var10;
+ var$22.$storedOrientation = $par5;
+ var$22.$extending = 1;
+ var$22.$shouldHeadBeRendered = 0;
+ nms_World_setBlockTileEntity($par1World, var$15, var$16, var$17, var$22);
+ $var9 = $var12 + 1 | 0;
+ var$14[$var12] = $var17;
+ $var12 = $var9;
+ var$15 = $var14_0;
+ var$16 = $var15_0;
+ var$17 = $var16_0;
+ if (var$15 == $par2 && var$16 == $par3 && var$17 == $par4) {
+ if ($var14 == $par2 && $var15 == $par3 && $var16 == $par4)
+ return 1;
+ $var14 = $var14 - nms_Facing_offsetsXForSide.data[$par5] | 0;
+ $var15 = $var15 - nms_Facing_offsetsYForSide.data[$par5] | 0;
+ $var16 = $var16 - nms_Facing_offsetsZForSide.data[$par5] | 0;
+ $var15_0 = 0 + 1 | 0;
+ $var14_0 = var$14[0];
+ $ptr = 3;
+ continue main;
+ }
+ $var14_0 = var$15 - nms_Facing_offsetsXForSide.data[$par5] | 0;
+ $var15_0 = var$16 - nms_Facing_offsetsYForSide.data[$par5] | 0;
+ $var16_0 = var$17 - nms_Facing_offsetsZForSide.data[$par5] | 0;
+ $var17 = nms_World_getBlockId($par1World, $var14_0, $var15_0, $var16_0);
+ $var18 = nms_World_getBlockMetadata($par1World, $var14_0, $var15_0, $var16_0);
+ if ($var17 == $this.$blockID && $var14_0 == $par2 && $var15_0 == $par3 && $var16_0 == $par4) {
+ nms_Block_$callClinit();
+ $var9 = nms_Block_pistonMoving.$blockID;
+ $var10 = $par5 | (!$this.$isSticky ? 0 : 8);
+ var$21 = 4;
+ continue main;
+ }
+ nms_Block_$callClinit();
+ $var9 = nms_Block_pistonMoving.$blockID;
+ $var10 = 4;
+ $ptr = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var14, $var15, $var16, $var9, $var10, $var14_0, $var15_0, $var12, var$14, var$15, var$16, var$17, $var16_0, $var17, $var18, var$21, var$22, var$23, $ptr);
+}
+function nms_BlockWeb() {
+ nms_Block.call(this);
+}
+function nms_BlockWeb__init_(var_0) {
+ var var_1 = new nms_BlockWeb();
+ nms_BlockWeb__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockWeb__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_web);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+}
+function nms_BlockWeb_onEntityCollidedWithBlock($this, $par1World, $par2, $par3, $par4, $par5Entity) {
+ $par5Entity.$setInWeb();
+}
+function nms_BlockWeb_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockWeb_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ return null;
+}
+function nms_BlockWeb_getRenderType($this) {
+ return 1;
+}
+function nms_BlockWeb_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockWeb_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_silk.$itemID;
+}
+function nms_BlockTallGrass() {
+ nms_BlockFlower.call(this);
+ this.$iconArray5 = null;
+}
+var nms_BlockTallGrass_grassTypes = null;
+function nms_BlockTallGrass__init_(var_0) {
+ var var_1 = new nms_BlockTallGrass();
+ nms_BlockTallGrass__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockTallGrass__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_vine);
+ $this.$needsRandomTick = 1;
+ $this.$minX0 = 0.30000001192092896;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.30000001192092896;
+ $this.$maxX0 = 0.699999988079071;
+ $this.$maxY0 = 0.6000000238418579;
+ $this.$maxZ0 = 0.699999988079071;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+ $this.$minX0 = 0.09999999403953552;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.09999999403953552;
+ $this.$maxX0 = 0.8999999761581421;
+ $this.$maxY0 = 0.800000011920929;
+ $this.$maxZ0 = 0.8999999761581421;
+}
+function nms_BlockTallGrass_getIcon($this, $par1, $par2) {
+ if ($par2 >= $this.$iconArray5.data.length)
+ $par2 = 0;
+ return $this.$iconArray5.data[$par2];
+}
+function nms_BlockTallGrass_getBlockColor($this) {
+ return nms_ColorizerGrass_getGrassColor(0.5, 1.0);
+}
+function nms_BlockTallGrass_getRenderColor($this, $par1) {
+ return $par1 ? 4764952 : 16777215;
+}
+function nms_BlockTallGrass_colorMultiplier($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5, $var6;
+ if (!$par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4))
+ return 16777215;
+ $par3 = nms_BiomeGenBase_getBiomeGrassColor($par1IBlockAccess.$getBiomeGenForCoords($par2, $par4));
+ $var5 = $par2 >> 4;
+ $var6 = $par4 >> 4;
+ nms_Block_$callClinit();
+ if (!(nms_Block_noiseChunkX == $var5 && nms_Block_noiseChunkZ == $var6)) {
+ nms_Block_noiseChunkX = $var5;
+ nms_Block_noiseChunkZ = $var6;
+ nms_Block_initNoiseField0($var5, $var6);
+ }
+ $var6 = ($par3 >> 8 & 255) * (nms_Block_grassNoiseArray.data[($par4 & 15) + (($par2 & 15) * 16 | 0) | 0] * 0.25 + 1.0) | 0;
+ if ($var6 > 255)
+ $var6 = 255;
+ if ($var6 < 0)
+ $var6 = 0;
+ return $par3 & 16711935 | $var6 << 8;
+}
+function nms_BlockTallGrass_idDropped($this, $par1, $par2Random, $par3) {
+ if (Math.random() * 8.0 | 0)
+ $par1 = (-1);
+ else {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_seeds.$itemID;
+ }
+ return $par1;
+}
+function nms_BlockTallGrass_quantityDroppedWithBonus($this, $par1, $par2Random) {
+ $par1 = ($par1 * 2 | 0) + 1 | 0;
+ return 1 + (Math.random() * $par1 | 0) | 0;
+}
+function nms_BlockTallGrass_getDamageValue($this, $par1World, $par2, $par3, $par4) {
+ return nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+}
+function nms_BlockTallGrass_getSubBlocks($this, $par1, $par2CreativeTabs, $par3List) {
+ var $var4;
+ $var4 = 1;
+ while ($var4 < 3) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = $var4;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $var4 = $var4 + 1 | 0;
+ }
+}
+function nms_BlockTallGrass_registerIcons($this, $par1IconRegister) {
+ var $var2;
+ $this.$iconArray5 = $rt_createArray(nms_Icon, nms_BlockTallGrass_grassTypes.data.length);
+ $var2 = 0;
+ while ($var2 < $this.$iconArray5.data.length) {
+ $this.$iconArray5.data[$var2] = $par1IconRegister.$registerIcon(nms_BlockTallGrass_grassTypes.data[$var2]);
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_BlockTallGrass__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 3);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1621);
+ var$2[1] = $rt_s(1620);
+ var$2[2] = $rt_s(1711);
+ nms_BlockTallGrass_grassTypes = var$1;
+}
+function nms_BlockDeadBush() {
+ nms_BlockFlower.call(this);
+}
+function nms_BlockDeadBush__init_(var_0) {
+ var var_1 = new nms_BlockDeadBush();
+ nms_BlockDeadBush__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockDeadBush__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_vine);
+ $this.$needsRandomTick = 1;
+ $this.$minX0 = 0.30000001192092896;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.30000001192092896;
+ $this.$maxX0 = 0.699999988079071;
+ $this.$maxY0 = 0.6000000238418579;
+ $this.$maxZ0 = 0.699999988079071;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+ $this.$minX0 = 0.09999999403953552;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.09999999403953552;
+ $this.$maxX0 = 0.8999999761581421;
+ $this.$maxY0 = 0.800000011920929;
+ $this.$maxZ0 = 0.8999999761581421;
+}
+function nms_BlockDeadBush_canThisPlantGrowOnThisBlockID($this, $par1) {
+ nms_Block_$callClinit();
+ return $par1 != nms_Block_sand.$blockID ? 0 : 1;
+}
+function nms_BlockDeadBush_idDropped($this, $par1, $par2Random, $par3) {
+ return (-1);
+}
+function nms_BlockPistonExtension() {
+ nms_Block.call(this);
+ this.$headTexture = null;
+}
+function nms_BlockPistonExtension__init_(var_0) {
+ var var_1 = new nms_BlockPistonExtension();
+ nms_BlockPistonExtension__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockPistonExtension__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_piston);
+ $this.$headTexture = null;
+ $this.$stepSound = nms_Block_soundStoneFootstep;
+ $this.$blockHardness = 0.5;
+ if ($this.$blockResistance < 2.5)
+ $this.$blockResistance = 2.5;
+}
+function nms_BlockPistonExtension_setHeadTexture($this, $par1Icon) {
+ $this.$headTexture = $par1Icon;
+}
+function nms_BlockPistonExtension_clearHeadTexture($this) {
+ $this.$headTexture = null;
+}
+function nms_BlockPistonExtension_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var7 = nms_Facing_oppositeSide.data[$par6 & 7];
+ $par5 = $par2 + nms_Facing_offsetsXForSide.data[$var7] | 0;
+ $par2 = $par3 + nms_Facing_offsetsYForSide.data[$var7] | 0;
+ $par3 = $par4 + nms_Facing_offsetsZForSide.data[$var7] | 0;
+ $var8 = nms_World_getBlockId($par1World, $par5, $par2, $par3);
+ nms_Block_$callClinit();
+ if (!($var8 != nms_Block_pistonBase.$blockID && $var8 != nms_Block_pistonStickyBase.$blockID)) {
+ $par4 = nms_World_getBlockMetadata($par1World, $par5, $par2, $par3);
+ if (!($par4 & 8) ? 0 : 1) {
+ nms_Block_blocksList.data[$var8].$dropBlockAsItemWithChance($par1World, $par5, $par2, $par3, $par4, 1.0, 0);
+ $par4 = 0;
+ $par6 = 0;
+ $var7 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlock($par1World, $par5, $par2, $par3, $par4, $par6, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $var7, $var8, $ptr);
+}
+function nms_BlockPistonExtension_getIcon($this, $par1, $par2) {
+ var $var3;
+ $var3 = $par2 & 7;
+ return $par1 == $var3 ? ($this.$headTexture !== null ? $this.$headTexture : !($par2 & 8) ? nms_BlockPistonBase_func_94496_b($rt_s(2055)) : nms_BlockPistonBase_func_94496_b($rt_s(2056))) : $var3 < 6 && $par1 == nms_Facing_oppositeSide.data[$var3] ? nms_BlockPistonBase_func_94496_b($rt_s(2055)) : nms_BlockPistonBase_func_94496_b($rt_s(614));
+}
+function nms_BlockPistonExtension_registerIcons($this, $par1IconRegister) {
+ return;
+}
+function nms_BlockPistonExtension_getRenderType($this) {
+ return 17;
+}
+function nms_BlockPistonExtension_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockPistonExtension_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockPistonExtension_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ return 0;
+}
+function nms_BlockPistonExtension_canPlaceBlockOnSide($this, $par1World, $par2, $par3, $par4, $par5) {
+ return 0;
+}
+function nms_BlockPistonExtension_quantityDropped($this, $par1Random) {
+ return 0;
+}
+function nms_BlockPistonExtension_addCollisionBoxesToList($this, $par1World, $par2, $par3, $par4, $par5AxisAlignedBB, $par6List, $par7Entity) {
+ var var$8;
+ a: {
+ switch (nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 7) {
+ case 0:
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.25;
+ $this.$maxZ0 = 1.0;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ $this.$minX0 = 0.375;
+ $this.$minY0 = 0.25;
+ $this.$minZ0 = 0.375;
+ $this.$maxX0 = 0.625;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.625;
+ $par1World = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par1World !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par1World))
+ ju_ArrayList_add($par6List, $par1World);
+ break a;
+ case 1:
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.75;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ $this.$minX0 = 0.375;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.375;
+ $this.$maxX0 = 0.625;
+ $this.$maxY0 = 0.75;
+ $this.$maxZ0 = 0.625;
+ $par1World = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par1World !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par1World))
+ ju_ArrayList_add($par6List, $par1World);
+ break a;
+ case 2:
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.25;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ $this.$minX0 = 0.25;
+ $this.$minY0 = 0.375;
+ $this.$minZ0 = 0.25;
+ $this.$maxX0 = 0.75;
+ $this.$maxY0 = 0.625;
+ $this.$maxZ0 = 1.0;
+ $par1World = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par1World !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par1World))
+ ju_ArrayList_add($par6List, $par1World);
+ break a;
+ case 3:
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.75;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ $this.$minX0 = 0.25;
+ $this.$minY0 = 0.375;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.75;
+ $this.$maxY0 = 0.625;
+ $this.$maxZ0 = 0.75;
+ $par1World = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par1World !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par1World))
+ ju_ArrayList_add($par6List, $par1World);
+ break a;
+ case 4:
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.25;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ var$8 = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if (var$8 !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, var$8))
+ ju_ArrayList_add($par6List, var$8);
+ nms_Block_setBlockBounds($this, 0.375, 0.25, 0.25, 0.625, 0.75, 1.0);
+ nms_Block_addCollisionBoxesToList($this, $par1World, $par2, $par3, $par4, $par5AxisAlignedBB, $par6List, $par7Entity);
+ break a;
+ case 5:
+ break;
+ default:
+ break a;
+ }
+ nms_Block_setBlockBounds($this, 0.75, 0.0, 0.0, 1.0, 1.0, 1.0);
+ nms_Block_addCollisionBoxesToList($this, $par1World, $par2, $par3, $par4, $par5AxisAlignedBB, $par6List, $par7Entity);
+ nms_Block_setBlockBounds($this, 0.0, 0.375, 0.25, 0.75, 0.625, 0.75);
+ nms_Block_addCollisionBoxesToList($this, $par1World, $par2, $par3, $par4, $par5AxisAlignedBB, $par6List, $par7Entity);
+ }
+ nms_Block_setBlockBounds($this, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
+}
+function nms_BlockPistonExtension_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ a: {
+ switch ($par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) & 7) {
+ case 0:
+ break;
+ case 1:
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.75;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ break a;
+ case 2:
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.25;
+ break a;
+ case 3:
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.75;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ break a;
+ case 4:
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.25;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ break a;
+ case 5:
+ $this.$minX0 = 0.75;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ break a;
+ default:
+ break a;
+ }
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.25;
+ $this.$maxZ0 = 1.0;
+ }
+}
+function nms_BlockPistonExtension_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 7;
+ $var7 = nms_World_getBlockId($par1World, $par2 - nms_Facing_offsetsXForSide.data[$var6] | 0, $par3 - nms_Facing_offsetsYForSide.data[$var6] | 0, $par4 - nms_Facing_offsetsZForSide.data[$var6] | 0);
+ nms_Block_$callClinit();
+ if ($var7 != nms_Block_pistonBase.$blockID && $var7 != nms_Block_pistonStickyBase.$blockID) {
+ $par5 = 0;
+ $var7 = 0;
+ var$8 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ var$9 = nms_Block_blocksList.data[$var7];
+ $par2 = $par2 - nms_Facing_offsetsXForSide.data[$var6] | 0;
+ $par3 = $par3 - nms_Facing_offsetsYForSide.data[$var6] | 0;
+ $par4 = $par4 - nms_Facing_offsetsZForSide.data[$var6] | 0;
+ $ptr = 1;
+ case 1:
+ var$9.$onNeighborBlockChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, $var7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $var7, var$8, var$9, $ptr);
+}
+function nms_BlockPistonExtension_idPicked($this, $par1World, $par2, $par3, $par4) {
+ return 0;
+}
+function nms_BlockCloth() {
+ nms_Block.call(this);
+ this.$iconArray6 = null;
+}
+function nms_BlockCloth__init_0() {
+ var var_0 = new nms_BlockCloth();
+ nms_BlockCloth__init_(var_0);
+ return var_0;
+}
+function nms_BlockCloth__init_($this) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, 35, nms_Material_cloth);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockCloth_getIcon($this, $par1, $par2) {
+ return $this.$iconArray6.data[$par2 % $this.$iconArray6.data.length | 0];
+}
+function nms_BlockCloth_damageDropped($this, $par1) {
+ return $par1;
+}
+function nms_BlockCloth_getDyeFromBlock($par0) {
+ return ($par0 ^ (-1)) & 15;
+}
+function nms_BlockCloth_getSubBlocks($this, $par1, $par2CreativeTabs, $par3List) {
+ var $var4;
+ $var4 = 0;
+ while ($var4 < 16) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = $var4;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $var4 = $var4 + 1 | 0;
+ }
+}
+function nms_BlockCloth_registerIcons($this, $par1IconRegister) {
+ var $var2, var$3, var$4;
+ $this.$iconArray6 = $rt_createArray(nms_Icon, 16);
+ $var2 = 0;
+ while ($var2 < $this.$iconArray6.data.length) {
+ var$3 = $this.$iconArray6.data;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(2061));
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $var2, 10);
+ var$3[$var2] = $par1IconRegister.$registerIcon(jl_String__init_0(var$4.$buffer, 0, var$4.$length));
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_BlockPistonMoving() {
+ nms_BlockContainer.call(this);
+}
+function nms_BlockPistonMoving__init_(var_0) {
+ var var_1 = new nms_BlockPistonMoving();
+ nms_BlockPistonMoving__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockPistonMoving__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_piston);
+ $this.$isBlockContainer = 1;
+ $this.$blockHardness = (-1.0);
+ if ($this.$blockResistance < (-5.0))
+ $this.$blockResistance = (-5.0);
+}
+function nms_BlockPistonMoving_createNewTileEntity($this, $par1World) {
+ return null;
+}
+function nms_BlockPistonMoving_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ return;
+}
+function nms_BlockPistonMoving_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var7 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if (!($var7 instanceof nms_TileEntityPiston)) {
+ nms_World_removeBlockTileEntity($par1World, $par2, $par3, $par4);
+ return;
+ }
+ $par1World = $var7;
+ $ptr = 1;
+ case 1:
+ nms_TileEntityPiston_clearPistonTileEntity($par1World);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $var7, $ptr);
+}
+function nms_BlockPistonMoving_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ return 0;
+}
+function nms_BlockPistonMoving_canPlaceBlockOnSide($this, $par1World, $par2, $par3, $par4, $par5) {
+ return 0;
+}
+function nms_BlockPistonMoving_getRenderType($this) {
+ return (-1);
+}
+function nms_BlockPistonMoving_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockPistonMoving_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockPistonMoving_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1World.$isRemote && nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4) === null) {
+ $par6 = 0;
+ var$10 = 0;
+ var$11 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ return 0;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par6, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, var$10, var$11, $ptr);
+}
+function nms_BlockPistonMoving_idDropped($this, $par1, $par2Random, $par3) {
+ return 0;
+}
+function nms_BlockPistonMoving_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var var$8, $var8;
+ if (!$par1World.$isRemote) {
+ var$8 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ $var8 = !(var$8 instanceof nms_TileEntityPiston) ? null : var$8;
+ if ($var8 !== null) {
+ nms_Block_$callClinit();
+ nms_Block_blocksList.data[$var8.$storedBlockID].$dropBlockAsItemWithChance($par1World, $par2, $par3, $par4, $var8.$storedMetadata, 1.0, 0);
+ }
+ }
+}
+function nms_BlockPistonMoving_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+}
+function nms_BlockPistonMoving_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ var $var5, $var6;
+ $var5 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ $var5 = !($var5 instanceof nms_TileEntityPiston) ? null : $var5;
+ if ($var5 === null)
+ return null;
+ $var6 = $var5.$lastProgress + ($var5.$progress - $var5.$lastProgress) * 0.0;
+ if ($var5.$extending)
+ $var6 = 1.0 - $var6;
+ return nms_BlockPistonMoving_getAxisAlignedBB($this, $par1World, $par2, $par3, $par4, $var5.$storedBlockID, $var6, $var5.$storedOrientation);
+}
+function nms_BlockPistonMoving_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var6, $var5, $var7, $var8;
+ $var6 = $par1IBlockAccess.$getBlockTileEntity($par2, $par3, $par4);
+ $var5 = !($var6 instanceof nms_TileEntityPiston) ? null : $var6;
+ if ($var5 !== null) {
+ nms_Block_$callClinit();
+ $var6 = nms_Block_blocksList.data[$var5.$storedBlockID];
+ if ($var6 !== null && $var6 !== $this) {
+ $var6.$setBlockBoundsBasedOnState($par1IBlockAccess, $par2, $par3, $par4);
+ $var7 = $var5.$lastProgress + ($var5.$progress - $var5.$lastProgress) * 0.0;
+ if ($var5.$extending)
+ $var7 = 1.0 - $var7;
+ $var8 = $var5.$storedOrientation;
+ $this.$minX0 = $var6.$minX0 - nms_Facing_offsetsXForSide.data[$var8] * $var7;
+ $this.$minY0 = $var6.$minY0 - nms_Facing_offsetsYForSide.data[$var8] * $var7;
+ $this.$minZ0 = $var6.$minZ0 - nms_Facing_offsetsZForSide.data[$var8] * $var7;
+ $this.$maxX0 = $var6.$maxX0 - nms_Facing_offsetsXForSide.data[$var8] * $var7;
+ $this.$maxY0 = $var6.$maxY0 - nms_Facing_offsetsYForSide.data[$var8] * $var7;
+ $this.$maxZ0 = $var6.$maxZ0 - nms_Facing_offsetsZForSide.data[$var8] * $var7;
+ } else
+ return;
+ }
+}
+function nms_BlockPistonMoving_getAxisAlignedBB($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ if ($par5 && $par5 != $this.$blockID) {
+ nms_Block_$callClinit();
+ $var8 = nms_Block_blocksList.data[$par5].$getCollisionBoundingBoxFromPool($par1World, $par2, $par3, $par4);
+ if ($var8 === null)
+ return null;
+ if (nms_Facing_offsetsXForSide.data[$par7] >= 0)
+ $var8.$maxX = $var8.$maxX - nms_Facing_offsetsXForSide.data[$par7] * $par6;
+ else
+ $var8.$minX = $var8.$minX - nms_Facing_offsetsXForSide.data[$par7] * $par6;
+ if (nms_Facing_offsetsYForSide.data[$par7] >= 0)
+ $var8.$maxY = $var8.$maxY - nms_Facing_offsetsYForSide.data[$par7] * $par6;
+ else
+ $var8.$minY = $var8.$minY - nms_Facing_offsetsYForSide.data[$par7] * $par6;
+ if (nms_Facing_offsetsZForSide.data[$par7] >= 0)
+ $var8.$maxZ = $var8.$maxZ - nms_Facing_offsetsZForSide.data[$par7] * $par6;
+ else
+ $var8.$minZ = $var8.$minZ - nms_Facing_offsetsZForSide.data[$par7] * $par6;
+ return $var8;
+ }
+ return null;
+}
+function nms_BlockPistonMoving_idPicked($this, $par1World, $par2, $par3, $par4) {
+ return 0;
+}
+function nms_BlockPistonMoving_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2055));
+}
+function nms_BlockMushroom() {
+ nms_BlockFlower.call(this);
+ this.$field_94374_a = null;
+}
+function nms_BlockMushroom__init_(var_0, var_1) {
+ var var_2 = new nms_BlockMushroom();
+ nms_BlockMushroom__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockMushroom__init_0($this, $par1, $par2Str) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_plants);
+ $this.$needsRandomTick = 1;
+ $this.$minX0 = 0.30000001192092896;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.30000001192092896;
+ $this.$maxX0 = 0.699999988079071;
+ $this.$maxY0 = 0.6000000238418579;
+ $this.$maxZ0 = 0.699999988079071;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+ $this.$field_94374_a = $par2Str;
+ $this.$minX0 = 0.30000001192092896;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.30000001192092896;
+ $this.$maxX0 = 0.699999988079071;
+ $this.$maxY0 = 0.4000000059604645;
+ $this.$maxZ0 = 0.699999988079071;
+ $this.$needsRandomTick = 1;
+}
+function nms_BlockMushroom_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ var var$5;
+ var$5 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ var$5 = var$5 && !nms_Block_blocksList.data[var$5].$blockMaterial.$replaceable ? 0 : 1;
+ a: {
+ if (var$5) {
+ var$5 = nms_World_getBlockId($par1World, $par2, $par3 - 1 | 0, $par4);
+ nms_Block_$callClinit();
+ if (nms_Block_opaqueCubeLookup.data[var$5]) {
+ var$5 = 1;
+ break a;
+ }
+ }
+ var$5 = 0;
+ }
+ return var$5 && nms_BlockMushroom_canBlockStay($this, $par1World, $par2, $par3, $par4) ? 1 : 0;
+}
+function nms_BlockMushroom_canThisPlantGrowOnThisBlockID($this, $par1) {
+ nms_Block_$callClinit();
+ return nms_Block_opaqueCubeLookup.data[$par1];
+}
+function nms_BlockMushroom_canBlockStay($this, $par1World, $par2, $par3, $par4) {
+ var $var5;
+ if ($par3 >= 0 && $par3 < 256) {
+ a: {
+ b: {
+ $var5 = nms_World_getBlockId($par1World, $par2, $par3 - 1 | 0, $par4);
+ nms_Block_$callClinit();
+ if ($var5 != nms_Block_mycelium.$blockID) {
+ if (nms_World_getFullBlockLightValue($par1World, $par2, $par3, $par4) >= 13)
+ break b;
+ if (!nms_Block_opaqueCubeLookup.data[$var5])
+ break b;
+ }
+ $par2 = 1;
+ break a;
+ }
+ $par2 = 0;
+ }
+ return $par2;
+ }
+ return 0;
+}
+function nms_BlockMushroom_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($this.$field_94374_a);
+}
+function nms_BlockOreStorage() {
+ nms_Block.call(this);
+}
+function nms_BlockOreStorage__init_(var_0) {
+ var var_1 = new nms_BlockOreStorage();
+ nms_BlockOreStorage__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockOreStorage__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_iron);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockHalfSlab() {
+ nms_Block.call(this);
+ this.$isDoubleSlab = 0;
+}
+function nms_BlockHalfSlab__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_BlockHalfSlab();
+ nms_BlockHalfSlab__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_BlockHalfSlab__init_0($this, $par1, $par2, $par3Material) {
+ nms_Block__init_0($this, $par1, $par3Material);
+ $this.$isDoubleSlab = $par2;
+ if ($par2)
+ nms_Block_opaqueCubeLookup.data[$par1] = 1;
+ else {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.5;
+ $this.$maxZ0 = 1.0;
+ }
+ nms_Block_lightOpacity.data[$this.$blockID] = 255;
+}
+function nms_BlockHalfSlab_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ if ($this.$isDoubleSlab) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ } else if (!(!($par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) & 8) ? 0 : 1)) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.5;
+ $this.$maxZ0 = 1.0;
+ } else {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.5;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ }
+}
+function nms_BlockHalfSlab_setBlockBoundsForItemRender($this) {
+ if ($this.$isDoubleSlab) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ } else {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.5;
+ $this.$maxZ0 = 1.0;
+ }
+}
+function nms_BlockHalfSlab_addCollisionBoxesToList($this, $par1World, $par2, $par3, $par4, $par5AxisAlignedBB, $par6List, $par7Entity) {
+ nms_BlockHalfSlab_setBlockBoundsBasedOnState($this, $par1World, $par2, $par3, $par4);
+ $par1World = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par1World !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par1World))
+ ju_ArrayList_add($par6List, $par1World);
+}
+function nms_BlockHalfSlab_isOpaqueCube($this) {
+ return $this.$isDoubleSlab;
+}
+function nms_BlockHalfSlab_onBlockPlaced($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ if (!$this.$isDoubleSlab && !($par5 && !($par5 != 1 && $par7 > 0.5)))
+ $par9 = $par9 | 8;
+ return $par9;
+}
+function nms_BlockHalfSlab_quantityDropped($this, $par1Random) {
+ return !$this.$isDoubleSlab ? 1 : 2;
+}
+function nms_BlockHalfSlab_damageDropped($this, $par1) {
+ return $par1 & 7;
+}
+function nms_BlockHalfSlab_renderAsNormalBlock($this) {
+ return $this.$isDoubleSlab;
+}
+function nms_BlockHalfSlab_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var var$6;
+ if ($this.$isDoubleSlab)
+ return nms_Block_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5);
+ var$6 = $rt_compare($par5, 1);
+ if (var$6 && $par5 && !nms_Block_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5))
+ return 0;
+ return !(!($par1IBlockAccess.$getBlockMetadata($par2 + nms_Facing_offsetsXForSide.data[nms_Facing_oppositeSide.data[$par5]] | 0, $par3 + nms_Facing_offsetsYForSide.data[nms_Facing_oppositeSide.data[$par5]] | 0, $par4 + nms_Facing_offsetsZForSide.data[nms_Facing_oppositeSide.data[$par5]] | 0) & 8) ? 0 : 1) ? (!var$6 ? 1 : !$par5 && nms_Block_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) ? 1 : nms_BlockHalfSlab_isBlockSingleSlab($par1IBlockAccess.$getBlockId($par2, $par3, $par4))
+ && !($par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) & 8) ? 0 : 1) : !$par5 ? 1 : !var$6 && nms_Block_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) ? 1 : nms_BlockHalfSlab_isBlockSingleSlab($par1IBlockAccess.$getBlockId($par2, $par3, $par4)) && $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) & 8 ? 0 : 1;
+}
+function nms_BlockHalfSlab_isBlockSingleSlab($par0) {
+ nms_Block_$callClinit();
+ return $par0 != nms_Block_stoneSingleSlab.$blockID && $par0 != nms_Block_woodSingleSlab.$blockID ? 0 : 1;
+}
+function nms_BlockHalfSlab_getDamageValue($this, $par1World, $par2, $par3, $par4) {
+ return nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 7 & 7;
+}
+function nms_BlockHalfSlab_idPicked($this, $par1World, $par2, $par3, $par4) {
+ if (nms_BlockHalfSlab_isBlockSingleSlab($this.$blockID))
+ $par2 = $this.$blockID;
+ else {
+ $par2 = $this.$blockID;
+ nms_Block_$callClinit();
+ $par2 = $par2 == nms_Block_stoneDoubleSlab.$blockID ? nms_Block_stoneSingleSlab.$blockID : $this.$blockID != nms_Block_woodDoubleSlab.$blockID ? nms_Block_stoneSingleSlab.$blockID : nms_Block_woodSingleSlab.$blockID;
+ }
+ return $par2;
+}
+function nms_BlockStep() {
+ nms_BlockHalfSlab.call(this);
+ this.$theIcon7 = null;
+}
+var nms_BlockStep_blockStepTypes = null;
+function nms_BlockStep__init_(var_0, var_1) {
+ var var_2 = new nms_BlockStep();
+ nms_BlockStep__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockStep__init_0($this, $par1, $par2) {
+ nms_Material_$callClinit();
+ nms_BlockHalfSlab__init_0($this, $par1, $par2, nms_Material_rock);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockStep_getIcon($this, $par1, $par2) {
+ var $var3, var$4;
+ $var3 = $par2 & 7;
+ if ($this.$isDoubleSlab && $par2 & 8)
+ $par1 = 1;
+ a: {
+ if (!$var3) {
+ if ($par1 != 1 && $par1) {
+ var$4 = $this.$theIcon7;
+ break a;
+ }
+ var$4 = $this.$blockIcon;
+ break a;
+ }
+ if ($var3 == 1) {
+ nms_Block_$callClinit();
+ var$4 = nms_Block_sandStone.$getIcon($par1, 0);
+ break a;
+ }
+ if ($var3 == 2) {
+ nms_Block_$callClinit();
+ var$4 = nms_Block_planks.$getIcon($par1, 0);
+ break a;
+ }
+ if ($var3 == 3) {
+ nms_Block_$callClinit();
+ var$4 = nms_Block_cobblestone.$getIcon($par1, 0);
+ break a;
+ }
+ if ($var3 == 4) {
+ nms_Block_$callClinit();
+ var$4 = nms_Block_brick.$getIcon($par1, 0);
+ break a;
+ }
+ if ($var3 == 5) {
+ nms_Block_$callClinit();
+ var$4 = nms_Block_stoneBrick.$getIcon($par1, 0);
+ break a;
+ }
+ if ($var3 == 6) {
+ nms_Block_$callClinit();
+ var$4 = nms_Block_netherBrick.$getIcon(1, 0);
+ break a;
+ }
+ if ($var3 != 7) {
+ var$4 = $this.$blockIcon;
+ break a;
+ }
+ nms_Block_$callClinit();
+ var$4 = nms_Block_blockNetherQuartz.$getIcon($par1, 0);
+ }
+ return var$4;
+}
+function nms_BlockStep_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2062));
+ $this.$theIcon7 = $par1IconRegister.$registerIcon($rt_s(2063));
+}
+function nms_BlockStep_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Block_$callClinit();
+ return nms_Block_stoneSingleSlab.$blockID;
+}
+function nms_BlockStep_getFullSlabName($this, $par1) {
+ var var$2, var$3, var$4;
+ if (!($par1 >= 0 && $par1 < nms_BlockStep_blockStepTypes.data.length))
+ $par1 = 0;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(1590));
+ var$4 = $this.$unlocalizedName0;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$4);
+ var$4 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, var$4);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(303));
+ var$3 = nms_BlockStep_blockStepTypes.data[$par1];
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, var$3);
+ return jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+}
+function nms_BlockStep_getSubBlocks($this, $par1, $par2CreativeTabs, $par3List) {
+ var $var4;
+ a: {
+ nms_Block_$callClinit();
+ if ($par1 != nms_Block_stoneDoubleSlab.$blockID) {
+ $var4 = 0;
+ while (true) {
+ if ($var4 > 7)
+ break a;
+ if ($var4 != 2) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = $var4;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ }
+ }
+}
+function nms_BlockStep__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 8);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1591);
+ var$2[1] = $rt_s(1595);
+ var$2[2] = $rt_s(1592);
+ var$2[3] = $rt_s(2064);
+ var$2[4] = $rt_s(1428);
+ var$2[5] = $rt_s(2065);
+ var$2[6] = $rt_s(1677);
+ var$2[7] = $rt_s(2066);
+ nms_BlockStep_blockStepTypes = var$1;
+}
+function nms_BlockTNT() {
+ var a = this; nms_Block.call(a);
+ a.$field_94393_a = null;
+ a.$field_94392_b = null;
+}
+function nms_BlockTNT__init_(var_0) {
+ var var_1 = new nms_BlockTNT();
+ nms_BlockTNT__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockTNT__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_tnt);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabRedstone;
+}
+function nms_BlockTNT_getIcon($this, $par1, $par2) {
+ return !$par1 ? $this.$field_94392_b : $par1 != 1 ? $this.$blockIcon : $this.$field_94393_a;
+}
+function nms_BlockTNT_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4))
+ return;
+ nms_BlockTNT_func_94391_a($this, $par1World, $par2, $par3, $par4, 1, null);
+ var$5 = 0;
+ var$6 = 0;
+ var$7 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$5, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, var$6, var$7, $ptr);
+}
+function nms_BlockTNT_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4))
+ return;
+ nms_BlockTNT_func_94391_a($this, $par1World, $par2, $par3, $par4, 1, null);
+ $par5 = 0;
+ var$6 = 0;
+ var$7 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, var$7, $ptr);
+}
+function nms_BlockTNT_quantityDropped($this, $par1Random) {
+ return 1;
+}
+function nms_BlockTNT_onBlockDestroyedByExplosion($this, $par1World, $par2, $par3, $par4, $par5Explosion) {
+ var $var6;
+ if (!$par1World.$isRemote) {
+ $var6 = nms_EntityTNTPrimed__init_1($par1World, $par2 + 0.5, $par3 + 0.5, $par4 + 0.5, nms_Explosion_func_94613_c($par5Explosion));
+ $par2 = $var6.$fuse / 4 | 0;
+ $var6.$fuse = (Math.random() * $par2 | 0) + ($var6.$fuse / 8 | 0) | 0;
+ $par2 = nms_World_spawnEntityInWorld($par1World, $var6);
+ $par5Explosion = $par1World.$entityList;
+ ju_HashMap_putImpl($par5Explosion.$backingMap, $var6, $par5Explosion);
+ if (!$par2) {
+ $par1World = $par1World.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1World.$backingMap, $var6, $par1World);
+ }
+ }
+}
+function nms_BlockTNT_onBlockDestroyedByPlayer($this, $par1World, $par2, $par3, $par4, $par5) {
+ nms_BlockTNT_func_94391_a($this, $par1World, $par2, $par3, $par4, $par5, null);
+}
+function nms_BlockTNT_func_94391_a($this, $par1World, $par2, $par3, $par4, $par5, $par6EntityLiving) {
+ var $var7;
+ if (!$par1World.$isRemote && ($par5 & 1) == 1) {
+ $var7 = nms_EntityTNTPrimed__init_1($par1World, $par2 + 0.5, $par3 + 0.5, $par4 + 0.5, $par6EntityLiving);
+ $par2 = nms_World_spawnEntityInWorld($par1World, $var7);
+ $par6EntityLiving = $par1World.$entityList;
+ ju_HashMap_putImpl($par6EntityLiving.$backingMap, $var7, $par6EntityLiving);
+ if (!$par2) {
+ $par6EntityLiving = $par1World.$entitySpawnQueue;
+ ju_HashMap_putImpl($par6EntityLiving.$backingMap, $var7, $par6EntityLiving);
+ }
+ nms_World_playSoundAtEntity($par1World, $var7, $rt_s(1244), 1.0, 1.0);
+ }
+}
+function nms_BlockTNT_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_InventoryPlayer_getCurrentItem($par5EntityPlayer.$inventory) !== null) {
+ $par6 = nms_InventoryPlayer_getCurrentItem($par5EntityPlayer.$inventory).$itemID0;
+ nms_Item_$callClinit();
+ if ($par6 == nms_Item_flintAndSteel.$itemID) {
+ nms_BlockTNT_func_94391_a($this, $par1World, $par2, $par3, $par4, 1, $par5EntityPlayer);
+ $par6 = 0;
+ var$10 = 0;
+ var$11 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return 0;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par6, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, var$10, var$11, $ptr);
+}
+function nms_BlockTNT_onEntityCollidedWithBlock($this, $par1World, $par2, $par3, $par4, $par5Entity) {
+ var $var6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var6 = $thread.pop();$par5Entity = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par5Entity instanceof nms_EntityArrow && !$par1World.$isRemote) {
+ $var6 = $par5Entity;
+ if ($var6.$fire <= 0 && !(!(nms_DataWatcher_getWatchableObjectByte($var6.$dataWatcher, 0) & 1) ? 0 : 1) ? 0 : 1) {
+ nms_BlockTNT_func_94391_a($this, $par1World, $par2, $par3, $par4, 1, !($var6.$shootingEntity instanceof nms_EntityLiving) ? null : $var6.$shootingEntity);
+ var$7 = 0;
+ var$8 = 0;
+ var$9 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$7, var$8, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Entity, $var6, var$7, var$8, var$9, $ptr);
+}
+function nms_BlockTNT_canDropFromExplosion($this, $par1Explosion) {
+ return 0;
+}
+function nms_BlockTNT_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2067));
+ $this.$field_94393_a = $par1IconRegister.$registerIcon($rt_s(2068));
+ $this.$field_94392_b = $par1IconRegister.$registerIcon($rt_s(2069));
+}
+function nms_BlockBookshelf() {
+ nms_Block.call(this);
+}
+function nms_BlockBookshelf__init_(var_0) {
+ var var_1 = new nms_BlockBookshelf();
+ nms_BlockBookshelf__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockBookshelf__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_wood);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockBookshelf_getIcon($this, $par1, $par2) {
+ var var$3;
+ if ($par1 != 1 && $par1)
+ var$3 = $this.$blockIcon;
+ else {
+ nms_Block_$callClinit();
+ var$3 = nms_Block_planks.$getIcon($par1, 0);
+ }
+ return var$3;
+}
+function nms_BlockBookshelf_quantityDropped($this, $par1Random) {
+ return 3;
+}
+function nms_BlockBookshelf_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_book.$itemID;
+}
+function nms_BlockObsidian() {
+ nms_BlockStone.call(this);
+}
+function nms_BlockObsidian__init_(var_0) {
+ var var_1 = new nms_BlockObsidian();
+ nms_BlockObsidian__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockObsidian__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_rock);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockObsidian_quantityDropped($this, $par1Random) {
+ return 1;
+}
+function nms_BlockObsidian_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Block_$callClinit();
+ return nms_Block_obsidian.$blockID;
+}
+function nms_BlockTorch() {
+ nms_Block.call(this);
+}
+function nms_BlockTorch__init_(var_0) {
+ var var_1 = new nms_BlockTorch();
+ nms_BlockTorch__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockTorch__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_circuits);
+ $this.$needsRandomTick = 1;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+}
+function nms_BlockTorch_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ return null;
+}
+function nms_BlockTorch_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockTorch_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockTorch_getRenderType($this) {
+ return 2;
+}
+function nms_BlockTorch_canPlaceTorchOn($this, $par1World, $par2, $par3, $par4) {
+ var $var5;
+ nms_Block_$callClinit();
+ if (nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par3, $par4)], nms_World_getBlockMetadata($par1World, $par2, $par3, $par4)))
+ return 1;
+ $var5 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ return $var5 != nms_Block_fence.$blockID && $var5 != nms_Block_netherFence.$blockID && $var5 != nms_Block_glass.$blockID && $var5 != nms_Block_cobblestoneWall.$blockID ? 0 : 1;
+}
+function nms_BlockTorch_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ return nms_World_isBlockNormalCubeDefault($par1World, $par2 - 1 | 0, $par3, $par4, 1) ? 1 : nms_World_isBlockNormalCubeDefault($par1World, $par2 + 1 | 0, $par3, $par4, 1) ? 1 : nms_World_isBlockNormalCubeDefault($par1World, $par2, $par3, $par4 - 1 | 0, 1) ? 1 : nms_World_isBlockNormalCubeDefault($par1World, $par2, $par3, $par4 + 1 | 0, 1) ? 1 : nms_BlockTorch_canPlaceTorchOn($this, $par1World, $par2, $par3 - 1 | 0, $par4);
+}
+function nms_BlockTorch_onBlockPlaced($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ if ($par5 == 1 && nms_BlockTorch_canPlaceTorchOn($this, $par1World, $par2, $par3 - 1 | 0, $par4))
+ $par9 = 5;
+ if ($par5 == 2 && nms_World_isBlockNormalCubeDefault($par1World, $par2, $par3, $par4 + 1 | 0, 1))
+ $par9 = 4;
+ if ($par5 == 3 && nms_World_isBlockNormalCubeDefault($par1World, $par2, $par3, $par4 - 1 | 0, 1))
+ $par9 = 3;
+ if ($par5 == 4 && nms_World_isBlockNormalCubeDefault($par1World, $par2 + 1 | 0, $par3, $par4, 1))
+ $par9 = 2;
+ if ($par5 == 5 && nms_World_isBlockNormalCubeDefault($par1World, $par2 - 1 | 0, $par3, $par4, 1))
+ $par9 = 1;
+ return $par9;
+}
+function nms_BlockTorch_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!nms_World_getBlockMetadata($par1World, $par2, $par3, $par4)) {
+ if (nms_World_isBlockNormalCubeDefault($par1World, $par2 - 1 | 0, $par3, $par4, 1)) {
+ var$5 = 1;
+ var$6 = 2;
+ $ptr = 2;
+ continue main;
+ }
+ if (nms_World_isBlockNormalCubeDefault($par1World, $par2 + 1 | 0, $par3, $par4, 1)) {
+ var$5 = 2;
+ var$6 = 2;
+ $ptr = 3;
+ continue main;
+ }
+ if (nms_World_isBlockNormalCubeDefault($par1World, $par2, $par3, $par4 - 1 | 0, 1)) {
+ var$5 = 3;
+ var$6 = 2;
+ $ptr = 4;
+ continue main;
+ }
+ if (nms_World_isBlockNormalCubeDefault($par1World, $par2, $par3, $par4 + 1 | 0, 1)) {
+ var$5 = 4;
+ var$6 = 2;
+ $ptr = 5;
+ continue main;
+ }
+ if (nms_BlockTorch_canPlaceTorchOn($this, $par1World, $par2, $par3 - 1 | 0, $par4)) {
+ var$5 = 5;
+ var$6 = 2;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ $ptr = 1;
+ case 1:
+ nms_BlockTorch_dropTorchIfCantStay($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 1;
+ continue main;
+ case 3:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 1;
+ continue main;
+ case 4:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 1;
+ continue main;
+ case 5:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 1;
+ continue main;
+ case 6:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, var$6, $ptr);
+}
+function nms_BlockTorch_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockTorch_func_94397_d($this, $par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $ptr);
+}
+function nms_BlockTorch_func_94397_d($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $tmp = nms_BlockTorch_dropTorchIfCantStay($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $tmp;
+ if (!$par5)
+ return 1;
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var7 = 0;
+ if (!nms_World_isBlockNormalCubeDefault($par1World, $par2 - 1 | 0, $par3, $par4, 1) && $var6 == 1)
+ $var7 = 1;
+ if (!nms_World_isBlockNormalCubeDefault($par1World, $par2 + 1 | 0, $par3, $par4, 1) && $var6 == 2)
+ $var7 = 1;
+ if (!nms_World_isBlockNormalCubeDefault($par1World, $par2, $par3, $par4 - 1 | 0, 1) && $var6 == 3)
+ $var7 = 1;
+ if (!nms_World_isBlockNormalCubeDefault($par1World, $par2, $par3, $par4 + 1 | 0, 1) && $var6 == 4)
+ $var7 = 1;
+ if (!nms_BlockTorch_canPlaceTorchOn($this, $par1World, $par2, $par3 - 1 | 0, $par4) && $var6 == 5)
+ $var7 = 1;
+ if (!$var7)
+ return 0;
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ $par5 = 0;
+ var$8 = 0;
+ $var6 = 3;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, var$8, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $var7, var$8, $ptr);
+}
+function nms_BlockTorch_dropTorchIfCantStay($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_BlockTorch_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4))
+ return 1;
+ if (nms_World_getBlockId($par1World, $par2, $par3, $par4) != $this.$blockID)
+ return 0;
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ var$5 = 0;
+ var$6 = 0;
+ var$7 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$5, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 0;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, var$6, var$7, $ptr);
+}
+function nms_BlockTorch_collisionRayTrace($this, $par1World, $par2, $par3, $par4, $par5Vec3, $par6Vec3) {
+ var $var7;
+ $var7 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 7;
+ if ($var7 == 1) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.20000000298023224;
+ $this.$minZ0 = 0.3499999940395355;
+ $this.$maxX0 = 0.30000001192092896;
+ $this.$maxY0 = 0.800000011920929;
+ $this.$maxZ0 = 0.6499999761581421;
+ } else if ($var7 == 2) {
+ $this.$minX0 = 0.699999988079071;
+ $this.$minY0 = 0.20000000298023224;
+ $this.$minZ0 = 0.3499999940395355;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.800000011920929;
+ $this.$maxZ0 = 0.6499999761581421;
+ } else if ($var7 == 3) {
+ $this.$minX0 = 0.3499999940395355;
+ $this.$minY0 = 0.20000000298023224;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.6499999761581421;
+ $this.$maxY0 = 0.800000011920929;
+ $this.$maxZ0 = 0.30000001192092896;
+ } else if ($var7 != 4) {
+ $this.$minX0 = 0.4000000059604645;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.4000000059604645;
+ $this.$maxX0 = 0.6000000238418579;
+ $this.$maxY0 = 0.6000000238418579;
+ $this.$maxZ0 = 0.6000000238418579;
+ } else {
+ $this.$minX0 = 0.3499999940395355;
+ $this.$minY0 = 0.20000000298023224;
+ $this.$minZ0 = 0.699999988079071;
+ $this.$maxX0 = 0.6499999761581421;
+ $this.$maxY0 = 0.800000011920929;
+ $this.$maxZ0 = 1.0;
+ }
+ return nms_Block_collisionRayTrace($this, $par1World, $par2, $par3, $par4, $par5Vec3, $par6Vec3);
+}
+function nms_BlockTorch_randomDisplayTick($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ var $var6, $var7, $var9, $var11, var$10, $var15, $var13, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();$var13 = $thread.pop();$var15 = $thread.pop();var$10 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5Random = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var7 = $par2 + 0.5;
+ $var9 = $par3 + 0.699999988079071;
+ $var11 = $par4 + 0.5;
+ if ($var6 == 1) {
+ var$10 = $rt_s(852);
+ $var15 = $var7 - 0.27000001072883606;
+ $var13 = $var9 + 0.2199999988079071;
+ var$13 = 0.0;
+ $var7 = 0.0;
+ $var9 = 0.0;
+ $par2 = 0;
+ if ($par2 < $par1World.$worldAccesses.$size0) {
+ $par5Random = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < $par5Random.$size0) {
+ $par5Random = $par5Random.$array1.data[$par2];
+ $ptr = 6;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ var$10 = $rt_s(858);
+ var$13 = 0.0;
+ $var7 = 0.0;
+ $var9 = 0.0;
+ $par2 = 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ break a;
+ $par5Random = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < $par5Random.$size0) {
+ $par5Random = $par5Random.$array1.data[$par2];
+ $ptr = 9;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ if ($var6 != 2) {
+ if ($var6 != 3) {
+ if ($var6 != 4) {
+ $par5Random = $rt_s(852);
+ $var15 = 0.0;
+ $var13 = 0.0;
+ var$13 = 0.0;
+ $ptr = 1;
+ continue main;
+ }
+ $par5Random = $rt_s(852);
+ $var13 = $var9 + 0.2199999988079071;
+ $var15 = $var11 + 0.27000001072883606;
+ var$13 = 0.0;
+ $var9 = 0.0;
+ $var11 = 0.0;
+ $ptr = 3;
+ continue main;
+ }
+ $par5Random = $rt_s(852);
+ $var13 = $var9 + 0.2199999988079071;
+ $var15 = $var11 - 0.27000001072883606;
+ var$13 = 0.0;
+ $var9 = 0.0;
+ $var11 = 0.0;
+ $par2 = 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0) {
+ $par5Random = $rt_s(858);
+ var$13 = 0.0;
+ $var9 = 0.0;
+ $var11 = 0.0;
+ $ptr = 5;
+ continue main;
+ }
+ var$10 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$10.$size0) {
+ var$10 = var$10.$array1.data[$par2];
+ $ptr = 8;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ var$10 = $rt_s(852);
+ $var15 = $var7 + 0.27000001072883606;
+ $var13 = $var9 + 0.2199999988079071;
+ $var7 = 0.0;
+ $var9 = 0.0;
+ var$13 = 0.0;
+ $par2 = 0;
+ if ($par2 < $par1World.$worldAccesses.$size0) {
+ $par5Random = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < $par5Random.$size0) {
+ $par5Random = $par5Random.$array1.data[$par2];
+ $ptr = 7;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ var$10 = $rt_s(858);
+ var$13 = 0.0;
+ $var7 = 0.0;
+ $var9 = 0.0;
+ $par3 = 0;
+ if ($par3 < $par1World.$worldAccesses.$size0) {
+ $par5Random = $par1World.$worldAccesses;
+ if ($par3 >= 0 && $par3 < $par5Random.$size0) {
+ $par5Random = $par5Random.$array1.data[$par3];
+ $ptr = 10;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ }
+ return;
+ case 1:
+ nms_World_spawnParticle($par1World, $par5Random, $var7, $var9, $var11, $var15, $var13, var$13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5Random = $rt_s(858);
+ $var15 = 0.0;
+ $var13 = 0.0;
+ var$13 = 0.0;
+ $ptr = 2;
+ case 2:
+ nms_World_spawnParticle($par1World, $par5Random, $var7, $var9, $var11, $var15, $var13, var$13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_World_spawnParticle($par1World, $par5Random, $var7, $var13, $var15, var$13, $var9, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5Random = $rt_s(858);
+ var$13 = 0.0;
+ $var9 = 0.0;
+ $var11 = 0.0;
+ $ptr = 4;
+ case 4:
+ nms_World_spawnParticle($par1World, $par5Random, $var7, $var13, $var15, var$13, $var9, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 5:
+ nms_World_spawnParticle($par1World, $par5Random, $var7, $var13, $var15, var$13, $var9, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 6:
+ nms_RenderGlobal_doSpawnParticle($par5Random, var$10, $var15, $var13, $var11, var$13, $var7, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 < $par1World.$worldAccesses.$size0) {
+ $par5Random = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < $par5Random.$size0) {
+ $par5Random = $par5Random.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ var$10 = $rt_s(858);
+ var$13 = 0.0;
+ $var7 = 0.0;
+ $var9 = 0.0;
+ $par2 = 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ return;
+ $par5Random = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < $par5Random.$size0) {
+ $par5Random = $par5Random.$array1.data[$par2];
+ $ptr = 9;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 7:
+ nms_RenderGlobal_doSpawnParticle($par5Random, var$10, $var15, $var13, $var11, $var7, $var9, var$13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 < $par1World.$worldAccesses.$size0) {
+ $par5Random = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < $par5Random.$size0) {
+ $par5Random = $par5Random.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ var$10 = $rt_s(858);
+ var$13 = 0.0;
+ $var7 = 0.0;
+ $var9 = 0.0;
+ $par3 = 0;
+ if ($par3 >= $par1World.$worldAccesses.$size0)
+ return;
+ $par5Random = $par1World.$worldAccesses;
+ if ($par3 >= 0 && $par3 < $par5Random.$size0) {
+ $par5Random = $par5Random.$array1.data[$par3];
+ $ptr = 10;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 8:
+ nms_RenderGlobal_doSpawnParticle(var$10, $par5Random, $var7, $var13, $var15, var$13, $var9, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0) {
+ $par5Random = $rt_s(858);
+ var$13 = 0.0;
+ $var9 = 0.0;
+ $var11 = 0.0;
+ $ptr = 5;
+ continue main;
+ }
+ var$10 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$10.$size0) {
+ var$10 = var$10.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 9:
+ nms_RenderGlobal_doSpawnParticle($par5Random, var$10, $var15, $var13, $var11, var$13, $var7, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ return;
+ $par5Random = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < $par5Random.$size0) {
+ $par5Random = $par5Random.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 10:
+ nms_RenderGlobal_doSpawnParticle($par5Random, var$10, $var15, $var13, $var11, var$13, $var7, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = $par3 + 1 | 0;
+ if ($par3 >= $par1World.$worldAccesses.$size0)
+ return;
+ $par5Random = $par1World.$worldAccesses;
+ if ($par3 >= 0 && $par3 < $par5Random.$size0) {
+ $par5Random = $par5Random.$array1.data[$par3];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Random, $var6, $var7, $var9, $var11, var$10, $var15, $var13, var$13, $ptr);
+}
+function nms_BlockFire() {
+ var a = this; nms_Block.call(a);
+ a.$chanceToEncourageFire = null;
+ a.$abilityToCatchFire = null;
+ a.$iconArray0 = null;
+}
+function nms_BlockFire__init_(var_0) {
+ var var_1 = new nms_BlockFire();
+ nms_BlockFire__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockFire__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_fire);
+ $this.$chanceToEncourageFire = $rt_createIntArray(256);
+ $this.$abilityToCatchFire = $rt_createIntArray(256);
+ $this.$needsRandomTick = 1;
+}
+function nms_BlockFire_initializeBlock($this) {
+ var var$1, var$2;
+ nms_Block_$callClinit();
+ var$1 = nms_Block_planks.$blockID;
+ $this.$chanceToEncourageFire.data[var$1] = 5;
+ $this.$abilityToCatchFire.data[var$1] = 20;
+ var$2 = nms_Block_woodDoubleSlab.$blockID;
+ $this.$chanceToEncourageFire.data[var$2] = 5;
+ $this.$abilityToCatchFire.data[var$2] = 20;
+ var$2 = nms_Block_woodSingleSlab.$blockID;
+ $this.$chanceToEncourageFire.data[var$2] = 5;
+ $this.$abilityToCatchFire.data[var$2] = 20;
+ var$2 = nms_Block_fence.$blockID;
+ $this.$chanceToEncourageFire.data[var$2] = 5;
+ $this.$abilityToCatchFire.data[var$2] = 20;
+ var$2 = nms_Block_stairsWoodOak.$blockID;
+ $this.$chanceToEncourageFire.data[var$2] = 5;
+ $this.$abilityToCatchFire.data[var$2] = 20;
+ var$2 = nms_Block_stairsWoodBirch.$blockID;
+ $this.$chanceToEncourageFire.data[var$2] = 5;
+ $this.$abilityToCatchFire.data[var$2] = 20;
+ var$2 = nms_Block_stairsWoodSpruce.$blockID;
+ $this.$chanceToEncourageFire.data[var$2] = 5;
+ $this.$abilityToCatchFire.data[var$2] = 20;
+ var$2 = nms_Block_stairsWoodJungle.$blockID;
+ $this.$chanceToEncourageFire.data[var$2] = 5;
+ $this.$abilityToCatchFire.data[var$2] = 20;
+ var$2 = nms_Block_wood.$blockID;
+ $this.$chanceToEncourageFire.data[var$2] = 5;
+ $this.$abilityToCatchFire.data[var$2] = 5;
+ var$2 = nms_Block_leaves.$blockID;
+ $this.$chanceToEncourageFire.data[var$2] = 30;
+ $this.$abilityToCatchFire.data[var$2] = 60;
+ var$2 = nms_Block_bookShelf.$blockID;
+ $this.$chanceToEncourageFire.data[var$2] = 30;
+ $this.$abilityToCatchFire.data[var$2] = 20;
+ var$2 = nms_Block_tnt.$blockID;
+ $this.$chanceToEncourageFire.data[var$2] = 15;
+ $this.$abilityToCatchFire.data[var$2] = 100;
+ var$2 = nms_Block_tallGrass.$blockID;
+ $this.$chanceToEncourageFire.data[var$2] = 60;
+ $this.$abilityToCatchFire.data[var$2] = 100;
+ var$2 = nms_Block_cloth.$blockID;
+ $this.$chanceToEncourageFire.data[var$2] = 30;
+ $this.$abilityToCatchFire.data[var$2] = 60;
+ var$2 = nms_Block_vine.$blockID;
+ $this.$chanceToEncourageFire.data[var$2] = 15;
+ $this.$abilityToCatchFire.data[var$2] = 100;
+}
+function nms_BlockFire_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ return null;
+}
+function nms_BlockFire_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockFire_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockFire_getRenderType($this) {
+ return 3;
+}
+function nms_BlockFire_quantityDropped($this, $par1Random) {
+ return 0;
+}
+function nms_BlockFire_tickRate($this, $par1World) {
+ return 30;
+}
+function nms_BlockFire_canNeighborBurn($this, $par1World, $par2, $par3, $par4) {
+ var var$5;
+ var$5 = $par2 + 1 | 0;
+ if ($this.$chanceToEncourageFire.data[nms_World_getBlockId($par1World, var$5, $par3, $par4)] <= 0 ? 0 : 1)
+ $par2 = 1;
+ else {
+ var$5 = $par2 - 1 | 0;
+ if ($this.$chanceToEncourageFire.data[nms_World_getBlockId($par1World, var$5, $par3, $par4)] <= 0 ? 0 : 1)
+ $par2 = 1;
+ else {
+ var$5 = $par3 - 1 | 0;
+ if ($this.$chanceToEncourageFire.data[nms_World_getBlockId($par1World, $par2, var$5, $par4)] <= 0 ? 0 : 1)
+ $par2 = 1;
+ else {
+ var$5 = $par3 + 1 | 0;
+ if ($this.$chanceToEncourageFire.data[nms_World_getBlockId($par1World, $par2, var$5, $par4)] <= 0 ? 0 : 1)
+ $par2 = 1;
+ else {
+ var$5 = $par4 - 1 | 0;
+ if ($this.$chanceToEncourageFire.data[nms_World_getBlockId($par1World, $par2, $par3, var$5)] <= 0 ? 0 : 1)
+ $par2 = 1;
+ else {
+ $par4 = $par4 + 1 | 0;
+ $par2 = $this.$chanceToEncourageFire.data[nms_World_getBlockId($par1World, $par2, $par3, $par4)] <= 0 ? 0 : 1;
+ }
+ }
+ }
+ }
+ }
+ return $par2;
+}
+function nms_BlockFire_isCollidable($this) {
+ return 0;
+}
+function nms_BlockFire_canBlockCatchFire($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return $this.$chanceToEncourageFire.data[$par1IBlockAccess.$getBlockId($par2, $par3, $par4)] <= 0 ? 0 : 1;
+}
+function nms_BlockFire_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ var var$5;
+ var$5 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ return !nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$5, $par4)], nms_World_getBlockMetadata($par1World, $par2, var$5, $par4)) && !nms_BlockFire_canNeighborBurn($this, $par1World, $par2, $par3, $par4) ? 0 : 1;
+}
+function nms_BlockFire_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$6 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$6, $par4)], nms_World_getBlockMetadata($par1World, $par2, var$6, $par4)) && !nms_BlockFire_canNeighborBurn($this, $par1World, $par2, $par3, $par4)) {
+ $par5 = 0;
+ var$6 = 0;
+ var$7 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ return;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, var$7, $ptr);
+}
+function nms_BlockFire_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$provider.$dimensionId <= 0) {
+ var$5 = nms_World_getBlockId($par1World, $par2, $par3 - 1 | 0, $par4);
+ nms_Block_$callClinit();
+ if (var$5 == nms_Block_obsidian.$blockID) {
+ var$6 = nms_Block_portal;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ var$5 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$5, $par4)], nms_World_getBlockMetadata($par1World, $par2, var$5, $par4)) && !nms_BlockFire_canNeighborBurn($this, $par1World, $par2, $par3, $par4)) {
+ var$7 = 0;
+ var$5 = 0;
+ var$8 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ Math.random();
+ return;
+ case 1:
+ $tmp = nms_BlockPortal_tryToCreatePortal(var$6, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$7 = $tmp;
+ if (!var$7) {
+ var$5 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$5, $par4)], nms_World_getBlockMetadata($par1World, $par2, var$5, $par4)) && !nms_BlockFire_canNeighborBurn($this, $par1World, $par2, $par3, $par4)) {
+ var$7 = 0;
+ var$5 = 0;
+ var$8 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ Math.random();
+ }
+ return;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$7, var$5, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, var$6, var$7, var$8, $ptr);
+}
+function nms_BlockFire_randomDisplayTick($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ var var$6, var$7, var$8, var$9, $var9, $var7, $var6, $var8, $var7_0, $var8_0, $var9_0, var$17, var$18, var$19, $var9_1, $var6_0, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var6_0 = $thread.pop();$var9_1 = $thread.pop();var$19 = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();$var9_0 = $thread.pop();$var8_0 = $thread.pop();$var7_0 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var7 = $thread.pop();$var9 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5Random = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this
+ = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!(Math.random() * 24.0 | 0)) {
+ var$6 = $par2 + 0.5;
+ var$7 = $par3 + 0.5;
+ var$8 = $par4 + 0.5;
+ var$9 = $rt_s(1278);
+ $var9 = 1.0 + Math.random();
+ $var7 = Math.random() * 0.699999988079071 + 0.30000001192092896;
+ $var6 = 0;
+ $ptr = 1;
+ continue main;
+ }
+ a: {
+ $var6 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (!(!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $var6, $par4)], nms_World_getBlockMetadata($par1World, $par2, $var6, $par4)) && !(nms_Block_fire.$chanceToEncourageFire.data[nms_World_getBlockId($par1World, $par2, $var6, $par4)] <= 0 ? 0 : 1))) {
+ $var6 = 0;
+ $var9 = $par2;
+ $var7 = $par3;
+ $var8 = $par4;
+ if ($var6 >= 3)
+ break a;
+ $var7_0 = $var9 + ju_Random_nextFloat($par5Random);
+ $var8_0 = $var7 + ju_Random_nextFloat($par5Random) * 0.5 + 0.5;
+ $var9_0 = $var8 + ju_Random_nextFloat($par5Random);
+ var$9 = $rt_s(715);
+ var$8 = $var7_0;
+ var$17 = $var8_0;
+ var$18 = $var9_0;
+ var$19 = 0.0;
+ var$6 = 0.0;
+ var$7 = 0.0;
+ $ptr = 2;
+ continue main;
+ }
+ var$9 = nms_Block_fire;
+ $var6 = $par2 - 1 | 0;
+ if (var$9.$chanceToEncourageFire.data[nms_World_getBlockId($par1World, $var6, $par3, $par4)] <= 0 ? 0 : 1) {
+ $var6 = 0;
+ $var9 = $par2;
+ $var8 = $par3;
+ $var9_1 = $par4;
+ if ($var6 < 2) {
+ $var7_0 = $var9 + ju_Random_nextDouble($par5Random) * 0.10000000149011612;
+ $var8_0 = $var8 + ju_Random_nextFloat($par5Random);
+ $var9_0 = $var9_1 + ju_Random_nextFloat($par5Random);
+ var$9 = $rt_s(715);
+ var$19 = $var7_0;
+ var$6 = $var8_0;
+ var$7 = $var9_0;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 3;
+ continue main;
+ }
+ }
+ var$9 = nms_Block_fire;
+ $var6_0 = $par2 + 1 | 0;
+ if (var$9.$chanceToEncourageFire.data[nms_World_getBlockId($par1World, $var6_0, $par3, $par4)] <= 0 ? 0 : 1) {
+ $var6 = 0;
+ $var9 = $var6_0;
+ $var8_0 = $par3;
+ $var9_0 = $par4;
+ if ($var6 < 2) {
+ $var7 = $var9 - ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ $var8 = $var8_0 + ju_Random_nextFloat($par5Random);
+ $var9_1 = $var9_0 + ju_Random_nextFloat($par5Random);
+ var$9 = $rt_s(715);
+ var$19 = $var7;
+ var$6 = $var8;
+ var$7 = $var9_1;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ if (nms_BlockFire_canBlockCatchFire(nms_Block_fire, $par1World, $par2, $par3, $par4 - 1 | 0)) {
+ $var6_0 = 0;
+ $var9 = $par2;
+ $var8 = $par3;
+ $var9_0 = $par4;
+ if ($var6_0 < 2) {
+ $var7 = $var9 + ju_Random_nextFloat($par5Random);
+ $var8_0 = $var8 + ju_Random_nextFloat($par5Random);
+ $var9_1 = $var9_0 + ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ var$9 = $rt_s(715);
+ var$19 = $var7;
+ var$6 = $var8_0;
+ var$7 = $var9_1;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ var$9 = nms_Block_fire;
+ $var6 = $par4 + 1 | 0;
+ if (nms_BlockFire_canBlockCatchFire(var$9, $par1World, $par2, $par3, $var6)) {
+ $var6_0 = 0;
+ $var7 = $par2;
+ $var8 = $par3;
+ $var9_0 = $var6;
+ if ($var6_0 < 2) {
+ $var7_0 = $var7 + ju_Random_nextFloat($par5Random);
+ $var8_0 = $var8 + ju_Random_nextFloat($par5Random);
+ $var9 = $var9_0 - ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ var$9 = $rt_s(715);
+ var$19 = $var7_0;
+ var$6 = $var8_0;
+ var$7 = $var9;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ var$9 = nms_Block_fire;
+ $par3 = $par3 + 1 | 0;
+ if (nms_BlockFire_canBlockCatchFire(var$9, $par1World, $par2, $par3, $par4)) {
+ $var6 = 0;
+ $var9 = $par2;
+ $var7 = $par3;
+ $var9_0 = $par4;
+ if ($var6 < 2) {
+ $var7_0 = $var9 + ju_Random_nextFloat($par5Random);
+ $var8 = $var7 - ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ $var9_1 = $var9_0 + ju_Random_nextFloat($par5Random);
+ var$9 = $rt_s(715);
+ var$19 = $var7_0;
+ var$6 = $var8;
+ var$7 = $var9_1;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 7;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_WorldClient_playSound($par1World, var$6, var$7, var$8, var$9, $var9, $var7, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ b: {
+ $var6 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (!(!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $var6, $par4)], nms_World_getBlockMetadata($par1World, $par2, $var6, $par4)) && !(nms_Block_fire.$chanceToEncourageFire.data[nms_World_getBlockId($par1World, $par2, $var6, $par4)] <= 0 ? 0 : 1))) {
+ $var6 = 0;
+ $var9 = $par2;
+ $var7 = $par3;
+ $var8 = $par4;
+ if ($var6 >= 3)
+ break b;
+ $var7_0 = $var9 + ju_Random_nextFloat($par5Random);
+ $var8_0 = $var7 + ju_Random_nextFloat($par5Random) * 0.5 + 0.5;
+ $var9_0 = $var8 + ju_Random_nextFloat($par5Random);
+ var$9 = $rt_s(715);
+ var$8 = $var7_0;
+ var$17 = $var8_0;
+ var$18 = $var9_0;
+ var$19 = 0.0;
+ var$6 = 0.0;
+ var$7 = 0.0;
+ $ptr = 2;
+ continue main;
+ }
+ var$9 = nms_Block_fire;
+ $var6 = $par2 - 1 | 0;
+ if (var$9.$chanceToEncourageFire.data[nms_World_getBlockId($par1World, $var6, $par3, $par4)] <= 0 ? 0 : 1) {
+ $var6 = 0;
+ $var9 = $par2;
+ $var8 = $par3;
+ $var9_1 = $par4;
+ if ($var6 < 2) {
+ $var7_0 = $var9 + ju_Random_nextDouble($par5Random) * 0.10000000149011612;
+ $var8_0 = $var8 + ju_Random_nextFloat($par5Random);
+ $var9_0 = $var9_1 + ju_Random_nextFloat($par5Random);
+ var$9 = $rt_s(715);
+ var$19 = $var7_0;
+ var$6 = $var8_0;
+ var$7 = $var9_0;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 3;
+ continue main;
+ }
+ }
+ var$9 = nms_Block_fire;
+ $var6_0 = $par2 + 1 | 0;
+ if (var$9.$chanceToEncourageFire.data[nms_World_getBlockId($par1World, $var6_0, $par3, $par4)] <= 0 ? 0 : 1) {
+ $var6 = 0;
+ $var9 = $var6_0;
+ $var8_0 = $par3;
+ $var9_0 = $par4;
+ if ($var6 < 2) {
+ $var7 = $var9 - ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ $var8 = $var8_0 + ju_Random_nextFloat($par5Random);
+ $var9_1 = $var9_0 + ju_Random_nextFloat($par5Random);
+ var$9 = $rt_s(715);
+ var$19 = $var7;
+ var$6 = $var8;
+ var$7 = $var9_1;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ if (nms_BlockFire_canBlockCatchFire(nms_Block_fire, $par1World, $par2, $par3, $par4 - 1 | 0)) {
+ $var6_0 = 0;
+ $var9 = $par2;
+ $var8 = $par3;
+ $var9_0 = $par4;
+ if ($var6_0 < 2) {
+ $var7 = $var9 + ju_Random_nextFloat($par5Random);
+ $var8_0 = $var8 + ju_Random_nextFloat($par5Random);
+ $var9_1 = $var9_0 + ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ var$9 = $rt_s(715);
+ var$19 = $var7;
+ var$6 = $var8_0;
+ var$7 = $var9_1;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ var$9 = nms_Block_fire;
+ $var6 = $par4 + 1 | 0;
+ if (nms_BlockFire_canBlockCatchFire(var$9, $par1World, $par2, $par3, $var6)) {
+ $var6_0 = 0;
+ $var7 = $par2;
+ $var8 = $par3;
+ $var9_0 = $var6;
+ if ($var6_0 < 2) {
+ $var7_0 = $var7 + ju_Random_nextFloat($par5Random);
+ $var8_0 = $var8 + ju_Random_nextFloat($par5Random);
+ $var9 = $var9_0 - ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ var$9 = $rt_s(715);
+ var$19 = $var7_0;
+ var$6 = $var8_0;
+ var$7 = $var9;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ var$9 = nms_Block_fire;
+ $par3 = $par3 + 1 | 0;
+ if (nms_BlockFire_canBlockCatchFire(var$9, $par1World, $par2, $par3, $par4)) {
+ $var6 = 0;
+ $var9 = $par2;
+ $var7 = $par3;
+ $var9_0 = $par4;
+ if ($var6 < 2) {
+ $var7_0 = $var9 + ju_Random_nextFloat($par5Random);
+ $var8 = $var7 - ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ $var9_1 = $var9_0 + ju_Random_nextFloat($par5Random);
+ var$9 = $rt_s(715);
+ var$19 = $var7_0;
+ var$6 = $var8;
+ var$7 = $var9_1;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 7;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 2:
+ nms_World_spawnParticle($par1World, var$9, var$8, var$17, var$18, var$19, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = $var6 + 1 | 0;
+ if ($var6 >= 3)
+ return;
+ $var7_0 = $var9 + ju_Random_nextFloat($par5Random);
+ $var8_0 = $var7 + ju_Random_nextFloat($par5Random) * 0.5 + 0.5;
+ $var9_0 = $var8 + ju_Random_nextFloat($par5Random);
+ var$9 = $rt_s(715);
+ var$8 = $var7_0;
+ var$17 = $var8_0;
+ var$18 = $var9_0;
+ var$19 = 0.0;
+ var$6 = 0.0;
+ var$7 = 0.0;
+ continue main;
+ case 3:
+ nms_World_spawnParticle($par1World, var$9, var$19, var$6, var$7, var$8, var$17, var$18);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = $var6 + 1 | 0;
+ if ($var6 < 2) {
+ $var7_0 = $var9 + ju_Random_nextDouble($par5Random) * 0.10000000149011612;
+ $var8_0 = $var8 + ju_Random_nextFloat($par5Random);
+ $var9_0 = $var9_1 + ju_Random_nextFloat($par5Random);
+ var$9 = $rt_s(715);
+ var$19 = $var7_0;
+ var$6 = $var8_0;
+ var$7 = $var9_0;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ continue main;
+ }
+ var$9 = nms_Block_fire;
+ $var6_0 = $par2 + 1 | 0;
+ if (var$9.$chanceToEncourageFire.data[nms_World_getBlockId($par1World, $var6_0, $par3, $par4)] <= 0 ? 0 : 1) {
+ $var6 = 0;
+ $var9 = $var6_0;
+ $var8_0 = $par3;
+ $var9_0 = $par4;
+ if ($var6 < 2) {
+ $var7 = $var9 - ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ $var8 = $var8_0 + ju_Random_nextFloat($par5Random);
+ $var9_1 = $var9_0 + ju_Random_nextFloat($par5Random);
+ var$9 = $rt_s(715);
+ var$19 = $var7;
+ var$6 = $var8;
+ var$7 = $var9_1;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ if (nms_BlockFire_canBlockCatchFire(nms_Block_fire, $par1World, $par2, $par3, $par4 - 1 | 0)) {
+ $var6_0 = 0;
+ $var9 = $par2;
+ $var8 = $par3;
+ $var9_0 = $par4;
+ if ($var6_0 < 2) {
+ $var7 = $var9 + ju_Random_nextFloat($par5Random);
+ $var8_0 = $var8 + ju_Random_nextFloat($par5Random);
+ $var9_1 = $var9_0 + ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ var$9 = $rt_s(715);
+ var$19 = $var7;
+ var$6 = $var8_0;
+ var$7 = $var9_1;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ var$9 = nms_Block_fire;
+ $var6 = $par4 + 1 | 0;
+ if (nms_BlockFire_canBlockCatchFire(var$9, $par1World, $par2, $par3, $var6)) {
+ $var6_0 = 0;
+ $var7 = $par2;
+ $var8 = $par3;
+ $var9_0 = $var6;
+ if ($var6_0 < 2) {
+ $var7_0 = $var7 + ju_Random_nextFloat($par5Random);
+ $var8_0 = $var8 + ju_Random_nextFloat($par5Random);
+ $var9 = $var9_0 - ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ var$9 = $rt_s(715);
+ var$19 = $var7_0;
+ var$6 = $var8_0;
+ var$7 = $var9;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ var$9 = nms_Block_fire;
+ $par3 = $par3 + 1 | 0;
+ if (nms_BlockFire_canBlockCatchFire(var$9, $par1World, $par2, $par3, $par4)) {
+ $var6 = 0;
+ $var9 = $par2;
+ $var7 = $par3;
+ $var9_0 = $par4;
+ if ($var6 < 2) {
+ $var7_0 = $var9 + ju_Random_nextFloat($par5Random);
+ $var8 = $var7 - ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ $var9_1 = $var9_0 + ju_Random_nextFloat($par5Random);
+ var$9 = $rt_s(715);
+ var$19 = $var7_0;
+ var$6 = $var8;
+ var$7 = $var9_1;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 7;
+ continue main;
+ }
+ }
+ return;
+ case 4:
+ nms_World_spawnParticle($par1World, var$9, var$19, var$6, var$7, var$8, var$17, var$18);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = $var6 + 1 | 0;
+ if ($var6 < 2) {
+ $var7 = $var9 - ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ $var8 = $var8_0 + ju_Random_nextFloat($par5Random);
+ $var9_1 = $var9_0 + ju_Random_nextFloat($par5Random);
+ var$9 = $rt_s(715);
+ var$19 = $var7;
+ var$6 = $var8;
+ var$7 = $var9_1;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ continue main;
+ }
+ if (nms_BlockFire_canBlockCatchFire(nms_Block_fire, $par1World, $par2, $par3, $par4 - 1 | 0)) {
+ $var6_0 = 0;
+ $var9 = $par2;
+ $var8 = $par3;
+ $var9_0 = $par4;
+ if ($var6_0 < 2) {
+ $var7 = $var9 + ju_Random_nextFloat($par5Random);
+ $var8_0 = $var8 + ju_Random_nextFloat($par5Random);
+ $var9_1 = $var9_0 + ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ var$9 = $rt_s(715);
+ var$19 = $var7;
+ var$6 = $var8_0;
+ var$7 = $var9_1;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ var$9 = nms_Block_fire;
+ $var6 = $par4 + 1 | 0;
+ if (nms_BlockFire_canBlockCatchFire(var$9, $par1World, $par2, $par3, $var6)) {
+ $var6_0 = 0;
+ $var7 = $par2;
+ $var8 = $par3;
+ $var9_0 = $var6;
+ if ($var6_0 < 2) {
+ $var7_0 = $var7 + ju_Random_nextFloat($par5Random);
+ $var8_0 = $var8 + ju_Random_nextFloat($par5Random);
+ $var9 = $var9_0 - ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ var$9 = $rt_s(715);
+ var$19 = $var7_0;
+ var$6 = $var8_0;
+ var$7 = $var9;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ var$9 = nms_Block_fire;
+ $par3 = $par3 + 1 | 0;
+ if (nms_BlockFire_canBlockCatchFire(var$9, $par1World, $par2, $par3, $par4)) {
+ $var6 = 0;
+ $var9 = $par2;
+ $var7 = $par3;
+ $var9_0 = $par4;
+ if ($var6 < 2) {
+ $var7_0 = $var9 + ju_Random_nextFloat($par5Random);
+ $var8 = $var7 - ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ $var9_1 = $var9_0 + ju_Random_nextFloat($par5Random);
+ var$9 = $rt_s(715);
+ var$19 = $var7_0;
+ var$6 = $var8;
+ var$7 = $var9_1;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 7;
+ continue main;
+ }
+ }
+ return;
+ case 5:
+ nms_World_spawnParticle($par1World, var$9, var$19, var$6, var$7, var$8, var$17, var$18);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6_0 = $var6_0 + 1 | 0;
+ if ($var6_0 < 2) {
+ $var7 = $var9 + ju_Random_nextFloat($par5Random);
+ $var8_0 = $var8 + ju_Random_nextFloat($par5Random);
+ $var9_1 = $var9_0 + ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ var$9 = $rt_s(715);
+ var$19 = $var7;
+ var$6 = $var8_0;
+ var$7 = $var9_1;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ continue main;
+ }
+ var$9 = nms_Block_fire;
+ $var6 = $par4 + 1 | 0;
+ if (nms_BlockFire_canBlockCatchFire(var$9, $par1World, $par2, $par3, $var6)) {
+ $var6_0 = 0;
+ $var7 = $par2;
+ $var8 = $par3;
+ $var9_0 = $var6;
+ if ($var6_0 < 2) {
+ $var7_0 = $var7 + ju_Random_nextFloat($par5Random);
+ $var8_0 = $var8 + ju_Random_nextFloat($par5Random);
+ $var9 = $var9_0 - ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ var$9 = $rt_s(715);
+ var$19 = $var7_0;
+ var$6 = $var8_0;
+ var$7 = $var9;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ var$9 = nms_Block_fire;
+ $par3 = $par3 + 1 | 0;
+ if (nms_BlockFire_canBlockCatchFire(var$9, $par1World, $par2, $par3, $par4)) {
+ $var6 = 0;
+ $var9 = $par2;
+ $var7 = $par3;
+ $var9_0 = $par4;
+ if ($var6 < 2) {
+ $var7_0 = $var9 + ju_Random_nextFloat($par5Random);
+ $var8 = $var7 - ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ $var9_1 = $var9_0 + ju_Random_nextFloat($par5Random);
+ var$9 = $rt_s(715);
+ var$19 = $var7_0;
+ var$6 = $var8;
+ var$7 = $var9_1;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 7;
+ continue main;
+ }
+ }
+ return;
+ case 6:
+ nms_World_spawnParticle($par1World, var$9, var$19, var$6, var$7, var$8, var$17, var$18);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6_0 = $var6_0 + 1 | 0;
+ if ($var6_0 < 2) {
+ $var7_0 = $var7 + ju_Random_nextFloat($par5Random);
+ $var8_0 = $var8 + ju_Random_nextFloat($par5Random);
+ $var9 = $var9_0 - ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ var$9 = $rt_s(715);
+ var$19 = $var7_0;
+ var$6 = $var8_0;
+ var$7 = $var9;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ continue main;
+ }
+ var$9 = nms_Block_fire;
+ $par3 = $par3 + 1 | 0;
+ if (nms_BlockFire_canBlockCatchFire(var$9, $par1World, $par2, $par3, $par4)) {
+ $var6 = 0;
+ $var9 = $par2;
+ $var7 = $par3;
+ $var9_0 = $par4;
+ if ($var6 < 2) {
+ $var7_0 = $var9 + ju_Random_nextFloat($par5Random);
+ $var8 = $var7 - ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ $var9_1 = $var9_0 + ju_Random_nextFloat($par5Random);
+ var$9 = $rt_s(715);
+ var$19 = $var7_0;
+ var$6 = $var8;
+ var$7 = $var9_1;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ $ptr = 7;
+ continue main;
+ }
+ }
+ return;
+ case 7:
+ nms_World_spawnParticle($par1World, var$9, var$19, var$6, var$7, var$8, var$17, var$18);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = $var6 + 1 | 0;
+ if ($var6 >= 2)
+ return;
+ $var7_0 = $var9 + ju_Random_nextFloat($par5Random);
+ $var8 = $var7 - ju_Random_nextFloat($par5Random) * 0.10000000149011612;
+ $var9_1 = $var9_0 + ju_Random_nextFloat($par5Random);
+ var$9 = $rt_s(715);
+ var$19 = $var7_0;
+ var$6 = $var8;
+ var$7 = $var9_1;
+ var$8 = 0.0;
+ var$17 = 0.0;
+ var$18 = 0.0;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Random, var$6, var$7, var$8, var$9, $var9, $var7, $var6, $var8, $var7_0, $var8_0, $var9_0, var$17, var$18, var$19, $var9_1, $var6_0, $ptr);
+}
+function nms_BlockFire_registerIcons($this, $par1IconRegister) {
+ var var$2, var$3;
+ var$2 = $rt_createArray(nms_Icon, 2);
+ var$3 = var$2.data;
+ var$3[0] = $par1IconRegister.$registerIcon($rt_s(2070));
+ var$3[1] = $par1IconRegister.$registerIcon($rt_s(2071));
+ $this.$iconArray0 = var$2;
+}
+function nms_BlockFire_func_94438_c($this, $par1) {
+ return $this.$iconArray0.data[$par1];
+}
+function nms_BlockFire_getIcon($this, $par1, $par2) {
+ return $this.$iconArray0.data[0];
+}
+function nms_BlockMobSpawner() {
+ nms_BlockContainer.call(this);
+}
+function nms_BlockMobSpawner__init_(var_0) {
+ var var_1 = new nms_BlockMobSpawner();
+ nms_BlockMobSpawner__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockMobSpawner__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_rock);
+ $this.$isBlockContainer = 1;
+}
+function nms_BlockMobSpawner_createNewTileEntity($this, $par1World) {
+ $par1World = new nms_TileEntityMobSpawner;
+ $par1World.$blockMetadata = (-1);
+ return $par1World;
+}
+function nms_BlockMobSpawner_idDropped($this, $par1, $par2Random, $par3) {
+ return 0;
+}
+function nms_BlockMobSpawner_quantityDropped($this, $par1Random) {
+ return 0;
+}
+function nms_BlockMobSpawner_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7);
+ nms_Block_dropXpOnBlockBreak($this, $par1World, $par2, $par3, $par4, (15 + (Math.random() * 15.0 | 0) | 0) + (Math.random() * 15.0 | 0) | 0);
+}
+function nms_BlockMobSpawner_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockMobSpawner_idPicked($this, $par1World, $par2, $par3, $par4) {
+ return 0;
+}
+function nms_BlockStairs() {
+ var a = this; nms_Block.call(a);
+ a.$modelBlock = null;
+ a.$modelBlockMetadata = 0;
+ a.$field_72156_cr = 0;
+ a.$field_72160_cs = 0;
+}
+var nms_BlockStairs_field_72159_a = null;
+function nms_BlockStairs__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_BlockStairs();
+ nms_BlockStairs__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_BlockStairs__init_0($this, $par1, $par2Block, $par3) {
+ var var$4, var$5;
+ nms_Block__init_0($this, $par1, $par2Block.$blockMaterial);
+ $this.$field_72156_cr = 0;
+ $this.$field_72160_cs = 0;
+ $this.$modelBlock = $par2Block;
+ $this.$modelBlockMetadata = $par3;
+ var$4 = $par2Block.$blockHardness;
+ $this.$blockHardness = var$4;
+ var$5 = $this.$blockResistance;
+ var$4 = var$4 * 5.0;
+ if (var$5 < var$4)
+ $this.$blockResistance = var$4;
+ $this.$blockResistance = $par2Block.$blockResistance / 3.0 * 3.0;
+ $this.$stepSound = $par2Block.$stepSound;
+ nms_Block_lightOpacity.data[$this.$blockID] = 255;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockStairs_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, var$8, var$9, var$10;
+ if (!$this.$field_72156_cr) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ } else {
+ var$5 = 0.5 * ($this.$field_72160_cs % 2 | 0);
+ var$6 = 0.5 * (($this.$field_72160_cs / 2 | 0) % 2 | 0);
+ var$7 = 0.5 * (($this.$field_72160_cs / 4 | 0) % 2 | 0);
+ var$8 = 0.5 + 0.5 * ($this.$field_72160_cs % 2 | 0);
+ var$9 = 0.5 + 0.5 * (($this.$field_72160_cs / 2 | 0) % 2 | 0);
+ var$10 = 0.5 + 0.5 * (($this.$field_72160_cs / 4 | 0) % 2 | 0);
+ $this.$minX0 = var$5;
+ $this.$minY0 = var$6;
+ $this.$minZ0 = var$7;
+ $this.$maxX0 = var$8;
+ $this.$maxY0 = var$9;
+ $this.$maxZ0 = var$10;
+ }
+}
+function nms_BlockStairs_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockStairs_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockStairs_getRenderType($this) {
+ return 10;
+}
+function nms_BlockStairs_func_82541_d($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ if (!($par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) & 4)) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.5;
+ $this.$maxZ0 = 1.0;
+ } else {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.5;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ }
+}
+function nms_BlockStairs_isBlockStairsID($par0) {
+ a: {
+ if ($par0 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$par0] instanceof nms_BlockStairs) {
+ $par0 = 1;
+ break a;
+ }
+ }
+ $par0 = 0;
+ }
+ return $par0;
+}
+function nms_BlockStairs_func_82540_f($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var $var6;
+ a: {
+ $var6 = $par1IBlockAccess.$getBlockId($par2, $par3, $par4);
+ if ($var6 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var6] instanceof nms_BlockStairs) {
+ $var6 = 1;
+ break a;
+ }
+ }
+ $var6 = 0;
+ }
+ return $var6 && $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) == $par5 ? 1 : 0;
+}
+function nms_BlockStairs_func_82542_g($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var16, $var9, $var10, $var11, $var12, $var13, $var15, $var14, $var15_0;
+ $var5 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var6 = $var5 & 3;
+ $var7 = 0.5;
+ $var8 = 1.0;
+ $var16 = $var5 & 4;
+ if ($var16) {
+ $var7 = 0.0;
+ $var8 = 0.5;
+ }
+ a: {
+ $var9 = 0.0;
+ $var10 = 1.0;
+ $var11 = 0.0;
+ $var12 = 0.5;
+ $var13 = 1;
+ if ($var6) {
+ if ($var6 != 1) {
+ if ($var6 == 2) {
+ $var11 = 0.5;
+ $var12 = 1.0;
+ $var15 = $par4 + 1 | 0;
+ $var14 = $par1IBlockAccess.$getBlockId($par2, $par3, $var15);
+ $var15_0 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $var15);
+ if (nms_BlockStairs_isBlockStairsID($var14) && $var16 == ($var15_0 & 4)) {
+ $var16 = $var15_0 & 3;
+ if ($var16 == 1 && !nms_BlockStairs_func_82540_f($this, $par1IBlockAccess, $par2 + 1 | 0, $par3, $par4, $var5)) {
+ $var10 = 0.5;
+ $var13 = 0;
+ } else if (!$var16 && !nms_BlockStairs_func_82540_f($this, $par1IBlockAccess, $par2 - 1 | 0, $par3, $par4, $var5)) {
+ $var9 = 0.5;
+ $var13 = 0;
+ }
+ }
+ } else if ($var6 == 3) {
+ $var15 = $par4 - 1 | 0;
+ $var14 = $par1IBlockAccess.$getBlockId($par2, $par3, $var15);
+ $var15 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $var15);
+ if (nms_BlockStairs_isBlockStairsID($var14) && $var16 == ($var15 & 4)) {
+ $var16 = $var15 & 3;
+ if ($var16 == 1 && !nms_BlockStairs_func_82540_f($this, $par1IBlockAccess, $par2 + 1 | 0, $par3, $par4, $var5)) {
+ $var10 = 0.5;
+ $var13 = 0;
+ } else if (!$var16 && !nms_BlockStairs_func_82540_f($this, $par1IBlockAccess, $par2 - 1 | 0, $par3, $par4, $var5)) {
+ $var9 = 0.5;
+ $var13 = 0;
+ }
+ }
+ }
+ } else {
+ b: {
+ $var10 = 0.5;
+ $var12 = 1.0;
+ $var15 = $par2 - 1 | 0;
+ $var14 = $par1IBlockAccess.$getBlockId($var15, $par3, $par4);
+ $var15_0 = $par1IBlockAccess.$getBlockMetadata($var15, $par3, $par4);
+ if ($var14 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var14] instanceof nms_BlockStairs) {
+ $var15 = 1;
+ break b;
+ }
+ }
+ $var15 = 0;
+ }
+ if ($var15 && $var16 == ($var15_0 & 4)) {
+ $var16 = $var15_0 & 3;
+ if ($var16 == 3 && !nms_BlockStairs_func_82540_f($this, $par1IBlockAccess, $par2, $par3, $par4 + 1 | 0, $var5)) {
+ $var12 = 0.5;
+ $var13 = 0;
+ } else if ($var16 == 2 && !nms_BlockStairs_func_82540_f($this, $par1IBlockAccess, $par2, $par3, $par4 - 1 | 0, $var5)) {
+ $var11 = 0.5;
+ $var13 = 0;
+ }
+ }
+ }
+ } else {
+ c: {
+ $var9 = 0.5;
+ $var12 = 1.0;
+ $var15 = $par2 + 1 | 0;
+ $var14 = $par1IBlockAccess.$getBlockId($var15, $par3, $par4);
+ $var15 = $par1IBlockAccess.$getBlockMetadata($var15, $par3, $par4);
+ if ($var14 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var14] instanceof nms_BlockStairs) {
+ $var14 = 1;
+ break c;
+ }
+ }
+ $var14 = 0;
+ }
+ if ($var14 && $var16 == ($var15 & 4)) {
+ $var16 = $var15 & 3;
+ if ($var16 == 3) {
+ d: {
+ $var15 = $par4 + 1 | 0;
+ $var14 = $par1IBlockAccess.$getBlockId($par2, $par3, $var15);
+ if ($var14 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var14] instanceof nms_BlockStairs) {
+ $var14 = 1;
+ break d;
+ }
+ }
+ $var14 = 0;
+ }
+ if (!($var14 && $par1IBlockAccess.$getBlockMetadata($par2, $par3, $var15) == $var5 ? 1 : 0)) {
+ $var12 = 0.5;
+ $var13 = 0;
+ break a;
+ }
+ }
+ if ($var16 == 2) {
+ e: {
+ $par4 = $par4 - 1 | 0;
+ $var15 = $par1IBlockAccess.$getBlockId($par2, $par3, $par4);
+ if ($var15 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var15] instanceof nms_BlockStairs) {
+ $var15 = 1;
+ break e;
+ }
+ }
+ $var15 = 0;
+ }
+ if (!($var15 && $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) == $var5 ? 1 : 0)) {
+ $var11 = 0.5;
+ $var13 = 0;
+ }
+ }
+ }
+ }
+ }
+ $this.$minX0 = $var9;
+ $this.$minY0 = $var7;
+ $this.$minZ0 = $var11;
+ $this.$maxX0 = $var10;
+ $this.$maxY0 = $var8;
+ $this.$maxZ0 = $var12;
+ return $var13;
+}
+function nms_BlockStairs_func_82544_h($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var16, $var9, $var10, $var11, $var12, $var13, $var15, $var14, $var15_0;
+ $var5 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var6 = $var5 & 3;
+ $var7 = 0.5;
+ $var8 = 1.0;
+ $var16 = $var5 & 4;
+ if ($var16) {
+ $var7 = 0.0;
+ $var8 = 0.5;
+ }
+ a: {
+ $var9 = 0.0;
+ $var10 = 0.5;
+ $var11 = 0.5;
+ $var12 = 1.0;
+ $var13 = 0;
+ if ($var6) {
+ if ($var6 != 1) {
+ if ($var6 == 2) {
+ $var15 = $par4 - 1 | 0;
+ $var14 = $par1IBlockAccess.$getBlockId($par2, $par3, $var15);
+ $var15_0 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $var15);
+ if (nms_BlockStairs_isBlockStairsID($var14) && $var16 == ($var15_0 & 4)) {
+ $var11 = 0.0;
+ $var12 = 0.5;
+ $var16 = $var15_0 & 3;
+ if ($var16 == 1 && !nms_BlockStairs_func_82540_f($this, $par1IBlockAccess, $par2 - 1 | 0, $par3, $par4, $var5))
+ $var13 = 1;
+ else if (!$var16 && !nms_BlockStairs_func_82540_f($this, $par1IBlockAccess, $par2 + 1 | 0, $par3, $par4, $var5)) {
+ $var9 = 0.5;
+ $var10 = 1.0;
+ $var13 = 1;
+ }
+ }
+ } else if ($var6 == 3) {
+ $var15 = $par4 + 1 | 0;
+ $var14 = $par1IBlockAccess.$getBlockId($par2, $par3, $var15);
+ $var15 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $var15);
+ if (nms_BlockStairs_isBlockStairsID($var14) && $var16 == ($var15 & 4)) {
+ $var16 = $var15 & 3;
+ if ($var16 == 1 && !nms_BlockStairs_func_82540_f($this, $par1IBlockAccess, $par2 - 1 | 0, $par3, $par4, $var5))
+ $var13 = 1;
+ else if (!$var16 && !nms_BlockStairs_func_82540_f($this, $par1IBlockAccess, $par2 + 1 | 0, $par3, $par4, $var5)) {
+ $var9 = 0.5;
+ $var10 = 1.0;
+ $var13 = 1;
+ }
+ }
+ }
+ } else {
+ b: {
+ $var15 = $par2 + 1 | 0;
+ $var14 = $par1IBlockAccess.$getBlockId($var15, $par3, $par4);
+ $var15_0 = $par1IBlockAccess.$getBlockMetadata($var15, $par3, $par4);
+ if ($var14 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var14] instanceof nms_BlockStairs) {
+ $var15 = 1;
+ break b;
+ }
+ }
+ $var15 = 0;
+ }
+ if ($var15 && $var16 == ($var15_0 & 4)) {
+ $var9 = 0.5;
+ $var10 = 1.0;
+ $var16 = $var15_0 & 3;
+ if ($var16 == 3 && !nms_BlockStairs_func_82540_f($this, $par1IBlockAccess, $par2, $par3, $par4 - 1 | 0, $var5)) {
+ $var11 = 0.0;
+ $var12 = 0.5;
+ $var13 = 1;
+ } else if ($var16 == 2 && !nms_BlockStairs_func_82540_f($this, $par1IBlockAccess, $par2, $par3, $par4 + 1 | 0, $var5)) {
+ $var11 = 0.5;
+ $var12 = 1.0;
+ $var13 = 1;
+ }
+ }
+ }
+ } else {
+ c: {
+ $var15 = $par2 - 1 | 0;
+ $var14 = $par1IBlockAccess.$getBlockId($var15, $par3, $par4);
+ $var15 = $par1IBlockAccess.$getBlockMetadata($var15, $par3, $par4);
+ if ($var14 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var14] instanceof nms_BlockStairs) {
+ $var14 = 1;
+ break c;
+ }
+ }
+ $var14 = 0;
+ }
+ if ($var14 && $var16 == ($var15 & 4)) {
+ $var16 = $var15 & 3;
+ if ($var16 == 3) {
+ d: {
+ $var15 = $par4 - 1 | 0;
+ $var14 = $par1IBlockAccess.$getBlockId($par2, $par3, $var15);
+ if ($var14 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var14] instanceof nms_BlockStairs) {
+ $var14 = 1;
+ break d;
+ }
+ }
+ $var14 = 0;
+ }
+ if (!($var14 && $par1IBlockAccess.$getBlockMetadata($par2, $par3, $var15) == $var5 ? 1 : 0)) {
+ $var11 = 0.0;
+ $var12 = 0.5;
+ $var13 = 1;
+ break a;
+ }
+ }
+ if ($var16 == 2) {
+ e: {
+ $par4 = $par4 + 1 | 0;
+ $var15 = $par1IBlockAccess.$getBlockId($par2, $par3, $par4);
+ if ($var15 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var15] instanceof nms_BlockStairs) {
+ $var15 = 1;
+ break e;
+ }
+ }
+ $var15 = 0;
+ }
+ if (!($var15 && $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) == $var5 ? 1 : 0)) {
+ $var11 = 0.5;
+ $var12 = 1.0;
+ $var13 = 1;
+ }
+ }
+ }
+ }
+ }
+ if ($var13) {
+ $this.$minX0 = $var9;
+ $this.$minY0 = $var7;
+ $this.$minZ0 = $var11;
+ $this.$maxX0 = $var10;
+ $this.$maxY0 = $var8;
+ $this.$maxZ0 = $var12;
+ }
+ return $var13;
+}
+function nms_BlockStairs_addCollisionBoxesToList($this, $par1World, $par2, $par3, $par4, $par5AxisAlignedBB, $par6List, $par7Entity) {
+ var $var8;
+ nms_BlockStairs_func_82541_d($this, $par1World, $par2, $par3, $par4);
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ $var8 = nms_BlockStairs_func_82542_g($this, $par1World, $par2, $par3, $par4);
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ if ($var8 && nms_BlockStairs_func_82544_h($this, $par1World, $par2, $par3, $par4)) {
+ $par1World = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par1World !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par1World))
+ ju_ArrayList_add($par6List, $par1World);
+ }
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockStairs_randomDisplayTick($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ var var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$par5Random = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$6 = $this.$modelBlock;
+ $ptr = 1;
+ case 1:
+ var$6.$randomDisplayTick($par1World, $par2, $par3, $par4, $par5Random);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Random, var$6, $ptr);
+}
+function nms_BlockStairs_onBlockClicked($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer) {
+ var var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$6 = $this.$modelBlock;
+ $ptr = 1;
+ case 1:
+ var$6.$onBlockClicked($par1World, $par2, $par3, $par4, $par5EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, var$6, $ptr);
+}
+function nms_BlockStairs_onBlockDestroyedByPlayer($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$6 = $this.$modelBlock;
+ $ptr = 1;
+ case 1:
+ var$6.$onBlockDestroyedByPlayer($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, $ptr);
+}
+function nms_BlockStairs_getMixedBrightnessForBlock($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return $this.$modelBlock.$getMixedBrightnessForBlock($par1IBlockAccess, $par2, $par3, $par4);
+}
+function nms_BlockStairs_getBlockBrightness($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return $this.$modelBlock.$getBlockBrightness($par1IBlockAccess, $par2, $par3, $par4);
+}
+function nms_BlockStairs_getExplosionResistance($this, $par1Entity) {
+ return $this.$modelBlock.$getExplosionResistance($par1Entity);
+}
+function nms_BlockStairs_getRenderBlockPass($this) {
+ return $this.$modelBlock.$getRenderBlockPass();
+}
+function nms_BlockStairs_getIcon($this, $par1, $par2) {
+ return $this.$modelBlock.$getIcon($par1, $this.$modelBlockMetadata);
+}
+function nms_BlockStairs_getSelectedBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ return $this.$modelBlock.$getSelectedBoundingBoxFromPool($par1World, $par2, $par3, $par4);
+}
+function nms_BlockStairs_velocityToAddToEntity($this, $par1World, $par2, $par3, $par4, $par5Entity, $par6Vec3) {
+ $this.$modelBlock.$velocityToAddToEntity($par1World, $par2, $par3, $par4, $par5Entity, $par6Vec3);
+}
+function nms_BlockStairs_isCollidable($this) {
+ return $this.$modelBlock.$isCollidable();
+}
+function nms_BlockStairs_canCollideCheck($this, $par1, $par2) {
+ return $this.$modelBlock.$canCollideCheck($par1, $par2);
+}
+function nms_BlockStairs_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ return $this.$modelBlock.$canPlaceBlockAt($par1World, $par2, $par3, $par4);
+}
+function nms_BlockStairs_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$5 = $this.$modelBlock;
+ $ptr = 1;
+ case 1:
+ var$5.$onBlockAdded($par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, $ptr);
+}
+function nms_BlockStairs_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$7 = $this.$modelBlock;
+ $ptr = 1;
+ case 1:
+ var$7.$breakBlock($par1World, $par2, $par3, $par4, $par5, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, var$7, $ptr);
+}
+function nms_BlockStairs_onEntityWalking($this, $par1World, $par2, $par3, $par4, $par5Entity) {
+ var var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$par5Entity = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$6 = $this.$modelBlock;
+ $ptr = 1;
+ case 1:
+ var$6.$onEntityWalking($par1World, $par2, $par3, $par4, $par5Entity);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Entity, var$6, $ptr);
+}
+function nms_BlockStairs_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$10 = $this.$modelBlock;
+ $par6 = 0;
+ $par7 = 0.0;
+ $par8 = 0.0;
+ $par9 = 0.0;
+ $ptr = 1;
+ case 1:
+ $tmp = var$10.$onBlockActivated($par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ return $par2;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, var$10, $ptr);
+}
+function nms_BlockStairs_onBlockDestroyedByExplosion($this, $par1World, $par2, $par3, $par4, $par5Explosion) {
+ $this.$modelBlock.$onBlockDestroyedByExplosion($par1World, $par2, $par3, $par4, $par5Explosion);
+}
+function nms_BlockStairs_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ var var$7, $var8, $var7, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();$var7 = $thread.pop();$var8 = $thread.pop();var$7 = $thread.pop();$par6ItemStack = $thread.pop();$par5EntityLiving = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$7 = $par5EntityLiving.$rotationYaw * 4.0 / 360.0 + 0.5;
+ $var8 = var$7 | 0;
+ if (var$7 < $var8)
+ $var8 = $var8 - 1 | 0;
+ $var7 = $var8 & 3;
+ $var8 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 4;
+ if (!$var7) {
+ var$10 = 2 | $var8;
+ var$11 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ if ($var7 == 1) {
+ var$10 = 1 | $var8;
+ var$11 = 2;
+ $ptr = 2;
+ continue main;
+ }
+ if ($var7 == 2) {
+ var$10 = 3 | $var8;
+ var$11 = 2;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var7 != 3)
+ return;
+ $var7 = 0 | $var8;
+ $var8 = 2;
+ $ptr = 4;
+ continue main;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var7 == 1) {
+ var$10 = 1 | $var8;
+ var$11 = 2;
+ $ptr = 2;
+ continue main;
+ }
+ if ($var7 == 2) {
+ var$10 = 3 | $var8;
+ var$11 = 2;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var7 != 3)
+ return;
+ $var7 = 0 | $var8;
+ $var8 = 2;
+ $ptr = 4;
+ continue main;
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var7 == 2) {
+ var$10 = 3 | $var8;
+ var$11 = 2;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var7 != 3)
+ return;
+ $var7 = 0 | $var8;
+ $var8 = 2;
+ $ptr = 4;
+ continue main;
+ case 3:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var7 != 3)
+ return;
+ $var7 = 0 | $var8;
+ $var8 = 2;
+ $ptr = 4;
+ case 4:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var7, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack, var$7, $var8, $var7, var$10, var$11, $ptr);
+}
+function nms_BlockStairs_onBlockPlaced($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ if (!($par5 && !($par5 != 1 && $par7 > 0.5)))
+ $par9 = $par9 | 4;
+ return $par9;
+}
+function nms_BlockStairs_collisionRayTrace($this, $par1World, $par2, $par3, $par4, $par5Vec3, $par6Vec3) {
+ var $var7, $var8, $var9, $var10, $var11, var$12, $var12, $var14, $var15, $var23, $var22, $var24, $var16, $var17, $var18, var$22, var$23, $var19;
+ $var7 = $rt_createArray(nms_MovingObjectPosition, 8);
+ $var8 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var9 = $var8 & 3;
+ $var10 = ($var8 & 4) != 4 ? 0 : 1;
+ $var11 = nms_BlockStairs_field_72159_a;
+ $var8 = !$var10 ? 0 : 4;
+ var$12 = $var7.data;
+ $var11 = $var11.data[$var9 + $var8 | 0];
+ $this.$field_72156_cr = 1;
+ $var12 = 0;
+ while ($var12 < 8) {
+ $var7 = $var11.data;
+ $this.$field_72160_cs = $var12;
+ $var14 = $var7.length;
+ $var15 = 0;
+ while ($var15 < $var14) {
+ $var15 = $var15 + 1 | 0;
+ }
+ var$12[$var12] = nms_Block_collisionRayTrace($this, $par1World, $par2, $par3, $par4, $par5Vec3, $par6Vec3);
+ $var12 = $var12 + 1 | 0;
+ }
+ $var7 = $var11.data;
+ $var23 = $var7.length;
+ $var14 = 0;
+ while ($var14 < $var23) {
+ var$12[$var7[$var14]] = null;
+ $var14 = $var14 + 1 | 0;
+ }
+ $var22 = null;
+ $var24 = 0.0;
+ $var16 = var$12.length;
+ $var17 = 0;
+ while ($var17 < $var16) {
+ $var18 = var$12[$var17];
+ if ($var18 !== null) {
+ $par1World = $var18.$hitVec;
+ var$22 = $par6Vec3.$xCoord - $par1World.$xCoord;
+ var$23 = $par6Vec3.$yCoord - $par1World.$yCoord;
+ $var19 = $par6Vec3.$zCoord - $par1World.$zCoord;
+ $var19 = var$22 * var$22 + var$23 * var$23 + $var19 * $var19;
+ if ($var19 > $var24) {
+ $var22 = $var18;
+ $var24 = $var19;
+ }
+ }
+ $var17 = $var17 + 1 | 0;
+ }
+ return $var22;
+}
+function nms_BlockStairs_registerIcons($this, $par1IconRegister) {
+ return;
+}
+function nms_BlockStairs__clinit_() {
+ var var$1, var$2, var$3, var$4;
+ var$1 = $rt_createArray($rt_arraycls($rt_intcls()), 8);
+ var$2 = var$1.data;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 2;
+ var$4[1] = 6;
+ var$2[0] = var$3;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 3;
+ var$4[1] = 7;
+ var$2[1] = var$3;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 2;
+ var$4[1] = 3;
+ var$2[2] = var$3;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 6;
+ var$4[1] = 7;
+ var$2[3] = var$3;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 0;
+ var$4[1] = 4;
+ var$2[4] = var$3;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 1;
+ var$4[1] = 5;
+ var$2[5] = var$3;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 0;
+ var$4[1] = 1;
+ var$2[6] = var$3;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = 4;
+ var$4[1] = 5;
+ var$2[7] = var$3;
+ nms_BlockStairs_field_72159_a = var$1;
+}
+function nms_BlockChest() {
+ var a = this; nms_BlockContainer.call(a);
+ a.$random3 = null;
+ a.$isTrapped = 0;
+}
+function nms_BlockChest__init_(var_0, var_1) {
+ var var_2 = new nms_BlockChest();
+ nms_BlockChest__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockChest__init_0($this, $par1, $par2) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_wood);
+ $this.$isBlockContainer = 1;
+ $this.$random3 = new ju_Random;
+ $this.$isTrapped = $par2;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+ $this.$minX0 = 0.0625;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0625;
+ $this.$maxX0 = 0.9375;
+ $this.$maxY0 = 0.875;
+ $this.$maxZ0 = 0.9375;
+}
+function nms_BlockChest_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockChest_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockChest_getRenderType($this) {
+ return 22;
+}
+function nms_BlockChest_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ if ($par1IBlockAccess.$getBlockId($par2, $par3, $par4 - 1 | 0) == $this.$blockID) {
+ $this.$minX0 = 0.0625;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.9375;
+ $this.$maxY0 = 0.875;
+ $this.$maxZ0 = 0.9375;
+ } else if ($par1IBlockAccess.$getBlockId($par2, $par3, $par4 + 1 | 0) == $this.$blockID) {
+ $this.$minX0 = 0.0625;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0625;
+ $this.$maxX0 = 0.9375;
+ $this.$maxY0 = 0.875;
+ $this.$maxZ0 = 1.0;
+ } else if ($par1IBlockAccess.$getBlockId($par2 - 1 | 0, $par3, $par4) == $this.$blockID) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0625;
+ $this.$maxX0 = 0.9375;
+ $this.$maxY0 = 0.875;
+ $this.$maxZ0 = 0.9375;
+ } else if ($par1IBlockAccess.$getBlockId($par2 + 1 | 0, $par3, $par4) != $this.$blockID) {
+ $this.$minX0 = 0.0625;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0625;
+ $this.$maxX0 = 0.9375;
+ $this.$maxY0 = 0.875;
+ $this.$maxZ0 = 0.9375;
+ } else {
+ $this.$minX0 = 0.0625;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0625;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.875;
+ $this.$maxZ0 = 0.9375;
+ }
+}
+function nms_BlockChest_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var var$5, $var5, var$7, $var6, var$9, $var7, var$11, $var8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var8 = $thread.pop();var$11 = $thread.pop();$var7 = $thread.pop();var$9 = $thread.pop();$var6 = $thread.pop();var$7 = $thread.pop();$var5 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockChest_unifyAdjacentChests($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = $par4 - 1 | 0;
+ $var5 = nms_World_getBlockId($par1World, $par2, $par3, var$5);
+ var$7 = $par4 + 1 | 0;
+ $var6 = nms_World_getBlockId($par1World, $par2, $par3, var$7);
+ var$9 = $par2 - 1 | 0;
+ $var7 = nms_World_getBlockId($par1World, var$9, $par3, $par4);
+ var$11 = $par2 + 1 | 0;
+ $var8 = nms_World_getBlockId($par1World, var$11, $par3, $par4);
+ if ($var5 == $this.$blockID) {
+ $ptr = 2;
+ continue main;
+ }
+ if ($var6 == $this.$blockID) {
+ $ptr = 3;
+ continue main;
+ }
+ if ($var7 == $this.$blockID) {
+ $ptr = 4;
+ continue main;
+ }
+ if ($var8 != $this.$blockID)
+ return;
+ $ptr = 5;
+ continue main;
+ case 2:
+ nms_BlockChest_unifyAdjacentChests($this, $par1World, $par2, $par3, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var6 == $this.$blockID) {
+ $ptr = 3;
+ continue main;
+ }
+ if ($var7 == $this.$blockID) {
+ $ptr = 4;
+ continue main;
+ }
+ if ($var8 != $this.$blockID)
+ return;
+ $ptr = 5;
+ continue main;
+ case 3:
+ nms_BlockChest_unifyAdjacentChests($this, $par1World, $par2, $par3, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var7 == $this.$blockID) {
+ $ptr = 4;
+ continue main;
+ }
+ if ($var8 != $this.$blockID)
+ return;
+ $ptr = 5;
+ continue main;
+ case 4:
+ nms_BlockChest_unifyAdjacentChests($this, $par1World, var$9, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var8 != $this.$blockID)
+ return;
+ $ptr = 5;
+ case 5:
+ nms_BlockChest_unifyAdjacentChests($this, $par1World, var$11, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, $var5, var$7, $var6, var$9, $var7, var$11, $var8, $ptr);
+}
+function nms_BlockChest_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ var var$7, $var7, var$9, $var8, var$11, $var9, var$13, $var10, $var11, var$16, var$17, $var12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var12 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();var$13 = $thread.pop();$var9 = $thread.pop();var$11 = $thread.pop();$var8 = $thread.pop();var$9 = $thread.pop();$var7 = $thread.pop();var$7 = $thread.pop();$par6ItemStack = $thread.pop();$par5EntityLiving = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$7 = $par4 - 1 | 0;
+ $var7 = nms_World_getBlockId($par1World, $par2, $par3, var$7);
+ var$9 = $par4 + 1 | 0;
+ $var8 = nms_World_getBlockId($par1World, $par2, $par3, var$9);
+ var$11 = $par2 - 1 | 0;
+ $var9 = nms_World_getBlockId($par1World, var$11, $par3, $par4);
+ var$13 = $par2 + 1 | 0;
+ $var10 = nms_World_getBlockId($par1World, var$13, $par3, $par4);
+ $var11 = 0;
+ var$16 = $par5EntityLiving.$rotationYaw * 4.0 / 360.0 + 0.5;
+ var$17 = var$16 | 0;
+ if (var$16 < var$17)
+ var$17 = var$17 - 1 | 0;
+ $var12 = var$17 & 3;
+ if (!$var12)
+ $var11 = 2;
+ if ($var12 == 1)
+ $var11 = 5;
+ if ($var12 == 2)
+ $var11 = 3;
+ if ($var12 == 3)
+ $var11 = 4;
+ if ($var7 != $this.$blockID && $var8 != $this.$blockID && $var9 != $this.$blockID && $var10 != $this.$blockID) {
+ $var12 = 3;
+ $ptr = 3;
+ continue main;
+ }
+ a: {
+ if (!($var7 != $this.$blockID && $var8 != $this.$blockID)) {
+ if ($var11 == 4)
+ break a;
+ if ($var11 == 5)
+ break a;
+ }
+ b: {
+ if (!($var9 != $this.$blockID && $var10 != $this.$blockID)) {
+ if ($var11 == 2)
+ break b;
+ if ($var11 == 3)
+ break b;
+ }
+ if (nms_ItemStack_hasDisplayName($par6ItemStack))
+ nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4).$field_94045_s = nms_ItemStack_getDisplayName($par6ItemStack);
+ return;
+ }
+ if ($var9 != $this.$blockID) {
+ $var12 = 3;
+ $ptr = 5;
+ continue main;
+ }
+ $var12 = 3;
+ $ptr = 6;
+ continue main;
+ }
+ if ($var7 != $this.$blockID) {
+ $var12 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ $var12 = 3;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, var$9, $var11, $var12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var12 = 3;
+ $ptr = 4;
+ continue main;
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, var$7, $var11, $var12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var12 = 3;
+ $ptr = 4;
+ continue main;
+ case 3:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var11, $var12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_ItemStack_hasDisplayName($par6ItemStack))
+ nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4).$field_94045_s = nms_ItemStack_getDisplayName($par6ItemStack);
+ return;
+ case 4:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var11, $var12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ c: {
+ if (!($var9 != $this.$blockID && $var10 != $this.$blockID)) {
+ if ($var11 == 2)
+ break c;
+ if ($var11 == 3)
+ break c;
+ }
+ if (nms_ItemStack_hasDisplayName($par6ItemStack))
+ nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4).$field_94045_s = nms_ItemStack_getDisplayName($par6ItemStack);
+ return;
+ }
+ if ($var9 != $this.$blockID) {
+ $var12 = 3;
+ $ptr = 5;
+ continue main;
+ }
+ $var12 = 3;
+ $ptr = 6;
+ continue main;
+ case 5:
+ nms_World_setBlockMetadataWithNotify($par1World, var$13, $par3, $par4, $var11, $var12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var12 = 3;
+ $ptr = 7;
+ continue main;
+ case 6:
+ nms_World_setBlockMetadataWithNotify($par1World, var$11, $par3, $par4, $var11, $var12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var12 = 3;
+ $ptr = 7;
+ case 7:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var11, $var12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_ItemStack_hasDisplayName($par6ItemStack))
+ nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4).$field_94045_s = nms_ItemStack_getDisplayName($par6ItemStack);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack, var$7, $var7, var$9, $var8, var$11, $var9, var$13, $var10, $var11, var$16, var$17, $var12, $ptr);
+}
+function nms_BlockChest_unifyAdjacentChests($this, $par1World, $par2, $par3, $par4) {
+ var $var10, $var5, $var14, $var6, $var10_0, $var7, var$11, $var8, $var13, $var11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var11 = $thread.pop();$var13 = $thread.pop();$var8 = $thread.pop();var$11 = $thread.pop();$var7 = $thread.pop();$var10_0 = $thread.pop();$var6 = $thread.pop();$var14 = $thread.pop();$var5 = $thread.pop();$var10 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return;
+ $var10 = $par4 - 1 | 0;
+ $var5 = nms_World_getBlockId($par1World, $par2, $par3, $var10);
+ $var14 = $par4 + 1 | 0;
+ $var6 = nms_World_getBlockId($par1World, $par2, $par3, $var14);
+ $var10_0 = $par2 - 1 | 0;
+ $var7 = nms_World_getBlockId($par1World, $var10_0, $par3, $par4);
+ var$11 = $par2 + 1 | 0;
+ $var8 = nms_World_getBlockId($par1World, var$11, $par3, $par4);
+ if ($var5 != $this.$blockID && $var6 != $this.$blockID) {
+ if ($var7 != $this.$blockID && $var8 != $this.$blockID) {
+ $var13 = 3;
+ nms_Block_$callClinit();
+ if (nms_Block_opaqueCubeLookup.data[$var5] && !nms_Block_opaqueCubeLookup.data[$var6])
+ $var13 = 3;
+ if (nms_Block_opaqueCubeLookup.data[$var6] && !nms_Block_opaqueCubeLookup.data[$var5])
+ $var13 = 2;
+ if (nms_Block_opaqueCubeLookup.data[$var7] && !nms_Block_opaqueCubeLookup.data[$var8])
+ $var13 = 5;
+ if (nms_Block_opaqueCubeLookup.data[$var8] && !nms_Block_opaqueCubeLookup.data[$var7])
+ $var13 = 4;
+ } else {
+ $var10 = nms_World_getBlockId($par1World, $var7 != $this.$blockID ? var$11 : $var10_0, $par3, $var10);
+ $var11 = nms_World_getBlockId($par1World, $var7 != $this.$blockID ? var$11 : $var10_0, $par3, $var14);
+ $var13 = 3;
+ if (($var7 != $this.$blockID ? nms_World_getBlockMetadata($par1World, var$11, $par3, $par4) : nms_World_getBlockMetadata($par1World, $var10_0, $par3, $par4)) == 2)
+ $var13 = 2;
+ nms_Block_$callClinit();
+ if (!(!nms_Block_opaqueCubeLookup.data[$var5] && !nms_Block_opaqueCubeLookup.data[$var10]) && !nms_Block_opaqueCubeLookup.data[$var6] && !nms_Block_opaqueCubeLookup.data[$var11])
+ $var13 = 3;
+ if (!(!nms_Block_opaqueCubeLookup.data[$var6] && !nms_Block_opaqueCubeLookup.data[$var11]) && !nms_Block_opaqueCubeLookup.data[$var5] && !nms_Block_opaqueCubeLookup.data[$var10])
+ $var13 = 2;
+ }
+ } else {
+ $var10_0 = nms_World_getBlockId($par1World, $var10_0, $par3, $var5 != $this.$blockID ? $var14 : $var10);
+ $var11 = nms_World_getBlockId($par1World, var$11, $par3, $var5 != $this.$blockID ? $var14 : $var10);
+ $var13 = 5;
+ if (($var5 != $this.$blockID ? nms_World_getBlockMetadata($par1World, $par2, $par3, $var14) : nms_World_getBlockMetadata($par1World, $par2, $par3, $var10)) == 4)
+ $var13 = 4;
+ nms_Block_$callClinit();
+ if (!(!nms_Block_opaqueCubeLookup.data[$var7] && !nms_Block_opaqueCubeLookup.data[$var10_0]) && !nms_Block_opaqueCubeLookup.data[$var8] && !nms_Block_opaqueCubeLookup.data[$var11])
+ $var13 = 5;
+ if (!(!nms_Block_opaqueCubeLookup.data[$var8] && !nms_Block_opaqueCubeLookup.data[$var11]) && !nms_Block_opaqueCubeLookup.data[$var7] && !nms_Block_opaqueCubeLookup.data[$var10_0])
+ $var13 = 4;
+ }
+ $var11 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var13, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var10, $var5, $var14, $var6, $var10_0, $var7, var$11, $var8, $var13, $var11, $ptr);
+}
+function nms_BlockChest_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ var $var5, var$6, var$7, var$8, var$9;
+ $var5 = 0;
+ var$6 = $par2 - 1 | 0;
+ if (nms_World_getBlockId($par1World, var$6, $par3, $par4) == $this.$blockID)
+ $var5 = 1;
+ var$7 = $par2 + 1 | 0;
+ if (nms_World_getBlockId($par1World, var$7, $par3, $par4) == $this.$blockID)
+ $var5 = $var5 + 1 | 0;
+ var$8 = $par4 - 1 | 0;
+ if (nms_World_getBlockId($par1World, $par2, $par3, var$8) == $this.$blockID)
+ $var5 = $var5 + 1 | 0;
+ var$9 = $par4 + 1 | 0;
+ if (nms_World_getBlockId($par1World, $par2, $par3, var$9) == $this.$blockID)
+ $var5 = $var5 + 1 | 0;
+ return $var5 > 1 ? 0 : nms_BlockChest_isThereANeighborChest($this, $par1World, var$6, $par3, $par4) ? 0 : nms_BlockChest_isThereANeighborChest($this, $par1World, var$7, $par3, $par4) ? 0 : nms_BlockChest_isThereANeighborChest($this, $par1World, $par2, $par3, var$8) ? 0 : nms_BlockChest_isThereANeighborChest($this, $par1World, $par2, $par3, var$9) ? 0 : 1;
+}
+function nms_BlockChest_isThereANeighborChest($this, $par1World, $par2, $par3, $par4) {
+ return nms_World_getBlockId($par1World, $par2, $par3, $par4) != $this.$blockID ? 0 : nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4) == $this.$blockID ? 1 : nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4) == $this.$blockID ? 1 : nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0) == $this.$blockID ? 1 : nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0) != $this.$blockID ? 0 : 1;
+}
+function nms_BlockChest_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6;
+ $var6 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var6 !== null) {
+ $var6.$blockType0 = null;
+ $var6.$blockMetadata = (-1);
+ $var6.$adjacentChestChecked = 0;
+ }
+}
+function nms_BlockChest_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var8, var$9, var$10, var$11, $var9, $var10, $var11, $var12, var$16, var$17, var$18, $var13, $var14, var$21, var$22, var$23, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$23 = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World
+ = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var7 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var7 === null) {
+ nms_World_removeBlockTileEntity($par1World, $par2, $par3, $par4);
+ return;
+ }
+ $var8 = 0;
+ var$9 = $par2;
+ var$10 = $par3;
+ var$11 = $par4;
+ while ($var8 < 27) {
+ a: {
+ $var9 = $var7.$chestContents.data[$var8];
+ if ($var9 !== null) {
+ $var10 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ $var11 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ $var12 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ var$16 = var$9 + $var10;
+ var$17 = var$10 + $var11;
+ var$18 = var$11 + $var12;
+ while (true) {
+ if ($var9.$stackSize <= 0)
+ break a;
+ $var13 = (Math.random() * 21.0 | 0) + 10 | 0;
+ if ($var13 > $var9.$stackSize)
+ $var13 = $var9.$stackSize;
+ $var9.$stackSize = $var9.$stackSize - $var13 | 0;
+ $var14 = new nms_EntityItem;
+ var$21 = new nms_ItemStack;
+ $par6 = $var9.$itemID0;
+ var$22 = $var9.$itemDamage;
+ var$21.$stackSize = 0;
+ var$21.$itemFrame = null;
+ var$21.$itemID0 = $par6;
+ var$21.$stackSize = $var13;
+ var$21.$itemDamage = var$22;
+ if (var$21.$itemDamage < 0)
+ var$21.$itemDamage = 0;
+ nms_EntityItem__init_2($var14, $par1World, var$16, var$17, var$18);
+ nms_DataWatcher_updateObject($var14.$dataWatcher, 10, var$21);
+ nms_DataWatcher_setObjectWatched($var14.$dataWatcher, 10);
+ $var14.$motionX = ju_Random_nextGaussian($this.$random3) * 0.05000000074505806;
+ $var14.$motionY = ju_Random_nextGaussian($this.$random3) * 0.05000000074505806 + 0.20000000298023224;
+ $var14.$motionZ = ju_Random_nextGaussian($this.$random3) * 0.05000000074505806;
+ if ($var9.$stackTagCompound === null ? 0 : 1)
+ nms_EntityItem_getEntityItem($var14).$stackTagCompound = nms_NBTTagCompound_copy($var9.$stackTagCompound);
+ $par6 = nms_World_spawnEntityInWorld($par1World, $var14);
+ var$23 = $par1World.$entityList;
+ ju_HashMap_putImpl(var$23.$backingMap, $var14, var$23);
+ if (!$par6) {
+ var$23 = $par1World.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$23.$backingMap, $var14, var$23);
+ }
+ }
+ }
+ }
+ $var8 = $var8 + 1 | 0;
+ }
+ $ptr = 1;
+ case 1:
+ nms_World_func_96440_m($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_World_removeBlockTileEntity($par1World, $par2, $par3, $par4);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $var7, $var8, var$9, var$10, var$11, $var9, $var10, $var11, $var12, var$16, var$17, var$18, $var13, $var14, var$21, var$22, var$23, $ptr);
+}
+function nms_BlockChest_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return 1;
+ $var10 = nms_BlockChest_getInventory($this, $par1World, $par2, $par3, $par4);
+ if ($var10 === null)
+ return 1;
+ var$11 = $par5EntityPlayer.$mc3;
+ $par1World = new nms_GuiChest;
+ $par5EntityPlayer = $par5EntityPlayer.$inventory;
+ $ptr = 1;
+ case 1:
+ nms_GuiChest__init_($par1World, $par5EntityPlayer, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$11, $par1World);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, var$11, $ptr);
+}
+function nms_BlockChest_getInventory($this, $par1World, $par2, $par3, $par4) {
+ var $var5, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13;
+ $var5 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var5 === null)
+ return null;
+ var$6 = $par3 + 1 | 0;
+ if (nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, var$6, $par4)))
+ return null;
+ if (nms_BlockChest_isOcelotBlockingChest($par1World, $par2, $par3, $par4))
+ return null;
+ var$7 = $par2 - 1 | 0;
+ if (nms_World_getBlockId($par1World, var$7, $par3, $par4) == $this.$blockID && !(!nms_Block_isNormalCube(nms_World_getBlockId($par1World, var$7, var$6, $par4)) && !nms_BlockChest_isOcelotBlockingChest($par1World, var$7, $par3, $par4)))
+ return null;
+ var$8 = $par2 + 1 | 0;
+ if (nms_World_getBlockId($par1World, var$8, $par3, $par4) == $this.$blockID && !(!nms_Block_isNormalCube(nms_World_getBlockId($par1World, var$8, var$6, $par4)) && !nms_BlockChest_isOcelotBlockingChest($par1World, var$8, $par3, $par4)))
+ return null;
+ var$9 = $par4 - 1 | 0;
+ if (nms_World_getBlockId($par1World, $par2, $par3, var$9) == $this.$blockID && !(!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, var$6, var$9)) && !nms_BlockChest_isOcelotBlockingChest($par1World, $par2, $par3, var$9)))
+ return null;
+ var$10 = $par4 + 1 | 0;
+ if (nms_World_getBlockId($par1World, $par2, $par3, var$10) == $this.$blockID && !(!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, var$6, var$10)) && !nms_BlockChest_isOcelotBlockingChest($par1World, $par2, $par3, var$10)))
+ return null;
+ if (nms_World_getBlockId($par1World, var$7, $par3, $par4) != $this.$blockID)
+ var$11 = $var5;
+ else {
+ var$11 = new nms_InventoryLargeChest;
+ var$12 = nms_World_getBlockTileEntity($par1World, var$7, $par3, $par4);
+ $var5 = $var5;
+ var$11.$name10 = $rt_s(2072);
+ if (var$12 === null)
+ var$12 = $var5;
+ if ($var5 === null)
+ $var5 = var$12;
+ var$11.$upperChest = var$12;
+ var$11.$lowerChest = $var5;
+ }
+ if (nms_World_getBlockId($par1World, var$8, $par3, $par4) != $this.$blockID)
+ var$13 = var$11;
+ else {
+ var$13 = new nms_InventoryLargeChest;
+ var$11 = var$11;
+ $var5 = nms_World_getBlockTileEntity($par1World, var$8, $par3, $par4);
+ var$13.$name10 = $rt_s(2072);
+ if (var$11 === null)
+ var$11 = $var5;
+ if ($var5 === null)
+ $var5 = var$11;
+ var$13.$upperChest = var$11;
+ var$13.$lowerChest = $var5;
+ }
+ if (nms_World_getBlockId($par1World, $par2, $par3, var$9) != $this.$blockID)
+ var$11 = var$13;
+ else {
+ var$11 = new nms_InventoryLargeChest;
+ $var5 = nms_World_getBlockTileEntity($par1World, $par2, $par3, var$9);
+ var$13 = var$13;
+ var$11.$name10 = $rt_s(2072);
+ if ($var5 === null)
+ $var5 = var$13;
+ if (var$13 === null)
+ var$13 = $var5;
+ var$11.$upperChest = $var5;
+ var$11.$lowerChest = var$13;
+ }
+ if (nms_World_getBlockId($par1World, $par2, $par3, var$10) != $this.$blockID)
+ var$13 = var$11;
+ else {
+ var$13 = new nms_InventoryLargeChest;
+ var$11 = var$11;
+ $par1World = nms_World_getBlockTileEntity($par1World, $par2, $par3, var$10);
+ var$13.$name10 = $rt_s(2072);
+ if (var$11 === null)
+ var$11 = $par1World;
+ if ($par1World === null)
+ $par1World = var$11;
+ var$13.$upperChest = var$11;
+ var$13.$lowerChest = $par1World;
+ }
+ return var$13;
+}
+function nms_BlockChest_createNewTileEntity($this, $par1World) {
+ var $var2;
+ $var2 = new nms_TileEntityChest;
+ $var2.$blockMetadata = (-1);
+ $var2.$chestContents = $rt_createArray(nms_ItemStack, 36);
+ $var2.$adjacentChestChecked = 0;
+ $var2.$field_94046_i = (-1);
+ return $var2;
+}
+function nms_BlockChest_canProvidePower($this) {
+ return $this.$isTrapped != 1 ? 0 : 1;
+}
+function nms_BlockChest_isProvidingWeakPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var $var6;
+ if (!($this.$isTrapped != 1 ? 0 : 1))
+ return 0;
+ $var6 = $par1IBlockAccess.$getBlockTileEntity($par2, $par3, $par4).$numUsingPlayers;
+ $par2 = 0;
+ if ($var6 >= $par2)
+ $par2 = $var6 <= 15 ? $var6 : 15;
+ return $par2;
+}
+function nms_BlockChest_isProvidingStrongPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ if ($par5 != 1)
+ $par2 = 0;
+ else if (!($this.$isTrapped != 1 ? 0 : 1))
+ $par2 = 0;
+ else {
+ $par3 = $par1IBlockAccess.$getBlockTileEntity($par2, $par3, $par4).$numUsingPlayers;
+ $par2 = 0;
+ if ($par3 >= $par2)
+ $par2 = $par3 <= 15 ? $par3 : 15;
+ }
+ return $par2;
+}
+function nms_BlockChest_isOcelotBlockingChest($par0World, $par1, $par2, $par3) {
+ var $var4, var$6, var$7;
+ $var4 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var4.$initialized) {
+ var$6 = new nms_AABBPool;
+ var$7 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$7);
+ var$7.$array1 = $rt_createArray(jl_Object, 10);
+ var$6.$listAABB = var$7;
+ var$6.$nextPoolIndex = 0;
+ var$6.$maxPoolIndex = 0;
+ var$6.$numCleans = 0;
+ var$6.$maxNumCleans = 300;
+ var$6.$numEntriesToRemove = 2000;
+ $var4.$value7 = var$6;
+ $var4.$initialized = 1;
+ }
+ $par0World = nms_World_selectEntitiesWithinAABB($par0World, $rt_cls(nms_EntityOcelot), nms_AABBPool_getAABB($var4.$value7, $par1, $par2 + 1 | 0, $par3, $par1 + 1 | 0, $par2 + 2 | 0, $par3 + 1 | 0), null);
+ $var4 = new ju_AbstractList$1;
+ $var4.$this$0 = $par0World;
+ $var4.$modCount = $var4.$this$0.$modCount0;
+ $var4.$size1 = $var4.$this$0.$size2();
+ $var4.$removeIndex = (-1);
+ while (true) {
+ if (!($var4.$index >= $var4.$size1 ? 0 : 1))
+ return 0;
+ if (!(!(nms_DataWatcher_getWatchableObjectByte(ju_AbstractList$1_next($var4).$dataWatcher, 16) & 1) ? 0 : 1))
+ continue;
+ else
+ break;
+ }
+ return 1;
+}
+function nms_BlockChest_hasComparatorInputOverride($this) {
+ return 1;
+}
+function nms_BlockChest_getComparatorInputOverride($this, $par1World, $par2, $par3, $par4, $par5) {
+ return nms_Container_calcRedstoneFromInventory(nms_BlockChest_getInventory($this, $par1World, $par2, $par3, $par4));
+}
+function nms_BlockChest_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(1592));
+}
+function nms_BlockRedstoneWire() {
+ var a = this; nms_Block.call(a);
+ a.$wiresProvidePower = 0;
+ a.$blocksNeedingUpdate = null;
+ a.$field_94413_c = null;
+ a.$field_94410_cO = null;
+ a.$field_94411_cP = null;
+ a.$field_94412_cQ = null;
+}
+function nms_BlockRedstoneWire__init_(var_0) {
+ var var_1 = new nms_BlockRedstoneWire();
+ nms_BlockRedstoneWire__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockRedstoneWire__init_0($this, $par1) {
+ var var$2;
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_circuits);
+ $this.$wiresProvidePower = 1;
+ var$2 = new ju_HashSet;
+ var$2.$backingMap = ju_HashMap__init_1(16, 0.75);
+ $this.$blocksNeedingUpdate = var$2;
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.0625;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockRedstoneWire_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ return null;
+}
+function nms_BlockRedstoneWire_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockRedstoneWire_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockRedstoneWire_getRenderType($this) {
+ return 5;
+}
+function nms_BlockRedstoneWire_colorMultiplier($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return 8388608;
+}
+function nms_BlockRedstoneWire_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ $par3 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ return !nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par3, $par4)], nms_World_getBlockMetadata($par1World, $par2, $par3, $par4)) && nms_World_getBlockId($par1World, $par2, $par3, $par4) != nms_Block_glowStone.$blockID ? 0 : 1;
+}
+function nms_BlockRedstoneWire_updateAndPropagateCurrentStrength($this, $par1World, $par2, $par3, $par4) {
+ var $var5, $var7, var$7, $var6, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();$var6 = $thread.pop();var$7 = $thread.pop();$var7 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockRedstoneWire_calculateCurrentChanges($this, $par1World, $par2, $par3, $par4, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var5 = ju_ArrayList__init_3($this.$blocksNeedingUpdate);
+ $var7 = $this.$blocksNeedingUpdate.$backingMap;
+ if ($var7.$elementCount > 0) {
+ $var7.$elementCount = 0;
+ var$7 = $var7.$elementData;
+ ju_Arrays_fill(var$7, 0, var$7.data.length, null);
+ $var7.$modCount1 = $var7.$modCount1 + 1 | 0;
+ }
+ $var6 = 0;
+ if ($var6 >= $var5.$size0)
+ return;
+ if ($var6 >= 0 && $var6 < $var5.$size0) {
+ $var7 = $var5.$array1.data[$var6];
+ $par2 = $var7.$x3;
+ $par3 = $var7.$y2;
+ $par4 = $var7.$z5;
+ var$9 = $this.$blockID;
+ $ptr = 2;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = $var6 + 1 | 0;
+ if ($var6 >= $var5.$size0)
+ return;
+ if ($var6 >= 0 && $var6 < $var5.$size0) {
+ $var7 = $var5.$array1.data[$var6];
+ $par2 = $var7.$x3;
+ $par3 = $var7.$y2;
+ $par4 = $var7.$z5;
+ var$9 = $this.$blockID;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var5, $var7, var$7, $var6, var$9, $ptr);
+}
+function nms_BlockRedstoneWire_calculateCurrentChanges($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var15, var$10, $var10, $var11, $var12, var$14, var$15, var$16, var$17, var$18, var$19, var$20, var$21, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$21 = $thread.pop();var$20 = $thread.pop();var$19 = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();var$10 = $thread.pop();$var15 = $thread.pop();$var8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this
+ = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var8 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var15 = 0;
+ if (nms_World_getBlockId($par1World, $par5, $par6, $par7) == $this.$blockID) {
+ var$10 = nms_World_getBlockMetadata($par1World, $par5, $par6, $par7);
+ if (var$10 > $var15)
+ $var15 = var$10;
+ }
+ $this.$wiresProvidePower = 0;
+ $var10 = nms_World_getStrongestIndirectPower($par1World, $par2, $par3, $par4);
+ $this.$wiresProvidePower = 1;
+ if ($var10 > 0 && $var10 > ($var15 - 1 | 0))
+ $var15 = $var10;
+ $var11 = 0;
+ $var12 = 0;
+ var$14 = $par2 - 1 | 0;
+ var$15 = $par4 - 1 | 0;
+ var$16 = $par3 + 1 | 0;
+ var$17 = $rt_compare($par3, $par6);
+ var$18 = $par3 - 1 | 0;
+ while ($var12 < 4) {
+ var$19 = !$var12 ? var$14 : $par2;
+ if ($var12 == 1)
+ var$19 = var$19 + 1 | 0;
+ $par6 = $var12 == 2 ? var$15 : $par4;
+ if ($var12 == 3)
+ $par6 = $par6 + 1 | 0;
+ var$10 = $rt_compare(var$19, $par5);
+ if (!(!var$10 && $par6 == $par7) && nms_World_getBlockId($par1World, var$19, $par3, $par6) == $this.$blockID) {
+ var$20 = nms_World_getBlockMetadata($par1World, var$19, $par3, $par6);
+ if (var$20 > $var11)
+ $var11 = var$20;
+ }
+ if (nms_Block_isNormalCube(nms_World_getBlockId($par1World, var$19, $par3, $par6)) && !nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, var$16, $par4))) {
+ if (!(!var$10 && $par6 == $par7) && var$17 >= 0 && nms_World_getBlockId($par1World, var$19, var$16, $par6) == $this.$blockID) {
+ $par6 = nms_World_getBlockMetadata($par1World, var$19, var$16, $par6);
+ if ($par6 > $var11)
+ $var11 = $par6;
+ }
+ } else if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, var$19, $par3, $par6)) && !(!var$10 && $par6 == $par7) && var$17 <= 0 && nms_World_getBlockId($par1World, var$19, var$18, $par6) == $this.$blockID) {
+ $par6 = nms_World_getBlockMetadata($par1World, var$19, var$18, $par6);
+ if ($par6 > $var11)
+ $var11 = $par6;
+ }
+ $var12 = $var12 + 1 | 0;
+ }
+ $par5 = $var11 > $var15 ? $var11 - 1 | 0 : $var15 <= 0 ? 0 : $var15 + (-1) | 0;
+ if ($var10 <= ($par5 - 1 | 0))
+ $var10 = $par5;
+ if ($var8 == $var10)
+ return;
+ $par5 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var10, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1World = $this.$blocksNeedingUpdate;
+ var$21 = new nms_ChunkPosition;
+ var$21.$x3 = $par2;
+ var$21.$y2 = $par3;
+ var$21.$z5 = $par4;
+ ju_HashMap_putImpl($par1World.$backingMap, var$21, $par1World);
+ $par1World = $this.$blocksNeedingUpdate;
+ var$21 = new nms_ChunkPosition;
+ var$21.$x3 = var$14;
+ var$21.$y2 = $par3;
+ var$21.$z5 = $par4;
+ ju_HashMap_putImpl($par1World.$backingMap, var$21, $par1World);
+ $par1World = $this.$blocksNeedingUpdate;
+ var$21 = new nms_ChunkPosition;
+ var$21.$x3 = $par2 + 1 | 0;
+ var$21.$y2 = $par3;
+ var$21.$z5 = $par4;
+ ju_HashMap_putImpl($par1World.$backingMap, var$21, $par1World);
+ $par1World = $this.$blocksNeedingUpdate;
+ var$21 = new nms_ChunkPosition;
+ var$21.$x3 = $par2;
+ var$21.$y2 = var$18;
+ var$21.$z5 = $par4;
+ ju_HashMap_putImpl($par1World.$backingMap, var$21, $par1World);
+ $par1World = $this.$blocksNeedingUpdate;
+ var$21 = new nms_ChunkPosition;
+ var$21.$x3 = $par2;
+ var$21.$y2 = var$16;
+ var$21.$z5 = $par4;
+ ju_HashMap_putImpl($par1World.$backingMap, var$21, $par1World);
+ $par1World = $this.$blocksNeedingUpdate;
+ var$21 = new nms_ChunkPosition;
+ var$21.$x3 = $par2;
+ var$21.$y2 = $par3;
+ var$21.$z5 = var$15;
+ ju_HashMap_putImpl($par1World.$backingMap, var$21, $par1World);
+ $par1World = $this.$blocksNeedingUpdate;
+ var$21 = new nms_ChunkPosition;
+ $par4 = $par4 + 1 | 0;
+ var$21.$x3 = $par2;
+ var$21.$y2 = $par3;
+ var$21.$z5 = $par4;
+ ju_HashMap_putImpl($par1World.$backingMap, var$21, $par1World);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $var8, $var15, var$10, $var10, $var11, $var12, var$14, var$15, var$16, var$17, var$18, var$19, var$20, var$21, $ptr);
+}
+function nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_World_getBlockId($par1World, $par2, $par3, $par4) != $this.$blockID)
+ return;
+ var$5 = $this.$blockID;
+ $ptr = 1;
+ case 1:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = $par2 - 1 | 0;
+ var$6 = $this.$blockID;
+ $ptr = 2;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, var$5, $par3, $par4, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = $par2 + 1 | 0;
+ var$6 = $this.$blockID;
+ $ptr = 3;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par1World, var$5, $par3, $par4, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = $par4 - 1 | 0;
+ var$6 = $this.$blockID;
+ $ptr = 4;
+ case 4:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, var$5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = $par4 + 1 | 0;
+ var$6 = $this.$blockID;
+ $ptr = 5;
+ case 5:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, var$5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = $par3 - 1 | 0;
+ var$6 = $this.$blockID;
+ $ptr = 6;
+ case 6:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, var$5, $par4, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = $par3 + 1 | 0;
+ var$5 = $this.$blockID;
+ $ptr = 7;
+ case 7:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, var$6, $ptr);
+}
+function nms_BlockRedstoneWire_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return;
+ $ptr = 1;
+ case 1:
+ nms_BlockRedstoneWire_updateAndPropagateCurrentStrength($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = $par3 + 1 | 0;
+ var$6 = $this.$blockID;
+ $ptr = 2;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, var$5, $par4, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$6 = $par3 - 1 | 0;
+ var$7 = $this.$blockID;
+ $ptr = 3;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, var$6, $par4, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$8 = $par2 - 1 | 0;
+ $ptr = 4;
+ case 4:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, var$8, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$9 = $par2 + 1 | 0;
+ $ptr = 5;
+ case 5:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, var$9, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = $par4 - 1 | 0;
+ $ptr = 6;
+ case 6:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, $par2, $par3, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$11 = $par4 + 1 | 0;
+ $ptr = 7;
+ case 7:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, $par2, $par3, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, var$8, $par3, $par4))) {
+ $ptr = 8;
+ continue main;
+ }
+ $ptr = 9;
+ continue main;
+ case 8:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, var$8, var$6, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, var$9, $par3, $par4))) {
+ $ptr = 10;
+ continue main;
+ }
+ $ptr = 11;
+ continue main;
+ case 9:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, var$8, var$5, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, var$9, $par3, $par4))) {
+ $ptr = 10;
+ continue main;
+ }
+ $ptr = 11;
+ continue main;
+ case 10:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, var$9, var$6, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, var$10))) {
+ $ptr = 12;
+ continue main;
+ }
+ $ptr = 13;
+ continue main;
+ case 11:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, var$9, var$5, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, var$10))) {
+ $ptr = 12;
+ continue main;
+ }
+ $ptr = 13;
+ continue main;
+ case 12:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, $par2, var$6, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, var$11))) {
+ $ptr = 14;
+ continue main;
+ }
+ $ptr = 15;
+ continue main;
+ case 13:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, $par2, var$5, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, var$11))) {
+ $ptr = 14;
+ continue main;
+ }
+ $ptr = 15;
+ continue main;
+ case 14:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, $par2, var$6, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 15:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, $par2, var$5, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr);
+}
+function nms_BlockRedstoneWire_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var var$7, var$8, var$9, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return;
+ $par5 = $par3 + 1 | 0;
+ $par6 = $this.$blockID;
+ $ptr = 1;
+ case 1:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par5, $par4, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par6 = $par3 - 1 | 0;
+ var$7 = $this.$blockID;
+ $ptr = 2;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par6, $par4, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$8 = $par2 + 1 | 0;
+ var$7 = $this.$blockID;
+ $ptr = 3;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par1World, var$8, $par3, $par4, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$9 = $par2 - 1 | 0;
+ var$7 = $this.$blockID;
+ $ptr = 4;
+ case 4:
+ nms_World_notifyBlocksOfNeighborChange($par1World, var$9, $par3, $par4, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = $par4 + 1 | 0;
+ var$7 = $this.$blockID;
+ $ptr = 5;
+ case 5:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, var$10, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$11 = $par4 - 1 | 0;
+ var$7 = $this.$blockID;
+ $ptr = 6;
+ case 6:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, var$11, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 7;
+ case 7:
+ nms_BlockRedstoneWire_updateAndPropagateCurrentStrength($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 8;
+ case 8:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, var$9, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 9;
+ case 9:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, var$8, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 10;
+ case 10:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, $par2, $par3, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 11;
+ case 11:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, $par2, $par3, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, var$9, $par3, $par4))) {
+ $ptr = 12;
+ continue main;
+ }
+ $ptr = 13;
+ continue main;
+ case 12:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, var$9, $par6, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, var$8, $par3, $par4))) {
+ $ptr = 14;
+ continue main;
+ }
+ $ptr = 15;
+ continue main;
+ case 13:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, var$9, $par5, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, var$8, $par3, $par4))) {
+ $ptr = 14;
+ continue main;
+ }
+ $ptr = 15;
+ continue main;
+ case 14:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, var$8, $par6, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, var$11))) {
+ $ptr = 16;
+ continue main;
+ }
+ $ptr = 17;
+ continue main;
+ case 15:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, var$8, $par5, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, var$11))) {
+ $ptr = 16;
+ continue main;
+ }
+ $ptr = 17;
+ continue main;
+ case 16:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, $par2, $par6, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, var$10))) {
+ $ptr = 18;
+ continue main;
+ }
+ $ptr = 19;
+ continue main;
+ case 17:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, $par2, $par5, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, var$10))) {
+ $ptr = 18;
+ continue main;
+ }
+ $ptr = 19;
+ continue main;
+ case 18:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, $par2, $par6, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 19:
+ nms_BlockRedstoneWire_notifyWireNeighborsOfNeighborChange($this, $par1World, $par2, $par5, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, var$7, var$8, var$9, var$10, var$11, $ptr);
+}
+function nms_BlockRedstoneWire_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, $var6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var6 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return;
+ if (nms_BlockRedstoneWire_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4)) {
+ $ptr = 2;
+ continue main;
+ }
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, 0, 1.0, 0);
+ var$6 = 0;
+ $par5 = 0;
+ $var6 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$6, $par5, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_BlockRedstoneWire_updateAndPropagateCurrentStrength($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, $var6, $ptr);
+}
+function nms_BlockRedstoneWire_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_redstone.$itemID;
+}
+function nms_BlockRedstoneWire_isProvidingStrongPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return $this.$wiresProvidePower ? nms_BlockRedstoneWire_isProvidingWeakPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) : 0;
+}
+function nms_BlockRedstoneWire_isProvidingWeakPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var $var6, var$7, $var7, var$9, $var8, var$11, $var9, var$13, $var10, var$15;
+ if (!$this.$wiresProvidePower)
+ return 0;
+ $var6 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ if (!$var6)
+ return 0;
+ if ($par5 == 1)
+ return $var6;
+ a: {
+ b: {
+ var$7 = $par2 - 1 | 0;
+ if (!nms_BlockRedstoneWire_isPoweredOrRepeater($par1IBlockAccess, var$7, $par3, $par4, 1)) {
+ if ($par1IBlockAccess.$isBlockNormalCube(var$7, $par3, $par4))
+ break b;
+ if (!nms_BlockRedstoneWire_isPoweredOrRepeater($par1IBlockAccess, var$7, $par3 - 1 | 0, $par4, (-1)))
+ break b;
+ }
+ $var7 = 1;
+ break a;
+ }
+ $var7 = 0;
+ }
+ c: {
+ d: {
+ var$9 = $par2 + 1 | 0;
+ if (!nms_BlockRedstoneWire_isPoweredOrRepeater($par1IBlockAccess, var$9, $par3, $par4, 3)) {
+ if ($par1IBlockAccess.$isBlockNormalCube(var$9, $par3, $par4))
+ break d;
+ if (!nms_BlockRedstoneWire_isPoweredOrRepeater($par1IBlockAccess, var$9, $par3 - 1 | 0, $par4, (-1)))
+ break d;
+ }
+ $var8 = 1;
+ break c;
+ }
+ $var8 = 0;
+ }
+ e: {
+ f: {
+ var$11 = $par4 - 1 | 0;
+ if (!nms_BlockRedstoneWire_isPoweredOrRepeater($par1IBlockAccess, $par2, $par3, var$11, 2)) {
+ if ($par1IBlockAccess.$isBlockNormalCube($par2, $par3, var$11))
+ break f;
+ if (!nms_BlockRedstoneWire_isPoweredOrRepeater($par1IBlockAccess, $par2, $par3 - 1 | 0, var$11, (-1)))
+ break f;
+ }
+ $var9 = 1;
+ break e;
+ }
+ $var9 = 0;
+ }
+ g: {
+ h: {
+ var$13 = $par4 + 1 | 0;
+ if (!nms_BlockRedstoneWire_isPoweredOrRepeater($par1IBlockAccess, $par2, $par3, var$13, 0)) {
+ if ($par1IBlockAccess.$isBlockNormalCube($par2, $par3, var$13))
+ break h;
+ if (!nms_BlockRedstoneWire_isPoweredOrRepeater($par1IBlockAccess, $par2, $par3 - 1 | 0, var$13, (-1)))
+ break h;
+ }
+ $var10 = 1;
+ break g;
+ }
+ $var10 = 0;
+ }
+ var$15 = $par3 + 1 | 0;
+ if (!$par1IBlockAccess.$isBlockNormalCube($par2, var$15, $par4)) {
+ if ($par1IBlockAccess.$isBlockNormalCube(var$7, $par3, $par4) && nms_BlockRedstoneWire_isPoweredOrRepeater($par1IBlockAccess, var$7, var$15, $par4, (-1)))
+ $var7 = 1;
+ if ($par1IBlockAccess.$isBlockNormalCube(var$9, $par3, $par4) && nms_BlockRedstoneWire_isPoweredOrRepeater($par1IBlockAccess, var$9, var$15, $par4, (-1)))
+ $var8 = 1;
+ if ($par1IBlockAccess.$isBlockNormalCube($par2, $par3, var$11) && nms_BlockRedstoneWire_isPoweredOrRepeater($par1IBlockAccess, $par2, var$15, var$11, (-1)))
+ $var9 = 1;
+ if ($par1IBlockAccess.$isBlockNormalCube($par2, $par3, var$13) && nms_BlockRedstoneWire_isPoweredOrRepeater($par1IBlockAccess, $par2, var$15, var$13, (-1)))
+ $var10 = 1;
+ }
+ if (!(!$var9 && !$var8 && !$var7 && !$var10 && $par5 >= 2 && $par5 <= 5) && !($par5 == 2 && $var9 && !$var7 && !$var8) && !($par5 == 3 && $var10 && !$var7 && !$var8) && !($par5 == 4 && $var7 && !$var9 && !$var10) && !($par5 == 5 && $var8 && !$var9 && !$var10))
+ $var6 = 0;
+ return $var6;
+}
+function nms_BlockRedstoneWire_canProvidePower($this) {
+ return $this.$wiresProvidePower;
+}
+function nms_BlockRedstoneWire_randomDisplayTick($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ var $var6, $var7, $var9, $var11, $var13, $var14, $var15, $var16, var$14, var$15, var$16, var$17, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();$var16 = $thread.pop();$var15 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5Random = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ if ($var6 > 0) {
+ $var7 = $par2 + 0.5 + (Math.random() - 0.5) * 0.2;
+ $var9 = $par3 + 0.0625;
+ $var11 = $par4 + 0.5 + (Math.random() - 0.5) * 0.2;
+ $var13 = $var6 / 15.0;
+ $var14 = $var13 * 0.6000000238418579 + 0.4000000059604645;
+ if (!$var6)
+ $var14 = 0.0;
+ $var13 = $var13 * $var13;
+ $var15 = $var13 * 0.699999988079071 - 0.5;
+ $var16 = $var13 * 0.6000000238418579 - 0.699999988079071;
+ if ($var15 < 0.0)
+ $var15 = 0.0;
+ if ($var16 < 0.0)
+ $var16 = 0.0;
+ $par5Random = $rt_s(862);
+ var$14 = $var14;
+ var$15 = $var15;
+ var$16 = $var16;
+ $par3 = 0;
+ if ($par3 < $par1World.$worldAccesses.$size0) {
+ var$17 = $par1World.$worldAccesses;
+ if ($par3 >= 0 && $par3 < var$17.$size0) {
+ var$17 = var$17.$array1.data[$par3];
+ $ptr = 1;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$17, $par5Random, $var7, $var9, $var11, var$14, var$15, var$16);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = $par3 + 1 | 0;
+ if ($par3 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$17 = $par1World.$worldAccesses;
+ if ($par3 >= 0 && $par3 < var$17.$size0) {
+ var$17 = var$17.$array1.data[$par3];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Random, $var6, $var7, $var9, $var11, $var13, $var14, $var15, $var16, var$14, var$15, var$16, var$17, $ptr);
+}
+function nms_BlockRedstoneWire_isPowerProviderOrWire($par0IBlockAccess, $par1, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = $par0IBlockAccess.$getBlockId($par1, $par2, $par3);
+ nms_Block_$callClinit();
+ if ($var5 == nms_Block_redstoneWire.$blockID)
+ return 1;
+ if (!$var5)
+ return 0;
+ if (!($var5 != nms_Block_redstoneRepeaterActive.$blockID && $var5 != nms_Block_redstoneRepeaterIdle.$blockID ? 0 : 1))
+ return nms_Block_blocksList.data[$var5].$canProvidePower() && $par4 != (-1) ? 1 : 0;
+ $par1 = $par0IBlockAccess.$getBlockMetadata($par1, $par2, $par3) & 3;
+ return $par4 != $par1 && $par4 != nms_Direction_rotateOpposite.data[$par1] ? 0 : 1;
+}
+function nms_BlockRedstoneWire_isPoweredOrRepeater($par0IBlockAccess, $par1, $par2, $par3, $par4) {
+ var $var5;
+ if (nms_BlockRedstoneWire_isPowerProviderOrWire($par0IBlockAccess, $par1, $par2, $par3, $par4))
+ return 1;
+ $var5 = $par0IBlockAccess.$getBlockId($par1, $par2, $par3);
+ nms_Block_$callClinit();
+ if ($var5 != nms_Block_redstoneRepeaterActive.$blockID)
+ return 0;
+ return $par4 != ($par0IBlockAccess.$getBlockMetadata($par1, $par2, $par3) & 3) ? 0 : 1;
+}
+function nms_BlockRedstoneWire_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Item_$callClinit();
+ return nms_Item_redstone.$itemID;
+}
+function nms_BlockRedstoneWire_registerIcons($this, $par1IconRegister) {
+ $this.$field_94413_c = $par1IconRegister.$registerIcon($rt_s(615));
+ $this.$field_94410_cO = $par1IconRegister.$registerIcon($rt_s(616));
+ $this.$field_94411_cP = $par1IconRegister.$registerIcon($rt_s(617));
+ $this.$field_94412_cQ = $par1IconRegister.$registerIcon($rt_s(618));
+ $this.$blockIcon = $this.$field_94413_c;
+}
+function nms_BlockRedstoneWire_func_94409_b($par0Str) {
+ if ($par0Str === $rt_s(615)) {
+ nms_Block_$callClinit();
+ $par0Str = nms_Block_redstoneWire.$field_94413_c;
+ } else if ($par0Str === $rt_s(616)) {
+ nms_Block_$callClinit();
+ $par0Str = nms_Block_redstoneWire.$field_94410_cO;
+ } else if ($par0Str === $rt_s(617)) {
+ nms_Block_$callClinit();
+ $par0Str = nms_Block_redstoneWire.$field_94411_cP;
+ } else if ($par0Str !== $rt_s(618))
+ $par0Str = null;
+ else {
+ nms_Block_$callClinit();
+ $par0Str = nms_Block_redstoneWire.$field_94412_cQ;
+ }
+ return $par0Str;
+}
+function nms_BlockWorkbench() {
+ var a = this; nms_Block.call(a);
+ a.$workbenchIconTop = null;
+ a.$workbenchIconFront = null;
+}
+function nms_BlockWorkbench__init_(var_0) {
+ var var_1 = new nms_BlockWorkbench();
+ nms_BlockWorkbench__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockWorkbench__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_wood);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+}
+function nms_BlockWorkbench_getIcon($this, $par1, $par2) {
+ var var$3;
+ if ($par1 == 1)
+ var$3 = $this.$workbenchIconTop;
+ else if (!$par1) {
+ nms_Block_$callClinit();
+ var$3 = nms_Block_planks.$getIcon($par1, 0);
+ } else
+ var$3 = $par1 != 2 && $par1 != 4 ? $this.$blockIcon : $this.$workbenchIconFront;
+ return var$3;
+}
+function nms_BlockWorkbench_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2073));
+ $this.$workbenchIconTop = $par1IconRegister.$registerIcon($rt_s(2074));
+ $this.$workbenchIconFront = $par1IconRegister.$registerIcon($rt_s(2075));
+}
+function nms_BlockWorkbench_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return 1;
+ var$10 = $par5EntityPlayer.$mc3;
+ $par1World = new nms_GuiCrafting;
+ nms_GuiContainer__init_($par1World, nms_ContainerWorkbench__init_($par5EntityPlayer.$inventory, $par5EntityPlayer.$worldObj, $par2, $par3, $par4));
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$10, $par1World);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, var$10, $ptr);
+}
+function nms_BlockCrops() {
+ nms_BlockFlower.call(this);
+ this.$iconArray7 = null;
+}
+function nms_BlockCrops__init_(var_0) {
+ var var_1 = new nms_BlockCrops();
+ nms_BlockCrops__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockCrops__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_plants);
+ $this.$needsRandomTick = 1;
+ $this.$minX0 = 0.30000001192092896;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.30000001192092896;
+ $this.$maxX0 = 0.699999988079071;
+ $this.$maxY0 = 0.6000000238418579;
+ $this.$maxZ0 = 0.699999988079071;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+ $this.$needsRandomTick = 1;
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.25;
+ $this.$maxZ0 = 1.0;
+ $this.$displayOnCreativeTab = null;
+ $this.$blockHardness = 0.0;
+ if ($this.$blockResistance < 0.0)
+ $this.$blockResistance = 0.0;
+ $this.$stepSound = nms_Block_soundGrassFootstep;
+ $this.$enableStats = 0;
+}
+function nms_BlockCrops_canThisPlantGrowOnThisBlockID($this, $par1) {
+ nms_Block_$callClinit();
+ return $par1 != nms_Block_tilledField.$blockID ? 0 : 1;
+}
+function nms_BlockCrops_fertilize($this, $par1World, $par2, $par3, $par4) {
+ var $var5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) + ((Math.random() * 4.0 | 0) + 2 | 0) | 0;
+ if ($var5 > 7)
+ $var5 = 7;
+ var$6 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var5, var$6, $ptr);
+}
+function nms_BlockCrops_getIcon($this, $par1, $par2) {
+ if (!($par2 >= 0 && $par2 <= 7))
+ $par2 = 7;
+ return $this.$iconArray7.data[$par2];
+}
+function nms_BlockCrops_getRenderType($this) {
+ return 6;
+}
+function nms_BlockCrops_getSeedItem($this) {
+ nms_Item_$callClinit();
+ return nms_Item_seeds.$itemID;
+}
+function nms_BlockCrops_getCropItem($this) {
+ nms_Item_$callClinit();
+ return nms_Item_wheat.$itemID;
+}
+function nms_BlockCrops_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9, var$10, var$11;
+ a: {
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, 0);
+ if (!$par1World.$isRemote && $par5 >= 7) {
+ $var8 = 3 + $par7 | 0;
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= $var8)
+ break a;
+ if ((Math.random() * 15.0 | 0) <= $par5) {
+ var$10 = new nms_ItemStack;
+ var$11 = $this.$getSeedItem();
+ var$10.$stackSize = 0;
+ var$10.$itemFrame = null;
+ var$10.$itemID0 = var$11;
+ var$10.$stackSize = 1;
+ var$10.$itemDamage = 0;
+ if (var$10.$itemDamage < 0)
+ var$10.$itemDamage = 0;
+ nms_Block_dropBlockAsItem_do($this, $par1World, $par2, $par3, $par4, var$10);
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+}
+function nms_BlockCrops_idDropped($this, $par1, $par2Random, $par3) {
+ return $par1 != 7 ? $this.$getSeedItem() : $this.$getCropItem();
+}
+function nms_BlockCrops_quantityDropped($this, $par1Random) {
+ return 1;
+}
+function nms_BlockCrops_idPicked($this, $par1World, $par2, $par3, $par4) {
+ return $this.$getSeedItem();
+}
+function nms_BlockCrops_registerIcons($this, $par1IconRegister) {
+ var $var2, var$3, var$4;
+ $this.$iconArray7 = $rt_createArray(nms_Icon, 8);
+ $var2 = 0;
+ while ($var2 < $this.$iconArray7.data.length) {
+ var$3 = $this.$iconArray7.data;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(2076));
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $var2, 10);
+ var$3[$var2] = $par1IconRegister.$registerIcon(jl_String__init_0(var$4.$buffer, 0, var$4.$length));
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_BlockFarmland() {
+ var a = this; nms_Block.call(a);
+ a.$field_94441_a = null;
+ a.$field_94440_b = null;
+}
+function nms_BlockFarmland__init_(var_0) {
+ var var_1 = new nms_BlockFarmland();
+ nms_BlockFarmland__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockFarmland__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_ground);
+ $this.$needsRandomTick = 1;
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.9375;
+ $this.$maxZ0 = 1.0;
+ nms_Block_lightOpacity.data[$this.$blockID] = 255;
+}
+function nms_BlockFarmland_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6;
+ var$5 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!var$5.$initialized) {
+ $par1World = new nms_AABBPool;
+ var$6 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$6);
+ var$6.$array1 = $rt_createArray(jl_Object, 10);
+ $par1World.$listAABB = var$6;
+ $par1World.$nextPoolIndex = 0;
+ $par1World.$maxPoolIndex = 0;
+ $par1World.$numCleans = 0;
+ $par1World.$maxNumCleans = 300;
+ $par1World.$numEntriesToRemove = 2000;
+ var$5.$value7 = $par1World;
+ var$5.$initialized = 1;
+ }
+ return nms_AABBPool_getAABB(var$5.$value7, $par2 + 0 | 0, $par3 + 0 | 0, $par4 + 0 | 0, $par2 + 1 | 0, $par3 + 1 | 0, $par4 + 1 | 0);
+}
+function nms_BlockFarmland_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockFarmland_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockFarmland_getIcon($this, $par1, $par2) {
+ var var$3;
+ if ($par1 != 1) {
+ nms_Block_$callClinit();
+ var$3 = nms_Block_dirt.$getIcon($par1, 0);
+ } else
+ var$3 = $par2 <= 0 ? $this.$field_94440_b : $this.$field_94441_a;
+ return var$3;
+}
+function nms_BlockFarmland_onFallenUpon($this, $par1World, $par2, $par3, $par4, $par5Entity, $par6) {
+ var var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$par6 = $thread.pop();$par5Entity = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1World.$isRemote && Math.random() < $par6 - 0.5) {
+ if (!($par5Entity instanceof nms_EntityPlayer) && !nms_GameRules_getGameRuleBooleanValue($par1World.$worldInfo.$theGameRules, $rt_s(701)))
+ return;
+ nms_Block_$callClinit();
+ var$7 = nms_Block_dirt.$blockID;
+ var$8 = 0;
+ var$9 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ return;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$7, var$8, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Entity, $par6, var$7, var$8, var$9, $ptr);
+}
+function nms_BlockFarmland_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par5 = nms_World_getBlockId($par1World, $par2, $par3 + 1 | 0, $par4);
+ if (!$par5) {
+ nms_Material_$callClinit();
+ $var6 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ $var6 = nms_Block_blocksList.data[$par5].$blockMaterial;
+ }
+ if (!$var6.$isSolid())
+ return;
+ nms_Block_$callClinit();
+ $par5 = nms_Block_dirt.$blockID;
+ var$7 = 0;
+ var$8 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, var$7, var$8, $ptr);
+}
+function nms_BlockFarmland_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Block_$callClinit();
+ return nms_Block_dirt.$idDropped(0, $par2Random, $par3);
+}
+function nms_BlockFarmland_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Block_$callClinit();
+ return nms_Block_dirt.$blockID;
+}
+function nms_BlockFarmland_registerIcons($this, $par1IconRegister) {
+ $this.$field_94441_a = $par1IconRegister.$registerIcon($rt_s(2077));
+ $this.$field_94440_b = $par1IconRegister.$registerIcon($rt_s(2078));
+}
+function nms_BlockFurnace() {
+ var a = this; nms_BlockContainer.call(a);
+ a.$furnaceRand = null;
+ a.$isActive = 0;
+ a.$furnaceIconTop = null;
+ a.$furnaceIconFront = null;
+}
+var nms_BlockFurnace_keepFurnaceInventory = 0;
+function nms_BlockFurnace__init_(var_0, var_1) {
+ var var_2 = new nms_BlockFurnace();
+ nms_BlockFurnace__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockFurnace__init_0($this, $par1, $par2) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_rock);
+ $this.$isBlockContainer = 1;
+ $this.$furnaceRand = new ju_Random;
+ $this.$isActive = $par2;
+}
+function nms_BlockFurnace_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Block_$callClinit();
+ return nms_Block_furnaceIdle.$blockID;
+}
+function nms_BlockFurnace_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockFurnace_setDefaultDirection($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $ptr);
+}
+function nms_BlockFurnace_setDefaultDirection($this, $par1World, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return;
+ $var5 = nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0);
+ $var6 = nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0);
+ $var7 = nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4);
+ $var8 = nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4);
+ $var9 = 3;
+ nms_Block_$callClinit();
+ if (nms_Block_opaqueCubeLookup.data[$var5] && !nms_Block_opaqueCubeLookup.data[$var6])
+ $var9 = 3;
+ if (nms_Block_opaqueCubeLookup.data[$var6] && !nms_Block_opaqueCubeLookup.data[$var5])
+ $var9 = 2;
+ if (nms_Block_opaqueCubeLookup.data[$var7] && !nms_Block_opaqueCubeLookup.data[$var8])
+ $var9 = 5;
+ if (nms_Block_opaqueCubeLookup.data[$var8] && !nms_Block_opaqueCubeLookup.data[$var7])
+ $var9 = 4;
+ $var5 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var9, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var5, $var6, $var7, $var8, $var9, $ptr);
+}
+function nms_BlockFurnace_getIcon($this, $par1, $par2) {
+ return $par1 == 1 ? $this.$furnaceIconTop : !$par1 ? $this.$furnaceIconTop : $par1 == $par2 ? $this.$furnaceIconFront : $this.$blockIcon;
+}
+function nms_BlockFurnace_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2027));
+ $this.$furnaceIconFront = $par1IconRegister.$registerIcon(!$this.$isActive ? $rt_s(2079) : $rt_s(2080));
+ $this.$furnaceIconTop = $par1IconRegister.$registerIcon($rt_s(2028));
+}
+function nms_BlockFurnace_randomDisplayTick($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ var $var6, $var7, $var8, $var9, $var11, var$11, var$12, var$13, var$14, var$15, var$16, var$17, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5Random = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if ($this.$isActive) {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var7 = $par2 + 0.5;
+ $var8 = $par3 + 0.0 + Math.random() * 6.0 / 16.0;
+ $var9 = $par4 + 0.5;
+ $var11 = Math.random() * 0.6000000238418579 - 0.30000001192092896;
+ if ($var6 == 4) {
+ $par5Random = $rt_s(852);
+ var$11 = $var7 - 0.5199999809265137;
+ var$12 = $var8;
+ var$13 = $var9 + $var11;
+ var$14 = 0.0;
+ var$15 = 0.0;
+ var$16 = 0.0;
+ $par2 = 0;
+ if ($par2 < $par1World.$worldAccesses.$size0) {
+ var$17 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$17.$size0) {
+ var$17 = var$17.$array1.data[$par2];
+ $ptr = 5;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ var$17 = $rt_s(858);
+ var$14 = 0.0;
+ var$15 = 0.0;
+ var$16 = 0.0;
+ $par3 = 0;
+ if ($par3 >= $par1World.$worldAccesses.$size0)
+ break a;
+ $par5Random = $par1World.$worldAccesses;
+ if ($par3 >= 0 && $par3 < $par5Random.$size0) {
+ $par5Random = $par5Random.$array1.data[$par3];
+ $ptr = 7;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ if ($var6 != 5) {
+ if ($var6 != 2) {
+ if ($var6 != 3)
+ break a;
+ $par5Random = $rt_s(852);
+ var$14 = $var7 + $var11;
+ var$15 = $var8;
+ var$16 = $var9 + 0.5199999809265137;
+ var$11 = 0.0;
+ var$12 = 0.0;
+ var$13 = 0.0;
+ $ptr = 1;
+ continue main;
+ }
+ $par5Random = $rt_s(852);
+ var$11 = $var7 + $var11;
+ var$12 = $var8;
+ var$13 = $var9 - 0.5199999809265137;
+ var$14 = 0.0;
+ var$15 = 0.0;
+ var$16 = 0.0;
+ $par2 = 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0) {
+ $par5Random = $rt_s(858);
+ var$14 = 0.0;
+ var$15 = 0.0;
+ var$16 = 0.0;
+ $ptr = 3;
+ continue main;
+ }
+ var$17 = $par1World.$worldAccesses;
+ ju_ArrayList_checkIndex(var$17, $par2);
+ var$17 = var$17.$array1.data[$par2];
+ $ptr = 4;
+ continue main;
+ }
+ $par5Random = $rt_s(852);
+ var$11 = $var7 + 0.5199999809265137;
+ var$12 = $var8;
+ var$13 = $var9 + $var11;
+ var$14 = 0.0;
+ var$15 = 0.0;
+ var$16 = 0.0;
+ $par2 = 0;
+ if ($par2 < $par1World.$worldAccesses.$size0) {
+ var$17 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$17.$size0) {
+ var$17 = var$17.$array1.data[$par2];
+ $ptr = 6;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ $par5Random = $rt_s(858);
+ var$14 = 0.0;
+ var$15 = 0.0;
+ var$16 = 0.0;
+ $par2 = 0;
+ if ($par2 < $par1World.$worldAccesses.$size0) {
+ var$17 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$17.$size0) {
+ var$17 = var$17.$array1.data[$par2];
+ $ptr = 8;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_World_spawnParticle($par1World, $par5Random, var$14, var$15, var$16, var$11, var$12, var$13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5Random = $rt_s(858);
+ var$11 = 0.0;
+ var$12 = 0.0;
+ var$13 = 0.0;
+ $ptr = 2;
+ case 2:
+ nms_World_spawnParticle($par1World, $par5Random, var$14, var$15, var$16, var$11, var$12, var$13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_World_spawnParticle($par1World, $par5Random, var$11, var$12, var$13, var$14, var$15, var$16);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ nms_RenderGlobal_doSpawnParticle(var$17, $par5Random, var$11, var$12, var$13, var$14, var$15, var$16);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0) {
+ $par5Random = $rt_s(858);
+ var$14 = 0.0;
+ var$15 = 0.0;
+ var$16 = 0.0;
+ $ptr = 3;
+ continue main;
+ }
+ var$17 = $par1World.$worldAccesses;
+ ju_ArrayList_checkIndex(var$17, $par2);
+ var$17 = var$17.$array1.data[$par2];
+ continue main;
+ case 5:
+ nms_RenderGlobal_doSpawnParticle(var$17, $par5Random, var$11, var$12, var$13, var$14, var$15, var$16);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 < $par1World.$worldAccesses.$size0) {
+ var$17 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$17.$size0) {
+ var$17 = var$17.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ var$17 = $rt_s(858);
+ var$14 = 0.0;
+ var$15 = 0.0;
+ var$16 = 0.0;
+ $par3 = 0;
+ if ($par3 >= $par1World.$worldAccesses.$size0)
+ return;
+ $par5Random = $par1World.$worldAccesses;
+ if ($par3 >= 0 && $par3 < $par5Random.$size0) {
+ $par5Random = $par5Random.$array1.data[$par3];
+ $ptr = 7;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 6:
+ nms_RenderGlobal_doSpawnParticle(var$17, $par5Random, var$11, var$12, var$13, var$14, var$15, var$16);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 < $par1World.$worldAccesses.$size0) {
+ var$17 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$17.$size0) {
+ var$17 = var$17.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ $par5Random = $rt_s(858);
+ var$14 = 0.0;
+ var$15 = 0.0;
+ var$16 = 0.0;
+ $par2 = 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$17 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$17.$size0) {
+ var$17 = var$17.$array1.data[$par2];
+ $ptr = 8;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 7:
+ nms_RenderGlobal_doSpawnParticle($par5Random, var$17, var$11, var$12, var$13, var$14, var$15, var$16);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = $par3 + 1 | 0;
+ if ($par3 >= $par1World.$worldAccesses.$size0)
+ return;
+ $par5Random = $par1World.$worldAccesses;
+ if ($par3 >= 0 && $par3 < $par5Random.$size0) {
+ $par5Random = $par5Random.$array1.data[$par3];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 8:
+ nms_RenderGlobal_doSpawnParticle(var$17, $par5Random, var$11, var$12, var$13, var$14, var$15, var$16);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$17 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$17.$size0) {
+ var$17 = var$17.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Random, $var6, $var7, $var8, $var9, $var11, var$11, var$12, var$13, var$14, var$15, var$16, var$17, $ptr);
+}
+function nms_BlockFurnace_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return 1;
+ $var10 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var10 === null)
+ return 1;
+ var$11 = $par5EntityPlayer.$mc3;
+ $par1World = new nms_GuiFurnace;
+ nms_GuiContainer__init_($par1World, nms_ContainerFurnace__init_($par5EntityPlayer.$inventory, $var10));
+ $par1World.$furnaceInventory = $var10;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$11, $par1World);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, var$11, $ptr);
+}
+function nms_BlockFurnace_updateFurnaceBlockState($par0, $par1World, $par2, $par3, $par4) {
+ var $var5, $var6, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$par0 = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var6 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ nms_BlockFurnace_keepFurnaceInventory = 1;
+ if (!$par0) {
+ nms_Block_$callClinit();
+ var$8 = nms_Block_furnaceIdle.$blockID;
+ $par0 = 0;
+ var$9 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ nms_Block_$callClinit();
+ var$8 = nms_Block_furnaceBurning.$blockID;
+ $par0 = 0;
+ var$9 = 3;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$8, $par0, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_BlockFurnace_keepFurnaceInventory = 0;
+ $par0 = 2;
+ $ptr = 3;
+ continue main;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$8, $par0, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_BlockFurnace_keepFurnaceInventory = 0;
+ $par0 = 2;
+ $ptr = 3;
+ case 3:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var5, $par0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var6 !== null) {
+ $var6.$tileEntityInvalid = 0;
+ nms_World_setBlockTileEntity($par1World, $par2, $par3, $par4, $var6);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($par0, $par1World, $par2, $par3, $par4, $var5, $var6, var$8, var$9, $ptr);
+}
+function nms_BlockFurnace_createNewTileEntity($this, $par1World) {
+ $par1World = new nms_TileEntityFurnace;
+ $par1World.$blockMetadata = (-1);
+ $par1World.$furnaceItemStacks = $rt_createArray(nms_ItemStack, 3);
+ $par1World.$furnaceBurnTime = 0;
+ $par1World.$currentItemBurnTime = 0;
+ $par1World.$furnaceCookTime = 0;
+ return $par1World;
+}
+function nms_BlockFurnace_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ var var$7, var$8, $var7, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();$var7 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$par6ItemStack = $thread.pop();$par5EntityLiving = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$7 = $par5EntityLiving.$rotationYaw * 4.0 / 360.0 + 0.5;
+ var$8 = var$7 | 0;
+ if (var$7 < var$8)
+ var$8 = var$8 - 1 | 0;
+ $var7 = var$8 & 3;
+ if (!$var7) {
+ var$8 = 2;
+ var$10 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ if ($var7 == 1) {
+ var$8 = 5;
+ var$10 = 2;
+ $ptr = 2;
+ continue main;
+ }
+ if ($var7 == 2) {
+ var$8 = 3;
+ var$10 = 2;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var7 != 3) {
+ if (nms_ItemStack_hasDisplayName($par6ItemStack))
+ nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4).$field_94130_e = nms_ItemStack_getDisplayName($par6ItemStack);
+ return;
+ }
+ $var7 = 4;
+ var$8 = 2;
+ $ptr = 4;
+ continue main;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$8, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var7 == 1) {
+ var$8 = 5;
+ var$10 = 2;
+ $ptr = 2;
+ continue main;
+ }
+ if ($var7 == 2) {
+ var$8 = 3;
+ var$10 = 2;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var7 != 3) {
+ if (nms_ItemStack_hasDisplayName($par6ItemStack))
+ nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4).$field_94130_e = nms_ItemStack_getDisplayName($par6ItemStack);
+ return;
+ }
+ $var7 = 4;
+ var$8 = 2;
+ $ptr = 4;
+ continue main;
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$8, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var7 == 2) {
+ var$8 = 3;
+ var$10 = 2;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var7 != 3) {
+ if (nms_ItemStack_hasDisplayName($par6ItemStack))
+ nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4).$field_94130_e = nms_ItemStack_getDisplayName($par6ItemStack);
+ return;
+ }
+ $var7 = 4;
+ var$8 = 2;
+ $ptr = 4;
+ continue main;
+ case 3:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$8, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var7 != 3) {
+ if (nms_ItemStack_hasDisplayName($par6ItemStack))
+ nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4).$field_94130_e = nms_ItemStack_getDisplayName($par6ItemStack);
+ return;
+ }
+ $var7 = 4;
+ var$8 = 2;
+ $ptr = 4;
+ case 4:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_ItemStack_hasDisplayName($par6ItemStack))
+ nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4).$field_94130_e = nms_ItemStack_getDisplayName($par6ItemStack);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack, var$7, var$8, $var7, var$10, $ptr);
+}
+function nms_BlockFurnace_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var8, var$9, var$10, var$11, $var9, $var10, $var11, $var12, var$16, var$17, var$18, $var13, $var14, var$21, var$22, var$23, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$23 = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World
+ = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!nms_BlockFurnace_keepFurnaceInventory) {
+ $var7 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var7 !== null) {
+ $var8 = 0;
+ var$9 = $par2;
+ var$10 = $par3;
+ var$11 = $par4;
+ while ($var8 < $var7.$furnaceItemStacks.data.length) {
+ a: {
+ $var9 = $var7.$furnaceItemStacks.data[$var8];
+ if ($var9 !== null) {
+ $var10 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ $var11 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ $var12 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ var$16 = var$9 + $var10;
+ var$17 = var$10 + $var11;
+ var$18 = var$11 + $var12;
+ while (true) {
+ if ($var9.$stackSize <= 0)
+ break a;
+ $var13 = (Math.random() * 21.0 | 0) + 10 | 0;
+ if ($var13 > $var9.$stackSize)
+ $var13 = $var9.$stackSize;
+ $var9.$stackSize = $var9.$stackSize - $var13 | 0;
+ $var14 = new nms_EntityItem;
+ var$21 = new nms_ItemStack;
+ var$22 = $var9.$itemID0;
+ var$23 = $var9.$itemDamage;
+ var$21.$stackSize = 0;
+ var$21.$itemFrame = null;
+ var$21.$itemID0 = var$22;
+ var$21.$stackSize = $var13;
+ var$21.$itemDamage = var$23;
+ if (var$21.$itemDamage < 0)
+ var$21.$itemDamage = 0;
+ nms_EntityItem__init_2($var14, $par1World, var$16, var$17, var$18);
+ nms_DataWatcher_updateObject($var14.$dataWatcher, 10, var$21);
+ nms_DataWatcher_setObjectWatched($var14.$dataWatcher, 10);
+ if ($var9.$stackTagCompound === null ? 0 : 1)
+ nms_EntityItem_getEntityItem($var14).$stackTagCompound = nms_NBTTagCompound_copy($var9.$stackTagCompound);
+ $var14.$motionX = ju_Random_nextGaussian($this.$furnaceRand) * 0.05000000074505806;
+ $var14.$motionY = ju_Random_nextGaussian($this.$furnaceRand) * 0.05000000074505806 + 0.20000000298023224;
+ $var14.$motionZ = ju_Random_nextGaussian($this.$furnaceRand) * 0.05000000074505806;
+ $par6 = nms_World_spawnEntityInWorld($par1World, $var14);
+ var$21 = $par1World.$entityList;
+ ju_HashMap_putImpl(var$21.$backingMap, $var14, var$21);
+ if (!$par6) {
+ var$21 = $par1World.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$21.$backingMap, $var14, var$21);
+ }
+ }
+ }
+ }
+ $var8 = $var8 + 1 | 0;
+ }
+ $ptr = 1;
+ continue main;
+ }
+ }
+ nms_World_removeBlockTileEntity($par1World, $par2, $par3, $par4);
+ return;
+ case 1:
+ nms_World_func_96440_m($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_World_removeBlockTileEntity($par1World, $par2, $par3, $par4);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $var7, $var8, var$9, var$10, var$11, $var9, $var10, $var11, $var12, var$16, var$17, var$18, $var13, $var14, var$21, var$22, var$23, $ptr);
+}
+function nms_BlockFurnace_hasComparatorInputOverride($this) {
+ return 1;
+}
+function nms_BlockFurnace_getComparatorInputOverride($this, $par1World, $par2, $par3, $par4, $par5) {
+ return nms_Container_calcRedstoneFromInventory(nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4));
+}
+function nms_BlockFurnace_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Block_$callClinit();
+ return nms_Block_furnaceIdle.$blockID;
+}
+function nms_BlockFurnace__clinit_() {
+ nms_BlockFurnace_keepFurnaceInventory = 0;
+}
+function nms_BlockSign() {
+ var a = this; nms_BlockContainer.call(a);
+ a.$signEntityClass = null;
+ a.$isFreestanding = 0;
+}
+function nms_BlockSign__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_BlockSign();
+ nms_BlockSign__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_BlockSign__init_0($this, $par1, $par2Class, $par3) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_wood);
+ $this.$isBlockContainer = 1;
+ $this.$isFreestanding = $par3;
+ $this.$signEntityClass = $par2Class;
+ $this.$minX0 = 0.25;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.25;
+ $this.$maxX0 = 0.75;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.75;
+}
+function nms_BlockSign_getIcon($this, $par1, $par2) {
+ nms_Block_$callClinit();
+ return nms_Block_planks.$getIcon($par1, 0);
+}
+function nms_BlockSign_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ return null;
+}
+function nms_BlockSign_getSelectedBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ nms_BlockSign_setBlockBoundsBasedOnState($this, $par1World, $par2, $par3, $par4);
+ return nms_Block_getSelectedBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+}
+function nms_BlockSign_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5;
+ if (!$this.$isFreestanding) {
+ $var5 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ if ($var5 == 2) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.28125;
+ $this.$minZ0 = 0.875;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.78125;
+ $this.$maxZ0 = 1.0;
+ }
+ if ($var5 == 3) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.28125;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.78125;
+ $this.$maxZ0 = 0.125;
+ }
+ if ($var5 == 4) {
+ $this.$minX0 = 0.875;
+ $this.$minY0 = 0.28125;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.78125;
+ $this.$maxZ0 = 1.0;
+ }
+ if ($var5 == 5) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.28125;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.125;
+ $this.$maxY0 = 0.78125;
+ $this.$maxZ0 = 1.0;
+ }
+ }
+}
+function nms_BlockSign_getRenderType($this) {
+ return (-1);
+}
+function nms_BlockSign_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockSign_getBlocksMovement($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return 1;
+}
+function nms_BlockSign_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockSign_createNewTileEntity($this, $par1World) {
+ var $var3, $$je;
+ a: {
+ try {
+ $par1World = jl_Class_newInstance($this.$signEntityClass);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ $var3 = $$je;
+ break a;
+ } else {
+ throw $$e;
+ }
+ }
+ return $par1World;
+ }
+ $par1World = new jl_RuntimeException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $par1World.$cause = $var3;
+ $rt_throw($par1World);
+}
+function nms_BlockSign_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_sign.$itemID;
+}
+function nms_BlockSign_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, var$7, $var7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var7 = $thread.pop();var$7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = 0;
+ if ($this.$isFreestanding) {
+ $par5 = nms_World_getBlockId($par1World, $par2, $par3 - 1 | 0, $par4);
+ if (!$par5) {
+ nms_Material_$callClinit();
+ var$7 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[$par5].$blockMaterial;
+ }
+ if (!var$7.$isSolid())
+ $var6 = 1;
+ } else {
+ $var7 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var6 = 1;
+ if ($var7 == 2) {
+ $par5 = nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0);
+ if (!$par5) {
+ nms_Material_$callClinit();
+ var$7 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[$par5].$blockMaterial;
+ }
+ if (var$7.$isSolid())
+ $var6 = 0;
+ }
+ if ($var7 == 3) {
+ $par5 = nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0);
+ if (!$par5) {
+ nms_Material_$callClinit();
+ var$7 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[$par5].$blockMaterial;
+ }
+ if (var$7.$isSolid())
+ $var6 = 0;
+ }
+ if ($var7 == 4) {
+ $par5 = nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4);
+ if (!$par5) {
+ nms_Material_$callClinit();
+ var$7 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[$par5].$blockMaterial;
+ }
+ if (var$7.$isSolid())
+ $var6 = 0;
+ }
+ if ($var7 == 5) {
+ $par5 = nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4);
+ if (!$par5) {
+ nms_Material_$callClinit();
+ var$7 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ var$7 = nms_Block_blocksList.data[$par5].$blockMaterial;
+ }
+ if (var$7.$isSolid())
+ $var6 = 0;
+ }
+ }
+ if (!$var6)
+ return;
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ $par5 = 0;
+ $var6 = 0;
+ $var7 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, $var6, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, var$7, $var7, $ptr);
+}
+function nms_BlockSign_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Item_$callClinit();
+ return nms_Item_sign.$itemID;
+}
+function nms_BlockSign_registerIcons($this, $par1IconRegister) {
+ return;
+}
+function nms_TileEntity() {
+ var a = this; jl_Object.call(a);
+ a.$worldObj5 = null;
+ a.$xCoord0 = 0;
+ a.$yCoord0 = 0;
+ a.$zCoord0 = 0;
+ a.$tileEntityInvalid = 0;
+ a.$blockMetadata = 0;
+ a.$blockType0 = null;
+}
+var nms_TileEntity_nameToClassMap = null;
+var nms_TileEntity_classToNameMap = null;
+function nms_TileEntity__init_0() {
+ var var_0 = new nms_TileEntity();
+ nms_TileEntity__init_(var_0);
+ return var_0;
+}
+function nms_TileEntity__init_($this) {
+ $this.$blockMetadata = (-1);
+}
+function nms_TileEntity_addMapping($par0Class, $par1Str) {
+ var var$3, var$4;
+ var$3 = nms_TileEntity_nameToClassMap;
+ if ($par1Str !== null) {
+ var$4 = jl_String_hashCode($par1Str);
+ var$3 = ju_HashMap_findNonNullKeyEntry(var$3, $par1Str, var$4 & (var$3.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$3 = var$3.$elementData.data[0];
+ while (var$3 !== null && var$3.$key !== null) {
+ var$3 = var$3.$next1;
+ }
+ }
+ if (!(var$3 === null ? 0 : 1)) {
+ ju_HashMap_putImpl(nms_TileEntity_nameToClassMap, $par1Str, $par0Class);
+ ju_HashMap_putImpl(nms_TileEntity_classToNameMap, $par0Class, $par1Str);
+ return;
+ }
+ $par0Class = new jl_IllegalArgumentException;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(2081));
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $par1Str);
+ $par1Str = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ $par0Class.$suppressionEnabled = 1;
+ $par0Class.$writableStackTrace = 1;
+ $par0Class.$message = $par1Str;
+ $rt_throw($par0Class);
+}
+function nms_TileEntity_getWorldObj($this) {
+ return $this.$worldObj5;
+}
+function nms_TileEntity_setWorldObj($this, $par1World) {
+ $this.$worldObj5 = $par1World;
+}
+function nms_TileEntity_func_70309_m($this) {
+ return $this.$worldObj5 === null ? 0 : 1;
+}
+function nms_TileEntity_readFromNBT($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, var$5, var$6;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1521));
+ var$6 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$5 & (var$2.$elementData.data.length - 1 | 0), var$5);
+ var$4 = (var$6 === null ? null : var$6.$value0).$data2;
+ }
+ $this.$xCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1522));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$5 & (var$2.$elementData.data.length - 1 | 0), var$5) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1522));
+ var$6 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$5 & (var$2.$elementData.data.length - 1 | 0), var$5);
+ var$4 = (var$6 === null ? null : var$6.$value0).$data2;
+ }
+ $this.$yCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1523));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$5 & (var$2.$elementData.data.length - 1 | 0), var$5) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ $par1NBTTagCompound = $par1NBTTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1523));
+ $par1NBTTagCompound = ju_HashMap_findNonNullKeyEntry($par1NBTTagCompound, $rt_s(1523), var$5 & ($par1NBTTagCompound.$elementData.data.length - 1 | 0), var$5);
+ var$4 = ($par1NBTTagCompound === null ? null : $par1NBTTagCompound.$value0).$data2;
+ }
+ $this.$zCoord0 = var$4;
+}
+function nms_TileEntity_writeToNBT($this, $par1NBTTagCompound) {
+ var $var2, var$3, var$4, var$5, var$6, var$7, var$8, var$9;
+ $var2 = nms_TileEntity_classToNameMap;
+ var$3 = jl_Class_getClass($this.constructor);
+ if (var$3 !== null) {
+ var$4 = jl_Object_identity(var$3);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, var$3, var$4 & ($var2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 !== null) {
+ var$5 = $par1NBTTagCompound.$tagMap;
+ var$6 = new nms_NBTTagString;
+ var$6.$name0 = $rt_s(1569);
+ var$6.$data4 = $var2;
+ ju_HashMap_putImpl(var$5, $rt_s(1569), var$6);
+ var$7 = $this.$xCoord0;
+ var$6 = $par1NBTTagCompound.$tagMap;
+ var$3 = new nms_NBTTagInt;
+ var$3.$name0 = $rt_s(1521);
+ var$3.$data2 = var$7;
+ ju_HashMap_putImpl(var$6, $rt_s(1521), var$3);
+ var$7 = $this.$yCoord0;
+ var$6 = $par1NBTTagCompound.$tagMap;
+ var$3 = new nms_NBTTagInt;
+ var$3.$name0 = $rt_s(1522);
+ var$3.$data2 = var$7;
+ ju_HashMap_putImpl(var$6, $rt_s(1522), var$3);
+ var$7 = $this.$zCoord0;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ $par1NBTTagCompound = new nms_NBTTagInt;
+ $par1NBTTagCompound.$name0 = $rt_s(1523);
+ $par1NBTTagCompound.$data2 = var$7;
+ ju_HashMap_putImpl(var$3, $rt_s(1523), $par1NBTTagCompound);
+ return;
+ }
+ $par1NBTTagCompound = new jl_RuntimeException;
+ $var2 = new jl_StringBuilder;
+ $var2.$buffer = $rt_createCharArray(16);
+ var$5 = jl_Class_getClass($this.constructor);
+ var$8 = $var2.$length;
+ if (var$5 === null)
+ var$3 = $rt_s(47);
+ else {
+ var$9 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_2(var$9, 16);
+ var$6 = jl_Class_getClass(var$5.constructor);
+ if (var$6.$name === null)
+ var$6.$name = $rt_str(var$6.$platformClass.$meta.name);
+ var$3 = var$6.$name;
+ jl_StringBuilder_insert14(var$9, var$9.$length, var$3);
+ jl_StringBuilder_insert14(var$9, var$9.$length, $rt_s(1));
+ var$3 = otci_IntegerUtil_toUnsignedLogRadixString(jl_Object_identity(var$5), 4);
+ jl_StringBuilder_insert14(var$9, var$9.$length, var$3);
+ var$3 = jl_String__init_0(var$9.$buffer, 0, var$9.$length);
+ }
+ jl_AbstractStringBuilder_insert($var2, var$8, var$3);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $rt_s(2082));
+ var$3 = jl_String__init_0($var2.$buffer, 0, $var2.$length);
+ $par1NBTTagCompound.$suppressionEnabled = 1;
+ $par1NBTTagCompound.$writableStackTrace = 1;
+ $par1NBTTagCompound.$message = var$3;
+ $rt_throw($par1NBTTagCompound);
+}
+function nms_TileEntity_updateEntity($this) {
+ return;
+}
+function nms_TileEntity_getBlockMetadata($this) {
+ if ($this.$blockMetadata == (-1))
+ $this.$blockMetadata = nms_World_getBlockMetadata($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0);
+ return $this.$blockMetadata;
+}
+function nms_TileEntity_onInventoryChanged($this) {
+ var var$1, var$2, var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$worldObj5 !== null) {
+ $this.$blockMetadata = nms_World_getBlockMetadata($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0);
+ var$1 = $this.$worldObj5;
+ var$2 = $this.$xCoord0;
+ var$3 = $this.$yCoord0;
+ var$4 = $this.$zCoord0;
+ if (var$3 >= 0 && var$3 < 256 ? 1 : 0) {
+ var$3 = var$2 >> 4;
+ var$2 = var$4 >> 4;
+ nms_ChunkProviderClient_provideChunk(var$1.$chunkProvider, var$3, var$2).$setChunkModified();
+ }
+ if (nms_TileEntity_getBlockType($this) !== null) {
+ var$1 = $this.$worldObj5;
+ var$2 = $this.$xCoord0;
+ var$3 = $this.$yCoord0;
+ var$4 = $this.$zCoord0;
+ var$5 = nms_TileEntity_getBlockType($this).$blockID;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_World_func_96440_m(var$1, var$2, var$3, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, $ptr);
+}
+function nms_TileEntity_getDistanceFrom($this, $par1, $par3, $par5) {
+ var $var7, $var9, $var11;
+ $var7 = $this.$xCoord0 + 0.5 - $par1;
+ $var9 = $this.$yCoord0 + 0.5 - $par3;
+ $var11 = $this.$zCoord0 + 0.5 - $par5;
+ return $var7 * $var7 + $var9 * $var9 + $var11 * $var11;
+}
+function nms_TileEntity_getMaxRenderDistanceSquared($this) {
+ return 4096.0;
+}
+function nms_TileEntity_getBlockType($this) {
+ if ($this.$blockType0 === null) {
+ nms_Block_$callClinit();
+ $this.$blockType0 = nms_Block_blocksList.data[nms_World_getBlockId($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0)];
+ }
+ return $this.$blockType0;
+}
+function nms_TileEntity_isInvalid($this) {
+ return $this.$tileEntityInvalid;
+}
+function nms_TileEntity_invalidate($this) {
+ $this.$tileEntityInvalid = 1;
+}
+function nms_TileEntity_validate($this) {
+ $this.$tileEntityInvalid = 0;
+}
+function nms_TileEntity_receiveClientEvent($this, $par1, $par2) {
+ return 0;
+}
+function nms_TileEntity_updateContainingBlockInfo($this) {
+ $this.$blockType0 = null;
+ $this.$blockMetadata = (-1);
+}
+function nms_TileEntity__clinit_() {
+ nms_TileEntity_nameToClassMap = ju_HashMap__init_1(16, 0.75);
+ nms_TileEntity_classToNameMap = ju_HashMap__init_1(16, 0.75);
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntityFurnace), $rt_s(2083));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntityChest), $rt_s(2084));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntityEnderChest), $rt_s(2085));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntityRecordPlayer), $rt_s(2086));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntityDispenser), $rt_s(2087));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntityDropper), $rt_s(2088));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntitySign), $rt_s(2089));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntityMobSpawner), $rt_s(2090));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntityNote), $rt_s(2091));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntityPiston), $rt_s(2092));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntityBrewingStand), $rt_s(2093));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntityEnchantmentTable), $rt_s(2094));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntityEndPortal), $rt_s(2095));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntityCommandBlock), $rt_s(2096));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntityBeacon), $rt_s(2097));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntitySkull), $rt_s(2098));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntityDaylightDetector), $rt_s(2099));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntityHopper), $rt_s(2100));
+ nms_TileEntity_addMapping($rt_cls(nms_TileEntityComparator), $rt_s(2101));
+}
+function nms_TileEntitySign() {
+ var a = this; nms_TileEntity.call(a);
+ a.$signText = null;
+ a.$lineBeingEdited = 0;
+ a.$isEditable = 0;
+}
+function nms_TileEntitySign__init_0() {
+ var var_0 = new nms_TileEntitySign();
+ nms_TileEntitySign__init_(var_0);
+ return var_0;
+}
+function nms_TileEntitySign__init_($this) {
+ var var$1, var$2;
+ $this.$blockMetadata = (-1);
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(44);
+ var$2[1] = $rt_s(44);
+ var$2[2] = $rt_s(44);
+ var$2[3] = $rt_s(44);
+ $this.$signText = var$1;
+ $this.$lineBeingEdited = (-1);
+ $this.$isEditable = 1;
+}
+function nms_TileEntitySign_writeToNBT($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, var$5;
+ nms_TileEntity_writeToNBT($this, $par1NBTTagCompound);
+ var$2 = $this.$signText.data[0];
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4 = new nms_NBTTagString;
+ var$4.$name0 = $rt_s(2102);
+ var$4.$data4 = var$2;
+ if (var$2 === null) {
+ var$5 = new jl_IllegalArgumentException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$message = $rt_s(264);
+ $rt_throw(var$5);
+ }
+ ju_HashMap_putImpl(var$3, $rt_s(2102), var$4);
+ var$2 = $this.$signText.data[1];
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4 = new nms_NBTTagString;
+ var$4.$name0 = $rt_s(2103);
+ var$4.$data4 = var$2;
+ if (var$2 === null) {
+ var$5 = new jl_IllegalArgumentException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$message = $rt_s(264);
+ $rt_throw(var$5);
+ }
+ ju_HashMap_putImpl(var$3, $rt_s(2103), var$4);
+ var$2 = $this.$signText.data[2];
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4 = new nms_NBTTagString;
+ var$4.$name0 = $rt_s(2104);
+ var$4.$data4 = var$2;
+ if (var$2 === null) {
+ var$5 = new jl_IllegalArgumentException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$message = $rt_s(264);
+ $rt_throw(var$5);
+ }
+ ju_HashMap_putImpl(var$3, $rt_s(2104), var$4);
+ var$2 = $this.$signText.data[3];
+ var$4 = $par1NBTTagCompound.$tagMap;
+ $par1NBTTagCompound = new nms_NBTTagString;
+ $par1NBTTagCompound.$name0 = $rt_s(2105);
+ $par1NBTTagCompound.$data4 = var$2;
+ if (var$2 !== null) {
+ ju_HashMap_putImpl(var$4, $rt_s(2105), $par1NBTTagCompound);
+ return;
+ }
+ var$5 = new jl_IllegalArgumentException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$message = $rt_s(264);
+ $rt_throw(var$5);
+}
+function nms_TileEntitySign_readFromNBT($this, $par1NBTTagCompound) {
+ var $var2, var$3, var$4, $var2_0, var$6, var$7, var$8;
+ $this.$isEditable = 0;
+ nms_TileEntity_readFromNBT($this, $par1NBTTagCompound);
+ $var2 = 0;
+ while ($var2 < 4) {
+ var$3 = $this.$signText;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(2106));
+ $var2_0 = $var2 + 1 | 0;
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $var2_0, 10);
+ var$6 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ var$4 = $par1NBTTagCompound.$tagMap;
+ var$7 = jl_String_hashCode(var$6);
+ if (!(ju_HashMap_findNonNullKeyEntry(var$4, var$6, var$7 & (var$4.$elementData.data.length - 1 | 0), var$7) === null ? 0 : 1))
+ var$4 = $rt_s(44);
+ else {
+ var$4 = $par1NBTTagCompound.$tagMap;
+ var$8 = jl_String_hashCode(var$6);
+ var$4 = ju_HashMap_findNonNullKeyEntry(var$4, var$6, var$8 & (var$4.$elementData.data.length - 1 | 0), var$8);
+ var$4 = (var$4 === null ? null : var$4.$value0).$data4;
+ }
+ var$3.data[$var2] = var$4;
+ if ($this.$signText.data[$var2].$characters.data.length > 15) {
+ var$3 = $this.$signText.data;
+ var$4 = $this.$signText.data[$var2];
+ var$3[$var2] = jl_String__init_0(var$4.$characters, 0, 15);
+ }
+ $var2 = $var2_0;
+ }
+}
+function nms_TileEntitySign_isEditable($this) {
+ return $this.$isEditable;
+}
+function nms_TileEntitySign_setEditable($this, $par1) {
+ $this.$isEditable = $par1;
+}
+function nms_BlockDoor() {
+ var a = this; nms_Block.call(a);
+ a.$doorTypeForIcon = 0;
+ a.$iconArray8 = null;
+}
+var nms_BlockDoor_doorIconNames = null;
+function nms_BlockDoor__init_(var_0, var_1) {
+ var var_2 = new nms_BlockDoor();
+ nms_BlockDoor__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockDoor__init_0($this, $par1, $par2Material) {
+ nms_Block__init_0($this, $par1, $par2Material);
+ nms_Material_$callClinit();
+ if ($par2Material !== nms_Material_iron)
+ $this.$doorTypeForIcon = 0;
+ else
+ $this.$doorTypeForIcon = 2;
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockDoor_getIcon($this, $par1, $par2) {
+ return $this.$iconArray8.data[$this.$doorTypeForIcon];
+}
+function nms_BlockDoor_getBlockTexture($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $var8, $var9, $var10, var$11;
+ if ($par5 != 1 && $par5) {
+ $var6 = nms_BlockDoor_getFullMetadata($this, $par1IBlockAccess, $par2, $par3, $par4);
+ $var7 = $var6 & 3;
+ $var8 = !($var6 & 4) ? 0 : 1;
+ $var9 = 0;
+ $var10 = !($var6 & 8) ? 0 : 1;
+ if ($var8) {
+ if (!$var7 && $par5 == 2)
+ $var9 = 1;
+ else if ($var7 == 1 && $par5 == 5)
+ $var9 = 1;
+ else if ($var7 == 2 && $par5 == 3)
+ $var9 = 1;
+ else if ($var7 == 3 && $par5 == 4)
+ $var9 = 1;
+ } else {
+ if (!$var7 && $par5 == 5)
+ $var9 = 1;
+ else if ($var7 == 1 && $par5 == 3)
+ $var9 = 1;
+ else if ($var7 == 2 && $par5 == 4)
+ $var9 = 1;
+ else if ($var7 == 3 && $par5 == 2)
+ $var9 = 1;
+ if ($var6 & 16)
+ $var9 = $var9 ? 0 : 1;
+ }
+ var$11 = $this.$iconArray8;
+ $par2 = $this.$doorTypeForIcon + (!$var9 ? 0 : nms_BlockDoor_doorIconNames.data.length) | 0;
+ $par3 = !$var10 ? 0 : 1;
+ return var$11.data[$par2 + $par3 | 0];
+ }
+ return $this.$iconArray8.data[$this.$doorTypeForIcon];
+}
+function nms_BlockDoor_registerIcons($this, $par1IconRegister) {
+ var $var2, var$3, var$4, var$5;
+ $this.$iconArray8 = $rt_createArray(nms_Icon, nms_BlockDoor_doorIconNames.data.length * 2 | 0);
+ $var2 = 0;
+ while ($var2 < nms_BlockDoor_doorIconNames.data.length) {
+ $this.$iconArray8.data[$var2] = $par1IconRegister.$registerIcon(nms_BlockDoor_doorIconNames.data[$var2]);
+ var$3 = $this.$iconArray8.data;
+ var$4 = $var2 + nms_BlockDoor_doorIconNames.data.length | 0;
+ var$5 = new nms_IconFlipped;
+ var$5.$baseIcon = $this.$iconArray8.data[$var2];
+ var$5.$flipU = 1;
+ var$5.$flipV = 0;
+ var$3[var$4] = var$5;
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_BlockDoor_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockDoor_getBlocksMovement($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return !(nms_BlockDoor_getFullMetadata($this, $par1IBlockAccess, $par2, $par3, $par4) & 4) ? 0 : 1;
+}
+function nms_BlockDoor_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockDoor_getRenderType($this) {
+ return 7;
+}
+function nms_BlockDoor_getSelectedBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ nms_BlockDoor_setDoorRotation($this, nms_BlockDoor_getFullMetadata($this, $par1World, $par2, $par3, $par4));
+ return nms_Block_getSelectedBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+}
+function nms_BlockDoor_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ nms_BlockDoor_setDoorRotation($this, nms_BlockDoor_getFullMetadata($this, $par1World, $par2, $par3, $par4));
+ return nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+}
+function nms_BlockDoor_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ nms_BlockDoor_setDoorRotation($this, nms_BlockDoor_getFullMetadata($this, $par1IBlockAccess, $par2, $par3, $par4));
+}
+function nms_BlockDoor_setDoorRotation($this, $par1) {
+ var $var3, $var4, $var5;
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 2.0;
+ $this.$maxZ0 = 1.0;
+ $var3 = $par1 & 3;
+ $var4 = !($par1 & 4) ? 0 : 1;
+ $var5 = !($par1 & 16) ? 0 : 1;
+ if (!$var3) {
+ if (!$var4) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.1875;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ } else if ($var5) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.8125;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ } else {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.1875;
+ }
+ } else if ($var3 == 1) {
+ if (!$var4) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.1875;
+ } else if ($var5) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.1875;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ } else {
+ $this.$minX0 = 0.8125;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ }
+ } else if ($var3 == 2) {
+ if (!$var4) {
+ $this.$minX0 = 0.8125;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ } else if ($var5) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.1875;
+ } else {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.8125;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ }
+ } else if ($var3 == 3) {
+ if (!$var4) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.8125;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ } else if ($var5) {
+ $this.$minX0 = 0.8125;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ } else {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.1875;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ }
+ }
+}
+function nms_BlockDoor_onBlockClicked($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer) {
+ return;
+}
+function nms_BlockDoor_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var var$10, $var10, $var11, var$13, var$14, var$15, var$16, var$17, var$18, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();var$10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$10 = $this.$blockMaterial;
+ nms_Material_$callClinit();
+ if (var$10 === nms_Material_iron)
+ return 1;
+ $var10 = nms_BlockDoor_getFullMetadata($this, $par1World, $par2, $par3, $par4);
+ $var11 = $var10 & 7 ^ 4;
+ if (!($var10 & 8)) {
+ $par6 = 2;
+ $ptr = 2;
+ continue main;
+ }
+ $var10 = $par3 - 1 | 0;
+ $par6 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $var10, $par4, $var11, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par6 = 0;
+ $var11 = $par2 - 1 | 0;
+ var$13 = $var10 - 1 | 0;
+ var$14 = $par4 - 1 | 0;
+ var$15 = $par2 + 1 | 0;
+ var$16 = $par3 + 1 | 0;
+ var$17 = $par4 + 1 | 0;
+ while (true) {
+ if ($par6 >= $par1World.$worldAccesses.$size0) {
+ $par6 = 1003;
+ $var10 = 0;
+ $var11 = 0;
+ if ($var11 >= $par1World.$worldAccesses.$size0)
+ return 1;
+ var$18 = $par1World.$worldAccesses;
+ if ($var11 >= 0 && $var11 < var$18.$size0) {
+ var$18 = var$18.$array1.data[$var11];
+ $ptr = 3;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ var$18 = $par1World.$worldAccesses;
+ if ($par6 < 0)
+ break;
+ if ($par6 >= var$18.$size0)
+ break;
+ nms_RenderGlobal_markBlocksForUpdate(var$18.$array1.data[$par6], $var11, var$13, var$14, var$15, var$16, var$17);
+ $par6 = $par6 + 1 | 0;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var11, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par6 = 0;
+ $var11 = $par2 - 1 | 0;
+ var$13 = $par3 - 1 | 0;
+ var$15 = $par4 - 1 | 0;
+ var$16 = $par2 + 1 | 0;
+ var$17 = $par3 + 1 | 0;
+ var$14 = $par4 + 1 | 0;
+ while (true) {
+ if ($par6 >= $par1World.$worldAccesses.$size0) {
+ $par6 = 1003;
+ $var10 = 0;
+ $var11 = 0;
+ if ($var11 >= $par1World.$worldAccesses.$size0)
+ return 1;
+ var$18 = $par1World.$worldAccesses;
+ if ($var11 >= 0 && $var11 < var$18.$size0) {
+ var$18 = var$18.$array1.data[$var11];
+ $ptr = 3;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ var$18 = $par1World.$worldAccesses;
+ if ($par6 < 0)
+ break;
+ if ($par6 >= var$18.$size0)
+ break;
+ nms_RenderGlobal_markBlocksForUpdate(var$18.$array1.data[$par6], $var11, var$13, var$15, var$16, var$17, var$14);
+ $par6 = $par6 + 1 | 0;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 3:
+ nms_RenderGlobal_playAuxSFX(var$18, $par5EntityPlayer, $par6, $par2, $par3, $par4, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var11 = $var11 + 1 | 0;
+ if ($var11 >= $par1World.$worldAccesses.$size0)
+ return 1;
+ var$18 = $par1World.$worldAccesses;
+ if ($var11 >= 0 && $var11 < var$18.$size0) {
+ var$18 = var$18.$array1.data[$var11];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, var$10, $var10, $var11, var$13, var$14, var$15, var$16, var$17, var$18, $ptr);
+}
+function nms_BlockDoor_onPoweredBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $var8, var$9, var$10, var$11, var$12, var$13, var$14, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = nms_BlockDoor_getFullMetadata($this, $par1World, $par2, $par3, $par4);
+ if ((!($var6 & 4) ? 0 : 1) == $par5)
+ return;
+ $var7 = $var6 & 7 ^ 4;
+ if (!($var6 & 8)) {
+ $par5 = 2;
+ $ptr = 2;
+ continue main;
+ }
+ $var6 = $par3 - 1 | 0;
+ $par5 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $var6, $par4, $var7, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = 0;
+ $var7 = $par2 - 1 | 0;
+ $var8 = $var6 - 1 | 0;
+ var$9 = $par4 - 1 | 0;
+ var$10 = $par2 + 1 | 0;
+ var$11 = $par3 + 1 | 0;
+ var$12 = $par4 + 1 | 0;
+ while (true) {
+ if ($par5 >= $par1World.$worldAccesses.$size0) {
+ var$13 = null;
+ $var7 = 1003;
+ $var8 = 0;
+ $par5 = 0;
+ if ($par5 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$14 = $par1World.$worldAccesses;
+ if ($par5 >= 0 && $par5 < var$14.$size0) {
+ var$14 = var$14.$array1.data[$par5];
+ $ptr = 3;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ var$14 = $par1World.$worldAccesses;
+ if ($par5 < 0)
+ break;
+ if ($par5 >= var$14.$size0)
+ break;
+ nms_RenderGlobal_markBlocksForUpdate(var$14.$array1.data[$par5], $var7, $var8, var$9, var$10, var$11, var$12);
+ $par5 = $par5 + 1 | 0;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var7, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = 0;
+ $var7 = $par2 - 1 | 0;
+ $var8 = $par3 - 1 | 0;
+ var$10 = $par4 - 1 | 0;
+ var$11 = $par2 + 1 | 0;
+ var$12 = $par3 + 1 | 0;
+ var$9 = $par4 + 1 | 0;
+ while (true) {
+ if ($par5 >= $par1World.$worldAccesses.$size0) {
+ var$13 = null;
+ $var7 = 1003;
+ $var8 = 0;
+ $par5 = 0;
+ if ($par5 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$14 = $par1World.$worldAccesses;
+ if ($par5 >= 0 && $par5 < var$14.$size0) {
+ var$14 = var$14.$array1.data[$par5];
+ $ptr = 3;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ var$14 = $par1World.$worldAccesses;
+ if ($par5 < 0)
+ break;
+ if ($par5 >= var$14.$size0)
+ break;
+ nms_RenderGlobal_markBlocksForUpdate(var$14.$array1.data[$par5], $var7, $var8, var$10, var$11, var$12, var$9);
+ $par5 = $par5 + 1 | 0;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 3:
+ nms_RenderGlobal_playAuxSFX(var$14, var$13, $var7, $par2, $par3, $par4, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $par5 + 1 | 0;
+ if ($par5 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$14 = $par1World.$worldAccesses;
+ if ($par5 >= 0 && $par5 < var$14.$size0) {
+ var$14 = var$14.$array1.data[$par5];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $var7, $var8, var$9, var$10, var$11, var$12, var$13, var$14, $ptr);
+}
+function nms_BlockDoor_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $var8, var$9, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ if ($var6 & 8) {
+ $var7 = $par3 - 1 | 0;
+ if (nms_World_getBlockId($par1World, $par2, $var7, $par4) != $this.$blockID) {
+ $var8 = 0;
+ var$9 = 0;
+ var$10 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par5 <= 0)
+ break a;
+ if ($par5 == $this.$blockID)
+ break a;
+ $ptr = 3;
+ continue main;
+ }
+ $var7 = 0;
+ $var8 = $par3 + 1 | 0;
+ if (nms_World_getBlockId($par1World, $par2, $var8, $par4) != $this.$blockID) {
+ $var7 = 0;
+ var$9 = 0;
+ var$10 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ var$10 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$10, $par4)], nms_World_getBlockMetadata($par1World, $par2, var$10, $par4))) {
+ $var7 = 0;
+ var$9 = 0;
+ var$10 = 3;
+ $ptr = 4;
+ continue main;
+ }
+ b: {
+ if (!$var7) {
+ $var8 = !nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4) && !nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $var8, $par4) ? 0 : 1;
+ if (!$var8) {
+ if ($par5 <= 0)
+ break b;
+ if (!nms_Block_blocksList.data[$par5].$canProvidePower())
+ break b;
+ }
+ if ($par5 != $this.$blockID) {
+ $ptr = 6;
+ continue main;
+ }
+ } else if (!$par1World.$isRemote)
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $var6, 1.0, 0);
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $var8, var$9, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par5 > 0 && $par5 != $this.$blockID) {
+ $ptr = 3;
+ continue main;
+ }
+ return;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $var7, var$9, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var7 = 1;
+ var$10 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$10, $par4)], nms_World_getBlockMetadata($par1World, $par2, var$10, $par4))) {
+ $var7 = 0;
+ var$9 = 0;
+ var$10 = 3;
+ $ptr = 4;
+ continue main;
+ }
+ c: {
+ if (!$var7) {
+ $var8 = !nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4) && !nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $var8, $par4) ? 0 : 1;
+ if (!$var8) {
+ if ($par5 <= 0)
+ break c;
+ if (!nms_Block_blocksList.data[$par5].$canProvidePower())
+ break c;
+ }
+ if ($par5 != $this.$blockID) {
+ $ptr = 6;
+ continue main;
+ }
+ } else if (!$par1World.$isRemote)
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $var6, 1.0, 0);
+ }
+ return;
+ case 3:
+ nms_BlockDoor_onNeighborBlockChange($this, $par1World, $par2, $var7, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $var7, var$9, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var7 = 1;
+ if (nms_World_getBlockId($par1World, $par2, $var8, $par4) == $this.$blockID) {
+ var$11 = 0;
+ var$9 = 0;
+ var$10 = 3;
+ $ptr = 5;
+ continue main;
+ }
+ c: {
+ if (!$var7) {
+ $var8 = !nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4) && !nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $var8, $par4) ? 0 : 1;
+ if (!$var8) {
+ if ($par5 <= 0)
+ break c;
+ if (!nms_Block_blocksList.data[$par5].$canProvidePower())
+ break c;
+ }
+ if ($par5 != $this.$blockID) {
+ $ptr = 6;
+ continue main;
+ }
+ } else if (!$par1World.$isRemote)
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $var6, 1.0, 0);
+ }
+ return;
+ case 5:
+ nms_World_setBlock($par1World, $par2, $var8, $par4, var$11, var$9, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ a: {
+ if (!$var7) {
+ $var8 = !nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4) && !nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $var8, $par4) ? 0 : 1;
+ if (!$var8) {
+ if ($par5 <= 0)
+ break a;
+ if (!nms_Block_blocksList.data[$par5].$canProvidePower())
+ break a;
+ }
+ if ($par5 != $this.$blockID) {
+ $ptr = 6;
+ continue main;
+ }
+ } else if (!$par1World.$isRemote)
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $var6, 1.0, 0);
+ }
+ return;
+ case 6:
+ nms_BlockDoor_onPoweredBlockChange($this, $par1World, $par2, $par3, $par4, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $var7, $var8, var$9, var$10, var$11, $ptr);
+}
+function nms_BlockDoor_idDropped($this, $par1, $par2Random, $par3) {
+ if ($par1 & 8)
+ $par1 = 0;
+ else {
+ $par2Random = $this.$blockMaterial;
+ nms_Material_$callClinit();
+ if ($par2Random !== nms_Material_iron) {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_doorWood.$itemID;
+ } else {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_doorIron.$itemID;
+ }
+ }
+ return $par1;
+}
+function nms_BlockDoor_collisionRayTrace($this, $par1World, $par2, $par3, $par4, $par5Vec3, $par6Vec3) {
+ nms_BlockDoor_setDoorRotation($this, nms_BlockDoor_getFullMetadata($this, $par1World, $par2, $par3, $par4));
+ return nms_Block_collisionRayTrace($this, $par1World, $par2, $par3, $par4, $par5Vec3, $par6Vec3);
+}
+function nms_BlockDoor_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ var var$5;
+ a: {
+ if ($par3 >= 255)
+ $par2 = 0;
+ else {
+ var$5 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$5, $par4)], nms_World_getBlockMetadata($par1World, $par2, var$5, $par4))) {
+ var$5 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ if (var$5 && !nms_Block_blocksList.data[var$5].$blockMaterial.$replaceable ? 0 : 1) {
+ $par2 = nms_World_getBlockId($par1World, $par2, $par3 + 1 | 0, $par4);
+ if ($par2 && !nms_Block_blocksList.data[$par2].$blockMaterial.$replaceable ? 0 : 1) {
+ $par2 = 1;
+ break a;
+ }
+ }
+ }
+ $par2 = 0;
+ }
+ }
+ return $par2;
+}
+function nms_BlockDoor_getMobilityFlag($this) {
+ return 1;
+}
+function nms_BlockDoor_getFullMetadata($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5, $var6, $var8, $var7, $var9;
+ $var5 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var6 = !($var5 & 8) ? 0 : 1;
+ if (!$var6)
+ $var8 = $par1IBlockAccess.$getBlockMetadata($par2, $par3 + 1 | 0, $par4);
+ else {
+ $var7 = $par1IBlockAccess.$getBlockMetadata($par2, $par3 - 1 | 0, $par4);
+ $var8 = $var5;
+ $var5 = $var7;
+ }
+ $var9 = !($var8 & 1) ? 0 : 1;
+ return $var5 & 7 | (!$var6 ? 0 : 8) | (!$var9 ? 0 : 16);
+}
+function nms_BlockDoor_idPicked($this, $par1World, $par2, $par3, $par4) {
+ var var$5;
+ var$5 = $this.$blockMaterial;
+ nms_Material_$callClinit();
+ if (var$5 !== nms_Material_iron) {
+ nms_Item_$callClinit();
+ $par2 = nms_Item_doorWood.$itemID;
+ } else {
+ nms_Item_$callClinit();
+ $par2 = nms_Item_doorIron.$itemID;
+ }
+ return $par2;
+}
+function nms_BlockDoor__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2107);
+ var$2[1] = $rt_s(2108);
+ var$2[2] = $rt_s(2109);
+ var$2[3] = $rt_s(2110);
+ nms_BlockDoor_doorIconNames = var$1;
+}
+function nms_BlockLadder() {
+ nms_Block.call(this);
+}
+function nms_BlockLadder__init_(var_0) {
+ var var_1 = new nms_BlockLadder();
+ nms_BlockLadder__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockLadder__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_circuits);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+}
+function nms_BlockLadder_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ nms_BlockLadder_updateLadderBounds($this, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4));
+ return nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+}
+function nms_BlockLadder_getSelectedBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ nms_BlockLadder_updateLadderBounds($this, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4));
+ return nms_Block_getSelectedBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+}
+function nms_BlockLadder_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ nms_BlockLadder_updateLadderBounds($this, $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4));
+}
+function nms_BlockLadder_updateLadderBounds($this, $par1) {
+ if ($par1 == 2) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.875;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ }
+ if ($par1 == 3) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.125;
+ }
+ if ($par1 == 4) {
+ $this.$minX0 = 0.875;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ }
+ if ($par1 == 5) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.125;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ }
+}
+function nms_BlockLadder_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockLadder_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockLadder_getRenderType($this) {
+ return 8;
+}
+function nms_BlockLadder_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ return nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)) ? 1 : nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)) ? 1 : nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)) ? 1 : nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0));
+}
+function nms_BlockLadder_onBlockPlaced($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ if (!($par9 && $par5 != 2) && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0)))
+ $par9 = 2;
+ if (!($par9 && $par5 != 3) && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)))
+ $par9 = 3;
+ if (!($par9 && $par5 != 4) && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)))
+ $par9 = 4;
+ if (!($par9 && $par5 != 5) && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)))
+ $par9 = 5;
+ return $par9;
+}
+function nms_BlockLadder_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var7 = 0;
+ if ($var6 == 2 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0)))
+ $var7 = 1;
+ if ($var6 == 3 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)))
+ $var7 = 1;
+ if ($var6 == 4 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)))
+ $var7 = 1;
+ if ($var6 == 5 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)))
+ $var7 = 1;
+ if ($var7)
+ return;
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $var6, 1.0, 0);
+ $par5 = 0;
+ $var6 = 0;
+ $var7 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, $var6, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $var7, $ptr);
+}
+function nms_BlockLadder_quantityDropped($this, $par1Random) {
+ return 1;
+}
+function nms_BlockRail() {
+ nms_BlockRailBase.call(this);
+ this.$theIcon8 = null;
+}
+function nms_BlockRail__init_(var_0) {
+ var var_1 = new nms_BlockRail();
+ nms_BlockRail__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockRail__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_circuits);
+ $this.$isPowered = 0;
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.125;
+ $this.$maxZ0 = 1.0;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabTransport;
+}
+function nms_BlockRail_getIcon($this, $par1, $par2) {
+ return $par2 < 6 ? $this.$blockIcon : $this.$theIcon8;
+}
+function nms_BlockRail_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($this.$unlocalizedName0);
+ $this.$theIcon8 = $par1IconRegister.$registerIcon($rt_s(2111));
+}
+function nms_BlockRail_func_94358_a($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par7 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$par7].$canProvidePower() && nms_BlockBaseRailLogic_getNumberOfAdjacentTracks(nms_BlockBaseRailLogic__init_($this, $par1World, $par2, $par3, $par4)) == 3) {
+ $par5 = 0;
+ if (!$par1World.$isRemote) {
+ var$8 = nms_BlockBaseRailLogic__init_($this, $par1World, $par2, $par3, $par4);
+ $par2 = nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4);
+ $ptr = 1;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_BlockBaseRailLogic_func_94511_a(var$8, $par2, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, var$8, $ptr);
+}
+function nms_BlockLever() {
+ nms_Block.call(this);
+}
+function nms_BlockLever__init_(var_0) {
+ var var_1 = new nms_BlockLever();
+ nms_BlockLever__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockLever__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_circuits);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabRedstone;
+}
+function nms_BlockLever_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ return null;
+}
+function nms_BlockLever_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockLever_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockLever_getRenderType($this) {
+ return 12;
+}
+function nms_BlockLever_canPlaceBlockOnSide($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6;
+ a: {
+ if (!$par5 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3 + 1 | 0, $par4)))
+ $par2 = 1;
+ else {
+ if ($par5 == 1) {
+ var$6 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$6, $par4)], nms_World_getBlockMetadata($par1World, $par2, var$6, $par4))) {
+ $par2 = 1;
+ break a;
+ }
+ }
+ if ($par5 == 2 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0)))
+ $par2 = 1;
+ else if ($par5 == 3 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)))
+ $par2 = 1;
+ else if ($par5 == 4 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)))
+ $par2 = 1;
+ else if ($par5 == 5 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)))
+ $par2 = 1;
+ else
+ $par2 = 0;
+ }
+ }
+ return $par2;
+}
+function nms_BlockLever_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ var var$5;
+ if (nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)))
+ $par2 = 1;
+ else if (nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)))
+ $par2 = 1;
+ else if (nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)))
+ $par2 = 1;
+ else if (nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0)))
+ $par2 = 1;
+ else {
+ var$5 = $par3 - 1 | 0;
+ $par2 = nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$5, $par4)], nms_World_getBlockMetadata($par1World, $par2, var$5, $par4)) ? 1 : nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3 + 1 | 0, $par4));
+ }
+ return $par2;
+}
+function nms_BlockLever_onBlockPlaced($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ var $var11, $var12, var$12;
+ $var11 = $par9 & 8;
+ $var12 = (-1);
+ if (!$par5 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3 + 1 | 0, $par4)))
+ $var12 = 0;
+ if ($par5 == 1) {
+ var$12 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$12, $par4)], nms_World_getBlockMetadata($par1World, $par2, var$12, $par4)))
+ $var12 = 5;
+ }
+ if ($par5 == 2 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0)))
+ $var12 = 4;
+ if ($par5 == 3 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)))
+ $var12 = 3;
+ if ($par5 == 4 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)))
+ $var12 = 2;
+ if ($par5 == 5 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)))
+ $var12 = 1;
+ return $var12 + $var11 | 0;
+}
+function nms_BlockLever_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ var $var7, $var8, $var9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$par6ItemStack = $thread.pop();$par5EntityLiving = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $var7 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var8 = $var7 & 7;
+ $var9 = $var7 & 8;
+ switch (1) {
+ case 0:
+ break;
+ case 1:
+ $var7 = 5;
+ break a;
+ case 2:
+ $var7 = 4;
+ break a;
+ case 3:
+ $var7 = 3;
+ break a;
+ case 4:
+ $var7 = 2;
+ break a;
+ case 5:
+ $var7 = 1;
+ break a;
+ default:
+ $var7 = (-1);
+ break a;
+ }
+ $var7 = 0;
+ }
+ if ($var8 == $var7) {
+ var$10 = $par5EntityLiving.$rotationYaw * 4.0 / 360.0 + 0.5;
+ $var8 = var$10 | 0;
+ if (var$10 < $var8)
+ $var8 = $var8 - 1 | 0;
+ if ($var8 & 1) {
+ $var7 = 6 | $var9;
+ $var8 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ $var7 = 5 | $var9;
+ $var8 = 2;
+ $ptr = 2;
+ continue main;
+ }
+ b: {
+ switch (0) {
+ case 0:
+ break;
+ case 1:
+ $var7 = 5;
+ break b;
+ case 2:
+ $var7 = 4;
+ break b;
+ case 3:
+ $var7 = 3;
+ break b;
+ case 4:
+ $var7 = 2;
+ break b;
+ case 5:
+ $var7 = 1;
+ break b;
+ default:
+ $var7 = (-1);
+ break b;
+ }
+ $var7 = 0;
+ }
+ if ($var8 != $var7)
+ return;
+ var$10 = $par5EntityLiving.$rotationYaw * 4.0 / 360.0 + 0.5;
+ $var8 = var$10 | 0;
+ if (var$10 < $var8)
+ $var8 = $var8 - 1 | 0;
+ if ($var8 & 1) {
+ $var7 = 0 | $var9;
+ $var8 = 2;
+ $ptr = 3;
+ continue main;
+ }
+ $var7 = 7 | $var9;
+ $var8 = 2;
+ $ptr = 4;
+ continue main;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var7, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var7, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var7, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var7, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack, $var7, $var8, $var9, var$10, $ptr);
+}
+function nms_BlockLever_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, $var6, $var7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!nms_BlockLever_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4)) {
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ $par5 = 0;
+ var$6 = 0;
+ $var6 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ if (1) {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 7;
+ $var7 = 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)) && $var6 == 1)
+ $var7 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)) && $var6 == 2)
+ $var7 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)) && $var6 == 3)
+ $var7 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0)) && $var6 == 4)
+ $var7 = 1;
+ $par5 = $par3 - 1 | 0;
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par5, $par4)], nms_World_getBlockMetadata($par1World, $par2, $par5, $par4)) && $var6 == 5)
+ $var7 = 1;
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par5, $par4)], nms_World_getBlockMetadata($par1World, $par2, $par5, $par4)) && $var6 == 6)
+ $var7 = 1;
+ $par5 = $par3 + 1 | 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par5, $par4)) && !$var6)
+ $var7 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par5, $par4)) && $var6 == 7)
+ $var7 = 1;
+ if ($var7) {
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ $par5 = 0;
+ var$6 = 0;
+ $var6 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, var$6, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (0) {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 7;
+ $var7 = 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)) && $var6 == 1)
+ $var7 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)) && $var6 == 2)
+ $var7 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)) && $var6 == 3)
+ $var7 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0)) && $var6 == 4)
+ $var7 = 1;
+ $par5 = $par3 - 1 | 0;
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par5, $par4)], nms_World_getBlockMetadata($par1World, $par2, $par5, $par4)) && $var6 == 5)
+ $var7 = 1;
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par5, $par4)], nms_World_getBlockMetadata($par1World, $par2, $par5, $par4)) && $var6 == 6)
+ $var7 = 1;
+ $par5 = $par3 + 1 | 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par5, $par4)) && !$var6)
+ $var7 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par5, $par4)) && $var6 == 7)
+ $var7 = 1;
+ if ($var7) {
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ $par5 = 0;
+ var$6 = 0;
+ $var6 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, var$6, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, $var6, $var7, $ptr);
+}
+function nms_BlockLever_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) & 7;
+ if ($var5 == 1) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.20000000298023224;
+ $this.$minZ0 = 0.3125;
+ $this.$maxX0 = 0.375;
+ $this.$maxY0 = 0.800000011920929;
+ $this.$maxZ0 = 0.6875;
+ } else if ($var5 == 2) {
+ $this.$minX0 = 0.625;
+ $this.$minY0 = 0.20000000298023224;
+ $this.$minZ0 = 0.3125;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.800000011920929;
+ $this.$maxZ0 = 0.6875;
+ } else if ($var5 == 3) {
+ $this.$minX0 = 0.3125;
+ $this.$minY0 = 0.20000000298023224;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.6875;
+ $this.$maxY0 = 0.800000011920929;
+ $this.$maxZ0 = 0.375;
+ } else if ($var5 == 4) {
+ $this.$minX0 = 0.3125;
+ $this.$minY0 = 0.20000000298023224;
+ $this.$minZ0 = 0.625;
+ $this.$maxX0 = 0.6875;
+ $this.$maxY0 = 0.800000011920929;
+ $this.$maxZ0 = 1.0;
+ } else if (!($var5 != 5 && $var5 != 6)) {
+ $this.$minX0 = 0.25;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.25;
+ $this.$maxX0 = 0.75;
+ $this.$maxY0 = 0.6000000238418579;
+ $this.$maxZ0 = 0.75;
+ } else if (!($var5 && $var5 != 7)) {
+ $this.$minX0 = 0.25;
+ $this.$minY0 = 0.4000000059604645;
+ $this.$minZ0 = 0.25;
+ $this.$maxX0 = 0.75;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.75;
+ }
+}
+function nms_BlockLever_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, $var11, $var12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return 1;
+ $var10 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var11 = $var10 & 7;
+ $var12 = 8 - ($var10 & 8) | 0;
+ $par6 = $var11 + $var12 | 0;
+ $var10 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par6, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.5, $par4 + 0.5, $rt_s(432), 0.30000001192092896, $var12 <= 0 ? 0.5 : 0.6000000238418579);
+ $par6 = $this.$blockID;
+ $ptr = 2;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var11 == 1) {
+ $par2 = $par2 - 1 | 0;
+ $par6 = $this.$blockID;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var11 == 2) {
+ $par2 = $par2 + 1 | 0;
+ $par6 = $this.$blockID;
+ $ptr = 4;
+ continue main;
+ }
+ if ($var11 == 3) {
+ $par4 = $par4 - 1 | 0;
+ $par6 = $this.$blockID;
+ $ptr = 5;
+ continue main;
+ }
+ if ($var11 == 4) {
+ $par4 = $par4 + 1 | 0;
+ $par6 = $this.$blockID;
+ $ptr = 6;
+ continue main;
+ }
+ if ($var11 != 5 && $var11 != 6) {
+ if ($var11 && $var11 != 7)
+ return 1;
+ $par3 = $par3 + 1 | 0;
+ $par6 = $this.$blockID;
+ $ptr = 8;
+ continue main;
+ }
+ $par3 = $par3 - 1 | 0;
+ $par6 = $this.$blockID;
+ $ptr = 7;
+ continue main;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ case 4:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ case 5:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ case 6:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ case 7:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ case 8:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, $var11, $var12, $ptr);
+}
+function nms_BlockLever_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (($par6 & 8) <= 0)
+ return;
+ $par5 = $this.$blockID;
+ $ptr = 1;
+ case 1:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var7 = $par6 & 7;
+ if ($var7 == 1) {
+ $par2 = $par2 - 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 2;
+ continue main;
+ }
+ if ($var7 == 2) {
+ $par2 = $par2 + 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var7 == 3) {
+ $par4 = $par4 - 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 4;
+ continue main;
+ }
+ if ($var7 == 4) {
+ $par4 = $par4 + 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 5;
+ continue main;
+ }
+ if ($var7 != 5 && $var7 != 6) {
+ if ($var7 && $var7 != 7)
+ return;
+ $par3 = $par3 + 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 7;
+ continue main;
+ }
+ $par3 = $par3 - 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 6;
+ continue main;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 5:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 6:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 7:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $var7, $ptr);
+}
+function nms_BlockLever_isProvidingWeakPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return (nms_World_getBlockMetadata($par1IBlockAccess, $par2, $par3, $par4) & 8) <= 0 ? 0 : 15;
+}
+function nms_BlockLever_isProvidingStrongPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var $var6, $var7;
+ $var6 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ if (!($var6 & 8))
+ return 0;
+ a: {
+ $var7 = $var6 & 7;
+ if (!$var7 && !$par5) {
+ $par2 = 15;
+ break a;
+ }
+ if ($var7 == 7 && !$par5) {
+ $par2 = 15;
+ break a;
+ }
+ if ($var7 == 6 && $par5 == 1) {
+ $par2 = 15;
+ break a;
+ }
+ if ($var7 == 5 && $par5 == 1) {
+ $par2 = 15;
+ break a;
+ }
+ if ($var7 == 4 && $par5 == 2) {
+ $par2 = 15;
+ break a;
+ }
+ if ($var7 == 3 && $par5 == 3) {
+ $par2 = 15;
+ break a;
+ }
+ if ($var7 == 2 && $par5 == 4) {
+ $par2 = 15;
+ break a;
+ }
+ if ($var7 == 1 && $par5 == 5) {
+ $par2 = 15;
+ break a;
+ }
+ $par2 = 0;
+ }
+ return $par2;
+}
+function nms_BlockLever_canProvidePower($this) {
+ return 1;
+}
+function nms_BlockBasePressurePlate() {
+ nms_Block.call(this);
+ this.$pressurePlateIconName = null;
+}
+function nms_BlockBasePressurePlate_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ nms_BlockBasePressurePlate_func_94353_c_($this, $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4));
+}
+function nms_BlockBasePressurePlate_func_94353_c_($this, $par1) {
+ if (!($this.$getPowerSupply($par1) <= 0 ? 0 : 1)) {
+ $this.$minX0 = 0.0625;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0625;
+ $this.$maxX0 = 0.9375;
+ $this.$maxY0 = 0.0625;
+ $this.$maxZ0 = 0.9375;
+ } else {
+ $this.$minX0 = 0.0625;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0625;
+ $this.$maxX0 = 0.9375;
+ $this.$maxY0 = 0.03125;
+ $this.$maxZ0 = 0.9375;
+ }
+}
+function nms_BlockBasePressurePlate_tickRate($this, $par1World) {
+ return 20;
+}
+function nms_BlockBasePressurePlate_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ return null;
+}
+function nms_BlockBasePressurePlate_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockBasePressurePlate_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockBasePressurePlate_getBlocksMovement($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return 1;
+}
+function nms_BlockBasePressurePlate_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ $par3 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ return !nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par3, $par4)], nms_World_getBlockMetadata($par1World, $par2, $par3, $par4)) && !nms_BlockFence_isIdAFence(nms_World_getBlockId($par1World, $par2, $par3, $par4)) ? 0 : 1;
+}
+function nms_BlockBasePressurePlate_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = 0;
+ var$7 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$7, $par4)], nms_World_getBlockMetadata($par1World, $par2, var$7, $par4)) && !nms_BlockFence_isIdAFence(nms_World_getBlockId($par1World, $par2, var$7, $par4)))
+ $var6 = 1;
+ if (!$var6)
+ return;
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ $par5 = 0;
+ $var6 = 0;
+ var$7 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, $var6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, var$7, $ptr);
+}
+function nms_BlockBasePressurePlate_onEntityCollidedWithBlock($this, $par1World, $par2, $par3, $par4, $par5Entity) {
+ var $var6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var6 = $thread.pop();$par5Entity = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1World.$isRemote) {
+ $var6 = $this.$getPowerSupply(nms_World_getBlockMetadata($par1World, $par2, $par3, $par4));
+ if (!$var6) {
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_BlockBasePressurePlate_setStateIfMobInteractsWithPlate($this, $par1World, $par2, $par3, $par4, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Entity, $var6, $ptr);
+}
+function nms_BlockBasePressurePlate_setStateIfMobInteractsWithPlate($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $var8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = $this.$getPlateState($par1World, $par2, $par3, $par4);
+ $var7 = $par5 <= 0 ? 0 : 1;
+ $var8 = $var6 <= 0 ? 0 : 1;
+ if ($par5 == $var6) {
+ if (!$var8 && $var7)
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.1, $par4 + 0.5, $rt_s(432), 0.30000001192092896, 0.5);
+ else if ($var8 && !$var7)
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.1, $par4 + 0.5, $rt_s(432), 0.30000001192092896, 0.6000000238418579);
+ if ($var8)
+ $this.$tickRate($par1World);
+ return;
+ }
+ $par5 = $this.$getMetaFromWeight($var6);
+ $var6 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par5, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $this.$blockID;
+ $ptr = 2;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$9 = $par3 - 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 3;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, var$9, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = 0;
+ $var6 = $par2 - 1 | 0;
+ var$11 = $par4 - 1 | 0;
+ var$12 = $par2 + 1 | 0;
+ var$13 = $par3 + 1 | 0;
+ var$14 = $par4 + 1 | 0;
+ while (true) {
+ if (var$10 >= $par1World.$worldAccesses.$size0) {
+ if (!$var8 && $var7)
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.1, $par4 + 0.5, $rt_s(432), 0.30000001192092896, 0.5);
+ else if ($var8 && !$var7)
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.1, $par4 + 0.5, $rt_s(432), 0.30000001192092896, 0.6000000238418579);
+ if ($var8)
+ $this.$tickRate($par1World);
+ return;
+ }
+ var$15 = $par1World.$worldAccesses;
+ if (var$10 < 0)
+ break;
+ if (var$10 >= var$15.$size0)
+ break;
+ nms_RenderGlobal_markBlocksForUpdate(var$15.$array1.data[var$10], $var6, var$9, var$11, var$12, var$13, var$14);
+ var$10 = var$10 + 1 | 0;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $var7, $var8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr);
+}
+function nms_BlockBasePressurePlate_getSensitiveAABB($this, $par1, $par2, $par3) {
+ var var$4, var$5, var$6, var$7, var$8;
+ var$4 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!var$4.$initialized) {
+ var$5 = new nms_AABBPool;
+ var$6 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$6);
+ var$6.$array1 = $rt_createArray(jl_Object, 10);
+ var$5.$listAABB = var$6;
+ var$5.$nextPoolIndex = 0;
+ var$5.$maxPoolIndex = 0;
+ var$5.$numCleans = 0;
+ var$5.$maxNumCleans = 300;
+ var$5.$numEntriesToRemove = 2000;
+ var$4.$value7 = var$5;
+ var$4.$initialized = 1;
+ }
+ var$4 = var$4.$value7;
+ var$7 = $par1 + 0.125;
+ var$8 = $par2;
+ return nms_AABBPool_getAABB(var$4, var$7, var$8, $par3 + 0.125, ($par1 + 1 | 0) - 0.125, var$8 + 0.25, ($par3 + 1 | 0) - 0.125);
+}
+function nms_BlockBasePressurePlate_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$getPowerSupply($par6) <= 0)
+ return;
+ $par5 = $this.$blockID;
+ $ptr = 1;
+ case 1:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = $par3 - 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 2;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $ptr);
+}
+function nms_BlockBasePressurePlate_func_94354_b_($this, $par1World, $par2, $par3, $par4) {
+ var var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$5 = $this.$blockID;
+ $ptr = 1;
+ case 1:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = $par3 - 1 | 0;
+ var$5 = $this.$blockID;
+ $ptr = 2;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, $ptr);
+}
+function nms_BlockBasePressurePlate_isProvidingWeakPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return $this.$getPowerSupply(nms_World_getBlockMetadata($par1IBlockAccess, $par2, $par3, $par4));
+}
+function nms_BlockBasePressurePlate_isProvidingStrongPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return $par5 != 1 ? 0 : $this.$getPowerSupply($par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4));
+}
+function nms_BlockBasePressurePlate_canProvidePower($this) {
+ return 1;
+}
+function nms_BlockBasePressurePlate_setBlockBoundsForItemRender($this) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.375;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.625;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockBasePressurePlate_getMobilityFlag($this) {
+ return 1;
+}
+function nms_BlockBasePressurePlate_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($this.$pressurePlateIconName);
+}
+function nms_BlockPressurePlate() {
+ nms_BlockBasePressurePlate.call(this);
+ this.$triggerMobType = null;
+}
+function nms_BlockPressurePlate__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_BlockPressurePlate();
+ nms_BlockPressurePlate__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_BlockPressurePlate__init_0($this, $par1, $par2Str, $par3Material, $par4EnumMobType) {
+ nms_Block__init_0($this, $par1, $par3Material);
+ $this.$pressurePlateIconName = $par2Str;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabRedstone;
+ $this.$needsRandomTick = 1;
+ nms_BlockBasePressurePlate_func_94353_c_($this, 1);
+ $this.$triggerMobType = $par4EnumMobType;
+}
+function nms_BlockPressurePlate_getMetaFromWeight($this, $par1) {
+ return $par1 <= 0 ? 0 : 1;
+}
+function nms_BlockPressurePlate_getPowerSupply($this, $par1) {
+ return $par1 != 1 ? 0 : 15;
+}
+function nms_BlockPressurePlate_getPlateState($this, $par1World, $par2, $par3, $par4) {
+ var $var5, $var6;
+ $var5 = null;
+ if ($this.$triggerMobType === nms_EnumMobType_everything)
+ $var5 = nms_World_getEntitiesWithinAABBExcludingEntity($par1World, null, nms_BlockBasePressurePlate_getSensitiveAABB($this, $par2, $par3, $par4), null);
+ if ($this.$triggerMobType === nms_EnumMobType_mobs)
+ $var5 = nms_World_selectEntitiesWithinAABB($par1World, $rt_cls(nms_EntityLiving), nms_BlockBasePressurePlate_getSensitiveAABB($this, $par2, $par3, $par4), null);
+ if ($this.$triggerMobType === nms_EnumMobType_players)
+ $var5 = nms_World_selectEntitiesWithinAABB($par1World, $rt_cls(nms_EntityPlayer), nms_BlockBasePressurePlate_getSensitiveAABB($this, $par2, $par3, $par4), null);
+ $par2 = $var5.$size0 ? 0 : 1;
+ a: {
+ if (!$par2) {
+ $var6 = new ju_AbstractList$1;
+ $var6.$this$0 = $var5;
+ $var6.$modCount = $var6.$this$0.$modCount0;
+ $var6.$size1 = $var6.$this$0.$size2();
+ $var6.$removeIndex = (-1);
+ while (true) {
+ if (!($var6.$index >= $var6.$size1 ? 0 : 1))
+ break a;
+ if (!ju_AbstractList$1_next($var6).$doesEntityNotTriggerPressurePlate())
+ break;
+ }
+ return 15;
+ }
+ }
+ return 0;
+}
+function nms_EnumMobType() {
+ jl_Enum.call(this);
+}
+var nms_EnumMobType_everything = null;
+var nms_EnumMobType_mobs = null;
+var nms_EnumMobType_players = null;
+var nms_EnumMobType_$VALUES = null;
+function nms_EnumMobType__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new nms_EnumMobType;
+ var$1.$name2 = $rt_s(2112);
+ var$1.$ordinal = 0;
+ nms_EnumMobType_everything = var$1;
+ var$1 = new nms_EnumMobType;
+ var$1.$name2 = $rt_s(2113);
+ var$1.$ordinal = 1;
+ nms_EnumMobType_mobs = var$1;
+ var$1 = new nms_EnumMobType;
+ var$1.$name2 = $rt_s(2114);
+ var$1.$ordinal = 2;
+ nms_EnumMobType_players = var$1;
+ var$2 = $rt_createArray(nms_EnumMobType, 3);
+ var$3 = var$2.data;
+ var$3[0] = nms_EnumMobType_everything;
+ var$3[1] = nms_EnumMobType_mobs;
+ var$3[2] = nms_EnumMobType_players;
+ nms_EnumMobType_$VALUES = var$2;
+}
+function nms_BlockRedstoneOre() {
+ nms_Block.call(this);
+ this.$glowing = 0;
+}
+function nms_BlockRedstoneOre__init_(var_0, var_1) {
+ var var_2 = new nms_BlockRedstoneOre();
+ nms_BlockRedstoneOre__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockRedstoneOre__init_0($this, $par1, $par2) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_rock);
+ if ($par2)
+ $this.$needsRandomTick = 1;
+ $this.$glowing = $par2;
+}
+function nms_BlockRedstoneOre_onBlockClicked($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer) {
+ var var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockRedstoneOre_sparkle($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$6 = $this.$blockID;
+ nms_Block_$callClinit();
+ if (var$6 != nms_Block_oreRedstone.$blockID)
+ return;
+ var$7 = nms_Block_oreRedstoneGlowing.$blockID;
+ var$6 = 0;
+ var$8 = 3;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$7, var$6, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, var$6, var$7, var$8, $ptr);
+}
+function nms_BlockRedstoneOre_onEntityWalking($this, $par1World, $par2, $par3, $par4, $par5Entity) {
+ var var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5Entity = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockRedstoneOre_sparkle($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$6 = $this.$blockID;
+ nms_Block_$callClinit();
+ if (var$6 != nms_Block_oreRedstone.$blockID)
+ return;
+ var$7 = nms_Block_oreRedstoneGlowing.$blockID;
+ var$6 = 0;
+ var$8 = 3;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$7, var$6, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Entity, var$6, var$7, var$8, $ptr);
+}
+function nms_BlockRedstoneOre_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockRedstoneOre_sparkle($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par6 = $this.$blockID;
+ nms_Block_$callClinit();
+ if ($par6 != nms_Block_oreRedstone.$blockID)
+ return 0;
+ $par6 = nms_Block_oreRedstoneGlowing.$blockID;
+ var$10 = 0;
+ var$11 = 3;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par6, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 0;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, var$10, var$11, $ptr);
+}
+function nms_BlockRedstoneOre_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_redstone.$itemID;
+}
+function nms_BlockRedstoneOre_quantityDroppedWithBonus($this, $par1, $par2Random) {
+ var var$3;
+ var$3 = 4 + (Math.random() * 2.0 | 0) | 0;
+ $par1 = $par1 + 1 | 0;
+ return var$3 + (Math.random() * $par1 | 0) | 0;
+}
+function nms_BlockRedstoneOre_quantityDropped($this, $par1Random) {
+ return 4 + (Math.random() * 2.0 | 0) | 0;
+}
+function nms_BlockRedstoneOre_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7);
+ nms_Item_$callClinit();
+ if (nms_Item_redstone.$itemID != $this.$blockID)
+ nms_Block_dropXpOnBlockBreak($this, $par1World, $par2, $par3, $par4, 1 + (Math.random() * 5.0 | 0) | 0);
+}
+function nms_BlockRedstoneOre_randomDisplayTick($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par5Random = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$glowing)
+ return;
+ $ptr = 1;
+ case 1:
+ nms_BlockRedstoneOre_sparkle($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Random, $ptr);
+}
+function nms_BlockRedstoneOre_sparkle($this, $par1World, $par2, $par3, $par4) {
+ var $var8, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, var$16, var$17, var$18, var$19, var$20, var$21, var$22, var$23, var$24, var$25, $var9, $var11, $var13, var$29, var$30, var$31, $var6, var$33, var$34, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$34 = $thread.pop();var$33 = $thread.pop();$var6 = $thread.pop();var$31 = $thread.pop();var$30 = $thread.pop();var$29 = $thread.pop();$var13 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();var$25 = $thread.pop();var$24 = $thread.pop();var$23 = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();var$20 = $thread.pop();var$19 = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13
+ = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var8 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var8 = 0;
+ var$6 = $par2;
+ var$7 = $par3;
+ var$8 = $par4;
+ var$9 = $par3 + 1 | 0;
+ var$10 = var$9;
+ var$11 = var$10 + 0.0625;
+ var$12 = $par3 - 1 | 0;
+ var$13 = ($par3 + 0 | 0) - 0.0625;
+ var$14 = $par4 + 1 | 0;
+ var$15 = var$14;
+ var$16 = var$15 + 0.0625;
+ var$17 = $par4 - 1 | 0;
+ var$18 = ($par4 + 0 | 0) - 0.0625;
+ var$19 = $par2 + 1 | 0;
+ var$20 = var$19;
+ var$21 = var$20 + 0.0625;
+ var$22 = $par2 - 1 | 0;
+ var$23 = ($par2 + 0 | 0) - 0.0625;
+ var$24 = $par2;
+ var$25 = $par4;
+ while ($var8 < 6) {
+ $var9 = var$6 + Math.random();
+ $var11 = var$7 + Math.random();
+ $var13 = var$8 + Math.random();
+ if (!$var8) {
+ nms_Block_$callClinit();
+ var$29 = nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$9, $par4)];
+ if (!(var$29 !== null ? var$29.$isOpaqueCube() : 0))
+ $var11 = var$11;
+ }
+ if ($var8 == 1) {
+ nms_Block_$callClinit();
+ var$29 = nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$12, $par4)];
+ if (!(var$29 !== null ? var$29.$isOpaqueCube() : 0))
+ $var11 = var$13;
+ }
+ if ($var8 == 2) {
+ nms_Block_$callClinit();
+ var$29 = nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par3, var$14)];
+ if (!(var$29 !== null ? var$29.$isOpaqueCube() : 0))
+ $var13 = var$16;
+ }
+ if ($var8 == 3) {
+ nms_Block_$callClinit();
+ var$29 = nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par3, var$17)];
+ if (!(var$29 !== null ? var$29.$isOpaqueCube() : 0))
+ $var13 = var$18;
+ }
+ if ($var8 == 4) {
+ nms_Block_$callClinit();
+ var$29 = nms_Block_blocksList.data[nms_World_getBlockId($par1World, var$19, $par3, $par4)];
+ if (!(var$29 !== null ? var$29.$isOpaqueCube() : 0))
+ $var9 = var$21;
+ }
+ if ($var8 == 5) {
+ nms_Block_$callClinit();
+ var$29 = nms_Block_blocksList.data[nms_World_getBlockId($par1World, var$22, $par3, $par4)];
+ if (!(var$29 !== null ? var$29.$isOpaqueCube() : 0))
+ $var9 = var$23;
+ }
+ if (!($var9 >= var$24 && $var9 <= var$20 && $var11 >= 0.0 && $var11 <= var$10 && $var13 >= var$25 && $var13 <= var$15)) {
+ var$30 = $rt_s(862);
+ var$31 = 0.0;
+ $var6 = 0.0;
+ var$33 = 0.0;
+ var$34 = 0;
+ if (var$34 < $par1World.$worldAccesses.$size0) {
+ var$29 = $par1World.$worldAccesses;
+ if (var$34 >= 0 && var$34 < var$29.$size0) {
+ var$29 = var$29.$array1.data[var$34];
+ $ptr = 1;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ }
+ $var8 = $var8 + 1 | 0;
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$29, var$30, $var9, $var11, $var13, var$31, $var6, var$33);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$34 = var$34 + 1 | 0;
+ a: while (true) {
+ if (var$34 < $par1World.$worldAccesses.$size0) {
+ var$29 = $par1World.$worldAccesses;
+ if (var$34 >= 0 && var$34 < var$29.$size0) {
+ var$29 = var$29.$array1.data[var$34];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ while (true) {
+ $var8 = $var8 + 1 | 0;
+ if ($var8 >= 6)
+ break a;
+ $var9 = var$6 + Math.random();
+ $var11 = var$7 + Math.random();
+ $var13 = var$8 + Math.random();
+ if (!$var8) {
+ nms_Block_$callClinit();
+ var$29 = nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$9, $par4)];
+ if (!(var$29 !== null ? var$29.$isOpaqueCube() : 0))
+ $var11 = var$11;
+ }
+ if ($var8 == 1) {
+ nms_Block_$callClinit();
+ var$29 = nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$12, $par4)];
+ if (!(var$29 !== null ? var$29.$isOpaqueCube() : 0))
+ $var11 = var$13;
+ }
+ if ($var8 == 2) {
+ nms_Block_$callClinit();
+ var$29 = nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par3, var$14)];
+ if (!(var$29 !== null ? var$29.$isOpaqueCube() : 0))
+ $var13 = var$16;
+ }
+ if ($var8 == 3) {
+ nms_Block_$callClinit();
+ var$29 = nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par3, var$17)];
+ if (!(var$29 !== null ? var$29.$isOpaqueCube() : 0))
+ $var13 = var$18;
+ }
+ if ($var8 == 4) {
+ nms_Block_$callClinit();
+ var$29 = nms_Block_blocksList.data[nms_World_getBlockId($par1World, var$19, $par3, $par4)];
+ if (!(var$29 !== null ? var$29.$isOpaqueCube() : 0))
+ $var9 = var$21;
+ }
+ if ($var8 == 5) {
+ nms_Block_$callClinit();
+ var$29 = nms_Block_blocksList.data[nms_World_getBlockId($par1World, var$22, $par3, $par4)];
+ if (!(var$29 !== null ? var$29.$isOpaqueCube() : 0))
+ $var9 = var$23;
+ }
+ if ($var9 < var$24)
+ break;
+ if ($var9 > var$20)
+ break;
+ if ($var11 < 0.0)
+ break;
+ if ($var11 > var$10)
+ break;
+ if ($var13 < var$25)
+ break;
+ if ($var13 <= var$15)
+ continue;
+ else
+ break;
+ }
+ var$30 = $rt_s(862);
+ var$31 = 0.0;
+ $var6 = 0.0;
+ var$33 = 0.0;
+ var$34 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var8, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, var$16, var$17, var$18, var$19, var$20, var$21, var$22, var$23, var$24, var$25, $var9, $var11, $var13, var$29, var$30, var$31, $var6, var$33, var$34, $ptr);
+}
+function nms_BlockRedstoneTorch() {
+ nms_BlockTorch.call(this);
+ this.$torchActive = 0;
+}
+var nms_BlockRedstoneTorch_redstoneUpdateInfoCache = null;
+function nms_BlockRedstoneTorch__init_(var_0, var_1) {
+ var var_2 = new nms_BlockRedstoneTorch();
+ nms_BlockRedstoneTorch__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockRedstoneTorch__init_0($this, $par1, $par2) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_circuits);
+ $this.$needsRandomTick = 1;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+ $this.$torchActive = 0;
+ $this.$torchActive = $par2;
+ $this.$needsRandomTick = 1;
+ $this.$displayOnCreativeTab = null;
+}
+function nms_BlockRedstoneTorch_tickRate($this, $par1World) {
+ return 2;
+}
+function nms_BlockRedstoneTorch_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!nms_World_getBlockMetadata($par1World, $par2, $par3, $par4)) {
+ $ptr = 1;
+ continue main;
+ }
+ if (!$this.$torchActive)
+ return;
+ var$5 = $par3 - 1 | 0;
+ var$6 = $this.$blockID;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_BlockTorch_onBlockAdded($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$torchActive)
+ return;
+ var$5 = $par3 - 1 | 0;
+ var$6 = $this.$blockID;
+ $ptr = 2;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, var$5, $par4, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$6 = $par3 + 1 | 0;
+ var$5 = $this.$blockID;
+ $ptr = 3;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, var$6, $par4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$6 = $par2 - 1 | 0;
+ var$5 = $this.$blockID;
+ $ptr = 4;
+ case 4:
+ nms_World_notifyBlocksOfNeighborChange($par1World, var$6, $par3, $par4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$6 = $par2 + 1 | 0;
+ var$5 = $this.$blockID;
+ $ptr = 5;
+ case 5:
+ nms_World_notifyBlocksOfNeighborChange($par1World, var$6, $par3, $par4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$6 = $par4 - 1 | 0;
+ var$5 = $this.$blockID;
+ $ptr = 6;
+ case 6:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, var$6, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = $par4 + 1 | 0;
+ var$6 = $this.$blockID;
+ $ptr = 7;
+ case 7:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, var$6, $ptr);
+}
+function nms_BlockRedstoneTorch_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$torchActive)
+ return;
+ $par5 = $par3 - 1 | 0;
+ $par6 = $this.$blockID;
+ $ptr = 1;
+ case 1:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par5, $par4, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $par3 + 1 | 0;
+ $par6 = $this.$blockID;
+ $ptr = 2;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par5, $par4, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $par2 - 1 | 0;
+ $par6 = $this.$blockID;
+ $ptr = 3;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par5, $par3, $par4, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $par2 + 1 | 0;
+ $par6 = $this.$blockID;
+ $ptr = 4;
+ case 4:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par5, $par3, $par4, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $par4 - 1 | 0;
+ $par6 = $this.$blockID;
+ $ptr = 5;
+ case 5:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par5, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = $par4 + 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 6;
+ case 6:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $ptr);
+}
+function nms_BlockRedstoneTorch_isProvidingWeakPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var $var6;
+ if (!$this.$torchActive)
+ return 0;
+ $var6 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ return $var6 == 5 && $par5 == 1 ? 0 : $var6 == 3 && $par5 == 3 ? 0 : $var6 == 4 && $par5 == 2 ? 0 : $var6 == 1 && $par5 == 5 ? 0 : $var6 == 2 && $par5 == 4 ? 0 : 15;
+}
+function nms_BlockRedstoneTorch_isIndirectlyPowered($this, $par1World, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ return $var5 == 5 && (nms_World_getIndirectPowerLevelTo($par1World, $par2, $par3 - 1 | 0, $par4, 0) <= 0 ? 0 : 1) ? 1 : $var5 == 3 && (nms_World_getIndirectPowerLevelTo($par1World, $par2, $par3, $par4 - 1 | 0, 2) <= 0 ? 0 : 1) ? 1 : $var5 == 4 && (nms_World_getIndirectPowerLevelTo($par1World, $par2, $par3, $par4 + 1 | 0, 3) <= 0 ? 0 : 1) ? 1 : $var5 == 1 && (nms_World_getIndirectPowerLevelTo($par1World, $par2 - 1 | 0, $par3, $par4, 4) <= 0 ? 0 : 1) ? 1 : $var5 == 2 && (nms_World_getIndirectPowerLevelTo($par1World,
+ $par2 + 1 | 0, $par3, $par4, 5) <= 0 ? 0 : 1) ? 1 : 0;
+}
+function nms_BlockRedstoneTorch_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $tmp = nms_BlockTorch_func_94397_d($this, $par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $tmp;
+ if (!$par5)
+ $var6 = nms_BlockRedstoneTorch_isIndirectlyPowered($this, $par1World, $par2, $par3, $par4);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $ptr);
+}
+function nms_BlockRedstoneTorch_isProvidingStrongPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return $par5 ? 0 : nms_BlockRedstoneTorch_isProvidingWeakPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5);
+}
+function nms_BlockRedstoneTorch_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Block_$callClinit();
+ return nms_Block_torchRedstoneActive.$blockID;
+}
+function nms_BlockRedstoneTorch_canProvidePower($this) {
+ return 1;
+}
+function nms_BlockRedstoneTorch_randomDisplayTick($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ var $var6, $var7, $var9, $var11, $var15, $var13, var$12, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();$var13 = $thread.pop();$var15 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5Random = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if ($this.$torchActive) {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var7 = $par2 + 0.5 + (Math.random() - 0.5) * 0.2;
+ $var9 = $par3 + 0.699999988079071 + (Math.random() - 0.5) * 0.2;
+ $var11 = $par4 + 0.5 + (Math.random() - 0.5) * 0.2;
+ if ($var6 == 1) {
+ $par5Random = $rt_s(862);
+ $var15 = $var7 - 0.27000001072883606;
+ $var13 = $var9 + 0.2199999988079071;
+ var$12 = 0.0;
+ $var7 = 0.0;
+ $var9 = 0.0;
+ $par2 = 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ break a;
+ var$13 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$par2];
+ $ptr = 1;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ if ($var6 == 2) {
+ $par5Random = $rt_s(862);
+ $var15 = $var7 + 0.27000001072883606;
+ $var13 = $var9 + 0.2199999988079071;
+ var$12 = 0.0;
+ $var7 = 0.0;
+ $var9 = 0.0;
+ $par2 = 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ break a;
+ var$13 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$par2];
+ $ptr = 2;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ if ($var6 == 3) {
+ $par5Random = $rt_s(862);
+ $var13 = $var9 + 0.2199999988079071;
+ $var15 = $var11 - 0.27000001072883606;
+ var$12 = 0.0;
+ $var9 = 0.0;
+ $var11 = 0.0;
+ $par2 = 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ break a;
+ var$13 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$par2];
+ $ptr = 3;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ if ($var6 == 4) {
+ $par5Random = $rt_s(862);
+ $var13 = $var9 + 0.2199999988079071;
+ $var15 = $var11 + 0.27000001072883606;
+ var$12 = 0.0;
+ $var9 = 0.0;
+ $var11 = 0.0;
+ $par2 = 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ break a;
+ var$13 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$par2];
+ $ptr = 5;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($par1World);
+ $rt_throw($par1World);
+ }
+ var$13 = $rt_s(862);
+ $var13 = 0.0;
+ $var15 = 0.0;
+ var$12 = 0.0;
+ $par2 = 0;
+ if ($par2 < $par1World.$worldAccesses.$size0) {
+ $par5Random = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < $par5Random.$size0) {
+ $par5Random = $par5Random.$array1.data[$par2];
+ $ptr = 4;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$13, $par5Random, $var15, $var13, $var11, var$12, $var7, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$13 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 2:
+ nms_RenderGlobal_doSpawnParticle(var$13, $par5Random, $var15, $var13, $var11, var$12, $var7, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$13 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 3:
+ nms_RenderGlobal_doSpawnParticle(var$13, $par5Random, $var7, $var13, $var15, var$12, $var9, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$13 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 4:
+ nms_RenderGlobal_doSpawnParticle($par5Random, var$13, $var7, $var9, $var11, $var13, $var15, var$12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ return;
+ $par5Random = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < $par5Random.$size0) {
+ $par5Random = $par5Random.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 5:
+ nms_RenderGlobal_doSpawnParticle(var$13, $par5Random, $var7, $var13, $var15, var$12, $var9, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$13 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($par1World);
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Random, $var6, $var7, $var9, $var11, $var15, $var13, var$12, var$13, $ptr);
+}
+function nms_BlockRedstoneTorch_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Block_$callClinit();
+ return nms_Block_torchRedstoneActive.$blockID;
+}
+function nms_BlockRedstoneTorch_registerIcons($this, $par1IconRegister) {
+ if (!$this.$torchActive)
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2115));
+ else
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2116));
+}
+function nms_BlockRedstoneTorch__clinit_() {
+ nms_BlockRedstoneTorch_redstoneUpdateInfoCache = ju_HashMap__init_1(16, 0.75);
+}
+function nms_BlockButton() {
+ nms_Block.call(this);
+ this.$sensible = 0;
+}
+function nms_BlockButton_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ return null;
+}
+function nms_BlockButton_tickRate($this, $par1World) {
+ return !$this.$sensible ? 20 : 30;
+}
+function nms_BlockButton_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockButton_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockButton_canPlaceBlockOnSide($this, $par1World, $par2, $par3, $par4, $par5) {
+ return $par5 == 2 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0)) ? 1 : $par5 == 3 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)) ? 1 : $par5 == 4 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)) ? 1 : $par5 == 5 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)) ? 1 : 0;
+}
+function nms_BlockButton_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ return nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)) ? 1 : nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)) ? 1 : nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)) ? 1 : nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0));
+}
+function nms_BlockButton_onBlockPlaced($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ var $var11;
+ $var11 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 8;
+ return ($par5 == 2 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0)) ? 4 : $par5 == 3 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)) ? 3 : $par5 == 4 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)) ? 2 : $par5 == 5 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)) ? 1 : nms_BlockButton_getOrientation($this, $par1World, $par2, $par3, $par4)) + $var11
+ | 0;
+}
+function nms_BlockButton_getOrientation($this, $par1World, $par2, $par3, $par4) {
+ return nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)) ? 1 : nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)) ? 2 : nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)) ? 3 : !nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0)) ? 1 : 4;
+}
+function nms_BlockButton_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!nms_BlockButton_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4)) {
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ $par5 = 0;
+ $var6 = 0;
+ $var7 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ if (1) {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 7;
+ $var7 = 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)) && $var6 == 1)
+ $var7 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)) && $var6 == 2)
+ $var7 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)) && $var6 == 3)
+ $var7 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0)) && $var6 == 4)
+ $var7 = 1;
+ if ($var7) {
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ $par5 = 0;
+ $var6 = 0;
+ $var7 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, $var6, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (0) {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 7;
+ $var7 = 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)) && $var6 == 1)
+ $var7 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)) && $var6 == 2)
+ $var7 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)) && $var6 == 3)
+ $var7 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0)) && $var6 == 4)
+ $var7 = 1;
+ if ($var7) {
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ $par5 = 0;
+ $var6 = 0;
+ $var7 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, $var6, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $var7, $ptr);
+}
+function nms_BlockButton_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ nms_BlockButton_func_82534_e($this, $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4));
+}
+function nms_BlockButton_func_82534_e($this, $par1) {
+ var $var2, $var3, $var7, var$5;
+ $var2 = $par1 & 7;
+ $var3 = ($par1 & 8) <= 0 ? 0 : 1;
+ $var7 = 0.125;
+ if ($var3)
+ $var7 = 0.0625;
+ if ($var2 == 1) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.375;
+ $this.$minZ0 = 0.3125;
+ $this.$maxX0 = $var7;
+ $this.$maxY0 = 0.625;
+ $this.$maxZ0 = 0.6875;
+ } else if ($var2 == 2) {
+ $this.$minX0 = 1.0 - $var7;
+ $this.$minY0 = 0.375;
+ $this.$minZ0 = 0.3125;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.625;
+ $this.$maxZ0 = 0.6875;
+ } else if ($var2 == 3) {
+ $this.$minX0 = 0.3125;
+ $this.$minY0 = 0.375;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.6875;
+ $this.$maxY0 = 0.625;
+ $this.$maxZ0 = $var7;
+ } else if ($var2 == 4) {
+ var$5 = 1.0 - $var7;
+ $this.$minX0 = 0.3125;
+ $this.$minY0 = 0.375;
+ $this.$minZ0 = var$5;
+ $this.$maxX0 = 0.6875;
+ $this.$maxY0 = 0.625;
+ $this.$maxZ0 = 1.0;
+ }
+}
+function nms_BlockButton_onBlockClicked($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer) {
+ return;
+}
+function nms_BlockButton_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, $var11, $var12, var$13, var$14, var$15, var$16, var$17, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var10 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var11 = $var10 & 7;
+ $var12 = 8 - ($var10 & 8) | 0;
+ if (!$var12)
+ return 1;
+ $par6 = $var11 + $var12 | 0;
+ $var10 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par6, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par6 = 0;
+ $var12 = $par2 - 1 | 0;
+ var$13 = $par3 - 1 | 0;
+ var$14 = $par4 - 1 | 0;
+ var$15 = $par2 + 1 | 0;
+ var$16 = $par3 + 1 | 0;
+ var$17 = $par4 + 1 | 0;
+ while (true) {
+ if ($par6 >= $par1World.$worldAccesses.$size0) {
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.5, $par4 + 0.5, $rt_s(432), 0.30000001192092896, 0.6000000238418579);
+ $ptr = 2;
+ continue main;
+ }
+ $par5EntityPlayer = $par1World.$worldAccesses;
+ if ($par6 < 0)
+ break;
+ if ($par6 >= $par5EntityPlayer.$size0)
+ break;
+ nms_RenderGlobal_markBlocksForUpdate($par5EntityPlayer.$array1.data[$par6], $var12, var$13, var$14, var$15, var$16, var$17);
+ $par6 = $par6 + 1 | 0;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 2:
+ nms_BlockButton_func_82536_d($this, $par1World, $par2, $par3, $par4, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, $var11, $var12, var$13, var$14, var$15, var$16, var$17, $ptr);
+}
+function nms_BlockButton_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (($par6 & 8) <= 0)
+ return;
+ $var7 = $par6 & 7;
+ $ptr = 1;
+ case 1:
+ nms_BlockButton_func_82536_d($this, $par1World, $par2, $par3, $par4, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $var7, $ptr);
+}
+function nms_BlockButton_isProvidingWeakPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return (nms_World_getBlockMetadata($par1IBlockAccess, $par2, $par3, $par4) & 8) <= 0 ? 0 : 15;
+}
+function nms_BlockButton_isProvidingStrongPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var $var6, $var7;
+ $var6 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ if (!($var6 & 8))
+ return 0;
+ $var7 = $var6 & 7;
+ return $var7 == 5 && $par5 == 1 ? 15 : $var7 == 4 && $par5 == 2 ? 15 : $var7 == 3 && $par5 == 3 ? 15 : $var7 == 2 && $par5 == 4 ? 15 : $var7 == 1 && $par5 == 5 ? 15 : 0;
+}
+function nms_BlockButton_canProvidePower($this) {
+ return 1;
+}
+function nms_BlockButton_setBlockBoundsForItemRender($this) {
+ $this.$minX0 = 0.3125;
+ $this.$minY0 = 0.375;
+ $this.$minZ0 = 0.375;
+ $this.$maxX0 = 0.6875;
+ $this.$maxY0 = 0.625;
+ $this.$maxZ0 = 0.625;
+}
+function nms_BlockButton_onEntityCollidedWithBlock($this, $par1World, $par2, $par3, $par4, $par5Entity) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par5Entity = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1World.$isRemote && $this.$sensible && !(nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 8)) {
+ $ptr = 1;
+ continue main;
+ }
+ return;
+ case 1:
+ nms_BlockButton_func_82535_o($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Entity, $ptr);
+}
+function nms_BlockButton_func_82535_o($this, $par1World, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, var$8, var$9, $var9, var$11, var$12, var$13, var$14, var$15, $var8, var$17, var$18, var$19, var$20, var$21, var$22, var$23, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$23 = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();var$20 = $thread.pop();var$19 = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();$var8 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var9 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World
+ = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var6 = $var5 & 7;
+ $var7 = !($var5 & 8) ? 0 : 1;
+ nms_BlockButton_func_82534_e($this, $var5);
+ var$8 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!var$8.$initialized) {
+ var$9 = new nms_AABBPool;
+ $var9 = new ju_ArrayList;
+ ju_AbstractCollection__init_0($var9);
+ $var9.$array1 = $rt_createArray(jl_Object, 10);
+ var$9.$listAABB = $var9;
+ var$9.$nextPoolIndex = 0;
+ var$9.$maxPoolIndex = 0;
+ var$9.$numCleans = 0;
+ var$9.$maxNumCleans = 300;
+ var$9.$numEntriesToRemove = 2000;
+ var$8.$value7 = var$9;
+ var$8.$initialized = 1;
+ }
+ $var9 = var$8.$value7;
+ var$11 = $par2;
+ var$12 = var$11 + $this.$minX0;
+ var$13 = $par3;
+ var$14 = var$13 + $this.$minY0;
+ var$15 = $par4;
+ $var8 = (nms_World_selectEntitiesWithinAABB($par1World, $rt_cls(nms_EntityArrow), nms_AABBPool_getAABB($var9, var$12, var$14, var$15 + $this.$minZ0, var$11 + $this.$maxX0, var$13 + $this.$maxY0, var$15 + $this.$maxZ0), null).$size0 ? 0 : 1) ? 0 : 1;
+ if ($var8 && !$var7) {
+ $var5 = $var6 | 8;
+ var$17 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ if (!$var8 && $var7) {
+ $var5 = 3;
+ $ptr = 3;
+ continue main;
+ }
+ return;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var5, var$17);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ nms_BlockButton_func_82536_d($this, $par1World, $par2, $par3, $par4, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$17 = 0;
+ var$18 = $par2 - 1 | 0;
+ var$19 = $par3 - 1 | 0;
+ var$20 = $par4 - 1 | 0;
+ var$21 = $par2 + 1 | 0;
+ var$22 = $par3 + 1 | 0;
+ var$23 = $par4 + 1 | 0;
+ while (true) {
+ if (var$17 >= $par1World.$worldAccesses.$size0) {
+ nms_World_playSoundEffect($par1World, var$11 + 0.5, var$13 + 0.5, var$15 + 0.5, $rt_s(432), 0.30000001192092896, 0.6000000238418579);
+ if (!$var8 && $var7) {
+ $var5 = 3;
+ $ptr = 3;
+ continue main;
+ }
+ return;
+ }
+ $var9 = $par1World.$worldAccesses;
+ if (var$17 < 0)
+ break;
+ if (var$17 >= $var9.$size0)
+ break;
+ nms_RenderGlobal_markBlocksForUpdate($var9.$array1.data[var$17], var$18, var$19, var$20, var$21, var$22, var$23);
+ var$17 = var$17 + 1 | 0;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 3:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var6, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 4;
+ case 4:
+ nms_BlockButton_func_82536_d($this, $par1World, $par2, $par3, $par4, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$17 = 0;
+ $var6 = $par2 - 1 | 0;
+ $var7 = $par3 - 1 | 0;
+ var$18 = $par4 - 1 | 0;
+ $var5 = $par2 + 1 | 0;
+ $par3 = $par3 + 1 | 0;
+ $par4 = $par4 + 1 | 0;
+ while (true) {
+ if (var$17 >= $par1World.$worldAccesses.$size0) {
+ nms_World_playSoundEffect($par1World, var$11 + 0.5, var$13 + 0.5, var$15 + 0.5, $rt_s(432), 0.30000001192092896, 0.5);
+ return;
+ }
+ $var9 = $par1World.$worldAccesses;
+ if (var$17 < 0)
+ break;
+ if (var$17 >= $var9.$size0)
+ break;
+ nms_RenderGlobal_markBlocksForUpdate($var9.$array1.data[var$17], $var6, $var7, var$18, $var5, $par3, $par4);
+ var$17 = var$17 + 1 | 0;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var5, $var6, $var7, var$8, var$9, $var9, var$11, var$12, var$13, var$14, var$15, $var8, var$17, var$18, var$19, var$20, var$21, var$22, var$23, $ptr);
+}
+function nms_BlockButton_func_82536_d($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$6 = $this.$blockID;
+ $ptr = 1;
+ case 1:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par5 == 1) {
+ $par2 = $par2 - 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 2;
+ continue main;
+ }
+ if ($par5 == 2) {
+ $par2 = $par2 + 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 3;
+ continue main;
+ }
+ if ($par5 == 3) {
+ $par4 = $par4 - 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 4;
+ continue main;
+ }
+ if ($par5 != 4) {
+ $par3 = $par3 - 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 5;
+ continue main;
+ }
+ $par4 = $par4 + 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 6;
+ continue main;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 5:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 6:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, $ptr);
+}
+function nms_BlockButton_registerIcons($this, $par1IconRegister) {
+ return;
+}
+function nms_BlockButtonStone() {
+ nms_BlockButton.call(this);
+}
+function nms_BlockButtonStone__init_(var_0) {
+ var var_1 = new nms_BlockButtonStone();
+ nms_BlockButtonStone__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockButtonStone__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_circuits);
+ $this.$needsRandomTick = 1;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabRedstone;
+ $this.$sensible = 0;
+}
+function nms_BlockButtonStone_getIcon($this, $par1, $par2) {
+ nms_Block_$callClinit();
+ return nms_Block_stone.$getIcon(1, 0);
+}
+function nms_BlockSnow() {
+ nms_Block.call(this);
+}
+function nms_BlockSnow__init_(var_0) {
+ var var_1 = new nms_BlockSnow();
+ nms_BlockSnow__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockSnow__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_snow);
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.125;
+ $this.$maxZ0 = 1.0;
+ $this.$needsRandomTick = 1;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+ nms_BlockSnow_setBlockBoundsForSnowDepth($this, 0);
+}
+function nms_BlockSnow_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(1596));
+}
+function nms_BlockSnow_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ var $var5, var$6, var$7, var$8, var$9, var$10, var$11;
+ $var5 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 7;
+ $par1World = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$par1World.$initialized) {
+ var$6 = new nms_AABBPool;
+ var$7 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$7);
+ var$7.$array1 = $rt_createArray(jl_Object, 10);
+ var$6.$listAABB = var$7;
+ var$6.$nextPoolIndex = 0;
+ var$6.$maxPoolIndex = 0;
+ var$6.$numCleans = 0;
+ var$6.$maxNumCleans = 300;
+ var$6.$numEntriesToRemove = 2000;
+ $par1World.$value7 = var$6;
+ $par1World.$initialized = 1;
+ }
+ $par1World = $par1World.$value7;
+ var$8 = $par2;
+ var$9 = var$8 + $this.$minX0;
+ var$10 = $par3 + $this.$minY0;
+ var$11 = $par4;
+ return nms_AABBPool_getAABB($par1World, var$9, var$10, var$11 + $this.$minZ0, var$8 + $this.$maxX0, $par3 + $var5 * 0.125, var$11 + $this.$maxZ0);
+}
+function nms_BlockSnow_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockSnow_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockSnow_setBlockBoundsForItemRender($this) {
+ nms_BlockSnow_setBlockBoundsForSnowDepth($this, 0);
+}
+function nms_BlockSnow_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ nms_BlockSnow_setBlockBoundsForSnowDepth($this, $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4));
+}
+function nms_BlockSnow_setBlockBoundsForSnowDepth($this, $par1) {
+ var $var3;
+ $var3 = (2 * (1 + ($par1 & 7) | 0) | 0) / 16.0;
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = $var3;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockSnow_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ var var$5, $var5;
+ var$5 = $par3 - 1 | 0;
+ $var5 = nms_World_getBlockId($par1World, $par2, var$5, $par4);
+ if (!$var5)
+ $par2 = 0;
+ else if ($var5 == $this.$blockID && (nms_World_getBlockMetadata($par1World, $par2, var$5, $par4) & 7) == 7)
+ $par2 = 1;
+ else {
+ nms_Block_$callClinit();
+ if ($var5 != nms_Block_leaves.$blockID && !nms_Block_blocksList.data[$var5].$isOpaqueCube())
+ $par2 = 0;
+ else {
+ $par2 = nms_World_getBlockId($par1World, $par2, var$5, $par4);
+ if (!$par2) {
+ nms_Material_$callClinit();
+ $par1World = nms_Material_air;
+ } else
+ $par1World = nms_Block_blocksList.data[$par2].$blockMaterial;
+ $par2 = $par1World.$blocksMovement();
+ }
+ }
+ return $par2;
+}
+function nms_BlockSnow_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_BlockSnow_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4))
+ return;
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ var$6 = 0;
+ var$7 = 0;
+ $par5 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$6, var$7, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, var$7, $ptr);
+}
+function nms_BlockSnow_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_snowball.$itemID;
+}
+function nms_BlockSnow_quantityDropped($this, $par1Random) {
+ return 0;
+}
+function nms_BlockSnow_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return $par5 != 1 ? nms_Block_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) : 1;
+}
+function nms_BlockIce() {
+ nms_BlockBreakable.call(this);
+}
+function nms_BlockIce__init_(var_0) {
+ var var_1 = new nms_BlockIce();
+ nms_BlockIce__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockIce__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_ice);
+ $this.$localFlag = 0;
+ $this.$breakableBlockIcon = $rt_s(1654);
+ $this.$slipperiness = 0.9800000190734863;
+ $this.$needsRandomTick = 1;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockIce_getRenderBlockPass($this) {
+ return 1;
+}
+function nms_BlockIce_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var var$6, var$7;
+ var$6 = 1 - $par5 | 0;
+ var$7 = $par1IBlockAccess.$getBlockId($par2, $par3, $par4);
+ return !$this.$localFlag && var$7 == $this.$blockID ? 0 : nms_Block_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, var$6);
+}
+function nms_BlockIce_quantityDropped($this, $par1Random) {
+ return 0;
+}
+function nms_BlockIce_getMobilityFlag($this) {
+ return 0;
+}
+function nms_BlockSnowBlock() {
+ nms_Block.call(this);
+}
+function nms_BlockSnowBlock__init_(var_0) {
+ var var_1 = new nms_BlockSnowBlock();
+ nms_BlockSnowBlock__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockSnowBlock__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_craftedSnow);
+ $this.$needsRandomTick = 1;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockSnowBlock_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_snowball.$itemID;
+}
+function nms_BlockSnowBlock_quantityDropped($this, $par1Random) {
+ return 4;
+}
+function nms_BlockCactus() {
+ var a = this; nms_Block.call(a);
+ a.$cactusTopIcon = null;
+ a.$cactusBottomIcon = null;
+}
+function nms_BlockCactus__init_(var_0) {
+ var var_1 = new nms_BlockCactus();
+ nms_BlockCactus__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockCactus__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_cactus);
+ $this.$needsRandomTick = 1;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+}
+function nms_BlockCactus_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6;
+ $par1World = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$par1World.$initialized) {
+ var$5 = new nms_AABBPool;
+ var$6 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$6);
+ var$6.$array1 = $rt_createArray(jl_Object, 10);
+ var$5.$listAABB = var$6;
+ var$5.$nextPoolIndex = 0;
+ var$5.$maxPoolIndex = 0;
+ var$5.$numCleans = 0;
+ var$5.$maxNumCleans = 300;
+ var$5.$numEntriesToRemove = 2000;
+ $par1World.$value7 = var$5;
+ $par1World.$initialized = 1;
+ }
+ return nms_AABBPool_getAABB($par1World.$value7, $par2 + 0.0625, $par3, $par4 + 0.0625, ($par2 + 1 | 0) - 0.0625, ($par3 + 1 | 0) - 0.0625, ($par4 + 1 | 0) - 0.0625);
+}
+function nms_BlockCactus_getSelectedBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6;
+ var$5 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!var$5.$initialized) {
+ var$6 = new nms_AABBPool;
+ $par1World = new ju_ArrayList;
+ ju_AbstractCollection__init_0($par1World);
+ $par1World.$array1 = $rt_createArray(jl_Object, 10);
+ var$6.$listAABB = $par1World;
+ var$6.$nextPoolIndex = 0;
+ var$6.$maxPoolIndex = 0;
+ var$6.$numCleans = 0;
+ var$6.$maxNumCleans = 300;
+ var$6.$numEntriesToRemove = 2000;
+ var$5.$value7 = var$6;
+ var$5.$initialized = 1;
+ }
+ return nms_AABBPool_getAABB(var$5.$value7, $par2 + 0.0625, $par3, $par4 + 0.0625, ($par2 + 1 | 0) - 0.0625, $par3 + 1 | 0, ($par4 + 1 | 0) - 0.0625);
+}
+function nms_BlockCactus_getIcon($this, $par1, $par2) {
+ return $par1 == 1 ? $this.$cactusTopIcon : $par1 ? $this.$blockIcon : $this.$cactusBottomIcon;
+}
+function nms_BlockCactus_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockCactus_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockCactus_getRenderType($this) {
+ return 13;
+}
+function nms_BlockCactus_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ var var$5;
+ var$5 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ return (var$5 && !nms_Block_blocksList.data[var$5].$blockMaterial.$replaceable ? 0 : 1) ? nms_BlockCactus_canBlockStay($this, $par1World, $par2, $par3, $par4) : 0;
+}
+function nms_BlockCactus_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_BlockCactus_canBlockStay($this, $par1World, $par2, $par3, $par4))
+ return;
+ $par5 = 1;
+ $ptr = 1;
+ case 1:
+ nms_World_destroyBlock($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $ptr);
+}
+function nms_BlockCactus_canBlockStay($this, $par1World, $par2, $par3, $par4) {
+ var $var5, var$6;
+ $var5 = nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4);
+ if (!$var5) {
+ nms_Material_$callClinit();
+ var$6 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ var$6 = nms_Block_blocksList.data[$var5].$blockMaterial;
+ }
+ if (var$6.$isSolid())
+ return 0;
+ $var5 = nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4);
+ if (!$var5)
+ var$6 = nms_Material_air;
+ else {
+ nms_Block_$callClinit();
+ var$6 = nms_Block_blocksList.data[$var5].$blockMaterial;
+ }
+ if (var$6.$isSolid())
+ return 0;
+ $var5 = nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0);
+ if (!$var5)
+ var$6 = nms_Material_air;
+ else {
+ nms_Block_$callClinit();
+ var$6 = nms_Block_blocksList.data[$var5].$blockMaterial;
+ }
+ if (var$6.$isSolid())
+ return 0;
+ $var5 = nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0);
+ if (!$var5)
+ var$6 = nms_Material_air;
+ else {
+ nms_Block_$callClinit();
+ var$6 = nms_Block_blocksList.data[$var5].$blockMaterial;
+ }
+ if (var$6.$isSolid())
+ return 0;
+ $var5 = nms_World_getBlockId($par1World, $par2, $par3 - 1 | 0, $par4);
+ nms_Block_$callClinit();
+ return $var5 != nms_Block_cactus.$blockID && $var5 != nms_Block_sand.$blockID ? 0 : 1;
+}
+function nms_BlockCactus_onEntityCollidedWithBlock($this, $par1World, $par2, $par3, $par4, $par5Entity) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par5Entity = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1World = nms_DamageSource_cactus;
+ $par2 = 1;
+ $ptr = 1;
+ case 1:
+ $par5Entity.$attackEntityFrom($par1World, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Entity, $ptr);
+}
+function nms_BlockCactus_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2117));
+ $this.$cactusTopIcon = $par1IconRegister.$registerIcon($rt_s(2118));
+ $this.$cactusBottomIcon = $par1IconRegister.$registerIcon($rt_s(2119));
+}
+function nms_BlockClay() {
+ nms_Block.call(this);
+}
+function nms_BlockClay__init_(var_0) {
+ var var_1 = new nms_BlockClay();
+ nms_BlockClay__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockClay__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_clay);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockClay_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_clay.$itemID;
+}
+function nms_BlockClay_quantityDropped($this, $par1Random) {
+ return 4;
+}
+function nms_BlockReed() {
+ nms_Block.call(this);
+}
+function nms_BlockReed__init_(var_0) {
+ var var_1 = new nms_BlockReed();
+ nms_BlockReed__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockReed__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_plants);
+ $this.$minX0 = 0.125;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.125;
+ $this.$maxX0 = 0.875;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.875;
+ $this.$needsRandomTick = 1;
+}
+function nms_BlockReed_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ var var$5, $var5, var$7;
+ var$5 = $par3 - 1 | 0;
+ $var5 = nms_World_getBlockId($par1World, $par2, var$5, $par4);
+ if ($var5 == $this.$blockID)
+ $par2 = 1;
+ else {
+ nms_Block_$callClinit();
+ if ($var5 != nms_Block_grass.$blockID && $var5 != nms_Block_dirt.$blockID && $var5 != nms_Block_sand.$blockID)
+ $par2 = 0;
+ else {
+ $par3 = nms_World_getBlockId($par1World, $par2 - 1 | 0, var$5, $par4);
+ if (!$par3) {
+ nms_Material_$callClinit();
+ var$7 = nms_Material_air;
+ } else
+ var$7 = nms_Block_blocksList.data[$par3].$blockMaterial;
+ nms_Material_$callClinit();
+ if (var$7 === nms_Material_water)
+ $par2 = 1;
+ else {
+ $par3 = nms_World_getBlockId($par1World, $par2 + 1 | 0, var$5, $par4);
+ if ((!$par3 ? nms_Material_air : nms_Block_blocksList.data[$par3].$blockMaterial) === nms_Material_water)
+ $par2 = 1;
+ else {
+ $par3 = nms_World_getBlockId($par1World, $par2, var$5, $par4 - 1 | 0);
+ if ((!$par3 ? nms_Material_air : nms_Block_blocksList.data[$par3].$blockMaterial) === nms_Material_water)
+ $par2 = 1;
+ else {
+ $par2 = nms_World_getBlockId($par1World, $par2, var$5, $par4 + 1 | 0);
+ $par2 = (!$par2 ? nms_Material_air : nms_Block_blocksList.data[$par2].$blockMaterial) !== nms_Material_water ? 0 : 1;
+ }
+ }
+ }
+ }
+ }
+ return $par2;
+}
+function nms_BlockReed_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_BlockReed_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4))
+ return;
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ $par5 = 0;
+ var$6 = 0;
+ var$7 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, var$7, $ptr);
+}
+function nms_BlockReed_checkBlockCoordValid($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_BlockReed_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4))
+ return;
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ var$5 = 0;
+ var$6 = 0;
+ var$7 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$5, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, var$6, var$7, $ptr);
+}
+function nms_BlockReed_canBlockStay($this, $par1World, $par2, $par3, $par4) {
+ return nms_BlockReed_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4);
+}
+function nms_BlockReed_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ return null;
+}
+function nms_BlockReed_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_reed.$itemID;
+}
+function nms_BlockReed_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockReed_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockReed_getRenderType($this) {
+ return 1;
+}
+function nms_BlockReed_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Item_$callClinit();
+ return nms_Item_reed.$itemID;
+}
+function nms_BlockJukeBox() {
+ nms_BlockContainer.call(this);
+ this.$theIcon9 = null;
+}
+function nms_BlockJukeBox__init_(var_0) {
+ var var_1 = new nms_BlockJukeBox();
+ nms_BlockJukeBox__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockJukeBox__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_wood);
+ $this.$isBlockContainer = 1;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+}
+function nms_BlockJukeBox_getIcon($this, $par1, $par2) {
+ return $par1 != 1 ? $this.$blockIcon : $this.$theIcon9;
+}
+function nms_BlockJukeBox_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!nms_World_getBlockMetadata($par1World, $par2, $par3, $par4))
+ return 0;
+ $ptr = 1;
+ case 1:
+ nms_BlockJukeBox_ejectRecord($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $ptr);
+}
+function nms_BlockJukeBox_insertRecord($this, $par1World, $par2, $par3, $par4, $par5ItemStack) {
+ var $var6, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var6 = $thread.pop();$par5ItemStack = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1World.$isRemote) {
+ $var6 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var6 !== null) {
+ var$7 = new nms_ItemStack;
+ var$8 = $par5ItemStack.$itemID0;
+ var$9 = $par5ItemStack.$stackSize;
+ var$10 = $par5ItemStack.$itemDamage;
+ var$7.$stackSize = 0;
+ var$7.$itemFrame = null;
+ var$7.$itemID0 = var$8;
+ var$7.$stackSize = var$9;
+ var$7.$itemDamage = var$10;
+ if (var$7.$itemDamage < 0)
+ var$7.$itemDamage = 0;
+ if ($par5ItemStack.$stackTagCompound !== null)
+ var$7.$stackTagCompound = nms_NBTTagCompound_copy($par5ItemStack.$stackTagCompound);
+ $var6.$record = var$7;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_TileEntity_onInventoryChanged($var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = 1;
+ var$8 = 2;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$10, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5ItemStack, $var6, var$7, var$8, var$9, var$10, $ptr);
+}
+function nms_BlockJukeBox_ejectRecord($this, $par1World, $par2, $par3, $par4) {
+ var $var5, $var6, var$7, var$8, $var15, var$10, $var14, var$12, $var8, $var10, $var12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var12 = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();var$12 = $thread.pop();$var14 = $thread.pop();var$10 = $thread.pop();$var15 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1World.$isRemote) {
+ $var5 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var5 !== null) {
+ $var6 = $var5.$record;
+ if ($var6 !== null) {
+ var$7 = 1005;
+ var$8 = 0;
+ $var15 = null;
+ var$10 = 0;
+ if (var$10 < $par1World.$worldAccesses.$size0) {
+ $var14 = $par1World.$worldAccesses;
+ if (var$10 >= 0 && var$10 < $var14.$size0) {
+ $var14 = $var14.$array1.data[var$10];
+ $ptr = 3;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1World);
+ $rt_throw($par1World);
+ }
+ $var14 = null;
+ var$10 = 0;
+ while (true) {
+ if (var$10 >= $par1World.$worldAccesses.$size0) {
+ $var5.$record = null;
+ $ptr = 1;
+ continue main;
+ }
+ $var15 = $par1World.$worldAccesses;
+ if (var$10 < 0)
+ break;
+ if (var$10 >= $var15.$size0)
+ break;
+ nms_RenderGlobal_playRecord($var15.$array1.data[var$10], $var14, $par2, $par3, $par4);
+ var$10 = var$10 + 1 | 0;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_TileEntity_onInventoryChanged($var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = 0;
+ var$12 = 2;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$10, var$12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var8 = Math.random() * 0.699999988079071 + 0.15000000596046448;
+ $var10 = Math.random() * 0.699999988079071 + 0.06000000238418579 + 0.6;
+ $var12 = Math.random() * 0.699999988079071 + 0.15000000596046448;
+ $var14 = new nms_ItemStack;
+ var$12 = $var6.$itemID0;
+ var$7 = $var6.$stackSize;
+ var$8 = $var6.$itemDamage;
+ $var14.$stackSize = 0;
+ $var14.$itemFrame = null;
+ $var14.$itemID0 = var$12;
+ $var14.$stackSize = var$7;
+ $var14.$itemDamage = var$8;
+ if ($var14.$itemDamage < 0)
+ $var14.$itemDamage = 0;
+ if ($var6.$stackTagCompound !== null)
+ $var14.$stackTagCompound = nms_NBTTagCompound_copy($var6.$stackTagCompound);
+ $var15 = nms_EntityItem__init_0($par1World, $par2 + $var8, $par3 + $var10, $par4 + $var12);
+ nms_DataWatcher_updateObject($var15.$dataWatcher, 10, $var14);
+ nms_DataWatcher_setObjectWatched($var15.$dataWatcher, 10);
+ $var15.$delayBeforeCanPickup = 10;
+ $par2 = nms_World_spawnEntityInWorld($par1World, $var15);
+ $var14 = $par1World.$entityList;
+ ju_HashMap_putImpl($var14.$backingMap, $var15, $var14);
+ if (!$par2) {
+ $par1World = $par1World.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1World.$backingMap, $var15, $par1World);
+ }
+ return;
+ case 3:
+ nms_RenderGlobal_playAuxSFX($var14, $var15, var$7, $par2, $par3, $par4, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = var$10 + 1 | 0;
+ if (var$10 < $par1World.$worldAccesses.$size0) {
+ $var14 = $par1World.$worldAccesses;
+ if (var$10 >= 0 && var$10 < $var14.$size0) {
+ $var14 = $var14.$array1.data[var$10];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1World);
+ $rt_throw($par1World);
+ }
+ $var14 = null;
+ var$10 = 0;
+ while (true) {
+ if (var$10 >= $par1World.$worldAccesses.$size0) {
+ $var5.$record = null;
+ $ptr = 1;
+ continue main;
+ }
+ $var15 = $par1World.$worldAccesses;
+ if (var$10 < 0)
+ break;
+ if (var$10 >= $var15.$size0)
+ break;
+ nms_RenderGlobal_playRecord($var15.$array1.data[var$10], $var14, $par2, $par3, $par4);
+ var$10 = var$10 + 1 | 0;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var5, $var6, var$7, var$8, $var15, var$10, $var14, var$12, $var8, $var10, $var12, $ptr);
+}
+function nms_BlockJukeBox_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockJukeBox_ejectRecord($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_World_removeBlockTileEntity($par1World, $par2, $par3, $par4);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $ptr);
+}
+function nms_BlockJukeBox_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ if (!$par1World.$isRemote)
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, 0);
+}
+function nms_BlockJukeBox_createNewTileEntity($this, $par1World) {
+ $par1World = new nms_TileEntityRecordPlayer;
+ $par1World.$blockMetadata = (-1);
+ return $par1World;
+}
+function nms_BlockJukeBox_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(1615));
+ $this.$theIcon9 = $par1IconRegister.$registerIcon($rt_s(2120));
+}
+function nms_BlockJukeBox_hasComparatorInputOverride($this) {
+ return 1;
+}
+function nms_BlockJukeBox_getComparatorInputOverride($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6;
+ $var6 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4).$record;
+ if ($var6 === null)
+ $par2 = 0;
+ else {
+ $par2 = $var6.$itemID0 + 1 | 0;
+ nms_Item_$callClinit();
+ $par2 = $par2 - nms_Item_record13.$itemID | 0;
+ }
+ return $par2;
+}
+function nms_BlockFence() {
+ nms_Block.call(this);
+ this.$field_94464_a = null;
+}
+function nms_BlockFence__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_BlockFence();
+ nms_BlockFence__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_BlockFence__init_0($this, $par1, $par2Str, $par3Material) {
+ nms_Block__init_0($this, $par1, $par3Material);
+ $this.$field_94464_a = $par2Str;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+}
+function nms_BlockFence_addCollisionBoxesToList($this, $par1World, $par2, $par3, $par4, $par5AxisAlignedBB, $par6List, $par7Entity) {
+ var $var8, $var9, $var10, $var11, $var12, $var13, $var14, $var15;
+ $var8 = nms_BlockFence_canConnectFenceTo($this, $par1World, $par2, $par3, $par4 - 1 | 0);
+ $var9 = nms_BlockFence_canConnectFenceTo($this, $par1World, $par2, $par3, $par4 + 1 | 0);
+ $var10 = nms_BlockFence_canConnectFenceTo($this, $par1World, $par2 - 1 | 0, $par3, $par4);
+ $var11 = nms_BlockFence_canConnectFenceTo($this, $par1World, $par2 + 1 | 0, $par3, $par4);
+ $var12 = 0.375;
+ $var13 = 0.625;
+ $var14 = 0.375;
+ $var15 = 0.625;
+ if ($var8)
+ $var14 = 0.0;
+ if ($var9)
+ $var15 = 1.0;
+ if (!(!$var8 && !$var9)) {
+ $this.$minX0 = 0.375;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = $var14;
+ $this.$maxX0 = 0.625;
+ $this.$maxY0 = 1.5;
+ $this.$maxZ0 = $var15;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ }
+ $var14 = 0.375;
+ $var15 = 0.625;
+ if ($var10)
+ $var12 = 0.0;
+ if ($var11)
+ $var13 = 1.0;
+ a: {
+ if (!$var10 && !$var11) {
+ if ($var8)
+ break a;
+ if ($var9)
+ break a;
+ }
+ $this.$minX0 = $var12;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.375;
+ $this.$maxX0 = $var13;
+ $this.$maxY0 = 1.5;
+ $this.$maxZ0 = 0.625;
+ $par1World = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par1World !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par1World))
+ ju_ArrayList_add($par6List, $par1World);
+ }
+ if ($var8)
+ $var14 = 0.0;
+ if ($var9)
+ $var15 = 1.0;
+ $this.$minX0 = $var12;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = $var14;
+ $this.$maxX0 = $var13;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = $var15;
+}
+function nms_BlockFence_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, $var10, $var11, $var12;
+ $var5 = nms_BlockFence_canConnectFenceTo($this, $par1IBlockAccess, $par2, $par3, $par4 - 1 | 0);
+ $var6 = nms_BlockFence_canConnectFenceTo($this, $par1IBlockAccess, $par2, $par3, $par4 + 1 | 0);
+ $var7 = nms_BlockFence_canConnectFenceTo($this, $par1IBlockAccess, $par2 - 1 | 0, $par3, $par4);
+ $var8 = nms_BlockFence_canConnectFenceTo($this, $par1IBlockAccess, $par2 + 1 | 0, $par3, $par4);
+ $var9 = 0.375;
+ $var10 = 0.625;
+ $var11 = 0.375;
+ $var12 = 0.625;
+ if ($var5)
+ $var11 = 0.0;
+ if ($var6)
+ $var12 = 1.0;
+ if ($var7)
+ $var9 = 0.0;
+ if ($var8)
+ $var10 = 1.0;
+ $this.$minX0 = $var9;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = $var11;
+ $this.$maxX0 = $var10;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = $var12;
+}
+function nms_BlockFence_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockFence_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockFence_getBlocksMovement($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return 0;
+}
+function nms_BlockFence_getRenderType($this) {
+ return 11;
+}
+function nms_BlockFence_canConnectFenceTo($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5, $var6;
+ $var5 = $par1IBlockAccess.$getBlockId($par2, $par3, $par4);
+ if ($var5 != $this.$blockID) {
+ nms_Block_$callClinit();
+ if ($var5 != nms_Block_fenceGate.$blockID) {
+ a: {
+ $var6 = nms_Block_blocksList.data[$var5];
+ if ($var6 !== null) {
+ $par1IBlockAccess = $var6.$blockMaterial;
+ if ((!$par1IBlockAccess.$isTranslucent ? $par1IBlockAccess.$blocksMovement() : 0) && $var6.$renderAsNormalBlock()) {
+ $par1IBlockAccess = $var6.$blockMaterial;
+ nms_Material_$callClinit();
+ if ($par1IBlockAccess === nms_Material_pumpkin) {
+ $par2 = 0;
+ break a;
+ }
+ $par2 = 1;
+ break a;
+ }
+ }
+ $par2 = 0;
+ }
+ return $par2;
+ }
+ }
+ return 1;
+}
+function nms_BlockFence_isIdAFence($par0) {
+ nms_Block_$callClinit();
+ return $par0 != nms_Block_fence.$blockID && $par0 != nms_Block_netherFence.$blockID ? 0 : 1;
+}
+function nms_BlockFence_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return 1;
+}
+function nms_BlockFence_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($this.$field_94464_a);
+}
+function nms_BlockPumpkin() {
+ var a = this; nms_BlockDirectional.call(a);
+ a.$blockType1 = 0;
+ a.$field_94474_b = null;
+ a.$field_94475_c = null;
+}
+function nms_BlockPumpkin__init_(var_0, var_1) {
+ var var_2 = new nms_BlockPumpkin();
+ nms_BlockPumpkin__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockPumpkin__init_0($this, $par1, $par2) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_pumpkin);
+ $this.$needsRandomTick = 1;
+ $this.$blockType1 = $par2;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockPumpkin_getIcon($this, $par1, $par2) {
+ return $par1 == 1 ? $this.$field_94474_b : !$par1 ? $this.$field_94474_b : $par2 == 2 && $par1 == 2 ? $this.$field_94475_c : $par2 == 3 && $par1 == 5 ? $this.$field_94475_c : !$par2 && $par1 == 3 ? $this.$field_94475_c : $par2 == 1 && $par1 == 4 ? $this.$field_94475_c : $this.$blockIcon;
+}
+function nms_BlockPumpkin_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var var$5, $var5, $var6, $var10, $var8, var$10, var$11, var$12, $var9, var$14, var$15, var$16, var$17, var$18, var$19, var$20, var$21, var$22, $var7, var$24, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$24 = $thread.pop();$var7 = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();var$20 = $thread.pop();var$19 = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();$var9 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();$var8 = $thread.pop();$var10 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 =
+ $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ b: {
+ var$5 = $par3 - 1 | 0;
+ $var5 = nms_World_getBlockId($par1World, $par2, var$5, $par4);
+ nms_Block_$callClinit();
+ if ($var5 == nms_Block_blockSnow.$blockID) {
+ $var6 = $par3 - 2 | 0;
+ if (nms_World_getBlockId($par1World, $par2, $var6, $par4) == nms_Block_blockSnow.$blockID) {
+ if (!$par1World.$isRemote) {
+ $var5 = 0;
+ $var10 = 0;
+ $var8 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ $var10 = 0;
+ var$10 = $par2;
+ var$11 = $var6;
+ var$12 = $par4;
+ if ($var10 >= 120)
+ break b;
+ $var9 = $rt_s(866);
+ var$14 = var$10 + Math.random();
+ var$15 = var$11 + ju_Random_nextDouble($par1World.$rand) * 2.5;
+ var$16 = var$12 + ju_Random_nextDouble($par1World.$rand);
+ var$17 = 0.0;
+ var$18 = 0.0;
+ var$19 = 0.0;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ if (nms_World_getBlockId($par1World, $par2, var$5, $par4) == nms_Block_blockIron.$blockID) {
+ var$20 = $par3 - 2 | 0;
+ if (nms_World_getBlockId($par1World, $par2, var$20, $par4) == nms_Block_blockIron.$blockID) {
+ var$21 = $par2 - 1 | 0;
+ $var5 = nms_World_getBlockId($par1World, var$21, var$5, $par4) == nms_Block_blockIron.$blockID && nms_World_getBlockId($par1World, $par2 + 1 | 0, var$5, $par4) == nms_Block_blockIron.$blockID ? 1 : 0;
+ $var10 = $par4 - 1 | 0;
+ $var6 = nms_World_getBlockId($par1World, $par2, var$5, $var10) == nms_Block_blockIron.$blockID && nms_World_getBlockId($par1World, $par2, var$5, $par4 + 1 | 0) == nms_Block_blockIron.$blockID ? 1 : 0;
+ if ($var5)
+ break a;
+ if ($var6)
+ break a;
+ }
+ }
+ }
+ return;
+ }
+ $var6 = 0;
+ $var8 = 0;
+ var$22 = 2;
+ $ptr = 8;
+ continue main;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $var5, $var10, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var5 = 0;
+ $var10 = 0;
+ $var8 = 2;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlock($par1World, $par2, var$5, $par4, $var5, $var10, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var8 = 0;
+ $var5 = 0;
+ $var10 = 2;
+ $ptr = 3;
+ case 3:
+ nms_World_setBlock($par1World, $par2, $var6, $par4, $var8, $var5, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var9 = new nms_EntitySnowman;
+ nms_EntityLiving__init_0($var9);
+ $var9.$hasAttacked = 0;
+ $var9.$fleeingTick = 0;
+ nms_Entity_setSize($var9, 0.4000000059604645, 1.7999999523162842);
+ $var9.$worldObj = $par1World;
+ $var9.$dimension = $par1World.$provider.$dimensionId;
+ nms_Entity_setLocationAndAngles($var9, $par2 + 0.5, $par3 - 1.95, $par4 + 0.5, 0.0, 0.0);
+ $var5 = nms_World_spawnEntityInWorld($par1World, $var9);
+ $var7 = $par1World.$entityList;
+ ju_HashMap_putImpl($var7.$backingMap, $var9, $var7);
+ if (!$var5) {
+ $var7 = $par1World.$entitySpawnQueue;
+ ju_HashMap_putImpl($var7.$backingMap, $var9, $var7);
+ }
+ $var5 = 0;
+ $ptr = 5;
+ continue main;
+ case 4:
+ nms_World_spawnParticle($par1World, $var9, var$14, var$15, var$16, var$17, var$18, var$19);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var10 = $var10 + 1 | 0;
+ if ($var10 >= 120)
+ return;
+ $var9 = $rt_s(866);
+ var$14 = var$10 + Math.random();
+ var$15 = var$11 + ju_Random_nextDouble($par1World.$rand) * 2.5;
+ var$16 = var$12 + ju_Random_nextDouble($par1World.$rand);
+ var$17 = 0.0;
+ var$18 = 0.0;
+ var$19 = 0.0;
+ continue main;
+ case 5:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = 0;
+ $ptr = 6;
+ case 6:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, var$5, $par4, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = 0;
+ $ptr = 7;
+ case 7:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $var6, $par4, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var10 = 0;
+ var$10 = $par2;
+ var$11 = $var6;
+ var$12 = $par4;
+ if ($var10 >= 120)
+ return;
+ $var9 = $rt_s(866);
+ var$14 = var$10 + Math.random();
+ var$15 = var$11 + ju_Random_nextDouble($par1World.$rand) * 2.5;
+ var$16 = var$12 + ju_Random_nextDouble($par1World.$rand);
+ var$17 = 0.0;
+ var$18 = 0.0;
+ var$19 = 0.0;
+ $ptr = 4;
+ continue main;
+ case 8:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $var6, $var8, var$22);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = 0;
+ $var8 = 0;
+ var$22 = 2;
+ $ptr = 9;
+ case 9:
+ nms_World_setBlock($par1World, $par2, var$5, $par4, $var6, $var8, var$22);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = 0;
+ $var8 = 0;
+ var$22 = 2;
+ $ptr = 10;
+ case 10:
+ nms_World_setBlock($par1World, $par2, var$20, $par4, $var6, $var8, var$22);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$var5) {
+ $var6 = 0;
+ $var8 = 0;
+ var$22 = 2;
+ $ptr = 11;
+ continue main;
+ }
+ $var6 = 0;
+ $var8 = 0;
+ var$22 = 2;
+ $ptr = 13;
+ continue main;
+ case 11:
+ nms_World_setBlock($par1World, $par2, var$5, $var10, $var6, $var8, var$22);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = $par4 + 1 | 0;
+ $var8 = 0;
+ var$22 = 0;
+ var$24 = 2;
+ $ptr = 12;
+ case 12:
+ nms_World_setBlock($par1World, $par2, var$5, $var6, $var8, var$22, var$24);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var7 = nms_EntityIronGolem__init_0();
+ nms_Entity_setWorld($var7, $par1World);
+ nms_EntityIronGolem_setPlayerCreated($var7, 1);
+ var$11 = $par2;
+ var$14 = var$11 + 0.5;
+ var$16 = $par3 - 1.95;
+ var$15 = $par4;
+ nms_Entity_setLocationAndAngles($var7, var$14, var$16, var$15 + 0.5, 0.0, 0.0);
+ nms_WorldClient_spawnEntityInWorld($par1World, $var7);
+ $var8 = 0;
+ var$12 = var$20;
+ if ($var8 >= 120) {
+ $var6 = 0;
+ $ptr = 15;
+ continue main;
+ }
+ $var9 = $rt_s(863);
+ var$16 = var$11 + ju_Random_nextDouble($par1World.$rand);
+ var$17 = var$12 + ju_Random_nextDouble($par1World.$rand) * 3.9;
+ var$18 = var$15 + ju_Random_nextDouble($par1World.$rand);
+ var$19 = 0.0;
+ var$10 = 0.0;
+ var$14 = 0.0;
+ $ptr = 18;
+ continue main;
+ case 13:
+ nms_World_setBlock($par1World, var$21, var$5, $par4, $var6, $var8, var$22);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = $par2 + 1 | 0;
+ $var8 = 0;
+ var$22 = 0;
+ var$24 = 2;
+ $ptr = 14;
+ case 14:
+ nms_World_setBlock($par1World, $var6, var$5, $par4, $var8, var$22, var$24);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var7 = nms_EntityIronGolem__init_0();
+ nms_Entity_setWorld($var7, $par1World);
+ nms_EntityIronGolem_setPlayerCreated($var7, 1);
+ var$11 = $par2;
+ var$14 = var$11 + 0.5;
+ var$16 = $par3 - 1.95;
+ var$15 = $par4;
+ nms_Entity_setLocationAndAngles($var7, var$14, var$16, var$15 + 0.5, 0.0, 0.0);
+ nms_WorldClient_spawnEntityInWorld($par1World, $var7);
+ $var8 = 0;
+ var$12 = var$20;
+ if ($var8 >= 120) {
+ $var6 = 0;
+ $ptr = 15;
+ continue main;
+ }
+ $var9 = $rt_s(863);
+ var$16 = var$11 + ju_Random_nextDouble($par1World.$rand);
+ var$17 = var$12 + ju_Random_nextDouble($par1World.$rand) * 3.9;
+ var$18 = var$15 + ju_Random_nextDouble($par1World.$rand);
+ var$19 = 0.0;
+ var$10 = 0.0;
+ var$14 = 0.0;
+ $ptr = 18;
+ continue main;
+ case 15:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = 0;
+ $ptr = 16;
+ case 16:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, var$5, $par4, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = 0;
+ $ptr = 17;
+ case 17:
+ nms_World_notifyBlockChange($par1World, $par2, var$20, $par4, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$var5) {
+ $par3 = 0;
+ $ptr = 19;
+ continue main;
+ }
+ $par3 = 0;
+ $ptr = 21;
+ continue main;
+ case 18:
+ nms_World_spawnParticle($par1World, $var9, var$16, var$17, var$18, var$19, var$10, var$14);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var8 = $var8 + 1 | 0;
+ if ($var8 >= 120) {
+ $var6 = 0;
+ $ptr = 15;
+ continue main;
+ }
+ $var9 = $rt_s(863);
+ var$16 = var$11 + ju_Random_nextDouble($par1World.$rand);
+ var$17 = var$12 + ju_Random_nextDouble($par1World.$rand) * 3.9;
+ var$18 = var$15 + ju_Random_nextDouble($par1World.$rand);
+ var$19 = 0.0;
+ var$10 = 0.0;
+ var$14 = 0.0;
+ continue main;
+ case 19:
+ nms_World_notifyBlockChange($par1World, $par2, var$5, $var10, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = $par4 + 1 | 0;
+ $par4 = 0;
+ $ptr = 20;
+ case 20:
+ nms_World_notifyBlockChange($par1World, $par2, var$5, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 21:
+ nms_World_notifyBlockChange($par1World, var$21, var$5, $par4, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ $par3 = 0;
+ $ptr = 22;
+ case 22:
+ nms_World_notifyBlockChange($par1World, $par2, var$5, $par4, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, $var5, $var6, $var10, $var8, var$10, var$11, var$12, $var9, var$14, var$15, var$16, var$17, var$18, var$19, var$20, var$21, var$22, $var7, var$24, $ptr);
+}
+function nms_BlockPumpkin_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ var $var5;
+ a: {
+ b: {
+ $var5 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ if ($var5) {
+ nms_Block_$callClinit();
+ if (!nms_Block_blocksList.data[$var5].$blockMaterial.$replaceable)
+ break b;
+ }
+ $par3 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par3, $par4)], nms_World_getBlockMetadata($par1World, $par2, $par3, $par4))) {
+ $par2 = 1;
+ break a;
+ }
+ }
+ $par2 = 0;
+ }
+ return $par2;
+}
+function nms_BlockPumpkin_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ var var$7, $var7, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();$var7 = $thread.pop();var$7 = $thread.pop();$par6ItemStack = $thread.pop();$par5EntityLiving = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$7 = $par5EntityLiving.$rotationYaw * 4.0 / 360.0 + 2.5;
+ $var7 = var$7 | 0;
+ if (var$7 < $var7)
+ $var7 = $var7 - 1 | 0;
+ $var7 = $var7 & 3;
+ var$9 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var7, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack, var$7, $var7, var$9, $ptr);
+}
+function nms_BlockPumpkin_registerIcons($this, $par1IconRegister) {
+ $this.$field_94475_c = $par1IconRegister.$registerIcon(!$this.$blockType1 ? $rt_s(2121) : $rt_s(2122));
+ $this.$field_94474_b = $par1IconRegister.$registerIcon($rt_s(2123));
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2124));
+}
+function nms_BlockNetherrack() {
+ nms_Block.call(this);
+}
+function nms_BlockNetherrack__init_(var_0) {
+ var var_1 = new nms_BlockNetherrack();
+ nms_BlockNetherrack__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockNetherrack__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_rock);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockSoulSand() {
+ nms_Block.call(this);
+}
+function nms_BlockSoulSand__init_(var_0) {
+ var var_1 = new nms_BlockSoulSand();
+ nms_BlockSoulSand__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockSoulSand__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_sand);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockSoulSand_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6;
+ $par1World = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$par1World.$initialized) {
+ var$5 = new nms_AABBPool;
+ var$6 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$6);
+ var$6.$array1 = $rt_createArray(jl_Object, 10);
+ var$5.$listAABB = var$6;
+ var$5.$nextPoolIndex = 0;
+ var$5.$maxPoolIndex = 0;
+ var$5.$numCleans = 0;
+ var$5.$maxNumCleans = 300;
+ var$5.$numEntriesToRemove = 2000;
+ $par1World.$value7 = var$5;
+ $par1World.$initialized = 1;
+ }
+ return nms_AABBPool_getAABB($par1World.$value7, $par2, $par3, $par4, $par2 + 1 | 0, ($par3 + 1 | 0) - 0.125, $par4 + 1 | 0);
+}
+function nms_BlockSoulSand_onEntityCollidedWithBlock($this, $par1World, $par2, $par3, $par4, $par5Entity) {
+ $par5Entity.$motionX = $par5Entity.$motionX * 0.4;
+ $par5Entity.$motionZ = $par5Entity.$motionZ * 0.4;
+}
+function nms_BlockGlowStone() {
+ nms_Block.call(this);
+}
+function nms_BlockGlowStone__init_(var_0, var_1) {
+ var var_2 = new nms_BlockGlowStone();
+ nms_BlockGlowStone__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockGlowStone__init_0($this, $par1, $par2Material) {
+ nms_Block__init_0($this, $par1, $par2Material);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockGlowStone_quantityDroppedWithBonus($this, $par1, $par2Random) {
+ var var$3, var$4;
+ var$3 = 2 + (Math.random() * 3.0 | 0) | 0;
+ $par1 = $par1 + 1 | 0;
+ $par1 = var$3 + (Math.random() * $par1 | 0) | 0;
+ var$4 = 1;
+ if ($par1 >= var$4)
+ var$4 = $par1 <= 4 ? $par1 : 4;
+ return var$4;
+}
+function nms_BlockGlowStone_quantityDropped($this, $par1Random) {
+ return 2 + (Math.random() * 3.0 | 0) | 0;
+}
+function nms_BlockGlowStone_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_lightStoneDust.$itemID;
+}
+function nms_BlockPortal() {
+ nms_BlockBreakable.call(this);
+}
+function nms_BlockPortal__init_(var_0) {
+ var var_1 = new nms_BlockPortal();
+ nms_BlockPortal__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockPortal__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_portal);
+ $this.$localFlag = 0;
+ $this.$breakableBlockIcon = $rt_s(716);
+ $this.$needsRandomTick = 1;
+}
+function nms_BlockPortal_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ return null;
+}
+function nms_BlockPortal_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ if ($par1IBlockAccess.$getBlockId($par2 - 1 | 0, $par3, $par4) != $this.$blockID && $par1IBlockAccess.$getBlockId($par2 + 1 | 0, $par3, $par4) != $this.$blockID) {
+ $this.$minX0 = 0.375;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.625;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ } else {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.375;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.625;
+ }
+}
+function nms_BlockPortal_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockPortal_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockPortal_tryToCreatePortal($this, $par1World, $par2, $par3, $par4) {
+ var $var5, $var6, $var10, var$8, var$9, $var7, $var8, $var8_0, var$13, $var9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var9 = $thread.pop();var$13 = $thread.pop();$var8_0 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var10 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = 0;
+ $var6 = 0;
+ $var10 = nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4);
+ nms_Block_$callClinit();
+ if (!($var10 != nms_Block_obsidian.$blockID && nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4) != nms_Block_obsidian.$blockID))
+ $var5 = 1;
+ if (!(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0) != nms_Block_obsidian.$blockID && nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0) != nms_Block_obsidian.$blockID))
+ $var6 = 1;
+ if ($var5 == $var6)
+ return 0;
+ var$8 = $par2 - $var5 | 0;
+ var$9 = $par4 - $var6 | 0;
+ if (nms_World_getBlockId($par1World, var$8, $par3, var$9)) {
+ var$8 = $par2;
+ var$9 = $par4;
+ }
+ $var7 = (-1);
+ a: while (true) {
+ $var8 = $rt_compare($var7, 2);
+ if ($var8 > 0) {
+ $par2 = 0;
+ while ($par2 < 2) {
+ $var8 = 0;
+ if ($var8 < 3) {
+ $var7 = var$8 + $rt_imul($var5, $par2) | 0;
+ $var8_0 = $par3 + $var8 | 0;
+ var$13 = var$9 + $rt_imul($var6, $par2) | 0;
+ $par4 = nms_Block_portal.$blockID;
+ $var9 = 0;
+ $var10 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ $par2 = $par2 + 1 | 0;
+ }
+ return 1;
+ }
+ $var8_0 = (-1);
+ while (true) {
+ $var10 = $rt_compare($var8_0, 3);
+ if ($var10 > 0)
+ break;
+ $par2 = $rt_compare($var7, (-1));
+ $var9 = $par2 && $var8 && $var8_0 != (-1) && $var10 ? 0 : 1;
+ b: {
+ if (!($par2 && $var8)) {
+ if ($var8_0 == (-1))
+ break b;
+ if (!$var10)
+ break b;
+ }
+ $var10 = nms_World_getBlockId($par1World, var$8 + $rt_imul($var5, $var7) | 0, $par3 + $var8_0 | 0, var$9 + $rt_imul($var6, $var7) | 0);
+ if ($var9) {
+ if ($var10 == nms_Block_obsidian.$blockID)
+ break b;
+ else
+ return 0;
+ }
+ if ($var10 && $var10 != nms_Block_fire.$blockID)
+ break a;
+ }
+ $var8_0 = $var8_0 + 1 | 0;
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ return 0;
+ case 1:
+ nms_World_setBlock($par1World, $var7, $var8_0, var$13, $par4, $var9, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var8 = $var8 + 1 | 0;
+ while (true) {
+ if ($var8 < 3) {
+ $var7 = var$8 + $rt_imul($var5, $par2) | 0;
+ $var8_0 = $par3 + $var8 | 0;
+ var$13 = var$9 + $rt_imul($var6, $par2) | 0;
+ $par4 = nms_Block_portal.$blockID;
+ $var9 = 0;
+ $var10 = 2;
+ continue main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 >= 2)
+ break;
+ $var8 = 0;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var5, $var6, $var10, var$8, var$9, $var7, $var8, $var8_0, var$13, $var9, $ptr);
+}
+function nms_BlockPortal_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $var11, $var8, $var10, $var9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var9 = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();$var11 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = 0;
+ $var7 = 1;
+ $var11 = $par2 - 1 | 0;
+ if (!(nms_World_getBlockId($par1World, $var11, $par3, $par4) != $this.$blockID && nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4) != $this.$blockID)) {
+ $var6 = 1;
+ $var7 = 0;
+ }
+ $var8 = $par3;
+ while (true) {
+ $var10 = $var8 - 1 | 0;
+ if (nms_World_getBlockId($par1World, $par2, $var10, $par4) != $this.$blockID)
+ break;
+ $var8 = $var8 + (-1) | 0;
+ }
+ $par5 = nms_World_getBlockId($par1World, $par2, $var10, $par4);
+ nms_Block_$callClinit();
+ if ($par5 != nms_Block_obsidian.$blockID) {
+ $par5 = 0;
+ $var9 = 0;
+ $var10 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ $var9 = 1;
+ while ($var9 < 4 && nms_World_getBlockId($par1World, $par2, $var8 + $var9 | 0, $par4) == $this.$blockID) {
+ $var9 = $var9 + 1 | 0;
+ }
+ if ($var9 == 3 && nms_World_getBlockId($par1World, $par2, $var8 + $var9 | 0, $par4) == nms_Block_obsidian.$blockID) {
+ $var10 = nms_World_getBlockId($par1World, $var11, $par3, $par4) != $this.$blockID && nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4) != $this.$blockID ? 0 : 1;
+ $var11 = nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0) != $this.$blockID && nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0) != $this.$blockID ? 0 : 1;
+ if ($var10 && $var11) {
+ $par5 = 0;
+ $var9 = 0;
+ $var10 = 3;
+ $ptr = 3;
+ continue main;
+ }
+ a: {
+ $par5 = $par2 + $var6 | 0;
+ $var9 = $par4 + $var7 | 0;
+ if (!(nms_World_getBlockId($par1World, $par5, $par3, $var9) == nms_Block_obsidian.$blockID && nms_World_getBlockId($par1World, $par2 - $var6 | 0, $par3, $par4 - $var7 | 0) == $this.$blockID)) {
+ if (nms_World_getBlockId($par1World, $par2 - $var6 | 0, $par3, $par4 - $var7 | 0) != nms_Block_obsidian.$blockID)
+ break a;
+ if (nms_World_getBlockId($par1World, $par5, $par3, $var9) != $this.$blockID)
+ break a;
+ }
+ return;
+ }
+ $par5 = 0;
+ $var9 = 0;
+ $var10 = 3;
+ $ptr = 4;
+ continue main;
+ }
+ $par5 = 0;
+ $var9 = 0;
+ $var10 = 3;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, $var9, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, $var9, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, $var9, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, $var9, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $var7, $var11, $var8, $var10, $var9, $ptr);
+}
+function nms_BlockPortal_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $var8, $var9, $var10, $var11;
+ if ($par1IBlockAccess.$getBlockId($par2, $par3, $par4) == $this.$blockID)
+ return 0;
+ $var6 = $par1IBlockAccess.$getBlockId($par2 - 1 | 0, $par3, $par4) == $this.$blockID && $par1IBlockAccess.$getBlockId($par2 - 2 | 0, $par3, $par4) != $this.$blockID ? 1 : 0;
+ $var7 = $par1IBlockAccess.$getBlockId($par2 + 1 | 0, $par3, $par4) == $this.$blockID && $par1IBlockAccess.$getBlockId($par2 + 2 | 0, $par3, $par4) != $this.$blockID ? 1 : 0;
+ $var8 = $par1IBlockAccess.$getBlockId($par2, $par3, $par4 - 1 | 0) == $this.$blockID && $par1IBlockAccess.$getBlockId($par2, $par3, $par4 - 2 | 0) != $this.$blockID ? 1 : 0;
+ $var9 = $par1IBlockAccess.$getBlockId($par2, $par3, $par4 + 1 | 0) == $this.$blockID && $par1IBlockAccess.$getBlockId($par2, $par3, $par4 + 2 | 0) != $this.$blockID ? 1 : 0;
+ $var10 = !$var6 && !$var7 ? 0 : 1;
+ $var11 = !$var8 && !$var9 ? 0 : 1;
+ return $var10 && $par5 == 4 ? 1 : $var10 && $par5 == 5 ? 1 : $var11 && $par5 == 2 ? 1 : $var11 && $par5 == 3 ? 1 : 0;
+}
+function nms_BlockPortal_quantityDropped($this, $par1Random) {
+ return 0;
+}
+function nms_BlockPortal_getRenderBlockPass($this) {
+ return 1;
+}
+function nms_BlockPortal_onEntityCollidedWithBlock($this, $par1World, $par2, $par3, $par4, $par5Entity) {
+ if ($par5Entity.$ridingEntity === null && $par5Entity.$riddenByEntity === null)
+ nms_Entity_setInPortal($par5Entity);
+}
+function nms_BlockPortal_randomDisplayTick($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ var var$6, var$7, var$8, var$9, var$10, var$11, $var6, var$13, var$14, var$15, var$16, var$17, $var7, $var9, $var11, $var19, var$22, var$23, var$24, var$25, var$26, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$26 = $thread.pop();var$25 = $thread.pop();var$24 = $thread.pop();var$23 = $thread.pop();var$22 = $thread.pop();$var19 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();$var6 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5Random
+ = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!(Math.random() * 100.0 | 0)) {
+ var$6 = $par2 + 0.5;
+ var$7 = $par3 + 0.5;
+ var$8 = $par4 + 0.5;
+ $par5Random = $rt_s(2125);
+ var$9 = 0.5;
+ var$10 = Math.random() * 0.4000000059604645 + 0.800000011920929;
+ var$11 = 0;
+ $ptr = 1;
+ continue main;
+ }
+ $var6 = 0;
+ var$13 = $par2;
+ var$14 = $par3;
+ var$15 = $par4;
+ var$6 = 2.0;
+ var$16 = $par2 - 1 | 0;
+ var$11 = $par2 + 1 | 0;
+ var$7 = $par2 + 0.5;
+ var$17 = $par4 + 0.5;
+ while ($var6 < 4) {
+ $var7 = var$13 + Math.random();
+ $var9 = var$14 + Math.random();
+ $var11 = var$15 + Math.random();
+ $var19 = ((Math.random() * var$6 | 0) * 2 | 0) - 1 | 0;
+ var$22 = (Math.random() - 0.5) * 0.5;
+ var$23 = (Math.random() - 0.5) * 0.5;
+ var$24 = (Math.random() - 0.5) * 0.5;
+ if (nms_World_getBlockId($par1World, var$16, $par3, $par4) != $this.$blockID && nms_World_getBlockId($par1World, var$11, $par3, $par4) != $this.$blockID) {
+ $var7 = var$7 + 0.25 * $var19;
+ var$22 = Math.random() * 2.0 * $var19;
+ } else {
+ $var11 = var$17 + 0.25 * $var19;
+ var$24 = Math.random() * 2.0 * $var19;
+ }
+ $par5Random = $rt_s(716);
+ var$25 = 0;
+ if (var$25 < $par1World.$worldAccesses.$size0) {
+ var$26 = $par1World.$worldAccesses;
+ if (var$25 >= 0 && var$25 < var$26.$size0) {
+ var$26 = var$26.$array1.data[var$25];
+ $ptr = 2;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ return;
+ case 1:
+ nms_WorldClient_playSound($par1World, var$6, var$7, var$8, $par5Random, var$9, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = 0;
+ var$13 = $par2;
+ var$14 = $par3;
+ var$15 = $par4;
+ var$6 = 2.0;
+ var$16 = $par2 - 1 | 0;
+ var$11 = $par2 + 1 | 0;
+ var$7 = $par2 + 0.5;
+ var$17 = $par4 + 0.5;
+ while ($var6 < 4) {
+ $var7 = var$13 + Math.random();
+ $var9 = var$14 + Math.random();
+ $var11 = var$15 + Math.random();
+ $var19 = ((Math.random() * var$6 | 0) * 2 | 0) - 1 | 0;
+ var$22 = (Math.random() - 0.5) * 0.5;
+ var$23 = (Math.random() - 0.5) * 0.5;
+ var$24 = (Math.random() - 0.5) * 0.5;
+ if (nms_World_getBlockId($par1World, var$16, $par3, $par4) != $this.$blockID && nms_World_getBlockId($par1World, var$11, $par3, $par4) != $this.$blockID) {
+ $var7 = var$7 + 0.25 * $var19;
+ var$22 = Math.random() * 2.0 * $var19;
+ } else {
+ $var11 = var$17 + 0.25 * $var19;
+ var$24 = Math.random() * 2.0 * $var19;
+ }
+ $par5Random = $rt_s(716);
+ var$25 = 0;
+ if (var$25 < $par1World.$worldAccesses.$size0) {
+ var$26 = $par1World.$worldAccesses;
+ if (var$25 >= 0 && var$25 < var$26.$size0) {
+ var$26 = var$26.$array1.data[var$25];
+ $ptr = 2;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ return;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle(var$26, $par5Random, $var7, $var9, $var11, var$22, var$23, var$24);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$25 = var$25 + 1 | 0;
+ while (true) {
+ if (var$25 < $par1World.$worldAccesses.$size0) {
+ var$26 = $par1World.$worldAccesses;
+ if (var$25 >= 0 && var$25 < var$26.$size0) {
+ var$26 = var$26.$array1.data[var$25];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ $var6 = $var6 + 1 | 0;
+ if ($var6 >= 4)
+ break;
+ $var7 = var$13 + Math.random();
+ $var9 = var$14 + Math.random();
+ $var11 = var$15 + Math.random();
+ $var19 = ((Math.random() * var$6 | 0) * 2 | 0) - 1 | 0;
+ var$22 = (Math.random() - 0.5) * 0.5;
+ var$23 = (Math.random() - 0.5) * 0.5;
+ var$24 = (Math.random() - 0.5) * 0.5;
+ if (nms_World_getBlockId($par1World, var$16, $par3, $par4) != $this.$blockID && nms_World_getBlockId($par1World, var$11, $par3, $par4) != $this.$blockID) {
+ $var7 = var$7 + 0.25 * $var19;
+ var$22 = Math.random() * 2.0 * $var19;
+ } else {
+ $var11 = var$17 + 0.25 * $var19;
+ var$24 = Math.random() * 2.0 * $var19;
+ }
+ $par5Random = $rt_s(716);
+ var$25 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Random, var$6, var$7, var$8, var$9, var$10, var$11, $var6, var$13, var$14, var$15, var$16, var$17, $var7, $var9, $var11, $var19, var$22, var$23, var$24, var$25, var$26, $ptr);
+}
+function nms_BlockPortal_idPicked($this, $par1World, $par2, $par3, $par4) {
+ return 0;
+}
+function nms_BlockCake() {
+ var a = this; nms_Block.call(a);
+ a.$cakeTopIcon = null;
+ a.$cakeBottomIcon = null;
+ a.$field_94382_c = null;
+}
+function nms_BlockCake__init_(var_0) {
+ var var_1 = new nms_BlockCake();
+ nms_BlockCake__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockCake__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_cake);
+ $this.$needsRandomTick = 1;
+}
+function nms_BlockCake_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ $this.$minX0 = (1 + ($par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) * 2 | 0) | 0) / 16.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0625;
+ $this.$maxX0 = 0.9375;
+ $this.$maxY0 = 0.5;
+ $this.$maxZ0 = 0.9375;
+}
+function nms_BlockCake_setBlockBoundsForItemRender($this) {
+ $this.$minX0 = 0.0625;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0625;
+ $this.$maxX0 = 0.9375;
+ $this.$maxY0 = 0.5;
+ $this.$maxZ0 = 0.9375;
+}
+function nms_BlockCake_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ var $var7, var$6, var$7;
+ $var7 = (1 + (nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) * 2 | 0) | 0) / 16.0;
+ var$6 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!var$6.$initialized) {
+ $par1World = new nms_AABBPool;
+ var$7 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$7);
+ var$7.$array1 = $rt_createArray(jl_Object, 10);
+ $par1World.$listAABB = var$7;
+ $par1World.$nextPoolIndex = 0;
+ $par1World.$maxPoolIndex = 0;
+ $par1World.$numCleans = 0;
+ $par1World.$maxNumCleans = 300;
+ $par1World.$numEntriesToRemove = 2000;
+ var$6.$value7 = $par1World;
+ var$6.$initialized = 1;
+ }
+ return nms_AABBPool_getAABB(var$6.$value7, $par2 + $var7, $par3, $par4 + 0.0625, ($par2 + 1 | 0) - 0.0625, $par3 + 0.5 - 0.0625, ($par4 + 1 | 0) - 0.0625);
+}
+function nms_BlockCake_getSelectedBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ var $var7, var$6, var$7;
+ $var7 = (1 + (nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) * 2 | 0) | 0) / 16.0;
+ $par1World = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$par1World.$initialized) {
+ var$6 = new nms_AABBPool;
+ var$7 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$7);
+ var$7.$array1 = $rt_createArray(jl_Object, 10);
+ var$6.$listAABB = var$7;
+ var$6.$nextPoolIndex = 0;
+ var$6.$maxPoolIndex = 0;
+ var$6.$numCleans = 0;
+ var$6.$maxNumCleans = 300;
+ var$6.$numEntriesToRemove = 2000;
+ $par1World.$value7 = var$6;
+ $par1World.$initialized = 1;
+ }
+ return nms_AABBPool_getAABB($par1World.$value7, $par2 + $var7, $par3, $par4 + 0.0625, ($par2 + 1 | 0) - 0.0625, $par3 + 0.5, ($par4 + 1 | 0) - 0.0625);
+}
+function nms_BlockCake_getIcon($this, $par1, $par2) {
+ return $par1 == 1 ? $this.$cakeTopIcon : !$par1 ? $this.$cakeBottomIcon : $par2 > 0 && $par1 == 4 ? $this.$field_94382_c : $this.$blockIcon;
+}
+function nms_BlockCake_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2126));
+ $this.$field_94382_c = $par1IconRegister.$registerIcon($rt_s(2127));
+ $this.$cakeTopIcon = $par1IconRegister.$registerIcon($rt_s(2128));
+ $this.$cakeBottomIcon = $par1IconRegister.$registerIcon($rt_s(2129));
+}
+function nms_BlockCake_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockCake_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockCake_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockCake_eatCakeSlice($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $ptr);
+}
+function nms_BlockCake_onBlockClicked($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockCake_eatCakeSlice($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $ptr);
+}
+function nms_BlockCake_eatCakeSlice($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer) {
+ var $var6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!nms_EntityPlayer_canEat($par5EntityPlayer, 0))
+ return;
+ nms_FoodStats_addStats($par5EntityPlayer.$foodStats, 2, 0.10000000149011612);
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) + 1 | 0;
+ if ($var6 < 6) {
+ var$7 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ var$7 = 0;
+ $var6 = 0;
+ var$8 = 3;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$7, $var6, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $var6, var$7, var$8, $ptr);
+}
+function nms_BlockCake_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ var var$5;
+ var$5 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ return (var$5 && !nms_Block_blocksList.data[var$5].$blockMaterial.$replaceable ? 0 : 1) ? nms_BlockCake_canBlockStay($this, $par1World, $par2, $par3, $par4) : 0;
+}
+function nms_BlockCake_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_BlockCake_canBlockStay($this, $par1World, $par2, $par3, $par4))
+ return;
+ $par5 = 0;
+ var$6 = 0;
+ var$7 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, var$7, $ptr);
+}
+function nms_BlockCake_canBlockStay($this, $par1World, $par2, $par3, $par4) {
+ $par2 = nms_World_getBlockId($par1World, $par2, $par3 - 1 | 0, $par4);
+ if (!$par2) {
+ nms_Material_$callClinit();
+ $par1World = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ $par1World = nms_Block_blocksList.data[$par2].$blockMaterial;
+ }
+ return $par1World.$isSolid();
+}
+function nms_BlockCake_quantityDropped($this, $par1Random) {
+ return 0;
+}
+function nms_BlockCake_idDropped($this, $par1, $par2Random, $par3) {
+ return 0;
+}
+function nms_BlockCake_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Item_$callClinit();
+ return nms_Item_cake.$itemID;
+}
+function nms_BlockRedstoneLogic() {
+ nms_BlockDirectional.call(this);
+ this.$isRepeaterPowered = 0;
+}
+function nms_BlockRedstoneLogic_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockRedstoneLogic_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ var var$5;
+ var$5 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$5, $par4)], nms_World_getBlockMetadata($par1World, $par2, var$5, $par4)))
+ $par2 = 0;
+ else {
+ $par2 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ $par2 = $par2 && !nms_Block_blocksList.data[$par2].$blockMaterial.$replaceable ? 0 : 1;
+ }
+ return $par2;
+}
+function nms_BlockRedstoneLogic_canBlockStay($this, $par1World, $par2, $par3, $par4) {
+ $par3 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ return !nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par3, $par4)], nms_World_getBlockMetadata($par1World, $par2, $par3, $par4)) ? 0 : 1;
+}
+function nms_BlockRedstoneLogic_getIcon($this, $par1, $par2) {
+ var var$3;
+ if ($par1) {
+ if ($par1 == 1)
+ var$3 = $this.$blockIcon;
+ else {
+ nms_Block_$callClinit();
+ var$3 = nms_Block_stoneDoubleSlab.$getIcon(1, 0);
+ }
+ } else if (!$this.$isRepeaterPowered) {
+ nms_Block_$callClinit();
+ var$3 = nms_Block_torchRedstoneIdle.$getIcon($par1, 0);
+ } else {
+ nms_Block_$callClinit();
+ var$3 = nms_Block_torchRedstoneActive.$getIcon($par1, 0);
+ }
+ return var$3;
+}
+function nms_BlockRedstoneLogic_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon(!$this.$isRepeaterPowered ? $rt_s(2130) : $rt_s(2131));
+}
+function nms_BlockRedstoneLogic_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return $par5 && $par5 != 1 ? 1 : 0;
+}
+function nms_BlockRedstoneLogic_func_96470_c($this, $par1) {
+ return $this.$isRepeaterPowered;
+}
+function nms_BlockRedstoneLogic_isProvidingStrongPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return nms_BlockRedstoneLogic_isProvidingWeakPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5);
+}
+function nms_BlockRedstoneLogic_isProvidingWeakPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var $var6, $var7;
+ $var6 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ if (!$this.$func_96470_c($var6))
+ return 0;
+ $var7 = $var6 & 3;
+ return !$var7 && $par5 == 3 ? $this.$func_94480_d($par1IBlockAccess, $par2, $par3, $par4, $var6) : $var7 == 1 && $par5 == 4 ? $this.$func_94480_d($par1IBlockAccess, $par2, $par3, $par4, $var6) : $var7 == 2 && $par5 == 2 ? $this.$func_94480_d($par1IBlockAccess, $par2, $par3, $par4, $var6) : $var7 == 3 && $par5 == 5 ? $this.$func_94480_d($par1IBlockAccess, $par2, $par3, $par4, $var6) : 0;
+}
+function nms_BlockRedstoneLogic_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$6 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (!nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$6, $par4)], nms_World_getBlockMetadata($par1World, $par2, var$6, $par4)) ? 0 : 1) {
+ $this.$func_94479_f($par1World, $par2, $par3, $par4, $par5);
+ return;
+ }
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ $par5 = 0;
+ var$7 = 0;
+ var$8 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $par2 + 1 | 0;
+ var$7 = $this.$blockID;
+ $ptr = 2;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par5, $par3, $par4, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $par2 - 1 | 0;
+ var$7 = $this.$blockID;
+ $ptr = 3;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par5, $par3, $par4, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $par4 + 1 | 0;
+ var$7 = $this.$blockID;
+ $ptr = 4;
+ case 4:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par5, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $par4 - 1 | 0;
+ var$7 = $this.$blockID;
+ $ptr = 5;
+ case 5:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par5, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $this.$blockID;
+ $ptr = 6;
+ case 6:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, var$6, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = $par3 + 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 7;
+ case 7:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, var$7, var$8, $ptr);
+}
+function nms_BlockRedstoneLogic_func_94479_f($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7;
+ a: {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ if (!$this.$func_94476_e($par1World, $par2, $par3, $par4, $var6)) {
+ $var7 = $this.$func_94478_d($par1World, $par2, $par3, $par4, $var6);
+ if (!($this.$isRepeaterPowered && !$var7)) {
+ if ($this.$isRepeaterPowered)
+ break a;
+ if (!$var7)
+ break a;
+ }
+ nms_BlockRedstoneLogic_func_83011_d($this, $par1World, $par2, $par3, $par4, $var6);
+ $this.$func_94481_j_($var6);
+ }
+ }
+}
+function nms_BlockRedstoneLogic_func_94476_e($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return 0;
+}
+function nms_BlockRedstoneLogic_func_94478_d($this, $par1World, $par2, $par3, $par4, $par5) {
+ return $this.$getInputStrength($par1World, $par2, $par3, $par4, $par5) <= 0 ? 0 : 1;
+}
+function nms_BlockRedstoneLogic_getInputStrength($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $var8, $var9;
+ $var6 = $par5 & 3;
+ $var7 = $par2 + nms_Direction_offsetX.data[$var6] | 0;
+ $var8 = $par4 + nms_Direction_offsetZ.data[$var6] | 0;
+ $var9 = nms_World_getIndirectPowerLevelTo($par1World, $var7, $par3, $var8, nms_Direction_directionToFacing.data[$var6]);
+ if ($var9 < 15) {
+ $par2 = nms_World_getBlockId($par1World, $var7, $par3, $var8);
+ nms_Block_$callClinit();
+ $par2 = $par2 != nms_Block_redstoneWire.$blockID ? 0 : nms_World_getBlockMetadata($par1World, $var7, $par3, $var8);
+ if ($var9 > $par2)
+ $par2 = $var9;
+ $var9 = $par2;
+ }
+ return $var9;
+}
+function nms_BlockRedstoneLogic_func_94482_f($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ switch ($par5 & 3) {
+ case 0:
+ case 2:
+ $par5 = nms_BlockRedstoneLogic_func_94488_g($this, $par1IBlockAccess, $par2 - 1 | 0, $par3, $par4, 4);
+ $par2 = nms_BlockRedstoneLogic_func_94488_g($this, $par1IBlockAccess, $par2 + 1 | 0, $par3, $par4, 5);
+ if ($par5 > $par2)
+ $par2 = $par5;
+ return $par2;
+ case 1:
+ case 3:
+ $par5 = nms_BlockRedstoneLogic_func_94488_g($this, $par1IBlockAccess, $par2, $par3, $par4 + 1 | 0, 3);
+ $par2 = nms_BlockRedstoneLogic_func_94488_g($this, $par1IBlockAccess, $par2, $par3, $par4 - 1 | 0, 2);
+ if ($par5 > $par2)
+ $par2 = $par5;
+ return $par2;
+ default:
+ }
+ return 0;
+}
+function nms_BlockRedstoneLogic_func_94488_g($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var $var6;
+ $var6 = $par1IBlockAccess.$getBlockId($par2, $par3, $par4);
+ if (!$this.$func_94477_d($var6))
+ $par2 = 0;
+ else {
+ nms_Block_$callClinit();
+ $par2 = $var6 != nms_Block_redstoneWire.$blockID ? $par1IBlockAccess.$isBlockProvidingPowerTo($par2, $par3, $par4, $par5) : $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ }
+ return $par2;
+}
+function nms_BlockRedstoneLogic_canProvidePower($this) {
+ return 1;
+}
+function nms_BlockRedstoneLogic_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ var var$7, $var8, $var7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var7 = $thread.pop();$var8 = $thread.pop();var$7 = $thread.pop();$par6ItemStack = $thread.pop();$par5EntityLiving = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$7 = $par5EntityLiving.$rotationYaw * 4.0 / 360.0 + 0.5;
+ $var8 = var$7 | 0;
+ if (var$7 < $var8)
+ $var8 = $var8 - 1 | 0;
+ $var7 = (($var8 & 3) + 2 | 0) % 4 | 0;
+ $var8 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var7, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$func_94478_d($par1World, $par2, $par3, $par4, $var7);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack, var$7, $var8, $var7, $ptr);
+}
+function nms_BlockRedstoneLogic_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockRedstoneLogic_func_94483_i_($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $ptr);
+}
+function nms_BlockRedstoneLogic_func_94483_i_($this, $par1World, $par2, $par3, $par4) {
+ var $var5, var$6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 3;
+ if ($var5 == 1) {
+ var$6 = $par2 + 1 | 0;
+ var$7 = $this.$blockID;
+ if (!$par1World.$isRemote) {
+ var$8 = nms_World_getBlockId($par1World, var$6, $par3, $par4);
+ nms_Block_$callClinit();
+ var$9 = nms_Block_blocksList.data[var$8];
+ if (var$9 !== null) {
+ $ptr = 3;
+ continue main;
+ }
+ }
+ var$7 = $this.$blockID;
+ var$8 = 4;
+ $ptr = 1;
+ continue main;
+ }
+ if ($var5 == 3) {
+ var$6 = $par2 - 1 | 0;
+ var$7 = $this.$blockID;
+ if (!$par1World.$isRemote) {
+ var$8 = nms_World_getBlockId($par1World, var$6, $par3, $par4);
+ nms_Block_$callClinit();
+ var$9 = nms_Block_blocksList.data[var$8];
+ if (var$9 !== null) {
+ $ptr = 5;
+ continue main;
+ }
+ }
+ var$7 = $this.$blockID;
+ var$8 = 5;
+ $ptr = 2;
+ continue main;
+ }
+ if ($var5 == 2) {
+ var$6 = $par4 + 1 | 0;
+ var$7 = $this.$blockID;
+ if (!$par1World.$isRemote) {
+ var$8 = nms_World_getBlockId($par1World, $par2, $par3, var$6);
+ nms_Block_$callClinit();
+ var$9 = nms_Block_blocksList.data[var$8];
+ if (var$9 !== null) {
+ $ptr = 7;
+ continue main;
+ }
+ }
+ var$7 = $this.$blockID;
+ var$8 = 2;
+ $ptr = 4;
+ continue main;
+ }
+ if ($var5)
+ return;
+ $par4 = $par4 - 1 | 0;
+ var$6 = $this.$blockID;
+ if (!$par1World.$isRemote) {
+ var$7 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ nms_Block_$callClinit();
+ var$9 = nms_Block_blocksList.data[var$7];
+ if (var$9 !== null) {
+ $ptr = 8;
+ continue main;
+ }
+ }
+ var$6 = $this.$blockID;
+ var$7 = 3;
+ $ptr = 6;
+ continue main;
+ case 1:
+ nms_World_notifyBlocksOfNeighborChange0($par1World, var$6, $par3, $par4, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5 == 3) {
+ var$6 = $par2 - 1 | 0;
+ var$7 = $this.$blockID;
+ if (!$par1World.$isRemote) {
+ var$8 = nms_World_getBlockId($par1World, var$6, $par3, $par4);
+ nms_Block_$callClinit();
+ var$9 = nms_Block_blocksList.data[var$8];
+ if (var$9 !== null) {
+ $ptr = 5;
+ continue main;
+ }
+ }
+ var$7 = $this.$blockID;
+ var$8 = 5;
+ $ptr = 2;
+ continue main;
+ }
+ if ($var5 == 2) {
+ var$6 = $par4 + 1 | 0;
+ var$7 = $this.$blockID;
+ if (!$par1World.$isRemote) {
+ var$8 = nms_World_getBlockId($par1World, $par2, $par3, var$6);
+ nms_Block_$callClinit();
+ var$9 = nms_Block_blocksList.data[var$8];
+ if (var$9 !== null) {
+ $ptr = 7;
+ continue main;
+ }
+ }
+ var$7 = $this.$blockID;
+ var$8 = 2;
+ $ptr = 4;
+ continue main;
+ }
+ if ($var5)
+ return;
+ $par4 = $par4 - 1 | 0;
+ var$6 = $this.$blockID;
+ if (!$par1World.$isRemote) {
+ var$7 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ nms_Block_$callClinit();
+ var$9 = nms_Block_blocksList.data[var$7];
+ if (var$9 !== null) {
+ $ptr = 8;
+ continue main;
+ }
+ }
+ var$6 = $this.$blockID;
+ var$7 = 3;
+ $ptr = 6;
+ continue main;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange0($par1World, var$6, $par3, $par4, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5 == 2) {
+ var$6 = $par4 + 1 | 0;
+ var$7 = $this.$blockID;
+ if (!$par1World.$isRemote) {
+ var$8 = nms_World_getBlockId($par1World, $par2, $par3, var$6);
+ nms_Block_$callClinit();
+ var$9 = nms_Block_blocksList.data[var$8];
+ if (var$9 !== null) {
+ $ptr = 7;
+ continue main;
+ }
+ }
+ var$7 = $this.$blockID;
+ var$8 = 2;
+ $ptr = 4;
+ continue main;
+ }
+ if ($var5)
+ return;
+ $par4 = $par4 - 1 | 0;
+ var$6 = $this.$blockID;
+ if (!$par1World.$isRemote) {
+ var$7 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ nms_Block_$callClinit();
+ var$9 = nms_Block_blocksList.data[var$7];
+ if (var$9 !== null) {
+ $ptr = 8;
+ continue main;
+ }
+ }
+ var$6 = $this.$blockID;
+ var$7 = 3;
+ $ptr = 6;
+ continue main;
+ case 3:
+ var$9.$onNeighborBlockChange($par1World, var$6, $par3, $par4, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$7 = $this.$blockID;
+ var$8 = 4;
+ $ptr = 1;
+ continue main;
+ case 4:
+ nms_World_notifyBlocksOfNeighborChange0($par1World, $par2, $par3, var$6, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5)
+ return;
+ $par4 = $par4 - 1 | 0;
+ var$6 = $this.$blockID;
+ if (!$par1World.$isRemote) {
+ var$7 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ nms_Block_$callClinit();
+ var$9 = nms_Block_blocksList.data[var$7];
+ if (var$9 !== null) {
+ $ptr = 8;
+ continue main;
+ }
+ }
+ var$6 = $this.$blockID;
+ var$7 = 3;
+ $ptr = 6;
+ continue main;
+ case 5:
+ var$9.$onNeighborBlockChange($par1World, var$6, $par3, $par4, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$7 = $this.$blockID;
+ var$8 = 5;
+ $ptr = 2;
+ continue main;
+ case 6:
+ nms_World_notifyBlocksOfNeighborChange0($par1World, $par2, $par3, $par4, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 7:
+ var$9.$onNeighborBlockChange($par1World, $par2, $par3, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$7 = $this.$blockID;
+ var$8 = 2;
+ $ptr = 4;
+ continue main;
+ case 8:
+ var$9.$onNeighborBlockChange($par1World, $par2, $par3, $par4, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$6 = $this.$blockID;
+ var$7 = 3;
+ $ptr = 6;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var5, var$6, var$7, var$8, var$9, $ptr);
+}
+function nms_BlockRedstoneLogic_onBlockDestroyedByPlayer($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$isRepeaterPowered)
+ return;
+ var$6 = $par2 + 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 1;
+ case 1:
+ nms_World_notifyBlocksOfNeighborChange($par1World, var$6, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $par2 - 1 | 0;
+ var$6 = $this.$blockID;
+ $ptr = 2;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par5, $par3, $par4, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $par4 + 1 | 0;
+ var$6 = $this.$blockID;
+ $ptr = 3;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $par4 - 1 | 0;
+ var$6 = $this.$blockID;
+ $ptr = 4;
+ case 4:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $par3 - 1 | 0;
+ var$6 = $this.$blockID;
+ $ptr = 5;
+ case 5:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par5, $par4, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = $par3 + 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 6;
+ case 6:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, $ptr);
+}
+function nms_BlockRedstoneLogic_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockRedstoneLogic_func_94477_d($this, $par1) {
+ var $var2;
+ nms_Block_$callClinit();
+ $var2 = nms_Block_blocksList.data[$par1];
+ return $var2 !== null && $var2.$canProvidePower() ? 1 : 0;
+}
+function nms_BlockRedstoneLogic_func_94480_d($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return 15;
+}
+function nms_BlockRedstoneLogic_func_94487_f($this, $par1) {
+ return $par1 != $this.$func_94485_e().$blockID && $par1 != $this.$func_94484_i().$blockID ? 0 : 1;
+}
+function nms_BlockRedstoneLogic_func_83011_d($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7;
+ $var6 = $par5 & 3;
+ $var7 = nms_World_getBlockId($par1World, $par2 - nms_Direction_offsetX.data[$var6] | 0, $par3, $par4 - nms_Direction_offsetZ.data[$var6] | 0);
+ nms_Block_$callClinit();
+ $par5 = $var7 != nms_Block_redstoneRepeaterActive.$blockID && $var7 != nms_Block_redstoneRepeaterIdle.$blockID ? 0 : 1;
+ if (!(!$par5 && !($var7 != nms_Block_redstoneComparatorActive.$blockID && $var7 != nms_Block_redstoneComparatorIdle.$blockID ? 0 : 1) ? 0 : 1))
+ return 0;
+ return (nms_World_getBlockMetadata($par1World, $par2 - nms_Direction_offsetX.data[$var6] | 0, $par3, $par4 - nms_Direction_offsetZ.data[$var6] | 0) & 3) == $var6 ? 0 : 1;
+}
+function nms_BlockRedstoneRepeater() {
+ nms_BlockRedstoneLogic.call(this);
+}
+var nms_BlockRedstoneRepeater_repeaterTorchOffset = null;
+var nms_BlockRedstoneRepeater_repeaterState = null;
+function nms_BlockRedstoneRepeater__init_(var_0, var_1) {
+ var var_2 = new nms_BlockRedstoneRepeater();
+ nms_BlockRedstoneRepeater__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockRedstoneRepeater__init_0($this, $par1, $par2) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_circuits);
+ $this.$isRepeaterPowered = $par2;
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.125;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockRedstoneRepeater_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var10 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $par6 = ((($var10 & 12) >> 2) + 1 | 0) << 2 & 12 | $var10 & 3;
+ $var10 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par6, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, $ptr);
+}
+function nms_BlockRedstoneRepeater_func_94481_j_($this, $par1) {
+ return nms_BlockRedstoneRepeater_repeaterState.data[($par1 & 12) >> 2] * 2 | 0;
+}
+function nms_BlockRedstoneRepeater_func_94485_e($this) {
+ nms_Block_$callClinit();
+ return nms_Block_redstoneRepeaterActive;
+}
+function nms_BlockRedstoneRepeater_func_94484_i($this) {
+ nms_Block_$callClinit();
+ return nms_Block_redstoneRepeaterIdle;
+}
+function nms_BlockRedstoneRepeater_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_redstoneRepeater.$itemID;
+}
+function nms_BlockRedstoneRepeater_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Item_$callClinit();
+ return nms_Item_redstoneRepeater.$itemID;
+}
+function nms_BlockRedstoneRepeater_getRenderType($this) {
+ return 15;
+}
+function nms_BlockRedstoneRepeater_func_94476_e($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return nms_BlockRedstoneLogic_func_94482_f($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) <= 0 ? 0 : 1;
+}
+function nms_BlockRedstoneRepeater_func_94477_d($this, $par1) {
+ var var$2;
+ nms_Block_$callClinit();
+ var$2 = $par1 != nms_Block_redstoneRepeaterActive.$blockID && $par1 != nms_Block_redstoneRepeaterIdle.$blockID ? 0 : 1;
+ return !var$2 && !($par1 != nms_Block_redstoneComparatorActive.$blockID && $par1 != nms_Block_redstoneComparatorIdle.$blockID ? 0 : 1) ? 0 : 1;
+}
+function nms_BlockRedstoneRepeater_randomDisplayTick($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ var $var6, $var7, $var8, $var10, $var12, $var14, $var16, $var18, var$14, var$15, var$16, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();$var18 = $thread.pop();$var16 = $thread.pop();$var14 = $thread.pop();$var12 = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5Random = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$isRepeaterPowered) {
+ a: {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var7 = $var6 & 3;
+ $var8 = $par2 + 0.5 + (Math.random() - 0.5) * 0.2;
+ $var10 = $par3 + 0.4000000059604645 + (Math.random() - 0.5) * 0.2;
+ $var12 = $par4 + 0.5 + (Math.random() - 0.5) * 0.2;
+ $var14 = 0.0;
+ $var16 = 0.0;
+ if (!(Math.random() * 2.0 | 0))
+ b: {
+ switch ($var7) {
+ case 0:
+ $var16 = (-0.3125);
+ break b;
+ case 1:
+ $var14 = 0.3125;
+ break b;
+ case 2:
+ $var16 = 0.3125;
+ break b;
+ case 3:
+ $var14 = (-0.3125);
+ break b;
+ default:
+ }
+ }
+ else {
+ $var18 = ($var6 & 12) >> 2;
+ switch ($var7) {
+ case 0:
+ $var16 = nms_BlockRedstoneRepeater_repeaterTorchOffset.data[$var18];
+ break a;
+ case 1:
+ $var14 = -nms_BlockRedstoneRepeater_repeaterTorchOffset.data[$var18];
+ break a;
+ case 2:
+ $var16 = -nms_BlockRedstoneRepeater_repeaterTorchOffset.data[$var18];
+ break a;
+ case 3:
+ $var14 = nms_BlockRedstoneRepeater_repeaterTorchOffset.data[$var18];
+ break a;
+ default:
+ }
+ }
+ }
+ $par5Random = $rt_s(862);
+ var$14 = $var8 + $var14;
+ $var16 = $var12 + $var16;
+ var$15 = 0.0;
+ $var12 = 0.0;
+ $var14 = 0.0;
+ $par2 = 0;
+ if ($par2 < $par1World.$worldAccesses.$size0) {
+ var$16 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$16.$size0) {
+ var$16 = var$16.$array1.data[$par2];
+ $ptr = 1;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$16, $par5Random, var$14, $var10, $var16, var$15, $var12, $var14);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$16 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$16.$size0) {
+ var$16 = var$16.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Random, $var6, $var7, $var8, $var10, $var12, $var14, $var16, $var18, var$14, var$15, var$16, $ptr);
+}
+function nms_BlockRedstoneRepeater_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockRedstoneLogic_func_94483_i_($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $ptr);
+}
+function nms_BlockRedstoneRepeater__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createDoubleArray(4);
+ var$2 = var$1.data;
+ var$2[0] = (-0.0625);
+ var$2[1] = 0.0625;
+ var$2[2] = 0.1875;
+ var$2[3] = 0.3125;
+ nms_BlockRedstoneRepeater_repeaterTorchOffset = var$1;
+ var$1 = $rt_createIntArray(4);
+ var$2 = var$1.data;
+ var$2[0] = 1;
+ var$2[1] = 2;
+ var$2[2] = 3;
+ var$2[3] = 4;
+ nms_BlockRedstoneRepeater_repeaterState = var$1;
+}
+function nms_BlockLockedChest() {
+ nms_Block.call(this);
+}
+function nms_BlockLockedChest__init_(var_0) {
+ var var_1 = new nms_BlockLockedChest();
+ nms_BlockLockedChest__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockLockedChest__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_wood);
+}
+function nms_BlockLockedChest_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ return 1;
+}
+function nms_BlockLockedChest_registerIcons($this, $par1IconRegister) {
+ return;
+}
+function nms_BlockTrapDoor() {
+ nms_Block.call(this);
+}
+function nms_BlockTrapDoor__init_(var_0, var_1) {
+ var var_2 = new nms_BlockTrapDoor();
+ nms_BlockTrapDoor__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockTrapDoor__init_0($this, $par1, $par2Material) {
+ nms_Block__init_0($this, $par1, $par2Material);
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabRedstone;
+}
+function nms_BlockTrapDoor_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockTrapDoor_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockTrapDoor_getBlocksMovement($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return (!(nms_World_getBlockMetadata($par1IBlockAccess, $par2, $par3, $par4) & 4) ? 0 : 1) ? 0 : 1;
+}
+function nms_BlockTrapDoor_getRenderType($this) {
+ return 0;
+}
+function nms_BlockTrapDoor_getSelectedBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ nms_BlockTrapDoor_setBlockBoundsForBlockRender($this, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4));
+ return nms_Block_getSelectedBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+}
+function nms_BlockTrapDoor_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ nms_BlockTrapDoor_setBlockBoundsForBlockRender($this, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4));
+ return nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+}
+function nms_BlockTrapDoor_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ nms_BlockTrapDoor_setBlockBoundsForBlockRender($this, $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4));
+}
+function nms_BlockTrapDoor_setBlockBoundsForItemRender($this) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.40625;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.59375;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockTrapDoor_setBlockBoundsForBlockRender($this, $par1) {
+ if (!($par1 & 8)) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.1875;
+ $this.$maxZ0 = 1.0;
+ } else {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.8125;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ }
+ if (!($par1 & 4) ? 0 : 1) {
+ $par1 = $par1 & 3;
+ if (!$par1) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.8125;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ }
+ if ($par1 == 1) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.1875;
+ }
+ if ($par1 == 2) {
+ $this.$minX0 = 0.8125;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ }
+ if ($par1 == 3) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.1875;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ }
+ }
+}
+function nms_BlockTrapDoor_onBlockClicked($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer) {
+ return;
+}
+function nms_BlockTrapDoor_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var var$10, $var10, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();$var10 = $thread.pop();var$10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$10 = $this.$blockMaterial;
+ nms_Material_$callClinit();
+ if (var$10 === nms_Material_iron)
+ return 1;
+ $par6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) ^ 4;
+ $var10 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par6, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par6 = 1003;
+ var$12 = 0;
+ $var10 = 0;
+ if ($var10 >= $par1World.$worldAccesses.$size0)
+ return 1;
+ var$10 = $par1World.$worldAccesses;
+ if ($var10 >= 0 && $var10 < var$10.$size0) {
+ var$10 = var$10.$array1.data[$var10];
+ $ptr = 2;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 2:
+ nms_RenderGlobal_playAuxSFX(var$10, $par5EntityPlayer, $par6, $par2, $par3, $par4, var$12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var10 = $var10 + 1 | 0;
+ if ($var10 >= $par1World.$worldAccesses.$size0)
+ return 1;
+ var$10 = $par1World.$worldAccesses;
+ if ($var10 >= 0 && $var10 < var$10.$size0) {
+ var$10 = var$10.$array1.data[$var10];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, var$10, $var10, var$12, $ptr);
+}
+function nms_BlockTrapDoor_onPoweredBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ if ((($var6 & 4) <= 0 ? 0 : 1) == $par5)
+ return;
+ $par5 = $var6 ^ 4;
+ $var6 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par5, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$7 = null;
+ $par5 = 1003;
+ var$8 = 0;
+ $var6 = 0;
+ if ($var6 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$9 = $par1World.$worldAccesses;
+ if ($var6 >= 0 && $var6 < var$9.$size0) {
+ var$9 = var$9.$array1.data[$var6];
+ $ptr = 2;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 2:
+ nms_RenderGlobal_playAuxSFX(var$9, var$7, $par5, $par2, $par3, $par4, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = $var6 + 1 | 0;
+ if ($var6 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$9 = $par1World.$worldAccesses;
+ if ($var6 >= 0 && $var6 < var$9.$size0) {
+ var$9 = var$9.$array1.data[$var6];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, var$7, var$8, var$9, $ptr);
+}
+function nms_BlockTrapDoor_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var9, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var9 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if (!$par1World.$isRemote) {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var9 = $var6 & 3;
+ var$8 = $var9 ? $par4 : $par4 + 1 | 0;
+ if ($var9 == 1)
+ var$8 = var$8 + (-1) | 0;
+ var$9 = $var9 != 2 ? $par2 : $par2 + 1 | 0;
+ if ($var9 == 3)
+ var$9 = var$9 + (-1) | 0;
+ if (!nms_BlockTrapDoor_isValidSupportBlock(nms_World_getBlockId($par1World, var$9, $par3, var$8))) {
+ $var9 = 0;
+ var$8 = 0;
+ var$9 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ $var9 = nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4);
+ if ($var9)
+ break a;
+ if ($par5 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$par5].$canProvidePower())
+ break a;
+ }
+ }
+ return;
+ }
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $var9, var$8, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $var6, 1.0, 0);
+ a: {
+ $var9 = nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4);
+ if (!$var9) {
+ if ($par5 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$par5].$canProvidePower())
+ break a;
+ }
+ return;
+ }
+ }
+ $ptr = 2;
+ case 2:
+ nms_BlockTrapDoor_onPoweredBlockChange($this, $par1World, $par2, $par3, $par4, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $var9, var$8, var$9, $ptr);
+}
+function nms_BlockTrapDoor_collisionRayTrace($this, $par1World, $par2, $par3, $par4, $par5Vec3, $par6Vec3) {
+ nms_BlockTrapDoor_setBlockBoundsForBlockRender($this, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4));
+ return nms_Block_collisionRayTrace($this, $par1World, $par2, $par3, $par4, $par5Vec3, $par6Vec3);
+}
+function nms_BlockTrapDoor_onBlockPlaced($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ var $var10;
+ $var10 = 0;
+ if ($par5 == 2)
+ $var10 = 0;
+ if ($par5 == 3)
+ $var10 = 1;
+ if ($par5 == 4)
+ $var10 = 2;
+ if ($par5 == 5)
+ $var10 = 3;
+ if ($par5 != 1 && $par5 && $par7 > 0.5)
+ $var10 = $var10 | 8;
+ return $var10;
+}
+function nms_BlockTrapDoor_canPlaceBlockOnSide($this, $par1World, $par2, $par3, $par4, $par5) {
+ if (!$par5)
+ return 0;
+ if ($par5 == 1)
+ return 0;
+ if ($par5 == 2)
+ $par4 = $par4 + 1 | 0;
+ if ($par5 == 3)
+ $par4 = $par4 + (-1) | 0;
+ if ($par5 == 4)
+ $par2 = $par2 + 1 | 0;
+ if ($par5 == 5)
+ $par2 = $par2 + (-1) | 0;
+ return nms_BlockTrapDoor_isValidSupportBlock(nms_World_getBlockId($par1World, $par2, $par3, $par4));
+}
+function nms_BlockTrapDoor_isValidSupportBlock($par0) {
+ var $var1, var$3;
+ if ($par0 <= 0)
+ return 0;
+ a: {
+ b: {
+ nms_Block_$callClinit();
+ $var1 = nms_Block_blocksList.data[$par0];
+ if ($var1 !== null) {
+ var$3 = $var1.$blockMaterial;
+ if ((!var$3.$isTranslucent ? var$3.$blocksMovement() : 0) && $var1.$renderAsNormalBlock())
+ break b;
+ }
+ if ($var1 !== nms_Block_glowStone && !($var1 instanceof nms_BlockHalfSlab) && !($var1 instanceof nms_BlockStairs)) {
+ $par0 = 0;
+ break a;
+ }
+ }
+ $par0 = 1;
+ }
+ return $par0;
+}
+function nms_BlockSilverfish() {
+ nms_Block.call(this);
+}
+var nms_BlockSilverfish_silverfishStoneTypes = null;
+function nms_BlockSilverfish__init_(var_0) {
+ var var_1 = new nms_BlockSilverfish();
+ nms_BlockSilverfish__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockSilverfish__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_clay);
+ $this.$blockHardness = 0.0;
+ if ($this.$blockResistance < 0.0)
+ $this.$blockResistance = 0.0;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+}
+function nms_BlockSilverfish_getIcon($this, $par1, $par2) {
+ var var$3;
+ if ($par2 == 1) {
+ nms_Block_$callClinit();
+ var$3 = nms_Block_cobblestone.$getIcon($par1, 0);
+ } else if ($par2 != 2) {
+ nms_Block_$callClinit();
+ var$3 = nms_Block_stone.$getIcon($par1, 0);
+ } else {
+ nms_Block_$callClinit();
+ var$3 = nms_Block_stoneBrick.$getIcon($par1, 0);
+ }
+ return var$3;
+}
+function nms_BlockSilverfish_registerIcons($this, $par1IconRegister) {
+ return;
+}
+function nms_BlockSilverfish_onBlockDestroyedByPlayer($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return;
+ $var6 = new nms_EntitySilverfish;
+ nms_EntityLiving__init_0($var6);
+ $var6.$hasAttacked = 0;
+ $var6.$fleeingTick = 0;
+ $var6.$experienceValue = 5;
+ nms_Entity_setSize($var6, 0.30000001192092896, 0.699999988079071);
+ $var6.$moveSpeed = 0.6000000238418579;
+ $var6.$worldObj = $par1World;
+ $var6.$dimension = $par1World.$provider.$dimensionId;
+ nms_Entity_setLocationAndAngles($var6, $par2 + 0.5, $par3, $par4 + 0.5, 0.0, 0.0);
+ $par2 = nms_World_spawnEntityInWorld($par1World, $var6);
+ var$7 = $par1World.$entityList;
+ ju_HashMap_putImpl(var$7.$backingMap, $var6, var$7);
+ if (!$par2) {
+ $par1World = $par1World.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1World.$backingMap, $var6, $par1World);
+ }
+ $ptr = 1;
+ case 1:
+ nms_EntityLiving_spawnExplosionParticle($var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, var$7, $ptr);
+}
+function nms_BlockSilverfish_quantityDropped($this, $par1Random) {
+ return 0;
+}
+function nms_BlockSilverfish_getPosingIdByMetadata($par0) {
+ nms_Block_$callClinit();
+ return $par0 != nms_Block_stone.$blockID && $par0 != nms_Block_cobblestone.$blockID && $par0 != nms_Block_stoneBrick.$blockID ? 0 : 1;
+}
+function nms_BlockSilverfish_getMetadataForBlockType($par0) {
+ nms_Block_$callClinit();
+ return $par0 == nms_Block_cobblestone.$blockID ? 1 : $par0 != nms_Block_stoneBrick.$blockID ? 0 : 2;
+}
+function nms_BlockSilverfish_getDamageValue($this, $par1World, $par2, $par3, $par4) {
+ return nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+}
+function nms_BlockSilverfish_getSubBlocks($this, $par1, $par2CreativeTabs, $par3List) {
+ var $var4;
+ $var4 = 0;
+ while ($var4 < 3) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = $var4;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $var4 = $var4 + 1 | 0;
+ }
+}
+function nms_BlockSilverfish__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 3);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1591);
+ var$2[1] = $rt_s(2064);
+ var$2[2] = $rt_s(1428);
+ nms_BlockSilverfish_silverfishStoneTypes = var$1;
+}
+function nms_BlockStoneBrick() {
+ nms_Block.call(this);
+ this.$field_94408_c = null;
+}
+var nms_BlockStoneBrick_STONE_BRICK_TYPES = null;
+var nms_BlockStoneBrick_field_94407_b = null;
+function nms_BlockStoneBrick__init_(var_0) {
+ var var_1 = new nms_BlockStoneBrick();
+ nms_BlockStoneBrick__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockStoneBrick__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_rock);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockStoneBrick_getIcon($this, $par1, $par2) {
+ if (!($par2 >= 0 && $par2 < nms_BlockStoneBrick_field_94407_b.data.length))
+ $par2 = 0;
+ return $this.$field_94408_c.data[$par2];
+}
+function nms_BlockStoneBrick_damageDropped($this, $par1) {
+ return $par1;
+}
+function nms_BlockStoneBrick_getSubBlocks($this, $par1, $par2CreativeTabs, $par3List) {
+ var $var4;
+ $var4 = 0;
+ while ($var4 < 4) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = $var4;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $var4 = $var4 + 1 | 0;
+ }
+}
+function nms_BlockStoneBrick_registerIcons($this, $par1IconRegister) {
+ var $var2;
+ $this.$field_94408_c = $rt_createArray(nms_Icon, nms_BlockStoneBrick_field_94407_b.data.length);
+ $var2 = 0;
+ while ($var2 < $this.$field_94408_c.data.length) {
+ $this.$field_94408_c.data[$var2] = $par1IconRegister.$registerIcon(nms_BlockStoneBrick_field_94407_b.data[$var2]);
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_BlockStoneBrick__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1759);
+ var$2[1] = $rt_s(2132);
+ var$2[2] = $rt_s(2133);
+ var$2[3] = $rt_s(2033);
+ nms_BlockStoneBrick_STONE_BRICK_TYPES = var$1;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1666);
+ var$2[1] = $rt_s(2134);
+ var$2[2] = $rt_s(2135);
+ var$2[3] = $rt_s(2136);
+ nms_BlockStoneBrick_field_94407_b = var$1;
+}
+function nms_BlockMushroomCap() {
+ var a = this; nms_Block.call(a);
+ a.$mushroomType = 0;
+ a.$iconArray9 = null;
+ a.$field_94426_cO = null;
+ a.$field_94427_cP = null;
+}
+var nms_BlockMushroomCap_field_94429_a = null;
+function nms_BlockMushroomCap__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_BlockMushroomCap();
+ nms_BlockMushroomCap__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_BlockMushroomCap__init_0($this, $par1, $par2Material, $par3) {
+ nms_Block__init_0($this, $par1, $par2Material);
+ $this.$mushroomType = $par3;
+}
+function nms_BlockMushroomCap_getIcon($this, $par1, $par2) {
+ var var$3, var$4, var$5;
+ a: {
+ if ($par2 == 10 && $par1 > 1) {
+ var$3 = $this.$field_94426_cO;
+ break a;
+ }
+ var$4 = $rt_compare($par2, 1);
+ if (var$4 >= 0 && $par2 <= 9 && $par1 == 1) {
+ var$3 = $this.$iconArray9.data[$this.$mushroomType];
+ break a;
+ }
+ if (var$4 >= 0 && $par2 <= 3 && $par1 == 2) {
+ var$3 = $this.$iconArray9.data[$this.$mushroomType];
+ break a;
+ }
+ var$5 = $rt_compare($par2, 7);
+ if (var$5 >= 0 && $par2 <= 9 && $par1 == 3) {
+ var$3 = $this.$iconArray9.data[$this.$mushroomType];
+ break a;
+ }
+ if (!(var$4 && $par2 != 4 && var$5) && $par1 == 4) {
+ var$3 = $this.$iconArray9.data[$this.$mushroomType];
+ break a;
+ }
+ if (!($par2 != 3 && $par2 != 6 && $par2 != 9) && $par1 == 5) {
+ var$3 = $this.$iconArray9.data[$this.$mushroomType];
+ break a;
+ }
+ if ($par2 == 14) {
+ var$3 = $this.$iconArray9.data[$this.$mushroomType];
+ break a;
+ }
+ if ($par2 != 15) {
+ var$3 = $this.$field_94427_cP;
+ break a;
+ }
+ var$3 = $this.$field_94426_cO;
+ }
+ return var$3;
+}
+function nms_BlockMushroomCap_quantityDropped($this, $par1Random) {
+ var $var2;
+ $var2 = (Math.random() * 10.0 | 0) - 7 | 0;
+ if ($var2 < 0)
+ $var2 = 0;
+ return $var2;
+}
+function nms_BlockMushroomCap_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Block_$callClinit();
+ return nms_Block_mushroomBrown.$blockID + $this.$mushroomType | 0;
+}
+function nms_BlockMushroomCap_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Block_$callClinit();
+ return nms_Block_mushroomBrown.$blockID + $this.$mushroomType | 0;
+}
+function nms_BlockMushroomCap_registerIcons($this, $par1IconRegister) {
+ var $var2;
+ $this.$iconArray9 = $rt_createArray(nms_Icon, nms_BlockMushroomCap_field_94429_a.data.length);
+ $var2 = 0;
+ while ($var2 < $this.$iconArray9.data.length) {
+ $this.$iconArray9.data[$var2] = $par1IconRegister.$registerIcon(nms_BlockMushroomCap_field_94429_a.data[$var2]);
+ $var2 = $var2 + 1 | 0;
+ }
+ $this.$field_94427_cP = $par1IconRegister.$registerIcon($rt_s(2137));
+ $this.$field_94426_cO = $par1IconRegister.$registerIcon($rt_s(2138));
+}
+function nms_BlockMushroomCap__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 2);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2139);
+ var$2[1] = $rt_s(2140);
+ nms_BlockMushroomCap_field_94429_a = var$1;
+}
+function nms_BlockPane() {
+ var a = this; nms_Block.call(a);
+ a.$sideTextureIndex = null;
+ a.$canDropItself = 0;
+ a.$field_94402_c = null;
+ a.$theIcon10 = null;
+}
+function nms_BlockPane__init_(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_BlockPane();
+ nms_BlockPane__init_0(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+function nms_BlockPane__init_0($this, $par1, $par2Str, $par3Str, $par4Material, $par5) {
+ nms_Block__init_0($this, $par1, $par4Material);
+ $this.$sideTextureIndex = $par3Str;
+ $this.$canDropItself = $par5;
+ $this.$field_94402_c = $par2Str;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+}
+function nms_BlockPane_idDropped($this, $par1, $par2Random, $par3) {
+ return !$this.$canDropItself ? 0 : $this.$blockID;
+}
+function nms_BlockPane_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockPane_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockPane_getRenderType($this) {
+ return 18;
+}
+function nms_BlockPane_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return $par1IBlockAccess.$getBlockId($par2, $par3, $par4) != $this.$blockID ? nms_Block_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) : 0;
+}
+function nms_BlockPane_addCollisionBoxesToList($this, $par1World, $par2, $par3, $par4, $par5AxisAlignedBB, $par6List, $par7Entity) {
+ var $var8, $var9, $var10, $var11;
+ a: {
+ b: {
+ $var8 = nms_BlockPane_canThisPaneConnectToThisBlockID($this, nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0));
+ $var9 = nms_BlockPane_canThisPaneConnectToThisBlockID($this, nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0));
+ $var10 = nms_BlockPane_canThisPaneConnectToThisBlockID($this, nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4));
+ $var11 = nms_BlockPane_canThisPaneConnectToThisBlockID($this, nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4));
+ if (!($var10 && $var11)) {
+ if ($var10)
+ break b;
+ if ($var11)
+ break b;
+ if ($var8)
+ break b;
+ if ($var9)
+ break b;
+ }
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.4375;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.5625;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ break a;
+ }
+ if ($var10 && !$var11) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.4375;
+ $this.$maxX0 = 0.5;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.5625;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ } else if (!$var10 && $var11) {
+ $this.$minX0 = 0.5;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.4375;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.5625;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ }
+ }
+ c: {
+ d: {
+ if (!($var8 && $var9)) {
+ if ($var10)
+ break d;
+ if ($var11)
+ break d;
+ if ($var8)
+ break d;
+ if ($var9)
+ break d;
+ }
+ $this.$minX0 = 0.4375;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.5625;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ $par1World = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par1World !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par1World))
+ ju_ArrayList_add($par6List, $par1World);
+ break c;
+ }
+ if ($var8 && !$var9) {
+ $this.$minX0 = 0.4375;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.5625;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.5;
+ $par1World = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par1World !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par1World))
+ ju_ArrayList_add($par6List, $par1World);
+ } else if (!$var8 && $var9) {
+ $this.$minX0 = 0.4375;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.5;
+ $this.$maxX0 = 0.5625;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ $par1World = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par1World !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par1World))
+ ju_ArrayList_add($par6List, $par1World);
+ }
+ }
+}
+function nms_BlockPane_setBlockBoundsForItemRender($this) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockPane_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, $var10, $var11, $var12;
+ a: {
+ b: {
+ $var5 = 0.4375;
+ $var6 = 0.5625;
+ $var7 = 0.4375;
+ $var8 = 0.5625;
+ $var9 = nms_BlockPane_canThisPaneConnectToThisBlockID($this, $par1IBlockAccess.$getBlockId($par2, $par3, $par4 - 1 | 0));
+ $var10 = nms_BlockPane_canThisPaneConnectToThisBlockID($this, $par1IBlockAccess.$getBlockId($par2, $par3, $par4 + 1 | 0));
+ $var11 = nms_BlockPane_canThisPaneConnectToThisBlockID($this, $par1IBlockAccess.$getBlockId($par2 - 1 | 0, $par3, $par4));
+ $var12 = nms_BlockPane_canThisPaneConnectToThisBlockID($this, $par1IBlockAccess.$getBlockId($par2 + 1 | 0, $par3, $par4));
+ if (!($var11 && $var12)) {
+ if ($var11)
+ break b;
+ if ($var12)
+ break b;
+ if ($var9)
+ break b;
+ if ($var10)
+ break b;
+ }
+ $var5 = 0.0;
+ $var6 = 1.0;
+ break a;
+ }
+ if ($var11 && !$var12)
+ $var5 = 0.0;
+ else if (!$var11 && $var12)
+ $var6 = 1.0;
+ }
+ c: {
+ d: {
+ if (!($var9 && $var10)) {
+ if ($var11)
+ break d;
+ if ($var12)
+ break d;
+ if ($var9)
+ break d;
+ if ($var10)
+ break d;
+ }
+ $var7 = 0.0;
+ $var8 = 1.0;
+ break c;
+ }
+ if ($var9 && !$var10)
+ $var7 = 0.0;
+ else if (!$var9 && $var10)
+ $var8 = 1.0;
+ }
+ $this.$minX0 = $var5;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = $var7;
+ $this.$maxX0 = $var6;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = $var8;
+}
+function nms_BlockPane_getSideTextureIndex($this) {
+ return $this.$theIcon10;
+}
+function nms_BlockPane_canThisPaneConnectToThisBlockID($this, $par1) {
+ nms_Block_$callClinit();
+ return !nms_Block_opaqueCubeLookup.data[$par1] && $par1 != $this.$blockID && $par1 != nms_Block_glass.$blockID ? 0 : 1;
+}
+function nms_BlockPane_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($this.$field_94402_c);
+ $this.$theIcon10 = $par1IconRegister.$registerIcon($this.$sideTextureIndex);
+}
+function nms_BlockMelon() {
+ nms_Block.call(this);
+ this.$theIcon11 = null;
+}
+function nms_BlockMelon__init_(var_0) {
+ var var_1 = new nms_BlockMelon();
+ nms_BlockMelon__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockMelon__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_pumpkin);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockMelon_getIcon($this, $par1, $par2) {
+ return $par1 != 1 && $par1 ? $this.$blockIcon : $this.$theIcon11;
+}
+function nms_BlockMelon_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_melon.$itemID;
+}
+function nms_BlockMelon_quantityDropped($this, $par1Random) {
+ return 3 + (Math.random() * 5.0 | 0) | 0;
+}
+function nms_BlockMelon_quantityDroppedWithBonus($this, $par1, $par2Random) {
+ var var$3, $var3;
+ var$3 = 3 + (Math.random() * 5.0 | 0) | 0;
+ $par1 = 1 + $par1 | 0;
+ $var3 = var$3 + (Math.random() * $par1 | 0) | 0;
+ if ($var3 > 9)
+ $var3 = 9;
+ return $var3;
+}
+function nms_BlockMelon_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2141));
+ $this.$theIcon11 = $par1IconRegister.$registerIcon($rt_s(2142));
+}
+function nms_BlockStem() {
+ var a = this; nms_BlockFlower.call(a);
+ a.$fruitType = null;
+ a.$theIcon0 = null;
+}
+function nms_BlockStem__init_(var_0, var_1) {
+ var var_2 = new nms_BlockStem();
+ nms_BlockStem__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockStem__init_0($this, $par1, $par2Block) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_plants);
+ $this.$needsRandomTick = 1;
+ $this.$minX0 = 0.30000001192092896;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.30000001192092896;
+ $this.$maxX0 = 0.699999988079071;
+ $this.$maxY0 = 0.6000000238418579;
+ $this.$maxZ0 = 0.699999988079071;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+ $this.$fruitType = $par2Block;
+ $this.$needsRandomTick = 1;
+ $this.$minX0 = 0.375;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.375;
+ $this.$maxX0 = 0.625;
+ $this.$maxY0 = 0.25;
+ $this.$maxZ0 = 0.625;
+ $this.$displayOnCreativeTab = null;
+}
+function nms_BlockStem_canThisPlantGrowOnThisBlockID($this, $par1) {
+ nms_Block_$callClinit();
+ return $par1 != nms_Block_tilledField.$blockID ? 0 : 1;
+}
+function nms_BlockStem_fertilizeStem($this, $par1World, $par2, $par3, $par4) {
+ var $var5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) + ((Math.random() * 4.0 | 0) + 2 | 0) | 0;
+ if ($var5 > 7)
+ $var5 = 7;
+ var$6 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var5, var$6, $ptr);
+}
+function nms_BlockStem_getRenderColor($this, $par1) {
+ return ($par1 * 32 | 0) << 16 | (255 - ($par1 * 8 | 0) | 0) << 8 | ($par1 * 4 | 0);
+}
+function nms_BlockStem_colorMultiplier($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ $par2 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ return ($par2 * 32 | 0) << 16 | (255 - ($par2 * 8 | 0) | 0) << 8 | ($par2 * 4 | 0);
+}
+function nms_BlockStem_setBlockBoundsForItemRender($this) {
+ $this.$minX0 = 0.375;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.375;
+ $this.$maxX0 = 0.625;
+ $this.$maxY0 = 0.25;
+ $this.$maxZ0 = 0.625;
+}
+function nms_BlockStem_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var var$5;
+ $this.$maxY0 = (($par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) * 2 | 0) + 2 | 0) / 16.0;
+ var$5 = $this.$maxY0;
+ $this.$minX0 = 0.375;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.375;
+ $this.$maxX0 = 0.625;
+ $this.$maxY0 = var$5;
+ $this.$maxZ0 = 0.625;
+}
+function nms_BlockStem_getRenderType($this) {
+ return 19;
+}
+function nms_BlockStem_getState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) < 7 ? (-1) : $par1IBlockAccess.$getBlockId($par2 - 1 | 0, $par3, $par4) == $this.$fruitType.$blockID ? 0 : $par1IBlockAccess.$getBlockId($par2 + 1 | 0, $par3, $par4) == $this.$fruitType.$blockID ? 1 : $par1IBlockAccess.$getBlockId($par2, $par3, $par4 - 1 | 0) == $this.$fruitType.$blockID ? 2 : $par1IBlockAccess.$getBlockId($par2, $par3, $par4 + 1 | 0) != $this.$fruitType.$blockID ? (-1) : 3;
+}
+function nms_BlockStem_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9, var$10, var$11;
+ a: {
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7);
+ if (!$par1World.$isRemote) {
+ $var8 = null;
+ if ($this.$fruitType === nms_Block_pumpkin) {
+ nms_Item_$callClinit();
+ $var8 = nms_Item_pumpkinSeeds;
+ }
+ if ($this.$fruitType === nms_Block_melon) {
+ nms_Item_$callClinit();
+ $var8 = nms_Item_melonSeeds;
+ }
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= 3)
+ break a;
+ if ((Math.random() * 15.0 | 0) <= $par5) {
+ var$10 = new nms_ItemStack;
+ var$11 = $var8.$itemID;
+ var$10.$stackSize = 0;
+ var$10.$itemFrame = null;
+ var$10.$itemID0 = var$11;
+ var$10.$stackSize = 1;
+ var$10.$itemDamage = 0;
+ if (var$10.$itemDamage < 0)
+ var$10.$itemDamage = 0;
+ nms_Block_dropBlockAsItem_do($this, $par1World, $par2, $par3, $par4, var$10);
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+}
+function nms_BlockStem_idDropped($this, $par1, $par2Random, $par3) {
+ return (-1);
+}
+function nms_BlockStem_quantityDropped($this, $par1Random) {
+ return 1;
+}
+function nms_BlockStem_idPicked($this, $par1World, $par2, $par3, $par4) {
+ var var$5;
+ var$5 = $this.$fruitType;
+ nms_Block_$callClinit();
+ if (var$5 === nms_Block_pumpkin) {
+ nms_Item_$callClinit();
+ $par2 = nms_Item_pumpkinSeeds.$itemID;
+ } else if ($this.$fruitType !== nms_Block_melon)
+ $par2 = 0;
+ else {
+ nms_Item_$callClinit();
+ $par2 = nms_Item_melonSeeds.$itemID;
+ }
+ return $par2;
+}
+function nms_BlockStem_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2143));
+ $this.$theIcon0 = $par1IconRegister.$registerIcon($rt_s(2144));
+}
+function nms_BlockStem_func_94368_p($this) {
+ return $this.$theIcon0;
+}
+function nms_BlockVine() {
+ nms_Block.call(this);
+}
+function nms_BlockVine__init_(var_0) {
+ var var_1 = new nms_BlockVine();
+ nms_BlockVine__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockVine__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_vine);
+ $this.$needsRandomTick = 1;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+}
+function nms_BlockVine_setBlockBoundsForItemRender($this) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockVine_getRenderType($this) {
+ return 20;
+}
+function nms_BlockVine_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockVine_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockVine_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var6, $var7, $var8, $var9, $var10, $var11, $var12, $var13, var$13;
+ $var6 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var7 = 1.0;
+ $var8 = 1.0;
+ $var9 = 1.0;
+ $var10 = 0.0;
+ $var11 = 0.0;
+ $var12 = 0.0;
+ $var13 = $var6 <= 0 ? 0 : 1;
+ if ($var6 & 2) {
+ $var10 = 0.0625;
+ $var7 = 0.0;
+ $var8 = 0.0;
+ $var11 = 1.0;
+ $var9 = 0.0;
+ $var12 = 1.0;
+ $var13 = 1;
+ }
+ if (!($var6 & 8))
+ var$13 = $var7;
+ else {
+ var$13 = 0.9375;
+ if ($var7 < var$13)
+ var$13 = $var7;
+ $var10 = 1.0;
+ $var8 = 0.0;
+ $var11 = 1.0;
+ $var9 = 0.0;
+ $var12 = 1.0;
+ $var13 = 1;
+ }
+ if (!($var6 & 4))
+ $var7 = $var12;
+ else {
+ $var7 = 0.0625;
+ if ($var12 > $var7)
+ $var7 = $var12;
+ $var9 = 0.0;
+ var$13 = 0.0;
+ $var10 = 1.0;
+ $var8 = 0.0;
+ $var11 = 1.0;
+ $var13 = 1;
+ }
+ if (!($var6 & 1))
+ $var12 = $var9;
+ else {
+ $var12 = 0.9375;
+ if ($var9 < $var12)
+ $var12 = $var9;
+ $var7 = 1.0;
+ var$13 = 0.0;
+ $var10 = 1.0;
+ $var8 = 0.0;
+ $var11 = 1.0;
+ $var13 = 1;
+ }
+ if ($var13)
+ $var9 = $var8;
+ else if (!nms_BlockVine_canBePlacedOn($this, $par1IBlockAccess.$getBlockId($par2, $par3 + 1 | 0, $par4)))
+ $var9 = $var8;
+ else {
+ $var9 = 0.9375;
+ if ($var8 < $var9)
+ $var9 = $var8;
+ $var11 = 1.0;
+ var$13 = 0.0;
+ $var10 = 1.0;
+ $var12 = 0.0;
+ $var7 = 1.0;
+ }
+ $this.$minX0 = var$13;
+ $this.$minY0 = $var9;
+ $this.$minZ0 = $var12;
+ $this.$maxX0 = $var10;
+ $this.$maxY0 = $var11;
+ $this.$maxZ0 = $var7;
+}
+function nms_BlockVine_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ return null;
+}
+function nms_BlockVine_canPlaceBlockOnSide($this, $par1World, $par2, $par3, $par4, $par5) {
+ switch ($par5) {
+ case 1:
+ return nms_BlockVine_canBePlacedOn($this, nms_World_getBlockId($par1World, $par2, $par3 + 1 | 0, $par4));
+ case 2:
+ return nms_BlockVine_canBePlacedOn($this, nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0));
+ case 3:
+ return nms_BlockVine_canBePlacedOn($this, nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0));
+ case 4:
+ return nms_BlockVine_canBePlacedOn($this, nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4));
+ case 5:
+ return nms_BlockVine_canBePlacedOn($this, nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4));
+ default:
+ }
+ return 0;
+}
+function nms_BlockVine_canBePlacedOn($this, $par1) {
+ var $var2;
+ if (!$par1)
+ return 0;
+ nms_Block_$callClinit();
+ $var2 = nms_Block_blocksList.data[$par1];
+ return $var2.$renderAsNormalBlock() && $var2.$blockMaterial.$blocksMovement() ? 1 : 0;
+}
+function nms_BlockVine_canVineStay($this, $par1World, $par2, $par3, $par4) {
+ var $var5, var$6, $var7, var$8, $var8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var8 = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ if ($var5 <= 0)
+ var$6 = $var5;
+ else {
+ $var7 = 0;
+ var$8 = $par3 + 1 | 0;
+ var$6 = $var5;
+ while ($var7 <= 3) {
+ $var8 = 1 << $var7;
+ if ($var5 & $var8 && !nms_BlockVine_canBePlacedOn($this, nms_World_getBlockId($par1World, $par2 + nms_Direction_offsetX.data[$var7] | 0, $par3, $par4 + nms_Direction_offsetZ.data[$var7] | 0)) && !(nms_World_getBlockId($par1World, $par2, var$8, $par4) == $this.$blockID && nms_World_getBlockMetadata($par1World, $par2, var$8, $par4) & $var8))
+ var$6 = var$6 & ($var8 ^ (-1));
+ $var7 = $var7 + 1 | 0;
+ }
+ }
+ if (!var$6 && !nms_BlockVine_canBePlacedOn($this, nms_World_getBlockId($par1World, $par2, $par3 + 1 | 0, $par4)))
+ return 0;
+ if (var$6 == $var5)
+ return 1;
+ $var8 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$6, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var5, var$6, $var7, var$8, $var8, $ptr);
+}
+function nms_BlockVine_getBlockColor($this) {
+ return 4764952;
+}
+function nms_BlockVine_getRenderColor($this, $par1) {
+ return 4764952;
+}
+function nms_BlockVine_colorMultiplier($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5, $var6;
+ $var5 = nms_BiomeGenBase_getBiomeFoliageColor($par1IBlockAccess.$getBiomeGenForCoords($par2, $par4));
+ $par3 = $par2 >> 4;
+ $var6 = $par4 >> 4;
+ nms_Block_$callClinit();
+ if (!(nms_Block_noiseChunkX == $par3 && nms_Block_noiseChunkZ == $var6)) {
+ nms_Block_noiseChunkX = $par3;
+ nms_Block_noiseChunkZ = $var6;
+ nms_Block_initNoiseField0($par3, $var6);
+ }
+ $var6 = ($var5 >> 8 & 255) * (nms_Block_grassNoiseArray.data[($par4 & 15) + (($par2 & 15) * 16 | 0) | 0] * 0.25 + 1.0) | 0;
+ if ($var6 > 255)
+ $var6 = 255;
+ if ($var6 < 0)
+ $var6 = 0;
+ return $var5 & 16711935 | $var6 << 8;
+}
+function nms_BlockVine_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return;
+ $ptr = 1;
+ case 1:
+ $tmp = nms_BlockVine_canVineStay($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $tmp;
+ if ($par5)
+ return;
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ var$6 = 0;
+ $par5 = 0;
+ var$7 = 3;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$6, $par5, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, var$7, $ptr);
+}
+function nms_BlockVine_onBlockPlaced($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ var $var10;
+ a: {
+ $var10 = 0;
+ switch ($par5) {
+ case 2:
+ $var10 = 1;
+ break a;
+ case 3:
+ $var10 = 4;
+ break a;
+ case 4:
+ $var10 = 8;
+ break a;
+ case 5:
+ $var10 = 2;
+ break a;
+ default:
+ }
+ }
+ if ($var10)
+ $par9 = $var10;
+ return $par9;
+}
+function nms_BlockVine_idDropped($this, $par1, $par2Random, $par3) {
+ return 0;
+}
+function nms_BlockVine_quantityDropped($this, $par1Random) {
+ return 0;
+}
+function nms_BlockFenceGate() {
+ nms_BlockDirectional.call(this);
+}
+function nms_BlockFenceGate__init_(var_0) {
+ var var_1 = new nms_BlockFenceGate();
+ nms_BlockFenceGate__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockFenceGate__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_wood);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabRedstone;
+}
+function nms_BlockFenceGate_getIcon($this, $par1, $par2) {
+ nms_Block_$callClinit();
+ return nms_Block_planks.$getIcon($par1, 0);
+}
+function nms_BlockFenceGate_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6;
+ var$5 = nms_World_getBlockId($par1World, $par2, $par3 - 1 | 0, $par4);
+ if (!var$5) {
+ nms_Material_$callClinit();
+ var$6 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ var$6 = nms_Block_blocksList.data[var$5].$blockMaterial;
+ }
+ if (!var$6.$isSolid())
+ $par2 = 0;
+ else {
+ $par2 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ $par2 = $par2 && !nms_Block_blocksList.data[$par2].$blockMaterial.$replaceable ? 0 : 1;
+ }
+ return $par2;
+}
+function nms_BlockFenceGate_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ var $var5, var$6, var$7, var$8, var$9, var$10, var$11;
+ $var5 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ if (!($var5 & 4) ? 0 : 1)
+ $par1World = null;
+ else if ($var5 != 2 && $var5) {
+ $par1World = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$par1World.$initialized) {
+ var$6 = new nms_AABBPool;
+ var$7 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$7);
+ var$7.$array1 = $rt_createArray(jl_Object, 10);
+ var$6.$listAABB = var$7;
+ var$6.$nextPoolIndex = 0;
+ var$6.$maxPoolIndex = 0;
+ var$6.$numCleans = 0;
+ var$6.$maxNumCleans = 300;
+ var$6.$numEntriesToRemove = 2000;
+ $par1World.$value7 = var$6;
+ $par1World.$initialized = 1;
+ }
+ $par1World = $par1World.$value7;
+ var$8 = $par2;
+ $par1World = nms_AABBPool_getAABB($par1World, var$8 + 0.375, $par3, $par4, var$8 + 0.625, $par3 + 1.5, $par4 + 1 | 0);
+ } else {
+ $par1World = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$par1World.$initialized) {
+ var$6 = new nms_AABBPool;
+ var$7 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$7);
+ var$7.$array1 = $rt_createArray(jl_Object, 10);
+ var$6.$listAABB = var$7;
+ var$6.$nextPoolIndex = 0;
+ var$6.$maxPoolIndex = 0;
+ var$6.$numCleans = 0;
+ var$6.$maxNumCleans = 300;
+ var$6.$numEntriesToRemove = 2000;
+ $par1World.$value7 = var$6;
+ $par1World.$initialized = 1;
+ }
+ $par1World = $par1World.$value7;
+ var$9 = $par2;
+ var$10 = $par3;
+ var$11 = $par4;
+ $par1World = nms_AABBPool_getAABB($par1World, var$9, var$10, var$11 + 0.375, $par2 + 1 | 0, $par3 + 1.5, var$11 + 0.625);
+ }
+ return $par1World;
+}
+function nms_BlockFenceGate_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) & 3;
+ if ($var5 != 2 && $var5) {
+ $this.$minX0 = 0.375;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.625;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ } else {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.375;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.625;
+ }
+}
+function nms_BlockFenceGate_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockFenceGate_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockFenceGate_getBlocksMovement($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return !(nms_World_getBlockMetadata($par1IBlockAccess, $par2, $par3, $par4) & 4) ? 0 : 1;
+}
+function nms_BlockFenceGate_getRenderType($this) {
+ return 21;
+}
+function nms_BlockFenceGate_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ var var$7, $var7, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();$var7 = $thread.pop();var$7 = $thread.pop();$par6ItemStack = $thread.pop();$par5EntityLiving = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$7 = $par5EntityLiving.$rotationYaw * 4.0 / 360.0 + 0.5;
+ $var7 = var$7 | 0;
+ if (var$7 < $var7)
+ $var7 = $var7 - 1 | 0;
+ $var7 = ($var7 & 3) % 4 | 0;
+ var$9 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var7, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack, var$7, $var7, var$9, $ptr);
+}
+function nms_BlockFenceGate_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, $var11, var$12, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var10 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ if (!($var10 & 4) ? 0 : 1) {
+ $par6 = $var10 & (-5);
+ $var11 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ var$12 = $par5EntityPlayer.$rotationYaw * 4.0 / 360.0 + 0.5;
+ $var11 = var$12 | 0;
+ if (var$12 < $var11)
+ $var11 = $var11 - 1 | 0;
+ $var11 = ($var11 & 3) % 4 | 0;
+ if (($var10 & 3) != (($var11 + 2 | 0) % 4 | 0))
+ $var11 = $var10;
+ $par6 = $var11 | 4;
+ $var11 = 2;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par6, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par6 = 1003;
+ $var10 = 0;
+ $var11 = 0;
+ if ($var11 >= $par1World.$worldAccesses.$size0)
+ return 1;
+ var$13 = $par1World.$worldAccesses;
+ if ($var11 >= 0 && $var11 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$var11];
+ $ptr = 3;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par6, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par6 = 1003;
+ $var10 = 0;
+ $var11 = 0;
+ if ($var11 >= $par1World.$worldAccesses.$size0)
+ return 1;
+ var$13 = $par1World.$worldAccesses;
+ if ($var11 >= 0 && $var11 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$var11];
+ $ptr = 3;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 3:
+ nms_RenderGlobal_playAuxSFX(var$13, $par5EntityPlayer, $par6, $par2, $par3, $par4, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var11 = $var11 + 1 | 0;
+ if ($var11 >= $par1World.$worldAccesses.$size0)
+ return 1;
+ var$13 = $par1World.$worldAccesses;
+ if ($var11 >= 0 && $var11 < var$13.$size0) {
+ var$13 = var$13.$array1.data[$var11];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, $var11, var$12, var$13, $ptr);
+}
+function nms_BlockFenceGate_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if (!$par1World.$isRemote) {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var7 = nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4);
+ if (!$var7) {
+ if ($par5 <= 0)
+ break a;
+ nms_Block_$callClinit();
+ if (!nms_Block_blocksList.data[$par5].$canProvidePower())
+ break a;
+ }
+ if ($var7 && !(!($var6 & 4) ? 0 : 1)) {
+ $par5 = $var6 | 4;
+ $var6 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ if (!$var7 && (!($var6 & 4) ? 0 : 1)) {
+ $par5 = $var6 & (-5);
+ $var6 = 2;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par5, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$8 = null;
+ $par5 = 1003;
+ $var6 = 0;
+ $var7 = 0;
+ if ($var7 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$9 = $par1World.$worldAccesses;
+ if ($var7 >= 0 && $var7 < var$9.$size0) {
+ var$9 = var$9.$array1.data[$var7];
+ $ptr = 3;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par5, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$9 = null;
+ var$10 = 1003;
+ $var7 = 0;
+ $par5 = 0;
+ if ($par5 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$8 = $par1World.$worldAccesses;
+ if ($par5 >= 0 && $par5 < var$8.$size0) {
+ var$8 = var$8.$array1.data[$par5];
+ $ptr = 4;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 3:
+ nms_RenderGlobal_playAuxSFX(var$9, var$8, $par5, $par2, $par3, $par4, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var7 = $var7 + 1 | 0;
+ if ($var7 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$9 = $par1World.$worldAccesses;
+ if ($var7 >= 0 && $var7 < var$9.$size0) {
+ var$9 = var$9.$array1.data[$var7];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 4:
+ nms_RenderGlobal_playAuxSFX(var$8, var$9, var$10, $par2, $par3, $par4, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5 = $par5 + 1 | 0;
+ if ($par5 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$8 = $par1World.$worldAccesses;
+ if ($par5 >= 0 && $par5 < var$8.$size0) {
+ var$8 = var$8.$array1.data[$par5];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $var7, var$8, var$9, var$10, $ptr);
+}
+function nms_BlockFenceGate_isFenceGateOpen($par0) {
+ return !($par0 & 4) ? 0 : 1;
+}
+function nms_BlockFenceGate_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return 1;
+}
+function nms_BlockFenceGate_registerIcons($this, $par1IconRegister) {
+ return;
+}
+function nms_BlockMycelium() {
+ var a = this; nms_Block.call(a);
+ a.$field_94422_a = null;
+ a.$field_94421_b = null;
+}
+function nms_BlockMycelium__init_(var_0) {
+ var var_1 = new nms_BlockMycelium();
+ nms_BlockMycelium__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockMycelium__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_grass);
+ $this.$needsRandomTick = 1;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockMycelium_getIcon($this, $par1, $par2) {
+ var var$3;
+ if ($par1 == 1)
+ var$3 = $this.$field_94422_a;
+ else if ($par1)
+ var$3 = $this.$blockIcon;
+ else {
+ nms_Block_$callClinit();
+ var$3 = nms_Block_dirt.$getIcon($par1, 0);
+ }
+ return var$3;
+}
+function nms_BlockMycelium_getBlockTexture($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var $var6;
+ if ($par5 == 1)
+ return $this.$field_94422_a;
+ if (!$par5) {
+ nms_Block_$callClinit();
+ return nms_Block_dirt.$getIcon($par5, 0);
+ }
+ $var6 = $par1IBlockAccess.$getBlockMaterial($par2, $par3 + 1 | 0, $par4);
+ nms_Material_$callClinit();
+ return $var6 !== nms_Material_snow && $var6 !== nms_Material_craftedSnow ? $this.$blockIcon : $this.$field_94421_b;
+}
+function nms_BlockMycelium_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2145));
+ $this.$field_94422_a = $par1IconRegister.$registerIcon($rt_s(2146));
+ $this.$field_94421_b = $par1IconRegister.$registerIcon($rt_s(2005));
+}
+function nms_BlockMycelium_randomDisplayTick($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ var var$6, var$7, var$8, var$9, var$10, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5Random = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!(Math.random() * 10.0 | 0)) {
+ $par5Random = $rt_s(849);
+ var$6 = $par2 + Math.random();
+ var$7 = $par3 + 1.100000023841858;
+ var$8 = $par4 + Math.random();
+ var$9 = 0.0;
+ var$10 = 0.0;
+ var$11 = 0.0;
+ $par3 = 0;
+ if ($par3 < $par1World.$worldAccesses.$size0) {
+ var$12 = $par1World.$worldAccesses;
+ if ($par3 >= 0 && $par3 < var$12.$size0) {
+ var$12 = var$12.$array1.data[$par3];
+ $ptr = 1;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$12, $par5Random, var$6, var$7, var$8, var$9, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = $par3 + 1 | 0;
+ if ($par3 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$12 = $par1World.$worldAccesses;
+ if ($par3 >= 0 && $par3 < var$12.$size0) {
+ var$12 = var$12.$array1.data[$par3];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Random, var$6, var$7, var$8, var$9, var$10, var$11, var$12, $ptr);
+}
+function nms_BlockMycelium_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Block_$callClinit();
+ return nms_Block_dirt.$idDropped(0, $par2Random, $par3);
+}
+function nms_BlockLilyPad() {
+ nms_BlockFlower.call(this);
+}
+function nms_BlockLilyPad__init_(var_0) {
+ var var_1 = new nms_BlockLilyPad();
+ nms_BlockLilyPad__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockLilyPad__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_plants);
+ $this.$needsRandomTick = 1;
+ $this.$minX0 = 0.30000001192092896;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.30000001192092896;
+ $this.$maxX0 = 0.699999988079071;
+ $this.$maxY0 = 0.6000000238418579;
+ $this.$maxZ0 = 0.699999988079071;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.015625;
+ $this.$maxZ0 = 1.0;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+}
+function nms_BlockLilyPad_getRenderType($this) {
+ return 23;
+}
+function nms_BlockLilyPad_addCollisionBoxesToList($this, $par1World, $par2, $par3, $par4, $par5AxisAlignedBB, $par6List, $par7Entity) {
+ if (!($par7Entity !== null && $par7Entity instanceof nms_EntityBoat)) {
+ $par1World = nms_BlockLilyPad_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par1World !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par1World))
+ ju_ArrayList_add($par6List, $par1World);
+ }
+}
+function nms_BlockLilyPad_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, var$8, var$9, var$10, var$11;
+ $par1World = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$par1World.$initialized) {
+ var$5 = new nms_AABBPool;
+ var$6 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$6);
+ var$6.$array1 = $rt_createArray(jl_Object, 10);
+ var$5.$listAABB = var$6;
+ var$5.$nextPoolIndex = 0;
+ var$5.$maxPoolIndex = 0;
+ var$5.$numCleans = 0;
+ var$5.$maxNumCleans = 300;
+ var$5.$numEntriesToRemove = 2000;
+ $par1World.$value7 = var$5;
+ $par1World.$initialized = 1;
+ }
+ $par1World = $par1World.$value7;
+ var$7 = $par2;
+ var$8 = var$7 + $this.$minX0;
+ var$9 = $par3;
+ var$10 = var$9 + $this.$minY0;
+ var$11 = $par4;
+ return nms_AABBPool_getAABB($par1World, var$8, var$10, var$11 + $this.$minZ0, var$7 + $this.$maxX0, var$9 + $this.$maxY0, var$11 + $this.$maxZ0);
+}
+function nms_BlockLilyPad_getBlockColor($this) {
+ return 2129968;
+}
+function nms_BlockLilyPad_getRenderColor($this, $par1) {
+ return 2129968;
+}
+function nms_BlockLilyPad_colorMultiplier($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return 2129968;
+}
+function nms_BlockLilyPad_canThisPlantGrowOnThisBlockID($this, $par1) {
+ nms_Block_$callClinit();
+ return $par1 != nms_Block_waterStill.$blockID ? 0 : 1;
+}
+function nms_BlockLilyPad_canBlockStay($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6;
+ if ($par3 >= 0 && $par3 < 256) {
+ var$5 = $par3 - 1 | 0;
+ $par3 = nms_World_getBlockId($par1World, $par2, var$5, $par4);
+ if (!$par3) {
+ nms_Material_$callClinit();
+ var$6 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ var$6 = nms_Block_blocksList.data[$par3].$blockMaterial;
+ }
+ nms_Material_$callClinit();
+ $par2 = var$6 === nms_Material_water && !nms_World_getBlockMetadata($par1World, $par2, var$5, $par4) ? 1 : 0;
+ } else
+ $par2 = 0;
+ return $par2;
+}
+function nms_BlockNetherStalk() {
+ nms_BlockFlower.call(this);
+ this.$iconArray10 = null;
+}
+var nms_BlockNetherStalk_field_94373_a = null;
+function nms_BlockNetherStalk__init_(var_0) {
+ var var_1 = new nms_BlockNetherStalk();
+ nms_BlockNetherStalk__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockNetherStalk__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_plants);
+ $this.$needsRandomTick = 1;
+ $this.$minX0 = 0.30000001192092896;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.30000001192092896;
+ $this.$maxX0 = 0.699999988079071;
+ $this.$maxY0 = 0.6000000238418579;
+ $this.$maxZ0 = 0.699999988079071;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+ $this.$needsRandomTick = 1;
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.25;
+ $this.$maxZ0 = 1.0;
+ $this.$displayOnCreativeTab = null;
+}
+function nms_BlockNetherStalk_canThisPlantGrowOnThisBlockID($this, $par1) {
+ nms_Block_$callClinit();
+ return $par1 != nms_Block_slowSand.$blockID ? 0 : 1;
+}
+function nms_BlockNetherStalk_canBlockStay($this, $par1World, $par2, $par3, $par4) {
+ $par2 = nms_World_getBlockId($par1World, $par2, $par3 - 1 | 0, $par4);
+ nms_Block_$callClinit();
+ return $par2 != nms_Block_slowSand.$blockID ? 0 : 1;
+}
+function nms_BlockNetherStalk_getIcon($this, $par1, $par2) {
+ return $par2 >= 3 ? $this.$iconArray10.data[2] : $par2 <= 0 ? $this.$iconArray10.data[0] : $this.$iconArray10.data[1];
+}
+function nms_BlockNetherStalk_getRenderType($this) {
+ return 6;
+}
+function nms_BlockNetherStalk_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9, var$10, var$11;
+ a: {
+ if (!$par1World.$isRemote) {
+ $var8 = 1;
+ if ($par5 >= 3) {
+ $var8 = 2 + (Math.random() * 3.0 | 0) | 0;
+ if ($par7 > 0) {
+ $par5 = $par7 + 1 | 0;
+ $var8 = $var8 + (Math.random() * $par5 | 0) | 0;
+ }
+ }
+ $var9 = 0;
+ while (true) {
+ if ($var9 >= $var8)
+ break a;
+ var$10 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$11 = nms_Item_netherStalkSeeds.$itemID;
+ var$10.$stackSize = 0;
+ var$10.$itemFrame = null;
+ var$10.$itemID0 = var$11;
+ var$10.$stackSize = 1;
+ var$10.$itemDamage = 0;
+ if (var$10.$itemDamage < 0)
+ var$10.$itemDamage = 0;
+ nms_Block_dropBlockAsItem_do($this, $par1World, $par2, $par3, $par4, var$10);
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+}
+function nms_BlockNetherStalk_idDropped($this, $par1, $par2Random, $par3) {
+ return 0;
+}
+function nms_BlockNetherStalk_quantityDropped($this, $par1Random) {
+ return 0;
+}
+function nms_BlockNetherStalk_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Item_$callClinit();
+ return nms_Item_netherStalkSeeds.$itemID;
+}
+function nms_BlockNetherStalk_registerIcons($this, $par1IconRegister) {
+ var $var2;
+ $this.$iconArray10 = $rt_createArray(nms_Icon, nms_BlockNetherStalk_field_94373_a.data.length);
+ $var2 = 0;
+ while ($var2 < $this.$iconArray10.data.length) {
+ $this.$iconArray10.data[$var2] = $par1IconRegister.$registerIcon(nms_BlockNetherStalk_field_94373_a.data[$var2]);
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_BlockNetherStalk__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 3);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2147);
+ var$2[1] = $rt_s(2148);
+ var$2[2] = $rt_s(2149);
+ nms_BlockNetherStalk_field_94373_a = var$1;
+}
+function nms_BlockEnchantmentTable() {
+ var a = this; nms_BlockContainer.call(a);
+ a.$field_94461_a = null;
+ a.$field_94460_b = null;
+}
+function nms_BlockEnchantmentTable__init_(var_0) {
+ var var_1 = new nms_BlockEnchantmentTable();
+ nms_BlockEnchantmentTable__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockEnchantmentTable__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_rock);
+ $this.$isBlockContainer = 1;
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.75;
+ $this.$maxZ0 = 1.0;
+ nms_Block_lightOpacity.data[$this.$blockID] = 0;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+}
+function nms_BlockEnchantmentTable_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockEnchantmentTable_randomDisplayTick($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ var var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $var6, var$17, $var7, $var8, var$20, var$21, var$22, var$23, var$24, var$25, var$26, var$27, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$27 = $thread.pop();var$26 = $thread.pop();var$25 = $thread.pop();var$24 = $thread.pop();var$23 = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();var$20 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();var$17 = $thread.pop();$var6 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 =
+ $thread.pop();$par5Random = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$6 = $par2 - 2 | 0;
+ var$7 = $par2 + 2 | 0;
+ var$8 = $par4 - 2 | 0;
+ var$9 = $par4 + 2 | 0;
+ var$10 = $par4 - 1 | 0;
+ var$11 = 16.0;
+ var$12 = $par3 + 1 | 0;
+ var$13 = $par2 + 0.5;
+ var$14 = $par3 + 2.0;
+ var$15 = $par4 + 0.5;
+ $var6 = var$6;
+ while (true) {
+ var$17 = $rt_compare($var6, var$7);
+ if (var$17 > 0)
+ break;
+ $var7 = var$8;
+ while ($var7 <= var$9) {
+ if ($var6 > var$6 && var$17 < 0 && $var7 == var$10)
+ $var7 = var$9;
+ a: {
+ if (!(Math.random() * var$11 | 0)) {
+ $var8 = $par3;
+ while (true) {
+ if ($var8 > var$12)
+ break a;
+ var$20 = nms_World_getBlockId($par1World, $var6, $var8, $var7);
+ nms_Block_$callClinit();
+ if (var$20 == nms_Block_bookShelf.$blockID) {
+ var$21 = $var6 - $par2 | 0;
+ var$22 = (var$21 / 2 | 0) + $par2 | 0;
+ var$23 = $var7 - $par4 | 0;
+ if (!(nms_World_getBlockId($par1World, var$22, $var8, (var$23 / 2 | 0) + $par4 | 0) ? 0 : 1))
+ break;
+ $par5Random = $rt_s(857);
+ var$24 = var$21 + Math.random() - 0.5;
+ var$25 = ($var8 - $par3 | 0) - Math.random() - 1.0;
+ var$26 = var$23 + Math.random() - 0.5;
+ var$20 = 0;
+ if (var$20 < $par1World.$worldAccesses.$size0) {
+ var$27 = $par1World.$worldAccesses;
+ if (var$20 >= 0 && var$20 < var$27.$size0) {
+ var$27 = var$27.$array1.data[var$20];
+ $ptr = 1;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ }
+ $var8 = $var8 + 1 | 0;
+ }
+ }
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$27, $par5Random, var$13, var$14, var$15, var$24, var$25, var$26);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$20 = var$20 + 1 | 0;
+ b: while (true) {
+ if (var$20 < $par1World.$worldAccesses.$size0) {
+ var$27 = $par1World.$worldAccesses;
+ if (var$20 >= 0 && var$20 < var$27.$size0) {
+ var$27 = var$27.$array1.data[var$20];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ c: while (true) {
+ $var8 = $var8 + 1 | 0;
+ while (true) {
+ if ($var8 <= var$12) {
+ var$20 = nms_World_getBlockId($par1World, $var6, $var8, $var7);
+ nms_Block_$callClinit();
+ if (var$20 != nms_Block_bookShelf.$blockID)
+ continue c;
+ var$21 = $var6 - $par2 | 0;
+ var$22 = (var$21 / 2 | 0) + $par2 | 0;
+ var$23 = $var7 - $par4 | 0;
+ if (nms_World_getBlockId($par1World, var$22, $var8, (var$23 / 2 | 0) + $par4 | 0) ? 0 : 1)
+ break c;
+ }
+ while (true) {
+ $var7 = $var7 + 1 | 0;
+ while ($var7 > var$9) {
+ $var6 = $var6 + 1 | 0;
+ var$17 = $rt_compare($var6, var$7);
+ if (var$17 > 0)
+ break b;
+ $var7 = var$8;
+ }
+ if ($var6 > var$6 && var$17 < 0 && $var7 == var$10)
+ $var7 = var$9;
+ if (Math.random() * var$11 | 0)
+ continue;
+ else
+ break;
+ }
+ $var8 = $par3;
+ }
+ }
+ $par5Random = $rt_s(857);
+ var$24 = var$21 + Math.random() - 0.5;
+ var$25 = ($var8 - $par3 | 0) - Math.random() - 1.0;
+ var$26 = var$23 + Math.random() - 0.5;
+ var$20 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Random, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $var6, var$17, $var7, $var8, var$20, var$21, var$22, var$23, var$24, var$25, var$26, var$27, $ptr);
+}
+function nms_BlockEnchantmentTable_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockEnchantmentTable_getIcon($this, $par1, $par2) {
+ return !$par1 ? $this.$field_94460_b : $par1 != 1 ? $this.$blockIcon : $this.$field_94461_a;
+}
+function nms_BlockEnchantmentTable_createNewTileEntity($this, $par1World) {
+ $par1World = new nms_TileEntityEnchantmentTable;
+ $par1World.$blockMetadata = (-1);
+ return $par1World;
+}
+function nms_BlockEnchantmentTable_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return 1;
+ $var10 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ $par1World = !($var10.$field_94136_s !== null && $var10.$field_94136_s.$characters.data.length > 0 ? 1 : 0) ? null : nms_TileEntityEnchantmentTable_func_94133_a($var10);
+ var$11 = $par5EntityPlayer.$mc3;
+ $var10 = new nms_GuiEnchantment;
+ nms_GuiContainer__init_($var10, nms_ContainerEnchantment__init_($par5EntityPlayer.$inventory, $par5EntityPlayer.$worldObj, $par2, $par3, $par4));
+ $var10.$rand3 = new ju_Random;
+ $var10.$containerEnchantment = $var10.$inventorySlots0;
+ $var10.$field_94079_C = $par1World;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$11, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, var$11, $ptr);
+}
+function nms_BlockEnchantmentTable_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ if (nms_ItemStack_hasDisplayName($par6ItemStack))
+ nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4).$field_94136_s = nms_ItemStack_getDisplayName($par6ItemStack);
+}
+function nms_BlockEnchantmentTable_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2150));
+ $this.$field_94461_a = $par1IconRegister.$registerIcon($rt_s(2151));
+ $this.$field_94460_b = $par1IconRegister.$registerIcon($rt_s(2152));
+}
+function nms_BlockBrewingStand() {
+ var a = this; nms_BlockContainer.call(a);
+ a.$rand4 = null;
+ a.$theIcon = null;
+}
+function nms_BlockBrewingStand__init_(var_0) {
+ var var_1 = new nms_BlockBrewingStand();
+ nms_BlockBrewingStand__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockBrewingStand__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_iron);
+ $this.$isBlockContainer = 1;
+ $this.$rand4 = new ju_Random;
+}
+function nms_BlockBrewingStand_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockBrewingStand_getRenderType($this) {
+ return 25;
+}
+function nms_BlockBrewingStand_createNewTileEntity($this, $par1World) {
+ $par1World = new nms_TileEntityBrewingStand;
+ $par1World.$blockMetadata = (-1);
+ $par1World.$brewingItemStacks = $rt_createArray(nms_ItemStack, 4);
+ return $par1World;
+}
+function nms_BlockBrewingStand_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockBrewingStand_addCollisionBoxesToList($this, $par1World, $par2, $par3, $par4, $par5AxisAlignedBB, $par6List, $par7Entity) {
+ $this.$minX0 = 0.4375;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.4375;
+ $this.$maxX0 = 0.5625;
+ $this.$maxY0 = 0.875;
+ $this.$maxZ0 = 0.5625;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ nms_BlockBrewingStand_setBlockBoundsForItemRender($this);
+ $par1World = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par1World !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par1World))
+ ju_ArrayList_add($par6List, $par1World);
+}
+function nms_BlockBrewingStand_setBlockBoundsForItemRender($this) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.125;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockBrewingStand_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return 1;
+ $var10 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var10 === null)
+ return 1;
+ var$11 = $par5EntityPlayer.$mc3;
+ $par1World = new nms_GuiBrewingStand;
+ nms_GuiContainer__init_($par1World, nms_ContainerBrewingStand__init_($par5EntityPlayer.$inventory, $var10));
+ $par1World.$brewingStand = $var10;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$11, $par1World);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, var$11, $ptr);
+}
+function nms_BlockBrewingStand_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ if (nms_ItemStack_hasDisplayName($par6ItemStack))
+ nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4).$field_94132_e = nms_ItemStack_getDisplayName($par6ItemStack);
+}
+function nms_BlockBrewingStand_randomDisplayTick($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ var $var6, $var8, $var10, var$9, var$10, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$par5Random = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = $par2 + 0.4000000059604645 + Math.random() * 0.20000000298023224;
+ $var8 = $par3 + 0.699999988079071 + Math.random() * 0.30000001192092896;
+ $var10 = $par4 + 0.4000000059604645 + Math.random() * 0.20000000298023224;
+ var$9 = $rt_s(852);
+ var$10 = 0.0;
+ var$11 = 0.0;
+ var$12 = 0.0;
+ $par3 = 0;
+ if ($par3 >= $par1World.$worldAccesses.$size0)
+ return;
+ $par5Random = $par1World.$worldAccesses;
+ if ($par3 >= 0 && $par3 < $par5Random.$size0) {
+ $par5Random = $par5Random.$array1.data[$par3];
+ $ptr = 1;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 1:
+ nms_RenderGlobal_doSpawnParticle($par5Random, var$9, $var6, $var8, $var10, var$10, var$11, var$12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = $par3 + 1 | 0;
+ if ($par3 >= $par1World.$worldAccesses.$size0)
+ return;
+ $par5Random = $par1World.$worldAccesses;
+ if ($par3 >= 0 && $par3 < $par5Random.$size0) {
+ $par5Random = $par5Random.$array1.data[$par3];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Random, $var6, $var8, $var10, var$9, var$10, var$11, var$12, $ptr);
+}
+function nms_BlockBrewingStand_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var8, $var9, var$10, var$11, var$12, $var10, $var11, $var12, $var13, var$17, var$18, var$19, $var14, $var15, var$22, var$23;
+ a: {
+ $var7 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var7 instanceof nms_TileEntityBrewingStand) {
+ $var8 = $var7;
+ $var9 = 0;
+ var$10 = $par2;
+ var$11 = $par3;
+ var$12 = $par4;
+ while (true) {
+ if ($var9 >= $var8.$brewingItemStacks.data.length)
+ break a;
+ $var10 = $var9 >= 0 && $var9 < $var8.$brewingItemStacks.data.length ? $var8.$brewingItemStacks.data[$var9] : null;
+ b: {
+ if ($var10 !== null) {
+ $var11 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ $var12 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ $var13 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ var$17 = var$10 + $var11;
+ var$18 = var$11 + $var12;
+ var$19 = var$12 + $var13;
+ while (true) {
+ if ($var10.$stackSize <= 0)
+ break b;
+ $var14 = (Math.random() * 21.0 | 0) + 10 | 0;
+ if ($var14 > $var10.$stackSize)
+ $var14 = $var10.$stackSize;
+ $var10.$stackSize = $var10.$stackSize - $var14 | 0;
+ $var15 = new nms_EntityItem;
+ var$22 = new nms_ItemStack;
+ var$23 = $var10.$itemID0;
+ $par6 = $var10.$itemDamage;
+ var$22.$stackSize = 0;
+ var$22.$itemFrame = null;
+ var$22.$itemID0 = var$23;
+ var$22.$stackSize = $var14;
+ var$22.$itemDamage = $par6;
+ if (var$22.$itemDamage < 0)
+ var$22.$itemDamage = 0;
+ nms_EntityItem__init_2($var15, $par1World, var$17, var$18, var$19);
+ nms_DataWatcher_updateObject($var15.$dataWatcher, 10, var$22);
+ nms_DataWatcher_setObjectWatched($var15.$dataWatcher, 10);
+ $var15.$motionX = ju_Random_nextGaussian($this.$rand4) * 0.05000000074505806;
+ $var15.$motionY = ju_Random_nextGaussian($this.$rand4) * 0.05000000074505806 + 0.20000000298023224;
+ $var15.$motionZ = ju_Random_nextGaussian($this.$rand4) * 0.05000000074505806;
+ $par5 = nms_World_spawnEntityInWorld($par1World, $var15);
+ var$22 = $par1World.$entityList;
+ ju_HashMap_putImpl(var$22.$backingMap, $var15, var$22);
+ if (!$par5) {
+ $var7 = $par1World.$entitySpawnQueue;
+ ju_HashMap_putImpl($var7.$backingMap, $var15, $var7);
+ }
+ }
+ }
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ }
+ nms_World_removeBlockTileEntity($par1World, $par2, $par3, $par4);
+}
+function nms_BlockBrewingStand_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_brewingStand.$itemID;
+}
+function nms_BlockBrewingStand_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Item_$callClinit();
+ return nms_Item_brewingStand.$itemID;
+}
+function nms_BlockBrewingStand_hasComparatorInputOverride($this) {
+ return 1;
+}
+function nms_BlockBrewingStand_getComparatorInputOverride($this, $par1World, $par2, $par3, $par4, $par5) {
+ return nms_Container_calcRedstoneFromInventory(nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4));
+}
+function nms_BlockBrewingStand_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($this.$unlocalizedName0);
+ $this.$theIcon = $par1IconRegister.$registerIcon($rt_s(2153));
+}
+function nms_BlockBrewingStand_getBrewingStandIcon($this) {
+ return $this.$theIcon;
+}
+function nms_BlockCauldron() {
+ var a = this; nms_Block.call(a);
+ a.$field_94378_a = null;
+ a.$cauldronTopIcon = null;
+ a.$cauldronBottomIcon = null;
+}
+function nms_BlockCauldron__init_(var_0) {
+ var var_1 = new nms_BlockCauldron();
+ nms_BlockCauldron__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockCauldron__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_iron);
+}
+function nms_BlockCauldron_getIcon($this, $par1, $par2) {
+ return $par1 == 1 ? $this.$cauldronTopIcon : $par1 ? $this.$blockIcon : $this.$cauldronBottomIcon;
+}
+function nms_BlockCauldron_registerIcons($this, $par1IconRegister) {
+ $this.$field_94378_a = $par1IconRegister.$registerIcon($rt_s(612));
+ $this.$cauldronTopIcon = $par1IconRegister.$registerIcon($rt_s(2154));
+ $this.$cauldronBottomIcon = $par1IconRegister.$registerIcon($rt_s(2155));
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2156));
+}
+function nms_BlockCauldron_func_94375_b($par0Str) {
+ if ($par0Str === $rt_s(612)) {
+ nms_Block_$callClinit();
+ $par0Str = nms_Block_cauldron.$field_94378_a;
+ } else if ($par0Str !== $rt_s(2155))
+ $par0Str = null;
+ else {
+ nms_Block_$callClinit();
+ $par0Str = nms_Block_cauldron.$cauldronBottomIcon;
+ }
+ return $par0Str;
+}
+function nms_BlockCauldron_addCollisionBoxesToList($this, $par1World, $par2, $par3, $par4, $par5AxisAlignedBB, $par6List, $par7Entity) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.3125;
+ $this.$maxZ0 = 1.0;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.125;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.125;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ $this.$minX0 = 0.875;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.875;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ $par1World = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par1World !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par1World))
+ ju_ArrayList_add($par6List, $par1World);
+ nms_BlockCauldron_setBlockBoundsForItemRender($this);
+}
+function nms_BlockCauldron_setBlockBoundsForItemRender($this) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockCauldron_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockCauldron_getRenderType($this) {
+ return 24;
+}
+function nms_BlockCauldron_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockCauldron_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, $var11, $var13, var$13, var$14, $var12, var$16, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$16 = $thread.pop();$var12 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();$var13 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return 1;
+ $var10 = nms_InventoryPlayer_getCurrentItem($par5EntityPlayer.$inventory);
+ if ($var10 === null)
+ return 1;
+ $var11 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $par6 = $var10.$itemID0;
+ nms_Item_$callClinit();
+ if ($par6 == nms_Item_bucketWater.$itemID) {
+ if ($var11 >= 3)
+ return 1;
+ if (!$par5EntityPlayer.$capabilities.$isCreativeMode) {
+ $var13 = $par5EntityPlayer.$inventory;
+ $par6 = $par5EntityPlayer.$inventory.$currentItem;
+ $par5EntityPlayer = new nms_ItemStack;
+ var$13 = nms_Item_bucketEmpty.$itemID;
+ $par5EntityPlayer.$stackSize = 0;
+ $par5EntityPlayer.$itemFrame = null;
+ $par5EntityPlayer.$itemID0 = var$13;
+ $par5EntityPlayer.$stackSize = 1;
+ $par5EntityPlayer.$itemDamage = 0;
+ if ($par5EntityPlayer.$itemDamage < 0)
+ $par5EntityPlayer.$itemDamage = 0;
+ var$14 = $var13.$mainInventory;
+ $var11 = var$14.data.length;
+ if ($par6 >= $var11) {
+ $par6 = $par6 - $var11 | 0;
+ var$14 = $var13.$armorInventory;
+ }
+ var$14.data[$par6] = $par5EntityPlayer;
+ }
+ $par6 = 3;
+ $var11 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ a: {
+ if ($var10.$itemID0 != nms_Item_glassBottle.$itemID) {
+ if ($var11 <= 0)
+ break a;
+ if (!(nms_Item_itemsList.data[$var10.$itemID0] instanceof nms_ItemArmor))
+ break a;
+ if (nms_Item_itemsList.data[$var10.$itemID0].$material !== nms_EnumArmorMaterial_CLOTH)
+ break a;
+ nms_ItemArmor_removeColor(nms_Item_itemsList.data[$var10.$itemID0], $var10);
+ $par6 = $var11 - 1 | 0;
+ $var11 = 2;
+ $ptr = 2;
+ continue main;
+ }
+ if ($var11 > 0) {
+ $var12 = new nms_ItemStack;
+ var$13 = nms_Item_potion.$itemID;
+ $var12.$stackSize = 0;
+ $var12.$itemFrame = null;
+ $var12.$itemID0 = var$13;
+ $var12.$stackSize = 1;
+ $var12.$itemDamage = 0;
+ if ($var12.$itemDamage < 0)
+ $var12.$itemDamage = 0;
+ $var13 = nms_EntityItem__init_0($par1World, $par2 + 0.5, $par3 + 1.5, $par4 + 0.5);
+ nms_DataWatcher_updateObject($var13.$dataWatcher, 10, $var12);
+ nms_DataWatcher_setObjectWatched($var13.$dataWatcher, 10);
+ $par6 = nms_World_spawnEntityInWorld($par1World, $var13);
+ $var12 = $par1World.$entityList;
+ ju_HashMap_putImpl($var12.$backingMap, $var13, $var12);
+ if (!$par6) {
+ $var12 = $par1World.$entitySpawnQueue;
+ ju_HashMap_putImpl($var12.$backingMap, $var13, $var12);
+ }
+ $var10.$stackSize = $var10.$stackSize - 1 | 0;
+ if ($var10.$stackSize <= 0) {
+ $var13 = $par5EntityPlayer.$inventory;
+ $par6 = $par5EntityPlayer.$inventory.$currentItem;
+ $par5EntityPlayer = null;
+ var$14 = $var13.$mainInventory;
+ var$16 = var$14.data.length;
+ if ($par6 >= var$16) {
+ $par6 = $par6 - var$16 | 0;
+ var$14 = $var13.$armorInventory;
+ }
+ var$14.data[$par6] = $par5EntityPlayer;
+ }
+ $par6 = $var11 - 1 | 0;
+ $var11 = 2;
+ $ptr = 3;
+ continue main;
+ }
+ }
+ return 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par6, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par6, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ case 3:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par6, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, $var11, $var13, var$13, var$14, $var12, var$16, $ptr);
+}
+function nms_BlockCauldron_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_cauldron.$itemID;
+}
+function nms_BlockCauldron_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Item_$callClinit();
+ return nms_Item_cauldron.$itemID;
+}
+function nms_BlockEndPortal() {
+ nms_BlockContainer.call(this);
+}
+var nms_BlockEndPortal_bossDefeated = 0;
+function nms_BlockEndPortal__init_(var_0, var_1) {
+ var var_2 = new nms_BlockEndPortal();
+ nms_BlockEndPortal__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockEndPortal__init_0($this, $par1, $par2Material) {
+ nms_Block__init_0($this, $par1, $par2Material);
+ $this.$isBlockContainer = 1;
+ nms_Block_lightValue.data[$this.$blockID] = 15;
+}
+function nms_BlockEndPortal_createNewTileEntity($this, $par1World) {
+ $par1World = new nms_TileEntityEndPortal;
+ $par1World.$blockMetadata = (-1);
+ return $par1World;
+}
+function nms_BlockEndPortal_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.0625;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockEndPortal_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return !$par5 ? nms_Block_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) : 0;
+}
+function nms_BlockEndPortal_addCollisionBoxesToList($this, $par1World, $par2, $par3, $par4, $par5AxisAlignedBB, $par6List, $par7Entity) {
+ return;
+}
+function nms_BlockEndPortal_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockEndPortal_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockEndPortal_quantityDropped($this, $par1Random) {
+ return 0;
+}
+function nms_BlockEndPortal_onEntityCollidedWithBlock($this, $par1World, $par2, $par3, $par4, $par5Entity) {
+ if ($par5Entity.$ridingEntity === null && $par5Entity.$riddenByEntity === null && !$par1World.$isRemote)
+ $par5Entity.$travelToDimension(1);
+}
+function nms_BlockEndPortal_randomDisplayTick($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ var $var6, $var8, $var10, $var12, $var14, $var16, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();$var16 = $thread.pop();$var14 = $thread.pop();$var12 = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$par5Random = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = $par2 + Math.random();
+ $var8 = $par3 + 0.800000011920929;
+ $var10 = $par4 + Math.random();
+ $var12 = 0.0;
+ $var14 = 0.0;
+ $var16 = 0.0;
+ $par5Random = $rt_s(852);
+ $par2 = 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$12 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$12.$size0) {
+ var$12 = var$12.$array1.data[$par2];
+ $ptr = 1;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$12, $par5Random, $var6, $var8, $var10, $var12, $var14, $var16);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ if ($par2 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$12 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$12.$size0) {
+ var$12 = var$12.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Random, $var6, $var8, $var10, $var12, $var14, $var16, var$12, $ptr);
+}
+function nms_BlockEndPortal_getRenderType($this) {
+ return (-1);
+}
+function nms_BlockEndPortal_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!nms_BlockEndPortal_bossDefeated && $par1World.$provider.$dimensionId) {
+ var$5 = 0;
+ var$6 = 0;
+ var$7 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ return;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$5, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, var$6, var$7, $ptr);
+}
+function nms_BlockEndPortal_idPicked($this, $par1World, $par2, $par3, $par4) {
+ return 0;
+}
+function nms_BlockEndPortal_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(716));
+}
+function nms_BlockEndPortal__clinit_() {
+ nms_BlockEndPortal_bossDefeated = 0;
+}
+function nms_BlockEndPortalFrame() {
+ var a = this; nms_Block.call(a);
+ a.$field_94400_a = null;
+ a.$field_94399_b = null;
+}
+function nms_BlockEndPortalFrame__init_(var_0) {
+ var var_1 = new nms_BlockEndPortalFrame();
+ nms_BlockEndPortalFrame__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockEndPortalFrame__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_rock);
+}
+function nms_BlockEndPortalFrame_getIcon($this, $par1, $par2) {
+ var var$3;
+ if ($par1 == 1)
+ var$3 = $this.$field_94400_a;
+ else if ($par1)
+ var$3 = $this.$blockIcon;
+ else {
+ nms_Block_$callClinit();
+ var$3 = nms_Block_whiteStone.$getIcon($par1, 0);
+ }
+ return var$3;
+}
+function nms_BlockEndPortalFrame_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2157));
+ $this.$field_94400_a = $par1IconRegister.$registerIcon($rt_s(2158));
+ $this.$field_94399_b = $par1IconRegister.$registerIcon($rt_s(2159));
+}
+function nms_BlockEndPortalFrame_func_94398_p($this) {
+ return $this.$field_94399_b;
+}
+function nms_BlockEndPortalFrame_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockEndPortalFrame_getRenderType($this) {
+ return 26;
+}
+function nms_BlockEndPortalFrame_setBlockBoundsForItemRender($this) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.8125;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockEndPortalFrame_addCollisionBoxesToList($this, $par1World, $par2, $par3, $par4, $par5AxisAlignedBB, $par6List, $par7Entity) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.8125;
+ $this.$maxZ0 = 1.0;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ if (!(nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 4) ? 0 : 1) {
+ $this.$minX0 = 0.3125;
+ $this.$minY0 = 0.8125;
+ $this.$minZ0 = 0.3125;
+ $this.$maxX0 = 0.6875;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.6875;
+ $par1World = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par1World !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par1World))
+ ju_ArrayList_add($par6List, $par1World);
+ }
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.8125;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockEndPortalFrame_isEnderEyeInserted($par0) {
+ return !($par0 & 4) ? 0 : 1;
+}
+function nms_BlockEndPortalFrame_idDropped($this, $par1, $par2Random, $par3) {
+ return 0;
+}
+function nms_BlockEndPortalFrame_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ var var$7, $var7, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();$var7 = $thread.pop();var$7 = $thread.pop();$par6ItemStack = $thread.pop();$par5EntityLiving = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$7 = $par5EntityLiving.$rotationYaw * 4.0 / 360.0 + 0.5;
+ $var7 = var$7 | 0;
+ if (var$7 < $var7)
+ $var7 = $var7 - 1 | 0;
+ $var7 = (($var7 & 3) + 2 | 0) % 4 | 0;
+ var$9 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var7, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack, var$7, $var7, var$9, $ptr);
+}
+function nms_BlockDragonEgg() {
+ nms_Block.call(this);
+}
+function nms_BlockDragonEgg__init_(var_0) {
+ var var_1 = new nms_BlockDragonEgg();
+ nms_BlockDragonEgg__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockDragonEgg__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_dragonEgg);
+ $this.$minX0 = 0.0625;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0625;
+ $this.$maxX0 = 0.9375;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.9375;
+}
+function nms_BlockDragonEgg_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ return;
+}
+function nms_BlockDragonEgg_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ return;
+}
+function nms_BlockDragonEgg_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockDragonEgg_teleportNearby($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $ptr);
+}
+function nms_BlockDragonEgg_onBlockClicked($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockDragonEgg_teleportNearby($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $ptr);
+}
+function nms_BlockDragonEgg_teleportNearby($this, $par1World, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, $var10, $var20, $var13, $var14, $var15, $var16, $var18, var$17, var$18, var$19, var$20, var$21, var$22, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();var$20 = $thread.pop();var$19 = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();$var18 = $thread.pop();$var16 = $thread.pop();$var15 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var20 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World
+ = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if (nms_World_getBlockId($par1World, $par2, $par3, $par4) == $this.$blockID) {
+ $var5 = 0;
+ while (true) {
+ if ($var5 >= 1000)
+ break a;
+ $var6 = ($par2 + (Math.random() * 16.0 | 0) | 0) - (Math.random() * 16.0 | 0) | 0;
+ $var7 = ($par3 + (Math.random() * 8.0 | 0) | 0) - (Math.random() * 8.0 | 0) | 0;
+ $var8 = ($par4 + (Math.random() * 16.0 | 0) | 0) - (Math.random() * 16.0 | 0) | 0;
+ if (!nms_World_getBlockId($par1World, $var6, $var7, $var8)) {
+ if (!$par1World.$isRemote) {
+ $var9 = $this.$blockID;
+ $var10 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var5 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ $var9 = 128;
+ $var10 = 0;
+ while ($var10 < $var9) {
+ $var20 = Math.random();
+ $var13 = (Math.random() - 0.5) * 0.20000000298023224;
+ $var14 = (Math.random() - 0.5) * 0.20000000298023224;
+ $var15 = (Math.random() - 0.5) * 0.20000000298023224;
+ $var16 = $var6 + ($par2 - $var6 | 0) * $var20 + (Math.random() - 0.5) * 1.0 + 0.5;
+ $var18 = $var7 + ($par3 - $var7 | 0) * $var20 + Math.random() * 1.0 - 0.5;
+ $var20 = $var8 + ($par4 - $var8 | 0) * $var20 + (Math.random() - 0.5) * 1.0 + 0.5;
+ var$17 = $rt_s(716);
+ var$18 = $var13;
+ var$19 = $var14;
+ var$20 = $var15;
+ var$21 = 0;
+ if (var$21 < $par1World.$worldAccesses.$size0) {
+ var$22 = $par1World.$worldAccesses;
+ if (var$21 >= 0 && var$21 < var$22.$size0) {
+ var$22 = var$22.$array1.data[var$21];
+ $ptr = 3;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ $var10 = $var10 + 1 | 0;
+ }
+ return;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlock($par1World, $var6, $var7, $var8, $var9, $var10, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var9 = 0;
+ $var10 = 0;
+ $var5 = 3;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $var9, $var10, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_RenderGlobal_doSpawnParticle(var$22, var$17, $var16, $var18, $var20, var$18, var$19, var$20);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$21 = var$21 + 1 | 0;
+ while (true) {
+ if (var$21 < $par1World.$worldAccesses.$size0) {
+ var$22 = $par1World.$worldAccesses;
+ if (var$21 >= 0 && var$21 < var$22.$size0) {
+ var$22 = var$22.$array1.data[var$21];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ $var10 = $var10 + 1 | 0;
+ if ($var10 >= $var9)
+ break;
+ $var20 = Math.random();
+ $var13 = (Math.random() - 0.5) * 0.20000000298023224;
+ $var14 = (Math.random() - 0.5) * 0.20000000298023224;
+ $var15 = (Math.random() - 0.5) * 0.20000000298023224;
+ $var16 = $var6 + ($par2 - $var6 | 0) * $var20 + (Math.random() - 0.5) * 1.0 + 0.5;
+ $var18 = $var7 + ($par3 - $var7 | 0) * $var20 + Math.random() * 1.0 - 0.5;
+ $var20 = $var8 + ($par4 - $var8 | 0) * $var20 + (Math.random() - 0.5) * 1.0 + 0.5;
+ var$17 = $rt_s(716);
+ var$18 = $var13;
+ var$19 = $var14;
+ var$20 = $var15;
+ var$21 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var5, $var6, $var7, $var8, $var9, $var10, $var20, $var13, $var14, $var15, $var16, $var18, var$17, var$18, var$19, var$20, var$21, var$22, $ptr);
+}
+function nms_BlockDragonEgg_tickRate($this, $par1World) {
+ return 5;
+}
+function nms_BlockDragonEgg_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockDragonEgg_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockDragonEgg_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return 1;
+}
+function nms_BlockDragonEgg_getRenderType($this) {
+ return 27;
+}
+function nms_BlockDragonEgg_idPicked($this, $par1World, $par2, $par3, $par4) {
+ return 0;
+}
+function nms_BlockRedstoneLight() {
+ nms_Block.call(this);
+ this.$powered = 0;
+}
+function nms_BlockRedstoneLight__init_(var_0, var_1) {
+ var var_2 = new nms_BlockRedstoneLight();
+ nms_BlockRedstoneLight__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockRedstoneLight__init_0($this, $par1, $par2) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_redstoneLight);
+ $this.$powered = $par2;
+ if ($par2)
+ nms_Block_lightValue.data[$this.$blockID] = 15;
+}
+function nms_BlockRedstoneLight_registerIcons($this, $par1IconRegister) {
+ if (!$this.$powered)
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(1685));
+ else
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2160));
+}
+function nms_BlockRedstoneLight_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1World.$isRemote && !($this.$powered && !nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4)) && !$this.$powered && nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4)) {
+ nms_Block_$callClinit();
+ var$5 = nms_Block_redstoneLampActive.$blockID;
+ var$6 = 0;
+ var$7 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ return;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$5, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, var$6, var$7, $ptr);
+}
+function nms_BlockRedstoneLight_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1World.$isRemote && !($this.$powered && !nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4)) && !$this.$powered && nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4)) {
+ nms_Block_$callClinit();
+ var$6 = nms_Block_redstoneLampActive.$blockID;
+ $par5 = 0;
+ var$7 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ return;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$6, $par5, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, var$7, $ptr);
+}
+function nms_BlockRedstoneLight_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Block_$callClinit();
+ return nms_Block_redstoneLampIdle.$blockID;
+}
+function nms_BlockRedstoneLight_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Block_$callClinit();
+ return nms_Block_redstoneLampIdle.$blockID;
+}
+function nms_BlockWoodSlab() {
+ nms_BlockHalfSlab.call(this);
+}
+var nms_BlockWoodSlab_woodType = null;
+function nms_BlockWoodSlab__init_(var_0, var_1) {
+ var var_2 = new nms_BlockWoodSlab();
+ nms_BlockWoodSlab__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockWoodSlab__init_0($this, $par1, $par2) {
+ nms_Material_$callClinit();
+ nms_BlockHalfSlab__init_0($this, $par1, $par2, nms_Material_wood);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockWoodSlab_getIcon($this, $par1, $par2) {
+ nms_Block_$callClinit();
+ return nms_Block_planks.$getIcon($par1, $par2 & 7);
+}
+function nms_BlockWoodSlab_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Block_$callClinit();
+ return nms_Block_woodSingleSlab.$blockID;
+}
+function nms_BlockWoodSlab_getFullSlabName($this, $par1) {
+ var var$2, var$3, var$4;
+ if (!($par1 >= 0 && $par1 < nms_BlockWoodSlab_woodType.data.length))
+ $par1 = 0;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(1590));
+ var$4 = $this.$unlocalizedName0;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$4);
+ var$4 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, var$4);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(303));
+ var$3 = nms_BlockWoodSlab_woodType.data[$par1];
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, var$3);
+ return jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+}
+function nms_BlockWoodSlab_getSubBlocks($this, $par1, $par2CreativeTabs, $par3List) {
+ var $var4;
+ a: {
+ nms_Block_$callClinit();
+ if ($par1 != nms_Block_woodDoubleSlab.$blockID) {
+ $var4 = 0;
+ while (true) {
+ if ($var4 >= 4)
+ break a;
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = $var4;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $var4 = $var4 + 1 | 0;
+ }
+ }
+ }
+}
+function nms_BlockWoodSlab_registerIcons($this, $par1IconRegister) {
+ return;
+}
+function nms_BlockWoodSlab__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2007);
+ var$2[1] = $rt_s(2008);
+ var$2[2] = $rt_s(2009);
+ var$2[3] = $rt_s(2010);
+ nms_BlockWoodSlab_woodType = var$1;
+}
+function nms_BlockCocoa() {
+ nms_BlockDirectional.call(this);
+ this.$iconArray11 = null;
+}
+var nms_BlockCocoa_cocoaIcons = null;
+function nms_BlockCocoa__init_(var_0) {
+ var var_1 = new nms_BlockCocoa();
+ nms_BlockCocoa__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockCocoa__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_plants);
+ $this.$needsRandomTick = 1;
+}
+function nms_BlockCocoa_getIcon($this, $par1, $par2) {
+ return $this.$iconArray11.data[2];
+}
+function nms_BlockCocoa_func_94468_i_($this, $par1) {
+ if (!($par1 >= 0 && $par1 < $this.$iconArray11.data.length))
+ $par1 = $this.$iconArray11.data.length - 1 | 0;
+ return $this.$iconArray11.data[$par1];
+}
+function nms_BlockCocoa_canBlockStay($this, $par1World, $par2, $par3, $par4) {
+ var $var5, $var6;
+ $var5 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 3;
+ $par2 = $par2 + nms_Direction_offsetX.data[$var5] | 0;
+ $var5 = $par4 + nms_Direction_offsetZ.data[$var5] | 0;
+ $var6 = nms_World_getBlockId($par1World, $par2, $par3, $var5);
+ nms_Block_$callClinit();
+ return $var6 == nms_Block_wood.$blockID && (nms_World_getBlockMetadata($par1World, $par2, $par3, $var5) & 3) == 3 ? 1 : 0;
+}
+function nms_BlockCocoa_getRenderType($this) {
+ return 28;
+}
+function nms_BlockCocoa_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockCocoa_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockCocoa_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ nms_BlockCocoa_setBlockBoundsBasedOnState($this, $par1World, $par2, $par3, $par4);
+ return nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+}
+function nms_BlockCocoa_getSelectedBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ nms_BlockCocoa_setBlockBoundsBasedOnState($this, $par1World, $par2, $par3, $par4);
+ return nms_Block_getSelectedBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+}
+function nms_BlockCocoa_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5, $var6, $var8, $var9, var$9, $var10, var$11, var$12, var$13;
+ a: {
+ $var5 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var6 = $var5 & 3;
+ $par3 = (($var5 & 12) >> 2) * 2 | 0;
+ $var8 = 4 + $par3 | 0;
+ $var9 = 5 + $par3 | 0;
+ var$9 = $var8;
+ $var10 = var$9 / 2.0;
+ switch ($var6) {
+ case 0:
+ break;
+ case 1:
+ var$11 = (12.0 - $var9) / 16.0;
+ var$12 = (8.0 - $var10) / 16.0;
+ var$9 = (1.0 + var$9) / 16.0;
+ $var10 = (8.0 + $var10) / 16.0;
+ $this.$minX0 = 0.0625;
+ $this.$minY0 = var$11;
+ $this.$minZ0 = var$12;
+ $this.$maxX0 = var$9;
+ $this.$maxY0 = 0.75;
+ $this.$maxZ0 = $var10;
+ break a;
+ case 2:
+ var$12 = (8.0 - $var10) / 16.0;
+ var$11 = (12.0 - $var9) / 16.0;
+ $var10 = (8.0 + $var10) / 16.0;
+ var$9 = (1.0 + var$9) / 16.0;
+ $this.$minX0 = var$12;
+ $this.$minY0 = var$11;
+ $this.$minZ0 = 0.0625;
+ $this.$maxX0 = $var10;
+ $this.$maxY0 = 0.75;
+ $this.$maxZ0 = var$9;
+ break a;
+ case 3:
+ var$12 = (15.0 - var$9) / 16.0;
+ var$13 = (12.0 - $var9) / 16.0;
+ var$9 = (8.0 - $var10) / 16.0;
+ $var10 = (8.0 + $var10) / 16.0;
+ $this.$minX0 = var$12;
+ $this.$minY0 = var$13;
+ $this.$minZ0 = var$9;
+ $this.$maxX0 = 0.9375;
+ $this.$maxY0 = 0.75;
+ $this.$maxZ0 = $var10;
+ break a;
+ default:
+ break a;
+ }
+ var$11 = (8.0 - $var10) / 16.0;
+ var$12 = (12.0 - $var9) / 16.0;
+ var$9 = (15.0 - var$9) / 16.0;
+ $var10 = (8.0 + $var10) / 16.0;
+ $this.$minX0 = var$11;
+ $this.$minY0 = var$12;
+ $this.$minZ0 = var$9;
+ $this.$maxX0 = $var10;
+ $this.$maxY0 = 0.75;
+ $this.$maxZ0 = 0.9375;
+ }
+}
+function nms_BlockCocoa_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ var var$7, $var7, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();$var7 = $thread.pop();var$7 = $thread.pop();$par6ItemStack = $thread.pop();$par5EntityLiving = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$7 = $par5EntityLiving.$rotationYaw * 4.0 / 360.0 + 0.5;
+ $var7 = var$7 | 0;
+ if (var$7 < $var7)
+ $var7 = $var7 - 1 | 0;
+ $var7 = (($var7 & 3) + 0 | 0) % 4 | 0;
+ var$9 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var7, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack, var$7, $var7, var$9, $ptr);
+}
+function nms_BlockCocoa_onBlockPlaced($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ if (!($par5 != 1 && $par5))
+ $par5 = 2;
+ return nms_Direction_rotateOpposite.data[nms_Direction_facingToDirection.data[$par5]];
+}
+function nms_BlockCocoa_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_BlockCocoa_canBlockStay($this, $par1World, $par2, $par3, $par4))
+ return;
+ nms_BlockCocoa_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ var$6 = 0;
+ var$7 = 0;
+ $par5 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$6, var$7, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, var$7, $ptr);
+}
+function nms_BlockCocoa_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9, $var10, var$11;
+ $var8 = ($par5 & 12) >> 2;
+ $var9 = 1;
+ if ($var8 >= 2)
+ $var9 = 3;
+ $var10 = 0;
+ while ($var10 < $var9) {
+ var$11 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ $var8 = nms_Item_dyePowder.$itemID;
+ var$11.$stackSize = 0;
+ var$11.$itemFrame = null;
+ var$11.$itemID0 = $var8;
+ var$11.$stackSize = 1;
+ var$11.$itemDamage = 3;
+ if (var$11.$itemDamage < 0)
+ var$11.$itemDamage = 0;
+ nms_Block_dropBlockAsItem_do($this, $par1World, $par2, $par3, $par4, var$11);
+ $var10 = $var10 + 1 | 0;
+ }
+}
+function nms_BlockCocoa_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Item_$callClinit();
+ return nms_Item_dyePowder.$itemID;
+}
+function nms_BlockCocoa_getDamageValue($this, $par1World, $par2, $par3, $par4) {
+ return 3;
+}
+function nms_BlockCocoa_registerIcons($this, $par1IconRegister) {
+ var $var2;
+ $this.$iconArray11 = $rt_createArray(nms_Icon, nms_BlockCocoa_cocoaIcons.data.length);
+ $var2 = 0;
+ while ($var2 < $this.$iconArray11.data.length) {
+ $this.$iconArray11.data[$var2] = $par1IconRegister.$registerIcon(nms_BlockCocoa_cocoaIcons.data[$var2]);
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_BlockCocoa__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 3);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2161);
+ var$2[1] = $rt_s(2162);
+ var$2[2] = $rt_s(2163);
+ nms_BlockCocoa_cocoaIcons = var$1;
+}
+function nms_BlockEnderChest() {
+ nms_BlockContainer.call(this);
+}
+function nms_BlockEnderChest__init_(var_0) {
+ var var_1 = new nms_BlockEnderChest();
+ nms_BlockEnderChest__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockEnderChest__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_rock);
+ $this.$isBlockContainer = 1;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+ $this.$minX0 = 0.0625;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0625;
+ $this.$maxX0 = 0.9375;
+ $this.$maxY0 = 0.875;
+ $this.$maxZ0 = 0.9375;
+}
+function nms_BlockEnderChest_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockEnderChest_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockEnderChest_getRenderType($this) {
+ return 22;
+}
+function nms_BlockEnderChest_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Block_$callClinit();
+ return nms_Block_obsidian.$blockID;
+}
+function nms_BlockEnderChest_quantityDropped($this, $par1Random) {
+ return 8;
+}
+function nms_BlockEnderChest_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ var $var7, var$8, var$9, $var8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var8 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$par6ItemStack = $thread.pop();$par5EntityLiving = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var7 = 0;
+ var$8 = $par5EntityLiving.$rotationYaw * 4.0 / 360.0 + 0.5;
+ var$9 = var$8 | 0;
+ if (var$8 < var$9)
+ var$9 = var$9 - 1 | 0;
+ $var8 = var$9 & 3;
+ if (!$var8)
+ $var7 = 2;
+ if ($var8 == 1)
+ $var7 = 5;
+ if ($var8 == 2)
+ $var7 = 3;
+ if ($var8 == 3)
+ $var7 = 4;
+ $var8 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var7, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack, $var7, var$8, var$9, $var8, $ptr);
+}
+function nms_BlockEnderChest_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, $var11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var10 = $par5EntityPlayer.$theInventoryEnderChest;
+ $var11 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var10 !== null && $var11 !== null) {
+ if (nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3 + 1 | 0, $par4)))
+ return 1;
+ if ($par1World.$isRemote)
+ return 1;
+ $var10.$associatedChest = $var11;
+ $var11 = $par5EntityPlayer.$mc3;
+ $par1World = new nms_GuiChest;
+ $par5EntityPlayer = $par5EntityPlayer.$inventory;
+ $ptr = 1;
+ continue main;
+ }
+ return 1;
+ case 1:
+ nms_GuiChest__init_($par1World, $par5EntityPlayer, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ nmc_Minecraft_displayGuiScreen($var11, $par1World);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, $var11, $ptr);
+}
+function nms_BlockEnderChest_createNewTileEntity($this, $par1World) {
+ $par1World = new nms_TileEntityEnderChest;
+ $par1World.$blockMetadata = (-1);
+ return $par1World;
+}
+function nms_BlockEnderChest_randomDisplayTick($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ var $var6, var$7, var$8, var$9, var$10, $var9, $var19, $var20, var$14, $var11, var$16, $var7, var$18, var$19, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$19 = $thread.pop();var$18 = $thread.pop();$var7 = $thread.pop();var$16 = $thread.pop();$var11 = $thread.pop();var$14 = $thread.pop();$var20 = $thread.pop();$var19 = $thread.pop();$var9 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var6 = $thread.pop();$par5Random = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = 0;
+ var$7 = $par3;
+ var$8 = 2.0;
+ var$9 = $par4 + 0.5;
+ var$10 = $par2 + 0.5;
+ while ($var6 < 3) {
+ Math.random();
+ $var9 = var$7 + Math.random();
+ Math.random();
+ $var19 = ((Math.random() * var$8 | 0) * 2 | 0) - 1 | 0;
+ $var20 = ((Math.random() * var$8 | 0) * 2 | 0) - 1 | 0;
+ Math.random();
+ var$14 = (Math.random() - 0.5) * 0.125;
+ Math.random();
+ $var11 = var$9 + 0.25 * $var20;
+ var$16 = Math.random() * 1.0 * $var20;
+ $var7 = var$10 + 0.25 * $var19;
+ var$18 = Math.random() * 1.0 * $var19;
+ $par5Random = $rt_s(716);
+ $par2 = 0;
+ if ($par2 < $par1World.$worldAccesses.$size0) {
+ var$19 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$19.$size0) {
+ var$19 = var$19.$array1.data[$par2];
+ $ptr = 1;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$19, $par5Random, $var7, $var9, $var11, var$18, var$14, var$16);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $par2 + 1 | 0;
+ while (true) {
+ if ($par2 < $par1World.$worldAccesses.$size0) {
+ var$19 = $par1World.$worldAccesses;
+ if ($par2 >= 0 && $par2 < var$19.$size0) {
+ var$19 = var$19.$array1.data[$par2];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+ }
+ $var6 = $var6 + 1 | 0;
+ if ($var6 >= 3)
+ break;
+ Math.random();
+ $var9 = var$7 + Math.random();
+ Math.random();
+ $var19 = ((Math.random() * var$8 | 0) * 2 | 0) - 1 | 0;
+ $var20 = ((Math.random() * var$8 | 0) * 2 | 0) - 1 | 0;
+ Math.random();
+ var$14 = (Math.random() - 0.5) * 0.125;
+ Math.random();
+ $var11 = var$9 + 0.25 * $var20;
+ var$16 = Math.random() * 1.0 * $var20;
+ $var7 = var$10 + 0.25 * $var19;
+ var$18 = Math.random() * 1.0 * $var19;
+ $par5Random = $rt_s(716);
+ $par2 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Random, $var6, var$7, var$8, var$9, var$10, $var9, $var19, $var20, var$14, $var11, var$16, $var7, var$18, var$19, $ptr);
+}
+function nms_BlockEnderChest_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(1634));
+}
+function nms_BlockTripWireSource() {
+ nms_Block.call(this);
+}
+function nms_BlockTripWireSource__init_(var_0) {
+ var var_1 = new nms_BlockTripWireSource();
+ nms_BlockTripWireSource__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockTripWireSource__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_circuits);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabRedstone;
+ $this.$needsRandomTick = 1;
+}
+function nms_BlockTripWireSource_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ return null;
+}
+function nms_BlockTripWireSource_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockTripWireSource_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockTripWireSource_getRenderType($this) {
+ return 29;
+}
+function nms_BlockTripWireSource_tickRate($this, $par1World) {
+ return 10;
+}
+function nms_BlockTripWireSource_canPlaceBlockOnSide($this, $par1World, $par2, $par3, $par4, $par5) {
+ return $par5 == 2 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0)) ? 1 : $par5 == 3 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)) ? 1 : $par5 == 4 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)) ? 1 : $par5 == 5 && nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)) ? 1 : 0;
+}
+function nms_BlockTripWireSource_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ return nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)) ? 1 : nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)) ? 1 : nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)) ? 1 : nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0));
+}
+function nms_BlockTripWireSource_onBlockPlaced($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ var $var10;
+ $var10 = 0;
+ if ($par5 == 2 && nms_World_isBlockNormalCubeDefault($par1World, $par2, $par3, $par4 + 1 | 0, 1))
+ $var10 = 2;
+ if ($par5 == 3 && nms_World_isBlockNormalCubeDefault($par1World, $par2, $par3, $par4 - 1 | 0, 1))
+ $var10 = 0;
+ if ($par5 == 4 && nms_World_isBlockNormalCubeDefault($par1World, $par2 + 1 | 0, $par3, $par4, 1))
+ $var10 = 1;
+ if ($par5 == 5 && nms_World_isBlockNormalCubeDefault($par1World, $par2 - 1 | 0, $par3, $par4, 1))
+ $var10 = 3;
+ return $var10;
+}
+function nms_BlockTripWireSource_onPostBlockPlaced($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$6 = $this.$blockID;
+ var$7 = 0;
+ var$8 = (-1);
+ var$9 = 0;
+ $ptr = 1;
+ case 1:
+ nms_BlockTripWireSource_func_72143_a($this, $par1World, $par2, $par3, $par4, var$6, $par5, var$7, var$8, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, var$7, var$8, var$9, $ptr);
+}
+function nms_BlockTripWireSource_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var7, $var8, $var6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var6 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par5 != $this.$blockID) {
+ if (!nms_BlockTripWireSource_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4)) {
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, nms_World_getBlockMetadata($par1World, $par2, $par3, $par4), 1.0, 0);
+ $par5 = 0;
+ $var7 = 0;
+ $var8 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ if (1) {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var7 = $var6 & 3;
+ $var8 = 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)) && $var7 == 3)
+ $var8 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)) && $var7 == 1)
+ $var8 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)) && !$var7)
+ $var8 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0)) && $var7 == 2)
+ $var8 = 1;
+ if ($var8) {
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $var6, 1.0, 0);
+ $par5 = 0;
+ $var7 = 0;
+ $var8 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, $var7, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (0) {
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var7 = $var6 & 3;
+ $var8 = 0;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 - 1 | 0, $par3, $par4)) && $var7 == 3)
+ $var8 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2 + 1 | 0, $par3, $par4)) && $var7 == 1)
+ $var8 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 - 1 | 0)) && !$var7)
+ $var8 = 1;
+ if (!nms_Block_isNormalCube(nms_World_getBlockId($par1World, $par2, $par3, $par4 + 1 | 0)) && $var7 == 2)
+ $var8 = 1;
+ if ($var8) {
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $var6, 1.0, 0);
+ $par5 = 0;
+ $var7 = 0;
+ $var8 = 3;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 2:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, $var7, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var7, $var8, $var6, $ptr);
+}
+function nms_BlockTripWireSource_func_72143_a($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ var $var10, $var11, $var12, $var13, $var14, $var21, $var15, $var16, $var17, $var19, $var20, $var22, $var23, $var24, $var25, $var26, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var26 = $thread.pop();$var25 = $thread.pop();$var24 = $thread.pop();$var23 = $thread.pop();$var22 = $thread.pop();$var20 = $thread.pop();$var19 = $thread.pop();$var17 = $thread.pop();$var16 = $thread.pop();$var15 = $thread.pop();$var21 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4
+ = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var10 = $par6 & 3;
+ $var11 = ($par6 & 4) != 4 ? 0 : 1;
+ $var12 = ($par6 & 8) != 8 ? 0 : 1;
+ nms_Block_$callClinit();
+ $var13 = $par5 != nms_Block_tripWireSource.$blockID ? 0 : 1;
+ $var14 = 0;
+ $var21 = $par3 - 1 | 0;
+ $var15 = nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $var21, $par4)], nms_World_getBlockMetadata($par1World, $par2, $var21, $par4)) ? 0 : 1;
+ $var16 = nms_Direction_offsetX.data[$var10];
+ $var17 = nms_Direction_offsetZ.data[$var10];
+ $var19 = $rt_createIntArray(42).data;
+ $var20 = 1;
+ a: {
+ while ($var20 < 42) {
+ $var21 = $par2 + $rt_imul($var16, $var20) | 0;
+ $var22 = $par4 + $rt_imul($var17, $var20) | 0;
+ $var23 = nms_World_getBlockId($par1World, $var21, $par3, $var22);
+ if ($var23 == nms_Block_tripWireSource.$blockID) {
+ if ((nms_World_getBlockMetadata($par1World, $var21, $par3, $var22) & 3) == nms_Direction_rotateOpposite.data[$var10])
+ break a;
+ $var20 = 0;
+ break a;
+ }
+ if ($var23 != nms_Block_tripWire.$blockID && $var20 != $par8) {
+ $var19[$var20] = (-1);
+ $var13 = 0;
+ } else {
+ $var23 = $rt_compare($var20, $par8);
+ $var24 = $var23 ? nms_World_getBlockMetadata($par1World, $var21, $par3, $var22) : $par9;
+ $var25 = ($var24 & 8) == 8 ? 0 : 1;
+ $var26 = ($var24 & 1) != 1 ? 0 : 1;
+ $var13 = $var13 & ((($var24 & 2) != 2 ? 0 : 1) != $var15 ? 0 : 1);
+ $var14 = $var14 | ($var25 && $var26 ? 1 : 0);
+ $var19[$var20] = $var24;
+ if (!$var23)
+ $var13 = $var13 & $var25;
+ }
+ $var20 = $var20 + 1 | 0;
+ }
+ $var20 = 0;
+ }
+ $par6 = $var13 & ($var20 <= 1 ? 0 : 1);
+ $par8 = $var14 & $par6;
+ $par9 = (!$par6 ? 0 : 4) | (!$par8 ? 0 : 8);
+ $var13 = $var10 | $par9;
+ if ($var20 > 0) {
+ $var21 = $par2 + $rt_imul($var16, $var20) | 0;
+ $var22 = $par4 + $rt_imul($var17, $var20) | 0;
+ $var23 = nms_Direction_rotateOpposite.data[$var10];
+ $par9 = $var23 | $par9;
+ $var25 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ nms_BlockTripWireSource_playSoundEffect($this, $par1World, $par2, $par3, $par4, $par6, $par8, $var11, $var12);
+ if ($par5 > 0) {
+ $par5 = 3;
+ $ptr = 3;
+ continue main;
+ }
+ b: {
+ if ($var11 != $par6) {
+ $var21 = 1;
+ while (true) {
+ if ($var21 >= $var20)
+ break b;
+ $var22 = $par2 + $rt_imul($var16, $var21) | 0;
+ $var23 = $par4 + $rt_imul($var17, $var21) | 0;
+ $var24 = $var19[$var21];
+ if ($var24 >= 0) {
+ $par5 = !$par6 ? $var24 & (-5) : $var24 | 4;
+ $par7 = 3;
+ $ptr = 5;
+ continue main;
+ }
+ $var21 = $var21 + 1 | 0;
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $var21, $par3, $var22, $par9, $var25);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ nms_BlockTripWireSource_notifyNeighborOfChange($this, $par1World, $var21, $par3, $var22, $var23);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_BlockTripWireSource_playSoundEffect($this, $par1World, $var21, $par3, $var22, $par6, $par8, $var11, $var12);
+ nms_BlockTripWireSource_playSoundEffect($this, $par1World, $par2, $par3, $par4, $par6, $par8, $var11, $var12);
+ if ($par5 > 0) {
+ $par5 = 3;
+ $ptr = 3;
+ continue main;
+ }
+ c: {
+ if ($var11 != $par6) {
+ $var21 = 1;
+ while (true) {
+ if ($var21 >= $var20)
+ break c;
+ $var22 = $par2 + $rt_imul($var16, $var21) | 0;
+ $var23 = $par4 + $rt_imul($var17, $var21) | 0;
+ $var24 = $var19[$var21];
+ if ($var24 >= 0) {
+ $par5 = !$par6 ? $var24 & (-5) : $var24 | 4;
+ $par7 = 3;
+ $ptr = 5;
+ continue main;
+ }
+ $var21 = $var21 + 1 | 0;
+ }
+ }
+ }
+ return;
+ case 3:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var13, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par7) {
+ $ptr = 4;
+ continue main;
+ }
+ c: {
+ if ($var11 != $par6) {
+ $var21 = 1;
+ while (true) {
+ if ($var21 >= $var20)
+ break c;
+ $var22 = $par2 + $rt_imul($var16, $var21) | 0;
+ $var23 = $par4 + $rt_imul($var17, $var21) | 0;
+ $var24 = $var19[$var21];
+ if ($var24 >= 0) {
+ $par5 = !$par6 ? $var24 & (-5) : $var24 | 4;
+ $par7 = 3;
+ $ptr = 5;
+ continue main;
+ }
+ $var21 = $var21 + 1 | 0;
+ }
+ }
+ }
+ return;
+ case 4:
+ nms_BlockTripWireSource_notifyNeighborOfChange($this, $par1World, $par2, $par3, $par4, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ d: {
+ if ($var11 != $par6) {
+ $var21 = 1;
+ while (true) {
+ if ($var21 >= $var20)
+ break d;
+ $var22 = $par2 + $rt_imul($var16, $var21) | 0;
+ $var23 = $par4 + $rt_imul($var17, $var21) | 0;
+ $var24 = $var19[$var21];
+ if ($var24 >= 0) {
+ $par5 = !$par6 ? $var24 & (-5) : $var24 | 4;
+ $par7 = 3;
+ $ptr = 5;
+ continue main;
+ }
+ $var21 = $var21 + 1 | 0;
+ }
+ }
+ }
+ return;
+ case 5:
+ nms_World_setBlockMetadataWithNotify($par1World, $var22, $par3, $var23, $par5, $par7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ $var21 = $var21 + 1 | 0;
+ if ($var21 >= $var20)
+ break;
+ $var22 = $par2 + $rt_imul($var16, $var21) | 0;
+ $var23 = $par4 + $rt_imul($var17, $var21) | 0;
+ $var24 = $var19[$var21];
+ if ($var24 < 0)
+ continue;
+ else {
+ $par5 = !$par6 ? $var24 & (-5) : $var24 | 4;
+ $par7 = 3;
+ continue main;
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9, $var10, $var11, $var12, $var13, $var14, $var21, $var15, $var16, $var17, $var19, $var20, $var22, $var23, $var24, $var25, $var26, $ptr);
+}
+function nms_BlockTripWireSource_playSoundEffect($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8) {
+ if ($par6 && !$par8)
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.1, $par4 + 0.5, $rt_s(432), 0.4000000059604645, 0.6000000238418579);
+ else if (!$par6 && $par8)
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.1, $par4 + 0.5, $rt_s(432), 0.4000000059604645, 0.5);
+ else if ($par5 && !$par7)
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.1, $par4 + 0.5, $rt_s(432), 0.4000000059604645, 0.699999988079071);
+ else if (!$par5 && $par7)
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.1, $par4 + 0.5, $rt_s(1341), 0.4000000059604645, 1.2000000476837158 / (Math.random() * 0.20000000298023224 + 0.8999999761581421));
+}
+function nms_BlockTripWireSource_notifyNeighborOfChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$6 = $this.$blockID;
+ $ptr = 1;
+ case 1:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par5 == 3) {
+ $par2 = $par2 - 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 2;
+ continue main;
+ }
+ if ($par5 == 1) {
+ $par2 = $par2 + 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 3;
+ continue main;
+ }
+ if (!$par5) {
+ $par4 = $par4 - 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 4;
+ continue main;
+ }
+ if ($par5 != 2)
+ return;
+ $par4 = $par4 + 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 5;
+ continue main;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 5:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, $ptr);
+}
+function nms_BlockTripWireSource_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) & 3;
+ if ($var5 == 3) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.20000000298023224;
+ $this.$minZ0 = 0.3125;
+ $this.$maxX0 = 0.375;
+ $this.$maxY0 = 0.800000011920929;
+ $this.$maxZ0 = 0.6875;
+ } else if ($var5 == 1) {
+ $this.$minX0 = 0.625;
+ $this.$minY0 = 0.20000000298023224;
+ $this.$minZ0 = 0.3125;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.800000011920929;
+ $this.$maxZ0 = 0.6875;
+ } else if (!$var5) {
+ $this.$minX0 = 0.3125;
+ $this.$minY0 = 0.20000000298023224;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.6875;
+ $this.$maxY0 = 0.800000011920929;
+ $this.$maxZ0 = 0.375;
+ } else if ($var5 == 2) {
+ $this.$minX0 = 0.3125;
+ $this.$minY0 = 0.20000000298023224;
+ $this.$minZ0 = 0.625;
+ $this.$maxX0 = 0.6875;
+ $this.$maxY0 = 0.800000011920929;
+ $this.$maxZ0 = 1.0;
+ }
+}
+function nms_BlockTripWireSource_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var8, $var9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var7 = ($par6 & 4) != 4 ? 0 : 1;
+ $var8 = ($par6 & 8) != 8 ? 0 : 1;
+ if (!$var7 && !$var8) {
+ if (!$var8)
+ return;
+ $par5 = $this.$blockID;
+ $ptr = 2;
+ continue main;
+ }
+ $par5 = 0;
+ $var7 = 0;
+ $var9 = (-1);
+ var$10 = 0;
+ $ptr = 1;
+ case 1:
+ nms_BlockTripWireSource_func_72143_a($this, $par1World, $par2, $par3, $par4, $par5, $par6, $var7, $var9, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$var8)
+ return;
+ $par5 = $this.$blockID;
+ $ptr = 2;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var9 = $par6 & 3;
+ if ($var9 == 3) {
+ $par2 = $par2 - 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var9 == 1) {
+ $par2 = $par2 + 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 4;
+ continue main;
+ }
+ if (!$var9) {
+ $par4 = $par4 - 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 5;
+ continue main;
+ }
+ if ($var9 != 2)
+ return;
+ $par4 = $par4 + 1 | 0;
+ $par5 = $this.$blockID;
+ $ptr = 6;
+ continue main;
+ case 3:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 5:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 6:
+ nms_World_notifyBlocksOfNeighborChange($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $var7, $var8, $var9, var$10, $ptr);
+}
+function nms_BlockTripWireSource_isProvidingWeakPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return (nms_World_getBlockMetadata($par1IBlockAccess, $par2, $par3, $par4) & 8) != 8 ? 0 : 15;
+}
+function nms_BlockTripWireSource_isProvidingStrongPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var $var6, $var7;
+ $var6 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ if (($var6 & 8) != 8)
+ return 0;
+ $var7 = $var6 & 3;
+ return $var7 == 2 && $par5 == 2 ? 15 : !$var7 && $par5 == 3 ? 15 : $var7 == 1 && $par5 == 4 ? 15 : $var7 == 3 && $par5 == 5 ? 15 : 0;
+}
+function nms_BlockTripWireSource_canProvidePower($this) {
+ return 1;
+}
+function nms_BlockTripWire() {
+ nms_Block.call(this);
+}
+function nms_BlockTripWire__init_(var_0) {
+ var var_1 = new nms_BlockTripWire();
+ nms_BlockTripWire__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockTripWire__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_circuits);
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.15625;
+ $this.$maxZ0 = 1.0;
+ $this.$needsRandomTick = 1;
+}
+function nms_BlockTripWire_tickRate($this, $par1World) {
+ return 10;
+}
+function nms_BlockTripWire_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ return null;
+}
+function nms_BlockTripWire_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockTripWire_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockTripWire_getRenderBlockPass($this) {
+ return 1;
+}
+function nms_BlockTripWire_getRenderType($this) {
+ return 30;
+}
+function nms_BlockTripWire_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_silk.$itemID;
+}
+function nms_BlockTripWire_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Item_$callClinit();
+ return nms_Item_silk.$itemID;
+}
+function nms_BlockTripWire_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $var8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var7 = ($var6 & 2) != 2 ? 0 : 1;
+ $par5 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if ($var7 == (nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par5, $par4)], nms_World_getBlockMetadata($par1World, $par2, $par5, $par4)) ? 0 : 1))
+ return;
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $var6, 1.0, 0);
+ $par5 = 0;
+ $var7 = 0;
+ $var8 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, $par5, $var7, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $var7, $var8, $ptr);
+}
+function nms_BlockTripWire_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5, $var6;
+ $var5 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4);
+ $var6 = ($var5 & 4) != 4 ? 0 : 1;
+ if (!(($var5 & 2) != 2 ? 0 : 1)) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.09375;
+ $this.$maxZ0 = 1.0;
+ } else if (!$var6) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.5;
+ $this.$maxZ0 = 1.0;
+ } else {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0625;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.15625;
+ $this.$maxZ0 = 1.0;
+ }
+}
+function nms_BlockTripWire_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var var$5, $var5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var5 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$5 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ $var5 = !nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$5, $par4)], nms_World_getBlockMetadata($par1World, $par2, var$5, $par4)) ? 2 : 0;
+ var$5 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var5, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ nms_BlockTripWire_func_72149_e($this, $par1World, $par2, $par3, $par4, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, $var5, $ptr);
+}
+function nms_BlockTripWire_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par5 = $par6 | 1;
+ $ptr = 1;
+ case 1:
+ nms_BlockTripWire_func_72149_e($this, $par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $ptr);
+}
+function nms_BlockTripWire_func_72149_e($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $var8, $var9, $var10, var$11, $var11, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();$var11 = $thread.pop();var$11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = 0;
+ while ($var6 < 2) {
+ $var7 = 1;
+ a: {
+ while (true) {
+ if ($var7 >= 42)
+ break a;
+ $var8 = $par2 + $rt_imul(nms_Direction_offsetX.data[$var6], $var7) | 0;
+ $var9 = $par4 + $rt_imul(nms_Direction_offsetZ.data[$var6], $var7) | 0;
+ $var10 = nms_World_getBlockId($par1World, $var8, $par3, $var9);
+ nms_Block_$callClinit();
+ if ($var10 == nms_Block_tripWireSource.$blockID)
+ break;
+ if ($var10 != nms_Block_tripWire.$blockID)
+ break a;
+ $var7 = $var7 + 1 | 0;
+ }
+ if ((nms_World_getBlockMetadata($par1World, $var8, $par3, $var9) & 3) == nms_Direction_rotateOpposite.data[$var6]) {
+ var$11 = nms_Block_tripWireSource;
+ $var11 = nms_World_getBlockMetadata($par1World, $var8, $par3, $var9);
+ var$13 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ return;
+ case 1:
+ nms_BlockTripWireSource_func_72143_a(var$11, $par1World, $var8, $par3, $var9, $var10, $var11, var$13, $var7, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ b: while (true) {
+ c: while (true) {
+ $var6 = $var6 + 1 | 0;
+ if ($var6 >= 2)
+ break b;
+ $var7 = 1;
+ while (true) {
+ if ($var7 >= 42)
+ continue c;
+ $var8 = $par2 + $rt_imul(nms_Direction_offsetX.data[$var6], $var7) | 0;
+ $var9 = $par4 + $rt_imul(nms_Direction_offsetZ.data[$var6], $var7) | 0;
+ $var10 = nms_World_getBlockId($par1World, $var8, $par3, $var9);
+ nms_Block_$callClinit();
+ if ($var10 == nms_Block_tripWireSource.$blockID)
+ break c;
+ if ($var10 != nms_Block_tripWire.$blockID)
+ continue c;
+ $var7 = $var7 + 1 | 0;
+ }
+ }
+ if ((nms_World_getBlockMetadata($par1World, $var8, $par3, $var9) & 3) != nms_Direction_rotateOpposite.data[$var6])
+ continue;
+ else {
+ var$11 = nms_Block_tripWireSource;
+ $var11 = nms_World_getBlockMetadata($par1World, $var8, $par3, $var9);
+ var$13 = 1;
+ continue main;
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $var7, $var8, $var9, $var10, var$11, $var11, var$13, $ptr);
+}
+function nms_BlockTripWire_onEntityCollidedWithBlock($this, $par1World, $par2, $par3, $par4, $par5Entity) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par5Entity = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1World.$isRemote && (nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) & 1) != 1) {
+ $ptr = 1;
+ continue main;
+ }
+ return;
+ case 1:
+ nms_BlockTripWire_updateTripWireState($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Entity, $ptr);
+}
+function nms_BlockTripWire_updateTripWireState($this, $par1World, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var9, $var10, $var8, var$11, var$12, var$13, var$14, var$15, var$16, var$17, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var8 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var6 = ($var5 & 1) != 1 ? 0 : 1;
+ $var7 = 0;
+ $var9 = null;
+ $var10 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var10.$initialized) {
+ $var8 = new nms_AABBPool;
+ var$11 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$11);
+ var$11.$array1 = $rt_createArray(jl_Object, 10);
+ $var8.$listAABB = var$11;
+ $var8.$nextPoolIndex = 0;
+ $var8.$maxPoolIndex = 0;
+ $var8.$numCleans = 0;
+ $var8.$maxNumCleans = 300;
+ $var8.$numEntriesToRemove = 2000;
+ $var10.$value7 = $var8;
+ $var10.$initialized = 1;
+ }
+ $var10 = $var10.$value7;
+ var$12 = $par2;
+ var$13 = var$12 + $this.$minX0;
+ var$14 = $par3;
+ var$15 = var$14 + $this.$minY0;
+ var$16 = $par4;
+ $var8 = nms_World_getEntitiesWithinAABBExcludingEntity($par1World, $var9, nms_AABBPool_getAABB($var10, var$13, var$15, var$16 + $this.$minZ0, var$12 + $this.$maxX0, var$14 + $this.$maxY0, var$16 + $this.$maxZ0), null);
+ var$17 = $var8.$size0 ? 0 : 1;
+ a: {
+ if (!var$17) {
+ $var9 = new ju_AbstractList$1;
+ $var9.$this$0 = $var8;
+ $var9.$modCount = $var9.$this$0.$modCount0;
+ $var9.$size1 = $var9.$this$0.$size2();
+ $var9.$removeIndex = (-1);
+ while ($var9.$index >= $var9.$size1 ? 0 : 1) {
+ if (!ju_AbstractList$1_next($var9).$doesEntityNotTriggerPressurePlate()) {
+ $var7 = 1;
+ break a;
+ }
+ }
+ }
+ }
+ if ($var7 && !$var6)
+ $var5 = $var5 | 1;
+ if (!$var7 && $var6)
+ $var5 = $var5 & (-2);
+ if ($var7 == $var6)
+ return;
+ $var6 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var5, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ nms_BlockTripWire_func_72149_e($this, $par1World, $par2, $par3, $par4, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var5, $var6, $var7, $var9, $var10, $var8, var$11, var$12, var$13, var$14, var$15, var$16, var$17, $ptr);
+}
+function nms_BlockTripWire_func_72148_a($par0IBlockAccess, $par1, $par2, $par3, $par4, $par5) {
+ var $var6, $var8, $var9, $var10;
+ $var6 = $par1 + nms_Direction_offsetX.data[$par5] | 0;
+ $var8 = $par3 + nms_Direction_offsetZ.data[$par5] | 0;
+ $var9 = $par0IBlockAccess.$getBlockId($var6, $par2, $var8);
+ $var10 = ($par4 & 2) != 2 ? 0 : 1;
+ nms_Block_$callClinit();
+ if ($var9 == nms_Block_tripWireSource.$blockID)
+ return ($par0IBlockAccess.$getBlockMetadata($var6, $par2, $var8) & 3) != nms_Direction_rotateOpposite.data[$par5] ? 0 : 1;
+ if ($var9 != nms_Block_tripWire.$blockID)
+ return 0;
+ return $var10 != (($par0IBlockAccess.$getBlockMetadata($var6, $par2, $var8) & 2) != 2 ? 0 : 1) ? 0 : 1;
+}
+function nms_BlockCommandBlock() {
+ nms_BlockContainer.call(this);
+}
+function nms_BlockCommandBlock__init_(var_0) {
+ var var_1 = new nms_BlockCommandBlock();
+ nms_BlockCommandBlock__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockCommandBlock__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_iron);
+ $this.$isBlockContainer = 1;
+}
+function nms_BlockCommandBlock_createNewTileEntity($this, $par1World) {
+ $par1World = new nms_TileEntityCommandBlock;
+ $par1World.$blockMetadata = (-1);
+ $par1World.$succesCount = 0;
+ $par1World.$command = $rt_s(44);
+ $par1World.$commandSenderName = $rt_s(1);
+ return $par1World;
+}
+function nms_BlockCommandBlock_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $var8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1World.$isRemote) {
+ $var6 = nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4);
+ $var7 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var8 = !($var7 & 1) ? 0 : 1;
+ if ($var6 && !$var8) {
+ $par5 = $var7 | 1;
+ $var6 = 4;
+ $ptr = 1;
+ continue main;
+ }
+ if (!$var6 && $var8) {
+ $par5 = $var7 & (-2);
+ $var6 = 4;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par5, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par5, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $var6, $var7, $var8, $ptr);
+}
+function nms_BlockCommandBlock_tickRate($this, $par1World) {
+ return 1;
+}
+function nms_BlockCommandBlock_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var10 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var10 === null)
+ return 1;
+ $ptr = 1;
+ case 1:
+ nms_EntityPlayerSP_displayGUIEditSign($par5EntityPlayer, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, $ptr);
+}
+function nms_BlockCommandBlock_hasComparatorInputOverride($this) {
+ return 1;
+}
+function nms_BlockCommandBlock_getComparatorInputOverride($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6;
+ $var6 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ return $var6 !== null && $var6 instanceof nms_TileEntityCommandBlock ? $var6.$succesCount : 0;
+}
+function nms_BlockCommandBlock_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ var $var7;
+ $var7 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if (nms_ItemStack_hasDisplayName($par6ItemStack))
+ $var7.$commandSenderName = nms_ItemStack_getDisplayName($par6ItemStack);
+}
+function nms_BlockBeacon() {
+ nms_BlockContainer.call(this);
+ this.$theIcon1 = null;
+}
+function nms_BlockBeacon__init_(var_0) {
+ var var_1 = new nms_BlockBeacon();
+ nms_BlockBeacon__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockBeacon__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_glass);
+ $this.$isBlockContainer = 1;
+ $this.$blockHardness = 3.0;
+ if ($this.$blockResistance < 15.0)
+ $this.$blockResistance = 15.0;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabMisc;
+}
+function nms_BlockBeacon_createNewTileEntity($this, $par1World) {
+ $par1World = new nms_TileEntityBeacon;
+ nms_TileEntityBeacon_$callClinit();
+ $par1World.$blockMetadata = (-1);
+ $par1World.$levels = (-1);
+ return $par1World;
+}
+function nms_BlockBeacon_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return 1;
+ $var10 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var10 === null)
+ return 1;
+ var$11 = $par5EntityPlayer.$mc3;
+ $par1World = new nms_GuiBeacon;
+ nms_GuiContainer__init_($par1World, nms_ContainerBeacon__init_($par5EntityPlayer.$inventory, $var10));
+ $par1World.$beacon = $var10;
+ $par1World.$xSize = 230;
+ $par1World.$ySize0 = 219;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$11, $par1World);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, var$11, $ptr);
+}
+function nms_BlockBeacon_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockBeacon_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockBeacon_getRenderType($this) {
+ return 34;
+}
+function nms_BlockBeacon_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($this.$unlocalizedName0);
+ $this.$theIcon1 = $par1IconRegister.$registerIcon($rt_s(1698));
+}
+function nms_BlockBeacon_getBeaconIcon($this) {
+ return $this.$theIcon1;
+}
+function nms_BlockBeacon_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ if (nms_ItemStack_hasDisplayName($par6ItemStack))
+ nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4).$field_94048_i = nms_ItemStack_getDisplayName($par6ItemStack);
+}
+function nms_BlockWall() {
+ nms_Block.call(this);
+}
+var nms_BlockWall_types = null;
+function nms_BlockWall__init_(var_0, var_1) {
+ var var_2 = new nms_BlockWall();
+ nms_BlockWall__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockWall__init_0($this, $par1, $par2Block) {
+ var var$3, var$4;
+ nms_Block__init_0($this, $par1, $par2Block.$blockMaterial);
+ var$3 = $par2Block.$blockHardness;
+ $this.$blockHardness = var$3;
+ var$4 = $this.$blockResistance;
+ var$3 = var$3 * 5.0;
+ if (var$4 < var$3)
+ $this.$blockResistance = var$3;
+ $this.$blockResistance = $par2Block.$blockResistance / 3.0 * 3.0;
+ $this.$stepSound = $par2Block.$stepSound;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockWall_getIcon($this, $par1, $par2) {
+ var var$3;
+ if ($par2 != 1) {
+ nms_Block_$callClinit();
+ var$3 = nms_Block_cobblestone.$getIcon($par1, 0);
+ } else {
+ nms_Block_$callClinit();
+ var$3 = nms_Block_cobblestoneMossy.$getIcon($par1, 0);
+ }
+ return var$3;
+}
+function nms_BlockWall_getRenderType($this) {
+ return 32;
+}
+function nms_BlockWall_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockWall_getBlocksMovement($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return 0;
+}
+function nms_BlockWall_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockWall_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, $var10, $var11, $var12, $var13;
+ $var5 = nms_BlockWall_canConnectWallTo($this, $par1IBlockAccess, $par2, $par3, $par4 - 1 | 0);
+ $var6 = nms_BlockWall_canConnectWallTo($this, $par1IBlockAccess, $par2, $par3, $par4 + 1 | 0);
+ $var7 = nms_BlockWall_canConnectWallTo($this, $par1IBlockAccess, $par2 - 1 | 0, $par3, $par4);
+ $var8 = nms_BlockWall_canConnectWallTo($this, $par1IBlockAccess, $par2 + 1 | 0, $par3, $par4);
+ $var9 = 0.25;
+ $var10 = 0.75;
+ $var11 = 0.25;
+ $var12 = 0.75;
+ $var13 = 1.0;
+ if ($var5)
+ $var11 = 0.0;
+ if ($var6)
+ $var12 = 1.0;
+ if ($var7)
+ $var9 = 0.0;
+ if ($var8)
+ $var10 = 1.0;
+ if ($var5 && $var6 && !$var7 && !$var8) {
+ $var13 = 0.8125;
+ $var9 = 0.3125;
+ $var10 = 0.6875;
+ } else if (!$var5 && !$var6 && $var7 && $var8) {
+ $var13 = 0.8125;
+ $var11 = 0.3125;
+ $var12 = 0.6875;
+ }
+ $this.$minX0 = $var9;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = $var11;
+ $this.$maxX0 = $var10;
+ $this.$maxY0 = $var13;
+ $this.$maxZ0 = $var12;
+}
+function nms_BlockWall_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ nms_BlockWall_setBlockBoundsBasedOnState($this, $par1World, $par2, $par3, $par4);
+ $this.$maxY0 = 1.5;
+ return nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+}
+function nms_BlockWall_canConnectWallTo($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5, $var6;
+ $var5 = $par1IBlockAccess.$getBlockId($par2, $par3, $par4);
+ if ($var5 != $this.$blockID) {
+ nms_Block_$callClinit();
+ if ($var5 != nms_Block_fenceGate.$blockID) {
+ a: {
+ $var6 = nms_Block_blocksList.data[$var5];
+ if ($var6 !== null) {
+ $par1IBlockAccess = $var6.$blockMaterial;
+ if ((!$par1IBlockAccess.$isTranslucent ? $par1IBlockAccess.$blocksMovement() : 0) && $var6.$renderAsNormalBlock()) {
+ $par1IBlockAccess = $var6.$blockMaterial;
+ nms_Material_$callClinit();
+ if ($par1IBlockAccess === nms_Material_pumpkin) {
+ $par2 = 0;
+ break a;
+ }
+ $par2 = 1;
+ break a;
+ }
+ }
+ $par2 = 0;
+ }
+ return $par2;
+ }
+ }
+ return 1;
+}
+function nms_BlockWall_getSubBlocks($this, $par1, $par2CreativeTabs, $par3List) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 0;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 1;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+}
+function nms_BlockWall_damageDropped($this, $par1) {
+ return $par1;
+}
+function nms_BlockWall_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return $par5 ? 1 : nms_Block_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5);
+}
+function nms_BlockWall_registerIcons($this, $par1IconRegister) {
+ return;
+}
+function nms_BlockWall__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 2);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2164);
+ var$2[1] = $rt_s(2132);
+ nms_BlockWall_types = var$1;
+}
+function nms_BlockFlowerPot() {
+ nms_Block.call(this);
+}
+function nms_BlockFlowerPot__init_(var_0) {
+ var var_1 = new nms_BlockFlowerPot();
+ nms_BlockFlowerPot__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockFlowerPot__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_circuits);
+ nms_BlockFlowerPot_setBlockBoundsForItemRender($this);
+}
+function nms_BlockFlowerPot_setBlockBoundsForItemRender($this) {
+ $this.$minX0 = 0.3125;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.3125;
+ $this.$maxX0 = 0.6875;
+ $this.$maxY0 = 0.375;
+ $this.$maxZ0 = 0.6875;
+}
+function nms_BlockFlowerPot_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockFlowerPot_getRenderType($this) {
+ return 33;
+}
+function nms_BlockFlowerPot_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockFlowerPot_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, $var11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var10 = nms_InventoryPlayer_getCurrentItem($par5EntityPlayer.$inventory);
+ if ($var10 === null)
+ return 0;
+ if (nms_World_getBlockMetadata($par1World, $par2, $par3, $par4))
+ return 0;
+ $var11 = nms_BlockFlowerPot_getMetaForPlant($var10);
+ if ($var11 <= 0)
+ return 0;
+ $par6 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var11, $par6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$par5EntityPlayer.$capabilities.$isCreativeMode) {
+ $par2 = $var10.$stackSize - 1 | 0;
+ $var10.$stackSize = $par2;
+ if ($par2 <= 0) {
+ $par1World = $par5EntityPlayer.$inventory;
+ $par2 = $par5EntityPlayer.$inventory.$currentItem;
+ $par5EntityPlayer = null;
+ var$12 = $par1World.$mainInventory;
+ $par3 = var$12.data.length;
+ if ($par2 >= $par3) {
+ $par2 = $par2 - $par3 | 0;
+ var$12 = $par1World.$armorInventory;
+ }
+ var$12.data[$par2] = $par5EntityPlayer;
+ }
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, $var11, var$12, $ptr);
+}
+function nms_BlockFlowerPot_idPicked($this, $par1World, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = nms_BlockFlowerPot_getPlantForMeta(nms_World_getBlockMetadata($par1World, $par2, $par3, $par4));
+ if ($var5 !== null)
+ $par2 = $var5.$itemID0;
+ else {
+ nms_Item_$callClinit();
+ $par2 = nms_Item_flowerPot.$itemID;
+ }
+ return $par2;
+}
+function nms_BlockFlowerPot_getDamageValue($this, $par1World, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = nms_BlockFlowerPot_getPlantForMeta(nms_World_getBlockMetadata($par1World, $par2, $par3, $par4));
+ if ($var5 !== null)
+ $par2 = $var5.$itemDamage;
+ else {
+ nms_Item_$callClinit();
+ $par2 = nms_Item_flowerPot.$itemID;
+ }
+ return $par2;
+}
+function nms_BlockFlowerPot_isFlowerPot($this) {
+ return 1;
+}
+function nms_BlockFlowerPot_canPlaceBlockAt($this, $par1World, $par2, $par3, $par4) {
+ var var$5;
+ var$5 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ var$5 = var$5 && !nms_Block_blocksList.data[var$5].$blockMaterial.$replaceable ? 0 : 1;
+ a: {
+ if (var$5) {
+ $par3 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, $par3, $par4)], nms_World_getBlockMetadata($par1World, $par2, $par3, $par4))) {
+ $par2 = 1;
+ break a;
+ }
+ }
+ $par2 = 0;
+ }
+ return $par2;
+}
+function nms_BlockFlowerPot_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$6 = $par3 - 1 | 0;
+ nms_Block_$callClinit();
+ if (nms_World_isBlockTopFacingSurfaceSolid($par1World, nms_Block_blocksList.data[nms_World_getBlockId($par1World, $par2, var$6, $par4)], nms_World_getBlockMetadata($par1World, $par2, var$6, $par4)))
+ return;
+ $par5 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, 1.0, 0);
+ if ($par5 > 0) {
+ var$7 = nms_BlockFlowerPot_getPlantForMeta($par5);
+ if (var$7 !== null)
+ nms_Block_dropBlockAsItem_do($this, $par1World, $par2, $par3, $par4, var$7);
+ }
+ var$8 = 0;
+ $par5 = 0;
+ var$6 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1World, $par2, $par3, $par4, var$8, $par5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, var$7, var$8, $ptr);
+}
+function nms_BlockFlowerPot_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ nms_Block_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7);
+ if ($par5 > 0) {
+ $var8 = nms_BlockFlowerPot_getPlantForMeta($par5);
+ if ($var8 !== null)
+ nms_Block_dropBlockAsItem_do($this, $par1World, $par2, $par3, $par4, $var8);
+ }
+}
+function nms_BlockFlowerPot_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_flowerPot.$itemID;
+}
+function nms_BlockFlowerPot_getPlantForMeta($par0) {
+ var var$2, var$3, var$4;
+ switch ($par0) {
+ case 1:
+ var$2 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ var$3 = nms_Block_plantRed.$blockID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ return var$2;
+ case 2:
+ var$4 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ var$3 = nms_Block_plantYellow.$blockID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$3;
+ var$4.$stackSize = 1;
+ var$4.$itemDamage = 0;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ return var$4;
+ case 3:
+ var$4 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ var$3 = nms_Block_sapling.$blockID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$3;
+ var$4.$stackSize = 1;
+ var$4.$itemDamage = 0;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ return var$4;
+ case 4:
+ var$4 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ var$3 = nms_Block_sapling.$blockID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$3;
+ var$4.$stackSize = 1;
+ var$4.$itemDamage = 1;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ return var$4;
+ case 5:
+ var$4 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ var$3 = nms_Block_sapling.$blockID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$3;
+ var$4.$stackSize = 1;
+ var$4.$itemDamage = 2;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ return var$4;
+ case 6:
+ var$4 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ var$3 = nms_Block_sapling.$blockID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$3;
+ var$4.$stackSize = 1;
+ var$4.$itemDamage = 3;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ return var$4;
+ case 7:
+ var$4 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ var$3 = nms_Block_mushroomRed.$blockID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$3;
+ var$4.$stackSize = 1;
+ var$4.$itemDamage = 0;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ return var$4;
+ case 8:
+ var$4 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ var$3 = nms_Block_mushroomBrown.$blockID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$3;
+ var$4.$stackSize = 1;
+ var$4.$itemDamage = 0;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ return var$4;
+ case 9:
+ var$4 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ var$3 = nms_Block_cactus.$blockID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$3;
+ var$4.$stackSize = 1;
+ var$4.$itemDamage = 0;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ return var$4;
+ case 10:
+ var$4 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ var$3 = nms_Block_deadBush.$blockID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$3;
+ var$4.$stackSize = 1;
+ var$4.$itemDamage = 0;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ return var$4;
+ case 11:
+ var$4 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ var$3 = nms_Block_tallGrass.$blockID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$3;
+ var$4.$stackSize = 1;
+ var$4.$itemDamage = 2;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ return var$4;
+ default:
+ }
+ return null;
+}
+function nms_BlockFlowerPot_getMetaForPlant($par0ItemStack) {
+ var $var1;
+ nms_Item_$callClinit();
+ $var1 = nms_Item_itemsList.data[$par0ItemStack.$itemID0].$itemID;
+ nms_Block_$callClinit();
+ if ($var1 == nms_Block_plantRed.$blockID)
+ return 1;
+ if ($var1 == nms_Block_plantYellow.$blockID)
+ return 2;
+ if ($var1 == nms_Block_cactus.$blockID)
+ return 9;
+ if ($var1 == nms_Block_mushroomBrown.$blockID)
+ return 8;
+ if ($var1 == nms_Block_mushroomRed.$blockID)
+ return 7;
+ if ($var1 == nms_Block_deadBush.$blockID)
+ return 10;
+ a: {
+ if ($var1 == nms_Block_sapling.$blockID) {
+ switch ($par0ItemStack.$itemDamage) {
+ case 0:
+ break;
+ case 1:
+ return 4;
+ case 2:
+ return 5;
+ case 3:
+ return 6;
+ default:
+ break a;
+ }
+ return 3;
+ }
+ }
+ b: {
+ if ($var1 == nms_Block_tallGrass.$blockID)
+ switch ($par0ItemStack.$itemDamage) {
+ case 2:
+ return 11;
+ default:
+ break b;
+ }
+ }
+ return 0;
+}
+function nms_BlockCarrot() {
+ nms_BlockCrops.call(this);
+ this.$iconArray12 = null;
+}
+function nms_BlockCarrot__init_(var_0) {
+ var var_1 = new nms_BlockCarrot();
+ nms_BlockCarrot__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockCarrot__init_0($this, $par1) {
+ nms_BlockCrops__init_0($this, $par1);
+}
+function nms_BlockCarrot_getIcon($this, $par1, $par2) {
+ if ($par2 >= 7)
+ return $this.$iconArray12.data[3];
+ if ($par2 == 6)
+ $par2 = 5;
+ return $this.$iconArray12.data[$par2 >> 1];
+}
+function nms_BlockCarrot_getSeedItem($this) {
+ nms_Item_$callClinit();
+ return nms_Item_carrot.$itemID;
+}
+function nms_BlockCarrot_getCropItem($this) {
+ nms_Item_$callClinit();
+ return nms_Item_carrot.$itemID;
+}
+function nms_BlockCarrot_registerIcons($this, $par1IconRegister) {
+ var $var2, var$3, var$4;
+ $this.$iconArray12 = $rt_createArray(nms_Icon, 4);
+ $var2 = 0;
+ while ($var2 < $this.$iconArray12.data.length) {
+ var$3 = $this.$iconArray12.data;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(2165));
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $var2, 10);
+ var$3[$var2] = $par1IconRegister.$registerIcon(jl_String__init_0(var$4.$buffer, 0, var$4.$length));
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_BlockPotato() {
+ nms_BlockCrops.call(this);
+ this.$iconArray13 = null;
+}
+function nms_BlockPotato__init_(var_0) {
+ var var_1 = new nms_BlockPotato();
+ nms_BlockPotato__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockPotato__init_0($this, $par1) {
+ nms_BlockCrops__init_0($this, $par1);
+}
+function nms_BlockPotato_getIcon($this, $par1, $par2) {
+ if ($par2 >= 7)
+ return $this.$iconArray13.data[3];
+ if ($par2 == 6)
+ $par2 = 5;
+ return $this.$iconArray13.data[$par2 >> 1];
+}
+function nms_BlockPotato_getSeedItem($this) {
+ nms_Item_$callClinit();
+ return nms_Item_potato.$itemID;
+}
+function nms_BlockPotato_getCropItem($this) {
+ nms_Item_$callClinit();
+ return nms_Item_potato.$itemID;
+}
+function nms_BlockPotato_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var var$8, var$9;
+ nms_BlockCrops_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7);
+ if (!$par1World.$isRemote && $par5 >= 7 && !(Math.random() * 50.0 | 0)) {
+ var$8 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$9 = nms_Item_poisonousPotato.$itemID;
+ var$8.$stackSize = 0;
+ var$8.$itemFrame = null;
+ var$8.$itemID0 = var$9;
+ var$8.$stackSize = 1;
+ var$8.$itemDamage = 0;
+ if (var$8.$itemDamage < 0)
+ var$8.$itemDamage = 0;
+ nms_Block_dropBlockAsItem_do($this, $par1World, $par2, $par3, $par4, var$8);
+ }
+}
+function nms_BlockPotato_registerIcons($this, $par1IconRegister) {
+ var $var2, var$3, var$4;
+ $this.$iconArray13 = $rt_createArray(nms_Icon, 4);
+ $var2 = 0;
+ while ($var2 < $this.$iconArray13.data.length) {
+ var$3 = $this.$iconArray13.data;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(2166));
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $var2, 10);
+ var$3[$var2] = $par1IconRegister.$registerIcon(jl_String__init_0(var$4.$buffer, 0, var$4.$length));
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_BlockButtonWood() {
+ nms_BlockButton.call(this);
+}
+function nms_BlockButtonWood__init_(var_0) {
+ var var_1 = new nms_BlockButtonWood();
+ nms_BlockButtonWood__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockButtonWood__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_circuits);
+ $this.$needsRandomTick = 1;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabRedstone;
+ $this.$sensible = 1;
+}
+function nms_BlockButtonWood_getIcon($this, $par1, $par2) {
+ nms_Block_$callClinit();
+ return nms_Block_planks.$getIcon(1, 0);
+}
+function nms_BlockSkull() {
+ nms_BlockContainer.call(this);
+}
+function nms_BlockSkull__init_(var_0) {
+ var var_1 = new nms_BlockSkull();
+ nms_BlockSkull__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockSkull__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_circuits);
+ $this.$isBlockContainer = 1;
+ $this.$minX0 = 0.25;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.25;
+ $this.$maxX0 = 0.75;
+ $this.$maxY0 = 0.5;
+ $this.$maxZ0 = 0.75;
+}
+function nms_BlockSkull_getRenderType($this) {
+ return (-1);
+}
+function nms_BlockSkull_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockSkull_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockSkull_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ a: {
+ switch ($par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) & 7) {
+ case 1:
+ break;
+ case 2:
+ $this.$minX0 = 0.25;
+ $this.$minY0 = 0.25;
+ $this.$minZ0 = 0.5;
+ $this.$maxX0 = 0.75;
+ $this.$maxY0 = 0.75;
+ $this.$maxZ0 = 1.0;
+ break a;
+ case 3:
+ $this.$minX0 = 0.25;
+ $this.$minY0 = 0.25;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.75;
+ $this.$maxY0 = 0.75;
+ $this.$maxZ0 = 0.5;
+ break a;
+ case 4:
+ $this.$minX0 = 0.5;
+ $this.$minY0 = 0.25;
+ $this.$minZ0 = 0.25;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.75;
+ $this.$maxZ0 = 0.75;
+ break a;
+ case 5:
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.25;
+ $this.$minZ0 = 0.25;
+ $this.$maxX0 = 0.5;
+ $this.$maxY0 = 0.75;
+ $this.$maxZ0 = 0.75;
+ break a;
+ default:
+ }
+ $this.$minX0 = 0.25;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.25;
+ $this.$maxX0 = 0.75;
+ $this.$maxY0 = 0.5;
+ $this.$maxZ0 = 0.75;
+ }
+}
+function nms_BlockSkull_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4) {
+ nms_BlockSkull_setBlockBoundsBasedOnState($this, $par1World, $par2, $par3, $par4);
+ return nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+}
+function nms_BlockSkull_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ var var$7, $var7, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();$var7 = $thread.pop();var$7 = $thread.pop();$par6ItemStack = $thread.pop();$par5EntityLiving = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$7 = $par5EntityLiving.$rotationYaw * 4.0 / 360.0 + 2.5;
+ $var7 = var$7 | 0;
+ if (var$7 < $var7)
+ $var7 = $var7 - 1 | 0;
+ $var7 = $var7 & 3;
+ var$9 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var7, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack, var$7, $var7, var$9, $ptr);
+}
+function nms_BlockSkull_createNewTileEntity($this, $par1World) {
+ $par1World = new nms_TileEntitySkull;
+ $par1World.$blockMetadata = (-1);
+ $par1World.$extraType = $rt_s(44);
+ return $par1World;
+}
+function nms_BlockSkull_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Item_$callClinit();
+ return nms_Item_skull.$itemID;
+}
+function nms_BlockSkull_getDamageValue($this, $par1World, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ return $var5 !== null && $var5 instanceof nms_TileEntitySkull ? $var5.$skullType : nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+}
+function nms_BlockSkull_damageDropped($this, $par1) {
+ return $par1;
+}
+function nms_BlockSkull_dropBlockAsItemWithChance($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7) {
+ return;
+}
+function nms_BlockSkull_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, var$8, var$9, $var8, var$11, var$12;
+ if (!$par1World.$isRemote) {
+ if (!($par6 & 8)) {
+ $var7 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ $par5 = nms_Item_skull.$itemID;
+ var$8 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ var$9 = var$8 !== null && var$8 instanceof nms_TileEntitySkull ? var$8.$skullType : nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var7.$stackSize = 0;
+ $var7.$itemFrame = null;
+ $var7.$itemID0 = $par5;
+ $var7.$stackSize = 1;
+ $var7.$itemDamage = var$9;
+ if ($var7.$itemDamage < 0)
+ $var7.$itemDamage = 0;
+ $var8 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var8.$skullType == 3 && $var8.$extraType !== null && $var8.$extraType.$characters.data.length > 0) {
+ var$8 = new nms_NBTTagCompound;
+ var$8.$name0 = $rt_s(44);
+ var$8.$tagMap = ju_HashMap__init_1(16, 0.75);
+ $var7.$stackTagCompound = var$8;
+ var$11 = $var7.$stackTagCompound;
+ var$12 = $var8.$extraType;
+ $var8 = var$11.$tagMap;
+ var$11 = new nms_NBTTagString;
+ var$11.$name0 = $rt_s(1264);
+ var$11.$data4 = var$12;
+ if (var$12 === null) {
+ var$8 = new jl_IllegalArgumentException;
+ var$8.$suppressionEnabled = 1;
+ var$8.$writableStackTrace = 1;
+ var$8.$message = $rt_s(264);
+ $rt_throw(var$8);
+ }
+ ju_HashMap_putImpl($var8, $rt_s(1264), var$11);
+ }
+ nms_Block_dropBlockAsItem_do($this, $par1World, $par2, $par3, $par4, $var7);
+ }
+ nms_World_removeBlockTileEntity($par1World, $par2, $par3, $par4);
+ }
+}
+function nms_BlockSkull_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_skull.$itemID;
+}
+function nms_BlockSkull_makeWither($this, $par1World, $par2, $par3, $par4, $par5TileEntitySkull) {
+ var $var6, $var7, var$8, var$9, var$10, var$11, $var9, $var9_0, $var8, var$15, var$16, var$17, var$18, var$19, var$20, var$21, var$22, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();var$20 = $thread.pop();var$19 = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();$var8 = $thread.pop();$var9_0 = $thread.pop();$var9 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5TileEntitySkull = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World
+ = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if (nms_TileEntitySkull_getSkullType($par5TileEntitySkull) == 1 && $par3 >= 2 && $par1World.$difficultySetting > 0 && !$par1World.$isRemote) {
+ nms_Block_$callClinit();
+ $var6 = nms_Block_slowSand.$blockID;
+ $var7 = (-2);
+ var$8 = $par3 - 1 | 0;
+ var$9 = $par3 - 2 | 0;
+ b: {
+ while (true) {
+ if ($var7 > 0)
+ break b;
+ var$10 = $par4 + $var7 | 0;
+ if (nms_World_getBlockId($par1World, $par2, var$8, var$10) == $var6) {
+ var$11 = var$10 + 1 | 0;
+ if (nms_World_getBlockId($par1World, $par2, var$8, var$11) == $var6 && nms_World_getBlockId($par1World, $par2, var$9, var$11) == $var6) {
+ $var9 = var$10 + 2 | 0;
+ if (nms_World_getBlockId($par1World, $par2, var$8, $var9) == $var6 && nms_BlockSkull_func_82528_d($this, $par1World, $par2, $par3, var$10, 1) && nms_BlockSkull_func_82528_d($this, $par1World, $par2, $par3, var$11, 1) && nms_BlockSkull_func_82528_d($this, $par1World, $par2, $par3, $var9, 1))
+ break;
+ }
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ $par4 = 8;
+ $var7 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ $var7 = (-2);
+ while (true) {
+ if ($var7 > 0)
+ break a;
+ var$10 = $par2 + $var7 | 0;
+ if (nms_World_getBlockId($par1World, var$10, var$8, $par4) == $var6) {
+ var$11 = var$10 + 1 | 0;
+ if (nms_World_getBlockId($par1World, var$11, var$8, $par4) == $var6 && nms_World_getBlockId($par1World, var$11, var$9, $par4) == $var6) {
+ $var9_0 = var$10 + 2 | 0;
+ if (nms_World_getBlockId($par1World, $var9_0, var$8, $par4) == $var6 && nms_BlockSkull_func_82528_d($this, $par1World, var$10, $par3, $par4, 1) && nms_BlockSkull_func_82528_d($this, $par1World, var$11, $par3, $par4, 1) && nms_BlockSkull_func_82528_d($this, $par1World, $var9_0, $par3, $par4, 1)) {
+ $par2 = 8;
+ $var7 = 2;
+ $ptr = 11;
+ continue main;
+ }
+ }
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, var$10, $par4, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = 8;
+ $var7 = 2;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, var$11, $par4, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = 8;
+ $var7 = 2;
+ $ptr = 3;
+ case 3:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $var9, $par4, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = 0;
+ $var7 = 0;
+ $var9_0 = 2;
+ $ptr = 4;
+ case 4:
+ nms_World_setBlock($par1World, $par2, $par3, var$10, $par4, $var7, $var9_0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = 0;
+ $var7 = 0;
+ $var9_0 = 2;
+ $ptr = 5;
+ case 5:
+ nms_World_setBlock($par1World, $par2, $par3, var$11, $par4, $var7, $var9_0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = 0;
+ $var7 = 0;
+ $var9_0 = 2;
+ $ptr = 6;
+ case 6:
+ nms_World_setBlock($par1World, $par2, $par3, $var9, $par4, $var7, $var9_0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = 0;
+ $var7 = 0;
+ $var9_0 = 2;
+ $ptr = 7;
+ case 7:
+ nms_World_setBlock($par1World, $par2, var$8, var$10, $par4, $var7, $var9_0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = 0;
+ $var7 = 0;
+ $var9_0 = 2;
+ $ptr = 8;
+ case 8:
+ nms_World_setBlock($par1World, $par2, var$8, var$11, $par4, $var7, $var9_0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = 0;
+ $var7 = 0;
+ $var9_0 = 2;
+ $ptr = 9;
+ case 9:
+ nms_World_setBlock($par1World, $par2, var$8, $var9, $par4, $var7, $var9_0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = 0;
+ $var7 = 0;
+ $var9_0 = 2;
+ $ptr = 10;
+ case 10:
+ nms_World_setBlock($par1World, $par2, var$9, var$11, $par4, $var7, $var9_0);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$par1World.$isRemote) {
+ $var8 = nms_EntityWither__init_0();
+ nms_Entity_setWorld($var8, $par1World);
+ nms_Entity_setLocationAndAngles($var8, $par2 + 0.5, $par3 - 1.45, var$10 + 1.5, 90.0, 0.0);
+ $var8.$renderYawOffset = 90.0;
+ nms_EntityWither_func_82206_m($var8);
+ nms_WorldClient_spawnEntityInWorld($par1World, $var8);
+ }
+ $var9_0 = 0;
+ var$15 = $par2;
+ var$16 = var$9;
+ if ($var9_0 >= 120) {
+ $par4 = 0;
+ $ptr = 21;
+ continue main;
+ }
+ $var8 = $rt_s(863);
+ var$17 = var$15 + ju_Random_nextDouble($par1World.$rand);
+ var$18 = var$16 + ju_Random_nextDouble($par1World.$rand) * 3.9;
+ var$19 = var$11 + ju_Random_nextDouble($par1World.$rand);
+ var$20 = 0.0;
+ var$21 = 0.0;
+ var$22 = 0.0;
+ $ptr = 28;
+ continue main;
+ case 11:
+ nms_World_setBlockMetadataWithNotify($par1World, var$10, $par3, $par4, $par2, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = 8;
+ $var7 = 2;
+ $ptr = 12;
+ case 12:
+ nms_World_setBlockMetadataWithNotify($par1World, var$11, $par3, $par4, $par2, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = 8;
+ $var7 = 2;
+ $ptr = 13;
+ case 13:
+ nms_World_setBlockMetadataWithNotify($par1World, $var9_0, $par3, $par4, $par2, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var7 = 0;
+ $var9 = 0;
+ $par2 = 2;
+ $ptr = 14;
+ case 14:
+ nms_World_setBlock($par1World, var$10, $par3, $par4, $var7, $var9, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var9 = 0;
+ $par2 = 0;
+ $var7 = 2;
+ $ptr = 15;
+ case 15:
+ nms_World_setBlock($par1World, var$11, $par3, $par4, $var9, $par2, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = 0;
+ $var7 = 0;
+ $var9 = 2;
+ $ptr = 16;
+ case 16:
+ nms_World_setBlock($par1World, $var9_0, $par3, $par4, $par2, $var7, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = 0;
+ $var7 = 0;
+ $var9 = 2;
+ $ptr = 17;
+ case 17:
+ nms_World_setBlock($par1World, var$10, var$8, $par4, $par2, $var7, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = 0;
+ $var7 = 0;
+ $var9 = 2;
+ $ptr = 18;
+ case 18:
+ nms_World_setBlock($par1World, var$11, var$8, $par4, $par2, $var7, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = 0;
+ $var7 = 0;
+ $var9 = 2;
+ $ptr = 19;
+ case 19:
+ nms_World_setBlock($par1World, $var9_0, var$8, $par4, $par2, $var7, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = 0;
+ $var7 = 0;
+ $var9 = 2;
+ $ptr = 20;
+ case 20:
+ nms_World_setBlock($par1World, var$11, var$9, $par4, $par2, $var7, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$par1World.$isRemote) {
+ $var8 = nms_EntityWither__init_0();
+ nms_Entity_setWorld($var8, $par1World);
+ nms_Entity_setLocationAndAngles($var8, var$10 + 1.5, $par3 - 1.45, $par4 + 0.5, 0.0, 0.0);
+ nms_EntityWither_func_82206_m($var8);
+ nms_WorldClient_spawnEntityInWorld($par1World, $var8);
+ }
+ $var9 = 0;
+ if ($var9 >= 120) {
+ $par2 = 0;
+ $ptr = 29;
+ continue main;
+ }
+ $par5TileEntitySkull = $rt_s(863);
+ var$15 = var$11 + ju_Random_nextDouble($par1World.$rand);
+ var$17 = var$9 + ju_Random_nextDouble($par1World.$rand) * 3.9;
+ var$16 = $par4 + ju_Random_nextDouble($par1World.$rand);
+ var$18 = 0.0;
+ var$19 = 0.0;
+ var$20 = 0.0;
+ $ptr = 36;
+ continue main;
+ case 21:
+ nms_World_notifyBlockChange($par1World, $par2, $par3, var$10, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = 0;
+ $ptr = 22;
+ case 22:
+ nms_World_notifyBlockChange($par1World, $par2, $par3, var$11, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = 0;
+ $ptr = 23;
+ case 23:
+ nms_World_notifyBlockChange($par1World, $par2, $par3, $var9, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = 0;
+ $ptr = 24;
+ case 24:
+ nms_World_notifyBlockChange($par1World, $par2, var$8, var$10, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = 0;
+ $ptr = 25;
+ case 25:
+ nms_World_notifyBlockChange($par1World, $par2, var$8, var$11, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = 0;
+ $ptr = 26;
+ case 26:
+ nms_World_notifyBlockChange($par1World, $par2, var$8, $var9, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par3 = 0;
+ $ptr = 27;
+ case 27:
+ nms_World_notifyBlockChange($par1World, $par2, var$9, var$11, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 28:
+ nms_World_spawnParticle($par1World, $var8, var$17, var$18, var$19, var$20, var$21, var$22);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var9_0 = $var9_0 + 1 | 0;
+ if ($var9_0 >= 120) {
+ $par4 = 0;
+ $ptr = 21;
+ continue main;
+ }
+ $var8 = $rt_s(863);
+ var$17 = var$15 + ju_Random_nextDouble($par1World.$rand);
+ var$18 = var$16 + ju_Random_nextDouble($par1World.$rand) * 3.9;
+ var$19 = var$11 + ju_Random_nextDouble($par1World.$rand);
+ var$20 = 0.0;
+ var$21 = 0.0;
+ var$22 = 0.0;
+ continue main;
+ case 29:
+ nms_World_notifyBlockChange($par1World, var$10, $par3, $par4, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = 0;
+ $ptr = 30;
+ case 30:
+ nms_World_notifyBlockChange($par1World, var$11, $par3, $par4, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = 0;
+ $ptr = 31;
+ case 31:
+ nms_World_notifyBlockChange($par1World, $var9_0, $par3, $par4, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = 0;
+ $ptr = 32;
+ case 32:
+ nms_World_notifyBlockChange($par1World, var$10, var$8, $par4, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = 0;
+ $ptr = 33;
+ case 33:
+ nms_World_notifyBlockChange($par1World, var$11, var$8, $par4, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = 0;
+ $ptr = 34;
+ case 34:
+ nms_World_notifyBlockChange($par1World, $var9_0, var$8, $par4, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = 0;
+ $ptr = 35;
+ case 35:
+ nms_World_notifyBlockChange($par1World, var$11, var$9, $par4, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 36:
+ nms_World_spawnParticle($par1World, $par5TileEntitySkull, var$15, var$17, var$16, var$18, var$19, var$20);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var9 = $var9 + 1 | 0;
+ if ($var9 >= 120) {
+ $par2 = 0;
+ $ptr = 29;
+ continue main;
+ }
+ $par5TileEntitySkull = $rt_s(863);
+ var$15 = var$11 + ju_Random_nextDouble($par1World.$rand);
+ var$17 = var$9 + ju_Random_nextDouble($par1World.$rand) * 3.9;
+ var$16 = $par4 + ju_Random_nextDouble($par1World.$rand);
+ var$18 = 0.0;
+ var$19 = 0.0;
+ var$20 = 0.0;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5TileEntitySkull, $var6, $var7, var$8, var$9, var$10, var$11, $var9, $var9_0, $var8, var$15, var$16, var$17, var$18, var$19, var$20, var$21, var$22, $ptr);
+}
+function nms_BlockSkull_func_82528_d($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6;
+ if (nms_World_getBlockId($par1World, $par2, $par3, $par4) != $this.$blockID)
+ return 0;
+ $var6 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ return $var6 !== null && $var6 instanceof nms_TileEntitySkull ? ($var6.$skullType != $par5 ? 0 : 1) : 0;
+}
+function nms_BlockSkull_registerIcons($this, $par1IconRegister) {
+ return;
+}
+function nms_BlockSkull_getIcon($this, $par1, $par2) {
+ nms_Block_$callClinit();
+ return nms_Block_slowSand.$getIcon($par1, 0);
+}
+function nms_BlockSkull_getItemIconName($this) {
+ return nms_ItemSkull_field_94587_a.data[0];
+}
+function nms_BlockAnvil() {
+ var a = this; nms_BlockSand.call(a);
+ a.$field_82521_b = 0;
+ a.$iconArray14 = null;
+}
+var nms_BlockAnvil_statuses = null;
+var nms_BlockAnvil_anvilIconNames = null;
+function nms_BlockAnvil__init_(var_0) {
+ var var_1 = new nms_BlockAnvil();
+ nms_BlockAnvil__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockAnvil__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_anvil);
+ $this.$field_82521_b = 0;
+ nms_Block_lightOpacity.data[$this.$blockID] = 0;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabDecorations;
+}
+function nms_BlockAnvil_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockAnvil_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockAnvil_getIcon($this, $par1, $par2) {
+ var $var3;
+ if ($this.$field_82521_b == 3 && $par1 == 1) {
+ $var3 = ($par2 >> 2) % $this.$iconArray14.data.length | 0;
+ return $this.$iconArray14.data[$var3];
+ }
+ return $this.$blockIcon;
+}
+function nms_BlockAnvil_registerIcons($this, $par1IconRegister) {
+ var $var2;
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2167));
+ $this.$iconArray14 = $rt_createArray(nms_Icon, nms_BlockAnvil_anvilIconNames.data.length);
+ $var2 = 0;
+ while ($var2 < $this.$iconArray14.data.length) {
+ $this.$iconArray14.data[$var2] = $par1IconRegister.$registerIcon(nms_BlockAnvil_anvilIconNames.data[$var2]);
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_BlockAnvil_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ var var$7, var$8, $var7, $var8, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$par6ItemStack = $thread.pop();$par5EntityLiving = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$7 = $par5EntityLiving.$rotationYaw * 4.0 / 360.0 + 0.5;
+ var$8 = var$7 | 0;
+ if (var$7 < var$8)
+ var$8 = var$8 - 1 | 0;
+ $var7 = var$8 & 3;
+ $var8 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4) >> 2;
+ $var7 = ($var7 + 1 | 0) % 4 | 0;
+ if (!$var7) {
+ var$8 = 2 | $var8 << 2;
+ var$11 = 2;
+ $ptr = 1;
+ continue main;
+ }
+ if ($var7 == 1) {
+ var$8 = 3 | $var8 << 2;
+ var$11 = 2;
+ $ptr = 2;
+ continue main;
+ }
+ if ($var7 == 2) {
+ var$8 = 0 | $var8 << 2;
+ var$11 = 2;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var7 != 3)
+ return;
+ $var7 = 1 | $var8 << 2;
+ var$8 = 2;
+ $ptr = 4;
+ continue main;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$8, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var7 == 1) {
+ var$8 = 3 | $var8 << 2;
+ var$11 = 2;
+ $ptr = 2;
+ continue main;
+ }
+ if ($var7 == 2) {
+ var$8 = 0 | $var8 << 2;
+ var$11 = 2;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var7 != 3)
+ return;
+ $var7 = 1 | $var8 << 2;
+ var$8 = 2;
+ $ptr = 4;
+ continue main;
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$8, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var7 == 2) {
+ var$8 = 0 | $var8 << 2;
+ var$11 = 2;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var7 != 3)
+ return;
+ $var7 = 1 | $var8 << 2;
+ var$8 = 2;
+ $ptr = 4;
+ continue main;
+ case 3:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, var$8, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var7 != 3)
+ return;
+ $var7 = 1 | $var8 << 2;
+ var$8 = 2;
+ $ptr = 4;
+ case 4:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack, var$7, var$8, $var7, $var8, var$11, $ptr);
+}
+function nms_BlockAnvil_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return 1;
+ var$10 = $par5EntityPlayer.$mc3;
+ $par1World = new nms_GuiRepair;
+ var$11 = $par5EntityPlayer.$inventory;
+ nms_GuiContainer__init_($par1World, nms_ContainerRepair__init_(var$11, $par5EntityPlayer.$worldObj, $par2, $par3, $par4, nmc_Minecraft_theMinecraft.$thePlayer));
+ $par1World.$field_82325_q = var$11;
+ $par1World.$repairContainer = $par1World.$inventorySlots0;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$10, $par1World);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, var$10, var$11, $ptr);
+}
+function nms_BlockAnvil_getRenderType($this) {
+ return 35;
+}
+function nms_BlockAnvil_damageDropped($this, $par1) {
+ return $par1 >> 2;
+}
+function nms_BlockAnvil_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = $par1IBlockAccess.$getBlockMetadata($par2, $par3, $par4) & 3;
+ if ($var5 != 3 && $var5 != 1) {
+ $this.$minX0 = 0.125;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.875;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ } else {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.125;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.875;
+ }
+}
+function nms_BlockAnvil_getSubBlocks($this, $par1, $par2CreativeTabs, $par3List) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 0;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 1;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 2;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+}
+function nms_BlockAnvil_onFinishFalling($this, $par1World, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$6 = 1022;
+ var$7 = 0;
+ var$8 = null;
+ var$9 = 0;
+ if (var$9 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$10 = $par1World.$worldAccesses;
+ if (var$9 >= 0 && var$9 < var$10.$size0) {
+ var$10 = var$10.$array1.data[var$9];
+ $ptr = 1;
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1World);
+ $rt_throw($par1World);
+ case 1:
+ nms_RenderGlobal_playAuxSFX(var$10, var$8, var$6, $par2, $par3, $par4, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$9 = var$9 + 1 | 0;
+ if (var$9 >= $par1World.$worldAccesses.$size0)
+ return;
+ var$10 = $par1World.$worldAccesses;
+ if (var$9 >= 0 && var$9 < var$10.$size0) {
+ var$10 = var$10.$array1.data[var$9];
+ continue main;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1World);
+ $rt_throw($par1World);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, var$6, var$7, var$8, var$9, var$10, $ptr);
+}
+function nms_BlockAnvil_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return 1;
+}
+function nms_BlockAnvil__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 3);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2168);
+ var$2[1] = $rt_s(2169);
+ var$2[2] = $rt_s(2170);
+ nms_BlockAnvil_statuses = var$1;
+ var$1 = $rt_createArray(jl_String, 3);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2171);
+ var$2[1] = $rt_s(2172);
+ var$2[2] = $rt_s(2173);
+ nms_BlockAnvil_anvilIconNames = var$1;
+}
+function nms_BlockPressurePlateWeighted() {
+ nms_BlockBasePressurePlate.call(this);
+ this.$maxItemsWeighted = 0;
+}
+function nms_BlockPressurePlateWeighted__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_BlockPressurePlateWeighted();
+ nms_BlockPressurePlateWeighted__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_BlockPressurePlateWeighted__init_0($this, $par1, $par2Str, $par3Material, $par4) {
+ nms_Block__init_0($this, $par1, $par3Material);
+ $this.$pressurePlateIconName = $par2Str;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabRedstone;
+ $this.$needsRandomTick = 1;
+ nms_BlockBasePressurePlate_func_94353_c_($this, 15);
+ $this.$maxItemsWeighted = $par4;
+}
+function nms_BlockPressurePlateWeighted_getPlateState($this, $par1World, $par2, $par3, $par4) {
+ var $var5, $var6, $var8;
+ $var5 = 0;
+ $par1World = nms_World_selectEntitiesWithinAABB($par1World, $rt_cls(nms_EntityItem), nms_BlockBasePressurePlate_getSensitiveAABB($this, $par2, $par3, $par4), null);
+ $var6 = new ju_AbstractList$1;
+ $var6.$this$0 = $par1World;
+ $var6.$modCount = $var6.$this$0.$modCount0;
+ $var6.$size1 = $var6.$this$0.$size2();
+ $var6.$removeIndex = (-1);
+ a: {
+ while (true) {
+ if (!($var6.$index >= $var6.$size1 ? 0 : 1))
+ break a;
+ $var5 = $var5 + nms_EntityItem_getEntityItem(ju_AbstractList$1_next($var6)).$stackSize | 0;
+ if ($var5 >= $this.$maxItemsWeighted)
+ break;
+ }
+ }
+ if ($var5 <= 0)
+ return 0;
+ $par2 = $this.$maxItemsWeighted;
+ if ($par2 < $var5)
+ $var5 = $par2;
+ $var8 = $var5 / $this.$maxItemsWeighted * 15.0;
+ $par2 = $var8 | 0;
+ if ($var8 > $par2)
+ $par2 = $par2 + 1 | 0;
+ return $par2;
+}
+function nms_BlockPressurePlateWeighted_getPowerSupply($this, $par1) {
+ return $par1;
+}
+function nms_BlockPressurePlateWeighted_getMetaFromWeight($this, $par1) {
+ return $par1;
+}
+function nms_BlockPressurePlateWeighted_tickRate($this, $par1World) {
+ return 10;
+}
+function nms_BlockComparator() {
+ nms_BlockRedstoneLogic.call(this);
+}
+function nms_BlockComparator__init_(var_0, var_1) {
+ var var_2 = new nms_BlockComparator();
+ nms_BlockComparator__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_BlockComparator__init_0($this, $par1, $par2) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_circuits);
+ $this.$isRepeaterPowered = $par2;
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.125;
+ $this.$maxZ0 = 1.0;
+ $this.$isBlockContainer = 1;
+}
+function nms_BlockComparator_idDropped($this, $par1, $par2Random, $par3) {
+ nms_Item_$callClinit();
+ return nms_Item_comparator.$itemID;
+}
+function nms_BlockComparator_idPicked($this, $par1World, $par2, $par3, $par4) {
+ nms_Item_$callClinit();
+ return nms_Item_comparator.$itemID;
+}
+function nms_BlockComparator_func_94481_j_($this, $par1) {
+ return 2;
+}
+function nms_BlockComparator_func_94485_e($this) {
+ nms_Block_$callClinit();
+ return nms_Block_redstoneComparatorActive;
+}
+function nms_BlockComparator_func_94484_i($this) {
+ nms_Block_$callClinit();
+ return nms_Block_redstoneComparatorIdle;
+}
+function nms_BlockComparator_getRenderType($this) {
+ return 37;
+}
+function nms_BlockComparator_getIcon($this, $par1, $par2) {
+ var $var3, var$4;
+ $var3 = !$this.$isRepeaterPowered && !($par2 & 8) ? 0 : 1;
+ if (!$par1) {
+ if (!$var3) {
+ nms_Block_$callClinit();
+ var$4 = nms_Block_torchRedstoneIdle.$getIcon($par1, 0);
+ } else {
+ nms_Block_$callClinit();
+ var$4 = nms_Block_torchRedstoneActive.$getIcon($par1, 0);
+ }
+ } else if ($par1 != 1) {
+ nms_Block_$callClinit();
+ var$4 = nms_Block_stoneDoubleSlab.$getIcon(1, 0);
+ } else if (!$var3)
+ var$4 = $this.$blockIcon;
+ else {
+ nms_Block_$callClinit();
+ var$4 = nms_Block_redstoneComparatorActive.$blockIcon;
+ }
+ return var$4;
+}
+function nms_BlockComparator_func_96470_c($this, $par1) {
+ return !$this.$isRepeaterPowered && !($par1 & 8) ? 0 : 1;
+}
+function nms_BlockComparator_func_94480_d($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return $par1IBlockAccess.$getBlockTileEntity($par2, $par3, $par4).$field_96101_a;
+}
+function nms_BlockComparator_func_94490_c($this, $par1) {
+ return ($par1 & 4) != 4 ? 0 : 1;
+}
+function nms_BlockComparator_func_94478_d($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7;
+ $var6 = nms_BlockComparator_getInputStrength($this, $par1World, $par2, $par3, $par4, $par5);
+ if ($var6 >= 15)
+ return 1;
+ if (!$var6)
+ return 0;
+ $var7 = nms_BlockRedstoneLogic_func_94482_f($this, $par1World, $par2, $par3, $par4, $par5);
+ return !$var7 ? 1 : $var6 < $var7 ? 0 : 1;
+}
+function nms_BlockComparator_getInputStrength($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $var8, $var9, $var10;
+ $var6 = nms_BlockRedstoneLogic_getInputStrength($this, $par1World, $par2, $par3, $par4, $par5);
+ $var7 = $par5 & 3;
+ $var8 = $par2 + nms_Direction_offsetX.data[$var7] | 0;
+ $var9 = $par4 + nms_Direction_offsetZ.data[$var7] | 0;
+ $var10 = nms_World_getBlockId($par1World, $var8, $par3, $var9);
+ if ($var10 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var10].$hasComparatorInputOverride())
+ $var6 = nms_Block_blocksList.data[$var10].$getComparatorInputOverride($par1World, $var8, $par3, $var9, nms_Direction_rotateOpposite.data[$var7]);
+ else if ($var6 < 15 && nms_Block_isNormalCube($var10)) {
+ $par2 = $var8 + nms_Direction_offsetX.data[$var7] | 0;
+ $par4 = $var9 + nms_Direction_offsetZ.data[$var7] | 0;
+ $par5 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ if ($par5 > 0 && nms_Block_blocksList.data[$par5].$hasComparatorInputOverride())
+ $var6 = nms_Block_blocksList.data[$par5].$getComparatorInputOverride($par1World, $par2, $par3, $par4, nms_Direction_rotateOpposite.data[$var7]);
+ }
+ }
+ return $var6;
+}
+function nms_BlockComparator_getTileEntityComparator($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ return $par1IBlockAccess.$getBlockTileEntity($par2, $par3, $par4);
+}
+function nms_BlockComparator_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, $var11, $var12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var10 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var11 = $this.$isRepeaterPowered | (!($var10 & 8) ? 0 : 1);
+ $var12 = (($var10 & 4) != 4 ? 0 : 1) ? 0 : 1;
+ $var11 = (!$var12 ? 0 : 4) | (!$var11 ? 0 : 8);
+ nms_World_playSoundEffect($par1World, $par2 + 0.5, $par3 + 0.5, $par4 + 0.5, $rt_s(432), 0.30000001192092896, !$var12 ? 0.5 : 0.550000011920929);
+ $par6 = $var11 | $var10 & 3;
+ $var10 = 2;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $par6, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par5EntityPlayer = $par1World.$rand;
+ $ptr = 2;
+ case 2:
+ nms_BlockComparator_func_96476_c($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, $var11, $var12, $ptr);
+}
+function nms_BlockComparator_func_94479_f($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $var6, $var7;
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ if (!(($var6 & 4) != 4 ? 0 : 1))
+ $var7 = nms_BlockComparator_getInputStrength($this, $par1World, $par2, $par3, $par4, $var6);
+ else {
+ $par5 = nms_BlockComparator_getInputStrength($this, $par1World, $par2, $par3, $par4, $var6) - nms_BlockRedstoneLogic_func_94482_f($this, $par1World, $par2, $par3, $par4, $var6) | 0;
+ $var7 = 0;
+ if ($par5 > $var7)
+ $var7 = $par5;
+ }
+ nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ nms_BlockComparator_func_94478_d($this, $par1World, $par2, $par3, $par4, $var6);
+ nms_BlockRedstoneLogic_func_83011_d($this, $par1World, $par2, $par3, $par4, $var6);
+}
+function nms_BlockComparator_func_96476_c($this, $par1World, $par2, $par3, $par4, $par5Random) {
+ var $var6, var$7, $var7, $var9, $var8, $var10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();var$7 = $thread.pop();$var6 = $thread.pop();$par5Random = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ var$7 = $rt_compare($var6 & 4, 4);
+ if (!(var$7 ? 0 : 1))
+ $var7 = nms_BlockComparator_getInputStrength($this, $par1World, $par2, $par3, $par4, $var6);
+ else {
+ $var9 = nms_BlockComparator_getInputStrength($this, $par1World, $par2, $par3, $par4, $var6) - nms_BlockRedstoneLogic_func_94482_f($this, $par1World, $par2, $par3, $par4, $var6) | 0;
+ $var7 = 0;
+ if ($var9 > $var7)
+ $var7 = $var9;
+ }
+ $var8 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4).$field_96101_a;
+ nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4).$field_96101_a = $var7;
+ if ($var8 == $var7 && (var$7 ? 0 : 1))
+ return;
+ $var9 = nms_BlockComparator_func_94478_d($this, $par1World, $par2, $par3, $par4, $var6);
+ $var10 = !$this.$isRepeaterPowered && !($var6 & 8) ? 0 : 1;
+ if ($var10 && !$var9) {
+ $var9 = $var6 & (-9);
+ $var10 = 2;
+ $ptr = 2;
+ continue main;
+ }
+ if (!$var10 && $var9) {
+ $var9 = $var6 | 8;
+ $var10 = 2;
+ $ptr = 3;
+ continue main;
+ }
+ $ptr = 1;
+ case 1:
+ nms_BlockRedstoneLogic_func_94483_i_($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var9, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 1;
+ continue main;
+ case 3:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var9, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5Random, $var6, var$7, $var7, $var9, $var8, $var10, $ptr);
+}
+function nms_BlockComparator_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockRedstoneLogic_func_94483_i_($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = new nms_TileEntityComparator;
+ var$5.$blockMetadata = (-1);
+ var$5.$field_96101_a = 0;
+ nms_World_setBlockTileEntity($par1World, $par2, $par3, $par4, var$5);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, $ptr);
+}
+function nms_BlockComparator_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_World_removeBlockTileEntity($par1World, $par2, $par3, $par4);
+ $ptr = 1;
+ case 1:
+ nms_BlockRedstoneLogic_func_94483_i_($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $ptr);
+}
+function nms_BlockComparator_onBlockEventReceived($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $var7;
+ $var7 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ return $var7 === null ? 0 : $var7.$receiveClientEvent($par5, $par6);
+}
+function nms_BlockComparator_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon(!$this.$isRepeaterPowered ? $rt_s(1495) : $rt_s(2174));
+}
+function nms_BlockComparator_createNewTileEntity($this, $par1World) {
+ $par1World = new nms_TileEntityComparator;
+ $par1World.$blockMetadata = (-1);
+ $par1World.$field_96101_a = 0;
+ return $par1World;
+}
+function nms_BlockDaylightDetector() {
+ nms_BlockContainer.call(this);
+ this.$iconArray15 = null;
+}
+function nms_BlockDaylightDetector__init_(var_0) {
+ var var_1 = new nms_BlockDaylightDetector();
+ nms_BlockDaylightDetector__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockDaylightDetector__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_wood);
+ $this.$isBlockContainer = 1;
+ $this.$iconArray15 = $rt_createArray(nms_Icon, 2);
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.375;
+ $this.$maxZ0 = 1.0;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabRedstone;
+}
+function nms_BlockDaylightDetector_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.375;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockDaylightDetector_isProvidingWeakPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return nms_World_getBlockMetadata($par1IBlockAccess, $par2, $par3, $par4);
+}
+function nms_BlockDaylightDetector_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ return;
+}
+function nms_BlockDaylightDetector_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ return;
+}
+function nms_BlockDaylightDetector_updateLightLevel($this, $par1World, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1World.$provider.$hasNoSky) {
+ $var5 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var6 = nms_World_getSavedLightValue($par1World, nms_EnumSkyBlock_Sky, $par2, $par3, $par4) - $par1World.$skylightSubtracted | 0;
+ $var7 = $par1World.$provider.$calculateCelestialAngle($par1World.$worldInfo.$worldTime, 1.0) * 3.1415927410125732 * 2.0;
+ var$8 = $var7 >= 3.1415927410125732 ? $var7 + (6.2831854820251465 - $var7) * 0.20000000298023224 : $var7 + (0.0 - $var7) * 0.20000000298023224;
+ var$8 = $var6 * nms_MathHelper_SIN_TABLE.data[(var$8 * 10430.3779296875 + 16384.0 | 0) & 65535];
+ $var6 = $rt_compare(var$8, 0.0);
+ $var6 = var$8 + ($var6 > 0 ? 1.0 : $var6 >= 0 ? var$8 : (-1.0)) * 0.5 | 0;
+ if ($var6 < 0)
+ $var6 = 0;
+ if ($var6 > 15)
+ $var6 = 15;
+ if ($var5 != $var6) {
+ $var5 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var6, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var5, $var6, $var7, var$8, $ptr);
+}
+function nms_BlockDaylightDetector_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockDaylightDetector_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockDaylightDetector_canProvidePower($this) {
+ return 1;
+}
+function nms_BlockDaylightDetector_createNewTileEntity($this, $par1World) {
+ $par1World = new nms_TileEntityDaylightDetector;
+ $par1World.$blockMetadata = (-1);
+ return $par1World;
+}
+function nms_BlockDaylightDetector_getIcon($this, $par1, $par2) {
+ return $par1 != 1 ? $this.$iconArray15.data[1] : $this.$iconArray15.data[0];
+}
+function nms_BlockDaylightDetector_registerIcons($this, $par1IconRegister) {
+ $this.$iconArray15.data[0] = $par1IconRegister.$registerIcon($rt_s(2175));
+ $this.$iconArray15.data[1] = $par1IconRegister.$registerIcon($rt_s(2176));
+}
+function nms_BlockPoweredOre() {
+ nms_BlockOreStorage.call(this);
+}
+function nms_BlockPoweredOre__init_(var_0) {
+ var var_1 = new nms_BlockPoweredOre();
+ nms_BlockPoweredOre__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockPoweredOre__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_iron);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabRedstone;
+}
+function nms_BlockPoweredOre_canProvidePower($this) {
+ return 1;
+}
+function nms_BlockPoweredOre_isProvidingWeakPower($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return 15;
+}
+function nms_BlockHopper() {
+ var a = this; nms_BlockContainer.call(a);
+ a.$field_94457_a = null;
+ a.$hopperIcon = null;
+ a.$hopperTopIcon = null;
+ a.$hopperInsideIcon = null;
+}
+function nms_BlockHopper__init_(var_0) {
+ var var_1 = new nms_BlockHopper();
+ nms_BlockHopper__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockHopper__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_iron);
+ $this.$isBlockContainer = 1;
+ $this.$field_94457_a = new ju_Random;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabRedstone;
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockHopper_setBlockBoundsBasedOnState($this, $par1IBlockAccess, $par2, $par3, $par4) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockHopper_addCollisionBoxesToList($this, $par1World, $par2, $par3, $par4, $par5AxisAlignedBB, $par6List, $par7Entity) {
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 0.625;
+ $this.$maxZ0 = 1.0;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 0.125;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 0.125;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ $this.$minX0 = 0.875;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ $par7Entity = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par7Entity !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par7Entity))
+ ju_ArrayList_add($par6List, $par7Entity);
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.875;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+ $par1World = nms_Block_getCollisionBoundingBoxFromPool($this, $par1World, $par2, $par3, $par4);
+ if ($par1World !== null && nms_AxisAlignedBB_intersectsWith($par5AxisAlignedBB, $par1World))
+ ju_ArrayList_add($par6List, $par1World);
+ $this.$minX0 = 0.0;
+ $this.$minY0 = 0.0;
+ $this.$minZ0 = 0.0;
+ $this.$maxX0 = 1.0;
+ $this.$maxY0 = 1.0;
+ $this.$maxZ0 = 1.0;
+}
+function nms_BlockHopper_onBlockPlaced($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ var $var10;
+ $var10 = nms_Facing_oppositeSide.data[$par5];
+ if ($var10 == 1)
+ $var10 = 0;
+ return $var10;
+}
+function nms_BlockHopper_createNewTileEntity($this, $par1World) {
+ $par1World = new nms_TileEntityHopper;
+ $par1World.$blockMetadata = (-1);
+ $par1World.$hopperItemStacks = $rt_createArray(nms_ItemStack, 5);
+ $par1World.$transferCooldown = (-1);
+ return $par1World;
+}
+function nms_BlockHopper_onBlockPlacedBy($this, $par1World, $par2, $par3, $par4, $par5EntityLiving, $par6ItemStack) {
+ if (nms_ItemStack_hasDisplayName($par6ItemStack))
+ nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4).$inventoryName = nms_ItemStack_getDisplayName($par6ItemStack);
+}
+function nms_BlockHopper_onBlockAdded($this, $par1World, $par2, $par3, $par4) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockHopper_updateMetadata($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $ptr);
+}
+function nms_BlockHopper_onBlockActivated($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9) {
+ var $var10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5EntityPlayer = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1World.$isRemote)
+ return 1;
+ $var10 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var10 === null)
+ return 1;
+ var$11 = $par5EntityPlayer.$mc3;
+ $par1World = new nms_GuiHopper;
+ $par5EntityPlayer = $par5EntityPlayer.$inventory;
+ nms_GuiContainer__init_($par1World, nms_ContainerHopper__init_($par5EntityPlayer, $var10));
+ $par1World.$field_94081_r = $par5EntityPlayer;
+ $par1World.$field_94080_s = $var10;
+ $par1World.$allowUserInput = 0;
+ $par1World.$ySize0 = 133;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$11, $par1World);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5EntityPlayer, $par6, $par7, $par8, $par9, $var10, var$11, $ptr);
+}
+function nms_BlockHopper_onNeighborBlockChange($this, $par1World, $par2, $par3, $par4, $par5) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_BlockHopper_updateMetadata($this, $par1World, $par2, $par3, $par4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $ptr);
+}
+function nms_BlockHopper_updateMetadata($this, $par1World, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var5 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var6 = $var5 & 7;
+ $var7 = nms_World_isBlockIndirectlyGettingPowered($par1World, $par2, $par3, $par4) ? 0 : 1;
+ if ($var7 == (($var5 & 8) == 8 ? 0 : 1))
+ return;
+ $var8 = $var6 | (!$var7 ? 8 : 0);
+ $var5 = 4;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1World, $par2, $par3, $par4, $var8, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $var5, $var6, $var7, $var8, $ptr);
+}
+function nms_BlockHopper_breakBlock($this, $par1World, $par2, $par3, $par4, $par5, $par6) {
+ var $var7, $var8, var$9, var$10, var$11, $var9, $var10, $var11, $var12, var$16, var$17, var$18, $var13, $var14, var$21, var$22, var$23, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$23 = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World
+ = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var7 = nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4);
+ if ($var7 === null) {
+ nms_World_removeBlockTileEntity($par1World, $par2, $par3, $par4);
+ return;
+ }
+ $var8 = 0;
+ var$9 = $par2;
+ var$10 = $par3;
+ var$11 = $par4;
+ while ($var8 < $var7.$hopperItemStacks.data.length) {
+ a: {
+ $var9 = $var7.$hopperItemStacks.data[$var8];
+ if ($var9 !== null) {
+ $var10 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ $var11 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ $var12 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ var$16 = var$9 + $var10;
+ var$17 = var$10 + $var11;
+ var$18 = var$11 + $var12;
+ while (true) {
+ if ($var9.$stackSize <= 0)
+ break a;
+ $var13 = (Math.random() * 21.0 | 0) + 10 | 0;
+ if ($var13 > $var9.$stackSize)
+ $var13 = $var9.$stackSize;
+ $var9.$stackSize = $var9.$stackSize - $var13 | 0;
+ $var14 = new nms_EntityItem;
+ var$21 = new nms_ItemStack;
+ var$22 = $var9.$itemID0;
+ var$23 = $var9.$itemDamage;
+ var$21.$stackSize = 0;
+ var$21.$itemFrame = null;
+ var$21.$itemID0 = var$22;
+ var$21.$stackSize = $var13;
+ var$21.$itemDamage = var$23;
+ if (var$21.$itemDamage < 0)
+ var$21.$itemDamage = 0;
+ nms_EntityItem__init_2($var14, $par1World, var$16, var$17, var$18);
+ nms_DataWatcher_updateObject($var14.$dataWatcher, 10, var$21);
+ nms_DataWatcher_setObjectWatched($var14.$dataWatcher, 10);
+ if ($var9.$stackTagCompound === null ? 0 : 1)
+ nms_EntityItem_getEntityItem($var14).$stackTagCompound = nms_NBTTagCompound_copy($var9.$stackTagCompound);
+ $var14.$motionX = ju_Random_nextGaussian($this.$field_94457_a) * 0.05000000074505806;
+ $var14.$motionY = ju_Random_nextGaussian($this.$field_94457_a) * 0.05000000074505806 + 0.20000000298023224;
+ $var14.$motionZ = ju_Random_nextGaussian($this.$field_94457_a) * 0.05000000074505806;
+ $par6 = nms_World_spawnEntityInWorld($par1World, $var14);
+ var$21 = $par1World.$entityList;
+ ju_HashMap_putImpl(var$21.$backingMap, $var14, var$21);
+ if (!$par6) {
+ var$21 = $par1World.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$21.$backingMap, $var14, var$21);
+ }
+ }
+ }
+ }
+ $var8 = $var8 + 1 | 0;
+ }
+ $ptr = 1;
+ case 1:
+ nms_World_func_96440_m($par1World, $par2, $par3, $par4, $par5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_World_removeBlockTileEntity($par1World, $par2, $par3, $par4);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, $par5, $par6, $var7, $var8, var$9, var$10, var$11, $var9, $var10, $var11, $var12, var$16, var$17, var$18, $var13, $var14, var$21, var$22, var$23, $ptr);
+}
+function nms_BlockHopper_getRenderType($this) {
+ return 38;
+}
+function nms_BlockHopper_renderAsNormalBlock($this) {
+ return 0;
+}
+function nms_BlockHopper_isOpaqueCube($this) {
+ return 0;
+}
+function nms_BlockHopper_shouldSideBeRendered($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ return 1;
+}
+function nms_BlockHopper_getIcon($this, $par1, $par2) {
+ return $par1 != 1 ? $this.$hopperIcon : $this.$hopperTopIcon;
+}
+function nms_BlockHopper_getDirectionFromMetadata($par0) {
+ return $par0 & 7;
+}
+function nms_BlockHopper_hasComparatorInputOverride($this) {
+ return 1;
+}
+function nms_BlockHopper_getComparatorInputOverride($this, $par1World, $par2, $par3, $par4, $par5) {
+ return nms_Container_calcRedstoneFromInventory(nms_World_getBlockTileEntity($par1World, $par2, $par3, $par4));
+}
+function nms_BlockHopper_registerIcons($this, $par1IconRegister) {
+ $this.$hopperIcon = $par1IconRegister.$registerIcon($rt_s(621));
+ $this.$hopperTopIcon = $par1IconRegister.$registerIcon($rt_s(2177));
+ $this.$hopperInsideIcon = $par1IconRegister.$registerIcon($rt_s(622));
+}
+function nms_BlockHopper_getHopperIcon($par0Str) {
+ if ($par0Str === $rt_s(621)) {
+ nms_Block_$callClinit();
+ $par0Str = nms_Block_hopperBlock.$hopperIcon;
+ } else if ($par0Str !== $rt_s(622))
+ $par0Str = null;
+ else {
+ nms_Block_$callClinit();
+ $par0Str = nms_Block_hopperBlock.$hopperInsideIcon;
+ }
+ return $par0Str;
+}
+function nms_BlockHopper_getItemIconName($this) {
+ return $rt_s(621);
+}
+function nms_BlockQuartz() {
+ var a = this; nms_Block.call(a);
+ a.$quartzblockIcons = null;
+ a.$quartzblock_chiseled_top = null;
+ a.$quartzblock_lines_top = null;
+ a.$quartzblock_top = null;
+ a.$quartzblock_bottom = null;
+}
+var nms_BlockQuartz_quartzBlockTypes = null;
+var nms_BlockQuartz_quartzBlockTextureTypes = null;
+function nms_BlockQuartz__init_(var_0) {
+ var var_1 = new nms_BlockQuartz();
+ nms_BlockQuartz__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockQuartz__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_rock);
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabBlock;
+}
+function nms_BlockQuartz_getIcon($this, $par1, $par2) {
+ var var$3;
+ var$3 = $rt_compare($par2, 2);
+ if (var$3 && $par2 != 3 && $par2 != 4) {
+ a: {
+ if ($par1 != 1) {
+ if ($par1)
+ break a;
+ if ($par2 != 1)
+ break a;
+ }
+ return $par2 != 1 ? $this.$quartzblock_top : $this.$quartzblock_chiseled_top;
+ }
+ if (!$par1)
+ return $this.$quartzblock_bottom;
+ if (!($par2 >= 0 && $par2 < $this.$quartzblockIcons.data.length))
+ $par2 = 0;
+ return $this.$quartzblockIcons.data[$par2];
+ }
+ return !var$3 && !($par1 != 1 && $par1) ? $this.$quartzblock_lines_top : $par2 == 3 && !($par1 != 5 && $par1 != 4) ? $this.$quartzblock_lines_top : $par2 == 4 && !($par1 != 2 && $par1 != 3) ? $this.$quartzblock_lines_top : $this.$quartzblockIcons.data[$par2];
+}
+function nms_BlockQuartz_onBlockPlaced($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ a: {
+ if ($par9 == 2)
+ switch ($par5) {
+ case 0:
+ case 1:
+ $par9 = 2;
+ break a;
+ case 2:
+ case 3:
+ $par9 = 4;
+ break a;
+ case 4:
+ case 5:
+ $par9 = 3;
+ break a;
+ default:
+ }
+ }
+ return $par9;
+}
+function nms_BlockQuartz_damageDropped($this, $par1) {
+ if (!($par1 != 3 && $par1 != 4))
+ $par1 = 2;
+ return $par1;
+}
+function nms_BlockQuartz_getRenderType($this) {
+ return 39;
+}
+function nms_BlockQuartz_getSubBlocks($this, $par1, $par2CreativeTabs, $par3List) {
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 0;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 1;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+ $par2CreativeTabs = new nms_ItemStack;
+ $par2CreativeTabs.$stackSize = 0;
+ $par2CreativeTabs.$itemFrame = null;
+ $par2CreativeTabs.$itemID0 = $par1;
+ $par2CreativeTabs.$stackSize = 1;
+ $par2CreativeTabs.$itemDamage = 2;
+ if ($par2CreativeTabs.$itemDamage < 0)
+ $par2CreativeTabs.$itemDamage = 0;
+ ju_ArrayList_add($par3List, $par2CreativeTabs);
+}
+function nms_BlockQuartz_registerIcons($this, $par1IconRegister) {
+ var $var2;
+ $this.$quartzblockIcons = $rt_createArray(nms_Icon, nms_BlockQuartz_quartzBlockTextureTypes.data.length);
+ $var2 = 0;
+ while ($var2 < $this.$quartzblockIcons.data.length) {
+ if (nms_BlockQuartz_quartzBlockTextureTypes.data[$var2] !== null)
+ $this.$quartzblockIcons.data[$var2] = $par1IconRegister.$registerIcon(nms_BlockQuartz_quartzBlockTextureTypes.data[$var2]);
+ else
+ $this.$quartzblockIcons.data[$var2] = $this.$quartzblockIcons.data[$var2 - 1 | 0];
+ $var2 = $var2 + 1 | 0;
+ }
+ $this.$quartzblock_top = $par1IconRegister.$registerIcon($rt_s(2178));
+ $this.$quartzblock_chiseled_top = $par1IconRegister.$registerIcon($rt_s(2179));
+ $this.$quartzblock_lines_top = $par1IconRegister.$registerIcon($rt_s(2180));
+ $this.$quartzblock_bottom = $par1IconRegister.$registerIcon($rt_s(2181));
+}
+function nms_BlockQuartz__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 3);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(1759);
+ var$2[1] = $rt_s(2033);
+ var$2[2] = $rt_s(2182);
+ nms_BlockQuartz_quartzBlockTypes = var$1;
+ var$1 = $rt_createArray(jl_String, 5);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2183);
+ var$2[1] = $rt_s(2184);
+ var$2[2] = $rt_s(2185);
+ var$2[3] = null;
+ var$2[4] = null;
+ nms_BlockQuartz_quartzBlockTextureTypes = var$1;
+}
+function nms_BlockDropper() {
+ nms_BlockDispenser.call(this);
+}
+function nms_BlockDropper__init_(var_0) {
+ var var_1 = new nms_BlockDropper();
+ nms_BlockDropper__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_BlockDropper__init_0($this, $par1) {
+ nms_Material_$callClinit();
+ nms_Block__init_0($this, $par1, nms_Material_rock);
+ $this.$isBlockContainer = 1;
+ $this.$random2 = new ju_Random;
+ $this.$displayOnCreativeTab = nms_CreativeTabs_tabRedstone;
+}
+function nms_BlockDropper_registerIcons($this, $par1IconRegister) {
+ $this.$blockIcon = $par1IconRegister.$registerIcon($rt_s(2027));
+ $this.$furnaceTopIcon = $par1IconRegister.$registerIcon($rt_s(2028));
+ $this.$furnaceFrontIcon = $par1IconRegister.$registerIcon($rt_s(2186));
+ $this.$field_96473_e = $par1IconRegister.$registerIcon($rt_s(2187));
+}
+function nms_BlockDropper_createNewTileEntity($this, $par1World) {
+ $par1World = new nms_TileEntityDropper;
+ $par1World.$blockMetadata = (-1);
+ $par1World.$dispenserContents = $rt_createArray(nms_ItemStack, 9);
+ $par1World.$dispenserRandom = new ju_Random;
+ return $par1World;
+}
+function nms_ItemBlock() {
+ var a = this; nms_Item.call(a);
+ a.$blockID1 = 0;
+ a.$field_94588_b = null;
+}
+function nms_ItemBlock__init_(var_0) {
+ var var_1 = new nms_ItemBlock();
+ nms_ItemBlock__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemBlock__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$blockID1 = $par1 + 256 | 0;
+}
+function nms_ItemBlock_getBlockID($this) {
+ return $this.$blockID1;
+}
+function nms_ItemBlock_getSpriteNumber($this) {
+ nms_Block_$callClinit();
+ return nms_Block_blocksList.data[$this.$blockID1].$getItemIconName() === null ? 0 : 1;
+}
+function nms_ItemBlock_getIconFromDamage($this, $par1) {
+ var var$2;
+ if ($this.$field_94588_b !== null)
+ var$2 = $this.$field_94588_b;
+ else {
+ nms_Block_$callClinit();
+ var$2 = nms_Block_blocksList.data[$this.$blockID1].$getIcon(1, 0);
+ }
+ return var$2;
+}
+function nms_ItemBlock_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var $var11, $var13, $var12, $var14, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();$var14 = $thread.pop();$var12 = $thread.pop();$var13 = $thread.pop();$var11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var11 = nms_World_getBlockId($par3World, $par4, $par5, $par6);
+ nms_Block_$callClinit();
+ if ($var11 == nms_Block_snow.$blockID && (nms_World_getBlockMetadata($par3World, $par4, $par5, $par6) & 7) < 1)
+ $par7 = 1;
+ else if ($var11 != nms_Block_vine.$blockID && $var11 != nms_Block_tallGrass.$blockID && $var11 != nms_Block_deadBush.$blockID) {
+ if (!$par7)
+ $par5 = $par5 + (-1) | 0;
+ if ($par7 == 1)
+ $par5 = $par5 + 1 | 0;
+ if ($par7 == 2)
+ $par6 = $par6 + (-1) | 0;
+ if ($par7 == 3)
+ $par6 = $par6 + 1 | 0;
+ if ($par7 == 4)
+ $par4 = $par4 + (-1) | 0;
+ if ($par7 == 5)
+ $par4 = $par4 + 1 | 0;
+ }
+ if (!$par1ItemStack.$stackSize)
+ return 0;
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $var13 = 1;
+ else {
+ nms_Item_$callClinit();
+ $var13 = 1;
+ }
+ if (!$var13)
+ return 0;
+ if ($par5 == 255 && nms_Block_blocksList.data[$this.$blockID1].$blockMaterial.$isSolid())
+ return 0;
+ if (!nms_World_canPlaceEntityOnSide($par3World, $this.$blockID1, $par4, $par5, $par6, 0, $par7, $par2EntityPlayer, $par1ItemStack))
+ return 0;
+ $var12 = nms_Block_blocksList.data[$this.$blockID1];
+ $var13 = $this.$getMetadata($par1ItemStack.$itemDamage);
+ $var14 = nms_Block_blocksList.data[$this.$blockID1].$onBlockPlaced($par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, $var13);
+ $par7 = $this.$blockID1;
+ $var13 = 3;
+ $ptr = 1;
+ case 1:
+ $tmp = nms_World_setBlock($par3World, $par4, $par5, $par6, $par7, $var14, $var13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par7 = $tmp;
+ if ($par7) {
+ if (nms_World_getBlockId($par3World, $par4, $par5, $par6) == $this.$blockID1) {
+ var$15 = nms_Block_blocksList.data[$this.$blockID1];
+ $ptr = 2;
+ continue main;
+ }
+ nms_World_playSoundEffect($par3World, $par4 + 0.5, $par5 + 0.5, $par6 + 0.5, $var12.$stepSound.$getPlaceSound(), ($var12.$stepSound.$stepSoundVolume + 1.0) / 2.0, $var12.$stepSound.$stepSoundPitch * 0.800000011920929);
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ }
+ return 1;
+ case 2:
+ var$15.$onBlockPlacedBy($par3World, $par4, $par5, $par6, $par2EntityPlayer, $par1ItemStack);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2EntityPlayer = nms_Block_blocksList.data[$this.$blockID1];
+ $ptr = 3;
+ case 3:
+ $par2EntityPlayer.$onPostBlockPlaced($par3World, $par4, $par5, $par6, $var14);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_World_playSoundEffect($par3World, $par4 + 0.5, $par5 + 0.5, $par6 + 0.5, $var12.$stepSound.$getPlaceSound(), ($var12.$stepSound.$stepSoundVolume + 1.0) / 2.0, $var12.$stepSound.$stepSoundPitch * 0.800000011920929);
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, $var11, $var13, $var12, $var14, var$15, $ptr);
+}
+function nms_ItemBlock_canPlaceItemBlockOnSide($this, $par1World, $par2, $par3, $par4, $par5, $par6EntityPlayer, $par7ItemStack) {
+ var $var8;
+ $var8 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ nms_Block_$callClinit();
+ if ($var8 == nms_Block_snow.$blockID)
+ $par5 = 1;
+ else if ($var8 != nms_Block_vine.$blockID && $var8 != nms_Block_tallGrass.$blockID && $var8 != nms_Block_deadBush.$blockID) {
+ if (!$par5)
+ $par3 = $par3 + (-1) | 0;
+ if ($par5 == 1)
+ $par3 = $par3 + 1 | 0;
+ if ($par5 == 2)
+ $par4 = $par4 + (-1) | 0;
+ if ($par5 == 3)
+ $par4 = $par4 + 1 | 0;
+ if ($par5 == 4)
+ $par2 = $par2 + (-1) | 0;
+ if ($par5 == 5)
+ $par2 = $par2 + 1 | 0;
+ }
+ return nms_World_canPlaceEntityOnSide($par1World, $this.$blockID1, $par2, $par3, $par4, 0, $par5, null, $par7ItemStack);
+}
+function nms_ItemBlock_getUnlocalizedName($this, $par1ItemStack) {
+ var var$2;
+ nms_Block_$callClinit();
+ $par1ItemStack = nms_Block_blocksList.data[$this.$blockID1];
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(1590));
+ $par1ItemStack = $par1ItemStack.$unlocalizedName0;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $par1ItemStack);
+ return jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+}
+function nms_ItemBlock_getUnlocalizedName0($this) {
+ var var$1, var$2;
+ nms_Block_$callClinit();
+ var$1 = nms_Block_blocksList.data[$this.$blockID1];
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(1590));
+ var$1 = var$1.$unlocalizedName0;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, var$1);
+ return jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+}
+function nms_ItemBlock_getCreativeTab($this) {
+ nms_Block_$callClinit();
+ return nms_Block_blocksList.data[$this.$blockID1].$displayOnCreativeTab;
+}
+function nms_ItemBlock_getSubItems($this, $par1, $par2CreativeTabs, $par3List) {
+ nms_Block_$callClinit();
+ nms_Block_blocksList.data[$this.$blockID1].$getSubBlocks($par1, $par2CreativeTabs, $par3List);
+}
+function nms_ItemBlock_registerIcons($this, $par1IconRegister) {
+ var $var2;
+ nms_Block_$callClinit();
+ $var2 = nms_Block_blocksList.data[$this.$blockID1].$getItemIconName();
+ if ($var2 !== null)
+ $this.$field_94588_b = nms_TextureMap_registerIcon($par1IconRegister, $var2);
+}
+function nms_ItemCloth() {
+ nms_ItemBlock.call(this);
+}
+function nms_ItemCloth__init_(var_0) {
+ var var_1 = new nms_ItemCloth();
+ nms_ItemCloth__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemCloth__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$blockID1 = $par1 + 256 | 0;
+ $this.$maxDamage = 0;
+ $this.$hasSubtypes = 1;
+}
+function nms_ItemCloth_getIconFromDamage($this, $par1) {
+ nms_Block_$callClinit();
+ return nms_Block_cloth.$getIcon(2, ($par1 ^ (-1)) & 15);
+}
+function nms_ItemCloth_getMetadata($this, $par1) {
+ return $par1;
+}
+function nms_ItemCloth_getUnlocalizedName($this, $par1ItemStack) {
+ var var$2, var$3;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ var$3 = nms_ItemBlock_getUnlocalizedName0($this);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, var$3);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(303));
+ $par1ItemStack = nms_ItemDye_dyeColorNames.data[($par1ItemStack.$itemDamage ^ (-1)) & 15];
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $par1ItemStack);
+ return jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+}
+function nms_ItemMultiTextureTile() {
+ var a = this; nms_ItemBlock.call(a);
+ a.$theBlock = null;
+ a.$field_82804_b = null;
+}
+function nms_ItemMultiTextureTile__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_ItemMultiTextureTile();
+ nms_ItemMultiTextureTile__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_ItemMultiTextureTile__init_0($this, $par1, $par2Block, $par3ArrayOfStr) {
+ nms_Item__init_0($this, $par1);
+ $this.$blockID1 = $par1 + 256 | 0;
+ $this.$theBlock = $par2Block;
+ $this.$field_82804_b = $par3ArrayOfStr;
+ $this.$maxDamage = 0;
+ $this.$hasSubtypes = 1;
+}
+function nms_ItemMultiTextureTile_getIconFromDamage($this, $par1) {
+ return $this.$theBlock.$getIcon(2, $par1);
+}
+function nms_ItemMultiTextureTile_getMetadata($this, $par1) {
+ return $par1;
+}
+function nms_ItemMultiTextureTile_getUnlocalizedName($this, $par1ItemStack) {
+ var $var2, var$3, var$4;
+ $var2 = $par1ItemStack.$itemDamage;
+ if (!($var2 >= 0 && $var2 < $this.$field_82804_b.data.length))
+ $var2 = 0;
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ nms_Block_$callClinit();
+ var$3 = nms_Block_blocksList.data[$this.$blockID1];
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(1590));
+ var$3 = var$3.$unlocalizedName0;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, var$3);
+ var$3 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, var$3);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(303));
+ var$3 = $this.$field_82804_b.data[$var2];
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, var$3);
+ return jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length);
+}
+function nms_ItemSlab() {
+ var a = this; nms_ItemBlock.call(a);
+ a.$isFullBlock = 0;
+ a.$theHalfSlab = null;
+ a.$doubleSlab = null;
+}
+function nms_ItemSlab__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_ItemSlab();
+ nms_ItemSlab__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+function nms_ItemSlab__init_0($this, $par1, $par2BlockHalfSlab, $par3BlockHalfSlab, $par4) {
+ nms_Item__init_0($this, $par1);
+ $this.$blockID1 = $par1 + 256 | 0;
+ $this.$theHalfSlab = $par2BlockHalfSlab;
+ $this.$doubleSlab = $par3BlockHalfSlab;
+ $this.$isFullBlock = $par4;
+ $this.$maxDamage = 0;
+ $this.$hasSubtypes = 1;
+}
+function nms_ItemSlab_getIconFromDamage($this, $par1) {
+ nms_Block_$callClinit();
+ return nms_Block_blocksList.data[$this.$itemID].$getIcon(2, $par1);
+}
+function nms_ItemSlab_getMetadata($this, $par1) {
+ return $par1;
+}
+function nms_ItemSlab_getUnlocalizedName($this, $par1ItemStack) {
+ return $this.$theHalfSlab.$getFullSlabName($par1ItemStack.$itemDamage);
+}
+function nms_ItemSlab_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var $var14, $var11, $var12, $var13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var14 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$isFullBlock) {
+ $ptr = 1;
+ continue main;
+ }
+ if (!$par1ItemStack.$stackSize)
+ return 0;
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $var14 = 1;
+ else {
+ nms_Item_$callClinit();
+ $var14 = 1;
+ }
+ if (!$var14)
+ return 0;
+ $var11 = nms_World_getBlockId($par3World, $par4, $par5, $par6);
+ $var12 = nms_World_getBlockMetadata($par3World, $par4, $par5, $par6);
+ $var13 = $var12 & 7;
+ $var14 = !($var12 & 8) ? 0 : 1;
+ a: {
+ if (!($par7 == 1 && !$var14)) {
+ if ($par7)
+ break a;
+ if (!$var14)
+ break a;
+ }
+ if ($var11 == $this.$theHalfSlab.$blockID && $var13 == $par1ItemStack.$itemDamage) {
+ if (!nms_World_checkNoEntityCollision0($par3World, nms_Block_getCollisionBoundingBoxFromPool($this.$doubleSlab, $par3World, $par4, $par5, $par6), null))
+ return 1;
+ $par7 = $this.$doubleSlab.$blockID;
+ $var14 = 3;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ $ptr = 2;
+ continue main;
+ case 1:
+ $tmp = nms_ItemBlock_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = $tmp;
+ return $par4;
+ case 2:
+ $tmp = nms_ItemSlab_func_77888_a($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var14 = $tmp;
+ if ($var14)
+ return 1;
+ $ptr = 3;
+ case 3:
+ $tmp = nms_ItemBlock_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = $tmp;
+ return $par4;
+ case 4:
+ $tmp = nms_World_setBlock($par3World, $par4, $par5, $par6, $par7, $var13, $var14);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par7 = $tmp;
+ if ($par7) {
+ nms_World_playSoundEffect($par3World, $par4 + 0.5, $par5 + 0.5, $par6 + 0.5, $this.$doubleSlab.$stepSound.$getPlaceSound(), ($this.$doubleSlab.$stepSound.$stepSoundVolume + 1.0) / 2.0, $this.$doubleSlab.$stepSound.$stepSoundPitch * 0.800000011920929);
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, $var14, $var11, $var12, $var13, $ptr);
+}
+function nms_ItemSlab_canPlaceItemBlockOnSide($this, $par1World, $par2, $par3, $par4, $par5, $par6EntityPlayer, $par7ItemStack) {
+ var $var11, $var12, $var13, $var14;
+ $var11 = nms_World_getBlockId($par1World, $par2, $par3, $par4);
+ $var12 = nms_World_getBlockMetadata($par1World, $par2, $par3, $par4);
+ $var13 = $var12 & 7;
+ $var14 = !($var12 & 8) ? 0 : 1;
+ a: {
+ $var12 = $rt_compare($par5, 1);
+ if (!(!$var12 && !$var14)) {
+ if ($par5)
+ break a;
+ if (!$var14)
+ break a;
+ }
+ if ($var11 == $this.$theHalfSlab.$blockID && $var13 == $par7ItemStack.$itemDamage)
+ return 1;
+ }
+ $var14 = $par5 ? $par3 : $par3 + (-1) | 0;
+ if (!$var12)
+ $var14 = $var14 + 1 | 0;
+ $var12 = $par5 != 2 ? $par4 : $par4 + (-1) | 0;
+ if ($par5 == 3)
+ $var12 = $var12 + 1 | 0;
+ $var13 = $par5 != 4 ? $par2 : $par2 + (-1) | 0;
+ if ($par5 == 5)
+ $var13 = $var13 + 1 | 0;
+ $var11 = nms_World_getBlockId($par1World, $var13, $var14, $var12);
+ $var14 = nms_World_getBlockMetadata($par1World, $var13, $var14, $var12);
+ $var12 = $var14 & 7;
+ return $var11 == $this.$theHalfSlab.$blockID && $var12 == $par7ItemStack.$itemDamage ? 1 : nms_ItemBlock_canPlaceItemBlockOnSide($this, $par1World, $par2, $par3, $par4, $par5, $par6EntityPlayer, $par7ItemStack);
+}
+function nms_ItemSlab_func_77888_a($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7) {
+ var $var8, $var10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par7)
+ $par5 = $par5 + (-1) | 0;
+ if ($par7 == 1)
+ $par5 = $par5 + 1 | 0;
+ if ($par7 == 2)
+ $par6 = $par6 + (-1) | 0;
+ if ($par7 == 3)
+ $par6 = $par6 + 1 | 0;
+ if ($par7 == 4)
+ $par4 = $par4 + (-1) | 0;
+ if ($par7 == 5)
+ $par4 = $par4 + 1 | 0;
+ $var8 = nms_World_getBlockId($par3World, $par4, $par5, $par6);
+ $var10 = nms_World_getBlockMetadata($par3World, $par4, $par5, $par6) & 7;
+ if ($var8 == $this.$theHalfSlab.$blockID && $var10 == $par1ItemStack.$itemDamage) {
+ if (!nms_World_checkNoEntityCollision0($par3World, nms_Block_getCollisionBoundingBoxFromPool($this.$doubleSlab, $par3World, $par4, $par5, $par6), null))
+ return 1;
+ $par7 = $this.$doubleSlab.$blockID;
+ $var8 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ return 0;
+ case 1:
+ $tmp = nms_World_setBlock($par3World, $par4, $par5, $par6, $par7, $var10, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par7 = $tmp;
+ if ($par7) {
+ nms_World_playSoundEffect($par3World, $par4 + 0.5, $par5 + 0.5, $par6 + 0.5, $this.$doubleSlab.$stepSound.$getPlaceSound(), ($this.$doubleSlab.$stepSound.$stepSoundVolume + 1.0) / 2.0, $this.$doubleSlab.$stepSound.$stepSoundPitch * 0.800000011920929);
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $var8, $var10, $ptr);
+}
+function nms_ItemLeaves() {
+ nms_ItemBlock.call(this);
+}
+function nms_ItemLeaves__init_(var_0) {
+ var var_1 = new nms_ItemLeaves();
+ nms_ItemLeaves__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemLeaves__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$blockID1 = $par1 + 256 | 0;
+ $this.$maxDamage = 0;
+ $this.$hasSubtypes = 1;
+}
+function nms_ItemLeaves_getMetadata($this, $par1) {
+ return $par1 | 4;
+}
+function nms_ItemLeaves_getIconFromDamage($this, $par1) {
+ nms_Block_$callClinit();
+ return nms_BlockLeaves_getIcon(nms_Block_leaves, 0, $par1);
+}
+function nms_ItemLeaves_getColorFromItemStack($this, $par1ItemStack, $par2) {
+ var $var3;
+ $var3 = $par1ItemStack.$itemDamage;
+ return ($var3 & 1) == 1 ? 6396257 : ($var3 & 2) != 2 ? 4764952 : 8431445;
+}
+function nms_ItemLeaves_getUnlocalizedName($this, $par1ItemStack) {
+ var $var2, var$3, var$4;
+ $var2 = $par1ItemStack.$itemDamage;
+ if (!($var2 >= 0 && $var2 < nms_BlockLeaves_LEAF_TYPES.data.length))
+ $var2 = 0;
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ nms_Block_$callClinit();
+ var$3 = nms_Block_blocksList.data[$this.$blockID1];
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(1590));
+ var$3 = var$3.$unlocalizedName0;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, var$3);
+ var$3 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, var$3);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(303));
+ var$3 = nms_BlockLeaves_LEAF_TYPES.data[$var2];
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, var$3);
+ return jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length);
+}
+function nms_ItemColored() {
+ var a = this; nms_ItemBlock.call(a);
+ a.$blockRef = null;
+ a.$blockNames = null;
+}
+function nms_ItemColored__init_(var_0, var_1) {
+ var var_2 = new nms_ItemColored();
+ nms_ItemColored__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ItemColored__init_0($this, $par1, $par2) {
+ nms_Item__init_0($this, $par1);
+ $this.$blockID1 = $par1 + 256 | 0;
+ nms_Block_$callClinit();
+ $this.$blockRef = nms_Block_blocksList.data[$this.$blockID1];
+ if ($par2) {
+ $this.$maxDamage = 0;
+ $this.$hasSubtypes = 1;
+ }
+}
+function nms_ItemColored_getColorFromItemStack($this, $par1ItemStack, $par2) {
+ return $this.$blockRef.$getRenderColor($par1ItemStack.$itemDamage);
+}
+function nms_ItemColored_getIconFromDamage($this, $par1) {
+ return $this.$blockRef.$getIcon(0, $par1);
+}
+function nms_ItemColored_getMetadata($this, $par1) {
+ return $par1;
+}
+function nms_ItemColored_setBlockNames($this, $par1ArrayOfStr) {
+ $this.$blockNames = $par1ArrayOfStr;
+ return $this;
+}
+function nms_ItemColored_getUnlocalizedName($this, $par1ItemStack) {
+ var var$2, $var2, var$4;
+ if ($this.$blockNames === null) {
+ nms_Block_$callClinit();
+ $par1ItemStack = nms_Block_blocksList.data[$this.$blockID1];
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(1590));
+ $par1ItemStack = $par1ItemStack.$unlocalizedName0;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $par1ItemStack);
+ return jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+ }
+ $var2 = $par1ItemStack.$itemDamage;
+ if ($var2 >= 0 && $var2 < $this.$blockNames.data.length) {
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ nms_Block_$callClinit();
+ var$2 = nms_Block_blocksList.data[$this.$blockID1];
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(1590));
+ var$2 = var$2.$unlocalizedName0;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, var$2);
+ var$2 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, var$2);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(303));
+ var$2 = $this.$blockNames.data[$var2];
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, var$2);
+ var$2 = jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length);
+ } else {
+ nms_Block_$callClinit();
+ var$2 = nms_Block_blocksList.data[$this.$blockID1];
+ $par1ItemStack = new jl_StringBuilder;
+ $par1ItemStack.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, $rt_s(1590));
+ var$2 = var$2.$unlocalizedName0;
+ jl_AbstractStringBuilder_insert($par1ItemStack, $par1ItemStack.$length, var$2);
+ var$2 = jl_String__init_0($par1ItemStack.$buffer, 0, $par1ItemStack.$length);
+ }
+ return var$2;
+}
+function nms_ItemBlockWithMetadata() {
+ nms_ItemBlock.call(this);
+ this.$theBlock0 = null;
+}
+function nms_ItemBlockWithMetadata_getIconFromDamage($this, $par1) {
+ return $this.$theBlock0.$getIcon(2, $par1);
+}
+function nms_ItemBlockWithMetadata_getMetadata($this, $par1) {
+ return $par1;
+}
+function nms_ItemSnow() {
+ nms_ItemBlockWithMetadata.call(this);
+}
+function nms_ItemSnow__init_(var_0, var_1) {
+ var var_2 = new nms_ItemSnow();
+ nms_ItemSnow__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_ItemSnow__init_0($this, $par1, $par2Block) {
+ nms_Item__init_0($this, $par1);
+ $this.$blockID1 = $par1 + 256 | 0;
+ $this.$theBlock0 = $par2Block;
+ $this.$maxDamage = 0;
+ $this.$hasSubtypes = 1;
+}
+function nms_ItemSnow_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var $var11, $var12, $var13, $var14, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$par10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3World = $thread.pop();$par2EntityPlayer = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1ItemStack.$stackSize)
+ return 0;
+ if ($par2EntityPlayer.$capabilities.$allowEdit)
+ $var11 = 1;
+ else {
+ nms_Item_$callClinit();
+ $var11 = 1;
+ }
+ if (!$var11)
+ return 0;
+ $var11 = nms_World_getBlockId($par3World, $par4, $par5, $par6);
+ nms_Block_$callClinit();
+ if ($var11 == nms_Block_snow.$blockID) {
+ $var12 = nms_Block_blocksList.data[$this.$blockID1];
+ $var13 = nms_World_getBlockMetadata($par3World, $par4, $par5, $par6);
+ $var14 = $var13 & 7;
+ if ($var14 <= 6 && nms_World_checkNoEntityCollision0($par3World, $var12.$getCollisionBoundingBoxFromPool($par3World, $par4, $par5, $par6), null)) {
+ $var11 = ($var14 + 1 | 0) | $var13 & (-8);
+ $var14 = 2;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ $ptr = 1;
+ case 1:
+ $tmp = nms_ItemBlock_onItemUse($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par4 = $tmp;
+ return $par4;
+ case 2:
+ $tmp = nms_World_setBlockMetadataWithNotify($par3World, $par4, $par5, $par6, $var11, $var14);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var11 = $tmp;
+ if ($var11) {
+ nms_World_playSoundEffect($par3World, $par4 + 0.5, $par5 + 0.5, $par6 + 0.5, $var12.$stepSound.$getPlaceSound(), ($var12.$stepSound.$stepSoundVolume + 1.0) / 2.0, $var12.$stepSound.$stepSoundPitch * 0.800000011920929);
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return 1;
+ }
+ $ptr = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2EntityPlayer, $par3World, $par4, $par5, $par6, $par7, $par8, $par9, $par10, $var11, $var12, $var13, $var14, $ptr);
+}
+function nms_ItemLilyPad() {
+ nms_ItemColored.call(this);
+}
+function nms_ItemLilyPad__init_(var_0) {
+ var var_1 = new nms_ItemLilyPad();
+ nms_ItemLilyPad__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemLilyPad__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$blockID1 = $par1 + 256 | 0;
+ nms_Block_$callClinit();
+ $this.$blockRef = nms_Block_blocksList.data[$this.$blockID1];
+}
+function nms_ItemLilyPad_onItemRightClick($this, $par1ItemStack, $par2World, $par3EntityPlayer) {
+ var $var4, $var5, $var6, $var7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par3EntityPlayer = $thread.pop();$par2World = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var4 = nms_Item_getMovingObjectPositionFromPlayer($this, $par2World, $par3EntityPlayer, 1);
+ if ($var4 === null)
+ return $par1ItemStack;
+ if ($var4.$typeOfHit === nms_EnumMovingObjectType_TILE) {
+ $var5 = $var4.$blockX;
+ $var6 = $var4.$blockY;
+ $var7 = $var4.$blockZ;
+ if (!($par3EntityPlayer.$capabilities.$allowEdit ? 1 : $par1ItemStack === null ? 0 : 1))
+ return $par1ItemStack;
+ var$8 = nms_World_getBlockId($par2World, $var5, $var6, $var7);
+ if (!var$8) {
+ nms_Material_$callClinit();
+ $var4 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ $var4 = nms_Block_blocksList.data[var$8].$blockMaterial;
+ }
+ nms_Material_$callClinit();
+ if ($var4 === nms_Material_water && !nms_World_getBlockMetadata($par2World, $var5, $var6, $var7)) {
+ var$8 = $var6 + 1 | 0;
+ if (nms_World_getBlockId($par2World, $var5, var$8, $var7) ? 0 : 1) {
+ nms_Block_$callClinit();
+ $var6 = nms_Block_waterlily.$blockID;
+ var$9 = 0;
+ var$10 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ }
+ return $par1ItemStack;
+ case 1:
+ nms_World_setBlock($par2World, $var5, var$8, $var7, $var6, var$9, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$par3EntityPlayer.$capabilities.$isCreativeMode)
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - 1 | 0;
+ return $par1ItemStack;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $par2World, $par3EntityPlayer, $var4, $var5, $var6, $var7, var$8, var$9, var$10, $ptr);
+}
+function nms_ItemLilyPad_getColorFromItemStack($this, $par1ItemStack, $par2) {
+ nms_Block_$callClinit();
+ return nms_Block_waterlily.$getRenderColor($par1ItemStack.$itemDamage);
+}
+function nms_ItemPiston() {
+ nms_ItemBlock.call(this);
+}
+function nms_ItemPiston__init_(var_0) {
+ var var_1 = new nms_ItemPiston();
+ nms_ItemPiston__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemPiston__init_0($this, $par1) {
+ nms_Item__init_0($this, $par1);
+ $this.$blockID1 = $par1 + 256 | 0;
+}
+function nms_ItemPiston_getMetadata($this, $par1) {
+ return 7;
+}
+function nms_ItemAnvilBlock() {
+ nms_ItemMultiTextureTile.call(this);
+}
+function nms_ItemAnvilBlock__init_(var_0) {
+ var var_1 = new nms_ItemAnvilBlock();
+ nms_ItemAnvilBlock__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_ItemAnvilBlock__init_0($this, $par1Block) {
+ var var$2, var$3;
+ var$2 = $par1Block.$blockID - 256 | 0;
+ var$3 = nms_BlockAnvil_statuses;
+ nms_Item__init_0($this, var$2);
+ $this.$blockID1 = var$2 + 256 | 0;
+ $this.$theBlock = $par1Block;
+ $this.$field_82804_b = var$3;
+ $this.$maxDamage = 0;
+ $this.$hasSubtypes = 1;
+}
+function nms_ItemAnvilBlock_getMetadata($this, $par1) {
+ return $par1 << 2;
+}
+function ju_LinkedHashMap() {
+ var a = this; ju_HashMap.call(a);
+ a.$accessOrder = 0;
+ a.$head4 = null;
+ a.$tail = null;
+}
+function ju_LinkedHashMap__init_0() {
+ var var_0 = new ju_LinkedHashMap();
+ ju_LinkedHashMap__init_(var_0);
+ return var_0;
+}
+function ju_LinkedHashMap__init_($this) {
+ ju_HashMap__init_2($this, 16, 0.75);
+ $this.$accessOrder = 0;
+ $this.$head4 = null;
+}
+function ju_LinkedHashMap_newElementArray($this, $s) {
+ return $rt_createArray(ju_LinkedHashMap$LinkedHashMapEntry, $s);
+}
+function ju_LinkedHashMap_get($this, $key) {
+ var $hash, $m, $p, $n;
+ if ($key !== null) {
+ $hash = jl_Integer_hashCode($key);
+ $m = ju_HashMap_findNonNullKeyEntry($this, $key, ($hash & 2147483647) % $this.$elementData.data.length | 0, $hash);
+ } else {
+ $key = $this.$elementData.data[0];
+ while ($key !== null && $key.$key !== null) {
+ $key = $key.$next1;
+ }
+ $m = $key;
+ }
+ if ($m === null)
+ return null;
+ if ($this.$accessOrder && $this.$tail !== $m) {
+ $p = $m.$chainBackward;
+ $n = $m.$chainForward;
+ $n.$chainBackward = $p;
+ if ($p === null)
+ $this.$head4 = $n;
+ else
+ $p.$chainForward = $n;
+ $m.$chainForward = null;
+ $m.$chainBackward = $this.$tail;
+ $this.$tail.$chainForward = $m;
+ $this.$tail = $m;
+ }
+ return $m.$value0;
+}
+function ju_LinkedHashMap_createHashedEntry($this, $key, $index, $hash) {
+ var $m, var$5;
+ $m = new ju_LinkedHashMap$LinkedHashMapEntry;
+ var$5 = null;
+ $m.$key = $key;
+ $m.$value0 = var$5;
+ $m.$origKeyHash = $hash;
+ $m.$chainForward = null;
+ $m.$chainBackward = null;
+ $m.$next1 = $this.$elementData.data[$index];
+ $this.$elementData.data[$index] = $m;
+ ju_LinkedHashMap_linkEntry($this, $m);
+ return $m;
+}
+function ju_LinkedHashMap_put($this, $key, $value) {
+ return ju_LinkedHashMap_putImpl($this, $key, $value);
+}
+function ju_LinkedHashMap_putImpl($this, $key, $value) {
+ var $hash, var$4, $index, $m, var$7, $result;
+ if (!$this.$elementCount) {
+ $this.$head4 = null;
+ $this.$tail = null;
+ }
+ if ($key !== null) {
+ $hash = $key.$hashCode0();
+ var$4 = $hash & 2147483647;
+ $index = var$4 % $this.$elementData.data.length | 0;
+ $m = ju_HashMap_findNonNullKeyEntry($this, $key, $index, $hash);
+ if ($m !== null)
+ ju_LinkedHashMap_linkEntry($this, $m);
+ else {
+ $this.$modCount1 = $this.$modCount1 + 1 | 0;
+ var$7 = $this.$elementCount + 1 | 0;
+ $this.$elementCount = var$7;
+ if (var$7 > $this.$threshold) {
+ ju_HashMap_rehash($this, $this.$elementData.data.length);
+ $index = var$4 % $this.$elementData.data.length | 0;
+ }
+ $result = new ju_LinkedHashMap$LinkedHashMapEntry;
+ $m = null;
+ $result.$key = $key;
+ $result.$value0 = $m;
+ $result.$origKeyHash = $hash;
+ $result.$chainForward = null;
+ $result.$chainBackward = null;
+ $result.$next1 = $this.$elementData.data[$index];
+ $this.$elementData.data[$index] = $result;
+ ju_LinkedHashMap_linkEntry($this, $result);
+ $m = $result;
+ }
+ } else {
+ $key = $this.$elementData.data[0];
+ while ($key !== null && $key.$key !== null) {
+ $key = $key.$next1;
+ }
+ $m = $key;
+ if ($m !== null)
+ ju_LinkedHashMap_linkEntry($this, $m);
+ else {
+ $this.$modCount1 = $this.$modCount1 + 1 | 0;
+ $index = $this.$elementCount + 1 | 0;
+ $this.$elementCount = $index;
+ if ($index > $this.$threshold)
+ ju_HashMap_rehash($this, $this.$elementData.data.length);
+ $result = null;
+ $key = new ju_LinkedHashMap$LinkedHashMapEntry;
+ $m = null;
+ $key.$key = $result;
+ $key.$value0 = $m;
+ $key.$origKeyHash = 0;
+ $key.$chainForward = null;
+ $key.$chainBackward = null;
+ $key.$next1 = $this.$elementData.data[0];
+ $this.$elementData.data[0] = $key;
+ ju_LinkedHashMap_linkEntry($this, $key);
+ $m = $key;
+ }
+ }
+ $result = $m.$value0;
+ $m.$value0 = $value;
+ return $result;
+}
+function ju_LinkedHashMap_linkEntry($this, $m) {
+ var $p, $n;
+ if ($this.$tail === $m)
+ return;
+ if ($this.$head4 === null) {
+ $this.$head4 = $m;
+ $this.$tail = $m;
+ return;
+ }
+ $p = $m.$chainBackward;
+ $n = $m.$chainForward;
+ if ($p !== null) {
+ if ($n === null)
+ return;
+ if ($this.$accessOrder) {
+ $p.$chainForward = $n;
+ $n.$chainBackward = $p;
+ $m.$chainForward = null;
+ $m.$chainBackward = $this.$tail;
+ $this.$tail.$chainForward = $m;
+ $this.$tail = $m;
+ }
+ return;
+ }
+ if ($n === null) {
+ $m.$chainBackward = $this.$tail;
+ $m.$chainForward = null;
+ $this.$tail.$chainForward = $m;
+ $this.$tail = $m;
+ } else if ($this.$accessOrder) {
+ $this.$head4 = $n;
+ $n.$chainBackward = null;
+ $m.$chainBackward = $this.$tail;
+ $m.$chainForward = null;
+ $this.$tail.$chainForward = $m;
+ $this.$tail = $m;
+ }
+}
+function ju_LinkedHashMap_keySet($this) {
+ var var$1;
+ if ($this.$cachedKeySet === null) {
+ var$1 = new ju_LinkedHashMap$1;
+ var$1.$this$07 = $this;
+ $this.$cachedKeySet = var$1;
+ }
+ return $this.$cachedKeySet;
+}
+function ju_LinkedHashMap_values($this) {
+ var var$1;
+ if ($this.$cachedValues === null) {
+ var$1 = new ju_LinkedHashMap$2;
+ var$1.$this$06 = $this;
+ $this.$cachedValues = var$1;
+ }
+ return $this.$cachedValues;
+}
+function ju_LinkedHashMap_remove($this, $key) {
+ var $m, $p, $n;
+ $m = ju_HashMap_removeEntry($this, $key);
+ if ($m === null)
+ return null;
+ $p = $m.$chainBackward;
+ $n = $m.$chainForward;
+ if ($p === null)
+ $this.$head4 = $n;
+ else
+ $p.$chainForward = $n;
+ if ($n === null)
+ $this.$tail = $p;
+ else
+ $n.$chainBackward = $p;
+ return $m.$value0;
+}
+function ju_LinkedHashMap_removeEldestEntry($this, $eldest) {
+ return 0;
+}
+function ju_LinkedHashMap_clear($this) {
+ var var$1;
+ if ($this.$elementCount > 0) {
+ $this.$elementCount = 0;
+ var$1 = $this.$elementData;
+ ju_Arrays_fill(var$1, 0, var$1.data.length, null);
+ $this.$modCount1 = $this.$modCount1 + 1 | 0;
+ }
+ $this.$head4 = null;
+ $this.$tail = null;
+}
+function nms_EntityMinecartEmpty() {
+ nms_EntityMinecart.call(this);
+}
+function nms_EntityMinecartEmpty_interact($this, $par1EntityPlayer) {
+ if ($this.$riddenByEntity !== null && $this.$riddenByEntity instanceof nms_EntityPlayer && $this.$riddenByEntity !== $par1EntityPlayer)
+ return 1;
+ if ($this.$riddenByEntity !== null && $this.$riddenByEntity !== $par1EntityPlayer)
+ return 0;
+ if (!$this.$worldObj.$isRemote)
+ nms_EntityPlayer_mountEntity($par1EntityPlayer, $this);
+ return 1;
+}
+function nms_EntityMinecartEmpty_getMinecartType($this) {
+ return 0;
+}
+function nms_EntityMinecartContainer() {
+ var a = this; nms_EntityMinecart.call(a);
+ a.$minecartContainerItems = null;
+ a.$dropContentsWhenDead = 0;
+}
+function nms_EntityMinecartContainer_killMinecart($this, $par1DamageSource) {
+ var $var3, var$3, $var2, $var8, $var4, $var5, $var6, var$9, var$10, var$11, $var7, var$13, var$14, var$15, var$16, var$17, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();$var7 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var8 = $thread.pop();$var2 = $thread.pop();var$3 = $thread.pop();$var3 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityMinecartContainer_setDead($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var3 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$3 = nms_Item_minecartEmpty.$itemID;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$3;
+ $var3.$stackSize = 1;
+ $var3.$itemDamage = 0;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if ($this.$entityName !== null)
+ nms_ItemStack_setItemName($var3, $this.$entityName);
+ $par1DamageSource = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject($par1DamageSource.$dataWatcher, 10, $var3);
+ nms_DataWatcher_setObjectWatched($par1DamageSource.$dataWatcher, 10);
+ $par1DamageSource.$delayBeforeCanPickup = 10;
+ $var3 = $this.$worldObj;
+ $var2 = nms_World_spawnEntityInWorld($var3, $par1DamageSource);
+ $var8 = $var3.$entityList;
+ ju_HashMap_putImpl($var8.$backingMap, $par1DamageSource, $var8);
+ if (!$var2) {
+ $var3 = $var3.$entitySpawnQueue;
+ ju_HashMap_putImpl($var3.$backingMap, $par1DamageSource, $var3);
+ }
+ $var2 = 0;
+ while ($var2 < $this.$getSizeInventory()) {
+ a: {
+ $var3 = $this.$minecartContainerItems.data[$var2];
+ if ($var3 !== null) {
+ $var4 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ $var5 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ $var6 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ var$9 = $var4;
+ var$10 = $var5;
+ var$11 = $var6;
+ while (true) {
+ if ($var3.$stackSize <= 0)
+ break a;
+ $var7 = (Math.random() * 21.0 | 0) + 10 | 0;
+ if ($var7 > $var3.$stackSize)
+ $var7 = $var3.$stackSize;
+ $var3.$stackSize = $var3.$stackSize - $var7 | 0;
+ $var8 = new nms_EntityItem;
+ $par1DamageSource = $this.$worldObj;
+ var$13 = $this.$posX + var$9;
+ var$14 = $this.$posY + var$10;
+ var$15 = $this.$posZ + var$11;
+ var$16 = new nms_ItemStack;
+ var$3 = $var3.$itemID0;
+ var$17 = $var3.$itemDamage;
+ var$16.$stackSize = 0;
+ var$16.$itemFrame = null;
+ var$16.$itemID0 = var$3;
+ var$16.$stackSize = $var7;
+ var$16.$itemDamage = var$17;
+ if (var$16.$itemDamage < 0)
+ var$16.$itemDamage = 0;
+ nms_EntityItem__init_2($var8, $par1DamageSource, var$13, var$14, var$15);
+ nms_DataWatcher_updateObject($var8.$dataWatcher, 10, var$16);
+ nms_DataWatcher_setObjectWatched($var8.$dataWatcher, 10);
+ $var8.$motionX = ju_Random_nextGaussian($this.$rand0) * 0.05000000074505806;
+ $var8.$motionY = ju_Random_nextGaussian($this.$rand0) * 0.05000000074505806 + 0.20000000298023224;
+ $var8.$motionZ = ju_Random_nextGaussian($this.$rand0) * 0.05000000074505806;
+ $par1DamageSource = $this.$worldObj;
+ $var7 = nms_World_spawnEntityInWorld($par1DamageSource, $var8);
+ var$16 = $par1DamageSource.$entityList;
+ ju_HashMap_putImpl(var$16.$backingMap, $var8, var$16);
+ if (!$var7) {
+ $par1DamageSource = $par1DamageSource.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1DamageSource.$backingMap, $var8, $par1DamageSource);
+ }
+ }
+ }
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $var3, var$3, $var2, $var8, $var4, $var5, $var6, var$9, var$10, var$11, $var7, var$13, var$14, var$15, var$16, var$17, $ptr);
+}
+function nms_EntityMinecartContainer_getStackInSlot($this, $par1) {
+ return $this.$minecartContainerItems.data[$par1];
+}
+function nms_EntityMinecartContainer_decrStackSize($this, $par1, $par2) {
+ var $var3;
+ if ($this.$minecartContainerItems.data[$par1] === null)
+ return null;
+ if ($this.$minecartContainerItems.data[$par1].$stackSize <= $par2) {
+ $var3 = $this.$minecartContainerItems.data[$par1];
+ $this.$minecartContainerItems.data[$par1] = null;
+ return $var3;
+ }
+ $var3 = nms_ItemStack_splitStack($this.$minecartContainerItems.data[$par1], $par2);
+ if (!$this.$minecartContainerItems.data[$par1].$stackSize)
+ $this.$minecartContainerItems.data[$par1] = null;
+ return $var3;
+}
+function nms_EntityMinecartContainer_setInventorySlotContents($this, $par1, $par2ItemStack) {
+ $this.$minecartContainerItems.data[$par1] = $par2ItemStack;
+ if ($par2ItemStack !== null && $par2ItemStack.$stackSize > 64)
+ $par2ItemStack.$stackSize = 64;
+}
+function nms_EntityMinecartContainer_onInventoryChanged($this) {
+ return;
+}
+function nms_EntityMinecartContainer_isUseableByPlayer($this, $par1EntityPlayer) {
+ var var$2, var$3, var$4, var$5;
+ if ($this.$isDead)
+ var$2 = 0;
+ else {
+ var$3 = $par1EntityPlayer.$posX - $this.$posX;
+ var$4 = $par1EntityPlayer.$posY - $this.$posY;
+ var$5 = $par1EntityPlayer.$posZ - $this.$posZ;
+ var$2 = var$3 * var$3 + var$4 * var$4 + var$5 * var$5 > 64.0 ? 0 : 1;
+ }
+ return var$2;
+}
+function nms_EntityMinecartContainer_openChest($this) {
+ return;
+}
+function nms_EntityMinecartContainer_closeChest($this) {
+ return;
+}
+$java.nms_EntityMinecartContainer_isStackValidForSlot = function($this, $par1, $par2ItemStack) {
+ return 1;
+};
+$java.nms_EntityMinecartContainer_getInvName = function($this) {
+ return !($this.$entityName === null ? 0 : 1) ? $rt_s(2188) : $this.$entityName;
+};
+$java.nms_EntityMinecartContainer_getInventoryStackLimit = function($this) {
+ return 64;
+};
+$java.nms_EntityMinecartContainer_travelToDimension = function($this, $par1) {
+ $this.$dropContentsWhenDead = 0;
+};
+function nms_EntityMinecartContainer_setDead($this) {
+ var $var1, $var2, $var3, $var4, $var5, var$6, var$7, var$8, $var6, $var7, var$11, var$12, var$13, var$14, var$15, var$16, var$17, var$18, var$19, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$19 = $thread.pop();var$18 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if ($this.$dropContentsWhenDead) {
+ $var1 = 0;
+ while (true) {
+ if ($var1 >= $this.$getSizeInventory())
+ break a;
+ b: {
+ $var2 = $this.$minecartContainerItems.data[$var1];
+ if ($var2 !== null) {
+ $var3 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ $var4 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ $var5 = Math.random() * 0.800000011920929 + 0.10000000149011612;
+ var$6 = $var3;
+ var$7 = $var4;
+ var$8 = $var5;
+ while (true) {
+ if ($var2.$stackSize <= 0)
+ break b;
+ $var6 = (Math.random() * 21.0 | 0) + 10 | 0;
+ if ($var6 > $var2.$stackSize)
+ $var6 = $var2.$stackSize;
+ $var2.$stackSize = $var2.$stackSize - $var6 | 0;
+ $var7 = new nms_EntityItem;
+ var$11 = $this.$worldObj;
+ var$12 = $this.$posX + var$6;
+ var$13 = $this.$posY + var$7;
+ var$14 = $this.$posZ + var$8;
+ var$15 = new nms_ItemStack;
+ var$16 = $var2.$itemID0;
+ var$17 = $var2.$itemDamage;
+ var$15.$stackSize = 0;
+ var$15.$itemFrame = null;
+ var$15.$itemID0 = var$16;
+ var$15.$stackSize = $var6;
+ var$15.$itemDamage = var$17;
+ if (var$15.$itemDamage < 0)
+ var$15.$itemDamage = 0;
+ nms_EntityItem__init_2($var7, var$11, var$12, var$13, var$14);
+ nms_DataWatcher_updateObject($var7.$dataWatcher, 10, var$15);
+ nms_DataWatcher_setObjectWatched($var7.$dataWatcher, 10);
+ if ($var2.$stackTagCompound === null ? 0 : 1)
+ nms_EntityItem_getEntityItem($var7).$stackTagCompound = nms_NBTTagCompound_copy($var2.$stackTagCompound);
+ $var7.$motionX = ju_Random_nextGaussian($this.$rand0) * 0.05000000074505806;
+ $var7.$motionY = ju_Random_nextGaussian($this.$rand0) * 0.05000000074505806 + 0.20000000298023224;
+ $var7.$motionZ = ju_Random_nextGaussian($this.$rand0) * 0.05000000074505806;
+ var$18 = $this.$worldObj;
+ var$19 = nms_World_spawnEntityInWorld(var$18, $var7);
+ var$11 = var$18.$entityList;
+ ju_HashMap_putImpl(var$11.$backingMap, $var7, var$11);
+ if (!var$19) {
+ var$18 = var$18.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$18.$backingMap, $var7, var$18);
+ }
+ }
+ }
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ }
+ }
+ $this.$isDead = 1;
+ if ($this.$field_82344_g === null)
+ return;
+ var$18 = $this.$field_82344_g;
+ $ptr = 1;
+ case 1:
+ nms_SoundUpdaterMinecart_update(var$18);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $var3, $var4, $var5, var$6, var$7, var$8, $var6, $var7, var$11, var$12, var$13, var$14, var$15, var$16, var$17, var$18, var$19, $ptr);
+}
+$java.nms_EntityMinecartContainer_interact = function($this, $par1EntityPlayer) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$worldObj.$isRemote)
+ return 1;
+ var$2 = $par1EntityPlayer.$mc3;
+ var$3 = new nms_GuiChest;
+ $par1EntityPlayer = $par1EntityPlayer.$inventory;
+ $ptr = 1;
+ case 1:
+ nms_GuiChest__init_(var$3, $par1EntityPlayer, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, var$2, var$3, $ptr);
+};
+$java.nms_EntityMinecartContainer_applyDrag = function($this) {
+ var $var2, var$2, var$3;
+ $var2 = 0.9800000190734863 + (15 - nms_Container_calcRedstoneFromInventory($this) | 0) * 0.0010000000474974513;
+ var$2 = $this.$motionX;
+ var$3 = $var2;
+ $this.$motionX = var$2 * var$3;
+ $this.$motionY = $this.$motionY * 0.0;
+ $this.$motionZ = $this.$motionZ * var$3;
+};
+function nms_EntityMinecartChest() {
+ nms_EntityMinecartContainer.call(this);
+}
+$java.nms_EntityMinecartChest_killMinecart = function($this, $par1DamageSource) {
+ var var$2, var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityMinecartContainer_killMinecart($this, $par1DamageSource);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Block_$callClinit();
+ var$2 = nms_Block_chest.$blockID;
+ $par1DamageSource = new nms_ItemStack;
+ $par1DamageSource.$stackSize = 0;
+ $par1DamageSource.$itemFrame = null;
+ $par1DamageSource.$itemID0 = var$2;
+ $par1DamageSource.$stackSize = 1;
+ $par1DamageSource.$itemDamage = 0;
+ if ($par1DamageSource.$itemDamage < 0)
+ $par1DamageSource.$itemDamage = 0;
+ var$3 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$3.$dataWatcher, 10, $par1DamageSource);
+ nms_DataWatcher_setObjectWatched(var$3.$dataWatcher, 10);
+ var$3.$delayBeforeCanPickup = 10;
+ $par1DamageSource = $this.$worldObj;
+ var$4 = nms_World_spawnEntityInWorld($par1DamageSource, var$3);
+ var$5 = $par1DamageSource.$entityList;
+ ju_HashMap_putImpl(var$5.$backingMap, var$3, var$5);
+ if (!var$4) {
+ $par1DamageSource = $par1DamageSource.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1DamageSource.$backingMap, var$3, $par1DamageSource);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, var$2, var$3, var$4, var$5, $ptr);
+};
+$java.nms_EntityMinecartChest_getSizeInventory = function($this) {
+ return 27;
+};
+$java.nms_EntityMinecartChest_getMinecartType = function($this) {
+ return 1;
+};
+$java.nms_EntityMinecartChest_getDefaultDisplayTile = function($this) {
+ nms_Block_$callClinit();
+ return nms_Block_chest;
+};
+$java.nms_EntityMinecartChest_getDefaultDisplayTileOffset = function($this) {
+ return 8;
+};
+function nms_EntityMinecartFurnace() {
+ var a = this; nms_EntityMinecart.call(a);
+ a.$fuel = 0;
+ a.$pushX = 0.0;
+ a.$pushZ = 0.0;
+}
+$java.nms_EntityMinecartFurnace_getMinecartType = function($this) {
+ return 2;
+};
+$java.nms_EntityMinecartFurnace_entityInit = function($this) {
+ var var$1, var$2;
+ nms_EntityMinecart_entityInit($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_addObject(var$1, 16, var$2);
+};
+$java.nms_EntityMinecartFurnace_onUpdate = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityMinecart_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$fuel > 0)
+ $this.$fuel = $this.$fuel - 1 | 0;
+ if ($this.$fuel <= 0) {
+ $this.$pushZ = 0.0;
+ $this.$pushX = 0.0;
+ }
+ $java.nms_EntityMinecartFurnace_setMinecartPowered($this, $this.$fuel <= 0 ? 0 : 1);
+ var$1 = !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1) ? 0 : 1;
+ if (var$1 && !(Math.random() * 4.0 | 0)) {
+ var$2 = $this.$worldObj;
+ var$3 = $rt_s(715);
+ var$4 = $this.$posX;
+ var$5 = $this.$posY + 0.8;
+ var$6 = $this.$posZ;
+ var$7 = 0.0;
+ var$8 = 0.0;
+ var$9 = 0.0;
+ var$10 = 0;
+ if (var$10 < var$2.$worldAccesses.$size0) {
+ var$11 = var$2.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$10];
+ $ptr = 2;
+ continue main;
+ }
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+ }
+ }
+ return;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle(var$11, var$3, var$4, var$5, var$6, var$7, var$8, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = var$10 + 1 | 0;
+ if (var$10 >= var$2.$worldAccesses.$size0)
+ return;
+ var$11 = var$2.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$10];
+ continue main;
+ }
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr);
+};
+$java.nms_EntityMinecartFurnace_killMinecart = function($this, $par1DamageSource) {
+ var var$2, var$3, var$4, var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$isDead = 1;
+ if ($this.$field_82344_g === null) {
+ var$2 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$3 = nms_Item_minecartEmpty.$itemID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ if ($this.$entityName !== null)
+ nms_ItemStack_setItemName(var$2, $this.$entityName);
+ var$4 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$4.$dataWatcher, 10, var$2);
+ nms_DataWatcher_setObjectWatched(var$4.$dataWatcher, 10);
+ var$4.$delayBeforeCanPickup = 10;
+ var$2 = $this.$worldObj;
+ var$5 = nms_World_spawnEntityInWorld(var$2, var$4);
+ var$6 = var$2.$entityList;
+ ju_HashMap_putImpl(var$6.$backingMap, var$4, var$6);
+ if (!var$5) {
+ var$2 = var$2.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$2.$backingMap, var$4, var$2);
+ }
+ if (!$par1DamageSource.$explosion) {
+ var$2 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ var$3 = nms_Block_furnaceIdle.$blockID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ $par1DamageSource = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject($par1DamageSource.$dataWatcher, 10, var$2);
+ nms_DataWatcher_setObjectWatched($par1DamageSource.$dataWatcher, 10);
+ $par1DamageSource.$delayBeforeCanPickup = 10;
+ var$2 = $this.$worldObj;
+ var$5 = nms_World_spawnEntityInWorld(var$2, $par1DamageSource);
+ var$4 = var$2.$entityList;
+ ju_HashMap_putImpl(var$4.$backingMap, $par1DamageSource, var$4);
+ if (!var$5) {
+ var$2 = var$2.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$2.$backingMap, $par1DamageSource, var$2);
+ }
+ }
+ return;
+ }
+ var$2 = $this.$field_82344_g;
+ $ptr = 1;
+ case 1:
+ nms_SoundUpdaterMinecart_update(var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$3 = nms_Item_minecartEmpty.$itemID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ if ($this.$entityName !== null)
+ nms_ItemStack_setItemName(var$2, $this.$entityName);
+ var$4 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$4.$dataWatcher, 10, var$2);
+ nms_DataWatcher_setObjectWatched(var$4.$dataWatcher, 10);
+ var$4.$delayBeforeCanPickup = 10;
+ var$2 = $this.$worldObj;
+ var$5 = nms_World_spawnEntityInWorld(var$2, var$4);
+ var$6 = var$2.$entityList;
+ ju_HashMap_putImpl(var$6.$backingMap, var$4, var$6);
+ if (!var$5) {
+ var$2 = var$2.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$2.$backingMap, var$4, var$2);
+ }
+ if (!$par1DamageSource.$explosion) {
+ var$2 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ var$3 = nms_Block_furnaceIdle.$blockID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ $par1DamageSource = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject($par1DamageSource.$dataWatcher, 10, var$2);
+ nms_DataWatcher_setObjectWatched($par1DamageSource.$dataWatcher, 10);
+ $par1DamageSource.$delayBeforeCanPickup = 10;
+ var$2 = $this.$worldObj;
+ var$5 = nms_World_spawnEntityInWorld(var$2, $par1DamageSource);
+ var$4 = var$2.$entityList;
+ ju_HashMap_putImpl(var$4.$backingMap, $par1DamageSource, var$4);
+ if (!var$5) {
+ var$2 = var$2.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$2.$backingMap, $par1DamageSource, var$2);
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, var$2, var$3, var$4, var$5, var$6, $ptr);
+};
+$java.nms_EntityMinecartFurnace_updateOnTrack = function($this, $par1, $par2, $par3, $par4, $par6, $par8, $par9) {
+ var $var10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var10 = $thread.pop();$par9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityMinecart_updateOnTrack($this, $par1, $par2, $par3, $par4, $par6, $par8, $par9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var10 = $this.$pushX * $this.$pushX + $this.$pushZ * $this.$pushZ;
+ if ($var10 > 1.0E-4 && $this.$motionX * $this.$motionX + $this.$motionZ * $this.$motionZ > 0.001) {
+ $par4 = jl_Math_sqrt($var10);
+ $this.$pushX = $this.$pushX / $par4;
+ $this.$pushZ = $this.$pushZ / $par4;
+ if ($this.$pushX * $this.$motionX + $this.$pushZ * $this.$motionZ >= 0.0) {
+ $this.$pushX = $this.$motionX;
+ $this.$pushZ = $this.$motionZ;
+ } else {
+ $this.$pushX = 0.0;
+ $this.$pushZ = 0.0;
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $par6, $par8, $par9, $var10, $ptr);
+};
+$java.nms_EntityMinecartFurnace_applyDrag = function($this) {
+ var $var1;
+ $var1 = $this.$pushX * $this.$pushX + $this.$pushZ * $this.$pushZ;
+ if ($var1 <= 1.0E-4) {
+ $this.$motionX = $this.$motionX * 0.9800000190734863;
+ $this.$motionY = $this.$motionY * 0.0;
+ $this.$motionZ = $this.$motionZ * 0.9800000190734863;
+ } else {
+ $var1 = jl_Math_sqrt($var1);
+ $this.$pushX = $this.$pushX / $var1;
+ $this.$pushZ = $this.$pushZ / $var1;
+ $this.$motionX = $this.$motionX * 0.800000011920929;
+ $this.$motionY = $this.$motionY * 0.0;
+ $this.$motionZ = $this.$motionZ * 0.800000011920929;
+ $this.$motionX = $this.$motionX + $this.$pushX * 0.05;
+ $this.$motionZ = $this.$motionZ + $this.$pushZ * 0.05;
+ }
+ nms_EntityMinecart_applyDrag($this);
+};
+$java.nms_EntityMinecartFurnace_interact = function($this, $par1EntityPlayer) {
+ var $var2, var$3, var$4, var$5, var$6;
+ $var2 = nms_InventoryPlayer_getCurrentItem($par1EntityPlayer.$inventory);
+ if ($var2 !== null) {
+ var$3 = $var2.$itemID0;
+ nms_Item_$callClinit();
+ if (var$3 == nms_Item_coal.$itemID) {
+ var$3 = $var2.$stackSize - 1 | 0;
+ $var2.$stackSize = var$3;
+ if (!var$3) {
+ $var2 = $par1EntityPlayer.$inventory;
+ var$3 = $par1EntityPlayer.$inventory.$currentItem;
+ var$4 = null;
+ var$5 = $var2.$mainInventory;
+ var$6 = var$5.data.length;
+ if (var$3 >= var$6) {
+ var$3 = var$3 - var$6 | 0;
+ var$5 = $var2.$armorInventory;
+ }
+ var$5.data[var$3] = var$4;
+ }
+ $this.$fuel = $this.$fuel + 3600 | 0;
+ }
+ }
+ $this.$pushX = $this.$posX - $par1EntityPlayer.$posX;
+ $this.$pushZ = $this.$posZ - $par1EntityPlayer.$posZ;
+ return 1;
+};
+$java.nms_EntityMinecartFurnace_isMinecartPowered = function($this) {
+ return !(nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & 1) ? 0 : 1;
+};
+$java.nms_EntityMinecartFurnace_setMinecartPowered = function($this, $par1) {
+ var var$2, var$3, var$4;
+ if (!$par1) {
+ var$2 = $this.$dataWatcher;
+ var$3 = (nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) & (-2)) << 24 >> 24;
+ var$4 = new jl_Byte;
+ var$4.$value4 = var$3;
+ nms_DataWatcher_updateObject(var$2, 16, var$4);
+ } else {
+ var$2 = $this.$dataWatcher;
+ var$3 = (nms_DataWatcher_getWatchableObjectByte($this.$dataWatcher, 16) | 1) << 24 >> 24;
+ var$4 = new jl_Byte;
+ var$4.$value4 = var$3;
+ nms_DataWatcher_updateObject(var$2, 16, var$4);
+ }
+};
+$java.nms_EntityMinecartFurnace_getDefaultDisplayTile = function($this) {
+ nms_Block_$callClinit();
+ return nms_Block_furnaceBurning;
+};
+$java.nms_EntityMinecartFurnace_getDefaultDisplayTileData = function($this) {
+ return 2;
+};
+$java.nms_Hopper = function() {
+};
+function nms_EntityMinecartHopper() {
+ var a = this; nms_EntityMinecartContainer.call(a);
+ a.$isBlocked = 0;
+ a.$transferTicker = 0;
+}
+$java.nms_EntityMinecartHopper_getMinecartType = function($this) {
+ return 5;
+};
+$java.nms_EntityMinecartHopper_getDefaultDisplayTile = function($this) {
+ nms_Block_$callClinit();
+ return nms_Block_hopperBlock;
+};
+$java.nms_EntityMinecartHopper_getDefaultDisplayTileOffset = function($this) {
+ return 1;
+};
+$java.nms_EntityMinecartHopper_getSizeInventory = function($this) {
+ return 5;
+};
+$java.nms_EntityMinecartHopper_interact = function($this, $par1EntityPlayer) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$worldObj.$isRemote)
+ return 1;
+ var$2 = $par1EntityPlayer.$mc3;
+ var$3 = new nms_GuiHopper;
+ $par1EntityPlayer = $par1EntityPlayer.$inventory;
+ nms_GuiContainer__init_(var$3, nms_ContainerHopper__init_($par1EntityPlayer, $this));
+ var$3.$field_94081_r = $par1EntityPlayer;
+ var$3.$field_94080_s = $this;
+ var$3.$allowUserInput = 0;
+ var$3.$ySize0 = 133;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, var$2, var$3, $ptr);
+};
+$java.nms_EntityMinecartHopper_onActivatorRailPass = function($this, $par1, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = $par4 ? 0 : 1;
+ if ($var5 != $this.$isBlocked)
+ $this.$isBlocked = $var5;
+};
+$java.nms_EntityMinecartHopper_getBlocked = function($this) {
+ return $this.$isBlocked;
+};
+$java.nms_EntityMinecartHopper_setBlocked = function($this, $par1) {
+ $this.$isBlocked = $par1;
+};
+$java.nms_EntityMinecartHopper_getWorldObj = function($this) {
+ return $this.$worldObj;
+};
+$java.nms_EntityMinecartHopper_getXPos = function($this) {
+ return $this.$posX;
+};
+$java.nms_EntityMinecartHopper_getYPos = function($this) {
+ return $this.$posY;
+};
+$java.nms_EntityMinecartHopper_getZPos = function($this) {
+ return $this.$posZ;
+};
+$java.nms_EntityMinecartHopper_onUpdate = function($this) {
+ var var$1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityMinecart_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$this.$worldObj.$isRemote && ($this.$isDead ? 0 : 1) && $this.$isBlocked) {
+ $this.$transferTicker = $this.$transferTicker - 1 | 0;
+ if (!($this.$transferTicker <= 0 ? 0 : 1)) {
+ $this.$transferTicker = 0;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 2:
+ $tmp = $java.nms_EntityMinecartHopper_func_96112_aD($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$1 = $tmp;
+ if (var$1)
+ $this.$transferTicker = 4;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $ptr);
+};
+$java.nms_EntityMinecartHopper_func_96112_aD = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $var1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var1 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $tmp = $java.nms_TileEntityHopper_suckItemsIntoHopper($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$1 = $tmp;
+ if (var$1)
+ return 1;
+ var$2 = $this.$worldObj;
+ var$3 = $this.$boundingBox;
+ var$4 = var$3.$minX - 0.25;
+ var$5 = var$3.$minY - 0.0;
+ var$6 = var$3.$minZ - 0.25;
+ var$7 = var$3.$maxX + 0.25;
+ var$8 = var$3.$maxY + 0.0;
+ var$9 = var$3.$maxZ + 0.25;
+ var$3 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!var$3.$initialized) {
+ var$10 = new nms_AABBPool;
+ var$11 = new ju_ArrayList;
+ ju_AbstractList__init_0(var$11);
+ var$11.$array1 = $rt_createArray(jl_Object, 10);
+ var$10.$listAABB = var$11;
+ var$10.$nextPoolIndex = 0;
+ var$10.$maxPoolIndex = 0;
+ var$10.$numCleans = 0;
+ var$10.$maxNumCleans = 300;
+ var$10.$numEntriesToRemove = 2000;
+ var$3.$value7 = var$10;
+ var$3.$initialized = 1;
+ }
+ $var1 = nms_World_selectEntitiesWithinAABB(var$2, $rt_cls(nms_EntityItem), nms_AABBPool_getAABB(var$3.$value7, var$4, var$5, var$6, var$7, var$8, var$9), $java.nms_IEntitySelector_selectAnything);
+ if ($var1.$size0 <= 0)
+ return 0;
+ if (0 >= $var1.$size0) {
+ $var1 = new jl_IndexOutOfBoundsException;
+ $var1.$suppressionEnabled = 1;
+ $var1.$writableStackTrace = 1;
+ $rt_throw($var1);
+ }
+ $var1 = $var1.$array1.data[0];
+ $ptr = 2;
+ case 2:
+ $java.nms_TileEntityHopper_func_96114_a($this, $var1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 0;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $var1, $ptr);
+};
+$java.nms_EntityMinecartHopper_killMinecart = function($this, $par1DamageSource) {
+ var var$2, var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_EntityMinecartContainer_killMinecart($this, $par1DamageSource);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Block_$callClinit();
+ var$2 = nms_Block_hopperBlock.$blockID;
+ $par1DamageSource = new nms_ItemStack;
+ $par1DamageSource.$stackSize = 0;
+ $par1DamageSource.$itemFrame = null;
+ $par1DamageSource.$itemID0 = var$2;
+ $par1DamageSource.$stackSize = 1;
+ $par1DamageSource.$itemDamage = 0;
+ if ($par1DamageSource.$itemDamage < 0)
+ $par1DamageSource.$itemDamage = 0;
+ var$3 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$3.$dataWatcher, 10, $par1DamageSource);
+ nms_DataWatcher_setObjectWatched(var$3.$dataWatcher, 10);
+ var$3.$delayBeforeCanPickup = 10;
+ $par1DamageSource = $this.$worldObj;
+ var$4 = nms_World_spawnEntityInWorld($par1DamageSource, var$3);
+ var$5 = $par1DamageSource.$entityList;
+ ju_HashMap_putImpl(var$5.$backingMap, var$3, var$5);
+ if (!var$4) {
+ $par1DamageSource = $par1DamageSource.$entitySpawnQueue;
+ ju_HashMap_putImpl($par1DamageSource.$backingMap, var$3, $par1DamageSource);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, var$2, var$3, var$4, var$5, $ptr);
+};
+$java.nms_EntityMinecartHopper_setTransferTicker = function($this, $par1) {
+ $this.$transferTicker = $par1;
+};
+$java.nms_EntityMinecartHopper_canTransfer = function($this) {
+ return $this.$transferTicker <= 0 ? 0 : 1;
+};
+function nms_EntityPigZombie() {
+ var a = this; nms_EntityZombie.call(a);
+ a.$angerLevel = 0;
+ a.$randomSoundDelay = 0;
+}
+$java.nms_EntityPigZombie__init_ = function() {
+ var var_0 = new nms_EntityPigZombie();
+ nms_EntityPigZombie__init_(var_0);
+ return var_0;
+};
+function nms_EntityPigZombie__init_($this) {
+ nms_EntityLiving__init_0($this);
+ $this.$hasAttacked = 0;
+ $this.$fleeingTick = 0;
+ $this.$experienceValue = 5;
+ $this.$conversionTime = 0;
+ $this.$moveSpeed = 0.23000000417232513;
+ $this.$angerLevel = 0;
+ $this.$randomSoundDelay = 0;
+ $this.$moveSpeed = 0.5;
+ $this.$isImmuneToFire = 1;
+}
+$java.nms_EntityPigZombie_isAIEnabled = function($this) {
+ return 0;
+};
+$java.nms_EntityPigZombie_onUpdate = function($this) {
+ var var$1, var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$moveSpeed = $this.$entityToAttack === null ? 0.5 : 0.949999988079071;
+ if ($this.$randomSoundDelay > 0) {
+ var$1 = $this.$randomSoundDelay - 1 | 0;
+ $this.$randomSoundDelay = var$1;
+ if (!var$1) {
+ var$2 = ((Math.random() - Math.random()) * 0.20000000298023224 + 1.0) * 1.7999999523162842;
+ nms_World_playSoundAtEntity($this.$worldObj, $this, $rt_s(2189), 2.0, var$2);
+ }
+ }
+ $ptr = 1;
+ case 1:
+ nms_EntityZombie_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, $ptr);
+};
+$java.nms_EntityPigZombie_findPlayerToAttack = function($this) {
+ var var$1;
+ if (!$this.$angerLevel)
+ var$1 = null;
+ else {
+ var$1 = nms_World_getClosestVulnerablePlayer($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, 16.0);
+ if (!(var$1 !== null && nms_EntityLiving_canEntityBeSeen($this, var$1)))
+ var$1 = null;
+ }
+ return var$1;
+};
+$java.nms_EntityPigZombie_attackEntityFrom = function($this, $par1DamageSource, $par2) {
+ var $var3, $var4, $var6, var$6, var$7, var$8, var$9, var$10, var$11, $var7, var$13, $var5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var5 = $thread.pop();var$13 = $thread.pop();$var7 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$invulnerable)
+ return 0;
+ a: {
+ $var3 = $par1DamageSource.$getEntity();
+ if ($var3 instanceof nms_EntityPlayer) {
+ $var4 = $this.$worldObj;
+ $var6 = $this.$boundingBox;
+ var$6 = $var6.$minX - 32.0;
+ var$7 = $var6.$minY - 32.0;
+ var$8 = $var6.$minZ - 32.0;
+ var$9 = $var6.$maxX + 32.0;
+ var$10 = $var6.$maxY + 32.0;
+ var$11 = $var6.$maxZ + 32.0;
+ $var6 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var6.$initialized) {
+ $var7 = new nms_AABBPool;
+ var$13 = new ju_ArrayList;
+ ju_AbstractList__init_0(var$13);
+ var$13.$array1 = $rt_createArray(jl_Object, 10);
+ $var7.$listAABB = var$13;
+ $var7.$nextPoolIndex = 0;
+ $var7.$maxPoolIndex = 0;
+ $var7.$numCleans = 0;
+ $var7.$maxNumCleans = 300;
+ $var7.$numEntriesToRemove = 2000;
+ $var6.$value7 = $var7;
+ $var6.$initialized = 1;
+ }
+ $var4 = nms_World_getEntitiesWithinAABBExcludingEntity($var4, $this, nms_AABBPool_getAABB($var6.$value7, var$6, var$7, var$8, var$9, var$10, var$11), null);
+ $var5 = 0;
+ while (true) {
+ if ($var5 >= $var4.$size0) {
+ $this.$entityToAttack = $var3;
+ $this.$angerLevel = 400 + (Math.random() * 400.0 | 0) | 0;
+ $this.$randomSoundDelay = Math.random() * 40.0 | 0;
+ break a;
+ }
+ if ($var5 < 0)
+ break;
+ if ($var5 >= $var4.$size0)
+ break;
+ $var6 = $var4.$array1.data[$var5];
+ if ($var6 instanceof nms_EntityPigZombie) {
+ $var7 = $var6;
+ $var7.$entityToAttack = $var3;
+ $var7.$angerLevel = 400 + (Math.random() * 400.0 | 0) | 0;
+ $var7.$randomSoundDelay = Math.random() * 40.0 | 0;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ $par1DamageSource = new jl_IndexOutOfBoundsException;
+ $par1DamageSource.$suppressionEnabled = 1;
+ $par1DamageSource.$writableStackTrace = 1;
+ $rt_throw($par1DamageSource);
+ }
+ }
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityMob_attackEntityFrom($this, $par1DamageSource, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ return $par2;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $par2, $var3, $var4, $var6, var$6, var$7, var$8, var$9, var$10, var$11, $var7, var$13, $var5, $ptr);
+};
+$java.nms_EntityPigZombie_getLivingSound = function($this) {
+ return $rt_s(2190);
+};
+$java.nms_EntityPigZombie_getHurtSound = function($this) {
+ return $rt_s(2191);
+};
+$java.nms_EntityPigZombie_getDeathSound = function($this) {
+ return $rt_s(2192);
+};
+$java.nms_EntityPigZombie_dropFewItems = function($this, $par1, $par2) {
+ var var$3, var$4, $var3, $var4, var$7, var$8, var$9, var$10;
+ $par1 = 2 + $par2 | 0;
+ var$3 = Math.random();
+ var$4 = $par1;
+ $var3 = var$3 * var$4 | 0;
+ $var4 = 0;
+ while ($var4 < $var3) {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_rottenFlesh.$itemID;
+ var$7 = new nms_ItemStack;
+ var$7.$stackSize = 0;
+ var$7.$itemFrame = null;
+ var$7.$itemID0 = $par1;
+ var$7.$stackSize = 1;
+ var$7.$itemDamage = 0;
+ if (var$7.$itemDamage < 0)
+ var$7.$itemDamage = 0;
+ var$8 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$8.$dataWatcher, 10, var$7);
+ nms_DataWatcher_setObjectWatched(var$8.$dataWatcher, 10);
+ var$8.$delayBeforeCanPickup = 10;
+ var$7 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$7, var$8);
+ var$9 = var$7.$entityList;
+ ju_HashMap_putImpl(var$9.$backingMap, var$8, var$9);
+ if (!$par1) {
+ var$7 = var$7.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$7.$backingMap, var$8, var$7);
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ var$10 = Math.random() * var$4 | 0;
+ $par1 = 0;
+ while ($par1 < var$10) {
+ nms_Item_$callClinit();
+ $par2 = nms_Item_goldNugget.$itemID;
+ var$7 = new nms_ItemStack;
+ var$7.$stackSize = 0;
+ var$7.$itemFrame = null;
+ var$7.$itemID0 = $par2;
+ var$7.$stackSize = 1;
+ var$7.$itemDamage = 0;
+ if (var$7.$itemDamage < 0)
+ var$7.$itemDamage = 0;
+ var$8 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$8.$dataWatcher, 10, var$7);
+ nms_DataWatcher_setObjectWatched(var$8.$dataWatcher, 10);
+ var$8.$delayBeforeCanPickup = 10;
+ var$7 = $this.$worldObj;
+ $par2 = nms_World_spawnEntityInWorld(var$7, var$8);
+ var$9 = var$7.$entityList;
+ ju_HashMap_putImpl(var$9.$backingMap, var$8, var$9);
+ if (!$par2) {
+ var$7 = var$7.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$7.$backingMap, var$8, var$7);
+ }
+ $par1 = $par1 + 1 | 0;
+ }
+};
+$java.nms_EntityPigZombie_interact = function($this, $par1EntityPlayer) {
+ return 0;
+};
+$java.nms_EntityPigZombie_dropRareDrop = function($this, $par1) {
+ var var$2, var$3, var$4, var$5;
+ nms_Item_$callClinit();
+ var$2 = nms_Item_ingotGold.$itemID;
+ var$3 = new nms_ItemStack;
+ var$3.$stackSize = 0;
+ var$3.$itemFrame = null;
+ var$3.$itemID0 = var$2;
+ var$3.$stackSize = 1;
+ var$3.$itemDamage = 0;
+ if (var$3.$itemDamage < 0)
+ var$3.$itemDamage = 0;
+ var$4 = nms_EntityItem__init_0($this.$worldObj, $this.$posX, $this.$posY + 0.0, $this.$posZ);
+ nms_DataWatcher_updateObject(var$4.$dataWatcher, 10, var$3);
+ nms_DataWatcher_setObjectWatched(var$4.$dataWatcher, 10);
+ var$4.$delayBeforeCanPickup = 10;
+ var$3 = $this.$worldObj;
+ $par1 = nms_World_spawnEntityInWorld(var$3, var$4);
+ var$5 = var$3.$entityList;
+ ju_HashMap_putImpl(var$5.$backingMap, var$4, var$5);
+ if (!$par1) {
+ var$3 = var$3.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$3.$backingMap, var$4, var$3);
+ }
+};
+$java.nms_EntityPigZombie_getDropItemId = function($this) {
+ nms_Item_$callClinit();
+ return nms_Item_rottenFlesh.$itemID;
+};
+$java.nms_EntityPigZombie_addRandomArmor = function($this) {
+ var var$1, var$2;
+ var$1 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$2 = nms_Item_swordGold.$itemID;
+ var$1.$stackSize = 0;
+ var$1.$itemFrame = null;
+ var$1.$itemID0 = var$2;
+ var$1.$stackSize = 1;
+ var$1.$itemDamage = 0;
+ if (var$1.$itemDamage < 0)
+ var$1.$itemDamage = 0;
+ $this.$equipment.data[0] = var$1;
+};
+$java.nms_EntityPigZombie_initCreature = function($this) {
+ var var$1, var$2;
+ nms_EntityZombie_initCreature($this);
+ var$1 = $this.$dataWatcher;
+ var$2 = new jl_Byte;
+ var$2.$value4 = 0;
+ nms_DataWatcher_updateObject(var$1, 13, var$2);
+};
+$java.nms_EntityPigZombie_getAttackStrength = function($this, $par1Entity) {
+ var $var2, $var3;
+ $var2 = $this.$equipment.data[0];
+ $var3 = 5;
+ if ($var2 !== null) {
+ nms_Item_$callClinit();
+ $var3 = $var3 + nms_Item_itemsList.data[$var2.$itemID0].$getDamageVsEntity($this) | 0;
+ }
+ return $var3;
+};
+function ju_Collections$5() {
+ ju_AbstractSet.call(this);
+}
+$java.ju_Collections$5__init_ = function() {
+ var var_0 = new ju_Collections$5();
+ ju_Collections$5__init_(var_0);
+ return var_0;
+};
+function ju_Collections$5__init_($this) {
+ return;
+}
+function ju_Collections$6() {
+ ju_AbstractMap.call(this);
+}
+$java.ju_Collections$6__init_ = function() {
+ var var_0 = new ju_Collections$6();
+ ju_Collections$6__init_(var_0);
+ return var_0;
+};
+function ju_Collections$6__init_($this) {
+ return;
+}
+function ju_Collections$3() {
+ ju_AbstractList.call(this);
+}
+$java.ju_Collections$3__init_ = function() {
+ var var_0 = new ju_Collections$3();
+ ju_Collections$3__init_(var_0);
+ return var_0;
+};
+function ju_Collections$3__init_($this) {
+ return;
+}
+$java.ju_Collections$3_size = function($this) {
+ return 0;
+};
+function jnc_CharsetDecoder() {
+ var a = this; jl_Object.call(a);
+ a.$charset1 = null;
+ a.$averageCharsPerByte = 0.0;
+ a.$maxCharsPerByte = 0.0;
+ a.$replacement0 = null;
+ a.$malformedAction0 = null;
+ a.$unmappableAction0 = null;
+ a.$state0 = 0;
+}
+$java.jnc_CharsetDecoder__init_ = function(var_0, var_1, var_2) {
+ var var_3 = new jnc_CharsetDecoder();
+ jnc_CharsetDecoder__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+};
+function jnc_CharsetDecoder__init_($this, $cs, $averageCharsPerByte, $maxCharsPerByte) {
+ var var$4, var$5;
+ $this.$replacement0 = $rt_s(2193);
+ $this.$malformedAction0 = jnc_CodingErrorAction_REPORT;
+ $this.$unmappableAction0 = jnc_CodingErrorAction_REPORT;
+ if ($averageCharsPerByte <= 0.0) {
+ $cs = new jl_IllegalArgumentException;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(2194));
+ jl_AbstractStringBuilder_insert2(var$4, var$4.$length, $averageCharsPerByte);
+ var$5 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ $cs.$suppressionEnabled = 1;
+ $cs.$writableStackTrace = 1;
+ $cs.$message = var$5;
+ $rt_throw($cs);
+ }
+ if ($maxCharsPerByte > 0.0) {
+ $this.$charset1 = $cs;
+ $this.$averageCharsPerByte = $averageCharsPerByte;
+ $this.$maxCharsPerByte = $maxCharsPerByte;
+ return;
+ }
+ var$4 = new jl_IllegalArgumentException;
+ $cs = new jl_StringBuilder;
+ $cs.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($cs, $cs.$length, $rt_s(2195));
+ jl_AbstractStringBuilder_insert2($cs, $cs.$length, $maxCharsPerByte);
+ var$5 = jl_String__init_0($cs.$buffer, 0, $cs.$length);
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$message = var$5;
+ $rt_throw(var$4);
+}
+function jnc_CharsetDecoder_onMalformedInput($this, $newAction) {
+ var var$2;
+ if ($newAction !== null) {
+ $this.$malformedAction0 = $newAction;
+ return $this;
+ }
+ var$2 = new jl_IllegalArgumentException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(970);
+ $rt_throw(var$2);
+}
+$java.jnc_CharsetDecoder_implOnMalformedInput = function($this, $newAction) {
+ return;
+};
+function jnc_CharsetDecoder_onUnmappableCharacter($this, $newAction) {
+ var var$2;
+ if ($newAction !== null) {
+ $this.$unmappableAction0 = $newAction;
+ return $this;
+ }
+ var$2 = new jl_IllegalArgumentException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(970);
+ $rt_throw(var$2);
+}
+$java.jnc_CharsetDecoder_implOnUnmappableCharacter = function($this, $newAction) {
+ return;
+};
+function jnc_CharsetDecoder_decode0($this, $in, $out, $endOfInput) {
+ var $result, $e, var$6, var$7, $$je;
+ if (!($this.$state0 == 2 && !$endOfInput) && $this.$state0 != 3) {
+ $this.$state0 = $endOfInput ? 2 : 1;
+ while (true) {
+ try {
+ $result = $java.jnci_BufferedDecoder_decodeLoop($this, $in, $out);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_RuntimeException) {
+ $e = $$je;
+ $in = new jnc_CoderMalfunctionError;
+ jl_Error__init_2($in, $e);
+ $rt_throw($in);
+ } else {
+ throw $$e;
+ }
+ }
+ if ($result.$kind != 1 ? 0 : 1)
+ break;
+ if ($result.$kind ? 0 : 1) {
+ if ($endOfInput && ($in.$position >= $in.$limit ? 0 : 1)) {
+ if ($this.$malformedAction0 === jnc_CodingErrorAction_REPORT) {
+ var$6 = $in.$limit - $in.$position | 0;
+ $in = new jnc_CoderResult;
+ $in.$kind = 2;
+ $in.$length2 = var$6;
+ return $in;
+ }
+ if (($out.$limit - $out.$position | 0) <= $this.$replacement0.$characters.data.length)
+ return jnc_CoderResult_OVERFLOW;
+ jn_Buffer_position0($in, $in.$position + ($in.$limit - $in.$position | 0) | 0);
+ if ($this.$malformedAction0 === jnc_CodingErrorAction_REPLACE) {
+ $in = $this.$replacement0;
+ jn_CharBuffer_put0($out, $in, 0, $in.$characters.data.length);
+ }
+ }
+ return $result;
+ }
+ if ($result.$kind != 2 ? 0 : 1) {
+ if ($this.$malformedAction0 === jnc_CodingErrorAction_REPORT)
+ return $result;
+ if ($this.$malformedAction0 === jnc_CodingErrorAction_REPLACE) {
+ if (($out.$limit - $out.$position | 0) < $this.$replacement0.$characters.data.length)
+ return jnc_CoderResult_OVERFLOW;
+ $e = $this.$replacement0;
+ jn_CharBuffer_put0($out, $e, 0, $e.$characters.data.length);
+ }
+ var$7 = $in.$position;
+ var$6 = $result.$kind != 2 ? 0 : 1;
+ if (!(!var$6 && !($result.$kind != 3 ? 0 : 1) ? 0 : 1)) {
+ $in = new jl_UnsupportedOperationException;
+ $in.$suppressionEnabled = 1;
+ $in.$writableStackTrace = 1;
+ $rt_throw($in);
+ }
+ jn_Buffer_position0($in, var$7 + $result.$length2 | 0);
+ } else if ($result.$kind != 3 ? 0 : 1) {
+ if ($this.$unmappableAction0 === jnc_CodingErrorAction_REPORT)
+ return $result;
+ if ($this.$unmappableAction0 === jnc_CodingErrorAction_REPLACE) {
+ if (jn_Buffer_remaining($out) < jl_String_length($this.$replacement0))
+ return jnc_CoderResult_OVERFLOW;
+ jn_CharBuffer_put1($out, $this.$replacement0);
+ }
+ var$7 = $in.$position;
+ var$6 = $result.$kind != 2 ? 0 : 1;
+ if (!(!var$6 && !($result.$kind != 3 ? 0 : 1) ? 0 : 1)) {
+ $in = new jl_UnsupportedOperationException;
+ $in.$suppressionEnabled = 1;
+ $in.$writableStackTrace = 1;
+ $rt_throw($in);
+ }
+ jn_Buffer_position0($in, var$7 + $result.$length2 | 0);
+ }
+ }
+ return $result;
+ }
+ $in = new jl_IllegalStateException;
+ $in.$suppressionEnabled = 1;
+ $in.$writableStackTrace = 1;
+ $rt_throw($in);
+}
+function jnc_CharsetDecoder_flush($this, $out) {
+ if ($this.$state0 != 3 && $this.$state0 != 2) {
+ $out = new jl_IllegalStateException;
+ $out.$suppressionEnabled = 1;
+ $out.$writableStackTrace = 1;
+ $rt_throw($out);
+ }
+ $this.$state0 = 3;
+ return jnc_CoderResult_UNDERFLOW;
+}
+$java.jnc_CharsetDecoder_reset = function($this) {
+ $this.$state0 = 0;
+ return $this;
+};
+function jnc_CharsetDecoder_decode($this, $in) {
+ var var$2, var$3, $out, $result, var$6, var$7, var$8;
+ if ($this.$state0 && $this.$state0 != 3) {
+ $in = new jl_IllegalStateException;
+ $in.$suppressionEnabled = 1;
+ $in.$writableStackTrace = 1;
+ $rt_throw($in);
+ }
+ if (!($in.$limit - $in.$position | 0)) {
+ $in = new jn_CharBufferOverArray;
+ var$2 = $rt_createCharArray(0);
+ $in.$mark = (-1);
+ $in.$capacity = 0;
+ $in.$limit = 0;
+ $in.$position = 0;
+ $in.$limit = 0;
+ $in.$start0 = 0;
+ $in.$readOnly0 = 0;
+ $in.$array0 = var$2;
+ return $in;
+ }
+ if ($this.$state0)
+ $this.$state0 = 0;
+ var$3 = ($in.$limit - $in.$position | 0) * $this.$averageCharsPerByte | 0;
+ if (8 > var$3)
+ var$3 = 8;
+ if (var$3 < 0) {
+ $in = new jl_IllegalArgumentException;
+ $out = new jl_StringBuilder;
+ $out.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($out, $out.$length, $rt_s(421));
+ jl_AbstractStringBuilder_insert0($out, $out.$length, var$3, 10);
+ $result = jl_String__init_0($out.$buffer, 0, $out.$length);
+ $in.$suppressionEnabled = 1;
+ $in.$writableStackTrace = 1;
+ $in.$message = $result;
+ $rt_throw($in);
+ }
+ $out = new jn_CharBufferOverArray;
+ var$2 = $rt_createCharArray(var$3);
+ $out.$mark = (-1);
+ $out.$capacity = var$3;
+ $out.$limit = var$3;
+ $out.$position = 0;
+ $out.$limit = var$3;
+ $out.$start0 = 0;
+ $out.$readOnly0 = 0;
+ $out.$array0 = var$2;
+ while (true) {
+ $result = jnc_CharsetDecoder_decode0($this, $in, $out, 0);
+ if (jnc_CoderResult_isUnderflow($result))
+ break;
+ if ($result.$kind != 1 ? 0 : 1)
+ $out = $java.jnc_CharsetDecoder_expand($this, $out);
+ if (!jnc_CoderResult_isError($result))
+ continue;
+ jnc_CoderResult_throwException($result);
+ }
+ $in = jnc_CharsetDecoder_decode0($this, $in, $out, 1);
+ var$6 = $in.$kind != 2 ? 0 : 1;
+ if (!var$6 && !($in.$kind != 3 ? 0 : 1) ? 0 : 1)
+ jnc_CoderResult_throwException($in);
+ while (!(jnc_CharsetDecoder_flush($this, $out).$kind ? 0 : 1)) {
+ var$7 = $out.$array0;
+ var$3 = var$7.data.length * 2 | 0;
+ if (8 > var$3)
+ var$3 = 8;
+ var$2 = ju_Arrays_copyOf(var$7, var$3);
+ var$3 = var$2.data.length;
+ $in = new jn_CharBufferOverArray;
+ var$8 = 0 + var$3 | 0;
+ $in.$mark = (-1);
+ $in.$capacity = var$3;
+ $in.$limit = var$3;
+ $in.$position = 0;
+ $in.$limit = var$8;
+ $in.$start0 = 0;
+ $in.$readOnly0 = 0;
+ $in.$array0 = var$2;
+ jn_Buffer_position0($in, $out.$position);
+ $out = $in;
+ }
+ $out.$limit = $out.$position;
+ $out.$position = 0;
+ $out.$mark = (-1);
+ return $out;
+}
+$java.jnc_CharsetDecoder_expand = function($this, $buffer) {
+ var var$2, var$3, var$4, var$5, var$6;
+ var$2 = $buffer.$array0;
+ var$3 = var$2.data.length * 2 | 0;
+ if (8 > var$3)
+ var$3 = 8;
+ var$4 = ju_Arrays_copyOf(var$2, var$3);
+ var$3 = var$4.data.length;
+ var$5 = new jn_CharBufferOverArray;
+ var$6 = 0 + var$3 | 0;
+ var$5.$mark = (-1);
+ var$5.$capacity = var$3;
+ var$5.$limit = var$3;
+ var$5.$position = 0;
+ var$5.$limit = var$6;
+ var$5.$start0 = 0;
+ var$5.$readOnly0 = 0;
+ var$5.$array0 = var$4;
+ jn_Buffer_position0(var$5, $buffer.$position);
+ return var$5;
+};
+$java.jnc_CharsetDecoder_implFlush = function($this, $out) {
+ return jnc_CoderResult_UNDERFLOW;
+};
+$java.jnc_CharsetDecoder_implReset = function($this) {
+ return;
+};
+function jn_FloatBufferImpl() {
+ jn_FloatBuffer.call(this);
+}
+function jn_FloatBufferImpl_get($this) {
+ var var$1, var$2;
+ if ($this.$position < $this.$limit) {
+ var$1 = $this.$position;
+ $this.$position = var$1 + 1 | 0;
+ return $this.$getElement0(var$1);
+ }
+ var$2 = new jn_BufferUnderflowException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+}
+function jn_FloatBufferImpl_put($this, $b) {
+ var var$2, var$3;
+ if ($this.$readOnly2()) {
+ var$2 = new jn_ReadOnlyBufferException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+ }
+ if ($this.$position < $this.$limit) {
+ var$3 = $this.$position;
+ $this.$position = var$3 + 1 | 0;
+ $this.$putElement0(var$3, $b);
+ return $this;
+ }
+ var$2 = new jn_BufferOverflowException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+}
+$java.jn_FloatBufferImpl_get = function($this, $index) {
+ var var$2, var$3, var$4, var$5;
+ if ($index >= 0 && $index < $this.$limit)
+ return $this.$getElement0($index);
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(480));
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, $index, 10);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(411));
+ var$4 = $this.$limit;
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, var$4, 10);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(64));
+ var$5 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = var$5;
+ $rt_throw(var$2);
+};
+$java.jn_FloatBufferImpl_isReadOnly = function($this) {
+ return $this.$readOnly2();
+};
+function jn_FloatBufferOverArray() {
+ var a = this; jn_FloatBufferImpl.call(a);
+ a.$readOnly5 = 0;
+ a.$start5 = 0;
+ a.$array4 = null;
+}
+$java.jn_FloatBufferOverArray_getElement = function($this, $index) {
+ return $this.$array4.data[$index + $this.$start5 | 0];
+};
+$java.jn_FloatBufferOverArray_putElement = function($this, $index, $value) {
+ $this.$array4.data[$index + $this.$start5 | 0] = $value;
+};
+$java.jn_FloatBufferOverArray_readOnly = function($this) {
+ return $this.$readOnly5;
+};
+function nms_EntityEggInfo() {
+ var a = this; jl_Object.call(a);
+ a.$spawnedID = 0;
+ a.$primaryColor = 0;
+ a.$secondaryColor = 0;
+}
+function nms_CreativeTabBlock() {
+ nms_CreativeTabs.call(this);
+}
+$java.nms_CreativeTabBlock_getTabIconItemIndex = function($this) {
+ nms_Block_$callClinit();
+ return nms_Block_brick.$blockID;
+};
+function nms_CreativeTabDeco() {
+ nms_CreativeTabs.call(this);
+}
+$java.nms_CreativeTabDeco_getTabIconItemIndex = function($this) {
+ nms_Block_$callClinit();
+ return nms_Block_plantRed.$blockID;
+};
+function nms_CreativeTabRedstone() {
+ nms_CreativeTabs.call(this);
+}
+$java.nms_CreativeTabRedstone_getTabIconItemIndex = function($this) {
+ nms_Item_$callClinit();
+ return nms_Item_redstone.$itemID;
+};
+function nms_CreativeTabTransport() {
+ nms_CreativeTabs.call(this);
+}
+$java.nms_CreativeTabTransport_getTabIconItemIndex = function($this) {
+ nms_Block_$callClinit();
+ return nms_Block_railPowered.$blockID;
+};
+function nms_CreativeTabMisc() {
+ nms_CreativeTabs.call(this);
+}
+$java.nms_CreativeTabMisc_getTabIconItemIndex = function($this) {
+ nms_Item_$callClinit();
+ return nms_Item_bucketLava.$itemID;
+};
+$java.nms_CreativeTabMisc_displayAllReleventItems = function($this, $par1List) {
+ var var$2;
+ nms_CreativeTabs_displayAllReleventItems($this, $par1List);
+ var$2 = $rt_createArray(nms_EnumEnchantmentType, 1);
+ var$2.data[0] = $java.nms_EnumEnchantmentType_all;
+ nms_CreativeTabs_func_92116_a($this, $par1List, var$2);
+};
+function nms_CreativeTabSearch() {
+ nms_CreativeTabs.call(this);
+}
+$java.nms_CreativeTabSearch_getTabIconItemIndex = function($this) {
+ nms_Item_$callClinit();
+ return nms_Item_compass.$itemID;
+};
+function nms_CreativeTabFood() {
+ nms_CreativeTabs.call(this);
+}
+$java.nms_CreativeTabFood_getTabIconItemIndex = function($this) {
+ nms_Item_$callClinit();
+ return nms_Item_appleRed.$itemID;
+};
+function nms_CreativeTabTools() {
+ nms_CreativeTabs.call(this);
+}
+$java.nms_CreativeTabTools_getTabIconItemIndex = function($this) {
+ nms_Item_$callClinit();
+ return nms_Item_axeIron.$itemID;
+};
+$java.nms_CreativeTabTools_displayAllReleventItems = function($this, $par1List) {
+ var var$2;
+ nms_CreativeTabs_displayAllReleventItems($this, $par1List);
+ var$2 = $rt_createArray(nms_EnumEnchantmentType, 1);
+ var$2.data[0] = $java.nms_EnumEnchantmentType_digger;
+ nms_CreativeTabs_func_92116_a($this, $par1List, var$2);
+};
+function nms_CreativeTabCombat() {
+ nms_CreativeTabs.call(this);
+}
+$java.nms_CreativeTabCombat_getTabIconItemIndex = function($this) {
+ nms_Item_$callClinit();
+ return nms_Item_swordGold.$itemID;
+};
+$java.nms_CreativeTabCombat_displayAllReleventItems = function($this, $par1List) {
+ var var$2, var$3;
+ nms_CreativeTabs_displayAllReleventItems($this, $par1List);
+ var$2 = $rt_createArray(nms_EnumEnchantmentType, 7);
+ var$3 = var$2.data;
+ var$3[0] = $java.nms_EnumEnchantmentType_armor;
+ var$3[1] = $java.nms_EnumEnchantmentType_armor_feet;
+ var$3[2] = $java.nms_EnumEnchantmentType_armor_head;
+ var$3[3] = $java.nms_EnumEnchantmentType_armor_legs;
+ var$3[4] = $java.nms_EnumEnchantmentType_armor_torso;
+ var$3[5] = $java.nms_EnumEnchantmentType_bow;
+ var$3[6] = $java.nms_EnumEnchantmentType_weapon;
+ nms_CreativeTabs_func_92116_a($this, $par1List, var$2);
+};
+function nms_CreativeTabBrewing() {
+ nms_CreativeTabs.call(this);
+}
+$java.nms_CreativeTabBrewing_getTabIconItemIndex = function($this) {
+ nms_Item_$callClinit();
+ return nms_Item_potion.$itemID;
+};
+function nms_CreativeTabMaterial() {
+ nms_CreativeTabs.call(this);
+}
+$java.nms_CreativeTabMaterial_getTabIconItemIndex = function($this) {
+ nms_Item_$callClinit();
+ return nms_Item_stick.$itemID;
+};
+function nms_CreativeTabInventory() {
+ nms_CreativeTabs.call(this);
+}
+$java.nms_CreativeTabInventory_getTabIconItemIndex = function($this) {
+ nms_Block_$callClinit();
+ return nms_Block_chest.$blockID;
+};
+function nms_PotionHealth() {
+ nms_Potion.call(this);
+}
+$java.nms_PotionHealth_isInstant = function($this) {
+ return 1;
+};
+$java.nms_PotionHealth_isReady = function($this, $par1, $par2) {
+ return $par1 < 1 ? 0 : 1;
+};
+function nms_MaterialTransparent() {
+ nms_Material.call(this);
+}
+$java.nms_MaterialTransparent_isSolid = function($this) {
+ return 0;
+};
+$java.nms_MaterialTransparent_getCanBlockGrass = function($this) {
+ return 0;
+};
+$java.nms_MaterialTransparent_blocksMovement = function($this) {
+ return 0;
+};
+function nms_MapColor() {
+ var a = this; jl_Object.call(a);
+ a.$colorValue = 0;
+ a.$colorIndex = 0;
+}
+var nms_MapColor_mapColorArray = null;
+var nms_MapColor_airColor = null;
+var nms_MapColor_grassColor = null;
+var nms_MapColor_sandColor = null;
+var nms_MapColor_clothColor = null;
+var nms_MapColor_tntColor = null;
+var nms_MapColor_iceColor = null;
+var nms_MapColor_ironColor = null;
+var nms_MapColor_foliageColor = null;
+var nms_MapColor_snowColor = null;
+var nms_MapColor_clayColor = null;
+var nms_MapColor_dirtColor = null;
+var nms_MapColor_stoneColor = null;
+var nms_MapColor_waterColor = null;
+var nms_MapColor_woodColor = null;
+function nms_MapColor__clinit_() {
+ var var$1;
+ nms_MapColor_mapColorArray = $rt_createArray(nms_MapColor, 16);
+ var$1 = new nms_MapColor;
+ var$1.$colorIndex = 0;
+ var$1.$colorValue = 0;
+ nms_MapColor_mapColorArray.data[0] = var$1;
+ nms_MapColor_airColor = var$1;
+ var$1 = new nms_MapColor;
+ var$1.$colorIndex = 1;
+ var$1.$colorValue = 8368696;
+ nms_MapColor_mapColorArray.data[1] = var$1;
+ nms_MapColor_grassColor = var$1;
+ var$1 = new nms_MapColor;
+ var$1.$colorIndex = 2;
+ var$1.$colorValue = 16247203;
+ nms_MapColor_mapColorArray.data[2] = var$1;
+ nms_MapColor_sandColor = var$1;
+ var$1 = new nms_MapColor;
+ var$1.$colorIndex = 3;
+ var$1.$colorValue = 10987431;
+ nms_MapColor_mapColorArray.data[3] = var$1;
+ nms_MapColor_clothColor = var$1;
+ var$1 = new nms_MapColor;
+ var$1.$colorIndex = 4;
+ var$1.$colorValue = 16711680;
+ nms_MapColor_mapColorArray.data[4] = var$1;
+ nms_MapColor_tntColor = var$1;
+ var$1 = new nms_MapColor;
+ var$1.$colorIndex = 5;
+ var$1.$colorValue = 10526975;
+ nms_MapColor_mapColorArray.data[5] = var$1;
+ nms_MapColor_iceColor = var$1;
+ var$1 = new nms_MapColor;
+ var$1.$colorIndex = 6;
+ var$1.$colorValue = 10987431;
+ nms_MapColor_mapColorArray.data[6] = var$1;
+ nms_MapColor_ironColor = var$1;
+ var$1 = new nms_MapColor;
+ var$1.$colorIndex = 7;
+ var$1.$colorValue = 31744;
+ nms_MapColor_mapColorArray.data[7] = var$1;
+ nms_MapColor_foliageColor = var$1;
+ var$1 = new nms_MapColor;
+ var$1.$colorIndex = 8;
+ var$1.$colorValue = 16777215;
+ nms_MapColor_mapColorArray.data[8] = var$1;
+ nms_MapColor_snowColor = var$1;
+ var$1 = new nms_MapColor;
+ var$1.$colorIndex = 9;
+ var$1.$colorValue = 10791096;
+ nms_MapColor_mapColorArray.data[9] = var$1;
+ nms_MapColor_clayColor = var$1;
+ var$1 = new nms_MapColor;
+ var$1.$colorIndex = 10;
+ var$1.$colorValue = 12020271;
+ nms_MapColor_mapColorArray.data[10] = var$1;
+ nms_MapColor_dirtColor = var$1;
+ var$1 = new nms_MapColor;
+ var$1.$colorIndex = 11;
+ var$1.$colorValue = 7368816;
+ nms_MapColor_mapColorArray.data[11] = var$1;
+ nms_MapColor_stoneColor = var$1;
+ var$1 = new nms_MapColor;
+ var$1.$colorIndex = 12;
+ var$1.$colorValue = 4210943;
+ nms_MapColor_mapColorArray.data[12] = var$1;
+ nms_MapColor_waterColor = var$1;
+ var$1 = new nms_MapColor;
+ var$1.$colorIndex = 13;
+ var$1.$colorValue = 6837042;
+ nms_MapColor_mapColorArray.data[13] = var$1;
+ nms_MapColor_woodColor = var$1;
+}
+function nms_MaterialLiquid() {
+ nms_Material.call(this);
+}
+$java.nms_MaterialLiquid_isLiquid = function($this) {
+ return 1;
+};
+$java.nms_MaterialLiquid_blocksMovement = function($this) {
+ return 0;
+};
+$java.nms_MaterialLiquid_isSolid = function($this) {
+ return 0;
+};
+function nms_MaterialLogic() {
+ nms_Material.call(this);
+}
+function nms_MaterialLogic__init_(var_0) {
+ var var_1 = new nms_MaterialLogic();
+ $java.nms_MaterialLogic__init_(var_1, var_0);
+ return var_1;
+}
+$java.nms_MaterialLogic__init_ = function($this, $par1MapColor) {
+ nms_Material_$callClinit();
+ $this.$requiresNoTool = 1;
+ $this.$materialMapColor = $par1MapColor;
+ $this.$field_85159_M = 1;
+};
+$java.nms_MaterialLogic_isSolid = function($this) {
+ return 0;
+};
+$java.nms_MaterialLogic_getCanBlockGrass = function($this) {
+ return 0;
+};
+$java.nms_MaterialLogic_blocksMovement = function($this) {
+ return 0;
+};
+function nms_MaterialPortal() {
+ nms_Material.call(this);
+}
+function nms_MaterialPortal__init_(var_0) {
+ var var_1 = new nms_MaterialPortal();
+ $java.nms_MaterialPortal__init_(var_1, var_0);
+ return var_1;
+}
+$java.nms_MaterialPortal__init_ = function($this, $par1MapColor) {
+ nms_Material_$callClinit();
+ $this.$requiresNoTool = 1;
+ $this.$materialMapColor = $par1MapColor;
+};
+$java.nms_MaterialPortal_isSolid = function($this) {
+ return 0;
+};
+$java.nms_MaterialPortal_getCanBlockGrass = function($this) {
+ return 0;
+};
+$java.nms_MaterialPortal_blocksMovement = function($this) {
+ return 0;
+};
+function nms_MaterialWeb() {
+ nms_Material.call(this);
+}
+function nms_MaterialWeb__init_(var_0) {
+ var var_1 = new nms_MaterialWeb();
+ $java.nms_MaterialWeb__init_(var_1, var_0);
+ return var_1;
+}
+$java.nms_MaterialWeb__init_ = function($this, $par1MapColor) {
+ nms_Material_$callClinit();
+ $this.$requiresNoTool = 1;
+ $this.$materialMapColor = $par1MapColor;
+};
+$java.nms_MaterialWeb_blocksMovement = function($this) {
+ return 0;
+};
+function jur_AbstractSet() {
+ var a = this; jl_Object.call(a);
+ a.$next5 = null;
+ a.$isSecondPassVisited = 0;
+ a.$index5 = null;
+ a.$type2 = 0;
+}
+var jur_AbstractSet_counter = 0;
+$java.jur_AbstractSet__init_ = function() {
+ var var_0 = new jur_AbstractSet();
+ jur_AbstractSet__init_(var_0);
+ return var_0;
+};
+function jur_AbstractSet__init_($this) {
+ var var$1;
+ var$1 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$1 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$1, 10);
+}
+$java.jur_AbstractSet_find = function($this, $stringIndex, $testString, $matchResult) {
+ var $length;
+ $length = $matchResult.$rightBound;
+ while (true) {
+ if ($stringIndex > $length)
+ return (-1);
+ if ($this.$matches($stringIndex, $testString, $matchResult) >= 0)
+ break;
+ $stringIndex = $stringIndex + 1 | 0;
+ }
+ return $stringIndex;
+};
+$java.jur_AbstractSet_findBack = function($this, $stringIndex, $startSearch, $testString, $matchResult) {
+ while (true) {
+ if ($startSearch < $stringIndex)
+ return (-1);
+ if ($this.$matches($startSearch, $testString, $matchResult) >= 0)
+ break;
+ $startSearch = $startSearch + (-1) | 0;
+ }
+ return $startSearch;
+};
+$java.jur_AbstractSet_setType = function($this, $type) {
+ $this.$type2 = $type;
+};
+$java.jur_AbstractSet_getType = function($this) {
+ return $this.$type2;
+};
+$java.jur_AbstractSet_getQualifiedName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2196));
+ var$2 = $this.$index5;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(266));
+ var$2 = $this.$getName();
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2197));
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+$java.jur_AbstractSet_toString = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2196));
+ var$2 = $this.$index5;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(266));
+ var$2 = $this.$getName();
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2197));
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+$java.jur_AbstractSet_getNext = function($this) {
+ return $this.$next5;
+};
+function jur_AbstractSet_setNext($this, $next) {
+ $this.$next5 = $next;
+}
+$java.jur_AbstractSet_first = function($this, $set) {
+ return 1;
+};
+$java.jur_AbstractSet_processBackRefReplacement = function($this) {
+ return null;
+};
+$java.jur_AbstractSet_processSecondPass = function($this) {
+ var $set;
+ $this.$isSecondPassVisited = 1;
+ if ($this.$next5 !== null) {
+ if (!$this.$next5.$isSecondPassVisited) {
+ $set = $this.$next5.$processBackRefReplacement();
+ if ($set !== null) {
+ $this.$next5.$isSecondPassVisited = 1;
+ $this.$next5 = $set;
+ }
+ $this.$next5.$processSecondPass();
+ } else if ($this.$next5 instanceof jur_SingleSet && $this.$next5.$fSet.$isBackReferenced)
+ $this.$next5 = $this.$next5.$next5;
+ }
+};
+function jur_AbstractSet__clinit_() {
+ jur_AbstractSet_counter = 1;
+}
+function ju_TreeMap$1() {
+ jl_Object.call(this);
+ this.$this$05 = null;
+}
+$java.ju_TreeMap$1_compare = function($this, $o1, $o2) {
+ return $o1 !== null ? $o1.$compareTo4($o2) : jl_String_compareTo($o2, $o1);
+};
+$java.nms_IStatType = function() {
+};
+function nms_StatTypeSimple() {
+ jl_Object.call(this);
+}
+$java.nms_StatTypeSimple__init_ = function() {
+ var var_0 = new nms_StatTypeSimple();
+ nms_StatTypeSimple__init_(var_0);
+ return var_0;
+};
+function nms_StatTypeSimple__init_($this) {
+ return;
+}
+function nms_StatTypeTime() {
+ jl_Object.call(this);
+}
+$java.nms_StatTypeTime__init_ = function() {
+ var var_0 = new nms_StatTypeTime();
+ nms_StatTypeTime__init_(var_0);
+ return var_0;
+};
+function nms_StatTypeTime__init_($this) {
+ return;
+}
+function nms_StatTypeDistance() {
+ jl_Object.call(this);
+}
+$java.nms_StatTypeDistance__init_ = function() {
+ var var_0 = new nms_StatTypeDistance();
+ nms_StatTypeDistance__init_(var_0);
+ return var_0;
+};
+function nms_StatTypeDistance__init_($this) {
+ return;
+}
+function jur_FSet() {
+ var a = this; jur_AbstractSet.call(a);
+ a.$isBackReferenced = 0;
+ a.$groupIndex = 0;
+}
+var jur_FSet_posFSet = null;
+$java.jur_FSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var var$4, $end, $shift;
+ var$4 = $this.$groupIndex;
+ $end = $matchResult.$groupBounds.data[(var$4 * 2 | 0) + 1 | 0];
+ var$4 = $this.$groupIndex;
+ $matchResult.$groupBounds.data[(var$4 * 2 | 0) + 1 | 0] = $stringIndex;
+ $shift = $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ if ($shift < 0) {
+ $stringIndex = $this.$groupIndex;
+ $matchResult.$groupBounds.data[($stringIndex * 2 | 0) + 1 | 0] = $end;
+ }
+ return $shift;
+};
+$java.jur_FSet_getGroupIndex = function($this) {
+ return $this.$groupIndex;
+};
+$java.jur_FSet_getName = function($this) {
+ return $rt_s(2198);
+};
+$java.jur_FSet_hasConsumed = function($this, $mr) {
+ return 0;
+};
+function jur_FSet__clinit_() {
+ var var$1, var$2;
+ var$1 = new jur_FSet$PossessiveFSet;
+ var$2 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$2 + 1 | 0;
+ var$1.$index5 = jl_Integer_toString(var$2, 10);
+ jur_FSet_posFSet = var$1;
+}
+function jur_Lexer() {
+ var a = this; jl_Object.call(a);
+ a.$pattern2 = null;
+ a.$flags1 = 0;
+ a.$mode2 = 0;
+ a.$savedMode = 0;
+ a.$lookBack = 0;
+ a.$ch = 0;
+ a.$lookAhead = 0;
+ a.$patternFullLength = 0;
+ a.$curST = null;
+ a.$lookAheadST = null;
+ a.$index6 = 0;
+ a.$prevNW = 0;
+ a.$curToc = 0;
+ a.$lookAheadToc = 0;
+ a.$orig = null;
+}
+$java.jur_Lexer_decompTable = null;
+$java.jur_Lexer_singleDecompTable = null;
+$java.jur_Lexer_singleDecompTableSize = 0;
+function jur_Lexer__init_(var_0, var_1) {
+ var var_2 = new jur_Lexer();
+ $java.jur_Lexer__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.jur_Lexer__init_ = function($this, $pattern, $flags) {
+ $this.$mode2 = 1;
+ $this.$orig = $pattern;
+ if (($flags & 16) > 0)
+ $pattern = jur_Pattern_quote($pattern);
+ $this.$pattern2 = $rt_createCharArray($pattern.$characters.data.length + 2 | 0);
+ jl_System_arraycopy(jl_String_toCharArray($pattern), 0, $this.$pattern2, 0, $pattern.$characters.data.length);
+ $this.$pattern2.data[$this.$pattern2.data.length - 1 | 0] = 0;
+ $this.$pattern2.data[$this.$pattern2.data.length - 2 | 0] = 0;
+ $this.$patternFullLength = $this.$pattern2.data.length;
+ $this.$flags1 = $flags;
+ jur_Lexer_movePointer($this);
+ jur_Lexer_movePointer($this);
+};
+function jur_Lexer_peek($this) {
+ return $this.$ch;
+}
+function jur_Lexer_setMode($this, $mode) {
+ if ($mode > 0 && $mode < 3)
+ $this.$mode2 = $mode;
+ if ($mode == 1) {
+ $this.$lookAhead = $this.$ch;
+ $this.$lookAheadST = $this.$curST;
+ $this.$index6 = $this.$lookAheadToc;
+ $this.$lookAheadToc = $this.$curToc;
+ jur_Lexer_movePointer($this);
+ }
+}
+function jur_Lexer_restoreFlags($this, $flags) {
+ $this.$flags1 = $flags;
+ $this.$lookAhead = $this.$ch;
+ $this.$lookAheadST = $this.$curST;
+ $this.$index6 = $this.$curToc + 1 | 0;
+ $this.$lookAheadToc = $this.$curToc;
+ jur_Lexer_movePointer($this);
+}
+function jur_Lexer_peekSpecial($this) {
+ return $this.$curST;
+}
+function jur_Lexer_isSpecial($this) {
+ return $this.$curST === null ? 0 : 1;
+}
+$java.jur_Lexer_isNextSpecial = function($this) {
+ return $this.$lookAheadST === null ? 0 : 1;
+};
+function jur_Lexer_next($this) {
+ jur_Lexer_movePointer($this);
+ return $this.$lookBack;
+}
+function jur_Lexer_nextSpecial($this) {
+ var $res;
+ $res = $this.$curST;
+ jur_Lexer_movePointer($this);
+ return $res;
+}
+function jur_Lexer_lookAhead($this) {
+ return $this.$lookAhead;
+}
+$java.jur_Lexer_back = function($this) {
+ return $this.$lookBack;
+};
+function jur_Lexer_movePointer($this) {
+ var $reread, $nonCap, $behind, $cs, $negative, $$je;
+ $this.$lookBack = $this.$ch;
+ $this.$ch = $this.$lookAhead;
+ $this.$curST = $this.$lookAheadST;
+ $this.$curToc = $this.$lookAheadToc;
+ $this.$lookAheadToc = $this.$index6;
+ while (true) {
+ $reread = 0;
+ $this.$lookAhead = $this.$index6 >= $this.$pattern2.data.length ? 0 : $java.jur_Lexer_nextCodePoint($this);
+ $this.$lookAheadST = null;
+ if ($this.$mode2 == 4) {
+ if ($this.$lookAhead != 92)
+ return;
+ $this.$lookAhead = $this.$index6 >= $this.$pattern2.data.length ? 0 : $this.$pattern2.data[$java.jur_Lexer_nextIndex($this)];
+ switch ($this.$lookAhead) {
+ case 69:
+ break;
+ default:
+ $this.$lookAhead = 92;
+ $this.$index6 = $this.$prevNW;
+ return;
+ }
+ $this.$mode2 = $this.$savedMode;
+ $this.$lookAhead = $this.$index6 > ($this.$pattern2.data.length - 2 | 0) ? 0 : $java.jur_Lexer_nextCodePoint($this);
+ }
+ a: {
+ if ($this.$lookAhead != 92) {
+ if ($this.$mode2 == 1)
+ switch ($this.$lookAhead) {
+ case 36:
+ $this.$lookAhead = (-536870876);
+ break a;
+ case 40:
+ if ($this.$pattern2.data[$this.$index6] != 63) {
+ $this.$lookAhead = (-2147483608);
+ break a;
+ }
+ $java.jur_Lexer_nextIndex($this);
+ $nonCap = $this.$pattern2.data[$this.$index6];
+ $behind = 0;
+ while (true) {
+ b: {
+ if ($behind) {
+ $behind = 0;
+ switch ($nonCap) {
+ case 33:
+ break;
+ case 61:
+ $this.$lookAhead = (-134217688);
+ $java.jur_Lexer_nextIndex($this);
+ break b;
+ default:
+ $rt_throw(jur_PatternSyntaxException__init_($rt_s(44), jur_Lexer_toString($this), $this.$index6));
+ }
+ $this.$lookAhead = (-67108824);
+ $java.jur_Lexer_nextIndex($this);
+ } else {
+ switch ($nonCap) {
+ case 33:
+ break;
+ case 60:
+ $java.jur_Lexer_nextIndex($this);
+ $nonCap = $this.$pattern2.data[$this.$index6];
+ $behind = 1;
+ break b;
+ case 61:
+ $this.$lookAhead = (-536870872);
+ $java.jur_Lexer_nextIndex($this);
+ break b;
+ case 62:
+ $this.$lookAhead = (-33554392);
+ $java.jur_Lexer_nextIndex($this);
+ break b;
+ default:
+ $this.$lookAhead = $java.jur_Lexer_readFlags($this);
+ if ($this.$lookAhead < 256) {
+ $this.$flags1 = $this.$lookAhead;
+ $this.$lookAhead = $this.$lookAhead << 16;
+ $this.$lookAhead = (-1073741784) | $this.$lookAhead;
+ break b;
+ }
+ $this.$lookAhead = $this.$lookAhead & 255;
+ $this.$flags1 = $this.$lookAhead;
+ $this.$lookAhead = $this.$lookAhead << 16;
+ $this.$lookAhead = (-16777176) | $this.$lookAhead;
+ break b;
+ }
+ $this.$lookAhead = (-268435416);
+ $java.jur_Lexer_nextIndex($this);
+ }
+ }
+ if (!$behind)
+ break;
+ }
+ break a;
+ case 41:
+ $this.$lookAhead = (-536870871);
+ break a;
+ case 42:
+ case 43:
+ case 63:
+ switch ($this.$index6 >= $this.$pattern2.data.length ? 42 : $this.$pattern2.data[$this.$index6]) {
+ case 43:
+ $this.$lookAhead = $this.$lookAhead | (-2147483648);
+ $java.jur_Lexer_nextIndex($this);
+ break a;
+ case 63:
+ $this.$lookAhead = $this.$lookAhead | (-1073741824);
+ $java.jur_Lexer_nextIndex($this);
+ break a;
+ default:
+ }
+ $this.$lookAhead = $this.$lookAhead | (-536870912);
+ break a;
+ case 46:
+ $this.$lookAhead = (-536870866);
+ break a;
+ case 91:
+ $this.$lookAhead = (-536870821);
+ jur_Lexer_setMode($this, 2);
+ break a;
+ case 93:
+ if ($this.$mode2 != 2)
+ break a;
+ $this.$lookAhead = (-536870819);
+ break a;
+ case 94:
+ $this.$lookAhead = (-536870818);
+ break a;
+ case 123:
+ $this.$lookAheadST = $java.jur_Lexer_processQuantifier($this, $this.$lookAhead);
+ break a;
+ case 124:
+ $this.$lookAhead = (-536870788);
+ break a;
+ default:
+ }
+ else if ($this.$mode2 == 2)
+ switch ($this.$lookAhead) {
+ case 38:
+ $this.$lookAhead = (-536870874);
+ break a;
+ case 45:
+ $this.$lookAhead = (-536870867);
+ break a;
+ case 91:
+ $this.$lookAhead = (-536870821);
+ break a;
+ case 93:
+ $this.$lookAhead = (-536870819);
+ break a;
+ case 94:
+ $this.$lookAhead = (-536870818);
+ break a;
+ default:
+ }
+ } else {
+ $nonCap = $this.$index6 >= ($this.$pattern2.data.length - 2 | 0) ? (-1) : $java.jur_Lexer_nextCodePoint($this);
+ c: {
+ $this.$lookAhead = $nonCap;
+ switch ($this.$lookAhead) {
+ case -1:
+ $rt_throw(jur_PatternSyntaxException__init_($rt_s(44), jur_Lexer_toString($this), $this.$index6));
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ case 8:
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ case 13:
+ case 14:
+ case 15:
+ case 16:
+ case 17:
+ case 18:
+ case 19:
+ case 20:
+ case 21:
+ case 22:
+ case 23:
+ case 24:
+ case 25:
+ case 26:
+ case 27:
+ case 28:
+ case 29:
+ case 30:
+ case 31:
+ case 32:
+ case 33:
+ case 34:
+ case 35:
+ case 36:
+ case 37:
+ case 38:
+ case 39:
+ case 40:
+ case 41:
+ case 42:
+ case 43:
+ case 44:
+ case 45:
+ case 46:
+ case 47:
+ case 58:
+ case 59:
+ case 60:
+ case 61:
+ case 62:
+ case 63:
+ case 64:
+ case 91:
+ case 92:
+ case 93:
+ case 94:
+ case 95:
+ case 96:
+ case 118:
+ break;
+ case 48:
+ $this.$lookAhead = $java.jur_Lexer_readOctals($this);
+ break a;
+ case 49:
+ case 50:
+ case 51:
+ case 52:
+ case 53:
+ case 54:
+ case 55:
+ case 56:
+ case 57:
+ if ($this.$mode2 != 1)
+ break a;
+ $this.$lookAhead = (-2147483648) | $this.$lookAhead;
+ break a;
+ case 65:
+ $this.$lookAhead = (-2147483583);
+ break a;
+ case 66:
+ $this.$lookAhead = (-2147483582);
+ break a;
+ case 67:
+ case 69:
+ case 70:
+ case 72:
+ case 73:
+ case 74:
+ case 75:
+ case 76:
+ case 77:
+ case 78:
+ case 79:
+ case 82:
+ case 84:
+ case 85:
+ case 86:
+ case 88:
+ case 89:
+ case 103:
+ case 104:
+ case 105:
+ case 106:
+ case 107:
+ case 108:
+ case 109:
+ case 111:
+ case 113:
+ case 121:
+ $rt_throw(jur_PatternSyntaxException__init_($rt_s(44), jur_Lexer_toString($this), $this.$index6));
+ case 68:
+ case 83:
+ case 87:
+ case 100:
+ case 115:
+ case 119:
+ $this.$lookAheadST = $java.jur_AbstractCharClass_getPredefinedClass(jl_String__init_0($this.$pattern2, $this.$prevNW, 1), 0);
+ $this.$lookAhead = 0;
+ break a;
+ case 71:
+ $this.$lookAhead = (-2147483577);
+ break a;
+ case 80:
+ case 112:
+ break c;
+ case 81:
+ $this.$savedMode = $this.$mode2;
+ $this.$mode2 = 4;
+ $reread = 1;
+ break a;
+ case 90:
+ $this.$lookAhead = (-2147483558);
+ break a;
+ case 97:
+ $this.$lookAhead = 7;
+ break a;
+ case 98:
+ $this.$lookAhead = (-2147483550);
+ break a;
+ case 99:
+ if ($this.$index6 >= ($this.$pattern2.data.length - 2 | 0))
+ $rt_throw(jur_PatternSyntaxException__init_($rt_s(44), jur_Lexer_toString($this), $this.$index6));
+ $this.$lookAhead = $this.$pattern2.data[$java.jur_Lexer_nextIndex($this)] & 31;
+ break a;
+ case 101:
+ $this.$lookAhead = 27;
+ break a;
+ case 102:
+ $this.$lookAhead = 12;
+ break a;
+ case 110:
+ $this.$lookAhead = 10;
+ break a;
+ case 114:
+ $this.$lookAhead = 13;
+ break a;
+ case 116:
+ $this.$lookAhead = 9;
+ break a;
+ case 117:
+ $this.$lookAhead = $java.jur_Lexer_readHex($this, 4);
+ break a;
+ case 120:
+ $this.$lookAhead = $java.jur_Lexer_readHex($this, 2);
+ break a;
+ case 122:
+ $this.$lookAhead = (-2147483526);
+ break a;
+ default:
+ }
+ break a;
+ }
+ $cs = $java.jur_Lexer_parseCharClassName($this);
+ $negative = 0;
+ if ($this.$lookAhead == 80)
+ $negative = 1;
+ try {
+ $this.$lookAheadST = $java.jur_AbstractCharClass_getPredefinedClass($cs, $negative);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof $java.ju_MissingResourceException) {
+ $rt_throw(jur_PatternSyntaxException__init_($rt_s(44), jur_Lexer_toString($this), $this.$index6));
+ } else {
+ throw $$e;
+ }
+ }
+ $this.$lookAhead = 0;
+ }
+ }
+ if ($reread)
+ continue;
+ else
+ break;
+ }
+}
+$java.jur_Lexer_parseCharClassName = function($this) {
+ var $sb, var$2, var$3, $ch, var$5, var$6, var$7;
+ $sb = new jl_StringBuilder;
+ $sb.$buffer = $rt_createCharArray(10);
+ if ($this.$index6 < ($this.$pattern2.data.length - 2 | 0)) {
+ if ($this.$pattern2.data[$this.$index6] != 123) {
+ $sb = new jl_StringBuilder;
+ $sb.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, $rt_s(2199));
+ var$2 = new jl_String;
+ var$3 = $this.$pattern2;
+ $this.$prevNW = $this.$index6;
+ if ($this.$flags1 & 4)
+ $java.jur_Lexer_skipComments($this);
+ else
+ $this.$index6 = $this.$index6 + 1 | 0;
+ jl_String__init_4(var$2, var$3, $this.$prevNW, 1);
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, var$2);
+ return jl_String__init_0($sb.$buffer, 0, $sb.$length);
+ }
+ $this.$prevNW = $this.$index6;
+ if ($this.$flags1 & 4)
+ $java.jur_Lexer_skipComments($this);
+ else
+ $this.$index6 = $this.$index6 + 1 | 0;
+ $ch = 0;
+ a: {
+ while ($this.$index6 < ($this.$pattern2.data.length - 2 | 0)) {
+ var$3 = $this.$pattern2;
+ $this.$prevNW = $this.$index6;
+ if ($this.$flags1 & 4)
+ $java.jur_Lexer_skipComments($this);
+ else
+ $this.$index6 = $this.$index6 + 1 | 0;
+ $ch = var$3.data[$this.$prevNW];
+ if ($ch == 125)
+ break a;
+ var$5 = $sb.$length;
+ jl_AbstractStringBuilder_insertSpace($sb, var$5, var$5 + 1 | 0);
+ $sb.$buffer.data[var$5] = $ch;
+ }
+ }
+ if ($ch != 125) {
+ $sb = new jur_PatternSyntaxException;
+ var$6 = $this.$orig;
+ $ch = $this.$index6;
+ $sb.$suppressionEnabled = 1;
+ $sb.$writableStackTrace = 1;
+ $sb.$index4 = (-1);
+ $sb.$desc = $rt_s(44);
+ $sb.$pattern0 = var$6;
+ $sb.$index4 = $ch;
+ $rt_throw($sb);
+ }
+ }
+ if (!$sb.$length) {
+ $sb = new jur_PatternSyntaxException;
+ var$6 = $this.$orig;
+ $ch = $this.$index6;
+ $sb.$suppressionEnabled = 1;
+ $sb.$writableStackTrace = 1;
+ $sb.$index4 = (-1);
+ $sb.$desc = $rt_s(44);
+ $sb.$pattern0 = var$6;
+ $sb.$index4 = $ch;
+ $rt_throw($sb);
+ }
+ var$2 = jl_String__init_0($sb.$buffer, 0, $sb.$length);
+ if (var$2.$characters.data.length == 1) {
+ $sb = new jl_StringBuilder;
+ $sb.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, $rt_s(2199));
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, var$2);
+ return jl_String__init_0($sb.$buffer, 0, $sb.$length);
+ }
+ b: {
+ c: {
+ if (var$2.$characters.data.length > 3) {
+ if (var$2 === $rt_s(2199) ? 1 : jl_String_startsWith(var$2, $rt_s(2199), 0))
+ break c;
+ if (var$2 === $rt_s(2200) ? 1 : jl_String_startsWith(var$2, $rt_s(2200), 0))
+ break c;
+ }
+ break b;
+ }
+ var$7 = var$2.$characters.data.length;
+ if (2 > var$7) {
+ $sb = new jl_IndexOutOfBoundsException;
+ $sb.$suppressionEnabled = 1;
+ $sb.$writableStackTrace = 1;
+ $rt_throw($sb);
+ }
+ var$2 = jl_String__init_0(var$2.$characters, 2, var$7 - 2 | 0);
+ }
+ return var$2;
+};
+$java.jur_Lexer_processQuantifier = function($this, $ch) {
+ var $sb, $min, $max, var$5, $mod, var$7, var$8, $$je;
+ $sb = new jl_StringBuilder;
+ $sb.$buffer = $rt_createCharArray(4);
+ $min = (-1);
+ $max = 2147483647;
+ a: {
+ while (true) {
+ if ($this.$index6 >= $this.$pattern2.data.length)
+ break a;
+ var$5 = $this.$pattern2;
+ $this.$prevNW = $this.$index6;
+ if ($this.$flags1 & 4)
+ $java.jur_Lexer_skipComments($this);
+ else
+ $this.$index6 = $this.$index6 + 1 | 0;
+ $ch = var$5.data[$this.$prevNW];
+ if ($ch == 125)
+ break a;
+ if ($ch == 44 && $min < 0)
+ try {
+ $min = jl_Integer_parseInt(jl_StringBuilder_toString($sb), 10);
+ jl_StringBuilder_delete($sb, 0, jl_StringBuilder_length($sb));
+ continue;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NumberFormatException) {
+ break;
+ } else {
+ throw $$e;
+ }
+ }
+ $mod = $ch & 65535;
+ var$7 = $sb.$length;
+ jl_AbstractStringBuilder_insertSpace($sb, var$7, var$7 + 1 | 0);
+ $sb.$buffer.data[var$7] = $mod;
+ }
+ $sb = new jur_PatternSyntaxException;
+ var$8 = $this.$orig;
+ $ch = $this.$index6;
+ $sb.$suppressionEnabled = 1;
+ $sb.$writableStackTrace = 1;
+ $sb.$index4 = (-1);
+ $sb.$desc = $rt_s(44);
+ $sb.$pattern0 = var$8;
+ $sb.$index4 = $ch;
+ $rt_throw($sb);
+ }
+ if ($ch != 125) {
+ $sb = new jur_PatternSyntaxException;
+ var$8 = $this.$orig;
+ $ch = $this.$index6;
+ $sb.$suppressionEnabled = 1;
+ $sb.$writableStackTrace = 1;
+ $sb.$index4 = (-1);
+ $sb.$desc = $rt_s(44);
+ $sb.$pattern0 = var$8;
+ $sb.$index4 = $ch;
+ $rt_throw($sb);
+ }
+ if ($sb.$length > 0)
+ b: {
+ try {
+ $max = jl_Integer_parseInt(jl_StringBuilder_toString($sb), 10);
+ if ($min >= 0)
+ break b;
+ $min = $max;
+ break b;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NumberFormatException) {
+ } else {
+ throw $$e;
+ }
+ }
+ $sb = new jur_PatternSyntaxException;
+ var$8 = $this.$orig;
+ $ch = $this.$index6;
+ $sb.$suppressionEnabled = 1;
+ $sb.$writableStackTrace = 1;
+ $sb.$index4 = (-1);
+ $sb.$desc = $rt_s(44);
+ $sb.$pattern0 = var$8;
+ $sb.$index4 = $ch;
+ $rt_throw($sb);
+ }
+ else if ($min < 0) {
+ $sb = new jur_PatternSyntaxException;
+ var$8 = $this.$orig;
+ $ch = $this.$index6;
+ $sb.$suppressionEnabled = 1;
+ $sb.$writableStackTrace = 1;
+ $sb.$index4 = (-1);
+ $sb.$desc = $rt_s(44);
+ $sb.$pattern0 = var$8;
+ $sb.$index4 = $ch;
+ $rt_throw($sb);
+ }
+ if (($min | $max | ($max - $min | 0)) < 0) {
+ $sb = new jur_PatternSyntaxException;
+ var$8 = $this.$orig;
+ $ch = $this.$index6;
+ $sb.$suppressionEnabled = 1;
+ $sb.$writableStackTrace = 1;
+ $sb.$index4 = (-1);
+ $sb.$desc = $rt_s(44);
+ $sb.$pattern0 = var$8;
+ $sb.$index4 = $ch;
+ $rt_throw($sb);
+ }
+ $mod = $this.$index6 >= $this.$pattern2.data.length ? 42 : $this.$pattern2.data[$this.$index6];
+ c: {
+ switch ($mod) {
+ case 43:
+ $this.$lookAhead = (-2147483525);
+ $this.$prevNW = $this.$index6;
+ if ($this.$flags1 & 4)
+ $java.jur_Lexer_skipComments($this);
+ else
+ $this.$index6 = $this.$index6 + 1 | 0;
+ break c;
+ case 63:
+ $this.$lookAhead = (-1073741701);
+ $this.$prevNW = $this.$index6;
+ if ($this.$flags1 & 4)
+ $java.jur_Lexer_skipComments($this);
+ else
+ $this.$index6 = $this.$index6 + 1 | 0;
+ break c;
+ default:
+ }
+ $this.$lookAhead = (-536870789);
+ }
+ $sb = new $java.jur_Quantifier;
+ $sb.$min1 = $min;
+ $sb.$max0 = $max;
+ return $sb;
+};
+function jur_Lexer_toString($this) {
+ return $this.$orig;
+}
+function jur_Lexer_isEmpty($this) {
+ return !$this.$ch && !$this.$lookAhead && $this.$index6 == $this.$patternFullLength && !($this.$curST === null ? 0 : 1) ? 1 : 0;
+}
+function jur_Lexer_isLetter0($ch) {
+ return $ch < 0 ? 0 : 1;
+}
+function jur_Lexer_isLetter($this) {
+ return !jur_Lexer_isEmpty($this) && !($this.$curST === null ? 0 : 1) && ($this.$ch < 0 ? 0 : 1) ? 1 : 0;
+}
+$java.jur_Lexer_isHighSurrogate = function($this) {
+ return $this.$ch <= 56319 && $this.$ch >= 55296 ? 1 : 0;
+};
+$java.jur_Lexer_isLowSurrogate = function($this) {
+ return $this.$ch <= 57343 && $this.$ch >= 56320 ? 1 : 0;
+};
+function jur_Lexer_isHighSurrogate($ch) {
+ return $ch <= 56319 && $ch >= 55296 ? 1 : 0;
+}
+function jur_Lexer_isLowSurrogate($ch) {
+ return $ch <= 57343 && $ch >= 56320 ? 1 : 0;
+}
+$java.jur_Lexer_readHex = function($this, $max) {
+ var $st, $length, $i, var$5, var$6, var$7, var$8, $$je;
+ $st = new jl_StringBuilder;
+ $st.$buffer = $rt_createCharArray($max);
+ $length = $this.$pattern2.data.length - 2 | 0;
+ $i = 0;
+ while (true) {
+ var$5 = $rt_compare($i, $max);
+ if (var$5 >= 0)
+ break;
+ if ($this.$index6 >= $length)
+ break;
+ var$6 = $this.$pattern2;
+ $this.$prevNW = $this.$index6;
+ if ($this.$flags1 & 4)
+ $java.jur_Lexer_skipComments($this);
+ else
+ $this.$index6 = $this.$index6 + 1 | 0;
+ var$5 = var$6.data[$this.$prevNW];
+ var$7 = $st.$length;
+ jl_AbstractStringBuilder_insertSpace($st, var$7, var$7 + 1 | 0);
+ $st.$buffer.data[var$7] = var$5;
+ $i = $i + 1 | 0;
+ }
+ if (!var$5)
+ a: {
+ try {
+ $max = jl_Integer_parseInt(jl_StringBuilder_toString($st), 16);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NumberFormatException) {
+ break a;
+ } else {
+ throw $$e;
+ }
+ }
+ return $max;
+ }
+ $st = new jur_PatternSyntaxException;
+ var$8 = $this.$orig;
+ $max = $this.$index6;
+ $st.$suppressionEnabled = 1;
+ $st.$writableStackTrace = 1;
+ $st.$index4 = (-1);
+ $st.$desc = $rt_s(44);
+ $st.$pattern0 = var$8;
+ $st.$index4 = $max;
+ $rt_throw($st);
+};
+$java.jur_Lexer_readOctals = function($this) {
+ var $max, $i, $length, $res, var$5, var$6, var$7;
+ $max = 3;
+ $i = 1;
+ $length = $this.$pattern2.data.length - 2 | 0;
+ $res = jl_Character_digit($this.$pattern2.data[$this.$index6], 8);
+ switch ($res) {
+ case -1:
+ break;
+ default:
+ if ($res > 3)
+ $max = 2;
+ $this.$prevNW = $this.$index6;
+ if ($this.$flags1 & 4)
+ $java.jur_Lexer_skipComments($this);
+ else
+ $this.$index6 = $this.$index6 + 1 | 0;
+ a: {
+ while (true) {
+ if ($i >= $max)
+ break a;
+ if ($this.$index6 >= $length)
+ break a;
+ var$5 = jl_Character_digit($this.$pattern2.data[$this.$index6], 8);
+ if (var$5 < 0)
+ break;
+ $res = ($res * 8 | 0) + var$5 | 0;
+ $this.$prevNW = $this.$index6;
+ if ($this.$flags1 & 4)
+ $java.jur_Lexer_skipComments($this);
+ else
+ $this.$index6 = $this.$index6 + 1 | 0;
+ $i = $i + 1 | 0;
+ }
+ }
+ return $res;
+ }
+ var$6 = new jur_PatternSyntaxException;
+ var$7 = $this.$orig;
+ $max = $this.$index6;
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ var$6.$index4 = (-1);
+ var$6.$desc = $rt_s(44);
+ var$6.$pattern0 = var$7;
+ var$6.$index4 = $max;
+ $rt_throw(var$6);
+};
+$java.jur_Lexer_readFlags = function($this) {
+ var $pos, $res, var$3, var$4, var$5;
+ $pos = 1;
+ $res = $this.$flags1;
+ a: while (true) {
+ if ($this.$index6 >= $this.$pattern2.data.length) {
+ var$3 = new jur_PatternSyntaxException;
+ var$4 = $this.$orig;
+ $pos = $this.$index6;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$index4 = (-1);
+ var$3.$desc = $rt_s(44);
+ var$3.$pattern0 = var$4;
+ var$3.$index4 = $pos;
+ $rt_throw(var$3);
+ }
+ b: {
+ c: {
+ switch ($this.$pattern2.data[$this.$index6]) {
+ case 41:
+ $this.$prevNW = $this.$index6;
+ if ($this.$flags1 & 4)
+ $java.jur_Lexer_skipComments($this);
+ else
+ $this.$index6 = $this.$index6 + 1 | 0;
+ return $res | 256;
+ case 45:
+ if (!$pos) {
+ var$5 = new jur_PatternSyntaxException;
+ var$4 = $this.$orig;
+ $pos = $this.$index6;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$index4 = (-1);
+ var$5.$desc = $rt_s(44);
+ var$5.$pattern0 = var$4;
+ var$5.$index4 = $pos;
+ $rt_throw(var$5);
+ }
+ $pos = 0;
+ break b;
+ case 58:
+ break a;
+ case 100:
+ break c;
+ case 105:
+ $res = $pos ? $res | 2 : ($res ^ 2) & $res;
+ break b;
+ case 109:
+ $res = $pos ? $res | 8 : ($res ^ 8) & $res;
+ break b;
+ case 115:
+ $res = $pos ? $res | 32 : ($res ^ 32) & $res;
+ break b;
+ case 117:
+ $res = $pos ? $res | 64 : ($res ^ 64) & $res;
+ break b;
+ case 120:
+ $res = $pos ? $res | 4 : ($res ^ 4) & $res;
+ break b;
+ default:
+ }
+ break b;
+ }
+ $res = $pos ? $res | 1 : ($res ^ 1) & $res;
+ }
+ $this.$prevNW = $this.$index6;
+ if ($this.$flags1 & 4)
+ $java.jur_Lexer_skipComments($this);
+ else
+ $this.$index6 = $this.$index6 + 1 | 0;
+ }
+ $this.$prevNW = $this.$index6;
+ if ($this.$flags1 & 4)
+ $java.jur_Lexer_skipComments($this);
+ else
+ $this.$index6 = $this.$index6 + 1 | 0;
+ return $res;
+};
+$java.jur_Lexer_nextIndex = function($this) {
+ $this.$prevNW = $this.$index6;
+ if ($this.$flags1 & 4)
+ $java.jur_Lexer_skipComments($this);
+ else
+ $this.$index6 = $this.$index6 + 1 | 0;
+ return $this.$prevNW;
+};
+$java.jur_Lexer_skipComments = function($this) {
+ var $length, var$2;
+ $length = $this.$pattern2.data.length - 2 | 0;
+ $this.$index6 = $this.$index6 + 1 | 0;
+ a: while (true) {
+ if ($this.$index6 < $length) {
+ b: {
+ var$2 = $this.$pattern2.data[$this.$index6];
+ switch (var$2) {
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ case 13:
+ case 28:
+ case 29:
+ case 30:
+ case 31:
+ break;
+ case 160:
+ case 8199:
+ case 8239:
+ var$2 = 0;
+ break b;
+ default:
+ c: {
+ switch (jl_Character_getType(var$2)) {
+ case 12:
+ case 13:
+ case 14:
+ break;
+ default:
+ var$2 = 0;
+ break c;
+ }
+ var$2 = 1;
+ }
+ break b;
+ }
+ var$2 = 1;
+ }
+ if (var$2) {
+ $this.$index6 = $this.$index6 + 1 | 0;
+ continue;
+ }
+ }
+ if ($this.$index6 >= $length)
+ break;
+ if ($this.$pattern2.data[$this.$index6] != 35)
+ break;
+ $this.$index6 = $this.$index6 + 1 | 0;
+ while (true) {
+ if ($this.$index6 >= $length)
+ continue a;
+ if ($java.jur_Lexer_isLineSeparator($this, $this.$pattern2.data[$this.$index6]))
+ continue a;
+ $this.$index6 = $this.$index6 + 1 | 0;
+ }
+ }
+ return $this.$index6;
+};
+$java.jur_Lexer_isLineSeparator = function($this, $ch) {
+ return $ch != 10 && $ch != 13 && $ch != 133 && ($ch | 1) != 8233 ? 0 : 1;
+};
+$java.jur_Lexer_getHangulDecomposition = function($ch) {
+ var $sIndex, $l, $v, $t, $decomp, var$7;
+ $sIndex = $ch - 44032 | 0;
+ if ($sIndex >= 0 && $sIndex < 11172) {
+ $l = 4352 + ($sIndex / 588 | 0) | 0;
+ $v = 4449 + (($sIndex % 588 | 0) / 28 | 0) | 0;
+ $t = $sIndex % 28 | 0;
+ if (!$t) {
+ $decomp = $rt_createIntArray(2);
+ var$7 = $decomp.data;
+ var$7[0] = $l;
+ var$7[1] = $v;
+ } else {
+ $ch = 4519 + $t | 0;
+ $decomp = $rt_createIntArray(3);
+ var$7 = $decomp.data;
+ var$7[0] = $l;
+ var$7[1] = $v;
+ var$7[2] = $ch;
+ }
+ return $decomp;
+ }
+ return null;
+};
+function jur_Lexer_hasSingleCodepointDecomposition($ch) {
+ return $java.jur_Lexer_singleDecompTable.$get8($ch) == $java.jur_Lexer_singleDecompTableSize ? 0 : 1;
+}
+$java.jur_Lexer_hasDecompositionNonNullCanClass = function($ch) {
+ return ($ch != 832 ? 0 : 1) | ($ch != 833 ? 0 : 1) | ($ch != 835 ? 0 : 1) | ($ch != 836 ? 0 : 1);
+};
+$java.jur_Lexer_nextCodePoint = function($this) {
+ var var$1, $high, $lowExpectedIndex, $low;
+ var$1 = $this.$pattern2;
+ $this.$prevNW = $this.$index6;
+ if ($this.$flags1 & 4)
+ $java.jur_Lexer_skipComments($this);
+ else
+ $this.$index6 = $this.$index6 + 1 | 0;
+ $high = var$1.data[$this.$prevNW];
+ if (($high & 64512) != 55296 ? 0 : 1) {
+ $lowExpectedIndex = $this.$prevNW + 1 | 0;
+ if ($lowExpectedIndex < $this.$pattern2.data.length) {
+ $low = $this.$pattern2.data[$lowExpectedIndex];
+ if (($low & 64512) != 56320 ? 0 : 1) {
+ $this.$prevNW = $this.$index6;
+ if ($this.$flags1 & 4)
+ $java.jur_Lexer_skipComments($this);
+ else
+ $this.$index6 = $this.$index6 + 1 | 0;
+ return (($high & 1023) << 10 | $low & 1023) + 65536 | 0;
+ }
+ }
+ }
+ return $high;
+};
+function jur_Lexer_getIndex($this) {
+ return $this.$curToc;
+}
+function jur_PatternSyntaxException() {
+ var a = this; jl_IllegalArgumentException.call(a);
+ a.$desc = null;
+ a.$pattern0 = null;
+ a.$index4 = 0;
+}
+function jur_PatternSyntaxException__init_(var_0, var_1, var_2) {
+ var var_3 = new jur_PatternSyntaxException();
+ $java.jur_PatternSyntaxException__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+$java.jur_PatternSyntaxException__init_ = function($this, $description, $pattern, $index) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+ $this.$index4 = (-1);
+ $this.$desc = $description;
+ $this.$pattern0 = $pattern;
+ $this.$index4 = $index;
+};
+$java.jur_PatternSyntaxException_getMessage = function($this) {
+ var $filler, $temp, var$3, var$4, var$5, var$6;
+ $filler = $rt_s(44);
+ if ($this.$index4 >= 1) {
+ $temp = $rt_createCharArray($this.$index4);
+ ju_Arrays_fill1($temp, 0, $temp.data.length, 32);
+ $filler = jl_String__init_($temp);
+ }
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$4 = $this.$desc;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$4);
+ if ($this.$pattern0 !== null && $this.$pattern0.$characters.data.length) {
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ var$5 = $this.$index4;
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, var$5, 10);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(344));
+ var$6 = $this.$pattern0;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, var$6);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(344));
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $filler);
+ $filler = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ } else
+ $filler = $rt_s(44);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $filler);
+ return jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+};
+function jur_NonCapFSet() {
+ jur_FSet.call(this);
+}
+$java.jur_NonCapFSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $gr, var$5;
+ $gr = $this.$groupIndex;
+ var$5 = $stringIndex - $matchResult.$consumers.data[$gr] | 0;
+ $matchResult.$consumers.data[$gr] = var$5;
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+};
+$java.jur_NonCapFSet_getName = function($this) {
+ return $rt_s(2201);
+};
+$java.jur_NonCapFSet_hasConsumed = function($this, $mr) {
+ return 0;
+};
+function jur_AheadFSet() {
+ jur_FSet.call(this);
+}
+$java.jur_AheadFSet__init_ = function() {
+ var var_0 = new jur_AheadFSet();
+ jur_AheadFSet__init_(var_0);
+ return var_0;
+};
+function jur_AheadFSet__init_($this) {
+ var var$1;
+ var$1 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$1 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$1, 10);
+ $this.$groupIndex = (-1);
+}
+$java.jur_AheadFSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ return $stringIndex;
+};
+$java.jur_AheadFSet_getName = function($this) {
+ return $rt_s(2202);
+};
+function jur_BehindFSet() {
+ jur_FSet.call(this);
+}
+$java.jur_BehindFSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $gr;
+ $gr = $this.$groupIndex;
+ if ($matchResult.$consumers.data[$gr] != $stringIndex)
+ $stringIndex = (-1);
+ return $stringIndex;
+};
+$java.jur_BehindFSet_getName = function($this) {
+ return $rt_s(2203);
+};
+function jur_AtomicFSet() {
+ jur_FSet.call(this);
+ this.$index7 = 0;
+}
+$java.jur_AtomicFSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $gr, var$5;
+ $gr = $this.$groupIndex;
+ var$5 = $stringIndex - $matchResult.$consumers.data[$gr] | 0;
+ $matchResult.$consumers.data[$gr] = var$5;
+ $this.$index7 = $stringIndex;
+ return $stringIndex;
+};
+$java.jur_AtomicFSet_getIndex = function($this) {
+ return $this.$index7;
+};
+$java.jur_AtomicFSet_getName = function($this) {
+ return $rt_s(2204);
+};
+$java.jur_AtomicFSet_hasConsumed = function($this, $mr) {
+ return 0;
+};
+function jur_FinalSet() {
+ jur_FSet.call(this);
+}
+$java.jur_FinalSet__init_ = function() {
+ var var_0 = new jur_FinalSet();
+ jur_FinalSet__init_(var_0);
+ return var_0;
+};
+function jur_FinalSet__init_($this) {
+ var var$1;
+ var$1 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$1 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$1, 10);
+ $this.$groupIndex = 0;
+}
+$java.jur_FinalSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ if ($matchResult.$mode3 != 1 && $stringIndex != $matchResult.$rightBound)
+ return (-1);
+ $matchResult.$valid = 1;
+ $matchResult.$groupBounds.data[1] = $stringIndex;
+ return $stringIndex;
+};
+$java.jur_FinalSet_getName = function($this) {
+ return $rt_s(2205);
+};
+function jur_LeafSet() {
+ jur_AbstractSet.call(this);
+ this.$charCount = 0;
+}
+$java.jur_LeafSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $shift;
+ if (($stringIndex + $this.$charCount0() | 0) > $matchResult.$rightBound) {
+ $matchResult.$hitEnd = 1;
+ return (-1);
+ }
+ $shift = $this.$accepts($stringIndex, $testString);
+ if ($shift < 0)
+ return (-1);
+ return $this.$next5.$matches($stringIndex + $shift | 0, $testString, $matchResult);
+};
+$java.jur_LeafSet_charCount = function($this) {
+ return $this.$charCount;
+};
+$java.jur_LeafSet_hasConsumed = function($this, $mr) {
+ return 1;
+};
+function jur_EmptySet() {
+ jur_LeafSet.call(this);
+}
+function jur_EmptySet__init_(var_0) {
+ var var_1 = new jur_EmptySet();
+ $java.jur_EmptySet__init_(var_1, var_0);
+ return var_1;
+}
+$java.jur_EmptySet__init_ = function($this, $next) {
+ var var$2;
+ var$2 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$2 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$2, 10);
+ $this.$next5 = $next;
+ $this.$charCount = 1;
+ $this.$type2 = 1;
+ $this.$charCount = 0;
+};
+$java.jur_EmptySet_accepts = function($this, $stringIndex, $testString) {
+ return 0;
+};
+$java.jur_EmptySet_find = function($this, $stringIndex, $testString, $matchResult) {
+ var $strLength, $startStr, $high;
+ $strLength = $matchResult.$rightBound;
+ $startStr = $matchResult.$leftBound;
+ while (true) {
+ $high = $rt_compare($stringIndex, $strLength);
+ if ($high > 0)
+ return (-1);
+ if ($high < 0 && ((jl_String_charAt($testString, $stringIndex) & 64512) != 56320 ? 0 : 1) && $stringIndex > $startStr && ((jl_String_charAt($testString, $stringIndex - 1 | 0) & 64512) != 55296 ? 0 : 1)) {
+ $stringIndex = $stringIndex + 1 | 0;
+ continue;
+ }
+ if ($this.$next5.$matches($stringIndex, $testString, $matchResult) >= 0)
+ break;
+ $stringIndex = $stringIndex + 1 | 0;
+ }
+ return $stringIndex;
+};
+$java.jur_EmptySet_findBack = function($this, $stringIndex, $startSearch, $testString, $matchResult) {
+ var $strLength, $startStr;
+ $strLength = $matchResult.$rightBound;
+ $startStr = $matchResult.$leftBound;
+ while (true) {
+ if ($startSearch < $stringIndex)
+ return (-1);
+ if ($startSearch < $strLength && ((jl_String_charAt($testString, $startSearch) & 64512) != 56320 ? 0 : 1) && $startSearch > $startStr && ((jl_String_charAt($testString, $startSearch - 1 | 0) & 64512) != 55296 ? 0 : 1)) {
+ $startSearch = $startSearch + (-1) | 0;
+ continue;
+ }
+ if ($this.$next5.$matches($startSearch, $testString, $matchResult) >= 0)
+ break;
+ $startSearch = $startSearch + (-1) | 0;
+ }
+ return $startSearch;
+};
+$java.jur_EmptySet_getName = function($this) {
+ return $rt_s(2206);
+};
+$java.jur_EmptySet_hasConsumed = function($this, $mr) {
+ return 0;
+};
+function jur_JointSet() {
+ var a = this; jur_AbstractSet.call(a);
+ a.$children = null;
+ a.$fSet = null;
+ a.$groupIndex0 = 0;
+}
+$java.jur_JointSet__init_ = function() {
+ var var_0 = new jur_JointSet();
+ jur_JointSet__init_(var_0);
+ return var_0;
+};
+function jur_JointSet__init_1(var_0, var_1) {
+ var var_2 = new jur_JointSet();
+ jur_JointSet__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function jur_JointSet__init_($this) {
+ var var$1;
+ var$1 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$1 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$1, 10);
+}
+function jur_JointSet__init_0($this, $children, $fSet) {
+ var var$3;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$3, 10);
+ $this.$children = $children;
+ $this.$fSet = $fSet;
+ $this.$groupIndex0 = $fSet.$groupIndex;
+}
+$java.jur_JointSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $i, $start, $size, $e, $shift;
+ if ($this.$children === null)
+ return (-1);
+ $i = $this.$groupIndex0;
+ $start = $matchResult.$groupBounds.data[$i * 2 | 0];
+ $i = $this.$groupIndex0;
+ $matchResult.$groupBounds.data[$i * 2 | 0] = $stringIndex;
+ $size = $this.$children.$size0;
+ $i = 0;
+ a: {
+ while (true) {
+ if ($i >= $size) {
+ $stringIndex = $this.$groupIndex0;
+ $matchResult.$groupBounds.data[$stringIndex * 2 | 0] = $start;
+ return (-1);
+ }
+ $e = $this.$children;
+ if ($i < 0)
+ break a;
+ if ($i >= $e.$size0)
+ break a;
+ $shift = $e.$array1.data[$i].$matches($stringIndex, $testString, $matchResult);
+ if ($shift >= 0)
+ break;
+ $i = $i + 1 | 0;
+ }
+ return $shift;
+ }
+ $testString = new jl_IndexOutOfBoundsException;
+ $testString.$suppressionEnabled = 1;
+ $testString.$writableStackTrace = 1;
+ $rt_throw($testString);
+};
+$java.jur_JointSet_setNext = function($this, $next) {
+ $this.$fSet.$next5 = $next;
+};
+$java.jur_JointSet_getName = function($this) {
+ return $rt_s(2207);
+};
+$java.jur_JointSet_first = function($this, $set) {
+ var var$2, $i;
+ a: {
+ if ($this.$children !== null) {
+ var$2 = $this.$children;
+ $i = new ju_AbstractList$1;
+ $i.$this$0 = var$2;
+ $i.$modCount = $i.$this$0.$modCount0;
+ $i.$size1 = $i.$this$0.$size2();
+ $i.$removeIndex = (-1);
+ while (true) {
+ if (!($i.$index >= $i.$size1 ? 0 : 1))
+ break a;
+ if (!ju_AbstractList$1_next($i).$first0($set))
+ continue;
+ else
+ break;
+ }
+ return 1;
+ }
+ }
+ return 0;
+};
+$java.jur_JointSet_hasConsumed = function($this, $matchResult) {
+ var var$2, var$3;
+ a: {
+ var$2 = $this.$groupIndex0;
+ if ($matchResult.$groupBounds.data[(var$2 * 2 | 0) + 1 | 0] >= 0) {
+ var$2 = $this.$groupIndex0;
+ var$2 = $matchResult.$groupBounds.data[var$2 * 2 | 0];
+ var$3 = $this.$groupIndex0;
+ if (var$2 == $matchResult.$groupBounds.data[(var$3 * 2 | 0) + 1 | 0]) {
+ var$2 = 0;
+ break a;
+ }
+ }
+ var$2 = 1;
+ }
+ return var$2;
+};
+$java.jur_JointSet_processSecondPass = function($this) {
+ var $childrenSize, $i, $child, $set;
+ $this.$isSecondPassVisited = 1;
+ if ($this.$fSet !== null && !$this.$fSet.$isSecondPassVisited)
+ $java.jur_AbstractSet_processSecondPass($this.$fSet);
+ a: {
+ b: {
+ if ($this.$children !== null) {
+ $childrenSize = $this.$children.$size0;
+ $i = 0;
+ while (true) {
+ if ($i >= $childrenSize)
+ break b;
+ $child = $this.$children;
+ if ($i < 0)
+ break a;
+ if ($i >= $child.$size0)
+ break a;
+ $child = $child.$array1.data[$i];
+ $set = $child.$processBackRefReplacement();
+ if ($set === null)
+ $set = $child;
+ else {
+ $child.$isSecondPassVisited = 1;
+ ju_ArrayList_remove($this.$children, $i);
+ ju_ArrayList_add0($this.$children, $i, $set);
+ }
+ if (!$set.$isSecondPassVisited)
+ $set.$processSecondPass();
+ $i = $i + 1 | 0;
+ }
+ }
+ }
+ if ($this.$next5 !== null)
+ $java.jur_AbstractSet_processSecondPass($this);
+ return;
+ }
+ $child = new jl_IndexOutOfBoundsException;
+ $child.$suppressionEnabled = 1;
+ $child.$writableStackTrace = 1;
+ $rt_throw($child);
+};
+function jur_NonCapJointSet() {
+ jur_JointSet.call(this);
+}
+$java.jur_NonCapJointSet__init_ = function() {
+ var var_0 = new jur_NonCapJointSet();
+ jur_NonCapJointSet__init_(var_0);
+ return var_0;
+};
+function jur_NonCapJointSet__init_($this) {
+ var var$1;
+ var$1 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$1 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$1, 10);
+}
+$java.jur_NonCapJointSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $start, $i, $size, $e, $shift;
+ $start = $this.$groupIndex0;
+ $start = $matchResult.$consumers.data[$start];
+ $i = $this.$groupIndex0;
+ $matchResult.$consumers.data[$i] = $stringIndex;
+ $size = $this.$children.$size0;
+ $i = 0;
+ a: {
+ while (true) {
+ if ($i >= $size) {
+ $stringIndex = $this.$groupIndex0;
+ $matchResult.$consumers.data[$stringIndex] = $start;
+ return (-1);
+ }
+ $e = $this.$children;
+ if ($i < 0)
+ break a;
+ if ($i >= $e.$size0)
+ break a;
+ $shift = $e.$array1.data[$i].$matches($stringIndex, $testString, $matchResult);
+ if ($shift >= 0)
+ break;
+ $i = $i + 1 | 0;
+ }
+ return $shift;
+ }
+ $testString = new jl_IndexOutOfBoundsException;
+ $testString.$suppressionEnabled = 1;
+ $testString.$writableStackTrace = 1;
+ $rt_throw($testString);
+};
+$java.jur_NonCapJointSet_getName = function($this) {
+ return $rt_s(2208);
+};
+$java.jur_NonCapJointSet_hasConsumed = function($this, $matchResult) {
+ var $cons;
+ $cons = $this.$groupIndex0;
+ return !$matchResult.$consumers.data[$cons] ? 0 : 1;
+};
+function jur_AtomicJointSet() {
+ jur_NonCapJointSet.call(this);
+}
+function jur_AtomicJointSet__init_0(var_0, var_1) {
+ var var_2 = new jur_AtomicJointSet();
+ jur_AtomicJointSet__init_(var_2, var_0, var_1);
+ return var_2;
+}
+function jur_AtomicJointSet__init_($this, $children, $fSet) {
+ var var$3;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$3, 10);
+ $this.$children = $children;
+ $this.$fSet = $fSet;
+ $this.$groupIndex0 = $fSet.$groupIndex;
+}
+$java.jur_AtomicJointSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $shift, $start, $size, $i, $e;
+ $shift = $this.$groupIndex0;
+ $start = $matchResult.$consumers.data[$shift];
+ $shift = $this.$groupIndex0;
+ $matchResult.$consumers.data[$shift] = $stringIndex;
+ $size = $this.$children.$size0;
+ $i = 0;
+ a: {
+ while ($i < $size) {
+ $e = $this.$children;
+ if ($i < 0)
+ break a;
+ if ($i >= $e.$size0)
+ break a;
+ if ($e.$array1.data[$i].$matches($stringIndex, $testString, $matchResult) >= 0)
+ return $this.$next5.$matches($this.$fSet.$index7, $testString, $matchResult);
+ $i = $i + 1 | 0;
+ }
+ $stringIndex = $this.$groupIndex0;
+ $matchResult.$consumers.data[$stringIndex] = $start;
+ return (-1);
+ }
+ $testString = new jl_IndexOutOfBoundsException;
+ $testString.$suppressionEnabled = 1;
+ $testString.$writableStackTrace = 1;
+ $rt_throw($testString);
+};
+$java.jur_AtomicJointSet_setNext = function($this, $next) {
+ $this.$next5 = $next;
+};
+$java.jur_AtomicJointSet_getName = function($this) {
+ return $rt_s(2208);
+};
+function jur_PositiveLookAhead() {
+ jur_AtomicJointSet.call(this);
+}
+$java.jur_PositiveLookAhead_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $size, $i, $e;
+ $size = $this.$children.$size0;
+ $i = 0;
+ a: {
+ while ($i < $size) {
+ $e = $this.$children;
+ if ($i < 0)
+ break a;
+ if ($i >= $e.$size0)
+ break a;
+ if ($e.$array1.data[$i].$matches($stringIndex, $testString, $matchResult) >= 0)
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ $i = $i + 1 | 0;
+ }
+ return (-1);
+ }
+ $testString = new jl_IndexOutOfBoundsException;
+ $testString.$suppressionEnabled = 1;
+ $testString.$writableStackTrace = 1;
+ $rt_throw($testString);
+};
+$java.jur_PositiveLookAhead_hasConsumed = function($this, $matchResult) {
+ return 0;
+};
+$java.jur_PositiveLookAhead_getName = function($this) {
+ return $rt_s(2209);
+};
+function jur_NegativeLookAhead() {
+ jur_AtomicJointSet.call(this);
+}
+function jur_NegativeLookAhead__init_(var_0, var_1) {
+ var var_2 = new jur_NegativeLookAhead();
+ $java.jur_NegativeLookAhead__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.jur_NegativeLookAhead__init_ = function($this, $children, $fSet) {
+ var var$3;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$3, 10);
+ $this.$children = $children;
+ $this.$fSet = $fSet;
+ $this.$groupIndex0 = $fSet.$groupIndex;
+};
+$java.jur_NegativeLookAhead_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $size, $i, $e;
+ $size = $this.$children.$size0;
+ $i = 0;
+ a: {
+ while (true) {
+ if ($i >= $size)
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ $e = $this.$children;
+ if ($i < 0)
+ break a;
+ if ($i >= $e.$size0)
+ break a;
+ if ($e.$array1.data[$i].$matches($stringIndex, $testString, $matchResult) >= 0)
+ break;
+ $i = $i + 1 | 0;
+ }
+ return (-1);
+ }
+ $testString = new jl_IndexOutOfBoundsException;
+ $testString.$suppressionEnabled = 1;
+ $testString.$writableStackTrace = 1;
+ $rt_throw($testString);
+};
+$java.jur_NegativeLookAhead_hasConsumed = function($this, $matchResult) {
+ return 0;
+};
+$java.jur_NegativeLookAhead_getName = function($this) {
+ return $rt_s(2210);
+};
+function jur_PositiveLookBehind() {
+ jur_AtomicJointSet.call(this);
+}
+function jur_PositiveLookBehind__init_(var_0, var_1) {
+ var var_2 = new jur_PositiveLookBehind();
+ $java.jur_PositiveLookBehind__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.jur_PositiveLookBehind__init_ = function($this, $children, $fSet) {
+ var var$3;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$3, 10);
+ $this.$children = $children;
+ $this.$fSet = $fSet;
+ $this.$groupIndex0 = $fSet.$groupIndex;
+};
+$java.jur_PositiveLookBehind_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $size, $leftBound, $shift, $i, $e;
+ $size = $this.$children.$size0;
+ $leftBound = $matchResult.$transparentBounds ? 0 : $matchResult.$leftBound;
+ a: {
+ b: {
+ $shift = $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ if ($shift >= 0) {
+ $i = $this.$groupIndex0;
+ $matchResult.$consumers.data[$i] = $stringIndex;
+ $i = 0;
+ while (true) {
+ if ($i >= $size)
+ break b;
+ $e = $this.$children;
+ if ($i < 0)
+ break a;
+ if ($i >= $e.$size0)
+ break a;
+ if ($e.$array1.data[$i].$findBack($leftBound, $stringIndex, $testString, $matchResult) >= 0) {
+ $stringIndex = $this.$groupIndex0;
+ $matchResult.$consumers.data[$stringIndex] = (-1);
+ return $shift;
+ }
+ $i = $i + 1 | 0;
+ }
+ }
+ }
+ return (-1);
+ }
+ $testString = new jl_IndexOutOfBoundsException;
+ $testString.$suppressionEnabled = 1;
+ $testString.$writableStackTrace = 1;
+ $rt_throw($testString);
+};
+$java.jur_PositiveLookBehind_hasConsumed = function($this, $matchResult) {
+ return 0;
+};
+$java.jur_PositiveLookBehind_getName = function($this) {
+ return $rt_s(2211);
+};
+function jur_NegativeLookBehind() {
+ jur_AtomicJointSet.call(this);
+}
+function jur_NegativeLookBehind__init_(var_0, var_1) {
+ var var_2 = new jur_NegativeLookBehind();
+ $java.jur_NegativeLookBehind__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.jur_NegativeLookBehind__init_ = function($this, $children, $fSet) {
+ var var$3;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$3, 10);
+ $this.$children = $children;
+ $this.$fSet = $fSet;
+ $this.$groupIndex0 = $fSet.$groupIndex;
+};
+$java.jur_NegativeLookBehind_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $size, $i, $e;
+ $size = $this.$children.$size0;
+ $i = $this.$groupIndex0;
+ $matchResult.$consumers.data[$i] = $stringIndex;
+ $i = 0;
+ a: {
+ while (true) {
+ if ($i >= $size)
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ $e = $this.$children;
+ if ($i < 0)
+ break a;
+ if ($i >= $e.$size0)
+ break a;
+ if ($e.$array1.data[$i].$findBack(0, $stringIndex, $testString, $matchResult) >= 0)
+ break;
+ $i = $i + 1 | 0;
+ }
+ return (-1);
+ }
+ $testString = new jl_IndexOutOfBoundsException;
+ $testString.$suppressionEnabled = 1;
+ $testString.$writableStackTrace = 1;
+ $rt_throw($testString);
+};
+$java.jur_NegativeLookBehind_hasConsumed = function($this, $matchResult) {
+ return 0;
+};
+$java.jur_NegativeLookBehind_getName = function($this) {
+ return $rt_s(2212);
+};
+function jur_SingleSet() {
+ jur_JointSet.call(this);
+ this.$kid = null;
+}
+function jur_SingleSet__init_(var_0, var_1) {
+ var var_2 = new jur_SingleSet();
+ $java.jur_SingleSet__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.jur_SingleSet__init_ = function($this, $child, $fSet) {
+ var var$3;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$3, 10);
+ $this.$kid = $child;
+ $this.$fSet = $fSet;
+ $this.$groupIndex0 = $fSet.$groupIndex;
+};
+$java.jur_SingleSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $start, $shift;
+ $start = $this.$groupIndex0;
+ $start = $matchResult.$groupBounds.data[$start * 2 | 0];
+ $shift = $this.$groupIndex0;
+ $matchResult.$groupBounds.data[$shift * 2 | 0] = $stringIndex;
+ $shift = $this.$kid.$matches($stringIndex, $testString, $matchResult);
+ if ($shift >= 0)
+ return $shift;
+ $stringIndex = $this.$groupIndex0;
+ $matchResult.$groupBounds.data[$stringIndex * 2 | 0] = $start;
+ return (-1);
+};
+$java.jur_SingleSet_find = function($this, $stringIndex, $testString, $matchResult) {
+ var $res;
+ $res = $this.$kid.$find0($stringIndex, $testString, $matchResult);
+ if ($res >= 0) {
+ $stringIndex = $this.$groupIndex0;
+ $matchResult.$groupBounds.data[$stringIndex * 2 | 0] = $res;
+ }
+ return $res;
+};
+$java.jur_SingleSet_findBack = function($this, $stringIndex, $lastIndex, $testString, $matchResult) {
+ var $res;
+ $res = $this.$kid.$findBack($stringIndex, $lastIndex, $testString, $matchResult);
+ if ($res >= 0) {
+ $stringIndex = $this.$groupIndex0;
+ $matchResult.$groupBounds.data[$stringIndex * 2 | 0] = $res;
+ }
+ return $res;
+};
+$java.jur_SingleSet_first = function($this, $set) {
+ return $this.$kid.$first0($set);
+};
+$java.jur_SingleSet_processBackRefReplacement = function($this) {
+ var $set, var$2, var$3, var$4;
+ $set = new $java.jur_BackReferencedSingleSet;
+ var$2 = $this.$kid;
+ var$3 = $this.$fSet;
+ var$4 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$4 + 1 | 0;
+ $set.$index5 = jl_Integer_toString(var$4, 10);
+ $set.$kid = var$2;
+ $set.$fSet = var$3;
+ $set.$groupIndex0 = var$3.$groupIndex;
+ $this.$next5 = $set;
+ return $set;
+};
+$java.jur_SingleSet_processSecondPass = function($this) {
+ var $set;
+ $this.$isSecondPassVisited = 1;
+ if ($this.$fSet !== null && !$this.$fSet.$isSecondPassVisited)
+ $java.jur_AbstractSet_processSecondPass($this.$fSet);
+ if ($this.$kid !== null && !$this.$kid.$isSecondPassVisited) {
+ $set = $this.$kid.$processBackRefReplacement();
+ if ($set !== null) {
+ $this.$kid.$isSecondPassVisited = 1;
+ $this.$kid = $set;
+ }
+ $this.$kid.$processSecondPass();
+ }
+};
+$java.jur_SpecialToken = function() {
+ jl_Object.call(this);
+};
+function jur_AbstractCharClass() {
+ var a = this; $java.jur_SpecialToken.call(a);
+ a.$alt0 = 0;
+ a.$altSurrogates = 0;
+ a.$lowHighSurrogates = null;
+ a.$charClassWithoutSurrogates = null;
+ a.$charClassWithSurrogates = null;
+ a.$mayContainSupplCodepoints = 0;
+}
+$java.jur_AbstractCharClass_charClasses = null;
+$java.jur_AbstractCharClass_getBits = function($this) {
+ return null;
+};
+$java.jur_AbstractCharClass_getLowHighSurrogates = function($this) {
+ return $this.$lowHighSurrogates;
+};
+function jur_AbstractCharClass_hasLowHighSurrogates($this) {
+ return !$this.$altSurrogates ? ($java.ju_BitSet_nextSetBit($this.$lowHighSurrogates, 0) >= 2048 ? 0 : 1) : $java.ju_BitSet_nextClearBit($this.$lowHighSurrogates, 0) >= 2048 ? 0 : 1;
+}
+$java.jur_AbstractCharClass_mayContainSupplCodepoints = function($this) {
+ return $this.$mayContainSupplCodepoints;
+};
+$java.jur_AbstractCharClass_getInstance = function($this) {
+ return $this;
+};
+function jur_AbstractCharClass_getSurrogates($this) {
+ var $lHS, var$2;
+ if ($this.$charClassWithSurrogates === null) {
+ $lHS = $this.$getLowHighSurrogates();
+ var$2 = new $java.jur_AbstractCharClass$1;
+ var$2.$this$08 = $this;
+ var$2.$val$lHS = $lHS;
+ $lHS = new ju_BitSet;
+ $lHS.$data9 = $rt_createIntArray(64);
+ var$2.$lowHighSurrogates = $lHS;
+ $this.$charClassWithSurrogates = var$2;
+ jur_AbstractCharClass_setNegative($this.$charClassWithSurrogates, $this.$altSurrogates);
+ }
+ return $this.$charClassWithSurrogates;
+}
+function jur_AbstractCharClass_getWithoutSurrogates($this) {
+ var $lHS, var$2;
+ if ($this.$charClassWithoutSurrogates === null) {
+ $lHS = $this.$getLowHighSurrogates();
+ var$2 = new $java.jur_AbstractCharClass$2;
+ var$2.$this$09 = $this;
+ var$2.$val$lHS0 = $lHS;
+ var$2.$val$thisClass = $this;
+ $lHS = new ju_BitSet;
+ $lHS.$data9 = $rt_createIntArray(64);
+ var$2.$lowHighSurrogates = $lHS;
+ $this.$charClassWithoutSurrogates = var$2;
+ jur_AbstractCharClass_setNegative($this.$charClassWithoutSurrogates, $this.$alt0);
+ $this.$charClassWithoutSurrogates.$mayContainSupplCodepoints = $this.$mayContainSupplCodepoints;
+ }
+ return $this.$charClassWithoutSurrogates;
+}
+$java.jur_AbstractCharClass_hasUCI = function($this) {
+ return 0;
+};
+function jur_AbstractCharClass_setNegative($this, $value) {
+ if ($this.$alt0 ^ $value) {
+ $this.$alt0 = $this.$alt0 ? 0 : 1;
+ $this.$altSurrogates = $this.$altSurrogates ? 0 : 1;
+ }
+ if (!$this.$mayContainSupplCodepoints)
+ $this.$mayContainSupplCodepoints = 1;
+ return $this;
+}
+$java.jur_AbstractCharClass_isNegative = function($this) {
+ return $this.$alt0;
+};
+$java.jur_AbstractCharClass_getPredefinedClass = function($name, $negative) {
+ return $java.jur_AbstractCharClass$LazyCharClass_getValue($java.jur_AbstractCharClass$PredefinedCharacterClasses_getObject($java.jur_AbstractCharClass_charClasses, $name), $negative);
+};
+function jur_AbstractCharClass__clinit_() {
+ $java.jur_AbstractCharClass_charClasses = new jur_AbstractCharClass$PredefinedCharacterClasses;
+}
+function jur_CharClass() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$ci = 0;
+ a.$uci = 0;
+ a.$hasUCI0 = 0;
+ a.$invertedSurrogates = 0;
+ a.$inverted = 0;
+ a.$hideBits = 0;
+ a.$bits = null;
+ a.$nonBitSet = null;
+}
+$java.jur_CharClass__init_ = function() {
+ var var_0 = new jur_CharClass();
+ jur_CharClass__init_(var_0);
+ return var_0;
+};
+function jur_CharClass__init_($this) {
+ var var$1;
+ var$1 = new ju_BitSet;
+ var$1.$data9 = $rt_createIntArray(64);
+ $this.$lowHighSurrogates = var$1;
+ var$1 = new ju_BitSet;
+ var$1.$data9 = $rt_createIntArray(0);
+ $this.$bits = var$1;
+}
+function jur_CharClass_add($this, $ch) {
+ var var$2;
+ a: {
+ if ($this.$ci) {
+ b: {
+ if (!($ch >= 97 && $ch <= 122)) {
+ if ($ch < 65)
+ break b;
+ if ($ch > 90)
+ break b;
+ }
+ if ($this.$inverted) {
+ $java.ju_BitSet_clear($this.$bits, jur_Pattern_getSupplement($ch & 65535));
+ break a;
+ }
+ $java.ju_BitSet_set($this.$bits, jur_Pattern_getSupplement($ch & 65535));
+ break a;
+ }
+ if ($this.$uci && $ch > 128) {
+ $this.$hasUCI0 = 1;
+ $ch = (String.fromCharCode((String.fromCharCode($ch)).toUpperCase().charCodeAt(0))).toLowerCase().charCodeAt(0);
+ }
+ }
+ }
+ var$2 = $ch <= 56319 && $ch >= 55296 ? 1 : 0;
+ if (!(!var$2 && !($ch <= 57343 && $ch >= 56320 ? 1 : 0))) {
+ if ($this.$invertedSurrogates)
+ $java.ju_BitSet_clear($this.$lowHighSurrogates, $ch - 55296 | 0);
+ else
+ $java.ju_BitSet_set($this.$lowHighSurrogates, $ch - 55296 | 0);
+ }
+ if ($this.$inverted)
+ $java.ju_BitSet_clear($this.$bits, $ch);
+ else
+ $java.ju_BitSet_set($this.$bits, $ch);
+ if (!$this.$mayContainSupplCodepoints && ($ch >= 65536 && $ch <= 1114111 ? 1 : 0))
+ $this.$mayContainSupplCodepoints = 1;
+ return $this;
+}
+function jur_CharClass_add1($this, $cc) {
+ var $curAlt, $nb, var$4;
+ if (!$this.$mayContainSupplCodepoints && $cc.$mayContainSupplCodepoints)
+ $this.$mayContainSupplCodepoints = 1;
+ if ($this.$invertedSurrogates) {
+ if (!$cc.$altSurrogates)
+ $java.ju_BitSet_andNot($this.$lowHighSurrogates, $cc.$getLowHighSurrogates());
+ else
+ $java.ju_BitSet_and($this.$lowHighSurrogates, $cc.$getLowHighSurrogates());
+ } else if (!$cc.$altSurrogates)
+ $java.ju_BitSet_or($this.$lowHighSurrogates, $cc.$getLowHighSurrogates());
+ else {
+ $java.ju_BitSet_xor($this.$lowHighSurrogates, $cc.$getLowHighSurrogates());
+ $java.ju_BitSet_and($this.$lowHighSurrogates, $cc.$getLowHighSurrogates());
+ $this.$altSurrogates = $this.$altSurrogates ? 0 : 1;
+ $this.$invertedSurrogates = 1;
+ }
+ if (!$this.$hideBits && $cc.$getBits() !== null) {
+ if ($this.$inverted) {
+ if (!$cc.$alt0)
+ $java.ju_BitSet_andNot($this.$bits, $cc.$getBits());
+ else
+ $java.ju_BitSet_and($this.$bits, $cc.$getBits());
+ } else if (!$cc.$alt0)
+ $java.ju_BitSet_or($this.$bits, $cc.$getBits());
+ else {
+ $java.ju_BitSet_xor($this.$bits, $cc.$getBits());
+ $java.ju_BitSet_and($this.$bits, $cc.$getBits());
+ $this.$alt0 = $this.$alt0 ? 0 : 1;
+ $this.$inverted = 1;
+ }
+ } else {
+ $curAlt = $this.$alt0;
+ if ($this.$nonBitSet !== null) {
+ $nb = $this.$nonBitSet;
+ if (!$curAlt) {
+ var$4 = new $java.jur_CharClass$5;
+ var$4.$this$010 = $this;
+ var$4.$val$curAlt = $curAlt;
+ var$4.$val$nb = $nb;
+ var$4.$val$cc = $cc;
+ $cc = new ju_BitSet;
+ $cc.$data9 = $rt_createIntArray(64);
+ var$4.$lowHighSurrogates = $cc;
+ $this.$nonBitSet = var$4;
+ } else {
+ var$4 = new $java.jur_CharClass$4;
+ var$4.$this$011 = $this;
+ var$4.$val$curAlt0 = $curAlt;
+ var$4.$val$nb0 = $nb;
+ var$4.$val$cc0 = $cc;
+ $cc = new ju_BitSet;
+ $cc.$data9 = $rt_createIntArray(64);
+ var$4.$lowHighSurrogates = $cc;
+ $this.$nonBitSet = var$4;
+ }
+ } else {
+ if ($curAlt && !$this.$inverted && ($this.$bits.$length5 ? 0 : 1)) {
+ $nb = new $java.jur_CharClass$1;
+ $nb.$this$012 = $this;
+ $nb.$val$cc1 = $cc;
+ $cc = new ju_BitSet;
+ $cc.$data9 = $rt_createIntArray(64);
+ $nb.$lowHighSurrogates = $cc;
+ $this.$nonBitSet = $nb;
+ } else if (!$curAlt) {
+ $nb = new $java.jur_CharClass$3;
+ $nb.$this$013 = $this;
+ $nb.$val$curAlt1 = $curAlt;
+ $nb.$val$cc2 = $cc;
+ $cc = new ju_BitSet;
+ $cc.$data9 = $rt_createIntArray(64);
+ $nb.$lowHighSurrogates = $cc;
+ $this.$nonBitSet = $nb;
+ } else {
+ $nb = new $java.jur_CharClass$2;
+ $nb.$this$014 = $this;
+ $nb.$val$curAlt2 = $curAlt;
+ $nb.$val$cc3 = $cc;
+ $cc = new ju_BitSet;
+ $cc.$data9 = $rt_createIntArray(64);
+ $nb.$lowHighSurrogates = $cc;
+ $this.$nonBitSet = $nb;
+ }
+ $this.$hideBits = 1;
+ }
+ }
+ return $this;
+}
+function jur_CharClass_add0($this, $i, $end) {
+ var var$3;
+ if ($i > $end) {
+ var$3 = new jl_IllegalArgumentException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+ }
+ a: {
+ b: {
+ if (!$this.$ci) {
+ if ($end < 55296)
+ break b;
+ if ($i > 57343)
+ break b;
+ }
+ $end = $end + 1 | 0;
+ while (true) {
+ if ($i >= $end)
+ break a;
+ jur_CharClass_add($this, $i);
+ $i = $i + 1 | 0;
+ }
+ }
+ if ($this.$inverted)
+ $java.ju_BitSet_clear0($this.$bits, $i, $end + 1 | 0);
+ else
+ $java.ju_BitSet_set0($this.$bits, $i, $end + 1 | 0);
+ }
+ return $this;
+}
+function jur_CharClass_union($this, $clazz) {
+ var $curAlt, $nb, var$4;
+ if (!$this.$mayContainSupplCodepoints && $clazz.$mayContainSupplCodepoints)
+ $this.$mayContainSupplCodepoints = 1;
+ if ($clazz.$hasUCI0)
+ $this.$hasUCI0 = 1;
+ if (!($this.$altSurrogates ^ $clazz.$altSurrogates)) {
+ if (!$this.$altSurrogates)
+ $java.ju_BitSet_or($this.$lowHighSurrogates, $clazz.$lowHighSurrogates);
+ else
+ $java.ju_BitSet_and($this.$lowHighSurrogates, $clazz.$lowHighSurrogates);
+ } else if ($this.$altSurrogates)
+ $java.ju_BitSet_andNot($this.$lowHighSurrogates, $clazz.$lowHighSurrogates);
+ else {
+ $java.ju_BitSet_xor($this.$lowHighSurrogates, $clazz.$lowHighSurrogates);
+ $java.ju_BitSet_and($this.$lowHighSurrogates, $clazz.$lowHighSurrogates);
+ $this.$altSurrogates = 1;
+ }
+ if (!$this.$hideBits && (!$clazz.$hideBits ? $clazz.$bits : null) !== null) {
+ if (!($this.$alt0 ^ $clazz.$alt0)) {
+ if (!$this.$alt0)
+ $java.ju_BitSet_or($this.$bits, !$clazz.$hideBits ? $clazz.$bits : null);
+ else
+ $java.ju_BitSet_and($this.$bits, !$clazz.$hideBits ? $clazz.$bits : null);
+ } else if ($this.$alt0)
+ $java.ju_BitSet_andNot($this.$bits, !$clazz.$hideBits ? $clazz.$bits : null);
+ else {
+ $java.ju_BitSet_xor($this.$bits, !$clazz.$hideBits ? $clazz.$bits : null);
+ $java.ju_BitSet_and($this.$bits, !$clazz.$hideBits ? $clazz.$bits : null);
+ $this.$alt0 = 1;
+ }
+ } else {
+ $curAlt = $this.$alt0;
+ if ($this.$nonBitSet !== null) {
+ $nb = $this.$nonBitSet;
+ if (!$curAlt) {
+ var$4 = new $java.jur_CharClass$11;
+ var$4.$this$015 = $this;
+ var$4.$val$curAlt3 = $curAlt;
+ var$4.$val$nb1 = $nb;
+ var$4.$val$clazz = $clazz;
+ $clazz = new ju_BitSet;
+ $clazz.$data9 = $rt_createIntArray(64);
+ var$4.$lowHighSurrogates = $clazz;
+ $this.$nonBitSet = var$4;
+ } else {
+ var$4 = new $java.jur_CharClass$10;
+ var$4.$this$016 = $this;
+ var$4.$val$curAlt4 = $curAlt;
+ var$4.$val$nb2 = $nb;
+ var$4.$val$clazz0 = $clazz;
+ $clazz = new ju_BitSet;
+ $clazz.$data9 = $rt_createIntArray(64);
+ var$4.$lowHighSurrogates = $clazz;
+ $this.$nonBitSet = var$4;
+ }
+ } else {
+ if (!$this.$inverted && ($this.$bits.$length5 ? 0 : 1)) {
+ if (!$curAlt) {
+ $nb = new $java.jur_CharClass$7;
+ $nb.$this$017 = $this;
+ $nb.$val$clazz1 = $clazz;
+ $clazz = new ju_BitSet;
+ $clazz.$data9 = $rt_createIntArray(64);
+ $nb.$lowHighSurrogates = $clazz;
+ $this.$nonBitSet = $nb;
+ } else {
+ $nb = new $java.jur_CharClass$6;
+ $nb.$this$018 = $this;
+ $nb.$val$clazz2 = $clazz;
+ $clazz = new ju_BitSet;
+ $clazz.$data9 = $rt_createIntArray(64);
+ $nb.$lowHighSurrogates = $clazz;
+ $this.$nonBitSet = $nb;
+ }
+ } else if (!$curAlt) {
+ $nb = new $java.jur_CharClass$9;
+ $nb.$this$019 = $this;
+ $nb.$val$clazz3 = $clazz;
+ $nb.$val$curAlt5 = $curAlt;
+ $clazz = new ju_BitSet;
+ $clazz.$data9 = $rt_createIntArray(64);
+ $nb.$lowHighSurrogates = $clazz;
+ $this.$nonBitSet = $nb;
+ } else {
+ $nb = new $java.jur_CharClass$8;
+ $nb.$this$020 = $this;
+ $nb.$val$clazz4 = $clazz;
+ $nb.$val$curAlt6 = $curAlt;
+ $clazz = new ju_BitSet;
+ $clazz.$data9 = $rt_createIntArray(64);
+ $nb.$lowHighSurrogates = $clazz;
+ $this.$nonBitSet = $nb;
+ }
+ $this.$hideBits = 1;
+ }
+ }
+}
+function jur_CharClass_intersection($this, $clazz) {
+ var $curAlt, $nb, var$4;
+ if (!$this.$mayContainSupplCodepoints && $clazz.$mayContainSupplCodepoints)
+ $this.$mayContainSupplCodepoints = 1;
+ if ($clazz.$hasUCI0)
+ $this.$hasUCI0 = 1;
+ if (!($this.$altSurrogates ^ $clazz.$altSurrogates)) {
+ if (!$this.$altSurrogates)
+ $java.ju_BitSet_and($this.$lowHighSurrogates, $clazz.$lowHighSurrogates);
+ else
+ $java.ju_BitSet_or($this.$lowHighSurrogates, $clazz.$lowHighSurrogates);
+ } else if (!$this.$altSurrogates)
+ $java.ju_BitSet_andNot($this.$lowHighSurrogates, $clazz.$lowHighSurrogates);
+ else {
+ $java.ju_BitSet_xor($this.$lowHighSurrogates, $clazz.$lowHighSurrogates);
+ $java.ju_BitSet_and($this.$lowHighSurrogates, $clazz.$lowHighSurrogates);
+ $this.$altSurrogates = 0;
+ }
+ if (!$this.$hideBits && (!$clazz.$hideBits ? $clazz.$bits : null) !== null) {
+ if (!($this.$alt0 ^ $clazz.$alt0)) {
+ if (!$this.$alt0)
+ $java.ju_BitSet_and($this.$bits, !$clazz.$hideBits ? $clazz.$bits : null);
+ else
+ $java.ju_BitSet_or($this.$bits, !$clazz.$hideBits ? $clazz.$bits : null);
+ } else if (!$this.$alt0)
+ $java.ju_BitSet_andNot($this.$bits, !$clazz.$hideBits ? $clazz.$bits : null);
+ else {
+ $java.ju_BitSet_xor($this.$bits, !$clazz.$hideBits ? $clazz.$bits : null);
+ $java.ju_BitSet_and($this.$bits, !$clazz.$hideBits ? $clazz.$bits : null);
+ $this.$alt0 = 0;
+ }
+ } else {
+ $curAlt = $this.$alt0;
+ if ($this.$nonBitSet !== null) {
+ $nb = $this.$nonBitSet;
+ if (!$curAlt) {
+ var$4 = new $java.jur_CharClass$17;
+ var$4.$this$021 = $this;
+ var$4.$val$curAlt7 = $curAlt;
+ var$4.$val$nb3 = $nb;
+ var$4.$val$clazz5 = $clazz;
+ $clazz = new ju_BitSet;
+ $clazz.$data9 = $rt_createIntArray(64);
+ var$4.$lowHighSurrogates = $clazz;
+ $this.$nonBitSet = var$4;
+ } else {
+ var$4 = new $java.jur_CharClass$16;
+ var$4.$this$022 = $this;
+ var$4.$val$curAlt8 = $curAlt;
+ var$4.$val$nb4 = $nb;
+ var$4.$val$clazz6 = $clazz;
+ $clazz = new ju_BitSet;
+ $clazz.$data9 = $rt_createIntArray(64);
+ var$4.$lowHighSurrogates = $clazz;
+ $this.$nonBitSet = var$4;
+ }
+ } else {
+ if (!$this.$inverted && ($this.$bits.$length5 ? 0 : 1)) {
+ if (!$curAlt) {
+ $nb = new $java.jur_CharClass$13;
+ $nb.$this$023 = $this;
+ $nb.$val$clazz7 = $clazz;
+ $clazz = new ju_BitSet;
+ $clazz.$data9 = $rt_createIntArray(64);
+ $nb.$lowHighSurrogates = $clazz;
+ $this.$nonBitSet = $nb;
+ } else {
+ $nb = new $java.jur_CharClass$12;
+ $nb.$this$024 = $this;
+ $nb.$val$clazz8 = $clazz;
+ $clazz = new ju_BitSet;
+ $clazz.$data9 = $rt_createIntArray(64);
+ $nb.$lowHighSurrogates = $clazz;
+ $this.$nonBitSet = $nb;
+ }
+ } else if (!$curAlt) {
+ $nb = new $java.jur_CharClass$15;
+ $nb.$this$025 = $this;
+ $nb.$val$clazz9 = $clazz;
+ $nb.$val$curAlt9 = $curAlt;
+ $clazz = new ju_BitSet;
+ $clazz.$data9 = $rt_createIntArray(64);
+ $nb.$lowHighSurrogates = $clazz;
+ $this.$nonBitSet = $nb;
+ } else {
+ $nb = new $java.jur_CharClass$14;
+ $nb.$this$026 = $this;
+ $nb.$val$clazz10 = $clazz;
+ $nb.$val$curAlt10 = $curAlt;
+ $clazz = new ju_BitSet;
+ $clazz.$data9 = $rt_createIntArray(64);
+ $nb.$lowHighSurrogates = $clazz;
+ $this.$nonBitSet = $nb;
+ }
+ $this.$hideBits = 1;
+ }
+ }
+}
+$java.jur_CharClass_contains = function($this, $ch) {
+ if ($this.$nonBitSet !== null)
+ return $this.$alt0 ^ $this.$nonBitSet.$contains1($ch);
+ return $this.$alt0 ^ $java.ju_BitSet_get($this.$bits, $ch);
+};
+$java.jur_CharClass_getBits = function($this) {
+ if (!$this.$hideBits)
+ return $this.$bits;
+ return null;
+};
+$java.jur_CharClass_getLowHighSurrogates = function($this) {
+ return $this.$lowHighSurrogates;
+};
+$java.jur_CharClass_getInstance = function($this) {
+ var $bs, $res;
+ if ($this.$nonBitSet !== null)
+ return $this;
+ $bs = !$this.$hideBits ? $this.$bits : null;
+ $res = new $java.jur_CharClass$18;
+ $res.$this$027 = $this;
+ $res.$val$bs = $bs;
+ $bs = new ju_BitSet;
+ $bs.$data9 = $rt_createIntArray(64);
+ $res.$lowHighSurrogates = $bs;
+ return jur_AbstractCharClass_setNegative($res, $this.$alt0);
+};
+$java.jur_CharClass_toString = function($this) {
+ var $temp, $i, var$3, var$4, var$5;
+ $temp = new jl_StringBuilder;
+ $temp.$buffer = $rt_createCharArray(16);
+ $i = $java.ju_BitSet_nextSetBit($this.$bits, 0);
+ while ($i >= 0) {
+ var$3 = jl_Character_toChars($i);
+ var$4 = var$3.data.length;
+ jl_AbstractStringBuilder_insert6($temp, $temp.$length, var$3, 0, var$4);
+ var$5 = $temp.$length;
+ jl_AbstractStringBuilder_insertSpace($temp, var$5, var$5 + 1 | 0);
+ $temp.$buffer.data[var$5] = 124;
+ $i = $java.ju_BitSet_nextSetBit($this.$bits, $i + 1 | 0);
+ }
+ if ($temp.$length > 0)
+ jl_AbstractStringBuilder_deleteCharAt($temp, $temp.$length - 1 | 0);
+ return jl_String__init_0($temp.$buffer, 0, $temp.$length);
+};
+$java.jur_CharClass_hasUCI = function($this) {
+ return $this.$hasUCI0;
+};
+$java.ju_MissingResourceException = function() {
+ var a = this; jl_RuntimeException.call(a);
+ a.$className = null;
+ a.$key1 = null;
+};
+function jur_QuantifierSet() {
+ jur_AbstractSet.call(this);
+ this.$innerSet = null;
+}
+$java.jur_QuantifierSet__init_ = function(var_0, var_1, var_2) {
+ var var_3 = new jur_QuantifierSet();
+ jur_QuantifierSet__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+};
+function jur_QuantifierSet__init_($this, $innerSet, $next, $type) {
+ var var$4;
+ var$4 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$4 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$4, 10);
+ $this.$next5 = $next;
+ $this.$innerSet = $innerSet;
+ $this.$type2 = $type;
+}
+$java.jur_QuantifierSet_getInnerSet = function($this) {
+ return $this.$innerSet;
+};
+$java.jur_QuantifierSet_first = function($this, $set) {
+ return !$this.$innerSet.$first0($set) && !$this.$next5.$first0($set) ? 0 : 1;
+};
+$java.jur_QuantifierSet_hasConsumed = function($this, $mr) {
+ return 1;
+};
+$java.jur_QuantifierSet_processSecondPass = function($this) {
+ var $set;
+ $this.$isSecondPassVisited = 1;
+ if ($this.$next5 !== null && !$this.$next5.$isSecondPassVisited) {
+ $set = $this.$next5.$processBackRefReplacement();
+ if ($set !== null) {
+ $this.$next5.$isSecondPassVisited = 1;
+ $this.$next5 = $set;
+ }
+ $this.$next5.$processSecondPass();
+ }
+ if ($this.$innerSet !== null) {
+ if (!$this.$innerSet.$isSecondPassVisited) {
+ $set = $this.$innerSet.$processBackRefReplacement();
+ if ($set !== null) {
+ $this.$innerSet.$isSecondPassVisited = 1;
+ $this.$innerSet = $set;
+ }
+ $this.$innerSet.$processSecondPass();
+ } else if ($this.$innerSet instanceof jur_SingleSet && $this.$innerSet.$fSet.$isBackReferenced)
+ $this.$innerSet = $this.$innerSet.$next5;
+ }
+};
+function jur_LeafQuantifierSet() {
+ jur_QuantifierSet.call(this);
+ this.$leaf = null;
+}
+function jur_LeafQuantifierSet__init_(var_0, var_1, var_2) {
+ var var_3 = new jur_LeafQuantifierSet();
+ $java.jur_LeafQuantifierSet__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+$java.jur_LeafQuantifierSet__init_ = function($this, $innerSet, $next, $type) {
+ var var$4;
+ var$4 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$4 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$4, 10);
+ $this.$next5 = $next;
+ $this.$innerSet = $innerSet;
+ $this.$type2 = $type;
+ $this.$leaf = $innerSet;
+};
+$java.jur_LeafQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $i, var$5;
+ $i = 0;
+ a: {
+ while (($stringIndex + $this.$leaf.$charCount0() | 0) <= $matchResult.$rightBound) {
+ var$5 = $this.$leaf.$accepts($stringIndex, $testString);
+ if (var$5 <= 0)
+ break a;
+ $stringIndex = $stringIndex + var$5 | 0;
+ $i = $i + 1 | 0;
+ }
+ }
+ while (true) {
+ if ($i < 0)
+ return (-1);
+ var$5 = $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ if (var$5 >= 0)
+ break;
+ $stringIndex = $stringIndex - $this.$leaf.$charCount0() | 0;
+ $i = $i + (-1) | 0;
+ }
+ return var$5;
+};
+$java.jur_LeafQuantifierSet_getName = function($this) {
+ return $rt_s(2213);
+};
+function jur_CompositeQuantifierSet() {
+ jur_LeafQuantifierSet.call(this);
+ this.$quantifier0 = null;
+}
+function jur_CompositeQuantifierSet__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new jur_CompositeQuantifierSet();
+ $java.jur_CompositeQuantifierSet__init_(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+$java.jur_CompositeQuantifierSet__init_ = function($this, $quant, $innerSet, $next, $type) {
+ var var$5;
+ var$5 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$5 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$5, 10);
+ $this.$next5 = $next;
+ $this.$innerSet = $innerSet;
+ $this.$type2 = $type;
+ $this.$leaf = $innerSet;
+ $this.$quantifier0 = $quant;
+};
+$java.jur_CompositeQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $min, $max, $i, $shift;
+ $min = $this.$quantifier0.$min1;
+ $max = $this.$quantifier0.$max0;
+ $i = 0;
+ while (true) {
+ if ($i >= $min) {
+ a: {
+ while ($i < $max) {
+ if (($stringIndex + $this.$leaf.$charCount0() | 0) > $matchResult.$rightBound)
+ break a;
+ $shift = $this.$leaf.$accepts($stringIndex, $testString);
+ if ($shift < 1)
+ break a;
+ $stringIndex = $stringIndex + $shift | 0;
+ $i = $i + 1 | 0;
+ }
+ }
+ while (true) {
+ if ($i < $min)
+ return (-1);
+ $shift = $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ if ($shift >= 0)
+ break;
+ $stringIndex = $stringIndex - $this.$leaf.$charCount0() | 0;
+ $i = $i + (-1) | 0;
+ }
+ return $shift;
+ }
+ if (($stringIndex + $this.$leaf.$charCount0() | 0) > $matchResult.$rightBound) {
+ $matchResult.$hitEnd = 1;
+ return (-1);
+ }
+ $shift = $this.$leaf.$accepts($stringIndex, $testString);
+ if ($shift < 1)
+ break;
+ $stringIndex = $stringIndex + $shift | 0;
+ $i = $i + 1 | 0;
+ }
+ return (-1);
+};
+$java.jur_CompositeQuantifierSet_getName = function($this) {
+ return $java.jur_Quantifier_toString($this.$quantifier0);
+};
+function jur_GroupQuantifierSet() {
+ jur_QuantifierSet.call(this);
+}
+function jur_GroupQuantifierSet__init_(var_0, var_1, var_2) {
+ var var_3 = new jur_GroupQuantifierSet();
+ $java.jur_GroupQuantifierSet__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+$java.jur_GroupQuantifierSet__init_ = function($this, $innerSet, $next, $type) {
+ var var$4;
+ var$4 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$4 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$4, 10);
+ $this.$next5 = $next;
+ $this.$innerSet = $innerSet;
+ $this.$type2 = $type;
+};
+$java.jur_GroupQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $nextIndex;
+ if (!$this.$innerSet.$hasConsumed($matchResult))
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ $nextIndex = $this.$innerSet.$matches($stringIndex, $testString, $matchResult);
+ if ($nextIndex >= 0)
+ return $nextIndex;
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+};
+$java.jur_GroupQuantifierSet_getName = function($this) {
+ return $rt_s(2214);
+};
+function jur_AltQuantifierSet() {
+ jur_LeafQuantifierSet.call(this);
+}
+function jur_AltQuantifierSet__init_(var_0, var_1, var_2) {
+ var var_3 = new jur_AltQuantifierSet();
+ $java.jur_AltQuantifierSet__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+$java.jur_AltQuantifierSet__init_ = function($this, $innerSet, $next, $type) {
+ var var$4;
+ var$4 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$4 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$4, 10);
+ $this.$next5 = $next;
+ $this.$innerSet = $innerSet;
+ $this.$type2 = $type;
+ $this.$leaf = $innerSet;
+};
+$java.jur_AltQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $shift;
+ $shift = $this.$innerSet.$matches($stringIndex, $testString, $matchResult);
+ if ($shift < 0)
+ $shift = $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ return $shift;
+};
+$java.jur_AltQuantifierSet_setNext = function($this, $next) {
+ $this.$next5 = $next;
+ $this.$innerSet.$setNext($next);
+};
+function jur_UnifiedQuantifierSet() {
+ jur_LeafQuantifierSet.call(this);
+}
+$java.jur_UnifiedQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ while (($stringIndex + $this.$leaf.$charCount0() | 0) <= $matchResult.$rightBound && $this.$leaf.$accepts($stringIndex, $testString) > 0) {
+ $stringIndex = $stringIndex + $this.$leaf.$charCount0() | 0;
+ }
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+};
+$java.jur_UnifiedQuantifierSet_find = function($this, $stringIndex, $testString, $matchResult) {
+ var $startSearch, $newSearch, $newSearch_0;
+ $startSearch = $this.$next5.$find0($stringIndex, $testString, $matchResult);
+ if ($startSearch < 0)
+ return (-1);
+ $newSearch = $startSearch - $this.$leaf.$charCount0() | 0;
+ while ($newSearch >= $stringIndex && $this.$leaf.$accepts($newSearch, $testString) > 0) {
+ $newSearch_0 = $newSearch - $this.$leaf.$charCount0() | 0;
+ $startSearch = $newSearch;
+ $newSearch = $newSearch_0;
+ }
+ return $startSearch;
+};
+function jl_NumberFormatException() {
+ jl_IllegalArgumentException.call(this);
+}
+function jl_NumberFormatException__init_0() {
+ var var_0 = new jl_NumberFormatException();
+ jl_NumberFormatException__init_(var_0);
+ return var_0;
+}
+function jl_NumberFormatException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+$java.jur_Quantifier = function() {
+ var a = this; $java.jur_SpecialToken.call(a);
+ a.$min1 = 0;
+ a.$max0 = 0;
+};
+$java.jur_Quantifier_min = function($this) {
+ return $this.$min1;
+};
+$java.jur_Quantifier_max = function($this) {
+ return $this.$max0;
+};
+$java.jur_Quantifier_toString = function($this) {
+ var var$1, var$2, var$3;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2215));
+ var$2 = $this.$min1;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(267));
+ var$3 = $this.$max0 == 2147483647 ? $rt_s(44) : jl_Integer_toString($this.$max0, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$3);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2216));
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function jur_FSet$PossessiveFSet() {
+ jur_AbstractSet.call(this);
+}
+$java.jur_FSet$PossessiveFSet__init_ = function() {
+ var var_0 = new jur_FSet$PossessiveFSet();
+ jur_FSet$PossessiveFSet__init_(var_0);
+ return var_0;
+};
+function jur_FSet$PossessiveFSet__init_($this) {
+ var var$1;
+ var$1 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$1 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$1, 10);
+}
+$java.jur_FSet$PossessiveFSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ return $stringIndex;
+};
+$java.jur_FSet$PossessiveFSet_getName = function($this) {
+ return $rt_s(2217);
+};
+$java.jur_FSet$PossessiveFSet_hasConsumed = function($this, $mr) {
+ return 0;
+};
+function ju_BitSet() {
+ var a = this; jl_Object.call(a);
+ a.$data9 = null;
+ a.$length5 = 0;
+}
+$java.ju_BitSet__init_ = function() {
+ var var_0 = new ju_BitSet();
+ ju_BitSet__init_(var_0);
+ return var_0;
+};
+function ju_BitSet__init_($this) {
+ $this.$data9 = $rt_createIntArray(0);
+}
+$java.ju_BitSet_set = function($this, $bitIndex) {
+ var $index, var$3;
+ $index = $bitIndex / 32 | 0;
+ if ($bitIndex >= $this.$length5) {
+ $java.ju_BitSet_ensureCapacity($this, $index + 1 | 0);
+ $this.$length5 = $bitIndex + 1 | 0;
+ }
+ var$3 = $this.$data9.data;
+ var$3[$index] = var$3[$index] | 1 << ($bitIndex % 32 | 0);
+};
+$java.ju_BitSet_set0 = function($this, $fromIndex, $toIndex) {
+ var var$3, $fromDataIndex, $toDataIndex, var$6, var$7, $i;
+ if ($fromIndex > $toIndex) {
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+ }
+ $fromDataIndex = $fromIndex / 32 | 0;
+ $toDataIndex = $toIndex / 32 | 0;
+ if ($toIndex > $this.$length5) {
+ $java.ju_BitSet_ensureCapacity($this, $toDataIndex + 1 | 0);
+ $this.$length5 = $toIndex;
+ }
+ if ($fromDataIndex == $toDataIndex) {
+ var$6 = $this.$data9.data;
+ $toDataIndex = var$6[$fromDataIndex];
+ var$7 = (-1) << ($fromIndex % 32 | 0);
+ $fromIndex = $toIndex % 32 | 0;
+ var$6[$fromDataIndex] = $toDataIndex | var$7 & (!$fromIndex ? 0 : (-1) >>> (32 - $fromIndex | 0));
+ } else {
+ var$6 = $this.$data9.data;
+ var$6[$fromDataIndex] = var$6[$fromDataIndex] | (-1) << ($fromIndex % 32 | 0);
+ $i = $fromDataIndex + 1 | 0;
+ while ($i < $toDataIndex) {
+ $this.$data9.data[$i] = (-1);
+ $i = $i + 1 | 0;
+ }
+ var$6 = $this.$data9.data;
+ $fromIndex = var$6[$toDataIndex];
+ $toIndex = $toIndex % 32 | 0;
+ var$6[$toDataIndex] = $fromIndex | (!$toIndex ? 0 : (-1) >>> (32 - $toIndex | 0));
+ }
+};
+$java.ju_BitSet_clear = function($this, $bitIndex) {
+ var $index, var$3, var$4, var$5;
+ $index = $bitIndex / 32 | 0;
+ if ($index < $this.$data9.data.length) {
+ var$3 = $this.$data9.data;
+ var$4 = var$3[$index];
+ var$5 = ($bitIndex % 32 | 0) & 31;
+ var$3[$index] = var$4 & ((-2) << var$5 | (-2) >>> (32 - var$5 | 0));
+ if ($bitIndex == ($this.$length5 - 1 | 0))
+ $java.ju_BitSet_recalculateLength($this);
+ }
+};
+$java.ju_BitSet_clear0 = function($this, $fromIndex, $toIndex) {
+ var var$3, $fromDataIndex, $toDataIndex, var$6, $i, var$8;
+ if ($fromIndex > $toIndex) {
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+ }
+ if ($fromIndex >= $this.$length5)
+ return;
+ $fromDataIndex = $this.$length5;
+ if ($fromDataIndex < $toIndex)
+ $toIndex = $fromDataIndex;
+ $fromDataIndex = $fromIndex / 32 | 0;
+ $toDataIndex = $toIndex / 32 | 0;
+ if ($fromDataIndex == $toDataIndex) {
+ var$6 = $this.$data9.data;
+ $i = var$6[$fromDataIndex];
+ $fromIndex = $fromIndex % 32 | 0;
+ var$6[$fromDataIndex] = $i & ((!$fromIndex ? 0 : (-1) >>> (32 - $fromIndex | 0)) | (-1) << ($toIndex % 32 | 0));
+ } else {
+ var$6 = $this.$data9.data;
+ var$8 = var$6[$fromDataIndex];
+ $fromIndex = $fromIndex % 32 | 0;
+ var$6[$fromDataIndex] = var$8 & (!$fromIndex ? 0 : (-1) >>> (32 - $fromIndex | 0));
+ $i = $fromDataIndex + 1 | 0;
+ while ($i < $toDataIndex) {
+ $this.$data9.data[$i] = 0;
+ $i = $i + 1 | 0;
+ }
+ var$6 = $this.$data9.data;
+ var$6[$toDataIndex] = var$6[$toDataIndex] & (-1) << ($toIndex % 32 | 0);
+ }
+ $java.ju_BitSet_recalculateLength($this);
+};
+$java.ju_BitSet_get = function($this, $bitIndex) {
+ var $index;
+ $index = $bitIndex / 32 | 0;
+ return $index < $this.$data9.data.length && $this.$data9.data[$index] & 1 << ($bitIndex % 32 | 0) ? 1 : 0;
+};
+$java.ju_BitSet_nextSetBit = function($this, $fromIndex) {
+ var $index, $top, $i;
+ if ($fromIndex >= $this.$length5)
+ return (-1);
+ $index = $fromIndex / 32 | 0;
+ $top = $this.$data9.data[$index] >>> ($fromIndex % 32 | 0);
+ if ($top)
+ return jl_Integer_numberOfTrailingZeros($top) + $fromIndex | 0;
+ $top = ($this.$length5 + 31 | 0) / 32 | 0;
+ $i = $index + 1 | 0;
+ while ($i < $top) {
+ if ($this.$data9.data[$i])
+ return ($i * 32 | 0) + jl_Integer_numberOfTrailingZeros($this.$data9.data[$i]) | 0;
+ $i = $i + 1 | 0;
+ }
+ return (-1);
+};
+$java.ju_BitSet_nextClearBit = function($this, $fromIndex) {
+ var $index, $top, $i;
+ if ($fromIndex >= $this.$length5)
+ return $fromIndex;
+ $index = $fromIndex / 32 | 0;
+ $top = ($this.$data9.data[$index] ^ (-1)) >>> ($fromIndex % 32 | 0);
+ if ($top)
+ return jl_Integer_numberOfTrailingZeros($top) + $fromIndex | 0;
+ $top = ($this.$length5 + 31 | 0) / 32 | 0;
+ $i = $index + 1 | 0;
+ while ($i < $top) {
+ if ($this.$data9.data[$i] != (-1))
+ return ($i * 32 | 0) + jl_Integer_numberOfTrailingZeros($this.$data9.data[$i] ^ (-1)) | 0;
+ $i = $i + 1 | 0;
+ }
+ return $this.$length5;
+};
+$java.ju_BitSet_ensureCapacity = function($this, $capacity) {
+ var $newArrayLength, $newArrayLength_0, var$4, var$5, var$6;
+ if ($this.$data9.data.length >= $capacity)
+ return;
+ $newArrayLength = ($capacity * 3 | 0) / 2 | 0;
+ $newArrayLength_0 = ($this.$data9.data.length * 2 | 0) + 1 | 0;
+ if ($newArrayLength > $newArrayLength_0)
+ $newArrayLength_0 = $newArrayLength;
+ var$4 = $this.$data9.data;
+ var$5 = $rt_createIntArray($newArrayLength_0);
+ $capacity = var$4.length;
+ if ($newArrayLength_0 < $capacity)
+ $capacity = $newArrayLength_0;
+ var$6 = var$5.data;
+ $newArrayLength = 0;
+ while ($newArrayLength < $capacity) {
+ var$6[$newArrayLength] = var$4[$newArrayLength];
+ $newArrayLength = $newArrayLength + 1 | 0;
+ }
+ $this.$data9 = var$5;
+};
+$java.ju_BitSet_recalculateLength = function($this) {
+ var $top, $i, $sz;
+ $top = ($this.$length5 + 31 | 0) / 32 | 0;
+ $this.$length5 = $top * 32 | 0;
+ $i = $top - 1 | 0;
+ a: {
+ while (true) {
+ if ($i < 0)
+ break a;
+ $sz = jl_Integer_numberOfLeadingZeros($this.$data9.data[$i]);
+ if ($sz < 32)
+ break;
+ $i = $i + (-1) | 0;
+ $this.$length5 = $this.$length5 - 32 | 0;
+ }
+ $this.$length5 = $this.$length5 - $sz | 0;
+ }
+};
+$java.ju_BitSet_intersects = function($this, $set) {
+ var $sz, $sz_0, $i;
+ $sz = $this.$data9.data.length;
+ $sz_0 = $set.$data9.data.length;
+ if ($sz < $sz_0)
+ $sz_0 = $sz;
+ $i = 0;
+ while ($i < $sz_0) {
+ if ($this.$data9.data[$i] & $set.$data9.data[$i])
+ return 1;
+ $i = $i + 1 | 0;
+ }
+ return 0;
+};
+$java.ju_BitSet_and = function($this, $set) {
+ var $sz, $sz_0, $i, var$5;
+ $sz = $this.$data9.data.length;
+ $sz_0 = $set.$data9.data.length;
+ if ($sz < $sz_0)
+ $sz_0 = $sz;
+ $i = 0;
+ while ($i < $sz_0) {
+ var$5 = $this.$data9.data;
+ var$5[$i] = var$5[$i] & $set.$data9.data[$i];
+ $i = $i + 1 | 0;
+ }
+ while ($sz_0 < $this.$data9.data.length) {
+ $this.$data9.data[$sz_0] = 0;
+ $sz_0 = $sz_0 + 1 | 0;
+ }
+ $sz = $this.$length5;
+ $sz_0 = $set.$length5;
+ if ($sz < $sz_0)
+ $sz_0 = $sz;
+ $this.$length5 = $sz_0;
+ $java.ju_BitSet_recalculateLength($this);
+};
+$java.ju_BitSet_andNot = function($this, $set) {
+ var $sz, $sz_0, $i, var$5;
+ $sz = $this.$data9.data.length;
+ $sz_0 = $set.$data9.data.length;
+ if ($sz < $sz_0)
+ $sz_0 = $sz;
+ $i = 0;
+ while ($i < $sz_0) {
+ var$5 = $this.$data9.data;
+ var$5[$i] = var$5[$i] & ($set.$data9.data[$i] ^ (-1));
+ $i = $i + 1 | 0;
+ }
+ $java.ju_BitSet_recalculateLength($this);
+};
+$java.ju_BitSet_or = function($this, $set) {
+ var $sz, $sz_0, $i, var$5;
+ $sz = $this.$length5;
+ $sz_0 = $set.$length5;
+ if ($sz > $sz_0)
+ $sz_0 = $sz;
+ $this.$length5 = $sz_0;
+ $java.ju_BitSet_ensureCapacity($this, ($this.$length5 + 31 | 0) / 32 | 0);
+ $sz = $this.$data9.data.length;
+ $sz_0 = $set.$length5;
+ if ($sz < $sz_0)
+ $sz_0 = $sz;
+ $i = 0;
+ while ($i < $sz_0) {
+ var$5 = $this.$data9.data;
+ var$5[$i] = var$5[$i] | $set.$data9.data[$i];
+ $i = $i + 1 | 0;
+ }
+};
+$java.ju_BitSet_xor = function($this, $set) {
+ var $sz, $sz_0, $i, var$5;
+ $sz = $this.$length5;
+ $sz_0 = $set.$length5;
+ if ($sz > $sz_0)
+ $sz_0 = $sz;
+ $this.$length5 = $sz_0;
+ $java.ju_BitSet_ensureCapacity($this, ($this.$length5 + 31 | 0) / 32 | 0);
+ $sz = $this.$data9.data.length;
+ $sz_0 = $set.$length5;
+ if ($sz < $sz_0)
+ $sz_0 = $sz;
+ $i = 0;
+ while ($i < $sz_0) {
+ var$5 = $this.$data9.data;
+ var$5[$i] = var$5[$i] ^ $set.$data9.data[$i];
+ $i = $i + 1 | 0;
+ }
+ $java.ju_BitSet_recalculateLength($this);
+};
+$java.ju_BitSet_isEmpty = function($this) {
+ return $this.$length5 ? 0 : 1;
+};
+function jur_LowHighSurrogateRangeSet() {
+ var a = this; jur_JointSet.call(a);
+ a.$surrChars = null;
+ a.$alt3 = 0;
+}
+$java.jur_LowHighSurrogateRangeSet_setNext = function($this, $next) {
+ $this.$next5 = $next;
+};
+$java.jur_LowHighSurrogateRangeSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $startStr, $strLength, var$6, $high, $ch, $low;
+ $startStr = $matchResult.$leftBound;
+ $strLength = $matchResult.$rightBound;
+ var$6 = $stringIndex + 1 | 0;
+ $high = $rt_compare(var$6, $strLength);
+ if ($high > 0) {
+ $matchResult.$hitEnd = 1;
+ return (-1);
+ }
+ $ch = jl_String_charAt($testString, $stringIndex);
+ if (!$this.$surrChars.$contains1($ch))
+ return (-1);
+ $low = $ch & 64512;
+ if ($low != 55296 ? 0 : 1) {
+ if ($high < 0 && ((jl_String_charAt($testString, var$6) & 64512) != 56320 ? 0 : 1))
+ return (-1);
+ } else if (($low != 56320 ? 0 : 1) && $stringIndex > $startStr && ((jl_String_charAt($testString, $stringIndex - 1 | 0) & 64512) != 55296 ? 0 : 1))
+ return (-1);
+ return $this.$next5.$matches(var$6, $testString, $matchResult);
+};
+$java.jur_LowHighSurrogateRangeSet_getName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2218));
+ var$2 = !$this.$alt3 ? $rt_s(307) : $rt_s(2219);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ var$2 = $this.$surrChars.$toString();
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function jur_CompositeRangeSet() {
+ var a = this; jur_JointSet.call(a);
+ a.$withoutSurrogates = null;
+ a.$withSurrogates = null;
+}
+$java.jur_CompositeRangeSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $shift;
+ $shift = $this.$withoutSurrogates.$matches($stringIndex, $testString, $matchResult);
+ if ($shift < 0)
+ $shift = $java.jur_LowHighSurrogateRangeSet_matches($this.$withSurrogates, $stringIndex, $testString, $matchResult);
+ if ($shift >= 0)
+ return $shift;
+ return (-1);
+};
+$java.jur_CompositeRangeSet_setNext = function($this, $next) {
+ $this.$next5 = $next;
+ $this.$withSurrogates.$next5 = $next;
+ $this.$withoutSurrogates.$setNext($next);
+};
+$java.jur_CompositeRangeSet_getName = function($this) {
+ var var$1, var$2, var$3, var$4;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2220));
+ var$2 = $this.$withoutSurrogates;
+ var$3 = var$1.$length;
+ if (var$2 === null)
+ var$2 = $rt_s(47);
+ else {
+ var$4 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_(var$4);
+ jl_AbstractStringBuilder_append(var$4, $rt_s(2196));
+ jl_AbstractStringBuilder_append(var$4, var$2.$index5);
+ jl_AbstractStringBuilder_append(var$4, $rt_s(266));
+ jl_AbstractStringBuilder_append(var$4, var$2.$getName());
+ jl_AbstractStringBuilder_append(var$4, $rt_s(2197));
+ var$2 = jl_AbstractStringBuilder_toString(var$4);
+ }
+ jl_AbstractStringBuilder_insert(var$1, var$3, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2221));
+ var$2 = $this.$withSurrogates;
+ var$3 = var$1.$length;
+ if (var$2 === null)
+ var$2 = $rt_s(47);
+ else {
+ var$4 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_(var$4);
+ jl_AbstractStringBuilder_append(var$4, $rt_s(2196));
+ jl_AbstractStringBuilder_append(var$4, var$2.$index5);
+ jl_AbstractStringBuilder_append(var$4, $rt_s(266));
+ jl_AbstractStringBuilder_append(var$4, $java.jur_LowHighSurrogateRangeSet_getName(var$2));
+ jl_AbstractStringBuilder_append(var$4, $rt_s(2197));
+ var$2 = jl_AbstractStringBuilder_toString(var$4);
+ }
+ jl_AbstractStringBuilder_insert(var$1, var$3, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+$java.jur_CompositeRangeSet_hasConsumed = function($this, $matchResult) {
+ return 1;
+};
+$java.jur_CompositeRangeSet_first = function($this, $set) {
+ return 1;
+};
+function jur_SupplRangeSet() {
+ var a = this; jur_JointSet.call(a);
+ a.$chars = null;
+ a.$alt = 0;
+}
+$java.jur_SupplRangeSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $strLength, $low, $high;
+ $strLength = $matchResult.$rightBound;
+ if ($stringIndex < $strLength) {
+ $low = $stringIndex + 1 | 0;
+ $high = jl_String_charAt($testString, $stringIndex);
+ if ($this.$contains1($high)) {
+ $stringIndex = $this.$next5.$matches($low, $testString, $matchResult);
+ if ($stringIndex > 0)
+ return $stringIndex;
+ }
+ if ($low < $strLength) {
+ $stringIndex = $low + 1 | 0;
+ $low = jl_String_charAt($testString, $low);
+ $strLength = ($high & 64512) != 55296 ? 0 : 1;
+ if (($strLength && (($low & 64512) != 56320 ? 0 : 1) ? 1 : 0) && $this.$contains1((($high & 1023) << 10 | $low & 1023) + 65536 | 0))
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ }
+ }
+ return (-1);
+};
+$java.jur_SupplRangeSet_getName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2218));
+ var$2 = !$this.$alt ? $rt_s(307) : $rt_s(2219);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ var$2 = $this.$chars.$toString();
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+$java.jur_SupplRangeSet_contains = function($this, $ch) {
+ return $this.$chars.$contains1($ch);
+};
+$java.jur_SupplRangeSet_first = function($this, $set) {
+ var var$2, var$3;
+ if ($set instanceof jur_SupplCharSet)
+ return $this.$chars.$contains1($set.$ch4);
+ if ($set instanceof jur_CharSet)
+ return $this.$chars.$contains1($set.$ch0);
+ if ($set instanceof jur_SupplRangeSet) {
+ var$2 = $this.$chars;
+ $set = $set.$chars;
+ return var$2.$getBits() !== null && $set.$getBits() !== null ? $java.ju_BitSet_intersects(var$2.$getBits(), $set.$getBits()) : 1;
+ }
+ if (!($set instanceof jur_RangeSet))
+ return 1;
+ var$2 = $this.$chars;
+ var$3 = $set.$chars0;
+ return var$2.$getBits() !== null && var$3.$getBits() !== null ? $java.ju_BitSet_intersects(var$2.$getBits(), var$3.$getBits()) : 1;
+};
+$java.jur_SupplRangeSet_getChars = function($this) {
+ return $this.$chars;
+};
+$java.jur_SupplRangeSet_setNext = function($this, $next) {
+ $this.$next5 = $next;
+};
+$java.jur_SupplRangeSet_hasConsumed = function($this, $mr) {
+ return 1;
+};
+function jur_UCISupplRangeSet() {
+ jur_SupplRangeSet.call(this);
+}
+$java.jur_UCISupplRangeSet_contains = function($this, $ch) {
+ return $this.$chars.$contains1((String.fromCharCode((String.fromCharCode($ch)).toUpperCase().charCodeAt(0))).toLowerCase().charCodeAt(0));
+};
+$java.jur_UCISupplRangeSet_getName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2222));
+ var$2 = !$this.$alt ? $rt_s(307) : $rt_s(2219);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ var$2 = $this.$chars.$toString();
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function jur_UCIRangeSet() {
+ var a = this; jur_LeafSet.call(a);
+ a.$chars1 = null;
+ a.$alt2 = 0;
+}
+$java.jur_UCIRangeSet_accepts = function($this, $strIndex, $testString) {
+ return !$this.$chars1.$contains1((String.fromCharCode((String.fromCharCode(jl_String_charAt($testString, $strIndex))).toUpperCase().charCodeAt(0) & 65535)).toLowerCase().charCodeAt(0) & 65535) ? (-1) : 1;
+};
+$java.jur_UCIRangeSet_getName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2222));
+ var$2 = !$this.$alt2 ? $rt_s(307) : $rt_s(2219);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ var$2 = $this.$chars1.$toString();
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function jur_RangeSet() {
+ var a = this; jur_LeafSet.call(a);
+ a.$chars0 = null;
+ a.$alt1 = 0;
+}
+$java.jur_RangeSet_accepts = function($this, $strIndex, $testString) {
+ return !$this.$chars0.$contains1(jl_String_charAt($testString, $strIndex)) ? (-1) : 1;
+};
+$java.jur_RangeSet_getName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2218));
+ var$2 = !$this.$alt1 ? $rt_s(307) : $rt_s(2219);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ var$2 = $this.$chars0.$toString();
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+$java.jur_RangeSet_first = function($this, $set) {
+ var var$2, var$3;
+ if ($set instanceof jur_CharSet)
+ return $this.$chars0.$contains1($set.$ch0);
+ if ($set instanceof jur_RangeSet) {
+ var$2 = $this.$chars0;
+ $set = $set.$chars0;
+ return var$2.$getBits() !== null && $set.$getBits() !== null ? $java.ju_BitSet_intersects(var$2.$getBits(), $set.$getBits()) : 1;
+ }
+ if (!($set instanceof jur_SupplRangeSet)) {
+ if (!($set instanceof jur_SupplCharSet))
+ return 1;
+ return 0;
+ }
+ var$2 = $this.$chars0;
+ var$3 = $set.$chars;
+ return var$2.$getBits() !== null && var$3.$getBits() !== null ? $java.ju_BitSet_intersects(var$2.$getBits(), var$3.$getBits()) : 1;
+};
+$java.jur_RangeSet_getChars = function($this) {
+ return $this.$chars0;
+};
+function jur_HangulDecomposedCharSet() {
+ var a = this; jur_JointSet.call(a);
+ a.$decomposedChar = null;
+ a.$decomposedCharUTF16 = null;
+ a.$decomposedCharLength = 0;
+}
+$java.jur_HangulDecomposedCharSet_setNext = function($this, $next) {
+ $this.$next5 = $next;
+};
+$java.jur_HangulDecomposedCharSet_getName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2223));
+ if ($this.$decomposedCharUTF16 === null)
+ $this.$decomposedCharUTF16 = jl_String__init_($this.$decomposedChar);
+ var$2 = $this.$decomposedCharUTF16;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+$java.jur_HangulDecomposedCharSet_matches = function($this, $strIndex, $testString, $matchResult) {
+ var $rightBound, $decompSyllable, $vIndex, $tIndex, var$8, $curSymb, $decompCurSymb, $i, $lIndex;
+ $rightBound = $matchResult.$rightBound;
+ $decompSyllable = $rt_createIntArray(3);
+ $vIndex = (-1);
+ $tIndex = (-1);
+ if ($strIndex >= $rightBound)
+ return (-1);
+ var$8 = $strIndex + 1 | 0;
+ $curSymb = jl_String_charAt($testString, $strIndex);
+ $decompCurSymb = $java.jur_Lexer_getHangulDecomposition($curSymb);
+ if ($decompCurSymb !== null) {
+ $decompCurSymb = $decompCurSymb.data;
+ $i = 0;
+ if ($decompCurSymb.length != $this.$decomposedCharLength)
+ return (-1);
+ while (true) {
+ if ($i >= $this.$decomposedCharLength)
+ return $this.$next5.$matches(var$8, $testString, $matchResult);
+ if ($decompCurSymb[$i] != $this.$decomposedChar.data[$i])
+ break;
+ $i = $i + 1 | 0;
+ }
+ return (-1);
+ }
+ $decompSyllable = $decompSyllable.data;
+ $decompSyllable[0] = $curSymb;
+ $lIndex = $curSymb - 4352 | 0;
+ if ($lIndex >= 0 && $lIndex < 19) {
+ if (var$8 < $rightBound) {
+ $curSymb = jl_String_charAt($testString, var$8);
+ $vIndex = $curSymb - 4449 | 0;
+ }
+ if ($vIndex >= 0 && $vIndex < 21) {
+ $lIndex = var$8 + 1 | 0;
+ $decompSyllable[1] = $curSymb;
+ if ($lIndex < $rightBound) {
+ $curSymb = jl_String_charAt($testString, $lIndex);
+ $tIndex = $curSymb - 4519 | 0;
+ }
+ if ($tIndex >= 0 && $tIndex < 28) {
+ $strIndex = $lIndex + 1 | 0;
+ $decompSyllable[2] = $curSymb;
+ return $this.$decomposedCharLength == 3 && $decompSyllable[0] == $this.$decomposedChar.data[0] && $decompSyllable[1] == $this.$decomposedChar.data[1] && $decompSyllable[2] == $this.$decomposedChar.data[2] ? $this.$next5.$matches($strIndex, $testString, $matchResult) : (-1);
+ }
+ return $this.$decomposedCharLength == 2 && $decompSyllable[0] == $this.$decomposedChar.data[0] && $decompSyllable[1] == $this.$decomposedChar.data[1] ? $this.$next5.$matches($lIndex, $testString, $matchResult) : (-1);
+ }
+ return (-1);
+ }
+ return (-1);
+};
+$java.jur_HangulDecomposedCharSet_first = function($this, $set) {
+ var var$2, var$3;
+ a: {
+ if ($set instanceof jur_HangulDecomposedCharSet) {
+ $set = $set;
+ if ($set.$decomposedCharUTF16 === null)
+ $set.$decomposedCharUTF16 = jl_String__init_($set.$decomposedChar);
+ var$2 = $set.$decomposedCharUTF16;
+ if ($this.$decomposedCharUTF16 === null)
+ $this.$decomposedCharUTF16 = jl_String__init_($this.$decomposedChar);
+ if (!jl_String_equals(var$2, $this.$decomposedCharUTF16)) {
+ var$3 = 0;
+ break a;
+ }
+ }
+ var$3 = 1;
+ }
+ return var$3;
+};
+$java.jur_HangulDecomposedCharSet_hasConsumed = function($this, $matchResult) {
+ return 1;
+};
+function jur_CharSet() {
+ jur_LeafSet.call(this);
+ this.$ch0 = 0;
+}
+function jur_CharSet__init_(var_0) {
+ var var_1 = new jur_CharSet();
+ $java.jur_CharSet__init_(var_1, var_0);
+ return var_1;
+}
+$java.jur_CharSet__init_ = function($this, $ch) {
+ var var$2;
+ var$2 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$2 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$2, 10);
+ $this.$charCount = 1;
+ $this.$ch0 = $ch;
+};
+$java.jur_CharSet_charCount = function($this) {
+ return 1;
+};
+$java.jur_CharSet_accepts = function($this, $strIndex, $testString) {
+ return $this.$ch0 != jl_String_charAt($testString, $strIndex) ? (-1) : 1;
+};
+$java.jur_CharSet_find = function($this, $strIndex, $testString, $matchResult) {
+ var var$4, $testStr, $strLength, var$7, var$8;
+ if (!($testString instanceof jl_String)) {
+ var$4 = $matchResult.$rightBound;
+ a: {
+ while (true) {
+ if ($strIndex > var$4) {
+ $strIndex = (-1);
+ break a;
+ }
+ if ($java.jur_LeafSet_matches($this, $strIndex, $testString, $matchResult) >= 0)
+ break;
+ $strIndex = $strIndex + 1 | 0;
+ }
+ }
+ return $strIndex;
+ }
+ $testStr = $testString;
+ $strLength = $matchResult.$rightBound;
+ while (true) {
+ if ($strIndex >= $strLength)
+ return (-1);
+ var$7 = jl_String_indexOf($testStr, $this.$ch0, $strIndex);
+ if (var$7 < 0)
+ return (-1);
+ var$8 = $this.$next5;
+ $strIndex = var$7 + 1 | 0;
+ if (var$8.$matches($strIndex, $testString, $matchResult) >= 0)
+ break;
+ }
+ return var$7;
+};
+$java.jur_CharSet_findBack = function($this, $strIndex, $lastIndex, $testString, $matchResult) {
+ var $testStr;
+ if (!($testString instanceof jl_String)) {
+ a: {
+ while (true) {
+ if ($lastIndex < $strIndex) {
+ $lastIndex = (-1);
+ break a;
+ }
+ if ($java.jur_LeafSet_matches($this, $lastIndex, $testString, $matchResult) >= 0)
+ break;
+ $lastIndex = $lastIndex + (-1) | 0;
+ }
+ }
+ return $lastIndex;
+ }
+ $testStr = $testString;
+ b: {
+ while (true) {
+ if ($lastIndex < $strIndex)
+ return (-1);
+ $lastIndex = jl_String_lastIndexOf($testStr, $this.$ch0, $lastIndex);
+ if ($lastIndex < 0)
+ break b;
+ if ($lastIndex < $strIndex)
+ break b;
+ if ($this.$next5.$matches($lastIndex + 1 | 0, $testString, $matchResult) >= 0)
+ break;
+ $lastIndex = $lastIndex + (-1) | 0;
+ }
+ return $lastIndex;
+ }
+ return (-1);
+};
+$java.jur_CharSet_getName = function($this) {
+ var var$1, var$2, var$3;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(44));
+ var$2 = $this.$ch0;
+ var$3 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$3, var$3 + 1 | 0);
+ var$1.$buffer.data[var$3] = var$2;
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+$java.jur_CharSet_getChar = function($this) {
+ return $this.$ch0;
+};
+$java.jur_CharSet_first = function($this, $set) {
+ var var$2, var$3, var$4;
+ if ($set instanceof jur_CharSet)
+ return $set.$ch0 != $this.$ch0 ? 0 : 1;
+ if (!($set instanceof jur_RangeSet)) {
+ if ($set instanceof jur_SupplRangeSet)
+ return $set.$contains1($this.$ch0);
+ if (!($set instanceof jur_SupplCharSet))
+ return 1;
+ return 0;
+ }
+ $set = $set;
+ var$2 = $this.$ch0;
+ var$3 = new jl_String;
+ var$4 = $rt_createCharArray(1);
+ var$4.data[0] = var$2;
+ jl_String__init_3(var$3, var$4);
+ return (!$set.$chars0.$contains1(jl_String_charAt(var$3, 0)) ? (-1) : 1) <= 0 ? 0 : 1;
+};
+function jur_UCICharSet() {
+ jur_LeafSet.call(this);
+ this.$ch2 = 0;
+}
+$java.jur_UCICharSet_accepts = function($this, $strIndex, $testString) {
+ return $this.$ch2 != ((String.fromCharCode((String.fromCharCode(jl_String_charAt($testString, $strIndex))).toUpperCase().charCodeAt(0) & 65535)).toLowerCase().charCodeAt(0) & 65535) ? (-1) : 1;
+};
+$java.jur_UCICharSet_getName = function($this) {
+ var var$1, var$2, var$3;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2224));
+ var$2 = $this.$ch2;
+ var$3 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$3, var$3 + 1 | 0);
+ var$1.$buffer.data[var$3] = var$2;
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function jur_CICharSet() {
+ var a = this; jur_LeafSet.call(a);
+ a.$ch1 = 0;
+ a.$supplement = 0;
+}
+$java.jur_CICharSet_accepts = function($this, $strIndex, $testString) {
+ return $this.$ch1 != jl_String_charAt($testString, $strIndex) && $this.$supplement != jl_String_charAt($testString, $strIndex) ? (-1) : 1;
+};
+$java.jur_CICharSet_getName = function($this) {
+ var var$1, var$2, var$3;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2225));
+ var$2 = $this.$ch1;
+ var$3 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$3, var$3 + 1 | 0);
+ var$1.$buffer.data[var$3] = var$2;
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function jur_DecomposedCharSet() {
+ var a = this; jur_JointSet.call(a);
+ a.$readCharsForCodePoint = 0;
+ a.$decomposedCharUTF160 = null;
+ a.$decomposedChar0 = null;
+ a.$decomposedCharLength0 = 0;
+}
+function jur_DecomposedCharSet__init_(var_0, var_1) {
+ var var_2 = new jur_DecomposedCharSet();
+ jur_DecomposedCharSet__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function jur_DecomposedCharSet__init_0($this, $decomposedChar, $decomposedCharLength) {
+ var var$3;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$3, 10);
+ $this.$readCharsForCodePoint = 1;
+ $this.$decomposedChar0 = $decomposedChar;
+ $this.$decomposedCharLength0 = $decomposedCharLength;
+}
+$java.jur_DecomposedCharSet_setNext = function($this, $next) {
+ $this.$next5 = $next;
+};
+$java.jur_DecomposedCharSet_matches = function($this, $strIndex, $testString, $matchResult) {
+ var $decCodePoint, $rightBound, $curChar, var$7, $decCurCodePoint, var$9, var$10;
+ $decCodePoint = $rt_createIntArray(4);
+ $rightBound = $matchResult.$rightBound;
+ if ($strIndex >= $rightBound)
+ return (-1);
+ $curChar = $java.jur_DecomposedCharSet_codePointAt($this, $strIndex, $testString, $rightBound);
+ var$7 = $strIndex + $this.$readCharsForCodePoint | 0;
+ $decCurCodePoint = $java.jur_Lexer_decompTable.$get12($curChar);
+ if ($decCurCodePoint === null) {
+ var$9 = $decCodePoint.data;
+ $strIndex = 1;
+ var$9[0] = $curChar;
+ } else {
+ $strIndex = $decCurCodePoint.data.length;
+ jl_System_arraycopy($decCurCodePoint, 0, $decCodePoint, 0, $strIndex);
+ $strIndex = 0 + $strIndex | 0;
+ }
+ a: {
+ if (var$7 < $rightBound) {
+ $decCurCodePoint = $decCodePoint.data;
+ $curChar = $java.jur_DecomposedCharSet_codePointAt($this, var$7, $testString, $rightBound);
+ while ($strIndex < 4) {
+ if (!$java.jur_Lexer_hasDecompositionNonNullCanClass($curChar)) {
+ var$10 = $strIndex + 1 | 0;
+ $decCurCodePoint[$strIndex] = $curChar;
+ } else {
+ var$9 = $java.jur_Lexer_decompTable.$get12($curChar).data;
+ if (var$9.length != 2) {
+ var$10 = $strIndex + 1 | 0;
+ $decCurCodePoint[$strIndex] = var$9[0];
+ } else {
+ $curChar = $strIndex + 1 | 0;
+ $decCurCodePoint[$strIndex] = var$9[0];
+ var$10 = $curChar + 1 | 0;
+ $decCurCodePoint[$curChar] = var$9[1];
+ }
+ }
+ var$7 = var$7 + $this.$readCharsForCodePoint | 0;
+ if (var$7 >= $rightBound) {
+ $strIndex = var$10;
+ break a;
+ }
+ $curChar = $java.jur_DecomposedCharSet_codePointAt($this, var$7, $testString, $rightBound);
+ $strIndex = var$10;
+ }
+ }
+ }
+ if ($strIndex != $this.$decomposedCharLength0)
+ return (-1);
+ var$9 = $decCodePoint.data;
+ $curChar = 0;
+ while (true) {
+ if ($curChar >= $strIndex)
+ return $this.$next5.$matches(var$7, $testString, $matchResult);
+ if (var$9[$curChar] != $this.$decomposedChar0.data[$curChar])
+ break;
+ $curChar = $curChar + 1 | 0;
+ }
+ return (-1);
+};
+$java.jur_DecomposedCharSet_getDecomposedChar = function($this) {
+ var $strBuff, $i, var$3, var$4;
+ if ($this.$decomposedCharUTF160 === null) {
+ $strBuff = new jl_StringBuilder;
+ $strBuff.$buffer = $rt_createCharArray(16);
+ $i = 0;
+ while ($i < $this.$decomposedCharLength0) {
+ var$3 = jl_Character_toChars($this.$decomposedChar0.data[$i]);
+ var$4 = var$3.data.length;
+ jl_AbstractStringBuilder_insert6($strBuff, $strBuff.$length, var$3, 0, var$4);
+ $i = $i + 1 | 0;
+ }
+ $this.$decomposedCharUTF160 = jl_String__init_0($strBuff.$buffer, 0, $strBuff.$length);
+ }
+ return $this.$decomposedCharUTF160;
+};
+$java.jur_DecomposedCharSet_getName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2226));
+ var$2 = $java.jur_DecomposedCharSet_getDecomposedChar($this);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+$java.jur_DecomposedCharSet_codePointAt = function($this, $strIndex, $testString, $rightBound) {
+ var $curChar, $low, $curCodePointUTF16, var$7;
+ $this.$readCharsForCodePoint = 1;
+ if ($strIndex >= ($rightBound - 1 | 0))
+ $curChar = jl_String_charAt($testString, $strIndex);
+ else {
+ $rightBound = $strIndex + 1 | 0;
+ $curChar = jl_String_charAt($testString, $strIndex);
+ $low = jl_String_charAt($testString, $rightBound);
+ $strIndex = ($curChar & 64512) != 55296 ? 0 : 1;
+ if ($strIndex && (($low & 64512) != 56320 ? 0 : 1) ? 1 : 0) {
+ $curCodePointUTF16 = $rt_createCharArray(2);
+ var$7 = $curCodePointUTF16.data;
+ var$7[0] = $curChar;
+ var$7[1] = $low;
+ $curChar = jl_Character_codePointAt($curCodePointUTF16, 0, var$7.length);
+ $this.$readCharsForCodePoint = 2;
+ }
+ }
+ return $curChar;
+};
+$java.jur_DecomposedCharSet_first = function($this, $set) {
+ return $set instanceof jur_DecomposedCharSet && !jl_String_equals($java.jur_DecomposedCharSet_getDecomposedChar($set), $java.jur_DecomposedCharSet_getDecomposedChar($this)) ? 0 : 1;
+};
+$java.jur_DecomposedCharSet_hasConsumed = function($this, $matchResult) {
+ return 1;
+};
+function jur_UCIDecomposedCharSet() {
+ jur_DecomposedCharSet.call(this);
+}
+function jur_CIDecomposedCharSet() {
+ jur_DecomposedCharSet.call(this);
+}
+function jur_CIDecomposedCharSet__init_(var_0, var_1) {
+ var var_2 = new jur_CIDecomposedCharSet();
+ $java.jur_CIDecomposedCharSet__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.jur_CIDecomposedCharSet__init_ = function($this, $decomp, $decomposedCharLength) {
+ var var$3;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$3, 10);
+ $this.$readCharsForCodePoint = 1;
+ $this.$decomposedChar0 = $decomp;
+ $this.$decomposedCharLength0 = $decomposedCharLength;
+};
+function jur_PossessiveGroupQuantifierSet() {
+ jur_GroupQuantifierSet.call(this);
+}
+$java.jur_PossessiveGroupQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $stringIndex_0;
+ while (true) {
+ $stringIndex_0 = $this.$innerSet.$matches($stringIndex, $testString, $matchResult);
+ if ($stringIndex_0 <= 0)
+ break;
+ $stringIndex = $stringIndex_0;
+ }
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+};
+function jur_PosPlusGroupQuantifierSet() {
+ jur_GroupQuantifierSet.call(this);
+}
+$java.jur_PosPlusGroupQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $nextIndex;
+ $nextIndex = $this.$innerSet.$matches($stringIndex, $testString, $matchResult);
+ if ($nextIndex < 0)
+ return (-1);
+ if ($nextIndex > $stringIndex) {
+ while (true) {
+ $stringIndex = $this.$innerSet.$matches($nextIndex, $testString, $matchResult);
+ if ($stringIndex <= $nextIndex)
+ break;
+ $nextIndex = $stringIndex;
+ }
+ $stringIndex = $nextIndex;
+ }
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+};
+function jur_AltGroupQuantifierSet() {
+ jur_GroupQuantifierSet.call(this);
+}
+function jur_AltGroupQuantifierSet__init_(var_0, var_1, var_2) {
+ var var_3 = new jur_AltGroupQuantifierSet();
+ $java.jur_AltGroupQuantifierSet__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+$java.jur_AltGroupQuantifierSet__init_ = function($this, $innerSet, $next, $type) {
+ var var$4;
+ var$4 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$4 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$4, 10);
+ $this.$next5 = $next;
+ $this.$innerSet = $innerSet;
+ $this.$type2 = $type;
+};
+$java.jur_AltGroupQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $nextIndex;
+ if (!$this.$innerSet.$hasConsumed($matchResult))
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ $nextIndex = $this.$innerSet.$matches($stringIndex, $testString, $matchResult);
+ if ($nextIndex >= 0)
+ return $nextIndex;
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+};
+$java.jur_AltGroupQuantifierSet_setNext = function($this, $next) {
+ $this.$next5 = $next;
+ $this.$innerSet.$setNext($next);
+};
+function jur_PosAltGroupQuantifierSet() {
+ jur_AltGroupQuantifierSet.call(this);
+}
+$java.jur_PosAltGroupQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $nextIndex;
+ $nextIndex = $this.$innerSet.$matches($stringIndex, $testString, $matchResult);
+ if ($nextIndex <= 0)
+ $nextIndex = $stringIndex;
+ return $this.$next5.$matches($nextIndex, $testString, $matchResult);
+};
+$java.jur_PosAltGroupQuantifierSet_setNext = function($this, $next) {
+ $this.$next5 = $next;
+};
+function jur_CompositeGroupQuantifierSet() {
+ var a = this; jur_GroupQuantifierSet.call(a);
+ a.$quantifier = null;
+ a.$setCounter = 0;
+}
+$java.jur_CompositeGroupQuantifierSet__init_ = function(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new jur_CompositeGroupQuantifierSet();
+ jur_CompositeGroupQuantifierSet__init_(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+};
+function jur_CompositeGroupQuantifierSet__init_($this, $quant, $innerSet, $next, $type, $setCounter) {
+ var var$6;
+ var$6 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$6 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$6, 10);
+ $this.$next5 = $next;
+ $this.$innerSet = $innerSet;
+ $this.$type2 = $type;
+ $this.$quantifier = $quant;
+ $this.$setCounter = $setCounter;
+}
+$java.jur_CompositeGroupQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $nextIndex, $enterCounter;
+ $nextIndex = $this.$setCounter;
+ $enterCounter = $matchResult.$compQuantCounters.data[$nextIndex];
+ if (!$this.$innerSet.$hasConsumed($matchResult))
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ if ($enterCounter >= $this.$quantifier.$max0)
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ $nextIndex = $this.$setCounter;
+ $enterCounter = $enterCounter + 1 | 0;
+ $matchResult.$compQuantCounters.data[$nextIndex] = $enterCounter;
+ $nextIndex = $this.$innerSet.$matches($stringIndex, $testString, $matchResult);
+ if ($nextIndex >= 0) {
+ $stringIndex = $this.$setCounter;
+ $matchResult.$compQuantCounters.data[$stringIndex] = 0;
+ return $nextIndex;
+ }
+ $nextIndex = $this.$setCounter;
+ $enterCounter = $enterCounter + (-1) | 0;
+ $matchResult.$compQuantCounters.data[$nextIndex] = $enterCounter;
+ if ($enterCounter >= $this.$quantifier.$min1)
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ $stringIndex = $this.$setCounter;
+ $matchResult.$compQuantCounters.data[$stringIndex] = 0;
+ return (-1);
+};
+$java.jur_CompositeGroupQuantifierSet_getName = function($this) {
+ return $java.jur_Quantifier_toString($this.$quantifier);
+};
+function jur_PosCompositeGroupQuantifierSet() {
+ jur_CompositeGroupQuantifierSet.call(this);
+}
+$java.jur_PosCompositeGroupQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $counter, $max, $nextIndex;
+ $counter = 0;
+ $max = $this.$quantifier.$max0;
+ a: {
+ while (true) {
+ $nextIndex = $this.$innerSet.$matches($stringIndex, $testString, $matchResult);
+ if ($nextIndex <= $stringIndex)
+ break a;
+ if ($counter >= $max)
+ break;
+ $counter = $counter + 1 | 0;
+ $stringIndex = $nextIndex;
+ }
+ }
+ if ($nextIndex < 0 && $counter < $this.$quantifier.$min1)
+ return (-1);
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+};
+function jur_ReluctantGroupQuantifierSet() {
+ jur_GroupQuantifierSet.call(this);
+}
+$java.jur_ReluctantGroupQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $res;
+ if (!$this.$innerSet.$hasConsumed($matchResult))
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ $res = $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ if ($res >= 0)
+ return $res;
+ return $this.$innerSet.$matches($stringIndex, $testString, $matchResult);
+};
+function jur_RelAltGroupQuantifierSet() {
+ jur_AltGroupQuantifierSet.call(this);
+}
+$java.jur_RelAltGroupQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $nextIndex;
+ if (!$this.$innerSet.$hasConsumed($matchResult))
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ $nextIndex = $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ if ($nextIndex < 0)
+ $nextIndex = $this.$innerSet.$matches($stringIndex, $testString, $matchResult);
+ return $nextIndex;
+};
+function jur_RelCompositeGroupQuantifierSet() {
+ jur_CompositeGroupQuantifierSet.call(this);
+}
+$java.jur_RelCompositeGroupQuantifierSet__init_ = function(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new jur_RelCompositeGroupQuantifierSet();
+ jur_RelCompositeGroupQuantifierSet__init_(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+};
+function jur_RelCompositeGroupQuantifierSet__init_($this, $quant, $innerSet, $next, $type, $setCounter) {
+ var var$6;
+ var$6 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$6 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$6, 10);
+ $this.$next5 = $next;
+ $this.$innerSet = $innerSet;
+ $this.$type2 = $type;
+ $this.$quantifier = $quant;
+ $this.$setCounter = $setCounter;
+}
+$java.jur_RelCompositeGroupQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $nextIndex, $enterCounter;
+ $nextIndex = $this.$setCounter;
+ $enterCounter = $matchResult.$compQuantCounters.data[$nextIndex];
+ if (!$this.$innerSet.$hasConsumed($matchResult))
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ if ($enterCounter >= $this.$quantifier.$max0) {
+ $nextIndex = $this.$setCounter;
+ $matchResult.$compQuantCounters.data[$nextIndex] = 0;
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ }
+ if ($enterCounter < $this.$quantifier.$min1) {
+ $nextIndex = $this.$setCounter;
+ $matchResult.$compQuantCounters.data[$nextIndex] = $enterCounter + 1 | 0;
+ $nextIndex = $this.$innerSet.$matches($stringIndex, $testString, $matchResult);
+ } else {
+ $nextIndex = $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ if ($nextIndex >= 0) {
+ $stringIndex = $this.$setCounter;
+ $matchResult.$compQuantCounters.data[$stringIndex] = 0;
+ return $nextIndex;
+ }
+ $nextIndex = $this.$setCounter;
+ $matchResult.$compQuantCounters.data[$nextIndex] = $enterCounter + 1 | 0;
+ $nextIndex = $this.$innerSet.$matches($stringIndex, $testString, $matchResult);
+ }
+ return $nextIndex;
+};
+function jur_DotAllQuantifierSet() {
+ jur_QuantifierSet.call(this);
+}
+function jur_DotAllQuantifierSet__init_(var_0, var_1, var_2) {
+ var var_3 = new jur_DotAllQuantifierSet();
+ $java.jur_DotAllQuantifierSet__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+$java.jur_DotAllQuantifierSet__init_ = function($this, $innerSet, $next, $type) {
+ var var$4;
+ var$4 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$4 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$4, 10);
+ $this.$next5 = $next;
+ $this.$innerSet = $innerSet;
+ $this.$type2 = $type;
+};
+$java.jur_DotAllQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $strLength;
+ $strLength = $matchResult.$rightBound;
+ if ($strLength > $stringIndex)
+ return $this.$next5.$findBack($stringIndex, $strLength, $testString, $matchResult);
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+};
+$java.jur_DotAllQuantifierSet_find = function($this, $stringIndex, $testString, $matchResult) {
+ var $strLength;
+ $strLength = $matchResult.$rightBound;
+ if ($this.$next5.$findBack($stringIndex, $strLength, $testString, $matchResult) >= 0)
+ return $stringIndex;
+ return (-1);
+};
+$java.jur_DotAllQuantifierSet_getName = function($this) {
+ return $rt_s(2227);
+};
+function jur_DotQuantifierSet() {
+ jur_QuantifierSet.call(this);
+ this.$lt = null;
+}
+function jur_DotQuantifierSet__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new jur_DotQuantifierSet();
+ $java.jur_DotQuantifierSet__init_(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+$java.jur_DotQuantifierSet__init_ = function($this, $innerSet, $next, $type, $lt) {
+ var var$5;
+ var$5 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$5 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$5, 10);
+ $this.$next5 = $next;
+ $this.$innerSet = $innerSet;
+ $this.$type2 = $type;
+ $this.$lt = $lt;
+};
+$java.jur_DotQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $strLength, $startSearch;
+ $strLength = $matchResult.$rightBound;
+ $startSearch = $stringIndex;
+ a: {
+ while (true) {
+ if ($startSearch >= $strLength) {
+ $startSearch = (-1);
+ break a;
+ }
+ if ($this.$lt.$isLineTerminator(jl_String_charAt($testString, $startSearch)))
+ break;
+ $startSearch = $startSearch + 1 | 0;
+ }
+ }
+ if ($startSearch >= 0)
+ $strLength = $startSearch;
+ if ($strLength > $stringIndex)
+ return $this.$next5.$findBack($stringIndex, $strLength, $testString, $matchResult);
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+};
+$java.jur_DotQuantifierSet_find = function($this, $stringIndex, $testString, $matchResult) {
+ var $strLength, $res, $nextSearch, var$7, $leftBound;
+ $strLength = $matchResult.$rightBound;
+ $res = $this.$next5.$find0($stringIndex, $testString, $matchResult);
+ if ($res < 0)
+ return (-1);
+ $nextSearch = $res;
+ a: {
+ while (true) {
+ if ($nextSearch >= $strLength) {
+ $nextSearch = (-1);
+ break a;
+ }
+ if ($this.$lt.$isLineTerminator(jl_String_charAt($testString, $nextSearch)))
+ break;
+ $nextSearch = $nextSearch + 1 | 0;
+ }
+ }
+ if ($nextSearch >= 0)
+ $strLength = $nextSearch;
+ var$7 = $this.$next5.$findBack($res, $strLength, $testString, $matchResult);
+ if ($res < var$7)
+ $res = var$7;
+ if ($res <= 0)
+ $leftBound = $res ? (-1) : 0;
+ else {
+ $leftBound = $res - 1 | 0;
+ b: {
+ while (true) {
+ if ($leftBound < $stringIndex) {
+ $leftBound = (-1);
+ break b;
+ }
+ if ($this.$lt.$isLineTerminator(jl_String_charAt($testString, $leftBound)))
+ break;
+ $leftBound = $leftBound + (-1) | 0;
+ }
+ }
+ }
+ if ($leftBound >= $stringIndex)
+ $stringIndex = $leftBound >= $res ? $leftBound : $leftBound + 1 | 0;
+ return $stringIndex;
+};
+$java.jur_DotQuantifierSet_getName = function($this) {
+ return $rt_s(2228);
+};
+function jur_AbstractLineTerminator() {
+ jl_Object.call(this);
+}
+$java.jur_AbstractLineTerminator_unixLT = null;
+$java.jur_AbstractLineTerminator_unicodeLT = null;
+function jur_AbstractLineTerminator_getInstance($flag) {
+ if (!($flag & 1)) {
+ if ($java.jur_AbstractLineTerminator_unicodeLT !== null)
+ return $java.jur_AbstractLineTerminator_unicodeLT;
+ $java.jur_AbstractLineTerminator_unicodeLT = new jur_AbstractLineTerminator$2;
+ return $java.jur_AbstractLineTerminator_unicodeLT;
+ }
+ if ($java.jur_AbstractLineTerminator_unixLT !== null)
+ return $java.jur_AbstractLineTerminator_unixLT;
+ $java.jur_AbstractLineTerminator_unixLT = new jur_AbstractLineTerminator$1;
+ return $java.jur_AbstractLineTerminator_unixLT;
+}
+function jur_PossessiveQuantifierSet() {
+ jur_LeafQuantifierSet.call(this);
+}
+function jur_PossessiveQuantifierSet__init_(var_0, var_1, var_2) {
+ var var_3 = new jur_PossessiveQuantifierSet();
+ $java.jur_PossessiveQuantifierSet__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+$java.jur_PossessiveQuantifierSet__init_ = function($this, $innerSet, $next, $type) {
+ var var$4;
+ var$4 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$4 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$4, 10);
+ $this.$next5 = $next;
+ $this.$innerSet = $innerSet;
+ $this.$type2 = $type;
+ $this.$leaf = $innerSet;
+};
+$java.jur_PossessiveQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var var$4;
+ a: {
+ while (true) {
+ if (($stringIndex + $this.$leaf.$charCount0() | 0) > $matchResult.$rightBound)
+ break a;
+ var$4 = $this.$leaf.$accepts($stringIndex, $testString);
+ if (var$4 < 1)
+ break;
+ $stringIndex = $stringIndex + var$4 | 0;
+ }
+ }
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+};
+function jur_PossessiveAltQuantifierSet() {
+ jur_AltQuantifierSet.call(this);
+}
+function jur_PossessiveAltQuantifierSet__init_(var_0, var_1, var_2) {
+ var var_3 = new jur_PossessiveAltQuantifierSet();
+ $java.jur_PossessiveAltQuantifierSet__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+$java.jur_PossessiveAltQuantifierSet__init_ = function($this, $innerSet, $next, $type) {
+ var var$4;
+ var$4 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$4 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$4, 10);
+ $this.$next5 = $next;
+ $this.$innerSet = $innerSet;
+ $this.$type2 = $type;
+ $this.$leaf = $innerSet;
+};
+$java.jur_PossessiveAltQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var var$4;
+ if (($stringIndex + $this.$leaf.$charCount0() | 0) <= $matchResult.$rightBound) {
+ var$4 = $this.$leaf.$accepts($stringIndex, $testString);
+ if (var$4 >= 1)
+ $stringIndex = $stringIndex + var$4 | 0;
+ }
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+};
+function jur_PossessiveCompositeQuantifierSet() {
+ jur_CompositeQuantifierSet.call(this);
+}
+function jur_PossessiveCompositeQuantifierSet__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new jur_PossessiveCompositeQuantifierSet();
+ $java.jur_PossessiveCompositeQuantifierSet__init_(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+$java.jur_PossessiveCompositeQuantifierSet__init_ = function($this, $quant, $innerSet, $next, $type) {
+ var var$5;
+ var$5 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$5 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$5, 10);
+ $this.$next5 = $next;
+ $this.$innerSet = $innerSet;
+ $this.$type2 = $type;
+ $this.$leaf = $innerSet;
+ $this.$quantifier0 = $quant;
+};
+$java.jur_PossessiveCompositeQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $min, $max, $i, $shift, $shift_0;
+ $min = $this.$quantifier0.$min1;
+ $max = $this.$quantifier0.$max0;
+ $i = 0;
+ while (true) {
+ if ($i >= $min) {
+ a: {
+ while (true) {
+ if ($i >= $max)
+ break a;
+ if (($stringIndex + $this.$leaf.$charCount0() | 0) > $matchResult.$rightBound)
+ break a;
+ $shift = $this.$leaf.$accepts($stringIndex, $testString);
+ if ($shift < 1)
+ break;
+ $stringIndex = $stringIndex + $shift | 0;
+ $i = $i + 1 | 0;
+ }
+ }
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ }
+ if (($stringIndex + $this.$leaf.$charCount0() | 0) > $matchResult.$rightBound) {
+ $matchResult.$hitEnd = 1;
+ return (-1);
+ }
+ $shift_0 = $this.$leaf.$accepts($stringIndex, $testString);
+ if ($shift_0 < 1)
+ break;
+ $stringIndex = $stringIndex + $shift_0 | 0;
+ $i = $i + 1 | 0;
+ }
+ return (-1);
+};
+function jur_ReluctantQuantifierSet() {
+ jur_LeafQuantifierSet.call(this);
+}
+function jur_ReluctantQuantifierSet__init_(var_0, var_1, var_2) {
+ var var_3 = new jur_ReluctantQuantifierSet();
+ $java.jur_ReluctantQuantifierSet__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+$java.jur_ReluctantQuantifierSet__init_ = function($this, $innerSet, $next, $type) {
+ var var$4;
+ var$4 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$4 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$4, 10);
+ $this.$next5 = $next;
+ $this.$innerSet = $innerSet;
+ $this.$type2 = $type;
+ $this.$leaf = $innerSet;
+};
+$java.jur_ReluctantQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var var$4;
+ while (true) {
+ var$4 = $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ if (var$4 >= 0)
+ break;
+ if (($stringIndex + $this.$leaf.$charCount0() | 0) <= $matchResult.$rightBound) {
+ var$4 = $this.$leaf.$accepts($stringIndex, $testString);
+ $stringIndex = $stringIndex + var$4 | 0;
+ }
+ if (var$4 < 1)
+ return (-1);
+ }
+ return var$4;
+};
+function jur_ReluctantAltQuantifierSet() {
+ jur_AltQuantifierSet.call(this);
+}
+function jur_ReluctantAltQuantifierSet__init_(var_0, var_1, var_2) {
+ var var_3 = new jur_ReluctantAltQuantifierSet();
+ $java.jur_ReluctantAltQuantifierSet__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+$java.jur_ReluctantAltQuantifierSet__init_ = function($this, $innerSet, $next, $type) {
+ var var$4;
+ var$4 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$4 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$4, 10);
+ $this.$next5 = $next;
+ $this.$innerSet = $innerSet;
+ $this.$type2 = $type;
+ $this.$leaf = $innerSet;
+};
+$java.jur_ReluctantAltQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $shift;
+ $shift = $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ if ($shift >= 0)
+ return $shift;
+ return $this.$innerSet.$matches($stringIndex, $testString, $matchResult);
+};
+function jur_ReluctantCompositeQuantifierSet() {
+ jur_CompositeQuantifierSet.call(this);
+}
+function jur_ReluctantCompositeQuantifierSet__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new jur_ReluctantCompositeQuantifierSet();
+ $java.jur_ReluctantCompositeQuantifierSet__init_(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+$java.jur_ReluctantCompositeQuantifierSet__init_ = function($this, $quant, $innerSet, $next, $type) {
+ var var$5;
+ var$5 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$5 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$5, 10);
+ $this.$next5 = $next;
+ $this.$innerSet = $innerSet;
+ $this.$type2 = $type;
+ $this.$leaf = $innerSet;
+ $this.$quantifier0 = $quant;
+};
+$java.jur_ReluctantCompositeQuantifierSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $min, $max, $i, var$7, var$8;
+ $min = $this.$quantifier0.$min1;
+ $max = $this.$quantifier0.$max0;
+ $i = 0;
+ while (true) {
+ if ($i >= $min) {
+ a: {
+ while (true) {
+ var$7 = $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ if (var$7 >= 0)
+ break;
+ if (($stringIndex + $this.$leaf.$charCount0() | 0) <= $matchResult.$rightBound) {
+ var$7 = $this.$leaf.$accepts($stringIndex, $testString);
+ $stringIndex = $stringIndex + var$7 | 0;
+ $i = $i + 1 | 0;
+ }
+ if (var$7 < 1)
+ break a;
+ if ($i > $max)
+ break a;
+ }
+ return var$7;
+ }
+ return (-1);
+ }
+ if (($stringIndex + $this.$leaf.$charCount0() | 0) > $matchResult.$rightBound) {
+ $matchResult.$hitEnd = 1;
+ return (-1);
+ }
+ var$8 = $this.$leaf.$accepts($stringIndex, $testString);
+ if (var$8 < 1)
+ break;
+ $stringIndex = $stringIndex + var$8 | 0;
+ $i = $i + 1 | 0;
+ }
+ return (-1);
+};
+function jur_SOLSet() {
+ jur_AbstractSet.call(this);
+}
+function jur_SOLSet__init_0() {
+ var var_0 = new jur_SOLSet();
+ jur_SOLSet__init_(var_0);
+ return var_0;
+}
+function jur_SOLSet__init_($this) {
+ var var$1;
+ var$1 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$1 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$1, 10);
+}
+$java.jur_SOLSet_matches = function($this, $strIndex, $testString, $matchResult) {
+ if ($strIndex && !($matchResult.$anchoringBounds && $strIndex == $matchResult.$leftBound))
+ return (-1);
+ return $this.$next5.$matches($strIndex, $testString, $matchResult);
+};
+$java.jur_SOLSet_hasConsumed = function($this, $matchResult) {
+ return 0;
+};
+$java.jur_SOLSet_getName = function($this) {
+ return $rt_s(2229);
+};
+function jur_WordBoundary() {
+ jur_AbstractSet.call(this);
+ this.$positive = 0;
+}
+function jur_WordBoundary__init_(var_0) {
+ var var_1 = new jur_WordBoundary();
+ $java.jur_WordBoundary__init_(var_1, var_0);
+ return var_1;
+}
+$java.jur_WordBoundary__init_ = function($this, $positive) {
+ var var$2;
+ var$2 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$2 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$2, 10);
+ $this.$positive = $positive;
+};
+$java.jur_WordBoundary_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $ch1, $ch2, $leftBound;
+ $ch1 = $stringIndex < $matchResult.$rightBound ? jl_String_charAt($testString, $stringIndex) : 32;
+ $ch2 = !$stringIndex ? 32 : jl_String_charAt($testString, $stringIndex - 1 | 0);
+ $leftBound = $matchResult.$transparentBounds ? 0 : $matchResult.$leftBound;
+ return ($ch1 != 32 && !$java.jur_WordBoundary_isSpace($this, $ch1, $stringIndex, $leftBound, $testString) ? 0 : 1) ^ ($ch2 != 32 && !$java.jur_WordBoundary_isSpace($this, $ch2, $stringIndex - 1 | 0, $leftBound, $testString) ? 0 : 1) ^ $this.$positive ? (-1) : $this.$next5.$matches($stringIndex, $testString, $matchResult);
+};
+$java.jur_WordBoundary_hasConsumed = function($this, $matchResult) {
+ return 0;
+};
+$java.jur_WordBoundary_getName = function($this) {
+ return $rt_s(2230);
+};
+$java.jur_WordBoundary_isSpace = function($this, $ch, $index, $leftBound, $testString) {
+ var var$5;
+ a: {
+ b: {
+ switch (jl_Character_getType($ch)) {
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 9:
+ break;
+ case 6:
+ case 7:
+ case 8:
+ break b;
+ default:
+ break b;
+ }
+ var$5 = 1;
+ break a;
+ }
+ var$5 = 0;
+ }
+ if (!var$5 && $ch != 95) {
+ c: {
+ if (jl_Character_getType($ch) == 6)
+ while (true) {
+ $index = $index + (-1) | 0;
+ if ($index < $leftBound)
+ break c;
+ d: {
+ e: {
+ var$5 = jl_String_charAt($testString, $index);
+ switch (jl_Character_getType(var$5)) {
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 9:
+ break;
+ case 6:
+ case 7:
+ case 8:
+ break e;
+ default:
+ break e;
+ }
+ $ch = 1;
+ break d;
+ }
+ $ch = 0;
+ }
+ if ($ch)
+ return 0;
+ if (jl_Character_getType(var$5) != 6)
+ return 1;
+ }
+ }
+ return 1;
+ }
+ return 0;
+};
+function jur_PreviousMatch() {
+ jur_AbstractSet.call(this);
+}
+function jur_PreviousMatch__init_0() {
+ var var_0 = new jur_PreviousMatch();
+ jur_PreviousMatch__init_(var_0);
+ return var_0;
+}
+function jur_PreviousMatch__init_($this) {
+ var var$1;
+ var$1 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$1 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$1, 10);
+}
+$java.jur_PreviousMatch_matches = function($this, $stringIndex, $testString, $matchResult) {
+ if ($stringIndex != $matchResult.$previousMatch)
+ return (-1);
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+};
+$java.jur_PreviousMatch_hasConsumed = function($this, $matchResult) {
+ return 0;
+};
+$java.jur_PreviousMatch_getName = function($this) {
+ return $rt_s(2231);
+};
+function jur_EOLSet() {
+ jur_AbstractSet.call(this);
+ this.$consCounter = 0;
+}
+function jur_EOLSet__init_0(var_0) {
+ var var_1 = new jur_EOLSet();
+ jur_EOLSet__init_(var_1, var_0);
+ return var_1;
+}
+function jur_EOLSet__init_($this, $counter) {
+ var var$2;
+ var$2 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$2 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$2, 10);
+ $this.$consCounter = $counter;
+}
+$java.jur_EOLSet_matches = function($this, $strIndex, $testString, $matchResult) {
+ var $rightBound, var$5, $ch;
+ $rightBound = $matchResult.$anchoringBounds ? $matchResult.$rightBound : $testString.$characters.data.length;
+ if ($strIndex >= $rightBound) {
+ $rightBound = $this.$consCounter;
+ $matchResult.$consumers.data[$rightBound] = 0;
+ return $this.$next5.$matches($strIndex, $testString, $matchResult);
+ }
+ var$5 = $rightBound - $strIndex | 0;
+ if (var$5 == 2 && jl_String_charAt($testString, $strIndex) == 13 && jl_String_charAt($testString, $strIndex + 1 | 0) == 10) {
+ $rightBound = $this.$consCounter;
+ $matchResult.$consumers.data[$rightBound] = 0;
+ return $this.$next5.$matches($strIndex, $testString, $matchResult);
+ }
+ a: {
+ if (var$5 == 1) {
+ $ch = jl_String_charAt($testString, $strIndex);
+ if ($ch == 10)
+ break a;
+ if ($ch == 13)
+ break a;
+ if ($ch == 133)
+ break a;
+ if (($ch | 1) == 8233)
+ break a;
+ }
+ return (-1);
+ }
+ $ch = $this.$consCounter;
+ $matchResult.$consumers.data[$ch] = 0;
+ return $this.$next5.$matches($strIndex, $testString, $matchResult);
+};
+$java.jur_EOLSet_hasConsumed = function($this, $matchResult) {
+ var $res, var$3;
+ $res = $this.$consCounter;
+ $res = !$matchResult.$consumers.data[$res] ? 0 : 1;
+ var$3 = $this.$consCounter;
+ $matchResult.$consumers.data[var$3] = (-1);
+ return $res;
+};
+$java.jur_EOLSet_getName = function($this) {
+ return $rt_s(2232);
+};
+function jur_EOISet() {
+ jur_AbstractSet.call(this);
+}
+function jur_EOISet__init_0() {
+ var var_0 = new jur_EOISet();
+ jur_EOISet__init_(var_0);
+ return var_0;
+}
+function jur_EOISet__init_($this) {
+ var var$1;
+ var$1 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$1 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$1, 10);
+}
+$java.jur_EOISet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ if ($stringIndex < (!$matchResult.$transparentBounds ? $matchResult.$rightBound : $testString.$characters.data.length))
+ return (-1);
+ $matchResult.$hitEnd = 1;
+ $matchResult.$requireEnd = 1;
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+};
+$java.jur_EOISet_hasConsumed = function($this, $matchResult) {
+ return 0;
+};
+$java.jur_EOISet_getName = function($this) {
+ return $rt_s(2233);
+};
+function jur_MultiLineSOLSet() {
+ jur_AbstractSet.call(this);
+ this.$lt0 = null;
+}
+function jur_MultiLineSOLSet__init_(var_0) {
+ var var_1 = new jur_MultiLineSOLSet();
+ $java.jur_MultiLineSOLSet__init_(var_1, var_0);
+ return var_1;
+}
+$java.jur_MultiLineSOLSet__init_ = function($this, $lt) {
+ var var$2;
+ var$2 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$2 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$2, 10);
+ $this.$lt0 = $lt;
+};
+$java.jur_MultiLineSOLSet_matches = function($this, $strIndex, $testString, $matchResult) {
+ a: {
+ if ($strIndex != $matchResult.$rightBound) {
+ if (!$strIndex)
+ break a;
+ if ($matchResult.$anchoringBounds && $strIndex == $matchResult.$leftBound)
+ break a;
+ if ($this.$lt0.$isAfterLineTerminator(jl_String_charAt($testString, $strIndex - 1 | 0), jl_String_charAt($testString, $strIndex)))
+ break a;
+ }
+ return (-1);
+ }
+ return $this.$next5.$matches($strIndex, $testString, $matchResult);
+};
+$java.jur_MultiLineSOLSet_hasConsumed = function($this, $matchResult) {
+ return 0;
+};
+$java.jur_MultiLineSOLSet_getName = function($this) {
+ return $rt_s(2234);
+};
+function jur_DotAllSet() {
+ jur_JointSet.call(this);
+}
+function jur_DotAllSet__init_0() {
+ var var_0 = new jur_DotAllSet();
+ jur_DotAllSet__init_(var_0);
+ return var_0;
+}
+function jur_DotAllSet__init_($this) {
+ var var$1;
+ var$1 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$1 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$1, 10);
+}
+$java.jur_DotAllSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $strLength, var$5, $high, $low;
+ $strLength = $matchResult.$rightBound;
+ var$5 = $stringIndex + 1 | 0;
+ if (var$5 > $strLength) {
+ $matchResult.$hitEnd = 1;
+ return (-1);
+ }
+ $high = $rt_compare(jl_String_charAt($testString, $stringIndex) & 64512, 55296);
+ if ($high ? 0 : 1) {
+ $stringIndex = $stringIndex + 2 | 0;
+ if ($stringIndex <= $strLength) {
+ $low = jl_String_charAt($testString, var$5);
+ $high = $high ? 0 : 1;
+ if ($high && (($low & 64512) != 56320 ? 0 : 1) ? 1 : 0)
+ return $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ }
+ }
+ return $this.$next5.$matches(var$5, $testString, $matchResult);
+};
+$java.jur_DotAllSet_getName = function($this) {
+ return $rt_s(2235);
+};
+$java.jur_DotAllSet_setNext = function($this, $next) {
+ $this.$next5 = $next;
+};
+$java.jur_DotAllSet_getType = function($this) {
+ return (-2147483602);
+};
+$java.jur_DotAllSet_hasConsumed = function($this, $matchResult) {
+ return 1;
+};
+function jur_DotSet() {
+ jur_JointSet.call(this);
+ this.$lt1 = null;
+}
+function jur_DotSet__init_(var_0) {
+ var var_1 = new jur_DotSet();
+ $java.jur_DotSet__init_(var_1, var_0);
+ return var_1;
+}
+$java.jur_DotSet__init_ = function($this, $lt) {
+ var var$2;
+ var$2 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$2 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$2, 10);
+ $this.$lt1 = $lt;
+};
+$java.jur_DotSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $strLength, var$5, $high, var$7, $low;
+ $strLength = $matchResult.$rightBound;
+ var$5 = $stringIndex + 1 | 0;
+ if (var$5 > $strLength) {
+ $matchResult.$hitEnd = 1;
+ return (-1);
+ }
+ $high = jl_String_charAt($testString, $stringIndex);
+ var$7 = $rt_compare($high & 64512, 55296);
+ if (var$7 ? 0 : 1) {
+ $stringIndex = $stringIndex + 2 | 0;
+ if ($stringIndex <= $strLength) {
+ $low = jl_String_charAt($testString, var$5);
+ $strLength = var$7 ? 0 : 1;
+ if ($strLength && (($low & 64512) != 56320 ? 0 : 1) ? 1 : 0)
+ return $this.$lt1.$isLineTerminator((($high & 1023) << 10 | $low & 1023) + 65536 | 0) ? (-1) : $this.$next5.$matches($stringIndex, $testString, $matchResult);
+ }
+ }
+ return $this.$lt1.$isLineTerminator($high) ? (-1) : $this.$next5.$matches(var$5, $testString, $matchResult);
+};
+$java.jur_DotSet_getName = function($this) {
+ return $rt_s(303);
+};
+$java.jur_DotSet_setNext = function($this, $next) {
+ $this.$next5 = $next;
+};
+$java.jur_DotSet_getType = function($this) {
+ return (-2147483602);
+};
+$java.jur_DotSet_hasConsumed = function($this, $matchResult) {
+ return 1;
+};
+function jur_UEOLSet() {
+ jur_AbstractSet.call(this);
+ this.$consCounter0 = 0;
+}
+function jur_UEOLSet__init_(var_0) {
+ var var_1 = new jur_UEOLSet();
+ $java.jur_UEOLSet__init_(var_1, var_0);
+ return var_1;
+}
+$java.jur_UEOLSet__init_ = function($this, $counter) {
+ var var$2;
+ var$2 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$2 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$2, 10);
+ $this.$consCounter0 = $counter;
+};
+$java.jur_UEOLSet_matches = function($this, $strIndex, $testString, $matchResult) {
+ var $rightBound, var$5;
+ $rightBound = $matchResult.$anchoringBounds ? $matchResult.$rightBound : $testString.$characters.data.length;
+ if ($strIndex >= $rightBound) {
+ $rightBound = $this.$consCounter0;
+ $matchResult.$consumers.data[$rightBound] = 0;
+ return $this.$next5.$matches($strIndex, $testString, $matchResult);
+ }
+ if (($rightBound - $strIndex | 0) == 1 && jl_String_charAt($testString, $strIndex) == 10) {
+ var$5 = $this.$consCounter0;
+ $matchResult.$consumers.data[var$5] = 1;
+ return $this.$next5.$matches($strIndex + 1 | 0, $testString, $matchResult);
+ }
+ return (-1);
+};
+$java.jur_UEOLSet_hasConsumed = function($this, $matchResult) {
+ var $res, var$3;
+ $res = $this.$consCounter0;
+ $res = !$matchResult.$consumers.data[$res] ? 0 : 1;
+ var$3 = $this.$consCounter0;
+ $matchResult.$consumers.data[var$3] = (-1);
+ return $res;
+};
+$java.jur_UEOLSet_getName = function($this) {
+ return $rt_s(2232);
+};
+function jur_UMultiLineEOLSet() {
+ jur_AbstractSet.call(this);
+ this.$consCounter1 = 0;
+}
+function jur_UMultiLineEOLSet__init_(var_0) {
+ var var_1 = new jur_UMultiLineEOLSet();
+ $java.jur_UMultiLineEOLSet__init_(var_1, var_0);
+ return var_1;
+}
+$java.jur_UMultiLineEOLSet__init_ = function($this, $counter) {
+ var var$2;
+ var$2 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$2 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$2, 10);
+ $this.$consCounter1 = $counter;
+};
+$java.jur_UMultiLineEOLSet_matches = function($this, $strIndex, $testString, $matchResult) {
+ var $strDif, var$5;
+ if (($matchResult.$anchoringBounds ? $matchResult.$rightBound - $strIndex | 0 : $testString.$characters.data.length - $strIndex | 0) <= 0) {
+ $strDif = $this.$consCounter1;
+ $matchResult.$consumers.data[$strDif] = 0;
+ return $this.$next5.$matches($strIndex, $testString, $matchResult);
+ }
+ if (jl_String_charAt($testString, $strIndex) != 10)
+ return (-1);
+ var$5 = $this.$consCounter1;
+ $matchResult.$consumers.data[var$5] = 1;
+ return $this.$next5.$matches($strIndex + 1 | 0, $testString, $matchResult);
+};
+$java.jur_UMultiLineEOLSet_hasConsumed = function($this, $matchResult) {
+ var $res, var$3;
+ $res = $this.$consCounter1;
+ $res = !$matchResult.$consumers.data[$res] ? 0 : 1;
+ var$3 = $this.$consCounter1;
+ $matchResult.$consumers.data[var$3] = (-1);
+ return $res;
+};
+$java.jur_UMultiLineEOLSet_getName = function($this) {
+ return $rt_s(2236);
+};
+function jur_MultiLineEOLSet() {
+ jur_AbstractSet.call(this);
+ this.$consCounter2 = 0;
+}
+function jur_MultiLineEOLSet__init_(var_0) {
+ var var_1 = new jur_MultiLineEOLSet();
+ $java.jur_MultiLineEOLSet__init_(var_1, var_0);
+ return var_1;
+}
+$java.jur_MultiLineEOLSet__init_ = function($this, $counter) {
+ var var$2;
+ var$2 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$2 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$2, 10);
+ $this.$consCounter2 = $counter;
+};
+$java.jur_MultiLineEOLSet_matches = function($this, $strIndex, $testString, $matchResult) {
+ var $strDif, $ch1, $ch2;
+ $strDif = $matchResult.$anchoringBounds ? $matchResult.$leftBound - $strIndex | 0 : $testString.$characters.data.length - $strIndex | 0;
+ if (!$strDif) {
+ $strDif = $this.$consCounter2;
+ $matchResult.$consumers.data[$strDif] = 0;
+ return $this.$next5.$matches($strIndex, $testString, $matchResult);
+ }
+ if ($strDif < 2) {
+ $ch1 = jl_String_charAt($testString, $strIndex);
+ $ch2 = 97;
+ } else {
+ $ch1 = jl_String_charAt($testString, $strIndex);
+ $ch2 = jl_String_charAt($testString, $strIndex + 1 | 0);
+ }
+ switch ($ch1) {
+ case 10:
+ case 133:
+ case 8232:
+ case 8233:
+ $strDif = $this.$consCounter2;
+ $matchResult.$consumers.data[$strDif] = 0;
+ return $this.$next5.$matches($strIndex, $testString, $matchResult);
+ case 13:
+ if ($ch2 != 10) {
+ $strDif = $this.$consCounter2;
+ $matchResult.$consumers.data[$strDif] = 0;
+ return $this.$next5.$matches($strIndex, $testString, $matchResult);
+ }
+ $strDif = $this.$consCounter2;
+ $matchResult.$consumers.data[$strDif] = 0;
+ return $this.$next5.$matches($strIndex, $testString, $matchResult);
+ default:
+ }
+ return (-1);
+};
+$java.jur_MultiLineEOLSet_hasConsumed = function($this, $matchResult) {
+ var $res, var$3;
+ $res = $this.$consCounter2;
+ $res = !$matchResult.$consumers.data[$res] ? 0 : 1;
+ var$3 = $this.$consCounter2;
+ $matchResult.$consumers.data[var$3] = (-1);
+ return $res;
+};
+$java.jur_MultiLineEOLSet_getName = function($this) {
+ return $rt_s(2237);
+};
+function jur_CIBackReferenceSet() {
+ var a = this; jur_JointSet.call(a);
+ a.$referencedGroup = 0;
+ a.$consCounter3 = 0;
+}
+function jur_CIBackReferenceSet__init_(var_0, var_1) {
+ var var_2 = new jur_CIBackReferenceSet();
+ $java.jur_CIBackReferenceSet__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.jur_CIBackReferenceSet__init_ = function($this, $groupIndex, $consCounter) {
+ var var$3;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$3, 10);
+ $this.$referencedGroup = $groupIndex;
+ $this.$consCounter3 = $consCounter;
+};
+$java.jur_CIBackReferenceSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $group, $i, var$6, var$7;
+ $group = $java.jur_MatchResultImpl_getGroupNoCheck($matchResult, $this.$referencedGroup);
+ if ($group !== null && ($stringIndex + $group.$characters.data.length | 0) <= $matchResult.$rightBound) {
+ $i = 0;
+ while (true) {
+ if ($i >= $group.$characters.data.length) {
+ $i = $this.$consCounter3;
+ $matchResult.$consumers.data[$i] = $group.$characters.data.length;
+ return $this.$next5.$matches($stringIndex + $group.$characters.data.length | 0, $testString, $matchResult);
+ }
+ var$6 = jl_String_charAt($group, $i);
+ var$7 = $stringIndex + $i | 0;
+ if (var$6 != jl_String_charAt($testString, var$7) && jur_Pattern_getSupplement(jl_String_charAt($group, $i)) != jl_String_charAt($testString, var$7))
+ break;
+ $i = $i + 1 | 0;
+ }
+ return (-1);
+ }
+ return (-1);
+};
+$java.jur_CIBackReferenceSet_setNext = function($this, $next) {
+ $this.$next5 = $next;
+};
+$java.jur_CIBackReferenceSet_getString = function($this, $matchResult) {
+ return $java.jur_MatchResultImpl_getGroupNoCheck($matchResult, $this.$referencedGroup);
+};
+$java.jur_CIBackReferenceSet_getName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2238));
+ var$2 = $this.$groupIndex0;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+$java.jur_CIBackReferenceSet_hasConsumed = function($this, $matchResult) {
+ var $res, var$3;
+ $res = $this.$consCounter3;
+ $res = !$matchResult.$consumers.data[$res] ? 0 : 1;
+ var$3 = $this.$consCounter3;
+ $matchResult.$consumers.data[var$3] = (-1);
+ return $res;
+};
+function jur_BackReferenceSet() {
+ jur_CIBackReferenceSet.call(this);
+}
+function jur_BackReferenceSet__init_(var_0, var_1) {
+ var var_2 = new jur_BackReferenceSet();
+ $java.jur_BackReferenceSet__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.jur_BackReferenceSet__init_ = function($this, $groupIndex, $consCounter) {
+ var var$3;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$3, 10);
+ $this.$referencedGroup = $groupIndex;
+ $this.$consCounter3 = $consCounter;
+};
+$java.jur_BackReferenceSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $group, $shift, var$6;
+ $group = $java.jur_MatchResultImpl_getGroupNoCheck($matchResult, $this.$referencedGroup);
+ if ($group !== null && ($stringIndex + $group.$characters.data.length | 0) <= $matchResult.$rightBound) {
+ $shift = !jl_String_startsWith($testString, $group, $stringIndex) ? (-1) : $group.$characters.data.length;
+ if ($shift < 0)
+ return (-1);
+ var$6 = $this.$consCounter3;
+ $matchResult.$consumers.data[var$6] = $shift;
+ return $this.$next5.$matches($stringIndex + $shift | 0, $testString, $matchResult);
+ }
+ return (-1);
+};
+$java.jur_BackReferenceSet_find = function($this, $strIndex, $testString, $matchResult) {
+ var $group, $strLength, $testStr;
+ $group = $java.jur_MatchResultImpl_getGroupNoCheck($matchResult, $this.$referencedGroup);
+ $strLength = $matchResult.$leftBound;
+ if ($group !== null && ($strIndex + $group.$characters.data.length | 0) <= $strLength) {
+ $testStr = $testString;
+ while (true) {
+ if ($strIndex > $strLength)
+ return (-1);
+ $strIndex = jl_String_indexOf1($testStr, $group, $strIndex);
+ if ($strIndex < 0)
+ return (-1);
+ if ($this.$next5.$matches($strIndex + $group.$characters.data.length | 0, $testString, $matchResult) >= 0)
+ break;
+ $strIndex = $strIndex + 1 | 0;
+ }
+ return $strIndex;
+ }
+ return (-1);
+};
+$java.jur_BackReferenceSet_findBack = function($this, $strIndex, $lastIndex, $testString, $matchResult) {
+ var $group, $testStr, var$7;
+ $group = $java.jur_MatchResultImpl_getGroupNoCheck($matchResult, $this.$referencedGroup);
+ if ($group === null)
+ return (-1);
+ $testStr = $testString;
+ a: {
+ while (true) {
+ if ($lastIndex < $strIndex)
+ return (-1);
+ var$7 = jl_String_lastIndexOf1($testStr, $group, $lastIndex);
+ if (var$7 < 0)
+ break a;
+ if (var$7 < $strIndex)
+ break a;
+ if ($this.$next5.$matches(var$7 + $group.$characters.data.length | 0, $testString, $matchResult) >= 0)
+ break;
+ $lastIndex = var$7 + (-1) | 0;
+ }
+ return var$7;
+ }
+ return (-1);
+};
+$java.jur_BackReferenceSet_first = function($this, $set) {
+ return 1;
+};
+$java.jur_BackReferenceSet_getName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2239));
+ var$2 = $this.$groupIndex0;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function jur_UCIBackReferenceSet() {
+ jur_CIBackReferenceSet.call(this);
+ this.$groupIndex1 = 0;
+}
+function jur_UCIBackReferenceSet__init_(var_0, var_1) {
+ var var_2 = new jur_UCIBackReferenceSet();
+ $java.jur_UCIBackReferenceSet__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.jur_UCIBackReferenceSet__init_ = function($this, $groupIndex, $consCounter) {
+ var var$3;
+ var$3 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$3 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$3, 10);
+ $this.$referencedGroup = $groupIndex;
+ $this.$consCounter3 = $consCounter;
+};
+$java.jur_UCIBackReferenceSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $group, $i, var$6;
+ $group = $java.jur_MatchResultImpl_getGroupNoCheck($matchResult, $this.$referencedGroup);
+ if ($group !== null && ($stringIndex + $group.$characters.data.length | 0) <= $matchResult.$rightBound) {
+ $i = 0;
+ while (true) {
+ if ($i >= $group.$characters.data.length) {
+ var$6 = $this.$consCounter3;
+ $matchResult.$consumers.data[var$6] = $group.$characters.data.length;
+ return $this.$next5.$matches($stringIndex + $group.$characters.data.length | 0, $testString, $matchResult);
+ }
+ if (((String.fromCharCode((String.fromCharCode(jl_String_charAt($group, $i))).toUpperCase().charCodeAt(0) & 65535)).toLowerCase().charCodeAt(0) & 65535) != ((String.fromCharCode((String.fromCharCode(jl_String_charAt($testString, $stringIndex + $i | 0))).toUpperCase().charCodeAt(0) & 65535)).toLowerCase().charCodeAt(0) & 65535))
+ break;
+ $i = $i + 1 | 0;
+ }
+ return (-1);
+ }
+ return (-1);
+};
+$java.jur_UCIBackReferenceSet_getName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2240));
+ var$2 = $this.$groupIndex1;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function jur_SequenceSet() {
+ var a = this; jur_LeafSet.call(a);
+ a.$string1 = null;
+ a.$leftToRight = null;
+ a.$rightToLeft = null;
+}
+function jur_SequenceSet__init_(var_0) {
+ var var_1 = new jur_SequenceSet();
+ $java.jur_SequenceSet__init_(var_1, var_0);
+ return var_1;
+}
+$java.jur_SequenceSet__init_ = function($this, $substring) {
+ var $j;
+ $j = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = $j + 1 | 0;
+ $this.$index5 = jl_Integer_toString($j, 10);
+ $this.$charCount = 1;
+ $this.$string1 = jl_String__init_0($substring.$buffer, 0, $substring.$length);
+ $this.$charCount = $substring.$length;
+ $this.$leftToRight = $java.jur_SequenceSet$IntHash__init_($this.$charCount);
+ $this.$rightToLeft = $java.jur_SequenceSet$IntHash__init_($this.$charCount);
+ $j = 0;
+ while ($j < ($this.$charCount - 1 | 0)) {
+ $java.jur_SequenceSet$IntHash_put($this.$leftToRight, jl_String_charAt($this.$string1, $j), ($this.$charCount - $j | 0) - 1 | 0);
+ $java.jur_SequenceSet$IntHash_put($this.$rightToLeft, jl_String_charAt($this.$string1, ($this.$charCount - $j | 0) - 1 | 0), ($this.$charCount - $j | 0) - 1 | 0);
+ $j = $j + 1 | 0;
+ }
+};
+$java.jur_SequenceSet_accepts = function($this, $strIndex, $testString) {
+ return !$java.jur_SequenceSet_startsWith($this, $testString, $strIndex) ? (-1) : $this.$charCount;
+};
+$java.jur_SequenceSet_find = function($this, $strIndex, $testString, $matchResult) {
+ var $strLength, var$5;
+ $strLength = $matchResult.$rightBound;
+ while (true) {
+ if ($strIndex > $strLength)
+ return (-1);
+ var$5 = $java.jur_SequenceSet_indexOf($this, $testString, $strIndex, $strLength);
+ if (var$5 < 0)
+ return (-1);
+ if ($this.$next5.$matches(var$5 + $this.$charCount | 0, $testString, $matchResult) >= 0)
+ break;
+ $strIndex = var$5 + 1 | 0;
+ }
+ return var$5;
+};
+$java.jur_SequenceSet_findBack = function($this, $strIndex, $lastIndex, $testString, $matchResult) {
+ while (true) {
+ if ($lastIndex < $strIndex)
+ return (-1);
+ $lastIndex = $java.jur_SequenceSet_lastIndexOf($this, $testString, $strIndex, $lastIndex);
+ if ($lastIndex < 0)
+ return (-1);
+ if ($this.$next5.$matches($lastIndex + $this.$charCount | 0, $testString, $matchResult) >= 0)
+ break;
+ $lastIndex = $lastIndex + (-1) | 0;
+ }
+ return $lastIndex;
+};
+$java.jur_SequenceSet_getName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2241));
+ var$2 = $this.$string1;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+$java.jur_SequenceSet_first = function($this, $set) {
+ var var$2, var$3, var$4;
+ if ($set instanceof jur_CharSet)
+ return $set.$ch0 != jl_String_charAt($this.$string1, 0) ? 0 : 1;
+ if ($set instanceof jur_RangeSet) {
+ $set = $set;
+ var$2 = $this.$string1;
+ var$3 = jl_String__init_0(var$2.$characters, 0, 1);
+ return (!$set.$chars0.$contains1(jl_String_charAt(var$3, 0)) ? (-1) : 1) <= 0 ? 0 : 1;
+ }
+ if (!($set instanceof jur_SupplRangeSet)) {
+ if (!($set instanceof jur_SupplCharSet))
+ return 1;
+ return $this.$string1.$characters.data.length > 1 && $set.$ch4 == (((jl_String_charAt($this.$string1, 0) & 1023) << 10 | jl_String_charAt($this.$string1, 1) & 1023) + 65536 | 0) ? 1 : 0;
+ }
+ a: {
+ b: {
+ $set = $set;
+ if (!$set.$contains1(jl_String_charAt($this.$string1, 0))) {
+ if ($this.$string1.$characters.data.length <= 1)
+ break b;
+ if (!$set.$contains1(((jl_String_charAt($this.$string1, 0) & 1023) << 10 | jl_String_charAt($this.$string1, 1) & 1023) + 65536 | 0))
+ break b;
+ }
+ var$4 = 1;
+ break a;
+ }
+ var$4 = 0;
+ }
+ return var$4;
+};
+$java.jur_SequenceSet_indexOf = function($this, $str, $i, $to) {
+ var $last, $ch;
+ $last = jl_String_charAt($this.$string1, $this.$charCount - 1 | 0);
+ while (true) {
+ if ($i > ($to - $this.$charCount | 0))
+ return (-1);
+ $ch = jl_String_charAt($str, ($i + $this.$charCount | 0) - 1 | 0);
+ if ($ch == $last && $java.jur_SequenceSet_startsWith($this, $str, $i))
+ break;
+ $i = $i + $java.jur_SequenceSet$IntHash_get($this.$leftToRight, $ch) | 0;
+ }
+ return $i;
+};
+$java.jur_SequenceSet_lastIndexOf = function($this, $str, $to, $i) {
+ var $first, $delta, $ch;
+ $first = jl_String_charAt($this.$string1, 0);
+ $delta = ($str.$characters.data.length - $i | 0) - $this.$charCount | 0;
+ if ($delta <= 0)
+ $i = $i + $delta | 0;
+ while (true) {
+ if ($i < $to)
+ return (-1);
+ $ch = jl_String_charAt($str, $i);
+ if ($ch == $first && $java.jur_SequenceSet_startsWith($this, $str, $i))
+ break;
+ $i = $i - $java.jur_SequenceSet$IntHash_get($this.$rightToLeft, $ch) | 0;
+ }
+ return $i;
+};
+$java.jur_SequenceSet_startsWith = function($this, $str, $from) {
+ var $i;
+ $i = 0;
+ while ($i < $this.$charCount) {
+ if (jl_String_charAt($str, $i + $from | 0) != jl_String_charAt($this.$string1, $i))
+ return 0;
+ $i = $i + 1 | 0;
+ }
+ return 1;
+};
+function jur_UCISequenceSet() {
+ jur_LeafSet.call(this);
+ this.$string2 = null;
+}
+function jur_UCISequenceSet__init_(var_0) {
+ var var_1 = new jur_UCISequenceSet();
+ $java.jur_UCISequenceSet__init_(var_1, var_0);
+ return var_1;
+}
+$java.jur_UCISequenceSet__init_ = function($this, $substring) {
+ var var$2, $res, $i, var$5;
+ var$2 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$2 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$2, 10);
+ $this.$charCount = 1;
+ $res = new jl_StringBuilder;
+ $res.$buffer = $rt_createCharArray(16);
+ $i = 0;
+ while ($i < $substring.$length) {
+ var$5 = (String.fromCharCode((String.fromCharCode(jl_AbstractStringBuilder_charAt($substring, $i))).toUpperCase().charCodeAt(0) & 65535)).toLowerCase().charCodeAt(0) & 65535;
+ var$2 = $res.$length;
+ jl_AbstractStringBuilder_insertSpace($res, var$2, var$2 + 1 | 0);
+ $res.$buffer.data[var$2] = var$5;
+ $i = $i + 1 | 0;
+ }
+ $this.$string2 = jl_String__init_0($res.$buffer, 0, $res.$length);
+ $this.$charCount = $res.$length;
+};
+$java.jur_UCISequenceSet_accepts = function($this, $strIndex, $testString) {
+ var $i;
+ $i = 0;
+ while (true) {
+ if ($i >= $this.$string2.$characters.data.length)
+ return $this.$string2.$characters.data.length;
+ if (jl_String_charAt($this.$string2, $i) != ((String.fromCharCode((String.fromCharCode(jl_String_charAt($testString, $strIndex + $i | 0))).toUpperCase().charCodeAt(0) & 65535)).toLowerCase().charCodeAt(0) & 65535))
+ break;
+ $i = $i + 1 | 0;
+ }
+ return (-1);
+};
+$java.jur_UCISequenceSet_getName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2242));
+ var$2 = $this.$string2;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function jur_CISequenceSet() {
+ jur_LeafSet.call(this);
+ this.$string0 = null;
+}
+$java.jur_CISequenceSet_accepts = function($this, $strIndex, $testString) {
+ var $i, var$4, var$5;
+ $i = 0;
+ while (true) {
+ if ($i >= $this.$string0.$characters.data.length)
+ return $this.$string0.$characters.data.length;
+ var$4 = jl_String_charAt($this.$string0, $i);
+ var$5 = $strIndex + $i | 0;
+ if (var$4 != jl_String_charAt($testString, var$5) && jur_Pattern_getSupplement(jl_String_charAt($this.$string0, $i)) != jl_String_charAt($testString, var$5))
+ break;
+ $i = $i + 1 | 0;
+ }
+ return (-1);
+};
+$java.jur_CISequenceSet_getName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2243));
+ var$2 = $this.$string0;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function jur_AbstractCharClass$PredefinedCharacterClasses() {
+ jl_Object.call(this);
+}
+$java.jur_AbstractCharClass$PredefinedCharacterClasses_space = null;
+$java.jur_AbstractCharClass$PredefinedCharacterClasses_digit = null;
+$java.jur_AbstractCharClass$PredefinedCharacterClasses_contents = null;
+$java.jur_AbstractCharClass$PredefinedCharacterClasses__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$PredefinedCharacterClasses();
+ jur_AbstractCharClass$PredefinedCharacterClasses__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$PredefinedCharacterClasses__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$PredefinedCharacterClasses_getObject = function($this, $name) {
+ var $i, var$3, $row;
+ $i = 0;
+ while (true) {
+ if ($i >= $java.jur_AbstractCharClass$PredefinedCharacterClasses_contents.data.length) {
+ var$3 = new $java.ju_MissingResourceException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = $rt_s(44);
+ var$3.$className = $rt_s(44);
+ var$3.$key1 = $name;
+ $rt_throw(var$3);
+ }
+ $row = $java.jur_AbstractCharClass$PredefinedCharacterClasses_contents.data[$i].data;
+ if (jl_String_equals($name, $row[0]))
+ break;
+ $i = $i + 1 | 0;
+ }
+ return $row[1];
+};
+function jur_AbstractCharClass$PredefinedCharacterClasses__clinit_() {
+ var var$1, var$2, var$3, var$4;
+ $java.jur_AbstractCharClass$PredefinedCharacterClasses_space = $java.jur_AbstractCharClass$LazySpace__init_();
+ $java.jur_AbstractCharClass$PredefinedCharacterClasses_digit = $java.jur_AbstractCharClass$LazyDigit__init_();
+ var$1 = $rt_createArray($rt_arraycls(jl_Object), 194);
+ var$2 = var$1.data;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2244);
+ var$4[1] = $java.jur_AbstractCharClass$LazyLower__init_();
+ var$2[0] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2245);
+ var$4[1] = $java.jur_AbstractCharClass$LazyUpper__init_();
+ var$2[1] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2246);
+ var$4[1] = $java.jur_AbstractCharClass$LazyASCII__init_();
+ var$2[2] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2247);
+ var$4[1] = $java.jur_AbstractCharClass$LazyAlpha__init_();
+ var$2[3] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2248);
+ var$4[1] = $java.jur_AbstractCharClass$PredefinedCharacterClasses_digit;
+ var$2[4] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2249);
+ var$4[1] = $java.jur_AbstractCharClass$LazyAlnum__init_();
+ var$2[5] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2250);
+ var$4[1] = $java.jur_AbstractCharClass$LazyPunct__init_();
+ var$2[6] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2251);
+ var$4[1] = $java.jur_AbstractCharClass$LazyGraph__init_();
+ var$2[7] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2252);
+ var$4[1] = $java.jur_AbstractCharClass$LazyPrint__init_();
+ var$2[8] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2253);
+ var$4[1] = $java.jur_AbstractCharClass$LazyBlank__init_();
+ var$2[9] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2254);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCntrl__init_();
+ var$2[10] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2255);
+ var$4[1] = $java.jur_AbstractCharClass$LazyXDigit__init_();
+ var$2[11] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2256);
+ var$4[1] = $java.jur_AbstractCharClass$LazyJavaLowerCase__init_();
+ var$2[12] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2257);
+ var$4[1] = $java.jur_AbstractCharClass$LazyJavaUpperCase__init_();
+ var$2[13] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2258);
+ var$4[1] = $java.jur_AbstractCharClass$LazyJavaWhitespace__init_();
+ var$2[14] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2259);
+ var$4[1] = $java.jur_AbstractCharClass$LazyJavaMirrored__init_();
+ var$2[15] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2260);
+ var$4[1] = $java.jur_AbstractCharClass$LazyJavaDefined__init_();
+ var$2[16] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2261);
+ var$4[1] = $java.jur_AbstractCharClass$LazyJavaDigit__init_();
+ var$2[17] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2262);
+ var$4[1] = $java.jur_AbstractCharClass$LazyJavaIdentifierIgnorable__init_();
+ var$2[18] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2263);
+ var$4[1] = $java.jur_AbstractCharClass$LazyJavaISOControl__init_();
+ var$2[19] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2264);
+ var$4[1] = $java.jur_AbstractCharClass$LazyJavaJavaIdentifierPart__init_();
+ var$2[20] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2265);
+ var$4[1] = $java.jur_AbstractCharClass$LazyJavaJavaIdentifierStart__init_();
+ var$2[21] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2266);
+ var$4[1] = $java.jur_AbstractCharClass$LazyJavaLetter__init_();
+ var$2[22] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2267);
+ var$4[1] = $java.jur_AbstractCharClass$LazyJavaLetterOrDigit__init_();
+ var$2[23] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2268);
+ var$4[1] = $java.jur_AbstractCharClass$LazyJavaSpaceChar__init_();
+ var$2[24] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2269);
+ var$4[1] = $java.jur_AbstractCharClass$LazyJavaTitleCase__init_();
+ var$2[25] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2270);
+ var$4[1] = $java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierPart__init_();
+ var$2[26] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2271);
+ var$4[1] = $java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierStart__init_();
+ var$2[27] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2272);
+ var$4[1] = $java.jur_AbstractCharClass$PredefinedCharacterClasses_space;
+ var$2[28] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2273);
+ var$4[1] = $java.jur_AbstractCharClass$LazyWord__init_();
+ var$2[29] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(87);
+ var$4[1] = $java.jur_AbstractCharClass$LazyNonWord__init_();
+ var$2[30] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2274);
+ var$4[1] = $java.jur_AbstractCharClass$PredefinedCharacterClasses_space;
+ var$2[31] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(101);
+ var$4[1] = $java.jur_AbstractCharClass$LazyNonSpace__init_();
+ var$2[32] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2275);
+ var$4[1] = $java.jur_AbstractCharClass$PredefinedCharacterClasses_digit;
+ var$2[33] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(102);
+ var$4[1] = $java.jur_AbstractCharClass$LazyNonDigit__init_();
+ var$2[34] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2276);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(0, 127);
+ var$2[35] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2277);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(128, 255);
+ var$2[36] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2278);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(256, 383);
+ var$2[37] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2279);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(384, 591);
+ var$2[38] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2280);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(592, 687);
+ var$2[39] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2281);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(688, 767);
+ var$2[40] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2282);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(768, 879);
+ var$2[41] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2283);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(880, 1023);
+ var$2[42] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2284);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(1024, 1279);
+ var$2[43] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2285);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(1280, 1327);
+ var$2[44] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2286);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(1328, 1423);
+ var$2[45] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2287);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(1424, 1535);
+ var$2[46] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2288);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(1536, 1791);
+ var$2[47] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2289);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(1792, 1871);
+ var$2[48] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2290);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(1872, 1919);
+ var$2[49] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2291);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(1920, 1983);
+ var$2[50] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2292);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(2304, 2431);
+ var$2[51] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2293);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(2432, 2559);
+ var$2[52] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2294);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(2560, 2687);
+ var$2[53] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2295);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(2688, 2815);
+ var$2[54] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2296);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(2816, 2943);
+ var$2[55] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2297);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(2944, 3071);
+ var$2[56] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2298);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(3072, 3199);
+ var$2[57] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2299);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(3200, 3327);
+ var$2[58] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2300);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(3328, 3455);
+ var$2[59] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2301);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(3456, 3583);
+ var$2[60] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2302);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(3584, 3711);
+ var$2[61] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2303);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(3712, 3839);
+ var$2[62] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2304);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(3840, 4095);
+ var$2[63] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2305);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(4096, 4255);
+ var$2[64] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2306);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(4256, 4351);
+ var$2[65] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2307);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(4352, 4607);
+ var$2[66] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2308);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(4608, 4991);
+ var$2[67] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2309);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(4992, 5023);
+ var$2[68] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2310);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(5024, 5119);
+ var$2[69] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2311);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(5120, 5759);
+ var$2[70] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2312);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(5760, 5791);
+ var$2[71] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2313);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(5792, 5887);
+ var$2[72] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2314);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(5888, 5919);
+ var$2[73] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2315);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(5920, 5951);
+ var$2[74] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2316);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(5952, 5983);
+ var$2[75] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2317);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(5984, 6015);
+ var$2[76] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2318);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(6016, 6143);
+ var$2[77] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2319);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(6144, 6319);
+ var$2[78] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2320);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(6400, 6479);
+ var$2[79] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2321);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(6480, 6527);
+ var$2[80] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2322);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(6528, 6623);
+ var$2[81] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2323);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(6624, 6655);
+ var$2[82] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2324);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(6656, 6687);
+ var$2[83] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2325);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(7424, 7551);
+ var$2[84] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2326);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(7552, 7615);
+ var$2[85] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2327);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(7616, 7679);
+ var$2[86] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2328);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(7680, 7935);
+ var$2[87] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2329);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(7936, 8191);
+ var$2[88] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2330);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(8192, 8303);
+ var$2[89] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2331);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(8304, 8351);
+ var$2[90] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2332);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(8352, 8399);
+ var$2[91] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2333);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(8400, 8447);
+ var$2[92] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2334);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(8448, 8527);
+ var$2[93] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2335);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(8528, 8591);
+ var$2[94] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2336);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(8592, 8703);
+ var$2[95] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2337);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(8704, 8959);
+ var$2[96] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2338);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(8960, 9215);
+ var$2[97] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2339);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(9216, 9279);
+ var$2[98] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2340);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(9280, 9311);
+ var$2[99] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2341);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(9312, 9471);
+ var$2[100] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2342);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(9472, 9599);
+ var$2[101] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2343);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(9600, 9631);
+ var$2[102] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2344);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(9632, 9727);
+ var$2[103] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2345);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(9728, 9983);
+ var$2[104] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2346);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(9984, 10175);
+ var$2[105] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2347);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(10176, 10223);
+ var$2[106] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2348);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(10224, 10239);
+ var$2[107] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2349);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(10240, 10495);
+ var$2[108] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2350);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(10496, 10623);
+ var$2[109] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2351);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(10624, 10751);
+ var$2[110] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2352);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(10752, 11007);
+ var$2[111] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2353);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(11008, 11263);
+ var$2[112] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2354);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(11264, 11359);
+ var$2[113] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2355);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(11392, 11519);
+ var$2[114] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2356);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(11520, 11567);
+ var$2[115] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2357);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(11568, 11647);
+ var$2[116] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2358);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(11648, 11743);
+ var$2[117] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2359);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(11776, 11903);
+ var$2[118] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2360);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(11904, 12031);
+ var$2[119] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2361);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(12032, 12255);
+ var$2[120] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2362);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(12272, 12287);
+ var$2[121] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2363);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(12288, 12351);
+ var$2[122] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2364);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(12352, 12447);
+ var$2[123] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2365);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(12448, 12543);
+ var$2[124] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2366);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(12544, 12591);
+ var$2[125] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2367);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(12592, 12687);
+ var$2[126] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2368);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(12688, 12703);
+ var$2[127] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2369);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(12704, 12735);
+ var$2[128] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2370);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(12736, 12783);
+ var$2[129] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2371);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(12784, 12799);
+ var$2[130] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2372);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(12800, 13055);
+ var$2[131] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2373);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(13056, 13311);
+ var$2[132] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2374);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(13312, 19893);
+ var$2[133] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2375);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(19904, 19967);
+ var$2[134] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2376);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(19968, 40959);
+ var$2[135] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2377);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(40960, 42127);
+ var$2[136] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2378);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(42128, 42191);
+ var$2[137] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2379);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(42752, 42783);
+ var$2[138] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2380);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(43008, 43055);
+ var$2[139] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2381);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(44032, 55203);
+ var$2[140] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2382);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(55296, 56191);
+ var$2[141] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2383);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(56192, 56319);
+ var$2[142] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2384);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(56320, 57343);
+ var$2[143] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2385);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(57344, 63743);
+ var$2[144] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2386);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(63744, 64255);
+ var$2[145] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2387);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(64256, 64335);
+ var$2[146] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2388);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(64336, 65023);
+ var$2[147] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2389);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(65024, 65039);
+ var$2[148] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2390);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(65040, 65055);
+ var$2[149] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2391);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(65056, 65071);
+ var$2[150] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2392);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(65072, 65103);
+ var$2[151] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2393);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(65104, 65135);
+ var$2[152] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2394);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(65136, 65279);
+ var$2[153] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2395);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(65280, 65519);
+ var$2[154] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2396);
+ var$4[1] = $java.jur_AbstractCharClass$LazyRange__init_(0, 1114111);
+ var$2[155] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2397);
+ var$4[1] = $java.jur_AbstractCharClass$LazySpecialsBlock__init_();
+ var$2[156] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2398);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(0, 1);
+ var$2[157] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2399);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategoryScope__init_(62, 1);
+ var$2[158] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2400);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(1, 1);
+ var$2[159] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2401);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(2, 1);
+ var$2[160] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2402);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(3, 0);
+ var$2[161] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2403);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(4, 0);
+ var$2[162] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2404);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(5, 1);
+ var$2[163] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2405);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategoryScope__init_(448, 1);
+ var$2[164] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2406);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(6, 1);
+ var$2[165] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2407);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(7, 0);
+ var$2[166] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2408);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(8, 1);
+ var$2[167] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(119);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategoryScope__init_(3584, 1);
+ var$2[168] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2409);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(9, 1);
+ var$2[169] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2410);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(10, 1);
+ var$2[170] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2411);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(11, 1);
+ var$2[171] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2412);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategoryScope__init_(28672, 0);
+ var$2[172] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2413);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(12, 0);
+ var$2[173] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2414);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(13, 0);
+ var$2[174] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2415);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(14, 0);
+ var$2[175] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2416);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategoryScope__init_0(983040, 1, 1);
+ var$2[176] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2417);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(15, 0);
+ var$2[177] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2418);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(16, 1);
+ var$2[178] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2419);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(18, 1);
+ var$2[179] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2420);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_0(19, 0, 1);
+ var$2[180] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2421);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategoryScope__init_(1643118592, 1);
+ var$2[181] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2422);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(20, 0);
+ var$2[182] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2423);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(21, 0);
+ var$2[183] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2424);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(22, 0);
+ var$2[184] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2425);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(23, 0);
+ var$2[185] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2426);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(24, 1);
+ var$2[186] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2427);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategoryScope__init_(2113929216, 1);
+ var$2[187] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2428);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(25, 1);
+ var$2[188] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2429);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(26, 0);
+ var$2[189] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2430);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(27, 0);
+ var$2[190] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2431);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(28, 1);
+ var$2[191] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2432);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(29, 0);
+ var$2[192] = var$3;
+ var$3 = $rt_createArray(jl_Object, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2433);
+ var$4[1] = $java.jur_AbstractCharClass$LazyCategory__init_(30, 0);
+ var$2[193] = var$3;
+ $java.jur_AbstractCharClass$PredefinedCharacterClasses_contents = var$1;
+}
+$java.jur_AbstractCharClass$LazyCharClass = function() {
+ var a = this; jl_Object.call(a);
+ a.$posValue = null;
+ a.$negValue = null;
+};
+$java.jur_AbstractCharClass$LazyCharClass_getValue = function($this, $negative) {
+ if (!$negative && $this.$posValue === null)
+ $this.$posValue = $this.$computeValue();
+ else if ($negative && $this.$negValue === null)
+ $this.$negValue = jur_AbstractCharClass_setNegative($this.$computeValue(), 1);
+ if ($negative)
+ return $this.$negValue;
+ return $this.$posValue;
+};
+function jur_UCISupplCharSet() {
+ jur_LeafSet.call(this);
+ this.$ch3 = 0;
+}
+$java.jur_UCISupplCharSet_accepts = function($this, $strIndex, $testString) {
+ var $low, $high;
+ $low = $strIndex + 1 | 0;
+ $high = jl_String_charAt($testString, $strIndex);
+ $low = jl_String_charAt($testString, $low);
+ return $this.$ch3 != (String.fromCharCode((String.fromCharCode((($high & 1023) << 10 | $low & 1023) + 65536 | 0)).toUpperCase().charCodeAt(0))).toLowerCase().charCodeAt(0) ? (-1) : 2;
+};
+$java.jur_UCISupplCharSet_getName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2224));
+ var$2 = jl_String__init_(jl_Character_toChars($this.$ch3));
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function jur_LowSurrogateCharSet() {
+ jur_JointSet.call(this);
+ this.$low = 0;
+}
+function jur_LowSurrogateCharSet__init_(var_0) {
+ var var_1 = new jur_LowSurrogateCharSet();
+ $java.jur_LowSurrogateCharSet__init_(var_1, var_0);
+ return var_1;
+}
+$java.jur_LowSurrogateCharSet__init_ = function($this, $low) {
+ var var$2;
+ var$2 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$2 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$2, 10);
+ $this.$low = $low;
+};
+$java.jur_LowSurrogateCharSet_setNext = function($this, $next) {
+ $this.$next5 = $next;
+};
+$java.jur_LowSurrogateCharSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var var$4, $low;
+ var$4 = $stringIndex + 1 | 0;
+ if (var$4 > $matchResult.$rightBound) {
+ $matchResult.$hitEnd = 1;
+ return (-1);
+ }
+ $low = jl_String_charAt($testString, $stringIndex);
+ if ($stringIndex > $matchResult.$leftBound && ((jl_String_charAt($testString, $stringIndex - 1 | 0) & 64512) != 55296 ? 0 : 1))
+ return (-1);
+ if ($this.$low != $low)
+ return (-1);
+ return $this.$next5.$matches(var$4, $testString, $matchResult);
+};
+$java.jur_LowSurrogateCharSet_find = function($this, $strIndex, $testString, $matchResult) {
+ var var$4, $testStr, $startStr, $strLength, var$8;
+ if (!($testString instanceof jl_String)) {
+ var$4 = $matchResult.$rightBound;
+ a: {
+ while (true) {
+ if ($strIndex > var$4) {
+ $strIndex = (-1);
+ break a;
+ }
+ if ($java.jur_LowSurrogateCharSet_matches($this, $strIndex, $testString, $matchResult) >= 0)
+ break;
+ $strIndex = $strIndex + 1 | 0;
+ }
+ }
+ return $strIndex;
+ }
+ $testStr = $testString;
+ $startStr = $matchResult.$leftBound;
+ $strLength = $matchResult.$rightBound;
+ while (true) {
+ if ($strIndex >= $strLength)
+ return (-1);
+ var$4 = jl_String_indexOf($testStr, $this.$low, $strIndex);
+ if (var$4 < 0)
+ return (-1);
+ if (var$4 > $startStr && ((jl_String_charAt($testStr, var$4 - 1 | 0) & 64512) != 55296 ? 0 : 1)) {
+ $strIndex = var$4 + 1 | 0;
+ continue;
+ }
+ var$8 = $this.$next5;
+ $strIndex = var$4 + 1 | 0;
+ if (var$8.$matches($strIndex, $testString, $matchResult) >= 0)
+ break;
+ }
+ return var$4;
+};
+$java.jur_LowSurrogateCharSet_findBack = function($this, $strIndex, $lastIndex, $testString, $matchResult) {
+ var $startStr, $testStr, var$7;
+ if (!($testString instanceof jl_String)) {
+ a: {
+ while (true) {
+ if ($lastIndex < $strIndex) {
+ $lastIndex = (-1);
+ break a;
+ }
+ if ($java.jur_LowSurrogateCharSet_matches($this, $lastIndex, $testString, $matchResult) >= 0)
+ break;
+ $lastIndex = $lastIndex + (-1) | 0;
+ }
+ }
+ return $lastIndex;
+ }
+ $startStr = $matchResult.$leftBound;
+ $testStr = $testString;
+ b: {
+ while (true) {
+ if ($lastIndex < $strIndex)
+ return (-1);
+ var$7 = jl_String_lastIndexOf($testStr, $this.$low, $lastIndex);
+ if (var$7 < 0)
+ break b;
+ if (var$7 < $strIndex)
+ break b;
+ if (var$7 > $startStr && ((jl_String_charAt($testStr, var$7 - 1 | 0) & 64512) != 55296 ? 0 : 1)) {
+ $lastIndex = var$7 + (-2) | 0;
+ continue;
+ }
+ if ($this.$next5.$matches(var$7 + 1 | 0, $testString, $matchResult) >= 0)
+ break;
+ $lastIndex = var$7 + (-1) | 0;
+ }
+ return var$7;
+ }
+ return (-1);
+};
+$java.jur_LowSurrogateCharSet_getName = function($this) {
+ var var$1, var$2, var$3;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(44));
+ var$2 = $this.$low;
+ var$3 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$3, var$3 + 1 | 0);
+ var$1.$buffer.data[var$3] = var$2;
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+$java.jur_LowSurrogateCharSet_first = function($this, $set) {
+ if ($set instanceof jur_CharSet)
+ return 0;
+ if ($set instanceof jur_RangeSet)
+ return 0;
+ if ($set instanceof jur_SupplRangeSet)
+ return 0;
+ if ($set instanceof jur_SupplCharSet)
+ return 0;
+ if ($set instanceof jur_HighSurrogateCharSet)
+ return 0;
+ if (!($set instanceof jur_LowSurrogateCharSet))
+ return 1;
+ return $set.$low != $this.$low ? 0 : 1;
+};
+$java.jur_LowSurrogateCharSet_hasConsumed = function($this, $matchResult) {
+ return 1;
+};
+function jur_HighSurrogateCharSet() {
+ jur_JointSet.call(this);
+ this.$high = 0;
+}
+function jur_HighSurrogateCharSet__init_(var_0) {
+ var var_1 = new jur_HighSurrogateCharSet();
+ $java.jur_HighSurrogateCharSet__init_(var_1, var_0);
+ return var_1;
+}
+$java.jur_HighSurrogateCharSet__init_ = function($this, $high) {
+ var var$2;
+ var$2 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$2 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$2, 10);
+ $this.$high = $high;
+};
+$java.jur_HighSurrogateCharSet_setNext = function($this, $next) {
+ $this.$next5 = $next;
+};
+$java.jur_HighSurrogateCharSet_matches = function($this, $stringIndex, $testString, $matchResult) {
+ var $strLength, var$5, $high;
+ $strLength = $matchResult.$rightBound;
+ var$5 = $stringIndex + 1 | 0;
+ $strLength = $rt_compare(var$5, $strLength);
+ if ($strLength > 0) {
+ $matchResult.$hitEnd = 1;
+ return (-1);
+ }
+ $high = jl_String_charAt($testString, $stringIndex);
+ if ($strLength < 0 && ((jl_String_charAt($testString, var$5) & 64512) != 56320 ? 0 : 1))
+ return (-1);
+ if ($this.$high != $high)
+ return (-1);
+ return $this.$next5.$matches(var$5, $testString, $matchResult);
+};
+$java.jur_HighSurrogateCharSet_find = function($this, $strIndex, $testString, $matchResult) {
+ var var$4, $testStr, $strLength, var$7;
+ if (!($testString instanceof jl_String)) {
+ var$4 = $matchResult.$rightBound;
+ a: {
+ while (true) {
+ if ($strIndex > var$4) {
+ $strIndex = (-1);
+ break a;
+ }
+ if ($java.jur_HighSurrogateCharSet_matches($this, $strIndex, $testString, $matchResult) >= 0)
+ break;
+ $strIndex = $strIndex + 1 | 0;
+ }
+ }
+ return $strIndex;
+ }
+ $testStr = $testString;
+ $strLength = $matchResult.$rightBound;
+ while (true) {
+ if ($strIndex >= $strLength)
+ return (-1);
+ var$7 = jl_String_indexOf($testStr, $this.$high, $strIndex);
+ if (var$7 < 0)
+ return (-1);
+ $strIndex = var$7 + 1 | 0;
+ if ($strIndex < $strLength && ((jl_String_charAt($testStr, $strIndex) & 64512) != 56320 ? 0 : 1)) {
+ $strIndex = var$7 + 2 | 0;
+ continue;
+ }
+ if ($this.$next5.$matches($strIndex, $testString, $matchResult) >= 0)
+ break;
+ }
+ return var$7;
+};
+$java.jur_HighSurrogateCharSet_findBack = function($this, $strIndex, $lastIndex, $testString, $matchResult) {
+ var $testStr, $strLength, var$7, var$8;
+ if (!($testString instanceof jl_String)) {
+ a: {
+ while (true) {
+ if ($lastIndex < $strIndex) {
+ $lastIndex = (-1);
+ break a;
+ }
+ if ($java.jur_HighSurrogateCharSet_matches($this, $lastIndex, $testString, $matchResult) >= 0)
+ break;
+ $lastIndex = $lastIndex + (-1) | 0;
+ }
+ }
+ return $lastIndex;
+ }
+ $testStr = $testString;
+ $strLength = $matchResult.$rightBound;
+ b: {
+ while (true) {
+ if ($lastIndex < $strIndex)
+ return (-1);
+ var$7 = jl_String_lastIndexOf($testStr, $this.$high, $lastIndex);
+ if (var$7 < 0)
+ break b;
+ if (var$7 < $strIndex)
+ break b;
+ var$8 = var$7 + 1 | 0;
+ if (var$8 < $strLength && ((jl_String_charAt($testStr, var$8) & 64512) != 56320 ? 0 : 1)) {
+ $lastIndex = var$7 + (-1) | 0;
+ continue;
+ }
+ if ($this.$next5.$matches(var$8, $testString, $matchResult) >= 0)
+ break;
+ $lastIndex = var$7 + (-1) | 0;
+ }
+ return var$7;
+ }
+ return (-1);
+};
+$java.jur_HighSurrogateCharSet_getName = function($this) {
+ var var$1, var$2, var$3;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(44));
+ var$2 = $this.$high;
+ var$3 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$3, var$3 + 1 | 0);
+ var$1.$buffer.data[var$3] = var$2;
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+$java.jur_HighSurrogateCharSet_first = function($this, $set) {
+ if ($set instanceof jur_CharSet)
+ return 0;
+ if ($set instanceof jur_RangeSet)
+ return 0;
+ if ($set instanceof jur_SupplRangeSet)
+ return 0;
+ if ($set instanceof jur_SupplCharSet)
+ return 0;
+ if ($set instanceof jur_LowSurrogateCharSet)
+ return 0;
+ if (!($set instanceof jur_HighSurrogateCharSet))
+ return 1;
+ return $set.$high != $this.$high ? 0 : 1;
+};
+$java.jur_HighSurrogateCharSet_hasConsumed = function($this, $matchResult) {
+ return 1;
+};
+function jur_SupplCharSet() {
+ var a = this; jur_LeafSet.call(a);
+ a.$high0 = 0;
+ a.$low0 = 0;
+ a.$ch4 = 0;
+}
+function jur_SupplCharSet__init_(var_0) {
+ var var_1 = new jur_SupplCharSet();
+ $java.jur_SupplCharSet__init_(var_1, var_0);
+ return var_1;
+}
+$java.jur_SupplCharSet__init_ = function($this, $ch) {
+ var var$2, $chUTF16;
+ var$2 = jur_AbstractSet_counter;
+ jur_AbstractSet_counter = var$2 + 1 | 0;
+ $this.$index5 = jl_Integer_toString(var$2, 10);
+ $this.$charCount = 1;
+ $this.$charCount = 2;
+ $this.$ch4 = $ch;
+ $chUTF16 = jl_Character_toChars($ch).data;
+ $this.$high0 = $chUTF16[0];
+ $this.$low0 = $chUTF16[1];
+};
+$java.jur_SupplCharSet_accepts = function($this, $strIndex, $testString) {
+ var $low, $high;
+ $low = $strIndex + 1 | 0;
+ $high = jl_String_charAt($testString, $strIndex);
+ $low = jl_String_charAt($testString, $low);
+ return $this.$high0 == $high && $this.$low0 == $low ? 2 : (-1);
+};
+$java.jur_SupplCharSet_find = function($this, $strIndex, $testString, $matchResult) {
+ var $strLength, $testStr, $ch;
+ if (!($testString instanceof jl_String)) {
+ $strLength = $matchResult.$rightBound;
+ a: {
+ while (true) {
+ if ($strIndex > $strLength) {
+ $strIndex = (-1);
+ break a;
+ }
+ if ($java.jur_LeafSet_matches($this, $strIndex, $testString, $matchResult) >= 0)
+ break;
+ $strIndex = $strIndex + 1 | 0;
+ }
+ }
+ return $strIndex;
+ }
+ $testStr = $testString;
+ $strLength = $matchResult.$rightBound;
+ while ($strIndex < $strLength) {
+ $strIndex = jl_String_indexOf($testStr, $this.$high0, $strIndex);
+ if ($strIndex < 0)
+ return (-1);
+ $strIndex = $strIndex + 1 | 0;
+ if ($strIndex >= $strLength)
+ continue;
+ $ch = jl_String_charAt($testStr, $strIndex);
+ if ($this.$low0 == $ch && $this.$next5.$matches($strIndex + 1 | 0, $testString, $matchResult) >= 0)
+ return $strIndex + (-1) | 0;
+ $strIndex = $strIndex + 1 | 0;
+ }
+ return (-1);
+};
+$java.jur_SupplCharSet_findBack = function($this, $strIndex, $lastIndex, $testString, $matchResult) {
+ var $testStr;
+ if (!($testString instanceof jl_String)) {
+ a: {
+ while (true) {
+ if ($lastIndex < $strIndex) {
+ $lastIndex = (-1);
+ break a;
+ }
+ if ($java.jur_LeafSet_matches($this, $lastIndex, $testString, $matchResult) >= 0)
+ break;
+ $lastIndex = $lastIndex + (-1) | 0;
+ }
+ }
+ return $lastIndex;
+ }
+ $testStr = $testString;
+ b: {
+ while (true) {
+ if ($lastIndex < $strIndex)
+ return (-1);
+ $lastIndex = jl_String_lastIndexOf($testStr, $this.$low0, $lastIndex) + (-1) | 0;
+ if ($lastIndex < 0)
+ break b;
+ if ($lastIndex < $strIndex)
+ break b;
+ if ($this.$high0 == jl_String_charAt($testStr, $lastIndex) && $this.$next5.$matches($lastIndex + 2 | 0, $testString, $matchResult) >= 0)
+ break;
+ $lastIndex = $lastIndex + (-1) | 0;
+ }
+ return $lastIndex;
+ }
+ return (-1);
+};
+$java.jur_SupplCharSet_getName = function($this) {
+ var var$1, var$2, var$3;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(44));
+ var$2 = $this.$high0;
+ var$3 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$3, var$3 + 1 | 0);
+ var$1.$buffer.data[var$3] = var$2;
+ var$2 = $this.$low0;
+ var$3 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$3, var$3 + 1 | 0);
+ var$1.$buffer.data[var$3] = var$2;
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+$java.jur_SupplCharSet_getCodePoint = function($this) {
+ return $this.$ch4;
+};
+$java.jur_SupplCharSet_first = function($this, $set) {
+ if ($set instanceof jur_SupplCharSet)
+ return $set.$ch4 != $this.$ch4 ? 0 : 1;
+ if ($set instanceof jur_SupplRangeSet)
+ return $set.$contains1($this.$ch4);
+ if ($set instanceof jur_CharSet)
+ return 0;
+ if (!($set instanceof jur_RangeSet))
+ return 1;
+ return 0;
+};
+function jur_AbstractLineTerminator$1() {
+ jur_AbstractLineTerminator.call(this);
+}
+$java.jur_AbstractLineTerminator$1__init_ = function() {
+ var var_0 = new jur_AbstractLineTerminator$1();
+ jur_AbstractLineTerminator$1__init_(var_0);
+ return var_0;
+};
+function jur_AbstractLineTerminator$1__init_($this) {
+ return;
+}
+$java.jur_AbstractLineTerminator$1_isLineTerminator = function($this, $ch) {
+ return $ch != 10 ? 0 : 1;
+};
+$java.jur_AbstractLineTerminator$1_isAfterLineTerminator = function($this, $ch, $ch2) {
+ return $ch != 10 ? 0 : 1;
+};
+function jur_AbstractLineTerminator$2() {
+ jur_AbstractLineTerminator.call(this);
+}
+$java.jur_AbstractLineTerminator$2__init_ = function() {
+ var var_0 = new jur_AbstractLineTerminator$2();
+ jur_AbstractLineTerminator$2__init_(var_0);
+ return var_0;
+};
+function jur_AbstractLineTerminator$2__init_($this) {
+ return;
+}
+$java.jur_AbstractLineTerminator$2_isLineTerminator = function($this, $ch) {
+ return $ch != 10 && $ch != 13 && $ch != 133 && ($ch | 1) != 8233 ? 0 : 1;
+};
+$java.jur_AbstractLineTerminator$2_isAfterLineTerminator = function($this, $ch, $ch2) {
+ a: {
+ b: {
+ if ($ch != 10 && $ch != 133 && ($ch | 1) != 8233) {
+ if ($ch != 13)
+ break b;
+ if ($ch2 == 10)
+ break b;
+ }
+ $ch = 1;
+ break a;
+ }
+ $ch = 0;
+ }
+ return $ch;
+};
+$java.jur_SequenceSet$IntHash = function() {
+ var a = this; jl_Object.call(a);
+ a.$table0 = null;
+ a.$values2 = null;
+ a.$mask = 0;
+ a.$size5 = 0;
+};
+$java.jur_SequenceSet$IntHash__init_ = function(var_0) {
+ var var_1 = new $java.jur_SequenceSet$IntHash();
+ $java.jur_SequenceSet$IntHash__init_0(var_1, var_0);
+ return var_1;
+};
+$java.jur_SequenceSet$IntHash__init_0 = function($this, $size) {
+ while ($size >= $this.$mask) {
+ $this.$mask = $this.$mask << 1 | 1;
+ }
+ $this.$mask = $this.$mask << 1 | 1;
+ $this.$table0 = $rt_createIntArray($this.$mask + 1 | 0);
+ $this.$values2 = $rt_createIntArray($this.$mask + 1 | 0);
+ $this.$size5 = $size;
+};
+$java.jur_SequenceSet$IntHash_put = function($this, $key, $value) {
+ var $i, $hashCode;
+ $i = 0;
+ $hashCode = $key & $this.$mask;
+ while ($this.$table0.data[$hashCode] && $this.$table0.data[$hashCode] != $key) {
+ $i = ($i + 1 | 0) & $this.$mask;
+ $hashCode = ($hashCode + $i | 0) & $this.$mask;
+ }
+ $this.$table0.data[$hashCode] = $key;
+ $this.$values2.data[$hashCode] = $value;
+};
+$java.jur_SequenceSet$IntHash_get = function($this, $key) {
+ var $hashCode, $i, $storedKey;
+ $hashCode = $key & $this.$mask;
+ $i = 0;
+ while (true) {
+ $storedKey = $this.$table0.data[$hashCode];
+ if (!$storedKey)
+ break;
+ if ($storedKey == $key)
+ return $this.$values2.data[$hashCode];
+ $i = ($i + 1 | 0) & $this.$mask;
+ $hashCode = ($hashCode + $i | 0) & $this.$mask;
+ }
+ return $this.$size5;
+};
+$java.jur_IntHash = function() {
+ jl_Object.call(this);
+};
+function jur_AbstractCharClass$LazySpace() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazySpace__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazySpace();
+ jur_AbstractCharClass$LazySpace__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazySpace__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazySpace_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ var$1.$bits = var$2;
+ return jur_CharClass_add(jur_CharClass_add0(var$1, 9, 13), 32);
+};
+function jur_AbstractCharClass$LazyDigit() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyDigit__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyDigit();
+ jur_AbstractCharClass$LazyDigit__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyDigit__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyDigit_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ var$1.$bits = var$2;
+ return jur_CharClass_add0(var$1, 48, 57);
+};
+function jur_AbstractCharClass$LazyLower() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyLower__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyLower();
+ jur_AbstractCharClass$LazyLower__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyLower__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyLower_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ var$1.$bits = var$2;
+ return jur_CharClass_add0(var$1, 97, 122);
+};
+function jur_AbstractCharClass$LazyUpper() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyUpper__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyUpper();
+ jur_AbstractCharClass$LazyUpper__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyUpper__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyUpper_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ var$1.$bits = var$2;
+ return jur_CharClass_add0(var$1, 65, 90);
+};
+function jur_AbstractCharClass$LazyASCII() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyASCII__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyASCII();
+ jur_AbstractCharClass$LazyASCII__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyASCII__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyASCII_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ var$1.$bits = var$2;
+ return jur_CharClass_add0(var$1, 0, 127);
+};
+function jur_AbstractCharClass$LazyAlpha() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyAlpha__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyAlpha();
+ jur_AbstractCharClass$LazyAlpha__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyAlpha__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyAlpha_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ var$1.$bits = var$2;
+ return jur_CharClass_add0(jur_CharClass_add0(var$1, 97, 122), 65, 90);
+};
+function jur_AbstractCharClass$LazyAlnum() {
+ jur_AbstractCharClass$LazyAlpha.call(this);
+}
+$java.jur_AbstractCharClass$LazyAlnum__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyAlnum();
+ jur_AbstractCharClass$LazyAlnum__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyAlnum__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyAlnum_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ var$1.$bits = var$2;
+ return jur_CharClass_add0(jur_CharClass_add0(jur_CharClass_add0(var$1, 97, 122), 65, 90), 48, 57);
+};
+function jur_AbstractCharClass$LazyPunct() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyPunct__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyPunct();
+ jur_AbstractCharClass$LazyPunct__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyPunct__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyPunct_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ var$1.$bits = var$2;
+ return jur_CharClass_add0(jur_CharClass_add0(jur_CharClass_add0(var$1, 33, 64), 91, 96), 123, 126);
+};
+function jur_AbstractCharClass$LazyGraph() {
+ jur_AbstractCharClass$LazyAlnum.call(this);
+}
+$java.jur_AbstractCharClass$LazyGraph__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyGraph();
+ jur_AbstractCharClass$LazyGraph__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyGraph__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyGraph_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ var$1.$bits = var$2;
+ return jur_CharClass_add0(jur_CharClass_add0(jur_CharClass_add0(jur_CharClass_add0(jur_CharClass_add0(jur_CharClass_add0(var$1, 97, 122), 65, 90), 48, 57), 33, 64), 91, 96), 123, 126);
+};
+function jur_AbstractCharClass$LazyPrint() {
+ jur_AbstractCharClass$LazyGraph.call(this);
+}
+$java.jur_AbstractCharClass$LazyPrint__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyPrint();
+ jur_AbstractCharClass$LazyPrint__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyPrint__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyPrint_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ var$1.$bits = var$2;
+ return jur_CharClass_add(jur_CharClass_add0(jur_CharClass_add0(jur_CharClass_add0(jur_CharClass_add0(jur_CharClass_add0(jur_CharClass_add0(var$1, 97, 122), 65, 90), 48, 57), 33, 64), 91, 96), 123, 126), 32);
+};
+function jur_AbstractCharClass$LazyBlank() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyBlank__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyBlank();
+ jur_AbstractCharClass$LazyBlank__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyBlank__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyBlank_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ var$1.$bits = var$2;
+ return jur_CharClass_add(jur_CharClass_add(var$1, 32), 9);
+};
+function jur_AbstractCharClass$LazyCntrl() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyCntrl__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyCntrl();
+ jur_AbstractCharClass$LazyCntrl__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyCntrl__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyCntrl_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ var$1.$bits = var$2;
+ return jur_CharClass_add(jur_CharClass_add0(var$1, 0, 31), 127);
+};
+function jur_AbstractCharClass$LazyXDigit() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyXDigit__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyXDigit();
+ jur_AbstractCharClass$LazyXDigit__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyXDigit__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyXDigit_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ var$1.$bits = var$2;
+ return jur_CharClass_add0(jur_CharClass_add0(jur_CharClass_add0(var$1, 48, 57), 97, 102), 65, 70);
+};
+function jur_AbstractCharClass$LazyJavaLowerCase() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyJavaLowerCase__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyJavaLowerCase();
+ jur_AbstractCharClass$LazyJavaLowerCase__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyJavaLowerCase__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyJavaLowerCase_computeValue = function($this) {
+ var $chCl, var$2;
+ $chCl = new $java.jur_AbstractCharClass$LazyJavaLowerCase$1;
+ $chCl.$this$028 = $this;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ $chCl.$lowHighSurrogates = var$2;
+ $chCl.$mayContainSupplCodepoints = 1;
+ return $chCl;
+};
+function jur_AbstractCharClass$LazyJavaUpperCase() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyJavaUpperCase__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyJavaUpperCase();
+ jur_AbstractCharClass$LazyJavaUpperCase__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyJavaUpperCase__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyJavaUpperCase_computeValue = function($this) {
+ var $chCl, var$2;
+ $chCl = new $java.jur_AbstractCharClass$LazyJavaUpperCase$1;
+ $chCl.$this$029 = $this;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ $chCl.$lowHighSurrogates = var$2;
+ $chCl.$mayContainSupplCodepoints = 1;
+ return $chCl;
+};
+function jur_AbstractCharClass$LazyJavaWhitespace() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyJavaWhitespace__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyJavaWhitespace();
+ jur_AbstractCharClass$LazyJavaWhitespace__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyJavaWhitespace__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyJavaWhitespace_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new $java.jur_AbstractCharClass$LazyJavaWhitespace$1;
+ var$1.$this$030 = $this;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ return var$1;
+};
+function jur_AbstractCharClass$LazyJavaMirrored() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyJavaMirrored__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyJavaMirrored();
+ jur_AbstractCharClass$LazyJavaMirrored__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyJavaMirrored__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyJavaMirrored_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new $java.jur_AbstractCharClass$LazyJavaMirrored$1;
+ var$1.$this$031 = $this;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ return var$1;
+};
+function jur_AbstractCharClass$LazyJavaDefined() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyJavaDefined__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyJavaDefined();
+ jur_AbstractCharClass$LazyJavaDefined__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyJavaDefined__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyJavaDefined_computeValue = function($this) {
+ var $chCl, var$2;
+ $chCl = new $java.jur_AbstractCharClass$LazyJavaDefined$1;
+ $chCl.$this$032 = $this;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ $chCl.$lowHighSurrogates = var$2;
+ $java.ju_BitSet_set0($chCl.$lowHighSurrogates, 0, 2048);
+ $chCl.$mayContainSupplCodepoints = 1;
+ return $chCl;
+};
+function jur_AbstractCharClass$LazyJavaDigit() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyJavaDigit__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyJavaDigit();
+ jur_AbstractCharClass$LazyJavaDigit__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyJavaDigit__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyJavaDigit_computeValue = function($this) {
+ var $chCl, var$2;
+ $chCl = new $java.jur_AbstractCharClass$LazyJavaDigit$1;
+ $chCl.$this$033 = $this;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ $chCl.$lowHighSurrogates = var$2;
+ $chCl.$mayContainSupplCodepoints = 1;
+ return $chCl;
+};
+function jur_AbstractCharClass$LazyJavaIdentifierIgnorable() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyJavaIdentifierIgnorable__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyJavaIdentifierIgnorable();
+ jur_AbstractCharClass$LazyJavaIdentifierIgnorable__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyJavaIdentifierIgnorable__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyJavaIdentifierIgnorable_computeValue = function($this) {
+ var $chCl, var$2;
+ $chCl = new $java.jur_AbstractCharClass$LazyJavaIdentifierIgnorable$1;
+ $chCl.$this$034 = $this;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ $chCl.$lowHighSurrogates = var$2;
+ $chCl.$mayContainSupplCodepoints = 1;
+ return $chCl;
+};
+function jur_AbstractCharClass$LazyJavaISOControl() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyJavaISOControl__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyJavaISOControl();
+ jur_AbstractCharClass$LazyJavaISOControl__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyJavaISOControl__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyJavaISOControl_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new $java.jur_AbstractCharClass$LazyJavaISOControl$1;
+ var$1.$this$035 = $this;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ return var$1;
+};
+function jur_AbstractCharClass$LazyJavaJavaIdentifierPart() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyJavaJavaIdentifierPart__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyJavaJavaIdentifierPart();
+ jur_AbstractCharClass$LazyJavaJavaIdentifierPart__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyJavaJavaIdentifierPart__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyJavaJavaIdentifierPart_computeValue = function($this) {
+ var $chCl, var$2;
+ $chCl = new $java.jur_AbstractCharClass$LazyJavaJavaIdentifierPart$1;
+ $chCl.$this$036 = $this;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ $chCl.$lowHighSurrogates = var$2;
+ $chCl.$mayContainSupplCodepoints = 1;
+ return $chCl;
+};
+function jur_AbstractCharClass$LazyJavaJavaIdentifierStart() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyJavaJavaIdentifierStart__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyJavaJavaIdentifierStart();
+ jur_AbstractCharClass$LazyJavaJavaIdentifierStart__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyJavaJavaIdentifierStart__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyJavaJavaIdentifierStart_computeValue = function($this) {
+ var $chCl, var$2;
+ $chCl = new $java.jur_AbstractCharClass$LazyJavaJavaIdentifierStart$1;
+ $chCl.$this$037 = $this;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ $chCl.$lowHighSurrogates = var$2;
+ $chCl.$mayContainSupplCodepoints = 1;
+ return $chCl;
+};
+function jur_AbstractCharClass$LazyJavaLetter() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyJavaLetter__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyJavaLetter();
+ jur_AbstractCharClass$LazyJavaLetter__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyJavaLetter__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyJavaLetter_computeValue = function($this) {
+ var $chCl, var$2;
+ $chCl = new $java.jur_AbstractCharClass$LazyJavaLetter$1;
+ $chCl.$this$038 = $this;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ $chCl.$lowHighSurrogates = var$2;
+ $chCl.$mayContainSupplCodepoints = 1;
+ return $chCl;
+};
+function jur_AbstractCharClass$LazyJavaLetterOrDigit() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyJavaLetterOrDigit__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyJavaLetterOrDigit();
+ jur_AbstractCharClass$LazyJavaLetterOrDigit__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyJavaLetterOrDigit__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyJavaLetterOrDigit_computeValue = function($this) {
+ var $chCl, var$2;
+ $chCl = new $java.jur_AbstractCharClass$LazyJavaLetterOrDigit$1;
+ $chCl.$this$039 = $this;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ $chCl.$lowHighSurrogates = var$2;
+ $chCl.$mayContainSupplCodepoints = 1;
+ return $chCl;
+};
+function jur_AbstractCharClass$LazyJavaSpaceChar() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyJavaSpaceChar__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyJavaSpaceChar();
+ jur_AbstractCharClass$LazyJavaSpaceChar__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyJavaSpaceChar__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyJavaSpaceChar_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new $java.jur_AbstractCharClass$LazyJavaSpaceChar$1;
+ var$1.$this$040 = $this;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ return var$1;
+};
+function jur_AbstractCharClass$LazyJavaTitleCase() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyJavaTitleCase__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyJavaTitleCase();
+ jur_AbstractCharClass$LazyJavaTitleCase__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyJavaTitleCase__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyJavaTitleCase_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new $java.jur_AbstractCharClass$LazyJavaTitleCase$1;
+ var$1.$this$041 = $this;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ return var$1;
+};
+function jur_AbstractCharClass$LazyJavaUnicodeIdentifierPart() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierPart__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyJavaUnicodeIdentifierPart();
+ jur_AbstractCharClass$LazyJavaUnicodeIdentifierPart__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyJavaUnicodeIdentifierPart__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierPart_computeValue = function($this) {
+ var $chCl, var$2;
+ $chCl = new $java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierPart$1;
+ $chCl.$this$042 = $this;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ $chCl.$lowHighSurrogates = var$2;
+ $chCl.$mayContainSupplCodepoints = 1;
+ return $chCl;
+};
+function jur_AbstractCharClass$LazyJavaUnicodeIdentifierStart() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierStart__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyJavaUnicodeIdentifierStart();
+ jur_AbstractCharClass$LazyJavaUnicodeIdentifierStart__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyJavaUnicodeIdentifierStart__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierStart_computeValue = function($this) {
+ var $chCl, var$2;
+ $chCl = new $java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierStart$1;
+ $chCl.$this$043 = $this;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ $chCl.$lowHighSurrogates = var$2;
+ $chCl.$mayContainSupplCodepoints = 1;
+ return $chCl;
+};
+function jur_AbstractCharClass$LazyWord() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazyWord__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyWord();
+ jur_AbstractCharClass$LazyWord__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyWord__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyWord_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ var$1.$bits = var$2;
+ return jur_CharClass_add(jur_CharClass_add0(jur_CharClass_add0(jur_CharClass_add0(var$1, 97, 122), 65, 90), 48, 57), 95);
+};
+function jur_AbstractCharClass$LazyNonWord() {
+ jur_AbstractCharClass$LazyWord.call(this);
+}
+$java.jur_AbstractCharClass$LazyNonWord__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyNonWord();
+ jur_AbstractCharClass$LazyNonWord__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyNonWord__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyNonWord_computeValue = function($this) {
+ var $chCl, var$2;
+ $chCl = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ $chCl.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ $chCl.$bits = var$2;
+ $chCl = jur_AbstractCharClass_setNegative(jur_CharClass_add(jur_CharClass_add0(jur_CharClass_add0(jur_CharClass_add0($chCl, 97, 122), 65, 90), 48, 57), 95), 1);
+ $chCl.$mayContainSupplCodepoints = 1;
+ return $chCl;
+};
+function jur_AbstractCharClass$LazyNonSpace() {
+ jur_AbstractCharClass$LazySpace.call(this);
+}
+$java.jur_AbstractCharClass$LazyNonSpace__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyNonSpace();
+ jur_AbstractCharClass$LazyNonSpace__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyNonSpace__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyNonSpace_computeValue = function($this) {
+ var $chCl, var$2;
+ $chCl = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ $chCl.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ $chCl.$bits = var$2;
+ $chCl = jur_AbstractCharClass_setNegative(jur_CharClass_add(jur_CharClass_add0($chCl, 9, 13), 32), 1);
+ $chCl.$mayContainSupplCodepoints = 1;
+ return $chCl;
+};
+function jur_AbstractCharClass$LazyNonDigit() {
+ jur_AbstractCharClass$LazyDigit.call(this);
+}
+$java.jur_AbstractCharClass$LazyNonDigit__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazyNonDigit();
+ jur_AbstractCharClass$LazyNonDigit__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazyNonDigit__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazyNonDigit_computeValue = function($this) {
+ var $chCl, var$2;
+ $chCl = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ $chCl.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ $chCl.$bits = var$2;
+ $chCl = jur_AbstractCharClass_setNegative(jur_CharClass_add0($chCl, 48, 57), 1);
+ $chCl.$mayContainSupplCodepoints = 1;
+ return $chCl;
+};
+$java.jur_AbstractCharClass$LazyRange = function() {
+ var a = this; $java.jur_AbstractCharClass$LazyCharClass.call(a);
+ a.$start8 = 0;
+ a.$end2 = 0;
+};
+$java.jur_AbstractCharClass$LazyRange__init_ = function(var_0, var_1) {
+ var var_2 = new $java.jur_AbstractCharClass$LazyRange();
+ $java.jur_AbstractCharClass$LazyRange__init_0(var_2, var_0, var_1);
+ return var_2;
+};
+$java.jur_AbstractCharClass$LazyRange__init_0 = function($this, $start, $end) {
+ $this.$start8 = $start;
+ $this.$end2 = $end;
+};
+$java.jur_AbstractCharClass$LazyRange_computeValue = function($this) {
+ var $chCl, var$2;
+ $chCl = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ $chCl.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ $chCl.$bits = var$2;
+ return jur_CharClass_add0($chCl, $this.$start8, $this.$end2);
+};
+function jur_AbstractCharClass$LazySpecialsBlock() {
+ $java.jur_AbstractCharClass$LazyCharClass.call(this);
+}
+$java.jur_AbstractCharClass$LazySpecialsBlock__init_ = function() {
+ var var_0 = new jur_AbstractCharClass$LazySpecialsBlock();
+ jur_AbstractCharClass$LazySpecialsBlock__init_(var_0);
+ return var_0;
+};
+function jur_AbstractCharClass$LazySpecialsBlock__init_($this) {
+ return;
+}
+$java.jur_AbstractCharClass$LazySpecialsBlock_computeValue = function($this) {
+ var var$1, var$2;
+ var$1 = new jur_CharClass;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(64);
+ var$1.$lowHighSurrogates = var$2;
+ var$2 = new ju_BitSet;
+ var$2.$data9 = $rt_createIntArray(0);
+ var$1.$bits = var$2;
+ return jur_CharClass_add0(jur_CharClass_add0(var$1, 65279, 65279), 65520, 65533);
+};
+$java.jur_AbstractCharClass$LazyCategory = function() {
+ var a = this; $java.jur_AbstractCharClass$LazyCharClass.call(a);
+ a.$category = 0;
+ a.$mayContainSupplCodepoints0 = 0;
+ a.$containsAllSurrogates = 0;
+};
+$java.jur_AbstractCharClass$LazyCategory__init_ = function(var_0, var_1) {
+ var var_2 = new $java.jur_AbstractCharClass$LazyCategory();
+ $java.jur_AbstractCharClass$LazyCategory__init_1(var_2, var_0, var_1);
+ return var_2;
+};
+$java.jur_AbstractCharClass$LazyCategory__init_0 = function(var_0, var_1, var_2) {
+ var var_3 = new $java.jur_AbstractCharClass$LazyCategory();
+ $java.jur_AbstractCharClass$LazyCategory__init_2(var_3, var_0, var_1, var_2);
+ return var_3;
+};
+$java.jur_AbstractCharClass$LazyCategory__init_1 = function($this, $cat, $mayContainSupplCodepoints) {
+ $this.$mayContainSupplCodepoints0 = $mayContainSupplCodepoints;
+ $this.$category = $cat;
+};
+$java.jur_AbstractCharClass$LazyCategory__init_2 = function($this, $cat, $mayContainSupplCodepoints, $containsAllSurrogates) {
+ $this.$containsAllSurrogates = $containsAllSurrogates;
+ $this.$mayContainSupplCodepoints0 = $mayContainSupplCodepoints;
+ $this.$category = $cat;
+};
+$java.jur_AbstractCharClass$LazyCategory_computeValue = function($this) {
+ var $chCl, var$2, var$3;
+ $chCl = new $java.jur_UnicodeCategory;
+ var$2 = $this.$category;
+ var$3 = new ju_BitSet;
+ var$3.$data9 = $rt_createIntArray(64);
+ $chCl.$lowHighSurrogates = var$3;
+ $chCl.$category0 = var$2;
+ if ($this.$containsAllSurrogates)
+ $java.ju_BitSet_set0($chCl.$lowHighSurrogates, 0, 2048);
+ $chCl.$mayContainSupplCodepoints = $this.$mayContainSupplCodepoints0;
+ return $chCl;
+};
+$java.jur_AbstractCharClass$LazyCategoryScope = function() {
+ var a = this; $java.jur_AbstractCharClass$LazyCharClass.call(a);
+ a.$category1 = 0;
+ a.$mayContainSupplCodepoints1 = 0;
+ a.$containsAllSurrogates0 = 0;
+};
+$java.jur_AbstractCharClass$LazyCategoryScope__init_ = function(var_0, var_1) {
+ var var_2 = new $java.jur_AbstractCharClass$LazyCategoryScope();
+ $java.jur_AbstractCharClass$LazyCategoryScope__init_1(var_2, var_0, var_1);
+ return var_2;
+};
+$java.jur_AbstractCharClass$LazyCategoryScope__init_0 = function(var_0, var_1, var_2) {
+ var var_3 = new $java.jur_AbstractCharClass$LazyCategoryScope();
+ $java.jur_AbstractCharClass$LazyCategoryScope__init_2(var_3, var_0, var_1, var_2);
+ return var_3;
+};
+$java.jur_AbstractCharClass$LazyCategoryScope__init_1 = function($this, $cat, $mayContainSupplCodepoints) {
+ $this.$mayContainSupplCodepoints1 = $mayContainSupplCodepoints;
+ $this.$category1 = $cat;
+};
+$java.jur_AbstractCharClass$LazyCategoryScope__init_2 = function($this, $cat, $mayContainSupplCodepoints, $containsAllSurrogates) {
+ $this.$containsAllSurrogates0 = $containsAllSurrogates;
+ $this.$mayContainSupplCodepoints1 = $mayContainSupplCodepoints;
+ $this.$category1 = $cat;
+};
+$java.jur_AbstractCharClass$LazyCategoryScope_computeValue = function($this) {
+ var $chCl, var$2, var$3;
+ $chCl = new $java.jur_UnicodeCategoryScope;
+ var$2 = $this.$category1;
+ var$3 = new ju_BitSet;
+ var$3.$data9 = $rt_createIntArray(64);
+ $chCl.$lowHighSurrogates = var$3;
+ $chCl.$category0 = var$2;
+ if ($this.$containsAllSurrogates0)
+ $java.ju_BitSet_set0($chCl.$lowHighSurrogates, 0, 2048);
+ $chCl.$mayContainSupplCodepoints = $this.$mayContainSupplCodepoints1;
+ return $chCl;
+};
+function otciu_UnicodeHelper() {
+ jl_Object.call(this);
+}
+$java.otciu_UnicodeHelper__init_ = function() {
+ var var_0 = new otciu_UnicodeHelper();
+ otciu_UnicodeHelper__init_(var_0);
+ return var_0;
+};
+function otciu_UnicodeHelper__init_($this) {
+ return;
+}
+function otciu_UnicodeHelper_decodeIntByte($text) {
+ var $flow, $i, $sz, $data, var$6, var$7, var$8;
+ $flow = new $java.otci_CharFlow;
+ $flow.$characters0 = jl_String_toCharArray($text);
+ $i = $java.otci_Base46_decodeUnsigned($flow);
+ $sz = $i / 2 | 0;
+ if ($i % 2 | 0)
+ $sz = -$sz;
+ $data = $rt_createIntArray($sz);
+ var$6 = $data.data;
+ $i = 0;
+ while ($i < $sz) {
+ var$7 = $java.otci_Base46_decodeUnsigned($flow);
+ var$8 = var$7 / 2 | 0;
+ if (var$7 % 2 | 0)
+ var$8 = -var$8;
+ var$6[$i] = var$8;
+ $i = $i + 1 | 0;
+ }
+ return $data;
+}
+$java.otciu_UnicodeHelper_decodeByte = function($c) {
+ if ($c > 92)
+ return (($c - 32 | 0) - 2 | 0) << 24 >> 24;
+ if ($c <= 34)
+ return ($c - 32 | 0) << 24 >> 24;
+ return (($c - 32 | 0) - 1 | 0) << 24 >> 24;
+};
+function otciu_UnicodeHelper_extractRle($encoded) {
+ var $ranges, var$3, $buffer, var$5, $index, $rangeIndex, $codePoint, $i, $b, $count, $pos, $j, var$14, var$15, $digit;
+ $ranges = $rt_createArray($java.otciu_UnicodeHelper$Range, 16384);
+ var$3 = $ranges.data;
+ $buffer = $rt_createByteArray(16384);
+ var$5 = $buffer.data;
+ $index = 0;
+ $rangeIndex = 0;
+ $codePoint = 0;
+ $i = 0;
+ while ($i < $encoded.$characters.data.length) {
+ $b = $java.otciu_UnicodeHelper_decodeByte(jl_String_charAt($encoded, $i));
+ if ($b == 64) {
+ $i = $i + 1 | 0;
+ $b = $java.otciu_UnicodeHelper_decodeByte(jl_String_charAt($encoded, $i));
+ $count = 0;
+ $pos = 1;
+ $j = 0;
+ while ($j < 3) {
+ $i = $i + 1 | 0;
+ $count = $count | $rt_imul($pos, $java.otciu_UnicodeHelper_decodeByte(jl_String_charAt($encoded, $i)));
+ $pos = $pos * 64 | 0;
+ $j = $j + 1 | 0;
+ }
+ } else if ($b < 32)
+ $count = 1;
+ else {
+ $b = ($b - 32 | 0) << 24 >> 24;
+ $i = $i + 1 | 0;
+ $count = $java.otciu_UnicodeHelper_decodeByte(jl_String_charAt($encoded, $i));
+ }
+ if (!$b && $count >= 128) {
+ if ($index > 0) {
+ $pos = $rangeIndex + 1 | 0;
+ var$14 = new $java.otciu_UnicodeHelper$Range;
+ $j = $codePoint + $index | 0;
+ var$15 = ju_Arrays_copyOf0($buffer, $index);
+ var$14.$start2 = $codePoint;
+ var$14.$end = $j;
+ var$14.$data5 = var$15;
+ var$3[$rangeIndex] = var$14;
+ $rangeIndex = $pos;
+ }
+ $codePoint = $codePoint + ($index + $count | 0) | 0;
+ $index = 0;
+ } else {
+ $digit = $index + $count | 0;
+ if ($digit < var$5.length)
+ $pos = $rangeIndex;
+ else {
+ $pos = $rangeIndex + 1 | 0;
+ var$14 = new $java.otciu_UnicodeHelper$Range;
+ $j = $codePoint + $index | 0;
+ var$15 = ju_Arrays_copyOf0($buffer, $index);
+ var$14.$start2 = $codePoint;
+ var$14.$end = $j;
+ var$14.$data5 = var$15;
+ var$3[$rangeIndex] = var$14;
+ $codePoint = $codePoint + $digit | 0;
+ $index = 0;
+ }
+ while (true) {
+ $j = $count + (-1) | 0;
+ if ($count <= 0)
+ break;
+ $digit = $index + 1 | 0;
+ var$5[$index] = $b;
+ $index = $digit;
+ $count = $j;
+ }
+ $rangeIndex = $pos;
+ }
+ $i = $i + 1 | 0;
+ }
+ return ju_Arrays_copyOf1($ranges, $rangeIndex);
+}
+$java.otciu_UnicodeHelper$Range = function() {
+ var a = this; jl_Object.call(a);
+ a.$start2 = 0;
+ a.$end = 0;
+ a.$data5 = null;
+};
+$java.otci_CharFlow = function() {
+ var a = this; jl_Object.call(a);
+ a.$characters0 = null;
+ a.$pointer = 0;
+};
+function otci_Base46() {
+ jl_Object.call(this);
+}
+$java.otci_Base46__init_ = function() {
+ var var_0 = new otci_Base46();
+ otci_Base46__init_(var_0);
+ return var_0;
+};
+function otci_Base46__init_($this) {
+ return;
+}
+$java.otci_Base46_decodeUnsigned = function($seq) {
+ var $number, $pos, var$4, $hasMore, $digit;
+ $number = 0;
+ $pos = 1;
+ while (true) {
+ var$4 = $seq.$characters0.data;
+ $hasMore = $seq.$pointer;
+ $seq.$pointer = $hasMore + 1 | 0;
+ $digit = $java.otci_Base46_decodeDigit(var$4[$hasMore]);
+ $hasMore = ($digit % 2 | 0) != 1 ? 0 : 1;
+ $number = $number + $rt_imul($pos, $digit / 2 | 0) | 0;
+ $pos = $pos * 46 | 0;
+ if (!$hasMore)
+ break;
+ }
+ return $number;
+};
+$java.otci_Base46_decodeUnsignedLong = function($seq) {
+ var $number, $pos, var$4, $digit, $hasMore;
+ $number = Long_ZERO;
+ $pos = Long_fromInt(1);
+ while (true) {
+ var$4 = $seq.$characters0.data;
+ $digit = $seq.$pointer;
+ $seq.$pointer = $digit + 1 | 0;
+ $digit = $java.otci_Base46_decodeDigit(var$4[$digit]);
+ $hasMore = ($digit % 2 | 0) != 1 ? 0 : 1;
+ $number = Long_add($number, Long_mul($pos, Long_fromInt($digit / 2 | 0)));
+ $pos = Long_mul($pos, Long_fromInt(46));
+ if (!$hasMore)
+ break;
+ }
+ return $number;
+};
+$java.otci_Base46_decodeDigit = function($c) {
+ if ($c < 34)
+ return $c - 32 | 0;
+ if ($c >= 92)
+ return ($c - 32 | 0) - 2 | 0;
+ return ($c - 32 | 0) - 1 | 0;
+};
+function jnc_CharacterCodingException() {
+ ji_IOException.call(this);
+}
+$java.jnc_CharacterCodingException__init_ = function() {
+ var var_0 = new jnc_CharacterCodingException();
+ jnc_CharacterCodingException__init_(var_0);
+ return var_0;
+};
+function jnc_CharacterCodingException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+$java.jnci_BufferedDecoder = function() {
+ jnc_CharsetDecoder.call(this);
+};
+$java.jnci_BufferedDecoder_decodeLoop = function($this, $in, $out) {
+ var $outSize, $i, $inArray, $inPos, $inSize, $outSize_0, var$9, $outArray, var$11, var$12, $controller;
+ $outSize = $in.$limit - $in.$position | 0;
+ $i = 512;
+ if ($outSize < $i)
+ $i = $outSize;
+ $inArray = $rt_createByteArray($i);
+ $inPos = 0;
+ $inSize = 0;
+ $outSize_0 = $out.$limit - $out.$position | 0;
+ $outSize = 512;
+ if ($outSize_0 < $outSize)
+ $outSize = $outSize_0;
+ var$9 = $inArray.data;
+ $outArray = $rt_createCharArray($outSize);
+ var$11 = $outArray.data;
+ a: {
+ while (true) {
+ if (($inPos + 32 | 0) > $inSize && ($in.$position >= $in.$limit ? 0 : 1)) {
+ $i = $inPos;
+ while ($i < $inSize) {
+ var$9[$i - $inPos | 0] = var$9[$i];
+ $i = $i + 1 | 0;
+ }
+ $i = $inSize - $inPos | 0;
+ $outSize_0 = ($in.$limit - $in.$position | 0) + $i | 0;
+ $inSize = var$9.length;
+ if ($outSize_0 < $inSize)
+ $inSize = $outSize_0;
+ jn_ByteBuffer_get($in, $inArray, $i, $inSize - $i | 0);
+ $inPos = 0;
+ }
+ if (!($out.$position >= $out.$limit ? 0 : 1)) {
+ $i = $in.$position >= $in.$limit ? 0 : 1;
+ var$12 = !$i && $inPos >= $inSize ? jnc_CoderResult_UNDERFLOW : jnc_CoderResult_OVERFLOW;
+ break a;
+ }
+ $outSize = $out.$limit - $out.$position | 0;
+ $outSize_0 = var$11.length;
+ if ($outSize < $outSize_0)
+ $outSize_0 = $outSize;
+ $controller = new $java.jnci_BufferedDecoder$Controller;
+ $controller.$in2 = $in;
+ $controller.$out3 = $out;
+ var$12 = $java.jnci_UTF8Decoder_arrayDecode($this, $inArray, $inPos, $inSize, $outArray, 0, $outSize_0, $controller);
+ $inPos = $controller.$inPosition0;
+ if (var$12 === null && 0 == $controller.$outPosition0)
+ var$12 = jnc_CoderResult_UNDERFLOW;
+ jn_CharBuffer_put($out, $outArray, 0, $controller.$outPosition0);
+ if (var$12 !== null)
+ break;
+ }
+ }
+ jn_Buffer_position0($in, $in.$position - ($inSize - $inPos | 0) | 0);
+ return var$12;
+};
+function jnci_UTF8Decoder() {
+ $java.jnci_BufferedDecoder.call(this);
+}
+$java.jnci_UTF8Decoder_arrayDecode = function($this, $inArray, $inPos, $inSize, $outArray, $outPos, $outSize, $controller) {
+ var $result, var$9, var$10, $b, $b4, var$13, $b3, $b2, $b2_0, $code, $c;
+ $result = null;
+ a: {
+ b: {
+ c: {
+ while ($inPos < $inSize) {
+ if ($outPos >= $outSize)
+ break a;
+ var$9 = $inArray.data;
+ var$10 = $inPos + 1 | 0;
+ $b = var$9[$inPos] & 255;
+ if (!($b & 128)) {
+ var$9 = $outArray.data;
+ $b4 = $outPos + 1 | 0;
+ var$9[$outPos] = $b & 65535;
+ } else if (($b & 224) == 192) {
+ if (var$10 >= $inSize) {
+ $inPos = var$10 + (-1) | 0;
+ var$13 = $controller.$in2;
+ if (var$13.$position >= var$13.$limit ? 0 : 1)
+ break a;
+ $result = jnc_CoderResult_UNDERFLOW;
+ break a;
+ }
+ $b3 = var$10 + 1 | 0;
+ $b2 = var$9[var$10];
+ if (!(($b2 & 192) != 128 ? 0 : 1)) {
+ $inPos = $b3 + (-2) | 0;
+ $result = new jnc_CoderResult;
+ $result.$kind = 2;
+ $result.$length2 = 1;
+ break a;
+ }
+ var$9 = $outArray.data;
+ $b4 = $outPos + 1 | 0;
+ var$9[$outPos] = (($b & 31) << 6 | $b2 & 63) & 65535;
+ var$10 = $b3;
+ } else if (($b & 240) != 224) {
+ if (($b & 248) != 240) {
+ $inPos = var$10 + (-1) | 0;
+ $result = jnc_CoderResult_malformedForLength(1);
+ break a;
+ }
+ if ((var$10 + 3 | 0) > $inSize) {
+ $inPos = var$10 + (-1) | 0;
+ if ($java.jnci_BufferedDecoder$Controller_hasMoreInput($controller))
+ break a;
+ $result = jnc_CoderResult_UNDERFLOW;
+ break a;
+ }
+ if (($outPos + 2 | 0) > $outSize) {
+ $inPos = var$10 + (-1) | 0;
+ if ($java.jnci_BufferedDecoder$Controller_hasMoreOutput($controller, 2))
+ break a;
+ $result = jnc_CoderResult_OVERFLOW;
+ break a;
+ }
+ $inPos = var$10 + 1 | 0;
+ $b2_0 = var$9[var$10];
+ $b4 = $inPos + 1 | 0;
+ $b3 = var$9[$inPos];
+ var$10 = $b4 + 1 | 0;
+ $b4 = var$9[$b4];
+ if (!$java.jnci_UTF8Decoder_checkMidByte($this, $b2_0))
+ break c;
+ if (!$java.jnci_UTF8Decoder_checkMidByte($this, $b3))
+ break c;
+ if (!$java.jnci_UTF8Decoder_checkMidByte($this, $b4))
+ break c;
+ var$9 = $outArray.data;
+ $code = ($b & 7) << 18 | ($b2_0 & 63) << 12 | ($b3 & 63) << 6 | $b4 & 63;
+ $inPos = $outPos + 1 | 0;
+ var$9[$outPos] = jl_Character_highSurrogate($code);
+ $b4 = $inPos + 1 | 0;
+ var$9[$inPos] = jl_Character_lowSurrogate($code);
+ } else {
+ if ((var$10 + 2 | 0) > $inSize) {
+ $inPos = var$10 + (-1) | 0;
+ var$13 = $controller.$in2;
+ if (var$13.$position >= var$13.$limit ? 0 : 1)
+ break a;
+ $result = jnc_CoderResult_UNDERFLOW;
+ break a;
+ }
+ $inPos = var$10 + 1 | 0;
+ $b2 = var$9[var$10];
+ var$10 = $inPos + 1 | 0;
+ $b3 = var$9[$inPos];
+ if (!(($b2 & 192) != 128 ? 0 : 1))
+ break b;
+ if (!(($b3 & 192) != 128 ? 0 : 1))
+ break b;
+ $c = (($b & 15) << 12 | ($b2 & 63) << 6 | $b3 & 63) & 65535;
+ if (!jl_Character_isHighSurrogate($c) && !jl_Character_isLowSurrogate($c) ? 0 : 1) {
+ $inPos = var$10 + (-3) | 0;
+ $result = jnc_CoderResult_malformedForLength(3);
+ break a;
+ }
+ var$9 = $outArray.data;
+ $b4 = $outPos + 1 | 0;
+ var$9[$outPos] = $c;
+ }
+ $inPos = var$10;
+ $outPos = $b4;
+ }
+ break a;
+ }
+ $inPos = var$10 + (-3) | 0;
+ $result = jnc_CoderResult_malformedForLength(1);
+ break a;
+ }
+ $inPos = var$10 + (-3) | 0;
+ $result = new jnc_CoderResult;
+ $result.$kind = 2;
+ $result.$length2 = 1;
+ }
+ $controller.$inPosition0 = $inPos;
+ $controller.$outPosition0 = $outPos;
+ return $result;
+};
+$java.jnci_UTF8Decoder_checkMidByte = function($this, $b) {
+ return ($b & 192) != 128 ? 0 : 1;
+};
+function nms_RenderHelper() {
+ jl_Object.call(this);
+}
+$java.nms_RenderHelper__init_ = function() {
+ var var_0 = new nms_RenderHelper();
+ nms_RenderHelper__init_(var_0);
+ return var_0;
+};
+function nms_RenderHelper__init_($this) {
+ return;
+}
+function nms_RenderHelper_disableStandardItemLighting() {
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(15);
+}
+function nms_RenderHelper_enableStandardItemLighting() {
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_copyModelToLightMatrix();
+}
+function nms_RenderHelper_enableGUIStandardItemLighting() {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glRotatef((-30.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(165.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_copyModelToLightMatrix();
+ nleg_EaglerAdapterGL30_glPopMatrix();
+}
+function nms_GuiButton() {
+ var a = this; nms_Gui.call(a);
+ a.$width3 = 0;
+ a.$height4 = 0;
+ a.$xPosition3 = 0;
+ a.$yPosition = 0;
+ a.$displayString = null;
+ a.$id2 = 0;
+ a.$enabled = 0;
+ a.$drawButton0 = 0;
+ a.$field_82253_i = 0;
+}
+$java.nms_GuiButton_tex_gui = null;
+function nms_GuiButton__init_(var_0, var_1, var_2, var_3, var_4, var_5) {
+ var var_6 = new nms_GuiButton();
+ nms_GuiButton__init_0(var_6, var_0, var_1, var_2, var_3, var_4, var_5);
+ return var_6;
+}
+function nms_GuiButton__init_0($this, $par1, $par2, $par3, $par4, $par5, $par6Str) {
+ $this.$zLevel = 0.0;
+ $this.$width3 = 200;
+ $this.$height4 = 20;
+ $this.$enabled = 1;
+ $this.$drawButton0 = 1;
+ $this.$id2 = $par1;
+ $this.$xPosition3 = $par2;
+ $this.$yPosition = $par3;
+ $this.$width3 = $par4;
+ $this.$height4 = $par5;
+ $this.$displayString = $par6Str;
+}
+$java.nms_GuiButton_getHoverState = function($this, $par1) {
+ var $var2;
+ $var2 = 1;
+ if (!$this.$enabled)
+ $var2 = 0;
+ else if ($par1)
+ $var2 = 2;
+ return $var2;
+};
+$java.nms_GuiButton_drawButton = function($this, $par1Minecraft, $par2, $par3) {
+ var $var4, $var5, $var6, var$7;
+ if ($this.$drawButton0) {
+ $var4 = $par1Minecraft.$fontRenderer;
+ nle_TextureLocation_bindTexture($java.nms_GuiButton_tex_gui);
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ $this.$field_82253_i = $par2 >= $this.$xPosition3 && $par3 >= $this.$yPosition && $par2 < ($this.$xPosition3 + $this.$width3 | 0) && $par3 < ($this.$yPosition + $this.$height4 | 0) ? 1 : 0;
+ $var5 = $this.$getHoverState($this.$field_82253_i);
+ $var6 = $this.$xPosition3;
+ var$7 = $this.$yPosition;
+ $var5 = 46 + ($var5 * 20 | 0) | 0;
+ nms_Gui_drawTexturedModalRect($this, $var6, var$7, 0, $var5, $this.$width3 / 2 | 0, $this.$height4);
+ nms_Gui_drawTexturedModalRect($this, $this.$xPosition3 + ($this.$width3 / 2 | 0) | 0, $this.$yPosition, 200 - ($this.$width3 / 2 | 0) | 0, $var5, $this.$width3 / 2 | 0, $this.$height4);
+ $this.$mouseDragged($par1Minecraft, $par2, $par3);
+ $var6 = 14737632;
+ if (!$this.$enabled)
+ $var6 = (-6250336);
+ else if ($this.$field_82253_i)
+ $var6 = 16777120;
+ $par1Minecraft = $this.$displayString;
+ var$7 = $this.$xPosition3 + ($this.$width3 / 2 | 0) | 0;
+ $par2 = $this.$yPosition + (($this.$height4 - 8 | 0) / 2 | 0) | 0;
+ nms_FontRenderer_drawString($var4, $par1Minecraft, var$7 - (nms_FontRenderer_getStringWidth($var4, $par1Minecraft) / 2 | 0) | 0, $par2, $var6, 1);
+ }
+};
+$java.nms_GuiButton_mouseDragged = function($this, $par1Minecraft, $par2, $par3) {
+ return;
+};
+$java.nms_GuiButton_mouseReleased = function($this, $par1, $par2) {
+ return;
+};
+$java.nms_GuiButton_mousePressed = function($this, $par1Minecraft, $par2, $par3) {
+ return $this.$enabled && $this.$drawButton0 && $par2 >= $this.$xPosition3 && $par3 >= $this.$yPosition && $par2 < ($this.$xPosition3 + $this.$width3 | 0) && $par3 < ($this.$yPosition + $this.$height4 | 0) ? 1 : 0;
+};
+$java.nms_GuiButton_func_82252_a = function($this) {
+ return $this.$field_82253_i;
+};
+$java.nms_GuiButton_func_82251_b = function($this, $par1, $par2) {
+ return;
+};
+function nms_GuiButton__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(442);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiButton_tex_gui = var$1;
+}
+function ju_HashMap$AbstractMapIterator() {
+ var a = this; jl_Object.call(a);
+ a.$position1 = 0;
+ a.$expectedModCount = 0;
+ a.$futureEntry = null;
+ a.$currentEntry = null;
+ a.$prevEntry0 = null;
+ a.$associatedMap0 = null;
+}
+function ju_HashMap$AbstractMapIterator_hasNext($this) {
+ if ($this.$futureEntry !== null)
+ return 1;
+ while ($this.$position1 < $this.$associatedMap0.$elementData.data.length) {
+ if ($this.$associatedMap0.$elementData.data[$this.$position1] !== null)
+ return 1;
+ $this.$position1 = $this.$position1 + 1 | 0;
+ }
+ return 0;
+}
+$java.ju_HashMap$AbstractMapIterator_checkConcurrentMod = function($this) {
+ var var$1;
+ if ($this.$expectedModCount == $this.$associatedMap0.$modCount1)
+ return;
+ var$1 = new ju_ConcurrentModificationException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+};
+function ju_HashMap$AbstractMapIterator_makeNext($this) {
+ var var$1, var$2, var$3;
+ if ($this.$expectedModCount != $this.$associatedMap0.$modCount1) {
+ var$1 = new ju_ConcurrentModificationException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ if (!ju_HashMap$AbstractMapIterator_hasNext($this)) {
+ var$1 = new ju_NoSuchElementException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ if ($this.$futureEntry === null) {
+ var$2 = $this.$associatedMap0.$elementData.data;
+ var$3 = $this.$position1;
+ $this.$position1 = var$3 + 1 | 0;
+ $this.$currentEntry = var$2[var$3];
+ $this.$futureEntry = $this.$currentEntry.$next1;
+ $this.$prevEntry0 = null;
+ } else {
+ if ($this.$currentEntry !== null)
+ $this.$prevEntry0 = $this.$currentEntry;
+ $this.$currentEntry = $this.$futureEntry;
+ $this.$futureEntry = $this.$futureEntry.$next1;
+ }
+}
+function ju_HashMap$AbstractMapIterator_remove($this) {
+ var var$1, $index;
+ if ($this.$expectedModCount != $this.$associatedMap0.$modCount1) {
+ var$1 = new ju_ConcurrentModificationException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ if ($this.$currentEntry === null) {
+ var$1 = new jl_IllegalStateException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ if ($this.$prevEntry0 !== null)
+ $this.$prevEntry0.$next1 = $this.$currentEntry.$next1;
+ else {
+ $index = $this.$currentEntry.$origKeyHash & ($this.$associatedMap0.$elementData.data.length - 1 | 0);
+ $this.$associatedMap0.$elementData.data[$index] = $this.$associatedMap0.$elementData.data[$index].$next1;
+ }
+ $this.$currentEntry = null;
+ $this.$expectedModCount = $this.$expectedModCount + 1 | 0;
+ var$1 = $this.$associatedMap0;
+ var$1.$modCount1 = var$1.$modCount1 + 1 | 0;
+ var$1 = $this.$associatedMap0;
+ var$1.$elementCount = var$1.$elementCount - 1 | 0;
+}
+function ju_HashMap$ValueIterator() {
+ ju_HashMap$AbstractMapIterator.call(this);
+}
+$java.ju_HashMap$ValueIterator_next = function($this) {
+ ju_HashMap$AbstractMapIterator_makeNext($this);
+ return $this.$currentEntry.$value0;
+};
+function ju_HashMap$1() {
+ ju_AbstractSet.call(this);
+ this.$this$01 = null;
+}
+$java.ju_HashMap$1_size = function($this) {
+ return $this.$this$01.$elementCount;
+};
+$java.ju_HashMap$1_iterator = function($this) {
+ var var$1, var$2;
+ var$1 = new $java.ju_HashMap$KeyIterator;
+ var$2 = $this.$this$01;
+ var$1.$associatedMap0 = var$2;
+ var$1.$expectedModCount = var$2.$modCount1;
+ var$1.$futureEntry = null;
+ return var$1;
+};
+function ju_HashMap$HashMapEntrySet() {
+ ju_AbstractSet.call(this);
+ this.$associatedMap = null;
+}
+$java.ju_HashMap$HashMapEntrySet_size = function($this) {
+ return $this.$associatedMap.$elementCount;
+};
+$java.ju_HashMap$HashMapEntrySet_contains = function($this, $object) {
+ var $oEntry, $entry, var$4;
+ if (!$rt_isInstance($object, ju_Map$Entry))
+ return 0;
+ $oEntry = $object;
+ $object = $this.$associatedMap;
+ $entry = $oEntry.$getKey();
+ if ($entry !== null) {
+ var$4 = $entry.$hashCode0();
+ $entry = ju_HashMap_findNonNullKeyEntry($object, $entry, var$4 & ($object.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $entry = $object.$elementData.data[0];
+ while ($entry !== null && $entry.$key !== null) {
+ $entry = $entry.$next1;
+ }
+ }
+ return $java.ju_HashMap$HashMapEntrySet_valuesEq($entry, $oEntry);
+};
+$java.ju_HashMap$HashMapEntrySet_valuesEq = function($entry, $oEntry) {
+ var var$3;
+ a: {
+ b: {
+ c: {
+ if ($entry !== null) {
+ if ($entry.$value0 === null) {
+ if ($oEntry.$getValue() !== null)
+ break c;
+ break b;
+ }
+ $entry = $entry.$value0;
+ $oEntry = $oEntry.$getValue();
+ if ($entry !== $oEntry && !$entry.$equals($oEntry) ? 0 : 1)
+ break b;
+ }
+ }
+ var$3 = 0;
+ break a;
+ }
+ var$3 = 1;
+ }
+ return var$3;
+};
+$java.ju_HashMap$HashMapEntrySet_iterator = function($this) {
+ var var$1, var$2;
+ var$1 = new ju_HashMap$EntryIterator;
+ var$2 = $this.$associatedMap;
+ var$1.$associatedMap0 = var$2;
+ var$1.$expectedModCount = var$2.$modCount1;
+ var$1.$futureEntry = null;
+ return var$1;
+};
+function ju_LinkedHashMap$LinkedHashMapEntry() {
+ var a = this; ju_HashMap$HashEntry.call(a);
+ a.$chainForward = null;
+ a.$chainBackward = null;
+}
+function nms_TileEntitySkull() {
+ var a = this; nms_TileEntity.call(a);
+ a.$skullType = 0;
+ a.$skullRotation = 0;
+ a.$extraType = null;
+}
+$java.nms_TileEntitySkull__init_ = function() {
+ var var_0 = new nms_TileEntitySkull();
+ nms_TileEntitySkull__init_(var_0);
+ return var_0;
+};
+function nms_TileEntitySkull__init_($this) {
+ $this.$blockMetadata = (-1);
+ $this.$extraType = $rt_s(44);
+}
+$java.nms_TileEntitySkull_writeToNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, var$5;
+ nms_TileEntity_writeToNBT($this, $par1NBTTagCompound);
+ var$2 = ($this.$skullType & 255) << 24 >> 24;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4 = new nms_NBTTagByte;
+ var$4.$name0 = $rt_s(2434);
+ var$4.$data0 = var$2;
+ ju_HashMap_putImpl(var$3, $rt_s(2434), var$4);
+ var$2 = ($this.$skullRotation & 255) << 24 >> 24;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4 = new nms_NBTTagByte;
+ var$4.$name0 = $rt_s(2435);
+ var$4.$data0 = var$2;
+ ju_HashMap_putImpl(var$3, $rt_s(2435), var$4);
+ var$4 = $this.$extraType;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ $par1NBTTagCompound = new nms_NBTTagString;
+ $par1NBTTagCompound.$name0 = $rt_s(2436);
+ $par1NBTTagCompound.$data4 = var$4;
+ if (var$4 !== null) {
+ ju_HashMap_putImpl(var$3, $rt_s(2436), $par1NBTTagCompound);
+ return;
+ }
+ var$5 = new jl_IllegalArgumentException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$message = $rt_s(264);
+ $rt_throw(var$5);
+};
+$java.nms_TileEntitySkull_readFromNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, var$5, var$6;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$xCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$yCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$zCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(2434));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(2434), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$6 = jl_String_hashCode($rt_s(2434));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(2434), var$6 & (var$2.$elementData.data.length - 1 | 0), var$6);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data0;
+ }
+ $this.$skullType = var$4;
+ $this.$skullRotation = nms_NBTTagCompound_getByte($par1NBTTagCompound, $rt_s(2435));
+ if (nms_NBTTagCompound_hasKey($par1NBTTagCompound, $rt_s(2436)))
+ $this.$extraType = nms_NBTTagCompound_getString($par1NBTTagCompound, $rt_s(2436));
+};
+$java.nms_TileEntitySkull_setSkullType = function($this, $par1, $par2Str) {
+ $this.$skullType = $par1;
+ $this.$extraType = $par2Str;
+};
+function nms_TileEntitySkull_getSkullType($this) {
+ return $this.$skullType;
+}
+$java.nms_TileEntitySkull_func_82119_b = function($this) {
+ return $this.$skullRotation;
+};
+$java.nms_TileEntitySkull_setSkullRotation = function($this, $par1) {
+ $this.$skullRotation = $par1;
+};
+$java.nms_TileEntitySkull_getExtraType = function($this) {
+ return $this.$extraType;
+};
+function nms_Vec3() {
+ var a = this; jl_Object.call(a);
+ a.$myVec3LocalPool = null;
+ a.$xCoord = 0.0;
+ a.$yCoord = 0.0;
+ a.$zCoord = 0.0;
+}
+$java.nms_Vec3_fakePool = null;
+function nms_Vec3__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_Vec3();
+ $java.nms_Vec3__init_(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+$java.nms_Vec3__init_ = function($this, $par1Vec3Pool, $par2, $par4, $par6) {
+ if ($par2 === -0.0)
+ $par2 = 0.0;
+ if ($par4 === -0.0)
+ $par4 = 0.0;
+ if ($par6 === -0.0)
+ $par6 = 0.0;
+ $this.$xCoord = $par2;
+ $this.$yCoord = $par4;
+ $this.$zCoord = $par6;
+ $this.$myVec3LocalPool = $par1Vec3Pool;
+};
+$java.nms_Vec3_setComponents = function($this, $par1, $par3, $par5) {
+ $this.$xCoord = $par1;
+ $this.$yCoord = $par3;
+ $this.$zCoord = $par5;
+ return $this;
+};
+$java.nms_Vec3_subtract = function($this, $par1Vec3) {
+ return nms_Vec3Pool_getVecFromPool($this.$myVec3LocalPool, $par1Vec3.$xCoord - $this.$xCoord, $par1Vec3.$yCoord - $this.$yCoord, $par1Vec3.$zCoord - $this.$zCoord);
+};
+function nms_Vec3_normalize($this) {
+ var $var1;
+ $var1 = jl_Math_sqrt($this.$xCoord * $this.$xCoord + $this.$yCoord * $this.$yCoord + $this.$zCoord * $this.$zCoord);
+ return $var1 < 1.0E-4 ? nms_Vec3Pool_getVecFromPool($this.$myVec3LocalPool, 0.0, 0.0, 0.0) : nms_Vec3Pool_getVecFromPool($this.$myVec3LocalPool, $this.$xCoord / $var1, $this.$yCoord / $var1, $this.$zCoord / $var1);
+}
+function nms_Vec3_dotProduct($this, $par1Vec3) {
+ return $this.$xCoord * $par1Vec3.$xCoord + $this.$yCoord * $par1Vec3.$yCoord + $this.$zCoord * $par1Vec3.$zCoord;
+}
+$java.nms_Vec3_crossProduct = function($this, $par1Vec3) {
+ return nms_Vec3Pool_getVecFromPool($this.$myVec3LocalPool, $this.$yCoord * $par1Vec3.$zCoord - $this.$zCoord * $par1Vec3.$yCoord, $this.$zCoord * $par1Vec3.$xCoord - $this.$xCoord * $par1Vec3.$zCoord, $this.$xCoord * $par1Vec3.$yCoord - $this.$yCoord * $par1Vec3.$xCoord);
+};
+function nms_Vec3_addVector($this, $par1, $par3, $par5) {
+ return nms_Vec3Pool_getVecFromPool($this.$myVec3LocalPool, $this.$xCoord + $par1, $this.$yCoord + $par3, $this.$zCoord + $par5);
+}
+function nms_Vec3_distanceTo($this, $par1Vec3) {
+ var $var2, $var4, $var6;
+ $var2 = $par1Vec3.$xCoord - $this.$xCoord;
+ $var4 = $par1Vec3.$yCoord - $this.$yCoord;
+ $var6 = $par1Vec3.$zCoord - $this.$zCoord;
+ return jl_Math_sqrt($var2 * $var2 + $var4 * $var4 + $var6 * $var6);
+}
+function nms_Vec3_squareDistanceTo($this, $par1Vec3) {
+ var $var2, $var4, $var6;
+ $var2 = $par1Vec3.$xCoord - $this.$xCoord;
+ $var4 = $par1Vec3.$yCoord - $this.$yCoord;
+ $var6 = $par1Vec3.$zCoord - $this.$zCoord;
+ return $var2 * $var2 + $var4 * $var4 + $var6 * $var6;
+}
+function nms_Vec3_squareDistanceTo0($this, $par1, $par3, $par5) {
+ var $var7, $var9, $var11;
+ $var7 = $par1 - $this.$xCoord;
+ $var9 = $par3 - $this.$yCoord;
+ $var11 = $par5 - $this.$zCoord;
+ return $var7 * $var7 + $var9 * $var9 + $var11 * $var11;
+}
+function nms_Vec3_lengthVector($this) {
+ return jl_Math_sqrt($this.$xCoord * $this.$xCoord + $this.$yCoord * $this.$yCoord + $this.$zCoord * $this.$zCoord);
+}
+function nms_Vec3_getIntermediateWithXValue($this, $par1Vec3, $par2) {
+ var $var4, $var6, $var8, $var10;
+ $var4 = $par1Vec3.$xCoord - $this.$xCoord;
+ $var6 = $par1Vec3.$yCoord - $this.$yCoord;
+ $var8 = $par1Vec3.$zCoord - $this.$zCoord;
+ if ($var4 * $var4 < 1.0000000116860974E-7)
+ return null;
+ $var10 = ($par2 - $this.$xCoord) / $var4;
+ return $var10 >= 0.0 && $var10 <= 1.0 ? nms_Vec3Pool_getVecFromPool($this.$myVec3LocalPool, $this.$xCoord + $var4 * $var10, $this.$yCoord + $var6 * $var10, $this.$zCoord + $var8 * $var10) : null;
+}
+function nms_Vec3_getIntermediateWithYValue($this, $par1Vec3, $par2) {
+ var $var4, $var6, $var8, $var10;
+ $var4 = $par1Vec3.$xCoord - $this.$xCoord;
+ $var6 = $par1Vec3.$yCoord - $this.$yCoord;
+ $var8 = $par1Vec3.$zCoord - $this.$zCoord;
+ if ($var6 * $var6 < 1.0000000116860974E-7)
+ return null;
+ $var10 = ($par2 - $this.$yCoord) / $var6;
+ return $var10 >= 0.0 && $var10 <= 1.0 ? nms_Vec3Pool_getVecFromPool($this.$myVec3LocalPool, $this.$xCoord + $var4 * $var10, $this.$yCoord + $var6 * $var10, $this.$zCoord + $var8 * $var10) : null;
+}
+function nms_Vec3_getIntermediateWithZValue($this, $par1Vec3, $par2) {
+ var $var4, $var6, $var8, $var10;
+ $var4 = $par1Vec3.$xCoord - $this.$xCoord;
+ $var6 = $par1Vec3.$yCoord - $this.$yCoord;
+ $var8 = $par1Vec3.$zCoord - $this.$zCoord;
+ if ($var8 * $var8 < 1.0000000116860974E-7)
+ return null;
+ $var10 = ($par2 - $this.$zCoord) / $var8;
+ return $var10 >= 0.0 && $var10 <= 1.0 ? nms_Vec3Pool_getVecFromPool($this.$myVec3LocalPool, $this.$xCoord + $var4 * $var10, $this.$yCoord + $var6 * $var10, $this.$zCoord + $var8 * $var10) : null;
+}
+$java.nms_Vec3_toString = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2437));
+ var$2 = $this.$xCoord;
+ jl_AbstractStringBuilder_insert3(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(344));
+ var$2 = $this.$yCoord;
+ jl_AbstractStringBuilder_insert3(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(344));
+ var$2 = $this.$zCoord;
+ jl_AbstractStringBuilder_insert3(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(64));
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function nms_Vec3_rotateAroundX($this, $par1) {
+ var var$2, $var2, $var3, $var4, $var6, $var8, var$8, var$9;
+ var$2 = nms_MathHelper_SIN_TABLE.data;
+ $par1 = $par1 * 10430.3779296875;
+ $var2 = var$2[($par1 + 16384.0 | 0) & 65535];
+ $var3 = nms_MathHelper_SIN_TABLE.data[($par1 | 0) & 65535];
+ $var4 = $this.$xCoord;
+ $var6 = $this.$yCoord;
+ $var8 = $var2;
+ $var6 = $var6 * $var8;
+ var$8 = $this.$zCoord;
+ var$9 = $var3;
+ $var6 = $var6 + var$8 * var$9;
+ $var8 = $this.$zCoord * $var8 - $this.$yCoord * var$9;
+ $this.$xCoord = $var4;
+ $this.$yCoord = $var6;
+ $this.$zCoord = $var8;
+}
+function nms_Vec3_rotateAroundY($this, $par1) {
+ var var$2, $var2, $var3, $var4, $var8, $var6, var$8;
+ var$2 = nms_MathHelper_SIN_TABLE.data;
+ $par1 = $par1 * 10430.3779296875;
+ $var2 = var$2[($par1 + 16384.0 | 0) & 65535];
+ $var3 = nms_MathHelper_SIN_TABLE.data[($par1 | 0) & 65535];
+ $var4 = $this.$xCoord;
+ $var8 = $var2;
+ $var4 = $var4 * $var8;
+ $var6 = $this.$zCoord;
+ var$8 = $var3;
+ $var4 = $var4 + $var6 * var$8;
+ $var6 = $this.$yCoord;
+ $var8 = $this.$zCoord * $var8 - $this.$xCoord * var$8;
+ $this.$xCoord = $var4;
+ $this.$yCoord = $var6;
+ $this.$zCoord = $var8;
+}
+function nms_Vec3_rotateAroundZ($this, $par1) {
+ var var$2, $var2, $var3, $var4, $var6, $var8, var$8;
+ var$2 = nms_MathHelper_SIN_TABLE.data;
+ $par1 = $par1 * 10430.3779296875;
+ $var2 = var$2[($par1 + 16384.0 | 0) & 65535];
+ $var3 = nms_MathHelper_SIN_TABLE.data[($par1 | 0) & 65535];
+ $var4 = $this.$xCoord;
+ $var6 = $var2;
+ $var4 = $var4 * $var6;
+ $var8 = $this.$yCoord;
+ var$8 = $var3;
+ $var4 = $var4 + $var8 * var$8;
+ $var6 = $this.$yCoord * $var6 - $this.$xCoord * var$8;
+ $var8 = $this.$zCoord;
+ $this.$xCoord = $var4;
+ $this.$yCoord = $var6;
+ $this.$zCoord = $var8;
+}
+function nms_Vec3__clinit_() {
+ var var$1, var$2;
+ var$1 = new nms_Vec3Pool;
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ var$1.$vec3Cache = var$2;
+ var$1.$nextFreeSpace = 0;
+ var$1.$maximumSizeSinceLastTruncation = 0;
+ var$1.$resetCount = 0;
+ var$1.$truncateArrayResetThreshold = (-1);
+ var$1.$minimumSize = (-1);
+ $java.nms_Vec3_fakePool = var$1;
+}
+function nms_GuiIngameMenu() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$updateCounter2 = 0;
+ a.$updateCounter = 0;
+}
+$java.nms_GuiIngameMenu__init_ = function() {
+ var var_0 = new nms_GuiIngameMenu();
+ nms_GuiIngameMenu__init_(var_0);
+ return var_0;
+};
+function nms_GuiIngameMenu__init_($this) {
+ nms_GuiScreen__init_($this);
+ $this.$updateCounter2 = 0;
+ $this.$updateCounter = 0;
+}
+$java.nms_GuiIngameMenu_initGui = function($this) {
+ var var$1, var$2;
+ $this.$updateCounter2 = 0;
+ var$1 = $this.$buttonList;
+ ju_Arrays_fill(var$1.$array1, 0, var$1.$size0, null);
+ var$1.$size0 = 0;
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(1, ($this.$width0 / 2 | 0) - 100 | 0, (($this.$height0 / 4 | 0) + 120 | 0) + (-16) | 0, 200, 20, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2438))));
+ if (!$this.$mc4.$integratedServerIsRunning) {
+ var$1 = $this.$buttonList;
+ if (0 >= var$1.$size0) {
+ var$1 = new jl_IndexOutOfBoundsException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ var$1.$array1.data[0].$displayString = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2439));
+ }
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(4, ($this.$width0 / 2 | 0) - 100 | 0, (($this.$height0 / 4 | 0) + 24 | 0) + (-16) | 0, 200, 20, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2440))));
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(5, ($this.$width0 / 2 | 0) - 100 | 0, (($this.$height0 / 4 | 0) + 48 | 0) + (-16) | 0, 200, 20, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(733))));
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(0, ($this.$width0 / 2 | 0) - 100 | 0, (($this.$height0 / 4 | 0) + 96 | 0) + (-16) | 0, 98, 20, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(734))));
+ var$1 = $this.$buttonList;
+ var$2 = nms_GuiButton__init_(7, ($this.$width0 / 2 | 0) + 2 | 0, (($this.$height0 / 4 | 0) + 96 | 0) + (-16) | 0, 98, 20, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2441)));
+ ju_ArrayList_add(var$1, var$2);
+ var$2.$enabled = 0;
+};
+$java.nms_GuiIngameMenu_actionPerformed = function($this, $par1GuiButton) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ switch ($par1GuiButton.$id2) {
+ case 0:
+ var$2 = $this.$mc4;
+ $par1GuiButton = new nms_GuiOptions;
+ var$3 = $this.$mc4.$gameSettings;
+ nms_GuiOptions_$callClinit();
+ nms_GuiScreen__init_($par1GuiButton);
+ $par1GuiButton.$screenTitle0 = $rt_s(741);
+ $par1GuiButton.$parentScreen = $this;
+ $par1GuiButton.$options1 = var$3;
+ $ptr = 1;
+ continue main;
+ case 1:
+ $par1GuiButton.$enabled = 0;
+ var$3 = $this.$mc4.$theWorld.$sendQueue0;
+ $par1GuiButton = new nms_Packet255KickDisconnect;
+ nms_Packet_$callClinit();
+ $par1GuiButton.$creationTimeMillis = jl_System_currentTimeMillis();
+ $par1GuiButton.$isChunkDataPacket = 0;
+ $par1GuiButton.$reason = $rt_s(1156);
+ if (!var$3.$disconnected) {
+ nle_WebsocketNetworkManager_addToSendQueue(var$3.$netManager, $par1GuiButton);
+ nle_WebsocketNetworkManager_serverShutdown(var$3.$netManager);
+ }
+ $par1GuiButton = $this.$mc4;
+ var$2 = null;
+ var$3 = $rt_s(44);
+ $ptr = 4;
+ continue main;
+ case 2:
+ case 3:
+ break;
+ case 4:
+ $par1GuiButton = $this.$mc4;
+ var$2 = null;
+ $ptr = 2;
+ continue main;
+ case 5:
+ $par1GuiButton = $this.$mc4;
+ var$2 = new nle_GuiScreenVoiceChannel;
+ nms_GuiScreen__init_(var$2);
+ var$2.$screenTitle1 = $rt_s(742);
+ var$2.$parent0 = $this;
+ $ptr = 3;
+ continue main;
+ default:
+ }
+ return;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$2, $par1GuiButton);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1GuiButton = $this.$mc4;
+ if ($par1GuiButton.$inGameHasFocus)
+ return;
+ $par1GuiButton.$inGameHasFocus = 1;
+ var$2 = $par1GuiButton.$mouseHelper;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_canvas.requestPointerLock();
+ var$2.$deltaX = 0;
+ var$2.$deltaY = 0;
+ var$2 = null;
+ $ptr = 6;
+ continue main;
+ case 3:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ nmc_Minecraft_loadWorld0($par1GuiButton, var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1GuiButton = $this.$mc4;
+ var$2 = nms_GuiMainMenu__init_0();
+ $ptr = 5;
+ case 5:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 6:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1GuiButton.$leftClickCounter = 10000;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, var$2, var$3, $ptr);
+};
+$java.nms_GuiIngameMenu_updateScreen = function($this) {
+ $this.$updateCounter = $this.$updateCounter + 1 | 0;
+};
+$java.nms_GuiIngameMenu_drawScreen = function($this, $par1, $par2, $par3) {
+ var var$4, var$5, var$6;
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, 0);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+ var$4 = $this.$fontRenderer0;
+ nms_FontRenderer_drawString(var$4, $rt_s(2442), ($this.$width0 / 2 | 0) - (nms_FontRenderer_getStringWidth(var$4, $rt_s(2442)) / 2 | 0) | 0, 40, 16777215, 1);
+ var$5 = 0;
+ a: {
+ while (var$5 < $this.$buttonList.$size0) {
+ var$6 = $this.$buttonList;
+ if (var$5 < 0)
+ break a;
+ if (var$5 >= var$6.$size0)
+ break a;
+ var$6.$array1.data[var$5].$drawButton($this.$mc4, $par1, $par2);
+ var$5 = var$5 + 1 | 0;
+ }
+ return;
+ }
+ var$6 = new jl_IndexOutOfBoundsException;
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ $rt_throw(var$6);
+};
+function nms_WorldRenderer() {
+ var a = this; jl_Object.call(a);
+ a.$worldObj2 = null;
+ a.$glRenderList = 0;
+ a.$posX3 = 0;
+ a.$posY3 = 0;
+ a.$posZ2 = 0;
+ a.$chunkX = 0;
+ a.$chunkY = 0;
+ a.$chunkZ = 0;
+ a.$posXMinus = 0;
+ a.$posYMinus = 0;
+ a.$posZMinus = 0;
+ a.$posXClip = 0;
+ a.$posYClip = 0;
+ a.$posZClip = 0;
+ a.$isInFrustum = 0;
+ a.$skipRenderPass = null;
+ a.$posXPlus = 0;
+ a.$posYPlus = 0;
+ a.$posZPlus = 0;
+ a.$needsUpdate = 0;
+ a.$rendererBoundingBox = null;
+ a.$chunkIndex = 0;
+ a.$isVisible = 0;
+ a.$isWaitingOnOcclusionQuery = 0;
+ a.$isChunkLit = 0;
+ a.$isInitialized = 0;
+ a.$tileEntityRenderers = null;
+ a.$tileEntities0 = null;
+ a.$bytesDrawn = 0;
+}
+$java.nms_WorldRenderer_tessellator = null;
+$java.nms_WorldRenderer_chunksUpdated = 0;
+$java.nms_WorldRenderer_$callClinit = function() {
+ $java.nms_WorldRenderer_$callClinit = $rt_eraseClinit(nms_WorldRenderer);
+ $java.nms_WorldRenderer__clinit_();
+};
+function nms_WorldRenderer__init_(var_0, var_1, var_2, var_3, var_4, var_5) {
+ var var_6 = new nms_WorldRenderer();
+ $java.nms_WorldRenderer__init_(var_6, var_0, var_1, var_2, var_3, var_4, var_5);
+ return var_6;
+}
+$java.nms_WorldRenderer__init_ = function($this, $par1World, $par2List, $par3, $par4, $par5, $par6) {
+ var var$7;
+ $java.nms_WorldRenderer_$callClinit();
+ $this.$glRenderList = (-1);
+ $this.$isInFrustum = 0;
+ $this.$skipRenderPass = $rt_createBooleanArray(2);
+ $this.$isVisible = 1;
+ $this.$isInitialized = 0;
+ var$7 = new ju_ArrayList;
+ var$7.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$tileEntityRenderers = var$7;
+ $this.$worldObj2 = $par1World;
+ $this.$tileEntities0 = $par2List;
+ $this.$glRenderList = $par6;
+ $this.$posX3 = (-999);
+ nms_WorldRenderer_setPosition($this, $par3, $par4, $par5);
+ $this.$needsUpdate = 0;
+};
+function nms_WorldRenderer_setPosition($this, $par1, $par2, $par3) {
+ var var$4, var$5, var$6, var$7, var$8, var$9, var$10;
+ if (!($par1 == $this.$posX3 && $par2 == $this.$posY3 && $par3 == $this.$posZ2)) {
+ nms_WorldRenderer_setDontDraw($this);
+ $this.$posX3 = $par1;
+ $this.$posY3 = $par2;
+ $this.$posZ2 = $par3;
+ $this.$chunkX = $par1 >> 4;
+ $this.$chunkY = $par2 >> 4;
+ $this.$chunkZ = $par3 >> 4;
+ $this.$posXPlus = $par1 + 8 | 0;
+ $this.$posYPlus = $par2 + 8 | 0;
+ $this.$posZPlus = $par3 + 8 | 0;
+ $this.$posXClip = $par1 & 1023;
+ $this.$posYClip = $par2;
+ $this.$posZClip = $par3 & 1023;
+ $this.$posXMinus = $par1 - $this.$posXClip | 0;
+ $this.$posYMinus = $par2 - $this.$posYClip | 0;
+ $this.$posZMinus = $par3 - $this.$posZClip | 0;
+ var$4 = $par1 - 0.0;
+ var$5 = $par2 - 0.0;
+ var$6 = $par3 - 0.0;
+ var$7 = ($par1 + 16 | 0) + 0.0;
+ var$8 = ($par2 + 16 | 0) + 0.0;
+ var$9 = ($par3 + 16 | 0) + 0.0;
+ var$10 = new nms_AxisAlignedBB;
+ var$10.$minX = var$4;
+ var$10.$minY = var$5;
+ var$10.$minZ = var$6;
+ var$10.$maxX = var$7;
+ var$10.$maxY = var$8;
+ var$10.$maxZ = var$9;
+ $this.$rendererBoundingBox = var$10;
+ $this.$needsUpdate = 1;
+ }
+}
+function nms_WorldRenderer_updateRenderer($this) {
+ var $var1, $var2, $var3, $var4, $var5, $var6, $var7, $var21, $var9, $p, $var10, $var11, $var12, $var13, $var14, $var15, $var16, $var17, $var18, $var23, $var20, $var22;
+ if ($this.$needsUpdate) {
+ $this.$needsUpdate = 0;
+ $var1 = $this.$posX3;
+ $var2 = $this.$posY3;
+ $var3 = $this.$posZ2;
+ $var4 = $this.$posX3 + 16 | 0;
+ $var5 = $this.$posY3 + 16 | 0;
+ $var6 = $this.$posZ2 + 16 | 0;
+ $var7 = 0;
+ while ($var7 < 2) {
+ $this.$skipRenderPass.data[$var7] = 1;
+ $var7 = $var7 + 1 | 0;
+ }
+ $java.nms_Chunk_isLit = 0;
+ $var21 = new ju_HashSet;
+ $var21.$backingMap = ju_HashMap__init_1(16, 0.75);
+ $var9 = ju_AbstractList_iterator($this.$tileEntityRenderers);
+ while (ju_AbstractList$1_hasNext($var9)) {
+ if (!ju_HashSet_add($var21, ju_AbstractList$1_next($var9)))
+ continue;
+ }
+ a: {
+ $var9 = $this.$tileEntityRenderers;
+ ju_Arrays_fill($var9.$array1, 0, $var9.$size0, null);
+ $var9.$size0 = 0;
+ $var9 = nms_ChunkCache__init_($this.$worldObj2, $var1 - 1 | 0, $var2 - 1 | 0, $var3 - 1 | 0, $var4 + 1 | 0, $var5 + 1 | 0, $var6 + 1 | 0, 1);
+ $p = nmc_Minecraft_theMinecraft.$mcProfiler;
+ if (!$var9.$hasExtendedLevels) {
+ $java.nms_WorldRenderer_chunksUpdated = $java.nms_WorldRenderer_chunksUpdated + 1 | 0;
+ $var10 = nms_RenderBlocks__init_0($var9);
+ $this.$bytesDrawn = 0;
+ $var11 = 0;
+ while (true) {
+ if ($var11 >= 2)
+ break a;
+ nms_Profiler_startSection($p, $rt_s(2443));
+ $var12 = 0;
+ $var13 = 0;
+ $var14 = 0;
+ $var15 = $var2;
+ while ($var15 < $var5) {
+ $var16 = $var3;
+ while ($var16 < $var6) {
+ $var17 = $var1;
+ while ($var17 < $var4) {
+ $var18 = $java.nms_ChunkCache_getBlockId($var9, $var17, $var15, $var16);
+ if ($var18 > 0) {
+ if (!$var14) {
+ $var14 = 1;
+ nleg_EaglerAdapterGL30_glNewList($this.$glRenderList + $var11 | 0, 56);
+ nlea_Tessellator_startDrawing($java.nms_WorldRenderer_tessellator, 98);
+ nlea_Tessellator_setTranslation($java.nms_WorldRenderer_tessellator, $this.$posXClip - $this.$posX3 | 0, $this.$posYClip - $this.$posY3 | 0, $this.$posZClip - $this.$posZ2 | 0);
+ }
+ nms_Block_$callClinit();
+ $var23 = nms_Block_blocksList.data[$var18];
+ if ($var23 !== null) {
+ if (!$var11 && nms_Block_hasTileEntity($var23)) {
+ $var20 = $java.nms_ChunkCache_getBlockTileEntity($var9, $var17, $var15, $var16);
+ nms_TileEntityRenderer_$callClinit();
+ if ($java.nms_TileEntityRenderer_hasSpecialRenderer(nms_TileEntityRenderer_instance, $var20))
+ ju_ArrayList_add($this.$tileEntityRenderers, $var20);
+ }
+ $var18 = $rt_compare($var23.$getRenderBlockPass(), $var11);
+ if ($var18)
+ $var12 = 1;
+ else if (!$var18)
+ $var13 = $var13 | nms_RenderBlocks_renderBlockByRenderType($var10, $var23, $var17, $var15, $var16);
+ }
+ }
+ $var17 = $var17 + 1 | 0;
+ }
+ $var16 = $var16 + 1 | 0;
+ }
+ $var15 = $var15 + 1 | 0;
+ }
+ if (!$var14)
+ $var13 = 0;
+ else {
+ nms_Profiler_endStartSection($p, $rt_s(2444));
+ $this.$bytesDrawn = $this.$bytesDrawn + nlea_Tessellator_draw($java.nms_WorldRenderer_tessellator) | 0;
+ nleg_EaglerAdapterGL30_glEndList();
+ nlea_Tessellator_setTranslation($java.nms_WorldRenderer_tessellator, 0.0, 0.0, 0.0);
+ }
+ nms_Profiler_endSection($p);
+ if ($var13)
+ $this.$skipRenderPass.data[$var11] = 0;
+ if (!$var12)
+ break;
+ $var11 = $var11 + 1 | 0;
+ }
+ }
+ }
+ $var22 = new ju_HashSet;
+ $var22.$backingMap = ju_HashMap__init_1(16, 0.75);
+ $var9 = ju_AbstractList_iterator($this.$tileEntityRenderers);
+ while (ju_AbstractList$1_hasNext($var9)) {
+ if (!ju_HashSet_add($var22, ju_AbstractList$1_next($var9)))
+ continue;
+ }
+ ju_AbstractSet_removeAll($var22, $var21);
+ $var9 = $this.$tileEntities0;
+ $p = ju_HashSet_iterator($var22);
+ while ($p.$hasNext()) {
+ if (!ju_ArrayList_add($var9, $p.$next()))
+ continue;
+ }
+ ju_AbstractSet_removeAll($var21, $this.$tileEntityRenderers);
+ $var9 = $this.$tileEntities0;
+ $p = new ju_AbstractList$1;
+ $p.$this$0 = $var9;
+ $p.$modCount = $p.$this$0.$modCount0;
+ $p.$size1 = $p.$this$0.$size2();
+ $p.$removeIndex = (-1);
+ while ($p.$index >= $p.$size1 ? 0 : 1) {
+ $var9 = ju_AbstractList$1_next($p);
+ $var10 = $var21.$backingMap;
+ if ($var9 === null)
+ $var9 = ju_HashMap_findNullKeyEntry($var10);
+ else {
+ $var16 = $var9.$hashCode0();
+ $var9 = ju_HashMap_findNonNullKeyEntry($var10, $var9, $var16 & ($var10.$elementData.data.length - 1 | 0), $var16);
+ }
+ if ($var9 === null ? 0 : 1)
+ ju_AbstractList$1_remove($p);
+ }
+ $this.$isChunkLit = $java.nms_Chunk_isLit;
+ $this.$isInitialized = 1;
+ }
+}
+function nms_WorldRenderer_distanceToEntitySquared($this, $par1Entity) {
+ var $var2, $var3, $var4;
+ $var2 = $par1Entity.$posX - $this.$posXPlus;
+ $var3 = $par1Entity.$posY - $this.$posYPlus;
+ $var4 = $par1Entity.$posZ - $this.$posZPlus;
+ return $var2 * $var2 + $var3 * $var3 + $var4 * $var4;
+}
+function nms_WorldRenderer_setDontDraw($this) {
+ var $var1;
+ $var1 = 0;
+ while ($var1 < 2) {
+ $this.$skipRenderPass.data[$var1] = 1;
+ $var1 = $var1 + 1 | 0;
+ }
+ $this.$isInFrustum = 0;
+ $this.$isInitialized = 0;
+}
+$java.nms_WorldRenderer_stopRendering = function($this) {
+ nms_WorldRenderer_setDontDraw($this);
+ $this.$worldObj2 = null;
+};
+function nms_WorldRenderer_getGLCallListForPass($this, $par1) {
+ return !$this.$isInFrustum ? (-1) : $this.$skipRenderPass.data[$par1] ? (-1) : $this.$glRenderList + $par1 | 0;
+}
+$java.nms_WorldRenderer_updateInFrustum = function($this, $par1ICamera) {
+ $this.$isInFrustum = nms_Frustrum_isBoundingBoxInFrustum($par1ICamera, $this.$rendererBoundingBox);
+};
+function nms_WorldRenderer_skipAllRenderPasses($this) {
+ return !$this.$isInitialized ? 0 : $this.$skipRenderPass.data[0] && $this.$skipRenderPass.data[1] ? 1 : 0;
+}
+$java.nms_WorldRenderer_markDirty = function($this) {
+ $this.$needsUpdate = 1;
+};
+$java.nms_WorldRenderer__clinit_ = function() {
+ nlea_Tessellator_$callClinit();
+ $java.nms_WorldRenderer_tessellator = nlea_Tessellator_instance;
+ $java.nms_WorldRenderer_chunksUpdated = 0;
+};
+function nms_EntitySorter() {
+ var a = this; jl_Object.call(a);
+ a.$entityPosX = 0.0;
+ a.$entityPosY = 0.0;
+ a.$entityPosZ = 0.0;
+ a.$reverse = 0;
+}
+function nms_EntitySorter__init_(var_0) {
+ var var_1 = new nms_EntitySorter();
+ $java.nms_EntitySorter__init_(var_1, var_0);
+ return var_1;
+}
+$java.nms_EntitySorter__init_ = function($this, $par1Entity) {
+ $this.$entityPosX = -$par1Entity.$posX;
+ $this.$entityPosY = -$par1Entity.$posY;
+ $this.$entityPosZ = -$par1Entity.$posZ;
+ $this.$reverse = 0;
+};
+$java.nms_EntitySorter_sortByDistanceToEntity = function($this, $par1WorldRenderer, $par2WorldRenderer) {
+ var $var3, $var5, $var7, $var9, $var11, $var13;
+ $var3 = $par1WorldRenderer.$posXPlus + $this.$entityPosX;
+ $var5 = $par1WorldRenderer.$posYPlus + $this.$entityPosY;
+ $var7 = $par1WorldRenderer.$posZPlus + $this.$entityPosZ;
+ $var9 = $par2WorldRenderer.$posXPlus + $this.$entityPosX;
+ $var11 = $par2WorldRenderer.$posYPlus + $this.$entityPosY;
+ $var13 = $par2WorldRenderer.$posZPlus + $this.$entityPosZ;
+ return ($var3 * $var3 + $var5 * $var5 + $var7 * $var7 - ($var9 * $var9 + $var11 * $var11 + $var13 * $var13)) * 1024.0 | 0;
+};
+$java.nms_EntitySorter_compare = function($this, $par1Obj, $par2Obj) {
+ return $rt_imul(!$this.$reverse ? 1 : (-1), $java.nms_EntitySorter_sortByDistanceToEntity($this, $par1Obj, $par2Obj));
+};
+function nms_GuiContainerCreative() {
+ var a = this; nms_InventoryEffectRenderer.call(a);
+ a.$currentScroll = 0.0;
+ a.$isScrolling = 0;
+ a.$wasClicking = 0;
+ a.$searchField = null;
+ a.$backupContainerSlots = null;
+ a.$field_74235_v = null;
+ a.$field_74234_w = 0;
+ a.$field_82324_x = null;
+}
+$java.nms_GuiContainerCreative_inventory = null;
+$java.nms_GuiContainerCreative_selectedTabIndex = 0;
+$java.nms_GuiContainerCreative_tex = null;
+$java.nms_GuiContainerCreative_$callClinit = function() {
+ $java.nms_GuiContainerCreative_$callClinit = $rt_eraseClinit(nms_GuiContainerCreative);
+ $java.nms_GuiContainerCreative__clinit_();
+};
+function nms_GuiContainerCreative__init_(var_0) {
+ var var_1 = new nms_GuiContainerCreative();
+ $java.nms_GuiContainerCreative__init_(var_1, var_0);
+ return var_1;
+}
+$java.nms_GuiContainerCreative__init_ = function($this, $par1EntityPlayer) {
+ var var$2;
+ $java.nms_GuiContainerCreative_$callClinit();
+ nms_GuiContainer__init_($this, $java.nms_ContainerCreative__init_($par1EntityPlayer));
+ $this.$currentScroll = 0.0;
+ $this.$isScrolling = 0;
+ $this.$field_74235_v = null;
+ $this.$field_74234_w = 0;
+ $par1EntityPlayer.$openContainer = $this.$inventorySlots0;
+ $this.$allowUserInput = 1;
+ nms_AchievementList_$callClinit();
+ var$2 = nms_AchievementList_openInventory;
+ if (var$2 !== null && var$2.$isIndependent)
+ nms_EntityPlayerSP_addStat($par1EntityPlayer, var$2, 1);
+ $this.$ySize0 = 136;
+ $this.$xSize = 195;
+};
+$java.nms_GuiContainerCreative_updateScreen = function($this) {
+ var var$1, var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$mc4.$playerController.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1)
+ return;
+ var$1 = $this.$mc4;
+ var$2 = new nms_GuiInventory;
+ var$3 = $this.$mc4.$thePlayer;
+ nms_GuiContainer__init_(var$2, var$3.$inventoryContainer);
+ var$2.$allowUserInput = 1;
+ nms_AchievementList_$callClinit();
+ var$4 = nms_AchievementList_openInventory;
+ if (var$4 !== null && var$4.$isIndependent)
+ nms_EntityPlayerSP_addStat(var$3, var$4, 1);
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$1, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, $ptr);
+};
+$java.nms_GuiContainerCreative_handleMouseClick = function($this, $par1Slot, $par2, $par3, $par4) {
+ var $var5, $var11, $var7, $var10, $var6, $var8, $var9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var10 = $thread.pop();$var7 = $thread.pop();$var11 = $thread.pop();$var5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1Slot = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$field_74234_w = 1;
+ $var5 = $par4 != 1 ? 0 : 1;
+ if ($par2 == (-999) && !$par4)
+ $par4 = 4;
+ a: {
+ if ($par1Slot === null && $java.nms_GuiContainerCreative_selectedTabIndex != nms_CreativeTabs_getTabIndex(nms_CreativeTabs_tabInventory) && $par4 != 5) {
+ $var11 = $this.$mc4.$thePlayer.$inventory;
+ if (nms_InventoryPlayer_getItemStack($var11) !== null) {
+ if (!$par3) {
+ nms_EntityPlayer_dropPlayerItem($this.$mc4.$thePlayer, nms_InventoryPlayer_getItemStack($var11));
+ nms_PlayerControllerMP_func_78752_a($this.$mc4.$playerController, nms_InventoryPlayer_getItemStack($var11));
+ nms_InventoryPlayer_setItemStack($var11, null);
+ }
+ if ($par3 == 1) {
+ $var7 = nms_ItemStack_splitStack(nms_InventoryPlayer_getItemStack($var11), 1);
+ nms_EntityPlayer_dropPlayerItem($this.$mc4.$thePlayer, $var7);
+ nms_PlayerControllerMP_func_78752_a($this.$mc4.$playerController, $var7);
+ if (!nms_InventoryPlayer_getItemStack($var11).$stackSize)
+ nms_InventoryPlayer_setItemStack($var11, null);
+ }
+ }
+ } else {
+ if ($par1Slot === $this.$field_74235_v && $var5) {
+ $var10 = 0;
+ $var6 = null;
+ while (true) {
+ if ($var10 >= ju_ArrayList_size(nms_Container_getInventory($this.$mc4.$thePlayer.$inventoryContainer)))
+ break a;
+ nms_PlayerControllerMP_sendSlotPacket($this.$mc4.$playerController, $var6, $var10);
+ $var10 = $var10 + 1 | 0;
+ }
+ }
+ if ($java.nms_GuiContainerCreative_selectedTabIndex == nms_CreativeTabs_getTabIndex(nms_CreativeTabs_tabInventory)) {
+ if ($par1Slot === $this.$field_74235_v) {
+ nms_InventoryPlayer_setItemStack($this.$mc4.$thePlayer.$inventory, null);
+ break a;
+ }
+ $var5 = $rt_compare($par4, 4);
+ if (!$var5 && $par1Slot !== null && $par1Slot.$getHasStack()) {
+ $par2 = !$par3 ? 1 : nms_ItemStack_getMaxStackSize($par1Slot.$getStack());
+ $ptr = 4;
+ continue main;
+ }
+ if (!$var5 && nms_InventoryPlayer_getItemStack($this.$mc4.$thePlayer.$inventory) !== null) {
+ nms_EntityPlayer_dropPlayerItem($this.$mc4.$thePlayer, nms_InventoryPlayer_getItemStack($this.$mc4.$thePlayer.$inventory));
+ nms_PlayerControllerMP_func_78752_a($this.$mc4.$playerController, nms_InventoryPlayer_getItemStack($this.$mc4.$thePlayer.$inventory));
+ nms_InventoryPlayer_setItemStack($this.$mc4.$thePlayer.$inventory, null);
+ break a;
+ }
+ $var6 = $this.$mc4.$thePlayer.$inventoryContainer;
+ if ($par1Slot !== null)
+ $par2 = $java.nms_SlotCreativeInventory_func_75240_a($par1Slot).$slotNumber;
+ $par1Slot = $this.$mc4.$thePlayer;
+ $ptr = 2;
+ continue main;
+ }
+ if ($par4 != 5 && $par1Slot.$inventory0 === $java.nms_GuiContainerCreative_inventory) {
+ $var11 = $this.$mc4.$thePlayer.$inventory;
+ $var7 = nms_InventoryPlayer_getItemStack($var11);
+ $var8 = $par1Slot.$getStack();
+ if ($par4 == 2) {
+ if ($var8 !== null && $par3 >= 0 && $par3 < 9) {
+ $var9 = nms_ItemStack_copy($var8);
+ $var9.$stackSize = nms_ItemStack_getMaxStackSize($var9);
+ $par1Slot = $this.$mc4.$thePlayer.$inventory;
+ $ptr = 3;
+ continue main;
+ }
+ return;
+ }
+ if ($par4 == 3) {
+ if (nms_InventoryPlayer_getItemStack($var11) === null && $par1Slot.$getHasStack()) {
+ $var9 = nms_ItemStack_copy($par1Slot.$getStack());
+ $var9.$stackSize = nms_ItemStack_getMaxStackSize($var9);
+ nms_InventoryPlayer_setItemStack($var11, $var9);
+ }
+ return;
+ }
+ if ($par4 == 4) {
+ if ($var8 !== null) {
+ $var9 = nms_ItemStack_copy($var8);
+ $var9.$stackSize = $par3 ? nms_ItemStack_getMaxStackSize($var9) : 1;
+ nms_EntityPlayer_dropPlayerItem($this.$mc4.$thePlayer, $var9);
+ nms_PlayerControllerMP_func_78752_a($this.$mc4.$playerController, $var9);
+ }
+ return;
+ }
+ if (!($var7 !== null && $var8 !== null && nms_ItemStack_isItemEqual($var7, $var8))) {
+ if ($var8 !== null && $var7 === null) {
+ nms_InventoryPlayer_setItemStack($var11, nms_ItemStack_copyItemStack($var8));
+ $par1Slot = nms_InventoryPlayer_getItemStack($var11);
+ if ($var5)
+ $par1Slot.$stackSize = nms_ItemStack_getMaxStackSize($par1Slot);
+ } else
+ nms_InventoryPlayer_setItemStack($var11, null);
+ } else if ($par3) {
+ if ($var7.$stackSize <= 1)
+ nms_InventoryPlayer_setItemStack($var11, null);
+ else
+ $var7.$stackSize = $var7.$stackSize - 1 | 0;
+ } else if ($var5)
+ $var7.$stackSize = nms_ItemStack_getMaxStackSize($var7);
+ else if ($var7.$stackSize < nms_ItemStack_getMaxStackSize($var7))
+ $var7.$stackSize = $var7.$stackSize + 1 | 0;
+ } else {
+ $var6 = $this.$inventorySlots0;
+ if ($par1Slot !== null)
+ $par2 = $par1Slot.$slotNumber;
+ $var11 = $this.$mc4.$thePlayer;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 1:
+ b: {
+ nms_Container_slotClick($var6, $par2, $par3, $par4, $var11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (nms_Container_func_94532_c($par3) == 2) {
+ $var10 = 0;
+ while (true) {
+ if ($var10 >= 9)
+ break b;
+ nms_PlayerControllerMP_sendSlotPacket($this.$mc4.$playerController, nms_Container_getSlot($this.$inventorySlots0, 45 + $var10 | 0).$getStack(), 36 + $var10 | 0);
+ $var10 = $var10 + 1 | 0;
+ }
+ } else if ($par1Slot !== null) {
+ $var6 = nms_Container_getSlot($this.$inventorySlots0, $par1Slot.$slotNumber).$getStack();
+ nms_PlayerControllerMP_sendSlotPacket($this.$mc4.$playerController, $var6, (($par1Slot.$slotNumber - ju_ArrayList_size($this.$inventorySlots0.$inventorySlots) | 0) + 9 | 0) + 36 | 0);
+ }
+ }
+ return;
+ case 2:
+ nms_Container_slotClick($var6, $par2, $par3, $par4, $par1Slot);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Container_detectAndSendChanges($this.$mc4.$thePlayer.$inventoryContainer);
+ return;
+ case 3:
+ nms_InventoryPlayer_setInventorySlotContents($par1Slot, $par3, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Container_detectAndSendChanges($this.$mc4.$thePlayer.$inventoryContainer);
+ return;
+ case 4:
+ $tmp = $par1Slot.$decrStackSize0($par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = $tmp;
+ nms_EntityPlayer_dropPlayerItem($this.$mc4.$thePlayer, $var6);
+ nms_PlayerControllerMP_func_78752_a($this.$mc4.$playerController, $var6);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Slot, $par2, $par3, $par4, $var5, $var11, $var7, $var10, $var6, $var8, $var9, $ptr);
+};
+$java.nms_GuiContainerCreative_initGui = function($this) {
+ var var$1, var$2, var$3, var$4, $var1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var1 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$mc4.$playerController.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1) {
+ $ptr = 1;
+ continue main;
+ }
+ var$1 = $this.$mc4;
+ var$2 = new nms_GuiInventory;
+ var$3 = $this.$mc4.$thePlayer;
+ nms_GuiContainer__init_(var$2, var$3.$inventoryContainer);
+ var$2.$allowUserInput = 1;
+ nms_AchievementList_$callClinit();
+ var$4 = nms_AchievementList_openInventory;
+ if (var$4 !== null && var$4.$isIndependent)
+ nms_EntityPlayerSP_addStat(var$3, var$4, 1);
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_InventoryEffectRenderer_initGui($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = $this.$buttonList;
+ ju_Arrays_fill(var$2.$array1, 0, var$2.$size0, null);
+ var$2.$size0 = 0;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 1;
+ $this.$searchField = nms_GuiTextField__init_($this.$fontRenderer0, $this.$guiLeft + 82 | 0, $this.$guiTop + 6 | 0, 89, $this.$fontRenderer0.$FONT_HEIGHT);
+ nms_GuiTextField_setMaxStringLength($this.$searchField, 15);
+ $this.$searchField.$enableBackgroundDrawing = 0;
+ $this.$searchField.$visible = 0;
+ $this.$searchField.$enabledColor = 16777215;
+ $var1 = $java.nms_GuiContainerCreative_selectedTabIndex;
+ $java.nms_GuiContainerCreative_selectedTabIndex = (-1);
+ $java.nms_GuiContainerCreative_setCurrentCreativeTab($this, nms_CreativeTabs_creativeTabArray.data[$var1]);
+ var$2 = new $java.nms_CreativeCrafting;
+ var$2.$mc14 = $this.$mc4;
+ $this.$field_82324_x = var$2;
+ var$2 = $this.$mc4.$thePlayer.$inventoryContainer;
+ var$1 = $this.$field_82324_x;
+ if (!ju_AbstractCollection_contains(var$2.$crafters, var$1)) {
+ ju_ArrayList_add(var$2.$crafters, var$1);
+ nms_Container_getInventory(var$2);
+ nms_Container_detectAndSendChanges(var$2);
+ return;
+ }
+ var$2 = new jl_IllegalArgumentException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(1712);
+ $rt_throw(var$2);
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$1, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, $var1, $ptr);
+};
+$java.nms_GuiContainerCreative_onGuiClosed = function($this) {
+ var var$1, var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$mc4.$thePlayer === null) {
+ if ($this.$mc4.$thePlayer !== null && $this.$mc4.$thePlayer.$inventory !== null) {
+ var$1 = $this.$mc4.$thePlayer.$inventoryContainer;
+ var$2 = $this.$field_82324_x;
+ var$1 = var$1.$crafters;
+ var$3 = ju_AbstractList_indexOf(var$1, var$2);
+ if (var$3 >= 0)
+ ju_ArrayList_remove(var$1, var$3);
+ }
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 0;
+ return;
+ }
+ var$1 = $this.$inventorySlots0;
+ var$2 = $this.$mc4.$thePlayer;
+ $ptr = 1;
+ case 1:
+ var$1.$onCraftGuiClosed(var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$mc4.$thePlayer !== null && $this.$mc4.$thePlayer.$inventory !== null) {
+ var$1 = $this.$mc4.$thePlayer.$inventoryContainer;
+ var$2 = $this.$field_82324_x;
+ var$1 = var$1.$crafters;
+ var$3 = ju_AbstractList_indexOf(var$1, var$2);
+ if (var$3 >= 0)
+ ju_ArrayList_remove(var$1, var$3);
+ }
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 0;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, $ptr);
+};
+$java.nms_GuiContainerCreative_keyTyped = function($this, $par1, $par2) {
+ var var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($java.nms_GuiContainerCreative_selectedTabIndex == nms_CreativeTabs_tabAllSearch.$tabIndex) {
+ if ($this.$field_74234_w) {
+ $this.$field_74234_w = 0;
+ nms_GuiTextField_setText($this.$searchField, $rt_s(44));
+ }
+ $ptr = 1;
+ continue main;
+ }
+ var$3 = $this.$mc4.$gameSettings.$keyBindChat;
+ if (var$3.$keyCode >= 0) {
+ var$4 = var$3.$keyCode;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$4 = nlea_EaglerAdapterImpl2_keyStates.data[var$4];
+ } else {
+ var$4 = var$3.$keyCode + 100 | 0;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$4 = nlea_EaglerAdapterImpl2_buttonStates.data[var$4];
+ }
+ if (var$4) {
+ $java.nms_GuiContainerCreative_setCurrentCreativeTab($this, nms_CreativeTabs_tabAllSearch);
+ return;
+ }
+ $ptr = 3;
+ continue main;
+ case 1:
+ $tmp = nms_GuiContainer_checkHotbarKeys($this, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$4 = $tmp;
+ if (!var$4) {
+ if (!nms_GuiTextField_textboxKeyTyped($this.$searchField, $par1, $par2)) {
+ $ptr = 2;
+ continue main;
+ }
+ $java.nms_GuiContainerCreative_updateCreativeSearch($this);
+ }
+ return;
+ case 2:
+ nms_GuiContainer_keyTyped($this, $par1, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_GuiContainer_keyTyped($this, $par1, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, var$3, var$4, $ptr);
+};
+$java.nms_GuiContainerCreative_updateCreativeSearch = function($this) {
+ var $var1, $var11, $var2, $var3, $var4, $var10, $var5, $var13, $var12, $var7, var$11, $var9, $var6;
+ $var1 = $this.$inventorySlots0;
+ $var11 = $var1.$itemList;
+ ju_Arrays_fill($var11.$array1, 0, $var11.$size0, null);
+ $var11.$size0 = 0;
+ nms_Item_$callClinit();
+ $var2 = nms_Item_itemsList.data;
+ $var3 = $var2.length;
+ $var4 = 0;
+ $var10 = null;
+ while ($var4 < $var3) {
+ $var5 = $var2[$var4];
+ if ($var5 !== null && $var5.$getCreativeTab() !== null)
+ $var5.$getSubItems($var5.$itemID, $var10, $var1.$itemList);
+ $var4 = $var4 + 1 | 0;
+ }
+ nms_Enchantment_$callClinit();
+ $var2 = nms_Enchantment_enchantmentsList.data;
+ $var13 = $var2.length;
+ $var3 = 0;
+ while ($var3 < $var13) {
+ $var11 = $var2[$var3];
+ if ($var11 !== null && $var11.$type1 !== null) {
+ $var10 = nms_Item_enchantedBook;
+ $var5 = $var1.$itemList;
+ $var4 = 1;
+ while ($var4 <= $var11.$getMaxLevel()) {
+ $var12 = new nms_EnchantmentData;
+ $var12.$enchantmentobj = $var11;
+ $var12.$enchantmentLevel = $var4;
+ $var7 = new nms_ItemStack;
+ var$11 = $var10.$itemID;
+ $var7.$stackSize = 0;
+ $var7.$itemFrame = null;
+ $var7.$itemID0 = var$11;
+ $var7.$stackSize = 1;
+ $var7.$itemDamage = 0;
+ if ($var7.$itemDamage < 0)
+ $var7.$itemDamage = 0;
+ nms_ItemEnchantedBook_func_92115_a($var10, $var7, $var12);
+ ju_ArrayList_add($var5, $var7);
+ $var4 = $var4 + 1 | 0;
+ }
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ $var11 = $var1.$itemList;
+ $var9 = new ju_AbstractList$1;
+ $var9.$this$0 = $var11;
+ $var9.$modCount = $var9.$this$0.$modCount0;
+ $var9.$size1 = $var9.$this$0.$size2();
+ $var9.$removeIndex = (-1);
+ $var10 = jl_String_toLowerCase($this.$searchField.$text);
+ while ($var9.$index >= $var9.$size1 ? 0 : 1) {
+ $var12 = ju_AbstractList$1_next($var9);
+ $var13 = 0;
+ $var11 = nms_ItemStack_getTooltip($var12, $this.$mc4.$thePlayer, $this.$mc4.$gameSettings.$advancedItemTooltips);
+ $var6 = new ju_AbstractList$1;
+ $var6.$this$0 = $var11;
+ $var6.$modCount = $var6.$this$0.$modCount0;
+ $var6.$size1 = $var6.$this$0.$size2();
+ $var6.$removeIndex = (-1);
+ a: {
+ while ($var6.$index >= $var6.$size1 ? 0 : 1) {
+ if (jl_String_contains(jl_String_toLowerCase(ju_AbstractList$1_next($var6)), $var10)) {
+ $var13 = 1;
+ break a;
+ }
+ }
+ }
+ if (!$var13)
+ ju_AbstractList$1_remove($var9);
+ }
+ $this.$currentScroll = 0.0;
+ $java.nms_ContainerCreative_scrollTo($var1, 0.0);
+};
+$java.nms_GuiContainerCreative_drawGuiContainerForegroundLayer = function($this, $par1, $par2) {
+ var $var3, var$4, var$5, var$6;
+ $var3 = nms_CreativeTabs_creativeTabArray.data[$java.nms_GuiContainerCreative_selectedTabIndex];
+ if ($var3.$drawTitle) {
+ var$4 = $this.$fontRenderer0;
+ var$5 = nms_StringTranslate_instance;
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(1806));
+ $var3 = $var3.$tabLabel;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $var3);
+ nms_FontRenderer_drawString(var$4, nms_StringTranslate_translateKey(var$5, jl_String__init_0(var$6.$buffer, 0, var$6.$length)), 8, 6, 4210752, 0);
+ }
+};
+$java.nms_GuiContainerCreative_mouseClicked = function($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6, $var7, $var8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if (!$par3) {
+ $var4 = $par1 - $this.$guiLeft | 0;
+ $var5 = $par2 - $this.$guiTop | 0;
+ $var6 = nms_CreativeTabs_creativeTabArray.data;
+ $var7 = $var6.length;
+ $var8 = 0;
+ while (true) {
+ if ($var8 >= $var7)
+ break a;
+ if ($java.nms_GuiContainerCreative_func_74232_a($this, $var6[$var8], $var4, $var5))
+ break;
+ $var8 = $var8 + 1 | 0;
+ }
+ return;
+ }
+ }
+ $ptr = 1;
+ case 1:
+ nms_GuiContainer_mouseClicked($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var4, $var5, $var6, $var7, $var8, $ptr);
+};
+$java.nms_GuiContainerCreative_mouseMovedOrUp = function($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6, $var7, $var8, $var9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if (!$par3) {
+ $var4 = $par1 - $this.$guiLeft | 0;
+ $var5 = $par2 - $this.$guiTop | 0;
+ $var6 = nms_CreativeTabs_creativeTabArray.data;
+ $var7 = $var6.length;
+ $var8 = 0;
+ while (true) {
+ if ($var8 >= $var7)
+ break a;
+ $var9 = $var6[$var8];
+ if ($java.nms_GuiContainerCreative_func_74232_a($this, $var9, $var4, $var5))
+ break;
+ $var8 = $var8 + 1 | 0;
+ }
+ $java.nms_GuiContainerCreative_setCurrentCreativeTab($this, $var9);
+ return;
+ }
+ }
+ $ptr = 1;
+ case 1:
+ nms_GuiContainer_mouseMovedOrUp($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var4, $var5, $var6, $var7, $var8, $var9, $ptr);
+};
+$java.nms_GuiContainerCreative_needsScrollBars = function($this) {
+ return $java.nms_GuiContainerCreative_selectedTabIndex != nms_CreativeTabs_tabInventory.$tabIndex && nms_CreativeTabs_creativeTabArray.data[$java.nms_GuiContainerCreative_selectedTabIndex].$hasScrollbar && ($this.$inventorySlots0.$itemList.$size0 <= 45 ? 0 : 1) ? 1 : 0;
+};
+$java.nms_GuiContainerCreative_setCurrentCreativeTab = function($this, $par1CreativeTabs) {
+ var $var2, $var3, $var4, var$5, $var6, $var5, var$8, var$9, $var7, $var8, $var9;
+ $var2 = $java.nms_GuiContainerCreative_selectedTabIndex;
+ $java.nms_GuiContainerCreative_selectedTabIndex = $par1CreativeTabs.$tabIndex;
+ $var3 = $this.$inventorySlots0;
+ $var4 = $this.$field_94077_p.$backingMap;
+ if ($var4.$elementCount > 0) {
+ $var4.$elementCount = 0;
+ var$5 = $var4.$elementData;
+ ju_Arrays_fill(var$5, 0, var$5.data.length, null);
+ $var4.$modCount1 = $var4.$modCount1 + 1 | 0;
+ }
+ a: {
+ $var4 = $var3.$itemList;
+ ju_Arrays_fill($var4.$array1, 0, $var4.$size0, null);
+ $var4.$size0 = 0;
+ $par1CreativeTabs.$displayAllReleventItems($var3.$itemList);
+ if ($par1CreativeTabs === nms_CreativeTabs_tabInventory) {
+ $var4 = $this.$mc4.$thePlayer.$inventoryContainer;
+ if ($this.$backupContainerSlots === null)
+ $this.$backupContainerSlots = $var3.$inventorySlots;
+ $var6 = new ju_ArrayList;
+ $var6.$array1 = $rt_createArray(jl_Object, 10);
+ $var3.$inventorySlots = $var6;
+ $var5 = 0;
+ while (true) {
+ if ($var5 >= $var4.$inventorySlots.$size0) {
+ $var6 = new $java.nms_Slot;
+ $var6.$inventory0 = $java.nms_GuiContainerCreative_inventory;
+ $var6.$slotIndex = 0;
+ $var6.$xDisplayPosition = 173;
+ $var6.$yDisplayPosition = 112;
+ $this.$field_74235_v = $var6;
+ ju_ArrayList_add($var3.$inventorySlots, $this.$field_74235_v);
+ break a;
+ }
+ $var6 = new $java.nms_SlotCreativeInventory;
+ var$8 = $var4.$inventorySlots;
+ if ($var5 < 0)
+ break;
+ if ($var5 >= var$8.$size0)
+ break;
+ var$9 = var$8.$array1.data[$var5];
+ $var6.$inventory0 = var$9.$inventory0;
+ $var6.$slotIndex = $var5;
+ $var6.$xDisplayPosition = 0;
+ $var6.$yDisplayPosition = 0;
+ $var6.$theCreativeInventory = $this;
+ $var6.$theSlot0 = var$9;
+ ju_ArrayList_add($var3.$inventorySlots, $var6);
+ $var2 = $rt_compare($var5, 5);
+ if ($var2 >= 0 && $var5 < 9) {
+ $var7 = $var5 - 5 | 0;
+ $var8 = $var7 / 2 | 0;
+ $var9 = $var7 % 2 | 0;
+ $var6.$xDisplayPosition = 9 + ($var8 * 54 | 0) | 0;
+ $var6.$yDisplayPosition = 6 + ($var9 * 27 | 0) | 0;
+ } else if ($var5 >= 0 && $var2 < 0) {
+ $var6.$yDisplayPosition = (-2000);
+ $var6.$xDisplayPosition = (-2000);
+ } else if ($var5 < $var4.$inventorySlots.$size0) {
+ $var7 = $var5 - 9 | 0;
+ $var8 = $var7 % 9 | 0;
+ $var9 = $var7 / 9 | 0;
+ $var6.$xDisplayPosition = 9 + ($var8 * 18 | 0) | 0;
+ if ($var5 >= 36)
+ $var6.$yDisplayPosition = 112;
+ else
+ $var6.$yDisplayPosition = 54 + ($var9 * 18 | 0) | 0;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ $par1CreativeTabs = new jl_IndexOutOfBoundsException;
+ $par1CreativeTabs.$suppressionEnabled = 1;
+ $par1CreativeTabs.$writableStackTrace = 1;
+ $rt_throw($par1CreativeTabs);
+ } else if ($var2 == nms_CreativeTabs_tabInventory.$tabIndex) {
+ $var3.$inventorySlots = $this.$backupContainerSlots;
+ $this.$backupContainerSlots = null;
+ }
+ }
+ if ($this.$searchField !== null) {
+ if ($par1CreativeTabs !== nms_CreativeTabs_tabAllSearch) {
+ $this.$searchField.$visible = 0;
+ $this.$searchField.$canLoseFocus = 1;
+ $this.$searchField.$isFocused = 0;
+ } else {
+ $this.$searchField.$visible = 1;
+ $this.$searchField.$canLoseFocus = 0;
+ $par1CreativeTabs = $this.$searchField;
+ if (!$par1CreativeTabs.$isFocused)
+ $par1CreativeTabs.$cursorCounter = 0;
+ $par1CreativeTabs.$isFocused = 1;
+ nms_GuiTextField_setText($this.$searchField, $rt_s(44));
+ $java.nms_GuiContainerCreative_updateCreativeSearch($this);
+ }
+ }
+ $this.$currentScroll = 0.0;
+ $java.nms_ContainerCreative_scrollTo($var3, 0.0);
+};
+$java.nms_GuiContainerCreative_handleMouseInput = function($this) {
+ var $var1, $var2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_GuiScreen_handleMouseInput($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = nlea_EaglerAdapterImpl2_mouseGetEventDWheel();
+ if ($var1 && $java.nms_GuiContainerCreative_needsScrollBars($this)) {
+ $var2 = (($this.$inventorySlots0.$itemList.$size0 / 9 | 0) - 5 | 0) + 1 | 0;
+ if ($var1 > 0)
+ $var1 = 1;
+ if ($var1 < 0)
+ $var1 = (-1);
+ $this.$currentScroll = $this.$currentScroll - $var1 / $var2;
+ if ($this.$currentScroll < 0.0)
+ $this.$currentScroll = 0.0;
+ if ($this.$currentScroll > 1.0)
+ $this.$currentScroll = 1.0;
+ $java.nms_ContainerCreative_scrollTo($this.$inventorySlots0, $this.$currentScroll);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $ptr);
+};
+$java.nms_GuiContainerCreative_drawScreen = function($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6, $var7, $var8, $var9, $var10, $var11, $var12, $var13, $var14, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $var4 = nlea_EaglerAdapterImpl2_buttonStates.data[0];
+ $var5 = $this.$guiLeft;
+ $var6 = $this.$guiTop;
+ $var7 = $var5 + 175 | 0;
+ $var8 = $var6 + 18 | 0;
+ $var9 = $var7 + 14 | 0;
+ $var10 = $var8 + 112 | 0;
+ if (!$this.$wasClicking && $var4 && $par1 >= $var7 && $par2 >= $var8 && $par1 < $var9 && $par2 < $var10)
+ $this.$isScrolling = $java.nms_GuiContainerCreative_needsScrollBars($this);
+ if (!$var4)
+ $this.$isScrolling = 0;
+ $this.$wasClicking = $var4;
+ if ($this.$isScrolling) {
+ $this.$currentScroll = (($par2 - $var8 | 0) - 7.5) / (($var10 - $var8 | 0) - 15.0);
+ if ($this.$currentScroll < 0.0)
+ $this.$currentScroll = 0.0;
+ if ($this.$currentScroll > 1.0)
+ $this.$currentScroll = 1.0;
+ $java.nms_ContainerCreative_scrollTo($this.$inventorySlots0, $this.$currentScroll);
+ }
+ $ptr = 1;
+ case 1:
+ nms_GuiContainer_drawScreen($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$field_74222_o)
+ nms_InventoryEffectRenderer_displayDebuffEffects($this);
+ $var11 = nms_CreativeTabs_creativeTabArray.data;
+ $var12 = $var11.length;
+ $var13 = 0;
+ a: {
+ while (true) {
+ if ($var13 >= $var12)
+ break a;
+ if ($java.nms_GuiContainerCreative_renderCreativeInventoryHoveringText($this, $var11[$var13], $par1, $par2))
+ break;
+ $var13 = $var13 + 1 | 0;
+ }
+ }
+ if ($this.$field_74235_v !== null && $java.nms_GuiContainerCreative_selectedTabIndex == nms_CreativeTabs_tabInventory.$tabIndex && nms_GuiContainer_isPointInRegion($this, $this.$field_74235_v.$xDisplayPosition, $this.$field_74235_v.$yDisplayPosition, 16, 16, $par1, $par2)) {
+ $var14 = nms_StringTranslate_translateKey(nms_StringTranslate_instance, $rt_s(2445));
+ $var11 = $rt_createArray(jl_String, 1);
+ $var11.data[0] = $var14;
+ $var14 = new ju_Arrays$ArrayAsList;
+ $var14.$array3 = $var11;
+ nms_GuiContainer_func_102021_a($this, $var14, $par1, $par2);
+ }
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glDisable(13);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var4, $var5, $var6, $var7, $var8, $var9, $var10, $var11, $var12, $var13, $var14, $ptr);
+};
+$java.nms_GuiContainerCreative_drawGuiContainerBackgroundLayer = function($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6, $var7, $var8, var$9, var$10, $var9, var$12, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();$var9 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glRotatef((-30.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(165.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_copyModelToLightMatrix();
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $var4 = nms_CreativeTabs_creativeTabArray.data[$java.nms_GuiContainerCreative_selectedTabIndex];
+ $var5 = nms_CreativeTabs_creativeTabArray.data;
+ $var6 = $var5.length;
+ $var7 = 0;
+ while (true) {
+ if ($var7 >= $var6) {
+ $var8 = $this.$mc4.$renderEngine;
+ var$9 = new jl_StringBuilder;
+ var$9.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$9, var$9.$length, $rt_s(2446));
+ var$10 = $var4.$backgroundImageName;
+ jl_AbstractStringBuilder_insert(var$9, var$9.$length, var$10);
+ $var9 = nms_RenderEngine_getTexture($var8, jl_String__init_0(var$9.$buffer, 0, var$9.$length));
+ if ($var9 != $var8.$boundTexture) {
+ var$9 = nleg_EaglerAdapterGL30_texObjects;
+ var$9 = $var9 < var$9.$size3 && $var9 >= 0 ? var$9.$values.data[$var9] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$10 = nlea_EaglerAdapterImpl2_webgl;
+ var$9 = var$9 !== null ? var$9.$obj : null;
+ var$10.bindTexture(3553, var$9);
+ $var8.$boundTexture = $var9;
+ }
+ nms_Gui_drawTexturedModalRect($this, $this.$guiLeft, $this.$guiTop, 0, 0, $this.$xSize, $this.$ySize0);
+ nms_GuiTextField_drawTextBox($this.$searchField);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ $var9 = $this.$guiLeft + 175 | 0;
+ var$12 = $this.$guiTop + 18 | 0;
+ $var6 = var$12 + 112 | 0;
+ nle_TextureLocation_bindTexture($java.nms_GuiContainerCreative_tex);
+ if ($var4.$hasScrollbar)
+ nms_Gui_drawTexturedModalRect($this, $var9, var$12 + ((($var6 - var$12 | 0) - 17 | 0) * $this.$currentScroll | 0) | 0, 232 + (!$java.nms_GuiContainerCreative_needsScrollBars($this) ? 12 : 0) | 0, 0, 12, 15);
+ $ptr = 2;
+ continue main;
+ }
+ $var8 = $var5[$var7];
+ nle_TextureLocation_bindTexture($java.nms_GuiContainerCreative_tex);
+ if ($var8.$tabIndex != $java.nms_GuiContainerCreative_selectedTabIndex)
+ break;
+ $var7 = $var7 + 1 | 0;
+ }
+ $ptr = 1;
+ case 1:
+ $java.nms_GuiContainerCreative_renderCreativeTab($this, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ $var7 = $var7 + 1 | 0;
+ if ($var7 >= $var6) {
+ $var8 = $this.$mc4.$renderEngine;
+ var$9 = new jl_StringBuilder;
+ var$9.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$9, var$9.$length, $rt_s(2446));
+ var$10 = $var4.$backgroundImageName;
+ jl_AbstractStringBuilder_insert(var$9, var$9.$length, var$10);
+ $var9 = nms_RenderEngine_getTexture($var8, jl_String__init_0(var$9.$buffer, 0, var$9.$length));
+ if ($var9 != $var8.$boundTexture) {
+ var$9 = nleg_EaglerAdapterGL30_texObjects;
+ var$9 = $var9 < var$9.$size3 && $var9 >= 0 ? var$9.$values.data[$var9] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$10 = nlea_EaglerAdapterImpl2_webgl;
+ var$9 = var$9 !== null ? var$9.$obj : null;
+ var$10.bindTexture(3553, var$9);
+ $var8.$boundTexture = $var9;
+ }
+ nms_Gui_drawTexturedModalRect($this, $this.$guiLeft, $this.$guiTop, 0, 0, $this.$xSize, $this.$ySize0);
+ nms_GuiTextField_drawTextBox($this.$searchField);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ $var9 = $this.$guiLeft + 175 | 0;
+ var$12 = $this.$guiTop + 18 | 0;
+ $var6 = var$12 + 112 | 0;
+ nle_TextureLocation_bindTexture($java.nms_GuiContainerCreative_tex);
+ if ($var4.$hasScrollbar)
+ nms_Gui_drawTexturedModalRect($this, $var9, var$12 + ((($var6 - var$12 | 0) - 17 | 0) * $this.$currentScroll | 0) | 0, 232 + (!$java.nms_GuiContainerCreative_needsScrollBars($this) ? 12 : 0) | 0, 0, 12, 15);
+ $ptr = 2;
+ continue main;
+ }
+ $var8 = $var5[$var7];
+ nle_TextureLocation_bindTexture($java.nms_GuiContainerCreative_tex);
+ if ($var8.$tabIndex == $java.nms_GuiContainerCreative_selectedTabIndex)
+ continue;
+ else
+ break;
+ }
+ continue main;
+ case 2:
+ $java.nms_GuiContainerCreative_renderCreativeTab($this, $var4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var4 !== nms_CreativeTabs_tabInventory)
+ return;
+ $var8 = $this.$mc4;
+ $var9 = $this.$guiLeft + 43 | 0;
+ var$12 = $this.$guiTop + 45 | 0;
+ $var6 = 20;
+ $par1 = ($this.$guiLeft + 43 | 0) - $par2 | 0;
+ var$13 = (($this.$guiTop + 45 | 0) - 30 | 0) - $par3 | 0;
+ $ptr = 3;
+ case 3:
+ nms_GuiInventory_drawPlayerOnGui($var8, $var9, var$12, $var6, $par1, var$13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var4, $var5, $var6, $var7, $var8, var$9, var$10, $var9, var$12, var$13, $ptr);
+};
+$java.nms_GuiContainerCreative_func_74232_a = function($this, $par1CreativeTabs, $par2, $par3) {
+ var $var4, $var5, $var7;
+ $var4 = $par1CreativeTabs.$tabIndex % 6 | 0;
+ $var5 = 28 * $var4 | 0;
+ if ($var4 == 5)
+ $var5 = ($this.$xSize - 28 | 0) + 2 | 0;
+ else if ($var4 > 0)
+ $var5 = $var5 + $var4 | 0;
+ $var7 = !($par1CreativeTabs.$tabIndex >= 6 ? 0 : 1) ? 0 + $this.$ySize0 | 0 : (-32);
+ return $par2 >= $var5 && $par2 <= ($var5 + 28 | 0) && $par3 >= $var7 && $par3 <= ($var7 + 32 | 0) ? 1 : 0;
+};
+$java.nms_GuiContainerCreative_renderCreativeInventoryHoveringText = function($this, $par1CreativeTabs, $par2, $par3) {
+ var $var4, $var5, var$6, var$7, var$8;
+ $var4 = $par1CreativeTabs.$tabIndex % 6 | 0;
+ $var5 = 28 * $var4 | 0;
+ if ($var4 == 5)
+ $var5 = ($this.$xSize - 28 | 0) + 2 | 0;
+ else if ($var4 > 0)
+ $var5 = $var5 + $var4 | 0;
+ if (!nms_GuiContainer_isPointInRegion($this, $var5 + 3 | 0, (!($par1CreativeTabs.$tabIndex >= 6 ? 0 : 1) ? 0 + $this.$ySize0 | 0 : (-32)) + 3 | 0, 23, 27, $par2, $par3))
+ return 0;
+ var$6 = nms_StringTranslate_instance;
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(1806));
+ $par1CreativeTabs = $par1CreativeTabs.$tabLabel;
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $par1CreativeTabs);
+ $par1CreativeTabs = nms_StringTranslate_translateKey(var$6, jl_String__init_0(var$7.$buffer, 0, var$7.$length));
+ var$8 = $rt_createArray(jl_String, 1);
+ var$8.data[0] = $par1CreativeTabs;
+ $par1CreativeTabs = new ju_Arrays$ArrayAsList;
+ $par1CreativeTabs.$array3 = var$8;
+ nms_GuiContainer_func_102021_a($this, $par1CreativeTabs, $par2, $par3);
+ return 1;
+};
+$java.nms_GuiContainerCreative_renderCreativeTab = function($this, $par1CreativeTabs) {
+ var $var2, $var3, $var4, $var5, $var6, $var7, $var8, $var10, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1CreativeTabs = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = $par1CreativeTabs.$tabIndex != $java.nms_GuiContainerCreative_selectedTabIndex ? 0 : 1;
+ $var3 = $par1CreativeTabs.$tabIndex >= 6 ? 0 : 1;
+ $var4 = $par1CreativeTabs.$tabIndex % 6 | 0;
+ $var5 = $var4 * 28 | 0;
+ $var6 = 0;
+ $var7 = $this.$guiLeft + $var5 | 0;
+ $var8 = $this.$guiTop;
+ if ($var2)
+ $var6 = 32;
+ if ($var4 == 5)
+ $var7 = ($this.$guiLeft + $this.$xSize | 0) - 28 | 0;
+ else if ($var4 > 0)
+ $var7 = $var7 + $var4 | 0;
+ if ($var3)
+ $var4 = $var8 + (-28) | 0;
+ else {
+ $var6 = $var6 + 64 | 0;
+ $var4 = $var8 + ($this.$ySize0 - 4 | 0) | 0;
+ }
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nms_Gui_drawTexturedModalRect($this, $var7, $var4, $var5, $var6, 28, 32);
+ $this.$zLevel = 100.0;
+ nms_GuiContainer_itemRenderer.$zLevel0 = 100.0;
+ $var2 = $var7 + 6 | 0;
+ $var5 = $var4 + (8 + (!$var3 ? (-1) : 1) | 0) | 0;
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(41);
+ $var10 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ $var6 = nms_Item_itemsList.data[$par1CreativeTabs.$getTabIconItemIndex()].$itemID;
+ $var10.$stackSize = 0;
+ $var10.$itemFrame = null;
+ $var10.$itemID0 = $var6;
+ $var10.$stackSize = 1;
+ $var10.$itemDamage = 0;
+ if ($var10.$itemDamage < 0)
+ $var10.$itemDamage = 0;
+ $par1CreativeTabs = nms_GuiContainer_itemRenderer;
+ var$10 = $this.$fontRenderer0;
+ var$11 = $this.$mc4.$renderEngine;
+ $ptr = 1;
+ case 1:
+ nms_RenderItem_renderItemAndEffectIntoGUI($par1CreativeTabs, var$10, var$11, $var10, $var2, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_RenderItem_renderItemOverlayIntoGUI(nms_GuiContainer_itemRenderer, $this.$fontRenderer0, $this.$mc4.$renderEngine, $var10, $var2, $var5, null);
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nms_GuiContainer_itemRenderer.$zLevel0 = 0.0;
+ $this.$zLevel = 0.0;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1CreativeTabs, $var2, $var3, $var4, $var5, $var6, $var7, $var8, $var10, var$10, var$11, $ptr);
+};
+$java.nms_GuiContainerCreative_actionPerformed = function($this, $par1GuiButton) {
+ return;
+};
+$java.nms_GuiContainerCreative_func_74230_h = function($this) {
+ return $java.nms_GuiContainerCreative_selectedTabIndex;
+};
+$java.nms_GuiContainerCreative__clinit_ = function() {
+ var var$1;
+ var$1 = new $java.nms_InventoryBasic;
+ var$1.$inventoryTitle = $rt_s(2447);
+ var$1.$field_94051_e = 1;
+ var$1.$slotsCount = 45;
+ var$1.$inventoryContents = $rt_createArray(nms_ItemStack, 45);
+ $java.nms_GuiContainerCreative_inventory = var$1;
+ $java.nms_GuiContainerCreative_selectedTabIndex = nms_CreativeTabs_tabBlock.$tabIndex;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2448);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiContainerCreative_tex = var$1;
+};
+function nms_BossStatus() {
+ jl_Object.call(this);
+}
+var nms_BossStatus_healthScale = 0.0;
+var nms_BossStatus_statusBarLength = 0;
+var nms_BossStatus_bossName = null;
+var nms_BossStatus_field_82825_d = 0;
+$java.nms_BossStatus__init_ = function() {
+ var var_0 = new nms_BossStatus();
+ nms_BossStatus__init_(var_0);
+ return var_0;
+};
+function nms_BossStatus__init_($this) {
+ return;
+}
+function nms_EntityFX() {
+ var a = this; nms_Entity.call(a);
+ a.$particleTextureIndexX = 0;
+ a.$particleTextureIndexY = 0;
+ a.$particleTextureJitterX = 0.0;
+ a.$particleTextureJitterY = 0.0;
+ a.$particleAge = 0;
+ a.$particleMaxAge = 0;
+ a.$particleScale = 0.0;
+ a.$particleGravity = 0.0;
+ a.$particleRed = 0.0;
+ a.$particleGreen = 0.0;
+ a.$particleBlue = 0.0;
+ a.$particleAlpha = 0.0;
+ a.$particleIcon = null;
+}
+var nms_EntityFX_interpPosX = 0.0;
+var nms_EntityFX_interpPosY = 0.0;
+var nms_EntityFX_interpPosZ = 0.0;
+$java.nms_EntityFX__init_ = function(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EntityFX();
+ $java.nms_EntityFX__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+};
+$java.nms_EntityFX__init_1 = function(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntityFX();
+ $java.nms_EntityFX__init_2(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+};
+$java.nms_EntityFX__init_0 = function($this, $par1World, $par2, $par4, $par6) {
+ nms_Entity__init_0($this);
+ $this.$worldObj = $par1World;
+ $this.$dimension = $par1World.$provider.$dimensionId;
+ $this.$particleAge = 0;
+ $this.$particleMaxAge = 0;
+ $this.$particleAlpha = 1.0;
+ $this.$particleIcon = null;
+ nms_Entity_setSize($this, 0.20000000298023224, 0.20000000298023224);
+ $this.$yOffset0 = $this.$height1 / 2.0;
+ nms_Entity_setPosition($this, $par2, $par4, $par6);
+ $this.$lastTickPosX = $par2;
+ $this.$lastTickPosY = $par4;
+ $this.$lastTickPosZ = $par6;
+ $this.$particleBlue = 1.0;
+ $this.$particleGreen = 1.0;
+ $this.$particleRed = 1.0;
+ $this.$particleTextureJitterX = Math.random() * 3.0;
+ $this.$particleTextureJitterY = Math.random() * 3.0;
+ $this.$particleScale = (Math.random() * 0.5 + 0.5) * 2.0;
+ $this.$particleMaxAge = 4.0 / (Math.random() * 0.8999999761581421 + 0.10000000149011612) | 0;
+ $this.$particleAge = 0;
+};
+$java.nms_EntityFX__init_2 = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ var $var14, $var15;
+ $java.nms_EntityFX__init_0($this, $par1World, $par2, $par4, $par6);
+ $this.$motionX = $par8 + (jl_Math_randomImpl() * 2.0 - 1.0) * 0.4000000059604645;
+ $this.$motionY = $par10 + (jl_Math_randomImpl() * 2.0 - 1.0) * 0.4000000059604645;
+ $this.$motionZ = $par12 + (jl_Math_randomImpl() * 2.0 - 1.0) * 0.4000000059604645;
+ $var14 = (jl_Math_randomImpl() + jl_Math_randomImpl() + 1.0) * 0.15000000596046448;
+ $var15 = jl_Math_sqrt($this.$motionX * $this.$motionX + $this.$motionY * $this.$motionY + $this.$motionZ * $this.$motionZ);
+ $par2 = $this.$motionX;
+ $par4 = $var15;
+ $par2 = $par2 / $par4;
+ $par6 = $var14;
+ $this.$motionX = $par2 * $par6 * 0.4000000059604645;
+ $this.$motionY = $this.$motionY / $par4 * $par6 * 0.4000000059604645 + 0.10000000149011612;
+ $this.$motionZ = $this.$motionZ / $par4 * $par6 * 0.4000000059604645;
+};
+function nms_EntityFX_multiplyVelocity($this, $par1) {
+ var var$2, var$3;
+ var$2 = $this.$motionX;
+ var$3 = $par1;
+ $this.$motionX = var$2 * var$3;
+ $this.$motionY = ($this.$motionY - 0.10000000149011612) * var$3 + 0.10000000149011612;
+ $this.$motionZ = $this.$motionZ * var$3;
+ return $this;
+}
+$java.nms_EntityFX_multipleParticleScaleBy = function($this, $par1) {
+ var var$2;
+ var$2 = 0.20000000298023224 * $par1;
+ nms_Entity_setSize($this, var$2, var$2);
+ $this.$particleScale = $this.$particleScale * $par1;
+ return $this;
+};
+function nms_EntityFX_setRBGColorF($this, $par1, $par2, $par3) {
+ $this.$particleRed = $par1;
+ $this.$particleGreen = $par2;
+ $this.$particleBlue = $par3;
+}
+function nms_EntityFX_setAlphaF($this, $par1) {
+ $this.$particleAlpha = $par1;
+}
+function nms_EntityFX_getRedColorF($this) {
+ return $this.$particleRed;
+}
+function nms_EntityFX_getGreenColorF($this) {
+ return $this.$particleGreen;
+}
+function nms_EntityFX_getBlueColorF($this) {
+ return $this.$particleBlue;
+}
+$java.nms_EntityFX_canTriggerWalking = function($this) {
+ return 0;
+};
+$java.nms_EntityFX_entityInit = function($this) {
+ return;
+};
+$java.nms_EntityFX_onUpdate = function($this) {
+ var var$1, var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ var$1 = $this.$particleAge;
+ $this.$particleAge = var$1 + 1 | 0;
+ if (var$1 >= $this.$particleMaxAge)
+ $this.$isDead = 1;
+ $this.$motionY = $this.$motionY - 0.04 * $this.$particleGravity;
+ var$2 = $this.$motionX;
+ var$3 = $this.$motionY;
+ var$4 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$2, var$3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 0.9800000190734863;
+ $this.$motionY = $this.$motionY * 0.9800000190734863;
+ $this.$motionZ = $this.$motionZ * 0.9800000190734863;
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, $ptr);
+};
+$java.nms_EntityFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9, $var10, $var11, $var12, var$13, var$14, var$15, $var13, $var14, $var15, var$19, var$20, $var16, var$22, var$23, var$24;
+ $var8 = $this.$particleTextureIndexX / 16.0;
+ $var9 = $var8 + 0.062437500804662704;
+ $var10 = $this.$particleTextureIndexY / 16.0;
+ $var11 = $var10 + 0.062437500804662704;
+ $var12 = 0.10000000149011612 * $this.$particleScale;
+ if ($this.$particleIcon !== null) {
+ $var8 = $this.$particleIcon.$getMinU();
+ $var9 = $this.$particleIcon.$getMaxU();
+ $var10 = $this.$particleIcon.$getMinV();
+ $var11 = $this.$particleIcon.$getMaxV();
+ }
+ var$13 = $this.$prevPosX;
+ var$14 = $this.$posX - $this.$prevPosX;
+ var$15 = $par2;
+ $var13 = var$13 + var$14 * var$15 - nms_EntityFX_interpPosX;
+ $var14 = $this.$prevPosY + ($this.$posY - $this.$prevPosY) * var$15 - nms_EntityFX_interpPosY;
+ $var15 = $this.$prevPosZ + ($this.$posZ - $this.$prevPosZ) * var$15 - nms_EntityFX_interpPosZ;
+ var$19 = $this.$particleRed * 1.0;
+ var$20 = $this.$particleGreen * 1.0;
+ $var16 = $this.$particleBlue * 1.0;
+ var$22 = $this.$particleAlpha;
+ nlea_Tessellator_setColorRGBA($par1Tessellator, var$19 * 255.0 | 0, var$20 * 255.0 | 0, $var16 * 255.0 | 0, var$22 * 255.0 | 0);
+ $par2 = $par3 * $var12;
+ $par3 = $var13 - $par2;
+ $var16 = $par6 * $var12;
+ var$23 = $par3 - $var16;
+ var$19 = $par4 * $var12;
+ var$24 = $var14 - var$19;
+ var$20 = $par5 * $var12;
+ $par5 = $var15 - var$20;
+ $par7 = $par7 * $var12;
+ var$15 = $par5 - $par7;
+ var$14 = $var9;
+ var$13 = $var11;
+ $par1Tessellator.$hasTexture = 1;
+ $par4 = var$14;
+ $par1Tessellator.$textureU = $par4;
+ $par6 = var$13;
+ $par1Tessellator.$textureV = $par6;
+ nlea_Tessellator_addVertex($par1Tessellator, var$23, var$24, var$15);
+ var$14 = $par3 + $var16;
+ var$13 = $var14 + var$19;
+ var$23 = $par5 + $par7;
+ var$15 = $var10;
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = $par4;
+ $par5 = var$15;
+ $par1Tessellator.$textureV = $par5;
+ nlea_Tessellator_addVertex($par1Tessellator, var$14, var$13, var$23);
+ $par2 = $var13 + $par2;
+ var$14 = $par2 + $var16;
+ $par3 = $var15 + var$20;
+ var$23 = $par3 + $par7;
+ var$15 = $var8;
+ $par1Tessellator.$hasTexture = 1;
+ $par4 = var$15;
+ $par1Tessellator.$textureU = $par4;
+ $par1Tessellator.$textureV = $par5;
+ nlea_Tessellator_addVertex($par1Tessellator, var$14, var$13, var$23);
+ var$14 = $par2 - $var16;
+ var$13 = $par3 - $par7;
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = $par4;
+ $par1Tessellator.$textureV = $par6;
+ nlea_Tessellator_addVertex($par1Tessellator, var$14, var$24, var$13);
+};
+$java.nms_EntityFX_getFXLayer = function($this) {
+ return 0;
+};
+$java.nms_EntityFX_setParticleIcon = function($this, $par1RenderEngine, $par2Icon) {
+ if ($this.$getFXLayer() == 1)
+ $this.$particleIcon = $par2Icon;
+ else {
+ if ($this.$getFXLayer() != 2) {
+ $par2Icon = new jl_RuntimeException;
+ $par2Icon.$suppressionEnabled = 1;
+ $par2Icon.$writableStackTrace = 1;
+ $par2Icon.$message = $rt_s(2449);
+ $rt_throw($par2Icon);
+ }
+ $this.$particleIcon = $par2Icon;
+ }
+};
+function nms_EntityFX_setParticleTextureIndex($this, $par1) {
+ $this.$particleTextureIndexX = $par1 % 16 | 0;
+ $this.$particleTextureIndexY = $par1 / 16 | 0;
+}
+function nms_EntityFX_nextTextureIndexX($this) {
+ $this.$particleTextureIndexX = $this.$particleTextureIndexX + 1 | 0;
+}
+$java.nms_EntityFX_canAttackWithItem = function($this) {
+ return 0;
+};
+$java.nms_EntityFX_toString = function($this) {
+ var var$1, var$2, var$3, var$4, var$5;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ var$2 = jl_Class_getSimpleName(jl_Class_getClass($this.constructor));
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2450));
+ var$3 = $this.$posX;
+ jl_AbstractStringBuilder_insert3(var$1, var$1.$length, var$3);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(267));
+ var$3 = $this.$posY;
+ jl_AbstractStringBuilder_insert3(var$1, var$1.$length, var$3);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(267));
+ var$3 = $this.$posZ;
+ jl_AbstractStringBuilder_insert3(var$1, var$1.$length, var$3);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2451));
+ var$4 = $this.$particleRed;
+ jl_AbstractStringBuilder_insert2(var$1, var$1.$length, var$4);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(267));
+ var$4 = $this.$particleGreen;
+ jl_AbstractStringBuilder_insert2(var$1, var$1.$length, var$4);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(267));
+ var$4 = $this.$particleBlue;
+ jl_AbstractStringBuilder_insert2(var$1, var$1.$length, var$4);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(267));
+ var$4 = $this.$particleAlpha;
+ jl_AbstractStringBuilder_insert2(var$1, var$1.$length, var$4);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2452));
+ var$5 = $this.$particleAge;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$5, 10);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function ju_AbstractList$1() {
+ var a = this; jl_Object.call(a);
+ a.$index = 0;
+ a.$modCount = 0;
+ a.$size1 = 0;
+ a.$removeIndex = 0;
+ a.$this$0 = null;
+}
+function ju_AbstractList$1__init_(var_0) {
+ var var_1 = new ju_AbstractList$1();
+ $java.ju_AbstractList$1__init_(var_1, var_0);
+ return var_1;
+}
+$java.ju_AbstractList$1__init_ = function($this, $this$0) {
+ $this.$this$0 = $this$0;
+ $this.$modCount = $this.$this$0.$modCount0;
+ $this.$size1 = $this.$this$0.$size2();
+ $this.$removeIndex = (-1);
+};
+function ju_AbstractList$1_hasNext($this) {
+ return $this.$index >= $this.$size1 ? 0 : 1;
+}
+function ju_AbstractList$1_next($this) {
+ var var$1, var$2;
+ if ($this.$modCount >= $this.$this$0.$modCount0) {
+ $this.$removeIndex = $this.$index;
+ var$1 = $this.$this$0;
+ var$2 = $this.$index;
+ $this.$index = var$2 + 1 | 0;
+ return var$1.$get4(var$2);
+ }
+ var$1 = new ju_ConcurrentModificationException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+}
+function ju_AbstractList$1_remove($this) {
+ var var$1;
+ if ($this.$removeIndex < 0) {
+ var$1 = new jl_IllegalStateException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ if ($this.$modCount < $this.$this$0.$modCount0) {
+ var$1 = new ju_ConcurrentModificationException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ $this.$this$0.$remove0($this.$removeIndex);
+ $this.$modCount = $this.$this$0.$modCount0;
+ if ($this.$removeIndex < $this.$index)
+ $this.$index = $this.$index - 1 | 0;
+ $this.$size1 = $this.$size1 - 1 | 0;
+ $this.$removeIndex = (-1);
+}
+$java.ju_AbstractList$1_checkConcurrentModification = function($this) {
+ var var$1;
+ if ($this.$modCount >= $this.$this$0.$modCount0)
+ return;
+ var$1 = new ju_ConcurrentModificationException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+};
+function jt_DecimalFormat$MantissaAndExponent() {
+ var a = this; jl_Object.call(a);
+ a.$mantissa1 = Long_ZERO;
+ a.$exponent1 = 0;
+}
+function jt_DecimalFormat$MinusField() {
+ jl_Object.call(this);
+}
+$java.jt_DecimalFormat$MinusField__init_ = function() {
+ var var_0 = new jt_DecimalFormat$MinusField();
+ jt_DecimalFormat$MinusField__init_(var_0);
+ return var_0;
+};
+function jt_DecimalFormat$MinusField__init_($this) {
+ return;
+}
+$java.jt_DecimalFormat$MinusField_render = function($this, $format, $buffer) {
+ var var$3, var$4;
+ var$3 = $format.$symbols.$minusSign;
+ var$4 = $buffer.$length;
+ jl_AbstractStringBuilder_insertSpace($buffer, var$4, var$4 + 1 | 0);
+ $buffer.$buffer.data[var$4] = var$3;
+};
+$java.jt_DecimalFormat$MinusField_equals = function($this, $obj) {
+ return $obj instanceof jt_DecimalFormat$MinusField;
+};
+$java.jt_DecimalFormat$MinusField_hashCode = function($this) {
+ return 3;
+};
+function nms_EntityDiggingFX() {
+ nms_EntityFX.call(this);
+ this.$blockInstance = null;
+}
+function nms_EntityDiggingFX__init_0(var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) {
+ var var_11 = new nms_EntityDiggingFX();
+ nms_EntityDiggingFX__init_(var_11, var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10);
+ return var_11;
+}
+function nms_EntityDiggingFX__init_($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12, $par14Block, $par15, $par16, $par17RenderEngine) {
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12);
+ $this.$blockInstance = $par14Block;
+ $java.nms_EntityFX_setParticleIcon($this, $par17RenderEngine, $par14Block.$getIcon(0, $par16));
+ $this.$particleGravity = $par14Block.$blockParticleGravity;
+ $this.$particleBlue = 0.6000000238418579;
+ $this.$particleGreen = 0.6000000238418579;
+ $this.$particleRed = 0.6000000238418579;
+ $this.$particleScale = $this.$particleScale / 2.0;
+}
+function nms_EntityDiggingFX_func_70596_a($this, $par1, $par2, $par3) {
+ var var$4, $var4;
+ var$4 = $this.$blockInstance;
+ nms_Block_$callClinit();
+ if (var$4 === nms_Block_grass)
+ return $this;
+ $var4 = $this.$blockInstance.$colorMultiplier($this.$worldObj, $par1, $par2, $par3);
+ $this.$particleRed = $this.$particleRed * ($var4 >> 16 & 255) / 255.0;
+ $this.$particleGreen = $this.$particleGreen * ($var4 >> 8 & 255) / 255.0;
+ $this.$particleBlue = $this.$particleBlue * ($var4 & 255) / 255.0;
+ return $this;
+}
+function nms_EntityDiggingFX_applyRenderColor($this, $par1) {
+ var var$2, $var2;
+ var$2 = $this.$blockInstance;
+ nms_Block_$callClinit();
+ if (var$2 === nms_Block_grass)
+ return $this;
+ $var2 = $this.$blockInstance.$getRenderColor($par1);
+ $this.$particleRed = $this.$particleRed * ($var2 >> 16 & 255) / 255.0;
+ $this.$particleGreen = $this.$particleGreen * ($var2 >> 8 & 255) / 255.0;
+ $this.$particleBlue = $this.$particleBlue * ($var2 & 255) / 255.0;
+ return $this;
+}
+$java.nms_EntityDiggingFX_getFXLayer = function($this) {
+ return 1;
+};
+$java.nms_EntityDiggingFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9, $var10, $var11, $var12, var$13, var$14, var$15, $var13, $var14, $var15, var$19, var$20, $var16, var$22, var$23;
+ $var8 = ($this.$particleTextureIndexX + $this.$particleTextureJitterX / 4.0) / 16.0;
+ $var9 = $var8 + 0.015609375201165676;
+ $var10 = ($this.$particleTextureIndexY + $this.$particleTextureJitterY / 4.0) / 16.0;
+ $var11 = $var10 + 0.015609375201165676;
+ $var12 = 0.10000000149011612 * $this.$particleScale;
+ if ($this.$particleIcon !== null) {
+ $var8 = $this.$particleIcon.$getInterpolatedU($this.$particleTextureJitterX / 4.0 * 16.0);
+ $var9 = $this.$particleIcon.$getInterpolatedU(($this.$particleTextureJitterX + 1.0) / 4.0 * 16.0);
+ $var10 = $this.$particleIcon.$getInterpolatedV($this.$particleTextureJitterY / 4.0 * 16.0);
+ $var11 = $this.$particleIcon.$getInterpolatedV(($this.$particleTextureJitterY + 1.0) / 4.0 * 16.0);
+ }
+ var$13 = $this.$prevPosX;
+ var$14 = $this.$posX - $this.$prevPosX;
+ var$15 = $par2;
+ $var13 = var$13 + var$14 * var$15 - nms_EntityFX_interpPosX;
+ $var14 = $this.$prevPosY + ($this.$posY - $this.$prevPosY) * var$15 - nms_EntityFX_interpPosY;
+ $var15 = $this.$prevPosZ + ($this.$posZ - $this.$prevPosZ) * var$15 - nms_EntityFX_interpPosZ;
+ var$19 = 1.0 * $this.$particleRed;
+ var$20 = 1.0 * $this.$particleGreen;
+ $var16 = 1.0 * $this.$particleBlue;
+ nlea_Tessellator_setColorRGBA($par1Tessellator, var$19 * 255.0 | 0, var$20 * 255.0 | 0, $var16 * 255.0 | 0, 255);
+ $var16 = $par3 * $var12;
+ var$19 = $var13 - $var16;
+ $par6 = $par6 * $var12;
+ var$15 = var$19 - $par6;
+ $par2 = $par4 * $var12;
+ var$22 = $var14 - $par2;
+ $par5 = $par5 * $var12;
+ var$20 = $var15 - $par5;
+ $var12 = $par7 * $var12;
+ var$14 = var$20 - $var12;
+ var$13 = $var8;
+ var$23 = $var11;
+ $par1Tessellator.$hasTexture = 1;
+ $par3 = var$13;
+ $par1Tessellator.$textureU = $par3;
+ $par4 = var$23;
+ $par1Tessellator.$textureV = $par4;
+ nlea_Tessellator_addVertex($par1Tessellator, var$15, var$22, var$14);
+ var$15 = var$19 + $par6;
+ var$14 = $var14 + $par2;
+ var$13 = var$20 + $var12;
+ var$23 = $var10;
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = $par3;
+ $par7 = var$23;
+ $par1Tessellator.$textureV = $par7;
+ nlea_Tessellator_addVertex($par1Tessellator, var$15, var$14, var$13);
+ $var13 = $var13 + $var16;
+ var$15 = $var13 + $par6;
+ $par2 = $var15 + $par5;
+ var$13 = $par2 + $var12;
+ var$23 = $var9;
+ $par1Tessellator.$hasTexture = 1;
+ $par5 = var$23;
+ $par1Tessellator.$textureU = $par5;
+ $par1Tessellator.$textureV = $par7;
+ nlea_Tessellator_addVertex($par1Tessellator, var$15, var$14, var$13);
+ var$15 = $var13 - $par6;
+ var$14 = $par2 - $var12;
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = $par5;
+ $par1Tessellator.$textureV = $par4;
+ nlea_Tessellator_addVertex($par1Tessellator, var$15, var$22, var$14);
+};
+$java.jn_FloatBufferOverByteBuffer = function() {
+ var a = this; jn_FloatBufferImpl.call(a);
+ a.$byteByffer0 = null;
+ a.$readOnly4 = 0;
+ a.$start4 = 0;
+};
+$java.jn_FloatBufferOverByteBuffer_readOnly = function($this) {
+ return $this.$readOnly4;
+};
+function jn_FloatBufferOverByteBufferLittleEndian() {
+ $java.jn_FloatBufferOverByteBuffer.call(this);
+}
+$java.jn_FloatBufferOverByteBufferLittleEndian_getElement = function($this, $index) {
+ var var$2, var$3;
+ var$2 = $this.$byteByffer0.$array.data;
+ var$3 = $this.$start4;
+ $index = $index * 4 | 0;
+ return $rt_intBitsToFloat((var$2[var$3 + $index | 0] & 255) << 24 | ($this.$byteByffer0.$array.data[($this.$start4 + $index | 0) + 1 | 0] & 255) << 16 | ($this.$byteByffer0.$array.data[($this.$start4 + $index | 0) + 2 | 0] & 255) << 8 | $this.$byteByffer0.$array.data[($this.$start4 + $index | 0) + 3 | 0] & 255);
+};
+$java.jn_FloatBufferOverByteBufferLittleEndian_putElement = function($this, $index, $f) {
+ var $value, var$4, var$5;
+ $value = $rt_floatToIntBits($f);
+ var$4 = $this.$byteByffer0.$array.data;
+ var$5 = $this.$start4;
+ $index = $index * 4 | 0;
+ var$4[var$5 + $index | 0] = $value >> 24 << 24 >> 24;
+ $this.$byteByffer0.$array.data[($this.$start4 + $index | 0) + 1 | 0] = $value >> 16 << 24 >> 24;
+ $this.$byteByffer0.$array.data[($this.$start4 + $index | 0) + 2 | 0] = $value >> 8 << 24 >> 24;
+ $this.$byteByffer0.$array.data[($this.$start4 + $index | 0) + 3 | 0] = $value << 24 >> 24;
+};
+function jn_FloatBufferOverByteBufferBigEndian() {
+ $java.jn_FloatBufferOverByteBuffer.call(this);
+}
+$java.jn_FloatBufferOverByteBufferBigEndian_getElement = function($this, $index) {
+ var var$2, var$3;
+ var$2 = $this.$byteByffer0.$array.data;
+ var$3 = $this.$start4;
+ $index = $index * 4 | 0;
+ return $rt_intBitsToFloat(var$2[var$3 + $index | 0] & 255 | ($this.$byteByffer0.$array.data[($this.$start4 + $index | 0) + 1 | 0] & 255) << 8 | ($this.$byteByffer0.$array.data[($this.$start4 + $index | 0) + 2 | 0] & 255) << 16 | ($this.$byteByffer0.$array.data[($this.$start4 + $index | 0) + 3 | 0] & 255) << 24);
+};
+$java.jn_FloatBufferOverByteBufferBigEndian_putElement = function($this, $index, $f) {
+ var $value, var$4, var$5;
+ $value = $rt_floatToIntBits($f);
+ var$4 = $this.$byteByffer0.$array.data;
+ var$5 = $this.$start4;
+ $index = $index * 4 | 0;
+ var$4[var$5 + $index | 0] = $value << 24 >> 24;
+ $this.$byteByffer0.$array.data[($this.$start4 + $index | 0) + 1 | 0] = $value >> 8 << 24 >> 24;
+ $this.$byteByffer0.$array.data[($this.$start4 + $index | 0) + 2 | 0] = $value >> 16 << 24 >> 24;
+ $this.$byteByffer0.$array.data[($this.$start4 + $index | 0) + 3 | 0] = $value >> 24 << 24 >> 24;
+};
+function nms_ModelBox() {
+ var a = this; jl_Object.call(a);
+ a.$vertexPositions = null;
+ a.$quadList = null;
+ a.$posX10 = 0.0;
+ a.$posY10 = 0.0;
+ a.$posZ10 = 0.0;
+ a.$posX20 = 0.0;
+ a.$posY20 = 0.0;
+ a.$posZ20 = 0.0;
+ a.$field_78247_g = null;
+}
+function nms_ModelBox__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) {
+ var var_10 = new nms_ModelBox();
+ $java.nms_ModelBox__init_(var_10, var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9);
+ return var_10;
+}
+$java.nms_ModelBox__init_ = function($this, $par1ModelRenderer, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9, $par10) {
+ var var$11, var$12, var$13, $var23, var$15, var$16, var$17, $var15, var$19, $var16, var$21, $var17, $var18, $var19, $var20, $var21, var$27, var$28, var$29, var$30, $var22, var$32, var$33, var$34;
+ $this.$posX10 = $par4;
+ $this.$posY10 = $par5;
+ $this.$posZ10 = $par6;
+ var$11 = $par4 + $par7;
+ $this.$posX20 = var$11;
+ var$12 = $par5 + $par8;
+ $this.$posY20 = var$12;
+ var$13 = $par6 + $par9;
+ $this.$posZ20 = var$13;
+ $this.$vertexPositions = $rt_createArray($java.nms_PositionTextureVertex, 8);
+ $this.$quadList = $rt_createArray(nms_TexturedQuad, 6);
+ $par4 = $par4 - $par10;
+ $par5 = $par5 - $par10;
+ $par6 = $par6 - $par10;
+ var$11 = var$11 + $par10;
+ var$12 = var$12 + $par10;
+ $par10 = var$13 + $par10;
+ if (!$par1ModelRenderer.$mirror) {
+ var$13 = $par4;
+ $par4 = var$11;
+ var$11 = var$13;
+ }
+ a: {
+ $var23 = new $java.nms_PositionTextureVertex;
+ var$15 = var$11;
+ var$16 = $par5;
+ var$17 = $par6;
+ $var23.$vector3D = nms_Vec3__init_($java.nms_Vec3_fakePool, var$15, var$16, var$17);
+ $var23.$texturePositionX = 0.0;
+ $var23.$texturePositionY = 0.0;
+ $var15 = new $java.nms_PositionTextureVertex;
+ var$19 = $par4;
+ $var15.$vector3D = nms_Vec3__init_($java.nms_Vec3_fakePool, var$19, var$16, var$17);
+ $var15.$texturePositionX = 0.0;
+ $var15.$texturePositionY = 8.0;
+ $var16 = new $java.nms_PositionTextureVertex;
+ var$21 = var$12;
+ $var16.$vector3D = nms_Vec3__init_($java.nms_Vec3_fakePool, var$19, var$21, var$17);
+ $var16.$texturePositionX = 8.0;
+ $var16.$texturePositionY = 8.0;
+ $var17 = new $java.nms_PositionTextureVertex;
+ $var17.$vector3D = nms_Vec3__init_($java.nms_Vec3_fakePool, var$15, var$21, var$17);
+ $var17.$texturePositionX = 8.0;
+ $var17.$texturePositionY = 0.0;
+ $var18 = new $java.nms_PositionTextureVertex;
+ var$21 = $par10;
+ $var18.$vector3D = nms_Vec3__init_($java.nms_Vec3_fakePool, var$15, var$16, var$21);
+ $var18.$texturePositionX = 0.0;
+ $var18.$texturePositionY = 0.0;
+ $var19 = $java.nms_PositionTextureVertex__init_(nms_Vec3__init_($java.nms_Vec3_fakePool, var$19, var$16, var$21), 0.0, 8.0);
+ $var20 = $java.nms_PositionTextureVertex__init_0($par4, var$12, $par10, 8.0, 8.0);
+ $var21 = $java.nms_PositionTextureVertex__init_0(var$11, var$12, $par10, 8.0, 0.0);
+ $this.$vertexPositions.data[0] = $var23;
+ $this.$vertexPositions.data[1] = $var15;
+ $this.$vertexPositions.data[2] = $var16;
+ $this.$vertexPositions.data[3] = $var17;
+ $this.$vertexPositions.data[4] = $var18;
+ $this.$vertexPositions.data[5] = $var19;
+ $this.$vertexPositions.data[6] = $var20;
+ $this.$vertexPositions.data[7] = $var21;
+ var$27 = $this.$quadList.data;
+ var$28 = new nms_TexturedQuad;
+ var$29 = $rt_createArray($java.nms_PositionTextureVertex, 4);
+ var$30 = var$29.data;
+ var$30[0] = $var19;
+ var$30[1] = $var15;
+ var$30[2] = $var16;
+ var$30[3] = $var20;
+ $var22 = $par2 + $par9 | 0;
+ var$32 = $var22 + $par7 | 0;
+ var$33 = $par3 + $par9 | 0;
+ $par9 = var$32 + $par9 | 0;
+ var$34 = var$33 + $par8 | 0;
+ $java.nms_TexturedQuad__init_(var$28, var$29, var$32, var$33, $par9, var$34, $par1ModelRenderer.$textureWidth0, $par1ModelRenderer.$textureHeight0);
+ var$27[0] = var$28;
+ var$30 = $this.$quadList.data;
+ var$28 = new nms_TexturedQuad;
+ var$29 = $rt_createArray($java.nms_PositionTextureVertex, 4);
+ var$27 = var$29.data;
+ var$27[0] = $var23;
+ var$27[1] = $var18;
+ var$27[2] = $var21;
+ var$27[3] = $var17;
+ $java.nms_TexturedQuad__init_(var$28, var$29, $par2, var$33, $var22, var$34, $par1ModelRenderer.$textureWidth0, $par1ModelRenderer.$textureHeight0);
+ var$30[1] = var$28;
+ var$30 = $this.$quadList.data;
+ var$28 = new nms_TexturedQuad;
+ var$29 = $rt_createArray($java.nms_PositionTextureVertex, 4);
+ var$27 = var$29.data;
+ var$27[0] = $var19;
+ var$27[1] = $var18;
+ var$27[2] = $var23;
+ var$27[3] = $var15;
+ $java.nms_TexturedQuad__init_(var$28, var$29, $var22, $par3, var$32, var$33, $par1ModelRenderer.$textureWidth0, $par1ModelRenderer.$textureHeight0);
+ var$30[2] = var$28;
+ var$30 = $this.$quadList.data;
+ var$28 = new nms_TexturedQuad;
+ var$29 = $rt_createArray($java.nms_PositionTextureVertex, 4);
+ var$27 = var$29.data;
+ var$27[0] = $var16;
+ var$27[1] = $var17;
+ var$27[2] = $var21;
+ var$27[3] = $var20;
+ $java.nms_TexturedQuad__init_(var$28, var$29, var$32, var$33, var$32 + $par7 | 0, $par3, $par1ModelRenderer.$textureWidth0, $par1ModelRenderer.$textureHeight0);
+ var$30[3] = var$28;
+ var$30 = $this.$quadList.data;
+ var$28 = new nms_TexturedQuad;
+ var$29 = $rt_createArray($java.nms_PositionTextureVertex, 4);
+ var$27 = var$29.data;
+ var$27[0] = $var15;
+ var$27[1] = $var23;
+ var$27[2] = $var17;
+ var$27[3] = $var16;
+ $java.nms_TexturedQuad__init_(var$28, var$29, $var22, var$33, var$32, var$34, $par1ModelRenderer.$textureWidth0, $par1ModelRenderer.$textureHeight0);
+ var$30[4] = var$28;
+ var$30 = $this.$quadList.data;
+ $var23 = new nms_TexturedQuad;
+ var$29 = $rt_createArray($java.nms_PositionTextureVertex, 4);
+ var$27 = var$29.data;
+ var$27[0] = $var18;
+ var$27[1] = $var19;
+ var$27[2] = $var20;
+ var$27[3] = $var21;
+ $java.nms_TexturedQuad__init_($var23, var$29, $par9, var$33, $par9 + $par7 | 0, var$34, $par1ModelRenderer.$textureWidth0, $par1ModelRenderer.$textureHeight0);
+ var$30[5] = $var23;
+ if ($par1ModelRenderer.$mirror) {
+ $var22 = 0;
+ while (true) {
+ if ($var22 >= $this.$quadList.data.length)
+ break a;
+ $java.nms_TexturedQuad_flipFace($this.$quadList.data[$var22]);
+ $var22 = $var22 + 1 | 0;
+ }
+ }
+ }
+};
+$java.nms_ModelBox_render = function($this, $par1Tessellator, $par2) {
+ var $var3;
+ $var3 = 0;
+ while ($var3 < $this.$quadList.data.length) {
+ nms_TexturedQuad_draw($this.$quadList.data[$var3], $par1Tessellator, $par2);
+ $var3 = $var3 + 1 | 0;
+ }
+};
+$java.nms_ModelBox_func_78244_a = function($this, $par1Str) {
+ $this.$field_78247_g = $par1Str;
+ return $this;
+};
+function nms_TextureOffset() {
+ var a = this; jl_Object.call(a);
+ a.$textureOffsetX = 0;
+ a.$textureOffsetY = 0;
+}
+$java.jur_AbstractCharClass$1 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$lHS = null;
+ a.$this$08 = null;
+};
+$java.jur_AbstractCharClass$1_contains = function($this, $ch) {
+ var $index;
+ $index = $ch - 55296 | 0;
+ return $index >= 0 && $index < 2048 ? $this.$altSurrogates ^ $java.ju_BitSet_get($this.$val$lHS, $index) : 0;
+};
+$java.jur_AbstractCharClass$2 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$lHS0 = null;
+ a.$val$thisClass = null;
+ a.$this$09 = null;
+};
+$java.jur_AbstractCharClass$2_contains = function($this, $ch) {
+ var $index, $containslHS;
+ $index = $ch - 55296 | 0;
+ $containslHS = $index >= 0 && $index < 2048 ? $this.$altSurrogates ^ $java.ju_BitSet_get($this.$val$lHS0, $index) : 0;
+ return $this.$val$thisClass.$contains1($ch) && !$containslHS ? 1 : 0;
+};
+$java.jur_CharClass$18 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$bs = null;
+ a.$this$027 = null;
+};
+$java.jur_CharClass$18_contains = function($this, $ch) {
+ return $this.$alt0 ^ $java.ju_BitSet_get($this.$val$bs, $ch);
+};
+$java.jur_CharClass$18_toString = function($this) {
+ var $temp, $i, var$3, var$4, var$5;
+ $temp = new jl_StringBuilder;
+ $temp.$buffer = $rt_createCharArray(16);
+ $i = $java.ju_BitSet_nextSetBit($this.$val$bs, 0);
+ while ($i >= 0) {
+ var$3 = jl_Character_toChars($i);
+ var$4 = var$3.data.length;
+ jl_AbstractStringBuilder_insert6($temp, $temp.$length, var$3, 0, var$4);
+ var$5 = $temp.$length;
+ jl_AbstractStringBuilder_insertSpace($temp, var$5, var$5 + 1 | 0);
+ $temp.$buffer.data[var$5] = 124;
+ $i = $java.ju_BitSet_nextSetBit($this.$val$bs, $i + 1 | 0);
+ }
+ if ($temp.$length > 0)
+ jl_AbstractStringBuilder_deleteCharAt($temp, $temp.$length - 1 | 0);
+ return jl_String__init_0($temp.$buffer, 0, $temp.$length);
+};
+$java.jur_CharClass$1 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$cc1 = null;
+ a.$this$012 = null;
+};
+$java.jur_CharClass$1_contains = function($this, $ch) {
+ return $this.$val$cc1.$contains1($ch);
+};
+$java.jur_CharClass$3 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$curAlt1 = 0;
+ a.$val$cc2 = null;
+ a.$this$013 = null;
+};
+$java.jur_CharClass$3_contains = function($this, $ch) {
+ return !($this.$val$curAlt1 ^ $java.ju_BitSet_get($this.$this$013.$bits, $ch)) && !($this.$val$curAlt1 ^ $this.$this$013.$inverted ^ $this.$val$cc2.$contains1($ch)) ? 0 : 1;
+};
+$java.jur_CharClass$2 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$curAlt2 = 0;
+ a.$val$cc3 = null;
+ a.$this$014 = null;
+};
+$java.jur_CharClass$2_contains = function($this, $ch) {
+ return !($this.$val$curAlt2 ^ $java.ju_BitSet_get($this.$this$014.$bits, $ch)) && !($this.$val$curAlt2 ^ $this.$this$014.$inverted ^ $this.$val$cc3.$contains1($ch)) ? 1 : 0;
+};
+$java.jur_CharClass$5 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$curAlt = 0;
+ a.$val$nb = null;
+ a.$val$cc = null;
+ a.$this$010 = null;
+};
+$java.jur_CharClass$5_contains = function($this, $ch) {
+ return $this.$val$curAlt ^ (!$this.$val$nb.$contains1($ch) && !$this.$val$cc.$contains1($ch) ? 0 : 1);
+};
+$java.jur_CharClass$4 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$curAlt0 = 0;
+ a.$val$nb0 = null;
+ a.$val$cc0 = null;
+ a.$this$011 = null;
+};
+$java.jur_CharClass$4_contains = function($this, $ch) {
+ return $this.$val$curAlt0 ^ (!$this.$val$nb0.$contains1($ch) && !$this.$val$cc0.$contains1($ch) ? 0 : 1) ? 0 : 1;
+};
+$java.jur_CharClass$7 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$clazz1 = null;
+ a.$this$017 = null;
+};
+$java.jur_CharClass$7_contains = function($this, $ch) {
+ var var$2;
+ var$2 = $this.$val$clazz1;
+ return var$2.$nonBitSet !== null ? var$2.$alt0 ^ var$2.$nonBitSet.$contains1($ch) : var$2.$alt0 ^ $java.ju_BitSet_get(var$2.$bits, $ch);
+};
+$java.jur_CharClass$6 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$clazz2 = null;
+ a.$this$018 = null;
+};
+$java.jur_CharClass$6_contains = function($this, $ch) {
+ var var$2;
+ var$2 = $this.$val$clazz2;
+ return (var$2.$nonBitSet !== null ? var$2.$alt0 ^ var$2.$nonBitSet.$contains1($ch) : var$2.$alt0 ^ $java.ju_BitSet_get(var$2.$bits, $ch)) ? 0 : 1;
+};
+$java.jur_CharClass$9 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$clazz3 = null;
+ a.$val$curAlt5 = 0;
+ a.$this$019 = null;
+};
+$java.jur_CharClass$9_contains = function($this, $ch) {
+ var var$2, var$3;
+ var$2 = $this.$val$clazz3;
+ var$3 = var$2.$nonBitSet !== null ? var$2.$alt0 ^ var$2.$nonBitSet.$contains1($ch) : var$2.$alt0 ^ $java.ju_BitSet_get(var$2.$bits, $ch);
+ return !var$3 && !($this.$val$curAlt5 ^ $java.ju_BitSet_get($this.$this$019.$bits, $ch)) ? 0 : 1;
+};
+$java.jur_CharClass$8 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$clazz4 = null;
+ a.$val$curAlt6 = 0;
+ a.$this$020 = null;
+};
+$java.jur_CharClass$8_contains = function($this, $ch) {
+ var var$2, var$3;
+ var$2 = $this.$val$clazz4;
+ var$3 = var$2.$nonBitSet !== null ? var$2.$alt0 ^ var$2.$nonBitSet.$contains1($ch) : var$2.$alt0 ^ $java.ju_BitSet_get(var$2.$bits, $ch);
+ return !var$3 && !($this.$val$curAlt6 ^ $java.ju_BitSet_get($this.$this$020.$bits, $ch)) ? 1 : 0;
+};
+$java.jur_CharClass$11 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$curAlt3 = 0;
+ a.$val$nb1 = null;
+ a.$val$clazz = null;
+ a.$this$015 = null;
+};
+$java.jur_CharClass$11_contains = function($this, $ch) {
+ var var$2;
+ a: {
+ if (!($this.$val$curAlt3 ^ $this.$val$nb1.$contains1($ch))) {
+ var$2 = $this.$val$clazz;
+ if (!(var$2.$nonBitSet !== null ? var$2.$alt0 ^ var$2.$nonBitSet.$contains1($ch) : var$2.$alt0 ^ $java.ju_BitSet_get(var$2.$bits, $ch))) {
+ $ch = 0;
+ break a;
+ }
+ }
+ $ch = 1;
+ }
+ return $ch;
+};
+$java.jur_CharClass$10 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$curAlt4 = 0;
+ a.$val$nb2 = null;
+ a.$val$clazz0 = null;
+ a.$this$016 = null;
+};
+$java.jur_CharClass$10_contains = function($this, $ch) {
+ var var$2;
+ a: {
+ if (!($this.$val$curAlt4 ^ $this.$val$nb2.$contains1($ch))) {
+ var$2 = $this.$val$clazz0;
+ if (!(var$2.$nonBitSet !== null ? var$2.$alt0 ^ var$2.$nonBitSet.$contains1($ch) : var$2.$alt0 ^ $java.ju_BitSet_get(var$2.$bits, $ch))) {
+ $ch = 1;
+ break a;
+ }
+ }
+ $ch = 0;
+ }
+ return $ch;
+};
+$java.jur_CharClass$13 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$clazz7 = null;
+ a.$this$023 = null;
+};
+$java.jur_CharClass$13_contains = function($this, $ch) {
+ var var$2;
+ var$2 = $this.$val$clazz7;
+ return var$2.$nonBitSet !== null ? var$2.$alt0 ^ var$2.$nonBitSet.$contains1($ch) : var$2.$alt0 ^ $java.ju_BitSet_get(var$2.$bits, $ch);
+};
+$java.jur_CharClass$12 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$clazz8 = null;
+ a.$this$024 = null;
+};
+$java.jur_CharClass$12_contains = function($this, $ch) {
+ var var$2;
+ var$2 = $this.$val$clazz8;
+ return (var$2.$nonBitSet !== null ? var$2.$alt0 ^ var$2.$nonBitSet.$contains1($ch) : var$2.$alt0 ^ $java.ju_BitSet_get(var$2.$bits, $ch)) ? 0 : 1;
+};
+$java.jur_CharClass$15 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$clazz9 = null;
+ a.$val$curAlt9 = 0;
+ a.$this$025 = null;
+};
+$java.jur_CharClass$15_contains = function($this, $ch) {
+ var var$2, var$3;
+ var$2 = $this.$val$clazz9;
+ var$3 = var$2.$nonBitSet !== null ? var$2.$alt0 ^ var$2.$nonBitSet.$contains1($ch) : var$2.$alt0 ^ $java.ju_BitSet_get(var$2.$bits, $ch);
+ return var$3 && $this.$val$curAlt9 ^ $java.ju_BitSet_get($this.$this$025.$bits, $ch) ? 1 : 0;
+};
+$java.jur_CharClass$14 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$clazz10 = null;
+ a.$val$curAlt10 = 0;
+ a.$this$026 = null;
+};
+$java.jur_CharClass$14_contains = function($this, $ch) {
+ var var$2, var$3;
+ var$2 = $this.$val$clazz10;
+ var$3 = var$2.$nonBitSet !== null ? var$2.$alt0 ^ var$2.$nonBitSet.$contains1($ch) : var$2.$alt0 ^ $java.ju_BitSet_get(var$2.$bits, $ch);
+ return var$3 && $this.$val$curAlt10 ^ $java.ju_BitSet_get($this.$this$026.$bits, $ch) ? 0 : 1;
+};
+$java.jur_CharClass$17 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$curAlt7 = 0;
+ a.$val$nb3 = null;
+ a.$val$clazz5 = null;
+ a.$this$021 = null;
+};
+$java.jur_CharClass$17_contains = function($this, $ch) {
+ var var$2;
+ a: {
+ if ($this.$val$curAlt7 ^ $this.$val$nb3.$contains1($ch)) {
+ var$2 = $this.$val$clazz5;
+ if (var$2.$nonBitSet !== null ? var$2.$alt0 ^ var$2.$nonBitSet.$contains1($ch) : var$2.$alt0 ^ $java.ju_BitSet_get(var$2.$bits, $ch)) {
+ $ch = 1;
+ break a;
+ }
+ }
+ $ch = 0;
+ }
+ return $ch;
+};
+$java.jur_CharClass$16 = function() {
+ var a = this; jur_AbstractCharClass.call(a);
+ a.$val$curAlt8 = 0;
+ a.$val$nb4 = null;
+ a.$val$clazz6 = null;
+ a.$this$022 = null;
+};
+$java.jur_CharClass$16_contains = function($this, $ch) {
+ var var$2;
+ a: {
+ if ($this.$val$curAlt8 ^ $this.$val$nb4.$contains1($ch)) {
+ var$2 = $this.$val$clazz6;
+ if (var$2.$nonBitSet !== null ? var$2.$alt0 ^ var$2.$nonBitSet.$contains1($ch) : var$2.$alt0 ^ $java.ju_BitSet_get(var$2.$bits, $ch)) {
+ $ch = 0;
+ break a;
+ }
+ }
+ $ch = 1;
+ }
+ return $ch;
+};
+function nms_WorldProvider() {
+ var a = this; jl_Object.call(a);
+ a.$worldObj0 = null;
+ a.$terrainType = null;
+ a.$field_82913_c = null;
+ a.$isHellWorld = 0;
+ a.$hasNoSky = 0;
+ a.$lightBrightnessTable = null;
+ a.$dimensionId = 0;
+ a.$colorsSunriseSunset = null;
+}
+$java.nms_WorldProvider_registerWorld = function($this, $par1World) {
+ $this.$worldObj0 = $par1World;
+ $this.$terrainType = $par1World.$worldInfo.$terrainType0;
+ $this.$field_82913_c = $par1World.$worldInfo.$generatorOptions;
+ $this.$registerWorldChunkManager();
+ $this.$generateLightBrightnessTable();
+};
+$java.nms_WorldProvider_generateLightBrightnessTable = function($this) {
+ var $var2, $var3;
+ $var2 = 0;
+ while ($var2 <= 15) {
+ $var3 = 1.0 - $var2 / 15.0;
+ $this.$lightBrightnessTable.data[$var2] = (1.0 - $var3) / ($var3 * 3.0 + 1.0) * 1.0 + 0.0;
+ $var2 = $var2 + 1 | 0;
+ }
+};
+$java.nms_WorldProvider_registerWorldChunkManager = function($this) {
+ return;
+};
+$java.nms_WorldProvider_calculateCelestialAngle = function($this, $par1, $par3) {
+ var $var5;
+ $var5 = (Long_rem($par1, Long_fromInt(24000)).lo + $par3) / 24000.0 - 0.25;
+ if ($var5 < 0.0)
+ $var5 = $var5 + 1.0;
+ if ($var5 > 1.0)
+ $var5 = $var5 - 1.0;
+ return $var5 + (1.0 - (jl_Math_cos($var5 * 3.141592653589793) + 1.0) / 2.0 - $var5) / 3.0;
+};
+$java.nms_WorldProvider_getMoonPhase = function($this, $par1) {
+ return Long_div($par1, Long_fromInt(24000)).lo % 8 | 0;
+};
+$java.nms_WorldProvider_isSurfaceWorld = function($this) {
+ return 1;
+};
+$java.nms_WorldProvider_calcSunriseSunsetColors = function($this, $par1, $par2) {
+ var $var4, $var6, $var7, var$6;
+ $par1 = $par1 * 3.1415927410125732 * 2.0;
+ $var4 = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 + 16384.0 | 0) & 65535] + 0.0;
+ if ($var4 >= (-0.4000000059604645) && $var4 <= 0.4000000059604645) {
+ $var6 = ($var4 - 0.0) / 0.4000000059604645 * 0.5 + 0.5;
+ $par1 = $var6 * 3.1415927410125732;
+ $var7 = 1.0 - (1.0 - nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 | 0) & 65535]) * 0.9900000095367432;
+ $par1 = $var7 * $var7;
+ $this.$colorsSunriseSunset.data[0] = $var6 * 0.30000001192092896 + 0.699999988079071;
+ var$6 = $this.$colorsSunriseSunset.data;
+ $var4 = $var6 * $var6;
+ var$6[1] = $var4 * 0.699999988079071 + 0.20000000298023224;
+ $this.$colorsSunriseSunset.data[2] = $var4 * 0.0 + 0.20000000298023224;
+ $this.$colorsSunriseSunset.data[3] = $par1;
+ return $this.$colorsSunriseSunset;
+ }
+ return null;
+};
+$java.nms_WorldProvider_getFogColor = function($this, $par1, $par2) {
+ var $var3;
+ $par1 = $par1 * 3.1415927410125732 * 2.0;
+ $var3 = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 + 16384.0 | 0) & 65535] * 2.0 + 0.5;
+ if ($var3 < 0.0)
+ $var3 = 0.0;
+ if ($var3 > 1.0)
+ $var3 = 1.0;
+ $par1 = $var3 * 0.9399999976158142 + 0.05999999865889549;
+ $par2 = 0.7529411911964417 * $par1;
+ $par1 = 0.8470588326454163 * $par1;
+ $var3 = 1.0 * ($var3 * 0.9100000262260437 + 0.09000000357627869);
+ return nms_Vec3Pool_getVecFromPool($this.$worldObj0.$vecPool, $par2, $par1, $var3);
+};
+$java.nms_WorldProvider_canRespawnHere = function($this) {
+ return 1;
+};
+function nms_WorldProvider_getProviderForDimension($par0) {
+ var var$2;
+ if ($par0 == (-1)) {
+ var$2 = new nms_WorldProviderHell;
+ var$2.$isHellWorld = 0;
+ var$2.$hasNoSky = 0;
+ var$2.$lightBrightnessTable = $rt_createFloatArray(16);
+ var$2.$dimensionId = 0;
+ var$2.$colorsSunriseSunset = $rt_createFloatArray(4);
+ } else if (!$par0) {
+ var$2 = new nms_WorldProviderSurface;
+ var$2.$isHellWorld = 0;
+ var$2.$hasNoSky = 0;
+ var$2.$lightBrightnessTable = $rt_createFloatArray(16);
+ var$2.$dimensionId = 0;
+ var$2.$colorsSunriseSunset = $rt_createFloatArray(4);
+ } else if ($par0 != 1)
+ var$2 = null;
+ else {
+ var$2 = new nms_WorldProviderEnd;
+ var$2.$isHellWorld = 0;
+ var$2.$hasNoSky = 0;
+ var$2.$lightBrightnessTable = $rt_createFloatArray(16);
+ var$2.$dimensionId = 0;
+ var$2.$colorsSunriseSunset = $rt_createFloatArray(4);
+ }
+ return var$2;
+}
+$java.nms_WorldProvider_getCloudHeight = function($this) {
+ return 128.0;
+};
+$java.nms_WorldProvider_isSkyColored = function($this) {
+ return 1;
+};
+function nms_WorldProvider_getWorldHasVoidParticles($this) {
+ return $this.$terrainType !== nms_WorldType_FLAT && !$this.$hasNoSky ? 1 : 0;
+}
+function nms_WorldProvider_getVoidFogYFactor($this) {
+ return $this.$terrainType !== nms_WorldType_FLAT ? 0.03125 : 1.0;
+}
+$java.nms_WorldProvider_doesXZShowFog = function($this, $par1, $par2) {
+ return 0;
+};
+function nlea_EaglerAdapterImpl2$AudioBufferSourceNodeX() {
+ var a = this; jl_Object.call(a);
+ a.$source = null;
+ a.$panner = null;
+ a.$gain = null;
+}
+function nlea_EaglerAdapterImpl2$18() {
+ jl_Object.call(this);
+ this.$val$theId0 = 0;
+}
+$java.nlea_EaglerAdapterImpl2$18_handleEvent = function($this, $evt) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ ju_HashMap_removeEntry(nlea_EaglerAdapterImpl2_activeSoundEffects, jl_Integer_valueOf($this.$val$theId0));
+};
+$java.nlea_EaglerAdapterImpl2$18_handleEvent0 = function($this, var$1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ ju_HashMap_removeEntry(nlea_EaglerAdapterImpl2_activeSoundEffects, jl_Integer_valueOf($this.$val$theId0));
+};
+$java.nlea_EaglerAdapterImpl2$18_handleEvent$exported$0 = function(var$0, var$1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ ju_HashMap_removeEntry(nlea_EaglerAdapterImpl2_activeSoundEffects, jl_Integer_valueOf(var$0.$val$theId0));
+};
+function nms_GuiTextField() {
+ var a = this; nms_Gui.call(a);
+ a.$fontRenderer3 = null;
+ a.$xPos = 0;
+ a.$yPos = 0;
+ a.$width4 = 0;
+ a.$height5 = 0;
+ a.$text = null;
+ a.$maxStringLength = 0;
+ a.$cursorCounter = 0;
+ a.$enableBackgroundDrawing = 0;
+ a.$canLoseFocus = 0;
+ a.$isFocused = 0;
+ a.$isEnabled = 0;
+ a.$lineScrollOffset = 0;
+ a.$cursorPosition = 0;
+ a.$selectionEnd = 0;
+ a.$enabledColor = 0;
+ a.$disabledColor = 0;
+ a.$visible = 0;
+}
+function nms_GuiTextField__init_(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_GuiTextField();
+ $java.nms_GuiTextField__init_(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+$java.nms_GuiTextField__init_ = function($this, $par1FontRenderer, $par2, $par3, $par4, $par5) {
+ $this.$zLevel = 0.0;
+ $this.$text = $rt_s(44);
+ $this.$maxStringLength = 32;
+ $this.$enableBackgroundDrawing = 1;
+ $this.$canLoseFocus = 1;
+ $this.$isFocused = 0;
+ $this.$isEnabled = 1;
+ $this.$lineScrollOffset = 0;
+ $this.$cursorPosition = 0;
+ $this.$selectionEnd = 0;
+ $this.$enabledColor = 14737632;
+ $this.$disabledColor = 7368816;
+ $this.$visible = 1;
+ $this.$fontRenderer3 = $par1FontRenderer;
+ $this.$xPos = $par2;
+ $this.$yPos = $par3;
+ $this.$width4 = $par4;
+ $this.$height5 = $par5;
+};
+$java.nms_GuiTextField_updateCursorCounter = function($this) {
+ $this.$cursorCounter = $this.$cursorCounter + 1 | 0;
+};
+function nms_GuiTextField_setText($this, $par1Str) {
+ var var$2;
+ if ($par1Str.$characters.data.length <= $this.$maxStringLength)
+ $this.$text = $par1Str;
+ else {
+ var$2 = $this.$maxStringLength;
+ if (0 > var$2) {
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ $this.$text = jl_String__init_0($par1Str.$characters, 0, var$2 - 0 | 0);
+ }
+ $java.nms_GuiTextField_setCursorPosition($this, $this.$text.$characters.data.length);
+}
+$java.nms_GuiTextField_getText = function($this) {
+ return $this.$text;
+};
+$java.nms_GuiTextField_getSelectedtext = function($this) {
+ var $var1, $var2, var$3;
+ $var1 = $this.$cursorPosition >= $this.$selectionEnd ? $this.$selectionEnd : $this.$cursorPosition;
+ $var2 = $this.$cursorPosition >= $this.$selectionEnd ? $this.$cursorPosition : $this.$selectionEnd;
+ var$3 = $this.$text;
+ if ($var1 <= $var2)
+ return jl_String__init_0(var$3.$characters, $var1, $var2 - $var1 | 0);
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+};
+function nms_GuiTextField_writeText($this, $par1Str) {
+ var $var2, $var3, $var4, $var5, $var8, var$7, var$8;
+ $var2 = $rt_s(44);
+ $var3 = nms_ChatAllowedCharacters_filerAllowedCharacters($par1Str);
+ $var4 = $this.$cursorPosition >= $this.$selectionEnd ? $this.$selectionEnd : $this.$cursorPosition;
+ $var5 = $this.$cursorPosition >= $this.$selectionEnd ? $this.$cursorPosition : $this.$selectionEnd;
+ $var8 = ($this.$maxStringLength - $this.$text.$characters.data.length | 0) - ($var4 - $this.$selectionEnd | 0) | 0;
+ if ($this.$text.$characters.data.length > 0) {
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $var2);
+ $var2 = $this.$text;
+ if (0 > $var4) {
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ $par1Str = jl_String__init_0($var2.$characters, 0, $var4 - 0 | 0);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $par1Str);
+ $var2 = jl_String__init_0(var$7.$buffer, 0, var$7.$length);
+ }
+ if ($var8 >= $var3.$characters.data.length) {
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $var2);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $var3);
+ $par1Str = jl_String__init_0(var$7.$buffer, 0, var$7.$length);
+ $var8 = $var3.$characters.data.length;
+ } else {
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $var2);
+ if (0 > $var8) {
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ $par1Str = jl_String__init_0($var3.$characters, 0, $var8 - 0 | 0);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $par1Str);
+ $par1Str = jl_String__init_0(var$7.$buffer, 0, var$7.$length);
+ }
+ if ($this.$text.$characters.data.length > 0 && $var5 < $this.$text.$characters.data.length) {
+ $var2 = new jl_StringBuilder;
+ $var2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $par1Str);
+ $var3 = $this.$text;
+ var$8 = $var3.$characters.data.length;
+ if ($var5 > var$8) {
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ $par1Str = jl_String__init_0($var3.$characters, $var5, var$8 - $var5 | 0);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $par1Str);
+ $par1Str = jl_String__init_0($var2.$buffer, 0, $var2.$length);
+ }
+ $this.$text = $par1Str;
+ $var4 = ($var4 - $this.$selectionEnd | 0) + $var8 | 0;
+ $java.nms_GuiTextField_setCursorPosition($this, $this.$selectionEnd + $var4 | 0);
+}
+$java.nms_GuiTextField_deleteWords = function($this, $par1) {
+ if ($this.$text.$characters.data.length) {
+ if ($this.$selectionEnd != $this.$cursorPosition)
+ nms_GuiTextField_writeText($this, $rt_s(44));
+ else
+ nms_GuiTextField_deleteFromCursor($this, nms_GuiTextField_func_73798_a($this, $par1, $this.$cursorPosition, 1) - $this.$cursorPosition | 0);
+ }
+};
+function nms_GuiTextField_deleteFromCursor($this, $par1) {
+ var $var2, $var3, $var4, $var5, var$6, var$7;
+ if ($this.$text.$characters.data.length) {
+ if ($this.$selectionEnd != $this.$cursorPosition)
+ nms_GuiTextField_writeText($this, $rt_s(44));
+ else {
+ $var2 = $par1 >= 0 ? 0 : 1;
+ $var3 = !$var2 ? $this.$cursorPosition : $this.$cursorPosition + $par1 | 0;
+ $var4 = $var2 ? $this.$cursorPosition : $this.$cursorPosition + $par1 | 0;
+ $var5 = $rt_s(44);
+ if ($var3 >= 0) {
+ var$6 = $this.$text;
+ if (0 > $var3) {
+ $var5 = new jl_IndexOutOfBoundsException;
+ $var5.$suppressionEnabled = 1;
+ $var5.$writableStackTrace = 1;
+ $rt_throw($var5);
+ }
+ $var5 = jl_String__init_0(var$6.$characters, 0, $var3 - 0 | 0);
+ }
+ if ($var4 < $this.$text.$characters.data.length) {
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $var5);
+ $var5 = $this.$text;
+ $var3 = $var5.$characters.data.length;
+ if ($var4 > $var3) {
+ $var5 = new jl_IndexOutOfBoundsException;
+ $var5.$suppressionEnabled = 1;
+ $var5.$writableStackTrace = 1;
+ $rt_throw($var5);
+ }
+ var$7 = jl_String__init_0($var5.$characters, $var4, $var3 - $var4 | 0);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, var$7);
+ $var5 = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ }
+ $this.$text = $var5;
+ if ($var2)
+ $java.nms_GuiTextField_setCursorPosition($this, $this.$selectionEnd + $par1 | 0);
+ }
+ }
+}
+$java.nms_GuiTextField_getNthWordFromCursor = function($this, $par1) {
+ return nms_GuiTextField_func_73798_a($this, $par1, $this.$cursorPosition, 1);
+};
+$java.nms_GuiTextField_getNthWordFromPos = function($this, $par1, $par2) {
+ return nms_GuiTextField_func_73798_a($this, $par1, $this.$cursorPosition, 1);
+};
+function nms_GuiTextField_func_73798_a($this, $var6, $par2, $par3) {
+ var $var5, $var7, $var8;
+ $var5 = $var6 >= 0 ? 0 : 1;
+ if ($var6 <= 0)
+ $var6 = -$var6;
+ $var7 = 0;
+ while ($var7 < $var6) {
+ a: {
+ if (!$var5) {
+ $var8 = $this.$text.$characters.data.length;
+ $par2 = jl_String_indexOf($this.$text, 32, $par2);
+ if ($par2 == (-1))
+ $par2 = $var8;
+ else
+ while ($par3) {
+ if ($par2 >= $var8)
+ break a;
+ if (jl_String_charAt($this.$text, $par2) != 32)
+ break a;
+ $par2 = $par2 + 1 | 0;
+ }
+ } else {
+ b: {
+ while ($par3) {
+ if ($par2 <= 0)
+ break b;
+ if (jl_String_charAt($this.$text, $par2 - 1 | 0) != 32)
+ break b;
+ $par2 = $par2 + (-1) | 0;
+ }
+ }
+ while ($par2 > 0) {
+ if (jl_String_charAt($this.$text, $par2 - 1 | 0) == 32)
+ break a;
+ $par2 = $par2 + (-1) | 0;
+ }
+ }
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ return $par2;
+}
+$java.nms_GuiTextField_moveCursorBy = function($this, $par1) {
+ $java.nms_GuiTextField_setCursorPosition($this, $this.$selectionEnd + $par1 | 0);
+};
+$java.nms_GuiTextField_setCursorPosition = function($this, $par1) {
+ var $var2;
+ $this.$cursorPosition = $par1;
+ $var2 = $this.$text.$characters.data.length;
+ if ($this.$cursorPosition < 0)
+ $this.$cursorPosition = 0;
+ if ($this.$cursorPosition > $var2)
+ $this.$cursorPosition = $var2;
+ $java.nms_GuiTextField_setSelectionPos($this, $this.$cursorPosition);
+};
+$java.nms_GuiTextField_setCursorPositionZero = function($this) {
+ $java.nms_GuiTextField_setCursorPosition($this, 0);
+};
+$java.nms_GuiTextField_setCursorPositionEnd = function($this) {
+ $java.nms_GuiTextField_setCursorPosition($this, $this.$text.$characters.data.length);
+};
+function nms_GuiTextField_textboxKeyTyped($this, $par1, $par2) {
+ var var$3, var$4;
+ if ($this.$isEnabled && $this.$isFocused) {
+ switch ($par1) {
+ case 1:
+ $java.nms_GuiTextField_setCursorPosition($this, $this.$text.$characters.data.length);
+ $java.nms_GuiTextField_setSelectionPos($this, 0);
+ return 1;
+ case 3:
+ break;
+ case 22:
+ nms_GuiScreen_$callClinit();
+ nms_GuiTextField_writeText($this, $rt_s(44));
+ return 1;
+ case 24:
+ $java.nms_GuiTextField_getSelectedtext($this);
+ nms_GuiScreen_$callClinit();
+ nms_GuiTextField_writeText($this, $rt_s(44));
+ return 1;
+ default:
+ switch ($par2) {
+ case 14:
+ break;
+ case 199:
+ nms_GuiScreen_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!nlea_EaglerAdapterImpl2_keyStates.data[42] && !nlea_EaglerAdapterImpl2_keyStates.data[54] ? 0 : 1)
+ $java.nms_GuiTextField_setSelectionPos($this, 0);
+ else
+ $java.nms_GuiTextField_setCursorPosition($this, 0);
+ return 1;
+ case 203:
+ nms_GuiScreen_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!nlea_EaglerAdapterImpl2_keyStates.data[42] && !nlea_EaglerAdapterImpl2_keyStates.data[54] ? 0 : 1) {
+ if (!nms_GuiScreen_isCtrlKeyDown())
+ $java.nms_GuiTextField_setSelectionPos($this, $this.$selectionEnd - 1 | 0);
+ else
+ $java.nms_GuiTextField_setSelectionPos($this, nms_GuiTextField_func_73798_a($this, (-1), $this.$cursorPosition, 1));
+ } else if (!nms_GuiScreen_isCtrlKeyDown())
+ $java.nms_GuiTextField_setCursorPosition($this, $this.$selectionEnd + (-1) | 0);
+ else
+ $java.nms_GuiTextField_setCursorPosition($this, nms_GuiTextField_func_73798_a($this, (-1), $this.$cursorPosition, 1));
+ return 1;
+ case 205:
+ nms_GuiScreen_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!nlea_EaglerAdapterImpl2_keyStates.data[42] && !nlea_EaglerAdapterImpl2_keyStates.data[54] ? 0 : 1) {
+ if (!nms_GuiScreen_isCtrlKeyDown())
+ $java.nms_GuiTextField_setSelectionPos($this, $this.$selectionEnd + 1 | 0);
+ else
+ $java.nms_GuiTextField_setSelectionPos($this, nms_GuiTextField_func_73798_a($this, 1, $this.$cursorPosition, 1));
+ } else if (!nms_GuiScreen_isCtrlKeyDown())
+ $java.nms_GuiTextField_setCursorPosition($this, $this.$selectionEnd + 1 | 0);
+ else
+ $java.nms_GuiTextField_setCursorPosition($this, nms_GuiTextField_func_73798_a($this, 1, $this.$cursorPosition, 1));
+ return 1;
+ case 207:
+ nms_GuiScreen_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (!nlea_EaglerAdapterImpl2_keyStates.data[42] && !nlea_EaglerAdapterImpl2_keyStates.data[54] ? 0 : 1)
+ $java.nms_GuiTextField_setSelectionPos($this, $this.$text.$characters.data.length);
+ else
+ $java.nms_GuiTextField_setCursorPosition($this, $this.$text.$characters.data.length);
+ return 1;
+ case 211:
+ if (!nms_GuiScreen_isCtrlKeyDown())
+ nms_GuiTextField_deleteFromCursor($this, 1);
+ else
+ $java.nms_GuiTextField_deleteWords($this, 1);
+ return 1;
+ default:
+ if (!nms_ChatAllowedCharacters_isAllowedCharacter($par1))
+ return 0;
+ var$3 = new jl_String;
+ var$4 = $rt_createCharArray(1);
+ var$4.data[0] = $par1;
+ jl_String__init_3(var$3, var$4);
+ nms_GuiTextField_writeText($this, var$3);
+ return 1;
+ }
+ if (!nms_GuiScreen_isCtrlKeyDown())
+ nms_GuiTextField_deleteFromCursor($this, (-1));
+ else
+ $java.nms_GuiTextField_deleteWords($this, (-1));
+ return 1;
+ }
+ $java.nms_GuiTextField_getSelectedtext($this);
+ nms_GuiScreen_$callClinit();
+ return 1;
+ }
+ return 0;
+}
+function nms_GuiTextField_mouseClicked($this, $par1, $par2, $par3) {
+ var $var4, $var5, var$6, var$7, $var6;
+ $var4 = $par1 >= $this.$xPos && $par1 < ($this.$xPos + $this.$width4 | 0) && $par2 >= $this.$yPos && $par2 < ($this.$yPos + $this.$height5 | 0) ? 1 : 0;
+ if ($this.$canLoseFocus) {
+ $par2 = $this.$isEnabled && $var4 ? 1 : 0;
+ if ($par2 && !$this.$isFocused)
+ $this.$cursorCounter = 0;
+ $this.$isFocused = $par2;
+ }
+ if ($this.$isFocused && !$par3) {
+ $var5 = $par1 - $this.$xPos | 0;
+ if ($this.$enableBackgroundDrawing)
+ $var5 = $var5 + (-4) | 0;
+ var$6 = $this.$fontRenderer3;
+ var$7 = $this.$text;
+ $par3 = $this.$lineScrollOffset;
+ $par2 = var$7.$characters.data.length;
+ if ($par3 > $par2) {
+ var$6 = new jl_IndexOutOfBoundsException;
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ $rt_throw(var$6);
+ }
+ $var6 = nms_FontRenderer_trimStringToWidth0(var$6, jl_String__init_0(var$7.$characters, $par3, $par2 - $par3 | 0), !$this.$enableBackgroundDrawing ? $this.$width4 : $this.$width4 - 8 | 0, 0);
+ $java.nms_GuiTextField_setCursorPosition($this, nms_FontRenderer_trimStringToWidth0($this.$fontRenderer3, $var6, $var5, 0).$characters.data.length + $this.$lineScrollOffset | 0);
+ }
+}
+function nms_GuiTextField_drawTextBox($this) {
+ var $var1, $var2, $var3, $var10, var$5, $var7, $var13, $var4, $var5, $var6, $var8, var$12, var$13;
+ if ($this.$visible) {
+ if ($this.$enableBackgroundDrawing) {
+ nms_Gui_drawRect($this.$xPos - 1 | 0, $this.$yPos - 1 | 0, ($this.$xPos + $this.$width4 | 0) + 1 | 0, ($this.$yPos + $this.$height5 | 0) + 1 | 0, (-6250336));
+ nms_Gui_drawRect($this.$xPos, $this.$yPos, $this.$xPos + $this.$width4 | 0, $this.$yPos + $this.$height5 | 0, (-16777216));
+ }
+ $var1 = !$this.$isEnabled ? $this.$disabledColor : $this.$enabledColor;
+ $var2 = $this.$cursorPosition - $this.$lineScrollOffset | 0;
+ $var3 = $this.$selectionEnd - $this.$lineScrollOffset | 0;
+ $var10 = $this.$fontRenderer3;
+ var$5 = $this.$text;
+ $var7 = $this.$lineScrollOffset;
+ $var13 = var$5.$characters.data.length;
+ if ($var7 > $var13) {
+ $var4 = new jl_IndexOutOfBoundsException;
+ $var4.$suppressionEnabled = 1;
+ $var4.$writableStackTrace = 1;
+ $rt_throw($var4);
+ }
+ $var4 = nms_FontRenderer_trimStringToWidth0($var10, jl_String__init_0(var$5.$characters, $var7, $var13 - $var7 | 0), !$this.$enableBackgroundDrawing ? $this.$width4 : $this.$width4 - 8 | 0, 0);
+ $var5 = $var2 >= 0 && $var2 <= $var4.$characters.data.length ? 1 : 0;
+ $var6 = $this.$isFocused && !(($this.$cursorCounter / 6 | 0) % 2 | 0) && $var5 ? 1 : 0;
+ $var7 = !$this.$enableBackgroundDrawing ? $this.$xPos : $this.$xPos + 4 | 0;
+ $var8 = !$this.$enableBackgroundDrawing ? $this.$yPos : $this.$yPos + (($this.$height5 - 8 | 0) / 2 | 0) | 0;
+ if ($var3 > $var4.$characters.data.length)
+ $var3 = $var4.$characters.data.length;
+ if ($var4.$characters.data.length <= 0)
+ var$12 = $var7;
+ else {
+ if (!$var5)
+ $var10 = $var4;
+ else {
+ if (0 > $var2) {
+ $var4 = new jl_IndexOutOfBoundsException;
+ $var4.$suppressionEnabled = 1;
+ $var4.$writableStackTrace = 1;
+ $rt_throw($var4);
+ }
+ $var10 = jl_String__init_0($var4.$characters, 0, $var2 - 0 | 0);
+ }
+ var$12 = nms_FontRenderer_drawString($this.$fontRenderer3, $var10, $var7, $var8, $var1, 1);
+ }
+ $var13 = $this.$cursorPosition >= $this.$text.$characters.data.length && $this.$text.$characters.data.length < $this.$maxStringLength ? 0 : 1;
+ if ($var5) {
+ if (!$var13)
+ var$13 = var$12;
+ else {
+ var$13 = var$12 - 1 | 0;
+ var$12 = var$12 + (-1) | 0;
+ }
+ } else
+ var$13 = $var2 <= 0 ? $var7 : $var7 + $this.$width4 | 0;
+ if ($var4.$characters.data.length > 0 && $var5 && $var2 < $var4.$characters.data.length)
+ nms_FontRenderer_drawString($this.$fontRenderer3, jl_String_substring0($var4, $var2, $var4.$characters.data.length), var$12, $var8, $var1, 1);
+ if ($var6) {
+ if (!$var13)
+ nms_FontRenderer_drawString($this.$fontRenderer3, $rt_s(381), var$13, $var8, $var1, 1);
+ else
+ nms_Gui_drawRect(var$13, $var8 - 1 | 0, var$13 + 1 | 0, ($var8 + 1 | 0) + $this.$fontRenderer3.$FONT_HEIGHT | 0, (-3092272));
+ }
+ if ($var3 != $var2)
+ $java.nms_GuiTextField_drawCursorVertical($this, var$13, $var8 - 1 | 0, ($var7 + nms_FontRenderer_getStringWidth($this.$fontRenderer3, jl_String_substring0($var4, 0, $var3)) | 0) - 1 | 0, ($var8 + 1 | 0) + $this.$fontRenderer3.$FONT_HEIGHT | 0);
+ }
+}
+$java.nms_GuiTextField_drawCursorVertical = function($this, $par1, $par2, $par3, $par4) {
+ var var$5, $var6, var$7, var$8, var$9;
+ if ($par1 >= $par3) {
+ var$5 = $par3;
+ $par3 = $par1;
+ $par1 = var$5;
+ }
+ if ($par2 >= $par4) {
+ var$5 = $par4;
+ $par4 = $par2;
+ $par2 = var$5;
+ }
+ nlea_Tessellator_$callClinit();
+ $var6 = nlea_Tessellator_instance;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 0.0;
+ nleg_EaglerAdapterGL30_colorG = 0.0;
+ nleg_EaglerAdapterGL30_colorB = 255.0;
+ nleg_EaglerAdapterGL30_colorA = 255.0;
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nleg_EaglerAdapterGL30_glEnable(50);
+ nlea_Tessellator_startDrawing($var6, 98);
+ var$7 = $par3;
+ var$8 = $par2;
+ nlea_Tessellator_addVertex($var6, var$7, var$8, 0.0);
+ var$9 = $par1;
+ nlea_Tessellator_addVertex($var6, var$9, var$8, 0.0);
+ var$8 = $par4;
+ nlea_Tessellator_addVertex($var6, var$9, var$8, 0.0);
+ nlea_Tessellator_addVertex($var6, var$7, var$8, 0.0);
+ nlea_Tessellator_draw($var6);
+ nleg_EaglerAdapterGL30_glDisable(50);
+ nleg_EaglerAdapterGL30_glEnable(2);
+};
+function nms_GuiTextField_setMaxStringLength($this, $par1) {
+ var var$2;
+ $this.$maxStringLength = $par1;
+ if ($this.$text.$characters.data.length > $par1) {
+ var$2 = $this.$text;
+ if (0 > $par1) {
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+ }
+ $this.$text = jl_String__init_0(var$2.$characters, 0, $par1 - 0 | 0);
+ }
+}
+$java.nms_GuiTextField_getMaxStringLength = function($this) {
+ return $this.$maxStringLength;
+};
+$java.nms_GuiTextField_getCursorPosition = function($this) {
+ return $this.$cursorPosition;
+};
+$java.nms_GuiTextField_getEnableBackgroundDrawing = function($this) {
+ return $this.$enableBackgroundDrawing;
+};
+$java.nms_GuiTextField_setEnableBackgroundDrawing = function($this, $par1) {
+ $this.$enableBackgroundDrawing = $par1;
+};
+$java.nms_GuiTextField_setTextColor = function($this, $par1) {
+ $this.$enabledColor = $par1;
+};
+$java.nms_GuiTextField_setDisabledTextColour = function($this, $par1) {
+ $this.$disabledColor = $par1;
+};
+$java.nms_GuiTextField_setFocused = function($this, $par1) {
+ if ($par1 && !$this.$isFocused)
+ $this.$cursorCounter = 0;
+ $this.$isFocused = $par1;
+};
+$java.nms_GuiTextField_isFocused = function($this) {
+ return $this.$isFocused;
+};
+$java.nms_GuiTextField_setEnabled = function($this, $par1) {
+ $this.$isEnabled = $par1;
+};
+$java.nms_GuiTextField_getSelectionEnd = function($this) {
+ return $this.$selectionEnd;
+};
+$java.nms_GuiTextField_getWidth = function($this) {
+ return !$this.$enableBackgroundDrawing ? $this.$width4 : $this.$width4 - 8 | 0;
+};
+$java.nms_GuiTextField_setSelectionPos = function($this, $par1) {
+ var $var2, $var3, $var4, var$5, $var5, var$7;
+ $var2 = $this.$text.$characters.data.length;
+ if ($par1 > $var2)
+ $par1 = $var2;
+ if ($par1 < 0)
+ $par1 = 0;
+ $this.$selectionEnd = $par1;
+ if ($this.$fontRenderer3 !== null) {
+ if ($this.$lineScrollOffset > $var2)
+ $this.$lineScrollOffset = $var2;
+ $var3 = !$this.$enableBackgroundDrawing ? $this.$width4 : $this.$width4 - 8 | 0;
+ $var4 = $this.$fontRenderer3;
+ var$5 = $this.$text;
+ $var5 = $this.$lineScrollOffset;
+ var$7 = var$5.$characters.data.length;
+ if ($var5 > var$7) {
+ $var4 = new jl_IndexOutOfBoundsException;
+ $var4.$suppressionEnabled = 1;
+ $var4.$writableStackTrace = 1;
+ $rt_throw($var4);
+ }
+ $var5 = nms_FontRenderer_trimStringToWidth0($var4, jl_String__init_0(var$5.$characters, $var5, var$7 - $var5 | 0), $var3, 0).$characters.data.length + $this.$lineScrollOffset | 0;
+ if ($par1 == $this.$lineScrollOffset)
+ $this.$lineScrollOffset = $this.$lineScrollOffset - nms_FontRenderer_trimStringToWidth0($this.$fontRenderer3, $this.$text, $var3, 1).$characters.data.length | 0;
+ if ($par1 > $var5)
+ $this.$lineScrollOffset = $this.$lineScrollOffset + ($par1 - $var5 | 0) | 0;
+ else if ($par1 <= $this.$lineScrollOffset)
+ $this.$lineScrollOffset = $this.$lineScrollOffset - ($this.$lineScrollOffset - $par1 | 0) | 0;
+ if ($this.$lineScrollOffset < 0)
+ $this.$lineScrollOffset = 0;
+ if ($this.$lineScrollOffset > $var2)
+ $this.$lineScrollOffset = $var2;
+ }
+};
+$java.nms_GuiTextField_setCanLoseFocus = function($this, $par1) {
+ $this.$canLoseFocus = $par1;
+};
+$java.nms_GuiTextField_getVisible = function($this) {
+ return $this.$visible;
+};
+$java.nms_GuiTextField_setVisible = function($this, $par1) {
+ $this.$visible = $par1;
+};
+$java.nms_ContainerCreative = function() {
+ nms_Container.call(this);
+ this.$itemList = null;
+};
+$java.nms_ContainerCreative__init_ = function(var_0) {
+ var var_1 = new $java.nms_ContainerCreative();
+ $java.nms_ContainerCreative__init_0(var_1, var_0);
+ return var_1;
+};
+$java.nms_ContainerCreative__init_0 = function($this, $par1EntityPlayer) {
+ var $var2, $var3, $var4, var$5, var$6, var$7, var$8;
+ nms_Container__init_($this);
+ $var2 = new ju_ArrayList;
+ $var2.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$itemList = $var2;
+ $var2 = $par1EntityPlayer.$inventory;
+ $var3 = 0;
+ while ($var3 < 5) {
+ $var4 = 0;
+ while ($var4 < 9) {
+ var$5 = new $java.nms_Slot;
+ $java.nms_GuiContainerCreative_$callClinit();
+ $par1EntityPlayer = $java.nms_GuiContainerCreative_inventory;
+ var$6 = ($var3 * 9 | 0) + $var4 | 0;
+ var$7 = 9 + ($var4 * 18 | 0) | 0;
+ var$8 = 18 + ($var3 * 18 | 0) | 0;
+ var$5.$inventory0 = $par1EntityPlayer;
+ var$5.$slotIndex = var$6;
+ var$5.$xDisplayPosition = var$7;
+ var$5.$yDisplayPosition = var$8;
+ var$5.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, var$5);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var4 = $var4 + 1 | 0;
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ $var4 = 0;
+ while ($var4 < 9) {
+ $par1EntityPlayer = new $java.nms_Slot;
+ var$8 = 9 + ($var4 * 18 | 0) | 0;
+ $par1EntityPlayer.$inventory0 = $var2;
+ $par1EntityPlayer.$slotIndex = $var4;
+ $par1EntityPlayer.$xDisplayPosition = var$8;
+ $par1EntityPlayer.$yDisplayPosition = 112;
+ $par1EntityPlayer.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par1EntityPlayer);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var4 = $var4 + 1 | 0;
+ }
+ $java.nms_ContainerCreative_scrollTo($this, 0.0);
+};
+$java.nms_ContainerCreative_canInteractWith = function($this, $par1EntityPlayer) {
+ return 1;
+};
+$java.nms_ContainerCreative_scrollTo = function($this, $par1) {
+ var $var3, $var4, var$4, $var5, $var6, var$7, var$8, var$9;
+ $var3 = $par1 * ((($this.$itemList.$size0 / 9 | 0) - 5 | 0) + 1 | 0) + 0.5 | 0;
+ if ($var3 < 0)
+ $var3 = 0;
+ $var4 = 0;
+ var$4 = null;
+ a: {
+ while ($var4 < 5) {
+ $var5 = 0;
+ while ($var5 < 9) {
+ $var6 = $var5 + (($var4 + $var3 | 0) * 9 | 0) | 0;
+ if ($var6 >= 0 && $var6 < $this.$itemList.$size0) {
+ $java.nms_GuiContainerCreative_$callClinit();
+ var$7 = $java.nms_GuiContainerCreative_inventory;
+ var$8 = $var5 + ($var4 * 9 | 0) | 0;
+ var$9 = $this.$itemList;
+ if ($var6 < 0)
+ break a;
+ if ($var6 >= var$9.$size0)
+ break a;
+ $java.nms_InventoryBasic_setInventorySlotContents(var$7, var$8, var$9.$array1.data[$var6]);
+ } else {
+ $java.nms_GuiContainerCreative_$callClinit();
+ $java.nms_InventoryBasic_setInventorySlotContents($java.nms_GuiContainerCreative_inventory, $var5 + ($var4 * 9 | 0) | 0, var$4);
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ return;
+ }
+ var$9 = new jl_IndexOutOfBoundsException;
+ var$9.$suppressionEnabled = 1;
+ var$9.$writableStackTrace = 1;
+ $rt_throw(var$9);
+};
+$java.nms_ContainerCreative_hasMoreThan1PageOfItemsInList = function($this) {
+ return $this.$itemList.$size0 <= 45 ? 0 : 1;
+};
+$java.nms_ContainerCreative_retrySlotClick = function($this, $par1, $par2, $par3, $par4EntityPlayer) {
+ return;
+};
+$java.nms_ContainerCreative_transferStackInSlot = function($this, $par1EntityPlayer, $par2) {
+ var $var3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if ($par2 >= ($this.$inventorySlots.$size0 - 9 | 0) && $par2 < $this.$inventorySlots.$size0) {
+ $par1EntityPlayer = $this.$inventorySlots;
+ if ($par2 >= 0 && $par2 < $par1EntityPlayer.$size0) {
+ $var3 = $par1EntityPlayer.$array1.data[$par2];
+ if ($var3 === null)
+ break a;
+ if (!$var3.$getHasStack())
+ break a;
+ else {
+ $par1EntityPlayer = null;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ }
+ }
+ return null;
+ case 1:
+ $var3.$putStack($par1EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return null;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2, $var3, $ptr);
+};
+$java.nms_ContainerCreative_func_94530_a = function($this, $par1ItemStack, $par2Slot) {
+ return $par2Slot.$yDisplayPosition <= 90 ? 0 : 1;
+};
+$java.nms_ContainerCreative_func_94531_b = function($this, $par1Slot) {
+ var var$2;
+ a: {
+ b: {
+ if (!($par1Slot.$inventory0 instanceof nms_InventoryPlayer)) {
+ if ($par1Slot.$yDisplayPosition <= 90)
+ break b;
+ if ($par1Slot.$xDisplayPosition > 162)
+ break b;
+ }
+ var$2 = 1;
+ break a;
+ }
+ var$2 = 0;
+ }
+ return var$2;
+};
+function nms_EntitySmokeFX() {
+ nms_EntityFX.call(this);
+ this.$smokeParticleScale = 0.0;
+}
+function nms_EntitySmokeFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntitySmokeFX();
+ $java.nms_EntitySmokeFX__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+function nms_EntitySmokeFX__init_0(var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7) {
+ var var_8 = new nms_EntitySmokeFX();
+ $java.nms_EntitySmokeFX__init_0(var_8, var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7);
+ return var_8;
+}
+$java.nms_EntitySmokeFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ $java.nms_EntitySmokeFX__init_0($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12, 1.0);
+};
+$java.nms_EntitySmokeFX__init_0 = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12, $par14) {
+ var var$9;
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, 0.0, 0.0, 0.0);
+ $this.$motionX = $this.$motionX * 0.10000000149011612;
+ $this.$motionY = $this.$motionY * 0.10000000149011612;
+ $this.$motionZ = $this.$motionZ * 0.10000000149011612;
+ $this.$motionX = $this.$motionX + $par8;
+ $this.$motionY = $this.$motionY + $par10;
+ $this.$motionZ = $this.$motionZ + $par12;
+ var$9 = jl_Math_randomImpl() * 0.30000001192092896;
+ $this.$particleBlue = var$9;
+ $this.$particleGreen = var$9;
+ $this.$particleRed = var$9;
+ $this.$particleScale = $this.$particleScale * 0.75;
+ $this.$particleScale = $this.$particleScale * $par14;
+ $this.$smokeParticleScale = $this.$particleScale;
+ $this.$particleMaxAge = 8.0 / (jl_Math_randomImpl() * 0.8 + 0.2) | 0;
+ $this.$particleMaxAge = $this.$particleMaxAge * $par14 | 0;
+ $this.$noClip = 0;
+};
+$java.nms_EntitySmokeFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ $var8 = ($this.$particleAge + $par2) / $this.$particleMaxAge * 32.0;
+ if ($var8 < 0.0)
+ $var8 = 0.0;
+ if ($var8 > 1.0)
+ $var8 = 1.0;
+ $this.$particleScale = $this.$smokeParticleScale * $var8;
+ $java.nms_EntityFX_renderParticle($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7);
+};
+$java.nms_EntitySmokeFX_onUpdate = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ var$1 = $this.$particleAge;
+ $this.$particleAge = var$1 + 1 | 0;
+ if (var$1 >= $this.$particleMaxAge)
+ $this.$isDead = 1;
+ var$2 = 7 - (($this.$particleAge * 8 | 0) / $this.$particleMaxAge | 0) | 0;
+ $this.$particleTextureIndexX = var$2 % 16 | 0;
+ $this.$particleTextureIndexY = var$2 / 16 | 0;
+ $this.$motionY = $this.$motionY + 0.004;
+ var$3 = $this.$motionX;
+ var$4 = $this.$motionY;
+ var$5 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$3, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$posY === $this.$prevPosY) {
+ $this.$motionX = $this.$motionX * 1.1;
+ $this.$motionZ = $this.$motionZ * 1.1;
+ }
+ $this.$motionX = $this.$motionX * 0.9599999785423279;
+ $this.$motionY = $this.$motionY * 0.9599999785423279;
+ $this.$motionZ = $this.$motionZ * 0.9599999785423279;
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, $ptr);
+};
+function nms_EntityRainFX() {
+ nms_EntityFX.call(this);
+}
+function nms_EntityRainFX__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EntityRainFX();
+ $java.nms_EntityRainFX__init_(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+$java.nms_EntityRainFX__init_ = function($this, $par1World, $par2, $par4, $par6) {
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, 0.0, 0.0, 0.0);
+ $this.$motionX = $this.$motionX * 0.30000001192092896;
+ $this.$motionY = jl_Math_randomImpl() * 0.20000000298023224 + 0.10000000149011612;
+ $this.$motionZ = $this.$motionZ * 0.30000001192092896;
+ $this.$particleRed = 1.0;
+ $this.$particleGreen = 1.0;
+ $this.$particleBlue = 1.0;
+ $this.$particleAlpha = 0.4000000059604645;
+ nms_EntityFX_setParticleTextureIndex($this, 19 + (Math.random() * 4.0 | 0) | 0);
+ nms_Entity_setSize($this, 0.009999999776482582, 0.009999999776482582);
+ $this.$particleGravity = 0.05999999865889549;
+ $this.$particleMaxAge = 8.0 / (jl_Math_randomImpl() * 0.8 + 0.2) | 0;
+};
+$java.nms_EntityRainFX_onUpdate = function($this) {
+ var $var2, var$2, var$3, var$4, $var1, var$6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var1 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$var2 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ $this.$motionY = $this.$motionY - $this.$particleGravity;
+ $var2 = $this.$motionX;
+ var$2 = $this.$motionY;
+ var$3 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, $var2, var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 0.9800000190734863;
+ $this.$motionY = $this.$motionY * 0.9800000190734863;
+ $this.$motionZ = $this.$motionZ * 0.9800000190734863;
+ var$4 = $this.$particleMaxAge;
+ $this.$particleMaxAge = var$4 - 1 | 0;
+ if (var$4 <= 0)
+ $this.$isDead = 1;
+ if ($this.$onGround) {
+ if (jl_Math_randomImpl() < 0.5)
+ $this.$isDead = 1;
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ }
+ $var1 = $this.$worldObj;
+ $var2 = $this.$posX;
+ var$6 = $var2 | 0;
+ if ($var2 < var$6)
+ var$6 = var$6 - 1 | 0;
+ $var2 = $this.$posY;
+ var$7 = $var2 | 0;
+ if ($var2 < var$7)
+ var$7 = var$7 - 1 | 0;
+ $var2 = $this.$posZ;
+ var$8 = $var2 | 0;
+ if ($var2 < var$8)
+ var$8 = var$8 - 1 | 0;
+ var$4 = nms_World_getBlockId($var1, var$6, var$7, var$8);
+ if (!var$4) {
+ nms_Material_$callClinit();
+ $var1 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ $var1 = nms_Block_blocksList.data[var$4].$blockMaterial;
+ }
+ if (!(!$var1.$isLiquid() && !$var1.$isSolid())) {
+ $var2 = $this.$posY;
+ var$8 = $var2 | 0;
+ if ($var2 < var$8)
+ var$8 = var$8 - 1 | 0;
+ var$9 = var$8 + 1 | 0;
+ $var1 = $this.$worldObj;
+ $var2 = $this.$posX;
+ var$6 = $var2 | 0;
+ if ($var2 < var$6)
+ var$6 = var$6 - 1 | 0;
+ $var2 = $this.$posY;
+ var$7 = $var2 | 0;
+ if ($var2 < var$7)
+ var$7 = var$7 - 1 | 0;
+ $var2 = $this.$posZ;
+ var$8 = $var2 | 0;
+ if ($var2 < var$8)
+ var$8 = var$8 - 1 | 0;
+ var$4 = nms_World_getBlockMetadata($var1, var$6, var$7, var$8);
+ if (var$4 >= 8)
+ var$4 = 0;
+ $var2 = var$9 - (var$4 + 1 | 0) / 9.0;
+ if ($this.$posY < $var2)
+ $this.$isDead = 1;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var2, var$2, var$3, var$4, $var1, var$6, var$7, var$8, var$9, $ptr);
+};
+function nms_DestroyBlockProgress() {
+ var a = this; jl_Object.call(a);
+ a.$miningPlayerEntId = 0;
+ a.$partialBlockX = 0;
+ a.$partialBlockY = 0;
+ a.$partialBlockZ = 0;
+ a.$partialBlockProgress = 0;
+ a.$createdAtCloudUpdateTick = 0;
+}
+$java.nms_DestroyBlockProgress_getPartialBlockX = function($this) {
+ return $this.$partialBlockX;
+};
+$java.nms_DestroyBlockProgress_getPartialBlockY = function($this) {
+ return $this.$partialBlockY;
+};
+$java.nms_DestroyBlockProgress_getPartialBlockZ = function($this) {
+ return $this.$partialBlockZ;
+};
+$java.nms_DestroyBlockProgress_setPartialBlockDamage = function($this, $par1) {
+ if ($par1 > 10)
+ $par1 = 10;
+ $this.$partialBlockProgress = $par1;
+};
+$java.nms_DestroyBlockProgress_getPartialBlockDamage = function($this) {
+ return $this.$partialBlockProgress;
+};
+$java.nms_DestroyBlockProgress_setCloudUpdateTick = function($this, $par1) {
+ $this.$createdAtCloudUpdateTick = $par1;
+};
+$java.nms_DestroyBlockProgress_getCreationCloudUpdateTick = function($this) {
+ return $this.$createdAtCloudUpdateTick;
+};
+function nlea_EaglerAdapterImpl2$17() {
+ jl_Object.call(this);
+ this.$val$theId = 0;
+}
+$java.nlea_EaglerAdapterImpl2$17_handleEvent = function($this, $evt) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ ju_HashMap_removeEntry(nlea_EaglerAdapterImpl2_activeSoundEffects, jl_Integer_valueOf($this.$val$theId));
+};
+$java.nlea_EaglerAdapterImpl2$17_handleEvent0 = function($this, var$1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ ju_HashMap_removeEntry(nlea_EaglerAdapterImpl2_activeSoundEffects, jl_Integer_valueOf($this.$val$theId));
+};
+$java.nlea_EaglerAdapterImpl2$17_handleEvent$exported$0 = function(var$0, var$1) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ ju_HashMap_removeEntry(nlea_EaglerAdapterImpl2_activeSoundEffects, jl_Integer_valueOf(var$0.$val$theId));
+};
+function jm_BigDecimal() {
+ var a = this; jl_Number.call(a);
+ a.$intVal = null;
+ a.$bitLength = 0;
+ a.$smallValue = Long_ZERO;
+ a.$scale1 = 0;
+ a.$precision0 = 0;
+}
+var jm_BigDecimal_ZERO = null;
+$java.jm_BigDecimal_ONE = null;
+$java.jm_BigDecimal_TEN = null;
+$java.jm_BigDecimal_FIVE_POW = null;
+$java.jm_BigDecimal_TEN_POW = null;
+$java.jm_BigDecimal_LONG_TEN_POW = null;
+$java.jm_BigDecimal_LONG_FIVE_POW = null;
+$java.jm_BigDecimal_LONG_FIVE_POW_BIT_LENGTH = null;
+$java.jm_BigDecimal_LONG_TEN_POW_BIT_LENGTH = null;
+$java.jm_BigDecimal_BI_SCALED_BY_ZERO = null;
+$java.jm_BigDecimal_ZERO_SCALED_BY = null;
+$java.jm_BigDecimal_CH_ZEROS = null;
+function jm_BigDecimal_$callClinit() {
+ jm_BigDecimal_$callClinit = $rt_eraseClinit(jm_BigDecimal);
+ $java.jm_BigDecimal__clinit_();
+}
+$java.jm_BigDecimal__init_ = function(var_0, var_1) {
+ var var_2 = new jm_BigDecimal();
+ $java.jm_BigDecimal__init_0(var_2, var_0, var_1);
+ return var_2;
+};
+function jm_BigDecimal__init_(var_0, var_1) {
+ var var_2 = new jm_BigDecimal();
+ $java.jm_BigDecimal__init_1(var_2, var_0, var_1);
+ return var_2;
+}
+$java.jm_BigDecimal__init_0 = function($this, $smallValue, $scale) {
+ jm_BigDecimal_$callClinit();
+ $this.$smallValue = Long_fromInt($smallValue);
+ $this.$scale1 = $scale;
+ if ($smallValue < 0)
+ $smallValue = $smallValue ^ (-1);
+ $this.$bitLength = 32 - jl_Integer_numberOfLeadingZeros($smallValue) | 0;
+};
+$java.jm_BigDecimal__init_1 = function($this, $unscaledVal, $scale) {
+ jm_BigDecimal_$callClinit();
+ if ($unscaledVal === null) {
+ $unscaledVal = new jl_NullPointerException;
+ $unscaledVal.$suppressionEnabled = 1;
+ $unscaledVal.$writableStackTrace = 1;
+ $rt_throw($unscaledVal);
+ }
+ $this.$scale1 = $scale;
+ $this.$intVal = $unscaledVal;
+ $this.$bitLength = $java.jm_BitLevel_bitLength($unscaledVal);
+ if ($this.$bitLength < 64)
+ $this.$smallValue = $java.jm_BigInteger_longValue($unscaledVal);
+};
+$java.jm_BigDecimal_valueOf = function($unscaledVal, $scale) {
+ var var$3, var$4;
+ jm_BigDecimal_$callClinit();
+ if (!$scale)
+ return jm_BigDecimal_valueOf($unscaledVal);
+ var$3 = Long_compare($unscaledVal, Long_ZERO);
+ if (!var$3 && $scale >= 0 && $scale < $java.jm_BigDecimal_ZERO_SCALED_BY.data.length)
+ return $java.jm_BigDecimal_ZERO_SCALED_BY.data[$scale];
+ var$4 = new jm_BigDecimal;
+ var$4.$smallValue = $unscaledVal;
+ var$4.$scale1 = $scale;
+ if (var$3 < 0)
+ $unscaledVal = Long_xor($unscaledVal, Long_fromInt(-1));
+ var$4.$bitLength = 64 - jl_Long_numberOfLeadingZeros($unscaledVal) | 0;
+ return var$4;
+};
+function jm_BigDecimal_valueOf($unscaledVal) {
+ var var$2, var$3;
+ jm_BigDecimal_$callClinit();
+ var$2 = Long_compare($unscaledVal, Long_ZERO);
+ if (var$2 >= 0 && Long_lt($unscaledVal, Long_fromInt(11)))
+ return $java.jm_BigDecimal_BI_SCALED_BY_ZERO.data[$unscaledVal.lo];
+ var$3 = new jm_BigDecimal;
+ var$3.$smallValue = $unscaledVal;
+ var$3.$scale1 = 0;
+ if (var$2 < 0)
+ $unscaledVal = Long_xor($unscaledVal, Long_fromInt(-1));
+ var$3.$bitLength = 64 - jl_Long_numberOfLeadingZeros($unscaledVal) | 0;
+ return var$3;
+}
+function jm_BigDecimal_multiply($this, $multiplicand) {
+ var $newScale, var$3, var$4, var$5;
+ $newScale = Long_add(Long_fromInt($this.$scale1), Long_fromInt($multiplicand.$scale1));
+ var$3 = !$this.$bitLength && Long_ne($this.$smallValue, Long_fromInt(-1)) ? 1 : 0;
+ if (!var$3 && !(!$multiplicand.$bitLength && Long_ne($multiplicand.$smallValue, Long_fromInt(-1)) ? 1 : 0)) {
+ if (($this.$bitLength + $multiplicand.$bitLength | 0) < 64)
+ return $java.jm_BigDecimal_valueOf(Long_mul($this.$smallValue, $multiplicand.$smallValue), $java.jm_BigDecimal_toIntScale($newScale));
+ var$4 = new jm_BigDecimal;
+ if ($this.$intVal === null)
+ $this.$intVal = jm_BigInteger_valueOf($this.$smallValue);
+ var$5 = $this.$intVal;
+ if ($multiplicand.$intVal === null)
+ $multiplicand.$intVal = jm_BigInteger_valueOf($multiplicand.$smallValue);
+ $multiplicand = $multiplicand.$intVal;
+ if (!$multiplicand.$sign1)
+ $multiplicand = jm_BigInteger_ZERO;
+ else if (!var$5.$sign1)
+ $multiplicand = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ $multiplicand = jm_Multiplication_karatsuba(var$5, $multiplicand);
+ }
+ var$3 = $java.jm_BigDecimal_toIntScale($newScale);
+ if ($multiplicand === null) {
+ $multiplicand = new jl_NullPointerException;
+ $multiplicand.$suppressionEnabled = 1;
+ $multiplicand.$writableStackTrace = 1;
+ $rt_throw($multiplicand);
+ }
+ var$4.$scale1 = var$3;
+ var$4.$intVal = $multiplicand;
+ var$4.$bitLength = $java.jm_BitLevel_bitLength($multiplicand);
+ if (var$4.$bitLength < 64)
+ var$4.$smallValue = $java.jm_BigInteger_longValue($multiplicand);
+ return var$4;
+ }
+ return $java.jm_BigDecimal_zeroScaledBy($newScale);
+}
+$java.jm_BigDecimal_signum = function($this) {
+ var var$1;
+ if ($this.$bitLength < 64) {
+ var$1 = $this.$smallValue;
+ return Long_or(Long_shr(var$1, 63), Long_shru(Long_neg(var$1), 63)).lo;
+ }
+ if ($this.$intVal === null)
+ $this.$intVal = jm_BigInteger_valueOf($this.$smallValue);
+ return $this.$intVal.$sign1;
+};
+$java.jm_BigDecimal_scale = function($this) {
+ return $this.$scale1;
+};
+function jm_BigDecimal_precision($this) {
+ var $bitLength, $doubleUnsc, var$3;
+ if ($this.$precision0 > 0)
+ return $this.$precision0;
+ $bitLength = $this.$bitLength;
+ $doubleUnsc = 1.0;
+ if ($bitLength >= 1024) {
+ var$3 = 1.0 + ($bitLength - 1 | 0) * 0.3010299956639812 | 0;
+ if ($this.$intVal === null)
+ $this.$intVal = jm_BigInteger_valueOf($this.$smallValue);
+ if (jm_BigInteger_divide($this.$intVal, $java.jm_Multiplication_powerOf10(Long_fromInt(var$3))).$sign1)
+ var$3 = var$3 + 1 | 0;
+ } else {
+ if ($bitLength >= 64) {
+ if ($this.$intVal === null)
+ $this.$intVal = jm_BigInteger_valueOf($this.$smallValue);
+ $doubleUnsc = $java.jm_Conversion_bigInteger2Double($this.$intVal);
+ } else if ($bitLength >= 1)
+ $doubleUnsc = Long_toNumber($this.$smallValue);
+ if ($doubleUnsc <= 0.0)
+ $doubleUnsc = -$doubleUnsc;
+ var$3 = 1.0 + jl_Math_log($doubleUnsc) / 2.302585092994046 | 0;
+ }
+ $this.$precision0 = var$3;
+ return $this.$precision0;
+}
+$java.jm_BigDecimal_unscaledValue = function($this) {
+ if ($this.$intVal === null)
+ $this.$intVal = jm_BigInteger_valueOf($this.$smallValue);
+ return $this.$intVal;
+};
+function jm_BigDecimal_compareTo($this, $val) {
+ var var$2, $thisSign, $valueSign, $diffPrecision, $diffScale, var$7, $thisUnscaled, $valUnscaled;
+ if ($this.$bitLength < 64) {
+ var$2 = $this.$smallValue;
+ $thisSign = Long_or(Long_shr(var$2, 63), Long_shru(Long_neg(var$2), 63)).lo;
+ } else {
+ if ($this.$intVal === null)
+ $this.$intVal = jm_BigInteger_valueOf($this.$smallValue);
+ $thisSign = $this.$intVal.$sign1;
+ }
+ if ($val.$bitLength < 64) {
+ var$2 = $val.$smallValue;
+ $valueSign = Long_or(Long_shr(var$2, 63), Long_shru(Long_neg(var$2), 63)).lo;
+ } else {
+ if ($val.$intVal === null)
+ $val.$intVal = jm_BigInteger_valueOf($val.$smallValue);
+ $valueSign = $val.$intVal.$sign1;
+ }
+ $diffPrecision = $rt_compare($thisSign, $valueSign);
+ if ($diffPrecision) {
+ if ($diffPrecision >= 0)
+ return 1;
+ return (-1);
+ }
+ if ($this.$scale1 == $val.$scale1 && $this.$bitLength < 64 && $val.$bitLength < 64)
+ return Long_lt($this.$smallValue, $val.$smallValue) ? (-1) : Long_le($this.$smallValue, $val.$smallValue) ? 0 : 1;
+ $diffScale = Long_sub(Long_fromInt($this.$scale1), Long_fromInt($val.$scale1));
+ var$7 = Long_fromInt(($this.$precision0 > 0 ? $this.$precision0 : (($this.$bitLength - 1 | 0) * 0.3010299956639812 | 0) + 1 | 0) - ($val.$precision0 > 0 ? $val.$precision0 : (($val.$bitLength - 1 | 0) * 0.3010299956639812 | 0) + 1 | 0) | 0);
+ if (Long_gt(var$7, Long_add($diffScale, Long_fromInt(1))))
+ return $thisSign;
+ if (Long_lt(var$7, Long_sub($diffScale, Long_fromInt(1))))
+ return -$thisSign;
+ if ($this.$intVal === null)
+ $this.$intVal = jm_BigInteger_valueOf($this.$smallValue);
+ $thisUnscaled = $this.$intVal;
+ if ($val.$intVal === null)
+ $val.$intVal = jm_BigInteger_valueOf($val.$smallValue);
+ $valUnscaled = $val.$intVal;
+ $thisSign = Long_compare($diffScale, Long_ZERO);
+ if ($thisSign < 0) {
+ $val = $java.jm_Multiplication_powerOf10(Long_neg($diffScale));
+ $thisUnscaled = !$val.$sign1 ? jm_BigInteger_ZERO : !$thisUnscaled.$sign1 ? jm_BigInteger_ZERO : jm_Multiplication_karatsuba($thisUnscaled, $val);
+ } else if ($thisSign > 0) {
+ $val = $java.jm_Multiplication_powerOf10($diffScale);
+ $valUnscaled = !$val.$sign1 ? jm_BigInteger_ZERO : !$valUnscaled.$sign1 ? jm_BigInteger_ZERO : jm_Multiplication_karatsuba($valUnscaled, $val);
+ }
+ return jm_BigInteger_compareTo($thisUnscaled, $valUnscaled);
+}
+$java.jm_BigDecimal_toIntScale = function($longScale) {
+ var var$2;
+ jm_BigDecimal_$callClinit();
+ if (Long_lt($longScale, Long_fromInt(-2147483648))) {
+ var$2 = new jl_ArithmeticException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(2453);
+ $rt_throw(var$2);
+ }
+ if (Long_le($longScale, Long_fromInt(2147483647)))
+ return $longScale.lo;
+ var$2 = new jl_ArithmeticException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(2454);
+ $rt_throw(var$2);
+};
+$java.jm_BigDecimal_zeroScaledBy = function($longScale) {
+ var var$2, var$3;
+ jm_BigDecimal_$callClinit();
+ var$2 = $longScale.lo;
+ if (Long_eq($longScale, Long_fromInt(var$2)))
+ return $java.jm_BigDecimal_valueOf(Long_ZERO, var$2);
+ if (Long_lt($longScale, Long_ZERO)) {
+ var$3 = new jm_BigDecimal;
+ var$3.$smallValue = Long_ZERO;
+ var$3.$scale1 = (-2147483648);
+ var$3.$bitLength = 32 - jl_Integer_numberOfLeadingZeros(0) | 0;
+ return var$3;
+ }
+ var$3 = new jm_BigDecimal;
+ var$3.$smallValue = Long_ZERO;
+ var$3.$scale1 = 2147483647;
+ var$3.$bitLength = 32 - jl_Integer_numberOfLeadingZeros(0) | 0;
+ return var$3;
+};
+$java.jm_BigDecimal_bitLength = function($smallValue) {
+ jm_BigDecimal_$callClinit();
+ if (Long_lt($smallValue, Long_ZERO))
+ $smallValue = Long_xor($smallValue, Long_fromInt(-1));
+ return 64 - jl_Long_numberOfLeadingZeros($smallValue) | 0;
+};
+$java.jm_BigDecimal__clinit_ = function() {
+ var var$1, var$2, var$3, $i, $j;
+ var$1 = new jm_BigDecimal;
+ jm_BigDecimal_$callClinit();
+ var$1.$smallValue = Long_ZERO;
+ var$1.$scale1 = 0;
+ var$1.$bitLength = 32 - jl_Integer_numberOfLeadingZeros(0) | 0;
+ jm_BigDecimal_ZERO = var$1;
+ var$1 = new jm_BigDecimal;
+ var$1.$smallValue = Long_fromInt(1);
+ var$1.$scale1 = 0;
+ var$1.$bitLength = 32 - jl_Integer_numberOfLeadingZeros(1) | 0;
+ $java.jm_BigDecimal_ONE = var$1;
+ $java.jm_BigDecimal_TEN = $java.jm_BigDecimal__init_(10, 0);
+ var$2 = $rt_createLongArray(19);
+ var$3 = var$2.data;
+ var$3[0] = Long_fromInt(1);
+ var$3[1] = Long_fromInt(10);
+ var$3[2] = Long_fromInt(100);
+ var$3[3] = Long_fromInt(1000);
+ var$3[4] = Long_fromInt(10000);
+ var$3[5] = Long_fromInt(100000);
+ var$3[6] = Long_fromInt(1000000);
+ var$3[7] = Long_fromInt(10000000);
+ var$3[8] = Long_fromInt(100000000);
+ var$3[9] = Long_fromInt(1000000000);
+ var$3[10] = new Long(1410065408, 2);
+ var$3[11] = new Long(1215752192, 23);
+ var$3[12] = new Long(3567587328, 232);
+ var$3[13] = new Long(1316134912, 2328);
+ var$3[14] = new Long(276447232, 23283);
+ var$3[15] = new Long(2764472320, 232830);
+ var$3[16] = new Long(1874919424, 2328306);
+ var$3[17] = new Long(1569325056, 23283064);
+ var$3[18] = new Long(2808348672, 232830643);
+ $java.jm_BigDecimal_LONG_TEN_POW = var$2;
+ var$2 = $rt_createLongArray(28);
+ var$3 = var$2.data;
+ var$3[0] = Long_fromInt(1);
+ var$3[1] = Long_fromInt(5);
+ var$3[2] = Long_fromInt(25);
+ var$3[3] = Long_fromInt(125);
+ var$3[4] = Long_fromInt(625);
+ var$3[5] = Long_fromInt(3125);
+ var$3[6] = Long_fromInt(15625);
+ var$3[7] = Long_fromInt(78125);
+ var$3[8] = Long_fromInt(390625);
+ var$3[9] = Long_fromInt(1953125);
+ var$3[10] = Long_fromInt(9765625);
+ var$3[11] = Long_fromInt(48828125);
+ var$3[12] = Long_fromInt(244140625);
+ var$3[13] = Long_fromInt(1220703125);
+ var$3[14] = new Long(1808548329, 1);
+ var$3[15] = new Long(452807053, 7);
+ var$3[16] = new Long(2264035265, 35);
+ var$3[17] = new Long(2730241733, 177);
+ var$3[18] = new Long(766306777, 888);
+ var$3[19] = new Long(3831533885, 4440);
+ var$3[20] = new Long(1977800241, 22204);
+ var$3[21] = new Long(1299066613, 111022);
+ var$3[22] = new Long(2200365769, 555111);
+ var$3[23] = new Long(2411894253, 2775557);
+ var$3[24] = new Long(3469536673, 13877787);
+ var$3[25] = new Long(167814181, 69388939);
+ var$3[26] = new Long(839070905, 346944695);
+ var$3[27] = new Long(4195354525, 1734723475);
+ $java.jm_BigDecimal_LONG_FIVE_POW = var$2;
+ $java.jm_BigDecimal_LONG_FIVE_POW_BIT_LENGTH = $rt_createIntArray($java.jm_BigDecimal_LONG_FIVE_POW.data.length);
+ $java.jm_BigDecimal_LONG_TEN_POW_BIT_LENGTH = $rt_createIntArray($java.jm_BigDecimal_LONG_TEN_POW.data.length);
+ $java.jm_BigDecimal_BI_SCALED_BY_ZERO = $rt_createArray(jm_BigDecimal, 11);
+ $java.jm_BigDecimal_ZERO_SCALED_BY = $rt_createArray(jm_BigDecimal, 11);
+ $java.jm_BigDecimal_CH_ZEROS = $rt_createCharArray(100);
+ $i = 0;
+ while ($i < $java.jm_BigDecimal_ZERO_SCALED_BY.data.length) {
+ $java.jm_BigDecimal_BI_SCALED_BY_ZERO.data[$i] = $java.jm_BigDecimal__init_($i, 0);
+ $java.jm_BigDecimal_ZERO_SCALED_BY.data[$i] = $java.jm_BigDecimal__init_(0, $i);
+ $java.jm_BigDecimal_CH_ZEROS.data[$i] = 48;
+ $i = $i + 1 | 0;
+ }
+ while ($i < $java.jm_BigDecimal_CH_ZEROS.data.length) {
+ $java.jm_BigDecimal_CH_ZEROS.data[$i] = 48;
+ $i = $i + 1 | 0;
+ }
+ $j = 0;
+ while ($j < $java.jm_BigDecimal_LONG_FIVE_POW_BIT_LENGTH.data.length) {
+ $java.jm_BigDecimal_LONG_FIVE_POW_BIT_LENGTH.data[$j] = $java.jm_BigDecimal_bitLength($java.jm_BigDecimal_LONG_FIVE_POW.data[$j]);
+ $j = $j + 1 | 0;
+ }
+ $j = 0;
+ while ($j < $java.jm_BigDecimal_LONG_TEN_POW_BIT_LENGTH.data.length) {
+ $java.jm_BigDecimal_LONG_TEN_POW_BIT_LENGTH.data[$j] = $java.jm_BigDecimal_bitLength($java.jm_BigDecimal_LONG_TEN_POW.data[$j]);
+ $j = $j + 1 | 0;
+ }
+ jm_Multiplication_$callClinit();
+ $java.jm_BigDecimal_TEN_POW = $java.jm_Multiplication_bigTenPows;
+ $java.jm_BigDecimal_FIVE_POW = $java.jm_Multiplication_bigFivePows;
+};
+function jm_BigInteger() {
+ var a = this; jl_Number.call(a);
+ a.$digits = null;
+ a.$numberLength = 0;
+ a.$sign1 = 0;
+ a.$firstNonzeroDigit = 0;
+}
+var jm_BigInteger_ZERO = null;
+var jm_BigInteger_ONE = null;
+var jm_BigInteger_TEN = null;
+$java.jm_BigInteger_MINUS_ONE = null;
+$java.jm_BigInteger_SMALL_VALUES = null;
+$java.jm_BigInteger_TWO_POWS = null;
+$java.jm_BigInteger__init_ = function(var_0, var_1) {
+ var var_2 = new jm_BigInteger();
+ $java.jm_BigInteger__init_0(var_2, var_0, var_1);
+ return var_2;
+};
+$java.jm_BigInteger__init_1 = function(var_0, var_1) {
+ var var_2 = new jm_BigInteger();
+ $java.jm_BigInteger__init_2(var_2, var_0, var_1);
+ return var_2;
+};
+$java.jm_BigInteger__init_0 = function($this, $sign, $val) {
+ var var$3, var$4;
+ $this.$firstNonzeroDigit = (-2);
+ $this.$sign1 = $sign;
+ if (Long_eq(Long_and($val, new Long(0, 4294967295)), Long_ZERO)) {
+ $this.$numberLength = 1;
+ var$3 = $rt_createIntArray(1);
+ var$3.data[0] = $val.lo;
+ $this.$digits = var$3;
+ } else {
+ $this.$numberLength = 2;
+ var$3 = $rt_createIntArray(2);
+ var$4 = var$3.data;
+ var$4[0] = $val.lo;
+ var$4[1] = $val.hi;
+ $this.$digits = var$3;
+ }
+};
+$java.jm_BigInteger__init_2 = function($this, $signum, $digits) {
+ var var$3, var$4;
+ var$3 = $digits.data;
+ $this.$firstNonzeroDigit = (-2);
+ var$4 = var$3.length;
+ if (var$4) {
+ $this.$sign1 = $signum;
+ $this.$numberLength = var$4;
+ $this.$digits = $digits;
+ $java.jm_BigInteger_cutOffLeadingZeroes($this);
+ } else {
+ $this.$sign1 = 0;
+ $this.$numberLength = 1;
+ $digits = $rt_createIntArray(1);
+ $digits.data[0] = 0;
+ $this.$digits = $digits;
+ }
+};
+function jm_BigInteger_valueOf($val) {
+ if (Long_lt($val, Long_ZERO)) {
+ if (Long_eq($val, Long_fromInt(-1)))
+ return $java.jm_BigInteger_MINUS_ONE;
+ return $java.jm_BigInteger__init_((-1), Long_neg($val));
+ }
+ if (Long_gt($val, Long_fromInt(10)))
+ return $java.jm_BigInteger__init_(1, $val);
+ return $java.jm_BigInteger_SMALL_VALUES.data[$val.lo];
+}
+$java.jm_BigInteger_abs = function($this) {
+ var var$1, var$2, var$3;
+ if ($this.$sign1 < 0) {
+ var$1 = new jm_BigInteger;
+ var$2 = $this.$numberLength;
+ var$3 = $this.$digits;
+ var$1.$firstNonzeroDigit = (-2);
+ var$1.$sign1 = 1;
+ var$1.$numberLength = var$2;
+ var$1.$digits = var$3;
+ $this = var$1;
+ }
+ return $this;
+};
+$java.jm_BigInteger_negate = function($this) {
+ var var$1, var$2, var$3, var$4;
+ if (!$this.$sign1)
+ var$1 = $this;
+ else {
+ var$1 = new jm_BigInteger;
+ var$2 = -$this.$sign1;
+ var$3 = $this.$numberLength;
+ var$4 = $this.$digits;
+ var$1.$firstNonzeroDigit = (-2);
+ var$1.$sign1 = var$2;
+ var$1.$numberLength = var$3;
+ var$1.$digits = var$4;
+ }
+ return var$1;
+};
+function jm_BigInteger_add($this, $val) {
+ return jm_Elementary_add($this, $val);
+}
+function jm_BigInteger_subtract($this, $val) {
+ return $java.jm_Elementary_subtract($this, $val);
+}
+$java.jm_BigInteger_signum = function($this) {
+ return $this.$sign1;
+};
+$java.jm_BigInteger_shiftRight = function($this, $n) {
+ if ($n && $this.$sign1)
+ return $n > 0 ? $java.jm_BitLevel_shiftRight($this, $n) : $java.jm_BitLevel_shiftLeft($this, -$n);
+ return $this;
+};
+$java.jm_BigInteger_shiftLeft = function($this, $n) {
+ if ($n && $this.$sign1)
+ return $n > 0 ? $java.jm_BitLevel_shiftLeft($this, $n) : $java.jm_BitLevel_shiftRight($this, -$n);
+ return $this;
+};
+$java.jm_BigInteger_bitLength = function($this) {
+ return $java.jm_BitLevel_bitLength($this);
+};
+$java.jm_BigInteger_testBit = function($this, $n) {
+ var var$2, $intCount, $digit, $firstNonZeroDigit;
+ if (!$n)
+ return !($this.$digits.data[0] & 1) ? 0 : 1;
+ if ($n < 0) {
+ var$2 = new jl_ArithmeticException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(2455);
+ $rt_throw(var$2);
+ }
+ $intCount = $n >> 5;
+ if ($intCount >= $this.$numberLength)
+ return $this.$sign1 >= 0 ? 0 : 1;
+ $digit = $this.$digits.data[$intCount];
+ $n = 1 << ($n & 31);
+ if ($this.$sign1 < 0) {
+ $firstNonZeroDigit = $java.jm_BigInteger_getFirstNonzeroDigit($this);
+ if ($intCount < $firstNonZeroDigit)
+ return 0;
+ $digit = $firstNonZeroDigit == $intCount ? -$digit : $digit ^ (-1);
+ }
+ return !($digit & $n) ? 0 : 1;
+};
+function jm_BigInteger_intValue($this) {
+ return $rt_imul($this.$sign1, $this.$digits.data[0]);
+}
+$java.jm_BigInteger_longValue = function($this) {
+ var $value;
+ $value = $this.$numberLength <= 1 ? Long_and(Long_fromInt($this.$digits.data[0]), new Long(4294967295, 0)) : Long_or(Long_shl(Long_fromInt($this.$digits.data[1]), 32), Long_and(Long_fromInt($this.$digits.data[0]), new Long(4294967295, 0)));
+ return Long_mul(Long_fromInt($this.$sign1), $value);
+};
+$java.jm_BigInteger_doubleValue = function($this) {
+ return $java.jm_Conversion_bigInteger2Double($this);
+};
+function jm_BigInteger_compareTo($this, $val) {
+ if ($this.$sign1 > $val.$sign1)
+ return 1;
+ if ($this.$sign1 < $val.$sign1)
+ return (-1);
+ if ($this.$numberLength > $val.$numberLength)
+ return $this.$sign1;
+ if ($this.$numberLength < $val.$numberLength)
+ return -$val.$sign1;
+ return $rt_imul($this.$sign1, $java.jm_Elementary_compareArrays($this.$digits, $val.$digits, $this.$numberLength));
+}
+function jm_BigInteger_equals($this, $x) {
+ var $x1;
+ if ($this === $x)
+ return 1;
+ if (!($x instanceof jm_BigInteger))
+ return 0;
+ $x1 = $x;
+ return $this.$sign1 == $x1.$sign1 && $this.$numberLength == $x1.$numberLength && $java.jm_BigInteger_equalsArrays($this, $x1.$digits) ? 1 : 0;
+}
+$java.jm_BigInteger_equalsArrays = function($this, $b) {
+ var $i, var$3;
+ $i = $this.$numberLength - 1 | 0;
+ while ($i >= 0) {
+ var$3 = $b.data;
+ if ($this.$digits.data[$i] != var$3[$i])
+ break;
+ $i = $i + (-1) | 0;
+ }
+ return $i >= 0 ? 0 : 1;
+};
+function jm_BigInteger_multiply($this, $val) {
+ if (!$val.$sign1)
+ return jm_BigInteger_ZERO;
+ if (!$this.$sign1)
+ return jm_BigInteger_ZERO;
+ jm_Multiplication_$callClinit();
+ return jm_Multiplication_karatsuba($this, $val);
+}
+$java.jm_BigInteger_pow = function($this, $exp) {
+ var var$2, $x, var$4;
+ if ($exp < 0) {
+ var$2 = new jl_ArithmeticException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(2456);
+ $rt_throw(var$2);
+ }
+ if (!$exp)
+ return jm_BigInteger_ONE;
+ if ($exp != 1 && !jm_BigInteger_equals($this, jm_BigInteger_ONE) && !jm_BigInteger_equals($this, jm_BigInteger_ZERO)) {
+ if ($java.jm_BigInteger_testBit($this, 0))
+ return $java.jm_Multiplication_pow($this, $exp);
+ $x = 1;
+ while (!$java.jm_BigInteger_testBit($this, $x)) {
+ $x = $x + 1 | 0;
+ }
+ var$2 = $java.jm_BigInteger_getPowerOfTwo($rt_imul($x, $exp));
+ if ($x && $this.$sign1)
+ $this = $x > 0 ? $java.jm_BitLevel_shiftRight($this, $x) : $java.jm_BitLevel_shiftLeft($this, -$x);
+ var$4 = $java.jm_BigInteger_pow($this, $exp);
+ if (!var$4.$sign1)
+ var$2 = jm_BigInteger_ZERO;
+ else if (!var$2.$sign1)
+ var$2 = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ var$2 = jm_Multiplication_karatsuba(var$2, var$4);
+ }
+ return var$2;
+ }
+ return $this;
+};
+function jm_BigInteger_divideAndRemainder($this, $divisor) {
+ var $divisorSign, $divisorLen, $divisorDigits, $thisDigits, $thisLen, $cmp, $thisSign, $quotientLength, $quotientSign, $quotientDigits, $remainderDigits, $result0, $result1;
+ $divisorSign = $divisor.$sign1;
+ if (!$divisorSign) {
+ $divisor = new jl_ArithmeticException;
+ $divisor.$suppressionEnabled = 1;
+ $divisor.$writableStackTrace = 1;
+ $divisor.$message = $rt_s(2457);
+ $rt_throw($divisor);
+ }
+ $divisorLen = $divisor.$numberLength;
+ $divisorDigits = $divisor.$digits;
+ if ($divisorLen == 1)
+ return $java.jm_Division_divideAndRemainderByInteger($this, $divisorDigits.data[0], $divisorSign);
+ $thisDigits = $this.$digits;
+ $thisLen = $this.$numberLength;
+ $cmp = $rt_compare($thisLen, $divisorLen);
+ if ((!$cmp ? $java.jm_Elementary_compareArrays($thisDigits, $divisorDigits, $thisLen) : $cmp <= 0 ? (-1) : 1) < 0) {
+ $divisorDigits = $rt_createArray(jm_BigInteger, 2);
+ $thisDigits = $divisorDigits.data;
+ $thisDigits[0] = jm_BigInteger_ZERO;
+ $thisDigits[1] = $this;
+ return $divisorDigits;
+ }
+ $thisSign = $this.$sign1;
+ $quotientLength = ($thisLen - $divisorLen | 0) + 1 | 0;
+ $quotientSign = $thisSign != $divisorSign ? (-1) : 1;
+ $quotientDigits = $rt_createIntArray($quotientLength);
+ $remainderDigits = $java.jm_Division_divide($quotientDigits, $quotientLength, $thisDigits, $thisLen, $divisorDigits, $divisorLen);
+ $result0 = new jm_BigInteger;
+ $result0.$firstNonzeroDigit = (-2);
+ $result0.$sign1 = $quotientSign;
+ $result0.$numberLength = $quotientLength;
+ $result0.$digits = $quotientDigits;
+ $result1 = new jm_BigInteger;
+ $result1.$firstNonzeroDigit = (-2);
+ $result1.$sign1 = $thisSign;
+ $result1.$numberLength = $divisorLen;
+ $result1.$digits = $remainderDigits;
+ $java.jm_BigInteger_cutOffLeadingZeroes($result0);
+ $java.jm_BigInteger_cutOffLeadingZeroes($result1);
+ $divisorDigits = $rt_createArray(jm_BigInteger, 2);
+ $thisDigits = $divisorDigits.data;
+ $thisDigits[0] = $result0;
+ $thisDigits[1] = $result1;
+ return $divisorDigits;
+}
+function jm_BigInteger_divide($this, $divisor) {
+ var $divisorSign, $thisSign, var$4, $thisLen, $divisorLen, $val, $resSign, $cmp, $resLength, $resDigits, $result;
+ if (!$divisor.$sign1) {
+ $divisor = new jl_ArithmeticException;
+ $divisor.$suppressionEnabled = 1;
+ $divisor.$writableStackTrace = 1;
+ $divisor.$message = $rt_s(2457);
+ $rt_throw($divisor);
+ }
+ $divisorSign = $divisor.$sign1;
+ if ($java.jm_BigInteger_isOne($divisor)) {
+ if ($divisor.$sign1 <= 0) {
+ if (!$this.$sign1)
+ $divisor = $this;
+ else {
+ $divisor = new jm_BigInteger;
+ $divisorSign = -$this.$sign1;
+ $thisSign = $this.$numberLength;
+ var$4 = $this.$digits;
+ $divisor.$firstNonzeroDigit = (-2);
+ $divisor.$sign1 = $divisorSign;
+ $divisor.$numberLength = $thisSign;
+ $divisor.$digits = var$4;
+ }
+ $this = $divisor;
+ }
+ return $this;
+ }
+ $thisSign = $this.$sign1;
+ $thisLen = $this.$numberLength;
+ $divisorLen = $divisor.$numberLength;
+ if (($thisLen + $divisorLen | 0) == 2) {
+ $val = Long_div(Long_and(Long_fromInt($this.$digits.data[0]), new Long(4294967295, 0)), Long_and(Long_fromInt($divisor.$digits.data[0]), new Long(4294967295, 0)));
+ if ($thisSign != $divisorSign)
+ $val = Long_neg($val);
+ return jm_BigInteger_valueOf($val);
+ }
+ $resSign = $rt_compare($thisLen, $divisorLen);
+ $cmp = !$resSign ? $java.jm_Elementary_compareArrays($this.$digits, $divisor.$digits, $thisLen) : $resSign <= 0 ? (-1) : 1;
+ if (!$cmp)
+ return $thisSign != $divisorSign ? $java.jm_BigInteger_MINUS_ONE : jm_BigInteger_ONE;
+ if ($cmp == (-1))
+ return jm_BigInteger_ZERO;
+ $resLength = ($thisLen - $divisorLen | 0) + 1 | 0;
+ $resDigits = $rt_createIntArray($resLength);
+ $resSign = $thisSign != $divisorSign ? (-1) : 1;
+ if ($divisorLen != 1)
+ $java.jm_Division_divide($resDigits, $resLength, $this.$digits, $thisLen, $divisor.$digits, $divisorLen);
+ else
+ $java.jm_Division_divideArrayByInt($resDigits, $this.$digits, $thisLen, $divisor.$digits.data[0]);
+ $result = new jm_BigInteger;
+ $result.$firstNonzeroDigit = (-2);
+ $result.$sign1 = $resSign;
+ $result.$numberLength = $resLength;
+ $result.$digits = $resDigits;
+ $java.jm_BigInteger_cutOffLeadingZeroes($result);
+ return $result;
+}
+function jm_BigInteger_remainder($this, $divisor) {
+ var $thisLen, $divisorLen, $qLen, $resDigits, $result;
+ if (!$divisor.$sign1) {
+ $divisor = new jl_ArithmeticException;
+ $divisor.$suppressionEnabled = 1;
+ $divisor.$writableStackTrace = 1;
+ $divisor.$message = $rt_s(2457);
+ $rt_throw($divisor);
+ }
+ $thisLen = $this.$numberLength;
+ $divisorLen = $divisor.$numberLength;
+ $qLen = $rt_compare($thisLen, $divisorLen);
+ if ((!$qLen ? $java.jm_Elementary_compareArrays($this.$digits, $divisor.$digits, $thisLen) : $qLen <= 0 ? (-1) : 1) == (-1))
+ return $this;
+ $resDigits = $rt_createIntArray($divisorLen);
+ if ($divisorLen != 1)
+ $resDigits = $java.jm_Division_divide(null, ($thisLen - $divisorLen | 0) + 1 | 0, $this.$digits, $thisLen, $divisor.$digits, $divisorLen);
+ else
+ $resDigits.data[0] = $java.jm_Division_remainderArrayByInt($this.$digits, $thisLen, $divisor.$digits.data[0]);
+ $result = new jm_BigInteger;
+ $thisLen = $this.$sign1;
+ $result.$firstNonzeroDigit = (-2);
+ $result.$sign1 = $thisLen;
+ $result.$numberLength = $divisorLen;
+ $result.$digits = $resDigits;
+ $java.jm_BigInteger_cutOffLeadingZeroes($result);
+ return $result;
+}
+$java.jm_BigInteger_cutOffLeadingZeroes = function($this) {
+ var var$1, var$2, var$3;
+ while ($this.$numberLength > 0) {
+ var$1 = $this.$digits.data;
+ var$2 = $this.$numberLength - 1 | 0;
+ $this.$numberLength = var$2;
+ if (var$1[var$2])
+ break;
+ }
+ var$1 = $this.$digits.data;
+ var$3 = $this.$numberLength;
+ $this.$numberLength = var$3 + 1 | 0;
+ if (!var$1[var$3])
+ $this.$sign1 = 0;
+};
+$java.jm_BigInteger_isOne = function($this) {
+ return $this.$numberLength == 1 && $this.$digits.data[0] == 1 ? 1 : 0;
+};
+$java.jm_BigInteger_getFirstNonzeroDigit = function($this) {
+ var $i;
+ if ($this.$firstNonzeroDigit == (-2)) {
+ if (!$this.$sign1)
+ $i = (-1);
+ else {
+ $i = 0;
+ while (!$this.$digits.data[$i]) {
+ $i = $i + 1 | 0;
+ }
+ }
+ $this.$firstNonzeroDigit = $i;
+ }
+ return $this.$firstNonzeroDigit;
+};
+$java.jm_BigInteger_getPowerOfTwo = function($exp) {
+ var $intCount, $bitN, var$4, $resDigits, var$6;
+ if ($exp < $java.jm_BigInteger_TWO_POWS.data.length)
+ return $java.jm_BigInteger_TWO_POWS.data[$exp];
+ $intCount = $exp >> 5;
+ $bitN = $exp & 31;
+ var$4 = $intCount + 1 | 0;
+ $resDigits = $rt_createIntArray(var$4);
+ $resDigits.data[$intCount] = 1 << $bitN;
+ var$6 = new jm_BigInteger;
+ var$6.$firstNonzeroDigit = (-2);
+ var$6.$sign1 = 1;
+ var$6.$numberLength = var$4;
+ var$6.$digits = $resDigits;
+ return var$6;
+};
+function jm_BigInteger__clinit_() {
+ var var$1, var$2, var$3, var$4, var$5, $i;
+ var$1 = new jm_BigInteger;
+ var$1.$firstNonzeroDigit = (-2);
+ var$1.$sign1 = 0;
+ var$1.$numberLength = 1;
+ var$2 = $rt_createIntArray(1);
+ var$2.data[0] = 0;
+ var$1.$digits = var$2;
+ jm_BigInteger_ZERO = var$1;
+ var$1 = new jm_BigInteger;
+ var$1.$firstNonzeroDigit = (-2);
+ var$1.$sign1 = 1;
+ var$1.$numberLength = 1;
+ var$2 = $rt_createIntArray(1);
+ var$2.data[0] = 1;
+ var$1.$digits = var$2;
+ jm_BigInteger_ONE = var$1;
+ var$1 = new jm_BigInteger;
+ var$1.$firstNonzeroDigit = (-2);
+ var$1.$sign1 = 1;
+ var$1.$numberLength = 1;
+ var$2 = $rt_createIntArray(1);
+ var$2.data[0] = 10;
+ var$1.$digits = var$2;
+ jm_BigInteger_TEN = var$1;
+ var$1 = new jm_BigInteger;
+ var$1.$firstNonzeroDigit = (-2);
+ var$1.$sign1 = (-1);
+ var$1.$numberLength = 1;
+ var$2 = $rt_createIntArray(1);
+ var$2.data[0] = 1;
+ var$1.$digits = var$2;
+ $java.jm_BigInteger_MINUS_ONE = var$1;
+ var$2 = $rt_createArray(jm_BigInteger, 11);
+ var$3 = var$2.data;
+ var$3[0] = jm_BigInteger_ZERO;
+ var$3[1] = jm_BigInteger_ONE;
+ var$1 = new jm_BigInteger;
+ var$1.$firstNonzeroDigit = (-2);
+ var$1.$sign1 = 1;
+ var$1.$numberLength = 1;
+ var$4 = $rt_createIntArray(1);
+ var$4.data[0] = 2;
+ var$1.$digits = var$4;
+ var$3[2] = var$1;
+ var$1 = new jm_BigInteger;
+ var$1.$firstNonzeroDigit = (-2);
+ var$1.$sign1 = 1;
+ var$1.$numberLength = 1;
+ var$4 = $rt_createIntArray(1);
+ var$4.data[0] = 3;
+ var$1.$digits = var$4;
+ var$3[3] = var$1;
+ var$1 = new jm_BigInteger;
+ var$1.$firstNonzeroDigit = (-2);
+ var$1.$sign1 = 1;
+ var$1.$numberLength = 1;
+ var$4 = $rt_createIntArray(1);
+ var$4.data[0] = 4;
+ var$1.$digits = var$4;
+ var$3[4] = var$1;
+ var$1 = new jm_BigInteger;
+ var$1.$firstNonzeroDigit = (-2);
+ var$1.$sign1 = 1;
+ var$1.$numberLength = 1;
+ var$5 = $rt_createIntArray(1);
+ var$5.data[0] = 5;
+ var$1.$digits = var$5;
+ var$3[5] = var$1;
+ var$1 = new jm_BigInteger;
+ var$1.$firstNonzeroDigit = (-2);
+ var$1.$sign1 = 1;
+ var$1.$numberLength = 1;
+ var$4 = $rt_createIntArray(1);
+ var$4.data[0] = 6;
+ var$1.$digits = var$4;
+ var$3[6] = var$1;
+ var$1 = new jm_BigInteger;
+ var$1.$firstNonzeroDigit = (-2);
+ var$1.$sign1 = 1;
+ var$1.$numberLength = 1;
+ var$4 = $rt_createIntArray(1);
+ var$4.data[0] = 7;
+ var$1.$digits = var$4;
+ var$3[7] = var$1;
+ var$1 = new jm_BigInteger;
+ var$1.$firstNonzeroDigit = (-2);
+ var$1.$sign1 = 1;
+ var$1.$numberLength = 1;
+ var$4 = $rt_createIntArray(1);
+ var$4.data[0] = 8;
+ var$1.$digits = var$4;
+ var$3[8] = var$1;
+ var$1 = new jm_BigInteger;
+ var$1.$firstNonzeroDigit = (-2);
+ var$1.$sign1 = 1;
+ var$1.$numberLength = 1;
+ var$4 = $rt_createIntArray(1);
+ var$4.data[0] = 9;
+ var$1.$digits = var$4;
+ var$3[9] = var$1;
+ var$3[10] = jm_BigInteger_TEN;
+ $java.jm_BigInteger_SMALL_VALUES = var$2;
+ $java.jm_BigInteger_TWO_POWS = $rt_createArray(jm_BigInteger, 32);
+ $i = 0;
+ while ($i < $java.jm_BigInteger_TWO_POWS.data.length) {
+ $java.jm_BigInteger_TWO_POWS.data[$i] = jm_BigInteger_valueOf(Long_shl(Long_fromInt(1), $i));
+ $i = $i + 1 | 0;
+ }
+}
+$java.nms_PositionTextureVertex = function() {
+ var a = this; jl_Object.call(a);
+ a.$vector3D = null;
+ a.$texturePositionX = 0.0;
+ a.$texturePositionY = 0.0;
+};
+$java.nms_PositionTextureVertex__init_0 = function(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new $java.nms_PositionTextureVertex();
+ $java.nms_PositionTextureVertex__init_1(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+};
+$java.nms_PositionTextureVertex__init_ = function(var_0, var_1, var_2) {
+ var var_3 = new $java.nms_PositionTextureVertex();
+ $java.nms_PositionTextureVertex__init_2(var_3, var_0, var_1, var_2);
+ return var_3;
+};
+$java.nms_PositionTextureVertex__init_1 = function($this, $par1, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, var$8;
+ var$6 = $par1;
+ var$7 = $par2;
+ var$8 = $par3;
+ $this.$vector3D = nms_Vec3__init_($java.nms_Vec3_fakePool, var$6, var$7, var$8);
+ $this.$texturePositionX = $par4;
+ $this.$texturePositionY = $par5;
+};
+$java.nms_PositionTextureVertex_setTexturePosition = function($this, $par1, $par2) {
+ var var$3;
+ var$3 = new $java.nms_PositionTextureVertex;
+ var$3.$vector3D = $this.$vector3D;
+ var$3.$texturePositionX = $par1;
+ var$3.$texturePositionY = $par2;
+ return var$3;
+};
+$java.nms_PositionTextureVertex__init_2 = function($this, $par1Vec3, $par2, $par3) {
+ $this.$vector3D = $par1Vec3;
+ $this.$texturePositionX = $par2;
+ $this.$texturePositionY = $par3;
+};
+function nms_TexturedQuad() {
+ var a = this; jl_Object.call(a);
+ a.$vertexPositions0 = null;
+ a.$nVertices = 0;
+ a.$invertNormal = 0;
+}
+$java.nms_TexturedQuad__init_0 = function(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_TexturedQuad();
+ $java.nms_TexturedQuad__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+};
+$java.nms_TexturedQuad__init_ = function($this, $par1ArrayOfPositionTextureVertex, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var var$8, $var8, $var9, var$11, var$12, var$13, var$14;
+ var$8 = $par1ArrayOfPositionTextureVertex.data;
+ $this.$nVertices = 0;
+ $this.$invertNormal = 0;
+ $this.$vertexPositions0 = $par1ArrayOfPositionTextureVertex;
+ $this.$nVertices = var$8.length;
+ $var8 = 0.0 / $par6;
+ $var9 = 0.0 / $par7;
+ var$11 = var$8[0];
+ var$12 = $par4 / $par6 - $var8;
+ var$13 = $par3 / $par7 + $var9;
+ var$14 = new $java.nms_PositionTextureVertex;
+ var$14.$vector3D = var$11.$vector3D;
+ var$14.$texturePositionX = var$12;
+ var$14.$texturePositionY = var$13;
+ var$8[0] = var$14;
+ var$11 = var$8[1];
+ $par6 = $par2 / $par6 + $var8;
+ var$14 = new $java.nms_PositionTextureVertex;
+ var$14.$vector3D = var$11.$vector3D;
+ var$14.$texturePositionX = $par6;
+ var$14.$texturePositionY = var$13;
+ var$8[1] = var$14;
+ var$14 = var$8[2];
+ $par7 = $par5 / $par7 - $var9;
+ var$11 = new $java.nms_PositionTextureVertex;
+ var$11.$vector3D = var$14.$vector3D;
+ var$11.$texturePositionX = $par6;
+ var$11.$texturePositionY = $par7;
+ var$8[2] = var$11;
+ var$14 = var$8[3];
+ var$11 = new $java.nms_PositionTextureVertex;
+ var$11.$vector3D = var$14.$vector3D;
+ var$11.$texturePositionX = var$12;
+ var$11.$texturePositionY = $par7;
+ var$8[3] = var$11;
+};
+$java.nms_TexturedQuad_flipFace = function($this) {
+ var $var1, var$2, $var2;
+ $var1 = $rt_createArray($java.nms_PositionTextureVertex, $this.$vertexPositions0.data.length);
+ var$2 = $var1.data;
+ $var2 = 0;
+ while ($var2 < $this.$vertexPositions0.data.length) {
+ var$2[$var2] = $this.$vertexPositions0.data[($this.$vertexPositions0.data.length - $var2 | 0) - 1 | 0];
+ $var2 = $var2 + 1 | 0;
+ }
+ $this.$vertexPositions0 = $var1;
+};
+function nms_TexturedQuad_draw($this, $par1Tessellator, $par2) {
+ var $var5, $var7, $var3, $var6, var$7, var$8, var$9, var$10, var$11;
+ $var5 = $this.$vertexPositions0.data[1].$vector3D;
+ $var7 = $this.$vertexPositions0.data[0].$vector3D;
+ $var3 = nms_Vec3Pool_getVecFromPool($var5.$myVec3LocalPool, $var7.$xCoord - $var5.$xCoord, $var7.$yCoord - $var5.$yCoord, $var7.$zCoord - $var5.$zCoord);
+ $var5 = $this.$vertexPositions0.data[1].$vector3D;
+ $var7 = $this.$vertexPositions0.data[2].$vector3D;
+ $var5 = nms_Vec3_normalize($java.nms_Vec3_crossProduct(nms_Vec3Pool_getVecFromPool($var5.$myVec3LocalPool, $var7.$xCoord - $var5.$xCoord, $var7.$yCoord - $var5.$yCoord, $var7.$zCoord - $var5.$zCoord), $var3));
+ nlea_Tessellator_startDrawing($par1Tessellator, 98);
+ if (!$this.$invertNormal)
+ nlea_Tessellator_setNormal($par1Tessellator, $var5.$xCoord, $var5.$yCoord, $var5.$zCoord);
+ else
+ nlea_Tessellator_setNormal($par1Tessellator, -$var5.$xCoord, -$var5.$yCoord, -$var5.$zCoord);
+ $var6 = 0;
+ while ($var6 < 4) {
+ $var7 = $this.$vertexPositions0.data[$var6];
+ var$7 = $var7.$vector3D.$xCoord * $par2;
+ var$8 = $var7.$vector3D.$yCoord * $par2;
+ var$9 = $var7.$vector3D.$zCoord * $par2;
+ var$10 = $var7.$texturePositionX;
+ var$11 = $var7.$texturePositionY;
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = var$10;
+ $par1Tessellator.$textureV = var$11;
+ nlea_Tessellator_addVertex($par1Tessellator, var$7, var$8, var$9);
+ $var6 = $var6 + 1 | 0;
+ }
+ nlea_Tessellator_draw($par1Tessellator);
+}
+function nms_AchievementMap() {
+ jl_Object.call(this);
+ this.$guidMap = null;
+}
+var nms_AchievementMap_instance = null;
+function nms_AchievementMap_$callClinit() {
+ nms_AchievementMap_$callClinit = $rt_eraseClinit(nms_AchievementMap);
+ $java.nms_AchievementMap__clinit_();
+}
+$java.nms_AchievementMap__init_ = function() {
+ var var_0 = new nms_AchievementMap();
+ nms_AchievementMap__init_(var_0);
+ return var_0;
+};
+function nms_AchievementMap__init_($this) {
+ var var$1, var$2, var$3, $var3, $var4, $var5, var$7, $str, $$je;
+ nms_AchievementMap_$callClinit();
+ $this.$guidMap = ju_HashMap__init_1(16, 0.75);
+ a: {
+ try {
+ var$1 = nlea_EaglerAdapterImpl2_fileContentsLines($rt_s(2458)).data;
+ var$2 = var$1.length;
+ var$3 = 0;
+ while (var$3 < var$2) {
+ $var3 = jl_String_split(var$1[var$3], $rt_s(267)).data;
+ $var4 = jl_Integer_parseInt0($var3[0]);
+ ju_HashMap_put($this.$guidMap, jl_Integer_valueOf($var4), $var3[1]);
+ var$3 = var$3 + 1 | 0;
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ $var5 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ var$7 = new ji_PrintStream;
+ var$7.$out = new jl_ConsoleOutputStreamStderr;
+ $str = new jl_StringBuilder;
+ $str.$buffer = $rt_createCharArray(16);
+ var$7.$sb = $str;
+ var$7.$buffer0 = $rt_createCharArray(32);
+ var$7.$autoFlush = 0;
+ $str = new jnci_UTF8Charset;
+ jnc_Charset__init_($str, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$7.$charset = $str;
+ jl_System_errCache = var$7;
+ }
+ jl_Throwable_printStackTrace0($var5, jl_System_errCache);
+ }
+}
+$java.nms_AchievementMap__clinit_ = function() {
+ nms_AchievementMap_instance = $java.nms_AchievementMap__init_();
+};
+$java.ju_AbstractMap$SimpleEntry = function() {
+ var a = this; jl_Object.call(a);
+ a.$key0 = null;
+ a.$value8 = null;
+};
+$java.ju_AbstractMap$SimpleEntry_getValue = function($this) {
+ return $this.$value8;
+};
+$java.ju_AbstractMap$SimpleEntry_setValue = function($this, $value) {
+ var $old;
+ $old = $this.$value8;
+ $this.$value8 = $value;
+ return $old;
+};
+$java.ju_AbstractMap$SimpleEntry_getKey = function($this) {
+ return $this.$key0;
+};
+$java.ju_AbstractMap$SimpleEntry_equals = function($this, $obj) {
+ var $other;
+ if (!$rt_isInstance($obj, ju_Map$Entry))
+ return 0;
+ a: {
+ $other = $obj;
+ if ($this.$key0 === null) {
+ if ($other.$getKey() === null)
+ break a;
+ } else if (jl_String_equals($this.$key0, $other.$getKey()))
+ break a;
+ return 0;
+ }
+ return $this.$value8 !== null ? $this.$value8.$equals($other.$getValue()) : $other.$getValue() !== null ? 0 : 1;
+};
+$java.ju_AbstractMap$SimpleEntry_hashCode = function($this) {
+ return ($this.$key0 === null ? 0 : jl_String_hashCode($this.$key0)) ^ ($this.$value8 === null ? 0 : $this.$value8.$hashCode0());
+};
+$java.ju_AbstractMap$SimpleEntry_toString = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ var$2 = $this.$key0;
+ var$2 = var$2 === null ? $rt_s(47) : var$2;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(492));
+ var$2 = $this.$value8;
+ var$2 = var$2 === null ? $rt_s(47) : var$2.$toString();
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function ju_TreeMap$TreeNode() {
+ var a = this; $java.ju_AbstractMap$SimpleEntry.call(a);
+ a.$left0 = null;
+ a.$right = null;
+ a.$height3 = 0;
+ a.$size4 = 0;
+}
+function ju_TreeMap$TreeNode_balance($this) {
+ var $factor, var$2, var$3;
+ $factor = $java.ju_TreeMap$TreeNode_factor($this);
+ if ($factor == 2) {
+ if ($java.ju_TreeMap$TreeNode_factor($this.$right) < 0) {
+ var$2 = $this.$right;
+ var$3 = var$2.$left0;
+ var$2.$left0 = var$3.$right;
+ var$3.$right = var$2;
+ ju_TreeMap$TreeNode_fix(var$2);
+ ju_TreeMap$TreeNode_fix(var$3);
+ $this.$right = var$3;
+ }
+ var$2 = $this.$right;
+ $this.$right = var$2.$left0;
+ var$2.$left0 = $this;
+ ju_TreeMap$TreeNode_fix($this);
+ ju_TreeMap$TreeNode_fix(var$2);
+ return var$2;
+ }
+ if ($factor != (-2))
+ return $this;
+ if ($java.ju_TreeMap$TreeNode_factor($this.$left0) > 0) {
+ var$2 = $this.$left0;
+ var$3 = var$2.$right;
+ var$2.$right = var$3.$left0;
+ var$3.$left0 = var$2;
+ ju_TreeMap$TreeNode_fix(var$2);
+ ju_TreeMap$TreeNode_fix(var$3);
+ $this.$left0 = var$3;
+ }
+ var$2 = $this.$left0;
+ $this.$left0 = var$2.$right;
+ var$2.$right = $this;
+ ju_TreeMap$TreeNode_fix($this);
+ ju_TreeMap$TreeNode_fix(var$2);
+ return var$2;
+}
+$java.ju_TreeMap$TreeNode_factor = function($this) {
+ return ($this.$right === null ? 0 : $this.$right.$height3) - ($this.$left0 === null ? 0 : $this.$left0.$height3) | 0;
+};
+$java.ju_TreeMap$TreeNode_rotateRight = function($this) {
+ var $left;
+ $left = $this.$left0;
+ $this.$left0 = $left.$right;
+ $left.$right = $this;
+ ju_TreeMap$TreeNode_fix($this);
+ ju_TreeMap$TreeNode_fix($left);
+ return $left;
+};
+$java.ju_TreeMap$TreeNode_rotateLeft = function($this) {
+ var $right;
+ $right = $this.$right;
+ $this.$right = $right.$left0;
+ $right.$left0 = $this;
+ ju_TreeMap$TreeNode_fix($this);
+ ju_TreeMap$TreeNode_fix($right);
+ return $right;
+};
+function ju_TreeMap$TreeNode_fix($this) {
+ var var$1, var$2;
+ var$1 = $this.$right === null ? 0 : $this.$right.$height3;
+ var$2 = $this.$left0 === null ? 0 : $this.$left0.$height3;
+ if (var$1 > var$2)
+ var$2 = var$1;
+ $this.$height3 = var$2 + 1 | 0;
+ $this.$size4 = 1;
+ if ($this.$left0 !== null)
+ $this.$size4 = $this.$size4 + $this.$left0.$size4 | 0;
+ if ($this.$right !== null)
+ $this.$size4 = $this.$size4 + $this.$right.$size4 | 0;
+}
+$java.ju_TreeMap$TreeNode_forward = function($this, $reverse) {
+ return $reverse ? $this.$right : $this.$left0;
+};
+$java.ju_TreeMap$TreeNode_down = function($this, $reverse) {
+ return $reverse ? $this.$left0 : $this.$right;
+};
+function ju_Objects() {
+ jl_Object.call(this);
+}
+$java.ju_Objects__init_ = function() {
+ var var_0 = new ju_Objects();
+ ju_Objects__init_(var_0);
+ return var_0;
+};
+function ju_Objects__init_($this) {
+ return;
+}
+function nlea_EaglerAdapterImpl2$AudioBufferX() {
+ jl_Object.call(this);
+ this.$buffer1 = null;
+}
+$java.nms_Slot = function() {
+ var a = this; jl_Object.call(a);
+ a.$slotIndex = 0;
+ a.$inventory0 = null;
+ a.$slotNumber = 0;
+ a.$xDisplayPosition = 0;
+ a.$yDisplayPosition = 0;
+};
+$java.nms_Slot_onSlotChange = function($this, $par1ItemStack, $par2ItemStack) {
+ var $var3;
+ if ($par1ItemStack !== null && $par2ItemStack !== null && $par1ItemStack.$itemID0 == $par2ItemStack.$itemID0) {
+ $var3 = $par2ItemStack.$stackSize - $par1ItemStack.$stackSize | 0;
+ if ($var3 > 0)
+ $this.$onCrafting($par1ItemStack, $var3);
+ }
+};
+$java.nms_Slot_onCrafting = function($this, $par1ItemStack, $par2) {
+ return;
+};
+$java.nms_Slot_onPickupFromSlot = function($this, $par1EntityPlayer, $par2ItemStack) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2ItemStack = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $this.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2ItemStack, $ptr);
+};
+$java.nms_Slot_isItemValid = function($this, $par1ItemStack) {
+ return 1;
+};
+$java.nms_Slot_getStack = function($this) {
+ return $this.$inventory0.$getStackInSlot($this.$slotIndex);
+};
+$java.nms_Slot_getHasStack = function($this) {
+ return $this.$getStack() === null ? 0 : 1;
+};
+$java.nms_Slot_putStack = function($this, $par1ItemStack) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$inventory0;
+ var$3 = $this.$slotIndex;
+ $ptr = 1;
+ case 1:
+ var$2.$setInventorySlotContents(var$3, $par1ItemStack);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ $this.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, var$2, var$3, $ptr);
+};
+$java.nms_Slot_onSlotChanged = function($this) {
+ var var$1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$1 = $this.$inventory0;
+ $ptr = 1;
+ case 1:
+ var$1.$onInventoryChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $ptr);
+};
+$java.nms_Slot_getSlotStackLimit = function($this) {
+ return $this.$inventory0.$getInventoryStackLimit();
+};
+$java.nms_Slot_getBackgroundIconIndex = function($this) {
+ return null;
+};
+$java.nms_Slot_decrStackSize = function($this, $par1) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$inventory0;
+ var$3 = $this.$slotIndex;
+ $ptr = 1;
+ case 1:
+ $tmp = var$2.$decrStackSize(var$3, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = $tmp;
+ return var$2;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, var$2, var$3, $ptr);
+};
+$java.nms_Slot_canTakeStack = function($this, $par1EntityPlayer) {
+ return 1;
+};
+$java.nms_InventoryBasic = function() {
+ var a = this; jl_Object.call(a);
+ a.$inventoryTitle = null;
+ a.$slotsCount = 0;
+ a.$inventoryContents = null;
+ a.$field_70480_d = null;
+ a.$field_94051_e = 0;
+};
+$java.nms_InventoryBasic_getStackInSlot = function($this, $par1) {
+ return $this.$inventoryContents.data[$par1];
+};
+$java.nms_InventoryBasic_decrStackSize = function($this, $par1, $par2) {
+ var $var3, $var3_0;
+ if ($this.$inventoryContents.data[$par1] === null)
+ return null;
+ if ($this.$inventoryContents.data[$par1].$stackSize <= $par2) {
+ $var3 = $this.$inventoryContents.data[$par1];
+ $this.$inventoryContents.data[$par1] = null;
+ $this.$onInventoryChanged();
+ return $var3;
+ }
+ $var3_0 = nms_ItemStack_splitStack($this.$inventoryContents.data[$par1], $par2);
+ if (!$this.$inventoryContents.data[$par1].$stackSize)
+ $this.$inventoryContents.data[$par1] = null;
+ $this.$onInventoryChanged();
+ return $var3_0;
+};
+$java.nms_InventoryBasic_getStackInSlotOnClosing = function($this, $par1) {
+ var $var2;
+ if ($this.$inventoryContents.data[$par1] === null)
+ return null;
+ $var2 = $this.$inventoryContents.data[$par1];
+ $this.$inventoryContents.data[$par1] = null;
+ return $var2;
+};
+$java.nms_InventoryBasic_setInventorySlotContents = function($this, $par1, $par2ItemStack) {
+ $this.$inventoryContents.data[$par1] = $par2ItemStack;
+ if ($par2ItemStack !== null && $par2ItemStack.$stackSize > $this.$getInventoryStackLimit())
+ $par2ItemStack.$stackSize = $this.$getInventoryStackLimit();
+ $this.$onInventoryChanged();
+};
+$java.nms_InventoryBasic_getSizeInventory = function($this) {
+ return $this.$slotsCount;
+};
+$java.nms_InventoryBasic_getInvName = function($this) {
+ return $this.$inventoryTitle;
+};
+$java.nms_InventoryBasic_isInvNameLocalized = function($this) {
+ return $this.$field_94051_e;
+};
+$java.nms_InventoryBasic_getInventoryStackLimit = function($this) {
+ return 64;
+};
+$java.nms_InventoryBasic_onInventoryChanged = function($this) {
+ var $var1;
+ a: {
+ if ($this.$field_70480_d !== null) {
+ $var1 = 0;
+ while (true) {
+ if ($var1 >= $this.$field_70480_d.$size2())
+ break a;
+ $this.$field_70480_d.$get4($var1).$onInventoryChanged0($this);
+ $var1 = $var1 + 1 | 0;
+ }
+ }
+ }
+};
+$java.nms_InventoryBasic_isUseableByPlayer = function($this, $par1EntityPlayer) {
+ return 1;
+};
+$java.nms_InventoryBasic_openChest = function($this) {
+ return;
+};
+$java.nms_InventoryBasic_closeChest = function($this) {
+ return;
+};
+function nms_BiomeGenBase() {
+ var a = this; jl_Object.call(a);
+ a.$biomeName = null;
+ a.$color1 = 0;
+ a.$topBlock = 0;
+ a.$fillerBlock = 0;
+ a.$field_76754_C = 0;
+ a.$minHeight = 0.0;
+ a.$maxHeight = 0.0;
+ a.$temperature = 0.0;
+ a.$rainfall = 0.0;
+ a.$waterColorMultiplier = 0;
+ a.$spawnableMonsterList = null;
+ a.$spawnableCreatureList = null;
+ a.$spawnableWaterCreatureList = null;
+ a.$spawnableCaveCreatureList = null;
+ a.$enableSnow = 0;
+ a.$enableRain = 0;
+ a.$biomeID = 0;
+}
+$java.nms_BiomeGenBase_biomeList = null;
+$java.nms_BiomeGenBase_ocean = null;
+$java.nms_BiomeGenBase_plains = null;
+$java.nms_BiomeGenBase_desert = null;
+$java.nms_BiomeGenBase_extremeHills = null;
+$java.nms_BiomeGenBase_forest = null;
+$java.nms_BiomeGenBase_taiga = null;
+$java.nms_BiomeGenBase_swampland = null;
+$java.nms_BiomeGenBase_river = null;
+var nms_BiomeGenBase_hell = null;
+$java.nms_BiomeGenBase_sky = null;
+$java.nms_BiomeGenBase_frozenOcean = null;
+$java.nms_BiomeGenBase_frozenRiver = null;
+$java.nms_BiomeGenBase_icePlains = null;
+$java.nms_BiomeGenBase_iceMountains = null;
+$java.nms_BiomeGenBase_mushroomIsland = null;
+$java.nms_BiomeGenBase_mushroomIslandShore = null;
+$java.nms_BiomeGenBase_beach = null;
+$java.nms_BiomeGenBase_desertHills = null;
+$java.nms_BiomeGenBase_forestHills = null;
+$java.nms_BiomeGenBase_taigaHills = null;
+$java.nms_BiomeGenBase_extremeHillsEdge = null;
+$java.nms_BiomeGenBase_jungle = null;
+$java.nms_BiomeGenBase_jungleHills = null;
+$java.nms_BiomeGenBase__init_ = function(var_0) {
+ var var_1 = new nms_BiomeGenBase();
+ $java.nms_BiomeGenBase__init_0(var_1, var_0);
+ return var_1;
+};
+$java.nms_BiomeGenBase__init_0 = function($this, $par1) {
+ var var$2;
+ nms_Block_$callClinit();
+ $this.$topBlock = nms_Block_grass.$blockID << 24 >> 24;
+ $this.$fillerBlock = nms_Block_dirt.$blockID << 24 >> 24;
+ $this.$field_76754_C = 5169201;
+ $this.$minHeight = 0.10000000149011612;
+ $this.$maxHeight = 0.30000001192092896;
+ $this.$temperature = 0.5;
+ $this.$rainfall = 0.5;
+ $this.$waterColorMultiplier = 16777215;
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$spawnableMonsterList = var$2;
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$spawnableCreatureList = var$2;
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$spawnableWaterCreatureList = var$2;
+ var$2 = new ju_ArrayList;
+ var$2.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$spawnableCaveCreatureList = var$2;
+ $this.$enableRain = 1;
+ $this.$biomeID = $par1;
+ $java.nms_BiomeGenBase_biomeList.data[$par1] = $this;
+};
+$java.nms_BiomeGenBase_setTemperatureRainfall = function($this, $par1, $par2) {
+ var var$3;
+ if ($par1 > 0.10000000149011612 && $par1 < 0.20000000298023224) {
+ var$3 = new jl_IllegalArgumentException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = $rt_s(2459);
+ $rt_throw(var$3);
+ }
+ $this.$temperature = $par1;
+ $this.$rainfall = $par2;
+ return $this;
+};
+$java.nms_BiomeGenBase_setMinMaxHeight = function($this, $par1, $par2) {
+ $this.$minHeight = $par1;
+ $this.$maxHeight = $par2;
+ return $this;
+};
+$java.nms_BiomeGenBase_setDisableRain = function($this) {
+ $this.$enableRain = 0;
+ return $this;
+};
+$java.nms_BiomeGenBase_setEnableSnow = function($this) {
+ $this.$enableSnow = 1;
+ return $this;
+};
+$java.nms_BiomeGenBase_setBiomeName = function($this, $par1Str) {
+ $this.$biomeName = $par1Str;
+ return $this;
+};
+$java.nms_BiomeGenBase_func_76733_a = function($this, $par1) {
+ $this.$field_76754_C = $par1;
+ return $this;
+};
+$java.nms_BiomeGenBase_setColor = function($this, $par1) {
+ $this.$color1 = $par1;
+ return $this;
+};
+function nms_BiomeGenBase_getSkyColorByTemp($this, $par1) {
+ var var$2;
+ var$2 = $par1 / 3.0;
+ if (var$2 < (-1.0))
+ var$2 = (-1.0);
+ if (var$2 > 1.0)
+ var$2 = 1.0;
+ return nms_BiomeGenBase_HSBtoRGB(0.6222222447395325 - var$2 * 0.05000000074505806, 0.5 + var$2 * 0.10000000149011612, 1.0);
+}
+function nms_BiomeGenBase_HSBtoRGB($hue, $saturation, $brightness) {
+ var $r, $g, $b, $h, $f, $p, $q, $t;
+ a: {
+ $r = 0;
+ $g = 0;
+ $b = 0;
+ if ($saturation === 0.0) {
+ $r = $brightness * 255.0 + 0.5 | 0;
+ $b = $r;
+ $g = $r;
+ } else {
+ $h = ($hue - jl_Math_floor($hue)) * 6.0;
+ $f = $h - jl_Math_floor($h);
+ $p = $brightness * (1.0 - $saturation);
+ $q = $brightness * (1.0 - $saturation * $f);
+ $t = $brightness * (1.0 - $saturation * (1.0 - $f));
+ switch ($h | 0) {
+ case 0:
+ $r = $brightness * 255.0 + 0.5 | 0;
+ $g = $t * 255.0 + 0.5 | 0;
+ $b = $p * 255.0 + 0.5 | 0;
+ break a;
+ case 1:
+ $r = $q * 255.0 + 0.5 | 0;
+ $g = $brightness * 255.0 + 0.5 | 0;
+ $b = $p * 255.0 + 0.5 | 0;
+ break a;
+ case 2:
+ $r = $p * 255.0 + 0.5 | 0;
+ $g = $brightness * 255.0 + 0.5 | 0;
+ $b = $t * 255.0 + 0.5 | 0;
+ break a;
+ case 3:
+ $r = $p * 255.0 + 0.5 | 0;
+ $g = $q * 255.0 + 0.5 | 0;
+ $b = $brightness * 255.0 + 0.5 | 0;
+ break a;
+ case 4:
+ $r = $t * 255.0 + 0.5 | 0;
+ $g = $p * 255.0 + 0.5 | 0;
+ $b = $brightness * 255.0 + 0.5 | 0;
+ break a;
+ case 5:
+ $r = $brightness * 255.0 + 0.5 | 0;
+ $g = $p * 255.0 + 0.5 | 0;
+ $b = $q * 255.0 + 0.5 | 0;
+ break a;
+ default:
+ }
+ }
+ }
+ return (-16777216) | $r << 16 | $g << 8 | $b << 0;
+}
+function nms_BiomeGenBase_getEnableSnow($this) {
+ return $this.$enableSnow;
+}
+function nms_BiomeGenBase_canSpawnLightningBolt($this) {
+ return !$this.$enableSnow ? $this.$enableRain : 0;
+}
+$java.nms_BiomeGenBase_getFloatRainfall = function($this) {
+ return $this.$rainfall;
+};
+function nms_BiomeGenBase_getFloatTemperature($this) {
+ return $this.$temperature;
+}
+function nms_BiomeGenBase_getBiomeGrassColor($this) {
+ var var$1, var$2, $var1, var$4;
+ if ($this.$biomeID == 6)
+ return 6975545;
+ var$1 = $this.$temperature;
+ var$2 = 0.0;
+ if (var$1 >= var$2)
+ var$2 = var$1 <= 1.0 ? var$1 : 1.0;
+ $var1 = var$2;
+ var$1 = $this.$rainfall;
+ var$4 = 0.0;
+ if (var$1 >= var$4)
+ var$4 = var$1 <= 1.0 ? var$1 : 1.0;
+ return nms_ColorizerGrass_getGrassColor($var1, var$4);
+}
+function nms_BiomeGenBase_getBiomeFoliageColor($this) {
+ var var$1, var$2, $var1, var$4;
+ if ($this.$biomeID == 6)
+ return 6975545;
+ var$1 = $this.$temperature;
+ var$2 = 0.0;
+ if (var$1 >= var$2)
+ var$2 = var$1 <= 1.0 ? var$1 : 1.0;
+ $var1 = var$2;
+ var$1 = $this.$rainfall;
+ var$4 = 0.0;
+ if (var$1 >= var$4)
+ var$4 = var$1 <= 1.0 ? var$1 : 1.0;
+ return nms_ColorizerFoliage_getFoliageColor($var1, var$4);
+}
+function nms_BiomeGenBase__clinit_() {
+ $java.nms_BiomeGenBase_biomeList = $rt_createArray(nms_BiomeGenBase, 256);
+ $java.nms_BiomeGenBase_ocean = $java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(0), 112), $rt_s(2460)), (-1.0), 0.4000000059604645);
+ $java.nms_BiomeGenBase_plains = $java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(1), 9286496), $rt_s(2461)), 0.800000011920929, 0.4000000059604645);
+ $java.nms_BiomeGenBase_desert = $java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_setDisableRain($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(2), 16421912), $rt_s(2462))), 2.0, 0.0), 0.10000000149011612, 0.20000000298023224);
+ $java.nms_BiomeGenBase_extremeHills = $java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(3), 6316128), $rt_s(2463)), 0.30000001192092896, 1.5), 0.20000000298023224, 0.30000001192092896);
+ $java.nms_BiomeGenBase_forest = $java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_func_76733_a($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(4), 353825), $rt_s(2464)), 5159473), 0.699999988079071, 0.800000011920929);
+ $java.nms_BiomeGenBase_taiga = $java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_setEnableSnow($java.nms_BiomeGenBase_func_76733_a($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(5), 747097), $rt_s(2465)), 5159473)), 0.05000000074505806, 0.800000011920929), 0.10000000149011612, 0.4000000059604645);
+ $java.nms_BiomeGenBase_swampland = $java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_func_76733_a($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(6), 522674), $rt_s(2466)), 9154376), (-0.20000000298023224), 0.10000000149011612), 0.800000011920929, 0.8999999761581421);
+ $java.nms_BiomeGenBase_river = $java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(7), 255), $rt_s(2467)), (-0.5), 0.0);
+ nms_BiomeGenBase_hell = $java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_setDisableRain($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(8), 16711680), $rt_s(2468))), 2.0, 0.0);
+ $java.nms_BiomeGenBase_sky = $java.nms_BiomeGenBase_setDisableRain($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(9), 8421631), $rt_s(2469)));
+ $java.nms_BiomeGenBase_frozenOcean = $java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_setEnableSnow($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(10), 9474208), $rt_s(2470))), (-1.0), 0.5), 0.0, 0.5);
+ $java.nms_BiomeGenBase_frozenRiver = $java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_setEnableSnow($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(11), 10526975), $rt_s(2471))), (-0.5), 0.0), 0.0, 0.5);
+ $java.nms_BiomeGenBase_icePlains = $java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_setEnableSnow($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(12), 16777215), $rt_s(2472))), 0.0, 0.5);
+ $java.nms_BiomeGenBase_iceMountains = $java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_setEnableSnow($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(13), 10526880), $rt_s(2473))), 0.30000001192092896, 1.2999999523162842), 0.0, 0.5);
+ $java.nms_BiomeGenBase_mushroomIsland = $java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(14), 16711935), $rt_s(2474)), 0.8999999761581421, 1.0), 0.20000000298023224, 1.0);
+ $java.nms_BiomeGenBase_mushroomIslandShore = $java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(15), 10486015), $rt_s(2475)), 0.8999999761581421, 1.0), (-1.0), 0.10000000149011612);
+ $java.nms_BiomeGenBase_beach = $java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(16), 16440917), $rt_s(2476)), 0.800000011920929, 0.4000000059604645), 0.0, 0.10000000149011612);
+ $java.nms_BiomeGenBase_desertHills = $java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_setDisableRain($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(17), 13786898), $rt_s(2477))), 2.0, 0.0), 0.30000001192092896, 0.800000011920929);
+ $java.nms_BiomeGenBase_forestHills = $java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_func_76733_a($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(18), 2250012), $rt_s(2478)), 5159473), 0.699999988079071, 0.800000011920929), 0.30000001192092896, 0.699999988079071);
+ $java.nms_BiomeGenBase_taigaHills = $java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_func_76733_a($java.nms_BiomeGenBase_setEnableSnow($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(19), 1456435), $rt_s(2479))), 5159473), 0.05000000074505806, 0.800000011920929), 0.30000001192092896, 0.800000011920929);
+ $java.nms_BiomeGenBase_extremeHillsEdge = $java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(20), 7501978), $rt_s(2480)), 0.20000000298023224, 0.800000011920929), 0.20000000298023224, 0.30000001192092896);
+ $java.nms_BiomeGenBase_jungle = $java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_func_76733_a($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(21), 5470985), $rt_s(2481)), 5470985), 1.2000000476837158, 0.8999999761581421), 0.20000000298023224, 0.4000000059604645);
+ $java.nms_BiomeGenBase_jungleHills = $java.nms_BiomeGenBase_setMinMaxHeight($java.nms_BiomeGenBase_setTemperatureRainfall($java.nms_BiomeGenBase_func_76733_a($java.nms_BiomeGenBase_setBiomeName($java.nms_BiomeGenBase_setColor($java.nms_BiomeGenBase__init_(22), 2900485), $rt_s(2482)), 5470985), 1.2000000476837158, 0.8999999761581421), 1.7999999523162842, 0.5);
+}
+function jt_DecimalFormat$1() {
+ jl_Object.call(this);
+}
+var jt_DecimalFormat$1_$SwitchMap$org$teavm$classlib$java$math$TRoundingMode = null;
+function jt_DecimalFormat$1_$callClinit() {
+ jt_DecimalFormat$1_$callClinit = $rt_eraseClinit(jt_DecimalFormat$1);
+ $java.jt_DecimalFormat$1__clinit_();
+}
+$java.jt_DecimalFormat$1__clinit_ = function() {
+ var $$je;
+ jt_DecimalFormat$1_$SwitchMap$org$teavm$classlib$java$math$TRoundingMode = $rt_createIntArray(jm_RoundingMode_$VALUES.$clone().data.length);
+ a: {
+ try {
+ jt_DecimalFormat$1_$SwitchMap$org$teavm$classlib$java$math$TRoundingMode.data[jl_Enum_ordinal(jm_RoundingMode_CEILING)] = 1;
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ b: {
+ try {
+ jt_DecimalFormat$1_$SwitchMap$org$teavm$classlib$java$math$TRoundingMode.data[jl_Enum_ordinal(jm_RoundingMode_FLOOR)] = 2;
+ break b;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ c: {
+ try {
+ jt_DecimalFormat$1_$SwitchMap$org$teavm$classlib$java$math$TRoundingMode.data[jl_Enum_ordinal(jm_RoundingMode_UP)] = 3;
+ break c;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ d: {
+ try {
+ jt_DecimalFormat$1_$SwitchMap$org$teavm$classlib$java$math$TRoundingMode.data[jl_Enum_ordinal(jm_RoundingMode_DOWN)] = 4;
+ break d;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ e: {
+ try {
+ jt_DecimalFormat$1_$SwitchMap$org$teavm$classlib$java$math$TRoundingMode.data[jl_Enum_ordinal(jm_RoundingMode_UNNECESSARY)] = 5;
+ break e;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ f: {
+ try {
+ jt_DecimalFormat$1_$SwitchMap$org$teavm$classlib$java$math$TRoundingMode.data[jl_Enum_ordinal(jm_RoundingMode_HALF_DOWN)] = 6;
+ break f;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ g: {
+ try {
+ jt_DecimalFormat$1_$SwitchMap$org$teavm$classlib$java$math$TRoundingMode.data[jl_Enum_ordinal(jm_RoundingMode_HALF_UP)] = 7;
+ break g;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ h: {
+ try {
+ jt_DecimalFormat$1_$SwitchMap$org$teavm$classlib$java$math$TRoundingMode.data[jl_Enum_ordinal(jm_RoundingMode_HALF_EVEN)] = 8;
+ break h;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+};
+function jl_ArithmeticException() {
+ jl_RuntimeException.call(this);
+}
+$java.jl_ArithmeticException__init_ = function() {
+ var var_0 = new jl_ArithmeticException();
+ jl_ArithmeticException__init_(var_0);
+ return var_0;
+};
+function jl_ArithmeticException__init_0(var_0) {
+ var var_1 = new jl_ArithmeticException();
+ $java.jl_ArithmeticException__init_0(var_1, var_0);
+ return var_1;
+}
+function jl_ArithmeticException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+$java.jl_ArithmeticException__init_0 = function($this, $message) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+ $this.$message = $message;
+};
+function nms_PotionEffect() {
+ var a = this; jl_Object.call(a);
+ a.$potionID = 0;
+ a.$duration = 0;
+ a.$amplifier = 0;
+ a.$isSplashPotion = 0;
+ a.$isAmbient = 0;
+ a.$isPotionDurationMax = 0;
+}
+function nms_PotionEffect__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_PotionEffect();
+ $java.nms_PotionEffect__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_PotionEffect__init_0(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_PotionEffect();
+ $java.nms_PotionEffect__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+$java.nms_PotionEffect__init_ = function($this, $par1, $par2, $par3) {
+ $this.$potionID = $par1;
+ $this.$duration = $par2;
+ $this.$amplifier = $par3;
+ $this.$isAmbient = 0;
+};
+$java.nms_PotionEffect__init_0 = function($this, $par1, $par2, $par3, $par4) {
+ $this.$potionID = $par1;
+ $this.$duration = $par2;
+ $this.$amplifier = $par3;
+ $this.$isAmbient = $par4;
+};
+function nms_PotionEffect_combine($this, $par1PotionEffect) {
+ var var$2, var$3, var$4, var$5;
+ if ($this.$potionID != $par1PotionEffect.$potionID) {
+ if (jl_System_errCache === null) {
+ var$2 = new ji_PrintStream;
+ var$2.$out = new jl_ConsoleOutputStreamStderr;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$2.$sb = var$3;
+ var$2.$buffer0 = $rt_createCharArray(32);
+ var$2.$autoFlush = 0;
+ var$3 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$3, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$2.$charset = var$3;
+ jl_System_errCache = var$2;
+ }
+ var$4 = jl_System_errCache;
+ var$2 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(2483));
+ var$5 = var$2.$length;
+ jl_AbstractStringBuilder_insertSpace(var$2, var$5, var$5 + 1 | 0);
+ var$2.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+ }
+ if ($par1PotionEffect.$amplifier > $this.$amplifier) {
+ $this.$amplifier = $par1PotionEffect.$amplifier;
+ $this.$duration = $par1PotionEffect.$duration;
+ } else if ($par1PotionEffect.$amplifier == $this.$amplifier && $this.$duration < $par1PotionEffect.$duration)
+ $this.$duration = $par1PotionEffect.$duration;
+ else if (!$par1PotionEffect.$isAmbient && $this.$isAmbient)
+ $this.$isAmbient = $par1PotionEffect.$isAmbient;
+}
+$java.nms_PotionEffect_getPotionID = function($this) {
+ return $this.$potionID;
+};
+function nms_PotionEffect_getDuration($this) {
+ return $this.$duration;
+}
+function nms_PotionEffect_getAmplifier($this) {
+ return $this.$amplifier;
+}
+$java.nms_PotionEffect_setSplashPotion = function($this, $par1) {
+ $this.$isSplashPotion = $par1;
+};
+$java.nms_PotionEffect_getIsAmbient = function($this) {
+ return $this.$isAmbient;
+};
+function nms_PotionEffect_onUpdate($this, $par1EntityLiving) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$duration > 0) {
+ if (nms_Potion_potionTypes.data[$this.$potionID].$isReady($this.$duration, $this.$amplifier) && $this.$duration > 0) {
+ var$2 = nms_Potion_potionTypes.data[$this.$potionID];
+ var$3 = $this.$amplifier;
+ $ptr = 1;
+ continue main;
+ }
+ $this.$duration = $this.$duration - 1 | 0;
+ }
+ return $this.$duration <= 0 ? 0 : 1;
+ case 1:
+ nms_Potion_performEffect(var$2, $par1EntityLiving, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$duration = $this.$duration - 1 | 0;
+ return $this.$duration <= 0 ? 0 : 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, var$2, var$3, $ptr);
+}
+$java.nms_PotionEffect_performEffect = function($this, $par1EntityLiving) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1EntityLiving = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$duration <= 0)
+ return;
+ var$2 = nms_Potion_potionTypes.data[$this.$potionID];
+ var$3 = $this.$amplifier;
+ $ptr = 1;
+ case 1:
+ nms_Potion_performEffect(var$2, $par1EntityLiving, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityLiving, var$2, var$3, $ptr);
+};
+$java.nms_PotionEffect_getEffectName = function($this) {
+ return nms_Potion_potionTypes.data[$this.$potionID].$name7;
+};
+$java.nms_PotionEffect_hashCode = function($this) {
+ return $this.$potionID;
+};
+$java.nms_PotionEffect_toString = function($this) {
+ var var$1, var$2, var$3, var$4;
+ if ($this.$amplifier <= 0) {
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ var$2 = nms_Potion_potionTypes.data[$this.$potionID].$name7;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2484));
+ var$3 = $this.$duration;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$3, 10);
+ var$2 = jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+ } else {
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ var$2 = nms_Potion_potionTypes.data[$this.$potionID].$name7;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2485));
+ var$4 = $this.$amplifier + 1 | 0;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$4, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2484));
+ var$3 = $this.$duration;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$3, 10);
+ var$2 = jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+ }
+ if ($this.$isSplashPotion) {
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2486));
+ var$2 = jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+ }
+ if (nms_Potion_potionTypes.data[$this.$potionID].$usable) {
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2437));
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(64));
+ var$2 = jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+ }
+ return var$2;
+};
+$java.nms_PotionEffect_equals = function($this, $par1Obj) {
+ var $var2;
+ if (!($par1Obj instanceof nms_PotionEffect))
+ return 0;
+ $var2 = $par1Obj;
+ return $this.$potionID == $var2.$potionID && $this.$amplifier == $var2.$amplifier && $this.$duration == $var2.$duration && $this.$isSplashPotion == $var2.$isSplashPotion && $this.$isAmbient == $var2.$isAmbient ? 1 : 0;
+};
+$java.nms_PotionEffect_setPotionDurationMax = function($this, $par1) {
+ $this.$isPotionDurationMax = $par1;
+};
+$java.nms_PotionEffect_getIsPotionDurationMax = function($this) {
+ return $this.$isPotionDurationMax;
+};
+$java.otjw_DecodeSuccessCallback = function() {
+};
+function nlea_EaglerAdapterImpl2$15() {
+ jl_Object.call(this);
+ this.$val$cb2 = null;
+}
+$java.nlea_EaglerAdapterImpl2$15_onSuccess = function($this, $decodedData) {
+ $this.$val$cb2.$realAsyncCallback.$complete($decodedData);
+};
+$java.nlea_EaglerAdapterImpl2$15_onSuccess$exported$0 = function(var$0, var$1) {
+ var$1 = var$1;
+ var$0.$val$cb2.$realAsyncCallback.$complete(var$1);
+};
+$java.otjw_DecodeErrorCallback = function() {
+};
+function nlea_EaglerAdapterImpl2$16() {
+ jl_Object.call(this);
+ this.$val$cb3 = null;
+}
+$java.nlea_EaglerAdapterImpl2$16_onError = function($this, $error) {
+ var var$2;
+ var$2 = $this.$val$cb3;
+ $error = null;
+ var$2.$realAsyncCallback.$complete($error);
+};
+$java.nlea_EaglerAdapterImpl2$16_onError$exported$0 = function(var$0, var$1) {
+ var var$2;
+ var$2 = var$0.$val$cb3;
+ var$1 = null;
+ var$2.$realAsyncCallback.$complete(var$1);
+};
+function jm_Multiplication() {
+ jl_Object.call(this);
+}
+$java.jm_Multiplication_tenPows = null;
+$java.jm_Multiplication_fivePows = null;
+$java.jm_Multiplication_bigTenPows = null;
+$java.jm_Multiplication_bigFivePows = null;
+function jm_Multiplication_$callClinit() {
+ jm_Multiplication_$callClinit = $rt_eraseClinit(jm_Multiplication);
+ $java.jm_Multiplication__clinit_();
+}
+$java.jm_Multiplication__init_ = function() {
+ var var_0 = new jm_Multiplication();
+ jm_Multiplication__init_(var_0);
+ return var_0;
+};
+function jm_Multiplication__init_($this) {
+ jm_Multiplication_$callClinit();
+}
+function jm_Multiplication_karatsuba($op1, $op2) {
+ var $upperOp1, $ndiv2, $upperOp2, $lowerOp1, $lowerOp2, $upper, $lower;
+ jm_Multiplication_$callClinit();
+ if ($op2.$numberLength <= $op1.$numberLength) {
+ $upperOp1 = $op2;
+ $op2 = $op1;
+ $op1 = $upperOp1;
+ }
+ if ($op1.$numberLength < 63)
+ return $java.jm_Multiplication_multiplyPAP($op2, $op1);
+ $ndiv2 = ($op2.$numberLength & (-2)) << 4;
+ $upperOp1 = $ndiv2 && $op2.$sign1 ? ($ndiv2 > 0 ? $java.jm_BitLevel_shiftRight($op2, $ndiv2) : $java.jm_BitLevel_shiftLeft($op2, -$ndiv2)) : $op2;
+ $upperOp2 = $ndiv2 && $op1.$sign1 ? ($ndiv2 > 0 ? $java.jm_BitLevel_shiftRight($op1, $ndiv2) : $java.jm_BitLevel_shiftLeft($op1, -$ndiv2)) : $op1;
+ $lowerOp1 = $java.jm_Elementary_subtract($op2, $ndiv2 && $upperOp1.$sign1 ? ($ndiv2 > 0 ? $java.jm_BitLevel_shiftLeft($upperOp1, $ndiv2) : $java.jm_BitLevel_shiftRight($upperOp1, -$ndiv2)) : $upperOp1);
+ $lowerOp2 = $java.jm_Elementary_subtract($op1, $ndiv2 && $upperOp2.$sign1 ? ($ndiv2 > 0 ? $java.jm_BitLevel_shiftLeft($upperOp2, $ndiv2) : $java.jm_BitLevel_shiftRight($upperOp2, -$ndiv2)) : $upperOp2);
+ $upper = jm_Multiplication_karatsuba($upperOp1, $upperOp2);
+ $lower = jm_Multiplication_karatsuba($lowerOp1, $lowerOp2);
+ $op1 = jm_Elementary_add(jm_Elementary_add(jm_Multiplication_karatsuba($java.jm_Elementary_subtract($upperOp1, $lowerOp1), $java.jm_Elementary_subtract($lowerOp2, $upperOp2)), $upper), $lower);
+ if ($ndiv2 && $op1.$sign1)
+ $op1 = $ndiv2 > 0 ? $java.jm_BitLevel_shiftLeft($op1, $ndiv2) : $java.jm_BitLevel_shiftRight($op1, -$ndiv2);
+ $ndiv2 = $ndiv2 << 1;
+ if ($ndiv2 && $upper.$sign1)
+ $upper = $ndiv2 > 0 ? $java.jm_BitLevel_shiftLeft($upper, $ndiv2) : $java.jm_BitLevel_shiftRight($upper, -$ndiv2);
+ return jm_Elementary_add(jm_Elementary_add($upper, $op1), $lower);
+}
+$java.jm_Multiplication_multiplyPAP = function($a, $b) {
+ var $aLen, $bLen, $resLength, $resSign, $aDigits, $bDigits, $resDigits, $result, $val, $valueLo, $valueHi;
+ jm_Multiplication_$callClinit();
+ $aLen = $a.$numberLength;
+ $bLen = $b.$numberLength;
+ $resLength = $aLen + $bLen | 0;
+ $resSign = $a.$sign1 == $b.$sign1 ? 1 : (-1);
+ if ($resLength != 2) {
+ $aDigits = $a.$digits;
+ $bDigits = $b.$digits;
+ $resDigits = $rt_createIntArray($resLength);
+ $java.jm_Multiplication_multArraysPAP($aDigits, $aLen, $bDigits, $bLen, $resDigits);
+ $result = new jm_BigInteger;
+ $result.$firstNonzeroDigit = (-2);
+ $result.$sign1 = $resSign;
+ $result.$numberLength = $resLength;
+ $result.$digits = $resDigits;
+ $java.jm_BigInteger_cutOffLeadingZeroes($result);
+ return $result;
+ }
+ $val = $java.jm_Multiplication_unsignedMultAddAdd($a.$digits.data[0], $b.$digits.data[0], 0, 0);
+ $valueLo = $val.lo;
+ $valueHi = $val.hi;
+ if (!$valueHi) {
+ $a = new jm_BigInteger;
+ $a.$firstNonzeroDigit = (-2);
+ $a.$sign1 = $resSign;
+ $a.$numberLength = 1;
+ $aDigits = $rt_createIntArray(1);
+ $aDigits.data[0] = $valueLo;
+ $a.$digits = $aDigits;
+ } else {
+ $a = new jm_BigInteger;
+ $aDigits = $rt_createIntArray(2);
+ $bDigits = $aDigits.data;
+ $bDigits[0] = $valueLo;
+ $bDigits[1] = $valueHi;
+ $a.$firstNonzeroDigit = (-2);
+ $a.$sign1 = $resSign;
+ $a.$numberLength = 2;
+ $a.$digits = $aDigits;
+ }
+ return $a;
+};
+$java.jm_Multiplication_multArraysPAP = function($aDigits, $aLen, $bDigits, $bLen, $resDigits) {
+ jm_Multiplication_$callClinit();
+ if ($aLen && $bLen) {
+ if ($aLen == 1)
+ $resDigits.data[$bLen] = $java.jm_Multiplication_multiplyByInt($resDigits, $bDigits, $bLen, $aDigits.data[0]);
+ else if ($bLen != 1)
+ $java.jm_Multiplication_multPAP($aDigits, $bDigits, $resDigits, $aLen, $bLen);
+ else
+ $resDigits.data[$aLen] = $java.jm_Multiplication_multiplyByInt($resDigits, $aDigits, $aLen, $bDigits.data[0]);
+ return;
+ }
+};
+$java.jm_Multiplication_multPAP = function($a, $b, $t, $aLen, $bLen) {
+ var $i, var$7, $carry, $aI, $j, var$11, var$12, var$13;
+ jm_Multiplication_$callClinit();
+ if ($a === $b && $aLen == $bLen) {
+ $java.jm_Multiplication_square($a, $aLen, $t);
+ return;
+ }
+ $i = 0;
+ while ($i < $aLen) {
+ var$7 = $a.data;
+ $carry = Long_ZERO;
+ $aI = var$7[$i];
+ $j = 0;
+ while ($j < $bLen) {
+ var$11 = $t.data;
+ var$12 = $b.data[$j];
+ var$13 = $i + $j | 0;
+ $carry = $java.jm_Multiplication_unsignedMultAddAdd($aI, var$12, var$11[var$13], $carry.lo);
+ var$11[var$13] = $carry.lo;
+ $carry = Long_shru($carry, 32);
+ $j = $j + 1 | 0;
+ }
+ $t.data[$i + $bLen | 0] = $carry.lo;
+ $i = $i + 1 | 0;
+ }
+};
+$java.jm_Multiplication_multiplyByInt = function($res, $a, $aSize, $factor) {
+ var $carry, $i, var$7;
+ jm_Multiplication_$callClinit();
+ $carry = Long_ZERO;
+ $i = 0;
+ while ($i < $aSize) {
+ var$7 = $res.data;
+ $carry = $java.jm_Multiplication_unsignedMultAddAdd($a.data[$i], $factor, $carry.lo, 0);
+ var$7[$i] = $carry.lo;
+ $carry = Long_shru($carry, 32);
+ $i = $i + 1 | 0;
+ }
+ return $carry.lo;
+};
+$java.jm_Multiplication_pow = function($acc, $exponent) {
+ var $res, $acc_0;
+ jm_Multiplication_$callClinit();
+ $res = jm_BigInteger_ONE;
+ while ($exponent > 1) {
+ if ($exponent & 1)
+ $res = !$acc.$sign1 ? jm_BigInteger_ZERO : !$res.$sign1 ? jm_BigInteger_ZERO : jm_Multiplication_karatsuba($res, $acc);
+ $acc_0 = $acc.$numberLength != 1 ? $java.jm_BigInteger__init_1(1, $java.jm_Multiplication_square($acc.$digits, $acc.$numberLength, $rt_createIntArray($acc.$numberLength << 1))) : !$acc.$sign1 ? jm_BigInteger_ZERO : !$acc.$sign1 ? jm_BigInteger_ZERO : jm_Multiplication_karatsuba($acc, $acc);
+ $exponent = $exponent >> 1;
+ $acc = $acc_0;
+ }
+ return !$acc.$sign1 ? jm_BigInteger_ZERO : !$res.$sign1 ? jm_BigInteger_ZERO : jm_Multiplication_karatsuba($res, $acc);
+};
+$java.jm_Multiplication_square = function($a, $aLen, $res) {
+ var $i, $carry, $i_0, $j, var$8, var$9, $index, var$11, var$12;
+ jm_Multiplication_$callClinit();
+ $i = 0;
+ while ($i < $aLen) {
+ $carry = Long_ZERO;
+ $i_0 = $i + 1 | 0;
+ $j = $i_0;
+ while ($j < $aLen) {
+ var$8 = $res.data;
+ var$9 = $a.data;
+ $index = var$9[$i];
+ var$11 = var$9[$j];
+ var$12 = $i + $j | 0;
+ $carry = $java.jm_Multiplication_unsignedMultAddAdd($index, var$11, var$8[var$12], $carry.lo);
+ var$8[var$12] = $carry.lo;
+ $carry = Long_shru($carry, 32);
+ $j = $j + 1 | 0;
+ }
+ $res.data[$i + $aLen | 0] = $carry.lo;
+ $i = $i_0;
+ }
+ $java.jm_BitLevel_shiftLeftOneBit($res, $res, $aLen << 1);
+ $carry = Long_ZERO;
+ $i = 0;
+ $index = 0;
+ while ($i < $aLen) {
+ var$8 = $res.data;
+ var$9 = $a.data;
+ $carry = $java.jm_Multiplication_unsignedMultAddAdd(var$9[$i], var$9[$i], var$8[$index], $carry.lo);
+ var$8[$index] = $carry.lo;
+ $carry = Long_shru($carry, 32);
+ $i_0 = $index + 1 | 0;
+ $carry = Long_add($carry, Long_and(Long_fromInt(var$8[$i_0]), new Long(4294967295, 0)));
+ var$8[$i_0] = $carry.lo;
+ $carry = Long_shru($carry, 32);
+ $i = $i + 1 | 0;
+ $index = $i_0 + 1 | 0;
+ }
+ return $res;
+};
+$java.jm_Multiplication_powerOf10 = function($exp) {
+ var $intExp, $powerOfFive, $longExp, var$5;
+ jm_Multiplication_$callClinit();
+ $intExp = $exp.lo;
+ if (Long_lt($exp, Long_fromInt($java.jm_Multiplication_bigTenPows.data.length)))
+ return $java.jm_Multiplication_bigTenPows.data[$intExp];
+ if (Long_le($exp, Long_fromInt(50)))
+ return $java.jm_BigInteger_pow(jm_BigInteger_TEN, $intExp);
+ if (Long_le($exp, Long_fromInt(1000))) {
+ $powerOfFive = $java.jm_BigInteger_pow($java.jm_Multiplication_bigFivePows.data[1], $intExp);
+ if ($intExp && $powerOfFive.$sign1)
+ $powerOfFive = $intExp > 0 ? $java.jm_BitLevel_shiftLeft($powerOfFive, $intExp) : $java.jm_BitLevel_shiftRight($powerOfFive, -$intExp);
+ return $powerOfFive;
+ }
+ if (Long_gt(Long_add(Long_fromInt(1), Long_fromNumber(Long_toNumber($exp) / 2.4082399653118496)), Long_fromInt(1000000))) {
+ $powerOfFive = new jl_ArithmeticException;
+ $powerOfFive.$suppressionEnabled = 1;
+ $powerOfFive.$writableStackTrace = 1;
+ $powerOfFive.$message = $rt_s(2487);
+ $rt_throw($powerOfFive);
+ }
+ if (Long_le($exp, Long_fromInt(2147483647))) {
+ $powerOfFive = $java.jm_BigInteger_pow($java.jm_Multiplication_bigFivePows.data[1], $intExp);
+ if ($intExp && $powerOfFive.$sign1)
+ $powerOfFive = $intExp > 0 ? $java.jm_BitLevel_shiftLeft($powerOfFive, $intExp) : $java.jm_BitLevel_shiftRight($powerOfFive, -$intExp);
+ return $powerOfFive;
+ }
+ $powerOfFive = $java.jm_BigInteger_pow($java.jm_Multiplication_bigFivePows.data[1], 2147483647);
+ $longExp = Long_sub($exp, Long_fromInt(2147483647));
+ $intExp = Long_rem($exp, Long_fromInt(2147483647)).lo;
+ var$5 = $powerOfFive;
+ $exp = $longExp;
+ while (Long_gt($exp, Long_fromInt(2147483647))) {
+ var$5 = !$powerOfFive.$sign1 ? jm_BigInteger_ZERO : !var$5.$sign1 ? jm_BigInteger_ZERO : jm_Multiplication_karatsuba(var$5, $powerOfFive);
+ $exp = Long_sub($exp, Long_fromInt(2147483647));
+ }
+ $powerOfFive = $java.jm_BigInteger_pow($java.jm_Multiplication_bigFivePows.data[1], $intExp);
+ $powerOfFive = !$powerOfFive.$sign1 ? jm_BigInteger_ZERO : !var$5.$sign1 ? jm_BigInteger_ZERO : jm_Multiplication_karatsuba(var$5, $powerOfFive);
+ if ($powerOfFive.$sign1)
+ $powerOfFive = $java.jm_BitLevel_shiftLeft($powerOfFive, 2147483647);
+ while (Long_gt($longExp, Long_fromInt(2147483647))) {
+ if ($powerOfFive.$sign1)
+ $powerOfFive = $java.jm_BitLevel_shiftLeft($powerOfFive, 2147483647);
+ $longExp = Long_sub($longExp, Long_fromInt(2147483647));
+ }
+ if ($intExp && $powerOfFive.$sign1)
+ $powerOfFive = $intExp > 0 ? $java.jm_BitLevel_shiftLeft($powerOfFive, $intExp) : $java.jm_BitLevel_shiftRight($powerOfFive, -$intExp);
+ return $powerOfFive;
+};
+$java.jm_Multiplication_unsignedMultAddAdd = function($a, $b, $c, $d) {
+ jm_Multiplication_$callClinit();
+ return Long_add(Long_add(Long_mul(Long_and(Long_fromInt($a), new Long(4294967295, 0)), Long_and(Long_fromInt($b), new Long(4294967295, 0))), Long_and(Long_fromInt($c), new Long(4294967295, 0))), Long_and(Long_fromInt($d), new Long(4294967295, 0)));
+};
+$java.jm_Multiplication__clinit_ = function() {
+ var var$1, var$2, $fivePow, $i, var$5, var$6, var$7;
+ var$1 = $rt_createIntArray(10);
+ var$2 = var$1.data;
+ var$2[0] = 1;
+ var$2[1] = 10;
+ var$2[2] = 100;
+ var$2[3] = 1000;
+ var$2[4] = 10000;
+ var$2[5] = 100000;
+ var$2[6] = 1000000;
+ var$2[7] = 10000000;
+ var$2[8] = 100000000;
+ var$2[9] = 1000000000;
+ $java.jm_Multiplication_tenPows = var$1;
+ var$1 = $rt_createIntArray(14);
+ var$2 = var$1.data;
+ var$2[0] = 1;
+ var$2[1] = 5;
+ var$2[2] = 25;
+ var$2[3] = 125;
+ var$2[4] = 625;
+ var$2[5] = 3125;
+ var$2[6] = 15625;
+ var$2[7] = 78125;
+ var$2[8] = 390625;
+ var$2[9] = 1953125;
+ var$2[10] = 9765625;
+ var$2[11] = 48828125;
+ var$2[12] = 244140625;
+ var$2[13] = 1220703125;
+ $java.jm_Multiplication_fivePows = var$1;
+ $java.jm_Multiplication_bigTenPows = $rt_createArray(jm_BigInteger, 32);
+ $java.jm_Multiplication_bigFivePows = $rt_createArray(jm_BigInteger, 32);
+ $fivePow = Long_fromInt(1);
+ $i = 0;
+ while ($i <= 18) {
+ $java.jm_Multiplication_bigFivePows.data[$i] = jm_BigInteger_valueOf($fivePow);
+ $java.jm_Multiplication_bigTenPows.data[$i] = jm_BigInteger_valueOf(Long_shl($fivePow, $i));
+ $fivePow = Long_mul($fivePow, Long_fromInt(5));
+ $i = $i + 1 | 0;
+ }
+ while ($i < $java.jm_Multiplication_bigTenPows.data.length) {
+ var$1 = $java.jm_Multiplication_bigFivePows;
+ var$2 = $java.jm_Multiplication_bigFivePows.data;
+ var$5 = $i - 1 | 0;
+ var$6 = var$2[var$5];
+ var$7 = $java.jm_Multiplication_bigFivePows.data[1];
+ if (!var$7.$sign1)
+ var$6 = jm_BigInteger_ZERO;
+ else if (!var$6.$sign1)
+ var$6 = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ var$6 = jm_Multiplication_karatsuba(var$6, var$7);
+ }
+ var$1.data[$i] = var$6;
+ var$1 = $java.jm_Multiplication_bigTenPows;
+ var$6 = $java.jm_Multiplication_bigTenPows.data[var$5];
+ var$7 = jm_BigInteger_TEN;
+ if (!var$7.$sign1)
+ var$6 = jm_BigInteger_ZERO;
+ else if (!var$6.$sign1)
+ var$6 = jm_BigInteger_ZERO;
+ else {
+ jm_Multiplication_$callClinit();
+ var$6 = jm_Multiplication_karatsuba(var$6, var$7);
+ }
+ var$1.data[$i] = var$6;
+ $i = $i + 1 | 0;
+ }
+};
+function nms_DataWatcher() {
+ var a = this; jl_Object.call(a);
+ a.$isBlank = 0;
+ a.$watchedObjects = null;
+ a.$objectChanged = 0;
+}
+$java.nms_DataWatcher_dataTypes = null;
+$java.nms_DataWatcher__init_ = function() {
+ var var_0 = new nms_DataWatcher();
+ nms_DataWatcher__init_(var_0);
+ return var_0;
+};
+function nms_DataWatcher__init_($this) {
+ $this.$isBlank = 1;
+ $this.$watchedObjects = ju_HashMap__init_1(16, 0.75);
+}
+function nms_DataWatcher_addObject($this, $par1, $par2Obj) {
+ var $var3, $var4, var$5, var$6, var$7, var$8;
+ $var3 = $java.nms_DataWatcher_dataTypes;
+ $var4 = jl_Class_getClass($par2Obj.constructor);
+ if ($var4 !== null) {
+ var$5 = jl_Object_identity($var4);
+ $var3 = ju_HashMap_findNonNullKeyEntry($var3, $var4, var$5 & ($var3.$elementData.data.length - 1 | 0), var$5);
+ } else {
+ $var3 = $var3.$elementData.data[0];
+ while ($var3 !== null && $var3.$key !== null) {
+ $var3 = $var3.$next1;
+ }
+ }
+ $var3 = $var3 === null ? null : $var3.$value0;
+ if ($var3 === null) {
+ $var3 = new jl_IllegalArgumentException;
+ $var4 = new jl_StringBuilder;
+ $var4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var4, $var4.$length, $rt_s(2488));
+ var$6 = jl_Class_getClass($par2Obj.constructor);
+ var$7 = $var4.$length;
+ if (var$6 === null)
+ $par2Obj = $rt_s(47);
+ else {
+ var$8 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_2(var$8, 16);
+ $par2Obj = jl_Class_getClass(var$6.constructor);
+ if ($par2Obj.$name === null)
+ $par2Obj.$name = $rt_str($par2Obj.$platformClass.$meta.name);
+ $par2Obj = $par2Obj.$name;
+ jl_StringBuilder_insert14(var$8, var$8.$length, $par2Obj);
+ jl_StringBuilder_insert14(var$8, var$8.$length, $rt_s(1));
+ $par2Obj = otci_IntegerUtil_toUnsignedLogRadixString(jl_Object_identity(var$6), 4);
+ jl_StringBuilder_insert14(var$8, var$8.$length, $par2Obj);
+ $par2Obj = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ }
+ jl_AbstractStringBuilder_insert($var4, var$7, $par2Obj);
+ $par2Obj = jl_String__init_0($var4.$buffer, 0, $var4.$length);
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ $var3.$message = $par2Obj;
+ $rt_throw($var3);
+ }
+ if ($par1 > 31) {
+ $par2Obj = new jl_IllegalArgumentException;
+ $var3 = new jl_StringBuilder;
+ $var3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $rt_s(2489));
+ jl_AbstractStringBuilder_insert0($var3, $var3.$length, $par1, 10);
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $rt_s(2490));
+ jl_AbstractStringBuilder_insert0($var3, $var3.$length, 31, 10);
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $rt_s(64));
+ $var4 = jl_String__init_0($var3.$buffer, 0, $var3.$length);
+ $par2Obj.$suppressionEnabled = 1;
+ $par2Obj.$writableStackTrace = 1;
+ $par2Obj.$message = $var4;
+ $rt_throw($par2Obj);
+ }
+ $var4 = $this.$watchedObjects;
+ var$6 = jl_Integer_valueOf($par1);
+ if (var$6 !== null) {
+ var$5 = jl_Integer_hashCode(var$6);
+ $var4 = ju_HashMap_findNonNullKeyEntry($var4, var$6, var$5 & ($var4.$elementData.data.length - 1 | 0), var$5);
+ } else {
+ $var4 = $var4.$elementData.data[0];
+ while ($var4 !== null && $var4.$key !== null) {
+ $var4 = $var4.$next1;
+ }
+ }
+ if (!($var4 === null ? 0 : 1)) {
+ $var4 = new nms_WatchableObject;
+ var$7 = $var3.$value;
+ $var4.$dataValueId = $par1;
+ $var4.$watchedObject = $par2Obj;
+ $var4.$objectType = var$7;
+ $var4.$watched = 1;
+ ju_HashMap_putImpl($this.$watchedObjects, jl_Integer_valueOf($par1), $var4);
+ $this.$isBlank = 0;
+ return;
+ }
+ $par2Obj = new jl_IllegalArgumentException;
+ $var3 = new jl_StringBuilder;
+ $var3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $rt_s(2491));
+ jl_AbstractStringBuilder_insert0($var3, $var3.$length, $par1, 10);
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $rt_s(2492));
+ $var4 = jl_String__init_0($var3.$buffer, 0, $var3.$length);
+ $par2Obj.$suppressionEnabled = 1;
+ $par2Obj.$writableStackTrace = 1;
+ $par2Obj.$message = $var4;
+ $rt_throw($par2Obj);
+}
+$java.nms_DataWatcher_addObjectByDataType = function($this, $par1, $par2) {
+ var $var3, var$4;
+ $var3 = new nms_WatchableObject;
+ var$4 = null;
+ $var3.$dataValueId = $par1;
+ $var3.$watchedObject = var$4;
+ $var3.$objectType = $par2;
+ $var3.$watched = 1;
+ ju_HashMap_putImpl($this.$watchedObjects, jl_Integer_valueOf($par1), $var3);
+ $this.$isBlank = 0;
+};
+function nms_DataWatcher_getWatchableObjectByte($this, $par1) {
+ var var$2, var$3, var$4;
+ var$2 = $this.$watchedObjects;
+ var$3 = jl_Integer_valueOf($par1);
+ if (var$3 !== null) {
+ var$4 = jl_Integer_hashCode(var$3);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, var$3, var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ return (var$2 === null ? null : var$2.$value0).$watchedObject.$value4;
+}
+function nms_DataWatcher_getWatchableObjectShort($this, $par1) {
+ var var$2, var$3, var$4;
+ var$2 = $this.$watchedObjects;
+ var$3 = jl_Integer_valueOf($par1);
+ if (var$3 !== null) {
+ var$4 = jl_Integer_hashCode(var$3);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, var$3, var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ return (var$2 === null ? null : var$2.$value0).$watchedObject.$value5;
+}
+function nms_DataWatcher_getWatchableObjectInt($this, $par1) {
+ var var$2, var$3, var$4;
+ var$2 = $this.$watchedObjects;
+ var$3 = jl_Integer_valueOf($par1);
+ if (var$3 !== null) {
+ var$4 = jl_Integer_hashCode(var$3);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, var$3, var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ return (var$2 === null ? null : var$2.$value0).$watchedObject.$value;
+}
+function nms_DataWatcher_getWatchableObjectString($this, $par1) {
+ var var$2, var$3, var$4;
+ var$2 = $this.$watchedObjects;
+ var$3 = jl_Integer_valueOf($par1);
+ if (var$3 !== null) {
+ var$4 = jl_Integer_hashCode(var$3);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, var$3, var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ return (var$2 === null ? null : var$2.$value0).$watchedObject;
+}
+function nms_DataWatcher_getWatchableObjectItemStack($this, $par1) {
+ var var$2, var$3, var$4;
+ var$2 = $this.$watchedObjects;
+ var$3 = jl_Integer_valueOf($par1);
+ if (var$3 !== null) {
+ var$4 = jl_Integer_hashCode(var$3);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, var$3, var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ return (var$2 === null ? null : var$2.$value0).$watchedObject;
+}
+function nms_DataWatcher_updateObject($this, $par1, $par2Obj) {
+ var var$3, $var3, var$5;
+ var$3 = $this.$watchedObjects;
+ $var3 = jl_Integer_valueOf($par1);
+ if ($var3 !== null) {
+ var$5 = jl_Integer_hashCode($var3);
+ var$3 = ju_HashMap_findNonNullKeyEntry(var$3, $var3, var$5 & (var$3.$elementData.data.length - 1 | 0), var$5);
+ } else {
+ var$3 = var$3.$elementData.data[0];
+ while (var$3 !== null && var$3.$key !== null) {
+ var$3 = var$3.$next1;
+ }
+ }
+ $var3 = var$3 === null ? null : var$3.$value0;
+ if (!$par2Obj.$equals($var3.$watchedObject)) {
+ $var3.$watchedObject = $par2Obj;
+ $var3.$watched = 1;
+ $this.$objectChanged = 1;
+ }
+}
+function nms_DataWatcher_setObjectWatched($this, $par1) {
+ var var$2, var$3, var$4;
+ var$2 = $this.$watchedObjects;
+ var$3 = jl_Integer_valueOf($par1);
+ if (var$3 !== null) {
+ var$4 = jl_Integer_hashCode(var$3);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, var$3, var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ (var$2 === null ? null : var$2.$value0).$watched = 1;
+ $this.$objectChanged = 1;
+}
+$java.nms_DataWatcher_readWatchableObjects = function($par0DataInputStream) {
+ var $var1, $var6, $var2, $var3, $var4, $var5, var$8, var$9, $var7, $var8, var$12, var$13, var$14, var$15, var$16, var$17, $$je;
+ $var1 = null;
+ $var6 = $par0DataInputStream.$in.$read1();
+ if ($var6 < 0) {
+ $par0DataInputStream = new ji_EOFException;
+ $par0DataInputStream.$suppressionEnabled = 1;
+ $par0DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par0DataInputStream);
+ }
+ $var2 = $var6 << 24 >> 24;
+ while ($var2 != 127) {
+ if ($var1 === null) {
+ $var1 = new ju_ArrayList;
+ $var1.$array1 = $rt_createArray(jl_Object, 10);
+ }
+ a: {
+ b: {
+ $var3 = ($var2 & 224) >> 5;
+ $var4 = $var2 & 31;
+ $var5 = null;
+ switch ($var3) {
+ case 0:
+ $var5 = new nms_WatchableObject;
+ $var6 = $par0DataInputStream.$in.$read1();
+ if ($var6 < 0) {
+ $par0DataInputStream = new ji_EOFException;
+ $par0DataInputStream.$suppressionEnabled = 1;
+ $par0DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par0DataInputStream);
+ }
+ $var6 = $var6 << 24 >> 24;
+ var$8 = new jl_Byte;
+ var$8.$value4 = $var6;
+ $var5.$dataValueId = $var4;
+ $var5.$watchedObject = var$8;
+ $var5.$objectType = $var3;
+ $var5.$watched = 1;
+ break a;
+ case 1:
+ $var5 = new nms_WatchableObject;
+ $var6 = ji_DataInputStream_readShort($par0DataInputStream);
+ var$8 = new jl_Short;
+ var$8.$value5 = $var6;
+ $var5.$dataValueId = $var4;
+ $var5.$watchedObject = var$8;
+ $var5.$objectType = $var3;
+ $var5.$watched = 1;
+ break a;
+ case 2:
+ $var5 = new nms_WatchableObject;
+ var$8 = jl_Integer_valueOf(ji_DataInputStream_readInt($par0DataInputStream));
+ $var5.$dataValueId = $var4;
+ $var5.$watchedObject = var$8;
+ $var5.$objectType = $var3;
+ $var5.$watched = 1;
+ break a;
+ case 3:
+ $var5 = new nms_WatchableObject;
+ var$9 = $rt_intBitsToFloat(ji_DataInputStream_readInt($par0DataInputStream));
+ var$8 = new jl_Float;
+ var$8.$value3 = var$9;
+ $var5.$dataValueId = $var4;
+ $var5.$watchedObject = var$8;
+ $var5.$objectType = $var3;
+ $var5.$watched = 1;
+ break a;
+ case 4:
+ $var5 = new nms_WatchableObject;
+ var$8 = nms_Packet_readString($par0DataInputStream, 64);
+ $var5.$dataValueId = $var4;
+ $var5.$watchedObject = var$8;
+ $var5.$objectType = $var3;
+ $var5.$watched = 1;
+ break a;
+ case 5:
+ break b;
+ case 6:
+ $var6 = ji_DataInputStream_readInt($par0DataInputStream);
+ $var7 = ji_DataInputStream_readInt($par0DataInputStream);
+ $var8 = ji_DataInputStream_readInt($par0DataInputStream);
+ $var5 = new nms_WatchableObject;
+ var$8 = new nms_ChunkCoordinates;
+ var$8.$posX0 = $var6;
+ var$8.$posY0 = $var7;
+ var$8.$posZ0 = $var8;
+ $var5.$dataValueId = $var4;
+ $var5.$watchedObject = var$8;
+ $var5.$objectType = $var3;
+ $var5.$watched = 1;
+ break a;
+ default:
+ }
+ break a;
+ }
+ $var5 = new nms_WatchableObject;
+ nms_Packet_$callClinit();
+ var$12 = null;
+ $var7 = ji_DataInputStream_readShort($par0DataInputStream);
+ if ($var7 >= 0) {
+ $var6 = $par0DataInputStream.$in.$read1();
+ if ($var6 < 0) {
+ $par0DataInputStream = new ji_EOFException;
+ $par0DataInputStream.$suppressionEnabled = 1;
+ $par0DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par0DataInputStream);
+ }
+ $var2 = $var6 << 24 >> 24;
+ $var8 = ji_DataInputStream_readShort($par0DataInputStream);
+ var$12 = new nms_ItemStack;
+ var$12.$stackSize = 0;
+ var$12.$itemFrame = null;
+ var$12.$itemID0 = $var7;
+ var$12.$stackSize = $var2;
+ var$12.$itemDamage = $var8;
+ if (var$12.$itemDamage < 0)
+ var$12.$itemDamage = 0;
+ $var6 = ji_DataInputStream_readShort($par0DataInputStream);
+ if ($var6 < 0)
+ var$13 = null;
+ else {
+ var$14 = $rt_createByteArray($var6);
+ $var2 = var$14.data.length;
+ ji_DataInputStream_readFully($par0DataInputStream, var$14, 0, $var2);
+ var$15 = new ji_DataInputStream;
+ var$13 = new ji_BufferedInputStream;
+ var$16 = new cjj_GZIPInputStream;
+ var$17 = new ji_ByteArrayInputStream;
+ var$17.$buf = var$14;
+ var$17.$pos = 0;
+ var$17.$mark0 = 0;
+ var$17.$count0 = 0 + $var2 | 0;
+ cjj_InflaterInputStream__init_0(var$16, var$17, cjj_Inflater__init_0(31, 0), 512, 1);
+ var$16.$myinflater = 1;
+ var$13.$in = var$16;
+ var$13.$markpos = (-1);
+ var$13.$buf0 = $rt_createByteArray(8192);
+ var$15.$in = var$13;
+ var$15.$buff = $rt_createByteArray(8);
+ try {
+ var$13 = nms_CompressedStreamTools_read(var$15);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ $par0DataInputStream = $$je;
+ var$15.$in.$close();
+ $rt_throw($par0DataInputStream);
+
+ }
+ var$15.$in.$close();
+ }
+ var$12.$stackTagCompound = var$13;
+ }
+ $var5.$dataValueId = $var4;
+ $var5.$watchedObject = var$12;
+ $var5.$objectType = $var3;
+ $var5.$watched = 1;
+ }
+ ju_ArrayList_add($var1, $var5);
+ $var6 = $par0DataInputStream.$in.$read1();
+ if ($var6 < 0) {
+ $par0DataInputStream = new ji_EOFException;
+ $par0DataInputStream.$suppressionEnabled = 1;
+ $par0DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par0DataInputStream);
+ }
+ $var2 = $var6 << 24 >> 24;
+ }
+ return $var1;
+};
+$java.nms_DataWatcher_updateWatchedObjectsFromList = function($this, $par1List) {
+ var $var2$index, var$3, var$4, $var2$index_0, $var3, $var4, var$8, var$9;
+ $var2$index = 0;
+ var$3 = $par1List.$modCount0;
+ var$4 = $par1List.$size2();
+ while ($var2$index >= var$4 ? 0 : 1) {
+ if (var$3 < $par1List.$modCount0) {
+ $par1List = new ju_ConcurrentModificationException;
+ $par1List.$suppressionEnabled = 1;
+ $par1List.$writableStackTrace = 1;
+ $rt_throw($par1List);
+ }
+ $var2$index_0 = $var2$index + 1 | 0;
+ $var3 = $par1List.$get4($var2$index);
+ $var4 = $this.$watchedObjects;
+ var$8 = jl_Integer_valueOf($var3.$dataValueId);
+ if (var$8 !== null) {
+ var$9 = jl_Integer_hashCode(var$8);
+ var$8 = ju_HashMap_findNonNullKeyEntry($var4, var$8, var$9 & ($var4.$elementData.data.length - 1 | 0), var$9);
+ } else {
+ var$8 = $var4.$elementData.data[0];
+ while (var$8 !== null && var$8.$key !== null) {
+ var$8 = var$8.$next1;
+ }
+ }
+ $var4 = var$8 === null ? null : var$8.$value0;
+ if ($var4 !== null)
+ $var4.$watchedObject = $var3.$watchedObject;
+ $var2$index = $var2$index_0;
+ }
+};
+function nms_DataWatcher__clinit_() {
+ $java.nms_DataWatcher_dataTypes = ju_HashMap__init_1(16, 0.75);
+ ju_HashMap_putImpl($java.nms_DataWatcher_dataTypes, $rt_cls(jl_Byte), jl_Integer_valueOf(0));
+ ju_HashMap_putImpl($java.nms_DataWatcher_dataTypes, $rt_cls(jl_Short), jl_Integer_valueOf(1));
+ ju_HashMap_putImpl($java.nms_DataWatcher_dataTypes, $rt_cls(jl_Integer), jl_Integer_valueOf(2));
+ ju_HashMap_putImpl($java.nms_DataWatcher_dataTypes, $rt_cls(jl_Float), jl_Integer_valueOf(3));
+ ju_HashMap_putImpl($java.nms_DataWatcher_dataTypes, $rt_cls(jl_String), jl_Integer_valueOf(4));
+ ju_HashMap_putImpl($java.nms_DataWatcher_dataTypes, $rt_cls(nms_ItemStack), jl_Integer_valueOf(5));
+ ju_HashMap_putImpl($java.nms_DataWatcher_dataTypes, $rt_cls(nms_ChunkCoordinates), jl_Integer_valueOf(6));
+}
+function nms_EnumEntitySize() {
+ jl_Enum.call(this);
+}
+var nms_EnumEntitySize_SIZE_1 = null;
+var nms_EnumEntitySize_SIZE_2 = null;
+var nms_EnumEntitySize_SIZE_3 = null;
+var nms_EnumEntitySize_SIZE_4 = null;
+var nms_EnumEntitySize_SIZE_5 = null;
+var nms_EnumEntitySize_SIZE_6 = null;
+$java.nms_EnumEntitySize_$VALUES = null;
+function nms_EnumEntitySize__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new nms_EnumEntitySize;
+ var$1.$name2 = $rt_s(2493);
+ var$1.$ordinal = 0;
+ nms_EnumEntitySize_SIZE_1 = var$1;
+ var$1 = new nms_EnumEntitySize;
+ var$1.$name2 = $rt_s(2494);
+ var$1.$ordinal = 1;
+ nms_EnumEntitySize_SIZE_2 = var$1;
+ var$1 = new nms_EnumEntitySize;
+ var$1.$name2 = $rt_s(2495);
+ var$1.$ordinal = 2;
+ nms_EnumEntitySize_SIZE_3 = var$1;
+ var$1 = new nms_EnumEntitySize;
+ var$1.$name2 = $rt_s(2496);
+ var$1.$ordinal = 3;
+ nms_EnumEntitySize_SIZE_4 = var$1;
+ var$1 = new nms_EnumEntitySize;
+ var$1.$name2 = $rt_s(2497);
+ var$1.$ordinal = 4;
+ nms_EnumEntitySize_SIZE_5 = var$1;
+ var$1 = new nms_EnumEntitySize;
+ var$1.$name2 = $rt_s(2498);
+ var$1.$ordinal = 5;
+ nms_EnumEntitySize_SIZE_6 = var$1;
+ var$2 = $rt_createArray(nms_EnumEntitySize, 6);
+ var$3 = var$2.data;
+ var$3[0] = nms_EnumEntitySize_SIZE_1;
+ var$3[1] = nms_EnumEntitySize_SIZE_2;
+ var$3[2] = nms_EnumEntitySize_SIZE_3;
+ var$3[3] = nms_EnumEntitySize_SIZE_4;
+ var$3[4] = nms_EnumEntitySize_SIZE_5;
+ var$3[5] = nms_EnumEntitySize_SIZE_6;
+ $java.nms_EnumEntitySize_$VALUES = var$2;
+}
+function jl_Byte() {
+ jl_Number.call(this);
+ this.$value4 = 0;
+}
+$java.jl_Byte_TYPE = null;
+$java.jl_Byte_byteValue = function($this) {
+ return $this.$value4;
+};
+function jl_Byte_valueOf($value) {
+ var var$2;
+ var$2 = new jl_Byte;
+ var$2.$value4 = $value;
+ return var$2;
+}
+$java.jl_Byte_equals = function($this, $other) {
+ return $other instanceof jl_Byte && $other.$value4 == $this.$value4 ? 1 : 0;
+};
+function jl_Byte__clinit_() {
+ $java.jl_Byte_TYPE = $rt_cls($rt_bytecls());
+}
+function jl_Short() {
+ jl_Number.call(this);
+ this.$value5 = 0;
+}
+$java.jl_Short_TYPE = null;
+$java.jl_Short_shortValue = function($this) {
+ return $this.$value5;
+};
+$java.jl_Short_toString = function($this) {
+ var var$1, var$2;
+ var$1 = $this.$value5;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert0(var$2, var$2.$length, var$1, 10);
+ return jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+};
+$java.jl_Short_equals = function($this, $other) {
+ return $other instanceof jl_Short && $other.$value5 == $this.$value5 ? 1 : 0;
+};
+$java.jl_Short_hashCode = function($this) {
+ return $this.$value5;
+};
+function jl_Short__clinit_() {
+ $java.jl_Short_TYPE = $rt_cls($rt_shortcls());
+}
+function nms_ChunkCoordinates() {
+ var a = this; jl_Object.call(a);
+ a.$posX0 = 0;
+ a.$posY0 = 0;
+ a.$posZ0 = 0;
+}
+$java.nms_ChunkCoordinates__init_ = function() {
+ var var_0 = new nms_ChunkCoordinates();
+ nms_ChunkCoordinates__init_(var_0);
+ return var_0;
+};
+function nms_ChunkCoordinates__init_0(var_0, var_1, var_2) {
+ var var_3 = new nms_ChunkCoordinates();
+ $java.nms_ChunkCoordinates__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_ChunkCoordinates__init_($this) {
+ return;
+}
+$java.nms_ChunkCoordinates__init_0 = function($this, $par1, $par2, $par3) {
+ $this.$posX0 = $par1;
+ $this.$posY0 = $par2;
+ $this.$posZ0 = $par3;
+};
+function nms_ChunkCoordinates_getDistanceSquared($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6;
+ $var4 = $this.$posX0 - $par1 | 0;
+ $var5 = $this.$posY0 - $par2 | 0;
+ $var6 = $this.$posZ0 - $par3 | 0;
+ return ($rt_imul($var4, $var4) + $rt_imul($var5, $var5) | 0) + $rt_imul($var6, $var6) | 0;
+}
+function nms_Particle() {
+ var a = this; jl_Object.call(a);
+ a.$posX4 = 0.0;
+ a.$posY4 = 0.0;
+ a.$prevPosX0 = 0.0;
+ a.$prevPosY0 = 0.0;
+ a.$isDead0 = 0;
+ a.$tintRed = 0.0;
+ a.$tintGreen = 0.0;
+ a.$tintBlue = 0.0;
+ a.$tintAlpha = 0.0;
+ a.$prevTintRed = 0.0;
+ a.$prevTintGreen = 0.0;
+ a.$prevTintBlue = 0.0;
+ a.$prevTintAlpha = 0.0;
+}
+$java.nms_Particle_rand = null;
+$java.nms_Particle__init_ = function() {
+ var var_0 = new nms_Particle();
+ nms_Particle__init_(var_0);
+ return var_0;
+};
+function nms_Particle__init_($this) {
+ return;
+}
+function nms_Particle__clinit_() {
+ $java.nms_Particle_rand = new ju_Random;
+}
+$java.jur_BackReferencedSingleSet = function() {
+ jur_SingleSet.call(this);
+};
+$java.jur_BackReferencedSingleSet_find = function($this, $startSearch, $testString, $matchResult) {
+ var $res, $lastIndex, var$6, $saveStart, var$8;
+ $res = 0;
+ $lastIndex = $matchResult.$rightBound;
+ a: {
+ while (true) {
+ if ($startSearch > $lastIndex) {
+ $startSearch = $res;
+ break a;
+ }
+ var$6 = $this.$groupIndex0;
+ $saveStart = $matchResult.$groupBounds.data[var$6 * 2 | 0];
+ var$8 = $this.$groupIndex0;
+ $matchResult.$groupBounds.data[var$8 * 2 | 0] = $startSearch;
+ $res = $this.$kid.$matches($startSearch, $testString, $matchResult);
+ if ($res >= 0)
+ break;
+ var$6 = $this.$groupIndex0;
+ $matchResult.$groupBounds.data[var$6 * 2 | 0] = $saveStart;
+ $startSearch = $startSearch + 1 | 0;
+ }
+ }
+ return $startSearch;
+};
+$java.jur_BackReferencedSingleSet_findBack = function($this, $stringIndex, $startSearch, $testString, $matchResult) {
+ var $res, var$6, $saveStart;
+ $res = 0;
+ a: {
+ while (true) {
+ if ($startSearch < $stringIndex) {
+ $startSearch = $res;
+ break a;
+ }
+ var$6 = $this.$groupIndex0;
+ $saveStart = $matchResult.$groupBounds.data[var$6 * 2 | 0];
+ var$6 = $this.$groupIndex0;
+ $matchResult.$groupBounds.data[var$6 * 2 | 0] = $startSearch;
+ $res = $this.$kid.$matches($startSearch, $testString, $matchResult);
+ if ($res >= 0)
+ break;
+ var$6 = $this.$groupIndex0;
+ $matchResult.$groupBounds.data[var$6 * 2 | 0] = $saveStart;
+ $startSearch = $startSearch + (-1) | 0;
+ }
+ }
+ return $startSearch;
+};
+$java.jur_BackReferencedSingleSet_processBackRefReplacement = function($this) {
+ return null;
+};
+$java.ju_HashMap$KeyIterator = function() {
+ ju_HashMap$AbstractMapIterator.call(this);
+};
+$java.ju_HashMap$KeyIterator_next = function($this) {
+ ju_HashMap$AbstractMapIterator_makeNext($this);
+ return $this.$currentEntry.$key;
+};
+function ju_HashMap$EntryIterator() {
+ ju_HashMap$AbstractMapIterator.call(this);
+}
+$java.ju_HashMap$EntryIterator_next = function($this) {
+ ju_HashMap$AbstractMapIterator_makeNext($this);
+ return $this.$currentEntry;
+};
+$java.ju_HashMap$EntryIterator_next0 = function($this) {
+ ju_HashMap$AbstractMapIterator_makeNext($this);
+ return $this.$currentEntry;
+};
+function jm_BitLevel() {
+ jl_Object.call(this);
+}
+$java.jm_BitLevel__init_ = function() {
+ var var_0 = new jm_BitLevel();
+ jm_BitLevel__init_(var_0);
+ return var_0;
+};
+function jm_BitLevel__init_($this) {
+ return;
+}
+$java.jm_BitLevel_bitLength = function($val) {
+ var $bLength, $highDigit;
+ if (!$val.$sign1)
+ return 0;
+ $bLength = $val.$numberLength << 5;
+ $highDigit = $val.$digits.data[$val.$numberLength - 1 | 0];
+ if ($val.$sign1 < 0 && $java.jm_BigInteger_getFirstNonzeroDigit($val) == ($val.$numberLength - 1 | 0))
+ $highDigit = $highDigit + (-1) | 0;
+ return $bLength - jl_Integer_numberOfLeadingZeros($highDigit) | 0;
+};
+$java.jm_BitLevel_nonZeroDroppedBits = function($numberOfBits, $digits) {
+ var $intCount, $bitCount, $i;
+ $intCount = $numberOfBits >> 5;
+ $bitCount = $numberOfBits & 31;
+ $i = 0;
+ while (true) {
+ $numberOfBits = $rt_compare($i, $intCount);
+ if ($numberOfBits >= 0)
+ break;
+ if ($digits.data[$i])
+ break;
+ $i = $i + 1 | 0;
+ }
+ return !$numberOfBits && !($digits.data[$i] << (32 - $bitCount | 0)) ? 0 : 1;
+};
+$java.jm_BitLevel_shiftLeft = function($source, $count) {
+ var $intCount, $resLength, $resDigits, $result;
+ $intCount = $count >> 5;
+ $count = $count & 31;
+ $resLength = ($source.$numberLength + $intCount | 0) + ($count ? 1 : 0) | 0;
+ $resDigits = $rt_createIntArray($resLength);
+ $java.jm_BitLevel_shiftLeft0($resDigits, $source.$digits, $intCount, $count);
+ $result = new jm_BigInteger;
+ $count = $source.$sign1;
+ $result.$firstNonzeroDigit = (-2);
+ $result.$sign1 = $count;
+ $result.$numberLength = $resLength;
+ $result.$digits = $resDigits;
+ $java.jm_BigInteger_cutOffLeadingZeroes($result);
+ return $result;
+};
+$java.jm_BitLevel_shiftLeft0 = function($result, $source, $intCount, $count) {
+ var var$5, $rightShiftCount, $i, var$8, $i_0, var$10;
+ a: {
+ if (!$count)
+ jl_System_arraycopy($source, 0, $result, $intCount, $result.data.length - $intCount | 0);
+ else {
+ var$5 = $result.data;
+ $rightShiftCount = 32 - $count | 0;
+ $i = var$5.length - 1 | 0;
+ var$5[$i] = 0;
+ while (true) {
+ if ($i <= $intCount)
+ break a;
+ var$8 = $source.data;
+ $i_0 = var$5[$i];
+ var$10 = ($i - $intCount | 0) - 1 | 0;
+ var$5[$i] = $i_0 | var$8[var$10] >>> $rightShiftCount;
+ var$5[$i - 1 | 0] = var$8[var$10] << $count;
+ $i = $i + (-1) | 0;
+ }
+ }
+ }
+ $i_0 = 0;
+ while ($i_0 < $intCount) {
+ $result.data[$i_0] = 0;
+ $i_0 = $i_0 + 1 | 0;
+ }
+};
+$java.jm_BitLevel_shiftLeftOneBit = function($result, $source, $srcLen) {
+ var $carry, $i, var$6, $val;
+ $carry = 0;
+ $i = 0;
+ while ($i < $srcLen) {
+ var$6 = $result.data;
+ $val = $source.data[$i];
+ var$6[$i] = $val << 1 | $carry;
+ $carry = $val >>> 31;
+ $i = $i + 1 | 0;
+ }
+ if ($carry)
+ $result.data[$srcLen] = $carry;
+};
+$java.jm_BitLevel_shiftRight = function($source, $count) {
+ var $intCount, $resLength, var$5, $resDigits, $i, var$8, var$9, $result;
+ $intCount = $count >> 5;
+ $count = $count & 31;
+ if ($intCount >= $source.$numberLength)
+ return $source.$sign1 >= 0 ? jm_BigInteger_ZERO : $java.jm_BigInteger_MINUS_ONE;
+ a: {
+ $resLength = $source.$numberLength - $intCount | 0;
+ var$5 = $resLength + 1 | 0;
+ $resDigits = $rt_createIntArray(var$5);
+ $java.jm_BitLevel_shiftRight0($resDigits, $resLength, $source.$digits, $intCount, $count);
+ if ($source.$sign1 >= 0)
+ var$5 = $resLength;
+ else {
+ $i = 0;
+ while (true) {
+ var$8 = $rt_compare($i, $intCount);
+ if (var$8 >= 0)
+ break;
+ if ($source.$digits.data[$i])
+ break;
+ $i = $i + 1 | 0;
+ }
+ if (var$8 >= 0) {
+ if ($count <= 0) {
+ var$5 = $resLength;
+ break a;
+ }
+ if (!($source.$digits.data[$i] << (32 - $count | 0))) {
+ var$5 = $resLength;
+ break a;
+ }
+ }
+ var$9 = $resDigits.data;
+ $count = 0;
+ while (true) {
+ $intCount = $rt_compare($count, $resLength);
+ if ($intCount >= 0)
+ break;
+ if (var$9[$count] != (-1))
+ break;
+ var$9[$count] = 0;
+ $count = $count + 1 | 0;
+ }
+ if ($intCount)
+ var$5 = $resLength;
+ var$9[$count] = var$9[$count] + 1 | 0;
+ }
+ }
+ $result = new jm_BigInteger;
+ $count = $source.$sign1;
+ $result.$firstNonzeroDigit = (-2);
+ $result.$sign1 = $count;
+ $result.$numberLength = var$5;
+ $result.$digits = $resDigits;
+ $java.jm_BigInteger_cutOffLeadingZeroes($result);
+ return $result;
+};
+$java.jm_BitLevel_shiftRight0 = function($result, $resultLen, $source, $intCount, $count) {
+ var $allZero, $i, var$8, $leftShiftCount, var$10, var$11;
+ $allZero = 1;
+ $i = 0;
+ while ($i < $intCount) {
+ $allZero = $allZero & ($source.data[$i] ? 0 : 1);
+ $i = $i + 1 | 0;
+ }
+ if (!$count)
+ jl_System_arraycopy($source, $intCount, $result, 0, $resultLen);
+ else {
+ var$8 = $source.data;
+ $leftShiftCount = 32 - $count | 0;
+ $allZero = $allZero & (var$8[$i] << $leftShiftCount ? 0 : 1);
+ var$10 = 0;
+ var$11 = $resultLen - 1 | 0;
+ while (var$10 < var$11) {
+ $source = $result.data;
+ $resultLen = var$10 + $intCount | 0;
+ $source[var$10] = var$8[$resultLen] >>> $count | var$8[$resultLen + 1 | 0] << $leftShiftCount;
+ var$10 = var$10 + 1 | 0;
+ }
+ $result.data[var$10] = var$8[var$10 + $intCount | 0] >>> $count;
+ }
+ return $allZero;
+};
+function jm_Division() {
+ jl_Object.call(this);
+}
+$java.jm_Division__init_ = function() {
+ var var_0 = new jm_Division();
+ jm_Division__init_(var_0);
+ return var_0;
+};
+function jm_Division__init_($this) {
+ return;
+}
+$java.jm_Division_divide = function($quot, $quotLength, $a, $j, $b, $bLength) {
+ var var$7, $normA, $normB, $borrow, $divisorShift, $firstDivisorDigit, $i, var$14, var$15, var$16, $res, $rem, $rOverflowed, $product, $carry, $longR, $k;
+ var$7 = $b.data;
+ $normA = $rt_createIntArray($j + 1 | 0);
+ $normB = $rt_createIntArray($bLength + 1 | 0);
+ $borrow = $bLength - 1 | 0;
+ $divisorShift = jl_Integer_numberOfLeadingZeros(var$7[$borrow]);
+ if ($divisorShift) {
+ $java.jm_BitLevel_shiftLeft0($normB, $b, 0, $divisorShift);
+ $java.jm_BitLevel_shiftLeft0($normA, $a, 0, $divisorShift);
+ } else {
+ jl_System_arraycopy($a, 0, $normA, 0, $j);
+ jl_System_arraycopy($b, 0, $normB, 0, $bLength);
+ }
+ var$7 = $normB.data;
+ $b = $normA.data;
+ $firstDivisorDigit = var$7[$borrow];
+ $i = $quotLength - 1 | 0;
+ var$14 = $bLength - 2 | 0;
+ var$15 = Long_and(Long_fromInt($firstDivisorDigit), new Long(4294967295, 0));
+ while ($i >= 0) {
+ a: {
+ if ($b[$j] == $firstDivisorDigit)
+ var$16 = (-1);
+ else {
+ $res = $java.jm_Division_divideLongByInt(Long_add(Long_shl(Long_and(Long_fromInt($b[$j]), new Long(4294967295, 0)), 32), Long_and(Long_fromInt($b[$j - 1 | 0]), new Long(4294967295, 0))), $firstDivisorDigit);
+ var$16 = $res.lo;
+ $rem = $res.hi;
+ if (var$16) {
+ $rOverflowed = 0;
+ var$16 = var$16 + 1 | 0;
+ while (true) {
+ var$16 = var$16 + (-1) | 0;
+ if ($rOverflowed)
+ break;
+ $product = Long_mul(Long_and(Long_fromInt(var$16), new Long(4294967295, 0)), Long_and(Long_fromInt(var$7[var$14]), new Long(4294967295, 0)));
+ $carry = Long_fromInt($rem);
+ $res = Long_add(Long_shl($carry, 32), Long_and(Long_fromInt($b[$j - 2 | 0]), new Long(4294967295, 0)));
+ $longR = Long_add(Long_and($carry, new Long(4294967295, 0)), var$15);
+ if (jl_Integer_numberOfLeadingZeros($longR.hi) >= 32)
+ $rem = $longR.lo;
+ else
+ $rOverflowed = 1;
+ if (Long_le(Long_xor($product, new Long(0, 2147483648)), Long_xor($res, new Long(0, 2147483648))))
+ break a;
+ }
+ }
+ }
+ }
+ if (var$16) {
+ $quotLength = $j - $bLength | 0;
+ if ($java.jm_Division_multiplyAndSubtract($normA, $quotLength, $normB, $bLength, var$16)) {
+ var$16 = var$16 + (-1) | 0;
+ $carry = Long_ZERO;
+ $k = 0;
+ while ($k < $bLength) {
+ $borrow = $quotLength + $k | 0;
+ $carry = Long_add($carry, Long_add(Long_and(Long_fromInt($b[$borrow]), new Long(4294967295, 0)), Long_and(Long_fromInt(var$7[$k]), new Long(4294967295, 0))));
+ $b[$borrow] = $carry.lo;
+ $carry = Long_shru($carry, 32);
+ $k = $k + 1 | 0;
+ }
+ }
+ }
+ if ($quot !== null)
+ $quot.data[$i] = var$16;
+ $j = $j + (-1) | 0;
+ $i = $i + (-1) | 0;
+ }
+ if ($divisorShift) {
+ $java.jm_BitLevel_shiftRight0($normB, $bLength, $normA, 0, $divisorShift);
+ return $normB;
+ }
+ jl_System_arraycopy($normA, 0, $normB, 0, $bLength);
+ return $normA;
+};
+$java.jm_Division_divideArrayByInt = function($dest, $src, $srcLength, $divisor) {
+ var $rem, $bLong, $i, $bPos, var$9, var$10, $temp, $quot, $aPos;
+ $rem = Long_ZERO;
+ $bLong = Long_and(Long_fromInt($divisor), new Long(4294967295, 0));
+ $i = $srcLength - 1 | 0;
+ $bPos = Long_fromInt($divisor >>> 1);
+ $divisor = $divisor & 1;
+ var$9 = Long_shl($bLong, 1);
+ while ($i >= 0) {
+ var$10 = $src.data;
+ $temp = Long_or(Long_shl($rem, 32), Long_and(Long_fromInt(var$10[$i]), new Long(4294967295, 0)));
+ if (Long_ge($temp, Long_ZERO)) {
+ $quot = Long_div($temp, $bLong);
+ $rem = Long_rem($temp, $bLong);
+ } else {
+ $aPos = Long_shru($temp, 1);
+ $quot = Long_div($aPos, $bPos);
+ $rem = Long_add(Long_shl(Long_rem($aPos, $bPos), 1), Long_and($temp, Long_fromInt(1)));
+ if ($divisor) {
+ if (Long_le($quot, $rem))
+ $rem = Long_sub($rem, $quot);
+ else if (Long_gt(Long_sub($quot, $rem), $bLong)) {
+ $rem = Long_add($rem, Long_sub(var$9, $quot));
+ $quot = Long_sub($quot, Long_fromInt(2));
+ } else {
+ $rem = Long_add($rem, Long_sub($bLong, $quot));
+ $quot = Long_sub($quot, Long_fromInt(1));
+ }
+ }
+ }
+ $dest.data[$i] = Long_and($quot, new Long(4294967295, 0)).lo;
+ $i = $i + (-1) | 0;
+ }
+ return $rem.lo;
+};
+$java.jm_Division_remainderArrayByInt = function($src, $srcLength, $divisor) {
+ var $result, $i, var$6;
+ $result = Long_ZERO;
+ $i = $srcLength - 1 | 0;
+ while ($i >= 0) {
+ var$6 = $src.data;
+ $result = Long_fromInt($java.jm_Division_divideLongByInt(Long_add(Long_shl($result, 32), Long_and(Long_fromInt(var$6[$i]), new Long(4294967295, 0))), $divisor).hi);
+ $i = $i + (-1) | 0;
+ }
+ return $result.lo;
+};
+$java.jm_Division_divideLongByInt = function($a, $b) {
+ var $bLong, $quot, $rem, $aPos, $bPos;
+ $bLong = Long_and(Long_fromInt($b), new Long(4294967295, 0));
+ if (Long_ge($a, Long_ZERO)) {
+ $quot = Long_div($a, $bLong);
+ $rem = Long_rem($a, $bLong);
+ } else {
+ $aPos = Long_shru($a, 1);
+ $bPos = Long_fromInt($b >>> 1);
+ $quot = Long_div($aPos, $bPos);
+ $rem = Long_add(Long_shl(Long_rem($aPos, $bPos), 1), Long_and($a, Long_fromInt(1)));
+ if ($b & 1) {
+ if (Long_le($quot, $rem))
+ $rem = Long_sub($rem, $quot);
+ else if (Long_le(Long_sub($quot, $rem), $bLong)) {
+ $rem = Long_add($rem, Long_sub($bLong, $quot));
+ $quot = Long_sub($quot, Long_fromInt(1));
+ } else {
+ $rem = Long_add($rem, Long_sub(Long_shl($bLong, 1), $quot));
+ $quot = Long_sub($quot, Long_fromInt(2));
+ }
+ }
+ }
+ return Long_or(Long_shl($rem, 32), Long_and($quot, new Long(4294967295, 0)));
+};
+$java.jm_Division_divideAndRemainderByInteger = function($val, $divisor, $divisorSign) {
+ var $valDigits, $valLen, $valSign, $a, $b, $quo, $rem, $quotientDigits, $quotientSign, $remainderDigits, $result0, $result1;
+ $valDigits = $val.$digits;
+ $valLen = $val.$numberLength;
+ $valSign = $val.$sign1;
+ if ($valLen == 1) {
+ $a = Long_and(Long_fromInt($valDigits.data[0]), new Long(4294967295, 0));
+ $b = Long_and(Long_fromInt($divisor), new Long(4294967295, 0));
+ $quo = Long_div($a, $b);
+ $rem = Long_rem($a, $b);
+ if ($valSign != $divisorSign)
+ $quo = Long_neg($quo);
+ if ($valSign < 0)
+ $rem = Long_neg($rem);
+ $valDigits = $rt_createArray(jm_BigInteger, 2);
+ $quotientDigits = $valDigits.data;
+ $quotientDigits[0] = jm_BigInteger_valueOf($quo);
+ $quotientDigits[1] = jm_BigInteger_valueOf($rem);
+ return $valDigits;
+ }
+ $quotientSign = $valSign != $divisorSign ? (-1) : 1;
+ $quotientDigits = $rt_createIntArray($valLen);
+ $remainderDigits = $rt_createIntArray(1);
+ $remainderDigits.data[0] = $java.jm_Division_divideArrayByInt($quotientDigits, $valDigits, $valLen, $divisor);
+ $result0 = new jm_BigInteger;
+ $result0.$firstNonzeroDigit = (-2);
+ $result0.$sign1 = $quotientSign;
+ $result0.$numberLength = $valLen;
+ $result0.$digits = $quotientDigits;
+ $result1 = new jm_BigInteger;
+ $result1.$firstNonzeroDigit = (-2);
+ $result1.$sign1 = $valSign;
+ $result1.$numberLength = 1;
+ $result1.$digits = $remainderDigits;
+ $java.jm_BigInteger_cutOffLeadingZeroes($result0);
+ $java.jm_BigInteger_cutOffLeadingZeroes($result1);
+ $valDigits = $rt_createArray(jm_BigInteger, 2);
+ $quotientDigits = $valDigits.data;
+ $quotientDigits[0] = $result0;
+ $quotientDigits[1] = $result1;
+ return $valDigits;
+};
+$java.jm_Division_multiplyAndSubtract = function($a, $start, $b, $bLen, $c) {
+ var $carry0, $carry1, $i, var$9, var$10, var$11;
+ $carry0 = Long_ZERO;
+ $carry1 = Long_ZERO;
+ $i = 0;
+ while ($i < $bLen) {
+ var$9 = $a.data;
+ $carry0 = $java.jm_Multiplication_unsignedMultAddAdd($b.data[$i], $c, $carry0.lo, 0);
+ var$10 = $start + $i | 0;
+ var$11 = Long_add(Long_sub(Long_and(Long_fromInt(var$9[var$10]), new Long(4294967295, 0)), Long_and($carry0, new Long(4294967295, 0))), $carry1);
+ var$9[var$10] = var$11.lo;
+ $carry1 = Long_shr(var$11, 32);
+ $carry0 = Long_shru($carry0, 32);
+ $i = $i + 1 | 0;
+ }
+ $a = $a.data;
+ $bLen = $start + $bLen | 0;
+ var$11 = Long_add(Long_sub(Long_and(Long_fromInt($a[$bLen]), new Long(4294967295, 0)), $carry0), $carry1);
+ $a[$bLen] = var$11.lo;
+ return var$11.hi;
+};
+function jm_Elementary() {
+ jl_Object.call(this);
+}
+$java.jm_Elementary__init_ = function() {
+ var var_0 = new jm_Elementary();
+ jm_Elementary__init_(var_0);
+ return var_0;
+};
+function jm_Elementary__init_($this) {
+ return;
+}
+$java.jm_Elementary_compareArrays = function($a, $b, $size) {
+ var $i, var$5;
+ $i = $size - 1 | 0;
+ while ($i >= 0) {
+ var$5 = $b.data;
+ if ($a.data[$i] != var$5[$i])
+ break;
+ $i = $i + (-1) | 0;
+ }
+ if ($i < 0)
+ $size = 0;
+ else {
+ $b = $b.data;
+ $size = Long_ge(Long_and(Long_fromInt($a.data[$i]), new Long(4294967295, 0)), Long_and(Long_fromInt($b[$i]), new Long(4294967295, 0))) ? 1 : (-1);
+ }
+ return $size;
+};
+function jm_Elementary_add($op1, $op2) {
+ var $op1Sign, $op2Sign, $op1Len, $op2Len, $a, $b, $res, $valueLo, $valueHi, var$12, $resDigits, var$14, $cmp, $res_0;
+ $op1Sign = $op1.$sign1;
+ $op2Sign = $op2.$sign1;
+ if (!$op1Sign)
+ return $op2;
+ if (!$op2Sign)
+ return $op1;
+ $op1Len = $op1.$numberLength;
+ $op2Len = $op2.$numberLength;
+ if (($op1Len + $op2Len | 0) == 2) {
+ $a = Long_and(Long_fromInt($op1.$digits.data[0]), new Long(4294967295, 0));
+ $b = Long_and(Long_fromInt($op2.$digits.data[0]), new Long(4294967295, 0));
+ if ($op1Sign != $op2Sign)
+ return jm_BigInteger_valueOf($op1Sign >= 0 ? Long_sub($a, $b) : Long_sub($b, $a));
+ $res = Long_add($a, $b);
+ $valueLo = $res.lo;
+ $valueHi = $res.hi;
+ if (!$valueHi) {
+ $op1 = new jm_BigInteger;
+ $op1.$firstNonzeroDigit = (-2);
+ $op1.$sign1 = $op1Sign;
+ $op1.$numberLength = 1;
+ var$12 = $rt_createIntArray(1);
+ var$12.data[0] = $valueLo;
+ $op1.$digits = var$12;
+ } else {
+ $op1 = new jm_BigInteger;
+ var$12 = $rt_createIntArray(2);
+ $resDigits = var$12.data;
+ $resDigits[0] = $valueLo;
+ $resDigits[1] = $valueHi;
+ $op1.$firstNonzeroDigit = (-2);
+ $op1.$sign1 = $op1Sign;
+ $op1.$numberLength = 2;
+ $op1.$digits = var$12;
+ }
+ return $op1;
+ }
+ if ($op1Sign == $op2Sign) {
+ if ($op1Len < $op2Len) {
+ var$12 = $op2.$digits;
+ var$14 = $op1.$digits;
+ $resDigits = $rt_createIntArray($op2Len + 1 | 0);
+ $java.jm_Elementary_add($resDigits, var$12, $op2Len, var$14, $op1Len);
+ } else {
+ var$14 = $op1.$digits;
+ var$12 = $op2.$digits;
+ $resDigits = $rt_createIntArray($op1Len + 1 | 0);
+ $java.jm_Elementary_add($resDigits, var$14, $op1Len, var$12, $op2Len);
+ }
+ } else {
+ $cmp = $rt_compare($op1Len, $op2Len);
+ $cmp = !$cmp ? $java.jm_Elementary_compareArrays($op1.$digits, $op2.$digits, $op1Len) : $cmp <= 0 ? (-1) : 1;
+ if (!$cmp)
+ return jm_BigInteger_ZERO;
+ if ($cmp != 1) {
+ var$12 = $op2.$digits;
+ var$14 = $op1.$digits;
+ $resDigits = $rt_createIntArray($op2Len);
+ $java.jm_Elementary_subtract0($resDigits, var$12, $op2Len, var$14, $op1Len);
+ $op1Sign = $op2Sign;
+ } else {
+ var$12 = $op1.$digits;
+ var$14 = $op2.$digits;
+ $resDigits = $rt_createIntArray($op1Len);
+ $java.jm_Elementary_subtract0($resDigits, var$12, $op1Len, var$14, $op2Len);
+ }
+ }
+ var$12 = $resDigits.data;
+ $res_0 = new jm_BigInteger;
+ $op2Sign = var$12.length;
+ $res_0.$firstNonzeroDigit = (-2);
+ $res_0.$sign1 = $op1Sign;
+ $res_0.$numberLength = $op2Sign;
+ $res_0.$digits = $resDigits;
+ $java.jm_BigInteger_cutOffLeadingZeroes($res_0);
+ return $res_0;
+}
+$java.jm_Elementary_add = function($res, $a, $aSize, $b, $bSize) {
+ var var$6, $carry, var$8, $i;
+ var$6 = $res.data;
+ $res = $b.data;
+ $a = $a.data;
+ $carry = Long_add(Long_and(Long_fromInt($a[0]), new Long(4294967295, 0)), Long_and(Long_fromInt($res[0]), new Long(4294967295, 0)));
+ var$6[0] = $carry.lo;
+ var$8 = Long_shr($carry, 32);
+ if ($aSize < $bSize) {
+ $i = 1;
+ while ($i < $aSize) {
+ $carry = Long_add(var$8, Long_add(Long_and(Long_fromInt($a[$i]), new Long(4294967295, 0)), Long_and(Long_fromInt($res[$i]), new Long(4294967295, 0))));
+ var$6[$i] = $carry.lo;
+ var$8 = Long_shr($carry, 32);
+ $i = $i + 1 | 0;
+ }
+ while ($i < $bSize) {
+ $carry = Long_add(var$8, Long_and(Long_fromInt($res[$i]), new Long(4294967295, 0)));
+ var$6[$i] = $carry.lo;
+ var$8 = Long_shr($carry, 32);
+ $i = $i + 1 | 0;
+ }
+ } else {
+ $i = 1;
+ while ($i < $bSize) {
+ $carry = Long_add(var$8, Long_add(Long_and(Long_fromInt($a[$i]), new Long(4294967295, 0)), Long_and(Long_fromInt($res[$i]), new Long(4294967295, 0))));
+ var$6[$i] = $carry.lo;
+ var$8 = Long_shr($carry, 32);
+ $i = $i + 1 | 0;
+ }
+ while ($i < $aSize) {
+ $carry = Long_add(var$8, Long_and(Long_fromInt($a[$i]), new Long(4294967295, 0)));
+ var$6[$i] = $carry.lo;
+ var$8 = Long_shr($carry, 32);
+ $i = $i + 1 | 0;
+ }
+ }
+ if (Long_ne(var$8, Long_ZERO))
+ var$6[$i] = var$8.lo;
+};
+$java.jm_Elementary_subtract = function($op1, $op2) {
+ var $op1Sign, $op2Sign, var$5, $op1Len, $op2Len, $a, $b, $resSign, $cmp, var$12, $resDigits, $res;
+ $op1Sign = $op1.$sign1;
+ $op2Sign = $op2.$sign1;
+ if (!$op2Sign)
+ return $op1;
+ if (!$op1Sign) {
+ if (!$op2.$sign1)
+ $op1 = $op2;
+ else {
+ $op1 = new jm_BigInteger;
+ $op1Sign = -$op2.$sign1;
+ $op2Sign = $op2.$numberLength;
+ var$5 = $op2.$digits;
+ $op1.$firstNonzeroDigit = (-2);
+ $op1.$sign1 = $op1Sign;
+ $op1.$numberLength = $op2Sign;
+ $op1.$digits = var$5;
+ }
+ return $op1;
+ }
+ $op1Len = $op1.$numberLength;
+ $op2Len = $op2.$numberLength;
+ if (($op1Len + $op2Len | 0) == 2) {
+ $a = Long_and(Long_fromInt($op1.$digits.data[0]), new Long(4294967295, 0));
+ $b = Long_and(Long_fromInt($op2.$digits.data[0]), new Long(4294967295, 0));
+ if ($op1Sign < 0)
+ $a = Long_neg($a);
+ if ($op2Sign < 0)
+ $b = Long_neg($b);
+ return jm_BigInteger_valueOf(Long_sub($a, $b));
+ }
+ $resSign = $rt_compare($op1Len, $op2Len);
+ $cmp = !$resSign ? $java.jm_Elementary_compareArrays($op1.$digits, $op2.$digits, $op1Len) : $resSign <= 0 ? (-1) : 1;
+ if ($cmp == (-1)) {
+ $resSign = -$op2Sign;
+ if ($op1Sign == $op2Sign) {
+ var$5 = $op2.$digits;
+ var$12 = $op1.$digits;
+ $resDigits = $rt_createIntArray($op2Len);
+ $java.jm_Elementary_subtract0($resDigits, var$5, $op2Len, var$12, $op1Len);
+ } else {
+ var$5 = $op2.$digits;
+ var$12 = $op1.$digits;
+ $resDigits = $rt_createIntArray($op2Len + 1 | 0);
+ $java.jm_Elementary_add($resDigits, var$5, $op2Len, var$12, $op1Len);
+ }
+ } else if ($op1Sign != $op2Sign) {
+ var$5 = $op1.$digits;
+ var$12 = $op2.$digits;
+ $resDigits = $rt_createIntArray($op1Len + 1 | 0);
+ $java.jm_Elementary_add($resDigits, var$5, $op1Len, var$12, $op2Len);
+ $resSign = $op1Sign;
+ } else {
+ if (!$cmp)
+ return jm_BigInteger_ZERO;
+ var$12 = $op1.$digits;
+ var$5 = $op2.$digits;
+ $resDigits = $rt_createIntArray($op1Len);
+ $java.jm_Elementary_subtract0($resDigits, var$12, $op1Len, var$5, $op2Len);
+ $resSign = $op1Sign;
+ }
+ var$5 = $resDigits.data;
+ $res = new jm_BigInteger;
+ $op1Sign = var$5.length;
+ $res.$firstNonzeroDigit = (-2);
+ $res.$sign1 = $resSign;
+ $res.$numberLength = $op1Sign;
+ $res.$digits = $resDigits;
+ $java.jm_BigInteger_cutOffLeadingZeroes($res);
+ return $res;
+};
+$java.jm_Elementary_subtract0 = function($res, $a, $aSize, $b, $bSize) {
+ var $borrow, $i, var$8, var$9, var$10, var$11;
+ $borrow = Long_ZERO;
+ $i = 0;
+ while ($i < $bSize) {
+ var$8 = $res.data;
+ var$9 = $b.data;
+ var$10 = Long_add($borrow, Long_sub(Long_and(Long_fromInt($a.data[$i]), new Long(4294967295, 0)), Long_and(Long_fromInt(var$9[$i]), new Long(4294967295, 0))));
+ var$8[$i] = var$10.lo;
+ $borrow = Long_shr(var$10, 32);
+ $i = $i + 1 | 0;
+ }
+ while ($i < $aSize) {
+ var$11 = $res.data;
+ var$10 = Long_add($borrow, Long_and(Long_fromInt($a.data[$i]), new Long(4294967295, 0)));
+ var$11[$i] = var$10.lo;
+ $borrow = Long_shr(var$10, 32);
+ $i = $i + 1 | 0;
+ }
+};
+function nleg_EffectPipelineFXAA() {
+ jl_Object.call(this);
+}
+$java.nleg_EffectPipelineFXAA_isUsingFXAA = 0;
+$java.nleg_EffectPipelineFXAA_framebuffer = null;
+$java.nleg_EffectPipelineFXAA_framebuffer_color = null;
+$java.nleg_EffectPipelineFXAA_framebuffer_depth = null;
+$java.nleg_EffectPipelineFXAA_fxaaProgram = null;
+$java.nleg_EffectPipelineFXAA_fxaaSourceTexture = null;
+$java.nleg_EffectPipelineFXAA_fxaaScreenSize = null;
+$java.nleg_EffectPipelineFXAA_renderQuadArray = null;
+$java.nleg_EffectPipelineFXAA_renderQuadBuffer = null;
+$java.nleg_EffectPipelineFXAA_width = 0;
+$java.nleg_EffectPipelineFXAA_height = 0;
+$java.nleg_EffectPipelineFXAA_originalViewport = null;
+$java.nleg_EffectPipelineFXAA_state = 0;
+$java.nleg_EffectPipelineFXAA_newState = 0;
+$java.nleg_EffectPipelineFXAA_msaaInit = 0;
+$java.nleg_EffectPipelineFXAA__init_ = function() {
+ var var_0 = new nleg_EffectPipelineFXAA();
+ nleg_EffectPipelineFXAA__init_(var_0);
+ return var_0;
+};
+function nleg_EffectPipelineFXAA__init_($this) {
+ return;
+}
+$java.nleg_EffectPipelineFXAA_initFXAA = function() {
+ var $upload, $pvert_shader, $fxaa_shader, $c;
+ if ($java.nleg_EffectPipelineFXAA_fxaaProgram === null) {
+ $java.nleg_EffectPipelineFXAA_renderQuadArray = nlea_EaglerAdapterImpl2__wglCreateVertexArray();
+ $java.nleg_EffectPipelineFXAA_renderQuadBuffer = nlea_EaglerAdapterImpl2__wglCreateBuffer();
+ nleg_EaglerAdapterGL30_$callClinit();
+ $upload = nleg_EaglerAdapterGL30_isWebGL ? jn_IntBuffer_wrap($rt_createIntArray(12)) : jn_ByteBufferImpl_asIntBuffer(jn_ByteBuffer_order(jn_ByteBuffer_allocateDirect(48), jn_ByteOrder_nativeOrder()));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(0.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(0.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(0.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(1.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(1.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(0.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(0.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(1.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(1.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(1.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(1.0));
+ jn_IntBufferImpl_put($upload, jl_Float_floatToRawIntBits(0.0));
+ jn_IntBuffer_flip($upload);
+ nlea_EaglerAdapterImpl2__wglBindVertexArray($java.nleg_EffectPipelineFXAA_renderQuadArray);
+ nlea_EaglerAdapterImpl2__wglBindBuffer(34962, $java.nleg_EffectPipelineFXAA_renderQuadBuffer);
+ nlea_EaglerAdapterImpl2__wglBufferData0(34962, $upload, 35044);
+ nlea_EaglerAdapterImpl2__wglEnableVertexAttribArray(0);
+ nlea_EaglerAdapterImpl2__wglVertexAttribPointer(0, 2, 5126, 0, 8, 0);
+ $pvert_shader = nlea_EaglerAdapterImpl2__wglCreateShader(35633);
+ nlea_EaglerAdapterImpl2__wglShaderSource($pvert_shader, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), nlea_EaglerAdapterImpl2__wgetShaderHeader()), $rt_s(60)), nlea_EaglerAdapterImpl2_fileContents($rt_s(895)))));
+ nlea_EaglerAdapterImpl2__wglCompileShader($pvert_shader);
+ if (!nlea_EaglerAdapterImpl2__wglGetShaderCompiled($pvert_shader))
+ ji_PrintStream_println0(jl_System_err(), jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), jl_String_replace0(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(60)), nlea_EaglerAdapterImpl2__wglGetShaderInfoLog($pvert_shader))), $rt_s(60), $rt_s(896))), $rt_s(60))));
+ $fxaa_shader = nlea_EaglerAdapterImpl2__wglCreateShader(35632);
+ nlea_EaglerAdapterImpl2__wglShaderSource($fxaa_shader, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), nlea_EaglerAdapterImpl2__wgetShaderHeader()), $rt_s(60)), nlea_EaglerAdapterImpl2_fileContents($rt_s(2499)))));
+ nlea_EaglerAdapterImpl2__wglCompileShader($fxaa_shader);
+ if (!nlea_EaglerAdapterImpl2__wglGetShaderCompiled($fxaa_shader))
+ ji_PrintStream_println0(jl_System_err(), jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), jl_String_replace0(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(60)), nlea_EaglerAdapterImpl2__wglGetShaderInfoLog($fxaa_shader))), $rt_s(60), $rt_s(2500))), $rt_s(60))));
+ $java.nleg_EffectPipelineFXAA_fxaaProgram = nlea_EaglerAdapterImpl2__wglCreateProgram();
+ nlea_EaglerAdapterImpl2__wglAttachShader($java.nleg_EffectPipelineFXAA_fxaaProgram, $pvert_shader);
+ nlea_EaglerAdapterImpl2__wglAttachShader($java.nleg_EffectPipelineFXAA_fxaaProgram, $fxaa_shader);
+ nlea_EaglerAdapterImpl2__wglLinkProgram($java.nleg_EffectPipelineFXAA_fxaaProgram);
+ nlea_EaglerAdapterImpl2__wglDetachShader($java.nleg_EffectPipelineFXAA_fxaaProgram, $pvert_shader);
+ nlea_EaglerAdapterImpl2__wglDetachShader($java.nleg_EffectPipelineFXAA_fxaaProgram, $fxaa_shader);
+ nlea_EaglerAdapterImpl2__wglDeleteShader($pvert_shader);
+ nlea_EaglerAdapterImpl2__wglDeleteShader($fxaa_shader);
+ if (!nlea_EaglerAdapterImpl2__wglGetProgramLinked($java.nleg_EffectPipelineFXAA_fxaaProgram)) {
+ ji_PrintStream_println0(jl_System_err(), jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), jl_String_replace0(jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(60)), nlea_EaglerAdapterImpl2__wglGetProgramInfoLog($java.nleg_EffectPipelineFXAA_fxaaProgram))), $rt_s(60), $rt_s(2501))), $rt_s(60))));
+ $java.nleg_EffectPipelineFXAA_fxaaProgram = null;
+ $rt_throw(jl_RuntimeException__init_($rt_s(2502)));
+ }
+ nlea_EaglerAdapterImpl2__wglUseProgram($java.nleg_EffectPipelineFXAA_fxaaProgram);
+ $c = nlea_EaglerAdapterImpl2__wglGetUniformLocation($java.nleg_EffectPipelineFXAA_fxaaProgram, $rt_s(902));
+ if ($c !== null)
+ nlea_EaglerAdapterImpl2__wglUniform1i($c, 0);
+ $java.nleg_EffectPipelineFXAA_fxaaScreenSize = nlea_EaglerAdapterImpl2__wglGetUniformLocation($java.nleg_EffectPipelineFXAA_fxaaProgram, $rt_s(907));
+ }
+ $java.nleg_EffectPipelineFXAA_isUsingFXAA = 1;
+ $java.nleg_EffectPipelineFXAA_destroy();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $upload = new nlea_EaglerAdapterImpl2$FramebufferGL;
+ $upload.$obj4 = nlea_EaglerAdapterImpl2_webgl.createFramebuffer();
+ $java.nleg_EffectPipelineFXAA_framebuffer = $upload;
+ $upload = new nlea_EaglerAdapterImpl2$TextureGL;
+ $upload.$obj = nlea_EaglerAdapterImpl2_webgl.createTexture();
+ $java.nleg_EffectPipelineFXAA_fxaaSourceTexture = $upload;
+ $upload = $java.nleg_EffectPipelineFXAA_fxaaSourceTexture;
+ $pvert_shader = nlea_EaglerAdapterImpl2_webgl;
+ $upload = $upload !== null ? $upload.$obj : null;
+ $pvert_shader.bindTexture(3553, $upload);
+ nlea_EaglerAdapterImpl2_webgl.texParameteri(3553, 10240, 9728);
+ nlea_EaglerAdapterImpl2__wglTexParameteri(3553, 10241, 9728);
+ nlea_EaglerAdapterImpl2__wglTexParameteri(3553, 10242, 33071);
+ nlea_EaglerAdapterImpl2__wglTexParameteri(3553, 10243, 33071);
+ nlea_EaglerAdapterImpl2__wglTexImage2D(3553, 0, 32849, $java.nleg_EffectPipelineFXAA_width, $java.nleg_EffectPipelineFXAA_height, 0, 6407, 5121, null);
+ $java.nleg_EffectPipelineFXAA_framebuffer_depth = nlea_EaglerAdapterImpl2__wglCreateRenderBuffer();
+ nlea_EaglerAdapterImpl2__wglBindRenderbuffer($java.nleg_EffectPipelineFXAA_framebuffer_depth);
+ nlea_EaglerAdapterImpl2__wglRenderbufferStorage(36012, $java.nleg_EffectPipelineFXAA_width, $java.nleg_EffectPipelineFXAA_height);
+ nlea_EaglerAdapterImpl2__wglBindFramebuffer(36160, $java.nleg_EffectPipelineFXAA_framebuffer);
+ nlea_EaglerAdapterImpl2__wglFramebufferTexture2D(36064, $java.nleg_EffectPipelineFXAA_fxaaSourceTexture);
+ nlea_EaglerAdapterImpl2__wglFramebufferRenderbuffer(36096, $java.nleg_EffectPipelineFXAA_framebuffer_depth);
+};
+$java.nleg_EffectPipelineFXAA_initMSAA = function() {
+ var var$1, var$2, var$3, var$4, var$5, var$6;
+ $java.nleg_EffectPipelineFXAA_msaaInit = 1;
+ $java.nleg_EffectPipelineFXAA_isUsingFXAA = 0;
+ $java.nleg_EffectPipelineFXAA_destroy();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$1 = new nlea_EaglerAdapterImpl2$FramebufferGL;
+ var$1.$obj4 = nlea_EaglerAdapterImpl2_webgl.createFramebuffer();
+ $java.nleg_EffectPipelineFXAA_framebuffer = var$1;
+ var$1 = new nlea_EaglerAdapterImpl2$RenderbufferGL;
+ var$1.$obj6 = nlea_EaglerAdapterImpl2_webgl.createRenderbuffer();
+ $java.nleg_EffectPipelineFXAA_framebuffer_color = var$1;
+ var$1 = new nlea_EaglerAdapterImpl2$RenderbufferGL;
+ var$1.$obj6 = nlea_EaglerAdapterImpl2_webgl.createRenderbuffer();
+ $java.nleg_EffectPipelineFXAA_framebuffer_depth = var$1;
+ var$1 = $java.nleg_EffectPipelineFXAA_framebuffer;
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ var$1 = var$1 !== null ? var$1.$obj4 : null;
+ var$2.bindFramebuffer(36160, var$1);
+ var$1 = $java.nleg_EffectPipelineFXAA_framebuffer_color;
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ var$1 = var$1 !== null ? var$1.$obj6 : null;
+ var$2.bindRenderbuffer(36161, var$1);
+ var$3 = $java.nleg_EffectPipelineFXAA_state != 2 ? 8 : 4;
+ var$4 = $java.nleg_EffectPipelineFXAA_width;
+ var$5 = $java.nleg_EffectPipelineFXAA_height;
+ nlea_EaglerAdapterImpl2_webgl.renderbufferStorageMultisample(36161, var$3, 32849, var$4, var$5);
+ var$1 = $java.nleg_EffectPipelineFXAA_framebuffer_depth;
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ var$1 = var$1 !== null ? var$1.$obj6 : null;
+ var$2.bindRenderbuffer(36161, var$1);
+ var$4 = $java.nleg_EffectPipelineFXAA_state != 2 ? 8 : 4;
+ var$3 = $java.nleg_EffectPipelineFXAA_width;
+ var$6 = $java.nleg_EffectPipelineFXAA_height;
+ nlea_EaglerAdapterImpl2_webgl.renderbufferStorageMultisample(36161, var$4, 36012, var$3, var$6);
+ nlea_EaglerAdapterImpl2__wglFramebufferRenderbuffer(36064, $java.nleg_EffectPipelineFXAA_framebuffer_color);
+ nlea_EaglerAdapterImpl2__wglFramebufferRenderbuffer(36096, $java.nleg_EffectPipelineFXAA_framebuffer_depth);
+ var$1 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = null;
+ var$1.bindFramebuffer(36160, var$2);
+};
+$java.nleg_EffectPipelineFXAA_destroy = function() {
+ var var$1, var$2;
+ if ($java.nleg_EffectPipelineFXAA_framebuffer !== null) {
+ var$1 = $java.nleg_EffectPipelineFXAA_framebuffer;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ var$1 = var$1.$obj4;
+ var$2.deleteFramebuffer(var$1);
+ }
+ if ($java.nleg_EffectPipelineFXAA_framebuffer_color !== null) {
+ var$1 = $java.nleg_EffectPipelineFXAA_framebuffer_color;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ var$1 = var$1.$obj6;
+ var$2.deleteRenderbuffer(var$1);
+ }
+ if ($java.nleg_EffectPipelineFXAA_framebuffer_depth !== null) {
+ var$1 = $java.nleg_EffectPipelineFXAA_framebuffer_depth;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ var$1 = var$1.$obj6;
+ var$2.deleteRenderbuffer(var$1);
+ }
+ if ($java.nleg_EffectPipelineFXAA_fxaaSourceTexture !== null) {
+ var$1 = $java.nleg_EffectPipelineFXAA_fxaaSourceTexture;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ var$1 = var$1.$obj;
+ var$2.deleteTexture(var$1);
+ }
+ $java.nleg_EffectPipelineFXAA_framebuffer = null;
+ $java.nleg_EffectPipelineFXAA_framebuffer_color = null;
+ $java.nleg_EffectPipelineFXAA_framebuffer_depth = null;
+ $java.nleg_EffectPipelineFXAA_fxaaSourceTexture = null;
+};
+function nleg_EffectPipelineFXAA_beginPipelineRender() {
+ var $mode, var$2, var$3, var$4, var$5, var$6;
+ $mode = nmc_Minecraft_theMinecraft.$gameSettings.$antialiasMode;
+ if (!$mode)
+ $java.nleg_EffectPipelineFXAA_newState = 0;
+ if ($mode == 1)
+ $java.nleg_EffectPipelineFXAA_newState = !nmc_Minecraft_theMinecraft.$gameSettings.$fancyGraphics ? 0 : 1;
+ if ($mode == 2)
+ $java.nleg_EffectPipelineFXAA_newState = 1;
+ if ($mode == 3)
+ $java.nleg_EffectPipelineFXAA_newState = 2;
+ if ($mode == 4)
+ $java.nleg_EffectPipelineFXAA_newState = 3;
+ if ($java.nleg_EffectPipelineFXAA_state != $java.nleg_EffectPipelineFXAA_newState) {
+ $java.nleg_EffectPipelineFXAA_state = $java.nleg_EffectPipelineFXAA_newState;
+ if (!$java.nleg_EffectPipelineFXAA_state)
+ $java.nleg_EffectPipelineFXAA_destroy();
+ $java.nleg_EffectPipelineFXAA_width = (-1);
+ $java.nleg_EffectPipelineFXAA_height = (-1);
+ }
+ if (!$java.nleg_EffectPipelineFXAA_state)
+ return;
+ nlea_EaglerAdapterImpl2__wglGetParameter(2978, 4, $java.nleg_EffectPipelineFXAA_originalViewport);
+ if (!($java.nleg_EffectPipelineFXAA_width == $java.nleg_EffectPipelineFXAA_originalViewport.data[2] && $java.nleg_EffectPipelineFXAA_height == $java.nleg_EffectPipelineFXAA_originalViewport.data[3])) {
+ $java.nleg_EffectPipelineFXAA_width = $java.nleg_EffectPipelineFXAA_originalViewport.data[2];
+ $java.nleg_EffectPipelineFXAA_height = $java.nleg_EffectPipelineFXAA_originalViewport.data[3];
+ if ($java.nleg_EffectPipelineFXAA_state == 1) {
+ if ($java.nleg_EffectPipelineFXAA_isUsingFXAA && $java.nleg_EffectPipelineFXAA_fxaaProgram !== null) {
+ var$2 = $java.nleg_EffectPipelineFXAA_fxaaSourceTexture;
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = var$2 !== null ? var$2.$obj : null;
+ var$3.bindTexture(3553, var$2);
+ nlea_EaglerAdapterImpl2__wglTexImage2D(3553, 0, 32849, $java.nleg_EffectPipelineFXAA_width, $java.nleg_EffectPipelineFXAA_height, 0, 6407, 5121, null);
+ var$2 = $java.nleg_EffectPipelineFXAA_framebuffer_depth;
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = var$2 !== null ? var$2.$obj6 : null;
+ var$3.bindRenderbuffer(36161, var$2);
+ $mode = $java.nleg_EffectPipelineFXAA_width;
+ var$4 = $java.nleg_EffectPipelineFXAA_height;
+ nlea_EaglerAdapterImpl2_webgl.renderbufferStorage(36161, 36012, $mode, var$4);
+ } else
+ $java.nleg_EffectPipelineFXAA_initFXAA();
+ } else if (!($java.nleg_EffectPipelineFXAA_state != 2 && $java.nleg_EffectPipelineFXAA_state != 3)) {
+ if ($java.nleg_EffectPipelineFXAA_isUsingFXAA != 1 && $java.nleg_EffectPipelineFXAA_msaaInit) {
+ var$2 = $java.nleg_EffectPipelineFXAA_framebuffer_color;
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = var$2 !== null ? var$2.$obj6 : null;
+ var$3.bindRenderbuffer(36161, var$2);
+ $mode = $java.nleg_EffectPipelineFXAA_state != 2 ? 8 : 4;
+ var$5 = $java.nleg_EffectPipelineFXAA_width;
+ var$6 = $java.nleg_EffectPipelineFXAA_height;
+ nlea_EaglerAdapterImpl2_webgl.renderbufferStorageMultisample(36161, $mode, 32849, var$5, var$6);
+ nlea_EaglerAdapterImpl2__wglBindRenderbuffer($java.nleg_EffectPipelineFXAA_framebuffer_depth);
+ nlea_EaglerAdapterImpl2__wglRenderbufferStorageMultisample($java.nleg_EffectPipelineFXAA_state != 2 ? 8 : 4, 36012, $java.nleg_EffectPipelineFXAA_width, $java.nleg_EffectPipelineFXAA_height);
+ } else
+ $java.nleg_EffectPipelineFXAA_initMSAA();
+ }
+ }
+ var$2 = $java.nleg_EffectPipelineFXAA_framebuffer;
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = var$2 !== null ? var$2.$obj4 : null;
+ var$3.bindFramebuffer(36160, var$2);
+ nlea_EaglerAdapterImpl2__wglViewport(0, 0, $java.nleg_EffectPipelineFXAA_width, $java.nleg_EffectPipelineFXAA_height);
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (!nleg_EaglerAdapterGL30_isWebGL && !($java.nleg_EffectPipelineFXAA_state != 2 && $java.nleg_EffectPipelineFXAA_state != 3)) {
+ nlea_EaglerAdapterImpl2_webgl.enable((-1));
+ nlea_EaglerAdapterImpl2_webgl.enable((-1));
+ }
+}
+function nleg_EffectPipelineFXAA_endPipelineRender() {
+ var var$1, var$2, var$3, var$4, var$5;
+ if (!$java.nleg_EffectPipelineFXAA_state)
+ return;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$1 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = null;
+ var$1.bindFramebuffer(36160, var$2);
+ nlea_EaglerAdapterImpl2_webgl.clear(16640);
+ if ($java.nleg_EffectPipelineFXAA_state == 1) {
+ nlea_EaglerAdapterImpl2__wglViewport($java.nleg_EffectPipelineFXAA_originalViewport.data[0], $java.nleg_EffectPipelineFXAA_originalViewport.data[1], $java.nleg_EffectPipelineFXAA_originalViewport.data[2], $java.nleg_EffectPipelineFXAA_originalViewport.data[3]);
+ nlea_EaglerAdapterImpl2_webgl.activeTexture(33984);
+ var$1 = $java.nleg_EffectPipelineFXAA_fxaaSourceTexture;
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ var$1 = var$1 !== null ? var$1.$obj : null;
+ var$2.bindTexture(3553, var$1);
+ nlea_EaglerAdapterImpl2_webgl.disable(2929);
+ nlea_EaglerAdapterImpl2_webgl.disable(2884);
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!0);
+ nlea_EaglerAdapterImpl2__wglUseProgram($java.nleg_EffectPipelineFXAA_fxaaProgram);
+ var$1 = $java.nleg_EffectPipelineFXAA_fxaaScreenSize;
+ var$3 = $java.nleg_EffectPipelineFXAA_width;
+ var$4 = $java.nleg_EffectPipelineFXAA_height;
+ if (var$1 !== null) {
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ var$1 = var$1.$obj3;
+ var$2.uniform2f(var$1, var$3, var$4);
+ }
+ var$1 = $java.nleg_EffectPipelineFXAA_renderQuadArray;
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ var$1 = var$1 !== null ? var$1.$obj5 : null;
+ var$2.bindVertexArray(var$1);
+ nlea_EaglerAdapterImpl2_webgl.drawArrays(4, 0, 6);
+ nlea_EaglerAdapterImpl2_webgl.enable(2929);
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+ } else if (!($java.nleg_EffectPipelineFXAA_state != 2 && $java.nleg_EffectPipelineFXAA_state != 3)) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (!nleg_EaglerAdapterGL30_isWebGL) {
+ nlea_EaglerAdapterImpl2_webgl.disable((-1));
+ nlea_EaglerAdapterImpl2_webgl.disable((-1));
+ }
+ nlea_EaglerAdapterImpl2__wglViewport($java.nleg_EffectPipelineFXAA_originalViewport.data[0], $java.nleg_EffectPipelineFXAA_originalViewport.data[1], $java.nleg_EffectPipelineFXAA_originalViewport.data[2], $java.nleg_EffectPipelineFXAA_originalViewport.data[3]);
+ var$1 = $java.nleg_EffectPipelineFXAA_framebuffer;
+ var$2 = nlea_EaglerAdapterImpl2_webgl;
+ var$1 = var$1 !== null ? var$1.$obj4 : null;
+ var$2.bindFramebuffer(36008, var$1);
+ var$1 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = null;
+ var$1.bindFramebuffer(36009, var$2);
+ var$1 = nlea_EaglerAdapterImpl2_webgl;
+ var$5 = $rt_createIntArray(1);
+ var$5.data[0] = 1029;
+ var$1.drawBuffers(otji_JS_wrap(var$5));
+ nlea_EaglerAdapterImpl2__wglBlitFramebuffer(0, 0, $java.nleg_EffectPipelineFXAA_width, $java.nleg_EffectPipelineFXAA_height, 0, 0, $java.nleg_EffectPipelineFXAA_width, $java.nleg_EffectPipelineFXAA_height, 16384, 9728);
+ var$1 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = null;
+ var$1.bindFramebuffer(36008, var$2);
+ }
+}
+function nleg_EffectPipelineFXAA__clinit_() {
+ $java.nleg_EffectPipelineFXAA_isUsingFXAA = 0;
+ $java.nleg_EffectPipelineFXAA_framebuffer = null;
+ $java.nleg_EffectPipelineFXAA_framebuffer_color = null;
+ $java.nleg_EffectPipelineFXAA_framebuffer_depth = null;
+ $java.nleg_EffectPipelineFXAA_fxaaProgram = null;
+ $java.nleg_EffectPipelineFXAA_fxaaSourceTexture = null;
+ $java.nleg_EffectPipelineFXAA_fxaaScreenSize = null;
+ $java.nleg_EffectPipelineFXAA_renderQuadArray = null;
+ $java.nleg_EffectPipelineFXAA_width = (-1);
+ $java.nleg_EffectPipelineFXAA_height = (-1);
+ $java.nleg_EffectPipelineFXAA_originalViewport = $rt_createIntArray(4);
+ $java.nleg_EffectPipelineFXAA_state = 1;
+ $java.nleg_EffectPipelineFXAA_newState = (-1);
+ $java.nleg_EffectPipelineFXAA_msaaInit = 0;
+}
+function nms_ActiveRenderInfo() {
+ jl_Object.call(this);
+}
+$java.nms_ActiveRenderInfo_objectX = 0.0;
+$java.nms_ActiveRenderInfo_objectY = 0.0;
+$java.nms_ActiveRenderInfo_objectZ = 0.0;
+$java.nms_ActiveRenderInfo_viewport = null;
+$java.nms_ActiveRenderInfo_modelview = null;
+$java.nms_ActiveRenderInfo_projection = null;
+$java.nms_ActiveRenderInfo_objectCoords = null;
+var nms_ActiveRenderInfo_rotationX = 0.0;
+var nms_ActiveRenderInfo_rotationXZ = 0.0;
+var nms_ActiveRenderInfo_rotationZ = 0.0;
+var nms_ActiveRenderInfo_rotationYZ = 0.0;
+var nms_ActiveRenderInfo_rotationXY = 0.0;
+$java.nms_ActiveRenderInfo__init_ = function() {
+ var var_0 = new nms_ActiveRenderInfo();
+ nms_ActiveRenderInfo__init_(var_0);
+ return var_0;
+};
+function nms_ActiveRenderInfo__init_($this) {
+ return;
+}
+function nms_ActiveRenderInfo_updateRenderInfo($par0EntityPlayer, $par1) {
+ var var$3, $var4, $var5, $var2, var$7, $var3, $var6;
+ var$3 = $java.nms_ActiveRenderInfo_modelview;
+ var$3.$position = 0;
+ var$3.$limit = var$3.$capacity;
+ var$3.$mark = (-1);
+ var$3 = $java.nms_ActiveRenderInfo_projection;
+ var$3.$position = 0;
+ var$3.$limit = var$3.$capacity;
+ var$3.$mark = (-1);
+ nleg_EaglerAdapterGL30_glGetFloat(38, $java.nms_ActiveRenderInfo_modelview);
+ nleg_EaglerAdapterGL30_glGetFloat(39, $java.nms_ActiveRenderInfo_projection);
+ nlea_EaglerAdapterImpl2__wglGetParameter(2978, 4, $java.nms_ActiveRenderInfo_viewport);
+ jn_Buffer_position0($java.nms_ActiveRenderInfo_modelview, 0);
+ jn_Buffer_position0($java.nms_ActiveRenderInfo_projection, 0);
+ jn_Buffer_position0($java.nms_ActiveRenderInfo_objectCoords, 0);
+ nleg_EaglerAdapterGL30_gluUnProject(($java.nms_ActiveRenderInfo_viewport.data[0] + $java.nms_ActiveRenderInfo_viewport.data[2] | 0) / 2 | 0, ($java.nms_ActiveRenderInfo_viewport.data[1] + $java.nms_ActiveRenderInfo_viewport.data[3] | 0) / 2 | 0, 0.0, $java.nms_ActiveRenderInfo_modelview, $java.nms_ActiveRenderInfo_projection, $java.nms_ActiveRenderInfo_viewport, $java.nms_ActiveRenderInfo_objectCoords);
+ $java.nms_ActiveRenderInfo_objectX = $java.jn_FloatBufferImpl_get($java.nms_ActiveRenderInfo_objectCoords, 0);
+ $java.nms_ActiveRenderInfo_objectY = $java.jn_FloatBufferImpl_get($java.nms_ActiveRenderInfo_objectCoords, 1);
+ $java.nms_ActiveRenderInfo_objectZ = $java.jn_FloatBufferImpl_get($java.nms_ActiveRenderInfo_objectCoords, 2);
+ $var4 = !$par1 ? 0 : 1;
+ $var5 = $par0EntityPlayer.$rotationPitch;
+ $var2 = $par0EntityPlayer.$rotationYaw * 3.1415927410125732 / 180.0;
+ var$7 = nms_MathHelper_SIN_TABLE.data;
+ $var2 = $var2 * 10430.3779296875;
+ $var3 = var$7[($var2 + 16384.0 | 0) & 65535];
+ $var6 = 1 - ($var4 * 2 | 0) | 0;
+ nms_ActiveRenderInfo_rotationX = $var3 * $var6;
+ nms_ActiveRenderInfo_rotationZ = nms_MathHelper_SIN_TABLE.data[($var2 | 0) & 65535] * $var6;
+ $var2 = -nms_ActiveRenderInfo_rotationZ;
+ $var3 = $var5 * 3.1415927410125732 / 180.0;
+ var$7 = nms_MathHelper_SIN_TABLE.data;
+ $var5 = $var3 * 10430.3779296875;
+ $par1 = ($var5 | 0) & 65535;
+ nms_ActiveRenderInfo_rotationYZ = $var2 * var$7[$par1] * $var6;
+ nms_ActiveRenderInfo_rotationXY = nms_ActiveRenderInfo_rotationX * nms_MathHelper_SIN_TABLE.data[$par1] * $var6;
+ nms_ActiveRenderInfo_rotationXZ = nms_MathHelper_SIN_TABLE.data[($var5 + 16384.0 | 0) & 65535];
+}
+$java.nms_ActiveRenderInfo_projectViewFromEntity = function($par0EntityLiving, $par1) {
+ var $var3, $var5, $var7, $var9, $var11, $var13;
+ $var3 = $par0EntityLiving.$prevPosX + ($par0EntityLiving.$posX - $par0EntityLiving.$prevPosX) * $par1;
+ $var5 = $par0EntityLiving.$prevPosY + ($par0EntityLiving.$posY - $par0EntityLiving.$prevPosY) * $par1 + 0.11999999731779099;
+ $var7 = $par0EntityLiving.$prevPosZ + ($par0EntityLiving.$posZ - $par0EntityLiving.$prevPosZ) * $par1;
+ $var9 = $var3 + $java.nms_ActiveRenderInfo_objectX * 1.0;
+ $var11 = $var5 + $java.nms_ActiveRenderInfo_objectY * 1.0;
+ $var13 = $var7 + $java.nms_ActiveRenderInfo_objectZ * 1.0;
+ return nms_Vec3Pool_getVecFromPool($par0EntityLiving.$worldObj.$vecPool, $var9, $var11, $var13);
+};
+function nms_ActiveRenderInfo_getBlockIdAtEntityViewpoint($par0World, $par1EntityLiving, $par2) {
+ var $var3, var$5, var$6, var$7, var$8, var$9, $var5, var$11, $var6, $var7;
+ $var3 = $java.nms_ActiveRenderInfo_projectViewFromEntity($par1EntityLiving, $par2);
+ var$5 = $var3.$xCoord;
+ var$6 = var$5 | 0;
+ if (var$5 < var$6)
+ var$6 = var$6 - 1 | 0;
+ var$5 = $var3.$yCoord;
+ var$7 = var$5 | 0;
+ if (var$5 < var$7)
+ var$7 = var$7 - 1 | 0;
+ var$8 = $var3.$zCoord;
+ var$9 = var$8 | 0;
+ if (var$8 < var$9)
+ var$9 = var$9 - 1 | 0;
+ $var5 = nms_World_getBlockId($par0World, var$6, var$7, var$9);
+ if ($var5) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var5].$blockMaterial.$isLiquid()) {
+ var$11 = nms_World_getBlockMetadata($par0World, var$6, var$7, var$9);
+ if (var$11 >= 8)
+ var$11 = 0;
+ $var6 = (var$11 + 1 | 0) / 9.0 - 0.1111111119389534;
+ var$7 = var$7 + 1 | 0;
+ $var7 = var$7 - $var6;
+ if ($var3.$yCoord >= $var7)
+ $var5 = nms_World_getBlockId($par0World, var$6, var$7, var$9);
+ }
+ }
+ return $var5;
+}
+function nms_ActiveRenderInfo__clinit_() {
+ var var$1, var$2, var$3, var$4;
+ $java.nms_ActiveRenderInfo_objectX = 0.0;
+ $java.nms_ActiveRenderInfo_objectY = 0.0;
+ $java.nms_ActiveRenderInfo_objectZ = 0.0;
+ $java.nms_ActiveRenderInfo_viewport = $rt_createIntArray(4);
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (!nleg_EaglerAdapterGL30_isWebGL)
+ var$1 = jn_ByteBufferImpl_asFloatBuffer(nms_GLAllocation_createDirectByteBuffer(64));
+ else {
+ var$2 = $rt_createFloatArray(16);
+ var$3 = var$2.data.length;
+ var$1 = new jn_FloatBufferOverArray;
+ var$4 = 0 + var$3 | 0;
+ var$1.$mark = (-1);
+ var$1.$capacity = var$3;
+ var$1.$limit = var$3;
+ var$1.$position = 0;
+ var$1.$limit = var$4;
+ var$1.$start5 = 0;
+ var$1.$readOnly5 = 0;
+ var$1.$array4 = var$2;
+ }
+ $java.nms_ActiveRenderInfo_modelview = var$1;
+ if (!nleg_EaglerAdapterGL30_isWebGL)
+ var$1 = jn_ByteBufferImpl_asFloatBuffer(nms_GLAllocation_createDirectByteBuffer(64));
+ else {
+ var$2 = $rt_createFloatArray(16);
+ var$3 = var$2.data.length;
+ var$1 = new jn_FloatBufferOverArray;
+ var$4 = 0 + var$3 | 0;
+ var$1.$mark = (-1);
+ var$1.$capacity = var$3;
+ var$1.$limit = var$3;
+ var$1.$position = 0;
+ var$1.$limit = var$4;
+ var$1.$start5 = 0;
+ var$1.$readOnly5 = 0;
+ var$1.$array4 = var$2;
+ }
+ $java.nms_ActiveRenderInfo_projection = var$1;
+ if (!nleg_EaglerAdapterGL30_isWebGL)
+ var$1 = jn_ByteBufferImpl_asFloatBuffer(nms_GLAllocation_createDirectByteBuffer(12));
+ else {
+ var$2 = $rt_createFloatArray(3);
+ var$3 = var$2.data.length;
+ var$1 = new jn_FloatBufferOverArray;
+ var$4 = 0 + var$3 | 0;
+ var$1.$mark = (-1);
+ var$1.$capacity = var$3;
+ var$1.$limit = var$3;
+ var$1.$position = 0;
+ var$1.$limit = var$4;
+ var$1.$start5 = 0;
+ var$1.$readOnly5 = 0;
+ var$1.$array4 = var$2;
+ }
+ $java.nms_ActiveRenderInfo_objectCoords = var$1;
+}
+function nms_ClippingHelper() {
+ var a = this; jl_Object.call(a);
+ a.$frustum = null;
+ a.$projectionMatrix0 = null;
+ a.$modelviewMatrix = null;
+ a.$clippingMatrix = null;
+}
+$java.nms_ClippingHelper__init_ = function() {
+ var var_0 = new nms_ClippingHelper();
+ nms_ClippingHelper__init_(var_0);
+ return var_0;
+};
+function nms_ClippingHelper__init_($this) {
+ $this.$frustum = $rt_createFloatMultiArray([16, 16]);
+ $this.$projectionMatrix0 = $rt_createFloatArray(16);
+ $this.$modelviewMatrix = $rt_createFloatArray(16);
+ $this.$clippingMatrix = $rt_createFloatArray(16);
+}
+$java.nms_ClippingHelper_isBoxInFrustum = function($this, $par1, $par3, $par5, $par7, $par9, $par11) {
+ var $var13;
+ $var13 = 0;
+ while ($var13 < 6) {
+ if ($this.$frustum.data[$var13].data[0] * $par1 + $this.$frustum.data[$var13].data[1] * $par3 + $this.$frustum.data[$var13].data[2] * $par5 + $this.$frustum.data[$var13].data[3] <= 0.0 && $this.$frustum.data[$var13].data[0] * $par7 + $this.$frustum.data[$var13].data[1] * $par3 + $this.$frustum.data[$var13].data[2] * $par5 + $this.$frustum.data[$var13].data[3] <= 0.0 && $this.$frustum.data[$var13].data[0] * $par1 + $this.$frustum.data[$var13].data[1] * $par9 + $this.$frustum.data[$var13].data[2] * $par5
+ + $this.$frustum.data[$var13].data[3] <= 0.0 && $this.$frustum.data[$var13].data[0] * $par7 + $this.$frustum.data[$var13].data[1] * $par9 + $this.$frustum.data[$var13].data[2] * $par5 + $this.$frustum.data[$var13].data[3] <= 0.0 && $this.$frustum.data[$var13].data[0] * $par1 + $this.$frustum.data[$var13].data[1] * $par3 + $this.$frustum.data[$var13].data[2] * $par11 + $this.$frustum.data[$var13].data[3] <= 0.0 && $this.$frustum.data[$var13].data[0] * $par7 + $this.$frustum.data[$var13].data[1] * $par3
+ + $this.$frustum.data[$var13].data[2] * $par11 + $this.$frustum.data[$var13].data[3] <= 0.0 && $this.$frustum.data[$var13].data[0] * $par1 + $this.$frustum.data[$var13].data[1] * $par9 + $this.$frustum.data[$var13].data[2] * $par11 + $this.$frustum.data[$var13].data[3] <= 0.0 && $this.$frustum.data[$var13].data[0] * $par7 + $this.$frustum.data[$var13].data[1] * $par9 + $this.$frustum.data[$var13].data[2] * $par11 + $this.$frustum.data[$var13].data[3] <= 0.0)
+ return 0;
+ $var13 = $var13 + 1 | 0;
+ }
+ return 1;
+};
+function nms_ClippingHelperImpl() {
+ var a = this; nms_ClippingHelper.call(a);
+ a.$projectionMatrixBuffer = null;
+ a.$modelviewMatrixBuffer = null;
+ a.$field_78564_h = null;
+}
+$java.nms_ClippingHelperImpl_instance = null;
+$java.nms_ClippingHelperImpl__init_ = function() {
+ var var_0 = new nms_ClippingHelperImpl();
+ nms_ClippingHelperImpl__init_(var_0);
+ return var_0;
+};
+function nms_ClippingHelperImpl__init_($this) {
+ var var$1, var$2, var$3, var$4, var$5;
+ $this.$frustum = $rt_createFloatMultiArray([16, 16]);
+ $this.$projectionMatrix0 = $rt_createFloatArray(16);
+ $this.$modelviewMatrix = $rt_createFloatArray(16);
+ $this.$clippingMatrix = $rt_createFloatArray(16);
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (!nleg_EaglerAdapterGL30_isWebGL)
+ var$1 = jn_ByteBufferImpl_asFloatBuffer(nms_GLAllocation_createDirectByteBuffer(64));
+ else {
+ var$2 = $rt_createFloatArray(16);
+ var$3 = var$2.data.length;
+ var$1 = new jn_FloatBufferOverArray;
+ var$4 = 0 + var$3 | 0;
+ var$1.$mark = (-1);
+ var$1.$capacity = var$3;
+ var$1.$limit = var$3;
+ var$1.$position = 0;
+ var$1.$limit = var$4;
+ var$1.$start5 = 0;
+ var$1.$readOnly5 = 0;
+ var$1.$array4 = var$2;
+ }
+ $this.$projectionMatrixBuffer = var$1;
+ if (!nleg_EaglerAdapterGL30_isWebGL)
+ var$1 = jn_ByteBufferImpl_asFloatBuffer(nms_GLAllocation_createDirectByteBuffer(64));
+ else {
+ var$2 = $rt_createFloatArray(16);
+ var$3 = var$2.data.length;
+ var$1 = new jn_FloatBufferOverArray;
+ var$5 = 0 + var$3 | 0;
+ var$1.$mark = (-1);
+ var$1.$capacity = var$3;
+ var$1.$limit = var$3;
+ var$1.$position = 0;
+ var$1.$limit = var$5;
+ var$1.$start5 = 0;
+ var$1.$readOnly5 = 0;
+ var$1.$array4 = var$2;
+ }
+ $this.$modelviewMatrixBuffer = var$1;
+ if (!nleg_EaglerAdapterGL30_isWebGL)
+ var$1 = jn_ByteBufferImpl_asFloatBuffer(nms_GLAllocation_createDirectByteBuffer(64));
+ else {
+ var$2 = $rt_createFloatArray(16);
+ var$3 = var$2.data.length;
+ var$1 = new jn_FloatBufferOverArray;
+ var$5 = 0 + var$3 | 0;
+ var$1.$mark = (-1);
+ var$1.$capacity = var$3;
+ var$1.$limit = var$3;
+ var$1.$position = 0;
+ var$1.$limit = var$5;
+ var$1.$start5 = 0;
+ var$1.$readOnly5 = 0;
+ var$1.$array4 = var$2;
+ }
+ $this.$field_78564_h = var$1;
+}
+function nms_ClippingHelperImpl_getInstance() {
+ $java.nms_ClippingHelperImpl_init($java.nms_ClippingHelperImpl_instance);
+ return $java.nms_ClippingHelperImpl_instance;
+}
+$java.nms_ClippingHelperImpl_normalize = function($this, $par1ArrayOfFloat, $par2) {
+ var $var3, var$4;
+ $par1ArrayOfFloat = $par1ArrayOfFloat.data;
+ $var3 = jl_Math_sqrt($par1ArrayOfFloat[$par2].data[0] * $par1ArrayOfFloat[$par2].data[0] + $par1ArrayOfFloat[$par2].data[1] * $par1ArrayOfFloat[$par2].data[1] + $par1ArrayOfFloat[$par2].data[2] * $par1ArrayOfFloat[$par2].data[2]);
+ var$4 = $par1ArrayOfFloat[$par2].data;
+ var$4[0] = var$4[0] / $var3;
+ var$4 = $par1ArrayOfFloat[$par2].data;
+ var$4[1] = var$4[1] / $var3;
+ var$4 = $par1ArrayOfFloat[$par2].data;
+ var$4[2] = var$4[2] / $var3;
+ $par1ArrayOfFloat = $par1ArrayOfFloat[$par2].data;
+ $par1ArrayOfFloat[3] = $par1ArrayOfFloat[3] / $var3;
+};
+$java.nms_ClippingHelperImpl_init = function($this) {
+ jn_FloatBuffer_clear($this.$projectionMatrixBuffer);
+ jn_FloatBuffer_clear($this.$modelviewMatrixBuffer);
+ jn_FloatBuffer_clear($this.$field_78564_h);
+ nleg_EaglerAdapterGL30_glGetFloat(39, $this.$projectionMatrixBuffer);
+ nleg_EaglerAdapterGL30_glGetFloat(38, $this.$modelviewMatrixBuffer);
+ jn_FloatBuffer_limit(jn_FloatBuffer_flip($this.$projectionMatrixBuffer), 16);
+ jn_FloatBuffer_get0($this.$projectionMatrixBuffer, $this.$projectionMatrix0);
+ jn_FloatBuffer_limit(jn_FloatBuffer_flip($this.$modelviewMatrixBuffer), 16);
+ jn_FloatBuffer_get0($this.$modelviewMatrixBuffer, $this.$modelviewMatrix);
+ $this.$clippingMatrix.data[0] = $this.$modelviewMatrix.data[0] * $this.$projectionMatrix0.data[0] + $this.$modelviewMatrix.data[1] * $this.$projectionMatrix0.data[4] + $this.$modelviewMatrix.data[2] * $this.$projectionMatrix0.data[8] + $this.$modelviewMatrix.data[3] * $this.$projectionMatrix0.data[12];
+ $this.$clippingMatrix.data[1] = $this.$modelviewMatrix.data[0] * $this.$projectionMatrix0.data[1] + $this.$modelviewMatrix.data[1] * $this.$projectionMatrix0.data[5] + $this.$modelviewMatrix.data[2] * $this.$projectionMatrix0.data[9] + $this.$modelviewMatrix.data[3] * $this.$projectionMatrix0.data[13];
+ $this.$clippingMatrix.data[2] = $this.$modelviewMatrix.data[0] * $this.$projectionMatrix0.data[2] + $this.$modelviewMatrix.data[1] * $this.$projectionMatrix0.data[6] + $this.$modelviewMatrix.data[2] * $this.$projectionMatrix0.data[10] + $this.$modelviewMatrix.data[3] * $this.$projectionMatrix0.data[14];
+ $this.$clippingMatrix.data[3] = $this.$modelviewMatrix.data[0] * $this.$projectionMatrix0.data[3] + $this.$modelviewMatrix.data[1] * $this.$projectionMatrix0.data[7] + $this.$modelviewMatrix.data[2] * $this.$projectionMatrix0.data[11] + $this.$modelviewMatrix.data[3] * $this.$projectionMatrix0.data[15];
+ $this.$clippingMatrix.data[4] = $this.$modelviewMatrix.data[4] * $this.$projectionMatrix0.data[0] + $this.$modelviewMatrix.data[5] * $this.$projectionMatrix0.data[4] + $this.$modelviewMatrix.data[6] * $this.$projectionMatrix0.data[8] + $this.$modelviewMatrix.data[7] * $this.$projectionMatrix0.data[12];
+ $this.$clippingMatrix.data[5] = $this.$modelviewMatrix.data[4] * $this.$projectionMatrix0.data[1] + $this.$modelviewMatrix.data[5] * $this.$projectionMatrix0.data[5] + $this.$modelviewMatrix.data[6] * $this.$projectionMatrix0.data[9] + $this.$modelviewMatrix.data[7] * $this.$projectionMatrix0.data[13];
+ $this.$clippingMatrix.data[6] = $this.$modelviewMatrix.data[4] * $this.$projectionMatrix0.data[2] + $this.$modelviewMatrix.data[5] * $this.$projectionMatrix0.data[6] + $this.$modelviewMatrix.data[6] * $this.$projectionMatrix0.data[10] + $this.$modelviewMatrix.data[7] * $this.$projectionMatrix0.data[14];
+ $this.$clippingMatrix.data[7] = $this.$modelviewMatrix.data[4] * $this.$projectionMatrix0.data[3] + $this.$modelviewMatrix.data[5] * $this.$projectionMatrix0.data[7] + $this.$modelviewMatrix.data[6] * $this.$projectionMatrix0.data[11] + $this.$modelviewMatrix.data[7] * $this.$projectionMatrix0.data[15];
+ $this.$clippingMatrix.data[8] = $this.$modelviewMatrix.data[8] * $this.$projectionMatrix0.data[0] + $this.$modelviewMatrix.data[9] * $this.$projectionMatrix0.data[4] + $this.$modelviewMatrix.data[10] * $this.$projectionMatrix0.data[8] + $this.$modelviewMatrix.data[11] * $this.$projectionMatrix0.data[12];
+ $this.$clippingMatrix.data[9] = $this.$modelviewMatrix.data[8] * $this.$projectionMatrix0.data[1] + $this.$modelviewMatrix.data[9] * $this.$projectionMatrix0.data[5] + $this.$modelviewMatrix.data[10] * $this.$projectionMatrix0.data[9] + $this.$modelviewMatrix.data[11] * $this.$projectionMatrix0.data[13];
+ $this.$clippingMatrix.data[10] = $this.$modelviewMatrix.data[8] * $this.$projectionMatrix0.data[2] + $this.$modelviewMatrix.data[9] * $this.$projectionMatrix0.data[6] + $this.$modelviewMatrix.data[10] * $this.$projectionMatrix0.data[10] + $this.$modelviewMatrix.data[11] * $this.$projectionMatrix0.data[14];
+ $this.$clippingMatrix.data[11] = $this.$modelviewMatrix.data[8] * $this.$projectionMatrix0.data[3] + $this.$modelviewMatrix.data[9] * $this.$projectionMatrix0.data[7] + $this.$modelviewMatrix.data[10] * $this.$projectionMatrix0.data[11] + $this.$modelviewMatrix.data[11] * $this.$projectionMatrix0.data[15];
+ $this.$clippingMatrix.data[12] = $this.$modelviewMatrix.data[12] * $this.$projectionMatrix0.data[0] + $this.$modelviewMatrix.data[13] * $this.$projectionMatrix0.data[4] + $this.$modelviewMatrix.data[14] * $this.$projectionMatrix0.data[8] + $this.$modelviewMatrix.data[15] * $this.$projectionMatrix0.data[12];
+ $this.$clippingMatrix.data[13] = $this.$modelviewMatrix.data[12] * $this.$projectionMatrix0.data[1] + $this.$modelviewMatrix.data[13] * $this.$projectionMatrix0.data[5] + $this.$modelviewMatrix.data[14] * $this.$projectionMatrix0.data[9] + $this.$modelviewMatrix.data[15] * $this.$projectionMatrix0.data[13];
+ $this.$clippingMatrix.data[14] = $this.$modelviewMatrix.data[12] * $this.$projectionMatrix0.data[2] + $this.$modelviewMatrix.data[13] * $this.$projectionMatrix0.data[6] + $this.$modelviewMatrix.data[14] * $this.$projectionMatrix0.data[10] + $this.$modelviewMatrix.data[15] * $this.$projectionMatrix0.data[14];
+ $this.$clippingMatrix.data[15] = $this.$modelviewMatrix.data[12] * $this.$projectionMatrix0.data[3] + $this.$modelviewMatrix.data[13] * $this.$projectionMatrix0.data[7] + $this.$modelviewMatrix.data[14] * $this.$projectionMatrix0.data[11] + $this.$modelviewMatrix.data[15] * $this.$projectionMatrix0.data[15];
+ $this.$frustum.data[0].data[0] = $this.$clippingMatrix.data[3] - $this.$clippingMatrix.data[0];
+ $this.$frustum.data[0].data[1] = $this.$clippingMatrix.data[7] - $this.$clippingMatrix.data[4];
+ $this.$frustum.data[0].data[2] = $this.$clippingMatrix.data[11] - $this.$clippingMatrix.data[8];
+ $this.$frustum.data[0].data[3] = $this.$clippingMatrix.data[15] - $this.$clippingMatrix.data[12];
+ $java.nms_ClippingHelperImpl_normalize($this, $this.$frustum, 0);
+ $this.$frustum.data[1].data[0] = $this.$clippingMatrix.data[3] + $this.$clippingMatrix.data[0];
+ $this.$frustum.data[1].data[1] = $this.$clippingMatrix.data[7] + $this.$clippingMatrix.data[4];
+ $this.$frustum.data[1].data[2] = $this.$clippingMatrix.data[11] + $this.$clippingMatrix.data[8];
+ $this.$frustum.data[1].data[3] = $this.$clippingMatrix.data[15] + $this.$clippingMatrix.data[12];
+ $java.nms_ClippingHelperImpl_normalize($this, $this.$frustum, 1);
+ $this.$frustum.data[2].data[0] = $this.$clippingMatrix.data[3] + $this.$clippingMatrix.data[1];
+ $this.$frustum.data[2].data[1] = $this.$clippingMatrix.data[7] + $this.$clippingMatrix.data[5];
+ $this.$frustum.data[2].data[2] = $this.$clippingMatrix.data[11] + $this.$clippingMatrix.data[9];
+ $this.$frustum.data[2].data[3] = $this.$clippingMatrix.data[15] + $this.$clippingMatrix.data[13];
+ $java.nms_ClippingHelperImpl_normalize($this, $this.$frustum, 2);
+ $this.$frustum.data[3].data[0] = $this.$clippingMatrix.data[3] - $this.$clippingMatrix.data[1];
+ $this.$frustum.data[3].data[1] = $this.$clippingMatrix.data[7] - $this.$clippingMatrix.data[5];
+ $this.$frustum.data[3].data[2] = $this.$clippingMatrix.data[11] - $this.$clippingMatrix.data[9];
+ $this.$frustum.data[3].data[3] = $this.$clippingMatrix.data[15] - $this.$clippingMatrix.data[13];
+ $java.nms_ClippingHelperImpl_normalize($this, $this.$frustum, 3);
+ $this.$frustum.data[4].data[0] = $this.$clippingMatrix.data[3] - $this.$clippingMatrix.data[2];
+ $this.$frustum.data[4].data[1] = $this.$clippingMatrix.data[7] - $this.$clippingMatrix.data[6];
+ $this.$frustum.data[4].data[2] = $this.$clippingMatrix.data[11] - $this.$clippingMatrix.data[10];
+ $this.$frustum.data[4].data[3] = $this.$clippingMatrix.data[15] - $this.$clippingMatrix.data[14];
+ $java.nms_ClippingHelperImpl_normalize($this, $this.$frustum, 4);
+ $this.$frustum.data[5].data[0] = $this.$clippingMatrix.data[3] + $this.$clippingMatrix.data[2];
+ $this.$frustum.data[5].data[1] = $this.$clippingMatrix.data[7] + $this.$clippingMatrix.data[6];
+ $this.$frustum.data[5].data[2] = $this.$clippingMatrix.data[11] + $this.$clippingMatrix.data[10];
+ $this.$frustum.data[5].data[3] = $this.$clippingMatrix.data[15] + $this.$clippingMatrix.data[14];
+ $java.nms_ClippingHelperImpl_normalize($this, $this.$frustum, 5);
+};
+function nms_ClippingHelperImpl__clinit_() {
+ var var$1, var$2, var$3, var$4, var$5;
+ var$1 = new nms_ClippingHelperImpl;
+ var$1.$frustum = $rt_createFloatMultiArray([16, 16]);
+ var$1.$projectionMatrix0 = $rt_createFloatArray(16);
+ var$1.$modelviewMatrix = $rt_createFloatArray(16);
+ var$1.$clippingMatrix = $rt_createFloatArray(16);
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (!nleg_EaglerAdapterGL30_isWebGL)
+ var$2 = jn_ByteBufferImpl_asFloatBuffer(nms_GLAllocation_createDirectByteBuffer(64));
+ else {
+ var$3 = $rt_createFloatArray(16);
+ var$4 = var$3.data.length;
+ var$2 = new jn_FloatBufferOverArray;
+ var$5 = 0 + var$4 | 0;
+ jl_Object__init_0(var$2);
+ var$2.$mark = (-1);
+ var$2.$capacity = var$4;
+ var$2.$limit = var$4;
+ var$2.$position = 0;
+ var$2.$limit = var$5;
+ var$2.$start5 = 0;
+ var$2.$readOnly5 = 0;
+ var$2.$array4 = var$3;
+ }
+ var$1.$projectionMatrixBuffer = var$2;
+ if (!nleg_EaglerAdapterGL30_isWebGL)
+ var$2 = jn_ByteBufferImpl_asFloatBuffer(nms_GLAllocation_createDirectByteBuffer(64));
+ else {
+ var$3 = $rt_createFloatArray(16);
+ var$4 = var$3.data.length;
+ var$2 = new jn_FloatBufferOverArray;
+ var$5 = 0 + var$4 | 0;
+ jl_Object__init_0(var$2);
+ var$2.$mark = (-1);
+ var$2.$capacity = var$4;
+ var$2.$limit = var$4;
+ var$2.$position = 0;
+ var$2.$limit = var$5;
+ var$2.$start5 = 0;
+ var$2.$readOnly5 = 0;
+ var$2.$array4 = var$3;
+ }
+ var$1.$modelviewMatrixBuffer = var$2;
+ if (!nleg_EaglerAdapterGL30_isWebGL)
+ var$2 = jn_ByteBufferImpl_asFloatBuffer(nms_GLAllocation_createDirectByteBuffer(64));
+ else {
+ var$3 = $rt_createFloatArray(16);
+ var$4 = var$3.data.length;
+ var$2 = new jn_FloatBufferOverArray;
+ var$5 = 0 + var$4 | 0;
+ jl_Object__init_0(var$2);
+ var$2.$mark = (-1);
+ var$2.$capacity = var$4;
+ var$2.$limit = var$4;
+ var$2.$position = 0;
+ var$2.$limit = var$5;
+ var$2.$start5 = 0;
+ var$2.$readOnly5 = 0;
+ var$2.$array4 = var$3;
+ }
+ var$1.$field_78564_h = var$2;
+ $java.nms_ClippingHelperImpl_instance = var$1;
+}
+$java.nms_ICamera = function() {
+};
+function nms_Frustrum() {
+ var a = this; jl_Object.call(a);
+ a.$clippingHelper = null;
+ a.$xPosition4 = 0.0;
+ a.$yPosition4 = 0.0;
+ a.$zPosition3 = 0.0;
+}
+function nms_Frustrum__init_0() {
+ var var_0 = new nms_Frustrum();
+ nms_Frustrum__init_(var_0);
+ return var_0;
+}
+function nms_Frustrum__init_($this) {
+ $java.nms_ClippingHelperImpl_init($java.nms_ClippingHelperImpl_instance);
+ $this.$clippingHelper = $java.nms_ClippingHelperImpl_instance;
+}
+function nms_Frustrum_setPosition($this, $par1, $par3, $par5) {
+ $this.$xPosition4 = $par1;
+ $this.$yPosition4 = $par3;
+ $this.$zPosition3 = $par5;
+}
+$java.nms_Frustrum_isBoxInFrustum = function($this, $par1, $par3, $par5, $par7, $par9, $par11) {
+ return $java.nms_ClippingHelper_isBoxInFrustum($this.$clippingHelper, $par1 - $this.$xPosition4, $par3 - $this.$yPosition4, $par5 - $this.$zPosition3, $par7 - $this.$xPosition4, $par9 - $this.$yPosition4, $par11 - $this.$zPosition3);
+};
+function nms_Frustrum_isBoundingBoxInFrustum($this, $par1AxisAlignedBB) {
+ var var$2, var$3, var$4, var$5, var$6, var$7;
+ var$2 = $par1AxisAlignedBB.$minX;
+ var$3 = $par1AxisAlignedBB.$minY;
+ var$4 = $par1AxisAlignedBB.$minZ;
+ var$5 = $par1AxisAlignedBB.$maxX;
+ var$6 = $par1AxisAlignedBB.$maxY;
+ var$7 = $par1AxisAlignedBB.$maxZ;
+ return $java.nms_ClippingHelper_isBoxInFrustum($this.$clippingHelper, var$2 - $this.$xPosition4, var$3 - $this.$yPosition4, var$4 - $this.$zPosition3, var$5 - $this.$xPosition4, var$6 - $this.$yPosition4, var$7 - $this.$zPosition3);
+}
+function nms_StatCollector() {
+ jl_Object.call(this);
+}
+var nms_StatCollector_localizedName = null;
+$java.nms_StatCollector__init_ = function() {
+ var var_0 = new nms_StatCollector();
+ nms_StatCollector__init_(var_0);
+ return var_0;
+};
+function nms_StatCollector__init_($this) {
+ return;
+}
+function nms_StatCollector_translateToLocal($par0Str) {
+ return nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $par0Str);
+}
+function nms_StatCollector__clinit_() {
+ nms_StatCollector_localizedName = nms_StringTranslate_instance;
+}
+function nms_StringUtils() {
+ jl_Object.call(this);
+}
+$java.nms_StringUtils_patternControlCode = null;
+$java.nms_StringUtils__init_ = function() {
+ var var_0 = new nms_StringUtils();
+ nms_StringUtils__init_(var_0);
+ return var_0;
+};
+function nms_StringUtils__init_($this) {
+ return;
+}
+function nms_StringUtils_ticksToElapsedTime($par0) {
+ var $var1, $var2, var$4, var$5;
+ $var1 = $par0 / 20 | 0;
+ $var2 = $var1 / 60 | 0;
+ $par0 = $var1 % 60 | 0;
+ if ($par0 >= 10) {
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $var2, 10);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(266));
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $par0, 10);
+ var$5 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ } else {
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $var2, 10);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(2503));
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $par0, 10);
+ var$5 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ }
+ return var$5;
+}
+function nms_StringUtils_stripControlCodes($par0Str) {
+ return jur_Matcher_replaceAll(jur_Matcher__init_($java.nms_StringUtils_patternControlCode, $par0Str), $rt_s(44));
+}
+function nms_StringUtils__clinit_() {
+ $java.nms_StringUtils_patternControlCode = jur_Pattern_compile($rt_s(2504), 0);
+}
+function nms_Direction() {
+ jl_Object.call(this);
+}
+var nms_Direction_offsetX = null;
+var nms_Direction_offsetZ = null;
+var nms_Direction_directions = null;
+var nms_Direction_directionToFacing = null;
+var nms_Direction_facingToDirection = null;
+var nms_Direction_rotateOpposite = null;
+var nms_Direction_rotateRight = null;
+$java.nms_Direction_rotateLeft = null;
+var nms_Direction_bedDirection = null;
+$java.nms_Direction__init_ = function() {
+ var var_0 = new nms_Direction();
+ nms_Direction__init_(var_0);
+ return var_0;
+};
+function nms_Direction__init_($this) {
+ return;
+}
+function nms_Direction_getMovementDirection($par0, $par2) {
+ var var$3, var$4;
+ var$3 = $par0;
+ if (var$3 < 0.0)
+ var$3 = -var$3;
+ var$4 = $par2;
+ if (var$4 < 0.0)
+ var$4 = -var$4;
+ return var$3 <= var$4 ? ($par2 <= 0.0 ? 0 : 2) : $par0 <= 0.0 ? 3 : 1;
+}
+function nms_Direction__clinit_() {
+ var var$1, var$2, var$3, var$4;
+ var$1 = $rt_createIntArray(4);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = (-1);
+ var$2[2] = 0;
+ var$2[3] = 1;
+ nms_Direction_offsetX = var$1;
+ var$1 = $rt_createIntArray(4);
+ var$2 = var$1.data;
+ var$2[0] = 1;
+ var$2[1] = 0;
+ var$2[2] = (-1);
+ var$2[3] = 0;
+ nms_Direction_offsetZ = var$1;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2505);
+ var$2[1] = $rt_s(2506);
+ var$2[2] = $rt_s(2507);
+ var$2[3] = $rt_s(2508);
+ nms_Direction_directions = var$1;
+ var$1 = $rt_createIntArray(4);
+ var$2 = var$1.data;
+ var$2[0] = 3;
+ var$2[1] = 4;
+ var$2[2] = 2;
+ var$2[3] = 5;
+ nms_Direction_directionToFacing = var$1;
+ var$1 = $rt_createIntArray(6);
+ var$2 = var$1.data;
+ var$2[0] = (-1);
+ var$2[1] = (-1);
+ var$2[2] = 2;
+ var$2[3] = 0;
+ var$2[4] = 1;
+ var$2[5] = 3;
+ nms_Direction_facingToDirection = var$1;
+ var$1 = $rt_createIntArray(4);
+ var$2 = var$1.data;
+ var$2[0] = 2;
+ var$2[1] = 3;
+ var$2[2] = 0;
+ var$2[3] = 1;
+ nms_Direction_rotateOpposite = var$1;
+ var$1 = $rt_createIntArray(4);
+ var$2 = var$1.data;
+ var$2[0] = 1;
+ var$2[1] = 2;
+ var$2[2] = 3;
+ var$2[3] = 0;
+ nms_Direction_rotateRight = var$1;
+ var$1 = $rt_createIntArray(4);
+ var$2 = var$1.data;
+ var$2[0] = 3;
+ var$2[1] = 0;
+ var$2[2] = 1;
+ var$2[3] = 2;
+ $java.nms_Direction_rotateLeft = var$1;
+ var$1 = $rt_createArray($rt_arraycls($rt_intcls()), 4);
+ var$3 = var$1.data;
+ var$2 = $rt_createIntArray(6);
+ var$4 = var$2.data;
+ var$4[0] = 1;
+ var$4[1] = 0;
+ var$4[2] = 3;
+ var$4[3] = 2;
+ var$4[4] = 5;
+ var$4[5] = 4;
+ var$3[0] = var$2;
+ var$2 = $rt_createIntArray(6);
+ var$4 = var$2.data;
+ var$4[0] = 1;
+ var$4[1] = 0;
+ var$4[2] = 5;
+ var$4[3] = 4;
+ var$4[4] = 2;
+ var$4[5] = 3;
+ var$3[1] = var$2;
+ var$2 = $rt_createIntArray(6);
+ var$4 = var$2.data;
+ var$4[0] = 1;
+ var$4[1] = 0;
+ var$4[2] = 2;
+ var$4[3] = 3;
+ var$4[4] = 4;
+ var$4[5] = 5;
+ var$3[2] = var$2;
+ var$2 = $rt_createIntArray(6);
+ var$4 = var$2.data;
+ var$4[0] = 1;
+ var$4[1] = 0;
+ var$4[2] = 4;
+ var$4[3] = 5;
+ var$4[4] = 3;
+ var$4[5] = 2;
+ var$3[3] = var$2;
+ nms_Direction_bedDirection = var$1;
+}
+$java.nms_NetHandler = function() {
+ jl_Object.call(this);
+};
+$java.nms_NetHandler_unexpectedPacket = function($this, $par1Packet) {
+ return;
+};
+$java.nms_NetHandler_handleBlockDig = function($this, $par1Packet14BlockDig) {
+ return;
+};
+$java.nms_NetHandler_handlePlace = function($this, $par1Packet15Place) {
+ return;
+};
+$java.nms_NetHandler_handleEntityAction = function($this, $par1Packet19EntityAction) {
+ return;
+};
+$java.nms_NetHandler_handleClientProtocol = function($this, $par1Packet2ClientProtocol) {
+ return;
+};
+$java.nms_NetHandler_handleUseEntity = function($this, $par1Packet7UseEntity) {
+ return;
+};
+$java.nms_NetHandler_handleWindowClick = function($this, $par1Packet102WindowClick) {
+ return;
+};
+$java.nms_NetHandler_handleServerPing = function($this, $par1Packet254ServerPing) {
+ return;
+};
+$java.nms_NetHandler_handleCreativeSetSlot = function($this, $par1Packet107CreativeSetSlot) {
+ return;
+};
+$java.nms_NetHandler_handleEnchantItem = function($this, $par1Packet108EnchantItem) {
+ return;
+};
+$java.nms_NetHandler_handleClientInfo = function($this, $par1Packet204ClientInfo) {
+ return;
+};
+$java.nms_NetHandler_handleClientCommand = function($this, $par1Packet205ClientCommand) {
+ return;
+};
+function nms_NetClientHandler() {
+ var a = this; $java.nms_NetHandler.call(a);
+ a.$disconnected = 0;
+ a.$netManager = null;
+ a.$field_72560_a = null;
+ a.$mc15 = null;
+ a.$worldClient = null;
+ a.$doneLoadingTerrain = 0;
+ a.$mapStorage0 = null;
+ a.$playerInfoMap = null;
+ a.$playerInfoList = null;
+ a.$currentServerMaxPlayers = 0;
+ a.$field_98183_l = null;
+ a.$rand5 = null;
+}
+$java.nms_NetClientHandler__init_ = function(var_0, var_1, var_2) {
+ var var_3 = new nms_NetClientHandler();
+ $java.nms_NetClientHandler__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+};
+$java.nms_NetClientHandler__init_0 = function($this, $par1Minecraft, $par2Str, $par3) {
+ var var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();$par3 = $thread.pop();$par2Str = $thread.pop();$par1Minecraft = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$disconnected = 0;
+ $this.$doneLoadingTerrain = 0;
+ $this.$mapStorage0 = nms_MapStorage__init_0();
+ $this.$playerInfoMap = ju_HashMap__init_1(16, 0.75);
+ var$4 = new ju_ArrayList;
+ var$4.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$playerInfoList = var$4;
+ $this.$currentServerMaxPlayers = 20;
+ $this.$field_98183_l = null;
+ $this.$rand5 = new ju_Random;
+ $this.$mc15 = $par1Minecraft;
+ $par1Minecraft = new nle_WebsocketNetworkManager;
+ var$4 = null;
+ $ptr = 1;
+ case 1:
+ $java.nle_WebsocketNetworkManager__init_($par1Minecraft, $par2Str, var$4, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$netManager = $par1Minecraft;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Minecraft, $par2Str, $par3, var$4, $ptr);
+};
+$java.nms_NetClientHandler_cleanup = function($this) {
+ $this.$netManager = null;
+ $this.$worldClient = null;
+};
+$java.nms_NetClientHandler_processReadPackets = function($this) {
+ var var$1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$disconnected && $this.$netManager !== null) {
+ var$1 = $this.$netManager;
+ $ptr = 1;
+ continue main;
+ }
+ return;
+ case 1:
+ nle_WebsocketNetworkManager_processReadPackets(var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $ptr);
+};
+$java.nms_NetClientHandler_handleServerAuthData = function($this, $par1Packet253ServerAuthData) {
+ $par1Packet253ServerAuthData = new nms_Packet252SharedKey;
+ nms_Packet_$callClinit();
+ $par1Packet253ServerAuthData.$creationTimeMillis = jl_System_currentTimeMillis();
+ $par1Packet253ServerAuthData.$isChunkDataPacket = 0;
+ if (!$this.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue($this.$netManager, $par1Packet253ServerAuthData);
+};
+$java.nms_NetClientHandler_handleSharedKey = function($this, $par1Packet252SharedKey) {
+ $par1Packet252SharedKey = new nms_Packet205ClientCommand;
+ nms_Packet_$callClinit();
+ $par1Packet252SharedKey.$creationTimeMillis = jl_System_currentTimeMillis();
+ $par1Packet252SharedKey.$isChunkDataPacket = 0;
+ $par1Packet252SharedKey.$forceRespawn = 0;
+ if (!$this.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue($this.$netManager, $par1Packet252SharedKey);
+};
+$java.nms_NetClientHandler_handleLogin = function($this, $par1Packet1Login) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1Packet1Login = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$mc15.$playerController = nms_PlayerControllerMP__init_($this.$mc15, $this);
+ var$2 = new nms_WorldClient;
+ var$3 = new $java.nms_WorldSettings;
+ var$4 = $par1Packet1Login.$gameType;
+ var$5 = $par1Packet1Login.$hardcoreMode;
+ var$6 = $par1Packet1Login.$terrainType1;
+ var$3.$field_82751_h = $rt_s(44);
+ var$3.$seed = Long_ZERO;
+ var$3.$theGameType = var$4;
+ var$3.$mapFeaturesEnabled = 0;
+ var$3.$hardcoreEnabled = var$5;
+ var$3.$terrainType2 = var$6;
+ nms_WorldClient__init_0(var$2, $this, var$3, $par1Packet1Login.$dimension1, $par1Packet1Login.$difficultySetting0, $this.$mc15.$mcProfiler);
+ $this.$worldClient = var$2;
+ $this.$worldClient.$isRemote = 1;
+ var$2 = $this.$mc15;
+ var$6 = $this.$worldClient;
+ var$7 = $rt_s(44);
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_loadWorld0(var$2, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$mc15.$thePlayer.$dimension = $par1Packet1Login.$dimension1;
+ var$2 = $this.$mc15;
+ var$6 = new $java.nms_GuiDownloadTerrain;
+ nms_GuiScreen__init_(var$6);
+ var$6.$updateCounter1 = 0;
+ var$6.$netHandler = $this;
+ $ptr = 2;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$2, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$mc15.$thePlayer.$entityId = $par1Packet1Login.$clientEntityId;
+ $this.$currentServerMaxPlayers = $par1Packet1Login.$maxPlayers;
+ var$2 = $this.$mc15.$playerController;
+ var$2.$currentGameType = $par1Packet1Login.$gameType;
+ nms_EnumGameType_configurePlayerCapabilities(var$2.$currentGameType, var$2.$mc13.$thePlayer.$capabilities);
+ nms_GameSettings_sendSettingsToServer($this.$mc15.$gameSettings);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet1Login, var$2, var$3, var$4, var$5, var$6, var$7, $ptr);
+};
+$java.nms_NetClientHandler_handleVehicleSpawn = function($this, $par1Packet23VehicleSpawn) {
+ var $var2, $var4, $var6, $var8, $var9, $var12, $var10, $var11, var$10, $var13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var13 = $thread.pop();var$10 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var12 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var2 = $thread.pop();$par1Packet23VehicleSpawn = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $var2 = $par1Packet23VehicleSpawn.$xPosition5 / 32.0;
+ $var4 = $par1Packet23VehicleSpawn.$yPosition5 / 32.0;
+ $var6 = $par1Packet23VehicleSpawn.$zPosition4 / 32.0;
+ $var8 = null;
+ if ($par1Packet23VehicleSpawn.$type3 == 10) {
+ $var8 = nms_EntityMinecart_createMinecart($this.$worldClient, $var2, $var4, $var6, $par1Packet23VehicleSpawn.$throwerEntityId);
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 == 90) {
+ $var9 = $java.nms_NetClientHandler_getEntityByID($this, $par1Packet23VehicleSpawn.$throwerEntityId);
+ if ($var9 instanceof nms_EntityPlayer)
+ $var8 = nms_EntityFishHook__init_1($this.$worldClient, $var2, $var4, $var6, $var9);
+ $par1Packet23VehicleSpawn.$throwerEntityId = 0;
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 == 60) {
+ $var8 = nms_EntityArrow__init_0($this.$worldClient, $var2, $var4, $var6);
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 == 61) {
+ $var8 = nms_EntitySnowball__init_1($this.$worldClient, $var2, $var4, $var6);
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 == 71) {
+ $var8 = nms_EntityItemFrame__init_1($this.$worldClient, $var2 | 0, $var4 | 0, $var6 | 0, $par1Packet23VehicleSpawn.$throwerEntityId);
+ $par1Packet23VehicleSpawn.$throwerEntityId = 0;
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 == 65) {
+ $var8 = nms_EntityEnderPearl__init_1($this.$worldClient, $var2, $var4, $var6);
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 == 72) {
+ $var8 = nms_EntityEnderEye__init_1($this.$worldClient, $var2, $var4, $var6);
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 == 76) {
+ $var8 = nms_EntityFireworkRocket__init_1($this.$worldClient, $var2, $var4, $var6, null);
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 == 63) {
+ $var8 = nms_EntityLargeFireball__init_2($this.$worldClient, $var2, $var4, $var6, $par1Packet23VehicleSpawn.$speedX / 8000.0, $par1Packet23VehicleSpawn.$speedY / 8000.0, $par1Packet23VehicleSpawn.$speedZ / 8000.0);
+ $par1Packet23VehicleSpawn.$throwerEntityId = 0;
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 == 64) {
+ $var8 = nms_EntitySmallFireball__init_1($this.$worldClient, $var2, $var4, $var6, $par1Packet23VehicleSpawn.$speedX / 8000.0, $par1Packet23VehicleSpawn.$speedY / 8000.0, $par1Packet23VehicleSpawn.$speedZ / 8000.0);
+ $par1Packet23VehicleSpawn.$throwerEntityId = 0;
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 == 66) {
+ $var8 = nms_EntityWitherSkull__init_1($this.$worldClient, $var2, $var4, $var6, $par1Packet23VehicleSpawn.$speedX / 8000.0, $par1Packet23VehicleSpawn.$speedY / 8000.0, $par1Packet23VehicleSpawn.$speedZ / 8000.0);
+ $par1Packet23VehicleSpawn.$throwerEntityId = 0;
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 == 62) {
+ $var8 = nms_EntityEgg__init_1($this.$worldClient, $var2, $var4, $var6);
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 == 73) {
+ $var8 = nms_EntityPotion__init_1($this.$worldClient, $var2, $var4, $var6, $par1Packet23VehicleSpawn.$throwerEntityId);
+ $par1Packet23VehicleSpawn.$throwerEntityId = 0;
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 == 75) {
+ $var8 = nms_EntityExpBottle__init_1($this.$worldClient, $var2, $var4, $var6);
+ $par1Packet23VehicleSpawn.$throwerEntityId = 0;
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 == 1) {
+ $var8 = nms_EntityBoat__init_1($this.$worldClient, $var2, $var4, $var6);
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 == 50) {
+ $var8 = nms_EntityTNTPrimed__init_1($this.$worldClient, $var2, $var4, $var6, null);
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 == 51) {
+ $var8 = nms_EntityEnderCrystal__init_1($this.$worldClient, $var2, $var4, $var6);
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 == 2) {
+ $var8 = nms_EntityItem__init_0($this.$worldClient, $var2, $var4, $var6);
+ break a;
+ }
+ if ($par1Packet23VehicleSpawn.$type3 != 70)
+ break a;
+ $var8 = nms_EntityFallingSand__init_1($this.$worldClient, $var2, $var4, $var6, $par1Packet23VehicleSpawn.$throwerEntityId & 65535, $par1Packet23VehicleSpawn.$throwerEntityId >> 16);
+ $par1Packet23VehicleSpawn.$throwerEntityId = 0;
+ }
+ if ($var8 === null)
+ return;
+ $var9 = $var8;
+ if ($var9.$worldObj === null)
+ $var9.$setWorld($this.$worldClient);
+ b: {
+ $var9.$serverPosX = $par1Packet23VehicleSpawn.$xPosition5;
+ $var9.$serverPosY = $par1Packet23VehicleSpawn.$yPosition5;
+ $var9.$serverPosZ = $par1Packet23VehicleSpawn.$zPosition4;
+ $var9.$rotationPitch = ($par1Packet23VehicleSpawn.$pitch1 * 360 | 0) / 256.0;
+ $var9.$rotationYaw = ($par1Packet23VehicleSpawn.$yaw0 * 360 | 0) / 256.0;
+ $var12 = nms_Entity_getParts($var9);
+ if ($var12 !== null) {
+ $var10 = $par1Packet23VehicleSpawn.$entityId2 - $var9.$entityId | 0;
+ $var11 = 0;
+ while (true) {
+ var$10 = $var12.data;
+ if ($var11 >= var$10.length)
+ break b;
+ $var13 = var$10[$var11];
+ $var13.$entityId = $var13.$entityId + $var10 | 0;
+ $var11 = $var11 + 1 | 0;
+ }
+ }
+ }
+ $var9.$entityId = $par1Packet23VehicleSpawn.$entityId2;
+ $var13 = $this.$worldClient;
+ $var10 = $par1Packet23VehicleSpawn.$entityId2;
+ $ptr = 1;
+ case 1:
+ nms_WorldClient_addEntityToWorld($var13, $var10, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1Packet23VehicleSpawn.$throwerEntityId > 0) {
+ if ($par1Packet23VehicleSpawn.$type3 == 60) {
+ $var13 = $java.nms_NetClientHandler_getEntityByID($this, $par1Packet23VehicleSpawn.$throwerEntityId);
+ if ($var13 instanceof nms_EntityLiving)
+ $var8.$shootingEntity = $var13;
+ }
+ $var9.$setVelocity($par1Packet23VehicleSpawn.$speedX / 8000.0, $par1Packet23VehicleSpawn.$speedY / 8000.0, $par1Packet23VehicleSpawn.$speedZ / 8000.0);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet23VehicleSpawn, $var2, $var4, $var6, $var8, $var9, $var12, $var10, $var11, var$10, $var13, $ptr);
+};
+$java.nms_NetClientHandler_handleEntityExpOrb = function($this, $par1Packet26EntityExpOrb) {
+ var $var2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1Packet26EntityExpOrb = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = nms_EntityXPOrb__init_0($this.$worldClient, $par1Packet26EntityExpOrb.$posX5, $par1Packet26EntityExpOrb.$posY5, $par1Packet26EntityExpOrb.$posZ3, $par1Packet26EntityExpOrb.$xpValue0);
+ $var2.$serverPosX = $par1Packet26EntityExpOrb.$posX5;
+ $var2.$serverPosY = $par1Packet26EntityExpOrb.$posY5;
+ $var2.$serverPosZ = $par1Packet26EntityExpOrb.$posZ3;
+ $var2.$rotationYaw = 0.0;
+ $var2.$rotationPitch = 0.0;
+ $var2.$entityId = $par1Packet26EntityExpOrb.$entityId3;
+ var$3 = $this.$worldClient;
+ var$4 = $par1Packet26EntityExpOrb.$entityId3;
+ $ptr = 1;
+ case 1:
+ nms_WorldClient_addEntityToWorld(var$3, var$4, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet26EntityExpOrb, $var2, var$3, var$4, $ptr);
+};
+$java.nms_NetClientHandler_handleWeather = function($this, $par1Packet71Weather) {
+ var $var2, $var4, $var6, $var8, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var2 = $thread.pop();$par1Packet71Weather = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = $par1Packet71Weather.$posX6 / 32.0;
+ $var4 = $par1Packet71Weather.$posY6 / 32.0;
+ $var6 = $par1Packet71Weather.$posZ4 / 32.0;
+ $var8 = null;
+ if ($par1Packet71Weather.$isLightningBolt != 1) {
+ if ($var8 !== null) {
+ $var8.$serverPosX = $par1Packet71Weather.$posX6;
+ $var8.$serverPosY = $par1Packet71Weather.$posY6;
+ $var8.$serverPosZ = $par1Packet71Weather.$posZ4;
+ $var8.$rotationYaw = 0.0;
+ $var8.$rotationPitch = 0.0;
+ $var8.$entityId = $par1Packet71Weather.$entityID;
+ ju_ArrayList_add($this.$worldClient.$weatherEffects, $var8);
+ }
+ return;
+ }
+ $var8 = new nms_EntityLightningBolt;
+ var$6 = $this.$worldClient;
+ $ptr = 1;
+ case 1:
+ nms_EntityLightningBolt__init_0($var8, var$6, $var2, $var4, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var8 !== null) {
+ $var8.$serverPosX = $par1Packet71Weather.$posX6;
+ $var8.$serverPosY = $par1Packet71Weather.$posY6;
+ $var8.$serverPosZ = $par1Packet71Weather.$posZ4;
+ $var8.$rotationYaw = 0.0;
+ $var8.$rotationPitch = 0.0;
+ $var8.$entityId = $par1Packet71Weather.$entityID;
+ ju_ArrayList_add($this.$worldClient.$weatherEffects, $var8);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet71Weather, $var2, $var4, $var6, $var8, var$6, $ptr);
+};
+$java.nms_NetClientHandler_handleEntityPainting = function($this, $par1Packet25EntityPainting) {
+ var $var2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1Packet25EntityPainting = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = nms_EntityPainting__init_1($this.$worldClient, $par1Packet25EntityPainting.$xPosition6, $par1Packet25EntityPainting.$yPosition6, $par1Packet25EntityPainting.$zPosition5, $par1Packet25EntityPainting.$direction0, $par1Packet25EntityPainting.$title0);
+ var$3 = $this.$worldClient;
+ var$4 = $par1Packet25EntityPainting.$entityId4;
+ $ptr = 1;
+ case 1:
+ nms_WorldClient_addEntityToWorld(var$3, var$4, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet25EntityPainting, $var2, var$3, var$4, $ptr);
+};
+$java.nms_NetClientHandler_handleEntityVelocity = function($this, $par1Packet28EntityVelocity) {
+ var var$2, $var2;
+ var$2 = $par1Packet28EntityVelocity.$entityId5;
+ if (var$2 == $this.$mc15.$thePlayer.$entityId)
+ $var2 = $this.$mc15.$thePlayer;
+ else {
+ $var2 = $this.$worldClient;
+ $var2 = var$2 == $var2.$mc11.$thePlayer.$entityId ? $var2.$mc11.$thePlayer : nms_IntHashMap_lookup($var2.$entityHashSet, var$2);
+ }
+ if ($var2 !== null)
+ $var2.$setVelocity($par1Packet28EntityVelocity.$motionX0 / 8000.0, $par1Packet28EntityVelocity.$motionY0 / 8000.0, $par1Packet28EntityVelocity.$motionZ0 / 8000.0);
+};
+$java.nms_NetClientHandler_handleEntityMetadata = function($this, $par1Packet40EntityMetadata) {
+ var var$2, $var2, var$4;
+ var$2 = $par1Packet40EntityMetadata.$entityId6;
+ if (var$2 == $this.$mc15.$thePlayer.$entityId)
+ $var2 = $this.$mc15.$thePlayer;
+ else {
+ var$4 = $this.$worldClient;
+ $var2 = var$2 == var$4.$mc11.$thePlayer.$entityId ? var$4.$mc11.$thePlayer : nms_IntHashMap_lookup(var$4.$entityHashSet, var$2);
+ }
+ if ($var2 !== null && $par1Packet40EntityMetadata.$metadata0 !== null)
+ $java.nms_DataWatcher_updateWatchedObjectsFromList($var2.$dataWatcher, $par1Packet40EntityMetadata.$metadata0);
+};
+$java.nms_NetClientHandler_handleNamedEntitySpawn = function($this, $par1Packet20NamedEntitySpawn) {
+ var $var2, $var4, $var6, $var8, $var9, $var10, var$8, var$9, $var11, var$11, var$12, var$13, $var12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var12 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();$var11 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var2 = $thread.pop();$par1Packet20NamedEntitySpawn = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = $par1Packet20NamedEntitySpawn.$xPosition7 / 32.0;
+ $var4 = $par1Packet20NamedEntitySpawn.$yPosition7 / 32.0;
+ $var6 = $par1Packet20NamedEntitySpawn.$zPosition6 / 32.0;
+ $var8 = ($par1Packet20NamedEntitySpawn.$rotation * 360 | 0) / 256.0;
+ $var9 = ($par1Packet20NamedEntitySpawn.$pitch2 * 360 | 0) / 256.0;
+ $var10 = nms_EntityOtherPlayerMP__init_($this.$mc15.$theWorld, $par1Packet20NamedEntitySpawn.$name11);
+ var$8 = $par1Packet20NamedEntitySpawn.$xPosition7;
+ $var10.$serverPosX = var$8;
+ var$9 = var$8;
+ $var10.$lastTickPosX = var$9;
+ $var10.$prevPosX = var$9;
+ var$8 = $par1Packet20NamedEntitySpawn.$yPosition7;
+ $var10.$serverPosY = var$8;
+ var$9 = var$8;
+ $var10.$lastTickPosY = var$9;
+ $var10.$prevPosY = var$9;
+ var$8 = $par1Packet20NamedEntitySpawn.$zPosition6;
+ $var10.$serverPosZ = var$8;
+ var$9 = var$8;
+ $var10.$lastTickPosZ = var$9;
+ $var10.$prevPosZ = var$9;
+ $var11 = $par1Packet20NamedEntitySpawn.$currentItem0;
+ if (!$var11)
+ $var10.$inventory.$mainInventory.data[$var10.$inventory.$currentItem] = null;
+ else {
+ var$11 = $var10.$inventory.$mainInventory;
+ var$12 = $var10.$inventory.$currentItem;
+ var$13 = new nms_ItemStack;
+ var$13.$stackSize = 0;
+ var$13.$itemFrame = null;
+ var$13.$itemID0 = $var11;
+ var$13.$stackSize = 1;
+ var$13.$itemDamage = 0;
+ if (var$13.$itemDamage < 0)
+ var$13.$itemDamage = 0;
+ var$11.data[var$12] = var$13;
+ }
+ nms_Entity_setPositionAndRotation($var10, $var2, $var4, $var6, $var8, $var9);
+ $var12 = $this.$worldClient;
+ var$8 = $par1Packet20NamedEntitySpawn.$entityId7;
+ $ptr = 1;
+ case 1:
+ nms_WorldClient_addEntityToWorld($var12, var$8, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1Packet20NamedEntitySpawn.$metadataWatchableObjects === null)
+ $par1Packet20NamedEntitySpawn.$metadataWatchableObjects = $par1Packet20NamedEntitySpawn.$metadata1.$getAllWatched();
+ $var12 = $par1Packet20NamedEntitySpawn.$metadataWatchableObjects;
+ if ($var12 !== null)
+ $java.nms_DataWatcher_updateWatchedObjectsFromList($var10.$dataWatcher, $var12);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet20NamedEntitySpawn, $var2, $var4, $var6, $var8, $var9, $var10, var$8, var$9, $var11, var$11, var$12, var$13, $var12, $ptr);
+};
+$java.nms_NetClientHandler_handleEntityTeleport = function($this, $par1Packet34EntityTeleport) {
+ var var$2, $var2;
+ var$2 = $par1Packet34EntityTeleport.$entityId8;
+ if (var$2 == $this.$mc15.$thePlayer.$entityId)
+ $var2 = $this.$mc15.$thePlayer;
+ else {
+ $var2 = $this.$worldClient;
+ $var2 = var$2 == $var2.$mc11.$thePlayer.$entityId ? $var2.$mc11.$thePlayer : nms_IntHashMap_lookup($var2.$entityHashSet, var$2);
+ }
+ if ($var2 !== null) {
+ $var2.$serverPosX = $par1Packet34EntityTeleport.$xPosition8;
+ $var2.$serverPosY = $par1Packet34EntityTeleport.$yPosition8;
+ $var2.$serverPosZ = $par1Packet34EntityTeleport.$zPosition7;
+ $var2.$setPositionAndRotation2($var2.$serverPosX / 32.0, $var2.$serverPosY / 32.0 + 0.015625, $var2.$serverPosZ / 32.0, ($par1Packet34EntityTeleport.$yaw1 * 360 | 0) / 256.0, ($par1Packet34EntityTeleport.$pitch3 * 360 | 0) / 256.0, 3);
+ }
+};
+$java.nms_NetClientHandler_handleBlockItemSwitch = function($this, $par1Packet16BlockItemSwitch) {
+ if ($par1Packet16BlockItemSwitch.$id4 >= 0 && $par1Packet16BlockItemSwitch.$id4 < 9)
+ $this.$mc15.$thePlayer.$inventory.$currentItem = $par1Packet16BlockItemSwitch.$id4;
+};
+$java.nms_NetClientHandler_handleEntity = function($this, $par1Packet30Entity) {
+ var var$2, $var2;
+ var$2 = $par1Packet30Entity.$entityId9;
+ if (var$2 == $this.$mc15.$thePlayer.$entityId)
+ $var2 = $this.$mc15.$thePlayer;
+ else {
+ $var2 = $this.$worldClient;
+ $var2 = var$2 == $var2.$mc11.$thePlayer.$entityId ? $var2.$mc11.$thePlayer : nms_IntHashMap_lookup($var2.$entityHashSet, var$2);
+ }
+ if ($var2 !== null) {
+ $var2.$serverPosX = $var2.$serverPosX + $par1Packet30Entity.$xPosition9 | 0;
+ $var2.$serverPosY = $var2.$serverPosY + $par1Packet30Entity.$yPosition9 | 0;
+ $var2.$serverPosZ = $var2.$serverPosZ + $par1Packet30Entity.$zPosition8 | 0;
+ $var2.$setPositionAndRotation2($var2.$serverPosX / 32.0, $var2.$serverPosY / 32.0, $var2.$serverPosZ / 32.0, !$par1Packet30Entity.$rotating0 ? $var2.$rotationYaw : ($par1Packet30Entity.$yaw2 * 360 | 0) / 256.0, !$par1Packet30Entity.$rotating0 ? $var2.$rotationPitch : ($par1Packet30Entity.$pitch4 * 360 | 0) / 256.0, 3);
+ }
+};
+$java.nms_NetClientHandler_handleEntityHeadRotation = function($this, $par1Packet35EntityHeadRotation) {
+ var var$2, $var2;
+ var$2 = $par1Packet35EntityHeadRotation.$entityId10;
+ if (var$2 == $this.$mc15.$thePlayer.$entityId)
+ $var2 = $this.$mc15.$thePlayer;
+ else {
+ $var2 = $this.$worldClient;
+ $var2 = var$2 == $var2.$mc11.$thePlayer.$entityId ? $var2.$mc11.$thePlayer : nms_IntHashMap_lookup($var2.$entityHashSet, var$2);
+ }
+ if ($var2 !== null)
+ $var2.$setRotationYawHead(($par1Packet35EntityHeadRotation.$headRotationYaw * 360 | 0) / 256.0);
+};
+$java.nms_NetClientHandler_handleDestroyEntity = function($this, $par1Packet29DestroyEntity) {
+ var $var2, var$3, var$4, var$5, var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1Packet29DestroyEntity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = 0;
+ while ($var2 < $par1Packet29DestroyEntity.$entityId11.data.length) {
+ var$3 = $this.$worldClient;
+ var$4 = $par1Packet29DestroyEntity.$entityId11.data[$var2];
+ var$5 = var$3.$entityHashSet;
+ var$6 = var$5.$keySet0;
+ var$7 = jl_Integer_valueOf(var$4);
+ var$6 = ju_HashMap_removeEntry(var$6.$backingMap, var$7);
+ var$5 = nms_IntHashMap_removeEntry(var$5, var$4);
+ var$5 = var$5 !== null ? var$5.$valueEntry : null;
+ if (var$5 !== null) {
+ var$6 = ju_HashMap_removeEntry(var$3.$entityList.$backingMap, var$5);
+ $ptr = 1;
+ continue main;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return;
+ case 1:
+ nms_World_removeEntity(var$3, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = ju_HashMap_removeEntry(var$3.$entityList.$backingMap, var$5);
+ while (true) {
+ $var2 = $var2 + 1 | 0;
+ if ($var2 >= $par1Packet29DestroyEntity.$entityId11.data.length)
+ break;
+ var$3 = $this.$worldClient;
+ var$4 = $par1Packet29DestroyEntity.$entityId11.data[$var2];
+ var$5 = var$3.$entityHashSet;
+ var$6 = var$5.$keySet0;
+ var$7 = jl_Integer_valueOf(var$4);
+ var$6 = ju_HashMap_removeEntry(var$6.$backingMap, var$7);
+ var$5 = nms_IntHashMap_removeEntry(var$5, var$4);
+ var$5 = var$5 !== null ? var$5.$valueEntry : null;
+ if (var$5 === null)
+ continue;
+ else {
+ var$6 = ju_HashMap_removeEntry(var$3.$entityList.$backingMap, var$5);
+ continue main;
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet29DestroyEntity, $var2, var$3, var$4, var$5, var$6, var$7, $ptr);
+};
+$java.nms_NetClientHandler_handleFlying = function($this, $par1Packet10Flying) {
+ var $var2, $var3, $var5, $var7, $var9, $var10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1Packet10Flying = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = $this.$mc15.$thePlayer;
+ $var3 = $var2.$posX;
+ $var5 = $var2.$posY;
+ $var7 = $var2.$posZ;
+ $var9 = $var2.$rotationYaw;
+ $var10 = $var2.$rotationPitch;
+ if ($par1Packet10Flying.$moving) {
+ $var3 = $par1Packet10Flying.$xPosition;
+ $var5 = $par1Packet10Flying.$yPosition0;
+ $var7 = $par1Packet10Flying.$zPosition;
+ }
+ if ($par1Packet10Flying.$rotating) {
+ $var9 = $par1Packet10Flying.$yaw;
+ $var10 = $par1Packet10Flying.$pitch0;
+ }
+ $var2.$ySize = 0.0;
+ $var2.$motionZ = 0.0;
+ $var2.$motionY = 0.0;
+ $var2.$motionX = 0.0;
+ nms_Entity_setPositionAndRotation($var2, $var3, $var5, $var7, $var9, $var10);
+ $par1Packet10Flying.$xPosition = $var2.$posX;
+ $par1Packet10Flying.$yPosition0 = $var2.$boundingBox.$minY;
+ $par1Packet10Flying.$zPosition = $var2.$posZ;
+ $par1Packet10Flying.$stance = $var2.$posY;
+ nle_WebsocketNetworkManager_addToSendQueue($this.$netManager, $par1Packet10Flying);
+ if ($this.$doneLoadingTerrain)
+ return;
+ $this.$mc15.$thePlayer.$prevPosX = $this.$mc15.$thePlayer.$posX;
+ $this.$mc15.$thePlayer.$prevPosY = $this.$mc15.$thePlayer.$posY;
+ $this.$mc15.$thePlayer.$prevPosZ = $this.$mc15.$thePlayer.$posZ;
+ $this.$doneLoadingTerrain = 1;
+ $par1Packet10Flying = $this.$mc15;
+ $var2 = null;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($par1Packet10Flying, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet10Flying, $var2, $var3, $var5, $var7, $var9, $var10, $ptr);
+};
+$java.nms_NetClientHandler_handleMultiBlockChange = function($this, $par1Packet52MultiBlockChange) {
+ var $var2, $var3, $var4, var$5, var$6, $var9, $var5, $var6, $var7, $var8, $var10, $var11, $var12, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var9 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1Packet52MultiBlockChange = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $var2 = $par1Packet52MultiBlockChange.$xPosition10 * 16 | 0;
+ $var3 = $par1Packet52MultiBlockChange.$zPosition9 * 16 | 0;
+ if ($par1Packet52MultiBlockChange.$metadataArray !== null) {
+ $var4 = new ji_DataInputStream;
+ var$5 = new ji_ByteArrayInputStream;
+ var$6 = $par1Packet52MultiBlockChange.$metadataArray;
+ $var9 = var$6.data.length;
+ var$5.$buf = var$6;
+ var$5.$pos = 0;
+ var$5.$mark0 = 0;
+ var$5.$count0 = 0 + $var9 | 0;
+ $var4.$in = var$5;
+ $var4.$buff = $rt_createByteArray(8);
+ try {
+ $var5 = 0;
+ if ($var5 >= $par1Packet52MultiBlockChange.$size6)
+ break a;
+ $var6 = ji_DataInputStream_readShort($var4);
+ $var7 = ji_DataInputStream_readShort($var4);
+ $var8 = $var7 >> 4 & 4095;
+ $var9 = $var7 & 15;
+ $var10 = $var6 >> 12 & 15;
+ $var11 = $var6 >> 8 & 15;
+ $var12 = $var6 & 255;
+ var$5 = $this.$worldClient;
+ $var10 = $var10 + $var2 | 0;
+ $var11 = $var11 + $var3 | 0;
+ $ptr = 1;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ }
+ return;
+ case 1:
+ a: {
+ try {
+ nms_WorldClient_setBlockAndMetadataAndInvalidate(var$5, $var10, $var12, $var11, $var8, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var5 = $var5 + 1 | 0;
+ if ($var5 >= $par1Packet52MultiBlockChange.$size6)
+ break a;
+ $var6 = ji_DataInputStream_readShort($var4);
+ $var7 = ji_DataInputStream_readShort($var4);
+ $var8 = $var7 >> 4 & 4095;
+ $var9 = $var7 & 15;
+ $var10 = $var6 >> 12 & 15;
+ $var11 = $var6 >> 8 & 15;
+ $var12 = $var6 & 255;
+ var$5 = $this.$worldClient;
+ $var10 = $var10 + $var2 | 0;
+ $var11 = $var11 + $var3 | 0;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet52MultiBlockChange, $var2, $var3, $var4, var$5, var$6, $var9, $var5, $var6, $var7, $var8, $var10, $var11, $var12, $ptr);
+};
+$java.nms_NetClientHandler_handleMapChunk = function($this, $par1Packet51MapChunk) {
+ var $var2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10;
+ if ($par1Packet51MapChunk.$includeInitialize) {
+ if (!$par1Packet51MapChunk.$yChMin) {
+ nms_WorldClient_doPreChunk($this.$worldClient, $par1Packet51MapChunk.$xCh, $par1Packet51MapChunk.$zCh, 0);
+ return;
+ }
+ nms_WorldClient_doPreChunk($this.$worldClient, $par1Packet51MapChunk.$xCh, $par1Packet51MapChunk.$zCh, 1);
+ }
+ $var2 = $this.$worldClient;
+ var$3 = $par1Packet51MapChunk.$xCh;
+ var$4 = $par1Packet51MapChunk.$zCh;
+ $var2 = nms_ChunkProviderClient_provideChunk($var2.$chunkProvider, var$3, var$4);
+ if ($par1Packet51MapChunk.$includeInitialize && $var2 === null) {
+ nms_WorldClient_doPreChunk($this.$worldClient, $par1Packet51MapChunk.$xCh, $par1Packet51MapChunk.$zCh, 1);
+ $var2 = $this.$worldClient;
+ var$3 = $par1Packet51MapChunk.$xCh;
+ var$4 = $par1Packet51MapChunk.$zCh;
+ $var2 = nms_ChunkProviderClient_provideChunk($var2.$chunkProvider, var$3, var$4);
+ }
+ a: {
+ if ($var2 !== null) {
+ $java.nms_Chunk_fillChunk($var2, $par1Packet51MapChunk.$compressedChunkData, $par1Packet51MapChunk.$yChMin, $par1Packet51MapChunk.$yChMax, $par1Packet51MapChunk.$includeInitialize);
+ var$5 = $this.$worldClient;
+ var$6 = $par1Packet51MapChunk.$xCh << 4;
+ var$7 = $par1Packet51MapChunk.$zCh << 4;
+ var$8 = ($par1Packet51MapChunk.$xCh << 4) + 15 | 0;
+ var$9 = ($par1Packet51MapChunk.$zCh << 4) + 15 | 0;
+ var$3 = 0;
+ var$6 = var$6 - 1 | 0;
+ var$7 = var$7 - 1 | 0;
+ var$8 = var$8 + 1 | 0;
+ var$9 = var$9 + 1 | 0;
+ while (true) {
+ if (var$3 >= var$5.$worldAccesses.$size0) {
+ if ($par1Packet51MapChunk.$includeInitialize && $this.$worldClient.$provider instanceof nms_WorldProviderSurface)
+ break a;
+ $var2.$queuedLightChecks = 0;
+ break a;
+ }
+ var$10 = var$5.$worldAccesses;
+ if (var$3 < 0)
+ break;
+ if (var$3 >= var$10.$size0)
+ break;
+ nms_RenderGlobal_markBlocksForUpdate(var$10.$array1.data[var$3], var$6, (-1), var$7, var$8, 257, var$9);
+ var$3 = var$3 + 1 | 0;
+ }
+ $par1Packet51MapChunk = new jl_IndexOutOfBoundsException;
+ $par1Packet51MapChunk.$suppressionEnabled = 1;
+ $par1Packet51MapChunk.$writableStackTrace = 1;
+ $rt_throw($par1Packet51MapChunk);
+ }
+ }
+};
+$java.nms_NetClientHandler_handleBlockChange = function($this, $par1Packet53BlockChange) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1Packet53BlockChange = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$worldClient;
+ var$3 = $par1Packet53BlockChange.$xPosition11;
+ var$4 = $par1Packet53BlockChange.$yPosition10;
+ var$5 = $par1Packet53BlockChange.$zPosition10;
+ var$6 = $par1Packet53BlockChange.$type4;
+ var$7 = $par1Packet53BlockChange.$metadata2;
+ var$8 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock(var$2, var$3, var$4, var$5, var$6, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet53BlockChange, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr);
+};
+$java.nms_NetClientHandler_handleKickDisconnect = function($this, $par1Packet255KickDisconnect) {
+ var var$2, var$3, var$4, var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1Packet255KickDisconnect = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $java.nle_WebsocketNetworkManager_networkShutdown($this.$netManager, $rt_s(2509), $rt_createArray(jl_Object, 0));
+ $this.$disconnected = 1;
+ var$2 = $this.$mc15;
+ var$3 = null;
+ var$4 = $rt_s(44);
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_loadWorld0(var$2, var$3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$4 = $this.$mc15;
+ var$5 = new $java.nms_GuiDisconnected;
+ var$2 = nms_GuiMultiplayer__init_(nms_GuiMainMenu__init_0());
+ var$6 = $rt_createArray(jl_Object, 1);
+ var$6.data[0] = $par1Packet255KickDisconnect.$reason;
+ nms_GuiScreen__init_(var$5);
+ $par1Packet255KickDisconnect = nms_StringTranslate_instance;
+ var$5.$field_98095_n = var$2;
+ var$5.$errorMessage = nms_StringTranslate_translateKey($par1Packet255KickDisconnect, $rt_s(2510));
+ var$5.$errorDetail = $rt_s(2511);
+ var$5.$field_74247_c = var$6;
+ $ptr = 2;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet255KickDisconnect, var$2, var$3, var$4, var$5, var$6, $ptr);
+};
+$java.nms_NetClientHandler_quitWithPacket = function($this, $par1Packet) {
+ if (!$this.$disconnected) {
+ nle_WebsocketNetworkManager_addToSendQueue($this.$netManager, $par1Packet);
+ nle_WebsocketNetworkManager_serverShutdown($this.$netManager);
+ }
+};
+function nms_NetClientHandler_addToSendQueue($this, $par1Packet) {
+ if (!$this.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue($this.$netManager, $par1Packet);
+}
+$java.nms_NetClientHandler_handleCollect = function($this, $par1Packet22Collect) {
+ var var$2, $var2, var$4, $var3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var3 = $thread.pop();var$4 = $thread.pop();$var2 = $thread.pop();var$2 = $thread.pop();$par1Packet22Collect = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $par1Packet22Collect.$collectedEntityId;
+ if (var$2 == $this.$mc15.$thePlayer.$entityId)
+ $var2 = $this.$mc15.$thePlayer;
+ else {
+ var$4 = $this.$worldClient;
+ $var2 = var$2 == var$4.$mc11.$thePlayer.$entityId ? var$4.$mc11.$thePlayer : nms_IntHashMap_lookup(var$4.$entityHashSet, var$2);
+ }
+ var$2 = $par1Packet22Collect.$collectorEntityId;
+ if (var$2 == $this.$mc15.$thePlayer.$entityId)
+ var$4 = $this.$mc15.$thePlayer;
+ else {
+ var$4 = $this.$worldClient;
+ var$4 = var$2 == var$4.$mc11.$thePlayer.$entityId ? var$4.$mc11.$thePlayer : nms_IntHashMap_lookup(var$4.$entityHashSet, var$2);
+ }
+ $var3 = var$4;
+ if ($var3 === null)
+ $var3 = $this.$mc15.$thePlayer;
+ if ($var2 !== null) {
+ if (!($var2 instanceof nms_EntityXPOrb))
+ nms_World_playSoundAtEntity($this.$worldClient, $var2, $rt_s(1342), 0.20000000298023224, ((Math.random() - Math.random()) * 0.699999988079071 + 1.0) * 2.0);
+ else
+ nms_World_playSoundAtEntity($this.$worldClient, $var2, $rt_s(1519), 0.20000000298023224, ((Math.random() - Math.random()) * 0.699999988079071 + 1.0) * 2.0);
+ nms_EffectRenderer_addEffect($this.$mc15.$effectRenderer, nms_EntityPickupFX__init_($this.$mc15.$theWorld, $var2, $var3, (-0.5)));
+ var$4 = $this.$worldClient;
+ var$2 = $par1Packet22Collect.$collectedEntityId;
+ $par1Packet22Collect = var$4.$entityHashSet;
+ $var3 = $par1Packet22Collect.$keySet0;
+ $var2 = jl_Integer_valueOf(var$2);
+ $var3 = ju_HashMap_removeEntry($var3.$backingMap, $var2);
+ $par1Packet22Collect = nms_IntHashMap_removeEntry($par1Packet22Collect, var$2);
+ $par1Packet22Collect = $par1Packet22Collect !== null ? $par1Packet22Collect.$valueEntry : null;
+ if ($par1Packet22Collect !== null) {
+ $var3 = ju_HashMap_removeEntry(var$4.$entityList.$backingMap, $par1Packet22Collect);
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_World_removeEntity(var$4, $par1Packet22Collect);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1Packet22Collect = ju_HashMap_removeEntry(var$4.$entityList.$backingMap, $par1Packet22Collect);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet22Collect, var$2, $var2, var$4, $var3, $ptr);
+};
+function nms_NetClientHandler_handleChat($this, $par1Packet3Chat) {
+ var var$2, var$3, var$4, var$5;
+ var$2 = $this.$mc15.$ingameGUI.$persistantChatGUI;
+ $par1Packet3Chat = $par1Packet3Chat.$message0;
+ nms_GuiNewChat_func_96129_a(var$2, $par1Packet3Chat, 0, var$2.$mc12.$ingameGUI.$updateCounter0, 0);
+ if (jl_System_outCache === null) {
+ var$2 = new ji_PrintStream;
+ var$2.$out = new jl_ConsoleOutputStreamStdout;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$2.$sb = var$3;
+ var$2.$buffer0 = $rt_createCharArray(32);
+ var$2.$autoFlush = 0;
+ var$3 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$3, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$2.$charset = var$3;
+ jl_System_outCache = var$2;
+ }
+ var$4 = jl_System_outCache;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(1533));
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $par1Packet3Chat);
+ $par1Packet3Chat = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ var$3 = var$4.$sb;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $par1Packet3Chat);
+ var$5 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$5, var$5 + 1 | 0);
+ var$3.$buffer.data[var$5] = 10;
+ ji_PrintStream_printSB(var$4);
+}
+$java.nms_NetClientHandler_handleAnimation = function($this, $par1Packet18Animation) {
+ var var$2, $var2, $var5, $var4, var$6, var$7, $var3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var3 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var4 = $thread.pop();$var5 = $thread.pop();$var2 = $thread.pop();var$2 = $thread.pop();$par1Packet18Animation = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $par1Packet18Animation.$entityId1;
+ if (var$2 == $this.$mc15.$thePlayer.$entityId)
+ $var2 = $this.$mc15.$thePlayer;
+ else {
+ $var5 = $this.$worldClient;
+ $var2 = var$2 == $var5.$mc11.$thePlayer.$entityId ? $var5.$mc11.$thePlayer : nms_IntHashMap_lookup($var5.$entityHashSet, var$2);
+ }
+ if ($var2 !== null) {
+ if ($par1Packet18Animation.$animate == 1)
+ $var2.$swingItem();
+ else if ($par1Packet18Animation.$animate == 2)
+ $var2.$performHurtAnimation();
+ else {
+ if ($par1Packet18Animation.$animate == 3) {
+ $var4 = $var2;
+ var$2 = 0;
+ var$6 = 0;
+ var$7 = 0;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par1Packet18Animation.$animate != 4) {
+ if ($par1Packet18Animation.$animate == 6) {
+ $par1Packet18Animation = $this.$mc15.$effectRenderer;
+ $var5 = new nms_EntityCrit2FX;
+ $var4 = $this.$mc15.$theWorld;
+ $var3 = $rt_s(850);
+ $ptr = 2;
+ continue main;
+ }
+ if ($par1Packet18Animation.$animate == 7) {
+ $var5 = new nms_EntityCrit2FX;
+ $var4 = $this.$mc15.$theWorld;
+ $par1Packet18Animation = $rt_s(851);
+ $ptr = 3;
+ continue main;
+ }
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_EntityPlayer_wakeUpPlayer($var4, var$2, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_EntityCrit2FX__init_($var5, $var4, $var2, $var3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_EffectRenderer_addEffect($par1Packet18Animation, $var5);
+ return;
+ case 3:
+ nms_EntityCrit2FX__init_($var5, $var4, $var2, $par1Packet18Animation);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_EffectRenderer_addEffect($this.$mc15.$effectRenderer, $var5);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet18Animation, var$2, $var2, $var5, $var4, var$6, var$7, $var3, $ptr);
+};
+$java.nms_NetClientHandler_handleSleep = function($this, $par1Packet17Sleep) {
+ var var$2, $var2, $var3;
+ var$2 = $par1Packet17Sleep.$entityID0;
+ if (var$2 == $this.$mc15.$thePlayer.$entityId)
+ $var2 = $this.$mc15.$thePlayer;
+ else {
+ $var3 = $this.$worldClient;
+ $var2 = var$2 == $var3.$mc11.$thePlayer.$entityId ? $var3.$mc11.$thePlayer : nms_IntHashMap_lookup($var3.$entityHashSet, var$2);
+ }
+ if ($var2 !== null && !$par1Packet17Sleep.$field_73622_e)
+ nms_EntityPlayer_sleepInBedAt($var2, $par1Packet17Sleep.$bedX, $par1Packet17Sleep.$bedY, $par1Packet17Sleep.$bedZ);
+};
+$java.nms_NetClientHandler_disconnect = function($this) {
+ $this.$disconnected = 1;
+ $java.nle_WebsocketNetworkManager_networkShutdown($this.$netManager, $rt_s(2512), $rt_createArray(jl_Object, 0));
+};
+$java.nms_NetClientHandler_handleMobSpawn = function($this, $par1Packet24MobSpawn) {
+ var $var2, $var4, $var6, $var8, $var9, $var10, $var11, $var12, $var13, var$11, $var14, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var14 = $thread.pop();var$11 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var2 = $thread.pop();$par1Packet24MobSpawn = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $var2 = $par1Packet24MobSpawn.$xPosition12 / 32.0;
+ $var4 = $par1Packet24MobSpawn.$yPosition11 / 32.0;
+ $var6 = $par1Packet24MobSpawn.$zPosition11 / 32.0;
+ $var8 = ($par1Packet24MobSpawn.$yaw3 * 360 | 0) / 256.0;
+ $var9 = ($par1Packet24MobSpawn.$pitch5 * 360 | 0) / 256.0;
+ $var10 = nms_EntityList_createEntityByID($par1Packet24MobSpawn.$type5, $this.$mc15.$theWorld);
+ $var10.$serverPosX = $par1Packet24MobSpawn.$xPosition12;
+ $var10.$serverPosY = $par1Packet24MobSpawn.$yPosition11;
+ $var10.$serverPosZ = $par1Packet24MobSpawn.$zPosition11;
+ $var10.$rotationYawHead = ($par1Packet24MobSpawn.$headYaw * 360 | 0) / 256.0;
+ $var11 = $var10.$getParts();
+ if ($var11 !== null) {
+ $var12 = $par1Packet24MobSpawn.$entityId12 - $var10.$entityId | 0;
+ $var13 = 0;
+ while (true) {
+ var$11 = $var11.data;
+ if ($var13 >= var$11.length)
+ break a;
+ $var14 = var$11[$var13];
+ $var14.$entityId = $var14.$entityId + $var12 | 0;
+ $var13 = $var13 + 1 | 0;
+ }
+ }
+ }
+ $var10.$entityId = $par1Packet24MobSpawn.$entityId12;
+ nms_Entity_setPositionAndRotation($var10, $var2, $var4, $var6, $var8, $var9);
+ $var10.$motionX = $par1Packet24MobSpawn.$velocityX2 / 8000.0;
+ $var10.$motionY = $par1Packet24MobSpawn.$velocityY2 / 8000.0;
+ $var10.$motionZ = $par1Packet24MobSpawn.$velocityZ2 / 8000.0;
+ $var14 = $this.$worldClient;
+ $var12 = $par1Packet24MobSpawn.$entityId12;
+ $ptr = 1;
+ case 1:
+ nms_WorldClient_addEntityToWorld($var14, $var12, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1Packet24MobSpawn.$metadata3 === null)
+ $par1Packet24MobSpawn.$metadata3 = $par1Packet24MobSpawn.$metaData.$getAllWatched();
+ $var14 = $par1Packet24MobSpawn.$metadata3;
+ if ($var14 !== null)
+ $java.nms_DataWatcher_updateWatchedObjectsFromList($var10.$dataWatcher, $var14);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet24MobSpawn, $var2, $var4, $var6, $var8, $var9, $var10, $var11, $var12, $var13, var$11, $var14, $ptr);
+};
+$java.nms_NetClientHandler_handleUpdateTime = function($this, $par1Packet4UpdateTime) {
+ var var$2, var$3;
+ var$2 = $this.$mc15.$theWorld;
+ var$3 = $par1Packet4UpdateTime.$worldAge;
+ var$2.$worldInfo.$totalTime = var$3;
+ var$2 = $this.$mc15.$theWorld;
+ var$3 = $par1Packet4UpdateTime.$time0;
+ var$2.$worldInfo.$worldTime = var$3;
+};
+$java.nms_NetClientHandler_handleSpawnPosition = function($this, $par1Packet6SpawnPosition) {
+ var var$2, var$3, var$4, var$5, var$6;
+ var$2 = $this.$mc15.$thePlayer;
+ var$3 = $par1Packet6SpawnPosition.$xPosition13;
+ var$4 = $par1Packet6SpawnPosition.$yPosition12;
+ var$5 = $par1Packet6SpawnPosition.$zPosition12;
+ var$6 = new nms_ChunkCoordinates;
+ var$6.$posX0 = var$3;
+ var$6.$posY0 = var$4;
+ var$6.$posZ0 = var$5;
+ var$2.$spawnChunk = var$6;
+ var$2.$spawnForced = 1;
+ var$2 = $this.$mc15.$theWorld.$worldInfo;
+ var$3 = $par1Packet6SpawnPosition.$xPosition13;
+ var$4 = $par1Packet6SpawnPosition.$yPosition12;
+ var$5 = $par1Packet6SpawnPosition.$zPosition12;
+ var$2.$spawnX = var$3;
+ var$2.$spawnY = var$4;
+ var$2.$spawnZ = var$5;
+};
+$java.nms_NetClientHandler_handleAttachEntity = function($this, $par1Packet39AttachEntity) {
+ var var$2, $var2, $var3;
+ var$2 = $par1Packet39AttachEntity.$entityId13;
+ if (var$2 == $this.$mc15.$thePlayer.$entityId)
+ $var2 = $this.$mc15.$thePlayer;
+ else {
+ $var2 = $this.$worldClient;
+ $var2 = var$2 == $var2.$mc11.$thePlayer.$entityId ? $var2.$mc11.$thePlayer : nms_IntHashMap_lookup($var2.$entityHashSet, var$2);
+ }
+ var$2 = $par1Packet39AttachEntity.$vehicleEntityId;
+ if (var$2 == $this.$mc15.$thePlayer.$entityId)
+ $var3 = $this.$mc15.$thePlayer;
+ else {
+ $var3 = $this.$worldClient;
+ $var3 = var$2 == $var3.$mc11.$thePlayer.$entityId ? $var3.$mc11.$thePlayer : nms_IntHashMap_lookup($var3.$entityHashSet, var$2);
+ }
+ if ($par1Packet39AttachEntity.$entityId13 == $this.$mc15.$thePlayer.$entityId) {
+ $var2 = $this.$mc15.$thePlayer;
+ if ($var3 instanceof nms_EntityBoat)
+ $var3.$field_70279_a = 0;
+ } else if ($var3 instanceof nms_EntityBoat)
+ $var3.$field_70279_a = 1;
+ if ($var2 !== null)
+ $var2.$mountEntity($var3);
+};
+$java.nms_NetClientHandler_handleEntityStatus = function($this, $par1Packet38EntityStatus) {
+ var var$2, $var2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var2 = $thread.pop();var$2 = $thread.pop();$par1Packet38EntityStatus = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $par1Packet38EntityStatus.$entityId14;
+ if (var$2 == $this.$mc15.$thePlayer.$entityId)
+ $var2 = $this.$mc15.$thePlayer;
+ else {
+ $var2 = $this.$worldClient;
+ $var2 = var$2 == $var2.$mc11.$thePlayer.$entityId ? $var2.$mc11.$thePlayer : nms_IntHashMap_lookup($var2.$entityHashSet, var$2);
+ }
+ if ($var2 === null)
+ return;
+ var$2 = $par1Packet38EntityStatus.$entityStatus;
+ $ptr = 1;
+ case 1:
+ $var2.$handleHealthUpdate(var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet38EntityStatus, var$2, $var2, $ptr);
+};
+$java.nms_NetClientHandler_getEntityByID = function($this, $par1) {
+ var var$2;
+ if ($par1 == $this.$mc15.$thePlayer.$entityId)
+ var$2 = $this.$mc15.$thePlayer;
+ else {
+ var$2 = $this.$worldClient;
+ var$2 = $par1 == var$2.$mc11.$thePlayer.$entityId ? var$2.$mc11.$thePlayer : nms_IntHashMap_lookup(var$2.$entityHashSet, $par1);
+ }
+ return var$2;
+};
+$java.nms_NetClientHandler_handleUpdateHealth = function($this, $par1Packet8UpdateHealth) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1Packet8UpdateHealth = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$mc15.$thePlayer;
+ var$3 = $par1Packet8UpdateHealth.$healthMP;
+ if (!var$2.$hasSetHealth) {
+ var$2.$health = var$3;
+ var$2.$hasSetHealth = 1;
+ $this.$mc15.$thePlayer.$foodStats.$foodLevel = $par1Packet8UpdateHealth.$food;
+ $this.$mc15.$thePlayer.$foodStats.$foodSaturationLevel = $par1Packet8UpdateHealth.$foodSaturation;
+ return;
+ }
+ $ptr = 1;
+ case 1:
+ nms_EntityPlayerSP_setHealth(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$mc15.$thePlayer.$foodStats.$foodLevel = $par1Packet8UpdateHealth.$food;
+ $this.$mc15.$thePlayer.$foodStats.$foodSaturationLevel = $par1Packet8UpdateHealth.$foodSaturation;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet8UpdateHealth, var$2, var$3, $ptr);
+};
+$java.nms_NetClientHandler_handleExperience = function($this, $par1Packet43Experience) {
+ var var$2, var$3, var$4, var$5;
+ var$2 = $this.$mc15.$thePlayer;
+ var$3 = $par1Packet43Experience.$experience0;
+ var$4 = $par1Packet43Experience.$experienceTotal0;
+ var$5 = $par1Packet43Experience.$experienceLevel0;
+ var$2.$experience = var$3;
+ var$2.$experienceTotal = var$4;
+ var$2.$experienceLevel = var$5;
+};
+$java.nms_NetClientHandler_handleRespawn = function($this, $par1Packet9Respawn) {
+ var var$2, var$3, $var2, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var2 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1Packet9Respawn = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1Packet9Respawn.$respawnDimension == $this.$mc15.$thePlayer.$dimension) {
+ var$2 = $this.$mc15;
+ var$3 = $par1Packet9Respawn.$respawnDimension;
+ $ptr = 1;
+ continue main;
+ }
+ $this.$doneLoadingTerrain = 0;
+ $var2 = $this.$worldClient.$worldScoreboard;
+ var$5 = new nms_WorldClient;
+ var$2 = new $java.nms_WorldSettings;
+ var$6 = $par1Packet9Respawn.$gameType0;
+ var$3 = $this.$mc15.$theWorld.$worldInfo.$hardcore;
+ var$7 = $par1Packet9Respawn.$terrainType3;
+ var$2.$field_82751_h = $rt_s(44);
+ var$2.$seed = Long_ZERO;
+ var$2.$theGameType = var$6;
+ var$2.$mapFeaturesEnabled = 0;
+ var$2.$hardcoreEnabled = var$3;
+ var$2.$terrainType2 = var$7;
+ nms_WorldClient__init_0(var$5, $this, var$2, $par1Packet9Respawn.$respawnDimension, $par1Packet9Respawn.$difficulty0, $this.$mc15.$mcProfiler);
+ $this.$worldClient = var$5;
+ $this.$worldClient.$worldScoreboard = $var2;
+ $this.$worldClient.$isRemote = 1;
+ var$2 = $this.$mc15;
+ var$7 = $this.$worldClient;
+ var$8 = $rt_s(44);
+ $ptr = 2;
+ continue main;
+ case 1:
+ nmc_Minecraft_setDimensionAndSpawnPlayer(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = $this.$mc15.$playerController;
+ var$2.$currentGameType = $par1Packet9Respawn.$gameType0;
+ nms_EnumGameType_configurePlayerCapabilities(var$2.$currentGameType, var$2.$mc13.$thePlayer.$capabilities);
+ return;
+ case 2:
+ nmc_Minecraft_loadWorld0(var$2, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$mc15.$thePlayer.$dimension = $par1Packet9Respawn.$respawnDimension;
+ var$2 = $this.$mc15;
+ var$7 = new $java.nms_GuiDownloadTerrain;
+ nms_GuiScreen__init_(var$7);
+ var$7.$updateCounter1 = 0;
+ var$7.$netHandler = $this;
+ $ptr = 3;
+ case 3:
+ nmc_Minecraft_displayGuiScreen(var$2, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = $this.$mc15;
+ var$3 = $par1Packet9Respawn.$respawnDimension;
+ $ptr = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet9Respawn, var$2, var$3, $var2, var$5, var$6, var$7, var$8, $ptr);
+};
+$java.nms_NetClientHandler_handleExplosion = function($this, $par1Packet60Explosion) {
+ var $var2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1Packet60Explosion = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = nms_Explosion__init_($this.$mc15.$theWorld, null, $par1Packet60Explosion.$explosionX, $par1Packet60Explosion.$explosionY, $par1Packet60Explosion.$explosionZ, $par1Packet60Explosion.$explosionSize);
+ $var2.$affectedBlockPositions = $par1Packet60Explosion.$chunkPositionRecords;
+ var$3 = 1;
+ $ptr = 1;
+ case 1:
+ nms_Explosion_doExplosionB($var2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = $this.$mc15.$thePlayer;
+ $var2.$motionX = $var2.$motionX + $par1Packet60Explosion.$playerVelocityX;
+ $var2 = $this.$mc15.$thePlayer;
+ $var2.$motionY = $var2.$motionY + $par1Packet60Explosion.$playerVelocityY;
+ $var2 = $this.$mc15.$thePlayer;
+ $var2.$motionZ = $var2.$motionZ + $par1Packet60Explosion.$playerVelocityZ;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet60Explosion, $var2, var$3, $ptr);
+};
+$java.nms_NetClientHandler_handleOpenWindow = function($this, $par1Packet100OpenWindow) {
+ var $var2, $var4, $var7, var$5, var$6, $var5, $var8, var$9, var$10, var$11, $var3, $var6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var6 = $thread.pop();$var3 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var8 = $thread.pop();$var5 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var7 = $thread.pop();$var4 = $thread.pop();$var2 = $thread.pop();$par1Packet100OpenWindow = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = $this.$mc15.$thePlayer;
+ switch ($par1Packet100OpenWindow.$inventoryType) {
+ case 0:
+ $var4 = new $java.nms_InventoryBasic;
+ $var7 = $par1Packet100OpenWindow.$windowTitle;
+ var$5 = $par1Packet100OpenWindow.$useProvidedWindowTitle;
+ var$6 = $par1Packet100OpenWindow.$slotsCount0;
+ $var4.$inventoryTitle = $var7;
+ $var4.$field_94051_e = var$5;
+ $var4.$slotsCount = var$6;
+ $var4.$inventoryContents = $rt_createArray(nms_ItemStack, var$6);
+ $var5 = $var2.$mc3;
+ $var7 = new nms_GuiChest;
+ $var8 = $var2.$inventory;
+ $ptr = 1;
+ continue main;
+ case 1:
+ var$9 = $var2.$posX;
+ var$10 = var$9 | 0;
+ if (var$9 < var$10)
+ var$10 = var$10 - 1 | 0;
+ var$9 = $var2.$posY;
+ var$6 = var$9 | 0;
+ if (var$9 < var$6)
+ var$6 = var$6 - 1 | 0;
+ var$9 = $var2.$posZ;
+ var$5 = var$9 | 0;
+ if (var$9 < var$5)
+ var$5 = var$5 - 1 | 0;
+ $var7 = $var2.$mc3;
+ $var4 = new nms_GuiCrafting;
+ nms_GuiContainer__init_($var4, nms_ContainerWorkbench__init_($var2.$inventory, $var2.$worldObj, var$10, var$6, var$5));
+ $ptr = 10;
+ continue main;
+ case 2:
+ $var4 = new nms_TileEntityFurnace;
+ $var4.$blockMetadata = (-1);
+ $var4.$furnaceItemStacks = $rt_createArray(nms_ItemStack, 3);
+ $var4.$furnaceBurnTime = 0;
+ $var4.$currentItemBurnTime = 0;
+ $var4.$furnaceCookTime = 0;
+ if ($par1Packet100OpenWindow.$useProvidedWindowTitle)
+ $java.nms_TileEntityFurnace_func_94129_a($var4, $par1Packet100OpenWindow.$windowTitle);
+ $ptr = 4;
+ continue main;
+ case 3:
+ $var7 = new nms_TileEntityDispenser;
+ $var7.$blockMetadata = (-1);
+ $var7.$dispenserContents = $rt_createArray(nms_ItemStack, 9);
+ $var7.$dispenserRandom = new ju_Random;
+ if ($par1Packet100OpenWindow.$useProvidedWindowTitle)
+ $java.nms_TileEntityDispenser_setCustomName($var7, $par1Packet100OpenWindow.$windowTitle);
+ $ptr = 5;
+ continue main;
+ case 4:
+ var$9 = $var2.$posX;
+ var$11 = var$9 | 0;
+ if (var$9 < var$11)
+ var$11 = var$11 - 1 | 0;
+ var$9 = $var2.$posY;
+ var$10 = var$9 | 0;
+ if (var$9 < var$10)
+ var$10 = var$10 - 1 | 0;
+ var$9 = $var2.$posZ;
+ var$6 = var$9 | 0;
+ if (var$9 < var$6)
+ var$6 = var$6 - 1 | 0;
+ $var4 = !$par1Packet100OpenWindow.$useProvidedWindowTitle ? null : $par1Packet100OpenWindow.$windowTitle;
+ $ptr = 12;
+ continue main;
+ case 5:
+ $var5 = new nms_TileEntityBrewingStand;
+ $var5.$blockMetadata = (-1);
+ $var5.$brewingItemStacks = $rt_createArray(nms_ItemStack, 4);
+ if ($par1Packet100OpenWindow.$useProvidedWindowTitle)
+ $var5.$field_94132_e = $par1Packet100OpenWindow.$windowTitle;
+ $ptr = 6;
+ continue main;
+ case 6:
+ $var4 = new $java.nms_NpcMerchant;
+ $var4.$customer = $var2;
+ $var7 = new $java.nms_InventoryMerchant;
+ $var7.$theInventory = $rt_createArray(nms_ItemStack, 3);
+ $var7.$thePlayer0 = $var2;
+ $var7.$theMerchant = $var4;
+ $var4.$theMerchantInventory = $var7;
+ $var7 = !$par1Packet100OpenWindow.$useProvidedWindowTitle ? null : $par1Packet100OpenWindow.$windowTitle;
+ $ptr = 9;
+ continue main;
+ case 7:
+ $var8 = new nms_TileEntityBeacon;
+ nms_TileEntityBeacon_$callClinit();
+ $var8.$blockMetadata = (-1);
+ $var8.$levels = (-1);
+ $var7 = $var2.$mc3;
+ $var4 = new nms_GuiBeacon;
+ nms_GuiContainer__init_($var4, nms_ContainerBeacon__init_($var2.$inventory, $var8));
+ $var4.$beacon = $var8;
+ $var4.$xSize = 230;
+ $var4.$ySize0 = 219;
+ $ptr = 3;
+ continue main;
+ case 8:
+ var$9 = $var2.$posX;
+ var$5 = var$9 | 0;
+ if (var$9 < var$5)
+ var$5 = var$5 - 1 | 0;
+ var$9 = $var2.$posY;
+ var$11 = var$9 | 0;
+ if (var$9 < var$11)
+ var$11 = var$11 - 1 | 0;
+ var$9 = $var2.$posZ;
+ var$10 = var$9 | 0;
+ if (var$9 < var$10)
+ var$10 = var$10 - 1 | 0;
+ $var7 = $var2.$mc3;
+ $var4 = new nms_GuiRepair;
+ $var5 = $var2.$inventory;
+ nms_GuiContainer__init_($var4, nms_ContainerRepair__init_($var5, $var2.$worldObj, var$5, var$11, var$10, nmc_Minecraft_theMinecraft.$thePlayer));
+ $var4.$field_82325_q = $var5;
+ $var4.$repairContainer = $var4.$inventorySlots0;
+ $ptr = 11;
+ continue main;
+ case 9:
+ $var3 = $java.nms_TileEntityHopper__init_();
+ if ($par1Packet100OpenWindow.$useProvidedWindowTitle)
+ $var3.$inventoryName = $par1Packet100OpenWindow.$windowTitle;
+ $ptr = 7;
+ continue main;
+ case 10:
+ $var6 = $java.nms_TileEntityDropper__init_();
+ if ($par1Packet100OpenWindow.$useProvidedWindowTitle)
+ $var6.$customName = $par1Packet100OpenWindow.$windowTitle;
+ $ptr = 8;
+ continue main;
+ default:
+ }
+ return;
+ case 1:
+ nms_GuiChest__init_($var7, $var8, $var4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ nmc_Minecraft_displayGuiScreen($var5, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2.$openContainer.$windowId = $par1Packet100OpenWindow.$windowId2;
+ return;
+ case 3:
+ nmc_Minecraft_displayGuiScreen($var7, $var4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1Packet100OpenWindow.$useProvidedWindowTitle)
+ $var8.$field_94048_i = $par1Packet100OpenWindow.$windowTitle;
+ $var2.$openContainer.$windowId = $par1Packet100OpenWindow.$windowId2;
+ return;
+ case 4:
+ nms_EntityPlayerSP_displayGUIFurnace($var2, $var4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2.$openContainer.$windowId = $par1Packet100OpenWindow.$windowId2;
+ return;
+ case 5:
+ nms_EntityPlayerSP_displayGUIDispenser($var2, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2.$openContainer.$windowId = $par1Packet100OpenWindow.$windowId2;
+ return;
+ case 6:
+ nms_EntityPlayerSP_displayGUIBrewingStand($var2, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2.$openContainer.$windowId = $par1Packet100OpenWindow.$windowId2;
+ return;
+ case 7:
+ nms_EntityPlayerSP_displayGUIHopper($var2, $var3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2.$openContainer.$windowId = $par1Packet100OpenWindow.$windowId2;
+ return;
+ case 8:
+ nms_EntityPlayerSP_displayGUIDispenser($var2, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2.$openContainer.$windowId = $par1Packet100OpenWindow.$windowId2;
+ return;
+ case 9:
+ nms_EntityPlayerSP_displayGUIMerchant($var2, $var4, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2.$openContainer.$windowId = $par1Packet100OpenWindow.$windowId2;
+ return;
+ case 10:
+ nmc_Minecraft_displayGuiScreen($var7, $var4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2.$openContainer.$windowId = $par1Packet100OpenWindow.$windowId2;
+ return;
+ case 11:
+ nmc_Minecraft_displayGuiScreen($var7, $var4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2.$openContainer.$windowId = $par1Packet100OpenWindow.$windowId2;
+ return;
+ case 12:
+ nms_EntityPlayerSP_displayGUIEnchantment($var2, var$11, var$10, var$6, $var4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2.$openContainer.$windowId = $par1Packet100OpenWindow.$windowId2;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet100OpenWindow, $var2, $var4, $var7, var$5, var$6, $var5, $var8, var$9, var$10, var$11, $var3, $var6, $ptr);
+};
+$java.nms_NetClientHandler_handleSetSlot = function($this, $par1Packet103SetSlot) {
+ var $var2, $var3, $var5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1Packet103SetSlot = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $var2 = $this.$mc15.$thePlayer;
+ if ($par1Packet103SetSlot.$windowId3 == (-1))
+ $var2.$inventory.$itemStack = $par1Packet103SetSlot.$myItemStack;
+ else {
+ $var3 = 0;
+ if ($this.$mc15.$currentScreen instanceof nms_GuiContainerCreative)
+ $var3 = $java.nms_GuiContainerCreative_selectedTabIndex == nms_CreativeTabs_tabInventory.$tabIndex ? 0 : 1;
+ if (!$par1Packet103SetSlot.$windowId3 && $par1Packet103SetSlot.$itemSlot >= 36 && $par1Packet103SetSlot.$itemSlot < 45) {
+ $var5 = $var2.$inventoryContainer;
+ $var3 = $par1Packet103SetSlot.$itemSlot;
+ $var5 = $var5.$inventorySlots;
+ if ($var3 >= 0 && $var3 < $var5.$size0) {
+ $var5 = $var5.$array1.data[$var3].$getStack();
+ if ($par1Packet103SetSlot.$myItemStack !== null && !($var5 !== null && $var5.$stackSize >= $par1Packet103SetSlot.$myItemStack.$stackSize))
+ $par1Packet103SetSlot.$myItemStack.$animationsToGo = 5;
+ $var2 = $var2.$inventoryContainer;
+ $var3 = $par1Packet103SetSlot.$itemSlot;
+ $par1Packet103SetSlot = $par1Packet103SetSlot.$myItemStack;
+ $var2 = $var2.$inventorySlots;
+ if ($var3 >= 0 && $var3 < $var2.$size0) {
+ $var2 = $var2.$array1.data[$var3];
+ $ptr = 2;
+ continue main;
+ }
+ $par1Packet103SetSlot = new jl_IndexOutOfBoundsException;
+ $par1Packet103SetSlot.$suppressionEnabled = 1;
+ $par1Packet103SetSlot.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1Packet103SetSlot);
+ $rt_throw($par1Packet103SetSlot);
+ }
+ $par1Packet103SetSlot = new jl_IndexOutOfBoundsException;
+ $par1Packet103SetSlot.$suppressionEnabled = 1;
+ $par1Packet103SetSlot.$writableStackTrace = 1;
+ $rt_throw($par1Packet103SetSlot);
+ }
+ if ($par1Packet103SetSlot.$windowId3 == $var2.$openContainer.$windowId) {
+ if ($par1Packet103SetSlot.$windowId3)
+ break a;
+ if (!$var3)
+ break a;
+ }
+ }
+ return;
+ }
+ $var2 = $var2.$openContainer;
+ $var3 = $par1Packet103SetSlot.$itemSlot;
+ $par1Packet103SetSlot = $par1Packet103SetSlot.$myItemStack;
+ $var2 = $var2.$inventorySlots;
+ if ($var3 >= 0 && $var3 < $var2.$size0) {
+ $var2 = $var2.$array1.data[$var3];
+ $ptr = 1;
+ continue main;
+ }
+ $par1Packet103SetSlot = new jl_IndexOutOfBoundsException;
+ $par1Packet103SetSlot.$suppressionEnabled = 1;
+ $par1Packet103SetSlot.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1Packet103SetSlot);
+ $rt_throw($par1Packet103SetSlot);
+ case 1:
+ $var2.$putStack($par1Packet103SetSlot);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ $var2.$putStack($par1Packet103SetSlot);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet103SetSlot, $var2, $var3, $var5, $ptr);
+};
+$java.nms_NetClientHandler_handleTransaction = function($this, $par1Packet106Transaction) {
+ var $var2, $var3, var$4, var$5;
+ $var2 = null;
+ $var3 = $this.$mc15.$thePlayer;
+ if (!$par1Packet106Transaction.$windowId4)
+ $var2 = $var3.$inventoryContainer;
+ else if ($par1Packet106Transaction.$windowId4 == $var3.$openContainer.$windowId)
+ $var2 = $var3.$openContainer;
+ if ($var2 !== null && !$par1Packet106Transaction.$accepted) {
+ $var2 = new nms_Packet106Transaction;
+ var$4 = $par1Packet106Transaction.$windowId4;
+ var$5 = $par1Packet106Transaction.$shortWindowId;
+ nms_Packet_$callClinit();
+ $var2.$creationTimeMillis = jl_System_currentTimeMillis();
+ $var2.$isChunkDataPacket = 0;
+ $var2.$windowId4 = var$4;
+ $var2.$shortWindowId = var$5;
+ $var2.$accepted = 1;
+ if (!$this.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue($this.$netManager, $var2);
+ }
+};
+$java.nms_NetClientHandler_handleWindowItems = function($this, $par1Packet104WindowItems) {
+ var $var2, var$3, var$4, var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1Packet104WindowItems = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $var2 = $this.$mc15.$thePlayer;
+ if (!$par1Packet104WindowItems.$windowId5) {
+ $var2 = $var2.$inventoryContainer;
+ var$3 = $par1Packet104WindowItems.$itemStack3;
+ var$4 = 0;
+ var$5 = var$3.data;
+ if (var$4 >= var$5.length)
+ break a;
+ $par1Packet104WindowItems = $var2.$inventorySlots;
+ if (var$4 >= 0 && var$4 < $par1Packet104WindowItems.$size0) {
+ var$6 = $par1Packet104WindowItems.$array1.data[var$4];
+ $par1Packet104WindowItems = var$5[var$4];
+ $ptr = 1;
+ continue main;
+ }
+ $par1Packet104WindowItems = new jl_IndexOutOfBoundsException;
+ $par1Packet104WindowItems.$suppressionEnabled = 1;
+ $par1Packet104WindowItems.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1Packet104WindowItems);
+ $rt_throw($par1Packet104WindowItems);
+ }
+ if ($par1Packet104WindowItems.$windowId5 == $var2.$openContainer.$windowId) {
+ $var2 = $var2.$openContainer;
+ var$3 = $par1Packet104WindowItems.$itemStack3;
+ var$4 = 0;
+ var$5 = var$3.data;
+ if (var$4 < var$5.length) {
+ $par1Packet104WindowItems = $var2.$inventorySlots;
+ if (var$4 >= 0 && var$4 < $par1Packet104WindowItems.$size0) {
+ var$6 = $par1Packet104WindowItems.$array1.data[var$4];
+ $par1Packet104WindowItems = var$5[var$4];
+ $ptr = 2;
+ continue main;
+ }
+ $par1Packet104WindowItems = new jl_IndexOutOfBoundsException;
+ $par1Packet104WindowItems.$suppressionEnabled = 1;
+ $par1Packet104WindowItems.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1Packet104WindowItems);
+ $rt_throw($par1Packet104WindowItems);
+ }
+ }
+ }
+ return;
+ case 1:
+ var$6.$putStack($par1Packet104WindowItems);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$4 = var$4 + 1 | 0;
+ var$5 = var$3.data;
+ if (var$4 >= var$5.length)
+ return;
+ $par1Packet104WindowItems = $var2.$inventorySlots;
+ if (var$4 >= 0 && var$4 < $par1Packet104WindowItems.$size0) {
+ var$6 = $par1Packet104WindowItems.$array1.data[var$4];
+ $par1Packet104WindowItems = var$5[var$4];
+ continue main;
+ }
+ $par1Packet104WindowItems = new jl_IndexOutOfBoundsException;
+ $par1Packet104WindowItems.$suppressionEnabled = 1;
+ $par1Packet104WindowItems.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1Packet104WindowItems);
+ $rt_throw($par1Packet104WindowItems);
+ case 2:
+ var$6.$putStack($par1Packet104WindowItems);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$4 = var$4 + 1 | 0;
+ var$5 = var$3.data;
+ if (var$4 >= var$5.length)
+ return;
+ $par1Packet104WindowItems = $var2.$inventorySlots;
+ if (var$4 >= 0 && var$4 < $par1Packet104WindowItems.$size0) {
+ var$6 = $par1Packet104WindowItems.$array1.data[var$4];
+ $par1Packet104WindowItems = var$5[var$4];
+ continue main;
+ }
+ $par1Packet104WindowItems = new jl_IndexOutOfBoundsException;
+ $par1Packet104WindowItems.$suppressionEnabled = 1;
+ $par1Packet104WindowItems.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1Packet104WindowItems);
+ $rt_throw($par1Packet104WindowItems);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet104WindowItems, $var2, var$3, var$4, var$5, var$6, $ptr);
+};
+$java.nms_NetClientHandler_handleUpdateSign = function($this, $par1Packet130UpdateSign) {
+ var $var2, $var5, $var3, $var4, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var5 = $thread.pop();$var2 = $thread.pop();$par1Packet130UpdateSign = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = 0;
+ $var5 = $par1Packet130UpdateSign.$yPosition13;
+ if ($var5 >= 0 && $var5 < 256 ? 1 : 0) {
+ $var3 = nms_World_getBlockTileEntity($this.$mc15.$theWorld, $par1Packet130UpdateSign.$xPosition14, $par1Packet130UpdateSign.$yPosition13, $par1Packet130UpdateSign.$zPosition13);
+ if ($var3 instanceof nms_TileEntitySign) {
+ $var4 = $var3;
+ if ($var4.$isEditable) {
+ $var5 = 0;
+ while ($var5 < 4) {
+ $var4.$signText.data[$var5] = $par1Packet130UpdateSign.$signLines.data[$var5];
+ $var5 = $var5 + 1 | 0;
+ }
+ $ptr = 1;
+ continue main;
+ }
+ $var2 = 1;
+ }
+ }
+ if (!$var2 && $this.$mc15.$thePlayer !== null) {
+ $var3 = $this.$mc15.$thePlayer;
+ $var4 = new jl_StringBuilder;
+ $var4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var4, $var4.$length, $rt_s(2513));
+ $var2 = $par1Packet130UpdateSign.$xPosition14;
+ jl_AbstractStringBuilder_insert0($var4, $var4.$length, $var2, 10);
+ jl_AbstractStringBuilder_insert($var4, $var4.$length, $rt_s(344));
+ $var2 = $par1Packet130UpdateSign.$yPosition13;
+ jl_AbstractStringBuilder_insert0($var4, $var4.$length, $var2, 10);
+ jl_AbstractStringBuilder_insert($var4, $var4.$length, $rt_s(344));
+ $var2 = $par1Packet130UpdateSign.$zPosition13;
+ jl_AbstractStringBuilder_insert0($var4, $var4.$length, $var2, 10);
+ $par1Packet130UpdateSign = jl_String__init_0($var4.$buffer, 0, $var4.$length);
+ $var4 = $var3.$mc3.$ingameGUI.$persistantChatGUI;
+ nms_GuiNewChat_func_96129_a($var4, $par1Packet130UpdateSign, 0, $var4.$mc12.$ingameGUI.$updateCounter0, 0);
+ if (jl_System_outCache === null) {
+ $var4 = new ji_PrintStream;
+ $var4.$out = new jl_ConsoleOutputStreamStdout;
+ $var3 = new jl_StringBuilder;
+ jl_Object__init_0($var3);
+ $var3.$buffer = $rt_createCharArray(16);
+ $var4.$sb = $var3;
+ $var4.$buffer0 = $rt_createCharArray(32);
+ $var4.$autoFlush = 0;
+ $var3 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var3, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var4.$charset = $var3;
+ jl_System_outCache = $var4;
+ }
+ var$6 = jl_System_outCache;
+ $var3 = new jl_StringBuilder;
+ $var3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $rt_s(1533));
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $par1Packet130UpdateSign);
+ $par1Packet130UpdateSign = jl_String__init_0($var3.$buffer, 0, $var3.$length);
+ $var3 = var$6.$sb;
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $par1Packet130UpdateSign);
+ jl_AbstractStringBuilder_insert4($var3, $var3.$length, 10);
+ ji_PrintStream_printSB(var$6);
+ }
+ return;
+ case 1:
+ nms_TileEntity_onInventoryChanged($var4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!1 && $this.$mc15.$thePlayer !== null) {
+ $var3 = $this.$mc15.$thePlayer;
+ $var4 = new jl_StringBuilder;
+ $var4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var4, $var4.$length, $rt_s(2513));
+ $var2 = $par1Packet130UpdateSign.$xPosition14;
+ jl_AbstractStringBuilder_insert0($var4, $var4.$length, $var2, 10);
+ jl_AbstractStringBuilder_insert($var4, $var4.$length, $rt_s(344));
+ $var2 = $par1Packet130UpdateSign.$yPosition13;
+ jl_AbstractStringBuilder_insert0($var4, $var4.$length, $var2, 10);
+ jl_AbstractStringBuilder_insert($var4, $var4.$length, $rt_s(344));
+ $var2 = $par1Packet130UpdateSign.$zPosition13;
+ jl_AbstractStringBuilder_insert0($var4, $var4.$length, $var2, 10);
+ $par1Packet130UpdateSign = jl_String__init_0($var4.$buffer, 0, $var4.$length);
+ $var4 = $var3.$mc3.$ingameGUI.$persistantChatGUI;
+ nms_GuiNewChat_func_96129_a($var4, $par1Packet130UpdateSign, 0, $var4.$mc12.$ingameGUI.$updateCounter0, 0);
+ if (jl_System_outCache === null) {
+ $var4 = new ji_PrintStream;
+ $var4.$out = new jl_ConsoleOutputStreamStdout;
+ $var3 = new jl_StringBuilder;
+ jl_Object__init_0($var3);
+ $var3.$buffer = $rt_createCharArray(16);
+ $var4.$sb = $var3;
+ $var4.$buffer0 = $rt_createCharArray(32);
+ $var4.$autoFlush = 0;
+ $var3 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var3, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var4.$charset = $var3;
+ jl_System_outCache = $var4;
+ }
+ var$6 = jl_System_outCache;
+ $var3 = new jl_StringBuilder;
+ $var3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $rt_s(1533));
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $par1Packet130UpdateSign);
+ $par1Packet130UpdateSign = jl_String__init_0($var3.$buffer, 0, $var3.$length);
+ $var3 = var$6.$sb;
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $par1Packet130UpdateSign);
+ jl_AbstractStringBuilder_insert4($var3, $var3.$length, 10);
+ ji_PrintStream_printSB(var$6);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet130UpdateSign, $var2, $var5, $var3, $var4, var$6, $ptr);
+};
+$java.nms_NetClientHandler_handleTileEntityData = function($this, $par1Packet132TileEntityData) {
+ var var$2, $var2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var2 = $thread.pop();var$2 = $thread.pop();$par1Packet132TileEntityData = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $par1Packet132TileEntityData.$yPosition14;
+ if (var$2 >= 0 && var$2 < 256 ? 1 : 0) {
+ $var2 = nms_World_getBlockTileEntity($this.$mc15.$theWorld, $par1Packet132TileEntityData.$xPosition15, $par1Packet132TileEntityData.$yPosition14, $par1Packet132TileEntityData.$zPosition14);
+ if ($var2 !== null) {
+ if ($par1Packet132TileEntityData.$actionType == 1 && $var2 instanceof nms_TileEntityMobSpawner) {
+ $par1Packet132TileEntityData = $par1Packet132TileEntityData.$customParam1;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par1Packet132TileEntityData.$actionType == 2 && $var2 instanceof nms_TileEntityCommandBlock) {
+ $par1Packet132TileEntityData = $par1Packet132TileEntityData.$customParam1;
+ $ptr = 2;
+ continue main;
+ }
+ if ($par1Packet132TileEntityData.$actionType == 3 && $var2 instanceof nms_TileEntityBeacon) {
+ $par1Packet132TileEntityData = $par1Packet132TileEntityData.$customParam1;
+ $ptr = 3;
+ continue main;
+ }
+ if ($par1Packet132TileEntityData.$actionType == 4 && $var2 instanceof nms_TileEntitySkull) {
+ $par1Packet132TileEntityData = $par1Packet132TileEntityData.$customParam1;
+ $ptr = 4;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 1:
+ $var2.$readFromNBT($par1Packet132TileEntityData);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ $var2.$readFromNBT($par1Packet132TileEntityData);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ $var2.$readFromNBT($par1Packet132TileEntityData);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ $var2.$readFromNBT($par1Packet132TileEntityData);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet132TileEntityData, var$2, $var2, $ptr);
+};
+$java.nms_NetClientHandler_handleUpdateProgressbar = function($this, $par1Packet105UpdateProgressbar) {
+ var $var2;
+ $var2 = $this.$mc15.$thePlayer;
+ if ($var2.$openContainer !== null && $var2.$openContainer.$windowId == $par1Packet105UpdateProgressbar.$windowId6)
+ $var2.$openContainer.$updateProgressBar($par1Packet105UpdateProgressbar.$progressBar, $par1Packet105UpdateProgressbar.$progressBarValue);
+};
+$java.nms_NetClientHandler_handlePlayerInventory = function($this, $par1Packet5PlayerInventory) {
+ var var$2, $var2;
+ var$2 = $par1Packet5PlayerInventory.$entityID1;
+ if (var$2 == $this.$mc15.$thePlayer.$entityId)
+ $var2 = $this.$mc15.$thePlayer;
+ else {
+ $var2 = $this.$worldClient;
+ $var2 = var$2 == $var2.$mc11.$thePlayer.$entityId ? $var2.$mc11.$thePlayer : nms_IntHashMap_lookup($var2.$entityHashSet, var$2);
+ }
+ if ($var2 !== null)
+ $var2.$setCurrentItemOrArmor($par1Packet5PlayerInventory.$slot0, $par1Packet5PlayerInventory.$itemSlot0);
+};
+$java.nms_NetClientHandler_handleCloseWindow = function($this, $par1Packet101CloseWindow) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1Packet101CloseWindow = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1Packet101CloseWindow = $this.$mc15.$thePlayer;
+ $par1Packet101CloseWindow.$inventory.$itemStack = null;
+ $par1Packet101CloseWindow.$openContainer = $par1Packet101CloseWindow.$inventoryContainer;
+ var$2 = $par1Packet101CloseWindow.$mc3;
+ $par1Packet101CloseWindow = null;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$2, $par1Packet101CloseWindow);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet101CloseWindow, var$2, $ptr);
+};
+$java.nms_NetClientHandler_handleBlockEvent = function($this, $par1Packet54PlayNoteBlock) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1Packet54PlayNoteBlock = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$mc15.$theWorld;
+ var$3 = $par1Packet54PlayNoteBlock.$xLocation;
+ var$4 = $par1Packet54PlayNoteBlock.$yLocation;
+ var$5 = $par1Packet54PlayNoteBlock.$zLocation;
+ var$6 = $par1Packet54PlayNoteBlock.$blockId;
+ var$7 = $par1Packet54PlayNoteBlock.$instrumentType;
+ var$8 = $par1Packet54PlayNoteBlock.$pitch6;
+ if (var$6 <= 0)
+ return;
+ nms_Block_$callClinit();
+ $par1Packet54PlayNoteBlock = nms_Block_blocksList.data[var$6];
+ $ptr = 1;
+ case 1:
+ $par1Packet54PlayNoteBlock.$onBlockEventReceived(var$2, var$3, var$4, var$5, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet54PlayNoteBlock, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr);
+};
+$java.nms_NetClientHandler_handleBlockDestroy = function($this, $par1Packet55BlockDestroy) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8;
+ var$2 = $this.$mc15.$theWorld;
+ var$3 = $par1Packet55BlockDestroy.$entityId15;
+ var$4 = $par1Packet55BlockDestroy.$posX7;
+ var$5 = $par1Packet55BlockDestroy.$posY7;
+ var$6 = $par1Packet55BlockDestroy.$posZ5;
+ var$7 = $par1Packet55BlockDestroy.$destroyedStage;
+ var$8 = 0;
+ a: {
+ while (var$8 < var$2.$worldAccesses.$size0) {
+ $par1Packet55BlockDestroy = var$2.$worldAccesses;
+ if (var$8 < 0)
+ break a;
+ if (var$8 >= $par1Packet55BlockDestroy.$size0)
+ break a;
+ nms_RenderGlobal_destroyBlockPartially($par1Packet55BlockDestroy.$array1.data[var$8], var$3, var$4, var$5, var$6, var$7);
+ var$8 = var$8 + 1 | 0;
+ }
+ return;
+ }
+ $par1Packet55BlockDestroy = new jl_IndexOutOfBoundsException;
+ $par1Packet55BlockDestroy.$suppressionEnabled = 1;
+ $par1Packet55BlockDestroy.$writableStackTrace = 1;
+ $rt_throw($par1Packet55BlockDestroy);
+};
+$java.nms_NetClientHandler_handleMapChunks = function($this, $par1Packet56MapChunks) {
+ var $var2, $var3, $var4, var$5, var$6, var$7, var$8, $var5, var$10, var$11, var$12;
+ $var2 = 0;
+ a: {
+ while ($var2 < $par1Packet56MapChunks.$chunkPostX.data.length) {
+ $var3 = $par1Packet56MapChunks.$chunkPostX.data[$var2];
+ $var4 = $par1Packet56MapChunks.$chunkPosZ.data[$var2];
+ nms_WorldClient_doPreChunk($this.$worldClient, $var3, $var4, 1);
+ var$5 = $var3 << 4;
+ var$6 = $var4 << 4;
+ var$7 = var$5 + 15 | 0;
+ var$8 = var$6 + 15 | 0;
+ $var5 = nms_ChunkProviderClient_provideChunk($this.$worldClient.$chunkProvider, $var3, $var4);
+ if ($var5 === null) {
+ nms_WorldClient_doPreChunk($this.$worldClient, $var3, $var4, 1);
+ $var5 = nms_ChunkProviderClient_provideChunk($this.$worldClient.$chunkProvider, $var3, $var4);
+ }
+ if ($var5 !== null) {
+ $java.nms_Chunk_fillChunk($var5, $par1Packet56MapChunks.$field_73584_f.data[$var2], $par1Packet56MapChunks.$field_73590_a.data[$var2], $par1Packet56MapChunks.$field_73588_b.data[$var2], 1);
+ var$10 = $this.$worldClient;
+ var$11 = 0;
+ $var4 = var$5 - 1 | 0;
+ var$6 = var$6 - 1 | 0;
+ $var3 = var$7 + 1 | 0;
+ var$7 = var$8 + 1 | 0;
+ while (var$11 < var$10.$worldAccesses.$size0) {
+ var$12 = var$10.$worldAccesses;
+ if (var$11 < 0)
+ break a;
+ if (var$11 >= var$12.$size0)
+ break a;
+ nms_RenderGlobal_markBlocksForUpdate(var$12.$array1.data[var$11], $var4, (-1), var$6, $var3, 257, var$7);
+ var$11 = var$11 + 1 | 0;
+ }
+ if (!($this.$worldClient.$provider instanceof nms_WorldProviderSurface))
+ $var5.$queuedLightChecks = 0;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return;
+ }
+ $par1Packet56MapChunks = new jl_IndexOutOfBoundsException;
+ $par1Packet56MapChunks.$suppressionEnabled = 1;
+ $par1Packet56MapChunks.$writableStackTrace = 1;
+ $rt_throw($par1Packet56MapChunks);
+};
+$java.nms_NetClientHandler_handleGameEvent = function($this, $par1Packet70GameEvent) {
+ var $var2, $var3, $var4, var$5, var$6, $var5, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var5 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1Packet70GameEvent = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = $this.$mc15.$thePlayer;
+ $var3 = $par1Packet70GameEvent.$eventType;
+ $var4 = $par1Packet70GameEvent.$gameMode;
+ if ($var3 >= 0 && $var3 < $java.nms_Packet70GameEvent_clientMessage.data.length && $java.nms_Packet70GameEvent_clientMessage.data[$var3] !== null) {
+ $par1Packet70GameEvent = $java.nms_Packet70GameEvent_clientMessage.data[$var3];
+ var$5 = $var2.$mc3.$ingameGUI.$persistantChatGUI;
+ var$6 = $rt_createArray(jl_Object, 0);
+ $par1Packet70GameEvent = nms_StringTranslate_translateKeyFormat(nms_StringTranslate_instance, $par1Packet70GameEvent, var$6);
+ nms_GuiNewChat_func_96129_a(var$5, $par1Packet70GameEvent, 0, var$5.$mc12.$ingameGUI.$updateCounter0, 0);
+ if (jl_System_outCache === null) {
+ var$5 = new ji_PrintStream;
+ $var5 = new jl_ConsoleOutputStreamStdout;
+ jl_Object__init_0(var$5);
+ var$5.$out = $var5;
+ $var5 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_2($var5, 16);
+ var$5.$sb = $var5;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ $var5 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var5, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = $var5;
+ jl_System_outCache = var$5;
+ }
+ var$8 = jl_System_outCache;
+ $var5 = new jl_StringBuilder;
+ $var5.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var5, $var5.$length, $rt_s(1533));
+ jl_AbstractStringBuilder_insert($var5, $var5.$length, $par1Packet70GameEvent);
+ $par1Packet70GameEvent = jl_String__init_0($var5.$buffer, 0, $var5.$length);
+ $var5 = var$8.$sb;
+ jl_StringBuilder_insert6($var5, $var5.$length, $par1Packet70GameEvent);
+ jl_StringBuilder_insert5($var5, $var5.$length, 10);
+ ji_PrintStream_printSB(var$8);
+ }
+ if ($var3 == 1) {
+ $this.$worldClient.$worldInfo.$raining = 1;
+ $par1Packet70GameEvent = $this.$worldClient;
+ $par1Packet70GameEvent.$prevRainingStrength = 0.0;
+ $par1Packet70GameEvent.$rainingStrength = 0.0;
+ } else if ($var3 == 2) {
+ $this.$worldClient.$worldInfo.$raining = 0;
+ $par1Packet70GameEvent = $this.$worldClient;
+ $par1Packet70GameEvent.$prevRainingStrength = 1.0;
+ $par1Packet70GameEvent.$rainingStrength = 1.0;
+ } else if ($var3 == 3) {
+ $par1Packet70GameEvent = $this.$mc15.$playerController;
+ $par1Packet70GameEvent.$currentGameType = $java.nms_EnumGameType_getByID($var4);
+ nms_EnumGameType_configurePlayerCapabilities($par1Packet70GameEvent.$currentGameType, $par1Packet70GameEvent.$mc13.$thePlayer.$capabilities);
+ } else {
+ if ($var3 == 4) {
+ $par1Packet70GameEvent = $this.$mc15;
+ $var2 = new nms_GuiWinGame;
+ nms_GuiScreen__init_($var2);
+ $var2.$updateCounter3 = 0;
+ $var2.$field_73989_c = 0;
+ $var2.$field_73987_d = 0.5;
+ $ptr = 1;
+ continue main;
+ }
+ if ($var3 == 5) {
+ $var5 = $this.$mc15.$gameSettings;
+ if (!$var4)
+ return;
+ if ($var4 != 101) {
+ if ($var4 == 102) {
+ $par1Packet70GameEvent = nms_GuiIngame_getChatGUI($this.$mc15.$ingameGUI);
+ var$6 = $rt_createArray(jl_Object, 1);
+ var$6.data[0] = nlea_EaglerAdapterImpl2_getKeyName($var5.$keyBindJump.$keyCode);
+ nms_GuiNewChat_addTranslatedMessage($par1Packet70GameEvent, $rt_s(2514), var$6);
+ } else if ($var4 == 103) {
+ $par1Packet70GameEvent = nms_GuiIngame_getChatGUI($this.$mc15.$ingameGUI);
+ var$6 = $rt_createArray(jl_Object, 1);
+ var$6.data[0] = nlea_EaglerAdapterImpl2_getKeyName($var5.$keyBindInventory.$keyCode);
+ nms_GuiNewChat_addTranslatedMessage($par1Packet70GameEvent, $rt_s(2515), var$6);
+ }
+ } else {
+ var$5 = $this.$mc15.$ingameGUI.$persistantChatGUI;
+ var$6 = $rt_createArray(jl_Object, 4);
+ $var3 = $var5.$keyBindForward.$keyCode;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $par1Packet70GameEvent = $var3 >= 0 && $var3 < 256 ? nlea_EaglerAdapterImpl2_LWJGLKeyNames.data[$var3] : $rt_s(47);
+ var$9 = var$6.data;
+ var$9[0] = $par1Packet70GameEvent;
+ $var3 = $var5.$keyBindLeft.$keyCode;
+ var$9[1] = $var3 >= 0 && $var3 < 256 ? nlea_EaglerAdapterImpl2_LWJGLKeyNames.data[$var3] : $rt_s(47);
+ var$9[2] = nlea_EaglerAdapterImpl2_getKeyName($var5.$keyBindBack.$keyCode);
+ var$9[3] = nlea_EaglerAdapterImpl2_getKeyName($var5.$keyBindRight.$keyCode);
+ nms_GuiNewChat_addTranslatedMessage(var$5, $rt_s(2516), var$6);
+ }
+ } else if ($var3 == 6) {
+ $var5 = $this.$worldClient;
+ var$10 = $var2.$posX;
+ var$11 = $var2.$posY + nms_EntityPlayer_getEyeHeight($var2);
+ var$12 = $var2.$posZ;
+ $par1Packet70GameEvent = $rt_s(2517);
+ var$13 = 0.18000000715255737;
+ var$14 = 0.44999998807907104;
+ var$15 = 0;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($par1Packet70GameEvent, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_WorldClient_playSound($var5, var$10, var$11, var$12, $par1Packet70GameEvent, var$13, var$14, var$15);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet70GameEvent, $var2, $var3, $var4, var$5, var$6, $var5, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr);
+};
+$java.nms_NetClientHandler_handleMapData = function($this, $par1Packet131MapData) {
+ var var$2, var$3, var$4, var$5, var$6;
+ var$2 = $par1Packet131MapData.$itemID1;
+ nms_Item_$callClinit();
+ if (var$2 == nms_Item_map.$itemID)
+ $java.nms_MapData_updateMPMapData(nms_ItemMap_getMPMapData($par1Packet131MapData.$uniqueID, $this.$mc15.$theWorld), $par1Packet131MapData.$itemData);
+ else {
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ var$3.$sb = var$4;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ var$4 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$4, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = var$4;
+ jl_System_errCache = var$3;
+ }
+ var$5 = jl_System_errCache;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(2518));
+ var$2 = $par1Packet131MapData.$uniqueID;
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, var$2, 10);
+ $par1Packet131MapData = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ var$4 = var$5.$sb;
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $par1Packet131MapData);
+ var$6 = var$4.$length;
+ jl_AbstractStringBuilder_insertSpace(var$4, var$6, var$6 + 1 | 0);
+ var$4.$buffer.data[var$6] = 10;
+ ji_PrintStream_printSB(var$5);
+ }
+};
+$java.nms_NetClientHandler_handleDoorChange = function($this, $par1Packet61DoorChange) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1Packet61DoorChange = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if ($par1Packet61DoorChange.$disableRelativeVolume) {
+ var$2 = $this.$mc15.$theWorld;
+ var$3 = $par1Packet61DoorChange.$sfxID;
+ var$4 = $par1Packet61DoorChange.$posX8;
+ var$5 = $par1Packet61DoorChange.$posY8;
+ var$6 = $par1Packet61DoorChange.$posZ6;
+ var$7 = $par1Packet61DoorChange.$auxData;
+ var$8 = 0;
+ if (var$8 >= var$2.$worldAccesses.$size0)
+ break a;
+ $par1Packet61DoorChange = var$2.$worldAccesses;
+ if (var$8 >= 0 && var$8 < $par1Packet61DoorChange.$size0) {
+ $par1Packet61DoorChange = $par1Packet61DoorChange.$array1.data[var$8];
+ $ptr = 2;
+ continue main;
+ }
+ $par1Packet61DoorChange = new jl_IndexOutOfBoundsException;
+ $par1Packet61DoorChange.$suppressionEnabled = 1;
+ $par1Packet61DoorChange.$writableStackTrace = 1;
+ $rt_throw($par1Packet61DoorChange);
+ }
+ var$2 = $this.$mc15.$theWorld;
+ var$9 = $par1Packet61DoorChange.$sfxID;
+ var$3 = $par1Packet61DoorChange.$posX8;
+ var$4 = $par1Packet61DoorChange.$posY8;
+ var$5 = $par1Packet61DoorChange.$posZ6;
+ var$6 = $par1Packet61DoorChange.$auxData;
+ $par1Packet61DoorChange = null;
+ var$7 = 0;
+ if (var$7 < var$2.$worldAccesses.$size0) {
+ var$10 = var$2.$worldAccesses;
+ if (var$7 >= 0 && var$7 < var$10.$size0) {
+ var$10 = var$10.$array1.data[var$7];
+ $ptr = 1;
+ continue main;
+ }
+ $par1Packet61DoorChange = new jl_IndexOutOfBoundsException;
+ $par1Packet61DoorChange.$suppressionEnabled = 1;
+ $par1Packet61DoorChange.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1Packet61DoorChange);
+ $rt_throw($par1Packet61DoorChange);
+ }
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_playAuxSFX(var$10, $par1Packet61DoorChange, var$9, var$3, var$4, var$5, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$7 = var$7 + 1 | 0;
+ if (var$7 >= var$2.$worldAccesses.$size0)
+ return;
+ var$10 = var$2.$worldAccesses;
+ if (var$7 >= 0 && var$7 < var$10.$size0) {
+ var$10 = var$10.$array1.data[var$7];
+ continue main;
+ }
+ $par1Packet61DoorChange = new jl_IndexOutOfBoundsException;
+ $par1Packet61DoorChange.$suppressionEnabled = 1;
+ $par1Packet61DoorChange.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1Packet61DoorChange);
+ $rt_throw($par1Packet61DoorChange);
+ case 2:
+ nms_RenderGlobal_broadcastSound($par1Packet61DoorChange, var$3, var$4, var$5, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$8 = var$8 + 1 | 0;
+ if (var$8 >= var$2.$worldAccesses.$size0)
+ return;
+ $par1Packet61DoorChange = var$2.$worldAccesses;
+ if (var$8 >= 0 && var$8 < $par1Packet61DoorChange.$size0) {
+ $par1Packet61DoorChange = $par1Packet61DoorChange.$array1.data[var$8];
+ continue main;
+ }
+ $par1Packet61DoorChange = new jl_IndexOutOfBoundsException;
+ $par1Packet61DoorChange.$suppressionEnabled = 1;
+ $par1Packet61DoorChange.$writableStackTrace = 1;
+ $rt_throw($par1Packet61DoorChange);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet61DoorChange, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, $ptr);
+};
+$java.nms_NetClientHandler_handleStatistic = function($this, $par1Packet200Statistic) {
+ var var$2, var$3, var$4, var$5, var$6, $m;
+ a: {
+ if ($par1Packet200Statistic.$statisticId >= 5242880) {
+ nms_AchievementList_$callClinit();
+ var$2 = nms_AchievementList_achievementList;
+ var$3 = 0;
+ var$4 = var$2.$modCount0;
+ var$5 = var$2.$size2();
+ while (true) {
+ if (!(var$3 >= var$5 ? 0 : 1))
+ break a;
+ if (var$4 < var$2.$modCount0)
+ break;
+ var$6 = var$3 + 1 | 0;
+ $m = var$2.$get4(var$3);
+ if ($m.$statId == $par1Packet200Statistic.$statisticId) {
+ $par1Packet200Statistic = $this.$mc15.$thePlayer;
+ if (!$m.$isIndependent)
+ nms_EntityPlayerSP_addStat($par1Packet200Statistic, $m, 1);
+ break a;
+ }
+ var$3 = var$6;
+ }
+ $par1Packet200Statistic = new ju_ConcurrentModificationException;
+ $par1Packet200Statistic.$suppressionEnabled = 1;
+ $par1Packet200Statistic.$writableStackTrace = 1;
+ $rt_throw($par1Packet200Statistic);
+ }
+ }
+};
+$java.nms_NetClientHandler_handleEntityEffect = function($this, $par1Packet41EntityEffect) {
+ var var$2, $var2, $var3, var$5, var$6;
+ var$2 = $par1Packet41EntityEffect.$entityId16;
+ if (var$2 == $this.$mc15.$thePlayer.$entityId)
+ $var2 = $this.$mc15.$thePlayer;
+ else {
+ $var3 = $this.$worldClient;
+ $var2 = var$2 == $var3.$mc11.$thePlayer.$entityId ? $var3.$mc11.$thePlayer : nms_IntHashMap_lookup($var3.$entityHashSet, var$2);
+ }
+ if ($var2 instanceof nms_EntityLiving) {
+ $var3 = new nms_PotionEffect;
+ var$2 = $par1Packet41EntityEffect.$effectId0;
+ var$5 = $par1Packet41EntityEffect.$duration0;
+ var$6 = $par1Packet41EntityEffect.$effectAmplifier;
+ $var3.$potionID = var$2;
+ $var3.$duration = var$5;
+ $var3.$amplifier = var$6;
+ $var3.$isAmbient = 0;
+ $var3.$isPotionDurationMax = $par1Packet41EntityEffect.$duration0 != 32767 ? 0 : 1;
+ $var2.$addPotionEffect($var3);
+ }
+};
+$java.nms_NetClientHandler_handleRemoveEntityEffect = function($this, $par1Packet42RemoveEntityEffect) {
+ var var$2, $var2;
+ var$2 = $par1Packet42RemoveEntityEffect.$entityId17;
+ if (var$2 == $this.$mc15.$thePlayer.$entityId)
+ $var2 = $this.$mc15.$thePlayer;
+ else {
+ $var2 = $this.$worldClient;
+ $var2 = var$2 == $var2.$mc11.$thePlayer.$entityId ? $var2.$mc11.$thePlayer : nms_IntHashMap_lookup($var2.$entityHashSet, var$2);
+ }
+ if ($var2 instanceof nms_EntityLiving) {
+ $var2 = $var2;
+ var$2 = $par1Packet42RemoveEntityEffect.$effectId1;
+ ju_HashMap_removeEntry($var2.$activePotionsMap, jl_Integer_valueOf(var$2));
+ }
+};
+$java.nms_NetClientHandler_handlePlayerInfo = function($this, $par1Packet201PlayerInfo) {
+ var $var2, var$3, var$4, var$5;
+ $var2 = $this.$playerInfoMap;
+ var$3 = $par1Packet201PlayerInfo.$playerName;
+ if (var$3 !== null) {
+ var$4 = jl_String_hashCode(var$3);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, var$3, var$4 & ($var2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 === null && $par1Packet201PlayerInfo.$isConnected) {
+ $var2 = new $java.nms_GuiPlayerInfo;
+ var$3 = $par1Packet201PlayerInfo.$playerName;
+ $var2.$name6 = var$3;
+ $var2.$nameinLowerCase = jl_String_toLowerCase(var$3);
+ ju_HashMap_putImpl($this.$playerInfoMap, $par1Packet201PlayerInfo.$playerName, $var2);
+ ju_ArrayList_add($this.$playerInfoList, $var2);
+ }
+ if ($var2 !== null && !$par1Packet201PlayerInfo.$isConnected) {
+ ju_HashMap_removeEntry($this.$playerInfoMap, $par1Packet201PlayerInfo.$playerName);
+ var$3 = $this.$playerInfoList;
+ var$5 = ju_AbstractList_indexOf(var$3, $var2);
+ if (var$5 >= 0)
+ ju_ArrayList_remove(var$3, var$5);
+ }
+ if ($par1Packet201PlayerInfo.$isConnected && $var2 !== null)
+ $var2.$responseTime = $par1Packet201PlayerInfo.$ping;
+};
+$java.nms_NetClientHandler_handleKeepAlive = function($this, $par1Packet0KeepAlive) {
+ var var$2, var$3;
+ var$2 = new nms_Packet0KeepAlive;
+ var$3 = $par1Packet0KeepAlive.$randomId;
+ nms_Packet_$callClinit();
+ var$2.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$2.$isChunkDataPacket = 0;
+ var$2.$randomId = var$3;
+ if (!$this.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue($this.$netManager, var$2);
+};
+$java.nms_NetClientHandler_handlePlayerAbilities = function($this, $par1Packet202PlayerAbilities) {
+ var $var2;
+ $var2 = $this.$mc15.$thePlayer;
+ $var2.$capabilities.$isFlying = $par1Packet202PlayerAbilities.$isFlying0;
+ $var2.$capabilities.$isCreativeMode = $par1Packet202PlayerAbilities.$isCreativeMode0;
+ $var2.$capabilities.$disableDamage = $par1Packet202PlayerAbilities.$disableDamage0;
+ $var2.$capabilities.$allowFlying = $par1Packet202PlayerAbilities.$allowFlying0;
+ $var2.$capabilities.$flySpeed = $par1Packet202PlayerAbilities.$flySpeed0;
+ $var2.$capabilities.$walkSpeed = $par1Packet202PlayerAbilities.$walkSpeed0;
+};
+$java.nms_NetClientHandler_handleAutoComplete = function($this, $par1Packet203AutoComplete) {
+ var var$2, var$3;
+ var$2 = $par1Packet203AutoComplete.$text1;
+ var$3 = jur_Pattern_split(jur_Pattern_compile($rt_s(2519), 0), var$2, 0);
+ if ($this.$mc15.$currentScreen instanceof nms_GuiChat)
+ nms_GuiChat_func_73894_a($this.$mc15.$currentScreen, var$3);
+};
+$java.nms_NetClientHandler_handleLevelSound = function($this, $par1Packet62LevelSound) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1Packet62LevelSound = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$mc15.$theWorld;
+ var$3 = $par1Packet62LevelSound.$effectX / 8.0;
+ var$4 = $par1Packet62LevelSound.$effectY / 8.0;
+ var$5 = $par1Packet62LevelSound.$effectZ / 8.0;
+ var$6 = $par1Packet62LevelSound.$soundName;
+ var$7 = $par1Packet62LevelSound.$volume0;
+ var$8 = $par1Packet62LevelSound.$pitch7 / 63.0;
+ var$9 = 0;
+ $ptr = 1;
+ case 1:
+ nms_WorldClient_playSound(var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet62LevelSound, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $ptr);
+};
+$java.nms_NetClientHandler_handleCustomPayload = function($this, $par1Packet250CustomPayload) {
+ var $var8, $var4, var$4, var$5, $var9, $var7, $$je;
+ if (jl_String_equals($rt_s(2520), $par1Packet250CustomPayload.$channel0)) {
+ $var8 = new ji_DataInputStream;
+ $var4 = new ji_ByteArrayInputStream;
+ var$4 = $par1Packet250CustomPayload.$data10;
+ var$5 = var$4.data.length;
+ $var4.$buf = var$4;
+ $var4.$pos = 0;
+ $var4.$mark0 = 0;
+ $var4.$count0 = 0 + var$5 | 0;
+ $var8.$in = $var4;
+ $var8.$buff = $rt_createByteArray(8);
+ a: {
+ try {
+ $var9 = ji_DataInputStream_readInt($var8);
+ $var4 = $this.$mc15.$currentScreen;
+ if ($var4 !== null && $var4 instanceof nms_GuiMerchant && $var9 == $this.$mc15.$thePlayer.$openContainer.$windowId)
+ $java.nms_GuiMerchant_getIMerchant($var4).$setRecipes($java.nms_MerchantRecipeList_readRecipiesFromStream($var8));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ $var7 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ $var4 = new ji_PrintStream;
+ $var4.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Packet250CustomPayload = new jl_StringBuilder;
+ $par1Packet250CustomPayload.$buffer = $rt_createCharArray(16);
+ $var4.$sb = $par1Packet250CustomPayload;
+ $var4.$buffer0 = $rt_createCharArray(32);
+ $var4.$autoFlush = 0;
+ $par1Packet250CustomPayload = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Packet250CustomPayload, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var4.$charset = $par1Packet250CustomPayload;
+ jl_System_errCache = $var4;
+ }
+ jl_Throwable_printStackTrace0($var7, jl_System_errCache);
+ }
+ } else if (jl_String_equals($rt_s(2521), $par1Packet250CustomPayload.$channel0))
+ nle_DefaultSkinRenderer_skinResponse($par1Packet250CustomPayload.$data10);
+};
+$java.nms_NetClientHandler_handleSetObjective = function($this, $par1Packet206SetObjective) {
+ var $var2, $var3;
+ $var2 = $this.$worldClient.$worldScoreboard;
+ if (!$par1Packet206SetObjective.$change)
+ $java.nms_Scoreboard_func_96535_a($var2, $par1Packet206SetObjective.$objectiveName, $java.nms_ScoreObjectiveCriteria_field_96641_b).$displayName = $par1Packet206SetObjective.$objectiveDisplayName;
+ else {
+ $var3 = $java.nms_Scoreboard_getObjective($var2, $par1Packet206SetObjective.$objectiveName);
+ if ($par1Packet206SetObjective.$change == 1)
+ $java.nms_Scoreboard_func_96519_k($var2, $var3);
+ else if ($par1Packet206SetObjective.$change == 2)
+ $var3.$displayName = $par1Packet206SetObjective.$objectiveDisplayName;
+ }
+};
+$java.nms_NetClientHandler_handleSetScore = function($this, $par1Packet207SetScore) {
+ var $var2, $var3, $var4, var$5, var$6;
+ $var2 = $this.$worldClient.$worldScoreboard;
+ $var3 = $java.nms_Scoreboard_getObjective($var2, $par1Packet207SetScore.$scoreName);
+ if (!$par1Packet207SetScore.$updateOrRemove) {
+ $var4 = nms_Scoreboard_func_96529_a($var2, $par1Packet207SetScore.$itemName, $var3);
+ var$5 = $par1Packet207SetScore.$value9;
+ var$6 = $var4.$field_96655_e;
+ $var4.$field_96655_e = var$5;
+ } else if ($par1Packet207SetScore.$updateOrRemove == 1) {
+ $par1Packet207SetScore = $par1Packet207SetScore.$itemName;
+ $par1Packet207SetScore = ju_HashMap_removeEntry($var2.$field_96544_c, $par1Packet207SetScore);
+ }
+};
+$java.nms_NetClientHandler_handleSetDisplayObjective = function($this, $par1Packet208SetDisplayObjective) {
+ var $var2, var$3, $var3;
+ $var2 = $this.$worldClient.$worldScoreboard;
+ if (!$par1Packet208SetDisplayObjective.$scoreName0.$characters.data.length) {
+ var$3 = $par1Packet208SetDisplayObjective.$scoreboardPosition;
+ $var2.$field_96541_d.data[var$3] = null;
+ } else {
+ $var3 = $java.nms_Scoreboard_getObjective($var2, $par1Packet208SetDisplayObjective.$scoreName0);
+ var$3 = $par1Packet208SetDisplayObjective.$scoreboardPosition;
+ $var2.$field_96541_d.data[var$3] = $var3;
+ }
+};
+$java.nms_NetClientHandler_handleSetPlayerTeam = function($this, $par1Packet209SetPlayerTeam) {
+ var $var2, $var3, var$4, $var4$index, $var4$index_0, var$7, $var4$index_1;
+ $var2 = $this.$worldClient.$worldScoreboard;
+ $var3 = $par1Packet209SetPlayerTeam.$mode4 ? $java.nms_Scoreboard_func_96508_e($var2, $par1Packet209SetPlayerTeam.$teamName) : $java.nms_Scoreboard_func_96527_f($var2, $par1Packet209SetPlayerTeam.$teamName);
+ if (!($par1Packet209SetPlayerTeam.$mode4 && $par1Packet209SetPlayerTeam.$mode4 != 2)) {
+ var$4 = $par1Packet209SetPlayerTeam.$teamDisplayName;
+ if (var$4 === null) {
+ $var3 = new jl_IllegalArgumentException;
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ $var3.$message = $rt_s(2522);
+ $rt_throw($var3);
+ }
+ $var3.$field_96673_d = var$4;
+ var$4 = $par1Packet209SetPlayerTeam.$teamPrefix;
+ if (var$4 === null) {
+ $var3 = new jl_IllegalArgumentException;
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ $var3.$message = $rt_s(2523);
+ $rt_throw($var3);
+ }
+ $var3.$field_96674_e = var$4;
+ var$4 = $par1Packet209SetPlayerTeam.$teamSuffix;
+ if (var$4 === null) {
+ $var3 = new jl_IllegalArgumentException;
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ $var3.$message = $rt_s(2524);
+ $rt_throw($var3);
+ }
+ $var3.$field_96671_f = var$4;
+ $java.nms_ScorePlayerTeam_func_98298_a($var3, $par1Packet209SetPlayerTeam.$friendlyFire);
+ }
+ a: {
+ if (!($par1Packet209SetPlayerTeam.$mode4 && $par1Packet209SetPlayerTeam.$mode4 != 3)) {
+ var$4 = $par1Packet209SetPlayerTeam.$playerNames;
+ $var4$index = 0;
+ $var4$index_0 = var$4.$modCount0;
+ var$7 = var$4.$size2();
+ while (true) {
+ if (!($var4$index >= var$7 ? 0 : 1))
+ break a;
+ if ($var4$index_0 < var$4.$modCount0)
+ break;
+ $var4$index_1 = $var4$index + 1 | 0;
+ $java.nms_Scoreboard_func_96521_a($var2, var$4.$get4($var4$index), $var3);
+ $var4$index = $var4$index_1;
+ }
+ $par1Packet209SetPlayerTeam = new ju_ConcurrentModificationException;
+ $par1Packet209SetPlayerTeam.$suppressionEnabled = 1;
+ $par1Packet209SetPlayerTeam.$writableStackTrace = 1;
+ $rt_throw($par1Packet209SetPlayerTeam);
+ }
+ }
+ b: {
+ if ($par1Packet209SetPlayerTeam.$mode4 == 4) {
+ var$4 = $par1Packet209SetPlayerTeam.$playerNames;
+ $var4$index_0 = 0;
+ var$7 = var$4.$modCount0;
+ $var4$index = var$4.$size2();
+ while (true) {
+ if (!($var4$index_0 >= $var4$index ? 0 : 1))
+ break b;
+ if (var$7 < var$4.$modCount0) {
+ $par1Packet209SetPlayerTeam = new ju_ConcurrentModificationException;
+ $par1Packet209SetPlayerTeam.$suppressionEnabled = 1;
+ $par1Packet209SetPlayerTeam.$writableStackTrace = 1;
+ $rt_throw($par1Packet209SetPlayerTeam);
+ }
+ $var4$index_1 = $var4$index_0 + 1 | 0;
+ $java.nms_Scoreboard_removePlayerFromTeam($var2, var$4.$get4($var4$index_0), $var3);
+ $var4$index_0 = $var4$index_1;
+ }
+ }
+ }
+ if ($par1Packet209SetPlayerTeam.$mode4 == 1)
+ $java.nms_Scoreboard_func_96511_d($var2, $var3);
+};
+$java.nms_NetClientHandler_handleWorldParticles = function($this, $par1Packet63WorldParticles) {
+ var $var2, $var3, $var5, $var7, $var9, $var11, $var13, var$9, var$10, var$11, var$12, var$13, var$14, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var13 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();$var7 = $thread.pop();$var5 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1Packet63WorldParticles = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = 0;
+ while ($var2 < $par1Packet63WorldParticles.$quantity) {
+ $var3 = ju_Random_nextGaussian($this.$rand5) * $par1Packet63WorldParticles.$offsetX0;
+ $var5 = ju_Random_nextGaussian($this.$rand5) * $par1Packet63WorldParticles.$offsetY0;
+ $var7 = ju_Random_nextGaussian($this.$rand5) * $par1Packet63WorldParticles.$offsetZ;
+ $var9 = ju_Random_nextGaussian($this.$rand5) * $par1Packet63WorldParticles.$speed0;
+ $var11 = ju_Random_nextGaussian($this.$rand5) * $par1Packet63WorldParticles.$speed0;
+ $var13 = ju_Random_nextGaussian($this.$rand5) * $par1Packet63WorldParticles.$speed0;
+ var$9 = $this.$worldClient;
+ var$10 = $par1Packet63WorldParticles.$particleName;
+ var$11 = $par1Packet63WorldParticles.$posX9 + $var3;
+ var$12 = $par1Packet63WorldParticles.$posY9 + $var5;
+ $var7 = $par1Packet63WorldParticles.$posZ7 + $var7;
+ var$13 = 0;
+ if (var$13 < var$9.$worldAccesses.$size0) {
+ var$14 = var$9.$worldAccesses;
+ if (var$13 >= 0 && var$13 < var$14.$size0) {
+ var$14 = var$14.$array1.data[var$13];
+ $ptr = 1;
+ continue main;
+ }
+ $par1Packet63WorldParticles = new jl_IndexOutOfBoundsException;
+ $par1Packet63WorldParticles.$suppressionEnabled = 1;
+ $par1Packet63WorldParticles.$writableStackTrace = 1;
+ $rt_throw($par1Packet63WorldParticles);
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$14, var$10, var$11, var$12, $var7, $var9, $var11, $var13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$13 = var$13 + 1 | 0;
+ while (true) {
+ if (var$13 < var$9.$worldAccesses.$size0) {
+ var$14 = var$9.$worldAccesses;
+ if (var$13 >= 0 && var$13 < var$14.$size0) {
+ var$14 = var$14.$array1.data[var$13];
+ continue main;
+ }
+ $par1Packet63WorldParticles = new jl_IndexOutOfBoundsException;
+ $par1Packet63WorldParticles.$suppressionEnabled = 1;
+ $par1Packet63WorldParticles.$writableStackTrace = 1;
+ $rt_throw($par1Packet63WorldParticles);
+ }
+ $var2 = $var2 + 1 | 0;
+ if ($var2 >= $par1Packet63WorldParticles.$quantity)
+ break;
+ $var3 = ju_Random_nextGaussian($this.$rand5) * $par1Packet63WorldParticles.$offsetX0;
+ $var5 = ju_Random_nextGaussian($this.$rand5) * $par1Packet63WorldParticles.$offsetY0;
+ $var7 = ju_Random_nextGaussian($this.$rand5) * $par1Packet63WorldParticles.$offsetZ;
+ $var9 = ju_Random_nextGaussian($this.$rand5) * $par1Packet63WorldParticles.$speed0;
+ $var11 = ju_Random_nextGaussian($this.$rand5) * $par1Packet63WorldParticles.$speed0;
+ $var13 = ju_Random_nextGaussian($this.$rand5) * $par1Packet63WorldParticles.$speed0;
+ var$9 = $this.$worldClient;
+ var$10 = $par1Packet63WorldParticles.$particleName;
+ var$11 = $par1Packet63WorldParticles.$posX9 + $var3;
+ var$12 = $par1Packet63WorldParticles.$posY9 + $var5;
+ $var7 = $par1Packet63WorldParticles.$posZ7 + $var7;
+ var$13 = 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Packet63WorldParticles, $var2, $var3, $var5, $var7, $var9, $var11, $var13, var$9, var$10, var$11, var$12, var$13, var$14, $ptr);
+};
+$java.nms_GuiPlayerInfo = function() {
+ var a = this; jl_Object.call(a);
+ a.$name6 = null;
+ a.$nameinLowerCase = null;
+ a.$responseTime = 0;
+};
+function nms_ScorePlayerTeam() {
+ var a = this; jl_Object.call(a);
+ a.$theScoreboard0 = null;
+ a.$field_96675_b = null;
+ a.$membershipSet = null;
+ a.$field_96673_d = null;
+ a.$field_96674_e = null;
+ a.$field_96671_f = null;
+ a.$field_96672_g = 0;
+ a.$field_98301_h = 0;
+}
+$java.nms_ScorePlayerTeam__init_ = function(var_0, var_1) {
+ var var_2 = new nms_ScorePlayerTeam();
+ $java.nms_ScorePlayerTeam__init_0(var_2, var_0, var_1);
+ return var_2;
+};
+$java.nms_ScorePlayerTeam__init_0 = function($this, $par1Scoreboard, $par2Str) {
+ var var$3;
+ var$3 = new ju_HashSet;
+ var$3.$backingMap = ju_HashMap__init_1(16, 0.75);
+ $this.$membershipSet = var$3;
+ $this.$field_96674_e = $rt_s(44);
+ $this.$field_96671_f = $rt_s(44);
+ $this.$field_96672_g = 1;
+ $this.$field_98301_h = 1;
+ $this.$theScoreboard0 = $par1Scoreboard;
+ $this.$field_96675_b = $par2Str;
+ $this.$field_96673_d = $par2Str;
+};
+$java.nms_ScorePlayerTeam_func_96661_b = function($this) {
+ return $this.$field_96675_b;
+};
+$java.nms_ScorePlayerTeam_func_96664_a = function($this, $par1Str) {
+ var var$2;
+ if ($par1Str !== null) {
+ $this.$field_96673_d = $par1Str;
+ return;
+ }
+ var$2 = new jl_IllegalArgumentException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(2522);
+ $rt_throw(var$2);
+};
+$java.nms_ScorePlayerTeam_getMembershipCollection = function($this) {
+ return $this.$membershipSet;
+};
+$java.nms_ScorePlayerTeam_func_96668_e = function($this) {
+ return $this.$field_96674_e;
+};
+$java.nms_ScorePlayerTeam_func_96666_b = function($this, $par1Str) {
+ var var$2;
+ if ($par1Str !== null) {
+ $this.$field_96674_e = $par1Str;
+ return;
+ }
+ var$2 = new jl_IllegalArgumentException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(2523);
+ $rt_throw(var$2);
+};
+$java.nms_ScorePlayerTeam_func_96663_f = function($this) {
+ return $this.$field_96671_f;
+};
+$java.nms_ScorePlayerTeam_func_96662_c = function($this, $par1Str) {
+ var var$2;
+ if ($par1Str !== null) {
+ $this.$field_96671_f = $par1Str;
+ return;
+ }
+ var$2 = new jl_IllegalArgumentException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(2524);
+ $rt_throw(var$2);
+};
+function nms_ScorePlayerTeam_func_96667_a($par0ScorePlayerTeam, $par1Str) {
+ var var$3, var$4;
+ if ($par0ScorePlayerTeam !== null) {
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$4 = $par0ScorePlayerTeam.$field_96674_e;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$4);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $par1Str);
+ $par0ScorePlayerTeam = $par0ScorePlayerTeam.$field_96671_f;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $par0ScorePlayerTeam);
+ $par1Str = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ }
+ return $par1Str;
+}
+$java.nms_ScorePlayerTeam_func_96665_g = function($this) {
+ return $this.$field_96672_g;
+};
+$java.nms_ScorePlayerTeam_func_96660_a = function($this, $par1) {
+ $this.$field_96672_g = $par1;
+};
+$java.nms_ScorePlayerTeam_func_98297_h = function($this) {
+ return $this.$field_98301_h;
+};
+$java.nms_ScorePlayerTeam_func_98300_b = function($this, $par1) {
+ $this.$field_98301_h = $par1;
+};
+$java.nms_ScorePlayerTeam_func_98298_a = function($this, $par1) {
+ $this.$field_96672_g = ($par1 & 1) <= 0 ? 0 : 1;
+ $this.$field_98301_h = ($par1 & 2) <= 0 ? 0 : 1;
+};
+function nms_GuiSmallButton() {
+ nms_GuiButton.call(this);
+ this.$enumOptions = null;
+}
+$java.nms_GuiSmallButton_returnEnumOptions = function($this) {
+ return $this.$enumOptions;
+};
+function ju_Calendar() {
+ var a = this; jl_Object.call(a);
+ a.$areFieldsSet = 0;
+ a.$fields = null;
+ a.$isSet = null;
+ a.$isTimeSet = 0;
+ a.$time1 = Long_ZERO;
+ a.$lastTimeFieldSet = 0;
+ a.$lastDateFieldSet = 0;
+ a.$lenient = 0;
+ a.$firstDayOfWeek = 0;
+ a.$minimalDaysInFirstWeek = 0;
+ a.$zone = null;
+}
+$java.ju_Calendar_fieldNames = null;
+$java.ju_Calendar_firstDayOfWeekCache = 0;
+$java.ju_Calendar_minimalDaysInFirstWeekCache = 0;
+$java.ju_Calendar_cacheFor = null;
+$java.ju_Calendar__init_ = function(var_0, var_1) {
+ var var_2 = new ju_Calendar();
+ $java.ju_Calendar__init_0(var_2, var_0, var_1);
+ return var_2;
+};
+$java.ju_Calendar__init_0 = function($this, $timezone, $locale) {
+ $this.$fields = $rt_createIntArray(17);
+ $this.$isSet = $rt_createBooleanArray(17);
+ $this.$areFieldsSet = 0;
+ $this.$isTimeSet = 0;
+ $this.$lenient = 1;
+ $this.$zone = $timezone;
+ $this.$areFieldsSet = 0;
+ $this.$fields = $rt_createIntArray(17);
+ $this.$isSet = $rt_createBooleanArray(17);
+ $this.$areFieldsSet = 0;
+ $this.$isTimeSet = 0;
+ $this.$lenient = 1;
+ $this.$firstDayOfWeek = $java.ju_Calendar_resolveFirstDayOfWeek($locale);
+ $this.$isCached = 0;
+ $this.$minimalDaysInFirstWeek = $java.ju_Calendar_resolveMinimalDaysInFirstWeek($locale);
+ $this.$isCached = 0;
+ $java.ju_Calendar_cacheFor = $locale;
+};
+$java.ju_Calendar_resolveFirstDayOfWeek = function($locale) {
+ var $dayMap, $country, var$4, var$5;
+ if ($locale === $java.ju_Calendar_cacheFor && $java.ju_Calendar_firstDayOfWeekCache >= 0)
+ return $java.ju_Calendar_firstDayOfWeekCache;
+ $dayMap = $locale.$languageCode;
+ $country = $locale.$countryCode;
+ if ($country.$characters.data.length ? 0 : 1) {
+ if (otciu_CLDRHelper_$$metadata$$0 === null)
+ otciu_CLDRHelper_$$metadata$$0 = otciu_CLDRHelper_getLikelySubtagsMap$$create();
+ $locale = otciu_CLDRHelper_$$metadata$$0;
+ if ($locale.hasOwnProperty($rt_ustr($dayMap)))
+ $dayMap = ($locale[$rt_ustr($dayMap)].value !== null ? $rt_str($locale[$rt_ustr($dayMap)].value) : null);
+ var$4 = jl_String_lastIndexOf($dayMap, 95, $dayMap.$characters.data.length - 1 | 0);
+ if (var$4 <= 0)
+ $country = $rt_s(44);
+ else {
+ var$5 = var$4 + 1 | 0;
+ var$4 = $dayMap.$characters.data.length;
+ if (var$5 > var$4) {
+ $locale = new jl_IndexOutOfBoundsException;
+ $locale.$suppressionEnabled = 1;
+ $locale.$writableStackTrace = 1;
+ $rt_throw($locale);
+ }
+ $country = jl_String__init_0($dayMap.$characters, var$5, var$4 - var$5 | 0);
+ }
+ }
+ if (otciu_CLDRHelper_$$metadata$$13 === null)
+ otciu_CLDRHelper_$$metadata$$13 = otciu_CLDRHelper_getFirstDayOfWeek$$create();
+ $dayMap = otciu_CLDRHelper_$$metadata$$13;
+ $java.ju_Calendar_firstDayOfWeekCache = $dayMap.hasOwnProperty($rt_ustr($country)) ? $dayMap[$rt_ustr($country)].value : $dayMap[$rt_ustr($rt_s(2525))].value;
+ return $java.ju_Calendar_firstDayOfWeekCache;
+};
+$java.ju_Calendar_resolveMinimalDaysInFirstWeek = function($locale) {
+ var $dayMap, $country, var$4, var$5;
+ if ($locale === $java.ju_Calendar_cacheFor && $java.ju_Calendar_minimalDaysInFirstWeekCache >= 0)
+ return $java.ju_Calendar_minimalDaysInFirstWeekCache;
+ $dayMap = $locale.$languageCode;
+ $country = $locale.$countryCode;
+ if ($country.$characters.data.length ? 0 : 1) {
+ if (otciu_CLDRHelper_$$metadata$$0 === null)
+ otciu_CLDRHelper_$$metadata$$0 = otciu_CLDRHelper_getLikelySubtagsMap$$create();
+ $locale = otciu_CLDRHelper_$$metadata$$0;
+ if ($locale.hasOwnProperty($rt_ustr($dayMap)))
+ $dayMap = ($locale[$rt_ustr($dayMap)].value !== null ? $rt_str($locale[$rt_ustr($dayMap)].value) : null);
+ var$4 = jl_String_lastIndexOf($dayMap, 95, $dayMap.$characters.data.length - 1 | 0);
+ if (var$4 <= 0)
+ $country = $rt_s(44);
+ else {
+ var$5 = var$4 + 1 | 0;
+ var$4 = $dayMap.$characters.data.length;
+ if (var$5 > var$4) {
+ $locale = new jl_IndexOutOfBoundsException;
+ $locale.$suppressionEnabled = 1;
+ $locale.$writableStackTrace = 1;
+ $rt_throw($locale);
+ }
+ $country = jl_String__init_0($dayMap.$characters, var$5, var$4 - var$5 | 0);
+ }
+ }
+ if (otciu_CLDRHelper_$$metadata$$12 === null)
+ otciu_CLDRHelper_$$metadata$$12 = otciu_CLDRHelper_getMinimalDaysInFirstWeek$$create();
+ $dayMap = otciu_CLDRHelper_$$metadata$$12;
+ $java.ju_Calendar_minimalDaysInFirstWeekCache = $dayMap.hasOwnProperty($rt_ustr($country)) ? $dayMap[$rt_ustr($country)].value : $dayMap[$rt_ustr($rt_s(2525))].value;
+ return $java.ju_Calendar_minimalDaysInFirstWeekCache;
+};
+$java.ju_Calendar_complete = function($this) {
+ if (!$this.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($this);
+ $this.$isTimeSet = 1;
+ }
+ if (!$this.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($this);
+ $this.$areFieldsSet = 1;
+ }
+};
+function ju_Calendar_get($this, $field) {
+ if (!$this.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($this);
+ $this.$isTimeSet = 1;
+ }
+ if (!$this.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($this);
+ $this.$areFieldsSet = 1;
+ }
+ return $this.$fields.data[$field];
+}
+$java.ju_Calendar_getFirstDayOfWeek = function($this) {
+ return $this.$firstDayOfWeek;
+};
+$java.ju_Calendar_getMinimalDaysInFirstWeek = function($this) {
+ return $this.$minimalDaysInFirstWeek;
+};
+$java.ju_Calendar_getTimeInMillis = function($this) {
+ if (!$this.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($this);
+ $this.$isTimeSet = 1;
+ }
+ return $this.$time1;
+};
+$java.ju_Calendar_getTimeZone = function($this) {
+ return $this.$zone;
+};
+$java.ju_Calendar_setTimeZone = function($this, $timezone) {
+ $this.$zone = $timezone;
+ $this.$areFieldsSet = 0;
+};
+$java.ju_Calendar_isLenient = function($this) {
+ return $this.$lenient;
+};
+$java.ju_Calendar_set = function($this, $field, $value) {
+ $this.$fields.data[$field] = $value;
+ $this.$isSet.data[$field] = 1;
+ $this.$areFieldsSet = 0;
+ $this.$isTimeSet = 0;
+ if ($field > 2 && $field < 9)
+ $this.$lastDateFieldSet = $field;
+ if (!($field != 10 && $field != 11))
+ $this.$lastTimeFieldSet = $field;
+ if ($field == 9)
+ $this.$lastTimeFieldSet = 10;
+};
+$java.ju_Calendar_setLenient = function($this, $value) {
+ $this.$lenient = $value;
+};
+$java.ju_Calendar_setTime = function($this, $date) {
+ ju_Calendar_setTimeInMillis($this, $date.$value10);
+};
+function ju_Calendar_setTimeInMillis($this, $milliseconds) {
+ if (!($this.$isTimeSet && $this.$areFieldsSet && Long_eq($this.$time1, $milliseconds))) {
+ $this.$time1 = $milliseconds;
+ $this.$isTimeSet = 1;
+ $this.$areFieldsSet = 0;
+ if (!$this.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($this);
+ $this.$isTimeSet = 1;
+ }
+ if (!$this.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($this);
+ $this.$areFieldsSet = 1;
+ }
+ }
+}
+function ju_Calendar__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 17);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2526);
+ var$2[1] = $rt_s(2527);
+ var$2[2] = $rt_s(2528);
+ var$2[3] = $rt_s(2529);
+ var$2[4] = $rt_s(2530);
+ var$2[5] = $rt_s(2531);
+ var$2[6] = $rt_s(2532);
+ var$2[7] = $rt_s(2533);
+ var$2[8] = $rt_s(2534);
+ var$2[9] = $rt_s(2535);
+ var$2[10] = $rt_s(2536);
+ var$2[11] = $rt_s(2537);
+ var$2[12] = $rt_s(2538);
+ var$2[13] = $rt_s(2539);
+ var$2[14] = $rt_s(2540);
+ var$2[15] = $rt_s(2541);
+ var$2[16] = $rt_s(2542);
+ $java.ju_Calendar_fieldNames = var$1;
+ $java.ju_Calendar_firstDayOfWeekCache = (-1);
+ $java.ju_Calendar_minimalDaysInFirstWeekCache = (-1);
+}
+function ju_Date() {
+ jl_Object.call(this);
+ this.$value10 = Long_ZERO;
+}
+$java.ju_Date__init_ = function() {
+ var var_0 = new ju_Date();
+ ju_Date__init_(var_0);
+ return var_0;
+};
+function ju_Date__init_($this) {
+ $this.$value10 = jl_System_currentTimeMillis();
+}
+$java.ju_Date_getTime = function($this) {
+ return $this.$value10;
+};
+$java.ju_Date__clinit_ = function() {
+ return;
+};
+function nms_GuiButtonLanguage() {
+ nms_GuiButton.call(this);
+}
+$java.nms_GuiButtonLanguage_tex_gui = null;
+$java.nms_GuiButtonLanguage_drawButton = function($this, $par1Minecraft, $par2, $par3) {
+ var $var4, $var5;
+ if ($this.$drawButton0) {
+ nle_TextureLocation_bindTexture($java.nms_GuiButtonLanguage_tex_gui);
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ $var4 = $par2 >= $this.$xPosition3 && $par3 >= $this.$yPosition && $par2 < ($this.$xPosition3 + $this.$width3 | 0) && $par3 < ($this.$yPosition + $this.$height4 | 0) ? 1 : 0;
+ $var5 = 106;
+ if ($var4)
+ $var5 = $var5 + $this.$height4 | 0;
+ nms_Gui_drawTexturedModalRect($this, $this.$xPosition3, $this.$yPosition, 0, $var5, $this.$width3, $this.$height4);
+ }
+};
+function nms_GuiButtonLanguage__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(442);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiButtonLanguage_tex_gui = var$1;
+}
+$java.nms_GuiYesNo = function() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$parentScreen0 = null;
+ a.$message1 = null;
+ a.$message2 = null;
+ a.$buttonText1 = null;
+ a.$buttonText2 = null;
+ a.$worldNumber = 0;
+};
+$java.nms_GuiYesNo_initGui = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6;
+ var$1 = $this.$buttonList;
+ var$2 = new nms_GuiSmallButton;
+ var$3 = ($this.$width0 / 2 | 0) - 155 | 0;
+ var$4 = ($this.$height0 / 6 | 0) + 96 | 0;
+ var$5 = $this.$buttonText1;
+ var$6 = null;
+ nms_GuiButton__init_0(var$2, 0, var$3, var$4, 150, 20, var$5);
+ var$2.$enumOptions = var$6;
+ ju_ArrayList_add(var$1, var$2);
+ var$2 = $this.$buttonList;
+ var$1 = new nms_GuiSmallButton;
+ var$4 = (($this.$width0 / 2 | 0) - 155 | 0) + 160 | 0;
+ var$3 = ($this.$height0 / 6 | 0) + 96 | 0;
+ var$5 = $this.$buttonText2;
+ var$6 = null;
+ nms_GuiButton__init_0(var$1, 1, var$4, var$3, 150, 20, var$5);
+ var$1.$enumOptions = var$6;
+ ju_ArrayList_add(var$2, var$1);
+};
+$java.nms_GuiYesNo_actionPerformed = function($this, $par1GuiButton) {
+ var var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$parentScreen0;
+ var$3 = $par1GuiButton.$id2 ? 0 : 1;
+ var$4 = $this.$worldNumber;
+ $ptr = 1;
+ case 1:
+ var$2.$confirmClicked(var$3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, var$2, var$3, var$4, $ptr);
+};
+$java.nms_GuiYesNo_drawScreen = function($this, $par1, $par2, $par3) {
+ var var$4, var$5, var$6;
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, 0);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+ var$4 = $this.$fontRenderer0;
+ var$5 = $this.$message1;
+ nms_FontRenderer_drawString(var$4, var$5, ($this.$width0 / 2 | 0) - (nms_FontRenderer_getStringWidth(var$4, var$5) / 2 | 0) | 0, 70, 16777215, 1);
+ var$4 = $this.$fontRenderer0;
+ var$5 = $this.$message2;
+ nms_FontRenderer_drawString(var$4, var$5, ($this.$width0 / 2 | 0) - (nms_FontRenderer_getStringWidth(var$4, var$5) / 2 | 0) | 0, 90, 16777215, 1);
+ var$6 = 0;
+ a: {
+ while (var$6 < $this.$buttonList.$size0) {
+ var$4 = $this.$buttonList;
+ if (var$6 < 0)
+ break a;
+ if (var$6 >= var$4.$size0)
+ break a;
+ var$4.$array1.data[var$6].$drawButton($this.$mc4, $par1, $par2);
+ var$6 = var$6 + 1 | 0;
+ }
+ return;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+};
+function nms_GuiConfirmOpenLink() {
+ var a = this; $java.nms_GuiYesNo.call(a);
+ a.$openLinkWarning = null;
+ a.$copyLinkButtonText = null;
+ a.$field_92028_p = null;
+ a.$field_92027_q = 0;
+}
+function nms_GuiConfirmOpenLink__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_GuiConfirmOpenLink();
+ $java.nms_GuiConfirmOpenLink__init_(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+$java.nms_GuiConfirmOpenLink__init_ = function($this, $par1GuiScreen, $par2Str, $par3, $par4) {
+ var $var5;
+ $var5 = nms_StringTranslate_translateKey(nms_StringTranslate_instance, !$par4 ? $rt_s(2543) : $rt_s(2544));
+ nms_GuiScreen__init_($this);
+ $this.$parentScreen0 = $par1GuiScreen;
+ $this.$message1 = $var5;
+ $this.$message2 = $par2Str;
+ $this.$worldNumber = $par3;
+ $var5 = nms_StringTranslate_instance;
+ $this.$buttonText1 = nms_StringTranslate_translateKey($var5, $rt_s(2545));
+ $this.$buttonText2 = nms_StringTranslate_translateKey($var5, $rt_s(2546));
+ $this.$field_92027_q = 1;
+ $var5 = nms_StringTranslate_instance;
+ $this.$buttonText1 = nms_StringTranslate_translateKey($var5, !$par4 ? $rt_s(2545) : $rt_s(2547));
+ $this.$buttonText2 = nms_StringTranslate_translateKey($var5, !$par4 ? $rt_s(2546) : $rt_s(2548));
+ $this.$copyLinkButtonText = nms_StringTranslate_translateKey($var5, $rt_s(2549));
+ $this.$openLinkWarning = nms_StringTranslate_translateKey($var5, $rt_s(2550));
+ $this.$field_92028_p = $par2Str;
+};
+$java.nms_GuiConfirmOpenLink_initGui = function($this) {
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(0, (($this.$width0 / 3 | 0) - 83 | 0) + 0 | 0, ($this.$height0 / 6 | 0) + 96 | 0, 100, 20, $this.$buttonText1));
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(2, (($this.$width0 / 3 | 0) - 83 | 0) + 105 | 0, ($this.$height0 / 6 | 0) + 96 | 0, 100, 20, $this.$copyLinkButtonText));
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(1, (($this.$width0 / 3 | 0) - 83 | 0) + 210 | 0, ($this.$height0 / 6 | 0) + 96 | 0, 100, 20, $this.$buttonText2));
+};
+$java.nms_GuiConfirmOpenLink_actionPerformed = function($this, $par1GuiButton) {
+ var var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1GuiButton.$id2 == 2)
+ nms_GuiScreen_$callClinit();
+ var$2 = $this.$parentScreen0;
+ var$3 = $par1GuiButton.$id2 ? 0 : 1;
+ var$4 = $this.$worldNumber;
+ $ptr = 1;
+ case 1:
+ var$2.$confirmClicked(var$3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, var$2, var$3, var$4, $ptr);
+};
+$java.nms_GuiConfirmOpenLink_copyLinkToClipboard = function($this) {
+ nms_GuiScreen_$callClinit();
+};
+$java.nms_GuiConfirmOpenLink_drawScreen = function($this, $par1, $par2, $par3) {
+ var var$4, var$5;
+ $java.nms_GuiYesNo_drawScreen($this, $par1, $par2, $par3);
+ if ($this.$field_92027_q) {
+ var$4 = $this.$fontRenderer0;
+ var$5 = $this.$openLinkWarning;
+ nms_FontRenderer_drawString(var$4, var$5, ($this.$width0 / 2 | 0) - (nms_FontRenderer_getStringWidth(var$4, var$5) / 2 | 0) | 0, 110, 16764108, 1);
+ }
+};
+function cjj_Inflate$Return() {
+ var a = this; jl_Exception.call(a);
+ a.$r = 0;
+ a.$this$04 = null;
+}
+function cjj_GZIPHeader() {
+ var a = this; jl_Object.call(a);
+ a.$text2 = 0;
+ a.$fhcrc = 0;
+ a.$time = Long_ZERO;
+ a.$xflags = 0;
+ a.$os = 0;
+ a.$extra = null;
+ a.$name4 = null;
+ a.$comment = null;
+ a.$hcrc = 0;
+ a.$crc0 = Long_ZERO;
+ a.$done0 = 0;
+ a.$mtime = Long_ZERO;
+}
+function cjj_GZIPHeader__init_0() {
+ var var_0 = new cjj_GZIPHeader();
+ cjj_GZIPHeader__init_(var_0);
+ return var_0;
+}
+function cjj_GZIPHeader__init_($this) {
+ $this.$text2 = 0;
+ $this.$fhcrc = 0;
+ $this.$os = 255;
+ $this.$done0 = 0;
+ $this.$mtime = Long_ZERO;
+}
+$java.cjj_GZIPHeader_setCRC = function($this, $crc) {
+ $this.$crc0 = $crc;
+};
+$java.cjj_GZIPHeader_put = function($this, $d) {
+ var $flag, $xfl, var$4, var$5, var$6;
+ $flag = 0;
+ if ($this.$text2)
+ $flag = 1;
+ if ($this.$fhcrc)
+ $flag = $flag | 2;
+ if ($this.$extra !== null)
+ $flag = $flag | 4;
+ if ($this.$name4 !== null)
+ $flag = $flag | 8;
+ if ($this.$comment !== null)
+ $flag = $flag | 16;
+ $xfl = 0;
+ if ($d.$level == 1)
+ $xfl = 4;
+ else if ($d.$level == 9)
+ $xfl = 2;
+ $java.cjj_Deflate_put_short($d, (-29921));
+ var$4 = $d.$pending_buf.data;
+ var$5 = $d.$pending;
+ $d.$pending = var$5 + 1 | 0;
+ var$4[var$5] = 8;
+ $flag = $flag << 24 >> 24;
+ var$4 = $d.$pending_buf.data;
+ var$5 = $d.$pending;
+ $d.$pending = var$5 + 1 | 0;
+ var$4[var$5] = $flag;
+ $flag = $this.$mtime.lo << 24 >> 24;
+ var$4 = $d.$pending_buf.data;
+ var$5 = $d.$pending;
+ $d.$pending = var$5 + 1 | 0;
+ var$4[var$5] = $flag;
+ $flag = Long_shr($this.$mtime, 8).lo << 24 >> 24;
+ var$4 = $d.$pending_buf.data;
+ var$5 = $d.$pending;
+ $d.$pending = var$5 + 1 | 0;
+ var$4[var$5] = $flag;
+ $flag = Long_shr($this.$mtime, 16).lo << 24 >> 24;
+ var$4 = $d.$pending_buf.data;
+ var$5 = $d.$pending;
+ $d.$pending = var$5 + 1 | 0;
+ var$4[var$5] = $flag;
+ $flag = Long_shr($this.$mtime, 24).lo << 24 >> 24;
+ var$4 = $d.$pending_buf.data;
+ var$5 = $d.$pending;
+ $d.$pending = var$5 + 1 | 0;
+ var$4[var$5] = $flag;
+ $flag = $xfl << 24 >> 24;
+ var$4 = $d.$pending_buf.data;
+ var$5 = $d.$pending;
+ $d.$pending = var$5 + 1 | 0;
+ var$4[var$5] = $flag;
+ $flag = $this.$os << 24 >> 24;
+ var$4 = $d.$pending_buf.data;
+ var$5 = $d.$pending;
+ $d.$pending = var$5 + 1 | 0;
+ var$4[var$5] = $flag;
+ if ($this.$extra !== null) {
+ $flag = $this.$extra.data.length << 24 >> 24;
+ var$4 = $d.$pending_buf.data;
+ var$5 = $d.$pending;
+ $d.$pending = var$5 + 1 | 0;
+ var$4[var$5] = $flag;
+ $flag = $this.$extra.data.length >> 8 << 24 >> 24;
+ var$4 = $d.$pending_buf.data;
+ var$5 = $d.$pending;
+ $d.$pending = var$5 + 1 | 0;
+ var$4[var$5] = $flag;
+ var$4 = $this.$extra;
+ var$6 = $this.$extra.data.length;
+ jl_System_arraycopy(var$4, 0, $d.$pending_buf, $d.$pending, var$6);
+ $d.$pending = $d.$pending + var$6 | 0;
+ }
+ if ($this.$name4 !== null) {
+ var$4 = $this.$name4;
+ var$6 = $this.$name4.data.length;
+ jl_System_arraycopy(var$4, 0, $d.$pending_buf, $d.$pending, var$6);
+ $d.$pending = $d.$pending + var$6 | 0;
+ var$4 = $d.$pending_buf.data;
+ var$5 = $d.$pending;
+ $d.$pending = var$5 + 1 | 0;
+ var$4[var$5] = 0;
+ }
+ if ($this.$comment !== null) {
+ var$4 = $this.$comment;
+ var$6 = $this.$comment.data.length;
+ jl_System_arraycopy(var$4, 0, $d.$pending_buf, $d.$pending, var$6);
+ $d.$pending = $d.$pending + var$6 | 0;
+ var$4 = $d.$pending_buf.data;
+ var$5 = $d.$pending;
+ $d.$pending = var$5 + 1 | 0;
+ var$4[var$5] = 0;
+ }
+};
+function cjj_CRC32() {
+ jl_Object.call(this);
+ this.$v0 = 0;
+}
+$java.cjj_CRC32_crc_table = null;
+function cjj_CRC32__init_0() {
+ var var_0 = new cjj_CRC32();
+ cjj_CRC32__init_(var_0);
+ return var_0;
+}
+function cjj_CRC32__init_($this) {
+ $this.$v0 = 0;
+}
+$java.cjj_CRC32_update = function($this, $buf, $index, $len) {
+ var $c, var$5, var$6, var$7;
+ $c = $this.$v0 ^ (-1);
+ while (true) {
+ $len = $len + (-1) | 0;
+ if ($len < 0)
+ break;
+ var$5 = $buf.data;
+ var$6 = $java.cjj_CRC32_crc_table.data;
+ var$7 = $index + 1 | 0;
+ $c = var$6[($c ^ var$5[$index]) & 255] ^ $c >>> 8;
+ $index = var$7;
+ }
+ $this.$v0 = $c ^ (-1);
+};
+$java.cjj_CRC32_reset = function($this) {
+ $this.$v0 = 0;
+};
+$java.cjj_CRC32_reset0 = function($this, $vv) {
+ $this.$v0 = Long_and($vv, new Long(4294967295, 0)).lo;
+};
+$java.cjj_CRC32_getValue = function($this) {
+ return Long_and(Long_fromInt($this.$v0), new Long(4294967295, 0));
+};
+function cjj_CRC32__clinit_() {
+ var $n, $k, var$3;
+ $java.cjj_CRC32_crc_table = null;
+ $java.cjj_CRC32_crc_table = $rt_createIntArray(256);
+ $n = 0;
+ while ($n < 256) {
+ $k = 8;
+ var$3 = $n;
+ while (true) {
+ $k = $k + (-1) | 0;
+ if ($k < 0)
+ break;
+ if (!(var$3 & 1)) {
+ var$3 = var$3 >>> 1;
+ continue;
+ }
+ var$3 = (-306674912) ^ var$3 >>> 1;
+ }
+ $java.cjj_CRC32_crc_table.data[$n] = var$3;
+ $n = $n + 1 | 0;
+ }
+}
+function nms_StitchHolder() {
+ var a = this; jl_Object.call(a);
+ a.$theTexture = null;
+ a.$width5 = 0;
+ a.$height6 = 0;
+ a.$rotated = 0;
+ a.$scaleFactor0 = 0.0;
+}
+function nms_StitchHolder__init_(var_0) {
+ var var_1 = new nms_StitchHolder();
+ $java.nms_StitchHolder__init_(var_1, var_0);
+ return var_1;
+}
+$java.nms_StitchHolder__init_ = function($this, $par1Texture) {
+ var var$2, var$3;
+ $this.$scaleFactor0 = 1.0;
+ $this.$theTexture = $par1Texture;
+ $this.$width5 = $par1Texture.$width6;
+ $this.$height6 = $par1Texture.$height7;
+ var$2 = $this.$height6;
+ var$3 = ((var$2 >> 0) + (var$2 & 0 ? 1 : 0) | 0) << 0;
+ var$2 = $this.$width5;
+ $this.$rotated = var$3 <= ((var$2 >> 0) + (var$2 & 0 ? 1 : 0) | 0) << 0 ? 0 : 1;
+};
+function nms_StitchHolder_func_98150_a($this) {
+ return $this.$theTexture;
+}
+$java.nms_StitchHolder_getWidth = function($this) {
+ var var$1;
+ if (!$this.$rotated) {
+ var$1 = $this.$width5 * $this.$scaleFactor0 | 0;
+ var$1 = ((var$1 >> 0) + (var$1 & 0 ? 1 : 0) | 0) << 0;
+ } else {
+ var$1 = $this.$height6 * $this.$scaleFactor0 | 0;
+ var$1 = ((var$1 >> 0) + (var$1 & 0 ? 1 : 0) | 0) << 0;
+ }
+ return var$1;
+};
+$java.nms_StitchHolder_getHeight = function($this) {
+ var var$1;
+ if (!$this.$rotated) {
+ var$1 = $this.$height6 * $this.$scaleFactor0 | 0;
+ var$1 = ((var$1 >> 0) + (var$1 & 0 ? 1 : 0) | 0) << 0;
+ } else {
+ var$1 = $this.$width5 * $this.$scaleFactor0 | 0;
+ var$1 = ((var$1 >> 0) + (var$1 & 0 ? 1 : 0) | 0) << 0;
+ }
+ return var$1;
+};
+$java.nms_StitchHolder_rotate = function($this) {
+ $this.$rotated = $this.$rotated ? 0 : 1;
+};
+function nms_StitchHolder_isRotated($this) {
+ return $this.$rotated;
+}
+$java.nms_StitchHolder_setNewDimension = function($this, $par1) {
+ var var$2, var$3;
+ if ($this.$width5 > $par1 && $this.$height6 > $par1) {
+ var$2 = $par1;
+ $par1 = $this.$width5;
+ var$3 = $this.$height6;
+ if ($par1 < var$3)
+ var$3 = $par1;
+ $this.$scaleFactor0 = var$2 / var$3;
+ }
+};
+$java.nms_StitchHolder_toString = function($this) {
+ var var$1, var$2, var$3;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2551));
+ var$2 = $this.$width5;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2552));
+ var$2 = $this.$height6;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ var$3 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$3, var$3 + 1 | 0);
+ var$1.$buffer.data[var$3] = 125;
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+$java.nms_StitchHolder_compareToStitchHolder = function($this, $par1StitchHolder) {
+ var $var2;
+ if ($java.nms_StitchHolder_getHeight($this) != $java.nms_StitchHolder_getHeight($par1StitchHolder))
+ $var2 = $java.nms_StitchHolder_getHeight($this) >= $java.nms_StitchHolder_getHeight($par1StitchHolder) ? (-1) : 1;
+ else {
+ if ($java.nms_StitchHolder_getWidth($this) == $java.nms_StitchHolder_getWidth($par1StitchHolder)) {
+ if ($this.$theTexture.$textureName0 !== null)
+ return jl_String_compareTo($this.$theTexture.$textureName0, $par1StitchHolder.$theTexture.$textureName0);
+ return $par1StitchHolder.$theTexture.$textureName0 !== null ? (-1) : 0;
+ }
+ $var2 = $java.nms_StitchHolder_getWidth($this) >= $java.nms_StitchHolder_getWidth($par1StitchHolder) ? (-1) : 1;
+ }
+ return $var2;
+};
+$java.nms_StitchHolder_compareTo = function($this, $par1Obj) {
+ return $java.nms_StitchHolder_compareToStitchHolder($this, $par1Obj);
+};
+function nms_Texture() {
+ var a = this; jl_Object.call(a);
+ a.$glTextureId = 0;
+ a.$textureId = 0;
+ a.$textureType0 = 0;
+ a.$width6 = 0;
+ a.$height7 = 0;
+ a.$textureDepth = 0;
+ a.$textureFormat = 0;
+ a.$textureTarget = 0;
+ a.$textureMinFilter = 0;
+ a.$textureMagFilter = 0;
+ a.$textureWrap = 0;
+ a.$mipmapActive = 0;
+ a.$textureName0 = null;
+ a.$textureRect = null;
+ a.$transferred = 0;
+ a.$autoCreate = 0;
+ a.$textureNotModified = 0;
+ a.$textureData = null;
+}
+$java.nms_Texture__init_ = function(var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8) {
+ var var_9 = new nms_Texture();
+ $java.nms_Texture__init_0(var_9, var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8);
+ return var_9;
+};
+function nms_Texture__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) {
+ var var_10 = new nms_Texture();
+ $java.nms_Texture__init_1(var_10, var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9);
+ return var_10;
+}
+$java.nms_Texture__init_0 = function($this, $par1Str, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9) {
+ var var$10;
+ $this.$textureName0 = $par1Str;
+ $this.$textureType0 = $par2;
+ $this.$width6 = $par3;
+ $this.$height7 = $par4;
+ $this.$textureDepth = $par5;
+ $this.$textureFormat = $par7;
+ $this.$textureMinFilter = $par8;
+ $this.$textureMagFilter = $par9;
+ $this.$textureWrap = $par6;
+ $par1Str = new $java.nms_Rect2i;
+ $par1Str.$rectX = 0;
+ $par1Str.$rectY = 0;
+ $par1Str.$rectWidth = $par3;
+ $par1Str.$rectHeight = $par4;
+ $this.$textureRect = $par1Str;
+ $this.$textureTarget = 2;
+ $this.$mipmapActive = 0;
+ if ($par2 == 2)
+ $this.$glTextureId = (-1);
+ else {
+ nleg_EaglerAdapterGL30_$callClinit();
+ $par1Str = nleg_EaglerAdapterGL30_texObjects;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$10 = new nlea_EaglerAdapterImpl2$TextureGL;
+ var$10.$obj = nlea_EaglerAdapterImpl2_webgl.createTexture();
+ $this.$glTextureId = nleg_GLObjectMap_register($par1Str, var$10);
+ $par4 = $this.$glTextureId;
+ $par1Str = nleg_EaglerAdapterGL30_texObjects;
+ $par1Str = $par4 < $par1Str.$size3 && $par4 >= 0 ? $par1Str.$values.data[$par4] : null;
+ var$10 = nlea_EaglerAdapterImpl2_webgl;
+ $par1Str = $par1Str !== null ? $par1Str.$obj : null;
+ var$10.bindTexture(3553, $par1Str);
+ nleg_EaglerAdapterGL30_glTexParameteri($this.$textureTarget, 47, $par8);
+ nleg_EaglerAdapterGL30_glTexParameteri($this.$textureTarget, 48, $par9);
+ nleg_EaglerAdapterGL30_glTexParameteri($this.$textureTarget, 72, $par6);
+ nleg_EaglerAdapterGL30_glTexParameteri($this.$textureTarget, 73, $par6);
+ }
+ $par1Str = nms_TextureManager_instance;
+ $par3 = $par1Str.$nextTextureID;
+ $par1Str.$nextTextureID = $par3 + 1 | 0;
+ $this.$textureId = $par3;
+};
+$java.nms_Texture__init_1 = function($this, $par1Str, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9, $par10BufferedImage) {
+ var $var11, var$12, $var12;
+ $java.nms_Texture__init_0($this, $par1Str, $par2, $par3, $par4, $par5, $par6, $par7, $par8, $par9);
+ if ($par10BufferedImage !== null) {
+ $this.$transferred = 1;
+ $java.nms_Texture_transferFromImage($this, $par10BufferedImage);
+ if ($par2 != 2) {
+ nms_Texture_uploadTexture($this);
+ $this.$autoCreate = 0;
+ }
+ } else if ($par3 != (-1) && $par4 != (-1)) {
+ $var11 = $rt_createByteArray($rt_imul($rt_imul($par3, $par4), $par5) * 4 | 0);
+ var$12 = $var11.data;
+ $var12 = 0;
+ $par2 = var$12.length;
+ while ($var12 < $par2) {
+ var$12[$var12] = 0;
+ $var12 = $var12 + 1 | 0;
+ }
+ $this.$textureData = nms_GLAllocation_createDirectByteBuffer($par2);
+ $par1Str = $this.$textureData;
+ $par1Str.$position = 0;
+ $par1Str.$limit = $par1Str.$capacity;
+ $par1Str.$mark = (-1);
+ jn_ByteBuffer_put0($this.$textureData, $var11, 0, $par2);
+ $par1Str = $this.$textureData;
+ jn_Buffer_position0($par1Str, 0);
+ jn_Buffer_limit0($par1Str, $par2);
+ if ($this.$autoCreate)
+ nms_Texture_uploadTexture($this);
+ else
+ $this.$textureNotModified = 0;
+ } else
+ $this.$transferred = 0;
+};
+$java.nms_Texture_getTextureRect = function($this) {
+ return $this.$textureRect;
+};
+$java.nms_Texture_fillRect = function($this, $par1Rect2i, $par2) {
+ var $var3, $var6, var$5, $var4, var$7, var$8, var$9, $var5, var$11;
+ if ($this.$textureTarget != 32879) {
+ $var3 = new $java.nms_Rect2i;
+ $var6 = $this.$width6;
+ var$5 = $this.$height7;
+ $var3.$rectX = 0;
+ $var3.$rectY = 0;
+ $var3.$rectWidth = $var6;
+ $var3.$rectHeight = var$5;
+ $java.nms_Rect2i_intersection($var3, $par1Rect2i);
+ jn_Buffer_position0($this.$textureData, 0);
+ $var4 = $var3.$rectY;
+ var$5 = ($par2 >> 24 & 255) << 24 >> 24;
+ var$7 = ($par2 >> 16 & 255) << 24 >> 24;
+ var$8 = ($par2 >> 8 & 255) << 24 >> 24;
+ var$9 = ($par2 >> 0 & 255) << 24 >> 24;
+ while ($var4 < ($var3.$rectY + $var3.$rectHeight | 0)) {
+ $var5 = $rt_imul($var4, $this.$width6) * 4 | 0;
+ $var6 = $var3.$rectX;
+ while ($var6 < ($var3.$rectX + $var3.$rectWidth | 0)) {
+ $par1Rect2i = $this.$textureData;
+ var$11 = $var5 + ($var6 * 4 | 0) | 0;
+ jn_ByteBufferImpl_put($par1Rect2i, var$11 + 0 | 0, var$5);
+ jn_ByteBufferImpl_put($this.$textureData, var$11 + 1 | 0, var$7);
+ jn_ByteBufferImpl_put($this.$textureData, var$11 + 2 | 0, var$8);
+ jn_ByteBufferImpl_put($this.$textureData, var$11 + 3 | 0, var$9);
+ $var6 = $var6 + 1 | 0;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ if ($this.$autoCreate)
+ nms_Texture_uploadTexture($this);
+ else
+ $this.$textureNotModified = 0;
+ }
+};
+$java.nms_Texture_writeImage = function($this, $par1Str) {
+ return;
+};
+$java.nms_Texture_copyFrom = function($this, $par1, $par2, $par3Texture, $par4) {
+ var var$5, $var5, var$7, $var6, $var7, $var8, $var9, $var10, $var11, $var12;
+ if ($this.$textureTarget != 32879) {
+ var$5 = $this.$glTextureId;
+ nleg_EaglerAdapterGL30_$callClinit();
+ $var5 = nleg_EaglerAdapterGL30_texObjects;
+ $var5 = var$5 < $var5.$size3 && var$5 >= 0 ? $var5.$values.data[var$5] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$7 = nlea_EaglerAdapterImpl2_webgl;
+ $var5 = $var5 !== null ? $var5.$obj : null;
+ var$7.bindTexture(3553, $var5);
+ $var5 = $par3Texture.$textureData;
+ jn_Buffer_position0($this.$textureData, 0);
+ jn_Buffer_position0($var5, 0);
+ $var6 = 0;
+ while ($var6 < $par3Texture.$height7) {
+ $var7 = $par2 + $var6 | 0;
+ $var8 = $rt_imul($var6, $par3Texture.$width6) * 4 | 0;
+ $var9 = $rt_imul($var7, $this.$width6) * 4 | 0;
+ if ($par4)
+ $var7 = $par2 + ($par3Texture.$height7 - $var6 | 0) | 0;
+ $var10 = 0;
+ while ($var10 < $par3Texture.$width6) {
+ $var11 = $var9 + (($var10 + $par1 | 0) * 4 | 0) | 0;
+ $var12 = $var8 + ($var10 * 4 | 0) | 0;
+ if ($par4)
+ $var11 = ($par1 + ($rt_imul($var10, $this.$width6) * 4 | 0) | 0) + ($var7 * 4 | 0) | 0;
+ jn_ByteBufferImpl_put($this.$textureData, $var11 + 0 | 0, jn_ByteBufferImpl_get0($var5, $var12 + 0 | 0));
+ jn_ByteBufferImpl_put($this.$textureData, $var11 + 1 | 0, jn_ByteBufferImpl_get0($var5, $var12 + 1 | 0));
+ jn_ByteBufferImpl_put($this.$textureData, $var11 + 2 | 0, jn_ByteBufferImpl_get0($var5, $var12 + 2 | 0));
+ jn_ByteBufferImpl_put($this.$textureData, $var11 + 3 | 0, jn_ByteBufferImpl_get0($var5, $var12 + 3 | 0));
+ $var10 = $var10 + 1 | 0;
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ jn_Buffer_position0($this.$textureData, $rt_imul($this.$width6, $this.$height7) * 4 | 0);
+ if ($this.$autoCreate)
+ nms_Texture_uploadTexture($this);
+ else
+ $this.$textureNotModified = 0;
+ }
+};
+$java.nms_Texture_func_104062_b = function($this, $par1, $par2, $par3Texture) {
+ var var$4, var$5, var$6, var$7, var$8, var$9;
+ var$4 = $this.$glTextureId;
+ nleg_EaglerAdapterGL30_$callClinit();
+ var$5 = nleg_EaglerAdapterGL30_texObjects;
+ var$5 = var$4 < var$5.$size3 && var$4 >= 0 ? var$5.$values.data[var$4] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$6 = nlea_EaglerAdapterImpl2_webgl;
+ var$5 = var$5 !== null ? var$5.$obj : null;
+ var$6.bindTexture(3553, var$5);
+ var$7 = $this.$textureTarget;
+ var$8 = $par3Texture.$width6;
+ var$9 = $par3Texture.$height7;
+ $par3Texture = $par3Texture.$textureData;
+ jn_Buffer_position0($par3Texture, 0);
+ switch (var$7) {
+ case 2:
+ break;
+ default:
+ }
+ nleg_EaglerAdapterGL30_bytesUploaded = nleg_EaglerAdapterGL30_bytesUploaded + ($par3Texture.$limit - $par3Texture.$position | 0) | 0;
+ nlea_EaglerAdapterImpl2__wglTexSubImage2D0(3553, 0, $par1, $par2, var$8, var$9, 6408, 5121, $par3Texture);
+ $this.$textureNotModified = 1;
+};
+$java.nms_Texture_transferFromImage = function($this, $par1BufferedImage) {
+ var $var2, $var3, $var4, $var9, $var5, $var10, $var11, $var12, $var13, var$11, var$12;
+ $var2 = $par1BufferedImage.$w0;
+ $var3 = $par1BufferedImage.$h;
+ if ($var2 <= $this.$width6 && $var3 <= $this.$height7) {
+ $var4 = $rt_createIntArray(4).data;
+ $var4[0] = 3;
+ $var4[1] = 0;
+ $var4[2] = 1;
+ $var4[3] = 2;
+ $var4 = $rt_createIntArray(4).data;
+ $var4[0] = 3;
+ $var4[1] = 2;
+ $var4[2] = 1;
+ $var4[3] = 0;
+ $var9 = $rt_createByteArray($rt_imul($this.$width6, $this.$height7) * 4 | 0);
+ $var5 = $var9.data;
+ $var10 = 0;
+ while ($var10 < $this.$height7) {
+ $var11 = 0;
+ while ($var11 < $this.$width6) {
+ $var12 = $rt_imul($var10, $this.$width6) + $var11 | 0;
+ $var13 = $var12 * 4 | 0;
+ $var5[$var13 + $var4[0] | 0] = ($par1BufferedImage.$data.data[$var12] >> 24 & 255) << 24 >> 24;
+ $var5[$var13 + $var4[1] | 0] = ($par1BufferedImage.$data.data[$var12] >> 16 & 255) << 24 >> 24;
+ $var5[$var13 + $var4[2] | 0] = ($par1BufferedImage.$data.data[$var12] >> 8 & 255) << 24 >> 24;
+ $var5[$var13 + $var4[3] | 0] = ($par1BufferedImage.$data.data[$var12] >> 0 & 255) << 24 >> 24;
+ $var11 = $var11 + 1 | 0;
+ }
+ $var10 = $var10 + 1 | 0;
+ }
+ $var2 = $var5.length;
+ $par1BufferedImage = nms_GLAllocation_createDirectByteBuffer($var2);
+ $par1BufferedImage.$order = jn_ByteOrder_BIG_ENDIAN;
+ $this.$textureData = $par1BufferedImage;
+ $par1BufferedImage = $this.$textureData;
+ $par1BufferedImage.$position = 0;
+ $par1BufferedImage.$limit = $par1BufferedImage.$capacity;
+ $par1BufferedImage.$mark = (-1);
+ jn_ByteBuffer_put0($this.$textureData, $var9, 0, $var2);
+ jn_Buffer_limit0($this.$textureData, $var2);
+ if ($this.$autoCreate)
+ nms_Texture_uploadTexture($this);
+ else
+ $this.$textureNotModified = 0;
+ } else {
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ $par1BufferedImage = new jl_StringBuilder;
+ $par1BufferedImage.$buffer = $rt_createCharArray(16);
+ var$11.$sb = $par1BufferedImage;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ $par1BufferedImage = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1BufferedImage, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = $par1BufferedImage;
+ jl_System_errCache = var$11;
+ }
+ var$12 = jl_System_errCache;
+ $par1BufferedImage = new jl_StringBuilder;
+ $par1BufferedImage.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1BufferedImage, $par1BufferedImage.$length, $rt_s(2553));
+ jl_AbstractStringBuilder_insert0($par1BufferedImage, $par1BufferedImage.$length, $var2, 10);
+ jl_AbstractStringBuilder_insert($par1BufferedImage, $par1BufferedImage.$length, $rt_s(344));
+ jl_AbstractStringBuilder_insert0($par1BufferedImage, $par1BufferedImage.$length, $var3, 10);
+ jl_AbstractStringBuilder_insert($par1BufferedImage, $par1BufferedImage.$length, $rt_s(2554));
+ $var2 = $this.$width6;
+ jl_AbstractStringBuilder_insert0($par1BufferedImage, $par1BufferedImage.$length, $var2, 10);
+ jl_AbstractStringBuilder_insert($par1BufferedImage, $par1BufferedImage.$length, $rt_s(344));
+ $var2 = $this.$height7;
+ jl_AbstractStringBuilder_insert0($par1BufferedImage, $par1BufferedImage.$length, $var2, 10);
+ jl_AbstractStringBuilder_insert($par1BufferedImage, $par1BufferedImage.$length, $rt_s(2555));
+ var$11 = jl_String__init_0($par1BufferedImage.$buffer, 0, $par1BufferedImage.$length);
+ $par1BufferedImage = var$12.$sb;
+ jl_AbstractStringBuilder_insert($par1BufferedImage, $par1BufferedImage.$length, var$11);
+ $var3 = $par1BufferedImage.$length;
+ jl_AbstractStringBuilder_insertSpace($par1BufferedImage, $var3, $var3 + 1 | 0);
+ $par1BufferedImage.$buffer.data[$var3] = 10;
+ ji_PrintStream_printSB(var$12);
+ }
+};
+$java.nms_Texture_getTextureId = function($this) {
+ return $this.$textureId;
+};
+$java.nms_Texture_getGlTextureId = function($this) {
+ return $this.$glTextureId;
+};
+function nms_Texture_getWidth($this) {
+ return $this.$width6;
+}
+function nms_Texture_getHeight($this) {
+ return $this.$height7;
+}
+function nms_Texture_getTextureName($this) {
+ return $this.$textureName0;
+}
+function nms_Texture_bindTexture($this, $par1) {
+ var var$2, var$3;
+ if ($this.$textureDepth == 1)
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glActiveTexture(nms_OpenGlHelper_defaultTexUnit + $par1 | 0);
+ $par1 = $this.$glTextureId;
+ var$2 = nleg_EaglerAdapterGL30_texObjects;
+ var$2 = $par1 < var$2.$size3 && $par1 >= 0 ? var$2.$values.data[$par1] : null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$3 = nlea_EaglerAdapterImpl2_webgl;
+ var$2 = var$2 !== null ? var$2.$obj : null;
+ var$3.bindTexture(3553, var$2);
+ if (!$this.$textureNotModified)
+ nms_Texture_uploadTexture($this);
+}
+function nms_Texture_uploadTexture($this) {
+ var var$1, var$2, var$3;
+ var$1 = $this.$textureData;
+ var$1.$limit = var$1.$position;
+ var$1.$position = 0;
+ var$1.$mark = (-1);
+ if (!($this.$height7 != 1 && $this.$textureDepth != 1)) {
+ var$2 = $this.$width6;
+ var$3 = $this.$height7;
+ var$1 = $this.$textureData;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nlea_EaglerAdapterImpl2__wglTexImage2D(3553, 0, 32856, var$2, var$3, 0, 6408, 5121, var$1);
+ }
+ $this.$textureNotModified = 1;
+}
+$java.nms_Texture_getTextureData = function($this) {
+ return $this.$textureData;
+};
+function nms_StitcherException() {
+ jl_RuntimeException.call(this);
+ this.$field_98149_a = null;
+}
+function nms_TextureStitched() {
+ var a = this; jl_Object.call(a);
+ a.$textureName1 = null;
+ a.$textureSheet = null;
+ a.$textureList = null;
+ a.$listAnimationTuples = null;
+ a.$rotated0 = 0;
+ a.$originX0 = 0;
+ a.$originY0 = 0;
+ a.$width7 = 0;
+ a.$height8 = 0;
+ a.$minU = 0.0;
+ a.$maxU = 0.0;
+ a.$minV = 0.0;
+ a.$maxV = 0.0;
+ a.$widthNorm = 0.0;
+ a.$heightNorm = 0.0;
+ a.$frameCounter0 = 0;
+ a.$tickCounter = 0;
+}
+function nms_TextureStitched_makeTextureStitched($par0Str) {
+ var var$2;
+ if (jl_String_equals($rt_s(1439), $par0Str)) {
+ var$2 = new nms_TextureClock;
+ var$2.$frameCounter0 = 0;
+ var$2.$tickCounter = 0;
+ var$2.$textureName1 = $rt_s(1437);
+ $java.nms_TextureClock_instance = var$2;
+ } else if (!jl_String_equals($rt_s(1437), $par0Str)) {
+ var$2 = new nms_TextureStitched;
+ var$2.$frameCounter0 = 0;
+ var$2.$tickCounter = 0;
+ var$2.$textureName1 = $par0Str;
+ } else {
+ var$2 = new nms_TextureCompass;
+ var$2.$frameCounter0 = 0;
+ var$2.$tickCounter = 0;
+ var$2.$textureName1 = $rt_s(1437);
+ nms_TextureCompass_compassTexture = var$2;
+ }
+ return var$2;
+}
+function nms_TextureStitched_init($this, $par1Texture, $par2List, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9;
+ $this.$textureSheet = $par1Texture;
+ $this.$textureList = $par2List;
+ $this.$originX0 = $par3;
+ $this.$originY0 = $par4;
+ $this.$width7 = $par5;
+ $this.$height8 = $par6;
+ $this.$rotated0 = $par7;
+ $var8 = 0.009999999776482582 / $par1Texture.$width6;
+ $var9 = 0.009999999776482582 / $par1Texture.$height7;
+ $this.$minU = $par3 / $par1Texture.$width6 + $var8;
+ $this.$maxU = ($par3 + $par5 | 0) / $par1Texture.$width6 - $var8;
+ $this.$minV = $par4 / $par1Texture.$height7 + $var9;
+ $this.$maxV = ($par4 + $par6 | 0) / $par1Texture.$height7 - $var9;
+ $this.$widthNorm = $par5 / 16.0;
+ $this.$heightNorm = $par6 / 16.0;
+}
+function nms_TextureStitched_copyFrom($this, $par1TextureStitched) {
+ nms_TextureStitched_init($this, $par1TextureStitched.$textureSheet, $par1TextureStitched.$textureList, $par1TextureStitched.$originX0, $par1TextureStitched.$originY0, $par1TextureStitched.$width7, $par1TextureStitched.$height8, $par1TextureStitched.$rotated0);
+}
+$java.nms_TextureStitched_getOriginX = function($this) {
+ return $this.$originX0;
+};
+$java.nms_TextureStitched_getOriginY = function($this) {
+ return $this.$originY0;
+};
+$java.nms_TextureStitched_getMinU = function($this) {
+ return $this.$minU;
+};
+$java.nms_TextureStitched_getMaxU = function($this) {
+ return $this.$maxU;
+};
+$java.nms_TextureStitched_getInterpolatedU = function($this, $par1) {
+ var $var3;
+ $var3 = $this.$maxU - $this.$minU;
+ return $this.$minU + $var3 * $par1 / 16.0;
+};
+$java.nms_TextureStitched_getMinV = function($this) {
+ return $this.$minV;
+};
+$java.nms_TextureStitched_getMaxV = function($this) {
+ return $this.$maxV;
+};
+$java.nms_TextureStitched_getInterpolatedV = function($this, $par1) {
+ var $var3;
+ $var3 = $this.$maxV - $this.$minV;
+ return $this.$minV + $var3 * $par1 / 16.0;
+};
+$java.nms_TextureStitched_getIconName = function($this) {
+ return $this.$textureName1;
+};
+$java.nms_TextureStitched_getSheetWidth = function($this) {
+ return $this.$textureSheet.$width6;
+};
+$java.nms_TextureStitched_getSheetHeight = function($this) {
+ return $this.$textureSheet.$height7;
+};
+$java.nms_TextureStitched_updateAnimation = function($this) {
+ var $var4, $var1, var$3, $var2, $var3;
+ if ($this.$listAnimationTuples === null) {
+ $var4 = $this.$frameCounter0;
+ $this.$frameCounter0 = ($this.$frameCounter0 + 1 | 0) % $this.$textureList.$size2() | 0;
+ if ($var4 != $this.$frameCounter0)
+ $java.nms_Texture_func_104062_b($this.$textureSheet, $this.$originX0, $this.$originY0, $this.$textureList.$get4($this.$frameCounter0));
+ } else {
+ $var1 = $this.$listAnimationTuples;
+ var$3 = $this.$frameCounter0;
+ if (var$3 >= 0 && var$3 < $var1.$size0) {
+ $var1 = $var1.$array1.data[var$3];
+ $this.$tickCounter = $this.$tickCounter + 1 | 0;
+ if ($this.$tickCounter >= $var1.$second.$value) {
+ $var2 = $var1.$first.$value;
+ $this.$frameCounter0 = ($this.$frameCounter0 + 1 | 0) % $this.$listAnimationTuples.$size0 | 0;
+ $this.$tickCounter = 0;
+ $var1 = $this.$listAnimationTuples;
+ var$3 = $this.$frameCounter0;
+ if (var$3 >= 0 && var$3 < $var1.$size0) {
+ $var3 = $var1.$array1.data[var$3].$first.$value;
+ if ($var2 != $var3 && $var3 >= 0 && $var3 < $this.$textureList.$size2())
+ $java.nms_Texture_func_104062_b($this.$textureSheet, $this.$originX0, $this.$originY0, $this.$textureList.$get4($var3));
+ } else {
+ $var1 = new jl_IndexOutOfBoundsException;
+ $var1.$suppressionEnabled = 1;
+ $var1.$writableStackTrace = 1;
+ $rt_throw($var1);
+ }
+ }
+ } else {
+ $var1 = new jl_IndexOutOfBoundsException;
+ $var1.$suppressionEnabled = 1;
+ $var1.$writableStackTrace = 1;
+ $rt_throw($var1);
+ }
+ }
+};
+function nms_TextureStitched_readAnimationInfo($this, $path) {
+ var $var2, $var3, $var4, $var6, $var7, $var8, $var9, $var12, $var10, $$je;
+ $var2 = new ju_ArrayList;
+ $var2.$array1 = $rt_createArray(jl_Object, 10);
+ a: {
+ try {
+ b: {
+ $var3 = jl_String_trim(nlea_EaglerAdapterImpl2_fileContents($path));
+ if (jl_String_length($var3) > 0) {
+ $var4 = jl_String_split($var3, $rt_s(267)).data;
+ $var6 = $var4.length;
+ $var7 = 0;
+ while (true) {
+ if ($var7 >= $var6)
+ break b;
+ $var8 = $var4[$var7];
+ $var9 = jl_String_indexOf0($var8, 42);
+ if ($var9 <= 0)
+ ju_ArrayList_add($var2, nms_Tuple__init_(jl_Integer__init_($var8), jl_Integer_valueOf(1)));
+ else
+ ju_ArrayList_add($var2, nms_Tuple__init_(jl_Integer__init_(jl_String_substring0($var8, 0, $var9)), jl_Integer__init_(jl_String_substring($var8, $var9 + 1 | 0))));
+ $var7 = $var7 + 1 | 0;
+ }
+ }
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ $var12 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ $var8 = new ji_PrintStream;
+ $var8.$out = new jl_ConsoleOutputStreamStderr;
+ $path = new jl_StringBuilder;
+ $path.$buffer = $rt_createCharArray(16);
+ $var8.$sb = $path;
+ $var8.$buffer0 = $rt_createCharArray(32);
+ $var8.$autoFlush = 0;
+ $path = new jnci_UTF8Charset;
+ jnc_Charset__init_($path, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var8.$charset = $path;
+ jl_System_errCache = $var8;
+ }
+ $path = jl_System_errCache;
+ $var8 = new jl_StringBuilder;
+ $var8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var8, $var8.$length, $rt_s(2556));
+ $var10 = $this.$textureName1;
+ jl_AbstractStringBuilder_insert($var8, $var8.$length, $var10);
+ jl_AbstractStringBuilder_insert($var8, $var8.$length, $rt_s(48));
+ $var10 = $var12.$getMessage();
+ jl_AbstractStringBuilder_insert($var8, $var8.$length, $var10);
+ $var10 = jl_String__init_0($var8.$buffer, 0, $var8.$length);
+ $var8 = $path.$sb;
+ jl_AbstractStringBuilder_insert($var8, $var8.$length, $var10);
+ $var6 = $var8.$length;
+ jl_AbstractStringBuilder_insertSpace($var8, $var6, $var6 + 1 | 0);
+ $var8.$buffer.data[$var6] = 10;
+ ji_PrintStream_printSB($path);
+ }
+ $var9 = $var2.$size0 ? 0 : 1;
+ if (!$var9 && $var2.$size0 < 600)
+ $this.$listAnimationTuples = $var2;
+}
+function nms_MovementInput() {
+ var a = this; jl_Object.call(a);
+ a.$moveStrafe = 0.0;
+ a.$moveForward = 0.0;
+ a.$jump = 0;
+ a.$sneak = 0;
+}
+$java.nms_MovementInput__init_ = function() {
+ var var_0 = new nms_MovementInput();
+ nms_MovementInput__init_(var_0);
+ return var_0;
+};
+function nms_MovementInput__init_($this) {
+ $this.$moveStrafe = 0.0;
+ $this.$moveForward = 0.0;
+ $this.$jump = 0;
+ $this.$sneak = 0;
+}
+function nms_MovementInputFromOptions() {
+ nms_MovementInput.call(this);
+ this.$gameSettings0 = null;
+}
+function nms_MovementInputFromOptions_updatePlayerMoveState($this) {
+ $this.$moveStrafe = 0.0;
+ $this.$moveForward = 0.0;
+ if ($this.$gameSettings0.$keyBindForward.$pressed)
+ $this.$moveForward = $this.$moveForward + 1.0;
+ if ($this.$gameSettings0.$keyBindBack.$pressed)
+ $this.$moveForward = $this.$moveForward - 1.0;
+ if ($this.$gameSettings0.$keyBindLeft.$pressed)
+ $this.$moveStrafe = $this.$moveStrafe + 1.0;
+ if ($this.$gameSettings0.$keyBindRight.$pressed)
+ $this.$moveStrafe = $this.$moveStrafe - 1.0;
+ $this.$jump = $this.$gameSettings0.$keyBindJump.$pressed;
+ $this.$sneak = $this.$gameSettings0.$keyBindSneak.$pressed;
+ if ($this.$sneak) {
+ $this.$moveStrafe = $this.$moveStrafe * 0.3;
+ $this.$moveForward = $this.$moveForward * 0.3;
+ }
+}
+function nms_Packet204ClientInfo() {
+ var a = this; nms_Packet.call(a);
+ a.$language0 = null;
+ a.$renderDistance0 = 0;
+ a.$chatVisisble = 0;
+ a.$chatColours0 = 0;
+ a.$gameDifficulty = 0;
+ a.$showCape0 = 0;
+}
+$java.nms_Packet204ClientInfo__init_ = function() {
+ var var_0 = new nms_Packet204ClientInfo();
+ nms_Packet204ClientInfo__init_(var_0);
+ return var_0;
+};
+function nms_Packet204ClientInfo__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet204ClientInfo_readPacketData = function($this, $par1DataInputStream) {
+ var var$2, $var2;
+ $this.$language0 = nms_Packet_readString($par1DataInputStream, 7);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$renderDistance0 = var$2 << 24 >> 24;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $var2 = var$2 << 24 >> 24;
+ $this.$chatVisisble = $var2 & 7;
+ $this.$chatColours0 = ($var2 & 8) != 8 ? 0 : 1;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$gameDifficulty = var$2 << 24 >> 24;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$showCape0 = !var$2 ? 0 : 1;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet204ClientInfo_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2, var$3;
+ var$2 = $this.$language0;
+ nms_Packet_$callClinit();
+ if (var$2.$characters.data.length > 32767) {
+ var$2 = new ji_IOException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(374);
+ $rt_throw(var$2);
+ }
+ ji_DataOutputStream_writeShort($par1DataOutputStream, var$2.$characters.data.length);
+ ji_DataOutputStream_writeChars($par1DataOutputStream, var$2);
+ var$3 = $this.$renderDistance0;
+ $par1DataOutputStream.$out.$write0(var$3);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ var$3 = $this.$chatVisisble | (!$this.$chatColours0 ? 0 : 1) << 3;
+ $par1DataOutputStream.$out.$write0(var$3);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ var$3 = $this.$gameDifficulty;
+ $par1DataOutputStream.$out.$write0(var$3);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ var$3 = $this.$showCape0;
+ $par1DataOutputStream.$out.$write0(!var$3 ? 0 : 1);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+};
+$java.nms_Packet204ClientInfo_processPacket = function($this, $par1NetHandler) {
+ return;
+};
+$java.nms_Packet204ClientInfo_getPacketSize = function($this) {
+ return 7;
+};
+$java.nms_ICrafting = function() {
+};
+$java.nms_CreativeCrafting = function() {
+ jl_Object.call(this);
+ this.$mc14 = null;
+};
+$java.nms_CreativeCrafting_sendContainerAndContentsToPlayer = function($this, $par1Container, $par2List) {
+ return;
+};
+$java.nms_CreativeCrafting_sendSlotContents = function($this, $par1Container, $par2, $par3ItemStack) {
+ var var$4, var$5, var$6, var$7;
+ $par1Container = $this.$mc14.$playerController;
+ if ($par1Container.$currentGameType !== nms_EnumGameType_CREATIVE ? 0 : 1) {
+ var$4 = $par1Container.$netClientHandler;
+ $par1Container = new nms_Packet107CreativeSetSlot;
+ nms_Packet_$callClinit();
+ $par1Container.$creationTimeMillis = jl_System_currentTimeMillis();
+ $par1Container.$isChunkDataPacket = 0;
+ $par1Container.$slot = $par2;
+ if ($par3ItemStack === null)
+ var$5 = null;
+ else {
+ var$5 = new nms_ItemStack;
+ $par2 = $par3ItemStack.$itemID0;
+ var$6 = $par3ItemStack.$stackSize;
+ var$7 = $par3ItemStack.$itemDamage;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = $par2;
+ var$5.$stackSize = var$6;
+ var$5.$itemDamage = var$7;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ if ($par3ItemStack.$stackTagCompound !== null)
+ var$5.$stackTagCompound = nms_NBTTagCompound_copy($par3ItemStack.$stackTagCompound);
+ }
+ $par1Container.$itemStack2 = var$5;
+ if (!var$4.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue(var$4.$netManager, $par1Container);
+ }
+};
+$java.nms_CreativeCrafting_sendProgressBarUpdate = function($this, $par1Container, $par2, $par3) {
+ return;
+};
+function jt_DecimalFormat$PerMillField() {
+ jl_Object.call(this);
+}
+$java.jt_DecimalFormat$PerMillField__init_ = function() {
+ var var_0 = new jt_DecimalFormat$PerMillField();
+ jt_DecimalFormat$PerMillField__init_(var_0);
+ return var_0;
+};
+function jt_DecimalFormat$PerMillField__init_($this) {
+ return;
+}
+$java.jt_DecimalFormat$PerMillField_render = function($this, $format, $buffer) {
+ var var$3, var$4;
+ var$3 = $format.$symbols.$perMill;
+ var$4 = $buffer.$length;
+ jl_AbstractStringBuilder_insertSpace($buffer, var$4, var$4 + 1 | 0);
+ $buffer.$buffer.data[var$4] = var$3;
+};
+$java.jt_DecimalFormat$PerMillField_equals = function($this, $obj) {
+ return $obj instanceof jt_DecimalFormat$PerMillField;
+};
+$java.jt_DecimalFormat$PerMillField_hashCode = function($this) {
+ return 2;
+};
+function jt_DecimalFormat$CurrencyField() {
+ jl_Object.call(this);
+}
+$java.jt_DecimalFormat$CurrencyField__init_ = function() {
+ var var_0 = new jt_DecimalFormat$CurrencyField();
+ jt_DecimalFormat$CurrencyField__init_(var_0);
+ return var_0;
+};
+function jt_DecimalFormat$CurrencyField__init_($this) {
+ return;
+}
+$java.jt_DecimalFormat$CurrencyField_render = function($this, $format, $buffer) {
+ var var$3;
+ if ($format.$currency !== null) {
+ $format = ju_Currency_getSymbol($format.$currency, $format.$symbols.$locale0);
+ jl_AbstractStringBuilder_insert($buffer, $buffer.$length, $format);
+ } else {
+ var$3 = $buffer.$length;
+ jl_AbstractStringBuilder_insertSpace($buffer, var$3, var$3 + 1 | 0);
+ $buffer.$buffer.data[var$3] = 164;
+ }
+};
+$java.jt_DecimalFormat$CurrencyField_equals = function($this, $obj) {
+ return $obj instanceof jt_DecimalFormat$CurrencyField;
+};
+$java.jt_DecimalFormat$CurrencyField_hashCode = function($this) {
+ return 0;
+};
+function jt_DecimalFormat$PercentField() {
+ jl_Object.call(this);
+}
+$java.jt_DecimalFormat$PercentField__init_ = function() {
+ var var_0 = new jt_DecimalFormat$PercentField();
+ jt_DecimalFormat$PercentField__init_(var_0);
+ return var_0;
+};
+function jt_DecimalFormat$PercentField__init_($this) {
+ return;
+}
+$java.jt_DecimalFormat$PercentField_render = function($this, $format, $buffer) {
+ var var$3, var$4;
+ var$3 = $format.$symbols.$percent;
+ var$4 = $buffer.$length;
+ jl_AbstractStringBuilder_insertSpace($buffer, var$4, var$4 + 1 | 0);
+ $buffer.$buffer.data[var$4] = var$3;
+};
+$java.jt_DecimalFormat$PercentField_equals = function($this, $obj) {
+ return $obj instanceof jt_DecimalFormat$PercentField;
+};
+$java.jt_DecimalFormat$PercentField_hashCode = function($this) {
+ return 1;
+};
+$java.ju_ListIterator = function() {
+};
+function ju_LinkedList$SequentialListIterator() {
+ var a = this; jl_Object.call(a);
+ a.$nextEntry = null;
+ a.$prevEntry = null;
+ a.$currentEntry0 = null;
+ a.$index0 = 0;
+ a.$version = 0;
+ a.$this$02 = null;
+}
+$java.ju_LinkedList$SequentialListIterator_hasNext = function($this) {
+ return $this.$nextEntry === null ? 0 : 1;
+};
+function ju_LinkedList$SequentialListIterator_next($this) {
+ var $result;
+ if ($this.$version < $this.$this$02.$modCount0) {
+ $result = new ju_ConcurrentModificationException;
+ $result.$suppressionEnabled = 1;
+ $result.$writableStackTrace = 1;
+ $rt_throw($result);
+ }
+ if ($this.$nextEntry === null) {
+ $result = new ju_NoSuchElementException;
+ $result.$suppressionEnabled = 1;
+ $result.$writableStackTrace = 1;
+ $rt_throw($result);
+ }
+ $result = $this.$nextEntry.$item;
+ $this.$currentEntry0 = $this.$nextEntry;
+ $this.$prevEntry = $this.$nextEntry;
+ $this.$nextEntry = $this.$nextEntry.$next0;
+ $this.$index0 = $this.$index0 + 1 | 0;
+ return $result;
+}
+function ju_LinkedList$SequentialListIterator_remove($this) {
+ var var$1;
+ if ($this.$currentEntry0 === null) {
+ var$1 = new jl_IllegalStateException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ ju_LinkedList_removeEntry($this.$this$02, $this.$currentEntry0);
+ if ($this.$currentEntry0 === $this.$prevEntry) {
+ $this.$prevEntry = !($this.$nextEntry === null ? 0 : 1) ? null : $this.$nextEntry.$previous;
+ $this.$index0 = $this.$index0 - 1 | 0;
+ } else if ($this.$currentEntry0 === $this.$nextEntry)
+ $this.$nextEntry = !($this.$prevEntry === null ? 0 : 1) ? null : $this.$prevEntry.$next0;
+ $this.$version = $this.$this$02.$modCount0;
+ $this.$currentEntry0 = null;
+}
+$java.ju_LinkedList$SequentialListIterator_hasPrevious = function($this) {
+ return $this.$prevEntry === null ? 0 : 1;
+};
+function ju_LinkedList$SequentialListIterator_add($this, $e) {
+ var $newEntry;
+ if ($this.$version < $this.$this$02.$modCount0) {
+ $e = new ju_ConcurrentModificationException;
+ $e.$suppressionEnabled = 1;
+ $e.$writableStackTrace = 1;
+ $rt_throw($e);
+ }
+ $newEntry = new ju_LinkedList$Entry;
+ $newEntry.$item = $e;
+ $newEntry.$previous = $this.$prevEntry;
+ $newEntry.$next0 = $this.$nextEntry;
+ if ($this.$prevEntry !== null)
+ $this.$prevEntry.$next0 = $newEntry;
+ else
+ $this.$this$02.$firstEntry = $newEntry;
+ if ($this.$nextEntry !== null)
+ $this.$nextEntry.$previous = $newEntry;
+ else
+ $this.$this$02.$lastEntry = $newEntry;
+ $this.$prevEntry = $newEntry;
+ $e = $this.$this$02;
+ $e.$size = $e.$size + 1 | 0;
+ $e = $this.$this$02;
+ $e.$modCount0 = $e.$modCount0 + 1 | 0;
+ $this.$version = $this.$this$02.$modCount0;
+ $this.$currentEntry0 = null;
+}
+function ju_LinkedList$Entry() {
+ var a = this; jl_Object.call(a);
+ a.$item = null;
+ a.$next0 = null;
+ a.$previous = null;
+}
+$java.ju_LinkedList$Entry__init_ = function() {
+ var var_0 = new ju_LinkedList$Entry();
+ ju_LinkedList$Entry__init_(var_0);
+ return var_0;
+};
+function ju_LinkedList$Entry__init_($this) {
+ return;
+}
+function nms_Facing() {
+ jl_Object.call(this);
+}
+var nms_Facing_oppositeSide = null;
+var nms_Facing_offsetsXForSide = null;
+var nms_Facing_offsetsYForSide = null;
+var nms_Facing_offsetsZForSide = null;
+$java.nms_Facing_facings = null;
+$java.nms_Facing__init_ = function() {
+ var var_0 = new nms_Facing();
+ nms_Facing__init_(var_0);
+ return var_0;
+};
+function nms_Facing__init_($this) {
+ return;
+}
+function nms_Facing__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createIntArray(6);
+ var$2 = var$1.data;
+ var$2[0] = 1;
+ var$2[1] = 0;
+ var$2[2] = 3;
+ var$2[3] = 2;
+ var$2[4] = 5;
+ var$2[5] = 4;
+ nms_Facing_oppositeSide = var$1;
+ var$1 = $rt_createIntArray(6);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 0;
+ var$2[2] = 0;
+ var$2[3] = 0;
+ var$2[4] = (-1);
+ var$2[5] = 1;
+ nms_Facing_offsetsXForSide = var$1;
+ var$1 = $rt_createIntArray(6);
+ var$2 = var$1.data;
+ var$2[0] = (-1);
+ var$2[1] = 1;
+ var$2[2] = 0;
+ var$2[3] = 0;
+ var$2[4] = 0;
+ var$2[5] = 0;
+ nms_Facing_offsetsYForSide = var$1;
+ var$1 = $rt_createIntArray(6);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 0;
+ var$2[2] = (-1);
+ var$2[3] = 1;
+ var$2[4] = 0;
+ var$2[5] = 0;
+ nms_Facing_offsetsZForSide = var$1;
+ var$1 = $rt_createArray(jl_String, 6);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(191);
+ var$2[1] = $rt_s(186);
+ var$2[2] = $rt_s(2507);
+ var$2[3] = $rt_s(2505);
+ var$2[4] = $rt_s(2506);
+ var$2[5] = $rt_s(2508);
+ $java.nms_Facing_facings = var$1;
+}
+function nms_WatchableObject() {
+ var a = this; jl_Object.call(a);
+ a.$objectType = 0;
+ a.$dataValueId = 0;
+ a.$watchedObject = null;
+ a.$watched = 0;
+}
+$java.nms_WatchableObject_getDataValueId = function($this) {
+ return $this.$dataValueId;
+};
+$java.nms_WatchableObject_setObject = function($this, $par1Obj) {
+ $this.$watchedObject = $par1Obj;
+};
+$java.nms_WatchableObject_getObject = function($this) {
+ return $this.$watchedObject;
+};
+$java.nms_WatchableObject_setWatched = function($this, $par1) {
+ $this.$watched = $par1;
+};
+function ju_ConcurrentModificationException() {
+ jl_RuntimeException.call(this);
+}
+$java.ju_ConcurrentModificationException__init_ = function() {
+ var var_0 = new ju_ConcurrentModificationException();
+ ju_ConcurrentModificationException__init_(var_0);
+ return var_0;
+};
+function ju_ConcurrentModificationException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function nms_FoodStats() {
+ var a = this; jl_Object.call(a);
+ a.$foodLevel = 0;
+ a.$foodSaturationLevel = 0.0;
+ a.$foodExhaustionLevel = 0.0;
+ a.$foodTimer = 0;
+ a.$prevFoodLevel = 0;
+}
+$java.nms_FoodStats__init_ = function() {
+ var var_0 = new nms_FoodStats();
+ nms_FoodStats__init_(var_0);
+ return var_0;
+};
+function nms_FoodStats__init_($this) {
+ $this.$foodLevel = 20;
+ $this.$foodSaturationLevel = 5.0;
+ $this.$foodTimer = 0;
+ $this.$prevFoodLevel = 20;
+}
+function nms_FoodStats_addStats($this, $par1, $par2) {
+ var var$3, var$4, var$5;
+ var$3 = $par1 + $this.$foodLevel | 0;
+ var$4 = 20;
+ if (var$3 < var$4)
+ var$4 = var$3;
+ $this.$foodLevel = var$4;
+ $par2 = $this.$foodSaturationLevel + $par1 * $par2 * 2.0;
+ var$5 = $this.$foodLevel;
+ if ($par2 < var$5)
+ var$5 = $par2;
+ $this.$foodSaturationLevel = var$5;
+}
+$java.nms_FoodStats_addStats = function($this, $par1ItemFood) {
+ nms_FoodStats_addStats($this, $par1ItemFood.$healAmount, $par1ItemFood.$saturationModifier);
+};
+function nms_FoodStats_onUpdate($this, $par1EntityPlayer) {
+ var $var2, var$3, var$4, var$5, var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = $par1EntityPlayer.$worldObj.$difficultySetting;
+ $this.$prevFoodLevel = $this.$foodLevel;
+ if ($this.$foodExhaustionLevel > 4.0) {
+ $this.$foodExhaustionLevel = $this.$foodExhaustionLevel - 4.0;
+ if ($this.$foodSaturationLevel > 0.0) {
+ var$3 = $this.$foodSaturationLevel - 1.0;
+ var$4 = 0.0;
+ if (var$3 > var$4)
+ var$4 = var$3;
+ $this.$foodSaturationLevel = var$4;
+ } else if ($var2 > 0) {
+ var$5 = $this.$foodLevel - 1 | 0;
+ var$6 = 0;
+ if (var$5 > var$6)
+ var$6 = var$5;
+ $this.$foodLevel = var$6;
+ }
+ }
+ a: {
+ if ($this.$foodLevel >= 18 && ($par1EntityPlayer.$health > 0 && $par1EntityPlayer.$health < 20 ? 1 : 0)) {
+ $this.$foodTimer = $this.$foodTimer + 1 | 0;
+ if ($this.$foodTimer >= 80) {
+ $par1EntityPlayer.$heal(1);
+ $this.$foodTimer = 0;
+ }
+ } else if ($this.$foodLevel > 0)
+ $this.$foodTimer = 0;
+ else {
+ $this.$foodTimer = $this.$foodTimer + 1 | 0;
+ if ($this.$foodTimer >= 80) {
+ if ($par1EntityPlayer.$health > 10)
+ break a;
+ if ($var2 >= 3)
+ break a;
+ if ($par1EntityPlayer.$health > 1 && $var2 >= 2)
+ break a;
+ $this.$foodTimer = 0;
+ }
+ }
+ return;
+ }
+ var$7 = $java.nms_DamageSource_starve;
+ var$5 = 1;
+ $ptr = 1;
+ case 1:
+ $par1EntityPlayer.$attackEntityFrom(var$7, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$foodTimer = 0;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $var2, var$3, var$4, var$5, var$6, var$7, $ptr);
+}
+function nms_FoodStats_getFoodLevel($this) {
+ return $this.$foodLevel;
+}
+function nms_FoodStats_getPrevFoodLevel($this) {
+ return $this.$prevFoodLevel;
+}
+$java.nms_FoodStats_needFood = function($this) {
+ return $this.$foodLevel >= 20 ? 0 : 1;
+};
+$java.nms_FoodStats_addExhaustion = function($this, $par1) {
+ var var$2;
+ $par1 = $this.$foodExhaustionLevel + $par1;
+ var$2 = 40.0;
+ if ($par1 < var$2)
+ var$2 = $par1;
+ $this.$foodExhaustionLevel = var$2;
+};
+function nms_FoodStats_getSaturationLevel($this) {
+ return $this.$foodSaturationLevel;
+}
+$java.nms_FoodStats_setFoodLevel = function($this, $par1) {
+ $this.$foodLevel = $par1;
+};
+$java.nms_FoodStats_setFoodSaturationLevel = function($this, $par1) {
+ $this.$foodSaturationLevel = $par1;
+};
+function nms_WorldInfo() {
+ var a = this; jl_Object.call(a);
+ a.$randomSeed = Long_ZERO;
+ a.$terrainType0 = null;
+ a.$generatorOptions = null;
+ a.$spawnX = 0;
+ a.$spawnY = 0;
+ a.$spawnZ = 0;
+ a.$totalTime = Long_ZERO;
+ a.$worldTime = Long_ZERO;
+ a.$levelName = null;
+ a.$raining = 0;
+ a.$thundering = 0;
+ a.$theGameType0 = null;
+ a.$mapFeaturesEnabled0 = 0;
+ a.$hardcore = 0;
+ a.$allowCommands = 0;
+ a.$initialized0 = 0;
+ a.$theGameRules = null;
+}
+$java.nms_WorldInfo__init_ = function() {
+ var var_0 = new nms_WorldInfo();
+ nms_WorldInfo__init_(var_0);
+ return var_0;
+};
+function nms_WorldInfo__init_0(var_0, var_1) {
+ var var_2 = new nms_WorldInfo();
+ $java.nms_WorldInfo__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_WorldInfo__init_($this) {
+ $this.$terrainType0 = $java.nms_WorldType_DEFAULT;
+ $this.$generatorOptions = $rt_s(44);
+ $this.$theGameRules = $java.nms_GameRules__init_();
+}
+$java.nms_WorldInfo__init_0 = function($this, $par1WorldSettings, $par2Str) {
+ $this.$terrainType0 = $java.nms_WorldType_DEFAULT;
+ $this.$generatorOptions = $rt_s(44);
+ $this.$theGameRules = $java.nms_GameRules__init_();
+ $this.$randomSeed = $par1WorldSettings.$seed;
+ $this.$theGameType0 = $par1WorldSettings.$theGameType;
+ $this.$mapFeaturesEnabled0 = $par1WorldSettings.$mapFeaturesEnabled;
+ $this.$levelName = $par2Str;
+ $this.$hardcore = $par1WorldSettings.$hardcoreEnabled;
+ $this.$terrainType0 = $par1WorldSettings.$terrainType2;
+ $this.$generatorOptions = $par1WorldSettings.$field_82751_h;
+ $this.$allowCommands = $par1WorldSettings.$commandsAllowed;
+ $this.$initialized0 = 0;
+};
+$java.nms_WorldInfo_getSpawnX = function($this) {
+ return $this.$spawnX;
+};
+$java.nms_WorldInfo_getSpawnY = function($this) {
+ return $this.$spawnY;
+};
+$java.nms_WorldInfo_getSpawnZ = function($this) {
+ return $this.$spawnZ;
+};
+$java.nms_WorldInfo_getWorldTotalTime = function($this) {
+ return $this.$totalTime;
+};
+$java.nms_WorldInfo_getWorldTime = function($this) {
+ return $this.$worldTime;
+};
+$java.nms_WorldInfo_incrementTotalWorldTime = function($this, $par1) {
+ $this.$totalTime = $par1;
+};
+$java.nms_WorldInfo_setWorldTime = function($this, $par1) {
+ $this.$worldTime = $par1;
+};
+$java.nms_WorldInfo_setSpawnPosition = function($this, $par1, $par2, $par3) {
+ $this.$spawnX = $par1;
+ $this.$spawnY = $par2;
+ $this.$spawnZ = $par3;
+};
+$java.nms_WorldInfo_getWorldName = function($this) {
+ return $this.$levelName;
+};
+$java.nms_WorldInfo_isThundering = function($this) {
+ return $this.$thundering;
+};
+$java.nms_WorldInfo_isRaining = function($this) {
+ return $this.$raining;
+};
+$java.nms_WorldInfo_setRaining = function($this, $par1) {
+ $this.$raining = $par1;
+};
+function nms_WorldInfo_isHardcoreModeEnabled($this) {
+ return $this.$hardcore;
+}
+$java.nms_WorldInfo_getTerrainType = function($this) {
+ return $this.$terrainType0;
+};
+$java.nms_WorldInfo_getGeneratorOptions = function($this) {
+ return $this.$generatorOptions;
+};
+$java.nms_WorldInfo_getGameRulesInstance = function($this) {
+ return $this.$theGameRules;
+};
+function ju_Formatter() {
+ var a = this; jl_Object.call(a);
+ a.$locale = null;
+ a.$out0 = null;
+ a.$ioException = null;
+}
+$java.ju_Formatter__init_ = function() {
+ var var_0 = new ju_Formatter();
+ ju_Formatter__init_(var_0);
+ return var_0;
+};
+function ju_Formatter__init_($this) {
+ var var$1, var$2;
+ var$1 = ju_Locale_defaultLocale;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ $this.$out0 = var$2;
+ $this.$locale = var$1;
+}
+function ju_Formatter_toString($this) {
+ var var$1;
+ if ($this.$out0 !== null) {
+ var$1 = $this.$out0;
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+ }
+ var$1 = new ju_FormatterClosedException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+}
+$java.ju_Formatter_format = function($this, $format, $args) {
+ return ju_Formatter_format($this, $this.$locale, $format, $args);
+};
+function ju_Formatter_format($this, $l, $format, $args) {
+ var $e, $$je;
+ if ($this.$out0 === null) {
+ $l = new ju_FormatterClosedException;
+ $l.$suppressionEnabled = 1;
+ $l.$writableStackTrace = 1;
+ $rt_throw($l);
+ }
+ a: {
+ try {
+ if ($args === null)
+ $args = $rt_createArray(jl_Object, 1);
+ $java.ju_Formatter$FormatWriter_write($java.ju_Formatter$FormatWriter__init_($this, $this.$out0, $l, $format, $args));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $this.$ioException = $e;
+ }
+ return $this;
+}
+function nms_Scoreboard() {
+ var a = this; jl_Object.call(a);
+ a.$scoreObjectives = null;
+ a.$field_96543_b = null;
+ a.$field_96544_c = null;
+ a.$field_96541_d = null;
+ a.$field_96542_e = null;
+ a.$teamMemberships = null;
+}
+function nms_Scoreboard__init_0() {
+ var var_0 = new nms_Scoreboard();
+ nms_Scoreboard__init_(var_0);
+ return var_0;
+}
+function nms_Scoreboard__init_($this) {
+ $this.$scoreObjectives = ju_HashMap__init_1(16, 0.75);
+ $this.$field_96543_b = ju_HashMap__init_1(16, 0.75);
+ $this.$field_96544_c = ju_HashMap__init_1(16, 0.75);
+ $this.$field_96541_d = $rt_createArray(nms_ScoreObjective, 3);
+ $this.$field_96542_e = ju_HashMap__init_1(16, 0.75);
+ $this.$teamMemberships = ju_HashMap__init_1(16, 0.75);
+}
+$java.nms_Scoreboard_getObjective = function($this, $par1Str) {
+ var var$2, var$3;
+ var$2 = $this.$scoreObjectives;
+ if ($par1Str !== null) {
+ var$3 = jl_String_hashCode($par1Str);
+ $par1Str = ju_HashMap_findNonNullKeyEntry(var$2, $par1Str, var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1Str = var$2.$elementData.data[0];
+ while ($par1Str !== null && $par1Str.$key !== null) {
+ $par1Str = $par1Str.$next1;
+ }
+ }
+ return $par1Str === null ? null : $par1Str.$value0;
+};
+$java.nms_Scoreboard_func_96535_a = function($this, $par1Str, $par2ScoreObjectiveCriteria) {
+ var $var3, var$4, $var4;
+ $var3 = $this.$scoreObjectives;
+ if ($par1Str !== null) {
+ var$4 = jl_String_hashCode($par1Str);
+ $var4 = ju_HashMap_findNonNullKeyEntry($var3, $par1Str, var$4 & ($var3.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $var4 = $var3.$elementData.data[0];
+ while ($var4 !== null && $var4.$key !== null) {
+ $var4 = $var4.$next1;
+ }
+ }
+ if (($var4 === null ? null : $var4.$value0) !== null) {
+ $par2ScoreObjectiveCriteria = new jl_IllegalArgumentException;
+ $var3 = new jl_StringBuilder;
+ $var3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $rt_s(2557));
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $par1Str);
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $rt_s(2558));
+ $par1Str = jl_String__init_0($var3.$buffer, 0, $var3.$length);
+ $par2ScoreObjectiveCriteria.$suppressionEnabled = 1;
+ $par2ScoreObjectiveCriteria.$writableStackTrace = 1;
+ $par2ScoreObjectiveCriteria.$message = $par1Str;
+ $rt_throw($par2ScoreObjectiveCriteria);
+ }
+ $var3 = new nms_ScoreObjective;
+ $var3.$theScoreboard = $this;
+ $var3.$name12 = $par1Str;
+ $var3.$objectiveCriteria = $par2ScoreObjectiveCriteria;
+ $var3.$displayName = $par1Str;
+ $var4 = $this.$field_96543_b;
+ if ($par2ScoreObjectiveCriteria !== null) {
+ var$4 = jl_Object_identity($par2ScoreObjectiveCriteria);
+ $var4 = ju_HashMap_findNonNullKeyEntry($var4, $par2ScoreObjectiveCriteria, var$4 & ($var4.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $var4 = $var4.$elementData.data[0];
+ while ($var4 !== null && $var4.$key !== null) {
+ $var4 = $var4.$next1;
+ }
+ }
+ $var4 = $var4 === null ? null : $var4.$value0;
+ if ($var4 === null) {
+ $var4 = new ju_ArrayList;
+ $var4.$array1 = $rt_createArray(jl_Object, 10);
+ ju_HashMap_putImpl($this.$field_96543_b, $par2ScoreObjectiveCriteria, $var4);
+ }
+ $var4.$add($var3);
+ ju_HashMap_putImpl($this.$scoreObjectives, $par1Str, $var3);
+ return $var3;
+};
+function nms_Scoreboard_func_96520_a($this, $par1ScoreObjectiveCriteria) {
+ var $var2, var$3;
+ $var2 = $this.$field_96543_b;
+ if ($par1ScoreObjectiveCriteria !== null) {
+ var$3 = jl_Object_identity($par1ScoreObjectiveCriteria);
+ $par1ScoreObjectiveCriteria = ju_HashMap_findNonNullKeyEntry($var2, $par1ScoreObjectiveCriteria, var$3 & ($var2.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1ScoreObjectiveCriteria = $var2.$elementData.data[0];
+ while ($par1ScoreObjectiveCriteria !== null && $par1ScoreObjectiveCriteria.$key !== null) {
+ $par1ScoreObjectiveCriteria = $par1ScoreObjectiveCriteria.$next1;
+ }
+ }
+ $var2 = $par1ScoreObjectiveCriteria === null ? null : $par1ScoreObjectiveCriteria.$value0;
+ if ($var2 !== null)
+ $par1ScoreObjectiveCriteria = ju_ArrayList__init_3($var2);
+ else {
+ $par1ScoreObjectiveCriteria = new ju_ArrayList;
+ $par1ScoreObjectiveCriteria.$array1 = $rt_createArray(jl_Object, 10);
+ }
+ return $par1ScoreObjectiveCriteria;
+}
+function nms_Scoreboard_func_96529_a($this, $par1Str, $par2ScoreObjective) {
+ var $var4, var$4, $var3, var$6;
+ $var4 = $this.$field_96544_c;
+ if ($par1Str !== null) {
+ var$4 = jl_String_hashCode($par1Str);
+ $var4 = ju_HashMap_findNonNullKeyEntry($var4, $par1Str, var$4 & ($var4.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $var4 = $var4.$elementData.data[0];
+ while ($var4 !== null && $var4.$key !== null) {
+ $var4 = $var4.$next1;
+ }
+ }
+ $var3 = $var4 === null ? null : $var4.$value0;
+ if ($var3 === null) {
+ $var3 = ju_HashMap__init_1(16, 0.75);
+ ju_HashMap_putImpl($this.$field_96544_c, $par1Str, $var3);
+ }
+ var$6 = $var3;
+ if ($par2ScoreObjective !== null) {
+ var$4 = jl_Object_identity($par2ScoreObjective);
+ $var4 = ju_HashMap_findNonNullKeyEntry(var$6, $par2ScoreObjective, var$4 & (var$6.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $var4 = var$6.$elementData.data[0];
+ while ($var4 !== null && $var4.$key !== null) {
+ $var4 = $var4.$next1;
+ }
+ }
+ $var4 = $var4 === null ? null : $var4.$value0;
+ if ($var4 === null) {
+ $var4 = new nms_Score;
+ $var4.$theScoreboard1 = $this;
+ $var4.$field_96657_c = $par2ScoreObjective;
+ $var4.$field_96654_d = $par1Str;
+ ju_HashMap_putImpl(var$6, $par2ScoreObjective, $var4);
+ }
+ return $var4;
+}
+function nms_Scoreboard_func_96534_i($this, $par1ScoreObjective) {
+ var $var2, $var3, $var4, var$5, $var5;
+ $var2 = new ju_ArrayList;
+ $var2.$array1 = $rt_createArray(jl_Object, 10);
+ $var3 = $this.$field_96544_c;
+ if ($var3.$cachedValues === null) {
+ $var4 = new ju_HashMap$2;
+ $var4.$this$00 = $var3;
+ $var3.$cachedValues = $var4;
+ }
+ $var3 = $var3.$cachedValues.$iterator();
+ while ($var3.$hasNext()) {
+ $var4 = $var3.$next();
+ if ($par1ScoreObjective !== null) {
+ var$5 = jl_Object_identity($par1ScoreObjective);
+ $var4 = ju_HashMap_findNonNullKeyEntry($var4, $par1ScoreObjective, var$5 & ($var4.$elementData.data.length - 1 | 0), var$5);
+ } else {
+ $var4 = $var4.$elementData.data[0];
+ while ($var4 !== null && $var4.$key !== null) {
+ $var4 = $var4.$next1;
+ }
+ }
+ $var5 = $var4 === null ? null : $var4.$value0;
+ if ($var5 !== null)
+ ju_ArrayList_add($var2, $var5);
+ }
+ ju_Collections_sort0($var2, $java.nms_Score_field_96658_a);
+ return $var2;
+}
+$java.nms_Scoreboard_func_96515_c = function($this, $par1Str) {
+ $par1Str = ju_HashMap_removeEntry($this.$field_96544_c, $par1Str);
+};
+$java.nms_Scoreboard_func_96519_k = function($this, $par1ScoreObjective) {
+ var $var2, $var5, $var3, var$5;
+ ju_HashMap_removeEntry($this.$scoreObjectives, $par1ScoreObjective.$name12);
+ $var2 = 0;
+ $var5 = null;
+ while ($var2 < 3) {
+ if ($this.$field_96541_d.data[$var2] === $par1ScoreObjective)
+ $this.$field_96541_d.data[$var2] = $var5;
+ $var2 = $var2 + 1 | 0;
+ }
+ $var5 = $this.$field_96543_b;
+ $var3 = $par1ScoreObjective.$objectiveCriteria;
+ if ($var3 !== null) {
+ var$5 = jl_Object_identity($var3);
+ $var5 = ju_HashMap_findNonNullKeyEntry($var5, $var3, var$5 & ($var5.$elementData.data.length - 1 | 0), var$5);
+ } else {
+ $var5 = $var5.$elementData.data[0];
+ while ($var5 !== null && $var5.$key !== null) {
+ $var5 = $var5.$next1;
+ }
+ }
+ $var5 = $var5 === null ? null : $var5.$value0;
+ if ($var5 !== null)
+ $var5.$remove2($par1ScoreObjective);
+ $var5 = $this.$field_96544_c;
+ if ($var5.$cachedValues === null) {
+ $var3 = new ju_HashMap$2;
+ $var3.$this$00 = $var5;
+ $var5.$cachedValues = $var3;
+ }
+ $var3 = $var5.$cachedValues.$iterator();
+ while ($var3.$hasNext()) {
+ ju_HashMap_removeEntry($var3.$next(), $par1ScoreObjective);
+ }
+};
+$java.nms_Scoreboard_func_96530_a = function($this, $par1, $par2ScoreObjective) {
+ $this.$field_96541_d.data[$par1] = $par2ScoreObjective;
+};
+function nms_Scoreboard_func_96539_a($this, $par1) {
+ return $this.$field_96541_d.data[$par1];
+}
+$java.nms_Scoreboard_func_96508_e = function($this, $par1Str) {
+ var var$2, var$3;
+ var$2 = $this.$field_96542_e;
+ if ($par1Str !== null) {
+ var$3 = jl_String_hashCode($par1Str);
+ $par1Str = ju_HashMap_findNonNullKeyEntry(var$2, $par1Str, var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1Str = var$2.$elementData.data[0];
+ while ($par1Str !== null && $par1Str.$key !== null) {
+ $par1Str = $par1Str.$next1;
+ }
+ }
+ return $par1Str === null ? null : $par1Str.$value0;
+};
+$java.nms_Scoreboard_func_96527_f = function($this, $par1Str) {
+ var $var2, var$3, var$4;
+ $var2 = $this.$field_96542_e;
+ if ($par1Str !== null) {
+ var$3 = jl_String_hashCode($par1Str);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, $par1Str, var$3 & ($var2.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ if (($var2 === null ? null : $var2.$value0) === null) {
+ $var2 = $java.nms_ScorePlayerTeam__init_($this, $par1Str);
+ ju_HashMap_putImpl($this.$field_96542_e, $par1Str, $var2);
+ return $var2;
+ }
+ $var2 = new jl_IllegalArgumentException;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(2557));
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $par1Str);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(2558));
+ $par1Str = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $var2.$message = $par1Str;
+ $rt_throw($var2);
+};
+$java.nms_Scoreboard_func_96511_d = function($this, $par1ScorePlayerTeam) {
+ var $var3, $var2;
+ ju_HashMap_removeEntry($this.$field_96542_e, $par1ScorePlayerTeam.$field_96675_b);
+ $par1ScorePlayerTeam = $par1ScorePlayerTeam.$membershipSet.$backingMap;
+ if ($par1ScorePlayerTeam.$cachedKeySet === null) {
+ $var3 = new ju_HashMap$1;
+ $var3.$this$01 = $par1ScorePlayerTeam;
+ $par1ScorePlayerTeam.$cachedKeySet = $var3;
+ }
+ $var2 = $par1ScorePlayerTeam.$cachedKeySet.$iterator();
+ while ($var2.$hasNext()) {
+ $var3 = $var2.$next();
+ ju_HashMap_removeEntry($this.$teamMemberships, $var3);
+ }
+};
+$java.nms_Scoreboard_func_96521_a = function($this, $par1Str, $par2ScorePlayerTeam) {
+ var var$3;
+ if (nms_Scoreboard_getPlayersTeam($this, $par1Str) !== null) {
+ var$3 = nms_Scoreboard_getPlayersTeam($this, $par1Str);
+ if (var$3 !== null)
+ $java.nms_Scoreboard_removePlayerFromTeam($this, $par1Str, var$3);
+ }
+ ju_HashMap_putImpl($this.$teamMemberships, $par1Str, $par2ScorePlayerTeam);
+ var$3 = $par2ScorePlayerTeam.$membershipSet;
+ ju_HashMap_putImpl(var$3.$backingMap, $par1Str, var$3);
+};
+$java.nms_Scoreboard_func_96524_g = function($this, $par1Str) {
+ var $var2;
+ $var2 = nms_Scoreboard_getPlayersTeam($this, $par1Str);
+ if ($var2 === null)
+ return 0;
+ $java.nms_Scoreboard_removePlayerFromTeam($this, $par1Str, $var2);
+ return 1;
+};
+$java.nms_Scoreboard_removePlayerFromTeam = function($this, $par1Str, $par2ScorePlayerTeam) {
+ var var$3;
+ if (nms_Scoreboard_getPlayersTeam($this, $par1Str) !== $par2ScorePlayerTeam) {
+ var$3 = new jl_IllegalStateException;
+ $par1Str = new jl_StringBuilder;
+ $par1Str.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1Str, $par1Str.$length, $rt_s(2559));
+ $par2ScorePlayerTeam = $par2ScorePlayerTeam.$field_96675_b;
+ jl_AbstractStringBuilder_insert($par1Str, $par1Str.$length, $par2ScorePlayerTeam);
+ jl_AbstractStringBuilder_insert($par1Str, $par1Str.$length, $rt_s(2560));
+ $par2ScorePlayerTeam = jl_String__init_0($par1Str.$buffer, 0, $par1Str.$length);
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = $par2ScorePlayerTeam;
+ $rt_throw(var$3);
+ }
+ ju_HashMap_removeEntry($this.$teamMemberships, $par1Str);
+ $par1Str = ju_HashMap_removeEntry($par2ScorePlayerTeam.$membershipSet.$backingMap, $par1Str);
+};
+function nms_Scoreboard_getPlayersTeam($this, $par1Str) {
+ var var$2, var$3;
+ var$2 = $this.$teamMemberships;
+ if ($par1Str !== null) {
+ var$3 = jl_String_hashCode($par1Str);
+ $par1Str = ju_HashMap_findNonNullKeyEntry(var$2, $par1Str, var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1Str = var$2.$elementData.data[0];
+ while ($par1Str !== null && $par1Str.$key !== null) {
+ $par1Str = $par1Str.$next1;
+ }
+ }
+ return $par1Str === null ? null : $par1Str.$value0;
+}
+$java.nms_Scoreboard_func_96522_a = function($this, $par1ScoreObjective) {
+ return;
+};
+$java.nms_Scoreboard_func_96532_b = function($this, $par1ScoreObjective) {
+ return;
+};
+$java.nms_Scoreboard_func_96533_c = function($this, $par1ScoreObjective) {
+ return;
+};
+$java.nms_Scoreboard_func_96536_a = function($this, $par1Score) {
+ return;
+};
+$java.nms_Scoreboard_func_96516_a = function($this, $par1Str) {
+ return;
+};
+$java.nms_Scoreboard_func_96523_a = function($this, $par1ScorePlayerTeam) {
+ return;
+};
+$java.nms_Scoreboard_func_96538_b = function($this, $par1ScorePlayerTeam) {
+ return;
+};
+$java.nms_Scoreboard_func_96513_c = function($this, $par1ScorePlayerTeam) {
+ return;
+};
+function nms_ScoreObjective() {
+ var a = this; jl_Object.call(a);
+ a.$theScoreboard = null;
+ a.$name12 = null;
+ a.$objectiveCriteria = null;
+ a.$displayName = null;
+}
+function nms_ScoreObjective_getScoreboard($this) {
+ return $this.$theScoreboard;
+}
+$java.nms_ScoreObjective_getName = function($this) {
+ return $this.$name12;
+};
+$java.nms_ScoreObjective_getCriteria = function($this) {
+ return $this.$objectiveCriteria;
+};
+function nms_ScoreObjective_getDisplayName($this) {
+ return $this.$displayName;
+}
+$java.nms_ScoreObjective_setDisplayName = function($this, $par1Str) {
+ $this.$displayName = $par1Str;
+};
+function nms_Score() {
+ var a = this; jl_Object.call(a);
+ a.$theScoreboard1 = null;
+ a.$field_96657_c = null;
+ a.$field_96654_d = null;
+ a.$field_96655_e = 0;
+}
+$java.nms_Score_field_96658_a = null;
+$java.nms_Score_func_96649_a = function($this, $par1) {
+ var var$2;
+ $par1 = $this.$field_96655_e + $par1 | 0;
+ var$2 = $this.$field_96655_e;
+ $this.$field_96655_e = $par1;
+};
+function nms_Score_func_96648_a($this) {
+ var var$1, var$2;
+ var$1 = $this.$field_96655_e + 1 | 0;
+ var$2 = $this.$field_96655_e;
+ $this.$field_96655_e = var$1;
+}
+function nms_Score_func_96652_c($this) {
+ return $this.$field_96655_e;
+}
+$java.nms_Score_func_96647_c = function($this, $par1) {
+ var $var2;
+ $var2 = $this.$field_96655_e;
+ $this.$field_96655_e = $par1;
+};
+$java.nms_Score_func_96653_e = function($this) {
+ return $this.$field_96654_d;
+};
+$java.nms_Score_func_96650_f = function($this) {
+ return $this.$theScoreboard1;
+};
+function nms_Score__clinit_() {
+ $java.nms_Score_field_96658_a = new nms_ScoreComparator;
+}
+function nms_Packet19EntityAction() {
+ var a = this; nms_Packet.call(a);
+ a.$entityId0 = 0;
+ a.$state = 0;
+}
+$java.nms_Packet19EntityAction__init_ = function() {
+ var var_0 = new nms_Packet19EntityAction();
+ nms_Packet19EntityAction__init_(var_0);
+ return var_0;
+};
+function nms_Packet19EntityAction__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet19EntityAction_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$entityId0 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$state = var$2 << 24 >> 24;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet19EntityAction_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2;
+ ji_DataOutputStream_writeInt($par1DataOutputStream, $this.$entityId0);
+ var$2 = $this.$state;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+};
+$java.nms_Packet19EntityAction_processPacket = function($this, $par1NetHandler) {
+ return;
+};
+$java.nms_Packet19EntityAction_getPacketSize = function($this) {
+ return 5;
+};
+function ju_GregorianCalendar() {
+ var a = this; ju_Calendar.call(a);
+ a.$gregorianCutover = Long_ZERO;
+ a.$changeYear = 0;
+ a.$julianSkew = 0;
+ a.$isCached = 0;
+ a.$cachedFields = null;
+ a.$nextMidnightMillis = Long_ZERO;
+ a.$lastMidnightMillis = Long_ZERO;
+ a.$currentYearSkew = 0;
+ a.$lastYearSkew = 0;
+}
+$java.ju_GregorianCalendar_daysInMonth = null;
+$java.ju_GregorianCalendar_daysInYear = null;
+$java.ju_GregorianCalendar_maximums = null;
+$java.ju_GregorianCalendar_minimums = null;
+$java.ju_GregorianCalendar_leastMaximums = null;
+$java.ju_GregorianCalendar__init_ = function() {
+ var var_0 = new ju_GregorianCalendar();
+ ju_GregorianCalendar__init_(var_0);
+ return var_0;
+};
+$java.ju_GregorianCalendar__init_0 = function(var_0, var_1) {
+ var var_2 = new ju_GregorianCalendar();
+ ju_GregorianCalendar__init_0(var_2, var_0, var_1);
+ return var_2;
+};
+function ju_GregorianCalendar__init_($this) {
+ var var$1;
+ var$1 = ju_Locale_defaultLocale;
+ ju_GregorianCalendar__init_0($this, ju_TimeZone_getDefault(), var$1);
+}
+function ju_GregorianCalendar__init_0($this, $timezone, $locale) {
+ var var$3, var$4;
+ $java.ju_Calendar__init_0($this, $timezone, $locale);
+ $this.$gregorianCutover = new Long(4184124416, 4294964450);
+ $this.$changeYear = 1582;
+ $this.$julianSkew = ((($this.$changeYear - 2000 | 0) / 400 | 0) + ((($this.$changeYear / 100 | 0) - ($this.$changeYear / 400 | 0) | 0) - 2 | 0) | 0) - (($this.$changeYear - 2000 | 0) / 100 | 0) | 0;
+ var$3 = $rt_createIntArray(10);
+ var$4 = var$3.data;
+ var$4[0] = 0;
+ var$4[1] = 0;
+ var$4[2] = 0;
+ var$4[3] = 0;
+ var$4[4] = 0;
+ var$4[5] = 0;
+ var$4[6] = 0;
+ var$4[7] = 0;
+ var$4[8] = 0;
+ var$4[9] = 0;
+ $this.$cachedFields = var$3;
+ $this.$currentYearSkew = 10;
+ ju_Calendar_setTimeInMillis($this, jl_System_currentTimeMillis());
+}
+$java.ju_GregorianCalendar_add = function($this, $field, $value) {
+ var $multiplier, var$4, var$5, $days, $month;
+ if (!$value)
+ return;
+ if ($field >= 0 && $field < 15) {
+ $this.$isCached = 0;
+ if (!$field) {
+ if (!$this.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($this);
+ $this.$isTimeSet = 1;
+ }
+ if (!$this.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($this);
+ $this.$areFieldsSet = 1;
+ }
+ if ($this.$fields.data[0] != 1) {
+ if ($value <= 0)
+ return;
+ $java.ju_Calendar_set($this, 0, 1);
+ } else {
+ if ($value >= 0)
+ return;
+ $java.ju_Calendar_set($this, 0, 0);
+ }
+ if (!$this.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($this);
+ $this.$isTimeSet = 1;
+ }
+ if (!$this.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($this);
+ $this.$areFieldsSet = 1;
+ }
+ return;
+ }
+ if ($field != 1 && $field != 2) {
+ $multiplier = Long_ZERO;
+ if (!$this.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($this);
+ $this.$isTimeSet = 1;
+ }
+ a: {
+ switch ($field) {
+ case 3:
+ case 4:
+ case 8:
+ $multiplier = Long_fromInt(604800000);
+ break a;
+ case 5:
+ case 6:
+ case 7:
+ $multiplier = Long_fromInt(86400000);
+ break a;
+ case 9:
+ $multiplier = Long_fromInt(43200000);
+ break a;
+ case 10:
+ case 11:
+ $this.$time1 = Long_add($this.$time1, Long_mul(Long_fromInt($value), Long_fromInt(3600000)));
+ break a;
+ case 12:
+ $this.$time1 = Long_add($this.$time1, Long_mul(Long_fromInt($value), Long_fromInt(60000)));
+ break a;
+ case 13:
+ $this.$time1 = Long_add($this.$time1, Long_mul(Long_fromInt($value), Long_fromInt(1000)));
+ break a;
+ case 14:
+ $this.$time1 = Long_add($this.$time1, Long_fromInt($value));
+ break a;
+ default:
+ }
+ }
+ if (Long_gt($multiplier, Long_ZERO)) {
+ var$4 = $this.$time1;
+ var$5 = $this.$zone;
+ $days = (var$5.$rawOffset + var$5.$diff | 0) + var$5.$underlyingZone.$getOffset(var$4) | 0;
+ $this.$time1 = Long_add($this.$time1, Long_mul(Long_fromInt($value), $multiplier));
+ var$4 = $this.$time1;
+ var$5 = $this.$zone;
+ $value = (var$5.$rawOffset + var$5.$diff | 0) + var$5.$underlyingZone.$getOffset(var$4) | 0;
+ if ($value != $days)
+ $this.$time1 = Long_add($this.$time1, Long_fromInt($days - $value | 0));
+ }
+ $this.$areFieldsSet = 0;
+ if (!$this.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($this);
+ $this.$isTimeSet = 1;
+ }
+ if (!$this.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($this);
+ $this.$areFieldsSet = 1;
+ }
+ return;
+ }
+ if (!$this.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($this);
+ $this.$isTimeSet = 1;
+ }
+ if (!$this.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($this);
+ $this.$areFieldsSet = 1;
+ }
+ if ($field == 2) {
+ $month = $this.$fields.data[2] + $value | 0;
+ if ($month >= 0)
+ $value = $month / 12 | 0;
+ else {
+ $value = ($month - 11 | 0) / 12 | 0;
+ $month = 12 + ($month % 12 | 0) | 0;
+ }
+ $java.ju_Calendar_set($this, 2, $month % 12 | 0);
+ }
+ $java.ju_Calendar_set($this, 1, $this.$fields.data[1] + $value | 0);
+ $days = $java.ju_GregorianCalendar_daysInMonth0($this, $java.ju_GregorianCalendar_isLeapYear($this, $this.$fields.data[1]), $this.$fields.data[2]);
+ if ($this.$fields.data[5] > $days)
+ $java.ju_Calendar_set($this, 5, $days);
+ if (!$this.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($this);
+ $this.$isTimeSet = 1;
+ }
+ if (!$this.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($this);
+ $this.$areFieldsSet = 1;
+ }
+ return;
+ }
+ var$5 = new jl_IllegalArgumentException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+};
+$java.ju_GregorianCalendar_fullFieldsCalc = function($this, $timeVal, $millis, $zoneOffset) {
+ var $days, var$5, var$6, $dayOfYear, $month, $leapYear, $date, $dstOffset, var$12, $daysFromStart, $week;
+ $days = Long_div($timeVal, Long_fromInt(86400000));
+ if ($millis < 0) {
+ $millis = $millis + 86400000 | 0;
+ $days = Long_sub($days, Long_fromInt(1));
+ }
+ $millis = $millis + $zoneOffset | 0;
+ while ($millis < 0) {
+ $millis = $millis + 86400000 | 0;
+ $days = Long_sub($days, Long_fromInt(1));
+ }
+ while ($millis >= 86400000) {
+ $millis = $millis - 86400000 | 0;
+ $days = Long_add($days, Long_fromInt(1));
+ }
+ var$5 = Long_fromInt($zoneOffset);
+ var$6 = Long_add($timeVal, var$5);
+ $dayOfYear = $java.ju_GregorianCalendar_computeYearAndDay($this, $days, var$6);
+ $this.$fields.data[6] = $dayOfYear;
+ if ($this.$fields.data[1] == $this.$changeYear && Long_le($this.$gregorianCutover, var$6))
+ $dayOfYear = $dayOfYear + $this.$currentYearSkew | 0;
+ $month = $dayOfYear / 32 | 0;
+ $leapYear = $java.ju_GregorianCalendar_isLeapYear($this, $this.$fields.data[1]);
+ $date = $dayOfYear - $java.ju_GregorianCalendar_daysInYear0($this, $leapYear, $month) | 0;
+ if ($date > $java.ju_GregorianCalendar_daysInMonth0($this, $leapYear, $month)) {
+ $date = $date - $java.ju_GregorianCalendar_daysInMonth0($this, $leapYear, $month) | 0;
+ $month = $month + 1 | 0;
+ }
+ $this.$fields.data[7] = $java.ju_GregorianCalendar_mod7($this, Long_sub($days, Long_fromInt(3))) + 1 | 0;
+ $dstOffset = $java.ju_GregorianCalendar_getTimeZoneOffset($this, $timeVal);
+ if ($this.$fields.data[1] > 0)
+ $dstOffset = $dstOffset - $zoneOffset | 0;
+ $this.$fields.data[16] = $dstOffset;
+ if (!$dstOffset)
+ var$6 = $days;
+ else {
+ $millis = $millis + $dstOffset | 0;
+ if ($millis < 0) {
+ $millis = $millis + 86400000 | 0;
+ var$6 = Long_sub($days, Long_fromInt(1));
+ } else if ($millis < 86400000)
+ var$6 = $days;
+ else {
+ $millis = $millis - 86400000 | 0;
+ var$6 = Long_add($days, Long_fromInt(1));
+ }
+ if (Long_ne($days, var$6)) {
+ $timeVal = Long_add(Long_sub($timeVal, var$5), Long_fromInt($dstOffset));
+ $zoneOffset = $java.ju_GregorianCalendar_computeYearAndDay($this, var$6, $timeVal);
+ $this.$fields.data[6] = $zoneOffset;
+ if ($this.$fields.data[1] == $this.$changeYear && Long_le($this.$gregorianCutover, $timeVal))
+ $zoneOffset = $zoneOffset + $this.$currentYearSkew | 0;
+ $month = $zoneOffset / 32 | 0;
+ $leapYear = $java.ju_GregorianCalendar_isLeapYear($this, $this.$fields.data[1]);
+ $date = $zoneOffset - $java.ju_GregorianCalendar_daysInYear0($this, $leapYear, $month) | 0;
+ if ($date > $java.ju_GregorianCalendar_daysInMonth0($this, $leapYear, $month)) {
+ $date = $date - $java.ju_GregorianCalendar_daysInMonth0($this, $leapYear, $month) | 0;
+ $month = $month + 1 | 0;
+ }
+ $this.$fields.data[7] = $java.ju_GregorianCalendar_mod7($this, Long_sub(var$6, Long_fromInt(3))) + 1 | 0;
+ }
+ }
+ $this.$fields.data[14] = $millis % 1000 | 0;
+ $millis = $millis / 1000 | 0;
+ $this.$fields.data[13] = $millis % 60 | 0;
+ $millis = $millis / 60 | 0;
+ $this.$fields.data[12] = $millis % 60 | 0;
+ $this.$fields.data[11] = ($millis / 60 | 0) % 24 | 0;
+ var$12 = $this.$fields;
+ var$12.data[9] = $this.$fields.data[11] <= 11 ? 0 : 1;
+ $this.$fields.data[10] = $this.$fields.data[11] % 12 | 0;
+ if ($this.$fields.data[1] > 0)
+ $this.$fields.data[0] = 1;
+ else {
+ $this.$fields.data[0] = 0;
+ $this.$fields.data[1] = -$this.$fields.data[1] + 1 | 0;
+ }
+ $this.$fields.data[2] = $month;
+ $this.$fields.data[5] = $date;
+ var$12 = $this.$fields.data;
+ $zoneOffset = $date - 1 | 0;
+ var$12[8] = ($zoneOffset / 7 | 0) + 1 | 0;
+ $this.$fields.data[4] = (($zoneOffset + $java.ju_GregorianCalendar_mod7($this, Long_sub(Long_sub(Long_sub(var$6, Long_fromInt($date)), Long_fromInt(2)), Long_fromInt($java.ju_Calendar_getFirstDayOfWeek($this) - 1 | 0))) | 0) / 7 | 0) + 1 | 0;
+ $daysFromStart = $java.ju_GregorianCalendar_mod7($this, Long_sub(Long_sub(Long_sub(var$6, Long_fromInt(3)), Long_fromInt($this.$fields.data[6] - 1 | 0)), Long_fromInt($java.ju_Calendar_getFirstDayOfWeek($this) - 1 | 0)));
+ $week = ((($this.$fields.data[6] - 1 | 0) + $daysFromStart | 0) / 7 | 0) + ((7 - $daysFromStart | 0) < $java.ju_Calendar_getMinimalDaysInFirstWeek($this) ? 0 : 1) | 0;
+ if (!$week) {
+ var$12 = $this.$fields;
+ $month = !$java.ju_GregorianCalendar_isLeapYear($this, $this.$fields.data[1] - 1 | 0) ? 1 : 2;
+ var$12.data[3] = (7 - $java.ju_GregorianCalendar_mod7($this, Long_fromInt($daysFromStart - $month | 0)) | 0) < $java.ju_Calendar_getMinimalDaysInFirstWeek($this) ? 52 : 53;
+ } else {
+ $millis = $this.$fields.data[6];
+ $zoneOffset = !$leapYear ? 366 : 367;
+ $month = !$leapYear ? 1 : 2;
+ if ($millis < ($zoneOffset - $java.ju_GregorianCalendar_mod7($this, Long_fromInt($daysFromStart + $month | 0)) | 0))
+ $this.$fields.data[3] = $week;
+ else {
+ var$12 = $this.$fields;
+ $month = !$leapYear ? 1 : 2;
+ if ((7 - $java.ju_GregorianCalendar_mod7($this, Long_fromInt($daysFromStart + $month | 0)) | 0) >= $java.ju_Calendar_getMinimalDaysInFirstWeek($this))
+ $week = 1;
+ var$12.data[3] = $week;
+ }
+ }
+};
+$java.ju_GregorianCalendar_cachedFieldsCheckAndGet = function($this, $timeVal, $newTimeMillis, $newTimeMillisAdjusted, $millis, $zoneOffset) {
+ var $dstOffset;
+ a: {
+ b: {
+ $dstOffset = $this.$fields.data[16];
+ if ($this.$isCached && Long_lt($newTimeMillis, $this.$nextMidnightMillis) && Long_gt($newTimeMillis, $this.$lastMidnightMillis) && $this.$cachedFields.data[4] == $zoneOffset && !(!$dstOffset && Long_ge($newTimeMillisAdjusted, $this.$nextMidnightMillis))) {
+ if (!$dstOffset)
+ break b;
+ if (Long_gt($newTimeMillisAdjusted, $this.$lastMidnightMillis))
+ break b;
+ }
+ $java.ju_GregorianCalendar_fullFieldsCalc($this, $timeVal, $millis, $zoneOffset);
+ $this.$isCached = 0;
+ break a;
+ }
+ $this.$fields.data[1] = $this.$cachedFields.data[0];
+ $this.$fields.data[2] = $this.$cachedFields.data[1];
+ $this.$fields.data[5] = $this.$cachedFields.data[2];
+ $this.$fields.data[7] = $this.$cachedFields.data[3];
+ $this.$fields.data[0] = $this.$cachedFields.data[5];
+ $this.$fields.data[3] = $this.$cachedFields.data[6];
+ $this.$fields.data[4] = $this.$cachedFields.data[7];
+ $this.$fields.data[6] = $this.$cachedFields.data[8];
+ $this.$fields.data[8] = $this.$cachedFields.data[9];
+ }
+};
+$java.ju_GregorianCalendar_getTimeZoneOffset = function($this, $localTime) {
+ var var$2;
+ var$2 = $this.$zone;
+ return (var$2.$rawOffset + var$2.$diff | 0) + var$2.$underlyingZone.$getOffset($localTime) | 0;
+};
+$java.ju_GregorianCalendar_computeFields = function($this) {
+ var $zoneOffset, $millis, $dstOffset, $offset, $newTime, $i, var$7, var$8;
+ $zoneOffset = $java.ju_GregorianCalendar_getTimeZoneOffset($this, $this.$time1);
+ if (!$this.$isSet.data[15])
+ $this.$fields.data[15] = $zoneOffset;
+ $millis = Long_rem($this.$time1, Long_fromInt(86400000)).lo;
+ $dstOffset = $this.$fields.data[16];
+ $offset = $zoneOffset + $dstOffset | 0;
+ $newTime = Long_add($this.$time1, Long_fromInt($offset));
+ if (Long_gt($this.$time1, Long_ZERO) && Long_lt($newTime, Long_ZERO) && $offset > 0)
+ $newTime = new Long(4294967295, 2147483647);
+ else if (Long_lt($this.$time1, Long_ZERO) && Long_gt($newTime, Long_ZERO) && $offset < 0)
+ $newTime = new Long(0, 2147483648);
+ if (!$this.$isCached)
+ $java.ju_GregorianCalendar_fullFieldsCalc($this, $this.$time1, $millis, $zoneOffset);
+ else {
+ $offset = (($millis >= 0 ? $millis : $millis + 86400000 | 0) + $zoneOffset | 0) + $dstOffset | 0;
+ if ($offset < 0)
+ $offset = $offset + 86400000 | 0;
+ else if ($offset >= 86400000)
+ $offset = $offset - 86400000 | 0;
+ $this.$fields.data[14] = $offset % 1000 | 0;
+ $offset = $offset / 1000 | 0;
+ $this.$fields.data[13] = $offset % 60 | 0;
+ $i = $offset / 60 | 0;
+ $this.$fields.data[12] = $i % 60 | 0;
+ $this.$fields.data[11] = ($i / 60 | 0) % 24 | 0;
+ var$7 = $this.$fields;
+ var$7.data[9] = $this.$fields.data[11] <= 11 ? 0 : 1;
+ $this.$fields.data[10] = $this.$fields.data[11] % 12 | 0;
+ $offset = Long_compare($newTime, Long_ZERO);
+ var$8 = $offset > 0 && $offset < 0 && !$dstOffset ? new Long(4294967295, 2147483647) : $offset >= 0 ? $newTime : $offset <= 0 ? $newTime : $dstOffset ? new Long(0, 2147483648) : $newTime;
+ $java.ju_GregorianCalendar_cachedFieldsCheckAndGet($this, $this.$time1, $newTime, var$8, $millis, $zoneOffset);
+ }
+ $i = 0;
+ while ($i < 17) {
+ $this.$isSet.data[$i] = 1;
+ $i = $i + 1 | 0;
+ }
+ if (!$this.$isCached && Long_ne($newTime, new Long(4294967295, 2147483647)) && Long_ne($newTime, new Long(0, 2147483648))) {
+ $this.$cachedFields.data[0] = $this.$fields.data[1];
+ $this.$cachedFields.data[1] = $this.$fields.data[2];
+ $this.$cachedFields.data[2] = $this.$fields.data[5];
+ $this.$cachedFields.data[3] = $this.$fields.data[7];
+ $this.$cachedFields.data[4] = $zoneOffset;
+ $this.$cachedFields.data[5] = $this.$fields.data[0];
+ $this.$cachedFields.data[6] = $this.$fields.data[3];
+ $this.$cachedFields.data[7] = $this.$fields.data[4];
+ $this.$cachedFields.data[8] = $this.$fields.data[6];
+ $this.$cachedFields.data[9] = $this.$fields.data[8];
+ $this.$nextMidnightMillis = Long_add($newTime, Long_fromInt(((0 + ((((23 - $this.$fields.data[11] | 0) * 60 | 0) * 60 | 0) * 1000 | 0) | 0) + (((59 - $this.$fields.data[12] | 0) * 60 | 0) * 1000 | 0) | 0) + ((59 - $this.$fields.data[13] | 0) * 1000 | 0) | 0));
+ $this.$lastMidnightMillis = Long_sub($newTime, Long_fromInt((((($this.$fields.data[11] * 60 | 0) * 60 | 0) * 1000 | 0) + (($this.$fields.data[12] * 60 | 0) * 1000 | 0) | 0) + ($this.$fields.data[13] * 1000 | 0) | 0));
+ $this.$isCached = 1;
+ }
+};
+$java.ju_GregorianCalendar_computeTime = function($this) {
+ var $hour, $timeVal, $year, $weekMonthSet, $useMonth, $useWeekYear, $days, $dayOfWeek, $skew, $month, $leapYear, $useDate;
+ a: {
+ b: {
+ c: {
+ d: {
+ e: {
+ if (!$java.ju_Calendar_isLenient($this)) {
+ f: {
+ if ($this.$isSet.data[11]) {
+ if ($this.$fields.data[11] >= 0 && $this.$fields.data[11] <= 23)
+ break f;
+ $rt_throw(jl_IllegalArgumentException__init_0());
+ }
+ if ($this.$isSet.data[10]) {
+ if ($this.$fields.data[10] < 0)
+ break a;
+ if ($this.$fields.data[10] > 11)
+ break a;
+ }
+ }
+ if ($this.$isSet.data[12] && !($this.$fields.data[12] >= 0 && $this.$fields.data[12] <= 59))
+ $rt_throw(jl_IllegalArgumentException__init_0());
+ if ($this.$isSet.data[13]) {
+ if ($this.$fields.data[13] < 0)
+ break b;
+ if ($this.$fields.data[13] > 59)
+ break b;
+ }
+ if ($this.$isSet.data[14]) {
+ if ($this.$fields.data[14] < 0)
+ break c;
+ if ($this.$fields.data[14] > 999)
+ break c;
+ }
+ if ($this.$isSet.data[3] && !($this.$fields.data[3] >= 1 && $this.$fields.data[3] <= 53))
+ $rt_throw(jl_IllegalArgumentException__init_0());
+ if ($this.$isSet.data[7] && !($this.$fields.data[7] >= 1 && $this.$fields.data[7] <= 7))
+ $rt_throw(jl_IllegalArgumentException__init_0());
+ if ($this.$isSet.data[8] && !($this.$fields.data[8] >= 1 && $this.$fields.data[8] <= 6))
+ $rt_throw(jl_IllegalArgumentException__init_0());
+ if ($this.$isSet.data[4]) {
+ if ($this.$fields.data[4] < 1)
+ break d;
+ if ($this.$fields.data[4] > 6)
+ break d;
+ }
+ if ($this.$isSet.data[9] && $this.$fields.data[9] && $this.$fields.data[9] != 1)
+ $rt_throw(jl_IllegalArgumentException__init_0());
+ if ($this.$isSet.data[10] && !($this.$fields.data[10] >= 0 && $this.$fields.data[10] <= 11))
+ $rt_throw(jl_IllegalArgumentException__init_0());
+ if ($this.$isSet.data[1]) {
+ if ($this.$isSet.data[0] && !$this.$fields.data[0] && !($this.$fields.data[1] >= 1 && $this.$fields.data[1] <= 292269054))
+ $rt_throw(jl_IllegalArgumentException__init_0());
+ if (!($this.$fields.data[1] >= 1 && $this.$fields.data[1] <= 292278994))
+ $rt_throw(jl_IllegalArgumentException__init_0());
+ }
+ if ($this.$isSet.data[2]) {
+ if ($this.$fields.data[2] < 0)
+ break e;
+ if ($this.$fields.data[2] > 11)
+ break e;
+ }
+ }
+ $hour = Long_ZERO;
+ if ($this.$isSet.data[11] && $this.$lastTimeFieldSet != 10)
+ $hour = Long_fromInt($this.$fields.data[11]);
+ else if ($this.$isSet.data[10])
+ $hour = Long_fromInt(($this.$fields.data[9] * 12 | 0) + $this.$fields.data[10] | 0);
+ $timeVal = Long_mul($hour, Long_fromInt(3600000));
+ if ($this.$isSet.data[12])
+ $timeVal = Long_add($timeVal, Long_mul(Long_fromInt($this.$fields.data[12]), Long_fromInt(60000)));
+ if ($this.$isSet.data[13])
+ $timeVal = Long_add($timeVal, Long_mul(Long_fromInt($this.$fields.data[13]), Long_fromInt(1000)));
+ if ($this.$isSet.data[14])
+ $timeVal = Long_add($timeVal, Long_fromInt($this.$fields.data[14]));
+ $year = !$this.$isSet.data[1] ? 1970 : $this.$fields.data[1];
+ if ($this.$isSet.data[0]) {
+ if ($this.$fields.data[0] && $this.$fields.data[0] != 1)
+ $rt_throw(jl_IllegalArgumentException__init_0());
+ if (!$this.$fields.data[0])
+ $year = 1 - $year | 0;
+ }
+ $weekMonthSet = !$this.$isSet.data[4] && !$this.$isSet.data[8] ? 0 : 1;
+ $useMonth = !(!$this.$isSet.data[5] && !$this.$isSet.data[2] && !$weekMonthSet) && $this.$lastDateFieldSet != 6 ? 1 : 0;
+ if ($useMonth && !($this.$lastDateFieldSet != 7 && $this.$lastDateFieldSet != 3)) {
+ if ($this.$isSet.data[3] && $this.$isSet.data[7])
+ $useMonth = $this.$lastDateFieldSet != 3 && $weekMonthSet && $this.$isSet.data[7] ? 1 : 0;
+ else if ($this.$isSet.data[6])
+ $useMonth = $this.$isSet.data[5] && $this.$isSet.data[2] ? 1 : 0;
+ }
+ if (!$useMonth) {
+ $useWeekYear = $this.$isSet.data[3] && $this.$lastDateFieldSet != 6 ? 1 : 0;
+ if ($useWeekYear && $this.$isSet.data[6])
+ $useWeekYear = $this.$isSet.data[7];
+ $days = $java.ju_GregorianCalendar_daysFromBaseYear($this, $year);
+ if ($useWeekYear) {
+ $dayOfWeek = !$this.$isSet.data[7] ? $java.ju_Calendar_getFirstDayOfWeek($this) - 1 | 0 : $this.$fields.data[7] - 1 | 0;
+ $hour = Long_sub($days, Long_fromInt(3));
+ $skew = $java.ju_GregorianCalendar_mod7($this, Long_sub($hour, Long_fromInt($java.ju_Calendar_getFirstDayOfWeek($this) - 1 | 0)));
+ $days = Long_add($days, Long_fromInt(((($this.$fields.data[3] - 1 | 0) * 7 | 0) + $java.ju_GregorianCalendar_mod7($this, Long_sub(Long_fromInt($skew + $dayOfWeek | 0), $hour)) | 0) - $skew | 0));
+ if ((7 - $skew | 0) < $java.ju_Calendar_getMinimalDaysInFirstWeek($this))
+ $days = Long_add($days, Long_fromInt(7));
+ } else if ($this.$isSet.data[6]) {
+ if (!$java.ju_Calendar_isLenient($this) && !($this.$fields.data[6] >= 1 && $this.$fields.data[6] <= (365 + (!$java.ju_GregorianCalendar_isLeapYear($this, $year) ? 0 : 1) | 0)))
+ $rt_throw(jl_IllegalArgumentException__init_0());
+ $days = Long_add($days, Long_fromInt($this.$fields.data[6] - 1 | 0));
+ } else if ($this.$isSet.data[7])
+ $days = Long_add($days, Long_fromInt($java.ju_GregorianCalendar_mod7($this, Long_sub(Long_fromInt($this.$fields.data[7] - 1 | 0), Long_sub($days, Long_fromInt(3))))));
+ } else {
+ $month = $this.$fields.data[2];
+ $year = $year + ($month / 12 | 0) | 0;
+ $month = $month % 12 | 0;
+ if ($month < 0) {
+ $year = $year + (-1) | 0;
+ $month = $month + 12 | 0;
+ }
+ $leapYear = $java.ju_GregorianCalendar_isLeapYear($this, $year);
+ $days = Long_add($java.ju_GregorianCalendar_daysFromBaseYear($this, $year), Long_fromInt($java.ju_GregorianCalendar_daysInYear0($this, $leapYear, $month)));
+ $useDate = $this.$isSet.data[5];
+ if ($useDate && !($this.$lastDateFieldSet != 7 && $this.$lastDateFieldSet != 4 && $this.$lastDateFieldSet != 8))
+ $useDate = $this.$isSet.data[7] && $weekMonthSet ? 0 : 1;
+ if ($useDate) {
+ if (!$java.ju_Calendar_isLenient($this) && !($this.$fields.data[5] >= 1 && $this.$fields.data[5] <= $java.ju_GregorianCalendar_daysInMonth0($this, $leapYear, $month)))
+ $rt_throw(jl_IllegalArgumentException__init_0());
+ $days = Long_add($days, Long_fromInt($this.$fields.data[5] - 1 | 0));
+ } else {
+ $dayOfWeek = !$this.$isSet.data[7] ? $java.ju_Calendar_getFirstDayOfWeek($this) - 1 | 0 : $this.$fields.data[7] - 1 | 0;
+ if ($this.$isSet.data[4] && $this.$lastDateFieldSet != 8) {
+ $skew = $java.ju_GregorianCalendar_mod7($this, Long_sub(Long_sub($days, Long_fromInt(3)), Long_fromInt($java.ju_Calendar_getFirstDayOfWeek($this) - 1 | 0)));
+ $days = Long_add($days, Long_fromInt(((($this.$fields.data[4] - 1 | 0) * 7 | 0) + $java.ju_GregorianCalendar_mod7($this, Long_sub(Long_fromInt($skew + $dayOfWeek | 0), Long_sub($days, Long_fromInt(2)))) | 0) - $skew | 0));
+ } else if ($this.$isSet.data[8])
+ $days = $this.$fields.data[8] >= 0 ? Long_add($days, Long_fromInt($java.ju_GregorianCalendar_mod7($this, Long_sub(Long_fromInt($dayOfWeek), Long_sub($days, Long_fromInt(3)))) + (($this.$fields.data[8] - 1 | 0) * 7 | 0) | 0)) : Long_add($days, Long_fromInt(($java.ju_GregorianCalendar_daysInMonth0($this, $leapYear, $month) + $java.ju_GregorianCalendar_mod7($this, Long_sub(Long_fromInt($dayOfWeek), Long_sub(Long_add($days, Long_fromInt($java.ju_GregorianCalendar_daysInMonth0($this,
+ $leapYear, $month))), Long_fromInt(3)))) | 0) + ($this.$fields.data[8] * 7 | 0) | 0));
+ else if ($this.$isSet.data[7]) {
+ $hour = Long_sub($days, Long_fromInt(3));
+ $skew = $java.ju_GregorianCalendar_mod7($this, Long_sub($hour, Long_fromInt($java.ju_Calendar_getFirstDayOfWeek($this) - 1 | 0)));
+ $days = Long_add($days, Long_fromInt($java.ju_GregorianCalendar_mod7($this, Long_fromInt($java.ju_GregorianCalendar_mod7($this, Long_sub(Long_fromInt($skew + $dayOfWeek | 0), $hour)) - $skew | 0))));
+ }
+ }
+ }
+ $this.$lastDateFieldSet = 0;
+ $hour = Long_add($timeVal, Long_mul($days, Long_fromInt(86400000)));
+ if ($year == $this.$changeYear && Long_ge($hour, Long_add($this.$gregorianCutover, Long_mul(Long_fromInt($java.ju_GregorianCalendar_julianError($this)), Long_fromInt(86400000)))))
+ $hour = Long_sub($hour, Long_mul(Long_fromInt($java.ju_GregorianCalendar_julianError($this)), Long_fromInt(86400000)));
+ $this.$time1 = Long_sub($hour, Long_fromInt($java.ju_GregorianCalendar_getTimeZoneOffset($this, $hour)));
+ return;
+ }
+ $rt_throw(jl_IllegalArgumentException__init_0());
+ }
+ $rt_throw(jl_IllegalArgumentException__init_0());
+ }
+ $rt_throw(jl_IllegalArgumentException__init_0());
+ }
+ $rt_throw(jl_IllegalArgumentException__init_0());
+ }
+ $rt_throw(jl_IllegalArgumentException__init_0());
+};
+$java.ju_GregorianCalendar_computeYearAndDay = function($this, $dayCount, $localTime) {
+ var $year, var$4;
+ $year = 1970;
+ $localTime = Long_ge($localTime, $this.$gregorianCutover) ? $dayCount : Long_sub($dayCount, Long_fromInt($this.$julianSkew));
+ while (true) {
+ var$4 = Long_div($localTime, Long_fromInt(365)).lo;
+ if (!var$4)
+ break;
+ $year = $year + var$4 | 0;
+ $localTime = Long_sub($dayCount, $java.ju_GregorianCalendar_daysFromBaseYear($this, $year));
+ }
+ if (Long_lt($localTime, Long_ZERO)) {
+ $year = $year - 1 | 0;
+ $localTime = Long_add($localTime, Long_fromInt($java.ju_GregorianCalendar_daysInYear1($this, $year)));
+ }
+ $this.$fields.data[1] = $year;
+ return $localTime.lo + 1 | 0;
+};
+$java.ju_GregorianCalendar_daysFromBaseYear = function($this, $iyear) {
+ var $year, $days;
+ $year = Long_fromInt($iyear);
+ if (Long_lt($year, Long_fromInt(1970))) {
+ if (Long_le($year, Long_fromInt($this.$changeYear)))
+ return Long_add(Long_add(Long_mul(Long_sub($year, Long_fromInt(1970)), Long_fromInt(365)), Long_div(Long_sub($year, Long_fromInt(1972)), Long_fromInt(4))), Long_fromInt($this.$julianSkew));
+ $days = Long_add(Long_mul(Long_sub($year, Long_fromInt(1970)), Long_fromInt(365)), Long_div(Long_sub($year, Long_fromInt(1972)), Long_fromInt(4)));
+ $year = Long_sub($year, Long_fromInt(2000));
+ return Long_add(Long_sub($days, Long_div($year, Long_fromInt(100))), Long_div($year, Long_fromInt(400)));
+ }
+ $days = Long_add(Long_mul(Long_sub($year, Long_fromInt(1970)), Long_fromInt(365)), Long_div(Long_sub($year, Long_fromInt(1969)), Long_fromInt(4)));
+ return Long_gt($year, Long_fromInt($this.$changeYear)) ? Long_sub($days, Long_sub(Long_div(Long_sub($year, Long_fromInt(1901)), Long_fromInt(100)), Long_div(Long_sub($year, Long_fromInt(1601)), Long_fromInt(400)))) : Long_eq($year, Long_fromInt($this.$changeYear)) ? Long_add($days, Long_fromInt($this.$currentYearSkew)) : Long_ne($year, Long_fromInt($this.$changeYear - 1 | 0)) ? Long_add($days, Long_fromInt($this.$julianSkew)) : Long_add($days, Long_fromInt($this.$lastYearSkew));
+};
+$java.ju_GregorianCalendar_daysInMonth0 = function($this, $leapYear, $month) {
+ if ($leapYear && $month == 1)
+ return $java.ju_GregorianCalendar_daysInMonth.data[$month] + 1 | 0;
+ return $java.ju_GregorianCalendar_daysInMonth.data[$month];
+};
+$java.ju_GregorianCalendar_daysInYear1 = function($this, $year) {
+ var $daysInYear;
+ $daysInYear = !$java.ju_GregorianCalendar_isLeapYear($this, $year) ? 365 : 366;
+ if ($year == $this.$changeYear)
+ $daysInYear = $daysInYear - $this.$currentYearSkew | 0;
+ if ($year == ($this.$changeYear - 1 | 0))
+ $daysInYear = $daysInYear - $this.$lastYearSkew | 0;
+ return $daysInYear;
+};
+$java.ju_GregorianCalendar_daysInYear0 = function($this, $leapYear, $month) {
+ if ($leapYear && $month > 1)
+ return $java.ju_GregorianCalendar_daysInYear.data[$month] + 1 | 0;
+ return $java.ju_GregorianCalendar_daysInYear.data[$month];
+};
+$java.ju_GregorianCalendar_isLeapYear = function($this, $year) {
+ if ($year <= $this.$changeYear)
+ return $year % 4 | 0 ? 0 : 1;
+ a: {
+ b: {
+ if (!($year % 4 | 0)) {
+ if ($year % 100 | 0)
+ break b;
+ if (!($year % 400 | 0))
+ break b;
+ }
+ $year = 0;
+ break a;
+ }
+ $year = 1;
+ }
+ return $year;
+};
+$java.ju_GregorianCalendar_julianError = function($this) {
+ return (($this.$changeYear / 100 | 0) - ($this.$changeYear / 400 | 0) | 0) - 2 | 0;
+};
+$java.ju_GregorianCalendar_mod7 = function($this, $num1) {
+ var $rem;
+ $rem = Long_rem($num1, Long_fromInt(7)).lo;
+ if (Long_lt($num1, Long_ZERO) && $rem < 0)
+ return $rem + 7 | 0;
+ return $rem;
+};
+$java.ju_GregorianCalendar_setFirstDayOfWeek = function($this, $value) {
+ $this.$firstDayOfWeek = $value;
+ $this.$isCached = 0;
+};
+$java.ju_GregorianCalendar_setMinimalDaysInFirstWeek = function($this, $value) {
+ $this.$minimalDaysInFirstWeek = $value;
+ $this.$isCached = 0;
+};
+function ju_GregorianCalendar__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createByteArray(12);
+ var$2 = var$1.data;
+ var$2[0] = 31;
+ var$2[1] = 28;
+ var$2[2] = 31;
+ var$2[3] = 30;
+ var$2[4] = 31;
+ var$2[5] = 30;
+ var$2[6] = 31;
+ var$2[7] = 31;
+ var$2[8] = 30;
+ var$2[9] = 31;
+ var$2[10] = 30;
+ var$2[11] = 31;
+ $java.ju_GregorianCalendar_daysInMonth = var$1;
+ var$1 = $rt_createIntArray(12);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 31;
+ var$2[2] = 59;
+ var$2[3] = 90;
+ var$2[4] = 120;
+ var$2[5] = 151;
+ var$2[6] = 181;
+ var$2[7] = 212;
+ var$2[8] = 243;
+ var$2[9] = 273;
+ var$2[10] = 304;
+ var$2[11] = 334;
+ $java.ju_GregorianCalendar_daysInYear = var$1;
+ var$1 = $rt_createIntArray(17);
+ var$2 = var$1.data;
+ var$2[0] = 1;
+ var$2[1] = 292278994;
+ var$2[2] = 11;
+ var$2[3] = 53;
+ var$2[4] = 6;
+ var$2[5] = 31;
+ var$2[6] = 366;
+ var$2[7] = 7;
+ var$2[8] = 6;
+ var$2[9] = 1;
+ var$2[10] = 11;
+ var$2[11] = 23;
+ var$2[12] = 59;
+ var$2[13] = 59;
+ var$2[14] = 999;
+ var$2[15] = 50400000;
+ var$2[16] = 7200000;
+ $java.ju_GregorianCalendar_maximums = var$1;
+ var$1 = $rt_createIntArray(17);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 1;
+ var$2[2] = 0;
+ var$2[3] = 1;
+ var$2[4] = 0;
+ var$2[5] = 1;
+ var$2[6] = 1;
+ var$2[7] = 1;
+ var$2[8] = 1;
+ var$2[9] = 0;
+ var$2[10] = 0;
+ var$2[11] = 0;
+ var$2[12] = 0;
+ var$2[13] = 0;
+ var$2[14] = 0;
+ var$2[15] = (-46800000);
+ var$2[16] = 0;
+ $java.ju_GregorianCalendar_minimums = var$1;
+ var$1 = $rt_createIntArray(17);
+ var$2 = var$1.data;
+ var$2[0] = 1;
+ var$2[1] = 292269054;
+ var$2[2] = 11;
+ var$2[3] = 50;
+ var$2[4] = 3;
+ var$2[5] = 28;
+ var$2[6] = 355;
+ var$2[7] = 7;
+ var$2[8] = 3;
+ var$2[9] = 1;
+ var$2[10] = 11;
+ var$2[11] = 23;
+ var$2[12] = 59;
+ var$2[13] = 59;
+ var$2[14] = 999;
+ var$2[15] = 50400000;
+ var$2[16] = 1200000;
+ $java.ju_GregorianCalendar_leastMaximums = var$1;
+}
+function nms_ChatClickData() {
+ var a = this; jl_Object.call(a);
+ a.$fontR = null;
+ a.$line = null;
+ a.$field_78310_f = null;
+ a.$clickedUrl = null;
+}
+$java.nms_ChatClickData_pattern = null;
+$java.nms_ChatClickData_getClickedUrl = function($this) {
+ return $this.$clickedUrl;
+};
+function nms_ChatClickData_findClickedUrl($this) {
+ var $var1, $var2, var$3, var$4;
+ $var1 = jl_String_lastIndexOf1($this.$field_78310_f, $rt_s(307), $this.$field_78310_f.$characters.data.length) + 1 | 0;
+ if ($var1 < 0)
+ $var1 = 0;
+ $var2 = jl_String_indexOf1($this.$line.$lineString, $rt_s(307), $var1);
+ if ($var2 < 0)
+ $var2 = $this.$line.$lineString.$characters.data.length;
+ var$3 = $this.$line.$lineString;
+ if ($var1 > $var2) {
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ var$4 = jl_String__init_0(var$3.$characters, $var1, $var2 - $var1 | 0);
+ return jur_Matcher_replaceAll(jur_Matcher__init_($java.nms_StringUtils_patternControlCode, var$4), $rt_s(44));
+}
+function nms_ChatClickData__clinit_() {
+ $java.nms_ChatClickData_pattern = jur_Pattern_compile($rt_s(2561), 0);
+}
+function nms_Stitcher() {
+ var a = this; jl_Object.call(a);
+ a.$setStitchHolders = null;
+ a.$stitchSlots = null;
+ a.$currentWidth = 0;
+ a.$currentHeight = 0;
+ a.$maxWidth = 0;
+ a.$maxHeight0 = 0;
+ a.$forcePowerOf2 = 0;
+ a.$maxTileDimension = 0;
+ a.$atlasTexture0 = null;
+ a.$textureName2 = null;
+}
+function nms_Stitcher__init_(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_Stitcher();
+ $java.nms_Stitcher__init_(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+$java.nms_Stitcher__init_ = function($this, $par1, $par2, $par3, $par4, $par5) {
+ var var$6, var$7;
+ var$6 = new ju_HashSet;
+ var$6.$backingMap = ju_HashMap__init_1(256, 0.75);
+ $this.$setStitchHolders = var$6;
+ var$7 = new ju_ArrayList;
+ var$7.$array1 = $rt_createArray(jl_Object, 256);
+ $this.$stitchSlots = var$7;
+ $this.$currentWidth = 0;
+ $this.$currentHeight = 0;
+ $this.$textureName2 = $par1;
+ $this.$maxWidth = $par2;
+ $this.$maxHeight0 = $par3;
+ $this.$forcePowerOf2 = $par4;
+ $this.$maxTileDimension = $par5;
+};
+function nms_Stitcher_addStitchHolder($this, $par1StitchHolder) {
+ var var$2;
+ if ($this.$maxTileDimension > 0)
+ $java.nms_StitchHolder_setNewDimension($par1StitchHolder, $this.$maxTileDimension);
+ var$2 = $this.$setStitchHolders;
+ ju_HashMap_putImpl(var$2.$backingMap, $par1StitchHolder, var$2);
+}
+function nms_Stitcher_getTexture($this) {
+ var $var4, var$2, $var3, $var1, $var2;
+ if ($this.$forcePowerOf2) {
+ $this.$currentWidth = $java.nms_Stitcher_getCeilPowerOf2($this, $this.$currentWidth);
+ $this.$currentHeight = $java.nms_Stitcher_getCeilPowerOf2($this, $this.$currentHeight);
+ }
+ $var4 = nms_TextureManager_instance;
+ var$2 = nms_Texture__init_($this.$textureName2, 1, $this.$currentWidth, $this.$currentHeight, 1, 71, 71, 70, 70, null);
+ if (!ju_HashMap_containsValue($var4.$texturesMap, var$2))
+ ju_HashMap_putImpl($var4.$texturesMap, jl_Integer_valueOf(var$2.$textureId), var$2);
+ else {
+ if (jl_System_outCache === null) {
+ $var3 = new ji_PrintStream;
+ $var3.$out = new jl_ConsoleOutputStreamStdout;
+ $var1 = new jl_StringBuilder;
+ jl_Object__init_0($var1);
+ $var1.$buffer = $rt_createCharArray(16);
+ $var3.$sb = $var1;
+ $var3.$buffer0 = $rt_createCharArray(32);
+ $var3.$autoFlush = 0;
+ $var1 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var1, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var3.$charset = $var1;
+ jl_System_outCache = $var3;
+ }
+ $var4 = jl_System_outCache;
+ $var3 = $var4.$sb;
+ jl_AbstractStringBuilder_insert($var3, $var3.$length, $rt_s(790));
+ jl_AbstractStringBuilder_insert4($var3, $var3.$length, 10);
+ ji_PrintStream_printSB($var4);
+ }
+ $this.$atlasTexture0 = var$2;
+ $java.nms_Texture_fillRect($this.$atlasTexture0, $this.$atlasTexture0.$textureRect, (-65536));
+ $var1 = nms_Stitcher_getStichSlots($this);
+ $var2 = 0;
+ a: {
+ while ($var2 < $var1.$size0) {
+ if ($var2 < 0)
+ break a;
+ if ($var2 >= $var1.$size0)
+ break a;
+ $var3 = $var1.$array1.data[$var2];
+ $var4 = $var3.$holder;
+ $java.nms_Texture_copyFrom($this.$atlasTexture0, $var3.$originX1, $var3.$originY1, $var4.$theTexture, $var4.$rotated);
+ $var2 = $var2 + 1 | 0;
+ }
+ nms_TextureManager_registerTexture(nms_TextureManager_instance, $this.$textureName2, $this.$atlasTexture0);
+ return $this.$atlasTexture0;
+ }
+ $var1 = new jl_IndexOutOfBoundsException;
+ $var1.$suppressionEnabled = 1;
+ $var1.$writableStackTrace = 1;
+ $rt_throw($var1);
+}
+function nms_Stitcher_doStitch($this) {
+ var $var1, $var2, var$3, $var3, var$5;
+ $var1 = ju_AbstractCollection_toArray0($this.$setStitchHolders, $rt_createArray(nms_StitchHolder, $this.$setStitchHolders.$backingMap.$elementCount));
+ ju_Arrays_sort($var1, new ju_Arrays$NaturalOrder);
+ $this.$atlasTexture0 = null;
+ $var2 = 0;
+ while (true) {
+ var$3 = $var1.data;
+ if ($var2 >= var$3.length)
+ break;
+ $var3 = var$3[$var2];
+ if (!$java.nms_Stitcher_allocateSlot($this, $var3)) {
+ var$5 = new nms_StitcherException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$field_98149_a = $var3;
+ $rt_throw(var$5);
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+}
+function nms_Stitcher_getStichSlots($this) {
+ var $var1, var$2, $var2$index, var$4, var$5, $var2$index_0;
+ $var1 = new ju_ArrayList;
+ $var1.$array1 = $rt_createArray(jl_Object, 10);
+ var$2 = $this.$stitchSlots;
+ $var2$index = 0;
+ var$4 = var$2.$modCount0;
+ var$5 = var$2.$size2();
+ while ($var2$index >= var$5 ? 0 : 1) {
+ if (var$4 < var$2.$modCount0) {
+ $var1 = new ju_ConcurrentModificationException;
+ $var1.$suppressionEnabled = 1;
+ $var1.$writableStackTrace = 1;
+ $rt_throw($var1);
+ }
+ $var2$index_0 = $var2$index + 1 | 0;
+ $java.nms_StitchSlot_getAllStitchSlots(var$2.$get4($var2$index), $var1);
+ $var2$index = $var2$index_0;
+ }
+ return $var1;
+}
+$java.nms_Stitcher_getCeilPowerOf2 = function($this, $par1) {
+ var $var2;
+ $var2 = $par1 - 1 | 0;
+ $par1 = $var2 | $var2 >> 1;
+ $par1 = $par1 | $par1 >> 2;
+ $par1 = $par1 | $par1 >> 4;
+ $par1 = $par1 | $par1 >> 8;
+ return ($par1 | $par1 >> 16) + 1 | 0;
+};
+$java.nms_Stitcher_allocateSlot = function($this, $par1StitchHolder) {
+ var $var2, var$3;
+ $var2 = 0;
+ a: {
+ b: {
+ while ($var2 < $this.$stitchSlots.$size0) {
+ var$3 = $this.$stitchSlots;
+ if ($var2 < 0)
+ break a;
+ if ($var2 >= var$3.$size0)
+ break a;
+ if ($java.nms_StitchSlot_func_94182_a(var$3.$array1.data[$var2], $par1StitchHolder))
+ return 1;
+ $par1StitchHolder.$rotated = $par1StitchHolder.$rotated ? 0 : 1;
+ var$3 = $this.$stitchSlots;
+ if ($var2 < 0)
+ break b;
+ if ($var2 >= var$3.$size0)
+ break b;
+ if ($java.nms_StitchSlot_func_94182_a(var$3.$array1.data[$var2], $par1StitchHolder))
+ return 1;
+ $par1StitchHolder.$rotated = $par1StitchHolder.$rotated ? 0 : 1;
+ $var2 = $var2 + 1 | 0;
+ }
+ return $java.nms_Stitcher_expandAndAllocateSlot($this, $par1StitchHolder);
+ }
+ $par1StitchHolder = new jl_IndexOutOfBoundsException;
+ $par1StitchHolder.$suppressionEnabled = 1;
+ $par1StitchHolder.$writableStackTrace = 1;
+ $rt_throw($par1StitchHolder);
+ }
+ $par1StitchHolder = new jl_IndexOutOfBoundsException;
+ $par1StitchHolder.$suppressionEnabled = 1;
+ $par1StitchHolder.$writableStackTrace = 1;
+ $rt_throw($par1StitchHolder);
+};
+$java.nms_Stitcher_expandAndAllocateSlot = function($this, $par1StitchHolder) {
+ var $var2, $var2_0, $var3, $var14, $var16, $var4, $var5, $var6, $var7, $var8, $var9, $var10, $var11, $var11_0, $var12, $var15;
+ $var2 = $java.nms_StitchHolder_getHeight($par1StitchHolder);
+ $var2_0 = $java.nms_StitchHolder_getWidth($par1StitchHolder);
+ if ($var2 < $var2_0)
+ $var2_0 = $var2;
+ $var3 = !$this.$currentWidth && !$this.$currentHeight ? 1 : 0;
+ if (!$this.$forcePowerOf2) {
+ $var14 = ($this.$currentWidth + $var2_0 | 0) > $this.$maxWidth ? 0 : 1;
+ $var16 = ($this.$currentHeight + $var2_0 | 0) > $this.$maxHeight0 ? 0 : 1;
+ if (!$var14 && !$var16)
+ return 0;
+ $var4 = !(!$var3 && $this.$currentWidth > $this.$currentHeight) && $var14 ? 1 : 0;
+ } else {
+ $var5 = $java.nms_Stitcher_getCeilPowerOf2($this, $this.$currentWidth);
+ $var6 = $java.nms_Stitcher_getCeilPowerOf2($this, $this.$currentHeight);
+ $var7 = $java.nms_Stitcher_getCeilPowerOf2($this, $this.$currentWidth + $var2_0 | 0);
+ $var8 = $java.nms_Stitcher_getCeilPowerOf2($this, $this.$currentHeight + $var2_0 | 0);
+ $var9 = $var7 > $this.$maxWidth ? 0 : 1;
+ $var10 = $var8 > $this.$maxHeight0 ? 0 : 1;
+ if (!$var9 && !$var10)
+ return 0;
+ $var11 = $java.nms_StitchHolder_getHeight($par1StitchHolder);
+ $var11_0 = $java.nms_StitchHolder_getWidth($par1StitchHolder);
+ if ($var11 > $var11_0)
+ $var11_0 = $var11;
+ if ($var3 && !$var9 && $java.nms_Stitcher_getCeilPowerOf2($this, $this.$currentHeight + $var11_0 | 0) > $this.$maxHeight0)
+ return 0;
+ $var12 = $var5 == $var7 ? 0 : 1;
+ $var4 = !($var12 ^ ($var6 == $var8 ? 0 : 1)) ? ($var9 && $var5 <= $var6 ? 1 : 0) : $var12 && $var9 ? 1 : 0;
+ }
+ if (!$var4) {
+ $var15 = new nms_StitchSlot;
+ $var2_0 = $this.$currentHeight;
+ $var7 = $this.$currentWidth;
+ $var3 = $java.nms_StitchHolder_getHeight($par1StitchHolder);
+ $var15.$originX1 = 0;
+ $var15.$originY1 = $var2_0;
+ $var15.$width8 = $var7;
+ $var15.$height9 = $var3;
+ $this.$currentHeight = $this.$currentHeight + $java.nms_StitchHolder_getHeight($par1StitchHolder) | 0;
+ } else {
+ if ($java.nms_StitchHolder_getWidth($par1StitchHolder) > $java.nms_StitchHolder_getHeight($par1StitchHolder))
+ $par1StitchHolder.$rotated = $par1StitchHolder.$rotated ? 0 : 1;
+ if (!$this.$currentHeight)
+ $this.$currentHeight = $java.nms_StitchHolder_getHeight($par1StitchHolder);
+ $var15 = new nms_StitchSlot;
+ $var2 = $this.$currentWidth;
+ $var7 = $java.nms_StitchHolder_getWidth($par1StitchHolder);
+ $var3 = $this.$currentHeight;
+ $var15.$originX1 = $var2;
+ $var15.$originY1 = 0;
+ $var15.$width8 = $var7;
+ $var15.$height9 = $var3;
+ $this.$currentWidth = $this.$currentWidth + $java.nms_StitchHolder_getWidth($par1StitchHolder) | 0;
+ }
+ $java.nms_StitchSlot_func_94182_a($var15, $par1StitchHolder);
+ ju_ArrayList_add($this.$stitchSlots, $var15);
+ return 1;
+};
+function ju_Arrays$ArrayAsList() {
+ ju_AbstractList.call(this);
+ this.$array3 = null;
+}
+$java.ju_Arrays$ArrayAsList_get = function($this, $index) {
+ return $this.$array3.data[$index];
+};
+$java.ju_Arrays$ArrayAsList_size = function($this) {
+ return $this.$array3.data.length;
+};
+function nms_StitchSlot() {
+ var a = this; jl_Object.call(a);
+ a.$originX1 = 0;
+ a.$originY1 = 0;
+ a.$width8 = 0;
+ a.$height9 = 0;
+ a.$subSlots = null;
+ a.$holder = null;
+}
+function nms_StitchSlot_getStitchHolder($this) {
+ return $this.$holder;
+}
+function nms_StitchSlot_getOriginX($this) {
+ return $this.$originX1;
+}
+function nms_StitchSlot_getOriginY($this) {
+ return $this.$originY1;
+}
+$java.nms_StitchSlot_func_94182_a = function($this, $par1StitchHolder) {
+ var $var2, $var3, var$4, $var9, var$6, $var6, $var4, $var5, $var7, $var8$index, $var8$index_0;
+ if ($this.$holder !== null)
+ return 0;
+ $var2 = $java.nms_StitchHolder_getWidth($par1StitchHolder);
+ $var3 = $java.nms_StitchHolder_getHeight($par1StitchHolder);
+ if ($var2 <= $this.$width8 && $var3 <= $this.$height9) {
+ if ($var2 == $this.$width8 && $var3 == $this.$height9) {
+ $this.$holder = $par1StitchHolder;
+ return 1;
+ }
+ if ($this.$subSlots === null) {
+ var$4 = new ju_ArrayList;
+ var$4.$array1 = $rt_createArray(jl_Object, 1);
+ $this.$subSlots = var$4;
+ var$4 = $this.$subSlots;
+ $var9 = new nms_StitchSlot;
+ var$6 = $this.$originX1;
+ $var6 = $this.$originY1;
+ $var9.$originX1 = var$6;
+ $var9.$originY1 = $var6;
+ $var9.$width8 = $var2;
+ $var9.$height9 = $var3;
+ ju_ArrayList_add(var$4, $var9);
+ $var4 = $this.$width8 - $var2 | 0;
+ $var5 = $this.$height9 - $var3 | 0;
+ if (!($var5 > 0 && $var4 > 0)) {
+ if (!$var4) {
+ var$4 = $this.$subSlots;
+ $var9 = new nms_StitchSlot;
+ var$6 = $this.$originX1;
+ $var6 = $this.$originY1 + $var3 | 0;
+ $var9.$originX1 = var$6;
+ $var9.$originY1 = $var6;
+ $var9.$width8 = $var2;
+ $var9.$height9 = $var5;
+ ju_ArrayList_add(var$4, $var9);
+ } else if (!$var5) {
+ var$4 = $this.$subSlots;
+ $var9 = new nms_StitchSlot;
+ var$6 = $this.$originX1 + $var2 | 0;
+ $var2 = $this.$originY1;
+ $var9.$originX1 = var$6;
+ $var9.$originY1 = $var2;
+ $var9.$width8 = $var4;
+ $var9.$height9 = $var3;
+ ju_ArrayList_add(var$4, $var9);
+ }
+ } else {
+ $var6 = $this.$height9;
+ if ($var6 <= $var4)
+ $var6 = $var4;
+ $var7 = $this.$width8;
+ if ($var7 <= $var5)
+ $var7 = $var5;
+ if ($var6 < $var7) {
+ var$4 = $this.$subSlots;
+ $var9 = new nms_StitchSlot;
+ var$6 = $this.$originX1 + $var2 | 0;
+ $var2 = $this.$originY1;
+ $var9.$originX1 = var$6;
+ $var9.$originY1 = $var2;
+ $var9.$width8 = $var4;
+ $var9.$height9 = $var3;
+ ju_ArrayList_add(var$4, $var9);
+ var$4 = $this.$subSlots;
+ $var9 = new nms_StitchSlot;
+ var$6 = $this.$originX1;
+ $var2 = $this.$originY1 + $var3 | 0;
+ $var6 = $this.$width8;
+ $var9.$originX1 = var$6;
+ $var9.$originY1 = $var2;
+ $var9.$width8 = $var6;
+ $var9.$height9 = $var5;
+ ju_ArrayList_add(var$4, $var9);
+ } else {
+ var$4 = $this.$subSlots;
+ $var9 = new nms_StitchSlot;
+ var$6 = $this.$originX1;
+ $var6 = $this.$originY1 + $var3 | 0;
+ $var9.$originX1 = var$6;
+ $var9.$originY1 = $var6;
+ $var9.$width8 = $var2;
+ $var9.$height9 = $var5;
+ ju_ArrayList_add(var$4, $var9);
+ var$4 = $this.$subSlots;
+ $var9 = new nms_StitchSlot;
+ var$6 = $this.$originX1 + $var2 | 0;
+ $var2 = $this.$originY1;
+ $var6 = $this.$height9;
+ $var9.$originX1 = var$6;
+ $var9.$originY1 = $var2;
+ $var9.$width8 = $var4;
+ $var9.$height9 = $var6;
+ ju_ArrayList_add(var$4, $var9);
+ }
+ }
+ }
+ var$4 = $this.$subSlots;
+ $var8$index = 0;
+ $var2 = var$4.$modCount0;
+ $var6 = var$4.$size2();
+ while (true) {
+ if (!($var8$index >= $var6 ? 0 : 1))
+ return 0;
+ if ($var2 < var$4.$modCount0) {
+ $par1StitchHolder = new ju_ConcurrentModificationException;
+ $par1StitchHolder.$suppressionEnabled = 1;
+ $par1StitchHolder.$writableStackTrace = 1;
+ $rt_throw($par1StitchHolder);
+ }
+ $var8$index_0 = $var8$index + 1 | 0;
+ if ($java.nms_StitchSlot_func_94182_a(var$4.$get4($var8$index), $par1StitchHolder))
+ break;
+ $var8$index = $var8$index_0;
+ }
+ return 1;
+ }
+ return 0;
+};
+$java.nms_StitchSlot_getAllStitchSlots = function($this, $par1List) {
+ var var$2, $var2$index, var$4, var$5, $var2$index_0;
+ a: {
+ if ($this.$holder !== null)
+ ju_ArrayList_add($par1List, $this);
+ else if ($this.$subSlots !== null) {
+ var$2 = $this.$subSlots;
+ $var2$index = 0;
+ var$4 = var$2.$modCount0;
+ var$5 = var$2.$size2();
+ while (true) {
+ if (!($var2$index >= var$5 ? 0 : 1))
+ break a;
+ if (var$4 < var$2.$modCount0) {
+ $par1List = new ju_ConcurrentModificationException;
+ $par1List.$suppressionEnabled = 1;
+ $par1List.$writableStackTrace = 1;
+ $rt_throw($par1List);
+ }
+ $var2$index_0 = $var2$index + 1 | 0;
+ $java.nms_StitchSlot_getAllStitchSlots(var$2.$get4($var2$index), $par1List);
+ $var2$index = $var2$index_0;
+ }
+ }
+ }
+};
+$java.nms_StitchSlot_toString = function($this) {
+ var var$1, var$2, var$3, var$4, var$5;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2562));
+ var$2 = $this.$originX1;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2563));
+ var$2 = $this.$originY1;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2564));
+ var$2 = $this.$width8;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2552));
+ var$2 = $this.$height9;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2565));
+ var$3 = $this.$holder;
+ var$2 = var$1.$length;
+ if (var$3 === null)
+ var$3 = $rt_s(47);
+ else {
+ var$4 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_2(var$4, 16);
+ jl_StringBuilder_insert14(var$4, var$4.$length, $rt_s(2551));
+ jl_AbstractStringBuilder_append1(var$4, var$3.$width5, 10);
+ jl_StringBuilder_insert14(var$4, var$4.$length, $rt_s(2552));
+ jl_AbstractStringBuilder_append1(var$4, var$3.$height6, 10);
+ jl_StringBuilder_insert10(var$4, var$4.$length, 125);
+ var$3 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ }
+ jl_AbstractStringBuilder_insert(var$1, var$2, var$3);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2566));
+ var$3 = $this.$subSlots;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$3 === null ? $rt_s(47) : ju_AbstractCollection_toString(var$3));
+ var$5 = var$1.$length;
+ jl_AbstractStringBuilder_insertSpace(var$1, var$5, var$5 + 1 | 0);
+ var$1.$buffer.data[var$5] = 125;
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function nms_TextureClock() {
+ var a = this; nms_TextureStitched.call(a);
+ a.$field_94239_h = 0.0;
+ a.$field_94240_i = 0.0;
+}
+$java.nms_TextureClock_instance = null;
+$java.nms_TextureClock__init_ = function() {
+ var var_0 = new nms_TextureClock();
+ nms_TextureClock__init_(var_0);
+ return var_0;
+};
+function nms_TextureClock__init_($this) {
+ $this.$frameCounter0 = 0;
+ $this.$tickCounter = 0;
+ $this.$textureName1 = $rt_s(1437);
+ $java.nms_TextureClock_instance = $this;
+}
+$java.nms_TextureClock_updateAnimation = function($this) {
+ var $var1, $var2, var$3, $var7, $var6;
+ $var1 = nmc_Minecraft_theMinecraft;
+ $var2 = 0.0;
+ if ($var1.$theWorld !== null && $var1.$thePlayer !== null) {
+ var$3 = $var1.$theWorld;
+ $var2 = var$3.$provider.$calculateCelestialAngle(var$3.$worldInfo.$worldTime, 1.0);
+ if (!$var1.$theWorld.$provider.$isSurfaceWorld())
+ $var2 = jl_Math_randomImpl();
+ }
+ $var7 = $var2 - $this.$field_94239_h;
+ while ($var7 < (-0.5)) {
+ $var7 = $var7 + 1.0;
+ }
+ while ($var7 >= 0.5) {
+ $var7 = $var7 - 1.0;
+ }
+ if ($var7 < (-1.0))
+ $var7 = (-1.0);
+ if ($var7 > 1.0)
+ $var7 = 1.0;
+ $this.$field_94240_i = $this.$field_94240_i + $var7 * 0.1;
+ $this.$field_94240_i = $this.$field_94240_i * 0.8;
+ $this.$field_94239_h = $this.$field_94239_h + $this.$field_94240_i;
+ $var6 = (($this.$field_94239_h + 1.0) * $this.$textureList.$size2() | 0) % $this.$textureList.$size2() | 0;
+ while ($var6 < 0) {
+ $var6 = ($var6 + $this.$textureList.$size2() | 0) % $this.$textureList.$size2() | 0;
+ }
+ if ($var6 != $this.$frameCounter0) {
+ $this.$frameCounter0 = $var6;
+ $java.nms_Texture_func_104062_b($this.$textureSheet, $this.$originX0, $this.$originY0, $this.$textureList.$get4($this.$frameCounter0));
+ }
+};
+function nms_TextureClock__clinit_() {
+ $java.nms_TextureClock_instance = null;
+}
+function nms_TextureCompass() {
+ var a = this; nms_TextureStitched.call(a);
+ a.$currentAngle = 0.0;
+ a.$angleDelta = 0.0;
+}
+var nms_TextureCompass_compassTexture = null;
+$java.nms_TextureCompass__init_ = function() {
+ var var_0 = new nms_TextureCompass();
+ nms_TextureCompass__init_(var_0);
+ return var_0;
+};
+function nms_TextureCompass__init_($this) {
+ $this.$frameCounter0 = 0;
+ $this.$tickCounter = 0;
+ $this.$textureName1 = $rt_s(1437);
+ nms_TextureCompass_compassTexture = $this;
+}
+function nms_TextureCompass_updateAnimation($this) {
+ var $var1;
+ $var1 = nmc_Minecraft_theMinecraft;
+ if ($var1.$theWorld !== null && $var1.$thePlayer !== null)
+ nms_TextureCompass_updateCompass($this, $var1.$theWorld, $var1.$thePlayer.$posX, $var1.$thePlayer.$posZ, $var1.$thePlayer.$rotationYaw, 0, 0);
+ else
+ nms_TextureCompass_updateCompass($this, null, 0.0, 0.0, 0.0, 1, 0);
+}
+function nms_TextureCompass_updateCompass($this, $par1World, $par2, $par4, $par6, $par8, $par9) {
+ var $var10, $var18, $var13, $var15, $var17;
+ $var10 = 0.0;
+ if ($par1World !== null && !$par8) {
+ $var18 = $par1World.$worldInfo.$spawnX;
+ $par8 = $par1World.$worldInfo.$spawnZ;
+ $var13 = $var18 - $par2;
+ $var15 = $par8 - $par4;
+ $var10 = -(($par6 % 360.0 - 90.0) * 3.141592653589793 / 180.0 - jl_Math_atan2($var15, $var13));
+ if (!$par1World.$provider.$isSurfaceWorld())
+ $var10 = jl_Math_randomImpl() * 3.141592653589793 * 2.0;
+ }
+ if ($par9)
+ $this.$currentAngle = $var10;
+ else {
+ $var17 = $var10 - $this.$currentAngle;
+ while ($var17 < (-3.141592653589793)) {
+ $var17 = $var17 + 6.283185307179586;
+ }
+ while ($var17 >= 3.141592653589793) {
+ $var17 = $var17 - 6.283185307179586;
+ }
+ if ($var17 < (-1.0))
+ $var17 = (-1.0);
+ if ($var17 > 1.0)
+ $var17 = 1.0;
+ $this.$angleDelta = $this.$angleDelta + $var17 * 0.1;
+ $this.$angleDelta = $this.$angleDelta * 0.8;
+ $this.$currentAngle = $this.$currentAngle + $this.$angleDelta;
+ }
+ $var18 = (($this.$currentAngle / 6.283185307179586 + 1.0) * $this.$textureList.$size2() | 0) % $this.$textureList.$size2() | 0;
+ while ($var18 < 0) {
+ $var18 = ($var18 + $this.$textureList.$size2() | 0) % $this.$textureList.$size2() | 0;
+ }
+ if ($var18 != $this.$frameCounter0) {
+ $this.$frameCounter0 = $var18;
+ $java.nms_Texture_func_104062_b($this.$textureSheet, $this.$originX0, $this.$originY0, $this.$textureList.$get4($this.$frameCounter0));
+ }
+}
+$java.nms_SlotCreativeInventory = function() {
+ var a = this; $java.nms_Slot.call(a);
+ a.$theSlot0 = null;
+ a.$theCreativeInventory = null;
+};
+$java.nms_SlotCreativeInventory_onPickupFromSlot = function($this, $par1EntityPlayer, $par2ItemStack) {
+ var var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$par2ItemStack = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$3 = $this.$theSlot0;
+ $ptr = 1;
+ case 1:
+ var$3.$onPickupFromSlot($par1EntityPlayer, $par2ItemStack);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2ItemStack, var$3, $ptr);
+};
+$java.nms_SlotCreativeInventory_isItemValid = function($this, $par1ItemStack) {
+ return $this.$theSlot0.$isItemValid($par1ItemStack);
+};
+$java.nms_SlotCreativeInventory_getStack = function($this) {
+ return $this.$theSlot0.$getStack();
+};
+$java.nms_SlotCreativeInventory_getHasStack = function($this) {
+ return $this.$theSlot0.$getHasStack();
+};
+$java.nms_SlotCreativeInventory_putStack = function($this, $par1ItemStack) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$theSlot0;
+ $ptr = 1;
+ case 1:
+ var$2.$putStack($par1ItemStack);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, var$2, $ptr);
+};
+$java.nms_SlotCreativeInventory_onSlotChanged = function($this) {
+ var var$1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$1 = $this.$theSlot0;
+ $ptr = 1;
+ case 1:
+ var$1.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $ptr);
+};
+$java.nms_SlotCreativeInventory_getSlotStackLimit = function($this) {
+ return $this.$theSlot0.$getSlotStackLimit();
+};
+$java.nms_SlotCreativeInventory_getBackgroundIconIndex = function($this) {
+ return $this.$theSlot0.$getBackgroundIconIndex();
+};
+$java.nms_SlotCreativeInventory_decrStackSize = function($this, $par1) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$theSlot0;
+ $ptr = 1;
+ case 1:
+ $tmp = var$2.$decrStackSize0($par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = $tmp;
+ return var$2;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, var$2, $ptr);
+};
+$java.nms_SlotCreativeInventory_func_75240_a = function($par0SlotCreativeInventory) {
+ return $par0SlotCreativeInventory.$theSlot0;
+};
+function nms_Enchantment() {
+ var a = this; jl_Object.call(a);
+ a.$effectId = 0;
+ a.$weight = 0;
+ a.$type1 = null;
+ a.$name13 = null;
+}
+var nms_Enchantment_enchantmentsList = null;
+var nms_Enchantment_field_92090_c = null;
+$java.nms_Enchantment_protection = null;
+$java.nms_Enchantment_fireProtection = null;
+$java.nms_Enchantment_featherFalling = null;
+$java.nms_Enchantment_blastProtection = null;
+$java.nms_Enchantment_projectileProtection = null;
+var nms_Enchantment_respiration = null;
+var nms_Enchantment_aquaAffinity = null;
+$java.nms_Enchantment_thorns = null;
+$java.nms_Enchantment_sharpness = null;
+$java.nms_Enchantment_smite = null;
+$java.nms_Enchantment_baneOfArthropods = null;
+var nms_Enchantment_knockback = null;
+var nms_Enchantment_fireAspect = null;
+var nms_Enchantment_looting = null;
+var nms_Enchantment_efficiency = null;
+$java.nms_Enchantment_silkTouch = null;
+var nms_Enchantment_unbreaking = null;
+$java.nms_Enchantment_fortune = null;
+var nms_Enchantment_power = null;
+var nms_Enchantment_punch = null;
+var nms_Enchantment_flame = null;
+var nms_Enchantment_infinity = null;
+function nms_Enchantment_$callClinit() {
+ nms_Enchantment_$callClinit = $rt_eraseClinit(nms_Enchantment);
+ $java.nms_Enchantment__clinit_();
+}
+$java.nms_Enchantment__init_ = function(var_0, var_1, var_2) {
+ var var_3 = new nms_Enchantment();
+ $java.nms_Enchantment__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+};
+$java.nms_Enchantment__init_0 = function($this, $par1, $par2, $par3EnumEnchantmentType) {
+ nms_Enchantment_$callClinit();
+ $this.$effectId = $par1;
+ $this.$weight = $par2;
+ $this.$type1 = $par3EnumEnchantmentType;
+ if (nms_Enchantment_enchantmentsList.data[$par1] === null) {
+ nms_Enchantment_enchantmentsList.data[$par1] = $this;
+ return;
+ }
+ $par3EnumEnchantmentType = new jl_IllegalArgumentException;
+ $par3EnumEnchantmentType.$suppressionEnabled = 1;
+ $par3EnumEnchantmentType.$writableStackTrace = 1;
+ $par3EnumEnchantmentType.$message = $rt_s(2567);
+ $rt_throw($par3EnumEnchantmentType);
+};
+$java.nms_Enchantment_getWeight = function($this) {
+ return $this.$weight;
+};
+function nms_Enchantment_getMinLevel($this) {
+ return 1;
+}
+$java.nms_Enchantment_calcModifierDamage = function($this, $par1, $par2DamageSource) {
+ return 0;
+};
+$java.nms_Enchantment_calcModifierLiving = function($this, $par1, $par2EntityLiving) {
+ return 0;
+};
+$java.nms_Enchantment_canApplyTogether = function($this, $par1Enchantment) {
+ return $this === $par1Enchantment ? 0 : 1;
+};
+$java.nms_Enchantment_setName = function($this, $par1Str) {
+ $this.$name13 = $par1Str;
+ return $this;
+};
+$java.nms_Enchantment_getName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2568));
+ var$2 = $this.$name13;
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function nms_Enchantment_getTranslatedName($this, $par1) {
+ var var$2, $var2, var$4;
+ var$2 = $this.$getName();
+ $var2 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, var$2);
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $var2);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(307));
+ $var2 = new jl_StringBuilder;
+ $var2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $rt_s(2569));
+ jl_AbstractStringBuilder_insert0($var2, $var2.$length, $par1, 10);
+ var$4 = jl_String__init_0($var2.$buffer, 0, $var2.$length);
+ $var2 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, var$4);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $var2);
+ return jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+}
+$java.nms_Enchantment_canApply = function($this, $par1ItemStack) {
+ var var$2;
+ var$2 = $this.$type1;
+ nms_Item_$callClinit();
+ return $java.nms_EnumEnchantmentType_canEnchantItem(var$2, nms_Item_itemsList.data[$par1ItemStack.$itemID0]);
+};
+$java.nms_Enchantment__clinit_ = function() {
+ var $var0, $var4, $var1, $var2, $var3;
+ nms_Enchantment_enchantmentsList = $rt_createArray(nms_Enchantment, 256);
+ $var0 = new nms_EnchantmentProtection;
+ $java.nms_Enchantment__init_0($var0, 0, 10, $java.nms_EnumEnchantmentType_armor);
+ $var0.$protectionType = 0;
+ $java.nms_Enchantment_protection = $var0;
+ $var0 = new nms_EnchantmentProtection;
+ $java.nms_Enchantment__init_0($var0, 1, 5, $java.nms_EnumEnchantmentType_armor);
+ $var0.$protectionType = 1;
+ $java.nms_Enchantment_fireProtection = $var0;
+ $var0 = new nms_EnchantmentProtection;
+ $java.nms_Enchantment__init_0($var0, 2, 5, $java.nms_EnumEnchantmentType_armor);
+ $var0.$protectionType = 2;
+ $var0.$type1 = $java.nms_EnumEnchantmentType_armor_feet;
+ $java.nms_Enchantment_featherFalling = $var0;
+ $var0 = new nms_EnchantmentProtection;
+ $java.nms_Enchantment__init_0($var0, 3, 2, $java.nms_EnumEnchantmentType_armor);
+ $var0.$protectionType = 3;
+ $java.nms_Enchantment_blastProtection = $var0;
+ $var0 = new nms_EnchantmentProtection;
+ $java.nms_Enchantment__init_0($var0, 4, 5, $java.nms_EnumEnchantmentType_armor);
+ $var0.$protectionType = 4;
+ $java.nms_Enchantment_projectileProtection = $var0;
+ $var0 = new $java.nms_EnchantmentOxygen;
+ $java.nms_Enchantment__init_0($var0, 5, 2, $java.nms_EnumEnchantmentType_armor_head);
+ $var0.$name13 = $rt_s(2570);
+ nms_Enchantment_respiration = $var0;
+ $var0 = new $java.nms_EnchantmentWaterWorker;
+ $java.nms_Enchantment__init_0($var0, 6, 2, $java.nms_EnumEnchantmentType_armor_head);
+ $var0.$name13 = $rt_s(2571);
+ nms_Enchantment_aquaAffinity = $var0;
+ $var0 = new nms_EnchantmentThorns;
+ $java.nms_Enchantment__init_0($var0, 7, 1, $java.nms_EnumEnchantmentType_armor_torso);
+ $var0.$name13 = $rt_s(2572);
+ $java.nms_Enchantment_thorns = $var0;
+ $var0 = new nms_EnchantmentDamage;
+ $java.nms_Enchantment__init_0($var0, 16, 10, $java.nms_EnumEnchantmentType_weapon);
+ $var0.$damageType0 = 0;
+ $java.nms_Enchantment_sharpness = $var0;
+ $var0 = new nms_EnchantmentDamage;
+ $java.nms_Enchantment__init_0($var0, 17, 5, $java.nms_EnumEnchantmentType_weapon);
+ $var0.$damageType0 = 1;
+ $java.nms_Enchantment_smite = $var0;
+ $var0 = new nms_EnchantmentDamage;
+ $java.nms_Enchantment__init_0($var0, 18, 5, $java.nms_EnumEnchantmentType_weapon);
+ $var0.$damageType0 = 2;
+ $java.nms_Enchantment_baneOfArthropods = $var0;
+ $var0 = new $java.nms_EnchantmentKnockback;
+ $java.nms_Enchantment__init_0($var0, 19, 5, $java.nms_EnumEnchantmentType_weapon);
+ $var0.$name13 = $rt_s(2573);
+ nms_Enchantment_knockback = $var0;
+ $var0 = new $java.nms_EnchantmentFireAspect;
+ $java.nms_Enchantment__init_0($var0, 20, 2, $java.nms_EnumEnchantmentType_weapon);
+ $var0.$name13 = $rt_s(1636);
+ nms_Enchantment_fireAspect = $var0;
+ $var0 = new $java.nms_EnchantmentLootBonus;
+ $var4 = $java.nms_EnumEnchantmentType_weapon;
+ $java.nms_Enchantment__init_0($var0, 21, 2, $var4);
+ $var0.$name13 = $rt_s(2574);
+ if ($var4 === $java.nms_EnumEnchantmentType_digger)
+ $var0.$name13 = $rt_s(2575);
+ nms_Enchantment_looting = $var0;
+ $var0 = new $java.nms_EnchantmentDigging;
+ $java.nms_Enchantment__init_0($var0, 32, 10, $java.nms_EnumEnchantmentType_digger);
+ $var0.$name13 = $rt_s(2576);
+ nms_Enchantment_efficiency = $var0;
+ $var0 = new $java.nms_EnchantmentUntouching;
+ $java.nms_Enchantment__init_0($var0, 33, 1, $java.nms_EnumEnchantmentType_digger);
+ $var0.$name13 = $rt_s(2577);
+ $java.nms_Enchantment_silkTouch = $var0;
+ $var0 = new nms_EnchantmentDurability;
+ $java.nms_Enchantment__init_0($var0, 34, 5, $java.nms_EnumEnchantmentType_digger);
+ $var0.$name13 = $rt_s(2578);
+ nms_Enchantment_unbreaking = $var0;
+ $var0 = new $java.nms_EnchantmentLootBonus;
+ $var4 = $java.nms_EnumEnchantmentType_digger;
+ $java.nms_Enchantment__init_0($var0, 35, 2, $var4);
+ $var0.$name13 = $rt_s(2574);
+ if ($var4 === $java.nms_EnumEnchantmentType_digger)
+ $var0.$name13 = $rt_s(2575);
+ $java.nms_Enchantment_fortune = $var0;
+ $var0 = new $java.nms_EnchantmentArrowDamage;
+ $java.nms_Enchantment__init_0($var0, 48, 10, $java.nms_EnumEnchantmentType_bow);
+ $var0.$name13 = $rt_s(2579);
+ nms_Enchantment_power = $var0;
+ $var0 = new $java.nms_EnchantmentArrowKnockback;
+ $java.nms_Enchantment__init_0($var0, 49, 2, $java.nms_EnumEnchantmentType_bow);
+ $var0.$name13 = $rt_s(2580);
+ nms_Enchantment_punch = $var0;
+ $var0 = new $java.nms_EnchantmentArrowFire;
+ $java.nms_Enchantment__init_0($var0, 50, 2, $java.nms_EnumEnchantmentType_bow);
+ $var0.$name13 = $rt_s(2581);
+ nms_Enchantment_flame = $var0;
+ $var0 = new $java.nms_EnchantmentArrowInfinite;
+ $java.nms_Enchantment__init_0($var0, 51, 1, $java.nms_EnumEnchantmentType_bow);
+ $var0.$name13 = $rt_s(2582);
+ nms_Enchantment_infinity = $var0;
+ $var0 = new ju_ArrayList;
+ $var0.$array1 = $rt_createArray(jl_Object, 10);
+ $var1 = nms_Enchantment_enchantmentsList.data;
+ $var2 = $var1.length;
+ $var3 = 0;
+ while ($var3 < $var2) {
+ $var4 = $var1[$var3];
+ if ($var4 !== null)
+ ju_ArrayList_add($var0, $var4);
+ $var3 = $var3 + 1 | 0;
+ }
+ nms_Enchantment_field_92090_c = ju_AbstractCollection_toArray0($var0, $rt_createArray(nms_Enchantment, 0));
+};
+function nlea_EaglerAdapterImpl2$RenderbufferGL() {
+ jl_Object.call(this);
+ this.$obj6 = null;
+}
+function nms_ChunkPosition() {
+ var a = this; jl_Object.call(a);
+ a.$x3 = 0;
+ a.$y2 = 0;
+ a.$z5 = 0;
+}
+$java.nms_ChunkPosition__init_ = function(var_0, var_1, var_2) {
+ var var_3 = new nms_ChunkPosition();
+ $java.nms_ChunkPosition__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+};
+$java.nms_ChunkPosition__init_0 = function($this, $par1, $par2, $par3) {
+ $this.$x3 = $par1;
+ $this.$y2 = $par2;
+ $this.$z5 = $par3;
+};
+$java.nms_ChunkPosition_equals = function($this, $par1Obj) {
+ var $var2;
+ if (!($par1Obj instanceof nms_ChunkPosition))
+ return 0;
+ $var2 = $par1Obj;
+ return $var2.$x3 == $this.$x3 && $var2.$y2 == $this.$y2 && $var2.$z5 == $this.$z5 ? 1 : 0;
+};
+$java.nms_ChunkPosition_hashCode = function($this) {
+ return ($rt_imul($this.$x3, 8976890) + $rt_imul($this.$y2, 981131) | 0) + $this.$z5 | 0;
+};
+$java.otjc_JSArray = function() {
+ jl_Object.call(this);
+};
+$java.otjc_JSArray_get$exported$0 = function(var$0, var$1) {
+ return var$0.$get1(var$1);
+};
+$java.otjc_JSArray_getLength$exported$1 = function(var$0) {
+ return var$0.$getLength();
+};
+$java.otjc_JSNumber = function() {
+ jl_Object.call(this);
+};
+function nms_ScoreComparator() {
+ jl_Object.call(this);
+}
+$java.nms_ScoreComparator__init_ = function() {
+ var var_0 = new nms_ScoreComparator();
+ nms_ScoreComparator__init_(var_0);
+ return var_0;
+};
+function nms_ScoreComparator__init_($this) {
+ return;
+}
+$java.nms_ScoreComparator_func_96659_a = function($this, $par1Score, $par2Score) {
+ return $par1Score.$field_96655_e > $par2Score.$field_96655_e ? 1 : $par1Score.$field_96655_e >= $par2Score.$field_96655_e ? 0 : (-1);
+};
+$java.nms_ScoreComparator_compare = function($this, $par1Obj, $par2Obj) {
+ return $java.nms_ScoreComparator_func_96659_a($this, $par1Obj, $par2Obj);
+};
+function ju_TimeZone() {
+ jl_Object.call(this);
+ this.$id6 = null;
+}
+$java.ju_TimeZone_defaultTz = null;
+$java.ju_TimeZone_GMT = null;
+function ju_TimeZone_getDefault() {
+ var $innerTz, var$2, $$je;
+ if ($java.ju_TimeZone_defaultTz === null) {
+ $innerTz = $java.otcit_DateTimeZoneProvider_detectTimezone();
+ if ($innerTz === null)
+ $java.ju_TimeZone_defaultTz = $java.ju_TimeZone_getTimeZone($rt_s(2583));
+ else {
+ var$2 = new $java.ju_IANATimeZone;
+ var$2.$id6 = $innerTz.$iID;
+ var$2.$underlyingZone = $innerTz;
+ var$2.$rawOffset = $innerTz.$getStandardOffset(jl_System_currentTimeMillis());
+ var$2.$diff = -var$2.$rawOffset;
+ $java.ju_TimeZone_defaultTz = var$2;
+ }
+ }
+ $innerTz = $java.ju_TimeZone_defaultTz;
+ a: {
+ try {
+ var$2 = jl_Object_clone($innerTz);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_CloneNotSupportedException) {
+ } else {
+ throw $$e;
+ }
+ }
+ var$2 = null;
+ }
+ var$2 = var$2;
+ var$2.$rawOffset = $innerTz.$rawOffset;
+ var$2.$underlyingZone = $innerTz.$underlyingZone;
+ return var$2;
+}
+$java.ju_TimeZone_getTimeZone = function($name) {
+ var $jodaZone, $index, $sign, $position, $formattedName, $hour, var$8, $raw, $minute, $$je;
+ $jodaZone = $java.otcit_DateTimeZoneProvider_cache;
+ if ($name !== null) {
+ $index = jl_String_hashCode($name);
+ $jodaZone = ju_HashMap_findNonNullKeyEntry($jodaZone, $name, $index & ($jodaZone.$elementData.data.length - 1 | 0), $index);
+ } else {
+ $jodaZone = $jodaZone.$elementData.data[0];
+ while ($jodaZone !== null && $jodaZone.$key !== null) {
+ $jodaZone = $jodaZone.$next1;
+ }
+ }
+ if (!($jodaZone === null ? 0 : 1))
+ ju_HashMap_putImpl($java.otcit_DateTimeZoneProvider_cache, $name, $java.otcit_DateTimeZoneProvider_createTimeZone($name));
+ $jodaZone = $java.otcit_DateTimeZoneProvider_cache;
+ if ($name !== null) {
+ $index = jl_String_hashCode($name);
+ $jodaZone = ju_HashMap_findNonNullKeyEntry($jodaZone, $name, $index & ($jodaZone.$elementData.data.length - 1 | 0), $index);
+ } else {
+ $jodaZone = $jodaZone.$elementData.data[0];
+ while ($jodaZone !== null && $jodaZone.$key !== null) {
+ $jodaZone = $jodaZone.$next1;
+ }
+ }
+ $jodaZone = $jodaZone === null ? null : $jodaZone.$value0;
+ if ($jodaZone !== null) {
+ $name = new $java.ju_IANATimeZone;
+ $name.$id6 = $jodaZone.$iID;
+ $name.$underlyingZone = $jodaZone;
+ $name.$rawOffset = $jodaZone.$getStandardOffset(jl_System_currentTimeMillis());
+ $name.$diff = -$name.$rawOffset;
+ return $name;
+ }
+ $sign = $name === $rt_s(2584) ? 1 : jl_String_startsWith($name, $rt_s(2584), 0);
+ a: {
+ if ($sign && $name.$characters.data.length > 3) {
+ $sign = jl_String_charAt($name, 3);
+ if (!($sign != 43 && $sign != 45)) {
+ $position = $rt_createIntArray(1);
+ $formattedName = $java.ju_TimeZone_formatTimeZoneName($name, 4);
+ $hour = $java.ju_TimeZone_parseNumber($formattedName, 4, $position);
+ if ($hour >= 0 && $hour <= 23) {
+ var$8 = $position.data;
+ $index = var$8[0];
+ if ($index == (-1))
+ break a;
+ else {
+ b: {
+ $raw = $rt_imul($hour, 3600000);
+ if ($index < $formattedName.$characters.data.length && jl_String_charAt($formattedName, $index) == 58) {
+ $minute = $java.ju_TimeZone_parseNumber($formattedName, $index + 1 | 0, $position);
+ if (var$8[0] != (-1) && $minute >= 0 && $minute <= 59) {
+ $raw = $raw + ($minute * 60000 | 0) | 0;
+ break b;
+ }
+ $name = $java.ju_TimeZone_GMT;
+ c: {
+ try {
+ $jodaZone = jl_Object_clone($name);
+ break c;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_CloneNotSupportedException) {
+ } else {
+ throw $$e;
+ }
+ }
+ $jodaZone = null;
+ }
+ $jodaZone = $jodaZone;
+ $jodaZone.$rawOffset = $name.$rawOffset;
+ $jodaZone.$underlyingZone = $name.$underlyingZone;
+ return $jodaZone;
+ }
+ if (!($hour < 30 && $index <= 6))
+ $raw = $rt_imul($hour / 100 | 0, 3600000) + (($hour % 100 | 0) * 60000 | 0) | 0;
+ }
+ if ($sign == 45)
+ $raw = -$raw;
+ $name = new $java.ju_IANATimeZone;
+ $jodaZone = new $java.otcit_FixedDateTimeZone;
+ $jodaZone.$iID = $formattedName;
+ $jodaZone.$iWallOffset = $raw;
+ $jodaZone.$iStandardOffset = $raw;
+ $name.$id6 = $jodaZone.$iID;
+ $name.$underlyingZone = $jodaZone;
+ jl_System_currentTimeMillis();
+ $name.$rawOffset = $jodaZone.$iStandardOffset;
+ $name.$diff = -$name.$rawOffset;
+ return $name;
+ }
+ }
+ $name = $java.ju_TimeZone_GMT;
+ d: {
+ try {
+ $jodaZone = jl_Object_clone($name);
+ break d;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_CloneNotSupportedException) {
+ } else {
+ throw $$e;
+ }
+ }
+ $jodaZone = null;
+ }
+ $jodaZone = $jodaZone;
+ $jodaZone.$rawOffset = $name.$rawOffset;
+ $jodaZone.$underlyingZone = $name.$underlyingZone;
+ return $jodaZone;
+ }
+ }
+ }
+ $name = $java.ju_TimeZone_GMT;
+ e: {
+ try {
+ $jodaZone = jl_Object_clone($name);
+ break e;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_CloneNotSupportedException) {
+ } else {
+ throw $$e;
+ }
+ }
+ $jodaZone = null;
+ }
+ $jodaZone = $jodaZone;
+ $jodaZone.$rawOffset = $name.$rawOffset;
+ $jodaZone.$underlyingZone = $name.$underlyingZone;
+ return $jodaZone;
+};
+$java.ju_TimeZone_formatTimeZoneName = function($name, $offset) {
+ var $buf, $length, var$5, var$6, var$7;
+ $buf = new jl_StringBuilder;
+ $buf.$buffer = $rt_createCharArray(16);
+ $length = $name.$characters.data.length;
+ if (0 > $offset) {
+ $name = new jl_IndexOutOfBoundsException;
+ $name.$suppressionEnabled = 1;
+ $name.$writableStackTrace = 1;
+ $rt_throw($name);
+ }
+ var$5 = jl_String__init_0($name.$characters, 0, $offset - 0 | 0);
+ jl_AbstractStringBuilder_insert($buf, $buf.$length, var$5);
+ while ($offset < $length) {
+ if (jl_Character_digit(jl_String_charAt($name, $offset), 10) != (-1)) {
+ var$6 = jl_String_charAt($name, $offset);
+ var$7 = $buf.$length;
+ jl_AbstractStringBuilder_insertSpace($buf, var$7, var$7 + 1 | 0);
+ $buf.$buffer.data[var$7] = var$6;
+ if (($length - ($offset + 1 | 0) | 0) == 2) {
+ var$7 = $buf.$length;
+ jl_AbstractStringBuilder_insertSpace($buf, var$7, var$7 + 1 | 0);
+ $buf.$buffer.data[var$7] = 58;
+ }
+ } else if (jl_String_charAt($name, $offset) == 58) {
+ var$7 = $buf.$length;
+ jl_AbstractStringBuilder_insertSpace($buf, var$7, var$7 + 1 | 0);
+ $buf.$buffer.data[var$7] = 58;
+ }
+ $offset = $offset + 1 | 0;
+ }
+ if (jl_String_indexOf1(jl_String__init_0($buf.$buffer, 0, $buf.$length), $rt_s(266), 0) == (-1)) {
+ var$6 = $buf.$length;
+ jl_AbstractStringBuilder_insertSpace($buf, var$6, var$6 + 1 | 0);
+ $buf.$buffer.data[var$6] = 58;
+ jl_AbstractStringBuilder_insert($buf, $buf.$length, $rt_s(2585));
+ }
+ if (jl_String_indexOf1(jl_String__init_0($buf.$buffer, 0, $buf.$length), $rt_s(266), 0) == 5) {
+ jl_AbstractStringBuilder_insertSpace($buf, 4, 5);
+ $buf.$buffer.data[4] = 48;
+ }
+ return jl_String__init_0($buf.$buffer, 0, $buf.$length);
+};
+$java.ju_TimeZone_parseNumber = function($string, $offset, $position) {
+ var $length, $result, var$6, $digit;
+ $length = $string.$characters.data.length;
+ $result = 0;
+ var$6 = $offset;
+ a: {
+ while (true) {
+ if (var$6 >= $length)
+ break a;
+ $digit = jl_Character_digit(jl_String_charAt($string, var$6), 10);
+ if ($digit == (-1))
+ break;
+ var$6 = var$6 + 1 | 0;
+ $result = ($result * 10 | 0) + $digit | 0;
+ }
+ }
+ if (var$6 == $offset)
+ var$6 = (-1);
+ $position.data[0] = var$6;
+ return $result;
+};
+function ju_TimeZone__clinit_() {
+ var var$1, var$2;
+ var$1 = new $java.ju_IANATimeZone;
+ var$2 = new $java.otcit_FixedDateTimeZone;
+ var$2.$iID = $rt_s(2584);
+ var$2.$iWallOffset = 0;
+ var$2.$iStandardOffset = 0;
+ var$1.$id6 = var$2.$iID;
+ var$1.$underlyingZone = var$2;
+ jl_System_currentTimeMillis();
+ var$1.$rawOffset = var$2.$iStandardOffset;
+ var$1.$diff = -var$1.$rawOffset;
+ $java.ju_TimeZone_GMT = var$1;
+}
+function nms_Packet0KeepAlive() {
+ nms_Packet.call(this);
+ this.$randomId = 0;
+}
+$java.nms_Packet0KeepAlive__init_ = function() {
+ var var_0 = new nms_Packet0KeepAlive();
+ nms_Packet0KeepAlive__init_(var_0);
+ return var_0;
+};
+function nms_Packet0KeepAlive__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet0KeepAlive_processPacket = function($this, $par1NetHandler) {
+ var var$2, var$3;
+ var$2 = new nms_Packet0KeepAlive;
+ var$3 = $this.$randomId;
+ nms_Packet_$callClinit();
+ var$2.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$2.$isChunkDataPacket = 0;
+ var$2.$randomId = var$3;
+ if (!$par1NetHandler.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue($par1NetHandler.$netManager, var$2);
+};
+$java.nms_Packet0KeepAlive_readPacketData = function($this, $par1DataInputStream) {
+ $this.$randomId = ji_DataInputStream_readInt($par1DataInputStream);
+};
+$java.nms_Packet0KeepAlive_writePacketData = function($this, $par1DataOutputStream) {
+ ji_DataOutputStream_writeInt($par1DataOutputStream, $this.$randomId);
+};
+$java.nms_Packet0KeepAlive_getPacketSize = function($this) {
+ return 4;
+};
+function nms_Packet1Login() {
+ var a = this; nms_Packet.call(a);
+ a.$clientEntityId = 0;
+ a.$terrainType1 = null;
+ a.$hardcoreMode = 0;
+ a.$gameType = null;
+ a.$dimension1 = 0;
+ a.$difficultySetting0 = 0;
+ a.$worldHeight = 0;
+ a.$maxPlayers = 0;
+}
+$java.nms_Packet1Login__init_ = function() {
+ var var_0 = new nms_Packet1Login();
+ nms_Packet1Login__init_(var_0);
+ return var_0;
+};
+function nms_Packet1Login__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$clientEntityId = 0;
+}
+$java.nms_Packet1Login_readPacketData = function($this, $par1DataInputStream) {
+ var $var4, $var3;
+ $this.$clientEntityId = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$terrainType1 = $java.nms_WorldType_parseWorldType(nms_Packet_readString($par1DataInputStream, 16));
+ if ($this.$terrainType1 === null)
+ $this.$terrainType1 = $java.nms_WorldType_DEFAULT;
+ $var4 = $par1DataInputStream.$in.$read1();
+ if ($var4 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $var3 = $var4 << 24 >> 24;
+ $this.$hardcoreMode = ($var3 & 8) != 8 ? 0 : 1;
+ $this.$gameType = $java.nms_EnumGameType_getByID($var3 & (-9));
+ $var4 = $par1DataInputStream.$in.$read1();
+ if ($var4 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$dimension1 = $var4 << 24 >> 24;
+ $var4 = $par1DataInputStream.$in.$read1();
+ if ($var4 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$difficultySetting0 = $var4 << 24 >> 24;
+ $var4 = $par1DataInputStream.$in.$read1();
+ if ($var4 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$worldHeight = $var4 << 24 >> 24;
+ $var4 = $par1DataInputStream.$in.$read1();
+ if ($var4 >= 0) {
+ $this.$maxPlayers = $var4 << 24 >> 24;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet1Login_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleLogin($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet1Login_getPacketSize = function($this) {
+ var $var1;
+ $var1 = 0;
+ if ($this.$terrainType1 !== null)
+ $var1 = $this.$terrainType1.$worldType.$characters.data.length;
+ return (((((6 + (2 * $var1 | 0) | 0) + 4 | 0) + 4 | 0) + 1 | 0) + 1 | 0) + 1 | 0;
+};
+function nms_Packet2ClientProtocol() {
+ var a = this; nms_Packet.call(a);
+ a.$protocolVersion = 0;
+ a.$username1 = null;
+ a.$serverHost = null;
+ a.$serverPort = 0;
+}
+$java.nms_Packet2ClientProtocol__init_ = function() {
+ var var_0 = new nms_Packet2ClientProtocol();
+ nms_Packet2ClientProtocol__init_(var_0);
+ return var_0;
+};
+$java.nms_Packet2ClientProtocol__init_0 = function(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_Packet2ClientProtocol();
+ $java.nms_Packet2ClientProtocol__init_1(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+};
+function nms_Packet2ClientProtocol__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet2ClientProtocol__init_1 = function($this, $par1, $par2Str, $par3Str, $par4) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$protocolVersion = $par1;
+ $this.$username1 = $par2Str;
+ $this.$serverHost = $par3Str;
+ $this.$serverPort = $par4;
+};
+$java.nms_Packet2ClientProtocol_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$protocolVersion = var$2 << 24 >> 24;
+ $this.$username1 = nms_Packet_readString($par1DataInputStream, 16);
+ $this.$serverHost = nms_Packet_readString($par1DataInputStream, 255);
+ $this.$serverPort = ji_DataInputStream_readInt($par1DataInputStream);
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet2ClientProtocol_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2, var$3;
+ var$2 = $this.$protocolVersion;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ var$3 = $this.$username1;
+ nms_Packet_$callClinit();
+ if (var$3.$characters.data.length > 32767) {
+ var$3 = new ji_IOException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = $rt_s(374);
+ $rt_throw(var$3);
+ }
+ ji_DataOutputStream_writeShort($par1DataOutputStream, var$3.$characters.data.length);
+ ji_DataOutputStream_writeChars($par1DataOutputStream, var$3);
+ var$3 = $this.$serverHost;
+ if (var$3.$characters.data.length <= 32767) {
+ ji_DataOutputStream_writeShort($par1DataOutputStream, var$3.$characters.data.length);
+ ji_DataOutputStream_writeChars($par1DataOutputStream, var$3);
+ ji_DataOutputStream_writeInt($par1DataOutputStream, $this.$serverPort);
+ return;
+ }
+ var$3 = new ji_IOException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = $rt_s(374);
+ $rt_throw(var$3);
+};
+$java.nms_Packet2ClientProtocol_processPacket = function($this, $par1NetHandler) {
+ return;
+};
+$java.nms_Packet2ClientProtocol_getPacketSize = function($this) {
+ return 3 + (2 * $this.$username1.$characters.data.length | 0) | 0;
+};
+function nms_Packet4UpdateTime() {
+ var a = this; nms_Packet.call(a);
+ a.$worldAge = Long_ZERO;
+ a.$time0 = Long_ZERO;
+}
+$java.nms_Packet4UpdateTime__init_ = function() {
+ var var_0 = new nms_Packet4UpdateTime();
+ nms_Packet4UpdateTime__init_(var_0);
+ return var_0;
+};
+function nms_Packet4UpdateTime__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet4UpdateTime_readPacketData = function($this, $par1DataInputStream) {
+ $this.$worldAge = ji_DataInputStream_readLong($par1DataInputStream);
+ $this.$time0 = ji_DataInputStream_readLong($par1DataInputStream);
+};
+$java.nms_Packet4UpdateTime_processPacket = function($this, $par1NetHandler) {
+ var var$2, var$3;
+ var$2 = $par1NetHandler.$mc15.$theWorld;
+ var$3 = $this.$worldAge;
+ var$2.$worldInfo.$totalTime = var$3;
+ $par1NetHandler = $par1NetHandler.$mc15.$theWorld;
+ var$3 = $this.$time0;
+ $par1NetHandler.$worldInfo.$worldTime = var$3;
+};
+$java.nms_Packet4UpdateTime_getPacketSize = function($this) {
+ return 16;
+};
+function nms_Packet5PlayerInventory() {
+ var a = this; nms_Packet.call(a);
+ a.$entityID1 = 0;
+ a.$slot0 = 0;
+ a.$itemSlot0 = null;
+}
+$java.nms_Packet5PlayerInventory__init_ = function() {
+ var var_0 = new nms_Packet5PlayerInventory();
+ nms_Packet5PlayerInventory__init_(var_0);
+ return var_0;
+};
+function nms_Packet5PlayerInventory__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet5PlayerInventory_readPacketData = function($this, $par1DataInputStream) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $$je;
+ $this.$entityID1 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$slot0 = ji_DataInputStream_readShort($par1DataInputStream);
+ nms_Packet_$callClinit();
+ var$2 = null;
+ var$3 = ji_DataInputStream_readShort($par1DataInputStream);
+ if (var$3 >= 0) {
+ var$4 = $par1DataInputStream.$in.$read1();
+ if (var$4 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ var$5 = var$4 << 24 >> 24;
+ var$4 = ji_DataInputStream_readShort($par1DataInputStream);
+ var$2 = new nms_ItemStack;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = var$5;
+ var$2.$itemDamage = var$4;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$3 = ji_DataInputStream_readShort($par1DataInputStream);
+ if (var$3 < 0)
+ $par1DataInputStream = null;
+ else {
+ var$6 = $rt_createByteArray(var$3);
+ var$4 = var$6.data.length;
+ ji_DataInputStream_readFully($par1DataInputStream, var$6, 0, var$4);
+ var$7 = new ji_DataInputStream;
+ $par1DataInputStream = new ji_BufferedInputStream;
+ var$8 = new cjj_GZIPInputStream;
+ var$9 = new ji_ByteArrayInputStream;
+ var$9.$buf = var$6;
+ var$9.$pos = 0;
+ var$9.$mark0 = 0;
+ var$9.$count0 = 0 + var$4 | 0;
+ cjj_InflaterInputStream__init_0(var$8, var$9, cjj_Inflater__init_0(31, 0), 512, 1);
+ var$8.$myinflater = 1;
+ $par1DataInputStream.$in = var$8;
+ $par1DataInputStream.$markpos = (-1);
+ $par1DataInputStream.$buf0 = $rt_createByteArray(8192);
+ var$7.$in = $par1DataInputStream;
+ var$7.$buff = $rt_createByteArray(8);
+ a: {
+ try {
+ $par1DataInputStream = nms_CompressedStreamTools_read(var$7);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ $par1DataInputStream = $$je;
+
+ }
+ var$7.$in.$close();
+ $rt_throw($par1DataInputStream);
+ }
+ var$7.$in.$close();
+ }
+ var$2.$stackTagCompound = $par1DataInputStream;
+ }
+ $this.$itemSlot0 = var$2;
+};
+$java.nms_Packet5PlayerInventory_processPacket = function($this, $par1NetHandler) {
+ var var$2;
+ var$2 = $this.$entityID1;
+ if (var$2 == $par1NetHandler.$mc15.$thePlayer.$entityId)
+ $par1NetHandler = $par1NetHandler.$mc15.$thePlayer;
+ else {
+ $par1NetHandler = $par1NetHandler.$worldClient;
+ $par1NetHandler = var$2 == $par1NetHandler.$mc11.$thePlayer.$entityId ? $par1NetHandler.$mc11.$thePlayer : nms_IntHashMap_lookup($par1NetHandler.$entityHashSet, var$2);
+ }
+ if ($par1NetHandler !== null)
+ $par1NetHandler.$setCurrentItemOrArmor($this.$slot0, $this.$itemSlot0);
+};
+$java.nms_Packet5PlayerInventory_getPacketSize = function($this) {
+ return 8;
+};
+$java.nms_Packet5PlayerInventory_getItemSlot = function($this) {
+ return $this.$itemSlot0;
+};
+function nms_Packet6SpawnPosition() {
+ var a = this; nms_Packet.call(a);
+ a.$xPosition13 = 0;
+ a.$yPosition12 = 0;
+ a.$zPosition12 = 0;
+}
+$java.nms_Packet6SpawnPosition__init_ = function() {
+ var var_0 = new nms_Packet6SpawnPosition();
+ nms_Packet6SpawnPosition__init_(var_0);
+ return var_0;
+};
+function nms_Packet6SpawnPosition__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet6SpawnPosition_readPacketData = function($this, $par1DataInputStream) {
+ $this.$xPosition13 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$yPosition12 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$zPosition12 = ji_DataInputStream_readInt($par1DataInputStream);
+};
+$java.nms_Packet6SpawnPosition_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleSpawnPosition($par1NetHandler, $this);
+};
+$java.nms_Packet6SpawnPosition_getPacketSize = function($this) {
+ return 12;
+};
+function nms_Packet7UseEntity() {
+ var a = this; nms_Packet.call(a);
+ a.$playerEntityId = 0;
+ a.$targetEntity = 0;
+ a.$isLeftClick = 0;
+}
+$java.nms_Packet7UseEntity__init_ = function() {
+ var var_0 = new nms_Packet7UseEntity();
+ nms_Packet7UseEntity__init_(var_0);
+ return var_0;
+};
+function nms_Packet7UseEntity__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet7UseEntity_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$playerEntityId = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$targetEntity = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$isLeftClick = var$2 << 24 >> 24;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet7UseEntity_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2;
+ ji_DataOutputStream_writeInt($par1DataOutputStream, $this.$playerEntityId);
+ ji_DataOutputStream_writeInt($par1DataOutputStream, $this.$targetEntity);
+ var$2 = $this.$isLeftClick;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+};
+$java.nms_Packet7UseEntity_processPacket = function($this, $par1NetHandler) {
+ return;
+};
+$java.nms_Packet7UseEntity_getPacketSize = function($this) {
+ return 9;
+};
+function nms_Packet8UpdateHealth() {
+ var a = this; nms_Packet.call(a);
+ a.$healthMP = 0;
+ a.$food = 0;
+ a.$foodSaturation = 0.0;
+}
+$java.nms_Packet8UpdateHealth__init_ = function() {
+ var var_0 = new nms_Packet8UpdateHealth();
+ nms_Packet8UpdateHealth__init_(var_0);
+ return var_0;
+};
+function nms_Packet8UpdateHealth__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet8UpdateHealth_readPacketData = function($this, $par1DataInputStream) {
+ $this.$healthMP = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$food = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$foodSaturation = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+};
+$java.nms_Packet8UpdateHealth_processPacket = function($this, $par1NetHandler) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $par1NetHandler.$mc15.$thePlayer;
+ var$3 = $this.$healthMP;
+ if (!var$2.$hasSetHealth) {
+ var$2.$health = var$3;
+ var$2.$hasSetHealth = 1;
+ $par1NetHandler.$mc15.$thePlayer.$foodStats.$foodLevel = $this.$food;
+ $par1NetHandler.$mc15.$thePlayer.$foodStats.$foodSaturationLevel = $this.$foodSaturation;
+ return;
+ }
+ $ptr = 1;
+ case 1:
+ nms_EntityPlayerSP_setHealth(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1NetHandler.$mc15.$thePlayer.$foodStats.$foodLevel = $this.$food;
+ $par1NetHandler.$mc15.$thePlayer.$foodStats.$foodSaturationLevel = $this.$foodSaturation;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, var$2, var$3, $ptr);
+};
+$java.nms_Packet8UpdateHealth_getPacketSize = function($this) {
+ return 8;
+};
+function nms_Packet9Respawn() {
+ var a = this; nms_Packet.call(a);
+ a.$respawnDimension = 0;
+ a.$difficulty0 = 0;
+ a.$worldHeight0 = 0;
+ a.$gameType0 = null;
+ a.$terrainType3 = null;
+}
+$java.nms_Packet9Respawn__init_ = function() {
+ var var_0 = new nms_Packet9Respawn();
+ nms_Packet9Respawn__init_(var_0);
+ return var_0;
+};
+function nms_Packet9Respawn__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet9Respawn_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleRespawn($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet9Respawn_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$respawnDimension = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$difficulty0 = var$2 << 24 >> 24;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$gameType0 = $java.nms_EnumGameType_getByID(var$2 << 24 >> 24);
+ $this.$worldHeight0 = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$terrainType3 = $java.nms_WorldType_parseWorldType(nms_Packet_readString($par1DataInputStream, 16));
+ if ($this.$terrainType3 === null)
+ $this.$terrainType3 = $java.nms_WorldType_DEFAULT;
+};
+$java.nms_Packet9Respawn_getPacketSize = function($this) {
+ return 8 + ($this.$terrainType3 === null ? 0 : $this.$terrainType3.$worldType.$characters.data.length) | 0;
+};
+function nms_Packet10Flying() {
+ var a = this; nms_Packet.call(a);
+ a.$xPosition = 0.0;
+ a.$yPosition0 = 0.0;
+ a.$zPosition = 0.0;
+ a.$stance = 0.0;
+ a.$yaw = 0.0;
+ a.$pitch0 = 0.0;
+ a.$onGround0 = 0;
+ a.$moving = 0;
+ a.$rotating = 0;
+}
+$java.nms_Packet10Flying__init_ = function() {
+ var var_0 = new nms_Packet10Flying();
+ nms_Packet10Flying__init_(var_0);
+ return var_0;
+};
+function nms_Packet10Flying__init_0(var_0) {
+ var var_1 = new nms_Packet10Flying();
+ $java.nms_Packet10Flying__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_Packet10Flying__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet10Flying__init_0 = function($this, $par1) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$onGround0 = $par1;
+};
+$java.nms_Packet10Flying_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleFlying($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet10Flying_readPacketData = function($this, $par1DataInputStream) {
+ $this.$onGround0 = !$par1DataInputStream.$in.$read1() ? 0 : 1;
+};
+$java.nms_Packet10Flying_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2;
+ var$2 = !$this.$onGround0 ? 0 : 1;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+};
+$java.nms_Packet10Flying_getPacketSize = function($this) {
+ return 1;
+};
+function nms_Packet11PlayerPosition() {
+ nms_Packet10Flying.call(this);
+}
+$java.nms_Packet11PlayerPosition__init_ = function() {
+ var var_0 = new nms_Packet11PlayerPosition();
+ nms_Packet11PlayerPosition__init_(var_0);
+ return var_0;
+};
+function nms_Packet11PlayerPosition__init_0(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_Packet11PlayerPosition();
+ $java.nms_Packet11PlayerPosition__init_0(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+function nms_Packet11PlayerPosition__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$moving = 1;
+}
+$java.nms_Packet11PlayerPosition__init_0 = function($this, $par1, $par3, $par5, $par7, $par9) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$xPosition = $par1;
+ $this.$yPosition0 = $par3;
+ $this.$stance = $par5;
+ $this.$zPosition = $par7;
+ $this.$onGround0 = $par9;
+ $this.$moving = 1;
+};
+$java.nms_Packet11PlayerPosition_readPacketData = function($this, $par1DataInputStream) {
+ $this.$xPosition = $rt_longBitsToDouble(ji_DataInputStream_readLong($par1DataInputStream));
+ $this.$yPosition0 = $rt_longBitsToDouble(ji_DataInputStream_readLong($par1DataInputStream));
+ $this.$stance = $rt_longBitsToDouble(ji_DataInputStream_readLong($par1DataInputStream));
+ $this.$zPosition = $rt_longBitsToDouble(ji_DataInputStream_readLong($par1DataInputStream));
+ $this.$onGround0 = !$par1DataInputStream.$in.$read1() ? 0 : 1;
+};
+$java.nms_Packet11PlayerPosition_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2;
+ ji_DataOutputStream_writeLong($par1DataOutputStream, $rt_doubleToLongBits($this.$xPosition));
+ ji_DataOutputStream_writeLong($par1DataOutputStream, $rt_doubleToLongBits($this.$yPosition0));
+ ji_DataOutputStream_writeLong($par1DataOutputStream, $rt_doubleToLongBits($this.$stance));
+ ji_DataOutputStream_writeLong($par1DataOutputStream, $rt_doubleToLongBits($this.$zPosition));
+ var$2 = !$this.$onGround0 ? 0 : 1;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+};
+$java.nms_Packet11PlayerPosition_getPacketSize = function($this) {
+ return 33;
+};
+function nms_Packet12PlayerLook() {
+ nms_Packet10Flying.call(this);
+}
+$java.nms_Packet12PlayerLook__init_ = function() {
+ var var_0 = new nms_Packet12PlayerLook();
+ nms_Packet12PlayerLook__init_(var_0);
+ return var_0;
+};
+function nms_Packet12PlayerLook__init_0(var_0, var_1, var_2) {
+ var var_3 = new nms_Packet12PlayerLook();
+ $java.nms_Packet12PlayerLook__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function nms_Packet12PlayerLook__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$rotating = 1;
+}
+$java.nms_Packet12PlayerLook__init_0 = function($this, $par1, $par2, $par3) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$yaw = $par1;
+ $this.$pitch0 = $par2;
+ $this.$onGround0 = $par3;
+ $this.$rotating = 1;
+};
+$java.nms_Packet12PlayerLook_readPacketData = function($this, $par1DataInputStream) {
+ $this.$yaw = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+ $this.$pitch0 = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+ $this.$onGround0 = !$par1DataInputStream.$in.$read1() ? 0 : 1;
+};
+$java.nms_Packet12PlayerLook_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2;
+ ji_DataOutputStream_writeInt($par1DataOutputStream, $rt_floatToIntBits($this.$yaw));
+ ji_DataOutputStream_writeInt($par1DataOutputStream, $rt_floatToIntBits($this.$pitch0));
+ var$2 = !$this.$onGround0 ? 0 : 1;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+};
+$java.nms_Packet12PlayerLook_getPacketSize = function($this) {
+ return 9;
+};
+function nms_Packet13PlayerLookMove() {
+ nms_Packet10Flying.call(this);
+}
+$java.nms_Packet13PlayerLookMove__init_ = function() {
+ var var_0 = new nms_Packet13PlayerLookMove();
+ nms_Packet13PlayerLookMove__init_(var_0);
+ return var_0;
+};
+function nms_Packet13PlayerLookMove__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$rotating = 1;
+ $this.$moving = 1;
+}
+$java.nms_Packet13PlayerLookMove_readPacketData = function($this, $par1DataInputStream) {
+ $this.$xPosition = $rt_longBitsToDouble(ji_DataInputStream_readLong($par1DataInputStream));
+ $this.$yPosition0 = $rt_longBitsToDouble(ji_DataInputStream_readLong($par1DataInputStream));
+ $this.$stance = $rt_longBitsToDouble(ji_DataInputStream_readLong($par1DataInputStream));
+ $this.$zPosition = $rt_longBitsToDouble(ji_DataInputStream_readLong($par1DataInputStream));
+ $this.$yaw = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+ $this.$pitch0 = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+ $this.$onGround0 = !$par1DataInputStream.$in.$read1() ? 0 : 1;
+};
+$java.nms_Packet13PlayerLookMove_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2;
+ ji_DataOutputStream_writeLong($par1DataOutputStream, $rt_doubleToLongBits($this.$xPosition));
+ ji_DataOutputStream_writeLong($par1DataOutputStream, $rt_doubleToLongBits($this.$yPosition0));
+ ji_DataOutputStream_writeLong($par1DataOutputStream, $rt_doubleToLongBits($this.$stance));
+ ji_DataOutputStream_writeLong($par1DataOutputStream, $rt_doubleToLongBits($this.$zPosition));
+ ji_DataOutputStream_writeInt($par1DataOutputStream, $rt_floatToIntBits($this.$yaw));
+ ji_DataOutputStream_writeInt($par1DataOutputStream, $rt_floatToIntBits($this.$pitch0));
+ var$2 = !$this.$onGround0 ? 0 : 1;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+};
+$java.nms_Packet13PlayerLookMove_getPacketSize = function($this) {
+ return 41;
+};
+function nms_Packet14BlockDig() {
+ var a = this; nms_Packet.call(a);
+ a.$xPosition0 = 0;
+ a.$yPosition1 = 0;
+ a.$zPosition0 = 0;
+ a.$face = 0;
+ a.$status0 = 0;
+}
+$java.nms_Packet14BlockDig__init_ = function() {
+ var var_0 = new nms_Packet14BlockDig();
+ nms_Packet14BlockDig__init_(var_0);
+ return var_0;
+};
+function nms_Packet14BlockDig__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet14BlockDig_readPacketData = function($this, $par1DataInputStream) {
+ $this.$status0 = $par1DataInputStream.$in.$read1();
+ $this.$xPosition0 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$yPosition1 = $par1DataInputStream.$in.$read1();
+ $this.$zPosition0 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$face = $par1DataInputStream.$in.$read1();
+};
+$java.nms_Packet14BlockDig_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2;
+ var$2 = $this.$status0;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ ji_DataOutputStream_writeInt($par1DataOutputStream, $this.$xPosition0);
+ var$2 = $this.$yPosition1;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ ji_DataOutputStream_writeInt($par1DataOutputStream, $this.$zPosition0);
+ var$2 = $this.$face;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+};
+$java.nms_Packet14BlockDig_processPacket = function($this, $par1NetHandler) {
+ return;
+};
+$java.nms_Packet14BlockDig_getPacketSize = function($this) {
+ return 11;
+};
+function nms_Packet15Place() {
+ var a = this; nms_Packet.call(a);
+ a.$xPosition2 = 0;
+ a.$yPosition3 = 0;
+ a.$zPosition2 = 0;
+ a.$direction = 0;
+ a.$itemStack0 = null;
+ a.$xOffset0 = 0.0;
+ a.$yOffset1 = 0.0;
+ a.$zOffset0 = 0.0;
+}
+$java.nms_Packet15Place__init_ = function() {
+ var var_0 = new nms_Packet15Place();
+ nms_Packet15Place__init_(var_0);
+ return var_0;
+};
+function nms_Packet15Place__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet15Place_readPacketData = function($this, $par1DataInputStream) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, $$je;
+ $this.$xPosition2 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$yPosition3 = $par1DataInputStream.$in.$read1();
+ $this.$zPosition2 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$direction = $par1DataInputStream.$in.$read1();
+ nms_Packet_$callClinit();
+ var$2 = null;
+ var$3 = ji_DataInputStream_readShort($par1DataInputStream);
+ if (var$3 >= 0) {
+ var$4 = $par1DataInputStream.$in.$read1();
+ if (var$4 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ var$5 = var$4 << 24 >> 24;
+ var$4 = ji_DataInputStream_readShort($par1DataInputStream);
+ var$2 = new nms_ItemStack;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = var$5;
+ var$2.$itemDamage = var$4;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$3 = ji_DataInputStream_readShort($par1DataInputStream);
+ if (var$3 < 0)
+ var$6 = null;
+ else {
+ var$7 = $rt_createByteArray(var$3);
+ var$4 = var$7.data.length;
+ ji_DataInputStream_readFully($par1DataInputStream, var$7, 0, var$4);
+ var$8 = new ji_DataInputStream;
+ var$6 = new ji_BufferedInputStream;
+ var$9 = new cjj_GZIPInputStream;
+ var$10 = new ji_ByteArrayInputStream;
+ var$10.$buf = var$7;
+ var$10.$pos = 0;
+ var$10.$mark0 = 0;
+ var$10.$count0 = 0 + var$4 | 0;
+ cjj_InflaterInputStream__init_0(var$9, var$10, cjj_Inflater__init_0(31, 0), 512, 1);
+ var$9.$myinflater = 1;
+ var$6.$in = var$9;
+ var$6.$markpos = (-1);
+ var$6.$buf0 = $rt_createByteArray(8192);
+ var$8.$in = var$6;
+ var$8.$buff = $rt_createByteArray(8);
+ a: {
+ try {
+ var$6 = nms_CompressedStreamTools_read(var$8);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ $par1DataInputStream = $$je;
+
+ }
+ var$8.$in.$close();
+ $rt_throw($par1DataInputStream);
+ }
+ var$8.$in.$close();
+ }
+ var$2.$stackTagCompound = var$6;
+ }
+ $this.$itemStack0 = var$2;
+ $this.$xOffset0 = $par1DataInputStream.$in.$read1() / 16.0;
+ $this.$yOffset1 = $par1DataInputStream.$in.$read1() / 16.0;
+ $this.$zOffset0 = $par1DataInputStream.$in.$read1() / 16.0;
+};
+$java.nms_Packet15Place_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2;
+ ji_DataOutputStream_writeInt($par1DataOutputStream, $this.$xPosition2);
+ var$2 = $this.$yPosition3;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ ji_DataOutputStream_writeInt($par1DataOutputStream, $this.$zPosition2);
+ var$2 = $this.$direction;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ nms_Packet_writeItemStack($this.$itemStack0, $par1DataOutputStream);
+ var$2 = $this.$xOffset0 * 16.0 | 0;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ var$2 = $this.$yOffset1 * 16.0 | 0;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ var$2 = $this.$zOffset0 * 16.0 | 0;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+};
+$java.nms_Packet15Place_processPacket = function($this, $par1NetHandler) {
+ return;
+};
+$java.nms_Packet15Place_getPacketSize = function($this) {
+ return 19;
+};
+function nms_Packet16BlockItemSwitch() {
+ nms_Packet.call(this);
+ this.$id4 = 0;
+}
+$java.nms_Packet16BlockItemSwitch__init_ = function() {
+ var var_0 = new nms_Packet16BlockItemSwitch();
+ nms_Packet16BlockItemSwitch__init_(var_0);
+ return var_0;
+};
+function nms_Packet16BlockItemSwitch__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet16BlockItemSwitch_readPacketData = function($this, $par1DataInputStream) {
+ $this.$id4 = ji_DataInputStream_readShort($par1DataInputStream);
+};
+$java.nms_Packet16BlockItemSwitch_writePacketData = function($this, $par1DataOutputStream) {
+ ji_DataOutputStream_writeShort($par1DataOutputStream, $this.$id4);
+};
+$java.nms_Packet16BlockItemSwitch_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleBlockItemSwitch($par1NetHandler, $this);
+};
+$java.nms_Packet16BlockItemSwitch_getPacketSize = function($this) {
+ return 2;
+};
+function nms_Packet17Sleep() {
+ var a = this; nms_Packet.call(a);
+ a.$entityID0 = 0;
+ a.$bedX = 0;
+ a.$bedY = 0;
+ a.$bedZ = 0;
+ a.$field_73622_e = 0;
+}
+$java.nms_Packet17Sleep__init_ = function() {
+ var var_0 = new nms_Packet17Sleep();
+ nms_Packet17Sleep__init_(var_0);
+ return var_0;
+};
+function nms_Packet17Sleep__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet17Sleep_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$entityID0 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$field_73622_e = var$2 << 24 >> 24;
+ $this.$bedX = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$bedY = var$2 << 24 >> 24;
+ $this.$bedZ = ji_DataInputStream_readInt($par1DataInputStream);
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet17Sleep_processPacket = function($this, $par1NetHandler) {
+ var var$2;
+ var$2 = $this.$entityID0;
+ if (var$2 == $par1NetHandler.$mc15.$thePlayer.$entityId)
+ $par1NetHandler = $par1NetHandler.$mc15.$thePlayer;
+ else {
+ $par1NetHandler = $par1NetHandler.$worldClient;
+ $par1NetHandler = var$2 == $par1NetHandler.$mc11.$thePlayer.$entityId ? $par1NetHandler.$mc11.$thePlayer : nms_IntHashMap_lookup($par1NetHandler.$entityHashSet, var$2);
+ }
+ if ($par1NetHandler !== null && !$this.$field_73622_e)
+ nms_EntityPlayer_sleepInBedAt($par1NetHandler, $this.$bedX, $this.$bedY, $this.$bedZ);
+};
+$java.nms_Packet17Sleep_getPacketSize = function($this) {
+ return 14;
+};
+function nms_Packet18Animation() {
+ var a = this; nms_Packet.call(a);
+ a.$entityId1 = 0;
+ a.$animate = 0;
+}
+$java.nms_Packet18Animation__init_ = function() {
+ var var_0 = new nms_Packet18Animation();
+ nms_Packet18Animation__init_(var_0);
+ return var_0;
+};
+function nms_Packet18Animation__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet18Animation_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$entityId1 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$animate = var$2 << 24 >> 24;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet18Animation_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2;
+ ji_DataOutputStream_writeInt($par1DataOutputStream, $this.$entityId1);
+ var$2 = $this.$animate;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+};
+$java.nms_Packet18Animation_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleAnimation($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet18Animation_getPacketSize = function($this) {
+ return 5;
+};
+function nms_Packet20NamedEntitySpawn() {
+ var a = this; nms_Packet.call(a);
+ a.$entityId7 = 0;
+ a.$name11 = null;
+ a.$xPosition7 = 0;
+ a.$yPosition7 = 0;
+ a.$zPosition6 = 0;
+ a.$rotation = 0;
+ a.$pitch2 = 0;
+ a.$currentItem0 = 0;
+ a.$metadata1 = null;
+ a.$metadataWatchableObjects = null;
+}
+$java.nms_Packet20NamedEntitySpawn__init_ = function() {
+ var var_0 = new nms_Packet20NamedEntitySpawn();
+ nms_Packet20NamedEntitySpawn__init_(var_0);
+ return var_0;
+};
+function nms_Packet20NamedEntitySpawn__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet20NamedEntitySpawn_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$entityId7 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$name11 = nms_Packet_readString($par1DataInputStream, 16);
+ $this.$xPosition7 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$yPosition7 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$zPosition6 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$rotation = var$2 << 24 >> 24;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$pitch2 = var$2 << 24 >> 24;
+ $this.$currentItem0 = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$metadataWatchableObjects = $java.nms_DataWatcher_readWatchableObjects($par1DataInputStream);
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet20NamedEntitySpawn_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleNamedEntitySpawn($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet20NamedEntitySpawn_getPacketSize = function($this) {
+ return 28;
+};
+$java.nms_Packet20NamedEntitySpawn_getWatchedMetadata = function($this) {
+ if ($this.$metadataWatchableObjects === null)
+ $this.$metadataWatchableObjects = $this.$metadata1.$getAllWatched();
+ return $this.$metadataWatchableObjects;
+};
+function nms_Packet22Collect() {
+ var a = this; nms_Packet.call(a);
+ a.$collectedEntityId = 0;
+ a.$collectorEntityId = 0;
+}
+$java.nms_Packet22Collect__init_ = function() {
+ var var_0 = new nms_Packet22Collect();
+ nms_Packet22Collect__init_(var_0);
+ return var_0;
+};
+function nms_Packet22Collect__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet22Collect_readPacketData = function($this, $par1DataInputStream) {
+ $this.$collectedEntityId = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$collectorEntityId = ji_DataInputStream_readInt($par1DataInputStream);
+};
+$java.nms_Packet22Collect_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleCollect($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet22Collect_getPacketSize = function($this) {
+ return 8;
+};
+function nms_Packet23VehicleSpawn() {
+ var a = this; nms_Packet.call(a);
+ a.$entityId2 = 0;
+ a.$xPosition5 = 0;
+ a.$yPosition5 = 0;
+ a.$zPosition4 = 0;
+ a.$speedX = 0;
+ a.$speedY = 0;
+ a.$speedZ = 0;
+ a.$pitch1 = 0;
+ a.$yaw0 = 0;
+ a.$type3 = 0;
+ a.$throwerEntityId = 0;
+}
+$java.nms_Packet23VehicleSpawn__init_ = function() {
+ var var_0 = new nms_Packet23VehicleSpawn();
+ nms_Packet23VehicleSpawn__init_(var_0);
+ return var_0;
+};
+function nms_Packet23VehicleSpawn__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet23VehicleSpawn_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$entityId2 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$type3 = var$2 << 24 >> 24;
+ $this.$xPosition5 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$yPosition5 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$zPosition4 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$pitch1 = var$2 << 24 >> 24;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$yaw0 = var$2 << 24 >> 24;
+ $this.$throwerEntityId = ji_DataInputStream_readInt($par1DataInputStream);
+ if ($this.$throwerEntityId > 0) {
+ $this.$speedX = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$speedY = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$speedZ = ji_DataInputStream_readShort($par1DataInputStream);
+ }
+};
+$java.nms_Packet23VehicleSpawn_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleVehicleSpawn($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet23VehicleSpawn_getPacketSize = function($this) {
+ return (21 + $this.$throwerEntityId | 0) <= 0 ? 0 : 6;
+};
+function nms_Packet24MobSpawn() {
+ var a = this; nms_Packet.call(a);
+ a.$entityId12 = 0;
+ a.$type5 = 0;
+ a.$xPosition12 = 0;
+ a.$yPosition11 = 0;
+ a.$zPosition11 = 0;
+ a.$velocityX2 = 0;
+ a.$velocityY2 = 0;
+ a.$velocityZ2 = 0;
+ a.$yaw3 = 0;
+ a.$pitch5 = 0;
+ a.$headYaw = 0;
+ a.$metaData = null;
+ a.$metadata3 = null;
+}
+$java.nms_Packet24MobSpawn__init_ = function() {
+ var var_0 = new nms_Packet24MobSpawn();
+ nms_Packet24MobSpawn__init_(var_0);
+ return var_0;
+};
+function nms_Packet24MobSpawn__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet24MobSpawn_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$entityId12 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$type5 = var$2 << 24 >> 24 & 255;
+ $this.$xPosition12 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$yPosition11 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$zPosition11 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$yaw3 = var$2 << 24 >> 24;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$pitch5 = var$2 << 24 >> 24;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$headYaw = var$2 << 24 >> 24;
+ $this.$velocityX2 = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$velocityY2 = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$velocityZ2 = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$metadata3 = $java.nms_DataWatcher_readWatchableObjects($par1DataInputStream);
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet24MobSpawn_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleMobSpawn($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet24MobSpawn_getPacketSize = function($this) {
+ return 26;
+};
+$java.nms_Packet24MobSpawn_getMetadata = function($this) {
+ if ($this.$metadata3 === null)
+ $this.$metadata3 = $this.$metaData.$getAllWatched();
+ return $this.$metadata3;
+};
+function nms_Packet25EntityPainting() {
+ var a = this; nms_Packet.call(a);
+ a.$entityId4 = 0;
+ a.$xPosition6 = 0;
+ a.$yPosition6 = 0;
+ a.$zPosition5 = 0;
+ a.$direction0 = 0;
+ a.$title0 = null;
+}
+$java.nms_Packet25EntityPainting__init_ = function() {
+ var var_0 = new nms_Packet25EntityPainting();
+ nms_Packet25EntityPainting__init_(var_0);
+ return var_0;
+};
+function nms_Packet25EntityPainting__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet25EntityPainting_readPacketData = function($this, $par1DataInputStream) {
+ $this.$entityId4 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$title0 = nms_Packet_readString($par1DataInputStream, $java.nms_EnumArt_maxArtTitleLength);
+ $this.$xPosition6 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$yPosition6 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$zPosition5 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$direction0 = ji_DataInputStream_readInt($par1DataInputStream);
+};
+$java.nms_Packet25EntityPainting_processPacket = function($this, $par1NetHandler) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = nms_EntityPainting__init_1($par1NetHandler.$worldClient, $this.$xPosition6, $this.$yPosition6, $this.$zPosition5, $this.$direction0, $this.$title0);
+ $par1NetHandler = $par1NetHandler.$worldClient;
+ var$3 = $this.$entityId4;
+ $ptr = 1;
+ case 1:
+ nms_WorldClient_addEntityToWorld($par1NetHandler, var$3, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, var$2, var$3, $ptr);
+};
+$java.nms_Packet25EntityPainting_getPacketSize = function($this) {
+ return 24;
+};
+function nms_Packet26EntityExpOrb() {
+ var a = this; nms_Packet.call(a);
+ a.$entityId3 = 0;
+ a.$posX5 = 0;
+ a.$posY5 = 0;
+ a.$posZ3 = 0;
+ a.$xpValue0 = 0;
+}
+$java.nms_Packet26EntityExpOrb__init_ = function() {
+ var var_0 = new nms_Packet26EntityExpOrb();
+ nms_Packet26EntityExpOrb__init_(var_0);
+ return var_0;
+};
+function nms_Packet26EntityExpOrb__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet26EntityExpOrb_readPacketData = function($this, $par1DataInputStream) {
+ $this.$entityId3 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$posX5 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$posY5 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$posZ3 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$xpValue0 = ji_DataInputStream_readShort($par1DataInputStream);
+};
+$java.nms_Packet26EntityExpOrb_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleEntityExpOrb($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet26EntityExpOrb_getPacketSize = function($this) {
+ return 18;
+};
+function nms_Packet28EntityVelocity() {
+ var a = this; nms_Packet.call(a);
+ a.$entityId5 = 0;
+ a.$motionX0 = 0;
+ a.$motionY0 = 0;
+ a.$motionZ0 = 0;
+}
+$java.nms_Packet28EntityVelocity__init_ = function() {
+ var var_0 = new nms_Packet28EntityVelocity();
+ nms_Packet28EntityVelocity__init_(var_0);
+ return var_0;
+};
+function nms_Packet28EntityVelocity__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet28EntityVelocity_readPacketData = function($this, $par1DataInputStream) {
+ $this.$entityId5 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$motionX0 = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$motionY0 = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$motionZ0 = ji_DataInputStream_readShort($par1DataInputStream);
+};
+$java.nms_Packet28EntityVelocity_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleEntityVelocity($par1NetHandler, $this);
+};
+$java.nms_Packet28EntityVelocity_getPacketSize = function($this) {
+ return 10;
+};
+function nms_Packet29DestroyEntity() {
+ nms_Packet.call(this);
+ this.$entityId11 = null;
+}
+$java.nms_Packet29DestroyEntity__init_ = function() {
+ var var_0 = new nms_Packet29DestroyEntity();
+ nms_Packet29DestroyEntity__init_(var_0);
+ return var_0;
+};
+function nms_Packet29DestroyEntity__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet29DestroyEntity_readPacketData = function($this, $par1DataInputStream) {
+ var $var2;
+ $var2 = $par1DataInputStream.$in.$read1();
+ if ($var2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$entityId11 = $rt_createIntArray($var2 << 24 >> 24);
+ $var2 = 0;
+ while ($var2 < $this.$entityId11.data.length) {
+ $this.$entityId11.data[$var2] = ji_DataInputStream_readInt($par1DataInputStream);
+ $var2 = $var2 + 1 | 0;
+ }
+};
+$java.nms_Packet29DestroyEntity_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleDestroyEntity($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet29DestroyEntity_getPacketSize = function($this) {
+ return 1 + ($this.$entityId11.data.length * 4 | 0) | 0;
+};
+function nms_Packet30Entity() {
+ var a = this; nms_Packet.call(a);
+ a.$entityId9 = 0;
+ a.$xPosition9 = 0;
+ a.$yPosition9 = 0;
+ a.$zPosition8 = 0;
+ a.$yaw2 = 0;
+ a.$pitch4 = 0;
+ a.$rotating0 = 0;
+}
+$java.nms_Packet30Entity__init_ = function() {
+ var var_0 = new nms_Packet30Entity();
+ nms_Packet30Entity__init_(var_0);
+ return var_0;
+};
+function nms_Packet30Entity__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$rotating0 = 0;
+}
+$java.nms_Packet30Entity_readPacketData = function($this, $par1DataInputStream) {
+ $this.$entityId9 = ji_DataInputStream_readInt($par1DataInputStream);
+};
+$java.nms_Packet30Entity_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleEntity($par1NetHandler, $this);
+};
+$java.nms_Packet30Entity_getPacketSize = function($this) {
+ return 4;
+};
+function nms_Packet31RelEntityMove() {
+ nms_Packet30Entity.call(this);
+}
+$java.nms_Packet31RelEntityMove__init_ = function() {
+ var var_0 = new nms_Packet31RelEntityMove();
+ nms_Packet31RelEntityMove__init_(var_0);
+ return var_0;
+};
+function nms_Packet31RelEntityMove__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$rotating0 = 0;
+}
+$java.nms_Packet31RelEntityMove_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$entityId9 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$xPosition9 = var$2 << 24 >> 24;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$yPosition9 = var$2 << 24 >> 24;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$zPosition8 = var$2 << 24 >> 24;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet31RelEntityMove_getPacketSize = function($this) {
+ return 7;
+};
+function nms_Packet32EntityLook() {
+ nms_Packet30Entity.call(this);
+}
+$java.nms_Packet32EntityLook__init_ = function() {
+ var var_0 = new nms_Packet32EntityLook();
+ nms_Packet32EntityLook__init_(var_0);
+ return var_0;
+};
+function nms_Packet32EntityLook__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$rotating0 = 0;
+ $this.$rotating0 = 1;
+}
+$java.nms_Packet32EntityLook_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$entityId9 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$yaw2 = var$2 << 24 >> 24;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$pitch4 = var$2 << 24 >> 24;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet32EntityLook_getPacketSize = function($this) {
+ return 6;
+};
+function nms_Packet33RelEntityMoveLook() {
+ nms_Packet30Entity.call(this);
+}
+$java.nms_Packet33RelEntityMoveLook__init_ = function() {
+ var var_0 = new nms_Packet33RelEntityMoveLook();
+ nms_Packet33RelEntityMoveLook__init_(var_0);
+ return var_0;
+};
+function nms_Packet33RelEntityMoveLook__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$rotating0 = 0;
+ $this.$rotating0 = 1;
+}
+$java.nms_Packet33RelEntityMoveLook_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$entityId9 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$xPosition9 = var$2 << 24 >> 24;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$yPosition9 = var$2 << 24 >> 24;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$zPosition8 = var$2 << 24 >> 24;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$yaw2 = var$2 << 24 >> 24;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$pitch4 = var$2 << 24 >> 24;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet33RelEntityMoveLook_getPacketSize = function($this) {
+ return 9;
+};
+function nms_Packet34EntityTeleport() {
+ var a = this; nms_Packet.call(a);
+ a.$entityId8 = 0;
+ a.$xPosition8 = 0;
+ a.$yPosition8 = 0;
+ a.$zPosition7 = 0;
+ a.$yaw1 = 0;
+ a.$pitch3 = 0;
+}
+$java.nms_Packet34EntityTeleport__init_ = function() {
+ var var_0 = new nms_Packet34EntityTeleport();
+ nms_Packet34EntityTeleport__init_(var_0);
+ return var_0;
+};
+function nms_Packet34EntityTeleport__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet34EntityTeleport_readPacketData = function($this, $par1DataInputStream) {
+ $this.$entityId8 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$xPosition8 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$yPosition8 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$zPosition7 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$yaw1 = $par1DataInputStream.$in.$read1() << 24 >> 24;
+ $this.$pitch3 = $par1DataInputStream.$in.$read1() << 24 >> 24;
+};
+$java.nms_Packet34EntityTeleport_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleEntityTeleport($par1NetHandler, $this);
+};
+$java.nms_Packet34EntityTeleport_getPacketSize = function($this) {
+ return 34;
+};
+function nms_Packet35EntityHeadRotation() {
+ var a = this; nms_Packet.call(a);
+ a.$entityId10 = 0;
+ a.$headRotationYaw = 0;
+}
+$java.nms_Packet35EntityHeadRotation__init_ = function() {
+ var var_0 = new nms_Packet35EntityHeadRotation();
+ nms_Packet35EntityHeadRotation__init_(var_0);
+ return var_0;
+};
+function nms_Packet35EntityHeadRotation__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet35EntityHeadRotation_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$entityId10 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$headRotationYaw = var$2 << 24 >> 24;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet35EntityHeadRotation_processPacket = function($this, $par1NetHandler) {
+ var var$2;
+ var$2 = $this.$entityId10;
+ if (var$2 == $par1NetHandler.$mc15.$thePlayer.$entityId)
+ $par1NetHandler = $par1NetHandler.$mc15.$thePlayer;
+ else {
+ $par1NetHandler = $par1NetHandler.$worldClient;
+ $par1NetHandler = var$2 == $par1NetHandler.$mc11.$thePlayer.$entityId ? $par1NetHandler.$mc11.$thePlayer : nms_IntHashMap_lookup($par1NetHandler.$entityHashSet, var$2);
+ }
+ if ($par1NetHandler !== null)
+ $par1NetHandler.$setRotationYawHead(($this.$headRotationYaw * 360 | 0) / 256.0);
+};
+$java.nms_Packet35EntityHeadRotation_getPacketSize = function($this) {
+ return 5;
+};
+function nms_Packet38EntityStatus() {
+ var a = this; nms_Packet.call(a);
+ a.$entityId14 = 0;
+ a.$entityStatus = 0;
+}
+$java.nms_Packet38EntityStatus__init_ = function() {
+ var var_0 = new nms_Packet38EntityStatus();
+ nms_Packet38EntityStatus__init_(var_0);
+ return var_0;
+};
+function nms_Packet38EntityStatus__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet38EntityStatus_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$entityId14 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$entityStatus = var$2 << 24 >> 24;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet38EntityStatus_processPacket = function($this, $par1NetHandler) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$entityId14;
+ if (var$2 == $par1NetHandler.$mc15.$thePlayer.$entityId)
+ $par1NetHandler = $par1NetHandler.$mc15.$thePlayer;
+ else {
+ $par1NetHandler = $par1NetHandler.$worldClient;
+ $par1NetHandler = var$2 == $par1NetHandler.$mc11.$thePlayer.$entityId ? $par1NetHandler.$mc11.$thePlayer : nms_IntHashMap_lookup($par1NetHandler.$entityHashSet, var$2);
+ }
+ if ($par1NetHandler === null)
+ return;
+ var$2 = $this.$entityStatus;
+ $ptr = 1;
+ case 1:
+ $par1NetHandler.$handleHealthUpdate(var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, var$2, $ptr);
+};
+$java.nms_Packet38EntityStatus_getPacketSize = function($this) {
+ return 5;
+};
+function nms_Packet39AttachEntity() {
+ var a = this; nms_Packet.call(a);
+ a.$entityId13 = 0;
+ a.$vehicleEntityId = 0;
+}
+$java.nms_Packet39AttachEntity__init_ = function() {
+ var var_0 = new nms_Packet39AttachEntity();
+ nms_Packet39AttachEntity__init_(var_0);
+ return var_0;
+};
+function nms_Packet39AttachEntity__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet39AttachEntity_getPacketSize = function($this) {
+ return 8;
+};
+$java.nms_Packet39AttachEntity_readPacketData = function($this, $par1DataInputStream) {
+ $this.$entityId13 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$vehicleEntityId = ji_DataInputStream_readInt($par1DataInputStream);
+};
+$java.nms_Packet39AttachEntity_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleAttachEntity($par1NetHandler, $this);
+};
+function nms_Packet40EntityMetadata() {
+ var a = this; nms_Packet.call(a);
+ a.$entityId6 = 0;
+ a.$metadata0 = null;
+}
+$java.nms_Packet40EntityMetadata__init_ = function() {
+ var var_0 = new nms_Packet40EntityMetadata();
+ nms_Packet40EntityMetadata__init_(var_0);
+ return var_0;
+};
+function nms_Packet40EntityMetadata__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet40EntityMetadata_readPacketData = function($this, $par1DataInputStream) {
+ $this.$entityId6 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$metadata0 = $java.nms_DataWatcher_readWatchableObjects($par1DataInputStream);
+};
+$java.nms_Packet40EntityMetadata_processPacket = function($this, $par1NetHandler) {
+ var var$2, var$3;
+ var$2 = $this.$entityId6;
+ if (var$2 == $par1NetHandler.$mc15.$thePlayer.$entityId)
+ var$3 = $par1NetHandler.$mc15.$thePlayer;
+ else {
+ $par1NetHandler = $par1NetHandler.$worldClient;
+ var$3 = var$2 == $par1NetHandler.$mc11.$thePlayer.$entityId ? $par1NetHandler.$mc11.$thePlayer : nms_IntHashMap_lookup($par1NetHandler.$entityHashSet, var$2);
+ }
+ if (var$3 !== null && $this.$metadata0 !== null)
+ $java.nms_DataWatcher_updateWatchedObjectsFromList(var$3.$dataWatcher, $this.$metadata0);
+};
+$java.nms_Packet40EntityMetadata_getPacketSize = function($this) {
+ return 5;
+};
+$java.nms_Packet40EntityMetadata_getMetadata = function($this) {
+ return $this.$metadata0;
+};
+function nms_Packet41EntityEffect() {
+ var a = this; nms_Packet.call(a);
+ a.$entityId16 = 0;
+ a.$effectId0 = 0;
+ a.$effectAmplifier = 0;
+ a.$duration0 = 0;
+}
+$java.nms_Packet41EntityEffect__init_ = function() {
+ var var_0 = new nms_Packet41EntityEffect();
+ nms_Packet41EntityEffect__init_(var_0);
+ return var_0;
+};
+function nms_Packet41EntityEffect__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet41EntityEffect_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$entityId16 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$effectId0 = var$2 << 24 >> 24;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$effectAmplifier = var$2 << 24 >> 24;
+ $this.$duration0 = ji_DataInputStream_readShort($par1DataInputStream);
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet41EntityEffect_isDurationMax = function($this) {
+ return $this.$duration0 != 32767 ? 0 : 1;
+};
+$java.nms_Packet41EntityEffect_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleEntityEffect($par1NetHandler, $this);
+};
+$java.nms_Packet41EntityEffect_getPacketSize = function($this) {
+ return 8;
+};
+function nms_Packet42RemoveEntityEffect() {
+ var a = this; nms_Packet.call(a);
+ a.$entityId17 = 0;
+ a.$effectId1 = 0;
+}
+$java.nms_Packet42RemoveEntityEffect__init_ = function() {
+ var var_0 = new nms_Packet42RemoveEntityEffect();
+ nms_Packet42RemoveEntityEffect__init_(var_0);
+ return var_0;
+};
+function nms_Packet42RemoveEntityEffect__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet42RemoveEntityEffect_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$entityId17 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$effectId1 = var$2 << 24 >> 24;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet42RemoveEntityEffect_processPacket = function($this, $par1NetHandler) {
+ var var$2;
+ var$2 = $this.$entityId17;
+ if (var$2 == $par1NetHandler.$mc15.$thePlayer.$entityId)
+ $par1NetHandler = $par1NetHandler.$mc15.$thePlayer;
+ else {
+ $par1NetHandler = $par1NetHandler.$worldClient;
+ $par1NetHandler = var$2 == $par1NetHandler.$mc11.$thePlayer.$entityId ? $par1NetHandler.$mc11.$thePlayer : nms_IntHashMap_lookup($par1NetHandler.$entityHashSet, var$2);
+ }
+ if ($par1NetHandler instanceof nms_EntityLiving) {
+ $par1NetHandler = $par1NetHandler;
+ var$2 = $this.$effectId1;
+ ju_HashMap_removeEntry($par1NetHandler.$activePotionsMap, jl_Integer_valueOf(var$2));
+ }
+};
+$java.nms_Packet42RemoveEntityEffect_getPacketSize = function($this) {
+ return 5;
+};
+function nms_Packet43Experience() {
+ var a = this; nms_Packet.call(a);
+ a.$experience0 = 0.0;
+ a.$experienceTotal0 = 0;
+ a.$experienceLevel0 = 0;
+}
+$java.nms_Packet43Experience__init_ = function() {
+ var var_0 = new nms_Packet43Experience();
+ nms_Packet43Experience__init_(var_0);
+ return var_0;
+};
+function nms_Packet43Experience__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet43Experience_readPacketData = function($this, $par1DataInputStream) {
+ $this.$experience0 = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+ $this.$experienceLevel0 = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$experienceTotal0 = ji_DataInputStream_readShort($par1DataInputStream);
+};
+$java.nms_Packet43Experience_processPacket = function($this, $par1NetHandler) {
+ var var$2, var$3, var$4;
+ $par1NetHandler = $par1NetHandler.$mc15.$thePlayer;
+ var$2 = $this.$experience0;
+ var$3 = $this.$experienceTotal0;
+ var$4 = $this.$experienceLevel0;
+ $par1NetHandler.$experience = var$2;
+ $par1NetHandler.$experienceTotal = var$3;
+ $par1NetHandler.$experienceLevel = var$4;
+};
+$java.nms_Packet43Experience_getPacketSize = function($this) {
+ return 4;
+};
+function nms_Packet51MapChunk() {
+ var a = this; nms_Packet.call(a);
+ a.$xCh = 0;
+ a.$zCh = 0;
+ a.$yChMin = 0;
+ a.$yChMax = 0;
+ a.$compressedChunkData = null;
+ a.$includeInitialize = 0;
+ a.$tempLength = 0;
+}
+$java.nms_Packet51MapChunk_temp = null;
+$java.nms_Packet51MapChunk__init_ = function() {
+ var var_0 = new nms_Packet51MapChunk();
+ nms_Packet51MapChunk__init_(var_0);
+ return var_0;
+};
+function nms_Packet51MapChunk__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$isChunkDataPacket = 1;
+}
+$java.nms_Packet51MapChunk_readPacketData = function($this, $par1DataInputStream) {
+ var $var3, var$3, var$4, var$5, var$6, var$7;
+ $this.$xCh = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$zCh = ji_DataInputStream_readInt($par1DataInputStream);
+ $var3 = $par1DataInputStream.$in.$read1();
+ if ($var3 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$includeInitialize = !$var3 ? 0 : 1;
+ $this.$yChMin = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$yChMax = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$tempLength = ji_DataInputStream_readInt($par1DataInputStream);
+ if ($java.nms_Packet51MapChunk_temp.data.length < $this.$tempLength)
+ $java.nms_Packet51MapChunk_temp = $rt_createByteArray($this.$tempLength);
+ ji_DataInputStream_readFully($par1DataInputStream, $java.nms_Packet51MapChunk_temp, 0, $this.$tempLength);
+ $var3 = 0;
+ while ($var3 < 16) {
+ $var3 = $var3 + 1 | 0;
+ }
+ var$3 = $java.nms_Packet51MapChunk_temp;
+ var$4 = var$3.data;
+ $par1DataInputStream = new cjj_InflaterInputStream;
+ var$5 = new ji_ByteArrayInputStream;
+ var$6 = var$4.length;
+ var$5.$buf = var$3;
+ var$5.$pos = 0;
+ var$5.$mark0 = 0;
+ var$5.$count0 = 0 + var$6 | 0;
+ cjj_InflaterInputStream__init_0($par1DataInputStream, var$5, cjj_Inflater__init_0(15, 0), 512, 1);
+ $par1DataInputStream.$myinflater = 1;
+ var$5 = new ji_ByteArrayOutputStream;
+ var$5.$buf1 = $rt_createByteArray(32);
+ var$3 = $rt_createByteArray(65535);
+ var$7 = var$3.data.length;
+ var$6 = cjj_InflaterInputStream_read0($par1DataInputStream, var$3, 0, var$7);
+ while (var$6 != (-1)) {
+ ji_ByteArrayOutputStream_write0(var$5, var$3, 0, var$6);
+ var$6 = cjj_InflaterInputStream_read0($par1DataInputStream, var$3, 0, var$7);
+ }
+ $this.$compressedChunkData = ju_Arrays_copyOf0(var$5.$buf1, var$5.$count1);
+};
+$java.nms_Packet51MapChunk_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleMapChunk($par1NetHandler, $this);
+};
+$java.nms_Packet51MapChunk_getPacketSize = function($this) {
+ return 17 + $this.$tempLength | 0;
+};
+$java.nms_Packet51MapChunk_getCompressedChunkData = function($this) {
+ return $this.$compressedChunkData;
+};
+function nms_Packet51MapChunk__clinit_() {
+ $java.nms_Packet51MapChunk_temp = $rt_createByteArray(196864);
+}
+function nms_Packet52MultiBlockChange() {
+ var a = this; nms_Packet.call(a);
+ a.$xPosition10 = 0;
+ a.$zPosition9 = 0;
+ a.$metadataArray = null;
+ a.$size6 = 0;
+}
+$java.nms_Packet52MultiBlockChange_field_73449_e = null;
+$java.nms_Packet52MultiBlockChange__init_ = function() {
+ var var_0 = new nms_Packet52MultiBlockChange();
+ nms_Packet52MultiBlockChange__init_(var_0);
+ return var_0;
+};
+function nms_Packet52MultiBlockChange__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$isChunkDataPacket = 1;
+}
+$java.nms_Packet52MultiBlockChange_readPacketData = function($this, $par1DataInputStream) {
+ var $var2, var$3;
+ $this.$xPosition10 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$zPosition9 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$size6 = ji_DataInputStream_readShort($par1DataInputStream) & 65535;
+ $var2 = ji_DataInputStream_readInt($par1DataInputStream);
+ if ($var2 > 0) {
+ $this.$metadataArray = $rt_createByteArray($var2);
+ var$3 = $this.$metadataArray;
+ ji_DataInputStream_readFully($par1DataInputStream, var$3, 0, var$3.data.length);
+ }
+};
+$java.nms_Packet52MultiBlockChange_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleMultiBlockChange($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet52MultiBlockChange_getPacketSize = function($this) {
+ return 10 + ($this.$size6 * 4 | 0) | 0;
+};
+function nms_Packet52MultiBlockChange__clinit_() {
+ $java.nms_Packet52MultiBlockChange_field_73449_e = $rt_createByteArray(0);
+}
+function nms_Packet53BlockChange() {
+ var a = this; nms_Packet.call(a);
+ a.$xPosition11 = 0;
+ a.$yPosition10 = 0;
+ a.$zPosition10 = 0;
+ a.$type4 = 0;
+ a.$metadata2 = 0;
+}
+$java.nms_Packet53BlockChange__init_ = function() {
+ var var_0 = new nms_Packet53BlockChange();
+ nms_Packet53BlockChange__init_(var_0);
+ return var_0;
+};
+function nms_Packet53BlockChange__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$isChunkDataPacket = 1;
+}
+$java.nms_Packet53BlockChange_readPacketData = function($this, $par1DataInputStream) {
+ $this.$xPosition11 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$yPosition10 = $par1DataInputStream.$in.$read1();
+ $this.$zPosition10 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$type4 = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$metadata2 = $par1DataInputStream.$in.$read1();
+};
+$java.nms_Packet53BlockChange_processPacket = function($this, $par1NetHandler) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1NetHandler = $par1NetHandler.$worldClient;
+ var$2 = $this.$xPosition11;
+ var$3 = $this.$yPosition10;
+ var$4 = $this.$zPosition10;
+ var$5 = $this.$type4;
+ var$6 = $this.$metadata2;
+ var$7 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlock($par1NetHandler, var$2, var$3, var$4, var$5, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, var$2, var$3, var$4, var$5, var$6, var$7, $ptr);
+};
+$java.nms_Packet53BlockChange_getPacketSize = function($this) {
+ return 11;
+};
+function nms_Packet54PlayNoteBlock() {
+ var a = this; nms_Packet.call(a);
+ a.$xLocation = 0;
+ a.$yLocation = 0;
+ a.$zLocation = 0;
+ a.$instrumentType = 0;
+ a.$pitch6 = 0;
+ a.$blockId = 0;
+}
+$java.nms_Packet54PlayNoteBlock__init_ = function() {
+ var var_0 = new nms_Packet54PlayNoteBlock();
+ nms_Packet54PlayNoteBlock__init_(var_0);
+ return var_0;
+};
+function nms_Packet54PlayNoteBlock__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet54PlayNoteBlock_readPacketData = function($this, $par1DataInputStream) {
+ $this.$xLocation = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$yLocation = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$zLocation = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$instrumentType = $par1DataInputStream.$in.$read1();
+ $this.$pitch6 = $par1DataInputStream.$in.$read1();
+ $this.$blockId = ji_DataInputStream_readShort($par1DataInputStream) & 4095;
+};
+$java.nms_Packet54PlayNoteBlock_processPacket = function($this, $par1NetHandler) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1NetHandler = $par1NetHandler.$mc15.$theWorld;
+ var$2 = $this.$xLocation;
+ var$3 = $this.$yLocation;
+ var$4 = $this.$zLocation;
+ var$5 = $this.$blockId;
+ var$6 = $this.$instrumentType;
+ var$7 = $this.$pitch6;
+ if (var$5 <= 0)
+ return;
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$5];
+ $ptr = 1;
+ case 1:
+ var$8.$onBlockEventReceived($par1NetHandler, var$2, var$3, var$4, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr);
+};
+$java.nms_Packet54PlayNoteBlock_getPacketSize = function($this) {
+ return 14;
+};
+function nms_Packet55BlockDestroy() {
+ var a = this; nms_Packet.call(a);
+ a.$entityId15 = 0;
+ a.$posX7 = 0;
+ a.$posY7 = 0;
+ a.$posZ5 = 0;
+ a.$destroyedStage = 0;
+}
+$java.nms_Packet55BlockDestroy__init_ = function() {
+ var var_0 = new nms_Packet55BlockDestroy();
+ nms_Packet55BlockDestroy__init_(var_0);
+ return var_0;
+};
+function nms_Packet55BlockDestroy__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet55BlockDestroy_readPacketData = function($this, $par1DataInputStream) {
+ $this.$entityId15 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$posX7 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$posY7 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$posZ5 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$destroyedStage = $par1DataInputStream.$in.$read1();
+};
+$java.nms_Packet55BlockDestroy_processPacket = function($this, $par1NetHandler) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8;
+ $par1NetHandler = $par1NetHandler.$mc15.$theWorld;
+ var$2 = $this.$entityId15;
+ var$3 = $this.$posX7;
+ var$4 = $this.$posY7;
+ var$5 = $this.$posZ5;
+ var$6 = $this.$destroyedStage;
+ var$7 = 0;
+ a: {
+ while (var$7 < $par1NetHandler.$worldAccesses.$size0) {
+ var$8 = $par1NetHandler.$worldAccesses;
+ if (var$7 < 0)
+ break a;
+ if (var$7 >= var$8.$size0)
+ break a;
+ nms_RenderGlobal_destroyBlockPartially(var$8.$array1.data[var$7], var$2, var$3, var$4, var$5, var$6);
+ var$7 = var$7 + 1 | 0;
+ }
+ return;
+ }
+ $par1NetHandler = new jl_IndexOutOfBoundsException;
+ $par1NetHandler.$suppressionEnabled = 1;
+ $par1NetHandler.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1NetHandler);
+ $rt_throw($par1NetHandler);
+};
+$java.nms_Packet55BlockDestroy_getPacketSize = function($this) {
+ return 13;
+};
+$java.nms_Packet55BlockDestroy_getEntityId = function($this) {
+ return $this.$entityId15;
+};
+$java.nms_Packet55BlockDestroy_getPosX = function($this) {
+ return $this.$posX7;
+};
+$java.nms_Packet55BlockDestroy_getPosY = function($this) {
+ return $this.$posY7;
+};
+$java.nms_Packet55BlockDestroy_getPosZ = function($this) {
+ return $this.$posZ5;
+};
+$java.nms_Packet55BlockDestroy_getDestroyedStage = function($this) {
+ return $this.$destroyedStage;
+};
+function nms_Packet56MapChunks() {
+ var a = this; nms_Packet.call(a);
+ a.$chunkPostX = null;
+ a.$chunkPosZ = null;
+ a.$field_73590_a = null;
+ a.$field_73588_b = null;
+ a.$field_73584_f = null;
+ a.$dataLength = 0;
+ a.$skyLightSent = 0;
+}
+$java.nms_Packet56MapChunks_chunkDataNotCompressed = null;
+$java.nms_Packet56MapChunks__init_ = function() {
+ var var_0 = new nms_Packet56MapChunks();
+ nms_Packet56MapChunks__init_(var_0);
+ return var_0;
+};
+function nms_Packet56MapChunks__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet56MapChunks_readPacketData = function($this, $par1DataInputStream) {
+ var $var2, $var5, var$4, var$5, var$6, var$7, $var6, $var7, $var8, $var9, var$12;
+ $var2 = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$dataLength = ji_DataInputStream_readInt($par1DataInputStream);
+ $var5 = $par1DataInputStream.$in.$read1();
+ if ($var5 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$skyLightSent = !$var5 ? 0 : 1;
+ $this.$chunkPostX = $rt_createIntArray($var2);
+ $this.$chunkPosZ = $rt_createIntArray($var2);
+ $this.$field_73590_a = $rt_createIntArray($var2);
+ $this.$field_73588_b = $rt_createIntArray($var2);
+ $this.$field_73584_f = $rt_createArray($rt_arraycls($rt_bytecls()), $var2);
+ if ($java.nms_Packet56MapChunks_chunkDataNotCompressed.data.length < $this.$dataLength)
+ $java.nms_Packet56MapChunks_chunkDataNotCompressed = $rt_createByteArray($this.$dataLength);
+ ji_DataInputStream_readFully($par1DataInputStream, $java.nms_Packet56MapChunks_chunkDataNotCompressed, 0, $this.$dataLength);
+ var$4 = $java.nms_Packet56MapChunks_chunkDataNotCompressed;
+ var$5 = var$4.data;
+ var$6 = new cjj_InflaterInputStream;
+ var$7 = new ji_ByteArrayInputStream;
+ $var6 = var$5.length;
+ var$7.$buf = var$4;
+ var$7.$pos = 0;
+ var$7.$mark0 = 0;
+ var$7.$count0 = 0 + $var6 | 0;
+ cjj_InflaterInputStream__init_0(var$6, var$7, cjj_Inflater__init_0(15, 0), 512, 1);
+ var$6.$myinflater = 1;
+ var$7 = new ji_ByteArrayOutputStream;
+ var$7.$buf1 = $rt_createByteArray(32);
+ var$4 = $rt_createByteArray(65535);
+ $var7 = var$4.data.length;
+ $var6 = cjj_InflaterInputStream_read0(var$6, var$4, 0, $var7);
+ while ($var6 != (-1)) {
+ ji_ByteArrayOutputStream_write0(var$7, var$4, 0, $var6);
+ $var6 = cjj_InflaterInputStream_read0(var$6, var$4, 0, $var7);
+ }
+ var$5 = ju_Arrays_copyOf0(var$7.$buf1, var$7.$count1);
+ $var5 = 0;
+ $var6 = 0;
+ while ($var6 < $var2) {
+ $this.$chunkPostX.data[$var6] = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$chunkPosZ.data[$var6] = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$field_73590_a.data[$var6] = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$field_73588_b.data[$var6] = ji_DataInputStream_readShort($par1DataInputStream);
+ $var7 = 0;
+ $var8 = 0;
+ $var9 = 0;
+ while ($var9 < 16) {
+ $var7 = $var7 + ($this.$field_73590_a.data[$var6] >> $var9 & 1) | 0;
+ $var8 = $var8 + ($this.$field_73588_b.data[$var6] >> $var9 & 1) | 0;
+ $var9 = $var9 + 1 | 0;
+ }
+ var$12 = ((8192 * $var7 | 0) + 256 | 0) + (2048 * $var8 | 0) | 0;
+ if ($this.$skyLightSent)
+ var$12 = var$12 + (2048 * $var7 | 0) | 0;
+ $this.$field_73584_f.data[$var6] = $rt_createByteArray(var$12);
+ jl_System_arraycopy(var$5, $var5, $this.$field_73584_f.data[$var6], 0, var$12);
+ $var5 = $var5 + var$12 | 0;
+ $var6 = $var6 + 1 | 0;
+ }
+};
+$java.nms_Packet56MapChunks_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleMapChunks($par1NetHandler, $this);
+};
+$java.nms_Packet56MapChunks_getPacketSize = function($this) {
+ return (6 + $this.$dataLength | 0) + (12 * $this.$chunkPostX.data.length | 0) | 0;
+};
+$java.nms_Packet56MapChunks_getChunkPosX = function($this, $par1) {
+ return $this.$chunkPostX.data[$par1];
+};
+$java.nms_Packet56MapChunks_getChunkPosZ = function($this, $par1) {
+ return $this.$chunkPosZ.data[$par1];
+};
+$java.nms_Packet56MapChunks_getNumberOfChunkInPacket = function($this) {
+ return $this.$chunkPostX.data.length;
+};
+$java.nms_Packet56MapChunks_getChunkCompressedData = function($this, $par1) {
+ return $this.$field_73584_f.data[$par1];
+};
+function nms_Packet56MapChunks__clinit_() {
+ $java.nms_Packet56MapChunks_chunkDataNotCompressed = $rt_createByteArray(0);
+}
+function nms_Packet60Explosion() {
+ var a = this; nms_Packet.call(a);
+ a.$explosionX = 0.0;
+ a.$explosionY = 0.0;
+ a.$explosionZ = 0.0;
+ a.$explosionSize = 0.0;
+ a.$chunkPositionRecords = null;
+ a.$playerVelocityX = 0.0;
+ a.$playerVelocityY = 0.0;
+ a.$playerVelocityZ = 0.0;
+}
+$java.nms_Packet60Explosion__init_ = function() {
+ var var_0 = new nms_Packet60Explosion();
+ nms_Packet60Explosion__init_(var_0);
+ return var_0;
+};
+function nms_Packet60Explosion__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet60Explosion_readPacketData = function($this, $par1DataInputStream) {
+ var $var2, var$3, $var3, $var4, $var5, $var6, $var7, $var8, $var9, var$11;
+ $this.$explosionX = $rt_longBitsToDouble(ji_DataInputStream_readLong($par1DataInputStream));
+ $this.$explosionY = $rt_longBitsToDouble(ji_DataInputStream_readLong($par1DataInputStream));
+ $this.$explosionZ = $rt_longBitsToDouble(ji_DataInputStream_readLong($par1DataInputStream));
+ $this.$explosionSize = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+ $var2 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$3 = new ju_ArrayList;
+ var$3.$array1 = $rt_createArray(jl_Object, $var2);
+ $this.$chunkPositionRecords = var$3;
+ $var3 = $this.$explosionX | 0;
+ $var4 = $this.$explosionY | 0;
+ $var5 = $this.$explosionZ | 0;
+ $var6 = 0;
+ while (true) {
+ if ($var6 >= $var2) {
+ $this.$playerVelocityX = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+ $this.$playerVelocityY = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+ $this.$playerVelocityZ = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+ return;
+ }
+ $var7 = $par1DataInputStream.$in.$read1();
+ if ($var7 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $var7 = ($var7 << 24 >> 24) + $var3 | 0;
+ $var8 = $par1DataInputStream.$in.$read1();
+ if ($var8 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $var8 = ($var8 << 24 >> 24) + $var4 | 0;
+ $var9 = $par1DataInputStream.$in.$read1();
+ if ($var9 < 0)
+ break;
+ $var9 = ($var9 << 24 >> 24) + $var5 | 0;
+ var$3 = $this.$chunkPositionRecords;
+ var$11 = new nms_ChunkPosition;
+ var$11.$x3 = $var7;
+ var$11.$y2 = $var8;
+ var$11.$z5 = $var9;
+ ju_ArrayList_add(var$3, var$11);
+ $var6 = $var6 + 1 | 0;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet60Explosion_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleExplosion($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet60Explosion_getPacketSize = function($this) {
+ return (32 + ($this.$chunkPositionRecords.$size0 * 3 | 0) | 0) + 3 | 0;
+};
+$java.nms_Packet60Explosion_getPlayerVelocityX = function($this) {
+ return $this.$playerVelocityX;
+};
+$java.nms_Packet60Explosion_getPlayerVelocityY = function($this) {
+ return $this.$playerVelocityY;
+};
+$java.nms_Packet60Explosion_getPlayerVelocityZ = function($this) {
+ return $this.$playerVelocityZ;
+};
+function nms_Packet61DoorChange() {
+ var a = this; nms_Packet.call(a);
+ a.$sfxID = 0;
+ a.$auxData = 0;
+ a.$posX8 = 0;
+ a.$posY8 = 0;
+ a.$posZ6 = 0;
+ a.$disableRelativeVolume = 0;
+}
+$java.nms_Packet61DoorChange__init_ = function() {
+ var var_0 = new nms_Packet61DoorChange();
+ nms_Packet61DoorChange__init_(var_0);
+ return var_0;
+};
+function nms_Packet61DoorChange__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet61DoorChange_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$sfxID = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$posX8 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$posY8 = var$2 << 24 >> 24 & 255;
+ $this.$posZ6 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$auxData = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$disableRelativeVolume = !var$2 ? 0 : 1;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet61DoorChange_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleDoorChange($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet61DoorChange_getPacketSize = function($this) {
+ return 21;
+};
+$java.nms_Packet61DoorChange_getRelativeVolumeDisabled = function($this) {
+ return $this.$disableRelativeVolume;
+};
+function nms_Packet62LevelSound() {
+ var a = this; nms_Packet.call(a);
+ a.$soundName = null;
+ a.$effectX = 0;
+ a.$effectY = 0;
+ a.$effectZ = 0;
+ a.$volume0 = 0.0;
+ a.$pitch7 = 0;
+}
+$java.nms_Packet62LevelSound__init_ = function() {
+ var var_0 = new nms_Packet62LevelSound();
+ nms_Packet62LevelSound__init_(var_0);
+ return var_0;
+};
+function nms_Packet62LevelSound__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$effectY = 2147483647;
+}
+$java.nms_Packet62LevelSound_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$soundName = nms_Packet_readString($par1DataInputStream, 32);
+ $this.$effectX = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$effectY = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$effectZ = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$volume0 = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$pitch7 = var$2 & 255;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet62LevelSound_getSoundName = function($this) {
+ return $this.$soundName;
+};
+$java.nms_Packet62LevelSound_getEffectX = function($this) {
+ return $this.$effectX / 8.0;
+};
+$java.nms_Packet62LevelSound_getEffectY = function($this) {
+ return $this.$effectY / 8.0;
+};
+$java.nms_Packet62LevelSound_getEffectZ = function($this) {
+ return $this.$effectZ / 8.0;
+};
+$java.nms_Packet62LevelSound_getVolume = function($this) {
+ return $this.$volume0;
+};
+$java.nms_Packet62LevelSound_getPitch = function($this) {
+ return $this.$pitch7 / 63.0;
+};
+$java.nms_Packet62LevelSound_processPacket = function($this, $par1NetHandler) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1NetHandler = $par1NetHandler.$mc15.$theWorld;
+ var$2 = $this.$effectX / 8.0;
+ var$3 = $this.$effectY / 8.0;
+ var$4 = $this.$effectZ / 8.0;
+ var$5 = $this.$soundName;
+ var$6 = $this.$volume0;
+ var$7 = $this.$pitch7 / 63.0;
+ var$8 = 0;
+ $ptr = 1;
+ case 1:
+ nms_WorldClient_playSound($par1NetHandler, var$2, var$3, var$4, var$5, var$6, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr);
+};
+$java.nms_Packet62LevelSound_getPacketSize = function($this) {
+ return 24;
+};
+function nms_Packet63WorldParticles() {
+ var a = this; nms_Packet.call(a);
+ a.$particleName = null;
+ a.$posX9 = 0.0;
+ a.$posY9 = 0.0;
+ a.$posZ7 = 0.0;
+ a.$offsetX0 = 0.0;
+ a.$offsetY0 = 0.0;
+ a.$offsetZ = 0.0;
+ a.$speed0 = 0.0;
+ a.$quantity = 0;
+}
+$java.nms_Packet63WorldParticles__init_ = function() {
+ var var_0 = new nms_Packet63WorldParticles();
+ nms_Packet63WorldParticles__init_(var_0);
+ return var_0;
+};
+function nms_Packet63WorldParticles__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet63WorldParticles_readPacketData = function($this, $par1DataInputStream) {
+ $this.$particleName = nms_Packet_readString($par1DataInputStream, 64);
+ $this.$posX9 = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+ $this.$posY9 = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+ $this.$posZ7 = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+ $this.$offsetX0 = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+ $this.$offsetY0 = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+ $this.$offsetZ = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+ $this.$speed0 = $rt_intBitsToFloat(ji_DataInputStream_readInt($par1DataInputStream));
+ $this.$quantity = ji_DataInputStream_readInt($par1DataInputStream);
+};
+$java.nms_Packet63WorldParticles_getParticleName = function($this) {
+ return $this.$particleName;
+};
+$java.nms_Packet63WorldParticles_getPositionX = function($this) {
+ return $this.$posX9;
+};
+$java.nms_Packet63WorldParticles_getPositionY = function($this) {
+ return $this.$posY9;
+};
+$java.nms_Packet63WorldParticles_getPositionZ = function($this) {
+ return $this.$posZ7;
+};
+$java.nms_Packet63WorldParticles_getOffsetX = function($this) {
+ return $this.$offsetX0;
+};
+$java.nms_Packet63WorldParticles_getOffsetY = function($this) {
+ return $this.$offsetY0;
+};
+$java.nms_Packet63WorldParticles_getOffsetZ = function($this) {
+ return $this.$offsetZ;
+};
+$java.nms_Packet63WorldParticles_getSpeed = function($this) {
+ return $this.$speed0;
+};
+$java.nms_Packet63WorldParticles_getQuantity = function($this) {
+ return $this.$quantity;
+};
+$java.nms_Packet63WorldParticles_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleWorldParticles($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet63WorldParticles_getPacketSize = function($this) {
+ return 64;
+};
+function nms_Packet70GameEvent() {
+ var a = this; nms_Packet.call(a);
+ a.$eventType = 0;
+ a.$gameMode = 0;
+}
+$java.nms_Packet70GameEvent_clientMessage = null;
+$java.nms_Packet70GameEvent__init_ = function() {
+ var var_0 = new nms_Packet70GameEvent();
+ nms_Packet70GameEvent__init_(var_0);
+ return var_0;
+};
+function nms_Packet70GameEvent__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet70GameEvent_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$eventType = var$2 << 24 >> 24;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$gameMode = var$2 << 24 >> 24;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet70GameEvent_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleGameEvent($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet70GameEvent_getPacketSize = function($this) {
+ return 2;
+};
+function nms_Packet70GameEvent__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 4);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2586);
+ var$2[1] = null;
+ var$2[2] = null;
+ var$2[3] = $rt_s(2587);
+ $java.nms_Packet70GameEvent_clientMessage = var$1;
+}
+function nms_Packet71Weather() {
+ var a = this; nms_Packet.call(a);
+ a.$entityID = 0;
+ a.$posX6 = 0;
+ a.$posY6 = 0;
+ a.$posZ4 = 0;
+ a.$isLightningBolt = 0;
+}
+$java.nms_Packet71Weather__init_ = function() {
+ var var_0 = new nms_Packet71Weather();
+ nms_Packet71Weather__init_(var_0);
+ return var_0;
+};
+function nms_Packet71Weather__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet71Weather_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$entityID = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$isLightningBolt = var$2 << 24 >> 24;
+ $this.$posX6 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$posY6 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$posZ4 = ji_DataInputStream_readInt($par1DataInputStream);
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet71Weather_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleWeather($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet71Weather_getPacketSize = function($this) {
+ return 17;
+};
+function nms_Packet100OpenWindow() {
+ var a = this; nms_Packet.call(a);
+ a.$windowId2 = 0;
+ a.$inventoryType = 0;
+ a.$windowTitle = null;
+ a.$slotsCount0 = 0;
+ a.$useProvidedWindowTitle = 0;
+}
+$java.nms_Packet100OpenWindow__init_ = function() {
+ var var_0 = new nms_Packet100OpenWindow();
+ nms_Packet100OpenWindow__init_(var_0);
+ return var_0;
+};
+function nms_Packet100OpenWindow__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet100OpenWindow_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleOpenWindow($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet100OpenWindow_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$windowId2 = var$2 << 24 >> 24 & 255;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$inventoryType = var$2 << 24 >> 24 & 255;
+ $this.$windowTitle = nms_Packet_readString($par1DataInputStream, 32);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$slotsCount0 = var$2 << 24 >> 24 & 255;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$useProvidedWindowTitle = !var$2 ? 0 : 1;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet100OpenWindow_getPacketSize = function($this) {
+ return 4 + $this.$windowTitle.$characters.data.length | 0;
+};
+function nms_Packet101CloseWindow() {
+ nms_Packet.call(this);
+ this.$windowId0 = 0;
+}
+$java.nms_Packet101CloseWindow__init_ = function() {
+ var var_0 = new nms_Packet101CloseWindow();
+ nms_Packet101CloseWindow__init_(var_0);
+ return var_0;
+};
+function nms_Packet101CloseWindow__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet101CloseWindow_processPacket = function($this, $par1NetHandler) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1NetHandler = $par1NetHandler.$mc15.$thePlayer;
+ $par1NetHandler.$inventory.$itemStack = null;
+ $par1NetHandler.$openContainer = $par1NetHandler.$inventoryContainer;
+ var$2 = $par1NetHandler.$mc3;
+ $par1NetHandler = null;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$2, $par1NetHandler);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, var$2, $ptr);
+};
+$java.nms_Packet101CloseWindow_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$windowId0 = var$2 << 24 >> 24;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet101CloseWindow_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2;
+ var$2 = $this.$windowId0;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+};
+$java.nms_Packet101CloseWindow_getPacketSize = function($this) {
+ return 1;
+};
+function nms_Packet102WindowClick() {
+ var a = this; nms_Packet.call(a);
+ a.$window_Id = 0;
+ a.$inventorySlot = 0;
+ a.$mouseClick = 0;
+ a.$action = 0;
+ a.$itemStack1 = null;
+ a.$holdingShift = 0;
+}
+$java.nms_Packet102WindowClick__init_ = function() {
+ var var_0 = new nms_Packet102WindowClick();
+ nms_Packet102WindowClick__init_(var_0);
+ return var_0;
+};
+function nms_Packet102WindowClick__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet102WindowClick_processPacket = function($this, $par1NetHandler) {
+ return;
+};
+$java.nms_Packet102WindowClick_readPacketData = function($this, $par1DataInputStream) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, $$je;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$window_Id = var$2 << 24 >> 24;
+ $this.$inventorySlot = ji_DataInputStream_readShort($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$mouseClick = var$2 << 24 >> 24;
+ $this.$action = ji_DataInputStream_readShort($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$holdingShift = var$2 << 24 >> 24;
+ nms_Packet_$callClinit();
+ var$3 = null;
+ var$2 = ji_DataInputStream_readShort($par1DataInputStream);
+ if (var$2 >= 0) {
+ var$4 = $par1DataInputStream.$in.$read1();
+ if (var$4 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ var$5 = var$4 << 24 >> 24;
+ var$4 = ji_DataInputStream_readShort($par1DataInputStream);
+ var$3 = new nms_ItemStack;
+ var$3.$stackSize = 0;
+ var$3.$itemFrame = null;
+ var$3.$itemID0 = var$2;
+ var$3.$stackSize = var$5;
+ var$3.$itemDamage = var$4;
+ if (var$3.$itemDamage < 0)
+ var$3.$itemDamage = 0;
+ var$2 = ji_DataInputStream_readShort($par1DataInputStream);
+ if (var$2 < 0)
+ $par1DataInputStream = null;
+ else {
+ var$6 = $rt_createByteArray(var$2);
+ var$4 = var$6.data.length;
+ ji_DataInputStream_readFully($par1DataInputStream, var$6, 0, var$4);
+ var$7 = new ji_DataInputStream;
+ var$8 = new ji_BufferedInputStream;
+ var$9 = new cjj_GZIPInputStream;
+ var$10 = new ji_ByteArrayInputStream;
+ var$10.$buf = var$6;
+ var$10.$pos = 0;
+ var$10.$mark0 = 0;
+ var$10.$count0 = 0 + var$4 | 0;
+ cjj_InflaterInputStream__init_0(var$9, var$10, cjj_Inflater__init_0(31, 0), 512, 1);
+ var$9.$myinflater = 1;
+ var$8.$in = var$9;
+ var$8.$markpos = (-1);
+ var$8.$buf0 = $rt_createByteArray(8192);
+ var$7.$in = var$8;
+ var$7.$buff = $rt_createByteArray(8);
+ a: {
+ try {
+ $par1DataInputStream = nms_CompressedStreamTools_read(var$7);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ $par1DataInputStream = $$je;
+
+ }
+ var$7.$in.$close();
+ $rt_throw($par1DataInputStream);
+ }
+ var$7.$in.$close();
+ }
+ var$3.$stackTagCompound = $par1DataInputStream;
+ }
+ $this.$itemStack1 = var$3;
+};
+$java.nms_Packet102WindowClick_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2;
+ var$2 = $this.$window_Id;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ ji_DataOutputStream_writeShort($par1DataOutputStream, $this.$inventorySlot);
+ var$2 = $this.$mouseClick;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ ji_DataOutputStream_writeShort($par1DataOutputStream, $this.$action);
+ var$2 = $this.$holdingShift;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ nms_Packet_writeItemStack($this.$itemStack1, $par1DataOutputStream);
+};
+$java.nms_Packet102WindowClick_getPacketSize = function($this) {
+ return 11;
+};
+function nms_Packet103SetSlot() {
+ var a = this; nms_Packet.call(a);
+ a.$windowId3 = 0;
+ a.$itemSlot = 0;
+ a.$myItemStack = null;
+}
+$java.nms_Packet103SetSlot__init_ = function() {
+ var var_0 = new nms_Packet103SetSlot();
+ nms_Packet103SetSlot__init_(var_0);
+ return var_0;
+};
+function nms_Packet103SetSlot__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet103SetSlot_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleSetSlot($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet103SetSlot_readPacketData = function($this, $par1DataInputStream) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $$je;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$windowId3 = var$2 << 24 >> 24;
+ $this.$itemSlot = ji_DataInputStream_readShort($par1DataInputStream);
+ nms_Packet_$callClinit();
+ var$3 = null;
+ var$2 = ji_DataInputStream_readShort($par1DataInputStream);
+ if (var$2 >= 0) {
+ var$4 = $par1DataInputStream.$in.$read1();
+ if (var$4 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ var$5 = var$4 << 24 >> 24;
+ var$4 = ji_DataInputStream_readShort($par1DataInputStream);
+ var$3 = new nms_ItemStack;
+ var$3.$stackSize = 0;
+ var$3.$itemFrame = null;
+ var$3.$itemID0 = var$2;
+ var$3.$stackSize = var$5;
+ var$3.$itemDamage = var$4;
+ if (var$3.$itemDamage < 0)
+ var$3.$itemDamage = 0;
+ var$2 = ji_DataInputStream_readShort($par1DataInputStream);
+ if (var$2 < 0)
+ $par1DataInputStream = null;
+ else {
+ var$6 = $rt_createByteArray(var$2);
+ var$4 = var$6.data.length;
+ ji_DataInputStream_readFully($par1DataInputStream, var$6, 0, var$4);
+ var$7 = new ji_DataInputStream;
+ $par1DataInputStream = new ji_BufferedInputStream;
+ var$8 = new cjj_GZIPInputStream;
+ var$9 = new ji_ByteArrayInputStream;
+ var$9.$buf = var$6;
+ var$9.$pos = 0;
+ var$9.$mark0 = 0;
+ var$9.$count0 = 0 + var$4 | 0;
+ cjj_InflaterInputStream__init_0(var$8, var$9, cjj_Inflater__init_0(31, 0), 512, 1);
+ var$8.$myinflater = 1;
+ $par1DataInputStream.$in = var$8;
+ $par1DataInputStream.$markpos = (-1);
+ $par1DataInputStream.$buf0 = $rt_createByteArray(8192);
+ var$7.$in = $par1DataInputStream;
+ var$7.$buff = $rt_createByteArray(8);
+ a: {
+ try {
+ $par1DataInputStream = nms_CompressedStreamTools_read(var$7);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ $par1DataInputStream = $$je;
+
+ }
+ var$7.$in.$close();
+ $rt_throw($par1DataInputStream);
+ }
+ var$7.$in.$close();
+ }
+ var$3.$stackTagCompound = $par1DataInputStream;
+ }
+ $this.$myItemStack = var$3;
+};
+$java.nms_Packet103SetSlot_getPacketSize = function($this) {
+ return 8;
+};
+function nms_Packet104WindowItems() {
+ var a = this; nms_Packet.call(a);
+ a.$windowId5 = 0;
+ a.$itemStack3 = null;
+}
+$java.nms_Packet104WindowItems__init_ = function() {
+ var var_0 = new nms_Packet104WindowItems();
+ nms_Packet104WindowItems__init_(var_0);
+ return var_0;
+};
+function nms_Packet104WindowItems__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet104WindowItems_readPacketData = function($this, $par1DataInputStream) {
+ var $var2, $var3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $$je;
+ $var2 = $par1DataInputStream.$in.$read1();
+ if ($var2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$windowId5 = $var2 << 24 >> 24;
+ $var2 = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$itemStack3 = $rt_createArray(nms_ItemStack, $var2);
+ $var3 = 0;
+ while ($var3 < $var2) {
+ var$4 = $this.$itemStack3;
+ nms_Packet_$callClinit();
+ var$5 = null;
+ var$6 = ji_DataInputStream_readShort($par1DataInputStream);
+ if (var$6 >= 0) {
+ var$7 = $par1DataInputStream.$in.$read1();
+ if (var$7 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ var$8 = var$7 << 24 >> 24;
+ var$9 = ji_DataInputStream_readShort($par1DataInputStream);
+ var$5 = new nms_ItemStack;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = var$6;
+ var$5.$stackSize = var$8;
+ var$5.$itemDamage = var$9;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ var$7 = ji_DataInputStream_readShort($par1DataInputStream);
+ if (var$7 < 0)
+ var$10 = null;
+ else {
+ var$11 = $rt_createByteArray(var$7);
+ var$6 = var$11.data.length;
+ ji_DataInputStream_readFully($par1DataInputStream, var$11, 0, var$6);
+ var$12 = new ji_DataInputStream;
+ var$13 = new ji_BufferedInputStream;
+ var$14 = new cjj_GZIPInputStream;
+ var$15 = new ji_ByteArrayInputStream;
+ var$15.$buf = var$11;
+ var$15.$pos = 0;
+ var$15.$mark0 = 0;
+ var$15.$count0 = 0 + var$6 | 0;
+ cjj_InflaterInputStream__init_0(var$14, var$15, cjj_Inflater__init_0(31, 0), 512, 1);
+ var$14.$myinflater = 1;
+ var$13.$in = var$14;
+ var$13.$markpos = (-1);
+ var$13.$buf0 = $rt_createByteArray(8192);
+ var$12.$in = var$13;
+ var$12.$buff = $rt_createByteArray(8);
+ try {
+ var$10 = nms_CompressedStreamTools_read(var$12);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ $par1DataInputStream = $$je;
+ var$12.$in.$close();
+ $rt_throw($par1DataInputStream);
+
+ }
+ var$12.$in.$close();
+ }
+ var$5.$stackTagCompound = var$10;
+ }
+ var$4.data[$var3] = var$5;
+ $var3 = $var3 + 1 | 0;
+ }
+};
+$java.nms_Packet104WindowItems_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleWindowItems($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet104WindowItems_getPacketSize = function($this) {
+ return 3 + ($this.$itemStack3.data.length * 5 | 0) | 0;
+};
+function nms_Packet105UpdateProgressbar() {
+ var a = this; nms_Packet.call(a);
+ a.$windowId6 = 0;
+ a.$progressBar = 0;
+ a.$progressBarValue = 0;
+}
+$java.nms_Packet105UpdateProgressbar__init_ = function() {
+ var var_0 = new nms_Packet105UpdateProgressbar();
+ nms_Packet105UpdateProgressbar__init_(var_0);
+ return var_0;
+};
+function nms_Packet105UpdateProgressbar__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet105UpdateProgressbar_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleUpdateProgressbar($par1NetHandler, $this);
+};
+$java.nms_Packet105UpdateProgressbar_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$windowId6 = var$2 << 24 >> 24;
+ $this.$progressBar = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$progressBarValue = ji_DataInputStream_readShort($par1DataInputStream);
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet105UpdateProgressbar_getPacketSize = function($this) {
+ return 5;
+};
+function nms_Packet106Transaction() {
+ var a = this; nms_Packet.call(a);
+ a.$windowId4 = 0;
+ a.$shortWindowId = 0;
+ a.$accepted = 0;
+}
+$java.nms_Packet106Transaction__init_ = function() {
+ var var_0 = new nms_Packet106Transaction();
+ nms_Packet106Transaction__init_(var_0);
+ return var_0;
+};
+function nms_Packet106Transaction__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet106Transaction_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleTransaction($par1NetHandler, $this);
+};
+$java.nms_Packet106Transaction_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$windowId4 = var$2 << 24 >> 24;
+ $this.$shortWindowId = ji_DataInputStream_readShort($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$accepted = !(var$2 << 24 >> 24) ? 0 : 1;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet106Transaction_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2;
+ var$2 = $this.$windowId4;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ ji_DataOutputStream_writeShort($par1DataOutputStream, $this.$shortWindowId);
+ var$2 = !$this.$accepted ? 0 : 1;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+};
+$java.nms_Packet106Transaction_getPacketSize = function($this) {
+ return 4;
+};
+function nms_Packet107CreativeSetSlot() {
+ var a = this; nms_Packet.call(a);
+ a.$slot = 0;
+ a.$itemStack2 = null;
+}
+$java.nms_Packet107CreativeSetSlot__init_ = function() {
+ var var_0 = new nms_Packet107CreativeSetSlot();
+ nms_Packet107CreativeSetSlot__init_(var_0);
+ return var_0;
+};
+function nms_Packet107CreativeSetSlot__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet107CreativeSetSlot_processPacket = function($this, $par1NetHandler) {
+ return;
+};
+$java.nms_Packet107CreativeSetSlot_readPacketData = function($this, $par1DataInputStream) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $$je;
+ $this.$slot = ji_DataInputStream_readShort($par1DataInputStream);
+ nms_Packet_$callClinit();
+ var$2 = null;
+ var$3 = ji_DataInputStream_readShort($par1DataInputStream);
+ if (var$3 >= 0) {
+ var$4 = $par1DataInputStream.$in.$read1();
+ if (var$4 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ var$5 = var$4 << 24 >> 24;
+ var$4 = ji_DataInputStream_readShort($par1DataInputStream);
+ var$2 = new nms_ItemStack;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = var$5;
+ var$2.$itemDamage = var$4;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$3 = ji_DataInputStream_readShort($par1DataInputStream);
+ if (var$3 < 0)
+ $par1DataInputStream = null;
+ else {
+ var$6 = $rt_createByteArray(var$3);
+ var$4 = var$6.data.length;
+ ji_DataInputStream_readFully($par1DataInputStream, var$6, 0, var$4);
+ var$7 = new ji_DataInputStream;
+ $par1DataInputStream = new ji_BufferedInputStream;
+ var$8 = new cjj_GZIPInputStream;
+ var$9 = new ji_ByteArrayInputStream;
+ var$9.$buf = var$6;
+ var$9.$pos = 0;
+ var$9.$mark0 = 0;
+ var$9.$count0 = 0 + var$4 | 0;
+ cjj_InflaterInputStream__init_0(var$8, var$9, cjj_Inflater__init_0(31, 0), 512, 1);
+ var$8.$myinflater = 1;
+ $par1DataInputStream.$in = var$8;
+ $par1DataInputStream.$markpos = (-1);
+ $par1DataInputStream.$buf0 = $rt_createByteArray(8192);
+ var$7.$in = $par1DataInputStream;
+ var$7.$buff = $rt_createByteArray(8);
+ a: {
+ try {
+ $par1DataInputStream = nms_CompressedStreamTools_read(var$7);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ $par1DataInputStream = $$je;
+
+ }
+ var$7.$in.$close();
+ $rt_throw($par1DataInputStream);
+ }
+ var$7.$in.$close();
+ }
+ var$2.$stackTagCompound = $par1DataInputStream;
+ }
+ $this.$itemStack2 = var$2;
+};
+$java.nms_Packet107CreativeSetSlot_writePacketData = function($this, $par1DataOutputStream) {
+ ji_DataOutputStream_writeShort($par1DataOutputStream, $this.$slot);
+ nms_Packet_writeItemStack($this.$itemStack2, $par1DataOutputStream);
+};
+$java.nms_Packet107CreativeSetSlot_getPacketSize = function($this) {
+ return 8;
+};
+function nms_Packet108EnchantItem() {
+ var a = this; nms_Packet.call(a);
+ a.$windowId1 = 0;
+ a.$enchantment = 0;
+}
+$java.nms_Packet108EnchantItem__init_ = function() {
+ var var_0 = new nms_Packet108EnchantItem();
+ nms_Packet108EnchantItem__init_(var_0);
+ return var_0;
+};
+function nms_Packet108EnchantItem__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet108EnchantItem_processPacket = function($this, $par1NetHandler) {
+ return;
+};
+$java.nms_Packet108EnchantItem_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$windowId1 = var$2 << 24 >> 24;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$enchantment = var$2 << 24 >> 24;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet108EnchantItem_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2;
+ var$2 = $this.$windowId1;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ var$2 = $this.$enchantment;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+};
+$java.nms_Packet108EnchantItem_getPacketSize = function($this) {
+ return 2;
+};
+function nms_Packet130UpdateSign() {
+ var a = this; nms_Packet.call(a);
+ a.$xPosition14 = 0;
+ a.$yPosition13 = 0;
+ a.$zPosition13 = 0;
+ a.$signLines = null;
+}
+$java.nms_Packet130UpdateSign__init_ = function() {
+ var var_0 = new nms_Packet130UpdateSign();
+ nms_Packet130UpdateSign__init_(var_0);
+ return var_0;
+};
+$java.nms_Packet130UpdateSign__init_0 = function(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_Packet130UpdateSign();
+ $java.nms_Packet130UpdateSign__init_1(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+};
+function nms_Packet130UpdateSign__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$isChunkDataPacket = 1;
+}
+$java.nms_Packet130UpdateSign__init_1 = function($this, $par1, $par2, $par3, $par4ArrayOfStr) {
+ var var$5, var$6;
+ var$5 = $par4ArrayOfStr.data;
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$isChunkDataPacket = 1;
+ $this.$xPosition14 = $par1;
+ $this.$yPosition13 = $par2;
+ $this.$zPosition13 = $par3;
+ $par4ArrayOfStr = $rt_createArray(jl_String, 4);
+ var$6 = $par4ArrayOfStr.data;
+ var$6[0] = var$5[0];
+ var$6[1] = var$5[1];
+ var$6[2] = var$5[2];
+ var$6[3] = var$5[3];
+ $this.$signLines = $par4ArrayOfStr;
+};
+$java.nms_Packet130UpdateSign_readPacketData = function($this, $par1DataInputStream) {
+ var $var2;
+ $this.$xPosition14 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$yPosition13 = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$zPosition13 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$signLines = $rt_createArray(jl_String, 4);
+ $var2 = 0;
+ while ($var2 < 4) {
+ $this.$signLines.data[$var2] = nms_Packet_readString($par1DataInputStream, 15);
+ $var2 = $var2 + 1 | 0;
+ }
+};
+$java.nms_Packet130UpdateSign_writePacketData = function($this, $par1DataOutputStream) {
+ var $var2, var$3;
+ ji_DataOutputStream_writeInt($par1DataOutputStream, $this.$xPosition14);
+ ji_DataOutputStream_writeShort($par1DataOutputStream, $this.$yPosition13);
+ ji_DataOutputStream_writeInt($par1DataOutputStream, $this.$zPosition13);
+ $var2 = 0;
+ while ($var2 < 4) {
+ var$3 = $this.$signLines.data[$var2];
+ nms_Packet_$callClinit();
+ if (var$3.$characters.data.length > 32767) {
+ var$3 = new ji_IOException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = $rt_s(374);
+ $rt_throw(var$3);
+ }
+ ji_DataOutputStream_writeShort($par1DataOutputStream, var$3.$characters.data.length);
+ ji_DataOutputStream_writeChars($par1DataOutputStream, var$3);
+ $var2 = $var2 + 1 | 0;
+ }
+};
+$java.nms_Packet130UpdateSign_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleUpdateSign($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet130UpdateSign_getPacketSize = function($this) {
+ var $var1, $var2;
+ $var1 = 0;
+ $var2 = 0;
+ while ($var2 < 4) {
+ $var1 = $var1 + $this.$signLines.data[$var2].$characters.data.length | 0;
+ $var2 = $var2 + 1 | 0;
+ }
+ return $var1;
+};
+function nms_Packet131MapData() {
+ var a = this; nms_Packet.call(a);
+ a.$itemID1 = 0;
+ a.$uniqueID = 0;
+ a.$itemData = null;
+}
+$java.nms_Packet131MapData__init_ = function() {
+ var var_0 = new nms_Packet131MapData();
+ nms_Packet131MapData__init_(var_0);
+ return var_0;
+};
+function nms_Packet131MapData__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$isChunkDataPacket = 1;
+}
+$java.nms_Packet131MapData_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$itemID1 = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$uniqueID = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$itemData = $rt_createByteArray(ji_DataInputStream_readUnsignedShort($par1DataInputStream));
+ var$2 = $this.$itemData;
+ ji_DataInputStream_readFully($par1DataInputStream, var$2, 0, var$2.data.length);
+};
+$java.nms_Packet131MapData_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleMapData($par1NetHandler, $this);
+};
+$java.nms_Packet131MapData_getPacketSize = function($this) {
+ return 4 + $this.$itemData.data.length | 0;
+};
+function nms_Packet132TileEntityData() {
+ var a = this; nms_Packet.call(a);
+ a.$xPosition15 = 0;
+ a.$yPosition14 = 0;
+ a.$zPosition14 = 0;
+ a.$actionType = 0;
+ a.$customParam1 = null;
+}
+$java.nms_Packet132TileEntityData__init_ = function() {
+ var var_0 = new nms_Packet132TileEntityData();
+ nms_Packet132TileEntityData__init_(var_0);
+ return var_0;
+};
+function nms_Packet132TileEntityData__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$isChunkDataPacket = 1;
+}
+$java.nms_Packet132TileEntityData_readPacketData = function($this, $par1DataInputStream) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, $$je;
+ $this.$xPosition15 = ji_DataInputStream_readInt($par1DataInputStream);
+ $this.$yPosition14 = ji_DataInputStream_readShort($par1DataInputStream);
+ $this.$zPosition14 = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$actionType = var$2 << 24 >> 24;
+ nms_Packet_$callClinit();
+ var$2 = ji_DataInputStream_readShort($par1DataInputStream);
+ if (var$2 < 0)
+ $par1DataInputStream = null;
+ else {
+ var$3 = $rt_createByteArray(var$2);
+ var$4 = var$3.data.length;
+ ji_DataInputStream_readFully($par1DataInputStream, var$3, 0, var$4);
+ var$5 = new ji_DataInputStream;
+ $par1DataInputStream = new ji_BufferedInputStream;
+ var$6 = new cjj_GZIPInputStream;
+ var$7 = new ji_ByteArrayInputStream;
+ var$7.$buf = var$3;
+ var$7.$pos = 0;
+ var$7.$mark0 = 0;
+ var$7.$count0 = 0 + var$4 | 0;
+ cjj_InflaterInputStream__init_0(var$6, var$7, cjj_Inflater__init_0(31, 0), 512, 1);
+ var$6.$myinflater = 1;
+ $par1DataInputStream.$in = var$6;
+ $par1DataInputStream.$markpos = (-1);
+ $par1DataInputStream.$buf0 = $rt_createByteArray(8192);
+ var$5.$in = $par1DataInputStream;
+ var$5.$buff = $rt_createByteArray(8);
+ a: {
+ try {
+ $par1DataInputStream = nms_CompressedStreamTools_read(var$5);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ $par1DataInputStream = $$je;
+
+ }
+ var$5.$in.$close();
+ $rt_throw($par1DataInputStream);
+ }
+ var$5.$in.$close();
+ }
+ $this.$customParam1 = $par1DataInputStream;
+};
+$java.nms_Packet132TileEntityData_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleTileEntityData($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet132TileEntityData_getPacketSize = function($this) {
+ return 25;
+};
+function nms_Packet200Statistic() {
+ var a = this; nms_Packet.call(a);
+ a.$statisticId = 0;
+ a.$amount = 0;
+}
+$java.nms_Packet200Statistic__init_ = function() {
+ var var_0 = new nms_Packet200Statistic();
+ nms_Packet200Statistic__init_(var_0);
+ return var_0;
+};
+function nms_Packet200Statistic__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet200Statistic_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleStatistic($par1NetHandler, $this);
+};
+$java.nms_Packet200Statistic_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$statisticId = ji_DataInputStream_readInt($par1DataInputStream);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$amount = var$2 << 24 >> 24;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet200Statistic_getPacketSize = function($this) {
+ return 6;
+};
+function nms_Packet201PlayerInfo() {
+ var a = this; nms_Packet.call(a);
+ a.$playerName = null;
+ a.$isConnected = 0;
+ a.$ping = 0;
+}
+$java.nms_Packet201PlayerInfo__init_ = function() {
+ var var_0 = new nms_Packet201PlayerInfo();
+ nms_Packet201PlayerInfo__init_(var_0);
+ return var_0;
+};
+function nms_Packet201PlayerInfo__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet201PlayerInfo_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$playerName = nms_Packet_readString($par1DataInputStream, 16);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$isConnected = !(var$2 << 24 >> 24) ? 0 : 1;
+ $this.$ping = ji_DataInputStream_readShort($par1DataInputStream);
+};
+$java.nms_Packet201PlayerInfo_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handlePlayerInfo($par1NetHandler, $this);
+};
+$java.nms_Packet201PlayerInfo_getPacketSize = function($this) {
+ return (($this.$playerName.$characters.data.length + 2 | 0) + 1 | 0) + 2 | 0;
+};
+function nms_Packet202PlayerAbilities() {
+ var a = this; nms_Packet.call(a);
+ a.$disableDamage0 = 0;
+ a.$isFlying0 = 0;
+ a.$allowFlying0 = 0;
+ a.$isCreativeMode0 = 0;
+ a.$flySpeed0 = 0.0;
+ a.$walkSpeed0 = 0.0;
+}
+$java.nms_Packet202PlayerAbilities__init_ = function() {
+ var var_0 = new nms_Packet202PlayerAbilities();
+ nms_Packet202PlayerAbilities__init_(var_0);
+ return var_0;
+};
+function nms_Packet202PlayerAbilities__init_0(var_0) {
+ var var_1 = new nms_Packet202PlayerAbilities();
+ $java.nms_Packet202PlayerAbilities__init_0(var_1, var_0);
+ return var_1;
+}
+function nms_Packet202PlayerAbilities__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$disableDamage0 = 0;
+ $this.$isFlying0 = 0;
+ $this.$allowFlying0 = 0;
+ $this.$isCreativeMode0 = 0;
+}
+$java.nms_Packet202PlayerAbilities__init_0 = function($this, $par1PlayerCapabilities) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$disableDamage0 = 0;
+ $this.$isFlying0 = 0;
+ $this.$allowFlying0 = 0;
+ $this.$isCreativeMode0 = 0;
+ $this.$disableDamage0 = $par1PlayerCapabilities.$disableDamage;
+ $this.$isFlying0 = $par1PlayerCapabilities.$isFlying;
+ $this.$allowFlying0 = $par1PlayerCapabilities.$allowFlying;
+ $this.$isCreativeMode0 = $par1PlayerCapabilities.$isCreativeMode;
+ $this.$flySpeed0 = $par1PlayerCapabilities.$flySpeed;
+ $this.$walkSpeed0 = $par1PlayerCapabilities.$walkSpeed;
+};
+$java.nms_Packet202PlayerAbilities_readPacketData = function($this, $par1DataInputStream) {
+ var var$2, $var2;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $var2 = var$2 << 24 >> 24;
+ $this.$disableDamage0 = ($var2 & 1) <= 0 ? 0 : 1;
+ $this.$isFlying0 = ($var2 & 2) <= 0 ? 0 : 1;
+ $this.$allowFlying0 = ($var2 & 4) <= 0 ? 0 : 1;
+ $this.$isCreativeMode0 = ($var2 & 8) <= 0 ? 0 : 1;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$flySpeed0 = (var$2 << 24 >> 24) / 255.0;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$walkSpeed0 = (var$2 << 24 >> 24) / 255.0;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet202PlayerAbilities_writePacketData = function($this, $par1DataOutputStream) {
+ var $var2;
+ $var2 = 0;
+ if ($this.$disableDamage0)
+ $var2 = 1;
+ if ($this.$isFlying0)
+ $var2 = ($var2 | 2) << 24 >> 24;
+ if ($this.$allowFlying0)
+ $var2 = ($var2 | 4) << 24 >> 24;
+ if ($this.$isCreativeMode0)
+ $var2 = ($var2 | 8) << 24 >> 24;
+ $par1DataOutputStream.$out.$write0($var2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ $var2 = $this.$flySpeed0 * 255.0 | 0;
+ $par1DataOutputStream.$out.$write0($var2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+ $var2 = $this.$walkSpeed0 * 255.0 | 0;
+ $par1DataOutputStream.$out.$write0($var2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+};
+$java.nms_Packet202PlayerAbilities_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handlePlayerAbilities($par1NetHandler, $this);
+};
+$java.nms_Packet202PlayerAbilities_getPacketSize = function($this) {
+ return 2;
+};
+$java.nms_Packet202PlayerAbilities_getDisableDamage = function($this) {
+ return $this.$disableDamage0;
+};
+$java.nms_Packet202PlayerAbilities_setDisableDamage = function($this, $par1) {
+ $this.$disableDamage0 = $par1;
+};
+$java.nms_Packet202PlayerAbilities_getFlying = function($this) {
+ return $this.$isFlying0;
+};
+$java.nms_Packet202PlayerAbilities_setFlying = function($this, $par1) {
+ $this.$isFlying0 = $par1;
+};
+$java.nms_Packet202PlayerAbilities_getAllowFlying = function($this) {
+ return $this.$allowFlying0;
+};
+$java.nms_Packet202PlayerAbilities_setAllowFlying = function($this, $par1) {
+ $this.$allowFlying0 = $par1;
+};
+$java.nms_Packet202PlayerAbilities_isCreativeMode = function($this) {
+ return $this.$isCreativeMode0;
+};
+$java.nms_Packet202PlayerAbilities_setCreativeMode = function($this, $par1) {
+ $this.$isCreativeMode0 = $par1;
+};
+$java.nms_Packet202PlayerAbilities_getFlySpeed = function($this) {
+ return $this.$flySpeed0;
+};
+$java.nms_Packet202PlayerAbilities_setFlySpeed = function($this, $par1) {
+ $this.$flySpeed0 = $par1;
+};
+$java.nms_Packet202PlayerAbilities_getWalkSpeed = function($this) {
+ return $this.$walkSpeed0;
+};
+$java.nms_Packet202PlayerAbilities_setWalkSpeed = function($this, $par1) {
+ $this.$walkSpeed0 = $par1;
+};
+function nms_Packet203AutoComplete() {
+ nms_Packet.call(this);
+ this.$text1 = null;
+}
+$java.nms_Packet203AutoComplete__init_ = function() {
+ var var_0 = new nms_Packet203AutoComplete();
+ nms_Packet203AutoComplete__init_(var_0);
+ return var_0;
+};
+function nms_Packet203AutoComplete__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet203AutoComplete_readPacketData = function($this, $par1DataInputStream) {
+ $this.$text1 = nms_Packet_readString($par1DataInputStream, nms_Packet3Chat_maxChatLength);
+};
+$java.nms_Packet203AutoComplete_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2;
+ var$2 = $this.$text1;
+ nms_Packet_$callClinit();
+ if (var$2.$characters.data.length <= 32767) {
+ ji_DataOutputStream_writeShort($par1DataOutputStream, var$2.$characters.data.length);
+ ji_DataOutputStream_writeChars($par1DataOutputStream, var$2);
+ return;
+ }
+ var$2 = new ji_IOException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(374);
+ $rt_throw(var$2);
+};
+$java.nms_Packet203AutoComplete_processPacket = function($this, $par1NetHandler) {
+ var var$2, var$3;
+ var$2 = $this.$text1;
+ var$3 = jur_Pattern_split(jur_Pattern_compile($rt_s(2519), 0), var$2, 0);
+ if ($par1NetHandler.$mc15.$currentScreen instanceof nms_GuiChat)
+ nms_GuiChat_func_73894_a($par1NetHandler.$mc15.$currentScreen, var$3);
+};
+$java.nms_Packet203AutoComplete_getPacketSize = function($this) {
+ return 2 + ($this.$text1.$characters.data.length * 2 | 0) | 0;
+};
+$java.nms_Packet203AutoComplete_getText = function($this) {
+ return $this.$text1;
+};
+function nms_Packet205ClientCommand() {
+ nms_Packet.call(this);
+ this.$forceRespawn = 0;
+}
+$java.nms_Packet205ClientCommand__init_ = function() {
+ var var_0 = new nms_Packet205ClientCommand();
+ nms_Packet205ClientCommand__init_(var_0);
+ return var_0;
+};
+function nms_Packet205ClientCommand__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet205ClientCommand_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$forceRespawn = var$2 << 24 >> 24;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet205ClientCommand_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2;
+ var$2 = $this.$forceRespawn & 255;
+ $par1DataOutputStream.$out.$write0(var$2);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + 1 | 0;
+};
+$java.nms_Packet205ClientCommand_processPacket = function($this, $par1NetHandler) {
+ return;
+};
+$java.nms_Packet205ClientCommand_getPacketSize = function($this) {
+ return 1;
+};
+function nms_Packet206SetObjective() {
+ var a = this; nms_Packet.call(a);
+ a.$objectiveName = null;
+ a.$objectiveDisplayName = null;
+ a.$change = 0;
+}
+$java.nms_Packet206SetObjective__init_ = function() {
+ var var_0 = new nms_Packet206SetObjective();
+ nms_Packet206SetObjective__init_(var_0);
+ return var_0;
+};
+function nms_Packet206SetObjective__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet206SetObjective_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$objectiveName = nms_Packet_readString($par1DataInputStream, 16);
+ $this.$objectiveDisplayName = nms_Packet_readString($par1DataInputStream, 32);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$change = var$2 << 24 >> 24;
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet206SetObjective_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleSetObjective($par1NetHandler, $this);
+};
+$java.nms_Packet206SetObjective_getPacketSize = function($this) {
+ return (((2 + $this.$objectiveName.$characters.data.length | 0) + 2 | 0) + $this.$objectiveDisplayName.$characters.data.length | 0) + 1 | 0;
+};
+function nms_Packet207SetScore() {
+ var a = this; nms_Packet.call(a);
+ a.$itemName = null;
+ a.$scoreName = null;
+ a.$value9 = 0;
+ a.$updateOrRemove = 0;
+}
+$java.nms_Packet207SetScore__init_ = function() {
+ var var_0 = new nms_Packet207SetScore();
+ nms_Packet207SetScore__init_(var_0);
+ return var_0;
+};
+function nms_Packet207SetScore__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$itemName = $rt_s(44);
+ $this.$scoreName = $rt_s(44);
+ $this.$value9 = 0;
+ $this.$updateOrRemove = 0;
+}
+$java.nms_Packet207SetScore_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$itemName = nms_Packet_readString($par1DataInputStream, 16);
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$updateOrRemove = var$2 << 24 >> 24;
+ if ($this.$updateOrRemove != 1) {
+ $this.$scoreName = nms_Packet_readString($par1DataInputStream, 16);
+ $this.$value9 = ji_DataInputStream_readInt($par1DataInputStream);
+ }
+};
+$java.nms_Packet207SetScore_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleSetScore($par1NetHandler, $this);
+};
+$java.nms_Packet207SetScore_getPacketSize = function($this) {
+ return ((((2 + $this.$itemName.$characters.data.length | 0) + 2 | 0) + $this.$scoreName.$characters.data.length | 0) + 4 | 0) + 1 | 0;
+};
+function nms_Packet208SetDisplayObjective() {
+ var a = this; nms_Packet.call(a);
+ a.$scoreboardPosition = 0;
+ a.$scoreName0 = null;
+}
+$java.nms_Packet208SetDisplayObjective__init_ = function() {
+ var var_0 = new nms_Packet208SetDisplayObjective();
+ nms_Packet208SetDisplayObjective__init_(var_0);
+ return var_0;
+};
+function nms_Packet208SetDisplayObjective__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet208SetDisplayObjective_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ var$2 = $par1DataInputStream.$in.$read1();
+ if (var$2 >= 0) {
+ $this.$scoreboardPosition = var$2 << 24 >> 24;
+ $this.$scoreName0 = nms_Packet_readString($par1DataInputStream, 16);
+ return;
+ }
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+};
+$java.nms_Packet208SetDisplayObjective_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleSetDisplayObjective($par1NetHandler, $this);
+};
+$java.nms_Packet208SetDisplayObjective_getPacketSize = function($this) {
+ return 3 + $this.$scoreName0.$characters.data.length | 0;
+};
+function nms_Packet209SetPlayerTeam() {
+ var a = this; nms_Packet.call(a);
+ a.$teamName = null;
+ a.$teamDisplayName = null;
+ a.$teamPrefix = null;
+ a.$teamSuffix = null;
+ a.$playerNames = null;
+ a.$mode4 = 0;
+ a.$friendlyFire = 0;
+}
+$java.nms_Packet209SetPlayerTeam__init_ = function() {
+ var var_0 = new nms_Packet209SetPlayerTeam();
+ nms_Packet209SetPlayerTeam__init_(var_0);
+ return var_0;
+};
+function nms_Packet209SetPlayerTeam__init_($this) {
+ var var$1;
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$teamName = $rt_s(44);
+ $this.$teamDisplayName = $rt_s(44);
+ $this.$teamPrefix = $rt_s(44);
+ $this.$teamSuffix = $rt_s(44);
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$playerNames = var$1;
+ $this.$mode4 = 0;
+}
+$java.nms_Packet209SetPlayerTeam_readPacketData = function($this, $par1DataInputStream) {
+ var $var2, $var3;
+ $this.$teamName = nms_Packet_readString($par1DataInputStream, 16);
+ $var2 = $par1DataInputStream.$in.$read1();
+ if ($var2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$mode4 = $var2 << 24 >> 24;
+ if (!($this.$mode4 && $this.$mode4 != 2)) {
+ $this.$teamDisplayName = nms_Packet_readString($par1DataInputStream, 32);
+ $this.$teamPrefix = nms_Packet_readString($par1DataInputStream, 16);
+ $this.$teamSuffix = nms_Packet_readString($par1DataInputStream, 16);
+ $var2 = $par1DataInputStream.$in.$read1();
+ if ($var2 < 0) {
+ $par1DataInputStream = new ji_EOFException;
+ $par1DataInputStream.$suppressionEnabled = 1;
+ $par1DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par1DataInputStream);
+ }
+ $this.$friendlyFire = $var2 << 24 >> 24;
+ }
+ a: {
+ if (!($this.$mode4 && $this.$mode4 != 3 && $this.$mode4 != 4)) {
+ $var2 = ji_DataInputStream_readShort($par1DataInputStream);
+ $var3 = 0;
+ while (true) {
+ if ($var3 >= $var2)
+ break a;
+ ju_ArrayList_add($this.$playerNames, nms_Packet_readString($par1DataInputStream, 16));
+ $var3 = $var3 + 1 | 0;
+ }
+ }
+ }
+};
+$java.nms_Packet209SetPlayerTeam_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleSetPlayerTeam($par1NetHandler, $this);
+};
+$java.nms_Packet209SetPlayerTeam_getPacketSize = function($this) {
+ return 3 + $this.$teamName.$characters.data.length | 0;
+};
+function nms_Packet250CustomPayload() {
+ var a = this; nms_Packet.call(a);
+ a.$channel0 = null;
+ a.$length6 = 0;
+ a.$data10 = null;
+}
+$java.nms_Packet250CustomPayload__init_ = function() {
+ var var_0 = new nms_Packet250CustomPayload();
+ nms_Packet250CustomPayload__init_(var_0);
+ return var_0;
+};
+function nms_Packet250CustomPayload__init_0(var_0, var_1) {
+ var var_2 = new nms_Packet250CustomPayload();
+ $java.nms_Packet250CustomPayload__init_0(var_2, var_0, var_1);
+ return var_2;
+}
+function nms_Packet250CustomPayload__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet250CustomPayload__init_0 = function($this, $par1Str, $par2ArrayOfByte) {
+ var var$3;
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$channel0 = $par1Str;
+ $this.$data10 = $par2ArrayOfByte;
+ if ($par2ArrayOfByte !== null) {
+ $this.$length6 = $par2ArrayOfByte.data.length;
+ if ($this.$length6 > 32767) {
+ var$3 = new jl_IllegalArgumentException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = $rt_s(2588);
+ $rt_throw(var$3);
+ }
+ }
+};
+$java.nms_Packet250CustomPayload_readPacketData = function($this, $par1DataInputStream) {
+ var var$2;
+ $this.$channel0 = nms_Packet_readString($par1DataInputStream, 20);
+ $this.$length6 = ji_DataInputStream_readShort($par1DataInputStream);
+ if ($this.$length6 > 0 && $this.$length6 < 32767) {
+ $this.$data10 = $rt_createByteArray($this.$length6);
+ var$2 = $this.$data10;
+ ji_DataInputStream_readFully($par1DataInputStream, var$2, 0, var$2.data.length);
+ }
+};
+$java.nms_Packet250CustomPayload_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2, var$3, var$4;
+ var$2 = $this.$channel0;
+ nms_Packet_$callClinit();
+ if (var$2.$characters.data.length > 32767) {
+ var$2 = new ji_IOException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(374);
+ $rt_throw(var$2);
+ }
+ ji_DataOutputStream_writeShort($par1DataOutputStream, var$2.$characters.data.length);
+ ji_DataOutputStream_writeChars($par1DataOutputStream, var$2);
+ ji_DataOutputStream_writeShort($par1DataOutputStream, $this.$length6 << 16 >> 16);
+ if ($this.$data10 !== null) {
+ var$3 = $this.$data10;
+ var$4 = var$3.data.length;
+ $par1DataOutputStream.$out.$write2(var$3, 0, var$4);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + var$4 | 0;
+ }
+};
+$java.nms_Packet250CustomPayload_processPacket = function($this, $par1NetHandler) {
+ $java.nms_NetClientHandler_handleCustomPayload($par1NetHandler, $this);
+};
+$java.nms_Packet250CustomPayload_getPacketSize = function($this) {
+ return ((2 + ($this.$channel0.$characters.data.length * 2 | 0) | 0) + 2 | 0) + $this.$length6 | 0;
+};
+function nms_Packet252SharedKey() {
+ nms_Packet.call(this);
+}
+$java.nms_Packet252SharedKey__init_ = function() {
+ var var_0 = new nms_Packet252SharedKey();
+ nms_Packet252SharedKey__init_(var_0);
+ return var_0;
+};
+function nms_Packet252SharedKey__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet252SharedKey_readPacketData = function($this, $par1DataInputStream) {
+ var var$2, var$3, var$4;
+ nms_Packet_$callClinit();
+ var$2 = ji_DataInputStream_readShort($par1DataInputStream);
+ if (var$2 < 0) {
+ var$3 = new ji_IOException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = $rt_s(2589);
+ $rt_throw(var$3);
+ }
+ var$4 = $rt_createByteArray(var$2);
+ ji_DataInputStream_readFully($par1DataInputStream, var$4, 0, var$4.data.length);
+ var$2 = ji_DataInputStream_readShort($par1DataInputStream);
+ if (var$2 >= 0) {
+ var$4 = $rt_createByteArray(var$2);
+ ji_DataInputStream_readFully($par1DataInputStream, var$4, 0, var$4.data.length);
+ return;
+ }
+ var$3 = new ji_IOException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = $rt_s(2589);
+ $rt_throw(var$3);
+};
+$java.nms_Packet252SharedKey_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2, var$3, var$4;
+ var$2 = $rt_createByteArray(162);
+ var$3 = var$2.data;
+ nms_Packet_$callClinit();
+ var$4 = var$3.length;
+ ji_DataOutputStream_writeShort($par1DataOutputStream, var$4);
+ $par1DataOutputStream.$out.$write2(var$2, 0, var$4);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + var$4 | 0;
+ var$2 = $rt_createByteArray(4);
+ var$4 = var$2.data.length;
+ ji_DataOutputStream_writeShort($par1DataOutputStream, var$4);
+ $par1DataOutputStream.$out.$write2(var$2, 0, var$4);
+ $par1DataOutputStream.$written = $par1DataOutputStream.$written + var$4 | 0;
+};
+$java.nms_Packet252SharedKey_processPacket = function($this, $par1NetHandler) {
+ var var$2;
+ var$2 = new nms_Packet205ClientCommand;
+ nms_Packet_$callClinit();
+ var$2.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$2.$isChunkDataPacket = 0;
+ var$2.$forceRespawn = 0;
+ if (!$par1NetHandler.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue($par1NetHandler.$netManager, var$2);
+};
+$java.nms_Packet252SharedKey_getPacketSize = function($this) {
+ return 170;
+};
+function nms_Packet253ServerAuthData() {
+ var a = this; nms_Packet.call(a);
+ a.$serverId = null;
+ a.$verifyToken = null;
+}
+$java.nms_Packet253ServerAuthData__init_ = function() {
+ var var_0 = new nms_Packet253ServerAuthData();
+ nms_Packet253ServerAuthData__init_(var_0);
+ return var_0;
+};
+function nms_Packet253ServerAuthData__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$verifyToken = $rt_createByteArray(0);
+}
+$java.nms_Packet253ServerAuthData_readPacketData = function($this, $par1DataInputStream) {
+ var var$2, var$3, var$4;
+ $this.$serverId = nms_Packet_readString($par1DataInputStream, 20);
+ var$2 = ji_DataInputStream_readShort($par1DataInputStream);
+ if (var$2 < 0) {
+ var$3 = new ji_IOException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = $rt_s(2589);
+ $rt_throw(var$3);
+ }
+ var$4 = $rt_createByteArray(var$2);
+ ji_DataInputStream_readFully($par1DataInputStream, var$4, 0, var$4.data.length);
+ var$2 = ji_DataInputStream_readShort($par1DataInputStream);
+ if (var$2 >= 0) {
+ var$4 = $rt_createByteArray(var$2);
+ ji_DataInputStream_readFully($par1DataInputStream, var$4, 0, var$4.data.length);
+ $this.$verifyToken = var$4;
+ return;
+ }
+ var$3 = new ji_IOException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = $rt_s(2589);
+ $rt_throw(var$3);
+};
+$java.nms_Packet253ServerAuthData_processPacket = function($this, $par1NetHandler) {
+ var var$2;
+ var$2 = new nms_Packet252SharedKey;
+ nms_Packet_$callClinit();
+ var$2.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$2.$isChunkDataPacket = 0;
+ if (!$par1NetHandler.$disconnected)
+ nle_WebsocketNetworkManager_addToSendQueue($par1NetHandler.$netManager, var$2);
+};
+$java.nms_Packet253ServerAuthData_getPacketSize = function($this) {
+ return ((((2 + ($this.$serverId.$characters.data.length * 2 | 0) | 0) + 2 | 0) + 0 | 0) + 2 | 0) + $this.$verifyToken.data.length | 0;
+};
+function nms_Packet254ServerPing() {
+ nms_Packet.call(this);
+ this.$readSuccessfully = 0;
+}
+$java.nms_Packet254ServerPing__init_ = function() {
+ var var_0 = new nms_Packet254ServerPing();
+ nms_Packet254ServerPing__init_(var_0);
+ return var_0;
+};
+function nms_Packet254ServerPing__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+ $this.$readSuccessfully = 0;
+}
+$java.nms_Packet254ServerPing_readPacketData = function($this, $par1DataInputStream) {
+ var $$je;
+ a: {
+ try {
+ $this.$readSuccessfully = ji_DataInputStream_readByte($par1DataInputStream);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ } else {
+ throw $$e;
+ }
+ }
+ $this.$readSuccessfully = 0;
+ }
+};
+$java.nms_Packet254ServerPing_processPacket = function($this, $par1NetHandler) {
+ return;
+};
+$java.nms_Packet254ServerPing_getPacketSize = function($this) {
+ return 0;
+};
+function nms_Packet255KickDisconnect() {
+ nms_Packet.call(this);
+ this.$reason = null;
+}
+$java.nms_Packet255KickDisconnect__init_ = function() {
+ var var_0 = new nms_Packet255KickDisconnect();
+ nms_Packet255KickDisconnect__init_(var_0);
+ return var_0;
+};
+function nms_Packet255KickDisconnect__init_($this) {
+ nms_Packet_$callClinit();
+ $this.$creationTimeMillis = jl_System_currentTimeMillis();
+ $this.$isChunkDataPacket = 0;
+}
+$java.nms_Packet255KickDisconnect_readPacketData = function($this, $par1DataInputStream) {
+ $this.$reason = nms_Packet_readString($par1DataInputStream, 256);
+};
+$java.nms_Packet255KickDisconnect_writePacketData = function($this, $par1DataOutputStream) {
+ var var$2;
+ var$2 = $this.$reason;
+ nms_Packet_$callClinit();
+ if (var$2.$characters.data.length <= 32767) {
+ ji_DataOutputStream_writeShort($par1DataOutputStream, var$2.$characters.data.length);
+ ji_DataOutputStream_writeChars($par1DataOutputStream, var$2);
+ return;
+ }
+ var$2 = new ji_IOException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(374);
+ $rt_throw(var$2);
+};
+$java.nms_Packet255KickDisconnect_processPacket = function($this, $par1NetHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1NetHandler = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_handleKickDisconnect($par1NetHandler, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NetHandler, $ptr);
+};
+$java.nms_Packet255KickDisconnect_getPacketSize = function($this) {
+ return $this.$reason.$characters.data.length;
+};
+function nms_EnchantmentProtection() {
+ nms_Enchantment.call(this);
+ this.$protectionType = 0;
+}
+$java.nms_EnchantmentProtection_protectionName = null;
+$java.nms_EnchantmentProtection_baseEnchantability = null;
+$java.nms_EnchantmentProtection_levelEnchantability = null;
+$java.nms_EnchantmentProtection_thresholdEnchantability = null;
+$java.nms_EnchantmentProtection_getMaxLevel = function($this) {
+ return 4;
+};
+$java.nms_EnchantmentProtection_calcModifierDamage = function($this, $par1, $par2DamageSource) {
+ var $var3;
+ if ($par2DamageSource.$isDamageAllowedInCreativeMode)
+ return 0;
+ $var3 = (6 + $rt_imul($par1, $par1) | 0) / 3.0;
+ if (!$this.$protectionType) {
+ $var3 = $var3 * 0.75;
+ $par1 = $var3 | 0;
+ if ($var3 < $par1)
+ $par1 = $par1 - 1 | 0;
+ } else if ($this.$protectionType == 1 && $par2DamageSource.$fireDamage) {
+ $var3 = $var3 * 1.25;
+ $par1 = $var3 | 0;
+ if ($var3 < $par1)
+ $par1 = $par1 - 1 | 0;
+ } else if ($this.$protectionType == 2 && $par2DamageSource === nms_DamageSource_fall) {
+ $var3 = $var3 * 2.5;
+ $par1 = $var3 | 0;
+ if ($var3 < $par1)
+ $par1 = $par1 - 1 | 0;
+ } else if ($this.$protectionType == 3 && $par2DamageSource.$explosion) {
+ $var3 = $var3 * 1.5;
+ $par1 = $var3 | 0;
+ if ($var3 < $par1)
+ $par1 = $par1 - 1 | 0;
+ } else if ($this.$protectionType == 4 && $par2DamageSource.$projectile) {
+ $var3 = $var3 * 1.5;
+ $par1 = $var3 | 0;
+ if ($var3 < $par1)
+ $par1 = $par1 - 1 | 0;
+ } else
+ $par1 = 0;
+ return $par1;
+};
+$java.nms_EnchantmentProtection_getName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2590));
+ var$2 = $java.nms_EnchantmentProtection_protectionName.data[$this.$protectionType];
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+$java.nms_EnchantmentProtection_canApplyTogether = function($this, $par1Enchantment) {
+ var $var2;
+ if (!($par1Enchantment instanceof nms_EnchantmentProtection))
+ return $this === $par1Enchantment ? 0 : 1;
+ $var2 = $par1Enchantment;
+ return $var2.$protectionType == $this.$protectionType ? 0 : $this.$protectionType != 2 && $var2.$protectionType != 2 ? 0 : 1;
+};
+function nms_EnchantmentProtection_func_92093_a($par0Entity, $par1) {
+ var $var2, var$4;
+ nms_Enchantment_$callClinit();
+ $var2 = nms_EnchantmentHelper_getMaxEnchantmentLevel($java.nms_Enchantment_fireProtection.$effectId, $par0Entity.$getLastActiveItems());
+ if ($var2 > 0) {
+ var$4 = $par1 * $var2 * 0.15000000596046448;
+ $var2 = var$4 | 0;
+ if (var$4 < $var2)
+ $var2 = $var2 - 1 | 0;
+ $par1 = $par1 - $var2 | 0;
+ }
+ return $par1;
+}
+$java.nms_EnchantmentProtection_func_92092_a = function($par0Entity, $par1) {
+ var $var3, var$4, var$5;
+ nms_Enchantment_$callClinit();
+ $var3 = nms_EnchantmentHelper_getMaxEnchantmentLevel($java.nms_Enchantment_blastProtection.$effectId, $par0Entity.$getLastActiveItems());
+ if ($var3 > 0) {
+ var$4 = $par1 * $var3 * 0.15000000596046448;
+ var$5 = var$4 | 0;
+ if (var$4 < var$5)
+ var$5 = var$5 - 1 | 0;
+ $par1 = $par1 - var$5;
+ }
+ return $par1;
+};
+function nms_EnchantmentProtection__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 5);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2396);
+ var$2[1] = $rt_s(1636);
+ var$2[2] = $rt_s(2591);
+ var$2[3] = $rt_s(2592);
+ var$2[4] = $rt_s(2593);
+ $java.nms_EnchantmentProtection_protectionName = var$1;
+ var$1 = $rt_createIntArray(5);
+ var$2 = var$1.data;
+ var$2[0] = 1;
+ var$2[1] = 10;
+ var$2[2] = 5;
+ var$2[3] = 5;
+ var$2[4] = 3;
+ $java.nms_EnchantmentProtection_baseEnchantability = var$1;
+ var$1 = $rt_createIntArray(5);
+ var$2 = var$1.data;
+ var$2[0] = 11;
+ var$2[1] = 8;
+ var$2[2] = 6;
+ var$2[3] = 8;
+ var$2[4] = 6;
+ $java.nms_EnchantmentProtection_levelEnchantability = var$1;
+ var$1 = $rt_createIntArray(5);
+ var$2 = var$1.data;
+ var$2[0] = 20;
+ var$2[1] = 12;
+ var$2[2] = 10;
+ var$2[3] = 12;
+ var$2[4] = 15;
+ $java.nms_EnchantmentProtection_thresholdEnchantability = var$1;
+}
+$java.nms_EnchantmentOxygen = function() {
+ nms_Enchantment.call(this);
+};
+$java.nms_EnchantmentOxygen_getMaxLevel = function($this) {
+ return 3;
+};
+$java.nms_EnchantmentWaterWorker = function() {
+ nms_Enchantment.call(this);
+};
+$java.nms_EnchantmentWaterWorker_getMaxLevel = function($this) {
+ return 1;
+};
+function nms_EnchantmentThorns() {
+ nms_Enchantment.call(this);
+}
+$java.nms_EnchantmentThorns_getMaxLevel = function($this) {
+ return 3;
+};
+$java.nms_EnchantmentThorns_canApply = function($this, $par1ItemStack) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$par1ItemStack.$itemID0] instanceof nms_ItemArmor ? 1 : $java.nms_EnumEnchantmentType_canEnchantItem($this.$type1, nms_Item_itemsList.data[$par1ItemStack.$itemID0]);
+};
+function nms_EnchantmentThorns_func_92096_a($par0Entity, $par1EntityLiving, $par2Random) {
+ var $var3, $var4, var$6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2Random = $thread.pop();$par1EntityLiving = $thread.pop();$par0Entity = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Enchantment_$callClinit();
+ $var3 = nms_EnchantmentHelper_getMaxEnchantmentLevel($java.nms_Enchantment_thorns.$effectId, $par1EntityLiving.$getLastActiveItems());
+ $var4 = $java.nms_EnchantmentHelper_func_92099_a($java.nms_Enchantment_thorns, $par1EntityLiving);
+ if (!($var3 <= 0 ? 0 : Math.random() >= 0.15000000596046448 * $var3 ? 0 : 1)) {
+ if ($var4 === null)
+ return;
+ var$6 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ var$7 = new nms_EntityDamageSource;
+ var$7.$isUnblockable = 0;
+ var$7.$isDamageAllowedInCreativeMode = 0;
+ var$7.$hungerDamage = 0.30000001192092896;
+ var$7.$magicDamage = 0;
+ var$7.$explosion = 0;
+ var$7.$damageType = $rt_s(2572);
+ var$7.$damageSourceEntity = $par1EntityLiving;
+ var$7.$magicDamage = 1;
+ var$6 = $var3 > 10 ? $var3 - 10 | 0 : 1 + (Math.random() * 4.0 | 0) | 0;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_ItemStack_damageItem($var4, var$6, $par1EntityLiving);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ $par0Entity.$attackEntityFrom(var$7, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2Random = $rt_s(2594);
+ var$8 = 0.5;
+ var$9 = 1.0;
+ $ptr = 3;
+ case 3:
+ $par0Entity.$playSound1($par2Random, var$8, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var4 === null)
+ return;
+ var$6 = 3;
+ $ptr = 4;
+ case 4:
+ nms_ItemStack_damageItem($var4, var$6, $par1EntityLiving);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($par0Entity, $par1EntityLiving, $par2Random, $var3, $var4, var$6, var$7, var$8, var$9, $ptr);
+}
+function nms_EnchantmentDamage() {
+ nms_Enchantment.call(this);
+ this.$damageType0 = 0;
+}
+$java.nms_EnchantmentDamage_protectionName = null;
+$java.nms_EnchantmentDamage_baseEnchantability = null;
+$java.nms_EnchantmentDamage_levelEnchantability = null;
+$java.nms_EnchantmentDamage_thresholdEnchantability = null;
+$java.nms_EnchantmentDamage_getMaxLevel = function($this) {
+ return 5;
+};
+$java.nms_EnchantmentDamage_calcModifierLiving = function($this, $par1, $par2EntityLiving) {
+ var var$3;
+ if (!$this.$damageType0) {
+ var$3 = $par1 * 2.75;
+ $par1 = var$3 | 0;
+ if (var$3 < $par1)
+ $par1 = $par1 - 1 | 0;
+ } else if ($this.$damageType0 == 1 && $par2EntityLiving.$getCreatureAttribute() === nms_EnumCreatureAttribute_UNDEAD) {
+ var$3 = $par1 * 4.5;
+ $par1 = var$3 | 0;
+ if (var$3 < $par1)
+ $par1 = $par1 - 1 | 0;
+ } else if ($this.$damageType0 == 2 && $par2EntityLiving.$getCreatureAttribute() === nms_EnumCreatureAttribute_ARTHROPOD) {
+ var$3 = $par1 * 4.5;
+ $par1 = var$3 | 0;
+ if (var$3 < $par1)
+ $par1 = $par1 - 1 | 0;
+ } else
+ $par1 = 0;
+ return $par1;
+};
+$java.nms_EnchantmentDamage_getName = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2595));
+ var$2 = $java.nms_EnchantmentDamage_protectionName.data[$this.$damageType0];
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, var$2);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+$java.nms_EnchantmentDamage_canApplyTogether = function($this, $par1Enchantment) {
+ return $par1Enchantment instanceof nms_EnchantmentDamage ? 0 : 1;
+};
+$java.nms_EnchantmentDamage_canApply = function($this, $par1ItemStack) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$par1ItemStack.$itemID0] instanceof nms_ItemAxe ? 1 : $java.nms_EnumEnchantmentType_canEnchantItem($this.$type1, nms_Item_itemsList.data[$par1ItemStack.$itemID0]);
+};
+function nms_EnchantmentDamage__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(jl_String, 3);
+ var$2 = var$1.data;
+ var$2[0] = $rt_s(2396);
+ var$2[1] = $rt_s(2596);
+ var$2[2] = $rt_s(2597);
+ $java.nms_EnchantmentDamage_protectionName = var$1;
+ var$1 = $rt_createIntArray(3);
+ var$2 = var$1.data;
+ var$2[0] = 1;
+ var$2[1] = 5;
+ var$2[2] = 5;
+ $java.nms_EnchantmentDamage_baseEnchantability = var$1;
+ var$1 = $rt_createIntArray(3);
+ var$2 = var$1.data;
+ var$2[0] = 11;
+ var$2[1] = 8;
+ var$2[2] = 8;
+ $java.nms_EnchantmentDamage_levelEnchantability = var$1;
+ var$1 = $rt_createIntArray(3);
+ var$2 = var$1.data;
+ var$2[0] = 20;
+ var$2[1] = 20;
+ var$2[2] = 20;
+ $java.nms_EnchantmentDamage_thresholdEnchantability = var$1;
+}
+$java.nms_EnchantmentKnockback = function() {
+ nms_Enchantment.call(this);
+};
+$java.nms_EnchantmentKnockback_getMaxLevel = function($this) {
+ return 2;
+};
+$java.nms_EnchantmentFireAspect = function() {
+ nms_Enchantment.call(this);
+};
+$java.nms_EnchantmentFireAspect_getMaxLevel = function($this) {
+ return 2;
+};
+$java.nms_EnchantmentLootBonus = function() {
+ nms_Enchantment.call(this);
+};
+$java.nms_EnchantmentLootBonus_getMaxLevel = function($this) {
+ return 3;
+};
+$java.nms_EnchantmentLootBonus_canApplyTogether = function($this, $par1Enchantment) {
+ var var$2;
+ var$2 = $this === $par1Enchantment ? 0 : 1;
+ a: {
+ if (var$2) {
+ var$2 = $par1Enchantment.$effectId;
+ nms_Enchantment_$callClinit();
+ if (var$2 != $java.nms_Enchantment_silkTouch.$effectId) {
+ var$2 = 1;
+ break a;
+ }
+ }
+ var$2 = 0;
+ }
+ return var$2;
+};
+function nms_EnumEnchantmentType() {
+ jl_Enum.call(this);
+}
+$java.nms_EnumEnchantmentType_all = null;
+$java.nms_EnumEnchantmentType_armor = null;
+$java.nms_EnumEnchantmentType_armor_feet = null;
+$java.nms_EnumEnchantmentType_armor_legs = null;
+$java.nms_EnumEnchantmentType_armor_torso = null;
+$java.nms_EnumEnchantmentType_armor_head = null;
+$java.nms_EnumEnchantmentType_weapon = null;
+$java.nms_EnumEnchantmentType_digger = null;
+$java.nms_EnumEnchantmentType_bow = null;
+$java.nms_EnumEnchantmentType_$VALUES = null;
+$java.nms_EnumEnchantmentType_canEnchantItem = function($this, $par1Item) {
+ var $var2;
+ if ($this === $java.nms_EnumEnchantmentType_all)
+ return 1;
+ if (!($par1Item instanceof nms_ItemArmor))
+ return $par1Item instanceof nms_ItemSword ? ($this !== $java.nms_EnumEnchantmentType_weapon ? 0 : 1) : $par1Item instanceof nms_ItemTool ? ($this !== $java.nms_EnumEnchantmentType_digger ? 0 : 1) : !($par1Item instanceof nms_ItemBow) ? 0 : $this !== $java.nms_EnumEnchantmentType_bow ? 0 : 1;
+ if ($this === $java.nms_EnumEnchantmentType_armor)
+ return 1;
+ $var2 = $par1Item;
+ return !$var2.$armorType ? ($this !== $java.nms_EnumEnchantmentType_armor_head ? 0 : 1) : $var2.$armorType == 2 ? ($this !== $java.nms_EnumEnchantmentType_armor_legs ? 0 : 1) : $var2.$armorType == 1 ? ($this !== $java.nms_EnumEnchantmentType_armor_torso ? 0 : 1) : $var2.$armorType != 3 ? 0 : $this !== $java.nms_EnumEnchantmentType_armor_feet ? 0 : 1;
+};
+function nms_EnumEnchantmentType__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new nms_EnumEnchantmentType;
+ var$1.$name2 = $rt_s(2396);
+ var$1.$ordinal = 0;
+ $java.nms_EnumEnchantmentType_all = var$1;
+ var$1 = new nms_EnumEnchantmentType;
+ var$1.$name2 = $rt_s(2598);
+ var$1.$ordinal = 1;
+ $java.nms_EnumEnchantmentType_armor = var$1;
+ var$1 = new nms_EnumEnchantmentType;
+ var$1.$name2 = $rt_s(2599);
+ var$1.$ordinal = 2;
+ $java.nms_EnumEnchantmentType_armor_feet = var$1;
+ var$1 = new nms_EnumEnchantmentType;
+ var$1.$name2 = $rt_s(2600);
+ var$1.$ordinal = 3;
+ $java.nms_EnumEnchantmentType_armor_legs = var$1;
+ var$1 = new nms_EnumEnchantmentType;
+ var$1.$name2 = $rt_s(2601);
+ var$1.$ordinal = 4;
+ $java.nms_EnumEnchantmentType_armor_torso = var$1;
+ var$1 = new nms_EnumEnchantmentType;
+ var$1.$name2 = $rt_s(2602);
+ var$1.$ordinal = 5;
+ $java.nms_EnumEnchantmentType_armor_head = var$1;
+ var$1 = new nms_EnumEnchantmentType;
+ var$1.$name2 = $rt_s(2603);
+ var$1.$ordinal = 6;
+ $java.nms_EnumEnchantmentType_weapon = var$1;
+ var$1 = new nms_EnumEnchantmentType;
+ var$1.$name2 = $rt_s(2604);
+ var$1.$ordinal = 7;
+ $java.nms_EnumEnchantmentType_digger = var$1;
+ var$1 = new nms_EnumEnchantmentType;
+ var$1.$name2 = $rt_s(1354);
+ var$1.$ordinal = 8;
+ $java.nms_EnumEnchantmentType_bow = var$1;
+ var$2 = $rt_createArray(nms_EnumEnchantmentType, 9);
+ var$3 = var$2.data;
+ var$3[0] = $java.nms_EnumEnchantmentType_all;
+ var$3[1] = $java.nms_EnumEnchantmentType_armor;
+ var$3[2] = $java.nms_EnumEnchantmentType_armor_feet;
+ var$3[3] = $java.nms_EnumEnchantmentType_armor_legs;
+ var$3[4] = $java.nms_EnumEnchantmentType_armor_torso;
+ var$3[5] = $java.nms_EnumEnchantmentType_armor_head;
+ var$3[6] = $java.nms_EnumEnchantmentType_weapon;
+ var$3[7] = $java.nms_EnumEnchantmentType_digger;
+ var$3[8] = $java.nms_EnumEnchantmentType_bow;
+ $java.nms_EnumEnchantmentType_$VALUES = var$2;
+}
+$java.nms_EnchantmentDigging = function() {
+ nms_Enchantment.call(this);
+};
+$java.nms_EnchantmentDigging_getMaxLevel = function($this) {
+ return 5;
+};
+$java.nms_EnchantmentDigging_canApply = function($this, $par1ItemStack) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$par1ItemStack.$itemID0].$itemID == nms_Item_shears.$itemID ? 1 : $java.nms_EnumEnchantmentType_canEnchantItem($this.$type1, nms_Item_itemsList.data[$par1ItemStack.$itemID0]);
+};
+$java.nms_EnchantmentUntouching = function() {
+ nms_Enchantment.call(this);
+};
+$java.nms_EnchantmentUntouching_getMaxLevel = function($this) {
+ return 1;
+};
+$java.nms_EnchantmentUntouching_canApplyTogether = function($this, $par1Enchantment) {
+ var var$2;
+ var$2 = $this === $par1Enchantment ? 0 : 1;
+ a: {
+ if (var$2) {
+ var$2 = $par1Enchantment.$effectId;
+ nms_Enchantment_$callClinit();
+ if (var$2 != $java.nms_Enchantment_fortune.$effectId) {
+ var$2 = 1;
+ break a;
+ }
+ }
+ var$2 = 0;
+ }
+ return var$2;
+};
+$java.nms_EnchantmentUntouching_canApply = function($this, $par1ItemStack) {
+ nms_Item_$callClinit();
+ return nms_Item_itemsList.data[$par1ItemStack.$itemID0].$itemID == nms_Item_shears.$itemID ? 1 : $java.nms_EnumEnchantmentType_canEnchantItem($this.$type1, nms_Item_itemsList.data[$par1ItemStack.$itemID0]);
+};
+function nms_EnchantmentDurability() {
+ nms_Enchantment.call(this);
+}
+$java.nms_EnchantmentDurability_getMaxLevel = function($this) {
+ return 3;
+};
+$java.nms_EnchantmentDurability_canApply = function($this, $par1ItemStack) {
+ nms_Item_$callClinit();
+ return (nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxDamage <= 0 ? 0 : 1) ? 1 : $java.nms_EnumEnchantmentType_canEnchantItem($this.$type1, nms_Item_itemsList.data[$par1ItemStack.$itemID0]);
+};
+function nms_EnchantmentDurability_negateDamage($par0ItemStack, $par1, $par2Random) {
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$par0ItemStack.$itemID0] instanceof nms_ItemArmor && Math.random() < 0.6000000238418579)
+ $par1 = 0;
+ else {
+ $par1 = $par1 + 1 | 0;
+ $par1 = (Math.random() * $par1 | 0) <= 0 ? 0 : 1;
+ }
+ return $par1;
+}
+$java.nms_EnchantmentArrowDamage = function() {
+ nms_Enchantment.call(this);
+};
+$java.nms_EnchantmentArrowDamage_getMaxLevel = function($this) {
+ return 5;
+};
+$java.nms_EnchantmentArrowKnockback = function() {
+ nms_Enchantment.call(this);
+};
+$java.nms_EnchantmentArrowKnockback_getMaxLevel = function($this) {
+ return 2;
+};
+$java.nms_EnchantmentArrowFire = function() {
+ nms_Enchantment.call(this);
+};
+$java.nms_EnchantmentArrowFire_getMaxLevel = function($this) {
+ return 1;
+};
+$java.nms_EnchantmentArrowInfinite = function() {
+ nms_Enchantment.call(this);
+};
+$java.nms_EnchantmentArrowInfinite_getMaxLevel = function($this) {
+ return 1;
+};
+function otcit_DateTimeZoneProvider() {
+ jl_Object.call(this);
+}
+$java.otcit_DateTimeZoneProvider_cache = null;
+$java.otcit_DateTimeZoneProvider_$$metadata$$0 = null;
+$java.otcit_DateTimeZoneProvider__init_ = function() {
+ var var_0 = new otcit_DateTimeZoneProvider();
+ otcit_DateTimeZoneProvider__init_(var_0);
+ return var_0;
+};
+function otcit_DateTimeZoneProvider__init_($this) {
+ return;
+}
+$java.otcit_DateTimeZoneProvider_getTimeZone = function($id) {
+ var var$2, var$3;
+ var$2 = $java.otcit_DateTimeZoneProvider_cache;
+ if ($id !== null) {
+ var$3 = jl_String_hashCode($id);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, $id, var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ if (!(var$2 === null ? 0 : 1))
+ ju_HashMap_putImpl($java.otcit_DateTimeZoneProvider_cache, $id, $java.otcit_DateTimeZoneProvider_createTimeZone($id));
+ var$2 = $java.otcit_DateTimeZoneProvider_cache;
+ if ($id !== null) {
+ var$3 = jl_String_hashCode($id);
+ $id = ju_HashMap_findNonNullKeyEntry(var$2, $id, var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $id = var$2.$elementData.data[0];
+ while ($id !== null && $id.$key !== null) {
+ $id = $id.$next1;
+ }
+ }
+ return $id === null ? null : $id.$value0;
+};
+$java.otcit_DateTimeZoneProvider_createTimeZone = function($id) {
+ var $res, $data, $flow, var$5, var$6;
+ $res = $java.otcit_DateTimeZoneProvider_getTimeZoneResource($id);
+ if ($res === null)
+ return null;
+ $data = ($res.data !== null ? $rt_str($res.data) : null);
+ $flow = new $java.otci_CharFlow;
+ $flow.$characters0 = jl_String_toCharArray($data);
+ if ($java.otci_Base46_decodeUnsigned($flow) != 4)
+ return $java.otcit_StorableDateTimeZone_read($id, $data);
+ var$5 = $flow.$pointer;
+ var$6 = $data.$characters.data.length;
+ if (var$5 > var$6) {
+ $id = new jl_IndexOutOfBoundsException;
+ $id.$suppressionEnabled = 1;
+ $id.$writableStackTrace = 1;
+ $rt_throw($id);
+ }
+ $flow = jl_String__init_0($data.$characters, var$5, var$6 - var$5 | 0);
+ $res = new $java.otcit_AliasDateTimeZone;
+ $data = $java.otcit_DateTimeZoneProvider_getTimeZone($flow);
+ if ($id !== null) {
+ $res.$iID = $id;
+ $res.$innerZone = $data;
+ return $res;
+ }
+ $res = new jl_IllegalArgumentException;
+ $res.$suppressionEnabled = 1;
+ $res.$writableStackTrace = 1;
+ $res.$message = $rt_s(2605);
+ $rt_throw($res);
+};
+$java.otcit_DateTimeZoneProvider_getIds = function() {
+ var $ids, $area, var$3, var$4, var$5, $areaName, var$7, var$8, var$9, var$10, var$11, $id;
+ $ids = new ju_ArrayList;
+ $ids.$array1 = $rt_createArray(jl_Object, 10);
+ if ($java.otcit_DateTimeZoneProvider_$$metadata$$0 === null)
+ $java.otcit_DateTimeZoneProvider_$$metadata$$0 = $java.otcit_DateTimeZoneProvider_getResource$$create();
+ $area = otpp_ResourceAccessor_keys($java.otcit_DateTimeZoneProvider_$$metadata$$0);
+ var$3 = $area.length;
+ var$4 = $rt_createArray(jl_String, var$3).data;
+ var$5 = 0;
+ while (var$5 < var$3) {
+ var$4[var$5] = ($area[var$5] !== null ? $rt_str($area[var$5]) : null);
+ var$5 = var$5 + 1 | 0;
+ }
+ var$3 = var$4.length;
+ var$5 = 0;
+ while (var$5 < var$3) {
+ $areaName = var$4[var$5];
+ if ($java.otcit_DateTimeZoneProvider_$$metadata$$0 === null)
+ $java.otcit_DateTimeZoneProvider_$$metadata$$0 = $java.otcit_DateTimeZoneProvider_getResource$$create();
+ var$7 = otpp_ResourceAccessor_keys($java.otcit_DateTimeZoneProvider_$$metadata$$0[$rt_ustr($areaName)]);
+ var$8 = var$7.length;
+ var$9 = $rt_createArray(jl_String, var$8).data;
+ var$10 = 0;
+ while (var$10 < var$8) {
+ var$9[var$10] = (var$7[var$10] !== null ? $rt_str(var$7[var$10]) : null);
+ var$10 = var$10 + 1 | 0;
+ }
+ var$11 = var$9.length;
+ var$8 = 0;
+ while (var$8 < var$11) {
+ $id = var$9[var$8];
+ if (!($areaName.$characters.data.length ? 0 : 1)) {
+ $area = new jl_StringBuilder;
+ $area.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($area, $area.$length, $areaName);
+ jl_AbstractStringBuilder_insert($area, $area.$length, $rt_s(58));
+ jl_AbstractStringBuilder_insert($area, $area.$length, $id);
+ $id = jl_String__init_0($area.$buffer, 0, $area.$length);
+ }
+ ju_ArrayList_add($ids, $id);
+ var$8 = var$8 + 1 | 0;
+ }
+ var$5 = var$5 + 1 | 0;
+ }
+ return ju_AbstractCollection_toArray0($ids, $rt_createArray(jl_String, $ids.$size0));
+};
+$java.otcit_DateTimeZoneProvider_timeZoneDetectionEnabled = function() {
+ return false;};
+$java.otcit_DateTimeZoneProvider_detectTimezone = function() {
+ var $zones, $time, $offset, var$4, $i, $tzOffset, $tz, $scoreTable, $zoneMap, $id, $queue, $timeInQueue, var$13, $score, $prev, $tzOffset_0, $j;
+ if (!$java.otcit_DateTimeZoneProvider_timeZoneDetectionEnabled())
+ return null;
+ $zones = new ju_ArrayList;
+ $zones.$array1 = $rt_createArray(jl_Object, 10);
+ $time = jl_System_currentTimeMillis();
+ $offset = -(new Date(Long_toNumber(jl_System_currentTimeMillis()))).getTimezoneOffset();
+ var$4 = $java.otcit_DateTimeZoneProvider_getIds().data;
+ $i = var$4.length;
+ $tzOffset = 0;
+ while ($tzOffset < $i) {
+ $tz = $java.otcit_DateTimeZoneProvider_getTimeZone(var$4[$tzOffset]);
+ if (!($tz instanceof $java.otcit_AliasDateTimeZone) && jl_Math_abs(($tz.$getOffset($time) / 60000 | 0) - $offset | 0) <= 120 && Long_ne($tz.$previousTransition($time), $time))
+ ju_ArrayList_add($zones, $java.otcit_DateTimeZoneProvider$Score__init_($tz));
+ $tzOffset = $tzOffset + 1 | 0;
+ }
+ $scoreTable = new ju_ArrayList;
+ $scoreTable.$array1 = $rt_createArray(jl_Object, 10);
+ $zoneMap = new ju_AbstractList$1;
+ $zoneMap.$this$0 = $zones;
+ $zoneMap.$modCount = $zoneMap.$this$0.$modCount0;
+ $zoneMap.$size1 = $zoneMap.$this$0.$size2();
+ $zoneMap.$removeIndex = (-1);
+ while (ju_AbstractList$1_hasNext($zoneMap)) {
+ $java.ju_AbstractList$1_checkConcurrentModification($zoneMap);
+ $zoneMap.$removeIndex = $zoneMap.$index;
+ $id = $zoneMap.$this$0;
+ $i = $zoneMap.$index;
+ $zoneMap.$index = $i + 1 | 0;
+ if (!ju_ArrayList_add($scoreTable, $id.$get4($i)))
+ continue;
+ }
+ $zoneMap = ju_HashMap__init_1(16, 0.75);
+ $queue = new ju_PriorityQueue;
+ $i = $zones.$size0;
+ $id = new otcit_DateTimeZoneProvider$1;
+ if ($i < 1) {
+ $id = new jl_IllegalArgumentException;
+ jl_Throwable__init_($id);
+ $rt_throw($id);
+ }
+ $queue.$data11 = $rt_createArray(jl_Object, $i);
+ $queue.$originalComparator0 = $id;
+ $queue.$comparator0 = $id;
+ $timeInQueue = ju_HashSet__init_1(ju_HashMap__init_0());
+ $java.ju_AbstractQueue_add($queue, jl_Long_valueOf($time));
+ ju_HashMap_put($zoneMap, jl_Long_valueOf($time), ju_ArrayList__init_3($zones));
+ a: {
+ b: {
+ c: while (true) {
+ if (ju_AbstractCollection_isEmpty($queue))
+ break b;
+ if (ju_ArrayList_size($scoreTable) <= 1)
+ break b;
+ var$13 = jl_Long_longValue($java.ju_AbstractQueue_remove($queue));
+ ju_HashSet_remove($timeInQueue, jl_Long_valueOf(var$13));
+ $id = ju_HashMap_remove($zoneMap, jl_Long_valueOf(var$13));
+ $offset = -(new Date(Long_toNumber(var$13))).getTimezoneOffset();
+ $id = ju_AbstractList_iterator($id);
+ while (ju_AbstractList$1_hasNext($id)) {
+ $score = ju_AbstractList$1_next($id);
+ $prev = $score.$tz.$previousTransition(var$13);
+ if (Long_eq($prev, var$13)) {
+ if (ju_ArrayList_get($scoreTable, 0) === $score)
+ break c;
+ ju_ArrayList_remove0($scoreTable, $score);
+ } else {
+ if (jl_Math_abs(($score.$tz.$getOffset(var$13) / 60000 | 0) - $offset | 0) > 120) {
+ ju_ArrayList_remove0($scoreTable, $score);
+ continue;
+ }
+ ju_Map_computeIfAbsent($zoneMap, jl_Long_valueOf($prev), new otcit_DateTimeZoneProvider$detectTimezone$lambda$_5_0).$add($score);
+ if (ju_HashSet_add($timeInQueue, jl_Long_valueOf($prev)))
+ $java.ju_AbstractQueue_add($queue, jl_Long_valueOf($prev));
+ }
+ }
+ if (ju_ArrayList_size($scoreTable) == 1)
+ break a;
+ if (Long_eq(ju_ArrayList_get($scoreTable, 0).$tz.$previousTransition(var$13), var$13))
+ break a;
+ if (ju_ArrayList_size($scoreTable) > 1 && (ju_ArrayList_get($scoreTable, 0).$value11 + 2880 | 0) < ju_ArrayList_get($scoreTable, 1).$value11)
+ return ju_ArrayList_get($scoreTable, 0).$tz;
+ $i = ju_ArrayList_size($scoreTable) - 1 | 0;
+ while ($i >= 0) {
+ $score = ju_ArrayList_get($scoreTable, $i);
+ $tzOffset_0 = $score.$tz.$getOffset(var$13) / 60000 | 0;
+ if ($tzOffset_0 != $offset)
+ $score.$value11 = $score.$value11 + ($rt_imul(Long_div(Long_sub($time, var$13), Long_fromInt(60000)).lo, jl_Math_abs($tzOffset_0 - $offset | 0)) / 30 | 0) | 0;
+ $j = $i + 1 | 0;
+ while ($j < ju_ArrayList_size($scoreTable) && $score.$value11 > ju_ArrayList_get($scoreTable, $j).$value11) {
+ ju_ArrayList_set($scoreTable, $j - 1 | 0, ju_ArrayList_get($scoreTable, $j));
+ $j = $j + 1 | 0;
+ }
+ ju_ArrayList_set($scoreTable, $j - 1 | 0, $score);
+ $i = $i + (-1) | 0;
+ }
+ $time = var$13;
+ }
+ return $score.$tz;
+ }
+ return ju_ArrayList_get($scoreTable, 0).$tz;
+ }
+ return ju_ArrayList_get($scoreTable, 0).$tz;
+};
+$java.otcit_DateTimeZoneProvider_getTimeZoneResource = function($locationName) {
+ var $sepIndex, $areaName, var$4, $area;
+ $sepIndex = jl_String_indexOf($locationName, 47, 0);
+ if ($sepIndex < 0)
+ $areaName = $rt_s(44);
+ else {
+ if (0 > $sepIndex) {
+ $locationName = new jl_IndexOutOfBoundsException;
+ $locationName.$suppressionEnabled = 1;
+ $locationName.$writableStackTrace = 1;
+ $rt_throw($locationName);
+ }
+ $areaName = jl_String__init_0($locationName.$characters, 0, $sepIndex - 0 | 0);
+ var$4 = $sepIndex + 1 | 0;
+ $sepIndex = $locationName.$characters.data.length;
+ if (var$4 > $sepIndex) {
+ $locationName = new jl_IndexOutOfBoundsException;
+ $locationName.$suppressionEnabled = 1;
+ $locationName.$writableStackTrace = 1;
+ $rt_throw($locationName);
+ }
+ $locationName = jl_String__init_0($locationName.$characters, var$4, $sepIndex - var$4 | 0);
+ }
+ if ($java.otcit_DateTimeZoneProvider_$$metadata$$0 === null)
+ $java.otcit_DateTimeZoneProvider_$$metadata$$0 = $java.otcit_DateTimeZoneProvider_getResource$$create();
+ if (!$java.otcit_DateTimeZoneProvider_$$metadata$$0.hasOwnProperty($rt_ustr($areaName)))
+ return null;
+ if ($java.otcit_DateTimeZoneProvider_$$metadata$$0 === null)
+ $java.otcit_DateTimeZoneProvider_$$metadata$$0 = $java.otcit_DateTimeZoneProvider_getResource$$create();
+ $area = $java.otcit_DateTimeZoneProvider_$$metadata$$0[$rt_ustr($areaName)];
+ return !$area.hasOwnProperty($rt_ustr($locationName)) ? null : $area[$rt_ustr($locationName)];
+};
+function otcit_DateTimeZoneProvider__clinit_() {
+ $java.otcit_DateTimeZoneProvider_cache = ju_HashMap__init_1(16, 0.75);
+}
+$java.otcit_DateTimeZoneProvider_getResource$$create = function() {
+ return {"": {"CET": {"data" : " ?Fq4=wm?.LAwm?wm?wm?wm?wm?wm?wm?wm?wm?wm?.LAkBEd1A1A1A1A1A1A1A1+1Y1y\'1s\'\u001e=n11s5\u001e=n1 "}, "EET": {"data" : " ?Fq4=wm?.LAwm?wm?wm?wm?wm?wm?wm?wm?wm?wm?.LAkBEdAQAQAQAQAQAQAQA+AYAy\'Au\'\u001e=n)1u5\u001e=n) "}, "PST8PDT": {"data" : " ls&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#+H#V#H#y\'H#w\'1=y11w7#=y1 "}, "EST": {"data"
+ : "#tt"}, "WET": {"data" : " ?Fq4=wm?.LAwm?wm?wm?wm?wm?wm?wm?wm?wm?wm?.LAkBEd 1 1 1 1 1 1 1 + Y y\' u\'\u001e=n)1u5\u001e=n) "}, "HST": {"data" : "#i#i#"}, "CST6CDT": {"data" : " lR&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#+(#V#(#y\'(#w\'1=y11w7#=y1 "}, "MET": {"data" : " ?Fq4=wm?.LAwm?wm?wm?wm?wm?wm?wm?wm?wm?wm?.LAkBEd1A1A1A1A1A1A1A1+1Y1y\'1s\'\u001e=n11s5\u001e=n1 "}, "EST5EDT":
+ {"data" : " lB&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#tdtdtdtdtdtdtdtdtdtdtdtdtdtdtdtdtdtdt+tV#ty\'tw\'1=y11w7#=y1 "}, "MST7MDT": {"data" : " lc&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#+8#V#8#y\'8#w\'1=y11w7#=y1 "}, "MST": {"data" : "#8#8#"}}, "Asia": {"Gaza": {"data" : " >#&y0=geCs:;{BE*w;{BE*w;Z2E6L;Z2E!o9omE6L;>TE>L=c:C>L=c:C>L=.TEwu?:w?wu?*o?wu?*o?wu?*o?wu?:w?NT=R2C2o=6T?B*?_]AJw;R:CFT;Z2E:w;g&g7B,_/o_@;*eEc!;>eEc!;>eER!;a%AQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQ+AV%Ay\'Aw5\u001e9n) w\'\u001e5n 1"}
+ , "Makassar": {"data" : " #PPNC+F#+F#n"}, "Ulaanbaatar": {"data" : " h_m4=*o?{JA*o?gm?*o?gm?*o?gm?*o?gm?*o?gm?>LAgm?*o?gm?*o?gm?:Zo#c2;*o?wu?*o?wu?:w?wu?*o?wu?*o?wu?:{*-Vu?Zw?Vu?X#F#V#F#V#F#V#F#V#F#V#F#V#F#V#F#V#F#V#F#V#F#V#F#V#F#V#F#V#F#V#F#V#F#V#F#+F#N#F#n"}, "Vladivostok": {"data" : " |om4=wm?.LAg@bgL3:_+wm?wm?wm?wm?wm?wm?wm?.LAkBE&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9g(V%$%g#w#g#V#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#7g#g#g#V#c#g#/w#g#n"}
+ , "Tashkent": {"data" : " )Ro4=wm?.LAg@b7#r7rn"}, "Beirut": {"data" : " KRo8=c2C>T=c2C>T=s:C6L;s2?gm?*o?gm?*o?gm?>LAgm?*o?gm?*o?gm?*o?o}E|AQAQAQAQAQAQAQAQAQAQA+ArAy\'Aw\'\u001e=n 1w5\u001e=n "}, "Qyzylorda": {"data" : " [co4=wm?.LA&Pv*2Mwm?wm?wm?wm?wm?wm?.LAkBE&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;VTX5@#rrrrrrrrrrrrrrr7rrr*#rn"}, "Phnom_Penh": {"data" : " #D(DDO+6#+6#n"}, "Hong_Kong": {"data" : " #_m&/+F#+F#n"}, "Kabul": {"data" : " #eR!E+j+jn"}, "Riyadh":
+ {"data" : " #mqsc5+Q+Qn"}, "Ashgabat": {"data" : " +co4=wm?.LAg@bgL3;rrbr;rrrbrn"}, "Chita": {"data" : " !#!o4=wm?.LAg@bgL3:_+wm?wm?wm?wm?wm?wm?wm?.LAkBE&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9g(V%c>!#(%V#g#V#F#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#F#V#7V#V#V#F#c#V#3g#F#V#n"}, "Aqtau": {"data" : " ^co4=wm?.LAg@bgL3:_+wm?wm?wm?wm?*o?wm?wm?.LAkBE&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;D#rrbrrrbrbrbrbrbrbrbrbrbrbr7rrrb9r+bnbn"}
+ , "Tokyo": {"data" : " #u{2;+V#+V#n"}, "Baku": {"data" : " |so4=wm?.LAg@bwm?&(s%kBEs:;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;kBE$%brbQbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrb;bbbQQg#bn"}, "Kathmandu": {"data" : " #F8R7+&^+&^n"}, "Novosibirsk": {"data" : " $#Bo4=wm?.LAg@bgL3:_+wm?wm?ND)sg5wm?wm?wm?wm?.LAkBE&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9g(V%6,8#,%6#F#6##F#6#F#6####################76#6#6##+R#$##n"}
+ , "Aqtobe": {"data" : " `co4=wm?.LAg@bgL3:_+wm?wm?wm?wm?wm?wm?wm?.LAkBE&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!GH#rrbrrrrrrrrrrrrrr7rrrb2#rn"}, "Kamchatka": {"data" : " xNm4=wm?.LAg@bgL3:_+wm?wm?wm?wm?wm?wm?wm?.LAkBE&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9!!Go]9!!Go]9!!G&<;kBE&<;kBE{{bo]9y#*%:%*%w#*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%w#*%7*%*%*%w#Z#*%/w#*%n"}, "Istanbul": {"data" : " 2#&q4=wm?.LAwm?wm?wm?wm?wm?wm?c2?.LAwm?wm?.LAkBE&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G2_9!!G&<;kBE&<;kBE&<;!!G!g9ouEo]9!!G&<;kBE6D;Z:E&<;6]GZ!9H%AQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQ+A>%An"}
+ , "Nicosia": {"data" : " Ico4=*o?{JA*o?gm?*o?gm?*o?gm?*o?gm?*o?gm?>LAgm?*o?gm?*o?>DE&<;xAQAQAQAQAQAQAQAQAQAQ+AnAy\'Au\'\u001e=n)1u5\u001e=n) "}, "Pontianak": {"data" : " #wL{9+6#+6#n"}, "Qostanay": {"data" : " ^co4=wm?.LAg@bgL3:_+wm?wm?wm?wm?wm?wm?wm?.LAkBE&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;D#rrbrrrrrrrrrrrrrrrrb.#rn"}, "Jerusalem": {"data" : " (#&y0=geCs:;{BE*w;{BE*w;Z2E6L;Z2E!o9omE6L;2wA:*Ak2AsB?{:A_e={2Es:;F]GB2?Z*A>T=k2ANeABw={JA{:A>T=k*AB2C_T={JA&!#,%6#F#6##F#6#F#6#F#6#F#6##################76#6#6#A6#+B#$##n"}, "Kuala_Lumpur": {"data" : " #{_]1+F#+F#n"}, "Kolkata": {"data" : " #8PJC+z+zn"}, "Hanoi": {"data" : " #LAgm?*o?gm?*o?gm?:Zo#c2;*o?wu?*o?wu?:w?wu?*o?wu?*o?wu?:{*-Vu?Zw?Vu?X#6#F#6#F#6#F#6#F#6#F#6#F#6#F#6#F#6#F#6#F#6#F#6#F#6#F#6#F#6#F#6#F#6#F#6#+6#N#6#n"}, "Baghdad": {"data" : " lso4=wm?.LAJw?*w?*w?*w?wm?*w?wm?*w?wm?*w?*w?*w?wm?*w?wm?*w?wm?*w?*w?*w?wm?*w?wm?*w?wm?*w?*w?*w?wm?*w?wm?*w?wm?*w?a#QbQbQbQbQbQbQbQbQbQbQbQbQbQbQbQbQbQbQ+QV#Qn"}
+ , "Samarkand": {"data" : " +co4=wm?.LAwm?wm?;rrr+r1rn"}, "Thimphu": {"data" : " #B.k9++n"}, "Dhaka": {"data" : " \'m&0;k>Vt2,*73#n"}, "Yerevan": {"data" : " tso4=wm?.LAg@bwm?wm?wm?wm?wm?wm?wm?w}H#kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9!!Gq#brbQbQbQbQbrbrbrbrbrbrbrbrbrbrbrbrbrbrbrb3bbbAQ+b:#bn"}, "Muscat": {"data" : " #HJgNO+b+bn"}, "Dili": {"data" : " %swT)k.TC/F#V#/F#V#n"}, "Singapore": {"data" : " #{_]1+F#+F#n"}, "Damascus": {"data" : " !#:N6=*o?gm?wu?wu?NTAc:?&eE*g;w}C*g;w}Cs*;(%AQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQ+A{#Ay\'Aw\'\u001e5n 1w5\u001e5n "}
+ , "Taipei": {"data" : " #V}!/+F#+F#n"}, "Macau": {"data" : " #_m&/+F#+F#n"}, "Choibalsan": {"data" : " jNm4=*o?{JA*o?gm?*o?gm?*o?gm?*o?gm?*o?gm?>LAgm?*o?gm?*o?gm?:Zo#c2;*o?wu?*o?wu?:w?wu?*o?wu?*o?wu?JV(#:c!+Vu?Zw?Vu?]#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#F#V#F#V#F#+V#>#V#+F#1F#n"}, "Amman": {"data" : " (#*V6=J*EV];c2CJ*=R*CR2?*o?wu?*o?.L=s:C>L=sBC>L=c:C>L=c:C>L=BJS&$/*w?*w?wm?*w?*w?wm?*w?.TE&<;VeCJ!=wm?*w?>]Ec*;>]Es2;>]Ec*;>]Ec*;>]Ec*;>]Es2;Bo6#.$1>]E4%AQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQA+A*%Ay\'Aw)#5n 1s5\u001e5n "}
+ , "Jayapura": {"data" : " #uw>)+V#+V#n"}, "Oral": {"data" : " ^so4=wm?.LAwm?wm?gL3*2Mwm?wm?wm?wm?wm?wm?.LAkBE&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;D#brbrbrbrbrbrbrbrbrbrbrbrbrbrbr+b1b+rbn"}, "Manila": {"data" : " #B{:-+F#+F#n"}, "Dubai": {"data" : " #HJgNO+b+bn"}, "Yakutsk": {"data" : " |!o4=wm?.LAg@bgL3:_+wm?wm?wm?wm?wm?wm?wm?.LAkBE&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9g(V%$%V#g#V#F#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#7V#V#V#F#c#V#/g#V#n"}
+ , "Seoul": {"data" : " #.(R;+V#+V#n"}, "Qatar": {"data" : " #c!g#+Q+Qn"}, "Hebron": {"data" : " B#&y0=geCs:;{BE*w;{BE*w;Z2E6L;Z2E!o9omE6L;>TE>L=c:C>L=c:C>L=.TEwu?:w?wu?*o?wu?*o?wu?*o?wu?:w?NT=R2C2o=6T?B*?_]AJw;R:Cwm;*wC:w;wuC*o7o_@;*eEc!;>eEc!;>eER!;i%AQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQ+A_%Ay\'Aw5\u001e9n) w\'\u001e5n 1"}, "Bishkek": {"data" : " `Ro4=wm?.LARc[6eG>T=R*C>T=R*C>T=R*C>T=R*CR2?Ro?ZBE6<;ZBE6<;o}E!_9o}E!_9o}E6<;ZBE6<;ZBE6<;o}E!_9H##rrrrrrrrrrrrrr#rn"}
+ , "Tomsk": {"data" : " $#Bo4=wm?.LAg@bgL3:_+wm?wm?wm?wm?wm?wm?wm?.LAkBE&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;_,%VT?&<;kBE&<;!!Go]9!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9g(V%N$.#,%6#F#6##F#6#F#6#F#6#F#6#F#6#F#6#F#6#F#6#F#6#F#6#F#6###########76#6#6#z6#+f$##n"}, "Yekaterinburg": {"data" : " |co4=wm?.LAg@bgL3:_+wm?wm?wm?wm?wm?wm?wm?.LAkBE&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9g(V%$%rrbrrrrrrrrrrrrrrrrrrrrr7rrrbc#r/rn"}
+ , "Colombo": {"data" : " )eFJCcNJj{:;g(m-7z.#z7z.#zn"}, "Khandyga": {"data" : " $#!o4=wm?.LAg@bgL3:_+wm?wm?wm?wm?wm?wm?wm?.LAkBE&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBEVD+V4/!!Go]9!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9>e=s_6%,%V#g#V#F#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#V#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#V#7V#V#V#F#*#V#+g#Yg#3w#g#V#n"}, "Dushanbe": {"data" : " )Ro4=wm?.LA:R^7#r7rn"}, "Famagusta": {"data" : " 8#co4=*o?{JA*o?gm?*o?gm?*o?gm?*o?gm?*o?gm?>LAgm?*o?gm?*o?>DE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;kBE&<;>$.#o]9!!GT%AQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQA+AJ%Ay\'Au\'\u001e=n)1u5\u001e=n) "}
+ , "Kuwait": {"data" : " #mqsc5+Q+Qn"}, "Pyongyang": {"data" : " \'q!#$%w#*%w#g#w#*%w#*%w#*%w#*%w#*%w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#7w#w#w#g#Mw#+g#.#g#3w#g#w#n"}
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+ , "Campo_Grande": {"data" : " >#Vi8=k*5:2Mk*5&TKVL3NmM.41NmM!g5ouI!g5ouIk*5ouI6D7kBINT9F]G6D7F]G_]9F]G6D7ouI!g5NmMBo1&TKk*5o}M6<3ouI!g5NmMVL3Z:I!g5&TKk*5&TK!g5ouI!g5ouI6D7ouIk*5&TKk*5&TK!g5ouI!g5ouI!g5ouI!g5NmMBo1a%SdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSd+dV%dn"}, "Cambridge_Bay": {"data" : " hc&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;F@bN}Esc`Jw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIX#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#t(#8#(#8#(#8#(#8#(#8#(#8#(#8#+8#n8#/(#(#U8#y\'8#w\'1=y11w7#=y1 "}
+ , "Fortaleza": {"data" : " 1Fi8=k*5kkw-_]9F]GRURc`!g5GCSCSCSCS+S=Sn"}, "Managua": {"data" : " 3J:T/{.<1oPO_<12sq%oHy+R2?>DEc:;K(#t(#t(#t(#t(#7(#t(#t5(#n"}, "Menominee": {"data" : " lR&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#+(#V#(#y\'(#w\'1=y11w7#=y1 "}, "Halifax": {"data" : " l2&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#dSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSd+dV#dy\'dw\'1=y11w7#=y1 "}
+ , "Ojinaga": {"data" : " ^u.4Wsw*!#FeCJw;FeCg@bJw;ZBE6<;ZBE>LA_]9>LAFeCJw;FeCJw;ZBE6<;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCk!9NuID#(#t(#t(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#+(#1(#+8##y\'8#w\'1=y11w7#=y1 "}, "Glace_Bay": {"data" : " l2&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#dSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSd+dV#dy\'dw\'1=y11w7#=y1 "}, "Lower_Princes": {"data" : " #m_X\'+d+dn"}, "Argentina/Tucuman": {"data" : " =Fi8=J!9Z:I6D7k:I&D7Z:IJ!92c(1RE>mR%N<-2!G_]9`CSCdCSCSdSCSCS7SSSd1S+d5Sn"}
+ , "Indiana/Petersburg": {"data" : " +g<:+sJ8KVD7F@bNuI;t(#tdt;(#(#(#tty\'tw\'1=y11w7#=y1 "}, "Yakutat": {"data" : " l&(<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#+X#V#X#y\'X#w\'1=y11w7#=y1 "}, "Detroit": {"data" : " lB&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#tdtdtdtdtdtdtdtdtdtdtdtdtdtdtdtdtdtdt+tV#ty\'tw\'1=y11w7#=y1 "}
+ , "Merida": {"data" : " ?F,>3Z_X3FeCJw;FeCJw;FeCJw;ZBE6<;ZBE>LA_]9>LAFeCd(#t(#t(#t(#t(#t(#t(#t(#+(#Y(#y\'(#w)#=y11w5\u001e=n1 "}, "Bahia_Banderas": {"data" : " bF#kguEFeCJw;FeCJw;FeCJw;ZBE6<;ZBE>LA_]9>LAFeCJw;FeCJw;ZBE6<;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;JBE6<;L#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#t(#t+8#6#8#3(#(#(#y\'(#w)#=y11w5\u001e=n1 "}, "Matamoros": {"data" : " `6$V;kg@+FeCJw;FeCJw;FeCJw;ZBE6<;ZBE>LA_]9>LAFeCJw;FeCJw;ZBE6<;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCk!9NuIH#(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#+(#>#(#y\'(#w\'1=y11w7#=y1 "}
+ , "Indiana/Vevay": {"data" : " +R_$%V$(QZBEVD7NuI;tdtdt+t1ty\'tw\'1=y11w7#=y1 "}, "St_Barthelemy": {"data" : " #aR$2W+d+dn"}, "Argentina/San_Luis": {"data" : " ;Fi8=2w9!oEwe7J_/o,B3!>)!!L%w<#k_\'2!G_]92!G[CdSdSdSCSdSdS+S-d7SdSS1d+Sn"}, "Indiana/Tell_City": {"data" : " )c{UwiwSVD7NuI7t(#t(#+t-(#y\'(#w\'1=y11w7#=y1 "}, "Boa_Vista": {"data" : " +:s$;ZND1_]9F]Ge%;dSdSd+d1dn"}, "Metlakatla": {"data" : " 5o8{3N$&OVD7NuIBg5NuIBg5ssW{g\'NuIOH#X#H#X#H#X#H#X#H#X#+H#EX#y\'X#w\'1=y11w7#=y1 "}, "Tortola": {"data" : " #aR$2W+d+dn"}
+ , "Argentina/Jujuy": {"data" : " 5Fi8=J!9!wIJ!9geCN]9Z:IJ!9N<_5N<-OCdSdCSCSCS+S-d+S5Sn"}, "North_Dakota/New_Salem": {"data" : " jc&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;F@bZBE6<;ZBE6<;ZBEVD7NuI]#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#t(#t(#t(#t(#+8#2#8#+(#=(#y\'(#w\'1=y11w7#=y1 "}, "Inuvik": {"data" : " lc&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#+8#V#8#y\'8#w\'1=y11w7#=y1 "}
+ , "Port_of_Spain": {"data" : " #aR$2W+d+dn"}, "Paramaribo": {"data" : " #NmZ5+S+Sn"}, "New_York": {"data" : " lB&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#tdtdtdtdtdtdtdtdtdtdtdtdtdtdtdtdtdtdt+tV#ty\'tw\'1=y11w7#=y1 "}, "Manaus": {"data" : " \':s$;!{()!g53dSd3dddn"}, "Resolute": {"data" : " fR&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;wD,#Jw;FeCJw;FeCJw;ZBE6<;ZBE6<;.$.#Bg5T#(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t+(#J#(#y\'(#w\'1=y11w7#=y1 "}
+ , "Curacao": {"data" : " #m_X\'+d+dn"}, "North_Dakota/Beulah": {"data" : " zc&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIBg5NuIBg5NuIVD7F@bNuI}#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#t(#+8#k#8#/(#(#y\'(#w\'1=y11w7#=y1 "}, "Bogota": {"data" : " \'m4*uS:,HDjRk[3tdt3tttn"}, "Adak": {"data" : " l6(<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#i#X#i#X#i#X#i#X#i#X#i#X#i#X#i#X#i#X#i#X#i#X#i#X#i#X#i#X#i#X#i#X#i#X#i#X#i#+i#V#i#y\'i#w\'1=y11w7#=y1 "}
+ , "Mazatlan": {"data" : " ?F#kguEFeCJw;FeCJw;FeCJw;ZBE6<;ZBE>LA_]9>LAFeCd8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#+8#Y8#y\'8#w)#=y11w5\u001e=n1 "}, "Caracas": {"data" : " \'m_X\'!:w^NP$-3dld3dldn"}, "St_Kitts": {"data" : " #aR$2W+d+dn"}, "Argentina/Salta": {"data" : " 5Fi8=J!9Z:I6D7k:I&D7Z:IJ!9N<_5N<-OCSCdCSCSCS7SSSd9Sn"}, "Mexico_City": {"data" : " ?(i};&TubFeCJw;FeCJw;FeCJw;ZBE6<;ZBE>LA_]9>LAFeCd(#t(#t(#t(#t(#t(#t(#t(#+(#Y(#y\'(#w)#=y11w5\u001e=n1 "}, "Edmonton": {"data" : " lc&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#+8#V#8#y\'8#w\'1=y11w7#=y1 "}
+ , "Kentucky/Louisville": {"data" : " lB&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#tdtdtdtdtdtdtdtdtdtdtdtdtdtdtdtdtdtdt+tV#ty\'tw\'1=y11w7#=y1 "}, "Araguaina": {"data" : " IFi8=k*5k>()k*5ouI6D7kBINT9F]G6D7F]G_]9F]G6D7ouI!g5NmMBo16({-k*5xCSCSCSCSCSCSCSCSCSCS+SnSn"}, "Santo_Domingo": {"data" : " \'{cL\'J6eEBN%3dtd3dtdn"}, "Indiana/Knox": {"data" : " /R&<=6<;ZBEJw;Z&47VD7NuIC(#t(#t(#t(#+(#9(#y\'(#w\'1=y11w7#=y1 "}, "Whitehorse": {"data" :
+ " ls&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#+H#V#H#y\'H#w\'1=y11w7#=y1 "}, "Yellowknife": {"data" : " lc&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#(#8#+8#V#8#y\'8#w\'1=y11w7#=y1 "}, "Kentucky/Monticello": {"data" : " jR&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;F@bZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuI]#(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#tdtdtdtdtdtdtdt+(#v(#+tUty\'tw\'1=y11w7#=y1 "}
+ , "Asuncion": {"data" : " kF:=*w;:w?gm?.DA_]9B*GsB?J!A!o9!wEoe92!GR*;R2GJ!9F]G_]92!Gs:;{BEs:;{BEs:;2!Ggm?!_9o}E6<;ZBER*C_]92!G_]92!G_]9F]GJ!9F]GJ!9F]GR2?s2?{JAs2?{JA*o?>T=0%SdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSd+d&%dy\'dw5#=y 1w\'M=y "}, "Santarem": {"data" : " %:s$;s__=/dS/dSn"}, "Antigua": {"data" : " #aR$2W+d+dn"}, "Winnipeg": {"data" : " lc&<=&<;kBE:w;VeC:w;VeC:w;kBE&<;kBE&<;kBE:w;VeC:w;VeC:w;VeC:w;kBE&<;kBE&<;kBE:w;VeC:w;VeC:w;kBE&<;kBE&<;ZBEVD7NuIa#(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#+(#V#(#y\'(#w\'1=y11w7#=y1 "}
+ , "Recife": {"data" : " 1Fi8=k*5kkw-_]9F]Ge%g@b!g5GCSCSCSCS+S=Sn"}, "Lima": {"data" : " +2VH9FX{#gL/sca%gL/;tdtdt+t1tn"}, "Phoenix": {"data" : " #u*V#+8#+8#n"}, "Martinique": {"data" : " #k{e/+d+dn"}, "St_Johns": {"data" : " !#>.P>36<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIBg5NuIBg5NuIVD7NuIBg5g:];Bg5(%[K[K[K[K[K[K[K[K[K[K[K[K[K[K[K[K[K[K[K[K[K[K[K+[{#[y\'[w\'1=y11w7#=y1 "}, "Goose_Bay": {"data" : " !#w2P>36<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIBg5NuIBg5NuIVD7NuIBg5g:];Bg5(%dSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdS+d{#dy\'dw\'1=y11w7#=y1 "}
+ , "Montevideo": {"data" : " ^o$<=k*5ouI6D7ouI!g5Z:I6D7R>>1>LAR*Cs:;geC*w;{BEs:;{BEs:;{BE*w;geC*w;geC*w;{BEs:;{BEs:;{BEs:;D#CSCSCSCSCSCSCSCSCSCSCSCSCSCSCS+S:#Sn"}, "St_Lucia": {"data" : " #aR$2W+d+dn"}, "Chicago": {"data" : " lR&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#+(#V#(#y\'(#w\'1=y11w7#=y1 "}, "Chihuahua": {"data" : " =u.4Wsw*!#FeCJw;FeCg@bJw;ZBE6<;ZBE>LA_]9>LAFeC`(#t(#t(#8#(#8#(#8#(#8#(#8#+(#1(#+8#A8#y\'8#w)#=y11w5\u001e=n1 "}
+ , "La_Paz": {"data" : " #LmZgC+d+dn"}, "Blanc-Sablon": {"data" : " #qmLC+d+dn"}, "Tijuana": {"data" : " xs&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCk!9NuIy#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#+H#o#H#y\'H#w\'1=y11w7#=y1 "}, "Barbados": {"data" : " #Zce/+d+dn"}, "Anchorage": {"data" : " l&(<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#+X#V#X#y\'X#w\'1=y11w7#=y1 "}
+ , "Rainy_River": {"data" : " lR&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#t(#+(#V#(#y\'(#w\'1=y11w7#=y1 "}, "Port-au-Prince": {"data" : " `B&<=&<;kBE:w;VeC:w;VeC:w;kBE&<;kBE&<;kBE:w;VeC:w;VeCJg@+ZBE6<;ZBE_0q\'NuIBg5NuIBg5NuIBg5NuIsFzNuIH#tdtdtdtdtdtdtdtdtdtdtdtdtdtdtdt+t>#ty\'tw\'1=y11w7#=y1 "}, "Tegucigalpa": {"data" : " \'koN;6$a964/3(#t(#3(#(#(#n"}, "Cayenne": {"data" : " #L_Z#+S+Sn"}
+ , "Marigot": {"data" : " #aR$2W+d+dn"}, "Juneau": {"data" : " l&(<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#H#X#+X#V#X#y\'X#w\'1=y11w7#=y1 "}, "Atikokan": {"data" : " #HX(K+t+(#n"}, "Argentina/Rio_Gallegos": {"data" : " 9Fi8=J!9Z:I6D7Z:I6D7Z:IJ!92c(1g$#*2R%N<-WCSCSCSCSdSCS+S=S+d-Sn"}, "Dawson_Creek": {"data" : " #V0a#+8#+H#n"}, "Dominica": {"data" : " #aR$2W+d+dn"}, "Fort_Nelson":
+ {"data" : " .#s&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIBg5NuIBg5NuIVD7NuIBg5NuIBg5NuIBg5NuIBg5NuIBg5@%H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#H#8#+H#2%H#+8#n"}}, "Africa": {"Tunis": {"data" : " 7&q4=B2Gc*;c_N5s*;6D?!!Go]9!!G&<;kBES1A1A1A1A1A1+1I1n"}, "Maputo": {"data" : " #L41&<;J_+BN%gL3o]9!F)V,\'{*5o]9kg\'BN%:RYBN%&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWBN%:RYBN%&uWV,\'&uWBN%:RY"
+ + "BN%&uWV,\'&uWBN%:RYBN%&uWBN%m/ 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1+ R# +1.-1n"}, "Johannesburg": {"data" : " #<_VE+A+An"}, "Addis_Ababa": {"data" : " #L42c)+Q+Qn"}, "Lagos": {"data" : " #q.{]O+1+1n"}, "Accra": {"data" : " #q:_a9+ + n"}, "Nairobi": {"data" : " #L42c)+Q+Qn"}, "Brazzaville": {"data" : " #q.{]O+1+1n"}, "Lubumbashi": {"data" : " #L41&<;J_+BN%gL3o]9!F)V,\'{*5o]9kg\'BN%:RYBN%&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWV,\'&uWBN%:RYBN%&uWBN%:RYBN%&uWV,\'&uWBN%:RY"
+ + "BN%&uWV,\'&uWBN%:RYBN%&uWBN%m/ 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1+ R# +1.-1n"}, "Sao_Tome": {"data" : " \'D:ktoDB_#gHb3 1 3 1 n"}, "Ceuta": {"data" : " ?Fq4=wm?.LAwm?wm?wm?wm?wm?wm?wm?wm?wm?wm?.LAkBEd1A1A1A1A1A1A1A1+1Y1y\'1u\'\u001e=n)1u5\u001e=n) "}, "Khartoum": {"data" : " \':2D7g]85J&m93AQA3AQAn"}, "Algiers": {"data" : " #_L01+1+1n"}, "Bujumbura": {"data" :
+ " #LTEs:;.LEs:;.LEs:;.LEs:;>TEs:;.LEs:;.LEs:;.LEs:;>TEs:;.LEs:;.LEB!;_eE&<7.TI_T5B2Kk*56]K&43_$%c^VuX%F,\'RN%_<)4%AQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQAQA+A*%An"}, "Blantyre": {"data" : " #LLAR2?2!Gs:;{BEs:;{BEs:;{BEs:;2!G_]92!G>T=R*Cs:;R*C{JA>LAs:;2!G_]92!G_]92!G_]92!Gs:;{BEs:;{BEs:;2!G_]92!G>T=R*Cs:;{BER2?>LAZBEco1w0MBg5NuIVD7::IVD7644#:V/D%SdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdS+d:%dn"}, "Troll": {"data" : " \'ZeR4o12(]g23!!G3 A 3 y\' u\'\u001e=n)Au5\u001e=n) "}, "Casey": {"data" : " /P,dR:D[gm7Ny0#Jw3Jw@\':.|CF#w#F#w#F#w#F#CF#w#F#w#F#w#F#n"}, "Vostok": {"data" : " #(0a1++n"}, "Syowa": {"data" : " #u:>3+Q+Qn"}, "DumontDUrville": {"data"
+ : " #DBN3+g#+g#n"}, "McMurdo": {"data" : " nw(8=:w;VeC:w;VeC:w;VeCNT=B*CNT=B*CNT=B*CNT=VeC:w;VeC:w;VeCNT=B*CNT=B*CNT=VeC:w;VeC:w;VeCNT=B*CNT=B*CNT=B*CNT=B*C.LAe#:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%:%*%+*%Z#*%y\'*%s3\u001e=n11s)#=y1 "}, "Mawson": {"data" : " %uBJ7:R*r/r/rn"}, "Davis": {"data" : " +,>^>L>[ND9gD0#kw3;6#r6#r6#;6#r6#r6#n"}, "Rothera": {"data" : " #>4})+S+Sn"}}, "Australia": {"Broken_Hill": {"data" : " p!!<=2g5_uI2g5_uI2g5_uIFD7_uI2g5_uI2g5_uI&<;kBE&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9!!G&<;kBEo]9!!G:w;wm?i#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#+_#_#_#y\'_#s)#=y1 s5#=y11"}
+ , "Darwin": {"data" : " #D&VE+_#+_#n"}, "Brisbane": {"data" : " -w}:=2g5_uI2g5_uI2g5?w#g#w#g#w#g#+g#5g#n"}, "Currie": {"data" : " nw}:=Z!96]G&<;.LAc2?.LAc2?.LAc2?.LAc2?.LAwm?.LAc2?.LAc2?.LAc2?.LAc2?&<;kBEB*Cc2?.LAc2?.LAc2?.LAc2?.LAwm?wm?c2?B*Cwm?e#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#+g#Z#g#y\'g#s5#=y11s)#=y1 "}, "Lord_Howe": {"data" : " po}:=*g5guI*g5guI*g5guI>D7guI*g5guI*g5guI{:;sBE{:;sBE{:;sBE{:;*!Gg]9.<;cBE*!G{:;sBE{:;sBE{:;*!Gg]9*!G{:;sBEg]9*!G2w;!o?i#w#o#w#o#w#o#w#o#w#o#w#o#w#o#w#o#w#o#w#o#w#o#w#o#w#o#w#o#w#o#w#o#w#o#w#o#w#o#w#+o#_#o#y\'o#w)#=y1 w5#=y1)"}
+ , "Lindeman": {"data" : " 5w}:=2g5_uI2g5_uI2g5_uIFD7_uI2g5Ow#g#w#g#w#g#w#g#w#g#+g#Eg#n"}, "Perth": {"data" : " 3.]45_]R+Ro1_DZ5gL3!!G&<;kBE&<;KF#V#F#V#F#V#F#V#F#+F#AF#n"}, "Adelaide": {"data" : " p!!<=Z!96]G2g5_uIo]9!!GFD7_uIZ!96]Go]9!!G&<;kBE&<;kBE&<;kBE&<;!!Go]9!!Go]9!!G&<;kBE&<;kBE&<;!!Go]9!!G&<;kBEo]9!!G:w;wm?i#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#_#o#+_#_#_#y\'_#s)#=y1 s5#=y11"}, "Eucla": {"data" : " 3&w:_-_]R+Ro1_DZ5gL3!!G&<;kBE&<;Kc|w*#c|w*#c|w*#c|w*#c|+c|Ac|n"}
+ , "Sydney": {"data" : " pw}:=2g5_uI2g5_uI2g5_uIFD7_uI2g5_uI2g5_uI&<;kBE&<;kBE&<;kBE&<;!!Go]9&<;kBE!!G&<;kBE&<;kBE&<;!!Go]9!!G&<;kBEo]9!!G:w;wm?i#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#+g#_#g#y\'g#s)#=y1 s5#=y11"}, "Melbourne": {"data" : " pw}:=Z!96]G2g5_uI2g5_uIFD7_uI2g5_uIo]9!!G&<;kBE&<;kBE&<;kBE&<;!!Go]9&<;kBE!!G&<;kBE&<;kBE&<;!!Go]9!!G&<;kBEo]9!!G:w;wm?i#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#+g#_#g#y\'g#s)#=y1 s5#=y11"}, "Hobart":
+ {"data" : " nw}:=Z!96]G&<;.LAc2?.LAc2?.LAc2?.LAc2?.LAwm?.LAc2?.LAc2?.LAc2?.LAc2?&<;kBEB*Cc2?.LAc2?.LAc2?.LAc2?.LAwm?wm?c2?B*Cwm?e#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#w#g#+g#Z#g#y\'g#s5#=y11s)#=y1 "}}, "Arctic": {"Longyearbyen": {"data" : " ?Fq4=wm?.LAwm?wm?wm?wm?wm?wm?wm?wm?wm?wm?.LAkBEd1A1A1A1A1A1A1A1+1Y1y\'1u\'\u001e=n)1u5\u001e=n) "}}, "Atlantic": {"St_Helena": {"data" : " #y!_8W+ + n"}, "Reykjavik": {"data" : " #yP8#+ + n"}, "Stanley": {"data" : " xNX2=&]Gk!9&]G!_9o}E!_9o}E!_9o}E!_9o}E!_9&]G!_9o}E!_9o}E!_9o}E!_9o}E!_92!Gk!9::IVD7::Ik!9&]Gk!9&]Gk!9&]Gk!9&]Gk!9::Ik!9&]Gk!9&]Gk!9y#SdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdS+dk#d+Sn"}
+ , "Faroe": {"data" : " ?Fq4=wm?.LAwm?wm?wm?wm?wm?wm?wm?wm?wm?wm?.LAkBEd 1 1 1 1 1 1 1 + Y y\' u\'\u001e=n)1u5\u001e=n) "}, "Madeira": {"data" : " ?Fq4=wm?.LAwm?wm?wm?wm?wm?wm?wm?wm?wm?wm?.LAkBEd 1 1 1 1 1 1 1 + Y y\' u\'\u001e=n)1u5\u001e=n) "}, "Canary": {"data" : " ?Fq4=wm?.LAwm?wm?wm?wm?wm?wm?wm?wm?wm?wm?.LAkBEd 1 1 1 1 1 1 1 + Y y\' u\'\u001e=n)1u5\u001e=n) "}, "Bermuda": {"data" : " l2&<=6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEJw;FeCJw;FeCJw;ZBE6<;ZBE6<;ZBEVD7NuIa#dSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSdSd+dV#dy\'dw\'1=y11w7#=y1 "}
+ , "Azores": {"data" : " ;Vq4=wm?.LAwm?wm?wm?&qwm?wm?wm?wm?.LAkBE[3 3 3 3 3 3 3+3Q3y\'3u\'\u001e=n)1u5\u001e=n) "}, "South_Georgia": {"data" : " #0:(Xl+C+Cn"}, "Cape_Verde": {"data" : " #>L8)+3+3n"}}};
+};
+$java.ju_IANATimeZone = function() {
+ var a = this; ju_TimeZone.call(a);
+ a.$underlyingZone = null;
+ a.$rawOffset = 0;
+ a.$diff = 0;
+};
+$java.ju_IANATimeZone_getOffset = function($this, $time) {
+ return ($this.$rawOffset + $this.$diff | 0) + $this.$underlyingZone.$getOffset($time) | 0;
+};
+$java.ju_IANATimeZone_clone = function($this) {
+ var $copy, $$je;
+ a: {
+ try {
+ $copy = jl_Object_clone($this);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_CloneNotSupportedException) {
+ } else {
+ throw $$e;
+ }
+ }
+ $copy = null;
+ }
+ $copy = $copy;
+ $copy.$rawOffset = $this.$rawOffset;
+ $copy.$underlyingZone = $this.$underlyingZone;
+ return $copy;
+};
+$java.ju_IANATimeZone_clone0 = function($this) {
+ var var$1, $$je;
+ a: {
+ try {
+ var$1 = jl_Object_clone($this);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_CloneNotSupportedException) {
+ } else {
+ throw $$e;
+ }
+ }
+ var$1 = null;
+ }
+ var$1 = var$1;
+ var$1.$rawOffset = $this.$rawOffset;
+ var$1.$underlyingZone = $this.$underlyingZone;
+ return var$1;
+};
+$java.otcit_DateTimeZone = function() {
+ jl_Object.call(this);
+ this.$iID = null;
+};
+$java.otcit_DateTimeZone_getID = function($this) {
+ return $this.$iID;
+};
+$java.otcit_StorableDateTimeZone = function() {
+ $java.otcit_DateTimeZone.call(this);
+};
+$java.otcit_StorableDateTimeZone_readTime = function($flow) {
+ var var$2, $value;
+ var$2 = Long_fromInt($java.otci_Base46_decodeUnsigned($flow));
+ $value = Long_div(var$2, Long_fromInt(2));
+ if (Long_ne(Long_rem(var$2, Long_fromInt(2)), Long_ZERO))
+ $value = Long_neg($value);
+ if (Long_ne(Long_and($value, Long_fromInt(1)), Long_ZERO))
+ return Long_mul(Long_shr($value, 1), Long_fromInt(60000));
+ return Long_mul(Long_shr($value, 1), Long_fromInt(1800000));
+};
+$java.otcit_StorableDateTimeZone_readUnsignedTime = function($flow) {
+ var $value;
+ $value = $java.otci_Base46_decodeUnsignedLong($flow);
+ if (Long_ne(Long_and($value, Long_fromInt(1)), Long_ZERO))
+ return Long_mul(Long_shru($value, 1), Long_fromInt(60000));
+ return Long_mul(Long_shru($value, 1), Long_fromInt(1800000));
+};
+$java.otcit_StorableDateTimeZone_readTimeArray = function($flow, $array) {
+ var $index, var$4, var$5, $count, $t, var$8;
+ $index = 0;
+ while (true) {
+ var$4 = $array.data;
+ if ($index >= var$4.length)
+ break;
+ var$5 = $java.otci_Base46_decodeUnsigned($flow);
+ $count = var$5 / 2 | 0;
+ if (var$5 % 2 | 0)
+ $count = -$count;
+ if ($count < 0) {
+ var$5 = $count ^ (-1);
+ while (true) {
+ $t = var$5 + (-1) | 0;
+ if (var$5 <= 0)
+ break;
+ $count = $index + 1 | 0;
+ var$4[$index] = $java.otcit_StorableDateTimeZone_readTime($flow).lo;
+ var$5 = $t;
+ $index = $count;
+ }
+ } else {
+ $t = $java.otcit_StorableDateTimeZone_readTime($flow).lo;
+ while (true) {
+ var$5 = $count + (-1) | 0;
+ if ($count <= 0)
+ break;
+ var$8 = $index + 1 | 0;
+ var$4[$index] = $t;
+ $count = var$5;
+ $index = var$8;
+ }
+ }
+ }
+};
+$java.otcit_StorableDateTimeZone_read = function($id, $text) {
+ var $flow, $type, var$5, var$6;
+ a: {
+ $flow = new $java.otci_CharFlow;
+ $flow.$characters0 = jl_String_toCharArray($text);
+ $type = $java.otci_Base46_decodeUnsigned($flow);
+ switch ($type) {
+ case 0:
+ break;
+ case 1:
+ $type = $java.otcit_StorableDateTimeZone_readTime($flow).lo;
+ var$5 = $java.otcit_StorableDateTimeZone_readTime($flow).lo;
+ $text = new $java.otcit_FixedDateTimeZone;
+ if ($id !== null) {
+ $text.$iID = $id;
+ $text.$iWallOffset = $type;
+ $text.$iStandardOffset = var$5;
+ return $text;
+ }
+ $text = new jl_IllegalArgumentException;
+ $text.$suppressionEnabled = 1;
+ $text.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($text);
+ $text.$message = $rt_s(2605);
+ $rt_throw($text);
+ case 2:
+ break a;
+ case 3:
+ $type = $java.otcit_StorableDateTimeZone_readTime($flow).lo;
+ $text = $java.otcit_DateTimeZoneBuilder$OfYear_read($flow);
+ var$5 = $java.otcit_StorableDateTimeZone_readTime($flow).lo;
+ var$6 = new $java.otcit_DateTimeZoneBuilder$Recurrence;
+ var$6.$iOfYear = $text;
+ var$6.$iSaveMillis = var$5;
+ $text = $java.otcit_DateTimeZoneBuilder$OfYear_read($flow);
+ var$5 = $java.otcit_StorableDateTimeZone_readTime($flow).lo;
+ $flow = new $java.otcit_DateTimeZoneBuilder$Recurrence;
+ $flow.$iOfYear = $text;
+ $flow.$iSaveMillis = var$5;
+ $text = new $java.otcit_DateTimeZoneBuilder$DSTZone;
+ if ($id !== null) {
+ $text.$iID = $id;
+ $text.$iStandardOffset0 = $type;
+ $text.$iStartRecurrence = var$6;
+ $text.$iEndRecurrence = $flow;
+ return $text;
+ }
+ $text = new jl_IllegalArgumentException;
+ $text.$suppressionEnabled = 1;
+ $text.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($text);
+ $text.$message = $rt_s(2605);
+ $rt_throw($text);
+ default:
+ break a;
+ }
+ return $java.otcit_DateTimeZoneBuilder$PrecalculatedZone_readZone($id, $flow);
+ }
+ $id = new jl_IllegalArgumentException;
+ $text = new jl_StringBuilder;
+ $text.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($text, $text.$length, $rt_s(2606));
+ jl_AbstractStringBuilder_insert0($text, $text.$length, $type, 10);
+ $flow = jl_String__init_0($text.$buffer, 0, $text.$length);
+ $id.$suppressionEnabled = 1;
+ $id.$writableStackTrace = 1;
+ $id.$message = $flow;
+ $rt_throw($id);
+};
+$java.otcit_FixedDateTimeZone = function() {
+ var a = this; $java.otcit_StorableDateTimeZone.call(a);
+ a.$iWallOffset = 0;
+ a.$iStandardOffset = 0;
+};
+$java.otcit_FixedDateTimeZone_getOffset = function($this, $instant) {
+ return $this.$iWallOffset;
+};
+$java.otcit_FixedDateTimeZone_getStandardOffset = function($this, $instant) {
+ return $this.$iStandardOffset;
+};
+$java.otcit_FixedDateTimeZone_previousTransition = function($this, $instant) {
+ return $instant;
+};
+$java.ju_AbstractQueue = function() {
+ ju_AbstractCollection.call(this);
+};
+$java.ju_AbstractQueue_add = function($this, $e) {
+ if ($java.ju_PriorityQueue_offer($this, $e))
+ return 1;
+ $e = new jl_IllegalStateException;
+ $e.$suppressionEnabled = 1;
+ $e.$writableStackTrace = 1;
+ $rt_throw($e);
+};
+$java.ju_AbstractQueue_remove = function($this) {
+ var var$1;
+ if ($this.$size7 ? 0 : 1) {
+ var$1 = new ju_NoSuchElementException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ if (!$this.$size7)
+ var$1 = null;
+ else {
+ var$1 = $this.$data11.data[0];
+ $java.ju_PriorityQueue_removeAt($this, 0);
+ }
+ return var$1;
+};
+function ju_PriorityQueue() {
+ var a = this; $java.ju_AbstractQueue.call(a);
+ a.$data11 = null;
+ a.$comparator0 = null;
+ a.$originalComparator0 = null;
+ a.$size7 = 0;
+ a.$version0 = 0;
+}
+$java.ju_PriorityQueue__init_ = function() {
+ var var_0 = new ju_PriorityQueue();
+ ju_PriorityQueue__init_(var_0);
+ return var_0;
+};
+function ju_PriorityQueue__init_($this) {
+ var var$1;
+ var$1 = null;
+ $this.$data11 = $rt_createArray(jl_Object, 1);
+ $this.$originalComparator0 = var$1;
+ var$1 = new $java.ju_PriorityQueue$1;
+ var$1.$this$044 = $this;
+ $this.$comparator0 = var$1;
+}
+$java.ju_PriorityQueue_offer = function($this, $e) {
+ var $current, $current_0;
+ if ($e === null) {
+ $e = new jl_NullPointerException;
+ $e.$suppressionEnabled = 1;
+ $e.$writableStackTrace = 1;
+ $rt_throw($e);
+ }
+ $java.ju_PriorityQueue_ensureCapacity($this, $this.$size7 + 1 | 0);
+ $current = $this.$size7;
+ while ($current > 0) {
+ $current_0 = ($current - 1 | 0) / 2 | 0;
+ if ($this.$comparator0.$compare($e, $this.$data11.data[$current_0]) >= 0)
+ break;
+ $this.$data11.data[$current] = $this.$data11.data[$current_0];
+ $current = $current_0;
+ }
+ $this.$data11.data[$current] = $e;
+ $this.$size7 = $this.$size7 + 1 | 0;
+ $this.$version0 = $this.$version0 + 1 | 0;
+ return 1;
+};
+$java.ju_PriorityQueue_poll = function($this) {
+ var $elem;
+ if (!$this.$size7)
+ return null;
+ $elem = $this.$data11.data[0];
+ $java.ju_PriorityQueue_removeAt($this, 0);
+ return $elem;
+};
+$java.ju_PriorityQueue_size = function($this) {
+ return $this.$size7;
+};
+$java.ju_PriorityQueue_removeAt = function($this, $index) {
+ var $item, $next, $next_0, var$5;
+ $this.$version0 = $this.$version0 + 1 | 0;
+ $item = $this.$data11.data[$this.$size7 - 1 | 0];
+ a: {
+ while (true) {
+ $next = ($index * 2 | 0) + 1 | 0;
+ $next_0 = $next + 1 | 0;
+ if ($next >= $this.$size7)
+ break;
+ if ($next_0 < $this.$size7 && $this.$comparator0.$compare($this.$data11.data[$next], $this.$data11.data[$next_0]) >= 0)
+ $next = $next_0;
+ if ($this.$comparator0.$compare($item, $this.$data11.data[$next]) <= 0)
+ break a;
+ $this.$data11.data[$index] = $this.$data11.data[$next];
+ $index = $next;
+ }
+ }
+ $this.$data11.data[$index] = $item;
+ var$5 = $this.$data11.data;
+ $index = $this.$size7 - 1 | 0;
+ $this.$size7 = $index;
+ var$5[$index] = null;
+};
+$java.ju_PriorityQueue_ensureCapacity = function($this, $capacity) {
+ var var$2;
+ if ($this.$data11.data.length >= $capacity)
+ return;
+ var$2 = ($this.$data11.data.length * 3 | 0) / 2 | 0;
+ if ($capacity > var$2)
+ var$2 = $capacity;
+ $this.$data11 = ju_Arrays_copyOf1($this.$data11, var$2);
+};
+function otcit_DateTimeZoneProvider$1() {
+ jl_Object.call(this);
+}
+$java.otcit_DateTimeZoneProvider$1__init_ = function() {
+ var var_0 = new otcit_DateTimeZoneProvider$1();
+ otcit_DateTimeZoneProvider$1__init_(var_0);
+ return var_0;
+};
+function otcit_DateTimeZoneProvider$1__init_($this) {
+ return;
+}
+$java.otcit_DateTimeZoneProvider$1_compare = function($this, $o1, $o2) {
+ return Long_compare($o2.$value2, $o1.$value2);
+};
+$java.otcit_DateTimeZoneProvider$1_compare0 = function($this, var$1, var$2) {
+ var$1 = var$1;
+ return Long_compare(var$2.$value2, var$1.$value2);
+};
+$java.otcit_AliasDateTimeZone = function() {
+ $java.otcit_StorableDateTimeZone.call(this);
+ this.$innerZone = null;
+};
+$java.otcit_AliasDateTimeZone_getOffset = function($this, $instant) {
+ return $this.$innerZone.$getOffset($instant);
+};
+$java.otcit_AliasDateTimeZone_getStandardOffset = function($this, $instant) {
+ return $this.$innerZone.$getStandardOffset($instant);
+};
+$java.otcit_AliasDateTimeZone_previousTransition = function($this, $instant) {
+ return $this.$innerZone.$previousTransition($instant);
+};
+$java.otcit_DateTimeZoneProvider$Score = function() {
+ var a = this; jl_Object.call(a);
+ a.$tz = null;
+ a.$value11 = 0;
+};
+$java.otcit_DateTimeZoneProvider$Score__init_ = function(var_0) {
+ var var_1 = new $java.otcit_DateTimeZoneProvider$Score();
+ $java.otcit_DateTimeZoneProvider$Score__init_0(var_1, var_0);
+ return var_1;
+};
+$java.otcit_DateTimeZoneProvider$Score__init_0 = function($this, $tz) {
+ $this.$tz = $tz;
+};
+$java.juf_Function = function() {
+};
+function otcit_DateTimeZoneProvider$detectTimezone$lambda$_5_0() {
+ jl_Object.call(this);
+}
+$java.otcit_DateTimeZoneProvider$detectTimezone$lambda$_5_0__init_ = function() {
+ var var_0 = new otcit_DateTimeZoneProvider$detectTimezone$lambda$_5_0();
+ otcit_DateTimeZoneProvider$detectTimezone$lambda$_5_0__init_(var_0);
+ return var_0;
+};
+function otcit_DateTimeZoneProvider$detectTimezone$lambda$_5_0__init_(var$0) {
+ return;
+}
+$java.otcit_DateTimeZoneProvider$detectTimezone$lambda$_5_0_apply = function(var$0, var$1) {
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ return var$1;
+};
+$java.ju_PriorityQueue$1 = function() {
+ jl_Object.call(this);
+ this.$this$044 = null;
+};
+$java.ju_PriorityQueue$1_compare = function($this, $o1, $o2) {
+ if ($rt_isInstance($o1, jl_Comparable))
+ return $o1.$compareTo4($o2);
+ return -$o2.$compareTo4($o1);
+};
+$java.otcit_DateTimeZoneBuilder$PrecalculatedZone = function() {
+ var a = this; $java.otcit_StorableDateTimeZone.call(a);
+ a.$iTransitions = null;
+ a.$iWallOffsets = null;
+ a.$iStandardOffsets = null;
+ a.$iTailZone = null;
+};
+$java.otcit_DateTimeZoneBuilder$PrecalculatedZone_readZone = function($id, $flow) {
+ var $length, $transitions, var$5, $wallOffsets, $standardOffsets, $i, $tailZone, $result;
+ $length = $java.otci_Base46_decodeUnsigned($flow);
+ $transitions = $rt_createLongArray($length);
+ var$5 = $transitions.data;
+ $wallOffsets = $rt_createIntArray($length);
+ $standardOffsets = $rt_createIntArray($length);
+ var$5[0] = $java.otcit_StorableDateTimeZone_readTime($flow);
+ $i = 1;
+ while ($i < $length) {
+ var$5[$i] = Long_add(Long_add(var$5[$i - 1 | 0], $java.otcit_StorableDateTimeZone_readTime($flow)), Long_fromInt(657000000));
+ $i = $i + 1 | 0;
+ }
+ $java.otcit_StorableDateTimeZone_readTimeArray($flow, $wallOffsets);
+ $java.otcit_StorableDateTimeZone_readTimeArray($flow, $standardOffsets);
+ var$5 = $flow.$characters0.data;
+ $length = $flow.$pointer;
+ $flow.$pointer = $length + 1 | 0;
+ if (var$5[$length] != 121)
+ $tailZone = null;
+ else {
+ $flow.$pointer = $flow.$pointer + 1 | 0;
+ $length = $java.otcit_StorableDateTimeZone_readTime($flow).lo;
+ $tailZone = $java.otcit_DateTimeZoneBuilder$OfYear_read($flow);
+ $i = $java.otcit_StorableDateTimeZone_readTime($flow).lo;
+ $result = new $java.otcit_DateTimeZoneBuilder$Recurrence;
+ $result.$iOfYear = $tailZone;
+ $result.$iSaveMillis = $i;
+ $tailZone = $java.otcit_DateTimeZoneBuilder$OfYear_read($flow);
+ $i = $java.otcit_StorableDateTimeZone_readTime($flow).lo;
+ $flow = new $java.otcit_DateTimeZoneBuilder$Recurrence;
+ $flow.$iOfYear = $tailZone;
+ $flow.$iSaveMillis = $i;
+ $tailZone = new $java.otcit_DateTimeZoneBuilder$DSTZone;
+ if ($id === null) {
+ $flow = new jl_IllegalArgumentException;
+ $flow.$suppressionEnabled = 1;
+ $flow.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($flow);
+ $flow.$message = $rt_s(2605);
+ $rt_throw($flow);
+ }
+ $tailZone.$iID = $id;
+ $tailZone.$iStandardOffset0 = $length;
+ $tailZone.$iStartRecurrence = $result;
+ $tailZone.$iEndRecurrence = $flow;
+ }
+ $result = new $java.otcit_DateTimeZoneBuilder$PrecalculatedZone;
+ if ($id === null) {
+ $flow = new jl_IllegalArgumentException;
+ $flow.$suppressionEnabled = 1;
+ $flow.$writableStackTrace = 1;
+ $flow.$message = $rt_s(2605);
+ $rt_throw($flow);
+ }
+ $result.$iID = $id;
+ $result.$iTransitions = $transitions;
+ $result.$iWallOffsets = $wallOffsets;
+ $result.$iStandardOffsets = $standardOffsets;
+ $result.$iTailZone = $tailZone;
+ if ($java.otcit_DateTimeZoneBuilder$PrecalculatedZone_isCachable($result)) {
+ if ($result instanceof otcit_CachedDateTimeZone)
+ $result = $result;
+ else {
+ $id = new otcit_CachedDateTimeZone;
+ $flow = $result.$iID;
+ if ($flow === null) {
+ $flow = new jl_IllegalArgumentException;
+ $flow.$suppressionEnabled = 1;
+ $flow.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($flow);
+ $flow.$message = $rt_s(2605);
+ $rt_throw($flow);
+ }
+ $id.$iID = $flow;
+ $id.$iInfoCache = $rt_createArray($java.otcit_CachedDateTimeZone$Info, $java.otcit_CachedDateTimeZone_cInfoCacheMask + 1 | 0);
+ $id.$iZone = $result;
+ $result = $id;
+ }
+ }
+ return $result;
+};
+$java.otcit_DateTimeZoneBuilder$PrecalculatedZone_getOffset = function($this, $instant) {
+ var $transitions, var$3, $i, var$5;
+ $transitions = $this.$iTransitions;
+ var$3 = $transitions.data.length;
+ $i = ju_Arrays_binarySearch0($transitions, 0, var$3, $instant);
+ if ($i >= 0)
+ return $this.$iWallOffsets.data[$i];
+ var$5 = $i ^ (-1);
+ if (var$5 < var$3) {
+ if (var$5 <= 0)
+ return 0;
+ return $this.$iWallOffsets.data[var$5 - 1 | 0];
+ }
+ if ($this.$iTailZone !== null)
+ return $java.otcit_DateTimeZoneBuilder$DSTZone_getOffset($this.$iTailZone, $instant);
+ return $this.$iWallOffsets.data[var$5 - 1 | 0];
+};
+$java.otcit_DateTimeZoneBuilder$PrecalculatedZone_getStandardOffset = function($this, $instant) {
+ var $transitions, var$3, $i, var$5;
+ $transitions = $this.$iTransitions;
+ var$3 = $transitions.data.length;
+ $i = ju_Arrays_binarySearch0($transitions, 0, var$3, $instant);
+ if ($i >= 0)
+ return $this.$iStandardOffsets.data[$i];
+ var$5 = $i ^ (-1);
+ if (var$5 < var$3) {
+ if (var$5 <= 0)
+ return 0;
+ return $this.$iStandardOffsets.data[var$5 - 1 | 0];
+ }
+ if ($this.$iTailZone !== null)
+ return $this.$iTailZone.$iStandardOffset0;
+ return $this.$iStandardOffsets.data[var$5 - 1 | 0];
+};
+$java.otcit_DateTimeZoneBuilder$PrecalculatedZone_nextTransition = function($this, $instant) {
+ var $transitions, var$3, var$4, $i, var$6, $end;
+ $transitions = $this.$iTransitions;
+ var$3 = $transitions.data;
+ var$4 = var$3.length;
+ $i = ju_Arrays_binarySearch0($transitions, 0, var$4, $instant);
+ var$6 = $i < 0 ? $i ^ (-1) : $i + 1 | 0;
+ if (var$6 < var$4)
+ return var$3[var$6];
+ if ($this.$iTailZone === null)
+ return $instant;
+ $end = var$3[var$4 - 1 | 0];
+ if (Long_ge($instant, $end))
+ $end = $instant;
+ return $java.otcit_DateTimeZoneBuilder$DSTZone_nextTransition($this.$iTailZone, $end);
+};
+$java.otcit_DateTimeZoneBuilder$PrecalculatedZone_previousTransition = function($this, $instant) {
+ var $transitions, var$3, var$4, $i, var$6, $prev;
+ $transitions = $this.$iTransitions;
+ var$3 = $transitions.data;
+ var$4 = var$3.length;
+ $i = ju_Arrays_binarySearch0($transitions, 0, var$4, $instant);
+ if ($i >= 0) {
+ if (Long_le($instant, new Long(0, 2147483648)))
+ return $instant;
+ return Long_sub($instant, Long_fromInt(1));
+ }
+ var$6 = $i ^ (-1);
+ if (var$6 < var$4) {
+ if (var$6 > 0) {
+ $prev = var$3[var$6 - 1 | 0];
+ if (Long_gt($prev, new Long(0, 2147483648)))
+ return Long_sub($prev, Long_fromInt(1));
+ }
+ return $instant;
+ }
+ if ($this.$iTailZone !== null) {
+ $prev = $java.otcit_DateTimeZoneBuilder$DSTZone_previousTransition($this.$iTailZone, $instant);
+ if (Long_lt($prev, $instant))
+ return $prev;
+ }
+ $prev = var$3[var$6 - 1 | 0];
+ if (Long_le($prev, new Long(0, 2147483648)))
+ return $instant;
+ return Long_sub($prev, Long_fromInt(1));
+};
+$java.otcit_DateTimeZoneBuilder$PrecalculatedZone_isCachable = function($this) {
+ var $transitions, var$2, $distances, $count, $i, $diff;
+ if ($this.$iTailZone !== null)
+ return 1;
+ $transitions = $this.$iTransitions.data;
+ var$2 = $transitions.length;
+ if (var$2 <= 1)
+ return 0;
+ $distances = 0.0;
+ $count = 0;
+ $i = 1;
+ while ($i < var$2) {
+ $diff = Long_sub($transitions[$i], $transitions[$i - 1 | 0]);
+ if (Long_lt($diff, new Long(3028857856, 14))) {
+ $distances = $distances + Long_toNumber($diff);
+ $count = $count + 1 | 0;
+ }
+ $i = $i + 1 | 0;
+ }
+ if ($count > 0 && $distances / $count / 8.64E7 >= 25.0)
+ return 1;
+ return 0;
+};
+$java.otcit_DateTimeZoneBuilder$DSTZone = function() {
+ var a = this; $java.otcit_StorableDateTimeZone.call(a);
+ a.$iStandardOffset0 = 0;
+ a.$iStartRecurrence = null;
+ a.$iEndRecurrence = null;
+};
+$java.otcit_DateTimeZoneBuilder$DSTZone_getOffset = function($this, $instant) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, $$je;
+ var$2 = $this.$iStandardOffset0;
+ var$3 = $this.$iStandardOffset0;
+ var$4 = $this.$iStartRecurrence;
+ var$5 = $this.$iEndRecurrence;
+ a: {
+ b: {
+ try {
+ var$6 = $java.otcit_DateTimeZoneBuilder$Recurrence_next(var$4, $instant, var$3, $java.otcit_DateTimeZoneBuilder$Recurrence_getSaveMillis(var$5));
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_IllegalArgumentException) {
+ break b;
+ } else if ($$je instanceof jl_ArithmeticException) {
+ break b;
+ } else {
+ throw $$e;
+ }
+ }
+ break a;
+ }
+ var$6 = $instant;
+ }
+ c: {
+ d: {
+ try {
+ var$7 = $java.otcit_DateTimeZoneBuilder$Recurrence_next(var$5, $instant, var$3, $java.otcit_DateTimeZoneBuilder$Recurrence_getSaveMillis(var$4));
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_IllegalArgumentException) {
+ break d;
+ } else if ($$je instanceof jl_ArithmeticException) {
+ break d;
+ } else {
+ throw $$e;
+ }
+ }
+ break c;
+ }
+ var$7 = $instant;
+ }
+ if (Long_gt(var$6, var$7))
+ var$5 = var$4;
+ return var$2 + var$5.$iSaveMillis | 0;
+};
+$java.otcit_DateTimeZoneBuilder$DSTZone_getStandardOffset = function($this, $instant) {
+ return $this.$iStandardOffset0;
+};
+$java.otcit_DateTimeZoneBuilder$DSTZone_nextTransition = function($this, $end) {
+ var $standardOffset, $startRecurrence, $endRecurrence, $start, var$6, $end_0, $$je;
+ $standardOffset = $this.$iStandardOffset0;
+ $startRecurrence = $this.$iStartRecurrence;
+ $endRecurrence = $this.$iEndRecurrence;
+ a: {
+ b: {
+ try {
+ c: {
+ try {
+ $start = $java.otcit_DateTimeZoneBuilder$Recurrence_next($startRecurrence, $end, $standardOffset, $java.otcit_DateTimeZoneBuilder$Recurrence_getSaveMillis($endRecurrence));
+ var$6 = Long_compare($end, Long_ZERO);
+ if (var$6 <= 0)
+ break c;
+ if (Long_ge($start, Long_ZERO))
+ break c;
+ $start = $end;
+ break c;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_IllegalArgumentException) {
+ break b;
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_ArithmeticException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ $start = $end;
+ }
+ d: {
+ e: {
+ try {
+ f: {
+ try {
+ $end_0 = $java.otcit_DateTimeZoneBuilder$Recurrence_next($endRecurrence, $end, $standardOffset, $java.otcit_DateTimeZoneBuilder$Recurrence_getSaveMillis($startRecurrence));
+ if (var$6 <= 0)
+ break f;
+ if (Long_ge($end_0, Long_ZERO))
+ break f;
+ $end_0 = $end;
+ break f;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_IllegalArgumentException) {
+ break e;
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ break d;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_ArithmeticException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ $end_0 = $end;
+ }
+ if (Long_gt($start, $end_0))
+ $start = $end_0;
+ return $start;
+};
+$java.otcit_DateTimeZoneBuilder$DSTZone_previousTransition = function($this, $instant) {
+ var $end, $standardOffset, $startRecurrence, $endRecurrence, $start, var$7, $end_0, $$je;
+ $end = Long_add($instant, Long_fromInt(1));
+ $standardOffset = $this.$iStandardOffset0;
+ $startRecurrence = $this.$iStartRecurrence;
+ $endRecurrence = $this.$iEndRecurrence;
+ a: {
+ b: {
+ try {
+ c: {
+ try {
+ $start = $java.otcit_DateTimeZoneBuilder$Recurrence_previous($startRecurrence, $end, $standardOffset, $java.otcit_DateTimeZoneBuilder$Recurrence_getSaveMillis($endRecurrence));
+ var$7 = Long_compare($end, Long_ZERO);
+ if (var$7 >= 0)
+ break c;
+ if (Long_le($start, Long_ZERO))
+ break c;
+ $start = $end;
+ break c;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_IllegalArgumentException) {
+ break b;
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_ArithmeticException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ $start = $end;
+ }
+ d: {
+ e: {
+ try {
+ f: {
+ try {
+ $end_0 = $java.otcit_DateTimeZoneBuilder$Recurrence_previous($endRecurrence, $end, $standardOffset, $java.otcit_DateTimeZoneBuilder$Recurrence_getSaveMillis($startRecurrence));
+ if (var$7 >= 0)
+ break f;
+ if (Long_le($end_0, Long_ZERO))
+ break f;
+ $end_0 = $end;
+ break f;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_IllegalArgumentException) {
+ break e;
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ break d;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_ArithmeticException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ $end_0 = $end;
+ }
+ if (Long_gt($start, $end_0))
+ $end_0 = $start;
+ return Long_sub($end_0, Long_fromInt(1));
+};
+function otcit_CachedDateTimeZone() {
+ var a = this; $java.otcit_StorableDateTimeZone.call(a);
+ a.$iZone = null;
+ a.$iInfoCache = null;
+}
+$java.otcit_CachedDateTimeZone_cInfoCacheMask = 0;
+$java.otcit_CachedDateTimeZone_getOffset = function($this, $instant) {
+ return $java.otcit_CachedDateTimeZone$Info_getOffset($java.otcit_CachedDateTimeZone_getInfo($this, $instant), $instant);
+};
+$java.otcit_CachedDateTimeZone_getStandardOffset = function($this, $instant) {
+ return $java.otcit_CachedDateTimeZone$Info_getStandardOffset($java.otcit_CachedDateTimeZone_getInfo($this, $instant), $instant);
+};
+$java.otcit_CachedDateTimeZone_previousTransition = function($this, $instant) {
+ return $java.otcit_DateTimeZoneBuilder$PrecalculatedZone_previousTransition($this.$iZone, $instant);
+};
+$java.otcit_CachedDateTimeZone_getInfo = function($this, $millis) {
+ var $period, $cache, $index, $info;
+ $period = $millis.hi;
+ $cache = $this.$iInfoCache.data;
+ $index = $period & $java.otcit_CachedDateTimeZone_cInfoCacheMask;
+ $info = $cache[$index];
+ if (!($info !== null && $info.$iPeriodStart.hi == $period)) {
+ $info = $java.otcit_CachedDateTimeZone_createInfo($this, $millis);
+ $cache[$index] = $info;
+ }
+ return $info;
+};
+$java.otcit_CachedDateTimeZone_createInfo = function($this, $millis) {
+ var $periodStart, $info, var$4, $end, $chain, $next, var$8;
+ $periodStart = Long_and($millis, new Long(0, 4294967295));
+ $info = new $java.otcit_CachedDateTimeZone$Info;
+ var$4 = $this.$iZone;
+ $info.$iOffset = (-2147483648);
+ $info.$iStandardOffset1 = (-2147483648);
+ $info.$iPeriodStart = $periodStart;
+ $info.$iZoneRef = var$4;
+ $end = Long_or($periodStart, new Long(4294967295, 0));
+ $chain = $info;
+ a: {
+ while (true) {
+ $next = $java.otcit_DateTimeZoneBuilder$PrecalculatedZone_nextTransition($this.$iZone, $periodStart);
+ if (Long_eq($next, $periodStart))
+ break a;
+ if (Long_gt($next, $end))
+ break;
+ var$8 = new $java.otcit_CachedDateTimeZone$Info;
+ var$4 = $this.$iZone;
+ var$8.$iOffset = (-2147483648);
+ var$8.$iStandardOffset1 = (-2147483648);
+ var$8.$iPeriodStart = $next;
+ var$8.$iZoneRef = var$4;
+ $chain.$iNextInfo = var$8;
+ $chain = $chain.$iNextInfo;
+ $periodStart = $next;
+ }
+ }
+ return $info;
+};
+function otcit_CachedDateTimeZone__clinit_() {
+ $java.otcit_CachedDateTimeZone_cInfoCacheMask = 511;
+}
+$java.otcit_DateTimeZoneBuilder$Recurrence = function() {
+ var a = this; jl_Object.call(a);
+ a.$iOfYear = null;
+ a.$iSaveMillis = 0;
+};
+$java.otcit_DateTimeZoneBuilder$Recurrence_next = function($this, $instant, $standardOffset, $saveMillis) {
+ return $java.otcit_DateTimeZoneBuilder$OfYear_next($this.$iOfYear, $instant, $standardOffset, $saveMillis);
+};
+$java.otcit_DateTimeZoneBuilder$Recurrence_previous = function($this, $instant, $standardOffset, $saveMillis) {
+ return $java.otcit_DateTimeZoneBuilder$OfYear_previous($this.$iOfYear, $instant, $standardOffset, $saveMillis);
+};
+$java.otcit_DateTimeZoneBuilder$Recurrence_getSaveMillis = function($this) {
+ return $this.$iSaveMillis;
+};
+$java.otcit_DateTimeZoneBuilder$OfYear = function() {
+ var a = this; jl_Object.call(a);
+ a.$iMode = 0;
+ a.$iMonthOfYear = 0;
+ a.$iDayOfMonth = 0;
+ a.$iDayOfWeek = 0;
+ a.$iAdvance = 0;
+ a.$iMillisOfDay = 0;
+};
+$java.otcit_DateTimeZoneBuilder$OfYear__init_ = function(var_0, var_1, var_2, var_3, var_4, var_5) {
+ var var_6 = new $java.otcit_DateTimeZoneBuilder$OfYear();
+ $java.otcit_DateTimeZoneBuilder$OfYear__init_0(var_6, var_0, var_1, var_2, var_3, var_4, var_5);
+ return var_6;
+};
+$java.otcit_DateTimeZoneBuilder$OfYear__init_0 = function($this, $mode, $monthOfYear, $dayOfMonth, $dayOfWeek, $advanceDayOfWeek, $millisOfDay) {
+ var var$7, var$8, var$9;
+ if ($mode != 117 && $mode != 119 && $mode != 115) {
+ var$7 = new jl_IllegalArgumentException;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(2607));
+ $monthOfYear = var$8.$length;
+ jl_AbstractStringBuilder_insertSpace(var$8, $monthOfYear, $monthOfYear + 1 | 0);
+ var$8.$buffer.data[$monthOfYear] = $mode;
+ var$9 = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ var$7.$message = var$9;
+ $rt_throw(var$7);
+ }
+ $this.$iMode = $mode;
+ $this.$iMonthOfYear = $monthOfYear;
+ $this.$iDayOfMonth = $dayOfMonth;
+ $this.$iDayOfWeek = $dayOfWeek;
+ $this.$iAdvance = $advanceDayOfWeek;
+ $this.$iMillisOfDay = $millisOfDay;
+};
+$java.otcit_DateTimeZoneBuilder$OfYear_read = function($flow) {
+ var var$2, $monthOfYear, $mode, $dayOfMonth, $millisOfDay, $dayOfWeek, $advance;
+ var$2 = $flow.$characters0.data;
+ $monthOfYear = $flow.$pointer;
+ $flow.$pointer = $monthOfYear + 1 | 0;
+ $mode = var$2[$monthOfYear];
+ $monthOfYear = $java.otci_Base46_decodeUnsigned($flow);
+ $dayOfMonth = $java.otci_Base46_decodeUnsigned($flow);
+ $millisOfDay = $java.otci_Base46_decodeUnsigned($flow);
+ $dayOfWeek = $millisOfDay / 2 | 0;
+ if ($millisOfDay % 2 | 0)
+ $dayOfWeek = -$dayOfWeek;
+ var$2 = $flow.$characters0.data;
+ $advance = $flow.$pointer;
+ $flow.$pointer = $advance + 1 | 0;
+ return $java.otcit_DateTimeZoneBuilder$OfYear__init_($mode, $monthOfYear, $dayOfMonth, $dayOfWeek, var$2[$advance] != 121 ? 0 : 1, $java.otcit_StorableDateTimeZone_readUnsignedTime($flow).lo);
+};
+$java.otcit_DateTimeZoneBuilder$OfYear_next = function($this, $instant, $offset, $saveMillis) {
+ var var$4, $calendar;
+ if ($this.$iMode == 119)
+ $offset = $offset + $saveMillis | 0;
+ else if ($this.$iMode != 115)
+ $offset = 0;
+ var$4 = Long_fromInt($offset);
+ $instant = Long_add($instant, var$4);
+ $calendar = new ju_GregorianCalendar;
+ if ($java.otcit_DateTimeZoneBuilder_gmtCache === null)
+ $java.otcit_DateTimeZoneBuilder_gmtCache = $java.ju_TimeZone_getTimeZone($rt_s(2608));
+ ju_GregorianCalendar__init_0($calendar, $java.otcit_DateTimeZoneBuilder_gmtCache, ju_Locale_defaultLocale);
+ ju_Calendar_setTimeInMillis($calendar, $instant);
+ $java.ju_Calendar_set($calendar, 2, $this.$iMonthOfYear - 1 | 0);
+ $java.ju_Calendar_set($calendar, 5, 1);
+ $java.ju_Calendar_set($calendar, 11, 0);
+ $java.ju_Calendar_set($calendar, 12, 0);
+ $java.ju_Calendar_set($calendar, 13, 0);
+ $java.ju_Calendar_set($calendar, 14, 0);
+ $java.ju_GregorianCalendar_add($calendar, 14, $this.$iMillisOfDay);
+ $java.otcit_DateTimeZoneBuilder$OfYear_setDayOfMonthNext($this, $calendar);
+ if (!$this.$iDayOfWeek) {
+ if (!$calendar.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($calendar);
+ $calendar.$isTimeSet = 1;
+ }
+ if (Long_le($calendar.$time1, $instant)) {
+ $java.ju_GregorianCalendar_add($calendar, 1, 1);
+ $java.otcit_DateTimeZoneBuilder$OfYear_setDayOfMonthNext($this, $calendar);
+ }
+ } else {
+ $java.otcit_DateTimeZoneBuilder$OfYear_setDayOfWeek($this, $calendar);
+ if (!$calendar.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($calendar);
+ $calendar.$isTimeSet = 1;
+ }
+ if (Long_le($calendar.$time1, $instant)) {
+ $java.ju_GregorianCalendar_add($calendar, 1, 1);
+ $java.ju_Calendar_set($calendar, 2, $this.$iMonthOfYear - 1 | 0);
+ $java.otcit_DateTimeZoneBuilder$OfYear_setDayOfMonthNext($this, $calendar);
+ $java.otcit_DateTimeZoneBuilder$OfYear_setDayOfWeek($this, $calendar);
+ }
+ }
+ if (!$calendar.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($calendar);
+ $calendar.$isTimeSet = 1;
+ }
+ return Long_sub($calendar.$time1, var$4);
+};
+$java.otcit_DateTimeZoneBuilder$OfYear_previous = function($this, $instant, $offset, $saveMillis) {
+ var var$4, $calendar;
+ if ($this.$iMode == 119)
+ $offset = $offset + $saveMillis | 0;
+ else if ($this.$iMode != 115)
+ $offset = 0;
+ var$4 = Long_fromInt($offset);
+ $instant = Long_add($instant, var$4);
+ $calendar = new ju_GregorianCalendar;
+ if ($java.otcit_DateTimeZoneBuilder_gmtCache === null)
+ $java.otcit_DateTimeZoneBuilder_gmtCache = $java.ju_TimeZone_getTimeZone($rt_s(2608));
+ ju_GregorianCalendar__init_0($calendar, $java.otcit_DateTimeZoneBuilder_gmtCache, ju_Locale_defaultLocale);
+ ju_Calendar_setTimeInMillis($calendar, $instant);
+ $java.ju_Calendar_set($calendar, 2, $this.$iMonthOfYear - 1 | 0);
+ $java.ju_Calendar_set($calendar, 5, 1);
+ $java.ju_Calendar_set($calendar, 11, 0);
+ $java.ju_Calendar_set($calendar, 12, 0);
+ $java.ju_Calendar_set($calendar, 13, 0);
+ $java.ju_Calendar_set($calendar, 14, 0);
+ $java.ju_GregorianCalendar_add($calendar, 14, $this.$iMillisOfDay);
+ $java.otcit_DateTimeZoneBuilder$OfYear_setDayOfMonthPrevious($this, $calendar);
+ if (!$this.$iDayOfWeek) {
+ if (!$calendar.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($calendar);
+ $calendar.$isTimeSet = 1;
+ }
+ if (Long_ge($calendar.$time1, $instant)) {
+ $java.ju_GregorianCalendar_add($calendar, 1, (-1));
+ $java.otcit_DateTimeZoneBuilder$OfYear_setDayOfMonthPrevious($this, $calendar);
+ }
+ } else {
+ $java.otcit_DateTimeZoneBuilder$OfYear_setDayOfWeek($this, $calendar);
+ if (!$calendar.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($calendar);
+ $calendar.$isTimeSet = 1;
+ }
+ if (Long_ge($calendar.$time1, $instant)) {
+ $java.ju_GregorianCalendar_add($calendar, 1, (-1));
+ $java.ju_Calendar_set($calendar, 2, $this.$iMonthOfYear - 1 | 0);
+ $java.otcit_DateTimeZoneBuilder$OfYear_setDayOfMonthPrevious($this, $calendar);
+ $java.otcit_DateTimeZoneBuilder$OfYear_setDayOfWeek($this, $calendar);
+ }
+ }
+ if (!$calendar.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($calendar);
+ $calendar.$isTimeSet = 1;
+ }
+ return Long_sub($calendar.$time1, var$4);
+};
+$java.otcit_DateTimeZoneBuilder$OfYear_setDayOfMonthNext = function($this, $calendar) {
+ if (!$calendar.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($calendar);
+ $calendar.$isTimeSet = 1;
+ }
+ if (!$calendar.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($calendar);
+ $calendar.$areFieldsSet = 1;
+ }
+ a: {
+ if ($calendar.$fields.data[2] == 1) {
+ if (!$calendar.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($calendar);
+ $calendar.$isTimeSet = 1;
+ }
+ if (!$calendar.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($calendar);
+ $calendar.$areFieldsSet = 1;
+ }
+ if ($calendar.$fields.data[5] == 29)
+ while (true) {
+ if (!$calendar.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($calendar);
+ $calendar.$isTimeSet = 1;
+ }
+ if (!$calendar.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($calendar);
+ $calendar.$areFieldsSet = 1;
+ }
+ if ($java.ju_GregorianCalendar_isLeapYear($calendar, $calendar.$fields.data[1]))
+ break a;
+ $java.ju_GregorianCalendar_add($calendar, 1, 1);
+ }
+ }
+ }
+ $java.otcit_DateTimeZoneBuilder$OfYear_setDayOfMonth($this, $calendar);
+};
+$java.otcit_DateTimeZoneBuilder$OfYear_setDayOfMonthPrevious = function($this, $calendar) {
+ if (!$calendar.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($calendar);
+ $calendar.$isTimeSet = 1;
+ }
+ if (!$calendar.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($calendar);
+ $calendar.$areFieldsSet = 1;
+ }
+ a: {
+ if ($calendar.$fields.data[2] == 1) {
+ if (!$calendar.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($calendar);
+ $calendar.$isTimeSet = 1;
+ }
+ if (!$calendar.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($calendar);
+ $calendar.$areFieldsSet = 1;
+ }
+ if ($calendar.$fields.data[5] == 29)
+ while (true) {
+ if (!$calendar.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($calendar);
+ $calendar.$isTimeSet = 1;
+ }
+ if (!$calendar.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($calendar);
+ $calendar.$areFieldsSet = 1;
+ }
+ if ($java.ju_GregorianCalendar_isLeapYear($calendar, $calendar.$fields.data[1]))
+ break a;
+ $java.ju_GregorianCalendar_add($calendar, 1, (-1));
+ }
+ }
+ }
+ $java.otcit_DateTimeZoneBuilder$OfYear_setDayOfMonth($this, $calendar);
+};
+$java.otcit_DateTimeZoneBuilder$OfYear_setDayOfMonth = function($this, $calendar) {
+ if ($this.$iDayOfMonth >= 0)
+ $java.ju_Calendar_set($calendar, 5, $this.$iDayOfMonth);
+ else {
+ $java.ju_Calendar_set($calendar, 5, 1);
+ $java.ju_GregorianCalendar_add($calendar, 2, 1);
+ $java.ju_GregorianCalendar_add($calendar, 5, $this.$iDayOfMonth);
+ }
+};
+$java.otcit_DateTimeZoneBuilder$OfYear_setDayOfWeek = function($this, $calendar) {
+ var $dayOfWeek, $daysToAdd;
+ if (!$calendar.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($calendar);
+ $calendar.$isTimeSet = 1;
+ }
+ if (!$calendar.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($calendar);
+ $calendar.$areFieldsSet = 1;
+ }
+ $dayOfWeek = $calendar.$fields.data[7];
+ $daysToAdd = ($this.$iDayOfWeek == 7 ? 1 : $dayOfWeek + 1 | 0) - $dayOfWeek | 0;
+ if ($daysToAdd) {
+ if (!$this.$iAdvance) {
+ if ($daysToAdd > 0)
+ $daysToAdd = $daysToAdd + (-7) | 0;
+ } else if ($daysToAdd < 0)
+ $daysToAdd = $daysToAdd + 7 | 0;
+ $java.ju_GregorianCalendar_add($calendar, 5, $daysToAdd);
+ }
+};
+$java.otcit_CachedDateTimeZone$Info = function() {
+ var a = this; jl_Object.call(a);
+ a.$iPeriodStart = Long_ZERO;
+ a.$iZoneRef = null;
+ a.$iNextInfo = null;
+ a.$iOffset = 0;
+ a.$iStandardOffset1 = 0;
+};
+$java.otcit_CachedDateTimeZone$Info_getOffset = function($this, $millis) {
+ if ($this.$iNextInfo !== null && Long_ge($millis, $this.$iNextInfo.$iPeriodStart))
+ return $java.otcit_CachedDateTimeZone$Info_getOffset($this.$iNextInfo, $millis);
+ if ($this.$iOffset == (-2147483648))
+ $this.$iOffset = $java.otcit_DateTimeZoneBuilder$PrecalculatedZone_getOffset($this.$iZoneRef, $this.$iPeriodStart);
+ return $this.$iOffset;
+};
+$java.otcit_CachedDateTimeZone$Info_getStandardOffset = function($this, $millis) {
+ if ($this.$iNextInfo !== null && Long_ge($millis, $this.$iNextInfo.$iPeriodStart))
+ return $java.otcit_CachedDateTimeZone$Info_getStandardOffset($this.$iNextInfo, $millis);
+ if ($this.$iStandardOffset1 == (-2147483648))
+ $this.$iStandardOffset1 = $java.otcit_DateTimeZoneBuilder$PrecalculatedZone_getStandardOffset($this.$iZoneRef, $this.$iPeriodStart);
+ return $this.$iStandardOffset1;
+};
+function jnc_CoderMalfunctionError() {
+ jl_Error.call(this);
+}
+function nms_EnumRarity() {
+ var a = this; jl_Enum.call(a);
+ a.$rarityColor = 0;
+ a.$rarityName = null;
+}
+var nms_EnumRarity_common = null;
+var nms_EnumRarity_uncommon = null;
+var nms_EnumRarity_rare = null;
+var nms_EnumRarity_epic = null;
+$java.nms_EnumRarity_$VALUES = null;
+function nms_EnumRarity__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new nms_EnumRarity;
+ var$1.$name2 = $rt_s(2609);
+ var$1.$ordinal = 0;
+ var$1.$rarityColor = 15;
+ var$1.$rarityName = $rt_s(2610);
+ nms_EnumRarity_common = var$1;
+ var$1 = new nms_EnumRarity;
+ var$1.$name2 = $rt_s(2611);
+ var$1.$ordinal = 1;
+ var$1.$rarityColor = 14;
+ var$1.$rarityName = $rt_s(2612);
+ nms_EnumRarity_uncommon = var$1;
+ var$1 = new nms_EnumRarity;
+ var$1.$name2 = $rt_s(2613);
+ var$1.$ordinal = 2;
+ var$1.$rarityColor = 11;
+ var$1.$rarityName = $rt_s(2614);
+ nms_EnumRarity_rare = var$1;
+ var$1 = new nms_EnumRarity;
+ var$1.$name2 = $rt_s(2615);
+ var$1.$ordinal = 3;
+ var$1.$rarityColor = 13;
+ var$1.$rarityName = $rt_s(2616);
+ nms_EnumRarity_epic = var$1;
+ var$2 = $rt_createArray(nms_EnumRarity, 4);
+ var$3 = var$2.data;
+ var$3[0] = nms_EnumRarity_common;
+ var$3[1] = nms_EnumRarity_uncommon;
+ var$3[2] = nms_EnumRarity_rare;
+ var$3[3] = nms_EnumRarity_epic;
+ $java.nms_EnumRarity_$VALUES = var$2;
+}
+function ju_NoSuchElementException() {
+ jl_RuntimeException.call(this);
+}
+$java.ju_NoSuchElementException__init_ = function() {
+ var var_0 = new ju_NoSuchElementException();
+ ju_NoSuchElementException__init_(var_0);
+ return var_0;
+};
+function ju_NoSuchElementException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function nms_Tuple() {
+ var a = this; jl_Object.call(a);
+ a.$first = null;
+ a.$second = null;
+}
+function nms_Tuple__init_(var_0, var_1) {
+ var var_2 = new nms_Tuple();
+ $java.nms_Tuple__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.nms_Tuple__init_ = function($this, $par1Obj, $par2Obj) {
+ $this.$first = $par1Obj;
+ $this.$second = $par2Obj;
+};
+$java.nms_Tuple_getFirst = function($this) {
+ return $this.$first;
+};
+$java.nms_Tuple_getSecond = function($this) {
+ return $this.$second;
+};
+function jm_Conversion() {
+ jl_Object.call(this);
+}
+$java.jm_Conversion_digitFitInInt = null;
+$java.jm_Conversion_bigRadices = null;
+$java.jm_Conversion__init_ = function() {
+ var var_0 = new jm_Conversion();
+ jm_Conversion__init_(var_0);
+ return var_0;
+};
+function jm_Conversion__init_($this) {
+ return;
+}
+$java.jm_Conversion_bigInteger2Double = function($val) {
+ var var$2, $bitLen, var$4, $exponent, $delta, var$7, $mantissa;
+ a: {
+ if ($val.$numberLength >= 2) {
+ if ($val.$numberLength != 2)
+ break a;
+ if ($val.$digits.data[1] <= 0)
+ break a;
+ }
+ return Long_toNumber($java.jm_BigInteger_longValue($val));
+ }
+ if ($val.$numberLength > 32)
+ return $val.$sign1 <= 0 ? (-Infinity) : Infinity;
+ if ($val.$sign1 >= 0)
+ var$2 = $val;
+ else {
+ var$2 = new jm_BigInteger;
+ $bitLen = $val.$numberLength;
+ var$4 = $val.$digits;
+ var$2.$firstNonzeroDigit = (-2);
+ var$2.$sign1 = 1;
+ var$2.$numberLength = $bitLen;
+ var$2.$digits = var$4;
+ }
+ $bitLen = $java.jm_BitLevel_bitLength(var$2);
+ $exponent = Long_fromInt($bitLen - 1 | 0);
+ $delta = $bitLen - 54 | 0;
+ if ($val.$sign1 >= 0)
+ var$2 = $val;
+ else {
+ var$2 = new jm_BigInteger;
+ var$7 = $val.$numberLength;
+ var$4 = $val.$digits;
+ var$2.$firstNonzeroDigit = (-2);
+ var$2.$sign1 = 1;
+ var$2.$numberLength = var$7;
+ var$2.$digits = var$4;
+ }
+ if ($delta && var$2.$sign1)
+ var$2 = $delta > 0 ? $java.jm_BitLevel_shiftRight(var$2, $delta) : $java.jm_BitLevel_shiftLeft(var$2, -$delta);
+ $mantissa = Long_and($java.jm_BigInteger_longValue(var$2), new Long(4294967295, 2097151));
+ if (Long_eq($exponent, Long_fromInt(1023))) {
+ if (Long_eq($mantissa, new Long(4294967295, 2097151)))
+ return $val.$sign1 <= 0 ? (-Infinity) : Infinity;
+ if (Long_eq($mantissa, new Long(4294967294, 2097151)))
+ return $val.$sign1 <= 0 ? (-1.7976931348623157E308) : 1.7976931348623157E308;
+ }
+ if (!(!(Long_eq(Long_and($mantissa, Long_fromInt(1)), Long_fromInt(1)) && Long_eq(Long_and($mantissa, Long_fromInt(2)), Long_fromInt(2))) && !$java.jm_BitLevel_nonZeroDroppedBits($delta, $val.$digits)))
+ $mantissa = Long_add($mantissa, Long_fromInt(2));
+ $mantissa = Long_shr($mantissa, 1);
+ return $rt_longBitsToDouble(Long_or(Long_or($val.$sign1 >= 0 ? Long_ZERO : new Long(0, 2147483648), Long_and(Long_shl(Long_add(Long_fromInt(1023), $exponent), 52), new Long(0, 2146435072))), $mantissa));
+};
+function jm_Conversion__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createIntArray(37);
+ var$2 = var$1.data;
+ var$2[0] = (-1);
+ var$2[1] = (-1);
+ var$2[2] = 31;
+ var$2[3] = 19;
+ var$2[4] = 15;
+ var$2[5] = 13;
+ var$2[6] = 11;
+ var$2[7] = 11;
+ var$2[8] = 10;
+ var$2[9] = 9;
+ var$2[10] = 9;
+ var$2[11] = 8;
+ var$2[12] = 8;
+ var$2[13] = 8;
+ var$2[14] = 8;
+ var$2[15] = 7;
+ var$2[16] = 7;
+ var$2[17] = 7;
+ var$2[18] = 7;
+ var$2[19] = 7;
+ var$2[20] = 7;
+ var$2[21] = 7;
+ var$2[22] = 6;
+ var$2[23] = 6;
+ var$2[24] = 6;
+ var$2[25] = 6;
+ var$2[26] = 6;
+ var$2[27] = 6;
+ var$2[28] = 6;
+ var$2[29] = 6;
+ var$2[30] = 6;
+ var$2[31] = 6;
+ var$2[32] = 6;
+ var$2[33] = 6;
+ var$2[34] = 6;
+ var$2[35] = 6;
+ var$2[36] = 5;
+ $java.jm_Conversion_digitFitInInt = var$1;
+ var$1 = $rt_createIntArray(35);
+ var$2 = var$1.data;
+ var$2[0] = (-2147483648);
+ var$2[1] = 1162261467;
+ var$2[2] = 1073741824;
+ var$2[3] = 1220703125;
+ var$2[4] = 362797056;
+ var$2[5] = 1977326743;
+ var$2[6] = 1073741824;
+ var$2[7] = 387420489;
+ var$2[8] = 1000000000;
+ var$2[9] = 214358881;
+ var$2[10] = 429981696;
+ var$2[11] = 815730721;
+ var$2[12] = 1475789056;
+ var$2[13] = 170859375;
+ var$2[14] = 268435456;
+ var$2[15] = 410338673;
+ var$2[16] = 612220032;
+ var$2[17] = 893871739;
+ var$2[18] = 1280000000;
+ var$2[19] = 1801088541;
+ var$2[20] = 113379904;
+ var$2[21] = 148035889;
+ var$2[22] = 191102976;
+ var$2[23] = 244140625;
+ var$2[24] = 308915776;
+ var$2[25] = 387420489;
+ var$2[26] = 481890304;
+ var$2[27] = 594823321;
+ var$2[28] = 729000000;
+ var$2[29] = 887503681;
+ var$2[30] = 1073741824;
+ var$2[31] = 1291467969;
+ var$2[32] = 1544804416;
+ var$2[33] = 1838265625;
+ var$2[34] = 60466176;
+ $java.jm_Conversion_bigRadices = var$1;
+}
+$java.jur_AbstractCharClass$LazyJavaLowerCase$1 = function() {
+ jur_AbstractCharClass.call(this);
+ this.$this$028 = null;
+};
+$java.jur_AbstractCharClass$LazyJavaLowerCase$1_contains = function($this, $ch) {
+ return jl_Character_getType($ch) != 2 ? 0 : 1;
+};
+$java.jur_AbstractCharClass$LazyJavaUpperCase$1 = function() {
+ jur_AbstractCharClass.call(this);
+ this.$this$029 = null;
+};
+$java.jur_AbstractCharClass$LazyJavaUpperCase$1_contains = function($this, $ch) {
+ return jl_Character_getType($ch) != 1 ? 0 : 1;
+};
+$java.jur_AbstractCharClass$LazyJavaWhitespace$1 = function() {
+ jur_AbstractCharClass.call(this);
+ this.$this$030 = null;
+};
+$java.jur_AbstractCharClass$LazyJavaWhitespace$1_contains = function($this, $ch) {
+ a: {
+ switch ($ch) {
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ case 13:
+ case 28:
+ case 29:
+ case 30:
+ case 31:
+ break;
+ case 160:
+ case 8199:
+ case 8239:
+ $ch = 0;
+ break a;
+ default:
+ b: {
+ switch (jl_Character_getType($ch)) {
+ case 12:
+ case 13:
+ case 14:
+ break;
+ default:
+ $ch = 0;
+ break b;
+ }
+ $ch = 1;
+ }
+ break a;
+ }
+ $ch = 1;
+ }
+ return $ch;
+};
+$java.jur_AbstractCharClass$LazyJavaMirrored$1 = function() {
+ jur_AbstractCharClass.call(this);
+ this.$this$031 = null;
+};
+$java.jur_AbstractCharClass$LazyJavaMirrored$1_contains = function($this, $ch) {
+ return 0;
+};
+$java.jur_AbstractCharClass$LazyJavaDefined$1 = function() {
+ jur_AbstractCharClass.call(this);
+ this.$this$032 = null;
+};
+$java.jur_AbstractCharClass$LazyJavaDefined$1_contains = function($this, $ch) {
+ return !jl_Character_getType($ch) ? 0 : 1;
+};
+$java.jur_AbstractCharClass$LazyJavaDigit$1 = function() {
+ jur_AbstractCharClass.call(this);
+ this.$this$033 = null;
+};
+$java.jur_AbstractCharClass$LazyJavaDigit$1_contains = function($this, $ch) {
+ return jl_Character_getType($ch) != 9 ? 0 : 1;
+};
+$java.jur_AbstractCharClass$LazyJavaIdentifierIgnorable$1 = function() {
+ jur_AbstractCharClass.call(this);
+ this.$this$034 = null;
+};
+$java.jur_AbstractCharClass$LazyJavaIdentifierIgnorable$1_contains = function($this, $ch) {
+ return jl_Character_isIdentifierIgnorable($ch);
+};
+$java.jur_AbstractCharClass$LazyJavaISOControl$1 = function() {
+ jur_AbstractCharClass.call(this);
+ this.$this$035 = null;
+};
+$java.jur_AbstractCharClass$LazyJavaISOControl$1_contains = function($this, $ch) {
+ return jl_Character_isISOControl($ch);
+};
+$java.jur_AbstractCharClass$LazyJavaJavaIdentifierPart$1 = function() {
+ jur_AbstractCharClass.call(this);
+ this.$this$036 = null;
+};
+$java.jur_AbstractCharClass$LazyJavaJavaIdentifierPart$1_contains = function($this, $ch) {
+ a: {
+ b: {
+ switch (jl_Character_getType($ch)) {
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ case 8:
+ case 9:
+ case 10:
+ case 23:
+ case 26:
+ break;
+ case 7:
+ case 11:
+ case 12:
+ case 13:
+ case 14:
+ case 15:
+ case 16:
+ case 17:
+ case 18:
+ case 19:
+ case 20:
+ case 21:
+ case 22:
+ case 24:
+ case 25:
+ break b;
+ default:
+ break b;
+ }
+ $ch = 1;
+ break a;
+ }
+ $ch = jl_Character_isIdentifierIgnorable($ch);
+ }
+ return $ch;
+};
+$java.jur_AbstractCharClass$LazyJavaJavaIdentifierStart$1 = function() {
+ jur_AbstractCharClass.call(this);
+ this.$this$037 = null;
+};
+$java.jur_AbstractCharClass$LazyJavaJavaIdentifierStart$1_contains = function($this, $ch) {
+ a: {
+ b: {
+ switch (jl_Character_getType($ch)) {
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 10:
+ case 23:
+ case 26:
+ break;
+ case 6:
+ case 7:
+ case 8:
+ case 9:
+ case 11:
+ case 12:
+ case 13:
+ case 14:
+ case 15:
+ case 16:
+ case 17:
+ case 18:
+ case 19:
+ case 20:
+ case 21:
+ case 22:
+ case 24:
+ case 25:
+ break b;
+ default:
+ break b;
+ }
+ $ch = 1;
+ break a;
+ }
+ $ch = jl_Character_isIdentifierIgnorable($ch);
+ }
+ return $ch;
+};
+$java.jur_AbstractCharClass$LazyJavaLetter$1 = function() {
+ jur_AbstractCharClass.call(this);
+ this.$this$038 = null;
+};
+$java.jur_AbstractCharClass$LazyJavaLetter$1_contains = function($this, $ch) {
+ a: {
+ switch (jl_Character_getType($ch)) {
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ break;
+ default:
+ $ch = 0;
+ break a;
+ }
+ $ch = 1;
+ }
+ return $ch;
+};
+$java.jur_AbstractCharClass$LazyJavaLetterOrDigit$1 = function() {
+ jur_AbstractCharClass.call(this);
+ this.$this$039 = null;
+};
+$java.jur_AbstractCharClass$LazyJavaLetterOrDigit$1_contains = function($this, $ch) {
+ a: {
+ b: {
+ switch (jl_Character_getType($ch)) {
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 9:
+ break;
+ case 6:
+ case 7:
+ case 8:
+ break b;
+ default:
+ break b;
+ }
+ $ch = 1;
+ break a;
+ }
+ $ch = 0;
+ }
+ return $ch;
+};
+$java.jur_AbstractCharClass$LazyJavaSpaceChar$1 = function() {
+ jur_AbstractCharClass.call(this);
+ this.$this$040 = null;
+};
+$java.jur_AbstractCharClass$LazyJavaSpaceChar$1_contains = function($this, $ch) {
+ a: {
+ switch (jl_Character_getType($ch)) {
+ case 12:
+ case 13:
+ case 14:
+ break;
+ default:
+ $ch = 0;
+ break a;
+ }
+ $ch = 1;
+ }
+ return $ch;
+};
+$java.jur_AbstractCharClass$LazyJavaTitleCase$1 = function() {
+ jur_AbstractCharClass.call(this);
+ this.$this$041 = null;
+};
+$java.jur_AbstractCharClass$LazyJavaTitleCase$1_contains = function($this, $ch) {
+ return jl_Character_getType($ch) != 3 ? 0 : 1;
+};
+$java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierPart$1 = function() {
+ jur_AbstractCharClass.call(this);
+ this.$this$042 = null;
+};
+$java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierPart$1_contains = function($this, $ch) {
+ a: {
+ b: {
+ switch (jl_Character_getType($ch)) {
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ case 8:
+ case 9:
+ case 10:
+ case 23:
+ break;
+ case 7:
+ case 11:
+ case 12:
+ case 13:
+ case 14:
+ case 15:
+ case 16:
+ case 17:
+ case 18:
+ case 19:
+ case 20:
+ case 21:
+ case 22:
+ break b;
+ default:
+ break b;
+ }
+ $ch = 1;
+ break a;
+ }
+ $ch = jl_Character_isIdentifierIgnorable($ch);
+ }
+ return $ch;
+};
+$java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierStart$1 = function() {
+ jur_AbstractCharClass.call(this);
+ this.$this$043 = null;
+};
+$java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierStart$1_contains = function($this, $ch) {
+ a: {
+ b: {
+ switch (jl_Character_getType($ch)) {
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 10:
+ break;
+ case 6:
+ case 7:
+ case 8:
+ case 9:
+ break b;
+ default:
+ break b;
+ }
+ $ch = 1;
+ break a;
+ }
+ $ch = jl_Character_isIdentifierIgnorable($ch);
+ }
+ return $ch;
+};
+$java.jur_UnicodeCategory = function() {
+ jur_AbstractCharClass.call(this);
+ this.$category0 = 0;
+};
+$java.jur_UnicodeCategory_contains = function($this, $ch) {
+ return $this.$alt0 ^ ($this.$category0 != jl_Character_getType($ch & 65535) ? 0 : 1);
+};
+$java.jur_UnicodeCategoryScope = function() {
+ $java.jur_UnicodeCategory.call(this);
+};
+$java.jur_UnicodeCategoryScope_contains = function($this, $ch) {
+ return $this.$alt0 ^ (!($this.$category0 >> jl_Character_getType($ch & 65535) & 1) ? 0 : 1);
+};
+function nms_TileEntityRenderer() {
+ var a = this; jl_Object.call(a);
+ a.$specialRendererMap = null;
+ a.$fontRenderer4 = null;
+ a.$renderEngine3 = null;
+ a.$worldObj6 = null;
+ a.$entityLivingPlayer = null;
+ a.$playerYaw = 0.0;
+ a.$playerPitch = 0.0;
+ a.$playerX = 0.0;
+ a.$playerY = 0.0;
+ a.$playerZ = 0.0;
+}
+var nms_TileEntityRenderer_instance = null;
+var nms_TileEntityRenderer_staticPlayerX = 0.0;
+var nms_TileEntityRenderer_staticPlayerY = 0.0;
+var nms_TileEntityRenderer_staticPlayerZ = 0.0;
+function nms_TileEntityRenderer_$callClinit() {
+ nms_TileEntityRenderer_$callClinit = $rt_eraseClinit(nms_TileEntityRenderer);
+ $java.nms_TileEntityRenderer__clinit_();
+}
+$java.nms_TileEntityRenderer__init_ = function() {
+ var var_0 = new nms_TileEntityRenderer();
+ nms_TileEntityRenderer__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityRenderer__init_($this) {
+ var $var1, var$2, $var2;
+ nms_TileEntityRenderer_$callClinit();
+ $this.$specialRendererMap = ju_HashMap__init_1(16, 0.75);
+ $var1 = $this.$specialRendererMap;
+ var$2 = new nms_TileEntitySignRenderer;
+ var$2.$modelSign = $java.nms_ModelSign__init_();
+ ju_HashMap_putImpl($var1, $rt_cls(nms_TileEntitySign), var$2);
+ ju_HashMap_putImpl($this.$specialRendererMap, $rt_cls(nms_TileEntityPiston), new nms_TileEntityRendererPiston);
+ ju_HashMap_putImpl($this.$specialRendererMap, $rt_cls(nms_TileEntityChest), $java.nms_TileEntityChestRenderer__init_());
+ $var1 = $this.$specialRendererMap;
+ var$2 = new nms_TileEntityEnderChestRenderer;
+ var$2.$theEnderChestModel = $java.nms_ModelChest__init_();
+ ju_HashMap_putImpl($var1, $rt_cls(nms_TileEntityEnderChest), var$2);
+ $var1 = $this.$specialRendererMap;
+ var$2 = new nms_RenderEnchantmentTable;
+ var$2.$enchantmentBook = $java.nms_ModelBook__init_();
+ ju_HashMap_putImpl($var1, $rt_cls(nms_TileEntityEnchantmentTable), var$2);
+ ju_HashMap_putImpl($this.$specialRendererMap, $rt_cls(nms_TileEntityEndPortal), $java.nms_RenderEndPortal__init_());
+ ju_HashMap_putImpl($this.$specialRendererMap, $rt_cls(nms_TileEntityBeacon), new nms_TileEntityBeaconRenderer);
+ $var1 = $this.$specialRendererMap;
+ var$2 = new nms_TileEntitySkullRenderer;
+ var$2.$field_82396_c = nms_ModelSkeletonHead__init_0(0, 0, 64, 32);
+ var$2.$field_82395_d = nms_ModelSkeletonHead__init_0(0, 0, 64, 64);
+ ju_HashMap_putImpl($var1, $rt_cls(nms_TileEntitySkull), var$2);
+ $var1 = $this.$specialRendererMap;
+ if ($var1.$cachedValues === null) {
+ $var2 = new ju_HashMap$2;
+ $var2.$this$00 = $var1;
+ $var1.$cachedValues = $var2;
+ }
+ $var1 = $var1.$cachedValues.$iterator();
+ while ($var1.$hasNext()) {
+ $var1.$next().$setTileEntityRenderer($this);
+ }
+}
+$java.nms_TileEntityRenderer_getSpecialRendererForClass = function($this, $par1Class) {
+ var $var2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10;
+ $var2 = $this.$specialRendererMap;
+ if ($par1Class !== null) {
+ var$3 = jl_Object_identity($par1Class);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, $par1Class, var$3 & ($var2.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 === null && $par1Class !== $rt_cls(nms_TileEntity)) {
+ var$4 = jl_Class_getClass($par1Class.$platformClass.$meta.superclass);
+ $var2 = $this.$specialRendererMap;
+ if (var$4 !== null) {
+ var$5 = jl_Object_identity(var$4);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, var$4, var$5 & ($var2.$elementData.data.length - 1 | 0), var$5);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 === null && var$4 !== $rt_cls(nms_TileEntity)) {
+ var$6 = jl_Class_getClass(var$4.$platformClass.$meta.superclass);
+ $var2 = $this.$specialRendererMap;
+ if (var$6 !== null) {
+ var$7 = jl_Object_identity(var$6);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, var$6, var$7 & ($var2.$elementData.data.length - 1 | 0), var$7);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 === null && var$6 !== $rt_cls(nms_TileEntity)) {
+ var$8 = jl_Class_getClass(var$6.$platformClass.$meta.superclass);
+ $var2 = $this.$specialRendererMap;
+ if (var$8 !== null) {
+ var$7 = jl_Object_identity(var$8);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, var$8, var$7 & ($var2.$elementData.data.length - 1 | 0), var$7);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 === null && var$8 !== $rt_cls(nms_TileEntity)) {
+ var$9 = jl_Class_getClass(var$8.$platformClass.$meta.superclass);
+ $var2 = $this.$specialRendererMap;
+ if (var$9 !== null) {
+ var$7 = jl_Object_identity(var$9);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, var$9, var$7 & ($var2.$elementData.data.length - 1 | 0), var$7);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 === null && var$9 !== $rt_cls(nms_TileEntity)) {
+ var$10 = jl_Class_getClass(var$9.$platformClass.$meta.superclass);
+ $var2 = ju_HashMap_get($this.$specialRendererMap, var$10);
+ if ($var2 === null && var$10 !== $rt_cls(nms_TileEntity)) {
+ $var2 = $java.nms_TileEntityRenderer_getSpecialRendererForClass($this, jl_Class_getSuperclass(var$10));
+ ju_HashMap_putImpl($this.$specialRendererMap, var$10, $var2);
+ }
+ ju_HashMap_put($this.$specialRendererMap, var$9, $var2);
+ }
+ ju_HashMap_put($this.$specialRendererMap, var$8, $var2);
+ }
+ ju_HashMap_put($this.$specialRendererMap, var$6, $var2);
+ }
+ ju_HashMap_put($this.$specialRendererMap, var$4, $var2);
+ }
+ ju_HashMap_put($this.$specialRendererMap, $par1Class, $var2);
+ }
+ return $var2;
+};
+$java.nms_TileEntityRenderer_hasSpecialRenderer = function($this, $par1TileEntity) {
+ return $java.nms_TileEntityRenderer_getSpecialRendererForEntity($this, $par1TileEntity) === null ? 0 : 1;
+};
+$java.nms_TileEntityRenderer_getSpecialRendererForEntity = function($this, $par1TileEntity) {
+ var var$2, var$3, var$4, var$5, var$6, var$7;
+ if ($par1TileEntity === null)
+ $par1TileEntity = null;
+ else {
+ var$2 = jl_Class_getClass($par1TileEntity.constructor);
+ $par1TileEntity = $this.$specialRendererMap;
+ if (var$2 !== null) {
+ var$3 = jl_Object_identity(var$2);
+ $par1TileEntity = ju_HashMap_findNonNullKeyEntry($par1TileEntity, var$2, var$3 & ($par1TileEntity.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1TileEntity = $par1TileEntity.$elementData.data[0];
+ while ($par1TileEntity !== null && $par1TileEntity.$key !== null) {
+ $par1TileEntity = $par1TileEntity.$next1;
+ }
+ }
+ $par1TileEntity = $par1TileEntity === null ? null : $par1TileEntity.$value0;
+ if ($par1TileEntity === null && var$2 !== $rt_cls(nms_TileEntity)) {
+ var$4 = jl_Class_getClass(var$2.$platformClass.$meta.superclass);
+ $par1TileEntity = $this.$specialRendererMap;
+ if (var$4 !== null) {
+ var$3 = jl_Object_identity(var$4);
+ $par1TileEntity = ju_HashMap_findNonNullKeyEntry($par1TileEntity, var$4, var$3 & ($par1TileEntity.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1TileEntity = $par1TileEntity.$elementData.data[0];
+ while ($par1TileEntity !== null && $par1TileEntity.$key !== null) {
+ $par1TileEntity = $par1TileEntity.$next1;
+ }
+ }
+ $par1TileEntity = $par1TileEntity === null ? null : $par1TileEntity.$value0;
+ if ($par1TileEntity === null && var$4 !== $rt_cls(nms_TileEntity)) {
+ var$5 = jl_Class_getClass(var$4.$platformClass.$meta.superclass);
+ $par1TileEntity = $this.$specialRendererMap;
+ if (var$5 !== null) {
+ var$3 = jl_Object_identity(var$5);
+ $par1TileEntity = ju_HashMap_findNonNullKeyEntry($par1TileEntity, var$5, var$3 & ($par1TileEntity.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1TileEntity = $par1TileEntity.$elementData.data[0];
+ while ($par1TileEntity !== null && $par1TileEntity.$key !== null) {
+ $par1TileEntity = $par1TileEntity.$next1;
+ }
+ }
+ $par1TileEntity = $par1TileEntity === null ? null : $par1TileEntity.$value0;
+ if ($par1TileEntity === null && var$5 !== $rt_cls(nms_TileEntity)) {
+ var$6 = jl_Class_getClass(var$5.$platformClass.$meta.superclass);
+ $par1TileEntity = $this.$specialRendererMap;
+ if (var$6 !== null) {
+ var$3 = jl_Object_identity(var$6);
+ $par1TileEntity = ju_HashMap_findNonNullKeyEntry($par1TileEntity, var$6, var$3 & ($par1TileEntity.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1TileEntity = $par1TileEntity.$elementData.data[0];
+ while ($par1TileEntity !== null && $par1TileEntity.$key !== null) {
+ $par1TileEntity = $par1TileEntity.$next1;
+ }
+ }
+ $par1TileEntity = $par1TileEntity === null ? null : $par1TileEntity.$value0;
+ if ($par1TileEntity === null && var$6 !== $rt_cls(nms_TileEntity)) {
+ var$7 = jl_Class_getClass(var$6.$platformClass.$meta.superclass);
+ $par1TileEntity = $this.$specialRendererMap;
+ if (var$7 !== null) {
+ var$3 = jl_Object_hashCode(var$7);
+ $par1TileEntity = ju_HashMap_findNonNullKeyEntry($par1TileEntity, var$7, var$3 & ($par1TileEntity.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1TileEntity = $par1TileEntity.$elementData.data[0];
+ while ($par1TileEntity !== null && $par1TileEntity.$key !== null) {
+ $par1TileEntity = $par1TileEntity.$next1;
+ }
+ }
+ $par1TileEntity = $par1TileEntity === null ? null : $par1TileEntity.$value0;
+ if ($par1TileEntity === null && var$7 !== $rt_cls(nms_TileEntity)) {
+ $par1TileEntity = $java.nms_TileEntityRenderer_getSpecialRendererForClass($this, jl_Class_getClass(var$7.$platformClass.$meta.superclass));
+ ju_HashMap_putImpl($this.$specialRendererMap, var$7, $par1TileEntity);
+ }
+ ju_HashMap_putImpl($this.$specialRendererMap, var$6, $par1TileEntity);
+ }
+ ju_HashMap_put($this.$specialRendererMap, var$5, $par1TileEntity);
+ }
+ ju_HashMap_put($this.$specialRendererMap, var$4, $par1TileEntity);
+ }
+ ju_HashMap_put($this.$specialRendererMap, var$2, $par1TileEntity);
+ }
+ }
+ return $par1TileEntity;
+};
+function nms_TileEntityRenderer_cacheActiveRenderInfo($this, $par1World, $par2RenderEngine, $par3FontRenderer, $par4EntityLiving, $par5) {
+ var var$6, var$7, var$8;
+ if ($this.$worldObj6 !== $par1World)
+ $java.nms_TileEntityRenderer_setWorld($this, $par1World);
+ $this.$renderEngine3 = $par2RenderEngine;
+ $this.$entityLivingPlayer = $par4EntityLiving;
+ $this.$fontRenderer4 = $par3FontRenderer;
+ $this.$playerYaw = $par4EntityLiving.$prevRotationYaw + ($par4EntityLiving.$rotationYaw - $par4EntityLiving.$prevRotationYaw) * $par5;
+ $this.$playerPitch = $par4EntityLiving.$prevRotationPitch + ($par4EntityLiving.$rotationPitch - $par4EntityLiving.$prevRotationPitch) * $par5;
+ var$6 = $par4EntityLiving.$lastTickPosX;
+ var$7 = $par4EntityLiving.$posX - $par4EntityLiving.$lastTickPosX;
+ var$8 = $par5;
+ $this.$playerX = var$6 + var$7 * var$8;
+ $this.$playerY = $par4EntityLiving.$lastTickPosY + ($par4EntityLiving.$posY - $par4EntityLiving.$lastTickPosY) * var$8;
+ $this.$playerZ = $par4EntityLiving.$lastTickPosZ + ($par4EntityLiving.$posZ - $par4EntityLiving.$lastTickPosZ) * var$8;
+}
+function nms_TileEntityRenderer_renderTileEntity($this, $par1TileEntity, $par2) {
+ var var$3, $var4, $var5, $var3, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var3 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1TileEntity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_TileEntity_getDistanceFrom($par1TileEntity, $this.$playerX, $this.$playerY, $this.$playerZ) >= $par1TileEntity.$getMaxRenderDistanceSquared())
+ return;
+ var$3 = $this.$worldObj6;
+ $var4 = $par1TileEntity.$xCoord0;
+ $var5 = $par1TileEntity.$yCoord0;
+ $var3 = $par1TileEntity.$zCoord0;
+ var$7 = 0;
+ var$8 = nms_World_getSkyBlockTypeBrightness(var$3, nms_EnumSkyBlock_Sky, $var4, $var5, $var3);
+ $var4 = nms_World_getSkyBlockTypeBrightness(var$3, nms_EnumSkyBlock_Block, $var4, $var5, $var3);
+ if ($var4 >= var$7)
+ var$7 = $var4;
+ a: {
+ $var3 = var$8 << 20 | var$7 << 4;
+ $var4 = $var3 % 65536 | 0;
+ $var5 = $var3 / 65536 | 0;
+ $var3 = nms_OpenGlHelper_lightmapTexUnit;
+ var$9 = $var4 / 1.0;
+ var$10 = $var5 / 1.0;
+ nleg_EaglerAdapterGL30_$callClinit();
+ switch ($var3) {
+ case 99:
+ break;
+ case 100:
+ nleg_EaglerAdapterGL30_tex1X = var$9;
+ nleg_EaglerAdapterGL30_tex1Y = var$10;
+ break a;
+ default:
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$11.$sb = var$3;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ var$3 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$3, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = var$3;
+ jl_System_errCache = var$11;
+ }
+ var$12 = jl_System_errCache;
+ var$11 = var$12.$sb;
+ jl_AbstractStringBuilder_insert(var$11, var$11.$length, $rt_s(238));
+ $var5 = var$11.$length;
+ jl_AbstractStringBuilder_insertSpace(var$11, $var5, $var5 + 1 | 0);
+ var$11.$buffer.data[$var5] = 10;
+ ji_PrintStream_printSB(var$12);
+ break a;
+ }
+ nleg_EaglerAdapterGL30_tex0X = var$9;
+ nleg_EaglerAdapterGL30_tex0Y = var$10;
+ }
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ var$13 = $par1TileEntity.$xCoord0 - nms_TileEntityRenderer_staticPlayerX;
+ var$14 = $par1TileEntity.$yCoord0 - nms_TileEntityRenderer_staticPlayerY;
+ var$15 = $par1TileEntity.$zCoord0 - nms_TileEntityRenderer_staticPlayerZ;
+ $ptr = 1;
+ case 1:
+ $java.nms_TileEntityRenderer_renderTileEntityAt($this, $par1TileEntity, var$13, var$14, var$15, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1TileEntity, $par2, var$3, $var4, $var5, $var3, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr);
+}
+$java.nms_TileEntityRenderer_renderTileEntityAt = function($this, $par1TileEntity, $par2, $par4, $par6, $par8) {
+ var $var9, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1TileEntity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1TileEntity === null)
+ $var9 = null;
+ else {
+ var$7 = jl_Class_getClass($par1TileEntity.constructor);
+ var$8 = $this.$specialRendererMap;
+ if (var$7 !== null) {
+ var$9 = jl_Object_identity(var$7);
+ var$8 = ju_HashMap_findNonNullKeyEntry(var$8, var$7, var$9 & (var$8.$elementData.data.length - 1 | 0), var$9);
+ } else {
+ var$8 = var$8.$elementData.data[0];
+ while (var$8 !== null && var$8.$key !== null) {
+ var$8 = var$8.$next1;
+ }
+ }
+ $var9 = var$8 === null ? null : var$8.$value0;
+ if ($var9 === null && var$7 !== $rt_cls(nms_TileEntity)) {
+ var$10 = jl_Class_getClass(var$7.$platformClass.$meta.superclass);
+ var$8 = $this.$specialRendererMap;
+ if (var$10 !== null) {
+ var$9 = jl_Object_identity(var$10);
+ var$8 = ju_HashMap_findNonNullKeyEntry(var$8, var$10, var$9 & (var$8.$elementData.data.length - 1 | 0), var$9);
+ } else {
+ var$8 = var$8.$elementData.data[0];
+ while (var$8 !== null && var$8.$key !== null) {
+ var$8 = var$8.$next1;
+ }
+ }
+ $var9 = var$8 === null ? null : var$8.$value0;
+ if ($var9 === null && var$10 !== $rt_cls(nms_TileEntity)) {
+ var$11 = jl_Class_getClass(var$10.$platformClass.$meta.superclass);
+ var$8 = $this.$specialRendererMap;
+ if (var$11 !== null) {
+ var$9 = jl_Object_identity(var$11);
+ var$8 = ju_HashMap_findNonNullKeyEntry(var$8, var$11, var$9 & (var$8.$elementData.data.length - 1 | 0), var$9);
+ } else {
+ var$8 = var$8.$elementData.data[0];
+ while (var$8 !== null && var$8.$key !== null) {
+ var$8 = var$8.$next1;
+ }
+ }
+ $var9 = var$8 === null ? null : var$8.$value0;
+ if ($var9 === null && var$11 !== $rt_cls(nms_TileEntity)) {
+ var$12 = jl_Class_getClass(var$11.$platformClass.$meta.superclass);
+ var$8 = $this.$specialRendererMap;
+ if (var$12 !== null) {
+ var$13 = jl_Object_hashCode(var$12);
+ var$8 = ju_HashMap_findNonNullKeyEntry(var$8, var$12, var$13 & (var$8.$elementData.data.length - 1 | 0), var$13);
+ } else {
+ var$8 = var$8.$elementData.data[0];
+ while (var$8 !== null && var$8.$key !== null) {
+ var$8 = var$8.$next1;
+ }
+ }
+ $var9 = var$8 === null ? null : var$8.$value0;
+ if ($var9 === null && var$12 !== $rt_cls(nms_TileEntity)) {
+ var$14 = jl_Class_getClass(var$12.$platformClass.$meta.superclass);
+ var$8 = $this.$specialRendererMap;
+ if (var$14 === null)
+ var$8 = ju_HashMap_findNullKeyEntry(var$8);
+ else {
+ var$9 = ju_HashMap_computeHashCode(var$14);
+ var$8 = ju_HashMap_findNonNullKeyEntry(var$8, var$14, var$9 & (var$8.$elementData.data.length - 1 | 0), var$9);
+ }
+ $var9 = var$8 === null ? null : var$8.$value0;
+ if ($var9 === null && var$14 !== $rt_cls(nms_TileEntity)) {
+ $var9 = $java.nms_TileEntityRenderer_getSpecialRendererForClass($this, jl_Class_getClass(var$14.$platformClass.$meta.superclass));
+ ju_HashMap_putImpl($this.$specialRendererMap, var$14, $var9);
+ }
+ ju_HashMap_putImpl($this.$specialRendererMap, var$12, $var9);
+ }
+ ju_HashMap_putImpl($this.$specialRendererMap, var$11, $var9);
+ }
+ ju_HashMap_putImpl($this.$specialRendererMap, var$10, $var9);
+ }
+ ju_HashMap_putImpl($this.$specialRendererMap, var$7, $var9);
+ }
+ }
+ if ($var9 === null)
+ return;
+ $ptr = 1;
+ case 1:
+ $var9.$renderTileEntityAt($par1TileEntity, $par2, $par4, $par6, $par8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1TileEntity, $par2, $par4, $par6, $par8, $var9, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, $ptr);
+};
+$java.nms_TileEntityRenderer_setWorld = function($this, $par1World) {
+ var $var2, $var3;
+ $this.$worldObj6 = $par1World;
+ $var2 = $this.$specialRendererMap;
+ if ($var2.$cachedValues === null) {
+ $var3 = new ju_HashMap$2;
+ $var3.$this$00 = $var2;
+ $var2.$cachedValues = $var3;
+ }
+ $var2 = $var2.$cachedValues.$iterator();
+ while ($var2.$hasNext()) {
+ $var3 = $var2.$next();
+ if ($var3 !== null)
+ $var3.$onWorldChange($par1World);
+ }
+};
+$java.nms_TileEntityRenderer_getFontRenderer = function($this) {
+ return $this.$fontRenderer4;
+};
+$java.nms_TileEntityRenderer__clinit_ = function() {
+ nms_TileEntityRenderer_instance = $java.nms_TileEntityRenderer__init_();
+};
+function nms_RenderSorter() {
+ jl_Object.call(this);
+ this.$baseEntity = null;
+}
+function nms_RenderSorter_doCompare($this, $par1WorldRenderer, $par2WorldRenderer) {
+ var var$3;
+ if ($par1WorldRenderer.$isInFrustum && !$par2WorldRenderer.$isInFrustum)
+ return 1;
+ if ($par2WorldRenderer.$isInFrustum && !$par1WorldRenderer.$isInFrustum)
+ return (-1);
+ var$3 = $rt_compare(nms_WorldRenderer_distanceToEntitySquared($par1WorldRenderer, $this.$baseEntity), nms_WorldRenderer_distanceToEntitySquared($par2WorldRenderer, $this.$baseEntity));
+ return var$3 < 0 ? 1 : var$3 > 0 ? (-1) : $par1WorldRenderer.$chunkIndex >= $par2WorldRenderer.$chunkIndex ? (-1) : 1;
+}
+$java.nms_RenderSorter_compare = function($this, $par1Obj, $par2Obj) {
+ return nms_RenderSorter_doCompare($this, $par1Obj, $par2Obj);
+};
+function nms_GuiOptions() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$parentScreen = null;
+ a.$options1 = null;
+ a.$screenTitle0 = null;
+}
+$java.nms_GuiOptions_relevantOptions = null;
+function nms_GuiOptions_$callClinit() {
+ nms_GuiOptions_$callClinit = $rt_eraseClinit(nms_GuiOptions);
+ $java.nms_GuiOptions__clinit_();
+}
+$java.nms_GuiOptions_initGui = function($this) {
+ var $var1, $var2, $var3, $var4, $var5, $var6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, $var7;
+ $var1 = nms_StringTranslate_instance;
+ $var2 = 0;
+ $this.$screenTitle0 = nms_StringTranslate_translateKey($var1, $rt_s(2617));
+ $var3 = $java.nms_GuiOptions_relevantOptions.data;
+ $var4 = $var3.length;
+ $var5 = 0;
+ while ($var5 < $var4) {
+ $var6 = $var3[$var5];
+ if ($var6.$enumFloat) {
+ var$7 = $this.$buttonList;
+ var$8 = new $java.nms_GuiSlider;
+ var$9 = $var6.$ordinal;
+ var$10 = (($this.$width0 / 2 | 0) - 155 | 0) + (($var2 % 2 | 0) * 160 | 0) | 0;
+ var$11 = (($this.$height0 / 6 | 0) - 12 | 0) + (24 * ($var2 >> 1) | 0) | 0;
+ var$12 = nms_GameSettings_getKeyBinding($this.$options1, $var6);
+ var$13 = nms_GameSettings_getOptionFloatValue($this.$options1, $var6);
+ nms_GuiButton__init_0(var$8, var$9, var$10, var$11, 150, 20, var$12);
+ var$8.$sliderValue = 1.0;
+ var$8.$dragging0 = 0;
+ var$8.$idFloat = null;
+ var$8.$idFloat = $var6;
+ var$8.$sliderValue = var$13;
+ ju_ArrayList_add(var$7, var$8);
+ } else {
+ $var7 = new nms_GuiSmallButton;
+ nms_GuiButton__init_0($var7, $var6.$ordinal, (($this.$width0 / 2 | 0) - 155 | 0) + (($var2 % 2 | 0) * 160 | 0) | 0, (($this.$height0 / 6 | 0) - 12 | 0) + (24 * ($var2 >> 1) | 0) | 0, 150, 20, nms_GameSettings_getKeyBinding($this.$options1, $var6));
+ $var7.$enumOptions = $var6;
+ if ($var6 === nms_EnumOptions_DIFFICULTY && $this.$mc4.$theWorld !== null && $this.$mc4.$theWorld.$worldInfo.$hardcore) {
+ $var7.$enabled = 0;
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ var$8 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(1101));
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, var$8);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(48));
+ var$8 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2618));
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, var$8);
+ $var7.$displayString = jl_StringBuilder_toString(var$7);
+ }
+ ju_ArrayList_add($this.$buttonList, $var7);
+ }
+ $var2 = $var2 + 1 | 0;
+ $var5 = $var5 + 1 | 0;
+ }
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(101, ($this.$width0 / 2 | 0) - 152 | 0, (($this.$height0 / 6 | 0) + 96 | 0) - 6 | 0, 150, 20, nms_StringTranslate_translateKey($var1, $rt_s(2619))));
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(100, ($this.$width0 / 2 | 0) + 2 | 0, (($this.$height0 / 6 | 0) + 96 | 0) - 6 | 0, 150, 20, nms_StringTranslate_translateKey($var1, $rt_s(2620))));
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(102, ($this.$width0 / 2 | 0) - 152 | 0, (($this.$height0 / 6 | 0) + 120 | 0) - 6 | 0, 150, 20, nms_StringTranslate_translateKey($var1, $rt_s(2621))));
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(103, ($this.$width0 / 2 | 0) + 2 | 0, (($this.$height0 / 6 | 0) + 120 | 0) - 6 | 0, 150, 20, nms_StringTranslate_translateKey($var1, $rt_s(2622))));
+ var$8 = $this.$buttonList;
+ $var6 = nms_GuiButton__init_(105, ($this.$width0 / 2 | 0) - 152 | 0, (($this.$height0 / 6 | 0) + 144 | 0) - 6 | 0, 150, 20, nms_StringTranslate_translateKey($var1, $rt_s(2623)));
+ ju_ArrayList_add(var$8, $var6);
+ var$7 = $this.$buttonList;
+ var$8 = nms_GuiButton__init_(104, ($this.$width0 / 2 | 0) + 2 | 0, (($this.$height0 / 6 | 0) + 144 | 0) - 6 | 0, 150, 20, nms_StringTranslate_translateKey($var1, $rt_s(2624)));
+ ju_ArrayList_add(var$7, var$8);
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(200, ($this.$width0 / 2 | 0) - 100 | 0, ($this.$height0 / 6 | 0) + 168 | 0, 200, 20, nms_StringTranslate_translateKey($var1, $rt_s(436))));
+ $var6.$enabled = 0;
+ var$8.$enabled = 0;
+};
+$java.nms_GuiOptions_actionPerformed = function($this, $par1GuiButton) {
+ var var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1GuiButton.$enabled) {
+ if ($par1GuiButton.$id2 < 100 && $par1GuiButton instanceof nms_GuiSmallButton) {
+ nms_GameSettings_setOptionValue($this.$options1, $par1GuiButton.$enumOptions, 1);
+ $par1GuiButton.$displayString = nms_GameSettings_getKeyBinding($this.$options1, nms_EnumOptions_getEnumOptions($par1GuiButton.$id2));
+ }
+ if ($par1GuiButton.$id2 == 101) {
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ var$2 = $this.$mc4;
+ var$3 = new $java.nms_GuiVideoSettings;
+ var$4 = $this.$options1;
+ $java.nms_GuiVideoSettings_$callClinit();
+ nms_GuiScreen__init_(var$3);
+ var$3.$screenTitle3 = $rt_s(2625);
+ var$3.$is64bit = 0;
+ var$3.$parentGuiScreen = $this;
+ var$3.$guiGameSettings = var$4;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 == 100) {
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ var$2 = $this.$mc4;
+ var$3 = new $java.nms_GuiControls;
+ var$4 = $this.$options1;
+ nms_GuiScreen__init_(var$3);
+ var$3.$screenTitle4 = $rt_s(2626);
+ var$3.$buttonId = (-1);
+ var$3.$parentScreen1 = $this;
+ var$3.$options3 = var$4;
+ $ptr = 2;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 == 102) {
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ var$2 = $this.$mc4;
+ var$3 = new nms_GuiLanguage;
+ var$4 = $this.$options1;
+ nms_GuiScreen__init_(var$3);
+ var$3.$updateTimer0 = (-1);
+ var$3.$parentGui = $this;
+ var$3.$theGameSettings = var$4;
+ $ptr = 3;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 == 103) {
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ var$2 = $this.$mc4;
+ var$3 = new $java.nms_GuiScreenChatOptions;
+ var$4 = $this.$options1;
+ $java.nms_GuiScreenChatOptions_$callClinit();
+ nms_GuiScreen__init_(var$3);
+ var$3.$field_82269_o = 0;
+ var$3.$theGuiScreen = $this;
+ var$3.$theSettings = var$4;
+ $ptr = 4;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 == 200) {
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ $par1GuiButton = $this.$mc4;
+ var$2 = $this.$parentScreen;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1GuiButton.$id2 == 100) {
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ var$2 = $this.$mc4;
+ var$3 = new $java.nms_GuiControls;
+ var$4 = $this.$options1;
+ nms_GuiScreen__init_(var$3);
+ var$3.$screenTitle4 = $rt_s(2626);
+ var$3.$buttonId = (-1);
+ var$3.$parentScreen1 = $this;
+ var$3.$options3 = var$4;
+ $ptr = 2;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 == 102) {
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ var$2 = $this.$mc4;
+ var$3 = new nms_GuiLanguage;
+ var$4 = $this.$options1;
+ nms_GuiScreen__init_(var$3);
+ var$3.$updateTimer0 = (-1);
+ var$3.$parentGui = $this;
+ var$3.$theGameSettings = var$4;
+ $ptr = 3;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 != 103) {
+ if ($par1GuiButton.$id2 != 200)
+ return;
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ $par1GuiButton = $this.$mc4;
+ var$2 = $this.$parentScreen;
+ $ptr = 5;
+ continue main;
+ }
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ var$2 = $this.$mc4;
+ var$3 = new $java.nms_GuiScreenChatOptions;
+ var$4 = $this.$options1;
+ $java.nms_GuiScreenChatOptions_$callClinit();
+ nms_GuiScreen__init_(var$3);
+ var$3.$field_82269_o = 0;
+ var$3.$theGuiScreen = $this;
+ var$3.$theSettings = var$4;
+ $ptr = 4;
+ continue main;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1GuiButton.$id2 == 102) {
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ var$2 = $this.$mc4;
+ var$3 = new nms_GuiLanguage;
+ var$4 = $this.$options1;
+ nms_GuiScreen__init_(var$3);
+ var$3.$updateTimer0 = (-1);
+ var$3.$parentGui = $this;
+ var$3.$theGameSettings = var$4;
+ $ptr = 3;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 != 103) {
+ if ($par1GuiButton.$id2 != 200)
+ return;
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ $par1GuiButton = $this.$mc4;
+ var$2 = $this.$parentScreen;
+ $ptr = 5;
+ continue main;
+ }
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ var$2 = $this.$mc4;
+ var$3 = new $java.nms_GuiScreenChatOptions;
+ var$4 = $this.$options1;
+ $java.nms_GuiScreenChatOptions_$callClinit();
+ nms_GuiScreen__init_(var$3);
+ var$3.$field_82269_o = 0;
+ var$3.$theGuiScreen = $this;
+ var$3.$theSettings = var$4;
+ $ptr = 4;
+ continue main;
+ case 3:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1GuiButton.$id2 != 103) {
+ if ($par1GuiButton.$id2 != 200)
+ return;
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ $par1GuiButton = $this.$mc4;
+ var$2 = $this.$parentScreen;
+ $ptr = 5;
+ continue main;
+ }
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ var$2 = $this.$mc4;
+ var$3 = new $java.nms_GuiScreenChatOptions;
+ var$4 = $this.$options1;
+ $java.nms_GuiScreenChatOptions_$callClinit();
+ nms_GuiScreen__init_(var$3);
+ var$3.$field_82269_o = 0;
+ var$3.$theGuiScreen = $this;
+ var$3.$theSettings = var$4;
+ $ptr = 4;
+ case 4:
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($par1GuiButton.$id2 != 200)
+ return;
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ $par1GuiButton = $this.$mc4;
+ var$2 = $this.$parentScreen;
+ $ptr = 5;
+ case 5:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, var$2, var$3, var$4, $ptr);
+};
+$java.nms_GuiOptions_drawScreen = function($this, $par1, $par2, $par3) {
+ var var$4, var$5, var$6;
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, 0);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+ var$4 = $this.$fontRenderer0;
+ var$5 = $this.$screenTitle0;
+ nms_FontRenderer_drawString(var$4, var$5, ($this.$width0 / 2 | 0) - (nms_FontRenderer_getStringWidth(var$4, var$5) / 2 | 0) | 0, 15, 16777215, 1);
+ var$6 = 0;
+ a: {
+ while (var$6 < $this.$buttonList.$size0) {
+ var$4 = $this.$buttonList;
+ if (var$6 < 0)
+ break a;
+ if (var$6 >= var$4.$size0)
+ break a;
+ var$4.$array1.data[var$6].$drawButton($this.$mc4, $par1, $par2);
+ var$6 = var$6 + 1 | 0;
+ }
+ return;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+};
+$java.nms_GuiOptions__clinit_ = function() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(nms_EnumOptions, 7);
+ var$2 = var$1.data;
+ var$2[0] = nms_EnumOptions_MUSIC;
+ var$2[1] = nms_EnumOptions_SOUND;
+ var$2[2] = nms_EnumOptions_INVERT_MOUSE;
+ var$2[3] = nms_EnumOptions_SENSITIVITY;
+ var$2[4] = nms_EnumOptions_FOV;
+ var$2[5] = nms_EnumOptions_DIFFICULTY;
+ var$2[6] = nms_EnumOptions_ANTIALIASING;
+ $java.nms_GuiOptions_relevantOptions = var$1;
+};
+function nms_GuiLanguage() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$parentGui = null;
+ a.$updateTimer0 = 0;
+ a.$languageList0 = null;
+ a.$theGameSettings = null;
+ a.$doneButton = null;
+}
+$java.nms_GuiLanguage_initGui = function($this) {
+ var $var1, var$2, var$3, var$4, var$5, var$6;
+ $var1 = nms_StringTranslate_instance;
+ var$2 = $this.$buttonList;
+ var$3 = new nms_GuiSmallButton;
+ var$4 = ($this.$width0 / 2 | 0) - 75 | 0;
+ var$5 = $this.$height0 - 38 | 0;
+ var$6 = nms_StringTranslate_translateKey($var1, $rt_s(436));
+ $var1 = null;
+ nms_GuiButton__init_0(var$3, 6, var$4, var$5, 150, 20, var$6);
+ var$3.$enumOptions = $var1;
+ $this.$doneButton = var$3;
+ ju_ArrayList_add(var$2, var$3);
+ $this.$languageList0 = $java.nms_GuiSlotLanguage__init_($this);
+ var$3 = $this.$languageList0;
+ var$3.$scrollUpButtonID = 7;
+ var$3.$scrollDownButtonID = 8;
+};
+$java.nms_GuiLanguage_actionPerformed = function($this, $par1GuiButton) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if ($par1GuiButton.$enabled)
+ switch ($par1GuiButton.$id2) {
+ case 5:
+ break;
+ case 6:
+ $par1GuiButton = $this.$mc4;
+ var$2 = $this.$parentGui;
+ $ptr = 1;
+ continue main;
+ default:
+ $java.nms_GuiSlot_actionPerformed($this.$languageList0, $par1GuiButton);
+ break a;
+ }
+ }
+ return;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, var$2, $ptr);
+};
+$java.nms_GuiLanguage_drawScreen = function($this, $par1, $par2, $par3) {
+ var var$4, var$5, $var4, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var4 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$4 = $this.$languageList0;
+ $ptr = 1;
+ case 1:
+ $java.nms_GuiSlot_drawScreen(var$4, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$updateTimer0 <= 0) {
+ var$4 = $this.$mc4.$texturePackList;
+ var$5 = new ju_ArrayList;
+ var$5.$array1 = $rt_createArray(jl_Object, 10);
+ var$4.$selectedTexturePack = nms_TexturePackList_defaultTexturePack;
+ ju_ArrayList_add(var$5, nms_TexturePackList_defaultTexturePack);
+ var$4.$availableTexturePacks = var$5;
+ $this.$updateTimer0 = $this.$updateTimer0 + 20 | 0;
+ }
+ $var4 = nms_StringTranslate_instance;
+ var$5 = $this.$fontRenderer0;
+ var$4 = nms_StringTranslate_translateKey($var4, $rt_s(2621));
+ nms_FontRenderer_drawString(var$5, var$4, ($this.$width0 / 2 | 0) - (nms_FontRenderer_getStringWidth(var$5, var$4) / 2 | 0) | 0, 16, 16777215, 1);
+ var$4 = $this.$fontRenderer0;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(2437));
+ var$7 = nms_StringTranslate_translateKey($var4, $rt_s(2627));
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, var$7);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(64));
+ var$7 = jl_String__init_0(var$5.$buffer, 0, var$5.$length);
+ var$8 = $this.$width0 / 2 | 0;
+ var$9 = $this.$height0 - 56 | 0;
+ nms_FontRenderer_drawString(var$4, var$7, var$8 - (nms_FontRenderer_getStringWidth(var$4, var$7) / 2 | 0) | 0, var$9, 8421504, 1);
+ var$8 = 0;
+ a: {
+ while (var$8 < $this.$buttonList.$size0) {
+ var$4 = $this.$buttonList;
+ if (var$8 < 0)
+ break a;
+ if (var$8 >= var$4.$size0)
+ break a;
+ var$4.$array1.data[var$8].$drawButton($this.$mc4, $par1, $par2);
+ var$8 = var$8 + 1 | 0;
+ }
+ return;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, var$4, var$5, $var4, var$7, var$8, var$9, $ptr);
+};
+$java.nms_GuiLanguage_updateScreen = function($this) {
+ $this.$updateTimer0 = $this.$updateTimer0 - 1 | 0;
+};
+function nms_GuiMultiplayer() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$parentScreen2 = null;
+ a.$serverSlotContainer = null;
+ a.$internetServerList = null;
+ a.$selectedServer = 0;
+ a.$field_96289_p = null;
+ a.$buttonSelect = null;
+ a.$buttonDelete = null;
+ a.$deleteClicked = 0;
+ a.$addClicked = 0;
+ a.$editClicked = 0;
+ a.$directClicked = 0;
+ a.$lagTooltip = null;
+ a.$theServerData = null;
+ a.$ticksOpened = 0;
+ a.$field_74024_A = 0;
+ a.$listofLanServers = null;
+}
+$java.nms_GuiMultiplayer_threadsPending = 0;
+$java.nms_GuiMultiplayer_lock = null;
+function nms_GuiMultiplayer__init_(var_0) {
+ var var_1 = new nms_GuiMultiplayer();
+ $java.nms_GuiMultiplayer__init_(var_1, var_0);
+ return var_1;
+}
+$java.nms_GuiMultiplayer__init_ = function($this, $par1GuiScreen) {
+ nms_GuiScreen__init_($this);
+ $this.$selectedServer = (-1);
+ $this.$deleteClicked = 0;
+ $this.$addClicked = 0;
+ $this.$editClicked = 0;
+ $this.$directClicked = 0;
+ $this.$lagTooltip = null;
+ $this.$theServerData = null;
+ $this.$listofLanServers = new ju_Collections$3;
+ $this.$parentScreen2 = $par1GuiScreen;
+};
+$java.nms_GuiMultiplayer_initGui = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 1;
+ var$1 = $this.$buttonList;
+ ju_Arrays_fill(var$1.$array1, 0, var$1.$size0, null);
+ var$1.$size0 = 0;
+ if ($this.$field_74024_A) {
+ var$1 = $this.$serverSlotContainer;
+ var$2 = $this.$width0;
+ var$3 = $this.$height0;
+ var$4 = $this.$height0 - 64 | 0;
+ var$1.$width9 = var$2;
+ var$1.$height10 = var$3;
+ var$1.$top = 32;
+ var$1.$bottom = var$4;
+ var$1.$left1 = 0;
+ var$1.$right0 = var$2;
+ } else {
+ $this.$field_74024_A = 1;
+ var$1 = new nms_ServerList;
+ var$5 = $this.$mc4;
+ var$6 = new ju_ArrayList;
+ var$6.$array1 = $rt_createArray(jl_Object, 10);
+ var$1.$servers = var$6;
+ var$1.$mc = var$5;
+ nms_ServerList_loadServerList(var$1);
+ $this.$internetServerList = var$1;
+ nms_ServerList_loadServerList($this.$internetServerList);
+ var$1 = new nms_GuiSlotServer;
+ $java.nms_GuiSlot__init_(var$1, $this.$mc4, $this.$width0, $this.$height0, 32, $this.$height0 - 64 | 0, 36);
+ var$1.$parentGui0 = $this;
+ $this.$serverSlotContainer = var$1;
+ }
+ $java.nms_GuiMultiplayer_initGuiControls($this);
+};
+$java.nms_GuiMultiplayer_initGuiControls = function($this) {
+ var $var1, var$2, var$3, var$4, $var2;
+ $var1 = nms_StringTranslate_instance;
+ var$2 = $this.$buttonList;
+ var$3 = nms_GuiButton__init_(7, ($this.$width0 / 2 | 0) - 154 | 0, $this.$height0 - 28 | 0, 70, 20, nms_StringTranslate_translateKey($var1, $rt_s(2628)));
+ $this.$field_96289_p = var$3;
+ ju_ArrayList_add(var$2, var$3);
+ var$3 = $this.$buttonList;
+ var$4 = nms_GuiButton__init_(2, ($this.$width0 / 2 | 0) - 74 | 0, $this.$height0 - 28 | 0, 70, 20, nms_StringTranslate_translateKey($var1, $rt_s(2629)));
+ $this.$buttonDelete = var$4;
+ ju_ArrayList_add(var$3, var$4);
+ var$3 = $this.$buttonList;
+ var$4 = nms_GuiButton__init_(1, ($this.$width0 / 2 | 0) - 154 | 0, $this.$height0 - 52 | 0, 100, 20, nms_StringTranslate_translateKey($var1, $rt_s(2630)));
+ $this.$buttonSelect = var$4;
+ ju_ArrayList_add(var$3, var$4);
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(4, ($this.$width0 / 2 | 0) - 50 | 0, $this.$height0 - 52 | 0, 100, 20, nms_StringTranslate_translateKey($var1, $rt_s(2631))));
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(3, (($this.$width0 / 2 | 0) + 4 | 0) + 50 | 0, $this.$height0 - 52 | 0, 100, 20, nms_StringTranslate_translateKey($var1, $rt_s(2632))));
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(8, ($this.$width0 / 2 | 0) + 4 | 0, $this.$height0 - 28 | 0, 70, 20, nms_StringTranslate_translateKey($var1, $rt_s(2633))));
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(0, (($this.$width0 / 2 | 0) + 4 | 0) + 76 | 0, $this.$height0 - 28 | 0, 75, 20, nms_StringTranslate_translateKey($var1, $rt_s(2548))));
+ $var2 = $this.$selectedServer >= 0 && $this.$selectedServer < (($this.$serverSlotContainer.$parentGui0.$internetServerList.$servers.$size0 + 0 | 0) + 1 | 0) ? 1 : 0;
+ $this.$buttonSelect.$enabled = $var2;
+ $this.$field_96289_p.$enabled = $var2;
+ $this.$buttonDelete.$enabled = $var2;
+};
+$java.nms_GuiMultiplayer_updateScreen = function($this) {
+ $this.$ticksOpened = $this.$ticksOpened + 1 | 0;
+};
+$java.nms_GuiMultiplayer_onGuiClosed = function($this) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 0;
+};
+$java.nms_GuiMultiplayer_actionPerformed = function($this, $par1GuiButton) {
+ var var$2, $var2, $var3, $var4, $var6, $var7, $var8, $var9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();var$2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if ($par1GuiButton.$enabled) {
+ if ($par1GuiButton.$id2 == 2) {
+ $par1GuiButton = $this.$internetServerList;
+ var$2 = $this.$selectedServer;
+ $par1GuiButton = $par1GuiButton.$servers;
+ if (var$2 >= 0 && var$2 < $par1GuiButton.$size0) {
+ $var2 = $par1GuiButton.$array1.data[var$2].$serverName;
+ if ($var2 === null)
+ break a;
+ $this.$deleteClicked = 1;
+ $var3 = nms_StringTranslate_instance;
+ $var4 = nms_StringTranslate_translateKey($var3, $rt_s(2634));
+ $par1GuiButton = new jl_StringBuilder;
+ $par1GuiButton.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($par1GuiButton, $par1GuiButton.$length, $rt_s(2635));
+ jl_AbstractStringBuilder_insert($par1GuiButton, $par1GuiButton.$length, $var2);
+ jl_AbstractStringBuilder_insert($par1GuiButton, $par1GuiButton.$length, $rt_s(2636));
+ $var2 = nms_StringTranslate_translateKey($var3, $rt_s(2637));
+ jl_AbstractStringBuilder_insert($par1GuiButton, $par1GuiButton.$length, $var2);
+ $var2 = jl_String__init_0($par1GuiButton.$buffer, 0, $par1GuiButton.$length);
+ $var6 = nms_StringTranslate_translateKey($var3, $rt_s(2638));
+ $var7 = nms_StringTranslate_translateKey($var3, $rt_s(2548));
+ $var8 = new $java.nms_GuiYesNo;
+ var$2 = $this.$selectedServer;
+ nms_GuiScreen__init_($var8);
+ $var8.$parentScreen0 = $this;
+ $var8.$message1 = $var4;
+ $var8.$message2 = $var2;
+ $var8.$buttonText1 = $var6;
+ $var8.$buttonText2 = $var7;
+ $var8.$worldNumber = var$2;
+ $par1GuiButton = $this.$mc4;
+ $ptr = 5;
+ continue main;
+ }
+ $par1GuiButton = new jl_IndexOutOfBoundsException;
+ $par1GuiButton.$suppressionEnabled = 1;
+ $par1GuiButton.$writableStackTrace = 1;
+ $rt_throw($par1GuiButton);
+ }
+ if ($par1GuiButton.$id2 == 1) {
+ var$2 = $this.$selectedServer;
+ $par1GuiButton = $this.$internetServerList.$servers;
+ if (var$2 >= 0 && var$2 < $par1GuiButton.$size0) {
+ $var6 = $par1GuiButton.$array1.data[var$2];
+ $var2 = $this.$mc4;
+ $par1GuiButton = new $java.nms_GuiConnecting;
+ $var4 = $this.$mc4;
+ $ptr = 3;
+ continue main;
+ }
+ $par1GuiButton = new jl_IndexOutOfBoundsException;
+ $par1GuiButton.$suppressionEnabled = 1;
+ $par1GuiButton.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1GuiButton);
+ $rt_throw($par1GuiButton);
+ }
+ if ($par1GuiButton.$id2 == 4) {
+ $this.$directClicked = 1;
+ $par1GuiButton = $this.$mc4;
+ $var2 = new $java.nms_GuiScreenServerList;
+ $var4 = nms_ServerData__init_(nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2639)), $rt_s(44));
+ $this.$theServerData = $var4;
+ nms_GuiScreen__init_($var2);
+ $var2.$guiScreen = $this;
+ $var2.$theServerData0 = $var4;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 == 3) {
+ $this.$addClicked = 1;
+ $var4 = $this.$mc4;
+ $var6 = new $java.nms_GuiScreenAddServer;
+ $par1GuiButton = nms_ServerData__init_(nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2639)), $rt_s(44));
+ $this.$theServerData = $par1GuiButton;
+ nms_GuiScreen__init_($var6);
+ $var6.$parentGui1 = $this;
+ $var6.$newServerData = $par1GuiButton;
+ $ptr = 2;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 == 7) {
+ $this.$editClicked = 1;
+ $par1GuiButton = $this.$internetServerList;
+ var$2 = $this.$selectedServer;
+ $par1GuiButton = $par1GuiButton.$servers;
+ if (var$2 >= 0 && var$2 < $par1GuiButton.$size0) {
+ $var9 = $par1GuiButton.$array1.data[var$2];
+ $this.$theServerData = nms_ServerData__init_($var9.$serverName, $var9.$serverIP);
+ $this.$theServerData.$hideAddress = $var9.$hideAddress;
+ $par1GuiButton = $this.$mc4;
+ $var2 = new $java.nms_GuiScreenAddServer;
+ $var4 = $this.$theServerData;
+ nms_GuiScreen__init_($var2);
+ $var2.$parentGui1 = $this;
+ $var2.$newServerData = $var4;
+ $ptr = 8;
+ continue main;
+ }
+ $par1GuiButton = new jl_IndexOutOfBoundsException;
+ $par1GuiButton.$suppressionEnabled = 1;
+ $par1GuiButton.$writableStackTrace = 1;
+ $rt_throw($par1GuiButton);
+ }
+ if (!$par1GuiButton.$id2) {
+ $par1GuiButton = $this.$mc4;
+ $var2 = $this.$parentScreen2;
+ $ptr = 6;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 == 8) {
+ $par1GuiButton = $this.$mc4;
+ $var2 = nms_GuiMultiplayer__init_($this.$parentScreen2);
+ $ptr = 7;
+ continue main;
+ }
+ $java.nms_GuiSlot_actionPerformed($this.$serverSlotContainer, $par1GuiButton);
+ }
+ }
+ return;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nmc_Minecraft_displayGuiScreen($var4, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ $java.nms_GuiConnecting__init_($par1GuiButton, $this, $var4, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 4;
+ case 4:
+ nmc_Minecraft_displayGuiScreen($var2, $par1GuiButton);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 5:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, $var8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 6:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 7:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 8:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, var$2, $var2, $var3, $var4, $var6, $var7, $var8, $var9, $ptr);
+};
+$java.nms_GuiMultiplayer_confirmClicked = function($this, $par1, $par2) {
+ var var$3, var$4, $var3, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$var3 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$deleteClicked) {
+ $this.$deleteClicked = 0;
+ if ($par1) {
+ ju_ArrayList_remove($this.$internetServerList.$servers, $par2);
+ nms_ServerList_saveServerList($this.$internetServerList);
+ $this.$selectedServer = (-1);
+ }
+ var$3 = $this.$mc4;
+ $ptr = 1;
+ continue main;
+ }
+ if ($this.$directClicked) {
+ $this.$directClicked = 0;
+ if (!$par1) {
+ var$3 = $this.$mc4;
+ $ptr = 2;
+ continue main;
+ }
+ var$3 = $this.$theServerData;
+ var$4 = $this.$mc4;
+ $var3 = new $java.nms_GuiConnecting;
+ var$6 = $this.$mc4;
+ $ptr = 3;
+ continue main;
+ }
+ if ($this.$addClicked) {
+ $this.$addClicked = 0;
+ if ($par1) {
+ var$3 = $this.$internetServerList;
+ $var3 = $this.$theServerData;
+ ju_ArrayList_add(var$3.$servers, $var3);
+ nms_ServerList_saveServerList($this.$internetServerList);
+ $this.$selectedServer = (-1);
+ }
+ var$3 = $this.$mc4;
+ $ptr = 5;
+ continue main;
+ }
+ if (!$this.$editClicked)
+ return;
+ $this.$editClicked = 0;
+ if ($par1) {
+ var$3 = $this.$internetServerList;
+ $par1 = $this.$selectedServer;
+ var$3 = var$3.$servers;
+ if ($par1 >= 0 && $par1 < var$3.$size0) {
+ $var3 = var$3.$array1.data[$par1];
+ $var3.$serverName = $this.$theServerData.$serverName;
+ $var3.$serverIP = $this.$theServerData.$serverIP;
+ $var3.$hideAddress = $this.$theServerData.$hideAddress;
+ nms_ServerList_saveServerList($this.$internetServerList);
+ } else {
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+ }
+ }
+ var$3 = $this.$mc4;
+ $ptr = 6;
+ continue main;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$3, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$3, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ $java.nms_GuiConnecting__init_($var3, $this, var$6, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 4;
+ case 4:
+ nmc_Minecraft_displayGuiScreen(var$4, $var3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 5:
+ nmc_Minecraft_displayGuiScreen(var$3, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 6:
+ nmc_Minecraft_displayGuiScreen(var$3, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, var$3, var$4, $var3, var$6, $ptr);
+};
+$java.nms_GuiMultiplayer_keyTyped = function($this, $par1, $par2) {
+ var $var3, var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $var3 = $this.$selectedServer;
+ if ($par2 == 59) {
+ $this.$mc4.$gameSettings.$hideServerAddress = $this.$mc4.$gameSettings.$hideServerAddress ? 0 : 1;
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ } else {
+ nms_GuiScreen_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$4 = !nlea_EaglerAdapterImpl2_keyStates.data[42] && !nlea_EaglerAdapterImpl2_keyStates.data[54] ? 0 : 1;
+ if (var$4 && $par2 == 200) {
+ if ($var3 <= 0)
+ break a;
+ if ($var3 >= $this.$internetServerList.$servers.$size0)
+ break a;
+ var$5 = $this.$internetServerList;
+ $par1 = $var3 - 1 | 0;
+ var$6 = var$5.$servers;
+ if ($var3 >= 0 && $var3 < var$6.$size0) {
+ var$7 = var$6.$array1.data[$var3];
+ var$6 = var$5.$servers;
+ var$8 = var$5.$servers;
+ if ($par1 >= 0 && $par1 < var$8.$size0) {
+ var$8 = var$8.$array1.data[$par1];
+ if ($var3 >= 0 && $var3 < var$6.$size0) {
+ var$6.$array1.data[$var3] = var$8;
+ var$6 = var$5.$servers;
+ if ($par1 >= 0 && $par1 < var$6.$size0) {
+ var$6.$array1.data[$par1] = var$7;
+ nms_ServerList_saveServerList(var$5);
+ $this.$selectedServer = $this.$selectedServer - 1 | 0;
+ if ($var3 >= ($this.$internetServerList.$servers.$size0 - 1 | 0))
+ break a;
+ var$5 = $this.$serverSlotContainer;
+ $par1 = -$this.$serverSlotContainer.$slotHeight;
+ var$5.$amountScrolled = var$5.$amountScrolled + $par1;
+ $java.nms_GuiSlot_bindAmountScrolled(var$5);
+ var$5.$initialClickY = (-2.0);
+ break a;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace(var$5);
+ $rt_throw(var$5);
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace(var$5);
+ $rt_throw(var$5);
+ }
+ var$4 = !nlea_EaglerAdapterImpl2_keyStates.data[42] && !nlea_EaglerAdapterImpl2_keyStates.data[54] ? 0 : 1;
+ if (var$4 && $par2 == 208) {
+ if ($var3 < ($this.$internetServerList.$servers.$size0 - 1 | 0)) {
+ var$5 = $this.$internetServerList;
+ $par1 = $var3 + 1 | 0;
+ var$6 = var$5.$servers;
+ ju_ArrayList_checkIndex(var$6, $var3);
+ var$7 = var$6.$array1.data[$var3];
+ var$8 = var$5.$servers;
+ var$6 = var$5.$servers;
+ ju_ArrayList_checkIndex(var$6, $par1);
+ ju_ArrayList_set(var$8, $var3, var$6.$array1.data[$par1]);
+ ju_ArrayList_set(var$5.$servers, $par1, var$7);
+ nms_ServerList_saveServerList(var$5);
+ $this.$selectedServer = $this.$selectedServer + 1 | 0;
+ if ($var3 > 0)
+ $java.nms_GuiSlot_func_77208_b($this.$serverSlotContainer, $this.$serverSlotContainer.$slotHeight);
+ }
+ } else if ($par1 == 13) {
+ var$5 = ju_ArrayList_get($this.$buttonList, 2);
+ $ptr = 1;
+ continue main;
+ }
+ }
+ }
+ return;
+ case 1:
+ $java.nms_GuiMultiplayer_actionPerformed($this, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $var3, var$4, var$5, var$6, var$7, var$8, $ptr);
+};
+$java.nms_GuiMultiplayer_drawScreen = function($this, $par1, $par2, $par3) {
+ var $var4, var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$lagTooltip = null;
+ $var4 = nms_StringTranslate_instance;
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, 0);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+ var$5 = $this.$serverSlotContainer;
+ $ptr = 1;
+ case 1:
+ $java.nms_GuiSlot_drawScreen(var$5, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = $this.$fontRenderer0;
+ $var4 = nms_StringTranslate_translateKey($var4, $rt_s(2640));
+ nms_FontRenderer_drawString(var$5, $var4, ($this.$width0 / 2 | 0) - (nms_FontRenderer_getStringWidth(var$5, $var4) / 2 | 0) | 0, 20, 16777215, 1);
+ var$6 = 0;
+ a: {
+ while (var$6 < $this.$buttonList.$size0) {
+ var$5 = $this.$buttonList;
+ if (var$6 < 0)
+ break a;
+ if (var$6 >= var$5.$size0)
+ break a;
+ var$5.$array1.data[var$6].$drawButton($this.$mc4, $par1, $par2);
+ var$6 = var$6 + 1 | 0;
+ }
+ if ($this.$lagTooltip !== null)
+ $java.nms_GuiMultiplayer_func_74007_a($this, $this.$lagTooltip, $par1, $par2);
+ return;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var4, var$5, var$6, $ptr);
+};
+$java.nms_GuiMultiplayer_func_74007_a = function($this, $par1Str, $par2, $par3) {
+ var $var4, $var5;
+ if ($par1Str !== null) {
+ $var4 = $par2 + 12 | 0;
+ $var5 = $par3 - 12 | 0;
+ nms_Gui_drawGradientRect($this, $var4 - 3 | 0, $var5 - 3 | 0, ($var4 + nms_FontRenderer_getStringWidth($this.$fontRenderer0, $par1Str) | 0) + 3 | 0, ($var5 + 8 | 0) + 3 | 0, (-1073741824), (-1073741824));
+ nms_FontRenderer_drawString($this.$fontRenderer0, $par1Str, $var4, $var5, (-1), 1);
+ }
+};
+$java.nms_GuiMultiplayer_getAndSetLagTooltip = function($par0GuiMultiplayer, $par1Str) {
+ $par0GuiMultiplayer.$lagTooltip = $par1Str;
+ return $par1Str;
+};
+function nms_GuiMultiplayer__clinit_() {
+ $java.nms_GuiMultiplayer_threadsPending = 0;
+ $java.nms_GuiMultiplayer_lock = new jl_Object;
+}
+function nms_IconFlipped() {
+ var a = this; jl_Object.call(a);
+ a.$baseIcon = null;
+ a.$flipU = 0;
+ a.$flipV = 0;
+}
+$java.nms_IconFlipped_getOriginX = function($this) {
+ return $this.$baseIcon.$getOriginX();
+};
+$java.nms_IconFlipped_getOriginY = function($this) {
+ return $this.$baseIcon.$getOriginY();
+};
+$java.nms_IconFlipped_getMinU = function($this) {
+ return !$this.$flipU ? $this.$baseIcon.$getMinU() : $this.$baseIcon.$getMaxU();
+};
+$java.nms_IconFlipped_getMaxU = function($this) {
+ return !$this.$flipU ? $this.$baseIcon.$getMaxU() : $this.$baseIcon.$getMinU();
+};
+$java.nms_IconFlipped_getInterpolatedU = function($this, $par1) {
+ var $var3;
+ $var3 = (!$this.$flipU ? $this.$baseIcon.$getMaxU() : $this.$baseIcon.$getMinU()) - (!$this.$flipU ? $this.$baseIcon.$getMinU() : $this.$baseIcon.$getMaxU());
+ return (!$this.$flipU ? $this.$baseIcon.$getMinU() : $this.$baseIcon.$getMaxU()) + $var3 * $par1 / 16.0;
+};
+$java.nms_IconFlipped_getMinV = function($this) {
+ return !$this.$flipV ? $this.$baseIcon.$getMinV() : $this.$baseIcon.$getMinV();
+};
+$java.nms_IconFlipped_getMaxV = function($this) {
+ return !$this.$flipV ? $this.$baseIcon.$getMaxV() : $this.$baseIcon.$getMinV();
+};
+$java.nms_IconFlipped_getInterpolatedV = function($this, $par1) {
+ var $var3;
+ $var3 = (!$this.$flipV ? $this.$baseIcon.$getMaxV() : $this.$baseIcon.$getMinV()) - (!$this.$flipV ? $this.$baseIcon.$getMinV() : $this.$baseIcon.$getMinV());
+ return (!$this.$flipV ? $this.$baseIcon.$getMinV() : $this.$baseIcon.$getMinV()) + $var3 * $par1 / 16.0;
+};
+$java.nms_IconFlipped_getIconName = function($this) {
+ return $this.$baseIcon.$getIconName();
+};
+$java.nms_IconFlipped_getSheetWidth = function($this) {
+ return $this.$baseIcon.$getSheetWidth();
+};
+$java.nms_IconFlipped_getSheetHeight = function($this) {
+ return $this.$baseIcon.$getSheetHeight();
+};
+function nms_MinecraftError() {
+ jl_Error.call(this);
+}
+$java.nms_MinecraftError__init_ = function() {
+ var var_0 = new nms_MinecraftError();
+ nms_MinecraftError__init_(var_0);
+ return var_0;
+};
+function nms_MinecraftError__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function nms_EnumAction() {
+ jl_Enum.call(this);
+}
+var nms_EnumAction_none = null;
+var nms_EnumAction_eat = null;
+var nms_EnumAction_drink = null;
+var nms_EnumAction_block = null;
+var nms_EnumAction_bow = null;
+$java.nms_EnumAction_$VALUES = null;
+function nms_EnumAction__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new nms_EnumAction;
+ var$1.$name2 = $rt_s(1256);
+ var$1.$ordinal = 0;
+ nms_EnumAction_none = var$1;
+ var$1 = new nms_EnumAction;
+ var$1.$name2 = $rt_s(2641);
+ var$1.$ordinal = 1;
+ nms_EnumAction_eat = var$1;
+ var$1 = new nms_EnumAction;
+ var$1.$name2 = $rt_s(2642);
+ var$1.$ordinal = 2;
+ nms_EnumAction_drink = var$1;
+ var$1 = new nms_EnumAction;
+ var$1.$name2 = $rt_s(2643);
+ var$1.$ordinal = 3;
+ nms_EnumAction_block = var$1;
+ var$1 = new nms_EnumAction;
+ var$1.$name2 = $rt_s(1354);
+ var$1.$ordinal = 4;
+ nms_EnumAction_bow = var$1;
+ var$2 = $rt_createArray(nms_EnumAction, 5);
+ var$3 = var$2.data;
+ var$3[0] = nms_EnumAction_none;
+ var$3[1] = nms_EnumAction_eat;
+ var$3[2] = nms_EnumAction_drink;
+ var$3[3] = nms_EnumAction_block;
+ var$3[4] = nms_EnumAction_bow;
+ $java.nms_EnumAction_$VALUES = var$2;
+}
+function nms_EnchantmentData() {
+ var a = this; jl_Object.call(a);
+ a.$enchantmentobj = null;
+ a.$enchantmentLevel = 0;
+}
+function nms_EnchantmentData__init_(var_0, var_1) {
+ var var_2 = new nms_EnchantmentData();
+ $java.nms_EnchantmentData__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.nms_EnchantmentData__init_ = function($this, $par1Enchantment, $par2) {
+ $this.$enchantmentobj = $par1Enchantment;
+ $this.$enchantmentLevel = $par2;
+};
+function nms_ChatLine() {
+ var a = this; jl_Object.call(a);
+ a.$updateCounterCreated = 0;
+ a.$lineString = null;
+ a.$chatLineID = 0;
+}
+function nms_ChatLine_getChatLineString($this) {
+ return $this.$lineString;
+}
+function nms_ChatLine_getUpdatedCounter($this) {
+ return $this.$updateCounterCreated;
+}
+$java.nms_ChatLine_getChatLineID = function($this) {
+ return $this.$chatLineID;
+};
+function jl_AbstractStringBuilder$Constants() {
+ jl_Object.call(this);
+}
+var jl_AbstractStringBuilder$Constants_intPowersOfTen = null;
+var jl_AbstractStringBuilder$Constants_longPowersOfTen = null;
+var jl_AbstractStringBuilder$Constants_longLogPowersOfTen = null;
+var jl_AbstractStringBuilder$Constants_doubleAnalysisResult = null;
+var jl_AbstractStringBuilder$Constants_floatAnalysisResult = null;
+$java.jl_AbstractStringBuilder$Constants__init_ = function() {
+ var var_0 = new jl_AbstractStringBuilder$Constants();
+ jl_AbstractStringBuilder$Constants__init_(var_0);
+ return var_0;
+};
+function jl_AbstractStringBuilder$Constants__init_($this) {
+ return;
+}
+function jl_AbstractStringBuilder$Constants__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createIntArray(10);
+ var$2 = var$1.data;
+ var$2[0] = 1;
+ var$2[1] = 10;
+ var$2[2] = 100;
+ var$2[3] = 1000;
+ var$2[4] = 10000;
+ var$2[5] = 100000;
+ var$2[6] = 1000000;
+ var$2[7] = 10000000;
+ var$2[8] = 100000000;
+ var$2[9] = 1000000000;
+ jl_AbstractStringBuilder$Constants_intPowersOfTen = var$1;
+ var$1 = $rt_createLongArray(19);
+ var$2 = var$1.data;
+ var$2[0] = Long_fromInt(1);
+ var$2[1] = Long_fromInt(10);
+ var$2[2] = Long_fromInt(100);
+ var$2[3] = Long_fromInt(1000);
+ var$2[4] = Long_fromInt(10000);
+ var$2[5] = Long_fromInt(100000);
+ var$2[6] = Long_fromInt(1000000);
+ var$2[7] = Long_fromInt(10000000);
+ var$2[8] = Long_fromInt(100000000);
+ var$2[9] = Long_fromInt(1000000000);
+ var$2[10] = new Long(1410065408, 2);
+ var$2[11] = new Long(1215752192, 23);
+ var$2[12] = new Long(3567587328, 232);
+ var$2[13] = new Long(1316134912, 2328);
+ var$2[14] = new Long(276447232, 23283);
+ var$2[15] = new Long(2764472320, 232830);
+ var$2[16] = new Long(1874919424, 2328306);
+ var$2[17] = new Long(1569325056, 23283064);
+ var$2[18] = new Long(2808348672, 232830643);
+ jl_AbstractStringBuilder$Constants_longPowersOfTen = var$1;
+ var$1 = $rt_createLongArray(6);
+ var$2 = var$1.data;
+ var$2[0] = Long_fromInt(1);
+ var$2[1] = Long_fromInt(10);
+ var$2[2] = Long_fromInt(100);
+ var$2[3] = Long_fromInt(10000);
+ var$2[4] = Long_fromInt(100000000);
+ var$2[5] = new Long(1874919424, 2328306);
+ jl_AbstractStringBuilder$Constants_longLogPowersOfTen = var$1;
+ jl_AbstractStringBuilder$Constants_doubleAnalysisResult = new otcit_DoubleAnalyzer$Result;
+ jl_AbstractStringBuilder$Constants_floatAnalysisResult = new otcit_FloatAnalyzer$Result;
+}
+function otcit_DoubleAnalyzer() {
+ jl_Object.call(this);
+}
+$java.otcit_DoubleAnalyzer_mantissa10Table = null;
+$java.otcit_DoubleAnalyzer_exp10Table = null;
+$java.otcit_DoubleAnalyzer__init_ = function() {
+ var var_0 = new otcit_DoubleAnalyzer();
+ otcit_DoubleAnalyzer__init_(var_0);
+ return var_0;
+};
+function otcit_DoubleAnalyzer__init_($this) {
+ return;
+}
+function otcit_DoubleAnalyzer_analyze($d, $result) {
+ var $bits, $mantissa, $exponent, $errorShift, var$7, $decExponent, $mantissaShift, $decMantissa, $error, $upError, $downError, $lowerPos, $upperPos;
+ $bits = $rt_doubleToLongBits($d);
+ $result.$sign0 = Long_eq(Long_and($bits, new Long(0, 2147483648)), Long_ZERO) ? 0 : 1;
+ $mantissa = Long_and($bits, new Long(4294967295, 1048575));
+ $exponent = Long_shr($bits, 52).lo & 2047;
+ if (Long_eq($mantissa, Long_ZERO) && !$exponent) {
+ $result.$mantissa0 = Long_ZERO;
+ $result.$exponent0 = 0;
+ return;
+ }
+ $errorShift = 0;
+ if ($exponent)
+ $mantissa = Long_or($mantissa, new Long(0, 1048576));
+ else {
+ $mantissa = Long_shl($mantissa, 1);
+ while (Long_eq(Long_and($mantissa, new Long(0, 1048576)), Long_ZERO)) {
+ $mantissa = Long_shl($mantissa, 1);
+ $exponent = $exponent + (-1) | 0;
+ $errorShift = $errorShift + 1 | 0;
+ }
+ }
+ var$7 = $java.otcit_DoubleAnalyzer_exp10Table;
+ $decExponent = ju_Arrays_binarySearch(var$7, 0, var$7.data.length, $exponent);
+ if ($decExponent < 0)
+ $decExponent = -$decExponent - 2 | 0;
+ $mantissaShift = 12 + ($exponent - $java.otcit_DoubleAnalyzer_exp10Table.data[$decExponent] | 0) | 0;
+ $decMantissa = $java.otcit_DoubleAnalyzer_mulAndShiftRight($mantissa, $java.otcit_DoubleAnalyzer_mantissa10Table.data[$decExponent], $mantissaShift);
+ if (Long_ge($decMantissa, new Long(2808348672, 232830643))) {
+ $decExponent = $decExponent + 1 | 0;
+ $mantissaShift = 12 + ($exponent - $java.otcit_DoubleAnalyzer_exp10Table.data[$decExponent] | 0) | 0;
+ $decMantissa = $java.otcit_DoubleAnalyzer_mulAndShiftRight($mantissa, $java.otcit_DoubleAnalyzer_mantissa10Table.data[$decExponent], $mantissaShift);
+ }
+ $error = Long_shru($java.otcit_DoubleAnalyzer_mantissa10Table.data[$decExponent], (63 - $mantissaShift | 0) - $errorShift | 0);
+ $upError = Long_shr(Long_add($error, Long_fromInt(1)), 1);
+ $downError = Long_shr($error, 1);
+ if (Long_eq($mantissa, new Long(0, 1048576)))
+ $downError = Long_shr($downError, 2);
+ $lowerPos = $java.otcit_DoubleAnalyzer_findLowerDistanceToZero($decMantissa, $downError);
+ $upperPos = $java.otcit_DoubleAnalyzer_findUpperDistanceToZero($decMantissa, $upError);
+ $exponent = Long_compare($lowerPos, $upperPos);
+ $mantissa = $exponent > 0 ? Long_mul(Long_div($decMantissa, $lowerPos), $lowerPos) : $exponent < 0 ? Long_add(Long_mul(Long_div($decMantissa, $upperPos), $upperPos), $upperPos) : Long_mul(Long_div(Long_add($decMantissa, Long_div($upperPos, Long_fromInt(2))), $upperPos), $upperPos);
+ if (Long_ge($mantissa, new Long(2808348672, 232830643))) {
+ $decExponent = $decExponent + 1 | 0;
+ $mantissa = Long_div($mantissa, Long_fromInt(10));
+ } else if (Long_lt($mantissa, new Long(1569325056, 23283064))) {
+ $decExponent = $decExponent + (-1) | 0;
+ $mantissa = Long_mul($mantissa, Long_fromInt(10));
+ }
+ $result.$mantissa0 = $mantissa;
+ $result.$exponent0 = $decExponent - 330 | 0;
+}
+$java.otcit_DoubleAnalyzer_findLowerDistanceToZero = function($mantissa, $error) {
+ var $pos;
+ $pos = Long_fromInt(10);
+ while (Long_le($pos, $error)) {
+ $pos = Long_mul($pos, Long_fromInt(10));
+ }
+ if (Long_ge(Long_rem($mantissa, $pos), Long_div($error, Long_fromInt(2))))
+ $pos = Long_div($pos, Long_fromInt(10));
+ return $pos;
+};
+$java.otcit_DoubleAnalyzer_findUpperDistanceToZero = function($mantissa, $error) {
+ var $pos;
+ $pos = Long_fromInt(1);
+ while (Long_le($pos, $error)) {
+ $pos = Long_mul($pos, Long_fromInt(10));
+ }
+ if (Long_gt(Long_sub($pos, Long_rem($mantissa, $pos)), Long_div($error, Long_fromInt(2))))
+ $pos = Long_div($pos, Long_fromInt(10));
+ return $pos;
+};
+$java.otcit_DoubleAnalyzer_mulAndShiftRight = function($a, $b, $shift) {
+ var $a1, $a2, $a3, $a4, $b1, $b2, $b3, $b4, $cm, $c0, $c;
+ $a1 = Long_and($a, Long_fromInt(65535));
+ $a2 = Long_and(Long_shru($a, 16), Long_fromInt(65535));
+ $a3 = Long_and(Long_shru($a, 32), Long_fromInt(65535));
+ $a4 = Long_and(Long_shru($a, 48), Long_fromInt(65535));
+ $b1 = Long_and($b, Long_fromInt(65535));
+ $b2 = Long_and(Long_shru($b, 16), Long_fromInt(65535));
+ $b3 = Long_and(Long_shru($b, 32), Long_fromInt(65535));
+ $b4 = Long_and(Long_shru($b, 48), Long_fromInt(65535));
+ $cm = Long_add(Long_add(Long_mul($b3, $a1), Long_mul($b2, $a2)), Long_mul($b1, $a3));
+ $c0 = Long_add(Long_add(Long_add(Long_mul($b4, $a1), Long_mul($b3, $a2)), Long_mul($b2, $a3)), Long_mul($b1, $a4));
+ $c = Long_add(Long_add(Long_shl(Long_mul($b4, $a4), 32 + $shift | 0), Long_shl(Long_add(Long_mul($b4, $a3), Long_mul($b3, $a4)), 16 + $shift | 0)), Long_shl(Long_add(Long_add(Long_mul($b4, $a2), Long_mul($b3, $a3)), Long_mul($b2, $a4)), $shift));
+ return Long_add($shift > 16 ? Long_add($c, Long_shl($c0, $shift - 16 | 0)) : Long_add($c, Long_shru($c0, 16 - $shift | 0)), Long_shru($cm, 32 - $shift | 0));
+};
+function otcit_DoubleAnalyzer__clinit_() {
+ var $decimalMantissaOne, $exponent, $i, $shiftedOffPart, var$5, var$6, $maxMantissa, $i_0, $shift, var$10;
+ $java.otcit_DoubleAnalyzer_mantissa10Table = $rt_createLongArray(660);
+ $java.otcit_DoubleAnalyzer_exp10Table = $rt_createIntArray(660);
+ $decimalMantissaOne = new Long(991952896, 1862645149);
+ $exponent = 1023;
+ $i = 0;
+ $shiftedOffPart = $decimalMantissaOne;
+ while ($i < 330) {
+ var$5 = $java.otcit_DoubleAnalyzer_mantissa10Table.data;
+ var$6 = $i + 330 | 0;
+ var$5[var$6] = jl_Long_divideUnsigned($shiftedOffPart, Long_fromInt(80));
+ $java.otcit_DoubleAnalyzer_exp10Table.data[var$6] = $exponent;
+ $shiftedOffPart = jl_Long_divideUnsigned($shiftedOffPart, Long_fromInt(10));
+ $maxMantissa = jl_Long_remainderUnsigned($shiftedOffPart, Long_fromInt(10));
+ while (Long_le($shiftedOffPart, $decimalMantissaOne) && Long_eq(Long_and($shiftedOffPart, new Long(0, 2147483648)), Long_ZERO)) {
+ $shiftedOffPart = Long_shl($shiftedOffPart, 1);
+ $exponent = $exponent + 1 | 0;
+ $maxMantissa = Long_shl($maxMantissa, 1);
+ }
+ $shiftedOffPart = Long_add($shiftedOffPart, Long_div($maxMantissa, Long_fromInt(10)));
+ $i = $i + 1 | 0;
+ }
+ $i = 1023;
+ $i_0 = 0;
+ while ($i_0 < 330) {
+ $shift = 0;
+ $shiftedOffPart = $decimalMantissaOne;
+ while (Long_gt($shiftedOffPart, new Long(3435973836, 214748364))) {
+ $shiftedOffPart = Long_shr($shiftedOffPart, 1);
+ $shift = $shift + 1 | 0;
+ $i = $i + (-1) | 0;
+ }
+ var$10 = Long_mul($shiftedOffPart, Long_fromInt(10));
+ $decimalMantissaOne = $shift <= 0 ? var$10 : Long_add(var$10, Long_shr(Long_mul(Long_and($decimalMantissaOne, Long_fromInt((1 << $shift) - 1 | 0)), Long_fromInt(10)), $shift));
+ var$5 = $java.otcit_DoubleAnalyzer_mantissa10Table.data;
+ var$6 = (330 - $i_0 | 0) - 1 | 0;
+ var$5[var$6] = jl_Long_divideUnsigned($decimalMantissaOne, Long_fromInt(80));
+ $java.otcit_DoubleAnalyzer_exp10Table.data[var$6] = $i;
+ $i_0 = $i_0 + 1 | 0;
+ }
+}
+function otcit_DoubleAnalyzer$Result() {
+ var a = this; jl_Object.call(a);
+ a.$mantissa0 = Long_ZERO;
+ a.$exponent0 = 0;
+ a.$sign0 = 0;
+}
+$java.otcit_DoubleAnalyzer$Result__init_ = function() {
+ var var_0 = new otcit_DoubleAnalyzer$Result();
+ otcit_DoubleAnalyzer$Result__init_(var_0);
+ return var_0;
+};
+function otcit_DoubleAnalyzer$Result__init_($this) {
+ return;
+}
+function nlea_EaglerAdapterImpl2$QueryGL() {
+ jl_Object.call(this);
+ this.$obj7 = null;
+}
+$java.jur_MatchResult = function() {
+};
+function jur_Matcher() {
+ var a = this; jl_Object.call(a);
+ a.$pat = null;
+ a.$start9 = null;
+ a.$string3 = null;
+ a.$matchResult = null;
+ a.$leftBound0 = 0;
+ a.$rightBound0 = 0;
+ a.$appendPos = 0;
+ a.$replacement1 = null;
+ a.$processedRepl = null;
+ a.$replacementParts = null;
+}
+function jur_Matcher__init_(var_0, var_1) {
+ var var_2 = new jur_Matcher();
+ $java.jur_Matcher__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.jur_Matcher_appendReplacement = function($this, $buffer, $replacement) {
+ var var$3, var$4, var$5;
+ $this.$processedRepl = $java.jur_Matcher_processReplacement($this, $replacement);
+ $replacement = $this.$string3;
+ var$3 = $this.$appendPos;
+ var$4 = $this.$matchResult;
+ jur_MatchResultImpl_checkGroup(var$4, 0);
+ var$5 = var$4.$groupBounds.data[0];
+ if (var$3 > var$5) {
+ $buffer = new jl_IndexOutOfBoundsException;
+ $buffer.$suppressionEnabled = 1;
+ $buffer.$writableStackTrace = 1;
+ $rt_throw($buffer);
+ }
+ var$4 = jl_String__init_0($replacement.$characters, var$3, var$5 - var$3 | 0);
+ var$5 = var$4.$characters.data.length;
+ jl_AbstractStringBuilder_insert5($buffer, $buffer.$length, var$4, 0, var$5);
+ $replacement = $this.$processedRepl;
+ jl_AbstractStringBuilder_insert($buffer, $buffer.$length, $replacement);
+ $buffer = $this.$matchResult;
+ jur_MatchResultImpl_checkGroup($buffer, 0);
+ $this.$appendPos = $buffer.$groupBounds.data[1];
+ return $this;
+};
+$java.jur_Matcher_processReplacement = function($this, $replacement) {
+ var $sb, $i, $repl, $res, $index, $replacementPos, $nextBackSlashed, var$9, $gr, $group, $$je;
+ if ($this.$replacement1 !== null && jl_String_equals($this.$replacement1, $replacement)) {
+ if ($this.$replacementParts === null)
+ return $this.$processedRepl;
+ $sb = new jl_StringBuilder;
+ $sb.$buffer = $rt_createCharArray(16);
+ $i = 0;
+ a: {
+ while ($i < $this.$replacementParts.$size0) {
+ $replacement = $this.$replacementParts;
+ if ($i < 0)
+ break a;
+ if ($i >= $replacement.$size0)
+ break a;
+ $replacement = $replacement.$array1.data[$i];
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, $replacement === null ? $rt_s(47) : $replacement.$toString());
+ $i = $i + 1 | 0;
+ }
+ return jl_String__init_0($sb.$buffer, 0, $sb.$length);
+ }
+ $replacement = new jl_IndexOutOfBoundsException;
+ $replacement.$suppressionEnabled = 1;
+ $replacement.$writableStackTrace = 1;
+ $rt_throw($replacement);
+ }
+ $this.$replacement1 = $replacement;
+ $repl = jl_String_toCharArray($replacement);
+ $res = new jl_StringBuilder;
+ $res.$buffer = $rt_createCharArray(16);
+ $this.$replacementParts = null;
+ $index = 0;
+ $replacementPos = 0;
+ $nextBackSlashed = 0;
+ b: {
+ c: while (true) {
+ var$9 = $repl.data;
+ $i = var$9.length;
+ if ($index >= $i) {
+ if ($this.$replacementParts !== null && $replacementPos != $res.$length)
+ ju_ArrayList_add($this.$replacementParts, jl_AbstractStringBuilder_substring($res, $replacementPos, $res.$length));
+ return jl_String__init_0($res.$buffer, 0, $res.$length);
+ }
+ if (var$9[$index] == 92 && !$nextBackSlashed) {
+ $nextBackSlashed = 1;
+ $index = $index + 1 | 0;
+ }
+ d: {
+ if ($nextBackSlashed) {
+ if ($index >= $i)
+ break c;
+ $gr = var$9[$index];
+ $i = $res.$length;
+ jl_AbstractStringBuilder_insertSpace($res, $i, $i + 1 | 0);
+ $res.$buffer.data[$i] = $gr;
+ $nextBackSlashed = 0;
+ } else if (var$9[$index] != 36) {
+ $gr = var$9[$index];
+ $i = $res.$length;
+ jl_AbstractStringBuilder_insertSpace($res, $i, $i + 1 | 0);
+ $res.$buffer.data[$i] = $gr;
+ } else {
+ if ($this.$replacementParts === null) {
+ $replacement = new ju_ArrayList;
+ $replacement.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$replacementParts = $replacement;
+ }
+ e: {
+ try {
+ $replacement = new jl_String;
+ $index = $index + 1 | 0;
+ jl_String__init_4($replacement, $repl, $index, 1);
+ $gr = jl_Integer_parseInt0($replacement);
+ if ($replacementPos == jl_StringBuilder_length($res))
+ break e;
+ ju_ArrayList_add($this.$replacementParts, jl_StringBuilder_subSequence($res, $replacementPos, jl_StringBuilder_length($res)));
+ $replacementPos = jl_StringBuilder_length($res);
+ break e;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ break b;
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ try {
+ ju_ArrayList_add($this.$replacementParts, $java.jur_Matcher$1__init_($this, $gr));
+ $group = $java.jur_Matcher_group($this, $gr);
+ $replacementPos = $replacementPos + jl_String_length($group) | 0;
+ jl_StringBuilder_append0($res, $group);
+ break d;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ break b;
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ }
+ $index = $index + 1 | 0;
+ }
+ $replacement = new jl_IndexOutOfBoundsException;
+ $replacement.$suppressionEnabled = 1;
+ $replacement.$writableStackTrace = 1;
+ $rt_throw($replacement);
+ }
+ $replacement = new jl_IllegalArgumentException;
+ $replacement.$suppressionEnabled = 1;
+ $replacement.$writableStackTrace = 1;
+ $replacement.$message = $rt_s(44);
+ $rt_throw($replacement);
+};
+$java.jur_Matcher_reset = function($this) {
+ $this.$leftBound0 = 0;
+ $this.$rightBound0 = $this.$string3.$characters.data.length;
+ $java.jur_MatchResultImpl_reset($this.$matchResult, $this.$string3, $this.$leftBound0, $this.$rightBound0);
+ $this.$appendPos = 0;
+ $this.$replacement1 = null;
+ $this.$matchResult.$previousMatch = (-1);
+ return $this;
+};
+$java.jur_Matcher_appendTail = function($this, $buffer) {
+ var var$2, var$3, var$4, var$5;
+ var$2 = $this.$string3;
+ var$3 = $this.$appendPos;
+ var$4 = $this.$string3.$characters.data.length;
+ if (var$3 > var$4) {
+ $buffer = new jl_IndexOutOfBoundsException;
+ $buffer.$suppressionEnabled = 1;
+ $buffer.$writableStackTrace = 1;
+ $rt_throw($buffer);
+ }
+ var$5 = jl_String__init_0(var$2.$characters, var$3, var$4 - var$3 | 0);
+ var$4 = var$5.$characters.data.length;
+ jl_AbstractStringBuilder_insert5($buffer, $buffer.$length, var$5, 0, var$4);
+ return $buffer;
+};
+function jur_Matcher_replaceAll($this, $replacement) {
+ var $sb, var$3, var$4, var$5, var$6, var$7;
+ $sb = new jl_StringBuffer;
+ $sb.$buffer = $rt_createCharArray(16);
+ $java.jur_Matcher_reset($this);
+ while (true) {
+ if (!jur_Matcher_find($this)) {
+ $replacement = $this.$string3;
+ var$3 = $this.$appendPos;
+ var$4 = $this.$string3.$characters.data.length;
+ if (var$3 > var$4) {
+ $replacement = new jl_IndexOutOfBoundsException;
+ $replacement.$suppressionEnabled = 1;
+ $replacement.$writableStackTrace = 1;
+ $rt_throw($replacement);
+ }
+ var$5 = jl_String__init_0($replacement.$characters, var$3, var$4 - var$3 | 0);
+ var$4 = var$5.$characters.data.length;
+ jl_AbstractStringBuilder_insert5($sb, $sb.$length, var$5, 0, var$4);
+ return jl_String__init_0($sb.$buffer, 0, $sb.$length);
+ }
+ $this.$processedRepl = $java.jur_Matcher_processReplacement($this, $replacement);
+ var$5 = $this.$string3;
+ var$4 = $this.$appendPos;
+ var$6 = $this.$matchResult;
+ jur_MatchResultImpl_checkGroup(var$6, 0);
+ var$3 = var$6.$groupBounds.data[0];
+ if (var$4 > var$3)
+ break;
+ var$6 = jl_String__init_0(var$5.$characters, var$4, var$3 - var$4 | 0);
+ var$7 = var$6.$characters.data.length;
+ jl_AbstractStringBuilder_insert5($sb, $sb.$length, var$6, 0, var$7);
+ var$5 = $this.$processedRepl;
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, var$5);
+ var$5 = $this.$matchResult;
+ jur_MatchResultImpl_checkGroup(var$5, 0);
+ $this.$appendPos = var$5.$groupBounds.data[1];
+ }
+ $replacement = new jl_IndexOutOfBoundsException;
+ $replacement.$suppressionEnabled = 1;
+ $replacement.$writableStackTrace = 1;
+ $rt_throw($replacement);
+}
+$java.jur_Matcher_group = function($this, $group) {
+ return $java.jur_MatchResultImpl_group($this.$matchResult, $group);
+};
+$java.jur_Matcher_find = function($this, $start) {
+ var $stringLength, var$3, var$4, var$5;
+ $stringLength = $this.$string3.$characters.data.length;
+ if ($start >= 0 && $start <= $stringLength) {
+ if ($java.jur_Matcher_findAt($this, $start) >= 0 && $this.$matchResult.$valid) {
+ $java.jur_MatchResultImpl_finalizeMatch($this.$matchResult);
+ return 1;
+ }
+ $this.$matchResult.$startIndex = (-1);
+ return 0;
+ }
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert0(var$4, var$4.$length, $start, 10);
+ var$5 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = var$5;
+ $rt_throw(var$3);
+};
+$java.jur_Matcher_findAt = function($this, $startIndex) {
+ var var$2, $foundIndex;
+ $java.jur_MatchResultImpl_reset($this.$matchResult, null, (-1), (-1));
+ $this.$matchResult.$mode3 = 1;
+ var$2 = $this.$matchResult;
+ var$2.$startIndex = $startIndex;
+ var$2.$previousMatch = var$2.$previousMatch < 0 ? $startIndex : var$2.$previousMatch;
+ $foundIndex = $this.$start9.$find0($startIndex, $this.$string3, $this.$matchResult);
+ if ($foundIndex == (-1))
+ $this.$matchResult.$hitEnd = 1;
+ return $foundIndex;
+};
+function jur_Matcher_find($this) {
+ var $length, var$2, var$3, var$4;
+ $length = $this.$string3.$characters.data.length;
+ if (!$this.$matchResult.$transparentBounds)
+ $length = $this.$rightBound0;
+ if ($this.$matchResult.$startIndex >= 0 && $this.$matchResult.$mode3 == 1) {
+ var$2 = $this.$matchResult;
+ var$3 = $this.$matchResult;
+ jur_MatchResultImpl_checkGroup(var$3, 0);
+ var$2.$startIndex = var$3.$groupBounds.data[1];
+ var$2 = $this.$matchResult;
+ jur_MatchResultImpl_checkGroup(var$2, 0);
+ var$4 = var$2.$groupBounds.data[1];
+ var$2 = $this.$matchResult;
+ jur_MatchResultImpl_checkGroup(var$2, 0);
+ if (var$4 == var$2.$groupBounds.data[0]) {
+ var$2 = $this.$matchResult;
+ var$2.$startIndex = var$2.$startIndex + 1 | 0;
+ }
+ return $this.$matchResult.$startIndex <= $length && $java.jur_Matcher_find($this, $this.$matchResult.$startIndex) ? 1 : 0;
+ }
+ return $java.jur_Matcher_find($this, $this.$leftBound0);
+}
+$java.jur_Matcher_start = function($this, $group) {
+ var var$2;
+ var$2 = $this.$matchResult;
+ jur_MatchResultImpl_checkGroup(var$2, $group);
+ return var$2.$groupBounds.data[$group * 2 | 0];
+};
+$java.jur_Matcher_end = function($this, $group) {
+ var var$2;
+ var$2 = $this.$matchResult;
+ jur_MatchResultImpl_checkGroup(var$2, $group);
+ return var$2.$groupBounds.data[($group * 2 | 0) + 1 | 0];
+};
+$java.jur_Matcher_start0 = function($this) {
+ var var$1;
+ var$1 = $this.$matchResult;
+ jur_MatchResultImpl_checkGroup(var$1, 0);
+ return var$1.$groupBounds.data[0];
+};
+$java.jur_Matcher_end0 = function($this) {
+ var var$1;
+ var$1 = $this.$matchResult;
+ jur_MatchResultImpl_checkGroup(var$1, 0);
+ return var$1.$groupBounds.data[1];
+};
+$java.jur_Matcher_hasTransparentBounds = function($this) {
+ return $this.$matchResult.$transparentBounds;
+};
+$java.jur_Matcher__init_ = function($this, $pat, $cs) {
+ $this.$leftBound0 = (-1);
+ $this.$rightBound0 = (-1);
+ $this.$pat = $pat;
+ $this.$start9 = $pat.$start7;
+ $this.$string3 = $cs;
+ $this.$leftBound0 = 0;
+ $this.$rightBound0 = $this.$string3.$characters.data.length;
+ $this.$matchResult = $java.jur_MatchResultImpl__init_($cs, $this.$leftBound0, $this.$rightBound0, $pat.$globalGroupIndex, $pat.$compCount + 1 | 0, $pat.$consCount + 1 | 0);
+};
+$java.nms_Rect2i = function() {
+ var a = this; jl_Object.call(a);
+ a.$rectX = 0;
+ a.$rectY = 0;
+ a.$rectWidth = 0;
+ a.$rectHeight = 0;
+};
+$java.nms_Rect2i_intersection = function($this, $par1Rect2i) {
+ var $var2, $var3, $var4, $var5, $var6, $var7, $var8, $var9;
+ $var2 = $this.$rectX;
+ $var3 = $this.$rectY;
+ $var4 = $this.$rectX + $this.$rectWidth | 0;
+ $var5 = $this.$rectY + $this.$rectHeight | 0;
+ $var6 = $par1Rect2i.$rectX;
+ $var7 = $par1Rect2i.$rectY;
+ $var8 = $var6 + $par1Rect2i.$rectWidth | 0;
+ $var9 = $var7 + $par1Rect2i.$rectHeight | 0;
+ if ($var2 > $var6)
+ $var6 = $var2;
+ $this.$rectX = $var6;
+ if ($var3 > $var7)
+ $var7 = $var3;
+ $this.$rectY = $var7;
+ if ($var4 < $var8)
+ $var8 = $var4;
+ $var3 = $var8 - $this.$rectX | 0;
+ if (0 > $var3)
+ $var3 = 0;
+ $this.$rectWidth = $var3;
+ if ($var5 < $var9)
+ $var9 = $var5;
+ $var3 = $var9 - $this.$rectY | 0;
+ if (0 > $var3)
+ $var3 = 0;
+ $this.$rectHeight = $var3;
+ return $this;
+};
+$java.nms_Rect2i_getRectX = function($this) {
+ return $this.$rectX;
+};
+$java.nms_Rect2i_getRectY = function($this) {
+ return $this.$rectY;
+};
+$java.nms_Rect2i_getRectWidth = function($this) {
+ return $this.$rectWidth;
+};
+$java.nms_Rect2i_getRectHeight = function($this) {
+ return $this.$rectHeight;
+};
+$java.nms_TileEntitySpecialRenderer = function() {
+ jl_Object.call(this);
+ this.$tileEntityRenderer = null;
+};
+$java.nms_TileEntitySpecialRenderer_setTileEntityRenderer = function($this, $par1TileEntityRenderer) {
+ $this.$tileEntityRenderer = $par1TileEntityRenderer;
+};
+$java.nms_TileEntitySpecialRenderer_onWorldChange = function($this, $par1World) {
+ return;
+};
+$java.nms_TileEntitySpecialRenderer_getFontRenderer = function($this) {
+ return $this.$tileEntityRenderer.$fontRenderer4;
+};
+function nms_TileEntitySignRenderer() {
+ $java.nms_TileEntitySpecialRenderer.call(this);
+ this.$modelSign = null;
+}
+$java.nms_TileEntitySignRenderer_tex_sign = null;
+$java.nms_TileEntitySignRenderer__init_ = function() {
+ var var_0 = new nms_TileEntitySignRenderer();
+ nms_TileEntitySignRenderer__init_(var_0);
+ return var_0;
+};
+function nms_TileEntitySignRenderer__init_($this) {
+ $this.$modelSign = $java.nms_ModelSign__init_();
+}
+$java.nms_TileEntitySignRenderer_renderTileEntitySignAt = function($this, $par1TileEntitySign, $par2, $par4, $par6, $par8) {
+ var $var9, $var12, $var11, $var17, $var15, $var13, $var16, $var14;
+ $var9 = nms_TileEntity_getBlockType($par1TileEntitySign);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nms_Block_$callClinit();
+ if ($var9 === nms_Block_signPost) {
+ $var12 = $par2 + 0.5;
+ $par8 = $par4 + 0.5;
+ $var11 = $par6 + 0.5;
+ $var17 = nleg_EaglerAdapterGL30_deevis;
+ $var17.$x = $var12;
+ $var17.$y = $par8;
+ $var17.$z = $var11;
+ $var17 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var17, $var17);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $var9 = new ji_PrintStream;
+ $var9.$out = new jl_ConsoleOutputStreamStderr;
+ $var17 = new jl_StringBuilder;
+ $var17.$buffer = $rt_createCharArray(16);
+ $var9.$sb = $var17;
+ $var9.$buffer0 = $rt_createCharArray(32);
+ $var9.$autoFlush = 0;
+ $var17 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var17, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var9.$charset = $var17;
+ jl_System_errCache = $var9;
+ }
+ $var15 = jl_System_errCache;
+ $var9 = $var15.$sb;
+ jl_AbstractStringBuilder_insert($var9, $var9.$length, $rt_s(220));
+ $var13 = $var9.$length;
+ jl_AbstractStringBuilder_insertSpace($var9, $var13, $var13 + 1 | 0);
+ $var9.$buffer.data[$var13] = 10;
+ ji_PrintStream_printSB($var15);
+ }
+ if ($par1TileEntitySign.$blockMetadata == (-1))
+ $par1TileEntitySign.$blockMetadata = nms_World_getBlockMetadata($par1TileEntitySign.$worldObj5, $par1TileEntitySign.$xCoord0, $par1TileEntitySign.$yCoord0, $par1TileEntitySign.$zCoord0);
+ nleg_EaglerAdapterGL30_glRotatef( -(($par1TileEntitySign.$blockMetadata * 360 | 0) / 16.0), 0.0, 1.0, 0.0);
+ $this.$modelSign.$signStick.$showModel = 1;
+ } else {
+ if ($par1TileEntitySign.$blockMetadata == (-1))
+ $par1TileEntitySign.$blockMetadata = nms_World_getBlockMetadata($par1TileEntitySign.$worldObj5, $par1TileEntitySign.$xCoord0, $par1TileEntitySign.$yCoord0, $par1TileEntitySign.$zCoord0);
+ $var16 = $par1TileEntitySign.$blockMetadata;
+ $var12 = 0.0;
+ if ($var16 == 2)
+ $var12 = 180.0;
+ if ($var16 == 4)
+ $var12 = 90.0;
+ if ($var16 == 5)
+ $var12 = (-90.0);
+ nleg_EaglerAdapterGL30_glTranslatef($par2 + 0.5, $par4 + 0.5, $par6 + 0.5);
+ nleg_EaglerAdapterGL30_glRotatef( -$var12, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, (-0.3125), (-0.4375));
+ $this.$modelSign.$signStick.$showModel = 0;
+ }
+ nle_TextureLocation_bindTexture($java.nms_TileEntitySignRenderer_tex_sign);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var17 = nleg_EaglerAdapterGL30_deevis;
+ $var17.$x = 0.6666666865348816;
+ $var17.$y = (-0.6666666865348816);
+ $var17.$z = (-0.6666666865348816);
+ $var17 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $var17, $var17);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $var9 = new ji_PrintStream;
+ $var9.$out = new jl_ConsoleOutputStreamStderr;
+ $var17 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_2($var17, 16);
+ $var9.$sb = $var17;
+ $var9.$buffer0 = $rt_createCharArray(32);
+ $var9.$autoFlush = 0;
+ $var9.$charset = jnci_UTF8Charset__init_0();
+ jl_System_errCache = $var9;
+ }
+ ji_PrintStream_println0(jl_System_errCache, $rt_s(220));
+ }
+ $java.nms_ModelSign_renderSign($this.$modelSign);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $var17 = $java.nms_TileEntitySpecialRenderer_getFontRenderer($this);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.3333333432674408, 0.046666666865348816);
+ nleg_EaglerAdapterGL30_glScalef(0.01111111231148243, (-0.01111111231148243), 0.01111111231148243);
+ nleg_EaglerAdapterGL30_glNormal3f(0.0, 0.0, (-0.01111111231148243));
+ nlea_EaglerAdapterImpl2__wglDepthMask(0);
+ $var14 = 0;
+ while ($var14 < $par1TileEntitySign.$signText.data.length) {
+ $var15 = $par1TileEntitySign.$signText.data[$var14];
+ if ($var14 != $par1TileEntitySign.$lineBeingEdited)
+ nms_FontRenderer_drawString0($var17, $var15, -nms_FontRenderer_getStringWidth($var17, $var15) / 2 | 0, ($var14 * 10 | 0) - ($par1TileEntitySign.$signText.data.length * 5 | 0) | 0, 0);
+ else {
+ $var9 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(2644)), $var15), $rt_s(2645)));
+ nms_FontRenderer_drawString0($var17, $var9, -nms_FontRenderer_getStringWidth($var17, $var9) / 2 | 0, ($var14 * 10 | 0) - ($par1TileEntitySign.$signText.data.length * 5 | 0) | 0, 0);
+ }
+ $var14 = $var14 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glDepthMask(1);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+};
+$java.nms_TileEntitySignRenderer_renderTileEntityAt = function($this, $par1TileEntity, $par2, $par4, $par6, $par8) {
+ $java.nms_TileEntitySignRenderer_renderTileEntitySignAt($this, $par1TileEntity, $par2, $par4, $par6, $par8);
+};
+function nms_TileEntitySignRenderer__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2646);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_TileEntitySignRenderer_tex_sign = var$1;
+}
+function nms_TileEntityPiston() {
+ var a = this; nms_TileEntity.call(a);
+ a.$storedBlockID = 0;
+ a.$storedMetadata = 0;
+ a.$storedOrientation = 0;
+ a.$extending = 0;
+ a.$shouldHeadBeRendered = 0;
+ a.$progress = 0.0;
+ a.$lastProgress = 0.0;
+ a.$pushedObjects = null;
+}
+$java.nms_TileEntityPiston__init_ = function() {
+ var var_0 = new nms_TileEntityPiston();
+ nms_TileEntityPiston__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityPiston__init_($this) {
+ var var$1;
+ $this.$blockMetadata = (-1);
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$pushedObjects = var$1;
+}
+$java.nms_TileEntityPiston_getStoredBlockID = function($this) {
+ return $this.$storedBlockID;
+};
+$java.nms_TileEntityPiston_getBlockMetadata = function($this) {
+ return $this.$storedMetadata;
+};
+$java.nms_TileEntityPiston_isExtending = function($this) {
+ return $this.$extending;
+};
+$java.nms_TileEntityPiston_getPistonOrientation = function($this) {
+ return $this.$storedOrientation;
+};
+$java.nms_TileEntityPiston_shouldRenderHead = function($this) {
+ return $this.$shouldHeadBeRendered;
+};
+$java.nms_TileEntityPiston_getProgress = function($this, $par1) {
+ if ($par1 > 1.0)
+ $par1 = 1.0;
+ return $this.$lastProgress + ($this.$progress - $this.$lastProgress) * $par1;
+};
+$java.nms_TileEntityPiston_getOffsetX = function($this, $par1) {
+ if (!$this.$extending) {
+ if ($par1 > 1.0)
+ $par1 = 1.0;
+ $par1 = (1.0 - ($this.$lastProgress + ($this.$progress - $this.$lastProgress) * $par1)) * nms_Facing_offsetsXForSide.data[$this.$storedOrientation];
+ } else {
+ if ($par1 > 1.0)
+ $par1 = 1.0;
+ $par1 = ($this.$lastProgress + ($this.$progress - $this.$lastProgress) * $par1 - 1.0) * nms_Facing_offsetsXForSide.data[$this.$storedOrientation];
+ }
+ return $par1;
+};
+$java.nms_TileEntityPiston_getOffsetY = function($this, $par1) {
+ if (!$this.$extending) {
+ if ($par1 > 1.0)
+ $par1 = 1.0;
+ $par1 = (1.0 - ($this.$lastProgress + ($this.$progress - $this.$lastProgress) * $par1)) * nms_Facing_offsetsYForSide.data[$this.$storedOrientation];
+ } else {
+ if ($par1 > 1.0)
+ $par1 = 1.0;
+ $par1 = ($this.$lastProgress + ($this.$progress - $this.$lastProgress) * $par1 - 1.0) * nms_Facing_offsetsYForSide.data[$this.$storedOrientation];
+ }
+ return $par1;
+};
+$java.nms_TileEntityPiston_getOffsetZ = function($this, $par1) {
+ if (!$this.$extending) {
+ if ($par1 > 1.0)
+ $par1 = 1.0;
+ $par1 = (1.0 - ($this.$lastProgress + ($this.$progress - $this.$lastProgress) * $par1)) * nms_Facing_offsetsZForSide.data[$this.$storedOrientation];
+ } else {
+ if ($par1 > 1.0)
+ $par1 = 1.0;
+ $par1 = ($this.$lastProgress + ($this.$progress - $this.$lastProgress) * $par1 - 1.0) * nms_Facing_offsetsZForSide.data[$this.$storedOrientation];
+ }
+ return $par1;
+};
+$java.nms_TileEntityPiston_updatePushedObjects = function($this, $par1, $par2) {
+ var $var3, $var4, var$5, $var5$index, var$7, $var6, var$9, var$10, var$11, var$12, $var5$index_0, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var5$index_0 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var6 = $thread.pop();var$7 = $thread.pop();$var5$index = $thread.pop();var$5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1 = !$this.$extending ? $par1 - 1.0 : 1.0 - $par1;
+ a: {
+ nms_Block_$callClinit();
+ $var3 = nms_BlockPistonMoving_getAxisAlignedBB(nms_Block_pistonMoving, $this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0, $this.$storedBlockID, $par1, $this.$storedOrientation);
+ if ($var3 !== null) {
+ $var4 = nms_World_getEntitiesWithinAABBExcludingEntity($this.$worldObj5, null, $var3, null);
+ if (!($var4.$size0 ? 0 : 1)) {
+ $var3 = $this.$pushedObjects;
+ var$5 = 0;
+ $var5$index = $var4.$modCount0;
+ var$7 = $var4.$size2();
+ while (true) {
+ if (!(var$5 >= var$7 ? 0 : 1)) {
+ $var3 = $this.$pushedObjects;
+ var$7 = $var3.$modCount0;
+ var$5 = $var3.$size2();
+ if (0 >= var$5 ? 0 : 1) {
+ if (var$7 < $var3.$modCount0) {
+ $var3 = new ju_ConcurrentModificationException;
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ $rt_throw($var3);
+ }
+ $var5$index = 0 + 1 | 0;
+ $var6 = $var3.$get4(0);
+ var$9 = $par2 * nms_Facing_offsetsXForSide.data[$this.$storedOrientation];
+ var$10 = $par2 * nms_Facing_offsetsYForSide.data[$this.$storedOrientation];
+ var$11 = $par2 * nms_Facing_offsetsZForSide.data[$this.$storedOrientation];
+ $ptr = 1;
+ continue main;
+ }
+ $var3 = $this.$pushedObjects;
+ ju_Arrays_fill($var3.$array1, 0, $var3.$size0, null);
+ $var3.$size0 = 0;
+ break a;
+ }
+ if ($var5$index < $var4.$modCount0)
+ break;
+ var$12 = var$5 + 1 | 0;
+ if (ju_ArrayList_add($var3, $var4.$get4(var$5))) {
+ var$5 = var$12;
+ continue;
+ }
+ var$5 = var$12;
+ }
+ $var3 = new ju_ConcurrentModificationException;
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ $rt_throw($var3);
+ }
+ }
+ }
+ return;
+ case 1:
+ $var6.$moveEntity(var$9, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var5$index_0 = $var5$index;
+ if (!($var5$index_0 >= var$5 ? 0 : 1)) {
+ $var3 = $this.$pushedObjects;
+ ju_Arrays_fill($var3.$array1, 0, $var3.$size0, null);
+ $var3.$size0 = 0;
+ return;
+ }
+ if (var$7 < $var3.$modCount0) {
+ $var3 = new ju_ConcurrentModificationException;
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ $rt_throw($var3);
+ }
+ $var5$index = $var5$index_0 + 1 | 0;
+ $var6 = $var3.$get4($var5$index_0);
+ var$9 = $par2 * nms_Facing_offsetsXForSide.data[$this.$storedOrientation];
+ var$10 = $par2 * nms_Facing_offsetsYForSide.data[$this.$storedOrientation];
+ var$11 = $par2 * nms_Facing_offsetsZForSide.data[$this.$storedOrientation];
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $var3, $var4, var$5, $var5$index, var$7, $var6, var$9, var$10, var$11, var$12, $var5$index_0, $ptr);
+};
+function nms_TileEntityPiston_clearPistonTileEntity($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$lastProgress < 1.0 && $this.$worldObj5 !== null) {
+ $this.$progress = 1.0;
+ $this.$lastProgress = 1.0;
+ nms_World_removeBlockTileEntity($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0);
+ $this.$tileEntityInvalid = 1;
+ var$1 = nms_World_getBlockId($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0);
+ nms_Block_$callClinit();
+ if (var$1 == nms_Block_pistonMoving.$blockID) {
+ var$2 = $this.$worldObj5;
+ var$3 = $this.$xCoord0;
+ var$4 = $this.$yCoord0;
+ var$5 = $this.$zCoord0;
+ var$6 = $this.$storedBlockID;
+ var$7 = $this.$storedMetadata;
+ var$1 = 3;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_World_setBlock(var$2, var$3, var$4, var$5, var$6, var$7, var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = $this.$worldObj5;
+ var$1 = $this.$xCoord0;
+ var$3 = $this.$yCoord0;
+ var$4 = $this.$zCoord0;
+ var$5 = $this.$storedBlockID;
+ if (!var$2.$isRemote) {
+ var$6 = nms_World_getBlockId(var$2, var$1, var$3, var$4);
+ var$8 = nms_Block_blocksList.data[var$6];
+ if (var$8 !== null) {
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 2:
+ var$8.$onNeighborBlockChange(var$2, var$1, var$3, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr);
+}
+$java.nms_TileEntityPiston_updateEntity = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$lastProgress = $this.$progress;
+ if ($this.$lastProgress >= 1.0) {
+ var$1 = 1.0;
+ var$2 = 0.25;
+ $ptr = 1;
+ continue main;
+ }
+ $this.$progress = $this.$progress + 0.5;
+ if ($this.$progress >= 1.0)
+ $this.$progress = 1.0;
+ if (!$this.$extending)
+ return;
+ var$1 = $this.$progress;
+ var$2 = $this.$progress - $this.$lastProgress + 0.0625;
+ $ptr = 3;
+ continue main;
+ case 1:
+ $java.nms_TileEntityPiston_updatePushedObjects($this, var$1, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_World_removeBlockTileEntity($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0);
+ $this.$tileEntityInvalid = 1;
+ var$3 = nms_World_getBlockId($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0);
+ nms_Block_$callClinit();
+ if (var$3 != nms_Block_pistonMoving.$blockID)
+ return;
+ var$4 = $this.$worldObj5;
+ var$5 = $this.$xCoord0;
+ var$6 = $this.$yCoord0;
+ var$7 = $this.$zCoord0;
+ var$8 = $this.$storedBlockID;
+ var$9 = $this.$storedMetadata;
+ var$3 = 3;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlock(var$4, var$5, var$6, var$7, var$8, var$9, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$4 = $this.$worldObj5;
+ var$3 = $this.$xCoord0;
+ var$5 = $this.$yCoord0;
+ var$6 = $this.$zCoord0;
+ var$7 = $this.$storedBlockID;
+ if (!var$4.$isRemote) {
+ var$8 = nms_World_getBlockId(var$4, var$3, var$5, var$6);
+ var$10 = nms_Block_blocksList.data[var$8];
+ if (var$10 !== null) {
+ $ptr = 4;
+ continue main;
+ }
+ }
+ return;
+ case 3:
+ $java.nms_TileEntityPiston_updatePushedObjects($this, var$1, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 4:
+ var$10.$onNeighborBlockChange(var$4, var$3, var$5, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, $ptr);
+};
+$java.nms_TileEntityPiston_readFromNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, var$5, var$6, var$7;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$xCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$yCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$zCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$6 = jl_String_hashCode($rt_s(2647));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(2647), var$6 & (var$2.$elementData.data.length - 1 | 0), var$6) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$5 = ju_HashMap_getEntry($par1NBTTagCompound.$tagMap, $rt_s(2647));
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$storedBlockID = var$4;
+ $this.$storedMetadata = !ju_HashMap_containsKey($par1NBTTagCompound.$tagMap, $rt_s(2648)) ? 0 : ju_HashMap_get($par1NBTTagCompound.$tagMap, $rt_s(2648)).$data2;
+ $this.$storedOrientation = nms_NBTTagCompound_getInteger($par1NBTTagCompound, $rt_s(2649));
+ var$7 = nms_NBTTagCompound_getFloat($par1NBTTagCompound, $rt_s(2650));
+ $this.$progress = var$7;
+ $this.$lastProgress = var$7;
+ $this.$extending = nms_NBTTagCompound_getBoolean($par1NBTTagCompound, $rt_s(2651));
+};
+$java.nms_TileEntityPiston_writeToNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, var$5;
+ nms_TileEntity_writeToNBT($this, $par1NBTTagCompound);
+ var$2 = $this.$storedBlockID;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4 = new nms_NBTTagInt;
+ var$4.$name0 = $rt_s(2647);
+ var$4.$data2 = var$2;
+ ju_HashMap_putImpl(var$3, $rt_s(2647), var$4);
+ var$2 = $this.$storedMetadata;
+ var$4 = $par1NBTTagCompound.$tagMap;
+ var$3 = new nms_NBTTagInt;
+ var$3.$name0 = $rt_s(2648);
+ var$3.$data2 = var$2;
+ ju_HashMap_putImpl(var$4, $rt_s(2648), var$3);
+ var$2 = $this.$storedOrientation;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4 = new nms_NBTTagInt;
+ var$4.$name0 = $rt_s(2649);
+ var$4.$data2 = var$2;
+ ju_HashMap_putImpl(var$3, $rt_s(2649), var$4);
+ var$5 = $this.$lastProgress;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4 = new nms_NBTTagFloat;
+ var$4.$name0 = $rt_s(2650);
+ var$4.$data3 = var$5;
+ ju_HashMap_putImpl(var$3, $rt_s(2650), var$4);
+ var$2 = (!$this.$extending ? 0 : 1) << 24 >> 24;
+ var$4 = $par1NBTTagCompound.$tagMap;
+ $par1NBTTagCompound = new nms_NBTTagByte;
+ $par1NBTTagCompound.$name0 = $rt_s(2651);
+ $par1NBTTagCompound.$data0 = var$2;
+ ju_HashMap_putImpl(var$4, $rt_s(2651), $par1NBTTagCompound);
+};
+function nms_TileEntityRendererPiston() {
+ $java.nms_TileEntitySpecialRenderer.call(this);
+ this.$blockRenderer0 = null;
+}
+$java.nms_TileEntityRendererPiston_tex_terrain = null;
+$java.nms_TileEntityRendererPiston__init_ = function() {
+ var var_0 = new nms_TileEntityRendererPiston();
+ nms_TileEntityRendererPiston__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityRendererPiston__init_($this) {
+ return;
+}
+$java.nms_TileEntityRendererPiston_renderPiston = function($this, $par1TileEntityPiston, $par2, $par4, $par6, $par8) {
+ var $var9, var$7, var$8, $var10, var$10, var$11, var$12, var$13, var$14, var$15, var$16, var$17, var$18;
+ nms_Block_$callClinit();
+ $var9 = nms_Block_blocksList.data[$par1TileEntityPiston.$storedBlockID];
+ if ($var9 !== null) {
+ var$7 = $rt_compare($par8, 1.0);
+ var$8 = var$7 > 0 ? 1.0 : $par8;
+ if ($par1TileEntityPiston.$lastProgress + ($par1TileEntityPiston.$progress - $par1TileEntityPiston.$lastProgress) * var$8 < 1.0) {
+ nlea_Tessellator_$callClinit();
+ $var10 = nlea_Tessellator_instance;
+ nle_TextureLocation_bindTexture($java.nms_TileEntityRendererPiston_tex_terrain);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(15);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glDisable(46);
+ a: {
+ nlea_Tessellator_startDrawing($var10, 98);
+ var$10 = $par2;
+ $par2 = var$10 - $par1TileEntityPiston.$xCoord0 + $java.nms_TileEntityPiston_getOffsetX($par1TileEntityPiston, $par8);
+ var$8 = $par4;
+ $par4 = var$8 - $par1TileEntityPiston.$yCoord0 + $java.nms_TileEntityPiston_getOffsetY($par1TileEntityPiston, $par8);
+ var$11 = $par6;
+ $par6 = var$11 - $par1TileEntityPiston.$zCoord0 + $java.nms_TileEntityPiston_getOffsetZ($par1TileEntityPiston, $par8);
+ $var10.$xOffset = $par2;
+ $var10.$yOffset = $par4;
+ $var10.$zOffset = $par6;
+ nlea_Tessellator_setColorRGBA($var10, 1, 1, 1, 255);
+ if ($var9 === nms_Block_pistonExtension) {
+ var$12 = var$7 > 0 ? 1.0 : $par8;
+ if ($par1TileEntityPiston.$lastProgress + ($par1TileEntityPiston.$progress - $par1TileEntityPiston.$lastProgress) * var$12 < 0.5) {
+ var$13 = $this.$blockRenderer0;
+ var$14 = $par1TileEntityPiston.$xCoord0;
+ var$7 = $par1TileEntityPiston.$yCoord0;
+ var$15 = $par1TileEntityPiston.$zCoord0;
+ var$13.$renderAllFaces = 1;
+ nms_RenderBlocks_renderPistonExtension(var$13, $var9, var$14, var$7, var$15, 0);
+ var$13.$renderAllFaces = 0;
+ break a;
+ }
+ }
+ if ($par1TileEntityPiston.$shouldHeadBeRendered && !$par1TileEntityPiston.$extending) {
+ nms_Block_pistonExtension.$headTexture = $var9.$topIcon;
+ var$13 = $this.$blockRenderer0;
+ var$16 = nms_Block_pistonExtension;
+ var$15 = $par1TileEntityPiston.$xCoord0;
+ var$17 = $par1TileEntityPiston.$yCoord0;
+ var$18 = $par1TileEntityPiston.$zCoord0;
+ if (var$7 > 0)
+ $par8 = 1.0;
+ var$14 = $par1TileEntityPiston.$lastProgress + ($par1TileEntityPiston.$progress - $par1TileEntityPiston.$lastProgress) * $par8 >= 0.5 ? 0 : 1;
+ var$13.$renderAllFaces = 1;
+ nms_RenderBlocks_renderPistonExtension(var$13, var$16, var$15, var$17, var$18, var$14);
+ var$13.$renderAllFaces = 0;
+ nms_Block_pistonExtension.$headTexture = null;
+ $par2 = var$10 - $par1TileEntityPiston.$xCoord0;
+ $par4 = var$8 - $par1TileEntityPiston.$yCoord0;
+ $par6 = var$11 - $par1TileEntityPiston.$zCoord0;
+ $var10.$xOffset = $par2;
+ $var10.$yOffset = $par4;
+ $var10.$zOffset = $par6;
+ var$13 = $this.$blockRenderer0;
+ var$14 = $par1TileEntityPiston.$xCoord0;
+ var$7 = $par1TileEntityPiston.$yCoord0;
+ var$15 = $par1TileEntityPiston.$zCoord0;
+ var$13.$renderAllFaces = 1;
+ nms_RenderBlocks_renderPistonBase(var$13, $var9, var$14, var$7, var$15, 1);
+ var$13.$renderAllFaces = 0;
+ } else {
+ var$13 = $this.$blockRenderer0;
+ var$14 = $par1TileEntityPiston.$xCoord0;
+ var$7 = $par1TileEntityPiston.$yCoord0;
+ var$15 = $par1TileEntityPiston.$zCoord0;
+ var$13.$renderAllFaces = 1;
+ nms_RenderBlocks_renderBlockByRenderType(var$13, $var9, var$14, var$7, var$15);
+ var$13.$renderAllFaces = 0;
+ }
+ }
+ $var10.$xOffset = 0.0;
+ $var10.$yOffset = 0.0;
+ $var10.$zOffset = 0.0;
+ nlea_Tessellator_draw($var10);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_copyModelToLightMatrix();
+ }
+ }
+};
+$java.nms_TileEntityRendererPiston_onWorldChange = function($this, $par1World) {
+ $this.$blockRenderer0 = nms_RenderBlocks__init_0($par1World);
+};
+$java.nms_TileEntityRendererPiston_renderTileEntityAt = function($this, $par1TileEntity, $par2, $par4, $par6, $par8) {
+ $java.nms_TileEntityRendererPiston_renderPiston($this, $par1TileEntity, $par2, $par4, $par6, $par8);
+};
+function nms_TileEntityRendererPiston__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(641);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_TileEntityRendererPiston_tex_terrain = var$1;
+}
+function nms_TileEntityChest() {
+ var a = this; nms_TileEntity.call(a);
+ a.$chestContents = null;
+ a.$adjacentChestChecked = 0;
+ a.$adjacentChestZNeg = null;
+ a.$adjacentChestXPos = null;
+ a.$adjacentChestXNeg = null;
+ a.$adjacentChestZPosition = null;
+ a.$lidAngle = 0.0;
+ a.$prevLidAngle = 0.0;
+ a.$numUsingPlayers = 0;
+ a.$ticksSinceSync = 0;
+ a.$field_94046_i = 0;
+ a.$field_94045_s = null;
+}
+$java.nms_TileEntityChest__init_ = function() {
+ var var_0 = new nms_TileEntityChest();
+ nms_TileEntityChest__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityChest__init_($this) {
+ $this.$blockMetadata = (-1);
+ $this.$chestContents = $rt_createArray(nms_ItemStack, 36);
+ $this.$adjacentChestChecked = 0;
+ $this.$field_94046_i = (-1);
+}
+$java.nms_TileEntityChest_getSizeInventory = function($this) {
+ return 27;
+};
+$java.nms_TileEntityChest_getStackInSlot = function($this, $par1) {
+ return $this.$chestContents.data[$par1];
+};
+$java.nms_TileEntityChest_decrStackSize = function($this, $par1, $par2) {
+ var $var3, $var3_0, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var3_0 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$chestContents.data[$par1] === null)
+ return null;
+ if ($this.$chestContents.data[$par1].$stackSize <= $par2) {
+ $var3 = $this.$chestContents.data[$par1];
+ $this.$chestContents.data[$par1] = null;
+ $ptr = 1;
+ continue main;
+ }
+ $var3_0 = nms_ItemStack_splitStack($this.$chestContents.data[$par1], $par2);
+ if (!$this.$chestContents.data[$par1].$stackSize)
+ $this.$chestContents.data[$par1] = null;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_TileEntity_onInventoryChanged($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var3;
+ case 2:
+ nms_TileEntity_onInventoryChanged($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var3_0;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $var3, $var3_0, $ptr);
+};
+$java.nms_TileEntityChest_setInventorySlotContents = function($this, $par1, $par2ItemStack) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2ItemStack = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$chestContents.data[$par1] = $par2ItemStack;
+ if ($par2ItemStack !== null && $par2ItemStack.$stackSize > 64)
+ $par2ItemStack.$stackSize = 64;
+ $ptr = 1;
+ case 1:
+ nms_TileEntity_onInventoryChanged($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2ItemStack, $ptr);
+};
+$java.nms_TileEntityChest_getInvName = function($this) {
+ return !($this.$field_94045_s !== null && $this.$field_94045_s.$characters.data.length > 0 ? 1 : 0) ? $rt_s(2652) : $this.$field_94045_s;
+};
+$java.nms_TileEntityChest_isInvNameLocalized = function($this) {
+ return $this.$field_94045_s !== null && $this.$field_94045_s.$characters.data.length > 0 ? 1 : 0;
+};
+$java.nms_TileEntityChest_func_94043_a = function($this, $par1Str) {
+ $this.$field_94045_s = $par1Str;
+};
+$java.nms_TileEntityChest_readFromNBT = function($this, $par1NBTTagCompound) {
+ var $var2, $var5, $var3, $var4;
+ $var2 = $par1NBTTagCompound.$tagMap;
+ $var5 = jl_String_hashCode($rt_s(1521));
+ if (!(ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1521), $var5 & ($var2.$elementData.data.length - 1 | 0), $var5) === null ? 0 : 1))
+ $var3 = 0;
+ else {
+ $var2 = $par1NBTTagCompound.$tagMap;
+ $var5 = jl_String_hashCode($rt_s(1521));
+ $var4 = ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1521), $var5 & ($var2.$elementData.data.length - 1 | 0), $var5);
+ $var3 = ($var4 === null ? null : $var4.$value0).$data2;
+ }
+ $this.$xCoord0 = $var3;
+ $var2 = $par1NBTTagCompound.$tagMap;
+ $var5 = jl_String_hashCode($rt_s(1522));
+ if (!(ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1522), $var5 & ($var2.$elementData.data.length - 1 | 0), $var5) === null ? 0 : 1))
+ $var3 = 0;
+ else {
+ $var2 = $par1NBTTagCompound.$tagMap;
+ $var5 = jl_String_hashCode($rt_s(1522));
+ $var4 = ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1522), $var5 & ($var2.$elementData.data.length - 1 | 0), $var5);
+ $var3 = ($var4 === null ? null : $var4.$value0).$data2;
+ }
+ $this.$yCoord0 = $var3;
+ $var2 = $par1NBTTagCompound.$tagMap;
+ $var5 = jl_String_hashCode($rt_s(1523));
+ if (!(ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1523), $var5 & ($var2.$elementData.data.length - 1 | 0), $var5) === null ? 0 : 1))
+ $var3 = 0;
+ else {
+ $var2 = $par1NBTTagCompound.$tagMap;
+ $var5 = jl_String_hashCode($rt_s(1523));
+ $var4 = ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1523), $var5 & ($var2.$elementData.data.length - 1 | 0), $var5);
+ $var3 = ($var4 === null ? null : $var4.$value0).$data2;
+ }
+ $this.$zCoord0 = $var3;
+ $var2 = $par1NBTTagCompound.$tagMap;
+ $var5 = jl_String_hashCode($rt_s(2653));
+ if (ju_HashMap_findNonNullKeyEntry($var2, $rt_s(2653), $var5 & ($var2.$elementData.data.length - 1 | 0), $var5) === null ? 0 : 1)
+ $var2 = ju_HashMap_get($par1NBTTagCompound.$tagMap, $rt_s(2653));
+ else {
+ $var2 = new nms_NBTTagList;
+ nms_NBTBase__init_0($var2, $rt_s(2653));
+ $var2.$tagList = ju_ArrayList__init_0();
+ }
+ $this.$chestContents = $rt_createArray(nms_ItemStack, $java.nms_TileEntityChest_getSizeInventory($this));
+ if (nms_NBTTagCompound_hasKey($par1NBTTagCompound, $rt_s(2654)))
+ $this.$field_94045_s = nms_NBTTagCompound_getString($par1NBTTagCompound, $rt_s(2654));
+ $var3 = 0;
+ while ($var3 < nms_NBTTagList_tagCount($var2)) {
+ $var4 = nms_NBTTagList_tagAt($var2, $var3);
+ $var5 = nms_NBTTagCompound_getByte($var4, $rt_s(2655)) & 255;
+ if ($var5 >= 0 && $var5 < $this.$chestContents.data.length)
+ $this.$chestContents.data[$var5] = nms_ItemStack_loadItemStackFromNBT($var4);
+ $var3 = $var3 + 1 | 0;
+ }
+};
+$java.nms_TileEntityChest_writeToNBT = function($this, $par1NBTTagCompound) {
+ var $var2, var$3, $var3, $var4, var$6, var$7;
+ nms_TileEntity_writeToNBT($this, $par1NBTTagCompound);
+ $var2 = new nms_NBTTagList;
+ $var2.$name0 = $rt_s(44);
+ var$3 = new ju_ArrayList;
+ var$3.$array1 = $rt_createArray(jl_Object, 10);
+ $var2.$tagList = var$3;
+ $var3 = 0;
+ while ($var3 < $this.$chestContents.data.length) {
+ if ($this.$chestContents.data[$var3] !== null) {
+ $var4 = new nms_NBTTagCompound;
+ $var4.$name0 = $rt_s(44);
+ $var4.$tagMap = ju_HashMap__init_1(16, 0.75);
+ var$6 = $var3 << 24 >> 24;
+ var$3 = $var4.$tagMap;
+ var$7 = new nms_NBTTagByte;
+ var$7.$name0 = $rt_s(2655);
+ var$7.$data0 = var$6;
+ ju_HashMap_putImpl(var$3, $rt_s(2655), var$7);
+ nms_ItemStack_writeToNBT($this.$chestContents.data[$var3], $var4);
+ $var2.$tagType = 10;
+ ju_ArrayList_add($var2.$tagList, $var4);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ var$3 = $par1NBTTagCompound.$tagMap;
+ $var2.$name0 = $rt_s(2653);
+ ju_HashMap_putImpl(var$3, $rt_s(2653), $var2);
+ if ($this.$field_94045_s !== null && $this.$field_94045_s.$characters.data.length > 0 ? 1 : 0) {
+ var$3 = $this.$field_94045_s;
+ $var4 = $par1NBTTagCompound.$tagMap;
+ $par1NBTTagCompound = new nms_NBTTagString;
+ $par1NBTTagCompound.$name0 = $rt_s(2654);
+ $par1NBTTagCompound.$data4 = var$3;
+ if (var$3 === null) {
+ $var2 = new jl_IllegalArgumentException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $var2.$message = $rt_s(264);
+ $rt_throw($var2);
+ }
+ ju_HashMap_putImpl($var4, $rt_s(2654), $par1NBTTagCompound);
+ }
+};
+$java.nms_TileEntityChest_getInventoryStackLimit = function($this) {
+ return 64;
+};
+$java.nms_TileEntityChest_isUseableByPlayer = function($this, $par1EntityPlayer) {
+ var var$2, var$3, var$4, var$5;
+ if (nms_World_getBlockTileEntity($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0) !== $this)
+ var$2 = 0;
+ else {
+ var$3 = $this.$xCoord0 + 0.5;
+ var$4 = $this.$yCoord0 + 0.5;
+ var$5 = $this.$zCoord0 + 0.5;
+ var$3 = $par1EntityPlayer.$posX - var$3;
+ var$4 = $par1EntityPlayer.$posY - var$4;
+ var$5 = $par1EntityPlayer.$posZ - var$5;
+ var$2 = var$3 * var$3 + var$4 * var$4 + var$5 * var$5 > 64.0 ? 0 : 1;
+ }
+ return var$2;
+};
+$java.nms_TileEntityChest_updateContainingBlockInfo = function($this) {
+ $this.$blockType0 = null;
+ $this.$blockMetadata = (-1);
+ $this.$adjacentChestChecked = 0;
+};
+$java.nms_TileEntityChest_func_90009_a = function($this, $par1TileEntityChest, $par2) {
+ a: {
+ if ($par1TileEntityChest.$tileEntityInvalid)
+ $this.$adjacentChestChecked = 0;
+ else if ($this.$adjacentChestChecked) {
+ b: {
+ c: {
+ d: {
+ switch ($par2) {
+ case 0:
+ break;
+ case 1:
+ break d;
+ case 2:
+ break c;
+ case 3:
+ break b;
+ default:
+ break a;
+ }
+ if ($this.$adjacentChestZPosition === $par1TileEntityChest)
+ break a;
+ $this.$adjacentChestChecked = 0;
+ break a;
+ }
+ if ($this.$adjacentChestXNeg === $par1TileEntityChest)
+ break a;
+ $this.$adjacentChestChecked = 0;
+ break a;
+ }
+ if ($this.$adjacentChestZNeg === $par1TileEntityChest)
+ break a;
+ $this.$adjacentChestChecked = 0;
+ break a;
+ }
+ if ($this.$adjacentChestXPos !== $par1TileEntityChest)
+ $this.$adjacentChestChecked = 0;
+ }
+ }
+};
+$java.nms_TileEntityChest_checkForAdjacentChests = function($this) {
+ if (!$this.$adjacentChestChecked) {
+ $this.$adjacentChestChecked = 1;
+ $this.$adjacentChestZNeg = null;
+ $this.$adjacentChestXPos = null;
+ $this.$adjacentChestXNeg = null;
+ $this.$adjacentChestZPosition = null;
+ if ($java.nms_TileEntityChest_func_94044_a($this, $this.$xCoord0 - 1 | 0, $this.$yCoord0, $this.$zCoord0))
+ $this.$adjacentChestXNeg = nms_World_getBlockTileEntity($this.$worldObj5, $this.$xCoord0 - 1 | 0, $this.$yCoord0, $this.$zCoord0);
+ if ($java.nms_TileEntityChest_func_94044_a($this, $this.$xCoord0 + 1 | 0, $this.$yCoord0, $this.$zCoord0))
+ $this.$adjacentChestXPos = nms_World_getBlockTileEntity($this.$worldObj5, $this.$xCoord0 + 1 | 0, $this.$yCoord0, $this.$zCoord0);
+ if ($java.nms_TileEntityChest_func_94044_a($this, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0 - 1 | 0))
+ $this.$adjacentChestZNeg = nms_World_getBlockTileEntity($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0 - 1 | 0);
+ if ($java.nms_TileEntityChest_func_94044_a($this, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0 + 1 | 0))
+ $this.$adjacentChestZPosition = nms_World_getBlockTileEntity($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0 + 1 | 0);
+ if ($this.$adjacentChestZNeg !== null)
+ $java.nms_TileEntityChest_func_90009_a($this.$adjacentChestZNeg, $this, 0);
+ if ($this.$adjacentChestZPosition !== null)
+ $java.nms_TileEntityChest_func_90009_a($this.$adjacentChestZPosition, $this, 2);
+ if ($this.$adjacentChestXPos !== null)
+ $java.nms_TileEntityChest_func_90009_a($this.$adjacentChestXPos, $this, 1);
+ if ($this.$adjacentChestXNeg !== null)
+ $java.nms_TileEntityChest_func_90009_a($this.$adjacentChestXNeg, $this, 3);
+ }
+};
+$java.nms_TileEntityChest_func_94044_a = function($this, $par1, $par2, $par3) {
+ var $var4;
+ nms_Block_$callClinit();
+ $var4 = nms_Block_blocksList.data[nms_World_getBlockId($this.$worldObj5, $par1, $par2, $par3)];
+ return $var4 !== null && $var4 instanceof nms_BlockChest ? ($var4.$isTrapped != $java.nms_TileEntityChest_func_98041_l($this) ? 0 : 1) : 0;
+};
+$java.nms_TileEntityChest_updateEntity = function($this) {
+ var $var2, $var4, $var5, $var3, $var8, $var11, $var9, $var6;
+ a: {
+ $java.nms_TileEntityChest_checkForAdjacentChests($this);
+ $this.$ticksSinceSync = $this.$ticksSinceSync + 1 | 0;
+ if (!$this.$worldObj5.$isRemote && $this.$numUsingPlayers && !(((($this.$ticksSinceSync + $this.$xCoord0 | 0) + $this.$yCoord0 | 0) + $this.$zCoord0 | 0) % 200 | 0)) {
+ $this.$numUsingPlayers = 0;
+ $var2 = $this.$worldObj5;
+ $var4 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var4.$initialized) {
+ $var5 = new nms_AABBPool;
+ $var3 = new ju_ArrayList;
+ ju_AbstractCollection__init_0($var3);
+ $var3.$array1 = $rt_createArray(jl_Object, 10);
+ $var5.$listAABB = $var3;
+ $var5.$nextPoolIndex = 0;
+ $var5.$maxPoolIndex = 0;
+ $var5.$numCleans = 0;
+ $var5.$maxNumCleans = 300;
+ $var5.$numEntriesToRemove = 2000;
+ $var4.$value7 = $var5;
+ $var4.$initialized = 1;
+ }
+ $var2 = nms_World_selectEntitiesWithinAABB($var2, $rt_cls(nms_EntityPlayer), nms_AABBPool_getAABB($var4.$value7, $this.$xCoord0 - 5.0, $this.$yCoord0 - 5.0, $this.$zCoord0 - 5.0, ($this.$xCoord0 + 1 | 0) + 5.0, ($this.$yCoord0 + 1 | 0) + 5.0, ($this.$zCoord0 + 1 | 0) + 5.0), null);
+ $var3 = ju_AbstractList$1__init_($var2);
+ while (true) {
+ if (!ju_AbstractList$1_hasNext($var3))
+ break a;
+ b: {
+ $var4 = ju_AbstractList$1_next($var3);
+ if ($var4.$openContainer instanceof $java.nms_ContainerChest) {
+ $var5 = $var4.$openContainer.$lowerChestInventory;
+ if ($var5 !== $this) {
+ if (!($var5 instanceof nms_InventoryLargeChest))
+ break b;
+ if (!$java.nms_InventoryLargeChest_isPartOfLargeChest($var5, $this))
+ break b;
+ }
+ $this.$numUsingPlayers = $this.$numUsingPlayers + 1 | 0;
+ }
+ }
+ }
+ }
+ }
+ $this.$prevLidAngle = $this.$lidAngle;
+ if ($this.$numUsingPlayers > 0 && $this.$lidAngle === 0.0 && $this.$adjacentChestZNeg === null && $this.$adjacentChestXNeg === null) {
+ $var8 = $this.$xCoord0 + 0.5;
+ $var11 = $this.$zCoord0 + 0.5;
+ if ($this.$adjacentChestZPosition !== null)
+ $var11 = $var11 + 0.5;
+ if ($this.$adjacentChestXPos !== null)
+ $var8 = $var8 + 0.5;
+ nms_World_playSoundEffect($this.$worldObj5, $var8, $this.$yCoord0 + 0.5, $var11, $rt_s(2656), 0.5, Math.random() * 0.10000000149011612 + 0.8999999761581421);
+ }
+ c: {
+ if (!(!$this.$numUsingPlayers && $this.$lidAngle > 0.0)) {
+ if ($this.$numUsingPlayers <= 0)
+ break c;
+ if ($this.$lidAngle >= 1.0)
+ break c;
+ }
+ $var9 = $this.$lidAngle;
+ if ($this.$numUsingPlayers <= 0)
+ $this.$lidAngle = $this.$lidAngle - 0.10000000149011612;
+ else
+ $this.$lidAngle = $this.$lidAngle + 0.10000000149011612;
+ if ($this.$lidAngle > 1.0)
+ $this.$lidAngle = 1.0;
+ if ($this.$lidAngle < 0.5 && $var9 >= 0.5 && $this.$adjacentChestZNeg === null && $this.$adjacentChestXNeg === null) {
+ $var11 = $this.$xCoord0 + 0.5;
+ $var6 = $this.$zCoord0 + 0.5;
+ if ($this.$adjacentChestZPosition !== null)
+ $var6 = $var6 + 0.5;
+ if ($this.$adjacentChestXPos !== null)
+ $var11 = $var11 + 0.5;
+ nms_World_playSoundEffect($this.$worldObj5, $var11, $this.$yCoord0 + 0.5, $var6, $rt_s(2657), 0.5, ju_Random_nextFloat($this.$worldObj5.$rand) * 0.10000000149011612 + 0.8999999761581421);
+ }
+ if ($this.$lidAngle < 0.0)
+ $this.$lidAngle = 0.0;
+ }
+};
+$java.nms_TileEntityChest_receiveClientEvent = function($this, $par1, $par2) {
+ if ($par1 != 1)
+ return 0;
+ $this.$numUsingPlayers = $par2;
+ return 1;
+};
+$java.nms_TileEntityChest_openChest = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$numUsingPlayers < 0)
+ $this.$numUsingPlayers = 0;
+ $this.$numUsingPlayers = $this.$numUsingPlayers + 1 | 0;
+ var$1 = $this.$worldObj5;
+ var$2 = $this.$xCoord0;
+ var$3 = $this.$yCoord0;
+ var$4 = $this.$zCoord0;
+ var$5 = nms_TileEntity_getBlockType($this).$blockID;
+ var$6 = 1;
+ var$7 = $this.$numUsingPlayers;
+ if (var$5 > 0) {
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$5];
+ $ptr = 3;
+ continue main;
+ }
+ var$1 = $this.$worldObj5;
+ var$4 = $this.$xCoord0;
+ var$6 = $this.$yCoord0;
+ var$2 = $this.$zCoord0;
+ var$3 = nms_TileEntity_getBlockType($this).$blockID;
+ $ptr = 1;
+ case 1:
+ nms_World_notifyBlocksOfNeighborChange(var$1, var$4, var$6, var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$1 = $this.$worldObj5;
+ var$6 = $this.$xCoord0;
+ var$2 = $this.$yCoord0 - 1 | 0;
+ var$3 = $this.$zCoord0;
+ var$4 = nms_TileEntity_getBlockType($this).$blockID;
+ $ptr = 2;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange(var$1, var$6, var$2, var$3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ var$8.$onBlockEventReceived(var$1, var$2, var$3, var$4, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$1 = $this.$worldObj5;
+ var$4 = $this.$xCoord0;
+ var$6 = $this.$yCoord0;
+ var$2 = $this.$zCoord0;
+ var$3 = nms_TileEntity_getBlockType($this).$blockID;
+ $ptr = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr);
+};
+$java.nms_TileEntityChest_closeChest = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_TileEntity_getBlockType($this) !== null && nms_TileEntity_getBlockType($this) instanceof nms_BlockChest) {
+ $this.$numUsingPlayers = $this.$numUsingPlayers - 1 | 0;
+ var$1 = $this.$worldObj5;
+ var$2 = $this.$xCoord0;
+ var$3 = $this.$yCoord0;
+ var$4 = $this.$zCoord0;
+ var$5 = nms_TileEntity_getBlockType($this).$blockID;
+ var$6 = 1;
+ var$7 = $this.$numUsingPlayers;
+ if (var$5 > 0) {
+ nms_Block_$callClinit();
+ var$8 = nms_Block_blocksList.data[var$5];
+ $ptr = 3;
+ continue main;
+ }
+ var$1 = $this.$worldObj5;
+ var$6 = $this.$xCoord0;
+ var$2 = $this.$yCoord0;
+ var$3 = $this.$zCoord0;
+ var$4 = nms_TileEntity_getBlockType($this).$blockID;
+ $ptr = 1;
+ continue main;
+ }
+ return;
+ case 1:
+ nms_World_notifyBlocksOfNeighborChange(var$1, var$6, var$2, var$3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$1 = $this.$worldObj5;
+ var$6 = $this.$xCoord0;
+ var$2 = $this.$yCoord0 - 1 | 0;
+ var$3 = $this.$zCoord0;
+ var$4 = nms_TileEntity_getBlockType($this).$blockID;
+ $ptr = 2;
+ case 2:
+ nms_World_notifyBlocksOfNeighborChange(var$1, var$6, var$2, var$3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ var$8.$onBlockEventReceived(var$1, var$2, var$3, var$4, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$1 = $this.$worldObj5;
+ var$6 = $this.$xCoord0;
+ var$2 = $this.$yCoord0;
+ var$3 = $this.$zCoord0;
+ var$4 = nms_TileEntity_getBlockType($this).$blockID;
+ $ptr = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr);
+};
+$java.nms_TileEntityChest_isStackValidForSlot = function($this, $par1, $par2ItemStack) {
+ return 1;
+};
+$java.nms_TileEntityChest_invalidate = function($this) {
+ $this.$tileEntityInvalid = 1;
+ $this.$blockType0 = null;
+ $this.$blockMetadata = (-1);
+ $this.$adjacentChestChecked = 0;
+ $java.nms_TileEntityChest_checkForAdjacentChests($this);
+};
+$java.nms_TileEntityChest_func_98041_l = function($this) {
+ if ($this.$field_94046_i == (-1)) {
+ if ($this.$worldObj5 !== null && nms_TileEntity_getBlockType($this) instanceof nms_BlockChest)
+ $this.$field_94046_i = nms_TileEntity_getBlockType($this).$isTrapped;
+ else
+ return 0;
+ }
+ return $this.$field_94046_i;
+};
+function nms_TileEntityChestRenderer() {
+ var a = this; $java.nms_TileEntitySpecialRenderer.call(a);
+ a.$chestModel = null;
+ a.$largeChestModel = null;
+ a.$isChristmas = 0;
+}
+$java.nms_TileEntityChestRenderer_tex_trap_small = null;
+$java.nms_TileEntityChestRenderer_tex_xmaschest = null;
+$java.nms_TileEntityChestRenderer_tex_chest = null;
+$java.nms_TileEntityChestRenderer_tex_trap_large = null;
+$java.nms_TileEntityChestRenderer_tex_largexmaschest = null;
+$java.nms_TileEntityChestRenderer_tex_largechest = null;
+$java.nms_TileEntityChestRenderer__init_ = function() {
+ var var_0 = new nms_TileEntityChestRenderer();
+ nms_TileEntityChestRenderer__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityChestRenderer__init_($this) {
+ var $var1, var$2;
+ $this.$chestModel = $java.nms_ModelChest__init_();
+ $this.$largeChestModel = $java.nms_ModelLargeChest__init_();
+ $var1 = new ju_GregorianCalendar;
+ var$2 = ju_Locale_defaultLocale;
+ ju_GregorianCalendar__init_0($var1, ju_TimeZone_getDefault(), var$2);
+ if (!$var1.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($var1);
+ $var1.$isTimeSet = 1;
+ }
+ if (!$var1.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($var1);
+ $var1.$areFieldsSet = 1;
+ }
+ if (($var1.$fields.data[2] + 1 | 0) == 12) {
+ if (!$var1.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($var1);
+ $var1.$isTimeSet = 1;
+ }
+ if (!$var1.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($var1);
+ $var1.$areFieldsSet = 1;
+ }
+ if ($var1.$fields.data[5] >= 24) {
+ if (!$var1.$isTimeSet) {
+ $java.ju_GregorianCalendar_computeTime($var1);
+ $var1.$isTimeSet = 1;
+ }
+ if (!$var1.$areFieldsSet) {
+ $java.ju_GregorianCalendar_computeFields($var1);
+ $var1.$areFieldsSet = 1;
+ }
+ if ($var1.$fields.data[5] <= 26)
+ $this.$isChristmas = 1;
+ }
+ }
+}
+$java.nms_TileEntityChestRenderer_renderTileEntityChestAt = function($this, $par1TileEntityChest, $par2, $par4, $par6, $par8) {
+ var $var9, $var10, var$8, $var11, var$10, var$11, $var14, $var12, $var13, $var13_0, var$16, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$16 = $thread.pop();$var13_0 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var14 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();$var11 = $thread.pop();var$8 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1TileEntityChest = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!($par1TileEntityChest.$worldObj5 === null ? 0 : 1))
+ $var9 = 0;
+ else {
+ $var10 = nms_TileEntity_getBlockType($par1TileEntityChest);
+ if ($par1TileEntityChest.$blockMetadata == (-1))
+ $par1TileEntityChest.$blockMetadata = nms_World_getBlockMetadata($par1TileEntityChest.$worldObj5, $par1TileEntityChest.$xCoord0, $par1TileEntityChest.$yCoord0, $par1TileEntityChest.$zCoord0);
+ $var9 = $par1TileEntityChest.$blockMetadata;
+ if ($var10 instanceof nms_BlockChest && !$var9) {
+ $var10 = $var10;
+ var$8 = nms_TileEntity_getWorldObj($par1TileEntityChest);
+ $var11 = $par1TileEntityChest.$xCoord0;
+ var$10 = $par1TileEntityChest.$yCoord0;
+ var$11 = $par1TileEntityChest.$zCoord0;
+ $ptr = 1;
+ continue main;
+ }
+ $java.nms_TileEntityChest_checkForAdjacentChests($par1TileEntityChest);
+ }
+ if ($par1TileEntityChest.$adjacentChestZNeg === null && $par1TileEntityChest.$adjacentChestXNeg === null) {
+ if ($par1TileEntityChest.$adjacentChestXPos === null && $par1TileEntityChest.$adjacentChestZPosition === null) {
+ $var14 = $this.$chestModel;
+ if ($java.nms_TileEntityChest_func_98041_l($par1TileEntityChest) == 1)
+ nle_TextureLocation_bindTexture($java.nms_TileEntityChestRenderer_tex_trap_small);
+ else if (!$this.$isChristmas)
+ nle_TextureLocation_bindTexture($java.nms_TileEntityChestRenderer_tex_chest);
+ else
+ nle_TextureLocation_bindTexture($java.nms_TileEntityChestRenderer_tex_xmaschest);
+ } else {
+ $var14 = $this.$largeChestModel;
+ if ($java.nms_TileEntityChest_func_98041_l($par1TileEntityChest) == 1)
+ nle_TextureLocation_bindTexture($java.nms_TileEntityChestRenderer_tex_trap_large);
+ else if (!$this.$isChristmas)
+ nle_TextureLocation_bindTexture($java.nms_TileEntityChestRenderer_tex_largechest);
+ else
+ nle_TextureLocation_bindTexture($java.nms_TileEntityChestRenderer_tex_largexmaschest);
+ }
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ $var12 = $par2;
+ $var13 = $par4 + 1.0;
+ $var13_0 = $par6 + 1.0;
+ $var10 = nleg_EaglerAdapterGL30_deevis;
+ $var10.$x = $var12;
+ $var10.$y = $var13;
+ $var10.$z = $var13_0;
+ $var10 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var10, $var10);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $var10 = new jl_StringBuilder;
+ $var10.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $var10;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $var10 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $var10;
+ jl_System_errCache = var$8;
+ }
+ var$16 = jl_System_errCache;
+ var$8 = var$16.$sb;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(220));
+ jl_StringBuilder_append(var$8, 10);
+ ji_PrintStream_printSB(var$16);
+ }
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glTranslatef(0.5, 0.5, 0.5);
+ $var11 = 0;
+ var$10 = $rt_compare($var9, 2);
+ if (!var$10)
+ $var11 = 180;
+ if ($var9 == 3)
+ $var11 = 0;
+ if ($var9 == 4)
+ $var11 = 90;
+ var$11 = $rt_compare($var9, 5);
+ if (!var$11)
+ $var11 = (-90);
+ if (!var$10 && $par1TileEntityChest.$adjacentChestXPos !== null)
+ nleg_EaglerAdapterGL30_glTranslatef(1.0, 0.0, 0.0);
+ if (!var$11 && $par1TileEntityChest.$adjacentChestZPosition !== null)
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.0, (-1.0));
+ nleg_EaglerAdapterGL30_glRotatef($var11, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.5), (-0.5), (-0.5));
+ $var12 = $par1TileEntityChest.$prevLidAngle + ($par1TileEntityChest.$lidAngle - $par1TileEntityChest.$prevLidAngle) * $par8;
+ if ($par1TileEntityChest.$adjacentChestZNeg === null)
+ $var13 = $var12;
+ else {
+ $var13 = $par1TileEntityChest.$adjacentChestZNeg.$prevLidAngle + ($par1TileEntityChest.$adjacentChestZNeg.$lidAngle - $par1TileEntityChest.$adjacentChestZNeg.$prevLidAngle) * $par8;
+ if ($var13 <= $var12)
+ $var13 = $var12;
+ }
+ if ($par1TileEntityChest.$adjacentChestXNeg === null)
+ $var13_0 = $var13;
+ else {
+ $var13_0 = $par1TileEntityChest.$adjacentChestXNeg.$prevLidAngle + ($par1TileEntityChest.$adjacentChestXNeg.$lidAngle - $par1TileEntityChest.$adjacentChestXNeg.$prevLidAngle) * $par8;
+ if ($var13_0 <= $var13)
+ $var13_0 = $var13;
+ }
+ $par8 = 1.0 - $var13_0;
+ $var14.$chestLid.$rotateAngleX = -((1.0 - $par8 * $par8 * $par8) * 3.1415927410125732 / 2.0);
+ $java.nms_ModelChest_renderAll($var14);
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ }
+ return;
+ case 1:
+ nms_BlockChest_unifyAdjacentChests($var10, var$8, $var11, var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var9 = nms_TileEntity_getBlockMetadata($par1TileEntityChest);
+ $java.nms_TileEntityChest_checkForAdjacentChests($par1TileEntityChest);
+ if ($par1TileEntityChest.$adjacentChestZNeg === null && $par1TileEntityChest.$adjacentChestXNeg === null) {
+ if ($par1TileEntityChest.$adjacentChestXPos === null && $par1TileEntityChest.$adjacentChestZPosition === null) {
+ $var14 = $this.$chestModel;
+ if ($java.nms_TileEntityChest_func_98041_l($par1TileEntityChest) == 1)
+ nle_TextureLocation_bindTexture($java.nms_TileEntityChestRenderer_tex_trap_small);
+ else if (!$this.$isChristmas)
+ nle_TextureLocation_bindTexture($java.nms_TileEntityChestRenderer_tex_chest);
+ else
+ nle_TextureLocation_bindTexture($java.nms_TileEntityChestRenderer_tex_xmaschest);
+ } else {
+ $var14 = $this.$largeChestModel;
+ if ($java.nms_TileEntityChest_func_98041_l($par1TileEntityChest) == 1)
+ nle_TextureLocation_bindTexture($java.nms_TileEntityChestRenderer_tex_trap_large);
+ else if (!$this.$isChristmas)
+ nle_TextureLocation_bindTexture($java.nms_TileEntityChestRenderer_tex_largechest);
+ else
+ nle_TextureLocation_bindTexture($java.nms_TileEntityChestRenderer_tex_largexmaschest);
+ }
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ $var12 = $par2;
+ $var13 = $par4 + 1.0;
+ $var13_0 = $par6 + 1.0;
+ $var10 = nleg_EaglerAdapterGL30_deevis;
+ $var10.$x = $var12;
+ $var10.$y = $var13;
+ $var10.$z = $var13_0;
+ $var10 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var10, $var10);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $var10 = new jl_StringBuilder;
+ $var10.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $var10;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $var10 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $var10;
+ jl_System_errCache = var$8;
+ }
+ var$16 = jl_System_errCache;
+ var$8 = var$16.$sb;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(220));
+ jl_StringBuilder_append(var$8, 10);
+ ji_PrintStream_printSB(var$16);
+ }
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glTranslatef(0.5, 0.5, 0.5);
+ $var11 = 0;
+ var$10 = $rt_compare($var9, 2);
+ if (!var$10)
+ $var11 = 180;
+ if ($var9 == 3)
+ $var11 = 0;
+ if ($var9 == 4)
+ $var11 = 90;
+ var$11 = $rt_compare($var9, 5);
+ if (!var$11)
+ $var11 = (-90);
+ if (!var$10 && $par1TileEntityChest.$adjacentChestXPos !== null)
+ nleg_EaglerAdapterGL30_glTranslatef(1.0, 0.0, 0.0);
+ if (!var$11 && $par1TileEntityChest.$adjacentChestZPosition !== null)
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 0.0, (-1.0));
+ nleg_EaglerAdapterGL30_glRotatef($var11, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.5), (-0.5), (-0.5));
+ $var12 = $par1TileEntityChest.$prevLidAngle + ($par1TileEntityChest.$lidAngle - $par1TileEntityChest.$prevLidAngle) * $par8;
+ if ($par1TileEntityChest.$adjacentChestZNeg === null)
+ $var13 = $var12;
+ else {
+ $var13 = $par1TileEntityChest.$adjacentChestZNeg.$prevLidAngle + ($par1TileEntityChest.$adjacentChestZNeg.$lidAngle - $par1TileEntityChest.$adjacentChestZNeg.$prevLidAngle) * $par8;
+ if ($var13 <= $var12)
+ $var13 = $var12;
+ }
+ if ($par1TileEntityChest.$adjacentChestXNeg === null)
+ $var13_0 = $var13;
+ else {
+ $var13_0 = $par1TileEntityChest.$adjacentChestXNeg.$prevLidAngle + ($par1TileEntityChest.$adjacentChestXNeg.$lidAngle - $par1TileEntityChest.$adjacentChestXNeg.$prevLidAngle) * $par8;
+ if ($var13_0 <= $var13)
+ $var13_0 = $var13;
+ }
+ $par8 = 1.0 - $var13_0;
+ $var14.$chestLid.$rotateAngleX = -((1.0 - $par8 * $par8 * $par8) * 3.1415927410125732 / 2.0);
+ $java.nms_ModelChest_renderAll($var14);
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1TileEntityChest, $par2, $par4, $par6, $par8, $var9, $var10, var$8, $var11, var$10, var$11, $var14, $var12, $var13, $var13_0, var$16, $ptr);
+};
+$java.nms_TileEntityChestRenderer_renderTileEntityAt = function($this, $par1TileEntity, $par2, $par4, $par6, $par8) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1TileEntity = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $par1TileEntity = $par1TileEntity;
+ $ptr = 1;
+ case 1:
+ $java.nms_TileEntityChestRenderer_renderTileEntityChestAt($this, $par1TileEntity, $par2, $par4, $par6, $par8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1TileEntity, $par2, $par4, $par6, $par8, $ptr);
+};
+function nms_TileEntityChestRenderer__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2658);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_TileEntityChestRenderer_tex_trap_small = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2659);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_TileEntityChestRenderer_tex_xmaschest = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2660);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_TileEntityChestRenderer_tex_chest = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2661);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_TileEntityChestRenderer_tex_trap_large = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2662);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_TileEntityChestRenderer_tex_largexmaschest = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2663);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_TileEntityChestRenderer_tex_largechest = var$1;
+}
+function nms_TileEntityEnderChest() {
+ var a = this; nms_TileEntity.call(a);
+ a.$lidAngle0 = 0.0;
+ a.$prevLidAngle0 = 0.0;
+ a.$numUsingPlayers0 = 0;
+ a.$ticksSinceSync0 = 0;
+}
+$java.nms_TileEntityEnderChest__init_ = function() {
+ var var_0 = new nms_TileEntityEnderChest();
+ nms_TileEntityEnderChest__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityEnderChest__init_($this) {
+ $this.$blockMetadata = (-1);
+}
+$java.nms_TileEntityEnderChest_updateEntity = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $var2, $var4, $var8, $var6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var6 = $thread.pop();$var8 = $thread.pop();$var4 = $thread.pop();$var2 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$1 = $this.$ticksSinceSync0 + 1 | 0;
+ $this.$ticksSinceSync0 = var$1;
+ if (!((var$1 % 20 | 0) * 4 | 0)) {
+ var$2 = $this.$worldObj5;
+ var$1 = $this.$xCoord0;
+ var$3 = $this.$yCoord0;
+ var$4 = $this.$zCoord0;
+ nms_Block_$callClinit();
+ var$5 = nms_Block_enderChest.$blockID;
+ var$6 = 1;
+ var$7 = $this.$numUsingPlayers0;
+ if (var$5 > 0) {
+ var$8 = nms_Block_blocksList.data[var$5];
+ $ptr = 1;
+ continue main;
+ }
+ }
+ $this.$prevLidAngle0 = $this.$lidAngle0;
+ if ($this.$numUsingPlayers0 > 0 && $this.$lidAngle0 === 0.0) {
+ $var2 = $this.$xCoord0 + 0.5;
+ $var4 = $this.$zCoord0 + 0.5;
+ nms_World_playSoundEffect($this.$worldObj5, $var2, $this.$yCoord0 + 0.5, $var4, $rt_s(2656), 0.5, Math.random() * 0.10000000149011612 + 0.8999999761581421);
+ }
+ a: {
+ if (!(!$this.$numUsingPlayers0 && $this.$lidAngle0 > 0.0)) {
+ if ($this.$numUsingPlayers0 <= 0)
+ break a;
+ if ($this.$lidAngle0 >= 1.0)
+ break a;
+ }
+ $var8 = $this.$lidAngle0;
+ if ($this.$numUsingPlayers0 <= 0)
+ $this.$lidAngle0 = $this.$lidAngle0 - 0.10000000149011612;
+ else
+ $this.$lidAngle0 = $this.$lidAngle0 + 0.10000000149011612;
+ if ($this.$lidAngle0 > 1.0)
+ $this.$lidAngle0 = 1.0;
+ if ($this.$lidAngle0 < 0.5 && $var8 >= 0.5) {
+ $var4 = $this.$xCoord0 + 0.5;
+ $var6 = $this.$zCoord0 + 0.5;
+ nms_World_playSoundEffect($this.$worldObj5, $var4, $this.$yCoord0 + 0.5, $var6, $rt_s(2657), 0.5, Math.random() * 0.10000000149011612 + 0.8999999761581421);
+ }
+ if ($this.$lidAngle0 < 0.0)
+ $this.$lidAngle0 = 0.0;
+ }
+ return;
+ case 1:
+ var$8.$onBlockEventReceived(var$2, var$1, var$3, var$4, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$prevLidAngle0 = $this.$lidAngle0;
+ if ($this.$numUsingPlayers0 > 0 && $this.$lidAngle0 === 0.0) {
+ $var2 = $this.$xCoord0 + 0.5;
+ $var4 = $this.$zCoord0 + 0.5;
+ nms_World_playSoundEffect($this.$worldObj5, $var2, $this.$yCoord0 + 0.5, $var4, $rt_s(2656), 0.5, Math.random() * 0.10000000149011612 + 0.8999999761581421);
+ }
+ b: {
+ if (!(!$this.$numUsingPlayers0 && $this.$lidAngle0 > 0.0)) {
+ if ($this.$numUsingPlayers0 <= 0)
+ break b;
+ if ($this.$lidAngle0 >= 1.0)
+ break b;
+ }
+ $var8 = $this.$lidAngle0;
+ if ($this.$numUsingPlayers0 <= 0)
+ $this.$lidAngle0 = $this.$lidAngle0 - 0.10000000149011612;
+ else
+ $this.$lidAngle0 = $this.$lidAngle0 + 0.10000000149011612;
+ if ($this.$lidAngle0 > 1.0)
+ $this.$lidAngle0 = 1.0;
+ if ($this.$lidAngle0 < 0.5 && $var8 >= 0.5) {
+ $var4 = $this.$xCoord0 + 0.5;
+ $var6 = $this.$zCoord0 + 0.5;
+ nms_World_playSoundEffect($this.$worldObj5, $var4, $this.$yCoord0 + 0.5, $var6, $rt_s(2657), 0.5, Math.random() * 0.10000000149011612 + 0.8999999761581421);
+ }
+ if ($this.$lidAngle0 < 0.0)
+ $this.$lidAngle0 = 0.0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $var2, $var4, $var8, $var6, $ptr);
+};
+$java.nms_TileEntityEnderChest_receiveClientEvent = function($this, $par1, $par2) {
+ if ($par1 != 1)
+ return 0;
+ $this.$numUsingPlayers0 = $par2;
+ return 1;
+};
+$java.nms_TileEntityEnderChest_invalidate = function($this) {
+ $this.$blockType0 = null;
+ $this.$blockMetadata = (-1);
+ $this.$tileEntityInvalid = 1;
+};
+$java.nms_TileEntityEnderChest_openChest = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$numUsingPlayers0 = $this.$numUsingPlayers0 + 1 | 0;
+ var$1 = $this.$worldObj5;
+ var$2 = $this.$xCoord0;
+ var$3 = $this.$yCoord0;
+ var$4 = $this.$zCoord0;
+ nms_Block_$callClinit();
+ var$5 = nms_Block_enderChest.$blockID;
+ var$6 = 1;
+ var$7 = $this.$numUsingPlayers0;
+ if (var$5 <= 0)
+ return;
+ var$8 = nms_Block_blocksList.data[var$5];
+ $ptr = 1;
+ case 1:
+ var$8.$onBlockEventReceived(var$1, var$2, var$3, var$4, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr);
+};
+$java.nms_TileEntityEnderChest_closeChest = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$numUsingPlayers0 = $this.$numUsingPlayers0 - 1 | 0;
+ var$1 = $this.$worldObj5;
+ var$2 = $this.$xCoord0;
+ var$3 = $this.$yCoord0;
+ var$4 = $this.$zCoord0;
+ nms_Block_$callClinit();
+ var$5 = nms_Block_enderChest.$blockID;
+ var$6 = 1;
+ var$7 = $this.$numUsingPlayers0;
+ if (var$5 <= 0)
+ return;
+ var$8 = nms_Block_blocksList.data[var$5];
+ $ptr = 1;
+ case 1:
+ var$8.$onBlockEventReceived(var$1, var$2, var$3, var$4, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr);
+};
+$java.nms_TileEntityEnderChest_isUseableByPlayer = function($this, $par1EntityPlayer) {
+ var var$2, var$3, var$4, var$5;
+ if (nms_World_getBlockTileEntity($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0) !== $this)
+ var$2 = 0;
+ else {
+ var$3 = $this.$xCoord0 + 0.5;
+ var$4 = $this.$yCoord0 + 0.5;
+ var$5 = $this.$zCoord0 + 0.5;
+ var$3 = $par1EntityPlayer.$posX - var$3;
+ var$4 = $par1EntityPlayer.$posY - var$4;
+ var$5 = $par1EntityPlayer.$posZ - var$5;
+ var$2 = var$3 * var$3 + var$4 * var$4 + var$5 * var$5 > 64.0 ? 0 : 1;
+ }
+ return var$2;
+};
+function nms_TileEntityEnderChestRenderer() {
+ $java.nms_TileEntitySpecialRenderer.call(this);
+ this.$theEnderChestModel = null;
+}
+$java.nms_TileEntityEnderChestRenderer_tex_enderchest = null;
+$java.nms_TileEntityEnderChestRenderer__init_ = function() {
+ var var_0 = new nms_TileEntityEnderChestRenderer();
+ nms_TileEntityEnderChestRenderer__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityEnderChestRenderer__init_($this) {
+ $this.$theEnderChestModel = $java.nms_ModelChest__init_();
+}
+$java.nms_TileEntityEnderChestRenderer_renderEnderChest = function($this, $par1TileEntityEnderChest, $par2, $par4, $par6, $par8) {
+ var $var9, $var11, var$8, var$9, var$10, var$11, var$12, var$13, $var10;
+ $var9 = 0;
+ if ($par1TileEntityEnderChest.$worldObj5 === null ? 0 : 1)
+ $var9 = nms_TileEntity_getBlockMetadata($par1TileEntityEnderChest);
+ nle_TextureLocation_bindTexture($java.nms_TileEntityEnderChestRenderer_tex_enderchest);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glEnable(41);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ $var11 = $par2;
+ var$8 = $par4 + 1.0;
+ var$9 = $par6 + 1.0;
+ var$10 = nleg_EaglerAdapterGL30_deevis;
+ var$10.$x = $var11;
+ var$10.$y = var$8;
+ var$10.$z = var$9;
+ var$10 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$10, var$10);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ var$10 = new jl_StringBuilder;
+ var$10.$buffer = $rt_createCharArray(16);
+ var$11.$sb = var$10;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ var$10 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = var$10;
+ jl_System_errCache = var$11;
+ }
+ var$12 = jl_System_errCache;
+ var$11 = var$12.$sb;
+ jl_AbstractStringBuilder_insert(var$11, var$11.$length, $rt_s(220));
+ var$13 = var$11.$length;
+ jl_AbstractStringBuilder_insertSpace(var$11, var$13, var$13 + 1 | 0);
+ var$11.$buffer.data[var$13] = 10;
+ ji_PrintStream_printSB(var$12);
+ }
+ var$10 = nleg_EaglerAdapterGL30_deevis;
+ var$10.$x = 1.0;
+ var$10.$y = (-1.0);
+ var$10.$z = (-1.0);
+ var$10 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, var$10, var$10);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ var$10 = new jl_StringBuilder;
+ var$10.$buffer = $rt_createCharArray(16);
+ var$11.$sb = var$10;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ var$10 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = var$10;
+ jl_System_errCache = var$11;
+ }
+ var$12 = jl_System_errCache;
+ var$11 = var$12.$sb;
+ jl_AbstractStringBuilder_insert(var$11, var$11.$length, $rt_s(220));
+ var$13 = var$11.$length;
+ jl_AbstractStringBuilder_insertSpace(var$11, var$13, var$13 + 1 | 0);
+ var$11.$buffer.data[var$13] = 10;
+ ji_PrintStream_printSB(var$12);
+ }
+ var$10 = nleg_EaglerAdapterGL30_deevis;
+ var$10.$x = 0.5;
+ var$10.$y = 0.5;
+ var$10.$z = 0.5;
+ var$10 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$10, var$10);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ var$10 = new jl_StringBuilder;
+ var$10.$buffer = $rt_createCharArray(16);
+ var$11.$sb = var$10;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ var$10 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = var$10;
+ jl_System_errCache = var$11;
+ }
+ var$12 = jl_System_errCache;
+ var$11 = var$12.$sb;
+ jl_AbstractStringBuilder_append(var$11, $rt_s(220));
+ jl_AbstractStringBuilder_append2(var$11, 10);
+ ji_PrintStream_printSB(var$12);
+ }
+ $var10 = 0;
+ if ($var9 == 2)
+ $var10 = 180;
+ if ($var9 == 3)
+ $var10 = 0;
+ if ($var9 == 4)
+ $var10 = 90;
+ if ($var9 == 5)
+ $var10 = (-90);
+ nleg_EaglerAdapterGL30_glRotatef($var10, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.5), (-0.5), (-0.5));
+ $par8 = 1.0 - ($par1TileEntityEnderChest.$prevLidAngle0 + ($par1TileEntityEnderChest.$lidAngle0 - $par1TileEntityEnderChest.$prevLidAngle0) * $par8);
+ $par8 = 1.0 - $par8 * $par8 * $par8;
+ $this.$theEnderChestModel.$chestLid.$rotateAngleX = -($par8 * 3.1415927410125732 / 2.0);
+ $java.nms_ModelChest_renderAll($this.$theEnderChestModel);
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+};
+$java.nms_TileEntityEnderChestRenderer_renderTileEntityAt = function($this, $par1TileEntity, $par2, $par4, $par6, $par8) {
+ $java.nms_TileEntityEnderChestRenderer_renderEnderChest($this, $par1TileEntity, $par2, $par4, $par6, $par8);
+};
+function nms_TileEntityEnderChestRenderer__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2664);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_TileEntityEnderChestRenderer_tex_enderchest = var$1;
+}
+function nms_TileEntityEnchantmentTable() {
+ var a = this; nms_TileEntity.call(a);
+ a.$tickCount = 0;
+ a.$pageFlip = 0.0;
+ a.$pageFlipPrev = 0.0;
+ a.$field_70373_d = 0.0;
+ a.$field_70374_e = 0.0;
+ a.$bookSpread = 0.0;
+ a.$bookSpreadPrev = 0.0;
+ a.$bookRotation2 = 0.0;
+ a.$bookRotationPrev = 0.0;
+ a.$bookRotation = 0.0;
+ a.$field_94136_s = null;
+}
+$java.nms_TileEntityEnchantmentTable_rand = null;
+$java.nms_TileEntityEnchantmentTable__init_ = function() {
+ var var_0 = new nms_TileEntityEnchantmentTable();
+ nms_TileEntityEnchantmentTable__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityEnchantmentTable__init_($this) {
+ $this.$blockMetadata = (-1);
+}
+$java.nms_TileEntityEnchantmentTable_writeToNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4;
+ nms_TileEntity_writeToNBT($this, $par1NBTTagCompound);
+ if ($this.$field_94136_s !== null && $this.$field_94136_s.$characters.data.length > 0 ? 1 : 0) {
+ var$2 = $this.$field_94136_s;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ $par1NBTTagCompound = new nms_NBTTagString;
+ $par1NBTTagCompound.$name0 = $rt_s(2654);
+ $par1NBTTagCompound.$data4 = var$2;
+ if (var$2 === null) {
+ var$4 = new jl_IllegalArgumentException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$message = $rt_s(264);
+ $rt_throw(var$4);
+ }
+ ju_HashMap_putImpl(var$3, $rt_s(2654), $par1NBTTagCompound);
+ }
+};
+$java.nms_TileEntityEnchantmentTable_readFromNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, var$5;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$xCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$yCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$zCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(2654));
+ if (ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(2654), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1) {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(2654));
+ $this.$field_94136_s = !(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(2654), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1) ? $rt_s(44) : ju_HashMap_get($par1NBTTagCompound.$tagMap, $rt_s(2654)).$data4;
+ }
+};
+$java.nms_TileEntityEnchantmentTable_updateEntity = function($this) {
+ var $var1, $var2, $var6, $var7, $var3, $var8;
+ $this.$bookSpreadPrev = $this.$bookSpread;
+ $this.$bookRotationPrev = $this.$bookRotation2;
+ $var1 = nms_World_getClosestPlayer($this.$worldObj5, $this.$xCoord0 + 0.5, $this.$yCoord0 + 0.5, $this.$zCoord0 + 0.5, 3.0);
+ if ($var1 === null) {
+ $this.$bookRotation = $this.$bookRotation + 0.019999999552965164;
+ $this.$bookSpread = $this.$bookSpread - 0.10000000149011612;
+ } else
+ a: {
+ $var2 = $var1.$posX - ($this.$xCoord0 + 0.5);
+ $this.$bookRotation = jl_Math_atan2($var1.$posZ - ($this.$zCoord0 + 0.5), $var2);
+ $this.$bookSpread = $this.$bookSpread + 0.10000000149011612;
+ if (!($this.$bookSpread >= 0.5 && Math.random() * 40.0 | 0)) {
+ $var6 = $this.$field_70373_d;
+ while (true) {
+ $this.$field_70373_d = $this.$field_70373_d + ((Math.random() * 4.0 | 0) - (Math.random() * 4.0 | 0) | 0);
+ if ($var6 === $this.$field_70373_d)
+ continue;
+ else
+ break a;
+ }
+ }
+ }
+ while ($this.$bookRotation2 >= 3.1415927410125732) {
+ $this.$bookRotation2 = $this.$bookRotation2 - 6.2831854820251465;
+ }
+ while ($this.$bookRotation2 < (-3.1415927410125732)) {
+ $this.$bookRotation2 = $this.$bookRotation2 + 6.2831854820251465;
+ }
+ while ($this.$bookRotation >= 3.1415927410125732) {
+ $this.$bookRotation = $this.$bookRotation - 6.2831854820251465;
+ }
+ while ($this.$bookRotation < (-3.1415927410125732)) {
+ $this.$bookRotation = $this.$bookRotation + 6.2831854820251465;
+ }
+ $var7 = $this.$bookRotation - $this.$bookRotation2;
+ while ($var7 >= 3.1415927410125732) {
+ $var7 = $var7 - 6.2831854820251465;
+ }
+ while ($var7 < (-3.1415927410125732)) {
+ $var7 = $var7 + 6.2831854820251465;
+ }
+ $this.$bookRotation2 = $this.$bookRotation2 + $var7 * 0.4000000059604645;
+ if ($this.$bookSpread < 0.0)
+ $this.$bookSpread = 0.0;
+ if ($this.$bookSpread > 1.0)
+ $this.$bookSpread = 1.0;
+ $this.$tickCount = $this.$tickCount + 1 | 0;
+ $this.$pageFlipPrev = $this.$pageFlip;
+ $var3 = ($this.$field_70373_d - $this.$pageFlip) * 0.4000000059604645;
+ $var8 = 0.20000000298023224;
+ $var6 = (-0.20000000298023224);
+ if ($var3 >= $var6)
+ $var6 = $var3;
+ if ($var6 <= $var8)
+ $var8 = $var6;
+ $this.$field_70374_e = $this.$field_70374_e + ($var8 - $this.$field_70374_e) * 0.8999999761581421;
+ $this.$pageFlip = $this.$pageFlip + $this.$field_70374_e;
+};
+function nms_TileEntityEnchantmentTable_func_94133_a($this) {
+ return !($this.$field_94136_s !== null && $this.$field_94136_s.$characters.data.length > 0 ? 1 : 0) ? $rt_s(2665) : $this.$field_94136_s;
+}
+$java.nms_TileEntityEnchantmentTable_func_94135_b = function($this) {
+ return $this.$field_94136_s !== null && $this.$field_94136_s.$characters.data.length > 0 ? 1 : 0;
+};
+$java.nms_TileEntityEnchantmentTable_func_94134_a = function($this, $par1Str) {
+ $this.$field_94136_s = $par1Str;
+};
+function nms_TileEntityEnchantmentTable__clinit_() {
+ $java.nms_TileEntityEnchantmentTable_rand = new ju_Random;
+}
+function nms_RenderEnchantmentTable() {
+ $java.nms_TileEntitySpecialRenderer.call(this);
+ this.$enchantmentBook = null;
+}
+$java.nms_RenderEnchantmentTable_tex_book = null;
+$java.nms_RenderEnchantmentTable__init_ = function() {
+ var var_0 = new nms_RenderEnchantmentTable();
+ nms_RenderEnchantmentTable__init_(var_0);
+ return var_0;
+};
+function nms_RenderEnchantmentTable__init_($this) {
+ $this.$enchantmentBook = $java.nms_ModelBook__init_();
+}
+$java.nms_RenderEnchantmentTable_renderTileEntityEnchantmentTableAt = function($this, $par1TileEntityEnchantmentTable, $par2, $par4, $par6, $par8) {
+ var $var10, $var11, $var9, var$9, var$10, var$11, var$12, $var12, $var13, var$15, $var14;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var10 = $par2 + 0.5;
+ $var11 = $par4 + 0.75;
+ $var9 = $par6 + 0.5;
+ var$9 = nleg_EaglerAdapterGL30_deevis;
+ var$9.$x = $var10;
+ var$9.$y = $var11;
+ var$9.$z = $var9;
+ var$9 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$9, var$9);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ var$9 = new jl_StringBuilder;
+ var$9.$buffer = $rt_createCharArray(16);
+ var$10.$sb = var$9;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ var$9 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$9, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = var$9;
+ jl_System_errCache = var$10;
+ }
+ var$11 = jl_System_errCache;
+ var$10 = var$11.$sb;
+ jl_AbstractStringBuilder_insert(var$10, var$10.$length, $rt_s(220));
+ var$12 = var$10.$length;
+ jl_AbstractStringBuilder_insertSpace(var$10, var$12, var$12 + 1 | 0);
+ var$10.$buffer.data[var$12] = 10;
+ ji_PrintStream_printSB(var$11);
+ }
+ $var9 = $par1TileEntityEnchantmentTable.$tickCount + $par8;
+ $var12 = $var9 * 0.10000000149011612;
+ $var11 = 0.10000000149011612 + nms_MathHelper_SIN_TABLE.data[($var12 * 10430.3779296875 | 0) & 65535] * 0.009999999776482582;
+ var$9 = nleg_EaglerAdapterGL30_deevis;
+ var$9.$x = 0.0;
+ var$9.$y = $var11;
+ var$9.$z = 0.0;
+ var$9 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$9, var$9);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ var$9 = new jl_StringBuilder;
+ var$9.$buffer = $rt_createCharArray(16);
+ var$10.$sb = var$9;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ var$9 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$9, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = var$9;
+ jl_System_errCache = var$10;
+ }
+ var$11 = jl_System_errCache;
+ var$10 = var$11.$sb;
+ jl_AbstractStringBuilder_insert(var$10, var$10.$length, $rt_s(220));
+ var$12 = var$10.$length;
+ jl_AbstractStringBuilder_insertSpace(var$10, var$12, var$12 + 1 | 0);
+ var$10.$buffer.data[var$12] = 10;
+ ji_PrintStream_printSB(var$11);
+ }
+ $var10 = $par1TileEntityEnchantmentTable.$bookRotation2 - $par1TileEntityEnchantmentTable.$bookRotationPrev;
+ while ($var10 >= 3.1415927410125732) {
+ $var10 = $var10 - 6.2831854820251465;
+ }
+ while ($var10 < (-3.1415927410125732)) {
+ $var10 = $var10 + 6.2831854820251465;
+ }
+ nleg_EaglerAdapterGL30_glRotatef( -($par1TileEntityEnchantmentTable.$bookRotationPrev + $var10 * $par8) * 180.0 / 3.1415927410125732, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(80.0, 0.0, 0.0, 1.0);
+ nle_TextureLocation_bindTexture($java.nms_RenderEnchantmentTable_tex_book);
+ $var12 = $par1TileEntityEnchantmentTable.$pageFlipPrev + ($par1TileEntityEnchantmentTable.$pageFlip - $par1TileEntityEnchantmentTable.$pageFlipPrev) * $par8 + 0.25;
+ $var13 = $par1TileEntityEnchantmentTable.$pageFlipPrev + ($par1TileEntityEnchantmentTable.$pageFlip - $par1TileEntityEnchantmentTable.$pageFlipPrev) * $par8 + 0.75;
+ $var10 = ($var12 - (($var12 + 1024.0 | 0) - 1024 | 0)) * 1.600000023841858 - 0.30000001192092896;
+ var$15 = ($var13 - (($var13 + 1024.0 | 0) - 1024 | 0)) * 1.600000023841858 - 0.30000001192092896;
+ if ($var10 < 0.0)
+ $var10 = 0.0;
+ if (var$15 < 0.0)
+ var$15 = 0.0;
+ if ($var10 > 1.0)
+ $var10 = 1.0;
+ if (var$15 > 1.0)
+ var$15 = 1.0;
+ $var14 = $par1TileEntityEnchantmentTable.$bookSpreadPrev + ($par1TileEntityEnchantmentTable.$bookSpread - $par1TileEntityEnchantmentTable.$bookSpreadPrev) * $par8;
+ nleg_EaglerAdapterGL30_glEnable(46);
+ $java.nms_ModelBook_render($this.$enchantmentBook, null, $var9, $var10, var$15, $var14, 0.0, 0.0625);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+};
+$java.nms_RenderEnchantmentTable_renderTileEntityAt = function($this, $par1TileEntity, $par2, $par4, $par6, $par8) {
+ $java.nms_RenderEnchantmentTable_renderTileEntityEnchantmentTableAt($this, $par1TileEntity, $par2, $par4, $par6, $par8);
+};
+function nms_RenderEnchantmentTable__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2666);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_RenderEnchantmentTable_tex_book = var$1;
+}
+function nms_TileEntityEndPortal() {
+ nms_TileEntity.call(this);
+}
+$java.nms_TileEntityEndPortal__init_ = function() {
+ var var_0 = new nms_TileEntityEndPortal();
+ nms_TileEntityEndPortal__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityEndPortal__init_($this) {
+ $this.$blockMetadata = (-1);
+}
+function nms_RenderEndPortal() {
+ $java.nms_TileEntitySpecialRenderer.call(this);
+ this.$field_76908_a = null;
+}
+$java.nms_RenderEndPortal_tex_tunnel = null;
+$java.nms_RenderEndPortal_tex_particlefield = null;
+$java.nms_RenderEndPortal__init_ = function() {
+ var var_0 = new nms_RenderEndPortal();
+ nms_RenderEndPortal__init_(var_0);
+ return var_0;
+};
+function nms_RenderEndPortal__init_($this) {
+ var var$1, var$2, var$3, var$4;
+ nleg_EaglerAdapterGL30_$callClinit();
+ if (!nleg_EaglerAdapterGL30_isWebGL)
+ var$1 = jn_ByteBufferImpl_asFloatBuffer(nms_GLAllocation_createDirectByteBuffer(64));
+ else {
+ var$2 = $rt_createFloatArray(16);
+ var$3 = var$2.data.length;
+ var$1 = new jn_FloatBufferOverArray;
+ var$4 = 0 + var$3 | 0;
+ var$1.$mark = (-1);
+ var$1.$capacity = var$3;
+ var$1.$limit = var$3;
+ var$1.$position = 0;
+ var$1.$limit = var$4;
+ var$1.$start5 = 0;
+ var$1.$readOnly5 = 0;
+ var$1.$array4 = var$2;
+ }
+ $this.$field_76908_a = var$1;
+}
+$java.nms_RenderEndPortal_renderEndPortalTileEntity = function($this, $par1TileEntityEndPortal, $par2, $par4, $par6, $par8) {
+ var $var9, $var10, $var11, $var12, $var14, var$11, $var18, var$13, var$14, var$15, $var15, $var16, $var17, $var24, var$20, var$21, $var22, $var23;
+ $var9 = $this.$tileEntityRenderer.$playerX;
+ $var10 = $this.$tileEntityRenderer.$playerY;
+ $var11 = $this.$tileEntityRenderer.$playerZ;
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ $var12 = new ju_Random;
+ $var14 = 0;
+ var$11 = $par4 + 0.75;
+ $var18 = -var$11;
+ var$13 = var$11;
+ var$14 = -$var10;
+ $par4 = $par6 + 1.0;
+ var$15 = $par2 + 1.0;
+ while ($var14 < 16) {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var15 = 16 - $var14 | 0;
+ $var16 = 0.0625;
+ $var17 = 1.0 / ($var15 + 1.0);
+ if (!$var14) {
+ nle_TextureLocation_bindTexture($java.nms_RenderEndPortal_tex_tunnel);
+ $var17 = 0.10000000149011612;
+ $var15 = 65.0;
+ $var16 = 0.125;
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ }
+ if ($var14 == 1) {
+ nle_TextureLocation_bindTexture($java.nms_RenderEndPortal_tex_particlefield);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(1, 1);
+ $var16 = 0.5;
+ }
+ $var10 = $var16 * 3.0;
+ $par8 = ($var18 + $java.nms_ActiveRenderInfo_objectY) / ($var18 + $var15 + $java.nms_ActiveRenderInfo_objectY) + var$13;
+ $par1TileEntityEndPortal = nleg_EaglerAdapterGL30_deevis;
+ $par1TileEntityEndPortal.$x = $var9;
+ $par1TileEntityEndPortal.$y = $par8;
+ $par1TileEntityEndPortal.$z = $var11;
+ $par1TileEntityEndPortal = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1TileEntityEndPortal, $par1TileEntityEndPortal);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $var24 = new ji_PrintStream;
+ $var24.$out = new jl_ConsoleOutputStreamStderr;
+ $par1TileEntityEndPortal = new jl_StringBuilder;
+ $par1TileEntityEndPortal.$buffer = $rt_createCharArray(16);
+ $var24.$sb = $par1TileEntityEndPortal;
+ $var24.$buffer0 = $rt_createCharArray(32);
+ $var24.$autoFlush = 0;
+ $par1TileEntityEndPortal = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1TileEntityEndPortal, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var24.$charset = $par1TileEntityEndPortal;
+ jl_System_errCache = $var24;
+ }
+ var$20 = jl_System_errCache;
+ $var24 = var$20.$sb;
+ jl_AbstractStringBuilder_insert($var24, $var24.$length, $rt_s(220));
+ var$21 = $var24.$length;
+ jl_AbstractStringBuilder_insertSpace($var24, var$21, var$21 + 1 | 0);
+ $var24.$buffer.data[var$21] = 10;
+ ji_PrintStream_printSB(var$20);
+ }
+ nleg_EaglerAdapterGL30_glTexGeni(59, 65, 68);
+ nleg_EaglerAdapterGL30_glTexGeni(60, 65, 69);
+ nleg_EaglerAdapterGL30_glTexGen(57, 66, $java.nms_RenderEndPortal_func_76907_a($this, 1.0, 0.0, 0.0, 0.0));
+ nleg_EaglerAdapterGL30_glTexGen(58, 66, $java.nms_RenderEndPortal_func_76907_a($this, 0.0, 0.0, 1.0, 0.0));
+ nleg_EaglerAdapterGL30_glTexGen(59, 66, $java.nms_RenderEndPortal_func_76907_a($this, 0.0, 0.0, 0.0, 1.0));
+ nleg_EaglerAdapterGL30_glTexGen(60, 67, $java.nms_RenderEndPortal_func_76907_a($this, 0.0, 1.0, 0.0, 0.0));
+ nleg_EaglerAdapterGL30_glEnable(61);
+ nleg_EaglerAdapterGL30_glEnable(62);
+ nleg_EaglerAdapterGL30_glEnable(63);
+ nleg_EaglerAdapterGL30_glEnable(64);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glMatrixMode(54);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, Long_toNumber(Long_rem(nmc_Minecraft_getSystemTime(), Long_fromInt(400000))) / 400000.0, 0.0);
+ nleg_EaglerAdapterGL30_glScalef($var10, $var10, $var10);
+ nleg_EaglerAdapterGL30_glTranslatef(0.5, 0.5, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef((($rt_imul($var14, $var14) * 4321 | 0) + ($var14 * 9 | 0) | 0) * 2.0, 0.0, 0.0, 1.0);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.5), (-0.5), 0.0);
+ $par8 = $var18 + $java.nms_ActiveRenderInfo_objectY;
+ nleg_EaglerAdapterGL30_glTranslatef($java.nms_ActiveRenderInfo_objectX * $var15 / $par8, $java.nms_ActiveRenderInfo_objectZ * $var15 / $par8, var$14);
+ nlea_Tessellator_$callClinit();
+ $var24 = nlea_Tessellator_instance;
+ nlea_Tessellator_startDrawingQuads($var24);
+ $par8 = ju_Random_nextFloat($var12) * 0.5 + 0.10000000149011612;
+ $var22 = ju_Random_nextFloat($var12) * 0.5 + 0.4000000059604645;
+ $var23 = ju_Random_nextFloat($var12) * 0.5 + 0.5;
+ if (!$var14) {
+ $var23 = 1.0;
+ $var22 = 1.0;
+ $par8 = 1.0;
+ }
+ nlea_Tessellator_setColorRGBA_F($var24, $par8 * $var17, $var22 * $var17, $var23 * $var17, 1.0);
+ nlea_Tessellator_addVertex($var24, $par2, var$11, $par6);
+ nlea_Tessellator_addVertex($var24, $par2, var$11, $par4);
+ nlea_Tessellator_addVertex($var24, var$15, var$11, $par4);
+ nlea_Tessellator_addVertex($var24, var$15, var$11, $par6);
+ nlea_Tessellator_draw($var24);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ $var14 = $var14 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glDisable(61);
+ nleg_EaglerAdapterGL30_glDisable(62);
+ nleg_EaglerAdapterGL30_glDisable(63);
+ nleg_EaglerAdapterGL30_glDisable(64);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(6);
+};
+$java.nms_RenderEndPortal_func_76907_a = function($this, $par1, $par2, $par3, $par4) {
+ var var$5;
+ var$5 = $this.$field_76908_a;
+ var$5.$position = 0;
+ var$5.$limit = var$5.$capacity;
+ var$5.$mark = (-1);
+ jn_FloatBufferImpl_put(jn_FloatBufferImpl_put(jn_FloatBufferImpl_put(jn_FloatBufferImpl_put($this.$field_76908_a, $par1), $par2), $par3), $par4);
+ var$5 = $this.$field_76908_a;
+ var$5.$limit = var$5.$position;
+ var$5.$position = 0;
+ var$5.$mark = (-1);
+ return $this.$field_76908_a;
+};
+$java.nms_RenderEndPortal_renderTileEntityAt = function($this, $par1TileEntity, $par2, $par4, $par6, $par8) {
+ $java.nms_RenderEndPortal_renderEndPortalTileEntity($this, $par1TileEntity, $par2, $par4, $par6, $par8);
+};
+function nms_RenderEndPortal__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(890);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_RenderEndPortal_tex_tunnel = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2667);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_RenderEndPortal_tex_particlefield = var$1;
+}
+function nms_TileEntityBeacon() {
+ var a = this; nms_TileEntity.call(a);
+ a.$field_82137_b = Long_ZERO;
+ a.$field_82138_c = 0.0;
+ a.$isBeaconActive = 0;
+ a.$levels = 0;
+ a.$primaryEffect = 0;
+ a.$secondaryEffect = 0;
+ a.$payment = null;
+ a.$field_94048_i = null;
+}
+$java.nms_TileEntityBeacon_effectsList = null;
+function nms_TileEntityBeacon_$callClinit() {
+ nms_TileEntityBeacon_$callClinit = $rt_eraseClinit(nms_TileEntityBeacon);
+ $java.nms_TileEntityBeacon__clinit_();
+}
+$java.nms_TileEntityBeacon__init_ = function() {
+ var var_0 = new nms_TileEntityBeacon();
+ nms_TileEntityBeacon__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityBeacon__init_($this) {
+ nms_TileEntityBeacon_$callClinit();
+ $this.$blockMetadata = (-1);
+ $this.$levels = (-1);
+}
+$java.nms_TileEntityBeacon_updateEntity = function($this) {
+ if (Long_eq(Long_rem($this.$worldObj5.$worldInfo.$totalTime, Long_fromInt(80)), Long_ZERO)) {
+ $java.nms_TileEntityBeacon_updateState($this);
+ $java.nms_TileEntityBeacon_addEffectsToPlayers($this);
+ }
+};
+$java.nms_TileEntityBeacon_addEffectsToPlayers = function($this) {
+ var $var1, $var3, $var7, $var7_0, $var5, var$6, var$7, var$8, var$9, var$10, $var4, $var6$index, var$13, var$14, $var6$index_0;
+ a: {
+ if ($this.$isBeaconActive && $this.$levels > 0 && !$this.$worldObj5.$isRemote && $this.$primaryEffect > 0) {
+ $var1 = ($this.$levels * 10 | 0) + 10 | 0;
+ $var3 = 0;
+ if ($this.$levels >= 4 && $this.$primaryEffect == $this.$secondaryEffect)
+ $var3 = 1;
+ $var7 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var7.$initialized) {
+ $var7_0 = new nms_AABBPool;
+ $var5 = new ju_ArrayList;
+ ju_AbstractCollection__init_0($var5);
+ $var5.$array1 = $rt_createArray(jl_Object, 10);
+ $var7_0.$listAABB = $var5;
+ $var7_0.$nextPoolIndex = 0;
+ $var7_0.$maxPoolIndex = 0;
+ $var7_0.$numCleans = 0;
+ $var7_0.$maxNumCleans = 300;
+ $var7_0.$numEntriesToRemove = 2000;
+ $var7.$value7 = $var7_0;
+ $var7.$initialized = 1;
+ }
+ $var5 = nms_AABBPool_getAABB($var7.$value7, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0, $this.$xCoord0 + 1 | 0, $this.$yCoord0 + 1 | 0, $this.$zCoord0 + 1 | 0);
+ var$6 = $var5.$minX - $var1;
+ var$7 = $var5.$minY - $var1;
+ var$8 = $var5.$minZ - $var1;
+ var$9 = $var5.$maxX + $var1;
+ var$10 = $var5.$maxY + $var1;
+ $var1 = $var5.$maxZ + $var1;
+ $var5 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var5.$initialized) {
+ $var7 = new nms_AABBPool;
+ $var7_0 = new ju_ArrayList;
+ ju_AbstractList__init_0($var7_0);
+ $var7_0.$array1 = $rt_createArray(jl_Object, 10);
+ $var7.$listAABB = $var7_0;
+ $var7.$nextPoolIndex = 0;
+ $var7.$maxPoolIndex = 0;
+ $var7.$numCleans = 0;
+ $var7.$maxNumCleans = 300;
+ $var7.$numEntriesToRemove = 2000;
+ $var5.$value7 = $var7;
+ $var5.$initialized = 1;
+ }
+ $var4 = nms_AABBPool_getAABB($var5.$value7, var$6, var$7, var$8, var$9, var$10, $var1);
+ $var4.$maxY = 256.0;
+ $var5 = nms_World_selectEntitiesWithinAABB($this.$worldObj5, $rt_cls(nms_EntityPlayer), $var4, null);
+ $var6$index = 0;
+ var$13 = $var5.$modCount0;
+ var$14 = $var5.$size2();
+ b: {
+ while (true) {
+ if (!($var6$index >= var$14 ? 0 : 1))
+ break b;
+ if (var$13 < $var5.$modCount0)
+ break;
+ $var6$index_0 = $var6$index + 1 | 0;
+ $var7 = $var5.$get4($var6$index);
+ $var7_0 = new nms_PotionEffect;
+ $var7_0.$potionID = $this.$primaryEffect;
+ $var7_0.$duration = 180;
+ $var7_0.$amplifier = $var3;
+ $var7_0.$isAmbient = 1;
+ nms_EntityLiving_addPotionEffect($var7, $var7_0);
+ $var6$index = $var6$index_0;
+ }
+ $var5 = new ju_ConcurrentModificationException;
+ $var5.$suppressionEnabled = 1;
+ $var5.$writableStackTrace = 1;
+ $rt_throw($var5);
+ }
+ if ($this.$levels >= 4 && $this.$primaryEffect != $this.$secondaryEffect && $this.$secondaryEffect > 0) {
+ $var7 = new ju_AbstractList$1;
+ $var7.$this$0 = $var5;
+ $var7.$modCount = $var7.$this$0.$modCount0;
+ $var7.$size1 = $var7.$this$0.$size2();
+ $var7.$removeIndex = (-1);
+ while (true) {
+ if (!ju_AbstractList$1_hasNext($var7))
+ break a;
+ if ($var7.$modCount < $var7.$this$0.$modCount0) {
+ $var5 = new ju_ConcurrentModificationException;
+ $var5.$suppressionEnabled = 1;
+ $var5.$writableStackTrace = 1;
+ $rt_throw($var5);
+ }
+ $var7.$removeIndex = $var7.$index;
+ $var5 = $var7.$this$0;
+ $var3 = $var7.$index;
+ $var7.$index = $var3 + 1 | 0;
+ $var7_0 = $var5.$get4($var3);
+ $var5 = new nms_PotionEffect;
+ $var5.$potionID = $this.$secondaryEffect;
+ $var5.$duration = 180;
+ $var5.$amplifier = 0;
+ $var5.$isAmbient = 1;
+ nms_EntityLiving_addPotionEffect($var7_0, $var5);
+ }
+ }
+ }
+ }
+};
+$java.nms_TileEntityBeacon_updateState = function($this) {
+ var var$1, $var1, $var1_0, $var2, $var4, $var3, $var5, $var6;
+ var$1 = $this.$worldObj5;
+ $var1 = $this.$xCoord0;
+ $var1_0 = $this.$yCoord0 + 1 | 0;
+ $var2 = $this.$zCoord0;
+ $var4 = $var1 >> 4;
+ $var3 = $var2 >> 4;
+ if (!nms_ChunkProviderClient_provideChunk(var$1.$chunkProvider, $var4, $var3).$canBlockSeeTheSky($var1 & 15, $var1_0, $var2 & 15)) {
+ $this.$isBeaconActive = 0;
+ $this.$levels = 0;
+ } else {
+ $this.$isBeaconActive = 1;
+ $this.$levels = 0;
+ $var1_0 = 1;
+ a: {
+ while (true) {
+ if ($var1_0 > 4)
+ break a;
+ $var2 = $this.$yCoord0 - $var1_0 | 0;
+ if ($var2 < 0)
+ break a;
+ $var3 = 1;
+ $var4 = $this.$xCoord0 - $var1_0 | 0;
+ while ($var4 <= ($this.$xCoord0 + $var1_0 | 0) && $var3) {
+ $var5 = $this.$zCoord0 - $var1_0 | 0;
+ b: {
+ while ($var5 <= ($this.$zCoord0 + $var1_0 | 0)) {
+ $var6 = nms_World_getBlockId($this.$worldObj5, $var4, $var2, $var5);
+ nms_Block_$callClinit();
+ if ($var6 != nms_Block_blockEmerald.$blockID && $var6 != nms_Block_blockGold.$blockID && $var6 != nms_Block_blockDiamond.$blockID && $var6 != nms_Block_blockIron.$blockID) {
+ $var3 = 0;
+ break b;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ if (!$var3)
+ break;
+ $var1 = $var1_0 + 1 | 0;
+ $this.$levels = $var1_0;
+ $var1_0 = $var1;
+ }
+ }
+ if (!$this.$levels)
+ $this.$isBeaconActive = 0;
+ }
+};
+$java.nms_TileEntityBeacon_func_82125_v_ = function($this) {
+ var $var1;
+ if (!$this.$isBeaconActive)
+ return 0.0;
+ $var1 = Long_sub($this.$worldObj5.$worldInfo.$totalTime, $this.$field_82137_b).lo;
+ $this.$field_82137_b = $this.$worldObj5.$worldInfo.$totalTime;
+ if ($var1 > 1) {
+ $this.$field_82138_c = $this.$field_82138_c - $var1 / 40.0;
+ if ($this.$field_82138_c < 0.0)
+ $this.$field_82138_c = 0.0;
+ }
+ $this.$field_82138_c = $this.$field_82138_c + 0.02500000037252903;
+ if ($this.$field_82138_c > 1.0)
+ $this.$field_82138_c = 1.0;
+ return $this.$field_82138_c;
+};
+$java.nms_TileEntityBeacon_getPrimaryEffect = function($this) {
+ return $this.$primaryEffect;
+};
+$java.nms_TileEntityBeacon_getSecondaryEffect = function($this) {
+ return $this.$secondaryEffect;
+};
+$java.nms_TileEntityBeacon_getLevels = function($this) {
+ return $this.$levels;
+};
+$java.nms_TileEntityBeacon_setLevels = function($this, $par1) {
+ $this.$levels = $par1;
+};
+$java.nms_TileEntityBeacon_setPrimaryEffect = function($this, $par1) {
+ var $var2, $var3, $var4, $var5;
+ $this.$primaryEffect = 0;
+ $var2 = 0;
+ while ($var2 < $this.$levels && $var2 < 3) {
+ $var3 = $java.nms_TileEntityBeacon_effectsList.data[$var2].data;
+ $var4 = $var3.length;
+ $var5 = 0;
+ while ($var5 < $var4) {
+ if ($var3[$var5].$id3 == $par1) {
+ $this.$primaryEffect = $par1;
+ return;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+};
+$java.nms_TileEntityBeacon_setSecondaryEffect = function($this, $par1) {
+ var $var2, $var3, $var4, $var5;
+ a: {
+ $this.$secondaryEffect = 0;
+ if ($this.$levels >= 4) {
+ $var2 = 0;
+ while (true) {
+ if ($var2 >= 4)
+ break a;
+ $var3 = $java.nms_TileEntityBeacon_effectsList.data[$var2].data;
+ $var4 = $var3.length;
+ $var5 = 0;
+ while ($var5 < $var4) {
+ if ($var3[$var5].$id3 == $par1) {
+ $this.$secondaryEffect = $par1;
+ return;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ }
+ }
+};
+$java.nms_TileEntityBeacon_getMaxRenderDistanceSquared = function($this) {
+ return 65536.0;
+};
+$java.nms_TileEntityBeacon_readFromNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, var$5, var$6;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$xCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$yCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$zCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(2668));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(2668), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$6 = jl_String_hashCode($rt_s(2668));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(2668), var$6 & (var$2.$elementData.data.length - 1 | 0), var$6);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$primaryEffect = var$4;
+ $this.$secondaryEffect = nms_NBTTagCompound_getInteger($par1NBTTagCompound, $rt_s(2669));
+ $this.$levels = nms_NBTTagCompound_getInteger($par1NBTTagCompound, $rt_s(2670));
+};
+$java.nms_TileEntityBeacon_writeToNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4;
+ nms_TileEntity_writeToNBT($this, $par1NBTTagCompound);
+ var$2 = $this.$primaryEffect;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4 = new nms_NBTTagInt;
+ var$4.$name0 = $rt_s(2668);
+ var$4.$data2 = var$2;
+ ju_HashMap_putImpl(var$3, $rt_s(2668), var$4);
+ var$2 = $this.$secondaryEffect;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4 = new nms_NBTTagInt;
+ var$4.$name0 = $rt_s(2669);
+ var$4.$data2 = var$2;
+ ju_HashMap_putImpl(var$3, $rt_s(2669), var$4);
+ var$2 = $this.$levels;
+ var$4 = $par1NBTTagCompound.$tagMap;
+ $par1NBTTagCompound = new nms_NBTTagInt;
+ $par1NBTTagCompound.$name0 = $rt_s(2670);
+ $par1NBTTagCompound.$data2 = var$2;
+ ju_HashMap_putImpl(var$4, $rt_s(2670), $par1NBTTagCompound);
+};
+$java.nms_TileEntityBeacon_getSizeInventory = function($this) {
+ return 1;
+};
+$java.nms_TileEntityBeacon_getStackInSlot = function($this, $par1) {
+ return $par1 ? null : $this.$payment;
+};
+$java.nms_TileEntityBeacon_decrStackSize = function($this, $par1, $par2) {
+ var $var3, var$4;
+ if (!$par1 && $this.$payment !== null) {
+ if ($par2 >= $this.$payment.$stackSize) {
+ $var3 = $this.$payment;
+ $this.$payment = null;
+ return $var3;
+ }
+ $var3 = $this.$payment;
+ $var3.$stackSize = $var3.$stackSize - $par2 | 0;
+ $var3 = new nms_ItemStack;
+ $par1 = $this.$payment.$itemID0;
+ var$4 = $this.$payment.$itemDamage;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = $par1;
+ $var3.$stackSize = $par2;
+ $var3.$itemDamage = var$4;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ return $var3;
+ }
+ return null;
+};
+$java.nms_TileEntityBeacon_setInventorySlotContents = function($this, $par1, $par2ItemStack) {
+ if (!$par1)
+ $this.$payment = $par2ItemStack;
+};
+$java.nms_TileEntityBeacon_func_94047_a = function($this, $par1Str) {
+ $this.$field_94048_i = $par1Str;
+};
+$java.nms_TileEntityBeacon_getInventoryStackLimit = function($this) {
+ return 1;
+};
+$java.nms_TileEntityBeacon_isUseableByPlayer = function($this, $par1EntityPlayer) {
+ var var$2, var$3, var$4, var$5;
+ if (nms_World_getBlockTileEntity($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0) !== $this)
+ var$2 = 0;
+ else {
+ var$3 = $this.$xCoord0 + 0.5;
+ var$4 = $this.$yCoord0 + 0.5;
+ var$5 = $this.$zCoord0 + 0.5;
+ var$3 = $par1EntityPlayer.$posX - var$3;
+ var$4 = $par1EntityPlayer.$posY - var$4;
+ var$5 = $par1EntityPlayer.$posZ - var$5;
+ var$2 = var$3 * var$3 + var$4 * var$4 + var$5 * var$5 > 64.0 ? 0 : 1;
+ }
+ return var$2;
+};
+$java.nms_TileEntityBeacon_isStackValidForSlot = function($this, $par1, $par2ItemStack) {
+ $par1 = $par2ItemStack.$itemID0;
+ nms_Item_$callClinit();
+ return $par1 != nms_Item_emerald.$itemID && $par2ItemStack.$itemID0 != nms_Item_diamond.$itemID && $par2ItemStack.$itemID0 != nms_Item_ingotGold.$itemID && $par2ItemStack.$itemID0 != nms_Item_ingotIron.$itemID ? 0 : 1;
+};
+$java.nms_TileEntityBeacon__clinit_ = function() {
+ var var$1, var$2, var$3, var$4;
+ var$1 = $rt_createArray($rt_arraycls(nms_Potion), 4);
+ var$2 = var$1.data;
+ var$3 = $rt_createArray(nms_Potion, 2);
+ var$4 = var$3.data;
+ var$4[0] = nms_Potion_moveSpeed;
+ var$4[1] = nms_Potion_digSpeed;
+ var$2[0] = var$3;
+ var$3 = $rt_createArray(nms_Potion, 2);
+ var$4 = var$3.data;
+ var$4[0] = nms_Potion_resistance;
+ var$4[1] = nms_Potion_jump;
+ var$2[1] = var$3;
+ var$3 = $rt_createArray(nms_Potion, 1);
+ var$3.data[0] = nms_Potion_damageBoost;
+ var$2[2] = var$3;
+ var$4 = $rt_createArray(nms_Potion, 1);
+ var$4.data[0] = nms_Potion_regeneration;
+ var$2[3] = var$4;
+ $java.nms_TileEntityBeacon_effectsList = var$1;
+};
+function nms_TileEntityBeaconRenderer() {
+ $java.nms_TileEntitySpecialRenderer.call(this);
+}
+$java.nms_TileEntityBeaconRenderer_tex_beam = null;
+$java.nms_TileEntityBeaconRenderer__init_ = function() {
+ var var_0 = new nms_TileEntityBeaconRenderer();
+ nms_TileEntityBeaconRenderer__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityBeaconRenderer__init_($this) {
+ return;
+}
+$java.nms_TileEntityBeaconRenderer_renderTileEntityBeaconAt = function($this, $par1TileEntityBeacon, $par2, $par4, $par6, $par8) {
+ var $var9, $var10, $var11, $var12, var$10, var$11, $var14, $var20, $var18, $var24, $var22, $var32, $var26, $var28, $var34, $var30, $var40, $var42, $var15, $var17, $var44, $var37;
+ $var9 = $java.nms_TileEntityBeacon_func_82125_v_($par1TileEntityBeacon);
+ if ($var9 > 0.0) {
+ nlea_Tessellator_$callClinit();
+ $var10 = nlea_Tessellator_instance;
+ nle_TextureLocation_bindTexture($java.nms_TileEntityBeaconRenderer_tex_beam);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 72, 74);
+ nleg_EaglerAdapterGL30_glTexParameteri(2, 73, 74);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(46);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.depthMask(!!1);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 1);
+ $var11 = Long_toNumber($par1TileEntityBeacon.$worldObj5.$worldInfo.$totalTime) + $par8;
+ $par8 = -$var11;
+ $var12 = $par8 * 0.20000000298023224;
+ var$10 = $par8 * 0.10000000149011612;
+ var$11 = var$10 | 0;
+ if (var$10 < var$11)
+ var$11 = var$11 - 1 | 0;
+ $var12 = $var12 - var$11;
+ $var14 = $var11 * 0.025 * (-1.5);
+ nlea_Tessellator_startDrawing($var10, 98);
+ nlea_Tessellator_setColorRGBA($var10, 255, 255, 255, 32);
+ $var20 = $var14 + 2.356194490192345;
+ $var18 = 0.5 + jl_Math_cos($var20) * 0.2;
+ $var20 = 0.5 + jl_Math_sin($var20) * 0.2;
+ $var24 = $var14 + 0.7853981633974483;
+ $var22 = 0.5 + jl_Math_cos($var24) * 0.2;
+ $var24 = 0.5 + jl_Math_sin($var24) * 0.2;
+ $var32 = $var14 + 3.9269908169872414;
+ $var26 = 0.5 + jl_Math_cos($var32) * 0.2;
+ $var28 = 0.5 + jl_Math_sin($var32) * 0.2;
+ $var34 = $var14 + 5.497787143782138;
+ $var30 = 0.5 + jl_Math_cos($var34) * 0.2;
+ $var32 = 0.5 + jl_Math_sin($var34) * 0.2;
+ $var34 = 256.0 * $var9;
+ $var40 = (-1.0) + $var12;
+ $var42 = $var34 * 2.5 + $var40;
+ $var18 = $par2 + $var18;
+ $var14 = $par4 + $var34;
+ $var20 = $par6 + $var20;
+ $var10.$hasTexture = 1;
+ $var10.$textureU = 1.0;
+ $var11 = $var42;
+ $var10.$textureV = $var11;
+ nlea_Tessellator_addVertex($var10, $var18, $var14, $var20);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = 1.0;
+ $var9 = $var40;
+ $var10.$textureV = $var9;
+ nlea_Tessellator_addVertex($var10, $var18, $par4, $var20);
+ $var15 = $par2 + $var22;
+ $var17 = $par6 + $var24;
+ $var10.$hasTexture = 1;
+ $var10.$textureU = 0.0;
+ $var10.$textureV = $var9;
+ nlea_Tessellator_addVertex($var10, $var15, $par4, $var17);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = 0.0;
+ $var10.$textureV = $var11;
+ nlea_Tessellator_addVertex($var10, $var15, $var14, $var17);
+ $var22 = $par2 + $var30;
+ $var24 = $par6 + $var32;
+ $var10.$hasTexture = 1;
+ $var10.$textureU = 1.0;
+ $var10.$textureV = $var11;
+ nlea_Tessellator_addVertex($var10, $var22, $var14, $var24);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = 1.0;
+ $var10.$textureV = $var9;
+ nlea_Tessellator_addVertex($var10, $var22, $par4, $var24);
+ $var32 = $par2 + $var26;
+ $var44 = $par6 + $var28;
+ $var10.$hasTexture = 1;
+ $var10.$textureU = 0.0;
+ $var10.$textureV = $var9;
+ nlea_Tessellator_addVertex($var10, $var32, $par4, $var44);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = 0.0;
+ $var10.$textureV = $var11;
+ nlea_Tessellator_addVertex($var10, $var32, $var14, $var44);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = 1.0;
+ $var10.$textureV = $var11;
+ nlea_Tessellator_addVertex($var10, $var15, $var14, $var17);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = 1.0;
+ $var10.$textureV = $var9;
+ nlea_Tessellator_addVertex($var10, $var15, $par4, $var17);
+ $var10.$hasTexture = 1;
+ $var10.$textureU = 0.0;
+ $var10.$textureV = $var9;
+ nlea_Tessellator_addVertex($var10, $var22, $par4, $var24);
+ nlea_Tessellator_setTextureUV($var10, 0.0, $var42);
+ nlea_Tessellator_addVertex($var10, $var22, $var14, $var24);
+ nlea_Tessellator_setTextureUV($var10, 1.0, $var42);
+ nlea_Tessellator_addVertex($var10, $var32, $var14, $var44);
+ nlea_Tessellator_setTextureUV($var10, 1.0, $var40);
+ nlea_Tessellator_addVertex($var10, $var32, $par4, $var44);
+ nlea_Tessellator_addVertexWithUV($var10, $var18, $par4, $var20, 0.0, $var40);
+ nlea_Tessellator_addVertexWithUV($var10, $var18, $var14, $var20, 0.0, $var42);
+ nlea_Tessellator_draw($var10);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glDepthMask(0);
+ nlea_Tessellator_startDrawingQuads($var10);
+ nlea_Tessellator_setColorRGBA($var10, 255, 255, 255, 32);
+ $var37 = $var34 + $var40;
+ $var18 = $par2 + 0.2;
+ $var20 = $par6 + 0.2;
+ nlea_Tessellator_addVertexWithUV($var10, $var18, $var14, $var20, 1.0, $var37);
+ nlea_Tessellator_addVertexWithUV($var10, $var18, $par4, $var20, 1.0, $var40);
+ $par2 = $par2 + 0.8;
+ nlea_Tessellator_addVertexWithUV($var10, $par2, $par4, $var20, 0.0, $var40);
+ nlea_Tessellator_addVertexWithUV($var10, $par2, $var14, $var20, 0.0, $var37);
+ $par6 = $par6 + 0.8;
+ nlea_Tessellator_addVertexWithUV($var10, $par2, $var14, $par6, 1.0, $var37);
+ nlea_Tessellator_addVertexWithUV($var10, $par2, $par4, $par6, 1.0, $var40);
+ nlea_Tessellator_addVertexWithUV($var10, $var18, $par4, $par6, 0.0, $var40);
+ nlea_Tessellator_addVertexWithUV($var10, $var18, $var14, $par6, 0.0, $var37);
+ nlea_Tessellator_addVertexWithUV($var10, $par2, $var14, $var20, 1.0, $var37);
+ nlea_Tessellator_addVertexWithUV($var10, $par2, $par4, $var20, 1.0, $var40);
+ nlea_Tessellator_addVertexWithUV($var10, $par2, $par4, $par6, 0.0, $var40);
+ nlea_Tessellator_addVertexWithUV($var10, $par2, $var14, $par6, 0.0, $var37);
+ nlea_Tessellator_addVertexWithUV($var10, $var18, $var14, $par6, 1.0, $var37);
+ nlea_Tessellator_addVertexWithUV($var10, $var18, $par4, $par6, 1.0, $var40);
+ nlea_Tessellator_addVertexWithUV($var10, $var18, $par4, $var20, 0.0, $var40);
+ nlea_Tessellator_addVertexWithUV($var10, $var18, $var14, $var20, 0.0, $var37);
+ nlea_Tessellator_draw($var10);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glDepthMask(1);
+ }
+};
+$java.nms_TileEntityBeaconRenderer_renderTileEntityAt = function($this, $par1TileEntity, $par2, $par4, $par6, $par8) {
+ $java.nms_TileEntityBeaconRenderer_renderTileEntityBeaconAt($this, $par1TileEntity, $par2, $par4, $par6, $par8);
+};
+function nms_TileEntityBeaconRenderer__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2671);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_TileEntityBeaconRenderer_tex_beam = var$1;
+}
+function nms_TileEntitySkullRenderer() {
+ var a = this; $java.nms_TileEntitySpecialRenderer.call(a);
+ a.$field_82396_c = null;
+ a.$field_82395_d = null;
+}
+var nms_TileEntitySkullRenderer_skullRenderer = null;
+$java.nms_TileEntitySkullRenderer_tex_skeleton = null;
+$java.nms_TileEntitySkullRenderer_tex_skeleton_wither = null;
+$java.nms_TileEntitySkullRenderer_tex_zombie = null;
+$java.nms_TileEntitySkullRenderer_tex_character = null;
+$java.nms_TileEntitySkullRenderer_tex_creeper = null;
+$java.nms_TileEntitySkullRenderer__init_ = function() {
+ var var_0 = new nms_TileEntitySkullRenderer();
+ nms_TileEntitySkullRenderer__init_(var_0);
+ return var_0;
+};
+function nms_TileEntitySkullRenderer__init_($this) {
+ $this.$field_82396_c = nms_ModelSkeletonHead__init_0(0, 0, 64, 32);
+ $this.$field_82395_d = nms_ModelSkeletonHead__init_0(0, 0, 64, 64);
+}
+$java.nms_TileEntitySkullRenderer_renderTileEntitySkullAt = function($this, $par1TileEntitySkull, $par2, $par4, $par6, $par8) {
+ var var$6, var$7;
+ $par8 = $par2;
+ var$6 = $par4;
+ var$7 = $par6;
+ if ($par1TileEntitySkull.$blockMetadata == (-1))
+ $par1TileEntitySkull.$blockMetadata = nms_World_getBlockMetadata($par1TileEntitySkull.$worldObj5, $par1TileEntitySkull.$xCoord0, $par1TileEntitySkull.$yCoord0, $par1TileEntitySkull.$zCoord0);
+ nms_TileEntitySkullRenderer_func_82393_a($this, $par8, var$6, var$7, $par1TileEntitySkull.$blockMetadata & 7, ($par1TileEntitySkull.$skullRotation * 360 | 0) / 16.0, $par1TileEntitySkull.$skullType, $par1TileEntitySkull.$extraType);
+};
+$java.nms_TileEntitySkullRenderer_setTileEntityRenderer = function($this, $par1TileEntityRenderer) {
+ $this.$tileEntityRenderer = $par1TileEntityRenderer;
+ nms_TileEntitySkullRenderer_skullRenderer = $this;
+};
+function nms_TileEntitySkullRenderer_func_82393_a($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Str) {
+ var $var8, $var10, var$10, var$11, var$12;
+ a: {
+ $var8 = $this.$field_82396_c;
+ switch ($par6) {
+ case 0:
+ break;
+ case 1:
+ nle_TextureLocation_bindTexture($java.nms_TileEntitySkullRenderer_tex_skeleton_wither);
+ break a;
+ case 2:
+ nle_TextureLocation_bindTexture($java.nms_TileEntitySkullRenderer_tex_zombie);
+ $var8 = $this.$field_82395_d;
+ break a;
+ case 3:
+ nle_TextureLocation_bindTexture($java.nms_TileEntitySkullRenderer_tex_character);
+ break a;
+ case 4:
+ nle_TextureLocation_bindTexture($java.nms_TileEntitySkullRenderer_tex_creeper);
+ break a;
+ default:
+ }
+ nle_TextureLocation_bindTexture($java.nms_TileEntitySkullRenderer_tex_skeleton);
+ }
+ b: {
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glDisable(46);
+ if ($par4 == 1) {
+ $var10 = $par1 + 0.5;
+ $par1 = $par3 + 0.5;
+ $par7Str = nleg_EaglerAdapterGL30_deevis;
+ $par7Str.$x = $var10;
+ $par7Str.$y = $par2;
+ $par7Str.$z = $par1;
+ var$10 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, var$10, var$10);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ $par7Str = new jl_StringBuilder;
+ $par7Str.$buffer = $rt_createCharArray(16);
+ var$10.$sb = $par7Str;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ $par7Str = new jnci_UTF8Charset;
+ jnc_Charset__init_($par7Str, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = $par7Str;
+ jl_System_errCache = var$10;
+ }
+ var$11 = jl_System_errCache;
+ var$10 = var$11.$sb;
+ jl_AbstractStringBuilder_insert(var$10, var$10.$length, $rt_s(220));
+ $par6 = var$10.$length;
+ jl_AbstractStringBuilder_insertSpace(var$10, $par6, $par6 + 1 | 0);
+ var$10.$buffer.data[$par6] = 10;
+ ji_PrintStream_printSB(var$11);
+ }
+ } else {
+ switch ($par4) {
+ case 2:
+ $par1 = $par1 + 0.5;
+ $par2 = $par2 + 0.25;
+ $par3 = $par3 + 0.7400000095367432;
+ $par7Str = nleg_EaglerAdapterGL30_deevis;
+ $par7Str.$x = $par1;
+ $par7Str.$y = $par2;
+ $par7Str.$z = $par3;
+ $par7Str = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par7Str, $par7Str);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ $par7Str = new ji_PrintStream;
+ $par7Str.$out = new jl_ConsoleOutputStreamStderr;
+ var$10 = new jl_StringBuilder;
+ var$10.$buffer = $rt_createCharArray(16);
+ $par7Str.$sb = var$10;
+ $par7Str.$buffer0 = $rt_createCharArray(32);
+ $par7Str.$autoFlush = 0;
+ var$10 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$10, $rt_s(2), $rt_createArray(jl_String, 0));
+ $par7Str.$charset = var$10;
+ jl_System_errCache = $par7Str;
+ }
+ var$10 = jl_System_errCache;
+ $par7Str = var$10.$sb;
+ jl_AbstractStringBuilder_insert($par7Str, $par7Str.$length, $rt_s(220));
+ var$12 = $par7Str.$length;
+ jl_AbstractStringBuilder_insertSpace($par7Str, var$12, var$12 + 1 | 0);
+ $par7Str.$buffer.data[var$12] = 10;
+ ji_PrintStream_printSB(var$10);
+ }
+ break b;
+ case 3:
+ $par1 = $par1 + 0.5;
+ $par2 = $par2 + 0.25;
+ $par3 = $par3 + 0.25999999046325684;
+ $par7Str = nleg_EaglerAdapterGL30_deevis;
+ $par7Str.$x = $par1;
+ $par7Str.$y = $par2;
+ $par7Str.$z = $par3;
+ $par7Str = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par7Str, $par7Str);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$10 = new ji_PrintStream;
+ var$10.$out = new jl_ConsoleOutputStreamStderr;
+ $par7Str = new jl_StringBuilder;
+ $par7Str.$buffer = $rt_createCharArray(16);
+ var$10.$sb = $par7Str;
+ var$10.$buffer0 = $rt_createCharArray(32);
+ var$10.$autoFlush = 0;
+ $par7Str = new jnci_UTF8Charset;
+ jnc_Charset__init_($par7Str, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$10.$charset = $par7Str;
+ jl_System_errCache = var$10;
+ }
+ var$10 = jl_System_errCache;
+ $par7Str = var$10.$sb;
+ jl_AbstractStringBuilder_insert($par7Str, $par7Str.$length, $rt_s(220));
+ var$12 = $par7Str.$length;
+ jl_AbstractStringBuilder_insertSpace($par7Str, var$12, var$12 + 1 | 0);
+ $par7Str.$buffer.data[var$12] = 10;
+ ji_PrintStream_printSB(var$10);
+ }
+ $par5 = 180.0;
+ break b;
+ case 4:
+ $par1 = $par1 + 0.7400000095367432;
+ $par2 = $par2 + 0.25;
+ $par3 = $par3 + 0.5;
+ $par7Str = nleg_EaglerAdapterGL30_deevis;
+ $par7Str.$x = $par1;
+ $par7Str.$y = $par2;
+ $par7Str.$z = $par3;
+ $par7Str = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par7Str, $par7Str);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList)
+ ji_PrintStream_println0(jl_System_err(), $rt_s(220));
+ $par5 = 270.0;
+ break b;
+ case 5:
+ break;
+ default:
+ }
+ nleg_EaglerAdapterGL30_glTranslatef($par1 + 0.25999999046325684, $par2 + 0.25, $par3 + 0.5);
+ $par5 = 90.0;
+ }
+ }
+ nleg_EaglerAdapterGL30_glEnable(41);
+ nleg_EaglerAdapterGL30_glScalef((-1.0), (-1.0), 1.0);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nms_ModelSkeletonHead_setRotationAngles($var8, 0.0, 0.0, 0.0, $par5, 0.0, 0.0625, null);
+ nms_ModelRenderer_render($var8.$skeletonHead, 0.0625);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+}
+$java.nms_TileEntitySkullRenderer_renderTileEntityAt = function($this, $par1TileEntity, $par2, $par4, $par6, $par8) {
+ $java.nms_TileEntitySkullRenderer_renderTileEntitySkullAt($this, $par1TileEntity, $par2, $par4, $par6, $par8);
+};
+function nms_TileEntitySkullRenderer__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1006);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_TileEntitySkullRenderer_tex_skeleton = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1270);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_TileEntitySkullRenderer_tex_skeleton_wither = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1284);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_TileEntitySkullRenderer_tex_zombie = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1297);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_TileEntitySkullRenderer_tex_character = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(1248);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_TileEntitySkullRenderer_tex_creeper = var$1;
+}
+function otcit_FloatAnalyzer$Result() {
+ var a = this; jl_Object.call(a);
+ a.$mantissa = 0;
+ a.$exponent = 0;
+ a.$sign = 0;
+}
+$java.otcit_FloatAnalyzer$Result__init_ = function() {
+ var var_0 = new otcit_FloatAnalyzer$Result();
+ otcit_FloatAnalyzer$Result__init_(var_0);
+ return var_0;
+};
+function otcit_FloatAnalyzer$Result__init_($this) {
+ return;
+}
+function nms_ModelSign() {
+ var a = this; nms_ModelBase.call(a);
+ a.$signBoard = null;
+ a.$signStick = null;
+}
+$java.nms_ModelSign__init_ = function() {
+ var var_0 = new nms_ModelSign();
+ nms_ModelSign__init_(var_0);
+ return var_0;
+};
+function nms_ModelSign__init_($this) {
+ var var$1;
+ nms_ModelBase__init_0($this);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 0;
+ $this.$signBoard = var$1;
+ var$1 = $this.$signBoard;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-12.0), (-14.0), (-1.0), 24, 12, 2, 0.0));
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 14;
+ $this.$signStick = var$1;
+ var$1 = $this.$signStick;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), (-2.0), (-1.0), 2, 14, 2, 0.0));
+}
+$java.nms_ModelSign_renderSign = function($this) {
+ nms_ModelRenderer_render($this.$signBoard, 0.0625);
+ nms_ModelRenderer_render($this.$signStick, 0.0625);
+};
+function nms_ModelChest() {
+ var a = this; nms_ModelBase.call(a);
+ a.$chestLid = null;
+ a.$chestBelow = null;
+ a.$chestKnob = null;
+}
+$java.nms_ModelChest__init_ = function() {
+ var var_0 = new nms_ModelChest();
+ nms_ModelChest__init_(var_0);
+ return var_0;
+};
+function nms_ModelChest__init_($this) {
+ var var$1;
+ nms_ModelBase__init_0($this);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 0;
+ var$1.$textureWidth0 = 64.0;
+ var$1.$textureHeight0 = 64.0;
+ $this.$chestLid = var$1;
+ var$1 = $this.$chestLid;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, 0.0, (-5.0), (-14.0), 14, 5, 14, 0.0));
+ $this.$chestLid.$rotationPointX = 1.0;
+ $this.$chestLid.$rotationPointY = 7.0;
+ $this.$chestLid.$rotationPointZ = 15.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 0;
+ var$1.$textureWidth0 = 64.0;
+ var$1.$textureHeight0 = 64.0;
+ $this.$chestKnob = var$1;
+ var$1 = $this.$chestKnob;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), (-2.0), (-15.0), 2, 4, 1, 0.0));
+ $this.$chestKnob.$rotationPointX = 8.0;
+ $this.$chestKnob.$rotationPointY = 7.0;
+ $this.$chestKnob.$rotationPointZ = 15.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 19;
+ var$1.$textureWidth0 = 64.0;
+ var$1.$textureHeight0 = 64.0;
+ $this.$chestBelow = var$1;
+ var$1 = $this.$chestBelow;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, 0.0, 0.0, 0.0, 14, 10, 14, 0.0));
+ $this.$chestBelow.$rotationPointX = 1.0;
+ $this.$chestBelow.$rotationPointY = 6.0;
+ $this.$chestBelow.$rotationPointZ = 1.0;
+}
+$java.nms_ModelChest_renderAll = function($this) {
+ $this.$chestKnob.$rotateAngleX = $this.$chestLid.$rotateAngleX;
+ nms_ModelRenderer_render($this.$chestLid, 0.0625);
+ nms_ModelRenderer_render($this.$chestKnob, 0.0625);
+ nms_ModelRenderer_render($this.$chestBelow, 0.0625);
+};
+function nms_ModelLargeChest() {
+ nms_ModelChest.call(this);
+}
+$java.nms_ModelLargeChest__init_ = function() {
+ var var_0 = new nms_ModelLargeChest();
+ nms_ModelLargeChest__init_(var_0);
+ return var_0;
+};
+function nms_ModelLargeChest__init_($this) {
+ var var$1;
+ nms_ModelChest__init_($this);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 0;
+ var$1.$textureWidth0 = 128.0;
+ var$1.$textureHeight0 = 64.0;
+ $this.$chestLid = var$1;
+ var$1 = $this.$chestLid;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, 0.0, (-5.0), (-14.0), 30, 5, 14, 0.0));
+ $this.$chestLid.$rotationPointX = 1.0;
+ $this.$chestLid.$rotationPointY = 7.0;
+ $this.$chestLid.$rotationPointZ = 15.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 0;
+ var$1.$textureWidth0 = 128.0;
+ var$1.$textureHeight0 = 64.0;
+ $this.$chestKnob = var$1;
+ var$1 = $this.$chestKnob;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), (-2.0), (-15.0), 2, 4, 1, 0.0));
+ $this.$chestKnob.$rotationPointX = 16.0;
+ $this.$chestKnob.$rotationPointY = 7.0;
+ $this.$chestKnob.$rotationPointZ = 15.0;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 19;
+ var$1.$textureWidth0 = 128.0;
+ var$1.$textureHeight0 = 64.0;
+ $this.$chestBelow = var$1;
+ var$1 = $this.$chestBelow;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, 0.0, 0.0, 0.0, 30, 10, 14, 0.0));
+ $this.$chestBelow.$rotationPointX = 1.0;
+ $this.$chestBelow.$rotationPointY = 6.0;
+ $this.$chestBelow.$rotationPointZ = 1.0;
+}
+function nms_ModelBook() {
+ var a = this; nms_ModelBase.call(a);
+ a.$coverRight = null;
+ a.$coverLeft = null;
+ a.$pagesRight = null;
+ a.$pagesLeft = null;
+ a.$flippingPageRight = null;
+ a.$flippingPageLeft = null;
+ a.$bookSpine = null;
+}
+$java.nms_ModelBook__init_ = function() {
+ var var_0 = new nms_ModelBook();
+ nms_ModelBook__init_(var_0);
+ return var_0;
+};
+function nms_ModelBook__init_($this) {
+ var var$1;
+ nms_ModelBase__init_0($this);
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 0;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-6.0), (-5.0), 0.0, 6, 10, 0, 0.0));
+ $this.$coverRight = var$1;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 16;
+ var$1.$textureOffsetY0 = 0;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, 0.0, (-5.0), 0.0, 6, 10, 0, 0.0));
+ $this.$coverLeft = var$1;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 0;
+ var$1.$textureOffsetY0 = 10;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, 0.0, (-4.0), (-0.9900000095367432), 5, 8, 1, 0.0));
+ $this.$pagesRight = var$1;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 12;
+ var$1.$textureOffsetY0 = 10;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, 0.0, (-4.0), (-0.009999999776482582), 5, 8, 1, 0.0));
+ $this.$pagesLeft = var$1;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 24;
+ var$1.$textureOffsetY0 = 10;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, 0.0, (-4.0), 0.0, 5, 8, 0, 0.0));
+ $this.$flippingPageRight = var$1;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 24;
+ var$1.$textureOffsetY0 = 10;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, 0.0, (-4.0), 0.0, 5, 8, 0, 0.0));
+ $this.$flippingPageLeft = var$1;
+ var$1 = nms_ModelRenderer__init_($this, null);
+ var$1.$textureOffsetX0 = 12;
+ var$1.$textureOffsetY0 = 0;
+ ju_ArrayList_add(var$1.$cubeList, nms_ModelBox__init_(var$1, var$1.$textureOffsetX0, var$1.$textureOffsetY0, (-1.0), (-5.0), 0.0, 2, 10, 0, 0.0));
+ $this.$bookSpine = var$1;
+ var$1 = $this.$coverRight;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 0.0;
+ var$1.$rotationPointZ = (-1.0);
+ var$1 = $this.$coverLeft;
+ var$1.$rotationPointX = 0.0;
+ var$1.$rotationPointY = 0.0;
+ var$1.$rotationPointZ = 1.0;
+ $this.$bookSpine.$rotateAngleY = 1.5707963705062866;
+}
+$java.nms_ModelBook_render = function($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ $java.nms_ModelBook_setRotationAngles($this, $par2, $par3, $par4, $par5, $par6, $par7, $par1Entity);
+ nms_ModelRenderer_render($this.$coverRight, $par7);
+ nms_ModelRenderer_render($this.$coverLeft, $par7);
+ nms_ModelRenderer_render($this.$bookSpine, $par7);
+ nms_ModelRenderer_render($this.$pagesRight, $par7);
+ nms_ModelRenderer_render($this.$pagesLeft, $par7);
+ nms_ModelRenderer_render($this.$flippingPageRight, $par7);
+ nms_ModelRenderer_render($this.$flippingPageLeft, $par7);
+};
+$java.nms_ModelBook_setRotationAngles = function($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7Entity) {
+ var $var8, var$9, var$10;
+ $par1 = $par1 * 0.019999999552965164;
+ $var8 = (nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 | 0) & 65535] * 0.10000000149011612 + 1.25) * $par4;
+ $this.$coverRight.$rotateAngleY = 3.1415927410125732 + $var8;
+ $par7Entity = $this.$coverLeft;
+ $par1 = -$var8;
+ $par7Entity.$rotateAngleY = $par1;
+ $this.$pagesRight.$rotateAngleY = $var8;
+ $this.$pagesLeft.$rotateAngleY = $par1;
+ $par7Entity = $this.$flippingPageRight;
+ $par1 = $var8 * 2.0;
+ $par7Entity.$rotateAngleY = $var8 - $par1 * $par2;
+ $this.$flippingPageLeft.$rotateAngleY = $var8 - $par1 * $par3;
+ $par7Entity = $this.$pagesRight;
+ var$9 = nms_MathHelper_SIN_TABLE.data;
+ var$10 = ($var8 * 10430.3779296875 | 0) & 65535;
+ $par7Entity.$rotationPointX = var$9[var$10];
+ $this.$pagesLeft.$rotationPointX = nms_MathHelper_SIN_TABLE.data[var$10];
+ $this.$flippingPageRight.$rotationPointX = nms_MathHelper_SIN_TABLE.data[var$10];
+ $this.$flippingPageLeft.$rotationPointX = nms_MathHelper_SIN_TABLE.data[var$10];
+};
+function jnci_BufferedEncoder$Controller() {
+ var a = this; jl_Object.call(a);
+ a.$in1 = null;
+ a.$out2 = null;
+ a.$inPosition = 0;
+ a.$outPosition = 0;
+}
+$java.jnci_BufferedEncoder$Controller_hasMoreInput = function($this) {
+ var var$1;
+ var$1 = $this.$in1;
+ return var$1.$position >= var$1.$limit ? 0 : 1;
+};
+$java.jnci_BufferedEncoder$Controller_hasMoreOutput = function($this, $sz) {
+ var var$2;
+ var$2 = $this.$out2;
+ return (var$2.$limit - var$2.$position | 0) < $sz ? 0 : 1;
+};
+$java.jnci_BufferedEncoder$Controller_setInPosition = function($this, $inPosition) {
+ $this.$inPosition = $inPosition;
+};
+$java.jnci_BufferedEncoder$Controller_setOutPosition = function($this, $outPosition) {
+ $this.$outPosition = $outPosition;
+};
+function jnc_BufferUnderflowException() {
+ jl_RuntimeException.call(this);
+}
+$java.jnc_BufferUnderflowException__init_ = function() {
+ var var_0 = new jnc_BufferUnderflowException();
+ jnc_BufferUnderflowException__init_(var_0);
+ return var_0;
+};
+function jnc_BufferUnderflowException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jnc_BufferOverflowException() {
+ jl_RuntimeException.call(this);
+}
+$java.jnc_BufferOverflowException__init_ = function() {
+ var var_0 = new jnc_BufferOverflowException();
+ jnc_BufferOverflowException__init_(var_0);
+ return var_0;
+};
+function jnc_BufferOverflowException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jnc_MalformedInputException() {
+ jnc_CharacterCodingException.call(this);
+ this.$length3 = 0;
+}
+$java.jnc_MalformedInputException_getMessage = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2672));
+ var$2 = $this.$length3;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function jnc_UnmappableCharacterException() {
+ jnc_CharacterCodingException.call(this);
+ this.$length4 = 0;
+}
+$java.jnc_UnmappableCharacterException_getMessage = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2673));
+ var$2 = $this.$length4;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+function jl_StrictMath() {
+ jl_Object.call(this);
+}
+$java.jl_StrictMath__init_ = function() {
+ var var_0 = new jl_StrictMath();
+ jl_StrictMath__init_(var_0);
+ return var_0;
+};
+function jl_StrictMath__init_($this) {
+ return;
+}
+function nms_Chunk() {
+ var a = this; jl_Object.call(a);
+ a.$storageArrays = null;
+ a.$blockBiomeArray = null;
+ a.$precipitationHeightMap = null;
+ a.$updateSkylightColumns = null;
+ a.$isChunkLoaded = 0;
+ a.$worldObj7 = null;
+ a.$heightMap = null;
+ a.$xPosition16 = 0;
+ a.$zPosition15 = 0;
+ a.$isGapLightingUpdated = 0;
+ a.$chunkTileEntityMap = null;
+ a.$entityLists = null;
+ a.$isTerrainPopulated = 0;
+ a.$isModified = 0;
+ a.$hasEntities = 0;
+ a.$lastSaveTime = Long_ZERO;
+ a.$sendUpdates = 0;
+ a.$heightMapMinimum = 0;
+ a.$queuedLightChecks = 0;
+ a.$field_76653_p = 0;
+}
+$java.nms_Chunk_isLit = 0;
+$java.nms_Chunk__init_ = function(var_0, var_1, var_2) {
+ var var_3 = new nms_Chunk();
+ nms_Chunk__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+};
+function nms_Chunk__init_($this, $par1World, $par2, $par3) {
+ var $var4, var$5;
+ $this.$storageArrays = $rt_createArray($java.nms_ExtendedBlockStorage, 16);
+ $this.$blockBiomeArray = $rt_createByteArray(256);
+ $this.$precipitationHeightMap = $rt_createIntArray(256);
+ $this.$updateSkylightColumns = $rt_createBooleanArray(256);
+ $this.$isGapLightingUpdated = 0;
+ $this.$chunkTileEntityMap = ju_HashMap__init_1(16, 0.75);
+ $this.$isTerrainPopulated = 0;
+ $this.$isModified = 0;
+ $this.$hasEntities = 0;
+ $this.$lastSaveTime = Long_ZERO;
+ $this.$sendUpdates = 0;
+ $this.$heightMapMinimum = 0;
+ $this.$queuedLightChecks = 4096;
+ $this.$field_76653_p = 0;
+ $this.$entityLists = $rt_createArray(ju_List, 16);
+ $this.$worldObj7 = $par1World;
+ $this.$xPosition16 = $par2;
+ $this.$zPosition15 = $par3;
+ $this.$heightMap = $rt_createIntArray(256);
+ $var4 = 0;
+ while ($var4 < $this.$entityLists.data.length) {
+ var$5 = $this.$entityLists.data;
+ $par1World = new ju_ArrayList;
+ $par1World.$array1 = $rt_createArray(jl_Object, 10);
+ var$5[$var4] = $par1World;
+ $var4 = $var4 + 1 | 0;
+ }
+ var$5 = $this.$precipitationHeightMap;
+ ju_Arrays_fill0(var$5, 0, var$5.data.length, (-999));
+ var$5 = $this.$blockBiomeArray;
+ ju_Arrays_fill2(var$5, 0, var$5.data.length, (-1));
+}
+$java.nms_Chunk_getHeightValue = function($this, $par1, $par2) {
+ return $this.$heightMap.data[$par2 << 4 | $par1];
+};
+$java.nms_Chunk_getTopFilledSegment = function($this) {
+ var $var1;
+ $var1 = $this.$storageArrays.data.length - 1 | 0;
+ while ($var1 >= 0) {
+ if ($this.$storageArrays.data[$var1] !== null)
+ return $this.$storageArrays.data[$var1].$yBase;
+ $var1 = $var1 + (-1) | 0;
+ }
+ return 0;
+};
+$java.nms_Chunk_generateHeightMap = function($this) {
+ var $var1, $var2, var$3, $var3, var$5, var$6, $var4, $var5;
+ $var1 = $java.nms_Chunk_getTopFilledSegment($this);
+ $var2 = 0;
+ var$3 = ($var1 + 16 | 0) - 1 | 0;
+ while ($var2 < 16) {
+ $var3 = 0;
+ while ($var3 < 16) {
+ var$5 = $this.$precipitationHeightMap.data;
+ var$6 = $var3 << 4;
+ var$5[$var2 + var$6 | 0] = (-999);
+ $var4 = var$3;
+ a: {
+ while (true) {
+ if ($var4 <= 0)
+ break a;
+ $var5 = $this.$getBlockID($var2, $var4 - 1 | 0, $var3);
+ nms_Block_$callClinit();
+ if (nms_Block_lightOpacity.data[$var5])
+ break;
+ $var4 = $var4 + (-1) | 0;
+ }
+ $this.$heightMap.data[var$6 | $var2] = $var4;
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ $this.$isModified = 1;
+};
+$java.nms_Chunk_generateSkylightMap = function($this) {
+ var $var1, $var2, var$3, var$4, $var3, var$6, $var4, $var5, $var6, var$10, var$11, var$12, var$13, var$14, var$15;
+ $var1 = $java.nms_Chunk_getTopFilledSegment($this);
+ $this.$heightMapMinimum = 2147483647;
+ $var2 = 0;
+ var$3 = ($var1 + 16 | 0) - 1 | 0;
+ a: while (true) {
+ if ($var2 >= 16) {
+ $this.$isModified = 1;
+ var$4 = 0;
+ while (var$4 < 16) {
+ $var3 = 0;
+ while ($var3 < 16) {
+ $this.$updateSkylightColumns.data[var$4 + ($var3 * 16 | 0) | 0] = 1;
+ $this.$isGapLightingUpdated = 1;
+ $var3 = $var3 + 1 | 0;
+ }
+ var$4 = var$4 + 1 | 0;
+ }
+ return;
+ }
+ $var3 = 0;
+ while ($var3 < 16) {
+ var$6 = $this.$precipitationHeightMap.data;
+ var$4 = $var3 << 4;
+ var$6[$var2 + var$4 | 0] = (-999);
+ $var4 = var$3;
+ b: {
+ while (true) {
+ if ($var4 <= 0)
+ break b;
+ if ($this.$getBlockLightOpacity($var2, $var4 - 1 | 0, $var3))
+ break;
+ $var4 = $var4 + (-1) | 0;
+ }
+ $this.$heightMap.data[var$4 | $var2] = $var4;
+ if ($var4 < $this.$heightMapMinimum)
+ $this.$heightMapMinimum = $var4;
+ }
+ c: {
+ if (!$this.$worldObj7.$provider.$hasNoSky) {
+ var$4 = 15;
+ $var5 = var$3;
+ while (true) {
+ var$4 = var$4 - $this.$getBlockLightOpacity($var2, $var5, $var3) | 0;
+ if (var$4 > 0) {
+ $var6 = $this.$storageArrays.data[$var5 >> 4];
+ if ($var6 !== null) {
+ $var1 = $var5 & 15;
+ $java.nms_NibbleArray_set($var6.$skylightArray, $var2, $var1, $var3, var$4);
+ $var6 = $this.$worldObj7;
+ $var1 = ($this.$xPosition16 << 4) + $var2 | 0;
+ $var4 = ($this.$zPosition15 << 4) + $var3 | 0;
+ var$10 = 0;
+ var$11 = $var1 - 1 | 0;
+ var$12 = $var4 - 1 | 0;
+ var$13 = $var1 + 1 | 0;
+ var$14 = $var4 + 1 | 0;
+ while (var$10 < $var6.$worldAccesses.$size0) {
+ var$15 = $var6.$worldAccesses;
+ if (var$10 < 0)
+ break a;
+ if (var$10 >= var$15.$size0)
+ break a;
+ nms_RenderGlobal_markBlocksForUpdate(var$15.$array1.data[var$10], var$11, $var5 - 1 | 0, var$12, var$13, $var5 + 1 | 0, var$14);
+ var$10 = var$10 + 1 | 0;
+ }
+ }
+ }
+ $var5 = $var5 + (-1) | 0;
+ if ($var5 <= 0)
+ break c;
+ if (var$4 <= 0)
+ break c;
+ }
+ }
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ $var6 = new jl_IndexOutOfBoundsException;
+ $var6.$suppressionEnabled = 1;
+ $var6.$writableStackTrace = 1;
+ $rt_throw($var6);
+};
+$java.nms_Chunk_updateSkylightNeighborHeight = function($this, $par1, $par2, $var5, $par4) {
+ if ($par4 > $var5 && nms_World_checkChunksExist($this.$worldObj7, $par1 - 16 | 0, (-16), $par2 - 16 | 0, $par1 + 16 | 0, 16, $par2 + 16 | 0)) {
+ while ($var5 < $par4) {
+ nms_World_updateLightByType($this.$worldObj7, nms_EnumSkyBlock_Sky, $par1, $var5, $par2);
+ $var5 = $var5 + 1 | 0;
+ }
+ $this.$isModified = 1;
+ }
+};
+$java.nms_Chunk_relightBlock = function($this, $par1, $par2, $par3) {
+ var var$4, var$5, $var4, $var12, $var6, $var7, $var8, $var9, $var8_0, var$13, var$14, var$15, var$16, var$17, $var10;
+ var$4 = $this.$heightMap.data;
+ var$5 = $par3 << 4 | $par1;
+ $var4 = var$4[var$5] & 255;
+ if ($par2 <= $var4)
+ $par2 = $var4;
+ while ($par2 > 0 && !$this.$getBlockLightOpacity($par1, $par2 - 1 | 0, $par3)) {
+ $par2 = $par2 + (-1) | 0;
+ }
+ $var12 = $rt_compare($par2, $var4);
+ if ($var12) {
+ a: {
+ nms_World_markBlocksDirtyVertical($this.$worldObj7, $par1 + ($this.$xPosition16 * 16 | 0) | 0, $par3 + ($this.$zPosition15 * 16 | 0) | 0, $par2, $var4);
+ $this.$heightMap.data[var$5] = $par2;
+ $var6 = ($this.$xPosition16 * 16 | 0) + $par1 | 0;
+ $var7 = ($this.$zPosition15 * 16 | 0) + $par3 | 0;
+ if (!$this.$worldObj7.$provider.$hasNoSky) {
+ b: {
+ if ($var12 >= 0) {
+ $var8 = $var4;
+ c: while (true) {
+ if ($var8 >= $par2)
+ break b;
+ $var9 = $this.$storageArrays.data[$var8 >> 4];
+ if ($var9 !== null) {
+ $var8_0 = $var8 & 15;
+ $java.nms_NibbleArray_set($var9.$skylightArray, $par1, $var8_0, $par3, 0);
+ $var9 = $this.$worldObj7;
+ $var8_0 = ($this.$xPosition16 << 4) + $par1 | 0;
+ $var12 = ($this.$zPosition15 << 4) + $par3 | 0;
+ var$13 = 0;
+ var$14 = $var8_0 - 1 | 0;
+ var$15 = $var12 - 1 | 0;
+ var$16 = $var8_0 + 1 | 0;
+ var$17 = $var12 + 1 | 0;
+ while (var$13 < $var9.$worldAccesses.$size0) {
+ $var10 = $var9.$worldAccesses;
+ if (var$13 < 0)
+ break c;
+ if (var$13 >= $var10.$size0)
+ break c;
+ nms_RenderGlobal_markBlocksForUpdate($var10.$array1.data[var$13], var$14, $var8 - 1 | 0, var$15, var$16, $var8 + 1 | 0, var$17);
+ var$13 = var$13 + 1 | 0;
+ }
+ }
+ $var8 = $var8 + 1 | 0;
+ }
+ $var9 = new jl_IndexOutOfBoundsException;
+ $var9.$suppressionEnabled = 1;
+ $var9.$writableStackTrace = 1;
+ $rt_throw($var9);
+ }
+ $var8_0 = $par2;
+ d: while (true) {
+ if ($var8_0 >= $var4)
+ break b;
+ $var9 = $this.$storageArrays.data[$var8_0 >> 4];
+ if ($var9 !== null) {
+ $var12 = $var8_0 & 15;
+ $java.nms_NibbleArray_set($var9.$skylightArray, $par1, $var12, $par3, 15);
+ $var9 = $this.$worldObj7;
+ $var12 = ($this.$xPosition16 << 4) + $par1 | 0;
+ var$13 = ($this.$zPosition15 << 4) + $par3 | 0;
+ $var8 = 0;
+ var$14 = $var12 - 1 | 0;
+ var$15 = var$13 - 1 | 0;
+ var$16 = $var12 + 1 | 0;
+ var$13 = var$13 + 1 | 0;
+ while ($var8 < $var9.$worldAccesses.$size0) {
+ $var10 = $var9.$worldAccesses;
+ if ($var8 < 0)
+ break d;
+ if ($var8 >= $var10.$size0)
+ break d;
+ nms_RenderGlobal_markBlocksForUpdate($var10.$array1.data[$var8], var$14, $var8_0 - 1 | 0, var$15, var$16, $var8_0 + 1 | 0, var$13);
+ $var8 = $var8 + 1 | 0;
+ }
+ }
+ $var8_0 = $var8_0 + 1 | 0;
+ }
+ $var9 = new jl_IndexOutOfBoundsException;
+ $var9.$suppressionEnabled = 1;
+ $var9.$writableStackTrace = 1;
+ $rt_throw($var9);
+ }
+ $var8_0 = 15;
+ while (true) {
+ if ($par2 <= 0)
+ break a;
+ if ($var8_0 <= 0)
+ break a;
+ $par2 = $par2 + (-1) | 0;
+ $var12 = $this.$getBlockLightOpacity($par1, $par2, $par3);
+ if (!$var12)
+ $var12 = 1;
+ $var8_0 = $var8_0 - $var12 | 0;
+ if ($var8_0 < 0)
+ $var8_0 = 0;
+ $var10 = $this.$storageArrays.data[$par2 >> 4];
+ if ($var10 !== null) {
+ $var12 = $par2 & 15;
+ $java.nms_NibbleArray_set($var10.$skylightArray, $par1, $var12, $par3, $var8_0);
+ }
+ }
+ }
+ }
+ $var8_0 = $this.$heightMap.data[var$5];
+ if ($var8_0 < $var4)
+ $par1 = $var8_0;
+ else {
+ $par2 = $var8_0;
+ $par1 = $var4;
+ $var4 = $par2;
+ }
+ if ($var8_0 < $this.$heightMapMinimum)
+ $this.$heightMapMinimum = $var8_0;
+ if (!$this.$worldObj7.$provider.$hasNoSky) {
+ $java.nms_Chunk_updateSkylightNeighborHeight($this, $var6 - 1 | 0, $var7, $par1, $var4);
+ $java.nms_Chunk_updateSkylightNeighborHeight($this, $var6 + 1 | 0, $var7, $par1, $var4);
+ $java.nms_Chunk_updateSkylightNeighborHeight($this, $var6, $var7 - 1 | 0, $par1, $var4);
+ $java.nms_Chunk_updateSkylightNeighborHeight($this, $var6, $var7 + 1 | 0, $par1, $var4);
+ $java.nms_Chunk_updateSkylightNeighborHeight($this, $var6, $var7, $par1, $var4);
+ }
+ $this.$isModified = 1;
+ }
+};
+$java.nms_Chunk_getBlockLightOpacity = function($this, $par1, $par2, $par3) {
+ nms_Block_$callClinit();
+ return nms_Block_lightOpacity.data[$this.$getBlockID($par1, $par2, $par3)];
+};
+$java.nms_Chunk_getBlockID = function($this, $par1, $par2, $par3) {
+ var var$4, $var4;
+ var$4 = $par2 >> 4;
+ if (var$4 >= $this.$storageArrays.data.length)
+ return 0;
+ $var4 = $this.$storageArrays.data[var$4];
+ return $var4 === null ? 0 : $java.nms_ExtendedBlockStorage_getExtBlockID($var4, $par1, $par2 & 15, $par3);
+};
+$java.nms_Chunk_getBlockMetadata = function($this, $par1, $par2, $par3) {
+ var var$4, $var4;
+ var$4 = $par2 >> 4;
+ if (var$4 >= $this.$storageArrays.data.length)
+ return 0;
+ $var4 = $this.$storageArrays.data[var$4];
+ if ($var4 === null)
+ $par1 = 0;
+ else {
+ $par2 = $par2 & 15;
+ $par1 = $java.nms_NibbleArray_get($var4.$blockMetadataArray, $par1, $par2, $par3);
+ }
+ return $par1;
+};
+$java.nms_Chunk_setBlockIDWithMetadata = function($this, $par1, $par2, $par3, $par4, $par5) {
+ var $var6, $var7, $var8, $var9, var$10, var$11, $var10, $var11, $var12, $var13, var$16, $var14, var$18, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$18 = $thread.pop();$var14 = $thread.pop();var$16 = $thread.pop();$var13 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var6 = $par3 << 4 | $par1;
+ if ($par2 >= ($this.$precipitationHeightMap.data[$var6] - 1 | 0))
+ $this.$precipitationHeightMap.data[$var6] = (-999);
+ $var7 = $this.$heightMap.data[$var6];
+ $var8 = $this.$getBlockID($par1, $par2, $par3);
+ $var9 = $this.$getBlockMetadata($par1, $par2, $par3);
+ var$10 = $rt_compare($var8, $par4);
+ if (!var$10 && $var9 == $par5)
+ return 0;
+ var$11 = $this.$storageArrays.data;
+ $var6 = $par2 >> 4;
+ $var10 = var$11[$var6];
+ $var11 = 0;
+ if ($var10 === null) {
+ if (!$par4)
+ return 0;
+ var$11 = $this.$storageArrays;
+ $var10 = new $java.nms_ExtendedBlockStorage;
+ $var11 = $var6 << 4;
+ $var12 = $this.$worldObj7.$provider.$hasNoSky ? 0 : 1;
+ var$11 = var$11.data;
+ $java.nms_ExtendedBlockStorage__init_($var10, $var11, $var12);
+ var$11[$var6] = $var10;
+ $var11 = $par2 < $var7 ? 0 : 1;
+ }
+ $var12 = ($this.$xPosition16 * 16 | 0) + $par1 | 0;
+ $var13 = ($this.$zPosition15 * 16 | 0) + $par3 | 0;
+ if ($var8 && !$this.$worldObj7.$isRemote)
+ nms_Block_$callClinit();
+ var$16 = $par2 & 15;
+ $java.nms_ExtendedBlockStorage_setExtBlockID($var10, $par1, var$16, $par3, $par4);
+ if ($var8) {
+ if (!$this.$worldObj7.$isRemote) {
+ nms_Block_$callClinit();
+ $var14 = nms_Block_blocksList.data[$var8];
+ var$18 = $this.$worldObj7;
+ $ptr = 1;
+ continue main;
+ }
+ nms_Block_$callClinit();
+ if ($rt_isInstance(nms_Block_blocksList.data[$var8], nms_ITileEntityProvider) && var$10)
+ nms_World_removeBlockTileEntity($this.$worldObj7, $var12, $par2, $var13);
+ }
+ if ($java.nms_ExtendedBlockStorage_getExtBlockID($var10, $par1, var$16, $par3) != $par4)
+ return 0;
+ $java.nms_NibbleArray_set($var10.$blockMetadataArray, $par1, var$16, $par3, $par5);
+ if ($var11)
+ $this.$generateSkylightMap();
+ else {
+ nms_Block_$callClinit();
+ if (nms_Block_lightOpacity.data[$par4 & 4095] <= 0) {
+ if ($par2 == ($var7 - 1 | 0))
+ $java.nms_Chunk_relightBlock($this, $par1, $par2, $par3);
+ } else if ($par2 >= $var7)
+ $java.nms_Chunk_relightBlock($this, $par1, $par2 + 1 | 0, $par3);
+ $this.$updateSkylightColumns.data[$par1 + ($par3 * 16 | 0) | 0] = 1;
+ $this.$isGapLightingUpdated = 1;
+ }
+ if ($par4) {
+ if (!$this.$worldObj7.$isRemote) {
+ nms_Block_$callClinit();
+ $var10 = nms_Block_blocksList.data[$par4];
+ $var14 = $this.$worldObj7;
+ $ptr = 2;
+ continue main;
+ }
+ nms_Block_$callClinit();
+ if ($rt_isInstance(nms_Block_blocksList.data[$par4], nms_ITileEntityProvider)) {
+ $var14 = $this.$getChunkBlockTileEntity($par1, $par2, $par3);
+ if ($var14 === null) {
+ $var14 = nms_Block_blocksList.data[$par4].$createNewTileEntity($this.$worldObj7);
+ nms_World_setBlockTileEntity($this.$worldObj7, $var12, $par2, $var13, $var14);
+ }
+ if ($var14 !== null)
+ $var14.$updateContainingBlockInfo();
+ }
+ } else if ($var8 > 0) {
+ nms_Block_$callClinit();
+ if ($rt_isInstance(nms_Block_blocksList.data[$var8], nms_ITileEntityProvider)) {
+ $var14 = $this.$getChunkBlockTileEntity($par1, $par2, $par3);
+ if ($var14 !== null)
+ $var14.$updateContainingBlockInfo();
+ }
+ }
+ $this.$isModified = 1;
+ return 1;
+ case 1:
+ $var14.$breakBlock(var$18, $var12, $par2, $var13, $var8, $var9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($java.nms_ExtendedBlockStorage_getExtBlockID($var10, $par1, var$16, $par3) != $par4)
+ return 0;
+ $java.nms_NibbleArray_set($var10.$blockMetadataArray, $par1, var$16, $par3, $par5);
+ if ($var11)
+ $this.$generateSkylightMap();
+ else {
+ nms_Block_$callClinit();
+ if (nms_Block_lightOpacity.data[$par4 & 4095] <= 0) {
+ if ($par2 == ($var7 - 1 | 0))
+ $java.nms_Chunk_relightBlock($this, $par1, $par2, $par3);
+ } else if ($par2 >= $var7)
+ $java.nms_Chunk_relightBlock($this, $par1, $par2 + 1 | 0, $par3);
+ $this.$updateSkylightColumns.data[$par1 + ($par3 * 16 | 0) | 0] = 1;
+ $this.$isGapLightingUpdated = 1;
+ }
+ if ($par4) {
+ if (!$this.$worldObj7.$isRemote) {
+ nms_Block_$callClinit();
+ $var10 = nms_Block_blocksList.data[$par4];
+ $var14 = $this.$worldObj7;
+ $ptr = 2;
+ continue main;
+ }
+ nms_Block_$callClinit();
+ if ($rt_isInstance(nms_Block_blocksList.data[$par4], nms_ITileEntityProvider)) {
+ $var14 = $this.$getChunkBlockTileEntity($par1, $par2, $par3);
+ if ($var14 === null) {
+ $var14 = nms_Block_blocksList.data[$par4].$createNewTileEntity($this.$worldObj7);
+ nms_World_setBlockTileEntity($this.$worldObj7, $var12, $par2, $var13, $var14);
+ }
+ if ($var14 !== null)
+ $var14.$updateContainingBlockInfo();
+ }
+ } else if ($var8 > 0) {
+ nms_Block_$callClinit();
+ if ($rt_isInstance(nms_Block_blocksList.data[$var8], nms_ITileEntityProvider)) {
+ $var14 = $this.$getChunkBlockTileEntity($par1, $par2, $par3);
+ if ($var14 !== null)
+ $var14.$updateContainingBlockInfo();
+ }
+ }
+ $this.$isModified = 1;
+ return 1;
+ case 2:
+ $var10.$onBlockAdded($var14, $var12, $par2, $var13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_Block_$callClinit();
+ if ($rt_isInstance(nms_Block_blocksList.data[$par4], nms_ITileEntityProvider)) {
+ $var14 = $this.$getChunkBlockTileEntity($par1, $par2, $par3);
+ if ($var14 === null) {
+ $var14 = nms_Block_blocksList.data[$par4].$createNewTileEntity($this.$worldObj7);
+ nms_World_setBlockTileEntity($this.$worldObj7, $var12, $par2, $var13, $var14);
+ }
+ if ($var14 !== null)
+ $var14.$updateContainingBlockInfo();
+ }
+ $this.$isModified = 1;
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $par4, $par5, $var6, $var7, $var8, $var9, var$10, var$11, $var10, $var11, $var12, $var13, var$16, $var14, var$18, $ptr);
+};
+$java.nms_Chunk_setBlockMetadata = function($this, $par1, $par2, $par3, $par4) {
+ var $var5, $var7, $var8;
+ $var5 = $this.$storageArrays.data[$par2 >> 4];
+ if ($var5 === null)
+ return 0;
+ $var7 = $par2 & 15;
+ if ($java.nms_NibbleArray_get($var5.$blockMetadataArray, $par1, $var7, $par3) == $par4)
+ return 0;
+ $this.$isModified = 1;
+ $java.nms_NibbleArray_set($var5.$blockMetadataArray, $par1, $var7, $par3, $par4);
+ $var7 = $java.nms_ExtendedBlockStorage_getExtBlockID($var5, $par1, $var7, $par3);
+ if ($var7 > 0) {
+ nms_Block_$callClinit();
+ if ($rt_isInstance(nms_Block_blocksList.data[$var7], nms_ITileEntityProvider)) {
+ $var8 = $this.$getChunkBlockTileEntity($par1, $par2, $par3);
+ if ($var8 !== null) {
+ $var8.$updateContainingBlockInfo();
+ $var8.$blockMetadata = $par4;
+ }
+ }
+ }
+ return 1;
+};
+$java.nms_Chunk_getSavedLightValue = function($this, $par1EnumSkyBlock, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = $this.$storageArrays.data[$par3 >> 4];
+ if ($var5 === null)
+ $par2 = !$this.$canBlockSeeTheSky($par2, $par3, $par4) ? 0 : $par1EnumSkyBlock.$defaultLightValue;
+ else if ($par1EnumSkyBlock !== nms_EnumSkyBlock_Sky) {
+ if ($par1EnumSkyBlock !== nms_EnumSkyBlock_Block)
+ $par2 = $par1EnumSkyBlock.$defaultLightValue;
+ else {
+ $par3 = $par3 & 15;
+ $par2 = $java.nms_NibbleArray_get($var5.$blocklightArray, $par2, $par3, $par4);
+ }
+ } else if ($this.$worldObj7.$provider.$hasNoSky)
+ $par2 = 0;
+ else {
+ $par3 = $par3 & 15;
+ $par2 = $java.nms_NibbleArray_get($var5.$skylightArray, $par2, $par3, $par4);
+ }
+ return $par2;
+};
+$java.nms_Chunk_setLightValue = function($this, $par1EnumSkyBlock, $par2, $par3, $par4, $par5) {
+ var var$6, var$7, $var6, var$9, var$10;
+ var$6 = $this.$storageArrays.data;
+ var$7 = $par3 >> 4;
+ $var6 = var$6[var$7];
+ if ($var6 === null) {
+ var$6 = $this.$storageArrays;
+ $var6 = new $java.nms_ExtendedBlockStorage;
+ var$9 = var$7 << 4;
+ var$10 = $this.$worldObj7.$provider.$hasNoSky ? 0 : 1;
+ var$6 = var$6.data;
+ $java.nms_ExtendedBlockStorage__init_($var6, var$9, var$10);
+ var$6[var$7] = $var6;
+ $this.$generateSkylightMap();
+ }
+ $this.$isModified = 1;
+ if ($par1EnumSkyBlock !== nms_EnumSkyBlock_Sky) {
+ if ($par1EnumSkyBlock === nms_EnumSkyBlock_Block) {
+ $par3 = $par3 & 15;
+ $java.nms_NibbleArray_set($var6.$blocklightArray, $par2, $par3, $par4, $par5);
+ }
+ } else if (!$this.$worldObj7.$provider.$hasNoSky) {
+ $par3 = $par3 & 15;
+ $java.nms_NibbleArray_set($var6.$skylightArray, $par2, $par3, $par4, $par5);
+ }
+};
+$java.nms_Chunk_getBlockLightValue = function($this, $par1, $par2, $par3, $par4) {
+ var $var5, $var6, $var7;
+ $var5 = $this.$storageArrays.data[$par2 >> 4];
+ if ($var5 === null)
+ return !$this.$worldObj7.$provider.$hasNoSky && $par4 < nms_EnumSkyBlock_Sky.$defaultLightValue ? nms_EnumSkyBlock_Sky.$defaultLightValue - $par4 | 0 : 0;
+ if ($this.$worldObj7.$provider.$hasNoSky)
+ $var6 = 0;
+ else {
+ $var6 = $par2 & 15;
+ $var6 = $java.nms_NibbleArray_get($var5.$skylightArray, $par1, $var6, $par3);
+ }
+ if ($var6 > 0)
+ $java.nms_Chunk_isLit = 1;
+ $par4 = $var6 - $par4 | 0;
+ $par2 = $par2 & 15;
+ $var7 = $java.nms_NibbleArray_get($var5.$blocklightArray, $par1, $par2, $par3);
+ if ($var7 <= $par4)
+ $var7 = $par4;
+ return $var7;
+};
+$java.nms_Chunk_addEntity = function($this, $par1Entity) {
+ var var$2, $var2, $var3, var$5, var$6, var$7, $var4;
+ $this.$hasEntities = 1;
+ var$2 = $par1Entity.$posX / 16.0;
+ $var2 = var$2 | 0;
+ if (var$2 < $var2)
+ $var2 = $var2 - 1 | 0;
+ var$2 = $par1Entity.$posZ / 16.0;
+ $var3 = var$2 | 0;
+ if (var$2 < $var3)
+ $var3 = $var3 - 1 | 0;
+ if (!($var2 == $this.$xPosition16 && $var3 == $this.$zPosition15)) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStderr;
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ var$5.$sb = var$6;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ var$6 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$6, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = var$6;
+ jl_System_errCache = var$5;
+ }
+ var$7 = jl_System_errCache;
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(2674));
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $par1Entity.$toString());
+ var$5 = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ var$6 = var$7.$sb;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, var$5);
+ $var2 = var$6.$length;
+ jl_AbstractStringBuilder_insertSpace(var$6, $var2, $var2 + 1 | 0);
+ var$6.$buffer.data[$var2] = 10;
+ ji_PrintStream_printSB(var$7);
+ }
+ var$2 = $par1Entity.$posY / 16.0;
+ $var4 = var$2 | 0;
+ if (var$2 < $var4)
+ $var4 = $var4 - 1 | 0;
+ if ($var4 < 0)
+ $var4 = 0;
+ if ($var4 >= $this.$entityLists.data.length)
+ $var4 = $this.$entityLists.data.length - 1 | 0;
+ $par1Entity.$addedToChunk = 1;
+ $par1Entity.$chunkCoordX = $this.$xPosition16;
+ $par1Entity.$chunkCoordY = $var4;
+ $par1Entity.$chunkCoordZ = $this.$zPosition15;
+ ju_ArrayList_add($this.$entityLists.data[$var4], $par1Entity);
+};
+$java.nms_Chunk_removeEntity = function($this, $par1Entity) {
+ $this.$removeEntityAtIndex($par1Entity, $par1Entity.$chunkCoordY);
+};
+$java.nms_Chunk_removeEntityAtIndex = function($this, $par1Entity, $par2) {
+ var var$3;
+ if ($par2 < 0)
+ $par2 = 0;
+ if ($par2 >= $this.$entityLists.data.length)
+ $par2 = $this.$entityLists.data.length - 1 | 0;
+ var$3 = $this.$entityLists.data[$par2];
+ $par2 = ju_AbstractList_indexOf(var$3, $par1Entity);
+ if ($par2 >= 0)
+ ju_ArrayList_remove(var$3, $par2);
+};
+$java.nms_Chunk_canBlockSeeTheSky = function($this, $par1, $par2, $par3) {
+ return $par2 < $this.$heightMap.data[$par3 << 4 | $par1] ? 0 : 1;
+};
+$java.nms_Chunk_getChunkBlockTileEntity = function($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6;
+ $var4 = new nms_ChunkPosition;
+ $var4.$x3 = $par1;
+ $var4.$y2 = $par2;
+ $var4.$z5 = $par3;
+ $var5 = $this.$chunkTileEntityMap;
+ $var6 = ($rt_imul($var4.$x3, 8976890) + $rt_imul($var4.$y2, 981131) | 0) + $var4.$z5 | 0;
+ $var5 = ju_HashMap_findNonNullKeyEntry($var5, $var4, $var6 & ($var5.$elementData.data.length - 1 | 0), $var6);
+ $var5 = $var5 === null ? null : $var5.$value0;
+ a: {
+ $var5 = $var5;
+ if ($var5 === null) {
+ $var6 = $this.$getBlockID($par1, $par2, $par3);
+ if ($var6 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var6].$isBlockContainer) {
+ $var5 = nms_Block_blocksList.data[$var6].$createNewTileEntity($this.$worldObj7);
+ nms_World_setBlockTileEntity($this.$worldObj7, ($this.$xPosition16 * 16 | 0) + $par1 | 0, $par2, ($this.$zPosition15 * 16 | 0) + $par3 | 0, $var5);
+ $var5 = $this.$chunkTileEntityMap;
+ $par3 = ($rt_imul($var4.$x3, 8976890) + $rt_imul($var4.$y2, 981131) | 0) + $var4.$z5 | 0;
+ $var5 = ju_HashMap_findNonNullKeyEntry($var5, $var4, $par3 & ($var5.$elementData.data.length - 1 | 0), $par3);
+ $var5 = $var5 === null ? null : $var5.$value0;
+ break a;
+ }
+ }
+ return null;
+ }
+ }
+ if ($var5 !== null && $var5.$tileEntityInvalid) {
+ ju_HashMap_removeEntry($this.$chunkTileEntityMap, $var4);
+ return null;
+ }
+ return $var5;
+};
+$java.nms_Chunk_setChunkBlockTileEntity = function($this, $par1, $par2, $par3, $par4TileEntity) {
+ var $var5, var$6;
+ $var5 = new nms_ChunkPosition;
+ $var5.$x3 = $par1;
+ $var5.$y2 = $par2;
+ $var5.$z5 = $par3;
+ $par4TileEntity.$worldObj5 = $this.$worldObj7;
+ $par4TileEntity.$xCoord0 = ($this.$xPosition16 * 16 | 0) + $par1 | 0;
+ $par4TileEntity.$yCoord0 = $par2;
+ $par4TileEntity.$zCoord0 = ($this.$zPosition15 * 16 | 0) + $par3 | 0;
+ if ($this.$getBlockID($par1, $par2, $par3)) {
+ nms_Block_$callClinit();
+ if ($rt_isInstance(nms_Block_blocksList.data[$this.$getBlockID($par1, $par2, $par3)], nms_ITileEntityProvider)) {
+ var$6 = $this.$chunkTileEntityMap;
+ $par3 = ($rt_imul($var5.$x3, 8976890) + $rt_imul($var5.$y2, 981131) | 0) + $var5.$z5 | 0;
+ if (ju_HashMap_findNonNullKeyEntry(var$6, $var5, $par3 & (var$6.$elementData.data.length - 1 | 0), $par3) === null ? 0 : 1) {
+ var$6 = $this.$chunkTileEntityMap;
+ $par3 = ($rt_imul($var5.$x3, 8976890) + $rt_imul($var5.$y2, 981131) | 0) + $var5.$z5 | 0;
+ var$6 = ju_HashMap_findNonNullKeyEntry(var$6, $var5, $par3 & (var$6.$elementData.data.length - 1 | 0), $par3);
+ (var$6 === null ? null : var$6.$value0).$invalidate();
+ }
+ $par4TileEntity.$tileEntityInvalid = 0;
+ ju_HashMap_putImpl($this.$chunkTileEntityMap, $var5, $par4TileEntity);
+ }
+ }
+};
+$java.nms_Chunk_removeChunkBlockTileEntity = function($this, $par1, $par2, $par3) {
+ var $var4, $var5;
+ $var4 = new nms_ChunkPosition;
+ $var4.$x3 = $par1;
+ $var4.$y2 = $par2;
+ $var4.$z5 = $par3;
+ if ($this.$isChunkLoaded) {
+ $var4 = ju_HashMap_removeEntry($this.$chunkTileEntityMap, $var4);
+ $var5 = $var4 === null ? null : $var4.$value0;
+ if ($var5 !== null)
+ $var5.$invalidate();
+ }
+};
+$java.nms_Chunk_onChunkUnload = function($this) {
+ var $var1, $var2, $var3, var$4, var$5, var$6, var$7;
+ $this.$isChunkLoaded = 0;
+ $var1 = $this.$chunkTileEntityMap;
+ if ($var1.$cachedValues === null) {
+ $var2 = new ju_HashMap$2;
+ $var2.$this$00 = $var1;
+ $var1.$cachedValues = $var2;
+ }
+ $var1 = $var1.$cachedValues.$iterator();
+ while ($var1.$hasNext()) {
+ $var2 = $var1.$next();
+ ju_ArrayList_add($this.$worldObj7.$entityRemoval, $var2);
+ }
+ $var3 = 0;
+ while ($var3 < $this.$entityLists.data.length) {
+ $var1 = $this.$worldObj7;
+ $var2 = $this.$entityLists.data[$var3];
+ $var1 = $var1.$unloadedEntityList;
+ var$4 = $var2.$modCount0;
+ var$5 = $var2.$size2();
+ var$6 = 0;
+ while (var$6 >= var$5 ? 0 : 1) {
+ if (var$4 < $var2.$modCount0) {
+ $var1 = new ju_ConcurrentModificationException;
+ $var1.$suppressionEnabled = 1;
+ $var1.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($var1);
+ $rt_throw($var1);
+ }
+ var$7 = var$6 + 1 | 0;
+ if (ju_ArrayList_add($var1, $var2.$get4(var$6))) {
+ var$6 = var$7;
+ continue;
+ }
+ var$6 = var$7;
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+};
+$java.nms_Chunk_setChunkModified = function($this) {
+ $this.$isModified = 1;
+};
+$java.nms_Chunk_getEntitiesWithinAABBForEntity = function($this, $par1Entity, $par2AxisAlignedBB, $par3List, $par4IEntitySelector) {
+ var var$5, $var5, var$7, $var6, $var8, $var9, $var10, $var11, $var12, var$14;
+ var$5 = ($par2AxisAlignedBB.$minY - 2.0) / 16.0;
+ $var5 = var$5 | 0;
+ if (var$5 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$7 = ($par2AxisAlignedBB.$maxY + 2.0) / 16.0;
+ $var6 = var$7 | 0;
+ if (var$7 < $var6)
+ $var6 = $var6 - 1 | 0;
+ if ($var5 < 0) {
+ $var5 = 0;
+ if ($var5 > $var6)
+ $var6 = $var5;
+ }
+ if ($var6 >= $this.$entityLists.data.length) {
+ $var6 = $this.$entityLists.data.length - 1 | 0;
+ if ($var5 >= $var6)
+ $var5 = $var6;
+ }
+ a: {
+ while ($var5 <= $var6) {
+ $var8 = $this.$entityLists.data[$var5];
+ $var9 = 0;
+ while ($var9 < $var8.$size0) {
+ if ($var9 < 0)
+ break a;
+ if ($var9 >= $var8.$size0)
+ break a;
+ b: {
+ $var10 = $var8.$array1.data[$var9];
+ if ($var10 !== $par1Entity && nms_AxisAlignedBB_intersectsWith($var10.$boundingBox, $par2AxisAlignedBB) && !($par4IEntitySelector !== null && !($rt_isInstance($var10, nms_IInventory) && $var10.$isEntityAlive() ? 1 : 0))) {
+ ju_ArrayList_add($par3List, $var10);
+ $var11 = $var10.$getParts();
+ if ($var11 !== null) {
+ $var12 = 0;
+ while (true) {
+ var$14 = $var11.data;
+ if ($var12 >= var$14.length)
+ break b;
+ $var10 = var$14[$var12];
+ if ($var10 !== $par1Entity && nms_AxisAlignedBB_intersectsWith($var10.$boundingBox, $par2AxisAlignedBB) && !($par4IEntitySelector !== null && !($rt_isInstance($var10, nms_IInventory) && ($var10.$isDead ? 0 : 1) ? 1 : 0)))
+ ju_ArrayList_add($par3List, $var10);
+ $var12 = $var12 + 1 | 0;
+ }
+ }
+ }
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ return;
+ }
+ $par1Entity = new jl_IndexOutOfBoundsException;
+ $par1Entity.$suppressionEnabled = 1;
+ $par1Entity.$writableStackTrace = 1;
+ $rt_throw($par1Entity);
+};
+$java.nms_Chunk_getEntitiesOfTypeWithinAAAB = function($this, $par1Class, $par2AxisAlignedBB, $par3List, $par4IEntitySelector) {
+ var var$5, $var5, var$7, $var6, $var8, $var9, $var10;
+ var$5 = ($par2AxisAlignedBB.$minY - 2.0) / 16.0;
+ $var5 = var$5 | 0;
+ if (var$5 < $var5)
+ $var5 = $var5 - 1 | 0;
+ var$7 = ($par2AxisAlignedBB.$maxY + 2.0) / 16.0;
+ $var6 = var$7 | 0;
+ if (var$7 < $var6)
+ $var6 = $var6 - 1 | 0;
+ if ($var5 < 0)
+ $var5 = 0;
+ else if ($var5 >= $this.$entityLists.data.length)
+ $var5 = $this.$entityLists.data.length - 1 | 0;
+ if ($var6 >= $this.$entityLists.data.length)
+ $var6 = $this.$entityLists.data.length - 1 | 0;
+ else if ($var6 < 0)
+ $var6 = 0;
+ a: {
+ while ($var5 <= $var6) {
+ $var8 = $this.$entityLists.data[$var5];
+ $var9 = 0;
+ while ($var9 < $var8.$size0) {
+ if ($var9 < 0)
+ break a;
+ if ($var9 >= $var8.$size0)
+ break a;
+ $var10 = $var8.$array1.data[$var9];
+ if (otp_Platform_isAssignable(jl_Class_getClass($var10.constructor).$platformClass, $par1Class.$platformClass) && nms_AxisAlignedBB_intersectsWith($var10.$boundingBox, $par2AxisAlignedBB) && !($par4IEntitySelector !== null && !$par4IEntitySelector.$isEntityApplicable($var10)))
+ ju_ArrayList_add($par3List, $var10);
+ $var9 = $var9 + 1 | 0;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ return;
+ }
+ $par1Class = new jl_IndexOutOfBoundsException;
+ $par1Class.$suppressionEnabled = 1;
+ $par1Class.$writableStackTrace = 1;
+ $rt_throw($par1Class);
+};
+$java.nms_Chunk_isEmpty = function($this) {
+ return 0;
+};
+function nms_Chunk_getPrecipitationHeight($this, $par1, $par2) {
+ var $var3, $var4, $var5, $var6, $var7;
+ $var3 = $par1 | $par2 << 4;
+ $var4 = $this.$precipitationHeightMap.data[$var3];
+ if ($var4 == (-999)) {
+ $var5 = $java.nms_Chunk_getTopFilledSegment($this) + 15 | 0;
+ $var4 = (-1);
+ while ($var5 > 0 && $var4 == (-1)) {
+ $var6 = $this.$getBlockID($par1, $var5, $par2);
+ if (!$var6) {
+ nms_Material_$callClinit();
+ $var7 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ $var7 = nms_Block_blocksList.data[$var6].$blockMaterial;
+ }
+ if (!$var7.$blocksMovement() && !$var7.$isLiquid())
+ $var5 = $var5 + (-1) | 0;
+ else
+ $var4 = $var5 + 1 | 0;
+ }
+ $this.$precipitationHeightMap.data[$var3] = $var4;
+ }
+ return $var4;
+}
+$java.nms_Chunk_getAreLevelsEmpty = function($this, $var3, $par2) {
+ var $var4;
+ if ($var3 < 0)
+ $var3 = 0;
+ if ($par2 >= 256)
+ $par2 = 255;
+ while ($var3 <= $par2) {
+ $var4 = $this.$storageArrays.data[$var3 >> 4];
+ if ($var4 !== null && !($var4.$blockRefCount ? 0 : 1))
+ return 0;
+ $var3 = $var3 + 16 | 0;
+ }
+ return 1;
+};
+$java.nms_Chunk_fillChunk = function($this, $par1ArrayOfByte, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, var$9, var$10, $var9, $var11;
+ $var5 = 0;
+ $var6 = $this.$worldObj7.$provider.$hasNoSky ? 0 : 1;
+ $var7 = 0;
+ while ($var7 < $this.$storageArrays.data.length) {
+ if ($par2 & 1 << $var7) {
+ if ($this.$storageArrays.data[$var7] === null)
+ $this.$storageArrays.data[$var7] = $java.nms_ExtendedBlockStorage__init_0($var7 << 4, $var6);
+ $var8 = $this.$storageArrays.data[$var7].$blockLSBArray;
+ var$9 = $var8.data.length;
+ jl_System_arraycopy($par1ArrayOfByte, $var5, $var8, 0, var$9);
+ $var5 = $var5 + var$9 | 0;
+ } else if ($par4 && $this.$storageArrays.data[$var7] !== null)
+ $this.$storageArrays.data[$var7] = null;
+ $var7 = $var7 + 1 | 0;
+ }
+ var$10 = 0;
+ while (var$10 < $this.$storageArrays.data.length) {
+ if ($par2 & 1 << var$10 && $this.$storageArrays.data[var$10] !== null) {
+ $var9 = $this.$storageArrays.data[var$10].$blockMetadataArray;
+ jl_System_arraycopy($par1ArrayOfByte, $var5, $var9.$data12, 0, $var9.$data12.data.length);
+ $var5 = $var5 + $var9.$data12.data.length | 0;
+ }
+ var$10 = var$10 + 1 | 0;
+ }
+ $var7 = 0;
+ while ($var7 < $this.$storageArrays.data.length) {
+ if ($par2 & 1 << $var7 && $this.$storageArrays.data[$var7] !== null) {
+ $var9 = $this.$storageArrays.data[$var7].$blocklightArray;
+ jl_System_arraycopy($par1ArrayOfByte, $var5, $var9.$data12, 0, $var9.$data12.data.length);
+ $var5 = $var5 + $var9.$data12.data.length | 0;
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ if ($var6) {
+ var$10 = 0;
+ while (var$10 < $this.$storageArrays.data.length) {
+ if ($par2 & 1 << var$10 && $this.$storageArrays.data[var$10] !== null) {
+ $var9 = $this.$storageArrays.data[var$10].$skylightArray;
+ jl_System_arraycopy($par1ArrayOfByte, $var5, $var9.$data12, 0, $var9.$data12.data.length);
+ $var5 = $var5 + $var9.$data12.data.length | 0;
+ }
+ var$10 = var$10 + 1 | 0;
+ }
+ }
+ $var7 = 0;
+ while ($var7 < $this.$storageArrays.data.length) {
+ if (!($par3 & 1 << $var7)) {
+ if ($par4 && $this.$storageArrays.data[$var7] !== null && $this.$storageArrays.data[$var7].$blockMSBArray !== null)
+ $this.$storageArrays.data[$var7].$blockMSBArray = null;
+ } else if ($this.$storageArrays.data[$var7] === null)
+ $var5 = $var5 + 2048 | 0;
+ else {
+ $var9 = $this.$storageArrays.data[$var7].$blockMSBArray;
+ if ($var9 === null)
+ $var9 = $java.nms_ExtendedBlockStorage_createBlockMSBArray($this.$storageArrays.data[$var7]);
+ jl_System_arraycopy($par1ArrayOfByte, $var5, $var9.$data12, 0, $var9.$data12.data.length);
+ $var5 = $var5 + $var9.$data12.data.length | 0;
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ if ($par4)
+ jl_System_arraycopy($par1ArrayOfByte, $var5, $this.$blockBiomeArray, 0, $this.$blockBiomeArray.data.length);
+ $par4 = 0;
+ while ($par4 < $this.$storageArrays.data.length) {
+ if ($this.$storageArrays.data[$par4] !== null && $par2 & 1 << $par4)
+ $java.nms_ExtendedBlockStorage_removeInvalidBlocks($this.$storageArrays.data[$par4]);
+ $par4 = $par4 + 1 | 0;
+ }
+ $this.$generateHeightMap();
+ $var9 = $this.$chunkTileEntityMap;
+ if ($var9.$cachedValues === null) {
+ $var11 = new ju_HashMap$2;
+ $var11.$this$00 = $var9;
+ ju_AbstractCollection__init_0($var11);
+ $var9.$cachedValues = $var11;
+ }
+ $var11 = $var9.$cachedValues.$iterator();
+ while ($var11.$hasNext()) {
+ $var11.$next().$updateContainingBlockInfo();
+ }
+};
+function nms_Chunk_getBiomeGenForWorldCoords($this, $par1, $par2) {
+ var $var4;
+ $var4 = $this.$blockBiomeArray.data[$par2 << 4 | $par1] & 255;
+ if ($var4 == 255)
+ $var4 = 0;
+ return $java.nms_BiomeGenBase_biomeList.data[$var4] === null ? $java.nms_BiomeGenBase_plains : $java.nms_BiomeGenBase_biomeList.data[$var4];
+}
+$java.nms_Chunk_resetRelightChecks = function($this) {
+ $this.$queuedLightChecks = 0;
+};
+function nms_Chunk_enqueueRelightChecks($this) {
+ var $var1, $var2, $var3, $var4, $var5, $var6, $var7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, $var8, var$16, var$17, var$18, var$19, var$20;
+ $var1 = 0;
+ while ($var1 < 8) {
+ if ($this.$queuedLightChecks >= 4096)
+ return;
+ $var2 = $this.$queuedLightChecks % 16 | 0;
+ $var3 = ($this.$queuedLightChecks / 16 | 0) % 16 | 0;
+ $var4 = $this.$queuedLightChecks / 256 | 0;
+ $this.$queuedLightChecks = $this.$queuedLightChecks + 1 | 0;
+ $var5 = ($this.$xPosition16 << 4) + $var3 | 0;
+ $var6 = ($this.$zPosition15 << 4) + $var4 | 0;
+ $var7 = 0;
+ var$8 = $var2 << 4;
+ var$9 = $var5 - 1 | 0;
+ var$10 = $var5 + 1 | 0;
+ var$11 = $var6 - 1 | 0;
+ var$12 = $var6 + 1 | 0;
+ var$13 = $rt_compare($var3, 15);
+ var$14 = $rt_compare($var4, 15);
+ while ($var7 < 16) {
+ a: {
+ b: {
+ $var8 = var$8 + $var7 | 0;
+ if ($this.$storageArrays.data[$var2] === null) {
+ if (!$var7)
+ break b;
+ if ($var7 == 15)
+ break b;
+ if (!$var3)
+ break b;
+ if (!var$13)
+ break b;
+ if (!$var4)
+ break b;
+ if (!var$14)
+ break b;
+ }
+ if ($this.$storageArrays.data[$var2] === null)
+ break a;
+ if ($java.nms_ExtendedBlockStorage_getExtBlockID($this.$storageArrays.data[$var2], $var3, $var7, $var4))
+ break a;
+ }
+ nms_Block_$callClinit();
+ var$16 = nms_Block_lightValue.data;
+ var$17 = $this.$worldObj7;
+ var$18 = $var8 - 1 | 0;
+ if (var$16[nms_World_getBlockId(var$17, $var5, var$18, $var6)] > 0) {
+ var$19 = $this.$worldObj7;
+ if (!var$19.$provider.$hasNoSky)
+ nms_World_updateLightByType(var$19, nms_EnumSkyBlock_Sky, $var5, var$18, $var6);
+ nms_World_updateLightByType(var$19, nms_EnumSkyBlock_Block, $var5, var$18, $var6);
+ }
+ var$16 = nms_Block_lightValue.data;
+ var$17 = $this.$worldObj7;
+ var$20 = $var8 + 1 | 0;
+ if (var$16[nms_World_getBlockId(var$17, $var5, var$20, $var6)] > 0) {
+ var$19 = $this.$worldObj7;
+ if (!var$19.$provider.$hasNoSky)
+ nms_World_updateLightByType(var$19, nms_EnumSkyBlock_Sky, $var5, var$20, $var6);
+ nms_World_updateLightByType(var$19, nms_EnumSkyBlock_Block, $var5, var$20, $var6);
+ }
+ if (nms_Block_lightValue.data[nms_World_getBlockId($this.$worldObj7, var$9, $var8, $var6)] > 0) {
+ var$19 = $this.$worldObj7;
+ if (!var$19.$provider.$hasNoSky)
+ nms_World_updateLightByType(var$19, nms_EnumSkyBlock_Sky, var$9, $var8, $var6);
+ nms_World_updateLightByType(var$19, nms_EnumSkyBlock_Block, var$9, $var8, $var6);
+ }
+ if (nms_Block_lightValue.data[nms_World_getBlockId($this.$worldObj7, var$10, $var8, $var6)] > 0) {
+ var$19 = $this.$worldObj7;
+ if (!var$19.$provider.$hasNoSky)
+ nms_World_updateLightByType(var$19, nms_EnumSkyBlock_Sky, var$10, $var8, $var6);
+ nms_World_updateLightByType(var$19, nms_EnumSkyBlock_Block, var$10, $var8, $var6);
+ }
+ if (nms_Block_lightValue.data[nms_World_getBlockId($this.$worldObj7, $var5, $var8, var$11)] > 0) {
+ var$19 = $this.$worldObj7;
+ if (!var$19.$provider.$hasNoSky)
+ nms_World_updateLightByType(var$19, nms_EnumSkyBlock_Sky, $var5, $var8, var$11);
+ nms_World_updateLightByType(var$19, nms_EnumSkyBlock_Block, $var5, $var8, var$11);
+ }
+ if (nms_Block_lightValue.data[nms_World_getBlockId($this.$worldObj7, $var5, $var8, var$12)] > 0) {
+ var$19 = $this.$worldObj7;
+ if (!var$19.$provider.$hasNoSky)
+ nms_World_updateLightByType(var$19, nms_EnumSkyBlock_Sky, $var5, $var8, var$12);
+ nms_World_updateLightByType(var$19, nms_EnumSkyBlock_Block, $var5, $var8, var$12);
+ }
+ var$19 = $this.$worldObj7;
+ if (!var$19.$provider.$hasNoSky)
+ nms_World_updateLightByType(var$19, nms_EnumSkyBlock_Sky, $var5, $var8, $var6);
+ nms_World_updateLightByType(var$19, nms_EnumSkyBlock_Block, $var5, $var8, $var6);
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+}
+function nms_ChunkCache() {
+ var a = this; jl_Object.call(a);
+ a.$chunkX0 = 0;
+ a.$chunkZ0 = 0;
+ a.$chunkArray = null;
+ a.$hasExtendedLevels = 0;
+ a.$worldObj8 = null;
+}
+function nms_ChunkCache__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7) {
+ var var_8 = new nms_ChunkCache();
+ $java.nms_ChunkCache__init_(var_8, var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7);
+ return var_8;
+}
+$java.nms_ChunkCache__init_ = function($this, $par1World, $par2, $par3, $par4, $par5, $par6, $par7, $par8) {
+ var $var9, $var10, $var11, $var12, $var13;
+ $this.$worldObj8 = $par1World;
+ $this.$chunkX0 = ($par2 - $par8 | 0) >> 4;
+ $this.$chunkZ0 = ($par4 - $par8 | 0) >> 4;
+ $var9 = ($par5 + $par8 | 0) >> 4;
+ $var10 = ($par7 + $par8 | 0) >> 4;
+ $this.$chunkArray = $rt_createMultiArray($rt_arraycls($rt_arraycls(nms_Chunk)), [($var10 - $this.$chunkZ0 | 0) + 1 | 0, ($var9 - $this.$chunkX0 | 0) + 1 | 0]);
+ $this.$hasExtendedLevels = 1;
+ $var11 = $this.$chunkX0;
+ while ($var11 <= $var9) {
+ $var12 = $this.$chunkZ0;
+ while ($var12 <= $var10) {
+ $var13 = nms_ChunkProviderClient_provideChunk($par1World.$chunkProvider, $var11, $var12);
+ if ($var13 !== null)
+ $this.$chunkArray.data[$var11 - $this.$chunkX0 | 0].data[$var12 - $this.$chunkZ0 | 0] = $var13;
+ $var12 = $var12 + 1 | 0;
+ }
+ $var11 = $var11 + 1 | 0;
+ }
+ $par8 = $par2 >> 4;
+ $par5 = $par5 >> 4;
+ $par4 = $par4 >> 4;
+ $par7 = $par7 >> 4;
+ while ($par8 <= $par5) {
+ $var12 = $par4;
+ while ($var12 <= $par7) {
+ $var13 = $this.$chunkArray.data[$par8 - $this.$chunkX0 | 0].data[$var12 - $this.$chunkZ0 | 0];
+ if ($var13 !== null && !$var13.$getAreLevelsEmpty($par3, $par6))
+ $this.$hasExtendedLevels = 0;
+ $var12 = $var12 + 1 | 0;
+ }
+ $par8 = $par8 + 1 | 0;
+ }
+};
+$java.nms_ChunkCache_extendedLevelsInChunkCache = function($this) {
+ return $this.$hasExtendedLevels;
+};
+$java.nms_ChunkCache_getBlockId = function($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6;
+ if ($par2 < 0)
+ return 0;
+ if ($par2 >= 256)
+ return 0;
+ $var4 = ($par1 >> 4) - $this.$chunkX0 | 0;
+ $var5 = ($par3 >> 4) - $this.$chunkZ0 | 0;
+ if ($var4 >= 0 && $var4 < $this.$chunkArray.data.length && $var5 >= 0 && $var5 < $this.$chunkArray.data[$var4].data.length) {
+ $var6 = $this.$chunkArray.data[$var4].data[$var5];
+ return $var6 === null ? 0 : $var6.$getBlockID($par1 & 15, $par2, $par3 & 15);
+ }
+ return 0;
+};
+$java.nms_ChunkCache_getBlockTileEntity = function($this, $par1, $par2, $par3) {
+ var $var4, $var5;
+ $var4 = ($par1 >> 4) - $this.$chunkX0 | 0;
+ $var5 = ($par3 >> 4) - $this.$chunkZ0 | 0;
+ return $this.$chunkArray.data[$var4].data[$var5].$getChunkBlockTileEntity($par1 & 15, $par2, $par3 & 15);
+};
+$java.nms_ChunkCache_getBrightness = function($this, $par1, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = $java.nms_ChunkCache_getLightValueExt($this, $par1, $par2, $par3, 1);
+ if ($var5 >= $par4)
+ $par4 = $var5;
+ return $this.$worldObj8.$provider.$lightBrightnessTable.data[$par4];
+};
+$java.nms_ChunkCache_getLightBrightnessForSkyBlocks = function($this, $par1, $par2, $par3, $par4) {
+ var $var5, $var6;
+ $var5 = $java.nms_ChunkCache_getSkyBlockTypeBrightness($this, nms_EnumSkyBlock_Sky, $par1, $par2, $par3);
+ $var6 = $java.nms_ChunkCache_getSkyBlockTypeBrightness($this, nms_EnumSkyBlock_Block, $par1, $par2, $par3);
+ if ($var6 >= $par4)
+ $par4 = $var6;
+ return $var5 << 20 | $par4 << 4;
+};
+$java.nms_ChunkCache_getLightBrightness = function($this, $par1, $par2, $par3) {
+ return $this.$worldObj8.$provider.$lightBrightnessTable.data[$java.nms_ChunkCache_getLightValueExt($this, $par1, $par2, $par3, 1)];
+};
+$java.nms_ChunkCache_getLightValue = function($this, $par1, $par2, $par3) {
+ return $java.nms_ChunkCache_getLightValueExt($this, $par1, $par2, $par3, 1);
+};
+$java.nms_ChunkCache_getLightValueExt = function($this, $par1, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, $var10;
+ if ($par1 >= (-30000000) && $par3 >= (-30000000) && $par1 < 30000000 && $par3 <= 30000000) {
+ a: {
+ if ($par4) {
+ $var5 = $java.nms_ChunkCache_getBlockId($this, $par1, $par2, $par3);
+ nms_Block_$callClinit();
+ if ($var5 == nms_Block_stoneSingleSlab.$blockID)
+ break a;
+ if ($var5 == nms_Block_woodSingleSlab.$blockID)
+ break a;
+ if ($var5 == nms_Block_tilledField.$blockID)
+ break a;
+ if ($var5 == nms_Block_stairsWoodOak.$blockID)
+ break a;
+ if ($var5 == nms_Block_stairsCobblestone.$blockID)
+ break a;
+ }
+ if ($par2 < 0)
+ return 0;
+ if ($par2 >= 256) {
+ $var5 = 15 - $this.$worldObj8.$skylightSubtracted | 0;
+ if ($var5 < 0)
+ $var5 = 0;
+ return $var5;
+ }
+ $var5 = ($par1 >> 4) - $this.$chunkX0 | 0;
+ $var6 = ($par3 >> 4) - $this.$chunkZ0 | 0;
+ return $this.$chunkArray.data[$var5].data[$var6].$getBlockLightValue($par1 & 15, $par2, $par3 & 15, $this.$worldObj8.$skylightSubtracted);
+ }
+ $var6 = $java.nms_ChunkCache_getLightValueExt($this, $par1, $par2 + 1 | 0, $par3, 0);
+ $var7 = $java.nms_ChunkCache_getLightValueExt($this, $par1 + 1 | 0, $par2, $par3, 0);
+ $var8 = $java.nms_ChunkCache_getLightValueExt($this, $par1 - 1 | 0, $par2, $par3, 0);
+ $var9 = $java.nms_ChunkCache_getLightValueExt($this, $par1, $par2, $par3 + 1 | 0, 0);
+ $var10 = $java.nms_ChunkCache_getLightValueExt($this, $par1, $par2, $par3 - 1 | 0, 0);
+ if ($var7 <= $var6)
+ $var7 = $var6;
+ if ($var8 <= $var7)
+ $var8 = $var7;
+ if ($var9 <= $var8)
+ $var9 = $var8;
+ if ($var10 <= $var9)
+ $var10 = $var9;
+ return $var10;
+ }
+ return 15;
+};
+$java.nms_ChunkCache_getBlockMetadata = function($this, $par1, $par2, $par3) {
+ var $var4, $var5;
+ if ($par2 < 0)
+ return 0;
+ if ($par2 >= 256)
+ return 0;
+ $var4 = ($par1 >> 4) - $this.$chunkX0 | 0;
+ $var5 = ($par3 >> 4) - $this.$chunkZ0 | 0;
+ return $this.$chunkArray.data[$var4].data[$var5].$getBlockMetadata($par1 & 15, $par2, $par3 & 15);
+};
+$java.nms_ChunkCache_getBlockMaterial = function($this, $par1, $par2, $par3) {
+ var $var4, var$5;
+ $var4 = $java.nms_ChunkCache_getBlockId($this, $par1, $par2, $par3);
+ if (!$var4) {
+ nms_Material_$callClinit();
+ var$5 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ var$5 = nms_Block_blocksList.data[$var4].$blockMaterial;
+ }
+ return var$5;
+};
+$java.nms_ChunkCache_getBiomeGenForCoords = function($this, $par1, $par2) {
+ var var$3, var$4, var$5;
+ var$3 = $this.$worldObj8;
+ var$4 = $par1 >> 4;
+ var$5 = $par2 >> 4;
+ return nms_Chunk_getBiomeGenForWorldCoords(nms_ChunkProviderClient_provideChunk(var$3.$chunkProvider, var$4, var$5), $par1 & 15, $par2 & 15);
+};
+$java.nms_ChunkCache_isBlockOpaqueCube = function($this, $par1, $par2, $par3) {
+ var $var4;
+ nms_Block_$callClinit();
+ $var4 = nms_Block_blocksList.data[$java.nms_ChunkCache_getBlockId($this, $par1, $par2, $par3)];
+ return $var4 !== null ? $var4.$isOpaqueCube() : 0;
+};
+$java.nms_ChunkCache_isBlockNormalCube = function($this, $par1, $par2, $par3) {
+ var $var4;
+ nms_Block_$callClinit();
+ $var4 = nms_Block_blocksList.data[$java.nms_ChunkCache_getBlockId($this, $par1, $par2, $par3)];
+ return $var4 === null ? 0 : $var4.$blockMaterial.$blocksMovement() && $var4.$renderAsNormalBlock() ? 1 : 0;
+};
+$java.nms_ChunkCache_doesBlockHaveSolidTopSurface = function($this, $par1, $par2, $par3) {
+ var $var4;
+ nms_Block_$callClinit();
+ $var4 = nms_Block_blocksList.data[$java.nms_ChunkCache_getBlockId($this, $par1, $par2, $par3)];
+ return nms_World_isBlockTopFacingSurfaceSolid($this.$worldObj8, $var4, $java.nms_ChunkCache_getBlockMetadata($this, $par1, $par2, $par3));
+};
+$java.nms_ChunkCache_getWorldVec3Pool = function($this) {
+ return $this.$worldObj8.$vecPool;
+};
+$java.nms_ChunkCache_isAirBlock = function($this, $par1, $par2, $par3) {
+ nms_Block_$callClinit();
+ return nms_Block_blocksList.data[$java.nms_ChunkCache_getBlockId($this, $par1, $par2, $par3)] !== null ? 0 : 1;
+};
+$java.nms_ChunkCache_getSkyBlockTypeBrightness = function($this, $par1EnumSkyBlock, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9;
+ if ($par3 < 0)
+ $par3 = 0;
+ if ($par3 >= 256)
+ $par3 = 255;
+ if ($par3 >= 0 && $par3 < 256 && $par2 >= (-30000000) && $par4 >= (-30000000) && $par2 < 30000000 && $par4 <= 30000000) {
+ if ($par1EnumSkyBlock === nms_EnumSkyBlock_Sky && $this.$worldObj8.$provider.$hasNoSky)
+ return 0;
+ nms_Block_$callClinit();
+ if (!nms_Block_useNeighborBrightness.data[$java.nms_ChunkCache_getBlockId($this, $par2, $par3, $par4)]) {
+ $var5 = ($par2 >> 4) - $this.$chunkX0 | 0;
+ $var6 = ($par4 >> 4) - $this.$chunkZ0 | 0;
+ return $this.$chunkArray.data[$var5].data[$var6].$getSavedLightValue($par1EnumSkyBlock, $par2 & 15, $par3, $par4 & 15);
+ }
+ $var5 = $java.nms_ChunkCache_getSpecialBlockBrightness($this, $par1EnumSkyBlock, $par2, $par3 + 1 | 0, $par4);
+ $var6 = $java.nms_ChunkCache_getSpecialBlockBrightness($this, $par1EnumSkyBlock, $par2 + 1 | 0, $par3, $par4);
+ $var7 = $java.nms_ChunkCache_getSpecialBlockBrightness($this, $par1EnumSkyBlock, $par2 - 1 | 0, $par3, $par4);
+ $var8 = $java.nms_ChunkCache_getSpecialBlockBrightness($this, $par1EnumSkyBlock, $par2, $par3, $par4 + 1 | 0);
+ $var9 = $java.nms_ChunkCache_getSpecialBlockBrightness($this, $par1EnumSkyBlock, $par2, $par3, $par4 - 1 | 0);
+ if ($var6 <= $var5)
+ $var6 = $var5;
+ if ($var7 <= $var6)
+ $var7 = $var6;
+ if ($var8 <= $var7)
+ $var8 = $var7;
+ if ($var9 <= $var8)
+ $var9 = $var8;
+ return $var9;
+ }
+ return $par1EnumSkyBlock.$defaultLightValue;
+};
+$java.nms_ChunkCache_getSpecialBlockBrightness = function($this, $par1EnumSkyBlock, $par2, $par3, $par4) {
+ var $var5, $var6;
+ if ($par3 < 0)
+ $par3 = 0;
+ if ($par3 >= 256)
+ $par3 = 255;
+ if ($par3 >= 0 && $par3 < 256 && $par2 >= (-30000000) && $par4 >= (-30000000) && $par2 < 30000000 && $par4 <= 30000000) {
+ $var5 = ($par2 >> 4) - $this.$chunkX0 | 0;
+ $var6 = ($par4 >> 4) - $this.$chunkZ0 | 0;
+ return $this.$chunkArray.data[$var5].data[$var6].$getSavedLightValue($par1EnumSkyBlock, $par2 & 15, $par3, $par4 & 15);
+ }
+ return $par1EnumSkyBlock.$defaultLightValue;
+};
+$java.nms_ChunkCache_getHeight = function($this) {
+ return 256;
+};
+$java.nms_ChunkCache_isBlockProvidingPowerTo = function($this, $par1, $par2, $par3, $par4) {
+ var $var5;
+ $var5 = $java.nms_ChunkCache_getBlockId($this, $par1, $par2, $par3);
+ if (!$var5)
+ $par1 = 0;
+ else {
+ nms_Block_$callClinit();
+ $par1 = nms_Block_blocksList.data[$var5].$isProvidingStrongPower($this, $par1, $par2, $par3, $par4);
+ }
+ return $par1;
+};
+function nms_ChestItemRenderHelper() {
+ var a = this; jl_Object.call(a);
+ a.$theChest = null;
+ a.$theEnderChest = null;
+}
+var nms_ChestItemRenderHelper_instance = null;
+$java.nms_ChestItemRenderHelper__init_ = function() {
+ var var_0 = new nms_ChestItemRenderHelper();
+ nms_ChestItemRenderHelper__init_(var_0);
+ return var_0;
+};
+function nms_ChestItemRenderHelper__init_($this) {
+ var var$1;
+ var$1 = new nms_TileEntityChest;
+ var$1.$blockMetadata = (-1);
+ var$1.$chestContents = $rt_createArray(nms_ItemStack, 36);
+ var$1.$adjacentChestChecked = 0;
+ var$1.$field_94046_i = (-1);
+ $this.$theChest = var$1;
+ var$1 = new nms_TileEntityEnderChest;
+ var$1.$blockMetadata = (-1);
+ $this.$theEnderChest = var$1;
+}
+function nms_ChestItemRenderHelper_renderChest($this, $par1Block, $par2, $par3) {
+ var var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$15 = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1Block = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $par2 = $par1Block.$blockID;
+ nms_Block_$callClinit();
+ if ($par2 == nms_Block_enderChest.$blockID) {
+ nms_TileEntityRenderer_$callClinit();
+ $par1Block = nms_TileEntityRenderer_instance;
+ var$4 = $this.$theEnderChest;
+ var$5 = 0.0;
+ var$6 = 0.0;
+ var$7 = 0.0;
+ $par3 = 0.0;
+ $par1Block = $java.nms_TileEntityRenderer_getSpecialRendererForEntity($par1Block, var$4);
+ if ($par1Block === null)
+ break a;
+ $ptr = 1;
+ continue main;
+ }
+ nms_TileEntityRenderer_$callClinit();
+ $par1Block = nms_TileEntityRenderer_instance;
+ var$8 = $this.$theChest;
+ var$5 = 0.0;
+ var$6 = 0.0;
+ var$7 = 0.0;
+ $par3 = 0.0;
+ if (var$8 === null)
+ var$4 = null;
+ else {
+ var$9 = jl_Class_getClass(var$8.constructor);
+ var$4 = $par1Block.$specialRendererMap;
+ if (var$9 !== null) {
+ var$10 = jl_Object_identity(var$9);
+ var$4 = ju_HashMap_findNonNullKeyEntry(var$4, var$9, var$10 & (var$4.$elementData.data.length - 1 | 0), var$10);
+ } else {
+ var$4 = var$4.$elementData.data[0];
+ while (var$4 !== null && var$4.$key !== null) {
+ var$4 = var$4.$next1;
+ }
+ }
+ var$4 = var$4 === null ? null : var$4.$value0;
+ if (var$4 === null && var$9 !== $rt_cls(nms_TileEntity)) {
+ var$11 = jl_Class_getClass(var$9.$platformClass.$meta.superclass);
+ var$4 = $par1Block.$specialRendererMap;
+ if (var$11 !== null) {
+ $par2 = jl_Object_identity(var$11);
+ var$4 = ju_HashMap_findNonNullKeyEntry(var$4, var$11, $par2 & (var$4.$elementData.data.length - 1 | 0), $par2);
+ } else {
+ var$4 = var$4.$elementData.data[0];
+ while (var$4 !== null && var$4.$key !== null) {
+ var$4 = var$4.$next1;
+ }
+ }
+ var$4 = var$4 === null ? null : var$4.$value0;
+ if (var$4 === null && var$11 !== $rt_cls(nms_TileEntity)) {
+ var$12 = jl_Class_getClass(var$11.$platformClass.$meta.superclass);
+ var$4 = $par1Block.$specialRendererMap;
+ if (var$12 !== null) {
+ var$10 = jl_Object_hashCode(var$12);
+ var$4 = ju_HashMap_findNonNullKeyEntry(var$4, var$12, var$10 & (var$4.$elementData.data.length - 1 | 0), var$10);
+ } else {
+ var$4 = var$4.$elementData.data[0];
+ while (var$4 !== null && var$4.$key !== null) {
+ var$4 = var$4.$next1;
+ }
+ }
+ var$4 = var$4 === null ? null : var$4.$value0;
+ if (var$4 === null && var$12 !== $rt_cls(nms_TileEntity)) {
+ var$13 = jl_Class_getClass(var$12.$platformClass.$meta.superclass);
+ var$4 = $par1Block.$specialRendererMap;
+ if (var$13 === null)
+ var$4 = ju_HashMap_findNullKeyEntry(var$4);
+ else {
+ var$14 = ju_HashMap_computeHashCode(var$13);
+ var$4 = ju_HashMap_findNonNullKeyEntry(var$4, var$13, var$14 & (var$4.$elementData.data.length - 1 | 0), var$14);
+ }
+ var$4 = var$4 === null ? null : var$4.$value0;
+ if (var$4 === null && var$13 !== $rt_cls(nms_TileEntity)) {
+ var$15 = jl_Class_getClass(var$13.$platformClass.$meta.superclass);
+ var$4 = ju_HashMap_getEntry($par1Block.$specialRendererMap, var$15);
+ var$4 = var$4 === null ? null : var$4.$value0;
+ if (var$4 === null && var$15 !== $rt_cls(nms_TileEntity)) {
+ var$4 = $java.nms_TileEntityRenderer_getSpecialRendererForClass($par1Block, jl_Class_getClass(var$15.$platformClass.$meta.superclass));
+ ju_HashMap_putImpl($par1Block.$specialRendererMap, var$15, var$4);
+ }
+ ju_HashMap_putImpl($par1Block.$specialRendererMap, var$13, var$4);
+ }
+ ju_HashMap_putImpl($par1Block.$specialRendererMap, var$12, var$4);
+ }
+ ju_HashMap_putImpl($par1Block.$specialRendererMap, var$11, var$4);
+ }
+ ju_HashMap_putImpl($par1Block.$specialRendererMap, var$9, var$4);
+ }
+ }
+ if (var$4 !== null) {
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ $par1Block.$renderTileEntityAt(var$4, var$5, var$6, var$7, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ var$4.$renderTileEntityAt(var$8, var$5, var$6, var$7, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Block, $par2, $par3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, var$14, var$15, $ptr);
+}
+function nms_ChestItemRenderHelper__clinit_() {
+ var var$1, var$2;
+ var$1 = new nms_ChestItemRenderHelper;
+ var$2 = new nms_TileEntityChest;
+ var$2.$blockMetadata = (-1);
+ var$2.$chestContents = $rt_createArray(nms_ItemStack, 36);
+ var$2.$adjacentChestChecked = 0;
+ var$2.$field_94046_i = (-1);
+ var$1.$theChest = var$2;
+ var$2 = new nms_TileEntityEnderChest;
+ var$2.$blockMetadata = (-1);
+ var$1.$theEnderChest = var$2;
+ nms_ChestItemRenderHelper_instance = var$1;
+}
+$java.nms_GuiSlider = function() {
+ var a = this; nms_GuiButton.call(a);
+ a.$sliderValue = 0.0;
+ a.$dragging0 = 0;
+ a.$idFloat = null;
+};
+$java.nms_GuiSlider_getHoverState = function($this, $par1) {
+ return 0;
+};
+$java.nms_GuiSlider_mouseDragged = function($this, $par1Minecraft, $par2, $par3) {
+ if ($this.$drawButton0) {
+ if ($this.$dragging0) {
+ $this.$sliderValue = ($par2 - ($this.$xPosition3 + 4 | 0) | 0) / ($this.$width3 - 8 | 0);
+ if ($this.$sliderValue < 0.0)
+ $this.$sliderValue = 0.0;
+ if ($this.$sliderValue > 1.0)
+ $this.$sliderValue = 1.0;
+ nms_GameSettings_setOptionFloatValue($par1Minecraft.$gameSettings, $this.$idFloat, $this.$sliderValue);
+ $this.$displayString = nms_GameSettings_getKeyBinding($par1Minecraft.$gameSettings, $this.$idFloat);
+ }
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nms_Gui_drawTexturedModalRect($this, $this.$xPosition3 + ($this.$sliderValue * ($this.$width3 - 8 | 0) | 0) | 0, $this.$yPosition, 0, 66, 4, 20);
+ nms_Gui_drawTexturedModalRect($this, ($this.$xPosition3 + ($this.$sliderValue * ($this.$width3 - 8 | 0) | 0) | 0) + 4 | 0, $this.$yPosition, 196, 66, 4, 20);
+ }
+};
+$java.nms_GuiSlider_mousePressed = function($this, $par1Minecraft, $par2, $par3) {
+ if (!$java.nms_GuiButton_mousePressed($this, $par1Minecraft, $par2, $par3))
+ return 0;
+ $this.$sliderValue = ($par2 - ($this.$xPosition3 + 4 | 0) | 0) / ($this.$width3 - 8 | 0);
+ if ($this.$sliderValue < 0.0)
+ $this.$sliderValue = 0.0;
+ if ($this.$sliderValue > 1.0)
+ $this.$sliderValue = 1.0;
+ nms_GameSettings_setOptionFloatValue($par1Minecraft.$gameSettings, $this.$idFloat, $this.$sliderValue);
+ $this.$displayString = nms_GameSettings_getKeyBinding($par1Minecraft.$gameSettings, $this.$idFloat);
+ $this.$dragging0 = 1;
+ return 1;
+};
+$java.nms_GuiSlider_mouseReleased = function($this, $par1, $par2) {
+ $this.$dragging0 = 0;
+};
+$java.nms_GuiVideoSettings = function() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$parentGuiScreen = null;
+ a.$screenTitle3 = null;
+ a.$guiGameSettings = null;
+ a.$is64bit = 0;
+};
+$java.nms_GuiVideoSettings_videoOptions = null;
+$java.nms_GuiVideoSettings_$callClinit = function() {
+ $java.nms_GuiVideoSettings_$callClinit = $rt_eraseClinit($java.nms_GuiVideoSettings);
+ $java.nms_GuiVideoSettings__clinit_();
+};
+$java.nms_GuiVideoSettings_initGui = function($this) {
+ var $var1, var$2, $var9, $var10, $var11, $var12, $var8, var$8, var$9, var$10, var$11, var$12;
+ $var1 = nms_StringTranslate_instance;
+ $this.$screenTitle3 = nms_StringTranslate_translateKey($var1, $rt_s(2675));
+ var$2 = $this.$buttonList;
+ ju_Arrays_fill(var$2.$array1, 0, var$2.$size0, null);
+ var$2.$size0 = 0;
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(200, ($this.$width0 / 2 | 0) - 100 | 0, ($this.$height0 / 6 | 0) + 168 | 0, 200, 20, nms_StringTranslate_translateKey($var1, $rt_s(436))));
+ $this.$is64bit = 1;
+ $var9 = 0;
+ $var10 = $java.nms_GuiVideoSettings_videoOptions.data;
+ $var11 = $var10.length;
+ $var12 = 0;
+ while ($var12 < $var11) {
+ $var8 = $var10[$var12];
+ if (!$var8.$enumFloat) {
+ var$8 = $this.$buttonList;
+ $var1 = new nms_GuiSmallButton;
+ nms_GuiButton__init_0($var1, $var8.$ordinal, (($this.$width0 / 2 | 0) - 155 | 0) + (($var9 % 2 | 0) * 160 | 0) | 0, ($this.$height0 / 7 | 0) + (24 * ($var9 >> 1) | 0) | 0, 150, 20, nms_GameSettings_getKeyBinding($this.$guiGameSettings, $var8));
+ $var1.$enumOptions = $var8;
+ ju_ArrayList_add(var$8, $var1);
+ } else {
+ var$2 = $this.$buttonList;
+ var$8 = new $java.nms_GuiSlider;
+ var$9 = $var8.$ordinal;
+ var$10 = (($this.$width0 / 2 | 0) - 155 | 0) + (($var9 % 2 | 0) * 160 | 0) | 0;
+ var$11 = ($this.$height0 / 7 | 0) + (24 * ($var9 >> 1) | 0) | 0;
+ $var1 = nms_GameSettings_getKeyBinding($this.$guiGameSettings, $var8);
+ var$12 = nms_GameSettings_getOptionFloatValue($this.$guiGameSettings, $var8);
+ nms_GuiButton__init_0(var$8, var$9, var$10, var$11, 150, 20, $var1);
+ var$8.$sliderValue = 1.0;
+ var$8.$dragging0 = 0;
+ var$8.$idFloat = null;
+ var$8.$idFloat = $var8;
+ var$8.$sliderValue = var$12;
+ ju_ArrayList_add(var$2, var$8);
+ }
+ $var9 = $var9 + 1 | 0;
+ $var12 = $var12 + 1 | 0;
+ }
+};
+$java.nms_GuiVideoSettings_actionPerformed = function($this, $par1GuiButton) {
+ var $var2, $var3, $var4, $var5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1GuiButton.$enabled) {
+ $var2 = $this.$guiGameSettings.$guiScale;
+ if ($par1GuiButton.$id2 < 100 && $par1GuiButton instanceof nms_GuiSmallButton) {
+ nms_GameSettings_setOptionValue($this.$guiGameSettings, $par1GuiButton.$enumOptions, 1);
+ $par1GuiButton.$displayString = nms_GameSettings_getKeyBinding($this.$guiGameSettings, nms_EnumOptions_getEnumOptions($par1GuiButton.$id2));
+ }
+ if ($par1GuiButton.$id2 == 200) {
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ $par1GuiButton = $this.$mc4;
+ $var3 = $this.$parentGuiScreen;
+ $ptr = 1;
+ continue main;
+ }
+ if ($this.$guiGameSettings.$guiScale != $var2) {
+ $var3 = nms_ScaledResolution__init_($this.$mc4.$gameSettings, $this.$mc4.$displayWidth, $this.$mc4.$displayHeight);
+ $var4 = $var3.$scaledWidth;
+ $var5 = $var3.$scaledHeight;
+ $par1GuiButton = $this.$mc4;
+ $var3 = new nms_GuiParticle;
+ $var3.$zLevel = 0.0;
+ var$6 = new ju_ArrayList;
+ var$6.$array1 = $rt_createArray(jl_Object, 10);
+ $var3.$particles = var$6;
+ $var3.$mc5 = $par1GuiButton;
+ $this.$guiParticles = $var3;
+ $this.$mc4 = $par1GuiButton;
+ $this.$fontRenderer0 = $par1GuiButton.$fontRenderer;
+ $this.$width0 = $var4;
+ $this.$height0 = $var5;
+ $par1GuiButton = $this.$buttonList;
+ ju_Arrays_fill($par1GuiButton.$array1, 0, $par1GuiButton.$size0, null);
+ $par1GuiButton.$size0 = 0;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, $var3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$guiGameSettings.$guiScale == $var2)
+ return;
+ $var3 = nms_ScaledResolution__init_($this.$mc4.$gameSettings, $this.$mc4.$displayWidth, $this.$mc4.$displayHeight);
+ $var4 = $var3.$scaledWidth;
+ $var5 = $var3.$scaledHeight;
+ $par1GuiButton = $this.$mc4;
+ $var3 = new nms_GuiParticle;
+ $var3.$zLevel = 0.0;
+ var$6 = new ju_ArrayList;
+ var$6.$array1 = $rt_createArray(jl_Object, 10);
+ $var3.$particles = var$6;
+ $var3.$mc5 = $par1GuiButton;
+ $this.$guiParticles = $var3;
+ $this.$mc4 = $par1GuiButton;
+ $this.$fontRenderer0 = $par1GuiButton.$fontRenderer;
+ $this.$width0 = $var4;
+ $this.$height0 = $var5;
+ $par1GuiButton = $this.$buttonList;
+ ju_Arrays_fill($par1GuiButton.$array1, 0, $par1GuiButton.$size0, null);
+ $par1GuiButton.$size0 = 0;
+ $ptr = 2;
+ case 2:
+ $java.nms_GuiVideoSettings_initGui($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, $var2, $var3, $var4, $var5, var$6, $ptr);
+};
+$java.nms_GuiVideoSettings_drawScreen = function($this, $par1, $par2, $par3) {
+ var var$4, var$5, var$6, var$7, var$8, var$9;
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, 0);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+ var$4 = $this.$fontRenderer0;
+ var$5 = $this.$screenTitle3;
+ var$6 = $this.$width0 / 2 | 0;
+ var$7 = !$this.$is64bit ? 5 : 20;
+ nms_FontRenderer_drawString(var$4, var$5, var$6 - (nms_FontRenderer_getStringWidth(var$4, var$5) / 2 | 0) | 0, var$7, 16777215, 1);
+ if (!$this.$is64bit && !$this.$guiGameSettings.$renderDistance) {
+ var$4 = $this.$fontRenderer0;
+ var$5 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2676));
+ var$8 = $this.$width0 / 2 | 0;
+ var$9 = (($this.$height0 / 6 | 0) + 144 | 0) + 1 | 0;
+ nms_FontRenderer_drawString(var$4, var$5, var$8 - (nms_FontRenderer_getStringWidth(var$4, var$5) / 2 | 0) | 0, var$9, 11468800, 1);
+ var$4 = $this.$fontRenderer0;
+ var$5 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2677));
+ var$8 = $this.$width0 / 2 | 0;
+ var$9 = (($this.$height0 / 6 | 0) + 144 | 0) + 13 | 0;
+ nms_FontRenderer_drawString(var$4, var$5, var$8 - (nms_FontRenderer_getStringWidth(var$4, var$5) / 2 | 0) | 0, var$9, 11468800, 1);
+ }
+ var$8 = 0;
+ a: {
+ while (var$8 < $this.$buttonList.$size0) {
+ var$4 = $this.$buttonList;
+ if (var$8 < 0)
+ break a;
+ if (var$8 >= var$4.$size0)
+ break a;
+ var$4.$array1.data[var$8].$drawButton($this.$mc4, $par1, $par2);
+ var$8 = var$8 + 1 | 0;
+ }
+ return;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+};
+$java.nms_GuiVideoSettings__clinit_ = function() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(nms_EnumOptions, 12);
+ var$2 = var$1.data;
+ var$2[0] = nms_EnumOptions_GRAPHICS;
+ var$2[1] = nms_EnumOptions_RENDER_DISTANCE;
+ var$2[2] = nms_EnumOptions_AMBIENT_OCCLUSION;
+ var$2[3] = nms_EnumOptions_FRAMERATE_LIMIT;
+ var$2[4] = nms_EnumOptions_ANAGLYPH;
+ var$2[5] = nms_EnumOptions_VIEW_BOBBING;
+ var$2[6] = nms_EnumOptions_GUI_SCALE;
+ var$2[7] = nms_EnumOptions_GAMMA;
+ var$2[8] = nms_EnumOptions_RENDER_CLOUDS;
+ var$2[9] = nms_EnumOptions_ENABLE_FOG;
+ var$2[10] = nms_EnumOptions_PARTICLES;
+ var$2[11] = nms_EnumOptions_ENABLE_VSYNC;
+ $java.nms_GuiVideoSettings_videoOptions = var$1;
+};
+$java.nms_GuiControls = function() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$parentScreen1 = null;
+ a.$screenTitle4 = null;
+ a.$options3 = null;
+ a.$buttonId = 0;
+};
+$java.nms_GuiControls_initGui = function($this) {
+ var $var1, $var2, $var3, var$4, var$5, var$6, var$7, var$8, var$9, var$10;
+ $var1 = nms_StringTranslate_instance;
+ $var2 = ($this.$width0 / 2 | 0) - 155 | 0;
+ $var3 = 0;
+ while ($var3 < $this.$options3.$keyBindings.data.length) {
+ var$4 = $this.$buttonList;
+ var$5 = new nms_GuiSmallButton;
+ var$6 = $var2 + (($var3 % 2 | 0) * 160 | 0) | 0;
+ var$7 = ($this.$height0 / 6 | 0) + (20 * ($var3 >> 1) | 0) | 0;
+ var$8 = $this.$options3.$keyBindings.data[$var3].$keyCode;
+ if (var$8 < 0) {
+ var$9 = $rt_createArray(jl_Object, 1);
+ var$9.data[0] = jl_Integer_valueOf(var$8 + 101 | 0);
+ var$10 = nms_StringTranslate_translateKeyFormat(nms_StatCollector_localizedName, $rt_s(534), var$9);
+ } else {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$10 = var$8 >= 0 && var$8 < 256 ? nlea_EaglerAdapterImpl2_LWJGLKeyNames.data[var$8] : $rt_s(47);
+ }
+ nms_GuiButton__init_0(var$5, $var3, var$6, var$7, 70, 20, var$10);
+ var$5.$enumOptions = null;
+ ju_ArrayList_add(var$4, var$5);
+ $var3 = $var3 + 1 | 0;
+ }
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(200, ($this.$width0 / 2 | 0) - 100 | 0, ($this.$height0 / 6 | 0) + 168 | 0, 200, 20, nms_StringTranslate_translateKey($var1, $rt_s(436))));
+ $this.$screenTitle4 = nms_StringTranslate_translateKey($var1, $rt_s(2678));
+};
+$java.nms_GuiControls_actionPerformed = function($this, $par1GuiButton) {
+ var $var2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = 0;
+ while (true) {
+ if ($var2 >= $this.$options3.$keyBindings.data.length) {
+ if ($par1GuiButton.$id2 != 200) {
+ $this.$buttonId = $par1GuiButton.$id2;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(2644));
+ var$4 = $this.$options3;
+ $var2 = $par1GuiButton.$id2;
+ var$5 = var$4.$keyBindings.data[$var2].$keyCode;
+ if (var$5 < 0) {
+ var$6 = $rt_createArray(jl_Object, 1);
+ var$6.data[0] = jl_Integer_valueOf(var$5 + 101 | 0);
+ var$4 = nms_StringTranslate_translateKeyFormat(nms_StatCollector_localizedName, $rt_s(534), var$6);
+ } else {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$4 = var$5 >= 0 && var$5 < 256 ? nlea_EaglerAdapterImpl2_LWJGLKeyNames.data[var$5] : $rt_s(47);
+ }
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$4);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(2645));
+ $par1GuiButton.$displayString = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ return;
+ }
+ $par1GuiButton = $this.$mc4;
+ var$3 = $this.$parentScreen1;
+ $ptr = 1;
+ continue main;
+ }
+ var$3 = $this.$buttonList;
+ if ($var2 < 0)
+ break;
+ if ($var2 >= var$3.$size0)
+ break;
+ var$3 = var$3.$array1.data[$var2];
+ var$7 = $this.$options3.$keyBindings.data[$var2].$keyCode;
+ if (var$7 < 0) {
+ var$8 = $rt_createArray(jl_Object, 1);
+ var$8.data[0] = jl_Integer_valueOf(var$7 + 101 | 0);
+ var$4 = nms_StringTranslate_translateKeyFormat(nms_StatCollector_localizedName, $rt_s(534), var$8);
+ } else {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$4 = var$7 >= 0 && var$7 < 256 ? nlea_EaglerAdapterImpl2_LWJGLKeyNames.data[var$7] : $rt_s(47);
+ }
+ var$3.$displayString = var$4;
+ $var2 = $var2 + 1 | 0;
+ }
+ $par1GuiButton = new jl_IndexOutOfBoundsException;
+ $par1GuiButton.$suppressionEnabled = 1;
+ $par1GuiButton.$writableStackTrace = 1;
+ $rt_throw($par1GuiButton);
+ case 1:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, $var2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr);
+};
+$java.nms_GuiControls_mouseClicked = function($this, $par1, $par2, $par3) {
+ var var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$buttonId >= 0) {
+ var$4 = $this.$options3;
+ $par1 = $this.$buttonId;
+ var$4.$keyBindings.data[$par1].$keyCode = (-100) + $par3 | 0;
+ nms_GameSettings_saveOptions(var$4);
+ var$4 = $this.$buttonList;
+ $par1 = $this.$buttonId;
+ if ($par1 >= 0 && $par1 < var$4.$size0) {
+ var$4 = var$4.$array1.data[$par1];
+ var$5 = $this.$options3;
+ $par1 = $this.$buttonId;
+ $par1 = var$5.$keyBindings.data[$par1].$keyCode;
+ if ($par1 < 0) {
+ var$6 = $rt_createArray(jl_Object, 1);
+ var$6.data[0] = jl_Integer_valueOf($par1 + 101 | 0);
+ var$5 = nms_StringTranslate_translateKeyFormat(nms_StatCollector_localizedName, $rt_s(534), var$6);
+ } else {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$5 = $par1 >= 0 && $par1 < 256 ? nlea_EaglerAdapterImpl2_LWJGLKeyNames.data[$par1] : $rt_s(47);
+ }
+ var$4.$displayString = var$5;
+ $this.$buttonId = (-1);
+ nms_IntHashMap_clearMap(nms_KeyBinding_hash);
+ var$4 = nms_KeyBinding_keybindArray;
+ var$7 = 0;
+ $par3 = var$4.$modCount0;
+ var$8 = var$4.$size2();
+ while (var$7 >= var$8 ? 0 : 1) {
+ if ($par3 < var$4.$modCount0) {
+ var$4 = new ju_ConcurrentModificationException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ $par2 = var$7 + 1 | 0;
+ var$5 = var$4.$get4(var$7);
+ nms_IntHashMap_addKey(nms_KeyBinding_hash, var$5.$keyCode, var$5);
+ var$7 = $par2;
+ }
+ return;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ $ptr = 1;
+ case 1:
+ nms_GuiScreen_mouseClicked($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, var$4, var$5, var$6, var$7, var$8, $ptr);
+};
+$java.nms_GuiControls_keyTyped = function($this, $par1, $par2) {
+ var var$3, var$4, var$5, var$6, var$7, var$8;
+ if ($this.$buttonId >= 0) {
+ var$3 = $this.$options3;
+ $par1 = $this.$buttonId;
+ var$3.$keyBindings.data[$par1].$keyCode = $par2;
+ nms_GameSettings_saveOptions(var$3);
+ var$3 = $this.$buttonList;
+ $par1 = $this.$buttonId;
+ if ($par1 >= 0 && $par1 < var$3.$size0) {
+ var$3 = var$3.$array1.data[$par1];
+ var$4 = $this.$options3;
+ $par1 = $this.$buttonId;
+ $par1 = var$4.$keyBindings.data[$par1].$keyCode;
+ if ($par1 < 0) {
+ var$5 = $rt_createArray(jl_Object, 1);
+ var$5.data[0] = jl_Integer_valueOf($par1 + 101 | 0);
+ var$4 = nms_StringTranslate_translateKeyFormat(nms_StatCollector_localizedName, $rt_s(534), var$5);
+ } else {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ var$4 = $par1 >= 0 && $par1 < 256 ? nlea_EaglerAdapterImpl2_LWJGLKeyNames.data[$par1] : $rt_s(47);
+ }
+ var$3.$displayString = var$4;
+ $this.$buttonId = (-1);
+ nms_IntHashMap_clearMap(nms_KeyBinding_hash);
+ var$3 = nms_KeyBinding_keybindArray;
+ var$6 = 0;
+ var$7 = var$3.$modCount0;
+ var$8 = var$3.$size2();
+ while (var$6 >= var$8 ? 0 : 1) {
+ if (var$7 < var$3.$modCount0) {
+ var$3 = new ju_ConcurrentModificationException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+ }
+ $par2 = var$6 + 1 | 0;
+ var$4 = var$3.$get4(var$6);
+ nms_IntHashMap_addKey(nms_KeyBinding_hash, var$4.$keyCode, var$4);
+ var$6 = $par2;
+ }
+ } else {
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+ }
+ }
+};
+$java.nms_GuiControls_drawScreen = function($this, $par1, $par2, $par3) {
+ var var$4, var$5, $var4, $var5, var$8, $var6, $var7, var$11;
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, 0);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+ var$4 = $this.$fontRenderer0;
+ var$5 = $this.$screenTitle4;
+ nms_FontRenderer_drawString(var$4, var$5, ($this.$width0 / 2 | 0) - (nms_FontRenderer_getStringWidth(var$4, var$5) / 2 | 0) | 0, 20, 16777215, 1);
+ $var4 = ($this.$width0 / 2 | 0) - 155 | 0;
+ $var5 = 0;
+ while (true) {
+ if ($var5 >= $this.$options3.$keyBindings.data.length) {
+ var$8 = 0;
+ a: {
+ while (var$8 < $this.$buttonList.$size0) {
+ var$4 = $this.$buttonList;
+ if (var$8 < 0)
+ break a;
+ if (var$8 >= var$4.$size0)
+ break a;
+ var$4.$array1.data[var$8].$drawButton($this.$mc4, $par1, $par2);
+ var$8 = var$8 + 1 | 0;
+ }
+ return;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ $var6 = 0;
+ $var7 = 0;
+ b: {
+ while ($var7 < $this.$options3.$keyBindings.data.length) {
+ if ($var7 != $var5 && $this.$options3.$keyBindings.data[$var5].$keyCode == $this.$options3.$keyBindings.data[$var7].$keyCode) {
+ $var6 = 1;
+ break b;
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ }
+ if ($this.$buttonId != $var5) {
+ if (!$var6) {
+ var$4 = $this.$buttonList;
+ ju_ArrayList_checkIndex(var$4, $var5);
+ var$4.$array1.data[$var5].$displayString = nms_GameSettings_getKeyDisplayString($this.$options3.$keyBindings.data[$var5].$keyCode);
+ } else {
+ var$4 = $this.$buttonList;
+ ju_ArrayList_checkIndex(var$4, $var5);
+ var$4.$array1.data[$var5].$displayString = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append9(jl_StringBuilder__init_(), nms_EnumChatFormatting_RED), nms_GameSettings_getOptionDisplayString($this.$options3, $var5)));
+ }
+ } else {
+ var$4 = $this.$buttonList;
+ if ($var5 < 0)
+ break;
+ if ($var5 >= var$4.$size0)
+ break;
+ var$4 = var$4.$array1.data[$var5];
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(44));
+ var$11 = nms_EnumChatFormatting_WHITE;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, var$11 === null ? $rt_s(47) : var$11.$field_96304_B);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(2644));
+ var$11 = nms_EnumChatFormatting_YELLOW;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, var$11 === null ? $rt_s(47) : var$11.$field_96304_B);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(2679));
+ var$11 = nms_EnumChatFormatting_WHITE;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, var$11 === null ? $rt_s(47) : var$11.$field_96304_B);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(2196));
+ var$4.$displayString = jl_String__init_0(var$5.$buffer, 0, var$5.$length);
+ }
+ var$4 = $this.$fontRenderer0;
+ var$5 = $this.$options3;
+ nms_FontRenderer_drawString(var$4, nms_StringTranslate_translateKey(nms_StringTranslate_instance, var$5.$keyBindings.data[$var5].$keyDescription), (($var4 + (($var5 % 2 | 0) * 160 | 0) | 0) + 70 | 0) + 6 | 0, (($this.$height0 / 6 | 0) + (20 * ($var5 >> 1) | 0) | 0) + 7 | 0, (-1), 1);
+ $var5 = $var5 + 1 | 0;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+};
+$java.nms_GuiScreenChatOptions = function() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$theGuiScreen = null;
+ a.$theSettings = null;
+ a.$theChatOptions = null;
+ a.$field_82268_n = null;
+ a.$field_82269_o = 0;
+};
+$java.nms_GuiScreenChatOptions_allScreenChatOptions = null;
+$java.nms_GuiScreenChatOptions_allMultiplayerOptions = null;
+$java.nms_GuiScreenChatOptions_$callClinit = function() {
+ $java.nms_GuiScreenChatOptions_$callClinit = $rt_eraseClinit($java.nms_GuiScreenChatOptions);
+ $java.nms_GuiScreenChatOptions__clinit_();
+};
+$java.nms_GuiScreenChatOptions_initGui = function($this) {
+ var $var1, $var2, $var3, $var4, $var5, $var6, var$7, var$8, $var6_0, var$10, var$11, var$12, var$13, var$14, var$15, var$16;
+ $var1 = nms_StringTranslate_instance;
+ $var2 = 0;
+ $this.$theChatOptions = nms_StringTranslate_translateKey($var1, $rt_s(2680));
+ $this.$field_82268_n = nms_StringTranslate_translateKey($var1, $rt_s(2622));
+ $var3 = $java.nms_GuiScreenChatOptions_allScreenChatOptions.data;
+ $var4 = $var3.length;
+ $var5 = 0;
+ while ($var5 < $var4) {
+ $var6 = $var3[$var5];
+ if (!$var6.$enumFloat) {
+ var$7 = $this.$buttonList;
+ var$8 = new nms_GuiSmallButton;
+ nms_GuiButton__init_0(var$8, $var6.$ordinal, (($this.$width0 / 2 | 0) - 155 | 0) + (($var2 % 2 | 0) * 160 | 0) | 0, ($this.$height0 / 6 | 0) + (24 * ($var2 >> 1) | 0) | 0, 150, 20, nms_GameSettings_getKeyBinding($this.$theSettings, $var6));
+ var$8.$enumOptions = $var6;
+ ju_ArrayList_add(var$7, var$8);
+ } else {
+ $var6_0 = $this.$buttonList;
+ var$7 = new $java.nms_GuiSlider;
+ var$10 = $var6.$ordinal;
+ var$11 = (($this.$width0 / 2 | 0) - 155 | 0) + (($var2 % 2 | 0) * 160 | 0) | 0;
+ var$12 = ($this.$height0 / 6 | 0) + (24 * ($var2 >> 1) | 0) | 0;
+ var$8 = nms_GameSettings_getKeyBinding($this.$theSettings, $var6);
+ var$13 = nms_GameSettings_getOptionFloatValue($this.$theSettings, $var6);
+ nms_GuiButton__init_0(var$7, var$10, var$11, var$12, 150, 20, var$8);
+ var$7.$sliderValue = 1.0;
+ var$7.$dragging0 = 0;
+ var$7.$idFloat = null;
+ var$7.$idFloat = $var6;
+ var$7.$sliderValue = var$13;
+ ju_ArrayList_add($var6_0, var$7);
+ }
+ $var2 = $var2 + 1 | 0;
+ $var5 = $var5 + 1 | 0;
+ }
+ if (($var2 % 2 | 0) == 1)
+ $var2 = $var2 + 1 | 0;
+ $this.$field_82269_o = ($this.$height0 / 6 | 0) + (24 * ($var2 >> 1) | 0) | 0;
+ $var2 = $var2 + 2 | 0;
+ $var3 = $java.nms_GuiScreenChatOptions_allMultiplayerOptions.data;
+ var$11 = $var3.length;
+ var$12 = 0;
+ while (var$12 < var$11) {
+ $var6_0 = $var3[var$12];
+ if (!$var6_0.$enumFloat) {
+ var$7 = $this.$buttonList;
+ var$8 = new nms_GuiSmallButton;
+ nms_GuiButton__init_0(var$8, $var6_0.$ordinal, (($this.$width0 / 2 | 0) - 155 | 0) + (($var2 % 2 | 0) * 160 | 0) | 0, ($this.$height0 / 6 | 0) + (24 * ($var2 >> 1) | 0) | 0, 150, 20, nms_GameSettings_getKeyBinding($this.$theSettings, $var6_0));
+ var$8.$enumOptions = $var6_0;
+ ju_ArrayList_add(var$7, var$8);
+ } else {
+ var$7 = $this.$buttonList;
+ var$8 = new $java.nms_GuiSlider;
+ $var4 = $var6_0.$ordinal;
+ var$14 = (($this.$width0 / 2 | 0) - 155 | 0) + (($var2 % 2 | 0) * 160 | 0) | 0;
+ var$15 = ($this.$height0 / 6 | 0) + (24 * ($var2 >> 1) | 0) | 0;
+ var$16 = nms_GameSettings_getKeyBinding($this.$theSettings, $var6_0);
+ var$13 = nms_GameSettings_getOptionFloatValue($this.$theSettings, $var6_0);
+ nms_GuiButton__init_0(var$8, $var4, var$14, var$15, 150, 20, var$16);
+ var$8.$sliderValue = 1.0;
+ var$8.$dragging0 = 0;
+ var$8.$idFloat = null;
+ var$8.$idFloat = $var6_0;
+ var$8.$sliderValue = var$13;
+ ju_ArrayList_add(var$7, var$8);
+ }
+ $var2 = $var2 + 1 | 0;
+ var$12 = var$12 + 1 | 0;
+ }
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(200, ($this.$width0 / 2 | 0) - 100 | 0, ($this.$height0 / 6 | 0) + 168 | 0, 200, 20, nms_StringTranslate_translateKey($var1, $rt_s(436))));
+};
+$java.nms_GuiScreenChatOptions_actionPerformed = function($this, $par1GuiButton) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1GuiButton.$enabled) {
+ if ($par1GuiButton.$id2 < 100 && $par1GuiButton instanceof nms_GuiSmallButton) {
+ nms_GameSettings_setOptionValue($this.$theSettings, $par1GuiButton.$enumOptions, 1);
+ $par1GuiButton.$displayString = nms_GameSettings_getKeyBinding($this.$theSettings, nms_EnumOptions_getEnumOptions($par1GuiButton.$id2));
+ }
+ if ($par1GuiButton.$id2 == 200) {
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+ $par1GuiButton = $this.$mc4;
+ var$2 = $this.$theGuiScreen;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, var$2, $ptr);
+};
+$java.nms_GuiScreenChatOptions_drawScreen = function($this, $par1, $par2, $par3) {
+ var var$4, var$5, var$6, var$7;
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, 0);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+ var$4 = $this.$fontRenderer0;
+ var$5 = $this.$theChatOptions;
+ nms_FontRenderer_drawString(var$4, var$5, ($this.$width0 / 2 | 0) - (nms_FontRenderer_getStringWidth(var$4, var$5) / 2 | 0) | 0, 20, 16777215, 1);
+ var$4 = $this.$fontRenderer0;
+ var$5 = $this.$field_82268_n;
+ var$6 = $this.$width0 / 2 | 0;
+ var$7 = $this.$field_82269_o + 7 | 0;
+ nms_FontRenderer_drawString(var$4, var$5, var$6 - (nms_FontRenderer_getStringWidth(var$4, var$5) / 2 | 0) | 0, var$7, 16777215, 1);
+ var$6 = 0;
+ a: {
+ while (var$6 < $this.$buttonList.$size0) {
+ var$4 = $this.$buttonList;
+ if (var$6 < 0)
+ break a;
+ if (var$6 >= var$4.$size0)
+ break a;
+ var$4.$array1.data[var$6].$drawButton($this.$mc4, $par1, $par2);
+ var$6 = var$6 + 1 | 0;
+ }
+ return;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+};
+$java.nms_GuiScreenChatOptions__clinit_ = function() {
+ var var$1, var$2;
+ var$1 = $rt_createArray(nms_EnumOptions, 9);
+ var$2 = var$1.data;
+ var$2[0] = nms_EnumOptions_CHAT_VISIBILITY;
+ var$2[1] = nms_EnumOptions_CHAT_COLOR;
+ var$2[2] = nms_EnumOptions_CHAT_LINKS;
+ var$2[3] = nms_EnumOptions_CHAT_OPACITY;
+ var$2[4] = nms_EnumOptions_CHAT_LINKS_PROMPT;
+ var$2[5] = nms_EnumOptions_CHAT_SCALE;
+ var$2[6] = nms_EnumOptions_CHAT_HEIGHT_FOCUSED;
+ var$2[7] = nms_EnumOptions_CHAT_HEIGHT_UNFOCUSED;
+ var$2[8] = nms_EnumOptions_CHAT_WIDTH;
+ $java.nms_GuiScreenChatOptions_allScreenChatOptions = var$1;
+ var$1 = $rt_createArray(nms_EnumOptions, 1);
+ var$1.data[0] = nms_EnumOptions_SHOW_CAPE;
+ $java.nms_GuiScreenChatOptions_allMultiplayerOptions = var$1;
+};
+function nms_GuiSlot() {
+ var a = this; jl_Object.call(a);
+ a.$mc16 = null;
+ a.$width9 = 0;
+ a.$height10 = 0;
+ a.$top = 0;
+ a.$bottom = 0;
+ a.$right0 = 0;
+ a.$left1 = 0;
+ a.$slotHeight = 0;
+ a.$scrollUpButtonID = 0;
+ a.$scrollDownButtonID = 0;
+ a.$mouseX = 0;
+ a.$mouseY = 0;
+ a.$initialClickY = 0.0;
+ a.$scrollMultiplier = 0.0;
+ a.$amountScrolled = 0.0;
+ a.$selectedElement = 0;
+ a.$lastClicked = Long_ZERO;
+ a.$showSelectionBox = 0;
+ a.$field_77243_s = 0;
+ a.$field_77242_t = 0;
+}
+$java.nms_GuiSlot_tex = null;
+$java.nms_GuiSlot__init_0 = function(var_0, var_1, var_2, var_3, var_4, var_5) {
+ var var_6 = new nms_GuiSlot();
+ $java.nms_GuiSlot__init_(var_6, var_0, var_1, var_2, var_3, var_4, var_5);
+ return var_6;
+};
+$java.nms_GuiSlot__init_ = function($this, $par1Minecraft, $par2, $par3, $par4, $par5, $par6) {
+ $this.$initialClickY = (-2.0);
+ $this.$selectedElement = (-1);
+ $this.$lastClicked = Long_ZERO;
+ $this.$showSelectionBox = 1;
+ $this.$mc16 = $par1Minecraft;
+ $this.$width9 = $par2;
+ $this.$height10 = $par3;
+ $this.$top = $par4;
+ $this.$bottom = $par5;
+ $this.$slotHeight = $par6;
+ $this.$left1 = 0;
+ $this.$right0 = $par2;
+};
+$java.nms_GuiSlot_func_77207_a = function($this, $par1, $par2, $par3, $par4) {
+ $this.$width9 = $par1;
+ $this.$height10 = $par2;
+ $this.$top = $par3;
+ $this.$bottom = $par4;
+ $this.$left1 = 0;
+ $this.$right0 = $par1;
+};
+$java.nms_GuiSlot_func_77222_a = function($this, $par1, $par2, $par3Tessellator) {
+ return;
+};
+$java.nms_GuiSlot_func_77224_a = function($this, $par1, $par2) {
+ return;
+};
+$java.nms_GuiSlot_func_77215_b = function($this, $par1, $par2) {
+ return;
+};
+$java.nms_GuiSlot_registerScrollButtons = function($this, $par1List, $par2, $par3) {
+ $this.$scrollUpButtonID = $par2;
+ $this.$scrollDownButtonID = $par3;
+};
+$java.nms_GuiSlot_bindAmountScrolled = function($this) {
+ var $var1, var$2, var$3;
+ $var1 = $this.$getContentHeight() - (($this.$bottom - $this.$top | 0) - 4 | 0) | 0;
+ if ($var1 < 0)
+ $var1 = $var1 / 2 | 0;
+ if ($this.$amountScrolled < 0.0)
+ $this.$amountScrolled = 0.0;
+ var$2 = $this.$amountScrolled;
+ var$3 = $var1;
+ if (var$2 > var$3)
+ $this.$amountScrolled = var$3;
+};
+$java.nms_GuiSlot_func_77209_d = function($this) {
+ return $this.$getContentHeight() - (($this.$bottom - $this.$top | 0) - 4 | 0) | 0;
+};
+$java.nms_GuiSlot_func_77208_b = function($this, $par1) {
+ $this.$amountScrolled = $this.$amountScrolled + $par1;
+ $java.nms_GuiSlot_bindAmountScrolled($this);
+ $this.$initialClickY = (-2.0);
+};
+$java.nms_GuiSlot_actionPerformed = function($this, $par1GuiButton) {
+ if ($par1GuiButton.$enabled) {
+ if ($par1GuiButton.$id2 == $this.$scrollUpButtonID) {
+ $this.$amountScrolled = $this.$amountScrolled - (($this.$slotHeight * 2 | 0) / 3 | 0);
+ $this.$initialClickY = (-2.0);
+ $java.nms_GuiSlot_bindAmountScrolled($this);
+ } else if ($par1GuiButton.$id2 == $this.$scrollDownButtonID) {
+ $this.$amountScrolled = $this.$amountScrolled + (($this.$slotHeight * 2 | 0) / 3 | 0);
+ $this.$initialClickY = (-2.0);
+ $java.nms_GuiSlot_bindAmountScrolled($this);
+ }
+ }
+};
+$java.nms_GuiSlot_drawScreen = function($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6, $var16, $var7, $var8, $var9, $var10, $var11, $var12, $var20, $var13, $var17, $var18, $var14, $var15, var$20, var$21, var$22, var$23, var$24, var$25, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$25 = $thread.pop();var$24 = $thread.pop();var$23 = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();var$20 = $thread.pop();$var15 = $thread.pop();$var14 = $thread.pop();$var18 = $thread.pop();$var17 = $thread.pop();$var13 = $thread.pop();$var20 = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var16 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4
+ = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$mouseX = $par1;
+ $this.$mouseY = $par2;
+ $this.$drawBackground0();
+ $var4 = $this.$getSize();
+ $var5 = $java.nms_GuiSlot_getScrollBarX($this);
+ $var6 = $var5 + 6 | 0;
+ if (!nlea_EaglerAdapterImpl2_mouseIsButtonDown(0)) {
+ while (!$this.$mc16.$gameSettings.$touchscreen && nlea_EaglerAdapterImpl2_mouseNext()) {
+ $var16 = nlea_EaglerAdapterImpl2_mouseGetEventDWheel();
+ if ($var16) {
+ if ($var16 > 0)
+ $var16 = (-1);
+ else if ($var16 < 0)
+ $var16 = 1;
+ $this.$amountScrolled = $this.$amountScrolled + ($rt_imul($var16, $this.$slotHeight) / 2 | 0);
+ }
+ }
+ $this.$initialClickY = (-1.0);
+ } else if ($this.$initialClickY === (-1.0)) {
+ $var7 = 1;
+ if ($par2 >= $this.$top && $par2 <= $this.$bottom) {
+ $var8 = ($this.$width9 / 2 | 0) - 110 | 0;
+ $var9 = ($this.$width9 / 2 | 0) + 110 | 0;
+ $var10 = ((($par2 - $this.$top | 0) - $this.$field_77242_t | 0) + ($this.$amountScrolled | 0) | 0) - 4 | 0;
+ $var11 = $var10 / $this.$slotHeight | 0;
+ $var16 = $rt_compare($par1, $var8);
+ if ($var16 >= 0 && $par1 <= $var9 && $var11 >= 0 && $var10 >= 0 && $var11 < $var4) {
+ $var12 = $var11 == $this.$selectedElement && Long_lt(Long_sub(nmc_Minecraft_getSystemTime(), $this.$lastClicked), Long_fromInt(250)) ? 1 : 0;
+ $ptr = 1;
+ continue main;
+ }
+ if ($var16 >= 0 && $par1 <= $var9 && $var10 < 0) {
+ $java.nms_GuiSlot_func_77224_a($this, $par1 - $var8 | 0, (($par2 - $this.$top | 0) + ($this.$amountScrolled | 0) | 0) - 4 | 0);
+ $var7 = 0;
+ }
+ if ($par1 >= $var5 && $par1 <= $var6) {
+ $this.$scrollMultiplier = (-1.0);
+ $var20 = $java.nms_GuiSlot_func_77209_d($this);
+ if ($var20 < 1)
+ $var20 = 1;
+ $var13 = $rt_imul($this.$bottom - $this.$top | 0, $this.$bottom - $this.$top | 0) / $this.$getContentHeight() | 0;
+ if ($var13 < 32)
+ $var13 = 32;
+ if ($var13 > (($this.$bottom - $this.$top | 0) - 8 | 0))
+ $var13 = ($this.$bottom - $this.$top | 0) - 8 | 0;
+ $this.$scrollMultiplier = $this.$scrollMultiplier / ((($this.$bottom - $this.$top | 0) - $var13 | 0) / $var20);
+ } else
+ $this.$scrollMultiplier = 1.0;
+ if (!$var7)
+ $this.$initialClickY = (-2.0);
+ else
+ $this.$initialClickY = $par2;
+ } else
+ $this.$initialClickY = (-2.0);
+ } else if ($this.$initialClickY >= 0.0) {
+ $par3 = $this.$amountScrolled;
+ $var17 = $par2;
+ $this.$amountScrolled = $par3 - ($var17 - $this.$initialClickY) * $this.$scrollMultiplier;
+ $this.$initialClickY = $var17;
+ }
+ $java.nms_GuiSlot_bindAmountScrolled($this);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(14);
+ nlea_Tessellator_$callClinit();
+ $var18 = nlea_Tessellator_instance;
+ nle_TextureLocation_bindTexture($java.nms_GuiSlot_tex);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nlea_Tessellator_startDrawingQuads($var18);
+ nlea_Tessellator_setColorOpaque_I($var18, 2105376);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$left1, $this.$bottom, 0.0, $this.$left1 / 32.0, ($this.$bottom + ($this.$amountScrolled | 0) | 0) / 32.0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$right0, $this.$bottom, 0.0, $this.$right0 / 32.0, ($this.$bottom + ($this.$amountScrolled | 0) | 0) / 32.0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$right0, $this.$top, 0.0, $this.$right0 / 32.0, ($this.$top + ($this.$amountScrolled | 0) | 0) / 32.0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$left1, $this.$top, 0.0, $this.$left1 / 32.0, ($this.$top + ($this.$amountScrolled | 0) | 0) / 32.0);
+ nlea_Tessellator_draw($var18);
+ $var9 = (($this.$width9 / 2 | 0) - 92 | 0) - 16 | 0;
+ $var10 = ($this.$top + 4 | 0) - ($this.$amountScrolled | 0) | 0;
+ if ($this.$field_77243_s)
+ $java.nms_GuiSlot_func_77222_a($this, $var9, $var10, $var18);
+ $var11 = 0;
+ while ($var11 < $var4) {
+ $var20 = ($var10 + $rt_imul($var11, $this.$slotHeight) | 0) + $this.$field_77242_t | 0;
+ $var13 = $this.$slotHeight - 4 | 0;
+ if ($var20 <= $this.$bottom) {
+ $var7 = $var20 + $var13 | 0;
+ if ($var7 >= $this.$top) {
+ if ($this.$showSelectionBox && $this.$isSelected($var11)) {
+ $var14 = ($this.$width9 / 2 | 0) - 110 | 0;
+ $var15 = ($this.$width9 / 2 | 0) + 110 | 0;
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nlea_Tessellator_startDrawingQuads($var18);
+ nlea_Tessellator_setColorOpaque_I($var18, 8421504);
+ var$20 = $var14;
+ var$21 = $var7 + 2 | 0;
+ nlea_Tessellator_addVertexWithUV($var18, var$20, var$21, 0.0, 0.0, 1.0);
+ var$22 = $var15;
+ nlea_Tessellator_addVertexWithUV($var18, var$22, var$21, 0.0, 1.0, 1.0);
+ var$21 = $var20 - 2 | 0;
+ nlea_Tessellator_addVertexWithUV($var18, var$22, var$21, 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var18, var$20, var$21, 0.0, 0.0, 0.0);
+ nlea_Tessellator_setColorOpaque_I($var18, 0);
+ var$21 = $var14 + 1 | 0;
+ var$23 = $var7 + 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var18, var$21, var$23, 0.0, 0.0, 1.0);
+ var$24 = $var15 - 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var18, var$24, var$23, 0.0, 1.0, 1.0);
+ var$23 = $var20 - 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var18, var$24, var$23, 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var18, var$21, var$23, 0.0, 0.0, 0.0);
+ nlea_Tessellator_draw($var18);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ }
+ $this.$drawSlot($var11, $var9, $var20, $var13, $var18);
+ }
+ }
+ $var11 = $var11 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glDisable(4);
+ $java.nms_GuiSlot_overlayBackground($this, 0, $this.$top, 255, 255);
+ $java.nms_GuiSlot_overlayBackground($this, $this.$bottom, $this.$height10, 255, 255);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nleg_EaglerAdapterGL30_glShadeModel(3);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nlea_Tessellator_startDrawingQuads($var18);
+ nlea_Tessellator_setColorRGBA_I($var18, 0, 0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$left1, $this.$top + 4 | 0, 0.0, 0.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$right0, $this.$top + 4 | 0, 0.0, 1.0, 1.0);
+ nlea_Tessellator_setColorRGBA_I($var18, 0, 255);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$right0, $this.$top, 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$left1, $this.$top, 0.0, 0.0, 0.0);
+ nlea_Tessellator_draw($var18);
+ nlea_Tessellator_startDrawingQuads($var18);
+ nlea_Tessellator_setColorRGBA_I($var18, 0, 255);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$left1, $this.$bottom, 0.0, 0.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$right0, $this.$bottom, 0.0, 1.0, 1.0);
+ nlea_Tessellator_setColorRGBA_I($var18, 0, 0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$right0, $this.$bottom - 4 | 0, 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$left1, $this.$bottom - 4 | 0, 0.0, 0.0, 0.0);
+ nlea_Tessellator_draw($var18);
+ $var20 = $java.nms_GuiSlot_func_77209_d($this);
+ if ($var20 > 0) {
+ $var13 = $rt_imul($this.$bottom - $this.$top | 0, $this.$bottom - $this.$top | 0) / $this.$getContentHeight() | 0;
+ if ($var13 < 32)
+ $var13 = 32;
+ if ($var13 > (($this.$bottom - $this.$top | 0) - 8 | 0))
+ $var13 = ($this.$bottom - $this.$top | 0) - 8 | 0;
+ $var14 = ($rt_imul($this.$amountScrolled | 0, ($this.$bottom - $this.$top | 0) - $var13 | 0) / $var20 | 0) + $this.$top | 0;
+ if ($var14 < $this.$top)
+ $var14 = $this.$top;
+ nlea_Tessellator_startDrawingQuads($var18);
+ nlea_Tessellator_setColorRGBA_I($var18, 0, 255);
+ var$21 = $var5;
+ nlea_Tessellator_addVertexWithUV($var18, var$21, $this.$bottom, 0.0, 0.0, 1.0);
+ var$23 = $var6;
+ nlea_Tessellator_addVertexWithUV($var18, var$23, $this.$bottom, 0.0, 1.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var18, var$23, $this.$top, 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var18, var$21, $this.$top, 0.0, 0.0, 0.0);
+ nlea_Tessellator_draw($var18);
+ nlea_Tessellator_startDrawingQuads($var18);
+ nlea_Tessellator_setColorRGBA_I($var18, 8421504, 255);
+ $var16 = $var14 + $var13 | 0;
+ var$24 = $var16;
+ nlea_Tessellator_addVertexWithUV($var18, var$21, var$24, 0.0, 0.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var18, var$23, var$24, 0.0, 1.0, 1.0);
+ var$24 = $var14;
+ nlea_Tessellator_addVertexWithUV($var18, var$23, var$24, 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var18, var$21, var$24, 0.0, 0.0, 0.0);
+ nlea_Tessellator_draw($var18);
+ nlea_Tessellator_startDrawingQuads($var18);
+ nlea_Tessellator_setColorRGBA_I($var18, 12632256, 255);
+ var$23 = $var16 - 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var18, var$21, var$23, 0.0, 0.0, 1.0);
+ var$25 = $var6 - 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var18, var$25, var$23, 0.0, 1.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var18, var$25, var$24, 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var18, var$21, var$24, 0.0, 0.0, 0.0);
+ nlea_Tessellator_draw($var18);
+ }
+ $java.nms_GuiSlot_func_77215_b($this, $par1, $par2);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glShadeModel(34);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ return;
+ case 1:
+ $this.$elementClicked($var11, $var12);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$selectedElement = $var11;
+ $this.$lastClicked = nmc_Minecraft_getSystemTime();
+ if ($par1 >= $var5 && $par1 <= $var6) {
+ $this.$scrollMultiplier = (-1.0);
+ $var20 = $java.nms_GuiSlot_func_77209_d($this);
+ if ($var20 < 1)
+ $var20 = 1;
+ $var13 = $rt_imul($this.$bottom - $this.$top | 0, $this.$bottom - $this.$top | 0) / $this.$getContentHeight() | 0;
+ if ($var13 < 32)
+ $var13 = 32;
+ if ($var13 > (($this.$bottom - $this.$top | 0) - 8 | 0))
+ $var13 = ($this.$bottom - $this.$top | 0) - 8 | 0;
+ $this.$scrollMultiplier = $this.$scrollMultiplier / ((($this.$bottom - $this.$top | 0) - $var13 | 0) / $var20);
+ } else
+ $this.$scrollMultiplier = 1.0;
+ if (!$var7)
+ $this.$initialClickY = (-2.0);
+ else
+ $this.$initialClickY = $par2;
+ $java.nms_GuiSlot_bindAmountScrolled($this);
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(14);
+ nlea_Tessellator_$callClinit();
+ $var18 = nlea_Tessellator_instance;
+ nle_TextureLocation_bindTexture($java.nms_GuiSlot_tex);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nlea_Tessellator_startDrawingQuads($var18);
+ nlea_Tessellator_setColorOpaque_I($var18, 2105376);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$left1, $this.$bottom, 0.0, $this.$left1 / 32.0, ($this.$bottom + ($this.$amountScrolled | 0) | 0) / 32.0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$right0, $this.$bottom, 0.0, $this.$right0 / 32.0, ($this.$bottom + ($this.$amountScrolled | 0) | 0) / 32.0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$right0, $this.$top, 0.0, $this.$right0 / 32.0, ($this.$top + ($this.$amountScrolled | 0) | 0) / 32.0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$left1, $this.$top, 0.0, $this.$left1 / 32.0, ($this.$top + ($this.$amountScrolled | 0) | 0) / 32.0);
+ nlea_Tessellator_draw($var18);
+ $var9 = (($this.$width9 / 2 | 0) - 92 | 0) - 16 | 0;
+ $var10 = ($this.$top + 4 | 0) - ($this.$amountScrolled | 0) | 0;
+ if ($this.$field_77243_s)
+ $java.nms_GuiSlot_func_77222_a($this, $var9, $var10, $var18);
+ $var11 = 0;
+ while ($var11 < $var4) {
+ $var20 = ($var10 + $rt_imul($var11, $this.$slotHeight) | 0) + $this.$field_77242_t | 0;
+ $var13 = $this.$slotHeight - 4 | 0;
+ if ($var20 <= $this.$bottom) {
+ $var7 = $var20 + $var13 | 0;
+ if ($var7 >= $this.$top) {
+ if ($this.$showSelectionBox && $this.$isSelected($var11)) {
+ $var14 = ($this.$width9 / 2 | 0) - 110 | 0;
+ $var15 = ($this.$width9 / 2 | 0) + 110 | 0;
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nlea_Tessellator_startDrawingQuads($var18);
+ nlea_Tessellator_setColorOpaque_I($var18, 8421504);
+ var$20 = $var14;
+ var$21 = $var7 + 2 | 0;
+ nlea_Tessellator_addVertexWithUV($var18, var$20, var$21, 0.0, 0.0, 1.0);
+ var$22 = $var15;
+ nlea_Tessellator_addVertexWithUV($var18, var$22, var$21, 0.0, 1.0, 1.0);
+ var$21 = $var20 - 2 | 0;
+ nlea_Tessellator_addVertexWithUV($var18, var$22, var$21, 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var18, var$20, var$21, 0.0, 0.0, 0.0);
+ nlea_Tessellator_setColorOpaque_I($var18, 0);
+ var$21 = $var14 + 1 | 0;
+ var$23 = $var7 + 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var18, var$21, var$23, 0.0, 0.0, 1.0);
+ var$24 = $var15 - 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var18, var$24, var$23, 0.0, 1.0, 1.0);
+ var$23 = $var20 - 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var18, var$24, var$23, 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var18, var$21, var$23, 0.0, 0.0, 0.0);
+ nlea_Tessellator_draw($var18);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ }
+ $this.$drawSlot($var11, $var9, $var20, $var13, $var18);
+ }
+ }
+ $var11 = $var11 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glDisable(4);
+ $java.nms_GuiSlot_overlayBackground($this, 0, $this.$top, 255, 255);
+ $java.nms_GuiSlot_overlayBackground($this, $this.$bottom, $this.$height10, 255, 255);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nleg_EaglerAdapterGL30_glDisable(6);
+ nleg_EaglerAdapterGL30_glShadeModel(3);
+ nleg_EaglerAdapterGL30_glDisable(2);
+ nlea_Tessellator_startDrawingQuads($var18);
+ nlea_Tessellator_setColorRGBA_I($var18, 0, 0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$left1, $this.$top + 4 | 0, 0.0, 0.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$right0, $this.$top + 4 | 0, 0.0, 1.0, 1.0);
+ nlea_Tessellator_setColorRGBA_I($var18, 0, 255);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$right0, $this.$top, 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$left1, $this.$top, 0.0, 0.0, 0.0);
+ nlea_Tessellator_draw($var18);
+ nlea_Tessellator_startDrawingQuads($var18);
+ nlea_Tessellator_setColorRGBA_I($var18, 0, 255);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$left1, $this.$bottom, 0.0, 0.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$right0, $this.$bottom, 0.0, 1.0, 1.0);
+ nlea_Tessellator_setColorRGBA_I($var18, 0, 0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$right0, $this.$bottom - 4 | 0, 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var18, $this.$left1, $this.$bottom - 4 | 0, 0.0, 0.0, 0.0);
+ nlea_Tessellator_draw($var18);
+ $var20 = $java.nms_GuiSlot_func_77209_d($this);
+ if ($var20 > 0) {
+ $var13 = $rt_imul($this.$bottom - $this.$top | 0, $this.$bottom - $this.$top | 0) / $this.$getContentHeight() | 0;
+ if ($var13 < 32)
+ $var13 = 32;
+ if ($var13 > (($this.$bottom - $this.$top | 0) - 8 | 0))
+ $var13 = ($this.$bottom - $this.$top | 0) - 8 | 0;
+ $var14 = ($rt_imul($this.$amountScrolled | 0, ($this.$bottom - $this.$top | 0) - $var13 | 0) / $var20 | 0) + $this.$top | 0;
+ if ($var14 < $this.$top)
+ $var14 = $this.$top;
+ nlea_Tessellator_startDrawingQuads($var18);
+ nlea_Tessellator_setColorRGBA_I($var18, 0, 255);
+ var$21 = $var5;
+ nlea_Tessellator_addVertexWithUV($var18, var$21, $this.$bottom, 0.0, 0.0, 1.0);
+ var$23 = $var6;
+ nlea_Tessellator_addVertexWithUV($var18, var$23, $this.$bottom, 0.0, 1.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var18, var$23, $this.$top, 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var18, var$21, $this.$top, 0.0, 0.0, 0.0);
+ nlea_Tessellator_draw($var18);
+ nlea_Tessellator_startDrawingQuads($var18);
+ nlea_Tessellator_setColorRGBA_I($var18, 8421504, 255);
+ $var16 = $var14 + $var13 | 0;
+ var$24 = $var16;
+ nlea_Tessellator_addVertexWithUV($var18, var$21, var$24, 0.0, 0.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var18, var$23, var$24, 0.0, 1.0, 1.0);
+ var$24 = $var14;
+ nlea_Tessellator_addVertexWithUV($var18, var$23, var$24, 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var18, var$21, var$24, 0.0, 0.0, 0.0);
+ nlea_Tessellator_draw($var18);
+ nlea_Tessellator_startDrawingQuads($var18);
+ nlea_Tessellator_setColorRGBA_I($var18, 12632256, 255);
+ var$23 = $var16 - 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var18, var$21, var$23, 0.0, 0.0, 1.0);
+ var$25 = $var6 - 1 | 0;
+ nlea_Tessellator_addVertexWithUV($var18, var$25, var$23, 0.0, 1.0, 1.0);
+ nlea_Tessellator_addVertexWithUV($var18, var$25, var$24, 0.0, 1.0, 0.0);
+ nlea_Tessellator_addVertexWithUV($var18, var$21, var$24, 0.0, 0.0, 0.0);
+ nlea_Tessellator_draw($var18);
+ }
+ $java.nms_GuiSlot_func_77215_b($this, $par1, $par2);
+ nleg_EaglerAdapterGL30_glEnable(2);
+ nleg_EaglerAdapterGL30_glShadeModel(34);
+ nleg_EaglerAdapterGL30_glEnable(6);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var4, $var5, $var6, $var16, $var7, $var8, $var9, $var10, $var11, $var12, $var20, $var13, $var17, $var18, $var14, $var15, var$20, var$21, var$22, var$23, var$24, var$25, $ptr);
+};
+$java.nms_GuiSlot_getScrollBarX = function($this) {
+ return ($this.$width9 / 2 | 0) + 124 | 0;
+};
+$java.nms_GuiSlot_overlayBackground = function($this, $par1, $par2, $par3, $par4) {
+ var $var5, var$6, var$7, var$8, var$9, var$10, var$11;
+ nlea_Tessellator_$callClinit();
+ $var5 = nlea_Tessellator_instance;
+ nle_TextureLocation_bindTexture($java.nms_GuiSlot_tex);
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nlea_Tessellator_startDrawing($var5, 98);
+ nlea_Tessellator_setColorRGBA($var5, 64, 64, 64, $par4);
+ var$6 = $par2;
+ var$7 = $par2 / 32.0;
+ $var5.$hasTexture = 1;
+ $var5.$textureU = 0.0;
+ var$8 = var$7;
+ $var5.$textureV = var$8;
+ nlea_Tessellator_addVertex($var5, 0.0, var$6, 0.0);
+ var$7 = $this.$width9;
+ var$9 = $this.$width9 / 32.0;
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$9;
+ $var5.$textureV = var$8;
+ nlea_Tessellator_addVertex($var5, var$7, var$6, 0.0);
+ nlea_Tessellator_setColorRGBA($var5, 64, 64, 64, $par3);
+ var$10 = $this.$width9;
+ var$7 = $par1;
+ var$9 = $this.$width9 / 32.0;
+ var$6 = $par1 / 32.0;
+ $var5.$hasTexture = 1;
+ $var5.$textureU = var$9;
+ var$11 = var$6;
+ $var5.$textureV = var$11;
+ nlea_Tessellator_addVertex($var5, var$10, var$7, 0.0);
+ $var5.$hasTexture = 1;
+ $var5.$textureU = 0.0;
+ $var5.$textureV = var$11;
+ nlea_Tessellator_addVertex($var5, 0.0, var$7, 0.0);
+ nlea_Tessellator_draw($var5);
+};
+function nms_GuiSlot__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(433);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiSlot_tex = var$1;
+}
+$java.nms_GuiSlotLanguage = function() {
+ var a = this; nms_GuiSlot.call(a);
+ a.$field_77251_g = null;
+ a.$field_77253_h = null;
+ a.$languageGui = null;
+};
+$java.nms_GuiSlotLanguage__init_ = function(var_0) {
+ var var_1 = new $java.nms_GuiSlotLanguage();
+ $java.nms_GuiSlotLanguage__init_0(var_1, var_0);
+ return var_1;
+};
+$java.nms_GuiSlotLanguage__init_0 = function($this, $par1GuiLanguage) {
+ var $var2, $var3;
+ $java.nms_GuiSlot__init_($this, $par1GuiLanguage.$mc4, $par1GuiLanguage.$width0, $par1GuiLanguage.$height0, 32, ($par1GuiLanguage.$height0 - 65 | 0) + 4 | 0, 18);
+ $this.$languageGui = $par1GuiLanguage;
+ $this.$field_77253_h = nms_StringTranslate_instance.$languageList;
+ $par1GuiLanguage = new ju_ArrayList;
+ $par1GuiLanguage.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$field_77251_g = $par1GuiLanguage;
+ $par1GuiLanguage = $this.$field_77253_h;
+ if ($par1GuiLanguage.$cachedKeySet === null) {
+ $var2 = new ju_AbstractMap$KeySet;
+ $var2.$this$03 = $par1GuiLanguage;
+ $par1GuiLanguage.$cachedKeySet = $var2;
+ }
+ $var2 = $par1GuiLanguage.$cachedKeySet.$iterator();
+ while ($var2.$hasNext()) {
+ $var3 = $var2.$next();
+ ju_ArrayList_add($this.$field_77251_g, $var3);
+ }
+};
+$java.nms_GuiSlotLanguage_getSize = function($this) {
+ return $this.$field_77251_g.$size0;
+};
+$java.nms_GuiSlotLanguage_elementClicked = function($this, $par1, $par2) {
+ var var$3, var$4;
+ var$3 = nms_StringTranslate_instance;
+ var$4 = $this.$field_77251_g;
+ if ($par1 >= 0 && $par1 < var$4.$size0) {
+ nms_StringTranslate_setLanguage(var$3, var$4.$array1.data[$par1], 0);
+ $this.$languageGui.$mc4.$fontRenderer.$unicodeFlag = nms_StringTranslate_instance.$isUnicode;
+ var$3 = $this.$languageGui.$theGameSettings;
+ var$4 = $this.$field_77251_g;
+ if ($par1 >= 0 && $par1 < var$4.$size0) {
+ var$3.$language = var$4.$array1.data[$par1];
+ var$4 = $this.$languageGui.$fontRenderer0;
+ var$3 = $this.$languageGui.$theGameSettings.$language;
+ var$4.$bidiFlag = !jl_String_equals($rt_s(2681), var$3) && !jl_String_equals($rt_s(2682), var$3) ? 0 : 1;
+ $this.$languageGui.$doneButton.$displayString = nms_StringTranslate_translateKey(nms_StringTranslate_instance, $rt_s(436));
+ nms_GameSettings_saveOptions($this.$languageGui.$theGameSettings);
+ return;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+};
+$java.nms_GuiSlotLanguage_isSelected = function($this, $par1) {
+ var var$2;
+ var$2 = $this.$field_77251_g;
+ if ($par1 >= 0 && $par1 < var$2.$size0)
+ return jl_String_equals(var$2.$array1.data[$par1], nms_StringTranslate_instance.$currentLanguage);
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+};
+$java.nms_GuiSlotLanguage_getContentHeight = function($this) {
+ return $this.$field_77251_g.$size0 * 18 | 0;
+};
+$java.nms_GuiSlotLanguage_drawBackground = function($this) {
+ var var$1;
+ var$1 = $this.$languageGui;
+ if (var$1.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground(var$1, 0);
+ else
+ nms_Gui_drawGradientRect(var$1, 0, 0, var$1.$width0, var$1.$height0, (-1072689136), (-804253680));
+};
+$java.nms_GuiSlotLanguage_drawSlot = function($this, $par1, $par2, $par3, $par4, $par5Tessellator) {
+ var var$6, var$7;
+ $this.$languageGui.$fontRenderer0.$bidiFlag = 1;
+ $par5Tessellator = $this.$languageGui.$fontRenderer0;
+ var$6 = $this.$field_77253_h;
+ var$7 = $this.$field_77251_g;
+ if ($par1 >= 0 && $par1 < var$7.$size0) {
+ var$6 = ju_TreeMap_findExact(var$6, var$7.$array1.data[$par1]);
+ var$6 = var$6 === null ? null : var$6.$value8;
+ $par2 = $this.$languageGui.$width0 / 2 | 0;
+ $par1 = $par3 + 1 | 0;
+ nms_FontRenderer_drawString($par5Tessellator, var$6, $par2 - (nms_FontRenderer_getStringWidth($par5Tessellator, var$6) / 2 | 0) | 0, $par1, 16777215, 1);
+ $par5Tessellator = $this.$languageGui.$fontRenderer0;
+ var$6 = $this.$languageGui.$theGameSettings.$language;
+ $par5Tessellator.$bidiFlag = !jl_String_equals($rt_s(2681), var$6) && !jl_String_equals($rt_s(2682), var$6) ? 0 : 1;
+ return;
+ }
+ $par5Tessellator = new jl_IndexOutOfBoundsException;
+ $par5Tessellator.$suppressionEnabled = 1;
+ $par5Tessellator.$writableStackTrace = 1;
+ $rt_throw($par5Tessellator);
+};
+function nms_GuiSlotServer() {
+ nms_GuiSlot.call(this);
+ this.$parentGui0 = null;
+}
+$java.nms_GuiSlotServer_icons = null;
+$java.nms_GuiSlotServer_getSize = function($this) {
+ return ($this.$parentGui0.$internetServerList.$servers.$size0 + 0 | 0) + 1 | 0;
+};
+$java.nms_GuiSlotServer_elementClicked = function($this, $par1, $par2) {
+ var $var3, $var4, $var5, $var6, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ if ($par1 < ($this.$parentGui0.$internetServerList.$servers.$size0 + 0 | 0)) {
+ $var3 = $this.$parentGui0.$selectedServer;
+ $this.$parentGui0.$selectedServer = $par1;
+ if ($this.$parentGui0.$internetServerList.$servers.$size0 <= $par1)
+ $var4 = null;
+ else {
+ $var4 = $this.$parentGui0.$internetServerList.$servers;
+ if ($par1 >= 0 && $par1 < $var4.$size0)
+ $var4 = $var4.$array1.data[$par1];
+ else {
+ $var4 = new jl_IndexOutOfBoundsException;
+ $var4.$suppressionEnabled = 1;
+ $var4.$writableStackTrace = 1;
+ $rt_throw($var4);
+ }
+ }
+ b: {
+ c: {
+ if ($this.$parentGui0.$selectedServer >= 0 && $this.$parentGui0.$selectedServer < (($this.$parentGui0.$internetServerList.$servers.$size0 + 0 | 0) + 1 | 0)) {
+ if ($var4 === null)
+ break c;
+ if ($var4.$field_82821_f == 61)
+ break c;
+ }
+ $var5 = 0;
+ break b;
+ }
+ $var5 = 1;
+ }
+ $var6 = $this.$parentGui0.$selectedServer >= $this.$parentGui0.$internetServerList.$servers.$size0 ? 0 : 1;
+ $this.$parentGui0.$buttonSelect.$enabled = $var5;
+ $this.$parentGui0.$field_96289_p.$enabled = $var6;
+ $this.$parentGui0.$buttonDelete.$enabled = $var6;
+ if ($par2 && $var5) {
+ $var4 = $this.$parentGui0;
+ var$7 = $var4.$internetServerList.$servers;
+ if ($par1 >= 0 && $par1 < var$7.$size0) {
+ var$8 = var$7.$array1.data[$par1];
+ var$9 = $var4.$mc4;
+ var$7 = new $java.nms_GuiConnecting;
+ var$10 = $var4.$mc4;
+ $ptr = 1;
+ continue main;
+ }
+ $var4 = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($var4);
+ $rt_throw($var4);
+ }
+ if ($var6) {
+ nms_GuiScreen_$callClinit();
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if ((!nlea_EaglerAdapterImpl2_keyStates.data[42] && !nlea_EaglerAdapterImpl2_keyStates.data[54] ? 0 : 1) && $var3 >= 0 && $var3 < $this.$parentGui0.$internetServerList.$servers.$size0) {
+ $var4 = $this.$parentGui0.$internetServerList;
+ $par1 = $this.$parentGui0.$selectedServer;
+ var$7 = $var4.$servers;
+ if ($var3 >= 0 && $var3 < var$7.$size0) {
+ var$10 = var$7.$array1.data[$var3];
+ var$7 = $var4.$servers;
+ var$9 = $var4.$servers;
+ if ($par1 >= 0 && $par1 < var$9.$size0) {
+ var$9 = var$9.$array1.data[$par1];
+ if ($var3 >= 0 && $var3 < var$7.$size0) {
+ var$7.$array1.data[$var3] = var$9;
+ ju_ArrayList_set($var4.$servers, $par1, var$10);
+ nms_ServerList_saveServerList($var4);
+ break a;
+ }
+ $rt_throw(jl_IndexOutOfBoundsException__init_0());
+ }
+ $var4 = new jl_IndexOutOfBoundsException;
+ $var4.$suppressionEnabled = 1;
+ $var4.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($var4);
+ $rt_throw($var4);
+ }
+ $var4 = new jl_IndexOutOfBoundsException;
+ $var4.$suppressionEnabled = 1;
+ $var4.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($var4);
+ $rt_throw($var4);
+ }
+ }
+ }
+ }
+ return;
+ case 1:
+ $java.nms_GuiConnecting__init_(var$7, $var4, var$10, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 2;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$9, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $var3, $var4, $var5, $var6, var$7, var$8, var$9, var$10, $ptr);
+};
+$java.nms_GuiSlotServer_isSelected = function($this, $par1) {
+ return $par1 != $this.$parentGui0.$selectedServer ? 0 : 1;
+};
+$java.nms_GuiSlotServer_getContentHeight = function($this) {
+ return (($this.$parentGui0.$internetServerList.$servers.$size0 + 0 | 0) + 1 | 0) * 36 | 0;
+};
+$java.nms_GuiSlotServer_drawBackground = function($this) {
+ var var$1;
+ var$1 = $this.$parentGui0;
+ if (var$1.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground(var$1, 0);
+ else
+ nms_Gui_drawGradientRect(var$1, 0, 0, var$1.$width0, var$1.$height0, (-1072689136), (-804253680));
+};
+$java.nms_GuiSlotServer_drawSlot = function($this, $par1, $par2, $par3, $par4, $par5Tessellator) {
+ if ($par1 < $this.$parentGui0.$internetServerList.$servers.$size0)
+ $java.nms_GuiSlotServer_func_77247_d($this, $par1, $par2, $par3, $par4, $par5Tessellator);
+};
+$java.nms_GuiSlotServer_func_77247_d = function($this, $par1, $par2, $par3, $par4, $par5Tessellator) {
+ var $var6, $var7, $var8, $var9, var$10, $var15, $var13, $var10, $var16;
+ $par5Tessellator = $this.$parentGui0.$internetServerList.$servers;
+ if ($par1 >= 0 && $par1 < $par5Tessellator.$size0) {
+ $var6 = $par5Tessellator.$array1.data[$par1];
+ $var7 = $var6.$field_82821_f <= 61 ? 0 : 1;
+ $var8 = $var6.$field_82821_f >= 61 ? 0 : 1;
+ $var9 = !$var7 && !$var8 ? 0 : 1;
+ $par5Tessellator = $this.$parentGui0.$fontRenderer0;
+ var$10 = $var6.$serverName;
+ $var8 = $par2 + 2 | 0;
+ $var15 = $par3 + 1 | 0;
+ nms_FontRenderer_drawString($par5Tessellator, var$10, $var8, $var15, 16777215, 1);
+ $par5Tessellator = $this.$parentGui0.$fontRenderer0;
+ var$10 = $var6.$serverMOTD;
+ $var13 = $par3 + 12 | 0;
+ nms_FontRenderer_drawString($par5Tessellator, var$10, $var8, $var13, 8421504, 1);
+ nms_FontRenderer_drawString($this.$parentGui0.$fontRenderer0, $var6.$populationInfo, ($par2 + 215 | 0) - nms_FontRenderer_getStringWidth($this.$parentGui0.$fontRenderer0, $var6.$populationInfo) | 0, $var13, 8421504, 1);
+ if ($var9) {
+ $par5Tessellator = new jl_StringBuilder;
+ $par5Tessellator.$buffer = $rt_createCharArray(16);
+ var$10 = nms_EnumChatFormatting_DARK_RED;
+ jl_AbstractStringBuilder_insert($par5Tessellator, $par5Tessellator.$length, var$10 === null ? $rt_s(47) : var$10.$field_96304_B);
+ jl_AbstractStringBuilder_append($par5Tessellator, $var6.$gameVersion);
+ $var10 = jl_AbstractStringBuilder_toString($par5Tessellator);
+ nms_Gui_drawString($this.$parentGui0, $this.$parentGui0.$fontRenderer0, $var10, ($par2 + 200 | 0) - nms_FontRenderer_getStringWidth($this.$parentGui0.$fontRenderer0, $var10) | 0, $var15, 8421504);
+ }
+ if (!$this.$parentGui0.$mc4.$gameSettings.$hideServerAddress && !nms_ServerData_isHidingAddress($var6))
+ nms_Gui_drawString($this.$parentGui0, $this.$parentGui0.$fontRenderer0, $var6.$serverIP, $var8, $var13 + 11 | 0, 3158064);
+ else
+ nms_Gui_drawString($this.$parentGui0, $this.$parentGui0.$fontRenderer0, nms_StatCollector_translateToLocal($rt_s(2683)), $var8, $var13 + 11 | 0, 3158064);
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nle_TextureLocation_bindTexture($java.nms_GuiSlotServer_icons);
+ $var15 = 0;
+ if ($var9) {
+ $par5Tessellator = !$var7 ? $rt_s(2684) : $rt_s(2685);
+ $var16 = 5;
+ } else if ($var6.$field_78841_f && Long_ne($var6.$pingToServer, Long_fromInt(-2))) {
+ $var16 = Long_lt($var6.$pingToServer, Long_ZERO) ? 5 : Long_lt($var6.$pingToServer, Long_fromInt(150)) ? 0 : Long_lt($var6.$pingToServer, Long_fromInt(300)) ? 1 : Long_lt($var6.$pingToServer, Long_fromInt(600)) ? 2 : Long_ge($var6.$pingToServer, Long_fromInt(1000)) ? 4 : 3;
+ $par5Tessellator = Long_ge($var6.$pingToServer, Long_ZERO) ? $rt_s(1759) : $rt_s(2686);
+ } else {
+ $var15 = 1;
+ $var16 = Long_and(Long_add(Long_div(nmc_Minecraft_getSystemTime(), Long_fromInt(100)), Long_fromInt($par1 * 2 | 0)), Long_fromInt(7)).lo;
+ if ($var16 > 4)
+ $var16 = 8 - $var16 | 0;
+ $par5Tessellator = $rt_s(2687);
+ }
+ var$10 = $this.$parentGui0;
+ $par2 = $par2 + 205 | 0;
+ nms_Gui_drawTexturedModalRect(var$10, $par2, $par3, 0 + ($var15 * 10 | 0) | 0, 176 + ($var16 * 8 | 0) | 0, 10, 8);
+ if ($this.$mouseX >= ($par2 - 4 | 0) && $this.$mouseY >= ($par3 - 4 | 0) && $this.$mouseX <= (($par2 + 10 | 0) + 4 | 0) && $this.$mouseY <= (($par3 + 8 | 0) + 4 | 0))
+ $java.nms_GuiMultiplayer_getAndSetLagTooltip($this.$parentGui0, $par5Tessellator);
+ return;
+ }
+ $par5Tessellator = new jl_IndexOutOfBoundsException;
+ $par5Tessellator.$suppressionEnabled = 1;
+ $par5Tessellator.$writableStackTrace = 1;
+ $rt_throw($par5Tessellator);
+};
+function nms_GuiSlotServer__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(964);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiSlotServer_icons = var$1;
+}
+$java.nms_GuiScreenServerList = function() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$guiScreen = null;
+ a.$theServerData0 = null;
+ a.$serverTextField = null;
+};
+$java.nms_GuiScreenServerList_updateScreen = function($this) {
+ var var$1;
+ var$1 = $this.$serverTextField;
+ var$1.$cursorCounter = var$1.$cursorCounter + 1 | 0;
+};
+$java.nms_GuiScreenServerList_initGui = function($this) {
+ var $var1, var$2, var$3, var$4, var$5;
+ $var1 = nms_StringTranslate_instance;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 1;
+ var$2 = $this.$buttonList;
+ ju_Arrays_fill(var$2.$array1, 0, var$2.$size0, null);
+ var$2.$size0 = 0;
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(0, ($this.$width0 / 2 | 0) - 100 | 0, (($this.$height0 / 4 | 0) + 96 | 0) + 12 | 0, 200, 20, nms_StringTranslate_translateKey($var1, $rt_s(2630))));
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(1, ($this.$width0 / 2 | 0) - 100 | 0, (($this.$height0 / 4 | 0) + 120 | 0) + 12 | 0, 200, 20, nms_StringTranslate_translateKey($var1, $rt_s(2548))));
+ $this.$serverTextField = nms_GuiTextField__init_($this.$fontRenderer0, ($this.$width0 / 2 | 0) - 100 | 0, 116, 200, 20);
+ var$2 = $this.$serverTextField;
+ var$2.$maxStringLength = 128;
+ if (var$2.$text.$characters.data.length > 128) {
+ var$3 = var$2.$text;
+ var$2.$text = jl_String__init_0(var$3.$characters, 0, 128);
+ }
+ var$2 = $this.$serverTextField;
+ if (!var$2.$isFocused)
+ var$2.$cursorCounter = 0;
+ var$2.$isFocused = 1;
+ var$2 = $this.$serverTextField;
+ var$3 = $this.$mc4.$gameSettings.$lastServer;
+ if (var$3.$characters.data.length <= var$2.$maxStringLength)
+ var$2.$text = var$3;
+ else {
+ var$4 = var$2.$maxStringLength;
+ if (0 > var$4) {
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+ }
+ var$2.$text = jl_String__init_0(var$3.$characters, 0, var$4 - 0 | 0);
+ }
+ $java.nms_GuiTextField_setCursorPosition(var$2, var$2.$text.$characters.data.length);
+ var$2 = $this.$buttonList;
+ if (0 >= var$2.$size0) {
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+ }
+ a: {
+ var$2 = var$2.$array1.data[0];
+ if ($this.$serverTextField.$text.$characters.data.length > 0) {
+ $var1 = $this.$serverTextField.$text;
+ if (jur_Pattern_split(jur_Pattern_compile($rt_s(266), 0), $var1, 0).data.length > 0) {
+ var$5 = 1;
+ break a;
+ }
+ }
+ var$5 = 0;
+ }
+ var$2.$enabled = var$5;
+};
+$java.nms_GuiScreenServerList_onGuiClosed = function($this) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 0;
+ $this.$mc4.$gameSettings.$lastServer = $this.$serverTextField.$text;
+ nms_GameSettings_saveOptions($this.$mc4.$gameSettings);
+};
+$java.nms_GuiScreenServerList_actionPerformed = function($this, $par1GuiButton) {
+ var var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1GuiButton.$enabled) {
+ if ($par1GuiButton.$id2 == 1) {
+ $par1GuiButton = $this.$guiScreen;
+ var$2 = 0;
+ var$3 = 0;
+ $ptr = 1;
+ continue main;
+ }
+ if (!$par1GuiButton.$id2) {
+ $this.$theServerData0.$serverIP = $this.$serverTextField.$text;
+ $par1GuiButton = $this.$guiScreen;
+ var$3 = 1;
+ var$2 = 0;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ $java.nms_GuiMultiplayer_confirmClicked($par1GuiButton, var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ $java.nms_GuiMultiplayer_confirmClicked($par1GuiButton, var$3, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, var$2, var$3, $ptr);
+};
+$java.nms_GuiScreenServerList_keyTyped = function($this, $par1, $par2) {
+ var var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_GuiTextField_textboxKeyTyped($this.$serverTextField, $par1, $par2)) {
+ var$3 = $this.$buttonList;
+ if (0 >= var$3.$size0) {
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+ }
+ a: {
+ var$3 = var$3.$array1.data[0];
+ if ($this.$serverTextField.$text.$characters.data.length > 0) {
+ var$4 = $this.$serverTextField.$text;
+ if (jur_Pattern_split(jur_Pattern_compile($rt_s(266), 0), var$4, 0).data.length > 0) {
+ $par1 = 1;
+ break a;
+ }
+ }
+ $par1 = 0;
+ }
+ var$3.$enabled = $par1;
+ } else if ($par2 == 28) {
+ var$3 = $this.$buttonList;
+ if (0 >= var$3.$size0) {
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+ }
+ var$3 = var$3.$array1.data[0];
+ $ptr = 1;
+ continue main;
+ }
+ return;
+ case 1:
+ $java.nms_GuiScreenServerList_actionPerformed($this, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, var$3, var$4, $ptr);
+};
+$java.nms_GuiScreenServerList_mouseClicked = function($this, $par1, $par2, $par3) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_GuiScreen_mouseClicked($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_GuiTextField_mouseClicked($this.$serverTextField, $par1, $par2, $par3);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $ptr);
+};
+$java.nms_GuiScreenServerList_drawScreen = function($this, $par1, $par2, $par3) {
+ var $var4, var$5, var$6, var$7, var$8;
+ $var4 = nms_StringTranslate_instance;
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, 0);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+ var$5 = $this.$fontRenderer0;
+ var$6 = nms_StringTranslate_translateKey($var4, $rt_s(2631));
+ var$7 = $this.$width0 / 2 | 0;
+ var$8 = (($this.$height0 / 4 | 0) - 60 | 0) + 20 | 0;
+ nms_FontRenderer_drawString(var$5, var$6, var$7 - (nms_FontRenderer_getStringWidth(var$5, var$6) / 2 | 0) | 0, var$8, 16777215, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey($var4, $rt_s(2688)), ($this.$width0 / 2 | 0) - 100 | 0, 100, 10526880, 1);
+ nms_GuiTextField_drawTextBox($this.$serverTextField);
+ var$8 = 0;
+ a: {
+ while (var$8 < $this.$buttonList.$size0) {
+ var$5 = $this.$buttonList;
+ if (var$8 < 0)
+ break a;
+ if (var$8 >= var$5.$size0)
+ break a;
+ var$5.$array1.data[var$8].$drawButton($this.$mc4, $par1, $par2);
+ var$8 = var$8 + 1 | 0;
+ }
+ return;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+};
+$java.nms_GuiScreenAddServer = function() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$parentGui1 = null;
+ a.$serverAddress = null;
+ a.$serverName0 = null;
+ a.$newServerData = null;
+};
+$java.nms_GuiScreenAddServer_updateScreen = function($this) {
+ var var$1;
+ var$1 = $this.$serverName0;
+ var$1.$cursorCounter = var$1.$cursorCounter + 1 | 0;
+ var$1 = $this.$serverAddress;
+ var$1.$cursorCounter = var$1.$cursorCounter + 1 | 0;
+};
+$java.nms_GuiScreenAddServer_initGui = function($this) {
+ var $var1, var$2, var$3, var$4, var$5, var$6, var$7;
+ $var1 = nms_StringTranslate_instance;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 1;
+ var$2 = $this.$buttonList;
+ ju_Arrays_fill(var$2.$array1, 0, var$2.$size0, null);
+ var$2.$size0 = 0;
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(0, ($this.$width0 / 2 | 0) - 100 | 0, (($this.$height0 / 4 | 0) + 96 | 0) + 12 | 0, 200, 20, nms_StringTranslate_translateKey($var1, $rt_s(2689))));
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(1, ($this.$width0 / 2 | 0) - 100 | 0, (($this.$height0 / 4 | 0) + 120 | 0) + 12 | 0, 200, 20, nms_StringTranslate_translateKey($var1, $rt_s(2548))));
+ var$3 = $this.$buttonList;
+ var$4 = new nms_GuiButton;
+ var$5 = ($this.$width0 / 2 | 0) - 100 | 0;
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ var$2 = nms_StringTranslate_translateKey($var1, $rt_s(2690));
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, var$2);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(48));
+ var$2 = !$this.$newServerData.$hideAddress ? nms_StringTranslate_translateKey($var1, $rt_s(2546)) : nms_StringTranslate_translateKey($var1, $rt_s(2545));
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, var$2);
+ nms_GuiButton__init_0(var$4, 2, var$5, 142, 200, 20, jl_String__init_0(var$6.$buffer, 0, var$6.$length));
+ ju_ArrayList_add(var$3, var$4);
+ $this.$serverName0 = nms_GuiTextField__init_($this.$fontRenderer0, ($this.$width0 / 2 | 0) - 100 | 0, 66, 200, 20);
+ var$2 = $this.$serverName0;
+ if (!var$2.$isFocused)
+ var$2.$cursorCounter = 0;
+ var$2.$isFocused = 1;
+ var$2 = $this.$serverName0;
+ var$3 = $this.$newServerData.$serverName;
+ if (var$3.$characters.data.length <= var$2.$maxStringLength)
+ var$2.$text = var$3;
+ else {
+ var$7 = var$2.$maxStringLength;
+ if (0 > var$7) {
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+ }
+ var$2.$text = jl_String__init_0(var$3.$characters, 0, var$7 - 0 | 0);
+ }
+ $java.nms_GuiTextField_setCursorPosition(var$2, var$2.$text.$characters.data.length);
+ $this.$serverAddress = nms_GuiTextField__init_($this.$fontRenderer0, ($this.$width0 / 2 | 0) - 100 | 0, 106, 200, 20);
+ var$2 = $this.$serverAddress;
+ var$2.$maxStringLength = 128;
+ if (var$2.$text.$characters.data.length > 128) {
+ var$3 = var$2.$text;
+ var$2.$text = jl_String__init_0(var$3.$characters, 0, 128);
+ }
+ var$2 = $this.$serverAddress;
+ var$3 = $this.$newServerData.$serverIP;
+ if (var$3.$characters.data.length <= var$2.$maxStringLength)
+ var$2.$text = var$3;
+ else {
+ var$7 = var$2.$maxStringLength;
+ if (0 > var$7) {
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+ }
+ var$2.$text = jl_String__init_0(var$3.$characters, 0, var$7 - 0 | 0);
+ }
+ $java.nms_GuiTextField_setCursorPositionEnd(var$2);
+ ju_ArrayList_get($this.$buttonList, 0).$enabled = jl_String_length($this.$serverAddress.$text) > 0 && jl_String_split($java.nms_GuiTextField_getText($this.$serverAddress), $rt_s(266)).data.length > 0 && jl_String_length($java.nms_GuiTextField_getText($this.$serverName0)) > 0 ? 1 : 0;
+};
+$java.nms_GuiScreenAddServer_onGuiClosed = function($this) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 0;
+};
+$java.nms_GuiScreenAddServer_actionPerformed = function($this, $par1GuiButton) {
+ var var$2, var$3, $var2, var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var2 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1GuiButton.$enabled) {
+ if ($par1GuiButton.$id2 == 1) {
+ $par1GuiButton = $this.$parentGui1;
+ var$2 = 0;
+ var$3 = 0;
+ $ptr = 1;
+ continue main;
+ }
+ if (!$par1GuiButton.$id2) {
+ $this.$newServerData.$serverName = $this.$serverName0.$text;
+ $this.$newServerData.$serverIP = $this.$serverAddress.$text;
+ $par1GuiButton = $this.$parentGui1;
+ var$2 = 1;
+ var$3 = 0;
+ $ptr = 2;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 == 2) {
+ $var2 = nms_StringTranslate_instance;
+ $this.$newServerData.$hideAddress = $this.$newServerData.$hideAddress ? 0 : 1;
+ $par1GuiButton = $this.$buttonList;
+ if (2 >= $par1GuiButton.$size0) {
+ $par1GuiButton = new jl_IndexOutOfBoundsException;
+ $par1GuiButton.$suppressionEnabled = 1;
+ $par1GuiButton.$writableStackTrace = 1;
+ $rt_throw($par1GuiButton);
+ }
+ var$5 = $par1GuiButton.$array1.data[2];
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ $par1GuiButton = nms_StringTranslate_translateKey($var2, $rt_s(2690));
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $par1GuiButton);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(48));
+ $par1GuiButton = !$this.$newServerData.$hideAddress ? nms_StringTranslate_translateKey($var2, $rt_s(2546)) : nms_StringTranslate_translateKey($var2, $rt_s(2545));
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $par1GuiButton);
+ var$5.$displayString = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ }
+ }
+ return;
+ case 1:
+ $java.nms_GuiMultiplayer_confirmClicked($par1GuiButton, var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ $java.nms_GuiMultiplayer_confirmClicked($par1GuiButton, var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, var$2, var$3, $var2, var$5, var$6, $ptr);
+};
+$java.nms_GuiScreenAddServer_keyTyped = function($this, $par1, $par2) {
+ var var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_GuiTextField_textboxKeyTyped($this.$serverName0, $par1, $par2);
+ nms_GuiTextField_textboxKeyTyped($this.$serverAddress, $par1, $par2);
+ if ($par1 == 9) {
+ if ($this.$serverName0.$isFocused) {
+ $this.$serverName0.$isFocused = 0;
+ var$3 = $this.$serverAddress;
+ if (!var$3.$isFocused)
+ var$3.$cursorCounter = 0;
+ var$3.$isFocused = 1;
+ } else {
+ var$3 = $this.$serverName0;
+ if (!var$3.$isFocused)
+ var$3.$cursorCounter = 0;
+ var$3.$isFocused = 1;
+ $this.$serverAddress.$isFocused = 0;
+ }
+ }
+ if ($par1 != 13) {
+ var$3 = $this.$buttonList;
+ if (0 >= var$3.$size0) {
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+ }
+ a: {
+ var$3 = var$3.$array1.data[0];
+ if ($this.$serverAddress.$text.$characters.data.length > 0) {
+ var$4 = $this.$serverAddress.$text;
+ if (jur_Pattern_split(jur_Pattern_compile($rt_s(266), 0), var$4, 0).data.length > 0 && $this.$serverName0.$text.$characters.data.length > 0) {
+ $par1 = 1;
+ break a;
+ }
+ }
+ $par1 = 0;
+ }
+ var$3.$enabled = $par1;
+ return;
+ }
+ var$3 = $this.$buttonList;
+ if (0 >= var$3.$size0) {
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+ }
+ var$3 = var$3.$array1.data[0];
+ $ptr = 1;
+ case 1:
+ $java.nms_GuiScreenAddServer_actionPerformed($this, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$3 = $this.$buttonList;
+ if (0 >= var$3.$size0) {
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+ }
+ b: {
+ var$3 = var$3.$array1.data[0];
+ if ($this.$serverAddress.$text.$characters.data.length > 0) {
+ var$4 = $this.$serverAddress.$text;
+ if (jur_Pattern_split(jur_Pattern_compile($rt_s(266), 0), var$4, 0).data.length > 0 && $this.$serverName0.$text.$characters.data.length > 0) {
+ $par1 = 1;
+ break b;
+ }
+ }
+ $par1 = 0;
+ }
+ var$3.$enabled = $par1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, var$3, var$4, $ptr);
+};
+$java.nms_GuiScreenAddServer_mouseClicked = function($this, $par1, $par2, $par3) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_GuiScreen_mouseClicked($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_GuiTextField_mouseClicked($this.$serverAddress, $par1, $par2, $par3);
+ nms_GuiTextField_mouseClicked($this.$serverName0, $par1, $par2, $par3);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $ptr);
+};
+$java.nms_GuiScreenAddServer_drawScreen = function($this, $par1, $par2, $par3) {
+ var $var4, var$5, var$6, var$7;
+ $var4 = nms_StringTranslate_instance;
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, 0);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+ var$5 = $this.$fontRenderer0;
+ var$6 = nms_StringTranslate_translateKey($var4, $rt_s(2691));
+ nms_FontRenderer_drawString(var$5, var$6, ($this.$width0 / 2 | 0) - (nms_FontRenderer_getStringWidth(var$5, var$6) / 2 | 0) | 0, 17, 16777215, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey($var4, $rt_s(2692)), ($this.$width0 / 2 | 0) - 100 | 0, 53, 10526880, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey($var4, $rt_s(2688)), ($this.$width0 / 2 | 0) - 100 | 0, 94, 10526880, 1);
+ nms_GuiTextField_drawTextBox($this.$serverName0);
+ nms_GuiTextField_drawTextBox($this.$serverAddress);
+ var$7 = 0;
+ a: {
+ while (var$7 < $this.$buttonList.$size0) {
+ var$5 = $this.$buttonList;
+ if (var$7 < 0)
+ break a;
+ if (var$7 >= var$5.$size0)
+ break a;
+ var$5.$array1.data[var$7].$drawButton($this.$mc4, $par1, $par2);
+ var$7 = var$7 + 1 | 0;
+ }
+ return;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+};
+function nms_GuiSlider2() {
+ var a = this; nms_GuiButton.call(a);
+ a.$sliderValue0 = 0.0;
+ a.$sliderMax = 0.0;
+ a.$dragging1 = 0;
+}
+function nms_GuiSlider2__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_GuiSlider2();
+ $java.nms_GuiSlider2__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+$java.nms_GuiSlider2__init_ = function($this, $par1, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var var$8, var$9;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ var$9 = $par6 * $par7 * 100.0 | 0;
+ jl_AbstractStringBuilder_insert0(var$8, var$8.$length, var$9, 10);
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(308));
+ nms_GuiButton__init_0($this, $par1, $par2, $par3, $par4, $par5, jl_String__init_0(var$8.$buffer, 0, var$8.$length));
+ $this.$sliderValue0 = 1.0;
+ $this.$sliderMax = 1.0;
+ $this.$dragging1 = 0;
+ $this.$sliderValue0 = $par6;
+ $this.$sliderMax = $par7;
+};
+$java.nms_GuiSlider2_getHoverState = function($this, $par1) {
+ return 0;
+};
+$java.nms_GuiSlider2_mouseDragged = function($this, $par1Minecraft, $par2, $par3) {
+ if ($this.$drawButton0) {
+ if ($this.$dragging1) {
+ $this.$sliderValue0 = ($par2 - ($this.$xPosition3 + 4 | 0) | 0) / ($this.$width3 - 8 | 0);
+ if ($this.$sliderValue0 < 0.0)
+ $this.$sliderValue0 = 0.0;
+ if ($this.$sliderValue0 > 1.0)
+ $this.$sliderValue0 = 1.0;
+ $par1Minecraft = new jl_StringBuilder;
+ $par1Minecraft.$buffer = $rt_createCharArray(16);
+ $par2 = $this.$sliderValue0 * $this.$sliderMax * 100.0 | 0;
+ jl_AbstractStringBuilder_insert0($par1Minecraft, $par1Minecraft.$length, $par2, 10);
+ jl_AbstractStringBuilder_insert($par1Minecraft, $par1Minecraft.$length, $rt_s(308));
+ $this.$displayString = jl_String__init_0($par1Minecraft.$buffer, 0, $par1Minecraft.$length);
+ }
+ if ($this.$enabled) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nms_Gui_drawTexturedModalRect($this, $this.$xPosition3 + ($this.$sliderValue0 * ($this.$width3 - 8 | 0) | 0) | 0, $this.$yPosition, 0, 66, 4, 20);
+ nms_Gui_drawTexturedModalRect($this, ($this.$xPosition3 + ($this.$sliderValue0 * ($this.$width3 - 8 | 0) | 0) | 0) + 4 | 0, $this.$yPosition, 196, 66, 4, 20);
+ }
+ }
+};
+$java.nms_GuiSlider2_mousePressed = function($this, $par1Minecraft, $par2, $par3) {
+ if (!$java.nms_GuiButton_mousePressed($this, $par1Minecraft, $par2, $par3))
+ return 0;
+ $this.$sliderValue0 = ($par2 - ($this.$xPosition3 + 4 | 0) | 0) / ($this.$width3 - 8 | 0);
+ if ($this.$sliderValue0 < 0.0)
+ $this.$sliderValue0 = 0.0;
+ if ($this.$sliderValue0 > 1.0)
+ $this.$sliderValue0 = 1.0;
+ $par1Minecraft = new jl_StringBuilder;
+ $par1Minecraft.$buffer = $rt_createCharArray(16);
+ $par2 = $this.$sliderValue0 * $this.$sliderMax * 100.0 | 0;
+ jl_AbstractStringBuilder_insert0($par1Minecraft, $par1Minecraft.$length, $par2, 10);
+ jl_AbstractStringBuilder_insert($par1Minecraft, $par1Minecraft.$length, $rt_s(308));
+ $this.$displayString = jl_String__init_0($par1Minecraft.$buffer, 0, $par1Minecraft.$length);
+ $this.$dragging1 = 1;
+ return 1;
+};
+$java.nms_GuiSlider2_mouseReleased = function($this, $par1, $par2) {
+ $this.$dragging1 = 0;
+};
+$java.nms_WorldSavedData = function() {
+ var a = this; jl_Object.call(a);
+ a.$mapName = null;
+ a.$dirty = 0;
+};
+$java.nms_WorldSavedData_markDirty = function($this) {
+ $this.$dirty = 1;
+};
+$java.nms_WorldSavedData_setDirty = function($this, $par1) {
+ $this.$dirty = $par1;
+};
+function nms_MapData() {
+ var a = this; $java.nms_WorldSavedData.call(a);
+ a.$xCenter = 0;
+ a.$zCenter = 0;
+ a.$dimension0 = 0;
+ a.$scale2 = 0;
+ a.$colors = null;
+ a.$playersArrayList = null;
+ a.$playersHashMap = null;
+ a.$playersVisibleOnMap = null;
+}
+function nms_MapData_updateVisiblePlayers($this, $par1EntityPlayer, $par2ItemStack) {
+ var $var3, var$4, $var5, var$6, $var4, var$8, var$9;
+ $var3 = $this.$playersHashMap;
+ if ($par1EntityPlayer !== null) {
+ var$4 = $par1EntityPlayer.$entityId;
+ $var3 = ju_HashMap_findNonNullKeyEntry($var3, $par1EntityPlayer, var$4 & ($var3.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ $var3 = $var3.$elementData.data[0];
+ while ($var3 !== null && $var3.$key !== null) {
+ $var3 = $var3.$next1;
+ }
+ }
+ if (!($var3 === null ? 0 : 1)) {
+ $var3 = $java.nms_MapInfo__init_($this, $par1EntityPlayer);
+ ju_HashMap_putImpl($this.$playersHashMap, $par1EntityPlayer, $var3);
+ ju_ArrayList_add($this.$playersArrayList, $var3);
+ }
+ if (!nms_InventoryPlayer_hasItemStack($par1EntityPlayer.$inventory, $par2ItemStack))
+ ju_LinkedHashMap_remove($this.$playersVisibleOnMap, $par1EntityPlayer.$username0);
+ $var5 = 0;
+ while (true) {
+ if ($var5 >= $this.$playersArrayList.$size0) {
+ if ($par2ItemStack.$itemFrame === null ? 0 : 1) {
+ var$6 = $par1EntityPlayer.$worldObj;
+ $var4 = new jl_StringBuilder;
+ $var4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var4, $var4.$length, $rt_s(2693));
+ var$8 = $par2ItemStack.$itemFrame.$entityId;
+ jl_AbstractStringBuilder_insert0($var4, $var4.$length, var$8, 10);
+ $java.nms_MapData_func_82567_a($this, 1, var$6, jl_String__init_0($var4.$buffer, 0, $var4.$length), $par2ItemStack.$itemFrame.$xPosition1, $par2ItemStack.$itemFrame.$zPosition1, $par2ItemStack.$itemFrame.$hangingDirection * 90 | 0);
+ }
+ return;
+ }
+ $var3 = $this.$playersArrayList;
+ if ($var5 < 0)
+ break;
+ if ($var5 >= $var3.$size0)
+ break;
+ a: {
+ b: {
+ $var4 = $var3.$array1.data[$var5];
+ if (!$var4.$entityplayerObj.$isDead) {
+ if (nms_InventoryPlayer_hasItemStack($var4.$entityplayerObj.$inventory, $par2ItemStack))
+ break b;
+ if ($par2ItemStack.$itemFrame === null ? 0 : 1)
+ break b;
+ }
+ ju_HashMap_removeEntry($this.$playersHashMap, $var4.$entityplayerObj);
+ $var3 = $this.$playersArrayList;
+ var$9 = ju_AbstractList_indexOf($var3, $var4);
+ if (var$9 >= 0)
+ ju_ArrayList_remove($var3, var$9);
+ break a;
+ }
+ if (!($par2ItemStack.$itemFrame === null ? 0 : 1) && $var4.$entityplayerObj.$dimension == $this.$dimension0)
+ $java.nms_MapData_func_82567_a($this, 0, $var4.$entityplayerObj.$worldObj, $var4.$entityplayerObj.$username0, $var4.$entityplayerObj.$posX, $var4.$entityplayerObj.$posZ, $var4.$entityplayerObj.$rotationYaw);
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+}
+$java.nms_MapData_func_82567_a = function($this, $par1, $par2World, $par3Str, $par4, $par6, $par8) {
+ var $var10, $var12, var$9, $var11, $var13, $var14, $var17, $var15, var$15;
+ $var10 = 1 << $this.$scale2;
+ $var12 = $par4 - $this.$xCenter;
+ var$9 = $var10;
+ $var11 = $var12 / var$9;
+ $var12 = ($par6 - $this.$zCenter) / var$9;
+ $var13 = ($var11 * 2.0 + 0.5 | 0) << 24 >> 24;
+ $var14 = ($var12 * 2.0 + 0.5 | 0) << 24 >> 24;
+ $var17 = $rt_compare($var11, (-63.0));
+ if ($var17 >= 0 && $var12 >= (-63.0) && $var11 <= 63.0 && $var12 <= 63.0) {
+ $var15 = (($par8 + ($par8 >= 0.0 ? 8.0 : (-8.0))) * 16.0 / 360.0 | 0) << 24 >> 24;
+ if ($this.$dimension0 < 0) {
+ $var17 = Long_div($par2World.$worldInfo.$worldTime, Long_fromInt(10)).lo;
+ $var15 = (($rt_imul($rt_imul($var17, $var17), 34187121) + ($var17 * 121 | 0) | 0) >> 15 & 15) << 24 >> 24;
+ }
+ } else {
+ var$9 = $var11 <= 0.0 ? -$var11 : $var11;
+ if (var$9 < 320.0 && ($var12 <= 0.0 ? -$var12 : $var12) < 320.0) {
+ $par1 = 6;
+ $var15 = 0;
+ if ($var17 <= 0)
+ $var13 = (-128);
+ if ($var12 <= (-63.0))
+ $var14 = (-128);
+ if ($var11 >= 63.0)
+ $var13 = 127;
+ if ($var12 >= 63.0)
+ $var14 = 127;
+ } else {
+ ju_LinkedHashMap_remove($this.$playersVisibleOnMap, $par3Str);
+ return;
+ }
+ }
+ $par2World = $this.$playersVisibleOnMap;
+ var$15 = new $java.nms_MapCoord;
+ $par1 = $par1 << 24 >> 24;
+ var$15.$data13 = $this;
+ var$15.$iconSize = $par1;
+ var$15.$centerX = $var13;
+ var$15.$centerZ = $var14;
+ var$15.$iconRotation = $var15;
+ ju_LinkedHashMap_putImpl($par2World, $par3Str, var$15);
+};
+function nms_MapData_setColumnDirty($this, $par1, $par2, $par3) {
+ var $var4, $var5;
+ $this.$dirty = 1;
+ $var4 = 0;
+ a: {
+ while ($var4 < $this.$playersArrayList.$size0) {
+ $var5 = $this.$playersArrayList;
+ if ($var4 < 0)
+ break a;
+ if ($var4 >= $var5.$size0)
+ break a;
+ $var5 = $var5.$array1.data[$var4];
+ if (!($var5.$field_76209_b.data[$par1] >= 0 && $var5.$field_76209_b.data[$par1] <= $par2))
+ $var5.$field_76209_b.data[$par1] = $par2;
+ if (!($var5.$field_76210_c.data[$par1] >= 0 && $var5.$field_76210_c.data[$par1] >= $par3))
+ $var5.$field_76210_c.data[$par1] = $par3;
+ $var4 = $var4 + 1 | 0;
+ }
+ return;
+ }
+ $var5 = new jl_IndexOutOfBoundsException;
+ $var5.$suppressionEnabled = 1;
+ $var5.$writableStackTrace = 1;
+ $rt_throw($var5);
+}
+$java.nms_MapData_updateMPMapData = function($this, $par1ArrayOfByte) {
+ var $var2, $var3, $var4, var$5, var$6, $var6, $var7, $var8, $var5, var$11, var$12;
+ a: {
+ $par1ArrayOfByte = $par1ArrayOfByte.data;
+ if (!$par1ArrayOfByte[0]) {
+ $var2 = $par1ArrayOfByte[1] & 255;
+ $var3 = $par1ArrayOfByte[2] & 255;
+ $var4 = 0;
+ while ($var4 < ($par1ArrayOfByte.length - 3 | 0)) {
+ $this.$colors.data[(($var4 + $var3 | 0) * 128 | 0) + $var2 | 0] = $par1ArrayOfByte[$var4 + 3 | 0];
+ $var4 = $var4 + 1 | 0;
+ }
+ $this.$dirty = 1;
+ } else if ($par1ArrayOfByte[0] == 1) {
+ var$5 = $this.$playersVisibleOnMap;
+ if (var$5.$elementCount > 0) {
+ var$5.$elementCount = 0;
+ var$6 = var$5.$elementData;
+ ju_Arrays_fill(var$6, 0, var$6.data.length, null);
+ var$5.$modCount1 = var$5.$modCount1 + 1 | 0;
+ }
+ var$5.$head4 = null;
+ var$5.$tail = null;
+ $var2 = 0;
+ while (true) {
+ if ($var2 >= (($par1ArrayOfByte.length - 1 | 0) / 3 | 0))
+ break a;
+ $var6 = $var2 * 3 | 0;
+ $var3 = $var6 + 1 | 0;
+ $var7 = $par1ArrayOfByte[$var3] >> 4 << 24 >> 24;
+ $var8 = $par1ArrayOfByte[$var6 + 2 | 0];
+ $var5 = $par1ArrayOfByte[$var6 + 3 | 0];
+ $var6 = ($par1ArrayOfByte[$var3] & 15) << 24 >> 24;
+ var$5 = $this.$playersVisibleOnMap;
+ var$11 = new jl_StringBuilder;
+ var$11.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$11, var$11.$length, $rt_s(2694));
+ jl_AbstractStringBuilder_insert0(var$11, var$11.$length, $var2, 10);
+ var$12 = jl_String__init_0(var$11.$buffer, 0, var$11.$length);
+ var$11 = new $java.nms_MapCoord;
+ var$11.$data13 = $this;
+ var$11.$iconSize = $var7;
+ var$11.$centerX = $var8;
+ var$11.$centerZ = $var5;
+ var$11.$iconRotation = $var6;
+ ju_LinkedHashMap_putImpl(var$5, var$12, var$11);
+ $var2 = $var2 + 1 | 0;
+ }
+ } else if ($par1ArrayOfByte[0] == 2)
+ $this.$scale2 = $par1ArrayOfByte[1];
+ }
+};
+function nms_MapData_func_82568_a($this, $par1EntityPlayer) {
+ var $var2, var$3;
+ $var2 = $this.$playersHashMap;
+ if ($par1EntityPlayer !== null) {
+ var$3 = $par1EntityPlayer.$entityId;
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, $par1EntityPlayer, var$3 & ($var2.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 === null) {
+ $var2 = $java.nms_MapInfo__init_($this, $par1EntityPlayer);
+ ju_HashMap_putImpl($this.$playersHashMap, $par1EntityPlayer, $var2);
+ ju_ArrayList_add($this.$playersArrayList, $var2);
+ }
+ return $var2;
+}
+$java.nms_MapCoord = function() {
+ var a = this; jl_Object.call(a);
+ a.$iconSize = 0;
+ a.$centerX = 0;
+ a.$centerZ = 0;
+ a.$iconRotation = 0;
+ a.$data13 = null;
+};
+$java.ju_Formatter$FormatWriter = function() {
+ var a = this; jl_Object.call(a);
+ a.$formatter = null;
+ a.$out4 = null;
+ a.$locale1 = null;
+ a.$format3 = null;
+ a.$args = null;
+ a.$index8 = 0;
+ a.$formatSpecifierStart = 0;
+ a.$defaultArgumentIndex = 0;
+ a.$argumentIndex = 0;
+ a.$previousArgumentIndex = 0;
+ a.$width10 = 0;
+ a.$precision1 = 0;
+ a.$flags2 = 0;
+};
+$java.ju_Formatter$FormatWriter__init_ = function(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new $java.ju_Formatter$FormatWriter();
+ $java.ju_Formatter$FormatWriter__init_0(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+};
+$java.ju_Formatter$FormatWriter__init_0 = function($this, $formatter, $out, $locale, $format, $args) {
+ $this.$formatter = $formatter;
+ $this.$out4 = $out;
+ $this.$locale1 = $locale;
+ $this.$format3 = $format;
+ $this.$args = $args;
+};
+$java.ju_Formatter$FormatWriter_write = function($this) {
+ var $next, var$2, var$3, var$4, var$5, $specifier, var$7;
+ while (true) {
+ $next = jl_String_indexOf($this.$format3, 37, $this.$index8);
+ if ($next < 0) {
+ var$2 = $this.$out4;
+ var$3 = $this.$format3;
+ $next = $this.$index8;
+ var$4 = var$3.$characters.data.length;
+ if ($next > var$4) {
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+ }
+ var$5 = jl_String__init_0(var$3.$characters, $next, var$4 - $next | 0);
+ var$4 = var$5.$characters.data.length;
+ jl_AbstractStringBuilder_insert5(var$2, var$2.$length, var$5, 0, var$4);
+ return;
+ }
+ var$2 = $this.$out4;
+ var$3 = $this.$format3;
+ $specifier = $this.$index8;
+ if ($specifier > $next)
+ break;
+ var$5 = jl_String__init_0(var$3.$characters, $specifier, $next - $specifier | 0);
+ var$7 = var$5.$characters.data.length;
+ jl_AbstractStringBuilder_insert5(var$2, var$2.$length, var$5, 0, var$7);
+ $this.$index8 = $next + 1 | 0;
+ $this.$formatSpecifierStart = $this.$index8;
+ $specifier = $java.ju_Formatter$FormatWriter_parseFormatSpecifier($this);
+ $java.ju_Formatter$FormatWriter_configureFormat($this);
+ $java.ju_Formatter$FormatWriter_formatValue($this, $specifier);
+ }
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+};
+$java.ju_Formatter$FormatWriter_formatValue = function($this, $specifier) {
+ var var$2, var$3, var$4, var$5, var$6, var$7;
+ a: {
+ b: {
+ switch ($specifier) {
+ case 66:
+ break;
+ case 67:
+ $java.ju_Formatter$FormatWriter_formatChar($this, $specifier, 1);
+ break a;
+ case 68:
+ $java.ju_Formatter$FormatWriter_formatDecimalInt($this, $specifier, 1);
+ break a;
+ case 69:
+ case 70:
+ case 71:
+ case 73:
+ case 74:
+ case 75:
+ case 76:
+ case 77:
+ case 78:
+ case 80:
+ case 81:
+ case 82:
+ case 84:
+ case 85:
+ case 86:
+ case 87:
+ case 89:
+ case 90:
+ case 91:
+ case 92:
+ case 93:
+ case 94:
+ case 95:
+ case 96:
+ case 97:
+ case 101:
+ case 102:
+ case 103:
+ case 105:
+ case 106:
+ case 107:
+ case 108:
+ case 109:
+ case 110:
+ case 112:
+ case 113:
+ case 114:
+ case 116:
+ case 117:
+ case 118:
+ case 119:
+ break b;
+ case 72:
+ if (($this.$flags2 | 263) == 263) {
+ var$2 = $this.$args.data[$this.$argumentIndex];
+ $java.ju_Formatter$FormatWriter_formatGivenString($this, 1, var$2 === null ? $rt_s(47) : otci_IntegerUtil_toUnsignedLogRadixString(var$2.$hashCode0(), 4));
+ break a;
+ }
+ var$2 = new $java.ju_FormatFlagsConversionMismatchException;
+ var$3 = jl_String_charAt($rt_s(2695), jl_Integer_numberOfTrailingZeros($this.$flags2 & (-264)));
+ var$4 = new jl_String;
+ var$5 = $rt_createCharArray(1);
+ var$5.data[0] = var$3;
+ jl_String__init_3(var$4, var$5);
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(2696));
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, var$4);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(2697));
+ jl_AbstractStringBuilder_insert4(var$6, var$6.$length, $specifier);
+ jl_Throwable__init_2(var$2, jl_String__init_0(var$6.$buffer, 0, var$6.$length));
+ var$2.$flags3 = var$4;
+ var$2.$conversion = $specifier;
+ $rt_throw(var$2);
+ case 79:
+ $java.ju_Formatter$FormatWriter_formatRadixInt($this, $specifier, 3, 1);
+ break a;
+ case 83:
+ $java.ju_Formatter$FormatWriter_formatString($this, $specifier, 1);
+ break a;
+ case 88:
+ $java.ju_Formatter$FormatWriter_formatRadixInt($this, $specifier, 4, 1);
+ break a;
+ case 98:
+ $java.ju_Formatter$FormatWriter_formatBoolean($this, $specifier, 0);
+ break a;
+ case 99:
+ $java.ju_Formatter$FormatWriter_formatChar($this, $specifier, 0);
+ break a;
+ case 100:
+ $java.ju_Formatter$FormatWriter_formatDecimalInt($this, $specifier, 0);
+ break a;
+ case 104:
+ if (($this.$flags2 | 263) != 263) {
+ var$2 = new $java.ju_FormatFlagsConversionMismatchException;
+ var$3 = jl_String_charAt($rt_s(2695), jl_Integer_numberOfTrailingZeros($this.$flags2 & (-264)));
+ var$4 = new jl_String;
+ var$5 = $rt_createCharArray(1);
+ var$5.data[0] = var$3;
+ jl_String__init_3(var$4, var$5);
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(2696));
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, var$4);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(2697));
+ jl_AbstractStringBuilder_insert4(var$6, var$6.$length, $specifier);
+ jl_Throwable__init_2(var$2, jl_String__init_0(var$6.$buffer, 0, var$6.$length));
+ var$2.$flags3 = var$4;
+ var$2.$conversion = $specifier;
+ $rt_throw(var$2);
+ }
+ var$2 = $this.$args.data[$this.$argumentIndex];
+ $java.ju_Formatter$FormatWriter_formatGivenString($this, 0, var$2 === null ? $rt_s(47) : otci_IntegerUtil_toUnsignedLogRadixString(var$2.$hashCode0(), 4));
+ break a;
+ case 111:
+ $java.ju_Formatter$FormatWriter_formatRadixInt($this, $specifier, 3, 0);
+ break a;
+ case 115:
+ $java.ju_Formatter$FormatWriter_formatString($this, $specifier, 0);
+ break a;
+ case 120:
+ $java.ju_Formatter$FormatWriter_formatRadixInt($this, $specifier, 4, 0);
+ break a;
+ default:
+ break b;
+ }
+ $java.ju_Formatter$FormatWriter_formatBoolean($this, $specifier, 1);
+ break a;
+ }
+ var$2 = new $java.ju_UnknownFormatConversionException;
+ var$6 = new jl_String;
+ var$5 = $rt_createCharArray(1);
+ var$5.data[0] = $specifier;
+ jl_String__init_3(var$6, var$5);
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(2698));
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, var$6);
+ var$4 = jl_String__init_0(var$7.$buffer, 0, var$7.$length);
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = var$4;
+ var$2.$conversion0 = var$6;
+ $rt_throw(var$2);
+ }
+};
+$java.ju_Formatter$FormatWriter_formatBoolean = function($this, $specifier, $upperCase) {
+ var $arg, var$4, var$5, $s, var$7;
+ if (($this.$flags2 | 263) == 263) {
+ $arg = $this.$args.data[$this.$argumentIndex];
+ $java.ju_Formatter$FormatWriter_formatGivenString($this, $upperCase, !($arg instanceof jl_Boolean ? $arg.$booleanValue() : $arg === null ? 0 : 1) ? $rt_s(2699) : $rt_s(2700));
+ return;
+ }
+ $arg = new $java.ju_FormatFlagsConversionMismatchException;
+ $upperCase = jl_String_charAt($rt_s(2695), jl_Integer_numberOfTrailingZeros($this.$flags2 & (-264)));
+ var$4 = new jl_String;
+ var$5 = $rt_createCharArray(1);
+ var$5.data[0] = $upperCase;
+ jl_String__init_3(var$4, var$5);
+ $s = new jl_StringBuilder;
+ $s.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($s, $s.$length, $rt_s(2696));
+ jl_AbstractStringBuilder_insert($s, $s.$length, var$4);
+ jl_AbstractStringBuilder_insert($s, $s.$length, $rt_s(2697));
+ $upperCase = $s.$length;
+ jl_AbstractStringBuilder_insertSpace($s, $upperCase, $upperCase + 1 | 0);
+ $s.$buffer.data[$upperCase] = $specifier;
+ var$7 = jl_String__init_0($s.$buffer, 0, $s.$length);
+ $arg.$suppressionEnabled = 1;
+ $arg.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($arg);
+ $arg.$message = var$7;
+ $arg.$flags3 = var$4;
+ $arg.$conversion = $specifier;
+ $rt_throw($arg);
+};
+$java.ju_Formatter$FormatWriter_formatString = function($this, $specifier, $upperCase) {
+ var $arg, $flagsToPass, var$5, var$6, var$7, var$8;
+ if (($this.$flags2 | 263) == 263) {
+ $arg = $this.$args.data[$this.$argumentIndex];
+ if (!$rt_isInstance($arg, $java.ju_Formattable))
+ $java.ju_Formatter$FormatWriter_formatGivenString($this, $upperCase, $arg === null ? $rt_s(47) : $arg.$toString());
+ else {
+ $flagsToPass = $this.$flags2 & 7;
+ if ($upperCase)
+ $flagsToPass = $flagsToPass | 2;
+ $arg.$formatTo($this.$formatter, $flagsToPass, $this.$width10, $this.$precision1);
+ }
+ return;
+ }
+ $arg = new $java.ju_FormatFlagsConversionMismatchException;
+ $upperCase = jl_String_charAt($rt_s(2695), jl_Integer_numberOfTrailingZeros($this.$flags2 & (-264)));
+ var$5 = new jl_String;
+ var$6 = $rt_createCharArray(1);
+ var$6.data[0] = $upperCase;
+ jl_String__init_3(var$5, var$6);
+ var$7 = new jl_StringBuilder;
+ var$7.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(2696));
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, var$5);
+ jl_AbstractStringBuilder_insert(var$7, var$7.$length, $rt_s(2697));
+ $upperCase = var$7.$length;
+ jl_AbstractStringBuilder_insertSpace(var$7, $upperCase, $upperCase + 1 | 0);
+ var$7.$buffer.data[$upperCase] = $specifier;
+ var$8 = jl_String__init_0(var$7.$buffer, 0, var$7.$length);
+ $arg.$suppressionEnabled = 1;
+ $arg.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($arg);
+ $arg.$message = var$8;
+ $arg.$flags3 = var$5;
+ $arg.$conversion = $specifier;
+ $rt_throw($arg);
+};
+$java.ju_Formatter$FormatWriter_formatChar = function($this, $specifier, $upperCase) {
+ var $arg, var$4, var$5, var$6, var$7, $c, var$9, var$10;
+ if (($this.$flags2 | 259) != 259) {
+ $arg = new $java.ju_FormatFlagsConversionMismatchException;
+ $upperCase = jl_String_charAt($rt_s(2695), jl_Integer_numberOfTrailingZeros($this.$flags2 & (-260)));
+ var$4 = new jl_String;
+ var$5 = $rt_createCharArray(1);
+ var$5.data[0] = $upperCase;
+ jl_String__init_3(var$4, var$5);
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_StringBuilder_insert6(var$6, var$6.$length, $rt_s(2696));
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, var$4);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(2697));
+ jl_AbstractStringBuilder_insert4(var$6, var$6.$length, $specifier);
+ var$7 = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ $arg.$suppressionEnabled = 1;
+ $arg.$writableStackTrace = 1;
+ $arg.$message = var$7;
+ $arg.$flags3 = var$4;
+ $arg.$conversion = $specifier;
+ $rt_throw($arg);
+ }
+ $arg = $this.$args.data[$this.$argumentIndex];
+ if ($this.$precision1 >= 0) {
+ $arg = new $java.ju_IllegalFormatPrecisionException;
+ $specifier = $this.$precision1;
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(2701));
+ jl_AbstractStringBuilder_insert0(var$6, var$6.$length, $specifier, 10);
+ var$7 = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ $arg.$suppressionEnabled = 1;
+ $arg.$writableStackTrace = 1;
+ $arg.$message = var$7;
+ $arg.$precision2 = $specifier;
+ $rt_throw($arg);
+ }
+ if ($arg instanceof jl_Character)
+ $c = $arg.$charValue();
+ else if ($arg instanceof jl_Byte)
+ $c = $arg.$byteValue() & 65535;
+ else if ($arg instanceof jl_Short)
+ $c = $arg.$shortValue() & 65535;
+ else {
+ if (!($arg instanceof jl_Integer)) {
+ if ($arg === null) {
+ $java.ju_Formatter$FormatWriter_formatGivenString($this, $upperCase, $rt_s(47));
+ return;
+ }
+ var$6 = new $java.ju_IllegalFormatConversionException;
+ var$9 = jl_Class_getClass($arg.constructor);
+ $arg = new jl_StringBuilder;
+ $arg.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($arg, $arg.$length, $rt_s(2702));
+ $upperCase = $arg.$length;
+ if (var$9 === null)
+ var$7 = $rt_s(47);
+ else {
+ var$10 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_(var$10);
+ var$4 = jl_Class_getClass(var$9.constructor);
+ if (var$4.$name === null)
+ var$4.$name = otp_Platform_getName(var$4.$platformClass);
+ jl_AbstractStringBuilder_append(var$10, var$4.$name);
+ jl_AbstractStringBuilder_append(var$10, $rt_s(1));
+ jl_AbstractStringBuilder_append(var$10, otci_IntegerUtil_toUnsignedLogRadixString(jl_Object_identity(var$9), 4));
+ var$7 = jl_AbstractStringBuilder_toString(var$10);
+ }
+ jl_AbstractStringBuilder_insert($arg, $upperCase, var$7);
+ jl_AbstractStringBuilder_insert($arg, $arg.$length, $rt_s(2703));
+ $upperCase = $arg.$length;
+ jl_AbstractStringBuilder_insertSpace($arg, $upperCase, $upperCase + 1 | 0);
+ $arg.$buffer.data[$upperCase] = $specifier;
+ jl_AbstractStringBuilder_insert($arg, $arg.$length, $rt_s(2704));
+ var$7 = jl_String__init_0($arg.$buffer, 0, $arg.$length);
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ var$6.$message = var$7;
+ var$6.$conversion1 = $specifier;
+ var$6.$argumentClass = var$9;
+ $rt_throw(var$6);
+ }
+ $c = $arg.$value;
+ if (!($c >= 0 && $c <= 1114111 ? 1 : 0)) {
+ $arg = new $java.ju_IllegalFormatCodePointException;
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(2705));
+ jl_AbstractStringBuilder_insert0(var$6, var$6.$length, $c, 10);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(2706));
+ var$7 = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ $arg.$suppressionEnabled = 1;
+ $arg.$writableStackTrace = 1;
+ $arg.$message = var$7;
+ $arg.$codePoint = $c;
+ $rt_throw($arg);
+ }
+ }
+ $java.ju_Formatter$FormatWriter_formatGivenString($this, $upperCase, jl_String__init_(jl_Character_toChars($c)));
+};
+$java.ju_Formatter$FormatWriter_formatDecimalInt = function($this, $specifier, $upperCase) {
+ var $arg, var$4, var$5, $str, var$7, $value, $prev, $negative, $value_0, $additionalSymbols, $sb, $valueSb, $separator, var$16, var$17, $size, $i, $i_0;
+ if (($this.$flags2 | 507) != 507) {
+ $arg = new $java.ju_FormatFlagsConversionMismatchException;
+ $upperCase = jl_String_charAt($rt_s(2695), jl_Integer_numberOfTrailingZeros($this.$flags2 & (-508)));
+ var$4 = new jl_String;
+ var$5 = $rt_createCharArray(1);
+ var$5.data[0] = $upperCase;
+ jl_String__init_3(var$4, var$5);
+ $str = new jl_StringBuilder;
+ $str.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(2696));
+ jl_AbstractStringBuilder_insert($str, $str.$length, var$4);
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(2697));
+ $upperCase = $str.$length;
+ jl_AbstractStringBuilder_insertSpace($str, $upperCase, $upperCase + 1 | 0);
+ $str.$buffer.data[$upperCase] = $specifier;
+ var$7 = jl_String__init_0($str.$buffer, 0, $str.$length);
+ $arg.$suppressionEnabled = 1;
+ $arg.$writableStackTrace = 1;
+ $arg.$message = var$7;
+ $arg.$flags3 = var$4;
+ $arg.$conversion = $specifier;
+ $rt_throw($arg);
+ }
+ $java.ju_Formatter$FormatWriter_verifyIntFlags($this);
+ $arg = $this.$args.data[$this.$argumentIndex];
+ if ($arg instanceof jl_Long) {
+ $value = $arg.$longValue();
+ $prev = Long_compare($value, Long_ZERO);
+ if ($prev <= 0)
+ $value = Long_neg($value);
+ $arg = new jl_StringBuilder;
+ $arg.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert1($arg, $arg.$length, $value, 10);
+ $str = jl_String__init_0($arg.$buffer, 0, $arg.$length);
+ $negative = $prev >= 0 ? 0 : 1;
+ } else {
+ if (!($arg instanceof jl_Integer) && !($arg instanceof jl_Byte) && !($arg instanceof jl_Short))
+ $rt_throw($java.ju_IllegalFormatConversionException__init_($specifier, $arg === null ? null : jl_Object_getClass($arg)));
+ $value_0 = $arg.$intValue();
+ $str = jl_Integer_toString0(jl_Math_abs($value_0));
+ $negative = $value_0 >= 0 ? 0 : 1;
+ }
+ $additionalSymbols = 0;
+ $sb = new jl_StringBuilder;
+ $sb.$buffer = $rt_createCharArray(16);
+ if ($negative) {
+ if (!($this.$flags2 & 128)) {
+ $specifier = $sb.$length;
+ jl_AbstractStringBuilder_insertSpace($sb, $specifier, $specifier + 1 | 0);
+ $sb.$buffer.data[$specifier] = 45;
+ $additionalSymbols = 1;
+ } else {
+ $specifier = $sb.$length;
+ jl_AbstractStringBuilder_insertSpace($sb, $specifier, $specifier + 1 | 0);
+ $sb.$buffer.data[$specifier] = 40;
+ $additionalSymbols = 2;
+ }
+ } else if ($this.$flags2 & 8) {
+ jl_StringBuilder_append($sb, 43);
+ $additionalSymbols = 1;
+ } else if ($this.$flags2 & 16) {
+ jl_StringBuilder_append($sb, 32);
+ $additionalSymbols = 1;
+ }
+ $valueSb = new jl_StringBuilder;
+ $valueSb.$buffer = $rt_createCharArray(16);
+ if (!($this.$flags2 & 64))
+ jl_AbstractStringBuilder_insert($valueSb, $valueSb.$length, $str);
+ else {
+ $arg = new jt_DecimalFormatSymbols;
+ $arg.$locale0 = $this.$locale1;
+ jt_DecimalFormatSymbols_initData($arg);
+ $separator = $arg.$groupingSeparator;
+ var$16 = $this.$locale1;
+ var$17 = var$16.$languageCode;
+ var$4 = var$16.$countryCode;
+ if (otciu_CLDRHelper_$$metadata$$17 === null)
+ otciu_CLDRHelper_$$metadata$$17 = otciu_CLDRHelper_getNumberFormatMap$$create();
+ $size = jt_DecimalFormat__init_4(otciu_CLDRHelper_resolveFormatSymbols(otciu_CLDRHelper_$$metadata$$17, var$17, var$4), jt_DecimalFormatSymbols__init_1(var$16)).$groupingSize;
+ $i = jl_String_length($str) % $size | 0;
+ if (!$i)
+ $i = $size;
+ $prev = 0;
+ while ($i < jl_String_length($str)) {
+ jl_StringBuilder_append0($valueSb, jl_String_substring0($str, $prev, $i));
+ jl_StringBuilder_append($valueSb, $separator);
+ $i_0 = $i + $size | 0;
+ $prev = $i;
+ $i = $i_0;
+ }
+ jl_StringBuilder_append0($valueSb, jl_String_substring($str, $prev));
+ }
+ a: {
+ if ($this.$flags2 & 32) {
+ $i_0 = jl_StringBuilder_length($valueSb) + $additionalSymbols | 0;
+ while (true) {
+ if ($i_0 >= $this.$width10)
+ break a;
+ jl_StringBuilder_append($sb, jl_Character_forDigit(0, 10));
+ $i_0 = $i_0 + 1 | 0;
+ }
+ }
+ }
+ jl_StringBuilder_append8($sb, $valueSb);
+ if ($negative && $this.$flags2 & 128)
+ jl_StringBuilder_append($sb, 41);
+ $java.ju_Formatter$FormatWriter_formatGivenString($this, $upperCase, jl_StringBuilder_toString($sb));
+};
+$java.ju_Formatter$FormatWriter_formatRadixInt = function($this, $specifier, $radixLog2, $upperCase) {
+ var $arg, $prefix, var$6, $str, $sb, var$9, $i, var$11;
+ if (($this.$flags2 | 423) != 423) {
+ $arg = new $java.ju_FormatFlagsConversionMismatchException;
+ $radixLog2 = jl_String_charAt($rt_s(2695), jl_Integer_numberOfTrailingZeros($this.$flags2 & (-424)));
+ $prefix = new jl_String;
+ var$6 = $rt_createCharArray(1);
+ var$6.data[0] = $radixLog2;
+ jl_String__init_3($prefix, var$6);
+ $str = new jl_StringBuilder;
+ $str.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(2696));
+ jl_AbstractStringBuilder_insert($str, $str.$length, $prefix);
+ jl_AbstractStringBuilder_insert($str, $str.$length, $rt_s(2697));
+ $radixLog2 = $str.$length;
+ jl_AbstractStringBuilder_insertSpace($str, $radixLog2, $radixLog2 + 1 | 0);
+ $str.$buffer.data[$radixLog2] = $specifier;
+ $sb = jl_String__init_0($str.$buffer, 0, $str.$length);
+ $arg.$suppressionEnabled = 1;
+ $arg.$writableStackTrace = 1;
+ $arg.$message = $sb;
+ $arg.$flags3 = $prefix;
+ $arg.$conversion = $specifier;
+ $rt_throw($arg);
+ }
+ $java.ju_Formatter$FormatWriter_verifyIntFlags($this);
+ $arg = $this.$args.data[$this.$argumentIndex];
+ if ($arg instanceof jl_Long)
+ $str = otci_IntegerUtil_toUnsignedLogRadixString0($arg.$longValue(), $radixLog2);
+ else if ($arg instanceof jl_Integer)
+ $str = otci_IntegerUtil_toUnsignedLogRadixString($arg.$value, $radixLog2);
+ else if ($arg instanceof jl_Short)
+ $str = otci_IntegerUtil_toUnsignedLogRadixString($arg.$shortValue() & 65535, $radixLog2);
+ else {
+ if (!($arg instanceof jl_Byte)) {
+ $str = new $java.ju_IllegalFormatConversionException;
+ $arg = $arg === null ? null : jl_Class_getClass($arg.constructor);
+ $sb = new jl_StringBuilder;
+ $sb.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, $rt_s(2702));
+ $radixLog2 = $sb.$length;
+ if ($arg === null)
+ $prefix = $rt_s(47);
+ else {
+ $prefix = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_($prefix);
+ var$9 = jl_Class_getClass($arg.constructor);
+ if (var$9.$name === null)
+ var$9.$name = otp_Platform_getName(var$9.$platformClass);
+ jl_AbstractStringBuilder_append($prefix, var$9.$name);
+ jl_AbstractStringBuilder_append($prefix, $rt_s(1));
+ jl_AbstractStringBuilder_append($prefix, otci_IntegerUtil_toUnsignedLogRadixString(jl_Object_identity($arg), 4));
+ $prefix = jl_AbstractStringBuilder_toString($prefix);
+ }
+ jl_AbstractStringBuilder_insert($sb, $radixLog2, $prefix);
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, $rt_s(2703));
+ $radixLog2 = $sb.$length;
+ jl_AbstractStringBuilder_insertSpace($sb, $radixLog2, $radixLog2 + 1 | 0);
+ $sb.$buffer.data[$radixLog2] = $specifier;
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, $rt_s(2704));
+ $prefix = jl_String__init_0($sb.$buffer, 0, $sb.$length);
+ $str.$suppressionEnabled = 1;
+ $str.$writableStackTrace = 1;
+ $str.$message = $prefix;
+ $str.$conversion1 = $specifier;
+ $str.$argumentClass = $arg;
+ $rt_throw($str);
+ }
+ $str = otci_IntegerUtil_toUnsignedLogRadixString($arg.$byteValue() & 255, $radixLog2);
+ }
+ $sb = new jl_StringBuilder;
+ $sb.$buffer = $rt_createCharArray(16);
+ if ($this.$flags2 & 4) {
+ $prefix = $radixLog2 != 4 ? $rt_s(81) : $rt_s(2707);
+ $arg = new jl_StringBuilder;
+ $arg.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($arg, $arg.$length, $prefix);
+ jl_AbstractStringBuilder_insert($arg, $arg.$length, $str);
+ $str = jl_String__init_0($arg.$buffer, 0, $arg.$length);
+ }
+ a: {
+ if ($this.$flags2 & 32) {
+ $i = $str.$characters.data.length;
+ while (true) {
+ if ($i >= $this.$width10)
+ break a;
+ var$11 = jl_Character_forDigit(0, 10);
+ $specifier = $sb.$length;
+ jl_AbstractStringBuilder_insertSpace($sb, $specifier, $specifier + 1 | 0);
+ $sb.$buffer.data[$specifier] = var$11;
+ $i = $i + 1 | 0;
+ }
+ }
+ }
+ jl_AbstractStringBuilder_insert($sb, $sb.$length, $str);
+ $java.ju_Formatter$FormatWriter_formatGivenString($this, $upperCase, jl_String__init_0($sb.$buffer, 0, $sb.$length));
+};
+$java.ju_Formatter$FormatWriter_verifyIntFlags = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6;
+ if ($this.$flags2 & 8 && $this.$flags2 & 16) {
+ var$1 = new $java.ju_IllegalFormatFlagsException;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(2708));
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(2709));
+ var$3 = jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ var$1.$message = var$3;
+ var$1.$flags4 = $rt_s(2709);
+ $rt_throw(var$1);
+ }
+ if ($this.$flags2 & 32 && $this.$flags2 & 1) {
+ var$1 = new $java.ju_IllegalFormatFlagsException;
+ var$2 = new jl_StringBuilder;
+ var$2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(2708));
+ jl_AbstractStringBuilder_insert(var$2, var$2.$length, $rt_s(2710));
+ var$3 = jl_String__init_0(var$2.$buffer, 0, var$2.$length);
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ var$1.$message = var$3;
+ var$1.$flags4 = $rt_s(2710);
+ $rt_throw(var$1);
+ }
+ if ($this.$precision1 >= 0) {
+ var$1 = new $java.ju_IllegalFormatPrecisionException;
+ var$4 = $this.$precision1;
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(2701));
+ jl_AbstractStringBuilder_insert0(var$5, var$5.$length, var$4, 10);
+ var$2 = jl_String__init_0(var$5.$buffer, 0, var$5.$length);
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ var$1.$message = var$2;
+ var$1.$precision2 = var$4;
+ $rt_throw(var$1);
+ }
+ if ($this.$flags2 & 1 && $this.$width10 < 0) {
+ var$1 = new $java.ju_MissingFormatWidthException;
+ var$5 = $this.$format3;
+ var$4 = $this.$formatSpecifierStart;
+ var$6 = $this.$index8;
+ if (var$4 > var$6) {
+ var$1 = new jl_IndexOutOfBoundsException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ var$3 = jl_String__init_0(var$5.$characters, var$4, var$6 - var$4 | 0);
+ var$5 = new jl_StringBuilder;
+ var$5.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(2711));
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, var$3);
+ var$2 = jl_String__init_0(var$5.$buffer, 0, var$5.$length);
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ var$1.$message = var$2;
+ var$1.$formatSpecifier = var$3;
+ $rt_throw(var$1);
+ }
+};
+$java.ju_Formatter$FormatWriter_formatGivenString = function($this, $upperCase, $str) {
+ var var$3, var$4;
+ if ($this.$precision1 <= 0)
+ var$3 = $str;
+ else {
+ var$4 = $this.$precision1;
+ if (0 > var$4) {
+ $str = new jl_IndexOutOfBoundsException;
+ $str.$suppressionEnabled = 1;
+ $str.$writableStackTrace = 1;
+ $rt_throw($str);
+ }
+ var$3 = jl_String__init_0($str.$characters, 0, var$4 - 0 | 0);
+ }
+ if ($upperCase)
+ var$3 = jl_String_toUpperCase(var$3);
+ if (!($this.$flags2 & 1)) {
+ $java.ju_Formatter$FormatWriter_mayBeAppendSpaces($this, var$3);
+ $str = $this.$out4;
+ var$4 = var$3.$characters.data.length;
+ jl_AbstractStringBuilder_insert5($str, $str.$length, var$3, 0, var$4);
+ } else {
+ $str = $this.$out4;
+ var$4 = var$3.$characters.data.length;
+ jl_AbstractStringBuilder_insert5($str, $str.$length, var$3, 0, var$4);
+ $java.ju_Formatter$FormatWriter_mayBeAppendSpaces($this, var$3);
+ }
+};
+$java.ju_Formatter$FormatWriter_mayBeAppendSpaces = function($this, $str) {
+ var $diff, $sb, $i, var$5;
+ if ($this.$width10 > $str.$characters.data.length) {
+ $diff = $this.$width10 - $str.$characters.data.length | 0;
+ $sb = new jl_StringBuilder;
+ $sb.$buffer = $rt_createCharArray($diff);
+ $i = 0;
+ while ($i < $diff) {
+ var$5 = $sb.$length;
+ jl_AbstractStringBuilder_insertSpace($sb, var$5, var$5 + 1 | 0);
+ $sb.$buffer.data[var$5] = 32;
+ $i = $i + 1 | 0;
+ }
+ $str = $this.$out4;
+ var$5 = $sb.$length;
+ jl_AbstractStringBuilder_insert5($str, $str.$length, $sb, 0, var$5);
+ }
+};
+$java.ju_Formatter$FormatWriter_configureFormat = function($this) {
+ var var$1;
+ if ($this.$flags2 & 256) {
+ var$1 = $this.$previousArgumentIndex;
+ if (0 > var$1)
+ var$1 = 0;
+ $this.$argumentIndex = var$1;
+ }
+ if ($this.$argumentIndex == (-1)) {
+ var$1 = $this.$defaultArgumentIndex;
+ $this.$defaultArgumentIndex = var$1 + 1 | 0;
+ $this.$argumentIndex = var$1;
+ }
+ $this.$previousArgumentIndex = $this.$argumentIndex;
+};
+$java.ju_Formatter$FormatWriter_parseFormatSpecifier = function($this) {
+ var $c, $n, var$3, var$4, var$5, var$6, var$7;
+ $this.$flags2 = 0;
+ $this.$argumentIndex = (-1);
+ $this.$width10 = (-1);
+ $this.$precision1 = (-1);
+ $c = jl_String_charAt($this.$format3, $this.$index8);
+ $n = $rt_compare($c, 48);
+ if ($n && ($n >= 0 && $c <= 57 ? 1 : 0)) {
+ $n = $java.ju_Formatter$FormatWriter_readInt($this);
+ if ($this.$index8 < $this.$format3.$characters.data.length && jl_String_charAt($this.$format3, $this.$index8) == 36) {
+ $this.$index8 = $this.$index8 + 1 | 0;
+ $this.$argumentIndex = $n - 1 | 0;
+ } else
+ $this.$width10 = $n;
+ }
+ $java.ju_Formatter$FormatWriter_parseFlags($this);
+ if ($this.$width10 < 0 && $this.$index8 < $this.$format3.$characters.data.length) {
+ $c = jl_String_charAt($this.$format3, $this.$index8);
+ if ($c >= 48 && $c <= 57 ? 1 : 0)
+ $this.$width10 = $java.ju_Formatter$FormatWriter_readInt($this);
+ }
+ a: {
+ if ($this.$index8 < $this.$format3.$characters.data.length && jl_String_charAt($this.$format3, $this.$index8) == 46) {
+ $this.$index8 = $this.$index8 + 1 | 0;
+ if ($this.$index8 < $this.$format3.$characters.data.length) {
+ $c = jl_String_charAt($this.$format3, $this.$index8);
+ if ($c >= 48 && $c <= 57 ? 1 : 0) {
+ $this.$precision1 = $java.ju_Formatter$FormatWriter_readInt($this);
+ break a;
+ }
+ }
+ var$3 = new $java.ju_UnknownFormatConversionException;
+ $c = jl_String_charAt($this.$format3, $this.$index8 - 1 | 0);
+ var$4 = new jl_String;
+ var$5 = $rt_createCharArray(1);
+ var$5.data[0] = $c;
+ jl_String__init_3(var$4, var$5);
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(2698));
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, var$4);
+ var$7 = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = var$7;
+ var$3.$conversion0 = var$4;
+ $rt_throw(var$3);
+ }
+ }
+ if ($this.$index8 < $this.$format3.$characters.data.length) {
+ var$3 = $this.$format3;
+ $n = $this.$index8;
+ $this.$index8 = $n + 1 | 0;
+ return jl_String_charAt(var$3, $n);
+ }
+ var$3 = new $java.ju_UnknownFormatConversionException;
+ $c = jl_String_charAt($this.$format3, $this.$format3.$characters.data.length - 1 | 0);
+ var$4 = new jl_String;
+ var$5 = $rt_createCharArray(1);
+ var$5.data[0] = $c;
+ jl_String__init_3(var$4, var$5);
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(2698));
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, var$4);
+ var$7 = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = var$7;
+ var$3.$conversion0 = var$4;
+ $rt_throw(var$3);
+};
+$java.ju_Formatter$FormatWriter_parseFlags = function($this) {
+ var $c, $flag, var$3, var$4, var$5, var$6, var$7;
+ a: {
+ while ($this.$index8 < $this.$format3.$characters.data.length) {
+ b: {
+ $c = jl_String_charAt($this.$format3, $this.$index8);
+ switch ($c) {
+ case 32:
+ break;
+ case 33:
+ case 34:
+ case 36:
+ case 37:
+ case 38:
+ case 39:
+ case 41:
+ case 42:
+ case 46:
+ case 47:
+ case 49:
+ case 50:
+ case 51:
+ case 52:
+ case 53:
+ case 54:
+ case 55:
+ case 56:
+ case 57:
+ case 58:
+ case 59:
+ break a;
+ case 35:
+ $flag = 4;
+ break b;
+ case 40:
+ $flag = 128;
+ break b;
+ case 43:
+ $flag = 8;
+ break b;
+ case 44:
+ $flag = 64;
+ break b;
+ case 45:
+ $flag = 1;
+ break b;
+ case 48:
+ $flag = 32;
+ break b;
+ case 60:
+ $flag = 256;
+ break b;
+ default:
+ break a;
+ }
+ $flag = 16;
+ }
+ if ($this.$flags2 & $flag) {
+ var$3 = new $java.ju_DuplicateFormatFlagsException;
+ var$4 = new jl_String;
+ var$5 = $rt_createCharArray(1);
+ var$5.data[0] = $c;
+ jl_String__init_3(var$4, var$5);
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(2712));
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, var$4);
+ var$7 = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ var$3.$message = var$7;
+ var$3.$flags5 = var$4;
+ $rt_throw(var$3);
+ }
+ $this.$flags2 = $this.$flags2 | $flag;
+ $this.$index8 = $this.$index8 + 1 | 0;
+ }
+ return;
+ }
+};
+$java.ju_Formatter$FormatWriter_readInt = function($this) {
+ var $result, var$2, var$3, var$4;
+ $result = 0;
+ while ($this.$index8 < $this.$format3.$characters.data.length) {
+ var$2 = jl_String_charAt($this.$format3, $this.$index8);
+ if (!(var$2 >= 48 && var$2 <= 57 ? 1 : 0))
+ break;
+ var$2 = $result * 10 | 0;
+ var$3 = $this.$format3;
+ var$4 = $this.$index8;
+ $this.$index8 = var$4 + 1 | 0;
+ $result = var$2 + (jl_String_charAt(var$3, var$4) - 48 | 0) | 0;
+ }
+ return $result;
+};
+function ju_LinkedHashMap$2() {
+ ju_AbstractCollection.call(this);
+ this.$this$06 = null;
+}
+$java.ju_LinkedHashMap$2_size = function($this) {
+ return $this.$this$06.$elementCount;
+};
+$java.ju_LinkedHashMap$2_iterator = function($this) {
+ var var$1, var$2;
+ var$1 = new $java.ju_LinkedHashMap$ValueIterator;
+ var$2 = $this.$this$06;
+ var$1.$expectedModCount0 = var$2.$modCount1;
+ var$1.$futureEntry0 = var$2.$head4;
+ var$1.$associatedMap1 = var$2;
+ return var$1;
+};
+function ju_FormatterClosedException() {
+ jl_IllegalStateException.call(this);
+}
+$java.ju_FormatterClosedException__init_ = function() {
+ var var_0 = new ju_FormatterClosedException();
+ ju_FormatterClosedException__init_(var_0);
+ return var_0;
+};
+function ju_FormatterClosedException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function otcit_FloatAnalyzer() {
+ jl_Object.call(this);
+}
+$java.otcit_FloatAnalyzer_mantissa10Table = null;
+$java.otcit_FloatAnalyzer_exp10Table = null;
+$java.otcit_FloatAnalyzer__init_ = function() {
+ var var_0 = new otcit_FloatAnalyzer();
+ otcit_FloatAnalyzer__init_(var_0);
+ return var_0;
+};
+function otcit_FloatAnalyzer__init_($this) {
+ return;
+}
+function otcit_FloatAnalyzer_analyze($d, $result) {
+ var $bits, $mantissa, $exponent, $errorShift, var$7, $decExponent, $mantissaShift, var$10, $decMantissa, $error, $upError, $downError, $lowerPos, $upperPos;
+ $bits = $rt_floatToIntBits($d);
+ $result.$sign = !($bits & (-2147483648)) ? 0 : 1;
+ $mantissa = $bits & 8388607;
+ $exponent = $bits >> 23 & 255;
+ if (!$mantissa && !$exponent) {
+ $result.$mantissa = 0;
+ $result.$exponent = 0;
+ return;
+ }
+ $errorShift = 0;
+ if ($exponent)
+ $mantissa = $mantissa | 8388608;
+ else {
+ $mantissa = $mantissa << 1;
+ while (Long_eq(Long_and(Long_fromInt($mantissa), Long_fromInt(8388608)), Long_ZERO)) {
+ $mantissa = $mantissa << 1;
+ $exponent = $exponent + (-1) | 0;
+ $errorShift = $errorShift + 1 | 0;
+ }
+ }
+ var$7 = $java.otcit_FloatAnalyzer_exp10Table;
+ $decExponent = ju_Arrays_binarySearch(var$7, 0, var$7.data.length, $exponent);
+ if ($decExponent < 0)
+ $decExponent = -$decExponent - 2 | 0;
+ $mantissaShift = 9 + ($exponent - $java.otcit_FloatAnalyzer_exp10Table.data[$decExponent] | 0) | 0;
+ var$10 = Long_fromInt($mantissa);
+ $decMantissa = Long_shru(Long_mul(var$10, Long_fromInt($java.otcit_FloatAnalyzer_mantissa10Table.data[$decExponent])), 32 - $mantissaShift | 0).lo;
+ if ($decMantissa >= 1000000000) {
+ $decExponent = $decExponent + 1 | 0;
+ $mantissaShift = 9 + ($exponent - $java.otcit_FloatAnalyzer_exp10Table.data[$decExponent] | 0) | 0;
+ $decMantissa = Long_shru(Long_mul(var$10, Long_fromInt($java.otcit_FloatAnalyzer_mantissa10Table.data[$decExponent])), 32 - $mantissaShift | 0).lo;
+ }
+ $exponent = (31 - $mantissaShift | 0) - $errorShift | 0;
+ $error = $exponent >= 0 ? $java.otcit_FloatAnalyzer_mantissa10Table.data[$decExponent] >>> $exponent : $java.otcit_FloatAnalyzer_mantissa10Table.data[$decExponent] << -$exponent;
+ $upError = ($error + 1 | 0) >> 1;
+ $downError = $error >> 1;
+ if ($mantissa == 4194304)
+ $downError = $downError >> 2;
+ $lowerPos = $java.otcit_FloatAnalyzer_findLowerDistanceToZero($decMantissa, $downError);
+ $upperPos = $java.otcit_FloatAnalyzer_findUpperDistanceToZero($decMantissa, $upError);
+ $mantissa = $rt_compare($lowerPos, $upperPos);
+ $mantissa = $mantissa > 0 ? $rt_imul($decMantissa / $lowerPos | 0, $lowerPos) : $mantissa < 0 ? $rt_imul($decMantissa / $upperPos | 0, $upperPos) + $upperPos | 0 : $rt_imul(($decMantissa + ($upperPos / 2 | 0) | 0) / $upperPos | 0, $upperPos);
+ if ($mantissa >= 1000000000) {
+ $decExponent = $decExponent + 1 | 0;
+ $mantissa = $mantissa / 10 | 0;
+ } else if ($mantissa < 100000000) {
+ $decExponent = $decExponent + (-1) | 0;
+ $mantissa = $mantissa * 10 | 0;
+ }
+ $result.$mantissa = $mantissa;
+ $result.$exponent = $decExponent - 50 | 0;
+}
+$java.otcit_FloatAnalyzer_findLowerDistanceToZero = function($mantissa, $error) {
+ var $pos;
+ $pos = 10;
+ while ($pos <= $error) {
+ $pos = $pos * 10 | 0;
+ }
+ if (($mantissa % $pos | 0) >= ($error / 2 | 0))
+ $pos = $pos / 10 | 0;
+ return $pos;
+};
+$java.otcit_FloatAnalyzer_findUpperDistanceToZero = function($mantissa, $error) {
+ var $pos;
+ $pos = 10;
+ while ($pos <= $error) {
+ $pos = $pos * 10 | 0;
+ }
+ if (($pos - ($mantissa % $pos | 0) | 0) > ($error / 2 | 0))
+ $pos = $pos / 10 | 0;
+ return $pos;
+};
+function otcit_FloatAnalyzer__clinit_() {
+ var $decMantissaOne, $exponent, $i, $maxMantissa, var$5, var$6, $remainder, $shift;
+ $java.otcit_FloatAnalyzer_mantissa10Table = $rt_createIntArray(100);
+ $java.otcit_FloatAnalyzer_exp10Table = $rt_createIntArray(100);
+ $decMantissaOne = 2000000000;
+ $exponent = 127;
+ $i = 0;
+ $maxMantissa = $decMantissaOne;
+ while ($i < 50) {
+ var$5 = $java.otcit_FloatAnalyzer_mantissa10Table.data;
+ var$6 = $i + 50 | 0;
+ var$5[var$6] = $rt_udiv($maxMantissa, 20);
+ $java.otcit_FloatAnalyzer_exp10Table.data[var$6] = $exponent;
+ var$6 = $rt_udiv($maxMantissa, 10);
+ $remainder = $rt_umod(var$6, 10);
+ while (var$6 <= $decMantissaOne && !(var$6 & (-2147483648))) {
+ var$6 = var$6 << 1;
+ $exponent = $exponent + 1 | 0;
+ $remainder = $remainder << 1;
+ }
+ $maxMantissa = var$6 + ($remainder / 10 | 0) | 0;
+ $i = $i + 1 | 0;
+ }
+ $exponent = 127;
+ $i = 0;
+ while ($i < 50) {
+ $shift = 0;
+ $remainder = $decMantissaOne;
+ while ($remainder > 214748364) {
+ $remainder = $remainder >> 1;
+ $shift = $shift + 1 | 0;
+ $exponent = $exponent + (-1) | 0;
+ }
+ $remainder = $remainder * 10 | 0;
+ $decMantissaOne = $shift <= 0 ? $remainder : Long_add(Long_fromInt($remainder), Long_shr(Long_mul(Long_fromInt($decMantissaOne & ((1 << $shift) - 1 | 0)), Long_fromInt(10)), $shift)).lo;
+ var$5 = $java.otcit_FloatAnalyzer_mantissa10Table.data;
+ $shift = (50 - $i | 0) - 1 | 0;
+ var$5[$shift] = $rt_udiv($decMantissaOne, 20);
+ $java.otcit_FloatAnalyzer_exp10Table.data[$shift] = $exponent;
+ $i = $i + 1 | 0;
+ }
+}
+function jur_MatchResultImpl() {
+ var a = this; jl_Object.call(a);
+ a.$groupBounds = null;
+ a.$consumers = null;
+ a.$compQuantCounters = null;
+ a.$string4 = null;
+ a.$groupCount = 0;
+ a.$valid = 0;
+ a.$leftBound = 0;
+ a.$rightBound = 0;
+ a.$startIndex = 0;
+ a.$transparentBounds = 0;
+ a.$anchoringBounds = 0;
+ a.$hitEnd = 0;
+ a.$requireEnd = 0;
+ a.$previousMatch = 0;
+ a.$mode3 = 0;
+}
+$java.jur_MatchResultImpl__init_ = function(var_0, var_1, var_2, var_3, var_4, var_5) {
+ var var_6 = new jur_MatchResultImpl();
+ $java.jur_MatchResultImpl__init_0(var_6, var_0, var_1, var_2, var_3, var_4, var_5);
+ return var_6;
+};
+$java.jur_MatchResultImpl__init_0 = function($this, $string, $leftBound, $rightBound, $groupCount, $compQuantCount, $consumersCount) {
+ var var$7, var$8;
+ $this.$previousMatch = (-1);
+ var$7 = $groupCount + 1 | 0;
+ $this.$groupCount = var$7;
+ $this.$groupBounds = $rt_createIntArray(var$7 * 2 | 0);
+ $this.$consumers = $rt_createIntArray($consumersCount);
+ var$8 = $this.$consumers;
+ ju_Arrays_fill0(var$8, 0, var$8.data.length, (-1));
+ if ($compQuantCount > 0)
+ $this.$compQuantCounters = $rt_createIntArray($compQuantCount);
+ var$8 = $this.$groupBounds;
+ ju_Arrays_fill0(var$8, 0, var$8.data.length, (-1));
+ $java.jur_MatchResultImpl_reset($this, $string, $leftBound, $rightBound);
+};
+$java.jur_MatchResultImpl_setConsumed = function($this, $counter, $value) {
+ $this.$consumers.data[$counter] = $value;
+};
+$java.jur_MatchResultImpl_getConsumed = function($this, $counter) {
+ return $this.$consumers.data[$counter];
+};
+$java.jur_MatchResultImpl_end = function($this) {
+ jur_MatchResultImpl_checkGroup($this, 0);
+ return $this.$groupBounds.data[1];
+};
+$java.jur_MatchResultImpl_end0 = function($this, $group) {
+ jur_MatchResultImpl_checkGroup($this, $group);
+ return $this.$groupBounds.data[($group * 2 | 0) + 1 | 0];
+};
+$java.jur_MatchResultImpl_setStart = function($this, $group, $offset) {
+ $this.$groupBounds.data[$group * 2 | 0] = $offset;
+};
+$java.jur_MatchResultImpl_setEnd = function($this, $group, $offset) {
+ $this.$groupBounds.data[($group * 2 | 0) + 1 | 0] = $offset;
+};
+$java.jur_MatchResultImpl_getStart = function($this, $group) {
+ return $this.$groupBounds.data[$group * 2 | 0];
+};
+$java.jur_MatchResultImpl_getEnd = function($this, $group) {
+ return $this.$groupBounds.data[($group * 2 | 0) + 1 | 0];
+};
+$java.jur_MatchResultImpl_group = function($this, $group) {
+ var var$2, var$3, var$4, var$5;
+ jur_MatchResultImpl_checkGroup($this, $group);
+ var$2 = $this.$groupBounds.data;
+ var$3 = $group * 2 | 0;
+ if (var$2[var$3] < 0)
+ return null;
+ var$4 = $this.$string4;
+ jur_MatchResultImpl_checkGroup($this, $group);
+ var$5 = $this.$groupBounds.data[var$3];
+ jur_MatchResultImpl_checkGroup($this, $group);
+ var$3 = $this.$groupBounds.data[var$3 + 1 | 0];
+ if (var$5 <= var$3)
+ return jl_String__init_0(var$4.$characters, var$5, var$3 - var$5 | 0);
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+};
+$java.jur_MatchResultImpl_getGroupNoCheck = function($this, $group) {
+ var var$2, var$3, $st, $end, var$6;
+ var$2 = $this.$groupBounds.data;
+ var$3 = $group * 2 | 0;
+ $st = var$2[var$3];
+ $end = $this.$groupBounds.data[var$3 + 1 | 0];
+ $group = $end | $st;
+ var$3 = $end - $st | 0;
+ if (($group | var$3) >= 0 && $end <= $this.$string4.$characters.data.length) {
+ var$6 = $this.$string4;
+ if ($st <= $end)
+ return jl_String__init_0(var$6.$characters, $st, var$3);
+ var$6 = new jl_IndexOutOfBoundsException;
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ $rt_throw(var$6);
+ }
+ return null;
+};
+$java.jur_MatchResultImpl_start = function($this) {
+ jur_MatchResultImpl_checkGroup($this, 0);
+ return $this.$groupBounds.data[0];
+};
+$java.jur_MatchResultImpl_start0 = function($this, $group) {
+ jur_MatchResultImpl_checkGroup($this, $group);
+ return $this.$groupBounds.data[$group * 2 | 0];
+};
+$java.jur_MatchResultImpl_finalizeMatch = function($this) {
+ if ($this.$groupBounds.data[0] == (-1)) {
+ $this.$groupBounds.data[0] = $this.$startIndex;
+ $this.$groupBounds.data[1] = $this.$startIndex;
+ }
+ jur_MatchResultImpl_checkGroup($this, 0);
+ $this.$previousMatch = $this.$groupBounds.data[1];
+};
+$java.jur_MatchResultImpl_getEnterCounter = function($this, $setCounter) {
+ return $this.$compQuantCounters.data[$setCounter];
+};
+$java.jur_MatchResultImpl_setEnterCounter = function($this, $setCounter, $value) {
+ $this.$compQuantCounters.data[$setCounter] = $value;
+};
+function jur_MatchResultImpl_checkGroup($this, $group) {
+ var var$2, var$3, var$4;
+ if (!$this.$valid) {
+ var$2 = new jl_IllegalStateException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+ }
+ if ($group >= 0 && $group < $this.$groupCount)
+ return;
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, $group, 10);
+ var$4 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = var$4;
+ $rt_throw(var$2);
+}
+$java.jur_MatchResultImpl_setValid = function($this) {
+ $this.$valid = 1;
+};
+$java.jur_MatchResultImpl_isValid = function($this) {
+ return $this.$valid;
+};
+$java.jur_MatchResultImpl_reset = function($this, $newSequence, $leftBound, $rightBound) {
+ var var$4;
+ $this.$valid = 0;
+ $this.$mode3 = 2;
+ var$4 = $this.$groupBounds;
+ ju_Arrays_fill0(var$4, 0, var$4.data.length, (-1));
+ var$4 = $this.$consumers;
+ ju_Arrays_fill0(var$4, 0, var$4.data.length, (-1));
+ if ($newSequence !== null)
+ $this.$string4 = $newSequence;
+ if ($leftBound >= 0) {
+ $this.$leftBound = $leftBound;
+ $this.$rightBound = $rightBound;
+ }
+ $this.$startIndex = $this.$leftBound;
+};
+$java.jur_MatchResultImpl_reset0 = function($this) {
+ $java.jur_MatchResultImpl_reset($this, null, (-1), (-1));
+};
+$java.jur_MatchResultImpl_setStartIndex = function($this, $startIndex) {
+ $this.$startIndex = $startIndex;
+ if ($this.$previousMatch >= 0)
+ $startIndex = $this.$previousMatch;
+ $this.$previousMatch = $startIndex;
+};
+$java.jur_MatchResultImpl_getLeftBound = function($this) {
+ return $this.$leftBound;
+};
+$java.jur_MatchResultImpl_getRightBound = function($this) {
+ return $this.$rightBound;
+};
+$java.jur_MatchResultImpl_setMode = function($this, $mode) {
+ $this.$mode3 = $mode;
+};
+$java.jur_MatchResultImpl_mode = function($this) {
+ return $this.$mode3;
+};
+$java.jur_MatchResultImpl_hasAnchoringBounds = function($this) {
+ return $this.$anchoringBounds;
+};
+$java.jur_MatchResultImpl_hasTransparentBounds = function($this) {
+ return $this.$transparentBounds;
+};
+$java.jur_MatchResultImpl_getPreviousMatchEnd = function($this) {
+ return $this.$previousMatch;
+};
+$java.nms_GuiConnecting = function() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$clientHandler = null;
+ a.$networkConnection = null;
+ a.$uri = null;
+ a.$cancelled = 0;
+ a.$field_98098_c = null;
+ a.$timer1 = 0;
+};
+$java.nms_GuiConnecting__init_0 = function(var_0, var_1, var_2) {
+ var var_3 = new $java.nms_GuiConnecting();
+ $java.nms_GuiConnecting__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+};
+$java.nms_GuiConnecting__init_ = function($this, $par1GuiScreen, $par2Minecraft, $par3ServerData) {
+ var var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();$par3ServerData = $thread.pop();$par2Minecraft = $thread.pop();$par1GuiScreen = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_GuiScreen__init_($this);
+ $this.$cancelled = 0;
+ $this.$mc4 = $par2Minecraft;
+ $this.$field_98098_c = $par1GuiScreen;
+ $this.$clientHandler = null;
+ $this.$networkConnection = null;
+ $this.$uri = $par3ServerData.$serverIP;
+ $par1GuiScreen = null;
+ var$4 = $rt_s(44);
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_loadWorld0($par2Minecraft, $par1GuiScreen, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2Minecraft.$currentServerData = $par3ServerData;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiScreen, $par2Minecraft, $par3ServerData, var$4, $ptr);
+};
+$java.nms_GuiConnecting_updateScreen = function($this) {
+ var $e, var$2, var$3, var$4, var$5, var$6, $i, $port, $i2, var$10, var$11, var$12, var$13, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();$i2 = $thread.pop();$port = $thread.pop();$i = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$e = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$timer1 > 2 && $this.$clientHandler === null) {
+ try {
+ if (jl_String_startsWith0($this.$uri, $rt_s(2713)))
+ $e = jl_String_substring($this.$uri, 5);
+ else if (jl_String_startsWith0($this.$uri, $rt_s(2714)))
+ $e = jl_String_substring($this.$uri, 6);
+ else {
+ if (jl_String_contains($this.$uri, $rt_s(2715))) {
+ var$2 = $this.$mc4;
+ var$3 = new $java.nms_GuiDisconnected;
+ var$4 = $this.$field_98098_c;
+ var$5 = $rt_createArray(jl_Object, 2);
+ var$6 = var$5.data;
+ var$6[0] = $rt_s(2716);
+ var$6[1] = $rt_s(44);
+ $java.nms_GuiDisconnected__init_(var$3, var$4, $rt_s(2717), $rt_s(2511), var$5);
+ $ptr = 3;
+ continue main;
+ }
+ $e = $this.$uri;
+ $this.$uri = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(2713)), $this.$uri));
+ }
+ $i = jl_String_indexOf0($e, 58);
+ $port = (-1);
+ if ($i == (-1))
+ $port = !jl_String_startsWith0($this.$uri, $rt_s(2718)) ? 80 : 443;
+ if (jl_String_endsWith($e, $rt_s(58)))
+ $e = jl_String_substring0($e, 0, jl_String_length($e) - 1 | 0);
+ a: {
+ b: {
+ if ($port == (-1)) {
+ c: {
+ try {
+ $i2 = jl_String_indexOf0($e, 47);
+ $i = $i + 1 | 0;
+ if ($i2 == (-1)) {
+ $port = jl_String_length($e);
+ break c;
+ }
+ $port = $i2 - 1 | 0;
+ break c;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ break a;
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ try {
+ $port = jl_Integer_parseInt0(jl_String_substring0($e, $i, $port));
+ break b;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Throwable) {
+ break a;
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ }
+ var$10 = new nms_NetClientHandler;
+ var$11 = $this.$mc4;
+ var$2 = $this.$uri;
+ $i = 0;
+ $ptr = 4;
+ continue main;
+ }
+ $e = $this.$mc4;
+ var$10 = new $java.nms_GuiDisconnected;
+ var$11 = $this.$field_98098_c;
+ var$6 = $rt_createArray(jl_Object, 2);
+ var$5 = var$6.data;
+ var$5[0] = $rt_s(2719);
+ var$5[1] = $rt_s(44);
+ $java.nms_GuiDisconnected__init_(var$10, var$11, $rt_s(2717), $rt_s(2511), var$6);
+ $ptr = 5;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ var$10 = new jl_StringBuilder;
+ var$10.$buffer = $rt_createCharArray(16);
+ var$11.$sb = var$10;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ var$10 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = var$10;
+ jl_System_errCache = var$11;
+ }
+ jl_Throwable_printStackTrace0($e, jl_System_errCache);
+ var$10 = $this.$mc4;
+ var$11 = new $java.nms_GuiDisconnected;
+ var$2 = $this.$field_98098_c;
+ var$5 = $rt_createArray(jl_Object, 2);
+ var$6 = var$5.data;
+ var$12 = new jl_StringBuilder;
+ var$12.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, $rt_s(2720));
+ var$13 = $this.$uri;
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, var$13);
+ var$6[0] = jl_String__init_0(var$12.$buffer, 0, var$12.$length);
+ var$6[1] = jl_Throwable_toString($e);
+ nms_GuiScreen__init_(var$11);
+ $e = nms_StringTranslate_instance;
+ var$11.$field_98095_n = var$2;
+ var$11.$errorMessage = nms_StringTranslate_translateKey($e, $rt_s(2717));
+ var$11.$errorDetail = $rt_s(2511);
+ var$11.$field_74247_c = var$5;
+ $ptr = 2;
+ continue main;
+ }
+ if ($this.$clientHandler === null) {
+ $this.$timer1 = $this.$timer1 + 1 | 0;
+ return;
+ }
+ $e = $this.$clientHandler;
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_processReadPackets($e);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$timer1 = $this.$timer1 + 1 | 0;
+ return;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$10, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$clientHandler === null) {
+ $this.$timer1 = $this.$timer1 + 1 | 0;
+ return;
+ }
+ $e = $this.$clientHandler;
+ $ptr = 1;
+ continue main;
+ case 3:
+ d: {
+ try {
+ nmc_Minecraft_displayGuiScreen(var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ $e = $$je;
+ break d;
+ } else {
+ throw $$e;
+ }
+ }
+ return;
+ }
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ var$10 = new jl_StringBuilder;
+ var$10.$buffer = $rt_createCharArray(16);
+ var$11.$sb = var$10;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ var$10 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = var$10;
+ jl_System_errCache = var$11;
+ }
+ jl_Throwable_printStackTrace0($e, jl_System_errCache);
+ var$10 = $this.$mc4;
+ var$11 = new $java.nms_GuiDisconnected;
+ var$2 = $this.$field_98098_c;
+ var$5 = $rt_createArray(jl_Object, 2);
+ var$6 = var$5.data;
+ var$12 = new jl_StringBuilder;
+ var$12.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, $rt_s(2720));
+ var$13 = $this.$uri;
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, var$13);
+ var$6[0] = jl_String__init_0(var$12.$buffer, 0, var$12.$length);
+ var$6[1] = jl_Throwable_toString($e);
+ nms_GuiScreen__init_(var$11);
+ $e = nms_StringTranslate_instance;
+ var$11.$field_98095_n = var$2;
+ var$11.$errorMessage = nms_StringTranslate_translateKey($e, $rt_s(2717));
+ var$11.$errorDetail = $rt_s(2511);
+ var$11.$field_74247_c = var$5;
+ $ptr = 2;
+ continue main;
+ case 4:
+ d: {
+ try {
+ $java.nms_NetClientHandler__init_0(var$10, var$11, var$2, $i);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$clientHandler = var$10;
+ var$10 = $this.$clientHandler;
+ var$11 = new nms_Packet2ClientProtocol;
+ nle_EaglerProfile_$callClinit();
+ $java.nms_Packet2ClientProtocol__init_1(var$11, 69, nle_EaglerProfile_username, $e, $port);
+ nms_NetClientHandler_addToSendQueue(var$10, var$11);
+ nms_NetClientHandler_addToSendQueue($this.$clientHandler, nms_Packet250CustomPayload__init_0($rt_s(2721), nle_EaglerProfile_getSkinPacket()));
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ $e = $$je;
+ break d;
+ } else {
+ throw $$e;
+ }
+ }
+ if ($this.$clientHandler === null) {
+ $this.$timer1 = $this.$timer1 + 1 | 0;
+ return;
+ }
+ $e = $this.$clientHandler;
+ $ptr = 1;
+ continue main;
+ }
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ var$10 = new jl_StringBuilder;
+ var$10.$buffer = $rt_createCharArray(16);
+ var$11.$sb = var$10;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ var$10 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = var$10;
+ jl_System_errCache = var$11;
+ }
+ jl_Throwable_printStackTrace0($e, jl_System_errCache);
+ var$10 = $this.$mc4;
+ var$11 = new $java.nms_GuiDisconnected;
+ var$2 = $this.$field_98098_c;
+ var$5 = $rt_createArray(jl_Object, 2);
+ var$6 = var$5.data;
+ var$12 = new jl_StringBuilder;
+ var$12.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, $rt_s(2720));
+ var$13 = $this.$uri;
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, var$13);
+ var$6[0] = jl_String__init_0(var$12.$buffer, 0, var$12.$length);
+ var$6[1] = jl_Throwable_toString($e);
+ nms_GuiScreen__init_(var$11);
+ $e = nms_StringTranslate_instance;
+ var$11.$field_98095_n = var$2;
+ var$11.$errorMessage = nms_StringTranslate_translateKey($e, $rt_s(2717));
+ var$11.$errorDetail = $rt_s(2511);
+ var$11.$field_74247_c = var$5;
+ $ptr = 2;
+ continue main;
+ case 5:
+ d: {
+ try {
+ nmc_Minecraft_displayGuiScreen($e, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ $e = $$je;
+ break d;
+ } else {
+ throw $$e;
+ }
+ }
+ return;
+ }
+ if (jl_System_errCache === null) {
+ var$11 = new ji_PrintStream;
+ var$11.$out = new jl_ConsoleOutputStreamStderr;
+ var$10 = new jl_StringBuilder;
+ var$10.$buffer = $rt_createCharArray(16);
+ var$11.$sb = var$10;
+ var$11.$buffer0 = $rt_createCharArray(32);
+ var$11.$autoFlush = 0;
+ var$10 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$11.$charset = var$10;
+ jl_System_errCache = var$11;
+ }
+ jl_Throwable_printStackTrace0($e, jl_System_errCache);
+ var$10 = $this.$mc4;
+ var$11 = new $java.nms_GuiDisconnected;
+ var$2 = $this.$field_98098_c;
+ var$5 = $rt_createArray(jl_Object, 2);
+ var$6 = var$5.data;
+ var$12 = new jl_StringBuilder;
+ var$12.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, $rt_s(2720));
+ var$13 = $this.$uri;
+ jl_AbstractStringBuilder_insert(var$12, var$12.$length, var$13);
+ var$6[0] = jl_String__init_0(var$12.$buffer, 0, var$12.$length);
+ var$6[1] = jl_Throwable_toString($e);
+ nms_GuiScreen__init_(var$11);
+ $e = nms_StringTranslate_instance;
+ var$11.$field_98095_n = var$2;
+ var$11.$errorMessage = nms_StringTranslate_translateKey($e, $rt_s(2717));
+ var$11.$errorDetail = $rt_s(2511);
+ var$11.$field_74247_c = var$5;
+ $ptr = 2;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $e, var$2, var$3, var$4, var$5, var$6, $i, $port, $i2, var$10, var$11, var$12, var$13, $ptr);
+};
+$java.nms_GuiConnecting_keyTyped = function($this, $par1, $par2) {
+ return;
+};
+$java.nms_GuiConnecting_initGui = function($this) {
+ var $var1, var$2;
+ $var1 = nms_StringTranslate_instance;
+ var$2 = $this.$buttonList;
+ ju_Arrays_fill(var$2.$array1, 0, var$2.$size0, null);
+ var$2.$size0 = 0;
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(0, ($this.$width0 / 2 | 0) - 100 | 0, (($this.$height0 / 4 | 0) + 120 | 0) + 12 | 0, 200, 20, nms_StringTranslate_translateKey($var1, $rt_s(2548))));
+};
+$java.nms_GuiConnecting_actionPerformed = function($this, $par1GuiButton) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1GuiButton.$id2)
+ return;
+ $this.$cancelled = 1;
+ if ($this.$clientHandler !== null) {
+ $par1GuiButton = $this.$clientHandler;
+ $par1GuiButton.$disconnected = 1;
+ $java.nle_WebsocketNetworkManager_networkShutdown($par1GuiButton.$netManager, $rt_s(2512), $rt_createArray(jl_Object, 0));
+ }
+ $par1GuiButton = $this.$mc4;
+ var$2 = $this.$field_98098_c;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, var$2, $ptr);
+};
+$java.nms_GuiConnecting_drawScreen = function($this, $par1, $par2, $par3) {
+ var $var4, var$5, var$6, var$7, var$8, var$9;
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, 0);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+ $var4 = nms_StringTranslate_instance;
+ if ($this.$clientHandler === null) {
+ var$5 = $this.$fontRenderer0;
+ var$6 = nms_StringTranslate_translateKey($var4, $rt_s(2722));
+ var$7 = $this.$width0 / 2 | 0;
+ var$8 = ($this.$height0 / 2 | 0) - 50 | 0;
+ nms_FontRenderer_drawString(var$5, var$6, var$7 - (nms_FontRenderer_getStringWidth(var$5, var$6) / 2 | 0) | 0, var$8, 16777215, 1);
+ var$5 = $this.$fontRenderer0;
+ var$7 = $this.$width0 / 2 | 0;
+ var$8 = ($this.$height0 / 2 | 0) - 10 | 0;
+ nms_FontRenderer_drawString(var$5, $rt_s(44), var$7 - (nms_FontRenderer_getStringWidth(var$5, $rt_s(44)) / 2 | 0) | 0, var$8, 16777215, 1);
+ } else {
+ var$6 = $this.$fontRenderer0;
+ var$5 = nms_StringTranslate_translateKey($var4, $rt_s(2723));
+ var$9 = $this.$width0 / 2 | 0;
+ var$7 = ($this.$height0 / 2 | 0) - 50 | 0;
+ nms_FontRenderer_drawString(var$6, var$5, var$9 - (nms_FontRenderer_getStringWidth(var$6, var$5) / 2 | 0) | 0, var$7, 16777215, 1);
+ var$5 = $this.$fontRenderer0;
+ var$6 = $this.$clientHandler.$field_72560_a;
+ var$7 = $this.$width0 / 2 | 0;
+ var$8 = ($this.$height0 / 2 | 0) - 10 | 0;
+ nms_FontRenderer_drawString(var$5, var$6, var$7 - (nms_FontRenderer_getStringWidth(var$5, var$6) / 2 | 0) | 0, var$8, 16777215, 1);
+ }
+ var$7 = 0;
+ a: {
+ while (var$7 < $this.$buttonList.$size0) {
+ var$5 = $this.$buttonList;
+ if (var$7 < 0)
+ break a;
+ if (var$7 >= var$5.$size0)
+ break a;
+ var$5.$array1.data[var$7].$drawButton($this.$mc4, $par1, $par2);
+ var$7 = var$7 + 1 | 0;
+ }
+ return;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+};
+$java.nms_ISidedInventory = function() {
+};
+function nms_TileEntityFurnace() {
+ var a = this; nms_TileEntity.call(a);
+ a.$furnaceItemStacks = null;
+ a.$furnaceBurnTime = 0;
+ a.$currentItemBurnTime = 0;
+ a.$furnaceCookTime = 0;
+ a.$field_94130_e = null;
+}
+$java.nms_TileEntityFurnace_field_102010_d = null;
+$java.nms_TileEntityFurnace_field_102011_e = null;
+$java.nms_TileEntityFurnace_field_102009_f = null;
+$java.nms_TileEntityFurnace__init_ = function() {
+ var var_0 = new nms_TileEntityFurnace();
+ nms_TileEntityFurnace__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityFurnace__init_($this) {
+ $this.$blockMetadata = (-1);
+ $this.$furnaceItemStacks = $rt_createArray(nms_ItemStack, 3);
+ $this.$furnaceBurnTime = 0;
+ $this.$currentItemBurnTime = 0;
+ $this.$furnaceCookTime = 0;
+}
+$java.nms_TileEntityFurnace_getSizeInventory = function($this) {
+ return $this.$furnaceItemStacks.data.length;
+};
+$java.nms_TileEntityFurnace_getStackInSlot = function($this, $par1) {
+ return $this.$furnaceItemStacks.data[$par1];
+};
+$java.nms_TileEntityFurnace_decrStackSize = function($this, $par1, $par2) {
+ var $var3;
+ if ($this.$furnaceItemStacks.data[$par1] === null)
+ return null;
+ if ($this.$furnaceItemStacks.data[$par1].$stackSize <= $par2) {
+ $var3 = $this.$furnaceItemStacks.data[$par1];
+ $this.$furnaceItemStacks.data[$par1] = null;
+ return $var3;
+ }
+ $var3 = nms_ItemStack_splitStack($this.$furnaceItemStacks.data[$par1], $par2);
+ if (!$this.$furnaceItemStacks.data[$par1].$stackSize)
+ $this.$furnaceItemStacks.data[$par1] = null;
+ return $var3;
+};
+$java.nms_TileEntityFurnace_setInventorySlotContents = function($this, $par1, $par2ItemStack) {
+ $this.$furnaceItemStacks.data[$par1] = $par2ItemStack;
+ if ($par2ItemStack !== null && $par2ItemStack.$stackSize > 64)
+ $par2ItemStack.$stackSize = 64;
+};
+$java.nms_TileEntityFurnace_getInvName = function($this) {
+ return !($this.$field_94130_e !== null && $this.$field_94130_e.$characters.data.length > 0 ? 1 : 0) ? $rt_s(2724) : $this.$field_94130_e;
+};
+$java.nms_TileEntityFurnace_isInvNameLocalized = function($this) {
+ return $this.$field_94130_e !== null && $this.$field_94130_e.$characters.data.length > 0 ? 1 : 0;
+};
+$java.nms_TileEntityFurnace_func_94129_a = function($this, $par1Str) {
+ $this.$field_94130_e = $par1Str;
+};
+$java.nms_TileEntityFurnace_readFromNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, $var3, $var4, $var2, $var5;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ $var3 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ $var4 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ $var3 = ($var4 === null ? null : $var4.$value0).$data2;
+ }
+ $this.$xCoord0 = $var3;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ $var3 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ $var4 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ $var3 = ($var4 === null ? null : $var4.$value0).$data2;
+ }
+ $this.$yCoord0 = $var3;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ $var3 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ $var4 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ $var3 = ($var4 === null ? null : $var4.$value0).$data2;
+ }
+ $this.$zCoord0 = $var3;
+ if (!(ju_HashMap_getEntry($par1NBTTagCompound.$tagMap, $rt_s(2653)) === null ? 0 : 1))
+ $var2 = nms_NBTTagList__init_1($rt_s(2653));
+ else {
+ $var4 = ju_HashMap_getEntry($par1NBTTagCompound.$tagMap, $rt_s(2653));
+ $var2 = $var4 === null ? null : $var4.$value0;
+ }
+ $this.$furnaceItemStacks = $rt_createArray(nms_ItemStack, $java.nms_TileEntityFurnace_getSizeInventory($this));
+ $var3 = 0;
+ while ($var3 < nms_NBTTagList_tagCount($var2)) {
+ $var4 = nms_NBTTagList_tagAt($var2, $var3);
+ $var5 = nms_NBTTagCompound_getByte($var4, $rt_s(2655));
+ if ($var5 >= 0 && $var5 < $this.$furnaceItemStacks.data.length)
+ $this.$furnaceItemStacks.data[$var5] = nms_ItemStack_loadItemStackFromNBT($var4);
+ $var3 = $var3 + 1 | 0;
+ }
+ $this.$furnaceBurnTime = nms_NBTTagCompound_getShort($par1NBTTagCompound, $rt_s(2725));
+ $this.$furnaceCookTime = nms_NBTTagCompound_getShort($par1NBTTagCompound, $rt_s(2726));
+ $this.$currentItemBurnTime = $java.nms_TileEntityFurnace_getItemBurnTime($this.$furnaceItemStacks.data[1]);
+ if (nms_NBTTagCompound_hasKey($par1NBTTagCompound, $rt_s(2654)))
+ $this.$field_94130_e = nms_NBTTagCompound_getString($par1NBTTagCompound, $rt_s(2654));
+};
+$java.nms_TileEntityFurnace_writeToNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, $var2, $var3, $var4;
+ nms_TileEntity_writeToNBT($this, $par1NBTTagCompound);
+ var$2 = $this.$furnaceBurnTime << 16 >> 16;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4 = new nms_NBTTagShort;
+ var$4.$name0 = $rt_s(2725);
+ var$4.$data1 = var$2;
+ ju_HashMap_putImpl(var$3, $rt_s(2725), var$4);
+ var$2 = $this.$furnaceCookTime << 16 >> 16;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4 = new nms_NBTTagShort;
+ var$4.$name0 = $rt_s(2726);
+ var$4.$data1 = var$2;
+ ju_HashMap_putImpl(var$3, $rt_s(2726), var$4);
+ $var2 = new nms_NBTTagList;
+ $var2.$name0 = $rt_s(44);
+ var$4 = new ju_ArrayList;
+ var$4.$array1 = $rt_createArray(jl_Object, 10);
+ $var2.$tagList = var$4;
+ $var3 = 0;
+ while ($var3 < $this.$furnaceItemStacks.data.length) {
+ if ($this.$furnaceItemStacks.data[$var3] !== null) {
+ $var4 = new nms_NBTTagCompound;
+ $var4.$name0 = $rt_s(44);
+ $var4.$tagMap = ju_HashMap__init_1(16, 0.75);
+ var$2 = $var3 << 24 >> 24;
+ var$3 = $var4.$tagMap;
+ var$4 = new nms_NBTTagByte;
+ var$4.$name0 = $rt_s(2655);
+ var$4.$data0 = var$2;
+ ju_HashMap_putImpl(var$3, $rt_s(2655), var$4);
+ nms_ItemStack_writeToNBT($this.$furnaceItemStacks.data[$var3], $var4);
+ $var2.$tagType = 10;
+ ju_ArrayList_add($var2.$tagList, $var4);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ var$4 = $par1NBTTagCompound.$tagMap;
+ $var2.$name0 = $rt_s(2653);
+ ju_HashMap_putImpl(var$4, $rt_s(2653), $var2);
+ if ($this.$field_94130_e !== null && $this.$field_94130_e.$characters.data.length > 0 ? 1 : 0) {
+ var$4 = $this.$field_94130_e;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ $par1NBTTagCompound = new nms_NBTTagString;
+ $par1NBTTagCompound.$name0 = $rt_s(2654);
+ $par1NBTTagCompound.$data4 = var$4;
+ if (var$4 === null) {
+ $var2 = new jl_IllegalArgumentException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $var2.$message = $rt_s(264);
+ $rt_throw($var2);
+ }
+ ju_HashMap_putImpl(var$3, $rt_s(2654), $par1NBTTagCompound);
+ }
+};
+$java.nms_TileEntityFurnace_getInventoryStackLimit = function($this) {
+ return 64;
+};
+$java.nms_TileEntityFurnace_getCookProgressScaled = function($this, $par1) {
+ return $rt_imul($this.$furnaceCookTime, $par1) / 200 | 0;
+};
+$java.nms_TileEntityFurnace_getBurnTimeRemainingScaled = function($this, $par1) {
+ if (!$this.$currentItemBurnTime)
+ $this.$currentItemBurnTime = 200;
+ return $rt_imul($this.$furnaceBurnTime, $par1) / $this.$currentItemBurnTime | 0;
+};
+$java.nms_TileEntityFurnace_isBurning = function($this) {
+ return $this.$furnaceBurnTime <= 0 ? 0 : 1;
+};
+$java.nms_TileEntityFurnace_updateEntity = function($this) {
+ var $var1, $var2, var$3, var$4, $var3, var$6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var3 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var1 = $this.$furnaceBurnTime <= 0 ? 0 : 1;
+ $var2 = 0;
+ if ($this.$furnaceBurnTime > 0)
+ $this.$furnaceBurnTime = $this.$furnaceBurnTime - 1 | 0;
+ if (!$this.$worldObj5.$isRemote) {
+ if (!$this.$furnaceBurnTime && $java.nms_TileEntityFurnace_canSmelt($this)) {
+ var$3 = $java.nms_TileEntityFurnace_getItemBurnTime($this.$furnaceItemStacks.data[1]);
+ $this.$furnaceBurnTime = var$3;
+ $this.$currentItemBurnTime = var$3;
+ if ($this.$furnaceBurnTime > 0) {
+ $var2 = 1;
+ if ($this.$furnaceItemStacks.data[1] !== null) {
+ var$4 = $this.$furnaceItemStacks.data[1];
+ var$4.$stackSize = var$4.$stackSize - 1 | 0;
+ if (!$this.$furnaceItemStacks.data[1].$stackSize) {
+ var$4 = $this.$furnaceItemStacks.data[1];
+ nms_Item_$callClinit();
+ $var3 = nms_Item_itemsList.data[var$4.$itemID0].$containerItem;
+ var$6 = $this.$furnaceItemStacks;
+ if ($var3 === null)
+ var$4 = null;
+ else {
+ var$4 = new nms_ItemStack;
+ var$7 = $var3.$itemID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$7;
+ var$4.$stackSize = 1;
+ var$4.$itemDamage = 0;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ }
+ var$6.data[1] = var$4;
+ }
+ }
+ }
+ }
+ var$3 = $this.$furnaceBurnTime <= 0 ? 0 : 1;
+ if (var$3 && $java.nms_TileEntityFurnace_canSmelt($this)) {
+ $this.$furnaceCookTime = $this.$furnaceCookTime + 1 | 0;
+ if ($this.$furnaceCookTime == 200) {
+ $this.$furnaceCookTime = 0;
+ $java.nms_TileEntityFurnace_smeltItem($this);
+ $var2 = 1;
+ }
+ } else
+ $this.$furnaceCookTime = 0;
+ if ($var1 != ($this.$furnaceBurnTime <= 0 ? 0 : 1)) {
+ $var2 = 1;
+ var$3 = $this.$furnaceBurnTime <= 0 ? 0 : 1;
+ var$4 = $this.$worldObj5;
+ $var1 = $this.$xCoord0;
+ var$8 = $this.$yCoord0;
+ var$9 = $this.$zCoord0;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ if (!$var2)
+ return;
+ $ptr = 1;
+ case 1:
+ nms_TileEntity_onInventoryChanged($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_BlockFurnace_updateFurnaceBlockState(var$3, var$4, $var1, var$8, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!$var2)
+ return;
+ $ptr = 1;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, var$3, var$4, $var3, var$6, var$7, var$8, var$9, $ptr);
+};
+$java.nms_TileEntityFurnace_canSmelt = function($this) {
+ var var$1, $var1, var$3;
+ if ($this.$furnaceItemStacks.data[0] === null)
+ return 0;
+ a: {
+ var$1 = $java.nms_FurnaceRecipes_smeltingBase;
+ $var1 = $this.$furnaceItemStacks.data[0];
+ nms_Item_$callClinit();
+ $var1 = $java.nms_FurnaceRecipes_getSmeltingResult(var$1, nms_Item_itemsList.data[$var1.$itemID0].$itemID);
+ if ($var1 === null)
+ var$3 = 0;
+ else if ($this.$furnaceItemStacks.data[2] === null)
+ var$3 = 1;
+ else {
+ var$1 = $this.$furnaceItemStacks.data[2];
+ if (!(var$1.$itemID0 == $var1.$itemID0 && var$1.$itemDamage == $var1.$itemDamage ? 1 : 0))
+ var$3 = 0;
+ else {
+ if ($this.$furnaceItemStacks.data[2].$stackSize < 64) {
+ var$3 = $this.$furnaceItemStacks.data[2].$stackSize;
+ var$1 = $this.$furnaceItemStacks.data[2];
+ if (var$3 < nms_Item_itemsList.data[var$1.$itemID0].$maxStackSize) {
+ var$3 = 1;
+ break a;
+ }
+ }
+ if ($this.$furnaceItemStacks.data[2].$stackSize >= nms_Item_itemsList.data[$var1.$itemID0].$maxStackSize)
+ var$3 = 0;
+ else
+ var$3 = 1;
+ }
+ }
+ }
+ return var$3;
+};
+$java.nms_TileEntityFurnace_smeltItem = function($this) {
+ var var$1, $var1, var$3, var$4, var$5, var$6;
+ if ($java.nms_TileEntityFurnace_canSmelt($this)) {
+ var$1 = $java.nms_FurnaceRecipes_smeltingBase;
+ $var1 = $this.$furnaceItemStacks.data[0];
+ nms_Item_$callClinit();
+ $var1 = $java.nms_FurnaceRecipes_getSmeltingResult(var$1, nms_Item_itemsList.data[$var1.$itemID0].$itemID);
+ if ($this.$furnaceItemStacks.data[2] === null) {
+ var$3 = $this.$furnaceItemStacks;
+ var$1 = new nms_ItemStack;
+ var$4 = $var1.$itemID0;
+ var$5 = $var1.$stackSize;
+ var$6 = $var1.$itemDamage;
+ var$1.$stackSize = 0;
+ var$1.$itemFrame = null;
+ var$1.$itemID0 = var$4;
+ var$1.$stackSize = var$5;
+ var$1.$itemDamage = var$6;
+ if (var$1.$itemDamage < 0)
+ var$1.$itemDamage = 0;
+ if ($var1.$stackTagCompound !== null)
+ var$1.$stackTagCompound = nms_NBTTagCompound_copy($var1.$stackTagCompound);
+ var$3.data[2] = var$1;
+ } else if ($this.$furnaceItemStacks.data[2].$itemID0 == $var1.$itemID0) {
+ $var1 = $this.$furnaceItemStacks.data[2];
+ $var1.$stackSize = $var1.$stackSize + 1 | 0;
+ }
+ $var1 = $this.$furnaceItemStacks.data[0];
+ $var1.$stackSize = $var1.$stackSize - 1 | 0;
+ if ($this.$furnaceItemStacks.data[0].$stackSize <= 0)
+ $this.$furnaceItemStacks.data[0] = null;
+ }
+};
+$java.nms_TileEntityFurnace_getItemBurnTime = function($par0ItemStack) {
+ var $var1, $var2, $var3;
+ if ($par0ItemStack === null)
+ return 0;
+ nms_Item_$callClinit();
+ $var1 = nms_Item_itemsList.data[$par0ItemStack.$itemID0].$itemID;
+ $var2 = nms_Item_itemsList.data[$par0ItemStack.$itemID0];
+ if ($var1 < 256) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var1] !== null) {
+ $var3 = nms_Block_blocksList.data[$var1];
+ if ($var3 === nms_Block_woodSingleSlab)
+ return 150;
+ $par0ItemStack = $var3.$blockMaterial;
+ nms_Material_$callClinit();
+ if ($par0ItemStack === nms_Material_wood)
+ return 300;
+ }
+ }
+ a: {
+ if ($var2 instanceof nms_ItemTool && jl_String_equals($var2.$toolMaterial.$name2, $rt_s(1797))) {
+ $var1 = 200;
+ break a;
+ }
+ if ($var2 instanceof nms_ItemSword && jl_String_equals($var2.$toolMaterial0.$name2, $rt_s(1797))) {
+ $var1 = 200;
+ break a;
+ }
+ if ($var2 instanceof nms_ItemHoe && jl_String_equals($var2.$theToolMaterial.$name2, $rt_s(1797))) {
+ $var1 = 200;
+ break a;
+ }
+ if ($var1 == nms_Item_stick.$itemID) {
+ $var1 = 100;
+ break a;
+ }
+ if ($var1 == nms_Item_coal.$itemID) {
+ $var1 = 1600;
+ break a;
+ }
+ if ($var1 == nms_Item_bucketLava.$itemID) {
+ $var1 = 20000;
+ break a;
+ }
+ nms_Block_$callClinit();
+ if ($var1 == nms_Block_sapling.$blockID) {
+ $var1 = 100;
+ break a;
+ }
+ if ($var1 != nms_Item_blazeRod.$itemID) {
+ $var1 = 0;
+ break a;
+ }
+ $var1 = 2400;
+ }
+ return $var1;
+};
+$java.nms_TileEntityFurnace_isUseableByPlayer = function($this, $par1EntityPlayer) {
+ var var$2, var$3, var$4, var$5;
+ if (nms_World_getBlockTileEntity($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0) !== $this)
+ var$2 = 0;
+ else {
+ var$3 = $this.$xCoord0 + 0.5;
+ var$4 = $this.$yCoord0 + 0.5;
+ var$5 = $this.$zCoord0 + 0.5;
+ var$3 = $par1EntityPlayer.$posX - var$3;
+ var$4 = $par1EntityPlayer.$posY - var$4;
+ var$5 = $par1EntityPlayer.$posZ - var$5;
+ var$2 = var$3 * var$3 + var$4 * var$4 + var$5 * var$5 > 64.0 ? 0 : 1;
+ }
+ return var$2;
+};
+$java.nms_TileEntityFurnace_isStackValidForSlot = function($this, $par1, $par2ItemStack) {
+ return $par1 == 2 ? 0 : $par1 != 1 ? 1 : $java.nms_TileEntityFurnace_getItemBurnTime($par2ItemStack) <= 0 ? 0 : 1;
+};
+$java.nms_TileEntityFurnace_getAccessibleSlotsFromSide = function($this, $par1) {
+ return !$par1 ? $java.nms_TileEntityFurnace_field_102011_e : $par1 != 1 ? $java.nms_TileEntityFurnace_field_102009_f : $java.nms_TileEntityFurnace_field_102010_d;
+};
+$java.nms_TileEntityFurnace_canInsertItem = function($this, $par1, $par2ItemStack, $par3) {
+ return $par1 == 2 ? 0 : $par1 != 1 ? 1 : $java.nms_TileEntityFurnace_getItemBurnTime($par2ItemStack) <= 0 ? 0 : 1;
+};
+$java.nms_TileEntityFurnace_canExtractItem = function($this, $par1, $par2ItemStack, $par3) {
+ a: {
+ if (!$par3 && $par1 == 1) {
+ $par1 = $par2ItemStack.$itemID0;
+ nms_Item_$callClinit();
+ if ($par1 != nms_Item_bucketEmpty.$itemID) {
+ $par1 = 0;
+ break a;
+ }
+ }
+ $par1 = 1;
+ }
+ return $par1;
+};
+function nms_TileEntityFurnace__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createIntArray(1);
+ var$1.data[0] = 0;
+ $java.nms_TileEntityFurnace_field_102010_d = var$1;
+ var$1 = $rt_createIntArray(2);
+ var$2 = var$1.data;
+ var$2[0] = 2;
+ var$2[1] = 1;
+ $java.nms_TileEntityFurnace_field_102011_e = var$1;
+ var$1 = $rt_createIntArray(1);
+ var$1.data[0] = 1;
+ $java.nms_TileEntityFurnace_field_102009_f = var$1;
+}
+function nms_TileEntityRecordPlayer() {
+ nms_TileEntity.call(this);
+ this.$record = null;
+}
+$java.nms_TileEntityRecordPlayer__init_ = function() {
+ var var_0 = new nms_TileEntityRecordPlayer();
+ nms_TileEntityRecordPlayer__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityRecordPlayer__init_($this) {
+ $this.$blockMetadata = (-1);
+}
+$java.nms_TileEntityRecordPlayer_readFromNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1NBTTagCompound = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$xCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$yCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$zCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$4 = jl_String_hashCode($rt_s(2727));
+ if (ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(2727), var$4 & (var$2.$elementData.data.length - 1 | 0), var$4) === null ? 0 : 1) {
+ $this.$record = nms_ItemStack_loadItemStackFromNBT(nms_NBTTagCompound_getCompoundTag($par1NBTTagCompound, $rt_s(2727)));
+ $ptr = 1;
+ continue main;
+ }
+ if ((!(ju_HashMap_getEntry($par1NBTTagCompound.$tagMap, $rt_s(2728)) === null ? 0 : 1) ? 0 : ju_HashMap_get($par1NBTTagCompound.$tagMap, $rt_s(2728)).$data2) <= 0)
+ return;
+ $this.$record = nms_ItemStack__init_4(nms_NBTTagCompound_getInteger($par1NBTTagCompound, $rt_s(2728)), 1, 0);
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_TileEntity_onInventoryChanged($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_TileEntity_onInventoryChanged($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1NBTTagCompound, var$2, var$3, var$4, var$5, $ptr);
+};
+$java.nms_TileEntityRecordPlayer_writeToNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, var$5, var$6;
+ nms_TileEntity_writeToNBT($this, $par1NBTTagCompound);
+ if ($this.$record !== null) {
+ var$2 = $this.$record;
+ var$3 = new nms_NBTTagCompound;
+ var$3.$name0 = $rt_s(44);
+ var$3.$tagMap = ju_HashMap__init_1(16, 0.75);
+ var$3 = nms_ItemStack_writeToNBT(var$2, var$3);
+ var$4 = $par1NBTTagCompound.$tagMap;
+ var$3.$name0 = $rt_s(2727);
+ ju_HashMap_putImpl(var$4, $rt_s(2727), var$3);
+ var$5 = $this.$record.$itemID0;
+ var$6 = $par1NBTTagCompound.$tagMap;
+ $par1NBTTagCompound = new nms_NBTTagInt;
+ $par1NBTTagCompound.$name0 = $rt_s(2728);
+ $par1NBTTagCompound.$data2 = var$5;
+ ju_HashMap_putImpl(var$6, $rt_s(2728), $par1NBTTagCompound);
+ }
+};
+$java.nms_TileEntityRecordPlayer_func_96097_a = function($this) {
+ return $this.$record;
+};
+$java.nms_TileEntityRecordPlayer_func_96098_a = function($this, $par1ItemStack) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par1ItemStack = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$record = $par1ItemStack;
+ $ptr = 1;
+ case 1:
+ nms_TileEntity_onInventoryChanged($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1ItemStack, $ptr);
+};
+function nms_TileEntityDispenser() {
+ var a = this; nms_TileEntity.call(a);
+ a.$dispenserContents = null;
+ a.$dispenserRandom = null;
+ a.$customName = null;
+}
+$java.nms_TileEntityDispenser__init_ = function() {
+ var var_0 = new nms_TileEntityDispenser();
+ nms_TileEntityDispenser__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityDispenser__init_($this) {
+ $this.$blockMetadata = (-1);
+ $this.$dispenserContents = $rt_createArray(nms_ItemStack, 9);
+ $this.$dispenserRandom = new ju_Random;
+}
+$java.nms_TileEntityDispenser_getSizeInventory = function($this) {
+ return 9;
+};
+$java.nms_TileEntityDispenser_getStackInSlot = function($this, $par1) {
+ return $this.$dispenserContents.data[$par1];
+};
+$java.nms_TileEntityDispenser_decrStackSize = function($this, $par1, $par2) {
+ var $var3, $var3_0, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var3_0 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$dispenserContents.data[$par1] === null)
+ return null;
+ if ($this.$dispenserContents.data[$par1].$stackSize <= $par2) {
+ $var3 = $this.$dispenserContents.data[$par1];
+ $this.$dispenserContents.data[$par1] = null;
+ $ptr = 1;
+ continue main;
+ }
+ $var3_0 = nms_ItemStack_splitStack($this.$dispenserContents.data[$par1], $par2);
+ if (!$this.$dispenserContents.data[$par1].$stackSize)
+ $this.$dispenserContents.data[$par1] = null;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_TileEntity_onInventoryChanged($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var3;
+ case 2:
+ nms_TileEntity_onInventoryChanged($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var3_0;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $var3, $var3_0, $ptr);
+};
+$java.nms_TileEntityDispenser_setInventorySlotContents = function($this, $par1, $par2ItemStack) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2ItemStack = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$dispenserContents.data[$par1] = $par2ItemStack;
+ if ($par2ItemStack !== null && $par2ItemStack.$stackSize > 64)
+ $par2ItemStack.$stackSize = 64;
+ $ptr = 1;
+ case 1:
+ nms_TileEntity_onInventoryChanged($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2ItemStack, $ptr);
+};
+$java.nms_TileEntityDispenser_getInvName = function($this) {
+ return !($this.$customName === null ? 0 : 1) ? $rt_s(2729) : $this.$customName;
+};
+$java.nms_TileEntityDispenser_setCustomName = function($this, $par1Str) {
+ $this.$customName = $par1Str;
+};
+$java.nms_TileEntityDispenser_isInvNameLocalized = function($this) {
+ return $this.$customName === null ? 0 : 1;
+};
+$java.nms_TileEntityDispenser_readFromNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, $var3, $var4, $var5, $var2;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ $var3 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ $var4 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ $var3 = ($var4 === null ? null : $var4.$value0).$data2;
+ }
+ $this.$xCoord0 = $var3;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ $var3 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ $var4 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ $var3 = ($var4 === null ? null : $var4.$value0).$data2;
+ }
+ $this.$yCoord0 = $var3;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ $var3 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ $var4 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ $var3 = ($var4 === null ? null : $var4.$value0).$data2;
+ }
+ $this.$zCoord0 = $var3;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ $var5 = jl_String_hashCode($rt_s(2653));
+ if (ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(2653), $var5 & (var$2.$elementData.data.length - 1 | 0), $var5) === null ? 0 : 1)
+ $var2 = ju_HashMap_get($par1NBTTagCompound.$tagMap, $rt_s(2653));
+ else {
+ $var2 = new nms_NBTTagList;
+ nms_NBTBase__init_0($var2, $rt_s(2653));
+ $var2.$tagList = ju_ArrayList__init_0();
+ }
+ $this.$dispenserContents = $rt_createArray(nms_ItemStack, $java.nms_TileEntityDispenser_getSizeInventory($this));
+ $var3 = 0;
+ while ($var3 < nms_NBTTagList_tagCount($var2)) {
+ $var4 = nms_NBTTagList_tagAt($var2, $var3);
+ $var5 = nms_NBTTagCompound_getByte($var4, $rt_s(2655)) & 255;
+ if ($var5 >= 0 && $var5 < $this.$dispenserContents.data.length)
+ $this.$dispenserContents.data[$var5] = nms_ItemStack_loadItemStackFromNBT($var4);
+ $var3 = $var3 + 1 | 0;
+ }
+ if (nms_NBTTagCompound_hasKey($par1NBTTagCompound, $rt_s(2654)))
+ $this.$customName = nms_NBTTagCompound_getString($par1NBTTagCompound, $rt_s(2654));
+};
+$java.nms_TileEntityDispenser_writeToNBT = function($this, $par1NBTTagCompound) {
+ var $var2, var$3, $var3, $var4, var$6, var$7;
+ nms_TileEntity_writeToNBT($this, $par1NBTTagCompound);
+ $var2 = new nms_NBTTagList;
+ $var2.$name0 = $rt_s(44);
+ var$3 = new ju_ArrayList;
+ var$3.$array1 = $rt_createArray(jl_Object, 10);
+ $var2.$tagList = var$3;
+ $var3 = 0;
+ while ($var3 < $this.$dispenserContents.data.length) {
+ if ($this.$dispenserContents.data[$var3] !== null) {
+ $var4 = new nms_NBTTagCompound;
+ $var4.$name0 = $rt_s(44);
+ $var4.$tagMap = ju_HashMap__init_1(16, 0.75);
+ var$6 = $var3 << 24 >> 24;
+ var$3 = $var4.$tagMap;
+ var$7 = new nms_NBTTagByte;
+ var$7.$name0 = $rt_s(2655);
+ var$7.$data0 = var$6;
+ ju_HashMap_putImpl(var$3, $rt_s(2655), var$7);
+ nms_ItemStack_writeToNBT($this.$dispenserContents.data[$var3], $var4);
+ $var2.$tagType = 10;
+ ju_ArrayList_add($var2.$tagList, $var4);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ var$3 = $par1NBTTagCompound.$tagMap;
+ $var2.$name0 = $rt_s(2653);
+ ju_HashMap_putImpl(var$3, $rt_s(2653), $var2);
+ if ($this.$customName === null ? 0 : 1) {
+ var$3 = $this.$customName;
+ $var4 = $par1NBTTagCompound.$tagMap;
+ $par1NBTTagCompound = new nms_NBTTagString;
+ $par1NBTTagCompound.$name0 = $rt_s(2654);
+ $par1NBTTagCompound.$data4 = var$3;
+ if (var$3 === null) {
+ $var2 = new jl_IllegalArgumentException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $var2.$message = $rt_s(264);
+ $rt_throw($var2);
+ }
+ ju_HashMap_putImpl($var4, $rt_s(2654), $par1NBTTagCompound);
+ }
+};
+$java.nms_TileEntityDispenser_getInventoryStackLimit = function($this) {
+ return 64;
+};
+$java.nms_TileEntityDispenser_isUseableByPlayer = function($this, $par1EntityPlayer) {
+ var var$2, var$3, var$4, var$5;
+ if (nms_World_getBlockTileEntity($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0) !== $this)
+ var$2 = 0;
+ else {
+ var$3 = $this.$xCoord0 + 0.5;
+ var$4 = $this.$yCoord0 + 0.5;
+ var$5 = $this.$zCoord0 + 0.5;
+ var$3 = $par1EntityPlayer.$posX - var$3;
+ var$4 = $par1EntityPlayer.$posY - var$4;
+ var$5 = $par1EntityPlayer.$posZ - var$5;
+ var$2 = var$3 * var$3 + var$4 * var$4 + var$5 * var$5 > 64.0 ? 0 : 1;
+ }
+ return var$2;
+};
+$java.nms_TileEntityDispenser_isStackValidForSlot = function($this, $par1, $par2ItemStack) {
+ return 1;
+};
+function nms_TileEntityDropper() {
+ nms_TileEntityDispenser.call(this);
+}
+$java.nms_TileEntityDropper__init_ = function() {
+ var var_0 = new nms_TileEntityDropper();
+ nms_TileEntityDropper__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityDropper__init_($this) {
+ $this.$blockMetadata = (-1);
+ $this.$dispenserContents = $rt_createArray(nms_ItemStack, 9);
+ $this.$dispenserRandom = new ju_Random;
+}
+$java.nms_TileEntityDropper_getInvName = function($this) {
+ return !($this.$customName === null ? 0 : 1) ? $rt_s(2730) : $this.$customName;
+};
+function nms_TileEntityMobSpawner() {
+ nms_TileEntity.call(this);
+}
+$java.nms_TileEntityMobSpawner__init_ = function() {
+ var var_0 = new nms_TileEntityMobSpawner();
+ nms_TileEntityMobSpawner__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityMobSpawner__init_($this) {
+ $this.$blockMetadata = (-1);
+}
+$java.nms_TileEntityMobSpawner_readFromNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, var$5, var$6;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1521));
+ var$6 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$5 & (var$2.$elementData.data.length - 1 | 0), var$5);
+ var$4 = (var$6 === null ? null : var$6.$value0).$data2;
+ }
+ $this.$xCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1522));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$5 & (var$2.$elementData.data.length - 1 | 0), var$5) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1522));
+ var$6 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$5 & (var$2.$elementData.data.length - 1 | 0), var$5);
+ var$4 = (var$6 === null ? null : var$6.$value0).$data2;
+ }
+ $this.$yCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1523));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$5 & (var$2.$elementData.data.length - 1 | 0), var$5) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ $par1NBTTagCompound = $par1NBTTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1523));
+ $par1NBTTagCompound = ju_HashMap_findNonNullKeyEntry($par1NBTTagCompound, $rt_s(1523), var$5 & ($par1NBTTagCompound.$elementData.data.length - 1 | 0), var$5);
+ var$4 = ($par1NBTTagCompound === null ? null : $par1NBTTagCompound.$value0).$data2;
+ }
+ $this.$zCoord0 = var$4;
+};
+$java.nms_TileEntityMobSpawner_updateEntity = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$worldObj5.$isRemote && Math.random() < 0.20000000298023224) {
+ var$1 = $this.$worldObj5;
+ var$2 = $rt_s(858);
+ var$3 = $this.$xCoord0 + Math.random();
+ var$4 = $this.$yCoord0 + Math.random();
+ var$5 = $this.$zCoord0 + Math.random();
+ var$6 = 0.0;
+ var$7 = 0.0;
+ var$8 = 0.0;
+ var$9 = 0;
+ if (var$9 < var$1.$worldAccesses.$size0) {
+ var$10 = var$1.$worldAccesses;
+ if (var$9 >= 0 && var$9 < var$10.$size0) {
+ var$10 = var$10.$array1.data[var$9];
+ $ptr = 1;
+ continue main;
+ }
+ var$1 = new jl_IndexOutOfBoundsException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ var$1 = $this.$worldObj5;
+ var$2 = $rt_s(858);
+ var$6 = $this.$xCoord0 + Math.random();
+ var$7 = $this.$yCoord0 + Math.random();
+ var$8 = $this.$zCoord0 + Math.random();
+ var$3 = 0.0;
+ var$5 = 0.0;
+ var$4 = 0.0;
+ var$9 = 0;
+ if (var$9 < var$1.$worldAccesses.$size0) {
+ var$10 = var$1.$worldAccesses;
+ if (var$9 >= 0 && var$9 < var$10.$size0) {
+ var$10 = var$10.$array1.data[var$9];
+ $ptr = 2;
+ continue main;
+ }
+ var$1 = new jl_IndexOutOfBoundsException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$10, var$2, var$3, var$4, var$5, var$6, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$9 = var$9 + 1 | 0;
+ if (var$9 < var$1.$worldAccesses.$size0) {
+ var$10 = var$1.$worldAccesses;
+ if (var$9 >= 0 && var$9 < var$10.$size0) {
+ var$10 = var$10.$array1.data[var$9];
+ continue main;
+ }
+ var$1 = new jl_IndexOutOfBoundsException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ var$1 = $this.$worldObj5;
+ var$2 = $rt_s(858);
+ var$6 = $this.$xCoord0 + Math.random();
+ var$7 = $this.$yCoord0 + Math.random();
+ var$8 = $this.$zCoord0 + Math.random();
+ var$3 = 0.0;
+ var$5 = 0.0;
+ var$4 = 0.0;
+ var$9 = 0;
+ if (var$9 >= var$1.$worldAccesses.$size0)
+ return;
+ var$10 = var$1.$worldAccesses;
+ if (var$9 >= 0 && var$9 < var$10.$size0) {
+ var$10 = var$10.$array1.data[var$9];
+ $ptr = 2;
+ continue main;
+ }
+ var$1 = new jl_IndexOutOfBoundsException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ case 2:
+ nms_RenderGlobal_doSpawnParticle(var$10, var$2, var$6, var$7, var$8, var$3, var$5, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$9 = var$9 + 1 | 0;
+ if (var$9 >= var$1.$worldAccesses.$size0)
+ return;
+ var$10 = var$1.$worldAccesses;
+ if (var$9 >= 0 && var$9 < var$10.$size0) {
+ var$10 = var$10.$array1.data[var$9];
+ continue main;
+ }
+ var$1 = new jl_IndexOutOfBoundsException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, $ptr);
+};
+function nms_TileEntityNote() {
+ var a = this; nms_TileEntity.call(a);
+ a.$note = 0;
+ a.$previousRedstoneState = 0;
+}
+$java.nms_TileEntityNote__init_ = function() {
+ var var_0 = new nms_TileEntityNote();
+ nms_TileEntityNote__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityNote__init_($this) {
+ $this.$blockMetadata = (-1);
+ $this.$note = 0;
+ $this.$previousRedstoneState = 0;
+}
+$java.nms_TileEntityNote_writeToNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3;
+ nms_TileEntity_writeToNBT($this, $par1NBTTagCompound);
+ var$2 = $this.$note;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ $par1NBTTagCompound = new nms_NBTTagByte;
+ $par1NBTTagCompound.$name0 = $rt_s(856);
+ $par1NBTTagCompound.$data0 = var$2;
+ ju_HashMap_putImpl(var$3, $rt_s(856), $par1NBTTagCompound);
+};
+$java.nms_TileEntityNote_readFromNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, var$5, var$6;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1521));
+ var$6 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$5 & (var$2.$elementData.data.length - 1 | 0), var$5);
+ var$4 = (var$6 === null ? null : var$6.$value0).$data2;
+ }
+ $this.$xCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1522));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$5 & (var$2.$elementData.data.length - 1 | 0), var$5) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1522));
+ var$6 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$5 & (var$2.$elementData.data.length - 1 | 0), var$5);
+ var$4 = (var$6 === null ? null : var$6.$value0).$data2;
+ }
+ $this.$yCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1523));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$5 & (var$2.$elementData.data.length - 1 | 0), var$5) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1523));
+ var$6 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$5 & (var$2.$elementData.data.length - 1 | 0), var$5);
+ var$4 = (var$6 === null ? null : var$6.$value0).$data2;
+ }
+ $this.$zCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(856));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(856), var$5 & (var$2.$elementData.data.length - 1 | 0), var$5) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ $par1NBTTagCompound = ju_HashMap_getEntry($par1NBTTagCompound.$tagMap, $rt_s(856));
+ var$4 = ($par1NBTTagCompound === null ? null : $par1NBTTagCompound.$value0).$data0;
+ }
+ $this.$note = var$4;
+ if ($this.$note < 0)
+ $this.$note = 0;
+ if ($this.$note > 24)
+ $this.$note = 24;
+};
+$java.nms_TileEntityNote_changePitch = function($this) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$note = (($this.$note + 1 | 0) % 25 | 0) << 24 >> 24;
+ $ptr = 1;
+ case 1:
+ nms_TileEntity_onInventoryChanged($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $ptr);
+};
+function nms_TileEntityNote_triggerNote($this, $par1World, $par2, $par3, $par4) {
+ var var$5, var$6, $var5, $var6, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$5 = nms_World_getBlockId($par1World, $par2, $par3 + 1 | 0, $par4);
+ if (!var$5) {
+ nms_Material_$callClinit();
+ var$6 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ var$6 = nms_Block_blocksList.data[var$5].$blockMaterial;
+ }
+ nms_Material_$callClinit();
+ if (var$6 === nms_Material_air) {
+ var$5 = nms_World_getBlockId($par1World, $par2, $par3 - 1 | 0, $par4);
+ if (!var$5)
+ $var5 = nms_Material_air;
+ else {
+ nms_Block_$callClinit();
+ $var5 = nms_Block_blocksList.data[var$5].$blockMaterial;
+ }
+ $var6 = 0;
+ if ($var5 === nms_Material_rock)
+ $var6 = 1;
+ if ($var5 === nms_Material_sand)
+ $var6 = 2;
+ if ($var5 === nms_Material_glass)
+ $var6 = 3;
+ if ($var5 === nms_Material_wood)
+ $var6 = 4;
+ nms_Block_$callClinit();
+ var$5 = nms_Block_music.$blockID;
+ var$9 = $this.$note;
+ if (var$5 > 0) {
+ var$6 = nms_Block_blocksList.data[var$5];
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ var$6.$onBlockEventReceived($par1World, $par2, $par3, $par4, $var6, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par3, $par4, var$5, var$6, $var5, $var6, var$9, $ptr);
+}
+function nms_TileEntityBrewingStand() {
+ var a = this; nms_TileEntity.call(a);
+ a.$brewingItemStacks = null;
+ a.$brewTime = 0;
+ a.$filledSlots = 0;
+ a.$ingredientID = 0;
+ a.$field_94132_e = null;
+}
+$java.nms_TileEntityBrewingStand_field_102017_a = null;
+$java.nms_TileEntityBrewingStand_field_102016_b = null;
+$java.nms_TileEntityBrewingStand__init_ = function() {
+ var var_0 = new nms_TileEntityBrewingStand();
+ nms_TileEntityBrewingStand__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityBrewingStand__init_($this) {
+ $this.$blockMetadata = (-1);
+ $this.$brewingItemStacks = $rt_createArray(nms_ItemStack, 4);
+}
+$java.nms_TileEntityBrewingStand_getInvName = function($this) {
+ return !($this.$field_94132_e !== null && $this.$field_94132_e.$characters.data.length > 0 ? 1 : 0) ? $rt_s(2731) : $this.$field_94132_e;
+};
+$java.nms_TileEntityBrewingStand_isInvNameLocalized = function($this) {
+ return $this.$field_94132_e !== null && $this.$field_94132_e.$characters.data.length > 0 ? 1 : 0;
+};
+$java.nms_TileEntityBrewingStand_func_94131_a = function($this, $par1Str) {
+ $this.$field_94132_e = $par1Str;
+};
+$java.nms_TileEntityBrewingStand_getSizeInventory = function($this) {
+ return $this.$brewingItemStacks.data.length;
+};
+$java.nms_TileEntityBrewingStand_updateEntity = function($this) {
+ var $var1, var$2, var$3, var$4, var$5, var$6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$brewTime > 0) {
+ $this.$brewTime = $this.$brewTime - 1 | 0;
+ if (!$this.$brewTime) {
+ $java.nms_TileEntityBrewingStand_brewPotions($this);
+ $ptr = 1;
+ continue main;
+ }
+ if (!$java.nms_TileEntityBrewingStand_canBrew($this)) {
+ $this.$brewTime = 0;
+ $ptr = 3;
+ continue main;
+ }
+ if ($this.$ingredientID != $this.$brewingItemStacks.data[3].$itemID0) {
+ $this.$brewTime = 0;
+ $ptr = 4;
+ continue main;
+ }
+ } else if ($java.nms_TileEntityBrewingStand_canBrew($this)) {
+ $this.$brewTime = 400;
+ $this.$ingredientID = $this.$brewingItemStacks.data[3].$itemID0;
+ }
+ $var1 = $java.nms_TileEntityBrewingStand_getFilledSlots($this);
+ if ($var1 == $this.$filledSlots)
+ return;
+ $this.$filledSlots = $var1;
+ var$2 = $this.$worldObj5;
+ var$3 = $this.$xCoord0;
+ var$4 = $this.$yCoord0;
+ var$5 = $this.$zCoord0;
+ var$6 = 2;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_TileEntity_onInventoryChanged($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = $java.nms_TileEntityBrewingStand_getFilledSlots($this);
+ if ($var1 == $this.$filledSlots)
+ return;
+ $this.$filledSlots = $var1;
+ var$2 = $this.$worldObj5;
+ var$3 = $this.$xCoord0;
+ var$4 = $this.$yCoord0;
+ var$5 = $this.$zCoord0;
+ var$6 = 2;
+ $ptr = 2;
+ case 2:
+ nms_World_setBlockMetadataWithNotify(var$2, var$3, var$4, var$5, $var1, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ nms_TileEntity_onInventoryChanged($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = $java.nms_TileEntityBrewingStand_getFilledSlots($this);
+ if ($var1 == $this.$filledSlots)
+ return;
+ $this.$filledSlots = $var1;
+ var$2 = $this.$worldObj5;
+ var$3 = $this.$xCoord0;
+ var$4 = $this.$yCoord0;
+ var$5 = $this.$zCoord0;
+ var$6 = 2;
+ $ptr = 2;
+ continue main;
+ case 4:
+ nms_TileEntity_onInventoryChanged($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = $java.nms_TileEntityBrewingStand_getFilledSlots($this);
+ if ($var1 == $this.$filledSlots)
+ return;
+ $this.$filledSlots = $var1;
+ var$2 = $this.$worldObj5;
+ var$3 = $this.$xCoord0;
+ var$4 = $this.$yCoord0;
+ var$5 = $this.$zCoord0;
+ var$6 = 2;
+ $ptr = 2;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, var$2, var$3, var$4, var$5, var$6, $ptr);
+};
+$java.nms_TileEntityBrewingStand_getBrewTime = function($this) {
+ return $this.$brewTime;
+};
+$java.nms_TileEntityBrewingStand_canBrew = function($this) {
+ var $var1, $var2, $var3, $var4, $var5, var$6, var$7, $var7, var$9, var$10, $var6, var$12;
+ if ($this.$brewingItemStacks.data[3] !== null && $this.$brewingItemStacks.data[3].$stackSize > 0) {
+ $var1 = $this.$brewingItemStacks.data[3];
+ nms_Item_$callClinit();
+ if (!(nms_Item_itemsList.data[$var1.$itemID0].$potionEffect === null ? 0 : 1))
+ return 0;
+ $var2 = 0;
+ $var3 = 0;
+ a: {
+ while ($var3 < 3) {
+ b: {
+ if ($this.$brewingItemStacks.data[$var3] !== null && $this.$brewingItemStacks.data[$var3].$itemID0 == nms_Item_potion.$itemID) {
+ $var4 = $this.$brewingItemStacks.data[$var3].$itemDamage;
+ $var5 = $java.nms_TileEntityBrewingStand_getPotionResult($this, $var4, $var1);
+ var$6 = !($var4 & 16384) ? 0 : 1;
+ if (!var$6 && (!($var5 & 16384) ? 0 : 1)) {
+ $var2 = 1;
+ break a;
+ }
+ var$7 = nms_Item_potion;
+ $var7 = var$7.$effectCache;
+ var$9 = jl_Integer_valueOf($var4);
+ if (var$9 !== null) {
+ var$10 = jl_Integer_hashCode(var$9);
+ $var7 = ju_HashMap_findNonNullKeyEntry($var7, var$9, var$10 & ($var7.$elementData.data.length - 1 | 0), var$10);
+ } else {
+ $var7 = $var7.$elementData.data[0];
+ while ($var7 !== null && $var7.$key !== null) {
+ $var7 = $var7.$next1;
+ }
+ }
+ $var6 = $var7 === null ? null : $var7.$value0;
+ if ($var6 === null) {
+ $var6 = nms_PotionHelper_getPotionEffects($var4, 0);
+ ju_HashMap_putImpl(var$7.$effectCache, jl_Integer_valueOf($var4), $var6);
+ }
+ var$7 = nms_Item_potion;
+ $var7 = var$7.$effectCache;
+ var$9 = jl_Integer_valueOf($var5);
+ if (var$9 !== null) {
+ var$12 = jl_Integer_hashCode(var$9);
+ $var7 = ju_HashMap_findNonNullKeyEntry($var7, var$9, var$12 & ($var7.$elementData.data.length - 1 | 0), var$12);
+ } else {
+ $var7 = $var7.$elementData.data[0];
+ while ($var7 !== null && $var7.$key !== null) {
+ $var7 = $var7.$next1;
+ }
+ }
+ $var7 = $var7 === null ? null : $var7.$value0;
+ if ($var7 === null) {
+ $var7 = nms_PotionHelper_getPotionEffects($var5, 0);
+ ju_HashMap_putImpl(var$7.$effectCache, jl_Integer_valueOf($var5), $var7);
+ }
+ if (!($var4 > 0 && $var6 === $var7)) {
+ if ($var6 !== null) {
+ if (ju_AbstractList_equals($var6, $var7))
+ break b;
+ if ($var7 === null)
+ break b;
+ }
+ if ($var4 != $var5) {
+ $var2 = 1;
+ break a;
+ }
+ }
+ }
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ }
+ return $var2;
+ }
+ return 0;
+};
+$java.nms_TileEntityBrewingStand_brewPotions = function($this) {
+ var $var1, $var2, var$3, $var3, $var4, $var6, $var5, var$8, var$9, var$10, var$11;
+ if ($java.nms_TileEntityBrewingStand_canBrew($this)) {
+ $var1 = $this.$brewingItemStacks.data[3];
+ $var2 = 0;
+ while ($var2 < 3) {
+ a: {
+ if ($this.$brewingItemStacks.data[$var2] !== null) {
+ var$3 = $this.$brewingItemStacks.data[$var2].$itemID0;
+ nms_Item_$callClinit();
+ if (var$3 == nms_Item_potion.$itemID) {
+ $var3 = $this.$brewingItemStacks.data[$var2].$itemDamage;
+ $var4 = $java.nms_TileEntityBrewingStand_getPotionResult($this, $var3, $var1);
+ $var6 = nms_Item_potion;
+ $var5 = $var6.$effectCache;
+ var$8 = jl_Integer_valueOf($var3);
+ if (var$8 !== null) {
+ var$9 = jl_Integer_hashCode(var$8);
+ $var5 = ju_HashMap_findNonNullKeyEntry($var5, var$8, var$9 & ($var5.$elementData.data.length - 1 | 0), var$9);
+ } else {
+ $var5 = $var5.$elementData.data[0];
+ while ($var5 !== null && $var5.$key !== null) {
+ $var5 = $var5.$next1;
+ }
+ }
+ $var5 = $var5 === null ? null : $var5.$value0;
+ if ($var5 === null) {
+ $var5 = nms_PotionHelper_getPotionEffects($var3, 0);
+ ju_HashMap_putImpl($var6.$effectCache, jl_Integer_valueOf($var3), $var5);
+ }
+ var$8 = nms_Item_potion;
+ $var6 = var$8.$effectCache;
+ var$10 = jl_Integer_valueOf($var4);
+ if (var$10 !== null) {
+ var$9 = jl_Integer_hashCode(var$10);
+ $var6 = ju_HashMap_findNonNullKeyEntry($var6, var$10, var$9 & ($var6.$elementData.data.length - 1 | 0), var$9);
+ } else {
+ $var6 = $var6.$elementData.data[0];
+ while ($var6 !== null && $var6.$key !== null) {
+ $var6 = $var6.$next1;
+ }
+ }
+ $var6 = $var6 === null ? null : $var6.$value0;
+ if ($var6 === null) {
+ $var6 = nms_PotionHelper_getPotionEffects($var4, 0);
+ ju_HashMap_putImpl(var$8.$effectCache, jl_Integer_valueOf($var4), $var6);
+ }
+ b: {
+ if (!($var3 > 0 && $var5 === $var6)) {
+ if ($var5 !== null) {
+ if (ju_AbstractList_equals($var5, $var6))
+ break b;
+ if ($var6 === null)
+ break b;
+ }
+ if ($var3 == $var4)
+ break a;
+ $var5 = $this.$brewingItemStacks.data[$var2];
+ $var5.$itemDamage = $var4;
+ if ($var5.$itemDamage < 0)
+ $var5.$itemDamage = 0;
+ break a;
+ }
+ }
+ if (!(!($var3 & 16384) ? 0 : 1) && (!($var4 & 16384) ? 0 : 1)) {
+ $var5 = $this.$brewingItemStacks.data[$var2];
+ $var5.$itemDamage = $var4;
+ if ($var5.$itemDamage < 0)
+ $var5.$itemDamage = 0;
+ }
+ }
+ }
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ nms_Item_$callClinit();
+ if (!(nms_Item_itemsList.data[$var1.$itemID0].$containerItem === null ? 0 : 1)) {
+ $var1 = $this.$brewingItemStacks.data[3];
+ $var1.$stackSize = $var1.$stackSize - 1 | 0;
+ if ($this.$brewingItemStacks.data[3].$stackSize <= 0)
+ $this.$brewingItemStacks.data[3] = null;
+ } else {
+ var$11 = $this.$brewingItemStacks;
+ $var5 = new nms_ItemStack;
+ var$9 = nms_Item_itemsList.data[$var1.$itemID0].$containerItem.$itemID;
+ $var5.$stackSize = 0;
+ $var5.$itemFrame = null;
+ $var5.$itemID0 = var$9;
+ $var5.$stackSize = 1;
+ $var5.$itemDamage = 0;
+ if ($var5.$itemDamage < 0)
+ $var5.$itemDamage = 0;
+ var$11.data[3] = $var5;
+ }
+ }
+};
+$java.nms_TileEntityBrewingStand_getPotionResult = function($this, $par1, $par2ItemStack) {
+ if ($par2ItemStack !== null) {
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$par2ItemStack.$itemID0].$potionEffect === null ? 0 : 1)
+ $par1 = nms_PotionHelper_applyIngredient($par1, nms_Item_itemsList.data[$par2ItemStack.$itemID0].$potionEffect);
+ }
+ return $par1;
+};
+$java.nms_TileEntityBrewingStand_readFromNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, $var3, $var4, $var5, $var2;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ $var3 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ $var4 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ $var3 = ($var4 === null ? null : $var4.$value0).$data2;
+ }
+ $this.$xCoord0 = $var3;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ $var3 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ $var4 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ $var3 = ($var4 === null ? null : $var4.$value0).$data2;
+ }
+ $this.$yCoord0 = $var3;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ $var3 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ $var4 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ $var3 = ($var4 === null ? null : $var4.$value0).$data2;
+ }
+ $this.$zCoord0 = $var3;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ $var5 = jl_String_hashCode($rt_s(2653));
+ $var2 = !(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(2653), $var5 & (var$2.$elementData.data.length - 1 | 0), $var5) === null ? 0 : 1) ? nms_NBTTagList__init_1($rt_s(2653)) : ju_HashMap_get($par1NBTTagCompound.$tagMap, $rt_s(2653));
+ $this.$brewingItemStacks = $rt_createArray(nms_ItemStack, $this.$brewingItemStacks.data.length);
+ $var3 = 0;
+ while ($var3 < nms_NBTTagList_tagCount($var2)) {
+ $var4 = nms_NBTTagList_tagAt($var2, $var3);
+ $var5 = nms_NBTTagCompound_getByte($var4, $rt_s(2655));
+ if ($var5 >= 0 && $var5 < $this.$brewingItemStacks.data.length)
+ $this.$brewingItemStacks.data[$var5] = nms_ItemStack_loadItemStackFromNBT($var4);
+ $var3 = $var3 + 1 | 0;
+ }
+ $this.$brewTime = nms_NBTTagCompound_getShort($par1NBTTagCompound, $rt_s(2732));
+ if (nms_NBTTagCompound_hasKey($par1NBTTagCompound, $rt_s(2654)))
+ $this.$field_94132_e = nms_NBTTagCompound_getString($par1NBTTagCompound, $rt_s(2654));
+};
+$java.nms_TileEntityBrewingStand_writeToNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, $var2, $var3, $var4;
+ nms_TileEntity_writeToNBT($this, $par1NBTTagCompound);
+ var$2 = $this.$brewTime << 16 >> 16;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4 = new nms_NBTTagShort;
+ var$4.$name0 = $rt_s(2732);
+ var$4.$data1 = var$2;
+ ju_HashMap_putImpl(var$3, $rt_s(2732), var$4);
+ $var2 = new nms_NBTTagList;
+ $var2.$name0 = $rt_s(44);
+ var$4 = new ju_ArrayList;
+ var$4.$array1 = $rt_createArray(jl_Object, 10);
+ $var2.$tagList = var$4;
+ $var3 = 0;
+ while ($var3 < $this.$brewingItemStacks.data.length) {
+ if ($this.$brewingItemStacks.data[$var3] !== null) {
+ $var4 = new nms_NBTTagCompound;
+ $var4.$name0 = $rt_s(44);
+ $var4.$tagMap = ju_HashMap__init_1(16, 0.75);
+ var$2 = $var3 << 24 >> 24;
+ var$3 = $var4.$tagMap;
+ var$4 = new nms_NBTTagByte;
+ var$4.$name0 = $rt_s(2655);
+ var$4.$data0 = var$2;
+ ju_HashMap_putImpl(var$3, $rt_s(2655), var$4);
+ nms_ItemStack_writeToNBT($this.$brewingItemStacks.data[$var3], $var4);
+ $var2.$tagType = 10;
+ ju_ArrayList_add($var2.$tagList, $var4);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ var$4 = $par1NBTTagCompound.$tagMap;
+ $var2.$name0 = $rt_s(2653);
+ ju_HashMap_putImpl(var$4, $rt_s(2653), $var2);
+ if ($this.$field_94132_e !== null && $this.$field_94132_e.$characters.data.length > 0 ? 1 : 0) {
+ var$4 = $this.$field_94132_e;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ $par1NBTTagCompound = new nms_NBTTagString;
+ $par1NBTTagCompound.$name0 = $rt_s(2654);
+ $par1NBTTagCompound.$data4 = var$4;
+ if (var$4 === null) {
+ $var2 = new jl_IllegalArgumentException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $var2.$message = $rt_s(264);
+ $rt_throw($var2);
+ }
+ ju_HashMap_putImpl(var$3, $rt_s(2654), $par1NBTTagCompound);
+ }
+};
+$java.nms_TileEntityBrewingStand_getStackInSlot = function($this, $par1) {
+ return $par1 >= 0 && $par1 < $this.$brewingItemStacks.data.length ? $this.$brewingItemStacks.data[$par1] : null;
+};
+$java.nms_TileEntityBrewingStand_decrStackSize = function($this, $par1, $par2) {
+ var $var3;
+ if ($par1 >= 0 && $par1 < $this.$brewingItemStacks.data.length) {
+ $var3 = $this.$brewingItemStacks.data[$par1];
+ $this.$brewingItemStacks.data[$par1] = null;
+ return $var3;
+ }
+ return null;
+};
+$java.nms_TileEntityBrewingStand_setInventorySlotContents = function($this, $par1, $par2ItemStack) {
+ if ($par1 >= 0 && $par1 < $this.$brewingItemStacks.data.length)
+ $this.$brewingItemStacks.data[$par1] = $par2ItemStack;
+};
+$java.nms_TileEntityBrewingStand_getInventoryStackLimit = function($this) {
+ return 64;
+};
+$java.nms_TileEntityBrewingStand_isUseableByPlayer = function($this, $par1EntityPlayer) {
+ var var$2, var$3, var$4, var$5;
+ if (nms_World_getBlockTileEntity($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0) !== $this)
+ var$2 = 0;
+ else {
+ var$3 = $this.$xCoord0 + 0.5;
+ var$4 = $this.$yCoord0 + 0.5;
+ var$5 = $this.$zCoord0 + 0.5;
+ var$3 = $par1EntityPlayer.$posX - var$3;
+ var$4 = $par1EntityPlayer.$posY - var$4;
+ var$5 = $par1EntityPlayer.$posZ - var$5;
+ var$2 = var$3 * var$3 + var$4 * var$4 + var$5 * var$5 > 64.0 ? 0 : 1;
+ }
+ return var$2;
+};
+$java.nms_TileEntityBrewingStand_isStackValidForSlot = function($this, $par1, $par2ItemStack) {
+ if ($par1 == 3) {
+ nms_Item_$callClinit();
+ $par1 = nms_Item_itemsList.data[$par2ItemStack.$itemID0].$potionEffect === null ? 0 : 1;
+ } else {
+ $par1 = $par2ItemStack.$itemID0;
+ nms_Item_$callClinit();
+ $par1 = $par1 != nms_Item_potion.$itemID && $par2ItemStack.$itemID0 != nms_Item_glassBottle.$itemID ? 0 : 1;
+ }
+ return $par1;
+};
+$java.nms_TileEntityBrewingStand_setBrewTime = function($this, $par1) {
+ $this.$brewTime = $par1;
+};
+$java.nms_TileEntityBrewingStand_getFilledSlots = function($this) {
+ var $var1, $var2;
+ $var1 = 0;
+ $var2 = 0;
+ while ($var2 < 3) {
+ if ($this.$brewingItemStacks.data[$var2] !== null)
+ $var1 = $var1 | 1 << $var2;
+ $var2 = $var2 + 1 | 0;
+ }
+ return $var1;
+};
+$java.nms_TileEntityBrewingStand_getAccessibleSlotsFromSide = function($this, $par1) {
+ return $par1 != 1 ? $java.nms_TileEntityBrewingStand_field_102016_b : $java.nms_TileEntityBrewingStand_field_102017_a;
+};
+$java.nms_TileEntityBrewingStand_canInsertItem = function($this, $par1, $par2ItemStack, $par3) {
+ return $java.nms_TileEntityBrewingStand_isStackValidForSlot($this, $par1, $par2ItemStack);
+};
+$java.nms_TileEntityBrewingStand_canExtractItem = function($this, $par1, $par2ItemStack, $par3) {
+ return 1;
+};
+function nms_TileEntityBrewingStand__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createIntArray(1);
+ var$1.data[0] = 3;
+ $java.nms_TileEntityBrewingStand_field_102017_a = var$1;
+ var$1 = $rt_createIntArray(3);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 1;
+ var$2[2] = 2;
+ $java.nms_TileEntityBrewingStand_field_102016_b = var$1;
+}
+function nms_TileEntityCommandBlock() {
+ var a = this; nms_TileEntity.call(a);
+ a.$succesCount = 0;
+ a.$command = null;
+ a.$commandSenderName = null;
+}
+$java.nms_TileEntityCommandBlock__init_ = function() {
+ var var_0 = new nms_TileEntityCommandBlock();
+ nms_TileEntityCommandBlock__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityCommandBlock__init_($this) {
+ $this.$blockMetadata = (-1);
+ $this.$succesCount = 0;
+ $this.$command = $rt_s(44);
+ $this.$commandSenderName = $rt_s(1);
+}
+$java.nms_TileEntityCommandBlock_getCommand = function($this) {
+ return $this.$command;
+};
+$java.nms_TileEntityCommandBlock_setCommandSenderName = function($this, $par1Str) {
+ $this.$commandSenderName = $par1Str;
+};
+$java.nms_TileEntityCommandBlock_writeToNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, var$5, var$6;
+ nms_TileEntity_writeToNBT($this, $par1NBTTagCompound);
+ var$2 = $this.$command;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ var$4 = new nms_NBTTagString;
+ var$4.$name0 = $rt_s(2733);
+ var$4.$data4 = var$2;
+ if (var$2 === null) {
+ var$5 = new jl_IllegalArgumentException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$message = $rt_s(264);
+ $rt_throw(var$5);
+ }
+ ju_HashMap_putImpl(var$3, $rt_s(2733), var$4);
+ var$6 = $this.$succesCount;
+ var$4 = $par1NBTTagCompound.$tagMap;
+ var$2 = new nms_NBTTagInt;
+ var$2.$name0 = $rt_s(2734);
+ var$2.$data2 = var$6;
+ ju_HashMap_putImpl(var$4, $rt_s(2734), var$2);
+ var$2 = $this.$commandSenderName;
+ var$4 = $par1NBTTagCompound.$tagMap;
+ $par1NBTTagCompound = new nms_NBTTagString;
+ $par1NBTTagCompound.$name0 = $rt_s(2654);
+ $par1NBTTagCompound.$data4 = var$2;
+ if (var$2 !== null) {
+ ju_HashMap_putImpl(var$4, $rt_s(2654), $par1NBTTagCompound);
+ return;
+ }
+ var$5 = new jl_IllegalArgumentException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ var$5.$message = $rt_s(264);
+ $rt_throw(var$5);
+};
+$java.nms_TileEntityCommandBlock_readFromNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, var$5, var$6;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$xCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$yCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$zCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(2733));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(2733), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$5 = $rt_s(44);
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$6 = jl_String_hashCode($rt_s(2733));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(2733), var$6 & (var$2.$elementData.data.length - 1 | 0), var$6);
+ var$5 = (var$5 === null ? null : var$5.$value0).$data4;
+ }
+ $this.$command = var$5;
+ $this.$succesCount = nms_NBTTagCompound_getInteger($par1NBTTagCompound, $rt_s(2734));
+ if (nms_NBTTagCompound_hasKey($par1NBTTagCompound, $rt_s(2654)))
+ $this.$commandSenderName = nms_NBTTagCompound_getString($par1NBTTagCompound, $rt_s(2654));
+};
+$java.nms_TileEntityCommandBlock_func_96103_d = function($this) {
+ return $this.$succesCount;
+};
+function nms_TileEntityDaylightDetector() {
+ nms_TileEntity.call(this);
+}
+$java.nms_TileEntityDaylightDetector__init_ = function() {
+ var var_0 = new nms_TileEntityDaylightDetector();
+ nms_TileEntityDaylightDetector__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityDaylightDetector__init_($this) {
+ $this.$blockMetadata = (-1);
+}
+$java.nms_TileEntityDaylightDetector_updateEntity = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$worldObj5 !== null && !$this.$worldObj5.$isRemote && Long_eq(Long_rem($this.$worldObj5.$worldInfo.$totalTime, Long_fromInt(20)), Long_ZERO)) {
+ $this.$blockType0 = nms_TileEntity_getBlockType($this);
+ if ($this.$blockType0 !== null && $this.$blockType0 instanceof nms_BlockDaylightDetector) {
+ var$1 = $this.$blockType0;
+ var$2 = $this.$worldObj5;
+ var$3 = $this.$xCoord0;
+ var$4 = $this.$yCoord0;
+ var$5 = $this.$zCoord0;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_BlockDaylightDetector_updateLightLevel(var$1, var$2, var$3, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, $ptr);
+};
+function nms_TileEntityHopper() {
+ var a = this; nms_TileEntity.call(a);
+ a.$hopperItemStacks = null;
+ a.$inventoryName = null;
+ a.$transferCooldown = 0;
+}
+$java.nms_TileEntityHopper__init_ = function() {
+ var var_0 = new nms_TileEntityHopper();
+ nms_TileEntityHopper__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityHopper__init_($this) {
+ $this.$blockMetadata = (-1);
+ $this.$hopperItemStacks = $rt_createArray(nms_ItemStack, 5);
+ $this.$transferCooldown = (-1);
+}
+$java.nms_TileEntityHopper_readFromNBT = function($this, $par1NBTTagCompound) {
+ var $var2, $var5, $var3, $var4;
+ $var2 = $par1NBTTagCompound.$tagMap;
+ $var5 = jl_String_hashCode($rt_s(1521));
+ if (!(ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1521), $var5 & ($var2.$elementData.data.length - 1 | 0), $var5) === null ? 0 : 1))
+ $var3 = 0;
+ else {
+ $var2 = $par1NBTTagCompound.$tagMap;
+ $var5 = jl_String_hashCode($rt_s(1521));
+ $var4 = ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1521), $var5 & ($var2.$elementData.data.length - 1 | 0), $var5);
+ $var3 = ($var4 === null ? null : $var4.$value0).$data2;
+ }
+ $this.$xCoord0 = $var3;
+ $var2 = $par1NBTTagCompound.$tagMap;
+ $var5 = jl_String_hashCode($rt_s(1522));
+ if (!(ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1522), $var5 & ($var2.$elementData.data.length - 1 | 0), $var5) === null ? 0 : 1))
+ $var3 = 0;
+ else {
+ $var2 = $par1NBTTagCompound.$tagMap;
+ $var5 = jl_String_hashCode($rt_s(1522));
+ $var4 = ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1522), $var5 & ($var2.$elementData.data.length - 1 | 0), $var5);
+ $var3 = ($var4 === null ? null : $var4.$value0).$data2;
+ }
+ $this.$yCoord0 = $var3;
+ $var2 = $par1NBTTagCompound.$tagMap;
+ $var5 = jl_String_hashCode($rt_s(1523));
+ if (!(ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1523), $var5 & ($var2.$elementData.data.length - 1 | 0), $var5) === null ? 0 : 1))
+ $var3 = 0;
+ else {
+ $var2 = $par1NBTTagCompound.$tagMap;
+ $var5 = jl_String_hashCode($rt_s(1523));
+ $var4 = ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1523), $var5 & ($var2.$elementData.data.length - 1 | 0), $var5);
+ $var3 = ($var4 === null ? null : $var4.$value0).$data2;
+ }
+ $this.$zCoord0 = $var3;
+ $var2 = $par1NBTTagCompound.$tagMap;
+ $var5 = jl_String_hashCode($rt_s(2653));
+ $var2 = !(ju_HashMap_findNonNullKeyEntry($var2, $rt_s(2653), $var5 & ($var2.$elementData.data.length - 1 | 0), $var5) === null ? 0 : 1) ? nms_NBTTagList__init_1($rt_s(2653)) : ju_HashMap_get($par1NBTTagCompound.$tagMap, $rt_s(2653));
+ $this.$hopperItemStacks = $rt_createArray(nms_ItemStack, $this.$hopperItemStacks.data.length);
+ if (nms_NBTTagCompound_hasKey($par1NBTTagCompound, $rt_s(2654)))
+ $this.$inventoryName = nms_NBTTagCompound_getString($par1NBTTagCompound, $rt_s(2654));
+ $this.$transferCooldown = nms_NBTTagCompound_getInteger($par1NBTTagCompound, $rt_s(2735));
+ $var3 = 0;
+ while ($var3 < nms_NBTTagList_tagCount($var2)) {
+ $var4 = nms_NBTTagList_tagAt($var2, $var3);
+ $var5 = nms_NBTTagCompound_getByte($var4, $rt_s(2655));
+ if ($var5 >= 0 && $var5 < $this.$hopperItemStacks.data.length)
+ $this.$hopperItemStacks.data[$var5] = nms_ItemStack_loadItemStackFromNBT($var4);
+ $var3 = $var3 + 1 | 0;
+ }
+};
+$java.nms_TileEntityHopper_writeToNBT = function($this, $par1NBTTagCompound) {
+ var $var2, var$3, $var3, $var4, var$6, var$7;
+ nms_TileEntity_writeToNBT($this, $par1NBTTagCompound);
+ $var2 = new nms_NBTTagList;
+ $var2.$name0 = $rt_s(44);
+ var$3 = new ju_ArrayList;
+ var$3.$array1 = $rt_createArray(jl_Object, 10);
+ $var2.$tagList = var$3;
+ $var3 = 0;
+ while ($var3 < $this.$hopperItemStacks.data.length) {
+ if ($this.$hopperItemStacks.data[$var3] !== null) {
+ $var4 = new nms_NBTTagCompound;
+ $var4.$name0 = $rt_s(44);
+ $var4.$tagMap = ju_HashMap__init_1(16, 0.75);
+ var$6 = $var3 << 24 >> 24;
+ var$3 = $var4.$tagMap;
+ var$7 = new nms_NBTTagByte;
+ var$7.$name0 = $rt_s(2655);
+ var$7.$data0 = var$6;
+ ju_HashMap_putImpl(var$3, $rt_s(2655), var$7);
+ nms_ItemStack_writeToNBT($this.$hopperItemStacks.data[$var3], $var4);
+ $var2.$tagType = 10;
+ ju_ArrayList_add($var2.$tagList, $var4);
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ var$3 = $par1NBTTagCompound.$tagMap;
+ $var2.$name0 = $rt_s(2653);
+ ju_HashMap_putImpl(var$3, $rt_s(2653), $var2);
+ var$6 = $this.$transferCooldown;
+ $var4 = $par1NBTTagCompound.$tagMap;
+ var$3 = new nms_NBTTagInt;
+ var$3.$name0 = $rt_s(2735);
+ var$3.$data2 = var$6;
+ ju_HashMap_putImpl($var4, $rt_s(2735), var$3);
+ if ($this.$inventoryName !== null && $this.$inventoryName.$characters.data.length > 0 ? 1 : 0) {
+ var$3 = $this.$inventoryName;
+ $var4 = $par1NBTTagCompound.$tagMap;
+ $par1NBTTagCompound = new nms_NBTTagString;
+ $par1NBTTagCompound.$name0 = $rt_s(2654);
+ $par1NBTTagCompound.$data4 = var$3;
+ if (var$3 === null) {
+ $var2 = new jl_IllegalArgumentException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $var2.$message = $rt_s(264);
+ $rt_throw($var2);
+ }
+ ju_HashMap_putImpl($var4, $rt_s(2654), $par1NBTTagCompound);
+ }
+};
+$java.nms_TileEntityHopper_onInventoryChanged = function($this) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_TileEntity_onInventoryChanged($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $ptr);
+};
+$java.nms_TileEntityHopper_getSizeInventory = function($this) {
+ return $this.$hopperItemStacks.data.length;
+};
+$java.nms_TileEntityHopper_getStackInSlot = function($this, $par1) {
+ return $this.$hopperItemStacks.data[$par1];
+};
+$java.nms_TileEntityHopper_decrStackSize = function($this, $par1, $par2) {
+ var $var3;
+ if ($this.$hopperItemStacks.data[$par1] === null)
+ return null;
+ if ($this.$hopperItemStacks.data[$par1].$stackSize <= $par2) {
+ $var3 = $this.$hopperItemStacks.data[$par1];
+ $this.$hopperItemStacks.data[$par1] = null;
+ return $var3;
+ }
+ $var3 = nms_ItemStack_splitStack($this.$hopperItemStacks.data[$par1], $par2);
+ if (!$this.$hopperItemStacks.data[$par1].$stackSize)
+ $this.$hopperItemStacks.data[$par1] = null;
+ return $var3;
+};
+$java.nms_TileEntityHopper_setInventorySlotContents = function($this, $par1, $par2ItemStack) {
+ $this.$hopperItemStacks.data[$par1] = $par2ItemStack;
+ if ($par2ItemStack !== null && $par2ItemStack.$stackSize > 64)
+ $par2ItemStack.$stackSize = 64;
+};
+$java.nms_TileEntityHopper_getInvName = function($this) {
+ return !($this.$inventoryName !== null && $this.$inventoryName.$characters.data.length > 0 ? 1 : 0) ? $rt_s(2736) : $this.$inventoryName;
+};
+$java.nms_TileEntityHopper_isInvNameLocalized = function($this) {
+ return $this.$inventoryName !== null && $this.$inventoryName.$characters.data.length > 0 ? 1 : 0;
+};
+$java.nms_TileEntityHopper_setInventoryName = function($this, $par1Str) {
+ $this.$inventoryName = $par1Str;
+};
+$java.nms_TileEntityHopper_getInventoryStackLimit = function($this) {
+ return 64;
+};
+$java.nms_TileEntityHopper_isUseableByPlayer = function($this, $par1EntityPlayer) {
+ var var$2, var$3, var$4, var$5;
+ if (nms_World_getBlockTileEntity($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0) !== $this)
+ var$2 = 0;
+ else {
+ var$3 = $this.$xCoord0 + 0.5;
+ var$4 = $this.$yCoord0 + 0.5;
+ var$5 = $this.$zCoord0 + 0.5;
+ var$3 = $par1EntityPlayer.$posX - var$3;
+ var$4 = $par1EntityPlayer.$posY - var$4;
+ var$5 = $par1EntityPlayer.$posZ - var$5;
+ var$2 = var$3 * var$3 + var$4 * var$4 + var$5 * var$5 > 64.0 ? 0 : 1;
+ }
+ return var$2;
+};
+$java.nms_TileEntityHopper_openChest = function($this) {
+ return;
+};
+$java.nms_TileEntityHopper_closeChest = function($this) {
+ return;
+};
+$java.nms_TileEntityHopper_isStackValidForSlot = function($this, $par1, $par2ItemStack) {
+ return 1;
+};
+$java.nms_TileEntityHopper_updateEntity = function($this) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$worldObj5 !== null && !$this.$worldObj5.$isRemote) {
+ $this.$transferCooldown = $this.$transferCooldown - 1 | 0;
+ if (!($this.$transferCooldown <= 0 ? 0 : 1)) {
+ $this.$transferCooldown = 0;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ $java.nms_TileEntityHopper_func_98045_j($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $ptr);
+};
+$java.nms_TileEntityHopper_func_98045_j = function($this) {
+ var $var1, var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$worldObj5 !== null && !$this.$worldObj5.$isRemote) {
+ if (!($this.$transferCooldown <= 0 ? 0 : 1)) {
+ if ($this.$blockMetadata == (-1))
+ $this.$blockMetadata = nms_World_getBlockMetadata($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0);
+ if (($this.$blockMetadata & 8) == 8 ? 0 : 1) {
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return 0;
+ }
+ return 0;
+ case 1:
+ $tmp = $java.nms_TileEntityHopper_insertItemToInventory($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = $tmp;
+ $ptr = 2;
+ case 2:
+ $tmp = $java.nms_TileEntityHopper_suckItemsIntoHopper($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = $tmp;
+ if (!($var1 | var$2))
+ return 0;
+ $this.$transferCooldown = 8;
+ $ptr = 3;
+ case 3:
+ nms_TileEntity_onInventoryChanged($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, var$2, $ptr);
+};
+$java.nms_TileEntityHopper_insertItemToInventory = function($this) {
+ var $var1, $var2, var$3, var$4, var$5, $var3, var$7, var$8, var$9, var$10, $var4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var4 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var3 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var1 = $java.nms_TileEntityHopper_getOutputInventory($this);
+ if ($var1 === null)
+ return 0;
+ $var2 = 0;
+ var$3 = 64;
+ var$4 = 64;
+ while ($var2 < $this.$hopperItemStacks.data.length) {
+ if ($this.$hopperItemStacks.data[$var2] !== null) {
+ var$5 = $this.$hopperItemStacks.data[$var2];
+ $var3 = new nms_ItemStack;
+ var$7 = var$5.$itemID0;
+ var$8 = var$5.$stackSize;
+ var$9 = var$5.$itemDamage;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$7;
+ $var3.$stackSize = var$8;
+ $var3.$itemDamage = var$9;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if (var$5.$stackTagCompound !== null)
+ $var3.$stackTagCompound = nms_NBTTagCompound_copy(var$5.$stackTagCompound);
+ var$7 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ return 0;
+ case 1:
+ $tmp = $java.nms_TileEntityHopper_decrStackSize($this, $var2, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$5 = $tmp;
+ var$10 = nms_Facing_oppositeSide;
+ if ($this.$blockMetadata == (-1))
+ $this.$blockMetadata = nms_World_getBlockMetadata($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0);
+ var$7 = var$10.data[$this.$blockMetadata & 7];
+ $ptr = 2;
+ case 2:
+ $tmp = $java.nms_TileEntityHopper_insertStack($var1, var$5, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var4 = $tmp;
+ if ($var4 !== null && $var4.$stackSize) {
+ $this.$hopperItemStacks.data[$var2] = $var3;
+ if ($var3.$stackSize > var$3)
+ $var3.$stackSize = var$4;
+ while (true) {
+ $var2 = $var2 + 1 | 0;
+ if ($var2 >= $this.$hopperItemStacks.data.length)
+ break;
+ if ($this.$hopperItemStacks.data[$var2] === null)
+ continue;
+ else {
+ var$5 = $this.$hopperItemStacks.data[$var2];
+ $var3 = new nms_ItemStack;
+ var$7 = var$5.$itemID0;
+ var$8 = var$5.$stackSize;
+ var$9 = var$5.$itemDamage;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$7;
+ $var3.$stackSize = var$8;
+ $var3.$itemDamage = var$9;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if (var$5.$stackTagCompound !== null)
+ $var3.$stackTagCompound = nms_NBTTagCompound_copy(var$5.$stackTagCompound);
+ var$7 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return 0;
+ }
+ $ptr = 3;
+ case 3:
+ $var1.$onInventoryChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, var$3, var$4, var$5, $var3, var$7, var$8, var$9, var$10, $var4, $ptr);
+};
+$java.nms_TileEntityHopper_suckItemsIntoHopper = function($par0Hopper) {
+ var $var1, $var6, $var2, $var3, $var4, $var8, $var5, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();$var5 = $thread.pop();$var8 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var6 = $thread.pop();$var1 = $thread.pop();$par0Hopper = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $var1 = $java.nms_TileEntityHopper_getInventoryAtLocation($par0Hopper.$getWorldObj(), $par0Hopper.$getXPos(), $par0Hopper.$getYPos() + 1.0, $par0Hopper.$getZPos());
+ if ($var1 === null) {
+ $var6 = $java.nms_TileEntityHopper_func_96119_a($par0Hopper.$getWorldObj(), $par0Hopper.$getXPos(), $par0Hopper.$getYPos() + 1.0, $par0Hopper.$getZPos());
+ if ($var6 === null)
+ break a;
+ $ptr = 1;
+ continue main;
+ }
+ b: {
+ $var2 = 0;
+ if (!$rt_isInstance($var1, $java.nms_ISidedInventory)) {
+ $var3 = $var1.$getSizeInventory();
+ $var4 = 0;
+ if ($var4 >= $var3)
+ break b;
+ $ptr = 2;
+ continue main;
+ }
+ $var8 = $var1.$getAccessibleSlotsFromSide($var2);
+ $var5 = 0;
+ var$9 = $var8.data;
+ if ($var5 < var$9.length) {
+ $var3 = var$9[$var5];
+ $ptr = 3;
+ continue main;
+ }
+ }
+ }
+ return 0;
+ case 1:
+ $tmp = $java.nms_TileEntityHopper_func_96114_a($par0Hopper, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var2 = $tmp;
+ return $var2;
+ case 2:
+ $tmp = $java.nms_TileEntityHopper_func_102012_a($par0Hopper, $var1, $var4, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var5 = $tmp;
+ if ($var5)
+ return 1;
+ $var4 = $var4 + 1 | 0;
+ if ($var4 >= $var3)
+ return 0;
+ continue main;
+ case 3:
+ $tmp = $java.nms_TileEntityHopper_func_102012_a($par0Hopper, $var1, $var3, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var3 = $tmp;
+ if ($var3)
+ return 1;
+ $var5 = $var5 + 1 | 0;
+ var$9 = $var8.data;
+ if ($var5 >= var$9.length)
+ return 0;
+ $var3 = var$9[$var5];
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($par0Hopper, $var1, $var6, $var2, $var3, $var4, $var8, $var5, var$9, $ptr);
+};
+$java.nms_TileEntityHopper_func_102012_a = function($par0Hopper, $par1IInventory, $par2, $par3) {
+ var $var4, $var5, var$7, var$8, $var6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var6 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1IInventory = $thread.pop();$par0Hopper = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var4 = $par1IInventory.$getStackInSlot($par2);
+ if ($var4 !== null && ($rt_isInstance($par1IInventory, $java.nms_ISidedInventory) && !$par1IInventory.$canExtractItem($par2, $var4, $par3) ? 0 : 1)) {
+ $var5 = new nms_ItemStack;
+ var$7 = $var4.$itemID0;
+ var$8 = $var4.$stackSize;
+ $par3 = $var4.$itemDamage;
+ $var5.$stackSize = 0;
+ $var5.$itemFrame = null;
+ $var5.$itemID0 = var$7;
+ $var5.$stackSize = var$8;
+ $var5.$itemDamage = $par3;
+ if ($var5.$itemDamage < 0)
+ $var5.$itemDamage = 0;
+ if ($var4.$stackTagCompound !== null)
+ $var5.$stackTagCompound = nms_NBTTagCompound_copy($var4.$stackTagCompound);
+ $par3 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ return 0;
+ case 1:
+ $tmp = $par1IInventory.$decrStackSize($par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = $tmp;
+ $par3 = (-1);
+ $ptr = 2;
+ case 2:
+ $tmp = $java.nms_TileEntityHopper_insertStack($par0Hopper, $var6, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var6 = $tmp;
+ if ($var6 !== null && $var6.$stackSize) {
+ $ptr = 4;
+ continue main;
+ }
+ $ptr = 3;
+ case 3:
+ $par1IInventory.$onInventoryChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 1;
+ case 4:
+ $par1IInventory.$setInventorySlotContents($par2, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return 0;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($par0Hopper, $par1IInventory, $par2, $par3, $var4, $var5, var$7, var$8, $var6, $ptr);
+};
+$java.nms_TileEntityHopper_func_96114_a = function($par0IInventory, $par1EntityItem) {
+ var $var2, var$4, $var3, var$6, var$7, var$8, $var4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var4 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var3 = $thread.pop();var$4 = $thread.pop();$var2 = $thread.pop();$par1EntityItem = $thread.pop();$par0IInventory = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var2 = 0;
+ if ($par1EntityItem === null)
+ return 0;
+ var$4 = nms_EntityItem_getEntityItem($par1EntityItem);
+ $var3 = new nms_ItemStack;
+ var$6 = var$4.$itemID0;
+ var$7 = var$4.$stackSize;
+ var$8 = var$4.$itemDamage;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$6;
+ $var3.$stackSize = var$7;
+ $var3.$itemDamage = var$8;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if (var$4.$stackTagCompound !== null)
+ $var3.$stackTagCompound = nms_NBTTagCompound_copy(var$4.$stackTagCompound);
+ var$6 = (-1);
+ $ptr = 1;
+ case 1:
+ $tmp = $java.nms_TileEntityHopper_insertStack($par0IInventory, $var3, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var4 = $tmp;
+ if ($var4 !== null && $var4.$stackSize) {
+ nms_DataWatcher_updateObject($par1EntityItem.$dataWatcher, 10, $var4);
+ nms_DataWatcher_setObjectWatched($par1EntityItem.$dataWatcher, 10);
+ } else {
+ $var2 = 1;
+ $par1EntityItem.$isDead = 1;
+ }
+ return $var2;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($par0IInventory, $par1EntityItem, $var2, var$4, $var3, var$6, var$7, var$8, $var4, $ptr);
+};
+$java.nms_TileEntityHopper_insertStack = function($par1IInventory, $par2ItemStack, $par3) {
+ var $var7, $var5, var$6, $var3, $var4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$var7 = $thread.pop();$par3 = $thread.pop();$par2ItemStack = $thread.pop();$par1IInventory = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($rt_isInstance($par1IInventory, $java.nms_ISidedInventory) && $par3 > (-1)) {
+ $var7 = $par1IInventory.$getAccessibleSlotsFromSide($par3);
+ $var5 = 0;
+ var$6 = $var7.data;
+ if ($var5 < var$6.length && $par2ItemStack !== null && $par2ItemStack.$stackSize > 0) {
+ $var3 = var$6[$var5];
+ $ptr = 2;
+ continue main;
+ }
+ } else {
+ $var3 = $par1IInventory.$getSizeInventory();
+ $var4 = 0;
+ if ($var4 < $var3 && $par2ItemStack !== null && $par2ItemStack.$stackSize > 0) {
+ $ptr = 1;
+ continue main;
+ }
+ }
+ if ($par2ItemStack !== null && !$par2ItemStack.$stackSize)
+ $par2ItemStack = null;
+ return $par2ItemStack;
+ case 1:
+ $tmp = $java.nms_TileEntityHopper_func_102014_c($par1IInventory, $par2ItemStack, $var4, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2ItemStack = $tmp;
+ $var4 = $var4 + 1 | 0;
+ if ($var4 < $var3 && $par2ItemStack !== null && $par2ItemStack.$stackSize > 0) {
+ continue main;
+ }
+ if ($par2ItemStack !== null && !$par2ItemStack.$stackSize)
+ $par2ItemStack = null;
+ return $par2ItemStack;
+ case 2:
+ $tmp = $java.nms_TileEntityHopper_func_102014_c($par1IInventory, $par2ItemStack, $var3, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2ItemStack = $tmp;
+ $var5 = $var5 + 1 | 0;
+ var$6 = $var7.data;
+ if ($var5 < var$6.length && $par2ItemStack !== null && $par2ItemStack.$stackSize > 0) {
+ $var3 = var$6[$var5];
+ continue main;
+ }
+ if ($par2ItemStack !== null && !$par2ItemStack.$stackSize)
+ $par2ItemStack = null;
+ return $par2ItemStack;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($par1IInventory, $par2ItemStack, $par3, $var7, $var5, var$6, $var3, $var4, $ptr);
+};
+$java.nms_TileEntityHopper_func_102015_a = function($par0IInventory, $par1ItemStack, $par2, $par3) {
+ return !$par0IInventory.$isStackValidForSlot($par2, $par1ItemStack) ? 0 : $rt_isInstance($par0IInventory, $java.nms_ISidedInventory) && !$par0IInventory.$canInsertItem($par2, $par1ItemStack, $par3) ? 0 : 1;
+};
+$java.nms_TileEntityHopper_func_102014_c = function($par0IInventory, $par1ItemStack, $par2, $par3) {
+ var $var4, $var5, $var7, $var7_0, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var7_0 = $thread.pop();$var7 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1ItemStack = $thread.pop();$par0IInventory = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var4 = $par0IInventory.$getStackInSlot($par2);
+ if ($java.nms_TileEntityHopper_func_102015_a($par0IInventory, $par1ItemStack, $par2, $par3)) {
+ $var5 = 0;
+ if ($var4 === null) {
+ $ptr = 1;
+ continue main;
+ }
+ if ($java.nms_TileEntityHopper_areItemStacksEqualItem($var4, $par1ItemStack)) {
+ nms_Item_$callClinit();
+ $var7 = nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize - $var4.$stackSize | 0;
+ $var7_0 = $par1ItemStack.$stackSize;
+ if ($var7_0 < $var7)
+ $var7 = $var7_0;
+ $par1ItemStack.$stackSize = $par1ItemStack.$stackSize - $var7 | 0;
+ $var4.$stackSize = $var4.$stackSize + $var7 | 0;
+ $var5 = $var7 <= 0 ? 0 : 1;
+ }
+ if ($var5) {
+ if ($par0IInventory instanceof nms_TileEntityHopper)
+ $par0IInventory.$transferCooldown = 8;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return $par1ItemStack;
+ case 1:
+ $par0IInventory.$setInventorySlotContents($par2, $par1ItemStack);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1ItemStack = null;
+ if (!1)
+ return $par1ItemStack;
+ if ($par0IInventory instanceof nms_TileEntityHopper)
+ $par0IInventory.$transferCooldown = 8;
+ $ptr = 2;
+ case 2:
+ $par0IInventory.$onInventoryChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $par1ItemStack;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($par0IInventory, $par1ItemStack, $par2, $par3, $var4, $var5, $var7, $var7_0, $ptr);
+};
+$java.nms_TileEntityHopper_getOutputInventory = function($this) {
+ var $var1;
+ if ($this.$blockMetadata == (-1))
+ $this.$blockMetadata = nms_World_getBlockMetadata($this.$worldObj5, $this.$xCoord0, $this.$yCoord0, $this.$zCoord0);
+ $var1 = $this.$blockMetadata & 7;
+ return $java.nms_TileEntityHopper_getInventoryAtLocation($this.$worldObj5, $this.$xCoord0 + nms_Facing_offsetsXForSide.data[$var1] | 0, $this.$yCoord0 + nms_Facing_offsetsYForSide.data[$var1] | 0, $this.$zCoord0 + nms_Facing_offsetsZForSide.data[$var1] | 0);
+};
+$java.nms_TileEntityHopper_func_96119_a = function($par0World, $par1, $par3, $par5) {
+ var var$5, $var7, var$7;
+ var$5 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!var$5.$initialized) {
+ $var7 = new nms_AABBPool;
+ var$7 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$7);
+ var$7.$array1 = $rt_createArray(jl_Object, 10);
+ $var7.$listAABB = var$7;
+ $var7.$nextPoolIndex = 0;
+ $var7.$maxPoolIndex = 0;
+ $var7.$numCleans = 0;
+ $var7.$maxNumCleans = 300;
+ $var7.$numEntriesToRemove = 2000;
+ var$5.$value7 = $var7;
+ var$5.$initialized = 1;
+ }
+ $var7 = nms_World_selectEntitiesWithinAABB($par0World, $rt_cls(nms_EntityItem), nms_AABBPool_getAABB(var$5.$value7, $par1, $par3, $par5, $par1 + 1.0, $par3 + 1.0, $par5 + 1.0), $java.nms_IEntitySelector_selectAnything);
+ if ($var7.$size0 <= 0)
+ $par0World = null;
+ else {
+ if (0 >= $var7.$size0) {
+ $par0World = new jl_IndexOutOfBoundsException;
+ $par0World.$suppressionEnabled = 1;
+ $par0World.$writableStackTrace = 1;
+ $rt_throw($par0World);
+ }
+ $par0World = $var7.$array1.data[0];
+ }
+ return $par0World;
+};
+$java.nms_TileEntityHopper_getInventoryAtLocation = function($par0World, $par1, $par3, $par5) {
+ var $var7, $var8, $var9, $var10, $var11, $var12, $var13, $var14, var$13;
+ $var7 = null;
+ $var8 = $par1 | 0;
+ if ($par1 < $var8)
+ $var8 = $var8 - 1 | 0;
+ $var9 = $par3 | 0;
+ if ($par3 < $var9)
+ $var9 = $var9 - 1 | 0;
+ $var10 = $par5 | 0;
+ if ($par5 < $var10)
+ $var10 = $var10 - 1 | 0;
+ $var11 = nms_World_getBlockTileEntity($par0World, $var8, $var9, $var10);
+ if ($var11 !== null && $rt_isInstance($var11, nms_IInventory)) {
+ $var7 = $var11;
+ if ($var7 instanceof nms_TileEntityChest) {
+ $var12 = nms_World_getBlockId($par0World, $var8, $var9, $var10);
+ nms_Block_$callClinit();
+ $var13 = nms_Block_blocksList.data[$var12];
+ if ($var13 instanceof nms_BlockChest)
+ $var7 = nms_BlockChest_getInventory($var13, $par0World, $var8, $var9, $var10);
+ }
+ }
+ a: {
+ if ($var7 === null) {
+ $var11 = null;
+ $var13 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var13.$initialized) {
+ $var14 = new nms_AABBPool;
+ var$13 = new ju_ArrayList;
+ ju_AbstractCollection__init_0(var$13);
+ var$13.$array1 = $rt_createArray(jl_Object, 10);
+ $var14.$listAABB = var$13;
+ $var14.$nextPoolIndex = 0;
+ $var14.$maxPoolIndex = 0;
+ $var14.$numCleans = 0;
+ $var14.$maxNumCleans = 300;
+ $var14.$numEntriesToRemove = 2000;
+ $var13.$value7 = $var14;
+ $var13.$initialized = 1;
+ }
+ $var14 = nms_World_getEntitiesWithinAABBExcludingEntity($par0World, $var11, nms_AABBPool_getAABB($var13.$value7, $par1, $par3, $par5, $par1 + 1.0, $par3 + 1.0, $par5 + 1.0), nms_IEntitySelector_selectInventories);
+ if ($var14 !== null && $var14.$size0 > 0) {
+ $var12 = $var14.$size0;
+ $var9 = Math.random() * $var12 | 0;
+ if ($var9 < 0)
+ break a;
+ if ($var9 >= $var14.$size0)
+ break a;
+ $var7 = $var14.$array1.data[$var9];
+ }
+ }
+ return $var7;
+ }
+ $par0World = new jl_IndexOutOfBoundsException;
+ $par0World.$suppressionEnabled = 1;
+ $par0World.$writableStackTrace = 1;
+ $rt_throw($par0World);
+};
+$java.nms_TileEntityHopper_areItemStacksEqualItem = function($par1ItemStack, $par2ItemStack) {
+ var var$3;
+ if ($par1ItemStack.$itemID0 != $par2ItemStack.$itemID0)
+ var$3 = 0;
+ else if ($par1ItemStack.$itemDamage != $par2ItemStack.$itemDamage)
+ var$3 = 0;
+ else {
+ var$3 = $par1ItemStack.$stackSize;
+ nms_Item_$callClinit();
+ var$3 = var$3 <= nms_Item_itemsList.data[$par1ItemStack.$itemID0].$maxStackSize ? nms_ItemStack_areItemStackTagsEqual($par1ItemStack, $par2ItemStack) : 0;
+ }
+ return var$3;
+};
+$java.nms_TileEntityHopper_getXPos = function($this) {
+ return $this.$xCoord0;
+};
+$java.nms_TileEntityHopper_getYPos = function($this) {
+ return $this.$yCoord0;
+};
+$java.nms_TileEntityHopper_getZPos = function($this) {
+ return $this.$zCoord0;
+};
+$java.nms_TileEntityHopper_setTransferCooldown = function($this, $par1) {
+ $this.$transferCooldown = $par1;
+};
+$java.nms_TileEntityHopper_isCoolingDown = function($this) {
+ return $this.$transferCooldown <= 0 ? 0 : 1;
+};
+function nms_TileEntityComparator() {
+ nms_TileEntity.call(this);
+ this.$field_96101_a = 0;
+}
+$java.nms_TileEntityComparator__init_ = function() {
+ var var_0 = new nms_TileEntityComparator();
+ nms_TileEntityComparator__init_(var_0);
+ return var_0;
+};
+function nms_TileEntityComparator__init_($this) {
+ $this.$blockMetadata = (-1);
+ $this.$field_96101_a = 0;
+}
+$java.nms_TileEntityComparator_writeToNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3;
+ nms_TileEntity_writeToNBT($this, $par1NBTTagCompound);
+ var$2 = $this.$field_96101_a;
+ var$3 = $par1NBTTagCompound.$tagMap;
+ $par1NBTTagCompound = new nms_NBTTagInt;
+ $par1NBTTagCompound.$name0 = $rt_s(2737);
+ $par1NBTTagCompound.$data2 = var$2;
+ ju_HashMap_putImpl(var$3, $rt_s(2737), $par1NBTTagCompound);
+};
+$java.nms_TileEntityComparator_readFromNBT = function($this, $par1NBTTagCompound) {
+ var var$2, var$3, var$4, var$5;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1521));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1521), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$xCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1522));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1522), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$yCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(1523));
+ var$5 = ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(1523), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3);
+ var$4 = (var$5 === null ? null : var$5.$value0).$data2;
+ }
+ $this.$zCoord0 = var$4;
+ var$2 = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(2737));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$2, $rt_s(2737), var$3 & (var$2.$elementData.data.length - 1 | 0), var$3) === null ? 0 : 1))
+ var$4 = 0;
+ else {
+ $par1NBTTagCompound = $par1NBTTagCompound.$tagMap;
+ var$3 = jl_String_hashCode($rt_s(2737));
+ $par1NBTTagCompound = ju_HashMap_findNonNullKeyEntry($par1NBTTagCompound, $rt_s(2737), var$3 & ($par1NBTTagCompound.$elementData.data.length - 1 | 0), var$3);
+ var$4 = ($par1NBTTagCompound === null ? null : $par1NBTTagCompound.$value0).$data2;
+ }
+ $this.$field_96101_a = var$4;
+};
+$java.nms_TileEntityComparator_func_96100_a = function($this) {
+ return $this.$field_96101_a;
+};
+$java.nms_TileEntityComparator_func_96099_a = function($this, $par1) {
+ $this.$field_96101_a = $par1;
+};
+$java.ju_LinkedHashMap$AbstractMapIterator = function() {
+ var a = this; jl_Object.call(a);
+ a.$expectedModCount0 = 0;
+ a.$futureEntry0 = null;
+ a.$currentEntry1 = null;
+ a.$associatedMap1 = null;
+};
+$java.ju_LinkedHashMap$AbstractMapIterator_hasNext = function($this) {
+ return $this.$futureEntry0 === null ? 0 : 1;
+};
+$java.ju_LinkedHashMap$AbstractMapIterator_checkConcurrentMod = function($this) {
+ var var$1;
+ if ($this.$expectedModCount0 == $this.$associatedMap1.$modCount1)
+ return;
+ var$1 = new ju_ConcurrentModificationException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+};
+$java.ju_LinkedHashMap$AbstractMapIterator_makeNext = function($this) {
+ var var$1;
+ if ($this.$expectedModCount0 != $this.$associatedMap1.$modCount1) {
+ var$1 = new ju_ConcurrentModificationException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ if ($this.$futureEntry0 === null ? 0 : 1) {
+ $this.$currentEntry1 = $this.$futureEntry0;
+ $this.$futureEntry0 = $this.$futureEntry0.$chainForward;
+ return;
+ }
+ var$1 = new ju_NoSuchElementException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+};
+$java.ju_LinkedHashMap$AbstractMapIterator_remove = function($this) {
+ var $lhme, $p, $n, $lhm;
+ if ($this.$expectedModCount0 != $this.$associatedMap1.$modCount1) {
+ $lhme = new ju_ConcurrentModificationException;
+ $lhme.$suppressionEnabled = 1;
+ $lhme.$writableStackTrace = 1;
+ $rt_throw($lhme);
+ }
+ if ($this.$currentEntry1 === null) {
+ $lhme = new jl_IllegalStateException;
+ $lhme.$suppressionEnabled = 1;
+ $lhme.$writableStackTrace = 1;
+ $rt_throw($lhme);
+ }
+ ju_HashMap_removeEntry0($this.$associatedMap1, $this.$currentEntry1);
+ $lhme = $this.$currentEntry1;
+ $p = $lhme.$chainBackward;
+ $n = $lhme.$chainForward;
+ $lhm = $this.$associatedMap1;
+ if ($p !== null) {
+ $p.$chainForward = $n;
+ if ($n !== null)
+ $n.$chainBackward = $p;
+ else
+ $lhm.$tail = $p;
+ } else {
+ $lhm.$head4 = $n;
+ if ($n !== null)
+ $n.$chainBackward = null;
+ else
+ $lhm.$tail = null;
+ }
+ $this.$currentEntry1 = null;
+ $this.$expectedModCount0 = $this.$expectedModCount0 + 1 | 0;
+};
+$java.ju_LinkedHashMap$ValueIterator = function() {
+ $java.ju_LinkedHashMap$AbstractMapIterator.call(this);
+};
+$java.ju_LinkedHashMap$ValueIterator_next = function($this) {
+ $java.ju_LinkedHashMap$AbstractMapIterator_makeNext($this);
+ return $this.$currentEntry1.$value0;
+};
+$java.jnci_BufferedDecoder$Controller = function() {
+ var a = this; jl_Object.call(a);
+ a.$in2 = null;
+ a.$out3 = null;
+ a.$inPosition0 = 0;
+ a.$outPosition0 = 0;
+};
+$java.jnci_BufferedDecoder$Controller_hasMoreInput = function($this) {
+ var var$1;
+ var$1 = $this.$in2;
+ return var$1.$position >= var$1.$limit ? 0 : 1;
+};
+$java.jnci_BufferedDecoder$Controller_hasMoreOutput = function($this, $sz) {
+ var var$2;
+ var$2 = $this.$out3;
+ return (var$2.$limit - var$2.$position | 0) < $sz ? 0 : 1;
+};
+$java.jnci_BufferedDecoder$Controller_setInPosition = function($this, $inPosition) {
+ $this.$inPosition0 = $inPosition;
+};
+$java.jnci_BufferedDecoder$Controller_setOutPosition = function($this, $outPosition) {
+ $this.$outPosition0 = $outPosition;
+};
+function otcit_DateTimeZoneBuilder() {
+ jl_Object.call(this);
+ this.$iRuleSets = null;
+}
+$java.otcit_DateTimeZoneBuilder_gmtCache = null;
+$java.otcit_DateTimeZoneBuilder__init_ = function() {
+ var var_0 = new otcit_DateTimeZoneBuilder();
+ otcit_DateTimeZoneBuilder__init_(var_0);
+ return var_0;
+};
+function otcit_DateTimeZoneBuilder__init_($this) {
+ var var$1;
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$iRuleSets = var$1;
+}
+function nms_DamageSource() {
+ var a = this; jl_Object.call(a);
+ a.$isUnblockable = 0;
+ a.$isDamageAllowedInCreativeMode = 0;
+ a.$hungerDamage = 0.0;
+ a.$fireDamage = 0;
+ a.$projectile = 0;
+ a.$difficultyScaled = 0;
+ a.$magicDamage = 0;
+ a.$explosion = 0;
+ a.$damageType = null;
+}
+var nms_DamageSource_inFire = null;
+var nms_DamageSource_onFire = null;
+var nms_DamageSource_lava = null;
+var nms_DamageSource_inWall = null;
+var nms_DamageSource_drown = null;
+$java.nms_DamageSource_starve = null;
+var nms_DamageSource_cactus = null;
+var nms_DamageSource_fall = null;
+var nms_DamageSource_outOfWorld = null;
+var nms_DamageSource_generic = null;
+var nms_DamageSource_magic = null;
+var nms_DamageSource_wither = null;
+var nms_DamageSource_anvil = null;
+var nms_DamageSource_fallingBlock = null;
+function nms_DamageSource_causeArrowDamage($par0EntityArrow, $par1Entity) {
+ var var$3;
+ var$3 = new nms_EntityDamageSourceIndirect;
+ var$3.$isUnblockable = 0;
+ var$3.$isDamageAllowedInCreativeMode = 0;
+ var$3.$hungerDamage = 0.30000001192092896;
+ var$3.$magicDamage = 0;
+ var$3.$explosion = 0;
+ var$3.$damageType = $rt_s(1355);
+ var$3.$damageSourceEntity = $par0EntityArrow;
+ var$3.$indirectEntity = $par1Entity;
+ var$3.$projectile = 1;
+ return var$3;
+}
+function nms_DamageSource_causeThrownDamage($par0Entity, $par1Entity) {
+ var var$3;
+ var$3 = new nms_EntityDamageSourceIndirect;
+ var$3.$isUnblockable = 0;
+ var$3.$isDamageAllowedInCreativeMode = 0;
+ var$3.$hungerDamage = 0.30000001192092896;
+ var$3.$magicDamage = 0;
+ var$3.$explosion = 0;
+ var$3.$damageType = $rt_s(1344);
+ var$3.$damageSourceEntity = $par0Entity;
+ var$3.$indirectEntity = $par1Entity;
+ var$3.$projectile = 1;
+ return var$3;
+}
+function nms_DamageSource_setExplosionSource($par0Explosion) {
+ var var$2;
+ if ($par0Explosion !== null && nms_Explosion_func_94613_c($par0Explosion) !== null) {
+ var$2 = new nms_EntityDamageSource;
+ $par0Explosion = nms_Explosion_func_94613_c($par0Explosion);
+ var$2.$isUnblockable = 0;
+ var$2.$isDamageAllowedInCreativeMode = 0;
+ var$2.$hungerDamage = 0.30000001192092896;
+ var$2.$magicDamage = 0;
+ var$2.$explosion = 0;
+ var$2.$damageType = $rt_s(2738);
+ var$2.$damageSourceEntity = $par0Explosion;
+ var$2.$difficultyScaled = 1;
+ var$2.$explosion = 1;
+ } else {
+ var$2 = new nms_DamageSource;
+ var$2.$isUnblockable = 0;
+ var$2.$isDamageAllowedInCreativeMode = 0;
+ var$2.$hungerDamage = 0.30000001192092896;
+ var$2.$magicDamage = 0;
+ var$2.$explosion = 0;
+ var$2.$damageType = $rt_s(2592);
+ var$2.$difficultyScaled = 1;
+ var$2.$explosion = 1;
+ }
+ return var$2;
+}
+$java.nms_DamageSource_isProjectile = function($this) {
+ return $this.$projectile;
+};
+$java.nms_DamageSource_setProjectile = function($this) {
+ $this.$projectile = 1;
+ return $this;
+};
+$java.nms_DamageSource_isExplosion = function($this) {
+ return $this.$explosion;
+};
+$java.nms_DamageSource_setExplosion = function($this) {
+ $this.$explosion = 1;
+ return $this;
+};
+$java.nms_DamageSource_isUnblockable = function($this) {
+ return $this.$isUnblockable;
+};
+$java.nms_DamageSource_getHungerDamage = function($this) {
+ return $this.$hungerDamage;
+};
+$java.nms_DamageSource_canHarmInCreative = function($this) {
+ return $this.$isDamageAllowedInCreativeMode;
+};
+$java.nms_DamageSource_getSourceOfDamage = function($this) {
+ return $this.$getEntity();
+};
+$java.nms_DamageSource_getEntity = function($this) {
+ return null;
+};
+$java.nms_DamageSource_setDamageBypassesArmor = function($this) {
+ $this.$isUnblockable = 1;
+ $this.$hungerDamage = 0.0;
+ return $this;
+};
+$java.nms_DamageSource_setDamageAllowedInCreativeMode = function($this) {
+ $this.$isDamageAllowedInCreativeMode = 1;
+ return $this;
+};
+$java.nms_DamageSource_setFireDamage = function($this) {
+ $this.$fireDamage = 1;
+ return $this;
+};
+$java.nms_DamageSource_isFireDamage = function($this) {
+ return $this.$fireDamage;
+};
+$java.nms_DamageSource_getDamageType = function($this) {
+ return $this.$damageType;
+};
+$java.nms_DamageSource_setDifficultyScaled = function($this) {
+ $this.$difficultyScaled = 1;
+ return $this;
+};
+$java.nms_DamageSource_isMagicDamage = function($this) {
+ return $this.$magicDamage;
+};
+$java.nms_DamageSource_setMagicDamage = function($this) {
+ $this.$magicDamage = 1;
+ return $this;
+};
+function nms_DamageSource__clinit_() {
+ var var$1;
+ var$1 = new nms_DamageSource;
+ var$1.$isUnblockable = 0;
+ var$1.$isDamageAllowedInCreativeMode = 0;
+ var$1.$hungerDamage = 0.30000001192092896;
+ var$1.$magicDamage = 0;
+ var$1.$explosion = 0;
+ var$1.$damageType = $rt_s(2739);
+ var$1.$fireDamage = 1;
+ nms_DamageSource_inFire = var$1;
+ var$1 = new nms_DamageSource;
+ var$1.$isUnblockable = 0;
+ var$1.$isDamageAllowedInCreativeMode = 0;
+ var$1.$hungerDamage = 0.30000001192092896;
+ var$1.$magicDamage = 0;
+ var$1.$explosion = 0;
+ var$1.$damageType = $rt_s(1516);
+ var$1.$isUnblockable = 1;
+ var$1.$hungerDamage = 0.0;
+ var$1.$fireDamage = 1;
+ nms_DamageSource_onFire = var$1;
+ var$1 = new nms_DamageSource;
+ var$1.$isUnblockable = 0;
+ var$1.$isDamageAllowedInCreativeMode = 0;
+ var$1.$hungerDamage = 0.30000001192092896;
+ var$1.$magicDamage = 0;
+ var$1.$explosion = 0;
+ var$1.$damageType = $rt_s(859);
+ var$1.$fireDamage = 1;
+ nms_DamageSource_lava = var$1;
+ var$1 = new nms_DamageSource;
+ var$1.$isUnblockable = 0;
+ var$1.$isDamageAllowedInCreativeMode = 0;
+ var$1.$hungerDamage = 0.30000001192092896;
+ var$1.$magicDamage = 0;
+ var$1.$explosion = 0;
+ var$1.$damageType = $rt_s(2740);
+ var$1.$isUnblockable = 1;
+ var$1.$hungerDamage = 0.0;
+ nms_DamageSource_inWall = var$1;
+ var$1 = new nms_DamageSource;
+ var$1.$isUnblockable = 0;
+ var$1.$isDamageAllowedInCreativeMode = 0;
+ var$1.$hungerDamage = 0.30000001192092896;
+ var$1.$magicDamage = 0;
+ var$1.$explosion = 0;
+ var$1.$damageType = $rt_s(2741);
+ var$1.$isUnblockable = 1;
+ var$1.$hungerDamage = 0.0;
+ nms_DamageSource_drown = var$1;
+ var$1 = new nms_DamageSource;
+ var$1.$isUnblockable = 0;
+ var$1.$isDamageAllowedInCreativeMode = 0;
+ var$1.$hungerDamage = 0.30000001192092896;
+ var$1.$magicDamage = 0;
+ var$1.$explosion = 0;
+ var$1.$damageType = $rt_s(2742);
+ var$1.$isUnblockable = 1;
+ var$1.$hungerDamage = 0.0;
+ $java.nms_DamageSource_starve = var$1;
+ var$1 = new nms_DamageSource;
+ var$1.$isUnblockable = 0;
+ var$1.$isDamageAllowedInCreativeMode = 0;
+ var$1.$hungerDamage = 0.30000001192092896;
+ var$1.$magicDamage = 0;
+ var$1.$explosion = 0;
+ var$1.$damageType = $rt_s(1655);
+ nms_DamageSource_cactus = var$1;
+ var$1 = new nms_DamageSource;
+ var$1.$isUnblockable = 0;
+ var$1.$isDamageAllowedInCreativeMode = 0;
+ var$1.$hungerDamage = 0.30000001192092896;
+ var$1.$magicDamage = 0;
+ var$1.$explosion = 0;
+ var$1.$damageType = $rt_s(2591);
+ var$1.$isUnblockable = 1;
+ var$1.$hungerDamage = 0.0;
+ nms_DamageSource_fall = var$1;
+ var$1 = new nms_DamageSource;
+ var$1.$isUnblockable = 0;
+ var$1.$isDamageAllowedInCreativeMode = 0;
+ var$1.$hungerDamage = 0.30000001192092896;
+ var$1.$magicDamage = 0;
+ var$1.$explosion = 0;
+ var$1.$damageType = $rt_s(2743);
+ var$1.$isUnblockable = 1;
+ var$1.$hungerDamage = 0.0;
+ var$1.$isDamageAllowedInCreativeMode = 1;
+ nms_DamageSource_outOfWorld = var$1;
+ var$1 = new nms_DamageSource;
+ var$1.$isUnblockable = 0;
+ var$1.$isDamageAllowedInCreativeMode = 0;
+ var$1.$hungerDamage = 0.30000001192092896;
+ var$1.$magicDamage = 0;
+ var$1.$explosion = 0;
+ var$1.$damageType = $rt_s(681);
+ var$1.$isUnblockable = 1;
+ var$1.$hungerDamage = 0.0;
+ nms_DamageSource_generic = var$1;
+ var$1 = new nms_DamageSource;
+ var$1.$isUnblockable = 0;
+ var$1.$isDamageAllowedInCreativeMode = 0;
+ var$1.$hungerDamage = 0.30000001192092896;
+ var$1.$magicDamage = 0;
+ var$1.$explosion = 0;
+ var$1.$damageType = $rt_s(2744);
+ var$1.$isUnblockable = 1;
+ var$1.$hungerDamage = 0.0;
+ var$1.$magicDamage = 1;
+ nms_DamageSource_magic = var$1;
+ var$1 = new nms_DamageSource;
+ var$1.$isUnblockable = 0;
+ var$1.$isDamageAllowedInCreativeMode = 0;
+ var$1.$hungerDamage = 0.30000001192092896;
+ var$1.$magicDamage = 0;
+ var$1.$explosion = 0;
+ var$1.$damageType = $rt_s(1967);
+ var$1.$isUnblockable = 1;
+ var$1.$hungerDamage = 0.0;
+ nms_DamageSource_wither = var$1;
+ var$1 = new nms_DamageSource;
+ var$1.$isUnblockable = 0;
+ var$1.$isDamageAllowedInCreativeMode = 0;
+ var$1.$hungerDamage = 0.30000001192092896;
+ var$1.$magicDamage = 0;
+ var$1.$explosion = 0;
+ var$1.$damageType = $rt_s(1598);
+ nms_DamageSource_anvil = var$1;
+ var$1 = new nms_DamageSource;
+ var$1.$isUnblockable = 0;
+ var$1.$isDamageAllowedInCreativeMode = 0;
+ var$1.$hungerDamage = 0.30000001192092896;
+ var$1.$magicDamage = 0;
+ var$1.$explosion = 0;
+ var$1.$damageType = $rt_s(2745);
+ nms_DamageSource_fallingBlock = var$1;
+}
+$java.nms_GuiDisconnected = function() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$errorMessage = null;
+ a.$errorDetail = null;
+ a.$field_74247_c = null;
+ a.$field_74245_d = null;
+ a.$field_98095_n = null;
+};
+$java.nms_GuiDisconnected__init_0 = function(var_0, var_1, var_2, var_3) {
+ var var_4 = new $java.nms_GuiDisconnected();
+ $java.nms_GuiDisconnected__init_(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+};
+$java.nms_GuiDisconnected__init_ = function($this, $par1GuiScreen, $par2Str, $par3Str, $par4ArrayOfObj) {
+ var $var5;
+ nms_GuiScreen__init_($this);
+ $var5 = nms_StringTranslate_instance;
+ $this.$field_98095_n = $par1GuiScreen;
+ $this.$errorMessage = nms_StringTranslate_translateKey($var5, $par2Str);
+ $this.$errorDetail = $par3Str;
+ $this.$field_74247_c = $par4ArrayOfObj;
+};
+$java.nms_GuiDisconnected_keyTyped = function($this, $par1, $par2) {
+ return;
+};
+$java.nms_GuiDisconnected_initGui = function($this) {
+ var $var1, var$2, var$3;
+ $var1 = nms_StringTranslate_instance;
+ var$2 = $this.$buttonList;
+ ju_Arrays_fill(var$2.$array1, 0, var$2.$size0, null);
+ var$2.$size0 = 0;
+ ju_ArrayList_add($this.$buttonList, nms_GuiButton__init_(0, ($this.$width0 / 2 | 0) - 100 | 0, (($this.$height0 / 4 | 0) + 120 | 0) + 12 | 0, 200, 20, nms_StringTranslate_translateKey($var1, $rt_s(493))));
+ if ($this.$field_74247_c === null) {
+ var$2 = nms_FontRenderer_wrapFormattedStringToWidth($this.$fontRenderer0, nms_StringTranslate_translateKey($var1, $this.$errorDetail), $this.$width0 - 50 | 0);
+ var$3 = jur_Pattern_split(jur_Pattern_compile($rt_s(60), 0), var$2, 0);
+ var$2 = new ju_Arrays$ArrayAsList;
+ var$2.$array3 = var$3;
+ $this.$field_74245_d = var$2;
+ } else {
+ var$2 = nms_FontRenderer_wrapFormattedStringToWidth($this.$fontRenderer0, nms_StringTranslate_translateKeyFormat($var1, $this.$errorDetail, $this.$field_74247_c), $this.$width0 - 50 | 0);
+ var$3 = jur_Pattern_split(jur_Pattern_compile($rt_s(60), 0), var$2, 0);
+ var$2 = new ju_Arrays$ArrayAsList;
+ var$2.$array3 = var$3;
+ $this.$field_74245_d = var$2;
+ }
+};
+$java.nms_GuiDisconnected_actionPerformed = function($this, $par1GuiButton) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1GuiButton.$id2)
+ return;
+ $par1GuiButton = $this.$mc4;
+ var$2 = $this.$field_98095_n;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, var$2, $ptr);
+};
+$java.nms_GuiDisconnected_drawScreen = function($this, $par1, $par2, $par3) {
+ var var$4, $var6, $var5$index, var$7, $var4, var$9, var$10, $var5$index_0, var$12;
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, 0);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+ a: {
+ var$4 = $this.$fontRenderer0;
+ $var6 = $this.$errorMessage;
+ $var5$index = $this.$width0 / 2 | 0;
+ var$7 = ($this.$height0 / 2 | 0) - 50 | 0;
+ nms_FontRenderer_drawString(var$4, $var6, $var5$index - (nms_FontRenderer_getStringWidth(var$4, $var6) / 2 | 0) | 0, var$7, 11184810, 1);
+ $var4 = ($this.$height0 / 2 | 0) - 30 | 0;
+ if ($this.$field_74245_d !== null) {
+ var$4 = $this.$field_74245_d;
+ $var5$index = 0;
+ var$9 = var$4.$modCount0;
+ var$10 = var$4.$size2();
+ while (true) {
+ if (!($var5$index >= var$10 ? 0 : 1))
+ break a;
+ if (var$9 < var$4.$modCount0)
+ break;
+ $var5$index_0 = $var5$index + 1 | 0;
+ $var6 = var$4.$get4($var5$index);
+ var$12 = $this.$fontRenderer0;
+ nms_FontRenderer_drawString(var$12, $var6, ($this.$width0 / 2 | 0) - (nms_FontRenderer_getStringWidth(var$12, $var6) / 2 | 0) | 0, $var4, 16777215, 1);
+ $var4 = $var4 + $this.$fontRenderer0.$FONT_HEIGHT | 0;
+ $var5$index = $var5$index_0;
+ }
+ var$4 = new ju_ConcurrentModificationException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ }
+ var$7 = 0;
+ b: {
+ while (var$7 < $this.$buttonList.$size0) {
+ var$4 = $this.$buttonList;
+ if (var$7 < 0)
+ break b;
+ if (var$7 >= var$4.$size0)
+ break b;
+ var$4.$array1.data[var$7].$drawButton($this.$mc4, $par1, $par2);
+ var$7 = var$7 + 1 | 0;
+ }
+ return;
+ }
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+};
+function ju_IllegalFormatException() {
+ jl_IllegalArgumentException.call(this);
+}
+$java.ju_IllegalFormatException__init_ = function() {
+ var var_0 = new ju_IllegalFormatException();
+ ju_IllegalFormatException__init_(var_0);
+ return var_0;
+};
+function ju_IllegalFormatException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+$java.ju_UnknownFormatConversionException = function() {
+ ju_IllegalFormatException.call(this);
+ this.$conversion0 = null;
+};
+function nms_EnchantmentHelper() {
+ jl_Object.call(this);
+}
+$java.nms_EnchantmentHelper_enchantmentRand = null;
+$java.nms_EnchantmentHelper_enchantmentModifierDamage = null;
+$java.nms_EnchantmentHelper_enchantmentModifierLiving = null;
+$java.nms_EnchantmentHelper__init_ = function() {
+ var var_0 = new nms_EnchantmentHelper();
+ nms_EnchantmentHelper__init_(var_0);
+ return var_0;
+};
+function nms_EnchantmentHelper__init_($this) {
+ return;
+}
+function nms_EnchantmentHelper_getEnchantmentLevel($par0, $par1ItemStack) {
+ var $var2, $var3, var$5, $var4, var$7, $var5, var$9;
+ if ($par1ItemStack === null)
+ return 0;
+ $var2 = nms_ItemStack_getEnchantmentTagList($par1ItemStack);
+ if ($var2 === null)
+ return 0;
+ $var3 = 0;
+ a: {
+ b: {
+ while (true) {
+ if ($var3 >= $var2.$tagList.$size0)
+ return 0;
+ $par1ItemStack = $var2.$tagList;
+ if ($var3 < 0)
+ break a;
+ if ($var3 >= $par1ItemStack.$size0)
+ break a;
+ var$5 = $par1ItemStack.$array1.data[$var3];
+ $par1ItemStack = var$5.$tagMap;
+ $var4 = jl_String_hashCode($rt_s(1569));
+ if (!(ju_HashMap_findNonNullKeyEntry($par1ItemStack, $rt_s(1569), $var4 & ($par1ItemStack.$elementData.data.length - 1 | 0), $var4) === null ? 0 : 1))
+ $var4 = 0;
+ else {
+ $par1ItemStack = var$5.$tagMap;
+ $var4 = jl_String_hashCode($rt_s(1569));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($par1ItemStack, $rt_s(1569), $var4 & ($par1ItemStack.$elementData.data.length - 1 | 0), $var4);
+ $var4 = ($par1ItemStack === null ? null : $par1ItemStack.$value0).$data1;
+ }
+ $par1ItemStack = $var2.$tagList;
+ if ($var3 < 0)
+ break b;
+ if ($var3 >= $par1ItemStack.$size0)
+ break b;
+ var$5 = $par1ItemStack.$array1.data[$var3];
+ $par1ItemStack = var$5.$tagMap;
+ var$7 = jl_String_hashCode($rt_s(1578));
+ if (!(ju_HashMap_findNonNullKeyEntry($par1ItemStack, $rt_s(1578), var$7 & ($par1ItemStack.$elementData.data.length - 1 | 0), var$7) === null ? 0 : 1))
+ $var5 = 0;
+ else {
+ $par1ItemStack = var$5.$tagMap;
+ var$9 = jl_String_hashCode($rt_s(1578));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($par1ItemStack, $rt_s(1578), var$9 & ($par1ItemStack.$elementData.data.length - 1 | 0), var$9);
+ $var5 = ($par1ItemStack === null ? null : $par1ItemStack.$value0).$data1;
+ }
+ if ($var4 == $par0)
+ break;
+ $var3 = $var3 + 1 | 0;
+ }
+ return $var5;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+}
+$java.nms_EnchantmentHelper_getEnchantments = function($par0ItemStack) {
+ var $var1, $var3, $var2, var$5, var$6, var$7, $var4, $var5;
+ $var1 = new ju_LinkedHashMap;
+ ju_HashMap__init_2($var1, 16, 0.75);
+ $var1.$accessOrder = 0;
+ $var1.$head4 = null;
+ $var3 = $par0ItemStack.$itemID0;
+ nms_Item_$callClinit();
+ if ($var3 == nms_Item_enchantedBook.$itemID)
+ $var2 = nms_ItemEnchantedBook_func_92110_g(nms_Item_enchantedBook, $par0ItemStack);
+ else if ($par0ItemStack.$stackTagCompound === null)
+ $var2 = null;
+ else {
+ $var2 = $par0ItemStack.$stackTagCompound.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1573));
+ $par0ItemStack = ju_HashMap_findNonNullKeyEntry($var2, $rt_s(1573), var$5 & ($var2.$elementData.data.length - 1 | 0), var$5);
+ $var2 = $par0ItemStack === null ? null : $par0ItemStack.$value0;
+ }
+ a: {
+ b: {
+ c: {
+ if ($var2 !== null) {
+ $var3 = 0;
+ while (true) {
+ if ($var3 >= $var2.$tagList.$size0)
+ break c;
+ $par0ItemStack = $var2.$tagList;
+ if ($var3 < 0)
+ break a;
+ if ($var3 >= $par0ItemStack.$size0)
+ break a;
+ var$6 = $par0ItemStack.$array1.data[$var3];
+ $par0ItemStack = var$6.$tagMap;
+ var$7 = jl_String_hashCode($rt_s(1569));
+ if (!(ju_HashMap_findNonNullKeyEntry($par0ItemStack, $rt_s(1569), var$7 & ($par0ItemStack.$elementData.data.length - 1 | 0), var$7) === null ? 0 : 1))
+ $var4 = 0;
+ else {
+ $par0ItemStack = var$6.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(1569));
+ $par0ItemStack = ju_HashMap_findNonNullKeyEntry($par0ItemStack, $rt_s(1569), var$5 & ($par0ItemStack.$elementData.data.length - 1 | 0), var$5);
+ $var4 = ($par0ItemStack === null ? null : $par0ItemStack.$value0).$data1;
+ }
+ $par0ItemStack = $var2.$tagList;
+ if ($var3 < 0)
+ break b;
+ if ($var3 >= $par0ItemStack.$size0)
+ break b;
+ $par0ItemStack = $par0ItemStack.$array1.data[$var3];
+ var$6 = $par0ItemStack.$tagMap;
+ var$7 = jl_String_hashCode($rt_s(1578));
+ if (!(ju_HashMap_findNonNullKeyEntry(var$6, $rt_s(1578), var$7 & (var$6.$elementData.data.length - 1 | 0), var$7) === null ? 0 : 1))
+ $var5 = 0;
+ else {
+ $par0ItemStack = $par0ItemStack.$tagMap;
+ var$7 = jl_String_hashCode($rt_s(1578));
+ $par0ItemStack = ju_HashMap_findNonNullKeyEntry($par0ItemStack, $rt_s(1578), var$7 & ($par0ItemStack.$elementData.data.length - 1 | 0), var$7);
+ $var5 = ($par0ItemStack === null ? null : $par0ItemStack.$value0).$data1;
+ }
+ ju_LinkedHashMap_putImpl($var1, jl_Integer_valueOf($var4), jl_Integer_valueOf($var5));
+ $var3 = $var3 + 1 | 0;
+ }
+ }
+ }
+ return $var1;
+ }
+ $par0ItemStack = new jl_IndexOutOfBoundsException;
+ $par0ItemStack.$suppressionEnabled = 1;
+ $par0ItemStack.$writableStackTrace = 1;
+ $rt_throw($par0ItemStack);
+ }
+ $par0ItemStack = new jl_IndexOutOfBoundsException;
+ $par0ItemStack.$suppressionEnabled = 1;
+ $par0ItemStack.$writableStackTrace = 1;
+ $rt_throw($par0ItemStack);
+};
+$java.nms_EnchantmentHelper_setEnchantments = function($par0Map, $par1ItemStack) {
+ var $var2, var$4, $var3, $var4, $var5, var$8, var$9;
+ $var2 = new nms_NBTTagList;
+ $var2.$name0 = $rt_s(44);
+ var$4 = new ju_ArrayList;
+ var$4.$array1 = $rt_createArray(jl_Object, 10);
+ $var2.$tagList = var$4;
+ if ($par0Map.$cachedKeySet === null) {
+ var$4 = new ju_LinkedHashMap$1;
+ var$4.$this$07 = $par0Map;
+ $par0Map.$cachedKeySet = var$4;
+ }
+ $var3 = $par0Map.$cachedKeySet.$iterator();
+ while ($var3.$hasNext()) {
+ $var4 = $var3.$next().$value;
+ $var5 = new nms_NBTTagCompound;
+ $var5.$name0 = $rt_s(44);
+ $var5.$tagMap = ju_HashMap__init_1(16, 0.75);
+ var$8 = $var4 << 16 >> 16;
+ var$9 = $var5.$tagMap;
+ var$4 = new nms_NBTTagShort;
+ var$4.$name0 = $rt_s(1569);
+ var$4.$data1 = var$8;
+ ju_HashMap_putImpl(var$9, $rt_s(1569), var$4);
+ var$8 = ju_LinkedHashMap_get($par0Map, jl_Integer_valueOf($var4)).$value << 16 >> 16;
+ var$9 = $var5.$tagMap;
+ var$4 = new nms_NBTTagShort;
+ var$4.$name0 = $rt_s(1578);
+ var$4.$data1 = var$8;
+ ju_HashMap_putImpl(var$9, $rt_s(1578), var$4);
+ $var2.$tagType = 10;
+ ju_ArrayList_add($var2.$tagList, $var5);
+ var$8 = $par1ItemStack.$itemID0;
+ nms_Item_$callClinit();
+ if (var$8 == nms_Item_enchantedBook.$itemID) {
+ var$9 = nms_Item_enchantedBook;
+ $var5 = new nms_EnchantmentData;
+ var$8 = ju_LinkedHashMap_get($par0Map, jl_Integer_valueOf($var4)).$value;
+ nms_Enchantment_$callClinit();
+ $var5.$enchantmentobj = nms_Enchantment_enchantmentsList.data[$var4];
+ $var5.$enchantmentLevel = var$8;
+ nms_ItemEnchantedBook_func_92115_a(var$9, $par1ItemStack, $var5);
+ }
+ }
+ if ($var2.$tagList.$size0 > 0) {
+ var$8 = $par1ItemStack.$itemID0;
+ nms_Item_$callClinit();
+ if (var$8 != nms_Item_enchantedBook.$itemID) {
+ if ($par1ItemStack.$stackTagCompound === null) {
+ var$4 = new nms_NBTTagCompound;
+ var$4.$name0 = $rt_s(44);
+ var$4.$tagMap = ju_HashMap__init_1(16, 0.75);
+ $par1ItemStack.$stackTagCompound = var$4;
+ }
+ $par1ItemStack = $par1ItemStack.$stackTagCompound.$tagMap;
+ $var2.$name0 = $rt_s(1573);
+ ju_HashMap_putImpl($par1ItemStack, $rt_s(1573), $var2);
+ }
+ } else if ($par1ItemStack.$stackTagCompound === null ? 0 : 1)
+ ju_HashMap_removeEntry($par1ItemStack.$stackTagCompound.$tagMap, $rt_s(1573));
+};
+function nms_EnchantmentHelper_getMaxEnchantmentLevel($par0, $par1ArrayOfItemStack) {
+ var $var2, $var4, $var5, $var7;
+ if ($par1ArrayOfItemStack === null)
+ return 0;
+ $par1ArrayOfItemStack = $par1ArrayOfItemStack.data;
+ $var2 = 0;
+ $var4 = $par1ArrayOfItemStack.length;
+ $var5 = 0;
+ while ($var5 < $var4) {
+ $var7 = nms_EnchantmentHelper_getEnchantmentLevel($par0, $par1ArrayOfItemStack[$var5]);
+ if ($var7 > $var2)
+ $var2 = $var7;
+ $var5 = $var5 + 1 | 0;
+ }
+ return $var2;
+}
+$java.nms_EnchantmentHelper_applyEnchantmentModifier = function($par0IEnchantmentModifier, $par1ItemStack) {
+ var $var2, $var3, var$5, var$6, $var4, var$8, $var5, var$10;
+ a: {
+ b: {
+ c: {
+ if ($par1ItemStack !== null) {
+ $var2 = nms_ItemStack_getEnchantmentTagList($par1ItemStack);
+ if ($var2 !== null) {
+ $var3 = 0;
+ while (true) {
+ if ($var3 >= $var2.$tagList.$size0)
+ break c;
+ $par1ItemStack = $var2.$tagList;
+ if ($var3 < 0)
+ break a;
+ if ($var3 >= $par1ItemStack.$size0)
+ break a;
+ var$5 = $par1ItemStack.$array1.data[$var3];
+ $par1ItemStack = var$5.$tagMap;
+ var$6 = jl_String_hashCode($rt_s(1569));
+ if (!(ju_HashMap_findNonNullKeyEntry($par1ItemStack, $rt_s(1569), var$6 & ($par1ItemStack.$elementData.data.length - 1 | 0), var$6) === null ? 0 : 1))
+ $var4 = 0;
+ else {
+ $par1ItemStack = var$5.$tagMap;
+ var$6 = jl_String_hashCode($rt_s(1569));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($par1ItemStack, $rt_s(1569), var$6 & ($par1ItemStack.$elementData.data.length - 1 | 0), var$6);
+ $var4 = ($par1ItemStack === null ? null : $par1ItemStack.$value0).$data1;
+ }
+ $par1ItemStack = $var2.$tagList;
+ if ($var3 < 0)
+ break b;
+ if ($var3 >= $par1ItemStack.$size0)
+ break b;
+ var$8 = $par1ItemStack.$array1.data[$var3];
+ $par1ItemStack = var$8.$tagMap;
+ var$6 = jl_String_hashCode($rt_s(1578));
+ if (!(ju_HashMap_findNonNullKeyEntry($par1ItemStack, $rt_s(1578), var$6 & ($par1ItemStack.$elementData.data.length - 1 | 0), var$6) === null ? 0 : 1))
+ $var5 = 0;
+ else {
+ $par1ItemStack = var$8.$tagMap;
+ var$10 = jl_String_hashCode($rt_s(1578));
+ $par1ItemStack = ju_HashMap_findNonNullKeyEntry($par1ItemStack, $rt_s(1578), var$10 & ($par1ItemStack.$elementData.data.length - 1 | 0), var$10);
+ $var5 = ($par1ItemStack === null ? null : $par1ItemStack.$value0).$data1;
+ }
+ nms_Enchantment_$callClinit();
+ if (nms_Enchantment_enchantmentsList.data[$var4] !== null)
+ $par0IEnchantmentModifier.$calculateModifier(nms_Enchantment_enchantmentsList.data[$var4], $var5);
+ $var3 = $var3 + 1 | 0;
+ }
+ }
+ }
+ }
+ return;
+ }
+ $par0IEnchantmentModifier = new jl_IndexOutOfBoundsException;
+ $par0IEnchantmentModifier.$suppressionEnabled = 1;
+ $par0IEnchantmentModifier.$writableStackTrace = 1;
+ $rt_throw($par0IEnchantmentModifier);
+ }
+ $par0IEnchantmentModifier = new jl_IndexOutOfBoundsException;
+ $par0IEnchantmentModifier.$suppressionEnabled = 1;
+ $par0IEnchantmentModifier.$writableStackTrace = 1;
+ $rt_throw($par0IEnchantmentModifier);
+};
+function nms_EnchantmentHelper_getEnchantmentModifierDamage($par0ArrayOfItemStack, $par1DamageSource) {
+ var var$3, var$4;
+ $par0ArrayOfItemStack = $par0ArrayOfItemStack.data;
+ $java.nms_EnchantmentHelper_enchantmentModifierDamage.$damageModifier = 0;
+ $java.nms_EnchantmentHelper_enchantmentModifierDamage.$source0 = $par1DamageSource;
+ $par1DamageSource = $java.nms_EnchantmentHelper_enchantmentModifierDamage;
+ var$3 = $par0ArrayOfItemStack.length;
+ var$4 = 0;
+ while (var$4 < var$3) {
+ $java.nms_EnchantmentHelper_applyEnchantmentModifier($par1DamageSource, $par0ArrayOfItemStack[var$4]);
+ var$4 = var$4 + 1 | 0;
+ }
+ if ($java.nms_EnchantmentHelper_enchantmentModifierDamage.$damageModifier > 25)
+ $java.nms_EnchantmentHelper_enchantmentModifierDamage.$damageModifier = 25;
+ var$4 = ($java.nms_EnchantmentHelper_enchantmentModifierDamage.$damageModifier + 1 | 0) >> 1;
+ var$3 = ($java.nms_EnchantmentHelper_enchantmentModifierDamage.$damageModifier >> 1) + 1 | 0;
+ return var$4 + (Math.random() * var$3 | 0) | 0;
+}
+function nms_EnchantmentHelper_getEnchantmentModifierLiving($par0EntityLiving, $par1EntityLiving) {
+ var var$3, var$4;
+ $java.nms_EnchantmentHelper_enchantmentModifierLiving.$livingModifier = 0;
+ $java.nms_EnchantmentHelper_enchantmentModifierLiving.$entityLiving = $par1EntityLiving;
+ $java.nms_EnchantmentHelper_applyEnchantmentModifier($java.nms_EnchantmentHelper_enchantmentModifierLiving, $par0EntityLiving.$getHeldItem());
+ if ($java.nms_EnchantmentHelper_enchantmentModifierLiving.$livingModifier <= 0)
+ var$3 = 0;
+ else {
+ var$4 = $java.nms_EnchantmentHelper_enchantmentModifierLiving.$livingModifier;
+ var$3 = 1 + (Math.random() * var$4 | 0) | 0;
+ }
+ return var$3;
+}
+$java.nms_EnchantmentHelper_func_92099_a = function($par0Enchantment, $par1EntityLiving) {
+ var $var2, $var3, $var4, $var5;
+ $var2 = $par1EntityLiving.$getLastActiveItems().data;
+ $var3 = $var2.length;
+ $var4 = 0;
+ while (true) {
+ if ($var4 >= $var3)
+ return null;
+ $var5 = $var2[$var4];
+ if ($var5 !== null && nms_EnchantmentHelper_getEnchantmentLevel($par0Enchantment.$effectId, $var5) > 0)
+ break;
+ $var4 = $var4 + 1 | 0;
+ }
+ return $var5;
+};
+$java.nms_EnchantmentHelper_calcItemStackEnchantability = function($par0Random, $par1, $par2, $par3ItemStack) {
+ var $var6, $var5;
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$par3ItemStack.$itemID0].$getItemEnchantability() <= 0)
+ return 0;
+ if ($par2 > 15)
+ $par2 = 15;
+ $var6 = ((Math.random() * 8.0 | 0) + 1 | 0) + ($par2 >> 1) | 0;
+ $var5 = $par2 + 1 | 0;
+ $var6 = $var6 + (Math.random() * $var5 | 0) | 0;
+ if (!$par1) {
+ $par2 = $var6 / 3 | 0;
+ $par1 = 1;
+ if ($par2 > $par1)
+ $par1 = $par2;
+ } else if ($par1 == 1)
+ $par1 = (($var6 * 2 | 0) / 3 | 0) + 1 | 0;
+ else {
+ $par1 = $par2 * 2 | 0;
+ if ($var6 > $par1)
+ $par1 = $var6;
+ }
+ return $par1;
+};
+function nms_EnchantmentHelper_addRandomEnchantment($par0Random, $par1ItemStack, $par2) {
+ var $var3, $var4, $var5, $var6;
+ $var3 = new ju_ArrayList;
+ $var3.$array1 = $rt_createArray(jl_Object, 10);
+ $par2 = $par1ItemStack.$itemID0;
+ nms_Item_$callClinit();
+ $var4 = $par2 != nms_Item_book.$itemID ? 0 : 1;
+ if ($var4)
+ $par1ItemStack.$itemID0 = nms_Item_enchantedBook.$itemID;
+ $var5 = new ju_AbstractList$1;
+ $var5.$this$0 = $var3;
+ $var5.$modCount = $var5.$this$0.$modCount0;
+ $var5.$size1 = $var5.$this$0.$size2();
+ $var5.$removeIndex = (-1);
+ while ($var5.$index >= $var5.$size1 ? 0 : 1) {
+ $var6 = ju_AbstractList$1_next($var5);
+ if ($var4)
+ nms_ItemEnchantedBook_func_92115_a(nms_Item_enchantedBook, $par1ItemStack, $var6);
+ else
+ nms_ItemStack_addEnchantment($par1ItemStack, $var6.$enchantmentobj, $var6.$enchantmentLevel);
+ }
+ return $par1ItemStack;
+}
+function nms_EnchantmentHelper__clinit_() {
+ $java.nms_EnchantmentHelper_enchantmentRand = new ju_Random;
+ $java.nms_EnchantmentHelper_enchantmentModifierDamage = new nms_EnchantmentModifierDamage;
+ $java.nms_EnchantmentHelper_enchantmentModifierLiving = new nms_EnchantmentModifierLiving;
+}
+function nms_MapStorage() {
+ var a = this; jl_Object.call(a);
+ a.$loadedDataMap = null;
+ a.$loadedDataList = null;
+ a.$idCounts = null;
+}
+function nms_MapStorage__init_0() {
+ var var_0 = new nms_MapStorage();
+ nms_MapStorage__init_(var_0);
+ return var_0;
+}
+function nms_MapStorage__init_($this) {
+ var var$1, var$2, var$3, $$je;
+ $this.$loadedDataMap = ju_HashMap__init_1(16, 0.75);
+ var$1 = new ju_ArrayList;
+ var$1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$loadedDataList = var$1;
+ $this.$idCounts = ju_HashMap__init_1(16, 0.75);
+ a: {
+ try {
+ ju_HashMap_clear($this.$idCounts);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ var$1 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ var$2 = new ji_PrintStream;
+ var$2.$out = new jl_ConsoleOutputStreamStderr;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$2.$sb = var$3;
+ var$2.$buffer0 = $rt_createCharArray(32);
+ var$2.$autoFlush = 0;
+ var$3 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$3, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$2.$charset = var$3;
+ jl_System_errCache = var$2;
+ }
+ jl_Throwable_printStackTrace0(var$1, jl_System_errCache);
+ }
+}
+function nms_MapStorage_loadData($this, $par1Class, $par2Str) {
+ var var$3;
+ $par1Class = $this.$loadedDataMap;
+ if ($par2Str !== null) {
+ var$3 = jl_String_hashCode($par2Str);
+ $par1Class = ju_HashMap_findNonNullKeyEntry($par1Class, $par2Str, var$3 & ($par1Class.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $par1Class = $par1Class.$elementData.data[0];
+ while ($par1Class !== null && $par1Class.$key !== null) {
+ $par1Class = $par1Class.$next1;
+ }
+ }
+ return $par1Class === null ? null : $par1Class.$value0;
+}
+function nms_MapStorage_setData($this, $par1Str, $par2WorldSavedData) {
+ var var$3, var$4, var$5;
+ if ($par2WorldSavedData === null) {
+ $par1Str = new jl_RuntimeException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $par1Str.$message = $rt_s(2746);
+ $rt_throw($par1Str);
+ }
+ var$3 = $this.$loadedDataMap;
+ if ($par1Str !== null) {
+ var$4 = jl_String_hashCode($par1Str);
+ var$3 = ju_HashMap_findNonNullKeyEntry(var$3, $par1Str, var$4 & (var$3.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$3 = var$3.$elementData.data[0];
+ while (var$3 !== null && var$3.$key !== null) {
+ var$3 = var$3.$next1;
+ }
+ }
+ if (var$3 === null ? 0 : 1) {
+ var$3 = $this.$loadedDataList;
+ var$5 = ju_HashMap_removeEntry($this.$loadedDataMap, $par1Str);
+ var$4 = ju_AbstractList_indexOf(var$3, var$5 === null ? null : var$5.$value0);
+ if (var$4 >= 0)
+ ju_ArrayList_remove(var$3, var$4);
+ }
+ ju_HashMap_putImpl($this.$loadedDataMap, $par1Str, $par2WorldSavedData);
+ ju_ArrayList_add($this.$loadedDataList, $par2WorldSavedData);
+}
+function nms_MapStorage_getUniqueDataId($this, $par1Str) {
+ var $var2, var$3, var$4;
+ $var2 = $this.$idCounts;
+ if ($par1Str !== null) {
+ var$3 = jl_String_hashCode($par1Str);
+ $var2 = ju_HashMap_findNonNullKeyEntry($var2, $par1Str, var$3 & ($var2.$elementData.data.length - 1 | 0), var$3);
+ } else {
+ $var2 = $var2.$elementData.data[0];
+ while ($var2 !== null && $var2.$key !== null) {
+ $var2 = $var2.$next1;
+ }
+ }
+ $var2 = $var2 === null ? null : $var2.$value0;
+ if ($var2 === null) {
+ $var2 = new jl_Short;
+ $var2.$value5 = 0;
+ } else {
+ var$4 = ($var2.$value5 + 1 | 0) << 16 >> 16;
+ $var2 = new jl_Short;
+ $var2.$value5 = var$4;
+ }
+ ju_HashMap_putImpl($this.$idCounts, $par1Str, $var2);
+ return $var2.$value5;
+}
+$java.nms_INetworkManager = function() {
+};
+function nle_WebsocketNetworkManager() {
+ var a = this; jl_Object.call(a);
+ a.$netHandler0 = null;
+ a.$sendBuffer = null;
+ a.$oldChunkBuffer = null;
+ a.$readChunks = null;
+}
+$java.nle_WebsocketNetworkManager__init_0 = function(var_0, var_1, var_2) {
+ var var_3 = new nle_WebsocketNetworkManager();
+ $java.nle_WebsocketNetworkManager__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+};
+$java.nle_WebsocketNetworkManager__init_ = function($this, $uri, $eagler, $netHandler) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$netHandler = $thread.pop();$eagler = $thread.pop();$uri = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $eagler = new ji_ByteArrayOutputStream;
+ $eagler.$buf1 = $rt_createByteArray(32);
+ $this.$sendBuffer = $eagler;
+ $this.$oldChunkBuffer = null;
+ $this.$readChunks = new ju_LinkedList;
+ $this.$netHandler0 = $netHandler;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $ptr = 1;
+ case 1:
+ $tmp = nlea_EaglerAdapterImpl2_connectWebSocket($uri);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $eagler = $tmp;
+ if (!jl_String_equals($rt_s(2747), $eagler) ? 1 : 0) {
+ window["minecraftServer"] = $rt_ustr($uri);
+ return;
+ }
+ $eagler = new ji_IOException;
+ $netHandler = new jl_StringBuilder;
+ $netHandler.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($netHandler, $netHandler.$length, $rt_s(2748));
+ jl_AbstractStringBuilder_insert($netHandler, $netHandler.$length, $uri);
+ jl_AbstractStringBuilder_insert($netHandler, $netHandler.$length, $rt_s(2749));
+ $uri = jl_String__init_0($netHandler.$buffer, 0, $netHandler.$length);
+ $eagler.$suppressionEnabled = 1;
+ $eagler.$writableStackTrace = 1;
+ $eagler.$message = $uri;
+ $rt_throw($eagler);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $uri, $eagler, $netHandler, $ptr);
+};
+function nle_WebsocketNetworkManager_addToSendQueue($this, $var1) {
+ var $e, $yee, $$je;
+ a: {
+ try {
+ ji_ByteArrayOutputStream_reset($this.$sendBuffer);
+ nms_Packet_writePacket($var1, ji_DataOutputStream__init_($this.$sendBuffer));
+ nlea_EaglerAdapterImpl2_writePacket(ji_ByteArrayOutputStream_toByteArray($this.$sendBuffer));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ $e = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ $yee = new ji_PrintStream;
+ $yee.$out = new jl_ConsoleOutputStreamStderr;
+ $var1 = new jl_StringBuilder;
+ $var1.$buffer = $rt_createCharArray(16);
+ $yee.$sb = $var1;
+ $yee.$buffer0 = $rt_createCharArray(32);
+ $yee.$autoFlush = 0;
+ $var1 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var1, $rt_s(2), $rt_createArray(jl_String, 0));
+ $yee.$charset = $var1;
+ jl_System_errCache = $yee;
+ }
+ jl_Throwable_printStackTrace0($e, jl_System_errCache);
+ }
+}
+$java.nle_WebsocketNetworkManager_wakeThreads = function($this) {
+ return;
+};
+function nle_WebsocketNetworkManager_processReadPackets($this) {
+ var $pkt, $stream, $cap, var$4, $e2, $packetStream, $b, var$8, var$9, var$10, var$11, var$12, var$13, var$14, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$14 = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$b = $thread.pop();$packetStream = $thread.pop();$e2 = $thread.pop();var$4 = $thread.pop();$cap = $thread.pop();$stream = $thread.pop();$pkt = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $pkt = $this.$readChunks;
+ $pkt.$firstEntry = null;
+ $pkt.$lastEntry = null;
+ $pkt.$size = 0;
+ $pkt.$modCount0 = $pkt.$modCount0 + 1 | 0;
+ if ($this.$oldChunkBuffer !== null) {
+ $pkt = $this.$readChunks;
+ $stream = $this.$oldChunkBuffer;
+ $cap = $pkt.$size;
+ if ($cap < 0) {
+ $pkt = new jl_IndexOutOfBoundsException;
+ $pkt.$suppressionEnabled = 1;
+ $pkt.$writableStackTrace = 1;
+ $rt_throw($pkt);
+ }
+ ju_LinkedList$SequentialListIterator_add(ju_LinkedList_listIterator($pkt, $cap), $stream);
+ }
+ while (true) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (nlea_EaglerAdapterImpl2_readPackets.$size ? 0 : 1)
+ var$4 = null;
+ else {
+ $pkt = ju_LinkedList_listIterator(nlea_EaglerAdapterImpl2_readPackets, 0);
+ $stream = ju_LinkedList$SequentialListIterator_next($pkt);
+ ju_LinkedList$SequentialListIterator_remove($pkt);
+ var$4 = $stream;
+ }
+ if (var$4 === null) {
+ if (!($this.$readChunks.$size ? 0 : 1)) {
+ $cap = 0;
+ $pkt = $this.$readChunks;
+ $stream = new ju_LinkedList$SequentialListIterator;
+ $e2 = $pkt.$firstEntry;
+ $packetStream = null;
+ $stream.$this$02 = $pkt;
+ $stream.$version = $stream.$this$02.$modCount0;
+ $stream.$nextEntry = $e2;
+ $stream.$prevEntry = $packetStream;
+ $stream.$index0 = 0;
+ while ($stream.$nextEntry === null ? 0 : 1) {
+ $cap = $cap + ju_LinkedList$SequentialListIterator_next($stream).$limit | 0;
+ }
+ $stream = jn_ByteBuffer_allocate($cap);
+ $pkt = $this.$readChunks;
+ $packetStream = new ju_LinkedList$SequentialListIterator;
+ $b = $pkt.$firstEntry;
+ $e2 = null;
+ $packetStream.$this$02 = $pkt;
+ $packetStream.$version = $packetStream.$this$02.$modCount0;
+ $packetStream.$nextEntry = $b;
+ $packetStream.$prevEntry = $e2;
+ $packetStream.$index0 = 0;
+ while ($packetStream.$nextEntry === null ? 0 : 1) {
+ $b = ju_LinkedList$SequentialListIterator_next($packetStream);
+ jn_ByteBuffer_put0($stream, $b.$array, $b.$start + $b.$position | 0, $b.$limit - $b.$position | 0);
+ }
+ $stream.$limit = $stream.$position;
+ $stream.$position = 0;
+ $stream.$mark = (-1);
+ $packetStream = new ji_DataInputStream;
+ $pkt = new $java.nle_WebsocketNetworkManager$ByteBufferDirectInputStream;
+ $pkt.$buf3 = $stream;
+ $packetStream.$in = $pkt;
+ $packetStream.$buff = $rt_createByteArray(8);
+ a: {
+ b: while (true) {
+ if (!($stream.$position >= $stream.$limit ? 0 : 1))
+ break a;
+ $stream.$mark = $stream.$position;
+ c: {
+ try {
+ $pkt = nms_Packet_readPacket($packetStream, 0);
+ $e2 = $this.$netHandler0;
+ $ptr = 1;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_EOFException) {
+ break b;
+ } else if ($$je instanceof ji_IOException) {
+ } else if ($$je instanceof jl_Throwable) {
+ $e2 = $$je;
+ break c;
+ } else {
+ throw $$e;
+ }
+ }
+ continue b;
+ }
+ if (jl_System_errCache === null)
+ jl_System_errCache = ji_PrintStream__init_(new jl_ConsoleOutputStreamStderr, 0);
+ jl_Throwable_printStackTrace0($e2, jl_System_errCache);
+ }
+ if ($stream.$mark < 0) {
+ $pkt = new jn_InvalidMarkException;
+ $pkt.$suppressionEnabled = 1;
+ $pkt.$writableStackTrace = 1;
+ $rt_throw($pkt);
+ }
+ $stream.$position = $stream.$mark;
+ }
+ if (!($stream.$position >= $stream.$limit ? 0 : 1))
+ $this.$oldChunkBuffer = null;
+ else {
+ $pkt = new jn_ByteBufferImpl;
+ var$8 = $stream.$position;
+ var$9 = $stream.$limit - $stream.$position | 0;
+ var$4 = $stream.$array;
+ var$10 = $stream.$limit - $stream.$position | 0;
+ var$11 = $stream.$direct;
+ var$12 = $stream.$readOnly;
+ $pkt.$mark = (-1);
+ $pkt.$capacity = var$9;
+ $pkt.$limit = var$9;
+ $pkt.$order = jn_ByteOrder_BIG_ENDIAN;
+ $pkt.$start = var$8;
+ $pkt.$array = var$4;
+ $pkt.$position = 0;
+ $pkt.$limit = var$10;
+ $pkt.$direct = var$11;
+ $pkt.$readOnly = var$12;
+ $this.$oldChunkBuffer = $pkt;
+ }
+ }
+ return;
+ }
+ var$13 = var$4.data;
+ $pkt = $this.$readChunks;
+ var$11 = var$13.length;
+ $stream = new jn_ByteBufferImpl;
+ var$14 = 0 + var$11 | 0;
+ $stream.$mark = (-1);
+ $stream.$capacity = var$11;
+ $stream.$limit = var$11;
+ $stream.$order = jn_ByteOrder_BIG_ENDIAN;
+ $stream.$start = 0;
+ $stream.$array = var$4;
+ $stream.$position = 0;
+ $stream.$limit = var$14;
+ $stream.$direct = 0;
+ $stream.$readOnly = 0;
+ $cap = $pkt.$size;
+ if ($cap < 0)
+ break;
+ ju_LinkedList$SequentialListIterator_add(ju_LinkedList_listIterator($pkt, $cap), $stream);
+ }
+ $pkt = new jl_IndexOutOfBoundsException;
+ $pkt.$suppressionEnabled = 1;
+ $pkt.$writableStackTrace = 1;
+ $rt_throw($pkt);
+ case 1:
+ d: {
+ e: {
+ f: {
+ g: {
+ try {
+ $pkt.$processPacket($e2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ break f;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_EOFException) {
+ break e;
+ } else if ($$je instanceof ji_IOException) {
+ } else if ($$je instanceof jl_Throwable) {
+ $e2 = $$je;
+ break g;
+ } else {
+ throw $$e;
+ }
+ }
+ break f;
+ }
+ $pkt = jl_System_errCache;
+ if ($pkt === null) {
+ $b = new ji_PrintStream;
+ $pkt = new jl_ConsoleOutputStreamStderr;
+ $cap = 0;
+ ji_PrintStream__init_0($b, $pkt, $cap);
+ jl_System_errCache = $b;
+ }
+ $pkt = jl_System_errCache;
+ jl_Throwable_printStackTrace0($e2, $pkt);
+ }
+ h: while (true) {
+ if (!($stream.$position >= $stream.$limit ? 0 : 1))
+ break d;
+ $stream.$mark = $stream.$position;
+ i: {
+ try {
+ $pkt = nms_Packet_readPacket($packetStream, 0);
+ $e2 = $this.$netHandler0;
+ continue main;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_EOFException) {
+ break e;
+ } else if ($$je instanceof ji_IOException) {
+ } else if ($$je instanceof jl_Throwable) {
+ $e2 = $$je;
+ break i;
+ } else {
+ throw $$e;
+ }
+ }
+ continue h;
+ }
+ $pkt = jl_System_errCache;
+ if ($pkt === null) {
+ $b = new ji_PrintStream;
+ $pkt = new jl_ConsoleOutputStreamStderr;
+ $cap = 0;
+ ji_PrintStream__init_0($b, $pkt, $cap);
+ jl_System_errCache = $b;
+ }
+ $pkt = jl_System_errCache;
+ jl_Throwable_printStackTrace0($e2, $pkt);
+ }
+ }
+ if ($stream.$mark < 0) {
+ $pkt = new jn_InvalidMarkException;
+ $pkt.$suppressionEnabled = 1;
+ $pkt.$writableStackTrace = 1;
+ $rt_throw($pkt);
+ }
+ $stream.$position = $stream.$mark;
+ }
+ if (!($stream.$position >= $stream.$limit ? 0 : 1))
+ $this.$oldChunkBuffer = null;
+ else {
+ $pkt = new jn_ByteBufferImpl;
+ var$8 = $stream.$position;
+ var$9 = $stream.$limit - $stream.$position | 0;
+ var$4 = $stream.$array;
+ var$10 = $stream.$limit - $stream.$position | 0;
+ var$11 = $stream.$direct;
+ var$12 = $stream.$readOnly;
+ $pkt.$mark = (-1);
+ $pkt.$capacity = var$9;
+ $pkt.$limit = var$9;
+ $pkt.$order = jn_ByteOrder_BIG_ENDIAN;
+ $pkt.$start = var$8;
+ $pkt.$array = var$4;
+ $pkt.$position = 0;
+ $pkt.$limit = var$10;
+ $pkt.$direct = var$11;
+ $pkt.$readOnly = var$12;
+ $this.$oldChunkBuffer = $pkt;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $pkt, $stream, $cap, var$4, $e2, $packetStream, $b, var$8, var$9, var$10, var$11, var$12, var$13, var$14, $ptr);
+}
+function nle_WebsocketNetworkManager_serverShutdown($this) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (nlea_EaglerAdapterImpl2_sock !== null && !nlea_EaglerAdapterImpl2_sockIsConnecting ? 1 : 0) {
+ if (nlea_EaglerAdapterImpl2_sock !== null && !nlea_EaglerAdapterImpl2_sockIsConnecting)
+ nlea_EaglerAdapterImpl2_sock.close();
+ window["minecraftServer"] = "null";
+ }
+}
+$java.nle_WebsocketNetworkManager_networkShutdown = function($this, $var1, $var2) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ if (nlea_EaglerAdapterImpl2_sock !== null && !nlea_EaglerAdapterImpl2_sockIsConnecting ? 1 : 0) {
+ if (nlea_EaglerAdapterImpl2_sock !== null && !nlea_EaglerAdapterImpl2_sockIsConnecting)
+ nlea_EaglerAdapterImpl2_sock.close();
+ window["minecraftServer"] = "null";
+ }
+};
+$java.ju_DuplicateFormatFlagsException = function() {
+ ju_IllegalFormatException.call(this);
+ this.$flags5 = null;
+};
+function jl_Boolean() {
+ jl_Object.call(this);
+ this.$value12 = 0;
+}
+$java.jl_Boolean_TRUE = null;
+$java.jl_Boolean_FALSE = null;
+$java.jl_Boolean_TYPE = null;
+function jl_Boolean__clinit_() {
+ var var$1;
+ var$1 = new jl_Boolean;
+ var$1.$value12 = 1;
+ $java.jl_Boolean_TRUE = var$1;
+ var$1 = new jl_Boolean;
+ var$1.$value12 = 0;
+ $java.jl_Boolean_FALSE = var$1;
+ $java.jl_Boolean_TYPE = $rt_cls($rt_booleancls());
+}
+$java.ju_IllegalFormatPrecisionException = function() {
+ ju_IllegalFormatException.call(this);
+ this.$precision2 = 0;
+};
+$java.ju_IllegalFormatCodePointException = function() {
+ ju_IllegalFormatException.call(this);
+ this.$codePoint = 0;
+};
+$java.ju_IllegalFormatConversionException = function() {
+ var a = this; ju_IllegalFormatException.call(a);
+ a.$conversion1 = 0;
+ a.$argumentClass = null;
+};
+$java.ju_IllegalFormatConversionException__init_ = function(var_0, var_1) {
+ var var_2 = new $java.ju_IllegalFormatConversionException();
+ $java.ju_IllegalFormatConversionException__init_0(var_2, var_0, var_1);
+ return var_2;
+};
+$java.ju_IllegalFormatConversionException__init_0 = function($this, $conversion, $argumentClass) {
+ var var$3, var$4, var$5, var$6, var$7;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(2702));
+ var$4 = var$3.$length;
+ if ($argumentClass === null)
+ var$5 = $rt_s(47);
+ else {
+ var$6 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_2(var$6, 16);
+ var$7 = jl_Class_getClass($argumentClass.constructor);
+ if (var$7.$name === null)
+ var$7.$name = $rt_str(var$7.$platformClass.$meta.name);
+ var$5 = var$7.$name;
+ jl_StringBuilder_insert14(var$6, var$6.$length, var$5);
+ jl_StringBuilder_insert14(var$6, var$6.$length, $rt_s(1));
+ var$5 = otci_IntegerUtil_toUnsignedLogRadixString(jl_Object_identity($argumentClass), 4);
+ jl_StringBuilder_insert14(var$6, var$6.$length, var$5);
+ var$5 = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ }
+ jl_AbstractStringBuilder_insert(var$3, var$4, var$5);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(2703));
+ var$4 = var$3.$length;
+ jl_AbstractStringBuilder_insertSpace(var$3, var$4, var$4 + 1 | 0);
+ var$3.$buffer.data[var$4] = $conversion;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(2704));
+ var$5 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+ $this.$message = var$5;
+ $this.$conversion1 = $conversion;
+ $this.$argumentClass = $argumentClass;
+};
+$java.ju_Formattable = function() {
+};
+$java.ju_FormatFlagsConversionMismatchException = function() {
+ var a = this; ju_IllegalFormatException.call(a);
+ a.$flags3 = null;
+ a.$conversion = 0;
+};
+$java.ju_IllegalFormatFlagsException = function() {
+ ju_IllegalFormatException.call(this);
+ this.$flags4 = null;
+};
+$java.ju_MissingFormatWidthException = function() {
+ ju_IllegalFormatException.call(this);
+ this.$formatSpecifier = null;
+};
+$java.nms_IEnchantmentModifier = function() {
+};
+function nms_EnchantmentModifierDamage() {
+ var a = this; jl_Object.call(a);
+ a.$damageModifier = 0;
+ a.$source0 = null;
+}
+$java.nms_EnchantmentModifierDamage__init_ = function() {
+ var var_0 = new nms_EnchantmentModifierDamage();
+ nms_EnchantmentModifierDamage__init_(var_0);
+ return var_0;
+};
+function nms_EnchantmentModifierDamage__init_($this) {
+ return;
+}
+$java.nms_EnchantmentModifierDamage_calculateModifier = function($this, $par1Enchantment, $par2) {
+ $this.$damageModifier = $this.$damageModifier + $par1Enchantment.$calcModifierDamage($par2, $this.$source0) | 0;
+};
+function nms_EnchantmentModifierLiving() {
+ var a = this; jl_Object.call(a);
+ a.$livingModifier = 0;
+ a.$entityLiving = null;
+}
+$java.nms_EnchantmentModifierLiving__init_ = function() {
+ var var_0 = new nms_EnchantmentModifierLiving();
+ nms_EnchantmentModifierLiving__init_(var_0);
+ return var_0;
+};
+function nms_EnchantmentModifierLiving__init_($this) {
+ return;
+}
+$java.nms_EnchantmentModifierLiving_calculateModifier = function($this, $par1Enchantment, $par2) {
+ $this.$livingModifier = $this.$livingModifier + $par1Enchantment.$calcModifierLiving($par2, $this.$entityLiving) | 0;
+};
+$java.otjw_WebSocket = function() {
+ jl_Object.call(this);
+};
+function nlea_EaglerAdapterImpl2$12() {
+ jl_Object.call(this);
+ this.$val$cb0 = null;
+}
+$java.nlea_EaglerAdapterImpl2$12_handleEvent = function($this, $evt) {
+ var var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_sockIsConnecting = 0;
+ var$2 = nlea_EaglerAdapterImpl2_readPackets;
+ var$2.$firstEntry = null;
+ var$2.$lastEntry = null;
+ var$2.$size = 0;
+ var$2.$modCount0 = var$2.$modCount0 + 1 | 0;
+ $this.$val$cb0.$realAsyncCallback.$complete($rt_s(2750));
+};
+$java.nlea_EaglerAdapterImpl2$12_handleEvent0 = function($this, var$1) {
+ var var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_sockIsConnecting = 0;
+ var$2 = nlea_EaglerAdapterImpl2_readPackets;
+ var$2.$firstEntry = null;
+ var$2.$lastEntry = null;
+ var$2.$size = 0;
+ var$2.$modCount0 = var$2.$modCount0 + 1 | 0;
+ $this.$val$cb0.$realAsyncCallback.$complete($rt_s(2750));
+};
+$java.nlea_EaglerAdapterImpl2$12_handleEvent$exported$0 = function(var$0, var$1) {
+ var var$2;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_sockIsConnecting = 0;
+ var$2 = nlea_EaglerAdapterImpl2_readPackets;
+ var$2.$firstEntry = null;
+ var$2.$lastEntry = null;
+ var$2.$size = 0;
+ var$2.$modCount0 = var$2.$modCount0 + 1 | 0;
+ var$0.$val$cb0.$realAsyncCallback.$complete($rt_s(2750));
+};
+function nlea_EaglerAdapterImpl2$13() {
+ jl_Object.call(this);
+ this.$val$cb1 = null;
+}
+$java.nlea_EaglerAdapterImpl2$13_handleEvent = function($this, $evt) {
+ var var$2, $b;
+ $evt = null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_sock = $evt;
+ var$2 = nlea_EaglerAdapterImpl2_readPackets;
+ var$2.$firstEntry = null;
+ var$2.$lastEntry = null;
+ var$2.$size = 0;
+ var$2.$modCount0 = var$2.$modCount0 + 1 | 0;
+ $b = nlea_EaglerAdapterImpl2_sockIsConnecting;
+ nlea_EaglerAdapterImpl2_sockIsConnecting = 0;
+ if ($b)
+ $this.$val$cb1.$realAsyncCallback.$complete($rt_s(2747));
+};
+$java.nlea_EaglerAdapterImpl2$13_handleEvent0 = function($this, var$1) {
+ var var$2, var$3;
+ var$1 = null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_sock = var$1;
+ var$2 = nlea_EaglerAdapterImpl2_readPackets;
+ var$2.$firstEntry = null;
+ var$2.$lastEntry = null;
+ var$2.$size = 0;
+ var$2.$modCount0 = var$2.$modCount0 + 1 | 0;
+ var$3 = nlea_EaglerAdapterImpl2_sockIsConnecting;
+ nlea_EaglerAdapterImpl2_sockIsConnecting = 0;
+ if (var$3)
+ $this.$val$cb1.$realAsyncCallback.$complete($rt_s(2747));
+};
+$java.nlea_EaglerAdapterImpl2$13_handleEvent$exported$0 = function(var$0, var$1) {
+ var var$2, var$3;
+ var$1 = null;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_sock = var$1;
+ var$2 = nlea_EaglerAdapterImpl2_readPackets;
+ var$2.$firstEntry = null;
+ var$2.$lastEntry = null;
+ var$2.$size = 0;
+ var$2.$modCount0 = var$2.$modCount0 + 1 | 0;
+ var$3 = nlea_EaglerAdapterImpl2_sockIsConnecting;
+ nlea_EaglerAdapterImpl2_sockIsConnecting = 0;
+ if (var$3)
+ var$0.$val$cb1.$realAsyncCallback.$complete($rt_s(2747));
+};
+function nlea_EaglerAdapterImpl2$14() {
+ jl_Object.call(this);
+}
+$java.nlea_EaglerAdapterImpl2$14__init_ = function() {
+ var var_0 = new nlea_EaglerAdapterImpl2$14();
+ nlea_EaglerAdapterImpl2$14__init_(var_0);
+ return var_0;
+};
+function nlea_EaglerAdapterImpl2$14__init_($this) {
+ return;
+}
+$java.nlea_EaglerAdapterImpl2$14_handleEvent = function($this, $evt) {
+ var $a, $b, var$4, $i, var$6;
+ $a = new Uint8Array($evt.data);
+ $b = $rt_createByteArray($a.byteLength);
+ var$4 = $b.data;
+ $i = 0;
+ var$6 = var$4.length;
+ while ($i < var$6) {
+ var$4[$i] = ($a[$i] & 255) << 24 >> 24;
+ $i = $i + 1 | 0;
+ }
+ nlea_EaglerAdapterImpl2_$callClinit();
+ $evt = nlea_EaglerAdapterImpl2_readPackets;
+ $i = $evt.$size;
+ if ($i >= 0) {
+ ju_LinkedList$SequentialListIterator_add(ju_LinkedList_listIterator($evt, $i), $b);
+ return;
+ }
+ $evt = new jl_IndexOutOfBoundsException;
+ $evt.$suppressionEnabled = 1;
+ $evt.$writableStackTrace = 1;
+ $rt_throw($evt);
+};
+$java.nlea_EaglerAdapterImpl2$14_handleEvent0 = function($this, var$1) {
+ $java.nlea_EaglerAdapterImpl2$14_handleEvent($this, var$1);
+};
+$java.nlea_EaglerAdapterImpl2$14_handleEvent$exported$0 = function(var$0, var$1) {
+ $java.nlea_EaglerAdapterImpl2$14_handleEvent(var$0, var$1);
+};
+function ju_AbstractMap$KeySet() {
+ ju_AbstractSet.call(this);
+ this.$this$03 = null;
+}
+$java.ju_AbstractMap$KeySet_iterator = function($this) {
+ var var$1, $iter;
+ var$1 = ju_TreeMap_entrySet($this.$this$03);
+ $iter = var$1.$reverse0 ? $java.ju_TreeMap$EntrySet_descendingIterator(var$1) : $java.ju_TreeMap$EntrySet_ascendingIterator(var$1);
+ var$1 = new $java.ju_AbstractMap$KeySet$1;
+ var$1.$this$1 = $this;
+ var$1.$val$iter = $iter;
+ return var$1;
+};
+$java.ju_AbstractMap$KeySet_size = function($this) {
+ var var$1;
+ var$1 = $this.$this$03;
+ return var$1.$root === null ? 0 : var$1.$root.$size4;
+};
+function nms_EnumOptionsHelper() {
+ jl_Object.call(this);
+}
+var nms_EnumOptionsHelper_enumOptionsMappingHelperArray = null;
+function nms_EnumOptionsHelper_$callClinit() {
+ nms_EnumOptionsHelper_$callClinit = $rt_eraseClinit(nms_EnumOptionsHelper);
+ $java.nms_EnumOptionsHelper__clinit_();
+}
+$java.nms_EnumOptionsHelper__init_ = function() {
+ var var_0 = new nms_EnumOptionsHelper();
+ nms_EnumOptionsHelper__init_(var_0);
+ return var_0;
+};
+function nms_EnumOptionsHelper__init_($this) {
+ nms_EnumOptionsHelper_$callClinit();
+}
+$java.nms_EnumOptionsHelper__clinit_ = function() {
+ var $$je;
+ nms_EnumOptionsHelper_enumOptionsMappingHelperArray = $rt_createIntArray(nms_EnumOptions_$VALUES.$clone().data.length);
+ a: {
+ try {
+ nms_EnumOptionsHelper_enumOptionsMappingHelperArray.data[jl_Enum_ordinal(nms_EnumOptions_INVERT_MOUSE)] = 1;
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ b: {
+ try {
+ nms_EnumOptionsHelper_enumOptionsMappingHelperArray.data[jl_Enum_ordinal(nms_EnumOptions_VIEW_BOBBING)] = 2;
+ break b;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ c: {
+ try {
+ nms_EnumOptionsHelper_enumOptionsMappingHelperArray.data[jl_Enum_ordinal(nms_EnumOptions_ANAGLYPH)] = 3;
+ break c;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ d: {
+ try {
+ nms_EnumOptionsHelper_enumOptionsMappingHelperArray.data[jl_Enum_ordinal(nms_EnumOptions_RENDER_CLOUDS)] = 5;
+ break d;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ e: {
+ try {
+ nms_EnumOptionsHelper_enumOptionsMappingHelperArray.data[jl_Enum_ordinal(nms_EnumOptions_CHAT_COLOR)] = 6;
+ break e;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ f: {
+ try {
+ nms_EnumOptionsHelper_enumOptionsMappingHelperArray.data[jl_Enum_ordinal(nms_EnumOptions_CHAT_LINKS)] = 7;
+ break f;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ g: {
+ try {
+ nms_EnumOptionsHelper_enumOptionsMappingHelperArray.data[jl_Enum_ordinal(nms_EnumOptions_CHAT_LINKS_PROMPT)] = 8;
+ break g;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ h: {
+ try {
+ nms_EnumOptionsHelper_enumOptionsMappingHelperArray.data[jl_Enum_ordinal(nms_EnumOptions_USE_SERVER_TEXTURES)] = 9;
+ break h;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ i: {
+ try {
+ nms_EnumOptionsHelper_enumOptionsMappingHelperArray.data[jl_Enum_ordinal(nms_EnumOptions_SNOOPER_ENABLED)] = 10;
+ break i;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ j: {
+ try {
+ nms_EnumOptionsHelper_enumOptionsMappingHelperArray.data[jl_Enum_ordinal(nms_EnumOptions_USE_FULLSCREEN)] = 11;
+ break j;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ k: {
+ try {
+ nms_EnumOptionsHelper_enumOptionsMappingHelperArray.data[jl_Enum_ordinal(nms_EnumOptions_ENABLE_VSYNC)] = 12;
+ break k;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ l: {
+ try {
+ nms_EnumOptionsHelper_enumOptionsMappingHelperArray.data[jl_Enum_ordinal(nms_EnumOptions_SHOW_CAPE)] = 13;
+ break l;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ m: {
+ try {
+ nms_EnumOptionsHelper_enumOptionsMappingHelperArray.data[jl_Enum_ordinal(nms_EnumOptions_ANTIALIASING)] = 14;
+ break m;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ n: {
+ try {
+ nms_EnumOptionsHelper_enumOptionsMappingHelperArray.data[jl_Enum_ordinal(nms_EnumOptions_ENABLE_FOG)] = 15;
+ break n;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NoSuchFieldError) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+};
+function nms_EnumSkyBlock() {
+ jl_Enum.call(this);
+ this.$defaultLightValue = 0;
+}
+var nms_EnumSkyBlock_Sky = null;
+var nms_EnumSkyBlock_Block = null;
+$java.nms_EnumSkyBlock_$VALUES = null;
+function nms_EnumSkyBlock__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new nms_EnumSkyBlock;
+ var$1.$name2 = $rt_s(2469);
+ var$1.$ordinal = 0;
+ var$1.$defaultLightValue = 15;
+ nms_EnumSkyBlock_Sky = var$1;
+ var$1 = new nms_EnumSkyBlock;
+ var$1.$name2 = $rt_s(2751);
+ var$1.$ordinal = 1;
+ var$1.$defaultLightValue = 0;
+ nms_EnumSkyBlock_Block = var$1;
+ var$2 = $rt_createArray(nms_EnumSkyBlock, 2);
+ var$3 = var$2.data;
+ var$3[0] = nms_EnumSkyBlock_Sky;
+ var$3[1] = nms_EnumSkyBlock_Block;
+ $java.nms_EnumSkyBlock_$VALUES = var$2;
+}
+$java.jur_Matcher$1 = function() {
+ var a = this; jl_Object.call(a);
+ a.$grN = 0;
+ a.$val$gr = 0;
+ a.$this$045 = null;
+};
+$java.jur_Matcher$1__init_ = function(var_0, var_1) {
+ var var_2 = new $java.jur_Matcher$1();
+ $java.jur_Matcher$1__init_0(var_2, var_0, var_1);
+ return var_2;
+};
+$java.jur_Matcher$1__init_0 = function($this, $this$0, var$2) {
+ $this.$this$045 = $this$0;
+ $this.$val$gr = var$2;
+ $this.$grN = $this.$val$gr;
+};
+$java.jur_Matcher$1_toString = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6;
+ var$1 = $this.$this$045;
+ var$2 = $this.$grN;
+ var$1 = var$1.$matchResult;
+ jur_MatchResultImpl_checkGroup(var$1, var$2);
+ var$3 = var$1.$groupBounds.data;
+ var$4 = var$2 * 2 | 0;
+ if (var$3[var$4] < 0)
+ var$1 = null;
+ else {
+ var$5 = var$1.$string4;
+ jur_MatchResultImpl_checkGroup(var$1, var$2);
+ var$6 = var$1.$groupBounds.data[var$4];
+ jur_MatchResultImpl_checkGroup(var$1, var$2);
+ var$4 = var$1.$groupBounds.data[var$4 + 1 | 0];
+ if (var$6 > var$4) {
+ var$1 = new jl_IndexOutOfBoundsException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace(var$1);
+ $rt_throw(var$1);
+ }
+ var$1 = jl_String__init_0(var$5.$characters, var$6, var$4 - var$6 | 0);
+ }
+ return var$1;
+};
+$java.ju_AbstractMap$KeySet$1 = function() {
+ var a = this; jl_Object.call(a);
+ a.$val$iter = null;
+ a.$this$1 = null;
+};
+$java.ju_AbstractMap$KeySet$1_hasNext = function($this) {
+ return $this.$val$iter.$depth <= 0 ? 0 : 1;
+};
+$java.ju_AbstractMap$KeySet$1_next = function($this) {
+ return $java.ju_TreeMap$EntryIterator_next($this.$val$iter).$key0;
+};
+$java.ju_AbstractMap$KeySet$1_remove = function($this) {
+ $java.ju_TreeMap$EntryIterator_remove($this.$val$iter);
+};
+function nms_ModelEnderCrystal() {
+ var a = this; nms_ModelBase.call(a);
+ a.$cube = null;
+ a.$glass = null;
+ a.$base = null;
+}
+function nms_ModelEnderCrystal__init_(var_0, var_1) {
+ var var_2 = new nms_ModelEnderCrystal();
+ $java.nms_ModelEnderCrystal__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.nms_ModelEnderCrystal__init_ = function($this, $par1, $par2) {
+ var var$3;
+ nms_ModelBase__init_0($this);
+ $this.$glass = nms_ModelRenderer__init_($this, $rt_s(1610));
+ var$3 = $this.$glass;
+ var$3.$textureOffsetX0 = 0;
+ var$3.$textureOffsetY0 = 0;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-4.0), (-4.0), (-4.0), 8, 8, 8, 0.0));
+ $this.$cube = nms_ModelRenderer__init_($this, $rt_s(2752));
+ var$3 = $this.$cube;
+ var$3.$textureOffsetX0 = 32;
+ var$3.$textureOffsetY0 = 0;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-4.0), (-4.0), (-4.0), 8, 8, 8, 0.0));
+ if ($par2) {
+ $this.$base = nms_ModelRenderer__init_($this, $rt_s(2753));
+ var$3 = $this.$base;
+ var$3.$textureOffsetX0 = 0;
+ var$3.$textureOffsetY0 = 16;
+ ju_ArrayList_add(var$3.$cubeList, nms_ModelBox__init_(var$3, var$3.$textureOffsetX0, var$3.$textureOffsetY0, (-6.0), 0.0, (-6.0), 12, 4, 12, 0.0));
+ }
+};
+function nms_ModelEnderCrystal_render($this, $par1Entity, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var var$8, var$9, var$10;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 2.0;
+ $par1Entity.$y = 2.0;
+ $par1Entity.$z = 2.0;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1Entity;
+ jl_System_errCache = var$8;
+ }
+ var$9 = jl_System_errCache;
+ var$8 = var$9.$sb;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(220));
+ var$10 = var$8.$length;
+ jl_AbstractStringBuilder_insertSpace(var$8, var$10, var$10 + 1 | 0);
+ var$8.$buffer.data[var$10] = 10;
+ ji_PrintStream_printSB(var$9);
+ }
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.0;
+ $par1Entity.$y = (-0.5);
+ $par1Entity.$z = 0.0;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1Entity;
+ jl_System_errCache = var$8;
+ }
+ var$9 = jl_System_errCache;
+ var$8 = var$9.$sb;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(220));
+ var$10 = var$8.$length;
+ jl_AbstractStringBuilder_insertSpace(var$8, var$10, var$10 + 1 | 0);
+ var$8.$buffer.data[var$10] = 10;
+ ji_PrintStream_printSB(var$9);
+ }
+ if ($this.$base !== null)
+ nms_ModelRenderer_render($this.$base, $par7);
+ nleg_EaglerAdapterGL30_glRotatef($par3, 0.0, 1.0, 0.0);
+ $par4 = 0.800000011920929 + $par4;
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.0;
+ $par1Entity.$y = $par4;
+ $par1Entity.$z = 0.0;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ $par1Entity.$buffer = $rt_createCharArray(16);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ $par1Entity = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Entity, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$8.$charset = $par1Entity;
+ jl_System_errCache = var$8;
+ }
+ var$9 = jl_System_errCache;
+ var$8 = var$9.$sb;
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, $rt_s(220));
+ var$10 = var$8.$length;
+ jl_AbstractStringBuilder_insertSpace(var$8, var$10, var$10 + 1 | 0);
+ var$8.$buffer.data[var$10] = 10;
+ ji_PrintStream_printSB(var$9);
+ }
+ nleg_EaglerAdapterGL30_glRotatef(60.0, 0.707099974155426, 0.0, 0.707099974155426);
+ nms_ModelRenderer_render($this.$glass, $par7);
+ $par1Entity = nleg_EaglerAdapterGL30_deevis;
+ $par1Entity.$x = 0.875;
+ $par1Entity.$y = 0.875;
+ $par1Entity.$z = 0.875;
+ $par1Entity = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $par1Entity, $par1Entity);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$8 = new ji_PrintStream;
+ var$8.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Entity = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_($par1Entity);
+ var$8.$sb = $par1Entity;
+ var$8.$buffer0 = $rt_createCharArray(32);
+ var$8.$autoFlush = 0;
+ var$8.$charset = jnci_UTF8Charset__init_0();
+ jl_System_errCache = var$8;
+ }
+ ji_PrintStream_println0(jl_System_errCache, $rt_s(220));
+ }
+ nleg_EaglerAdapterGL30_glRotatef(60.0, 0.707099974155426, 0.0, 0.707099974155426);
+ nleg_EaglerAdapterGL30_glRotatef($par3, 0.0, 1.0, 0.0);
+ nms_ModelRenderer_render($this.$glass, $par7);
+ nleg_EaglerAdapterGL30_glScalef(0.875, 0.875, 0.875);
+ nleg_EaglerAdapterGL30_glRotatef(60.0, 0.707099974155426, 0.0, 0.707099974155426);
+ nleg_EaglerAdapterGL30_glRotatef($par3, 0.0, 1.0, 0.0);
+ nms_ModelRenderer_render($this.$cube, $par7);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+}
+function nms_EnumArt() {
+ var a = this; jl_Enum.call(a);
+ a.$title = null;
+ a.$sizeX = 0;
+ a.$sizeY = 0;
+ a.$offsetX = 0;
+ a.$offsetY = 0;
+}
+$java.nms_EnumArt_Kebab = null;
+$java.nms_EnumArt_Aztec = null;
+$java.nms_EnumArt_Alban = null;
+$java.nms_EnumArt_Aztec2 = null;
+$java.nms_EnumArt_Bomb = null;
+$java.nms_EnumArt_Plant = null;
+$java.nms_EnumArt_Wasteland = null;
+$java.nms_EnumArt_Pool = null;
+$java.nms_EnumArt_Courbet = null;
+$java.nms_EnumArt_Sea = null;
+$java.nms_EnumArt_Sunset = null;
+$java.nms_EnumArt_Creebet = null;
+$java.nms_EnumArt_Wanderer = null;
+$java.nms_EnumArt_Graham = null;
+$java.nms_EnumArt_Match = null;
+$java.nms_EnumArt_Bust = null;
+$java.nms_EnumArt_Stage = null;
+$java.nms_EnumArt_Void = null;
+$java.nms_EnumArt_SkullAndRoses = null;
+$java.nms_EnumArt_Wither = null;
+$java.nms_EnumArt_Fighters = null;
+$java.nms_EnumArt_Pointer = null;
+$java.nms_EnumArt_Pigscene = null;
+$java.nms_EnumArt_BurningSkull = null;
+$java.nms_EnumArt_Skeleton = null;
+$java.nms_EnumArt_DonkeyKong = null;
+$java.nms_EnumArt_maxArtTitleLength = 0;
+var nms_EnumArt_$VALUES = null;
+$java.nms_EnumArt__init_ = function(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EnumArt();
+ $java.nms_EnumArt__init_0(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+};
+$java.nms_EnumArt__init_0 = function($this, var$1, var$2, $par3Str, $par4, $par5, $par6, $par7) {
+ $this.$name2 = var$1;
+ $this.$ordinal = var$2;
+ $this.$title = $par3Str;
+ $this.$sizeX = $par4;
+ $this.$sizeY = $par5;
+ $this.$offsetX = $par6;
+ $this.$offsetY = $par7;
+};
+function nms_EnumArt__clinit_() {
+ var var$1, var$2;
+ $java.nms_EnumArt_Kebab = $java.nms_EnumArt__init_($rt_s(2754), 0, $rt_s(2754), 16, 16, 0, 0);
+ $java.nms_EnumArt_Aztec = $java.nms_EnumArt__init_($rt_s(2755), 1, $rt_s(2755), 16, 16, 16, 0);
+ $java.nms_EnumArt_Alban = $java.nms_EnumArt__init_($rt_s(2756), 2, $rt_s(2756), 16, 16, 32, 0);
+ $java.nms_EnumArt_Aztec2 = $java.nms_EnumArt__init_($rt_s(2757), 3, $rt_s(2757), 16, 16, 48, 0);
+ $java.nms_EnumArt_Bomb = $java.nms_EnumArt__init_($rt_s(2758), 4, $rt_s(2758), 16, 16, 64, 0);
+ $java.nms_EnumArt_Plant = $java.nms_EnumArt__init_($rt_s(2759), 5, $rt_s(2759), 16, 16, 80, 0);
+ $java.nms_EnumArt_Wasteland = $java.nms_EnumArt__init_($rt_s(2760), 6, $rt_s(2760), 16, 16, 96, 0);
+ $java.nms_EnumArt_Pool = $java.nms_EnumArt__init_($rt_s(2761), 7, $rt_s(2761), 32, 16, 0, 32);
+ $java.nms_EnumArt_Courbet = $java.nms_EnumArt__init_($rt_s(2762), 8, $rt_s(2762), 32, 16, 32, 32);
+ $java.nms_EnumArt_Sea = $java.nms_EnumArt__init_($rt_s(2763), 9, $rt_s(2763), 32, 16, 64, 32);
+ $java.nms_EnumArt_Sunset = $java.nms_EnumArt__init_($rt_s(2764), 10, $rt_s(2764), 32, 16, 96, 32);
+ $java.nms_EnumArt_Creebet = $java.nms_EnumArt__init_($rt_s(2765), 11, $rt_s(2765), 32, 16, 128, 32);
+ $java.nms_EnumArt_Wanderer = $java.nms_EnumArt__init_($rt_s(2766), 12, $rt_s(2766), 16, 32, 0, 64);
+ $java.nms_EnumArt_Graham = $java.nms_EnumArt__init_($rt_s(2767), 13, $rt_s(2767), 16, 32, 16, 64);
+ $java.nms_EnumArt_Match = $java.nms_EnumArt__init_($rt_s(2768), 14, $rt_s(2768), 32, 32, 0, 128);
+ $java.nms_EnumArt_Bust = $java.nms_EnumArt__init_($rt_s(2769), 15, $rt_s(2769), 32, 32, 32, 128);
+ $java.nms_EnumArt_Stage = $java.nms_EnumArt__init_($rt_s(2770), 16, $rt_s(2770), 32, 32, 64, 128);
+ $java.nms_EnumArt_Void = $java.nms_EnumArt__init_($rt_s(2771), 17, $rt_s(2771), 32, 32, 96, 128);
+ $java.nms_EnumArt_SkullAndRoses = $java.nms_EnumArt__init_($rt_s(2772), 18, $rt_s(2772), 32, 32, 128, 128);
+ $java.nms_EnumArt_Wither = $java.nms_EnumArt__init_($rt_s(2773), 19, $rt_s(2773), 32, 32, 160, 128);
+ $java.nms_EnumArt_Fighters = $java.nms_EnumArt__init_($rt_s(2774), 20, $rt_s(2774), 64, 32, 0, 96);
+ $java.nms_EnumArt_Pointer = $java.nms_EnumArt__init_($rt_s(2775), 21, $rt_s(2775), 64, 64, 0, 192);
+ $java.nms_EnumArt_Pigscene = $java.nms_EnumArt__init_($rt_s(2776), 22, $rt_s(2776), 64, 64, 64, 192);
+ $java.nms_EnumArt_BurningSkull = $java.nms_EnumArt__init_($rt_s(2777), 23, $rt_s(2777), 64, 64, 128, 192);
+ $java.nms_EnumArt_Skeleton = $java.nms_EnumArt__init_($rt_s(463), 24, $rt_s(463), 64, 48, 192, 64);
+ $java.nms_EnumArt_DonkeyKong = $java.nms_EnumArt__init_($rt_s(2778), 25, $rt_s(2778), 64, 48, 192, 112);
+ var$1 = $rt_createArray(nms_EnumArt, 26);
+ var$2 = var$1.data;
+ var$2[0] = $java.nms_EnumArt_Kebab;
+ var$2[1] = $java.nms_EnumArt_Aztec;
+ var$2[2] = $java.nms_EnumArt_Alban;
+ var$2[3] = $java.nms_EnumArt_Aztec2;
+ var$2[4] = $java.nms_EnumArt_Bomb;
+ var$2[5] = $java.nms_EnumArt_Plant;
+ var$2[6] = $java.nms_EnumArt_Wasteland;
+ var$2[7] = $java.nms_EnumArt_Pool;
+ var$2[8] = $java.nms_EnumArt_Courbet;
+ var$2[9] = $java.nms_EnumArt_Sea;
+ var$2[10] = $java.nms_EnumArt_Sunset;
+ var$2[11] = $java.nms_EnumArt_Creebet;
+ var$2[12] = $java.nms_EnumArt_Wanderer;
+ var$2[13] = $java.nms_EnumArt_Graham;
+ var$2[14] = $java.nms_EnumArt_Match;
+ var$2[15] = $java.nms_EnumArt_Bust;
+ var$2[16] = $java.nms_EnumArt_Stage;
+ var$2[17] = $java.nms_EnumArt_Void;
+ var$2[18] = $java.nms_EnumArt_SkullAndRoses;
+ var$2[19] = $java.nms_EnumArt_Wither;
+ var$2[20] = $java.nms_EnumArt_Fighters;
+ var$2[21] = $java.nms_EnumArt_Pointer;
+ var$2[22] = $java.nms_EnumArt_Pigscene;
+ var$2[23] = $java.nms_EnumArt_BurningSkull;
+ var$2[24] = $java.nms_EnumArt_Skeleton;
+ var$2[25] = $java.nms_EnumArt_DonkeyKong;
+ nms_EnumArt_$VALUES = var$1;
+ $java.nms_EnumArt_maxArtTitleLength = jl_String_length($rt_s(2772));
+}
+$java.nle_WebsocketNetworkManager$ByteBufferDirectInputStream = function() {
+ ji_InputStream.call(this);
+ this.$buf3 = null;
+};
+$java.nle_WebsocketNetworkManager$ByteBufferDirectInputStream_read = function($this) {
+ var var$1;
+ var$1 = $this.$buf3;
+ return (var$1.$limit - var$1.$position | 0) <= 0 ? (-1) : jn_ByteBufferImpl_get($this.$buf3) & 255;
+};
+$java.nle_WebsocketNetworkManager$ByteBufferDirectInputStream_available = function($this) {
+ var var$1;
+ var$1 = $this.$buf3;
+ return var$1.$limit - var$1.$position | 0;
+};
+function nms_PacketCount() {
+ jl_Object.call(this);
+}
+$java.nms_PacketCount_allowCounting = 0;
+$java.nms_PacketCount_packetCountForID = null;
+$java.nms_PacketCount_sizeCountForID = null;
+$java.nms_PacketCount_lock = null;
+$java.nms_PacketCount__init_ = function() {
+ var var_0 = new nms_PacketCount();
+ nms_PacketCount__init_(var_0);
+ return var_0;
+};
+function nms_PacketCount__init_($this) {
+ return;
+}
+function nms_PacketCount_countPacket($par0, $par1) {
+ var var$3, var$4, $$je;
+ a: {
+ b: {
+ if ($java.nms_PacketCount_allowCounting) {
+ var$3 = $java.nms_PacketCount_lock;
+ jl_Object_monitorEnterSync(var$3);
+ c: {
+ try {
+ if (!ju_HashMap_containsKey($java.nms_PacketCount_packetCountForID, jl_Integer_valueOf($par0))) {
+ ju_HashMap_put($java.nms_PacketCount_packetCountForID, jl_Integer_valueOf($par0), jl_Long_valueOf(Long_fromInt(1)));
+ ju_HashMap_put($java.nms_PacketCount_sizeCountForID, jl_Integer_valueOf($par0), jl_Long_valueOf($par1));
+ break c;
+ }
+ ju_HashMap_put($java.nms_PacketCount_packetCountForID, jl_Integer_valueOf($par0), jl_Long_valueOf(Long_add(jl_Long_longValue(ju_HashMap_get($java.nms_PacketCount_packetCountForID, jl_Integer_valueOf($par0))), Long_fromInt(1))));
+ ju_HashMap_put($java.nms_PacketCount_sizeCountForID, jl_Integer_valueOf($par0), jl_Long_valueOf(Long_add(jl_Long_longValue(ju_HashMap_get($java.nms_PacketCount_sizeCountForID, jl_Integer_valueOf($par0))), $par1)));
+ break c;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ var$4 = $$je;
+ break a;
+
+ }
+ }
+ try {
+ jl_Object_monitorExitSync(var$3);
+ break b;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ var$4 = $$je;
+ break a;
+
+ }
+ }
+ }
+ return;
+ }
+ jl_Object_monitorExitSync(var$3);
+ $rt_throw(var$4);
+}
+function nms_PacketCount__clinit_() {
+ $java.nms_PacketCount_allowCounting = 1;
+ $java.nms_PacketCount_packetCountForID = ju_HashMap__init_1(16, 0.75);
+ $java.nms_PacketCount_sizeCountForID = ju_HashMap__init_1(16, 0.75);
+ $java.nms_PacketCount_lock = new jl_Object;
+}
+function ju_TreeMap$EntrySet() {
+ var a = this; ju_AbstractSet.call(a);
+ a.$modCount4 = 0;
+ a.$owner0 = null;
+ a.$from = null;
+ a.$fromIncluded = 0;
+ a.$fromChecked = 0;
+ a.$to = null;
+ a.$toIncluded = 0;
+ a.$toChecked = 0;
+ a.$reverse0 = 0;
+}
+$java.ju_TreeMap$EntrySet_iterator = function($this) {
+ return $this.$reverse0 ? $java.ju_TreeMap$EntrySet_descendingIterator($this) : $java.ju_TreeMap$EntrySet_ascendingIterator($this);
+};
+$java.ju_TreeMap$EntrySet_ascendingIterator = function($this) {
+ var $fromPath, var$2, $toEntry, var$4;
+ $fromPath = !$this.$fromChecked ? ju_TreeMap_pathToFirst($this.$owner0, 0) : !$this.$fromIncluded ? ju_TreeMap_pathToNext($this.$owner0, $this.$from, 0) : ju_TreeMap_pathToExactOrNext($this.$owner0, $this.$from, 0);
+ if (!$this.$toChecked) {
+ var$2 = $this.$owner0.$root;
+ $toEntry = null;
+ while (var$2 !== null) {
+ var$4 = var$2.$right;
+ $toEntry = var$2;
+ var$2 = var$4;
+ }
+ } else
+ $toEntry = !$this.$toIncluded ? ju_TreeMap_findNext($this.$owner0, $this.$to, 1) : ju_TreeMap_findExactOrNext($this.$owner0, $this.$to, 1);
+ return $java.ju_TreeMap$EntryIterator__init_($this.$owner0, $fromPath, $toEntry, 0);
+};
+$java.ju_TreeMap$EntrySet_descendingIterator = function($this) {
+ var $toPath, var$2, $fromEntry, var$4;
+ $toPath = !$this.$toChecked ? ju_TreeMap_pathToFirst($this.$owner0, 1) : !$this.$toIncluded ? ju_TreeMap_pathToNext($this.$owner0, $this.$to, 1) : ju_TreeMap_pathToExactOrNext($this.$owner0, $this.$to, 1);
+ if (!$this.$fromChecked) {
+ var$2 = $this.$owner0.$root;
+ $fromEntry = null;
+ while (var$2 !== null) {
+ var$4 = var$2.$left0;
+ $fromEntry = var$2;
+ var$2 = var$4;
+ }
+ } else
+ $fromEntry = !$this.$fromIncluded ? ju_TreeMap_findNext($this.$owner0, $this.$to, 0) : ju_TreeMap_findExactOrNext($this.$owner0, $this.$to, 0);
+ return $java.ju_TreeMap$EntryIterator__init_($this.$owner0, $toPath, $fromEntry, 1);
+};
+function jl_ReflectiveOperationException() {
+ jl_Exception.call(this);
+}
+$java.jl_ReflectiveOperationException__init_ = function() {
+ var var_0 = new jl_ReflectiveOperationException();
+ jl_ReflectiveOperationException__init_(var_0);
+ return var_0;
+};
+function jl_ReflectiveOperationException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jl_InstantiationException() {
+ jl_ReflectiveOperationException.call(this);
+}
+$java.jl_InstantiationException__init_ = function() {
+ var var_0 = new jl_InstantiationException();
+ jl_InstantiationException__init_(var_0);
+ return var_0;
+};
+function jl_InstantiationException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+function jn_InvalidMarkException() {
+ jl_IllegalStateException.call(this);
+}
+$java.jn_InvalidMarkException__init_ = function() {
+ var var_0 = new jn_InvalidMarkException();
+ jn_InvalidMarkException__init_(var_0);
+ return var_0;
+};
+function jn_InvalidMarkException__init_($this) {
+ $this.$suppressionEnabled = 1;
+ $this.$writableStackTrace = 1;
+}
+$java.jur_IntArrHash = function() {
+ jl_Object.call(this);
+};
+function nms_IEntitySelector() {
+}
+$java.nms_IEntitySelector_selectAnything = null;
+var nms_IEntitySelector_selectInventories = null;
+function nms_IEntitySelector__clinit_() {
+ $java.nms_IEntitySelector_selectAnything = new nms_EntitySelectorAlive;
+ nms_IEntitySelector_selectInventories = new nms_EntitySelectorInventory;
+}
+function nms_EntityWitherAttackFilter() {
+ jl_Object.call(this);
+}
+$java.nms_EntityWitherAttackFilter__init_ = function() {
+ var var_0 = new nms_EntityWitherAttackFilter();
+ nms_EntityWitherAttackFilter__init_(var_0);
+ return var_0;
+};
+function nms_EntityWitherAttackFilter__init_($this) {
+ return;
+}
+$java.nms_EntityWitherAttackFilter_isEntityApplicable = function($this, $par1Entity) {
+ return $par1Entity instanceof nms_EntityLiving && $par1Entity.$getCreatureAttribute() !== nms_EnumCreatureAttribute_UNDEAD ? 1 : 0;
+};
+function nms_WorldType() {
+ var a = this; jl_Object.call(a);
+ a.$worldTypeId = 0;
+ a.$worldType = null;
+ a.$generatorVersion = 0;
+ a.$canBeCreated = 0;
+ a.$isWorldTypeVersioned = 0;
+}
+$java.nms_WorldType_worldTypes = null;
+$java.nms_WorldType_DEFAULT = null;
+var nms_WorldType_FLAT = null;
+$java.nms_WorldType_LARGE_BIOMES = null;
+$java.nms_WorldType_DEFAULT_1_1 = null;
+$java.nms_WorldType_getWorldTypeName = function($this) {
+ return $this.$worldType;
+};
+$java.nms_WorldType_parseWorldType = function($par0Str) {
+ var $var1;
+ $var1 = 0;
+ while ($var1 < $java.nms_WorldType_worldTypes.data.length) {
+ if ($java.nms_WorldType_worldTypes.data[$var1] !== null && jl_String_equalsIgnoreCase($java.nms_WorldType_worldTypes.data[$var1].$worldType, $par0Str))
+ return $java.nms_WorldType_worldTypes.data[$var1];
+ $var1 = $var1 + 1 | 0;
+ }
+ return null;
+};
+function nms_WorldType__clinit_() {
+ var var$1, var$2;
+ $java.nms_WorldType_worldTypes = $rt_createArray(nms_WorldType, 16);
+ var$1 = new nms_WorldType;
+ var$1.$worldType = $rt_s(1759);
+ var$1.$generatorVersion = 1;
+ var$1.$canBeCreated = 1;
+ var$1.$worldTypeId = 0;
+ $java.nms_WorldType_worldTypes.data[0] = var$1;
+ var$1.$isWorldTypeVersioned = 1;
+ $java.nms_WorldType_DEFAULT = var$1;
+ var$2 = new nms_WorldType;
+ var$2.$worldType = $rt_s(2779);
+ var$2.$generatorVersion = 0;
+ var$2.$canBeCreated = 1;
+ var$2.$worldTypeId = 1;
+ $java.nms_WorldType_worldTypes.data[1] = var$2;
+ nms_WorldType_FLAT = var$2;
+ var$2 = new nms_WorldType;
+ var$2.$worldType = $rt_s(2780);
+ var$2.$generatorVersion = 0;
+ var$2.$canBeCreated = 1;
+ var$2.$worldTypeId = 2;
+ $java.nms_WorldType_worldTypes.data[2] = var$2;
+ $java.nms_WorldType_LARGE_BIOMES = var$2;
+ var$2 = new nms_WorldType;
+ var$2.$worldType = $rt_s(2781);
+ var$2.$generatorVersion = 0;
+ var$2.$canBeCreated = 1;
+ var$2.$worldTypeId = 8;
+ $java.nms_WorldType_worldTypes.data[8] = var$2;
+ var$2.$canBeCreated = 0;
+ $java.nms_WorldType_DEFAULT_1_1 = var$2;
+}
+function nms_EnumGameType() {
+ var a = this; jl_Enum.call(a);
+ a.$id7 = 0;
+ a.$name14 = null;
+}
+$java.nms_EnumGameType_NOT_SET = null;
+var nms_EnumGameType_SURVIVAL = null;
+var nms_EnumGameType_CREATIVE = null;
+var nms_EnumGameType_ADVENTURE = null;
+$java.nms_EnumGameType_$VALUES = null;
+function nms_EnumGameType_configurePlayerCapabilities($this, $par1PlayerCapabilities) {
+ if ($this === nms_EnumGameType_CREATIVE) {
+ $par1PlayerCapabilities.$allowFlying = 1;
+ $par1PlayerCapabilities.$isCreativeMode = 1;
+ $par1PlayerCapabilities.$disableDamage = 1;
+ } else {
+ $par1PlayerCapabilities.$allowFlying = 0;
+ $par1PlayerCapabilities.$isCreativeMode = 0;
+ $par1PlayerCapabilities.$disableDamage = 0;
+ $par1PlayerCapabilities.$isFlying = 0;
+ }
+ $par1PlayerCapabilities.$allowEdit = ($this !== nms_EnumGameType_ADVENTURE ? 0 : 1) ? 0 : 1;
+}
+$java.nms_EnumGameType_isAdventure = function($this) {
+ return $this !== nms_EnumGameType_ADVENTURE ? 0 : 1;
+};
+$java.nms_EnumGameType_isCreative = function($this) {
+ return $this !== nms_EnumGameType_CREATIVE ? 0 : 1;
+};
+$java.nms_EnumGameType_isSurvivalOrAdventure = function($this) {
+ return $this !== nms_EnumGameType_SURVIVAL && $this !== nms_EnumGameType_ADVENTURE ? 0 : 1;
+};
+$java.nms_EnumGameType_getByID = function($par0) {
+ var $var1, $var2, $var3, $var4;
+ $var1 = $java.nms_EnumGameType_$VALUES.$clone().data;
+ $var2 = $var1.length;
+ $var3 = 0;
+ while (true) {
+ if ($var3 >= $var2)
+ return nms_EnumGameType_SURVIVAL;
+ $var4 = $var1[$var3];
+ if ($var4.$id7 == $par0)
+ break;
+ $var3 = $var3 + 1 | 0;
+ }
+ return $var4;
+};
+function nms_EnumGameType__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new nms_EnumGameType;
+ var$1.$name2 = $rt_s(2782);
+ var$1.$ordinal = 0;
+ var$1.$id7 = (-1);
+ var$1.$name14 = $rt_s(44);
+ $java.nms_EnumGameType_NOT_SET = var$1;
+ var$1 = new nms_EnumGameType;
+ var$1.$name2 = $rt_s(2783);
+ var$1.$ordinal = 1;
+ var$1.$id7 = 0;
+ var$1.$name14 = $rt_s(2784);
+ nms_EnumGameType_SURVIVAL = var$1;
+ var$1 = new nms_EnumGameType;
+ var$1.$name2 = $rt_s(2785);
+ var$1.$ordinal = 2;
+ var$1.$id7 = 1;
+ var$1.$name14 = $rt_s(2786);
+ nms_EnumGameType_CREATIVE = var$1;
+ var$1 = new nms_EnumGameType;
+ var$1.$name2 = $rt_s(2787);
+ var$1.$ordinal = 3;
+ var$1.$id7 = 2;
+ var$1.$name14 = $rt_s(2788);
+ nms_EnumGameType_ADVENTURE = var$1;
+ var$2 = $rt_createArray(nms_EnumGameType, 4);
+ var$3 = var$2.data;
+ var$3[0] = $java.nms_EnumGameType_NOT_SET;
+ var$3[1] = nms_EnumGameType_SURVIVAL;
+ var$3[2] = nms_EnumGameType_CREATIVE;
+ var$3[3] = nms_EnumGameType_ADVENTURE;
+ $java.nms_EnumGameType_$VALUES = var$2;
+}
+function nms_InventoryCrafting() {
+ var a = this; jl_Object.call(a);
+ a.$stackList = null;
+ a.$inventoryWidth = 0;
+ a.$eventHandler = null;
+}
+$java.nms_InventoryCrafting_getSizeInventory = function($this) {
+ return $this.$stackList.data.length;
+};
+$java.nms_InventoryCrafting_getStackInSlot = function($this, $par1) {
+ return $par1 >= $this.$stackList.data.length ? null : $this.$stackList.data[$par1];
+};
+$java.nms_InventoryCrafting_getStackInRowAndColumn = function($this, $par1, $par2) {
+ var $var3;
+ if ($par1 >= 0 && $par1 < $this.$inventoryWidth) {
+ $var3 = $par1 + $rt_imul($par2, $this.$inventoryWidth) | 0;
+ return $var3 >= $this.$stackList.data.length ? null : $this.$stackList.data[$var3];
+ }
+ return null;
+};
+$java.nms_InventoryCrafting_getStackInSlotOnClosing = function($this, $par1) {
+ var $var2;
+ if ($this.$stackList.data[$par1] === null)
+ return null;
+ $var2 = $this.$stackList.data[$par1];
+ $this.$stackList.data[$par1] = null;
+ return $var2;
+};
+$java.nms_InventoryCrafting_decrStackSize = function($this, $par1, $par2) {
+ var $var3, $var3_0;
+ if ($this.$stackList.data[$par1] === null)
+ return null;
+ if ($this.$stackList.data[$par1].$stackSize <= $par2) {
+ $var3 = $this.$stackList.data[$par1];
+ $this.$stackList.data[$par1] = null;
+ $this.$eventHandler.$onCraftMatrixChanged($this);
+ return $var3;
+ }
+ $var3_0 = nms_ItemStack_splitStack($this.$stackList.data[$par1], $par2);
+ if (!$this.$stackList.data[$par1].$stackSize)
+ $this.$stackList.data[$par1] = null;
+ $this.$eventHandler.$onCraftMatrixChanged($this);
+ return $var3_0;
+};
+$java.nms_InventoryCrafting_setInventorySlotContents = function($this, $par1, $par2ItemStack) {
+ $this.$stackList.data[$par1] = $par2ItemStack;
+ $this.$eventHandler.$onCraftMatrixChanged($this);
+};
+$java.nms_InventoryCrafting_getInventoryStackLimit = function($this) {
+ return 64;
+};
+$java.nms_InventoryCrafting_onInventoryChanged = function($this) {
+ return;
+};
+function nms_ContainerSheep() {
+ nms_Container.call(this);
+ this.$field_90034_a = null;
+}
+function nms_EntityDragonPart() {
+ var a = this; nms_Entity.call(a);
+ a.$entityDragonObj = null;
+ a.$name9 = null;
+}
+$java.nms_EntityDragonPart_entityInit = function($this) {
+ return;
+};
+$java.nms_EntityDragonPart_canBeCollidedWith = function($this) {
+ return 1;
+};
+$java.nms_EntityDragonPart_attackEntityFrom = function($this, $par1DamageSource, $par2) {
+ var var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1DamageSource = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$invulnerable)
+ return 0;
+ var$3 = $this.$entityDragonObj;
+ $ptr = 1;
+ case 1:
+ $tmp = nms_EntityDragon_attackEntityFromPart(var$3, $this, $par1DamageSource, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ return $par2;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1DamageSource, $par2, var$3, $ptr);
+};
+$java.nms_EntityDragonPart_isEntityEqual = function($this, $par1Entity) {
+ return $this !== $par1Entity && $this.$entityDragonObj !== $par1Entity ? 0 : 1;
+};
+function nms_GameRules() {
+ jl_Object.call(this);
+ this.$theGameRules0 = null;
+}
+$java.nms_GameRules__init_ = function() {
+ var var_0 = new nms_GameRules();
+ nms_GameRules__init_(var_0);
+ return var_0;
+};
+function nms_GameRules__init_($this) {
+ var var$1, var$2, var$3, var$4;
+ var$1 = new ju_TreeMap;
+ var$2 = null;
+ var$1.$originalComparator = var$2;
+ if (var$2 === null) {
+ var$2 = new ju_TreeMap$1;
+ var$2.$this$05 = var$1;
+ }
+ var$1.$comparator = var$2;
+ $this.$theGameRules0 = var$1;
+ var$3 = $this.$theGameRules0;
+ var$4 = new $java.nms_GameRuleValue;
+ $java.nms_GameRuleValue_setValue(var$4, $rt_s(2700));
+ var$3.$root = ju_TreeMap_getOrCreateNode(var$3, var$3.$root, $rt_s(2789));
+ var$1 = ju_TreeMap_findExact(var$3, $rt_s(2789));
+ var$1.$value8 = var$4;
+ var$1.$value8 = var$4;
+ var$3.$modCount3 = var$3.$modCount3 + 1 | 0;
+ var$3 = $this.$theGameRules0;
+ var$4 = new $java.nms_GameRuleValue;
+ $java.nms_GameRuleValue_setValue(var$4, $rt_s(2700));
+ var$3.$root = ju_TreeMap_getOrCreateNode(var$3, var$3.$root, $rt_s(701));
+ var$1 = ju_TreeMap_findExact(var$3, $rt_s(701));
+ var$1.$value8 = var$4;
+ var$1.$value8 = var$4;
+ var$3.$modCount3 = var$3.$modCount3 + 1 | 0;
+ var$3 = $this.$theGameRules0;
+ var$4 = new $java.nms_GameRuleValue;
+ $java.nms_GameRuleValue_setValue(var$4, $rt_s(2699));
+ var$3.$root = ju_TreeMap_getOrCreateNode(var$3, var$3.$root, $rt_s(719));
+ var$1 = ju_TreeMap_findExact(var$3, $rt_s(719));
+ var$1.$value8 = var$4;
+ var$1.$value8 = var$4;
+ var$3.$modCount3 = var$3.$modCount3 + 1 | 0;
+ var$3 = $this.$theGameRules0;
+ var$4 = new $java.nms_GameRuleValue;
+ $java.nms_GameRuleValue_setValue(var$4, $rt_s(2700));
+ var$3.$root = ju_TreeMap_getOrCreateNode(var$3, var$3.$root, $rt_s(2790));
+ var$1 = ju_TreeMap_findExact(var$3, $rt_s(2790));
+ var$1.$value8 = var$4;
+ var$1.$value8 = var$4;
+ var$3.$modCount3 = var$3.$modCount3 + 1 | 0;
+ var$3 = $this.$theGameRules0;
+ var$4 = new $java.nms_GameRuleValue;
+ $java.nms_GameRuleValue_setValue(var$4, $rt_s(2700));
+ var$3.$root = ju_TreeMap_getOrCreateNode(var$3, var$3.$root, $rt_s(687));
+ var$1 = ju_TreeMap_findExact(var$3, $rt_s(687));
+ var$1.$value8 = var$4;
+ var$1.$value8 = var$4;
+ var$3.$modCount3 = var$3.$modCount3 + 1 | 0;
+ var$3 = $this.$theGameRules0;
+ var$4 = new $java.nms_GameRuleValue;
+ $java.nms_GameRuleValue_setValue(var$4, $rt_s(2700));
+ var$3.$root = ju_TreeMap_getOrCreateNode(var$3, var$3.$root, $rt_s(1589));
+ var$1 = ju_TreeMap_findExact(var$3, $rt_s(1589));
+ var$1.$value8 = var$4;
+ var$1.$value8 = var$4;
+ var$3.$modCount3 = var$3.$modCount3 + 1 | 0;
+ var$3 = $this.$theGameRules0;
+ var$4 = new $java.nms_GameRuleValue;
+ $java.nms_GameRuleValue_setValue(var$4, $rt_s(2700));
+ var$3.$root = ju_TreeMap_getOrCreateNode(var$3, var$3.$root, $rt_s(2791));
+ var$1 = ju_TreeMap_findExact(var$3, $rt_s(2791));
+ var$1.$value8 = var$4;
+ var$1.$value8 = var$4;
+ var$3.$modCount3 = var$3.$modCount3 + 1 | 0;
+}
+$java.nms_GameRules_addGameRule = function($this, $par1Str, $par2Str) {
+ var var$3, var$4;
+ var$3 = $this.$theGameRules0;
+ var$4 = new $java.nms_GameRuleValue;
+ $java.nms_GameRuleValue_setValue(var$4, $par2Str);
+ var$3.$root = ju_TreeMap_getOrCreateNode(var$3, var$3.$root, $par1Str);
+ $par1Str = ju_TreeMap_findExact(var$3, $par1Str);
+ $par1Str.$value8 = var$4;
+ $par1Str.$value8 = var$4;
+ var$3.$modCount3 = var$3.$modCount3 + 1 | 0;
+};
+function nms_GameRules_getGameRuleBooleanValue($this, $par1Str) {
+ var $var2;
+ $par1Str = ju_TreeMap_findExact($this.$theGameRules0, $par1Str);
+ $var2 = $par1Str === null ? null : $par1Str.$value8;
+ return $var2 === null ? 0 : $var2.$valueBoolean;
+}
+$java.ju_TreeMap$EntryIterator = function() {
+ var a = this; jl_Object.call(a);
+ a.$modCount5 = 0;
+ a.$owner1 = null;
+ a.$path0 = null;
+ a.$last0 = null;
+ a.$to0 = null;
+ a.$depth = 0;
+ a.$reverse1 = 0;
+};
+$java.ju_TreeMap$EntryIterator__init_ = function(var_0, var_1, var_2, var_3) {
+ var var_4 = new $java.ju_TreeMap$EntryIterator();
+ $java.ju_TreeMap$EntryIterator__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+};
+$java.ju_TreeMap$EntryIterator__init_0 = function($this, $owner, $path, $to, $reverse) {
+ var var$5, var$6;
+ $this.$owner1 = $owner;
+ $this.$modCount5 = $owner.$modCount3;
+ var$5 = $owner.$root === null ? 0 : $owner.$root.$height3;
+ var$6 = $path.data;
+ $this.$path0 = ju_Arrays_copyOf1($path, var$5);
+ $this.$depth = var$6.length;
+ $this.$to0 = $to;
+ $this.$reverse1 = $reverse;
+};
+$java.ju_TreeMap$EntryIterator_hasNext = function($this) {
+ return $this.$depth <= 0 ? 0 : 1;
+};
+$java.ju_TreeMap$EntryIterator_next = function($this) {
+ var $node, var$2, var$3, $down, var$5;
+ if ($this.$modCount5 != $this.$owner1.$modCount3) {
+ $node = new ju_ConcurrentModificationException;
+ $node.$suppressionEnabled = 1;
+ $node.$writableStackTrace = 1;
+ $rt_throw($node);
+ }
+ if (!$this.$depth) {
+ $node = new ju_NoSuchElementException;
+ $node.$suppressionEnabled = 1;
+ $node.$writableStackTrace = 1;
+ $rt_throw($node);
+ }
+ var$2 = $this.$path0.data;
+ var$3 = $this.$depth - 1 | 0;
+ $this.$depth = var$3;
+ $node = var$2[var$3];
+ $this.$last0 = $node;
+ $down = $this.$reverse1 ? $node.$left0 : $node.$right;
+ a: {
+ if ($down !== null)
+ while (true) {
+ if ($down === null)
+ break a;
+ var$2 = $this.$path0.data;
+ var$5 = $this.$depth;
+ $this.$depth = var$5 + 1 | 0;
+ var$2[var$5] = $down;
+ $down = $this.$reverse1 ? $down.$right : $down.$left0;
+ }
+ }
+ if ($this.$last0 === $this.$to0)
+ $this.$depth = 0;
+ return $this.$last0;
+};
+$java.ju_TreeMap$EntryIterator_remove = function($this) {
+ var var$1, var$2;
+ if ($this.$modCount5 != $this.$owner1.$modCount3) {
+ var$1 = new ju_ConcurrentModificationException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ if ($this.$last0 === null) {
+ var$1 = new ju_NoSuchElementException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ $this.$owner1.$root = ju_TreeMap_deleteNode($this.$owner1, $this.$owner1.$root, $this.$last0.$key0);
+ var$1 = $this.$owner1;
+ var$2 = var$1.$modCount3 + 1 | 0;
+ var$1.$modCount3 = var$2;
+ $this.$modCount5 = var$2;
+ $this.$last0 = null;
+};
+$java.ju_TreeMap$EntryIterator_next0 = function($this) {
+ return $java.ju_TreeMap$EntryIterator_next($this);
+};
+function nms_CombatTracker() {
+ var a = this; jl_Object.call(a);
+ a.$field_94556_a = null;
+ a.$field_94554_b = null;
+ a.$field_94555_c = 0;
+ a.$field_94552_d = 0;
+ a.$field_94553_e = 0;
+ a.$field_94551_f = null;
+}
+$java.nms_CombatTracker_func_94545_a = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, $var1;
+ $this.$field_94551_f = null;
+ if ($this.$field_94554_b.$isOnLadder()) {
+ var$1 = $this.$field_94554_b.$worldObj;
+ var$2 = $this.$field_94554_b.$posX;
+ var$3 = var$2 | 0;
+ if (var$2 < var$3)
+ var$3 = var$3 - 1 | 0;
+ var$2 = $this.$field_94554_b.$boundingBox.$minY;
+ var$4 = var$2 | 0;
+ if (var$2 < var$4)
+ var$4 = var$4 - 1 | 0;
+ var$2 = $this.$field_94554_b.$posZ;
+ var$5 = var$2 | 0;
+ if (var$2 < var$5)
+ var$5 = var$5 - 1 | 0;
+ $var1 = nms_World_getBlockId(var$1, var$3, var$4, var$5);
+ nms_Block_$callClinit();
+ if ($var1 == nms_Block_ladder.$blockID)
+ $this.$field_94551_f = $rt_s(1597);
+ else if ($var1 == nms_Block_vine.$blockID)
+ $this.$field_94551_f = $rt_s(2792);
+ } else if ($this.$field_94554_b.$isInWater())
+ $this.$field_94551_f = $rt_s(613);
+};
+function nms_CombatTracker_func_94547_a($this, $par1DamageSource, $par2, $par3) {
+ var $var4, var$5, var$6, var$7;
+ $java.nms_CombatTracker_func_94549_h($this);
+ $java.nms_CombatTracker_func_94545_a($this);
+ $var4 = new $java.nms_CombatEntry;
+ var$5 = $this.$field_94554_b.$ticksExisted;
+ var$6 = $this.$field_94551_f;
+ var$7 = $this.$field_94554_b.$fallDistance;
+ $var4.$field_94569_a = $par1DamageSource;
+ $var4.$field_94567_b = var$5;
+ $var4.$field_94568_c = $par3;
+ $var4.$field_94565_d = $par2;
+ $var4.$field_94566_e = var$6;
+ $var4.$field_94564_f = var$7;
+ ju_ArrayList_add($this.$field_94556_a, $var4);
+ $this.$field_94555_c = $this.$field_94554_b.$ticksExisted;
+ $this.$field_94553_e = 1;
+ $this.$field_94552_d = $this.$field_94552_d | $var4.$field_94569_a.$getEntity() instanceof nms_EntityLiving;
+}
+function nms_CombatTracker_func_94550_c($this) {
+ var $var1, $var2, $var3, $var4, var$5, $var5$index, var$7, var$8, $var5$index_0, $var6;
+ $var1 = null;
+ $var2 = null;
+ $var3 = 0;
+ $var4 = 0;
+ var$5 = $this.$field_94556_a;
+ $var5$index = 0;
+ var$7 = var$5.$modCount0;
+ var$8 = var$5.$size2();
+ while ($var5$index >= var$8 ? 0 : 1) {
+ if (var$7 < var$5.$modCount0) {
+ $var1 = new ju_ConcurrentModificationException;
+ $var1.$suppressionEnabled = 1;
+ $var1.$writableStackTrace = 1;
+ $rt_throw($var1);
+ }
+ $var5$index_0 = $var5$index + 1 | 0;
+ $var6 = var$5.$get4($var5$index);
+ if ($var6.$field_94569_a.$getEntity() instanceof nms_EntityPlayer && !($var2 !== null && $var6.$field_94568_c <= $var4)) {
+ $var4 = $var6.$field_94568_c;
+ $var2 = $var6.$field_94569_a.$getEntity();
+ }
+ if ($var6.$field_94569_a.$getEntity() instanceof nms_EntityLiving && !($var1 !== null && $var6.$field_94568_c <= $var3)) {
+ $var3 = $var6.$field_94568_c;
+ $var1 = $var6.$field_94569_a.$getEntity();
+ }
+ $var5$index = $var5$index_0;
+ }
+ if ($var2 !== null && $var4 >= ($var3 / 3 | 0))
+ return $var2;
+ return $var1;
+}
+$java.nms_CombatTracker_func_94549_h = function($this) {
+ var $var1, var$2;
+ $var1 = !$this.$field_94552_d ? 100 : 300;
+ if ($this.$field_94553_e && ($this.$field_94554_b.$ticksExisted - $this.$field_94555_c | 0) > $var1) {
+ var$2 = $this.$field_94556_a;
+ ju_Arrays_fill(var$2.$array1, 0, var$2.$size0, null);
+ var$2.$size0 = 0;
+ $this.$field_94553_e = 0;
+ $this.$field_94552_d = 0;
+ }
+};
+function nms_EntityLookHelper() {
+ var a = this; jl_Object.call(a);
+ a.$entity = null;
+ a.$deltaLookYaw = 0.0;
+ a.$deltaLookPitch = 0.0;
+ a.$isLooking = 0;
+ a.$posX11 = 0.0;
+ a.$posY11 = 0.0;
+ a.$posZ8 = 0.0;
+}
+function nms_EntityLookHelper_onUpdateLook($this) {
+ var var$1, $var10, var$3, $var9, $var1, $var3, $var5, $var7, var$9;
+ $this.$entity.$rotationPitch = 0.0;
+ if (!$this.$isLooking) {
+ var$1 = $this.$entity;
+ $var10 = $this.$entity.$rotationYawHead;
+ var$3 = $this.$entity.$renderYawOffset;
+ $var9 = 10.0;
+ var$3 = nms_MathHelper_wrapAngleTo180_float(var$3 - $var10);
+ if (var$3 <= $var9)
+ $var9 = var$3;
+ var$3 = (-10.0);
+ if ($var9 >= var$3)
+ var$3 = $var9;
+ var$1.$rotationYawHead = $var10 + var$3;
+ } else {
+ $this.$isLooking = 0;
+ $var1 = $this.$posX11 - $this.$entity.$posX;
+ $var3 = $this.$posY11 - ($this.$entity.$posY + $this.$entity.$getEyeHeight());
+ $var5 = $this.$posZ8 - $this.$entity.$posZ;
+ $var7 = jl_Math_sqrt($var1 * $var1 + $var5 * $var5);
+ $var9 = jl_Math_atan2($var5, $var1) * 180.0 / 3.141592653589793 - 90.0;
+ $var10 = -(jl_Math_atan2($var3, $var7) * 180.0 / 3.141592653589793);
+ var$1 = $this.$entity;
+ var$3 = $this.$entity.$rotationPitch;
+ var$9 = $this.$deltaLookPitch;
+ $var10 = nms_MathHelper_wrapAngleTo180_float($var10 - var$3);
+ if ($var10 > var$9)
+ $var10 = var$9;
+ var$9 = -var$9;
+ if ($var10 >= var$9)
+ var$9 = $var10;
+ var$1.$rotationPitch = var$3 + var$9;
+ var$1 = $this.$entity;
+ $var10 = $this.$entity.$rotationYawHead;
+ var$3 = $this.$deltaLookYaw;
+ $var9 = nms_MathHelper_wrapAngleTo180_float($var9 - $var10);
+ if ($var9 > var$3)
+ $var9 = var$3;
+ var$3 = -var$3;
+ if ($var9 >= var$3)
+ var$3 = $var9;
+ var$1.$rotationYawHead = $var10 + var$3;
+ }
+ nms_MathHelper_wrapAngleTo180_float($this.$entity.$rotationYawHead - $this.$entity.$renderYawOffset);
+}
+function nms_EntityMoveHelper() {
+ var a = this; jl_Object.call(a);
+ a.$entity0 = null;
+ a.$posX1 = 0.0;
+ a.$posY1 = 0.0;
+ a.$posZ1 = 0.0;
+ a.$speed = 0.0;
+ a.$update2 = 0;
+}
+$java.nms_EntityMoveHelper_isUpdating = function($this) {
+ return $this.$update2;
+};
+$java.nms_EntityMoveHelper_getSpeed = function($this) {
+ return $this.$speed;
+};
+function nms_EntityMoveHelper_onUpdateMoveHelper($this) {
+ var $var2, $var1, $var4, $var6, var$5, $var8, var$7, $var10, var$9, var$10, var$11, var$12;
+ $this.$entity0.$moveForward0 = 0.0;
+ if ($this.$update2) {
+ $this.$update2 = 0;
+ $var2 = $this.$entity0.$boundingBox.$minY + 0.5;
+ $var1 = $var2 | 0;
+ if ($var2 < $var1)
+ $var1 = $var1 - 1 | 0;
+ $var2 = $this.$posX1 - $this.$entity0.$posX;
+ $var4 = $this.$posZ1 - $this.$entity0.$posZ;
+ $var6 = $this.$posY1 - $var1;
+ var$5 = $var2 * $var2;
+ $var8 = var$5 + $var6 * $var6;
+ var$7 = $var4 * $var4;
+ if ($var8 + var$7 >= 2.500000277905201E-7) {
+ $var10 = jl_Math_atan2($var4, $var2) * 180.0 / 3.141592653589793 - 90.0;
+ var$9 = $this.$entity0;
+ var$10 = $this.$entity0.$rotationYaw;
+ var$11 = 30.0;
+ $var10 = nms_MathHelper_wrapAngleTo180_float($var10 - var$10);
+ if ($var10 <= var$11)
+ var$11 = $var10;
+ $var10 = (-30.0);
+ if (var$11 >= $var10)
+ $var10 = var$11;
+ var$9.$rotationYaw = var$10 + $var10;
+ var$12 = $this.$entity0;
+ var$10 = $this.$speed * $this.$entity0.$getSpeedModifier();
+ var$12.$AIMoveSpeed = var$10;
+ var$12.$moveForward0 = var$10;
+ if ($var6 > 0.0 && var$5 + var$7 < 1.0)
+ $this.$entity0.$jumpHelper.$isJumping0 = 1;
+ }
+ }
+}
+function nms_EntityJumpHelper() {
+ var a = this; jl_Object.call(a);
+ a.$entity1 = null;
+ a.$isJumping0 = 0;
+}
+$java.nms_EntityJumpHelper_setJumping = function($this) {
+ $this.$isJumping0 = 1;
+};
+$java.nms_EntityJumpHelper_doJump = function($this) {
+ $this.$entity1.$isJumping = $this.$isJumping0;
+ $this.$isJumping0 = 0;
+};
+function nms_EntityBodyHelper() {
+ var a = this; jl_Object.call(a);
+ a.$theLiving = null;
+ a.$field_75666_b = 0;
+ a.$field_75667_c = 0.0;
+}
+function nms_EntityBodyHelper_func_75664_a($this) {
+ var $var1, $var3, var$3, $var5, var$5, var$6, var$7;
+ $var1 = $this.$theLiving.$posX - $this.$theLiving.$prevPosX;
+ $var3 = $this.$theLiving.$posZ - $this.$theLiving.$prevPosZ;
+ if ($var1 * $var1 + $var3 * $var3 > 2.500000277905201E-7) {
+ $this.$theLiving.$renderYawOffset = $this.$theLiving.$rotationYaw;
+ var$3 = $this.$theLiving;
+ $var5 = $this.$theLiving.$renderYawOffset;
+ var$5 = $this.$theLiving.$rotationYawHead;
+ var$6 = 75.0;
+ var$5 = nms_MathHelper_wrapAngleTo180_float($var5 - var$5);
+ var$7 = (-75.0);
+ if (var$5 >= var$7)
+ var$7 = var$5;
+ if (var$7 < var$6)
+ var$6 = var$7;
+ var$3.$rotationYawHead = $var5 - var$6;
+ $this.$field_75667_c = $this.$theLiving.$rotationYawHead;
+ $this.$field_75666_b = 0;
+ } else {
+ $var5 = 75.0;
+ var$5 = $this.$theLiving.$rotationYawHead - $this.$field_75667_c;
+ if (var$5 <= 0.0)
+ var$5 = -var$5;
+ if (var$5 > 15.0) {
+ $this.$field_75666_b = 0;
+ $this.$field_75667_c = $this.$theLiving.$rotationYawHead;
+ } else {
+ $this.$field_75666_b = $this.$field_75666_b + 1 | 0;
+ if ($this.$field_75666_b > 10) {
+ $var5 = 1.0 - ($this.$field_75666_b - 10 | 0) / 10.0;
+ var$5 = 0.0;
+ if ($var5 > var$5)
+ var$5 = $var5;
+ $var5 = var$5 * 75.0;
+ }
+ }
+ var$3 = $this.$theLiving;
+ var$5 = $this.$theLiving.$rotationYawHead;
+ var$6 = nms_MathHelper_wrapAngleTo180_float(var$5 - $this.$theLiving.$renderYawOffset);
+ var$7 = -$var5;
+ if (var$6 >= var$7)
+ var$7 = var$6;
+ if (var$7 < $var5)
+ $var5 = var$7;
+ var$3.$renderYawOffset = var$5 - $var5;
+ }
+}
+function nms_EntitySenses() {
+ var a = this; jl_Object.call(a);
+ a.$entityObj = null;
+ a.$seenEntities = null;
+ a.$unseenEntities = null;
+}
+function nms_EntitySenses_clearSensingCache($this) {
+ var var$1;
+ var$1 = $this.$seenEntities;
+ ju_Arrays_fill(var$1.$array1, 0, var$1.$size0, null);
+ var$1.$size0 = 0;
+ var$1 = $this.$unseenEntities;
+ ju_Arrays_fill(var$1.$array1, 0, var$1.$size0, null);
+ var$1.$size0 = 0;
+}
+function cjj_GZIPInputStream() {
+ cjj_InflaterInputStream.call(this);
+}
+function nms_GuiWinGame() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$updateCounter3 = 0;
+ a.$lines = null;
+ a.$field_73989_c = 0;
+ a.$field_73987_d = 0.0;
+}
+$java.nms_GuiWinGame_bk = null;
+$java.nms_GuiWinGame_mclogo = null;
+$java.nms_GuiWinGame_vigg = null;
+$java.nms_GuiWinGame__init_ = function() {
+ var var_0 = new nms_GuiWinGame();
+ nms_GuiWinGame__init_(var_0);
+ return var_0;
+};
+function nms_GuiWinGame__init_($this) {
+ nms_GuiScreen__init_($this);
+ $this.$updateCounter3 = 0;
+ $this.$field_73989_c = 0;
+ $this.$field_73987_d = 0.5;
+}
+$java.nms_GuiWinGame_updateScreen = function($this) {
+ var $var1, var$2, var$3, var$4, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$updateCounter3 = $this.$updateCounter3 + 1 | 0;
+ $var1 = ((($this.$field_73989_c + $this.$height0 | 0) + $this.$height0 | 0) + 24 | 0) / $this.$field_73987_d;
+ if ($this.$updateCounter3 <= $var1)
+ return;
+ var$2 = $this.$mc4.$thePlayer.$sendQueue;
+ var$3 = new nms_Packet205ClientCommand;
+ nms_Packet_$callClinit();
+ var$3.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$3.$isChunkDataPacket = 0;
+ var$3.$forceRespawn = 1;
+ if (!var$2.$disconnected) {
+ var$2 = var$2.$netManager;
+ a: {
+ try {
+ ji_ByteArrayOutputStream_reset(var$2.$sendBuffer);
+ nms_Packet_writePacket(var$3, ji_DataOutputStream__init_(var$2.$sendBuffer));
+ nlea_EaglerAdapterImpl2_writePacket(ji_ByteArrayOutputStream_toByteArray(var$2.$sendBuffer));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ var$3 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ var$4 = new ji_PrintStream;
+ var$2 = new jl_ConsoleOutputStreamStderr;
+ jl_Object__init_0(var$4);
+ var$4.$out = var$2;
+ var$2 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_2(var$2, 16);
+ var$4.$sb = var$2;
+ var$4.$buffer0 = $rt_createCharArray(32);
+ var$4.$autoFlush = 0;
+ var$2 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$2, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$4.$charset = var$2;
+ jl_System_errCache = var$4;
+ }
+ jl_Throwable_printStackTrace0(var$3, jl_System_errCache);
+ }
+ }
+ var$3 = $this.$mc4;
+ var$2 = null;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$3, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, var$2, var$3, var$4, $ptr);
+};
+$java.nms_GuiWinGame_keyTyped = function($this, $par1, $par2) {
+ var var$3, var$4, var$5, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par2 != 1)
+ return;
+ var$3 = $this.$mc4.$thePlayer.$sendQueue;
+ var$4 = new nms_Packet205ClientCommand;
+ nms_Packet_$callClinit();
+ var$4.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$4.$isChunkDataPacket = 0;
+ var$4.$forceRespawn = 1;
+ if (!var$3.$disconnected) {
+ var$3 = var$3.$netManager;
+ a: {
+ try {
+ ji_ByteArrayOutputStream_reset(var$3.$sendBuffer);
+ nms_Packet_writePacket(var$4, ji_DataOutputStream__init_(var$3.$sendBuffer));
+ nlea_EaglerAdapterImpl2_writePacket(ji_ByteArrayOutputStream_toByteArray(var$3.$sendBuffer));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ var$4 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$3 = new jl_ConsoleOutputStreamStderr;
+ jl_Object__init_0(var$5);
+ var$5.$out = var$3;
+ var$3 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_2(var$3, 16);
+ var$5.$sb = var$3;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ var$3 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$3, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = var$3;
+ jl_System_errCache = var$5;
+ }
+ jl_Throwable_printStackTrace0(var$4, jl_System_errCache);
+ }
+ }
+ var$4 = $this.$mc4;
+ var$3 = null;
+ $ptr = 1;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$4, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, var$3, var$4, var$5, $ptr);
+};
+$java.nms_GuiWinGame_initGui = function($this) {
+ var $var1, $var2, $var5, var$4, var$5, $var6, $var7, $var8, $var6_0, var$10, $var9, $$je;
+ a: {
+ if ($this.$lines === null) {
+ $var1 = new ju_ArrayList;
+ $var1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$lines = $var1;
+ try {
+ $var1 = $rt_s(44);
+ $var2 = jl_StringBuilder_toString(jl_StringBuilder_append9(jl_StringBuilder_append9(jl_StringBuilder_append9(jl_StringBuilder_append9(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(44)), nms_EnumChatFormatting_WHITE), nms_EnumChatFormatting_OBFUSCATED), nms_EnumChatFormatting_GREEN), nms_EnumChatFormatting_AQUA));
+ $var5 = ju_Random__init_1(Long_fromInt(8124371));
+ var$4 = nlea_EaglerAdapterImpl2_fileContentsLines($rt_s(2793)).data.length;
+ var$5 = 0;
+ while (var$5 < var$4) {
+ nle_EaglerProfile_$callClinit();
+ $var1 = jl_String_replaceAll($var1, $rt_s(2794), nle_EaglerProfile_username);
+ while (jl_String_contains($var1, $var2)) {
+ $var6 = jl_String_indexOf2($var1, $var2);
+ $var7 = jl_String_substring0($var1, 0, $var6);
+ $var8 = jl_String_substring($var1, $var6 + jl_String_length($var2) | 0);
+ $var1 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append9(jl_StringBuilder_append9(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var7), nms_EnumChatFormatting_WHITE), nms_EnumChatFormatting_OBFUSCATED), jl_String_substring0($rt_s(2795), 0, ju_Random_nextInt0($var5, 4) + 3 | 0)), $var8));
+ }
+ ju_AbstractCollection_addAll($this.$lines, nms_FontRenderer_listFormattedStringToWidth($this.$mc4.$fontRenderer, $var1, 274));
+ ju_ArrayList_add($this.$lines, $rt_s(44));
+ var$5 = var$5 + 1 | 0;
+ }
+ $var6_0 = 0;
+ while ($var6_0 < 8) {
+ ju_ArrayList_add($this.$lines, $rt_s(44));
+ $var6_0 = $var6_0 + 1 | 0;
+ }
+ $var6_0 = nlea_EaglerAdapterImpl2_fileContentsLines($rt_s(2796)).data.length;
+ var$10 = 0;
+ while (var$10 < $var6_0) {
+ nle_EaglerProfile_$callClinit();
+ $var1 = jl_String_replaceAll(jl_String_replaceAll($var1, $rt_s(2794), nle_EaglerProfile_username), $rt_s(2797), $rt_s(2798));
+ ju_AbstractCollection_addAll($this.$lines, nms_FontRenderer_listFormattedStringToWidth($this.$mc4.$fontRenderer, $var1, 274));
+ ju_ArrayList_add($this.$lines, $rt_s(44));
+ var$10 = var$10 + 1 | 0;
+ }
+ $this.$field_73989_c = ju_ArrayList_size($this.$lines) * 12 | 0;
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ $var9 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ $var2 = new ji_PrintStream;
+ $var2.$out = new jl_ConsoleOutputStreamStderr;
+ $var1 = new jl_StringBuilder;
+ $var1.$buffer = $rt_createCharArray(16);
+ $var2.$sb = $var1;
+ $var2.$buffer0 = $rt_createCharArray(32);
+ $var2.$autoFlush = 0;
+ $var1 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var1, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var2.$charset = $var1;
+ jl_System_errCache = $var2;
+ }
+ jl_Throwable_printStackTrace0($var9, jl_System_errCache);
+ }
+ }
+};
+$java.nms_GuiWinGame_func_73986_b = function($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6, $var7, $var9, $var11, var$10, var$11, var$12, var$13;
+ nlea_Tessellator_$callClinit();
+ $var4 = nlea_Tessellator_instance;
+ nle_TextureLocation_bindTexture($java.nms_GuiWinGame_bk);
+ nlea_Tessellator_startDrawing($var4, 98);
+ nlea_Tessellator_setColorRGBA($var4, 255, 255, 255, 255);
+ $var5 = $this.$width0;
+ $var6 = 0.0 - ($this.$updateCounter3 + $par3) * 0.5 * $this.$field_73987_d;
+ $var7 = $this.$height0 - ($this.$updateCounter3 + $par3) * 0.5 * $this.$field_73987_d;
+ $var9 = ($this.$updateCounter3 + $par3 - 0.0) * 0.019999999552965164;
+ $var11 = (((($this.$field_73989_c + $this.$height0 | 0) + $this.$height0 | 0) + 24 | 0) / $this.$field_73987_d - 20.0 - ($this.$updateCounter3 + $par3)) * 0.004999999888241291;
+ if ($var11 >= $var9)
+ $var11 = $var9;
+ if ($var11 > 1.0)
+ $var11 = 1.0;
+ $par1 = $var11 * $var11 * 96.0 / 255.0 * 255.0 | 0;
+ nlea_Tessellator_setColorRGBA($var4, $par1, $par1, $par1, 255);
+ var$10 = $this.$height0;
+ var$11 = $this.$zLevel;
+ var$12 = $var6 * 0.015625;
+ $var4.$hasTexture = 1;
+ $var4.$textureU = 0.0;
+ $var11 = var$12;
+ $var4.$textureV = $var11;
+ nlea_Tessellator_addVertex($var4, 0.0, var$10, var$11);
+ var$11 = $var5;
+ var$12 = $this.$height0;
+ var$13 = $this.$zLevel;
+ var$10 = $var5 * 0.015625;
+ $var4.$hasTexture = 1;
+ $var9 = var$10;
+ $var4.$textureU = $var9;
+ $var4.$textureV = $var11;
+ nlea_Tessellator_addVertex($var4, var$11, var$12, var$13);
+ var$13 = $this.$zLevel;
+ var$10 = $var7 * 0.015625;
+ $var4.$hasTexture = 1;
+ $var4.$textureU = $var9;
+ $var9 = var$10;
+ $var4.$textureV = $var9;
+ nlea_Tessellator_addVertex($var4, var$11, 0.0, var$13);
+ var$13 = $this.$zLevel;
+ $var4.$hasTexture = 1;
+ $var4.$textureU = 0.0;
+ $var4.$textureV = $var9;
+ nlea_Tessellator_addVertex($var4, 0.0, 0.0, var$13);
+ nlea_Tessellator_draw($var4);
+};
+$java.nms_GuiWinGame_drawScreen = function($this, $par1, $par2, $par3) {
+ var $var4, $var6, $var7, $var8, $var12, var$9, var$10, $var9, $var10, $var11, $var5, var$15, var$16, var$17;
+ $java.nms_GuiWinGame_func_73986_b($this, $par1, $par2, $par3);
+ nlea_Tessellator_$callClinit();
+ $var4 = nlea_Tessellator_instance;
+ $var6 = ($this.$width0 / 2 | 0) - 137 | 0;
+ $var7 = $this.$height0 + 50 | 0;
+ $var8 = -($this.$updateCounter3 + $par3) * $this.$field_73987_d;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var12 = nleg_EaglerAdapterGL30_deevis;
+ $var12.$x = 0.0;
+ $var12.$y = $var8;
+ $var12.$z = 0.0;
+ $var12 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var12, $var12);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$9 = new ji_PrintStream;
+ var$9.$out = new jl_ConsoleOutputStreamStderr;
+ $var12 = new jl_StringBuilder;
+ $var12.$buffer = $rt_createCharArray(16);
+ var$9.$sb = $var12;
+ var$9.$buffer0 = $rt_createCharArray(32);
+ var$9.$autoFlush = 0;
+ $var12 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var12, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$9.$charset = $var12;
+ jl_System_errCache = var$9;
+ }
+ var$9 = jl_System_errCache;
+ $var12 = var$9.$sb;
+ jl_AbstractStringBuilder_insert($var12, $var12.$length, $rt_s(220));
+ var$10 = $var12.$length;
+ jl_AbstractStringBuilder_insertSpace($var12, var$10, var$10 + 1 | 0);
+ $var12.$buffer.data[var$10] = 10;
+ ji_PrintStream_printSB(var$9);
+ }
+ nle_TextureLocation_bindTexture($java.nms_GuiWinGame_mclogo);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nms_Gui_drawTexturedModalRect($this, $var6, $var7, 0, 0, 155, 44);
+ nms_Gui_drawTexturedModalRect($this, $var6 + 155 | 0, $var7, 0, 45, 155, 44);
+ nlea_Tessellator_setColorRGBA($var4, 255, 255, 255, 255);
+ $var9 = $var7 + 200 | 0;
+ $var10 = 0;
+ while ($var10 < ju_ArrayList_size($this.$lines)) {
+ if ($var10 == ($this.$lines.$size0 - 1 | 0)) {
+ $var11 = $var9 + $var8 - (($this.$height0 / 2 | 0) - 6 | 0);
+ if ($var11 < 0.0)
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, -$var11, 0.0);
+ }
+ $var11 = $var9 + $var8;
+ if ($var11 + 12.0 + 8.0 > 0.0 && $var11 < $this.$height0) {
+ $var12 = ju_ArrayList_get($this.$lines, $var10);
+ if (!jl_String_startsWith0($var12, $rt_s(2799)))
+ nms_FontRenderer_drawStringWithShadow($this.$fontRenderer0, $var12, $var6, $var9, 16777215);
+ else
+ nms_FontRenderer_drawStringWithShadow($this.$fontRenderer0, jl_String_substring($var12, 3), $var6 + ((274 - nms_FontRenderer_getStringWidth($this.$fontRenderer0, jl_String_substring($var12, 3)) | 0) / 2 | 0) | 0, $var9, 16777215);
+ }
+ $var9 = $var9 + 12 | 0;
+ $var10 = $var10 + 1 | 0;
+ }
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nle_TextureLocation_bindTexture($java.nms_GuiWinGame_vigg);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(0, 45);
+ nlea_Tessellator_startDrawing($var4, 98);
+ nlea_Tessellator_setColorRGBA($var4, 255, 255, 255, 255);
+ $var5 = $this.$width0;
+ var$15 = $this.$height0;
+ var$16 = $this.$zLevel;
+ $var4.$hasTexture = 1;
+ $var4.$textureU = 0.0;
+ $var4.$textureV = 1.0;
+ nlea_Tessellator_addVertex($var4, 0.0, var$15, var$16);
+ var$17 = $var5;
+ var$16 = $this.$zLevel;
+ $var4.$hasTexture = 1;
+ $var4.$textureU = 1.0;
+ $var4.$textureV = 1.0;
+ nlea_Tessellator_addVertex($var4, var$17, var$15, var$16);
+ var$16 = $this.$zLevel;
+ nlea_Tessellator_setTextureUV($var4, 1.0, 0.0);
+ nlea_Tessellator_addVertex($var4, var$17, 0.0, var$16);
+ var$16 = $this.$zLevel;
+ nlea_Tessellator_setTextureUV($var4, 0.0, 0.0);
+ nlea_Tessellator_addVertex($var4, 0.0, 0.0, var$16);
+ nlea_Tessellator_draw($var4);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nms_GuiScreen_drawScreen($this, $par1, $par2, $par3);
+};
+function nms_GuiWinGame__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2800);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiWinGame_bk = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(753);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiWinGame_mclogo = var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(967);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiWinGame_vigg = var$1;
+}
+$java.nms_NpcMerchant = function() {
+ var a = this; jl_Object.call(a);
+ a.$theMerchantInventory = null;
+ a.$customer = null;
+ a.$recipeList = null;
+};
+$java.nms_NpcMerchant_getCustomer = function($this) {
+ return $this.$customer;
+};
+$java.nms_NpcMerchant_setCustomer = function($this, $par1EntityPlayer) {
+ return;
+};
+$java.nms_NpcMerchant_getRecipes = function($this, $par1EntityPlayer) {
+ return $this.$recipeList;
+};
+$java.nms_NpcMerchant_setRecipes = function($this, $par1MerchantRecipeList) {
+ $this.$recipeList = $par1MerchantRecipeList;
+};
+$java.nms_NpcMerchant_useRecipe = function($this, $par1MerchantRecipe) {
+ return;
+};
+function nms_EntityPickupFX() {
+ var a = this; nms_EntityFX.call(a);
+ a.$entityToPickUp = null;
+ a.$entityPickingUp = null;
+ a.$age0 = 0;
+ a.$maxAge = 0;
+ a.$yOffs = 0.0;
+}
+function nms_EntityPickupFX__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EntityPickupFX();
+ $java.nms_EntityPickupFX__init_(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+$java.nms_EntityPickupFX__init_ = function($this, $par1World, $par2Entity, $par3Entity, $par4) {
+ $java.nms_EntityFX__init_2($this, $par1World, $par2Entity.$posX, $par2Entity.$posY, $par2Entity.$posZ, $par2Entity.$motionX, $par2Entity.$motionY, $par2Entity.$motionZ);
+ $this.$age0 = 0;
+ $this.$maxAge = 0;
+ $this.$entityToPickUp = $par2Entity;
+ $this.$entityPickingUp = $par3Entity;
+ $this.$maxAge = 3;
+ $this.$yOffs = $par4;
+};
+$java.nms_EntityPickupFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9, $var11, $var13, $var17, $var15, $var23, $var19, $var25, $var21, $var30, $var31, $var32, var$21, var$22, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$22 = $thread.pop();var$21 = $thread.pop();$var32 = $thread.pop();$var31 = $thread.pop();$var30 = $thread.pop();$var21 = $thread.pop();$var25 = $thread.pop();$var19 = $thread.pop();$var23 = $thread.pop();$var15 = $thread.pop();$var17 = $thread.pop();$var13 = $thread.pop();$var11 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$par7 = $thread.pop();$par6 = $thread.pop();$par5 = $thread.pop();$par4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1Tessellator
+ = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var8 = ($this.$age0 + $par2) / $this.$maxAge;
+ $par3 = $var8 * $var8;
+ $var9 = $this.$entityToPickUp.$posX;
+ $var11 = $this.$entityToPickUp.$posY;
+ $var13 = $this.$entityToPickUp.$posZ;
+ $var17 = $this.$entityPickingUp.$lastTickPosX;
+ $var15 = $this.$entityPickingUp.$posX - $this.$entityPickingUp.$lastTickPosX;
+ $var23 = $par2;
+ $var15 = $var17 + $var15 * $var23;
+ $var17 = $this.$entityPickingUp.$lastTickPosY + ($this.$entityPickingUp.$posY - $this.$entityPickingUp.$lastTickPosY) * $var23 + $this.$yOffs;
+ $var19 = $this.$entityPickingUp.$lastTickPosZ + ($this.$entityPickingUp.$posZ - $this.$entityPickingUp.$lastTickPosZ) * $var23;
+ $var15 = $var15 - $var9;
+ $var25 = $par3;
+ $var21 = $var9 + $var15 * $var25;
+ $var23 = $var11 + ($var17 - $var11) * $var25;
+ $var25 = $var13 + ($var19 - $var13) * $var25;
+ $var15 = $var23 + $this.$yOffset0 / 2.0;
+ a: {
+ $var30 = nms_Entity_getBrightnessForRender($this, $par2);
+ $var31 = $var30 % 65536 | 0;
+ $var32 = $var30 / 65536 | 0;
+ $var30 = nms_OpenGlHelper_lightmapTexUnit;
+ $par3 = $var31 / 1.0;
+ $par4 = $var32 / 1.0;
+ nleg_EaglerAdapterGL30_$callClinit();
+ switch ($var30) {
+ case 99:
+ break;
+ case 100:
+ nleg_EaglerAdapterGL30_tex1X = $par3;
+ nleg_EaglerAdapterGL30_tex1Y = $par4;
+ break a;
+ default:
+ if (jl_System_errCache === null) {
+ var$21 = new ji_PrintStream;
+ var$21.$out = new jl_ConsoleOutputStreamStderr;
+ $par1Tessellator = new jl_StringBuilder;
+ $par1Tessellator.$buffer = $rt_createCharArray(16);
+ var$21.$sb = $par1Tessellator;
+ var$21.$buffer0 = $rt_createCharArray(32);
+ var$21.$autoFlush = 0;
+ $par1Tessellator = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1Tessellator, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$21.$charset = $par1Tessellator;
+ jl_System_errCache = var$21;
+ }
+ var$22 = jl_System_errCache;
+ var$21 = var$22.$sb;
+ jl_AbstractStringBuilder_insert(var$21, var$21.$length, $rt_s(238));
+ $var31 = var$21.$length;
+ jl_AbstractStringBuilder_insertSpace(var$21, $var31, $var31 + 1 | 0);
+ var$21.$buffer.data[$var31] = 10;
+ ji_PrintStream_printSB(var$22);
+ break a;
+ }
+ nleg_EaglerAdapterGL30_tex0X = $par3;
+ nleg_EaglerAdapterGL30_tex0Y = $par4;
+ }
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ $var15 = $var21 - nms_EntityFX_interpPosX;
+ $var17 = $var23 - nms_EntityFX_interpPosY;
+ $var19 = $var25 - nms_EntityFX_interpPosZ;
+ $par1Tessellator = nms_RenderManager_instance;
+ var$21 = $this.$entityToPickUp;
+ $var15 = $var15;
+ $var17 = $var17;
+ $var19 = $var19;
+ $par3 = $this.$entityToPickUp.$rotationYaw;
+ $ptr = 1;
+ case 1:
+ nms_RenderManager_renderEntityWithPosYaw($par1Tessellator, var$21, $var15, $var17, $var19, $par3, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7, $var8, $var9, $var11, $var13, $var17, $var15, $var23, $var19, $var25, $var21, $var30, $var31, $var32, var$21, var$22, $ptr);
+};
+$java.nms_EntityPickupFX_onUpdate = function($this) {
+ $this.$age0 = $this.$age0 + 1 | 0;
+ if ($this.$age0 == $this.$maxAge)
+ $this.$isDead = 1;
+};
+$java.nms_EntityPickupFX_getFXLayer = function($this) {
+ return 3;
+};
+$java.nms_WorldSettings = function() {
+ var a = this; jl_Object.call(a);
+ a.$seed = Long_ZERO;
+ a.$theGameType = null;
+ a.$mapFeaturesEnabled = 0;
+ a.$hardcoreEnabled = 0;
+ a.$terrainType2 = null;
+ a.$commandsAllowed = 0;
+ a.$field_82751_h = null;
+};
+$java.nms_WorldSettings_getSeed = function($this) {
+ return $this.$seed;
+};
+$java.nms_WorldSettings_getGameType = function($this) {
+ return $this.$theGameType;
+};
+$java.nms_WorldSettings_getHardcoreEnabled = function($this) {
+ return $this.$hardcoreEnabled;
+};
+$java.nms_WorldSettings_isMapFeaturesEnabled = function($this) {
+ return $this.$mapFeaturesEnabled;
+};
+$java.nms_WorldSettings_getTerrainType = function($this) {
+ return $this.$terrainType2;
+};
+$java.nms_WorldSettings_areCommandsAllowed = function($this) {
+ return $this.$commandsAllowed;
+};
+$java.nms_WorldSettings_func_82749_j = function($this) {
+ return $this.$field_82751_h;
+};
+$java.nms_GuiDownloadTerrain = function() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$netHandler = null;
+ a.$updateCounter1 = 0;
+};
+$java.nms_GuiDownloadTerrain_keyTyped = function($this, $par1, $par2) {
+ return;
+};
+$java.nms_GuiDownloadTerrain_initGui = function($this) {
+ var var$1;
+ var$1 = $this.$buttonList;
+ ju_Arrays_fill(var$1.$array1, 0, var$1.$size0, null);
+ var$1.$size0 = 0;
+};
+$java.nms_GuiDownloadTerrain_updateScreen = function($this) {
+ var var$1, var$2, var$3, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$updateCounter1 = $this.$updateCounter1 + 1 | 0;
+ if (!($this.$updateCounter1 % 20 | 0)) {
+ var$1 = $this.$netHandler;
+ var$2 = new nms_Packet0KeepAlive;
+ nms_Packet_$callClinit();
+ var$2.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$2.$isChunkDataPacket = 0;
+ if (!var$1.$disconnected) {
+ var$1 = var$1.$netManager;
+ a: {
+ try {
+ ji_ByteArrayOutputStream_reset(var$1.$sendBuffer);
+ nms_Packet_writePacket(var$2, ji_DataOutputStream__init_(var$1.$sendBuffer));
+ nlea_EaglerAdapterImpl2_writePacket(ji_ByteArrayOutputStream_toByteArray(var$1.$sendBuffer));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ var$1 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ var$3 = new ji_PrintStream;
+ var$3.$out = new jl_ConsoleOutputStreamStderr;
+ var$2 = new jl_StringBuilder;
+ jl_Object__init_0(var$2);
+ var$2.$buffer = $rt_createCharArray(16);
+ var$3.$sb = var$2;
+ var$3.$buffer0 = $rt_createCharArray(32);
+ var$3.$autoFlush = 0;
+ var$2 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$2, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$3.$charset = var$2;
+ jl_System_errCache = var$3;
+ }
+ jl_Throwable_printStackTrace0(var$1, jl_System_errCache);
+ }
+ }
+ }
+ if ($this.$netHandler === null)
+ return;
+ var$1 = $this.$netHandler;
+ $ptr = 1;
+ case 1:
+ $java.nms_NetClientHandler_processReadPackets(var$1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, $ptr);
+};
+$java.nms_GuiDownloadTerrain_drawScreen = function($this, $par1, $par2, $par3) {
+ var $var4, var$5, var$6, var$7;
+ nms_GuiScreen_drawBackground($this, 0);
+ $var4 = nms_StringTranslate_instance;
+ var$5 = $this.$fontRenderer0;
+ $var4 = nms_StringTranslate_translateKey($var4, $rt_s(2801));
+ var$6 = $this.$width0 / 2 | 0;
+ var$7 = ($this.$height0 / 2 | 0) - 50 | 0;
+ nms_FontRenderer_drawString(var$5, $var4, var$6 - (nms_FontRenderer_getStringWidth(var$5, $var4) / 2 | 0) | 0, var$7, 16777215, 1);
+ var$7 = 0;
+ a: {
+ while (var$7 < $this.$buttonList.$size0) {
+ $var4 = $this.$buttonList;
+ if (var$7 < 0)
+ break a;
+ if (var$7 >= $var4.$size0)
+ break a;
+ $var4.$array1.data[var$7].$drawButton($this.$mc4, $par1, $par2);
+ var$7 = var$7 + 1 | 0;
+ }
+ return;
+ }
+ $var4 = new jl_IndexOutOfBoundsException;
+ $var4.$suppressionEnabled = 1;
+ $var4.$writableStackTrace = 1;
+ $rt_throw($var4);
+};
+function nms_GuiMerchant() {
+ var a = this; nms_GuiContainer.call(a);
+ a.$theIMerchant = null;
+ a.$nextRecipeButtonIndex = null;
+ a.$previousRecipeButtonIndex = null;
+ a.$currentRecipeIndex = 0;
+ a.$field_94082_v = null;
+}
+$java.nms_GuiMerchant_tex = null;
+function nms_GuiMerchant__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_GuiMerchant();
+ $java.nms_GuiMerchant__init_(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+$java.nms_GuiMerchant__init_ = function($this, $par1, $par2, $par3World, $par4) {
+ nms_GuiContainer__init_($this, $java.nms_ContainerMerchant__init_($par1, $par2, $par3World));
+ $this.$currentRecipeIndex = 0;
+ $this.$theIMerchant = $par2;
+ if (!($par4 !== null && $par4.$characters.data.length >= 1))
+ $par4 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2802));
+ $this.$field_94082_v = $par4;
+};
+$java.nms_GuiMerchant_initGui = function($this) {
+ var $var1, $var2, var$3, var$4, var$5, var$6, var$7;
+ nms_GuiContainer_initGui($this);
+ $var1 = ($this.$width0 - $this.$xSize | 0) / 2 | 0;
+ $var2 = ($this.$height0 - $this.$ySize0 | 0) / 2 | 0;
+ var$3 = $this.$buttonList;
+ var$4 = new nms_GuiButtonMerchant;
+ var$5 = ($var1 + 120 | 0) + 27 | 0;
+ var$6 = ($var2 + 24 | 0) - 1 | 0;
+ nms_GuiButton__init_0(var$4, 1, var$5, var$6, 12, 19, $rt_s(44));
+ var$4.$mirrored = 1;
+ $this.$nextRecipeButtonIndex = var$4;
+ ju_ArrayList_add(var$3, var$4);
+ var$4 = $this.$buttonList;
+ var$7 = new nms_GuiButtonMerchant;
+ nms_GuiButton__init_0(var$7, 2, ($var1 + 36 | 0) - 19 | 0, var$6, 12, 19, $rt_s(44));
+ var$7.$mirrored = 0;
+ $this.$previousRecipeButtonIndex = var$7;
+ ju_ArrayList_add(var$4, var$7);
+ $this.$nextRecipeButtonIndex.$enabled = 0;
+ $this.$previousRecipeButtonIndex.$enabled = 0;
+};
+$java.nms_GuiMerchant_drawGuiContainerForegroundLayer = function($this, $par1, $par2) {
+ nms_FontRenderer_drawString($this.$fontRenderer0, $this.$field_94082_v, ($this.$xSize / 2 | 0) - (nms_FontRenderer_getStringWidth($this.$fontRenderer0, $this.$field_94082_v) / 2 | 0) | 0, 6, 4210752, 0);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(1033)), 8, ($this.$ySize0 - 96 | 0) + 2 | 0, 4210752, 0);
+};
+$java.nms_GuiMerchant_updateScreen = function($this) {
+ var $var1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_GuiContainer_updateScreen($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var1 = $this.$theIMerchant.$getRecipes($this.$mc4.$thePlayer);
+ if ($var1 !== null) {
+ $this.$nextRecipeButtonIndex.$enabled = $this.$currentRecipeIndex >= ($var1.$size0 - 1 | 0) ? 0 : 1;
+ $this.$previousRecipeButtonIndex.$enabled = $this.$currentRecipeIndex <= 0 ? 0 : 1;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $ptr);
+};
+$java.nms_GuiMerchant_actionPerformed = function($this, $par1GuiButton) {
+ var $var2, $var3, $var4, $var6, $$je;
+ $var2 = 0;
+ if ($par1GuiButton === $this.$nextRecipeButtonIndex) {
+ $this.$currentRecipeIndex = $this.$currentRecipeIndex + 1 | 0;
+ $var2 = 1;
+ } else if ($par1GuiButton === $this.$previousRecipeButtonIndex) {
+ $this.$currentRecipeIndex = $this.$currentRecipeIndex - 1 | 0;
+ $var2 = 1;
+ }
+ a: {
+ if ($var2) {
+ $par1GuiButton = $this.$inventorySlots0;
+ $var2 = $this.$currentRecipeIndex;
+ $par1GuiButton = $par1GuiButton.$merchantInventory;
+ $par1GuiButton.$currentRecipeIndex0 = $var2;
+ $java.nms_InventoryMerchant_resetRecipeAndSlots($par1GuiButton);
+ $var3 = new ji_ByteArrayOutputStream;
+ $var3.$buf1 = $rt_createByteArray(32);
+ $var4 = new ji_DataOutputStream;
+ $var4.$out = $var3;
+ $var4.$buff0 = $rt_createByteArray(8);
+ try {
+ ji_DataOutputStream_writeInt($var4, $this.$currentRecipeIndex);
+ nms_NetClientHandler_addToSendQueue(nmc_Minecraft_getNetHandler($this.$mc4), nms_Packet250CustomPayload__init_0($rt_s(2803), ji_ByteArrayOutputStream_toByteArray($var3)));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ $var6 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ $var3 = new ji_PrintStream;
+ $var3.$out = new jl_ConsoleOutputStreamStderr;
+ $par1GuiButton = new jl_StringBuilder;
+ $par1GuiButton.$buffer = $rt_createCharArray(16);
+ $var3.$sb = $par1GuiButton;
+ $var3.$buffer0 = $rt_createCharArray(32);
+ $var3.$autoFlush = 0;
+ $par1GuiButton = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1GuiButton, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var3.$charset = $par1GuiButton;
+ jl_System_errCache = $var3;
+ }
+ jl_Throwable_printStackTrace0($var6, jl_System_errCache);
+ }
+ }
+};
+$java.nms_GuiMerchant_drawGuiContainerBackgroundLayer = function($this, $par1, $par2, $par3) {
+ var $var6, $var7, $var8;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nle_TextureLocation_bindTexture($java.nms_GuiMerchant_tex);
+ nms_Gui_drawTexturedModalRect($this, ($this.$width0 - $this.$xSize | 0) / 2 | 0, ($this.$height0 - $this.$ySize0 | 0) / 2 | 0, 0, 0, $this.$xSize, $this.$ySize0);
+ $var6 = $this.$theIMerchant.$getRecipes($this.$mc4.$thePlayer);
+ if ($var6 !== null && !($var6.$size0 ? 0 : 1)) {
+ $var7 = $this.$currentRecipeIndex;
+ if ($var7 >= 0 && $var7 < $var6.$size0) {
+ $var8 = $var6.$array1.data[$var7];
+ if ($var8.$toolUses < $var8.$maxTradeUses ? 0 : 1) {
+ nle_TextureLocation_bindTexture($java.nms_GuiMerchant_tex);
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nms_Gui_drawTexturedModalRect($this, $this.$guiLeft + 83 | 0, $this.$guiTop + 21 | 0, 212, 0, 28, 21);
+ nms_Gui_drawTexturedModalRect($this, $this.$guiLeft + 83 | 0, $this.$guiTop + 51 | 0, 212, 0, 28, 21);
+ }
+ } else {
+ $var6 = new jl_IndexOutOfBoundsException;
+ $var6.$suppressionEnabled = 1;
+ $var6.$writableStackTrace = 1;
+ $rt_throw($var6);
+ }
+ }
+};
+$java.nms_GuiMerchant_drawScreen = function($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6, $var7, $var8, $var9, $var10, $var11, var$12, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();$var11 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_GuiContainer_drawScreen($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var4 = $this.$theIMerchant.$getRecipes($this.$mc4.$thePlayer);
+ if ($var4 !== null && !($var4.$size0 ? 0 : 1)) {
+ $var5 = ($this.$width0 - $this.$xSize | 0) / 2 | 0;
+ $var6 = ($this.$height0 - $this.$ySize0 | 0) / 2 | 0;
+ $var7 = $this.$currentRecipeIndex;
+ if ($var7 >= 0 && $var7 < $var4.$size0) {
+ $var8 = $var4.$array1.data[$var7];
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var9 = $var8.$itemToBuy;
+ $var10 = $var8.$secondItemToBuy;
+ $var11 = $var8.$itemToSell;
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glRotatef((-30.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(165.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_copyModelToLightMatrix();
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glEnable(41);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nms_GuiContainer_itemRenderer.$zLevel0 = 100.0;
+ $var4 = nms_GuiContainer_itemRenderer;
+ $var8 = $this.$fontRenderer0;
+ var$12 = $this.$mc4.$renderEngine;
+ $var7 = $var5 + 36 | 0;
+ var$13 = $var6 + 24 | 0;
+ $ptr = 2;
+ continue main;
+ }
+ $var4 = new jl_IndexOutOfBoundsException;
+ $var4.$suppressionEnabled = 1;
+ $var4.$writableStackTrace = 1;
+ $rt_throw($var4);
+ }
+ return;
+ case 2:
+ nms_RenderItem_renderItemAndEffectIntoGUI($var4, $var8, var$12, $var9, $var7, var$13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_RenderItem_renderItemOverlayIntoGUI(nms_GuiContainer_itemRenderer, $this.$fontRenderer0, $this.$mc4.$renderEngine, $var9, $var7, var$13, null);
+ if ($var10 === null) {
+ $var4 = nms_GuiContainer_itemRenderer;
+ $var8 = $this.$fontRenderer0;
+ var$12 = $this.$mc4.$renderEngine;
+ $var7 = $var5 + 120 | 0;
+ $ptr = 3;
+ continue main;
+ }
+ $var4 = nms_GuiContainer_itemRenderer;
+ $var8 = $this.$fontRenderer0;
+ var$12 = $this.$mc4.$renderEngine;
+ $var7 = $var5 + 62 | 0;
+ $ptr = 4;
+ continue main;
+ case 3:
+ nms_RenderItem_renderItemAndEffectIntoGUI($var4, $var8, var$12, $var11, $var7, var$13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_RenderItem_renderItemOverlayIntoGUI(nms_GuiContainer_itemRenderer, $this.$fontRenderer0, $this.$mc4.$renderEngine, $var11, $var7, var$13, null);
+ nms_GuiContainer_itemRenderer.$zLevel0 = 0.0;
+ nleg_EaglerAdapterGL30_glDisable(13);
+ if (nms_GuiContainer_isPointInRegion($this, 36, 24, 16, 16, $par1, $par2))
+ nms_GuiContainer_drawItemStackTooltip($this, $var9, $par1, $par2);
+ else if ($var10 !== null && nms_GuiContainer_isPointInRegion($this, 62, 24, 16, 16, $par1, $par2))
+ nms_GuiContainer_drawItemStackTooltip($this, $var10, $par1, $par2);
+ else if (nms_GuiContainer_isPointInRegion($this, 120, 24, 16, 16, $par1, $par2))
+ nms_GuiContainer_drawItemStackTooltip($this, $var11, $par1, $par2);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(4);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_copyModelToLightMatrix();
+ return;
+ case 4:
+ nms_RenderItem_renderItemAndEffectIntoGUI($var4, $var8, var$12, $var10, $var7, var$13);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_RenderItem_renderItemOverlayIntoGUI(nms_GuiContainer_itemRenderer, $this.$fontRenderer0, $this.$mc4.$renderEngine, $var10, $var7, var$13, null);
+ $var4 = nms_GuiContainer_itemRenderer;
+ $var8 = $this.$fontRenderer0;
+ var$12 = $this.$mc4.$renderEngine;
+ $var7 = $var5 + 120 | 0;
+ $ptr = 3;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var4, $var5, $var6, $var7, $var8, $var9, $var10, $var11, var$12, var$13, $ptr);
+};
+$java.nms_GuiMerchant_getIMerchant = function($this) {
+ return $this.$theIMerchant;
+};
+function nms_GuiMerchant__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2804);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiMerchant_tex = var$1;
+}
+function nms_MerchantRecipeList() {
+ ju_ArrayList.call(this);
+}
+function nms_MerchantRecipeList__init_0() {
+ var var_0 = new nms_MerchantRecipeList();
+ nms_MerchantRecipeList__init_(var_0);
+ return var_0;
+}
+function nms_MerchantRecipeList__init_($this) {
+ $this.$array1 = $rt_createArray(jl_Object, 10);
+}
+$java.nms_MerchantRecipeList_canRecipeBeUsed = function($this, $par1ItemStack, $par2ItemStack, $par3) {
+ var $var6, $var4, $var5;
+ if ($par3 > 0 && $par3 < $this.$size0) {
+ if ($par3 >= 0 && $par3 < $this.$size0) {
+ a: {
+ b: {
+ $var6 = $this.$array1.data[$par3];
+ if ($par1ItemStack.$itemID0 == $var6.$itemToBuy.$itemID0) {
+ if (!($par2ItemStack === null && !($var6.$secondItemToBuy === null ? 0 : 1))) {
+ if (!($var6.$secondItemToBuy === null ? 0 : 1))
+ break b;
+ if ($par2ItemStack === null)
+ break b;
+ if ($var6.$secondItemToBuy.$itemID0 != $par2ItemStack.$itemID0)
+ break b;
+ }
+ if ($par1ItemStack.$stackSize >= $var6.$itemToBuy.$stackSize) {
+ $par3 = $var6.$secondItemToBuy === null ? 0 : 1;
+ if (!($par3 && $par2ItemStack.$stackSize < $var6.$secondItemToBuy.$stackSize))
+ break a;
+ }
+ }
+ }
+ $var6 = null;
+ }
+ return $var6;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+ }
+ $var4 = 0;
+ c: {
+ while (true) {
+ if ($var4 >= $this.$size0)
+ return null;
+ if ($var4 < 0)
+ break c;
+ if ($var4 >= $this.$size0)
+ break c;
+ $var5 = $this.$array1.data[$var4];
+ if ($par1ItemStack.$itemID0 == $var5.$itemToBuy.$itemID0 && $par1ItemStack.$stackSize >= $var5.$itemToBuy.$stackSize) {
+ $par3 = $var5.$secondItemToBuy === null ? 0 : 1;
+ if (!$par3 && $par2ItemStack === null)
+ break;
+ if (($var5.$secondItemToBuy === null ? 0 : 1) && $par2ItemStack !== null && $var5.$secondItemToBuy.$itemID0 == $par2ItemStack.$itemID0 && $par2ItemStack.$stackSize >= $var5.$secondItemToBuy.$stackSize)
+ break;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ return $var5;
+ }
+ $par1ItemStack = new jl_IndexOutOfBoundsException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $rt_throw($par1ItemStack);
+};
+function nms_MerchantRecipeList_addToListWithCheck($this, $par1MerchantRecipe) {
+ var $var2, $var3;
+ $var2 = 0;
+ a: {
+ while ($var2 < $this.$size0) {
+ if ($var2 < 0)
+ break a;
+ if ($var2 >= $this.$size0)
+ break a;
+ $var3 = $this.$array1.data[$var2];
+ if (nms_MerchantRecipe_hasSameIDsAs($par1MerchantRecipe, $var3)) {
+ b: {
+ if ($java.nms_MerchantRecipe_hasSameItemsAs($par1MerchantRecipe, $var3)) {
+ if ($var2 < 0)
+ break b;
+ if ($var2 >= $this.$size0)
+ break b;
+ $this.$array1.data[$var2] = $par1MerchantRecipe;
+ }
+ return;
+ }
+ $par1MerchantRecipe = new jl_IndexOutOfBoundsException;
+ $par1MerchantRecipe.$suppressionEnabled = 1;
+ $par1MerchantRecipe.$writableStackTrace = 1;
+ $rt_throw($par1MerchantRecipe);
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ ju_ArrayList_add($this, $par1MerchantRecipe);
+ return;
+ }
+ $par1MerchantRecipe = new jl_IndexOutOfBoundsException;
+ $par1MerchantRecipe.$suppressionEnabled = 1;
+ $par1MerchantRecipe.$writableStackTrace = 1;
+ $rt_throw($par1MerchantRecipe);
+}
+$java.nms_MerchantRecipeList_readRecipiesFromStream = function($par0DataInputStream) {
+ var $var1, $var2, $var3, $var4, $var7, var$7, var$8, $var5, var$10, $var6, $var8, var$13, var$14, var$15, $$je;
+ $var1 = new nms_MerchantRecipeList;
+ $var1.$array1 = $rt_createArray(jl_Object, 10);
+ $var2 = $par0DataInputStream.$in.$read1();
+ if ($var2 < 0) {
+ $par0DataInputStream = new ji_EOFException;
+ $par0DataInputStream.$suppressionEnabled = 1;
+ $par0DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par0DataInputStream);
+ }
+ $var2 = $var2 << 24 >> 24 & 255;
+ $var3 = 0;
+ while ($var3 < $var2) {
+ nms_Packet_$callClinit();
+ $var4 = null;
+ $var7 = ji_DataInputStream_readShort($par0DataInputStream);
+ if ($var7 >= 0) {
+ var$7 = $par0DataInputStream.$in.$read1();
+ if (var$7 < 0) {
+ $par0DataInputStream = new ji_EOFException;
+ $par0DataInputStream.$suppressionEnabled = 1;
+ $par0DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par0DataInputStream);
+ }
+ var$8 = var$7 << 24 >> 24;
+ var$7 = ji_DataInputStream_readShort($par0DataInputStream);
+ $var4 = new nms_ItemStack;
+ $var4.$stackSize = 0;
+ $var4.$itemFrame = null;
+ $var4.$itemID0 = $var7;
+ $var4.$stackSize = var$8;
+ $var4.$itemDamage = var$7;
+ if ($var4.$itemDamage < 0)
+ $var4.$itemDamage = 0;
+ $var7 = ji_DataInputStream_readShort($par0DataInputStream);
+ if ($var7 < 0)
+ $var5 = null;
+ else {
+ var$10 = $rt_createByteArray($var7);
+ var$7 = var$10.data.length;
+ ji_DataInputStream_readFully($par0DataInputStream, var$10, 0, var$7);
+ $var6 = new ji_DataInputStream;
+ $var5 = new ji_BufferedInputStream;
+ $var8 = new cjj_GZIPInputStream;
+ var$13 = new ji_ByteArrayInputStream;
+ var$13.$buf = var$10;
+ var$13.$pos = 0;
+ var$13.$mark0 = 0;
+ var$13.$count0 = 0 + var$7 | 0;
+ cjj_InflaterInputStream__init_0($var8, var$13, cjj_Inflater__init_0(31, 0), 512, 1);
+ $var8.$myinflater = 1;
+ $var5.$in = $var8;
+ $var5.$markpos = (-1);
+ $var5.$buf0 = $rt_createByteArray(8192);
+ $var6.$in = $var5;
+ $var6.$buff = $rt_createByteArray(8);
+ try {
+ $var5 = nms_CompressedStreamTools_read($var6);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ $par0DataInputStream = $$je;
+ $var6.$in.$close();
+ $rt_throw($par0DataInputStream);
+
+ }
+ $var6.$in.$close();
+ }
+ $var4.$stackTagCompound = $var5;
+ }
+ $var5 = null;
+ var$7 = ji_DataInputStream_readShort($par0DataInputStream);
+ if (var$7 >= 0) {
+ $var7 = $par0DataInputStream.$in.$read1();
+ if ($var7 < 0) {
+ $par0DataInputStream = new ji_EOFException;
+ $par0DataInputStream.$suppressionEnabled = 1;
+ $par0DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par0DataInputStream);
+ }
+ $var7 = $var7 << 24 >> 24;
+ var$14 = ji_DataInputStream_readShort($par0DataInputStream);
+ $var5 = new nms_ItemStack;
+ $var5.$stackSize = 0;
+ $var5.$itemFrame = null;
+ $var5.$itemID0 = var$7;
+ $var5.$stackSize = $var7;
+ $var5.$itemDamage = var$14;
+ if ($var5.$itemDamage < 0)
+ $var5.$itemDamage = 0;
+ $var7 = ji_DataInputStream_readShort($par0DataInputStream);
+ if ($var7 < 0)
+ $var6 = null;
+ else {
+ var$10 = $rt_createByteArray($var7);
+ var$7 = var$10.data.length;
+ ji_DataInputStream_readFully($par0DataInputStream, var$10, 0, var$7);
+ $var8 = new ji_DataInputStream;
+ $var6 = new ji_BufferedInputStream;
+ var$13 = new cjj_GZIPInputStream;
+ var$15 = new ji_ByteArrayInputStream;
+ var$15.$buf = var$10;
+ var$15.$pos = 0;
+ var$15.$mark0 = 0;
+ var$15.$count0 = 0 + var$7 | 0;
+ cjj_InflaterInputStream__init_0(var$13, var$15, cjj_Inflater__init_0(31, 0), 512, 1);
+ var$13.$myinflater = 1;
+ $var6.$in = var$13;
+ $var6.$markpos = (-1);
+ $var6.$buf0 = $rt_createByteArray(8192);
+ $var8.$in = $var6;
+ $var8.$buff = $rt_createByteArray(8);
+ try {
+ $var6 = nms_CompressedStreamTools_read($var8);
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ $par0DataInputStream = $$je;
+ $var8.$in.$close();
+ $rt_throw($par0DataInputStream);
+
+ }
+ $var8.$in.$close();
+ }
+ $var5.$stackTagCompound = $var6;
+ }
+ $var6 = null;
+ $var7 = $par0DataInputStream.$in.$read1();
+ if ($var7 < 0) {
+ $par0DataInputStream = new ji_EOFException;
+ $par0DataInputStream.$suppressionEnabled = 1;
+ $par0DataInputStream.$writableStackTrace = 1;
+ $rt_throw($par0DataInputStream);
+ }
+ if (!$var7 ? 0 : 1)
+ $var6 = nms_Packet_readItemStack($par0DataInputStream);
+ $var7 = ji_DataInputStream_readBoolean($par0DataInputStream);
+ $var8 = nms_MerchantRecipe__init_($var4, $var6, $var5);
+ if ($var7)
+ $var8.$toolUses = $var8.$maxTradeUses;
+ ju_ArrayList_add($var1, $var8);
+ $var3 = $var3 + 1 | 0;
+ }
+ return $var1;
+};
+function nms_WorldProviderSurface() {
+ nms_WorldProvider.call(this);
+}
+$java.nms_WorldProviderSurface__init_ = function() {
+ var var_0 = new nms_WorldProviderSurface();
+ nms_WorldProviderSurface__init_(var_0);
+ return var_0;
+};
+function nms_WorldProviderSurface__init_($this) {
+ $this.$isHellWorld = 0;
+ $this.$hasNoSky = 0;
+ $this.$lightBrightnessTable = $rt_createFloatArray(16);
+ $this.$dimensionId = 0;
+ $this.$colorsSunriseSunset = $rt_createFloatArray(4);
+}
+function nms_EntityCrit2FX() {
+ var a = this; nms_EntityFX.call(a);
+ a.$theEntity = null;
+ a.$currentLife = 0;
+ a.$maximumLife = 0;
+ a.$particleName0 = null;
+}
+$java.nms_EntityCrit2FX__init_ = function(var_0, var_1, var_2) {
+ var var_3 = new nms_EntityCrit2FX();
+ nms_EntityCrit2FX__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+};
+function nms_EntityCrit2FX__init_($this, $par1World, $par2Entity, $par3Str) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par3Str = $thread.pop();$par2Entity = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $java.nms_EntityFX__init_2($this, $par1World, $par2Entity.$posX, $par2Entity.$boundingBox.$minY + $par2Entity.$height1 / 2.0, $par2Entity.$posZ, $par2Entity.$motionX, $par2Entity.$motionY, $par2Entity.$motionZ);
+ $this.$currentLife = 0;
+ $this.$maximumLife = 0;
+ $this.$theEntity = $par2Entity;
+ $this.$maximumLife = 3;
+ $this.$particleName0 = $par3Str;
+ $ptr = 1;
+ case 1:
+ $java.nms_EntityCrit2FX_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2Entity, $par3Str, $ptr);
+}
+$java.nms_EntityCrit2FX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ return;
+};
+$java.nms_EntityCrit2FX_onUpdate = function($this) {
+ var $var1, $var2, $var4, $var6, $var8, $var10, $var12, var$8, var$9, var$10, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var12 = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var1 = 0;
+ while ($var1 < 16) {
+ $var2 = Math.random() * 2.0 - 1.0;
+ $var4 = Math.random() * 2.0 - 1.0;
+ $var6 = Math.random() * 2.0 - 1.0;
+ if ($var2 * $var2 + $var4 * $var4 + $var6 * $var6 <= 1.0) {
+ $var8 = $this.$theEntity.$posX + $var2 * $this.$theEntity.$width1 / 4.0;
+ $var10 = $this.$theEntity.$boundingBox.$minY + $this.$theEntity.$height1 / 2.0 + $var4 * $this.$theEntity.$height1 / 4.0;
+ $var12 = $this.$theEntity.$posZ + $var6 * $this.$theEntity.$width1 / 4.0;
+ var$8 = $this.$worldObj;
+ var$9 = $this.$particleName0;
+ var$10 = $var4 + 0.2;
+ var$11 = 0;
+ if (var$11 < var$8.$worldAccesses.$size0) {
+ var$12 = var$8.$worldAccesses;
+ if (var$11 >= 0 && var$11 < var$12.$size0) {
+ var$12 = var$12.$array1.data[var$11];
+ $ptr = 1;
+ continue main;
+ }
+ var$12 = new jl_IndexOutOfBoundsException;
+ var$12.$suppressionEnabled = 1;
+ var$12.$writableStackTrace = 1;
+ $rt_throw(var$12);
+ }
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ $this.$currentLife = $this.$currentLife + 1 | 0;
+ if ($this.$currentLife >= $this.$maximumLife)
+ $this.$isDead = 1;
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$12, var$9, $var8, $var10, $var12, $var2, var$10, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$11 = var$11 + 1 | 0;
+ a: while (true) {
+ if (var$11 < var$8.$worldAccesses.$size0) {
+ var$12 = var$8.$worldAccesses;
+ if (var$11 >= 0 && var$11 < var$12.$size0) {
+ var$12 = var$12.$array1.data[var$11];
+ continue main;
+ }
+ var$12 = new jl_IndexOutOfBoundsException;
+ var$12.$suppressionEnabled = 1;
+ var$12.$writableStackTrace = 1;
+ $rt_throw(var$12);
+ }
+ while (true) {
+ $var1 = $var1 + 1 | 0;
+ if ($var1 >= 16)
+ break a;
+ $var2 = Math.random() * 2.0 - 1.0;
+ $var4 = Math.random() * 2.0 - 1.0;
+ $var6 = Math.random() * 2.0 - 1.0;
+ if ($var2 * $var2 + $var4 * $var4 + $var6 * $var6 > 1.0)
+ continue;
+ else
+ break;
+ }
+ $var8 = $this.$theEntity.$posX + $var2 * $this.$theEntity.$width1 / 4.0;
+ $var10 = $this.$theEntity.$boundingBox.$minY + $this.$theEntity.$height1 / 2.0 + $var4 * $this.$theEntity.$height1 / 4.0;
+ $var12 = $this.$theEntity.$posZ + $var6 * $this.$theEntity.$width1 / 4.0;
+ var$8 = $this.$worldObj;
+ var$9 = $this.$particleName0;
+ var$10 = $var4 + 0.2;
+ var$11 = 0;
+ }
+ $this.$currentLife = $this.$currentLife + 1 | 0;
+ if ($this.$currentLife >= $this.$maximumLife)
+ $this.$isDead = 1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $var4, $var6, $var8, $var10, $var12, var$8, var$9, var$10, var$11, var$12, $ptr);
+};
+$java.nms_EntityCrit2FX_getFXLayer = function($this) {
+ return 3;
+};
+function nms_ScoreObjectiveCriteria() {
+}
+$java.nms_ScoreObjectiveCriteria_field_96643_a = null;
+$java.nms_ScoreObjectiveCriteria_field_96641_b = null;
+$java.nms_ScoreObjectiveCriteria_field_96642_c = null;
+var nms_ScoreObjectiveCriteria_field_96639_d = null;
+var nms_ScoreObjectiveCriteria_field_96640_e = null;
+$java.nms_ScoreObjectiveCriteria_field_96638_f = null;
+function nms_ScoreObjectiveCriteria__clinit_() {
+ var var$1, var$2;
+ $java.nms_ScoreObjectiveCriteria_field_96643_a = ju_HashMap__init_1(16, 0.75);
+ var$1 = new $java.nms_ScoreDummyCriteria;
+ var$1.$field_96644_g = $rt_s(2805);
+ ju_HashMap_putImpl($java.nms_ScoreObjectiveCriteria_field_96643_a, $rt_s(2805), var$1);
+ $java.nms_ScoreObjectiveCriteria_field_96641_b = var$1;
+ var$2 = new $java.nms_ScoreDummyCriteria;
+ var$2.$field_96644_g = $rt_s(2806);
+ ju_HashMap_putImpl($java.nms_ScoreObjectiveCriteria_field_96643_a, $rt_s(2806), var$2);
+ $java.nms_ScoreObjectiveCriteria_field_96642_c = var$2;
+ var$2 = new $java.nms_ScoreDummyCriteria;
+ var$2.$field_96644_g = $rt_s(2807);
+ ju_HashMap_putImpl($java.nms_ScoreObjectiveCriteria_field_96643_a, $rt_s(2807), var$2);
+ nms_ScoreObjectiveCriteria_field_96639_d = var$2;
+ var$2 = new $java.nms_ScoreDummyCriteria;
+ var$2.$field_96644_g = $rt_s(2808);
+ ju_HashMap_putImpl($java.nms_ScoreObjectiveCriteria_field_96643_a, $rt_s(2808), var$2);
+ nms_ScoreObjectiveCriteria_field_96640_e = var$2;
+ var$2 = new $java.nms_ScoreHealthCriteria;
+ var$2.$field_96644_g = $rt_s(2809);
+ ju_HashMap_putImpl($java.nms_ScoreObjectiveCriteria_field_96643_a, $rt_s(2809), var$2);
+ $java.nms_ScoreObjectiveCriteria_field_96638_f = var$2;
+}
+function nms_Explosion() {
+ var a = this; jl_Object.call(a);
+ a.$isFlaming = 0;
+ a.$isSmoking = 0;
+ a.$field_77289_h = 0;
+ a.$explosionRNG = null;
+ a.$worldObj9 = null;
+ a.$explosionX0 = 0.0;
+ a.$explosionY0 = 0.0;
+ a.$explosionZ0 = 0.0;
+ a.$exploder = null;
+ a.$explosionSize0 = 0.0;
+ a.$affectedBlockPositions = null;
+ a.$field_77288_k = null;
+}
+function nms_Explosion__init_(var_0, var_1, var_2, var_3, var_4, var_5) {
+ var var_6 = new nms_Explosion();
+ $java.nms_Explosion__init_(var_6, var_0, var_1, var_2, var_3, var_4, var_5);
+ return var_6;
+}
+$java.nms_Explosion__init_ = function($this, $par1World, $par2Entity, $par3, $par5, $par7, $par9) {
+ var var$7;
+ $this.$isFlaming = 0;
+ $this.$isSmoking = 1;
+ $this.$field_77289_h = 16;
+ $this.$explosionRNG = new ju_Random;
+ var$7 = new ju_ArrayList;
+ var$7.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$affectedBlockPositions = var$7;
+ $this.$field_77288_k = ju_HashMap__init_1(16, 0.75);
+ $this.$worldObj9 = $par1World;
+ $this.$exploder = $par2Entity;
+ $this.$explosionSize0 = $par9;
+ $this.$explosionX0 = $par3;
+ $this.$explosionY0 = $par5;
+ $this.$explosionZ0 = $par7;
+};
+function nms_Explosion_doExplosionA($this) {
+ var $var1, $var2, $var3, $var4, $var5, $var6, $var8, $var10, $var12, $var14, $var15, $var17, $var19, $var22, $var23, $var24, $var25, $var26, $var5_0, $var29, $var7, $var30, $var9, $var31, $var11, $var32, $var13, $var33, $var35, $var36, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var36 = $thread.pop();$var35 = $thread.pop();$var33 = $thread.pop();$var13 = $thread.pop();$var32 = $thread.pop();$var11 = $thread.pop();$var31 = $thread.pop();$var9 = $thread.pop();$var30 = $thread.pop();$var7 = $thread.pop();$var29 = $thread.pop();$var5_0 = $thread.pop();$var26 = $thread.pop();$var25 = $thread.pop();$var24 = $thread.pop();$var23 = $thread.pop();$var22 = $thread.pop();$var19 = $thread.pop();$var17 = $thread.pop();$var15 = $thread.pop();$var14 = $thread.pop();$var12
+ = $thread.pop();$var10 = $thread.pop();$var8 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var1 = $this.$explosionSize0;
+ $var2 = ju_HashSet__init_0();
+ $var3 = 0;
+ while ($var3 < $this.$field_77289_h) {
+ $var4 = 0;
+ while ($var4 < $this.$field_77289_h) {
+ $var5 = 0;
+ while ($var5 < $this.$field_77289_h) {
+ a: {
+ if (!($var3 && $var3 != ($this.$field_77289_h - 1 | 0) && $var4 && $var4 != ($this.$field_77289_h - 1 | 0) && $var5 && $var5 != ($this.$field_77289_h - 1 | 0))) {
+ $var6 = $var3 / ($this.$field_77289_h - 1.0) * 2.0 - 1.0;
+ $var8 = $var4 / ($this.$field_77289_h - 1.0) * 2.0 - 1.0;
+ $var10 = $var5 / ($this.$field_77289_h - 1.0) * 2.0 - 1.0;
+ $var12 = jl_Math_sqrt($var6 * $var6 + $var8 * $var8 + $var10 * $var10);
+ $var6 = $var6 / $var12;
+ $var8 = $var8 / $var12;
+ $var10 = $var10 / $var12;
+ $var14 = $this.$explosionSize0 * (0.699999988079071 + ju_Random_nextFloat($this.$worldObj9.$rand) * 0.6000000238418579);
+ $var15 = $this.$explosionX0;
+ $var17 = $this.$explosionY0;
+ $var19 = $this.$explosionZ0;
+ $var12 = $var6 * 0.30000001192092896;
+ $var8 = $var8 * 0.30000001192092896;
+ $var6 = $var10 * 0.30000001192092896;
+ while (true) {
+ if ($var14 <= 0.0)
+ break a;
+ $var22 = nms_MathHelper_floor_double($var15);
+ $var23 = nms_MathHelper_floor_double($var17);
+ $var24 = nms_MathHelper_floor_double($var19);
+ $var25 = nms_World_getBlockId($this.$worldObj9, $var22, $var23, $var24);
+ if ($var25 > 0) {
+ nms_Block_$callClinit();
+ $var26 = nms_Block_blocksList.data[$var25];
+ $var14 = $var14 - (($this.$exploder === null ? $var26.$getExplosionResistance($this.$exploder) : $this.$exploder.$func_82146_a($this, $this.$worldObj9, $var22, $var23, $var24, $var26)) + 0.30000001192092896) * 0.30000001192092896;
+ }
+ if ($var14 > 0.0 && !($this.$exploder !== null && !$this.$exploder.$func_96091_a($this, $this.$worldObj9, $var22, $var23, $var24, $var25, $var14)))
+ ju_HashSet_add($var2, $java.nms_ChunkPosition__init_($var22, $var23, $var24));
+ $var15 = $var15 + $var12;
+ $var17 = $var17 + $var8;
+ $var19 = $var19 + $var6;
+ $var14 = $var14 - 0.22500000894069672;
+ }
+ }
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ ju_AbstractCollection_addAll($this.$affectedBlockPositions, $var2);
+ $this.$explosionSize0 = $this.$explosionSize0 * 2.0;
+ $var5 = nms_MathHelper_floor_double($this.$explosionX0 - $this.$explosionSize0 - 1.0);
+ $var4 = nms_MathHelper_floor_double($this.$explosionX0 + $this.$explosionSize0 + 1.0);
+ $var5_0 = nms_MathHelper_floor_double($this.$explosionY0 - $this.$explosionSize0 - 1.0);
+ $var29 = nms_MathHelper_floor_double($this.$explosionY0 + $this.$explosionSize0 + 1.0);
+ $var7 = nms_MathHelper_floor_double($this.$explosionZ0 - $this.$explosionSize0 - 1.0);
+ $var30 = nms_MathHelper_floor_double($this.$explosionZ0 + $this.$explosionSize0 + 1.0);
+ $var9 = nms_World_getEntitiesWithinAABBExcludingEntity0($this.$worldObj9, $this.$exploder, nms_AABBPool_getAABB(nms_AxisAlignedBB_getAABBPool(), $var5, $var5_0, $var7, $var4, $var29, $var30));
+ $var31 = nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj9), $this.$explosionX0, $this.$explosionY0, $this.$explosionZ0);
+ $var11 = 0;
+ while ($var11 < ju_ArrayList_size($var9)) {
+ $var32 = ju_ArrayList_get($var9, $var11);
+ $var13 = nms_Entity_getDistance($var32, $this.$explosionX0, $this.$explosionY0, $this.$explosionZ0) / $this.$explosionSize0;
+ if ($var13 <= 1.0) {
+ $var15 = $var32.$posX - $this.$explosionX0;
+ $var17 = $var32.$posY + $var32.$getEyeHeight() - $this.$explosionY0;
+ $var19 = $var32.$posZ - $this.$explosionZ0;
+ $var33 = nms_MathHelper_sqrt_double($var15 * $var15 + $var17 * $var17 + $var19 * $var19);
+ if ($var33 !== 0.0) {
+ $var6 = $var15 / $var33;
+ $var8 = $var17 / $var33;
+ $var10 = $var19 / $var33;
+ $var35 = (1.0 - $var13) * nms_World_getBlockDensity($this.$worldObj9, $var31, $var32.$boundingBox);
+ $var2 = nms_DamageSource_setExplosionSource($this);
+ $var5 = ($var35 * $var35 + $var35) / 2.0 * 8.0 * $this.$explosionSize0 + 1.0 | 0;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ $var11 = $var11 + 1 | 0;
+ }
+ $this.$explosionSize0 = $var1;
+ return;
+ case 1:
+ $var32.$attackEntityFrom($var2, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var36 = $java.nms_EnchantmentProtection_func_92092_a($var32, $var35);
+ $var32.$motionX = $var32.$motionX + $var6 * $var36;
+ $var32.$motionY = $var32.$motionY + $var8 * $var36;
+ $var32.$motionZ = $var32.$motionZ + $var10 * $var36;
+ if ($var32 instanceof nms_EntityPlayer)
+ ju_HashMap_put($this.$field_77288_k, $var32, nms_Vec3Pool_getVecFromPool(nms_World_getWorldVec3Pool($this.$worldObj9), $var6 * $var35, $var8 * $var35, $var10 * $var35));
+ while (true) {
+ $var11 = $var11 + 1 | 0;
+ if ($var11 >= ju_ArrayList_size($var9))
+ break;
+ $var32 = ju_ArrayList_get($var9, $var11);
+ $var13 = nms_Entity_getDistance($var32, $this.$explosionX0, $this.$explosionY0, $this.$explosionZ0) / $this.$explosionSize0;
+ if ($var13 > 1.0)
+ continue;
+ $var15 = $var32.$posX - $this.$explosionX0;
+ $var17 = $var32.$posY + $var32.$getEyeHeight() - $this.$explosionY0;
+ $var19 = $var32.$posZ - $this.$explosionZ0;
+ $var33 = nms_MathHelper_sqrt_double($var15 * $var15 + $var17 * $var17 + $var19 * $var19);
+ if ($var33 === 0.0)
+ continue;
+ else {
+ $var6 = $var15 / $var33;
+ $var8 = $var17 / $var33;
+ $var10 = $var19 / $var33;
+ $var35 = (1.0 - $var13) * nms_World_getBlockDensity($this.$worldObj9, $var31, $var32.$boundingBox);
+ $var2 = nms_DamageSource_setExplosionSource($this);
+ $var5 = ($var35 * $var35 + $var35) / 2.0 * 8.0 * $this.$explosionSize0 + 1.0 | 0;
+ continue main;
+ }
+ }
+ $this.$explosionSize0 = $var1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $var3, $var4, $var5, $var6, $var8, $var10, $var12, $var14, $var15, $var17, $var19, $var22, $var23, $var24, $var25, $var26, $var5_0, $var29, $var7, $var30, $var9, $var31, $var11, $var32, $var13, $var33, $var35, $var36, $ptr);
+}
+function nms_Explosion_doExplosionB($this, $par1) {
+ var $var2, $var3, $var10, $var12, $var14, $var16, $var18, $var20, $var4, $var24, $var5, $var6, $var7, $var8, var$16, var$17, $var25, var$19, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$19 = $thread.pop();$var25 = $thread.pop();var$17 = $thread.pop();var$16 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var24 = $thread.pop();$var4 = $thread.pop();$var20 = $thread.pop();$var18 = $thread.pop();$var16 = $thread.pop();$var14 = $thread.pop();$var12 = $thread.pop();$var10 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ nms_World_playSoundEffect($this.$worldObj9, $this.$explosionX0, $this.$explosionY0, $this.$explosionZ0, $rt_s(1528), 4.0, (1.0 + (Math.random() - Math.random()) * 0.20000000298023224) * 0.699999988079071);
+ if ($this.$explosionSize0 >= 2.0 && $this.$isSmoking) {
+ $var2 = $this.$worldObj9;
+ $var3 = $rt_s(844);
+ $var10 = $this.$explosionX0;
+ $var12 = $this.$explosionY0;
+ $var14 = $this.$explosionZ0;
+ $var16 = 1.0;
+ $var18 = 0.0;
+ $var20 = 0.0;
+ $var4 = 0;
+ if ($var4 >= $var2.$worldAccesses.$size0)
+ break a;
+ $var24 = $var2.$worldAccesses;
+ if ($var4 >= 0 && $var4 < $var24.$size0) {
+ $var24 = $var24.$array1.data[$var4];
+ $ptr = 2;
+ continue main;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($var2);
+ $rt_throw($var2);
+ }
+ $var2 = $this.$worldObj9;
+ $var3 = $rt_s(845);
+ $var12 = $this.$explosionX0;
+ $var14 = $this.$explosionY0;
+ $var16 = $this.$explosionZ0;
+ $var18 = 1.0;
+ $var20 = 0.0;
+ $var10 = 0.0;
+ $var4 = 0;
+ if ($var4 < $var2.$worldAccesses.$size0) {
+ $var24 = $var2.$worldAccesses;
+ if ($var4 >= 0 && $var4 < $var24.$size0) {
+ $var24 = $var24.$array1.data[$var4];
+ $ptr = 1;
+ continue main;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+ }
+ }
+ b: {
+ if ($this.$isSmoking) {
+ $var2 = ju_AbstractList_iterator($this.$affectedBlockPositions);
+ while (true) {
+ if (!ju_AbstractList$1_hasNext($var2))
+ break b;
+ $var3 = ju_AbstractList$1_next($var2);
+ $var4 = $var3.$x3;
+ $var5 = $var3.$y2;
+ $var6 = $var3.$z5;
+ $var7 = nms_World_getBlockId($this.$worldObj9, $var4, $var5, $var6);
+ if ($par1) {
+ $var8 = $var4 + ju_Random_nextFloat($this.$worldObj9.$rand);
+ $var10 = $var5 + ju_Random_nextFloat($this.$worldObj9.$rand);
+ $var12 = $var6 + ju_Random_nextFloat($this.$worldObj9.$rand);
+ $var14 = $var8 - $this.$explosionX0;
+ $var16 = $var10 - $this.$explosionY0;
+ $var18 = $var12 - $this.$explosionZ0;
+ $var20 = nms_MathHelper_sqrt_double($var14 * $var14 + $var16 * $var16 + $var18 * $var18);
+ $var14 = $var14 / $var20;
+ $var16 = $var16 / $var20;
+ $var18 = $var18 / $var20;
+ $var20 = 0.5 / ($var20 / $this.$explosionSize0 + 0.1) * (ju_Random_nextFloat($this.$worldObj9.$rand) * ju_Random_nextFloat($this.$worldObj9.$rand) + 0.30000001192092896);
+ $var14 = $var14 * $var20;
+ $var16 = $var16 * $var20;
+ $var18 = $var18 * $var20;
+ $var3 = $this.$worldObj9;
+ $var24 = $rt_s(688);
+ var$16 = ($var8 + $this.$explosionX0 * 1.0) / 2.0;
+ var$17 = ($var10 + $this.$explosionY0 * 1.0) / 2.0;
+ $var20 = ($var12 + $this.$explosionZ0 * 1.0) / 2.0;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var7 <= 0)
+ continue;
+ else
+ break;
+ }
+ nms_Block_$callClinit();
+ $var24 = nms_Block_blocksList.data[$var7];
+ if ($var24.$canDropFromExplosion($this))
+ $var24.$dropBlockAsItemWithChance($this.$worldObj9, $var4, $var5, $var6, nms_World_getBlockMetadata($this.$worldObj9, $var4, $var5, $var6), 1.0 / $this.$explosionSize0, 0);
+ $var3 = $this.$worldObj9;
+ $var7 = 0;
+ $var25 = 0;
+ var$19 = 3;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ c: {
+ if ($this.$isFlaming) {
+ $var2 = ju_AbstractList_iterator($this.$affectedBlockPositions);
+ while (true) {
+ if (!ju_AbstractList$1_hasNext($var2))
+ break c;
+ $var3 = ju_AbstractList$1_next($var2);
+ $var4 = $var3.$x3;
+ $var5 = $var3.$y2;
+ $var6 = $var3.$z5;
+ $var7 = nms_World_getBlockId($this.$worldObj9, $var4, $var5, $var6);
+ $var25 = nms_World_getBlockId($this.$worldObj9, $var4, $var5 - 1 | 0, $var6);
+ if (!$var7) {
+ nms_Block_$callClinit();
+ if (nms_Block_opaqueCubeLookup.data[$var25] && !ju_Random_nextInt0($this.$explosionRNG, 3)) {
+ $var3 = $this.$worldObj9;
+ $par1 = nms_Block_fire.$blockID;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ }
+ }
+ }
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle($var24, $var3, $var12, $var14, $var16, $var18, $var20, $var10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var4 = $var4 + 1 | 0;
+ if ($var4 < $var2.$worldAccesses.$size0) {
+ $var24 = $var2.$worldAccesses;
+ if ($var4 >= 0 && $var4 < $var24.$size0) {
+ $var24 = $var24.$array1.data[$var4];
+ continue main;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+ }
+ d: {
+ if ($this.$isSmoking) {
+ $var2 = ju_AbstractList_iterator($this.$affectedBlockPositions);
+ while (true) {
+ if (!ju_AbstractList$1_hasNext($var2))
+ break d;
+ $var3 = ju_AbstractList$1_next($var2);
+ $var4 = $var3.$x3;
+ $var5 = $var3.$y2;
+ $var6 = $var3.$z5;
+ $var7 = nms_World_getBlockId($this.$worldObj9, $var4, $var5, $var6);
+ if ($par1) {
+ $var8 = $var4 + ju_Random_nextFloat($this.$worldObj9.$rand);
+ $var10 = $var5 + ju_Random_nextFloat($this.$worldObj9.$rand);
+ $var12 = $var6 + ju_Random_nextFloat($this.$worldObj9.$rand);
+ $var14 = $var8 - $this.$explosionX0;
+ $var16 = $var10 - $this.$explosionY0;
+ $var18 = $var12 - $this.$explosionZ0;
+ $var20 = nms_MathHelper_sqrt_double($var14 * $var14 + $var16 * $var16 + $var18 * $var18);
+ $var14 = $var14 / $var20;
+ $var16 = $var16 / $var20;
+ $var18 = $var18 / $var20;
+ $var20 = 0.5 / ($var20 / $this.$explosionSize0 + 0.1) * (ju_Random_nextFloat($this.$worldObj9.$rand) * ju_Random_nextFloat($this.$worldObj9.$rand) + 0.30000001192092896);
+ $var14 = $var14 * $var20;
+ $var16 = $var16 * $var20;
+ $var18 = $var18 * $var20;
+ $var3 = $this.$worldObj9;
+ $var24 = $rt_s(688);
+ var$16 = ($var8 + $this.$explosionX0 * 1.0) / 2.0;
+ var$17 = ($var10 + $this.$explosionY0 * 1.0) / 2.0;
+ $var20 = ($var12 + $this.$explosionZ0 * 1.0) / 2.0;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var7 <= 0)
+ continue;
+ else
+ break;
+ }
+ nms_Block_$callClinit();
+ $var24 = nms_Block_blocksList.data[$var7];
+ if ($var24.$canDropFromExplosion($this))
+ $var24.$dropBlockAsItemWithChance($this.$worldObj9, $var4, $var5, $var6, nms_World_getBlockMetadata($this.$worldObj9, $var4, $var5, $var6), 1.0 / $this.$explosionSize0, 0);
+ $var3 = $this.$worldObj9;
+ $var7 = 0;
+ $var25 = 0;
+ var$19 = 3;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ e: {
+ if ($this.$isFlaming) {
+ $var2 = ju_AbstractList_iterator($this.$affectedBlockPositions);
+ while (true) {
+ if (!ju_AbstractList$1_hasNext($var2))
+ break e;
+ $var3 = ju_AbstractList$1_next($var2);
+ $var4 = $var3.$x3;
+ $var5 = $var3.$y2;
+ $var6 = $var3.$z5;
+ $var7 = nms_World_getBlockId($this.$worldObj9, $var4, $var5, $var6);
+ $var25 = nms_World_getBlockId($this.$worldObj9, $var4, $var5 - 1 | 0, $var6);
+ if (!$var7) {
+ nms_Block_$callClinit();
+ if (nms_Block_opaqueCubeLookup.data[$var25] && !ju_Random_nextInt0($this.$explosionRNG, 3)) {
+ $var3 = $this.$worldObj9;
+ $par1 = nms_Block_fire.$blockID;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ }
+ }
+ }
+ return;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle($var24, $var3, $var10, $var12, $var14, $var16, $var18, $var20);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var4 = $var4 + 1 | 0;
+ if ($var4 < $var2.$worldAccesses.$size0) {
+ $var24 = $var2.$worldAccesses;
+ if ($var4 >= 0 && $var4 < $var24.$size0) {
+ $var24 = $var24.$array1.data[$var4];
+ continue main;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($var2);
+ $rt_throw($var2);
+ }
+ d: {
+ if ($this.$isSmoking) {
+ $var2 = ju_AbstractList_iterator($this.$affectedBlockPositions);
+ while (true) {
+ if (!ju_AbstractList$1_hasNext($var2))
+ break d;
+ $var3 = ju_AbstractList$1_next($var2);
+ $var4 = $var3.$x3;
+ $var5 = $var3.$y2;
+ $var6 = $var3.$z5;
+ $var7 = nms_World_getBlockId($this.$worldObj9, $var4, $var5, $var6);
+ if ($par1) {
+ $var8 = $var4 + ju_Random_nextFloat($this.$worldObj9.$rand);
+ $var10 = $var5 + ju_Random_nextFloat($this.$worldObj9.$rand);
+ $var12 = $var6 + ju_Random_nextFloat($this.$worldObj9.$rand);
+ $var14 = $var8 - $this.$explosionX0;
+ $var16 = $var10 - $this.$explosionY0;
+ $var18 = $var12 - $this.$explosionZ0;
+ $var20 = nms_MathHelper_sqrt_double($var14 * $var14 + $var16 * $var16 + $var18 * $var18);
+ $var14 = $var14 / $var20;
+ $var16 = $var16 / $var20;
+ $var18 = $var18 / $var20;
+ $var20 = 0.5 / ($var20 / $this.$explosionSize0 + 0.1) * (ju_Random_nextFloat($this.$worldObj9.$rand) * ju_Random_nextFloat($this.$worldObj9.$rand) + 0.30000001192092896);
+ $var14 = $var14 * $var20;
+ $var16 = $var16 * $var20;
+ $var18 = $var18 * $var20;
+ $var3 = $this.$worldObj9;
+ $var24 = $rt_s(688);
+ var$16 = ($var8 + $this.$explosionX0 * 1.0) / 2.0;
+ var$17 = ($var10 + $this.$explosionY0 * 1.0) / 2.0;
+ $var20 = ($var12 + $this.$explosionZ0 * 1.0) / 2.0;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var7 <= 0)
+ continue;
+ else
+ break;
+ }
+ nms_Block_$callClinit();
+ $var24 = nms_Block_blocksList.data[$var7];
+ if ($var24.$canDropFromExplosion($this))
+ $var24.$dropBlockAsItemWithChance($this.$worldObj9, $var4, $var5, $var6, nms_World_getBlockMetadata($this.$worldObj9, $var4, $var5, $var6), 1.0 / $this.$explosionSize0, 0);
+ $var3 = $this.$worldObj9;
+ $var7 = 0;
+ $var25 = 0;
+ var$19 = 3;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ e: {
+ if ($this.$isFlaming) {
+ $var2 = ju_AbstractList_iterator($this.$affectedBlockPositions);
+ while (true) {
+ if (!ju_AbstractList$1_hasNext($var2))
+ break e;
+ $var3 = ju_AbstractList$1_next($var2);
+ $var4 = $var3.$x3;
+ $var5 = $var3.$y2;
+ $var6 = $var3.$z5;
+ $var7 = nms_World_getBlockId($this.$worldObj9, $var4, $var5, $var6);
+ $var25 = nms_World_getBlockId($this.$worldObj9, $var4, $var5 - 1 | 0, $var6);
+ if (!$var7) {
+ nms_Block_$callClinit();
+ if (nms_Block_opaqueCubeLookup.data[$var25] && !ju_Random_nextInt0($this.$explosionRNG, 3)) {
+ $var3 = $this.$worldObj9;
+ $par1 = nms_Block_fire.$blockID;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ }
+ }
+ }
+ return;
+ case 3:
+ nms_World_spawnParticle($var3, $var24, var$16, var$17, $var20, $var14, $var16, $var18);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var3 = $this.$worldObj9;
+ $var24 = $rt_s(852);
+ $ptr = 4;
+ case 4:
+ nms_World_spawnParticle($var3, $var24, $var8, $var10, $var12, $var14, $var16, $var18);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while ($var7 <= 0) {
+ if (!ju_AbstractList$1_hasNext($var2)) {
+ f: {
+ if ($this.$isFlaming) {
+ $var2 = ju_AbstractList_iterator($this.$affectedBlockPositions);
+ while (true) {
+ if (!ju_AbstractList$1_hasNext($var2))
+ break f;
+ $var3 = ju_AbstractList$1_next($var2);
+ $var4 = $var3.$x3;
+ $var5 = $var3.$y2;
+ $var6 = $var3.$z5;
+ $var7 = nms_World_getBlockId($this.$worldObj9, $var4, $var5, $var6);
+ $var25 = nms_World_getBlockId($this.$worldObj9, $var4, $var5 - 1 | 0, $var6);
+ if (!$var7) {
+ nms_Block_$callClinit();
+ if (nms_Block_opaqueCubeLookup.data[$var25] && !ju_Random_nextInt0($this.$explosionRNG, 3)) {
+ $var3 = $this.$worldObj9;
+ $par1 = nms_Block_fire.$blockID;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ }
+ }
+ }
+ return;
+ }
+ $var3 = ju_AbstractList$1_next($var2);
+ $var4 = $var3.$x3;
+ $var5 = $var3.$y2;
+ $var6 = $var3.$z5;
+ $var7 = nms_World_getBlockId($this.$worldObj9, $var4, $var5, $var6);
+ if (!$par1)
+ continue;
+ else {
+ $var8 = $var4 + ju_Random_nextFloat($this.$worldObj9.$rand);
+ $var10 = $var5 + ju_Random_nextFloat($this.$worldObj9.$rand);
+ $var12 = $var6 + ju_Random_nextFloat($this.$worldObj9.$rand);
+ $var14 = $var8 - $this.$explosionX0;
+ $var16 = $var10 - $this.$explosionY0;
+ $var18 = $var12 - $this.$explosionZ0;
+ $var20 = nms_MathHelper_sqrt_double($var14 * $var14 + $var16 * $var16 + $var18 * $var18);
+ $var14 = $var14 / $var20;
+ $var16 = $var16 / $var20;
+ $var18 = $var18 / $var20;
+ $var20 = 0.5 / ($var20 / $this.$explosionSize0 + 0.1) * (ju_Random_nextFloat($this.$worldObj9.$rand) * ju_Random_nextFloat($this.$worldObj9.$rand) + 0.30000001192092896);
+ $var14 = $var14 * $var20;
+ $var16 = $var16 * $var20;
+ $var18 = $var18 * $var20;
+ $var3 = $this.$worldObj9;
+ $var24 = $rt_s(688);
+ var$16 = ($var8 + $this.$explosionX0 * 1.0) / 2.0;
+ var$17 = ($var10 + $this.$explosionY0 * 1.0) / 2.0;
+ $var20 = ($var12 + $this.$explosionZ0 * 1.0) / 2.0;
+ $ptr = 3;
+ continue main;
+ }
+ }
+ nms_Block_$callClinit();
+ $var24 = nms_Block_blocksList.data[$var7];
+ if ($var24.$canDropFromExplosion($this))
+ $var24.$dropBlockAsItemWithChance($this.$worldObj9, $var4, $var5, $var6, nms_World_getBlockMetadata($this.$worldObj9, $var4, $var5, $var6), 1.0 / $this.$explosionSize0, 0);
+ $var3 = $this.$worldObj9;
+ $var7 = 0;
+ $var25 = 0;
+ var$19 = 3;
+ $ptr = 5;
+ case 5:
+ nms_World_setBlock($var3, $var4, $var5, $var6, $var7, $var25, var$19);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var24.$onBlockDestroyedByExplosion($this.$worldObj9, $var4, $var5, $var6, $this);
+ while (true) {
+ if (!ju_AbstractList$1_hasNext($var2)) {
+ f: {
+ if ($this.$isFlaming) {
+ $var2 = ju_AbstractList_iterator($this.$affectedBlockPositions);
+ while (true) {
+ if (!ju_AbstractList$1_hasNext($var2))
+ break f;
+ $var3 = ju_AbstractList$1_next($var2);
+ $var4 = $var3.$x3;
+ $var5 = $var3.$y2;
+ $var6 = $var3.$z5;
+ $var7 = nms_World_getBlockId($this.$worldObj9, $var4, $var5, $var6);
+ $var25 = nms_World_getBlockId($this.$worldObj9, $var4, $var5 - 1 | 0, $var6);
+ if (!$var7) {
+ nms_Block_$callClinit();
+ if (nms_Block_opaqueCubeLookup.data[$var25] && !ju_Random_nextInt0($this.$explosionRNG, 3)) {
+ $var3 = $this.$worldObj9;
+ $par1 = nms_Block_fire.$blockID;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ }
+ }
+ }
+ return;
+ }
+ $var3 = ju_AbstractList$1_next($var2);
+ $var4 = $var3.$x3;
+ $var5 = $var3.$y2;
+ $var6 = $var3.$z5;
+ $var7 = nms_World_getBlockId($this.$worldObj9, $var4, $var5, $var6);
+ if ($par1) {
+ $var8 = $var4 + ju_Random_nextFloat($this.$worldObj9.$rand);
+ $var10 = $var5 + ju_Random_nextFloat($this.$worldObj9.$rand);
+ $var12 = $var6 + ju_Random_nextFloat($this.$worldObj9.$rand);
+ $var14 = $var8 - $this.$explosionX0;
+ $var16 = $var10 - $this.$explosionY0;
+ $var18 = $var12 - $this.$explosionZ0;
+ $var20 = nms_MathHelper_sqrt_double($var14 * $var14 + $var16 * $var16 + $var18 * $var18);
+ $var14 = $var14 / $var20;
+ $var16 = $var16 / $var20;
+ $var18 = $var18 / $var20;
+ $var20 = 0.5 / ($var20 / $this.$explosionSize0 + 0.1) * (ju_Random_nextFloat($this.$worldObj9.$rand) * ju_Random_nextFloat($this.$worldObj9.$rand) + 0.30000001192092896);
+ $var14 = $var14 * $var20;
+ $var16 = $var16 * $var20;
+ $var18 = $var18 * $var20;
+ $var3 = $this.$worldObj9;
+ $var24 = $rt_s(688);
+ var$16 = ($var8 + $this.$explosionX0 * 1.0) / 2.0;
+ var$17 = ($var10 + $this.$explosionY0 * 1.0) / 2.0;
+ $var20 = ($var12 + $this.$explosionZ0 * 1.0) / 2.0;
+ $ptr = 3;
+ continue main;
+ }
+ if ($var7 <= 0)
+ continue;
+ else
+ break;
+ }
+ nms_Block_$callClinit();
+ $var24 = nms_Block_blocksList.data[$var7];
+ if ($var24.$canDropFromExplosion($this))
+ $var24.$dropBlockAsItemWithChance($this.$worldObj9, $var4, $var5, $var6, nms_World_getBlockMetadata($this.$worldObj9, $var4, $var5, $var6), 1.0 / $this.$explosionSize0, 0);
+ $var3 = $this.$worldObj9;
+ $var7 = 0;
+ $var25 = 0;
+ var$19 = 3;
+ continue main;
+ case 6:
+ nms_World_setBlock0($var3, $var4, $var5, $var6, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (ju_AbstractList$1_hasNext($var2)) {
+ $var3 = ju_AbstractList$1_next($var2);
+ $var4 = $var3.$x3;
+ $var5 = $var3.$y2;
+ $var6 = $var3.$z5;
+ $var7 = nms_World_getBlockId($this.$worldObj9, $var4, $var5, $var6);
+ $var25 = nms_World_getBlockId($this.$worldObj9, $var4, $var5 - 1 | 0, $var6);
+ if ($var7)
+ continue;
+ nms_Block_$callClinit();
+ if (!nms_Block_opaqueCubeLookup.data[$var25])
+ continue;
+ if (ju_Random_nextInt0($this.$explosionRNG, 3))
+ continue;
+ else {
+ $var3 = $this.$worldObj9;
+ $par1 = nms_Block_fire.$blockID;
+ continue main;
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $var2, $var3, $var10, $var12, $var14, $var16, $var18, $var20, $var4, $var24, $var5, $var6, $var7, $var8, var$16, var$17, $var25, var$19, $ptr);
+}
+function nms_Explosion_func_94613_c($this) {
+ return $this.$exploder === null ? null : $this.$exploder instanceof nms_EntityTNTPrimed ? $this.$exploder.$tntPlacedBy : !($this.$exploder instanceof nms_EntityLiving) ? null : $this.$exploder;
+}
+$java.nms_GameRuleValue = function() {
+ var a = this; jl_Object.call(a);
+ a.$valueString = null;
+ a.$valueBoolean = 0;
+ a.$valueInteger = 0;
+ a.$valueDouble = 0.0;
+};
+$java.nms_GameRuleValue_setValue = function($this, $par1Str) {
+ var $$je;
+ $this.$valueString = $par1Str;
+ $this.$valueBoolean = $par1Str !== null && jl_String_equals(jl_String_toLowerCase($par1Str), $rt_s(2700)) ? 1 : 0;
+ a: {
+ try {
+ $this.$valueInteger = jl_Integer_parseInt0($par1Str);
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NumberFormatException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+ b: {
+ try {
+ $this.$valueDouble = jl_Double_parseDouble($par1Str);
+ break b;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_NumberFormatException) {
+ } else {
+ throw $$e;
+ }
+ }
+ }
+};
+$java.nms_GameRuleValue_getGameRuleBooleanValue = function($this) {
+ return $this.$valueBoolean;
+};
+$java.nms_InventoryMerchant = function() {
+ var a = this; jl_Object.call(a);
+ a.$theMerchant = null;
+ a.$theInventory = null;
+ a.$thePlayer0 = null;
+ a.$currentRecipe = null;
+ a.$currentRecipeIndex0 = 0;
+};
+$java.nms_InventoryMerchant_getStackInSlot = function($this, $par1) {
+ return $this.$theInventory.data[$par1];
+};
+$java.nms_InventoryMerchant_decrStackSize = function($this, $par1, $par2) {
+ var $var3, $var3_0;
+ if ($this.$theInventory.data[$par1] === null)
+ return null;
+ if ($par1 == 2) {
+ $var3 = $this.$theInventory.data[$par1];
+ $this.$theInventory.data[$par1] = null;
+ return $var3;
+ }
+ if ($this.$theInventory.data[$par1].$stackSize <= $par2) {
+ $var3 = $this.$theInventory.data[$par1];
+ $this.$theInventory.data[$par1] = null;
+ if ($par1 && $par1 != 1 ? 0 : 1)
+ $java.nms_InventoryMerchant_resetRecipeAndSlots($this);
+ return $var3;
+ }
+ $var3_0 = nms_ItemStack_splitStack($this.$theInventory.data[$par1], $par2);
+ if (!$this.$theInventory.data[$par1].$stackSize)
+ $this.$theInventory.data[$par1] = null;
+ if ($par1 && $par1 != 1 ? 0 : 1)
+ $java.nms_InventoryMerchant_resetRecipeAndSlots($this);
+ return $var3_0;
+};
+$java.nms_InventoryMerchant_getStackInSlotOnClosing = function($this, $par1) {
+ var $var2;
+ if ($this.$theInventory.data[$par1] === null)
+ return null;
+ $var2 = $this.$theInventory.data[$par1];
+ $this.$theInventory.data[$par1] = null;
+ return $var2;
+};
+$java.nms_InventoryMerchant_setInventorySlotContents = function($this, $par1, $par2ItemStack) {
+ $this.$theInventory.data[$par1] = $par2ItemStack;
+ if ($par2ItemStack !== null && $par2ItemStack.$stackSize > 64)
+ $par2ItemStack.$stackSize = 64;
+ if ($par1 && $par1 != 1 ? 0 : 1)
+ $java.nms_InventoryMerchant_resetRecipeAndSlots($this);
+};
+$java.nms_InventoryMerchant_getInventoryStackLimit = function($this) {
+ return 64;
+};
+$java.nms_InventoryMerchant_onInventoryChanged = function($this) {
+ $java.nms_InventoryMerchant_resetRecipeAndSlots($this);
+};
+$java.nms_InventoryMerchant_resetRecipeAndSlots = function($this) {
+ var $var1, $var2, var$3, $var3, $var4, var$6, var$7, var$8;
+ $this.$currentRecipe = null;
+ $var1 = $this.$theInventory.data[0];
+ $var2 = $this.$theInventory.data[1];
+ if ($var1 === null)
+ var$3 = null;
+ else {
+ var$3 = $var2;
+ $var2 = $var1;
+ }
+ if ($var2 === null)
+ $java.nms_InventoryMerchant_setInventorySlotContents($this, 2, null);
+ else {
+ $var3 = $this.$theMerchant.$getRecipes($this.$thePlayer0);
+ if ($var3 !== null) {
+ $var4 = $java.nms_MerchantRecipeList_canRecipeBeUsed($var3, $var2, var$3, $this.$currentRecipeIndex0);
+ if ($var4 !== null && !($var4.$toolUses < $var4.$maxTradeUses ? 0 : 1)) {
+ $this.$currentRecipe = $var4;
+ var$3 = $var4.$itemToSell;
+ $var1 = new nms_ItemStack;
+ var$6 = var$3.$itemID0;
+ var$7 = var$3.$stackSize;
+ var$8 = var$3.$itemDamage;
+ $var1.$stackSize = 0;
+ $var1.$itemFrame = null;
+ $var1.$itemID0 = var$6;
+ $var1.$stackSize = var$7;
+ $var1.$itemDamage = var$8;
+ if ($var1.$itemDamage < 0)
+ $var1.$itemDamage = 0;
+ if (var$3.$stackTagCompound !== null)
+ $var1.$stackTagCompound = nms_NBTTagCompound_copy(var$3.$stackTagCompound);
+ $java.nms_InventoryMerchant_setInventorySlotContents($this, 2, $var1);
+ } else if (var$3 === null)
+ $java.nms_InventoryMerchant_setInventorySlotContents($this, 2, null);
+ else {
+ $var1 = $java.nms_MerchantRecipeList_canRecipeBeUsed($var3, var$3, $var2, $this.$currentRecipeIndex0);
+ if ($var1 !== null && !($var1.$toolUses < $var1.$maxTradeUses ? 0 : 1)) {
+ $this.$currentRecipe = $var1;
+ var$3 = $var1.$itemToSell;
+ $var1 = new nms_ItemStack;
+ var$6 = var$3.$itemID0;
+ var$7 = var$3.$stackSize;
+ var$8 = var$3.$itemDamage;
+ $var1.$stackSize = 0;
+ $var1.$itemFrame = null;
+ $var1.$itemID0 = var$6;
+ $var1.$stackSize = var$7;
+ $var1.$itemDamage = var$8;
+ if ($var1.$itemDamage < 0)
+ $var1.$itemDamage = 0;
+ if (var$3.$stackTagCompound !== null)
+ $var1.$stackTagCompound = nms_NBTTagCompound_copy(var$3.$stackTagCompound);
+ $java.nms_InventoryMerchant_setInventorySlotContents($this, 2, $var1);
+ } else
+ $java.nms_InventoryMerchant_setInventorySlotContents($this, 2, null);
+ }
+ }
+ }
+};
+$java.nms_InventoryMerchant_getCurrentRecipe = function($this) {
+ return $this.$currentRecipe;
+};
+$java.nms_InventoryMerchant_setCurrentRecipeIndex = function($this, $par1) {
+ $this.$currentRecipeIndex0 = $par1;
+ $java.nms_InventoryMerchant_resetRecipeAndSlots($this);
+};
+function nms_MerchantRecipe() {
+ var a = this; jl_Object.call(a);
+ a.$itemToBuy = null;
+ a.$secondItemToBuy = null;
+ a.$itemToSell = null;
+ a.$toolUses = 0;
+ a.$maxTradeUses = 0;
+}
+function nms_MerchantRecipe__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_MerchantRecipe();
+ $java.nms_MerchantRecipe__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+$java.nms_MerchantRecipe__init_ = function($this, $par1ItemStack, $par2ItemStack, $par3ItemStack) {
+ $this.$itemToBuy = $par1ItemStack;
+ $this.$secondItemToBuy = $par2ItemStack;
+ $this.$itemToSell = $par3ItemStack;
+ $this.$maxTradeUses = 7;
+};
+$java.nms_MerchantRecipe_getItemToBuy = function($this) {
+ return $this.$itemToBuy;
+};
+$java.nms_MerchantRecipe_getSecondItemToBuy = function($this) {
+ return $this.$secondItemToBuy;
+};
+$java.nms_MerchantRecipe_hasSecondItemToBuy = function($this) {
+ return $this.$secondItemToBuy === null ? 0 : 1;
+};
+$java.nms_MerchantRecipe_getItemToSell = function($this) {
+ return $this.$itemToSell;
+};
+function nms_MerchantRecipe_hasSameIDsAs($this, $par1MerchantRecipe) {
+ var var$2;
+ a: {
+ if ($this.$itemToBuy.$itemID0 == $par1MerchantRecipe.$itemToBuy.$itemID0 && $this.$itemToSell.$itemID0 == $par1MerchantRecipe.$itemToSell.$itemID0) {
+ b: {
+ if (!($this.$secondItemToBuy === null && $par1MerchantRecipe.$secondItemToBuy === null)) {
+ if ($this.$secondItemToBuy === null)
+ break b;
+ if ($par1MerchantRecipe.$secondItemToBuy === null)
+ break b;
+ if ($this.$secondItemToBuy.$itemID0 != $par1MerchantRecipe.$secondItemToBuy.$itemID0)
+ break b;
+ }
+ var$2 = 1;
+ break a;
+ }
+ var$2 = 0;
+ } else
+ var$2 = 0;
+ }
+ return var$2;
+}
+$java.nms_MerchantRecipe_hasSameItemsAs = function($this, $par1MerchantRecipe) {
+ var var$2;
+ a: {
+ b: {
+ if (nms_MerchantRecipe_hasSameIDsAs($this, $par1MerchantRecipe)) {
+ if ($this.$itemToBuy.$stackSize < $par1MerchantRecipe.$itemToBuy.$stackSize)
+ break b;
+ if ($this.$secondItemToBuy !== null && $this.$secondItemToBuy.$stackSize < $par1MerchantRecipe.$secondItemToBuy.$stackSize)
+ break b;
+ }
+ var$2 = 0;
+ break a;
+ }
+ var$2 = 1;
+ }
+ return var$2;
+};
+$java.nms_MerchantRecipe_incrementToolUses = function($this) {
+ $this.$toolUses = $this.$toolUses + 1 | 0;
+};
+$java.nms_MerchantRecipe_func_82783_a = function($this, $par1) {
+ $this.$maxTradeUses = $this.$maxTradeUses + $par1 | 0;
+};
+$java.nms_MerchantRecipe_func_82784_g = function($this) {
+ return $this.$toolUses < $this.$maxTradeUses ? 0 : 1;
+};
+$java.nms_MerchantRecipe_func_82785_h = function($this) {
+ $this.$toolUses = $this.$maxTradeUses;
+};
+function nms_WorldProviderHell() {
+ nms_WorldProvider.call(this);
+}
+$java.nms_WorldProviderHell__init_ = function() {
+ var var_0 = new nms_WorldProviderHell();
+ nms_WorldProviderHell__init_(var_0);
+ return var_0;
+};
+function nms_WorldProviderHell__init_($this) {
+ $this.$isHellWorld = 0;
+ $this.$hasNoSky = 0;
+ $this.$lightBrightnessTable = $rt_createFloatArray(16);
+ $this.$dimensionId = 0;
+ $this.$colorsSunriseSunset = $rt_createFloatArray(4);
+}
+$java.nms_WorldProviderHell_registerWorldChunkManager = function($this) {
+ $this.$isHellWorld = 1;
+ $this.$hasNoSky = 1;
+ $this.$dimensionId = (-1);
+};
+$java.nms_WorldProviderHell_getFogColor = function($this, $par1, $par2) {
+ return nms_Vec3Pool_getVecFromPool($this.$worldObj0.$vecPool, 0.20000000298023224, 0.029999999329447746, 0.029999999329447746);
+};
+$java.nms_WorldProviderHell_generateLightBrightnessTable = function($this) {
+ var $var2, $var3;
+ $var2 = 0;
+ while ($var2 <= 15) {
+ $var3 = 1.0 - $var2 / 15.0;
+ $this.$lightBrightnessTable.data[$var2] = (1.0 - $var3) / ($var3 * 3.0 + 1.0) * 0.8999999761581421 + 0.10000000149011612;
+ $var2 = $var2 + 1 | 0;
+ }
+};
+$java.nms_WorldProviderHell_isSurfaceWorld = function($this) {
+ return 0;
+};
+$java.nms_WorldProviderHell_calculateCelestialAngle = function($this, $par1, $par3) {
+ return 0.5;
+};
+$java.nms_WorldProviderHell_canRespawnHere = function($this) {
+ return 0;
+};
+$java.nms_WorldProviderHell_doesXZShowFog = function($this, $par1, $par2) {
+ return 1;
+};
+function nms_WorldProviderEnd() {
+ nms_WorldProvider.call(this);
+}
+$java.nms_WorldProviderEnd__init_ = function() {
+ var var_0 = new nms_WorldProviderEnd();
+ nms_WorldProviderEnd__init_(var_0);
+ return var_0;
+};
+function nms_WorldProviderEnd__init_($this) {
+ $this.$isHellWorld = 0;
+ $this.$hasNoSky = 0;
+ $this.$lightBrightnessTable = $rt_createFloatArray(16);
+ $this.$dimensionId = 0;
+ $this.$colorsSunriseSunset = $rt_createFloatArray(4);
+}
+$java.nms_WorldProviderEnd_registerWorldChunkManager = function($this) {
+ $this.$dimensionId = 1;
+ $this.$hasNoSky = 1;
+};
+$java.nms_WorldProviderEnd_calculateCelestialAngle = function($this, $par1, $par3) {
+ return 0.0;
+};
+$java.nms_WorldProviderEnd_calcSunriseSunsetColors = function($this, $par1, $par2) {
+ return null;
+};
+$java.nms_WorldProviderEnd_getFogColor = function($this, $par1, $par2) {
+ var $var4, var$4, var$5;
+ $par1 = $par1 * 3.1415927410125732 * 2.0;
+ $var4 = nms_MathHelper_SIN_TABLE.data[($par1 * 10430.3779296875 + 16384.0 | 0) & 65535] * 2.0 + 0.5;
+ if ($var4 < 0.0)
+ $var4 = 0.0;
+ if ($var4 > 1.0)
+ $var4 = 1.0;
+ $par1 = $var4 * 0.0 + 0.15000000596046448;
+ $par2 = 0.6274510025978088 * $par1;
+ $par1 = 0.501960813999176 * $par1;
+ var$4 = $this.$worldObj0.$vecPool;
+ var$5 = $par2;
+ return nms_Vec3Pool_getVecFromPool(var$4, var$5, $par1, var$5);
+};
+$java.nms_WorldProviderEnd_isSkyColored = function($this) {
+ return 0;
+};
+$java.nms_WorldProviderEnd_canRespawnHere = function($this) {
+ return 0;
+};
+$java.nms_WorldProviderEnd_isSurfaceWorld = function($this) {
+ return 0;
+};
+$java.nms_WorldProviderEnd_getCloudHeight = function($this) {
+ return 8.0;
+};
+$java.nms_WorldProviderEnd_doesXZShowFog = function($this, $par1, $par2) {
+ return 1;
+};
+$java.nms_ScoreDummyCriteria = function() {
+ jl_Object.call(this);
+ this.$field_96644_g = null;
+};
+$java.nms_ScoreDummyCriteria_isReadOnly = function($this) {
+ return 0;
+};
+$java.nms_ScoreHealthCriteria = function() {
+ $java.nms_ScoreDummyCriteria.call(this);
+};
+function nms_InventoryEnderChest() {
+ $java.nms_InventoryBasic.call(this);
+ this.$associatedChest = null;
+}
+$java.nms_InventoryEnderChest__init_ = function() {
+ var var_0 = new nms_InventoryEnderChest();
+ nms_InventoryEnderChest__init_(var_0);
+ return var_0;
+};
+function nms_InventoryEnderChest__init_($this) {
+ $this.$inventoryTitle = $rt_s(713);
+ $this.$field_94051_e = 0;
+ $this.$slotsCount = 27;
+ $this.$inventoryContents = $rt_createArray(nms_ItemStack, 27);
+}
+$java.nms_InventoryEnderChest_setAssociatedChest = function($this, $par1TileEntityEnderChest) {
+ $this.$associatedChest = $par1TileEntityEnderChest;
+};
+$java.nms_InventoryEnderChest_isUseableByPlayer = function($this, $par1EntityPlayer) {
+ return $this.$associatedChest !== null && !$java.nms_TileEntityEnderChest_isUseableByPlayer($this.$associatedChest, $par1EntityPlayer) ? 0 : 1;
+};
+$java.nms_InventoryEnderChest_openChest = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$associatedChest !== null) {
+ var$1 = $this.$associatedChest;
+ var$1.$numUsingPlayers0 = var$1.$numUsingPlayers0 + 1 | 0;
+ var$2 = var$1.$worldObj5;
+ var$3 = var$1.$xCoord0;
+ var$4 = var$1.$yCoord0;
+ var$5 = var$1.$zCoord0;
+ nms_Block_$callClinit();
+ var$6 = nms_Block_enderChest.$blockID;
+ var$7 = 1;
+ var$8 = var$1.$numUsingPlayers0;
+ if (var$6 > 0) {
+ var$1 = nms_Block_blocksList.data[var$6];
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ var$1.$onBlockEventReceived(var$2, var$3, var$4, var$5, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr);
+};
+$java.nms_InventoryEnderChest_closeChest = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$associatedChest !== null) {
+ var$1 = $this.$associatedChest;
+ var$1.$numUsingPlayers0 = var$1.$numUsingPlayers0 - 1 | 0;
+ var$2 = var$1.$worldObj5;
+ var$3 = var$1.$xCoord0;
+ var$4 = var$1.$yCoord0;
+ var$5 = var$1.$zCoord0;
+ nms_Block_$callClinit();
+ var$6 = nms_Block_enderChest.$blockID;
+ var$7 = 1;
+ var$8 = var$1.$numUsingPlayers0;
+ if (var$6 > 0) {
+ var$1 = nms_Block_blocksList.data[var$6];
+ $ptr = 1;
+ continue main;
+ }
+ }
+ $this.$associatedChest = null;
+ return;
+ case 1:
+ var$1.$onBlockEventReceived(var$2, var$3, var$4, var$5, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$associatedChest = null;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr);
+};
+function nms_ContainerPlayer() {
+ var a = this; nms_Container.call(a);
+ a.$craftMatrix = null;
+ a.$craftResult = null;
+ a.$isLocalWorld = 0;
+ a.$thePlayer1 = null;
+}
+function nms_ContainerPlayer__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_ContainerPlayer();
+ $java.nms_ContainerPlayer__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+$java.nms_ContainerPlayer__init_ = function($this, $par1InventoryPlayer, $par2, $par3EntityPlayer) {
+ var var$4, var$5, $var4, $var5, var$8, var$9;
+ nms_Container__init_($this);
+ var$4 = new nms_InventoryCrafting;
+ var$4.$stackList = $rt_createArray(nms_ItemStack, 4);
+ var$4.$eventHandler = $this;
+ var$4.$inventoryWidth = 2;
+ $this.$craftMatrix = var$4;
+ var$4 = new nms_InventoryCraftResult;
+ var$4.$stackResult = $rt_createArray(nms_ItemStack, 1);
+ $this.$craftResult = var$4;
+ $this.$isLocalWorld = 0;
+ $this.$isLocalWorld = $par2;
+ $this.$thePlayer1 = $par3EntityPlayer;
+ $par3EntityPlayer = new $java.nms_SlotCrafting;
+ var$4 = $par1InventoryPlayer.$player;
+ var$5 = $this.$craftMatrix;
+ $par3EntityPlayer.$inventory0 = $this.$craftResult;
+ $par3EntityPlayer.$slotIndex = 0;
+ $par3EntityPlayer.$xDisplayPosition = 144;
+ $par3EntityPlayer.$yDisplayPosition = 36;
+ $par3EntityPlayer.$thePlayer2 = var$4;
+ $par3EntityPlayer.$craftMatrix0 = var$5;
+ $par3EntityPlayer.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par3EntityPlayer);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var4 = 0;
+ while ($var4 < 2) {
+ $var5 = 0;
+ while ($var5 < 2) {
+ $par3EntityPlayer = new $java.nms_Slot;
+ var$4 = $this.$craftMatrix;
+ $par2 = $var5 + ($var4 * 2 | 0) | 0;
+ var$8 = 88 + ($var5 * 18 | 0) | 0;
+ var$9 = 26 + ($var4 * 18 | 0) | 0;
+ $par3EntityPlayer.$inventory0 = var$4;
+ $par3EntityPlayer.$slotIndex = $par2;
+ $par3EntityPlayer.$xDisplayPosition = var$8;
+ $par3EntityPlayer.$yDisplayPosition = var$9;
+ $par3EntityPlayer.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par3EntityPlayer);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var5 = $var5 + 1 | 0;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ $var4 = 0;
+ while ($var4 < 4) {
+ $par3EntityPlayer = new $java.nms_SlotArmor;
+ $var5 = (($par1InventoryPlayer.$mainInventory.data.length + 4 | 0) - 1 | 0) - $var4 | 0;
+ $par2 = 8 + ($var4 * 18 | 0) | 0;
+ $par3EntityPlayer.$inventory0 = $par1InventoryPlayer;
+ $par3EntityPlayer.$slotIndex = $var5;
+ $par3EntityPlayer.$xDisplayPosition = 8;
+ $par3EntityPlayer.$yDisplayPosition = $par2;
+ $par3EntityPlayer.$parent1 = $this;
+ $par3EntityPlayer.$armorType0 = $var4;
+ $par3EntityPlayer.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par3EntityPlayer);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var4 = $var4 + 1 | 0;
+ }
+ $par2 = 0;
+ while ($par2 < 3) {
+ $var5 = 0;
+ while ($var5 < 9) {
+ $par3EntityPlayer = new $java.nms_Slot;
+ $var4 = $var5 + (($par2 + 1 | 0) * 9 | 0) | 0;
+ var$8 = 8 + ($var5 * 18 | 0) | 0;
+ var$9 = 84 + ($par2 * 18 | 0) | 0;
+ $par3EntityPlayer.$inventory0 = $par1InventoryPlayer;
+ $par3EntityPlayer.$slotIndex = $var4;
+ $par3EntityPlayer.$xDisplayPosition = var$8;
+ $par3EntityPlayer.$yDisplayPosition = var$9;
+ $par3EntityPlayer.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par3EntityPlayer);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var5 = $var5 + 1 | 0;
+ }
+ $par2 = $par2 + 1 | 0;
+ }
+ $par2 = 0;
+ while ($par2 < 9) {
+ $par3EntityPlayer = new $java.nms_Slot;
+ $var4 = 8 + ($par2 * 18 | 0) | 0;
+ $par3EntityPlayer.$inventory0 = $par1InventoryPlayer;
+ $par3EntityPlayer.$slotIndex = $par2;
+ $par3EntityPlayer.$xDisplayPosition = $var4;
+ $par3EntityPlayer.$yDisplayPosition = 142;
+ $par3EntityPlayer.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par3EntityPlayer);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $par2 = $par2 + 1 | 0;
+ }
+ $par1InventoryPlayer = $this.$craftResult;
+ nms_CraftingManager_$callClinit();
+ $par3EntityPlayer = nms_CraftingManager_findMatchingRecipe(nms_CraftingManager_instance, $this.$craftMatrix, $this.$thePlayer1.$worldObj);
+ $par1InventoryPlayer.$stackResult.data[0] = $par3EntityPlayer;
+};
+$java.nms_ContainerPlayer_onCraftMatrixChanged = function($this, $par1IInventory) {
+ var var$2;
+ $par1IInventory = $this.$craftResult;
+ nms_CraftingManager_$callClinit();
+ var$2 = nms_CraftingManager_findMatchingRecipe(nms_CraftingManager_instance, $this.$craftMatrix, $this.$thePlayer1.$worldObj);
+ $par1IInventory.$stackResult.data[0] = var$2;
+};
+function nms_ContainerPlayer_onCraftGuiClosed($this, $par1EntityPlayer) {
+ var var$2, $var2, $var3;
+ var$2 = $par1EntityPlayer.$inventory;
+ if (var$2.$itemStack !== null) {
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par1EntityPlayer, var$2.$itemStack, 0);
+ var$2.$itemStack = null;
+ }
+ $var2 = 0;
+ while ($var2 < 4) {
+ var$2 = $this.$craftMatrix;
+ if (var$2.$stackList.data[$var2] === null)
+ $var3 = null;
+ else {
+ $var3 = var$2.$stackList.data[$var2];
+ var$2.$stackList.data[$var2] = null;
+ }
+ if ($var3 !== null)
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par1EntityPlayer, $var3, 0);
+ $var2 = $var2 + 1 | 0;
+ }
+ var$2 = $this.$craftResult;
+ $par1EntityPlayer = null;
+ var$2.$stackResult.data[0] = $par1EntityPlayer;
+}
+$java.nms_ContainerPlayer_canInteractWith = function($this, $par1EntityPlayer) {
+ return 1;
+};
+$java.nms_ContainerPlayer_transferStackInSlot = function($this, $par1EntityPlayer, $par2) {
+ var $var3, var$4, $var4, $var5, var$7, var$8, var$9, $var6, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();$var6 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = null;
+ var$4 = $this.$inventorySlots;
+ if ($par2 >= 0 && $par2 < var$4.$size0) {
+ $var4 = var$4.$array1.data[$par2];
+ if ($var4 !== null && $var4.$getHasStack()) {
+ $var5 = $var4.$getStack();
+ $var3 = new nms_ItemStack;
+ var$7 = $var5.$itemID0;
+ var$8 = $var5.$stackSize;
+ var$9 = $var5.$itemDamage;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$7;
+ $var3.$stackSize = var$8;
+ $var3.$itemDamage = var$9;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if ($var5.$stackTagCompound !== null)
+ $var3.$stackTagCompound = nms_NBTTagCompound_copy($var5.$stackTagCompound);
+ if (!$par2) {
+ $par2 = 9;
+ $var6 = 45;
+ var$7 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par2 >= 1 && $par2 < 5) {
+ $par2 = 9;
+ $var6 = 45;
+ var$7 = 0;
+ $ptr = 2;
+ continue main;
+ }
+ if ($par2 >= 5 && $par2 < 9) {
+ $par2 = 9;
+ $var6 = 45;
+ var$7 = 0;
+ $ptr = 3;
+ continue main;
+ }
+ a: {
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$var3.$itemID0] instanceof nms_ItemArmor) {
+ var$11 = $this.$inventorySlots;
+ var$7 = 5 + nms_Item_itemsList.data[$var3.$itemID0].$armorType | 0;
+ if (var$7 >= 0 && var$7 < var$11.$size0) {
+ if (var$11.$array1.data[var$7].$getHasStack())
+ break a;
+ $var6 = 5 + nms_Item_itemsList.data[$var3.$itemID0].$armorType | 0;
+ $par2 = $var6 + 1 | 0;
+ var$7 = 0;
+ $ptr = 10;
+ continue main;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ }
+ }
+ if ($par2 >= 9 && $par2 < 36) {
+ $par2 = 36;
+ $var6 = 45;
+ var$7 = 0;
+ $ptr = 7;
+ continue main;
+ }
+ if ($par2 >= 36 && $par2 < 45) {
+ $par2 = 9;
+ $var6 = 36;
+ var$7 = 0;
+ $ptr = 9;
+ continue main;
+ }
+ $par2 = 9;
+ $var6 = 45;
+ var$7 = 0;
+ $ptr = 6;
+ continue main;
+ }
+ return $var3;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ case 1:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, $var6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ $java.nms_Slot_onSlotChange($var4, $var5, $var3);
+ if ($var5.$stackSize) {
+ $ptr = 4;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 5;
+ continue main;
+ case 2:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, $var6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 4;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 5;
+ continue main;
+ case 3:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, $var6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 4;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 5;
+ continue main;
+ case 4:
+ $var4.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 8;
+ continue main;
+ case 5:
+ $var4.$putStack(var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 8;
+ continue main;
+ case 6:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, $var6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 4;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 5;
+ continue main;
+ case 7:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, $var6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 4;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 5;
+ continue main;
+ case 8:
+ $var4.$onPickupFromSlot($par1EntityPlayer, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var3;
+ case 9:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, $var6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 4;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 5;
+ continue main;
+ case 10:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $var6, $par2, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 4;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 5;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2, $var3, var$4, $var4, $var5, var$7, var$8, var$9, $var6, var$11, $ptr);
+};
+$java.nms_ContainerPlayer_func_94530_a = function($this, $par1ItemStack, $par2Slot) {
+ return $par2Slot.$inventory0 === $this.$craftResult ? 0 : 1;
+};
+function nms_InventoryCraftResult() {
+ jl_Object.call(this);
+ this.$stackResult = null;
+}
+$java.nms_InventoryCraftResult__init_ = function() {
+ var var_0 = new nms_InventoryCraftResult();
+ nms_InventoryCraftResult__init_(var_0);
+ return var_0;
+};
+function nms_InventoryCraftResult__init_($this) {
+ $this.$stackResult = $rt_createArray(nms_ItemStack, 1);
+}
+$java.nms_InventoryCraftResult_getStackInSlot = function($this, $par1) {
+ return $this.$stackResult.data[0];
+};
+$java.nms_InventoryCraftResult_decrStackSize = function($this, $par1, $par2) {
+ var $var3;
+ if ($this.$stackResult.data[0] === null)
+ return null;
+ $var3 = $this.$stackResult.data[0];
+ $this.$stackResult.data[0] = null;
+ return $var3;
+};
+$java.nms_InventoryCraftResult_setInventorySlotContents = function($this, $par1, $par2ItemStack) {
+ $this.$stackResult.data[0] = $par2ItemStack;
+};
+$java.nms_InventoryCraftResult_getInventoryStackLimit = function($this) {
+ return 64;
+};
+$java.nms_InventoryCraftResult_onInventoryChanged = function($this) {
+ return;
+};
+$java.nms_SlotCrafting = function() {
+ var a = this; $java.nms_Slot.call(a);
+ a.$craftMatrix0 = null;
+ a.$thePlayer2 = null;
+ a.$amountCrafted = 0;
+};
+$java.nms_SlotCrafting_isItemValid = function($this, $par1ItemStack) {
+ return 0;
+};
+$java.nms_SlotCrafting_decrStackSize = function($this, $par1) {
+ var var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$inventory0.$getStackInSlot($this.$slotIndex) === null ? 0 : 1) {
+ var$2 = $this.$amountCrafted;
+ var$3 = $this.$inventory0.$getStackInSlot($this.$slotIndex).$stackSize;
+ if ($par1 < var$3)
+ var$3 = $par1;
+ $this.$amountCrafted = var$2 + var$3 | 0;
+ }
+ var$4 = $this.$inventory0;
+ var$2 = $this.$slotIndex;
+ $ptr = 1;
+ case 1:
+ $tmp = var$4.$decrStackSize(var$2, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$4 = $tmp;
+ return var$4;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, var$2, var$3, var$4, $ptr);
+};
+$java.nms_SlotCrafting_onCrafting = function($this, $par1ItemStack, $par2) {
+ $this.$amountCrafted = $this.$amountCrafted + $par2 | 0;
+ $java.nms_SlotCrafting_onCrafting0($this, $par1ItemStack);
+};
+$java.nms_SlotCrafting_onCrafting0 = function($this, $par1ItemStack) {
+ var var$2, var$3, var$4;
+ a: {
+ var$2 = $this.$thePlayer2.$worldObj;
+ var$3 = $this.$thePlayer2;
+ nms_Item_$callClinit();
+ nms_Item_itemsList.data[$par1ItemStack.$itemID0].$onCreated($par1ItemStack, var$2, var$3);
+ $this.$amountCrafted = 0;
+ var$4 = $par1ItemStack.$itemID0;
+ nms_Block_$callClinit();
+ if (var$4 == nms_Block_workbench.$blockID) {
+ $par1ItemStack = $this.$thePlayer2;
+ nms_AchievementList_$callClinit();
+ $par1ItemStack.$addStat(nms_AchievementList_buildWorkBench, 1);
+ break a;
+ }
+ if ($par1ItemStack.$itemID0 == nms_Item_pickaxeWood.$itemID) {
+ $par1ItemStack = $this.$thePlayer2;
+ nms_AchievementList_$callClinit();
+ $par1ItemStack.$addStat(nms_AchievementList_buildPickaxe, 1);
+ break a;
+ }
+ if ($par1ItemStack.$itemID0 == nms_Block_furnaceIdle.$blockID) {
+ $par1ItemStack = $this.$thePlayer2;
+ nms_AchievementList_$callClinit();
+ $par1ItemStack.$addStat(nms_AchievementList_buildFurnace, 1);
+ break a;
+ }
+ if ($par1ItemStack.$itemID0 == nms_Item_hoeWood.$itemID) {
+ $par1ItemStack = $this.$thePlayer2;
+ nms_AchievementList_$callClinit();
+ $par1ItemStack.$addStat(nms_AchievementList_buildHoe, 1);
+ break a;
+ }
+ if ($par1ItemStack.$itemID0 == nms_Item_bread.$itemID) {
+ $par1ItemStack = $this.$thePlayer2;
+ nms_AchievementList_$callClinit();
+ $par1ItemStack.$addStat(nms_AchievementList_makeBread, 1);
+ break a;
+ }
+ if ($par1ItemStack.$itemID0 == nms_Item_cake.$itemID) {
+ $par1ItemStack = $this.$thePlayer2;
+ nms_AchievementList_$callClinit();
+ $par1ItemStack.$addStat(nms_AchievementList_bakeCake, 1);
+ break a;
+ }
+ if ($par1ItemStack.$itemID0 == nms_Item_pickaxeStone.$itemID) {
+ $par1ItemStack = $this.$thePlayer2;
+ nms_AchievementList_$callClinit();
+ $par1ItemStack.$addStat(nms_AchievementList_buildBetterPickaxe, 1);
+ break a;
+ }
+ if ($par1ItemStack.$itemID0 == nms_Item_swordWood.$itemID) {
+ $par1ItemStack = $this.$thePlayer2;
+ nms_AchievementList_$callClinit();
+ $par1ItemStack.$addStat(nms_AchievementList_buildSword, 1);
+ break a;
+ }
+ if ($par1ItemStack.$itemID0 == nms_Block_enchantmentTable.$blockID) {
+ $par1ItemStack = $this.$thePlayer2;
+ nms_AchievementList_$callClinit();
+ $par1ItemStack.$addStat(nms_AchievementList_enchantments, 1);
+ break a;
+ }
+ if ($par1ItemStack.$itemID0 != nms_Block_bookShelf.$blockID)
+ break a;
+ $par1ItemStack = $this.$thePlayer2;
+ nms_AchievementList_$callClinit();
+ $par1ItemStack.$addStat(nms_AchievementList_bookcase, 1);
+ }
+};
+$java.nms_SlotCrafting_onPickupFromSlot = function($this, $par1EntityPlayer, $par2ItemStack) {
+ var $var3, $var4, $var5, var$6;
+ $java.nms_SlotCrafting_onCrafting0($this, $par2ItemStack);
+ $var3 = 0;
+ while ($var3 < $this.$craftMatrix0.$stackList.data.length) {
+ $par1EntityPlayer = $this.$craftMatrix0;
+ $var4 = $var3 >= $par1EntityPlayer.$stackList.data.length ? null : $par1EntityPlayer.$stackList.data[$var3];
+ if ($var4 !== null) {
+ $java.nms_InventoryCrafting_decrStackSize($this.$craftMatrix0, $var3, 1);
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$var4.$itemID0].$containerItem === null ? 0 : 1) {
+ $var5 = new nms_ItemStack;
+ var$6 = nms_Item_itemsList.data[$var4.$itemID0].$containerItem.$itemID;
+ $var5.$stackSize = 0;
+ $var5.$itemFrame = null;
+ $var5.$itemID0 = var$6;
+ $var5.$stackSize = 1;
+ $var5.$itemDamage = 0;
+ if ($var5.$itemDamage < 0)
+ $var5.$itemDamage = 0;
+ if (!nms_InventoryPlayer_addItemStackToInventory($this.$thePlayer2.$inventory, $var5)) {
+ $par1EntityPlayer = $this.$craftMatrix0;
+ if (($var3 >= $par1EntityPlayer.$stackList.data.length ? null : $par1EntityPlayer.$stackList.data[$var3]) !== null)
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($this.$thePlayer2, $var5, 0);
+ else {
+ $par1EntityPlayer = $this.$craftMatrix0;
+ $par1EntityPlayer.$stackList.data[$var3] = $var5;
+ $par1EntityPlayer.$eventHandler.$onCraftMatrixChanged($par1EntityPlayer);
+ }
+ }
+ }
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+};
+$java.nms_SlotArmor = function() {
+ var a = this; $java.nms_Slot.call(a);
+ a.$armorType0 = 0;
+ a.$parent1 = null;
+};
+$java.nms_SlotArmor_getSlotStackLimit = function($this) {
+ return 1;
+};
+$java.nms_SlotArmor_isItemValid = function($this, $par1ItemStack) {
+ var var$2;
+ if ($par1ItemStack === null)
+ var$2 = 0;
+ else {
+ nms_Item_$callClinit();
+ if (nms_Item_itemsList.data[$par1ItemStack.$itemID0] instanceof nms_ItemArmor)
+ var$2 = nms_Item_itemsList.data[$par1ItemStack.$itemID0].$armorType != $this.$armorType0 ? 0 : 1;
+ else {
+ var$2 = nms_Item_itemsList.data[$par1ItemStack.$itemID0].$itemID;
+ nms_Block_$callClinit();
+ var$2 = var$2 != nms_Block_pumpkin.$blockID && nms_Item_itemsList.data[$par1ItemStack.$itemID0].$itemID != nms_Item_skull.$itemID ? 0 : $this.$armorType0 ? 0 : 1;
+ }
+ }
+ return var$2;
+};
+$java.nms_SlotArmor_getBackgroundIconIndex = function($this) {
+ return nms_ItemArmor_func_94602_b($this.$armorType0);
+};
+function nms_CraftingManager() {
+ jl_Object.call(this);
+ this.$recipes = null;
+}
+var nms_CraftingManager_instance = null;
+function nms_CraftingManager_$callClinit() {
+ nms_CraftingManager_$callClinit = $rt_eraseClinit(nms_CraftingManager);
+ $java.nms_CraftingManager__clinit_();
+}
+$java.nms_CraftingManager__init_ = function() {
+ var var_0 = new nms_CraftingManager();
+ nms_CraftingManager__init_(var_0);
+ return var_0;
+};
+function nms_CraftingManager__init_($this) {
+ var var$1, var$2, var$3, var$4;
+ nms_CraftingManager_$callClinit();
+ jl_Object__init_0($this);
+ $this.$recipes = ju_ArrayList__init_0();
+ $java.nms_RecipesTools_addRecipes($java.nms_RecipesTools__init_(), $this);
+ $java.nms_RecipesWeapons_addRecipes($java.nms_RecipesWeapons__init_(), $this);
+ $java.nms_RecipesIngots_addRecipes($java.nms_RecipesIngots__init_(), $this);
+ $java.nms_RecipesFood_addRecipes($java.nms_RecipesFood__init_(), $this);
+ $java.nms_RecipesCrafting_addRecipes($java.nms_RecipesCrafting__init_(), $this);
+ $java.nms_RecipesArmor_addRecipes($java.nms_RecipesArmor__init_(), $this);
+ $java.nms_RecipesDyes_addRecipes($java.nms_RecipesDyes__init_(), $this);
+ ju_ArrayList_add($this.$recipes, $java.nms_RecipesArmorDyes__init_());
+ ju_ArrayList_add($this.$recipes, $java.nms_RecipesMapCloning__init_());
+ ju_ArrayList_add($this.$recipes, $java.nms_RecipesMapExtending__init_());
+ ju_ArrayList_add($this.$recipes, $java.nms_RecipeFireworks__init_());
+ var$1 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ nms_ItemStack__init_12(var$1, nms_Item_paper, 3);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_Item_reed;
+ $java.nms_CraftingManager_addRecipe($this, var$1, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_book, 1);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = nms_Item_paper;
+ var$3[1] = nms_Item_paper;
+ var$3[2] = nms_Item_paper;
+ var$3[3] = nms_Item_leather;
+ $java.nms_CraftingManager_addShapelessRecipe($this, var$4, var$2);
+ var$1 = nms_ItemStack__init_3(nms_Item_writableBook, 1);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = nms_Item_book;
+ var$3[1] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 0);
+ var$3[2] = nms_Item_feather;
+ $java.nms_CraftingManager_addShapelessRecipe($this, var$1, var$2);
+ var$4 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ nms_ItemStack__init_9(var$4, nms_Block_fence, 2);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2810);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Item_stick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_10(nms_Block_cobblestoneWall, 6, 0);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2810);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Block_cobblestone;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_10(nms_Block_cobblestoneWall, 6, 1);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2810);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Block_cobblestoneMossy;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_netherFence, 6);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2810);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Block_netherBrick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_fenceGate, 1);
+ var$2 = $rt_createArray(jl_Object, 6);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2811);
+ var$3[1] = $rt_s(2811);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Item_stick;
+ var$3[4] = jl_Character_valueOf(87);
+ var$3[5] = nms_Block_planks;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_jukebox, 1);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2812);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_planks;
+ var$3[5] = jl_Character_valueOf(88);
+ var$3[6] = nms_Item_diamond;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_music, 1);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2812);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_planks;
+ var$3[5] = jl_Character_valueOf(88);
+ var$3[6] = nms_Item_redstone;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_bookShelf, 1);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2813);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_planks;
+ var$3[5] = jl_Character_valueOf(88);
+ var$3[6] = nms_Item_book;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_blockSnow, 1);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2814);
+ var$3[1] = $rt_s(2814);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Item_snowball;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_snow, 6);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_Block_blockSnow;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_blockClay, 1);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2814);
+ var$3[1] = $rt_s(2814);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Item_clay;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_brick, 1);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2814);
+ var$3[1] = $rt_s(2814);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Item_brick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_glowStone, 1);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2814);
+ var$3[1] = $rt_s(2814);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Item_lightStoneDust;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_blockNetherQuartz, 1);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2814);
+ var$3[1] = $rt_s(2814);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Item_netherQuartz;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_cloth, 1);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2814);
+ var$3[1] = $rt_s(2814);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Item_silk;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_tnt, 1);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2815);
+ var$3[1] = $rt_s(2812);
+ var$3[2] = $rt_s(2815);
+ var$3[3] = jl_Character_valueOf(88);
+ var$3[4] = nms_Item_gunpowder;
+ var$3[5] = jl_Character_valueOf(35);
+ var$3[6] = nms_Block_sand;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_10(nms_Block_stoneSingleSlab, 6, 3);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_Block_cobblestone;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_10(nms_Block_stoneSingleSlab, 6, 0);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_Block_stone;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_10(nms_Block_stoneSingleSlab, 6, 1);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_Block_sandStone;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_10(nms_Block_stoneSingleSlab, 6, 4);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_Block_brick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_10(nms_Block_stoneSingleSlab, 6, 5);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_Block_stoneBrick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_10(nms_Block_stoneSingleSlab, 6, 6);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_Block_netherBrick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_10(nms_Block_stoneSingleSlab, 6, 7);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_Block_blockNetherQuartz;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_10(nms_Block_woodSingleSlab, 6, 0);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_ItemStack__init_10(nms_Block_planks, 1, 0);
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_10(nms_Block_woodSingleSlab, 6, 2);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_ItemStack__init_10(nms_Block_planks, 1, 2);
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_10(nms_Block_woodSingleSlab, 6, 1);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_ItemStack__init_10(nms_Block_planks, 1, 1);
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_10(nms_Block_woodSingleSlab, 6, 3);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_ItemStack__init_10(nms_Block_planks, 1, 3);
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_ladder, 3);
+ var$2 = $rt_createArray(jl_Object, 5);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2816);
+ var$3[1] = $rt_s(2810);
+ var$3[2] = $rt_s(2816);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Item_stick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_doorWood, 1);
+ var$2 = $rt_createArray(jl_Object, 5);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2814);
+ var$3[1] = $rt_s(2814);
+ var$3[2] = $rt_s(2814);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_planks;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_trapdoor, 2);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2810);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Block_planks;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_doorIron, 1);
+ var$2 = $rt_createArray(jl_Object, 5);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2814);
+ var$3[1] = $rt_s(2814);
+ var$3[2] = $rt_s(2814);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Item_ingotIron;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_sign, 3);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2810);
+ var$3[2] = $rt_s(2817);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_planks;
+ var$3[5] = jl_Character_valueOf(88);
+ var$3[6] = nms_Item_stick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_cake, 1);
+ var$2 = $rt_createArray(jl_Object, 11);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2818);
+ var$3[1] = $rt_s(2819);
+ var$3[2] = $rt_s(2820);
+ var$3[3] = jl_Character_valueOf(65);
+ var$3[4] = nms_Item_bucketMilk;
+ var$3[5] = jl_Character_valueOf(66);
+ var$3[6] = nms_Item_sugar;
+ var$3[7] = jl_Character_valueOf(67);
+ var$3[8] = nms_Item_wheat;
+ var$3[9] = jl_Character_valueOf(69);
+ var$3[10] = nms_Item_egg;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_sugar, 1);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(795);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_Item_reed;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_10(nms_Block_planks, 4, 0);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(795);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_ItemStack__init_10(nms_Block_wood, 1, 0);
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_10(nms_Block_planks, 4, 1);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(795);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_ItemStack__init_10(nms_Block_wood, 1, 1);
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_10(nms_Block_planks, 4, 2);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(795);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_ItemStack__init_10(nms_Block_wood, 1, 2);
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_10(nms_Block_planks, 4, 3);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(795);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_ItemStack__init_10(nms_Block_wood, 1, 3);
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_stick, 4);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(795);
+ var$3[1] = $rt_s(795);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Block_planks;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_torchWood, 4);
+ var$2 = $rt_createArray(jl_Object, 6);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(115);
+ var$3[1] = $rt_s(795);
+ var$3[2] = jl_Character_valueOf(88);
+ var$3[3] = nms_Item_coal;
+ var$3[4] = jl_Character_valueOf(35);
+ var$3[5] = nms_Item_stick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_torchWood, 4);
+ var$2 = $rt_createArray(jl_Object, 6);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(115);
+ var$3[1] = $rt_s(795);
+ var$3[2] = jl_Character_valueOf(88);
+ var$3[3] = nms_ItemStack__init_5(nms_Item_coal, 1, 1);
+ var$3[4] = jl_Character_valueOf(35);
+ var$3[5] = nms_Item_stick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_bowlEmpty, 4);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2816);
+ var$3[1] = $rt_s(2821);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Block_planks;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_glassBottle, 3);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2816);
+ var$3[1] = $rt_s(2821);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Block_glass;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_rail, 16);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2822);
+ var$3[1] = $rt_s(2815);
+ var$3[2] = $rt_s(2822);
+ var$3[3] = jl_Character_valueOf(88);
+ var$3[4] = nms_Item_ingotIron;
+ var$3[5] = jl_Character_valueOf(35);
+ var$3[6] = nms_Item_stick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_railPowered, 6);
+ var$2 = $rt_createArray(jl_Object, 9);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2822);
+ var$3[1] = $rt_s(2815);
+ var$3[2] = $rt_s(2823);
+ var$3[3] = jl_Character_valueOf(88);
+ var$3[4] = nms_Item_ingotGold;
+ var$3[5] = jl_Character_valueOf(82);
+ var$3[6] = nms_Item_redstone;
+ var$3[7] = jl_Character_valueOf(35);
+ var$3[8] = nms_Item_stick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_railActivator, 6);
+ var$2 = $rt_createArray(jl_Object, 9);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2824);
+ var$3[1] = $rt_s(2815);
+ var$3[2] = $rt_s(2824);
+ var$3[3] = jl_Character_valueOf(88);
+ var$3[4] = nms_Item_ingotIron;
+ var$3[5] = jl_Character_valueOf(35);
+ var$3[6] = nms_Block_torchRedstoneActive;
+ var$3[7] = jl_Character_valueOf(83);
+ var$3[8] = nms_Item_stick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_railDetector, 6);
+ var$2 = $rt_createArray(jl_Object, 9);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2822);
+ var$3[1] = $rt_s(2815);
+ var$3[2] = $rt_s(2823);
+ var$3[3] = jl_Character_valueOf(88);
+ var$3[4] = nms_Item_ingotIron;
+ var$3[5] = jl_Character_valueOf(82);
+ var$3[6] = nms_Item_redstone;
+ var$3[7] = jl_Character_valueOf(35);
+ var$3[8] = nms_Block_pressurePlateStone;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_minecartEmpty, 1);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2816);
+ var$3[1] = $rt_s(2810);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Item_ingotIron;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_cauldron, 1);
+ var$2 = $rt_createArray(jl_Object, 5);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2816);
+ var$3[1] = $rt_s(2816);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Item_ingotIron;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_brewingStand, 1);
+ var$2 = $rt_createArray(jl_Object, 6);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2825);
+ var$3[1] = $rt_s(2810);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Block_cobblestone;
+ var$3[4] = jl_Character_valueOf(66);
+ var$3[5] = nms_Item_blazeRod;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_pumpkinLantern, 1);
+ var$2 = $rt_createArray(jl_Object, 6);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(100);
+ var$3[1] = $rt_s(118);
+ var$3[2] = jl_Character_valueOf(65);
+ var$3[3] = nms_Block_pumpkin;
+ var$3[4] = jl_Character_valueOf(66);
+ var$3[5] = nms_Block_torchWood;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_minecartCrate, 1);
+ var$2 = $rt_createArray(jl_Object, 6);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(100);
+ var$3[1] = $rt_s(118);
+ var$3[2] = jl_Character_valueOf(65);
+ var$3[3] = nms_Block_chest;
+ var$3[4] = jl_Character_valueOf(66);
+ var$3[5] = nms_Item_minecartEmpty;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_minecartPowered, 1);
+ var$2 = $rt_createArray(jl_Object, 6);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(100);
+ var$3[1] = $rt_s(118);
+ var$3[2] = jl_Character_valueOf(65);
+ var$3[3] = nms_Block_furnaceIdle;
+ var$3[4] = jl_Character_valueOf(66);
+ var$3[5] = nms_Item_minecartEmpty;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_minecartTnt, 1);
+ var$2 = $rt_createArray(jl_Object, 6);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(100);
+ var$3[1] = $rt_s(118);
+ var$3[2] = jl_Character_valueOf(65);
+ var$3[3] = nms_Block_tnt;
+ var$3[4] = jl_Character_valueOf(66);
+ var$3[5] = nms_Item_minecartEmpty;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_minecartHopper, 1);
+ var$2 = $rt_createArray(jl_Object, 6);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(100);
+ var$3[1] = $rt_s(118);
+ var$3[2] = jl_Character_valueOf(65);
+ var$3[3] = nms_Block_hopperBlock;
+ var$3[4] = jl_Character_valueOf(66);
+ var$3[5] = nms_Item_minecartEmpty;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_boat, 1);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2816);
+ var$3[1] = $rt_s(2810);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Block_planks;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_bucketEmpty, 1);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2816);
+ var$3[1] = $rt_s(2821);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Item_ingotIron;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_flowerPot, 1);
+ var$2 = $rt_createArray(jl_Object, 4);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2816);
+ var$3[1] = $rt_s(2821);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Item_brick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_flintAndSteel, 1);
+ var$2 = $rt_createArray(jl_Object, 6);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2826);
+ var$3[1] = $rt_s(2827);
+ var$3[2] = jl_Character_valueOf(65);
+ var$3[3] = nms_Item_ingotIron;
+ var$3[4] = jl_Character_valueOf(66);
+ var$3[5] = nms_Item_flint;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_bread, 1);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_Item_wheat;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_stairsWoodOak, 4);
+ var$2 = $rt_createArray(jl_Object, 5);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2828);
+ var$3[1] = $rt_s(2829);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_ItemStack__init_10(nms_Block_planks, 1, 0);
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_stairsWoodBirch, 4);
+ var$2 = $rt_createArray(jl_Object, 5);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2828);
+ var$3[1] = $rt_s(2829);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_ItemStack__init_10(nms_Block_planks, 1, 2);
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_stairsWoodSpruce, 4);
+ var$2 = $rt_createArray(jl_Object, 5);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2828);
+ var$3[1] = $rt_s(2829);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_ItemStack__init_10(nms_Block_planks, 1, 1);
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_stairsWoodJungle, 4);
+ var$2 = $rt_createArray(jl_Object, 5);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2828);
+ var$3[1] = $rt_s(2829);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_ItemStack__init_10(nms_Block_planks, 1, 3);
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_fishingRod, 1);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2830);
+ var$3[1] = $rt_s(2831);
+ var$3[2] = $rt_s(2832);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Item_stick;
+ var$3[5] = jl_Character_valueOf(88);
+ var$3[6] = nms_Item_silk;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_carrotOnAStick, 1);
+ var$2 = $rt_createArray(jl_Object, 6);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2833);
+ var$3[1] = $rt_s(2834);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Item_fishingRod;
+ var$3[4] = jl_Character_valueOf(88);
+ var$3[5] = nms_Item_carrot;
+ $java.nms_ShapedRecipes_func_92100_c($java.nms_CraftingManager_addRecipe($this, var$4, var$2));
+ var$4 = nms_ItemStack__init_6(nms_Block_stairsCobblestone, 4);
+ var$2 = $rt_createArray(jl_Object, 5);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2828);
+ var$3[1] = $rt_s(2829);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_cobblestone;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_stairsBrick, 4);
+ var$2 = $rt_createArray(jl_Object, 5);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2828);
+ var$3[1] = $rt_s(2829);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_brick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_stairsStoneBrick, 4);
+ var$2 = $rt_createArray(jl_Object, 5);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2828);
+ var$3[1] = $rt_s(2829);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_stoneBrick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_stairsNetherBrick, 4);
+ var$2 = $rt_createArray(jl_Object, 5);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2828);
+ var$3[1] = $rt_s(2829);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_netherBrick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_stairsSandStone, 4);
+ var$2 = $rt_createArray(jl_Object, 5);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2828);
+ var$3[1] = $rt_s(2829);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_sandStone;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_stairsNetherQuartz, 4);
+ var$2 = $rt_createArray(jl_Object, 5);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2828);
+ var$3[1] = $rt_s(2829);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_blockNetherQuartz;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_painting, 1);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2812);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Item_stick;
+ var$3[5] = jl_Character_valueOf(88);
+ var$3[6] = nms_Block_cloth;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_itemFrame, 1);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2812);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Item_stick;
+ var$3[5] = jl_Character_valueOf(88);
+ var$3[6] = nms_Item_leather;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_5(nms_Item_appleGold, 1, 0);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2812);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Item_goldNugget;
+ var$3[5] = jl_Character_valueOf(88);
+ var$3[6] = nms_Item_appleRed;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_5(nms_Item_appleGold, 1, 1);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2812);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_blockGold;
+ var$3[5] = jl_Character_valueOf(88);
+ var$3[6] = nms_Item_appleRed;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_5(nms_Item_goldenCarrot, 1, 0);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2812);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Item_goldNugget;
+ var$3[5] = jl_Character_valueOf(88);
+ var$3[6] = nms_Item_carrot;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_lever, 1);
+ var$2 = $rt_createArray(jl_Object, 6);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(115);
+ var$3[1] = $rt_s(795);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Block_cobblestone;
+ var$3[4] = jl_Character_valueOf(88);
+ var$3[5] = nms_Item_stick;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_tripWireSource, 2);
+ var$2 = $rt_createArray(jl_Object, 9);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(93);
+ var$3[1] = $rt_s(101);
+ var$3[2] = $rt_s(795);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_planks;
+ var$3[5] = jl_Character_valueOf(83);
+ var$3[6] = nms_Item_stick;
+ var$3[7] = jl_Character_valueOf(73);
+ var$3[8] = nms_Item_ingotIron;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_torchRedstoneActive, 1);
+ var$2 = $rt_createArray(jl_Object, 6);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(115);
+ var$3[1] = $rt_s(795);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Item_stick;
+ var$3[4] = jl_Character_valueOf(88);
+ var$3[5] = nms_Item_redstone;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_redstoneRepeater, 1);
+ var$2 = $rt_createArray(jl_Object, 8);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2812);
+ var$3[1] = $rt_s(2835);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Block_torchRedstoneActive;
+ var$3[4] = jl_Character_valueOf(88);
+ var$3[5] = nms_Item_redstone;
+ var$3[6] = jl_Character_valueOf(73);
+ var$3[7] = nms_Block_stone;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_comparator, 1);
+ var$2 = $rt_createArray(jl_Object, 9);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2821);
+ var$3[1] = $rt_s(2812);
+ var$3[2] = $rt_s(2835);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_torchRedstoneActive;
+ var$3[5] = jl_Character_valueOf(88);
+ var$3[6] = nms_Item_netherQuartz;
+ var$3[7] = jl_Character_valueOf(73);
+ var$3[8] = nms_Block_stone;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_pocketSundial, 1);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2821);
+ var$3[1] = $rt_s(2812);
+ var$3[2] = $rt_s(2821);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Item_ingotGold;
+ var$3[5] = jl_Character_valueOf(88);
+ var$3[6] = nms_Item_redstone;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_compass, 1);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2821);
+ var$3[1] = $rt_s(2812);
+ var$3[2] = $rt_s(2821);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Item_ingotIron;
+ var$3[5] = jl_Character_valueOf(88);
+ var$3[6] = nms_Item_redstone;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_emptyMap, 1);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2812);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Item_paper;
+ var$3[5] = jl_Character_valueOf(88);
+ var$3[6] = nms_Item_compass;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_stoneButton, 1);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(795);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_Block_stone;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_woodenButton, 1);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(795);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_Block_planks;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_pressurePlateStone, 1);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2814);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_Block_stone;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_pressurePlatePlanks, 1);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2814);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_Block_planks;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_pressurePlateIron, 1);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2814);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_Item_ingotIron;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_pressurePlateGold, 1);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2814);
+ var$3[1] = jl_Character_valueOf(35);
+ var$3[2] = nms_Item_ingotGold;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_dispenser, 1);
+ var$2 = $rt_createArray(jl_Object, 9);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2812);
+ var$3[2] = $rt_s(2836);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_cobblestone;
+ var$3[5] = jl_Character_valueOf(88);
+ var$3[6] = nms_Item_bow;
+ var$3[7] = jl_Character_valueOf(82);
+ var$3[8] = nms_Item_redstone;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_dropper, 1);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2816);
+ var$3[2] = $rt_s(2836);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_cobblestone;
+ var$3[5] = jl_Character_valueOf(82);
+ var$3[6] = nms_Item_redstone;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_pistonBase, 1);
+ var$2 = $rt_createArray(jl_Object, 11);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2837);
+ var$3[1] = $rt_s(2812);
+ var$3[2] = $rt_s(2836);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_cobblestone;
+ var$3[5] = jl_Character_valueOf(88);
+ var$3[6] = nms_Item_ingotIron;
+ var$3[7] = jl_Character_valueOf(82);
+ var$3[8] = nms_Item_redstone;
+ var$3[9] = jl_Character_valueOf(84);
+ var$3[10] = nms_Block_planks;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_pistonStickyBase, 1);
+ var$2 = $rt_createArray(jl_Object, 6);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(101);
+ var$3[1] = $rt_s(95);
+ var$3[2] = jl_Character_valueOf(83);
+ var$3[3] = nms_Item_slimeBall;
+ var$3[4] = jl_Character_valueOf(80);
+ var$3[5] = nms_Block_pistonBase;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_bed, 1);
+ var$2 = $rt_createArray(jl_Object, 6);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2810);
+ var$3[1] = $rt_s(2813);
+ var$3[2] = jl_Character_valueOf(35);
+ var$3[3] = nms_Block_cloth;
+ var$3[4] = jl_Character_valueOf(88);
+ var$3[5] = nms_Block_planks;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_enchantmentTable, 1);
+ var$2 = $rt_createArray(jl_Object, 9);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2825);
+ var$3[1] = $rt_s(2838);
+ var$3[2] = $rt_s(2810);
+ var$3[3] = jl_Character_valueOf(35);
+ var$3[4] = nms_Block_obsidian;
+ var$3[5] = jl_Character_valueOf(66);
+ var$3[6] = nms_Item_book;
+ var$3[7] = jl_Character_valueOf(68);
+ var$3[8] = nms_Item_diamond;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_6(nms_Block_anvil, 1);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2835);
+ var$3[1] = $rt_s(2839);
+ var$3[2] = $rt_s(2840);
+ var$3[3] = jl_Character_valueOf(73);
+ var$3[4] = nms_Block_blockIron;
+ var$3[5] = jl_Character_valueOf(105);
+ var$3[6] = nms_Item_ingotIron;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_eyeOfEnder, 1);
+ var$2 = $rt_createArray(jl_Object, 2);
+ var$3 = var$2.data;
+ var$3[0] = nms_Item_enderPearl;
+ var$3[1] = nms_Item_blazePowder;
+ $java.nms_CraftingManager_addShapelessRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_fireballCharge, 3);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = nms_Item_gunpowder;
+ var$3[1] = nms_Item_blazePowder;
+ var$3[2] = nms_Item_coal;
+ $java.nms_CraftingManager_addShapelessRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_3(nms_Item_fireballCharge, 3);
+ var$2 = $rt_createArray(jl_Object, 3);
+ var$3 = var$2.data;
+ var$3[0] = nms_Item_gunpowder;
+ var$3[1] = nms_Item_blazePowder;
+ var$3[2] = nms_ItemStack__init_5(nms_Item_coal, 1, 1);
+ $java.nms_CraftingManager_addShapelessRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_7(nms_Block_daylightSensor);
+ var$2 = $rt_createArray(jl_Object, 9);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2841);
+ var$3[1] = $rt_s(2842);
+ var$3[2] = $rt_s(2843);
+ var$3[3] = jl_Character_valueOf(71);
+ var$3[4] = nms_Block_glass;
+ var$3[5] = jl_Character_valueOf(81);
+ var$3[6] = nms_Item_netherQuartz;
+ var$3[7] = jl_Character_valueOf(87);
+ var$3[8] = nms_Block_woodSingleSlab;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ var$4 = nms_ItemStack__init_7(nms_Block_hopperBlock);
+ var$2 = $rt_createArray(jl_Object, 7);
+ var$3 = var$2.data;
+ var$3[0] = $rt_s(2844);
+ var$3[1] = $rt_s(2845);
+ var$3[2] = $rt_s(2846);
+ var$3[3] = jl_Character_valueOf(73);
+ var$3[4] = nms_Item_ingotIron;
+ var$3[5] = jl_Character_valueOf(67);
+ var$3[6] = nms_Block_chest;
+ $java.nms_CraftingManager_addRecipe($this, var$4, var$2);
+ ju_Collections_sort0($this.$recipes, $java.nms_RecipeSorter__init_($this));
+ ji_PrintStream_println0(jl_System_out(), jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append1(jl_StringBuilder__init_(), ju_ArrayList_size($this.$recipes)), $rt_s(2847))));
+}
+$java.nms_CraftingManager_addRecipe = function($this, $par1ItemStack, $par2ArrayOfObj) {
+ var $var14, $var3, $var4, $var5, $var6, var$8, $var11, $var9, $var7, $var8, $var12, $var13, $var15, $var16, $var10, var$18, $var17;
+ $var14 = $par2ArrayOfObj.data;
+ $var3 = $rt_s(44);
+ $var4 = 0;
+ $var5 = 0;
+ $var6 = 0;
+ if (!$rt_isInstance($var14[$var4], $rt_arraycls(jl_String))) {
+ while ($var14[$var4] instanceof jl_String) {
+ var$8 = $var4 + 1 | 0;
+ $var11 = $var14[$var4];
+ $var6 = $var6 + 1 | 0;
+ $var5 = $var11.$characters.data.length;
+ $var9 = new jl_StringBuilder;
+ $var9.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var9, $var9.$length, $var3);
+ jl_AbstractStringBuilder_insert($var9, $var9.$length, $var11);
+ $var3 = jl_String__init_0($var9.$buffer, 0, $var9.$length);
+ $var4 = var$8;
+ }
+ var$8 = $var4;
+ } else {
+ var$8 = 1;
+ $var7 = $var14[$var4];
+ $var8 = 0;
+ while (true) {
+ $par2ArrayOfObj = $var7.data;
+ if ($var8 >= $par2ArrayOfObj.length)
+ break;
+ $var9 = $par2ArrayOfObj[$var8];
+ $var6 = $var6 + 1 | 0;
+ $var5 = $var9.$characters.data.length;
+ $var11 = new jl_StringBuilder;
+ $var11.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var11, $var11.$length, $var3);
+ jl_AbstractStringBuilder_insert($var11, $var11.$length, $var9);
+ $var3 = jl_String__init_0($var11.$buffer, 0, $var11.$length);
+ $var8 = $var8 + 1 | 0;
+ }
+ }
+ $var12 = ju_HashMap__init_1(16, 0.75);
+ while (var$8 < $var14.length) {
+ $var13 = $var14[var$8];
+ $var15 = null;
+ $var8 = var$8 + 1 | 0;
+ if ($var14[$var8] instanceof nms_Item) {
+ $var15 = new nms_ItemStack;
+ $var16 = $var14[$var8].$itemID;
+ $var15.$stackSize = 0;
+ $var15.$itemFrame = null;
+ $var15.$itemID0 = $var16;
+ $var15.$stackSize = 1;
+ $var15.$itemDamage = 0;
+ if ($var15.$itemDamage < 0)
+ $var15.$itemDamage = 0;
+ } else if ($var14[$var8] instanceof nms_Block) {
+ $var15 = new nms_ItemStack;
+ $var16 = $var14[$var8].$blockID;
+ $var15.$stackSize = 0;
+ $var15.$itemFrame = null;
+ $var15.$itemID0 = $var16;
+ $var15.$stackSize = 1;
+ $var15.$itemDamage = 32767;
+ if ($var15.$itemDamage < 0)
+ $var15.$itemDamage = 0;
+ } else if ($var14[$var8] instanceof nms_ItemStack)
+ $var15 = $var14[$var8];
+ ju_HashMap_putImpl($var12, $var13, $var15);
+ var$8 = var$8 + 2 | 0;
+ }
+ $var8 = $rt_imul($var5, $var6);
+ $var14 = $rt_createArray(nms_ItemStack, $var8);
+ $var7 = $var14.data;
+ $var16 = 0;
+ while ($var16 < $var8) {
+ $var10 = jl_String_charAt($var3, $var16);
+ $var11 = jl_Character_valueOf($var10);
+ if ($var11 !== null) {
+ var$8 = $var11.$value1;
+ $var11 = ju_HashMap_findNonNullKeyEntry($var12, $var11, var$8 & ($var12.$elementData.data.length - 1 | 0), var$8);
+ } else {
+ $var11 = $var12.$elementData.data[0];
+ while ($var11 !== null && $var11.$key !== null) {
+ $var11 = $var11.$next1;
+ }
+ }
+ if (!($var11 === null ? 0 : 1))
+ $var7[$var16] = null;
+ else {
+ $var11 = jl_Character_valueOf($var10);
+ if ($var11 !== null) {
+ var$8 = $var11.$value1;
+ $var9 = ju_HashMap_findNonNullKeyEntry($var12, $var11, var$8 & ($var12.$elementData.data.length - 1 | 0), var$8);
+ } else {
+ $var9 = $var12.$elementData.data[0];
+ while ($var9 !== null && $var9.$key !== null) {
+ $var9 = $var9.$next1;
+ }
+ }
+ $var11 = $var9 === null ? null : $var9.$value0;
+ $var9 = new nms_ItemStack;
+ var$8 = $var11.$itemID0;
+ $var4 = $var11.$stackSize;
+ var$18 = $var11.$itemDamage;
+ $var9.$stackSize = 0;
+ $var9.$itemFrame = null;
+ $var9.$itemID0 = var$8;
+ $var9.$stackSize = $var4;
+ $var9.$itemDamage = var$18;
+ if ($var9.$itemDamage < 0)
+ $var9.$itemDamage = 0;
+ if ($var11.$stackTagCompound !== null)
+ $var9.$stackTagCompound = nms_NBTTagCompound_copy($var11.$stackTagCompound);
+ $var7[$var16] = $var9;
+ }
+ $var16 = $var16 + 1 | 0;
+ }
+ $var17 = new $java.nms_ShapedRecipes;
+ $var17.$field_92101_f = 0;
+ $var17.$recipeOutputItemID = $par1ItemStack.$itemID0;
+ $var17.$recipeWidth = $var5;
+ $var17.$recipeHeight = $var6;
+ $var17.$recipeItems = $var14;
+ $var17.$recipeOutput = $par1ItemStack;
+ ju_ArrayList_add($this.$recipes, $var17);
+ return $var17;
+};
+$java.nms_CraftingManager_addShapelessRecipe = function($this, $par1ItemStack, $par2ArrayOfObj) {
+ var $var3, $var5, $var6, $var7, var$7, var$8, var$9, var$10;
+ $par2ArrayOfObj = $par2ArrayOfObj.data;
+ $var3 = new ju_ArrayList;
+ $var3.$array1 = $rt_createArray(jl_Object, 10);
+ $var5 = $par2ArrayOfObj.length;
+ $var6 = 0;
+ while ($var6 < $var5) {
+ $var7 = $par2ArrayOfObj[$var6];
+ if ($var7 instanceof nms_ItemStack) {
+ var$7 = $var7;
+ $var7 = new nms_ItemStack;
+ var$8 = var$7.$itemID0;
+ var$9 = var$7.$stackSize;
+ var$10 = var$7.$itemDamage;
+ $var7.$stackSize = 0;
+ $var7.$itemFrame = null;
+ $var7.$itemID0 = var$8;
+ $var7.$stackSize = var$9;
+ $var7.$itemDamage = var$10;
+ if ($var7.$itemDamage < 0)
+ $var7.$itemDamage = 0;
+ if (var$7.$stackTagCompound !== null)
+ $var7.$stackTagCompound = nms_NBTTagCompound_copy(var$7.$stackTagCompound);
+ ju_ArrayList_add($var3, $var7);
+ } else if ($var7 instanceof nms_Item) {
+ var$7 = new nms_ItemStack;
+ var$10 = $var7.$itemID;
+ var$7.$stackSize = 0;
+ var$7.$itemFrame = null;
+ var$7.$itemID0 = var$10;
+ var$7.$stackSize = 1;
+ var$7.$itemDamage = 0;
+ if (var$7.$itemDamage < 0)
+ var$7.$itemDamage = 0;
+ ju_ArrayList_add($var3, var$7);
+ } else {
+ if (!($var7 instanceof nms_Block)) {
+ $par1ItemStack = new jl_RuntimeException;
+ $par1ItemStack.$suppressionEnabled = 1;
+ $par1ItemStack.$writableStackTrace = 1;
+ $par1ItemStack.$message = $rt_s(2848);
+ $rt_throw($par1ItemStack);
+ }
+ var$7 = new nms_ItemStack;
+ var$10 = $var7.$blockID;
+ var$7.$stackSize = 0;
+ var$7.$itemFrame = null;
+ var$7.$itemID0 = var$10;
+ var$7.$stackSize = 1;
+ var$7.$itemDamage = 0;
+ if (var$7.$itemDamage < 0)
+ var$7.$itemDamage = 0;
+ ju_ArrayList_add($var3, var$7);
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ $var7 = $this.$recipes;
+ var$7 = new $java.nms_ShapelessRecipes;
+ var$7.$recipeOutput0 = $par1ItemStack;
+ var$7.$recipeItems0 = $var3;
+ ju_ArrayList_add($var7, var$7);
+};
+function nms_CraftingManager_findMatchingRecipe($this, $par1InventoryCrafting, $par2World) {
+ var $var3, $var4, $var5, $var6, $var7, $var11, $var9, $var10, $var12;
+ $var3 = 0;
+ $var4 = null;
+ $var5 = null;
+ $var6 = 0;
+ while ($var6 < $par1InventoryCrafting.$stackList.data.length) {
+ $var7 = $var6 >= $par1InventoryCrafting.$stackList.data.length ? null : $par1InventoryCrafting.$stackList.data[$var6];
+ if ($var7 !== null) {
+ if (!$var3)
+ $var4 = $var7;
+ if ($var3 == 1)
+ $var5 = $var7;
+ $var3 = $var3 + 1 | 0;
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ if ($var3 == 2 && $var4.$itemID0 == $var5.$itemID0 && $var4.$stackSize == 1 && $var5.$stackSize == 1) {
+ nms_Item_$callClinit();
+ $var11 = nms_Item_itemsList.data[$var4.$itemID0];
+ if ($var11.$maxDamage > 0 && !$var11.$hasSubtypes ? 1 : 0) {
+ $var11 = nms_Item_itemsList.data[$var4.$itemID0];
+ $var9 = (($var11.$maxDamage - $var4.$itemDamage | 0) + ($var11.$maxDamage - $var5.$itemDamage | 0) | 0) + (($var11.$maxDamage * 5 | 0) / 100 | 0) | 0;
+ $var10 = $var11.$maxDamage - $var9 | 0;
+ if ($var10 < 0)
+ $var10 = 0;
+ $par1InventoryCrafting = new nms_ItemStack;
+ $var6 = $var4.$itemID0;
+ $par1InventoryCrafting.$stackSize = 0;
+ $par1InventoryCrafting.$itemFrame = null;
+ $par1InventoryCrafting.$itemID0 = $var6;
+ $par1InventoryCrafting.$stackSize = 1;
+ $par1InventoryCrafting.$itemDamage = $var10;
+ if ($par1InventoryCrafting.$itemDamage < 0)
+ $par1InventoryCrafting.$itemDamage = 0;
+ return $par1InventoryCrafting;
+ }
+ }
+ $var3 = 0;
+ a: {
+ while ($var3 < $this.$recipes.$size0) {
+ $var4 = $this.$recipes;
+ if ($var3 < 0)
+ break a;
+ if ($var3 >= $var4.$size0)
+ break a;
+ $var12 = $var4.$array1.data[$var3];
+ if ($var12.$matches0($par1InventoryCrafting, $par2World))
+ return $var12.$getCraftingResult($par1InventoryCrafting);
+ $var3 = $var3 + 1 | 0;
+ }
+ return null;
+ }
+ $par1InventoryCrafting = new jl_IndexOutOfBoundsException;
+ $par1InventoryCrafting.$suppressionEnabled = 1;
+ $par1InventoryCrafting.$writableStackTrace = 1;
+ $rt_throw($par1InventoryCrafting);
+}
+$java.nms_CraftingManager__clinit_ = function() {
+ nms_CraftingManager_instance = $java.nms_CraftingManager__init_();
+};
+$java.nms_IChunkProvider = function() {
+};
+function nms_ChunkProviderClient() {
+ var a = this; jl_Object.call(a);
+ a.$blankChunk = null;
+ a.$chunkMapping = null;
+ a.$chunkListing = null;
+ a.$worldObj4 = null;
+}
+$java.nms_ChunkProviderClient_chunkExists = function($this, $par1, $par2) {
+ return 1;
+};
+function nms_ChunkProviderClient_unloadChunk($this, $par1, $par2) {
+ var $var3, var$4;
+ $var3 = nms_ChunkProviderClient_provideChunk($this, $par1, $par2);
+ if (!$var3.$isEmpty())
+ $var3.$onChunkUnload();
+ $java.nms_LongHashMap_removeKey($this.$chunkMapping, Long_or(Long_and(Long_fromInt($par1), new Long(4294967295, 0)), Long_shl(Long_and(Long_fromInt($par2), new Long(4294967295, 0)), 32)));
+ var$4 = $this.$chunkListing;
+ $par1 = ju_AbstractList_indexOf(var$4, $var3);
+ if ($par1 >= 0)
+ ju_ArrayList_remove(var$4, $par1);
+}
+function nms_ChunkProviderClient_loadChunk($this, $par1, $par2) {
+ var $var3;
+ $var3 = $java.nms_Chunk__init_($this.$worldObj4, $par1, $par2);
+ $java.nms_LongHashMap_add($this.$chunkMapping, Long_or(Long_and(Long_fromInt($par1), new Long(4294967295, 0)), Long_shl(Long_and(Long_fromInt($par2), new Long(4294967295, 0)), 32)), $var3);
+ $var3.$isChunkLoaded = 1;
+ return $var3;
+}
+function nms_ChunkProviderClient_provideChunk($this, $par1, $par2) {
+ var $var3;
+ $var3 = $java.nms_LongHashMap_getValueByKey($this.$chunkMapping, Long_or(Long_and(Long_fromInt($par1), new Long(4294967295, 0)), Long_shl(Long_and(Long_fromInt($par2), new Long(4294967295, 0)), 32)));
+ if ($var3 === null)
+ $var3 = $this.$blankChunk;
+ return $var3;
+}
+$java.nms_ChunkProviderClient_unloadQueuedChunks = function($this) {
+ return 0;
+};
+function nms_ChunkProviderClient_makeString($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(2849));
+ var$2 = $this.$chunkMapping.$numHashElements;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+}
+$java.nms_ChunkProviderClient_findClosestStructure = function($this, $par1World, $par2Str, $par3, $par4, $par5) {
+ return null;
+};
+function nms_LongHashMap() {
+ var a = this; jl_Object.call(a);
+ a.$hashArray = null;
+ a.$numHashElements = 0;
+ a.$capacity0 = 0;
+ a.$percentUseable = 0.75;
+ a.$modCount6 = 0;
+}
+$java.nms_LongHashMap__init_ = function() {
+ var var_0 = new nms_LongHashMap();
+ nms_LongHashMap__init_(var_0);
+ return var_0;
+};
+function nms_LongHashMap__init_($this) {
+ $this.$hashArray = $rt_createArray(nms_LongHashMapEntry, 16);
+ $this.$capacity0 = 12;
+ $this.$percentUseable = 0.75;
+}
+$java.nms_LongHashMap_getNumHashElements = function($this) {
+ return $this.$numHashElements;
+};
+$java.nms_LongHashMap_getValueByKey = function($this, $par1) {
+ var var$2, $var4;
+ var$2 = Long_xor($par1, Long_shru($par1, 32)).lo;
+ var$2 = var$2 ^ var$2 >>> 20 ^ var$2 >>> 12;
+ var$2 = var$2 ^ var$2 >>> 7 ^ var$2 >>> 4;
+ $var4 = $this.$hashArray.data[var$2 & ($this.$hashArray.data.length - 1 | 0)];
+ while ($var4 !== null) {
+ if (Long_eq($var4.$key2, $par1))
+ return $var4.$value13;
+ $var4 = $var4.$nextEntry1;
+ }
+ return null;
+};
+$java.nms_LongHashMap_add = function($this, $par1, $par3Obj) {
+ var var$3, var$4, $var5, $var6;
+ var$3 = Long_xor($par1, Long_shru($par1, 32)).lo;
+ var$3 = var$3 ^ var$3 >>> 20 ^ var$3 >>> 12;
+ var$4 = var$3 ^ var$3 >>> 7 ^ var$3 >>> 4;
+ $var5 = var$4 & ($this.$hashArray.data.length - 1 | 0);
+ $var6 = $this.$hashArray.data[$var5];
+ while (true) {
+ if ($var6 === null) {
+ $this.$modCount6 = $this.$modCount6 + 1 | 0;
+ $java.nms_LongHashMap_createKey($this, var$4, $par1, $par3Obj, $var5);
+ return;
+ }
+ if (Long_eq($var6.$key2, $par1))
+ break;
+ $var6 = $var6.$nextEntry1;
+ }
+ $var6.$value13 = $par3Obj;
+};
+$java.nms_LongHashMap_resizeTable = function($this, $par1) {
+ var $var4;
+ if ($this.$hashArray.data.length == 1073741824)
+ $this.$capacity0 = 2147483647;
+ else {
+ $var4 = $rt_createArray(nms_LongHashMapEntry, $par1);
+ $java.nms_LongHashMap_copyHashTableTo($this, $var4);
+ $this.$hashArray = $var4;
+ $this.$capacity0 = $par1 * 0.75 | 0;
+ }
+};
+$java.nms_LongHashMap_copyHashTableTo = function($this, $par1ArrayOfLongHashMapEntry) {
+ var $var2, $var3, $var4, var$5, $var5, $var6, $var7;
+ $par1ArrayOfLongHashMapEntry = $par1ArrayOfLongHashMapEntry.data;
+ $var2 = $this.$hashArray;
+ $var3 = $par1ArrayOfLongHashMapEntry.length;
+ $var4 = 0;
+ $var3 = $var3 - 1 | 0;
+ while (true) {
+ var$5 = $var2.data;
+ if ($var4 >= var$5.length)
+ break;
+ a: {
+ $var5 = var$5[$var4];
+ if ($var5 !== null) {
+ var$5[$var4] = null;
+ while (true) {
+ $var6 = $var5.$nextEntry1;
+ $var7 = $var5.$hash & $var3;
+ $var5.$nextEntry1 = $par1ArrayOfLongHashMapEntry[$var7];
+ $par1ArrayOfLongHashMapEntry[$var7] = $var5;
+ if ($var6 === null)
+ break a;
+ $var5 = $var6;
+ }
+ }
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+};
+$java.nms_LongHashMap_remove = function($this, $par1) {
+ var $var3;
+ $var3 = $java.nms_LongHashMap_removeKey($this, $par1);
+ return $var3 !== null ? $var3.$value13 : null;
+};
+$java.nms_LongHashMap_removeKey = function($this, $par1) {
+ var var$2, $var4, $var6, var$5, $var6_0;
+ var$2 = Long_xor($par1, Long_shru($par1, 32)).lo;
+ var$2 = var$2 ^ var$2 >>> 20 ^ var$2 >>> 12;
+ $var4 = (var$2 ^ var$2 >>> 7 ^ var$2 >>> 4) & ($this.$hashArray.data.length - 1 | 0);
+ $var6 = $this.$hashArray.data[$var4];
+ var$5 = $var6;
+ while ($var6 !== null) {
+ $var6_0 = $var6.$nextEntry1;
+ if (Long_eq($var6.$key2, $par1)) {
+ $this.$modCount6 = $this.$modCount6 + 1 | 0;
+ $this.$numHashElements = $this.$numHashElements - 1 | 0;
+ if (var$5 !== $var6)
+ var$5.$nextEntry1 = $var6_0;
+ else
+ $this.$hashArray.data[$var4] = $var6_0;
+ return $var6;
+ }
+ var$5 = $var6;
+ $var6 = $var6_0;
+ }
+ return $var6;
+};
+$java.nms_LongHashMap_createKey = function($this, $par1, $par2, $par4Obj, $par5) {
+ var $var6, var$6, var$7;
+ $var6 = $this.$hashArray.data[$par5];
+ var$6 = $this.$hashArray.data;
+ var$7 = new nms_LongHashMapEntry;
+ var$7.$value13 = $par4Obj;
+ var$7.$nextEntry1 = $var6;
+ var$7.$key2 = $par2;
+ var$7.$hash = $par1;
+ var$6[$par5] = var$7;
+ $par1 = $this.$numHashElements;
+ $this.$numHashElements = $par1 + 1 | 0;
+ if ($par1 >= $this.$capacity0)
+ $java.nms_LongHashMap_resizeTable($this, 2 * $this.$hashArray.data.length | 0);
+};
+function nms_EmptyChunk() {
+ nms_Chunk.call(this);
+}
+$java.nms_EmptyChunk_getHeightValue = function($this, $par1, $par2) {
+ return 0;
+};
+$java.nms_EmptyChunk_generateHeightMap = function($this) {
+ return;
+};
+$java.nms_EmptyChunk_generateSkylightMap = function($this) {
+ return;
+};
+$java.nms_EmptyChunk_getBlockID = function($this, $par1, $par2, $par3) {
+ return 0;
+};
+$java.nms_EmptyChunk_getBlockLightOpacity = function($this, $par1, $par2, $par3) {
+ return 255;
+};
+$java.nms_EmptyChunk_setBlockIDWithMetadata = function($this, $par1, $par2, $par3, $par4, $par5) {
+ return 1;
+};
+$java.nms_EmptyChunk_getBlockMetadata = function($this, $par1, $par2, $par3) {
+ return 0;
+};
+$java.nms_EmptyChunk_setBlockMetadata = function($this, $par1, $par2, $par3, $par4) {
+ return 0;
+};
+$java.nms_EmptyChunk_getSavedLightValue = function($this, $par1EnumSkyBlock, $par2, $par3, $par4) {
+ return 0;
+};
+$java.nms_EmptyChunk_setLightValue = function($this, $par1EnumSkyBlock, $par2, $par3, $par4, $par5) {
+ return;
+};
+$java.nms_EmptyChunk_getBlockLightValue = function($this, $par1, $par2, $par3, $par4) {
+ return 0;
+};
+$java.nms_EmptyChunk_addEntity = function($this, $par1Entity) {
+ return;
+};
+$java.nms_EmptyChunk_removeEntity = function($this, $par1Entity) {
+ return;
+};
+$java.nms_EmptyChunk_removeEntityAtIndex = function($this, $par1Entity, $par2) {
+ return;
+};
+$java.nms_EmptyChunk_canBlockSeeTheSky = function($this, $par1, $par2, $par3) {
+ return 0;
+};
+$java.nms_EmptyChunk_getChunkBlockTileEntity = function($this, $par1, $par2, $par3) {
+ return null;
+};
+$java.nms_EmptyChunk_setChunkBlockTileEntity = function($this, $par1, $par2, $par3, $par4TileEntity) {
+ return;
+};
+$java.nms_EmptyChunk_removeChunkBlockTileEntity = function($this, $par1, $par2, $par3) {
+ return;
+};
+$java.nms_EmptyChunk_onChunkUnload = function($this) {
+ return;
+};
+$java.nms_EmptyChunk_setChunkModified = function($this) {
+ return;
+};
+$java.nms_EmptyChunk_getEntitiesWithinAABBForEntity = function($this, $par1Entity, $par2AxisAlignedBB, $par3List, $par4IEntitySelector) {
+ return;
+};
+$java.nms_EmptyChunk_getEntitiesOfTypeWithinAAAB = function($this, $par1Class, $par2AxisAlignedBB, $par3List, $par4IEntitySelector) {
+ return;
+};
+$java.nms_EmptyChunk_isEmpty = function($this) {
+ return 1;
+};
+$java.nms_EmptyChunk_getAreLevelsEmpty = function($this, $par1, $par2) {
+ return 1;
+};
+function nms_LongHashMapEntry() {
+ var a = this; jl_Object.call(a);
+ a.$key2 = Long_ZERO;
+ a.$value13 = null;
+ a.$nextEntry1 = null;
+ a.$hash = 0;
+}
+function nms_RecipesTools() {
+ var a = this; jl_Object.call(a);
+ a.$recipePatterns = null;
+ a.$recipeItems1 = null;
+}
+$java.nms_RecipesTools__init_ = function() {
+ var var_0 = new nms_RecipesTools();
+ nms_RecipesTools__init_(var_0);
+ return var_0;
+};
+function nms_RecipesTools__init_($this) {
+ var var$1, var$2, var$3, var$4;
+ var$1 = $rt_createArray($rt_arraycls(jl_String), 4);
+ var$2 = var$1.data;
+ var$3 = $rt_createArray(jl_String, 3);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2813);
+ var$4[1] = $rt_s(2821);
+ var$4[2] = $rt_s(2821);
+ var$2[0] = var$3;
+ var$3 = $rt_createArray(jl_String, 3);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(115);
+ var$4[1] = $rt_s(795);
+ var$4[2] = $rt_s(795);
+ var$2[1] = var$3;
+ var$3 = $rt_createArray(jl_String, 3);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2850);
+ var$4[1] = $rt_s(2851);
+ var$4[2] = $rt_s(1577);
+ var$2[2] = var$3;
+ var$3 = $rt_createArray(jl_String, 3);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2850);
+ var$4[1] = $rt_s(1577);
+ var$4[2] = $rt_s(1577);
+ var$2[3] = var$3;
+ $this.$recipePatterns = var$1;
+ var$1 = $rt_createArray($rt_arraycls(jl_Object), 5);
+ var$2 = var$1.data;
+ var$3 = $rt_createArray(jl_Object, 5);
+ var$4 = var$3.data;
+ nms_Block_$callClinit();
+ var$4[0] = nms_Block_planks;
+ var$4[1] = nms_Block_cobblestone;
+ nms_Item_$callClinit();
+ var$4[2] = nms_Item_ingotIron;
+ var$4[3] = nms_Item_diamond;
+ var$4[4] = nms_Item_ingotGold;
+ var$2[0] = var$3;
+ var$3 = $rt_createArray(jl_Object, 5);
+ var$4 = var$3.data;
+ var$4[0] = nms_Item_pickaxeWood;
+ var$4[1] = nms_Item_pickaxeStone;
+ var$4[2] = nms_Item_pickaxeIron;
+ var$4[3] = nms_Item_pickaxeDiamond;
+ var$4[4] = nms_Item_pickaxeGold;
+ var$2[1] = var$3;
+ var$3 = $rt_createArray(jl_Object, 5);
+ var$4 = var$3.data;
+ var$4[0] = nms_Item_shovelWood;
+ var$4[1] = nms_Item_shovelStone;
+ var$4[2] = nms_Item_shovelIron;
+ var$4[3] = nms_Item_shovelDiamond;
+ var$4[4] = nms_Item_shovelGold;
+ var$2[2] = var$3;
+ var$3 = $rt_createArray(jl_Object, 5);
+ var$4 = var$3.data;
+ var$4[0] = nms_Item_axeWood;
+ var$4[1] = nms_Item_axeStone;
+ var$4[2] = nms_Item_axeIron;
+ var$4[3] = nms_Item_axeDiamond;
+ var$4[4] = nms_Item_axeGold;
+ var$2[3] = var$3;
+ var$3 = $rt_createArray(jl_Object, 5);
+ var$4 = var$3.data;
+ var$4[0] = nms_Item_hoeWood;
+ var$4[1] = nms_Item_hoeStone;
+ var$4[2] = nms_Item_hoeIron;
+ var$4[3] = nms_Item_hoeDiamond;
+ var$4[4] = nms_Item_hoeGold;
+ var$2[4] = var$3;
+ $this.$recipeItems1 = var$1;
+}
+$java.nms_RecipesTools_addRecipes = function($this, $par1CraftingManager) {
+ var $var2, $var3, $var4, var$5, $var4_0, $var5, var$8, var$9, var$10, var$11, var$12;
+ $var2 = 0;
+ while ($var2 < $this.$recipeItems1.data[0].data.length) {
+ $var3 = $this.$recipeItems1.data[0].data[$var2];
+ $var4 = 0;
+ while ($var4 < ($this.$recipeItems1.data.length - 1 | 0)) {
+ var$5 = $this.$recipeItems1.data;
+ $var4_0 = $var4 + 1 | 0;
+ $var5 = var$5[$var4_0].data[$var2];
+ var$8 = new nms_ItemStack;
+ var$9 = $var5.$itemID;
+ var$8.$stackSize = 0;
+ var$8.$itemFrame = null;
+ var$8.$itemID0 = var$9;
+ var$8.$stackSize = 1;
+ var$8.$itemDamage = 0;
+ if (var$8.$itemDamage < 0)
+ var$8.$itemDamage = 0;
+ var$5 = $rt_createArray(jl_Object, 5);
+ var$10 = var$5.data;
+ var$10[0] = $this.$recipePatterns.data[$var4];
+ var$10[1] = jl_Character_valueOf(35);
+ nms_Item_$callClinit();
+ var$10[2] = nms_Item_stick;
+ var$10[3] = jl_Character_valueOf(88);
+ var$10[4] = $var3;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$8, var$5);
+ $var4 = $var4_0;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ var$8 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$11 = nms_Item_shears.$itemID;
+ var$8.$stackSize = 0;
+ var$8.$itemFrame = null;
+ var$8.$itemID0 = var$11;
+ var$8.$stackSize = 1;
+ var$8.$itemDamage = 0;
+ if (var$8.$itemDamage < 0)
+ var$8.$itemDamage = 0;
+ var$5 = $rt_createArray(jl_Object, 4);
+ var$12 = var$5.data;
+ var$12[0] = $rt_s(1577);
+ var$12[1] = $rt_s(2833);
+ var$12[2] = jl_Character_valueOf(35);
+ var$12[3] = nms_Item_ingotIron;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$8, var$5);
+};
+function nms_RecipesWeapons() {
+ var a = this; jl_Object.call(a);
+ a.$recipePatterns0 = null;
+ a.$recipeItems2 = null;
+}
+$java.nms_RecipesWeapons__init_ = function() {
+ var var_0 = new nms_RecipesWeapons();
+ nms_RecipesWeapons__init_(var_0);
+ return var_0;
+};
+function nms_RecipesWeapons__init_($this) {
+ var var$1, var$2, var$3, var$4;
+ var$1 = $rt_createArray($rt_arraycls(jl_String), 1);
+ var$2 = var$1.data;
+ var$3 = $rt_createArray(jl_String, 3);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(115);
+ var$4[1] = $rt_s(115);
+ var$4[2] = $rt_s(795);
+ var$2[0] = var$3;
+ $this.$recipePatterns0 = var$1;
+ var$1 = $rt_createArray($rt_arraycls(jl_Object), 2);
+ var$2 = var$1.data;
+ var$3 = $rt_createArray(jl_Object, 5);
+ var$4 = var$3.data;
+ nms_Block_$callClinit();
+ var$4[0] = nms_Block_planks;
+ var$4[1] = nms_Block_cobblestone;
+ nms_Item_$callClinit();
+ var$4[2] = nms_Item_ingotIron;
+ var$4[3] = nms_Item_diamond;
+ var$4[4] = nms_Item_ingotGold;
+ var$2[0] = var$3;
+ var$3 = $rt_createArray(jl_Object, 5);
+ var$4 = var$3.data;
+ var$4[0] = nms_Item_swordWood;
+ var$4[1] = nms_Item_swordStone;
+ var$4[2] = nms_Item_swordIron;
+ var$4[3] = nms_Item_swordDiamond;
+ var$4[4] = nms_Item_swordGold;
+ var$2[1] = var$3;
+ $this.$recipeItems2 = var$1;
+}
+$java.nms_RecipesWeapons_addRecipes = function($this, $par1CraftingManager) {
+ var $var2, $var3, $var4, var$5, $var4_0, $var5, var$8, var$9, var$10, var$11;
+ $var2 = 0;
+ while ($var2 < $this.$recipeItems2.data[0].data.length) {
+ $var3 = $this.$recipeItems2.data[0].data[$var2];
+ $var4 = 0;
+ while ($var4 < ($this.$recipeItems2.data.length - 1 | 0)) {
+ var$5 = $this.$recipeItems2.data;
+ $var4_0 = $var4 + 1 | 0;
+ $var5 = var$5[$var4_0].data[$var2];
+ var$8 = new nms_ItemStack;
+ var$9 = $var5.$itemID;
+ var$8.$stackSize = 0;
+ var$8.$itemFrame = null;
+ var$8.$itemID0 = var$9;
+ var$8.$stackSize = 1;
+ var$8.$itemDamage = 0;
+ if (var$8.$itemDamage < 0)
+ var$8.$itemDamage = 0;
+ var$5 = $rt_createArray(jl_Object, 5);
+ var$10 = var$5.data;
+ var$10[0] = $this.$recipePatterns0.data[$var4];
+ var$10[1] = jl_Character_valueOf(35);
+ nms_Item_$callClinit();
+ var$10[2] = nms_Item_stick;
+ var$10[3] = jl_Character_valueOf(88);
+ var$10[4] = $var3;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$8, var$5);
+ $var4 = $var4_0;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ $var5 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$11 = nms_Item_bow.$itemID;
+ $var5.$stackSize = 0;
+ $var5.$itemFrame = null;
+ $var5.$itemID0 = var$11;
+ $var5.$stackSize = 1;
+ $var5.$itemDamage = 0;
+ if ($var5.$itemDamage < 0)
+ $var5.$itemDamage = 0;
+ var$5 = $rt_createArray(jl_Object, 7);
+ var$10 = var$5.data;
+ var$10[0] = $rt_s(2831);
+ var$10[1] = $rt_s(2832);
+ var$10[2] = $rt_s(2831);
+ var$10[3] = jl_Character_valueOf(88);
+ var$10[4] = nms_Item_silk;
+ var$10[5] = jl_Character_valueOf(35);
+ var$10[6] = nms_Item_stick;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, $var5, var$5);
+ $var3 = new nms_ItemStack;
+ var$11 = nms_Item_arrow.$itemID;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$11;
+ $var3.$stackSize = 4;
+ $var3.$itemDamage = 0;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ var$5 = $rt_createArray(jl_Object, 9);
+ var$10 = var$5.data;
+ var$10[0] = $rt_s(115);
+ var$10[1] = $rt_s(795);
+ var$10[2] = $rt_s(91);
+ var$10[3] = jl_Character_valueOf(89);
+ var$10[4] = nms_Item_feather;
+ var$10[5] = jl_Character_valueOf(88);
+ var$10[6] = nms_Item_flint;
+ var$10[7] = jl_Character_valueOf(35);
+ var$10[8] = nms_Item_stick;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, $var3, var$5);
+};
+function nms_RecipesIngots() {
+ jl_Object.call(this);
+ this.$recipeItems3 = null;
+}
+$java.nms_RecipesIngots__init_ = function() {
+ var var_0 = new nms_RecipesIngots();
+ nms_RecipesIngots__init_(var_0);
+ return var_0;
+};
+function nms_RecipesIngots__init_($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8;
+ var$1 = $rt_createArray($rt_arraycls(jl_Object), 6);
+ var$2 = $rt_createArray(jl_Object, 2);
+ var$3 = var$2.data;
+ nms_Block_$callClinit();
+ var$3[0] = nms_Block_blockGold;
+ var$4 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$5 = nms_Item_ingotGold.$itemID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$5;
+ var$4.$stackSize = 9;
+ var$4.$itemDamage = 0;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ var$6 = var$1.data;
+ var$3[1] = var$4;
+ var$6[0] = var$2;
+ var$2 = $rt_createArray(jl_Object, 2);
+ var$3 = var$2.data;
+ var$3[0] = nms_Block_blockIron;
+ var$4 = new nms_ItemStack;
+ var$7 = nms_Item_ingotIron.$itemID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$7;
+ var$4.$stackSize = 9;
+ var$4.$itemDamage = 0;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ var$3[1] = var$4;
+ var$6[1] = var$2;
+ var$2 = $rt_createArray(jl_Object, 2);
+ var$3 = var$2.data;
+ var$3[0] = nms_Block_blockDiamond;
+ var$4 = new nms_ItemStack;
+ var$7 = nms_Item_diamond.$itemID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$7;
+ var$4.$stackSize = 9;
+ var$4.$itemDamage = 0;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ var$3[1] = var$4;
+ var$6[2] = var$2;
+ var$2 = $rt_createArray(jl_Object, 2);
+ var$3 = var$2.data;
+ var$3[0] = nms_Block_blockEmerald;
+ var$4 = new nms_ItemStack;
+ var$7 = nms_Item_emerald.$itemID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$7;
+ var$4.$stackSize = 9;
+ var$4.$itemDamage = 0;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ var$3[1] = var$4;
+ var$6[3] = var$2;
+ var$2 = $rt_createArray(jl_Object, 2);
+ var$3 = var$2.data;
+ var$3[0] = nms_Block_blockLapis;
+ var$4 = new nms_ItemStack;
+ var$7 = nms_Item_dyePowder.$itemID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$7;
+ var$4.$stackSize = 9;
+ var$4.$itemDamage = 4;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ var$3[1] = var$4;
+ var$6[4] = var$2;
+ var$2 = $rt_createArray(jl_Object, 2);
+ var$3 = var$2.data;
+ var$3[0] = nms_Block_blockRedstone;
+ var$4 = new nms_ItemStack;
+ var$8 = nms_Item_redstone.$itemID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$8;
+ var$4.$stackSize = 9;
+ var$4.$itemDamage = 0;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ var$3[1] = var$4;
+ var$6[5] = var$2;
+ $this.$recipeItems3 = var$1;
+}
+$java.nms_RecipesIngots_addRecipes = function($this, $par1CraftingManager) {
+ var $var2, $var3, $var4, var$5, var$6, var$7, var$8, var$9;
+ $var2 = 0;
+ while ($var2 < $this.$recipeItems3.data.length) {
+ $var3 = $this.$recipeItems3.data[$var2].data[0];
+ $var4 = $this.$recipeItems3.data[$var2].data[1];
+ var$5 = new nms_ItemStack;
+ var$6 = $var3.$blockID;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = var$6;
+ var$5.$stackSize = 1;
+ var$5.$itemDamage = 0;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ var$7 = $rt_createArray(jl_Object, 5);
+ var$8 = var$7.data;
+ var$8[0] = $rt_s(2810);
+ var$8[1] = $rt_s(2810);
+ var$8[2] = $rt_s(2810);
+ var$8[3] = jl_Character_valueOf(35);
+ var$8[4] = $var4;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$5, var$7);
+ var$7 = $rt_createArray(jl_Object, 3);
+ var$8 = var$7.data;
+ var$8[0] = $rt_s(795);
+ var$8[1] = jl_Character_valueOf(35);
+ var$8[2] = $var3;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, $var4, var$7);
+ $var2 = $var2 + 1 | 0;
+ }
+ $var4 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$9 = nms_Item_ingotGold.$itemID;
+ $var4.$stackSize = 0;
+ $var4.$itemFrame = null;
+ $var4.$itemID0 = var$9;
+ $var4.$stackSize = 1;
+ $var4.$itemDamage = 0;
+ if ($var4.$itemDamage < 0)
+ $var4.$itemDamage = 0;
+ var$7 = $rt_createArray(jl_Object, 5);
+ var$8 = var$7.data;
+ var$8[0] = $rt_s(2810);
+ var$8[1] = $rt_s(2810);
+ var$8[2] = $rt_s(2810);
+ var$8[3] = jl_Character_valueOf(35);
+ var$8[4] = nms_Item_goldNugget;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, $var4, var$7);
+ $var3 = new nms_ItemStack;
+ var$9 = nms_Item_goldNugget.$itemID;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$9;
+ $var3.$stackSize = 9;
+ $var3.$itemDamage = 0;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ var$7 = $rt_createArray(jl_Object, 3);
+ var$8 = var$7.data;
+ var$8[0] = $rt_s(795);
+ var$8[1] = jl_Character_valueOf(35);
+ var$8[2] = nms_Item_ingotGold;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, $var3, var$7);
+};
+function nms_RecipesFood() {
+ jl_Object.call(this);
+}
+$java.nms_RecipesFood__init_ = function() {
+ var var_0 = new nms_RecipesFood();
+ nms_RecipesFood__init_(var_0);
+ return var_0;
+};
+function nms_RecipesFood__init_($this) {
+ return;
+}
+$java.nms_RecipesFood_addRecipes = function($this, $par1CraftingManager) {
+ var var$2, var$3, var$4, var$5, var$6, var$7, var$8;
+ var$2 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$3 = nms_Item_bowlSoup.$itemID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$4 = $rt_createArray(jl_Object, 3);
+ var$5 = var$4.data;
+ nms_Block_$callClinit();
+ var$5[0] = nms_Block_mushroomBrown;
+ var$5[1] = nms_Block_mushroomRed;
+ var$5[2] = nms_Item_bowlEmpty;
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$2, var$4);
+ var$6 = new nms_ItemStack;
+ var$3 = nms_Item_cookie.$itemID;
+ var$6.$stackSize = 0;
+ var$6.$itemFrame = null;
+ var$6.$itemID0 = var$3;
+ var$6.$stackSize = 8;
+ var$6.$itemDamage = 0;
+ if (var$6.$itemDamage < 0)
+ var$6.$itemDamage = 0;
+ var$4 = $rt_createArray(jl_Object, 5);
+ var$5 = var$4.data;
+ var$5[0] = $rt_s(2812);
+ var$5[1] = jl_Character_valueOf(88);
+ var$7 = new nms_ItemStack;
+ var$8 = nms_Item_dyePowder.$itemID;
+ var$7.$stackSize = 0;
+ var$7.$itemFrame = null;
+ var$7.$itemID0 = var$8;
+ var$7.$stackSize = 1;
+ var$7.$itemDamage = 3;
+ if (var$7.$itemDamage < 0)
+ var$7.$itemDamage = 0;
+ var$5[2] = var$7;
+ var$5[3] = jl_Character_valueOf(35);
+ var$5[4] = nms_Item_wheat;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$6, var$4);
+ var$2 = new nms_ItemStack;
+ var$3 = nms_Block_melon.$blockID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$4 = $rt_createArray(jl_Object, 5);
+ var$5 = var$4.data;
+ var$5[0] = $rt_s(2852);
+ var$5[1] = $rt_s(2852);
+ var$5[2] = $rt_s(2852);
+ var$5[3] = jl_Character_valueOf(77);
+ var$5[4] = nms_Item_melon;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$4);
+ var$2 = new nms_ItemStack;
+ var$3 = nms_Item_melonSeeds.$itemID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$4 = $rt_createArray(jl_Object, 3);
+ var$5 = var$4.data;
+ var$5[0] = $rt_s(120);
+ var$5[1] = jl_Character_valueOf(77);
+ var$5[2] = nms_Item_melon;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$4);
+ var$2 = nms_ItemStack__init_4(nms_Item_pumpkinSeeds.$itemID, 4, 0);
+ var$4 = $rt_createArray(jl_Object, 3);
+ var$5 = var$4.data;
+ var$5[0] = $rt_s(120);
+ var$5[1] = jl_Character_valueOf(77);
+ var$5[2] = nms_Block_pumpkin;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$4);
+ var$2 = nms_ItemStack__init_4(nms_Item_pumpkinPie.$itemID, 1, 0);
+ var$4 = $rt_createArray(jl_Object, 3);
+ var$5 = var$4.data;
+ var$5[0] = nms_Block_pumpkin;
+ var$5[1] = nms_Item_sugar;
+ var$5[2] = nms_Item_egg;
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$2, var$4);
+ var$2 = nms_ItemStack__init_4(nms_Item_fermentedSpiderEye.$itemID, 1, 0);
+ var$4 = $rt_createArray(jl_Object, 3);
+ var$5 = var$4.data;
+ var$5[0] = nms_Item_spiderEye;
+ var$5[1] = nms_Block_mushroomBrown;
+ var$5[2] = nms_Item_sugar;
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$2, var$4);
+ var$2 = nms_ItemStack__init_2(nms_Item_speckledMelon);
+ var$4 = $rt_createArray(jl_Object, 2);
+ var$5 = var$4.data;
+ var$5[0] = nms_Item_melon;
+ var$5[1] = nms_Item_goldNugget;
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$2, var$4);
+ var$2 = nms_ItemStack__init_3(nms_Item_blazePowder, 2);
+ var$4 = $rt_createArray(jl_Object, 1);
+ var$4.data[0] = nms_Item_blazeRod;
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$2, var$4);
+ var$2 = nms_ItemStack__init_2(nms_Item_magmaCream);
+ var$4 = $rt_createArray(jl_Object, 2);
+ var$5 = var$4.data;
+ var$5[0] = nms_Item_blazePowder;
+ var$5[1] = nms_Item_slimeBall;
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$2, var$4);
+};
+function nms_RecipesCrafting() {
+ jl_Object.call(this);
+}
+$java.nms_RecipesCrafting__init_ = function() {
+ var var_0 = new nms_RecipesCrafting();
+ nms_RecipesCrafting__init_(var_0);
+ return var_0;
+};
+function nms_RecipesCrafting__init_($this) {
+ return;
+}
+$java.nms_RecipesCrafting_addRecipes = function($this, $par1CraftingManager) {
+ var var$2, var$3, var$4, var$5;
+ var$2 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ nms_ItemStack__init_8(var$2, nms_Block_chest);
+ var$3 = $rt_createArray(jl_Object, 5);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2810);
+ var$4[1] = $rt_s(2816);
+ var$4[2] = $rt_s(2810);
+ var$4[3] = jl_Character_valueOf(35);
+ var$4[4] = nms_Block_planks;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$3);
+ var$2 = nms_ItemStack__init_7(nms_Block_chestTrapped);
+ var$3 = $rt_createArray(jl_Object, 5);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2853);
+ var$4[1] = jl_Character_valueOf(35);
+ var$4[2] = nms_Block_chest;
+ var$4[3] = jl_Character_valueOf(45);
+ var$4[4] = nms_Block_tripWireSource;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$3);
+ var$2 = nms_ItemStack__init_7(nms_Block_enderChest);
+ var$3 = $rt_createArray(jl_Object, 7);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2810);
+ var$4[1] = $rt_s(2854);
+ var$4[2] = $rt_s(2810);
+ var$4[3] = jl_Character_valueOf(35);
+ var$4[4] = nms_Block_obsidian;
+ var$4[5] = jl_Character_valueOf(69);
+ nms_Item_$callClinit();
+ var$4[6] = nms_Item_eyeOfEnder;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$3);
+ var$2 = nms_ItemStack__init_7(nms_Block_furnaceIdle);
+ var$3 = $rt_createArray(jl_Object, 5);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2810);
+ var$4[1] = $rt_s(2816);
+ var$4[2] = $rt_s(2810);
+ var$4[3] = jl_Character_valueOf(35);
+ var$4[4] = nms_Block_cobblestone;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$3);
+ var$2 = nms_ItemStack__init_7(nms_Block_workbench);
+ var$3 = $rt_createArray(jl_Object, 4);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2814);
+ var$4[1] = $rt_s(2814);
+ var$4[2] = jl_Character_valueOf(35);
+ var$4[3] = nms_Block_planks;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$3);
+ var$2 = nms_ItemStack__init_7(nms_Block_sandStone);
+ var$3 = $rt_createArray(jl_Object, 4);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2814);
+ var$4[1] = $rt_s(2814);
+ var$4[2] = jl_Character_valueOf(35);
+ var$4[3] = nms_Block_sand;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$3);
+ var$2 = nms_ItemStack__init_10(nms_Block_sandStone, 4, 2);
+ var$3 = $rt_createArray(jl_Object, 4);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2814);
+ var$4[1] = $rt_s(2814);
+ var$4[2] = jl_Character_valueOf(35);
+ var$4[3] = nms_Block_sandStone;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$3);
+ var$5 = nms_ItemStack__init_10(nms_Block_sandStone, 1, 1);
+ var$3 = $rt_createArray(jl_Object, 4);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(795);
+ var$4[1] = $rt_s(795);
+ var$4[2] = jl_Character_valueOf(35);
+ var$4[3] = nms_ItemStack__init_10(nms_Block_stoneSingleSlab, 1, 1);
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$5, var$3);
+ var$2 = nms_ItemStack__init_10(nms_Block_blockNetherQuartz, 1, 1);
+ var$3 = $rt_createArray(jl_Object, 4);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(795);
+ var$4[1] = $rt_s(795);
+ var$4[2] = jl_Character_valueOf(35);
+ var$4[3] = nms_ItemStack__init_10(nms_Block_stoneSingleSlab, 1, 7);
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$3);
+ var$2 = nms_ItemStack__init_10(nms_Block_blockNetherQuartz, 2, 2);
+ var$3 = $rt_createArray(jl_Object, 4);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(795);
+ var$4[1] = $rt_s(795);
+ var$4[2] = jl_Character_valueOf(35);
+ var$4[3] = nms_ItemStack__init_10(nms_Block_blockNetherQuartz, 1, 0);
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$3);
+ var$2 = nms_ItemStack__init_6(nms_Block_stoneBrick, 4);
+ var$3 = $rt_createArray(jl_Object, 4);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2814);
+ var$4[1] = $rt_s(2814);
+ var$4[2] = jl_Character_valueOf(35);
+ var$4[3] = nms_Block_stone;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$3);
+ var$2 = nms_ItemStack__init_6(nms_Block_fenceIron, 16);
+ var$3 = $rt_createArray(jl_Object, 4);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2810);
+ var$4[1] = $rt_s(2810);
+ var$4[2] = jl_Character_valueOf(35);
+ var$4[3] = nms_Item_ingotIron;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$3);
+ var$2 = nms_ItemStack__init_6(nms_Block_thinGlass, 16);
+ var$3 = $rt_createArray(jl_Object, 4);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2810);
+ var$4[1] = $rt_s(2810);
+ var$4[2] = jl_Character_valueOf(35);
+ var$4[3] = nms_Block_glass;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$3);
+ var$2 = nms_ItemStack__init_6(nms_Block_redstoneLampIdle, 1);
+ var$3 = $rt_createArray(jl_Object, 7);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2855);
+ var$4[1] = $rt_s(2856);
+ var$4[2] = $rt_s(2855);
+ var$4[3] = jl_Character_valueOf(82);
+ var$4[4] = nms_Item_redstone;
+ var$4[5] = jl_Character_valueOf(71);
+ var$4[6] = nms_Block_glowStone;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$3);
+ var$2 = nms_ItemStack__init_6(nms_Block_beacon, 1);
+ var$3 = $rt_createArray(jl_Object, 9);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2841);
+ var$4[1] = $rt_s(2857);
+ var$4[2] = $rt_s(2858);
+ var$4[3] = jl_Character_valueOf(71);
+ var$4[4] = nms_Block_glass;
+ var$4[5] = jl_Character_valueOf(83);
+ var$4[6] = nms_Item_netherStar;
+ var$4[7] = jl_Character_valueOf(79);
+ var$4[8] = nms_Block_obsidian;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$3);
+ var$2 = nms_ItemStack__init_6(nms_Block_netherBrick, 1);
+ var$3 = $rt_createArray(jl_Object, 4);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2859);
+ var$4[1] = $rt_s(2859);
+ var$4[2] = jl_Character_valueOf(78);
+ var$4[3] = nms_Item_netherrackBrick;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$2, var$3);
+};
+function nms_RecipesArmor() {
+ var a = this; jl_Object.call(a);
+ a.$recipePatterns1 = null;
+ a.$recipeItems4 = null;
+}
+$java.nms_RecipesArmor__init_ = function() {
+ var var_0 = new nms_RecipesArmor();
+ nms_RecipesArmor__init_(var_0);
+ return var_0;
+};
+function nms_RecipesArmor__init_($this) {
+ var var$1, var$2, var$3, var$4;
+ var$1 = $rt_createArray($rt_arraycls(jl_String), 4);
+ var$2 = var$1.data;
+ var$3 = $rt_createArray(jl_String, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2813);
+ var$4[1] = $rt_s(2822);
+ var$2[0] = var$3;
+ var$3 = $rt_createArray(jl_String, 3);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2822);
+ var$4[1] = $rt_s(2813);
+ var$4[2] = $rt_s(2813);
+ var$2[1] = var$3;
+ var$3 = $rt_createArray(jl_String, 3);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2813);
+ var$4[1] = $rt_s(2822);
+ var$4[2] = $rt_s(2822);
+ var$2[2] = var$3;
+ var$3 = $rt_createArray(jl_String, 2);
+ var$4 = var$3.data;
+ var$4[0] = $rt_s(2822);
+ var$4[1] = $rt_s(2822);
+ var$2[3] = var$3;
+ $this.$recipePatterns1 = var$1;
+ var$1 = $rt_createArray($rt_arraycls(jl_Object), 5);
+ var$2 = var$1.data;
+ var$3 = $rt_createArray(jl_Object, 5);
+ var$4 = var$3.data;
+ nms_Item_$callClinit();
+ var$4[0] = nms_Item_leather;
+ nms_Block_$callClinit();
+ var$4[1] = nms_Block_fire;
+ var$4[2] = nms_Item_ingotIron;
+ var$4[3] = nms_Item_diamond;
+ var$4[4] = nms_Item_ingotGold;
+ var$2[0] = var$3;
+ var$3 = $rt_createArray(jl_Object, 5);
+ var$4 = var$3.data;
+ var$4[0] = nms_Item_helmetLeather;
+ var$4[1] = nms_Item_helmetChain;
+ var$4[2] = nms_Item_helmetIron;
+ var$4[3] = nms_Item_helmetDiamond;
+ var$4[4] = nms_Item_helmetGold;
+ var$2[1] = var$3;
+ var$3 = $rt_createArray(jl_Object, 5);
+ var$4 = var$3.data;
+ var$4[0] = nms_Item_plateLeather;
+ var$4[1] = nms_Item_plateChain;
+ var$4[2] = nms_Item_plateIron;
+ var$4[3] = nms_Item_plateDiamond;
+ var$4[4] = nms_Item_plateGold;
+ var$2[2] = var$3;
+ var$3 = $rt_createArray(jl_Object, 5);
+ var$4 = var$3.data;
+ var$4[0] = nms_Item_legsLeather;
+ var$4[1] = nms_Item_legsChain;
+ var$4[2] = nms_Item_legsIron;
+ var$4[3] = nms_Item_legsDiamond;
+ var$4[4] = nms_Item_legsGold;
+ var$2[3] = var$3;
+ var$3 = $rt_createArray(jl_Object, 5);
+ var$4 = var$3.data;
+ var$4[0] = nms_Item_bootsLeather;
+ var$4[1] = nms_Item_bootsChain;
+ var$4[2] = nms_Item_bootsIron;
+ var$4[3] = nms_Item_bootsDiamond;
+ var$4[4] = nms_Item_bootsGold;
+ var$2[4] = var$3;
+ $this.$recipeItems4 = var$1;
+}
+$java.nms_RecipesArmor_addRecipes = function($this, $par1CraftingManager) {
+ var $var2, $var3, $var4, var$5, $var4_0, $var5, var$8, var$9, var$10;
+ $var2 = 0;
+ while ($var2 < $this.$recipeItems4.data[0].data.length) {
+ $var3 = $this.$recipeItems4.data[0].data[$var2];
+ $var4 = 0;
+ while ($var4 < ($this.$recipeItems4.data.length - 1 | 0)) {
+ var$5 = $this.$recipeItems4.data;
+ $var4_0 = $var4 + 1 | 0;
+ $var5 = var$5[$var4_0].data[$var2];
+ var$8 = new nms_ItemStack;
+ var$9 = $var5.$itemID;
+ var$8.$stackSize = 0;
+ var$8.$itemFrame = null;
+ var$8.$itemID0 = var$9;
+ var$8.$stackSize = 1;
+ var$8.$itemDamage = 0;
+ if (var$8.$itemDamage < 0)
+ var$8.$itemDamage = 0;
+ var$5 = $rt_createArray(jl_Object, 3);
+ var$10 = var$5.data;
+ var$10[0] = $this.$recipePatterns1.data[$var4];
+ var$10[1] = jl_Character_valueOf(88);
+ var$10[2] = $var3;
+ $java.nms_CraftingManager_addRecipe($par1CraftingManager, var$8, var$5);
+ $var4 = $var4_0;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+};
+function nms_RecipesDyes() {
+ jl_Object.call(this);
+}
+$java.nms_RecipesDyes__init_ = function() {
+ var var_0 = new nms_RecipesDyes();
+ nms_RecipesDyes__init_(var_0);
+ return var_0;
+};
+function nms_RecipesDyes__init_($this) {
+ return;
+}
+$java.nms_RecipesDyes_addRecipes = function($this, $par1CraftingManager) {
+ var $var2, var$3, var$4, var$5, var$6;
+ $var2 = 0;
+ while ($var2 < 16) {
+ var$3 = new nms_ItemStack;
+ nms_Block_$callClinit();
+ nms_ItemStack__init_11(var$3, nms_Block_cloth, 1, nms_BlockCloth_getDyeFromBlock($var2));
+ var$4 = $rt_createArray(jl_Object, 2);
+ var$5 = var$4.data;
+ var$6 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ nms_ItemStack__init_13(var$6, nms_Item_dyePowder, 1, $var2);
+ var$5[0] = var$6;
+ var$5[1] = nms_ItemStack__init_5(nms_Item_itemsList.data[nms_Block_cloth.$blockID], 1, 0);
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$3, var$4);
+ $var2 = $var2 + 1 | 0;
+ }
+ var$6 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ nms_ItemStack__init_13(var$6, nms_Item_dyePowder, 2, 11);
+ var$4 = $rt_createArray(jl_Object, 1);
+ var$5 = var$4.data;
+ nms_Block_$callClinit();
+ var$5[0] = nms_Block_plantYellow;
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$6, var$4);
+ var$3 = nms_ItemStack__init_5(nms_Item_dyePowder, 2, 1);
+ var$4 = $rt_createArray(jl_Object, 1);
+ var$4.data[0] = nms_Block_plantRed;
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$3, var$4);
+ var$3 = nms_ItemStack__init_5(nms_Item_dyePowder, 3, 15);
+ var$4 = $rt_createArray(jl_Object, 1);
+ var$4.data[0] = nms_Item_bone;
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$3, var$4);
+ var$6 = nms_ItemStack__init_5(nms_Item_dyePowder, 2, 9);
+ var$4 = $rt_createArray(jl_Object, 2);
+ var$5 = var$4.data;
+ var$5[0] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 1);
+ var$5[1] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 15);
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$6, var$4);
+ var$3 = nms_ItemStack__init_5(nms_Item_dyePowder, 2, 14);
+ var$4 = $rt_createArray(jl_Object, 2);
+ var$5 = var$4.data;
+ var$5[0] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 1);
+ var$5[1] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 11);
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$3, var$4);
+ var$3 = nms_ItemStack__init_5(nms_Item_dyePowder, 2, 10);
+ var$4 = $rt_createArray(jl_Object, 2);
+ var$5 = var$4.data;
+ var$5[0] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 2);
+ var$5[1] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 15);
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$3, var$4);
+ var$3 = nms_ItemStack__init_5(nms_Item_dyePowder, 2, 8);
+ var$4 = $rt_createArray(jl_Object, 2);
+ var$5 = var$4.data;
+ var$5[0] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 0);
+ var$5[1] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 15);
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$3, var$4);
+ var$3 = nms_ItemStack__init_5(nms_Item_dyePowder, 2, 7);
+ var$4 = $rt_createArray(jl_Object, 2);
+ var$5 = var$4.data;
+ var$5[0] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 8);
+ var$5[1] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 15);
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$3, var$4);
+ var$3 = nms_ItemStack__init_5(nms_Item_dyePowder, 3, 7);
+ var$4 = $rt_createArray(jl_Object, 3);
+ var$5 = var$4.data;
+ var$5[0] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 0);
+ var$5[1] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 15);
+ var$5[2] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 15);
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$3, var$4);
+ var$3 = nms_ItemStack__init_5(nms_Item_dyePowder, 2, 12);
+ var$4 = $rt_createArray(jl_Object, 2);
+ var$5 = var$4.data;
+ var$5[0] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 4);
+ var$5[1] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 15);
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$3, var$4);
+ var$3 = nms_ItemStack__init_5(nms_Item_dyePowder, 2, 6);
+ var$4 = $rt_createArray(jl_Object, 2);
+ var$5 = var$4.data;
+ var$5[0] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 4);
+ var$5[1] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 2);
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$3, var$4);
+ var$3 = nms_ItemStack__init_5(nms_Item_dyePowder, 2, 5);
+ var$4 = $rt_createArray(jl_Object, 2);
+ var$5 = var$4.data;
+ var$5[0] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 4);
+ var$5[1] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 1);
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$3, var$4);
+ var$3 = nms_ItemStack__init_5(nms_Item_dyePowder, 2, 13);
+ var$4 = $rt_createArray(jl_Object, 2);
+ var$5 = var$4.data;
+ var$5[0] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 5);
+ var$5[1] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 9);
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$3, var$4);
+ var$3 = nms_ItemStack__init_5(nms_Item_dyePowder, 3, 13);
+ var$4 = $rt_createArray(jl_Object, 3);
+ var$5 = var$4.data;
+ var$5[0] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 4);
+ var$5[1] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 1);
+ var$5[2] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 9);
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$3, var$4);
+ var$3 = nms_ItemStack__init_5(nms_Item_dyePowder, 4, 13);
+ var$4 = $rt_createArray(jl_Object, 4);
+ var$5 = var$4.data;
+ var$5[0] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 4);
+ var$5[1] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 1);
+ var$5[2] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 1);
+ var$5[3] = nms_ItemStack__init_5(nms_Item_dyePowder, 1, 15);
+ $java.nms_CraftingManager_addShapelessRecipe($par1CraftingManager, var$3, var$4);
+};
+$java.nms_IRecipe = function() {
+};
+function nms_RecipesArmorDyes() {
+ jl_Object.call(this);
+}
+$java.nms_RecipesArmorDyes__init_ = function() {
+ var var_0 = new nms_RecipesArmorDyes();
+ nms_RecipesArmorDyes__init_(var_0);
+ return var_0;
+};
+function nms_RecipesArmorDyes__init_($this) {
+ return;
+}
+$java.nms_RecipesArmorDyes_matches = function($this, $par1InventoryCrafting, $par2World) {
+ var $var3, $var4, $var5, $var6;
+ $var3 = null;
+ $var4 = new ju_ArrayList;
+ $var4.$array1 = $rt_createArray(jl_Object, 10);
+ $var5 = 0;
+ a: {
+ while (true) {
+ if ($var5 >= $par1InventoryCrafting.$stackList.data.length)
+ return $var3 !== null && !($var4.$size0 ? 0 : 1) ? 1 : 0;
+ $var6 = $var5 >= $par1InventoryCrafting.$stackList.data.length ? null : $par1InventoryCrafting.$stackList.data[$var5];
+ if ($var6 !== null) {
+ nms_Item_$callClinit();
+ if (!(nms_Item_itemsList.data[$var6.$itemID0] instanceof nms_ItemArmor)) {
+ if ($var6.$itemID0 != nms_Item_dyePowder.$itemID)
+ break;
+ ju_ArrayList_add($var4, $var6);
+ } else {
+ if (nms_Item_itemsList.data[$var6.$itemID0].$material !== nms_EnumArmorMaterial_CLOTH)
+ break a;
+ if ($var3 !== null)
+ break a;
+ $var3 = $var6;
+ }
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ return 0;
+ }
+ return 0;
+};
+$java.nms_RecipesArmorDyes_getCraftingResult = function($this, $par1InventoryCrafting) {
+ var $var2, $var3, $var4, $var5, $var6, $var7, var$8, $var13, $var9, $var10, $var9_0, $var11, $var8, $var14, $var15, $var16, $var17, $var10_0, $var12, var$21;
+ $var2 = null;
+ $var3 = $rt_createIntArray(3).data;
+ $var4 = 0;
+ $var5 = 0;
+ $var6 = null;
+ $var7 = 0;
+ while (true) {
+ if ($var7 >= $par1InventoryCrafting.$stackList.data.length) {
+ if ($var6 === null)
+ return null;
+ var$8 = $var3[0] / $var5 | 0;
+ $var13 = $var3[1] / $var5 | 0;
+ $var9 = $var3[2] / $var5 | 0;
+ $var10 = $var4 / $var5;
+ $var9_0 = $var13 <= $var9 ? $var9 : $var13;
+ if (var$8 > $var9_0)
+ $var9_0 = var$8;
+ $var11 = $var9_0;
+ nms_ItemArmor_func_82813_b($var6, $var2, ((((var$8 * $var10 / $var11 | 0) << 8) + ($var13 * $var10 / $var11 | 0) | 0) << 8) + ($var9 * $var10 / $var11 | 0) | 0);
+ return $var2;
+ }
+ $var8 = $var7 >= $par1InventoryCrafting.$stackList.data.length ? null : $par1InventoryCrafting.$stackList.data[$var7];
+ if ($var8 !== null) {
+ nms_Item_$callClinit();
+ if (!(nms_Item_itemsList.data[$var8.$itemID0] instanceof nms_ItemArmor)) {
+ if ($var8.$itemID0 != nms_Item_dyePowder.$itemID)
+ return null;
+ $var14 = nms_EntitySheep_fleeceColorTable.data[($var8.$itemDamage ^ (-1)) & 15].data;
+ $var15 = $var14[0] * 255.0 | 0;
+ $var16 = $var14[1] * 255.0 | 0;
+ $var17 = $var14[2] * 255.0 | 0;
+ var$8 = $var16 <= $var17 ? $var17 : $var16;
+ if ($var15 > var$8)
+ var$8 = $var15;
+ $var4 = $var4 + var$8 | 0;
+ $var3[0] = $var3[0] + $var15 | 0;
+ $var3[1] = $var3[1] + $var16 | 0;
+ $var3[2] = $var3[2] + $var17 | 0;
+ $var5 = $var5 + 1 | 0;
+ } else {
+ $var6 = nms_Item_itemsList.data[$var8.$itemID0];
+ if ($var6.$material !== nms_EnumArmorMaterial_CLOTH)
+ break;
+ if ($var2 !== null)
+ break;
+ $var2 = new nms_ItemStack;
+ $var9_0 = $var8.$itemID0;
+ var$8 = $var8.$stackSize;
+ $var16 = $var8.$itemDamage;
+ $var2.$stackSize = 0;
+ $var2.$itemFrame = null;
+ $var2.$itemID0 = $var9_0;
+ $var2.$stackSize = var$8;
+ $var2.$itemDamage = $var16;
+ if ($var2.$itemDamage < 0)
+ $var2.$itemDamage = 0;
+ if ($var8.$stackTagCompound !== null)
+ $var2.$stackTagCompound = nms_NBTTagCompound_copy($var8.$stackTagCompound);
+ $var2.$stackSize = 1;
+ if (nms_ItemArmor_hasColor($var6, $var8)) {
+ $var9_0 = nms_ItemArmor_getColor($var6, $var2);
+ $var10_0 = ($var9_0 >> 16 & 255) / 255.0;
+ $var11 = ($var9_0 >> 8 & 255) / 255.0;
+ $var12 = ($var9_0 & 255) / 255.0;
+ var$21 = $var4;
+ $var10 = $var11 <= $var12 ? $var12 : $var11;
+ if ($var10_0 > $var10)
+ $var10 = $var10_0;
+ $var4 = var$21 + $var10 * 255.0 | 0;
+ $var3[0] = $var3[0] + $var10_0 * 255.0 | 0;
+ $var3[1] = $var3[1] + $var11 * 255.0 | 0;
+ $var3[2] = $var3[2] + $var12 * 255.0 | 0;
+ $var5 = $var5 + 1 | 0;
+ }
+ }
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ return null;
+};
+$java.nms_RecipesArmorDyes_getRecipeSize = function($this) {
+ return 10;
+};
+function nms_RecipesMapCloning() {
+ jl_Object.call(this);
+}
+$java.nms_RecipesMapCloning__init_ = function() {
+ var var_0 = new nms_RecipesMapCloning();
+ nms_RecipesMapCloning__init_(var_0);
+ return var_0;
+};
+function nms_RecipesMapCloning__init_($this) {
+ return;
+}
+$java.nms_RecipesMapCloning_matches = function($this, $par1InventoryCrafting, $par2World) {
+ var $var3, $var4, $var5, $var6, var$7;
+ $var3 = 0;
+ $var4 = null;
+ $var5 = 0;
+ while (true) {
+ if ($var5 >= $par1InventoryCrafting.$stackList.data.length)
+ return $var4 !== null && $var3 > 0 ? 1 : 0;
+ $var6 = $var5 >= $par1InventoryCrafting.$stackList.data.length ? null : $par1InventoryCrafting.$stackList.data[$var5];
+ if ($var6 !== null) {
+ var$7 = $var6.$itemID0;
+ nms_Item_$callClinit();
+ if (var$7 == nms_Item_map.$itemID) {
+ if ($var4 !== null)
+ return 0;
+ $var4 = $var6;
+ } else {
+ if ($var6.$itemID0 != nms_Item_emptyMap.$itemID)
+ break;
+ $var3 = $var3 + 1 | 0;
+ }
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ return 0;
+};
+$java.nms_RecipesMapCloning_getCraftingResult = function($this, $par1InventoryCrafting) {
+ var $var2, $var3, $var4, $var6, var$6, $var5;
+ $var2 = 0;
+ $var3 = null;
+ $var4 = 0;
+ while (true) {
+ if ($var4 >= $par1InventoryCrafting.$stackList.data.length) {
+ if ($var3 !== null && $var2 >= 1) {
+ $var6 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ $par1InventoryCrafting = nms_Item_map;
+ $var2 = $var2 + 1 | 0;
+ $var4 = $var3.$itemDamage;
+ var$6 = $par1InventoryCrafting.$itemID;
+ $var6.$stackSize = 0;
+ $var6.$itemFrame = null;
+ $var6.$itemID0 = var$6;
+ $var6.$stackSize = $var2;
+ $var6.$itemDamage = $var4;
+ if ($var6.$itemDamage < 0)
+ $var6.$itemDamage = 0;
+ if (nms_ItemStack_hasDisplayName($var3))
+ nms_ItemStack_setItemName($var6, nms_ItemStack_getDisplayName($var3));
+ return $var6;
+ }
+ return null;
+ }
+ $var5 = $var4 >= $par1InventoryCrafting.$stackList.data.length ? null : $par1InventoryCrafting.$stackList.data[$var4];
+ if ($var5 !== null) {
+ var$6 = $var5.$itemID0;
+ nms_Item_$callClinit();
+ if (var$6 == nms_Item_map.$itemID) {
+ if ($var3 !== null)
+ return null;
+ $var3 = $var5;
+ } else {
+ if ($var5.$itemID0 != nms_Item_emptyMap.$itemID)
+ break;
+ $var2 = $var2 + 1 | 0;
+ }
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ return null;
+};
+$java.nms_RecipesMapCloning_getRecipeSize = function($this) {
+ return 9;
+};
+$java.nms_ShapedRecipes = function() {
+ var a = this; jl_Object.call(a);
+ a.$recipeWidth = 0;
+ a.$recipeHeight = 0;
+ a.$recipeItems = null;
+ a.$recipeOutput = null;
+ a.$recipeOutputItemID = 0;
+ a.$field_92101_f = 0;
+};
+$java.nms_ShapedRecipes_getRecipeOutput = function($this) {
+ return $this.$recipeOutput;
+};
+$java.nms_ShapedRecipes_matches = function($this, $par1InventoryCrafting, $par2World) {
+ var $var3, $var4;
+ $var3 = 0;
+ while ($var3 <= (3 - $this.$recipeWidth | 0)) {
+ $var4 = 0;
+ while ($var4 <= (3 - $this.$recipeHeight | 0)) {
+ if ($java.nms_ShapedRecipes_checkMatch($this, $par1InventoryCrafting, $var3, $var4, 1))
+ return 1;
+ if ($java.nms_ShapedRecipes_checkMatch($this, $par1InventoryCrafting, $var3, $var4, 0))
+ return 1;
+ $var4 = $var4 + 1 | 0;
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ return 0;
+};
+$java.nms_ShapedRecipes_checkMatch = function($this, $par1InventoryCrafting, $par2, $par3, $par4) {
+ var $var5, $var6, $var7, $var8, $var9, var$10, $var10;
+ $var5 = 0;
+ a: {
+ while ($var5 < 3) {
+ $var6 = 0;
+ while ($var6 < 3) {
+ $var7 = $var5 - $par2 | 0;
+ $var8 = $var6 - $par3 | 0;
+ $var9 = null;
+ if ($var7 >= 0 && $var8 >= 0 && $var7 < $this.$recipeWidth && $var8 < $this.$recipeHeight)
+ $var9 = !$par4 ? $this.$recipeItems.data[$var7 + $rt_imul($var8, $this.$recipeWidth) | 0] : $this.$recipeItems.data[(($this.$recipeWidth - $var7 | 0) - 1 | 0) + $rt_imul($var8, $this.$recipeWidth) | 0];
+ if ($var5 >= 0 && $var5 < $par1InventoryCrafting.$inventoryWidth) {
+ var$10 = $var5 + $rt_imul($var6, $par1InventoryCrafting.$inventoryWidth) | 0;
+ $var10 = var$10 >= $par1InventoryCrafting.$stackList.data.length ? null : $par1InventoryCrafting.$stackList.data[var$10];
+ } else
+ $var10 = null;
+ if (!($var10 === null && $var9 === null)) {
+ if ($var10 === null && $var9 !== null)
+ break a;
+ if ($var10 !== null && $var9 === null)
+ break a;
+ if ($var9.$itemID0 != $var10.$itemID0)
+ return 0;
+ if ($var9.$itemDamage != 32767 && $var9.$itemDamage != $var10.$itemDamage)
+ return 0;
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ return 1;
+ }
+ return 0;
+};
+$java.nms_ShapedRecipes_getCraftingResult = function($this, $par1InventoryCrafting) {
+ var $var4, $var2, var$4, var$5, var$6, $var3;
+ $var4 = $this.$recipeOutput;
+ $var2 = new nms_ItemStack;
+ var$4 = $var4.$itemID0;
+ var$5 = $var4.$stackSize;
+ var$6 = $var4.$itemDamage;
+ $var2.$stackSize = 0;
+ $var2.$itemFrame = null;
+ $var2.$itemID0 = var$4;
+ $var2.$stackSize = var$5;
+ $var2.$itemDamage = var$6;
+ if ($var2.$itemDamage < 0)
+ $var2.$itemDamage = 0;
+ if ($var4.$stackTagCompound !== null)
+ $var2.$stackTagCompound = nms_NBTTagCompound_copy($var4.$stackTagCompound);
+ a: {
+ if ($this.$field_92101_f) {
+ $var3 = 0;
+ while (true) {
+ if ($var3 >= $par1InventoryCrafting.$stackList.data.length)
+ break a;
+ $var4 = $var3 >= $par1InventoryCrafting.$stackList.data.length ? null : $par1InventoryCrafting.$stackList.data[$var3];
+ if ($var4 !== null && ($var4.$stackTagCompound === null ? 0 : 1))
+ $var2.$stackTagCompound = nms_NBTTagCompound_copy($var4.$stackTagCompound);
+ $var3 = $var3 + 1 | 0;
+ }
+ }
+ }
+ return $var2;
+};
+$java.nms_ShapedRecipes_getRecipeSize = function($this) {
+ return $rt_imul($this.$recipeWidth, $this.$recipeHeight);
+};
+$java.nms_ShapedRecipes_func_92100_c = function($this) {
+ $this.$field_92101_f = 1;
+ return $this;
+};
+function nms_RecipesMapExtending() {
+ $java.nms_ShapedRecipes.call(this);
+}
+$java.nms_RecipesMapExtending__init_ = function() {
+ var var_0 = new nms_RecipesMapExtending();
+ nms_RecipesMapExtending__init_(var_0);
+ return var_0;
+};
+function nms_RecipesMapExtending__init_($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6;
+ var$1 = $rt_createArray(nms_ItemStack, 9);
+ var$2 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$3 = nms_Item_paper.$itemID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$4 = var$1.data;
+ var$4[0] = var$2;
+ var$5 = new nms_ItemStack;
+ var$6 = nms_Item_paper.$itemID;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = var$6;
+ var$5.$stackSize = 1;
+ var$5.$itemDamage = 0;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ var$4[1] = var$5;
+ var$5 = new nms_ItemStack;
+ var$6 = nms_Item_paper.$itemID;
+ var$5.$stackSize = 0;
+ var$5.$itemFrame = null;
+ var$5.$itemID0 = var$6;
+ var$5.$stackSize = 1;
+ var$5.$itemDamage = 0;
+ if (var$5.$itemDamage < 0)
+ var$5.$itemDamage = 0;
+ var$4[2] = var$5;
+ var$2 = new nms_ItemStack;
+ var$3 = nms_Item_paper.$itemID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$4[3] = var$2;
+ var$2 = new nms_ItemStack;
+ var$6 = nms_Item_map.$itemID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$6;
+ var$2.$stackSize = 0;
+ var$2.$itemDamage = 32767;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$4[4] = var$2;
+ var$2 = new nms_ItemStack;
+ var$3 = nms_Item_paper.$itemID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$4[5] = var$2;
+ var$2 = new nms_ItemStack;
+ var$3 = nms_Item_paper.$itemID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$4[6] = var$2;
+ var$2 = new nms_ItemStack;
+ var$3 = nms_Item_paper.$itemID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$4[7] = var$2;
+ var$2 = new nms_ItemStack;
+ var$3 = nms_Item_paper.$itemID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ var$4[8] = var$2;
+ var$2 = new nms_ItemStack;
+ var$6 = nms_Item_emptyMap.$itemID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$6;
+ var$2.$stackSize = 0;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ $this.$field_92101_f = 0;
+ $this.$recipeOutputItemID = var$2.$itemID0;
+ $this.$recipeWidth = 3;
+ $this.$recipeHeight = 3;
+ $this.$recipeItems = var$1;
+ $this.$recipeOutput = var$2;
+}
+$java.nms_RecipesMapExtending_matches = function($this, $par1InventoryCrafting, $par2World) {
+ var $var3, $var4, $var5, var$6, $var6;
+ if (!$java.nms_ShapedRecipes_matches($this, $par1InventoryCrafting, $par2World))
+ return 0;
+ $var3 = null;
+ $var4 = 0;
+ while ($var4 < $par1InventoryCrafting.$stackList.data.length && $var3 === null) {
+ $var5 = $var4 >= $par1InventoryCrafting.$stackList.data.length ? null : $par1InventoryCrafting.$stackList.data[$var4];
+ if ($var5 !== null) {
+ var$6 = $var5.$itemID0;
+ nms_Item_$callClinit();
+ if (var$6 == nms_Item_map.$itemID)
+ $var3 = $var5;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ if ($var3 === null)
+ return 0;
+ nms_Item_$callClinit();
+ $var6 = nms_ItemMap_getMapData(nms_Item_map, $var3, $par2World);
+ return $var6 === null ? 0 : $var6.$scale2 >= 4 ? 0 : 1;
+};
+$java.nms_RecipesMapExtending_getCraftingResult = function($this, $par1InventoryCrafting) {
+ var $var2, $var3, $var4, var$5, var$6, var$7;
+ $var2 = null;
+ $var3 = 0;
+ while ($var3 < $par1InventoryCrafting.$stackList.data.length && $var2 === null) {
+ $var4 = $var3 >= $par1InventoryCrafting.$stackList.data.length ? null : $par1InventoryCrafting.$stackList.data[$var3];
+ if ($var4 !== null) {
+ var$5 = $var4.$itemID0;
+ nms_Item_$callClinit();
+ if (var$5 == nms_Item_map.$itemID)
+ $var2 = $var4;
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ $par1InventoryCrafting = new nms_ItemStack;
+ $var3 = $var2.$itemID0;
+ var$5 = $var2.$stackSize;
+ var$6 = $var2.$itemDamage;
+ $par1InventoryCrafting.$stackSize = 0;
+ $par1InventoryCrafting.$itemFrame = null;
+ $par1InventoryCrafting.$itemID0 = $var3;
+ $par1InventoryCrafting.$stackSize = var$5;
+ $par1InventoryCrafting.$itemDamage = var$6;
+ if ($par1InventoryCrafting.$itemDamage < 0)
+ $par1InventoryCrafting.$itemDamage = 0;
+ if ($var2.$stackTagCompound !== null)
+ $par1InventoryCrafting.$stackTagCompound = nms_NBTTagCompound_copy($var2.$stackTagCompound);
+ $par1InventoryCrafting.$stackSize = 1;
+ if ($par1InventoryCrafting.$stackTagCompound === null) {
+ $var2 = new nms_NBTTagCompound;
+ $var2.$name0 = $rt_s(44);
+ $var2.$tagMap = ju_HashMap__init_1(16, 0.75);
+ $par1InventoryCrafting.$stackTagCompound = $var2;
+ }
+ $var4 = $par1InventoryCrafting.$stackTagCompound.$tagMap;
+ var$7 = new nms_NBTTagByte;
+ var$7.$name0 = $rt_s(1947);
+ var$7.$data0 = 1;
+ ju_HashMap_putImpl($var4, $rt_s(1947), var$7);
+ return $par1InventoryCrafting;
+};
+function nms_RecipeFireworks() {
+ jl_Object.call(this);
+ this.$field_92102_a = null;
+}
+$java.nms_RecipeFireworks__init_ = function() {
+ var var_0 = new nms_RecipeFireworks();
+ nms_RecipeFireworks__init_(var_0);
+ return var_0;
+};
+function nms_RecipeFireworks__init_($this) {
+ return;
+}
+$java.nms_RecipeFireworks_matches = function($this, $par1InventoryCrafting, $par2World) {
+ var $var3, $var4, $var5, $var6, $var7, $var8, $var9, $var17, $var16, $var19, $var25, $var22, $var26, $var23, $var12, $var13, $var14, $var24, $var18, $var27, $var15, $var11, $var20, $var21, $var10;
+ $this.$field_92102_a = null;
+ $var3 = 0;
+ $var4 = 0;
+ $var5 = 0;
+ $var6 = 0;
+ $var7 = 0;
+ $var8 = 0;
+ $var9 = 0;
+ a: while (true) {
+ if ($var9 >= $java.nms_InventoryCrafting_getSizeInventory($par1InventoryCrafting)) {
+ $var17 = $var7 + ($var5 + $var8 | 0) | 0;
+ if ($var4 <= 3) {
+ $var7 = $rt_compare($var3, 1);
+ if ($var7 <= 0) {
+ $var9 = $rt_compare($var4, 1);
+ if ($var9 >= 0 && !$var7 && !$var17) {
+ $par2World = new nms_ItemStack;
+ nms_Item_$callClinit();
+ nms_ItemStack__init_1($par2World, nms_Item_firework);
+ $this.$field_92102_a = $par2World;
+ if ($var6 > 0) {
+ $var16 = nms_NBTTagCompound__init_0();
+ $var19 = nms_NBTTagCompound__init_1($rt_s(1513));
+ $var25 = nms_NBTTagList__init_1($rt_s(1977));
+ $var22 = 0;
+ while ($var22 < $java.nms_InventoryCrafting_getSizeInventory($par1InventoryCrafting)) {
+ $var26 = $java.nms_InventoryCrafting_getStackInSlot($par1InventoryCrafting, $var22);
+ if ($var26 !== null && $var26.$itemID0 == nms_Item_fireworkCharge.$itemID && nms_ItemStack_hasTagCompound($var26) && nms_NBTTagCompound_hasKey(nms_ItemStack_getTagCompound($var26), $rt_s(1979)))
+ nms_NBTTagList_appendTag($var25, nms_NBTTagCompound_getCompoundTag(nms_ItemStack_getTagCompound($var26), $rt_s(1979)));
+ $var22 = $var22 + 1 | 0;
+ }
+ nms_NBTTagCompound_setTag($var19, $rt_s(1977), $var25);
+ nms_NBTTagCompound_setByte($var19, $rt_s(1514), $var4 << 24 >> 24);
+ nms_NBTTagCompound_setTag($var16, $rt_s(1513), $var19);
+ nms_ItemStack_setTagCompound($this.$field_92102_a, $var16);
+ }
+ return 1;
+ }
+ if (!$var9 && !$var3 && !$var6 && $var5 > 0 && $var8 <= 1) {
+ $par2World = new nms_ItemStack;
+ nms_Item_$callClinit();
+ nms_ItemStack__init_1($par2World, nms_Item_fireworkCharge);
+ $this.$field_92102_a = $par2World;
+ $var16 = nms_NBTTagCompound__init_0();
+ $var19 = nms_NBTTagCompound__init_1($rt_s(1979));
+ $var23 = 0;
+ $var12 = ju_ArrayList__init_0();
+ $var13 = 0;
+ while ($var13 < $java.nms_InventoryCrafting_getSizeInventory($par1InventoryCrafting)) {
+ b: {
+ $var14 = $java.nms_InventoryCrafting_getStackInSlot($par1InventoryCrafting, $var13);
+ if ($var14 === null)
+ break b;
+ if ($var14.$itemID0 == nms_Item_dyePowder.$itemID) {
+ ju_ArrayList_add($var12, jl_Integer_valueOf(nms_ItemDye_dyeColors.data[nms_ItemStack_getItemDamage($var14)]));
+ break b;
+ }
+ if ($var14.$itemID0 == nms_Item_lightStoneDust.$itemID) {
+ nms_NBTTagCompound_setBoolean($var19, $rt_s(1990), 1);
+ break b;
+ }
+ if ($var14.$itemID0 == nms_Item_diamond.$itemID) {
+ nms_NBTTagCompound_setBoolean($var19, $rt_s(1988), 1);
+ break b;
+ }
+ if ($var14.$itemID0 == nms_Item_fireballCharge.$itemID) {
+ $var23 = 1;
+ break b;
+ }
+ if ($var14.$itemID0 == nms_Item_feather.$itemID) {
+ $var23 = 4;
+ break b;
+ }
+ if ($var14.$itemID0 == nms_Item_goldNugget.$itemID) {
+ $var23 = 2;
+ break b;
+ }
+ if ($var14.$itemID0 != nms_Item_skull.$itemID)
+ break b;
+ $var23 = 3;
+ }
+ $var13 = $var13 + 1 | 0;
+ }
+ $var24 = $rt_createIntArray(ju_ArrayList_size($var12));
+ $var18 = $var24.data;
+ $var27 = 0;
+ $var3 = $var18.length;
+ while ($var27 < $var3) {
+ $var18[$var27] = jl_Integer_intValue(ju_ArrayList_get($var12, $var27));
+ $var27 = $var27 + 1 | 0;
+ }
+ nms_NBTTagCompound_setIntArray($var19, $rt_s(1980), $var24);
+ nms_NBTTagCompound_setByte($var19, $rt_s(1981), $var23);
+ nms_NBTTagCompound_setTag($var16, $rt_s(1979), $var19);
+ nms_ItemStack_setTagCompound($this.$field_92102_a, $var16);
+ return 1;
+ }
+ if (!$var4 && !$var3 && $var6 == 1 && $var5 > 0 && $var5 == $var17) {
+ $var15 = ju_ArrayList__init_0();
+ $var17 = 0;
+ while ($var17 < $java.nms_InventoryCrafting_getSizeInventory($par1InventoryCrafting)) {
+ $var11 = $java.nms_InventoryCrafting_getStackInSlot($par1InventoryCrafting, $var17);
+ if ($var11 !== null) {
+ $var3 = $var11.$itemID0;
+ nms_Item_$callClinit();
+ if ($var3 == nms_Item_dyePowder.$itemID)
+ ju_ArrayList_add($var15, jl_Integer_valueOf(nms_ItemDye_dyeColors.data[nms_ItemStack_getItemDamage($var11)]));
+ else if ($var11.$itemID0 == nms_Item_fireworkCharge.$itemID) {
+ $this.$field_92102_a = nms_ItemStack_copy($var11);
+ $this.$field_92102_a.$stackSize = 1;
+ }
+ }
+ $var17 = $var17 + 1 | 0;
+ }
+ $var18 = $rt_createIntArray(ju_ArrayList_size($var15));
+ $var24 = $var18.data;
+ $var20 = 0;
+ $var3 = $var24.length;
+ while ($var20 < $var3) {
+ $var24[$var20] = jl_Integer_intValue(ju_ArrayList_get($var15, $var20));
+ $var20 = $var20 + 1 | 0;
+ }
+ if ($this.$field_92102_a !== null && nms_ItemStack_hasTagCompound($this.$field_92102_a)) {
+ $var21 = nms_NBTTagCompound_getCompoundTag(nms_ItemStack_getTagCompound($this.$field_92102_a), $rt_s(1979));
+ if ($var21 === null)
+ return 0;
+ nms_NBTTagCompound_setIntArray($var21, $rt_s(1986), $var18);
+ return 1;
+ }
+ return 0;
+ }
+ return 0;
+ }
+ }
+ return 0;
+ }
+ c: {
+ $var10 = $java.nms_InventoryCrafting_getStackInSlot($par1InventoryCrafting, $var9);
+ if ($var10 === null)
+ break c;
+ $var17 = $var10.$itemID0;
+ nms_Item_$callClinit();
+ if ($var17 == nms_Item_gunpowder.$itemID) {
+ $var4 = $var4 + 1 | 0;
+ break c;
+ }
+ if ($var10.$itemID0 == nms_Item_fireworkCharge.$itemID) {
+ $var6 = $var6 + 1 | 0;
+ break c;
+ }
+ if ($var10.$itemID0 == nms_Item_dyePowder.$itemID) {
+ $var5 = $var5 + 1 | 0;
+ break c;
+ }
+ if ($var10.$itemID0 == nms_Item_paper.$itemID) {
+ $var3 = $var3 + 1 | 0;
+ break c;
+ }
+ if ($var10.$itemID0 == nms_Item_lightStoneDust.$itemID) {
+ $var7 = $var7 + 1 | 0;
+ break c;
+ }
+ if ($var10.$itemID0 == nms_Item_diamond.$itemID) {
+ $var7 = $var7 + 1 | 0;
+ break c;
+ }
+ if ($var10.$itemID0 == nms_Item_fireballCharge.$itemID) {
+ $var8 = $var8 + 1 | 0;
+ break c;
+ }
+ if ($var10.$itemID0 == nms_Item_feather.$itemID) {
+ $var8 = $var8 + 1 | 0;
+ break c;
+ }
+ if ($var10.$itemID0 == nms_Item_goldNugget.$itemID) {
+ $var8 = $var8 + 1 | 0;
+ break c;
+ }
+ if ($var10.$itemID0 != nms_Item_skull.$itemID)
+ break a;
+ $var8 = $var8 + 1 | 0;
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ return 0;
+};
+$java.nms_RecipeFireworks_getCraftingResult = function($this, $par1InventoryCrafting) {
+ var var$2, var$3, var$4, var$5;
+ $par1InventoryCrafting = $this.$field_92102_a;
+ var$2 = new nms_ItemStack;
+ var$3 = $par1InventoryCrafting.$itemID0;
+ var$4 = $par1InventoryCrafting.$stackSize;
+ var$5 = $par1InventoryCrafting.$itemDamage;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = var$4;
+ var$2.$itemDamage = var$5;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ if ($par1InventoryCrafting.$stackTagCompound !== null)
+ var$2.$stackTagCompound = nms_NBTTagCompound_copy($par1InventoryCrafting.$stackTagCompound);
+ return var$2;
+};
+$java.nms_RecipeFireworks_getRecipeSize = function($this) {
+ return 10;
+};
+$java.nms_RecipeSorter = function() {
+ jl_Object.call(this);
+ this.$craftingManager = null;
+};
+$java.nms_RecipeSorter__init_ = function(var_0) {
+ var var_1 = new $java.nms_RecipeSorter();
+ $java.nms_RecipeSorter__init_0(var_1, var_0);
+ return var_1;
+};
+$java.nms_RecipeSorter__init_0 = function($this, $par1CraftingManager) {
+ $this.$craftingManager = $par1CraftingManager;
+};
+$java.nms_RecipeSorter_compareRecipes = function($this, $par1IRecipe, $par2IRecipe) {
+ return $par1IRecipe instanceof $java.nms_ShapelessRecipes && $par2IRecipe instanceof $java.nms_ShapedRecipes ? 1 : $par2IRecipe instanceof $java.nms_ShapelessRecipes && $par1IRecipe instanceof $java.nms_ShapedRecipes ? (-1) : $par2IRecipe.$getRecipeSize() < $par1IRecipe.$getRecipeSize() ? (-1) : $par2IRecipe.$getRecipeSize() <= $par1IRecipe.$getRecipeSize() ? 0 : 1;
+};
+$java.nms_RecipeSorter_compare = function($this, $par1Obj, $par2Obj) {
+ return $java.nms_RecipeSorter_compareRecipes($this, $par1Obj, $par2Obj);
+};
+$java.nms_ExtendedBlockStorage = function() {
+ var a = this; jl_Object.call(a);
+ a.$yBase = 0;
+ a.$blockRefCount = 0;
+ a.$tickRefCount = 0;
+ a.$blockLSBArray = null;
+ a.$blockMSBArray = null;
+ a.$blockMetadataArray = null;
+ a.$blocklightArray = null;
+ a.$skylightArray = null;
+};
+$java.nms_ExtendedBlockStorage__init_0 = function(var_0, var_1) {
+ var var_2 = new $java.nms_ExtendedBlockStorage();
+ $java.nms_ExtendedBlockStorage__init_(var_2, var_0, var_1);
+ return var_2;
+};
+$java.nms_ExtendedBlockStorage__init_ = function($this, $par1, $par2) {
+ var var$3;
+ $this.$yBase = $par1;
+ $this.$blockLSBArray = $rt_createByteArray(4096);
+ var$3 = new $java.nms_NibbleArray;
+ var$3.$data12 = $rt_createByteArray($this.$blockLSBArray.data.length >> 1);
+ var$3.$depthBits = 4;
+ var$3.$depthBitsPlusFour = 8;
+ $this.$blockMetadataArray = var$3;
+ var$3 = new $java.nms_NibbleArray;
+ var$3.$data12 = $rt_createByteArray($this.$blockLSBArray.data.length >> 1);
+ var$3.$depthBits = 4;
+ var$3.$depthBitsPlusFour = 8;
+ $this.$blocklightArray = var$3;
+ if ($par2) {
+ var$3 = new $java.nms_NibbleArray;
+ var$3.$data12 = $rt_createByteArray($this.$blockLSBArray.data.length >> 1);
+ var$3.$depthBits = 4;
+ var$3.$depthBitsPlusFour = 8;
+ $this.$skylightArray = var$3;
+ }
+};
+$java.nms_ExtendedBlockStorage_getExtBlockID = function($this, $par1, $par2, $par3) {
+ var $var4;
+ $var4 = $this.$blockLSBArray.data[$par2 << 8 | $par3 << 4 | $par1] & 255;
+ if ($this.$blockMSBArray !== null)
+ $var4 = $java.nms_NibbleArray_get($this.$blockMSBArray, $par1, $par2, $par3) << 8 | $var4;
+ return $var4;
+};
+$java.nms_ExtendedBlockStorage_setExtBlockID = function($this, $par1, $par2, $par3, $par4) {
+ var var$5, var$6, $var5, var$8;
+ var$5 = $this.$blockLSBArray.data;
+ var$6 = $par2 << 8 | $par3 << 4 | $par1;
+ $var5 = var$5[var$6] & 255;
+ if ($this.$blockMSBArray !== null)
+ $var5 = $var5 | $java.nms_NibbleArray_get($this.$blockMSBArray, $par1, $par2, $par3) << 8;
+ if (!$var5 && $par4) {
+ $this.$blockRefCount = $this.$blockRefCount + 1 | 0;
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$par4] !== null && nms_Block_blocksList.data[$par4].$needsRandomTick)
+ $this.$tickRefCount = $this.$tickRefCount + 1 | 0;
+ } else if ($var5 && !$par4) {
+ $this.$blockRefCount = $this.$blockRefCount - 1 | 0;
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var5] !== null && nms_Block_blocksList.data[$var5].$needsRandomTick)
+ $this.$tickRefCount = $this.$tickRefCount - 1 | 0;
+ } else {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var5] !== null && nms_Block_blocksList.data[$var5].$needsRandomTick && !(nms_Block_blocksList.data[$par4] !== null && nms_Block_blocksList.data[$par4].$needsRandomTick))
+ $this.$tickRefCount = $this.$tickRefCount - 1 | 0;
+ else if (!(nms_Block_blocksList.data[$var5] !== null && nms_Block_blocksList.data[$var5].$needsRandomTick) && nms_Block_blocksList.data[$par4] !== null && nms_Block_blocksList.data[$par4].$needsRandomTick)
+ $this.$tickRefCount = $this.$tickRefCount + 1 | 0;
+ }
+ $this.$blockLSBArray.data[var$6] = ($par4 & 255) << 24 >> 24;
+ if ($par4 > 255) {
+ if ($this.$blockMSBArray === null) {
+ var$8 = new $java.nms_NibbleArray;
+ var$8.$data12 = $rt_createByteArray($this.$blockLSBArray.data.length >> 1);
+ var$8.$depthBits = 4;
+ var$8.$depthBitsPlusFour = 8;
+ $this.$blockMSBArray = var$8;
+ }
+ $java.nms_NibbleArray_set($this.$blockMSBArray, $par1, $par2, $par3, ($par4 & 3840) >> 8);
+ } else if ($this.$blockMSBArray !== null)
+ $java.nms_NibbleArray_set($this.$blockMSBArray, $par1, $par2, $par3, 0);
+};
+$java.nms_ExtendedBlockStorage_getExtBlockMetadata = function($this, $par1, $par2, $par3) {
+ return $java.nms_NibbleArray_get($this.$blockMetadataArray, $par1, $par2, $par3);
+};
+$java.nms_ExtendedBlockStorage_setExtBlockMetadata = function($this, $par1, $par2, $par3, $par4) {
+ $java.nms_NibbleArray_set($this.$blockMetadataArray, $par1, $par2, $par3, $par4);
+};
+$java.nms_ExtendedBlockStorage_isEmpty = function($this) {
+ return $this.$blockRefCount ? 0 : 1;
+};
+$java.nms_ExtendedBlockStorage_getYLocation = function($this) {
+ return $this.$yBase;
+};
+$java.nms_ExtendedBlockStorage_setExtSkylightValue = function($this, $par1, $par2, $par3, $par4) {
+ $java.nms_NibbleArray_set($this.$skylightArray, $par1, $par2, $par3, $par4);
+};
+$java.nms_ExtendedBlockStorage_getExtSkylightValue = function($this, $par1, $par2, $par3) {
+ return $java.nms_NibbleArray_get($this.$skylightArray, $par1, $par2, $par3);
+};
+$java.nms_ExtendedBlockStorage_setExtBlocklightValue = function($this, $par1, $par2, $par3, $par4) {
+ $java.nms_NibbleArray_set($this.$blocklightArray, $par1, $par2, $par3, $par4);
+};
+$java.nms_ExtendedBlockStorage_getExtBlocklightValue = function($this, $par1, $par2, $par3) {
+ return $java.nms_NibbleArray_get($this.$blocklightArray, $par1, $par2, $par3);
+};
+$java.nms_ExtendedBlockStorage_removeInvalidBlocks = function($this) {
+ var $var1, $var2, $var3, $var4;
+ $this.$blockRefCount = 0;
+ $this.$tickRefCount = 0;
+ $var1 = 0;
+ while ($var1 < 16) {
+ $var2 = 0;
+ while ($var2 < 16) {
+ $var3 = 0;
+ while ($var3 < 16) {
+ $var4 = $java.nms_ExtendedBlockStorage_getExtBlockID($this, $var1, $var2, $var3);
+ if ($var4 > 0) {
+ nms_Block_$callClinit();
+ if (nms_Block_blocksList.data[$var4] !== null) {
+ $this.$blockRefCount = $this.$blockRefCount + 1 | 0;
+ if (nms_Block_blocksList.data[$var4].$needsRandomTick)
+ $this.$tickRefCount = $this.$tickRefCount + 1 | 0;
+ } else {
+ $this.$blockLSBArray.data[$var2 << 8 | $var3 << 4 | $var1] = 0;
+ if ($this.$blockMSBArray !== null)
+ $java.nms_NibbleArray_set($this.$blockMSBArray, $var1, $var2, $var3, 0);
+ }
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ $var2 = $var2 + 1 | 0;
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+};
+$java.nms_ExtendedBlockStorage_getBlockLSBArray = function($this) {
+ return $this.$blockLSBArray;
+};
+$java.nms_ExtendedBlockStorage_clearMSBArray = function($this) {
+ $this.$blockMSBArray = null;
+};
+$java.nms_ExtendedBlockStorage_getBlockMSBArray = function($this) {
+ return $this.$blockMSBArray;
+};
+$java.nms_ExtendedBlockStorage_getMetadataArray = function($this) {
+ return $this.$blockMetadataArray;
+};
+$java.nms_ExtendedBlockStorage_getBlocklightArray = function($this) {
+ return $this.$blocklightArray;
+};
+$java.nms_ExtendedBlockStorage_getSkylightArray = function($this) {
+ return $this.$skylightArray;
+};
+$java.nms_ExtendedBlockStorage_createBlockMSBArray = function($this) {
+ var var$1;
+ var$1 = new $java.nms_NibbleArray;
+ var$1.$data12 = $rt_createByteArray($this.$blockLSBArray.data.length >> 1);
+ var$1.$depthBits = 4;
+ var$1.$depthBitsPlusFour = 8;
+ $this.$blockMSBArray = var$1;
+ return $this.$blockMSBArray;
+};
+function nms_GuiChest() {
+ var a = this; nms_GuiContainer.call(a);
+ a.$upperChestInventory = null;
+ a.$lowerChestInventory0 = null;
+ a.$inventoryRows = 0;
+}
+$java.nms_GuiChest_tex = null;
+$java.nms_GuiChest__init_ = function(var_0, var_1) {
+ var var_2 = new nms_GuiChest();
+ nms_GuiChest__init_(var_2, var_0, var_1);
+ return var_2;
+};
+function nms_GuiChest__init_($this, $par1IInventory, $par2IInventory) {
+ var var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$par2IInventory = $thread.pop();$par1IInventory = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$3 = new $java.nms_ContainerChest;
+ $ptr = 1;
+ case 1:
+ $java.nms_ContainerChest__init_(var$3, $par1IInventory, $par2IInventory);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_GuiContainer__init_($this, var$3);
+ $this.$inventoryRows = 0;
+ $this.$upperChestInventory = $par1IInventory;
+ $this.$lowerChestInventory0 = $par2IInventory;
+ $this.$allowUserInput = 0;
+ $this.$inventoryRows = $par2IInventory.$getSizeInventory() / 9 | 0;
+ $this.$ySize0 = 114 + ($this.$inventoryRows * 18 | 0) | 0;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1IInventory, $par2IInventory, var$3, $ptr);
+}
+$java.nms_GuiChest_drawGuiContainerForegroundLayer = function($this, $par1, $par2) {
+ var var$3, var$4;
+ var$3 = $this.$fontRenderer0;
+ if ($this.$lowerChestInventory0.$isInvNameLocalized())
+ var$4 = $this.$lowerChestInventory0.$getInvName();
+ else {
+ var$4 = $this.$lowerChestInventory0.$getInvName();
+ var$4 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, var$4);
+ }
+ nms_FontRenderer_drawString(var$3, var$4, 8, 6, 4210752, 0);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(1033)), 8, ($this.$ySize0 - 96 | 0) + 2 | 0, 4210752, 0);
+};
+$java.nms_GuiChest_drawGuiContainerBackgroundLayer = function($this, $par1, $par2, $par3) {
+ var $var4, $var5;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nle_TextureLocation_bindTexture($java.nms_GuiChest_tex);
+ $var4 = ($this.$width0 - $this.$xSize | 0) / 2 | 0;
+ $var5 = ($this.$height0 - $this.$ySize0 | 0) / 2 | 0;
+ nms_Gui_drawTexturedModalRect($this, $var4, $var5, 0, 0, $this.$xSize, ($this.$inventoryRows * 18 | 0) + 17 | 0);
+ nms_Gui_drawTexturedModalRect($this, $var4, ($var5 + ($this.$inventoryRows * 18 | 0) | 0) + 17 | 0, 0, 126, $this.$xSize, 96);
+};
+function nms_GuiChest__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2860);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiChest_tex = var$1;
+}
+function nms_GuiCrafting() {
+ nms_GuiContainer.call(this);
+}
+$java.nms_GuiCrafting_tex = null;
+$java.nms_GuiCrafting_drawGuiContainerForegroundLayer = function($this, $par1, $par2) {
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(1149)), 28, 6, 4210752, 0);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(1033)), 8, ($this.$ySize0 - 96 | 0) + 2 | 0, 4210752, 0);
+};
+$java.nms_GuiCrafting_drawGuiContainerBackgroundLayer = function($this, $par1, $par2, $par3) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nle_TextureLocation_bindTexture($java.nms_GuiCrafting_tex);
+ nms_Gui_drawTexturedModalRect($this, ($this.$width0 - $this.$xSize | 0) / 2 | 0, ($this.$height0 - $this.$ySize0 | 0) / 2 | 0, 0, 0, $this.$xSize, $this.$ySize0);
+};
+function nms_GuiCrafting__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2861);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiCrafting_tex = var$1;
+}
+function nms_GuiBeacon() {
+ var a = this; nms_GuiContainer.call(a);
+ a.$beacon = null;
+ a.$beaconConfirmButton = null;
+ a.$buttonsNotDrawn = 0;
+}
+$java.nms_GuiBeacon_tex = null;
+$java.nms_GuiBeacon_initGui = function($this) {
+ var var$1, var$2, var$3;
+ nms_GuiContainer_initGui($this);
+ var$1 = $this.$buttonList;
+ var$2 = new $java.nms_GuiBeaconButtonConfirm;
+ nms_GuiButton__init_0(var$2, (-1), $this.$guiLeft + 164 | 0, $this.$guiTop + 107 | 0, 22, 22, $rt_s(44));
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(755);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$2.$buttonTexture = var$3;
+ var$2.$field_82257_l = 90;
+ var$2.$field_82258_m = 220;
+ var$2.$beaconGui = $this;
+ $this.$beaconConfirmButton = var$2;
+ ju_ArrayList_add(var$1, var$2);
+ var$2 = $this.$buttonList;
+ var$1 = new $java.nms_GuiBeaconButtonCancel;
+ nms_GuiButton__init_0(var$1, (-2), $this.$guiLeft + 190 | 0, $this.$guiTop + 107 | 0, 22, 22, $rt_s(44));
+ var$3 = new nle_TextureLocation;
+ var$3.$path = $rt_s(755);
+ var$3.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$3);
+ var$1.$buttonTexture = var$3;
+ var$1.$field_82257_l = 112;
+ var$1.$field_82258_m = 220;
+ var$1.$beaconGui0 = $this;
+ ju_ArrayList_add(var$2, var$1);
+ $this.$buttonsNotDrawn = 1;
+ $this.$beaconConfirmButton.$enabled = 0;
+};
+$java.nms_GuiBeacon_updateScreen = function($this) {
+ var $var1, $var2, $var3, $var4, $var5, $var6, $var3_0, $var4_0, $var8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var8 = $thread.pop();$var4_0 = $thread.pop();$var3_0 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_GuiContainer_updateScreen($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$buttonsNotDrawn && $this.$beacon.$levels >= 0) {
+ $this.$buttonsNotDrawn = 0;
+ $var1 = 0;
+ while ($var1 <= 2) {
+ nms_TileEntityBeacon_$callClinit();
+ $var2 = $java.nms_TileEntityBeacon_effectsList.data[$var1].data.length;
+ $var3 = ($var2 * 22 | 0) + (($var2 - 1 | 0) * 2 | 0) | 0;
+ $var4 = 0;
+ while ($var4 < $var2) {
+ $var5 = $java.nms_TileEntityBeacon_effectsList.data[$var1].data[$var4].$id3;
+ $var6 = $java.nms_GuiBeaconButtonPower__init_($this, $var1 << 8 | $var5, (($this.$guiLeft + 76 | 0) + ($var4 * 24 | 0) | 0) - ($var3 / 2 | 0) | 0, ($this.$guiTop + 22 | 0) + ($var1 * 25 | 0) | 0, $var5, $var1);
+ ju_ArrayList_add($this.$buttonList, $var6);
+ if ($var1 >= $this.$beacon.$levels)
+ $var6.$enabled = 0;
+ else if ($var5 == $this.$beacon.$primaryEffect)
+ $var6.$field_82256_n = 1;
+ $var4 = $var4 + 1 | 0;
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ nms_TileEntityBeacon_$callClinit();
+ $var2 = $java.nms_TileEntityBeacon_effectsList.data[3].data.length + 1 | 0;
+ $var1 = $var2 * 22 | 0;
+ $var2 = $var2 - 1 | 0;
+ $var3_0 = $var1 + ($var2 * 2 | 0) | 0;
+ $var4_0 = 0;
+ while ($var4_0 < $var2) {
+ $var5 = $java.nms_TileEntityBeacon_effectsList.data[3].data[$var4_0].$id3;
+ $var6 = $java.nms_GuiBeaconButtonPower__init_($this, 768 | $var5, (($this.$guiLeft + 167 | 0) + ($var4_0 * 24 | 0) | 0) - ($var3_0 / 2 | 0) | 0, $this.$guiTop + 47 | 0, $var5, 3);
+ ju_ArrayList_add($this.$buttonList, $var6);
+ if (3 >= $this.$beacon.$levels)
+ $var6.$enabled = 0;
+ else if ($var5 == $this.$beacon.$secondaryEffect)
+ $var6.$field_82256_n = 1;
+ $var4_0 = $var4_0 + 1 | 0;
+ }
+ if ($this.$beacon.$primaryEffect > 0) {
+ $var8 = $java.nms_GuiBeaconButtonPower__init_($this, 768 | $this.$beacon.$primaryEffect, (($this.$guiLeft + 167 | 0) + ($var2 * 24 | 0) | 0) - ($var3_0 / 2 | 0) | 0, $this.$guiTop + 47 | 0, $this.$beacon.$primaryEffect, 3);
+ ju_ArrayList_add($this.$buttonList, $var8);
+ if (3 >= $this.$beacon.$levels)
+ $var8.$enabled = 0;
+ else if ($this.$beacon.$primaryEffect == $this.$beacon.$secondaryEffect)
+ $var8.$field_82256_n = 1;
+ }
+ }
+ $this.$beaconConfirmButton.$enabled = $this.$beacon.$payment !== null && $this.$beacon.$primaryEffect > 0 ? 1 : 0;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $var3, $var4, $var5, $var6, $var3_0, $var4_0, $var8, $ptr);
+};
+$java.nms_GuiBeacon_actionPerformed = function($this, $par1GuiButton) {
+ var $var2, $var7, $var8, $var3, $var4, $var6, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1GuiButton.$id2 == (-2)) {
+ $par1GuiButton = $this.$mc4;
+ $var2 = null;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 != (-1)) {
+ if (!($par1GuiButton instanceof $java.nms_GuiBeaconButtonPower))
+ return;
+ if ($par1GuiButton.$field_82256_n)
+ return;
+ $var7 = $par1GuiButton.$id2;
+ $var8 = $var7 & 255;
+ if ($var7 >> 8 >= 3)
+ $java.nms_TileEntityBeacon_setSecondaryEffect($this.$beacon, $var8);
+ else
+ $java.nms_TileEntityBeacon_setPrimaryEffect($this.$beacon, $var8);
+ $par1GuiButton = $this.$buttonList;
+ ju_Arrays_fill($par1GuiButton.$array1, 0, $par1GuiButton.$size0, null);
+ $par1GuiButton.$size0 = 0;
+ $ptr = 3;
+ continue main;
+ }
+ $var3 = new ji_ByteArrayOutputStream;
+ $var3.$buf1 = $rt_createByteArray(32);
+ $var4 = new ji_DataOutputStream;
+ $var4.$out = $var3;
+ $var4.$buff0 = $rt_createByteArray(8);
+ a: {
+ try {
+ ji_DataOutputStream_writeInt($var4, $java.nms_TileEntityBeacon_getPrimaryEffect($this.$beacon));
+ ji_DataOutputStream_writeInt($var4, $java.nms_TileEntityBeacon_getSecondaryEffect($this.$beacon));
+ nms_NetClientHandler_addToSendQueue(nmc_Minecraft_getNetHandler($this.$mc4), nms_Packet250CustomPayload__init_0($rt_s(2862), ji_ByteArrayOutputStream_toByteArray($var3)));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ $var6 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ $var2 = new ji_PrintStream;
+ $var2.$out = new jl_ConsoleOutputStreamStderr;
+ $par1GuiButton = new jl_StringBuilder;
+ $par1GuiButton.$buffer = $rt_createCharArray(16);
+ $var2.$sb = $par1GuiButton;
+ $var2.$buffer0 = $rt_createCharArray(32);
+ $var2.$autoFlush = 0;
+ $par1GuiButton = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1GuiButton, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var2.$charset = $par1GuiButton;
+ jl_System_errCache = $var2;
+ }
+ jl_Throwable_printStackTrace0($var6, jl_System_errCache);
+ }
+ $par1GuiButton = $this.$mc4;
+ $var2 = null;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 3:
+ $java.nms_GuiBeacon_initGui($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 4;
+ case 4:
+ $java.nms_GuiBeacon_updateScreen($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, $var2, $var7, $var8, $var3, $var4, $var6, $ptr);
+};
+$java.nms_GuiBeacon_drawGuiContainerForegroundLayer = function($this, $par1, $par2) {
+ var $var4, var$4, $var3$index, var$6, var$7, $var3$index_0;
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nleg_EaglerAdapterGL30_glDisable(15);
+ $var4 = $this.$fontRenderer0;
+ var$4 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2863));
+ nms_FontRenderer_drawString($var4, var$4, 62 - (nms_FontRenderer_getStringWidth($var4, var$4) / 2 | 0) | 0, 10, 14737632, 1);
+ var$4 = $this.$fontRenderer0;
+ $var4 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2864));
+ nms_FontRenderer_drawString(var$4, $var4, 169 - (nms_FontRenderer_getStringWidth(var$4, $var4) / 2 | 0) | 0, 10, 14737632, 1);
+ var$4 = $this.$buttonList;
+ $var3$index = 0;
+ var$6 = var$4.$modCount0;
+ var$7 = var$4.$size2();
+ a: {
+ while (true) {
+ if (!($var3$index >= var$7 ? 0 : 1))
+ break a;
+ if (var$6 < var$4.$modCount0)
+ break;
+ $var3$index_0 = $var3$index + 1 | 0;
+ $var4 = var$4.$get4($var3$index);
+ if ($var4.$field_82253_i) {
+ $var4.$func_82251_b($par1 - $this.$guiLeft | 0, $par2 - $this.$guiTop | 0);
+ break a;
+ }
+ $var3$index = $var3$index_0;
+ }
+ var$4 = new ju_ConcurrentModificationException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glRotatef((-30.0), 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(165.0, 1.0, 0.0, 0.0);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ nleg_EaglerAdapterGL30_glEnable(15);
+ nleg_EaglerAdapterGL30_copyModelToLightMatrix();
+ nleg_EaglerAdapterGL30_glPopMatrix();
+};
+$java.nms_GuiBeacon_drawGuiContainerBackgroundLayer = function($this, $par1, $par2, $par3) {
+ var $var4, $var5, var$6, var$7, var$8, var$9, var$10, var$11, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nle_TextureLocation_bindTexture($java.nms_GuiBeacon_tex);
+ $var4 = ($this.$width0 - $this.$xSize | 0) / 2 | 0;
+ $var5 = ($this.$height0 - $this.$ySize0 | 0) / 2 | 0;
+ nms_Gui_drawTexturedModalRect($this, $var4, $var5, 0, 0, $this.$xSize, $this.$ySize0);
+ nms_GuiContainer_itemRenderer.$zLevel0 = 100.0;
+ var$6 = nms_GuiContainer_itemRenderer;
+ var$7 = $this.$fontRenderer0;
+ var$8 = $this.$mc4.$renderEngine;
+ var$9 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$10 = nms_Item_emerald.$itemID;
+ var$9.$stackSize = 0;
+ var$9.$itemFrame = null;
+ var$9.$itemID0 = var$10;
+ var$9.$stackSize = 1;
+ var$9.$itemDamage = 0;
+ if (var$9.$itemDamage < 0)
+ var$9.$itemDamage = 0;
+ $par2 = $var4 + 42 | 0;
+ var$11 = $var5 + 109 | 0;
+ $ptr = 1;
+ case 1:
+ nms_RenderItem_renderItemAndEffectIntoGUI(var$6, var$7, var$8, var$9, $par2, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$7 = nms_GuiContainer_itemRenderer;
+ var$8 = $this.$fontRenderer0;
+ var$9 = $this.$mc4.$renderEngine;
+ var$12 = new nms_ItemStack;
+ $var5 = nms_Item_diamond.$itemID;
+ var$12.$stackSize = 0;
+ var$12.$itemFrame = null;
+ var$12.$itemID0 = $var5;
+ var$12.$stackSize = 1;
+ var$12.$itemDamage = 0;
+ if (var$12.$itemDamage < 0)
+ var$12.$itemDamage = 0;
+ $par3 = $par2 + 22 | 0;
+ $ptr = 2;
+ case 2:
+ nms_RenderItem_renderItemAndEffectIntoGUI(var$7, var$8, var$9, var$12, $par3, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$7 = nms_GuiContainer_itemRenderer;
+ var$8 = $this.$fontRenderer0;
+ var$9 = $this.$mc4.$renderEngine;
+ var$12 = new nms_ItemStack;
+ $var5 = nms_Item_ingotGold.$itemID;
+ var$12.$stackSize = 0;
+ var$12.$itemFrame = null;
+ var$12.$itemID0 = $var5;
+ var$12.$stackSize = 1;
+ var$12.$itemDamage = 0;
+ if (var$12.$itemDamage < 0)
+ var$12.$itemDamage = 0;
+ $par3 = $par2 + 44 | 0;
+ $ptr = 3;
+ case 3:
+ nms_RenderItem_renderItemAndEffectIntoGUI(var$7, var$8, var$9, var$12, $par3, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$6 = nms_GuiContainer_itemRenderer;
+ var$7 = $this.$fontRenderer0;
+ var$8 = $this.$mc4.$renderEngine;
+ var$9 = new nms_ItemStack;
+ $var5 = nms_Item_ingotIron.$itemID;
+ var$9.$stackSize = 0;
+ var$9.$itemFrame = null;
+ var$9.$itemID0 = $var5;
+ var$9.$stackSize = 1;
+ var$9.$itemDamage = 0;
+ if (var$9.$itemDamage < 0)
+ var$9.$itemDamage = 0;
+ $par2 = $par2 + 66 | 0;
+ $ptr = 4;
+ case 4:
+ nms_RenderItem_renderItemAndEffectIntoGUI(var$6, var$7, var$8, var$9, $par2, var$11);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_GuiContainer_itemRenderer.$zLevel0 = 0.0;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var4, $var5, var$6, var$7, var$8, var$9, var$10, var$11, var$12, $ptr);
+};
+function nms_GuiBeacon__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(755);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiBeacon_tex = var$1;
+}
+function nms_GuiRepair() {
+ var a = this; nms_GuiContainer.call(a);
+ a.$repairContainer = null;
+ a.$itemNameField = null;
+ a.$field_82325_q = null;
+}
+$java.nms_GuiRepair_tex = null;
+$java.nms_GuiRepair_initGui = function($this) {
+ var $var1, $var2, var$3, var$4, var$5;
+ nms_GuiContainer_initGui($this);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 1;
+ $var1 = ($this.$width0 - $this.$xSize | 0) / 2 | 0;
+ $var2 = ($this.$height0 - $this.$ySize0 | 0) / 2 | 0;
+ $this.$itemNameField = nms_GuiTextField__init_($this.$fontRenderer0, $var1 + 62 | 0, $var2 + 24 | 0, 103, 12);
+ $this.$itemNameField.$enabledColor = (-1);
+ $this.$itemNameField.$disabledColor = (-1);
+ $this.$itemNameField.$enableBackgroundDrawing = 0;
+ var$3 = $this.$itemNameField;
+ var$3.$maxStringLength = 30;
+ if (var$3.$text.$characters.data.length > 30) {
+ var$4 = var$3.$text;
+ var$3.$text = jl_String__init_0(var$4.$characters, 0, 30);
+ }
+ var$3 = $this.$inventorySlots0.$crafters;
+ var$5 = ju_AbstractList_indexOf(var$3, $this);
+ if (var$5 >= 0)
+ ju_ArrayList_remove(var$3, var$5);
+ $this.$inventorySlots0.$addCraftingToCrafters($this);
+};
+$java.nms_GuiRepair_onGuiClosed = function($this) {
+ var var$1, var$2, var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$mc4.$thePlayer === null) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 0;
+ var$1 = $this.$inventorySlots0.$crafters;
+ var$2 = ju_AbstractList_indexOf(var$1, $this);
+ if (var$2 >= 0)
+ ju_ArrayList_remove(var$1, var$2);
+ return;
+ }
+ var$1 = $this.$inventorySlots0;
+ var$3 = $this.$mc4.$thePlayer;
+ $ptr = 1;
+ case 1:
+ var$1.$onCraftGuiClosed(var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 0;
+ var$1 = $this.$inventorySlots0.$crafters;
+ var$2 = ju_AbstractList_indexOf(var$1, $this);
+ if (var$2 >= 0)
+ ju_ArrayList_remove(var$1, var$2);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, $ptr);
+};
+$java.nms_GuiRepair_drawGuiContainerForegroundLayer = function($this, $par1, $par2) {
+ var $var3, $var4, var$5, $var5, var$7, $var6, $var7;
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2865)), 60, 6, 4210752, 0);
+ if ($this.$repairContainer.$maximumCost > 0) {
+ $var3 = 8453920;
+ $var4 = 1;
+ var$5 = $rt_createArray(jl_Object, 1);
+ var$5.data[0] = jl_Integer_valueOf($this.$repairContainer.$maximumCost);
+ $var5 = nms_StringTranslate_translateKeyFormat(nms_StatCollector_localizedName, $rt_s(2866), var$5);
+ if ($this.$repairContainer.$maximumCost >= 40 && !$this.$mc4.$thePlayer.$capabilities.$isCreativeMode) {
+ $var5 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2867));
+ $var3 = 16736352;
+ } else {
+ var$7 = $this.$repairContainer.$inventorySlots;
+ if (2 >= var$7.$size0) {
+ var$7 = new jl_IndexOutOfBoundsException;
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ $rt_throw(var$7);
+ }
+ if (!var$7.$array1.data[2].$getHasStack())
+ $var4 = 0;
+ else {
+ var$7 = $this.$repairContainer.$inventorySlots;
+ if (2 >= var$7.$size0) {
+ var$7 = new jl_IndexOutOfBoundsException;
+ var$7.$suppressionEnabled = 1;
+ var$7.$writableStackTrace = 1;
+ $rt_throw(var$7);
+ }
+ if (!var$7.$array1.data[2].$canTakeStack($this.$field_82325_q.$player))
+ $var3 = 16736352;
+ }
+ }
+ if ($var4) {
+ $var6 = (-16777216) | ($var3 & 16579836) >> 2 | $var3 & (-16777216);
+ $var7 = ($this.$xSize - 8 | 0) - nms_FontRenderer_getStringWidth($this.$fontRenderer0, $var5) | 0;
+ if (!$this.$fontRenderer0.$unicodeFlag) {
+ nms_FontRenderer_drawString($this.$fontRenderer0, $var5, $var7, 68, $var6, 0);
+ var$7 = $this.$fontRenderer0;
+ $par2 = $var7 + 1 | 0;
+ nms_FontRenderer_drawString(var$7, $var5, $par2, 67, $var6, 0);
+ nms_FontRenderer_drawString($this.$fontRenderer0, $var5, $par2, 68, $var6, 0);
+ } else {
+ nms_Gui_drawRect($var7 - 3 | 0, 65, $this.$xSize - 7 | 0, 77, (-16777216));
+ nms_Gui_drawRect($var7 - 2 | 0, 66, $this.$xSize - 8 | 0, 76, (-12895429));
+ }
+ nms_FontRenderer_drawString($this.$fontRenderer0, $var5, $var7, 67, $var3, 0);
+ }
+ }
+ nleg_EaglerAdapterGL30_glEnable(13);
+};
+$java.nms_GuiRepair_keyTyped = function($this, $par1, $par2) {
+ var var$3, var$4, var$5, var$6, var$7, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (nms_GuiTextField_textboxKeyTyped($this.$itemNameField, $par1, $par2)) {
+ $java.nms_ContainerRepair_updateItemName($this.$repairContainer, $this.$itemNameField.$text);
+ var$3 = $this.$mc4.$thePlayer.$sendQueue;
+ var$4 = new nms_Packet250CustomPayload;
+ var$5 = $this.$itemNameField.$text;
+ var$6 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$6, $rt_s(2), $rt_createArray(jl_String, 0));
+ $java.nms_Packet250CustomPayload__init_0(var$4, $rt_s(2868), jl_String_getBytes0(var$5, var$6));
+ if (!var$3.$disconnected) {
+ var$7 = var$3.$netManager;
+ a: {
+ try {
+ ji_ByteArrayOutputStream_reset(var$7.$sendBuffer);
+ nms_Packet_writePacket(var$4, ji_DataOutputStream__init_(var$7.$sendBuffer));
+ nlea_EaglerAdapterImpl2_writePacket(ji_ByteArrayOutputStream_toByteArray(var$7.$sendBuffer));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ var$7 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ var$4 = new ji_PrintStream;
+ var$4.$out = new jl_ConsoleOutputStreamStderr;
+ var$3 = new jl_StringBuilder;
+ jl_Object__init_0(var$3);
+ var$3.$buffer = $rt_createCharArray(16);
+ var$4.$sb = var$3;
+ var$4.$buffer0 = $rt_createCharArray(32);
+ var$4.$autoFlush = 0;
+ var$3 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$3, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$4.$charset = var$3;
+ jl_System_errCache = var$4;
+ }
+ jl_Throwable_printStackTrace0(var$7, jl_System_errCache);
+ }
+ }
+ return;
+ }
+ $ptr = 1;
+ case 1:
+ nms_GuiContainer_keyTyped($this, $par1, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, var$3, var$4, var$5, var$6, var$7, $ptr);
+};
+$java.nms_GuiRepair_mouseClicked = function($this, $par1, $par2, $par3) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_GuiContainer_mouseClicked($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_GuiTextField_mouseClicked($this.$itemNameField, $par1, $par2, $par3);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $ptr);
+};
+$java.nms_GuiRepair_drawScreen = function($this, $par1, $par2, $par3) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_GuiContainer_drawScreen($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nms_GuiTextField_drawTextBox($this.$itemNameField);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $ptr);
+};
+$java.nms_GuiRepair_drawGuiContainerBackgroundLayer = function($this, $par1, $par2, $par3) {
+ var $var4, $var5, var$6, var$7, var$8;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nle_TextureLocation_bindTexture($java.nms_GuiRepair_tex);
+ $var4 = ($this.$width0 - $this.$xSize | 0) / 2 | 0;
+ $var5 = ($this.$height0 - $this.$ySize0 | 0) / 2 | 0;
+ nms_Gui_drawTexturedModalRect($this, $var4, $var5, 0, 0, $this.$xSize, $this.$ySize0);
+ $par3 = $var4 + 59 | 0;
+ var$6 = $var5 + 20 | 0;
+ var$7 = $this.$ySize0;
+ var$8 = $this.$repairContainer.$inventorySlots;
+ if (0 >= var$8.$size0) {
+ var$8 = new jl_IndexOutOfBoundsException;
+ var$8.$suppressionEnabled = 1;
+ var$8.$writableStackTrace = 1;
+ $rt_throw(var$8);
+ }
+ nms_Gui_drawTexturedModalRect($this, $par3, var$6, 0, var$7 + (!var$8.$array1.data[0].$getHasStack() ? 16 : 0) | 0, 110, 16);
+ var$8 = $this.$repairContainer.$inventorySlots;
+ if (0 >= var$8.$size0) {
+ var$8 = new jl_IndexOutOfBoundsException;
+ var$8.$suppressionEnabled = 1;
+ var$8.$writableStackTrace = 1;
+ $rt_throw(var$8);
+ }
+ a: {
+ if (!var$8.$array1.data[0].$getHasStack()) {
+ var$8 = $this.$repairContainer.$inventorySlots;
+ if (1 >= var$8.$size0) {
+ var$8 = new jl_IndexOutOfBoundsException;
+ var$8.$suppressionEnabled = 1;
+ var$8.$writableStackTrace = 1;
+ $rt_throw(var$8);
+ }
+ if (!var$8.$array1.data[1].$getHasStack())
+ break a;
+ }
+ var$8 = $this.$repairContainer.$inventorySlots;
+ if (2 >= var$8.$size0) {
+ var$8 = new jl_IndexOutOfBoundsException;
+ var$8.$suppressionEnabled = 1;
+ var$8.$writableStackTrace = 1;
+ $rt_throw(var$8);
+ }
+ if (!var$8.$array1.data[2].$getHasStack())
+ nms_Gui_drawTexturedModalRect($this, $var4 + 99 | 0, $var5 + 45 | 0, $this.$xSize, 0, 28, 21);
+ }
+};
+$java.nms_GuiRepair_sendContainerAndContentsToPlayer = function($this, $par1Container, $par2List) {
+ $par2List = $par1Container.$inventorySlots;
+ if (0 < $par2List.$size0) {
+ $java.nms_GuiRepair_sendSlotContents($this, $par1Container, 0, $par2List.$array1.data[0].$getStack());
+ return;
+ }
+ $par1Container = new jl_IndexOutOfBoundsException;
+ $par1Container.$suppressionEnabled = 1;
+ $par1Container.$writableStackTrace = 1;
+ $rt_throw($par1Container);
+};
+$java.nms_GuiRepair_sendSlotContents = function($this, $par1Container, $par2, $par3ItemStack) {
+ var var$4, var$5, var$6, var$7, $$je;
+ if (!$par2) {
+ $par1Container = $this.$itemNameField;
+ var$4 = $par3ItemStack !== null ? nms_ItemStack_getDisplayName($par3ItemStack) : $rt_s(44);
+ if (var$4.$characters.data.length <= $par1Container.$maxStringLength)
+ $par1Container.$text = var$4;
+ else {
+ var$5 = $par1Container.$maxStringLength;
+ if (0 > var$5) {
+ $par1Container = new jl_IndexOutOfBoundsException;
+ $par1Container.$suppressionEnabled = 1;
+ $par1Container.$writableStackTrace = 1;
+ $rt_throw($par1Container);
+ }
+ $par1Container.$text = jl_String__init_0(var$4.$characters, 0, var$5 - 0 | 0);
+ }
+ $java.nms_GuiTextField_setCursorPosition($par1Container, $par1Container.$text.$characters.data.length);
+ $this.$itemNameField.$isEnabled = $par3ItemStack === null ? 0 : 1;
+ if ($par3ItemStack !== null) {
+ $java.nms_ContainerRepair_updateItemName($this.$repairContainer, $this.$itemNameField.$text);
+ $par3ItemStack = $this.$mc4.$thePlayer.$sendQueue;
+ var$4 = new nms_Packet250CustomPayload;
+ var$6 = $this.$itemNameField.$text;
+ var$7 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$7, $rt_s(2), $rt_createArray(jl_String, 0));
+ $java.nms_Packet250CustomPayload__init_0(var$4, $rt_s(2868), jl_String_getBytes0(var$6, var$7));
+ if (!$par3ItemStack.$disconnected) {
+ $par1Container = $par3ItemStack.$netManager;
+ a: {
+ try {
+ ji_ByteArrayOutputStream_reset($par1Container.$sendBuffer);
+ nms_Packet_writePacket(var$4, ji_DataOutputStream__init_($par1Container.$sendBuffer));
+ nlea_EaglerAdapterImpl2_writePacket(ji_ByteArrayOutputStream_toByteArray($par1Container.$sendBuffer));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ $par1Container = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ var$4 = new ji_PrintStream;
+ var$4.$out = new jl_ConsoleOutputStreamStderr;
+ $par3ItemStack = new jl_StringBuilder;
+ jl_Object__init_0($par3ItemStack);
+ $par3ItemStack.$buffer = $rt_createCharArray(16);
+ var$4.$sb = $par3ItemStack;
+ var$4.$buffer0 = $rt_createCharArray(32);
+ var$4.$autoFlush = 0;
+ $par3ItemStack = new jnci_UTF8Charset;
+ jnc_Charset__init_($par3ItemStack, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$4.$charset = $par3ItemStack;
+ jl_System_errCache = var$4;
+ }
+ jl_Throwable_printStackTrace0($par1Container, jl_System_errCache);
+ }
+ }
+ }
+ }
+};
+$java.nms_GuiRepair_sendProgressBarUpdate = function($this, $par1Container, $par2, $par3) {
+ return;
+};
+function nms_GuiRepair__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2869);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiRepair_tex = var$1;
+}
+function nms_GuiDispenser() {
+ nms_GuiContainer.call(this);
+ this.$field_94078_r = null;
+}
+$java.nms_GuiDispenser_tex = null;
+$java.nms_GuiDispenser_drawGuiContainerForegroundLayer = function($this, $par1, $par2) {
+ var $var3;
+ if ($this.$field_94078_r.$customName === null ? 0 : 1)
+ $var3 = $this.$field_94078_r.$getInvName();
+ else {
+ $var3 = $this.$field_94078_r.$getInvName();
+ $var3 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $var3);
+ }
+ nms_FontRenderer_drawString($this.$fontRenderer0, $var3, ($this.$xSize / 2 | 0) - (nms_FontRenderer_getStringWidth($this.$fontRenderer0, $var3) / 2 | 0) | 0, 6, 4210752, 0);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(1033)), 8, ($this.$ySize0 - 96 | 0) + 2 | 0, 4210752, 0);
+};
+$java.nms_GuiDispenser_drawGuiContainerBackgroundLayer = function($this, $par1, $par2, $par3) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nle_TextureLocation_bindTexture($java.nms_GuiDispenser_tex);
+ nms_Gui_drawTexturedModalRect($this, ($this.$width0 - $this.$xSize | 0) / 2 | 0, ($this.$height0 - $this.$ySize0 | 0) / 2 | 0, 0, 0, $this.$xSize, $this.$ySize0);
+};
+function nms_GuiDispenser__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2870);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiDispenser_tex = var$1;
+}
+function nms_GuiHopper() {
+ var a = this; nms_GuiContainer.call(a);
+ a.$field_94081_r = null;
+ a.$field_94080_s = null;
+}
+$java.nms_GuiHopper_tex = null;
+$java.nms_GuiHopper_drawGuiContainerForegroundLayer = function($this, $par1, $par2) {
+ var var$3, var$4;
+ var$3 = $this.$fontRenderer0;
+ if ($this.$field_94080_s.$isInvNameLocalized())
+ var$4 = $this.$field_94080_s.$getInvName();
+ else {
+ var$4 = $this.$field_94080_s.$getInvName();
+ var$4 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, var$4);
+ }
+ nms_FontRenderer_drawString(var$3, var$4, 8, 6, 4210752, 0);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(1033)), 8, ($this.$ySize0 - 96 | 0) + 2 | 0, 4210752, 0);
+};
+$java.nms_GuiHopper_drawGuiContainerBackgroundLayer = function($this, $par1, $par2, $par3) {
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nle_TextureLocation_bindTexture($java.nms_GuiHopper_tex);
+ nms_Gui_drawTexturedModalRect($this, ($this.$width0 - $this.$xSize | 0) / 2 | 0, ($this.$height0 - $this.$ySize0 | 0) / 2 | 0, 0, 0, $this.$xSize, $this.$ySize0);
+};
+function nms_GuiHopper__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2871);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiHopper_tex = var$1;
+}
+function nms_GuiBrewingStand() {
+ nms_GuiContainer.call(this);
+ this.$brewingStand = null;
+}
+$java.nms_GuiBrewingStand_tex = null;
+$java.nms_GuiBrewingStand_drawGuiContainerForegroundLayer = function($this, $par1, $par2) {
+ var $var3, var$4;
+ $var3 = $this.$brewingStand;
+ if ($var3.$field_94132_e !== null && $var3.$field_94132_e.$characters.data.length > 0 ? 1 : 0) {
+ $var3 = $this.$brewingStand;
+ $var3 = !($var3.$field_94132_e !== null && $var3.$field_94132_e.$characters.data.length > 0 ? 1 : 0) ? $rt_s(2731) : $var3.$field_94132_e;
+ } else {
+ $var3 = $this.$brewingStand;
+ var$4 = !($var3.$field_94132_e !== null && $var3.$field_94132_e.$characters.data.length > 0 ? 1 : 0) ? $rt_s(2731) : $var3.$field_94132_e;
+ $var3 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, var$4);
+ }
+ nms_FontRenderer_drawString($this.$fontRenderer0, $var3, ($this.$xSize / 2 | 0) - (nms_FontRenderer_getStringWidth($this.$fontRenderer0, $var3) / 2 | 0) | 0, 6, 4210752, 0);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(1033)), 8, ($this.$ySize0 - 96 | 0) + 2 | 0, 4210752, 0);
+};
+$java.nms_GuiBrewingStand_drawGuiContainerBackgroundLayer = function($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6, $var7;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nle_TextureLocation_bindTexture($java.nms_GuiBrewingStand_tex);
+ $var4 = ($this.$width0 - $this.$xSize | 0) / 2 | 0;
+ $var5 = ($this.$height0 - $this.$ySize0 | 0) / 2 | 0;
+ nms_Gui_drawTexturedModalRect($this, $var4, $var5, 0, 0, $this.$xSize, $this.$ySize0);
+ $var6 = $this.$brewingStand.$brewTime;
+ if ($var6 > 0) {
+ $var7 = 28.0 * (1.0 - $var6 / 400.0) | 0;
+ if ($var7 > 0)
+ nms_Gui_drawTexturedModalRect($this, $var4 + 97 | 0, $var5 + 16 | 0, 176, 0, 9, $var7);
+ a: {
+ switch (($var6 / 2 | 0) % 7 | 0) {
+ case 0:
+ $var7 = 29;
+ break a;
+ case 1:
+ $var7 = 24;
+ break a;
+ case 2:
+ $var7 = 20;
+ break a;
+ case 3:
+ $var7 = 16;
+ break a;
+ case 4:
+ $var7 = 11;
+ break a;
+ case 5:
+ $var7 = 6;
+ break a;
+ case 6:
+ $var7 = 0;
+ break a;
+ default:
+ }
+ }
+ if ($var7 > 0)
+ nms_Gui_drawTexturedModalRect($this, $var4 + 65 | 0, (($var5 + 14 | 0) + 29 | 0) - $var7 | 0, 185, 29 - $var7 | 0, 12, $var7);
+ }
+};
+function nms_GuiBrewingStand__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2872);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiBrewingStand_tex = var$1;
+}
+function nms_GuiEnchantment() {
+ var a = this; nms_GuiContainer.call(a);
+ a.$rand3 = null;
+ a.$containerEnchantment = null;
+ a.$field_74214_o = 0;
+ a.$field_74213_p = 0.0;
+ a.$field_74212_q = 0.0;
+ a.$field_74211_r = 0.0;
+ a.$field_74210_s = 0.0;
+ a.$field_74209_t = 0.0;
+ a.$field_74208_u = 0.0;
+ a.$theItemStack0 = null;
+ a.$field_94079_C = null;
+}
+$java.nms_GuiEnchantment_bookModel = null;
+$java.nms_GuiEnchantment_tex_enchant = null;
+$java.nms_GuiEnchantment_tex_book = null;
+$java.nms_GuiEnchantment_drawGuiContainerForegroundLayer = function($this, $par1, $par2) {
+ nms_FontRenderer_drawString($this.$fontRenderer0, $this.$field_94079_C !== null ? $this.$field_94079_C : nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2665)), 12, 5, 4210752, 0);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(1033)), 8, ($this.$ySize0 - 96 | 0) + 2 | 0, 4210752, 0);
+};
+$java.nms_GuiEnchantment_updateScreen = function($this) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_GuiContainer_updateScreen($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $java.nms_GuiEnchantment_func_74205_h($this);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $ptr);
+};
+$java.nms_GuiEnchantment_mouseClicked = function($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6, $var7, $var8, var$9, var$10, var$11, var$12, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var8 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_GuiContainer_mouseClicked($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var4 = ($this.$width0 - $this.$xSize | 0) / 2 | 0;
+ $var5 = ($this.$height0 - $this.$ySize0 | 0) / 2 | 0;
+ $var6 = 0;
+ $var7 = $par1 - ($var4 + 60 | 0) | 0;
+ $var4 = $var5 + 14 | 0;
+ $var5 = $rt_compare($var7, 108);
+ while ($var6 < 3) {
+ $var8 = $par2 - ($var4 + (19 * $var6 | 0) | 0) | 0;
+ if ($var7 >= 0 && $var8 >= 0 && $var5 < 0 && $var8 < 19 && $java.nms_ContainerEnchantment_enchantItem($this.$containerEnchantment, $this.$mc4.$thePlayer, $var6)) {
+ var$9 = $this.$mc4.$playerController;
+ $par3 = $this.$containerEnchantment.$windowId;
+ var$10 = var$9.$netClientHandler;
+ var$9 = new nms_Packet108EnchantItem;
+ nms_Packet_$callClinit();
+ var$9.$creationTimeMillis = jl_System_currentTimeMillis();
+ var$9.$isChunkDataPacket = 0;
+ var$9.$windowId1 = $par3;
+ var$9.$enchantment = $var6;
+ if (!var$10.$disconnected) {
+ var$10 = var$10.$netManager;
+ a: {
+ try {
+ ji_ByteArrayOutputStream_reset(var$10.$sendBuffer);
+ nms_Packet_writePacket(var$9, ji_DataOutputStream__init_(var$10.$sendBuffer));
+ nlea_EaglerAdapterImpl2_writePacket(ji_ByteArrayOutputStream_toByteArray(var$10.$sendBuffer));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ var$11 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ var$12 = new ji_PrintStream;
+ var$9 = new jl_ConsoleOutputStreamStderr;
+ jl_Object__init_0(var$12);
+ var$12.$out = var$9;
+ var$9 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_2(var$9, 16);
+ var$12.$sb = var$9;
+ var$12.$buffer0 = $rt_createCharArray(32);
+ var$12.$autoFlush = 0;
+ var$10 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$10, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$12.$charset = var$10;
+ jl_System_errCache = var$12;
+ }
+ jl_Throwable_printStackTrace0(var$11, jl_System_errCache);
+ }
+ }
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var4, $var5, $var6, $var7, $var8, var$9, var$10, var$11, var$12, $ptr);
+};
+$java.nms_GuiEnchantment_drawGuiContainerBackgroundLayer = function($this, $par1, $par2, $par3) {
+ var $var4, $var5, $var6, $var9, $var7, $var10, $var11, $var8, $var12, var$13, var$14, var$15, var$16, $var18, var$18, $var13, $var14, $var15, $var16, $var17, $var19;
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nle_TextureLocation_bindTexture($java.nms_GuiEnchantment_tex_enchant);
+ $var4 = ($this.$width0 - $this.$xSize | 0) / 2 | 0;
+ $var5 = ($this.$height0 - $this.$ySize0 | 0) / 2 | 0;
+ nms_Gui_drawTexturedModalRect($this, $var4, $var5, 0, 0, $this.$xSize, $this.$ySize0);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glMatrixMode(9);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ $var6 = nms_ScaledResolution__init_($this.$mc4.$gameSettings, $this.$mc4.$displayWidth, $this.$mc4.$displayHeight);
+ nleg_EaglerAdapterGL30_glViewport($rt_imul((nms_ScaledResolution_getScaledWidth($var6) - 320 | 0) / 2 | 0, nms_ScaledResolution_getScaleFactor($var6)), $rt_imul((nms_ScaledResolution_getScaledHeight($var6) - 240 | 0) / 2 | 0, nms_ScaledResolution_getScaleFactor($var6)), 320 * nms_ScaledResolution_getScaleFactor($var6) | 0, 240 * nms_ScaledResolution_getScaleFactor($var6) | 0);
+ nleg_EaglerAdapterGL30_glTranslatef((-0.3400000035762787), 0.23000000417232513, 0.0);
+ nleg_EaglerAdapterGL30_gluPerspective(90.0, 1.3333333730697632, 9.0, 80.0);
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ nleg_EaglerAdapterGL30_glLoadIdentity();
+ nms_RenderHelper_enableStandardItemLighting();
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, 3.299999952316284, (-16.0));
+ nleg_EaglerAdapterGL30_glScalef(1.0, 1.0, 1.0);
+ nleg_EaglerAdapterGL30_glScalef(5.0, 5.0, 5.0);
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 0.0, 1.0);
+ nle_TextureLocation_bindTexture($java.nms_GuiEnchantment_tex_book);
+ nleg_EaglerAdapterGL30_glRotatef(20.0, 1.0, 0.0, 0.0);
+ $var9 = $this.$field_74208_u + ($this.$field_74209_t - $this.$field_74208_u) * $par1;
+ $var7 = 1.0 - $var9;
+ nleg_EaglerAdapterGL30_glTranslatef($var7 * 0.20000000298023224, $var7 * 0.10000000149011612, $var7 * 0.25);
+ nleg_EaglerAdapterGL30_glRotatef( -$var7 * 90.0 - 90.0, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 1.0, 0.0, 0.0);
+ $var10 = $this.$field_74212_q + ($this.$field_74213_p - $this.$field_74212_q) * $par1 + 0.25;
+ $var11 = $this.$field_74212_q + ($this.$field_74213_p - $this.$field_74212_q) * $par1 + 0.75;
+ $var7 = ($var10 - nms_MathHelper_truncateDoubleToInt($var10)) * 1.600000023841858 - 0.30000001192092896;
+ $var8 = ($var11 - nms_MathHelper_truncateDoubleToInt($var11)) * 1.600000023841858 - 0.30000001192092896;
+ if ($var7 < 0.0)
+ $var7 = 0.0;
+ if ($var8 < 0.0)
+ $var8 = 0.0;
+ if ($var7 > 1.0)
+ $var7 = 1.0;
+ if ($var8 > 1.0)
+ $var8 = 1.0;
+ nleg_EaglerAdapterGL30_glEnable(41);
+ $java.nms_ModelBook_render($java.nms_GuiEnchantment_bookModel, null, 0.0, $var7, $var8, $var9, 0.0, 0.0625);
+ nleg_EaglerAdapterGL30_glDisable(41);
+ nms_RenderHelper_disableStandardItemLighting();
+ nleg_EaglerAdapterGL30_glMatrixMode(9);
+ nleg_EaglerAdapterGL30_glViewport(0, 0, $this.$mc4.$displayWidth, $this.$mc4.$displayHeight);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nleg_EaglerAdapterGL30_glMatrixMode(10);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ nms_RenderHelper_disableStandardItemLighting();
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ nle_TextureLocation_bindTexture($java.nms_GuiEnchantment_tex_enchant);
+ $java.nms_EnchantmentNameParts_setRandSeed($java.nms_EnchantmentNameParts_instance, $this.$containerEnchantment.$nameSeed);
+ $var12 = 0;
+ var$13 = $var4 + 60 | 0;
+ var$14 = $var5 + 14 | 0;
+ var$15 = $var4 + 62 | 0;
+ var$16 = $var5 + 16 | 0;
+ $var5 = var$15 + 104 | 0;
+ $var18 = $par2 - var$13 | 0;
+ var$18 = $rt_compare($var18, 108);
+ while ($var12 < 3) {
+ $var13 = $java.nms_EnchantmentNameParts_generateRandomEnchantName($java.nms_EnchantmentNameParts_instance);
+ $this.$zLevel = 0.0;
+ nle_TextureLocation_bindTexture($java.nms_GuiEnchantment_tex_enchant);
+ $var14 = $this.$containerEnchantment.$enchantLevels.data[$var12];
+ nleg_EaglerAdapterGL30_glColor4f(1.0, 1.0, 1.0, 1.0);
+ if (!$var14)
+ nms_Gui_drawTexturedModalRect($this, var$13, var$14 + (19 * $var12 | 0) | 0, 0, 185, 108, 19);
+ else {
+ $var15 = jl_StringBuilder_toString(jl_StringBuilder_append1(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(44)), $var14));
+ $var16 = $this.$mc4.$standardGalacticFontRenderer;
+ $var17 = 6839882;
+ if ($this.$mc4.$thePlayer.$experienceLevel < $var14 && !$this.$mc4.$thePlayer.$capabilities.$isCreativeMode) {
+ $par2 = 19 * $var12 | 0;
+ nms_Gui_drawTexturedModalRect($this, var$13, var$14 + $par2 | 0, 0, 185, 108, 19);
+ $par2 = var$16 + $par2 | 0;
+ nms_FontRenderer_drawSplitString($var16, $var13, var$15, $par2, 104, 3419941);
+ $var16 = $this.$mc4.$fontRenderer;
+ nms_FontRenderer_drawStringWithShadow($var16, $var15, $var5 - nms_FontRenderer_getStringWidth($var16, $var15) | 0, $par2 + 7 | 0, 4226832);
+ } else {
+ $par2 = 19 * $var12 | 0;
+ $var4 = var$14 + $par2 | 0;
+ $var19 = $par3 - $var4 | 0;
+ if ($var18 >= 0 && $var19 >= 0 && var$18 < 0 && $var19 < 19) {
+ nms_Gui_drawTexturedModalRect($this, var$13, $var4, 0, 204, 108, 19);
+ $var17 = 16777088;
+ } else
+ nms_Gui_drawTexturedModalRect($this, var$13, $var4, 0, 166, 108, 19);
+ $par2 = var$16 + $par2 | 0;
+ nms_FontRenderer_drawSplitString($var16, $var13, var$15, $par2, 104, $var17);
+ $var16 = $this.$mc4.$fontRenderer;
+ nms_FontRenderer_drawStringWithShadow($var16, $var15, $var5 - nms_FontRenderer_getStringWidth($var16, $var15) | 0, $par2 + 7 | 0, 8453920);
+ }
+ }
+ $var12 = $var12 + 1 | 0;
+ }
+};
+$java.nms_GuiEnchantment_func_74205_h = function($this) {
+ var $var1, $var2, $var3, $var5, $var4, var$6;
+ $var1 = $this.$inventorySlots0.$inventorySlots;
+ if (0 >= $var1.$size0) {
+ $var1 = new jl_IndexOutOfBoundsException;
+ $var1.$suppressionEnabled = 1;
+ $var1.$writableStackTrace = 1;
+ $rt_throw($var1);
+ }
+ a: {
+ $var1 = $var1.$array1.data[0].$getStack();
+ if (!nms_ItemStack_areItemStacksEqual($var1, $this.$theItemStack0)) {
+ $this.$theItemStack0 = $var1;
+ while (true) {
+ $this.$field_74211_r = $this.$field_74211_r + ((Math.random() * 4.0 | 0) - (Math.random() * 4.0 | 0) | 0);
+ if ($this.$field_74213_p > $this.$field_74211_r + 1.0)
+ break a;
+ if ($this.$field_74213_p >= $this.$field_74211_r - 1.0)
+ continue;
+ else
+ break a;
+ }
+ }
+ }
+ $this.$field_74214_o = $this.$field_74214_o + 1 | 0;
+ $this.$field_74212_q = $this.$field_74213_p;
+ $this.$field_74208_u = $this.$field_74209_t;
+ $var2 = 0;
+ $var3 = 0;
+ while ($var3 < 3) {
+ if ($this.$containerEnchantment.$enchantLevels.data[$var3])
+ $var2 = 1;
+ $var3 = $var3 + 1 | 0;
+ }
+ if (!$var2)
+ $this.$field_74209_t = $this.$field_74209_t - 0.20000000298023224;
+ else
+ $this.$field_74209_t = $this.$field_74209_t + 0.20000000298023224;
+ if ($this.$field_74209_t < 0.0)
+ $this.$field_74209_t = 0.0;
+ if ($this.$field_74209_t > 1.0)
+ $this.$field_74209_t = 1.0;
+ $var5 = ($this.$field_74211_r - $this.$field_74213_p) * 0.4000000059604645;
+ $var4 = 0.20000000298023224;
+ var$6 = (-0.20000000298023224);
+ if ($var5 >= var$6)
+ var$6 = $var5;
+ if (var$6 <= $var4)
+ $var4 = var$6;
+ $this.$field_74210_s = $this.$field_74210_s + ($var4 - $this.$field_74210_s) * 0.8999999761581421;
+ $this.$field_74213_p = $this.$field_74213_p + $this.$field_74210_s;
+};
+function nms_GuiEnchantment__clinit_() {
+ var var$1, var$2;
+ $java.nms_GuiEnchantment_bookModel = $java.nms_ModelBook__init_();
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2873);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiEnchantment_tex_enchant = var$1;
+ var$2 = new nle_TextureLocation;
+ var$2.$path = $rt_s(2666);
+ var$2.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$2);
+ $java.nms_GuiEnchantment_tex_book = var$2;
+}
+function nms_GuiFurnace() {
+ nms_GuiContainer.call(this);
+ this.$furnaceInventory = null;
+}
+$java.nms_GuiFurnace_tex = null;
+$java.nms_GuiFurnace_drawGuiContainerForegroundLayer = function($this, $par1, $par2) {
+ var $var3, var$4;
+ $var3 = $this.$furnaceInventory;
+ if ($var3.$field_94130_e !== null && $var3.$field_94130_e.$characters.data.length > 0 ? 1 : 0) {
+ $var3 = $this.$furnaceInventory;
+ $var3 = !($var3.$field_94130_e !== null && $var3.$field_94130_e.$characters.data.length > 0 ? 1 : 0) ? $rt_s(2724) : $var3.$field_94130_e;
+ } else {
+ $var3 = $this.$furnaceInventory;
+ var$4 = !($var3.$field_94130_e !== null && $var3.$field_94130_e.$characters.data.length > 0 ? 1 : 0) ? $rt_s(2724) : $var3.$field_94130_e;
+ $var3 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, var$4);
+ }
+ nms_FontRenderer_drawString($this.$fontRenderer0, $var3, ($this.$xSize / 2 | 0) - (nms_FontRenderer_getStringWidth($this.$fontRenderer0, $var3) / 2 | 0) | 0, 6, 4210752, 0);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(1033)), 8, ($this.$ySize0 - 96 | 0) + 2 | 0, 4210752, 0);
+};
+$java.nms_GuiFurnace_drawGuiContainerBackgroundLayer = function($this, $par1, $par2, $par3) {
+ var $var4, $var5, var$6, $var6;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nle_TextureLocation_bindTexture($java.nms_GuiFurnace_tex);
+ $var4 = ($this.$width0 - $this.$xSize | 0) / 2 | 0;
+ $var5 = ($this.$height0 - $this.$ySize0 | 0) / 2 | 0;
+ nms_Gui_drawTexturedModalRect($this, $var4, $var5, 0, 0, $this.$xSize, $this.$ySize0);
+ if ($this.$furnaceInventory.$furnaceBurnTime <= 0 ? 0 : 1) {
+ var$6 = $this.$furnaceInventory;
+ if (!var$6.$currentItemBurnTime)
+ var$6.$currentItemBurnTime = 200;
+ $var6 = (var$6.$furnaceBurnTime * 12 | 0) / var$6.$currentItemBurnTime | 0;
+ nms_Gui_drawTexturedModalRect($this, $var4 + 56 | 0, (($var5 + 36 | 0) + 12 | 0) - $var6 | 0, 176, 12 - $var6 | 0, 14, $var6 + 2 | 0);
+ }
+ $var6 = ($this.$furnaceInventory.$furnaceCookTime * 24 | 0) / 200 | 0;
+ nms_Gui_drawTexturedModalRect($this, $var4 + 79 | 0, $var5 + 34 | 0, 176, 14, $var6 + 1 | 0, 16);
+};
+function nms_GuiFurnace__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2874);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiFurnace_tex = var$1;
+}
+function nms_EnumStatus() {
+ jl_Enum.call(this);
+}
+var nms_EnumStatus_OK = null;
+var nms_EnumStatus_NOT_POSSIBLE_HERE = null;
+var nms_EnumStatus_NOT_POSSIBLE_NOW = null;
+var nms_EnumStatus_TOO_FAR_AWAY = null;
+var nms_EnumStatus_OTHER_PROBLEM = null;
+var nms_EnumStatus_NOT_SAFE = null;
+$java.nms_EnumStatus_$VALUES = null;
+function nms_EnumStatus__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new nms_EnumStatus;
+ var$1.$name2 = $rt_s(2875);
+ var$1.$ordinal = 0;
+ nms_EnumStatus_OK = var$1;
+ var$1 = new nms_EnumStatus;
+ var$1.$name2 = $rt_s(2876);
+ var$1.$ordinal = 1;
+ nms_EnumStatus_NOT_POSSIBLE_HERE = var$1;
+ var$1 = new nms_EnumStatus;
+ var$1.$name2 = $rt_s(2877);
+ var$1.$ordinal = 2;
+ nms_EnumStatus_NOT_POSSIBLE_NOW = var$1;
+ var$1 = new nms_EnumStatus;
+ var$1.$name2 = $rt_s(2878);
+ var$1.$ordinal = 3;
+ nms_EnumStatus_TOO_FAR_AWAY = var$1;
+ var$1 = new nms_EnumStatus;
+ var$1.$name2 = $rt_s(2879);
+ var$1.$ordinal = 4;
+ nms_EnumStatus_OTHER_PROBLEM = var$1;
+ var$1 = new nms_EnumStatus;
+ var$1.$name2 = $rt_s(2880);
+ var$1.$ordinal = 5;
+ nms_EnumStatus_NOT_SAFE = var$1;
+ var$2 = $rt_createArray(nms_EnumStatus, 6);
+ var$3 = var$2.data;
+ var$3[0] = nms_EnumStatus_OK;
+ var$3[1] = nms_EnumStatus_NOT_POSSIBLE_HERE;
+ var$3[2] = nms_EnumStatus_NOT_POSSIBLE_NOW;
+ var$3[3] = nms_EnumStatus_TOO_FAR_AWAY;
+ var$3[4] = nms_EnumStatus_OTHER_PROBLEM;
+ var$3[5] = nms_EnumStatus_NOT_SAFE;
+ $java.nms_EnumStatus_$VALUES = var$2;
+}
+function nms_ChunkCoordIntPair() {
+ var a = this; jl_Object.call(a);
+ a.$chunkXPos = 0;
+ a.$chunkZPos = 0;
+}
+function nms_ChunkCoordIntPair_hashCode($this) {
+ var $var4, $var3, $var1;
+ $var4 = $this.$chunkXPos;
+ $var3 = $this.$chunkZPos;
+ $var1 = Long_or(Long_and(Long_fromInt($var4), new Long(4294967295, 0)), Long_shl(Long_and(Long_fromInt($var3), new Long(4294967295, 0)), 32));
+ return $var1.lo ^ $var1.hi;
+}
+$java.nms_ChunkCoordIntPair_equals = function($this, $par1Obj) {
+ var $var2;
+ $var2 = $par1Obj;
+ return $var2.$chunkXPos == $this.$chunkXPos && $var2.$chunkZPos == $this.$chunkZPos ? 1 : 0;
+};
+$java.nms_ChunkCoordIntPair_toString = function($this) {
+ var var$1, var$2;
+ var$1 = new jl_StringBuilder;
+ var$1.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(310));
+ var$2 = $this.$chunkXPos;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(344));
+ var$2 = $this.$chunkZPos;
+ jl_AbstractStringBuilder_insert0(var$1, var$1.$length, var$2, 10);
+ jl_AbstractStringBuilder_insert(var$1, var$1.$length, $rt_s(268));
+ return jl_String__init_0(var$1.$buffer, 0, var$1.$length);
+};
+$java.nms_IUpdatePlayerListBox = function() {
+};
+function nms_SoundUpdaterMinecart() {
+ var a = this; jl_Object.call(a);
+ a.$theSoundManager = null;
+ a.$theMinecart = null;
+ a.$thePlayer3 = null;
+ a.$playerSPRidingMinecart = 0;
+ a.$minecartIsDead = 0;
+ a.$minecartIsMoving = 0;
+ a.$silent = 0;
+ a.$minecartSoundPitch = 0.0;
+ a.$minecartMoveSoundVolume = 0.0;
+ a.$minecartRideSoundVolume = 0.0;
+ a.$minecartSpeed = 0.0;
+}
+function nms_SoundUpdaterMinecart__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_SoundUpdaterMinecart();
+ $java.nms_SoundUpdaterMinecart__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+$java.nms_SoundUpdaterMinecart__init_ = function($this, $par1SoundManager, $par2EntityMinecart, $par3EntityPlayerSP) {
+ $this.$playerSPRidingMinecart = 0;
+ $this.$minecartIsDead = 0;
+ $this.$minecartIsMoving = 0;
+ $this.$silent = 0;
+ $this.$minecartSoundPitch = 0.0;
+ $this.$minecartMoveSoundVolume = 0.0;
+ $this.$minecartRideSoundVolume = 0.0;
+ $this.$minecartSpeed = 0.0;
+ $this.$theSoundManager = $par1SoundManager;
+ $this.$theMinecart = $par2EntityMinecart;
+ $this.$thePlayer3 = $par3EntityPlayerSP;
+};
+function nms_SoundUpdaterMinecart_update($this) {
+ var $var2, $var3, $var4, $var5, $var6, $var7, var$7, var$8, var$9, var$10, $var10, var$12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$12 = $thread.pop();$var10 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ a: {
+ $var2 = $this.$playerSPRidingMinecart;
+ $var3 = $this.$minecartIsDead;
+ $var4 = $this.$minecartIsMoving;
+ $var5 = $this.$minecartMoveSoundVolume;
+ $var6 = $this.$minecartSoundPitch;
+ $var7 = $this.$minecartRideSoundVolume;
+ if ($this.$thePlayer3 !== null) {
+ var$7 = $this.$thePlayer3;
+ var$8 = $this.$theMinecart.$riddenByEntity;
+ if (!(var$8 instanceof nms_Entity) ? 0 : var$8.$entityId != var$7.$entityId ? 0 : 1) {
+ var$9 = 1;
+ break a;
+ }
+ }
+ var$9 = 0;
+ }
+ $this.$playerSPRidingMinecart = var$9;
+ $this.$minecartIsDead = $this.$theMinecart.$isDead;
+ $this.$minecartSpeed = jl_Math_sqrt($this.$theMinecart.$motionX * $this.$theMinecart.$motionX + $this.$theMinecart.$motionZ * $this.$theMinecart.$motionZ);
+ $this.$minecartIsMoving = $this.$minecartSpeed < 0.01 ? 0 : 1;
+ if ($var2 && !$this.$playerSPRidingMinecart)
+ nms_SoundManager_stopEntitySound($this.$theSoundManager, $this.$thePlayer3);
+ b: {
+ if (!$this.$minecartIsDead) {
+ if ($this.$silent)
+ break b;
+ if ($this.$minecartMoveSoundVolume !== 0.0)
+ break b;
+ if ($this.$minecartRideSoundVolume !== 0.0)
+ break b;
+ }
+ if (!$var3) {
+ nms_SoundManager_stopEntitySound($this.$theSoundManager, $this.$theMinecart);
+ if (!(!$var2 && !$this.$playerSPRidingMinecart))
+ nms_SoundManager_stopEntitySound($this.$theSoundManager, $this.$thePlayer3);
+ }
+ $this.$silent = 1;
+ if ($this.$minecartIsDead)
+ return;
+ }
+ if (!nms_SoundManager_isEntitySoundPlaying($this.$theSoundManager, $this.$theMinecart) && $this.$minecartMoveSoundVolume > 0.0) {
+ var$8 = $this.$theSoundManager;
+ var$7 = $rt_s(2881);
+ var$10 = $this.$theMinecart;
+ $var10 = $this.$minecartMoveSoundVolume;
+ var$12 = $this.$minecartSoundPitch;
+ $var2 = 0;
+ $ptr = 1;
+ continue main;
+ }
+ if ($this.$playerSPRidingMinecart && !nms_SoundManager_isEntitySoundPlaying($this.$theSoundManager, $this.$thePlayer3) && $this.$minecartRideSoundVolume > 0.0) {
+ var$8 = $this.$theSoundManager;
+ var$7 = $rt_s(2882);
+ var$10 = $this.$thePlayer3;
+ var$12 = $this.$minecartRideSoundVolume;
+ $var10 = 1.0;
+ $var2 = 1;
+ $ptr = 2;
+ continue main;
+ }
+ if ($this.$minecartIsMoving) {
+ if ($this.$minecartSoundPitch < 1.0)
+ $this.$minecartSoundPitch = $this.$minecartSoundPitch + 0.0024999999441206455;
+ if ($this.$minecartSoundPitch > 1.0)
+ $this.$minecartSoundPitch = 1.0;
+ $var10 = $this.$minecartSpeed;
+ var$12 = 0.0;
+ if ($var10 >= var$12)
+ var$12 = $var10 <= 4.0 ? $var10 : 4.0;
+ $var10 = var$12 / 4.0;
+ $this.$minecartRideSoundVolume = 0.0 + $var10 * 0.75;
+ $this.$minecartMoveSoundVolume = 0.0 + nms_MathHelper_clamp_float($var10 * 2.0, 0.0, 1.0) * 0.699999988079071;
+ } else if ($var4) {
+ $this.$minecartMoveSoundVolume = 0.0;
+ $this.$minecartSoundPitch = 0.0;
+ $this.$minecartRideSoundVolume = 0.0;
+ }
+ if (!$this.$silent) {
+ if ($this.$minecartSoundPitch !== $var6)
+ nms_SoundManager_setEntitySoundPitch($this.$theSoundManager, $this.$theMinecart, $this.$minecartSoundPitch);
+ if ($this.$minecartMoveSoundVolume !== $var5)
+ nms_SoundManager_setEntitySoundVolume($this.$theSoundManager, $this.$theMinecart, $this.$minecartMoveSoundVolume);
+ if ($this.$minecartRideSoundVolume !== $var7)
+ nms_SoundManager_setEntitySoundVolume($this.$theSoundManager, $this.$thePlayer3, $this.$minecartRideSoundVolume);
+ }
+ if (!($this.$minecartMoveSoundVolume <= 0.0 && $this.$minecartRideSoundVolume <= 0.0)) {
+ nms_SoundManager_updateSoundLocation($this.$theSoundManager, $this.$theMinecart);
+ if ($this.$playerSPRidingMinecart)
+ nms_SoundManager_updateSoundLocation0($this.$theSoundManager, $this.$thePlayer3, $this.$theMinecart);
+ } else {
+ if (nms_SoundManager_isEntitySoundPlaying($this.$theSoundManager, $this.$theMinecart))
+ nms_SoundManager_stopEntitySound($this.$theSoundManager, $this.$theMinecart);
+ if ($this.$playerSPRidingMinecart && nms_SoundManager_isEntitySoundPlaying($this.$theSoundManager, $this.$thePlayer3))
+ nms_SoundManager_stopEntitySound($this.$theSoundManager, $this.$thePlayer3);
+ }
+ return;
+ case 1:
+ nms_SoundManager_playEntitySound(var$8, var$7, var$10, $var10, var$12, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$silent = 0;
+ if ($this.$playerSPRidingMinecart && !nms_SoundManager_isEntitySoundPlaying($this.$theSoundManager, $this.$thePlayer3) && $this.$minecartRideSoundVolume > 0.0) {
+ var$8 = $this.$theSoundManager;
+ var$7 = $rt_s(2882);
+ var$10 = $this.$thePlayer3;
+ var$12 = $this.$minecartRideSoundVolume;
+ $var10 = 1.0;
+ $var2 = 1;
+ $ptr = 2;
+ continue main;
+ }
+ if ($this.$minecartIsMoving) {
+ if ($this.$minecartSoundPitch < 1.0)
+ $this.$minecartSoundPitch = $this.$minecartSoundPitch + 0.0024999999441206455;
+ if ($this.$minecartSoundPitch > 1.0)
+ $this.$minecartSoundPitch = 1.0;
+ $var10 = $this.$minecartSpeed;
+ var$12 = 0.0;
+ if ($var10 >= var$12)
+ var$12 = $var10 <= 4.0 ? $var10 : 4.0;
+ $var10 = var$12 / 4.0;
+ $this.$minecartRideSoundVolume = 0.0 + $var10 * 0.75;
+ $this.$minecartMoveSoundVolume = 0.0 + nms_MathHelper_clamp_float($var10 * 2.0, 0.0, 1.0) * 0.699999988079071;
+ } else if ($var4) {
+ $this.$minecartMoveSoundVolume = 0.0;
+ $this.$minecartSoundPitch = 0.0;
+ $this.$minecartRideSoundVolume = 0.0;
+ }
+ if (!$this.$silent) {
+ if ($this.$minecartSoundPitch !== $var6)
+ nms_SoundManager_setEntitySoundPitch($this.$theSoundManager, $this.$theMinecart, $this.$minecartSoundPitch);
+ if ($this.$minecartMoveSoundVolume !== $var5)
+ nms_SoundManager_setEntitySoundVolume($this.$theSoundManager, $this.$theMinecart, $this.$minecartMoveSoundVolume);
+ if ($this.$minecartRideSoundVolume !== $var7)
+ nms_SoundManager_setEntitySoundVolume($this.$theSoundManager, $this.$thePlayer3, $this.$minecartRideSoundVolume);
+ }
+ if (!($this.$minecartMoveSoundVolume <= 0.0 && $this.$minecartRideSoundVolume <= 0.0)) {
+ nms_SoundManager_updateSoundLocation($this.$theSoundManager, $this.$theMinecart);
+ if ($this.$playerSPRidingMinecart)
+ nms_SoundManager_updateSoundLocation0($this.$theSoundManager, $this.$thePlayer3, $this.$theMinecart);
+ } else {
+ if (nms_SoundManager_isEntitySoundPlaying($this.$theSoundManager, $this.$theMinecart))
+ nms_SoundManager_stopEntitySound($this.$theSoundManager, $this.$theMinecart);
+ if ($this.$playerSPRidingMinecart && nms_SoundManager_isEntitySoundPlaying($this.$theSoundManager, $this.$thePlayer3))
+ nms_SoundManager_stopEntitySound($this.$theSoundManager, $this.$thePlayer3);
+ }
+ return;
+ case 2:
+ nms_SoundManager_playEntitySound(var$8, var$7, var$10, var$12, $var10, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$silent = 0;
+ if ($this.$minecartIsMoving) {
+ if ($this.$minecartSoundPitch < 1.0)
+ $this.$minecartSoundPitch = $this.$minecartSoundPitch + 0.0024999999441206455;
+ if ($this.$minecartSoundPitch > 1.0)
+ $this.$minecartSoundPitch = 1.0;
+ $var10 = $this.$minecartSpeed;
+ var$12 = 0.0;
+ if ($var10 >= var$12)
+ var$12 = $var10 <= 4.0 ? $var10 : 4.0;
+ $var10 = var$12 / 4.0;
+ $this.$minecartRideSoundVolume = 0.0 + $var10 * 0.75;
+ $this.$minecartMoveSoundVolume = 0.0 + nms_MathHelper_clamp_float($var10 * 2.0, 0.0, 1.0) * 0.699999988079071;
+ } else if ($var4) {
+ $this.$minecartMoveSoundVolume = 0.0;
+ $this.$minecartSoundPitch = 0.0;
+ $this.$minecartRideSoundVolume = 0.0;
+ }
+ if (!$this.$silent) {
+ if ($this.$minecartSoundPitch !== $var6)
+ nms_SoundManager_setEntitySoundPitch($this.$theSoundManager, $this.$theMinecart, $this.$minecartSoundPitch);
+ if ($this.$minecartMoveSoundVolume !== $var5)
+ nms_SoundManager_setEntitySoundVolume($this.$theSoundManager, $this.$theMinecart, $this.$minecartMoveSoundVolume);
+ if ($this.$minecartRideSoundVolume !== $var7)
+ nms_SoundManager_setEntitySoundVolume($this.$theSoundManager, $this.$thePlayer3, $this.$minecartRideSoundVolume);
+ }
+ if (!($this.$minecartMoveSoundVolume <= 0.0 && $this.$minecartRideSoundVolume <= 0.0)) {
+ nms_SoundManager_updateSoundLocation($this.$theSoundManager, $this.$theMinecart);
+ if ($this.$playerSPRidingMinecart)
+ nms_SoundManager_updateSoundLocation0($this.$theSoundManager, $this.$thePlayer3, $this.$theMinecart);
+ } else {
+ if (nms_SoundManager_isEntitySoundPlaying($this.$theSoundManager, $this.$theMinecart))
+ nms_SoundManager_stopEntitySound($this.$theSoundManager, $this.$theMinecart);
+ if ($this.$playerSPRidingMinecart && nms_SoundManager_isEntitySoundPlaying($this.$theSoundManager, $this.$thePlayer3))
+ nms_SoundManager_stopEntitySound($this.$theSoundManager, $this.$thePlayer3);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var2, $var3, $var4, $var5, $var6, $var7, var$7, var$8, var$9, var$10, $var10, var$12, $ptr);
+}
+$java.nms_ShapelessRecipes = function() {
+ var a = this; jl_Object.call(a);
+ a.$recipeOutput0 = null;
+ a.$recipeItems0 = null;
+};
+$java.nms_ShapelessRecipes_matches = function($this, $par1InventoryCrafting, $par2World) {
+ var $var3, $var4, $var5, $var8$index, $var6, $var7, $var8$index_0, var$10, var$11, $var9;
+ $var3 = ju_ArrayList__init_3($this.$recipeItems0);
+ $var4 = 0;
+ a: while (true) {
+ if ($var4 >= 3)
+ return $var3.$size0 ? 0 : 1;
+ $var5 = 0;
+ while ($var5 < 3) {
+ if ($var5 >= 0 && $var5 < $par1InventoryCrafting.$inventoryWidth) {
+ $var8$index = $var5 + $rt_imul($var4, $par1InventoryCrafting.$inventoryWidth) | 0;
+ $var6 = $var8$index >= $par1InventoryCrafting.$stackList.data.length ? null : $par1InventoryCrafting.$stackList.data[$var8$index];
+ } else
+ $var6 = null;
+ if ($var6 !== null) {
+ $var7 = 0;
+ $var8$index_0 = 0;
+ var$10 = $var3.$modCount0;
+ var$11 = $var3.$size2();
+ b: {
+ c: {
+ while ($var8$index_0 >= var$11 ? 0 : 1) {
+ if (var$10 < $var3.$modCount0) {
+ $par1InventoryCrafting = new ju_ConcurrentModificationException;
+ $par1InventoryCrafting.$suppressionEnabled = 1;
+ $par1InventoryCrafting.$writableStackTrace = 1;
+ $rt_throw($par1InventoryCrafting);
+ }
+ $var8$index = $var8$index_0 + 1 | 0;
+ $var9 = $var3.$get4($var8$index_0);
+ if ($var6.$itemID0 == $var9.$itemID0) {
+ if ($var9.$itemDamage == 32767)
+ break c;
+ if ($var6.$itemDamage == $var9.$itemDamage)
+ break c;
+ }
+ $var8$index_0 = $var8$index;
+ }
+ break b;
+ }
+ $var7 = 1;
+ $var8$index = ju_AbstractList_indexOf($var3, $var9);
+ if ($var8$index >= 0)
+ ju_ArrayList_remove($var3, $var8$index);
+ }
+ if (!$var7)
+ break a;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ return 0;
+};
+$java.nms_ShapelessRecipes_getCraftingResult = function($this, $par1InventoryCrafting) {
+ var var$2, var$3, var$4, var$5;
+ $par1InventoryCrafting = $this.$recipeOutput0;
+ var$2 = new nms_ItemStack;
+ var$3 = $par1InventoryCrafting.$itemID0;
+ var$4 = $par1InventoryCrafting.$stackSize;
+ var$5 = $par1InventoryCrafting.$itemDamage;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = var$4;
+ var$2.$itemDamage = var$5;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ if ($par1InventoryCrafting.$stackTagCompound !== null)
+ var$2.$stackTagCompound = nms_NBTTagCompound_copy($par1InventoryCrafting.$stackTagCompound);
+ return var$2;
+};
+$java.nms_ShapelessRecipes_getRecipeSize = function($this) {
+ return $this.$recipeItems0.$size0;
+};
+function nms_EntityDamageSource() {
+ nms_DamageSource.call(this);
+ this.$damageSourceEntity = null;
+}
+$java.nms_EntityDamageSource_getEntity = function($this) {
+ return $this.$damageSourceEntity;
+};
+$java.nms_ContainerChest = function() {
+ var a = this; nms_Container.call(a);
+ a.$lowerChestInventory = null;
+ a.$numRows = 0;
+};
+$java.nms_ContainerChest__init_0 = function(var_0, var_1) {
+ var var_2 = new $java.nms_ContainerChest();
+ $java.nms_ContainerChest__init_(var_2, var_0, var_1);
+ return var_2;
+};
+$java.nms_ContainerChest__init_ = function($this, $par1IInventory, $par2IInventory) {
+ var $var3, $var4, $var5, var$6, $var5_0, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();$var5_0 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2IInventory = $thread.pop();$par1IInventory = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_Container__init_($this);
+ $this.$lowerChestInventory = $par2IInventory;
+ $this.$numRows = $par2IInventory.$getSizeInventory() / 9 | 0;
+ $ptr = 1;
+ case 1:
+ $par2IInventory.$openChest();
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var3 = ($this.$numRows - 4 | 0) * 18 | 0;
+ $var4 = 0;
+ while ($var4 < $this.$numRows) {
+ $var5 = 0;
+ while ($var5 < 9) {
+ var$6 = new $java.nms_Slot;
+ $var5_0 = $var5 + ($var4 * 9 | 0) | 0;
+ var$8 = 8 + ($var5 * 18 | 0) | 0;
+ var$9 = 18 + ($var4 * 18 | 0) | 0;
+ var$6.$inventory0 = $par2IInventory;
+ var$6.$slotIndex = $var5_0;
+ var$6.$xDisplayPosition = var$8;
+ var$6.$yDisplayPosition = var$9;
+ var$6.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, var$6);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var5 = $var5 + 1 | 0;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ $var5 = 0;
+ while ($var5 < 3) {
+ $var5_0 = 0;
+ while ($var5_0 < 9) {
+ $par2IInventory = new $java.nms_Slot;
+ var$8 = ($var5_0 + ($var5 * 9 | 0) | 0) + 9 | 0;
+ var$9 = 8 + ($var5_0 * 18 | 0) | 0;
+ $var4 = (103 + ($var5 * 18 | 0) | 0) + $var3 | 0;
+ $par2IInventory.$inventory0 = $par1IInventory;
+ $par2IInventory.$slotIndex = var$8;
+ $par2IInventory.$xDisplayPosition = var$9;
+ $par2IInventory.$yDisplayPosition = $var4;
+ $par2IInventory.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2IInventory);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var5_0 = $var5_0 + 1 | 0;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ $var4 = 0;
+ $var5 = 161 + $var3 | 0;
+ while ($var4 < 9) {
+ var$6 = new $java.nms_Slot;
+ $var3 = 8 + ($var4 * 18 | 0) | 0;
+ var$6.$inventory0 = $par1IInventory;
+ var$6.$slotIndex = $var4;
+ var$6.$xDisplayPosition = $var3;
+ var$6.$yDisplayPosition = $var5;
+ var$6.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, var$6);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var4 = $var4 + 1 | 0;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1IInventory, $par2IInventory, $var3, $var4, $var5, var$6, $var5_0, var$8, var$9, $ptr);
+};
+$java.nms_ContainerChest_canInteractWith = function($this, $par1EntityPlayer) {
+ return $this.$lowerChestInventory.$isUseableByPlayer($par1EntityPlayer);
+};
+$java.nms_ContainerChest_transferStackInSlot = function($this, $par1EntityPlayer, $par2) {
+ var $var3, $var4, $var5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = null;
+ $par1EntityPlayer = $this.$inventorySlots;
+ if ($par2 >= 0 && $par2 < $par1EntityPlayer.$size0) {
+ $var4 = $par1EntityPlayer.$array1.data[$par2];
+ if ($var4 !== null && $var4.$getHasStack()) {
+ $var5 = $var4.$getStack();
+ $var3 = new nms_ItemStack;
+ var$6 = $var5.$itemID0;
+ var$7 = $var5.$stackSize;
+ var$8 = $var5.$itemDamage;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$6;
+ $var3.$stackSize = var$7;
+ $var3.$itemDamage = var$8;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if ($var5.$stackTagCompound !== null)
+ $var3.$stackTagCompound = nms_NBTTagCompound_copy($var5.$stackTagCompound);
+ if ($par2 >= ($this.$numRows * 9 | 0)) {
+ var$6 = 0;
+ $par2 = $this.$numRows * 9 | 0;
+ var$7 = 0;
+ $ptr = 1;
+ continue main;
+ }
+ $par2 = $this.$numRows * 9 | 0;
+ var$7 = $this.$inventorySlots.$size0;
+ var$6 = 1;
+ $ptr = 2;
+ continue main;
+ }
+ return $var3;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ case 1:
+ $tmp = nms_Container_mergeItemStack($this, $var5, var$6, $par2, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ $par1EntityPlayer = null;
+ $ptr = 4;
+ continue main;
+ case 2:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$7, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ $par1EntityPlayer = null;
+ $ptr = 4;
+ continue main;
+ case 3:
+ $var4.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var3;
+ case 4:
+ $var4.$putStack($par1EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var3;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2, $var3, $var4, $var5, var$6, var$7, var$8, $ptr);
+};
+$java.nms_ContainerChest_onCraftGuiClosed = function($this, $par1EntityPlayer) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $par1EntityPlayer.$inventory;
+ if (var$2.$itemStack !== null) {
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par1EntityPlayer, var$2.$itemStack, 0);
+ var$2.$itemStack = null;
+ }
+ $par1EntityPlayer = $this.$lowerChestInventory;
+ $ptr = 1;
+ case 1:
+ $par1EntityPlayer.$closeChest();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, var$2, $ptr);
+};
+$java.nms_ContainerChest_getLowerChestInventory = function($this) {
+ return $this.$lowerChestInventory;
+};
+function nms_ContainerWorkbench() {
+ var a = this; nms_Container.call(a);
+ a.$craftMatrix1 = null;
+ a.$craftResult0 = null;
+ a.$worldObj10 = null;
+ a.$posX12 = 0;
+ a.$posY12 = 0;
+ a.$posZ9 = 0;
+}
+function nms_ContainerWorkbench__init_(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_ContainerWorkbench();
+ $java.nms_ContainerWorkbench__init_(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+$java.nms_ContainerWorkbench__init_ = function($this, $par1InventoryPlayer, $par2World, $par3, $par4, $par5) {
+ var var$6, var$7, $var6, $var7;
+ nms_Container__init_($this);
+ var$6 = new nms_InventoryCrafting;
+ var$6.$stackList = $rt_createArray(nms_ItemStack, 9);
+ var$6.$eventHandler = $this;
+ var$6.$inventoryWidth = 3;
+ $this.$craftMatrix1 = var$6;
+ var$6 = new nms_InventoryCraftResult;
+ var$6.$stackResult = $rt_createArray(nms_ItemStack, 1);
+ $this.$craftResult0 = var$6;
+ $this.$worldObj10 = $par2World;
+ $this.$posX12 = $par3;
+ $this.$posY12 = $par4;
+ $this.$posZ9 = $par5;
+ $par2World = new $java.nms_SlotCrafting;
+ var$6 = $par1InventoryPlayer.$player;
+ var$7 = $this.$craftMatrix1;
+ $par2World.$inventory0 = $this.$craftResult0;
+ $par2World.$slotIndex = 0;
+ $par2World.$xDisplayPosition = 124;
+ $par2World.$yDisplayPosition = 35;
+ $par2World.$thePlayer2 = var$6;
+ $par2World.$craftMatrix0 = var$7;
+ $par2World.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2World);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var6 = 0;
+ while ($var6 < 3) {
+ $var7 = 0;
+ while ($var7 < 3) {
+ $par2World = new $java.nms_Slot;
+ var$6 = $this.$craftMatrix1;
+ $par3 = $var7 + ($var6 * 3 | 0) | 0;
+ $par4 = 30 + ($var7 * 18 | 0) | 0;
+ $par5 = 17 + ($var6 * 18 | 0) | 0;
+ $par2World.$inventory0 = var$6;
+ $par2World.$slotIndex = $par3;
+ $par2World.$xDisplayPosition = $par4;
+ $par2World.$yDisplayPosition = $par5;
+ $par2World.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2World);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var7 = $var7 + 1 | 0;
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ $par3 = 0;
+ while ($par3 < 3) {
+ $var7 = 0;
+ while ($var7 < 9) {
+ $par2World = new $java.nms_Slot;
+ $par4 = ($var7 + ($par3 * 9 | 0) | 0) + 9 | 0;
+ $par5 = 8 + ($var7 * 18 | 0) | 0;
+ $var6 = 84 + ($par3 * 18 | 0) | 0;
+ $par2World.$inventory0 = $par1InventoryPlayer;
+ $par2World.$slotIndex = $par4;
+ $par2World.$xDisplayPosition = $par5;
+ $par2World.$yDisplayPosition = $var6;
+ $par2World.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2World);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var7 = $var7 + 1 | 0;
+ }
+ $par3 = $par3 + 1 | 0;
+ }
+ $par3 = 0;
+ while ($par3 < 9) {
+ $par2World = new $java.nms_Slot;
+ $par4 = 8 + ($par3 * 18 | 0) | 0;
+ $par2World.$inventory0 = $par1InventoryPlayer;
+ $par2World.$slotIndex = $par3;
+ $par2World.$xDisplayPosition = $par4;
+ $par2World.$yDisplayPosition = 142;
+ $par2World.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2World);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $par3 = $par3 + 1 | 0;
+ }
+ $par1InventoryPlayer = $this.$craftResult0;
+ nms_CraftingManager_$callClinit();
+ $par2World = nms_CraftingManager_findMatchingRecipe(nms_CraftingManager_instance, $this.$craftMatrix1, $this.$worldObj10);
+ $par1InventoryPlayer.$stackResult.data[0] = $par2World;
+};
+$java.nms_ContainerWorkbench_onCraftMatrixChanged = function($this, $par1IInventory) {
+ var var$2;
+ $par1IInventory = $this.$craftResult0;
+ nms_CraftingManager_$callClinit();
+ var$2 = nms_CraftingManager_findMatchingRecipe(nms_CraftingManager_instance, $this.$craftMatrix1, $this.$worldObj10);
+ $par1IInventory.$stackResult.data[0] = var$2;
+};
+$java.nms_ContainerWorkbench_onCraftGuiClosed = function($this, $par1EntityPlayer) {
+ var $var3, $var2, var$4;
+ $var3 = $par1EntityPlayer.$inventory;
+ if ($var3.$itemStack !== null) {
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par1EntityPlayer, $var3.$itemStack, 0);
+ $var3.$itemStack = null;
+ }
+ a: {
+ if (!$this.$worldObj10.$isRemote) {
+ $var2 = 0;
+ while (true) {
+ if ($var2 >= 9)
+ break a;
+ var$4 = $this.$craftMatrix1;
+ if (var$4.$stackList.data[$var2] === null)
+ $var3 = null;
+ else {
+ $var3 = var$4.$stackList.data[$var2];
+ var$4.$stackList.data[$var2] = null;
+ }
+ if ($var3 !== null)
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par1EntityPlayer, $var3, 0);
+ $var2 = $var2 + 1 | 0;
+ }
+ }
+ }
+};
+$java.nms_ContainerWorkbench_canInteractWith = function($this, $par1EntityPlayer) {
+ var var$2, var$3, var$4, var$5;
+ var$2 = nms_World_getBlockId($this.$worldObj10, $this.$posX12, $this.$posY12, $this.$posZ9);
+ nms_Block_$callClinit();
+ if (var$2 != nms_Block_workbench.$blockID)
+ var$2 = 0;
+ else {
+ var$3 = $this.$posX12 + 0.5;
+ var$4 = $this.$posY12 + 0.5;
+ var$5 = $this.$posZ9 + 0.5;
+ var$3 = $par1EntityPlayer.$posX - var$3;
+ var$4 = $par1EntityPlayer.$posY - var$4;
+ var$5 = $par1EntityPlayer.$posZ - var$5;
+ var$2 = var$3 * var$3 + var$4 * var$4 + var$5 * var$5 > 64.0 ? 0 : 1;
+ }
+ return var$2;
+};
+$java.nms_ContainerWorkbench_transferStackInSlot = function($this, $par1EntityPlayer, $par2) {
+ var $var3, $var4, $var5, var$6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = null;
+ $var4 = $this.$inventorySlots;
+ if ($par2 >= 0 && $par2 < $var4.$size0) {
+ $var4 = $var4.$array1.data[$par2];
+ if ($var4 !== null && $var4.$getHasStack()) {
+ $var5 = $var4.$getStack();
+ $var3 = new nms_ItemStack;
+ var$6 = $var5.$itemID0;
+ var$7 = $var5.$stackSize;
+ var$8 = $var5.$itemDamage;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$6;
+ $var3.$stackSize = var$7;
+ $var3.$itemDamage = var$8;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if ($var5.$stackTagCompound !== null)
+ $var3.$stackTagCompound = nms_NBTTagCompound_copy($var5.$stackTagCompound);
+ if (!$par2) {
+ $par2 = 10;
+ var$6 = 46;
+ var$7 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par2 >= 10 && $par2 < 37) {
+ $par2 = 37;
+ var$6 = 46;
+ var$7 = 0;
+ $ptr = 3;
+ continue main;
+ }
+ if ($par2 >= 37 && $par2 < 46) {
+ $par2 = 10;
+ var$6 = 37;
+ var$7 = 0;
+ $ptr = 4;
+ continue main;
+ }
+ $par2 = 10;
+ var$6 = 46;
+ var$7 = 0;
+ $ptr = 2;
+ continue main;
+ }
+ return $var3;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ case 1:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ $java.nms_Slot_onSlotChange($var4, $var5, $var3);
+ if ($var5.$stackSize) {
+ $ptr = 5;
+ continue main;
+ }
+ var$9 = null;
+ $ptr = 6;
+ continue main;
+ case 2:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 5;
+ continue main;
+ }
+ var$9 = null;
+ $ptr = 6;
+ continue main;
+ case 3:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 5;
+ continue main;
+ }
+ var$9 = null;
+ $ptr = 6;
+ continue main;
+ case 4:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 5;
+ continue main;
+ }
+ var$9 = null;
+ $ptr = 6;
+ continue main;
+ case 5:
+ $var4.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 7;
+ continue main;
+ case 6:
+ $var4.$putStack(var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 7;
+ case 7:
+ $var4.$onPickupFromSlot($par1EntityPlayer, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var3;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2, $var3, $var4, $var5, var$6, var$7, var$8, var$9, $ptr);
+};
+$java.nms_ContainerWorkbench_func_94530_a = function($this, $par1ItemStack, $par2Slot) {
+ return $par2Slot.$inventory0 === $this.$craftResult0 ? 0 : 1;
+};
+function nms_ContainerBeacon() {
+ var a = this; nms_Container.call(a);
+ a.$theBeacon = null;
+ a.$beaconSlot = null;
+ a.$field_82865_g = 0;
+ a.$field_82867_h = 0;
+ a.$field_82868_i = 0;
+}
+function nms_ContainerBeacon__init_(var_0, var_1) {
+ var var_2 = new nms_ContainerBeacon();
+ $java.nms_ContainerBeacon__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.nms_ContainerBeacon__init_ = function($this, $par1InventoryPlayer, $par2TileEntityBeacon) {
+ var var$3, $var5, $var6, var$6, var$7, var$8;
+ nms_Container__init_($this);
+ $this.$theBeacon = $par2TileEntityBeacon;
+ var$3 = new $java.nms_SlotBeacon;
+ var$3.$inventory0 = $par2TileEntityBeacon;
+ var$3.$slotIndex = 0;
+ var$3.$xDisplayPosition = 136;
+ var$3.$yDisplayPosition = 110;
+ var$3.$beacon0 = $this;
+ $this.$beaconSlot = var$3;
+ var$3.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, var$3);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var5 = 0;
+ while ($var5 < 3) {
+ $var6 = 0;
+ while ($var6 < 9) {
+ var$3 = new $java.nms_Slot;
+ var$6 = ($var6 + ($var5 * 9 | 0) | 0) + 9 | 0;
+ var$7 = 36 + ($var6 * 18 | 0) | 0;
+ var$8 = 137 + ($var5 * 18 | 0) | 0;
+ var$3.$inventory0 = $par1InventoryPlayer;
+ var$3.$slotIndex = var$6;
+ var$3.$xDisplayPosition = var$7;
+ var$3.$yDisplayPosition = var$8;
+ var$3.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, var$3);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var6 = $var6 + 1 | 0;
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ $var6 = 0;
+ while ($var6 < 9) {
+ var$3 = new $java.nms_Slot;
+ var$6 = 36 + ($var6 * 18 | 0) | 0;
+ var$3.$inventory0 = $par1InventoryPlayer;
+ var$3.$slotIndex = $var6;
+ var$3.$xDisplayPosition = var$6;
+ var$3.$yDisplayPosition = 195;
+ var$3.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, var$3);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var6 = $var6 + 1 | 0;
+ }
+ $this.$field_82865_g = $par2TileEntityBeacon.$levels;
+ $this.$field_82867_h = $par2TileEntityBeacon.$primaryEffect;
+ $this.$field_82868_i = $par2TileEntityBeacon.$secondaryEffect;
+};
+$java.nms_ContainerBeacon_addCraftingToCrafters = function($this, $par1ICrafting) {
+ var var$2;
+ if (ju_AbstractCollection_contains($this.$crafters, $par1ICrafting)) {
+ $par1ICrafting = new jl_IllegalArgumentException;
+ $par1ICrafting.$suppressionEnabled = 1;
+ $par1ICrafting.$writableStackTrace = 1;
+ $par1ICrafting.$message = $rt_s(1712);
+ $rt_throw($par1ICrafting);
+ }
+ ju_ArrayList_add($this.$crafters, $par1ICrafting);
+ nms_Container_getInventory($this);
+ var$2 = $this.$inventorySlots;
+ if (0 >= var$2.$size0) {
+ $par1ICrafting = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($par1ICrafting);
+ $rt_throw($par1ICrafting);
+ }
+ $java.nms_GuiRepair_sendSlotContents($par1ICrafting, $this, 0, var$2.$array1.data[0].$getStack());
+ nms_Container_detectAndSendChanges($this);
+};
+$java.nms_ContainerBeacon_detectAndSendChanges = function($this) {
+ nms_Container_detectAndSendChanges($this);
+};
+$java.nms_ContainerBeacon_updateProgressBar = function($this, $par1, $par2) {
+ if (!$par1)
+ $this.$theBeacon.$levels = $par2;
+ if ($par1 == 1)
+ $java.nms_TileEntityBeacon_setPrimaryEffect($this.$theBeacon, $par2);
+ if ($par1 == 2)
+ $java.nms_TileEntityBeacon_setSecondaryEffect($this.$theBeacon, $par2);
+};
+$java.nms_ContainerBeacon_canInteractWith = function($this, $par1EntityPlayer) {
+ return $java.nms_TileEntityBeacon_isUseableByPlayer($this.$theBeacon, $par1EntityPlayer);
+};
+$java.nms_ContainerBeacon_transferStackInSlot = function($this, $par1EntityPlayer, $par2) {
+ var $var3, var$4, $var4, $var5, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = null;
+ var$4 = $this.$inventorySlots;
+ if ($par2 >= 0 && $par2 < var$4.$size0) {
+ $var4 = var$4.$array1.data[$par2];
+ if ($var4 !== null && $var4.$getHasStack()) {
+ $var5 = $var4.$getStack();
+ $var3 = new nms_ItemStack;
+ var$7 = $var5.$itemID0;
+ var$8 = $var5.$stackSize;
+ var$9 = $var5.$itemDamage;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$7;
+ $var3.$stackSize = var$8;
+ $var3.$itemDamage = var$9;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if ($var5.$stackTagCompound !== null)
+ $var3.$stackTagCompound = nms_NBTTagCompound_copy($var5.$stackTagCompound);
+ if (!$par2) {
+ var$8 = 1;
+ $par2 = 37;
+ var$7 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ var$10 = $this.$beaconSlot;
+ var$7 = var$10.$inventory0.$getStackInSlot(var$10.$slotIndex) === null ? 0 : 1;
+ if (!var$7 && $java.nms_SlotBeacon_isItemValid($this.$beaconSlot, $var5) && $var5.$stackSize == 1) {
+ $par2 = 0;
+ var$7 = 1;
+ var$8 = 0;
+ $ptr = 6;
+ continue main;
+ }
+ if ($par2 >= 1 && $par2 < 28) {
+ var$7 = 28;
+ var$8 = 37;
+ $par2 = 0;
+ $ptr = 5;
+ continue main;
+ }
+ if ($par2 >= 28 && $par2 < 37) {
+ $par2 = 1;
+ var$7 = 28;
+ var$8 = 0;
+ $ptr = 8;
+ continue main;
+ }
+ $par2 = 1;
+ var$7 = 37;
+ var$8 = 0;
+ $ptr = 4;
+ continue main;
+ }
+ return $var3;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ case 1:
+ $tmp = nms_Container_mergeItemStack($this, $var5, var$8, $par2, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ $java.nms_Slot_onSlotChange($var4, $var5, $var3);
+ if ($var5.$stackSize) {
+ $ptr = 2;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 3;
+ continue main;
+ case 2:
+ $var4.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 7;
+ continue main;
+ case 3:
+ $var4.$putStack(var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 7;
+ continue main;
+ case 4:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 2;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 3;
+ continue main;
+ case 5:
+ $tmp = nms_Container_mergeItemStack($this, $var5, var$7, var$8, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 2;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 3;
+ continue main;
+ case 6:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 2;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 3;
+ continue main;
+ case 7:
+ $var4.$onPickupFromSlot($par1EntityPlayer, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var3;
+ case 8:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 2;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 3;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2, $var3, var$4, $var4, $var5, var$7, var$8, var$9, var$10, $ptr);
+};
+function nms_ContainerRepair() {
+ var a = this; nms_Container.call(a);
+ a.$outputSlot = null;
+ a.$inputSlots = null;
+ a.$theWorld1 = null;
+ a.$field_82861_i = 0;
+ a.$field_82858_j = 0;
+ a.$field_82859_k = 0;
+ a.$maximumCost = 0;
+ a.$stackSizeToBeUsedInRepair = 0;
+ a.$repairedItemName = null;
+ a.$thePlayer4 = null;
+}
+function nms_ContainerRepair__init_(var_0, var_1, var_2, var_3, var_4, var_5) {
+ var var_6 = new nms_ContainerRepair();
+ $java.nms_ContainerRepair__init_(var_6, var_0, var_1, var_2, var_3, var_4, var_5);
+ return var_6;
+}
+$java.nms_ContainerRepair__init_ = function($this, $par1InventoryPlayer, $par2World, $par3, $par4, $par5, $par6EntityPlayer) {
+ var var$7, var$8, $var7, $var8;
+ nms_Container__init_($this);
+ var$7 = new nms_InventoryCraftResult;
+ var$7.$stackResult = $rt_createArray(nms_ItemStack, 1);
+ $this.$outputSlot = var$7;
+ var$8 = new $java.nms_InventoryRepair;
+ var$8.$inventoryTitle = $rt_s(2883);
+ var$8.$field_94051_e = 1;
+ var$8.$slotsCount = 2;
+ var$8.$inventoryContents = $rt_createArray(nms_ItemStack, 2);
+ var$8.$theContainer = $this;
+ $this.$inputSlots = var$8;
+ $this.$maximumCost = 0;
+ $this.$stackSizeToBeUsedInRepair = 0;
+ $this.$theWorld1 = $par2World;
+ $this.$field_82861_i = $par3;
+ $this.$field_82858_j = $par4;
+ $this.$field_82859_k = $par5;
+ $this.$thePlayer4 = $par6EntityPlayer;
+ $par6EntityPlayer = new $java.nms_Slot;
+ $par6EntityPlayer.$inventory0 = $this.$inputSlots;
+ $par6EntityPlayer.$slotIndex = 0;
+ $par6EntityPlayer.$xDisplayPosition = 27;
+ $par6EntityPlayer.$yDisplayPosition = 47;
+ $par6EntityPlayer.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par6EntityPlayer);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $par6EntityPlayer = new $java.nms_Slot;
+ $par6EntityPlayer.$inventory0 = $this.$inputSlots;
+ $par6EntityPlayer.$slotIndex = 1;
+ $par6EntityPlayer.$xDisplayPosition = 76;
+ $par6EntityPlayer.$yDisplayPosition = 47;
+ $par6EntityPlayer.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par6EntityPlayer);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $par6EntityPlayer = new $java.nms_SlotRepair;
+ $par6EntityPlayer.$inventory0 = $this.$outputSlot;
+ $par6EntityPlayer.$slotIndex = 2;
+ $par6EntityPlayer.$xDisplayPosition = 134;
+ $par6EntityPlayer.$yDisplayPosition = 47;
+ $par6EntityPlayer.$anvil = $this;
+ $par6EntityPlayer.$theWorld2 = $par2World;
+ $par6EntityPlayer.$blockPosX = $par3;
+ $par6EntityPlayer.$blockPosY = $par4;
+ $par6EntityPlayer.$blockPosZ = $par5;
+ $par6EntityPlayer.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par6EntityPlayer);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var7 = 0;
+ while ($var7 < 3) {
+ $var8 = 0;
+ while ($var8 < 9) {
+ $par2World = new $java.nms_Slot;
+ $par3 = ($var8 + ($var7 * 9 | 0) | 0) + 9 | 0;
+ $par4 = 8 + ($var8 * 18 | 0) | 0;
+ $par5 = 84 + ($var7 * 18 | 0) | 0;
+ $par2World.$inventory0 = $par1InventoryPlayer;
+ $par2World.$slotIndex = $par3;
+ $par2World.$xDisplayPosition = $par4;
+ $par2World.$yDisplayPosition = $par5;
+ $par2World.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2World);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var8 = $var8 + 1 | 0;
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ $par3 = 0;
+ while ($par3 < 9) {
+ $par2World = new $java.nms_Slot;
+ $par4 = 8 + ($par3 * 18 | 0) | 0;
+ $par2World.$inventory0 = $par1InventoryPlayer;
+ $par2World.$slotIndex = $par3;
+ $par2World.$xDisplayPosition = $par4;
+ $par2World.$yDisplayPosition = 142;
+ $par2World.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2World);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $par3 = $par3 + 1 | 0;
+ }
+};
+$java.nms_ContainerRepair_onCraftMatrixChanged = function($this, $par1IInventory) {
+ nms_Container_detectAndSendChanges($this);
+ if ($par1IInventory === $this.$inputSlots)
+ $java.nms_ContainerRepair_updateRepairOutput($this);
+};
+$java.nms_ContainerRepair_updateRepairOutput = function($this) {
+ var $var1, $var2, $var4, $var5, $var6, $var7, $var8, $var19, $var13, $var9, $var10, $var11, $var12, $var20, $var21, $var22, $var14, $var10000, $var15, $var16, $var17, $var18, $var23, $var13_0, $var14_0;
+ $var1 = $java.nms_InventoryBasic_getStackInSlot($this.$inputSlots, 0);
+ $this.$maximumCost = 0;
+ $var2 = 0;
+ $var4 = 0;
+ if ($var1 === null) {
+ $java.nms_InventoryCraftResult_setInventorySlotContents($this.$outputSlot, 0, null);
+ $this.$maximumCost = 0;
+ } else {
+ $var5 = nms_ItemStack_copy($var1);
+ $var6 = $java.nms_InventoryBasic_getStackInSlot($this.$inputSlots, 1);
+ $var7 = $java.nms_EnchantmentHelper_getEnchantments($var5);
+ $var8 = 0;
+ $var19 = (0 + nms_ItemStack_getRepairCost($var1) | 0) + ($var6 !== null ? nms_ItemStack_getRepairCost($var6) : 0) | 0;
+ $this.$stackSizeToBeUsedInRepair = 0;
+ if ($var6 !== null) {
+ $var13 = $var6.$itemID0;
+ nms_Item_$callClinit();
+ $var8 = $var13 == nms_Item_enchantedBook.$itemID && nms_NBTTagList_tagCount(nms_ItemEnchantedBook_func_92110_g(nms_Item_enchantedBook, $var6)) > 0 ? 1 : 0;
+ if (nms_ItemStack_isItemStackDamageable($var5) && nms_Item_itemsList.data[$var5.$itemID0].$getIsRepairable($var1, $var6)) {
+ $var9 = jl_Math_min0(nms_ItemStack_getItemDamageForDisplay($var5), nms_ItemStack_getMaxDamage($var5) / 4 | 0);
+ if ($var9 <= 0) {
+ $java.nms_InventoryCraftResult_setInventorySlotContents($this.$outputSlot, 0, null);
+ $this.$maximumCost = 0;
+ return;
+ }
+ $var10 = 0;
+ while ($var9 > 0 && $var10 < $var6.$stackSize) {
+ nms_ItemStack_setItemDamage($var5, nms_ItemStack_getItemDamageForDisplay($var5) - $var9 | 0);
+ $var2 = $var2 + (jl_Math_max(1, $var9 / 100 | 0) + ju_HashMap_size($var7) | 0) | 0;
+ $var9 = jl_Math_min0(nms_ItemStack_getItemDamageForDisplay($var5), nms_ItemStack_getMaxDamage($var5) / 4 | 0);
+ $var10 = $var10 + 1 | 0;
+ }
+ $this.$stackSizeToBeUsedInRepair = $var10;
+ } else {
+ if (!$var8 && !($var5.$itemID0 == $var6.$itemID0 && nms_ItemStack_isItemStackDamageable($var5))) {
+ $java.nms_InventoryCraftResult_setInventorySlotContents($this.$outputSlot, 0, null);
+ $this.$maximumCost = 0;
+ return;
+ }
+ if (nms_ItemStack_isItemStackDamageable($var5) && !$var8) {
+ $var9 = nms_ItemStack_getMaxDamage($var1) - nms_ItemStack_getItemDamageForDisplay($var1) | 0;
+ $var11 = (nms_ItemStack_getMaxDamage($var6) - nms_ItemStack_getItemDamageForDisplay($var6) | 0) + ((nms_ItemStack_getMaxDamage($var5) * 12 | 0) / 100 | 0) | 0;
+ $var12 = $var9 + $var11 | 0;
+ $var13 = nms_ItemStack_getMaxDamage($var5) - $var12 | 0;
+ if ($var13 < 0)
+ $var13 = 0;
+ if ($var13 < nms_ItemStack_getItemDamage($var5)) {
+ nms_ItemStack_setItemDamage($var5, $var13);
+ $var2 = $var2 + jl_Math_max(1, $var11 / 100 | 0) | 0;
+ }
+ }
+ $var20 = $java.nms_EnchantmentHelper_getEnchantments($var6);
+ $var21 = ju_LinkedHashMap_keySet($var20).$iterator();
+ while ($var21.$hasNext()) {
+ $var11 = jl_Integer_intValue($var21.$next());
+ nms_Enchantment_$callClinit();
+ $var22 = nms_Enchantment_enchantmentsList.data[$var11];
+ $var13 = !ju_HashMap_containsKey($var7, jl_Integer_valueOf($var11)) ? 0 : jl_Integer_intValue(ju_LinkedHashMap_get($var7, jl_Integer_valueOf($var11)));
+ $var14 = jl_Integer_intValue(ju_LinkedHashMap_get($var20, jl_Integer_valueOf($var11)));
+ $var10000 = $var13 != $var14 ? jl_Math_max($var14, $var13) : $var14 + 1 | 0;
+ $var15 = $var10000 - $var13 | 0;
+ $var16 = $var22.$canApply($var1);
+ if (!(!$this.$thePlayer4.$capabilities.$isCreativeMode && $var1.$itemID0 != nms_Item_enchantedBook.$itemID))
+ $var16 = 1;
+ $var17 = ju_LinkedHashMap_keySet($var7).$iterator();
+ while ($var17.$hasNext()) {
+ $var18 = jl_Integer_intValue($var17.$next());
+ if ($var18 != $var11 && !$var22.$canApplyTogether(nms_Enchantment_enchantmentsList.data[$var18])) {
+ $var16 = 0;
+ $var2 = $var2 + $var15 | 0;
+ }
+ }
+ if ($var16) {
+ if ($var10000 > $var22.$getMaxLevel())
+ $var10000 = $var22.$getMaxLevel();
+ a: {
+ b: {
+ c: {
+ ju_LinkedHashMap_put($var7, jl_Integer_valueOf($var11), jl_Integer_valueOf($var10000));
+ $var23 = 0;
+ switch ($java.nms_Enchantment_getWeight($var22)) {
+ case 1:
+ break;
+ case 2:
+ $var23 = 4;
+ break b;
+ case 5:
+ $var23 = 2;
+ break a;
+ case 10:
+ $var23 = 1;
+ break a;
+ case 3:
+ case 4:
+ case 6:
+ case 7:
+ case 8:
+ case 9:
+ break c;
+ default:
+ break c;
+ }
+ $var23 = 8;
+ break a;
+ }
+ }
+ }
+ if ($var8)
+ $var23 = jl_Math_max(1, $var23 / 2 | 0);
+ $var2 = $var2 + $rt_imul($var23, $var15) | 0;
+ }
+ }
+ }
+ }
+ if ($this.$repairedItemName !== null && jl_String_length($this.$repairedItemName) > 0 && !jl_String_equalsIgnoreCase($this.$repairedItemName, nms_StringTranslate_translateNamedKey(nms_EntityPlayer_getTranslator($this.$thePlayer4), nms_ItemStack_getItemName($var1))) && !jl_String_equals($this.$repairedItemName, nms_ItemStack_getDisplayName($var1))) {
+ $var4 = nms_ItemStack_isItemStackDamageable($var1) ? 7 : $var1.$stackSize * 5 | 0;
+ $var2 = $var2 + $var4 | 0;
+ if (nms_ItemStack_hasDisplayName($var1))
+ $var19 = $var19 + ($var4 / 2 | 0) | 0;
+ nms_ItemStack_setItemName($var5, $this.$repairedItemName);
+ }
+ $var9 = 0;
+ $var21 = ju_LinkedHashMap_keySet($var7).$iterator();
+ while ($var21.$hasNext()) {
+ d: {
+ e: {
+ f: {
+ $var11 = jl_Integer_intValue($var21.$next());
+ nms_Enchantment_$callClinit();
+ $var22 = nms_Enchantment_enchantmentsList.data[$var11];
+ $var13_0 = jl_Integer_intValue(ju_LinkedHashMap_get($var7, jl_Integer_valueOf($var11)));
+ $var14_0 = 0;
+ $var9 = $var9 + 1 | 0;
+ switch ($java.nms_Enchantment_getWeight($var22)) {
+ case 1:
+ break;
+ case 2:
+ $var14_0 = 4;
+ break e;
+ case 5:
+ $var14_0 = 2;
+ break d;
+ case 10:
+ $var14_0 = 1;
+ break d;
+ case 3:
+ case 4:
+ case 6:
+ case 7:
+ case 8:
+ case 9:
+ break f;
+ default:
+ break f;
+ }
+ $var14_0 = 8;
+ break d;
+ }
+ }
+ }
+ if ($var8)
+ $var14_0 = jl_Math_max(1, $var14_0 / 2 | 0);
+ $var19 = $var19 + ($var9 + $rt_imul($var13_0, $var14_0) | 0) | 0;
+ }
+ if ($var8)
+ $var19 = jl_Math_max(1, $var19 / 2 | 0);
+ $this.$maximumCost = $var19 + $var2 | 0;
+ if ($var2 <= 0)
+ $var5 = null;
+ if ($var4 == $var2 && $var4 > 0 && $this.$maximumCost >= 40) {
+ ji_PrintStream_println0(jl_System_out(), $rt_s(2884));
+ $this.$maximumCost = 39;
+ }
+ if ($this.$maximumCost >= 40 && !$this.$thePlayer4.$capabilities.$isCreativeMode)
+ $var5 = null;
+ if ($var5 !== null) {
+ $var10 = nms_ItemStack_getRepairCost($var5);
+ if ($var6 !== null && $var10 < nms_ItemStack_getRepairCost($var6))
+ $var10 = nms_ItemStack_getRepairCost($var6);
+ if (nms_ItemStack_hasDisplayName($var5))
+ $var10 = $var10 + (-9) | 0;
+ if ($var10 < 0)
+ $var10 = 0;
+ nms_ItemStack_setRepairCost($var5, $var10 + 2 | 0);
+ $java.nms_EnchantmentHelper_setEnchantments($var7, $var5);
+ }
+ $java.nms_InventoryCraftResult_setInventorySlotContents($this.$outputSlot, 0, $var5);
+ nms_Container_detectAndSendChanges($this);
+ }
+};
+$java.nms_ContainerRepair_addCraftingToCrafters = function($this, $par1ICrafting) {
+ var var$2;
+ if (ju_AbstractCollection_contains($this.$crafters, $par1ICrafting)) {
+ $par1ICrafting = new jl_IllegalArgumentException;
+ $par1ICrafting.$suppressionEnabled = 1;
+ $par1ICrafting.$writableStackTrace = 1;
+ $par1ICrafting.$message = $rt_s(1712);
+ $rt_throw($par1ICrafting);
+ }
+ ju_ArrayList_add($this.$crafters, $par1ICrafting);
+ nms_Container_getInventory($this);
+ var$2 = $this.$inventorySlots;
+ if (0 >= var$2.$size0) {
+ $par1ICrafting = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($par1ICrafting);
+ $rt_throw($par1ICrafting);
+ }
+ $java.nms_GuiRepair_sendSlotContents($par1ICrafting, $this, 0, var$2.$array1.data[0].$getStack());
+ nms_Container_detectAndSendChanges($this);
+};
+$java.nms_ContainerRepair_updateProgressBar = function($this, $par1, $par2) {
+ if (!$par1)
+ $this.$maximumCost = $par2;
+};
+$java.nms_ContainerRepair_onCraftGuiClosed = function($this, $par1EntityPlayer) {
+ var var$2, $var2, var$4, $var3;
+ var$2 = $par1EntityPlayer.$inventory;
+ if (var$2.$itemStack !== null) {
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par1EntityPlayer, var$2.$itemStack, 0);
+ var$2.$itemStack = null;
+ }
+ a: {
+ if (!$this.$theWorld1.$isRemote) {
+ $var2 = 0;
+ while (true) {
+ if ($var2 >= $this.$inputSlots.$slotsCount)
+ break a;
+ var$4 = $this.$inputSlots;
+ if (var$4.$inventoryContents.data[$var2] === null)
+ $var3 = null;
+ else {
+ $var3 = var$4.$inventoryContents.data[$var2];
+ var$4.$inventoryContents.data[$var2] = null;
+ }
+ if ($var3 !== null)
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par1EntityPlayer, $var3, 0);
+ $var2 = $var2 + 1 | 0;
+ }
+ }
+ }
+};
+$java.nms_ContainerRepair_canInteractWith = function($this, $par1EntityPlayer) {
+ var var$2, var$3, var$4, var$5;
+ var$2 = nms_World_getBlockId($this.$theWorld1, $this.$field_82861_i, $this.$field_82858_j, $this.$field_82859_k);
+ nms_Block_$callClinit();
+ if (var$2 != nms_Block_anvil.$blockID)
+ var$2 = 0;
+ else {
+ var$3 = $this.$field_82861_i + 0.5;
+ var$4 = $this.$field_82858_j + 0.5;
+ var$5 = $this.$field_82859_k + 0.5;
+ var$3 = $par1EntityPlayer.$posX - var$3;
+ var$4 = $par1EntityPlayer.$posY - var$4;
+ var$5 = $par1EntityPlayer.$posZ - var$5;
+ var$2 = var$3 * var$3 + var$4 * var$4 + var$5 * var$5 > 64.0 ? 0 : 1;
+ }
+ return var$2;
+};
+$java.nms_ContainerRepair_transferStackInSlot = function($this, $par1EntityPlayer, $par2) {
+ var $var3, $var4, $var5, var$6, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = null;
+ $var4 = $this.$inventorySlots;
+ if ($par2 >= 0 && $par2 < $var4.$size0) {
+ $var4 = $var4.$array1.data[$par2];
+ if ($var4 !== null && $var4.$getHasStack()) {
+ $var5 = $var4.$getStack();
+ $var3 = new nms_ItemStack;
+ var$6 = $var5.$itemID0;
+ var$7 = $var5.$stackSize;
+ var$8 = $var5.$itemDamage;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$6;
+ $var3.$stackSize = var$7;
+ $var3.$itemDamage = var$8;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if ($var5.$stackTagCompound !== null)
+ $var3.$stackTagCompound = nms_NBTTagCompound_copy($var5.$stackTagCompound);
+ if ($par2 == 2) {
+ $par2 = 3;
+ var$9 = 39;
+ var$6 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par2 && $par2 != 1) {
+ if ($par2 >= 3 && $par2 < 39) {
+ $par2 = 0;
+ var$9 = 2;
+ var$6 = 0;
+ $ptr = 5;
+ continue main;
+ }
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$10 = null;
+ $ptr = 4;
+ continue main;
+ }
+ var$6 = 3;
+ $par2 = 39;
+ var$9 = 0;
+ $ptr = 2;
+ continue main;
+ }
+ return $var3;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ case 1:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$9, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ $java.nms_Slot_onSlotChange($var4, $var5, $var3);
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$10 = null;
+ $ptr = 4;
+ continue main;
+ case 2:
+ $tmp = nms_Container_mergeItemStack($this, $var5, var$6, $par2, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$10 = null;
+ $ptr = 4;
+ continue main;
+ case 3:
+ $var4.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 6;
+ continue main;
+ case 4:
+ $var4.$putStack(var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 6;
+ continue main;
+ case 5:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$9, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$10 = null;
+ $ptr = 4;
+ continue main;
+ case 6:
+ $var4.$onPickupFromSlot($par1EntityPlayer, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var3;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2, $var3, $var4, $var5, var$6, var$7, var$8, var$9, var$10, $ptr);
+};
+$java.nms_ContainerRepair_updateItemName = function($this, $par1Str) {
+ $this.$repairedItemName = $par1Str;
+ $par1Str = $this.$inventorySlots;
+ if (2 >= $par1Str.$size0) {
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ if ($par1Str.$array1.data[2].$getHasStack()) {
+ $par1Str = $this.$inventorySlots;
+ if (2 >= $par1Str.$size0) {
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ nms_ItemStack_setItemName($par1Str.$array1.data[2].$getStack(), $this.$repairedItemName);
+ }
+ $java.nms_ContainerRepair_updateRepairOutput($this);
+};
+function nms_ContainerDispenser() {
+ nms_Container.call(this);
+ this.$tileEntityDispenser = null;
+}
+function nms_ContainerDispenser__init_(var_0, var_1) {
+ var var_2 = new nms_ContainerDispenser();
+ $java.nms_ContainerDispenser__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.nms_ContainerDispenser__init_ = function($this, $par1IInventory, $par2TileEntityDispenser) {
+ var $var3, $var4, var$5, var$6, var$7, $var4_0, var$9;
+ nms_Container__init_($this);
+ $this.$tileEntityDispenser = $par2TileEntityDispenser;
+ $var3 = 0;
+ while ($var3 < 3) {
+ $var4 = 0;
+ while ($var4 < 3) {
+ var$5 = new $java.nms_Slot;
+ var$6 = $var4 + ($var3 * 3 | 0) | 0;
+ var$7 = 62 + ($var4 * 18 | 0) | 0;
+ $var4_0 = 17 + ($var3 * 18 | 0) | 0;
+ var$5.$inventory0 = $par2TileEntityDispenser;
+ var$5.$slotIndex = var$6;
+ var$5.$xDisplayPosition = var$7;
+ var$5.$yDisplayPosition = $var4_0;
+ var$5.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, var$5);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var4 = $var4 + 1 | 0;
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ var$7 = 0;
+ while (var$7 < 3) {
+ $var4_0 = 0;
+ while ($var4_0 < 9) {
+ $par2TileEntityDispenser = new $java.nms_Slot;
+ var$9 = ($var4_0 + (var$7 * 9 | 0) | 0) + 9 | 0;
+ $var3 = 8 + ($var4_0 * 18 | 0) | 0;
+ var$6 = 84 + (var$7 * 18 | 0) | 0;
+ $par2TileEntityDispenser.$inventory0 = $par1IInventory;
+ $par2TileEntityDispenser.$slotIndex = var$9;
+ $par2TileEntityDispenser.$xDisplayPosition = $var3;
+ $par2TileEntityDispenser.$yDisplayPosition = var$6;
+ $par2TileEntityDispenser.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2TileEntityDispenser);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var4_0 = $var4_0 + 1 | 0;
+ }
+ var$7 = var$7 + 1 | 0;
+ }
+ $var4_0 = 0;
+ while ($var4_0 < 9) {
+ $par2TileEntityDispenser = new $java.nms_Slot;
+ var$6 = 8 + ($var4_0 * 18 | 0) | 0;
+ $par2TileEntityDispenser.$inventory0 = $par1IInventory;
+ $par2TileEntityDispenser.$slotIndex = $var4_0;
+ $par2TileEntityDispenser.$xDisplayPosition = var$6;
+ $par2TileEntityDispenser.$yDisplayPosition = 142;
+ $par2TileEntityDispenser.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2TileEntityDispenser);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var4_0 = $var4_0 + 1 | 0;
+ }
+};
+$java.nms_ContainerDispenser_canInteractWith = function($this, $par1EntityPlayer) {
+ return $java.nms_TileEntityDispenser_isUseableByPlayer($this.$tileEntityDispenser, $par1EntityPlayer);
+};
+$java.nms_ContainerDispenser_transferStackInSlot = function($this, $par1EntityPlayer, $par2) {
+ var $var3, $var4, $var5, var$6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = null;
+ $var4 = $this.$inventorySlots;
+ if ($par2 >= 0 && $par2 < $var4.$size0) {
+ $var4 = $var4.$array1.data[$par2];
+ if ($var4 !== null && $var4.$getHasStack()) {
+ $var5 = $var4.$getStack();
+ $var3 = new nms_ItemStack;
+ var$6 = $var5.$itemID0;
+ var$7 = $var5.$stackSize;
+ var$8 = $var5.$itemDamage;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$6;
+ $var3.$stackSize = var$7;
+ $var3.$itemDamage = var$8;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if ($var5.$stackTagCompound !== null)
+ $var3.$stackTagCompound = nms_NBTTagCompound_copy($var5.$stackTagCompound);
+ if ($par2 >= 9) {
+ $par2 = 0;
+ var$6 = 9;
+ var$7 = 0;
+ $ptr = 1;
+ continue main;
+ }
+ $par2 = 9;
+ var$6 = 45;
+ var$7 = 1;
+ $ptr = 2;
+ continue main;
+ }
+ return $var3;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ case 1:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$9 = null;
+ $ptr = 4;
+ continue main;
+ case 2:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$9 = null;
+ $ptr = 4;
+ continue main;
+ case 3:
+ $var4.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 5;
+ continue main;
+ case 4:
+ $var4.$putStack(var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 5;
+ case 5:
+ $var4.$onPickupFromSlot($par1EntityPlayer, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var3;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2, $var3, $var4, $var5, var$6, var$7, var$8, var$9, $ptr);
+};
+function nms_ContainerHopper() {
+ nms_Container.call(this);
+ this.$field_94538_a = null;
+}
+function nms_ContainerHopper__init_(var_0, var_1) {
+ var var_2 = new nms_ContainerHopper();
+ $java.nms_ContainerHopper__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.nms_ContainerHopper__init_ = function($this, $par1InventoryPlayer, $par2IInventory) {
+ var $var4, var$4, var$5, $var5, var$7, var$8, $var3;
+ nms_Container__init_($this);
+ $this.$field_94538_a = $par2IInventory;
+ $par2IInventory.$openChest();
+ $var4 = 0;
+ while ($var4 < $par2IInventory.$getSizeInventory()) {
+ var$4 = new $java.nms_Slot;
+ var$5 = 44 + ($var4 * 18 | 0) | 0;
+ var$4.$inventory0 = $par2IInventory;
+ var$4.$slotIndex = $var4;
+ var$4.$xDisplayPosition = var$5;
+ var$4.$yDisplayPosition = 20;
+ var$4.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, var$4);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var4 = $var4 + 1 | 0;
+ }
+ var$5 = 0;
+ while (var$5 < 3) {
+ $var5 = 0;
+ while ($var5 < 9) {
+ $par2IInventory = new $java.nms_Slot;
+ $var4 = ($var5 + (var$5 * 9 | 0) | 0) + 9 | 0;
+ var$7 = 8 + ($var5 * 18 | 0) | 0;
+ var$8 = (var$5 * 18 | 0) + 51 | 0;
+ $par2IInventory.$inventory0 = $par1InventoryPlayer;
+ $par2IInventory.$slotIndex = $var4;
+ $par2IInventory.$xDisplayPosition = var$7;
+ $par2IInventory.$yDisplayPosition = var$8;
+ $par2IInventory.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2IInventory);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var5 = $var5 + 1 | 0;
+ }
+ var$5 = var$5 + 1 | 0;
+ }
+ $var3 = 0;
+ while ($var3 < 9) {
+ $par2IInventory = new $java.nms_Slot;
+ var$5 = 8 + ($var3 * 18 | 0) | 0;
+ $par2IInventory.$inventory0 = $par1InventoryPlayer;
+ $par2IInventory.$slotIndex = $var3;
+ $par2IInventory.$xDisplayPosition = var$5;
+ $par2IInventory.$yDisplayPosition = 109;
+ $par2IInventory.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2IInventory);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var3 = $var3 + 1 | 0;
+ }
+};
+$java.nms_ContainerHopper_canInteractWith = function($this, $par1EntityPlayer) {
+ return $this.$field_94538_a.$isUseableByPlayer($par1EntityPlayer);
+};
+$java.nms_ContainerHopper_transferStackInSlot = function($this, $par1EntityPlayer, $par2) {
+ var $var3, $var4, $var5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = null;
+ $par1EntityPlayer = $this.$inventorySlots;
+ if ($par2 >= 0 && $par2 < $par1EntityPlayer.$size0) {
+ $var4 = $par1EntityPlayer.$array1.data[$par2];
+ if ($var4 !== null && $var4.$getHasStack()) {
+ $var5 = $var4.$getStack();
+ $var3 = new nms_ItemStack;
+ var$6 = $var5.$itemID0;
+ var$7 = $var5.$stackSize;
+ var$8 = $var5.$itemDamage;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$6;
+ $var3.$stackSize = var$7;
+ $var3.$itemDamage = var$8;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if ($var5.$stackTagCompound !== null)
+ $var3.$stackTagCompound = nms_NBTTagCompound_copy($var5.$stackTagCompound);
+ if ($par2 >= $this.$field_94538_a.$getSizeInventory()) {
+ $par2 = 0;
+ var$7 = $this.$field_94538_a.$getSizeInventory();
+ var$6 = 0;
+ $ptr = 1;
+ continue main;
+ }
+ $par2 = $this.$field_94538_a.$getSizeInventory();
+ var$7 = $this.$inventorySlots.$size0;
+ var$6 = 1;
+ $ptr = 2;
+ continue main;
+ }
+ return $var3;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ case 1:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$7, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ $par1EntityPlayer = null;
+ $ptr = 4;
+ continue main;
+ case 2:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$7, var$6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ $par1EntityPlayer = null;
+ $ptr = 4;
+ continue main;
+ case 3:
+ $var4.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var3;
+ case 4:
+ $var4.$putStack($par1EntityPlayer);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var3;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2, $var3, $var4, $var5, var$6, var$7, var$8, $ptr);
+};
+$java.nms_ContainerHopper_onCraftGuiClosed = function($this, $par1EntityPlayer) {
+ var var$2;
+ var$2 = $par1EntityPlayer.$inventory;
+ if (var$2.$itemStack !== null) {
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par1EntityPlayer, var$2.$itemStack, 0);
+ var$2.$itemStack = null;
+ }
+ $this.$field_94538_a.$closeChest();
+};
+$java.nms_ContainerMerchant = function() {
+ var a = this; nms_Container.call(a);
+ a.$theMerchant0 = null;
+ a.$merchantInventory = null;
+ a.$theWorld3 = null;
+};
+$java.nms_ContainerMerchant__init_ = function(var_0, var_1, var_2) {
+ var var_3 = new $java.nms_ContainerMerchant();
+ $java.nms_ContainerMerchant__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+};
+$java.nms_ContainerMerchant__init_0 = function($this, $par1InventoryPlayer, $par2IMerchant, $par3World) {
+ var var$4, var$5, $var4, $var5, var$8, var$9, var$10;
+ nms_Container__init_($this);
+ $this.$theMerchant0 = $par2IMerchant;
+ $this.$theWorld3 = $par3World;
+ $par3World = new $java.nms_InventoryMerchant;
+ var$4 = $par1InventoryPlayer.$player;
+ $par3World.$theInventory = $rt_createArray(nms_ItemStack, 3);
+ $par3World.$thePlayer0 = var$4;
+ $par3World.$theMerchant = $par2IMerchant;
+ $this.$merchantInventory = $par3World;
+ $par3World = new $java.nms_Slot;
+ $par3World.$inventory0 = $this.$merchantInventory;
+ $par3World.$slotIndex = 0;
+ $par3World.$xDisplayPosition = 36;
+ $par3World.$yDisplayPosition = 53;
+ $par3World.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par3World);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $par3World = new $java.nms_Slot;
+ $par3World.$inventory0 = $this.$merchantInventory;
+ $par3World.$slotIndex = 1;
+ $par3World.$xDisplayPosition = 62;
+ $par3World.$yDisplayPosition = 53;
+ $par3World.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par3World);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $par3World = new $java.nms_SlotMerchantResult;
+ var$4 = $par1InventoryPlayer.$player;
+ var$5 = $this.$merchantInventory;
+ $par3World.$inventory0 = var$5;
+ $par3World.$slotIndex = 2;
+ $par3World.$xDisplayPosition = 120;
+ $par3World.$yDisplayPosition = 53;
+ $par3World.$thePlayer5 = var$4;
+ $par3World.$theMerchant1 = $par2IMerchant;
+ $par3World.$theMerchantInventory0 = var$5;
+ $par3World.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par3World);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var4 = 0;
+ while ($var4 < 3) {
+ $var5 = 0;
+ while ($var5 < 9) {
+ $par2IMerchant = new $java.nms_Slot;
+ var$8 = ($var5 + ($var4 * 9 | 0) | 0) + 9 | 0;
+ var$9 = 8 + ($var5 * 18 | 0) | 0;
+ var$10 = 84 + ($var4 * 18 | 0) | 0;
+ $par2IMerchant.$inventory0 = $par1InventoryPlayer;
+ $par2IMerchant.$slotIndex = var$8;
+ $par2IMerchant.$xDisplayPosition = var$9;
+ $par2IMerchant.$yDisplayPosition = var$10;
+ $par2IMerchant.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2IMerchant);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var5 = $var5 + 1 | 0;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ $var4 = 0;
+ while ($var4 < 9) {
+ $par2IMerchant = new $java.nms_Slot;
+ $var5 = 8 + ($var4 * 18 | 0) | 0;
+ $par2IMerchant.$inventory0 = $par1InventoryPlayer;
+ $par2IMerchant.$slotIndex = $var4;
+ $par2IMerchant.$xDisplayPosition = $var5;
+ $par2IMerchant.$yDisplayPosition = 142;
+ $par2IMerchant.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2IMerchant);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var4 = $var4 + 1 | 0;
+ }
+};
+$java.nms_ContainerMerchant_addCraftingToCrafters = function($this, $par1ICrafting) {
+ var var$2;
+ if (ju_AbstractCollection_contains($this.$crafters, $par1ICrafting)) {
+ $par1ICrafting = new jl_IllegalArgumentException;
+ $par1ICrafting.$suppressionEnabled = 1;
+ $par1ICrafting.$writableStackTrace = 1;
+ $par1ICrafting.$message = $rt_s(1712);
+ $rt_throw($par1ICrafting);
+ }
+ ju_ArrayList_add($this.$crafters, $par1ICrafting);
+ nms_Container_getInventory($this);
+ var$2 = $this.$inventorySlots;
+ if (0 >= var$2.$size0) {
+ $par1ICrafting = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($par1ICrafting);
+ $rt_throw($par1ICrafting);
+ }
+ $java.nms_GuiRepair_sendSlotContents($par1ICrafting, $this, 0, var$2.$array1.data[0].$getStack());
+ nms_Container_detectAndSendChanges($this);
+};
+$java.nms_ContainerMerchant_detectAndSendChanges = function($this) {
+ nms_Container_detectAndSendChanges($this);
+};
+$java.nms_ContainerMerchant_setCurrentRecipeIndex = function($this, $par1) {
+ var var$2;
+ var$2 = $this.$merchantInventory;
+ var$2.$currentRecipeIndex0 = $par1;
+ $java.nms_InventoryMerchant_resetRecipeAndSlots(var$2);
+};
+$java.nms_ContainerMerchant_updateProgressBar = function($this, $par1, $par2) {
+ return;
+};
+$java.nms_ContainerMerchant_canInteractWith = function($this, $par1EntityPlayer) {
+ return $this.$theMerchant0.$getCustomer() !== $par1EntityPlayer ? 0 : 1;
+};
+$java.nms_ContainerMerchant_transferStackInSlot = function($this, $par1EntityPlayer, $par2) {
+ var $var3, $var4, $var5, var$6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = null;
+ $var4 = $this.$inventorySlots;
+ if ($par2 >= 0 && $par2 < $var4.$size0) {
+ $var4 = $var4.$array1.data[$par2];
+ if ($var4 !== null && $var4.$getHasStack()) {
+ $var5 = $var4.$getStack();
+ $var3 = new nms_ItemStack;
+ var$6 = $var5.$itemID0;
+ var$7 = $var5.$stackSize;
+ var$8 = $var5.$itemDamage;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$6;
+ $var3.$stackSize = var$7;
+ $var3.$itemDamage = var$8;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if ($var5.$stackTagCompound !== null)
+ $var3.$stackTagCompound = nms_NBTTagCompound_copy($var5.$stackTagCompound);
+ if ($par2 == 2) {
+ var$6 = 3;
+ $par2 = 39;
+ var$7 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par2 && $par2 != 1) {
+ if ($par2 >= 3 && $par2 < 30) {
+ $par2 = 30;
+ var$6 = 39;
+ var$7 = 0;
+ $ptr = 5;
+ continue main;
+ }
+ if ($par2 >= 30 && $par2 < 39) {
+ $par2 = 3;
+ var$6 = 30;
+ var$7 = 0;
+ $ptr = 7;
+ continue main;
+ }
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$9 = null;
+ $ptr = 4;
+ continue main;
+ }
+ $par2 = 3;
+ var$6 = 39;
+ var$7 = 0;
+ $ptr = 2;
+ continue main;
+ }
+ return $var3;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ case 1:
+ $tmp = nms_Container_mergeItemStack($this, $var5, var$6, $par2, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ $java.nms_Slot_onSlotChange($var4, $var5, $var3);
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$9 = null;
+ $ptr = 4;
+ continue main;
+ case 2:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$9 = null;
+ $ptr = 4;
+ continue main;
+ case 3:
+ $var4.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 6;
+ continue main;
+ case 4:
+ $var4.$putStack(var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 6;
+ continue main;
+ case 5:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$9 = null;
+ $ptr = 4;
+ continue main;
+ case 6:
+ $var4.$onPickupFromSlot($par1EntityPlayer, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var3;
+ case 7:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$9 = null;
+ $ptr = 4;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2, $var3, $var4, $var5, var$6, var$7, var$8, var$9, $ptr);
+};
+$java.nms_ContainerMerchant_onCraftGuiClosed = function($this, $par1EntityPlayer) {
+ var var$2, $var2;
+ var$2 = $par1EntityPlayer.$inventory;
+ if (var$2.$itemStack !== null) {
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par1EntityPlayer, var$2.$itemStack, 0);
+ var$2.$itemStack = null;
+ }
+ $this.$theMerchant0.$setCustomer(null);
+ var$2 = $par1EntityPlayer.$inventory;
+ if (var$2.$itemStack !== null) {
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par1EntityPlayer, var$2.$itemStack, 0);
+ var$2.$itemStack = null;
+ }
+ if (!$this.$theWorld3.$isRemote) {
+ var$2 = $this.$merchantInventory;
+ if (var$2.$theInventory.data[0] === null)
+ $var2 = null;
+ else {
+ $var2 = var$2.$theInventory.data[0];
+ var$2.$theInventory.data[0] = null;
+ }
+ if ($var2 !== null)
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par1EntityPlayer, $var2, 0);
+ var$2 = $this.$merchantInventory;
+ if (var$2.$theInventory.data[1] === null)
+ $var2 = null;
+ else {
+ $var2 = var$2.$theInventory.data[1];
+ var$2.$theInventory.data[1] = null;
+ }
+ if ($var2 !== null)
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par1EntityPlayer, $var2, 0);
+ }
+};
+function nms_ContainerBrewingStand() {
+ var a = this; nms_Container.call(a);
+ a.$tileBrewingStand = null;
+ a.$theSlot1 = null;
+ a.$brewTime0 = 0;
+}
+function nms_ContainerBrewingStand__init_(var_0, var_1) {
+ var var_2 = new nms_ContainerBrewingStand();
+ $java.nms_ContainerBrewingStand__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.nms_ContainerBrewingStand__init_ = function($this, $par1InventoryPlayer, $par2TileEntityBrewingStand) {
+ var var$3, var$4, $var3, $var4, var$7, var$8, var$9;
+ nms_Container__init_($this);
+ $this.$brewTime0 = 0;
+ $this.$tileBrewingStand = $par2TileEntityBrewingStand;
+ var$3 = new $java.nms_SlotBrewingStandPotion;
+ var$4 = $par1InventoryPlayer.$player;
+ var$3.$inventory0 = $par2TileEntityBrewingStand;
+ var$3.$slotIndex = 0;
+ var$3.$xDisplayPosition = 56;
+ var$3.$yDisplayPosition = 46;
+ var$3.$player0 = var$4;
+ var$3.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, var$3);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ var$3 = new $java.nms_SlotBrewingStandPotion;
+ var$4 = $par1InventoryPlayer.$player;
+ var$3.$inventory0 = $par2TileEntityBrewingStand;
+ var$3.$slotIndex = 1;
+ var$3.$xDisplayPosition = 79;
+ var$3.$yDisplayPosition = 53;
+ var$3.$player0 = var$4;
+ var$3.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, var$3);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ var$3 = new $java.nms_SlotBrewingStandPotion;
+ var$4 = $par1InventoryPlayer.$player;
+ var$3.$inventory0 = $par2TileEntityBrewingStand;
+ var$3.$slotIndex = 2;
+ var$3.$xDisplayPosition = 102;
+ var$3.$yDisplayPosition = 46;
+ var$3.$player0 = var$4;
+ var$3.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, var$3);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ var$3 = new $java.nms_SlotBrewingStandIngredient;
+ var$3.$inventory0 = $par2TileEntityBrewingStand;
+ var$3.$slotIndex = 3;
+ var$3.$xDisplayPosition = 79;
+ var$3.$yDisplayPosition = 17;
+ var$3.$brewingStand0 = $this;
+ var$3.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, var$3);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $this.$theSlot1 = var$3;
+ $var3 = 0;
+ while ($var3 < 3) {
+ $var4 = 0;
+ while ($var4 < 9) {
+ $par2TileEntityBrewingStand = new $java.nms_Slot;
+ var$7 = ($var4 + ($var3 * 9 | 0) | 0) + 9 | 0;
+ var$8 = 8 + ($var4 * 18 | 0) | 0;
+ var$9 = 84 + ($var3 * 18 | 0) | 0;
+ $par2TileEntityBrewingStand.$inventory0 = $par1InventoryPlayer;
+ $par2TileEntityBrewingStand.$slotIndex = var$7;
+ $par2TileEntityBrewingStand.$xDisplayPosition = var$8;
+ $par2TileEntityBrewingStand.$yDisplayPosition = var$9;
+ $par2TileEntityBrewingStand.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2TileEntityBrewingStand);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var4 = $var4 + 1 | 0;
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ $var3 = 0;
+ while ($var3 < 9) {
+ $par2TileEntityBrewingStand = new $java.nms_Slot;
+ $var4 = 8 + ($var3 * 18 | 0) | 0;
+ $par2TileEntityBrewingStand.$inventory0 = $par1InventoryPlayer;
+ $par2TileEntityBrewingStand.$slotIndex = $var3;
+ $par2TileEntityBrewingStand.$xDisplayPosition = $var4;
+ $par2TileEntityBrewingStand.$yDisplayPosition = 142;
+ $par2TileEntityBrewingStand.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2TileEntityBrewingStand);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var3 = $var3 + 1 | 0;
+ }
+};
+$java.nms_ContainerBrewingStand_addCraftingToCrafters = function($this, $par1ICrafting) {
+ var var$2;
+ if (ju_AbstractCollection_contains($this.$crafters, $par1ICrafting)) {
+ $par1ICrafting = new jl_IllegalArgumentException;
+ $par1ICrafting.$suppressionEnabled = 1;
+ $par1ICrafting.$writableStackTrace = 1;
+ $par1ICrafting.$message = $rt_s(1712);
+ $rt_throw($par1ICrafting);
+ }
+ ju_ArrayList_add($this.$crafters, $par1ICrafting);
+ nms_Container_getInventory($this);
+ var$2 = $this.$inventorySlots;
+ if (0 >= var$2.$size0) {
+ $par1ICrafting = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($par1ICrafting);
+ $rt_throw($par1ICrafting);
+ }
+ $java.nms_GuiRepair_sendSlotContents($par1ICrafting, $this, 0, var$2.$array1.data[0].$getStack());
+ $java.nms_ContainerBrewingStand_detectAndSendChanges($this);
+};
+$java.nms_ContainerBrewingStand_detectAndSendChanges = function($this) {
+ var $var1, $var2;
+ nms_Container_detectAndSendChanges($this);
+ $var1 = 0;
+ a: {
+ while ($var1 < $this.$crafters.$size0) {
+ $var2 = $this.$crafters;
+ if ($var1 < 0)
+ break a;
+ if ($var1 >= $var2.$size0)
+ break a;
+ $var2 = $var2.$array1.data[$var1];
+ if ($this.$brewTime0 != $this.$tileBrewingStand.$brewTime)
+ $var2.$sendProgressBarUpdate($this, 0, $this.$tileBrewingStand.$brewTime);
+ $var1 = $var1 + 1 | 0;
+ }
+ $this.$brewTime0 = $this.$tileBrewingStand.$brewTime;
+ return;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+};
+$java.nms_ContainerBrewingStand_updateProgressBar = function($this, $par1, $par2) {
+ if (!$par1)
+ $this.$tileBrewingStand.$brewTime = $par2;
+};
+$java.nms_ContainerBrewingStand_canInteractWith = function($this, $par1EntityPlayer) {
+ return $java.nms_TileEntityBrewingStand_isUseableByPlayer($this.$tileBrewingStand, $par1EntityPlayer);
+};
+$java.nms_ContainerBrewingStand_transferStackInSlot = function($this, $par1EntityPlayer, $par2) {
+ var $var3, var$4, $var4, $var5, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = null;
+ var$4 = $this.$inventorySlots;
+ if ($par2 >= 0 && $par2 < var$4.$size0) {
+ $var4 = var$4.$array1.data[$par2];
+ if ($var4 !== null && $var4.$getHasStack()) {
+ $var5 = $var4.$getStack();
+ $var3 = new nms_ItemStack;
+ var$7 = $var5.$itemID0;
+ var$8 = $var5.$stackSize;
+ var$9 = $var5.$itemDamage;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$7;
+ $var3.$stackSize = var$8;
+ $var3.$itemDamage = var$9;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if ($var5.$stackTagCompound !== null)
+ $var3.$stackTagCompound = nms_NBTTagCompound_copy($var5.$stackTagCompound);
+ if (!($par2 >= 0 && $par2 <= 2) && $par2 != 3) {
+ var$10 = $this.$theSlot1;
+ var$7 = var$10.$inventory0.$getStackInSlot(var$10.$slotIndex) === null ? 0 : 1;
+ if (!var$7 && $this.$theSlot1.$isItemValid($var5)) {
+ $par2 = 3;
+ var$7 = 4;
+ var$8 = 0;
+ $ptr = 5;
+ continue main;
+ }
+ if ($java.nms_SlotBrewingStandPotion_canHoldPotion($var3)) {
+ $par2 = 0;
+ var$7 = 3;
+ var$8 = 0;
+ $ptr = 4;
+ continue main;
+ }
+ if ($par2 >= 4 && $par2 < 31) {
+ $par2 = 31;
+ var$7 = 40;
+ var$8 = 0;
+ $ptr = 8;
+ continue main;
+ }
+ if ($par2 >= 31 && $par2 < 40) {
+ $par2 = 4;
+ var$7 = 31;
+ var$8 = 0;
+ $ptr = 9;
+ continue main;
+ }
+ $par2 = 4;
+ var$7 = 40;
+ var$8 = 0;
+ $ptr = 7;
+ continue main;
+ }
+ $par2 = 4;
+ var$7 = 40;
+ var$8 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ return $var3;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ case 1:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ $java.nms_Slot_onSlotChange($var4, $var5, $var3);
+ if ($var5.$stackSize) {
+ $ptr = 2;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 3;
+ continue main;
+ case 2:
+ $var4.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 6;
+ continue main;
+ case 3:
+ $var4.$putStack(var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 6;
+ continue main;
+ case 4:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 2;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 3;
+ continue main;
+ case 5:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 2;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 3;
+ continue main;
+ case 6:
+ $var4.$onPickupFromSlot($par1EntityPlayer, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var3;
+ case 7:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 2;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 3;
+ continue main;
+ case 8:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 2;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 3;
+ continue main;
+ case 9:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 2;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 3;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2, $var3, var$4, $var4, $var5, var$7, var$8, var$9, var$10, $ptr);
+};
+function nms_ContainerEnchantment() {
+ var a = this; nms_Container.call(a);
+ a.$tableInventory = null;
+ a.$worldPointer = null;
+ a.$posX13 = 0;
+ a.$posY13 = 0;
+ a.$posZ11 = 0;
+ a.$rand6 = null;
+ a.$nameSeed = Long_ZERO;
+ a.$enchantLevels = null;
+}
+function nms_ContainerEnchantment__init_(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_ContainerEnchantment();
+ $java.nms_ContainerEnchantment__init_(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+$java.nms_ContainerEnchantment__init_ = function($this, $par1InventoryPlayer, $par2World, $par3, $par4, $par5) {
+ var var$6, $var6, $var7;
+ nms_Container__init_($this);
+ var$6 = new $java.nms_SlotEnchantmentTable;
+ var$6.$inventoryTitle = $rt_s(2885);
+ var$6.$field_94051_e = 1;
+ var$6.$slotsCount = 1;
+ var$6.$inventoryContents = $rt_createArray(nms_ItemStack, 1);
+ var$6.$container = $this;
+ $this.$tableInventory = var$6;
+ $this.$rand6 = new ju_Random;
+ $this.$enchantLevels = $rt_createIntArray(3);
+ $this.$worldPointer = $par2World;
+ $this.$posX13 = $par3;
+ $this.$posY13 = $par4;
+ $this.$posZ11 = $par5;
+ $par2World = new $java.nms_SlotEnchantment;
+ $par2World.$inventory0 = $this.$tableInventory;
+ $par2World.$slotIndex = 0;
+ $par2World.$xDisplayPosition = 25;
+ $par2World.$yDisplayPosition = 47;
+ $par2World.$container0 = $this;
+ $par2World.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2World);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var6 = 0;
+ while ($var6 < 3) {
+ $var7 = 0;
+ while ($var7 < 9) {
+ $par2World = new $java.nms_Slot;
+ $par4 = ($var7 + ($var6 * 9 | 0) | 0) + 9 | 0;
+ $par5 = 8 + ($var7 * 18 | 0) | 0;
+ $par3 = 84 + ($var6 * 18 | 0) | 0;
+ $par2World.$inventory0 = $par1InventoryPlayer;
+ $par2World.$slotIndex = $par4;
+ $par2World.$xDisplayPosition = $par5;
+ $par2World.$yDisplayPosition = $par3;
+ $par2World.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2World);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var7 = $var7 + 1 | 0;
+ }
+ $var6 = $var6 + 1 | 0;
+ }
+ $par3 = 0;
+ while ($par3 < 9) {
+ $par2World = new $java.nms_Slot;
+ $par4 = 8 + ($par3 * 18 | 0) | 0;
+ $par2World.$inventory0 = $par1InventoryPlayer;
+ $par2World.$slotIndex = $par3;
+ $par2World.$xDisplayPosition = $par4;
+ $par2World.$yDisplayPosition = 142;
+ $par2World.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2World);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $par3 = $par3 + 1 | 0;
+ }
+};
+$java.nms_ContainerEnchantment_addCraftingToCrafters = function($this, $par1ICrafting) {
+ var var$2;
+ if (ju_AbstractCollection_contains($this.$crafters, $par1ICrafting)) {
+ $par1ICrafting = new jl_IllegalArgumentException;
+ $par1ICrafting.$suppressionEnabled = 1;
+ $par1ICrafting.$writableStackTrace = 1;
+ $par1ICrafting.$message = $rt_s(1712);
+ $rt_throw($par1ICrafting);
+ }
+ ju_ArrayList_add($this.$crafters, $par1ICrafting);
+ nms_Container_getInventory($this);
+ var$2 = $this.$inventorySlots;
+ if (0 >= var$2.$size0) {
+ $par1ICrafting = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($par1ICrafting);
+ $rt_throw($par1ICrafting);
+ }
+ $java.nms_GuiRepair_sendSlotContents($par1ICrafting, $this, 0, var$2.$array1.data[0].$getStack());
+ $java.nms_ContainerEnchantment_detectAndSendChanges($this);
+};
+$java.nms_ContainerEnchantment_detectAndSendChanges = function($this) {
+ var $var1, $var2;
+ nms_Container_detectAndSendChanges($this);
+ $var1 = 0;
+ a: {
+ while ($var1 < $this.$crafters.$size0) {
+ $var2 = $this.$crafters;
+ if ($var1 < 0)
+ break a;
+ if ($var1 >= $var2.$size0)
+ break a;
+ $var2 = $var2.$array1.data[$var1];
+ $var2.$sendProgressBarUpdate($this, 0, $this.$enchantLevels.data[0]);
+ $var2.$sendProgressBarUpdate($this, 1, $this.$enchantLevels.data[1]);
+ $var2.$sendProgressBarUpdate($this, 2, $this.$enchantLevels.data[2]);
+ $var1 = $var1 + 1 | 0;
+ }
+ return;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+};
+$java.nms_ContainerEnchantment_updateProgressBar = function($this, $par1, $par2) {
+ if ($par1 >= 0 && $par1 <= 2)
+ $this.$enchantLevels.data[$par1] = $par2;
+};
+$java.nms_ContainerEnchantment_onCraftMatrixChanged = function($this, $par1IInventory) {
+ var $var2, $var3, var$4, $var3_0, $var4, $var5, var$8, var$9, var$10, var$11;
+ a: {
+ if ($par1IInventory === $this.$tableInventory) {
+ b: {
+ $var2 = $par1IInventory.$inventoryContents.data[0];
+ if ($var2 !== null) {
+ nms_Item_$callClinit();
+ if (!nms_Item_itemsList.data[$var2.$itemID0].$isItemTool($var2))
+ $var3 = 0;
+ else {
+ c: {
+ if ($var2.$stackTagCompound !== null) {
+ var$4 = $var2.$stackTagCompound.$tagMap;
+ $var3_0 = jl_String_hashCode($rt_s(1573));
+ if (ju_HashMap_findNonNullKeyEntry(var$4, $rt_s(1573), $var3_0 & (var$4.$elementData.data.length - 1 | 0), $var3_0) === null ? 0 : 1) {
+ $var3 = 1;
+ break c;
+ }
+ }
+ $var3 = 0;
+ }
+ $var3 = $var3 ? 0 : 1;
+ }
+ if ($var3)
+ break b;
+ }
+ $var3_0 = 0;
+ while (true) {
+ if ($var3_0 >= 3)
+ break a;
+ $this.$enchantLevels.data[$var3_0] = 0;
+ $var3_0 = $var3_0 + 1 | 0;
+ }
+ }
+ $par1IInventory = $this.$rand6;
+ $this.$nameSeed = Long_or(Long_shl(Long_fromInt(ju_Random_next($par1IInventory, 32)), 32), Long_fromInt(ju_Random_next($par1IInventory, 32)));
+ if (!$this.$worldPointer.$isRemote) {
+ $var3 = 0;
+ $var4 = (-1);
+ while ($var4 <= 1) {
+ $var5 = (-1);
+ while ($var5 <= 1) {
+ if (!(!$var4 && !$var5) && (nms_World_getBlockId($this.$worldPointer, $this.$posX13 + $var5 | 0, $this.$posY13, $this.$posZ11 + $var4 | 0) ? 0 : 1) && (nms_World_getBlockId($this.$worldPointer, $this.$posX13 + $var5 | 0, $this.$posY13 + 1 | 0, $this.$posZ11 + $var4 | 0) ? 0 : 1)) {
+ $par1IInventory = $this.$worldPointer;
+ $var3_0 = $this.$posX13;
+ var$8 = $var5 * 2 | 0;
+ $var3_0 = $var3_0 + var$8 | 0;
+ var$9 = $this.$posY13;
+ var$10 = $this.$posZ11;
+ var$11 = $var4 * 2 | 0;
+ $var3_0 = nms_World_getBlockId($par1IInventory, $var3_0, var$9, var$10 + var$11 | 0);
+ nms_Block_$callClinit();
+ if ($var3_0 == nms_Block_bookShelf.$blockID)
+ $var3 = $var3 + 1 | 0;
+ if (nms_World_getBlockId($this.$worldPointer, $this.$posX13 + var$8 | 0, $this.$posY13 + 1 | 0, $this.$posZ11 + var$11 | 0) == nms_Block_bookShelf.$blockID)
+ $var3 = $var3 + 1 | 0;
+ if ($var5 && $var4) {
+ if (nms_World_getBlockId($this.$worldPointer, $this.$posX13 + var$8 | 0, $this.$posY13, $this.$posZ11 + $var4 | 0) == nms_Block_bookShelf.$blockID)
+ $var3 = $var3 + 1 | 0;
+ if (nms_World_getBlockId($this.$worldPointer, $this.$posX13 + var$8 | 0, $this.$posY13 + 1 | 0, $this.$posZ11 + $var4 | 0) == nms_Block_bookShelf.$blockID)
+ $var3 = $var3 + 1 | 0;
+ if (nms_World_getBlockId($this.$worldPointer, $this.$posX13 + $var5 | 0, $this.$posY13, $this.$posZ11 + var$11 | 0) == nms_Block_bookShelf.$blockID)
+ $var3 = $var3 + 1 | 0;
+ if (nms_World_getBlockId($this.$worldPointer, $this.$posX13 + $var5 | 0, $this.$posY13 + 1 | 0, $this.$posZ11 + var$11 | 0) == nms_Block_bookShelf.$blockID)
+ $var3 = $var3 + 1 | 0;
+ }
+ }
+ $var5 = $var5 + 1 | 0;
+ }
+ $var4 = $var4 + 1 | 0;
+ }
+ $var3_0 = 0;
+ while ($var3_0 < 3) {
+ $this.$enchantLevels.data[$var3_0] = $java.nms_EnchantmentHelper_calcItemStackEnchantability($this.$rand6, $var3_0, $var3, $var2);
+ $var3_0 = $var3_0 + 1 | 0;
+ }
+ $java.nms_ContainerEnchantment_detectAndSendChanges($this);
+ }
+ }
+ }
+};
+$java.nms_ContainerEnchantment_enchantItem = function($this, $par1EntityPlayer, $par2) {
+ var $var3, $var4$array, $var5, $var6, $var7, $var8;
+ a: {
+ $var3 = $this.$tableInventory.$inventoryContents.data[0];
+ if ($this.$enchantLevels.data[$par2] > 0 && $var3 !== null) {
+ if ($par1EntityPlayer.$experienceLevel >= $this.$enchantLevels.data[$par2])
+ break a;
+ if ($par1EntityPlayer.$capabilities.$isCreativeMode)
+ break a;
+ }
+ return 0;
+ }
+ b: {
+ if (!$this.$worldPointer.$isRemote) {
+ $var4$array = $rt_createArray(jl_Object, 10);
+ $var5 = $var3.$itemID0;
+ nms_Item_$callClinit();
+ $var5 = $var5 != nms_Item_book.$itemID ? 0 : 1;
+ nms_EntityPlayer_addExperienceLevel($par1EntityPlayer, -$this.$enchantLevels.data[$par2]);
+ if ($var5)
+ $var3.$itemID0 = nms_Item_enchantedBook.$itemID;
+ $var6 = !$var5 ? (-1) : Math.random() * 0.0 | 0;
+ $var7 = 0;
+ while (true) {
+ $par2 = $rt_compare($var7, 0);
+ if ($par2 >= 0)
+ break;
+ if ($var7 < 0)
+ break b;
+ if ($par2 >= 0)
+ break b;
+ $var8 = $var4$array.data[$var7];
+ if (!($var5 && $var7 != $var6)) {
+ if ($var5)
+ nms_ItemEnchantedBook_func_92115_a(nms_Item_enchantedBook, $var3, $var8);
+ else
+ nms_ItemStack_addEnchantment($var3, $var8.$enchantmentobj, $var8.$enchantmentLevel);
+ }
+ $var7 = $var7 + 1 | 0;
+ }
+ $java.nms_ContainerEnchantment_onCraftMatrixChanged($this, $this.$tableInventory);
+ }
+ return 1;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+};
+$java.nms_ContainerEnchantment_onCraftGuiClosed = function($this, $par1EntityPlayer) {
+ var var$2, $var2;
+ var$2 = $par1EntityPlayer.$inventory;
+ if (var$2.$itemStack !== null) {
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par1EntityPlayer, var$2.$itemStack, 0);
+ var$2.$itemStack = null;
+ }
+ if (!$this.$worldPointer.$isRemote) {
+ var$2 = $this.$tableInventory;
+ if (var$2.$inventoryContents.data[0] === null)
+ $var2 = null;
+ else {
+ $var2 = var$2.$inventoryContents.data[0];
+ var$2.$inventoryContents.data[0] = null;
+ }
+ if ($var2 !== null)
+ nms_EntityPlayer_dropPlayerItemWithRandomChoice($par1EntityPlayer, $var2, 0);
+ }
+};
+$java.nms_ContainerEnchantment_canInteractWith = function($this, $par1EntityPlayer) {
+ var var$2, var$3, var$4, var$5;
+ var$2 = nms_World_getBlockId($this.$worldPointer, $this.$posX13, $this.$posY13, $this.$posZ11);
+ nms_Block_$callClinit();
+ if (var$2 != nms_Block_enchantmentTable.$blockID)
+ var$2 = 0;
+ else {
+ var$3 = $this.$posX13 + 0.5;
+ var$4 = $this.$posY13 + 0.5;
+ var$5 = $this.$posZ11 + 0.5;
+ var$3 = $par1EntityPlayer.$posX - var$3;
+ var$4 = $par1EntityPlayer.$posY - var$4;
+ var$5 = $par1EntityPlayer.$posZ - var$5;
+ var$2 = var$3 * var$3 + var$4 * var$4 + var$5 * var$5 > 64.0 ? 0 : 1;
+ }
+ return var$2;
+};
+$java.nms_ContainerEnchantment_transferStackInSlot = function($this, $par1EntityPlayer, $par2) {
+ var $var3, var$4, $var4, $var5, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();var$4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = null;
+ var$4 = $this.$inventorySlots;
+ if ($par2 >= 0 && $par2 < var$4.$size0) {
+ $var4 = var$4.$array1.data[$par2];
+ if ($var4 !== null && $var4.$getHasStack()) {
+ $var5 = $var4.$getStack();
+ $var3 = new nms_ItemStack;
+ var$7 = $var5.$itemID0;
+ var$8 = $var5.$stackSize;
+ var$9 = $var5.$itemDamage;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$7;
+ $var3.$stackSize = var$8;
+ $var3.$itemDamage = var$9;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if ($var5.$stackTagCompound !== null)
+ $var3.$stackTagCompound = nms_NBTTagCompound_copy($var5.$stackTagCompound);
+ if (!$par2) {
+ $par2 = 1;
+ var$7 = 37;
+ var$8 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ var$4 = $this.$inventorySlots;
+ if (0 >= var$4.$size0) {
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ }
+ if (!var$4.$array1.data[0].$getHasStack()) {
+ var$4 = $this.$inventorySlots;
+ if (0 >= var$4.$size0) {
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ }
+ if (var$4.$array1.data[0].$isItemValid($var5)) {
+ $par2 = $var5.$stackTagCompound === null ? 0 : 1;
+ if ($par2 && $var5.$stackSize == 1) {
+ var$4 = $this.$inventorySlots;
+ if (0 >= var$4.$size0) {
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ }
+ var$4 = var$4.$array1.data[0];
+ var$10 = new nms_ItemStack;
+ $par2 = $var5.$itemID0;
+ var$7 = $var5.$stackSize;
+ var$8 = $var5.$itemDamage;
+ var$10.$stackSize = 0;
+ var$10.$itemFrame = null;
+ var$10.$itemID0 = $par2;
+ var$10.$stackSize = var$7;
+ var$10.$itemDamage = var$8;
+ if (var$10.$itemDamage < 0)
+ var$10.$itemDamage = 0;
+ if ($var5.$stackTagCompound !== null)
+ var$10.$stackTagCompound = nms_NBTTagCompound_copy($var5.$stackTagCompound);
+ $ptr = 6;
+ continue main;
+ }
+ if ($var5.$stackSize < 1) {
+ if ($var5.$stackSize) {
+ $ptr = 2;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 3;
+ continue main;
+ }
+ var$4 = $this.$inventorySlots;
+ if (0 >= var$4.$size0) {
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ }
+ var$4 = var$4.$array1.data[0];
+ var$10 = new nms_ItemStack;
+ var$7 = $var5.$itemID0;
+ var$9 = $var5.$itemDamage;
+ var$10.$stackSize = 0;
+ var$10.$itemFrame = null;
+ var$10.$itemID0 = var$7;
+ var$10.$stackSize = 1;
+ var$10.$itemDamage = var$9;
+ if (var$10.$itemDamage < 0)
+ var$10.$itemDamage = 0;
+ $ptr = 5;
+ continue main;
+ }
+ }
+ return null;
+ }
+ return $var3;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ case 1:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$7, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 2;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 3;
+ continue main;
+ case 2:
+ $var4.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 4;
+ continue main;
+ case 3:
+ $var4.$putStack(var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 4;
+ case 4:
+ $var4.$onPickupFromSlot($par1EntityPlayer, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var3;
+ case 5:
+ var$4.$putStack(var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var5.$stackSize = $var5.$stackSize - 1 | 0;
+ if ($var5.$stackSize) {
+ $ptr = 2;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 3;
+ continue main;
+ case 6:
+ var$4.$putStack(var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var5.$stackSize = 0;
+ if ($var5.$stackSize) {
+ $ptr = 2;
+ continue main;
+ }
+ var$4 = null;
+ $ptr = 3;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2, $var3, var$4, $var4, $var5, var$7, var$8, var$9, var$10, $ptr);
+};
+function nms_ContainerFurnace() {
+ var a = this; nms_Container.call(a);
+ a.$furnace = null;
+ a.$lastCookTime = 0;
+ a.$lastBurnTime = 0;
+ a.$lastItemBurnTime = 0;
+}
+function nms_ContainerFurnace__init_(var_0, var_1) {
+ var var_2 = new nms_ContainerFurnace();
+ $java.nms_ContainerFurnace__init_(var_2, var_0, var_1);
+ return var_2;
+}
+$java.nms_ContainerFurnace__init_ = function($this, $par1InventoryPlayer, $par2TileEntityFurnace) {
+ var var$3, var$4, $var3, $var4, var$7, var$8, var$9;
+ nms_Container__init_($this);
+ $this.$lastCookTime = 0;
+ $this.$lastBurnTime = 0;
+ $this.$lastItemBurnTime = 0;
+ $this.$furnace = $par2TileEntityFurnace;
+ var$3 = new $java.nms_Slot;
+ var$3.$inventory0 = $par2TileEntityFurnace;
+ var$3.$slotIndex = 0;
+ var$3.$xDisplayPosition = 56;
+ var$3.$yDisplayPosition = 17;
+ var$3.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, var$3);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ var$3 = new $java.nms_Slot;
+ var$3.$inventory0 = $par2TileEntityFurnace;
+ var$3.$slotIndex = 1;
+ var$3.$xDisplayPosition = 56;
+ var$3.$yDisplayPosition = 53;
+ var$3.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, var$3);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ var$3 = new $java.nms_SlotFurnace;
+ var$4 = $par1InventoryPlayer.$player;
+ var$3.$inventory0 = $par2TileEntityFurnace;
+ var$3.$slotIndex = 2;
+ var$3.$xDisplayPosition = 116;
+ var$3.$yDisplayPosition = 35;
+ var$3.$thePlayer6 = var$4;
+ var$3.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, var$3);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var3 = 0;
+ while ($var3 < 3) {
+ $var4 = 0;
+ while ($var4 < 9) {
+ $par2TileEntityFurnace = new $java.nms_Slot;
+ var$7 = ($var4 + ($var3 * 9 | 0) | 0) + 9 | 0;
+ var$8 = 8 + ($var4 * 18 | 0) | 0;
+ var$9 = 84 + ($var3 * 18 | 0) | 0;
+ $par2TileEntityFurnace.$inventory0 = $par1InventoryPlayer;
+ $par2TileEntityFurnace.$slotIndex = var$7;
+ $par2TileEntityFurnace.$xDisplayPosition = var$8;
+ $par2TileEntityFurnace.$yDisplayPosition = var$9;
+ $par2TileEntityFurnace.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2TileEntityFurnace);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ $var4 = $var4 + 1 | 0;
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ var$9 = 0;
+ while (var$9 < 9) {
+ $par2TileEntityFurnace = new $java.nms_Slot;
+ $var3 = 8 + (var$9 * 18 | 0) | 0;
+ $par2TileEntityFurnace.$inventory0 = $par1InventoryPlayer;
+ $par2TileEntityFurnace.$slotIndex = var$9;
+ $par2TileEntityFurnace.$xDisplayPosition = $var3;
+ $par2TileEntityFurnace.$yDisplayPosition = 142;
+ $par2TileEntityFurnace.$slotNumber = $this.$inventorySlots.$size0;
+ ju_ArrayList_add($this.$inventorySlots, $par2TileEntityFurnace);
+ ju_ArrayList_add($this.$inventoryItemStacks, null);
+ var$9 = var$9 + 1 | 0;
+ }
+};
+$java.nms_ContainerFurnace_addCraftingToCrafters = function($this, $par1ICrafting) {
+ var var$2;
+ if (ju_AbstractCollection_contains($this.$crafters, $par1ICrafting)) {
+ $par1ICrafting = new jl_IllegalArgumentException;
+ $par1ICrafting.$suppressionEnabled = 1;
+ $par1ICrafting.$writableStackTrace = 1;
+ $par1ICrafting.$message = $rt_s(1712);
+ $rt_throw($par1ICrafting);
+ }
+ ju_ArrayList_add($this.$crafters, $par1ICrafting);
+ nms_Container_getInventory($this);
+ var$2 = $this.$inventorySlots;
+ if (0 >= var$2.$size0) {
+ $par1ICrafting = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($par1ICrafting);
+ $rt_throw($par1ICrafting);
+ }
+ $java.nms_GuiRepair_sendSlotContents($par1ICrafting, $this, 0, var$2.$array1.data[0].$getStack());
+ $java.nms_ContainerFurnace_detectAndSendChanges($this);
+};
+$java.nms_ContainerFurnace_detectAndSendChanges = function($this) {
+ var $var1, $var2;
+ nms_Container_detectAndSendChanges($this);
+ $var1 = 0;
+ a: {
+ while ($var1 < $this.$crafters.$size0) {
+ $var2 = $this.$crafters;
+ if ($var1 < 0)
+ break a;
+ if ($var1 >= $var2.$size0)
+ break a;
+ $var2 = $var2.$array1.data[$var1];
+ if ($this.$lastCookTime != $this.$furnace.$furnaceCookTime)
+ $var2.$sendProgressBarUpdate($this, 0, $this.$furnace.$furnaceCookTime);
+ if ($this.$lastBurnTime != $this.$furnace.$furnaceBurnTime)
+ $var2.$sendProgressBarUpdate($this, 1, $this.$furnace.$furnaceBurnTime);
+ if ($this.$lastItemBurnTime != $this.$furnace.$currentItemBurnTime)
+ $var2.$sendProgressBarUpdate($this, 2, $this.$furnace.$currentItemBurnTime);
+ $var1 = $var1 + 1 | 0;
+ }
+ $this.$lastCookTime = $this.$furnace.$furnaceCookTime;
+ $this.$lastBurnTime = $this.$furnace.$furnaceBurnTime;
+ $this.$lastItemBurnTime = $this.$furnace.$currentItemBurnTime;
+ return;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+};
+$java.nms_ContainerFurnace_updateProgressBar = function($this, $par1, $par2) {
+ if (!$par1)
+ $this.$furnace.$furnaceCookTime = $par2;
+ if ($par1 == 1)
+ $this.$furnace.$furnaceBurnTime = $par2;
+ if ($par1 == 2)
+ $this.$furnace.$currentItemBurnTime = $par2;
+};
+$java.nms_ContainerFurnace_canInteractWith = function($this, $par1EntityPlayer) {
+ return $java.nms_TileEntityFurnace_isUseableByPlayer($this.$furnace, $par1EntityPlayer);
+};
+$java.nms_ContainerFurnace_transferStackInSlot = function($this, $par1EntityPlayer, $par2) {
+ var $var3, $var4, $var5, var$6, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = null;
+ $var4 = $this.$inventorySlots;
+ if ($par2 >= 0 && $par2 < $var4.$size0) {
+ $var4 = $var4.$array1.data[$par2];
+ if ($var4 !== null && $var4.$getHasStack()) {
+ $var5 = $var4.$getStack();
+ $var3 = new nms_ItemStack;
+ var$6 = $var5.$itemID0;
+ var$7 = $var5.$stackSize;
+ var$8 = $var5.$itemDamage;
+ $var3.$stackSize = 0;
+ $var3.$itemFrame = null;
+ $var3.$itemID0 = var$6;
+ $var3.$stackSize = var$7;
+ $var3.$itemDamage = var$8;
+ if ($var3.$itemDamage < 0)
+ $var3.$itemDamage = 0;
+ if ($var5.$stackTagCompound !== null)
+ $var3.$stackTagCompound = nms_NBTTagCompound_copy($var5.$stackTagCompound);
+ if ($par2 == 2) {
+ $par2 = 3;
+ var$6 = 39;
+ var$7 = 1;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par2 != 1 && $par2) {
+ var$9 = $java.nms_FurnaceRecipes_smeltingBase;
+ nms_Item_$callClinit();
+ if ($java.nms_FurnaceRecipes_getSmeltingResult(var$9, nms_Item_itemsList.data[$var5.$itemID0].$itemID) !== null) {
+ $par2 = 0;
+ var$6 = 1;
+ var$7 = 0;
+ $ptr = 5;
+ continue main;
+ }
+ if ($java.nms_TileEntityFurnace_getItemBurnTime($var5) <= 0 ? 0 : 1) {
+ $par2 = 1;
+ var$6 = 2;
+ var$7 = 0;
+ $ptr = 7;
+ continue main;
+ }
+ if ($par2 >= 3 && $par2 < 30) {
+ var$6 = 30;
+ $par2 = 39;
+ var$7 = 0;
+ $ptr = 8;
+ continue main;
+ }
+ if ($par2 >= 30 && $par2 < 39) {
+ $par2 = 3;
+ var$6 = 30;
+ var$7 = 0;
+ $ptr = 9;
+ continue main;
+ }
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$10 = null;
+ $ptr = 4;
+ continue main;
+ }
+ $par2 = 3;
+ var$6 = 39;
+ var$7 = 0;
+ $ptr = 2;
+ continue main;
+ }
+ return $var3;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ $rt_throw($par1EntityPlayer);
+ case 1:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ $java.nms_Slot_onSlotChange($var4, $var5, $var3);
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$10 = null;
+ $ptr = 4;
+ continue main;
+ case 2:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$10 = null;
+ $ptr = 4;
+ continue main;
+ case 3:
+ $var4.$onSlotChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 6;
+ continue main;
+ case 4:
+ $var4.$putStack(var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($var5.$stackSize == $var3.$stackSize)
+ return null;
+ $ptr = 6;
+ continue main;
+ case 5:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$10 = null;
+ $ptr = 4;
+ continue main;
+ case 6:
+ $var4.$onPickupFromSlot($par1EntityPlayer, $var5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return $var3;
+ case 7:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$10 = null;
+ $ptr = 4;
+ continue main;
+ case 8:
+ $tmp = nms_Container_mergeItemStack($this, $var5, var$6, $par2, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$10 = null;
+ $ptr = 4;
+ continue main;
+ case 9:
+ $tmp = nms_Container_mergeItemStack($this, $var5, $par2, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par2 = $tmp;
+ if (!$par2)
+ return null;
+ if ($var5.$stackSize) {
+ $ptr = 3;
+ continue main;
+ }
+ var$10 = null;
+ $ptr = 4;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2, $var3, $var4, $var5, var$6, var$7, var$8, var$9, var$10, $ptr);
+};
+function nms_EntityDamageSourceIndirect() {
+ nms_EntityDamageSource.call(this);
+ this.$indirectEntity = null;
+}
+$java.nms_EntityDamageSourceIndirect_getSourceOfDamage = function($this) {
+ return $this.$damageSourceEntity;
+};
+$java.nms_EntityDamageSourceIndirect_getEntity = function($this) {
+ return $this.$indirectEntity;
+};
+$java.nms_SlotBeacon = function() {
+ $java.nms_Slot.call(this);
+ this.$beacon0 = null;
+};
+$java.nms_SlotBeacon_isItemValid = function($this, $par1ItemStack) {
+ var var$2;
+ if ($par1ItemStack === null)
+ var$2 = 0;
+ else {
+ var$2 = $par1ItemStack.$itemID0;
+ nms_Item_$callClinit();
+ var$2 = var$2 != nms_Item_emerald.$itemID && $par1ItemStack.$itemID0 != nms_Item_diamond.$itemID && $par1ItemStack.$itemID0 != nms_Item_ingotGold.$itemID && $par1ItemStack.$itemID0 != nms_Item_ingotIron.$itemID ? 0 : 1;
+ }
+ return var$2;
+};
+$java.nms_SlotBeacon_getSlotStackLimit = function($this) {
+ return 1;
+};
+$java.nms_InventoryRepair = function() {
+ $java.nms_InventoryBasic.call(this);
+ this.$theContainer = null;
+};
+$java.nms_InventoryRepair_onInventoryChanged = function($this) {
+ var var$1;
+ $java.nms_InventoryBasic_onInventoryChanged($this);
+ var$1 = $this.$theContainer;
+ nms_Container_detectAndSendChanges(var$1);
+ if ($this === var$1.$inputSlots)
+ $java.nms_ContainerRepair_updateRepairOutput(var$1);
+};
+$java.nms_SlotRepair = function() {
+ var a = this; $java.nms_Slot.call(a);
+ a.$theWorld2 = null;
+ a.$blockPosX = 0;
+ a.$blockPosY = 0;
+ a.$blockPosZ = 0;
+ a.$anvil = null;
+};
+$java.nms_SlotRepair_isItemValid = function($this, $par1ItemStack) {
+ return 0;
+};
+$java.nms_SlotRepair_canTakeStack = function($this, $par1EntityPlayer) {
+ return !(!$par1EntityPlayer.$capabilities.$isCreativeMode && $par1EntityPlayer.$experienceLevel < $this.$anvil.$maximumCost) && $this.$anvil.$maximumCost > 0 && ($this.$inventory0.$getStackInSlot($this.$slotIndex) === null ? 0 : 1) ? 1 : 0;
+};
+$java.nms_SlotRepair_onPickupFromSlot = function($this, $par1EntityPlayer, $par2ItemStack) {
+ var $var3, $var6, $var4, $var5, var$7, var$8, var$9, var$10, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var6 = $thread.pop();$var3 = $thread.pop();$par2ItemStack = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$par1EntityPlayer.$capabilities.$isCreativeMode)
+ nms_EntityPlayer_addExperienceLevel($par1EntityPlayer, -$this.$anvil.$maximumCost);
+ $var3 = $this.$anvil.$inputSlots;
+ $var6 = 0;
+ $par2ItemStack = null;
+ $ptr = 1;
+ case 1:
+ $java.nms_InventoryBasic_setInventorySlotContents($var3, $var6, $par2ItemStack);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$anvil.$stackSizeToBeUsedInRepair <= 0) {
+ $var3 = $this.$anvil.$inputSlots;
+ $var6 = 1;
+ $par2ItemStack = null;
+ $ptr = 2;
+ continue main;
+ }
+ $var3 = $this.$anvil.$inputSlots.$inventoryContents.data[1];
+ if ($var3 !== null && $var3.$stackSize > $this.$anvil.$stackSizeToBeUsedInRepair) {
+ $var3.$stackSize = $var3.$stackSize - $this.$anvil.$stackSizeToBeUsedInRepair | 0;
+ $par2ItemStack = $this.$anvil.$inputSlots;
+ $var6 = 1;
+ $ptr = 4;
+ continue main;
+ }
+ $var3 = $this.$anvil.$inputSlots;
+ $var6 = 1;
+ $par2ItemStack = null;
+ $ptr = 3;
+ continue main;
+ case 2:
+ $java.nms_InventoryBasic_setInventorySlotContents($var3, $var6, $par2ItemStack);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$anvil.$maximumCost = 0;
+ if (!$par1EntityPlayer.$capabilities.$isCreativeMode && !$this.$theWorld2.$isRemote) {
+ $var6 = nms_World_getBlockId($this.$theWorld2, $this.$blockPosX, $this.$blockPosY, $this.$blockPosZ);
+ nms_Block_$callClinit();
+ if ($var6 == nms_Block_anvil.$blockID && Math.random() < 0.11999999731779099) {
+ $var6 = nms_World_getBlockMetadata($this.$theWorld2, $this.$blockPosX, $this.$blockPosY, $this.$blockPosZ);
+ $var4 = $var6 & 3;
+ $var5 = ($var6 >> 2) + 1 | 0;
+ if ($var5 <= 2) {
+ $par1EntityPlayer = $this.$theWorld2;
+ var$7 = $this.$blockPosX;
+ var$8 = $this.$blockPosY;
+ var$9 = $this.$blockPosZ;
+ $var6 = $var4 | $var5 << 2;
+ $var4 = 2;
+ $ptr = 5;
+ continue main;
+ }
+ $par1EntityPlayer = $this.$theWorld2;
+ $var6 = $this.$blockPosX;
+ $var4 = $this.$blockPosY;
+ $var5 = $this.$blockPosZ;
+ var$7 = 0;
+ var$8 = 0;
+ var$9 = 3;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ if (!$this.$theWorld2.$isRemote) {
+ $par1EntityPlayer = $this.$theWorld2;
+ $var6 = 1021;
+ $var4 = $this.$blockPosX;
+ $var5 = $this.$blockPosY;
+ var$8 = $this.$blockPosZ;
+ var$7 = 0;
+ $par2ItemStack = null;
+ var$9 = 0;
+ if (var$9 < $par1EntityPlayer.$worldAccesses.$size0) {
+ $var3 = $par1EntityPlayer.$worldAccesses;
+ if (var$9 >= 0 && var$9 < $var3.$size0) {
+ $var3 = $var3.$array1.data[var$9];
+ $ptr = 7;
+ continue main;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1EntityPlayer);
+ $rt_throw($par1EntityPlayer);
+ }
+ }
+ return;
+ case 3:
+ $java.nms_InventoryBasic_setInventorySlotContents($var3, $var6, $par2ItemStack);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$anvil.$maximumCost = 0;
+ if (!$par1EntityPlayer.$capabilities.$isCreativeMode && !$this.$theWorld2.$isRemote) {
+ $var6 = nms_World_getBlockId($this.$theWorld2, $this.$blockPosX, $this.$blockPosY, $this.$blockPosZ);
+ nms_Block_$callClinit();
+ if ($var6 == nms_Block_anvil.$blockID && Math.random() < 0.11999999731779099) {
+ $var6 = nms_World_getBlockMetadata($this.$theWorld2, $this.$blockPosX, $this.$blockPosY, $this.$blockPosZ);
+ $var4 = $var6 & 3;
+ $var5 = ($var6 >> 2) + 1 | 0;
+ if ($var5 <= 2) {
+ $par1EntityPlayer = $this.$theWorld2;
+ var$7 = $this.$blockPosX;
+ var$8 = $this.$blockPosY;
+ var$9 = $this.$blockPosZ;
+ $var6 = $var4 | $var5 << 2;
+ $var4 = 2;
+ $ptr = 5;
+ continue main;
+ }
+ $par1EntityPlayer = $this.$theWorld2;
+ $var6 = $this.$blockPosX;
+ $var4 = $this.$blockPosY;
+ $var5 = $this.$blockPosZ;
+ var$7 = 0;
+ var$8 = 0;
+ var$9 = 3;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ if (!$this.$theWorld2.$isRemote) {
+ $par1EntityPlayer = $this.$theWorld2;
+ $var6 = 1021;
+ $var4 = $this.$blockPosX;
+ $var5 = $this.$blockPosY;
+ var$8 = $this.$blockPosZ;
+ var$7 = 0;
+ $par2ItemStack = null;
+ var$9 = 0;
+ if (var$9 < $par1EntityPlayer.$worldAccesses.$size0) {
+ $var3 = $par1EntityPlayer.$worldAccesses;
+ if (var$9 >= 0 && var$9 < $var3.$size0) {
+ $var3 = $var3.$array1.data[var$9];
+ $ptr = 7;
+ continue main;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1EntityPlayer);
+ $rt_throw($par1EntityPlayer);
+ }
+ }
+ return;
+ case 4:
+ $java.nms_InventoryBasic_setInventorySlotContents($par2ItemStack, $var6, $var3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$anvil.$maximumCost = 0;
+ if (!$par1EntityPlayer.$capabilities.$isCreativeMode && !$this.$theWorld2.$isRemote) {
+ $var6 = nms_World_getBlockId($this.$theWorld2, $this.$blockPosX, $this.$blockPosY, $this.$blockPosZ);
+ nms_Block_$callClinit();
+ if ($var6 == nms_Block_anvil.$blockID && Math.random() < 0.11999999731779099) {
+ $var6 = nms_World_getBlockMetadata($this.$theWorld2, $this.$blockPosX, $this.$blockPosY, $this.$blockPosZ);
+ $var4 = $var6 & 3;
+ $var5 = ($var6 >> 2) + 1 | 0;
+ if ($var5 <= 2) {
+ $par1EntityPlayer = $this.$theWorld2;
+ var$7 = $this.$blockPosX;
+ var$8 = $this.$blockPosY;
+ var$9 = $this.$blockPosZ;
+ $var6 = $var4 | $var5 << 2;
+ $var4 = 2;
+ $ptr = 5;
+ continue main;
+ }
+ $par1EntityPlayer = $this.$theWorld2;
+ $var6 = $this.$blockPosX;
+ $var4 = $this.$blockPosY;
+ $var5 = $this.$blockPosZ;
+ var$7 = 0;
+ var$8 = 0;
+ var$9 = 3;
+ $ptr = 6;
+ continue main;
+ }
+ }
+ if (!$this.$theWorld2.$isRemote) {
+ $par1EntityPlayer = $this.$theWorld2;
+ $var6 = 1021;
+ $var4 = $this.$blockPosX;
+ $var5 = $this.$blockPosY;
+ var$8 = $this.$blockPosZ;
+ var$7 = 0;
+ $par2ItemStack = null;
+ var$9 = 0;
+ if (var$9 < $par1EntityPlayer.$worldAccesses.$size0) {
+ $var3 = $par1EntityPlayer.$worldAccesses;
+ if (var$9 >= 0 && var$9 < $var3.$size0) {
+ $var3 = $var3.$array1.data[var$9];
+ $ptr = 7;
+ continue main;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1EntityPlayer);
+ $rt_throw($par1EntityPlayer);
+ }
+ }
+ return;
+ case 5:
+ nms_World_setBlockMetadataWithNotify($par1EntityPlayer, var$7, var$8, var$9, $var6, $var4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1EntityPlayer = $this.$theWorld2;
+ $var6 = 1021;
+ $var4 = $this.$blockPosX;
+ $var5 = $this.$blockPosY;
+ var$8 = $this.$blockPosZ;
+ var$9 = 0;
+ $par2ItemStack = null;
+ var$10 = 0;
+ if (var$10 >= $par1EntityPlayer.$worldAccesses.$size0)
+ return;
+ $var3 = $par1EntityPlayer.$worldAccesses;
+ if (var$10 >= 0 && var$10 < $var3.$size0) {
+ $var3 = $var3.$array1.data[var$10];
+ $ptr = 8;
+ continue main;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1EntityPlayer);
+ $rt_throw($par1EntityPlayer);
+ case 6:
+ nms_World_setBlock($par1EntityPlayer, $var6, $var4, $var5, var$7, var$8, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $par1EntityPlayer = $this.$theWorld2;
+ var$7 = 1020;
+ var$8 = $this.$blockPosX;
+ var$9 = $this.$blockPosY;
+ var$10 = $this.$blockPosZ;
+ $var6 = 0;
+ $par2ItemStack = null;
+ $var4 = 0;
+ if ($var4 >= $par1EntityPlayer.$worldAccesses.$size0)
+ return;
+ $var3 = $par1EntityPlayer.$worldAccesses;
+ if ($var4 >= 0 && $var4 < $var3.$size0) {
+ $var3 = $var3.$array1.data[$var4];
+ $ptr = 9;
+ continue main;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1EntityPlayer);
+ $rt_throw($par1EntityPlayer);
+ case 7:
+ nms_RenderGlobal_playAuxSFX($var3, $par2ItemStack, $var6, $var4, $var5, var$8, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$9 = var$9 + 1 | 0;
+ if (var$9 >= $par1EntityPlayer.$worldAccesses.$size0)
+ return;
+ $var3 = $par1EntityPlayer.$worldAccesses;
+ if (var$9 >= 0 && var$9 < $var3.$size0) {
+ $var3 = $var3.$array1.data[var$9];
+ continue main;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1EntityPlayer);
+ $rt_throw($par1EntityPlayer);
+ case 8:
+ nms_RenderGlobal_playAuxSFX($var3, $par2ItemStack, $var6, $var4, $var5, var$8, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = var$10 + 1 | 0;
+ if (var$10 >= $par1EntityPlayer.$worldAccesses.$size0)
+ return;
+ $var3 = $par1EntityPlayer.$worldAccesses;
+ if (var$10 >= 0 && var$10 < $var3.$size0) {
+ $var3 = $var3.$array1.data[var$10];
+ continue main;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1EntityPlayer);
+ $rt_throw($par1EntityPlayer);
+ case 9:
+ nms_RenderGlobal_playAuxSFX($var3, $par2ItemStack, var$7, var$8, var$9, var$10, $var6);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var4 = $var4 + 1 | 0;
+ if ($var4 >= $par1EntityPlayer.$worldAccesses.$size0)
+ return;
+ $var3 = $par1EntityPlayer.$worldAccesses;
+ if ($var4 >= 0 && $var4 < $var3.$size0) {
+ $var3 = $var3.$array1.data[$var4];
+ continue main;
+ }
+ $par1EntityPlayer = new jl_IndexOutOfBoundsException;
+ $par1EntityPlayer.$suppressionEnabled = 1;
+ $par1EntityPlayer.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($par1EntityPlayer);
+ $rt_throw($par1EntityPlayer);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2ItemStack, $var3, $var6, $var4, $var5, var$7, var$8, var$9, var$10, $ptr);
+};
+$java.nms_SlotMerchantResult = function() {
+ var a = this; $java.nms_Slot.call(a);
+ a.$theMerchantInventory0 = null;
+ a.$thePlayer5 = null;
+ a.$field_75231_g = 0;
+ a.$theMerchant1 = null;
+};
+$java.nms_SlotMerchantResult_isItemValid = function($this, $par1ItemStack) {
+ return 0;
+};
+$java.nms_SlotMerchantResult_decrStackSize = function($this, $par1) {
+ var var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$inventory0.$getStackInSlot($this.$slotIndex) === null ? 0 : 1) {
+ var$2 = $this.$field_75231_g;
+ var$3 = $this.$inventory0.$getStackInSlot($this.$slotIndex).$stackSize;
+ if ($par1 < var$3)
+ var$3 = $par1;
+ $this.$field_75231_g = var$2 + var$3 | 0;
+ }
+ var$4 = $this.$inventory0;
+ var$2 = $this.$slotIndex;
+ $ptr = 1;
+ case 1:
+ $tmp = var$4.$decrStackSize(var$2, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$4 = $tmp;
+ return var$4;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, var$2, var$3, var$4, $ptr);
+};
+$java.nms_SlotMerchantResult_onCrafting = function($this, $par1ItemStack, $par2) {
+ var var$3, var$4;
+ $this.$field_75231_g = $this.$field_75231_g + $par2 | 0;
+ var$3 = $this.$thePlayer5.$worldObj;
+ var$4 = $this.$thePlayer5;
+ nms_Item_$callClinit();
+ nms_Item_itemsList.data[$par1ItemStack.$itemID0].$onCreated($par1ItemStack, var$3, var$4);
+ $this.$field_75231_g = 0;
+};
+$java.nms_SlotMerchantResult_onCrafting0 = function($this, $par1ItemStack) {
+ var var$2, var$3;
+ var$2 = $this.$thePlayer5.$worldObj;
+ var$3 = $this.$thePlayer5;
+ nms_Item_$callClinit();
+ nms_Item_itemsList.data[$par1ItemStack.$itemID0].$onCreated($par1ItemStack, var$2, var$3);
+ $this.$field_75231_g = 0;
+};
+$java.nms_SlotMerchantResult_onPickupFromSlot = function($this, $par1EntityPlayer, $par2ItemStack) {
+ var $var4, $var3, $var5;
+ $par1EntityPlayer = $this.$thePlayer5.$worldObj;
+ $var4 = $this.$thePlayer5;
+ nms_Item_$callClinit();
+ nms_Item_itemsList.data[$par2ItemStack.$itemID0].$onCreated($par2ItemStack, $par1EntityPlayer, $var4);
+ $this.$field_75231_g = 0;
+ $var3 = $this.$theMerchantInventory0.$currentRecipe;
+ if ($var3 !== null) {
+ $var4 = $this.$theMerchantInventory0.$theInventory.data[0];
+ $var5 = $this.$theMerchantInventory0.$theInventory.data[1];
+ if (!(!$java.nms_SlotMerchantResult_func_75230_a($this, $var3, $var4, $var5) && !$java.nms_SlotMerchantResult_func_75230_a($this, $var3, $var5, $var4))) {
+ if ($var4 !== null && $var4.$stackSize <= 0)
+ $var4 = null;
+ if ($var5 !== null && $var5.$stackSize <= 0)
+ $var5 = null;
+ $java.nms_InventoryMerchant_setInventorySlotContents($this.$theMerchantInventory0, 0, $var4);
+ $java.nms_InventoryMerchant_setInventorySlotContents($this.$theMerchantInventory0, 1, $var5);
+ $this.$theMerchant1.$useRecipe($var3);
+ }
+ }
+};
+$java.nms_SlotMerchantResult_func_75230_a = function($this, $par1MerchantRecipe, $par2ItemStack, $par3ItemStack) {
+ var $var4, $var5;
+ $var4 = $par1MerchantRecipe.$itemToBuy;
+ $var5 = $par1MerchantRecipe.$secondItemToBuy;
+ if ($par2ItemStack !== null && $par2ItemStack.$itemID0 == $var4.$itemID0) {
+ if ($var5 !== null && $par3ItemStack !== null && $var5.$itemID0 == $par3ItemStack.$itemID0) {
+ $par2ItemStack.$stackSize = $par2ItemStack.$stackSize - $var4.$stackSize | 0;
+ $par3ItemStack.$stackSize = $par3ItemStack.$stackSize - $var5.$stackSize | 0;
+ return 1;
+ }
+ if ($var5 === null && $par3ItemStack === null) {
+ $par2ItemStack.$stackSize = $par2ItemStack.$stackSize - $var4.$stackSize | 0;
+ return 1;
+ }
+ }
+ return 0;
+};
+$java.nms_SlotBrewingStandPotion = function() {
+ $java.nms_Slot.call(this);
+ this.$player0 = null;
+};
+$java.nms_SlotBrewingStandPotion_isItemValid = function($this, $par1ItemStack) {
+ return $java.nms_SlotBrewingStandPotion_canHoldPotion($par1ItemStack);
+};
+$java.nms_SlotBrewingStandPotion_getSlotStackLimit = function($this) {
+ return 1;
+};
+$java.nms_SlotBrewingStandPotion_onPickupFromSlot = function($this, $par1EntityPlayer, $par2ItemStack) {
+ var var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$par2ItemStack = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$3 = $par2ItemStack.$itemID0;
+ nms_Item_$callClinit();
+ if (var$3 == nms_Item_potion.$itemID && $par2ItemStack.$itemDamage > 0) {
+ $par1EntityPlayer = $this.$player0;
+ nms_AchievementList_$callClinit();
+ $par1EntityPlayer.$addStat(nms_AchievementList_potion, 1);
+ }
+ $par1EntityPlayer = $this.$inventory0;
+ $ptr = 1;
+ case 1:
+ $par1EntityPlayer.$onInventoryChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2ItemStack, var$3, $ptr);
+};
+$java.nms_SlotBrewingStandPotion_canHoldPotion = function($par0ItemStack) {
+ var var$2;
+ a: {
+ b: {
+ if ($par0ItemStack !== null) {
+ var$2 = $par0ItemStack.$itemID0;
+ nms_Item_$callClinit();
+ if (var$2 == nms_Item_potion.$itemID)
+ break b;
+ if ($par0ItemStack.$itemID0 == nms_Item_glassBottle.$itemID)
+ break b;
+ }
+ var$2 = 0;
+ break a;
+ }
+ var$2 = 1;
+ }
+ return var$2;
+};
+$java.nms_SlotBrewingStandIngredient = function() {
+ $java.nms_Slot.call(this);
+ this.$brewingStand0 = null;
+};
+$java.nms_SlotBrewingStandIngredient_isItemValid = function($this, $par1ItemStack) {
+ var var$2;
+ if ($par1ItemStack === null)
+ var$2 = 0;
+ else {
+ nms_Item_$callClinit();
+ var$2 = nms_Item_itemsList.data[$par1ItemStack.$itemID0].$potionEffect === null ? 0 : 1;
+ }
+ return var$2;
+};
+$java.nms_SlotBrewingStandIngredient_getSlotStackLimit = function($this) {
+ return 64;
+};
+$java.nms_SlotEnchantmentTable = function() {
+ $java.nms_InventoryBasic.call(this);
+ this.$container = null;
+};
+$java.nms_SlotEnchantmentTable_getInventoryStackLimit = function($this) {
+ return 1;
+};
+$java.nms_SlotEnchantmentTable_onInventoryChanged = function($this) {
+ $java.nms_InventoryBasic_onInventoryChanged($this);
+ $java.nms_ContainerEnchantment_onCraftMatrixChanged($this.$container, $this);
+};
+$java.nms_SlotEnchantment = function() {
+ $java.nms_Slot.call(this);
+ this.$container0 = null;
+};
+$java.nms_SlotEnchantment_isItemValid = function($this, $par1ItemStack) {
+ return 1;
+};
+$java.nms_SlotFurnace = function() {
+ var a = this; $java.nms_Slot.call(a);
+ a.$thePlayer6 = null;
+ a.$field_75228_b = 0;
+};
+$java.nms_SlotFurnace_isItemValid = function($this, $par1ItemStack) {
+ return 0;
+};
+$java.nms_SlotFurnace_decrStackSize = function($this, $par1) {
+ var var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$inventory0.$getStackInSlot($this.$slotIndex) === null ? 0 : 1) {
+ var$2 = $this.$field_75228_b;
+ var$3 = $this.$inventory0.$getStackInSlot($this.$slotIndex).$stackSize;
+ if ($par1 < var$3)
+ var$3 = $par1;
+ $this.$field_75228_b = var$2 + var$3 | 0;
+ }
+ var$4 = $this.$inventory0;
+ var$2 = $this.$slotIndex;
+ $ptr = 1;
+ case 1:
+ $tmp = var$4.$decrStackSize(var$2, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$4 = $tmp;
+ return var$4;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, var$2, var$3, var$4, $ptr);
+};
+$java.nms_SlotFurnace_onPickupFromSlot = function($this, $par1EntityPlayer, $par2ItemStack) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2ItemStack = $thread.pop();$par1EntityPlayer = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $java.nms_SlotFurnace_onCrafting($this, $par2ItemStack);
+ $par1EntityPlayer = $this.$inventory0;
+ $ptr = 1;
+ case 1:
+ $par1EntityPlayer.$onInventoryChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1EntityPlayer, $par2ItemStack, $ptr);
+};
+$java.nms_SlotFurnace_onCrafting0 = function($this, $par1ItemStack, $par2) {
+ $this.$field_75228_b = $this.$field_75228_b + $par2 | 0;
+ $java.nms_SlotFurnace_onCrafting($this, $par1ItemStack);
+};
+$java.nms_SlotFurnace_onCrafting = function($this, $par1ItemStack) {
+ var var$2, var$3, $var4, $var3, var$6, $var4_0, var$8;
+ a: {
+ var$2 = $this.$thePlayer6.$worldObj;
+ var$3 = $this.$thePlayer6;
+ nms_Item_$callClinit();
+ nms_Item_itemsList.data[$par1ItemStack.$itemID0].$onCreated($par1ItemStack, var$2, var$3);
+ if (!$this.$thePlayer6.$worldObj.$isRemote) {
+ $var4 = $this.$field_75228_b;
+ $var3 = $java.nms_FurnaceRecipes_getExperience($java.nms_FurnaceRecipes_smeltingBase, $par1ItemStack.$itemID0);
+ if ($var3 === 0.0)
+ $var4 = 0;
+ else if ($var3 < 1.0) {
+ $var3 = $var4 * $var3;
+ var$6 = $var3 | 0;
+ $var4_0 = $rt_compare($var3, var$6);
+ $var4 = $var4_0 >= 0 ? var$6 : var$6 - 1 | 0;
+ if ($var4_0 > 0)
+ var$6 = var$6 + 1 | 0;
+ if ($var4 < var$6 && jl_Math_randomImpl() < $var3 - $var4)
+ $var4 = $var4 + 1 | 0;
+ }
+ while (true) {
+ if ($var4 <= 0)
+ break a;
+ $var4_0 = nms_EntityXPOrb_getXPSplit($var4);
+ $var4 = $var4 - $var4_0 | 0;
+ var$2 = $this.$thePlayer6.$worldObj;
+ var$8 = nms_EntityXPOrb__init_0($this.$thePlayer6.$worldObj, $this.$thePlayer6.$posX, $this.$thePlayer6.$posY + 0.5, $this.$thePlayer6.$posZ + 0.5, $var4_0);
+ $var4_0 = nms_World_spawnEntityInWorld(var$2, var$8);
+ var$3 = var$2.$entityList;
+ ju_HashMap_putImpl(var$3.$backingMap, var$8, var$3);
+ if (!$var4_0) {
+ var$2 = var$2.$entitySpawnQueue;
+ ju_HashMap_putImpl(var$2.$backingMap, var$8, var$2);
+ }
+ }
+ }
+ }
+ $this.$field_75228_b = 0;
+ if ($par1ItemStack.$itemID0 == nms_Item_ingotIron.$itemID) {
+ var$2 = $this.$thePlayer6;
+ nms_AchievementList_$callClinit();
+ var$2.$addStat(nms_AchievementList_acquireIron, 1);
+ }
+ if ($par1ItemStack.$itemID0 == nms_Item_fishCooked.$itemID) {
+ $par1ItemStack = $this.$thePlayer6;
+ nms_AchievementList_$callClinit();
+ $par1ItemStack.$addStat(nms_AchievementList_cookFish, 1);
+ }
+};
+function cjj_DeflaterOutputStream() {
+ var a = this; ji_FilterOutputStream.call(a);
+ a.$deflater = null;
+ a.$buffer4 = null;
+ a.$closed0 = 0;
+ a.$syncFlush = 0;
+ a.$buf10 = null;
+ a.$mydeflater = 0;
+ a.$close_out = 0;
+}
+$java.cjj_DeflaterOutputStream__init_ = function(var_0, var_1, var_2, var_3) {
+ var var_4 = new cjj_DeflaterOutputStream();
+ cjj_DeflaterOutputStream__init_(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+};
+function cjj_DeflaterOutputStream__init_($this, $out, $deflater, $size, $close_out) {
+ $this.$out = $out;
+ $this.$closed0 = 0;
+ $this.$syncFlush = 0;
+ $this.$buf10 = $rt_createByteArray(1);
+ $this.$mydeflater = 0;
+ $this.$close_out = 1;
+ if ($out !== null && $deflater !== null) {
+ if ($size > 0) {
+ $this.$deflater = $deflater;
+ $this.$buffer4 = $rt_createByteArray($size);
+ $this.$close_out = $close_out;
+ return;
+ }
+ $deflater = new jl_IllegalArgumentException;
+ $deflater.$suppressionEnabled = 1;
+ $deflater.$writableStackTrace = 1;
+ $deflater.$message = $rt_s(351);
+ $rt_throw($deflater);
+ }
+ $out = new jl_NullPointerException;
+ $out.$suppressionEnabled = 1;
+ $out.$writableStackTrace = 1;
+ $rt_throw($out);
+}
+$java.cjj_DeflaterOutputStream_write = function($this, $b) {
+ $this.$buf10.data[0] = ($b & 255) << 24 >> 24;
+ $java.cjj_DeflaterOutputStream_write0($this, $this.$buf10, 0, 1);
+};
+$java.cjj_DeflaterOutputStream_write0 = function($this, $b, $off, $len) {
+ var var$4, $flush, $err, var$7;
+ if ($this.$deflater.$finished0) {
+ var$4 = new ji_IOException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$message = $rt_s(2886);
+ $rt_throw(var$4);
+ }
+ $flush = $off >= 0 ? 0 : 1;
+ $err = $len >= 0 ? 0 : 1;
+ var$7 = $b.data;
+ if ($flush | $err | (($off + $len | 0) <= var$7.length ? 0 : 1)) {
+ var$4 = new jl_IndexOutOfBoundsException;
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ $rt_throw(var$4);
+ }
+ if (!$len)
+ return;
+ $flush = !$this.$syncFlush ? 0 : 2;
+ cjj_ZStream_setInput($this.$deflater, $b, $off, $len, 1);
+ a: {
+ while (true) {
+ if ($this.$deflater.$avail_in <= 0)
+ break a;
+ if ($java.cjj_DeflaterOutputStream_deflate($this, $flush) == 1)
+ break;
+ }
+ }
+};
+$java.cjj_DeflaterOutputStream_finish = function($this) {
+ while (!$this.$deflater.$finished0) {
+ $java.cjj_DeflaterOutputStream_deflate($this, 4);
+ }
+};
+$java.cjj_DeflaterOutputStream_close = function($this) {
+ if (!$this.$closed0) {
+ while (!$this.$deflater.$finished0) {
+ $java.cjj_DeflaterOutputStream_deflate($this, 4);
+ }
+ if ($this.$mydeflater)
+ $java.cjj_Deflater_end($this.$deflater);
+ if ($this.$close_out)
+ $this.$out.$close();
+ $this.$closed0 = 1;
+ }
+};
+$java.cjj_DeflaterOutputStream_deflate = function($this, $flush) {
+ var var$2, var$3, $len, $err;
+ var$2 = $this.$deflater;
+ var$3 = $this.$buffer4;
+ $len = $this.$buffer4.data.length;
+ var$2.$next_out = var$3;
+ var$2.$next_out_index = 0;
+ var$2.$avail_out = $len;
+ var$2 = $this.$deflater;
+ if (var$2.$dstate === null)
+ $err = (-2);
+ else {
+ $err = $java.cjj_Deflate_deflate(var$2.$dstate, $flush);
+ if ($err == 1)
+ var$2.$finished0 = 1;
+ }
+ a: {
+ b: {
+ switch ($err) {
+ case -5:
+ if ($this.$deflater.$avail_in > 0)
+ break b;
+ if ($flush == 4)
+ break b;
+ else
+ break a;
+ case 0:
+ case 1:
+ break;
+ default:
+ break b;
+ }
+ break a;
+ }
+ var$2 = new ji_IOException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ var$2.$message = $rt_s(2887);
+ $rt_throw(var$2);
+ }
+ $len = $this.$deflater.$next_out_index;
+ if ($len > 0)
+ $this.$out.$write2($this.$buffer4, 0, $len);
+ return $err;
+};
+$java.cjj_DeflaterOutputStream_flush = function($this) {
+ var $err;
+ a: {
+ if ($this.$syncFlush && !$this.$deflater.$finished0)
+ while (true) {
+ $err = $java.cjj_DeflaterOutputStream_deflate($this, 2);
+ if ($this.$deflater.$next_out_index < $this.$buffer4.data.length)
+ break;
+ if ($err == 1)
+ break a;
+ }
+ }
+ $this.$out.$flush();
+};
+function cjj_GZIPOutputStream() {
+ cjj_DeflaterOutputStream.call(this);
+}
+function cjj_Deflater() {
+ cjj_ZStream.call(this);
+ this.$finished0 = 0;
+}
+$java.cjj_Deflater__init_ = function() {
+ var var_0 = new cjj_Deflater();
+ cjj_Deflater__init_(var_0);
+ return var_0;
+};
+function cjj_Deflater__init_0(var_0, var_1, var_2) {
+ var var_3 = new cjj_Deflater();
+ $java.cjj_Deflater__init_0(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+function cjj_Deflater__init_($this) {
+ var var$1;
+ var$1 = new cjj_Adler32;
+ var$1.$s1 = Long_fromInt(1);
+ var$1.$s2 = Long_ZERO;
+ $this.$adler = var$1;
+ $this.$finished0 = 0;
+}
+$java.cjj_Deflater__init_0 = function($this, $level, $bits, $nowrap) {
+ var var$4, $ret, var$6, var$7;
+ var$4 = new cjj_Adler32;
+ var$4.$s1 = Long_fromInt(1);
+ var$4.$s2 = Long_ZERO;
+ $this.$adler = var$4;
+ $this.$finished0 = 0;
+ $ret = $java.cjj_Deflater_init($this, $level, $bits, $nowrap);
+ if (!$ret)
+ return;
+ var$4 = new cjj_GZIPException;
+ var$6 = new jl_StringBuilder;
+ var$6.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert0(var$6, var$6.$length, $ret, 10);
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, $rt_s(48));
+ var$7 = $this.$msg;
+ jl_AbstractStringBuilder_insert(var$6, var$6.$length, var$7);
+ var$7 = jl_String__init_0(var$6.$buffer, 0, var$6.$length);
+ var$4.$suppressionEnabled = 1;
+ var$4.$writableStackTrace = 1;
+ var$4.$message = var$7;
+ $rt_throw(var$4);
+};
+$java.cjj_Deflater_init = function($this, $level, $bits, $nowrap) {
+ var var$4;
+ $this.$finished0 = 0;
+ $this.$dstate = $java.cjj_Deflate__init_($this);
+ var$4 = $this.$dstate;
+ if ($nowrap)
+ $bits = -$bits;
+ return $java.cjj_Deflate_deflateInit(var$4, $level, 8, $bits, 8, 0);
+};
+$java.cjj_Deflater_deflate = function($this, $flush) {
+ var $ret;
+ if ($this.$dstate === null)
+ return (-2);
+ $ret = $java.cjj_Deflate_deflate($this.$dstate, $flush);
+ if ($ret == 1)
+ $this.$finished0 = 1;
+ return $ret;
+};
+$java.cjj_Deflater_end = function($this) {
+ var $ret;
+ $this.$finished0 = 1;
+ if ($this.$dstate === null)
+ return (-2);
+ $ret = $java.cjj_Deflate_deflateEnd($this.$dstate);
+ $this.$dstate = null;
+ $this.$next_in = null;
+ $this.$next_out = null;
+ $this.$msg = null;
+ return $ret;
+};
+$java.cjj_Deflater_finished = function($this) {
+ return $this.$finished0;
+};
+$java.nms_NibbleArray = function() {
+ var a = this; jl_Object.call(a);
+ a.$data12 = null;
+ a.$depthBits = 0;
+ a.$depthBitsPlusFour = 0;
+};
+$java.nms_NibbleArray_get = function($this, $par1, $par2, $par3) {
+ var $var4, $var5;
+ $var4 = $par2 << $this.$depthBitsPlusFour | $par3 << $this.$depthBits | $par1;
+ $var5 = $var4 >> 1;
+ return !($var4 & 1) ? $this.$data12.data[$var5] & 15 : $this.$data12.data[$var5] >> 4 & 15;
+};
+$java.nms_NibbleArray_set = function($this, $par1, $par2, $par3, $par4) {
+ var $var5, $var6;
+ $var5 = $par2 << $this.$depthBitsPlusFour | $par3 << $this.$depthBits | $par1;
+ $var6 = $var5 >> 1;
+ if (!($var5 & 1))
+ $this.$data12.data[$var6] = ($this.$data12.data[$var6] & 240 | $par4 & 15) << 24 >> 24;
+ else
+ $this.$data12.data[$var6] = ($this.$data12.data[$var6] & 15 | ($par4 & 15) << 4) << 24 >> 24;
+};
+function nms_FurnaceRecipes() {
+ var a = this; jl_Object.call(a);
+ a.$smeltingList = null;
+ a.$experienceList = null;
+}
+$java.nms_FurnaceRecipes_smeltingBase = null;
+$java.nms_FurnaceRecipes__init_ = function() {
+ var var_0 = new nms_FurnaceRecipes();
+ nms_FurnaceRecipes__init_(var_0);
+ return var_0;
+};
+function nms_FurnaceRecipes__init_($this) {
+ var var$1, var$2, var$3, var$4, var$5;
+ $this.$smeltingList = ju_HashMap__init_1(16, 0.75);
+ $this.$experienceList = ju_HashMap__init_1(16, 0.75);
+ nms_Block_$callClinit();
+ var$1 = nms_Block_oreIron.$blockID;
+ var$2 = new nms_ItemStack;
+ nms_Item_$callClinit();
+ var$3 = nms_Item_ingotIron.$itemID;
+ var$2.$stackSize = 0;
+ var$2.$itemFrame = null;
+ var$2.$itemID0 = var$3;
+ var$2.$stackSize = 1;
+ var$2.$itemDamage = 0;
+ if (var$2.$itemDamage < 0)
+ var$2.$itemDamage = 0;
+ ju_HashMap_putImpl($this.$smeltingList, jl_Integer_valueOf(var$1), var$2);
+ var$4 = $this.$experienceList;
+ var$2 = jl_Integer_valueOf(var$2.$itemID0);
+ var$5 = new jl_Float;
+ var$5.$value3 = 0.699999988079071;
+ ju_HashMap_putImpl(var$4, var$2, var$5);
+ var$1 = nms_Block_oreGold.$blockID;
+ var$4 = new nms_ItemStack;
+ var$3 = nms_Item_ingotGold.$itemID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$3;
+ var$4.$stackSize = 1;
+ var$4.$itemDamage = 0;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ ju_HashMap_putImpl($this.$smeltingList, jl_Integer_valueOf(var$1), var$4);
+ var$2 = $this.$experienceList;
+ var$4 = jl_Integer_valueOf(var$4.$itemID0);
+ var$5 = new jl_Float;
+ var$5.$value3 = 1.0;
+ ju_HashMap_putImpl(var$2, var$4, var$5);
+ var$1 = nms_Block_oreDiamond.$blockID;
+ var$4 = new nms_ItemStack;
+ var$3 = nms_Item_diamond.$itemID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$3;
+ var$4.$stackSize = 1;
+ var$4.$itemDamage = 0;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ ju_HashMap_putImpl($this.$smeltingList, jl_Integer_valueOf(var$1), var$4);
+ var$2 = $this.$experienceList;
+ var$4 = jl_Integer_valueOf(var$4.$itemID0);
+ var$5 = new jl_Float;
+ var$5.$value3 = 1.0;
+ ju_HashMap_putImpl(var$2, var$4, var$5);
+ var$1 = nms_Block_sand.$blockID;
+ var$4 = new nms_ItemStack;
+ var$3 = nms_Block_glass.$blockID;
+ var$4.$stackSize = 0;
+ var$4.$itemFrame = null;
+ var$4.$itemID0 = var$3;
+ var$4.$stackSize = 1;
+ var$4.$itemDamage = 0;
+ if (var$4.$itemDamage < 0)
+ var$4.$itemDamage = 0;
+ $java.nms_FurnaceRecipes_addSmelting($this, var$1, var$4, 0.10000000149011612);
+ $java.nms_FurnaceRecipes_addSmelting($this, nms_Item_porkRaw.$itemID, nms_ItemStack__init_4(nms_Item_porkCooked.$itemID, 1, 0), 0.3499999940395355);
+ $java.nms_FurnaceRecipes_addSmelting($this, nms_Item_beefRaw.$itemID, nms_ItemStack__init_2(nms_Item_beefCooked), 0.3499999940395355);
+ $java.nms_FurnaceRecipes_addSmelting($this, nms_Item_chickenRaw.$itemID, nms_ItemStack__init_2(nms_Item_chickenCooked), 0.3499999940395355);
+ $java.nms_FurnaceRecipes_addSmelting($this, nms_Item_fishRaw.$itemID, nms_ItemStack__init_2(nms_Item_fishCooked), 0.3499999940395355);
+ $java.nms_FurnaceRecipes_addSmelting($this, nms_Block_cobblestone.$blockID, nms_ItemStack__init_7(nms_Block_stone), 0.10000000149011612);
+ $java.nms_FurnaceRecipes_addSmelting($this, nms_Item_clay.$itemID, nms_ItemStack__init_2(nms_Item_brick), 0.30000001192092896);
+ $java.nms_FurnaceRecipes_addSmelting($this, nms_Block_cactus.$blockID, nms_ItemStack__init_5(nms_Item_dyePowder, 1, 2), 0.20000000298023224);
+ $java.nms_FurnaceRecipes_addSmelting($this, nms_Block_wood.$blockID, nms_ItemStack__init_5(nms_Item_coal, 1, 1), 0.15000000596046448);
+ $java.nms_FurnaceRecipes_addSmelting($this, nms_Block_oreEmerald.$blockID, nms_ItemStack__init_2(nms_Item_emerald), 1.0);
+ $java.nms_FurnaceRecipes_addSmelting($this, nms_Item_potato.$itemID, nms_ItemStack__init_2(nms_Item_bakedPotato), 0.3499999940395355);
+ $java.nms_FurnaceRecipes_addSmelting($this, nms_Block_netherrack.$blockID, nms_ItemStack__init_2(nms_Item_netherrackBrick), 0.10000000149011612);
+ $java.nms_FurnaceRecipes_addSmelting($this, nms_Block_oreCoal.$blockID, nms_ItemStack__init_2(nms_Item_coal), 0.10000000149011612);
+ $java.nms_FurnaceRecipes_addSmelting($this, nms_Block_oreRedstone.$blockID, nms_ItemStack__init_2(nms_Item_redstone), 0.699999988079071);
+ $java.nms_FurnaceRecipes_addSmelting($this, nms_Block_oreLapis.$blockID, nms_ItemStack__init_5(nms_Item_dyePowder, 1, 4), 0.20000000298023224);
+ $java.nms_FurnaceRecipes_addSmelting($this, nms_Block_oreNetherQuartz.$blockID, nms_ItemStack__init_2(nms_Item_netherQuartz), 0.20000000298023224);
+}
+$java.nms_FurnaceRecipes_addSmelting = function($this, $par1, $par2ItemStack, $par3) {
+ var var$4, var$5;
+ ju_HashMap_putImpl($this.$smeltingList, jl_Integer_valueOf($par1), $par2ItemStack);
+ var$4 = $this.$experienceList;
+ $par2ItemStack = jl_Integer_valueOf($par2ItemStack.$itemID0);
+ var$5 = new jl_Float;
+ var$5.$value3 = $par3;
+ ju_HashMap_putImpl(var$4, $par2ItemStack, var$5);
+};
+$java.nms_FurnaceRecipes_getSmeltingResult = function($this, $par1) {
+ var var$2, var$3, var$4;
+ var$2 = $this.$smeltingList;
+ var$3 = jl_Integer_valueOf($par1);
+ if (var$3 !== null) {
+ var$4 = jl_Integer_hashCode(var$3);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, var$3, var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ return var$2 === null ? null : var$2.$value0;
+};
+$java.nms_FurnaceRecipes_getExperience = function($this, $par1) {
+ var var$2, var$3, var$4, var$5, var$6;
+ var$2 = $this.$experienceList;
+ var$3 = jl_Integer_valueOf($par1);
+ if (var$3 !== null) {
+ var$4 = jl_Integer_hashCode(var$3);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, var$3, var$4 & (var$2.$elementData.data.length - 1 | 0), var$4);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ if (!(var$2 === null ? 0 : 1))
+ var$5 = 0.0;
+ else {
+ var$2 = $this.$experienceList;
+ var$3 = jl_Integer_valueOf($par1);
+ if (var$3 !== null) {
+ var$6 = jl_Integer_hashCode(var$3);
+ var$2 = ju_HashMap_findNonNullKeyEntry(var$2, var$3, var$6 & (var$2.$elementData.data.length - 1 | 0), var$6);
+ } else {
+ var$2 = var$2.$elementData.data[0];
+ while (var$2 !== null && var$2.$key !== null) {
+ var$2 = var$2.$next1;
+ }
+ }
+ var$5 = (var$2 === null ? null : var$2.$value0).$value3;
+ }
+ return var$5;
+};
+function nms_FurnaceRecipes__clinit_() {
+ $java.nms_FurnaceRecipes_smeltingBase = $java.nms_FurnaceRecipes__init_();
+}
+function nms_EnumCreatureAttribute() {
+ jl_Enum.call(this);
+}
+var nms_EnumCreatureAttribute_UNDEFINED = null;
+var nms_EnumCreatureAttribute_UNDEAD = null;
+var nms_EnumCreatureAttribute_ARTHROPOD = null;
+$java.nms_EnumCreatureAttribute_$VALUES = null;
+function nms_EnumCreatureAttribute__clinit_() {
+ var var$1, var$2, var$3;
+ var$1 = new nms_EnumCreatureAttribute;
+ var$1.$name2 = $rt_s(2888);
+ var$1.$ordinal = 0;
+ nms_EnumCreatureAttribute_UNDEFINED = var$1;
+ var$1 = new nms_EnumCreatureAttribute;
+ var$1.$name2 = $rt_s(2889);
+ var$1.$ordinal = 1;
+ nms_EnumCreatureAttribute_UNDEAD = var$1;
+ var$1 = new nms_EnumCreatureAttribute;
+ var$1.$name2 = $rt_s(2890);
+ var$1.$ordinal = 2;
+ nms_EnumCreatureAttribute_ARTHROPOD = var$1;
+ var$2 = $rt_createArray(nms_EnumCreatureAttribute, 3);
+ var$3 = var$2.data;
+ var$3[0] = nms_EnumCreatureAttribute_UNDEFINED;
+ var$3[1] = nms_EnumCreatureAttribute_UNDEAD;
+ var$3[2] = nms_EnumCreatureAttribute_ARTHROPOD;
+ $java.nms_EnumCreatureAttribute_$VALUES = var$2;
+}
+function nms_InventoryLargeChest() {
+ var a = this; jl_Object.call(a);
+ a.$name10 = null;
+ a.$upperChest = null;
+ a.$lowerChest = null;
+}
+$java.nms_InventoryLargeChest_getSizeInventory = function($this) {
+ return $this.$upperChest.$getSizeInventory() + $this.$lowerChest.$getSizeInventory() | 0;
+};
+$java.nms_InventoryLargeChest_isPartOfLargeChest = function($this, $par1IInventory) {
+ return $this.$upperChest !== $par1IInventory && $this.$lowerChest !== $par1IInventory ? 0 : 1;
+};
+$java.nms_InventoryLargeChest_getInvName = function($this) {
+ return $this.$upperChest.$isInvNameLocalized() ? $this.$upperChest.$getInvName() : !$this.$lowerChest.$isInvNameLocalized() ? $this.$name10 : $this.$lowerChest.$getInvName();
+};
+$java.nms_InventoryLargeChest_isInvNameLocalized = function($this) {
+ return !$this.$upperChest.$isInvNameLocalized() && !$this.$lowerChest.$isInvNameLocalized() ? 0 : 1;
+};
+$java.nms_InventoryLargeChest_getStackInSlot = function($this, $par1) {
+ return $par1 < $this.$upperChest.$getSizeInventory() ? $this.$upperChest.$getStackInSlot($par1) : $this.$lowerChest.$getStackInSlot($par1 - $this.$upperChest.$getSizeInventory() | 0);
+};
+$java.nms_InventoryLargeChest_decrStackSize = function($this, $par1, $par2) {
+ var var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1 < $this.$upperChest.$getSizeInventory()) {
+ var$3 = $this.$upperChest;
+ $ptr = 1;
+ continue main;
+ }
+ var$3 = $this.$lowerChest;
+ $par1 = $par1 - $this.$upperChest.$getSizeInventory() | 0;
+ $ptr = 2;
+ continue main;
+ case 1:
+ $tmp = var$3.$decrStackSize($par1, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$3 = $tmp;
+ return var$3;
+ case 2:
+ $tmp = var$3.$decrStackSize($par1, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$3 = $tmp;
+ return var$3;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, var$3, $ptr);
+};
+$java.nms_InventoryLargeChest_setInventorySlotContents = function($this, $par1, $par2ItemStack) {
+ var var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$par2ItemStack = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1 < $this.$upperChest.$getSizeInventory()) {
+ var$3 = $this.$upperChest;
+ $ptr = 1;
+ continue main;
+ }
+ var$3 = $this.$lowerChest;
+ $par1 = $par1 - $this.$upperChest.$getSizeInventory() | 0;
+ $ptr = 2;
+ continue main;
+ case 1:
+ var$3.$setInventorySlotContents($par1, $par2ItemStack);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ var$3.$setInventorySlotContents($par1, $par2ItemStack);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2ItemStack, var$3, $ptr);
+};
+$java.nms_InventoryLargeChest_getInventoryStackLimit = function($this) {
+ return $this.$upperChest.$getInventoryStackLimit();
+};
+$java.nms_InventoryLargeChest_onInventoryChanged = function($this) {
+ var var$1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$1 = $this.$upperChest;
+ $ptr = 1;
+ case 1:
+ var$1.$onInventoryChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$1 = $this.$lowerChest;
+ $ptr = 2;
+ case 2:
+ var$1.$onInventoryChanged();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $ptr);
+};
+$java.nms_InventoryLargeChest_isUseableByPlayer = function($this, $par1EntityPlayer) {
+ return $this.$upperChest.$isUseableByPlayer($par1EntityPlayer) && $this.$lowerChest.$isUseableByPlayer($par1EntityPlayer) ? 1 : 0;
+};
+$java.nms_InventoryLargeChest_openChest = function($this) {
+ var var$1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$1 = $this.$upperChest;
+ $ptr = 1;
+ case 1:
+ var$1.$openChest();
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$1 = $this.$lowerChest;
+ $ptr = 2;
+ case 2:
+ var$1.$openChest();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $ptr);
+};
+$java.nms_InventoryLargeChest_closeChest = function($this) {
+ var var$1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$1 = $this.$upperChest;
+ $ptr = 1;
+ case 1:
+ var$1.$closeChest();
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$1 = $this.$lowerChest;
+ $ptr = 2;
+ case 2:
+ var$1.$closeChest();
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $ptr);
+};
+$java.nms_InventoryLargeChest_isStackValidForSlot = function($this, $par1, $par2ItemStack) {
+ return 1;
+};
+function nms_GuiEditSign() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$screenTitle2 = null;
+ a.$entitySign = null;
+ a.$updateCounter4 = 0;
+ a.$editLine = 0;
+ a.$doneBtn = null;
+}
+$java.nms_GuiEditSign_allowedCharacters = null;
+function nms_GuiEditSign_$callClinit() {
+ nms_GuiEditSign_$callClinit = $rt_eraseClinit(nms_GuiEditSign);
+ $java.nms_GuiEditSign__clinit_();
+}
+$java.nms_GuiEditSign_initGui = function($this) {
+ var var$1, var$2;
+ var$1 = $this.$buttonList;
+ ju_Arrays_fill(var$1.$array1, 0, var$1.$size0, null);
+ var$1.$size0 = 0;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 1;
+ var$2 = $this.$buttonList;
+ var$1 = nms_GuiButton__init_(0, ($this.$width0 / 2 | 0) - 100 | 0, ($this.$height0 / 4 | 0) + 120 | 0, 200, 20, $rt_s(2891));
+ $this.$doneBtn = var$1;
+ ju_ArrayList_add(var$2, var$1);
+ $this.$entitySign.$isEditable = 0;
+};
+$java.nms_GuiEditSign_onGuiClosed = function($this) {
+ var var$1, $var1, var$3, $$je;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 0;
+ var$1 = $this.$mc4;
+ $var1 = var$1.$thePlayer === null ? null : var$1.$thePlayer.$sendQueue;
+ if ($var1 !== null) {
+ var$1 = $java.nms_Packet130UpdateSign__init_0($this.$entitySign.$xCoord0, $this.$entitySign.$yCoord0, $this.$entitySign.$zCoord0, $this.$entitySign.$signText);
+ if (!$var1.$disconnected) {
+ var$3 = $var1.$netManager;
+ a: {
+ try {
+ ji_ByteArrayOutputStream_reset(var$3.$sendBuffer);
+ nms_Packet_writePacket(var$1, ji_DataOutputStream__init_(var$3.$sendBuffer));
+ nlea_EaglerAdapterImpl2_writePacket(ji_ByteArrayOutputStream_toByteArray(var$3.$sendBuffer));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ var$1 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ $var1 = new ji_PrintStream;
+ $var1.$out = new jl_ConsoleOutputStreamStderr;
+ var$3 = new jl_StringBuilder;
+ jl_Object__init_0(var$3);
+ var$3.$buffer = $rt_createCharArray(16);
+ $var1.$sb = var$3;
+ $var1.$buffer0 = $rt_createCharArray(32);
+ $var1.$autoFlush = 0;
+ var$3 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$3, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var1.$charset = var$3;
+ jl_System_errCache = $var1;
+ }
+ jl_Throwable_printStackTrace0(var$1, jl_System_errCache);
+ }
+ }
+ }
+ $this.$entitySign.$isEditable = 1;
+};
+$java.nms_GuiEditSign_updateScreen = function($this) {
+ $this.$updateCounter4 = $this.$updateCounter4 + 1 | 0;
+};
+$java.nms_GuiEditSign_actionPerformed = function($this, $par1GuiButton) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1GuiButton.$enabled && !$par1GuiButton.$id2) {
+ $par1GuiButton = $this.$entitySign;
+ $ptr = 1;
+ continue main;
+ }
+ return;
+ case 1:
+ nms_TileEntity_onInventoryChanged($par1GuiButton);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = $this.$mc4;
+ $par1GuiButton = null;
+ $ptr = 2;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$2, $par1GuiButton);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, var$2, $ptr);
+};
+$java.nms_GuiEditSign_keyTyped = function($this, $par1, $par2) {
+ var var$3, var$4, var$5, var$6, var$7, var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par2 == 200)
+ $this.$editLine = ($this.$editLine - 1 | 0) & 3;
+ if (!($par2 != 208 && $par2 != 28))
+ $this.$editLine = ($this.$editLine + 1 | 0) & 3;
+ if ($par2 == 14 && $this.$entitySign.$signText.data[$this.$editLine].$characters.data.length > 0) {
+ var$3 = $this.$entitySign.$signText;
+ var$4 = $this.$editLine;
+ var$5 = $this.$entitySign.$signText.data[$this.$editLine];
+ var$6 = $this.$entitySign.$signText.data[$this.$editLine].$characters.data.length - 1 | 0;
+ if (0 > var$6) {
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ }
+ var$3.data[var$4] = jl_String__init_0(var$5.$characters, 0, var$6 - 0 | 0);
+ }
+ if (jl_String_indexOf($java.nms_GuiEditSign_allowedCharacters, $par1, 0) >= 0 && $this.$entitySign.$signText.data[$this.$editLine].$characters.data.length < 15) {
+ var$7 = $this.$entitySign.$signText.data;
+ var$6 = $this.$editLine;
+ var$8 = new jl_StringBuilder;
+ var$8.$buffer = $rt_createCharArray(16);
+ var$5 = $this.$entitySign.$signText.data[$this.$editLine];
+ jl_AbstractStringBuilder_insert(var$8, var$8.$length, var$5);
+ var$4 = var$8.$length;
+ jl_AbstractStringBuilder_insertSpace(var$8, var$4, var$4 + 1 | 0);
+ var$8.$buffer.data[var$4] = $par1;
+ var$7[var$6] = jl_String__init_0(var$8.$buffer, 0, var$8.$length);
+ }
+ if ($par2 == 1) {
+ var$5 = $this.$doneBtn;
+ if (var$5.$enabled && !var$5.$id2) {
+ var$5 = $this.$entitySign;
+ $ptr = 1;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nms_TileEntity_onInventoryChanged(var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$8 = $this.$mc4;
+ var$5 = null;
+ $ptr = 2;
+ case 2:
+ nmc_Minecraft_displayGuiScreen(var$8, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, var$3, var$4, var$5, var$6, var$7, var$8, $ptr);
+};
+$java.nms_GuiEditSign_drawScreen = function($this, $par1, $par2, $par3) {
+ var $var5, var$5, $var7, var$7, $var8, var$9, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();$var8 = $thread.pop();var$7 = $thread.pop();$var7 = $thread.pop();var$5 = $thread.pop();$var5 = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, 0);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+ $var5 = $this.$fontRenderer0;
+ var$5 = $this.$screenTitle2;
+ nms_FontRenderer_drawString($var5, var$5, ($this.$width0 / 2 | 0) - (nms_FontRenderer_getStringWidth($var5, var$5) / 2 | 0) | 0, 40, 16777215, 1);
+ nleg_EaglerAdapterGL30_glPushMatrix();
+ $var7 = $this.$width0 / 2 | 0;
+ $var5 = nleg_EaglerAdapterGL30_deevis;
+ $var5.$x = $var7;
+ $var5.$y = 0.0;
+ $var5.$z = 50.0;
+ $var5 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var5, $var5);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStderr;
+ $var5 = new jl_StringBuilder;
+ $var5.$buffer = $rt_createCharArray(16);
+ var$5.$sb = $var5;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ $var5 = new jnci_UTF8Charset;
+ jnc_Charset__init_($var5, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = $var5;
+ jl_System_errCache = var$5;
+ }
+ var$7 = jl_System_errCache;
+ var$5 = var$7.$sb;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(220));
+ $var8 = var$5.$length;
+ jl_AbstractStringBuilder_insertSpace(var$5, $var8, $var8 + 1 | 0);
+ var$5.$buffer.data[$var8] = 10;
+ ji_PrintStream_printSB(var$7);
+ }
+ $var5 = nleg_EaglerAdapterGL30_deevis;
+ $var5.$x = (-93.75);
+ $var5.$y = (-93.75);
+ $var5.$z = (-93.75);
+ $var5 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_scale(nleg_EaglerAdapterGL30_deevis, $var5, $var5);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList) {
+ if (jl_System_errCache === null) {
+ var$5 = new ji_PrintStream;
+ var$5.$out = new jl_ConsoleOutputStreamStderr;
+ $var5 = new jl_StringBuilder;
+ $var5.$buffer = $rt_createCharArray(16);
+ var$5.$sb = $var5;
+ var$5.$buffer0 = $rt_createCharArray(32);
+ var$5.$autoFlush = 0;
+ var$7 = new jnci_UTF8Charset;
+ jnc_Charset__init_(var$7, $rt_s(2), $rt_createArray(jl_String, 0));
+ var$5.$charset = var$7;
+ jl_System_errCache = var$5;
+ }
+ var$7 = jl_System_errCache;
+ var$5 = var$7.$sb;
+ jl_AbstractStringBuilder_insert(var$5, var$5.$length, $rt_s(220));
+ $var8 = var$5.$length;
+ jl_AbstractStringBuilder_insertSpace(var$5, $var8, $var8 + 1 | 0);
+ var$5.$buffer.data[$var8] = 10;
+ ji_PrintStream_printSB(var$7);
+ }
+ nleg_EaglerAdapterGL30_glRotatef(180.0, 0.0, 1.0, 0.0);
+ $var5 = nms_TileEntity_getBlockType($this.$entitySign);
+ nms_Block_$callClinit();
+ if ($var5 === nms_Block_signPost) {
+ $var5 = $this.$entitySign;
+ if ($var5.$blockMetadata == (-1))
+ $var5.$blockMetadata = nms_World_getBlockMetadata($var5.$worldObj5, $var5.$xCoord0, $var5.$yCoord0, $var5.$zCoord0);
+ nleg_EaglerAdapterGL30_glRotatef(($var5.$blockMetadata * 360 | 0) / 16.0, 0.0, 1.0, 0.0);
+ $var5 = nleg_EaglerAdapterGL30_deevis;
+ $var5.$x = 0.0;
+ $var5.$y = (-1.0625);
+ $var5.$z = 0.0;
+ $var5 = nleg_EaglerAdapterGL30_getMatrix();
+ nlegv_Matrix4f_translate(nleg_EaglerAdapterGL30_deevis, $var5, $var5);
+ if (nleg_EaglerAdapterGL30_isCompilingDisplayList)
+ ji_PrintStream_println0(jl_System_err(), $rt_s(220));
+ } else {
+ $var5 = $this.$entitySign;
+ if ($var5.$blockMetadata == (-1))
+ $var5.$blockMetadata = nms_World_getBlockMetadata($var5.$worldObj5, $var5.$xCoord0, $var5.$yCoord0, $var5.$zCoord0);
+ $var8 = $var5.$blockMetadata;
+ $var7 = 0.0;
+ if ($var8 == 2)
+ $var7 = 180.0;
+ if ($var8 == 4)
+ $var7 = 90.0;
+ if ($var8 == 5)
+ $var7 = (-90.0);
+ nleg_EaglerAdapterGL30_glRotatef($var7, 0.0, 1.0, 0.0);
+ nleg_EaglerAdapterGL30_glTranslatef(0.0, (-1.0625), 0.0);
+ }
+ if (!(($this.$updateCounter4 / 6 | 0) % 2 | 0))
+ $this.$entitySign.$lineBeingEdited = $this.$editLine;
+ nms_TileEntityRenderer_$callClinit();
+ $var5 = nms_TileEntityRenderer_instance;
+ var$5 = $this.$entitySign;
+ var$9 = (-0.5);
+ var$10 = (-0.75);
+ var$11 = (-0.5);
+ $var7 = 0.0;
+ $ptr = 1;
+ case 1:
+ $java.nms_TileEntityRenderer_renderTileEntityAt($var5, var$5, var$9, var$10, var$11, $var7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$entitySign.$lineBeingEdited = (-1);
+ nleg_EaglerAdapterGL30_glPopMatrix();
+ $ptr = 2;
+ case 2:
+ nms_GuiScreen_drawScreen($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $var5, var$5, $var7, var$7, $var8, var$9, var$10, var$11, $ptr);
+};
+$java.nms_GuiEditSign__clinit_ = function() {
+ $java.nms_GuiEditSign_allowedCharacters = nms_ChatAllowedCharacters_allowedCharacters;
+};
+function nms_GuiCommandBlock() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$commandTextField = null;
+ a.$commandBlock = null;
+ a.$doneBtn0 = null;
+ a.$cancelBtn = null;
+}
+$java.nms_GuiCommandBlock_updateScreen = function($this) {
+ var var$1;
+ var$1 = $this.$commandTextField;
+ var$1.$cursorCounter = var$1.$cursorCounter + 1 | 0;
+};
+$java.nms_GuiCommandBlock_initGui = function($this) {
+ var $var1, var$2, var$3, var$4, var$5;
+ $var1 = nms_StringTranslate_instance;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 1;
+ var$2 = $this.$buttonList;
+ ju_Arrays_fill(var$2.$array1, 0, var$2.$size0, null);
+ var$2.$size0 = 0;
+ var$3 = $this.$buttonList;
+ var$2 = nms_GuiButton__init_(0, ($this.$width0 / 2 | 0) - 100 | 0, (($this.$height0 / 4 | 0) + 96 | 0) + 12 | 0, 200, 20, nms_StringTranslate_translateKey($var1, $rt_s(436)));
+ $this.$doneBtn0 = var$2;
+ ju_ArrayList_add(var$3, var$2);
+ var$2 = $this.$buttonList;
+ var$4 = nms_GuiButton__init_(1, ($this.$width0 / 2 | 0) - 100 | 0, (($this.$height0 / 4 | 0) + 120 | 0) + 12 | 0, 200, 20, nms_StringTranslate_translateKey($var1, $rt_s(2548)));
+ $this.$cancelBtn = var$4;
+ ju_ArrayList_add(var$2, var$4);
+ $this.$commandTextField = nms_GuiTextField__init_($this.$fontRenderer0, ($this.$width0 / 2 | 0) - 150 | 0, 60, 300, 20);
+ var$2 = $this.$commandTextField;
+ var$2.$maxStringLength = 32767;
+ if (var$2.$text.$characters.data.length > 32767) {
+ var$4 = var$2.$text;
+ var$2.$text = jl_String__init_0(var$4.$characters, 0, 32767);
+ }
+ var$2 = $this.$commandTextField;
+ if (!var$2.$isFocused)
+ var$2.$cursorCounter = 0;
+ var$2.$isFocused = 1;
+ var$2 = $this.$commandTextField;
+ var$3 = $this.$commandBlock.$command;
+ if (var$3.$characters.data.length <= var$2.$maxStringLength)
+ var$2.$text = var$3;
+ else {
+ var$5 = var$2.$maxStringLength;
+ if (0 > var$5) {
+ var$2 = new jl_IndexOutOfBoundsException;
+ var$2.$suppressionEnabled = 1;
+ var$2.$writableStackTrace = 1;
+ $rt_throw(var$2);
+ }
+ var$2.$text = jl_String__init_0(var$3.$characters, 0, var$5 - 0 | 0);
+ }
+ $java.nms_GuiTextField_setCursorPosition(var$2, var$2.$text.$characters.data.length);
+ $this.$doneBtn0.$enabled = jl_String_trim($this.$commandTextField.$text).$characters.data.length <= 0 ? 0 : 1;
+};
+$java.nms_GuiCommandBlock_onGuiClosed = function($this) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 0;
+};
+$java.nms_GuiCommandBlock_actionPerformed = function($this, $par1GuiButton) {
+ var $var2, $var3, $var4, $var6, $$je, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1GuiButton.$enabled) {
+ if ($par1GuiButton.$id2 == 1) {
+ $par1GuiButton = $this.$mc4;
+ $var2 = null;
+ $ptr = 1;
+ continue main;
+ }
+ if (!$par1GuiButton.$id2) {
+ $var3 = new ji_ByteArrayOutputStream;
+ $var3.$buf1 = $rt_createByteArray(32);
+ $var4 = new ji_DataOutputStream;
+ $var4.$out = $var3;
+ $var4.$buff0 = $rt_createByteArray(8);
+ a: {
+ try {
+ ji_DataOutputStream_writeInt($var4, $this.$commandBlock.$xCoord0);
+ ji_DataOutputStream_writeInt($var4, $this.$commandBlock.$yCoord0);
+ ji_DataOutputStream_writeInt($var4, $this.$commandBlock.$zCoord0);
+ nms_Packet_writeString($java.nms_GuiTextField_getText($this.$commandTextField), $var4);
+ nms_NetClientHandler_addToSendQueue(nmc_Minecraft_getNetHandler($this.$mc4), nms_Packet250CustomPayload__init_0($rt_s(2892), ji_ByteArrayOutputStream_toByteArray($var3)));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ $var6 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ if (jl_System_errCache === null) {
+ $var2 = new ji_PrintStream;
+ $var2.$out = new jl_ConsoleOutputStreamStderr;
+ $par1GuiButton = new jl_StringBuilder;
+ $par1GuiButton.$buffer = $rt_createCharArray(16);
+ $var2.$sb = $par1GuiButton;
+ $var2.$buffer0 = $rt_createCharArray(32);
+ $var2.$autoFlush = 0;
+ $par1GuiButton = new jnci_UTF8Charset;
+ jnc_Charset__init_($par1GuiButton, $rt_s(2), $rt_createArray(jl_String, 0));
+ $var2.$charset = $par1GuiButton;
+ jl_System_errCache = $var2;
+ }
+ jl_Throwable_printStackTrace0($var6, jl_System_errCache);
+ }
+ $par1GuiButton = $this.$mc4;
+ $var2 = null;
+ $ptr = 2;
+ continue main;
+ }
+ }
+ return;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, $var2, $var3, $var4, $var6, $ptr);
+};
+$java.nms_GuiCommandBlock_keyTyped = function($this, $par1, $par2) {
+ var var$3, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ nms_GuiTextField_textboxKeyTyped($this.$commandTextField, $par1, $par2);
+ $this.$doneBtn0.$enabled = jl_String_trim($this.$commandTextField.$text).$characters.data.length <= 0 ? 0 : 1;
+ if ($par2 != 28 && $par1 != 13) {
+ if ($par2 != 1)
+ return;
+ var$3 = $this.$cancelBtn;
+ $ptr = 2;
+ continue main;
+ }
+ var$3 = $this.$doneBtn0;
+ $ptr = 1;
+ case 1:
+ $java.nms_GuiCommandBlock_actionPerformed($this, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ $java.nms_GuiCommandBlock_actionPerformed($this, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, var$3, $ptr);
+};
+$java.nms_GuiCommandBlock_mouseClicked = function($this, $par1, $par2, $par3) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $ptr = 1;
+ case 1:
+ nms_GuiScreen_mouseClicked($this, $par1, $par2, $par3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ nms_GuiTextField_mouseClicked($this.$commandTextField, $par1, $par2, $par3);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $par3, $ptr);
+};
+$java.nms_GuiCommandBlock_drawScreen = function($this, $par1, $par2, $par3) {
+ var $var4, var$5, var$6, var$7, var$8;
+ $var4 = nms_StringTranslate_instance;
+ if ($this.$mc4.$theWorld === null)
+ nms_GuiScreen_drawBackground($this, 0);
+ else
+ nms_Gui_drawGradientRect($this, 0, 0, $this.$width0, $this.$height0, (-1072689136), (-804253680));
+ var$5 = $this.$fontRenderer0;
+ var$6 = nms_StringTranslate_translateKey($var4, $rt_s(2893));
+ var$7 = $this.$width0 / 2 | 0;
+ var$8 = (($this.$height0 / 4 | 0) - 60 | 0) + 20 | 0;
+ nms_FontRenderer_drawString(var$5, var$6, var$7 - (nms_FontRenderer_getStringWidth(var$5, var$6) / 2 | 0) | 0, var$8, 16777215, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey($var4, $rt_s(2894)), ($this.$width0 / 2 | 0) - 150 | 0, 47, 10526880, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey($var4, $rt_s(2895)), ($this.$width0 / 2 | 0) - 150 | 0, 97, 10526880, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey($var4, $rt_s(2896)), ($this.$width0 / 2 | 0) - 150 | 0, 108, 10526880, 1);
+ nms_FontRenderer_drawString($this.$fontRenderer0, nms_StringTranslate_translateKey($var4, $rt_s(2897)), ($this.$width0 / 2 | 0) - 150 | 0, 119, 10526880, 1);
+ nms_GuiTextField_drawTextBox($this.$commandTextField);
+ var$8 = 0;
+ a: {
+ while (var$8 < $this.$buttonList.$size0) {
+ var$6 = $this.$buttonList;
+ if (var$8 < 0)
+ break a;
+ if (var$8 >= var$6.$size0)
+ break a;
+ var$6.$array1.data[var$8].$drawButton($this.$mc4, $par1, $par2);
+ var$8 = var$8 + 1 | 0;
+ }
+ return;
+ }
+ var$6 = new jl_IndexOutOfBoundsException;
+ var$6.$suppressionEnabled = 1;
+ var$6.$writableStackTrace = 1;
+ $rt_throw(var$6);
+};
+function nms_BlockBaseRailLogic() {
+ var a = this; jl_Object.call(a);
+ a.$logicWorld = null;
+ a.$railX = 0;
+ a.$railY = 0;
+ a.$railZ = 0;
+ a.$isStraightRail = 0;
+ a.$railChunkPosition = null;
+ a.$theRail = null;
+}
+function nms_BlockBaseRailLogic__init_(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_BlockBaseRailLogic();
+ $java.nms_BlockBaseRailLogic__init_(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+$java.nms_BlockBaseRailLogic__init_ = function($this, $par1, $par2, $par3, $par4, $par5) {
+ var $var6, $var7;
+ $this.$theRail = $par1;
+ $par1 = new ju_ArrayList;
+ $par1.$array1 = $rt_createArray(jl_Object, 10);
+ $this.$railChunkPosition = $par1;
+ $this.$logicWorld = $par2;
+ $this.$railX = $par3;
+ $this.$railY = $par4;
+ $this.$railZ = $par5;
+ $var6 = nms_World_getBlockId($par2, $par3, $par4, $par5);
+ $var7 = nms_World_getBlockMetadata($par2, $par3, $par4, $par5);
+ nms_Block_$callClinit();
+ if (!nms_Block_blocksList.data[$var6].$isPowered)
+ $this.$isStraightRail = 0;
+ else {
+ $this.$isStraightRail = 1;
+ $var7 = $var7 & (-9);
+ }
+ $java.nms_BlockBaseRailLogic_setBasicRail($this, $var7);
+};
+$java.nms_BlockBaseRailLogic_setBasicRail = function($this, $par1) {
+ var var$2, var$3, var$4, var$5;
+ a: {
+ var$2 = $this.$railChunkPosition;
+ ju_Arrays_fill(var$2.$array1, 0, var$2.$size0, null);
+ var$2.$size0 = 0;
+ if (!$par1) {
+ var$2 = $this.$railChunkPosition;
+ var$3 = new nms_ChunkPosition;
+ $par1 = $this.$railX;
+ var$4 = $this.$railY;
+ var$5 = $this.$railZ - 1 | 0;
+ var$3.$x3 = $par1;
+ var$3.$y2 = var$4;
+ var$3.$z5 = var$5;
+ ju_ArrayList_add(var$2, var$3);
+ var$2 = $this.$railChunkPosition;
+ var$3 = new nms_ChunkPosition;
+ $par1 = $this.$railX;
+ var$4 = $this.$railY;
+ var$5 = $this.$railZ + 1 | 0;
+ var$3.$x3 = $par1;
+ var$3.$y2 = var$4;
+ var$3.$z5 = var$5;
+ ju_ArrayList_add(var$2, var$3);
+ break a;
+ }
+ if ($par1 == 1) {
+ var$2 = $this.$railChunkPosition;
+ var$3 = new nms_ChunkPosition;
+ $par1 = $this.$railX - 1 | 0;
+ var$4 = $this.$railY;
+ var$5 = $this.$railZ;
+ var$3.$x3 = $par1;
+ var$3.$y2 = var$4;
+ var$3.$z5 = var$5;
+ ju_ArrayList_add(var$2, var$3);
+ var$2 = $this.$railChunkPosition;
+ var$3 = new nms_ChunkPosition;
+ $par1 = $this.$railX + 1 | 0;
+ var$4 = $this.$railY;
+ var$5 = $this.$railZ;
+ var$3.$x3 = $par1;
+ var$3.$y2 = var$4;
+ var$3.$z5 = var$5;
+ ju_ArrayList_add(var$2, var$3);
+ break a;
+ }
+ if ($par1 == 2) {
+ var$2 = $this.$railChunkPosition;
+ var$3 = new nms_ChunkPosition;
+ $par1 = $this.$railX - 1 | 0;
+ var$4 = $this.$railY;
+ var$5 = $this.$railZ;
+ var$3.$x3 = $par1;
+ var$3.$y2 = var$4;
+ var$3.$z5 = var$5;
+ ju_ArrayList_add(var$2, var$3);
+ var$2 = $this.$railChunkPosition;
+ var$3 = new nms_ChunkPosition;
+ var$5 = $this.$railX + 1 | 0;
+ $par1 = $this.$railY + 1 | 0;
+ var$4 = $this.$railZ;
+ var$3.$x3 = var$5;
+ var$3.$y2 = $par1;
+ var$3.$z5 = var$4;
+ ju_ArrayList_add(var$2, var$3);
+ break a;
+ }
+ if ($par1 == 3) {
+ var$2 = $this.$railChunkPosition;
+ var$3 = new nms_ChunkPosition;
+ $par1 = $this.$railX - 1 | 0;
+ var$4 = $this.$railY + 1 | 0;
+ var$5 = $this.$railZ;
+ var$3.$x3 = $par1;
+ var$3.$y2 = var$4;
+ var$3.$z5 = var$5;
+ ju_ArrayList_add(var$2, var$3);
+ var$2 = $this.$railChunkPosition;
+ var$3 = new nms_ChunkPosition;
+ $par1 = $this.$railX + 1 | 0;
+ var$4 = $this.$railY;
+ var$5 = $this.$railZ;
+ var$3.$x3 = $par1;
+ var$3.$y2 = var$4;
+ var$3.$z5 = var$5;
+ ju_ArrayList_add(var$2, var$3);
+ break a;
+ }
+ if ($par1 == 4) {
+ var$2 = $this.$railChunkPosition;
+ var$3 = new nms_ChunkPosition;
+ $par1 = $this.$railX;
+ var$4 = $this.$railY + 1 | 0;
+ var$5 = $this.$railZ - 1 | 0;
+ var$3.$x3 = $par1;
+ var$3.$y2 = var$4;
+ var$3.$z5 = var$5;
+ ju_ArrayList_add(var$2, var$3);
+ var$2 = $this.$railChunkPosition;
+ var$3 = new nms_ChunkPosition;
+ $par1 = $this.$railX;
+ var$4 = $this.$railY;
+ var$5 = $this.$railZ + 1 | 0;
+ var$3.$x3 = $par1;
+ var$3.$y2 = var$4;
+ var$3.$z5 = var$5;
+ ju_ArrayList_add(var$2, var$3);
+ break a;
+ }
+ if ($par1 == 5) {
+ var$2 = $this.$railChunkPosition;
+ var$3 = new nms_ChunkPosition;
+ $par1 = $this.$railX;
+ var$4 = $this.$railY;
+ var$5 = $this.$railZ - 1 | 0;
+ var$3.$x3 = $par1;
+ var$3.$y2 = var$4;
+ var$3.$z5 = var$5;
+ ju_ArrayList_add(var$2, var$3);
+ var$2 = $this.$railChunkPosition;
+ var$3 = new nms_ChunkPosition;
+ $par1 = $this.$railX;
+ var$4 = $this.$railY + 1 | 0;
+ var$5 = $this.$railZ + 1 | 0;
+ var$3.$x3 = $par1;
+ var$3.$y2 = var$4;
+ var$3.$z5 = var$5;
+ ju_ArrayList_add(var$2, var$3);
+ break a;
+ }
+ if ($par1 == 6) {
+ var$2 = $this.$railChunkPosition;
+ var$3 = new nms_ChunkPosition;
+ $par1 = $this.$railX + 1 | 0;
+ var$4 = $this.$railY;
+ var$5 = $this.$railZ;
+ var$3.$x3 = $par1;
+ var$3.$y2 = var$4;
+ var$3.$z5 = var$5;
+ ju_ArrayList_add(var$2, var$3);
+ ju_ArrayList_add($this.$railChunkPosition, $java.nms_ChunkPosition__init_($this.$railX, $this.$railY, $this.$railZ + 1 | 0));
+ break a;
+ }
+ if ($par1 == 7) {
+ ju_ArrayList_add($this.$railChunkPosition, $java.nms_ChunkPosition__init_($this.$railX - 1 | 0, $this.$railY, $this.$railZ));
+ ju_ArrayList_add($this.$railChunkPosition, $java.nms_ChunkPosition__init_($this.$railX, $this.$railY, $this.$railZ + 1 | 0));
+ break a;
+ }
+ if ($par1 == 8) {
+ ju_ArrayList_add($this.$railChunkPosition, $java.nms_ChunkPosition__init_($this.$railX - 1 | 0, $this.$railY, $this.$railZ));
+ ju_ArrayList_add($this.$railChunkPosition, $java.nms_ChunkPosition__init_($this.$railX, $this.$railY, $this.$railZ - 1 | 0));
+ break a;
+ }
+ if ($par1 != 9)
+ break a;
+ ju_ArrayList_add($this.$railChunkPosition, $java.nms_ChunkPosition__init_($this.$railX + 1 | 0, $this.$railY, $this.$railZ));
+ ju_ArrayList_add($this.$railChunkPosition, $java.nms_ChunkPosition__init_($this.$railX, $this.$railY, $this.$railZ - 1 | 0));
+ }
+};
+$java.nms_BlockBaseRailLogic_refreshConnectedTracks = function($this) {
+ var $var1, $var2, var$3, var$4, var$5, var$6, var$7;
+ $var1 = 0;
+ a: {
+ b: {
+ while ($var1 < $this.$railChunkPosition.$size0) {
+ $var2 = $this.$railChunkPosition;
+ if ($var1 < 0)
+ break a;
+ if ($var1 >= $var2.$size0)
+ break a;
+ $var2 = $java.nms_BlockBaseRailLogic_getRailLogic($this, $var2.$array1.data[$var1]);
+ if ($var2 !== null && $java.nms_BlockBaseRailLogic_isRailChunkPositionCorrect($var2, $this)) {
+ var$3 = $this.$railChunkPosition;
+ var$4 = new nms_ChunkPosition;
+ var$5 = $var2.$railX;
+ var$6 = $var2.$railY;
+ var$7 = $var2.$railZ;
+ var$4.$x3 = var$5;
+ var$4.$y2 = var$6;
+ var$4.$z5 = var$7;
+ if ($var1 < 0)
+ break b;
+ if ($var1 >= var$3.$size0)
+ break b;
+ var$3.$array1.data[$var1] = var$4;
+ var$5 = $var1;
+ } else {
+ $var2 = $this.$railChunkPosition;
+ var$5 = $var1 + (-1) | 0;
+ ju_ArrayList_remove($var2, $var1);
+ }
+ $var1 = var$5 + 1 | 0;
+ }
+ return;
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+ }
+ $var2 = new jl_IndexOutOfBoundsException;
+ $var2.$suppressionEnabled = 1;
+ $var2.$writableStackTrace = 1;
+ $rt_throw($var2);
+};
+$java.nms_BlockBaseRailLogic_isMinecartTrack = function($this, $par1, $par2, $par3) {
+ return nms_BlockRailBase_isRailBlock(nms_World_getBlockId($this.$logicWorld, $par1, $par2, $par3)) ? 1 : nms_BlockRailBase_isRailBlock(nms_World_getBlockId($this.$logicWorld, $par1, $par2 + 1 | 0, $par3)) ? 1 : nms_BlockRailBase_isRailBlock(nms_World_getBlockId($this.$logicWorld, $par1, $par2 - 1 | 0, $par3));
+};
+$java.nms_BlockBaseRailLogic_getRailLogic = function($this, $par1ChunkPosition) {
+ return nms_BlockRailBase_isRailBlock(nms_World_getBlockId($this.$logicWorld, $par1ChunkPosition.$x3, $par1ChunkPosition.$y2, $par1ChunkPosition.$z5)) ? nms_BlockBaseRailLogic__init_($this.$theRail, $this.$logicWorld, $par1ChunkPosition.$x3, $par1ChunkPosition.$y2, $par1ChunkPosition.$z5) : nms_BlockRailBase_isRailBlock(nms_World_getBlockId($this.$logicWorld, $par1ChunkPosition.$x3, $par1ChunkPosition.$y2 + 1 | 0, $par1ChunkPosition.$z5)) ? nms_BlockBaseRailLogic__init_($this.$theRail, $this.$logicWorld,
+ $par1ChunkPosition.$x3, $par1ChunkPosition.$y2 + 1 | 0, $par1ChunkPosition.$z5) : !nms_BlockRailBase_isRailBlock(nms_World_getBlockId($this.$logicWorld, $par1ChunkPosition.$x3, $par1ChunkPosition.$y2 - 1 | 0, $par1ChunkPosition.$z5)) ? null : nms_BlockBaseRailLogic__init_($this.$theRail, $this.$logicWorld, $par1ChunkPosition.$x3, $par1ChunkPosition.$y2 - 1 | 0, $par1ChunkPosition.$z5);
+};
+$java.nms_BlockBaseRailLogic_isRailChunkPositionCorrect = function($this, $par1BlockBaseRailLogic) {
+ var $var2, $var3;
+ $var2 = 0;
+ a: {
+ while ($var2 < $this.$railChunkPosition.$size0) {
+ $var3 = $this.$railChunkPosition;
+ if ($var2 < 0)
+ break a;
+ if ($var2 >= $var3.$size0)
+ break a;
+ $var3 = $var3.$array1.data[$var2];
+ if ($var3.$x3 == $par1BlockBaseRailLogic.$railX && $var3.$z5 == $par1BlockBaseRailLogic.$railZ)
+ return 1;
+ $var2 = $var2 + 1 | 0;
+ }
+ return 0;
+ }
+ $par1BlockBaseRailLogic = new jl_IndexOutOfBoundsException;
+ $par1BlockBaseRailLogic.$suppressionEnabled = 1;
+ $par1BlockBaseRailLogic.$writableStackTrace = 1;
+ $rt_throw($par1BlockBaseRailLogic);
+};
+$java.nms_BlockBaseRailLogic_isPartOfTrack = function($this, $par1, $par2, $par3) {
+ var $var4, $var5;
+ $var4 = 0;
+ a: {
+ while ($var4 < $this.$railChunkPosition.$size0) {
+ $var5 = $this.$railChunkPosition;
+ if ($var4 < 0)
+ break a;
+ if ($var4 >= $var5.$size0)
+ break a;
+ $var5 = $var5.$array1.data[$var4];
+ if ($var5.$x3 == $par1 && $var5.$z5 == $par3)
+ return 1;
+ $var4 = $var4 + 1 | 0;
+ }
+ return 0;
+ }
+ $var5 = new jl_IndexOutOfBoundsException;
+ $var5.$suppressionEnabled = 1;
+ $var5.$writableStackTrace = 1;
+ $rt_throw($var5);
+};
+function nms_BlockBaseRailLogic_getNumberOfAdjacentTracks($this) {
+ var $var1;
+ $var1 = 0;
+ if ($java.nms_BlockBaseRailLogic_isMinecartTrack($this, $this.$railX, $this.$railY, $this.$railZ - 1 | 0))
+ $var1 = 1;
+ if ($java.nms_BlockBaseRailLogic_isMinecartTrack($this, $this.$railX, $this.$railY, $this.$railZ + 1 | 0))
+ $var1 = $var1 + 1 | 0;
+ if ($java.nms_BlockBaseRailLogic_isMinecartTrack($this, $this.$railX - 1 | 0, $this.$railY, $this.$railZ))
+ $var1 = $var1 + 1 | 0;
+ if ($java.nms_BlockBaseRailLogic_isMinecartTrack($this, $this.$railX + 1 | 0, $this.$railY, $this.$railZ))
+ $var1 = $var1 + 1 | 0;
+ return $var1;
+}
+$java.nms_BlockBaseRailLogic_canConnectTo = function($this, $par1BlockBaseRailLogic) {
+ return $java.nms_BlockBaseRailLogic_isRailChunkPositionCorrect($this, $par1BlockBaseRailLogic) ? 1 : $this.$railChunkPosition.$size0 == 2 ? 0 : !($this.$railChunkPosition.$size0 ? 0 : 1) ? 1 : 1;
+};
+$java.nms_BlockBaseRailLogic_connectToNeighbor = function($this, $par1BlockBaseRailLogic) {
+ var var$2, var$3, $var2, $var3, $var4, $var5, $var6, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$var2 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();$par1BlockBaseRailLogic = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$2 = $this.$railChunkPosition;
+ var$3 = new nms_ChunkPosition;
+ $var2 = $par1BlockBaseRailLogic.$railX;
+ $var3 = $par1BlockBaseRailLogic.$railY;
+ $var4 = $par1BlockBaseRailLogic.$railZ;
+ var$3.$x3 = $var2;
+ var$3.$y2 = $var3;
+ var$3.$z5 = $var4;
+ ju_ArrayList_add(var$2, var$3);
+ $var2 = $java.nms_BlockBaseRailLogic_isPartOfTrack($this, $this.$railX, $this.$railY, $this.$railZ - 1 | 0);
+ $var3 = $java.nms_BlockBaseRailLogic_isPartOfTrack($this, $this.$railX, $this.$railY, $this.$railZ + 1 | 0);
+ $var4 = $java.nms_BlockBaseRailLogic_isPartOfTrack($this, $this.$railX - 1 | 0, $this.$railY, $this.$railZ);
+ $var5 = $java.nms_BlockBaseRailLogic_isPartOfTrack($this, $this.$railX + 1 | 0, $this.$railY, $this.$railZ);
+ $var6 = (-1);
+ if (!(!$var2 && !$var3))
+ $var6 = 0;
+ if (!(!$var4 && !$var5))
+ $var6 = 1;
+ if (!$this.$isStraightRail) {
+ if ($var3 && $var5 && !$var2 && !$var4)
+ $var6 = 6;
+ if ($var3 && $var4 && !$var2 && !$var5)
+ $var6 = 7;
+ if ($var2 && $var4 && !$var3 && !$var5)
+ $var6 = 8;
+ if ($var2 && $var5 && !$var3 && !$var4)
+ $var6 = 9;
+ }
+ if (!$var6) {
+ if (nms_BlockRailBase_isRailBlock(nms_World_getBlockId($this.$logicWorld, $this.$railX, $this.$railY + 1 | 0, $this.$railZ - 1 | 0)))
+ $var6 = 4;
+ if (nms_BlockRailBase_isRailBlock(nms_World_getBlockId($this.$logicWorld, $this.$railX, $this.$railY + 1 | 0, $this.$railZ + 1 | 0)))
+ $var6 = 5;
+ }
+ if ($var6 == 1) {
+ if (nms_BlockRailBase_isRailBlock(nms_World_getBlockId($this.$logicWorld, $this.$railX + 1 | 0, $this.$railY + 1 | 0, $this.$railZ)))
+ $var6 = 2;
+ if (nms_BlockRailBase_isRailBlock(nms_World_getBlockId($this.$logicWorld, $this.$railX - 1 | 0, $this.$railY + 1 | 0, $this.$railZ)))
+ $var6 = 3;
+ }
+ if ($var6 < 0)
+ $var6 = 0;
+ if ($this.$isStraightRail)
+ $var6 = nms_World_getBlockMetadata($this.$logicWorld, $this.$railX, $this.$railY, $this.$railZ) & 8 | $var6;
+ $par1BlockBaseRailLogic = $this.$logicWorld;
+ $var3 = $this.$railX;
+ $var4 = $this.$railY;
+ $var5 = $this.$railZ;
+ $var2 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($par1BlockBaseRailLogic, $var3, $var4, $var5, $var6, $var2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1BlockBaseRailLogic, var$2, var$3, $var2, $var3, $var4, $var5, $var6, $ptr);
+};
+$java.nms_BlockBaseRailLogic_canConnectFrom = function($this, $par1, $par2, $par3) {
+ var $var4;
+ $var4 = new nms_ChunkPosition;
+ $var4.$x3 = $par1;
+ $var4.$y2 = $par2;
+ $var4.$z5 = $par3;
+ $var4 = $java.nms_BlockBaseRailLogic_getRailLogic($this, $var4);
+ if ($var4 === null)
+ return 0;
+ $java.nms_BlockBaseRailLogic_refreshConnectedTracks($var4);
+ return $java.nms_BlockBaseRailLogic_canConnectTo($var4, $this);
+};
+function nms_BlockBaseRailLogic_func_94511_a($this, $par1, $par2) {
+ var $var3, $var4, $var5, $var6, $var7, $var10, $var9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var9 = $thread.pop();$var10 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var4 = $thread.pop();$var3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var3 = $java.nms_BlockBaseRailLogic_canConnectFrom($this, $this.$railX, $this.$railY, $this.$railZ - 1 | 0);
+ $var4 = $java.nms_BlockBaseRailLogic_canConnectFrom($this, $this.$railX, $this.$railY, $this.$railZ + 1 | 0);
+ $var5 = $java.nms_BlockBaseRailLogic_canConnectFrom($this, $this.$railX - 1 | 0, $this.$railY, $this.$railZ);
+ $var6 = $java.nms_BlockBaseRailLogic_canConnectFrom($this, $this.$railX + 1 | 0, $this.$railY, $this.$railZ);
+ $var7 = (-1);
+ if (!(!$var3 && !$var4) && !$var5 && !$var6)
+ $var7 = 0;
+ if (!(!$var5 && !$var6) && !$var3 && !$var4)
+ $var7 = 1;
+ if (!$this.$isStraightRail) {
+ if ($var4 && $var6 && !$var3 && !$var5)
+ $var7 = 6;
+ if ($var4 && $var5 && !$var3 && !$var6)
+ $var7 = 7;
+ if ($var3 && $var5 && !$var4 && !$var6)
+ $var7 = 8;
+ if ($var3 && $var6 && !$var4 && !$var5)
+ $var7 = 9;
+ }
+ if ($var7 == (-1)) {
+ if (!(!$var3 && !$var4))
+ $var7 = 0;
+ if (!(!$var5 && !$var6))
+ $var7 = 1;
+ if (!$this.$isStraightRail) {
+ if (!$par1) {
+ if ($var3 && $var5)
+ $var7 = 8;
+ if ($var6 && $var3)
+ $var7 = 9;
+ if ($var5 && $var4)
+ $var7 = 7;
+ if ($var4 && $var6)
+ $var7 = 6;
+ } else {
+ if ($var4 && $var6)
+ $var7 = 6;
+ if ($var5 && $var4)
+ $var7 = 7;
+ if ($var6 && $var3)
+ $var7 = 9;
+ if ($var3 && $var5)
+ $var7 = 8;
+ }
+ }
+ }
+ if (!$var7) {
+ if (nms_BlockRailBase_isRailBlockAt($this.$logicWorld, $this.$railX, $this.$railY + 1 | 0, $this.$railZ - 1 | 0))
+ $var7 = 4;
+ if (nms_BlockRailBase_isRailBlockAt($this.$logicWorld, $this.$railX, $this.$railY + 1 | 0, $this.$railZ + 1 | 0))
+ $var7 = 5;
+ }
+ if ($var7 == 1) {
+ if (nms_BlockRailBase_isRailBlockAt($this.$logicWorld, $this.$railX + 1 | 0, $this.$railY + 1 | 0, $this.$railZ))
+ $var7 = 2;
+ if (nms_BlockRailBase_isRailBlockAt($this.$logicWorld, $this.$railX - 1 | 0, $this.$railY + 1 | 0, $this.$railZ))
+ $var7 = 3;
+ }
+ if ($var7 < 0)
+ $var7 = 0;
+ $java.nms_BlockBaseRailLogic_setBasicRail($this, $var7);
+ if ($this.$isStraightRail)
+ $var7 = nms_World_getBlockMetadata($this.$logicWorld, $this.$railX, $this.$railY, $this.$railZ) & 8 | $var7;
+ if (!$par2 && nms_World_getBlockMetadata($this.$logicWorld, $this.$railX, $this.$railY, $this.$railZ) == $var7)
+ return;
+ $var10 = $this.$logicWorld;
+ $par2 = $this.$railX;
+ $var9 = $this.$railY;
+ $var3 = $this.$railZ;
+ $par1 = 3;
+ $ptr = 1;
+ case 1:
+ nms_World_setBlockMetadataWithNotify($var10, $par2, $var9, $var3, $var7, $par1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $var9 = 0;
+ while ($var9 < ju_ArrayList_size($this.$railChunkPosition)) {
+ $var10 = $java.nms_BlockBaseRailLogic_getRailLogic($this, ju_ArrayList_get($this.$railChunkPosition, $var9));
+ if ($var10 !== null) {
+ $java.nms_BlockBaseRailLogic_refreshConnectedTracks($var10);
+ if ($java.nms_BlockBaseRailLogic_canConnectTo($var10, $this)) {
+ $ptr = 2;
+ continue main;
+ }
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ return;
+ case 2:
+ $java.nms_BlockBaseRailLogic_connectToNeighbor($var10, $this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ while (true) {
+ $var9 = $var9 + 1 | 0;
+ if ($var9 >= ju_ArrayList_size($this.$railChunkPosition))
+ break;
+ $var10 = $java.nms_BlockBaseRailLogic_getRailLogic($this, ju_ArrayList_get($this.$railChunkPosition, $var9));
+ if ($var10 === null)
+ continue;
+ $java.nms_BlockBaseRailLogic_refreshConnectedTracks($var10);
+ if (!$java.nms_BlockBaseRailLogic_canConnectTo($var10, $this))
+ continue;
+ else {
+ continue main;
+ }
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $var3, $var4, $var5, $var6, $var7, $var10, $var9, $ptr);
+}
+function nms_EntityHugeExplodeFX() {
+ var a = this; nms_EntityFX.call(a);
+ a.$timeSinceStart = 0;
+ a.$maximumTime = 0;
+}
+function nms_EntityHugeExplodeFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntityHugeExplodeFX();
+ $java.nms_EntityHugeExplodeFX__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+$java.nms_EntityHugeExplodeFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, 0.0, 0.0, 0.0);
+ $this.$timeSinceStart = 0;
+ $this.$maximumTime = 0;
+ $this.$maximumTime = 8;
+};
+$java.nms_EntityHugeExplodeFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ return;
+};
+$java.nms_EntityHugeExplodeFX_onUpdate = function($this) {
+ var $var1, $var2, $var4, $var6, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();$var6 = $thread.pop();$var4 = $thread.pop();$var2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $var1 = 0;
+ while ($var1 < 6) {
+ $var2 = $this.$posX + (Math.random() - Math.random()) * 4.0;
+ $var4 = $this.$posY + (Math.random() - Math.random()) * 4.0;
+ $var6 = $this.$posZ + (Math.random() - Math.random()) * 4.0;
+ var$5 = $this.$worldObj;
+ var$6 = $rt_s(845);
+ var$7 = $this.$timeSinceStart / $this.$maximumTime;
+ var$8 = 0.0;
+ var$9 = 0.0;
+ var$10 = 0;
+ if (var$10 < var$5.$worldAccesses.$size0) {
+ var$11 = var$5.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$10];
+ $ptr = 1;
+ continue main;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ }
+ $var1 = $var1 + 1 | 0;
+ }
+ $this.$timeSinceStart = $this.$timeSinceStart + 1 | 0;
+ if ($this.$timeSinceStart == $this.$maximumTime)
+ $this.$isDead = 1;
+ return;
+ case 1:
+ nms_RenderGlobal_doSpawnParticle(var$11, var$6, $var2, $var4, $var6, var$7, var$8, var$9);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$10 = var$10 + 1 | 0;
+ while (true) {
+ if (var$10 < var$5.$worldAccesses.$size0) {
+ var$11 = var$5.$worldAccesses;
+ if (var$10 >= 0 && var$10 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$10];
+ continue main;
+ }
+ var$5 = new jl_IndexOutOfBoundsException;
+ var$5.$suppressionEnabled = 1;
+ var$5.$writableStackTrace = 1;
+ $rt_throw(var$5);
+ }
+ $var1 = $var1 + 1 | 0;
+ if ($var1 >= 6)
+ break;
+ $var2 = $this.$posX + (Math.random() - Math.random()) * 4.0;
+ $var4 = $this.$posY + (Math.random() - Math.random()) * 4.0;
+ $var6 = $this.$posZ + (Math.random() - Math.random()) * 4.0;
+ var$5 = $this.$worldObj;
+ var$6 = $rt_s(845);
+ var$7 = $this.$timeSinceStart / $this.$maximumTime;
+ var$8 = 0.0;
+ var$9 = 0.0;
+ var$10 = 0;
+ }
+ $this.$timeSinceStart = $this.$timeSinceStart + 1 | 0;
+ if ($this.$timeSinceStart == $this.$maximumTime)
+ $this.$isDead = 1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $var4, $var6, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr);
+};
+$java.nms_EntityHugeExplodeFX_getFXLayer = function($this) {
+ return 1;
+};
+function nms_EntityBubbleFX() {
+ nms_EntityFX.call(this);
+}
+function nms_EntityBubbleFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntityBubbleFX();
+ $java.nms_EntityBubbleFX__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+$java.nms_EntityBubbleFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12);
+ $this.$particleRed = 1.0;
+ $this.$particleGreen = 1.0;
+ $this.$particleBlue = 1.0;
+ nms_EntityFX_setParticleTextureIndex($this, 32);
+ nms_Entity_setSize($this, 0.019999999552965164, 0.019999999552965164);
+ $this.$particleScale = $this.$particleScale * (Math.random() * 0.6000000238418579 + 0.20000000298023224);
+ $this.$motionX = $par8 * 0.20000000298023224 + (jl_Math_randomImpl() * 2.0 - 1.0) * 0.019999999552965164;
+ $this.$motionY = $par10 * 0.20000000298023224 + (jl_Math_randomImpl() * 2.0 - 1.0) * 0.019999999552965164;
+ $this.$motionZ = $par12 * 0.20000000298023224 + (jl_Math_randomImpl() * 2.0 - 1.0) * 0.019999999552965164;
+ $this.$particleMaxAge = 8.0 / (jl_Math_randomImpl() * 0.8 + 0.2) | 0;
+};
+$java.nms_EntityBubbleFX_onUpdate = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ $this.$motionY = $this.$motionY + 0.002;
+ var$1 = $this.$motionX;
+ var$2 = $this.$motionY;
+ var$3 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$1, var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 0.8500000238418579;
+ $this.$motionY = $this.$motionY * 0.8500000238418579;
+ $this.$motionZ = $this.$motionZ * 0.8500000238418579;
+ var$4 = $this.$worldObj;
+ var$1 = $this.$posX;
+ var$5 = var$1 | 0;
+ if (var$1 < var$5)
+ var$5 = var$5 - 1 | 0;
+ var$1 = $this.$posY;
+ var$6 = var$1 | 0;
+ if (var$1 < var$6)
+ var$6 = var$6 - 1 | 0;
+ var$1 = $this.$posZ;
+ var$7 = var$1 | 0;
+ if (var$1 < var$7)
+ var$7 = var$7 - 1 | 0;
+ var$8 = nms_World_getBlockId(var$4, var$5, var$6, var$7);
+ if (!var$8) {
+ nms_Material_$callClinit();
+ var$9 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ var$9 = nms_Block_blocksList.data[var$8].$blockMaterial;
+ }
+ nms_Material_$callClinit();
+ if (var$9 !== nms_Material_water)
+ $this.$isDead = 1;
+ var$8 = $this.$particleMaxAge;
+ $this.$particleMaxAge = var$8 - 1 | 0;
+ if (var$8 <= 0)
+ $this.$isDead = 1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $ptr);
+};
+function nms_EntitySuspendFX() {
+ nms_EntityFX.call(this);
+}
+function nms_EntitySuspendFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntitySuspendFX();
+ $java.nms_EntitySuspendFX__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+$java.nms_EntitySuspendFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4 - 0.125, $par6, $par8, $par10, $par12);
+ $this.$particleRed = 0.4000000059604645;
+ $this.$particleGreen = 0.4000000059604645;
+ $this.$particleBlue = 0.699999988079071;
+ nms_EntityFX_setParticleTextureIndex($this, 0);
+ nms_Entity_setSize($this, 0.009999999776482582, 0.009999999776482582);
+ $this.$particleScale = $this.$particleScale * (Math.random() * 0.6000000238418579 + 0.20000000298023224);
+ $this.$motionX = $par8 * 0.0;
+ $this.$motionY = $par10 * 0.0;
+ $this.$motionZ = $par12 * 0.0;
+ $this.$particleMaxAge = 16.0 / (jl_Math_randomImpl() * 0.8 + 0.2) | 0;
+};
+$java.nms_EntitySuspendFX_onUpdate = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ var$1 = $this.$motionX;
+ var$2 = $this.$motionY;
+ var$3 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$1, var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$4 = $this.$worldObj;
+ var$1 = $this.$posX;
+ var$5 = var$1 | 0;
+ if (var$1 < var$5)
+ var$5 = var$5 - 1 | 0;
+ var$1 = $this.$posY;
+ var$6 = var$1 | 0;
+ if (var$1 < var$6)
+ var$6 = var$6 - 1 | 0;
+ var$1 = $this.$posZ;
+ var$7 = var$1 | 0;
+ if (var$1 < var$7)
+ var$7 = var$7 - 1 | 0;
+ var$8 = nms_World_getBlockId(var$4, var$5, var$6, var$7);
+ if (!var$8) {
+ nms_Material_$callClinit();
+ var$9 = nms_Material_air;
+ } else {
+ nms_Block_$callClinit();
+ var$9 = nms_Block_blocksList.data[var$8].$blockMaterial;
+ }
+ nms_Material_$callClinit();
+ if (var$9 !== nms_Material_water)
+ $this.$isDead = 1;
+ var$8 = $this.$particleMaxAge;
+ $this.$particleMaxAge = var$8 - 1 | 0;
+ if (var$8 <= 0)
+ $this.$isDead = 1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, var$6, var$7, var$8, var$9, $ptr);
+};
+function nms_EntityAuraFX() {
+ nms_EntityFX.call(this);
+}
+function nms_EntityAuraFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntityAuraFX();
+ $java.nms_EntityAuraFX__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+$java.nms_EntityAuraFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ var $var14;
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12);
+ $var14 = Math.random() * 0.10000000149011612 + 0.20000000298023224;
+ $this.$particleRed = $var14;
+ $this.$particleGreen = $var14;
+ $this.$particleBlue = $var14;
+ nms_EntityFX_setParticleTextureIndex($this, 0);
+ nms_Entity_setSize($this, 0.019999999552965164, 0.019999999552965164);
+ $this.$particleScale = $this.$particleScale * (Math.random() * 0.6000000238418579 + 0.5);
+ $this.$motionX = $this.$motionX * 0.019999999552965164;
+ $this.$motionY = $this.$motionY * 0.019999999552965164;
+ $this.$motionZ = $this.$motionZ * 0.019999999552965164;
+ $this.$particleMaxAge = 20.0 / (jl_Math_randomImpl() * 0.8 + 0.2) | 0;
+ $this.$noClip = 1;
+};
+$java.nms_EntityAuraFX_onUpdate = function($this) {
+ var var$1, var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ var$1 = $this.$motionX;
+ var$2 = $this.$motionY;
+ var$3 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$1, var$2, var$3);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 0.99;
+ $this.$motionY = $this.$motionY * 0.99;
+ $this.$motionZ = $this.$motionZ * 0.99;
+ var$4 = $this.$particleMaxAge;
+ $this.$particleMaxAge = var$4 - 1 | 0;
+ if (var$4 <= 0)
+ $this.$isDead = 1;
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, $ptr);
+};
+function nms_EntityCritFX() {
+ nms_EntityFX.call(this);
+ this.$field_70561_a = 0.0;
+}
+$java.nms_EntityCritFX__init_ = function(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntityCritFX();
+ nms_EntityCritFX__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+};
+$java.nms_EntityCritFX__init_0 = function(var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7) {
+ var var_8 = new nms_EntityCritFX();
+ $java.nms_EntityCritFX__init_1(var_8, var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7);
+ return var_8;
+};
+function nms_EntityCritFX__init_($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ var var$8, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$8 = $thread.pop();$par12 = $thread.pop();$par10 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ var$8 = 1.0;
+ $ptr = 1;
+ case 1:
+ $java.nms_EntityCritFX__init_1($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12, var$8);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12, var$8, $ptr);
+}
+$java.nms_EntityCritFX__init_1 = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12, $par14) {
+ var var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();$par14 = $thread.pop();$par12 = $thread.pop();$par10 = $thread.pop();$par8 = $thread.pop();$par6 = $thread.pop();$par4 = $thread.pop();$par2 = $thread.pop();$par1World = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, 0.0, 0.0, 0.0);
+ $this.$motionX = $this.$motionX * 0.10000000149011612;
+ $this.$motionY = $this.$motionY * 0.10000000149011612;
+ $this.$motionZ = $this.$motionZ * 0.10000000149011612;
+ $this.$motionX = $this.$motionX + $par8 * 0.4;
+ $this.$motionY = $this.$motionY + $par10 * 0.4;
+ $this.$motionZ = $this.$motionZ + $par12 * 0.4;
+ var$9 = jl_Math_randomImpl() * 0.30000001192092896 + 0.6000000238418579;
+ $this.$particleBlue = var$9;
+ $this.$particleGreen = var$9;
+ $this.$particleRed = var$9;
+ $this.$particleScale = $this.$particleScale * 0.75;
+ $this.$particleScale = $this.$particleScale * $par14;
+ $this.$field_70561_a = $this.$particleScale;
+ $this.$particleMaxAge = 6.0 / (jl_Math_randomImpl() * 0.8 + 0.6) | 0;
+ $this.$particleMaxAge = $this.$particleMaxAge * $par14 | 0;
+ $this.$noClip = 0;
+ nms_EntityFX_setParticleTextureIndex($this, 65);
+ $ptr = 1;
+ case 1:
+ $java.nms_EntityCritFX_onUpdate($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12, $par14, var$9, $ptr);
+};
+$java.nms_EntityCritFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ $var8 = ($this.$particleAge + $par2) / $this.$particleMaxAge * 32.0;
+ if ($var8 < 0.0)
+ $var8 = 0.0;
+ if ($var8 > 1.0)
+ $var8 = 1.0;
+ $this.$particleScale = $this.$field_70561_a * $var8;
+ $java.nms_EntityFX_renderParticle($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7);
+};
+$java.nms_EntityCritFX_onUpdate = function($this) {
+ var var$1, var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ var$1 = $this.$particleAge;
+ $this.$particleAge = var$1 + 1 | 0;
+ if (var$1 >= $this.$particleMaxAge)
+ $this.$isDead = 1;
+ var$2 = $this.$motionX;
+ var$3 = $this.$motionY;
+ var$4 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$2, var$3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$particleGreen = $this.$particleGreen * 0.96;
+ $this.$particleBlue = $this.$particleBlue * 0.9;
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionY = $this.$motionY * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ $this.$motionY = $this.$motionY - 0.019999999552965164;
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, $ptr);
+};
+function nms_EntitySpellParticleFX() {
+ nms_EntityFX.call(this);
+ this.$baseSpellTextureIndex = 0;
+}
+function nms_EntitySpellParticleFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntitySpellParticleFX();
+ $java.nms_EntitySpellParticleFX__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+$java.nms_EntitySpellParticleFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12);
+ $this.$baseSpellTextureIndex = 128;
+ $this.$motionY = $this.$motionY * 0.20000000298023224;
+ if ($par8 === 0.0 && $par12 === 0.0) {
+ $this.$motionX = $this.$motionX * 0.10000000149011612;
+ $this.$motionZ = $this.$motionZ * 0.10000000149011612;
+ }
+ $this.$particleScale = $this.$particleScale * 0.75;
+ $this.$particleMaxAge = 8.0 / (jl_Math_randomImpl() * 0.8 + 0.2) | 0;
+ $this.$noClip = 0;
+};
+$java.nms_EntitySpellParticleFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ $var8 = ($this.$particleAge + $par2) / $this.$particleMaxAge * 32.0;
+ if ($var8 < 0.0)
+ $var8 = 0.0;
+ $java.nms_EntityFX_renderParticle($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7);
+};
+$java.nms_EntitySpellParticleFX_onUpdate = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ var$1 = $this.$particleAge;
+ $this.$particleAge = var$1 + 1 | 0;
+ if (var$1 >= $this.$particleMaxAge)
+ $this.$isDead = 1;
+ var$2 = $this.$baseSpellTextureIndex + (7 - (($this.$particleAge * 8 | 0) / $this.$particleMaxAge | 0) | 0) | 0;
+ $this.$particleTextureIndexX = var$2 % 16 | 0;
+ $this.$particleTextureIndexY = var$2 / 16 | 0;
+ $this.$motionY = $this.$motionY + 0.004;
+ var$3 = $this.$motionX;
+ var$4 = $this.$motionY;
+ var$5 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$3, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$posY === $this.$prevPosY) {
+ $this.$motionX = $this.$motionX * 1.1;
+ $this.$motionZ = $this.$motionZ * 1.1;
+ }
+ $this.$motionX = $this.$motionX * 0.9599999785423279;
+ $this.$motionY = $this.$motionY * 0.9599999785423279;
+ $this.$motionZ = $this.$motionZ * 0.9599999785423279;
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, $ptr);
+};
+function nms_EntitySpellParticleFX_setBaseSpellTextureIndex($this, $par1) {
+ $this.$baseSpellTextureIndex = $par1;
+}
+function nms_EntityNoteFX() {
+ nms_EntityFX.call(this);
+ this.$noteParticleScale = 0.0;
+}
+function nms_EntityNoteFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntityNoteFX();
+ $java.nms_EntityNoteFX__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+$java.nms_EntityNoteFX__init_0 = function(var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7) {
+ var var_8 = new nms_EntityNoteFX();
+ $java.nms_EntityNoteFX__init_1(var_8, var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7);
+ return var_8;
+};
+$java.nms_EntityNoteFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ $java.nms_EntityNoteFX__init_1($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12, 2.0);
+};
+$java.nms_EntityNoteFX__init_1 = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12, $par14) {
+ var var$9, var$10;
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, 0.0, 0.0, 0.0);
+ $this.$motionX = $this.$motionX * 0.009999999776482582;
+ $this.$motionY = $this.$motionY * 0.009999999776482582;
+ $this.$motionZ = $this.$motionZ * 0.009999999776482582;
+ $this.$motionY = $this.$motionY + 0.2;
+ var$9 = $par8;
+ var$10 = (var$9 + 0.0) * 3.1415927410125732 * 2.0;
+ $this.$particleRed = nms_MathHelper_SIN_TABLE.data[(var$10 * 10430.3779296875 | 0) & 65535] * 0.6499999761581421 + 0.3499999940395355;
+ var$10 = (var$9 + 0.3333333432674408) * 3.1415927410125732 * 2.0;
+ $this.$particleGreen = nms_MathHelper_SIN_TABLE.data[(var$10 * 10430.3779296875 | 0) & 65535] * 0.6499999761581421 + 0.3499999940395355;
+ var$9 = (var$9 + 0.6666666865348816) * 3.1415927410125732 * 2.0;
+ $this.$particleBlue = nms_MathHelper_SIN_TABLE.data[(var$9 * 10430.3779296875 | 0) & 65535] * 0.6499999761581421 + 0.3499999940395355;
+ $this.$particleScale = $this.$particleScale * 0.75;
+ $this.$particleScale = $this.$particleScale * $par14;
+ $this.$noteParticleScale = $this.$particleScale;
+ $this.$particleMaxAge = 6;
+ $this.$noClip = 0;
+ nms_EntityFX_setParticleTextureIndex($this, 64);
+};
+$java.nms_EntityNoteFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ $var8 = ($this.$particleAge + $par2) / $this.$particleMaxAge * 32.0;
+ if ($var8 < 0.0)
+ $var8 = 0.0;
+ if ($var8 > 1.0)
+ $var8 = 1.0;
+ $this.$particleScale = $this.$noteParticleScale * $var8;
+ $java.nms_EntityFX_renderParticle($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7);
+};
+$java.nms_EntityNoteFX_onUpdate = function($this) {
+ var var$1, var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ var$1 = $this.$particleAge;
+ $this.$particleAge = var$1 + 1 | 0;
+ if (var$1 >= $this.$particleMaxAge)
+ $this.$isDead = 1;
+ var$2 = $this.$motionX;
+ var$3 = $this.$motionY;
+ var$4 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$2, var$3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$posY === $this.$prevPosY) {
+ $this.$motionX = $this.$motionX * 1.1;
+ $this.$motionZ = $this.$motionZ * 1.1;
+ }
+ $this.$motionX = $this.$motionX * 0.6600000262260437;
+ $this.$motionY = $this.$motionY * 0.6600000262260437;
+ $this.$motionZ = $this.$motionZ * 0.6600000262260437;
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, $ptr);
+};
+function nms_EntityPortalFX() {
+ var a = this; nms_EntityFX.call(a);
+ a.$portalParticleScale = 0.0;
+ a.$portalPosX = 0.0;
+ a.$portalPosY = 0.0;
+ a.$portalPosZ = 0.0;
+}
+function nms_EntityPortalFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntityPortalFX();
+ $java.nms_EntityPortalFX__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+$java.nms_EntityPortalFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ var $var14, var$9;
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12);
+ $this.$motionX = $par8;
+ $this.$motionY = $par10;
+ $this.$motionZ = $par12;
+ $this.$posX = $par2;
+ $this.$portalPosX = $par2;
+ $this.$posY = $par4;
+ $this.$portalPosY = $par4;
+ $this.$posZ = $par6;
+ $this.$portalPosZ = $par6;
+ $var14 = Math.random() * 0.6000000238418579 + 0.4000000059604645;
+ var$9 = Math.random() * 0.20000000298023224 + 0.5;
+ $this.$particleScale = var$9;
+ $this.$portalParticleScale = var$9;
+ $var14 = 1.0 * $var14;
+ $this.$particleBlue = $var14;
+ $this.$particleGreen = $var14;
+ $this.$particleRed = $var14;
+ $this.$particleGreen = $this.$particleGreen * 0.30000001192092896;
+ $this.$particleRed = $this.$particleRed * 0.8999999761581421;
+ $this.$particleMaxAge = (jl_Math_randomImpl() * 10.0 | 0) + 40 | 0;
+ $this.$noClip = 1;
+ nms_EntityFX_setParticleTextureIndex($this, jl_Math_randomImpl() * 8.0 | 0);
+};
+$java.nms_EntityPortalFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ $var8 = 1.0 - ($this.$particleAge + $par2) / $this.$particleMaxAge;
+ $var8 = 1.0 - $var8 * $var8;
+ $this.$particleScale = $this.$portalParticleScale * $var8;
+ $java.nms_EntityFX_renderParticle($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7);
+};
+$java.nms_EntityPortalFX_getBrightnessForRender = function($this, $par1) {
+ var $var2, $var3, $var4;
+ $var2 = nms_Entity_getBrightnessForRender($this, $par1);
+ $var3 = $this.$particleAge / $this.$particleMaxAge;
+ $par1 = $var3 * $var3;
+ $par1 = $par1 * $par1;
+ $var4 = $var2 & 255;
+ $var2 = ($var2 >> 16 & 255) + ($par1 * 15.0 * 16.0 | 0) | 0;
+ if ($var2 > 240)
+ $var2 = 240;
+ return $var4 | $var2 << 16;
+};
+$java.nms_EntityPortalFX_onUpdate = function($this) {
+ var $var1, var$2, var$3, var$4, var$5, var$6;
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ $var1 = $this.$particleAge / $this.$particleMaxAge;
+ var$2 = 1.0 - ( -$var1 + $var1 * $var1 * 2.0);
+ var$3 = $this.$portalPosX;
+ var$4 = $this.$motionX;
+ var$5 = var$2;
+ $this.$posX = var$3 + var$4 * var$5;
+ $this.$posY = $this.$portalPosY + $this.$motionY * var$5 + 1.0 - $var1;
+ $this.$posZ = $this.$portalPosZ + $this.$motionZ * var$5;
+ var$6 = $this.$particleAge;
+ $this.$particleAge = var$6 + 1 | 0;
+ if (var$6 >= $this.$particleMaxAge)
+ $this.$isDead = 1;
+};
+function nms_EntityEnchantmentTableParticleFX() {
+ var a = this; nms_EntityFX.call(a);
+ a.$field_70565_a = 0.0;
+ a.$field_70568_aq = 0.0;
+ a.$field_70567_ar = 0.0;
+ a.$field_70566_as = 0.0;
+}
+function nms_EntityEnchantmentTableParticleFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntityEnchantmentTableParticleFX();
+ $java.nms_EntityEnchantmentTableParticleFX__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+$java.nms_EntityEnchantmentTableParticleFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ var $var14, var$9;
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12);
+ $this.$motionX = $par8;
+ $this.$motionY = $par10;
+ $this.$motionZ = $par12;
+ $this.$posX = $par2;
+ $this.$field_70568_aq = $par2;
+ $this.$posY = $par4;
+ $this.$field_70567_ar = $par4;
+ $this.$posZ = $par6;
+ $this.$field_70566_as = $par6;
+ $var14 = Math.random() * 0.6000000238418579 + 0.4000000059604645;
+ var$9 = Math.random() * 0.5 + 0.20000000298023224;
+ $this.$particleScale = var$9;
+ $this.$field_70565_a = var$9;
+ $var14 = 1.0 * $var14;
+ $this.$particleBlue = $var14;
+ $this.$particleGreen = $var14;
+ $this.$particleRed = $var14;
+ $this.$particleGreen = $this.$particleGreen * 0.8999999761581421;
+ $this.$particleRed = $this.$particleRed * 0.8999999761581421;
+ $this.$particleMaxAge = (jl_Math_randomImpl() * 10.0 | 0) + 30 | 0;
+ $this.$noClip = 1;
+ nms_EntityFX_setParticleTextureIndex($this, jl_Math_randomImpl() * 26.0 + 1.0 + 224.0 | 0);
+};
+$java.nms_EntityEnchantmentTableParticleFX_getBrightnessForRender = function($this, $par1) {
+ var $var2, $var3, $var4;
+ $var2 = nms_Entity_getBrightnessForRender($this, $par1);
+ $var3 = $this.$particleAge / $this.$particleMaxAge;
+ $par1 = $var3 * $var3;
+ $par1 = $par1 * $par1;
+ $var4 = $var2 & 255;
+ $var2 = ($var2 >> 16 & 255) + ($par1 * 15.0 * 16.0 | 0) | 0;
+ if ($var2 > 240)
+ $var2 = 240;
+ return $var4 | $var2 << 16;
+};
+$java.nms_EntityEnchantmentTableParticleFX_onUpdate = function($this) {
+ var $var1, $var2, var$3, var$4, var$5, var$6;
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ $var1 = 1.0 - $this.$particleAge / $this.$particleMaxAge;
+ $var2 = 1.0 - $var1;
+ $var2 = $var2 * $var2;
+ $var2 = $var2 * $var2;
+ var$3 = $this.$field_70568_aq;
+ var$4 = $this.$motionX;
+ var$5 = $var1;
+ $this.$posX = var$3 + var$4 * var$5;
+ $this.$posY = $this.$field_70567_ar + $this.$motionY * var$5 - $var2 * 1.2000000476837158;
+ $this.$posZ = $this.$field_70566_as + $this.$motionZ * var$5;
+ var$6 = $this.$particleAge;
+ $this.$particleAge = var$6 + 1 | 0;
+ if (var$6 >= $this.$particleMaxAge)
+ $this.$isDead = 1;
+};
+function nms_EntityExplodeFX() {
+ nms_EntityFX.call(this);
+}
+function nms_EntityExplodeFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntityExplodeFX();
+ $java.nms_EntityExplodeFX__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+$java.nms_EntityExplodeFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ var var$8;
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12);
+ $this.$motionX = $par8 + (jl_Math_randomImpl() * 2.0 - 1.0) * 0.05000000074505806;
+ $this.$motionY = $par10 + (jl_Math_randomImpl() * 2.0 - 1.0) * 0.05000000074505806;
+ $this.$motionZ = $par12 + (jl_Math_randomImpl() * 2.0 - 1.0) * 0.05000000074505806;
+ var$8 = Math.random() * 0.30000001192092896 + 0.699999988079071;
+ $this.$particleBlue = var$8;
+ $this.$particleGreen = var$8;
+ $this.$particleRed = var$8;
+ $this.$particleScale = Math.random() * Math.random() * 6.0 + 1.0;
+ $this.$particleMaxAge = (16.0 / (Math.random() * 0.8 + 0.2) | 0) + 2 | 0;
+};
+$java.nms_EntityExplodeFX_onUpdate = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ var$1 = $this.$particleAge;
+ $this.$particleAge = var$1 + 1 | 0;
+ if (var$1 >= $this.$particleMaxAge)
+ $this.$isDead = 1;
+ var$2 = 7 - (($this.$particleAge * 8 | 0) / $this.$particleMaxAge | 0) | 0;
+ $this.$particleTextureIndexX = var$2 % 16 | 0;
+ $this.$particleTextureIndexY = var$2 / 16 | 0;
+ $this.$motionY = $this.$motionY + 0.004;
+ var$3 = $this.$motionX;
+ var$4 = $this.$motionY;
+ var$5 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$3, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 0.8999999761581421;
+ $this.$motionY = $this.$motionY * 0.8999999761581421;
+ $this.$motionZ = $this.$motionZ * 0.8999999761581421;
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, $ptr);
+};
+function nms_EntityFlameFX() {
+ nms_EntityFX.call(this);
+ this.$flameScale = 0.0;
+}
+function nms_EntityFlameFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntityFlameFX();
+ $java.nms_EntityFlameFX__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+$java.nms_EntityFlameFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12);
+ $this.$motionX = $this.$motionX * 0.009999999776482582 + $par8;
+ $this.$motionY = $this.$motionY * 0.009999999776482582 + $par10;
+ $this.$motionZ = $this.$motionZ * 0.009999999776482582 + $par12;
+ Math.random();
+ Math.random();
+ Math.random();
+ Math.random();
+ Math.random();
+ Math.random();
+ $this.$flameScale = $this.$particleScale;
+ $this.$particleBlue = 1.0;
+ $this.$particleGreen = 1.0;
+ $this.$particleRed = 1.0;
+ $this.$particleMaxAge = (8.0 / (jl_Math_randomImpl() * 0.8 + 0.2) | 0) + 4 | 0;
+ $this.$noClip = 1;
+ nms_EntityFX_setParticleTextureIndex($this, 48);
+};
+$java.nms_EntityFlameFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ $var8 = ($this.$particleAge + $par2) / $this.$particleMaxAge;
+ $this.$particleScale = $this.$flameScale * (1.0 - $var8 * $var8 * 0.5);
+ $java.nms_EntityFX_renderParticle($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7);
+};
+$java.nms_EntityFlameFX_getBrightnessForRender = function($this, $par1) {
+ var $var2, $var3, $var4, $var5;
+ $var2 = ($this.$particleAge + $par1) / $this.$particleMaxAge;
+ if ($var2 < 0.0)
+ $var2 = 0.0;
+ if ($var2 > 1.0)
+ $var2 = 1.0;
+ $var3 = nms_Entity_getBrightnessForRender($this, $par1);
+ $var4 = $var3 & 255;
+ $var5 = $var3 >> 16 & 255;
+ $var3 = $var4 + ($var2 * 15.0 * 16.0 | 0) | 0;
+ if ($var3 > 240)
+ $var3 = 240;
+ return $var3 | $var5 << 16;
+};
+$java.nms_EntityFlameFX_onUpdate = function($this) {
+ var var$1, var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ var$1 = $this.$particleAge;
+ $this.$particleAge = var$1 + 1 | 0;
+ if (var$1 >= $this.$particleMaxAge)
+ $this.$isDead = 1;
+ var$2 = $this.$motionX;
+ var$3 = $this.$motionY;
+ var$4 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$2, var$3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 0.9599999785423279;
+ $this.$motionY = $this.$motionY * 0.9599999785423279;
+ $this.$motionZ = $this.$motionZ * 0.9599999785423279;
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, $ptr);
+};
+function nms_EntityLavaFX() {
+ nms_EntityFX.call(this);
+ this.$lavaParticleScale = 0.0;
+}
+function nms_EntityLavaFX__init_(var_0, var_1, var_2, var_3) {
+ var var_4 = new nms_EntityLavaFX();
+ $java.nms_EntityLavaFX__init_(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+}
+$java.nms_EntityLavaFX__init_ = function($this, $par1World, $par2, $par4, $par6) {
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, 0.0, 0.0, 0.0);
+ $this.$motionX = $this.$motionX * 0.800000011920929;
+ $this.$motionY = $this.$motionY * 0.800000011920929;
+ $this.$motionZ = $this.$motionZ * 0.800000011920929;
+ $this.$motionY = Math.random() * 0.4000000059604645 + 0.05000000074505806;
+ $this.$particleBlue = 1.0;
+ $this.$particleGreen = 1.0;
+ $this.$particleRed = 1.0;
+ $this.$particleScale = $this.$particleScale * (Math.random() * 2.0 + 0.20000000298023224);
+ $this.$lavaParticleScale = $this.$particleScale;
+ $this.$particleMaxAge = 16.0 / (jl_Math_randomImpl() * 0.8 + 0.2) | 0;
+ $this.$noClip = 0;
+ nms_EntityFX_setParticleTextureIndex($this, 49);
+};
+$java.nms_EntityLavaFX_getBrightnessForRender = function($this, $par1) {
+ var $var2;
+ $var2 = ($this.$particleAge + $par1) / $this.$particleMaxAge;
+ if ($var2 < 0.0)
+ $var2 = 0.0;
+ return 240 | (nms_Entity_getBrightnessForRender($this, $par1) >> 16 & 255) << 16;
+};
+$java.nms_EntityLavaFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ $var8 = ($this.$particleAge + $par2) / $this.$particleMaxAge;
+ $this.$particleScale = $this.$lavaParticleScale * (1.0 - $var8 * $var8);
+ $java.nms_EntityFX_renderParticle($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7);
+};
+$java.nms_EntityLavaFX_onUpdate = function($this) {
+ var var$1, $var1, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$var1 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ var$1 = $this.$particleAge;
+ $this.$particleAge = var$1 + 1 | 0;
+ if (var$1 >= $this.$particleMaxAge)
+ $this.$isDead = 1;
+ $var1 = $this.$particleAge / $this.$particleMaxAge;
+ if (Math.random() > $var1) {
+ var$3 = $this.$worldObj;
+ var$4 = $rt_s(852);
+ var$5 = $this.$posX;
+ var$6 = $this.$posY;
+ var$7 = $this.$posZ;
+ var$8 = $this.$motionX;
+ var$9 = $this.$motionY;
+ var$10 = $this.$motionZ;
+ var$1 = 0;
+ if (var$1 < var$3.$worldAccesses.$size0) {
+ var$11 = var$3.$worldAccesses;
+ if (var$1 >= 0 && var$1 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$1];
+ $ptr = 2;
+ continue main;
+ }
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+ }
+ }
+ $this.$motionY = $this.$motionY - 0.03;
+ var$5 = $this.$motionX;
+ var$6 = $this.$motionY;
+ var$7 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$5, var$6, var$7);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 0.9990000128746033;
+ $this.$motionY = $this.$motionY * 0.9990000128746033;
+ $this.$motionZ = $this.$motionZ * 0.9990000128746033;
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ }
+ return;
+ case 2:
+ nms_RenderGlobal_doSpawnParticle(var$11, var$4, var$5, var$6, var$7, var$8, var$9, var$10);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$1 = var$1 + 1 | 0;
+ if (var$1 >= var$3.$worldAccesses.$size0) {
+ $this.$motionY = $this.$motionY - 0.03;
+ var$5 = $this.$motionX;
+ var$6 = $this.$motionY;
+ var$7 = $this.$motionZ;
+ $ptr = 1;
+ continue main;
+ }
+ var$11 = var$3.$worldAccesses;
+ if (var$1 >= 0 && var$1 < var$11.$size0) {
+ var$11 = var$11.$array1.data[var$1];
+ continue main;
+ }
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, $var1, var$3, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, $ptr);
+};
+function nms_EntityFootStepFX() {
+ var a = this; nms_EntityFX.call(a);
+ a.$field_70576_a = 0;
+ a.$field_70578_aq = 0;
+ a.$currentFootSteps = null;
+}
+$java.nms_EntityFootStepFX_fp = null;
+function nms_EntityFootStepFX__init_(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_EntityFootStepFX();
+ $java.nms_EntityFootStepFX__init_(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+$java.nms_EntityFootStepFX__init_ = function($this, $par1RenderEngine, $par2World, $par3, $par5, $par7) {
+ $java.nms_EntityFX__init_2($this, $par2World, $par3, $par5, $par7, 0.0, 0.0, 0.0);
+ $this.$field_70576_a = 0;
+ $this.$field_70578_aq = 0;
+ $this.$currentFootSteps = $par1RenderEngine;
+ $this.$motionZ = 0.0;
+ $this.$motionY = 0.0;
+ $this.$motionX = 0.0;
+ $this.$field_70578_aq = 200;
+};
+$java.nms_EntityFootStepFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9, $var11, $var12, $var13, var$13, var$14, var$15, var$16, var$17, $var14, var$19, var$20, var$21, var$22;
+ $var8 = ($this.$field_70576_a + $par2) / $this.$field_70578_aq;
+ $var9 = 2.0 - $var8 * $var8 * 2.0;
+ if ($var9 > 1.0)
+ $var9 = 1.0;
+ $par2 = $var9 * 0.20000000298023224;
+ nleg_EaglerAdapterGL30_glDisable(13);
+ $var11 = $this.$posX - nms_EntityFX_interpPosX;
+ $var12 = $this.$posY - nms_EntityFX_interpPosY;
+ $var13 = $this.$posZ - nms_EntityFX_interpPosZ;
+ var$13 = $this.$worldObj;
+ var$14 = $this.$posX;
+ var$15 = var$14 | 0;
+ if (var$14 < var$15)
+ var$15 = var$15 - 1 | 0;
+ var$14 = $this.$posY;
+ var$16 = var$14 | 0;
+ if (var$14 < var$16)
+ var$16 = var$16 - 1 | 0;
+ var$14 = $this.$posZ;
+ var$17 = var$14 | 0;
+ if (var$14 < var$17)
+ var$17 = var$17 - 1 | 0;
+ $var14 = var$13.$provider.$lightBrightnessTable.data[nms_World_getBlockLightValue_do(var$13, var$15, var$16, var$17, 1)];
+ nle_TextureLocation_bindTexture($java.nms_EntityFootStepFX_fp);
+ nleg_EaglerAdapterGL30_glEnable(16);
+ nleg_EaglerAdapterGL30_glBlendFunc(42, 43);
+ nlea_Tessellator_startDrawing($par1Tessellator, 98);
+ var$19 = $var14 * 255.0 | 0;
+ nlea_Tessellator_setColorRGBA($par1Tessellator, var$19, var$19, var$19, $par2 * 255.0 | 0);
+ var$14 = $var11 - 0.125;
+ var$20 = $var12;
+ var$21 = $var13 + 0.125;
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = 0.0;
+ $par1Tessellator.$textureV = 1.0;
+ nlea_Tessellator_addVertex($par1Tessellator, var$14, var$20, var$21);
+ var$22 = $var11 + 0.125;
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = 1.0;
+ $par1Tessellator.$textureV = 1.0;
+ nlea_Tessellator_addVertex($par1Tessellator, var$22, var$20, var$21);
+ var$21 = $var13 - 0.125;
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = 1.0;
+ $par1Tessellator.$textureV = 0.0;
+ nlea_Tessellator_addVertex($par1Tessellator, var$22, var$20, var$21);
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = 0.0;
+ $par1Tessellator.$textureV = 0.0;
+ nlea_Tessellator_addVertex($par1Tessellator, var$14, var$20, var$21);
+ nlea_Tessellator_draw($par1Tessellator);
+ nleg_EaglerAdapterGL30_glDisable(16);
+ nleg_EaglerAdapterGL30_glEnable(13);
+};
+$java.nms_EntityFootStepFX_onUpdate = function($this) {
+ $this.$field_70576_a = $this.$field_70576_a + 1 | 0;
+ if ($this.$field_70576_a == $this.$field_70578_aq)
+ $this.$isDead = 1;
+};
+$java.nms_EntityFootStepFX_getFXLayer = function($this) {
+ return 3;
+};
+function nms_EntityFootStepFX__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2898);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_EntityFootStepFX_fp = var$1;
+}
+function nms_EntitySplashFX() {
+ nms_EntityRainFX.call(this);
+}
+function nms_EntitySplashFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntitySplashFX();
+ $java.nms_EntitySplashFX__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+$java.nms_EntitySplashFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ $java.nms_EntityRainFX__init_($this, $par1World, $par2, $par4, $par6);
+ $this.$particleGravity = 0.03999999910593033;
+ $this.$particleTextureIndexX = $this.$particleTextureIndexX + 1 | 0;
+ if ($par10 === 0.0 && !($par8 === 0.0 && $par12 === 0.0)) {
+ $this.$motionX = $par8;
+ $this.$motionY = $par10 + 0.1;
+ $this.$motionZ = $par12;
+ }
+};
+function nms_EntityCloudFX() {
+ nms_EntityFX.call(this);
+ this.$field_70569_a = 0.0;
+}
+function nms_EntityCloudFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntityCloudFX();
+ $java.nms_EntityCloudFX__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+$java.nms_EntityCloudFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ var var$8;
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, 0.0, 0.0, 0.0);
+ $this.$motionX = $this.$motionX * 0.10000000149011612;
+ $this.$motionY = $this.$motionY * 0.10000000149011612;
+ $this.$motionZ = $this.$motionZ * 0.10000000149011612;
+ $this.$motionX = $this.$motionX + $par8;
+ $this.$motionY = $this.$motionY + $par10;
+ $this.$motionZ = $this.$motionZ + $par12;
+ var$8 = 1.0 - jl_Math_randomImpl() * 0.30000001192092896;
+ $this.$particleBlue = var$8;
+ $this.$particleGreen = var$8;
+ $this.$particleRed = var$8;
+ $this.$particleScale = $this.$particleScale * 0.75;
+ $this.$particleScale = $this.$particleScale * 2.5;
+ $this.$field_70569_a = $this.$particleScale;
+ $this.$particleMaxAge = 8.0 / (jl_Math_randomImpl() * 0.8 + 0.3) | 0;
+ $this.$particleMaxAge = $this.$particleMaxAge * 2.5 | 0;
+ $this.$noClip = 0;
+};
+$java.nms_EntityCloudFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ $var8 = ($this.$particleAge + $par2) / $this.$particleMaxAge * 32.0;
+ if ($var8 < 0.0)
+ $var8 = 0.0;
+ if ($var8 > 1.0)
+ $var8 = 1.0;
+ $this.$particleScale = $this.$field_70569_a * $var8;
+ $java.nms_EntityFX_renderParticle($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7);
+};
+$java.nms_EntityCloudFX_onUpdate = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, $var1, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var1 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ var$1 = $this.$particleAge;
+ $this.$particleAge = var$1 + 1 | 0;
+ if (var$1 >= $this.$particleMaxAge)
+ $this.$isDead = 1;
+ var$2 = 7 - (($this.$particleAge * 8 | 0) / $this.$particleMaxAge | 0) | 0;
+ $this.$particleTextureIndexX = var$2 % 16 | 0;
+ $this.$particleTextureIndexY = var$2 / 16 | 0;
+ var$3 = $this.$motionX;
+ var$4 = $this.$motionY;
+ var$5 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$3, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 0.9599999785423279;
+ $this.$motionY = $this.$motionY * 0.9599999785423279;
+ $this.$motionZ = $this.$motionZ * 0.9599999785423279;
+ $var1 = nms_World_getClosestPlayer($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, 2.0);
+ if ($var1 !== null && $this.$posY > $var1.$boundingBox.$minY) {
+ $this.$posY = $this.$posY + ($var1.$boundingBox.$minY - $this.$posY) * 0.2;
+ $this.$motionY = $this.$motionY + ($var1.$motionY - $this.$motionY) * 0.2;
+ nms_Entity_setPosition($this, $this.$posX, $this.$posY, $this.$posZ);
+ }
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, $var1, $ptr);
+};
+function nms_EntityReddustFX() {
+ nms_EntityFX.call(this);
+ this.$reddustParticleScale = 0.0;
+}
+function nms_EntityReddustFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntityReddustFX();
+ $java.nms_EntityReddustFX__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+$java.nms_EntityReddustFX__init_0 = function(var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7) {
+ var var_8 = new nms_EntityReddustFX();
+ $java.nms_EntityReddustFX__init_1(var_8, var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7);
+ return var_8;
+};
+$java.nms_EntityReddustFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par9, $par10) {
+ $java.nms_EntityReddustFX__init_1($this, $par1World, $par2, $par4, $par6, 1.0, $par8, $par9, $par10);
+};
+$java.nms_EntityReddustFX__init_1 = function($this, $par1World, $par2, $par4, $par6, $par8, $par9, $par10, $par11) {
+ var $var12;
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, 0.0, 0.0, 0.0);
+ $this.$motionX = $this.$motionX * 0.10000000149011612;
+ $this.$motionY = $this.$motionY * 0.10000000149011612;
+ $this.$motionZ = $this.$motionZ * 0.10000000149011612;
+ if ($par9 === 0.0)
+ $par9 = 1.0;
+ $var12 = jl_Math_randomImpl() * 0.4000000059604645 + 0.6000000238418579;
+ $this.$particleRed = (jl_Math_randomImpl() * 0.20000000298023224 + 0.800000011920929) * $par9 * $var12;
+ $this.$particleGreen = (jl_Math_randomImpl() * 0.20000000298023224 + 0.800000011920929) * $par10 * $var12;
+ $this.$particleBlue = (jl_Math_randomImpl() * 0.20000000298023224 + 0.800000011920929) * $par11 * $var12;
+ $this.$particleScale = $this.$particleScale * 0.75;
+ $this.$particleScale = $this.$particleScale * $par8;
+ $this.$reddustParticleScale = $this.$particleScale;
+ $this.$particleMaxAge = 8.0 / (jl_Math_randomImpl() * 0.8 + 0.2) | 0;
+ $this.$particleMaxAge = $this.$particleMaxAge * $par8 | 0;
+ $this.$noClip = 0;
+};
+$java.nms_EntityReddustFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ $var8 = ($this.$particleAge + $par2) / $this.$particleMaxAge * 32.0;
+ if ($var8 < 0.0)
+ $var8 = 0.0;
+ if ($var8 > 1.0)
+ $var8 = 1.0;
+ $this.$particleScale = $this.$reddustParticleScale * $var8;
+ $java.nms_EntityFX_renderParticle($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7);
+};
+$java.nms_EntityReddustFX_onUpdate = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ var$1 = $this.$particleAge;
+ $this.$particleAge = var$1 + 1 | 0;
+ if (var$1 >= $this.$particleMaxAge)
+ $this.$isDead = 1;
+ var$2 = 7 - (($this.$particleAge * 8 | 0) / $this.$particleMaxAge | 0) | 0;
+ $this.$particleTextureIndexX = var$2 % 16 | 0;
+ $this.$particleTextureIndexY = var$2 / 16 | 0;
+ var$3 = $this.$motionX;
+ var$4 = $this.$motionY;
+ var$5 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$3, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$posY === $this.$prevPosY) {
+ $this.$motionX = $this.$motionX * 1.1;
+ $this.$motionZ = $this.$motionZ * 1.1;
+ }
+ $this.$motionX = $this.$motionX * 0.9599999785423279;
+ $this.$motionY = $this.$motionY * 0.9599999785423279;
+ $this.$motionZ = $this.$motionZ * 0.9599999785423279;
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, $ptr);
+};
+function nms_EntityBreakingFX() {
+ nms_EntityFX.call(this);
+}
+$java.nms_EntityBreakingFX__init_ = function(var_0, var_1, var_2, var_3, var_4, var_5) {
+ var var_6 = new nms_EntityBreakingFX();
+ nms_EntityBreakingFX__init_(var_6, var_0, var_1, var_2, var_3, var_4, var_5);
+ return var_6;
+};
+$java.nms_EntityBreakingFX__init_0 = function(var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8) {
+ var var_9 = new nms_EntityBreakingFX();
+ nms_EntityBreakingFX__init_0(var_9, var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8);
+ return var_9;
+};
+function nms_EntityBreakingFX__init_($this, $par1World, $par2, $par4, $par6, $par8Item, $par9RenderEngine) {
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, 0.0, 0.0, 0.0);
+ $java.nms_EntityFX_setParticleIcon($this, $par9RenderEngine, $par8Item.$getIconFromDamage(0));
+ $this.$particleBlue = 1.0;
+ $this.$particleGreen = 1.0;
+ $this.$particleRed = 1.0;
+ nms_Block_$callClinit();
+ $this.$particleGravity = nms_Block_blockSnow.$blockParticleGravity;
+ $this.$particleScale = $this.$particleScale / 2.0;
+}
+function nms_EntityBreakingFX__init_0($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12, $par14Item, $par15RenderEngine) {
+ nms_EntityBreakingFX__init_($this, $par1World, $par2, $par4, $par6, $par14Item, $par15RenderEngine);
+ $this.$motionX = $this.$motionX * 0.10000000149011612;
+ $this.$motionY = $this.$motionY * 0.10000000149011612;
+ $this.$motionZ = $this.$motionZ * 0.10000000149011612;
+ $this.$motionX = $this.$motionX + $par8;
+ $this.$motionY = $this.$motionY + $par10;
+ $this.$motionZ = $this.$motionZ + $par12;
+}
+$java.nms_EntityBreakingFX_getFXLayer = function($this) {
+ return 2;
+};
+$java.nms_EntityBreakingFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9, $var10, $var11, $var12, var$13, var$14, var$15, $var13, $var14, $var15, var$19, var$20, $var16, var$22, var$23;
+ $var8 = ($this.$particleTextureIndexX + $this.$particleTextureJitterX / 4.0) / 16.0;
+ $var9 = $var8 + 0.015609375201165676;
+ $var10 = ($this.$particleTextureIndexY + $this.$particleTextureJitterY / 4.0) / 16.0;
+ $var11 = $var10 + 0.015609375201165676;
+ $var12 = 0.10000000149011612 * $this.$particleScale;
+ if ($this.$particleIcon !== null) {
+ $var8 = $this.$particleIcon.$getInterpolatedU($this.$particleTextureJitterX / 4.0 * 16.0);
+ $var9 = $this.$particleIcon.$getInterpolatedU(($this.$particleTextureJitterX + 1.0) / 4.0 * 16.0);
+ $var10 = $this.$particleIcon.$getInterpolatedV($this.$particleTextureJitterY / 4.0 * 16.0);
+ $var11 = $this.$particleIcon.$getInterpolatedV(($this.$particleTextureJitterY + 1.0) / 4.0 * 16.0);
+ }
+ var$13 = $this.$prevPosX;
+ var$14 = $this.$posX - $this.$prevPosX;
+ var$15 = $par2;
+ $var13 = var$13 + var$14 * var$15 - nms_EntityFX_interpPosX;
+ $var14 = $this.$prevPosY + ($this.$posY - $this.$prevPosY) * var$15 - nms_EntityFX_interpPosY;
+ $var15 = $this.$prevPosZ + ($this.$posZ - $this.$prevPosZ) * var$15 - nms_EntityFX_interpPosZ;
+ var$19 = 1.0 * $this.$particleRed;
+ var$20 = 1.0 * $this.$particleGreen;
+ $var16 = 1.0 * $this.$particleBlue;
+ nlea_Tessellator_setColorRGBA($par1Tessellator, var$19 * 255.0 | 0, var$20 * 255.0 | 0, $var16 * 255.0 | 0, 255);
+ $var16 = $par3 * $var12;
+ var$19 = $var13 - $var16;
+ $par6 = $par6 * $var12;
+ var$15 = var$19 - $par6;
+ $par2 = $par4 * $var12;
+ var$22 = $var14 - $par2;
+ $par5 = $par5 * $var12;
+ var$20 = $var15 - $par5;
+ $var12 = $par7 * $var12;
+ var$14 = var$20 - $var12;
+ var$13 = $var8;
+ var$23 = $var11;
+ $par1Tessellator.$hasTexture = 1;
+ $par3 = var$13;
+ $par1Tessellator.$textureU = $par3;
+ $par4 = var$23;
+ $par1Tessellator.$textureV = $par4;
+ nlea_Tessellator_addVertex($par1Tessellator, var$15, var$22, var$14);
+ var$15 = var$19 + $par6;
+ var$14 = $var14 + $par2;
+ var$13 = var$20 + $var12;
+ var$23 = $var10;
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = $par3;
+ $par7 = var$23;
+ $par1Tessellator.$textureV = $par7;
+ nlea_Tessellator_addVertex($par1Tessellator, var$15, var$14, var$13);
+ $var13 = $var13 + $var16;
+ var$15 = $var13 + $par6;
+ $par2 = $var15 + $par5;
+ var$13 = $par2 + $var12;
+ var$23 = $var9;
+ $par1Tessellator.$hasTexture = 1;
+ $par5 = var$23;
+ $par1Tessellator.$textureU = $par5;
+ $par1Tessellator.$textureV = $par7;
+ nlea_Tessellator_addVertex($par1Tessellator, var$15, var$14, var$13);
+ var$15 = $var13 - $par6;
+ var$14 = $par2 - $var12;
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = $par5;
+ $par1Tessellator.$textureV = $par4;
+ nlea_Tessellator_addVertex($par1Tessellator, var$15, var$22, var$14);
+};
+function nms_EntityDropParticleFX() {
+ var a = this; nms_EntityFX.call(a);
+ a.$materialType = null;
+ a.$bobTimer = 0;
+}
+$java.nms_EntityDropParticleFX__init_ = function(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_EntityDropParticleFX();
+ nms_EntityDropParticleFX__init_(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+};
+function nms_EntityDropParticleFX__init_($this, $par1World, $par2, $par4, $par6, $par8Material) {
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, 0.0, 0.0, 0.0);
+ $this.$motionZ = 0.0;
+ $this.$motionY = 0.0;
+ $this.$motionX = 0.0;
+ nms_Material_$callClinit();
+ if ($par8Material !== nms_Material_water) {
+ $this.$particleRed = 1.0;
+ $this.$particleGreen = 0.0;
+ $this.$particleBlue = 0.0;
+ } else {
+ $this.$particleRed = 0.0;
+ $this.$particleGreen = 0.0;
+ $this.$particleBlue = 1.0;
+ $this.$particleAlpha = 0.4000000059604645;
+ }
+ nms_EntityFX_setParticleTextureIndex($this, 113);
+ nms_Entity_setSize($this, 0.009999999776482582, 0.009999999776482582);
+ $this.$particleGravity = 0.05999999865889549;
+ $this.$materialType = $par8Material;
+ $this.$bobTimer = 40;
+ $this.$particleMaxAge = 64.0 / (jl_Math_randomImpl() * 0.8 + 0.2) | 0;
+ $this.$motionZ = 0.0;
+ $this.$motionY = 0.0;
+ $this.$motionX = 0.0;
+}
+$java.nms_EntityDropParticleFX_getBrightnessForRender = function($this, $par1) {
+ var var$2;
+ var$2 = $this.$materialType;
+ nms_Material_$callClinit();
+ return var$2 !== nms_Material_water ? 257 : nms_Entity_getBrightnessForRender($this, $par1);
+};
+$java.nms_EntityDropParticleFX_onUpdate = function($this) {
+ var $var1, var$2, $var2, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$13 = $thread.pop();var$12 = $thread.pop();var$11 = $thread.pop();var$10 = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();$var2 = $thread.pop();var$2 = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ $var1 = $this.$materialType;
+ nms_Material_$callClinit();
+ if ($var1 === nms_Material_water) {
+ $this.$particleRed = 0.20000000298023224;
+ $this.$particleGreen = 0.30000001192092896;
+ $this.$particleBlue = 1.0;
+ } else {
+ $this.$particleRed = 1.0;
+ $this.$particleGreen = 16.0 / ((40 - $this.$bobTimer | 0) + 16 | 0);
+ $this.$particleBlue = 4.0 / ((40 - $this.$bobTimer | 0) + 8 | 0);
+ }
+ $this.$motionY = $this.$motionY - $this.$particleGravity;
+ var$2 = $this.$bobTimer;
+ $this.$bobTimer = var$2 - 1 | 0;
+ if (var$2 <= 0) {
+ $this.$particleTextureIndexX = 0;
+ $this.$particleTextureIndexY = 7;
+ } else {
+ $this.$motionX = $this.$motionX * 0.02;
+ $this.$motionY = $this.$motionY * 0.02;
+ $this.$motionZ = $this.$motionZ * 0.02;
+ $this.$particleTextureIndexX = 1;
+ $this.$particleTextureIndexY = 7;
+ }
+ $var2 = $this.$motionX;
+ var$4 = $this.$motionY;
+ var$5 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, $var2, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 0.9800000190734863;
+ $this.$motionY = $this.$motionY * 0.9800000190734863;
+ $this.$motionZ = $this.$motionZ * 0.9800000190734863;
+ var$2 = $this.$particleMaxAge;
+ $this.$particleMaxAge = var$2 - 1 | 0;
+ if (var$2 <= 0)
+ $this.$isDead = 1;
+ if ($this.$onGround) {
+ if ($this.$materialType !== nms_Material_water) {
+ $this.$particleTextureIndexX = 2;
+ $this.$particleTextureIndexY = 7;
+ } else {
+ $this.$isDead = 1;
+ $var1 = $this.$worldObj;
+ var$6 = $rt_s(679);
+ var$7 = $this.$posX;
+ var$8 = $this.$posY;
+ var$9 = $this.$posZ;
+ $var2 = 0.0;
+ var$4 = 0.0;
+ var$5 = 0.0;
+ var$2 = 0;
+ if (var$2 < ju_ArrayList_size($var1.$worldAccesses)) {
+ var$10 = $var1.$worldAccesses;
+ if (var$2 >= 0 && var$2 < var$10.$size0) {
+ var$10 = var$10.$array1.data[var$2];
+ $ptr = 2;
+ continue main;
+ }
+ $var1 = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($var1);
+ $rt_throw($var1);
+ }
+ }
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ }
+ $var1 = $this.$worldObj;
+ $var2 = $this.$posX;
+ var$11 = $var2 | 0;
+ if ($var2 < var$11)
+ var$11 = var$11 - 1 | 0;
+ $var2 = $this.$posY;
+ var$12 = $var2 | 0;
+ if ($var2 < var$12)
+ var$12 = var$12 - 1 | 0;
+ $var2 = $this.$posZ;
+ var$13 = $var2 | 0;
+ if ($var2 < var$13)
+ var$13 = var$13 - 1 | 0;
+ var$2 = nms_World_getBlockId($var1, var$11, var$12, var$13);
+ if (!var$2)
+ $var1 = nms_Material_air;
+ else {
+ nms_Block_$callClinit();
+ $var1 = nms_Block_blocksList.data[var$2].$blockMaterial;
+ }
+ if (!(!$var1.$isLiquid() && !$var1.$isSolid())) {
+ $var2 = (nms_MathHelper_floor_double($this.$posY) + 1 | 0) - nms_BlockFluid_getFluidHeightPercent(nms_World_getBlockMetadata($this.$worldObj, nms_MathHelper_floor_double($this.$posX), nms_MathHelper_floor_double($this.$posY), nms_MathHelper_floor_double($this.$posZ)));
+ if ($this.$posY < $var2) {
+ $ptr = 3;
+ continue main;
+ }
+ }
+ return;
+ case 2:
+ nms_RenderGlobal_spawnParticle(var$10, var$6, var$7, var$8, var$9, $var2, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ var$2 = var$2 + 1 | 0;
+ if (var$2 < ju_ArrayList_size($var1.$worldAccesses)) {
+ var$10 = $var1.$worldAccesses;
+ if (var$2 >= 0 && var$2 < var$10.$size0) {
+ var$10 = var$10.$array1.data[var$2];
+ continue main;
+ }
+ $var1 = new jl_IndexOutOfBoundsException;
+ jl_Throwable__init_($var1);
+ $rt_throw($var1);
+ }
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ $var1 = $this.$worldObj;
+ $var2 = $this.$posX;
+ var$11 = $var2 | 0;
+ if ($var2 < var$11)
+ var$11 = var$11 - 1 | 0;
+ $var2 = $this.$posY;
+ var$12 = $var2 | 0;
+ if ($var2 < var$12)
+ var$12 = var$12 - 1 | 0;
+ $var2 = $this.$posZ;
+ var$13 = $var2 | 0;
+ if ($var2 < var$13)
+ var$13 = var$13 - 1 | 0;
+ var$2 = nms_World_getBlockId($var1, var$11, var$12, var$13);
+ if (!var$2)
+ $var1 = nms_Material_air;
+ else {
+ nms_Block_$callClinit();
+ $var1 = nms_Block_blocksList.data[var$2].$blockMaterial;
+ }
+ if (!(!$var1.$isLiquid() && !$var1.$isSolid())) {
+ $var2 = (nms_MathHelper_floor_double($this.$posY) + 1 | 0) - nms_BlockFluid_getFluidHeightPercent(nms_World_getBlockMetadata($this.$worldObj, nms_MathHelper_floor_double($this.$posX), nms_MathHelper_floor_double($this.$posY), nms_MathHelper_floor_double($this.$posZ)));
+ if ($this.$posY < $var2) {
+ $ptr = 3;
+ continue main;
+ }
+ }
+ return;
+ case 3:
+ nms_Entity_setDead($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, var$2, $var2, var$4, var$5, var$6, var$7, var$8, var$9, var$10, var$11, var$12, var$13, $ptr);
+};
+function nms_EntitySnowShovelFX() {
+ nms_EntityFX.call(this);
+ this.$snowDigParticleScale = 0.0;
+}
+function nms_EntitySnowShovelFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntitySnowShovelFX();
+ $java.nms_EntitySnowShovelFX__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+$java.nms_EntitySnowShovelFX__init_0 = function(var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7) {
+ var var_8 = new nms_EntitySnowShovelFX();
+ $java.nms_EntitySnowShovelFX__init_1(var_8, var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7);
+ return var_8;
+};
+$java.nms_EntitySnowShovelFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ $java.nms_EntitySnowShovelFX__init_1($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12, 1.0);
+};
+$java.nms_EntitySnowShovelFX__init_1 = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12, $par14) {
+ var var$9;
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12);
+ $this.$motionX = $this.$motionX * 0.10000000149011612;
+ $this.$motionY = $this.$motionY * 0.10000000149011612;
+ $this.$motionZ = $this.$motionZ * 0.10000000149011612;
+ $this.$motionX = $this.$motionX + $par8;
+ $this.$motionY = $this.$motionY + $par10;
+ $this.$motionZ = $this.$motionZ + $par12;
+ var$9 = 1.0 - jl_Math_randomImpl() * 0.30000001192092896;
+ $this.$particleBlue = var$9;
+ $this.$particleGreen = var$9;
+ $this.$particleRed = var$9;
+ $this.$particleScale = $this.$particleScale * 0.75;
+ $this.$particleScale = $this.$particleScale * $par14;
+ $this.$snowDigParticleScale = $this.$particleScale;
+ $this.$particleMaxAge = 8.0 / (jl_Math_randomImpl() * 0.8 + 0.2) | 0;
+ $this.$particleMaxAge = $this.$particleMaxAge * $par14 | 0;
+ $this.$noClip = 0;
+};
+$java.nms_EntitySnowShovelFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ $var8 = ($this.$particleAge + $par2) / $this.$particleMaxAge * 32.0;
+ if ($var8 < 0.0)
+ $var8 = 0.0;
+ if ($var8 > 1.0)
+ $var8 = 1.0;
+ $this.$particleScale = $this.$snowDigParticleScale * $var8;
+ $java.nms_EntityFX_renderParticle($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7);
+};
+$java.nms_EntitySnowShovelFX_onUpdate = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ var$1 = $this.$particleAge;
+ $this.$particleAge = var$1 + 1 | 0;
+ if (var$1 >= $this.$particleMaxAge)
+ $this.$isDead = 1;
+ var$2 = 7 - (($this.$particleAge * 8 | 0) / $this.$particleMaxAge | 0) | 0;
+ $this.$particleTextureIndexX = var$2 % 16 | 0;
+ $this.$particleTextureIndexY = var$2 / 16 | 0;
+ $this.$motionY = $this.$motionY - 0.03;
+ var$3 = $this.$motionX;
+ var$4 = $this.$motionY;
+ var$5 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$3, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 0.9900000095367432;
+ $this.$motionY = $this.$motionY * 0.9900000095367432;
+ $this.$motionZ = $this.$motionZ * 0.9900000095367432;
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, $ptr);
+};
+function nms_EntityHeartFX() {
+ nms_EntityFX.call(this);
+ this.$particleScaleOverTime = 0.0;
+}
+function nms_EntityHeartFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6) {
+ var var_7 = new nms_EntityHeartFX();
+ $java.nms_EntityHeartFX__init_(var_7, var_0, var_1, var_2, var_3, var_4, var_5, var_6);
+ return var_7;
+}
+$java.nms_EntityHeartFX__init_0 = function(var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7) {
+ var var_8 = new nms_EntityHeartFX();
+ $java.nms_EntityHeartFX__init_1(var_8, var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7);
+ return var_8;
+};
+$java.nms_EntityHeartFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12) {
+ $java.nms_EntityHeartFX__init_1($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12, 2.0);
+};
+$java.nms_EntityHeartFX__init_1 = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12, $par14) {
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, 0.0, 0.0, 0.0);
+ $this.$motionX = $this.$motionX * 0.009999999776482582;
+ $this.$motionY = $this.$motionY * 0.009999999776482582;
+ $this.$motionZ = $this.$motionZ * 0.009999999776482582;
+ $this.$motionY = $this.$motionY + 0.1;
+ $this.$particleScale = $this.$particleScale * 0.75;
+ $this.$particleScale = $this.$particleScale * $par14;
+ $this.$particleScaleOverTime = $this.$particleScale;
+ $this.$particleMaxAge = 16;
+ $this.$noClip = 0;
+ nms_EntityFX_setParticleTextureIndex($this, 80);
+};
+$java.nms_EntityHeartFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8;
+ $var8 = ($this.$particleAge + $par2) / $this.$particleMaxAge * 32.0;
+ if ($var8 < 0.0)
+ $var8 = 0.0;
+ if ($var8 > 1.0)
+ $var8 = 1.0;
+ $this.$particleScale = $this.$particleScaleOverTime * $var8;
+ $java.nms_EntityFX_renderParticle($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7);
+};
+$java.nms_EntityHeartFX_onUpdate = function($this) {
+ var var$1, var$2, var$3, var$4, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ var$1 = $this.$particleAge;
+ $this.$particleAge = var$1 + 1 | 0;
+ if (var$1 >= $this.$particleMaxAge)
+ $this.$isDead = 1;
+ var$2 = $this.$motionX;
+ var$3 = $this.$motionY;
+ var$4 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$2, var$3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if ($this.$posY === $this.$prevPosY) {
+ $this.$motionX = $this.$motionX * 1.1;
+ $this.$motionZ = $this.$motionZ * 1.1;
+ }
+ $this.$motionX = $this.$motionX * 0.8600000143051147;
+ $this.$motionY = $this.$motionY * 0.8600000143051147;
+ $this.$motionZ = $this.$motionZ * 0.8600000143051147;
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, $ptr);
+};
+function nms_EntityLargeExplodeFX() {
+ var a = this; nms_EntityFX.call(a);
+ a.$field_70581_a = 0;
+ a.$field_70584_aq = 0;
+ a.$theRenderEngine = null;
+ a.$field_70582_as = 0.0;
+}
+$java.nms_EntityLargeExplodeFX_explosion = null;
+function nms_EntityLargeExplodeFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7) {
+ var var_8 = new nms_EntityLargeExplodeFX();
+ $java.nms_EntityLargeExplodeFX__init_(var_8, var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7);
+ return var_8;
+}
+$java.nms_EntityLargeExplodeFX__init_ = function($this, $par1RenderEngine, $par2World, $par3, $par5, $par7, $par9, $par11, $par13) {
+ var var$9;
+ $java.nms_EntityFX__init_2($this, $par2World, $par3, $par5, $par7, 0.0, 0.0, 0.0);
+ $this.$field_70581_a = 0;
+ $this.$field_70584_aq = 0;
+ $this.$theRenderEngine = $par1RenderEngine;
+ $this.$field_70584_aq = 6 + (Math.random() * 4.0 | 0) | 0;
+ var$9 = Math.random() * 0.6000000238418579 + 0.4000000059604645;
+ $this.$particleBlue = var$9;
+ $this.$particleGreen = var$9;
+ $this.$particleRed = var$9;
+ $this.$field_70582_as = 1.0 - $par9 * 0.5;
+};
+$java.nms_EntityLargeExplodeFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var8, $var9, $var10, $var11, $var12, $var13, var$14, var$15, var$16, $var14, $var15, $var16, var$20, var$21, var$22, var$23;
+ $var8 = ($this.$field_70581_a + $par2) * 15.0 / $this.$field_70584_aq | 0;
+ if ($var8 <= 15) {
+ nle_TextureLocation_bindTexture($java.nms_EntityLargeExplodeFX_explosion);
+ $var9 = ($var8 % 4 | 0) / 4.0;
+ $var10 = $var9 + 0.24975000321865082;
+ $var11 = ($var8 / 4 | 0) / 4.0;
+ $var12 = $var11 + 0.24975000321865082;
+ $var13 = 2.0 * $this.$field_70582_as;
+ var$14 = $this.$prevPosX;
+ var$15 = $this.$posX - $this.$prevPosX;
+ var$16 = $par2;
+ $var14 = var$14 + var$15 * var$16 - nms_EntityFX_interpPosX;
+ $var15 = $this.$prevPosY + ($this.$posY - $this.$prevPosY) * var$16 - nms_EntityFX_interpPosY;
+ $var16 = $this.$prevPosZ + ($this.$posZ - $this.$prevPosZ) * var$16 - nms_EntityFX_interpPosZ;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nleg_EaglerAdapterGL30_glDisable(13);
+ nlea_Tessellator_startDrawing($par1Tessellator, 98);
+ nlea_Tessellator_setColorRGBA($par1Tessellator, $this.$particleRed * 255.0 | 0, $this.$particleGreen * 255.0 | 0, $this.$particleBlue * 255.0 | 0, 255);
+ nlea_Tessellator_setNormal($par1Tessellator, 0.0, 1.0, 0.0);
+ $par1Tessellator.$hasBrightness = 1;
+ $par1Tessellator.$brightness = 240;
+ $par2 = $par3 * $var13;
+ $par3 = $var14 - $par2;
+ $par6 = $par6 * $var13;
+ var$14 = $par3 - $par6;
+ $par4 = $par4 * $var13;
+ var$15 = $var15 - $par4;
+ $par5 = $par5 * $var13;
+ var$20 = $var16 - $par5;
+ var$21 = $par7 * $var13;
+ var$22 = var$20 - var$21;
+ var$16 = $var10;
+ var$23 = $var12;
+ $par1Tessellator.$hasTexture = 1;
+ $par7 = var$16;
+ $par1Tessellator.$textureU = $par7;
+ $var10 = var$23;
+ $par1Tessellator.$textureV = $var10;
+ nlea_Tessellator_addVertex($par1Tessellator, var$14, var$15, var$22);
+ var$14 = $par3 + $par6;
+ var$22 = $var15 + $par4;
+ var$16 = var$20 + var$21;
+ var$23 = $var11;
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = $par7;
+ $par3 = var$23;
+ $par1Tessellator.$textureV = $par3;
+ nlea_Tessellator_addVertex($par1Tessellator, var$14, var$22, var$16);
+ $par2 = $var14 + $par2;
+ var$14 = $par2 + $par6;
+ $par4 = $var16 + $par5;
+ var$16 = $par4 + var$21;
+ var$23 = $var9;
+ $par1Tessellator.$hasTexture = 1;
+ $par5 = var$23;
+ $par1Tessellator.$textureU = $par5;
+ $par1Tessellator.$textureV = $par3;
+ nlea_Tessellator_addVertex($par1Tessellator, var$14, var$22, var$16);
+ var$14 = $par2 - $par6;
+ var$22 = $par4 - var$21;
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = $par5;
+ $par1Tessellator.$textureV = $var10;
+ nlea_Tessellator_addVertex($par1Tessellator, var$14, var$15, var$22);
+ nlea_Tessellator_draw($par1Tessellator);
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_webgl.polygonOffset(0.0, 0.0);
+ nleg_EaglerAdapterGL30_glEnable(13);
+ }
+};
+$java.nms_EntityLargeExplodeFX_getBrightnessForRender = function($this, $par1) {
+ return 61680;
+};
+$java.nms_EntityLargeExplodeFX_onUpdate = function($this) {
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ $this.$field_70581_a = $this.$field_70581_a + 1 | 0;
+ if ($this.$field_70581_a == $this.$field_70584_aq)
+ $this.$isDead = 1;
+};
+$java.nms_EntityLargeExplodeFX_getFXLayer = function($this) {
+ return 3;
+};
+function nms_EntityLargeExplodeFX__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2899);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_EntityLargeExplodeFX_explosion = var$1;
+}
+function nms_EntityFireworkSparkFX() {
+ var a = this; nms_EntityFX.call(a);
+ a.$field_92049_a = 0;
+ a.$field_92054_ax = 0;
+ a.$field_92048_ay = 0;
+ a.$field_92047_az = null;
+ a.$field_92050_aA = 0.0;
+ a.$field_92051_aB = 0.0;
+ a.$field_92052_aC = 0.0;
+ a.$field_92053_aD = 0;
+}
+function nms_EntityFireworkSparkFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7) {
+ var var_8 = new nms_EntityFireworkSparkFX();
+ $java.nms_EntityFireworkSparkFX__init_(var_8, var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7);
+ return var_8;
+}
+$java.nms_EntityFireworkSparkFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12, $par14EffectRenderer) {
+ $java.nms_EntityFX__init_0($this, $par1World, $par2, $par4, $par6);
+ $this.$field_92049_a = 160;
+ $this.$motionX = $par8;
+ $this.$motionY = $par10;
+ $this.$motionZ = $par12;
+ $this.$field_92047_az = $par14EffectRenderer;
+ $this.$particleScale = $this.$particleScale * 0.75;
+ $this.$particleMaxAge = 48 + (Math.random() * 12.0 | 0) | 0;
+ $this.$noClip = 0;
+};
+$java.nms_EntityFireworkSparkFX_func_92045_e = function($this, $par1) {
+ $this.$field_92054_ax = $par1;
+};
+$java.nms_EntityFireworkSparkFX_func_92043_f = function($this, $par1) {
+ $this.$field_92048_ay = $par1;
+};
+$java.nms_EntityFireworkSparkFX_func_92044_a = function($this, $par1) {
+ var $var2, $var3, $var4;
+ $var2 = (($par1 & 16711680) >> 16) / 255.0;
+ $var3 = (($par1 & 65280) >> 8) / 255.0;
+ $var4 = (($par1 & 255) >> 0) / 255.0;
+ $var2 = $var2 * 1.0;
+ $var3 = $var3 * 1.0;
+ $var4 = $var4 * 1.0;
+ $this.$particleRed = $var2;
+ $this.$particleGreen = $var3;
+ $this.$particleBlue = $var4;
+};
+$java.nms_EntityFireworkSparkFX_func_92046_g = function($this, $par1) {
+ $this.$field_92050_aA = (($par1 & 16711680) >> 16) / 255.0;
+ $this.$field_92051_aB = (($par1 & 65280) >> 8) / 255.0;
+ $this.$field_92052_aC = (($par1 & 255) >> 0) / 255.0;
+ $this.$field_92053_aD = 1;
+};
+$java.nms_EntityFireworkSparkFX_getBoundingBox = function($this) {
+ return null;
+};
+$java.nms_EntityFireworkSparkFX_canBePushed = function($this) {
+ return 0;
+};
+$java.nms_EntityFireworkSparkFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ if (!($this.$field_92048_ay && $this.$particleAge >= ($this.$particleMaxAge / 3 | 0) && ((($this.$particleAge + $this.$particleMaxAge | 0) / 3 | 0) % 2 | 0)))
+ $java.nms_EntityFX_renderParticle($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7);
+};
+$java.nms_EntityFireworkSparkFX_onUpdate = function($this) {
+ var var$1, var$2, var$3, var$4, var$5, $var1, var$7, var$8, var$9, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();$var1 = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();var$2 = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ $this.$prevPosX = $this.$posX;
+ $this.$prevPosY = $this.$posY;
+ $this.$prevPosZ = $this.$posZ;
+ var$1 = $this.$particleAge;
+ $this.$particleAge = var$1 + 1 | 0;
+ if (var$1 >= $this.$particleMaxAge)
+ $this.$isDead = 1;
+ if ($this.$particleAge > ($this.$particleMaxAge / 2 | 0)) {
+ $this.$particleAlpha = 1.0 - ($this.$particleAge - ($this.$particleMaxAge / 2 | 0)) / $this.$particleMaxAge;
+ if ($this.$field_92053_aD) {
+ $this.$particleRed = $this.$particleRed + ($this.$field_92050_aA - $this.$particleRed) * 0.20000000298023224;
+ $this.$particleGreen = $this.$particleGreen + ($this.$field_92051_aB - $this.$particleGreen) * 0.20000000298023224;
+ $this.$particleBlue = $this.$particleBlue + ($this.$field_92052_aC - $this.$particleBlue) * 0.20000000298023224;
+ }
+ }
+ var$2 = $this.$field_92049_a + (7 - (($this.$particleAge * 8 | 0) / $this.$particleMaxAge | 0) | 0) | 0;
+ $this.$particleTextureIndexX = var$2 % 16 | 0;
+ $this.$particleTextureIndexY = var$2 / 16 | 0;
+ $this.$motionY = $this.$motionY - 0.004;
+ var$3 = $this.$motionX;
+ var$4 = $this.$motionY;
+ var$5 = $this.$motionZ;
+ $ptr = 1;
+ case 1:
+ nms_Entity_moveEntity($this, var$3, var$4, var$5);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $this.$motionX = $this.$motionX * 0.9100000262260437;
+ $this.$motionY = $this.$motionY * 0.9100000262260437;
+ $this.$motionZ = $this.$motionZ * 0.9100000262260437;
+ if ($this.$onGround) {
+ $this.$motionX = $this.$motionX * 0.699999988079071;
+ $this.$motionZ = $this.$motionZ * 0.699999988079071;
+ }
+ if ($this.$field_92054_ax && $this.$particleAge < ($this.$particleMaxAge / 2 | 0) && !(($this.$particleAge + $this.$particleMaxAge | 0) % 2 | 0)) {
+ $var1 = nms_EntityFireworkSparkFX__init_($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ, 0.0, 0.0, 0.0, $this.$field_92047_az);
+ var$7 = $this.$particleRed;
+ var$8 = $this.$particleGreen;
+ var$9 = $this.$particleBlue;
+ $var1.$particleRed = var$7;
+ $var1.$particleGreen = var$8;
+ $var1.$particleBlue = var$9;
+ $var1.$particleAge = $var1.$particleMaxAge / 2 | 0;
+ if ($this.$field_92053_aD) {
+ $var1.$field_92053_aD = 1;
+ $var1.$field_92050_aA = $this.$field_92050_aA;
+ $var1.$field_92051_aB = $this.$field_92051_aB;
+ $var1.$field_92052_aC = $this.$field_92052_aC;
+ }
+ $var1.$field_92048_ay = $this.$field_92048_ay;
+ nms_EffectRenderer_addEffect($this.$field_92047_az, $var1);
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, $var1, var$7, var$8, var$9, $ptr);
+};
+$java.nms_EntityFireworkSparkFX_getBrightnessForRender = function($this, $par1) {
+ return 15728880;
+};
+function nms_EntityFireworkStarterFX() {
+ var a = this; nms_EntityFX.call(a);
+ a.$field_92042_ax = 0;
+ a.$field_92040_ay = null;
+ a.$fireworkExplosions = null;
+ a.$field_92041_a = 0;
+}
+function nms_EntityFireworkStarterFX__init_(var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8) {
+ var var_9 = new nms_EntityFireworkStarterFX();
+ $java.nms_EntityFireworkStarterFX__init_(var_9, var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8);
+ return var_9;
+}
+$java.nms_EntityFireworkStarterFX__init_ = function($this, $par1World, $par2, $par4, $par6, $par8, $par10, $par12, $par14EffectRenderer, $par15NBTTagCompound) {
+ var $var16, var$11, $var17, var$13, var$14;
+ a: {
+ b: {
+ $java.nms_EntityFX__init_2($this, $par1World, $par2, $par4, $par6, 0.0, 0.0, 0.0);
+ $this.$field_92042_ax = 0;
+ $this.$motionX = $par8;
+ $this.$motionY = $par10;
+ $this.$motionZ = $par12;
+ $this.$field_92040_ay = $par14EffectRenderer;
+ $this.$particleMaxAge = 8;
+ if ($par15NBTTagCompound !== null) {
+ $par14EffectRenderer = $par15NBTTagCompound.$tagMap;
+ $var16 = jl_String_hashCode($rt_s(1977));
+ if (!(ju_HashMap_findNonNullKeyEntry($par14EffectRenderer, $rt_s(1977), $var16 & ($par14EffectRenderer.$elementData.data.length - 1 | 0), $var16) === null ? 0 : 1)) {
+ $par14EffectRenderer = new nms_NBTTagList;
+ $par14EffectRenderer.$name0 = $rt_s(1977);
+ $par1World = new ju_ArrayList;
+ $par1World.$array1 = $rt_createArray(jl_Object, 10);
+ $par14EffectRenderer.$tagList = $par1World;
+ } else {
+ $par14EffectRenderer = $par15NBTTagCompound.$tagMap;
+ var$11 = jl_String_hashCode($rt_s(1977));
+ $par1World = ju_HashMap_findNonNullKeyEntry($par14EffectRenderer, $rt_s(1977), var$11 & ($par14EffectRenderer.$elementData.data.length - 1 | 0), var$11);
+ $par14EffectRenderer = $par1World === null ? null : $par1World.$value0;
+ }
+ $this.$fireworkExplosions = $par14EffectRenderer;
+ if (!$this.$fireworkExplosions.$tagList.$size0)
+ $this.$fireworkExplosions = null;
+ else {
+ $this.$particleMaxAge = ($this.$fireworkExplosions.$tagList.$size0 * 2 | 0) - 1 | 0;
+ $var16 = 0;
+ while (true) {
+ if ($var16 >= $this.$fireworkExplosions.$tagList.$size0)
+ break b;
+ $par1World = $this.$fireworkExplosions.$tagList;
+ if ($var16 < 0)
+ break a;
+ if ($var16 >= $par1World.$size0)
+ break a;
+ $var17 = $par1World.$array1.data[$var16];
+ $par1World = $var17.$tagMap;
+ var$13 = jl_String_hashCode($rt_s(1990));
+ if (!(ju_HashMap_findNonNullKeyEntry($par1World, $rt_s(1990), var$13 & ($par1World.$elementData.data.length - 1 | 0), var$13) === null ? 0 : 1))
+ var$14 = 0;
+ else {
+ $par1World = $var17.$tagMap;
+ var$14 = jl_String_hashCode($rt_s(1990));
+ $par1World = ju_HashMap_findNonNullKeyEntry($par1World, $rt_s(1990), var$14 & ($par1World.$elementData.data.length - 1 | 0), var$14);
+ var$14 = ($par1World === null ? null : $par1World.$value0).$data0;
+ }
+ if (!var$14 ? 0 : 1)
+ break;
+ $var16 = $var16 + 1 | 0;
+ }
+ $this.$field_92041_a = 1;
+ $this.$particleMaxAge = $this.$particleMaxAge + 15 | 0;
+ }
+ }
+ }
+ return;
+ }
+ $par1World = new jl_IndexOutOfBoundsException;
+ $par1World.$suppressionEnabled = 1;
+ $par1World.$writableStackTrace = 1;
+ $rt_throw($par1World);
+};
+$java.nms_EntityFireworkStarterFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ return;
+};
+$java.nms_EntityFireworkStarterFX_onUpdate = function($this) {
+ var $var1, $var2, $var3, $var15, $var16, var$6, var$7, var$8, $var9, $var10, $var13, $var14, $var17, $var18, $var5, $var6, $var7, var$18, var$19, var$20, var$21, $var8, $var11, $var12, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$var12 = $thread.pop();$var11 = $thread.pop();$var8 = $thread.pop();var$21 = $thread.pop();var$20 = $thread.pop();var$19 = $thread.pop();var$18 = $thread.pop();$var7 = $thread.pop();$var6 = $thread.pop();$var5 = $thread.pop();$var18 = $thread.pop();$var17 = $thread.pop();$var14 = $thread.pop();$var13 = $thread.pop();$var10 = $thread.pop();$var9 = $thread.pop();var$8 = $thread.pop();var$7 = $thread.pop();var$6 = $thread.pop();$var16 = $thread.pop();$var15 = $thread.pop();$var3 = $thread.pop();$var2
+ = $thread.pop();$var1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if (!$this.$field_92042_ax && $this.$fireworkExplosions !== null) {
+ a: {
+ $var1 = $java.nms_EntityFireworkStarterFX_func_92037_i($this);
+ $var2 = 0;
+ if (nms_NBTTagList_tagCount($this.$fireworkExplosions) >= 3)
+ $var2 = 1;
+ else {
+ $var3 = 0;
+ while ($var3 < nms_NBTTagList_tagCount($this.$fireworkExplosions)) {
+ if (nms_NBTTagCompound_getByte(nms_NBTTagList_tagAt($this.$fireworkExplosions, $var3), $rt_s(1981)) == 1) {
+ $var2 = 1;
+ break a;
+ }
+ $var3 = $var3 + 1 | 0;
+ }
+ }
+ }
+ $var15 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(2900)), !$var2 ? $rt_s(2901) : $rt_s(2902)), !$var1 ? $rt_s(44) : $rt_s(2903)));
+ $var16 = $this.$worldObj;
+ var$6 = $this.$posX;
+ var$7 = $this.$posY;
+ var$8 = $this.$posZ;
+ $var9 = 20.0;
+ $var10 = 0.949999988079071 + ju_Random_nextFloat($this.$rand0) * 0.10000000149011612;
+ $var1 = 1;
+ $ptr = 3;
+ continue main;
+ }
+ if (!($this.$field_92042_ax % 2 | 0) && $this.$fireworkExplosions !== null && ($this.$field_92042_ax / 2 | 0) < nms_NBTTagList_tagCount($this.$fireworkExplosions)) {
+ $var13 = $this.$field_92042_ax / 2 | 0;
+ $var14 = nms_NBTTagList_tagAt($this.$fireworkExplosions, $var13);
+ $var17 = nms_NBTTagCompound_getByte($var14, $rt_s(1981));
+ $var18 = nms_NBTTagCompound_getBoolean($var14, $rt_s(1988));
+ $var5 = nms_NBTTagCompound_getBoolean($var14, $rt_s(1990));
+ $var6 = nms_NBTTagCompound_getIntArray($var14, $rt_s(1980));
+ $var7 = nms_NBTTagCompound_getIntArray($var14, $rt_s(1986));
+ if ($var17 == 1)
+ $java.nms_EntityFireworkStarterFX_func_92035_a($this, 0.5, 4, $var6, $var7, $var18, $var5);
+ else if ($var17 == 2) {
+ var$18 = $rt_createArray($rt_arraycls($rt_doublecls()), 6);
+ var$19 = var$18.data;
+ var$20 = $rt_createDoubleArray(2);
+ var$21 = var$20.data;
+ var$21[0] = 0.0;
+ var$21[1] = 1.0;
+ var$19[0] = var$20;
+ var$20 = $rt_createDoubleArray(2);
+ var$21 = var$20.data;
+ var$21[0] = 0.3455;
+ var$21[1] = 0.309;
+ var$19[1] = var$20;
+ var$20 = $rt_createDoubleArray(2);
+ var$21 = var$20.data;
+ var$21[0] = 0.9511;
+ var$21[1] = 0.309;
+ var$19[2] = var$20;
+ var$20 = $rt_createDoubleArray(2);
+ var$21 = var$20.data;
+ var$21[0] = 0.3795918367346939;
+ var$21[1] = (-0.12653061224489795);
+ var$19[3] = var$20;
+ var$20 = $rt_createDoubleArray(2);
+ var$21 = var$20.data;
+ var$21[0] = 0.6122448979591837;
+ var$21[1] = (-0.8040816326530612);
+ var$19[4] = var$20;
+ var$21 = $rt_createDoubleArray(2);
+ var$20 = var$21.data;
+ var$20[0] = 0.0;
+ var$20[1] = (-0.35918367346938773);
+ var$19[5] = var$21;
+ $java.nms_EntityFireworkStarterFX_func_92038_a($this, 0.5, var$18, $var6, $var7, $var18, $var5, 0);
+ } else if ($var17 != 3) {
+ if ($var17 == 4)
+ $java.nms_EntityFireworkStarterFX_func_92036_a($this, $var6, $var7, $var18, $var5);
+ else
+ $java.nms_EntityFireworkStarterFX_func_92035_a($this, 0.25, 2, $var6, $var7, $var18, $var5);
+ } else {
+ var$21 = $rt_createArray($rt_arraycls($rt_doublecls()), 12);
+ var$19 = var$21.data;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.0;
+ var$20[1] = 0.2;
+ var$19[0] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.2;
+ var$20[1] = 0.2;
+ var$19[1] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.2;
+ var$20[1] = 0.6;
+ var$19[2] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.6;
+ var$20[1] = 0.6;
+ var$19[3] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.6;
+ var$20[1] = 0.2;
+ var$19[4] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.2;
+ var$20[1] = 0.2;
+ var$19[5] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.2;
+ var$20[1] = 0.0;
+ var$19[6] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.4;
+ var$20[1] = 0.0;
+ var$19[7] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.4;
+ var$20[1] = (-0.6);
+ var$19[8] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.2;
+ var$20[1] = (-0.6);
+ var$19[9] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.2;
+ var$20[1] = (-0.4);
+ var$19[10] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.0;
+ var$20[1] = (-0.4);
+ var$19[11] = var$18;
+ $java.nms_EntityFireworkStarterFX_func_92038_a($this, 0.5, var$21, $var6, $var7, $var18, $var5, 1);
+ }
+ $var8 = $var6.data[0];
+ $var9 = (($var8 & 16711680) >> 16) / 255.0;
+ $var10 = (($var8 & 65280) >> 8) / 255.0;
+ $var11 = (($var8 & 255) >> 0) / 255.0;
+ $var12 = $java.nms_EntityFireworkOverlayFX__init_($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ);
+ nms_EntityFX_setRBGColorF($var12, $var9, $var10, $var11);
+ nms_EffectRenderer_addEffect($this.$field_92040_ay, $var12);
+ }
+ $this.$field_92042_ax = $this.$field_92042_ax + 1 | 0;
+ if ($this.$field_92042_ax <= $this.$particleMaxAge)
+ return;
+ if (!$this.$field_92041_a) {
+ $ptr = 1;
+ continue main;
+ }
+ $var1 = $java.nms_EntityFireworkStarterFX_func_92037_i($this);
+ $var16 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(2900)), !$var1 ? $rt_s(2904) : $rt_s(2905)));
+ $var14 = $this.$worldObj;
+ var$6 = $this.$posX;
+ var$7 = $this.$posY;
+ var$8 = $this.$posZ;
+ $var9 = 20.0;
+ $var10 = 0.8999999761581421 + ju_Random_nextFloat($this.$rand0) * 0.15000000596046448;
+ $var1 = 1;
+ $ptr = 2;
+ continue main;
+ case 1:
+ nms_Entity_setDead($this);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ case 2:
+ nms_WorldClient_playSound($var14, var$6, var$7, var$8, $var16, $var9, $var10, $var1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $ptr = 1;
+ continue main;
+ case 3:
+ nms_WorldClient_playSound($var16, var$6, var$7, var$8, $var15, $var9, $var10, $var1);
+ if ($rt_suspending()) {
+ break main;
+ }
+ if (!($this.$field_92042_ax % 2 | 0) && $this.$fireworkExplosions !== null && ($this.$field_92042_ax / 2 | 0) < nms_NBTTagList_tagCount($this.$fireworkExplosions)) {
+ $var13 = $this.$field_92042_ax / 2 | 0;
+ $var14 = nms_NBTTagList_tagAt($this.$fireworkExplosions, $var13);
+ $var17 = nms_NBTTagCompound_getByte($var14, $rt_s(1981));
+ $var18 = nms_NBTTagCompound_getBoolean($var14, $rt_s(1988));
+ $var5 = nms_NBTTagCompound_getBoolean($var14, $rt_s(1990));
+ $var6 = nms_NBTTagCompound_getIntArray($var14, $rt_s(1980));
+ $var7 = nms_NBTTagCompound_getIntArray($var14, $rt_s(1986));
+ if ($var17 == 1)
+ $java.nms_EntityFireworkStarterFX_func_92035_a($this, 0.5, 4, $var6, $var7, $var18, $var5);
+ else if ($var17 == 2) {
+ var$18 = $rt_createArray($rt_arraycls($rt_doublecls()), 6);
+ var$19 = var$18.data;
+ var$20 = $rt_createDoubleArray(2);
+ var$21 = var$20.data;
+ var$21[0] = 0.0;
+ var$21[1] = 1.0;
+ var$19[0] = var$20;
+ var$20 = $rt_createDoubleArray(2);
+ var$21 = var$20.data;
+ var$21[0] = 0.3455;
+ var$21[1] = 0.309;
+ var$19[1] = var$20;
+ var$20 = $rt_createDoubleArray(2);
+ var$21 = var$20.data;
+ var$21[0] = 0.9511;
+ var$21[1] = 0.309;
+ var$19[2] = var$20;
+ var$20 = $rt_createDoubleArray(2);
+ var$21 = var$20.data;
+ var$21[0] = 0.3795918367346939;
+ var$21[1] = (-0.12653061224489795);
+ var$19[3] = var$20;
+ var$20 = $rt_createDoubleArray(2);
+ var$21 = var$20.data;
+ var$21[0] = 0.6122448979591837;
+ var$21[1] = (-0.8040816326530612);
+ var$19[4] = var$20;
+ var$21 = $rt_createDoubleArray(2);
+ var$20 = var$21.data;
+ var$20[0] = 0.0;
+ var$20[1] = (-0.35918367346938773);
+ var$19[5] = var$21;
+ $java.nms_EntityFireworkStarterFX_func_92038_a($this, 0.5, var$18, $var6, $var7, $var18, $var5, 0);
+ } else if ($var17 != 3) {
+ if ($var17 == 4)
+ $java.nms_EntityFireworkStarterFX_func_92036_a($this, $var6, $var7, $var18, $var5);
+ else
+ $java.nms_EntityFireworkStarterFX_func_92035_a($this, 0.25, 2, $var6, $var7, $var18, $var5);
+ } else {
+ var$21 = $rt_createArray($rt_arraycls($rt_doublecls()), 12);
+ var$19 = var$21.data;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.0;
+ var$20[1] = 0.2;
+ var$19[0] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.2;
+ var$20[1] = 0.2;
+ var$19[1] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.2;
+ var$20[1] = 0.6;
+ var$19[2] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.6;
+ var$20[1] = 0.6;
+ var$19[3] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.6;
+ var$20[1] = 0.2;
+ var$19[4] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.2;
+ var$20[1] = 0.2;
+ var$19[5] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.2;
+ var$20[1] = 0.0;
+ var$19[6] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.4;
+ var$20[1] = 0.0;
+ var$19[7] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.4;
+ var$20[1] = (-0.6);
+ var$19[8] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.2;
+ var$20[1] = (-0.6);
+ var$19[9] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.2;
+ var$20[1] = (-0.4);
+ var$19[10] = var$18;
+ var$18 = $rt_createDoubleArray(2);
+ var$20 = var$18.data;
+ var$20[0] = 0.0;
+ var$20[1] = (-0.4);
+ var$19[11] = var$18;
+ $java.nms_EntityFireworkStarterFX_func_92038_a($this, 0.5, var$21, $var6, $var7, $var18, $var5, 1);
+ }
+ $var8 = $var6.data[0];
+ $var9 = (($var8 & 16711680) >> 16) / 255.0;
+ $var10 = (($var8 & 65280) >> 8) / 255.0;
+ $var11 = (($var8 & 255) >> 0) / 255.0;
+ $var12 = $java.nms_EntityFireworkOverlayFX__init_($this.$worldObj, $this.$posX, $this.$posY, $this.$posZ);
+ nms_EntityFX_setRBGColorF($var12, $var9, $var10, $var11);
+ nms_EffectRenderer_addEffect($this.$field_92040_ay, $var12);
+ }
+ $this.$field_92042_ax = $this.$field_92042_ax + 1 | 0;
+ if ($this.$field_92042_ax <= $this.$particleMaxAge)
+ return;
+ if (!$this.$field_92041_a) {
+ $ptr = 1;
+ continue main;
+ }
+ $var1 = $java.nms_EntityFireworkStarterFX_func_92037_i($this);
+ $var16 = jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $rt_s(2900)), !$var1 ? $rt_s(2904) : $rt_s(2905)));
+ $var14 = $this.$worldObj;
+ var$6 = $this.$posX;
+ var$7 = $this.$posY;
+ var$8 = $this.$posZ;
+ $var9 = 20.0;
+ $var10 = 0.8999999761581421 + ju_Random_nextFloat($this.$rand0) * 0.15000000596046448;
+ $var1 = 1;
+ $ptr = 2;
+ continue main;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $var1, $var2, $var3, $var15, $var16, var$6, var$7, var$8, $var9, $var10, $var13, $var14, $var17, $var18, $var5, $var6, $var7, var$18, var$19, var$20, var$21, $var8, $var11, $var12, $ptr);
+};
+$java.nms_EntityFireworkStarterFX_func_92037_i = function($this) {
+ var $var1, var$2, var$3, var$4, var$5, var$6;
+ a: {
+ $var1 = nmc_Minecraft_theMinecraft;
+ if ($var1 !== null && $var1.$renderViewEntity !== null) {
+ var$2 = $var1.$renderViewEntity;
+ var$3 = $this.$posX;
+ var$4 = $this.$posY;
+ var$5 = $this.$posZ;
+ var$3 = var$2.$posX - var$3;
+ var$4 = var$2.$posY - var$4;
+ var$5 = var$2.$posZ - var$5;
+ if (var$3 * var$3 + var$4 * var$4 + var$5 * var$5 < 256.0) {
+ var$6 = 0;
+ break a;
+ }
+ }
+ var$6 = 1;
+ }
+ return var$6;
+};
+$java.nms_EntityFireworkStarterFX_func_92034_a = function($this, $par1, $par3, $par5, $par7, $par9, $par11, $par13ArrayOfInteger, $par14ArrayOfInteger, $par15, $par16) {
+ var $var17;
+ $par13ArrayOfInteger = $par13ArrayOfInteger.data;
+ $var17 = nms_EntityFireworkSparkFX__init_($this.$worldObj, $par1, $par3, $par5, $par7, $par9, $par11, $this.$field_92040_ay);
+ $var17.$field_92054_ax = $par15;
+ $var17.$field_92048_ay = $par16;
+ $par15 = $par13ArrayOfInteger.length;
+ $java.nms_EntityFireworkSparkFX_func_92044_a($var17, $par13ArrayOfInteger[Math.random() * $par15 | 0]);
+ if ($par14ArrayOfInteger !== null) {
+ $par13ArrayOfInteger = $par14ArrayOfInteger.data;
+ $par15 = $par13ArrayOfInteger.length;
+ if ($par15 > 0)
+ $java.nms_EntityFireworkSparkFX_func_92046_g($var17, $par13ArrayOfInteger[Math.random() * $par15 | 0]);
+ }
+ nms_EffectRenderer_addEffect($this.$field_92040_ay, $var17);
+};
+$java.nms_EntityFireworkStarterFX_func_92035_a = function($this, $par1, $par3, $par4ArrayOfInteger, $par5ArrayOfInteger, $par6, $par7) {
+ var $var8, $var10, $var12, var$10, var$11, $var14, var$13, $var15, var$15, $var16, $var17, $var19, $var21, $var23;
+ $var8 = $this.$posX;
+ $var10 = $this.$posY;
+ $var12 = $this.$posZ;
+ var$10 = -$par3;
+ var$11 = ($par3 * 2 | 0) - 1 | 0;
+ $var14 = var$10;
+ while (true) {
+ var$13 = $rt_compare($var14, $par3);
+ if (var$13 > 0)
+ break;
+ $var15 = var$10;
+ while (true) {
+ var$15 = $rt_compare($var15, $par3);
+ if (var$15 > 0)
+ break;
+ $var16 = var$10;
+ while ($var16 <= $par3) {
+ $var17 = $var15 + (Math.random() - Math.random()) * 0.5;
+ $var19 = $var14 + (Math.random() - Math.random()) * 0.5;
+ $var21 = $var16 + (Math.random() - Math.random()) * 0.5;
+ $var23 = jl_Math_sqrt($var17 * $var17 + $var19 * $var19 + $var21 * $var21) / $par1 + ju_Random_nextGaussian($this.$rand0) * 0.05;
+ $java.nms_EntityFireworkStarterFX_func_92034_a($this, $var8, $var10, $var12, $var17 / $var23, $var19 / $var23, $var21 / $var23, $par4ArrayOfInteger, $par5ArrayOfInteger, $par6, $par7);
+ if ($var14 != var$10 && var$13 && $var15 != var$10 && var$15)
+ $var16 = $var16 + var$11 | 0;
+ $var16 = $var16 + 1 | 0;
+ }
+ $var15 = $var15 + 1 | 0;
+ }
+ $var14 = $var14 + 1 | 0;
+ }
+};
+$java.nms_EntityFireworkStarterFX_func_92038_a = function($this, $par1, $par3ArrayOfDouble, $par4ArrayOfInteger, $par5ArrayOfInteger, $par6, $par7, $par8) {
+ var $var9, $var11, $var13, $var14, $var16, var$13, $var17, $var23, var$16, var$17, $var24, $var26, $var28, $var30, $var32, $var34, var$24, $var36;
+ $par3ArrayOfDouble = $par3ArrayOfDouble.data;
+ $var9 = $par3ArrayOfDouble[0].data[0];
+ $var11 = $par3ArrayOfDouble[0].data[1];
+ $java.nms_EntityFireworkStarterFX_func_92034_a($this, $this.$posX, $this.$posY, $this.$posZ, $var9 * $par1, $var11 * $par1, 0.0, $par4ArrayOfInteger, $par5ArrayOfInteger, $par6, $par7);
+ $var13 = Math.random() * 3.1415927410125732;
+ $var14 = !$par8 ? 0.34 : 0.034;
+ $var16 = 0;
+ var$13 = $var13;
+ while ($var16 < 3) {
+ $var17 = var$13 + $var16 * 3.1415927410125732 * $var14;
+ $var23 = 1;
+ var$16 = $var9;
+ var$17 = $var11;
+ while ($var23 < $par3ArrayOfDouble.length) {
+ $var24 = $par3ArrayOfDouble[$var23].data[0];
+ $var26 = $par3ArrayOfDouble[$var23].data[1];
+ $var28 = 0.25;
+ while ($var28 <= 1.0) {
+ $var30 = (var$16 + ($var24 - var$16) * $var28) * $par1;
+ $var32 = (var$17 + ($var26 - var$17) * $var28) * $par1;
+ $var34 = $var30 * jl_Math_sin($var17);
+ var$24 = $var30 * jl_Math_cos($var17);
+ $var36 = (-1.0);
+ while ($var36 <= 1.0) {
+ $java.nms_EntityFireworkStarterFX_func_92034_a($this, $this.$posX, $this.$posY, $this.$posZ, var$24 * $var36, $var32, $var34 * $var36, $par4ArrayOfInteger, $par5ArrayOfInteger, $par6, $par7);
+ $var36 = $var36 + 2.0;
+ }
+ $var28 = $var28 + 0.25;
+ }
+ $var23 = $var23 + 1 | 0;
+ var$16 = $var24;
+ var$17 = $var26;
+ }
+ $var16 = $var16 + 1 | 0;
+ }
+};
+$java.nms_EntityFireworkStarterFX_func_92036_a = function($this, $par1ArrayOfInteger, $par2ArrayOfInteger, $par3, $par4) {
+ var $var5, $var7, $var9, $var10, $var12, $var14;
+ $var5 = ju_Random_nextGaussian($this.$rand0) * 0.05;
+ $var7 = ju_Random_nextGaussian($this.$rand0) * 0.05;
+ $var9 = 0;
+ while ($var9 < 70) {
+ $var10 = $this.$motionX * 0.5 + ju_Random_nextGaussian($this.$rand0) * 0.15 + $var5;
+ $var12 = $this.$motionZ * 0.5 + ju_Random_nextGaussian($this.$rand0) * 0.15 + $var7;
+ $var14 = $this.$motionY * 0.5 + Math.random() * 0.5;
+ $java.nms_EntityFireworkStarterFX_func_92034_a($this, $this.$posX, $this.$posY, $this.$posZ, $var10, $var14, $var12, $par1ArrayOfInteger, $par2ArrayOfInteger, $par3, $par4);
+ $var9 = $var9 + 1 | 0;
+ }
+};
+$java.nms_EntityFireworkStarterFX_getFXLayer = function($this) {
+ return 0;
+};
+function cjj_Deflate() {
+ var a = this; jl_Object.call(a);
+ a.$strm = null;
+ a.$status1 = 0;
+ a.$pending_buf = null;
+ a.$pending_buf_size = 0;
+ a.$pending_out = 0;
+ a.$pending = 0;
+ a.$wrap1 = 0;
+ a.$data_type0 = 0;
+ a.$method0 = 0;
+ a.$last_flush = 0;
+ a.$w_size = 0;
+ a.$w_bits = 0;
+ a.$w_mask = 0;
+ a.$window0 = null;
+ a.$window_size = 0;
+ a.$prev = null;
+ a.$head5 = null;
+ a.$ins_h = 0;
+ a.$hash_size = 0;
+ a.$hash_bits = 0;
+ a.$hash_mask = 0;
+ a.$hash_shift = 0;
+ a.$block_start = 0;
+ a.$match_length = 0;
+ a.$prev_match = 0;
+ a.$match_available = 0;
+ a.$strstart = 0;
+ a.$match_start = 0;
+ a.$lookahead = 0;
+ a.$prev_length = 0;
+ a.$max_chain_length = 0;
+ a.$max_lazy_match = 0;
+ a.$level = 0;
+ a.$strategy = 0;
+ a.$good_match = 0;
+ a.$nice_match = 0;
+ a.$dyn_ltree = null;
+ a.$dyn_dtree = null;
+ a.$bl_tree = null;
+ a.$l_desc = null;
+ a.$d_desc = null;
+ a.$bl_desc = null;
+ a.$bl_count = null;
+ a.$next_code = null;
+ a.$heap = null;
+ a.$heap_len = 0;
+ a.$heap_max = 0;
+ a.$depth0 = null;
+ a.$l_buf = null;
+ a.$lit_bufsize = 0;
+ a.$last_lit = 0;
+ a.$d_buf = 0;
+ a.$opt_len = 0;
+ a.$static_len = 0;
+ a.$matches1 = 0;
+ a.$last_eob_len = 0;
+ a.$bi_buf = 0;
+ a.$bi_valid = 0;
+ a.$gheader0 = null;
+}
+$java.cjj_Deflate_config_table = null;
+$java.cjj_Deflate_z_errmsg = null;
+$java.cjj_Deflate__init_ = function(var_0) {
+ var var_1 = new cjj_Deflate();
+ $java.cjj_Deflate__init_0(var_1, var_0);
+ return var_1;
+};
+$java.cjj_Deflate__init_0 = function($this, $strm) {
+ $this.$wrap1 = 1;
+ $this.$l_desc = new cjj_Tree;
+ $this.$d_desc = new cjj_Tree;
+ $this.$bl_desc = new cjj_Tree;
+ $this.$bl_count = $rt_createShortArray(16);
+ $this.$next_code = $rt_createShortArray(16);
+ $this.$heap = $rt_createIntArray(573);
+ $this.$depth0 = $rt_createByteArray(573);
+ $this.$gheader0 = null;
+ $this.$strm = $strm;
+ $this.$dyn_ltree = $rt_createShortArray(1146);
+ $this.$dyn_dtree = $rt_createShortArray(122);
+ $this.$bl_tree = $rt_createShortArray(78);
+};
+$java.cjj_Deflate_lm_init = function($this) {
+ var $i;
+ $this.$window_size = 2 * $this.$w_size | 0;
+ $this.$head5.data[$this.$hash_size - 1 | 0] = 0;
+ $i = 0;
+ while ($i < ($this.$hash_size - 1 | 0)) {
+ $this.$head5.data[$i] = 0;
+ $i = $i + 1 | 0;
+ }
+ $this.$max_lazy_match = $java.cjj_Deflate_config_table.data[$this.$level].$max_lazy;
+ $this.$good_match = $java.cjj_Deflate_config_table.data[$this.$level].$good_length;
+ $this.$nice_match = $java.cjj_Deflate_config_table.data[$this.$level].$nice_length;
+ $this.$max_chain_length = $java.cjj_Deflate_config_table.data[$this.$level].$max_chain;
+ $this.$strstart = 0;
+ $this.$block_start = 0;
+ $this.$lookahead = 0;
+ $this.$prev_length = 2;
+ $this.$match_length = 2;
+ $this.$match_available = 0;
+ $this.$ins_h = 0;
+};
+$java.cjj_Deflate_tr_init = function($this) {
+ var var$1;
+ $this.$l_desc.$dyn_tree = $this.$dyn_ltree;
+ var$1 = $this.$l_desc;
+ $java.cjj_StaticTree_$callClinit();
+ var$1.$stat_desc = $java.cjj_StaticTree_static_l_desc;
+ $this.$d_desc.$dyn_tree = $this.$dyn_dtree;
+ $this.$d_desc.$stat_desc = $java.cjj_StaticTree_static_d_desc;
+ $this.$bl_desc.$dyn_tree = $this.$bl_tree;
+ $this.$bl_desc.$stat_desc = $java.cjj_StaticTree_static_bl_desc;
+ $this.$bi_buf = 0;
+ $this.$bi_valid = 0;
+ $this.$last_eob_len = 8;
+ $java.cjj_Deflate_init_block($this);
+};
+$java.cjj_Deflate_init_block = function($this) {
+ var $i;
+ $i = 0;
+ while ($i < 286) {
+ $this.$dyn_ltree.data[$i * 2 | 0] = 0;
+ $i = $i + 1 | 0;
+ }
+ $i = 0;
+ while ($i < 30) {
+ $this.$dyn_dtree.data[$i * 2 | 0] = 0;
+ $i = $i + 1 | 0;
+ }
+ $i = 0;
+ while ($i < 19) {
+ $this.$bl_tree.data[$i * 2 | 0] = 0;
+ $i = $i + 1 | 0;
+ }
+ $this.$dyn_ltree.data[512] = 1;
+ $this.$static_len = 0;
+ $this.$opt_len = 0;
+ $this.$matches1 = 0;
+ $this.$last_lit = 0;
+};
+$java.cjj_Deflate_pqdownheap = function($this, $tree, $k) {
+ var $v, $j, var$5, var$6;
+ $v = $this.$heap.data[$k];
+ $j = $k << 1;
+ a: {
+ while (true) {
+ if ($j > $this.$heap_len)
+ break a;
+ if ($j >= $this.$heap_len)
+ var$5 = $j;
+ else {
+ var$6 = $this.$heap.data;
+ var$5 = $j + 1 | 0;
+ if (!$java.cjj_Deflate_smaller($tree, var$6[var$5], $this.$heap.data[$j], $this.$depth0))
+ var$5 = $j;
+ }
+ if ($java.cjj_Deflate_smaller($tree, $v, $this.$heap.data[var$5], $this.$depth0))
+ break;
+ $this.$heap.data[$k] = $this.$heap.data[var$5];
+ $j = var$5 << 1;
+ $k = var$5;
+ }
+ }
+ $this.$heap.data[$k] = $v;
+};
+$java.cjj_Deflate_smaller = function($tree, $n, $m, $depth) {
+ var $tn2;
+ a: {
+ b: {
+ $tree = $tree.data;
+ $tn2 = $rt_compare($tree[$n * 2 | 0], $tree[$m * 2 | 0]);
+ if ($tn2 >= 0) {
+ if ($tn2)
+ break b;
+ $tree = $depth.data;
+ if ($tree[$n] > $tree[$m])
+ break b;
+ }
+ $n = 1;
+ break a;
+ }
+ $n = 0;
+ }
+ return $n;
+};
+$java.cjj_Deflate_scan_tree = function($this, $tree, $max_code) {
+ var $prevlen, $nextlen, $count, $max_count, $min_count, $n, var$9, var$10;
+ $tree = $tree.data;
+ $prevlen = (-1);
+ $nextlen = $tree[1];
+ $count = 0;
+ $max_count = 7;
+ $min_count = 4;
+ if (!$nextlen) {
+ $max_count = 138;
+ $min_count = 3;
+ }
+ $tree[(($max_code + 1 | 0) * 2 | 0) + 1 | 0] = (-1);
+ $n = 0;
+ while ($n <= $max_code) {
+ $n = $n + 1 | 0;
+ var$9 = $tree[($n * 2 | 0) + 1 | 0];
+ $count = $count + 1 | 0;
+ if (!($count < $max_count && $nextlen == var$9)) {
+ if ($count < $min_count) {
+ var$10 = $this.$bl_tree.data;
+ $prevlen = $nextlen * 2 | 0;
+ var$10[$prevlen] = (var$10[$prevlen] + $count | 0) << 16 >> 16;
+ } else if (!$nextlen) {
+ if ($count > 10) {
+ var$10 = $this.$bl_tree.data;
+ var$10[36] = (var$10[36] + 1 | 0) << 16 >> 16;
+ } else {
+ var$10 = $this.$bl_tree.data;
+ var$10[34] = (var$10[34] + 1 | 0) << 16 >> 16;
+ }
+ } else {
+ if ($nextlen != $prevlen) {
+ var$10 = $this.$bl_tree.data;
+ $max_count = $nextlen * 2 | 0;
+ var$10[$max_count] = (var$10[$max_count] + 1 | 0) << 16 >> 16;
+ }
+ var$10 = $this.$bl_tree.data;
+ var$10[32] = (var$10[32] + 1 | 0) << 16 >> 16;
+ }
+ $count = 0;
+ if (!var$9) {
+ $max_count = 138;
+ $min_count = 3;
+ $prevlen = $nextlen;
+ } else if ($nextlen != var$9) {
+ $max_count = 7;
+ $min_count = 4;
+ $prevlen = $nextlen;
+ } else {
+ $max_count = 6;
+ $min_count = 3;
+ $prevlen = $nextlen;
+ }
+ }
+ $nextlen = var$9;
+ }
+};
+$java.cjj_Deflate_build_bl_tree = function($this) {
+ var $max_blindex;
+ $java.cjj_Deflate_scan_tree($this, $this.$dyn_ltree, $this.$l_desc.$max_code);
+ $java.cjj_Deflate_scan_tree($this, $this.$dyn_dtree, $this.$d_desc.$max_code);
+ $java.cjj_Tree_build_tree($this.$bl_desc, $this);
+ $max_blindex = 18;
+ a: {
+ while (true) {
+ if ($max_blindex < 3)
+ break a;
+ if ($this.$bl_tree.data[($java.cjj_Tree_bl_order.data[$max_blindex] * 2 | 0) + 1 | 0])
+ break;
+ $max_blindex = $max_blindex + (-1) | 0;
+ }
+ }
+ $this.$opt_len = $this.$opt_len + ((((3 * ($max_blindex + 1 | 0) | 0) + 5 | 0) + 5 | 0) + 4 | 0) | 0;
+ return $max_blindex;
+};
+$java.cjj_Deflate_send_all_trees = function($this, $lcodes, $dcodes, $blcodes) {
+ var $rank;
+ $java.cjj_Deflate_send_bits($this, $lcodes - 257 | 0, 5);
+ $dcodes = $dcodes - 1 | 0;
+ $java.cjj_Deflate_send_bits($this, $dcodes, 5);
+ $java.cjj_Deflate_send_bits($this, $blcodes - 4 | 0, 4);
+ $rank = 0;
+ while ($rank < $blcodes) {
+ $java.cjj_Deflate_send_bits($this, $this.$bl_tree.data[($java.cjj_Tree_bl_order.data[$rank] * 2 | 0) + 1 | 0], 3);
+ $rank = $rank + 1 | 0;
+ }
+ $java.cjj_Deflate_send_tree($this, $this.$dyn_ltree, $lcodes - 1 | 0);
+ $java.cjj_Deflate_send_tree($this, $this.$dyn_dtree, $dcodes);
+};
+$java.cjj_Deflate_send_tree = function($this, $tree, $max_code) {
+ var var$3, $prevlen, $nextlen, $count, $max_count, $min_count, $n, var$10;
+ var$3 = $tree.data;
+ $prevlen = (-1);
+ $nextlen = var$3[1];
+ $count = 0;
+ $max_count = 7;
+ $min_count = 4;
+ if (!$nextlen) {
+ $max_count = 138;
+ $min_count = 3;
+ }
+ $n = 0;
+ while ($n <= $max_code) {
+ $n = $n + 1 | 0;
+ var$10 = var$3[($n * 2 | 0) + 1 | 0];
+ $count = $count + 1 | 0;
+ if (!($count < $max_count && $nextlen == var$10)) {
+ if ($count < $min_count)
+ while (true) {
+ $tree = $this.$bl_tree.data;
+ $min_count = $nextlen * 2 | 0;
+ $java.cjj_Deflate_send_bits($this, $tree[$min_count] & 65535, $tree[$min_count + 1 | 0] & 65535);
+ $count = $count + (-1) | 0;
+ if (!$count)
+ break;
+ }
+ else if (!$nextlen) {
+ if ($count > 10) {
+ $tree = $this.$bl_tree.data;
+ $java.cjj_Deflate_send_bits($this, $tree[36] & 65535, $tree[37] & 65535);
+ $java.cjj_Deflate_send_bits($this, $count - 11 | 0, 7);
+ } else {
+ $tree = $this.$bl_tree.data;
+ $java.cjj_Deflate_send_bits($this, $tree[34] & 65535, $tree[35] & 65535);
+ $java.cjj_Deflate_send_bits($this, $count - 3 | 0, 3);
+ }
+ } else {
+ if ($nextlen != $prevlen) {
+ $tree = $this.$bl_tree.data;
+ $max_count = $nextlen * 2 | 0;
+ $java.cjj_Deflate_send_bits($this, $tree[$max_count] & 65535, $tree[$max_count + 1 | 0] & 65535);
+ $count = $count + (-1) | 0;
+ }
+ $tree = $this.$bl_tree.data;
+ $java.cjj_Deflate_send_bits($this, $tree[32] & 65535, $tree[33] & 65535);
+ $java.cjj_Deflate_send_bits($this, $count - 3 | 0, 2);
+ }
+ $count = 0;
+ if (!var$10) {
+ $max_count = 138;
+ $min_count = 3;
+ $prevlen = $nextlen;
+ } else if ($nextlen != var$10) {
+ $max_count = 7;
+ $min_count = 4;
+ $prevlen = $nextlen;
+ } else {
+ $max_count = 6;
+ $min_count = 3;
+ $prevlen = $nextlen;
+ }
+ }
+ $nextlen = var$10;
+ }
+};
+$java.cjj_Deflate_put_byte = function($this, $p, $start, $len) {
+ jl_System_arraycopy($p, $start, $this.$pending_buf, $this.$pending, $len);
+ $this.$pending = $this.$pending + $len | 0;
+};
+$java.cjj_Deflate_put_byte0 = function($this, $c) {
+ var var$2, var$3;
+ var$2 = $this.$pending_buf.data;
+ var$3 = $this.$pending;
+ $this.$pending = var$3 + 1 | 0;
+ var$2[var$3] = $c;
+};
+$java.cjj_Deflate_put_short = function($this, $w) {
+ var var$2, var$3, var$4, var$5;
+ var$2 = $w << 24 >> 24;
+ var$3 = $this.$pending_buf.data;
+ var$4 = $this.$pending;
+ $this.$pending = var$4 + 1 | 0;
+ var$3[var$4] = var$2;
+ $w = $w >>> 8 << 24 >> 24;
+ var$3 = $this.$pending_buf.data;
+ var$5 = $this.$pending;
+ $this.$pending = var$5 + 1 | 0;
+ var$3[var$5] = $w;
+};
+$java.cjj_Deflate_putShortMSB = function($this, $b) {
+ var var$2, var$3, var$4, var$5;
+ var$2 = $b >> 8 << 24 >> 24;
+ var$3 = $this.$pending_buf.data;
+ var$4 = $this.$pending;
+ $this.$pending = var$4 + 1 | 0;
+ var$3[var$4] = var$2;
+ $b = $b << 24 >> 24;
+ var$3 = $this.$pending_buf.data;
+ var$5 = $this.$pending;
+ $this.$pending = var$5 + 1 | 0;
+ var$3[var$5] = $b;
+};
+$java.cjj_Deflate_send_code = function($this, $c, $tree) {
+ var $c2;
+ $tree = $tree.data;
+ $c2 = $c * 2 | 0;
+ $java.cjj_Deflate_send_bits($this, $tree[$c2] & 65535, $tree[$c2 + 1 | 0] & 65535);
+};
+$java.cjj_Deflate_send_bits = function($this, $value, $length) {
+ var var$3, var$4, var$5, var$6, var$7;
+ if ($this.$bi_valid <= (16 - $length | 0)) {
+ $this.$bi_buf = ($this.$bi_buf | $value << $this.$bi_valid & 65535) << 16 >> 16;
+ $this.$bi_valid = $this.$bi_valid + $length | 0;
+ } else {
+ $this.$bi_buf = ($this.$bi_buf | $value << $this.$bi_valid & 65535) << 16 >> 16;
+ var$3 = $this.$bi_buf;
+ var$4 = var$3 << 24 >> 24;
+ var$5 = $this.$pending_buf.data;
+ var$6 = $this.$pending;
+ $this.$pending = var$6 + 1 | 0;
+ var$5[var$6] = var$4;
+ var$3 = var$3 >>> 8 << 24 >> 24;
+ var$5 = $this.$pending_buf.data;
+ var$7 = $this.$pending;
+ $this.$pending = var$7 + 1 | 0;
+ var$5[var$7] = var$3;
+ $this.$bi_buf = $value >>> (16 - $this.$bi_valid | 0) << 16 >> 16;
+ $this.$bi_valid = $this.$bi_valid + ($length - 16 | 0) | 0;
+ }
+};
+$java.cjj_Deflate__tr_align = function($this) {
+ var var$1;
+ $java.cjj_Deflate_send_bits($this, 2, 3);
+ $java.cjj_StaticTree_$callClinit();
+ var$1 = $java.cjj_StaticTree_static_ltree.data;
+ $java.cjj_Deflate_send_bits($this, var$1[512] & 65535, var$1[513] & 65535);
+ $java.cjj_Deflate_bi_flush($this);
+ if ((((1 + $this.$last_eob_len | 0) + 10 | 0) - $this.$bi_valid | 0) < 9) {
+ $java.cjj_Deflate_send_bits($this, 2, 3);
+ var$1 = $java.cjj_StaticTree_static_ltree.data;
+ $java.cjj_Deflate_send_bits($this, var$1[512] & 65535, var$1[513] & 65535);
+ $java.cjj_Deflate_bi_flush($this);
+ }
+ $this.$last_eob_len = 7;
+};
+$java.cjj_Deflate__tr_tally = function($this, $dist, $lc) {
+ var var$3, var$4, $out_length, $in_length, $dcode;
+ $this.$pending_buf.data[$this.$d_buf + ($this.$last_lit * 2 | 0) | 0] = $dist >>> 8 << 24 >> 24;
+ $this.$pending_buf.data[($this.$d_buf + ($this.$last_lit * 2 | 0) | 0) + 1 | 0] = $dist << 24 >> 24;
+ $this.$l_buf.data[$this.$last_lit] = $lc << 24 >> 24;
+ $this.$last_lit = $this.$last_lit + 1 | 0;
+ if (!$dist) {
+ var$3 = $this.$dyn_ltree.data;
+ $dist = $lc * 2 | 0;
+ var$3[$dist] = (var$3[$dist] + 1 | 0) << 16 >> 16;
+ } else {
+ $this.$matches1 = $this.$matches1 + 1 | 0;
+ $dist = $dist + (-1) | 0;
+ var$4 = $this.$dyn_ltree.data;
+ $lc = (($java.cjj_Tree__length_code.data[$lc] + 256 | 0) + 1 | 0) * 2 | 0;
+ var$4[$lc] = (var$4[$lc] + 1 | 0) << 16 >> 16;
+ var$3 = $this.$dyn_dtree.data;
+ $dist = $java.cjj_Tree_d_code($dist) * 2 | 0;
+ var$3[$dist] = (var$3[$dist] + 1 | 0) << 16 >> 16;
+ }
+ if (!($this.$last_lit & 8191) && $this.$level > 2) {
+ $out_length = $this.$last_lit * 8 | 0;
+ $in_length = $this.$strstart - $this.$block_start | 0;
+ $dcode = 0;
+ while ($dcode < 30) {
+ $out_length = Long_add(Long_fromInt($out_length), Long_mul(Long_fromInt($this.$dyn_dtree.data[$dcode * 2 | 0]), Long_add(Long_fromInt(5), Long_fromInt($java.cjj_Tree_extra_dbits.data[$dcode])))).lo;
+ $dcode = $dcode + 1 | 0;
+ }
+ $dist = $out_length >>> 3;
+ if ($this.$matches1 < ($this.$last_lit / 2 | 0) && $dist < ($in_length / 2 | 0))
+ return 1;
+ }
+ return $this.$last_lit != ($this.$lit_bufsize - 1 | 0) ? 0 : 1;
+};
+$java.cjj_Deflate_compress_block = function($this, $ltree, $dtree) {
+ var $lx, var$4, $lc, $dist, var$7, $code, var$9, $extra;
+ a: {
+ $lx = 0;
+ if ($this.$last_lit)
+ while (true) {
+ var$4 = $this.$pending_buf.data;
+ $lc = $this.$d_buf;
+ $dist = $lx * 2 | 0;
+ $dist = var$4[$lc + $dist | 0] << 8 & 65280 | $this.$pending_buf.data[($this.$d_buf + $dist | 0) + 1 | 0] & 255;
+ $lc = $this.$l_buf.data[$lx] & 255;
+ $lx = $lx + 1 | 0;
+ if (!$dist) {
+ var$4 = $ltree.data;
+ $lc = $lc * 2 | 0;
+ $java.cjj_Deflate_send_bits($this, var$4[$lc] & 65535, var$4[$lc + 1 | 0] & 65535);
+ } else {
+ var$7 = $ltree.data;
+ $code = $java.cjj_Tree__length_code.data[$lc];
+ var$9 = (($code + 256 | 0) + 1 | 0) * 2 | 0;
+ $java.cjj_Deflate_send_bits($this, var$7[var$9] & 65535, var$7[var$9 + 1 | 0] & 65535);
+ $extra = $java.cjj_Tree_extra_lbits.data[$code];
+ if ($extra)
+ $java.cjj_Deflate_send_bits($this, $lc - $java.cjj_Tree_base_length.data[$code] | 0, $extra);
+ var$4 = $dtree.data;
+ $dist = $dist + (-1) | 0;
+ $lc = $java.cjj_Tree_d_code($dist);
+ var$9 = $lc * 2 | 0;
+ $java.cjj_Deflate_send_bits($this, var$4[var$9] & 65535, var$4[var$9 + 1 | 0] & 65535);
+ $code = $java.cjj_Tree_extra_dbits.data[$lc];
+ if ($code)
+ $java.cjj_Deflate_send_bits($this, $dist - $java.cjj_Tree_base_dist.data[$lc] | 0, $code);
+ }
+ if ($lx >= $this.$last_lit)
+ break a;
+ }
+ }
+ $ltree = $ltree.data;
+ $java.cjj_Deflate_send_bits($this, $ltree[512] & 65535, $ltree[513] & 65535);
+ $this.$last_eob_len = $ltree[513];
+};
+$java.cjj_Deflate_set_data_type = function($this) {
+ var $n, $ascii_freq, $bin_freq;
+ $n = 0;
+ $ascii_freq = 0;
+ $bin_freq = 0;
+ while ($n < 7) {
+ $bin_freq = $bin_freq + $this.$dyn_ltree.data[$n * 2 | 0] | 0;
+ $n = $n + 1 | 0;
+ }
+ while ($n < 128) {
+ $ascii_freq = $ascii_freq + $this.$dyn_ltree.data[$n * 2 | 0] | 0;
+ $n = $n + 1 | 0;
+ }
+ while ($n < 256) {
+ $bin_freq = $bin_freq + $this.$dyn_ltree.data[$n * 2 | 0] | 0;
+ $n = $n + 1 | 0;
+ }
+ $this.$data_type0 = ($bin_freq <= $ascii_freq >>> 2 ? 1 : 0) << 24 >> 24;
+};
+$java.cjj_Deflate_bi_flush = function($this) {
+ var var$1, var$2, var$3, var$4, var$5;
+ if ($this.$bi_valid == 16) {
+ var$1 = $this.$bi_buf;
+ var$2 = var$1 << 24 >> 24;
+ var$3 = $this.$pending_buf.data;
+ var$4 = $this.$pending;
+ $this.$pending = var$4 + 1 | 0;
+ var$3[var$4] = var$2;
+ var$1 = var$1 >>> 8 << 24 >> 24;
+ var$3 = $this.$pending_buf.data;
+ var$5 = $this.$pending;
+ $this.$pending = var$5 + 1 | 0;
+ var$3[var$5] = var$1;
+ $this.$bi_buf = 0;
+ $this.$bi_valid = 0;
+ } else if ($this.$bi_valid >= 8) {
+ var$1 = $this.$bi_buf << 24 >> 24;
+ var$3 = $this.$pending_buf.data;
+ var$5 = $this.$pending;
+ $this.$pending = var$5 + 1 | 0;
+ var$3[var$5] = var$1;
+ $this.$bi_buf = $this.$bi_buf >>> 8 << 16 >> 16;
+ $this.$bi_valid = $this.$bi_valid - 8 | 0;
+ }
+};
+$java.cjj_Deflate_bi_windup = function($this) {
+ var var$1, var$2, var$3, var$4, var$5;
+ if ($this.$bi_valid > 8) {
+ var$1 = $this.$bi_buf;
+ var$2 = var$1 << 24 >> 24;
+ var$3 = $this.$pending_buf.data;
+ var$4 = $this.$pending;
+ $this.$pending = var$4 + 1 | 0;
+ var$3[var$4] = var$2;
+ var$1 = var$1 >>> 8 << 24 >> 24;
+ var$3 = $this.$pending_buf.data;
+ var$5 = $this.$pending;
+ $this.$pending = var$5 + 1 | 0;
+ var$3[var$5] = var$1;
+ } else if ($this.$bi_valid > 0) {
+ var$1 = $this.$bi_buf << 24 >> 24;
+ var$3 = $this.$pending_buf.data;
+ var$5 = $this.$pending;
+ $this.$pending = var$5 + 1 | 0;
+ var$3[var$5] = var$1;
+ }
+ $this.$bi_buf = 0;
+ $this.$bi_valid = 0;
+};
+$java.cjj_Deflate_copy_block = function($this, $buf, $len, $header) {
+ var var$4, var$5, var$6;
+ $java.cjj_Deflate_bi_windup($this);
+ $this.$last_eob_len = 8;
+ if ($header) {
+ var$4 = $len << 16 >> 16;
+ $header = var$4 << 24 >> 24;
+ var$5 = $this.$pending_buf.data;
+ var$6 = $this.$pending;
+ $this.$pending = var$6 + 1 | 0;
+ var$5[var$6] = $header;
+ $header = var$4 >>> 8 << 24 >> 24;
+ var$5 = $this.$pending_buf.data;
+ var$6 = $this.$pending;
+ $this.$pending = var$6 + 1 | 0;
+ var$5[var$6] = $header;
+ var$4 = ($len ^ (-1)) << 16 >> 16;
+ $header = var$4 << 24 >> 24;
+ var$5 = $this.$pending_buf.data;
+ var$6 = $this.$pending;
+ $this.$pending = var$6 + 1 | 0;
+ var$5[var$6] = $header;
+ $header = var$4 >>> 8 << 24 >> 24;
+ var$5 = $this.$pending_buf.data;
+ var$6 = $this.$pending;
+ $this.$pending = var$6 + 1 | 0;
+ var$5[var$6] = $header;
+ }
+ jl_System_arraycopy($this.$window0, $buf, $this.$pending_buf, $this.$pending, $len);
+ $this.$pending = $this.$pending + $len | 0;
+};
+$java.cjj_Deflate_flush_block_only = function($this, $eof) {
+ $java.cjj_Deflate__tr_flush_block($this, $this.$block_start < 0 ? (-1) : $this.$block_start, $this.$strstart - $this.$block_start | 0, $eof);
+ $this.$block_start = $this.$strstart;
+ cjj_ZStream_flush_pending($this.$strm);
+};
+$java.cjj_Deflate_deflate_stored = function($this, $flush) {
+ var $max_block_size, $max_start;
+ $max_block_size = 65535;
+ if ($max_block_size > ($this.$pending_buf_size - 5 | 0))
+ $max_block_size = $this.$pending_buf_size - 5 | 0;
+ while (true) {
+ if ($this.$lookahead <= 1) {
+ $java.cjj_Deflate_fill_window($this);
+ if (!$this.$lookahead && !$flush)
+ return 0;
+ if (!$this.$lookahead) {
+ $flush = $rt_compare($flush, 4);
+ $max_block_size = $flush ? 0 : 1;
+ $java.cjj_Deflate__tr_flush_block($this, $this.$block_start < 0 ? (-1) : $this.$block_start, $this.$strstart - $this.$block_start | 0, $max_block_size);
+ $this.$block_start = $this.$strstart;
+ cjj_ZStream_flush_pending($this.$strm);
+ if ($this.$strm.$avail_out)
+ return $flush ? 1 : 3;
+ return $flush ? 0 : 2;
+ }
+ }
+ $this.$strstart = $this.$strstart + $this.$lookahead | 0;
+ $this.$lookahead = 0;
+ $max_start = $this.$block_start + $max_block_size | 0;
+ if (!($this.$strstart && $this.$strstart < $max_start)) {
+ $this.$lookahead = $this.$strstart - $max_start | 0;
+ $this.$strstart = $max_start;
+ $java.cjj_Deflate__tr_flush_block($this, $this.$block_start < 0 ? (-1) : $this.$block_start, $this.$strstart - $this.$block_start | 0, 0);
+ $this.$block_start = $this.$strstart;
+ cjj_ZStream_flush_pending($this.$strm);
+ if (!$this.$strm.$avail_out)
+ return 0;
+ }
+ if (($this.$strstart - $this.$block_start | 0) < ($this.$w_size - 262 | 0))
+ continue;
+ $java.cjj_Deflate__tr_flush_block($this, $this.$block_start < 0 ? (-1) : $this.$block_start, $this.$strstart - $this.$block_start | 0, 0);
+ $this.$block_start = $this.$strstart;
+ cjj_ZStream_flush_pending($this.$strm);
+ if (!$this.$strm.$avail_out)
+ break;
+ }
+ return 0;
+};
+$java.cjj_Deflate__tr_stored_block = function($this, $buf, $stored_len, $eof) {
+ var var$4, var$5, var$6, var$7;
+ $java.cjj_Deflate_send_bits($this, 0 + (!$eof ? 0 : 1) | 0, 3);
+ $java.cjj_Deflate_bi_windup($this);
+ $this.$last_eob_len = 8;
+ $eof = $stored_len << 16 >> 16;
+ var$4 = $eof << 24 >> 24;
+ var$5 = $this.$pending_buf.data;
+ var$6 = $this.$pending;
+ $this.$pending = var$6 + 1 | 0;
+ var$5[var$6] = var$4;
+ $eof = $eof >>> 8 << 24 >> 24;
+ var$5 = $this.$pending_buf.data;
+ var$7 = $this.$pending;
+ $this.$pending = var$7 + 1 | 0;
+ var$5[var$7] = $eof;
+ $eof = ($stored_len ^ (-1)) << 16 >> 16;
+ var$4 = $eof << 24 >> 24;
+ var$5 = $this.$pending_buf.data;
+ var$6 = $this.$pending;
+ $this.$pending = var$6 + 1 | 0;
+ var$5[var$6] = var$4;
+ $eof = $eof >>> 8 << 24 >> 24;
+ var$5 = $this.$pending_buf.data;
+ var$7 = $this.$pending;
+ $this.$pending = var$7 + 1 | 0;
+ var$5[var$7] = $eof;
+ jl_System_arraycopy($this.$window0, $buf, $this.$pending_buf, $this.$pending, $stored_len);
+ $this.$pending = $this.$pending + $stored_len | 0;
+};
+$java.cjj_Deflate__tr_flush_block = function($this, $buf, $stored_len, $eof) {
+ var $max_blindex, $static_lenb, $opt_lenb, var$7, var$8;
+ $max_blindex = 0;
+ if ($this.$level <= 0) {
+ $static_lenb = $stored_len + 5 | 0;
+ $opt_lenb = $static_lenb;
+ } else {
+ if ($this.$data_type0 == 2)
+ $java.cjj_Deflate_set_data_type($this);
+ $java.cjj_Tree_build_tree($this.$l_desc, $this);
+ $java.cjj_Tree_build_tree($this.$d_desc, $this);
+ $max_blindex = $java.cjj_Deflate_build_bl_tree($this);
+ $opt_lenb = (($this.$opt_len + 3 | 0) + 7 | 0) >>> 3;
+ $static_lenb = (($this.$static_len + 3 | 0) + 7 | 0) >>> 3;
+ if ($static_lenb <= $opt_lenb)
+ $opt_lenb = $static_lenb;
+ }
+ if (($stored_len + 4 | 0) <= $opt_lenb && $buf != (-1)) {
+ $java.cjj_Deflate_send_bits($this, 0 + (!$eof ? 0 : 1) | 0, 3);
+ $java.cjj_Deflate_bi_windup($this);
+ $this.$last_eob_len = 8;
+ $max_blindex = $stored_len << 16 >> 16;
+ $static_lenb = $max_blindex << 24 >> 24;
+ var$7 = $this.$pending_buf.data;
+ var$8 = $this.$pending;
+ $this.$pending = var$8 + 1 | 0;
+ var$7[var$8] = $static_lenb;
+ $max_blindex = $max_blindex >>> 8 << 24 >> 24;
+ var$7 = $this.$pending_buf.data;
+ $opt_lenb = $this.$pending;
+ $this.$pending = $opt_lenb + 1 | 0;
+ var$7[$opt_lenb] = $max_blindex;
+ $max_blindex = ($stored_len ^ (-1)) << 16 >> 16;
+ $static_lenb = $max_blindex << 24 >> 24;
+ var$7 = $this.$pending_buf.data;
+ var$8 = $this.$pending;
+ $this.$pending = var$8 + 1 | 0;
+ var$7[var$8] = $static_lenb;
+ $max_blindex = $max_blindex >>> 8 << 24 >> 24;
+ var$7 = $this.$pending_buf.data;
+ $opt_lenb = $this.$pending;
+ $this.$pending = $opt_lenb + 1 | 0;
+ var$7[$opt_lenb] = $max_blindex;
+ jl_System_arraycopy($this.$window0, $buf, $this.$pending_buf, $this.$pending, $stored_len);
+ $this.$pending = $this.$pending + $stored_len | 0;
+ } else if ($static_lenb == $opt_lenb) {
+ $java.cjj_Deflate_send_bits($this, 2 + (!$eof ? 0 : 1) | 0, 3);
+ $java.cjj_StaticTree_$callClinit();
+ $java.cjj_Deflate_compress_block($this, $java.cjj_StaticTree_static_ltree, $java.cjj_StaticTree_static_dtree);
+ } else {
+ $java.cjj_Deflate_send_bits($this, 4 + (!$eof ? 0 : 1) | 0, 3);
+ $java.cjj_Deflate_send_all_trees($this, $this.$l_desc.$max_code + 1 | 0, $this.$d_desc.$max_code + 1 | 0, $max_blindex + 1 | 0);
+ $java.cjj_Deflate_compress_block($this, $this.$dyn_ltree, $this.$dyn_dtree);
+ }
+ $java.cjj_Deflate_init_block($this);
+ if ($eof)
+ $java.cjj_Deflate_bi_windup($this);
+};
+$java.cjj_Deflate_fill_window = function($this) {
+ var $more, $n, $p, var$4, $m;
+ while (true) {
+ $more = ($this.$window_size - $this.$lookahead | 0) - $this.$strstart | 0;
+ if (!$more && !$this.$strstart && !$this.$lookahead)
+ $more = $this.$w_size;
+ else if ($more == (-1))
+ $more = $more + (-1) | 0;
+ else if ($this.$strstart >= (($this.$w_size + $this.$w_size | 0) - 262 | 0)) {
+ jl_System_arraycopy($this.$window0, $this.$w_size, $this.$window0, 0, $this.$w_size);
+ $this.$match_start = $this.$match_start - $this.$w_size | 0;
+ $this.$strstart = $this.$strstart - $this.$w_size | 0;
+ $this.$block_start = $this.$block_start - $this.$w_size | 0;
+ $n = $this.$hash_size;
+ $p = $n;
+ while (true) {
+ var$4 = $this.$head5.data;
+ $p = $p + (-1) | 0;
+ $m = var$4[$p] & 65535;
+ var$4 = $this.$head5;
+ var$4.data[$p] = $m < $this.$w_size ? 0 : ($m - $this.$w_size | 0) << 16 >> 16;
+ $n = $n + (-1) | 0;
+ if (!$n)
+ break;
+ }
+ $n = $this.$w_size;
+ $p = $n;
+ while (true) {
+ var$4 = $this.$prev.data;
+ $p = $p + (-1) | 0;
+ $m = var$4[$p] & 65535;
+ var$4 = $this.$prev;
+ var$4.data[$p] = $m < $this.$w_size ? 0 : ($m - $this.$w_size | 0) << 16 >> 16;
+ $n = $n + (-1) | 0;
+ if (!$n)
+ break;
+ }
+ $more = $more + $this.$w_size | 0;
+ }
+ if (!$this.$strm.$avail_in)
+ return;
+ $n = cjj_ZStream_read_buf($this.$strm, $this.$window0, $this.$strstart + $this.$lookahead | 0, $more);
+ $this.$lookahead = $this.$lookahead + $n | 0;
+ if ($this.$lookahead >= 3) {
+ $this.$ins_h = $this.$window0.data[$this.$strstart] & 255;
+ $this.$ins_h = ($this.$ins_h << $this.$hash_shift ^ $this.$window0.data[$this.$strstart + 1 | 0] & 255) & $this.$hash_mask;
+ }
+ if ($this.$lookahead >= 262)
+ break;
+ if ($this.$strm.$avail_in)
+ continue;
+ else
+ break;
+ }
+};
+$java.cjj_Deflate_deflate_fast = function($this, $flush) {
+ var $hash_head, $bflush, var$4;
+ $hash_head = 0;
+ while (true) {
+ if ($this.$lookahead < 262) {
+ $java.cjj_Deflate_fill_window($this);
+ if ($this.$lookahead < 262 && !$flush)
+ return 0;
+ if (!$this.$lookahead) {
+ $flush = $rt_compare($flush, 4);
+ $hash_head = $flush ? 0 : 1;
+ $java.cjj_Deflate__tr_flush_block($this, $this.$block_start < 0 ? (-1) : $this.$block_start, $this.$strstart - $this.$block_start | 0, $hash_head);
+ $this.$block_start = $this.$strstart;
+ cjj_ZStream_flush_pending($this.$strm);
+ if (!$this.$strm.$avail_out) {
+ if ($flush)
+ return 0;
+ return 2;
+ }
+ return $flush ? 1 : 3;
+ }
+ }
+ if ($this.$lookahead >= 3) {
+ $this.$ins_h = ($this.$ins_h << $this.$hash_shift ^ $this.$window0.data[$this.$strstart + 2 | 0] & 255) & $this.$hash_mask;
+ $hash_head = $this.$head5.data[$this.$ins_h] & 65535;
+ $this.$prev.data[$this.$strstart & $this.$w_mask] = $this.$head5.data[$this.$ins_h];
+ $this.$head5.data[$this.$ins_h] = $this.$strstart << 16 >> 16;
+ }
+ if (Long_ne(Long_fromInt($hash_head), Long_ZERO) && (($this.$strstart - $hash_head | 0) & 65535) <= ($this.$w_size - 262 | 0) && $this.$strategy != 2)
+ $this.$match_length = $java.cjj_Deflate_longest_match($this, $hash_head);
+ if ($this.$match_length < 3) {
+ $bflush = $java.cjj_Deflate__tr_tally($this, 0, $this.$window0.data[$this.$strstart] & 255);
+ $this.$lookahead = $this.$lookahead - 1 | 0;
+ $this.$strstart = $this.$strstart + 1 | 0;
+ } else {
+ $bflush = $java.cjj_Deflate__tr_tally($this, $this.$strstart - $this.$match_start | 0, $this.$match_length - 3 | 0);
+ $this.$lookahead = $this.$lookahead - $this.$match_length | 0;
+ if ($this.$match_length <= $this.$max_lazy_match && $this.$lookahead >= 3) {
+ $this.$match_length = $this.$match_length - 1 | 0;
+ while (true) {
+ $this.$strstart = $this.$strstart + 1 | 0;
+ $this.$ins_h = ($this.$ins_h << $this.$hash_shift ^ $this.$window0.data[$this.$strstart + 2 | 0] & 255) & $this.$hash_mask;
+ $hash_head = $this.$head5.data[$this.$ins_h] & 65535;
+ $this.$prev.data[$this.$strstart & $this.$w_mask] = $this.$head5.data[$this.$ins_h];
+ $this.$head5.data[$this.$ins_h] = $this.$strstart << 16 >> 16;
+ var$4 = $this.$match_length - 1 | 0;
+ $this.$match_length = var$4;
+ if (var$4)
+ continue;
+ else
+ break;
+ }
+ $this.$strstart = $this.$strstart + 1 | 0;
+ } else {
+ $this.$strstart = $this.$strstart + $this.$match_length | 0;
+ $this.$match_length = 0;
+ $this.$ins_h = $this.$window0.data[$this.$strstart] & 255;
+ $this.$ins_h = ($this.$ins_h << $this.$hash_shift ^ $this.$window0.data[$this.$strstart + 1 | 0] & 255) & $this.$hash_mask;
+ }
+ }
+ if (!$bflush)
+ continue;
+ $java.cjj_Deflate__tr_flush_block($this, $this.$block_start < 0 ? (-1) : $this.$block_start, $this.$strstart - $this.$block_start | 0, 0);
+ $this.$block_start = $this.$strstart;
+ cjj_ZStream_flush_pending($this.$strm);
+ if (!$this.$strm.$avail_out)
+ break;
+ }
+ return 0;
+};
+$java.cjj_Deflate_deflate_slow = function($this, $flush) {
+ var $hash_head, $max_insert, $bflush, var$5;
+ $hash_head = 0;
+ while (true) {
+ if ($this.$lookahead < 262) {
+ $java.cjj_Deflate_fill_window($this);
+ if ($this.$lookahead < 262 && !$flush)
+ return 0;
+ if (!$this.$lookahead) {
+ if ($this.$match_available) {
+ $java.cjj_Deflate__tr_tally($this, 0, $this.$window0.data[$this.$strstart - 1 | 0] & 255);
+ $this.$match_available = 0;
+ }
+ $flush = $rt_compare($flush, 4);
+ $java.cjj_Deflate_flush_block_only($this, $flush ? 0 : 1);
+ if (!$this.$strm.$avail_out) {
+ if ($flush)
+ return 0;
+ return 2;
+ }
+ return $flush ? 1 : 3;
+ }
+ }
+ if ($this.$lookahead >= 3) {
+ $this.$ins_h = ($this.$ins_h << $this.$hash_shift ^ $this.$window0.data[$this.$strstart + 2 | 0] & 255) & $this.$hash_mask;
+ $hash_head = $this.$head5.data[$this.$ins_h] & 65535;
+ $this.$prev.data[$this.$strstart & $this.$w_mask] = $this.$head5.data[$this.$ins_h];
+ $this.$head5.data[$this.$ins_h] = $this.$strstart << 16 >> 16;
+ }
+ a: {
+ $this.$prev_length = $this.$match_length;
+ $this.$prev_match = $this.$match_start;
+ $this.$match_length = 2;
+ if ($hash_head && $this.$prev_length < $this.$max_lazy_match && (($this.$strstart - $hash_head | 0) & 65535) <= ($this.$w_size - 262 | 0)) {
+ if ($this.$strategy != 2)
+ $this.$match_length = $java.cjj_Deflate_longest_match($this, $hash_head);
+ if ($this.$match_length <= 5) {
+ if ($this.$strategy != 1) {
+ if ($this.$match_length != 3)
+ break a;
+ if (($this.$strstart - $this.$match_start | 0) <= 4096)
+ break a;
+ }
+ $this.$match_length = 2;
+ }
+ }
+ }
+ if (!($this.$prev_length >= 3 && $this.$match_length <= $this.$prev_length)) {
+ if (!$this.$match_available) {
+ $this.$match_available = 1;
+ $this.$strstart = $this.$strstart + 1 | 0;
+ $this.$lookahead = $this.$lookahead - 1 | 0;
+ continue;
+ }
+ if ($java.cjj_Deflate__tr_tally($this, 0, $this.$window0.data[$this.$strstart - 1 | 0] & 255))
+ $java.cjj_Deflate_flush_block_only($this, 0);
+ $this.$strstart = $this.$strstart + 1 | 0;
+ $this.$lookahead = $this.$lookahead - 1 | 0;
+ if (!$this.$strm.$avail_out)
+ break;
+ continue;
+ }
+ $max_insert = ($this.$strstart + $this.$lookahead | 0) - 3 | 0;
+ $bflush = $java.cjj_Deflate__tr_tally($this, ($this.$strstart - 1 | 0) - $this.$prev_match | 0, $this.$prev_length - 3 | 0);
+ $this.$lookahead = $this.$lookahead - ($this.$prev_length - 1 | 0) | 0;
+ $this.$prev_length = $this.$prev_length - 2 | 0;
+ while (true) {
+ var$5 = $this.$strstart + 1 | 0;
+ $this.$strstart = var$5;
+ if (var$5 <= $max_insert) {
+ $this.$ins_h = ($this.$ins_h << $this.$hash_shift ^ $this.$window0.data[$this.$strstart + 2 | 0] & 255) & $this.$hash_mask;
+ $hash_head = $this.$head5.data[$this.$ins_h] & 65535;
+ $this.$prev.data[$this.$strstart & $this.$w_mask] = $this.$head5.data[$this.$ins_h];
+ $this.$head5.data[$this.$ins_h] = $this.$strstart << 16 >> 16;
+ }
+ var$5 = $this.$prev_length - 1 | 0;
+ $this.$prev_length = var$5;
+ if (!var$5)
+ break;
+ }
+ $this.$match_available = 0;
+ $this.$match_length = 2;
+ $this.$strstart = $this.$strstart + 1 | 0;
+ if ($bflush) {
+ $java.cjj_Deflate_flush_block_only($this, 0);
+ if (!$this.$strm.$avail_out)
+ return 0;
+ }
+ }
+ return 0;
+};
+$java.cjj_Deflate_longest_match = function($this, $cur_match) {
+ var $chain_length, $scan, $best_len, $limit, $nice_match, $wmask, $strend, var$9, $len, $scan_end1, $scan_end, var$13, var$14, var$15, var$16;
+ $chain_length = $this.$max_chain_length;
+ $scan = $this.$strstart;
+ $best_len = $this.$prev_length;
+ $limit = $this.$strstart <= ($this.$w_size - 262 | 0) ? 0 : $this.$strstart - ($this.$w_size - 262 | 0) | 0;
+ $nice_match = $this.$nice_match;
+ $wmask = $this.$w_mask;
+ $strend = $this.$strstart + 258 | 0;
+ var$9 = $this.$window0.data;
+ $len = $scan + $best_len | 0;
+ $scan_end1 = var$9[$len - 1 | 0];
+ $scan_end = $this.$window0.data[$len];
+ if ($this.$prev_length >= $this.$good_match)
+ $chain_length = $chain_length >> 2;
+ if ($nice_match > $this.$lookahead)
+ $nice_match = $this.$lookahead;
+ var$13 = $strend - 258 | 0;
+ a: {
+ while (true) {
+ var$9 = $this.$window0.data;
+ $len = $cur_match + $best_len | 0;
+ if (var$9[$len] == $scan_end && $this.$window0.data[$len - 1 | 0] == $scan_end1 && $this.$window0.data[$cur_match] == $this.$window0.data[$scan]) {
+ var$9 = $this.$window0.data;
+ var$14 = $cur_match + 1 | 0;
+ if (var$9[var$14] == $this.$window0.data[$scan + 1 | 0]) {
+ $scan = $scan + 2 | 0;
+ var$15 = var$14 + 1 | 0;
+ b: {
+ while (true) {
+ var$9 = $this.$window0.data;
+ $scan = $scan + 1 | 0;
+ $len = var$9[$scan];
+ var$9 = $this.$window0.data;
+ var$14 = var$15 + 1 | 0;
+ if ($len != var$9[var$14])
+ break;
+ var$9 = $this.$window0.data;
+ $scan = $scan + 1 | 0;
+ $len = var$9[$scan];
+ var$9 = $this.$window0.data;
+ var$14 = var$14 + 1 | 0;
+ if ($len != var$9[var$14])
+ break b;
+ var$9 = $this.$window0.data;
+ $scan = $scan + 1 | 0;
+ $len = var$9[$scan];
+ var$9 = $this.$window0.data;
+ var$14 = var$14 + 1 | 0;
+ if ($len != var$9[var$14])
+ break b;
+ var$9 = $this.$window0.data;
+ $scan = $scan + 1 | 0;
+ $len = var$9[$scan];
+ var$9 = $this.$window0.data;
+ var$14 = var$14 + 1 | 0;
+ if ($len != var$9[var$14])
+ break b;
+ var$9 = $this.$window0.data;
+ $scan = $scan + 1 | 0;
+ $len = var$9[$scan];
+ var$9 = $this.$window0.data;
+ var$14 = var$14 + 1 | 0;
+ if ($len != var$9[var$14])
+ break b;
+ var$9 = $this.$window0.data;
+ $scan = $scan + 1 | 0;
+ var$15 = var$9[$scan];
+ var$9 = $this.$window0.data;
+ var$16 = var$14 + 1 | 0;
+ if (var$15 != var$9[var$16])
+ break b;
+ var$9 = $this.$window0.data;
+ $scan = $scan + 1 | 0;
+ $len = var$9[$scan];
+ var$9 = $this.$window0.data;
+ var$14 = var$16 + 1 | 0;
+ if ($len != var$9[var$14])
+ break b;
+ var$9 = $this.$window0.data;
+ $scan = $scan + 1 | 0;
+ $len = var$9[$scan];
+ var$9 = $this.$window0.data;
+ var$15 = var$14 + 1 | 0;
+ if ($len != var$9[var$15])
+ break b;
+ if ($scan >= $strend)
+ break b;
+ }
+ }
+ $len = 258 - ($strend - $scan | 0) | 0;
+ if ($len <= $best_len)
+ $scan = var$13;
+ else {
+ $this.$match_start = $cur_match;
+ if ($len >= $nice_match)
+ break;
+ var$9 = $this.$window0.data;
+ var$14 = var$13 + $len | 0;
+ $scan_end1 = var$9[var$14 - 1 | 0];
+ $scan_end = $this.$window0.data[var$14];
+ $scan = var$13;
+ $best_len = $len;
+ }
+ }
+ }
+ $cur_match = $this.$prev.data[$cur_match & $wmask] & 65535;
+ if ($cur_match <= $limit) {
+ $len = $best_len;
+ break a;
+ }
+ $chain_length = $chain_length + (-1) | 0;
+ if (!$chain_length) {
+ $len = $best_len;
+ break a;
+ }
+ }
+ }
+ if ($len <= $this.$lookahead)
+ return $len;
+ return $this.$lookahead;
+};
+$java.cjj_Deflate_deflateInit0 = function($this, $level, $bits) {
+ return $java.cjj_Deflate_deflateInit($this, $level, 8, $bits, 8, 0);
+};
+$java.cjj_Deflate_deflateInit = function($this, $level, $method, $windowBits, $memLevel, $strategy) {
+ var $wrap, var$7, var$8;
+ $wrap = 1;
+ $this.$strm.$msg = null;
+ if ($level == (-1))
+ $level = 6;
+ if ($windowBits < 0) {
+ $wrap = 0;
+ $windowBits = -$windowBits;
+ } else if ($windowBits > 15) {
+ $wrap = 2;
+ $windowBits = $windowBits + (-16) | 0;
+ var$7 = $this.$strm;
+ var$8 = new cjj_CRC32;
+ var$8.$v0 = 0;
+ var$7.$adler = var$8;
+ }
+ a: {
+ if ($memLevel < 1)
+ break a;
+ if ($memLevel > 9)
+ break a;
+ if ($method != 8)
+ break a;
+ if ($windowBits < 9)
+ break a;
+ if ($windowBits > 15)
+ break a;
+ if ($level < 0)
+ break a;
+ if ($level > 9)
+ break a;
+ if ($strategy < 0)
+ break a;
+ if ($strategy <= 2) {
+ $this.$strm.$dstate = $this;
+ $this.$wrap1 = $wrap;
+ $this.$w_bits = $windowBits;
+ $this.$w_size = 1 << $this.$w_bits;
+ $this.$w_mask = $this.$w_size - 1 | 0;
+ $this.$hash_bits = $memLevel + 7 | 0;
+ $this.$hash_size = 1 << $this.$hash_bits;
+ $this.$hash_mask = $this.$hash_size - 1 | 0;
+ $this.$hash_shift = (($this.$hash_bits + 3 | 0) - 1 | 0) / 3 | 0;
+ $this.$window0 = $rt_createByteArray($this.$w_size * 2 | 0);
+ $this.$prev = $rt_createShortArray($this.$w_size);
+ $this.$head5 = $rt_createShortArray($this.$hash_size);
+ $this.$lit_bufsize = 1 << ($memLevel + 6 | 0);
+ $this.$pending_buf = $rt_createByteArray($this.$lit_bufsize * 3 | 0);
+ $this.$pending_buf_size = $this.$lit_bufsize * 3 | 0;
+ $this.$d_buf = $this.$lit_bufsize;
+ $this.$l_buf = $rt_createByteArray($this.$lit_bufsize);
+ $this.$level = $level;
+ $this.$strategy = $strategy;
+ $this.$method0 = $method << 24 >> 24;
+ return $java.cjj_Deflate_deflateReset($this);
+ }
+ }
+ return (-2);
+};
+$java.cjj_Deflate_deflateReset = function($this) {
+ var var$1;
+ var$1 = $this.$strm;
+ $this.$strm.$total_out = Long_ZERO;
+ var$1.$total_in = Long_ZERO;
+ $this.$strm.$msg = null;
+ $this.$strm.$data_type = 2;
+ $this.$pending = 0;
+ $this.$pending_out = 0;
+ if ($this.$wrap1 < 0)
+ $this.$wrap1 = -$this.$wrap1;
+ $this.$status1 = $this.$wrap1 ? 42 : 113;
+ $this.$strm.$adler.$reset();
+ $this.$last_flush = 0;
+ $java.cjj_Deflate_tr_init($this);
+ $java.cjj_Deflate_lm_init($this);
+ return 0;
+};
+$java.cjj_Deflate_deflateEnd = function($this) {
+ if ($this.$status1 != 42 && $this.$status1 != 113 && $this.$status1 != 666)
+ return (-2);
+ $this.$pending_buf = null;
+ $this.$l_buf = null;
+ $this.$head5 = null;
+ $this.$prev = null;
+ $this.$window0 = null;
+ return $this.$status1 != 113 ? 0 : (-3);
+};
+$java.cjj_Deflate_deflate = function($this, $flush) {
+ var var$2, $old_flush, $header, $level_flags, $bstate, $adler, $i;
+ var$2 = $rt_compare($flush, 4);
+ if (var$2 <= 0 && $flush >= 0) {
+ a: {
+ if ($this.$strm.$next_out !== null && !($this.$strm.$next_in === null && $this.$strm.$avail_in)) {
+ if ($this.$status1 != 666)
+ break a;
+ if (!var$2)
+ break a;
+ }
+ $this.$strm.$msg = $java.cjj_Deflate_z_errmsg.data[4];
+ return (-2);
+ }
+ if (!$this.$strm.$avail_out) {
+ $this.$strm.$msg = $java.cjj_Deflate_z_errmsg.data[7];
+ return (-5);
+ }
+ $old_flush = $this.$last_flush;
+ $this.$last_flush = $flush;
+ if ($this.$status1 == 42) {
+ if ($this.$wrap1 == 2) {
+ $java.cjj_GZIPHeader_put($java.cjj_Deflate_getGZIPHeader($this), $this);
+ $this.$status1 = 113;
+ $this.$strm.$adler.$reset();
+ } else {
+ $header = (8 + (($this.$w_bits - 8 | 0) << 4) | 0) << 8;
+ $level_flags = (($this.$level - 1 | 0) & 255) >> 1;
+ if ($level_flags > 3)
+ $level_flags = 3;
+ $bstate = $header | $level_flags << 6;
+ if ($this.$strstart)
+ $bstate = $bstate | 32;
+ $bstate = $bstate + (31 - ($bstate % 31 | 0) | 0) | 0;
+ $this.$status1 = 113;
+ $java.cjj_Deflate_putShortMSB($this, $bstate);
+ if ($this.$strstart) {
+ $adler = $this.$strm.$adler.$getValue0();
+ $java.cjj_Deflate_putShortMSB($this, Long_shru($adler, 16).lo);
+ $java.cjj_Deflate_putShortMSB($this, Long_and($adler, Long_fromInt(65535)).lo);
+ }
+ $this.$strm.$adler.$reset();
+ }
+ }
+ b: {
+ if ($this.$pending) {
+ cjj_ZStream_flush_pending($this.$strm);
+ if ($this.$strm.$avail_out)
+ break b;
+ $this.$last_flush = (-1);
+ return 0;
+ }
+ if (!$this.$strm.$avail_in && $flush <= $old_flush && var$2) {
+ $this.$strm.$msg = $java.cjj_Deflate_z_errmsg.data[7];
+ return (-5);
+ }
+ }
+ if ($this.$status1 == 666 && $this.$strm.$avail_in) {
+ $this.$strm.$msg = $java.cjj_Deflate_z_errmsg.data[7];
+ return (-5);
+ }
+ c: {
+ if (!$this.$strm.$avail_in && !$this.$lookahead) {
+ if (!$flush)
+ break c;
+ if ($this.$status1 == 666)
+ break c;
+ }
+ d: {
+ $bstate = (-1);
+ switch ($java.cjj_Deflate_config_table.data[$this.$level].$func) {
+ case 0:
+ $bstate = $java.cjj_Deflate_deflate_stored($this, $flush);
+ break d;
+ case 1:
+ $bstate = $java.cjj_Deflate_deflate_fast($this, $flush);
+ break d;
+ case 2:
+ $bstate = $java.cjj_Deflate_deflate_slow($this, $flush);
+ break d;
+ default:
+ }
+ }
+ $old_flush = $rt_compare($bstate, 2);
+ if (!($old_flush && $bstate != 3))
+ $this.$status1 = 666;
+ if ($bstate && $old_flush) {
+ if ($bstate != 1)
+ break c;
+ e: {
+ if ($flush == 1)
+ $java.cjj_Deflate__tr_align($this);
+ else {
+ $java.cjj_Deflate__tr_stored_block($this, 0, 0, 0);
+ if ($flush == 3) {
+ $i = 0;
+ while (true) {
+ if ($i >= $this.$hash_size)
+ break e;
+ $this.$head5.data[$i] = 0;
+ $i = $i + 1 | 0;
+ }
+ }
+ }
+ }
+ cjj_ZStream_flush_pending($this.$strm);
+ if ($this.$strm.$avail_out)
+ break c;
+ $this.$last_flush = (-1);
+ return 0;
+ }
+ if (!$this.$strm.$avail_out)
+ $this.$last_flush = (-1);
+ return 0;
+ }
+ if (var$2)
+ return 0;
+ if ($this.$wrap1 <= 0)
+ return 1;
+ if ($this.$wrap1 != 2) {
+ $adler = $this.$strm.$adler.$getValue0();
+ $java.cjj_Deflate_putShortMSB($this, Long_shru($adler, 16).lo);
+ $java.cjj_Deflate_putShortMSB($this, Long_and($adler, Long_fromInt(65535)).lo);
+ } else {
+ $adler = $this.$strm.$adler.$getValue0();
+ $java.cjj_Deflate_put_byte0($this, Long_and($adler, Long_fromInt(255)).lo << 24 >> 24);
+ $java.cjj_Deflate_put_byte0($this, Long_and(Long_shr($adler, 8), Long_fromInt(255)).lo << 24 >> 24);
+ $java.cjj_Deflate_put_byte0($this, Long_and(Long_shr($adler, 16), Long_fromInt(255)).lo << 24 >> 24);
+ $java.cjj_Deflate_put_byte0($this, Long_and(Long_shr($adler, 24), Long_fromInt(255)).lo << 24 >> 24);
+ $java.cjj_Deflate_put_byte0($this, Long_and($this.$strm.$total_in, Long_fromInt(255)).lo << 24 >> 24);
+ $java.cjj_Deflate_put_byte0($this, Long_and(Long_shr($this.$strm.$total_in, 8), Long_fromInt(255)).lo << 24 >> 24);
+ $java.cjj_Deflate_put_byte0($this, Long_and(Long_shr($this.$strm.$total_in, 16), Long_fromInt(255)).lo << 24 >> 24);
+ $java.cjj_Deflate_put_byte0($this, Long_and(Long_shr($this.$strm.$total_in, 24), Long_fromInt(255)).lo << 24 >> 24);
+ $java.cjj_GZIPHeader_setCRC($java.cjj_Deflate_getGZIPHeader($this), $adler);
+ }
+ cjj_ZStream_flush_pending($this.$strm);
+ if ($this.$wrap1 > 0)
+ $this.$wrap1 = -$this.$wrap1;
+ return !$this.$pending ? 1 : 0;
+ }
+ return (-2);
+};
+$java.cjj_Deflate_getGZIPHeader = function($this) {
+ var var$1;
+ jl_Object_monitorEnterSync($this);
+ try {
+ if ($this.$gheader0 === null) {
+ var$1 = new cjj_GZIPHeader;
+ var$1.$text2 = 0;
+ var$1.$fhcrc = 0;
+ var$1.$os = 255;
+ var$1.$done0 = 0;
+ var$1.$mtime = Long_ZERO;
+ $this.$gheader0 = var$1;
+ }
+ return $this.$gheader0;
+ } finally {
+ jl_Object_monitorExitSync($this);
+ }
+};
+function cjj_Deflate__clinit_() {
+ var var$1, var$2, var$3;
+ $java.cjj_Deflate_config_table = $rt_createArray($java.cjj_Deflate$Config, 10);
+ var$1 = $java.cjj_Deflate_config_table.data;
+ var$2 = new $java.cjj_Deflate$Config;
+ var$2.$good_length = 0;
+ var$2.$max_lazy = 0;
+ var$2.$nice_length = 0;
+ var$2.$max_chain = 0;
+ var$2.$func = 0;
+ var$1[0] = var$2;
+ var$1 = $java.cjj_Deflate_config_table.data;
+ var$2 = new $java.cjj_Deflate$Config;
+ var$2.$good_length = 4;
+ var$2.$max_lazy = 4;
+ var$2.$nice_length = 8;
+ var$2.$max_chain = 4;
+ var$2.$func = 1;
+ var$1[1] = var$2;
+ var$1 = $java.cjj_Deflate_config_table.data;
+ var$2 = new $java.cjj_Deflate$Config;
+ var$2.$good_length = 4;
+ var$2.$max_lazy = 5;
+ var$2.$nice_length = 16;
+ var$2.$max_chain = 8;
+ var$2.$func = 1;
+ var$1[2] = var$2;
+ var$1 = $java.cjj_Deflate_config_table.data;
+ var$2 = new $java.cjj_Deflate$Config;
+ var$2.$good_length = 4;
+ var$2.$max_lazy = 6;
+ var$2.$nice_length = 32;
+ var$2.$max_chain = 32;
+ var$2.$func = 1;
+ var$1[3] = var$2;
+ var$1 = $java.cjj_Deflate_config_table.data;
+ var$2 = new $java.cjj_Deflate$Config;
+ var$2.$good_length = 4;
+ var$2.$max_lazy = 4;
+ var$2.$nice_length = 16;
+ var$2.$max_chain = 16;
+ var$2.$func = 2;
+ var$1[4] = var$2;
+ var$1 = $java.cjj_Deflate_config_table.data;
+ var$2 = new $java.cjj_Deflate$Config;
+ var$2.$good_length = 8;
+ var$2.$max_lazy = 16;
+ var$2.$nice_length = 32;
+ var$2.$max_chain = 32;
+ var$2.$func = 2;
+ var$1[5] = var$2;
+ var$1 = $java.cjj_Deflate_config_table.data;
+ var$2 = new $java.cjj_Deflate$Config;
+ var$2.$good_length = 8;
+ var$2.$max_lazy = 16;
+ var$2.$nice_length = 128;
+ var$2.$max_chain = 128;
+ var$2.$func = 2;
+ var$1[6] = var$2;
+ var$1 = $java.cjj_Deflate_config_table.data;
+ var$2 = new $java.cjj_Deflate$Config;
+ var$2.$good_length = 8;
+ var$2.$max_lazy = 32;
+ var$2.$nice_length = 128;
+ var$2.$max_chain = 256;
+ var$2.$func = 2;
+ var$1[7] = var$2;
+ var$1 = $java.cjj_Deflate_config_table.data;
+ var$2 = new $java.cjj_Deflate$Config;
+ var$2.$good_length = 32;
+ var$2.$max_lazy = 128;
+ var$2.$nice_length = 258;
+ var$2.$max_chain = 1024;
+ var$2.$func = 2;
+ var$1[8] = var$2;
+ var$1 = $java.cjj_Deflate_config_table.data;
+ var$2 = new $java.cjj_Deflate$Config;
+ var$2.$good_length = 32;
+ var$2.$max_lazy = 258;
+ var$2.$nice_length = 258;
+ var$2.$max_chain = 4096;
+ var$2.$func = 2;
+ var$1[9] = var$2;
+ var$1 = $rt_createArray(jl_String, 10);
+ var$3 = var$1.data;
+ var$3[0] = $rt_s(505);
+ var$3[1] = $rt_s(2906);
+ var$3[2] = $rt_s(44);
+ var$3[3] = $rt_s(2907);
+ var$3[4] = $rt_s(2908);
+ var$3[5] = $rt_s(2909);
+ var$3[6] = $rt_s(2910);
+ var$3[7] = $rt_s(2911);
+ var$3[8] = $rt_s(2912);
+ var$3[9] = $rt_s(44);
+ $java.cjj_Deflate_z_errmsg = var$1;
+}
+function nms_EnchantmentNameParts() {
+ var a = this; jl_Object.call(a);
+ a.$rand7 = null;
+ a.$wordList = null;
+}
+$java.nms_EnchantmentNameParts_instance = null;
+$java.nms_EnchantmentNameParts__init_ = function() {
+ var var_0 = new nms_EnchantmentNameParts();
+ nms_EnchantmentNameParts__init_(var_0);
+ return var_0;
+};
+function nms_EnchantmentNameParts__init_($this) {
+ $this.$rand7 = new ju_Random;
+ $this.$wordList = jur_Pattern_split(jur_Pattern_compile($rt_s(307), 0), $rt_s(2913), 0);
+}
+$java.nms_EnchantmentNameParts_generateRandomEnchantName = function($this) {
+ var $var1, $var2, $var3, var$4, var$5, var$6;
+ $var1 = (Math.random() * 2.0 | 0) + 3 | 0;
+ $var2 = $rt_s(44);
+ $var3 = 0;
+ while ($var3 < $var1) {
+ if ($var3 > 0) {
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $var2);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(307));
+ $var2 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ }
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $var2);
+ var$5 = $this.$wordList.data;
+ var$6 = $this.$wordList.data.length;
+ $var2 = var$5[Math.random() * var$6 | 0];
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $var2);
+ $var2 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ $var3 = $var3 + 1 | 0;
+ }
+ return $var2;
+};
+$java.nms_EnchantmentNameParts_setRandSeed = function($this, $par1) {
+ return;
+};
+function nms_EnchantmentNameParts__clinit_() {
+ var var$1;
+ var$1 = new nms_EnchantmentNameParts;
+ var$1.$rand7 = new ju_Random;
+ var$1.$wordList = jur_Pattern_split(jur_Pattern_compile($rt_s(307), 0), $rt_s(2913), 0);
+ $java.nms_EnchantmentNameParts_instance = var$1;
+}
+function nms_GuiButtonMerchant() {
+ nms_GuiButton.call(this);
+ this.$mirrored = 0;
+}
+$java.nms_GuiButtonMerchant_tex = null;
+$java.nms_GuiButtonMerchant_drawButton = function($this, $par1Minecraft, $par2, $par3) {
+ var $var4, $var5, $var6;
+ if ($this.$drawButton0) {
+ nle_TextureLocation_bindTexture($java.nms_GuiButtonMerchant_tex);
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ $var4 = $par2 >= $this.$xPosition3 && $par3 >= $this.$yPosition && $par2 < ($this.$xPosition3 + $this.$width3 | 0) && $par3 < ($this.$yPosition + $this.$height4 | 0) ? 1 : 0;
+ $var5 = 0;
+ $var6 = 176;
+ if (!$this.$enabled)
+ $var6 = $var6 + ($this.$width3 * 2 | 0) | 0;
+ else if ($var4)
+ $var6 = $var6 + $this.$width3 | 0;
+ if (!$this.$mirrored)
+ $var5 = $var5 + $this.$height4 | 0;
+ nms_Gui_drawTexturedModalRect($this, $this.$xPosition3, $this.$yPosition, $var6, $var5, $this.$width3, $this.$height4);
+ }
+};
+function nms_GuiButtonMerchant__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2804);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiButtonMerchant_tex = var$1;
+}
+function nms_GuiBeaconButton() {
+ var a = this; nms_GuiButton.call(a);
+ a.$buttonTexture = null;
+ a.$field_82257_l = 0;
+ a.$field_82258_m = 0;
+ a.$field_82256_n = 0;
+}
+$java.nms_GuiBeaconButton_tex_beacon = null;
+$java.nms_GuiBeaconButton_drawButton = function($this, $par1Minecraft, $par2, $par3) {
+ var $var5;
+ if ($this.$drawButton0) {
+ nle_TextureLocation_bindTexture($java.nms_GuiBeaconButton_tex_beacon);
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ $this.$field_82253_i = $par2 >= $this.$xPosition3 && $par3 >= $this.$yPosition && $par2 < ($this.$xPosition3 + $this.$width3 | 0) && $par3 < ($this.$yPosition + $this.$height4 | 0) ? 1 : 0;
+ $var5 = 0;
+ if (!$this.$enabled)
+ $var5 = $var5 + ($this.$width3 * 2 | 0) | 0;
+ else if ($this.$field_82256_n)
+ $var5 = $var5 + ($this.$width3 * 1 | 0) | 0;
+ else if ($this.$field_82253_i)
+ $var5 = $var5 + ($this.$width3 * 3 | 0) | 0;
+ nms_Gui_drawTexturedModalRect($this, $this.$xPosition3, $this.$yPosition, $var5, 219, $this.$width3, $this.$height4);
+ nle_TextureLocation_bindTexture($this.$buttonTexture);
+ nms_Gui_drawTexturedModalRect($this, $this.$xPosition3 + 2 | 0, $this.$yPosition + 2 | 0, $this.$field_82257_l, $this.$field_82258_m, 18, 18);
+ }
+};
+$java.nms_GuiBeaconButton_func_82255_b = function($this) {
+ return $this.$field_82256_n;
+};
+$java.nms_GuiBeaconButton_func_82254_b = function($this, $par1) {
+ $this.$field_82256_n = $par1;
+};
+function nms_GuiBeaconButton__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(755);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiBeaconButton_tex_beacon = var$1;
+}
+$java.nms_GuiBeaconButtonConfirm = function() {
+ nms_GuiBeaconButton.call(this);
+ this.$beaconGui = null;
+};
+$java.nms_GuiBeaconButtonConfirm_func_82251_b = function($this, $par1, $par2) {
+ var var$3, var$4, var$5;
+ var$3 = $this.$beaconGui;
+ var$4 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(436));
+ var$5 = $rt_createArray(jl_String, 1);
+ var$5.data[0] = var$4;
+ var$4 = new ju_Arrays$ArrayAsList;
+ var$4.$array3 = var$5;
+ nms_GuiContainer_func_102021_a(var$3, var$4, $par1, $par2);
+};
+$java.nms_GuiBeaconButtonCancel = function() {
+ nms_GuiBeaconButton.call(this);
+ this.$beaconGui0 = null;
+};
+$java.nms_GuiBeaconButtonCancel_func_82251_b = function($this, $par1, $par2) {
+ var var$3, var$4, var$5;
+ var$3 = $this.$beaconGui0;
+ var$4 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2548));
+ var$5 = $rt_createArray(jl_String, 1);
+ var$5.data[0] = var$4;
+ var$4 = new ju_Arrays$ArrayAsList;
+ var$4.$array3 = var$5;
+ nms_GuiContainer_func_102021_a(var$3, var$4, $par1, $par2);
+};
+$java.nms_GuiBeaconButtonPower = function() {
+ var a = this; nms_GuiBeaconButton.call(a);
+ a.$field_82261_l = 0;
+ a.$field_82262_m = 0;
+ a.$beaconGui1 = null;
+};
+$java.nms_GuiBeaconButtonPower__init_ = function(var_0, var_1, var_2, var_3, var_4, var_5) {
+ var var_6 = new $java.nms_GuiBeaconButtonPower();
+ $java.nms_GuiBeaconButtonPower__init_0(var_6, var_0, var_1, var_2, var_3, var_4, var_5);
+ return var_6;
+};
+$java.nms_GuiBeaconButtonPower__init_0 = function($this, $par1GuiBeacon, $par2, $par3, $par4, $par5, $par6) {
+ var var$7, var$8, var$9;
+ var$7 = 0 + ((nms_Potion_potionTypes.data[$par5].$statusIconIndex % 8 | 0) * 18 | 0) | 0;
+ var$8 = 198 + ((nms_Potion_potionTypes.data[$par5].$statusIconIndex / 8 | 0) * 18 | 0) | 0;
+ nms_GuiButton__init_0($this, $par2, $par3, $par4, 22, 22, $rt_s(44));
+ var$9 = new nle_TextureLocation;
+ var$9.$path = $rt_s(1148);
+ var$9.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$9);
+ $this.$buttonTexture = var$9;
+ $this.$field_82257_l = var$7;
+ $this.$field_82258_m = var$8;
+ $this.$beaconGui1 = $par1GuiBeacon;
+ $this.$field_82261_l = $par5;
+ $this.$field_82262_m = $par6;
+};
+$java.nms_GuiBeaconButtonPower_func_82251_b = function($this, $par1, $par2) {
+ var $var3, var$4, var$5, var$6;
+ $var3 = nms_Potion_potionTypes.data[$this.$field_82261_l].$name7;
+ $var3 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $var3);
+ if ($this.$field_82262_m >= 3 && $this.$field_82261_l != nms_Potion_regeneration.$id3) {
+ var$4 = new jl_StringBuilder;
+ var$4.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $var3);
+ jl_AbstractStringBuilder_insert(var$4, var$4.$length, $rt_s(1144));
+ $var3 = jl_String__init_0(var$4.$buffer, 0, var$4.$length);
+ }
+ var$5 = $this.$beaconGui1;
+ var$6 = $rt_createArray(jl_String, 1);
+ var$6.data[0] = $var3;
+ var$4 = new ju_Arrays$ArrayAsList;
+ var$4.$array3 = var$6;
+ nms_GuiContainer_func_102021_a(var$5, var$4, $par1, $par2);
+};
+function cjj_Tree() {
+ var a = this; jl_Object.call(a);
+ a.$dyn_tree = null;
+ a.$max_code = 0;
+ a.$stat_desc = null;
+}
+$java.cjj_Tree_extra_lbits = null;
+$java.cjj_Tree_extra_dbits = null;
+$java.cjj_Tree_extra_blbits = null;
+$java.cjj_Tree_bl_order = null;
+$java.cjj_Tree__dist_code = null;
+$java.cjj_Tree__length_code = null;
+$java.cjj_Tree_base_length = null;
+$java.cjj_Tree_base_dist = null;
+$java.cjj_Tree__init_ = function() {
+ var var_0 = new cjj_Tree();
+ cjj_Tree__init_(var_0);
+ return var_0;
+};
+function cjj_Tree__init_($this) {
+ return;
+}
+$java.cjj_Tree_d_code = function($dist) {
+ return $dist < 256 ? $java.cjj_Tree__dist_code.data[$dist] : $java.cjj_Tree__dist_code.data[256 + ($dist >>> 7) | 0];
+};
+$java.cjj_Tree_gen_bitlen = function($this, $s) {
+ var $tree, $stree, $extra, $base, $max_length, $overflow, $bits, var$9, $h, $n, $m, $n_0, $xbits, $f;
+ $tree = $this.$dyn_tree;
+ $stree = $this.$stat_desc.$static_tree;
+ $extra = $this.$stat_desc.$extra_bits;
+ $base = $this.$stat_desc.$extra_base;
+ $max_length = $this.$stat_desc.$max_length;
+ $overflow = 0;
+ $bits = 0;
+ while ($bits <= 15) {
+ $s.$bl_count.data[$bits] = 0;
+ $bits = $bits + 1 | 0;
+ }
+ var$9 = $tree.data;
+ var$9[($s.$heap.data[$s.$heap_max] * 2 | 0) + 1 | 0] = 0;
+ $h = $s.$heap_max + 1 | 0;
+ while ($h < 573) {
+ $n = $s.$heap.data[$h];
+ $m = $n * 2 | 0;
+ $n_0 = $m + 1 | 0;
+ $bits = var$9[(var$9[$n_0] * 2 | 0) + 1 | 0] + 1 | 0;
+ if ($bits > $max_length) {
+ $overflow = $overflow + 1 | 0;
+ $bits = $max_length;
+ }
+ var$9[$n_0] = $bits << 16 >> 16;
+ if ($n <= $this.$max_code) {
+ $tree = $s.$bl_count.data;
+ $tree[$bits] = ($tree[$bits] + 1 | 0) << 16 >> 16;
+ $xbits = 0;
+ if ($n >= $base)
+ $xbits = $extra.data[$n - $base | 0];
+ $f = var$9[$m];
+ $s.$opt_len = $s.$opt_len + $rt_imul($f, $bits + $xbits | 0) | 0;
+ if ($stree !== null) {
+ $tree = $stree.data;
+ $s.$static_len = $s.$static_len + $rt_imul($f, $tree[$n_0] + $xbits | 0) | 0;
+ }
+ }
+ $h = $h + 1 | 0;
+ }
+ if (!$overflow)
+ return;
+ $xbits = $max_length - 1 | 0;
+ while (true) {
+ $base = $xbits;
+ while (!$s.$bl_count.data[$base]) {
+ $base = $base + (-1) | 0;
+ }
+ $tree = $s.$bl_count.data;
+ $tree[$base] = ($tree[$base] - 1 | 0) << 16 >> 16;
+ $tree = $s.$bl_count.data;
+ $n_0 = $base + 1 | 0;
+ $tree[$n_0] = ($tree[$n_0] + 2 | 0) << 16 >> 16;
+ $tree = $s.$bl_count.data;
+ $tree[$max_length] = ($tree[$max_length] - 1 | 0) << 16 >> 16;
+ $overflow = $overflow + (-2) | 0;
+ if ($overflow <= 0)
+ break;
+ }
+ while ($max_length) {
+ $n_0 = $s.$bl_count.data[$max_length];
+ while ($n_0) {
+ $tree = $s.$heap.data;
+ $h = $h + (-1) | 0;
+ $m = $tree[$h];
+ if ($m > $this.$max_code)
+ continue;
+ $overflow = $m * 2 | 0;
+ $bits = $overflow + 1 | 0;
+ if (var$9[$bits] != $max_length) {
+ $s.$opt_len = Long_add(Long_fromInt($s.$opt_len), Long_mul(Long_sub(Long_fromInt($max_length), Long_fromInt(var$9[$bits])), Long_fromInt(var$9[$overflow]))).lo;
+ var$9[$bits] = $max_length << 16 >> 16;
+ }
+ $n_0 = $n_0 + (-1) | 0;
+ }
+ $max_length = $max_length + (-1) | 0;
+ }
+};
+$java.cjj_Tree_build_tree = function($this, $s) {
+ var $tree, $stree, $node, $max_code, $n, var$7, $m, $node_0, var$10, var$11, var$12, var$13;
+ $tree = $this.$dyn_tree;
+ $stree = $this.$stat_desc.$static_tree;
+ $node = $this.$stat_desc.$elems;
+ $max_code = (-1);
+ $s.$heap_len = 0;
+ $s.$heap_max = 573;
+ $n = 0;
+ while ($n < $node) {
+ var$7 = $tree.data;
+ $m = $n * 2 | 0;
+ if (!var$7[$m])
+ var$7[$m + 1 | 0] = 0;
+ else {
+ var$7 = $s.$heap.data;
+ $m = $s.$heap_len + 1 | 0;
+ $s.$heap_len = $m;
+ var$7[$m] = $n;
+ $s.$depth0.data[$n] = 0;
+ $max_code = $n;
+ }
+ $n = $n + 1 | 0;
+ }
+ while ($s.$heap_len < 2) {
+ var$7 = $s.$heap;
+ $m = $s.$heap_len + 1 | 0;
+ $s.$heap_len = $m;
+ if ($max_code >= 2)
+ $node_0 = 0;
+ else {
+ $max_code = $max_code + 1 | 0;
+ $node_0 = $max_code;
+ }
+ var$7 = var$7.data;
+ var$10 = $tree.data;
+ var$7[$m] = $node_0;
+ $m = $node_0 * 2 | 0;
+ var$10[$m] = 1;
+ $s.$depth0.data[$node_0] = 0;
+ $s.$opt_len = $s.$opt_len - 1 | 0;
+ if ($stree === null)
+ continue;
+ var$7 = $stree.data;
+ $s.$static_len = $s.$static_len - var$7[$m + 1 | 0] | 0;
+ }
+ $this.$max_code = $max_code;
+ $node_0 = $s.$heap_len / 2 | 0;
+ while ($node_0 >= 1) {
+ $java.cjj_Deflate_pqdownheap($s, $tree, $node_0);
+ $node_0 = $node_0 + (-1) | 0;
+ }
+ while (true) {
+ $stree = $tree.data;
+ var$11 = $s.$heap.data[1];
+ var$10 = $s.$heap.data;
+ var$7 = $s.$heap.data;
+ $node_0 = $s.$heap_len;
+ $s.$heap_len = $node_0 - 1 | 0;
+ var$10[1] = var$7[$node_0];
+ $java.cjj_Deflate_pqdownheap($s, $tree, 1);
+ $m = $s.$heap.data[1];
+ var$7 = $s.$heap.data;
+ $node_0 = $s.$heap_max - 1 | 0;
+ $s.$heap_max = $node_0;
+ var$7[$node_0] = var$11;
+ var$7 = $s.$heap.data;
+ $node_0 = $s.$heap_max - 1 | 0;
+ $s.$heap_max = $node_0;
+ var$7[$node_0] = $m;
+ var$12 = $node * 2 | 0;
+ $node_0 = var$11 * 2 | 0;
+ var$13 = $stree[$node_0];
+ $n = $m * 2 | 0;
+ $stree[var$12] = (var$13 + $stree[$n] | 0) << 16 >> 16;
+ var$7 = $s.$depth0;
+ var$11 = $s.$depth0.data[var$11];
+ var$12 = $s.$depth0.data[$m];
+ if (var$11 > var$12)
+ var$12 = var$11;
+ var$7.data[$node] = (var$12 + 1 | 0) << 24 >> 24;
+ $m = $node_0 + 1 | 0;
+ $node_0 = $n + 1 | 0;
+ $n = $node << 16 >> 16;
+ $stree[$node_0] = $n;
+ $stree[$m] = $n;
+ var$7 = $s.$heap.data;
+ $node_0 = $node + 1 | 0;
+ var$7[1] = $node;
+ $java.cjj_Deflate_pqdownheap($s, $tree, 1);
+ if ($s.$heap_len < 2)
+ break;
+ $node = $node_0;
+ }
+ var$10 = $s.$heap.data;
+ $m = $s.$heap_max - 1 | 0;
+ $s.$heap_max = $m;
+ var$10[$m] = $s.$heap.data[1];
+ $java.cjj_Tree_gen_bitlen($this, $s);
+ $java.cjj_Tree_gen_codes($tree, $max_code, $s.$bl_count, $s.$next_code);
+};
+$java.cjj_Tree_gen_codes = function($tree, $max_code, $bl_count, $next_code) {
+ var $code, $bits, $n, $len, var$9;
+ $next_code = $next_code.data;
+ $code = 0;
+ $next_code[0] = 0;
+ $bits = 1;
+ while ($bits <= 15) {
+ $code = ($code + $bl_count.data[$bits - 1 | 0] | 0) << 1 << 16 >> 16;
+ $next_code[$bits] = $code;
+ $bits = $bits + 1 | 0;
+ }
+ $n = 0;
+ while ($n <= $max_code) {
+ $bl_count = $tree.data;
+ $code = $n * 2 | 0;
+ $len = $bl_count[$code + 1 | 0];
+ if ($len) {
+ var$9 = $next_code[$len];
+ $next_code[$len] = (var$9 + 1 | 0) << 16 >> 16;
+ $bl_count[$code] = $java.cjj_Tree_bi_reverse(var$9, $len) << 16 >> 16;
+ }
+ $n = $n + 1 | 0;
+ }
+};
+$java.cjj_Tree_bi_reverse = function($code, $len) {
+ var $res;
+ $res = 0;
+ while (true) {
+ $res = $res | $code & 1;
+ $code = $code >>> 1;
+ $res = $res << 1;
+ $len = $len + (-1) | 0;
+ if ($len <= 0)
+ break;
+ }
+ return $res >>> 1;
+};
+function cjj_Tree__clinit_() {
+ var var$1, var$2;
+ var$1 = $rt_createIntArray(29);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 0;
+ var$2[2] = 0;
+ var$2[3] = 0;
+ var$2[4] = 0;
+ var$2[5] = 0;
+ var$2[6] = 0;
+ var$2[7] = 0;
+ var$2[8] = 1;
+ var$2[9] = 1;
+ var$2[10] = 1;
+ var$2[11] = 1;
+ var$2[12] = 2;
+ var$2[13] = 2;
+ var$2[14] = 2;
+ var$2[15] = 2;
+ var$2[16] = 3;
+ var$2[17] = 3;
+ var$2[18] = 3;
+ var$2[19] = 3;
+ var$2[20] = 4;
+ var$2[21] = 4;
+ var$2[22] = 4;
+ var$2[23] = 4;
+ var$2[24] = 5;
+ var$2[25] = 5;
+ var$2[26] = 5;
+ var$2[27] = 5;
+ var$2[28] = 0;
+ $java.cjj_Tree_extra_lbits = var$1;
+ var$1 = $rt_createIntArray(30);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 0;
+ var$2[2] = 0;
+ var$2[3] = 0;
+ var$2[4] = 1;
+ var$2[5] = 1;
+ var$2[6] = 2;
+ var$2[7] = 2;
+ var$2[8] = 3;
+ var$2[9] = 3;
+ var$2[10] = 4;
+ var$2[11] = 4;
+ var$2[12] = 5;
+ var$2[13] = 5;
+ var$2[14] = 6;
+ var$2[15] = 6;
+ var$2[16] = 7;
+ var$2[17] = 7;
+ var$2[18] = 8;
+ var$2[19] = 8;
+ var$2[20] = 9;
+ var$2[21] = 9;
+ var$2[22] = 10;
+ var$2[23] = 10;
+ var$2[24] = 11;
+ var$2[25] = 11;
+ var$2[26] = 12;
+ var$2[27] = 12;
+ var$2[28] = 13;
+ var$2[29] = 13;
+ $java.cjj_Tree_extra_dbits = var$1;
+ var$1 = $rt_createIntArray(19);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 0;
+ var$2[2] = 0;
+ var$2[3] = 0;
+ var$2[4] = 0;
+ var$2[5] = 0;
+ var$2[6] = 0;
+ var$2[7] = 0;
+ var$2[8] = 0;
+ var$2[9] = 0;
+ var$2[10] = 0;
+ var$2[11] = 0;
+ var$2[12] = 0;
+ var$2[13] = 0;
+ var$2[14] = 0;
+ var$2[15] = 0;
+ var$2[16] = 2;
+ var$2[17] = 3;
+ var$2[18] = 7;
+ $java.cjj_Tree_extra_blbits = var$1;
+ var$1 = $rt_createByteArray(19);
+ var$2 = var$1.data;
+ var$2[0] = 16;
+ var$2[1] = 17;
+ var$2[2] = 18;
+ var$2[3] = 0;
+ var$2[4] = 8;
+ var$2[5] = 7;
+ var$2[6] = 9;
+ var$2[7] = 6;
+ var$2[8] = 10;
+ var$2[9] = 5;
+ var$2[10] = 11;
+ var$2[11] = 4;
+ var$2[12] = 12;
+ var$2[13] = 3;
+ var$2[14] = 13;
+ var$2[15] = 2;
+ var$2[16] = 14;
+ var$2[17] = 1;
+ var$2[18] = 15;
+ $java.cjj_Tree_bl_order = var$1;
+ var$1 = $rt_createByteArray(512);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 1;
+ var$2[2] = 2;
+ var$2[3] = 3;
+ var$2[4] = 4;
+ var$2[5] = 4;
+ var$2[6] = 5;
+ var$2[7] = 5;
+ var$2[8] = 6;
+ var$2[9] = 6;
+ var$2[10] = 6;
+ var$2[11] = 6;
+ var$2[12] = 7;
+ var$2[13] = 7;
+ var$2[14] = 7;
+ var$2[15] = 7;
+ var$2[16] = 8;
+ var$2[17] = 8;
+ var$2[18] = 8;
+ var$2[19] = 8;
+ var$2[20] = 8;
+ var$2[21] = 8;
+ var$2[22] = 8;
+ var$2[23] = 8;
+ var$2[24] = 9;
+ var$2[25] = 9;
+ var$2[26] = 9;
+ var$2[27] = 9;
+ var$2[28] = 9;
+ var$2[29] = 9;
+ var$2[30] = 9;
+ var$2[31] = 9;
+ var$2[32] = 10;
+ var$2[33] = 10;
+ var$2[34] = 10;
+ var$2[35] = 10;
+ var$2[36] = 10;
+ var$2[37] = 10;
+ var$2[38] = 10;
+ var$2[39] = 10;
+ var$2[40] = 10;
+ var$2[41] = 10;
+ var$2[42] = 10;
+ var$2[43] = 10;
+ var$2[44] = 10;
+ var$2[45] = 10;
+ var$2[46] = 10;
+ var$2[47] = 10;
+ var$2[48] = 11;
+ var$2[49] = 11;
+ var$2[50] = 11;
+ var$2[51] = 11;
+ var$2[52] = 11;
+ var$2[53] = 11;
+ var$2[54] = 11;
+ var$2[55] = 11;
+ var$2[56] = 11;
+ var$2[57] = 11;
+ var$2[58] = 11;
+ var$2[59] = 11;
+ var$2[60] = 11;
+ var$2[61] = 11;
+ var$2[62] = 11;
+ var$2[63] = 11;
+ var$2[64] = 12;
+ var$2[65] = 12;
+ var$2[66] = 12;
+ var$2[67] = 12;
+ var$2[68] = 12;
+ var$2[69] = 12;
+ var$2[70] = 12;
+ var$2[71] = 12;
+ var$2[72] = 12;
+ var$2[73] = 12;
+ var$2[74] = 12;
+ var$2[75] = 12;
+ var$2[76] = 12;
+ var$2[77] = 12;
+ var$2[78] = 12;
+ var$2[79] = 12;
+ var$2[80] = 12;
+ var$2[81] = 12;
+ var$2[82] = 12;
+ var$2[83] = 12;
+ var$2[84] = 12;
+ var$2[85] = 12;
+ var$2[86] = 12;
+ var$2[87] = 12;
+ var$2[88] = 12;
+ var$2[89] = 12;
+ var$2[90] = 12;
+ var$2[91] = 12;
+ var$2[92] = 12;
+ var$2[93] = 12;
+ var$2[94] = 12;
+ var$2[95] = 12;
+ var$2[96] = 13;
+ var$2[97] = 13;
+ var$2[98] = 13;
+ var$2[99] = 13;
+ var$2[100] = 13;
+ var$2[101] = 13;
+ var$2[102] = 13;
+ var$2[103] = 13;
+ var$2[104] = 13;
+ var$2[105] = 13;
+ var$2[106] = 13;
+ var$2[107] = 13;
+ var$2[108] = 13;
+ var$2[109] = 13;
+ var$2[110] = 13;
+ var$2[111] = 13;
+ var$2[112] = 13;
+ var$2[113] = 13;
+ var$2[114] = 13;
+ var$2[115] = 13;
+ var$2[116] = 13;
+ var$2[117] = 13;
+ var$2[118] = 13;
+ var$2[119] = 13;
+ var$2[120] = 13;
+ var$2[121] = 13;
+ var$2[122] = 13;
+ var$2[123] = 13;
+ var$2[124] = 13;
+ var$2[125] = 13;
+ var$2[126] = 13;
+ var$2[127] = 13;
+ var$2[128] = 14;
+ var$2[129] = 14;
+ var$2[130] = 14;
+ var$2[131] = 14;
+ var$2[132] = 14;
+ var$2[133] = 14;
+ var$2[134] = 14;
+ var$2[135] = 14;
+ var$2[136] = 14;
+ var$2[137] = 14;
+ var$2[138] = 14;
+ var$2[139] = 14;
+ var$2[140] = 14;
+ var$2[141] = 14;
+ var$2[142] = 14;
+ var$2[143] = 14;
+ var$2[144] = 14;
+ var$2[145] = 14;
+ var$2[146] = 14;
+ var$2[147] = 14;
+ var$2[148] = 14;
+ var$2[149] = 14;
+ var$2[150] = 14;
+ var$2[151] = 14;
+ var$2[152] = 14;
+ var$2[153] = 14;
+ var$2[154] = 14;
+ var$2[155] = 14;
+ var$2[156] = 14;
+ var$2[157] = 14;
+ var$2[158] = 14;
+ var$2[159] = 14;
+ var$2[160] = 14;
+ var$2[161] = 14;
+ var$2[162] = 14;
+ var$2[163] = 14;
+ var$2[164] = 14;
+ var$2[165] = 14;
+ var$2[166] = 14;
+ var$2[167] = 14;
+ var$2[168] = 14;
+ var$2[169] = 14;
+ var$2[170] = 14;
+ var$2[171] = 14;
+ var$2[172] = 14;
+ var$2[173] = 14;
+ var$2[174] = 14;
+ var$2[175] = 14;
+ var$2[176] = 14;
+ var$2[177] = 14;
+ var$2[178] = 14;
+ var$2[179] = 14;
+ var$2[180] = 14;
+ var$2[181] = 14;
+ var$2[182] = 14;
+ var$2[183] = 14;
+ var$2[184] = 14;
+ var$2[185] = 14;
+ var$2[186] = 14;
+ var$2[187] = 14;
+ var$2[188] = 14;
+ var$2[189] = 14;
+ var$2[190] = 14;
+ var$2[191] = 14;
+ var$2[192] = 15;
+ var$2[193] = 15;
+ var$2[194] = 15;
+ var$2[195] = 15;
+ var$2[196] = 15;
+ var$2[197] = 15;
+ var$2[198] = 15;
+ var$2[199] = 15;
+ var$2[200] = 15;
+ var$2[201] = 15;
+ var$2[202] = 15;
+ var$2[203] = 15;
+ var$2[204] = 15;
+ var$2[205] = 15;
+ var$2[206] = 15;
+ var$2[207] = 15;
+ var$2[208] = 15;
+ var$2[209] = 15;
+ var$2[210] = 15;
+ var$2[211] = 15;
+ var$2[212] = 15;
+ var$2[213] = 15;
+ var$2[214] = 15;
+ var$2[215] = 15;
+ var$2[216] = 15;
+ var$2[217] = 15;
+ var$2[218] = 15;
+ var$2[219] = 15;
+ var$2[220] = 15;
+ var$2[221] = 15;
+ var$2[222] = 15;
+ var$2[223] = 15;
+ var$2[224] = 15;
+ var$2[225] = 15;
+ var$2[226] = 15;
+ var$2[227] = 15;
+ var$2[228] = 15;
+ var$2[229] = 15;
+ var$2[230] = 15;
+ var$2[231] = 15;
+ var$2[232] = 15;
+ var$2[233] = 15;
+ var$2[234] = 15;
+ var$2[235] = 15;
+ var$2[236] = 15;
+ var$2[237] = 15;
+ var$2[238] = 15;
+ var$2[239] = 15;
+ var$2[240] = 15;
+ var$2[241] = 15;
+ var$2[242] = 15;
+ var$2[243] = 15;
+ var$2[244] = 15;
+ var$2[245] = 15;
+ var$2[246] = 15;
+ var$2[247] = 15;
+ var$2[248] = 15;
+ var$2[249] = 15;
+ var$2[250] = 15;
+ var$2[251] = 15;
+ var$2[252] = 15;
+ var$2[253] = 15;
+ var$2[254] = 15;
+ var$2[255] = 15;
+ var$2[256] = 0;
+ var$2[257] = 0;
+ var$2[258] = 16;
+ var$2[259] = 17;
+ var$2[260] = 18;
+ var$2[261] = 18;
+ var$2[262] = 19;
+ var$2[263] = 19;
+ var$2[264] = 20;
+ var$2[265] = 20;
+ var$2[266] = 20;
+ var$2[267] = 20;
+ var$2[268] = 21;
+ var$2[269] = 21;
+ var$2[270] = 21;
+ var$2[271] = 21;
+ var$2[272] = 22;
+ var$2[273] = 22;
+ var$2[274] = 22;
+ var$2[275] = 22;
+ var$2[276] = 22;
+ var$2[277] = 22;
+ var$2[278] = 22;
+ var$2[279] = 22;
+ var$2[280] = 23;
+ var$2[281] = 23;
+ var$2[282] = 23;
+ var$2[283] = 23;
+ var$2[284] = 23;
+ var$2[285] = 23;
+ var$2[286] = 23;
+ var$2[287] = 23;
+ var$2[288] = 24;
+ var$2[289] = 24;
+ var$2[290] = 24;
+ var$2[291] = 24;
+ var$2[292] = 24;
+ var$2[293] = 24;
+ var$2[294] = 24;
+ var$2[295] = 24;
+ var$2[296] = 24;
+ var$2[297] = 24;
+ var$2[298] = 24;
+ var$2[299] = 24;
+ var$2[300] = 24;
+ var$2[301] = 24;
+ var$2[302] = 24;
+ var$2[303] = 24;
+ var$2[304] = 25;
+ var$2[305] = 25;
+ var$2[306] = 25;
+ var$2[307] = 25;
+ var$2[308] = 25;
+ var$2[309] = 25;
+ var$2[310] = 25;
+ var$2[311] = 25;
+ var$2[312] = 25;
+ var$2[313] = 25;
+ var$2[314] = 25;
+ var$2[315] = 25;
+ var$2[316] = 25;
+ var$2[317] = 25;
+ var$2[318] = 25;
+ var$2[319] = 25;
+ var$2[320] = 26;
+ var$2[321] = 26;
+ var$2[322] = 26;
+ var$2[323] = 26;
+ var$2[324] = 26;
+ var$2[325] = 26;
+ var$2[326] = 26;
+ var$2[327] = 26;
+ var$2[328] = 26;
+ var$2[329] = 26;
+ var$2[330] = 26;
+ var$2[331] = 26;
+ var$2[332] = 26;
+ var$2[333] = 26;
+ var$2[334] = 26;
+ var$2[335] = 26;
+ var$2[336] = 26;
+ var$2[337] = 26;
+ var$2[338] = 26;
+ var$2[339] = 26;
+ var$2[340] = 26;
+ var$2[341] = 26;
+ var$2[342] = 26;
+ var$2[343] = 26;
+ var$2[344] = 26;
+ var$2[345] = 26;
+ var$2[346] = 26;
+ var$2[347] = 26;
+ var$2[348] = 26;
+ var$2[349] = 26;
+ var$2[350] = 26;
+ var$2[351] = 26;
+ var$2[352] = 27;
+ var$2[353] = 27;
+ var$2[354] = 27;
+ var$2[355] = 27;
+ var$2[356] = 27;
+ var$2[357] = 27;
+ var$2[358] = 27;
+ var$2[359] = 27;
+ var$2[360] = 27;
+ var$2[361] = 27;
+ var$2[362] = 27;
+ var$2[363] = 27;
+ var$2[364] = 27;
+ var$2[365] = 27;
+ var$2[366] = 27;
+ var$2[367] = 27;
+ var$2[368] = 27;
+ var$2[369] = 27;
+ var$2[370] = 27;
+ var$2[371] = 27;
+ var$2[372] = 27;
+ var$2[373] = 27;
+ var$2[374] = 27;
+ var$2[375] = 27;
+ var$2[376] = 27;
+ var$2[377] = 27;
+ var$2[378] = 27;
+ var$2[379] = 27;
+ var$2[380] = 27;
+ var$2[381] = 27;
+ var$2[382] = 27;
+ var$2[383] = 27;
+ var$2[384] = 28;
+ var$2[385] = 28;
+ var$2[386] = 28;
+ var$2[387] = 28;
+ var$2[388] = 28;
+ var$2[389] = 28;
+ var$2[390] = 28;
+ var$2[391] = 28;
+ var$2[392] = 28;
+ var$2[393] = 28;
+ var$2[394] = 28;
+ var$2[395] = 28;
+ var$2[396] = 28;
+ var$2[397] = 28;
+ var$2[398] = 28;
+ var$2[399] = 28;
+ var$2[400] = 28;
+ var$2[401] = 28;
+ var$2[402] = 28;
+ var$2[403] = 28;
+ var$2[404] = 28;
+ var$2[405] = 28;
+ var$2[406] = 28;
+ var$2[407] = 28;
+ var$2[408] = 28;
+ var$2[409] = 28;
+ var$2[410] = 28;
+ var$2[411] = 28;
+ var$2[412] = 28;
+ var$2[413] = 28;
+ var$2[414] = 28;
+ var$2[415] = 28;
+ var$2[416] = 28;
+ var$2[417] = 28;
+ var$2[418] = 28;
+ var$2[419] = 28;
+ var$2[420] = 28;
+ var$2[421] = 28;
+ var$2[422] = 28;
+ var$2[423] = 28;
+ var$2[424] = 28;
+ var$2[425] = 28;
+ var$2[426] = 28;
+ var$2[427] = 28;
+ var$2[428] = 28;
+ var$2[429] = 28;
+ var$2[430] = 28;
+ var$2[431] = 28;
+ var$2[432] = 28;
+ var$2[433] = 28;
+ var$2[434] = 28;
+ var$2[435] = 28;
+ var$2[436] = 28;
+ var$2[437] = 28;
+ var$2[438] = 28;
+ var$2[439] = 28;
+ var$2[440] = 28;
+ var$2[441] = 28;
+ var$2[442] = 28;
+ var$2[443] = 28;
+ var$2[444] = 28;
+ var$2[445] = 28;
+ var$2[446] = 28;
+ var$2[447] = 28;
+ var$2[448] = 29;
+ var$2[449] = 29;
+ var$2[450] = 29;
+ var$2[451] = 29;
+ var$2[452] = 29;
+ var$2[453] = 29;
+ var$2[454] = 29;
+ var$2[455] = 29;
+ var$2[456] = 29;
+ var$2[457] = 29;
+ var$2[458] = 29;
+ var$2[459] = 29;
+ var$2[460] = 29;
+ var$2[461] = 29;
+ var$2[462] = 29;
+ var$2[463] = 29;
+ var$2[464] = 29;
+ var$2[465] = 29;
+ var$2[466] = 29;
+ var$2[467] = 29;
+ var$2[468] = 29;
+ var$2[469] = 29;
+ var$2[470] = 29;
+ var$2[471] = 29;
+ var$2[472] = 29;
+ var$2[473] = 29;
+ var$2[474] = 29;
+ var$2[475] = 29;
+ var$2[476] = 29;
+ var$2[477] = 29;
+ var$2[478] = 29;
+ var$2[479] = 29;
+ var$2[480] = 29;
+ var$2[481] = 29;
+ var$2[482] = 29;
+ var$2[483] = 29;
+ var$2[484] = 29;
+ var$2[485] = 29;
+ var$2[486] = 29;
+ var$2[487] = 29;
+ var$2[488] = 29;
+ var$2[489] = 29;
+ var$2[490] = 29;
+ var$2[491] = 29;
+ var$2[492] = 29;
+ var$2[493] = 29;
+ var$2[494] = 29;
+ var$2[495] = 29;
+ var$2[496] = 29;
+ var$2[497] = 29;
+ var$2[498] = 29;
+ var$2[499] = 29;
+ var$2[500] = 29;
+ var$2[501] = 29;
+ var$2[502] = 29;
+ var$2[503] = 29;
+ var$2[504] = 29;
+ var$2[505] = 29;
+ var$2[506] = 29;
+ var$2[507] = 29;
+ var$2[508] = 29;
+ var$2[509] = 29;
+ var$2[510] = 29;
+ var$2[511] = 29;
+ $java.cjj_Tree__dist_code = var$1;
+ var$1 = $rt_createByteArray(256);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 1;
+ var$2[2] = 2;
+ var$2[3] = 3;
+ var$2[4] = 4;
+ var$2[5] = 5;
+ var$2[6] = 6;
+ var$2[7] = 7;
+ var$2[8] = 8;
+ var$2[9] = 8;
+ var$2[10] = 9;
+ var$2[11] = 9;
+ var$2[12] = 10;
+ var$2[13] = 10;
+ var$2[14] = 11;
+ var$2[15] = 11;
+ var$2[16] = 12;
+ var$2[17] = 12;
+ var$2[18] = 12;
+ var$2[19] = 12;
+ var$2[20] = 13;
+ var$2[21] = 13;
+ var$2[22] = 13;
+ var$2[23] = 13;
+ var$2[24] = 14;
+ var$2[25] = 14;
+ var$2[26] = 14;
+ var$2[27] = 14;
+ var$2[28] = 15;
+ var$2[29] = 15;
+ var$2[30] = 15;
+ var$2[31] = 15;
+ var$2[32] = 16;
+ var$2[33] = 16;
+ var$2[34] = 16;
+ var$2[35] = 16;
+ var$2[36] = 16;
+ var$2[37] = 16;
+ var$2[38] = 16;
+ var$2[39] = 16;
+ var$2[40] = 17;
+ var$2[41] = 17;
+ var$2[42] = 17;
+ var$2[43] = 17;
+ var$2[44] = 17;
+ var$2[45] = 17;
+ var$2[46] = 17;
+ var$2[47] = 17;
+ var$2[48] = 18;
+ var$2[49] = 18;
+ var$2[50] = 18;
+ var$2[51] = 18;
+ var$2[52] = 18;
+ var$2[53] = 18;
+ var$2[54] = 18;
+ var$2[55] = 18;
+ var$2[56] = 19;
+ var$2[57] = 19;
+ var$2[58] = 19;
+ var$2[59] = 19;
+ var$2[60] = 19;
+ var$2[61] = 19;
+ var$2[62] = 19;
+ var$2[63] = 19;
+ var$2[64] = 20;
+ var$2[65] = 20;
+ var$2[66] = 20;
+ var$2[67] = 20;
+ var$2[68] = 20;
+ var$2[69] = 20;
+ var$2[70] = 20;
+ var$2[71] = 20;
+ var$2[72] = 20;
+ var$2[73] = 20;
+ var$2[74] = 20;
+ var$2[75] = 20;
+ var$2[76] = 20;
+ var$2[77] = 20;
+ var$2[78] = 20;
+ var$2[79] = 20;
+ var$2[80] = 21;
+ var$2[81] = 21;
+ var$2[82] = 21;
+ var$2[83] = 21;
+ var$2[84] = 21;
+ var$2[85] = 21;
+ var$2[86] = 21;
+ var$2[87] = 21;
+ var$2[88] = 21;
+ var$2[89] = 21;
+ var$2[90] = 21;
+ var$2[91] = 21;
+ var$2[92] = 21;
+ var$2[93] = 21;
+ var$2[94] = 21;
+ var$2[95] = 21;
+ var$2[96] = 22;
+ var$2[97] = 22;
+ var$2[98] = 22;
+ var$2[99] = 22;
+ var$2[100] = 22;
+ var$2[101] = 22;
+ var$2[102] = 22;
+ var$2[103] = 22;
+ var$2[104] = 22;
+ var$2[105] = 22;
+ var$2[106] = 22;
+ var$2[107] = 22;
+ var$2[108] = 22;
+ var$2[109] = 22;
+ var$2[110] = 22;
+ var$2[111] = 22;
+ var$2[112] = 23;
+ var$2[113] = 23;
+ var$2[114] = 23;
+ var$2[115] = 23;
+ var$2[116] = 23;
+ var$2[117] = 23;
+ var$2[118] = 23;
+ var$2[119] = 23;
+ var$2[120] = 23;
+ var$2[121] = 23;
+ var$2[122] = 23;
+ var$2[123] = 23;
+ var$2[124] = 23;
+ var$2[125] = 23;
+ var$2[126] = 23;
+ var$2[127] = 23;
+ var$2[128] = 24;
+ var$2[129] = 24;
+ var$2[130] = 24;
+ var$2[131] = 24;
+ var$2[132] = 24;
+ var$2[133] = 24;
+ var$2[134] = 24;
+ var$2[135] = 24;
+ var$2[136] = 24;
+ var$2[137] = 24;
+ var$2[138] = 24;
+ var$2[139] = 24;
+ var$2[140] = 24;
+ var$2[141] = 24;
+ var$2[142] = 24;
+ var$2[143] = 24;
+ var$2[144] = 24;
+ var$2[145] = 24;
+ var$2[146] = 24;
+ var$2[147] = 24;
+ var$2[148] = 24;
+ var$2[149] = 24;
+ var$2[150] = 24;
+ var$2[151] = 24;
+ var$2[152] = 24;
+ var$2[153] = 24;
+ var$2[154] = 24;
+ var$2[155] = 24;
+ var$2[156] = 24;
+ var$2[157] = 24;
+ var$2[158] = 24;
+ var$2[159] = 24;
+ var$2[160] = 25;
+ var$2[161] = 25;
+ var$2[162] = 25;
+ var$2[163] = 25;
+ var$2[164] = 25;
+ var$2[165] = 25;
+ var$2[166] = 25;
+ var$2[167] = 25;
+ var$2[168] = 25;
+ var$2[169] = 25;
+ var$2[170] = 25;
+ var$2[171] = 25;
+ var$2[172] = 25;
+ var$2[173] = 25;
+ var$2[174] = 25;
+ var$2[175] = 25;
+ var$2[176] = 25;
+ var$2[177] = 25;
+ var$2[178] = 25;
+ var$2[179] = 25;
+ var$2[180] = 25;
+ var$2[181] = 25;
+ var$2[182] = 25;
+ var$2[183] = 25;
+ var$2[184] = 25;
+ var$2[185] = 25;
+ var$2[186] = 25;
+ var$2[187] = 25;
+ var$2[188] = 25;
+ var$2[189] = 25;
+ var$2[190] = 25;
+ var$2[191] = 25;
+ var$2[192] = 26;
+ var$2[193] = 26;
+ var$2[194] = 26;
+ var$2[195] = 26;
+ var$2[196] = 26;
+ var$2[197] = 26;
+ var$2[198] = 26;
+ var$2[199] = 26;
+ var$2[200] = 26;
+ var$2[201] = 26;
+ var$2[202] = 26;
+ var$2[203] = 26;
+ var$2[204] = 26;
+ var$2[205] = 26;
+ var$2[206] = 26;
+ var$2[207] = 26;
+ var$2[208] = 26;
+ var$2[209] = 26;
+ var$2[210] = 26;
+ var$2[211] = 26;
+ var$2[212] = 26;
+ var$2[213] = 26;
+ var$2[214] = 26;
+ var$2[215] = 26;
+ var$2[216] = 26;
+ var$2[217] = 26;
+ var$2[218] = 26;
+ var$2[219] = 26;
+ var$2[220] = 26;
+ var$2[221] = 26;
+ var$2[222] = 26;
+ var$2[223] = 26;
+ var$2[224] = 27;
+ var$2[225] = 27;
+ var$2[226] = 27;
+ var$2[227] = 27;
+ var$2[228] = 27;
+ var$2[229] = 27;
+ var$2[230] = 27;
+ var$2[231] = 27;
+ var$2[232] = 27;
+ var$2[233] = 27;
+ var$2[234] = 27;
+ var$2[235] = 27;
+ var$2[236] = 27;
+ var$2[237] = 27;
+ var$2[238] = 27;
+ var$2[239] = 27;
+ var$2[240] = 27;
+ var$2[241] = 27;
+ var$2[242] = 27;
+ var$2[243] = 27;
+ var$2[244] = 27;
+ var$2[245] = 27;
+ var$2[246] = 27;
+ var$2[247] = 27;
+ var$2[248] = 27;
+ var$2[249] = 27;
+ var$2[250] = 27;
+ var$2[251] = 27;
+ var$2[252] = 27;
+ var$2[253] = 27;
+ var$2[254] = 27;
+ var$2[255] = 28;
+ $java.cjj_Tree__length_code = var$1;
+ var$1 = $rt_createIntArray(29);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 1;
+ var$2[2] = 2;
+ var$2[3] = 3;
+ var$2[4] = 4;
+ var$2[5] = 5;
+ var$2[6] = 6;
+ var$2[7] = 7;
+ var$2[8] = 8;
+ var$2[9] = 10;
+ var$2[10] = 12;
+ var$2[11] = 14;
+ var$2[12] = 16;
+ var$2[13] = 20;
+ var$2[14] = 24;
+ var$2[15] = 28;
+ var$2[16] = 32;
+ var$2[17] = 40;
+ var$2[18] = 48;
+ var$2[19] = 56;
+ var$2[20] = 64;
+ var$2[21] = 80;
+ var$2[22] = 96;
+ var$2[23] = 112;
+ var$2[24] = 128;
+ var$2[25] = 160;
+ var$2[26] = 192;
+ var$2[27] = 224;
+ var$2[28] = 0;
+ $java.cjj_Tree_base_length = var$1;
+ var$1 = $rt_createIntArray(30);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 1;
+ var$2[2] = 2;
+ var$2[3] = 3;
+ var$2[4] = 4;
+ var$2[5] = 6;
+ var$2[6] = 8;
+ var$2[7] = 12;
+ var$2[8] = 16;
+ var$2[9] = 24;
+ var$2[10] = 32;
+ var$2[11] = 48;
+ var$2[12] = 64;
+ var$2[13] = 96;
+ var$2[14] = 128;
+ var$2[15] = 192;
+ var$2[16] = 256;
+ var$2[17] = 384;
+ var$2[18] = 512;
+ var$2[19] = 768;
+ var$2[20] = 1024;
+ var$2[21] = 1536;
+ var$2[22] = 2048;
+ var$2[23] = 3072;
+ var$2[24] = 4096;
+ var$2[25] = 6144;
+ var$2[26] = 8192;
+ var$2[27] = 12288;
+ var$2[28] = 16384;
+ var$2[29] = 24576;
+ $java.cjj_Tree_base_dist = var$1;
+}
+function nms_EntitySelectorAlive() {
+ jl_Object.call(this);
+}
+$java.nms_EntitySelectorAlive__init_ = function() {
+ var var_0 = new nms_EntitySelectorAlive();
+ nms_EntitySelectorAlive__init_(var_0);
+ return var_0;
+};
+function nms_EntitySelectorAlive__init_($this) {
+ return;
+}
+$java.nms_EntitySelectorAlive_isEntityApplicable = function($this, $par1Entity) {
+ return $par1Entity.$isEntityAlive();
+};
+function nms_EntitySelectorInventory() {
+ jl_Object.call(this);
+}
+$java.nms_EntitySelectorInventory__init_ = function() {
+ var var_0 = new nms_EntitySelectorInventory();
+ nms_EntitySelectorInventory__init_(var_0);
+ return var_0;
+};
+function nms_EntitySelectorInventory__init_($this) {
+ return;
+}
+$java.nms_EntitySelectorInventory_isEntityApplicable = function($this, $par1Entity) {
+ return $rt_isInstance($par1Entity, nms_IInventory) && $par1Entity.$isEntityAlive() ? 1 : 0;
+};
+$java.cjj_Deflate$Config = function() {
+ var a = this; jl_Object.call(a);
+ a.$good_length = 0;
+ a.$max_lazy = 0;
+ a.$nice_length = 0;
+ a.$max_chain = 0;
+ a.$func = 0;
+};
+function nms_GuiScreenBook() {
+ var a = this; nms_GuiScreen.call(a);
+ a.$editingPlayer = null;
+ a.$itemstackBook = null;
+ a.$bookIsUnsigned = 0;
+ a.$bookModified = 0;
+ a.$editingTitle = 0;
+ a.$updateCount = 0;
+ a.$bookImageWidth = 0;
+ a.$bookImageHeight = 0;
+ a.$bookTotalPages = 0;
+ a.$currPage = 0;
+ a.$bookPages = null;
+ a.$bookTitle = null;
+ a.$buttonNextPage = null;
+ a.$buttonPreviousPage = null;
+ a.$buttonDone = null;
+ a.$buttonSign = null;
+ a.$buttonFinalize = null;
+ a.$buttonCancel = null;
+}
+$java.nms_GuiScreenBook_tex = null;
+function nms_GuiScreenBook__init_(var_0, var_1, var_2) {
+ var var_3 = new nms_GuiScreenBook();
+ $java.nms_GuiScreenBook__init_(var_3, var_0, var_1, var_2);
+ return var_3;
+}
+$java.nms_GuiScreenBook__init_ = function($this, $par1EntityPlayer, $par2ItemStack, $par3) {
+ var $var4, var$5, var$6;
+ nms_GuiScreen__init_($this);
+ $this.$bookImageWidth = 192;
+ $this.$bookImageHeight = 192;
+ $this.$bookTotalPages = 1;
+ $this.$bookTitle = $rt_s(44);
+ $this.$editingPlayer = $par1EntityPlayer;
+ $this.$itemstackBook = $par2ItemStack;
+ $this.$bookIsUnsigned = $par3;
+ if ($par2ItemStack.$stackTagCompound === null ? 0 : 1) {
+ $var4 = $par2ItemStack.$stackTagCompound;
+ $par2ItemStack = $var4.$tagMap;
+ var$5 = jl_String_hashCode($rt_s(2914));
+ if (!(ju_HashMap_findNonNullKeyEntry($par2ItemStack, $rt_s(2914), var$5 & ($par2ItemStack.$elementData.data.length - 1 | 0), var$5) === null ? 0 : 1)) {
+ $par2ItemStack = new nms_NBTTagList;
+ $par2ItemStack.$name0 = $rt_s(2914);
+ $par1EntityPlayer = new ju_ArrayList;
+ $par1EntityPlayer.$array1 = $rt_createArray(jl_Object, 10);
+ $par2ItemStack.$tagList = $par1EntityPlayer;
+ } else {
+ $par2ItemStack = $var4.$tagMap;
+ var$6 = jl_String_hashCode($rt_s(2914));
+ $par1EntityPlayer = ju_HashMap_findNonNullKeyEntry($par2ItemStack, $rt_s(2914), var$6 & ($par2ItemStack.$elementData.data.length - 1 | 0), var$6);
+ $par2ItemStack = $par1EntityPlayer === null ? null : $par1EntityPlayer.$value0;
+ }
+ $this.$bookPages = $par2ItemStack;
+ if ($this.$bookPages !== null) {
+ $this.$bookPages = nms_NBTTagList_copy($this.$bookPages);
+ $this.$bookTotalPages = $this.$bookPages.$tagList.$size0;
+ if ($this.$bookTotalPages < 1)
+ $this.$bookTotalPages = 1;
+ }
+ }
+ if ($this.$bookPages === null && $par3) {
+ $par2ItemStack = new nms_NBTTagList;
+ $par2ItemStack.$name0 = $rt_s(2914);
+ $par1EntityPlayer = new ju_ArrayList;
+ $par1EntityPlayer.$array1 = $rt_createArray(jl_Object, 10);
+ $par2ItemStack.$tagList = $par1EntityPlayer;
+ $this.$bookPages = $par2ItemStack;
+ $par2ItemStack = $this.$bookPages;
+ $var4 = new nms_NBTTagString;
+ $var4.$name0 = $rt_s(72);
+ $var4.$data4 = $rt_s(44);
+ $par2ItemStack.$tagType = 8;
+ ju_ArrayList_add($par2ItemStack.$tagList, $var4);
+ $this.$bookTotalPages = 1;
+ }
+};
+$java.nms_GuiScreenBook_updateScreen = function($this) {
+ $this.$updateCount = $this.$updateCount + 1 | 0;
+};
+$java.nms_GuiScreenBook_initGui = function($this) {
+ var var$1, var$2, var$3, var$4, $var1;
+ var$1 = $this.$buttonList;
+ ju_Arrays_fill(var$1.$array1, 0, var$1.$size0, null);
+ var$1.$size0 = 0;
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 1;
+ if (!$this.$bookIsUnsigned) {
+ var$2 = $this.$buttonList;
+ var$1 = nms_GuiButton__init_(0, ($this.$width0 / 2 | 0) - 100 | 0, 4 + $this.$bookImageHeight | 0, 200, 20, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(436)));
+ $this.$buttonDone = var$1;
+ ju_ArrayList_add(var$2, var$1);
+ } else {
+ var$1 = $this.$buttonList;
+ var$3 = nms_GuiButton__init_(3, ($this.$width0 / 2 | 0) - 100 | 0, 4 + $this.$bookImageHeight | 0, 98, 20, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2915)));
+ $this.$buttonSign = var$3;
+ ju_ArrayList_add(var$1, var$3);
+ var$1 = $this.$buttonList;
+ var$4 = nms_GuiButton__init_(0, ($this.$width0 / 2 | 0) + 2 | 0, 4 + $this.$bookImageHeight | 0, 98, 20, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(436)));
+ $this.$buttonDone = var$4;
+ ju_ArrayList_add(var$1, var$4);
+ var$1 = $this.$buttonList;
+ var$3 = nms_GuiButton__init_(5, ($this.$width0 / 2 | 0) - 100 | 0, 4 + $this.$bookImageHeight | 0, 98, 20, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2916)));
+ $this.$buttonFinalize = var$3;
+ ju_ArrayList_add(var$1, var$3);
+ var$1 = $this.$buttonList;
+ var$3 = nms_GuiButton__init_(4, ($this.$width0 / 2 | 0) + 2 | 0, 4 + $this.$bookImageHeight | 0, 98, 20, nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2548)));
+ $this.$buttonCancel = var$3;
+ ju_ArrayList_add(var$1, var$3);
+ }
+ $var1 = ($this.$width0 - $this.$bookImageWidth | 0) / 2 | 0;
+ var$1 = $this.$buttonList;
+ var$3 = new nms_GuiButtonNextPage;
+ nms_GuiButton__init_0(var$3, 1, $var1 + 120 | 0, 156, 23, 13, $rt_s(44));
+ var$3.$nextPage = 1;
+ $this.$buttonNextPage = var$3;
+ ju_ArrayList_add(var$1, var$3);
+ var$1 = $this.$buttonList;
+ var$3 = new nms_GuiButtonNextPage;
+ nms_GuiButton__init_0(var$3, 2, $var1 + 38 | 0, 156, 23, 13, $rt_s(44));
+ var$3.$nextPage = 0;
+ $this.$buttonPreviousPage = var$3;
+ ju_ArrayList_add(var$1, var$3);
+ $java.nms_GuiScreenBook_updateButtons($this);
+};
+$java.nms_GuiScreenBook_onGuiClosed = function($this) {
+ nlea_EaglerAdapterImpl2_$callClinit();
+ nlea_EaglerAdapterImpl2_enableRepeatEvents = 0;
+};
+$java.nms_GuiScreenBook_updateButtons = function($this) {
+ var var$1, var$2;
+ a: {
+ b: {
+ var$1 = $this.$buttonNextPage;
+ if (!$this.$editingTitle) {
+ if ($this.$currPage < ($this.$bookTotalPages - 1 | 0))
+ break b;
+ if ($this.$bookIsUnsigned)
+ break b;
+ }
+ var$2 = 0;
+ break a;
+ }
+ var$2 = 1;
+ }
+ var$1.$drawButton0 = var$2;
+ $this.$buttonPreviousPage.$drawButton0 = !$this.$editingTitle && $this.$currPage > 0 ? 1 : 0;
+ $this.$buttonDone.$drawButton0 = $this.$bookIsUnsigned && $this.$editingTitle ? 0 : 1;
+ if ($this.$bookIsUnsigned) {
+ $this.$buttonSign.$drawButton0 = $this.$editingTitle ? 0 : 1;
+ $this.$buttonCancel.$drawButton0 = $this.$editingTitle;
+ $this.$buttonFinalize.$drawButton0 = $this.$editingTitle;
+ $this.$buttonFinalize.$enabled = jl_String_trim($this.$bookTitle).$characters.data.length <= 0 ? 0 : 1;
+ }
+};
+$java.nms_GuiScreenBook_sendBookToServer = function($this, $par1) {
+ var $var8, var$3, $var2, $var7, $var3, $var4, $var6, $$je;
+ a: {
+ if ($this.$bookIsUnsigned && $this.$bookModified && $this.$bookPages !== null) {
+ b: {
+ while (true) {
+ if ($this.$bookPages.$tagList.$size0 <= 1)
+ break b;
+ $var8 = $this.$bookPages;
+ var$3 = $this.$bookPages.$tagList.$size0 - 1 | 0;
+ $var8 = $var8.$tagList;
+ if (var$3 < 0)
+ break;
+ if (var$3 >= $var8.$size0)
+ break;
+ $var2 = $var8.$array1.data[var$3];
+ if ($var2.$data4 !== null && $var2.$data4.$characters.data.length)
+ break b;
+ $var8 = $this.$bookPages;
+ var$3 = $this.$bookPages.$tagList.$size0 - 1 | 0;
+ ju_ArrayList_remove($var8.$tagList, var$3);
+ }
+ $var8 = new jl_IndexOutOfBoundsException;
+ $var8.$suppressionEnabled = 1;
+ $var8.$writableStackTrace = 1;
+ $rt_throw($var8);
+ }
+ if ($this.$itemstackBook.$stackTagCompound === null ? 0 : 1) {
+ $var7 = $this.$itemstackBook.$stackTagCompound;
+ $var3 = $this.$bookPages;
+ $var4 = $var7.$tagMap;
+ $var3.$name0 = $rt_s(2914);
+ ju_HashMap_putImpl($var4, $rt_s(2914), $var3);
+ } else {
+ $var8 = $this.$itemstackBook;
+ $var4 = $this.$bookPages;
+ if ($var8.$stackTagCompound === null) {
+ $var6 = new nms_NBTTagCompound;
+ $var6.$name0 = $rt_s(44);
+ $var6.$tagMap = ju_HashMap__init_1(16, 0.75);
+ $var8.$stackTagCompound = $var6;
+ }
+ $var8 = $var8.$stackTagCompound.$tagMap;
+ $var4.$name0 = $rt_s(2914);
+ ju_HashMap_putImpl($var8, $rt_s(2914), $var4);
+ }
+ $var8 = $rt_s(2917);
+ if ($par1) {
+ $var8 = $rt_s(2918);
+ $var3 = $this.$itemstackBook;
+ $var2 = new nms_NBTTagString;
+ $var7 = $this.$editingPlayer.$username0;
+ $var2.$name0 = $rt_s(1963);
+ $var2.$data4 = $var7;
+ if ($var7 === null) {
+ $var3 = new jl_IllegalArgumentException;
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ $var3.$message = $rt_s(264);
+ $rt_throw($var3);
+ }
+ if ($var3.$stackTagCompound === null) {
+ $var7 = new nms_NBTTagCompound;
+ $var7.$name0 = $rt_s(44);
+ $var7.$tagMap = ju_HashMap__init_1(16, 0.75);
+ $var3.$stackTagCompound = $var7;
+ }
+ $var3 = $var3.$stackTagCompound.$tagMap;
+ $var2.$name0 = $rt_s(1963);
+ ju_HashMap_putImpl($var3, $rt_s(1963), $var2);
+ $var3 = $this.$itemstackBook;
+ $var6 = new nms_NBTTagString;
+ $var7 = jl_String_trim($this.$bookTitle);
+ $var6.$name0 = $rt_s(1962);
+ $var6.$data4 = $var7;
+ if ($var7 === null) {
+ $var3 = new jl_IllegalArgumentException;
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ $var3.$message = $rt_s(264);
+ $rt_throw($var3);
+ }
+ if ($var3.$stackTagCompound === null)
+ $var3.$stackTagCompound = nms_NBTTagCompound__init_0();
+ nms_NBTTagCompound_setTag($var3.$stackTagCompound, $rt_s(1962), $var6);
+ $var3 = $this.$itemstackBook;
+ nms_Item_$callClinit();
+ $var3.$itemID0 = nms_Item_writtenBook.$itemID;
+ }
+ $var3 = new ji_ByteArrayOutputStream;
+ $var3.$buf1 = $rt_createByteArray(32);
+ $var4 = new ji_DataOutputStream;
+ $var4.$out = $var3;
+ $var4.$buff0 = $rt_createByteArray(8);
+ try {
+ nms_Packet_writeItemStack($this.$itemstackBook, $var4);
+ nms_NetClientHandler_addToSendQueue(nmc_Minecraft_getNetHandler($this.$mc4), nms_Packet250CustomPayload__init_0($var8, ji_ByteArrayOutputStream_toByteArray($var3)));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof jl_Exception) {
+ $var6 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ jl_Throwable_printStackTrace($var6);
+ }
+ }
+};
+$java.nms_GuiScreenBook_actionPerformed = function($this, $par1GuiButton) {
+ var var$2, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$2 = $thread.pop();$par1GuiButton = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($par1GuiButton.$enabled) {
+ if (!$par1GuiButton.$id2) {
+ $par1GuiButton = $this.$mc4;
+ var$2 = null;
+ $ptr = 1;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 == 3 && $this.$bookIsUnsigned)
+ $this.$editingTitle = 1;
+ else if ($par1GuiButton.$id2 == 1) {
+ if ($this.$currPage < ($this.$bookTotalPages - 1 | 0))
+ $this.$currPage = $this.$currPage + 1 | 0;
+ else if ($this.$bookIsUnsigned) {
+ $java.nms_GuiScreenBook_addNewPage($this);
+ if ($this.$currPage < ($this.$bookTotalPages - 1 | 0))
+ $this.$currPage = $this.$currPage + 1 | 0;
+ }
+ } else if ($par1GuiButton.$id2 != 2) {
+ if ($par1GuiButton.$id2 == 5 && $this.$editingTitle) {
+ $java.nms_GuiScreenBook_sendBookToServer($this, 1);
+ $par1GuiButton = $this.$mc4;
+ var$2 = null;
+ $ptr = 2;
+ continue main;
+ }
+ if ($par1GuiButton.$id2 == 4 && $this.$editingTitle)
+ $this.$editingTitle = 0;
+ } else if ($this.$currPage > 0)
+ $this.$currPage = $this.$currPage - 1 | 0;
+ $java.nms_GuiScreenBook_updateButtons($this);
+ }
+ return;
+ case 1:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $java.nms_GuiScreenBook_sendBookToServer($this, 0);
+ $java.nms_GuiScreenBook_updateButtons($this);
+ return;
+ case 2:
+ nmc_Minecraft_displayGuiScreen($par1GuiButton, var$2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ $java.nms_GuiScreenBook_updateButtons($this);
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1GuiButton, var$2, $ptr);
+};
+$java.nms_GuiScreenBook_addNewPage = function($this) {
+ var var$1, var$2, var$3, var$4;
+ if ($this.$bookPages !== null && $this.$bookPages.$tagList.$size0 < 50) {
+ var$1 = $this.$bookPages;
+ var$2 = new nms_NBTTagString;
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(44));
+ var$4 = $this.$bookTotalPages + 1 | 0;
+ jl_AbstractStringBuilder_insert0(var$3, var$3.$length, var$4, 10);
+ var$2.$name0 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ var$2.$data4 = $rt_s(44);
+ var$1.$tagType = 8;
+ ju_ArrayList_add(var$1.$tagList, var$2);
+ $this.$bookTotalPages = $this.$bookTotalPages + 1 | 0;
+ $this.$bookModified = 1;
+ }
+};
+$java.nms_GuiScreenBook_keyTyped = function($this, $par1, $par2) {
+ var $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ if ($this.$bookIsUnsigned) {
+ if ($this.$editingTitle) {
+ $ptr = 1;
+ continue main;
+ }
+ $java.nms_GuiScreenBook_keyTypedInBook($this, $par1, $par2);
+ }
+ return;
+ case 1:
+ $java.nms_GuiScreenBook_func_74162_c($this, $par1, $par2);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, $ptr);
+};
+$java.nms_GuiScreenBook_keyTypedInBook = function($this, $par1, $par2) {
+ var $var3, var$4;
+ switch ($par1) {
+ case 22:
+ break;
+ default:
+ switch ($par2) {
+ case 14:
+ $var3 = $java.nms_GuiScreenBook_func_74158_i($this);
+ if ($var3.$characters.data.length > 0) {
+ $par2 = $var3.$characters.data.length - 1 | 0;
+ if (0 > $par2) {
+ $var3 = new jl_IndexOutOfBoundsException;
+ $var3.$suppressionEnabled = 1;
+ $var3.$writableStackTrace = 1;
+ $rt_throw($var3);
+ }
+ $java.nms_GuiScreenBook_func_74159_a($this, jl_String__init_0($var3.$characters, 0, $par2 - 0 | 0));
+ }
+ return;
+ case 28:
+ break;
+ default:
+ if (nms_ChatAllowedCharacters_isAllowedCharacter($par1)) {
+ $var3 = new jl_String;
+ var$4 = $rt_createCharArray(1);
+ var$4.data[0] = $par1;
+ jl_String__init_3($var3, var$4);
+ $java.nms_GuiScreenBook_func_74160_b($this, $var3);
+ }
+ return;
+ }
+ $java.nms_GuiScreenBook_func_74160_b($this, $rt_s(60));
+ return;
+ }
+ nms_GuiScreen_$callClinit();
+ $java.nms_GuiScreenBook_func_74160_b($this, $rt_s(44));
+};
+$java.nms_GuiScreenBook_func_74162_c = function($this, $par1, $par2) {
+ var var$3, var$4, var$5, $ptr, $tmp;
+ $ptr = 0;
+ if ($rt_resuming()) {
+ var $thread = $rt_nativeThread();
+ $ptr = $thread.pop();var$5 = $thread.pop();var$4 = $thread.pop();var$3 = $thread.pop();$par2 = $thread.pop();$par1 = $thread.pop();$this = $thread.pop();
+ }
+ main: while (true) { switch ($ptr) {
+ case 0:
+ switch ($par2) {
+ case 14:
+ break;
+ case 28:
+ if ($this.$bookTitle.$characters.data.length <= 0)
+ return;
+ $java.nms_GuiScreenBook_sendBookToServer($this, 1);
+ var$3 = $this.$mc4;
+ var$4 = null;
+ $ptr = 1;
+ continue main;
+ default:
+ if ($this.$bookTitle.$characters.data.length < 16 && nms_ChatAllowedCharacters_isAllowedCharacter($par1)) {
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ var$4 = $this.$bookTitle;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$4);
+ var$4 = new jl_String;
+ var$5 = $rt_createCharArray(1);
+ var$5.data[0] = $par1;
+ jl_String__init_3(var$4, var$5);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, var$4);
+ $this.$bookTitle = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ $java.nms_GuiScreenBook_updateButtons($this);
+ $this.$bookModified = 1;
+ }
+ return;
+ }
+ if ($this.$bookTitle.$characters.data.length > 0) {
+ var$3 = $this.$bookTitle;
+ $par2 = $this.$bookTitle.$characters.data.length - 1 | 0;
+ if (0 > $par2) {
+ var$3 = new jl_IndexOutOfBoundsException;
+ var$3.$suppressionEnabled = 1;
+ var$3.$writableStackTrace = 1;
+ $rt_throw(var$3);
+ }
+ $this.$bookTitle = jl_String__init_0(var$3.$characters, 0, $par2 - 0 | 0);
+ $java.nms_GuiScreenBook_updateButtons($this);
+ }
+ return;
+ case 1:
+ nmc_Minecraft_displayGuiScreen(var$3, var$4);
+ if ($rt_suspending()) {
+ break main;
+ }
+ return;
+ default: $rt_invalidPointer();
+ }}
+ $rt_nativeThread().push($this, $par1, $par2, var$3, var$4, var$5, $ptr);
+};
+$java.nms_GuiScreenBook_func_74158_i = function($this) {
+ var $var1, var$2, var$3;
+ if ($this.$bookPages !== null && $this.$currPage >= 0 && $this.$currPage < $this.$bookPages.$tagList.$size0) {
+ $var1 = $this.$bookPages;
+ var$2 = $this.$currPage;
+ $var1 = $var1.$tagList;
+ if (var$2 >= 0 && var$2 < $var1.$size0) {
+ $var1 = $var1.$array1.data[var$2];
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $rt_s(44));
+ $var1 = $var1.$data4;
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $var1);
+ return jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ }
+ $var1 = new jl_IndexOutOfBoundsException;
+ $var1.$suppressionEnabled = 1;
+ $var1.$writableStackTrace = 1;
+ $rt_throw($var1);
+ }
+ return $rt_s(44);
+};
+$java.nms_GuiScreenBook_func_74159_a = function($this, $par1Str) {
+ var $var2, var$3;
+ if ($this.$bookPages !== null && $this.$currPage >= 0 && $this.$currPage < $this.$bookPages.$tagList.$size0) {
+ $var2 = $this.$bookPages;
+ var$3 = $this.$currPage;
+ $var2 = $var2.$tagList;
+ if (var$3 >= 0 && var$3 < $var2.$size0) {
+ $var2.$array1.data[var$3].$data4 = $par1Str;
+ $this.$bookModified = 1;
+ } else {
+ $par1Str = new jl_IndexOutOfBoundsException;
+ $par1Str.$suppressionEnabled = 1;
+ $par1Str.$writableStackTrace = 1;
+ $rt_throw($par1Str);
+ }
+ }
+};
+$java.nms_GuiScreenBook_func_74160_b = function($this, $par1Str) {
+ var $var2, var$3, var$4, $var4;
+ $var2 = $java.nms_GuiScreenBook_func_74158_i($this);
+ var$3 = new jl_StringBuilder;
+ var$3.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $var2);
+ jl_AbstractStringBuilder_insert(var$3, var$3.$length, $par1Str);
+ var$4 = jl_String__init_0(var$3.$buffer, 0, var$3.$length);
+ $par1Str = $this.$fontRenderer0;
+ $var2 = new jl_StringBuilder;
+ $var2.$buffer = $rt_createCharArray(16);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, var$4);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $rt_s(44));
+ var$3 = nms_EnumChatFormatting_BLACK;
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, var$3 === null ? $rt_s(47) : var$3.$field_96304_B);
+ jl_AbstractStringBuilder_insert($var2, $var2.$length, $rt_s(381));
+ var$3 = jl_String__init_0($var2.$buffer, 0, $var2.$length);
+ $var4 = $par1Str.$FONT_HEIGHT;
+ $par1Str = nms_FontRenderer_wrapFormattedStringToWidth($par1Str, var$3, 118);
+ if ($rt_imul($var4, jur_Pattern_split(jur_Pattern_compile($rt_s(60), 0), $par1Str, 0).data.length) <= 118 && var$4.$characters.data.length < 256)
+ $java.nms_GuiScreenBook_func_74159_a($this, var$4);
+};
+$java.nms_GuiScreenBook_drawScreen = function($this, $par1, $par2, $par3) {
+ var $var4, $var6, $var7, $var8, $var7_0, $var5, $var9, var$11, $var10, $var11, $var13, $var12, var$16, $$je;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nle_TextureLocation_bindTexture($java.nms_GuiScreenBook_tex);
+ $var4 = ($this.$width0 - $this.$bookImageWidth | 0) / 2 | 0;
+ nms_Gui_drawTexturedModalRect($this, $var4, 2, 0, 0, $this.$bookImageWidth, $this.$bookImageHeight);
+ if ($this.$editingTitle) {
+ $var6 = $this.$bookTitle;
+ if ($this.$bookIsUnsigned)
+ $var6 = ($this.$updateCount / 6 | 0) % 2 | 0 ? jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append9(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var6), $rt_s(44)), nms_EnumChatFormatting_GRAY), $rt_s(381))) : jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append9(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var6), $rt_s(44)), nms_EnumChatFormatting_BLACK), $rt_s(381)));
+ $var7 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2919));
+ $var8 = nms_FontRenderer_getStringWidth($this.$fontRenderer0, $var7);
+ $var7_0 = $this.$fontRenderer0;
+ $var5 = $var4 + 36 | 0;
+ nms_FontRenderer_drawString($var7_0, $var7, $var5 + ((116 - $var8 | 0) / 2 | 0) | 0, 34, 0, 0);
+ $var9 = nms_FontRenderer_getStringWidth($this.$fontRenderer0, $var6);
+ nms_FontRenderer_drawString($this.$fontRenderer0, $var6, $var5 + ((116 - $var9 | 0) / 2 | 0) | 0, 50, 0, 0);
+ $var7_0 = nms_StatCollector_translateToLocal($rt_s(1964));
+ var$11 = $rt_createArray(jl_Object, 1);
+ var$11.data[0] = $this.$editingPlayer.$username0;
+ $var10 = jl_String_format($var7_0, var$11);
+ $var11 = nms_FontRenderer_getStringWidth($this.$fontRenderer0, $var10);
+ $var7_0 = $this.$fontRenderer0;
+ $var13 = new jl_StringBuilder;
+ jl_AbstractStringBuilder__init_($var13);
+ nms_FontRenderer_drawString0($var7_0, jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append9($var13, nms_EnumChatFormatting_DARK_GRAY), $var10)), $var5 + ((116 - $var11 | 0) / 2 | 0) | 0, 60, 0);
+ $var12 = nms_StatCollector_translateToLocal($rt_s(2920));
+ nms_FontRenderer_drawSplitString($this.$fontRenderer0, $var12, $var5, 82, 116, 0);
+ } else {
+ $var10 = nms_StringTranslate_translateKey(nms_StatCollector_localizedName, $rt_s(2921));
+ var$11 = $rt_createArray(jl_Object, 2);
+ var$16 = var$11.data;
+ var$16[0] = jl_Integer_valueOf($this.$currPage + 1 | 0);
+ var$16[1] = jl_Integer_valueOf($this.$bookTotalPages);
+ $var7_0 = new ju_Formatter;
+ $var6 = ju_Locale_defaultLocale;
+ $var13 = new jl_StringBuilder;
+ $var13.$buffer = $rt_createCharArray(16);
+ $var7_0.$out0 = $var13;
+ $var7_0.$locale = $var6;
+ $var13 = $var7_0.$locale;
+ if ($var7_0.$out0 === null) {
+ $var7_0 = new ju_FormatterClosedException;
+ $var7_0.$suppressionEnabled = 1;
+ $var7_0.$writableStackTrace = 1;
+ jl_Throwable_fillInStackTrace($var7_0);
+ $rt_throw($var7_0);
+ }
+ a: {
+ try {
+ $java.ju_Formatter$FormatWriter_write($java.ju_Formatter$FormatWriter__init_($var7_0, $var7_0.$out0, $var13, $var10, var$11));
+ break a;
+ } catch ($$e) {
+ $$je = $rt_wrapException($$e);
+ if ($$je instanceof ji_IOException) {
+ $var13 = $$je;
+ } else {
+ throw $$e;
+ }
+ }
+ $var7_0.$ioException = $var13;
+ }
+ if ($var7_0.$out0 === null) {
+ $var7_0 = new ju_FormatterClosedException;
+ $var7_0.$suppressionEnabled = 1;
+ $var7_0.$writableStackTrace = 1;
+ $rt_throw($var7_0);
+ }
+ $var7_0 = $var7_0.$out0;
+ $var6 = jl_String__init_0($var7_0.$buffer, 0, $var7_0.$length);
+ $var7_0 = $rt_s(44);
+ if ($this.$bookPages !== null && $this.$currPage >= 0 && $this.$currPage < nms_NBTTagList_tagCount($this.$bookPages))
+ $var7_0 = nms_NBTTagString_toString(nms_NBTTagList_tagAt($this.$bookPages, $this.$currPage));
+ if ($this.$bookIsUnsigned)
+ $var7_0 = nms_FontRenderer_getBidiFlag($this.$fontRenderer0) ? jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var7_0), $rt_s(381))) : ($this.$updateCount / 6 | 0) % 2 | 0 ? jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append9(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(), $var7_0), $rt_s(44)), nms_EnumChatFormatting_GRAY), $rt_s(381))) : jl_StringBuilder_toString(jl_StringBuilder_append0(jl_StringBuilder_append9(jl_StringBuilder_append0(jl_StringBuilder_append0(jl_StringBuilder__init_(),
+ $var7_0), $rt_s(44)), nms_EnumChatFormatting_BLACK), $rt_s(381)));
+ $var8 = nms_FontRenderer_getStringWidth($this.$fontRenderer0, $var6);
+ nms_FontRenderer_drawString0($this.$fontRenderer0, $var6, (($var4 - $var8 | 0) + $this.$bookImageWidth | 0) - 44 | 0, 18, 0);
+ nms_FontRenderer_drawSplitString($this.$fontRenderer0, $var7_0, $var4 + 36 | 0, 34, 116, 0);
+ }
+ nms_GuiScreen_drawScreen($this, $par1, $par2, $par3);
+};
+function nms_GuiScreenBook__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2922);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiScreenBook_tex = var$1;
+}
+$java.nms_EntityFireworkOverlayFX = function() {
+ nms_EntityFX.call(this);
+};
+$java.nms_EntityFireworkOverlayFX__init_ = function(var_0, var_1, var_2, var_3) {
+ var var_4 = new $java.nms_EntityFireworkOverlayFX();
+ $java.nms_EntityFireworkOverlayFX__init_0(var_4, var_0, var_1, var_2, var_3);
+ return var_4;
+};
+$java.nms_EntityFireworkOverlayFX__init_0 = function($this, $par1World, $par2, $par4, $par6) {
+ $java.nms_EntityFX__init_0($this, $par1World, $par2, $par4, $par6);
+ $this.$particleMaxAge = 4;
+};
+$java.nms_EntityFireworkOverlayFX_renderParticle = function($this, $par1Tessellator, $par2, $par3, $par4, $par5, $par6, $par7) {
+ var $var12, var$9, var$10, var$11, $var13, $var14, $var15, var$15, var$16, var$17, var$18;
+ $var12 = ($this.$particleAge + $par2 - 1.0) * 0.25 * 3.1415927410125732;
+ $var12 = 7.099999904632568 * nms_MathHelper_SIN_TABLE.data[($var12 * 10430.3779296875 | 0) & 65535];
+ $this.$particleAlpha = 0.6000000238418579 - ($this.$particleAge + $par2 - 1.0) * 0.25 * 0.5;
+ var$9 = $this.$prevPosX;
+ var$10 = $this.$posX - $this.$prevPosX;
+ var$11 = $par2;
+ $var13 = var$9 + var$10 * var$11 - nms_EntityFX_interpPosX;
+ $var14 = $this.$prevPosY + ($this.$posY - $this.$prevPosY) * var$11 - nms_EntityFX_interpPosY;
+ $var15 = $this.$prevPosZ + ($this.$posZ - $this.$prevPosZ) * var$11 - nms_EntityFX_interpPosZ;
+ $par2 = $this.$particleRed;
+ var$15 = $this.$particleGreen;
+ var$16 = $this.$particleBlue;
+ var$17 = $this.$particleAlpha;
+ nlea_Tessellator_setColorRGBA($par1Tessellator, $par2 * 255.0 | 0, var$15 * 255.0 | 0, var$16 * 255.0 | 0, var$17 * 255.0 | 0);
+ $par2 = $par3 * $var12;
+ $par3 = $var13 - $par2;
+ $par6 = $par6 * $var12;
+ var$9 = $par3 - $par6;
+ $par4 = $par4 * $var12;
+ var$10 = $var14 - $par4;
+ var$15 = $par5 * $var12;
+ var$16 = $var15 - var$15;
+ $var12 = $par7 * $var12;
+ var$11 = var$16 - $var12;
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = 0.5;
+ $par1Tessellator.$textureV = 0.375;
+ nlea_Tessellator_addVertex($par1Tessellator, var$9, var$10, var$11);
+ var$9 = $par3 + $par6;
+ var$18 = $var14 + $par4;
+ var$11 = var$16 + $var12;
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = 0.5;
+ $par1Tessellator.$textureV = 0.125;
+ nlea_Tessellator_addVertex($par1Tessellator, var$9, var$18, var$11);
+ $var13 = $var13 + $par2;
+ var$9 = $var13 + $par6;
+ $par2 = $var15 + var$15;
+ var$11 = $par2 + $var12;
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = 0.25;
+ $par1Tessellator.$textureV = 0.125;
+ nlea_Tessellator_addVertex($par1Tessellator, var$9, var$18, var$11);
+ var$9 = $var13 - $par6;
+ var$11 = $par2 - $var12;
+ $par1Tessellator.$hasTexture = 1;
+ $par1Tessellator.$textureU = 0.25;
+ $par1Tessellator.$textureV = 0.375;
+ nlea_Tessellator_addVertex($par1Tessellator, var$9, var$10, var$11);
+};
+function nms_PathEntity() {
+ var a = this; jl_Object.call(a);
+ a.$points = null;
+ a.$currentPathIndex = 0;
+ a.$pathLength = 0;
+}
+function nms_PathEntity_incrementPathIndex($this) {
+ $this.$currentPathIndex = $this.$currentPathIndex + 1 | 0;
+}
+function nms_PathEntity_isFinished($this) {
+ return $this.$currentPathIndex < $this.$pathLength ? 0 : 1;
+}
+function nms_PathEntity_getVectorFromIndex($this, $par1Entity, $par2) {
+ var $var3, $var5, $var7;
+ $var3 = $this.$points.data[$par2].$xCoord2 + ($par1Entity.$width1 + 1.0 | 0) * 0.5;
+ $var5 = $this.$points.data[$par2].$yCoord2;
+ $var7 = $this.$points.data[$par2].$zCoord2 + ($par1Entity.$width1 + 1.0 | 0) * 0.5;
+ return nms_Vec3Pool_getVecFromPool($par1Entity.$worldObj.$vecPool, $var3, $var5, $var7);
+}
+function nms_PathEntity_getPosition($this, $par1Entity) {
+ return nms_PathEntity_getVectorFromIndex($this, $par1Entity, $this.$currentPathIndex);
+}
+$java.nms_CombatEntry = function() {
+ var a = this; jl_Object.call(a);
+ a.$field_94569_a = null;
+ a.$field_94567_b = 0;
+ a.$field_94568_c = 0;
+ a.$field_94565_d = 0;
+ a.$field_94566_e = null;
+ a.$field_94564_f = 0.0;
+};
+$java.nms_CombatEntry_func_94560_a = function($this) {
+ return $this.$field_94569_a;
+};
+$java.nms_CombatEntry_func_94563_c = function($this) {
+ return $this.$field_94568_c;
+};
+$java.nms_CombatEntry_func_94559_f = function($this) {
+ return $this.$field_94569_a.$getEntity() instanceof nms_EntityLiving;
+};
+function nms_PathFinder() {
+ var a = this; jl_Object.call(a);
+ a.$worldMap = null;
+ a.$path1 = null;
+ a.$pointMap = null;
+ a.$pathOptions = null;
+ a.$isWoddenDoorAllowed = 0;
+ a.$isMovementBlockAllowed = 0;
+ a.$isPathingInWater = 0;
+ a.$canEntityDrown = 0;
+}
+function nms_PathFinder__init_(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new nms_PathFinder();
+ $java.nms_PathFinder__init_(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+}
+$java.nms_PathFinder__init_ = function($this, $par1IBlockAccess, $par2, $par3, $par4, $par5) {
+ var var$6, var$7;
+ var$6 = new nms_Path;
+ var$6.$pathPoints = $rt_createArray($java.nms_PathPoint, 1024);
+ var$6.$count5 = 0;
+ $this.$path1 = var$6;
+ var$7 = new nms_IntHashMap;
+ var$7.$slots = $rt_createArray(nms_IntHashMapEntry, 16);
+ var$7.$threshold0 = 12;
+ var$7.$growFactor = 0.75;
+ var$6 = new ju_HashSet;
+ var$6.$backingMap = ju_HashMap__init_1(16, 0.75);
+ var$7.$keySet0 = var$6;
+ $this.$pointMap = var$7;
+ $this.$pathOptions = $rt_createArray($java.nms_PathPoint, 32);
+ $this.$worldMap = $par1IBlockAccess;
+ $this.$isWoddenDoorAllowed = $par2;
+ $this.$isMovementBlockAllowed = $par3;
+ $this.$isPathingInWater = $par4;
+ $this.$canEntityDrown = $par5;
+};
+$java.nms_PathFinder_createEntityPathTo = function($this, $par1Entity, $par2Entity, $par3) {
+ return nms_PathFinder_createEntityPathTo($this, $par1Entity, $par2Entity.$posX, $par2Entity.$boundingBox.$minY, $par2Entity.$posZ, $par3);
+};
+$java.nms_PathFinder_createEntityPathTo0 = function($this, $par1Entity, $par2, $par3, $par4, $par5) {
+ return nms_PathFinder_createEntityPathTo($this, $par1Entity, $par2 + 0.5, $par3 + 0.5, $par4 + 0.5, $par5);
+};
+function nms_PathFinder_createEntityPathTo($this, $par1Entity, $par2, $par4, $par6, $par8) {
+ var $var9, var$7, var$8, $var15, $var11, var$11, var$12, var$13, var$14, $var12, $var13, var$17, $var14;
+ $this.$path1.$count5 = 0;
+ nms_IntHashMap_clearMap($this.$pointMap);
+ $var9 = $this.$isPathingInWater;
+ var$7 = $par1Entity.$boundingBox.$minY + 0.5;
+ if ($this.$canEntityDrown && $par1Entity.$isInWater()) {
+ var$8 = $par1Entity.$boundingBox.$minY | 0;
+ $var15 = $this.$worldMap;
+ var$7 = $par1Entity.$posX;
+ $var11 = var$7 | 0;
+ if (var$7 < $var11)
+ $var11 = $var11 - 1 | 0;
+ var$7 = $par1Entity.$posZ;
+ $var9 = var$7 | 0;
+ if (var$7 < $var9)
+ $var9 = $var9 - 1 | 0;
+ $var11 = $java.nms_ChunkCache_getBlockId($var15, $var11, var$8, $var9);
+ while (true) {
+ nms_Block_$callClinit();
+ if ($var11 != nms_Block_waterMoving.$blockID && $var11 != nms_Block_waterStill.$blockID)
+ break;
+ var$8 = var$8 + 1 | 0;
+ $var15 = $this.$worldMap;
+ var$11 = $par1Entity.$posX;
+ $var11 = var$11 | 0;
+ if (var$11 < $var11)
+ $var11 = $var11 - 1 | 0;
+ var$7 = $par1Entity.$posZ;
+ var$12 = var$7 | 0;
+ if (var$7 < var$12)
+ var$12 = var$12 - 1 | 0;
+ $var11 = $java.nms_ChunkCache_getBlockId($var15, $var11, var$8, var$12);
+ }
+ $var9 = $this.$isPathingInWater;
+ $this.$isPathingInWater = 0;
+ } else {
+ var$7 = $par1Entity.$boundingBox.$minY + 0.5;
+ var$8 = var$7 | 0;
+ if (var$7 < var$8)
+ var$8 = var$8 - 1 | 0;
+ }
+ var$7 = $par1Entity.$boundingBox.$minX;
+ $var11 = var$7 | 0;
+ if (var$7 < $var11)
+ $var11 = $var11 - 1 | 0;
+ var$7 = $par1Entity.$boundingBox.$minZ;
+ var$13 = var$7 | 0;
+ if (var$7 < var$13)
+ var$13 = var$13 - 1 | 0;
+ var$12 = $java.nms_PathPoint_makeHash($var11, var$8, var$13);
+ $var15 = nms_IntHashMap_lookup($this.$pointMap, var$12);
+ if ($var15 === null) {
+ $var15 = new $java.nms_PathPoint;
+ $var15.$index9 = (-1);
+ $var15.$isFirst = 0;
+ $var15.$xCoord2 = $var11;
+ $var15.$yCoord2 = var$8;
+ $var15.$zCoord2 = var$13;
+ $var15.$hash0 = $java.nms_PathPoint_makeHash($var11, var$8, var$13);
+ nms_IntHashMap_addKey($this.$pointMap, var$12, $var15);
+ }
+ $par2 = $par2 - $par1Entity.$width1 / 2.0;
+ var$13 = $par2 | 0;
+ if ($par2 < var$13)
+ var$13 = var$13 - 1 | 0;
+ var$14 = $par4 | 0;
+ if ($par4 < var$14)
+ var$14 = var$14 - 1 | 0;
+ $par2 = $par6 - $par1Entity.$width1 / 2.0;
+ var$12 = $par2 | 0;
+ if ($par2 < var$12)
+ var$12 = var$12 - 1 | 0;
+ var$8 = $java.nms_PathPoint_makeHash(var$13, var$14, var$12);
+ $var12 = nms_IntHashMap_lookup($this.$pointMap, var$8);
+ if ($var12 === null) {
+ $var12 = new $java.nms_PathPoint;
+ $var12.$index9 = (-1);
+ $var12.$isFirst = 0;
+ $var12.$xCoord2 = var$13;
+ $var12.$yCoord2 = var$14;
+ $var12.$zCoord2 = var$12;
+ $var12.$hash0 = $java.nms_PathPoint_makeHash(var$13, var$14, var$12);
+ nms_IntHashMap_addKey($this.$pointMap, var$8, $var12);
+ }
+ $var13 = new $java.nms_PathPoint;
+ var$17 = $par1Entity.$width1 + 1.0;
+ var$14 = var$17 | 0;
+ if (var$17 < var$14)
+ var$14 = var$14 - 1 | 0;
+ var$17 = $par1Entity.$height1 + 1.0;
+ var$12 = var$17 | 0;
+ if (var$17 < var$12)
+ var$12 = var$12 - 1 | 0;
+ var$17 = $par1Entity.$width1 + 1.0;
+ $var11 = var$17 | 0;
+ if (var$17 < $var11)
+ $var11 = $var11 - 1 | 0;
+ $var13.$index9 = (-1);
+ $var13.$isFirst = 0;
+ $var13.$xCoord2 = var$14;
+ $var13.$yCoord2 = var$12;
+ $var13.$zCoord2 = $var11;
+ $var13.$hash0 = $java.nms_PathPoint_makeHash(var$14, var$12, $var11);
+ $var14 = $java.nms_PathFinder_addToPath($this, $par1Entity, $var15, $var12, $var13, $par8);
+ $this.$isPathingInWater = $var9;
+ return $var14;
+}
+$java.nms_PathFinder_addToPath = function($this, $par1Entity, $par2PathPoint, $par3PathPoint, $par4PathPoint, $par5) {
+ var $var6, $var7, $var8, $var9, $var10, $var11, var$12, var$13, var$14;
+ $par2PathPoint.$totalPathDistance = 0.0;
+ $par2PathPoint.$distanceToNext = $java.nms_PathPoint_func_75832_b($par2PathPoint, $par3PathPoint);
+ $par2PathPoint.$distanceToTarget = $par2PathPoint.$distanceToNext;
+ $this.$path1.$count5 = 0;
+ $java.nms_Path_addPoint($this.$path1, $par2PathPoint);
+ $var6 = $par2PathPoint;
+ while (true) {
+ if ($this.$path1.$count5 ? 0 : 1) {
+ if ($var6 !== $par2PathPoint)
+ return $java.nms_PathFinder_createEntityPath($this, $par2PathPoint, $var6);
+ return null;
+ }
+ $var7 = $java.nms_Path_dequeue($this.$path1);
+ if ($java.nms_PathPoint_equals($var7, $par3PathPoint))
+ break;
+ if ($java.nms_PathPoint_func_75832_b($var7, $par3PathPoint) < $java.nms_PathPoint_func_75832_b($var6, $par3PathPoint))
+ $var6 = $var7;
+ $var7.$isFirst = 1;
+ $var8 = $java.nms_PathFinder_findPathOptions($this, $par1Entity, $var7, $par4PathPoint, $par3PathPoint, $par5);
+ $var9 = 0;
+ while ($var9 < $var8) {
+ $var10 = $this.$pathOptions.data[$var9];
+ $var11 = $var7.$totalPathDistance + $java.nms_PathPoint_func_75832_b($var7, $var10);
+ var$12 = $var10.$index9 < 0 ? 0 : 1;
+ if (!(var$12 && $var11 >= $var10.$totalPathDistance)) {
+ $var10.$previous1 = $var7;
+ $var10.$totalPathDistance = $var11;
+ $var10.$distanceToNext = $java.nms_PathPoint_func_75832_b($var10, $par3PathPoint);
+ if (!($var10.$index9 < 0 ? 0 : 1)) {
+ $var10.$distanceToTarget = $var10.$totalPathDistance + $var10.$distanceToNext;
+ $java.nms_Path_addPoint($this.$path1, $var10);
+ } else {
+ var$13 = $this.$path1;
+ var$14 = $var10.$totalPathDistance + $var10.$distanceToNext;
+ $var11 = $var10.$distanceToTarget;
+ $var10.$distanceToTarget = var$14;
+ if (var$14 >= $var11)
+ $java.nms_Path_sortForward(var$13, $var10.$index9);
+ else
+ $java.nms_Path_sortBack(var$13, $var10.$index9);
+ }
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ }
+ return $java.nms_PathFinder_createEntityPath($this, $par2PathPoint, $par3PathPoint);
+};
+$java.nms_PathFinder_findPathOptions = function($this, $par1Entity, $par2PathPoint, $par3PathPoint, $par4PathPoint, $par5) {
+ var $var7, $var8, $var9, $var10, $var11, var$11, var$12, $var6;
+ $var7 = 0;
+ if ($java.nms_PathFinder_func_82565_a($par1Entity, $par2PathPoint.$xCoord2, $par2PathPoint.$yCoord2 + 1 | 0, $par2PathPoint.$zCoord2, $par3PathPoint, $this.$isPathingInWater, $this.$isMovementBlockAllowed, $this.$isWoddenDoorAllowed) == 1)
+ $var7 = 1;
+ $var8 = $java.nms_PathFinder_getSafePoint($this, $par1Entity, $par2PathPoint.$xCoord2, $par2PathPoint.$yCoord2, $par2PathPoint.$zCoord2 + 1 | 0, $par3PathPoint, $var7);
+ $var9 = $java.nms_PathFinder_getSafePoint($this, $par1Entity, $par2PathPoint.$xCoord2 - 1 | 0, $par2PathPoint.$yCoord2, $par2PathPoint.$zCoord2, $par3PathPoint, $var7);
+ $var10 = $java.nms_PathFinder_getSafePoint($this, $par1Entity, $par2PathPoint.$xCoord2 + 1 | 0, $par2PathPoint.$yCoord2, $par2PathPoint.$zCoord2, $par3PathPoint, $var7);
+ $var11 = $java.nms_PathFinder_getSafePoint($this, $par1Entity, $par2PathPoint.$xCoord2, $par2PathPoint.$yCoord2, $par2PathPoint.$zCoord2 - 1 | 0, $par3PathPoint, $var7);
+ if ($var8 === null)
+ var$11 = 0;
+ else if ($var8.$isFirst)
+ var$11 = 0;
+ else if ($java.nms_PathPoint_distanceTo($var8, $par4PathPoint) >= $par5)
+ var$11 = 0;
+ else {
+ var$12 = $this.$pathOptions.data;
+ var$11 = 1;
+ var$12[0] = $var8;
+ }
+ if ($var9 === null)
+ $var6 = var$11;
+ else if ($var9.$isFirst)
+ $var6 = var$11;
+ else if ($java.nms_PathPoint_distanceTo($var9, $par4PathPoint) >= $par5)
+ $var6 = var$11;
+ else {
+ var$12 = $this.$pathOptions.data;
+ $var6 = var$11 + 1 | 0;
+ var$12[var$11] = $var9;
+ }
+ if ($var10 === null)
+ var$11 = $var6;
+ else if ($var10.$isFirst)
+ var$11 = $var6;
+ else if ($java.nms_PathPoint_distanceTo($var10, $par4PathPoint) >= $par5)
+ var$11 = $var6;
+ else {
+ var$12 = $this.$pathOptions.data;
+ var$11 = $var6 + 1 | 0;
+ var$12[$var6] = $var10;
+ }
+ if ($var11 === null)
+ $var6 = var$11;
+ else if ($var11.$isFirst)
+ $var6 = var$11;
+ else if ($java.nms_PathPoint_distanceTo($var11, $par4PathPoint) >= $par5)
+ $var6 = var$11;
+ else {
+ var$12 = $this.$pathOptions.data;
+ $var6 = var$11 + 1 | 0;
+ var$12[var$11] = $var11;
+ }
+ return $var6;
+};
+$java.nms_PathFinder_getSafePoint = function($this, $par1Entity, $par2, $par3, $par4, $par5PathPoint, $par6) {
+ var $var7, $var8, $var10, var$10, $var9;
+ $var7 = null;
+ $var8 = $java.nms_PathFinder_func_82565_a($par1Entity, $par2, $par3, $par4, $par5PathPoint, $this.$isPathingInWater, $this.$isMovementBlockAllowed, $this.$isWoddenDoorAllowed);
+ if ($var8 == 2) {
+ $par6 = $java.nms_PathPoint_makeHash($par2, $par3, $par4);
+ $par1Entity = nms_IntHashMap_lookup($this.$pointMap, $par6);
+ if ($par1Entity === null) {
+ $par1Entity = new $java.nms_PathPoint;
+ $par1Entity.$index9 = (-1);
+ $par1Entity.$isFirst = 0;
+ $par1Entity.$xCoord2 = $par2;
+ $par1Entity.$yCoord2 = $par3;
+ $par1Entity.$zCoord2 = $par4;
+ $par1Entity.$hash0 = $java.nms_PathPoint_makeHash($par2, $par3, $par4);
+ nms_IntHashMap_addKey($this.$pointMap, $par6, $par1Entity);
+ }
+ return $par1Entity;
+ }
+ if ($var8 == 1) {
+ $var10 = $java.nms_PathPoint_makeHash($par2, $par3, $par4);
+ $var7 = nms_IntHashMap_lookup($this.$pointMap, $var10);
+ if ($var7 === null) {
+ $var7 = new $java.nms_PathPoint;
+ $var7.$index9 = (-1);
+ $var7.$isFirst = 0;
+ $var7.$xCoord2 = $par2;
+ $var7.$yCoord2 = $par3;
+ $var7.$zCoord2 = $par4;
+ $var7.$hash0 = $java.nms_PathPoint_makeHash($par2, $par3, $par4);
+ nms_IntHashMap_addKey($this.$pointMap, $var10, $var7);
+ }
+ }
+ if ($var7 !== null)
+ var$10 = $par3;
+ else if ($par6 <= 0)
+ var$10 = $par3;
+ else if ($var8 == (-3))
+ var$10 = $par3;
+ else if ($var8 == (-4))
+ var$10 = $par3;
+ else {
+ var$10 = $par3 + $par6 | 0;
+ if ($java.nms_PathFinder_func_82565_a($par1Entity, $par2, var$10, $par4, $par5PathPoint, $this.$isPathingInWater, $this.$isMovementBlockAllowed, $this.$isWoddenDoorAllowed) != 1)
+ var$10 = $par3;
+ else {
+ $par3 = $java.nms_PathPoint_makeHash($par2, var$10, $par4);
+ $var7 = nms_IntHashMap_lookup($this.$pointMap, $par3);
+ if ($var7 === null) {
+ $var7 = new $java.nms_PathPoint;
+ $var7.$index9 = (-1);
+ $var7.$isFirst = 0;
+ $var7.$xCoord2 = $par2;
+ $var7.$yCoord2 = var$10;
+ $var7.$zCoord2 = $par4;
+ $var7.$hash0 = $java.nms_PathPoint_makeHash($par2, var$10, $par4);
+ nms_IntHashMap_addKey($this.$pointMap, $par3, $var7);
+ }
+ }
+ }
+ if ($var7 !== null) {
+ $var9 = 0;
+ $var10 = 0;
+ a: {
+ while (true) {
+ if (var$10 <= 0)
+ break a;
+ $var10 = $java.nms_PathFinder_func_82565_a($par1Entity, $par2, var$10 - 1 | 0, $par4, $par5PathPoint, $this.$isPathingInWater, $this.$isMovementBlockAllowed, $this.$isWoddenDoorAllowed);
+ if ($this.$isPathingInWater && $var10 == (-1))
+ return null;
+ if ($var10 != 1)
+ break a;
+ $var8 = $var9 + 1 | 0;
+ if ($var9 >= $par1Entity.$func_82143_as())
+ break;
+ var$10 = var$10 + (-1) | 0;
+ if (var$10 <= 0) {
+ $var9 = $var8;
+ continue;
+ }
+ $par3 = $java.nms_PathPoint_makeHash($par2, var$10, $par4);
+ $var7 = nms_IntHashMap_lookup($this.$pointMap, $par3);
+ if ($var7 === null) {
+ $var7 = new $java.nms_PathPoint;
+ $var7.$index9 = (-1);
+ $var7.$isFirst = 0;
+ $var7.$xCoord2 = $par2;
+ $var7.$yCoord2 = var$10;
+ $var7.$zCoord2 = $par4;
+ $var7.$hash0 = $java.nms_PathPoint_makeHash($par2, var$10, $par4);
+ nms_IntHashMap_addKey($this.$pointMap, $par3, $var7);
+ }
+ $var9 = $var8;
+ }
+ return null;
+ }
+ if ($var10 == (-2))
+ return null;
+ }
+ return $var7;
+};
+$java.nms_PathFinder_getVerticalOffset = function($this, $par1Entity, $par2, $par3, $par4, $par5PathPoint) {
+ return $java.nms_PathFinder_func_82565_a($par1Entity, $par2, $par3, $par4, $par5PathPoint, $this.$isPathingInWater, $this.$isMovementBlockAllowed, $this.$isWoddenDoorAllowed);
+};
+$java.nms_PathFinder_func_82565_a = function($par0Entity, $par1, $par2, $par3, $par4PathPoint, $par5, $par6, $par7) {
+ var $var8, $var9, $var10, $var11, $var12, $var13, $var14, $var17, var$17, $var18, $var16, $var15, var$21, var$22, var$23, var$24, var$25, var$26;
+ $var8 = 0;
+ $var9 = $par1;
+ a: {
+ b: while (true) {
+ if ($var9 >= ($par1 + $par4PathPoint.$xCoord2 | 0))
+ return !$var8 ? 1 : 2;
+ $var10 = $par2;
+ while ($var10 < ($par2 + $par4PathPoint.$yCoord2 | 0)) {
+ $var11 = $par3;
+ while ($var11 < ($par3 + $par4PathPoint.$zCoord2 | 0)) {
+ $var12 = nms_World_getBlockId($par0Entity.$worldObj, $var9, $var10, $var11);
+ if ($var12 > 0) {
+ nms_Block_$callClinit();
+ if ($var12 == nms_Block_trapdoor.$blockID)
+ $var8 = 1;
+ else if (!($var12 != nms_Block_waterMoving.$blockID && $var12 != nms_Block_waterStill.$blockID)) {
+ if ($par5)
+ return (-1);
+ $var8 = 1;
+ } else if (!$par7 && $var12 == nms_Block_doorWood.$blockID)
+ break b;
+ $var13 = nms_Block_blocksList.data[$var12];
+ $var14 = $var13.$getRenderType();
+ $var17 = nms_World_getBlockId($par0Entity.$worldObj, $var9, $var10, $var11);
+ if ((nms_Block_blocksList.data[$var17] === null ? (-1) : nms_Block_blocksList.data[$var17].$getRenderType()) == 9) {
+ var$17 = $par0Entity.$posX;
+ $var18 = var$17 | 0;
+ if (var$17 < $var18)
+ $var18 = $var18 - 1 | 0;
+ var$17 = $par0Entity.$posY;
+ $var16 = var$17 | 0;
+ if (var$17 < $var16)
+ $var16 = $var16 - 1 | 0;
+ var$17 = $par0Entity.$posZ;
+ $var17 = var$17 | 0;
+ if (var$17 < $var17)
+ $var17 = $var17 - 1 | 0;
+ $var12 = nms_World_getBlockId($par0Entity.$worldObj, $var18, $var16, $var17);
+ if ((nms_Block_blocksList.data[$var12] === null ? (-1) : nms_Block_blocksList.data[$var12].$getRenderType()) != 9) {
+ $var12 = nms_World_getBlockId($par0Entity.$worldObj, $var18, $var16 - 1 | 0, $var17);
+ if ((nms_Block_blocksList.data[$var12] === null ? (-1) : nms_Block_blocksList.data[$var12].$getRenderType()) != 9)
+ return (-3);
+ }
+ } else if (!$var13.$getBlocksMovement($par0Entity.$worldObj, $var9, $var10, $var11) && !($par6 && $var12 == nms_Block_doorWood.$blockID)) {
+ if ($var14 == 11)
+ break a;
+ if ($var12 == nms_Block_fenceGate.$blockID)
+ break a;
+ if ($var14 == 32)
+ break a;
+ if ($var12 == nms_Block_trapdoor.$blockID)
+ return (-4);
+ $var15 = $var13.$blockMaterial;
+ nms_Material_$callClinit();
+ if ($var15 !== nms_Material_lava)
+ return 0;
+ var$21 = $par0Entity.$worldObj;
+ $var13 = $par0Entity.$boundingBox;
+ var$22 = $var13.$minX + 0.10000000149011612;
+ var$23 = $var13.$minY + 0.4000000059604645;
+ var$17 = $var13.$minZ + 0.10000000149011612;
+ var$24 = $var13.$maxX + (-0.10000000149011612);
+ var$25 = $var13.$maxY + (-0.4000000059604645);
+ var$26 = $var13.$maxZ + (-0.10000000149011612);
+ $var13 = nms_AxisAlignedBB_theAABBLocalPool;
+ if (!$var13.$initialized) {
+ $var15 = new nms_AABBPool;
+ $var15.$listAABB = ju_ArrayList__init_1(10);
+ $var15.$nextPoolIndex = 0;
+ $var15.$maxPoolIndex = 0;
+ $var15.$numCleans = 0;
+ $var15.$maxNumCleans = 300;
+ $var15.$numEntriesToRemove = 2000;
+ $var13.$value7 = $var15;
+ $var13.$initialized = 1;
+ }
+ if (!nms_World_isMaterialInBB(var$21, nms_AABBPool_getAABB($var13.$value7, var$22, var$23, var$17, var$24, var$25, var$26), nms_Material_lava))
+ return (-2);
+ }
+ }
+ $var11 = $var11 + 1 | 0;
+ }
+ $var10 = $var10 + 1 | 0;
+ }
+ $var9 = $var9 + 1 | 0;
+ }
+ return 0;
+ }
+ return (-3);
+};
+$java.nms_PathFinder_createEntityPath = function($this, $par1PathPoint, $par2PathPoint) {
+ var $var3, $var4, $var5, var$6;
+ $var3 = 1;
+ $var4 = $par2PathPoint;
+ while ($var4.$previous1 !== null) {
+ $var3 = $var3 + 1 | 0;
+ $var4 = $var4.$previous1;
+ }
+ $var5 = $rt_createArray($java.nms_PathPoint, $var3);
+ var$6 = $var5.data;
+ $var3 = $var3 + (-1) | 0;
+ var$6[$var3] = $par2PathPoint;
+ while ($par2PathPoint.$previous1 !== null) {
+ $par2PathPoint = $par2PathPoint.$previous1;
+ $var3 = $var3 + (-1) | 0;
+ var$6[$var3] = $par2PathPoint;
+ }
+ $par1PathPoint = new nms_PathEntity;
+ $par1PathPoint.$points = $var5;
+ $par1PathPoint.$pathLength = var$6.length;
+ return $par1PathPoint;
+};
+function nms_GuiButtonNextPage() {
+ nms_GuiButton.call(this);
+ this.$nextPage = 0;
+}
+$java.nms_GuiButtonNextPage_tex = null;
+$java.nms_GuiButtonNextPage_drawButton = function($this, $par1Minecraft, $par2, $par3) {
+ var $var4, $var5, $var6;
+ if ($this.$drawButton0) {
+ $var4 = $par2 >= $this.$xPosition3 && $par3 >= $this.$yPosition && $par2 < ($this.$xPosition3 + $this.$width3 | 0) && $par3 < ($this.$yPosition + $this.$height4 | 0) ? 1 : 0;
+ nleg_EaglerAdapterGL30_$callClinit();
+ nleg_EaglerAdapterGL30_colorR = 1.0;
+ nleg_EaglerAdapterGL30_colorG = 1.0;
+ nleg_EaglerAdapterGL30_colorB = 1.0;
+ nleg_EaglerAdapterGL30_colorA = 1.0;
+ nle_TextureLocation_bindTexture($java.nms_GuiButtonNextPage_tex);
+ $var5 = 0;
+ $var6 = 192;
+ if ($var4)
+ $var5 = 23;
+ if (!$this.$nextPage)
+ $var6 = 205;
+ nms_Gui_drawTexturedModalRect($this, $this.$xPosition3, $this.$yPosition, $var5, $var6, 23, 13);
+ }
+};
+function nms_GuiButtonNextPage__clinit_() {
+ var var$1;
+ var$1 = new nle_TextureLocation;
+ var$1.$path = $rt_s(2922);
+ var$1.$glObject = (-1);
+ ju_ArrayList_add(nle_TextureLocation_locations, var$1);
+ $java.nms_GuiButtonNextPage_tex = var$1;
+}
+function nms_Path() {
+ var a = this; jl_Object.call(a);
+ a.$pathPoints = null;
+ a.$count5 = 0;
+}
+$java.nms_Path__init_ = function() {
+ var var_0 = new nms_Path();
+ nms_Path__init_(var_0);
+ return var_0;
+};
+function nms_Path__init_($this) {
+ $this.$pathPoints = $rt_createArray($java.nms_PathPoint, 1024);
+ $this.$count5 = 0;
+}
+$java.nms_Path_addPoint = function($this, $par1PathPoint) {
+ var $var2, var$3;
+ if ($par1PathPoint.$index9 >= 0) {
+ $par1PathPoint = new jl_IllegalStateException;
+ $par1PathPoint.$suppressionEnabled = 1;
+ $par1PathPoint.$writableStackTrace = 1;
+ $par1PathPoint.$message = $rt_s(2923);
+ $rt_throw($par1PathPoint);
+ }
+ if ($this.$count5 == $this.$pathPoints.data.length) {
+ $var2 = $rt_createArray($java.nms_PathPoint, $this.$count5 << 1);
+ jl_System_arraycopy($this.$pathPoints, 0, $var2, 0, $this.$count5);
+ $this.$pathPoints = $var2;
+ }
+ $this.$pathPoints.data[$this.$count5] = $par1PathPoint;
+ $par1PathPoint.$index9 = $this.$count5;
+ var$3 = $this.$count5;
+ $this.$count5 = var$3 + 1 | 0;
+ $java.nms_Path_sortBack($this, var$3);
+ return $par1PathPoint;
+};
+$java.nms_Path_clearPath = function($this) {
+ $this.$count5 = 0;
+};
+$java.nms_Path_dequeue = function($this) {
+ var $var1, var$2, var$3, var$4;
+ $var1 = $this.$pathPoints.data[0];
+ var$2 = $this.$pathPoints.data;
+ var$3 = $this.$pathPoints.data;
+ var$4 = $this.$count5 - 1 | 0;
+ $this.$count5 = var$4;
+ var$2[0] = var$3[var$4];
+ $this.$pathPoints.data[$this.$count5] = null;
+ if ($this.$count5 > 0)
+ $java.nms_Path_sortForward($this, 0);
+ $var1.$index9 = (-1);
+ return $var1;
+};
+$java.nms_Path_changeDistance = function($this, $par1PathPoint, $par2) {
+ var $var3;
+ $var3 = $par1PathPoint.$distanceToTarget;
+ $par1PathPoint.$distanceToTarget = $par2;
+ if ($par2 >= $var3)
+ $java.nms_Path_sortForward($this, $par1PathPoint.$index9);
+ else
+ $java.nms_Path_sortBack($this, $par1PathPoint.$index9);
+};
+$java.nms_Path_sortBack = function($this, $par1) {
+ var $var2, $var3, $var4, $var5;
+ $var2 = $this.$pathPoints.data[$par1];
+ $var3 = $var2.$distanceToTarget;
+ a: {
+ while (true) {
+ if ($par1 <= 0)
+ break a;
+ $var4 = ($par1 - 1 | 0) >> 1;
+ $var5 = $this.$pathPoints.data[$var4];
+ if ($var3 >= $var5.$distanceToTarget)
+ break;
+ $this.$pathPoints.data[$par1] = $var5;
+ $var5.$index9 = $par1;
+ $par1 = $var4;
+ }
+ }
+ $this.$pathPoints.data[$par1] = $var2;
+ $var2.$index9 = $par1;
+};
+$java.nms_Path_sortForward = function($this, $par1) {
+ var $var2, $var3, $var4, $var5, $var6, $var7, $var8, $var9;
+ $var2 = $this.$pathPoints.data[$par1];
+ $var3 = $var2.$distanceToTarget;
+ a: {
+ while (true) {
+ $var4 = 1 + ($par1 << 1) | 0;
+ $var5 = $var4 + 1 | 0;
+ if ($var4 >= $this.$count5)
+ break;
+ $var6 = $this.$pathPoints.data[$var4];
+ $var7 = $var6.$distanceToTarget;
+ if ($var5 >= $this.$count5) {
+ $var8 = null;
+ $var9 = Infinity;
+ } else {
+ $var8 = $this.$pathPoints.data[$var5];
+ $var9 = $var8.$distanceToTarget;
+ }
+ if ($var7 < $var9) {
+ if ($var7 >= $var3)
+ break a;
+ $this.$pathPoints.data[$par1] = $var6;
+ $var6.$index9 = $par1;
+ } else {
+ if ($var9 >= $var3)
+ break a;
+ $this.$pathPoints.data[$par1] = $var8;
+ $var8.$index9 = $par1;
+ $var4 = $var5;
+ }
+ $par1 = $var4;
+ }
+ }
+ $this.$pathPoints.data[$par1] = $var2;
+ $var2.$index9 = $par1;
+};
+$java.nms_Path_isPathEmpty = function($this) {
+ return $this.$count5 ? 0 : 1;
+};
+$java.nms_PathPoint = function() {
+ var a = this; jl_Object.call(a);
+ a.$xCoord2 = 0;
+ a.$yCoord2 = 0;
+ a.$zCoord2 = 0;
+ a.$hash0 = 0;
+ a.$index9 = 0;
+ a.$totalPathDistance = 0.0;
+ a.$distanceToNext = 0.0;
+ a.$distanceToTarget = 0.0;
+ a.$previous1 = null;
+ a.$isFirst = 0;
+};
+$java.nms_PathPoint_makeHash = function($par0, $par1, $par2) {
+ return $par1 & 255 | ($par0 & 32767) << 8 | ($par2 & 32767) << 24 | ($par0 >= 0 ? 0 : (-2147483648)) | ($par2 >= 0 ? 0 : 32768);
+};
+$java.nms_PathPoint_distanceTo = function($this, $par1PathPoint) {
+ var $var2, $var3, $var4;
+ $var2 = $par1PathPoint.$xCoord2 - $this.$xCoord2 | 0;
+ $var3 = $par1PathPoint.$yCoord2 - $this.$yCoord2 | 0;
+ $var4 = $par1PathPoint.$zCoord2 - $this.$zCoord2 | 0;
+ return jl_Math_sqrt($var2 * $var2 + $var3 * $var3 + $var4 * $var4);
+};
+$java.nms_PathPoint_func_75832_b = function($this, $par1PathPoint) {
+ var $var2, $var3, $var4;
+ $var2 = $par1PathPoint.$xCoord2 - $this.$xCoord2 | 0;
+ $var3 = $par1PathPoint.$yCoord2 - $this.$yCoord2 | 0;
+ $var4 = $par1PathPoint.$zCoord2 - $this.$zCoord2 | 0;
+ return $var2 * $var2 + $var3 * $var3 + $var4 * $var4;
+};
+$java.nms_PathPoint_equals = function($this, $par1Obj) {
+ var $var2;
+ if (!($par1Obj instanceof $java.nms_PathPoint))
+ return 0;
+ $var2 = $par1Obj;
+ return $this.$hash0 == $var2.$hash0 && $this.$xCoord2 == $var2.$xCoord2 && $this.$yCoord2 == $var2.$yCoord2 && $this.$zCoord2 == $var2.$zCoord2 ? 1 : 0;
+};
+$java.nms_PathPoint_isAssigned = function($this) {
+ return $this.$index9 < 0 ? 0 : 1;
+};
+function ju_LinkedHashMap$1() {
+ ju_AbstractSet.call(this);
+ this.$this$07 = null;
+}
+$java.ju_LinkedHashMap$1_size = function($this) {
+ return $this.$this$07.$elementCount;
+};
+$java.ju_LinkedHashMap$1_iterator = function($this) {
+ var var$1, var$2;
+ var$1 = new $java.ju_LinkedHashMap$KeyIterator;
+ var$2 = $this.$this$07;
+ var$1.$expectedModCount0 = var$2.$modCount1;
+ var$1.$futureEntry0 = var$2.$head4;
+ var$1.$associatedMap1 = var$2;
+ return var$1;
+};
+$java.cjj_StaticTree = function() {
+ var a = this; jl_Object.call(a);
+ a.$static_tree = null;
+ a.$extra_bits = null;
+ a.$extra_base = 0;
+ a.$elems = 0;
+ a.$max_length = 0;
+};
+$java.cjj_StaticTree_static_ltree = null;
+$java.cjj_StaticTree_static_dtree = null;
+$java.cjj_StaticTree_static_l_desc = null;
+$java.cjj_StaticTree_static_d_desc = null;
+$java.cjj_StaticTree_static_bl_desc = null;
+$java.cjj_StaticTree_$callClinit = function() {
+ $java.cjj_StaticTree_$callClinit = $rt_eraseClinit($java.cjj_StaticTree);
+ $java.cjj_StaticTree__clinit_();
+};
+$java.cjj_StaticTree__init_ = function(var_0, var_1, var_2, var_3, var_4) {
+ var var_5 = new $java.cjj_StaticTree();
+ $java.cjj_StaticTree__init_0(var_5, var_0, var_1, var_2, var_3, var_4);
+ return var_5;
+};
+$java.cjj_StaticTree__init_0 = function($this, $static_tree, $extra_bits, $extra_base, $elems, $max_length) {
+ $java.cjj_StaticTree_$callClinit();
+ $this.$static_tree = $static_tree;
+ $this.$extra_bits = $extra_bits;
+ $this.$extra_base = $extra_base;
+ $this.$elems = $elems;
+ $this.$max_length = $max_length;
+};
+$java.cjj_StaticTree__clinit_ = function() {
+ var var$1, var$2;
+ var$1 = $rt_createShortArray(576);
+ var$2 = var$1.data;
+ var$2[0] = 12;
+ var$2[1] = 8;
+ var$2[2] = 140;
+ var$2[3] = 8;
+ var$2[4] = 76;
+ var$2[5] = 8;
+ var$2[6] = 204;
+ var$2[7] = 8;
+ var$2[8] = 44;
+ var$2[9] = 8;
+ var$2[10] = 172;
+ var$2[11] = 8;
+ var$2[12] = 108;
+ var$2[13] = 8;
+ var$2[14] = 236;
+ var$2[15] = 8;
+ var$2[16] = 28;
+ var$2[17] = 8;
+ var$2[18] = 156;
+ var$2[19] = 8;
+ var$2[20] = 92;
+ var$2[21] = 8;
+ var$2[22] = 220;
+ var$2[23] = 8;
+ var$2[24] = 60;
+ var$2[25] = 8;
+ var$2[26] = 188;
+ var$2[27] = 8;
+ var$2[28] = 124;
+ var$2[29] = 8;
+ var$2[30] = 252;
+ var$2[31] = 8;
+ var$2[32] = 2;
+ var$2[33] = 8;
+ var$2[34] = 130;
+ var$2[35] = 8;
+ var$2[36] = 66;
+ var$2[37] = 8;
+ var$2[38] = 194;
+ var$2[39] = 8;
+ var$2[40] = 34;
+ var$2[41] = 8;
+ var$2[42] = 162;
+ var$2[43] = 8;
+ var$2[44] = 98;
+ var$2[45] = 8;
+ var$2[46] = 226;
+ var$2[47] = 8;
+ var$2[48] = 18;
+ var$2[49] = 8;
+ var$2[50] = 146;
+ var$2[51] = 8;
+ var$2[52] = 82;
+ var$2[53] = 8;
+ var$2[54] = 210;
+ var$2[55] = 8;
+ var$2[56] = 50;
+ var$2[57] = 8;
+ var$2[58] = 178;
+ var$2[59] = 8;
+ var$2[60] = 114;
+ var$2[61] = 8;
+ var$2[62] = 242;
+ var$2[63] = 8;
+ var$2[64] = 10;
+ var$2[65] = 8;
+ var$2[66] = 138;
+ var$2[67] = 8;
+ var$2[68] = 74;
+ var$2[69] = 8;
+ var$2[70] = 202;
+ var$2[71] = 8;
+ var$2[72] = 42;
+ var$2[73] = 8;
+ var$2[74] = 170;
+ var$2[75] = 8;
+ var$2[76] = 106;
+ var$2[77] = 8;
+ var$2[78] = 234;
+ var$2[79] = 8;
+ var$2[80] = 26;
+ var$2[81] = 8;
+ var$2[82] = 154;
+ var$2[83] = 8;
+ var$2[84] = 90;
+ var$2[85] = 8;
+ var$2[86] = 218;
+ var$2[87] = 8;
+ var$2[88] = 58;
+ var$2[89] = 8;
+ var$2[90] = 186;
+ var$2[91] = 8;
+ var$2[92] = 122;
+ var$2[93] = 8;
+ var$2[94] = 250;
+ var$2[95] = 8;
+ var$2[96] = 6;
+ var$2[97] = 8;
+ var$2[98] = 134;
+ var$2[99] = 8;
+ var$2[100] = 70;
+ var$2[101] = 8;
+ var$2[102] = 198;
+ var$2[103] = 8;
+ var$2[104] = 38;
+ var$2[105] = 8;
+ var$2[106] = 166;
+ var$2[107] = 8;
+ var$2[108] = 102;
+ var$2[109] = 8;
+ var$2[110] = 230;
+ var$2[111] = 8;
+ var$2[112] = 22;
+ var$2[113] = 8;
+ var$2[114] = 150;
+ var$2[115] = 8;
+ var$2[116] = 86;
+ var$2[117] = 8;
+ var$2[118] = 214;
+ var$2[119] = 8;
+ var$2[120] = 54;
+ var$2[121] = 8;
+ var$2[122] = 182;
+ var$2[123] = 8;
+ var$2[124] = 118;
+ var$2[125] = 8;
+ var$2[126] = 246;
+ var$2[127] = 8;
+ var$2[128] = 14;
+ var$2[129] = 8;
+ var$2[130] = 142;
+ var$2[131] = 8;
+ var$2[132] = 78;
+ var$2[133] = 8;
+ var$2[134] = 206;
+ var$2[135] = 8;
+ var$2[136] = 46;
+ var$2[137] = 8;
+ var$2[138] = 174;
+ var$2[139] = 8;
+ var$2[140] = 110;
+ var$2[141] = 8;
+ var$2[142] = 238;
+ var$2[143] = 8;
+ var$2[144] = 30;
+ var$2[145] = 8;
+ var$2[146] = 158;
+ var$2[147] = 8;
+ var$2[148] = 94;
+ var$2[149] = 8;
+ var$2[150] = 222;
+ var$2[151] = 8;
+ var$2[152] = 62;
+ var$2[153] = 8;
+ var$2[154] = 190;
+ var$2[155] = 8;
+ var$2[156] = 126;
+ var$2[157] = 8;
+ var$2[158] = 254;
+ var$2[159] = 8;
+ var$2[160] = 1;
+ var$2[161] = 8;
+ var$2[162] = 129;
+ var$2[163] = 8;
+ var$2[164] = 65;
+ var$2[165] = 8;
+ var$2[166] = 193;
+ var$2[167] = 8;
+ var$2[168] = 33;
+ var$2[169] = 8;
+ var$2[170] = 161;
+ var$2[171] = 8;
+ var$2[172] = 97;
+ var$2[173] = 8;
+ var$2[174] = 225;
+ var$2[175] = 8;
+ var$2[176] = 17;
+ var$2[177] = 8;
+ var$2[178] = 145;
+ var$2[179] = 8;
+ var$2[180] = 81;
+ var$2[181] = 8;
+ var$2[182] = 209;
+ var$2[183] = 8;
+ var$2[184] = 49;
+ var$2[185] = 8;
+ var$2[186] = 177;
+ var$2[187] = 8;
+ var$2[188] = 113;
+ var$2[189] = 8;
+ var$2[190] = 241;
+ var$2[191] = 8;
+ var$2[192] = 9;
+ var$2[193] = 8;
+ var$2[194] = 137;
+ var$2[195] = 8;
+ var$2[196] = 73;
+ var$2[197] = 8;
+ var$2[198] = 201;
+ var$2[199] = 8;
+ var$2[200] = 41;
+ var$2[201] = 8;
+ var$2[202] = 169;
+ var$2[203] = 8;
+ var$2[204] = 105;
+ var$2[205] = 8;
+ var$2[206] = 233;
+ var$2[207] = 8;
+ var$2[208] = 25;
+ var$2[209] = 8;
+ var$2[210] = 153;
+ var$2[211] = 8;
+ var$2[212] = 89;
+ var$2[213] = 8;
+ var$2[214] = 217;
+ var$2[215] = 8;
+ var$2[216] = 57;
+ var$2[217] = 8;
+ var$2[218] = 185;
+ var$2[219] = 8;
+ var$2[220] = 121;
+ var$2[221] = 8;
+ var$2[222] = 249;
+ var$2[223] = 8;
+ var$2[224] = 5;
+ var$2[225] = 8;
+ var$2[226] = 133;
+ var$2[227] = 8;
+ var$2[228] = 69;
+ var$2[229] = 8;
+ var$2[230] = 197;
+ var$2[231] = 8;
+ var$2[232] = 37;
+ var$2[233] = 8;
+ var$2[234] = 165;
+ var$2[235] = 8;
+ var$2[236] = 101;
+ var$2[237] = 8;
+ var$2[238] = 229;
+ var$2[239] = 8;
+ var$2[240] = 21;
+ var$2[241] = 8;
+ var$2[242] = 149;
+ var$2[243] = 8;
+ var$2[244] = 85;
+ var$2[245] = 8;
+ var$2[246] = 213;
+ var$2[247] = 8;
+ var$2[248] = 53;
+ var$2[249] = 8;
+ var$2[250] = 181;
+ var$2[251] = 8;
+ var$2[252] = 117;
+ var$2[253] = 8;
+ var$2[254] = 245;
+ var$2[255] = 8;
+ var$2[256] = 13;
+ var$2[257] = 8;
+ var$2[258] = 141;
+ var$2[259] = 8;
+ var$2[260] = 77;
+ var$2[261] = 8;
+ var$2[262] = 205;
+ var$2[263] = 8;
+ var$2[264] = 45;
+ var$2[265] = 8;
+ var$2[266] = 173;
+ var$2[267] = 8;
+ var$2[268] = 109;
+ var$2[269] = 8;
+ var$2[270] = 237;
+ var$2[271] = 8;
+ var$2[272] = 29;
+ var$2[273] = 8;
+ var$2[274] = 157;
+ var$2[275] = 8;
+ var$2[276] = 93;
+ var$2[277] = 8;
+ var$2[278] = 221;
+ var$2[279] = 8;
+ var$2[280] = 61;
+ var$2[281] = 8;
+ var$2[282] = 189;
+ var$2[283] = 8;
+ var$2[284] = 125;
+ var$2[285] = 8;
+ var$2[286] = 253;
+ var$2[287] = 8;
+ var$2[288] = 19;
+ var$2[289] = 9;
+ var$2[290] = 275;
+ var$2[291] = 9;
+ var$2[292] = 147;
+ var$2[293] = 9;
+ var$2[294] = 403;
+ var$2[295] = 9;
+ var$2[296] = 83;
+ var$2[297] = 9;
+ var$2[298] = 339;
+ var$2[299] = 9;
+ var$2[300] = 211;
+ var$2[301] = 9;
+ var$2[302] = 467;
+ var$2[303] = 9;
+ var$2[304] = 51;
+ var$2[305] = 9;
+ var$2[306] = 307;
+ var$2[307] = 9;
+ var$2[308] = 179;
+ var$2[309] = 9;
+ var$2[310] = 435;
+ var$2[311] = 9;
+ var$2[312] = 115;
+ var$2[313] = 9;
+ var$2[314] = 371;
+ var$2[315] = 9;
+ var$2[316] = 243;
+ var$2[317] = 9;
+ var$2[318] = 499;
+ var$2[319] = 9;
+ var$2[320] = 11;
+ var$2[321] = 9;
+ var$2[322] = 267;
+ var$2[323] = 9;
+ var$2[324] = 139;
+ var$2[325] = 9;
+ var$2[326] = 395;
+ var$2[327] = 9;
+ var$2[328] = 75;
+ var$2[329] = 9;
+ var$2[330] = 331;
+ var$2[331] = 9;
+ var$2[332] = 203;
+ var$2[333] = 9;
+ var$2[334] = 459;
+ var$2[335] = 9;
+ var$2[336] = 43;
+ var$2[337] = 9;
+ var$2[338] = 299;
+ var$2[339] = 9;
+ var$2[340] = 171;
+ var$2[341] = 9;
+ var$2[342] = 427;
+ var$2[343] = 9;
+ var$2[344] = 107;
+ var$2[345] = 9;
+ var$2[346] = 363;
+ var$2[347] = 9;
+ var$2[348] = 235;
+ var$2[349] = 9;
+ var$2[350] = 491;
+ var$2[351] = 9;
+ var$2[352] = 27;
+ var$2[353] = 9;
+ var$2[354] = 283;
+ var$2[355] = 9;
+ var$2[356] = 155;
+ var$2[357] = 9;
+ var$2[358] = 411;
+ var$2[359] = 9;
+ var$2[360] = 91;
+ var$2[361] = 9;
+ var$2[362] = 347;
+ var$2[363] = 9;
+ var$2[364] = 219;
+ var$2[365] = 9;
+ var$2[366] = 475;
+ var$2[367] = 9;
+ var$2[368] = 59;
+ var$2[369] = 9;
+ var$2[370] = 315;
+ var$2[371] = 9;
+ var$2[372] = 187;
+ var$2[373] = 9;
+ var$2[374] = 443;
+ var$2[375] = 9;
+ var$2[376] = 123;
+ var$2[377] = 9;
+ var$2[378] = 379;
+ var$2[379] = 9;
+ var$2[380] = 251;
+ var$2[381] = 9;
+ var$2[382] = 507;
+ var$2[383] = 9;
+ var$2[384] = 7;
+ var$2[385] = 9;
+ var$2[386] = 263;
+ var$2[387] = 9;
+ var$2[388] = 135;
+ var$2[389] = 9;
+ var$2[390] = 391;
+ var$2[391] = 9;
+ var$2[392] = 71;
+ var$2[393] = 9;
+ var$2[394] = 327;
+ var$2[395] = 9;
+ var$2[396] = 199;
+ var$2[397] = 9;
+ var$2[398] = 455;
+ var$2[399] = 9;
+ var$2[400] = 39;
+ var$2[401] = 9;
+ var$2[402] = 295;
+ var$2[403] = 9;
+ var$2[404] = 167;
+ var$2[405] = 9;
+ var$2[406] = 423;
+ var$2[407] = 9;
+ var$2[408] = 103;
+ var$2[409] = 9;
+ var$2[410] = 359;
+ var$2[411] = 9;
+ var$2[412] = 231;
+ var$2[413] = 9;
+ var$2[414] = 487;
+ var$2[415] = 9;
+ var$2[416] = 23;
+ var$2[417] = 9;
+ var$2[418] = 279;
+ var$2[419] = 9;
+ var$2[420] = 151;
+ var$2[421] = 9;
+ var$2[422] = 407;
+ var$2[423] = 9;
+ var$2[424] = 87;
+ var$2[425] = 9;
+ var$2[426] = 343;
+ var$2[427] = 9;
+ var$2[428] = 215;
+ var$2[429] = 9;
+ var$2[430] = 471;
+ var$2[431] = 9;
+ var$2[432] = 55;
+ var$2[433] = 9;
+ var$2[434] = 311;
+ var$2[435] = 9;
+ var$2[436] = 183;
+ var$2[437] = 9;
+ var$2[438] = 439;
+ var$2[439] = 9;
+ var$2[440] = 119;
+ var$2[441] = 9;
+ var$2[442] = 375;
+ var$2[443] = 9;
+ var$2[444] = 247;
+ var$2[445] = 9;
+ var$2[446] = 503;
+ var$2[447] = 9;
+ var$2[448] = 15;
+ var$2[449] = 9;
+ var$2[450] = 271;
+ var$2[451] = 9;
+ var$2[452] = 143;
+ var$2[453] = 9;
+ var$2[454] = 399;
+ var$2[455] = 9;
+ var$2[456] = 79;
+ var$2[457] = 9;
+ var$2[458] = 335;
+ var$2[459] = 9;
+ var$2[460] = 207;
+ var$2[461] = 9;
+ var$2[462] = 463;
+ var$2[463] = 9;
+ var$2[464] = 47;
+ var$2[465] = 9;
+ var$2[466] = 303;
+ var$2[467] = 9;
+ var$2[468] = 175;
+ var$2[469] = 9;
+ var$2[470] = 431;
+ var$2[471] = 9;
+ var$2[472] = 111;
+ var$2[473] = 9;
+ var$2[474] = 367;
+ var$2[475] = 9;
+ var$2[476] = 239;
+ var$2[477] = 9;
+ var$2[478] = 495;
+ var$2[479] = 9;
+ var$2[480] = 31;
+ var$2[481] = 9;
+ var$2[482] = 287;
+ var$2[483] = 9;
+ var$2[484] = 159;
+ var$2[485] = 9;
+ var$2[486] = 415;
+ var$2[487] = 9;
+ var$2[488] = 95;
+ var$2[489] = 9;
+ var$2[490] = 351;
+ var$2[491] = 9;
+ var$2[492] = 223;
+ var$2[493] = 9;
+ var$2[494] = 479;
+ var$2[495] = 9;
+ var$2[496] = 63;
+ var$2[497] = 9;
+ var$2[498] = 319;
+ var$2[499] = 9;
+ var$2[500] = 191;
+ var$2[501] = 9;
+ var$2[502] = 447;
+ var$2[503] = 9;
+ var$2[504] = 127;
+ var$2[505] = 9;
+ var$2[506] = 383;
+ var$2[507] = 9;
+ var$2[508] = 255;
+ var$2[509] = 9;
+ var$2[510] = 511;
+ var$2[511] = 9;
+ var$2[512] = 0;
+ var$2[513] = 7;
+ var$2[514] = 64;
+ var$2[515] = 7;
+ var$2[516] = 32;
+ var$2[517] = 7;
+ var$2[518] = 96;
+ var$2[519] = 7;
+ var$2[520] = 16;
+ var$2[521] = 7;
+ var$2[522] = 80;
+ var$2[523] = 7;
+ var$2[524] = 48;
+ var$2[525] = 7;
+ var$2[526] = 112;
+ var$2[527] = 7;
+ var$2[528] = 8;
+ var$2[529] = 7;
+ var$2[530] = 72;
+ var$2[531] = 7;
+ var$2[532] = 40;
+ var$2[533] = 7;
+ var$2[534] = 104;
+ var$2[535] = 7;
+ var$2[536] = 24;
+ var$2[537] = 7;
+ var$2[538] = 88;
+ var$2[539] = 7;
+ var$2[540] = 56;
+ var$2[541] = 7;
+ var$2[542] = 120;
+ var$2[543] = 7;
+ var$2[544] = 4;
+ var$2[545] = 7;
+ var$2[546] = 68;
+ var$2[547] = 7;
+ var$2[548] = 36;
+ var$2[549] = 7;
+ var$2[550] = 100;
+ var$2[551] = 7;
+ var$2[552] = 20;
+ var$2[553] = 7;
+ var$2[554] = 84;
+ var$2[555] = 7;
+ var$2[556] = 52;
+ var$2[557] = 7;
+ var$2[558] = 116;
+ var$2[559] = 7;
+ var$2[560] = 3;
+ var$2[561] = 8;
+ var$2[562] = 131;
+ var$2[563] = 8;
+ var$2[564] = 67;
+ var$2[565] = 8;
+ var$2[566] = 195;
+ var$2[567] = 8;
+ var$2[568] = 35;
+ var$2[569] = 8;
+ var$2[570] = 163;
+ var$2[571] = 8;
+ var$2[572] = 99;
+ var$2[573] = 8;
+ var$2[574] = 227;
+ var$2[575] = 8;
+ $java.cjj_StaticTree_static_ltree = var$1;
+ var$1 = $rt_createShortArray(60);
+ var$2 = var$1.data;
+ var$2[0] = 0;
+ var$2[1] = 5;
+ var$2[2] = 16;
+ var$2[3] = 5;
+ var$2[4] = 8;
+ var$2[5] = 5;
+ var$2[6] = 24;
+ var$2[7] = 5;
+ var$2[8] = 4;
+ var$2[9] = 5;
+ var$2[10] = 20;
+ var$2[11] = 5;
+ var$2[12] = 12;
+ var$2[13] = 5;
+ var$2[14] = 28;
+ var$2[15] = 5;
+ var$2[16] = 2;
+ var$2[17] = 5;
+ var$2[18] = 18;
+ var$2[19] = 5;
+ var$2[20] = 10;
+ var$2[21] = 5;
+ var$2[22] = 26;
+ var$2[23] = 5;
+ var$2[24] = 6;
+ var$2[25] = 5;
+ var$2[26] = 22;
+ var$2[27] = 5;
+ var$2[28] = 14;
+ var$2[29] = 5;
+ var$2[30] = 30;
+ var$2[31] = 5;
+ var$2[32] = 1;
+ var$2[33] = 5;
+ var$2[34] = 17;
+ var$2[35] = 5;
+ var$2[36] = 9;
+ var$2[37] = 5;
+ var$2[38] = 25;
+ var$2[39] = 5;
+ var$2[40] = 5;
+ var$2[41] = 5;
+ var$2[42] = 21;
+ var$2[43] = 5;
+ var$2[44] = 13;
+ var$2[45] = 5;
+ var$2[46] = 29;
+ var$2[47] = 5;
+ var$2[48] = 3;
+ var$2[49] = 5;
+ var$2[50] = 19;
+ var$2[51] = 5;
+ var$2[52] = 11;
+ var$2[53] = 5;
+ var$2[54] = 27;
+ var$2[55] = 5;
+ var$2[56] = 7;
+ var$2[57] = 5;
+ var$2[58] = 23;
+ var$2[59] = 5;
+ $java.cjj_StaticTree_static_dtree = var$1;
+ $java.cjj_StaticTree_static_l_desc = $java.cjj_StaticTree__init_($java.cjj_StaticTree_static_ltree, $java.cjj_Tree_extra_lbits, 257, 286, 15);
+ $java.cjj_StaticTree_static_d_desc = $java.cjj_StaticTree__init_($java.cjj_StaticTree_static_dtree, $java.cjj_Tree_extra_dbits, 0, 30, 15);
+ $java.cjj_StaticTree_static_bl_desc = $java.cjj_StaticTree__init_(null, $java.cjj_Tree_extra_blbits, 0, 19, 7);
+};
+$java.ju_LinkedHashMap$KeyIterator = function() {
+ $java.ju_LinkedHashMap$AbstractMapIterator.call(this);
+};
+$java.ju_LinkedHashMap$KeyIterator_next = function($this) {
+ var var$1;
+ if ($this.$expectedModCount0 != $this.$associatedMap1.$modCount1) {
+ var$1 = new ju_ConcurrentModificationException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+ }
+ if ($this.$futureEntry0 === null ? 0 : 1) {
+ $this.$currentEntry1 = $this.$futureEntry0;
+ $this.$futureEntry0 = $this.$futureEntry0.$chainForward;
+ return $this.$currentEntry1.$key;
+ }
+ var$1 = new ju_NoSuchElementException;
+ var$1.$suppressionEnabled = 1;
+ var$1.$writableStackTrace = 1;
+ $rt_throw(var$1);
+};
+$java.nms_MapInfo = function() {
+ var a = this; jl_Object.call(a);
+ a.$entityplayerObj = null;
+ a.$field_76209_b = null;
+ a.$field_76210_c = null;
+ a.$currentRandomNumber = 0;
+ a.$ticksUntilPlayerLocationMapUpdate = 0;
+ a.$field_82569_d = 0;
+ a.$field_82570_i = 0;
+ a.$mapDataObj = null;
+};
+$java.nms_MapInfo__init_ = function(var_0, var_1) {
+ var var_2 = new $java.nms_MapInfo();
+ $java.nms_MapInfo__init_0(var_2, var_0, var_1);
+ return var_2;
+};
+$java.nms_MapInfo__init_0 = function($this, $par1MapData, $par2EntityPlayer) {
+ var $var3;
+ $this.$mapDataObj = $par1MapData;
+ $this.$field_76209_b = $rt_createIntArray(128);
+ $this.$field_76210_c = $rt_createIntArray(128);
+ $this.$currentRandomNumber = 0;
+ $this.$ticksUntilPlayerLocationMapUpdate = 0;
+ $this.$field_82570_i = 0;
+ $this.$entityplayerObj = $par2EntityPlayer;
+ $var3 = 0;
+ while ($var3 < $this.$field_76209_b.data.length) {
+ $this.$field_76209_b.data[$var3] = 0;
+ $this.$field_76210_c.data[$var3] = 127;
+ $var3 = $var3 + 1 | 0;
+ }
+};
+$rt_packages([-1, "com", 0, "baislsl", 1, "png", 2, "chunk", 2, "decode", 0, "jcraft", 5, "jzlib", -1, "java", 7, "util", 8, "regex", 7, "nio", 10, "charset", 11, "impl", 7, "io", 7, "text", 7, "lang", -1, "org", 16, "teavm", 17, "classlib", 18, "impl", 19, "tz", 19, "unicode", -1, "net", 22, "minecraft", 23, "src", 22, "lax1dude", 25, "eaglercraft", 26, "adapter", 26, "glemu"
+]);
+$rt_metadata([jl_Object, "Object", 15, 0, [], 0, 3, 0, ["$hashCode0", function() { return jl_Object_hashCode(this); }, "$equals", function(var_1) { return jl_Object_equals(this, var_1); }, "$toString", function() { return jl_Object_toString(this); }],
+nle_Client, 0, jl_Object, [], 0, 3, 0, 0,
+jlr_AnnotatedElement, 0, jl_Object, [], 3, 3, 0, 0,
+jl_Class, "Class", 15, jl_Object, [jlr_AnnotatedElement], 0, 3, 0, 0,
+otji_JS, 0, jl_Object, [], 4, 0, 0, 0,
+otp_Platform, 0, jl_Object, [], 4, 3, 0, 0,
+ji_Serializable, 0, jl_Object, [], 3, 3, 0, 0,
+jl_Comparable, 0, jl_Object, [], 3, 3, 0, 0,
+jl_CharSequence, 0, jl_Object, [], 3, 3, 0, 0,
+jl_String, "String", 15, jl_Object, [ji_Serializable, jl_Comparable, jl_CharSequence], 0, 3, 0, ["$charAt", function(var_1) { return jl_String_charAt(this, var_1); }, "$length0", function() { return jl_String_length(this); }, "$toString", function() { return jl_String_toString(this); }, "$equals", function(var_1) { return jl_String_equals(this, var_1); }, "$hashCode0", function() { return jl_String_hashCode(this); }, "$compareTo4", function(var_1) { return jl_String_compareTo0(this, var_1); }],
+jl_Throwable, 0, jl_Object, [], 0, 3, 0, ["$getMessage", function() { return jl_Throwable_getMessage(this); }],
+jl_Error, 0, jl_Throwable, [], 0, 3, 0, 0,
+jl_LinkageError, 0, jl_Error, [], 0, 3, 0, 0,
+jl_NoClassDefFoundError, 0, jl_LinkageError, [], 0, 3, 0, 0,
+jl_AbstractStringBuilder, 0, jl_Object, [ji_Serializable, jl_CharSequence], 0, 0, 0, ["$ensureCapacity", function(var_1) { jl_AbstractStringBuilder_ensureCapacity(this, var_1); }, "$toString", function() { return jl_AbstractStringBuilder_toString(this); }],
+jl_Appendable, 0, jl_Object, [], 3, 3, 0, 0,
+jl_StringBuilder, 0, jl_AbstractStringBuilder, [jl_Appendable], 0, 3, 0, ["$insert5", function(var_1, var_2, var_3, var_4) { return jl_StringBuilder_insert7(this, var_1, var_2, var_3, var_4); }, "$append12", function(var_1, var_2, var_3) { return jl_StringBuilder_append10(this, var_1, var_2, var_3); }, "$insert6", function(var_1, var_2, var_3, var_4) { return jl_StringBuilder_insert8(this, var_1, var_2, var_3, var_4); }, "$append13", function(var_1, var_2, var_3) { return jl_StringBuilder_append11(this, var_1,
+var_2, var_3); }, "$charAt", function(var_1) { return jl_StringBuilder_charAt(this, var_1); }, "$length0", function() { return jl_StringBuilder_length(this); }, "$toString", function() { return jl_StringBuilder_toString(this); }, "$ensureCapacity", function(var_1) { jl_StringBuilder_ensureCapacity(this, var_1); }, "$insert1", function(var_1, var_2) { return jl_StringBuilder_insert10(this, var_1, var_2); }, "$insert", function(var_1, var_2) { return jl_StringBuilder_insert14(this, var_1, var_2); }],
+jl_Number, 0, jl_Object, [ji_Serializable], 1, 3, 0, 0,
+jl_Integer, "Integer", 15, jl_Number, [jl_Comparable], 0, 3, 0, ["$intValue", function() { return jl_Integer_intValue(this); }, "$toString", function() { return jl_Integer_toString1(this); }, "$hashCode0", function() { return jl_Integer_hashCode(this); }, "$equals", function(var_1) { return jl_Integer_equals(this, var_1); }, "$compareTo4", function(var_1) { return jl_Integer_compareTo0(this, var_1); }],
+jl_IncompatibleClassChangeError, 0, jl_LinkageError, [], 0, 3, 0, 0,
+jl_NoSuchFieldError, 0, jl_IncompatibleClassChangeError, [], 0, 3, 0, 0,
+jl_NoSuchMethodError, 0, jl_IncompatibleClassChangeError, [], 0, 3, 0, 0,
+jl_Exception, 0, jl_Throwable, [], 0, 3, 0, 0,
+jl_RuntimeException, "RuntimeException", 15, jl_Exception, [], 0, 3, 0, 0,
+otj_JSObject, 0, jl_Object, [], 3, 3, 0, 0,
+otjde_EventTarget, 0, jl_Object, [otj_JSObject], 3, 3, 0, 0,
+otjde_FocusEventTarget, 0, jl_Object, [otjde_EventTarget], 3, 3, 0, 0,
+otjde_MouseEventTarget, 0, jl_Object, [otjde_EventTarget], 3, 3, 0, 0,
+otjde_KeyboardEventTarget, 0, jl_Object, [otjde_EventTarget], 3, 3, 0, 0,
+otjde_LoadEventTarget, 0, jl_Object, [otjde_EventTarget], 3, 3, 0, 0,
+otjb_WindowEventTarget, 0, jl_Object, [otjde_EventTarget, otjde_FocusEventTarget, otjde_MouseEventTarget, otjde_KeyboardEventTarget, otjde_LoadEventTarget], 3, 3, 0, 0,
+otjb_StorageProvider, 0, jl_Object, [], 3, 3, 0, 0,
+otjc_JSArrayReader, 0, jl_Object, [otj_JSObject], 3, 3, 0, 0,
+otjb_Window, 0, jl_Object, [otj_JSObject, otjb_WindowEventTarget, otjb_StorageProvider, otjc_JSArrayReader], 1, 3, 0, ["$addEventListener$exported$0", function(var_1, var_2) { return otjb_Window_addEventListener$exported$0(this, var_1, var_2); }, "$removeEventListener$exported$1", function(var_1, var_2) { return otjb_Window_removeEventListener$exported$1(this, var_1, var_2); }, "$get$exported$2", function(var_1) { return otjb_Window_get$exported$2(this, var_1); }, "$removeEventListener$exported$3", function(var_1,
+var_2, var_3) { return otjb_Window_removeEventListener$exported$3(this, var_1, var_2, var_3); }, "$dispatchEvent$exported$4", function(var_1) { return otjb_Window_dispatchEvent$exported$4(this, var_1); }, "$getLength$exported$5", function() { return otjb_Window_getLength$exported$5(this); }, "$addEventListener$exported$6", function(var_1, var_2, var_3) { return otjb_Window_addEventListener$exported$6(this, var_1, var_2, var_3); }],
+nlea_EaglerAdapterImpl2, 0, jl_Object, [], 0, 3, nlea_EaglerAdapterImpl2_$callClinit, 0,
+nle_LocalStorageManager, 0, jl_Object, [], 0, 3, 0, 0,
+nms_ServerList, 0, jl_Object, [], 0, 3, 0, 0,
+otci_IntegerUtil, 0, jl_Object, [], 4, 3, 0, 0,
+otjc_JSString, 0, jl_Object, [otj_JSObject], 1, 3, 0, 0,
+otjw_AudioContext, 0, jl_Object, [otj_JSObject], 1, 3, 0, 0,
+otjde_EventListener, 0, jl_Object, [otj_JSObject], 3, 3, 0, 0,
+nlea_EaglerAdapterImpl2$2, 0, jl_Object, [otjde_EventListener], 0, 0, 0, ["$handleEvent$exported$0", function(var_1) { return nlea_EaglerAdapterImpl2$2_handleEvent$exported$0(this, var_1); }],
+nlea_EaglerAdapterImpl2$3, 0, jl_Object, [otjde_EventListener], 0, 0, 0, ["$handleEvent$exported$0", function(var_1) { return nlea_EaglerAdapterImpl2$3_handleEvent$exported$0(this, var_1); }],
+nlea_EaglerAdapterImpl2$4, 0, jl_Object, [otjde_EventListener], 0, 0, 0, ["$handleEvent$exported$0", function(var_1) { return nlea_EaglerAdapterImpl2$4_handleEvent$exported$0(this, var_1); }],
+nlea_EaglerAdapterImpl2$5, 0, jl_Object, [otjde_EventListener], 0, 0, 0, ["$handleEvent$exported$0", function(var_1) { return nlea_EaglerAdapterImpl2$5_handleEvent$exported$0(this, var_1); }],
+nlea_EaglerAdapterImpl2$6, 0, jl_Object, [otjde_EventListener], 0, 0, 0, ["$handleEvent$exported$0", function(var_1) { return nlea_EaglerAdapterImpl2$6_handleEvent$exported$0(this, var_1); }],
+nlea_EaglerAdapterImpl2$7, 0, jl_Object, [otjde_EventListener], 0, 0, 0, ["$handleEvent$exported$0", function(var_1) { return nlea_EaglerAdapterImpl2$7_handleEvent$exported$0(this, var_1); }],
+nlea_EaglerAdapterImpl2$8, 0, jl_Object, [otjde_EventListener], 0, 0, 0, ["$handleEvent$exported$0", function(var_1) { return nlea_EaglerAdapterImpl2$8_handleEvent$exported$0(this, var_1); }],
+nlea_EaglerAdapterImpl2$9, 0, jl_Object, [otjde_EventListener], 0, 0, 0, ["$handleEvent$exported$0", function(var_1) { return nlea_EaglerAdapterImpl2$9_handleEvent$exported$0(this, var_1); }],
+nlea_EaglerAdapterImpl2$10, 0, jl_Object, [otjde_EventListener], 0, 0, 0, ["$handleEvent$exported$0", function(var_1) { return nlea_EaglerAdapterImpl2$10_handleEvent$exported$0(this, var_1); }]]);
+$rt_metadata([nlea_EaglerAdapterImpl2$11, 0, jl_Object, [otjde_EventListener], 0, 0, 0, ["$handleEvent$exported$0", function(var_1) { return nlea_EaglerAdapterImpl2$11_handleEvent$exported$0(this, var_1); }],
+nle_EarlyLoadScreen, 0, jl_Object, [], 0, 3, 0, 0,
+jl_Runnable, 0, jl_Object, [], 3, 3, 0, 0,
+jl_Thread, 0, jl_Object, [jl_Runnable], 0, 3, 0, 0,
+jl_InterruptedException, 0, jl_Exception, [], 0, 3, 0, 0,
+nle_AssetRepository, 0, jl_Object, [], 0, 3, 0, 0,
+ji_IOException, "IOException", 13, jl_Exception, [], 0, 3, 0, 0,
+nleg_EaglerAdapterGL30, 0, nlea_EaglerAdapterImpl2, [], 0, 3, nleg_EaglerAdapterGL30_$callClinit, 0,
+nle_EaglerAdapter, 0, nleg_EaglerAdapterGL30, [], 0, 3, 0, 0,
+nms_CompressedStreamTools, 0, jl_Object, [], 0, 3, 0, 0,
+nms_NBTBase, 0, jl_Object, [], 1, 3, 0, ["$equals", function(var_1) { return nms_NBTBase_equals(this, var_1); }, "$hashCode0", function() { return nms_NBTBase_hashCode(this); }],
+nms_NBTTagCompound, "NBTTagCompound", 24, nms_NBTBase, [], 0, 3, 0, ["$write1", function(var_1) { nms_NBTTagCompound_write(this, var_1); }, "$load1", function(var_1) { nms_NBTTagCompound_load(this, var_1); }, "$getId", function() { return nms_NBTTagCompound_getId(this); }, "$toString", function() { return nms_NBTTagCompound_toString(this); }, "$copy", function() { return nms_NBTTagCompound_copy(this); }, "$equals", function(var_1) { return nms_NBTTagCompound_equals(this, var_1); }, "$hashCode0", function() {
+return nms_NBTTagCompound_hashCode(this); }],
+jl_System, 0, jl_Object, [], 4, 3, 0, 0,
+nmc_Minecraft, 0, jl_Object, [jl_Runnable], 0, 3, 0, 0,
+nle_BaseNCodec, 0, jl_Object, [], 1, 3, 0, 0,
+nle_Base64, 0, nle_BaseNCodec, [], 0, 3, 0, 0,
+nms_ServerData, "ServerData", 24, jl_Object, [], 0, 3, 0, 0,
+ju_Comparator, 0, jl_Object, [], 3, 3, 0, 0,
+jl_String$_clinit_$lambda$_81_0, 0, jl_Object, [ju_Comparator], 0, 3, 0, 0,
+jl_Character, "Character", 15, jl_Object, [jl_Comparable], 0, 3, 0, ["$toString", function() { return jl_Character_toString(this); }, "$equals", function(var_1) { return jl_Character_equals(this, var_1); }, "$hashCode0", function() { return jl_Character_hashCode(this); }, "$compareTo4", function(var_1) { return jl_Character_compareTo0(this, var_1); }],
+jl_Iterable, 0, jl_Object, [], 3, 3, 0, 0,
+ju_Collection, 0, jl_Object, [jl_Iterable], 3, 3, 0, 0,
+ju_AbstractCollection, 0, jl_Object, [ju_Collection], 1, 3, 0, ["$contains0", function(var_1) { return ju_AbstractCollection_contains(this, var_1); }, "$remove2", function(var_1) { return ju_AbstractCollection_remove(this, var_1); }, "$toString", function() { return ju_AbstractCollection_toString(this); }],
+ju_List, 0, jl_Object, [ju_Collection], 3, 3, 0, 0,
+ju_AbstractList, 0, ju_AbstractCollection, [ju_List], 1, 3, 0, ["$add", function(var_1) { return ju_AbstractList_add(this, var_1); }, "$iterator", function() { return ju_AbstractList_iterator(this); }, "$add1", function(var_1, var_2) { ju_AbstractList_add0(this, var_1, var_2); }, "$remove0", function(var_1) { return ju_AbstractList_remove(this, var_1); }, "$hashCode0", function() { return ju_AbstractList_hashCode(this); }, "$equals", function(var_1) { return ju_AbstractList_equals(this, var_1); }],
+ju_AbstractSequentialList, 0, ju_AbstractList, [], 1, 3, 0, ["$add1", function(var_1, var_2) { ju_AbstractSequentialList_add(this, var_1, var_2); }],
+ju_Queue, 0, jl_Object, [ju_Collection], 3, 3, 0, 0,
+ju_Deque, 0, jl_Object, [ju_Queue], 3, 3, 0, 0,
+ju_LinkedList, 0, ju_AbstractSequentialList, [ju_Deque], 0, 3, 0, ["$size2", function() { return ju_LinkedList_size(this); }],
+otjt_ArrayBuffer, 0, jl_Object, [otj_JSObject], 1, 3, 0, 0,
+otjt_ArrayBufferView, 0, jl_Object, [otj_JSObject], 1, 3, 0, 0,
+otjt_Uint8Array, 0, otjt_ArrayBufferView, [], 1, 3, 0, 0,
+otjt_Float32Array, 0, otjt_ArrayBufferView, [], 1, 3, 0, 0,
+ju_Map, 0, jl_Object, [], 3, 3, 0, 0,
+ju_AbstractMap, 0, jl_Object, [ju_Map], 1, 3, 0, ["$equals", function(var_1) { return ju_AbstractMap_equals(this, var_1); }, "$hashCode0", function() { return ju_AbstractMap_hashCode(this); }],
+jl_Cloneable, 0, jl_Object, [], 3, 3, 0, 0,
+ju_HashMap, "HashMap", 8, ju_AbstractMap, [jl_Cloneable, ji_Serializable], 0, 3, 0, ["$newElementArray", function(var_1) { return ju_HashMap_newElementArray(this, var_1); }],
+otjt_Int32Array, 0, otjt_ArrayBufferView, [], 1, 3, 0, 0,
+nle_EaglerImage, 0, jl_Object, [], 0, 3, 0, 0,
+nms_GLAllocation, 0, jl_Object, [], 0, 3, 0, 0,
+jl_Float, "Float", 15, jl_Number, [jl_Comparable], 0, 3, 0, ["$toString", function() { return jl_Float_toString(this); }, "$equals", function(var_1) { return jl_Float_equals(this, var_1); }, "$hashCode0", function() { return jl_Float_hashCode(this); }],
+oti_AsyncCallback, 0, jl_Object, [], 3, 3, 0, 0,
+otpp_AsyncCallbackWrapper, 0, jl_Object, [oti_AsyncCallback], 0, 0, 0, ["$complete", function(var_1) { otpp_AsyncCallbackWrapper_complete(this, var_1); }, "$error", function(var_1) { otpp_AsyncCallbackWrapper_error(this, var_1); }],
+otja_XMLHttpRequest, 0, jl_Object, [otj_JSObject], 1, 3, 0, 0,
+otja_ReadyStateChangeHandler, 0, jl_Object, [otj_JSObject], 3, 3, 0, 0,
+nlea_EaglerAdapterImpl2$1, 0, jl_Object, [otja_ReadyStateChangeHandler], 0, 0, 0, ["$stateChanged$exported$0", function() { return nlea_EaglerAdapterImpl2$1_stateChanged$exported$0(this); }],
+otp_PlatformRunnable, 0, jl_Object, [], 3, 3, 0, 0,
+otr_EventQueue$Event, 0, jl_Object, [], 3, 3, 0, 0,
+jl_ThreadInterruptHandler, 0, jl_Object, [], 3, 3, 0, 0,
+jl_Thread$SleepHandler, 0, jl_Object, [otp_PlatformRunnable, otr_EventQueue$Event, jl_ThreadInterruptHandler], 0, 0, 0, ["$run", function() { jl_Thread$SleepHandler_run(this); }]]);
+$rt_metadata([jl_AutoCloseable, 0, jl_Object, [], 3, 3, 0, 0,
+ji_Closeable, 0, jl_Object, [jl_AutoCloseable], 3, 3, 0, 0,
+ji_InputStream, 0, jl_Object, [ji_Closeable], 1, 3, 0, ["$read2", function(var_1) { return ji_InputStream_read(this, var_1); }, "$read", function(var_1, var_2, var_3) { return ji_InputStream_read0(this, var_1, var_2, var_3); }, "$close", function() { ji_InputStream_close(this); }],
+ji_ByteArrayInputStream, 0, ji_InputStream, [], 0, 3, 0, ["$read1", function() { return ji_ByteArrayInputStream_read(this); }, "$read", function(var_1, var_2, var_3) { return ji_ByteArrayInputStream_read0(this, var_1, var_2, var_3); }, "$available", function() { return ji_ByteArrayInputStream_available(this); }, "$close", function() { ji_ByteArrayInputStream_close(this); }],
+ji_FilterInputStream, 0, ji_InputStream, [], 0, 3, 0, ["$read2", function(var_1) { return ji_FilterInputStream_read0(this, var_1); }],
+ji_DataInput, 0, jl_Object, [], 3, 3, 0, 0,
+ji_DataInputStream, 0, ji_FilterInputStream, [ji_DataInput], 0, 3, 0, 0,
+jnc_Charset, 0, jl_Object, [jl_Comparable], 1, 3, 0, 0,
+cjj_InflaterInputStream, 0, ji_FilterInputStream, [], 0, 3, 0, ["$read1", function() { return cjj_InflaterInputStream_read(this); }, "$read", function(var_1, var_2, var_3) { return cjj_InflaterInputStream_read0(this, var_1, var_2, var_3); }, "$available", function() { return cjj_InflaterInputStream_available(this); }, "$close", function() { cjj_InflaterInputStream_close(this); }],
+nle_GeneralDigest, 0, jl_Object, [], 1, 3, 0, 0,
+nle_SHA1Digest, 0, nle_GeneralDigest, [], 0, 3, 0, 0,
+ju_Arrays, 0, jl_Object, [], 0, 3, 0, 0,
+ji_BufferedInputStream, 0, ji_FilterInputStream, [], 0, 3, 0, ["$available", function() { return ji_BufferedInputStream_available(this); }, "$close", function() { ji_BufferedInputStream_close(this); }, "$read1", function() { return ji_BufferedInputStream_read(this); }, "$read", function(var_1, var_2, var_3) { return ji_BufferedInputStream_read0(this, var_1, var_2, var_3); }],
+ji_Flushable, 0, jl_Object, [], 3, 3, 0, 0,
+ji_OutputStream, 0, jl_Object, [ji_Closeable, ji_Flushable], 1, 3, 0, ["$write2", function(var_1, var_2, var_3) { ji_OutputStream_write0(this, var_1, var_2, var_3); }, "$close", function() { ji_OutputStream_close(this); }, "$flush", function() { ji_OutputStream_flush(this); }],
+ji_FilterOutputStream, 0, ji_OutputStream, [], 0, 3, 0, 0,
+ji_PrintStream, 0, ji_FilterOutputStream, [], 0, 3, 0, 0,
+jl_ConsoleOutputStreamStdout, 0, ji_OutputStream, [], 0, 0, 0, ["$write0", function(var_1) { jl_ConsoleOutputStreamStdout_write(this, var_1); }],
+nms_Timer, 0, jl_Object, [], 0, 3, 0, 0,
+nms_SoundManager, 0, jl_Object, [], 0, 3, 0, 0,
+nms_Profiler, 0, jl_Object, [], 0, 3, 0, 0,
+ju_Set, 0, jl_Object, [ju_Collection], 3, 3, 0, 0,
+ju_AbstractSet, 0, ju_AbstractCollection, [ju_Set], 1, 3, 0, ["$equals", function(var_1) { return ju_AbstractSet_equals(this, var_1); }, "$hashCode0", function() { return ju_AbstractSet_hashCode(this); }],
+ju_HashSet, "HashSet", 8, ju_AbstractSet, [jl_Cloneable, ji_Serializable], 0, 3, 0, ["$add", function(var_1) { return ju_HashSet_add(this, var_1); }, "$contains0", function(var_1) { return ju_HashSet_contains(this, var_1); }, "$iterator", function() { return ju_HashSet_iterator(this); }, "$size2", function() { return ju_HashSet_size(this); }],
+nms_Packet, 0, jl_Object, [], 1, 3, nms_Packet_$callClinit, 0,
+nms_Packet3Chat, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { nms_Packet3Chat_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { nms_Packet3Chat_writePacketData(this, var_1); }, "$processPacket", function(var_1) { nms_Packet3Chat_processPacket(this, var_1); }, "$getPacketSize", function() { return nms_Packet3Chat_getPacketSize(this); }],
+ju_RandomAccess, 0, jl_Object, [], 3, 3, 0, 0,
+ju_ArrayList, "ArrayList", 8, ju_AbstractList, [jl_Cloneable, ji_Serializable, ju_RandomAccess], 0, 3, 0, ["$get4", function(var_1) { return ju_ArrayList_get(this, var_1); }, "$size2", function() { return ju_ArrayList_size(this); }, "$add", function(var_1) { return ju_ArrayList_add(this, var_1); }, "$add1", function(var_1, var_2) { ju_ArrayList_add0(this, var_1, var_2); }, "$remove0", function(var_1) { return ju_ArrayList_remove(this, var_1); }, "$remove2", function(var_1) { return ju_ArrayList_remove0(this,
+var_1); }],
+nms_NBTTagList, "NBTTagList", 24, nms_NBTBase, [], 0, 3, 0, ["$write1", function(var_1) { nms_NBTTagList_write(this, var_1); }, "$load1", function(var_1) { nms_NBTTagList_load(this, var_1); }, "$getId", function() { return nms_NBTTagList_getId(this); }, "$toString", function() { return nms_NBTTagList_toString(this); }, "$copy", function() { return nms_NBTTagList_copy(this); }, "$equals", function(var_1) { return nms_NBTTagList_equals(this, var_1); }, "$hashCode0", function() { return nms_NBTTagList_hashCode(this);
+}],
+nle_EaglerProfile, 0, jl_Object, [], 0, 3, nle_EaglerProfile_$callClinit, 0,
+nlea_EaglerAdapterImpl2$TextureGL, 0, jl_Object, [], 4, 3, 0, 0,
+cbpd_Decoder, 0, jl_Object, [], 0, 3, 0, 0,
+cbpd_PNG, 0, jl_Object, [], 0, 3, 0, 0,
+cbpd_DecodeException, "DecodeException", 4, jl_Exception, [], 0, 3, 0, 0,
+jn_Buffer, 0, jl_Object, [], 1, 3, 0, 0,
+jn_IntBuffer, 0, jn_Buffer, [jl_Comparable], 1, 3, 0, 0,
+nlea_EaglerAdapterImpl2$BufferGL, 0, jl_Object, [], 4, 3, 0, 0,
+nlea_EaglerAdapterImpl2$ShaderGL, 0, jl_Object, [], 4, 3, 0, 0,
+nlea_EaglerAdapterImpl2$ProgramGL, "EaglerAdapterImpl2$ProgramGL", 27, jl_Object, [], 4, 3, 0, 0,
+nlea_EaglerAdapterImpl2$UniformGL, 0, jl_Object, [], 4, 3, 0, 0,
+nlea_EaglerAdapterImpl2$BufferArrayGL, 0, jl_Object, [], 4, 3, 0, 0,
+jnc_Charset$Charsets, 0, jl_Object, [], 0, 0, 0, 0,
+jl_IllegalArgumentException, "IllegalArgumentException", 15, jl_RuntimeException, [], 0, 3, 0, 0,
+jnc_UnsupportedCharsetException, "UnsupportedCharsetException", 11, jl_IllegalArgumentException, [], 0, 3, 0, 0,
+jnci_UTF8Charset, "UTF8Charset", 12, jnc_Charset, [], 0, 3, 0, 0,
+ju_Random, 0, jl_Object, [ji_Serializable], 0, 3, 0, 0,
+cbpc_Chunk, 0, jl_Object, [], 0, 3, 0, 0,
+cbpc_IHDR, 0, cbpc_Chunk, [], 0, 3, 0, 0,
+jn_ByteBuffer, 0, jn_Buffer, [jl_Comparable], 1, 3, 0, ["$toString", function() { return jn_ByteBuffer_toString(this); }, "$hashCode0", function() { return jn_ByteBuffer_hashCode(this); }, "$equals", function(var_1) { return jn_ByteBuffer_equals(this, var_1); }, "$compareTo4", function(var_1) { return jn_ByteBuffer_compareTo0(this, var_1); }],
+jn_ByteOrder, 0, jl_Object, [], 4, 3, 0, 0]);
+$rt_metadata([jnc_IllegalCharsetNameException, "IllegalCharsetNameException", 11, jl_IllegalArgumentException, [], 0, 3, 0, 0,
+cjj_ZStream, 0, jl_Object, [], 128, 3, 0, 0,
+cjj_Inflater, 0, cjj_ZStream, [], 4, 3, 0, 0,
+nms_NBTTagEnd, "NBTTagEnd", 24, nms_NBTBase, [], 0, 3, 0, ["$load1", function(var_1) { nms_NBTTagEnd_load(this, var_1); }, "$write1", function(var_1) { nms_NBTTagEnd_write(this, var_1); }, "$getId", function() { return nms_NBTTagEnd_getId(this); }, "$toString", function() { return nms_NBTTagEnd_toString(this); }, "$copy", function() { return nms_NBTTagEnd_copy(this); }],
+otjb_Performance, 0, jl_Object, [otj_JSObject], 4, 3, 0, 0,
+nms_Gui, 0, jl_Object, [], 0, 3, 0, 0,
+nms_GuiScreen, 0, nms_Gui, [], 0, 3, nms_GuiScreen_$callClinit, ["$keyTyped", function(var_1, var_2) { nms_GuiScreen_keyTyped(this, var_1, var_2); }, "$mouseClicked", function(var_1, var_2, var_3) { nms_GuiScreen_mouseClicked(this, var_1, var_2, var_3); }, "$mouseMovedOrUp", function(var_1, var_2, var_3) { nms_GuiScreen_mouseMovedOrUp(this, var_1, var_2, var_3); }, "$func_85041_a", function(var_1, var_2, var_3, var_4) { nms_GuiScreen_func_85041_a(this, var_1, var_2, var_3, var_4); }, "$actionPerformed", function(var_1)
+{ nms_GuiScreen_actionPerformed(this, var_1); }, "$handleMouseInput", function() { nms_GuiScreen_handleMouseInput(this); }, "$updateScreen", function() { nms_GuiScreen_updateScreen(this); }, "$onGuiClosed", function() { nms_GuiScreen_onGuiClosed(this); }],
+nle_GuiScreenEditProfile, 0, nms_GuiScreen, [], 0, 3, 0, ["$initGui", function() { nle_GuiScreenEditProfile_initGui(this); }, "$drawScreen", function(var_1, var_2, var_3) { nle_GuiScreenEditProfile_drawScreen(this, var_1, var_2, var_3); }, "$handleMouseInput", function() { nle_GuiScreenEditProfile_handleMouseInput(this); }, "$actionPerformed", function(var_1) { nle_GuiScreenEditProfile_actionPerformed(this, var_1); }, "$updateScreen", function() { nle_GuiScreenEditProfile_updateScreen(this); }, "$onGuiClosed",
+function() { nle_GuiScreenEditProfile_onGuiClosed(this); }, "$keyTyped", function(var_1, var_2) { nle_GuiScreenEditProfile_keyTyped(this, var_1, var_2); }, "$mouseClicked", function(var_1, var_2, var_3) { nle_GuiScreenEditProfile_mouseClicked(this, var_1, var_2, var_3); }],
+ji_ByteArrayOutputStream, 0, ji_OutputStream, [], 0, 3, 0, ["$write0", function(var_1) { ji_ByteArrayOutputStream_write(this, var_1); }, "$write2", function(var_1, var_2, var_3) { ji_ByteArrayOutputStream_write0(this, var_1, var_2, var_3); }],
+ji_DataOutput, 0, jl_Object, [], 3, 3, 0, 0,
+ji_DataOutputStream, 0, ji_FilterOutputStream, [ji_DataOutput], 0, 3, 0, ["$write2", function(var_1, var_2, var_3) { ji_DataOutputStream_write(this, var_1, var_2, var_3); }, "$write0", function(var_1) { ji_DataOutputStream_write0(this, var_1); }],
+nleg_GLObjectMap, 0, jl_Object, [], 0, 3, 0, 0,
+nlegv_Matrix, 0, jl_Object, [ji_Serializable], 1, 3, 0, 0,
+nlegv_Matrix4f, 0, nlegv_Matrix, [ji_Serializable], 0, 3, 0, 0,
+nlegv_Matrix3f, 0, nlegv_Matrix, [ji_Serializable], 0, 3, 0, 0,
+nlegv_ReadableVector, 0, jl_Object, [], 3, 3, 0, 0,
+nlegv_Vector, 0, jl_Object, [ji_Serializable, nlegv_ReadableVector], 1, 3, 0, 0,
+nlegv_ReadableVector2f, 0, jl_Object, [nlegv_ReadableVector], 3, 3, 0, 0,
+nlegv_ReadableVector3f, 0, jl_Object, [nlegv_ReadableVector2f], 3, 3, 0, 0,
+nlegv_WritableVector2f, 0, jl_Object, [], 3, 3, 0, 0,
+nlegv_WritableVector3f, 0, jl_Object, [nlegv_WritableVector2f], 3, 3, 0, 0,
+nlegv_Vector3f, 0, nlegv_Vector, [ji_Serializable, nlegv_ReadableVector3f, nlegv_WritableVector3f], 0, 3, 0, 0,
+nlegv_ReadableVector4f, 0, jl_Object, [nlegv_ReadableVector3f], 3, 3, 0, 0,
+nlegv_WritableVector4f, 0, jl_Object, [nlegv_WritableVector3f], 3, 3, 0, 0,
+nlegv_Vector4f, 0, nlegv_Vector, [ji_Serializable, nlegv_ReadableVector4f, nlegv_WritableVector4f], 0, 3, 0, 0,
+jn_ByteBufferImpl, "ByteBufferImpl", 10, jn_ByteBuffer, [], 0, 0, 0, 0,
+jl_Object$Monitor, 0, jl_Object, [], 0, 0, 0, 0,
+jl_IllegalStateException, "IllegalStateException", 15, jl_Exception, [], 0, 3, 0, 0,
+jl_IllegalMonitorStateException, "IllegalMonitorStateException", 15, jl_RuntimeException, [], 0, 3, 0, 0,
+jn_IntBufferImpl, 0, jn_IntBuffer, [], 1, 0, 0, 0,
+jn_IntBufferOverArray, 0, jn_IntBufferImpl, [], 0, 0, 0, ["$getElement", function(var_1) { return jn_IntBufferOverArray_getElement(this, var_1); }, "$putElement", function(var_1, var_2) { jn_IntBufferOverArray_putElement(this, var_1, var_2); }, "$readOnly2", function() { return jn_IntBufferOverArray_readOnly(this); }],
+nms_NBTTagByte, "NBTTagByte", 24, nms_NBTBase, [], 0, 3, 0, ["$write1", function(var_1) { nms_NBTTagByte_write(this, var_1); }, "$load1", function(var_1) { nms_NBTTagByte_load(this, var_1); }, "$getId", function() { return nms_NBTTagByte_getId(this); }, "$toString", function() { return nms_NBTTagByte_toString(this); }, "$copy", function() { return nms_NBTTagByte_copy(this); }, "$equals", function(var_1) { return nms_NBTTagByte_equals(this, var_1); }, "$hashCode0", function() { return nms_NBTTagByte_hashCode(this);
+}],
+nms_NBTTagShort, "NBTTagShort", 24, nms_NBTBase, [], 0, 3, 0, ["$write1", function(var_1) { nms_NBTTagShort_write(this, var_1); }, "$load1", function(var_1) { nms_NBTTagShort_load(this, var_1); }, "$getId", function() { return nms_NBTTagShort_getId(this); }, "$toString", function() { return nms_NBTTagShort_toString(this); }, "$copy", function() { return nms_NBTTagShort_copy(this); }, "$equals", function(var_1) { return nms_NBTTagShort_equals(this, var_1); }, "$hashCode0", function() { return nms_NBTTagShort_hashCode(this);
+}],
+nms_NBTTagInt, "NBTTagInt", 24, nms_NBTBase, [], 0, 3, 0, ["$write1", function(var_1) { nms_NBTTagInt_write(this, var_1); }, "$load1", function(var_1) { nms_NBTTagInt_load(this, var_1); }, "$getId", function() { return nms_NBTTagInt_getId(this); }, "$toString", function() { return nms_NBTTagInt_toString(this); }, "$copy", function() { return nms_NBTTagInt_copy(this); }, "$equals", function(var_1) { return nms_NBTTagInt_equals(this, var_1); }, "$hashCode0", function() { return nms_NBTTagInt_hashCode(this); }],
+nms_NBTTagLong, "NBTTagLong", 24, nms_NBTBase, [], 0, 3, 0, ["$write1", function(var_1) { nms_NBTTagLong_write(this, var_1); }, "$load1", function(var_1) { nms_NBTTagLong_load(this, var_1); }, "$getId", function() { return nms_NBTTagLong_getId(this); }, "$toString", function() { return nms_NBTTagLong_toString(this); }, "$copy", function() { return nms_NBTTagLong_copy(this); }, "$equals", function(var_1) { return nms_NBTTagLong_equals(this, var_1); }, "$hashCode0", function() { return nms_NBTTagLong_hashCode(this);
+}],
+nms_NBTTagFloat, "NBTTagFloat", 24, nms_NBTBase, [], 0, 3, 0, ["$write1", function(var_1) { nms_NBTTagFloat_write(this, var_1); }, "$load1", function(var_1) { nms_NBTTagFloat_load(this, var_1); }, "$getId", function() { return nms_NBTTagFloat_getId(this); }, "$toString", function() { return nms_NBTTagFloat_toString(this); }, "$copy", function() { return nms_NBTTagFloat_copy(this); }, "$equals", function(var_1) { return nms_NBTTagFloat_equals(this, var_1); }, "$hashCode0", function() { return nms_NBTTagFloat_hashCode(this);
+}],
+nms_NBTTagDouble, "NBTTagDouble", 24, nms_NBTBase, [], 0, 3, 0, ["$write1", function(var_1) { nms_NBTTagDouble_write(this, var_1); }, "$load1", function(var_1) { nms_NBTTagDouble_load(this, var_1); }, "$getId", function() { return nms_NBTTagDouble_getId(this); }, "$toString", function() { return nms_NBTTagDouble_toString(this); }, "$copy", function() { return nms_NBTTagDouble_copy(this); }, "$equals", function(var_1) { return nms_NBTTagDouble_equals(this, var_1); }, "$hashCode0", function() { return nms_NBTTagDouble_hashCode(this);
+}],
+nms_NBTTagByteArray, "NBTTagByteArray", 24, nms_NBTBase, [], 0, 3, 0, ["$write1", function(var_1) { nms_NBTTagByteArray_write(this, var_1); }, "$load1", function(var_1) { nms_NBTTagByteArray_load(this, var_1); }, "$getId", function() { return nms_NBTTagByteArray_getId(this); }, "$toString", function() { return nms_NBTTagByteArray_toString(this); }, "$copy", function() { return nms_NBTTagByteArray_copy(this); }, "$equals", function(var_1) { return nms_NBTTagByteArray_equals(this, var_1); }, "$hashCode0", function()
+{ return nms_NBTTagByteArray_hashCode(this); }],
+nms_NBTTagString, "NBTTagString", 24, nms_NBTBase, [], 0, 3, 0, ["$write1", function(var_1) { nms_NBTTagString_write(this, var_1); }, "$load1", function(var_1) { nms_NBTTagString_load(this, var_1); }, "$getId", function() { return nms_NBTTagString_getId(this); }, "$toString", function() { return nms_NBTTagString_toString(this); }, "$copy", function() { return nms_NBTTagString_copy(this); }, "$equals", function(var_1) { return nms_NBTTagString_equals(this, var_1); }, "$hashCode0", function() { return nms_NBTTagString_hashCode(this);
+}],
+nms_NBTTagIntArray, "NBTTagIntArray", 24, nms_NBTBase, [], 0, 3, 0, ["$write1", function(var_1) { nms_NBTTagIntArray_write(this, var_1); }, "$load1", function(var_1) { nms_NBTTagIntArray_load(this, var_1); }, "$getId", function() { return nms_NBTTagIntArray_getId(this); }, "$toString", function() { return nms_NBTTagIntArray_toString(this); }, "$copy", function() { return nms_NBTTagIntArray_copy(this); }, "$equals", function(var_1) { return nms_NBTTagIntArray_equals(this, var_1); }, "$hashCode0", function() {
+return nms_NBTTagIntArray_hashCode(this); }],
+otp_PlatformQueue, 0, jl_Object, [otj_JSObject], 1, 3, 0, 0,
+jl_Object$monitorExit$lambda$_8_0, 0, jl_Object, [otp_PlatformRunnable], 0, 3, 0, ["$run", function() { jl_Object$monitorExit$lambda$_8_0_run(this); }],
+jl_Readable, 0, jl_Object, [], 3, 3, 0, 0,
+jn_CharBuffer, 0, jn_Buffer, [jl_Comparable, jl_Appendable, jl_CharSequence, jl_Readable], 1, 3, 0, 0,
+cjj_GZIPException, "GZIPException", 6, ji_IOException, [], 0, 3, 0, 0,
+jl_CloneNotSupportedException, "CloneNotSupportedException", 15, jl_Exception, [], 0, 3, 0, 0,
+jl_Enum, "Enum", 15, jl_Object, [jl_Comparable, ji_Serializable], 1, 3, 0, ["$toString", function() { return jl_Enum_toString(this); }, "$equals", function(var_1) { return jl_Enum_equals(this, var_1); }, "$hashCode0", function() { return jl_Enum_hashCode(this); }, "$compareTo4", function(var_1) { return jl_Enum_compareTo0(this, var_1); }],
+nle_BaseNCodec$CodecPolicy, 0, jl_Enum, [], 12, 0, 0, 0,
+nle_TextureLocation, "TextureLocation", 26, jl_Object, [], 0, 3, 0, 0,
+jl_Object$monitorEnterWait$lambda$_6_0, 0, jl_Object, [otp_PlatformRunnable], 0, 3, 0, 0]);
+$rt_metadata([cjj_Checksum, 0, jl_Object, [], 3, 0, 0, 0,
+cjj_Adler32, 0, jl_Object, [cjj_Checksum], 4, 3, 0, ["$reset0", function(var_1) { cjj_Adler32_reset(this, var_1); }, "$reset", function() { cjj_Adler32_reset0(this); }, "$getValue0", function() { return cjj_Adler32_getValue(this); }, "$update", function(var_1, var_2, var_3) { cjj_Adler32_update(this, var_1, var_2, var_3); }],
+jl_NullPointerException, "NullPointerException", 15, jl_RuntimeException, [], 0, 3, 0, 0,
+jl_IndexOutOfBoundsException, "IndexOutOfBoundsException", 15, jl_RuntimeException, [], 0, 3, 0, 0,
+jlr_Array, 0, jl_Object, [], 4, 3, 0, 0,
+jl_ArrayStoreException, "ArrayStoreException", 15, jl_RuntimeException, [], 0, 3, 0, 0,
+jl_UnsupportedOperationException, "UnsupportedOperationException", 15, jl_RuntimeException, [], 0, 3, 0, 0,
+jn_ReadOnlyBufferException, "ReadOnlyBufferException", 10, jl_UnsupportedOperationException, [], 0, 3, 0, 0,
+jn_BufferOverflowException, "BufferOverflowException", 10, jl_RuntimeException, [], 0, 3, 0, 0,
+jn_BufferUnderflowException, "BufferUnderflowException", 10, jl_RuntimeException, [], 0, 3, 0, 0,
+ju_Map$Entry, 0, jl_Object, [], 3, 3, 0, 0,
+ju_MapEntry, 0, jl_Object, [ju_Map$Entry, jl_Cloneable], 0, 0, 0, ["$equals", function(var_1) { return ju_MapEntry_equals(this, var_1); }, "$getKey", function() { return ju_MapEntry_getKey(this); }, "$getValue", function() { return ju_MapEntry_getValue(this); }, "$hashCode0", function() { return ju_MapEntry_hashCode(this); }, "$toString", function() { return ju_MapEntry_toString(this); }],
+ju_HashMap$HashEntry, "HashMap$HashEntry", 8, ju_MapEntry, [], 0, 0, 0, 0,
+jl_StringIndexOutOfBoundsException, "StringIndexOutOfBoundsException", 15, jl_IndexOutOfBoundsException, [], 0, 3, 0, 0,
+ji_EOFException, "EOFException", 13, ji_IOException, [], 0, 3, 0, 0,
+jl_VirtualMachineError, 0, jl_Error, [], 0, 3, 0, 0,
+jl_OutOfMemoryError, "OutOfMemoryError", 15, jl_VirtualMachineError, [], 0, 3, 0, 0,
+nms_GuiMemoryErrorScreen, 0, nms_GuiScreen, [], 0, 3, 0, ["$initGui", function() { nms_GuiMemoryErrorScreen_initGui(this); }, "$actionPerformed", function(var_1) { nms_GuiMemoryErrorScreen_actionPerformed(this, var_1); }, "$keyTyped", function(var_1, var_2) { nms_GuiMemoryErrorScreen_keyTyped(this, var_1, var_2); }, "$drawScreen", function(var_1, var_2, var_3) { nms_GuiMemoryErrorScreen_drawScreen(this, var_1, var_2, var_3); }],
+cbpu_ByteHandler, 0, jl_Object, [], 0, 3, 0, 0,
+cjj_Inflate, 0, jl_Object, [], 4, 0, 0, 0,
+jl_ConsoleOutputStreamStderr, 0, ji_OutputStream, [], 0, 0, 0, ["$write0", function(var_1) { jl_ConsoleOutputStreamStderr_write(this, var_1); }],
+nms_AxisAlignedBB, "AxisAlignedBB", 24, jl_Object, [], 0, 3, 0, ["$toString", function() { return nms_AxisAlignedBB_toString(this); }],
+nms_GameSettings, 0, jl_Object, [], 0, 3, 0, 0,
+nms_RenderBlocks, 0, jl_Object, [], 0, 3, 0, 0,
+nms_EntityRenderer, 0, jl_Object, [], 0, 3, 0, 0,
+nms_RenderEngine, 0, jl_Object, [], 0, 3, 0, 0,
+cbpd_IDATManager, 0, ju_ArrayList, [], 0, 3, 0, 0,
+cbpc_ChunkType, 0, jl_Enum, [], 9, 3, 0, 0,
+jl_Math, 0, jl_Object, [], 4, 3, 0, 0,
+jnc_CodingErrorAction, 0, jl_Object, [], 0, 3, 0, 0,
+nms_AABBPool, 0, jl_Object, [], 0, 3, 0, 0,
+nms_IBlockAccess, 0, jl_Object, [], 3, 3, 0, 0,
+nms_World, 0, jl_Object, [nms_IBlockAccess], 1, 3, 0, ["$getBiomeGenForCoords", function(var_1, var_2) { return nms_World_getBiomeGenForCoords(this, var_1, var_2); }, "$getBlockId", function(var_1, var_2, var_3) { return nms_World_getBlockId(this, var_1, var_2, var_3); }, "$isAirBlock", function(var_1, var_2, var_3) { return nms_World_isAirBlock(this, var_1, var_2, var_3); }, "$getBlockMaterial", function(var_1, var_2, var_3) { return nms_World_getBlockMaterial(this, var_1, var_2, var_3); }, "$getBlockMetadata",
+function(var_1, var_2, var_3) { return nms_World_getBlockMetadata(this, var_1, var_2, var_3); }, "$getLightBrightnessForSkyBlocks", function(var_1, var_2, var_3, var_4) { return nms_World_getLightBrightnessForSkyBlocks(this, var_1, var_2, var_3, var_4); }, "$getBrightness0", function(var_1, var_2, var_3, var_4) { return nms_World_getBrightness(this, var_1, var_2, var_3, var_4); }, "$getLightBrightness", function(var_1, var_2, var_3) { return nms_World_getLightBrightness(this, var_1, var_2, var_3); }, "$getBlockTileEntity",
+function(var_1, var_2, var_3) { return nms_World_getBlockTileEntity(this, var_1, var_2, var_3); }, "$isBlockOpaqueCube", function(var_1, var_2, var_3) { return nms_World_isBlockOpaqueCube(this, var_1, var_2, var_3); }, "$isBlockNormalCube", function(var_1, var_2, var_3) { return nms_World_isBlockNormalCube(this, var_1, var_2, var_3); }, "$doesBlockHaveSolidTopSurface", function(var_1, var_2, var_3) { return nms_World_doesBlockHaveSolidTopSurface(this, var_1, var_2, var_3); }, "$isBlockProvidingPowerTo", function(var_1,
+var_2, var_3, var_4) { return nms_World_isBlockProvidingPowerTo(this, var_1, var_2, var_3, var_4); }, "$getHeight0", function() { return nms_World_getHeight(this); }, "$getWorldVec3Pool", function() { return nms_World_getWorldVec3Pool(this); }],
+nms_Vec3Pool, 0, jl_Object, [], 0, 3, 0, 0,
+nms_Entity, "Entity", 24, jl_Object, [], 1, 3, 0, ["$equals", function(var_1) { return nms_Entity_equals(this, var_1); }, "$hashCode0", function() { return nms_Entity_hashCode(this); }, "$setDead", function() { nms_Entity_setDead(this); }, "$onUpdate", function() { nms_Entity_onUpdate(this); }, "$onEntityUpdate", function() { nms_Entity_onEntityUpdate(this); }, "$kill", function() { nms_Entity_kill(this); }, "$moveEntity", function(var_1, var_2, var_3) { nms_Entity_moveEntity(this, var_1, var_2, var_3); }, "$playStepSound",
+function(var_1, var_2, var_3, var_4) { nms_Entity_playStepSound(this, var_1, var_2, var_3, var_4); }, "$playSound1", function(var_1, var_2, var_3) { nms_Entity_playSound(this, var_1, var_2, var_3); }, "$canTriggerWalking", function() { return nms_Entity_canTriggerWalking(this); }, "$updateFallState", function(var_1, var_2) { nms_Entity_updateFallState(this, var_1, var_2); }, "$getBoundingBox", function() { return nms_Entity_getBoundingBox(this); }, "$dealFireDamage", function(var_1) { nms_Entity_dealFireDamage(this,
+var_1); }, "$fall", function(var_1) { nms_Entity_fall(this, var_1); }, "$isInWater", function() { return nms_Entity_isInWater(this); }, "$handleWaterMovement", function() { return nms_Entity_handleWaterMovement(this); }, "$getEyeHeight", function() { return nms_Entity_getEyeHeight(this); }, "$handleLavaMovement", function() { return nms_Entity_handleLavaMovement(this); }, "$getBrightnessForRender", function(var_1) { return nms_Entity_getBrightnessForRender(this, var_1); }, "$getBrightness", function(var_1) {
+return nms_Entity_getBrightness(this, var_1); }, "$setWorld", function(var_1) { nms_Entity_setWorld(this, var_1); }, "$onCollideWithPlayer", function(var_1) { nms_Entity_onCollideWithPlayer(this, var_1); }, "$applyEntityCollision", function(var_1) { nms_Entity_applyEntityCollision(this, var_1); }, "$addVelocity", function(var_1, var_2, var_3) { nms_Entity_addVelocity(this, var_1, var_2, var_3); }, "$attackEntityFrom", function(var_1, var_2) { return nms_Entity_attackEntityFrom(this, var_1, var_2); }, "$canBeCollidedWith",
+function() { return nms_Entity_canBeCollidedWith(this); }, "$canBePushed", function() { return nms_Entity_canBePushed(this); }, "$addToPlayerScore", function(var_1, var_2) { nms_Entity_addToPlayerScore(this, var_1, var_2); }, "$isInRangeToRenderVec3D", function(var_1) { return nms_Entity_isInRangeToRenderVec3D(this, var_1); }, "$isInRangeToRenderDist", function(var_1) { return nms_Entity_isInRangeToRenderDist(this, var_1); }, "$getShadowSize", function() { return nms_Entity_getShadowSize(this); }, "$isEntityAlive",
+function() { return nms_Entity_isEntityAlive(this); }, "$isEntityInsideOpaqueBlock", function() { return nms_Entity_isEntityInsideOpaqueBlock(this); }, "$interact", function(var_1) { return nms_Entity_interact(this, var_1); }, "$getCollisionBox", function(var_1) { return nms_Entity_getCollisionBox(this, var_1); }, "$updateRidden", function() { nms_Entity_updateRidden(this); }, "$updateRiderPosition", function() { nms_Entity_updateRiderPosition(this); }, "$getYOffset", function() { return nms_Entity_getYOffset(this);
+}, "$getMountedYOffset", function() { return nms_Entity_getMountedYOffset(this); }, "$mountEntity", function(var_1) { nms_Entity_mountEntity(this, var_1); }, "$setPositionAndRotation2", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_Entity_setPositionAndRotation2(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$getCollisionBorderSize", function() { return nms_Entity_getCollisionBorderSize(this); }, "$getLookVec", function() { return nms_Entity_getLookVec(this); }, "$getPortalCooldown", function()
+{ return nms_Entity_getPortalCooldown(this); }, "$setVelocity", function(var_1, var_2, var_3) { nms_Entity_setVelocity(this, var_1, var_2, var_3); }, "$handleHealthUpdate", function(var_1) { nms_Entity_handleHealthUpdate(this, var_1); }, "$performHurtAnimation", function() { nms_Entity_performHurtAnimation(this); }, "$updateCloak", function() { nms_Entity_updateCloak(this); }, "$getLastActiveItems", function() { return nms_Entity_getLastActiveItems(this); }, "$setCurrentItemOrArmor", function(var_1, var_2) {
+nms_Entity_setCurrentItemOrArmor(this, var_1, var_2); }, "$isBurning", function() { return nms_Entity_isBurning(this); }, "$isSneaking", function() { return nms_Entity_isSneaking(this); }, "$func_98034_c", function(var_1) { return nms_Entity_func_98034_c(this, var_1); }, "$onStruckByLightning", function(var_1) { nms_Entity_onStruckByLightning(this, var_1); }, "$onKillEntity", function(var_1) { nms_Entity_onKillEntity(this, var_1); }, "$setInWeb", function() { nms_Entity_setInWeb(this); }, "$getEntityName", function()
+{ return nms_Entity_getEntityName(this); }, "$getParts", function() { return nms_Entity_getParts(this); }, "$isEntityEqual", function(var_1) { return nms_Entity_isEntityEqual(this, var_1); }, "$setRotationYawHead", function(var_1) { nms_Entity_setRotationYawHead(this, var_1); }, "$canAttackWithItem", function() { return nms_Entity_canAttackWithItem(this); }, "$func_85031_j", function(var_1) { return nms_Entity_func_85031_j(this, var_1); }, "$toString", function() { return nms_Entity_toString(this); }, "$travelToDimension",
+function(var_1) { nms_Entity_travelToDimension(this, var_1); }, "$func_82146_a", function(var_1, var_2, var_3, var_4, var_5, var_6) { return nms_Entity_func_82146_a(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$func_96091_a", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { return nms_Entity_func_96091_a(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$doesEntityNotTriggerPressurePlate", function() { return nms_Entity_doesEntityNotTriggerPressurePlate(this); }, "$canRenderOnFire",
+function() { return nms_Entity_canRenderOnFire(this); }, "$func_96092_aw", function() { return nms_Entity_func_96092_aw(this); }, "$getTranslatedEntityName", function() { return nms_Entity_getTranslatedEntityName(this); }],
+nms_EntityLiving, "EntityLiving", 24, nms_Entity, [], 1, 3, 0, ["$setRotationYawHead", function(var_1) { nms_EntityLiving_setRotationYawHead(this, var_1); }, "$updateFallState", function(var_1, var_2) { nms_EntityLiving_updateFallState(this, var_1, var_2); }, "$setRevengeTarget", function(var_1) { nms_EntityLiving_setRevengeTarget(this, var_1); }, "$entityInit", function() { nms_EntityLiving_entityInit(this); }, "$canBeCollidedWith", function() { return nms_EntityLiving_canBeCollidedWith(this); }, "$canBePushed",
+function() { return nms_EntityLiving_canBePushed(this); }, "$getEyeHeight", function() { return nms_EntityLiving_getEyeHeight(this); }, "$getTalkInterval", function() { return nms_EntityLiving_getTalkInterval(this); }, "$onEntityUpdate", function() { nms_EntityLiving_onEntityUpdate(this); }, "$onDeathUpdate", function() { nms_EntityLiving_onDeathUpdate(this); }, "$decreaseAirSupply", function(var_1) { return nms_EntityLiving_decreaseAirSupply(this, var_1); }, "$getExperiencePoints", function(var_1) { return nms_EntityLiving_getExperiencePoints(this,
+var_1); }, "$isPlayer", function() { return nms_EntityLiving_isPlayer(this); }, "$updateRidden", function() { nms_EntityLiving_updateRidden(this); }, "$setPositionAndRotation2", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_EntityLiving_setPositionAndRotation2(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onUpdate", function() { nms_EntityLiving_onUpdate(this); }, "$heal", function(var_1) { nms_EntityLiving_heal(this, var_1); }, "$attackEntityFrom", function(var_1, var_2) { return nms_EntityLiving_attackEntityFrom(this,
+var_1, var_2); }, "$getSoundPitch", function() { return nms_EntityLiving_getSoundPitch(this); }, "$performHurtAnimation", function() { nms_EntityLiving_performHurtAnimation(this); }, "$getTotalArmorValue", function() { return nms_EntityLiving_getTotalArmorValue(this); }, "$damageArmor", function(var_1) { nms_EntityLiving_damageArmor(this, var_1); }, "$applyPotionDamageCalculations", function(var_1, var_2) { return nms_EntityLiving_applyPotionDamageCalculations(this, var_1, var_2); }, "$damageEntity", function(var_1,
+var_2) { nms_EntityLiving_damageEntity(this, var_1, var_2); }, "$getSoundVolume", function() { return nms_EntityLiving_getSoundVolume(this); }, "$getLivingSound", function() { return nms_EntityLiving_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntityLiving_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntityLiving_getDeathSound(this); }, "$onDeath", function(var_1) { nms_EntityLiving_onDeath(this, var_1); }, "$dropRareDrop", function(var_1) { nms_EntityLiving_dropRareDrop(this,
+var_1); }, "$dropFewItems", function(var_1, var_2) { nms_EntityLiving_dropFewItems(this, var_1, var_2); }, "$getDropItemId", function() { return nms_EntityLiving_getDropItemId(this); }, "$fall", function(var_1) { nms_EntityLiving_fall(this, var_1); }, "$moveEntityWithHeading", function(var_1, var_2) { nms_EntityLiving_moveEntityWithHeading(this, var_1, var_2); }, "$isOnLadder", function() { return nms_EntityLiving_isOnLadder(this); }, "$isEntityAlive", function() { return nms_EntityLiving_isEntityAlive(this);
+}, "$canBreatheUnderwater", function() { return nms_EntityLiving_canBreatheUnderwater(this); }, "$onLivingUpdate", function() { nms_EntityLiving_onLivingUpdate(this); }, "$func_85033_bc", function() { nms_EntityLiving_func_85033_bc(this); }, "$collideWithEntity", function(var_1) { nms_EntityLiving_collideWithEntity(this, var_1); }, "$isAIEnabled", function() { return nms_EntityLiving_isAIEnabled(this); }, "$isClientWorld", function() { return nms_EntityLiving_isClientWorld(this); }, "$isMovementBlocked", function()
+{ return nms_EntityLiving_isMovementBlocked(this); }, "$jump0", function() { nms_EntityLiving_jump(this); }, "$canDespawn", function() { return nms_EntityLiving_canDespawn(this); }, "$despawnEntity", function() { nms_EntityLiving_despawnEntity(this); }, "$updateAITasks", function() { nms_EntityLiving_updateAITasks(this); }, "$updateAITick", function() { nms_EntityLiving_updateAITick(this); }, "$updateEntityActionState", function() { nms_EntityLiving_updateEntityActionState(this); }, "$getVerticalFaceSpeed",
+function() { return nms_EntityLiving_getVerticalFaceSpeed(this); }, "$kill", function() { nms_EntityLiving_kill(this); }, "$getLookVec", function() { return nms_EntityLiving_getLookVec(this); }, "$handleHealthUpdate", function(var_1) { nms_EntityLiving_handleHealthUpdate(this, var_1); }, "$isPlayerSleeping", function() { return nms_EntityLiving_isPlayerSleeping(this); }, "$getItemIcon", function(var_1, var_2) { return nms_EntityLiving_getItemIcon(this, var_1, var_2); }, "$addPotionEffect", function(var_1) {
+nms_EntityLiving_addPotionEffect(this, var_1); }, "$isPotionApplicable", function(var_1) { return nms_EntityLiving_isPotionApplicable(this, var_1); }, "$getSpeedModifier", function() { return nms_EntityLiving_getSpeedModifier(this); }, "$isChild", function() { return nms_EntityLiving_isChild(this); }, "$getCreatureAttribute", function() { return nms_EntityLiving_getCreatureAttribute(this); }, "$func_82143_as", function() { return nms_EntityLiving_func_82143_as(this); }, "$getHeldItem", function() { return nms_EntityLiving_getHeldItem(this);
+}, "$getCurrentItemOrArmor", function(var_1) { return nms_EntityLiving_getCurrentItemOrArmor(this, var_1); }, "$getCurrentArmor", function(var_1) { return nms_EntityLiving_getCurrentArmor(this, var_1); }, "$setCurrentItemOrArmor", function(var_1, var_2) { nms_EntityLiving_setCurrentItemOrArmor(this, var_1, var_2); }, "$getLastActiveItems", function() { return nms_EntityLiving_getLastActiveItems(this); }, "$onItemPickup", function(var_1, var_2) { nms_EntityLiving_onItemPickup(this, var_1, var_2); }, "$initCreature",
+function() { nms_EntityLiving_initCreature(this); }, "$swingItem", function() { nms_EntityLiving_swingItem(this); }, "$getEntityName", function() { return nms_EntityLiving_getEntityName(this); }, "$func_94062_bN", function() { return nms_EntityLiving_func_94062_bN(this); }, "$func_94059_bO", function() { return nms_EntityLiving_func_94059_bO(this); }, "$canPickUpLoot0", function() { return nms_EntityLiving_canPickUpLoot(this); }],
+nms_ICommandSender, 0, jl_Object, [], 3, 3, 0, 0,
+nms_EntityPlayer, "EntityPlayer", 24, nms_EntityLiving, [nms_ICommandSender], 1, 3, 0, ["$getBrightnessForRender", function(var_1) { return nms_EntityPlayer_getBrightnessForRender(this, var_1); }, "$getMaxHealth", function() { return nms_EntityPlayer_getMaxHealth(this); }, "$entityInit", function() { nms_EntityPlayer_entityInit(this); }, "$getPortalCooldown", function() { return nms_EntityPlayer_getPortalCooldown(this); }, "$playSound1", function(var_1, var_2, var_3) { nms_EntityPlayer_playSound(this, var_1,
+var_2, var_3); }, "$handleHealthUpdate", function(var_1) { nms_EntityPlayer_handleHealthUpdate(this, var_1); }, "$isMovementBlocked", function() { return nms_EntityPlayer_isMovementBlocked(this); }, "$closeScreen", function() { nms_EntityPlayer_closeScreen(this); }, "$mountEntity", function(var_1) { nms_EntityPlayer_mountEntity(this, var_1); }, "$updateRidden", function() { nms_EntityPlayer_updateRidden(this); }, "$updateEntityActionState", function() { nms_EntityPlayer_updateEntityActionState(this); }, "$onDeath",
+function(var_1) { nms_EntityPlayer_onDeath(this, var_1); }, "$addToPlayerScore", function(var_1, var_2) { nms_EntityPlayer_addToPlayerScore(this, var_1, var_2); }, "$joinEntityItemWithWorld", function(var_1) { nms_EntityPlayer_joinEntityItemWithWorld(this, var_1); }, "$getEyeHeight", function() { return nms_EntityPlayer_getEyeHeight(this); }, "$resetHeight", function() { nms_EntityPlayer_resetHeight(this); }, "$damageArmor", function(var_1) { nms_EntityPlayer_damageArmor(this, var_1); }, "$getTotalArmorValue",
+function() { return nms_EntityPlayer_getTotalArmorValue(this); }, "$damageEntity", function(var_1, var_2) { nms_EntityPlayer_damageEntity(this, var_1, var_2); }, "$getYOffset", function() { return nms_EntityPlayer_getYOffset(this); }, "$setDead", function() { nms_EntityPlayer_setDead(this); }, "$isEntityInsideOpaqueBlock", function() { return nms_EntityPlayer_isEntityInsideOpaqueBlock(this); }, "$func_71066_bF", function() { return nms_EntityPlayer_func_71066_bF(this); }, "$isPlayerSleeping", function() { return nms_EntityPlayer_isPlayerSleeping(this);
+}, "$addStat", function(var_1, var_2) { nms_EntityPlayer_addStat(this, var_1, var_2); }, "$jump0", function() { nms_EntityPlayer_jump(this); }, "$moveEntityWithHeading", function(var_1, var_2) { nms_EntityPlayer_moveEntityWithHeading(this, var_1, var_2); }, "$fall", function(var_1) { nms_EntityPlayer_fall(this, var_1); }, "$onKillEntity", function(var_1) { nms_EntityPlayer_onKillEntity(this, var_1); }, "$setInWeb", function() { nms_EntityPlayer_setInWeb(this); }, "$getItemIcon", function(var_1, var_2) { return nms_EntityPlayer_getItemIcon(this,
+var_1, var_2); }, "$getCurrentArmor", function(var_1) { return nms_EntityPlayer_getCurrentArmor(this, var_1); }, "$getExperiencePoints", function(var_1) { return nms_EntityPlayer_getExperiencePoints(this, var_1); }, "$isPlayer", function() { return nms_EntityPlayer_isPlayer(this); }, "$getEntityName", function() { return nms_EntityPlayer_getEntityName(this); }, "$func_94062_bN", function() { return nms_EntityPlayer_func_94062_bN(this); }, "$func_94059_bO", function() { return nms_EntityPlayer_func_94059_bO(this);
+}, "$canPickUpLoot0", function() { return nms_EntityPlayer_canPickUpLoot(this); }, "$canTriggerWalking", function() { return nms_EntityPlayer_canTriggerWalking(this); }, "$getCurrentItemOrArmor", function(var_1) { return nms_EntityPlayer_getCurrentItemOrArmor(this, var_1); }, "$getHeldItem", function() { return nms_EntityPlayer_getHeldItem(this); }, "$setCurrentItemOrArmor", function(var_1, var_2) { nms_EntityPlayer_setCurrentItemOrArmor(this, var_1, var_2); }, "$func_98034_c", function(var_1) { return nms_EntityPlayer_func_98034_c(this,
+var_1); }, "$getLastActiveItems", function() { return nms_EntityPlayer_getLastActiveItems(this); }, "$func_96092_aw", function() { return nms_EntityPlayer_func_96092_aw(this); }, "$getTranslatedEntityName", function() { return nms_EntityPlayer_getTranslatedEntityName(this); }],
+nlea_Tessellator, 0, jl_Object, [], 0, 3, nlea_Tessellator_$callClinit, 0,
+jt_Format, 0, jl_Object, [ji_Serializable, jl_Cloneable], 1, 3, 0, 0,
+jt_NumberFormat, 0, jt_Format, [], 1, 3, 0, 0,
+jt_DecimalFormat, 0, jt_NumberFormat, [], 0, 3, 0, 0,
+nms_ProfilerResult, "ProfilerResult", 24, jl_Object, [jl_Comparable], 4, 3, 0, ["$compareTo4", function(var_1) { return nms_ProfilerResult_compareTo(this, var_1); }],
+nms_MathHelper, 0, jl_Object, [], 0, 3, 0, 0,
+nms_GuiAchievement, 0, nms_Gui, [], 0, 3, 0, 0,
+nms_ScaledResolution, 0, jl_Object, [], 0, 3, 0, 0,
+nms_GuiMainMenu, 0, nms_GuiScreen, [], 0, 3, 0, ["$handleMouseInput", function() { nms_GuiMainMenu_handleMouseInput(this); }, "$keyTyped", function(var_1, var_2) { nms_GuiMainMenu_keyTyped(this, var_1, var_2); }, "$initGui", function() { nms_GuiMainMenu_initGui(this); }, "$mouseClicked", function(var_1, var_2, var_3) { nms_GuiMainMenu_mouseClicked(this, var_1, var_2, var_3); }, "$actionPerformed", function(var_1) { nms_GuiMainMenu_actionPerformed(this, var_1); }, "$drawScreen", function(var_1, var_2, var_3)
+{ nms_GuiMainMenu_drawScreen(this, var_1, var_2, var_3); }, "$updateScreen", function() { nms_GuiMainMenu_updateScreen(this); }],
+cbpu_CRC, 0, jl_Object, [], 0, 3, 0, 0,
+jn_CharBufferImpl, 0, jn_CharBuffer, [], 1, 0, 0, 0,
+jn_CharBufferOverArray, 0, jn_CharBufferImpl, [], 0, 0, 0, 0]);
+$rt_metadata([jnc_CharsetEncoder, 0, jl_Object, [], 1, 3, 0, 0,
+jnc_CoderResult, 0, jl_Object, [], 0, 3, 0, 0,
+jl_ThreadLocal, 0, jl_Object, [], 0, 3, 0, 0,
+nms_AABBLocalPool, 0, jl_ThreadLocal, [], 4, 0, 0, 0,
+jt_DecimalFormatSymbols, 0, jl_Object, [jl_Cloneable], 0, 3, 0, 0,
+nms_FontRenderer, 0, jl_Object, [], 0, 3, 0, 0,
+nms_EnumOS, 0, jl_Enum, [], 12, 3, 0, 0,
+cbpc_ChunkType$1, 0, cbpc_ChunkType, [], 12, 0, 0, ["$apply", function(var_1, var_2, var_3, var_4, var_5) { cbpc_ChunkType$1_apply(this, var_1, var_2, var_3, var_4, var_5); }],
+cbpc_ChunkType$2, 0, cbpc_ChunkType, [], 12, 0, 0, ["$apply", function(var_1, var_2, var_3, var_4, var_5) { cbpc_ChunkType$2_apply(this, var_1, var_2, var_3, var_4, var_5); }],
+cbpc_ChunkType$3, 0, cbpc_ChunkType, [], 12, 0, 0, ["$apply", function(var_1, var_2, var_3, var_4, var_5) { cbpc_ChunkType$3_apply(this, var_1, var_2, var_3, var_4, var_5); }],
+cbpc_ChunkType$4, 0, cbpc_ChunkType, [], 12, 0, 0, ["$apply", function(var_1, var_2, var_3, var_4, var_5) { cbpc_ChunkType$4_apply(this, var_1, var_2, var_3, var_4, var_5); }],
+ju_Locale, 0, jl_Object, [jl_Cloneable, ji_Serializable], 4, 3, 0, 0,
+jt_DecimalFormat$FormatField, "DecimalFormat$FormatField", 14, jl_Object, [], 3, 0, 0, 0,
+jt_DecimalFormat$TextField, "DecimalFormat$TextField", 14, jl_Object, [jt_DecimalFormat$FormatField], 0, 0, 0, ["$render", function(var_1, var_2) { jt_DecimalFormat$TextField_render(this, var_1, var_2); }, "$equals", function(var_1) { return jt_DecimalFormat$TextField_equals(this, var_1); }, "$hashCode0", function() { return jt_DecimalFormat$TextField_hashCode(this); }],
+jm_RoundingMode, 0, jl_Enum, [], 12, 3, 0, 0,
+ju_Currency, "Currency", 8, jl_Object, [ji_Serializable], 4, 3, 0, ["$toString", function() { return ju_Currency_toString(this); }],
+otciu_CLDRHelper, 0, jl_Object, [], 4, 3, 0, 0,
+otpp_ResourceAccessor, 0, jl_Object, [], 4, 0, 0, 0,
+otcic_CurrencyHelper, 0, jl_Object, [], 4, 3, 0, 0,
+ju_Dictionary, 0, jl_Object, [], 1, 3, 0, 0,
+ju_Hashtable, 0, ju_Dictionary, [ju_Map, jl_Cloneable, ji_Serializable], 0, 3, 0, 0,
+ju_Properties, 0, ju_Hashtable, [], 0, 3, 0, 0,
+ju_Enumeration, 0, jl_Object, [], 3, 3, 0, 0,
+ju_Hashtable$1, 0, jl_Object, [ju_Enumeration], 4, 0, 0, 0,
+ju_Iterator, 0, jl_Object, [], 3, 3, 0, 0,
+ju_Hashtable$2, 0, jl_Object, [ju_Iterator], 4, 0, 0, 0,
+ju_Hashtable$Entry, 0, ju_MapEntry, [], 0, 0, 0, 0,
+jn_IntBufferOverByteBuffer, 0, jn_IntBufferImpl, [], 1, 0, 0, ["$readOnly2", function() { return jn_IntBufferOverByteBuffer_readOnly(this); }],
+jn_IntBufferOverByteBufferLittleEndian, 0, jn_IntBufferOverByteBuffer, [], 0, 0, 0, ["$getElement", function(var_1) { return jn_IntBufferOverByteBufferLittleEndian_getElement(this, var_1); }, "$putElement", function(var_1, var_2) { jn_IntBufferOverByteBufferLittleEndian_putElement(this, var_1, var_2); }],
+jn_IntBufferOverByteBufferBigEndian, 0, jn_IntBufferOverByteBuffer, [], 0, 0, 0, ["$getElement", function(var_1) { return jn_IntBufferOverByteBufferBigEndian_getElement(this, var_1); }, "$putElement", function(var_1, var_2) { jn_IntBufferOverByteBufferBigEndian_putElement(this, var_1, var_2); }],
+cbpc_IEND, 0, cbpc_Chunk, [], 0, 3, 0, 0,
+cbpc_PLTE, 0, cbpc_Chunk, [], 0, 3, 0, 0,
+cbpc_IDAT, "IDAT", 3, cbpc_Chunk, [], 0, 3, 0, 0,
+jl_Double, "Double", 15, jl_Number, [jl_Comparable], 0, 3, 0, ["$intValue", function() { return jl_Double_intValue(this); }, "$toString", function() { return jl_Double_toString(this); }, "$hashCode0", function() { return jl_Double_hashCode(this); }],
+nms_OpenGlHelper, 0, jl_Object, [], 0, 3, 0, 0,
+nms_TextureManager, 0, jl_Object, [], 0, 3, 0, 0,
+nms_TexturePackList, 0, jl_Object, [], 0, 3, nms_TexturePackList_$callClinit, 0,
+nms_ChatAllowedCharacters, 0, jl_Object, [], 0, 3, 0, 0,
+nms_ColorizerGrass, 0, jl_Object, [], 0, 3, 0, 0,
+nms_ColorizerFoliage, 0, jl_Object, [], 0, 3, 0, 0,
+nms_RenderManager, 0, jl_Object, [], 0, 3, 0, 0,
+nms_ItemRenderer, 0, jl_Object, [], 0, 3, 0, 0,
+nms_AchievementList, 0, jl_Object, [], 0, 3, nms_AchievementList_$callClinit, 0,
+nms_IStatStringFormat, 0, jl_Object, [], 3, 3, 0, 0,
+nms_StatStringFormatKeyInv, 0, jl_Object, [nms_IStatStringFormat], 0, 3, 0, 0,
+nms_MouseHelper, 0, jl_Object, [], 0, 3, 0, 0,
+nms_IWorldAccess, 0, jl_Object, [], 3, 3, 0, 0,
+nms_RenderGlobal, "RenderGlobal", 24, jl_Object, [nms_IWorldAccess], 0, 3, 0, 0,
+nms_EffectRenderer, 0, jl_Object, [], 0, 3, 0, 0,
+nleg_EffectPipeline, 0, jl_Object, [], 0, 3, 0, 0]);
+$rt_metadata([nms_GuiIngame, 0, nms_Gui, [], 0, 3, 0, 0,
+nms_IProgressUpdate, 0, jl_Object, [], 3, 3, 0, 0,
+nms_LoadingScreenRenderer, 0, jl_Object, [nms_IProgressUpdate], 0, 3, 0, 0,
+nms_StringTranslate, 0, jl_Object, [], 0, 3, 0, 0,
+nms_GuiGameOver, 0, nms_GuiScreen, [], 0, 3, 0, ["$initGui", function() { nms_GuiGameOver_initGui(this); }, "$keyTyped", function(var_1, var_2) { nms_GuiGameOver_keyTyped(this, var_1, var_2); }, "$actionPerformed", function(var_1) { nms_GuiGameOver_actionPerformed(this, var_1); }, "$drawScreen", function(var_1, var_2, var_3) { nms_GuiGameOver_drawScreen(this, var_1, var_2, var_3); }, "$updateScreen", function() { nms_GuiGameOver_updateScreen(this); }],
+nle_BaseNCodec$Context, 0, jl_Object, [], 0, 0, 0, 0,
+cjj_InfBlocks, 0, jl_Object, [], 4, 0, 0, 0,
+ju_HashMap$2, 0, ju_AbstractCollection, [], 0, 0, 0, ["$size2", function() { return ju_HashMap$2_size(this); }, "$iterator", function() { return ju_HashMap$2_iterator(this); }],
+jl_Long, "Long", 15, jl_Number, [jl_Comparable], 0, 3, 0, ["$toString", function() { return jl_Long_toString(this); }, "$hashCode0", function() { return jl_Long_hashCode(this); }, "$equals", function(var_1) { return jl_Long_equals(this, var_1); }, "$compareTo4", function(var_1) { return jl_Long_compareTo0(this, var_1); }],
+nle_DefaultSkinRenderer, 0, jl_Object, [], 0, 3, 0, 0,
+nle_GuiScreenVoiceChannel, 0, nms_GuiScreen, [], 0, 3, 0, ["$initGui", function() { nle_GuiScreenVoiceChannel_initGui(this); }, "$onGuiClosed", function() { nle_GuiScreenVoiceChannel_onGuiClosed(this); }, "$drawScreen", function(var_1, var_2, var_3) { nle_GuiScreenVoiceChannel_drawScreen(this, var_1, var_2, var_3); }, "$actionPerformed", function(var_1) { nle_GuiScreenVoiceChannel_actionPerformed(this, var_1); }, "$updateScreen", function() { nle_GuiScreenVoiceChannel_updateScreen(this); }, "$keyTyped", function(var_1,
+var_2) { nle_GuiScreenVoiceChannel_keyTyped(this, var_1, var_2); }, "$mouseClicked", function(var_1, var_2, var_3) { nle_GuiScreenVoiceChannel_mouseClicked(this, var_1, var_2, var_3); }],
+nms_KeyBinding, "KeyBinding", 24, jl_Object, [], 0, 3, 0, 0,
+nms_EntityPlayerSP, "EntityPlayerSP", 24, nms_EntityPlayer, [], 0, 3, 0, ["$moveEntity", function(var_1, var_2, var_3) { nms_EntityPlayerSP_moveEntity(this, var_1, var_2, var_3); }, "$updateEntityActionState", function() { nms_EntityPlayerSP_updateEntityActionState(this); }, "$isClientWorld", function() { return nms_EntityPlayerSP_isClientWorld(this); }, "$onLivingUpdate", function() { nms_EntityPlayerSP_onLivingUpdate(this); }, "$updateCloak", function() { nms_EntityPlayerSP_updateCloak(this); }, "$onItemPickup",
+function(var_1, var_2) { nms_EntityPlayerSP_onItemPickup(this, var_1, var_2); }, "$isSneaking", function() { return nms_EntityPlayerSP_isSneaking(this); }, "$getHeldItem", function() { return nms_EntityPlayerSP_getHeldItem(this); }, "$playSound1", function(var_1, var_2, var_3) { nms_EntityPlayerSP_playSound(this, var_1, var_2, var_3); }],
+nms_EntityClientPlayerMP, "EntityClientPlayerMP", 24, nms_EntityPlayerSP, [], 0, 3, 0, ["$attackEntityFrom", function(var_1, var_2) { return nms_EntityClientPlayerMP_attackEntityFrom(this, var_1, var_2); }, "$heal", function(var_1) { nms_EntityClientPlayerMP_heal(this, var_1); }, "$onUpdate", function() { nms_EntityClientPlayerMP_onUpdate(this); }, "$joinEntityItemWithWorld", function(var_1) { nms_EntityClientPlayerMP_joinEntityItemWithWorld(this, var_1); }, "$swingItem", function() { nms_EntityClientPlayerMP_swingItem(this);
+}, "$damageEntity", function(var_1, var_2) { nms_EntityClientPlayerMP_damageEntity(this, var_1, var_2); }, "$closeScreen", function() { nms_EntityClientPlayerMP_closeScreen(this); }, "$addStat", function(var_1, var_2) { nms_EntityClientPlayerMP_addStat(this, var_1, var_2); }, "$func_71066_bF", function() { return nms_EntityClientPlayerMP_func_71066_bF(this); }],
+nms_IInventory, 0, jl_Object, [], 3, 3, 0, 0,
+nms_InventoryPlayer, 0, jl_Object, [nms_IInventory], 0, 3, 0, ["$decrStackSize", function(var_1, var_2) { return nms_InventoryPlayer_decrStackSize(this, var_1, var_2); }, "$setInventorySlotContents", function(var_1, var_2) { nms_InventoryPlayer_setInventorySlotContents(this, var_1, var_2); }, "$getStackInSlot", function(var_1) { return nms_InventoryPlayer_getStackInSlot(this, var_1); }, "$getInventoryStackLimit", function() { return nms_InventoryPlayer_getInventoryStackLimit(this); }, "$onInventoryChanged",
+function() { nms_InventoryPlayer_onInventoryChanged(this); }],
+nleg_FixedFunctionShader, 0, jl_Object, [], 0, 3, 0, 0,
+nms_EnumOptions, 0, jl_Enum, [], 12, 3, 0, 0,
+nms_GuiContainer, 0, nms_GuiScreen, [], 1, 3, 0, ["$initGui", function() { nms_GuiContainer_initGui(this); }, "$drawScreen", function(var_1, var_2, var_3) { nms_GuiContainer_drawScreen(this, var_1, var_2, var_3); }, "$mouseClicked", function(var_1, var_2, var_3) { nms_GuiContainer_mouseClicked(this, var_1, var_2, var_3); }, "$func_85041_a", function(var_1, var_2, var_3, var_4) { nms_GuiContainer_func_85041_a(this, var_1, var_2, var_3, var_4); }, "$mouseMovedOrUp", function(var_1, var_2, var_3) { nms_GuiContainer_mouseMovedOrUp(this,
+var_1, var_2, var_3); }, "$handleMouseClick", function(var_1, var_2, var_3, var_4) { nms_GuiContainer_handleMouseClick(this, var_1, var_2, var_3, var_4); }, "$keyTyped", function(var_1, var_2) { nms_GuiContainer_keyTyped(this, var_1, var_2); }, "$onGuiClosed", function() { nms_GuiContainer_onGuiClosed(this); }, "$updateScreen", function() { nms_GuiContainer_updateScreen(this); }],
+nms_InventoryEffectRenderer, 0, nms_GuiContainer, [], 1, 3, 0, 0,
+nms_GuiInventory, 0, nms_InventoryEffectRenderer, [], 0, 3, 0, ["$updateScreen", function() { nms_GuiInventory_updateScreen(this); }, "$initGui", function() { nms_GuiInventory_initGui(this); }, "$drawGuiContainerForegroundLayer", function(var_1, var_2) { nms_GuiInventory_drawGuiContainerForegroundLayer(this, var_1, var_2); }, "$drawScreen", function(var_1, var_2, var_3) { nms_GuiInventory_drawScreen(this, var_1, var_2, var_3); }, "$drawGuiContainerBackgroundLayer", function(var_1, var_2, var_3) { nms_GuiInventory_drawGuiContainerBackgroundLayer(this,
+var_1, var_2, var_3); }, "$actionPerformed", function(var_1) { nms_GuiInventory_actionPerformed(this, var_1); }],
+nms_GuiChat, 0, nms_GuiScreen, [], 0, 3, 0, ["$initGui", function() { nms_GuiChat_initGui(this); }, "$onGuiClosed", function() { nms_GuiChat_onGuiClosed(this); }, "$updateScreen", function() { nms_GuiChat_updateScreen(this); }, "$keyTyped", function(var_1, var_2) { nms_GuiChat_keyTyped(this, var_1, var_2); }, "$handleMouseInput", function() { nms_GuiChat_handleMouseInput(this); }, "$mouseClicked", function(var_1, var_2, var_3) { nms_GuiChat_mouseClicked(this, var_1, var_2, var_3); }, "$confirmClicked", function(var_1,
+var_2) { nms_GuiChat_confirmClicked(this, var_1, var_2); }, "$drawScreen", function(var_1, var_2, var_3) { nms_GuiChat_drawScreen(this, var_1, var_2, var_3); }],
+nms_WorldClient, 0, nms_World, [], 0, 3, 0, 0,
+nms_GuiSleepMP, 0, nms_GuiChat, [], 0, 3, 0, ["$initGui", function() { nms_GuiSleepMP_initGui(this); }, "$keyTyped", function(var_1, var_2) { nms_GuiSleepMP_keyTyped(this, var_1, var_2); }, "$actionPerformed", function(var_1) { nms_GuiSleepMP_actionPerformed(this, var_1); }],
+nms_SoundManager$EntitySoundEvent, "SoundManager$EntitySoundEvent", 24, jl_Object, [], 0, 0, 0, 0,
+nms_SoundManager$QueuedSoundEvent, "SoundManager$QueuedSoundEvent", 24, jl_Object, [], 0, 0, 0, 0,
+jnci_BufferedEncoder, 0, jnc_CharsetEncoder, [], 1, 3, 0, 0,
+jnci_UTF8Encoder, 0, jnci_BufferedEncoder, [], 0, 3, 0, 0,
+ju_Collections, 0, jl_Object, [], 0, 3, 0, 0,
+jl_StringBuffer, 0, jl_AbstractStringBuilder, [jl_Appendable], 0, 3, 0, ["$insert5", function(var_1, var_2, var_3, var_4) { return jl_StringBuffer_insert3(this, var_1, var_2, var_3, var_4); }, "$append12", function(var_1, var_2, var_3) { return jl_StringBuffer_append5(this, var_1, var_2, var_3); }, "$insert6", function(var_1, var_2, var_3, var_4) { return jl_StringBuffer_insert4(this, var_1, var_2, var_3, var_4); }, "$append13", function(var_1, var_2, var_3) { return jl_StringBuffer_append6(this, var_1, var_2,
+var_3); }, "$ensureCapacity", function(var_1) { jl_StringBuffer_ensureCapacity(this, var_1); }, "$insert1", function(var_1, var_2) { return jl_StringBuffer_insert5(this, var_1, var_2); }, "$insert", function(var_1, var_2) { return jl_StringBuffer_insert6(this, var_1, var_2); }],
+jt_FieldPosition, 0, jl_Object, [], 0, 3, 0, 0,
+jl_AssertionError, "AssertionError", 15, jl_Error, [], 0, 3, 0, 0,
+jt_DecimalFormatParser, 0, jl_Object, [], 0, 0, 0, 0,
+nle_EaglerInflater, 0, jl_Object, [], 0, 3, 0, 0,
+cbpu_ReverseFilter, 0, jl_Object, [], 0, 3, 0, 0,
+nleg_EaglerAdapterGL30$DisplayList, "EaglerAdapterGL30$DisplayList", 28, jl_Object, [], 0, 0, 0, 0,
+nms_IntHashMap, 0, jl_Object, [], 0, 3, 0, 0,
+nms_IconRegister, 0, jl_Object, [], 3, 3, 0, 0,
+nle_TextureTerrainMap, 0, jl_Object, [nms_IconRegister], 0, 3, nle_TextureTerrainMap_$callClinit, ["$registerIcon", function(var_1) { return nle_TextureTerrainMap_registerIcon(this, var_1); }],
+nms_TextureMap, 0, jl_Object, [nms_IconRegister], 0, 3, 0, ["$registerIcon", function(var_1) { return nms_TextureMap_registerIcon(this, var_1); }],
+ji_Reader, 0, jl_Object, [ji_Closeable], 1, 3, 0, 0,
+ji_BufferedReader, 0, ji_Reader, [], 0, 3, 0, 0,
+ji_InputStreamReader, 0, ji_Reader, [], 0, 3, 0, 0,
+nms_MouseFilter, 0, jl_Object, [], 0, 3, 0, 0,
+nms_EntityCreature, "EntityCreature", 24, nms_EntityLiving, [], 1, 3, 0, ["$updateEntityActionState", function() { nms_EntityCreature_updateEntityActionState(this); }, "$attackEntity0", function(var_1, var_2) { nms_EntityCreature_attackEntity(this, var_1, var_2); }, "$getBlockPathWeight", function(var_1, var_2, var_3) { return nms_EntityCreature_getBlockPathWeight(this, var_1, var_2, var_3); }, "$findPlayerToAttack", function() { return nms_EntityCreature_findPlayerToAttack(this); }, "$getSpeedModifier", function()
+{ return nms_EntityCreature_getSpeedModifier(this); }],
+nms_IAnimals, 0, jl_Object, [], 3, 3, 0, 0,
+nms_IMob, 0, jl_Object, [nms_IAnimals], 3, 3, 0, 0,
+nms_EntityMob, "EntityMob", 24, nms_EntityCreature, [nms_IMob], 1, 3, 0, ["$onLivingUpdate", function() { nms_EntityMob_onLivingUpdate(this); }, "$onUpdate", function() { nms_EntityMob_onUpdate(this); }, "$findPlayerToAttack", function() { return nms_EntityMob_findPlayerToAttack(this); }, "$attackEntityFrom", function(var_1, var_2) { return nms_EntityMob_attackEntityFrom(this, var_1, var_2); }, "$attackEntityAsMob", function(var_1) { return nms_EntityMob_attackEntityAsMob(this, var_1); }, "$attackEntity0", function(var_1,
+var_2) { nms_EntityMob_attackEntity(this, var_1, var_2); }, "$getBlockPathWeight", function(var_1, var_2, var_3) { return nms_EntityMob_getBlockPathWeight(this, var_1, var_2, var_3); }, "$getAttackStrength", function(var_1) { return nms_EntityMob_getAttackStrength(this, var_1); }],
+nms_EntitySpider, "EntitySpider", 24, nms_EntityMob, [], 0, 3, 0, ["$entityInit", function() { nms_EntitySpider_entityInit(this); }, "$onUpdate", function() { nms_EntitySpider_onUpdate(this); }, "$getMaxHealth", function() { return nms_EntitySpider_getMaxHealth(this); }, "$getMountedYOffset", function() { return nms_EntitySpider_getMountedYOffset(this); }, "$findPlayerToAttack", function() { return nms_EntitySpider_findPlayerToAttack(this); }, "$getLivingSound", function() { return nms_EntitySpider_getLivingSound(this);
+}, "$getHurtSound", function() { return nms_EntitySpider_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntitySpider_getDeathSound(this); }, "$playStepSound", function(var_1, var_2, var_3, var_4) { nms_EntitySpider_playStepSound(this, var_1, var_2, var_3, var_4); }, "$attackEntity0", function(var_1, var_2) { nms_EntitySpider_attackEntity(this, var_1, var_2); }, "$getDropItemId", function() { return nms_EntitySpider_getDropItemId(this); }, "$dropFewItems", function(var_1, var_2) { nms_EntitySpider_dropFewItems(this,
+var_1, var_2); }, "$isOnLadder", function() { return nms_EntitySpider_isOnLadder(this); }, "$setInWeb", function() { nms_EntitySpider_setInWeb(this); }, "$spiderScaleAmount", function() { return nms_EntitySpider_spiderScaleAmount(this); }, "$getCreatureAttribute", function() { return nms_EntitySpider_getCreatureAttribute(this); }, "$isPotionApplicable", function(var_1) { return nms_EntitySpider_isPotionApplicable(this, var_1); }, "$initCreature", function() { nms_EntitySpider_initCreature(this); }],
+nms_Render, 0, jl_Object, [], 1, 3, 0, ["$updateIcons", function(var_1) { nms_Render_updateIcons(this, var_1); }]]);
+$rt_metadata([nms_RenderLiving, 0, nms_Render, [], 1, 3, 0, ["$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderLiving_doRenderLiving(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$renderModel", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_RenderLiving_renderModel(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$renderLivingAt", function(var_1, var_2, var_3, var_4) { nms_RenderLiving_renderLivingAt(this, var_1, var_2, var_3, var_4); }, "$rotateCorpse",
+function(var_1, var_2, var_3, var_4) { nms_RenderLiving_rotateCorpse(this, var_1, var_2, var_3, var_4); }, "$handleRotationFloat", function(var_1, var_2) { return nms_RenderLiving_handleRotationFloat(this, var_1, var_2); }, "$renderEquippedItems", function(var_1, var_2) { nms_RenderLiving_renderEquippedItems(this, var_1, var_2); }, "$inheritRenderPass", function(var_1, var_2, var_3) { return nms_RenderLiving_inheritRenderPass(this, var_1, var_2, var_3); }, "$shouldRenderPass", function(var_1, var_2, var_3) {
+return nms_RenderLiving_shouldRenderPass(this, var_1, var_2, var_3); }, "$func_82408_c", function(var_1, var_2, var_3) { nms_RenderLiving_func_82408_c(this, var_1, var_2, var_3); }, "$getDeathMaxRotation", function(var_1) { return nms_RenderLiving_getDeathMaxRotation(this, var_1); }, "$getColorMultiplier", function(var_1, var_2, var_3) { return nms_RenderLiving_getColorMultiplier(this, var_1, var_2, var_3); }, "$preRenderCallback", function(var_1, var_2) { nms_RenderLiving_preRenderCallback(this, var_1, var_2);
+}, "$func_96449_a", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_RenderLiving_func_96449_a(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderLiving_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_RenderSpider, "RenderSpider", 24, nms_RenderLiving, [], 0, 3, 0, ["$preRenderCallback", function(var_1, var_2) { nms_RenderSpider_preRenderCallback(this, var_1, var_2); }, "$getDeathMaxRotation", function(var_1) { return nms_RenderSpider_getDeathMaxRotation(this, var_1); }, "$shouldRenderPass", function(var_1, var_2, var_3) { return nms_RenderSpider_shouldRenderPass(this, var_1, var_2, var_3); }, "$bindTexture2", function(var_1) { nms_RenderSpider_bindTexture(this, var_1); }],
+nms_EntityCaveSpider, "EntityCaveSpider", 24, nms_EntitySpider, [], 0, 3, 0, ["$getMaxHealth", function() { return nms_EntityCaveSpider_getMaxHealth(this); }, "$spiderScaleAmount", function() { return nms_EntityCaveSpider_spiderScaleAmount(this); }, "$attackEntityAsMob", function(var_1) { return nms_EntityCaveSpider_attackEntityAsMob(this, var_1); }, "$initCreature", function() { nms_EntityCaveSpider_initCreature(this); }],
+nms_EntityAgeable, "EntityAgeable", 24, nms_EntityCreature, [], 1, 3, 0, ["$entityInit", function() { nms_EntityAgeable_entityInit(this); }, "$onLivingUpdate", function() { nms_EntityAgeable_onLivingUpdate(this); }, "$isChild", function() { return nms_EntityAgeable_isChild(this); }],
+nms_EntityAnimal, "EntityAnimal", 24, nms_EntityAgeable, [nms_IAnimals], 1, 3, 0, ["$updateAITick", function() { nms_EntityAnimal_updateAITick(this); }, "$onLivingUpdate", function() { nms_EntityAnimal_onLivingUpdate(this); }, "$attackEntity0", function(var_1, var_2) { nms_EntityAnimal_attackEntity(this, var_1, var_2); }, "$attackEntityFrom", function(var_1, var_2) { return nms_EntityAnimal_attackEntityFrom(this, var_1, var_2); }, "$getBlockPathWeight", function(var_1, var_2, var_3) { return nms_EntityAnimal_getBlockPathWeight(this,
+var_1, var_2, var_3); }, "$findPlayerToAttack", function() { return nms_EntityAnimal_findPlayerToAttack(this); }, "$getTalkInterval", function() { return nms_EntityAnimal_getTalkInterval(this); }, "$canDespawn", function() { return nms_EntityAnimal_canDespawn(this); }, "$getExperiencePoints", function(var_1) { return nms_EntityAnimal_getExperiencePoints(this, var_1); }, "$isBreedingItem", function(var_1) { return nms_EntityAnimal_isBreedingItem(this, var_1); }, "$interact", function(var_1) { return nms_EntityAnimal_interact(this,
+var_1); }],
+nms_EntityPig, "EntityPig", 24, nms_EntityAnimal, [], 0, 3, 0, ["$isAIEnabled", function() { return nms_EntityPig_isAIEnabled(this); }, "$getMaxHealth", function() { return nms_EntityPig_getMaxHealth(this); }, "$updateAITasks", function() { nms_EntityPig_updateAITasks(this); }, "$entityInit", function() { nms_EntityPig_entityInit(this); }, "$getLivingSound", function() { return nms_EntityPig_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntityPig_getHurtSound(this); }, "$getDeathSound", function()
+{ return nms_EntityPig_getDeathSound(this); }, "$playStepSound", function(var_1, var_2, var_3, var_4) { nms_EntityPig_playStepSound(this, var_1, var_2, var_3, var_4); }, "$interact", function(var_1) { return nms_EntityPig_interact(this, var_1); }, "$getDropItemId", function() { return nms_EntityPig_getDropItemId(this); }, "$dropFewItems", function(var_1, var_2) { nms_EntityPig_dropFewItems(this, var_1, var_2); }, "$onStruckByLightning", function(var_1) { nms_EntityPig_onStruckByLightning(this, var_1); }, "$fall",
+function(var_1) { nms_EntityPig_fall(this, var_1); }, "$isBreedingItem", function(var_1) { return nms_EntityPig_isBreedingItem(this, var_1); }, "$createChild", function(var_1) { return nms_EntityPig_createChild(this, var_1); }],
+nms_RenderPig, "RenderPig", 24, nms_RenderLiving, [], 0, 3, 0, ["$shouldRenderPass", function(var_1, var_2, var_3) { return nms_RenderPig_shouldRenderPass(this, var_1, var_2, var_3); }, "$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderPig_doRenderLiving(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderPig_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$bindTexture2", function(var_1)
+{ nms_RenderPig_bindTexture(this, var_1); }],
+nms_ModelBase, 0, jl_Object, [], 1, 3, 0, ["$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelBase_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setLivingAnimations", function(var_1, var_2, var_3, var_4) { nms_ModelBase_setLivingAnimations(this, var_1, var_2, var_3, var_4); }],
+nms_ModelQuadruped, 0, nms_ModelBase, [], 0, 3, 0, ["$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelQuadruped_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelQuadruped_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelPig, 0, nms_ModelQuadruped, [], 0, 3, 0, 0,
+nms_EntitySheep, "EntitySheep", 24, nms_EntityAnimal, [], 0, 3, 0, ["$isAIEnabled", function() { return nms_EntitySheep_isAIEnabled(this); }, "$updateAITasks", function() { nms_EntitySheep_updateAITasks(this); }, "$onLivingUpdate", function() { nms_EntitySheep_onLivingUpdate(this); }, "$getMaxHealth", function() { return nms_EntitySheep_getMaxHealth(this); }, "$entityInit", function() { nms_EntitySheep_entityInit(this); }, "$dropFewItems", function(var_1, var_2) { nms_EntitySheep_dropFewItems(this, var_1, var_2);
+}, "$getDropItemId", function() { return nms_EntitySheep_getDropItemId(this); }, "$handleHealthUpdate", function(var_1) { nms_EntitySheep_handleHealthUpdate(this, var_1); }, "$interact", function(var_1) { return nms_EntitySheep_interact(this, var_1); }, "$getLivingSound", function() { return nms_EntitySheep_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntitySheep_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntitySheep_getDeathSound(this); }, "$playStepSound", function(var_1,
+var_2, var_3, var_4) { nms_EntitySheep_playStepSound(this, var_1, var_2, var_3, var_4); }, "$initCreature", function() { nms_EntitySheep_initCreature(this); }, "$createChild", function(var_1) { return nms_EntitySheep_createChild(this, var_1); }],
+nms_RenderSheep, "RenderSheep", 24, nms_RenderLiving, [], 0, 3, 0, ["$shouldRenderPass", function(var_1, var_2, var_3) { return nms_RenderSheep_shouldRenderPass(this, var_1, var_2, var_3); }, "$bindTexture2", function(var_1) { nms_RenderSheep_bindTexture(this, var_1); }],
+nms_ModelSheep2, 0, nms_ModelQuadruped, [], 0, 3, 0, ["$setLivingAnimations", function(var_1, var_2, var_3, var_4) { nms_ModelSheep2_setLivingAnimations(this, var_1, var_2, var_3, var_4); }, "$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelSheep2_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelSheep1, 0, nms_ModelQuadruped, [], 0, 3, 0, ["$setLivingAnimations", function(var_1, var_2, var_3, var_4) { nms_ModelSheep1_setLivingAnimations(this, var_1, var_2, var_3, var_4); }, "$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelSheep1_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_EntityCow, "EntityCow", 24, nms_EntityAnimal, [], 0, 3, 0, ["$isAIEnabled", function() { return nms_EntityCow_isAIEnabled(this); }, "$getMaxHealth", function() { return nms_EntityCow_getMaxHealth(this); }, "$getLivingSound", function() { return nms_EntityCow_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntityCow_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntityCow_getDeathSound(this); }, "$playStepSound", function(var_1, var_2, var_3, var_4) { nms_EntityCow_playStepSound(this,
+var_1, var_2, var_3, var_4); }, "$getSoundVolume", function() { return nms_EntityCow_getSoundVolume(this); }, "$getDropItemId", function() { return nms_EntityCow_getDropItemId(this); }, "$dropFewItems", function(var_1, var_2) { nms_EntityCow_dropFewItems(this, var_1, var_2); }, "$interact", function(var_1) { return nms_EntityCow_interact(this, var_1); }, "$spawnBabyAnimal", function(var_1) { return nms_EntityCow_spawnBabyAnimal(this, var_1); }, "$createChild", function(var_1) { return nms_EntityCow_createChild(this,
+var_1); }],
+nms_RenderCow, "RenderCow", 24, nms_RenderLiving, [], 0, 3, 0, ["$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderCow_doRenderLiving(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderCow_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$bindTexture2", function(var_1) { nms_RenderCow_bindTexture(this, var_1); }],
+nms_ModelCow, 0, nms_ModelQuadruped, [], 0, 3, 0, 0,
+nms_EntityMooshroom, "EntityMooshroom", 24, nms_EntityCow, [], 0, 3, 0, ["$interact", function(var_1) { return nms_EntityMooshroom_interact(this, var_1); }, "$spawnBabyAnimal", function(var_1) { return nms_EntityMooshroom_spawnBabyAnimal(this, var_1); }, "$createChild", function(var_1) { return nms_EntityMooshroom_createChild(this, var_1); }],
+nms_RenderMooshroom, "RenderMooshroom", 24, nms_RenderLiving, [], 0, 3, 0, ["$renderEquippedItems", function(var_1, var_2) { nms_RenderMooshroom_renderEquippedItems(this, var_1, var_2); }, "$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderMooshroom_doRenderLiving(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderMooshroom_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$bindTexture2", function(var_1)
+{ nms_RenderMooshroom_bindTexture(this, var_1); }],
+nms_EntityTameable, "EntityTameable", 24, nms_EntityAnimal, [], 1, 3, 0, ["$handleHealthUpdate", function(var_1) { nms_EntityTameable_handleHealthUpdate(this, var_1); }],
+nms_EntityWolf, "EntityWolf", 24, nms_EntityTameable, [], 0, 3, 0, ["$isAIEnabled", function() { return nms_EntityWolf_isAIEnabled(this); }, "$updateAITick", function() { nms_EntityWolf_updateAITick(this); }, "$getMaxHealth", function() { return nms_EntityWolf_getMaxHealth(this); }, "$entityInit", function() { nms_EntityWolf_entityInit(this); }, "$playStepSound", function(var_1, var_2, var_3, var_4) { nms_EntityWolf_playStepSound(this, var_1, var_2, var_3, var_4); }, "$canDespawn", function() { return nms_EntityWolf_canDespawn(this);
+}, "$getLivingSound", function() { return nms_EntityWolf_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntityWolf_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntityWolf_getDeathSound(this); }, "$getSoundVolume", function() { return nms_EntityWolf_getSoundVolume(this); }, "$getDropItemId", function() { return nms_EntityWolf_getDropItemId(this); }, "$onLivingUpdate", function() { nms_EntityWolf_onLivingUpdate(this); }, "$onUpdate", function() { nms_EntityWolf_onUpdate(this);
+}, "$getEyeHeight", function() { return nms_EntityWolf_getEyeHeight(this); }, "$getVerticalFaceSpeed", function() { return nms_EntityWolf_getVerticalFaceSpeed(this); }, "$interact", function(var_1) { return nms_EntityWolf_interact(this, var_1); }, "$handleHealthUpdate", function(var_1) { nms_EntityWolf_handleHealthUpdate(this, var_1); }, "$isBreedingItem", function(var_1) { return nms_EntityWolf_isBreedingItem(this, var_1); }, "$createChild", function(var_1) { return nms_EntityWolf_createChild(this, var_1);
+}],
+nms_RenderWolf, "RenderWolf", 24, nms_RenderLiving, [], 0, 3, 0, ["$shouldRenderPass", function(var_1, var_2, var_3) { return nms_RenderWolf_shouldRenderPass(this, var_1, var_2, var_3); }, "$handleRotationFloat", function(var_1, var_2) { return nms_RenderWolf_handleRotationFloat(this, var_1, var_2); }, "$bindTexture2", function(var_1) { nms_RenderWolf_bindTexture(this, var_1); }],
+nms_ModelWolf, 0, nms_ModelBase, [], 0, 3, 0, ["$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelWolf_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setLivingAnimations", function(var_1, var_2, var_3, var_4) { nms_ModelWolf_setLivingAnimations(this, var_1, var_2, var_3, var_4); }, "$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelWolf_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_EntityChicken, "EntityChicken", 24, nms_EntityAnimal, [], 0, 3, 0, ["$isAIEnabled", function() { return nms_EntityChicken_isAIEnabled(this); }, "$getMaxHealth", function() { return nms_EntityChicken_getMaxHealth(this); }, "$onLivingUpdate", function() { nms_EntityChicken_onLivingUpdate(this); }, "$fall", function(var_1) { nms_EntityChicken_fall(this, var_1); }, "$getLivingSound", function() { return nms_EntityChicken_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntityChicken_getHurtSound(this);
+}, "$getDeathSound", function() { return nms_EntityChicken_getDeathSound(this); }, "$playStepSound", function(var_1, var_2, var_3, var_4) { nms_EntityChicken_playStepSound(this, var_1, var_2, var_3, var_4); }, "$getDropItemId", function() { return nms_EntityChicken_getDropItemId(this); }, "$dropFewItems", function(var_1, var_2) { nms_EntityChicken_dropFewItems(this, var_1, var_2); }, "$isBreedingItem", function(var_1) { return nms_EntityChicken_isBreedingItem(this, var_1); }, "$createChild", function(var_1)
+{ return nms_EntityChicken_createChild(this, var_1); }],
+nms_RenderChicken, "RenderChicken", 24, nms_RenderLiving, [], 0, 3, 0, ["$handleRotationFloat", function(var_1, var_2) { return nms_RenderChicken_handleRotationFloat(this, var_1, var_2); }, "$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderChicken_doRenderLiving(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderChicken_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$bindTexture2", function(var_1)
+{ nms_RenderChicken_bindTexture(this, var_1); }],
+nms_ModelChicken, 0, nms_ModelBase, [], 0, 3, 0, ["$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelChicken_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelChicken_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_EntityOcelot, "EntityOcelot", 24, nms_EntityTameable, [], 0, 3, 0, ["$entityInit", function() { nms_EntityOcelot_entityInit(this); }, "$updateAITick", function() { nms_EntityOcelot_updateAITick(this); }, "$canDespawn", function() { return nms_EntityOcelot_canDespawn(this); }, "$isAIEnabled", function() { return nms_EntityOcelot_isAIEnabled(this); }, "$getMaxHealth", function() { return nms_EntityOcelot_getMaxHealth(this); }, "$fall", function(var_1) { nms_EntityOcelot_fall(this, var_1); }, "$getLivingSound",
+function() { return nms_EntityOcelot_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntityOcelot_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntityOcelot_getDeathSound(this); }, "$getSoundVolume", function() { return nms_EntityOcelot_getSoundVolume(this); }, "$getDropItemId", function() { return nms_EntityOcelot_getDropItemId(this); }, "$dropFewItems", function(var_1, var_2) { nms_EntityOcelot_dropFewItems(this, var_1, var_2); }, "$isBreedingItem", function(var_1) { return nms_EntityOcelot_isBreedingItem(this,
+var_1); }, "$getEntityName", function() { return nms_EntityOcelot_getEntityName(this); }, "$initCreature", function() { nms_EntityOcelot_initCreature(this); }, "$createChild", function(var_1) { return nms_EntityOcelot_createChild(this, var_1); }],
+nms_RenderOcelot, "RenderOcelot", 24, nms_RenderLiving, [], 0, 3, 0, ["$preRenderCallback", function(var_1, var_2) { nms_RenderOcelot_preRenderCallback(this, var_1, var_2); }, "$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderOcelot_doRenderLiving(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderOcelot_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$bindTexture2", function(var_1) { nms_RenderOcelot_bindTexture(this,
+var_1); }],
+nms_ModelOcelot, 0, nms_ModelBase, [], 0, 3, 0, ["$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelOcelot_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelOcelot_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setLivingAnimations", function(var_1, var_2, var_3, var_4) { nms_ModelOcelot_setLivingAnimations(this, var_1, var_2, var_3, var_4); }],
+nms_EntitySilverfish, "EntitySilverfish", 24, nms_EntityMob, [], 0, 3, 0, ["$getMaxHealth", function() { return nms_EntitySilverfish_getMaxHealth(this); }, "$canTriggerWalking", function() { return nms_EntitySilverfish_canTriggerWalking(this); }, "$findPlayerToAttack", function() { return nms_EntitySilverfish_findPlayerToAttack(this); }, "$getLivingSound", function() { return nms_EntitySilverfish_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntitySilverfish_getHurtSound(this); }, "$getDeathSound",
+function() { return nms_EntitySilverfish_getDeathSound(this); }, "$attackEntityFrom", function(var_1, var_2) { return nms_EntitySilverfish_attackEntityFrom(this, var_1, var_2); }, "$attackEntity0", function(var_1, var_2) { nms_EntitySilverfish_attackEntity(this, var_1, var_2); }, "$playStepSound", function(var_1, var_2, var_3, var_4) { nms_EntitySilverfish_playStepSound(this, var_1, var_2, var_3, var_4); }, "$getDropItemId", function() { return nms_EntitySilverfish_getDropItemId(this); }, "$onUpdate", function()
+{ nms_EntitySilverfish_onUpdate(this); }, "$updateEntityActionState", function() { nms_EntitySilverfish_updateEntityActionState(this); }, "$getBlockPathWeight", function(var_1, var_2, var_3) { return nms_EntitySilverfish_getBlockPathWeight(this, var_1, var_2, var_3); }, "$getAttackStrength", function(var_1) { return nms_EntitySilverfish_getAttackStrength(this, var_1); }, "$getCreatureAttribute", function() { return nms_EntitySilverfish_getCreatureAttribute(this); }],
+nms_RenderSilverfish, "RenderSilverfish", 24, nms_RenderLiving, [], 0, 3, 0, ["$getDeathMaxRotation", function(var_1) { return nms_RenderSilverfish_getDeathMaxRotation(this, var_1); }, "$shouldRenderPass", function(var_1, var_2, var_3) { return nms_RenderSilverfish_shouldRenderPass(this, var_1, var_2, var_3); }, "$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderSilverfish_doRenderLiving(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$doRender", function(var_1, var_2, var_3,
+var_4, var_5, var_6) { nms_RenderSilverfish_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$bindTexture2", function(var_1) { nms_RenderSilverfish_bindTexture(this, var_1); }],
+nms_EntityCreeper, "EntityCreeper", 24, nms_EntityMob, [], 0, 3, 0, ["$isAIEnabled", function() { return nms_EntityCreeper_isAIEnabled(this); }, "$func_82143_as", function() { return nms_EntityCreeper_func_82143_as(this); }, "$fall", function(var_1) { nms_EntityCreeper_fall(this, var_1); }, "$getMaxHealth", function() { return nms_EntityCreeper_getMaxHealth(this); }, "$entityInit", function() { nms_EntityCreeper_entityInit(this); }, "$onUpdate", function() { nms_EntityCreeper_onUpdate(this); }, "$getHurtSound",
+function() { return nms_EntityCreeper_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntityCreeper_getDeathSound(this); }, "$onDeath", function(var_1) { nms_EntityCreeper_onDeath(this, var_1); }, "$attackEntityAsMob", function(var_1) { return nms_EntityCreeper_attackEntityAsMob(this, var_1); }, "$getDropItemId", function() { return nms_EntityCreeper_getDropItemId(this); }, "$onStruckByLightning", function(var_1) { nms_EntityCreeper_onStruckByLightning(this, var_1); }],
+nms_RenderCreeper, "RenderCreeper", 24, nms_RenderLiving, [], 0, 3, 0, ["$preRenderCallback", function(var_1, var_2) { nms_RenderCreeper_preRenderCallback(this, var_1, var_2); }, "$getColorMultiplier", function(var_1, var_2, var_3) { return nms_RenderCreeper_getColorMultiplier(this, var_1, var_2, var_3); }, "$shouldRenderPass", function(var_1, var_2, var_3) { return nms_RenderCreeper_shouldRenderPass(this, var_1, var_2, var_3); }, "$inheritRenderPass", function(var_1, var_2, var_3) { return nms_RenderCreeper_inheritRenderPass(this,
+var_1, var_2, var_3); }, "$bindTexture2", function(var_1) { nms_RenderCreeper_bindTexture(this, var_1); }],
+nms_EntityEnderman, "EntityEnderman", 24, nms_EntityMob, [], 0, 3, nms_EntityEnderman_$callClinit, ["$getMaxHealth", function() { return nms_EntityEnderman_getMaxHealth(this); }, "$entityInit", function() { nms_EntityEnderman_entityInit(this); }, "$findPlayerToAttack", function() { return nms_EntityEnderman_findPlayerToAttack(this); }, "$onLivingUpdate", function() { nms_EntityEnderman_onLivingUpdate(this); }, "$getLivingSound", function() { return nms_EntityEnderman_getLivingSound(this); }, "$getHurtSound",
+function() { return nms_EntityEnderman_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntityEnderman_getDeathSound(this); }, "$getDropItemId", function() { return nms_EntityEnderman_getDropItemId(this); }, "$dropFewItems", function(var_1, var_2) { nms_EntityEnderman_dropFewItems(this, var_1, var_2); }, "$attackEntityFrom", function(var_1, var_2) { return nms_EntityEnderman_attackEntityFrom(this, var_1, var_2); }, "$getAttackStrength", function(var_1) { return nms_EntityEnderman_getAttackStrength(this,
+var_1); }],
+nms_RenderEnderman, "RenderEnderman", 24, nms_RenderLiving, [], 0, 3, 0, ["$shouldRenderPass", function(var_1, var_2, var_3) { return nms_RenderEnderman_shouldRenderPass(this, var_1, var_2, var_3); }, "$renderEquippedItems", function(var_1, var_2) { nms_RenderEnderman_renderEquippedItems(this, var_1, var_2); }, "$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderEnderman_doRenderLiving(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$doRender", function(var_1, var_2, var_3,
+var_4, var_5, var_6) { nms_RenderEnderman_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$bindTexture2", function(var_1) { nms_RenderEnderman_bindTexture(this, var_1); }],
+nms_EntityGolem, "EntityGolem", 24, nms_EntityCreature, [nms_IAnimals], 1, 3, 0, ["$fall", function(var_1) { nms_EntityGolem_fall(this, var_1); }, "$getLivingSound", function() { return nms_EntityGolem_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntityGolem_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntityGolem_getDeathSound(this); }, "$getTalkInterval", function() { return nms_EntityGolem_getTalkInterval(this); }, "$canDespawn", function() { return nms_EntityGolem_canDespawn(this);
+}],
+nms_IRangedAttackMob, 0, jl_Object, [], 3, 3, 0, 0,
+nms_EntitySnowman, "EntitySnowman", 24, nms_EntityGolem, [nms_IRangedAttackMob], 0, 3, 0, ["$isAIEnabled", function() { return nms_EntitySnowman_isAIEnabled(this); }, "$getMaxHealth", function() { return nms_EntitySnowman_getMaxHealth(this); }, "$onLivingUpdate", function() { nms_EntitySnowman_onLivingUpdate(this); }, "$getDropItemId", function() { return nms_EntitySnowman_getDropItemId(this); }, "$dropFewItems", function(var_1, var_2) { nms_EntitySnowman_dropFewItems(this, var_1, var_2); }],
+nms_RenderSnowMan, "RenderSnowMan", 24, nms_RenderLiving, [], 0, 3, 0, ["$renderEquippedItems", function(var_1, var_2) { nms_RenderSnowMan_renderEquippedItems(this, var_1, var_2); }, "$bindTexture2", function(var_1) { nms_RenderSnowMan_bindTexture(this, var_1); }],
+nms_EntitySkeleton, "EntitySkeleton", 24, nms_EntityMob, [nms_IRangedAttackMob], 0, 3, 0, ["$entityInit", function() { nms_EntitySkeleton_entityInit(this); }, "$isAIEnabled", function() { return nms_EntitySkeleton_isAIEnabled(this); }, "$getMaxHealth", function() { return nms_EntitySkeleton_getMaxHealth(this); }, "$getLivingSound", function() { return nms_EntitySkeleton_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntitySkeleton_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntitySkeleton_getDeathSound(this);
+}, "$playStepSound", function(var_1, var_2, var_3, var_4) { nms_EntitySkeleton_playStepSound(this, var_1, var_2, var_3, var_4); }, "$attackEntityAsMob", function(var_1) { return nms_EntitySkeleton_attackEntityAsMob(this, var_1); }, "$getAttackStrength", function(var_1) { return nms_EntitySkeleton_getAttackStrength(this, var_1); }, "$getCreatureAttribute", function() { return nms_EntitySkeleton_getCreatureAttribute(this); }, "$onLivingUpdate", function() { nms_EntitySkeleton_onLivingUpdate(this); }, "$onDeath",
+function(var_1) { nms_EntitySkeleton_onDeath(this, var_1); }, "$getDropItemId", function() { return nms_EntitySkeleton_getDropItemId(this); }, "$dropFewItems", function(var_1, var_2) { nms_EntitySkeleton_dropFewItems(this, var_1, var_2); }, "$dropRareDrop", function(var_1) { nms_EntitySkeleton_dropRareDrop(this, var_1); }, "$initCreature", function() { nms_EntitySkeleton_initCreature(this); }, "$setCurrentItemOrArmor", function(var_1, var_2) { nms_EntitySkeleton_setCurrentItemOrArmor(this, var_1, var_2); }],
+nms_RenderBiped, 0, nms_RenderLiving, [], 1, 3, 0, ["$func_82421_b", function() { nms_RenderBiped_func_82421_b(this); }, "$shouldRenderPass", function(var_1, var_2, var_3) { return nms_RenderBiped_shouldRenderPass(this, var_1, var_2, var_3); }, "$func_82408_c", function(var_1, var_2, var_3) { nms_RenderBiped_func_82408_c(this, var_1, var_2, var_3); }, "$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderBiped_doRenderLiving(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$renderEquippedItems",
+function(var_1, var_2) { nms_RenderBiped_renderEquippedItems(this, var_1, var_2); }, "$func_82422_c", function() { nms_RenderBiped_func_82422_c(this); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderBiped_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_RenderSkeleton, "RenderSkeleton", 24, nms_RenderBiped, [], 0, 3, 0, ["$func_82422_c", function() { nms_RenderSkeleton_func_82422_c(this); }, "$preRenderCallback", function(var_1, var_2) { nms_RenderSkeleton_preRenderCallback(this, var_1, var_2); }, "$bindTexture2", function(var_1) { nms_RenderSkeleton_bindTexture(this, var_1); }],
+nms_EntityWitch, "EntityWitch", 24, nms_EntityMob, [nms_IRangedAttackMob], 0, 3, nms_EntityWitch_$callClinit, ["$entityInit", function() { nms_EntityWitch_entityInit(this); }, "$getLivingSound", function() { return nms_EntityWitch_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntityWitch_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntityWitch_getDeathSound(this); }, "$getMaxHealth", function() { return nms_EntityWitch_getMaxHealth(this); }, "$isAIEnabled", function()
+{ return nms_EntityWitch_isAIEnabled(this); }, "$onLivingUpdate", function() { nms_EntityWitch_onLivingUpdate(this); }, "$handleHealthUpdate", function(var_1) { nms_EntityWitch_handleHealthUpdate(this, var_1); }, "$applyPotionDamageCalculations", function(var_1, var_2) { return nms_EntityWitch_applyPotionDamageCalculations(this, var_1, var_2); }, "$getSpeedModifier", function() { return nms_EntityWitch_getSpeedModifier(this); }, "$dropFewItems", function(var_1, var_2) { nms_EntityWitch_dropFewItems(this, var_1,
+var_2); }],
+nms_RenderWitch, "RenderWitch", 24, nms_RenderLiving, [], 0, 3, 0, ["$preRenderCallback", function(var_1, var_2) { nms_RenderWitch_preRenderCallback(this, var_1, var_2); }, "$renderEquippedItems", function(var_1, var_2) { nms_RenderWitch_renderEquippedItems(this, var_1, var_2); }, "$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderWitch_doRenderLiving(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderWitch_doRender(this,
+var_1, var_2, var_3, var_4, var_5, var_6); }, "$bindTexture2", function(var_1) { nms_RenderWitch_bindTexture(this, var_1); }],
+nms_EntityBlaze, "EntityBlaze", 24, nms_EntityMob, [], 0, 3, 0, ["$getMaxHealth", function() { return nms_EntityBlaze_getMaxHealth(this); }, "$entityInit", function() { nms_EntityBlaze_entityInit(this); }, "$getLivingSound", function() { return nms_EntityBlaze_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntityBlaze_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntityBlaze_getDeathSound(this); }, "$getBrightnessForRender", function(var_1) { return nms_EntityBlaze_getBrightnessForRender(this,
+var_1); }, "$getBrightness", function(var_1) { return nms_EntityBlaze_getBrightness(this, var_1); }, "$onLivingUpdate", function() { nms_EntityBlaze_onLivingUpdate(this); }, "$attackEntity0", function(var_1, var_2) { nms_EntityBlaze_attackEntity(this, var_1, var_2); }, "$fall", function(var_1) { nms_EntityBlaze_fall(this, var_1); }, "$getDropItemId", function() { return nms_EntityBlaze_getDropItemId(this); }, "$isBurning", function() { return nms_EntityBlaze_isBurning(this); }, "$dropFewItems", function(var_1,
+var_2) { nms_EntityBlaze_dropFewItems(this, var_1, var_2); }, "$getAttackStrength", function(var_1) { return nms_EntityBlaze_getAttackStrength(this, var_1); }],
+nms_RenderBlaze, "RenderBlaze", 24, nms_RenderLiving, [], 0, 3, 0, ["$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderBlaze_doRenderLiving(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderBlaze_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$bindTexture2", function(var_1) { nms_RenderBlaze_bindTexture(this, var_1); }],
+nms_EntityZombie, "EntityZombie", 24, nms_EntityMob, [], 0, 3, 0, ["$getSpeedModifier", function() { return nms_EntityZombie_getSpeedModifier(this); }, "$entityInit", function() { nms_EntityZombie_entityInit(this); }, "$getMaxHealth", function() { return nms_EntityZombie_getMaxHealth(this); }, "$getTotalArmorValue", function() { return nms_EntityZombie_getTotalArmorValue(this); }, "$isAIEnabled", function() { return nms_EntityZombie_isAIEnabled(this); }, "$isChild", function() { return nms_EntityZombie_isChild(this);
+}, "$onLivingUpdate", function() { nms_EntityZombie_onLivingUpdate(this); }, "$onUpdate", function() { nms_EntityZombie_onUpdate(this); }, "$attackEntityAsMob", function(var_1) { return nms_EntityZombie_attackEntityAsMob(this, var_1); }, "$getAttackStrength", function(var_1) { return nms_EntityZombie_getAttackStrength(this, var_1); }, "$getLivingSound", function() { return nms_EntityZombie_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntityZombie_getHurtSound(this); }, "$getDeathSound",
+function() { return nms_EntityZombie_getDeathSound(this); }, "$playStepSound", function(var_1, var_2, var_3, var_4) { nms_EntityZombie_playStepSound(this, var_1, var_2, var_3, var_4); }, "$getDropItemId", function() { return nms_EntityZombie_getDropItemId(this); }, "$getCreatureAttribute", function() { return nms_EntityZombie_getCreatureAttribute(this); }, "$dropRareDrop", function(var_1) { nms_EntityZombie_dropRareDrop(this, var_1); }, "$addRandomArmor", function() { nms_EntityZombie_addRandomArmor(this); },
+"$onKillEntity", function(var_1) { nms_EntityZombie_onKillEntity(this, var_1); }, "$initCreature", function() { nms_EntityZombie_initCreature(this); }, "$interact", function(var_1) { return nms_EntityZombie_interact(this, var_1); }, "$handleHealthUpdate", function(var_1) { nms_EntityZombie_handleHealthUpdate(this, var_1); }],
+nms_RenderZombie, "RenderZombie", 24, nms_RenderBiped, [], 0, 3, 0, ["$func_82421_b", function() { nms_RenderZombie_func_82421_b(this); }, "$renderEquippedItems", function(var_1, var_2) { nms_RenderZombie_renderEquippedItems(this, var_1, var_2); }, "$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderZombie_doRenderLiving(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$shouldRenderPass", function(var_1, var_2, var_3) { return nms_RenderZombie_shouldRenderPass(this, var_1, var_2,
+var_3); }, "$rotateCorpse", function(var_1, var_2, var_3, var_4) { nms_RenderZombie_rotateCorpse(this, var_1, var_2, var_3, var_4); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderZombie_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$bindTexture2", function(var_1) { nms_RenderZombie_bindTexture(this, var_1); }],
+nms_EntitySlime, "EntitySlime", 24, nms_EntityLiving, [nms_IMob], 0, 3, 0, ["$entityInit", function() { nms_EntitySlime_entityInit(this); }, "$getMaxHealth", function() { return nms_EntitySlime_getMaxHealth(this); }, "$getSlimeParticle", function() { return nms_EntitySlime_getSlimeParticle(this); }, "$getJumpSound", function() { return nms_EntitySlime_getJumpSound(this); }, "$onUpdate", function() { nms_EntitySlime_onUpdate(this); }, "$updateEntityActionState", function() { nms_EntitySlime_updateEntityActionState(this);
+}, "$func_70808_l", function() { nms_EntitySlime_func_70808_l(this); }, "$getJumpDelay", function() { return nms_EntitySlime_getJumpDelay(this); }, "$createInstance", function() { return nms_EntitySlime_createInstance(this); }, "$setDead", function() { nms_EntitySlime_setDead(this); }, "$onCollideWithPlayer", function(var_1) { nms_EntitySlime_onCollideWithPlayer(this, var_1); }, "$canDamagePlayer", function() { return nms_EntitySlime_canDamagePlayer(this); }, "$getAttackStrength0", function() { return nms_EntitySlime_getAttackStrength(this);
+}, "$getHurtSound", function() { return nms_EntitySlime_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntitySlime_getDeathSound(this); }, "$getDropItemId", function() { return nms_EntitySlime_getDropItemId(this); }, "$getSoundVolume", function() { return nms_EntitySlime_getSoundVolume(this); }, "$getVerticalFaceSpeed", function() { return nms_EntitySlime_getVerticalFaceSpeed(this); }, "$makesSoundOnLand", function() { return nms_EntitySlime_makesSoundOnLand(this); }],
+nms_RenderSlime, "RenderSlime", 24, nms_RenderLiving, [], 0, 3, 0, ["$preRenderCallback", function(var_1, var_2) { nms_RenderSlime_preRenderCallback(this, var_1, var_2); }, "$shouldRenderPass", function(var_1, var_2, var_3) { return nms_RenderSlime_shouldRenderPass(this, var_1, var_2, var_3); }, "$bindTexture2", function(var_1) { nms_RenderSlime_bindTexture(this, var_1); }]]);
+$rt_metadata([nms_ModelSlime, 0, nms_ModelBase, [], 0, 3, 0, ["$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelSlime_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_EntityMagmaCube, "EntityMagmaCube", 24, nms_EntitySlime, [], 0, 3, 0, ["$getTotalArmorValue", function() { return nms_EntityMagmaCube_getTotalArmorValue(this); }, "$getBrightnessForRender", function(var_1) { return nms_EntityMagmaCube_getBrightnessForRender(this, var_1); }, "$getBrightness", function(var_1) { return nms_EntityMagmaCube_getBrightness(this, var_1); }, "$getSlimeParticle", function() { return nms_EntityMagmaCube_getSlimeParticle(this); }, "$createInstance", function() { return nms_EntityMagmaCube_createInstance(this);
+}, "$getDropItemId", function() { return nms_EntityMagmaCube_getDropItemId(this); }, "$dropFewItems", function(var_1, var_2) { nms_EntityMagmaCube_dropFewItems(this, var_1, var_2); }, "$isBurning", function() { return nms_EntityMagmaCube_isBurning(this); }, "$getJumpDelay", function() { return nms_EntityMagmaCube_getJumpDelay(this); }, "$func_70808_l", function() { nms_EntityMagmaCube_func_70808_l(this); }, "$jump0", function() { nms_EntityMagmaCube_jump(this); }, "$fall", function(var_1) { nms_EntityMagmaCube_fall(this,
+var_1); }, "$canDamagePlayer", function() { return nms_EntityMagmaCube_canDamagePlayer(this); }, "$getAttackStrength0", function() { return nms_EntityMagmaCube_getAttackStrength(this); }, "$getHurtSound", function() { return nms_EntityMagmaCube_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntityMagmaCube_getDeathSound(this); }, "$getJumpSound", function() { return nms_EntityMagmaCube_getJumpSound(this); }, "$handleLavaMovement", function() { return nms_EntityMagmaCube_handleLavaMovement(this);
+}, "$makesSoundOnLand", function() { return nms_EntityMagmaCube_makesSoundOnLand(this); }],
+nms_RenderMagmaCube, "RenderMagmaCube", 24, nms_RenderLiving, [], 0, 3, 0, ["$preRenderCallback", function(var_1, var_2) { nms_RenderMagmaCube_preRenderCallback(this, var_1, var_2); }, "$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderMagmaCube_doRenderLiving(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderMagmaCube_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$bindTexture2", function(var_1)
+{ nms_RenderMagmaCube_bindTexture(this, var_1); }],
+nms_RenderPlayer, "RenderPlayer", 24, nms_RenderLiving, [], 0, 3, 0, ["$func_96449_a", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_RenderPlayer_func_96449_a(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$preRenderCallback", function(var_1, var_2) { nms_RenderPlayer_preRenderCallback(this, var_1, var_2); }, "$func_82408_c", function(var_1, var_2, var_3) { nms_RenderPlayer_func_82408_c(this, var_1, var_2, var_3); }, "$shouldRenderPass", function(var_1, var_2, var_3) { return nms_RenderPlayer_shouldRenderPass(this,
+var_1, var_2, var_3); }, "$renderEquippedItems", function(var_1, var_2) { nms_RenderPlayer_renderEquippedItems(this, var_1, var_2); }, "$rotateCorpse", function(var_1, var_2, var_3, var_4) { nms_RenderPlayer_rotateCorpse(this, var_1, var_2, var_3, var_4); }, "$renderLivingAt", function(var_1, var_2, var_3, var_4) { nms_RenderPlayer_renderLivingAt(this, var_1, var_2, var_3, var_4); }, "$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderPlayer_doRenderLiving(this, var_1, var_2, var_3,
+var_4, var_5, var_6); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderPlayer_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$bindTexture2", function(var_1) { nms_RenderPlayer_bindTexture(this, var_1); }],
+nms_EntityFlying, "EntityFlying", 24, nms_EntityLiving, [], 1, 3, 0, ["$fall", function(var_1) { nms_EntityFlying_fall(this, var_1); }, "$updateFallState", function(var_1, var_2) { nms_EntityFlying_updateFallState(this, var_1, var_2); }, "$moveEntityWithHeading", function(var_1, var_2) { nms_EntityFlying_moveEntityWithHeading(this, var_1, var_2); }, "$isOnLadder", function() { return nms_EntityFlying_isOnLadder(this); }],
+nms_EntityGhast, "EntityGhast", 24, nms_EntityFlying, [nms_IMob], 0, 3, 0, ["$attackEntityFrom", function(var_1, var_2) { return nms_EntityGhast_attackEntityFrom(this, var_1, var_2); }, "$entityInit", function() { nms_EntityGhast_entityInit(this); }, "$getMaxHealth", function() { return nms_EntityGhast_getMaxHealth(this); }, "$updateEntityActionState", function() { nms_EntityGhast_updateEntityActionState(this); }, "$getLivingSound", function() { return nms_EntityGhast_getLivingSound(this); }, "$getHurtSound",
+function() { return nms_EntityGhast_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntityGhast_getDeathSound(this); }, "$getDropItemId", function() { return nms_EntityGhast_getDropItemId(this); }, "$dropFewItems", function(var_1, var_2) { nms_EntityGhast_dropFewItems(this, var_1, var_2); }, "$getSoundVolume", function() { return nms_EntityGhast_getSoundVolume(this); }],
+nms_RenderGhast, "RenderGhast", 24, nms_RenderLiving, [], 0, 3, 0, ["$preRenderCallback", function(var_1, var_2) { nms_RenderGhast_preRenderCallback(this, var_1, var_2); }, "$bindTexture2", function(var_1) { nms_RenderGhast_bindTexture(this, var_1); }],
+nms_EntityWaterMob, "EntityWaterMob", 24, nms_EntityCreature, [nms_IAnimals], 1, 3, 0, ["$canBreatheUnderwater", function() { return nms_EntityWaterMob_canBreatheUnderwater(this); }, "$getTalkInterval", function() { return nms_EntityWaterMob_getTalkInterval(this); }, "$canDespawn", function() { return nms_EntityWaterMob_canDespawn(this); }, "$getExperiencePoints", function(var_1) { return nms_EntityWaterMob_getExperiencePoints(this, var_1); }, "$onEntityUpdate", function() { nms_EntityWaterMob_onEntityUpdate(this);
+}],
+nms_EntitySquid, "EntitySquid", 24, nms_EntityWaterMob, [], 0, 3, 0, ["$getMaxHealth", function() { return nms_EntitySquid_getMaxHealth(this); }, "$getLivingSound", function() { return nms_EntitySquid_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntitySquid_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntitySquid_getDeathSound(this); }, "$getSoundVolume", function() { return nms_EntitySquid_getSoundVolume(this); }, "$getDropItemId", function() { return nms_EntitySquid_getDropItemId(this);
+}, "$dropFewItems", function(var_1, var_2) { nms_EntitySquid_dropFewItems(this, var_1, var_2); }, "$isInWater", function() { return nms_EntitySquid_isInWater(this); }, "$onLivingUpdate", function() { nms_EntitySquid_onLivingUpdate(this); }, "$moveEntityWithHeading", function(var_1, var_2) { nms_EntitySquid_moveEntityWithHeading(this, var_1, var_2); }, "$updateEntityActionState", function() { nms_EntitySquid_updateEntityActionState(this); }],
+nms_RenderSquid, "RenderSquid", 24, nms_RenderLiving, [], 0, 3, 0, ["$handleRotationFloat", function(var_1, var_2) { return nms_RenderSquid_handleRotationFloat0(this, var_1, var_2); }, "$rotateCorpse", function(var_1, var_2, var_3, var_4) { nms_RenderSquid_rotateCorpse(this, var_1, var_2, var_3, var_4); }, "$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderSquid_doRenderLiving(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$doRender", function(var_1, var_2, var_3, var_4,
+var_5, var_6) { nms_RenderSquid_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$bindTexture2", function(var_1) { nms_RenderSquid_bindTexture(this, var_1); }],
+nms_ModelSquid, 0, nms_ModelBase, [], 0, 3, 0, ["$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelSquid_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelSquid_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_INpc, 0, jl_Object, [nms_IAnimals], 3, 3, 0, 0,
+nms_IMerchant, 0, jl_Object, [], 3, 3, 0, 0,
+nms_EntityVillager, "EntityVillager", 24, nms_EntityAgeable, [nms_INpc, nms_IMerchant], 0, 3, nms_EntityVillager_$callClinit, ["$isAIEnabled", function() { return nms_EntityVillager_isAIEnabled(this); }, "$updateAITick", function() { nms_EntityVillager_updateAITick(this); }, "$interact", function(var_1) { return nms_EntityVillager_interact(this, var_1); }, "$entityInit", function() { nms_EntityVillager_entityInit(this); }, "$getMaxHealth", function() { return nms_EntityVillager_getMaxHealth(this); }, "$canDespawn",
+function() { return nms_EntityVillager_canDespawn(this); }, "$getLivingSound", function() { return nms_EntityVillager_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntityVillager_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntityVillager_getDeathSound(this); }, "$setRevengeTarget", function(var_1) { nms_EntityVillager_setRevengeTarget(this, var_1); }, "$onDeath", function(var_1) { nms_EntityVillager_onDeath(this, var_1); }, "$setCustomer", function(var_1) { nms_EntityVillager_setCustomer(this,
+var_1); }, "$getCustomer", function() { return nms_EntityVillager_getCustomer(this); }, "$useRecipe", function(var_1) { nms_EntityVillager_useRecipe(this, var_1); }, "$getRecipes", function(var_1) { return nms_EntityVillager_getRecipes(this, var_1); }, "$setRecipes", function(var_1) { nms_EntityVillager_setRecipes(this, var_1); }, "$handleHealthUpdate", function(var_1) { nms_EntityVillager_handleHealthUpdate(this, var_1); }, "$initCreature", function() { nms_EntityVillager_initCreature(this); }, "$createChild",
+function(var_1) { return nms_EntityVillager_createChild(this, var_1); }],
+nms_RenderVillager, "RenderVillager", 24, nms_RenderLiving, [], 0, 3, 0, ["$preRenderCallback", function(var_1, var_2) { nms_RenderVillager_preRenderCallback(this, var_1, var_2); }, "$shouldRenderPass", function(var_1, var_2, var_3) { return nms_RenderVillager_shouldRenderPass(this, var_1, var_2, var_3); }, "$renderEquippedItems", function(var_1, var_2) { nms_RenderVillager_renderEquippedItems(this, var_1, var_2); }, "$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderVillager_doRenderLiving(this,
+var_1, var_2, var_3, var_4, var_5, var_6); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderVillager_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$bindTexture2", function(var_1) { nms_RenderVillager_bindTexture(this, var_1); }],
+nms_EntityIronGolem, "EntityIronGolem", 24, nms_EntityGolem, [], 0, 3, 0, ["$entityInit", function() { nms_EntityIronGolem_entityInit(this); }, "$isAIEnabled", function() { return nms_EntityIronGolem_isAIEnabled(this); }, "$updateAITick", function() { nms_EntityIronGolem_updateAITick(this); }, "$getMaxHealth", function() { return nms_EntityIronGolem_getMaxHealth(this); }, "$decreaseAirSupply", function(var_1) { return nms_EntityIronGolem_decreaseAirSupply(this, var_1); }, "$collideWithEntity", function(var_1)
+{ nms_EntityIronGolem_collideWithEntity(this, var_1); }, "$onLivingUpdate", function() { nms_EntityIronGolem_onLivingUpdate(this); }, "$handleHealthUpdate", function(var_1) { nms_EntityIronGolem_handleHealthUpdate(this, var_1); }, "$getLivingSound", function() { return nms_EntityIronGolem_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntityIronGolem_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntityIronGolem_getDeathSound(this); }, "$playStepSound", function(var_1, var_2,
+var_3, var_4) { nms_EntityIronGolem_playStepSound(this, var_1, var_2, var_3, var_4); }, "$dropFewItems", function(var_1, var_2) { nms_EntityIronGolem_dropFewItems(this, var_1, var_2); }, "$onDeath", function(var_1) { nms_EntityIronGolem_onDeath(this, var_1); }],
+nms_RenderIronGolem, "RenderIronGolem", 24, nms_RenderLiving, [], 0, 3, 0, ["$renderEquippedItems", function(var_1, var_2) { nms_RenderIronGolem_renderEquippedItems(this, var_1, var_2); }, "$rotateCorpse", function(var_1, var_2, var_3, var_4) { nms_RenderIronGolem_rotateCorpse(this, var_1, var_2, var_3, var_4); }, "$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderIronGolem_doRenderLiving(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$doRender", function(var_1, var_2, var_3,
+var_4, var_5, var_6) { nms_RenderIronGolem_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$bindTexture2", function(var_1) { nms_RenderIronGolem_bindTexture(this, var_1); }],
+nms_EntityAmbientCreature, "EntityAmbientCreature", 24, nms_EntityLiving, [nms_IAnimals], 1, 3, 0, 0,
+nms_EntityBat, "EntityBat", 24, nms_EntityAmbientCreature, [], 0, 3, 0, ["$entityInit", function() { nms_EntityBat_entityInit(this); }, "$getSoundVolume", function() { return nms_EntityBat_getSoundVolume(this); }, "$getSoundPitch", function() { return nms_EntityBat_getSoundPitch(this); }, "$getLivingSound", function() { return nms_EntityBat_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntityBat_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntityBat_getDeathSound(this);
+}, "$canBePushed", function() { return nms_EntityBat_canBePushed(this); }, "$collideWithEntity", function(var_1) { nms_EntityBat_collideWithEntity(this, var_1); }, "$func_85033_bc", function() { nms_EntityBat_func_85033_bc(this); }, "$getMaxHealth", function() { return nms_EntityBat_getMaxHealth(this); }, "$isAIEnabled", function() { return nms_EntityBat_isAIEnabled(this); }, "$onUpdate", function() { nms_EntityBat_onUpdate(this); }, "$updateAITasks", function() { nms_EntityBat_updateAITasks(this); }, "$canTriggerWalking",
+function() { return nms_EntityBat_canTriggerWalking(this); }, "$fall", function(var_1) { nms_EntityBat_fall(this, var_1); }, "$updateFallState", function(var_1, var_2) { nms_EntityBat_updateFallState(this, var_1, var_2); }, "$doesEntityNotTriggerPressurePlate", function() { return nms_EntityBat_doesEntityNotTriggerPressurePlate(this); }, "$attackEntityFrom", function(var_1, var_2) { return nms_EntityBat_attackEntityFrom(this, var_1, var_2); }, "$initCreature", function() { nms_EntityBat_initCreature(this); }],
+nms_RenderBat, "RenderBat", 24, nms_RenderLiving, [], 0, 3, 0, ["$preRenderCallback", function(var_1, var_2) { nms_RenderBat_preRenderCallback(this, var_1, var_2); }, "$rotateCorpse", function(var_1, var_2, var_3, var_4) { nms_RenderBat_rotateCorpse(this, var_1, var_2, var_3, var_4); }, "$renderLivingAt", function(var_1, var_2, var_3, var_4) { nms_RenderBat_renderLivingAt(this, var_1, var_2, var_3, var_4); }, "$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderBat_doRenderLiving(this,
+var_1, var_2, var_3, var_4, var_5, var_6); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderBat_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$bindTexture2", function(var_1) { nms_RenderBat_bindTexture(this, var_1); }],
+nms_IBossDisplayData, 0, jl_Object, [], 3, 3, 0, 0,
+nms_IEntityMultiPart, 0, jl_Object, [], 3, 3, 0, 0,
+nms_EntityDragon, "EntityDragon", 24, nms_EntityLiving, [nms_IBossDisplayData, nms_IEntityMultiPart], 0, 3, 0, ["$getMaxHealth", function() { return nms_EntityDragon_getMaxHealth(this); }, "$entityInit", function() { nms_EntityDragon_entityInit(this); }, "$onLivingUpdate", function() { nms_EntityDragon_onLivingUpdate(this); }, "$attackEntityFrom", function(var_1, var_2) { return nms_EntityDragon_attackEntityFrom(this, var_1, var_2); }, "$onDeathUpdate", function() { nms_EntityDragon_onDeathUpdate(this); }, "$despawnEntity",
+function() { nms_EntityDragon_despawnEntity(this); }, "$getParts", function() { return nms_EntityDragon_getParts(this); }, "$canBeCollidedWith", function() { return nms_EntityDragon_canBeCollidedWith(this); }, "$getBossHealth", function() { return nms_EntityDragon_getBossHealth(this); }, "$getLivingSound", function() { return nms_EntityDragon_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntityDragon_getHurtSound(this); }, "$getSoundVolume", function() { return nms_EntityDragon_getSoundVolume(this);
+}],
+nms_RenderDragon, "RenderDragon", 24, nms_RenderLiving, [], 0, 3, 0, ["$bindTexture2", function(var_1) { nms_RenderDragon_bindTexture(this, var_1); }, "$shouldRenderPass", function(var_1, var_2, var_3) { return nms_RenderDragon_shouldRenderPass(this, var_1, var_2, var_3); }, "$renderEquippedItems", function(var_1, var_2) { nms_RenderDragon_renderEquippedItems(this, var_1, var_2); }, "$rotateCorpse", function(var_1, var_2, var_3, var_4) { nms_RenderDragon_rotateCorpse(this, var_1, var_2, var_3, var_4); }, "$renderModel",
+function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_RenderDragon_renderModel(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderDragon_doRenderLiving(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderDragon_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_EntityEnderCrystal, "EntityEnderCrystal", 24, nms_Entity, [], 0, 3, 0, ["$canTriggerWalking", function() { return nms_EntityEnderCrystal_canTriggerWalking(this); }, "$entityInit", function() { nms_EntityEnderCrystal_entityInit(this); }, "$onUpdate", function() { nms_EntityEnderCrystal_onUpdate(this); }, "$getShadowSize", function() { return nms_EntityEnderCrystal_getShadowSize(this); }, "$canBeCollidedWith", function() { return nms_EntityEnderCrystal_canBeCollidedWith(this); }, "$attackEntityFrom", function(var_1,
+var_2) { return nms_EntityEnderCrystal_attackEntityFrom(this, var_1, var_2); }],
+nms_RenderEnderCrystal, "RenderEnderCrystal", 24, nms_Render, [], 0, 3, 0, ["$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderEnderCrystal_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_EntityWither, "EntityWither", 24, nms_EntityMob, [nms_IBossDisplayData, nms_IRangedAttackMob], 0, 3, 0, ["$entityInit", function() { nms_EntityWither_entityInit(this); }, "$getShadowSize", function() { return nms_EntityWither_getShadowSize(this); }, "$getLivingSound", function() { return nms_EntityWither_getLivingSound(this); }, "$getHurtSound", function() { return nms_EntityWither_getHurtSound(this); }, "$getDeathSound", function() { return nms_EntityWither_getDeathSound(this); }, "$onLivingUpdate", function()
+{ nms_EntityWither_onLivingUpdate(this); }, "$updateAITasks", function() { nms_EntityWither_updateAITasks(this); }, "$setInWeb", function() { nms_EntityWither_setInWeb(this); }, "$getTotalArmorValue", function() { return nms_EntityWither_getTotalArmorValue(this); }, "$attackEntityFrom", function(var_1, var_2) { return nms_EntityWither_attackEntityFrom(this, var_1, var_2); }, "$dropFewItems", function(var_1, var_2) { nms_EntityWither_dropFewItems(this, var_1, var_2); }, "$despawnEntity", function() { nms_EntityWither_despawnEntity(this);
+}, "$getBrightnessForRender", function(var_1) { return nms_EntityWither_getBrightnessForRender(this, var_1); }, "$canBeCollidedWith", function() { return nms_EntityWither_canBeCollidedWith(this); }, "$getBossHealth", function() { return nms_EntityWither_getBossHealth(this); }, "$fall", function(var_1) { nms_EntityWither_fall(this, var_1); }, "$addPotionEffect", function(var_1) { nms_EntityWither_addPotionEffect(this, var_1); }, "$isAIEnabled", function() { return nms_EntityWither_isAIEnabled(this); }, "$getMaxHealth",
+function() { return nms_EntityWither_getMaxHealth(this); }, "$getCreatureAttribute", function() { return nms_EntityWither_getCreatureAttribute(this); }, "$mountEntity", function(var_1) { nms_EntityWither_mountEntity(this, var_1); }],
+nms_RenderWither, "RenderWither", 24, nms_RenderLiving, [], 0, 3, 0, ["$preRenderCallback", function(var_1, var_2) { nms_RenderWither_preRenderCallback(this, var_1, var_2); }, "$shouldRenderPass", function(var_1, var_2, var_3) { return nms_RenderWither_shouldRenderPass(this, var_1, var_2, var_3); }, "$inheritRenderPass", function(var_1, var_2, var_3) { return nms_RenderWither_inheritRenderPass(this, var_1, var_2, var_3); }, "$doRenderLiving", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderWither_doRenderLiving(this,
+var_1, var_2, var_3, var_4, var_5, var_6); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderWither_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$bindTexture2", function(var_1) { nms_RenderWither_bindTexture(this, var_1); }],
+nms_RenderEntity, "RenderEntity", 24, nms_Render, [], 0, 3, 0, ["$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderEntity_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_EntityHanging, "EntityHanging", 24, nms_Entity, [], 1, 3, 0, ["$entityInit", function() { nms_EntityHanging_entityInit(this); }, "$onUpdate", function() { nms_EntityHanging_onUpdate(this); }, "$canBeCollidedWith", function() { return nms_EntityHanging_canBeCollidedWith(this); }, "$func_85031_j", function(var_1) { return nms_EntityHanging_func_85031_j(this, var_1); }, "$attackEntityFrom", function(var_1, var_2) { return nms_EntityHanging_attackEntityFrom(this, var_1, var_2); }, "$moveEntity", function(var_1,
+var_2, var_3) { nms_EntityHanging_moveEntity(this, var_1, var_2, var_3); }, "$addVelocity", function(var_1, var_2, var_3) { nms_EntityHanging_addVelocity(this, var_1, var_2, var_3); }],
+nms_EntityPainting, "EntityPainting", 24, nms_EntityHanging, [], 0, 3, 0, ["$func_82329_d", function() { return nms_EntityPainting_func_82329_d(this); }, "$func_82330_g", function() { return nms_EntityPainting_func_82330_g(this); }, "$dropItemStack", function() { nms_EntityPainting_dropItemStack(this); }],
+nms_RenderPainting, "RenderPainting", 24, nms_Render, [], 0, 3, 0, ["$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderPainting_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_EntityItemFrame, "EntityItemFrame", 24, nms_EntityHanging, [], 0, 3, 0, ["$entityInit", function() { nms_EntityItemFrame_entityInit(this); }, "$func_82329_d", function() { return nms_EntityItemFrame_func_82329_d(this); }, "$func_82330_g", function() { return nms_EntityItemFrame_func_82330_g(this); }, "$isInRangeToRenderDist", function(var_1) { return nms_EntityItemFrame_isInRangeToRenderDist(this, var_1); }, "$dropItemStack", function() { nms_EntityItemFrame_dropItemStack(this); }, "$interact", function(var_1)
+{ return nms_EntityItemFrame_interact(this, var_1); }],
+nms_RenderItemFrame, "RenderItemFrame", 24, nms_Render, [], 0, 3, 0, ["$updateIcons", function(var_1) { nms_RenderItemFrame_updateIcons(this, var_1); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderItemFrame_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_IProjectile, 0, jl_Object, [], 3, 3, 0, 0,
+nms_EntityArrow, "EntityArrow", 24, nms_Entity, [nms_IProjectile], 0, 3, 0, ["$entityInit", function() { nms_EntityArrow_entityInit(this); }, "$setPositionAndRotation2", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_EntityArrow_setPositionAndRotation2(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$setVelocity", function(var_1, var_2, var_3) { nms_EntityArrow_setVelocity(this, var_1, var_2, var_3); }, "$onUpdate", function() { nms_EntityArrow_onUpdate(this); }, "$onCollideWithPlayer", function(var_1)
+{ nms_EntityArrow_onCollideWithPlayer(this, var_1); }, "$canTriggerWalking", function() { return nms_EntityArrow_canTriggerWalking(this); }, "$getShadowSize", function() { return nms_EntityArrow_getShadowSize(this); }, "$canAttackWithItem", function() { return nms_EntityArrow_canAttackWithItem(this); }],
+nms_RenderArrow, "RenderArrow", 24, nms_Render, [], 0, 3, 0, ["$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderArrow_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_EntityThrowable, "EntityThrowable", 24, nms_Entity, [nms_IProjectile], 1, 3, 0, ["$entityInit", function() { nms_EntityThrowable_entityInit(this); }, "$isInRangeToRenderDist", function(var_1) { return nms_EntityThrowable_isInRangeToRenderDist(this, var_1); }, "$func_70182_d", function() { return nms_EntityThrowable_func_70182_d(this); }, "$func_70183_g", function() { return nms_EntityThrowable_func_70183_g(this); }, "$setVelocity", function(var_1, var_2, var_3) { nms_EntityThrowable_setVelocity(this, var_1,
+var_2, var_3); }, "$onUpdate", function() { nms_EntityThrowable_onUpdate(this); }, "$getGravityVelocity", function() { return nms_EntityThrowable_getGravityVelocity(this); }, "$getShadowSize", function() { return nms_EntityThrowable_getShadowSize(this); }],
+nms_EntitySnowball, "EntitySnowball", 24, nms_EntityThrowable, [], 0, 3, 0, ["$onImpact", function(var_1) { nms_EntitySnowball_onImpact(this, var_1); }],
+nms_RenderSnowball, "RenderSnowball", 24, nms_Render, [], 0, 3, 0, ["$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderSnowball_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_Item, 0, jl_Object, [], 0, 3, nms_Item_$callClinit, ["$getSpriteNumber", function() { return nms_Item_getSpriteNumber(this); }, "$getIconFromDamage", function(var_1) { return nms_Item_getIconFromDamage(this, var_1); }, "$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_Item_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }, "$getStrVsBlock0", function(var_1, var_2) { return nms_Item_getStrVsBlock(this, var_1,
+var_2); }, "$onItemRightClick", function(var_1, var_2, var_3) { return nms_Item_onItemRightClick(this, var_1, var_2, var_3); }, "$onEaten", function(var_1, var_2, var_3) { return nms_Item_onEaten(this, var_1, var_2, var_3); }, "$getMetadata", function(var_1) { return nms_Item_getMetadata(this, var_1); }, "$hitEntity0", function(var_1, var_2, var_3) { return nms_Item_hitEntity(this, var_1, var_2, var_3); }, "$onBlockDestroyed", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { return nms_Item_onBlockDestroyed(this,
+var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$getDamageVsEntity", function(var_1) { return nms_Item_getDamageVsEntity(this, var_1); }, "$canHarvestBlock", function(var_1) { return nms_Item_canHarvestBlock(this, var_1); }, "$itemInteractionForEntity", function(var_1, var_2) { return nms_Item_itemInteractionForEntity(this, var_1, var_2); }, "$isFull3D", function() { return nms_Item_isFull3D(this); }, "$shouldRotateAroundWhenRendering", function() { return nms_Item_shouldRotateAroundWhenRendering(this);
+}, "$getUnlocalizedName0", function() { return nms_Item_getUnlocalizedName(this); }, "$getUnlocalizedName", function(var_1) { return nms_Item_getUnlocalizedName0(this, var_1); }, "$getShareTag", function() { return nms_Item_getShareTag(this); }, "$getColorFromItemStack", function(var_1, var_2) { return nms_Item_getColorFromItemStack(this, var_1, var_2); }, "$onUpdate2", function(var_1, var_2, var_3, var_4, var_5) { nms_Item_onUpdate(this, var_1, var_2, var_3, var_4, var_5); }, "$onCreated", function(var_1, var_2,
+var_3) { nms_Item_onCreated(this, var_1, var_2, var_3); }, "$getItemUseAction", function(var_1) { return nms_Item_getItemUseAction(this, var_1); }, "$getMaxItemUseDuration", function(var_1) { return nms_Item_getMaxItemUseDuration(this, var_1); }, "$onPlayerStoppedUsing", function(var_1, var_2, var_3, var_4) { nms_Item_onPlayerStoppedUsing(this, var_1, var_2, var_3, var_4); }, "$addInformation", function(var_1, var_2, var_3, var_4) { nms_Item_addInformation(this, var_1, var_2, var_3, var_4); }, "$getItemDisplayName",
+function(var_1) { return nms_Item_getItemDisplayName(this, var_1); }, "$hasEffect0", function(var_1) { return nms_Item_hasEffect(this, var_1); }, "$getRarity", function(var_1) { return nms_Item_getRarity(this, var_1); }, "$isItemTool", function(var_1) { return nms_Item_isItemTool(this, var_1); }, "$getItemEnchantability", function() { return nms_Item_getItemEnchantability(this); }, "$requiresMultipleRenderPasses", function() { return nms_Item_requiresMultipleRenderPasses(this); }, "$getIconFromDamageForRenderPass",
+function(var_1, var_2) { return nms_Item_getIconFromDamageForRenderPass(this, var_1, var_2); }, "$getSubItems", function(var_1, var_2, var_3) { nms_Item_getSubItems(this, var_1, var_2, var_3); }, "$getCreativeTab", function() { return nms_Item_getCreativeTab(this); }, "$getIsRepairable", function(var_1, var_2) { return nms_Item_getIsRepairable(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_Item_registerIcons(this, var_1); }],
+nms_EntityEnderPearl, "EntityEnderPearl", 24, nms_EntityThrowable, [], 0, 3, 0, ["$onImpact", function(var_1) { nms_EntityEnderPearl_onImpact(this, var_1); }],
+nms_EntityEnderEye, "EntityEnderEye", 24, nms_Entity, [], 0, 3, 0, ["$entityInit", function() { nms_EntityEnderEye_entityInit(this); }, "$isInRangeToRenderDist", function(var_1) { return nms_EntityEnderEye_isInRangeToRenderDist(this, var_1); }, "$setVelocity", function(var_1, var_2, var_3) { nms_EntityEnderEye_setVelocity(this, var_1, var_2, var_3); }, "$onUpdate", function() { nms_EntityEnderEye_onUpdate(this); }, "$getShadowSize", function() { return nms_EntityEnderEye_getShadowSize(this); }, "$getBrightnessForRender",
+function(var_1) { return nms_EntityEnderEye_getBrightnessForRender(this, var_1); }, "$canAttackWithItem", function() { return nms_EntityEnderEye_canAttackWithItem(this); }],
+nms_EntityEgg, "EntityEgg", 24, nms_EntityThrowable, [], 0, 3, 0, ["$onImpact", function(var_1) { nms_EntityEgg_onImpact(this, var_1); }],
+nms_EntityPotion, "EntityPotion", 24, nms_EntityThrowable, [], 0, 3, 0, ["$getGravityVelocity", function() { return nms_EntityPotion_getGravityVelocity(this); }, "$func_70182_d", function() { return nms_EntityPotion_func_70182_d(this); }, "$func_70183_g", function() { return nms_EntityPotion_func_70183_g(this); }, "$onImpact", function(var_1) { nms_EntityPotion_onImpact(this, var_1); }],
+nms_EntityExpBottle, "EntityExpBottle", 24, nms_EntityThrowable, [], 0, 3, 0, ["$getGravityVelocity", function() { return nms_EntityExpBottle_getGravityVelocity(this); }, "$func_70182_d", function() { return nms_EntityExpBottle_func_70182_d(this); }, "$func_70183_g", function() { return nms_EntityExpBottle_func_70183_g(this); }, "$onImpact", function(var_1) { nms_EntityExpBottle_onImpact(this, var_1); }],
+nms_EntityFireworkRocket, "EntityFireworkRocket", 24, nms_Entity, [], 0, 3, 0, ["$entityInit", function() { nms_EntityFireworkRocket_entityInit(this); }, "$isInRangeToRenderDist", function(var_1) { return nms_EntityFireworkRocket_isInRangeToRenderDist(this, var_1); }, "$setVelocity", function(var_1, var_2, var_3) { nms_EntityFireworkRocket_setVelocity(this, var_1, var_2, var_3); }, "$onUpdate", function() { nms_EntityFireworkRocket_onUpdate(this); }, "$handleHealthUpdate", function(var_1) { nms_EntityFireworkRocket_handleHealthUpdate(this,
+var_1); }, "$getShadowSize", function() { return nms_EntityFireworkRocket_getShadowSize(this); }, "$getBrightnessForRender", function(var_1) { return nms_EntityFireworkRocket_getBrightnessForRender(this, var_1); }, "$canAttackWithItem", function() { return nms_EntityFireworkRocket_canAttackWithItem(this); }],
+nms_EntityFireball, "EntityFireball", 24, nms_Entity, [], 1, 3, 0, ["$entityInit", function() { nms_EntityFireball_entityInit(this); }, "$isInRangeToRenderDist", function(var_1) { return nms_EntityFireball_isInRangeToRenderDist(this, var_1); }, "$onUpdate", function() { nms_EntityFireball_onUpdate(this); }, "$getMotionFactor", function() { return nms_EntityFireball_getMotionFactor(this); }, "$canBeCollidedWith", function() { return nms_EntityFireball_canBeCollidedWith(this); }, "$getCollisionBorderSize", function()
+{ return nms_EntityFireball_getCollisionBorderSize(this); }, "$attackEntityFrom", function(var_1, var_2) { return nms_EntityFireball_attackEntityFrom(this, var_1, var_2); }, "$getShadowSize", function() { return nms_EntityFireball_getShadowSize(this); }, "$getBrightnessForRender", function(var_1) { return nms_EntityFireball_getBrightnessForRender(this, var_1); }],
+nms_EntityLargeFireball, "EntityLargeFireball", 24, nms_EntityFireball, [], 0, 3, 0, ["$onImpact", function(var_1) { nms_EntityLargeFireball_onImpact(this, var_1); }],
+nms_RenderFireball, "RenderFireball", 24, nms_Render, [], 0, 3, 0, ["$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderFireball_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }]]);
+$rt_metadata([nms_EntitySmallFireball, "EntitySmallFireball", 24, nms_EntityFireball, [], 0, 3, 0, ["$onImpact", function(var_1) { nms_EntitySmallFireball_onImpact(this, var_1); }, "$canBeCollidedWith", function() { return nms_EntitySmallFireball_canBeCollidedWith(this); }, "$attackEntityFrom", function(var_1, var_2) { return nms_EntitySmallFireball_attackEntityFrom(this, var_1, var_2); }],
+nms_EntityWitherSkull, "EntityWitherSkull", 24, nms_EntityFireball, [], 0, 3, 0, ["$getMotionFactor", function() { return nms_EntityWitherSkull_getMotionFactor(this); }, "$isBurning", function() { return nms_EntityWitherSkull_isBurning(this); }, "$func_82146_a", function(var_1, var_2, var_3, var_4, var_5, var_6) { return nms_EntityWitherSkull_func_82146_a(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onImpact", function(var_1) { nms_EntityWitherSkull_onImpact(this, var_1); }, "$canBeCollidedWith", function()
+{ return nms_EntityWitherSkull_canBeCollidedWith(this); }, "$attackEntityFrom", function(var_1, var_2) { return nms_EntityWitherSkull_attackEntityFrom(this, var_1, var_2); }, "$entityInit", function() { nms_EntityWitherSkull_entityInit(this); }],
+nms_RenderWitherSkull, "RenderWitherSkull", 24, nms_Render, [], 0, 3, 0, ["$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderWitherSkull_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_EntityItem, "EntityItem", 24, nms_Entity, [], 0, 3, 0, ["$canTriggerWalking", function() { return nms_EntityItem_canTriggerWalking(this); }, "$entityInit", function() { nms_EntityItem_entityInit(this); }, "$onUpdate", function() { nms_EntityItem_onUpdate(this); }, "$handleWaterMovement", function() { return nms_EntityItem_handleWaterMovement(this); }, "$dealFireDamage", function(var_1) { nms_EntityItem_dealFireDamage(this, var_1); }, "$attackEntityFrom", function(var_1, var_2) { return nms_EntityItem_attackEntityFrom(this,
+var_1, var_2); }, "$onCollideWithPlayer", function(var_1) { nms_EntityItem_onCollideWithPlayer(this, var_1); }, "$getEntityName", function() { return nms_EntityItem_getEntityName(this); }, "$canAttackWithItem", function() { return nms_EntityItem_canAttackWithItem(this); }, "$travelToDimension", function(var_1) { nms_EntityItem_travelToDimension(this, var_1); }],
+nms_RenderItem, "RenderItem", 24, nms_Render, [], 0, 3, 0, ["$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderItem_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_EntityXPOrb, "EntityXPOrb", 24, nms_Entity, [], 0, 3, 0, ["$canTriggerWalking", function() { return nms_EntityXPOrb_canTriggerWalking(this); }, "$entityInit", function() { nms_EntityXPOrb_entityInit(this); }, "$getBrightnessForRender", function(var_1) { return nms_EntityXPOrb_getBrightnessForRender(this, var_1); }, "$onUpdate", function() { nms_EntityXPOrb_onUpdate(this); }, "$handleWaterMovement", function() { return nms_EntityXPOrb_handleWaterMovement(this); }, "$dealFireDamage", function(var_1) { nms_EntityXPOrb_dealFireDamage(this,
+var_1); }, "$attackEntityFrom", function(var_1, var_2) { return nms_EntityXPOrb_attackEntityFrom(this, var_1, var_2); }, "$onCollideWithPlayer", function(var_1) { nms_EntityXPOrb_onCollideWithPlayer(this, var_1); }, "$canAttackWithItem", function() { return nms_EntityXPOrb_canAttackWithItem(this); }],
+nms_RenderXPOrb, "RenderXPOrb", 24, nms_Render, [], 0, 3, 0, ["$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderXPOrb_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_EntityTNTPrimed, "EntityTNTPrimed", 24, nms_Entity, [], 0, 3, 0, ["$entityInit", function() { nms_EntityTNTPrimed_entityInit(this); }, "$canTriggerWalking", function() { return nms_EntityTNTPrimed_canTriggerWalking(this); }, "$canBeCollidedWith", function() { return nms_EntityTNTPrimed_canBeCollidedWith(this); }, "$onUpdate", function() { nms_EntityTNTPrimed_onUpdate(this); }, "$getShadowSize", function() { return nms_EntityTNTPrimed_getShadowSize(this); }],
+nms_RenderTNTPrimed, "RenderTNTPrimed", 24, nms_Render, [], 0, 3, 0, ["$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderTNTPrimed_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_EntityFallingSand, "EntityFallingSand", 24, nms_Entity, [], 0, 3, 0, ["$canTriggerWalking", function() { return nms_EntityFallingSand_canTriggerWalking(this); }, "$entityInit", function() { nms_EntityFallingSand_entityInit(this); }, "$canBeCollidedWith", function() { return nms_EntityFallingSand_canBeCollidedWith(this); }, "$onUpdate", function() { nms_EntityFallingSand_onUpdate(this); }, "$fall", function(var_1) { nms_EntityFallingSand_fall(this, var_1); }, "$getShadowSize", function() { return nms_EntityFallingSand_getShadowSize(this);
+}, "$canRenderOnFire", function() { return nms_EntityFallingSand_canRenderOnFire(this); }],
+nms_RenderFallingSand, "RenderFallingSand", 24, nms_Render, [], 0, 3, 0, ["$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderFallingSand_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_EntityMinecart, "EntityMinecart", 24, nms_Entity, [], 1, 3, 0, ["$setWorld", function(var_1) { nms_EntityMinecart_setWorld(this, var_1); }, "$canTriggerWalking", function() { return nms_EntityMinecart_canTriggerWalking(this); }, "$entityInit", function() { nms_EntityMinecart_entityInit(this); }, "$getCollisionBox", function(var_1) { return nms_EntityMinecart_getCollisionBox(this, var_1); }, "$getBoundingBox", function() { return nms_EntityMinecart_getBoundingBox(this); }, "$canBePushed", function() { return nms_EntityMinecart_canBePushed(this);
+}, "$getMountedYOffset", function() { return nms_EntityMinecart_getMountedYOffset(this); }, "$attackEntityFrom", function(var_1, var_2) { return nms_EntityMinecart_attackEntityFrom(this, var_1, var_2); }, "$killMinecart", function(var_1) { nms_EntityMinecart_killMinecart(this, var_1); }, "$performHurtAnimation", function() { nms_EntityMinecart_performHurtAnimation(this); }, "$canBeCollidedWith", function() { return nms_EntityMinecart_canBeCollidedWith(this); }, "$setDead", function() { nms_EntityMinecart_setDead(this);
+}, "$onUpdate", function() { nms_EntityMinecart_onUpdate(this); }, "$onActivatorRailPass", function(var_1, var_2, var_3, var_4) { nms_EntityMinecart_onActivatorRailPass(this, var_1, var_2, var_3, var_4); }, "$updateOnTrack", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_EntityMinecart_updateOnTrack(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$applyDrag", function() { nms_EntityMinecart_applyDrag(this); }, "$getShadowSize", function() { return nms_EntityMinecart_getShadowSize(this);
+}, "$applyEntityCollision", function(var_1) { nms_EntityMinecart_applyEntityCollision(this, var_1); }, "$setPositionAndRotation2", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_EntityMinecart_setPositionAndRotation2(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$setVelocity", function(var_1, var_2, var_3) { nms_EntityMinecart_setVelocity(this, var_1, var_2, var_3); }, "$getDefaultDisplayTile", function() { return nms_EntityMinecart_getDefaultDisplayTile(this); }, "$getDefaultDisplayTileData",
+function() { return nms_EntityMinecart_getDefaultDisplayTileData(this); }, "$getDefaultDisplayTileOffset", function() { return nms_EntityMinecart_getDefaultDisplayTileOffset(this); }, "$getEntityName", function() { return nms_EntityMinecart_getEntityName(this); }, "$isInvNameLocalized", function() { return nms_EntityMinecart_isInvNameLocalized(this); }],
+nms_EntityMinecartTNT, "EntityMinecartTNT", 24, nms_EntityMinecart, [], 0, 3, 0, ["$getMinecartType", function() { return nms_EntityMinecartTNT_getMinecartType(this); }, "$getDefaultDisplayTile", function() { return nms_EntityMinecartTNT_getDefaultDisplayTile(this); }, "$onUpdate", function() { nms_EntityMinecartTNT_onUpdate(this); }, "$killMinecart", function(var_1) { nms_EntityMinecartTNT_killMinecart(this, var_1); }, "$fall", function(var_1) { nms_EntityMinecartTNT_fall(this, var_1); }, "$onActivatorRailPass",
+function(var_1, var_2, var_3, var_4) { nms_EntityMinecartTNT_onActivatorRailPass(this, var_1, var_2, var_3, var_4); }, "$handleHealthUpdate", function(var_1) { nms_EntityMinecartTNT_handleHealthUpdate(this, var_1); }, "$func_82146_a", function(var_1, var_2, var_3, var_4, var_5, var_6) { return nms_EntityMinecartTNT_func_82146_a(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$func_96091_a", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { return nms_EntityMinecartTNT_func_96091_a(this, var_1,
+var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_RenderMinecart, "RenderMinecart", 24, nms_Render, [], 0, 3, 0, ["$renderBlockInMinecart", function(var_1, var_2, var_3, var_4) { nms_RenderMinecart_renderBlockInMinecart(this, var_1, var_2, var_3, var_4); }, "$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderMinecart_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_RenderTntMinecart, "RenderTntMinecart", 24, nms_RenderMinecart, [], 0, 3, 0, ["$renderBlockInMinecart", function(var_1, var_2, var_3, var_4) { nms_RenderTntMinecart_renderBlockInMinecart(this, var_1, var_2, var_3, var_4); }],
+nms_EntityMinecartMobSpawner, "EntityMinecartMobSpawner", 24, nms_EntityMinecart, [], 0, 3, 0, ["$getMinecartType", function() { return nms_EntityMinecartMobSpawner_getMinecartType(this); }, "$getDefaultDisplayTile", function() { return nms_EntityMinecartMobSpawner_getDefaultDisplayTile(this); }, "$onUpdate", function() { nms_EntityMinecartMobSpawner_onUpdate(this); }],
+nms_RenderMinecartMobSpawner, "RenderMinecartMobSpawner", 24, nms_RenderMinecart, [], 0, 3, 0, ["$renderBlockInMinecart", function(var_1, var_2, var_3, var_4) { nms_RenderMinecartMobSpawner_renderBlockInMinecart(this, var_1, var_2, var_3, var_4); }],
+nms_EntityBoat, "EntityBoat", 24, nms_Entity, [], 0, 3, 0, ["$canTriggerWalking", function() { return nms_EntityBoat_canTriggerWalking(this); }, "$entityInit", function() { nms_EntityBoat_entityInit(this); }, "$getCollisionBox", function(var_1) { return nms_EntityBoat_getCollisionBox(this, var_1); }, "$getBoundingBox", function() { return nms_EntityBoat_getBoundingBox(this); }, "$canBePushed", function() { return nms_EntityBoat_canBePushed(this); }, "$getMountedYOffset", function() { return nms_EntityBoat_getMountedYOffset(this);
+}, "$attackEntityFrom", function(var_1, var_2) { return nms_EntityBoat_attackEntityFrom(this, var_1, var_2); }, "$performHurtAnimation", function() { nms_EntityBoat_performHurtAnimation(this); }, "$canBeCollidedWith", function() { return nms_EntityBoat_canBeCollidedWith(this); }, "$setPositionAndRotation2", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_EntityBoat_setPositionAndRotation2(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$setVelocity", function(var_1, var_2, var_3) { nms_EntityBoat_setVelocity(this,
+var_1, var_2, var_3); }, "$onUpdate", function() { nms_EntityBoat_onUpdate(this); }, "$updateRiderPosition", function() { nms_EntityBoat_updateRiderPosition(this); }, "$getShadowSize", function() { return nms_EntityBoat_getShadowSize(this); }, "$interact", function(var_1) { return nms_EntityBoat_interact(this, var_1); }],
+nms_RenderBoat, "RenderBoat", 24, nms_Render, [], 0, 3, 0, ["$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderBoat_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_EntityFishHook, "EntityFishHook", 24, nms_Entity, [], 0, 3, 0, ["$entityInit", function() { nms_EntityFishHook_entityInit(this); }, "$isInRangeToRenderDist", function(var_1) { return nms_EntityFishHook_isInRangeToRenderDist(this, var_1); }, "$setPositionAndRotation2", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_EntityFishHook_setPositionAndRotation2(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$setVelocity", function(var_1, var_2, var_3) { nms_EntityFishHook_setVelocity(this, var_1,
+var_2, var_3); }, "$onUpdate", function() { nms_EntityFishHook_onUpdate(this); }, "$getShadowSize", function() { return nms_EntityFishHook_getShadowSize(this); }, "$setDead", function() { nms_EntityFishHook_setDead(this); }],
+nms_RenderFish, "RenderFish", 24, nms_Render, [], 0, 3, 0, ["$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderFish_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_EntityWeatherEffect, "EntityWeatherEffect", 24, nms_Entity, [], 1, 3, 0, 0,
+nms_EntityLightningBolt, "EntityLightningBolt", 24, nms_EntityWeatherEffect, [], 0, 3, 0, ["$onUpdate", function() { nms_EntityLightningBolt_onUpdate(this); }, "$entityInit", function() { nms_EntityLightningBolt_entityInit(this); }, "$isInRangeToRenderVec3D", function(var_1) { return nms_EntityLightningBolt_isInRangeToRenderVec3D(this, var_1); }],
+nms_RenderLightningBolt, "RenderLightningBolt", 24, nms_Render, [], 0, 3, 0, ["$doRender", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_RenderLightningBolt_doRender(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_MapItemRenderer, 0, jl_Object, [], 0, 3, 0, 0,
+nms_StatBase, 0, jl_Object, [], 0, 3, nms_StatBase_$callClinit, ["$toString", function() { return nms_StatBase_toString(this); }],
+nms_Achievement, "Achievement", 24, nms_StatBase, [], 0, 3, 0, 0,
+nms_RenderList, 0, jl_Object, [], 0, 3, 0, 0,
+nms_GuiNewChat, 0, nms_Gui, [], 0, 3, 0, 0,
+nms_EnumChatFormatting, "EnumChatFormatting", 24, jl_Enum, [], 12, 3, 0, ["$toString", function() { return nms_EnumChatFormatting_toString(this); }],
+cjj_InfTree, 0, jl_Object, [], 4, 0, 0, 0,
+cjj_InfCodes, 0, jl_Object, [], 4, 0, 0, 0,
+nms_PlayerControllerMP, 0, jl_Object, [], 0, 3, 0, 0,
+nms_EntityOtherPlayerMP, "EntityOtherPlayerMP", 24, nms_EntityPlayer, [], 0, 3, 0, ["$resetHeight", function() { nms_EntityOtherPlayerMP_resetHeight(this); }, "$attackEntityFrom", function(var_1, var_2) { return nms_EntityOtherPlayerMP_attackEntityFrom(this, var_1, var_2); }, "$setPositionAndRotation2", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_EntityOtherPlayerMP_setPositionAndRotation2(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$updateCloak", function() { nms_EntityOtherPlayerMP_updateCloak(this);
+}, "$onUpdate", function() { nms_EntityOtherPlayerMP_onUpdate(this); }, "$getShadowSize", function() { return nms_EntityOtherPlayerMP_getShadowSize(this); }, "$onLivingUpdate", function() { nms_EntityOtherPlayerMP_onLivingUpdate(this); }, "$setCurrentItemOrArmor", function(var_1, var_2) { nms_EntityOtherPlayerMP_setCurrentItemOrArmor(this, var_1, var_2); }, "$getEyeHeight", function() { return nms_EntityOtherPlayerMP_getEyeHeight(this); }],
+nms_GuiParticle, 0, nms_Gui, [], 0, 3, 0, 0,
+nms_MovingObjectPosition, 0, jl_Object, [], 0, 3, 0, 0,
+nms_EnumMovingObjectType, 0, jl_Enum, [], 12, 3, 0, 0,
+nms_ItemStack, "ItemStack", 24, jl_Object, [], 4, 3, 0, ["$toString", function() { return nms_ItemStack_toString(this); }],
+nms_PlayerCapabilities, 0, jl_Object, [], 0, 3, 0, 0,
+nms_Block, "Block", 24, jl_Object, [], 0, 3, nms_Block_$callClinit, ["$initializeBlock", function() { nms_Block_initializeBlock(this); }, "$renderAsNormalBlock", function() { return nms_Block_renderAsNormalBlock(this); }, "$getBlocksMovement", function(var_1, var_2, var_3, var_4) { return nms_Block_getBlocksMovement(this, var_1, var_2, var_3, var_4); }, "$getRenderType", function() { return nms_Block_getRenderType(this); }, "$getBlockBrightness", function(var_1, var_2, var_3, var_4) { return nms_Block_getBlockBrightness(this,
+var_1, var_2, var_3, var_4); }, "$getMixedBrightnessForBlock", function(var_1, var_2, var_3, var_4) { return nms_Block_getMixedBrightnessForBlock(this, var_1, var_2, var_3, var_4); }, "$shouldSideBeRendered", function(var_1, var_2, var_3, var_4, var_5) { return nms_Block_shouldSideBeRendered(this, var_1, var_2, var_3, var_4, var_5); }, "$getBlockTexture", function(var_1, var_2, var_3, var_4, var_5) { return nms_Block_getBlockTexture(this, var_1, var_2, var_3, var_4, var_5); }, "$getIcon", function(var_1, var_2)
+{ return nms_Block_getIcon(this, var_1, var_2); }, "$getSelectedBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_Block_getSelectedBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$addCollisionBoxesToList", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_Block_addCollisionBoxesToList(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_Block_getCollisionBoundingBoxFromPool(this,
+var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_Block_isOpaqueCube(this); }, "$canCollideCheck", function(var_1, var_2) { return nms_Block_canCollideCheck(this, var_1, var_2); }, "$isCollidable", function() { return nms_Block_isCollidable(this); }, "$randomDisplayTick", function(var_1, var_2, var_3, var_4, var_5) { nms_Block_randomDisplayTick(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockDestroyedByPlayer", function(var_1, var_2, var_3, var_4, var_5) { nms_Block_onBlockDestroyedByPlayer(this,
+var_1, var_2, var_3, var_4, var_5); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_Block_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_Block_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_Block_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$quantityDropped", function(var_1) { return nms_Block_quantityDropped(this,
+var_1); }, "$idDropped", function(var_1, var_2, var_3) { return nms_Block_idDropped(this, var_1, var_2, var_3); }, "$dropBlockAsItemWithChance", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_Block_dropBlockAsItemWithChance(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$damageDropped", function(var_1) { return nms_Block_damageDropped(this, var_1); }, "$getExplosionResistance", function(var_1) { return nms_Block_getExplosionResistance(this, var_1); }, "$collisionRayTrace", function(var_1,
+var_2, var_3, var_4, var_5, var_6) { return nms_Block_collisionRayTrace(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onBlockDestroyedByExplosion", function(var_1, var_2, var_3, var_4, var_5) { nms_Block_onBlockDestroyedByExplosion(this, var_1, var_2, var_3, var_4, var_5); }, "$getRenderBlockPass", function() { return nms_Block_getRenderBlockPass(this); }, "$canPlaceBlockOnSide", function(var_1, var_2, var_3, var_4, var_5) { return nms_Block_canPlaceBlockOnSide0(this, var_1, var_2, var_3, var_4, var_5);
+}, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_Block_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_Block_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onEntityWalking", function(var_1, var_2, var_3, var_4, var_5) { nms_Block_onEntityWalking(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockPlaced", function(var_1, var_2,
+var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_Block_onBlockPlaced(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onBlockClicked", function(var_1, var_2, var_3, var_4, var_5) { nms_Block_onBlockClicked(this, var_1, var_2, var_3, var_4, var_5); }, "$velocityToAddToEntity", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_Block_velocityToAddToEntity(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3,
+var_4) { nms_Block_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$getBlockColor", function() { return nms_Block_getBlockColor(this); }, "$getRenderColor", function(var_1) { return nms_Block_getRenderColor(this, var_1); }, "$colorMultiplier", function(var_1, var_2, var_3, var_4) { return nms_Block_colorMultiplier(this, var_1, var_2, var_3, var_4); }, "$isProvidingWeakPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_Block_isProvidingWeakPower(this, var_1, var_2, var_3, var_4,
+var_5); }, "$canProvidePower", function() { return nms_Block_canProvidePower(this); }, "$onEntityCollidedWithBlock", function(var_1, var_2, var_3, var_4, var_5) { nms_Block_onEntityCollidedWithBlock(this, var_1, var_2, var_3, var_4, var_5); }, "$isProvidingStrongPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_Block_isProvidingStrongPower(this, var_1, var_2, var_3, var_4, var_5); }, "$setBlockBoundsForItemRender", function() { nms_Block_setBlockBoundsForItemRender(this); }, "$quantityDroppedWithBonus",
+function(var_1, var_2) { return nms_Block_quantityDroppedWithBonus(this, var_1, var_2); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_Block_onBlockPlacedBy(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onPostBlockPlaced", function(var_1, var_2, var_3, var_4, var_5) { nms_Block_onPostBlockPlaced(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockEventReceived", function(var_1, var_2, var_3, var_4, var_5, var_6) { return nms_Block_onBlockEventReceived(this, var_1, var_2,
+var_3, var_4, var_5, var_6); }, "$getMobilityFlag", function() { return nms_Block_getMobilityFlag(this); }, "$onFallenUpon", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_Block_onFallenUpon(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_Block_idPicked(this, var_1, var_2, var_3, var_4); }, "$getDamageValue", function(var_1, var_2, var_3, var_4) { return nms_Block_getDamageValue(this, var_1, var_2, var_3, var_4); }, "$getSubBlocks",
+function(var_1, var_2, var_3) { nms_Block_getSubBlocks(this, var_1, var_2, var_3); }, "$isFlowerPot", function() { return nms_Block_isFlowerPot(this); }, "$canDropFromExplosion", function(var_1) { return nms_Block_canDropFromExplosion(this, var_1); }, "$hasComparatorInputOverride", function() { return nms_Block_hasComparatorInputOverride(this); }, "$getComparatorInputOverride", function(var_1, var_2, var_3, var_4, var_5) { return nms_Block_getComparatorInputOverride(this, var_1, var_2, var_3, var_4, var_5);
+}, "$registerIcons", function(var_1) { nms_Block_registerIcons(this, var_1); }, "$getItemIconName", function() { return nms_Block_getItemIconName(this); }],
+nms_Container, 0, jl_Object, [], 1, 3, 0, ["$addCraftingToCrafters", function(var_1) { nms_Container_addCraftingToCrafters(this, var_1); }, "$detectAndSendChanges", function() { nms_Container_detectAndSendChanges(this); }, "$func_94530_a", function(var_1, var_2) { return nms_Container_func_94530_a(this, var_1, var_2); }, "$retrySlotClick", function(var_1, var_2, var_3, var_4) { nms_Container_retrySlotClick(this, var_1, var_2, var_3, var_4); }, "$onCraftGuiClosed", function(var_1) { nms_Container_onCraftGuiClosed(this,
+var_1); }, "$onCraftMatrixChanged", function(var_1) { nms_Container_onCraftMatrixChanged(this, var_1); }, "$updateProgressBar", function(var_1, var_2) { nms_Container_updateProgressBar(this, var_1, var_2); }, "$func_94531_b", function(var_1) { return nms_Container_func_94531_b(this, var_1); }],
+nms_EntityList, 0, jl_Object, [], 0, 3, 0, 0,
+jl_NegativeArraySizeException, "NegativeArraySizeException", 15, jl_RuntimeException, [], 0, 3, 0, 0,
+ji_UTFDataFormatException, "UTFDataFormatException", 13, ji_IOException, [], 0, 3, 0, 0,
+nms_ITexturePack, 0, jl_Object, [], 3, 3, 0, 0,
+nms_TexturePackImplementation, 0, jl_Object, [nms_ITexturePack], 1, 3, 0, 0,
+nms_TexturePackDefault, "TexturePackDefault", 24, nms_TexturePackImplementation, [], 0, 3, 0, 0,
+nms_IntHashMapEntry, 0, jl_Object, [], 0, 0, 0, 0,
+nms_Icon, 0, jl_Object, [], 3, 3, 0, 0,
+nle_TextureTerrainMap$TerrainIcon, "TextureTerrainMap$TerrainIcon", 26, jl_Object, [nms_Icon], 0, 0, 0, ["$getOriginX", function() { return nle_TextureTerrainMap$TerrainIcon_getOriginX(this); }, "$getOriginY", function() { return nle_TextureTerrainMap$TerrainIcon_getOriginY(this); }, "$getMinU", function() { return nle_TextureTerrainMap$TerrainIcon_getMinU(this); }, "$getMaxU", function() { return nle_TextureTerrainMap$TerrainIcon_getMaxU(this); }, "$getInterpolatedU", function(var_1) { return nle_TextureTerrainMap$TerrainIcon_getInterpolatedU(this,
+var_1); }, "$getMinV", function() { return nle_TextureTerrainMap$TerrainIcon_getMinV(this); }, "$getMaxV", function() { return nle_TextureTerrainMap$TerrainIcon_getMaxV(this); }, "$getInterpolatedV", function(var_1) { return nle_TextureTerrainMap$TerrainIcon_getInterpolatedV(this, var_1); }, "$getIconName", function() { return nle_TextureTerrainMap$TerrainIcon_getIconName(this); }, "$getSheetWidth", function() { return nle_TextureTerrainMap$TerrainIcon_getSheetWidth(this); }, "$getSheetHeight", function() {
+return nle_TextureTerrainMap$TerrainIcon_getSheetHeight(this); }]]);
+$rt_metadata([jn_FloatBuffer, 0, jn_Buffer, [jl_Comparable], 1, 3, 0, 0,
+nms_ModelSpider, 0, nms_ModelBase, [], 0, 3, 0, ["$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelSpider_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelSpider_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelRenderer, "ModelRenderer", 24, jl_Object, [], 0, 3, 0, 0,
+nms_ModelSilverfish, 0, nms_ModelBase, [], 0, 3, 0, ["$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelSilverfish_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelSilverfish_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelCreeper, 0, nms_ModelBase, [], 0, 3, 0, ["$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelCreeper_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelCreeper_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelBiped, 0, nms_ModelBase, [], 0, 3, 0, ["$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelBiped_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelBiped_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelEnderman, 0, nms_ModelBiped, [], 0, 3, 0, ["$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelEnderman_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelSnowMan, 0, nms_ModelBase, [], 0, 3, 0, ["$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelSnowMan_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelSnowMan_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelZombie, 0, nms_ModelBiped, [], 0, 3, 0, ["$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelZombie_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelSkeleton, 0, nms_ModelZombie, [], 0, 3, 0, ["$setLivingAnimations", function(var_1, var_2, var_3, var_4) { nms_ModelSkeleton_setLivingAnimations(this, var_1, var_2, var_3, var_4); }, "$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelSkeleton_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelVillager, 0, nms_ModelBase, [], 0, 3, 0, ["$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelVillager_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelVillager_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelWitch, 0, nms_ModelVillager, [], 0, 3, 0, ["$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelWitch_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelBlaze, 0, nms_ModelBase, [], 0, 3, 0, ["$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelBlaze_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelBlaze_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelZombieVillager, 0, nms_ModelBiped, [], 0, 3, 0, ["$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelZombieVillager_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelMagmaCube, 0, nms_ModelBase, [], 0, 3, 0, ["$setLivingAnimations", function(var_1, var_2, var_3, var_4) { nms_ModelMagmaCube_setLivingAnimations(this, var_1, var_2, var_3, var_4); }, "$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelMagmaCube_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nle_ModelBipedNewSkins, 0, nms_ModelBiped, [], 0, 3, 0, ["$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nle_ModelBipedNewSkins_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nle_ModelBipedNewSkins_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelGhast, 0, nms_ModelBase, [], 0, 3, 0, ["$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelGhast_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelGhast_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelIronGolem, 0, nms_ModelBase, [], 0, 3, 0, ["$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelIronGolem_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelIronGolem_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setLivingAnimations", function(var_1, var_2, var_3, var_4) { nms_ModelIronGolem_setLivingAnimations(this, var_1, var_2, var_3,
+var_4); }],
+nms_ModelBat, 0, nms_ModelBase, [], 0, 3, 0, ["$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelBat_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelDragon, 0, nms_ModelBase, [], 0, 3, 0, ["$setLivingAnimations", function(var_1, var_2, var_3, var_4) { nms_ModelDragon_setLivingAnimations(this, var_1, var_2, var_3, var_4); }, "$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelDragon_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ModelWither, 0, nms_ModelBase, [], 0, 3, 0, ["$render0", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelWither_render(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setRotationAngles", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_ModelWither_setRotationAngles(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setLivingAnimations", function(var_1, var_2, var_3, var_4) { nms_ModelWither_setLivingAnimations(this, var_1, var_2, var_3, var_4); }],
+nms_ModelSkeletonHead, 0, nms_ModelBase, [], 0, 3, 0, 0,
+nms_ModelMinecart, 0, nms_ModelBase, [], 0, 3, 0, 0,
+nms_ModelBoat, 0, nms_ModelBase, [], 0, 3, 0, 0,
+nlea_EaglerAdapterImpl2$FramebufferGL, 0, jl_Object, [], 4, 3, 0, 0,
+ju_Arrays$NaturalOrder, 0, jl_Object, [ju_Comparator], 0, 0, 0, ["$compare", function(var_1, var_2) { return ju_Arrays$NaturalOrder_compare(this, var_1, var_2); }],
+ju_Collections$_clinit_$lambda$_61_0, 0, jl_Object, [ju_Comparator], 0, 3, 0, ["$compare", function(var_1, var_2) { return ju_Collections$_clinit_$lambda$_61_0_compare(this, var_1, var_2); }],
+ju_Collections$_clinit_$lambda$_61_1, 0, jl_Object, [ju_Comparator], 0, 3, 0, 0,
+ji_UnsupportedEncodingException, "UnsupportedEncodingException", 13, ji_IOException, [], 0, 3, 0, 0,
+nms_ItemTool, 0, nms_Item, [], 0, 3, 0, ["$getStrVsBlock0", function(var_1, var_2) { return nms_ItemTool_getStrVsBlock(this, var_1, var_2); }, "$hitEntity0", function(var_1, var_2, var_3) { return nms_ItemTool_hitEntity(this, var_1, var_2, var_3); }, "$onBlockDestroyed", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { return nms_ItemTool_onBlockDestroyed(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$getDamageVsEntity", function(var_1) { return nms_ItemTool_getDamageVsEntity(this, var_1);
+}, "$isFull3D", function() { return nms_ItemTool_isFull3D(this); }, "$getItemEnchantability", function() { return nms_ItemTool_getItemEnchantability(this); }, "$getIsRepairable", function(var_1, var_2) { return nms_ItemTool_getIsRepairable(this, var_1, var_2); }],
+nms_ItemSpade, 0, nms_ItemTool, [], 0, 3, nms_ItemSpade_$callClinit, ["$canHarvestBlock", function(var_1) { return nms_ItemSpade_canHarvestBlock(this, var_1); }],
+nms_EnumToolMaterial, 0, jl_Enum, [], 12, 3, 0, 0,
+nms_ItemPickaxe, 0, nms_ItemTool, [], 0, 3, nms_ItemPickaxe_$callClinit, ["$canHarvestBlock", function(var_1) { return nms_ItemPickaxe_canHarvestBlock(this, var_1); }, "$getStrVsBlock0", function(var_1, var_2) { return nms_ItemPickaxe_getStrVsBlock(this, var_1, var_2); }],
+nms_ItemAxe, 0, nms_ItemTool, [], 0, 3, nms_ItemAxe_$callClinit, ["$getStrVsBlock0", function(var_1, var_2) { return nms_ItemAxe_getStrVsBlock(this, var_1, var_2); }],
+nms_ItemFlintAndSteel, 0, nms_Item, [], 0, 3, 0, ["$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemFlintAndSteel_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }],
+nms_ItemFood, 0, nms_Item, [], 0, 3, 0, ["$onEaten", function(var_1, var_2, var_3) { return nms_ItemFood_onEaten(this, var_1, var_2, var_3); }, "$onFoodEaten", function(var_1, var_2, var_3) { nms_ItemFood_onFoodEaten(this, var_1, var_2, var_3); }, "$getMaxItemUseDuration", function(var_1) { return nms_ItemFood_getMaxItemUseDuration(this, var_1); }, "$getItemUseAction", function(var_1) { return nms_ItemFood_getItemUseAction(this, var_1); }, "$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemFood_onItemRightClick(this,
+var_1, var_2, var_3); }],
+nms_ItemBow, 0, nms_Item, [], 0, 3, 0, ["$onPlayerStoppedUsing", function(var_1, var_2, var_3, var_4) { nms_ItemBow_onPlayerStoppedUsing(this, var_1, var_2, var_3, var_4); }, "$onEaten", function(var_1, var_2, var_3) { return nms_ItemBow_onEaten(this, var_1, var_2, var_3); }, "$getMaxItemUseDuration", function(var_1) { return nms_ItemBow_getMaxItemUseDuration(this, var_1); }, "$getItemUseAction", function(var_1) { return nms_ItemBow_getItemUseAction(this, var_1); }, "$onItemRightClick", function(var_1, var_2,
+var_3) { return nms_ItemBow_onItemRightClick(this, var_1, var_2, var_3); }, "$getItemEnchantability", function() { return nms_ItemBow_getItemEnchantability(this); }, "$registerIcons", function(var_1) { nms_ItemBow_registerIcons(this, var_1); }],
+nms_CreativeTabs, 0, jl_Object, [], 0, 3, 0, ["$displayAllReleventItems", function(var_1) { nms_CreativeTabs_displayAllReleventItems(this, var_1); }],
+nms_ItemCoal, 0, nms_Item, [], 0, 3, 0, ["$getUnlocalizedName", function(var_1) { return nms_ItemCoal_getUnlocalizedName(this, var_1); }, "$getSubItems", function(var_1, var_2, var_3) { nms_ItemCoal_getSubItems(this, var_1, var_2, var_3); }],
+nms_ItemSword, 0, nms_Item, [], 0, 3, 0, ["$getStrVsBlock0", function(var_1, var_2) { return nms_ItemSword_getStrVsBlock(this, var_1, var_2); }, "$hitEntity0", function(var_1, var_2, var_3) { return nms_ItemSword_hitEntity(this, var_1, var_2, var_3); }, "$onBlockDestroyed", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { return nms_ItemSword_onBlockDestroyed(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$getDamageVsEntity", function(var_1) { return nms_ItemSword_getDamageVsEntity(this,
+var_1); }, "$isFull3D", function() { return nms_ItemSword_isFull3D(this); }, "$getItemUseAction", function(var_1) { return nms_ItemSword_getItemUseAction(this, var_1); }, "$getMaxItemUseDuration", function(var_1) { return nms_ItemSword_getMaxItemUseDuration(this, var_1); }, "$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemSword_onItemRightClick(this, var_1, var_2, var_3); }, "$canHarvestBlock", function(var_1) { return nms_ItemSword_canHarvestBlock(this, var_1); }, "$getItemEnchantability",
+function() { return nms_ItemSword_getItemEnchantability(this); }, "$getIsRepairable", function(var_1, var_2) { return nms_ItemSword_getIsRepairable(this, var_1, var_2); }],
+nms_ItemSoup, 0, nms_ItemFood, [], 0, 3, 0, ["$onEaten", function(var_1, var_2, var_3) { return nms_ItemSoup_onEaten(this, var_1, var_2, var_3); }],
+nms_ItemReed, 0, nms_Item, [], 0, 3, 0, ["$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemReed_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }],
+nms_PotionHelper, 0, jl_Object, [], 0, 3, nms_PotionHelper_$callClinit, 0,
+nms_ItemHoe, 0, nms_Item, [], 0, 3, 0, ["$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemHoe_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }, "$isFull3D", function() { return nms_ItemHoe_isFull3D(this); }],
+nms_ItemSeeds, 0, nms_Item, [], 0, 3, 0, ["$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemSeeds_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }],
+nms_ItemArmor, 0, nms_Item, [], 0, 3, 0, ["$getColorFromItemStack", function(var_1, var_2) { return nms_ItemArmor_getColorFromItemStack(this, var_1, var_2); }, "$requiresMultipleRenderPasses", function() { return nms_ItemArmor_requiresMultipleRenderPasses(this); }, "$getItemEnchantability", function() { return nms_ItemArmor_getItemEnchantability(this); }, "$getIconFromDamageForRenderPass", function(var_1, var_2) { return nms_ItemArmor_getIconFromDamageForRenderPass(this, var_1, var_2); }, "$getIsRepairable",
+function(var_1, var_2) { return nms_ItemArmor_getIsRepairable(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_ItemArmor_registerIcons(this, var_1); }, "$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemArmor_onItemRightClick(this, var_1, var_2, var_3); }],
+nms_EnumArmorMaterial, 0, jl_Enum, [], 12, 3, 0, 0,
+nms_ItemHangingEntity, 0, nms_Item, [], 0, 3, 0, ["$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemHangingEntity_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }],
+nms_ItemAppleGold, 0, nms_ItemFood, [], 0, 3, 0, ["$hasEffect0", function(var_1) { return nms_ItemAppleGold_hasEffect(this, var_1); }, "$getRarity", function(var_1) { return nms_ItemAppleGold_getRarity(this, var_1); }, "$onFoodEaten", function(var_1, var_2, var_3) { nms_ItemAppleGold_onFoodEaten(this, var_1, var_2, var_3); }, "$getSubItems", function(var_1, var_2, var_3) { nms_ItemAppleGold_getSubItems(this, var_1, var_2, var_3); }],
+nms_Potion, 0, jl_Object, [], 0, 3, 0, ["$isInstant", function() { return nms_Potion_isInstant(this); }, "$isReady", function(var_1, var_2) { return nms_Potion_isReady(this, var_1, var_2); }]]);
+$rt_metadata([nms_ItemSign, 0, nms_Item, [], 0, 3, 0, ["$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemSign_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }],
+nms_ItemDoor, 0, nms_Item, [], 0, 3, 0, ["$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemDoor_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }],
+nms_Material, 0, jl_Object, [], 0, 3, nms_Material_$callClinit, ["$isLiquid", function() { return nms_Material_isLiquid(this); }, "$isSolid", function() { return nms_Material_isSolid(this); }, "$getCanBlockGrass", function() { return nms_Material_getCanBlockGrass(this); }, "$blocksMovement", function() { return nms_Material_blocksMovement(this); }],
+nms_ItemBucket, 0, nms_Item, [], 0, 3, 0, ["$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemBucket_onItemRightClick(this, var_1, var_2, var_3); }],
+nms_BlockFluid, 0, nms_Block, [], 1, 3, 0, ["$getBlockColor", function() { return nms_BlockFluid_getBlockColor(this); }, "$colorMultiplier", function(var_1, var_2, var_3, var_4) { return nms_BlockFluid_colorMultiplier(this, var_1, var_2, var_3, var_4); }, "$getIcon", function(var_1, var_2) { return nms_BlockFluid_getIcon(this, var_1, var_2); }, "$renderAsNormalBlock", function() { return nms_BlockFluid_renderAsNormalBlock(this); }, "$isOpaqueCube", function() { return nms_BlockFluid_isOpaqueCube(this); }, "$canCollideCheck",
+function(var_1, var_2) { return nms_BlockFluid_canCollideCheck(this, var_1, var_2); }, "$shouldSideBeRendered", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockFluid_shouldSideBeRendered(this, var_1, var_2, var_3, var_4, var_5); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockFluid_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$getRenderType", function() { return nms_BlockFluid_getRenderType(this); }, "$idDropped", function(var_1,
+var_2, var_3) { return nms_BlockFluid_idDropped(this, var_1, var_2, var_3); }, "$quantityDropped", function(var_1) { return nms_BlockFluid_quantityDropped(this, var_1); }, "$velocityToAddToEntity", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockFluid_velocityToAddToEntity(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$getMixedBrightnessForBlock", function(var_1, var_2, var_3, var_4) { return nms_BlockFluid_getMixedBrightnessForBlock(this, var_1, var_2, var_3, var_4); }, "$getBlockBrightness",
+function(var_1, var_2, var_3, var_4) { return nms_BlockFluid_getBlockBrightness(this, var_1, var_2, var_3, var_4); }, "$getRenderBlockPass", function() { return nms_BlockFluid_getRenderBlockPass(this); }, "$randomDisplayTick", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockFluid_randomDisplayTick(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockFluid_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1,
+var_2, var_3, var_4, var_5) { nms_BlockFluid_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$registerIcons", function(var_1) { nms_BlockFluid_registerIcons(this, var_1); }],
+nms_ItemMinecart, 0, nms_Item, [], 0, 3, 0, ["$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemMinecart_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }],
+nms_ItemSaddle, 0, nms_Item, [], 0, 3, 0, ["$itemInteractionForEntity", function(var_1, var_2) { return nms_ItemSaddle_itemInteractionForEntity(this, var_1, var_2); }, "$hitEntity0", function(var_1, var_2, var_3) { return nms_ItemSaddle_hitEntity(this, var_1, var_2, var_3); }],
+nms_ItemRedstone, 0, nms_Item, [], 0, 3, 0, ["$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemRedstone_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }],
+nms_ItemSnowball, 0, nms_Item, [], 0, 3, 0, ["$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemSnowball_onItemRightClick(this, var_1, var_2, var_3); }],
+nms_ItemBoat, 0, nms_Item, [], 0, 3, 0, ["$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemBoat_onItemRightClick(this, var_1, var_2, var_3); }],
+nms_ItemBucketMilk, 0, nms_Item, [], 0, 3, 0, ["$onEaten", function(var_1, var_2, var_3) { return nms_ItemBucketMilk_onEaten(this, var_1, var_2, var_3); }, "$getMaxItemUseDuration", function(var_1) { return nms_ItemBucketMilk_getMaxItemUseDuration(this, var_1); }, "$getItemUseAction", function(var_1) { return nms_ItemBucketMilk_getItemUseAction(this, var_1); }, "$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemBucketMilk_onItemRightClick(this, var_1, var_2, var_3); }],
+nms_ItemBook, 0, nms_Item, [], 0, 3, 0, ["$isItemTool", function(var_1) { return nms_ItemBook_isItemTool(this, var_1); }, "$getItemEnchantability", function() { return nms_ItemBook_getItemEnchantability(this); }],
+nms_ItemEgg, 0, nms_Item, [], 0, 3, 0, ["$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemEgg_onItemRightClick(this, var_1, var_2, var_3); }],
+nms_ItemFishingRod, 0, nms_Item, [], 0, 3, 0, ["$isFull3D", function() { return nms_ItemFishingRod_isFull3D(this); }, "$shouldRotateAroundWhenRendering", function() { return nms_ItemFishingRod_shouldRotateAroundWhenRendering(this); }, "$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemFishingRod_onItemRightClick(this, var_1, var_2, var_3); }, "$registerIcons", function(var_1) { nms_ItemFishingRod_registerIcons(this, var_1); }],
+nms_ItemDye, 0, nms_Item, [], 0, 3, 0, ["$getIconFromDamage", function(var_1) { return nms_ItemDye_getIconFromDamage(this, var_1); }, "$getUnlocalizedName", function(var_1) { return nms_ItemDye_getUnlocalizedName(this, var_1); }, "$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemDye_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }, "$itemInteractionForEntity", function(var_1, var_2) { return nms_ItemDye_itemInteractionForEntity(this,
+var_1, var_2); }, "$getSubItems", function(var_1, var_2, var_3) { nms_ItemDye_getSubItems(this, var_1, var_2, var_3); }, "$registerIcons", function(var_1) { nms_ItemDye_registerIcons(this, var_1); }],
+nms_ItemBed, 0, nms_Item, [], 0, 3, 0, ["$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemBed_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }],
+nms_ItemMapBase, 0, nms_Item, [], 0, 3, 0, 0,
+nms_ItemMap, 0, nms_ItemMapBase, [], 0, 3, 0, ["$onUpdate2", function(var_1, var_2, var_3, var_4, var_5) { nms_ItemMap_onUpdate(this, var_1, var_2, var_3, var_4, var_5); }, "$onCreated", function(var_1, var_2, var_3) { nms_ItemMap_onCreated(this, var_1, var_2, var_3); }, "$addInformation", function(var_1, var_2, var_3, var_4) { nms_ItemMap_addInformation(this, var_1, var_2, var_3, var_4); }],
+nms_ItemShears, 0, nms_Item, [], 0, 3, 0, ["$onBlockDestroyed", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { return nms_ItemShears_onBlockDestroyed(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$canHarvestBlock", function(var_1) { return nms_ItemShears_canHarvestBlock(this, var_1); }, "$getStrVsBlock0", function(var_1, var_2) { return nms_ItemShears_getStrVsBlock(this, var_1, var_2); }],
+nms_ItemEnderPearl, 0, nms_Item, [], 0, 3, 0, ["$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemEnderPearl_onItemRightClick(this, var_1, var_2, var_3); }],
+nms_ItemPotion, 0, nms_Item, [], 0, 3, 0, ["$onEaten", function(var_1, var_2, var_3) { return nms_ItemPotion_onEaten(this, var_1, var_2, var_3); }, "$getMaxItemUseDuration", function(var_1) { return nms_ItemPotion_getMaxItemUseDuration(this, var_1); }, "$getItemUseAction", function(var_1) { return nms_ItemPotion_getItemUseAction(this, var_1); }, "$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemPotion_onItemRightClick(this, var_1, var_2, var_3); }, "$onItemUse", function(var_1, var_2, var_3,
+var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemPotion_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }, "$getIconFromDamage", function(var_1) { return nms_ItemPotion_getIconFromDamage(this, var_1); }, "$getIconFromDamageForRenderPass", function(var_1, var_2) { return nms_ItemPotion_getIconFromDamageForRenderPass(this, var_1, var_2); }, "$getColorFromItemStack", function(var_1, var_2) { return nms_ItemPotion_getColorFromItemStack(this, var_1, var_2);
+}, "$requiresMultipleRenderPasses", function() { return nms_ItemPotion_requiresMultipleRenderPasses(this); }, "$getItemDisplayName", function(var_1) { return nms_ItemPotion_getItemDisplayName(this, var_1); }, "$addInformation", function(var_1, var_2, var_3, var_4) { nms_ItemPotion_addInformation(this, var_1, var_2, var_3, var_4); }, "$hasEffect0", function(var_1) { return nms_ItemPotion_hasEffect(this, var_1); }, "$getSubItems", function(var_1, var_2, var_3) { nms_ItemPotion_getSubItems(this, var_1, var_2, var_3);
+}, "$registerIcons", function(var_1) { nms_ItemPotion_registerIcons(this, var_1); }],
+nms_ItemGlassBottle, 0, nms_Item, [], 0, 3, 0, ["$getIconFromDamage", function(var_1) { return nms_ItemGlassBottle_getIconFromDamage(this, var_1); }, "$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemGlassBottle_onItemRightClick(this, var_1, var_2, var_3); }, "$registerIcons", function(var_1) { nms_ItemGlassBottle_registerIcons(this, var_1); }],
+nms_ItemEnderEye, 0, nms_Item, [], 0, 3, 0, ["$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemEnderEye_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }, "$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemEnderEye_onItemRightClick(this, var_1, var_2, var_3); }],
+nms_ItemMonsterPlacer, 0, nms_Item, [], 0, 3, 0, ["$getItemDisplayName", function(var_1) { return nms_ItemMonsterPlacer_getItemDisplayName(this, var_1); }, "$getColorFromItemStack", function(var_1, var_2) { return nms_ItemMonsterPlacer_getColorFromItemStack(this, var_1, var_2); }, "$requiresMultipleRenderPasses", function() { return nms_ItemMonsterPlacer_requiresMultipleRenderPasses(this); }, "$getIconFromDamageForRenderPass", function(var_1, var_2) { return nms_ItemMonsterPlacer_getIconFromDamageForRenderPass(this,
+var_1, var_2); }, "$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemMonsterPlacer_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }, "$getSubItems", function(var_1, var_2, var_3) { nms_ItemMonsterPlacer_getSubItems(this, var_1, var_2, var_3); }, "$registerIcons", function(var_1) { nms_ItemMonsterPlacer_registerIcons(this, var_1); }],
+nms_ItemExpBottle, 0, nms_Item, [], 0, 3, 0, ["$hasEffect0", function(var_1) { return nms_ItemExpBottle_hasEffect(this, var_1); }, "$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemExpBottle_onItemRightClick(this, var_1, var_2, var_3); }],
+nms_ItemFireball, 0, nms_Item, [], 0, 3, 0, ["$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemFireball_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }],
+nms_ItemWritableBook, 0, nms_Item, [], 0, 3, 0, ["$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemWritableBook_onItemRightClick(this, var_1, var_2, var_3); }, "$getShareTag", function() { return nms_ItemWritableBook_getShareTag(this); }],
+nms_ItemEditableBook, 0, nms_Item, [], 0, 3, 0, ["$getItemDisplayName", function(var_1) { return nms_ItemEditableBook_getItemDisplayName(this, var_1); }, "$addInformation", function(var_1, var_2, var_3, var_4) { nms_ItemEditableBook_addInformation(this, var_1, var_2, var_3, var_4); }, "$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemEditableBook_onItemRightClick(this, var_1, var_2, var_3); }, "$getShareTag", function() { return nms_ItemEditableBook_getShareTag(this); }, "$hasEffect0", function(var_1)
+{ return nms_ItemEditableBook_hasEffect(this, var_1); }],
+nms_ItemSeedFood, 0, nms_ItemFood, [], 0, 3, 0, ["$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemSeedFood_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }],
+nms_ItemEmptyMap, 0, nms_ItemMapBase, [], 0, 3, 0, ["$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemEmptyMap_onItemRightClick(this, var_1, var_2, var_3); }],
+nms_ItemSkull, 0, nms_Item, [], 0, 3, 0, ["$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemSkull_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }, "$getSubItems", function(var_1, var_2, var_3) { nms_ItemSkull_getSubItems(this, var_1, var_2, var_3); }, "$getIconFromDamage", function(var_1) { return nms_ItemSkull_getIconFromDamage(this, var_1); }, "$getUnlocalizedName", function(var_1) { return nms_ItemSkull_getUnlocalizedName(this,
+var_1); }, "$getItemDisplayName", function(var_1) { return nms_ItemSkull_getItemDisplayName(this, var_1); }, "$registerIcons", function(var_1) { nms_ItemSkull_registerIcons(this, var_1); }],
+nms_ItemCarrotOnAStick, 0, nms_Item, [], 0, 3, 0, ["$isFull3D", function() { return nms_ItemCarrotOnAStick_isFull3D(this); }, "$shouldRotateAroundWhenRendering", function() { return nms_ItemCarrotOnAStick_shouldRotateAroundWhenRendering(this); }],
+nms_ItemSimpleFoiled, 0, nms_Item, [], 0, 3, 0, ["$hasEffect0", function(var_1) { return nms_ItemSimpleFoiled_hasEffect(this, var_1); }],
+nms_ItemFirework, 0, nms_Item, [], 0, 3, 0, ["$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemFirework_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }, "$addInformation", function(var_1, var_2, var_3, var_4) { nms_ItemFirework_addInformation(this, var_1, var_2, var_3, var_4); }],
+nms_ItemFireworkCharge, 0, nms_Item, [], 0, 3, 0, ["$getIconFromDamageForRenderPass", function(var_1, var_2) { return nms_ItemFireworkCharge_getIconFromDamageForRenderPass(this, var_1, var_2); }, "$getColorFromItemStack", function(var_1, var_2) { return nms_ItemFireworkCharge_getColorFromItemStack(this, var_1, var_2); }, "$requiresMultipleRenderPasses", function() { return nms_ItemFireworkCharge_requiresMultipleRenderPasses(this); }, "$addInformation", function(var_1, var_2, var_3, var_4) { nms_ItemFireworkCharge_addInformation(this,
+var_1, var_2, var_3, var_4); }, "$registerIcons", function(var_1) { nms_ItemFireworkCharge_registerIcons(this, var_1); }],
+nms_ItemEnchantedBook, 0, nms_Item, [], 0, 3, 0, ["$hasEffect0", function(var_1) { return nms_ItemEnchantedBook_hasEffect(this, var_1); }, "$isItemTool", function(var_1) { return nms_ItemEnchantedBook_isItemTool(this, var_1); }, "$getRarity", function(var_1) { return nms_ItemEnchantedBook_getRarity(this, var_1); }, "$addInformation", function(var_1, var_2, var_3, var_4) { nms_ItemEnchantedBook_addInformation(this, var_1, var_2, var_3, var_4); }],
+nms_ItemRecord, "ItemRecord", 24, nms_Item, [], 0, 3, 0, ["$getIconFromDamage", function(var_1) { return nms_ItemRecord_getIconFromDamage(this, var_1); }, "$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemRecord_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }, "$addInformation", function(var_1, var_2, var_3, var_4) { nms_ItemRecord_addInformation(this, var_1, var_2, var_3, var_4); }, "$getRarity", function(var_1)
+{ return nms_ItemRecord_getRarity(this, var_1); }, "$registerIcons", function(var_1) { nms_ItemRecord_registerIcons(this, var_1); }],
+jur_Pattern, 0, jl_Object, [ji_Serializable], 4, 3, 0, 0,
+ju_SortedMap, 0, jl_Object, [ju_Map], 3, 3, 0, 0,
+ju_NavigableMap, 0, jl_Object, [ju_SortedMap], 3, 3, 0, 0,
+ju_TreeMap, 0, ju_AbstractMap, [jl_Cloneable, ji_Serializable, ju_NavigableMap], 0, 3, 0, 0,
+nms_StepSound, 0, jl_Object, [], 0, 3, 0, ["$getBreakSound", function() { return nms_StepSound_getBreakSound(this); }, "$getPlaceSound", function() { return nms_StepSound_getPlaceSound(this); }],
+nms_StepSoundStone, 0, nms_StepSound, [], 4, 0, 0, ["$getBreakSound", function() { return nms_StepSoundStone_getBreakSound(this); }, "$getPlaceSound", function() { return nms_StepSoundStone_getPlaceSound(this); }],
+nms_StepSoundSand, 0, nms_StepSound, [], 4, 0, 0, ["$getBreakSound", function() { return nms_StepSoundSand_getBreakSound(this); }],
+nms_StepSoundAnvil, 0, nms_StepSound, [], 4, 0, 0, ["$getBreakSound", function() { return nms_StepSoundAnvil_getBreakSound(this); }, "$getPlaceSound", function() { return nms_StepSoundAnvil_getPlaceSound(this); }],
+nms_NoiseGenerator, 0, jl_Object, [], 1, 3, 0, 0,
+nms_NoiseGeneratorPerlin, 0, nms_NoiseGenerator, [], 0, 3, 0, 0,
+nms_BlockStone, "BlockStone", 24, nms_Block, [], 0, 3, 0, ["$idDropped", function(var_1, var_2, var_3) { return nms_BlockStone_idDropped(this, var_1, var_2, var_3); }],
+nms_BlockGrass, "BlockGrass", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockGrass_getIcon(this, var_1, var_2); }, "$getBlockTexture", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockGrass_getBlockTexture(this, var_1, var_2, var_3, var_4, var_5); }, "$registerIcons", function(var_1) { nms_BlockGrass_registerIcons(this, var_1); }, "$getBlockColor", function() { return nms_BlockGrass_getBlockColor(this); }, "$getRenderColor", function(var_1) { return nms_BlockGrass_getRenderColor(this,
+var_1); }, "$colorMultiplier", function(var_1, var_2, var_3, var_4) { return nms_BlockGrass_colorMultiplier(this, var_1, var_2, var_3, var_4); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockGrass_idDropped(this, var_1, var_2, var_3); }],
+nms_BlockDirt, "BlockDirt", 24, nms_Block, [], 0, 3, 0, 0]);
+$rt_metadata([nms_BlockWood, "BlockWood", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockWood_getIcon(this, var_1, var_2); }, "$damageDropped", function(var_1) { return nms_BlockWood_damageDropped(this, var_1); }, "$getSubBlocks", function(var_1, var_2, var_3) { nms_BlockWood_getSubBlocks(this, var_1, var_2, var_3); }, "$registerIcons", function(var_1) { nms_BlockWood_registerIcons(this, var_1); }],
+nms_BlockFlower, "BlockFlower", 24, nms_Block, [], 0, 3, 0, ["$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockFlower_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$canThisPlantGrowOnThisBlockID", function(var_1) { return nms_BlockFlower_canThisPlantGrowOnThisBlockID(this, var_1); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockFlower_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$canBlockStay", function(var_1, var_2,
+var_3, var_4) { return nms_BlockFlower_canBlockStay(this, var_1, var_2, var_3, var_4); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockFlower_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockFlower_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockFlower_renderAsNormalBlock(this); }, "$getRenderType", function() { return nms_BlockFlower_getRenderType(this); }],
+nms_BlockSapling, "BlockSapling", 24, nms_BlockFlower, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockSapling_getIcon(this, var_1, var_2); }, "$damageDropped", function(var_1) { return nms_BlockSapling_damageDropped(this, var_1); }, "$getSubBlocks", function(var_1, var_2, var_3) { nms_BlockSapling_getSubBlocks(this, var_1, var_2, var_3); }, "$registerIcons", function(var_1) { nms_BlockSapling_registerIcons(this, var_1); }],
+nms_BlockFlowing, "BlockFlowing", 24, nms_BlockFluid, [], 0, 3, 0, ["$getBlocksMovement", function(var_1, var_2, var_3, var_4) { return nms_BlockFlowing_getBlocksMovement(this, var_1, var_2, var_3, var_4); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockFlowing_onBlockAdded(this, var_1, var_2, var_3, var_4); }],
+nms_BlockStationary, "BlockStationary", 24, nms_BlockFluid, [], 0, 3, 0, ["$getBlocksMovement", function(var_1, var_2, var_3, var_4) { return nms_BlockStationary_getBlocksMovement(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockStationary_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_BlockSand, "BlockSand", 24, nms_Block, [], 0, 3, 0, ["$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockSand_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockSand_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$onFinishFalling", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockSand_onFinishFalling(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_BlockGravel, "BlockGravel", 24, nms_BlockSand, [], 0, 3, 0, ["$idDropped", function(var_1, var_2, var_3) { return nms_BlockGravel_idDropped(this, var_1, var_2, var_3); }],
+nms_BlockOre, "BlockOre", 24, nms_Block, [], 0, 3, 0, ["$idDropped", function(var_1, var_2, var_3) { return nms_BlockOre_idDropped(this, var_1, var_2, var_3); }, "$quantityDropped", function(var_1) { return nms_BlockOre_quantityDropped(this, var_1); }, "$quantityDroppedWithBonus", function(var_1, var_2) { return nms_BlockOre_quantityDroppedWithBonus(this, var_1, var_2); }, "$dropBlockAsItemWithChance", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockOre_dropBlockAsItemWithChance(this, var_1,
+var_2, var_3, var_4, var_5, var_6, var_7); }, "$damageDropped", function(var_1) { return nms_BlockOre_damageDropped(this, var_1); }],
+nms_BlockLog, "BlockLog", 24, nms_Block, [], 0, 3, 0, ["$getRenderType", function() { return nms_BlockLog_getRenderType(this); }, "$quantityDropped", function(var_1) { return nms_BlockLog_quantityDropped(this, var_1); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockLog_idDropped(this, var_1, var_2, var_3); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockLog_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onBlockPlaced", function(var_1, var_2,
+var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockLog_onBlockPlaced(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$getIcon", function(var_1, var_2) { return nms_BlockLog_getIcon(this, var_1, var_2); }, "$damageDropped", function(var_1) { return nms_BlockLog_damageDropped(this, var_1); }, "$getSubBlocks", function(var_1, var_2, var_3) { nms_BlockLog_getSubBlocks(this, var_1, var_2, var_3); }, "$registerIcons", function(var_1) { nms_BlockLog_registerIcons(this, var_1);
+}],
+nms_BlockLeavesBase, 0, nms_Block, [], 0, 3, 0, ["$shouldSideBeRendered", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockLeavesBase_shouldSideBeRendered(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_BlockLeaves, "BlockLeaves", 24, nms_BlockLeavesBase, [], 0, 3, 0, ["$getBlockColor", function() { return nms_BlockLeaves_getBlockColor(this); }, "$getRenderColor", function(var_1) { return nms_BlockLeaves_getRenderColor(this, var_1); }, "$colorMultiplier", function(var_1, var_2, var_3, var_4) { return nms_BlockLeaves_colorMultiplier(this, var_1, var_2, var_3, var_4); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockLeaves_breakBlock(this, var_1, var_2, var_3, var_4, var_5,
+var_6); }, "$randomDisplayTick", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockLeaves_randomDisplayTick(this, var_1, var_2, var_3, var_4, var_5); }, "$quantityDropped", function(var_1) { return nms_BlockLeaves_quantityDropped(this, var_1); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockLeaves_idDropped(this, var_1, var_2, var_3); }, "$dropBlockAsItemWithChance", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockLeaves_dropBlockAsItemWithChance(this, var_1, var_2,
+var_3, var_4, var_5, var_6, var_7); }, "$damageDropped", function(var_1) { return nms_BlockLeaves_damageDropped(this, var_1); }, "$isOpaqueCube", function() { return nms_BlockLeaves_isOpaqueCube(this); }, "$getIcon", function(var_1, var_2) { return nms_BlockLeaves_getIcon(this, var_1, var_2); }, "$getSubBlocks", function(var_1, var_2, var_3) { nms_BlockLeaves_getSubBlocks(this, var_1, var_2, var_3); }, "$registerIcons", function(var_1) { nms_BlockLeaves_registerIcons(this, var_1); }],
+nms_BlockSponge, "BlockSponge", 24, nms_Block, [], 0, 3, 0, 0,
+nms_BlockBreakable, 0, nms_Block, [], 0, 3, 0, ["$isOpaqueCube", function() { return nms_BlockBreakable_isOpaqueCube(this); }, "$shouldSideBeRendered", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockBreakable_shouldSideBeRendered(this, var_1, var_2, var_3, var_4, var_5); }, "$registerIcons", function(var_1) { nms_BlockBreakable_registerIcons(this, var_1); }],
+nms_BlockGlass, "BlockGlass", 24, nms_BlockBreakable, [], 0, 3, 0, ["$quantityDropped", function(var_1) { return nms_BlockGlass_quantityDropped(this, var_1); }, "$getRenderBlockPass", function() { return nms_BlockGlass_getRenderBlockPass(this); }, "$isOpaqueCube", function() { return nms_BlockGlass_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockGlass_renderAsNormalBlock(this); }],
+nms_ITileEntityProvider, 0, jl_Object, [], 3, 3, 0, 0,
+nms_BlockContainer, 0, nms_Block, [nms_ITileEntityProvider], 1, 3, 0, ["$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockContainer_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockContainer_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onBlockEventReceived", function(var_1, var_2, var_3, var_4, var_5, var_6) { return nms_BlockContainer_onBlockEventReceived(this, var_1, var_2, var_3, var_4, var_5,
+var_6); }],
+nms_BlockDispenser, "BlockDispenser", 24, nms_BlockContainer, [], 0, 3, 0, ["$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockDispenser_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$getIcon", function(var_1, var_2) { return nms_BlockDispenser_getIcon(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_BlockDispenser_registerIcons(this, var_1); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockDispenser_onBlockActivated(this,
+var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockDispenser_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$createNewTileEntity", function(var_1) { return nms_BlockDispenser_createNewTileEntity(this, var_1); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockDispenser_onBlockPlacedBy(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$breakBlock", function(var_1,
+var_2, var_3, var_4, var_5, var_6) { nms_BlockDispenser_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$hasComparatorInputOverride", function() { return nms_BlockDispenser_hasComparatorInputOverride(this); }, "$getComparatorInputOverride", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockDispenser_getComparatorInputOverride(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_BlockSandStone, "BlockSandStone", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockSandStone_getIcon(this, var_1, var_2); }, "$damageDropped", function(var_1) { return nms_BlockSandStone_damageDropped(this, var_1); }, "$getSubBlocks", function(var_1, var_2, var_3) { nms_BlockSandStone_getSubBlocks(this, var_1, var_2, var_3); }, "$registerIcons", function(var_1) { nms_BlockSandStone_registerIcons(this, var_1); }],
+nms_BlockNote, "BlockNote", 24, nms_BlockContainer, [], 0, 3, 0, ["$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockNote_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockNote_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onBlockClicked", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockNote_onBlockClicked(this,
+var_1, var_2, var_3, var_4, var_5); }, "$createNewTileEntity", function(var_1) { return nms_BlockNote_createNewTileEntity(this, var_1); }, "$onBlockEventReceived", function(var_1, var_2, var_3, var_4, var_5, var_6) { return nms_BlockNote_onBlockEventReceived(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_BlockDirectional, 0, nms_Block, [], 1, 3, 0, 0,
+nms_BlockBed, "BlockBed", 24, nms_BlockDirectional, [], 0, 3, 0, ["$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockBed_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$getIcon", function(var_1, var_2) { return nms_BlockBed_getIcon(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_BlockBed_registerIcons(this, var_1); }, "$getRenderType", function() { return nms_BlockBed_getRenderType(this); },
+"$renderAsNormalBlock", function() { return nms_BlockBed_renderAsNormalBlock(this); }, "$isOpaqueCube", function() { return nms_BlockBed_isOpaqueCube(this); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockBed_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockBed_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockBed_idDropped(this,
+var_1, var_2, var_3); }, "$dropBlockAsItemWithChance", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockBed_dropBlockAsItemWithChance(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$getMobilityFlag", function() { return nms_BlockBed_getMobilityFlag(this); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockBed_idPicked(this, var_1, var_2, var_3, var_4); }],
+nms_BlockRailBase, 0, nms_Block, [], 1, 3, 0, ["$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockRailBase_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockRailBase_isOpaqueCube(this); }, "$collisionRayTrace", function(var_1, var_2, var_3, var_4, var_5, var_6) { return nms_BlockRailBase_collisionRayTrace(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$setBlockBoundsBasedOnState", function(var_1, var_2,
+var_3, var_4) { nms_BlockRailBase_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$renderAsNormalBlock", function() { return nms_BlockRailBase_renderAsNormalBlock(this); }, "$getRenderType", function() { return nms_BlockRailBase_getRenderType(this); }, "$quantityDropped", function(var_1) { return nms_BlockRailBase_quantityDropped(this, var_1); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockRailBase_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onBlockAdded",
+function(var_1, var_2, var_3, var_4) { nms_BlockRailBase_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockRailBase_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$func_94358_a", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockRailBase_func_94358_a(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$getMobilityFlag", function() { return nms_BlockRailBase_getMobilityFlag(this);
+}, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockRailBase_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_BlockRailPowered, "BlockRailPowered", 24, nms_BlockRailBase, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockRailPowered_getIcon(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_BlockRailPowered_registerIcons(this, var_1); }, "$func_94358_a", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockRailPowered_func_94358_a(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_BlockDetectorRail, "BlockDetectorRail", 24, nms_BlockRailBase, [], 0, 3, 0, ["$canProvidePower", function() { return nms_BlockDetectorRail_canProvidePower(this); }, "$onEntityCollidedWithBlock", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockDetectorRail_onEntityCollidedWithBlock(this, var_1, var_2, var_3, var_4, var_5); }, "$isProvidingWeakPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockDetectorRail_isProvidingWeakPower(this, var_1, var_2, var_3, var_4, var_5); }, "$isProvidingStrongPower",
+function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockDetectorRail_isProvidingStrongPower(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockDetectorRail_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$hasComparatorInputOverride", function() { return nms_BlockDetectorRail_hasComparatorInputOverride(this); }, "$getComparatorInputOverride", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockDetectorRail_getComparatorInputOverride(this,
+var_1, var_2, var_3, var_4, var_5); }, "$registerIcons", function(var_1) { nms_BlockDetectorRail_registerIcons(this, var_1); }, "$getIcon", function(var_1, var_2) { return nms_BlockDetectorRail_getIcon(this, var_1, var_2); }],
+nms_BlockPistonBase, "BlockPistonBase", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockPistonBase_getIcon(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_BlockPistonBase_registerIcons(this, var_1); }, "$getRenderType", function() { return nms_BlockPistonBase_getRenderType(this); }, "$isOpaqueCube", function() { return nms_BlockPistonBase_isOpaqueCube(this); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockPistonBase_onBlockActivated(this,
+var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockPistonBase_onBlockPlacedBy(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockPistonBase_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockPistonBase_onBlockAdded(this, var_1, var_2, var_3, var_4); },
+"$onBlockEventReceived", function(var_1, var_2, var_3, var_4, var_5, var_6) { return nms_BlockPistonBase_onBlockEventReceived(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockPistonBase_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$setBlockBoundsForItemRender", function() { nms_BlockPistonBase_setBlockBoundsForItemRender(this); }, "$addCollisionBoxesToList", function(var_1, var_2, var_3, var_4, var_5, var_6,
+var_7) { nms_BlockPistonBase_addCollisionBoxesToList(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockPistonBase_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$renderAsNormalBlock", function() { return nms_BlockPistonBase_renderAsNormalBlock(this); }],
+nms_BlockWeb, "BlockWeb", 24, nms_Block, [], 0, 3, 0, ["$onEntityCollidedWithBlock", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockWeb_onEntityCollidedWithBlock(this, var_1, var_2, var_3, var_4, var_5); }, "$isOpaqueCube", function() { return nms_BlockWeb_isOpaqueCube(this); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockWeb_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$getRenderType", function() { return nms_BlockWeb_getRenderType(this);
+}, "$renderAsNormalBlock", function() { return nms_BlockWeb_renderAsNormalBlock(this); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockWeb_idDropped(this, var_1, var_2, var_3); }],
+nms_BlockTallGrass, "BlockTallGrass", 24, nms_BlockFlower, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockTallGrass_getIcon(this, var_1, var_2); }, "$getBlockColor", function() { return nms_BlockTallGrass_getBlockColor(this); }, "$getRenderColor", function(var_1) { return nms_BlockTallGrass_getRenderColor(this, var_1); }, "$colorMultiplier", function(var_1, var_2, var_3, var_4) { return nms_BlockTallGrass_colorMultiplier(this, var_1, var_2, var_3, var_4); }, "$idDropped", function(var_1,
+var_2, var_3) { return nms_BlockTallGrass_idDropped(this, var_1, var_2, var_3); }, "$quantityDroppedWithBonus", function(var_1, var_2) { return nms_BlockTallGrass_quantityDroppedWithBonus(this, var_1, var_2); }, "$getDamageValue", function(var_1, var_2, var_3, var_4) { return nms_BlockTallGrass_getDamageValue(this, var_1, var_2, var_3, var_4); }, "$getSubBlocks", function(var_1, var_2, var_3) { nms_BlockTallGrass_getSubBlocks(this, var_1, var_2, var_3); }, "$registerIcons", function(var_1) { nms_BlockTallGrass_registerIcons(this,
+var_1); }],
+nms_BlockDeadBush, "BlockDeadBush", 24, nms_BlockFlower, [], 0, 3, 0, ["$canThisPlantGrowOnThisBlockID", function(var_1) { return nms_BlockDeadBush_canThisPlantGrowOnThisBlockID(this, var_1); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockDeadBush_idDropped(this, var_1, var_2, var_3); }],
+nms_BlockPistonExtension, "BlockPistonExtension", 24, nms_Block, [], 0, 3, 0, ["$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockPistonExtension_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$getIcon", function(var_1, var_2) { return nms_BlockPistonExtension_getIcon(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_BlockPistonExtension_registerIcons(this, var_1); }, "$getRenderType", function() { return nms_BlockPistonExtension_getRenderType(this); },
+"$isOpaqueCube", function() { return nms_BlockPistonExtension_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockPistonExtension_renderAsNormalBlock(this); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockPistonExtension_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$canPlaceBlockOnSide", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockPistonExtension_canPlaceBlockOnSide(this, var_1, var_2, var_3, var_4, var_5); }, "$quantityDropped",
+function(var_1) { return nms_BlockPistonExtension_quantityDropped(this, var_1); }, "$addCollisionBoxesToList", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockPistonExtension_addCollisionBoxesToList(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockPistonExtension_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockPistonExtension_onNeighborBlockChange(this,
+var_1, var_2, var_3, var_4, var_5); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockPistonExtension_idPicked(this, var_1, var_2, var_3, var_4); }],
+nms_BlockCloth, "BlockCloth", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockCloth_getIcon(this, var_1, var_2); }, "$damageDropped", function(var_1) { return nms_BlockCloth_damageDropped(this, var_1); }, "$getSubBlocks", function(var_1, var_2, var_3) { nms_BlockCloth_getSubBlocks(this, var_1, var_2, var_3); }, "$registerIcons", function(var_1) { nms_BlockCloth_registerIcons(this, var_1); }],
+nms_BlockPistonMoving, "BlockPistonMoving", 24, nms_BlockContainer, [], 0, 3, 0, ["$createNewTileEntity", function(var_1) { return nms_BlockPistonMoving_createNewTileEntity(this, var_1); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockPistonMoving_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockPistonMoving_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$canPlaceBlockAt", function(var_1, var_2,
+var_3, var_4) { return nms_BlockPistonMoving_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$canPlaceBlockOnSide", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockPistonMoving_canPlaceBlockOnSide(this, var_1, var_2, var_3, var_4, var_5); }, "$getRenderType", function() { return nms_BlockPistonMoving_getRenderType(this); }, "$isOpaqueCube", function() { return nms_BlockPistonMoving_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockPistonMoving_renderAsNormalBlock(this);
+}, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockPistonMoving_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockPistonMoving_idDropped(this, var_1, var_2, var_3); }, "$dropBlockAsItemWithChance", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockPistonMoving_dropBlockAsItemWithChance(this, var_1, var_2, var_3, var_4, var_5, var_6,
+var_7); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockPistonMoving_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockPistonMoving_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockPistonMoving_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$idPicked",
+function(var_1, var_2, var_3, var_4) { return nms_BlockPistonMoving_idPicked(this, var_1, var_2, var_3, var_4); }, "$registerIcons", function(var_1) { nms_BlockPistonMoving_registerIcons(this, var_1); }],
+nms_BlockMushroom, "BlockMushroom", 24, nms_BlockFlower, [], 0, 3, 0, ["$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockMushroom_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$canThisPlantGrowOnThisBlockID", function(var_1) { return nms_BlockMushroom_canThisPlantGrowOnThisBlockID(this, var_1); }, "$canBlockStay", function(var_1, var_2, var_3, var_4) { return nms_BlockMushroom_canBlockStay(this, var_1, var_2, var_3, var_4); }, "$registerIcons", function(var_1) { nms_BlockMushroom_registerIcons(this,
+var_1); }],
+nms_BlockOreStorage, "BlockOreStorage", 24, nms_Block, [], 0, 3, 0, 0,
+nms_BlockHalfSlab, 0, nms_Block, [], 1, 3, 0, ["$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockHalfSlab_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$setBlockBoundsForItemRender", function() { nms_BlockHalfSlab_setBlockBoundsForItemRender(this); }, "$addCollisionBoxesToList", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockHalfSlab_addCollisionBoxesToList(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$isOpaqueCube", function()
+{ return nms_BlockHalfSlab_isOpaqueCube(this); }, "$onBlockPlaced", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockHalfSlab_onBlockPlaced(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$quantityDropped", function(var_1) { return nms_BlockHalfSlab_quantityDropped(this, var_1); }, "$damageDropped", function(var_1) { return nms_BlockHalfSlab_damageDropped(this, var_1); }, "$renderAsNormalBlock", function() { return nms_BlockHalfSlab_renderAsNormalBlock(this);
+}, "$shouldSideBeRendered", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockHalfSlab_shouldSideBeRendered(this, var_1, var_2, var_3, var_4, var_5); }, "$getDamageValue", function(var_1, var_2, var_3, var_4) { return nms_BlockHalfSlab_getDamageValue(this, var_1, var_2, var_3, var_4); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockHalfSlab_idPicked(this, var_1, var_2, var_3, var_4); }],
+nms_BlockStep, "BlockStep", 24, nms_BlockHalfSlab, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockStep_getIcon(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_BlockStep_registerIcons(this, var_1); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockStep_idDropped(this, var_1, var_2, var_3); }, "$getFullSlabName", function(var_1) { return nms_BlockStep_getFullSlabName(this, var_1); }, "$getSubBlocks", function(var_1, var_2, var_3) { nms_BlockStep_getSubBlocks(this,
+var_1, var_2, var_3); }],
+nms_BlockTNT, "BlockTNT", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockTNT_getIcon(this, var_1, var_2); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockTNT_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockTNT_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$quantityDropped", function(var_1) { return nms_BlockTNT_quantityDropped(this, var_1); }, "$onBlockDestroyedByExplosion",
+function(var_1, var_2, var_3, var_4, var_5) { nms_BlockTNT_onBlockDestroyedByExplosion(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockDestroyedByPlayer", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockTNT_onBlockDestroyedByPlayer(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockTNT_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onEntityCollidedWithBlock",
+function(var_1, var_2, var_3, var_4, var_5) { nms_BlockTNT_onEntityCollidedWithBlock(this, var_1, var_2, var_3, var_4, var_5); }, "$canDropFromExplosion", function(var_1) { return nms_BlockTNT_canDropFromExplosion(this, var_1); }, "$registerIcons", function(var_1) { nms_BlockTNT_registerIcons(this, var_1); }],
+nms_BlockBookshelf, "BlockBookshelf", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockBookshelf_getIcon(this, var_1, var_2); }, "$quantityDropped", function(var_1) { return nms_BlockBookshelf_quantityDropped(this, var_1); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockBookshelf_idDropped(this, var_1, var_2, var_3); }],
+nms_BlockObsidian, "BlockObsidian", 24, nms_BlockStone, [], 0, 3, 0, ["$quantityDropped", function(var_1) { return nms_BlockObsidian_quantityDropped(this, var_1); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockObsidian_idDropped(this, var_1, var_2, var_3); }],
+nms_BlockTorch, "BlockTorch", 24, nms_Block, [], 0, 3, 0, ["$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockTorch_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockTorch_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockTorch_renderAsNormalBlock(this); }, "$getRenderType", function() { return nms_BlockTorch_getRenderType(this); }, "$canPlaceBlockAt", function(var_1, var_2, var_3,
+var_4) { return nms_BlockTorch_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onBlockPlaced", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockTorch_onBlockPlaced(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockTorch_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockTorch_onNeighborBlockChange(this,
+var_1, var_2, var_3, var_4, var_5); }, "$collisionRayTrace", function(var_1, var_2, var_3, var_4, var_5, var_6) { return nms_BlockTorch_collisionRayTrace(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$randomDisplayTick", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockTorch_randomDisplayTick(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_BlockFire, "BlockFire", 24, nms_Block, [], 0, 3, 0, ["$initializeBlock", function() { nms_BlockFire_initializeBlock(this); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockFire_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockFire_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockFire_renderAsNormalBlock(this); }, "$getRenderType", function() { return nms_BlockFire_getRenderType(this);
+}, "$quantityDropped", function(var_1) { return nms_BlockFire_quantityDropped(this, var_1); }, "$isCollidable", function() { return nms_BlockFire_isCollidable(this); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockFire_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockFire_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockFire_onBlockAdded(this,
+var_1, var_2, var_3, var_4); }, "$randomDisplayTick", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockFire_randomDisplayTick(this, var_1, var_2, var_3, var_4, var_5); }, "$registerIcons", function(var_1) { nms_BlockFire_registerIcons(this, var_1); }, "$getIcon", function(var_1, var_2) { return nms_BlockFire_getIcon(this, var_1, var_2); }],
+nms_BlockMobSpawner, "BlockMobSpawner", 24, nms_BlockContainer, [], 0, 3, 0, ["$createNewTileEntity", function(var_1) { return nms_BlockMobSpawner_createNewTileEntity(this, var_1); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockMobSpawner_idDropped(this, var_1, var_2, var_3); }, "$quantityDropped", function(var_1) { return nms_BlockMobSpawner_quantityDropped(this, var_1); }, "$dropBlockAsItemWithChance", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockMobSpawner_dropBlockAsItemWithChance(this,
+var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$isOpaqueCube", function() { return nms_BlockMobSpawner_isOpaqueCube(this); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockMobSpawner_idPicked(this, var_1, var_2, var_3, var_4); }],
+nms_BlockStairs, "BlockStairs", 24, nms_Block, [], 0, 3, 0, ["$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockStairs_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockStairs_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockStairs_renderAsNormalBlock(this); }, "$getRenderType", function() { return nms_BlockStairs_getRenderType(this); }, "$addCollisionBoxesToList", function(var_1, var_2, var_3,
+var_4, var_5, var_6, var_7) { nms_BlockStairs_addCollisionBoxesToList(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$randomDisplayTick", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockStairs_randomDisplayTick(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockClicked", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockStairs_onBlockClicked(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockDestroyedByPlayer", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockStairs_onBlockDestroyedByPlayer(this,
+var_1, var_2, var_3, var_4, var_5); }, "$getMixedBrightnessForBlock", function(var_1, var_2, var_3, var_4) { return nms_BlockStairs_getMixedBrightnessForBlock(this, var_1, var_2, var_3, var_4); }, "$getBlockBrightness", function(var_1, var_2, var_3, var_4) { return nms_BlockStairs_getBlockBrightness(this, var_1, var_2, var_3, var_4); }, "$getExplosionResistance", function(var_1) { return nms_BlockStairs_getExplosionResistance(this, var_1); }, "$getRenderBlockPass", function() { return nms_BlockStairs_getRenderBlockPass(this);
+}, "$getIcon", function(var_1, var_2) { return nms_BlockStairs_getIcon(this, var_1, var_2); }, "$getSelectedBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockStairs_getSelectedBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$velocityToAddToEntity", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockStairs_velocityToAddToEntity(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$isCollidable", function() { return nms_BlockStairs_isCollidable(this); }, "$canCollideCheck",
+function(var_1, var_2) { return nms_BlockStairs_canCollideCheck(this, var_1, var_2); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockStairs_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockStairs_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockStairs_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onEntityWalking",
+function(var_1, var_2, var_3, var_4, var_5) { nms_BlockStairs_onEntityWalking(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockStairs_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onBlockDestroyedByExplosion", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockStairs_onBlockDestroyedByExplosion(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockPlacedBy",
+function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockStairs_onBlockPlacedBy(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onBlockPlaced", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockStairs_onBlockPlaced(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$collisionRayTrace", function(var_1, var_2, var_3, var_4, var_5, var_6) { return nms_BlockStairs_collisionRayTrace(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$registerIcons",
+function(var_1) { nms_BlockStairs_registerIcons(this, var_1); }],
+nms_BlockChest, "BlockChest", 24, nms_BlockContainer, [], 0, 3, 0, ["$isOpaqueCube", function() { return nms_BlockChest_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockChest_renderAsNormalBlock(this); }, "$getRenderType", function() { return nms_BlockChest_getRenderType(this); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockChest_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4)
+{ nms_BlockChest_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockChest_onBlockPlacedBy(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockChest_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockChest_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); },
+"$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockChest_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockChest_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$createNewTileEntity", function(var_1) { return nms_BlockChest_createNewTileEntity(this, var_1); }, "$canProvidePower", function() { return nms_BlockChest_canProvidePower(this);
+}, "$isProvidingWeakPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockChest_isProvidingWeakPower(this, var_1, var_2, var_3, var_4, var_5); }, "$isProvidingStrongPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockChest_isProvidingStrongPower(this, var_1, var_2, var_3, var_4, var_5); }, "$hasComparatorInputOverride", function() { return nms_BlockChest_hasComparatorInputOverride(this); }, "$getComparatorInputOverride", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockChest_getComparatorInputOverride(this,
+var_1, var_2, var_3, var_4, var_5); }, "$registerIcons", function(var_1) { nms_BlockChest_registerIcons(this, var_1); }],
+nms_BlockRedstoneWire, "BlockRedstoneWire", 24, nms_Block, [], 0, 3, 0, ["$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockRedstoneWire_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockRedstoneWire_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockRedstoneWire_renderAsNormalBlock(this); }, "$getRenderType", function() { return nms_BlockRedstoneWire_getRenderType(this); }, "$colorMultiplier",
+function(var_1, var_2, var_3, var_4) { return nms_BlockRedstoneWire_colorMultiplier(this, var_1, var_2, var_3, var_4); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockRedstoneWire_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockRedstoneWire_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockRedstoneWire_breakBlock(this, var_1, var_2,
+var_3, var_4, var_5, var_6); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockRedstoneWire_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockRedstoneWire_idDropped(this, var_1, var_2, var_3); }, "$isProvidingStrongPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockRedstoneWire_isProvidingStrongPower(this, var_1, var_2, var_3, var_4, var_5); }, "$isProvidingWeakPower", function(var_1,
+var_2, var_3, var_4, var_5) { return nms_BlockRedstoneWire_isProvidingWeakPower(this, var_1, var_2, var_3, var_4, var_5); }, "$canProvidePower", function() { return nms_BlockRedstoneWire_canProvidePower(this); }, "$randomDisplayTick", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockRedstoneWire_randomDisplayTick(this, var_1, var_2, var_3, var_4, var_5); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockRedstoneWire_idPicked(this, var_1, var_2, var_3, var_4); }, "$registerIcons", function(var_1)
+{ nms_BlockRedstoneWire_registerIcons(this, var_1); }],
+nms_BlockWorkbench, "BlockWorkbench", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockWorkbench_getIcon(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_BlockWorkbench_registerIcons(this, var_1); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockWorkbench_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }],
+nms_BlockCrops, "BlockCrops", 24, nms_BlockFlower, [], 0, 3, 0, ["$canThisPlantGrowOnThisBlockID", function(var_1) { return nms_BlockCrops_canThisPlantGrowOnThisBlockID(this, var_1); }, "$getIcon", function(var_1, var_2) { return nms_BlockCrops_getIcon(this, var_1, var_2); }, "$getRenderType", function() { return nms_BlockCrops_getRenderType(this); }, "$getSeedItem", function() { return nms_BlockCrops_getSeedItem(this); }, "$getCropItem", function() { return nms_BlockCrops_getCropItem(this); }, "$dropBlockAsItemWithChance",
+function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockCrops_dropBlockAsItemWithChance(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockCrops_idDropped(this, var_1, var_2, var_3); }, "$quantityDropped", function(var_1) { return nms_BlockCrops_quantityDropped(this, var_1); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockCrops_idPicked(this, var_1, var_2, var_3, var_4); }, "$registerIcons", function(var_1)
+{ nms_BlockCrops_registerIcons(this, var_1); }],
+nms_BlockFarmland, "BlockFarmland", 24, nms_Block, [], 0, 3, 0, ["$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockFarmland_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockFarmland_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockFarmland_renderAsNormalBlock(this); }, "$getIcon", function(var_1, var_2) { return nms_BlockFarmland_getIcon(this, var_1, var_2); }, "$onFallenUpon",
+function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockFarmland_onFallenUpon(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockFarmland_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockFarmland_idDropped(this, var_1, var_2, var_3); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockFarmland_idPicked(this, var_1, var_2, var_3,
+var_4); }, "$registerIcons", function(var_1) { nms_BlockFarmland_registerIcons(this, var_1); }],
+nms_BlockFurnace, "BlockFurnace", 24, nms_BlockContainer, [], 0, 3, 0, ["$idDropped", function(var_1, var_2, var_3) { return nms_BlockFurnace_idDropped(this, var_1, var_2, var_3); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockFurnace_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$getIcon", function(var_1, var_2) { return nms_BlockFurnace_getIcon(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_BlockFurnace_registerIcons(this, var_1); }, "$randomDisplayTick", function(var_1,
+var_2, var_3, var_4, var_5) { nms_BlockFurnace_randomDisplayTick(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockFurnace_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$createNewTileEntity", function(var_1) { return nms_BlockFurnace_createNewTileEntity(this, var_1); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockFurnace_onBlockPlacedBy(this,
+var_1, var_2, var_3, var_4, var_5, var_6); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockFurnace_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$hasComparatorInputOverride", function() { return nms_BlockFurnace_hasComparatorInputOverride(this); }, "$getComparatorInputOverride", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockFurnace_getComparatorInputOverride(this, var_1, var_2, var_3, var_4, var_5); }, "$idPicked", function(var_1, var_2, var_3,
+var_4) { return nms_BlockFurnace_idPicked(this, var_1, var_2, var_3, var_4); }],
+nms_BlockSign, "BlockSign", 24, nms_BlockContainer, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockSign_getIcon(this, var_1, var_2); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockSign_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$getSelectedBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockSign_getSelectedBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$setBlockBoundsBasedOnState",
+function(var_1, var_2, var_3, var_4) { nms_BlockSign_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$getRenderType", function() { return nms_BlockSign_getRenderType(this); }, "$renderAsNormalBlock", function() { return nms_BlockSign_renderAsNormalBlock(this); }, "$getBlocksMovement", function(var_1, var_2, var_3, var_4) { return nms_BlockSign_getBlocksMovement(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockSign_isOpaqueCube(this); }, "$createNewTileEntity",
+function(var_1) { return nms_BlockSign_createNewTileEntity(this, var_1); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockSign_idDropped(this, var_1, var_2, var_3); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockSign_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockSign_idPicked(this, var_1, var_2, var_3, var_4); }, "$registerIcons", function(var_1) { nms_BlockSign_registerIcons(this,
+var_1); }],
+nms_TileEntity, "TileEntity", 24, jl_Object, [], 0, 3, 0, ["$getWorldObj", function() { return nms_TileEntity_getWorldObj(this); }, "$readFromNBT", function(var_1) { nms_TileEntity_readFromNBT(this, var_1); }, "$writeToNBT", function(var_1) { nms_TileEntity_writeToNBT(this, var_1); }, "$updateEntity0", function() { nms_TileEntity_updateEntity(this); }, "$onInventoryChanged", function() { nms_TileEntity_onInventoryChanged(this); }, "$getMaxRenderDistanceSquared", function() { return nms_TileEntity_getMaxRenderDistanceSquared(this);
+}, "$invalidate", function() { nms_TileEntity_invalidate(this); }, "$receiveClientEvent", function(var_1, var_2) { return nms_TileEntity_receiveClientEvent(this, var_1, var_2); }, "$updateContainingBlockInfo", function() { nms_TileEntity_updateContainingBlockInfo(this); }]]);
+$rt_metadata([nms_TileEntitySign, "TileEntitySign", 24, nms_TileEntity, [], 0, 3, 0, ["$writeToNBT", function(var_1) { nms_TileEntitySign_writeToNBT(this, var_1); }, "$readFromNBT", function(var_1) { nms_TileEntitySign_readFromNBT(this, var_1); }],
+nms_BlockDoor, "BlockDoor", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockDoor_getIcon(this, var_1, var_2); }, "$getBlockTexture", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockDoor_getBlockTexture(this, var_1, var_2, var_3, var_4, var_5); }, "$registerIcons", function(var_1) { nms_BlockDoor_registerIcons(this, var_1); }, "$isOpaqueCube", function() { return nms_BlockDoor_isOpaqueCube(this); }, "$getBlocksMovement", function(var_1, var_2, var_3, var_4) { return nms_BlockDoor_getBlocksMovement(this,
+var_1, var_2, var_3, var_4); }, "$renderAsNormalBlock", function() { return nms_BlockDoor_renderAsNormalBlock(this); }, "$getRenderType", function() { return nms_BlockDoor_getRenderType(this); }, "$getSelectedBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockDoor_getSelectedBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockDoor_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3,
+var_4); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockDoor_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$onBlockClicked", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockDoor_onBlockClicked(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockDoor_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onNeighborBlockChange",
+function(var_1, var_2, var_3, var_4, var_5) { nms_BlockDoor_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockDoor_idDropped(this, var_1, var_2, var_3); }, "$collisionRayTrace", function(var_1, var_2, var_3, var_4, var_5, var_6) { return nms_BlockDoor_collisionRayTrace(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockDoor_canPlaceBlockAt(this, var_1, var_2,
+var_3, var_4); }, "$getMobilityFlag", function() { return nms_BlockDoor_getMobilityFlag(this); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockDoor_idPicked(this, var_1, var_2, var_3, var_4); }],
+nms_BlockLadder, "BlockLadder", 24, nms_Block, [], 0, 3, 0, ["$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockLadder_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$getSelectedBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockLadder_getSelectedBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockLadder_setBlockBoundsBasedOnState(this,
+var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockLadder_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockLadder_renderAsNormalBlock(this); }, "$getRenderType", function() { return nms_BlockLadder_getRenderType(this); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockLadder_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onBlockPlaced", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockLadder_onBlockPlaced(this,
+var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockLadder_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$quantityDropped", function(var_1) { return nms_BlockLadder_quantityDropped(this, var_1); }],
+nms_BlockRail, "BlockRail", 24, nms_BlockRailBase, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockRail_getIcon(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_BlockRail_registerIcons(this, var_1); }, "$func_94358_a", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockRail_func_94358_a(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_BlockLever, "BlockLever", 24, nms_Block, [], 0, 3, 0, ["$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockLever_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockLever_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockLever_renderAsNormalBlock(this); }, "$getRenderType", function() { return nms_BlockLever_getRenderType(this); }, "$canPlaceBlockOnSide", function(var_1, var_2,
+var_3, var_4, var_5) { return nms_BlockLever_canPlaceBlockOnSide(this, var_1, var_2, var_3, var_4, var_5); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockLever_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onBlockPlaced", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockLever_onBlockPlaced(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6)
+{ nms_BlockLever_onBlockPlacedBy(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockLever_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockLever_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockLever_onBlockActivated(this,
+var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockLever_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$isProvidingWeakPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockLever_isProvidingWeakPower(this, var_1, var_2, var_3, var_4, var_5); }, "$isProvidingStrongPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockLever_isProvidingStrongPower(this, var_1, var_2, var_3,
+var_4, var_5); }, "$canProvidePower", function() { return nms_BlockLever_canProvidePower(this); }],
+nms_BlockBasePressurePlate, 0, nms_Block, [], 1, 3, 0, ["$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockBasePressurePlate_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$tickRate", function(var_1) { return nms_BlockBasePressurePlate_tickRate(this, var_1); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockBasePressurePlate_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function()
+{ return nms_BlockBasePressurePlate_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockBasePressurePlate_renderAsNormalBlock(this); }, "$getBlocksMovement", function(var_1, var_2, var_3, var_4) { return nms_BlockBasePressurePlate_getBlocksMovement(this, var_1, var_2, var_3, var_4); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockBasePressurePlate_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3,
+var_4, var_5) { nms_BlockBasePressurePlate_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$onEntityCollidedWithBlock", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockBasePressurePlate_onEntityCollidedWithBlock(this, var_1, var_2, var_3, var_4, var_5); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockBasePressurePlate_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$isProvidingWeakPower", function(var_1, var_2, var_3, var_4, var_5) {
+return nms_BlockBasePressurePlate_isProvidingWeakPower(this, var_1, var_2, var_3, var_4, var_5); }, "$isProvidingStrongPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockBasePressurePlate_isProvidingStrongPower(this, var_1, var_2, var_3, var_4, var_5); }, "$canProvidePower", function() { return nms_BlockBasePressurePlate_canProvidePower(this); }, "$setBlockBoundsForItemRender", function() { nms_BlockBasePressurePlate_setBlockBoundsForItemRender(this); }, "$getMobilityFlag", function() { return nms_BlockBasePressurePlate_getMobilityFlag(this);
+}, "$registerIcons", function(var_1) { nms_BlockBasePressurePlate_registerIcons(this, var_1); }],
+nms_BlockPressurePlate, "BlockPressurePlate", 24, nms_BlockBasePressurePlate, [], 0, 3, 0, ["$getMetaFromWeight", function(var_1) { return nms_BlockPressurePlate_getMetaFromWeight(this, var_1); }, "$getPowerSupply", function(var_1) { return nms_BlockPressurePlate_getPowerSupply(this, var_1); }, "$getPlateState", function(var_1, var_2, var_3, var_4) { return nms_BlockPressurePlate_getPlateState(this, var_1, var_2, var_3, var_4); }],
+nms_EnumMobType, 0, jl_Enum, [], 12, 3, 0, 0,
+nms_BlockRedstoneOre, "BlockRedstoneOre", 24, nms_Block, [], 0, 3, 0, ["$onBlockClicked", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockRedstoneOre_onBlockClicked(this, var_1, var_2, var_3, var_4, var_5); }, "$onEntityWalking", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockRedstoneOre_onEntityWalking(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockRedstoneOre_onBlockActivated(this, var_1,
+var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockRedstoneOre_idDropped(this, var_1, var_2, var_3); }, "$quantityDroppedWithBonus", function(var_1, var_2) { return nms_BlockRedstoneOre_quantityDroppedWithBonus(this, var_1, var_2); }, "$quantityDropped", function(var_1) { return nms_BlockRedstoneOre_quantityDropped(this, var_1); }, "$dropBlockAsItemWithChance", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockRedstoneOre_dropBlockAsItemWithChance(this,
+var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$randomDisplayTick", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockRedstoneOre_randomDisplayTick(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_BlockRedstoneTorch, "BlockRedstoneTorch", 24, nms_BlockTorch, [], 0, 3, 0, ["$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockRedstoneTorch_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockRedstoneTorch_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$isProvidingWeakPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockRedstoneTorch_isProvidingWeakPower(this, var_1, var_2, var_3,
+var_4, var_5); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockRedstoneTorch_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$isProvidingStrongPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockRedstoneTorch_isProvidingStrongPower(this, var_1, var_2, var_3, var_4, var_5); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockRedstoneTorch_idDropped(this, var_1, var_2, var_3); }, "$canProvidePower", function() { return nms_BlockRedstoneTorch_canProvidePower(this);
+}, "$randomDisplayTick", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockRedstoneTorch_randomDisplayTick(this, var_1, var_2, var_3, var_4, var_5); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockRedstoneTorch_idPicked(this, var_1, var_2, var_3, var_4); }, "$registerIcons", function(var_1) { nms_BlockRedstoneTorch_registerIcons(this, var_1); }],
+nms_BlockButton, 0, nms_Block, [], 1, 3, 0, ["$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockButton_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockButton_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockButton_renderAsNormalBlock(this); }, "$canPlaceBlockOnSide", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockButton_canPlaceBlockOnSide(this, var_1, var_2, var_3,
+var_4, var_5); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockButton_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onBlockPlaced", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockButton_onBlockPlaced(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockButton_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$setBlockBoundsBasedOnState",
+function(var_1, var_2, var_3, var_4) { nms_BlockButton_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$onBlockClicked", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockButton_onBlockClicked(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockButton_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$breakBlock", function(var_1, var_2, var_3,
+var_4, var_5, var_6) { nms_BlockButton_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$isProvidingWeakPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockButton_isProvidingWeakPower(this, var_1, var_2, var_3, var_4, var_5); }, "$isProvidingStrongPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockButton_isProvidingStrongPower(this, var_1, var_2, var_3, var_4, var_5); }, "$canProvidePower", function() { return nms_BlockButton_canProvidePower(this); }, "$setBlockBoundsForItemRender",
+function() { nms_BlockButton_setBlockBoundsForItemRender(this); }, "$onEntityCollidedWithBlock", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockButton_onEntityCollidedWithBlock(this, var_1, var_2, var_3, var_4, var_5); }, "$registerIcons", function(var_1) { nms_BlockButton_registerIcons(this, var_1); }],
+nms_BlockButtonStone, "BlockButtonStone", 24, nms_BlockButton, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockButtonStone_getIcon(this, var_1, var_2); }],
+nms_BlockSnow, "BlockSnow", 24, nms_Block, [], 0, 3, 0, ["$registerIcons", function(var_1) { nms_BlockSnow_registerIcons(this, var_1); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockSnow_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockSnow_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockSnow_renderAsNormalBlock(this); }, "$setBlockBoundsForItemRender", function() { nms_BlockSnow_setBlockBoundsForItemRender(this);
+}, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockSnow_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockSnow_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockSnow_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockSnow_idDropped(this,
+var_1, var_2, var_3); }, "$quantityDropped", function(var_1) { return nms_BlockSnow_quantityDropped(this, var_1); }, "$shouldSideBeRendered", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockSnow_shouldSideBeRendered(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_BlockIce, "BlockIce", 24, nms_BlockBreakable, [], 0, 3, 0, ["$getRenderBlockPass", function() { return nms_BlockIce_getRenderBlockPass(this); }, "$shouldSideBeRendered", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockIce_shouldSideBeRendered(this, var_1, var_2, var_3, var_4, var_5); }, "$quantityDropped", function(var_1) { return nms_BlockIce_quantityDropped(this, var_1); }, "$getMobilityFlag", function() { return nms_BlockIce_getMobilityFlag(this); }],
+nms_BlockSnowBlock, "BlockSnowBlock", 24, nms_Block, [], 0, 3, 0, ["$idDropped", function(var_1, var_2, var_3) { return nms_BlockSnowBlock_idDropped(this, var_1, var_2, var_3); }, "$quantityDropped", function(var_1) { return nms_BlockSnowBlock_quantityDropped(this, var_1); }],
+nms_BlockCactus, "BlockCactus", 24, nms_Block, [], 0, 3, 0, ["$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockCactus_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$getSelectedBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockCactus_getSelectedBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$getIcon", function(var_1, var_2) { return nms_BlockCactus_getIcon(this, var_1, var_2); }, "$renderAsNormalBlock", function()
+{ return nms_BlockCactus_renderAsNormalBlock(this); }, "$isOpaqueCube", function() { return nms_BlockCactus_isOpaqueCube(this); }, "$getRenderType", function() { return nms_BlockCactus_getRenderType(this); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockCactus_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockCactus_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$onEntityCollidedWithBlock",
+function(var_1, var_2, var_3, var_4, var_5) { nms_BlockCactus_onEntityCollidedWithBlock(this, var_1, var_2, var_3, var_4, var_5); }, "$registerIcons", function(var_1) { nms_BlockCactus_registerIcons(this, var_1); }],
+nms_BlockClay, "BlockClay", 24, nms_Block, [], 0, 3, 0, ["$idDropped", function(var_1, var_2, var_3) { return nms_BlockClay_idDropped(this, var_1, var_2, var_3); }, "$quantityDropped", function(var_1) { return nms_BlockClay_quantityDropped(this, var_1); }],
+nms_BlockReed, "BlockReed", 24, nms_Block, [], 0, 3, 0, ["$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockReed_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockReed_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockReed_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$idDropped",
+function(var_1, var_2, var_3) { return nms_BlockReed_idDropped(this, var_1, var_2, var_3); }, "$isOpaqueCube", function() { return nms_BlockReed_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockReed_renderAsNormalBlock(this); }, "$getRenderType", function() { return nms_BlockReed_getRenderType(this); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockReed_idPicked(this, var_1, var_2, var_3, var_4); }],
+nms_BlockJukeBox, "BlockJukeBox", 24, nms_BlockContainer, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockJukeBox_getIcon(this, var_1, var_2); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockJukeBox_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockJukeBox_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6);
+}, "$dropBlockAsItemWithChance", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockJukeBox_dropBlockAsItemWithChance(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$createNewTileEntity", function(var_1) { return nms_BlockJukeBox_createNewTileEntity(this, var_1); }, "$registerIcons", function(var_1) { nms_BlockJukeBox_registerIcons(this, var_1); }, "$hasComparatorInputOverride", function() { return nms_BlockJukeBox_hasComparatorInputOverride(this); }, "$getComparatorInputOverride",
+function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockJukeBox_getComparatorInputOverride(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_BlockFence, "BlockFence", 24, nms_Block, [], 0, 3, 0, ["$addCollisionBoxesToList", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockFence_addCollisionBoxesToList(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockFence_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockFence_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockFence_renderAsNormalBlock(this);
+}, "$getBlocksMovement", function(var_1, var_2, var_3, var_4) { return nms_BlockFence_getBlocksMovement(this, var_1, var_2, var_3, var_4); }, "$getRenderType", function() { return nms_BlockFence_getRenderType(this); }, "$shouldSideBeRendered", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockFence_shouldSideBeRendered(this, var_1, var_2, var_3, var_4, var_5); }, "$registerIcons", function(var_1) { nms_BlockFence_registerIcons(this, var_1); }],
+nms_BlockPumpkin, "BlockPumpkin", 24, nms_BlockDirectional, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockPumpkin_getIcon(this, var_1, var_2); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockPumpkin_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockPumpkin_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockPumpkin_onBlockPlacedBy(this,
+var_1, var_2, var_3, var_4, var_5, var_6); }, "$registerIcons", function(var_1) { nms_BlockPumpkin_registerIcons(this, var_1); }],
+nms_BlockNetherrack, "BlockNetherrack", 24, nms_Block, [], 0, 3, 0, 0,
+nms_BlockSoulSand, "BlockSoulSand", 24, nms_Block, [], 0, 3, 0, ["$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockSoulSand_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$onEntityCollidedWithBlock", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockSoulSand_onEntityCollidedWithBlock(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_BlockGlowStone, "BlockGlowStone", 24, nms_Block, [], 0, 3, 0, ["$quantityDroppedWithBonus", function(var_1, var_2) { return nms_BlockGlowStone_quantityDroppedWithBonus(this, var_1, var_2); }, "$quantityDropped", function(var_1) { return nms_BlockGlowStone_quantityDropped(this, var_1); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockGlowStone_idDropped(this, var_1, var_2, var_3); }],
+nms_BlockPortal, "BlockPortal", 24, nms_BlockBreakable, [], 0, 3, 0, ["$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockPortal_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockPortal_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockPortal_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockPortal_renderAsNormalBlock(this);
+}, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockPortal_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$shouldSideBeRendered", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockPortal_shouldSideBeRendered(this, var_1, var_2, var_3, var_4, var_5); }, "$quantityDropped", function(var_1) { return nms_BlockPortal_quantityDropped(this, var_1); }, "$getRenderBlockPass", function() { return nms_BlockPortal_getRenderBlockPass(this); }, "$onEntityCollidedWithBlock",
+function(var_1, var_2, var_3, var_4, var_5) { nms_BlockPortal_onEntityCollidedWithBlock(this, var_1, var_2, var_3, var_4, var_5); }, "$randomDisplayTick", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockPortal_randomDisplayTick(this, var_1, var_2, var_3, var_4, var_5); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockPortal_idPicked(this, var_1, var_2, var_3, var_4); }],
+nms_BlockCake, "BlockCake", 24, nms_Block, [], 0, 3, 0, ["$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockCake_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$setBlockBoundsForItemRender", function() { nms_BlockCake_setBlockBoundsForItemRender(this); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockCake_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$getSelectedBoundingBoxFromPool", function(var_1,
+var_2, var_3, var_4) { return nms_BlockCake_getSelectedBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$getIcon", function(var_1, var_2) { return nms_BlockCake_getIcon(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_BlockCake_registerIcons(this, var_1); }, "$renderAsNormalBlock", function() { return nms_BlockCake_renderAsNormalBlock(this); }, "$isOpaqueCube", function() { return nms_BlockCake_isOpaqueCube(this); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6,
+var_7, var_8, var_9) { return nms_BlockCake_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onBlockClicked", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockCake_onBlockClicked(this, var_1, var_2, var_3, var_4, var_5); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockCake_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockCake_onNeighborBlockChange(this,
+var_1, var_2, var_3, var_4, var_5); }, "$quantityDropped", function(var_1) { return nms_BlockCake_quantityDropped(this, var_1); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockCake_idDropped(this, var_1, var_2, var_3); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockCake_idPicked(this, var_1, var_2, var_3, var_4); }],
+nms_BlockRedstoneLogic, 0, nms_BlockDirectional, [], 1, 3, 0, ["$renderAsNormalBlock", function() { return nms_BlockRedstoneLogic_renderAsNormalBlock(this); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockRedstoneLogic_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$getIcon", function(var_1, var_2) { return nms_BlockRedstoneLogic_getIcon(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_BlockRedstoneLogic_registerIcons(this, var_1); }, "$shouldSideBeRendered",
+function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockRedstoneLogic_shouldSideBeRendered(this, var_1, var_2, var_3, var_4, var_5); }, "$func_96470_c", function(var_1) { return nms_BlockRedstoneLogic_func_96470_c(this, var_1); }, "$isProvidingStrongPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockRedstoneLogic_isProvidingStrongPower(this, var_1, var_2, var_3, var_4, var_5); }, "$isProvidingWeakPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockRedstoneLogic_isProvidingWeakPower(this,
+var_1, var_2, var_3, var_4, var_5); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockRedstoneLogic_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$func_94479_f", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockRedstoneLogic_func_94479_f(this, var_1, var_2, var_3, var_4, var_5); }, "$func_94476_e", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockRedstoneLogic_func_94476_e(this, var_1, var_2, var_3, var_4, var_5); }, "$func_94478_d",
+function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockRedstoneLogic_func_94478_d(this, var_1, var_2, var_3, var_4, var_5); }, "$getInputStrength", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockRedstoneLogic_getInputStrength(this, var_1, var_2, var_3, var_4, var_5); }, "$canProvidePower", function() { return nms_BlockRedstoneLogic_canProvidePower(this); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockRedstoneLogic_onBlockPlacedBy(this, var_1, var_2,
+var_3, var_4, var_5, var_6); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockRedstoneLogic_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$onBlockDestroyedByPlayer", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockRedstoneLogic_onBlockDestroyedByPlayer(this, var_1, var_2, var_3, var_4, var_5); }, "$isOpaqueCube", function() { return nms_BlockRedstoneLogic_isOpaqueCube(this); }, "$func_94477_d", function(var_1) { return nms_BlockRedstoneLogic_func_94477_d(this, var_1); }, "$func_94480_d",
+function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockRedstoneLogic_func_94480_d(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_BlockRedstoneRepeater, "BlockRedstoneRepeater", 24, nms_BlockRedstoneLogic, [], 0, 3, 0, ["$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockRedstoneRepeater_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$func_94481_j_", function(var_1) { return nms_BlockRedstoneRepeater_func_94481_j_(this, var_1); }, "$func_94485_e", function() { return nms_BlockRedstoneRepeater_func_94485_e(this); }, "$func_94484_i",
+function() { return nms_BlockRedstoneRepeater_func_94484_i(this); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockRedstoneRepeater_idDropped(this, var_1, var_2, var_3); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockRedstoneRepeater_idPicked(this, var_1, var_2, var_3, var_4); }, "$getRenderType", function() { return nms_BlockRedstoneRepeater_getRenderType(this); }, "$func_94476_e", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockRedstoneRepeater_func_94476_e(this,
+var_1, var_2, var_3, var_4, var_5); }, "$func_94477_d", function(var_1) { return nms_BlockRedstoneRepeater_func_94477_d(this, var_1); }, "$randomDisplayTick", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockRedstoneRepeater_randomDisplayTick(this, var_1, var_2, var_3, var_4, var_5); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockRedstoneRepeater_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_BlockLockedChest, "BlockLockedChest", 24, nms_Block, [], 0, 3, 0, ["$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockLockedChest_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$registerIcons", function(var_1) { nms_BlockLockedChest_registerIcons(this, var_1); }],
+nms_BlockTrapDoor, "BlockTrapDoor", 24, nms_Block, [], 0, 3, 0, ["$isOpaqueCube", function() { return nms_BlockTrapDoor_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockTrapDoor_renderAsNormalBlock(this); }, "$getBlocksMovement", function(var_1, var_2, var_3, var_4) { return nms_BlockTrapDoor_getBlocksMovement(this, var_1, var_2, var_3, var_4); }, "$getRenderType", function() { return nms_BlockTrapDoor_getRenderType(this); }, "$getSelectedBoundingBoxFromPool", function(var_1, var_2,
+var_3, var_4) { return nms_BlockTrapDoor_getSelectedBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockTrapDoor_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockTrapDoor_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$setBlockBoundsForItemRender", function() { nms_BlockTrapDoor_setBlockBoundsForItemRender(this);
+}, "$onBlockClicked", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockTrapDoor_onBlockClicked(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockTrapDoor_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockTrapDoor_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); },
+"$collisionRayTrace", function(var_1, var_2, var_3, var_4, var_5, var_6) { return nms_BlockTrapDoor_collisionRayTrace(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onBlockPlaced", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockTrapDoor_onBlockPlaced(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$canPlaceBlockOnSide", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockTrapDoor_canPlaceBlockOnSide(this, var_1, var_2, var_3,
+var_4, var_5); }],
+nms_BlockSilverfish, "BlockSilverfish", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockSilverfish_getIcon(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_BlockSilverfish_registerIcons(this, var_1); }, "$onBlockDestroyedByPlayer", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockSilverfish_onBlockDestroyedByPlayer(this, var_1, var_2, var_3, var_4, var_5); }, "$quantityDropped", function(var_1) { return nms_BlockSilverfish_quantityDropped(this, var_1); },
+"$getDamageValue", function(var_1, var_2, var_3, var_4) { return nms_BlockSilverfish_getDamageValue(this, var_1, var_2, var_3, var_4); }, "$getSubBlocks", function(var_1, var_2, var_3) { nms_BlockSilverfish_getSubBlocks(this, var_1, var_2, var_3); }],
+nms_BlockStoneBrick, "BlockStoneBrick", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockStoneBrick_getIcon(this, var_1, var_2); }, "$damageDropped", function(var_1) { return nms_BlockStoneBrick_damageDropped(this, var_1); }, "$getSubBlocks", function(var_1, var_2, var_3) { nms_BlockStoneBrick_getSubBlocks(this, var_1, var_2, var_3); }, "$registerIcons", function(var_1) { nms_BlockStoneBrick_registerIcons(this, var_1); }],
+nms_BlockMushroomCap, "BlockMushroomCap", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockMushroomCap_getIcon(this, var_1, var_2); }, "$quantityDropped", function(var_1) { return nms_BlockMushroomCap_quantityDropped(this, var_1); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockMushroomCap_idDropped(this, var_1, var_2, var_3); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockMushroomCap_idPicked(this, var_1, var_2, var_3, var_4); }, "$registerIcons",
+function(var_1) { nms_BlockMushroomCap_registerIcons(this, var_1); }],
+nms_BlockPane, "BlockPane", 24, nms_Block, [], 0, 3, 0, ["$idDropped", function(var_1, var_2, var_3) { return nms_BlockPane_idDropped(this, var_1, var_2, var_3); }, "$isOpaqueCube", function() { return nms_BlockPane_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockPane_renderAsNormalBlock(this); }, "$getRenderType", function() { return nms_BlockPane_getRenderType(this); }, "$shouldSideBeRendered", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockPane_shouldSideBeRendered(this,
+var_1, var_2, var_3, var_4, var_5); }, "$addCollisionBoxesToList", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockPane_addCollisionBoxesToList(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setBlockBoundsForItemRender", function() { nms_BlockPane_setBlockBoundsForItemRender(this); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockPane_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$registerIcons", function(var_1) { nms_BlockPane_registerIcons(this,
+var_1); }],
+nms_BlockMelon, "BlockMelon", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockMelon_getIcon(this, var_1, var_2); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockMelon_idDropped(this, var_1, var_2, var_3); }, "$quantityDropped", function(var_1) { return nms_BlockMelon_quantityDropped(this, var_1); }, "$quantityDroppedWithBonus", function(var_1, var_2) { return nms_BlockMelon_quantityDroppedWithBonus(this, var_1, var_2); }, "$registerIcons", function(var_1) {
+nms_BlockMelon_registerIcons(this, var_1); }],
+nms_BlockStem, "BlockStem", 24, nms_BlockFlower, [], 0, 3, 0, ["$canThisPlantGrowOnThisBlockID", function(var_1) { return nms_BlockStem_canThisPlantGrowOnThisBlockID(this, var_1); }, "$getRenderColor", function(var_1) { return nms_BlockStem_getRenderColor(this, var_1); }, "$colorMultiplier", function(var_1, var_2, var_3, var_4) { return nms_BlockStem_colorMultiplier(this, var_1, var_2, var_3, var_4); }, "$setBlockBoundsForItemRender", function() { nms_BlockStem_setBlockBoundsForItemRender(this); }, "$setBlockBoundsBasedOnState",
+function(var_1, var_2, var_3, var_4) { nms_BlockStem_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$getRenderType", function() { return nms_BlockStem_getRenderType(this); }, "$dropBlockAsItemWithChance", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockStem_dropBlockAsItemWithChance(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockStem_idDropped(this, var_1, var_2, var_3); }, "$quantityDropped", function(var_1)
+{ return nms_BlockStem_quantityDropped(this, var_1); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockStem_idPicked(this, var_1, var_2, var_3, var_4); }, "$registerIcons", function(var_1) { nms_BlockStem_registerIcons(this, var_1); }],
+nms_BlockVine, "BlockVine", 24, nms_Block, [], 0, 3, 0, ["$setBlockBoundsForItemRender", function() { nms_BlockVine_setBlockBoundsForItemRender(this); }, "$getRenderType", function() { return nms_BlockVine_getRenderType(this); }, "$isOpaqueCube", function() { return nms_BlockVine_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockVine_renderAsNormalBlock(this); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockVine_setBlockBoundsBasedOnState(this, var_1,
+var_2, var_3, var_4); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockVine_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$canPlaceBlockOnSide", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockVine_canPlaceBlockOnSide(this, var_1, var_2, var_3, var_4, var_5); }, "$getBlockColor", function() { return nms_BlockVine_getBlockColor(this); }, "$getRenderColor", function(var_1) { return nms_BlockVine_getRenderColor(this, var_1); },
+"$colorMultiplier", function(var_1, var_2, var_3, var_4) { return nms_BlockVine_colorMultiplier(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockVine_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockPlaced", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockVine_onBlockPlaced(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$idDropped", function(var_1,
+var_2, var_3) { return nms_BlockVine_idDropped(this, var_1, var_2, var_3); }, "$quantityDropped", function(var_1) { return nms_BlockVine_quantityDropped(this, var_1); }],
+nms_BlockFenceGate, "BlockFenceGate", 24, nms_BlockDirectional, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockFenceGate_getIcon(this, var_1, var_2); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockFenceGate_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockFenceGate_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$setBlockBoundsBasedOnState",
+function(var_1, var_2, var_3, var_4) { nms_BlockFenceGate_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockFenceGate_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockFenceGate_renderAsNormalBlock(this); }, "$getBlocksMovement", function(var_1, var_2, var_3, var_4) { return nms_BlockFenceGate_getBlocksMovement(this, var_1, var_2, var_3, var_4); }, "$getRenderType", function() { return nms_BlockFenceGate_getRenderType(this);
+}, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockFenceGate_onBlockPlacedBy(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockFenceGate_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockFenceGate_onNeighborBlockChange(this, var_1, var_2, var_3,
+var_4, var_5); }, "$shouldSideBeRendered", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockFenceGate_shouldSideBeRendered(this, var_1, var_2, var_3, var_4, var_5); }, "$registerIcons", function(var_1) { nms_BlockFenceGate_registerIcons(this, var_1); }],
+nms_BlockMycelium, "BlockMycelium", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockMycelium_getIcon(this, var_1, var_2); }, "$getBlockTexture", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockMycelium_getBlockTexture(this, var_1, var_2, var_3, var_4, var_5); }, "$registerIcons", function(var_1) { nms_BlockMycelium_registerIcons(this, var_1); }, "$randomDisplayTick", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockMycelium_randomDisplayTick(this, var_1,
+var_2, var_3, var_4, var_5); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockMycelium_idDropped(this, var_1, var_2, var_3); }],
+nms_BlockLilyPad, "BlockLilyPad", 24, nms_BlockFlower, [], 0, 3, 0, ["$getRenderType", function() { return nms_BlockLilyPad_getRenderType(this); }, "$addCollisionBoxesToList", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockLilyPad_addCollisionBoxesToList(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockLilyPad_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$getBlockColor",
+function() { return nms_BlockLilyPad_getBlockColor(this); }, "$getRenderColor", function(var_1) { return nms_BlockLilyPad_getRenderColor(this, var_1); }, "$colorMultiplier", function(var_1, var_2, var_3, var_4) { return nms_BlockLilyPad_colorMultiplier(this, var_1, var_2, var_3, var_4); }, "$canThisPlantGrowOnThisBlockID", function(var_1) { return nms_BlockLilyPad_canThisPlantGrowOnThisBlockID(this, var_1); }, "$canBlockStay", function(var_1, var_2, var_3, var_4) { return nms_BlockLilyPad_canBlockStay(this,
+var_1, var_2, var_3, var_4); }],
+nms_BlockNetherStalk, "BlockNetherStalk", 24, nms_BlockFlower, [], 0, 3, 0, ["$canThisPlantGrowOnThisBlockID", function(var_1) { return nms_BlockNetherStalk_canThisPlantGrowOnThisBlockID(this, var_1); }, "$canBlockStay", function(var_1, var_2, var_3, var_4) { return nms_BlockNetherStalk_canBlockStay(this, var_1, var_2, var_3, var_4); }, "$getIcon", function(var_1, var_2) { return nms_BlockNetherStalk_getIcon(this, var_1, var_2); }, "$getRenderType", function() { return nms_BlockNetherStalk_getRenderType(this);
+}, "$dropBlockAsItemWithChance", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockNetherStalk_dropBlockAsItemWithChance(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockNetherStalk_idDropped(this, var_1, var_2, var_3); }, "$quantityDropped", function(var_1) { return nms_BlockNetherStalk_quantityDropped(this, var_1); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockNetherStalk_idPicked(this, var_1,
+var_2, var_3, var_4); }, "$registerIcons", function(var_1) { nms_BlockNetherStalk_registerIcons(this, var_1); }],
+nms_BlockEnchantmentTable, "BlockEnchantmentTable", 24, nms_BlockContainer, [], 0, 3, 0, ["$renderAsNormalBlock", function() { return nms_BlockEnchantmentTable_renderAsNormalBlock(this); }, "$randomDisplayTick", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockEnchantmentTable_randomDisplayTick(this, var_1, var_2, var_3, var_4, var_5); }, "$isOpaqueCube", function() { return nms_BlockEnchantmentTable_isOpaqueCube(this); }, "$getIcon", function(var_1, var_2) { return nms_BlockEnchantmentTable_getIcon(this,
+var_1, var_2); }, "$createNewTileEntity", function(var_1) { return nms_BlockEnchantmentTable_createNewTileEntity(this, var_1); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockEnchantmentTable_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockEnchantmentTable_onBlockPlacedBy(this, var_1, var_2, var_3, var_4, var_5, var_6); },
+"$registerIcons", function(var_1) { nms_BlockEnchantmentTable_registerIcons(this, var_1); }],
+nms_BlockBrewingStand, "BlockBrewingStand", 24, nms_BlockContainer, [], 0, 3, 0, ["$isOpaqueCube", function() { return nms_BlockBrewingStand_isOpaqueCube(this); }, "$getRenderType", function() { return nms_BlockBrewingStand_getRenderType(this); }, "$createNewTileEntity", function(var_1) { return nms_BlockBrewingStand_createNewTileEntity(this, var_1); }, "$renderAsNormalBlock", function() { return nms_BlockBrewingStand_renderAsNormalBlock(this); }, "$addCollisionBoxesToList", function(var_1, var_2, var_3, var_4,
+var_5, var_6, var_7) { nms_BlockBrewingStand_addCollisionBoxesToList(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setBlockBoundsForItemRender", function() { nms_BlockBrewingStand_setBlockBoundsForItemRender(this); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockBrewingStand_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6)
+{ nms_BlockBrewingStand_onBlockPlacedBy(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$randomDisplayTick", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockBrewingStand_randomDisplayTick(this, var_1, var_2, var_3, var_4, var_5); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockBrewingStand_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockBrewingStand_idDropped(this, var_1, var_2, var_3); },
+"$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockBrewingStand_idPicked(this, var_1, var_2, var_3, var_4); }, "$hasComparatorInputOverride", function() { return nms_BlockBrewingStand_hasComparatorInputOverride(this); }, "$getComparatorInputOverride", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockBrewingStand_getComparatorInputOverride(this, var_1, var_2, var_3, var_4, var_5); }, "$registerIcons", function(var_1) { nms_BlockBrewingStand_registerIcons(this, var_1); }],
+nms_BlockCauldron, "BlockCauldron", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockCauldron_getIcon(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_BlockCauldron_registerIcons(this, var_1); }, "$addCollisionBoxesToList", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockCauldron_addCollisionBoxesToList(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$setBlockBoundsForItemRender", function() { nms_BlockCauldron_setBlockBoundsForItemRender(this);
+}, "$isOpaqueCube", function() { return nms_BlockCauldron_isOpaqueCube(this); }, "$getRenderType", function() { return nms_BlockCauldron_getRenderType(this); }, "$renderAsNormalBlock", function() { return nms_BlockCauldron_renderAsNormalBlock(this); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockCauldron_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockCauldron_idDropped(this,
+var_1, var_2, var_3); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockCauldron_idPicked(this, var_1, var_2, var_3, var_4); }],
+nms_BlockEndPortal, "BlockEndPortal", 24, nms_BlockContainer, [], 0, 3, 0, ["$createNewTileEntity", function(var_1) { return nms_BlockEndPortal_createNewTileEntity(this, var_1); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockEndPortal_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$shouldSideBeRendered", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockEndPortal_shouldSideBeRendered(this, var_1, var_2, var_3, var_4, var_5); }, "$addCollisionBoxesToList",
+function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockEndPortal_addCollisionBoxesToList(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$isOpaqueCube", function() { return nms_BlockEndPortal_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockEndPortal_renderAsNormalBlock(this); }, "$quantityDropped", function(var_1) { return nms_BlockEndPortal_quantityDropped(this, var_1); }, "$onEntityCollidedWithBlock", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockEndPortal_onEntityCollidedWithBlock(this,
+var_1, var_2, var_3, var_4, var_5); }, "$randomDisplayTick", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockEndPortal_randomDisplayTick(this, var_1, var_2, var_3, var_4, var_5); }, "$getRenderType", function() { return nms_BlockEndPortal_getRenderType(this); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockEndPortal_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockEndPortal_idPicked(this, var_1, var_2, var_3, var_4);
+}, "$registerIcons", function(var_1) { nms_BlockEndPortal_registerIcons(this, var_1); }],
+nms_BlockEndPortalFrame, "BlockEndPortalFrame", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockEndPortalFrame_getIcon(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_BlockEndPortalFrame_registerIcons(this, var_1); }, "$isOpaqueCube", function() { return nms_BlockEndPortalFrame_isOpaqueCube(this); }, "$getRenderType", function() { return nms_BlockEndPortalFrame_getRenderType(this); }, "$setBlockBoundsForItemRender", function() { nms_BlockEndPortalFrame_setBlockBoundsForItemRender(this);
+}, "$addCollisionBoxesToList", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockEndPortalFrame_addCollisionBoxesToList(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockEndPortalFrame_idDropped(this, var_1, var_2, var_3); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockEndPortalFrame_onBlockPlacedBy(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_BlockDragonEgg, "BlockDragonEgg", 24, nms_Block, [], 0, 3, 0, ["$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockDragonEgg_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockDragonEgg_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockDragonEgg_onBlockActivated(this, var_1, var_2, var_3,
+var_4, var_5, var_6, var_7, var_8, var_9); }, "$onBlockClicked", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockDragonEgg_onBlockClicked(this, var_1, var_2, var_3, var_4, var_5); }, "$isOpaqueCube", function() { return nms_BlockDragonEgg_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockDragonEgg_renderAsNormalBlock(this); }, "$shouldSideBeRendered", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockDragonEgg_shouldSideBeRendered(this, var_1, var_2, var_3, var_4,
+var_5); }, "$getRenderType", function() { return nms_BlockDragonEgg_getRenderType(this); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockDragonEgg_idPicked(this, var_1, var_2, var_3, var_4); }],
+nms_BlockRedstoneLight, "BlockRedstoneLight", 24, nms_Block, [], 0, 3, 0, ["$registerIcons", function(var_1) { nms_BlockRedstoneLight_registerIcons(this, var_1); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockRedstoneLight_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockRedstoneLight_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockRedstoneLight_idDropped(this,
+var_1, var_2, var_3); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockRedstoneLight_idPicked(this, var_1, var_2, var_3, var_4); }],
+nms_BlockWoodSlab, "BlockWoodSlab", 24, nms_BlockHalfSlab, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockWoodSlab_getIcon(this, var_1, var_2); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockWoodSlab_idDropped(this, var_1, var_2, var_3); }, "$getFullSlabName", function(var_1) { return nms_BlockWoodSlab_getFullSlabName(this, var_1); }, "$getSubBlocks", function(var_1, var_2, var_3) { nms_BlockWoodSlab_getSubBlocks(this, var_1, var_2, var_3); }, "$registerIcons", function(var_1)
+{ nms_BlockWoodSlab_registerIcons(this, var_1); }],
+nms_BlockCocoa, "BlockCocoa", 24, nms_BlockDirectional, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockCocoa_getIcon(this, var_1, var_2); }, "$getRenderType", function() { return nms_BlockCocoa_getRenderType(this); }, "$renderAsNormalBlock", function() { return nms_BlockCocoa_renderAsNormalBlock(this); }, "$isOpaqueCube", function() { return nms_BlockCocoa_isOpaqueCube(this); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockCocoa_getCollisionBoundingBoxFromPool(this,
+var_1, var_2, var_3, var_4); }, "$getSelectedBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockCocoa_getSelectedBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockCocoa_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockCocoa_onBlockPlacedBy(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onBlockPlaced",
+function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockCocoa_onBlockPlaced(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockCocoa_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$dropBlockAsItemWithChance", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockCocoa_dropBlockAsItemWithChance(this, var_1, var_2, var_3, var_4, var_5, var_6,
+var_7); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockCocoa_idPicked(this, var_1, var_2, var_3, var_4); }, "$getDamageValue", function(var_1, var_2, var_3, var_4) { return nms_BlockCocoa_getDamageValue(this, var_1, var_2, var_3, var_4); }, "$registerIcons", function(var_1) { nms_BlockCocoa_registerIcons(this, var_1); }]]);
+$rt_metadata([nms_BlockEnderChest, "BlockEnderChest", 24, nms_BlockContainer, [], 0, 3, 0, ["$isOpaqueCube", function() { return nms_BlockEnderChest_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockEnderChest_renderAsNormalBlock(this); }, "$getRenderType", function() { return nms_BlockEnderChest_getRenderType(this); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockEnderChest_idDropped(this, var_1, var_2, var_3); }, "$quantityDropped", function(var_1) { return nms_BlockEnderChest_quantityDropped(this,
+var_1); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockEnderChest_onBlockPlacedBy(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockEnderChest_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$createNewTileEntity", function(var_1) { return nms_BlockEnderChest_createNewTileEntity(this, var_1); }, "$randomDisplayTick", function(var_1,
+var_2, var_3, var_4, var_5) { nms_BlockEnderChest_randomDisplayTick(this, var_1, var_2, var_3, var_4, var_5); }, "$registerIcons", function(var_1) { nms_BlockEnderChest_registerIcons(this, var_1); }],
+nms_BlockTripWireSource, "BlockTripWireSource", 24, nms_Block, [], 0, 3, 0, ["$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockTripWireSource_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockTripWireSource_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockTripWireSource_renderAsNormalBlock(this); }, "$getRenderType", function() { return nms_BlockTripWireSource_getRenderType(this);
+}, "$canPlaceBlockOnSide", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockTripWireSource_canPlaceBlockOnSide(this, var_1, var_2, var_3, var_4, var_5); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4) { return nms_BlockTripWireSource_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onBlockPlaced", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockTripWireSource_onBlockPlaced(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9);
+}, "$onPostBlockPlaced", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockTripWireSource_onPostBlockPlaced(this, var_1, var_2, var_3, var_4, var_5); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockTripWireSource_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockTripWireSource_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$breakBlock", function(var_1, var_2,
+var_3, var_4, var_5, var_6) { nms_BlockTripWireSource_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$isProvidingWeakPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockTripWireSource_isProvidingWeakPower(this, var_1, var_2, var_3, var_4, var_5); }, "$isProvidingStrongPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockTripWireSource_isProvidingStrongPower(this, var_1, var_2, var_3, var_4, var_5); }, "$canProvidePower", function() { return nms_BlockTripWireSource_canProvidePower(this);
+}],
+nms_BlockTripWire, "BlockTripWire", 24, nms_Block, [], 0, 3, 0, ["$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockTripWire_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockTripWire_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockTripWire_renderAsNormalBlock(this); }, "$getRenderBlockPass", function() { return nms_BlockTripWire_getRenderBlockPass(this); }, "$getRenderType",
+function() { return nms_BlockTripWire_getRenderType(this); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockTripWire_idDropped(this, var_1, var_2, var_3); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockTripWire_idPicked(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockTripWire_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3,
+var_4) { nms_BlockTripWire_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockTripWire_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockTripWire_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onEntityCollidedWithBlock", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockTripWire_onEntityCollidedWithBlock(this, var_1, var_2, var_3,
+var_4, var_5); }],
+nms_BlockCommandBlock, "BlockCommandBlock", 24, nms_BlockContainer, [], 0, 3, 0, ["$createNewTileEntity", function(var_1) { return nms_BlockCommandBlock_createNewTileEntity(this, var_1); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockCommandBlock_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockCommandBlock_onBlockActivated(this, var_1, var_2, var_3,
+var_4, var_5, var_6, var_7, var_8, var_9); }, "$hasComparatorInputOverride", function() { return nms_BlockCommandBlock_hasComparatorInputOverride(this); }, "$getComparatorInputOverride", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockCommandBlock_getComparatorInputOverride(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockCommandBlock_onBlockPlacedBy(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_BlockBeacon, "BlockBeacon", 24, nms_BlockContainer, [], 0, 3, 0, ["$createNewTileEntity", function(var_1) { return nms_BlockBeacon_createNewTileEntity(this, var_1); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockBeacon_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$isOpaqueCube", function() { return nms_BlockBeacon_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockBeacon_renderAsNormalBlock(this);
+}, "$getRenderType", function() { return nms_BlockBeacon_getRenderType(this); }, "$registerIcons", function(var_1) { nms_BlockBeacon_registerIcons(this, var_1); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockBeacon_onBlockPlacedBy(this, var_1, var_2, var_3, var_4, var_5, var_6); }],
+nms_BlockWall, "BlockWall", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockWall_getIcon(this, var_1, var_2); }, "$getRenderType", function() { return nms_BlockWall_getRenderType(this); }, "$renderAsNormalBlock", function() { return nms_BlockWall_renderAsNormalBlock(this); }, "$getBlocksMovement", function(var_1, var_2, var_3, var_4) { return nms_BlockWall_getBlocksMovement(this, var_1, var_2, var_3, var_4); }, "$isOpaqueCube", function() { return nms_BlockWall_isOpaqueCube(this);
+}, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockWall_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockWall_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$getSubBlocks", function(var_1, var_2, var_3) { nms_BlockWall_getSubBlocks(this, var_1, var_2, var_3); }, "$damageDropped", function(var_1) { return nms_BlockWall_damageDropped(this, var_1); },
+"$shouldSideBeRendered", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockWall_shouldSideBeRendered(this, var_1, var_2, var_3, var_4, var_5); }, "$registerIcons", function(var_1) { nms_BlockWall_registerIcons(this, var_1); }],
+nms_BlockFlowerPot, "BlockFlowerPot", 24, nms_Block, [], 0, 3, 0, ["$setBlockBoundsForItemRender", function() { nms_BlockFlowerPot_setBlockBoundsForItemRender(this); }, "$isOpaqueCube", function() { return nms_BlockFlowerPot_isOpaqueCube(this); }, "$getRenderType", function() { return nms_BlockFlowerPot_getRenderType(this); }, "$renderAsNormalBlock", function() { return nms_BlockFlowerPot_renderAsNormalBlock(this); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9)
+{ return nms_BlockFlowerPot_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockFlowerPot_idPicked(this, var_1, var_2, var_3, var_4); }, "$getDamageValue", function(var_1, var_2, var_3, var_4) { return nms_BlockFlowerPot_getDamageValue(this, var_1, var_2, var_3, var_4); }, "$isFlowerPot", function() { return nms_BlockFlowerPot_isFlowerPot(this); }, "$canPlaceBlockAt", function(var_1, var_2, var_3, var_4)
+{ return nms_BlockFlowerPot_canPlaceBlockAt(this, var_1, var_2, var_3, var_4); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockFlowerPot_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$dropBlockAsItemWithChance", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockFlowerPot_dropBlockAsItemWithChance(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockFlowerPot_idDropped(this,
+var_1, var_2, var_3); }],
+nms_BlockCarrot, "BlockCarrot", 24, nms_BlockCrops, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockCarrot_getIcon(this, var_1, var_2); }, "$getSeedItem", function() { return nms_BlockCarrot_getSeedItem(this); }, "$getCropItem", function() { return nms_BlockCarrot_getCropItem(this); }, "$registerIcons", function(var_1) { nms_BlockCarrot_registerIcons(this, var_1); }],
+nms_BlockPotato, "BlockPotato", 24, nms_BlockCrops, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockPotato_getIcon(this, var_1, var_2); }, "$getSeedItem", function() { return nms_BlockPotato_getSeedItem(this); }, "$getCropItem", function() { return nms_BlockPotato_getCropItem(this); }, "$dropBlockAsItemWithChance", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockPotato_dropBlockAsItemWithChance(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$registerIcons",
+function(var_1) { nms_BlockPotato_registerIcons(this, var_1); }],
+nms_BlockButtonWood, "BlockButtonWood", 24, nms_BlockButton, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockButtonWood_getIcon(this, var_1, var_2); }],
+nms_BlockSkull, "BlockSkull", 24, nms_BlockContainer, [], 0, 3, 0, ["$getRenderType", function() { return nms_BlockSkull_getRenderType(this); }, "$isOpaqueCube", function() { return nms_BlockSkull_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockSkull_renderAsNormalBlock(this); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockSkull_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2,
+var_3, var_4) { return nms_BlockSkull_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockSkull_onBlockPlacedBy(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$createNewTileEntity", function(var_1) { return nms_BlockSkull_createNewTileEntity(this, var_1); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockSkull_idPicked(this, var_1, var_2, var_3, var_4); }, "$getDamageValue", function(var_1,
+var_2, var_3, var_4) { return nms_BlockSkull_getDamageValue(this, var_1, var_2, var_3, var_4); }, "$damageDropped", function(var_1) { return nms_BlockSkull_damageDropped(this, var_1); }, "$dropBlockAsItemWithChance", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockSkull_dropBlockAsItemWithChance(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockSkull_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6);
+}, "$idDropped", function(var_1, var_2, var_3) { return nms_BlockSkull_idDropped(this, var_1, var_2, var_3); }, "$registerIcons", function(var_1) { nms_BlockSkull_registerIcons(this, var_1); }, "$getIcon", function(var_1, var_2) { return nms_BlockSkull_getIcon(this, var_1, var_2); }, "$getItemIconName", function() { return nms_BlockSkull_getItemIconName(this); }],
+nms_BlockAnvil, "BlockAnvil", 24, nms_BlockSand, [], 0, 3, 0, ["$renderAsNormalBlock", function() { return nms_BlockAnvil_renderAsNormalBlock(this); }, "$isOpaqueCube", function() { return nms_BlockAnvil_isOpaqueCube(this); }, "$getIcon", function(var_1, var_2) { return nms_BlockAnvil_getIcon(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_BlockAnvil_registerIcons(this, var_1); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockAnvil_onBlockPlacedBy(this, var_1,
+var_2, var_3, var_4, var_5, var_6); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockAnvil_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$getRenderType", function() { return nms_BlockAnvil_getRenderType(this); }, "$damageDropped", function(var_1) { return nms_BlockAnvil_damageDropped(this, var_1); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockAnvil_setBlockBoundsBasedOnState(this,
+var_1, var_2, var_3, var_4); }, "$getSubBlocks", function(var_1, var_2, var_3) { nms_BlockAnvil_getSubBlocks(this, var_1, var_2, var_3); }, "$onFinishFalling", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockAnvil_onFinishFalling(this, var_1, var_2, var_3, var_4, var_5); }, "$shouldSideBeRendered", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockAnvil_shouldSideBeRendered(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_BlockPressurePlateWeighted, "BlockPressurePlateWeighted", 24, nms_BlockBasePressurePlate, [], 0, 3, 0, ["$getPlateState", function(var_1, var_2, var_3, var_4) { return nms_BlockPressurePlateWeighted_getPlateState(this, var_1, var_2, var_3, var_4); }, "$getPowerSupply", function(var_1) { return nms_BlockPressurePlateWeighted_getPowerSupply(this, var_1); }, "$getMetaFromWeight", function(var_1) { return nms_BlockPressurePlateWeighted_getMetaFromWeight(this, var_1); }, "$tickRate", function(var_1) { return nms_BlockPressurePlateWeighted_tickRate(this,
+var_1); }],
+nms_BlockComparator, "BlockComparator", 24, nms_BlockRedstoneLogic, [nms_ITileEntityProvider], 0, 3, 0, ["$idDropped", function(var_1, var_2, var_3) { return nms_BlockComparator_idDropped(this, var_1, var_2, var_3); }, "$idPicked", function(var_1, var_2, var_3, var_4) { return nms_BlockComparator_idPicked(this, var_1, var_2, var_3, var_4); }, "$func_94481_j_", function(var_1) { return nms_BlockComparator_func_94481_j_(this, var_1); }, "$func_94485_e", function() { return nms_BlockComparator_func_94485_e(this);
+}, "$func_94484_i", function() { return nms_BlockComparator_func_94484_i(this); }, "$getRenderType", function() { return nms_BlockComparator_getRenderType(this); }, "$getIcon", function(var_1, var_2) { return nms_BlockComparator_getIcon(this, var_1, var_2); }, "$func_96470_c", function(var_1) { return nms_BlockComparator_func_96470_c(this, var_1); }, "$func_94480_d", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockComparator_func_94480_d(this, var_1, var_2, var_3, var_4, var_5); }, "$func_94478_d",
+function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockComparator_func_94478_d(this, var_1, var_2, var_3, var_4, var_5); }, "$getInputStrength", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockComparator_getInputStrength(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockComparator_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$func_94479_f",
+function(var_1, var_2, var_3, var_4, var_5) { nms_BlockComparator_func_94479_f(this, var_1, var_2, var_3, var_4, var_5); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockComparator_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockComparator_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onBlockEventReceived", function(var_1, var_2, var_3, var_4, var_5, var_6) { return nms_BlockComparator_onBlockEventReceived(this,
+var_1, var_2, var_3, var_4, var_5, var_6); }, "$registerIcons", function(var_1) { nms_BlockComparator_registerIcons(this, var_1); }, "$createNewTileEntity", function(var_1) { return nms_BlockComparator_createNewTileEntity(this, var_1); }],
+nms_BlockDaylightDetector, "BlockDaylightDetector", 24, nms_BlockContainer, [], 0, 3, 0, ["$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockDaylightDetector_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$isProvidingWeakPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockDaylightDetector_isProvidingWeakPower(this, var_1, var_2, var_3, var_4, var_5); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockDaylightDetector_onNeighborBlockChange(this,
+var_1, var_2, var_3, var_4, var_5); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockDaylightDetector_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$renderAsNormalBlock", function() { return nms_BlockDaylightDetector_renderAsNormalBlock(this); }, "$isOpaqueCube", function() { return nms_BlockDaylightDetector_isOpaqueCube(this); }, "$canProvidePower", function() { return nms_BlockDaylightDetector_canProvidePower(this); }, "$createNewTileEntity", function(var_1) { return nms_BlockDaylightDetector_createNewTileEntity(this,
+var_1); }, "$getIcon", function(var_1, var_2) { return nms_BlockDaylightDetector_getIcon(this, var_1, var_2); }, "$registerIcons", function(var_1) { nms_BlockDaylightDetector_registerIcons(this, var_1); }],
+nms_BlockPoweredOre, "BlockPoweredOre", 24, nms_BlockOreStorage, [], 0, 3, 0, ["$canProvidePower", function() { return nms_BlockPoweredOre_canProvidePower(this); }, "$isProvidingWeakPower", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockPoweredOre_isProvidingWeakPower(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_BlockHopper, "BlockHopper", 24, nms_BlockContainer, [], 0, 3, 0, ["$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockHopper_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$addCollisionBoxesToList", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { nms_BlockHopper_addCollisionBoxesToList(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$onBlockPlaced", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockHopper_onBlockPlaced(this,
+var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$createNewTileEntity", function(var_1) { return nms_BlockHopper_createNewTileEntity(this, var_1); }, "$onBlockPlacedBy", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockHopper_onBlockPlacedBy(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$onBlockAdded", function(var_1, var_2, var_3, var_4) { nms_BlockHopper_onBlockAdded(this, var_1, var_2, var_3, var_4); }, "$onBlockActivated", function(var_1, var_2, var_3, var_4, var_5,
+var_6, var_7, var_8, var_9) { return nms_BlockHopper_onBlockActivated(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockHopper_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }, "$breakBlock", function(var_1, var_2, var_3, var_4, var_5, var_6) { nms_BlockHopper_breakBlock(this, var_1, var_2, var_3, var_4, var_5, var_6); }, "$getRenderType", function() { return nms_BlockHopper_getRenderType(this);
+}, "$renderAsNormalBlock", function() { return nms_BlockHopper_renderAsNormalBlock(this); }, "$isOpaqueCube", function() { return nms_BlockHopper_isOpaqueCube(this); }, "$shouldSideBeRendered", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockHopper_shouldSideBeRendered(this, var_1, var_2, var_3, var_4, var_5); }, "$getIcon", function(var_1, var_2) { return nms_BlockHopper_getIcon(this, var_1, var_2); }, "$hasComparatorInputOverride", function() { return nms_BlockHopper_hasComparatorInputOverride(this);
+}, "$getComparatorInputOverride", function(var_1, var_2, var_3, var_4, var_5) { return nms_BlockHopper_getComparatorInputOverride(this, var_1, var_2, var_3, var_4, var_5); }, "$registerIcons", function(var_1) { nms_BlockHopper_registerIcons(this, var_1); }, "$getItemIconName", function() { return nms_BlockHopper_getItemIconName(this); }],
+nms_BlockQuartz, "BlockQuartz", 24, nms_Block, [], 0, 3, 0, ["$getIcon", function(var_1, var_2) { return nms_BlockQuartz_getIcon(this, var_1, var_2); }, "$onBlockPlaced", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9) { return nms_BlockQuartz_onBlockPlaced(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9); }, "$damageDropped", function(var_1) { return nms_BlockQuartz_damageDropped(this, var_1); }, "$getRenderType", function() { return nms_BlockQuartz_getRenderType(this);
+}, "$getSubBlocks", function(var_1, var_2, var_3) { nms_BlockQuartz_getSubBlocks(this, var_1, var_2, var_3); }, "$registerIcons", function(var_1) { nms_BlockQuartz_registerIcons(this, var_1); }],
+nms_BlockDropper, "BlockDropper", 24, nms_BlockDispenser, [], 0, 3, 0, ["$registerIcons", function(var_1) { nms_BlockDropper_registerIcons(this, var_1); }, "$createNewTileEntity", function(var_1) { return nms_BlockDropper_createNewTileEntity(this, var_1); }],
+nms_ItemBlock, 0, nms_Item, [], 0, 3, 0, ["$getSpriteNumber", function() { return nms_ItemBlock_getSpriteNumber(this); }, "$getIconFromDamage", function(var_1) { return nms_ItemBlock_getIconFromDamage(this, var_1); }, "$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemBlock_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }, "$canPlaceItemBlockOnSide", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) {
+return nms_ItemBlock_canPlaceItemBlockOnSide(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$getUnlocalizedName", function(var_1) { return nms_ItemBlock_getUnlocalizedName(this, var_1); }, "$getUnlocalizedName0", function() { return nms_ItemBlock_getUnlocalizedName0(this); }, "$getCreativeTab", function() { return nms_ItemBlock_getCreativeTab(this); }, "$getSubItems", function(var_1, var_2, var_3) { nms_ItemBlock_getSubItems(this, var_1, var_2, var_3); }, "$registerIcons", function(var_1) { nms_ItemBlock_registerIcons(this,
+var_1); }],
+nms_ItemCloth, 0, nms_ItemBlock, [], 0, 3, 0, ["$getIconFromDamage", function(var_1) { return nms_ItemCloth_getIconFromDamage(this, var_1); }, "$getMetadata", function(var_1) { return nms_ItemCloth_getMetadata(this, var_1); }, "$getUnlocalizedName", function(var_1) { return nms_ItemCloth_getUnlocalizedName(this, var_1); }],
+nms_ItemMultiTextureTile, 0, nms_ItemBlock, [], 0, 3, 0, ["$getIconFromDamage", function(var_1) { return nms_ItemMultiTextureTile_getIconFromDamage(this, var_1); }, "$getMetadata", function(var_1) { return nms_ItemMultiTextureTile_getMetadata(this, var_1); }, "$getUnlocalizedName", function(var_1) { return nms_ItemMultiTextureTile_getUnlocalizedName(this, var_1); }],
+nms_ItemSlab, 0, nms_ItemBlock, [], 0, 3, 0, ["$getIconFromDamage", function(var_1) { return nms_ItemSlab_getIconFromDamage(this, var_1); }, "$getMetadata", function(var_1) { return nms_ItemSlab_getMetadata(this, var_1); }, "$getUnlocalizedName", function(var_1) { return nms_ItemSlab_getUnlocalizedName(this, var_1); }, "$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemSlab_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9,
+var_10); }, "$canPlaceItemBlockOnSide", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { return nms_ItemSlab_canPlaceItemBlockOnSide(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_ItemLeaves, 0, nms_ItemBlock, [], 0, 3, 0, ["$getMetadata", function(var_1) { return nms_ItemLeaves_getMetadata(this, var_1); }, "$getIconFromDamage", function(var_1) { return nms_ItemLeaves_getIconFromDamage(this, var_1); }, "$getColorFromItemStack", function(var_1, var_2) { return nms_ItemLeaves_getColorFromItemStack(this, var_1, var_2); }, "$getUnlocalizedName", function(var_1) { return nms_ItemLeaves_getUnlocalizedName(this, var_1); }],
+nms_ItemColored, 0, nms_ItemBlock, [], 0, 3, 0, ["$getColorFromItemStack", function(var_1, var_2) { return nms_ItemColored_getColorFromItemStack(this, var_1, var_2); }, "$getIconFromDamage", function(var_1) { return nms_ItemColored_getIconFromDamage(this, var_1); }, "$getMetadata", function(var_1) { return nms_ItemColored_getMetadata(this, var_1); }, "$getUnlocalizedName", function(var_1) { return nms_ItemColored_getUnlocalizedName(this, var_1); }],
+nms_ItemBlockWithMetadata, 0, nms_ItemBlock, [], 0, 3, 0, ["$getIconFromDamage", function(var_1) { return nms_ItemBlockWithMetadata_getIconFromDamage(this, var_1); }, "$getMetadata", function(var_1) { return nms_ItemBlockWithMetadata_getMetadata(this, var_1); }],
+nms_ItemSnow, 0, nms_ItemBlockWithMetadata, [], 0, 3, 0, ["$onItemUse", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10) { return nms_ItemSnow_onItemUse(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9, var_10); }],
+nms_ItemLilyPad, 0, nms_ItemColored, [], 0, 3, 0, ["$onItemRightClick", function(var_1, var_2, var_3) { return nms_ItemLilyPad_onItemRightClick(this, var_1, var_2, var_3); }, "$getColorFromItemStack", function(var_1, var_2) { return nms_ItemLilyPad_getColorFromItemStack(this, var_1, var_2); }],
+nms_ItemPiston, 0, nms_ItemBlock, [], 0, 3, 0, ["$getMetadata", function(var_1) { return nms_ItemPiston_getMetadata(this, var_1); }],
+nms_ItemAnvilBlock, 0, nms_ItemMultiTextureTile, [], 0, 3, 0, ["$getMetadata", function(var_1) { return nms_ItemAnvilBlock_getMetadata(this, var_1); }],
+ju_LinkedHashMap, 0, ju_HashMap, [ju_Map], 0, 3, 0, ["$newElementArray", function(var_1) { return ju_LinkedHashMap_newElementArray(this, var_1); }],
+nms_EntityMinecartEmpty, "EntityMinecartEmpty", 24, nms_EntityMinecart, [], 0, 3, 0, ["$interact", function(var_1) { return nms_EntityMinecartEmpty_interact(this, var_1); }, "$getMinecartType", function() { return nms_EntityMinecartEmpty_getMinecartType(this); }],
+nms_EntityMinecartContainer, "EntityMinecartContainer", 24, nms_EntityMinecart, [nms_IInventory], 1, 3, 0, ["$getStackInSlot", function(var_1) { return nms_EntityMinecartContainer_getStackInSlot(this, var_1); }, "$decrStackSize", function(var_1, var_2) { return nms_EntityMinecartContainer_decrStackSize(this, var_1, var_2); }, "$setInventorySlotContents", function(var_1, var_2) { nms_EntityMinecartContainer_setInventorySlotContents(this, var_1, var_2); }, "$onInventoryChanged", function() { nms_EntityMinecartContainer_onInventoryChanged(this);
+}, "$isUseableByPlayer", function(var_1) { return nms_EntityMinecartContainer_isUseableByPlayer(this, var_1); }, "$openChest", function() { nms_EntityMinecartContainer_openChest(this); }, "$closeChest", function() { nms_EntityMinecartContainer_closeChest(this); }, "$isStackValidForSlot", function(var_1, var_2) { return $java.nms_EntityMinecartContainer_isStackValidForSlot(this, var_1, var_2); }, "$getInvName", function() { return $java.nms_EntityMinecartContainer_getInvName(this); }, "$getInventoryStackLimit",
+function() { return $java.nms_EntityMinecartContainer_getInventoryStackLimit(this); }, "$travelToDimension", function(var_1) { $java.nms_EntityMinecartContainer_travelToDimension(this, var_1); }, "$setDead", function() { nms_EntityMinecartContainer_setDead(this); }, "$interact", function(var_1) { return $java.nms_EntityMinecartContainer_interact(this, var_1); }, "$applyDrag", function() { $java.nms_EntityMinecartContainer_applyDrag(this); }],
+nms_EntityMinecartChest, "EntityMinecartChest", 24, nms_EntityMinecartContainer, [], 0, 3, 0, ["$killMinecart", function(var_1) { $java.nms_EntityMinecartChest_killMinecart(this, var_1); }, "$getSizeInventory", function() { return $java.nms_EntityMinecartChest_getSizeInventory(this); }, "$getMinecartType", function() { return $java.nms_EntityMinecartChest_getMinecartType(this); }, "$getDefaultDisplayTile", function() { return $java.nms_EntityMinecartChest_getDefaultDisplayTile(this); }, "$getDefaultDisplayTileOffset",
+function() { return $java.nms_EntityMinecartChest_getDefaultDisplayTileOffset(this); }],
+nms_EntityMinecartFurnace, "EntityMinecartFurnace", 24, nms_EntityMinecart, [], 0, 3, 0, ["$getMinecartType", function() { return $java.nms_EntityMinecartFurnace_getMinecartType(this); }, "$entityInit", function() { $java.nms_EntityMinecartFurnace_entityInit(this); }, "$onUpdate", function() { $java.nms_EntityMinecartFurnace_onUpdate(this); }, "$killMinecart", function(var_1) { $java.nms_EntityMinecartFurnace_killMinecart(this, var_1); }, "$updateOnTrack", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7)
+{ $java.nms_EntityMinecartFurnace_updateOnTrack(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$applyDrag", function() { $java.nms_EntityMinecartFurnace_applyDrag(this); }, "$interact", function(var_1) { return $java.nms_EntityMinecartFurnace_interact(this, var_1); }, "$getDefaultDisplayTile", function() { return $java.nms_EntityMinecartFurnace_getDefaultDisplayTile(this); }, "$getDefaultDisplayTileData", function() { return $java.nms_EntityMinecartFurnace_getDefaultDisplayTileData(this); }],
+$java.nms_Hopper, 0, jl_Object, [nms_IInventory], 3, 3, 0, 0,
+nms_EntityMinecartHopper, "EntityMinecartHopper", 24, nms_EntityMinecartContainer, [$java.nms_Hopper], 0, 3, 0, ["$getMinecartType", function() { return $java.nms_EntityMinecartHopper_getMinecartType(this); }, "$getDefaultDisplayTile", function() { return $java.nms_EntityMinecartHopper_getDefaultDisplayTile(this); }, "$getDefaultDisplayTileOffset", function() { return $java.nms_EntityMinecartHopper_getDefaultDisplayTileOffset(this); }, "$getSizeInventory", function() { return $java.nms_EntityMinecartHopper_getSizeInventory(this);
+}, "$interact", function(var_1) { return $java.nms_EntityMinecartHopper_interact(this, var_1); }, "$onActivatorRailPass", function(var_1, var_2, var_3, var_4) { $java.nms_EntityMinecartHopper_onActivatorRailPass(this, var_1, var_2, var_3, var_4); }, "$getWorldObj", function() { return $java.nms_EntityMinecartHopper_getWorldObj(this); }, "$getXPos", function() { return $java.nms_EntityMinecartHopper_getXPos(this); }, "$getYPos", function() { return $java.nms_EntityMinecartHopper_getYPos(this); }, "$getZPos",
+function() { return $java.nms_EntityMinecartHopper_getZPos(this); }, "$onUpdate", function() { $java.nms_EntityMinecartHopper_onUpdate(this); }, "$killMinecart", function(var_1) { $java.nms_EntityMinecartHopper_killMinecart(this, var_1); }],
+nms_EntityPigZombie, "EntityPigZombie", 24, nms_EntityZombie, [], 0, 3, 0, ["$isAIEnabled", function() { return $java.nms_EntityPigZombie_isAIEnabled(this); }, "$onUpdate", function() { $java.nms_EntityPigZombie_onUpdate(this); }, "$findPlayerToAttack", function() { return $java.nms_EntityPigZombie_findPlayerToAttack(this); }, "$attackEntityFrom", function(var_1, var_2) { return $java.nms_EntityPigZombie_attackEntityFrom(this, var_1, var_2); }, "$getLivingSound", function() { return $java.nms_EntityPigZombie_getLivingSound(this);
+}, "$getHurtSound", function() { return $java.nms_EntityPigZombie_getHurtSound(this); }, "$getDeathSound", function() { return $java.nms_EntityPigZombie_getDeathSound(this); }, "$dropFewItems", function(var_1, var_2) { $java.nms_EntityPigZombie_dropFewItems(this, var_1, var_2); }, "$interact", function(var_1) { return $java.nms_EntityPigZombie_interact(this, var_1); }, "$dropRareDrop", function(var_1) { $java.nms_EntityPigZombie_dropRareDrop(this, var_1); }, "$getDropItemId", function() { return $java.nms_EntityPigZombie_getDropItemId(this);
+}, "$addRandomArmor", function() { $java.nms_EntityPigZombie_addRandomArmor(this); }, "$initCreature", function() { $java.nms_EntityPigZombie_initCreature(this); }, "$getAttackStrength", function(var_1) { return $java.nms_EntityPigZombie_getAttackStrength(this, var_1); }],
+ju_Collections$5, 0, ju_AbstractSet, [], 4, 0, 0, 0,
+ju_Collections$6, 0, ju_AbstractMap, [], 4, 0, 0, 0,
+ju_Collections$3, 0, ju_AbstractList, [], 4, 0, 0, 0,
+jnc_CharsetDecoder, 0, jl_Object, [], 1, 3, 0, 0,
+jn_FloatBufferImpl, 0, jn_FloatBuffer, [], 1, 0, 0, 0,
+jn_FloatBufferOverArray, 0, jn_FloatBufferImpl, [], 0, 0, 0, ["$getElement0", function(var_1) { return $java.jn_FloatBufferOverArray_getElement(this, var_1); }, "$putElement0", function(var_1, var_2) { $java.jn_FloatBufferOverArray_putElement(this, var_1, var_2); }, "$readOnly2", function() { return $java.jn_FloatBufferOverArray_readOnly(this); }],
+nms_EntityEggInfo, "EntityEggInfo", 24, jl_Object, [], 0, 3, 0, 0,
+nms_CreativeTabBlock, 0, nms_CreativeTabs, [], 4, 0, 0, ["$getTabIconItemIndex", function() { return $java.nms_CreativeTabBlock_getTabIconItemIndex(this); }],
+nms_CreativeTabDeco, 0, nms_CreativeTabs, [], 4, 0, 0, ["$getTabIconItemIndex", function() { return $java.nms_CreativeTabDeco_getTabIconItemIndex(this); }],
+nms_CreativeTabRedstone, 0, nms_CreativeTabs, [], 4, 0, 0, ["$getTabIconItemIndex", function() { return $java.nms_CreativeTabRedstone_getTabIconItemIndex(this); }],
+nms_CreativeTabTransport, 0, nms_CreativeTabs, [], 4, 0, 0, ["$getTabIconItemIndex", function() { return $java.nms_CreativeTabTransport_getTabIconItemIndex(this); }],
+nms_CreativeTabMisc, 0, nms_CreativeTabs, [], 4, 0, 0, ["$getTabIconItemIndex", function() { return $java.nms_CreativeTabMisc_getTabIconItemIndex(this); }, "$displayAllReleventItems", function(var_1) { $java.nms_CreativeTabMisc_displayAllReleventItems(this, var_1); }]]);
+$rt_metadata([nms_CreativeTabSearch, 0, nms_CreativeTabs, [], 4, 0, 0, ["$getTabIconItemIndex", function() { return $java.nms_CreativeTabSearch_getTabIconItemIndex(this); }],
+nms_CreativeTabFood, 0, nms_CreativeTabs, [], 4, 0, 0, ["$getTabIconItemIndex", function() { return $java.nms_CreativeTabFood_getTabIconItemIndex(this); }],
+nms_CreativeTabTools, 0, nms_CreativeTabs, [], 4, 0, 0, ["$getTabIconItemIndex", function() { return $java.nms_CreativeTabTools_getTabIconItemIndex(this); }, "$displayAllReleventItems", function(var_1) { $java.nms_CreativeTabTools_displayAllReleventItems(this, var_1); }],
+nms_CreativeTabCombat, 0, nms_CreativeTabs, [], 4, 0, 0, ["$getTabIconItemIndex", function() { return $java.nms_CreativeTabCombat_getTabIconItemIndex(this); }, "$displayAllReleventItems", function(var_1) { $java.nms_CreativeTabCombat_displayAllReleventItems(this, var_1); }],
+nms_CreativeTabBrewing, 0, nms_CreativeTabs, [], 4, 0, 0, ["$getTabIconItemIndex", function() { return $java.nms_CreativeTabBrewing_getTabIconItemIndex(this); }],
+nms_CreativeTabMaterial, 0, nms_CreativeTabs, [], 4, 0, 0, ["$getTabIconItemIndex", function() { return $java.nms_CreativeTabMaterial_getTabIconItemIndex(this); }],
+nms_CreativeTabInventory, 0, nms_CreativeTabs, [], 4, 0, 0, ["$getTabIconItemIndex", function() { return $java.nms_CreativeTabInventory_getTabIconItemIndex(this); }],
+nms_PotionHealth, 0, nms_Potion, [], 0, 3, 0, ["$isInstant", function() { return $java.nms_PotionHealth_isInstant(this); }, "$isReady", function(var_1, var_2) { return $java.nms_PotionHealth_isReady(this, var_1, var_2); }],
+nms_MaterialTransparent, 0, nms_Material, [], 0, 3, 0, ["$isSolid", function() { return $java.nms_MaterialTransparent_isSolid(this); }, "$getCanBlockGrass", function() { return $java.nms_MaterialTransparent_getCanBlockGrass(this); }, "$blocksMovement", function() { return $java.nms_MaterialTransparent_blocksMovement(this); }],
+nms_MapColor, 0, jl_Object, [], 0, 3, 0, 0,
+nms_MaterialLiquid, 0, nms_Material, [], 0, 3, 0, ["$isLiquid", function() { return $java.nms_MaterialLiquid_isLiquid(this); }, "$blocksMovement", function() { return $java.nms_MaterialLiquid_blocksMovement(this); }, "$isSolid", function() { return $java.nms_MaterialLiquid_isSolid(this); }],
+nms_MaterialLogic, 0, nms_Material, [], 0, 3, 0, ["$isSolid", function() { return $java.nms_MaterialLogic_isSolid(this); }, "$getCanBlockGrass", function() { return $java.nms_MaterialLogic_getCanBlockGrass(this); }, "$blocksMovement", function() { return $java.nms_MaterialLogic_blocksMovement(this); }],
+nms_MaterialPortal, 0, nms_Material, [], 0, 3, 0, ["$isSolid", function() { return $java.nms_MaterialPortal_isSolid(this); }, "$getCanBlockGrass", function() { return $java.nms_MaterialPortal_getCanBlockGrass(this); }, "$blocksMovement", function() { return $java.nms_MaterialPortal_blocksMovement(this); }],
+nms_MaterialWeb, 0, nms_Material, [], 4, 0, 0, ["$blocksMovement", function() { return $java.nms_MaterialWeb_blocksMovement(this); }],
+jur_AbstractSet, 0, jl_Object, [], 1, 0, 0, ["$find0", function(var_1, var_2, var_3) { return $java.jur_AbstractSet_find(this, var_1, var_2, var_3); }, "$findBack", function(var_1, var_2, var_3, var_4) { return $java.jur_AbstractSet_findBack(this, var_1, var_2, var_3, var_4); }, "$getType0", function() { return $java.jur_AbstractSet_getType(this); }, "$toString", function() { return $java.jur_AbstractSet_toString(this); }, "$setNext", function(var_1) { jur_AbstractSet_setNext(this, var_1); }, "$first0", function(var_1)
+{ return $java.jur_AbstractSet_first(this, var_1); }, "$processBackRefReplacement", function() { return $java.jur_AbstractSet_processBackRefReplacement(this); }, "$processSecondPass", function() { $java.jur_AbstractSet_processSecondPass(this); }],
+ju_TreeMap$1, 0, jl_Object, [ju_Comparator], 0, 0, 0, 0,
+$java.nms_IStatType, 0, jl_Object, [], 3, 3, 0, 0,
+nms_StatTypeSimple, 0, jl_Object, [$java.nms_IStatType], 4, 0, 0, 0,
+nms_StatTypeTime, 0, jl_Object, [$java.nms_IStatType], 4, 0, 0, 0,
+nms_StatTypeDistance, 0, jl_Object, [$java.nms_IStatType], 4, 0, 0, 0,
+jur_FSet, "FSet", 9, jur_AbstractSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_FSet_matches(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_FSet_getName(this); }, "$hasConsumed", function(var_1) { return $java.jur_FSet_hasConsumed(this, var_1); }],
+jur_Lexer, 0, jl_Object, [], 0, 0, 0, 0,
+jur_PatternSyntaxException, "PatternSyntaxException", 9, jl_IllegalArgumentException, [], 0, 3, 0, ["$getMessage", function() { return $java.jur_PatternSyntaxException_getMessage(this); }],
+jur_NonCapFSet, "NonCapFSet", 9, jur_FSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_NonCapFSet_matches(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_NonCapFSet_getName(this); }, "$hasConsumed", function(var_1) { return $java.jur_NonCapFSet_hasConsumed(this, var_1); }],
+jur_AheadFSet, "AheadFSet", 9, jur_FSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_AheadFSet_matches(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_AheadFSet_getName(this); }],
+jur_BehindFSet, "BehindFSet", 9, jur_FSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_BehindFSet_matches(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_BehindFSet_getName(this); }],
+jur_AtomicFSet, "AtomicFSet", 9, jur_FSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_AtomicFSet_matches(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_AtomicFSet_getName(this); }, "$hasConsumed", function(var_1) { return $java.jur_AtomicFSet_hasConsumed(this, var_1); }],
+jur_FinalSet, "FinalSet", 9, jur_FSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_FinalSet_matches(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_FinalSet_getName(this); }],
+jur_LeafSet, 0, jur_AbstractSet, [], 1, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_LeafSet_matches(this, var_1, var_2, var_3); }, "$charCount0", function() { return $java.jur_LeafSet_charCount(this); }, "$hasConsumed", function(var_1) { return $java.jur_LeafSet_hasConsumed(this, var_1); }],
+jur_EmptySet, "EmptySet", 9, jur_LeafSet, [], 0, 0, 0, ["$accepts", function(var_1, var_2) { return $java.jur_EmptySet_accepts(this, var_1, var_2); }, "$find0", function(var_1, var_2, var_3) { return $java.jur_EmptySet_find(this, var_1, var_2, var_3); }, "$findBack", function(var_1, var_2, var_3, var_4) { return $java.jur_EmptySet_findBack(this, var_1, var_2, var_3, var_4); }, "$getName", function() { return $java.jur_EmptySet_getName(this); }, "$hasConsumed", function(var_1) { return $java.jur_EmptySet_hasConsumed(this,
+var_1); }],
+jur_JointSet, "JointSet", 9, jur_AbstractSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_JointSet_matches(this, var_1, var_2, var_3); }, "$setNext", function(var_1) { $java.jur_JointSet_setNext(this, var_1); }, "$getName", function() { return $java.jur_JointSet_getName(this); }, "$first0", function(var_1) { return $java.jur_JointSet_first(this, var_1); }, "$hasConsumed", function(var_1) { return $java.jur_JointSet_hasConsumed(this, var_1); }, "$processSecondPass", function() {
+$java.jur_JointSet_processSecondPass(this); }],
+jur_NonCapJointSet, "NonCapJointSet", 9, jur_JointSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_NonCapJointSet_matches(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_NonCapJointSet_getName(this); }, "$hasConsumed", function(var_1) { return $java.jur_NonCapJointSet_hasConsumed(this, var_1); }],
+jur_AtomicJointSet, "AtomicJointSet", 9, jur_NonCapJointSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_AtomicJointSet_matches(this, var_1, var_2, var_3); }, "$setNext", function(var_1) { $java.jur_AtomicJointSet_setNext(this, var_1); }, "$getName", function() { return $java.jur_AtomicJointSet_getName(this); }],
+jur_PositiveLookAhead, "PositiveLookAhead", 9, jur_AtomicJointSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_PositiveLookAhead_matches(this, var_1, var_2, var_3); }, "$hasConsumed", function(var_1) { return $java.jur_PositiveLookAhead_hasConsumed(this, var_1); }, "$getName", function() { return $java.jur_PositiveLookAhead_getName(this); }],
+jur_NegativeLookAhead, "NegativeLookAhead", 9, jur_AtomicJointSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_NegativeLookAhead_matches(this, var_1, var_2, var_3); }, "$hasConsumed", function(var_1) { return $java.jur_NegativeLookAhead_hasConsumed(this, var_1); }, "$getName", function() { return $java.jur_NegativeLookAhead_getName(this); }],
+jur_PositiveLookBehind, "PositiveLookBehind", 9, jur_AtomicJointSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_PositiveLookBehind_matches(this, var_1, var_2, var_3); }, "$hasConsumed", function(var_1) { return $java.jur_PositiveLookBehind_hasConsumed(this, var_1); }, "$getName", function() { return $java.jur_PositiveLookBehind_getName(this); }],
+jur_NegativeLookBehind, "NegativeLookBehind", 9, jur_AtomicJointSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_NegativeLookBehind_matches(this, var_1, var_2, var_3); }, "$hasConsumed", function(var_1) { return $java.jur_NegativeLookBehind_hasConsumed(this, var_1); }, "$getName", function() { return $java.jur_NegativeLookBehind_getName(this); }],
+jur_SingleSet, "SingleSet", 9, jur_JointSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_SingleSet_matches(this, var_1, var_2, var_3); }, "$find0", function(var_1, var_2, var_3) { return $java.jur_SingleSet_find(this, var_1, var_2, var_3); }, "$findBack", function(var_1, var_2, var_3, var_4) { return $java.jur_SingleSet_findBack(this, var_1, var_2, var_3, var_4); }, "$first0", function(var_1) { return $java.jur_SingleSet_first(this, var_1); }, "$processBackRefReplacement", function()
+{ return $java.jur_SingleSet_processBackRefReplacement(this); }, "$processSecondPass", function() { $java.jur_SingleSet_processSecondPass(this); }],
+$java.jur_SpecialToken, 0, jl_Object, [], 1, 0, 0, 0,
+jur_AbstractCharClass, 0, $java.jur_SpecialToken, [], 1, 0, 0, ["$getBits", function() { return $java.jur_AbstractCharClass_getBits(this); }, "$getLowHighSurrogates", function() { return $java.jur_AbstractCharClass_getLowHighSurrogates(this); }, "$getInstance4", function() { return $java.jur_AbstractCharClass_getInstance(this); }, "$hasUCI", function() { return $java.jur_AbstractCharClass_hasUCI(this); }],
+jur_CharClass, "CharClass", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass_contains(this, var_1); }, "$getBits", function() { return $java.jur_CharClass_getBits(this); }, "$getLowHighSurrogates", function() { return $java.jur_CharClass_getLowHighSurrogates(this); }, "$getInstance4", function() { return $java.jur_CharClass_getInstance(this); }, "$toString", function() { return $java.jur_CharClass_toString(this); }, "$hasUCI", function() { return $java.jur_CharClass_hasUCI(this);
+}],
+$java.ju_MissingResourceException, "MissingResourceException", 8, jl_RuntimeException, [], 0, 3, 0, 0,
+jur_QuantifierSet, 0, jur_AbstractSet, [], 1, 0, 0, ["$first0", function(var_1) { return $java.jur_QuantifierSet_first(this, var_1); }, "$hasConsumed", function(var_1) { return $java.jur_QuantifierSet_hasConsumed(this, var_1); }, "$processSecondPass", function() { $java.jur_QuantifierSet_processSecondPass(this); }],
+jur_LeafQuantifierSet, "LeafQuantifierSet", 9, jur_QuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_LeafQuantifierSet_matches(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_LeafQuantifierSet_getName(this); }],
+jur_CompositeQuantifierSet, "CompositeQuantifierSet", 9, jur_LeafQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_CompositeQuantifierSet_matches(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_CompositeQuantifierSet_getName(this); }],
+jur_GroupQuantifierSet, "GroupQuantifierSet", 9, jur_QuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_GroupQuantifierSet_matches(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_GroupQuantifierSet_getName(this); }],
+jur_AltQuantifierSet, "AltQuantifierSet", 9, jur_LeafQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_AltQuantifierSet_matches(this, var_1, var_2, var_3); }, "$setNext", function(var_1) { $java.jur_AltQuantifierSet_setNext(this, var_1); }],
+jur_UnifiedQuantifierSet, "UnifiedQuantifierSet", 9, jur_LeafQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_UnifiedQuantifierSet_matches(this, var_1, var_2, var_3); }, "$find0", function(var_1, var_2, var_3) { return $java.jur_UnifiedQuantifierSet_find(this, var_1, var_2, var_3); }],
+jl_NumberFormatException, "NumberFormatException", 15, jl_IllegalArgumentException, [], 0, 3, 0, 0,
+$java.jur_Quantifier, "Quantifier", 9, $java.jur_SpecialToken, [jl_Cloneable], 0, 0, 0, ["$toString", function() { return $java.jur_Quantifier_toString(this); }]]);
+$rt_metadata([jur_FSet$PossessiveFSet, "FSet$PossessiveFSet", 9, jur_AbstractSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_FSet$PossessiveFSet_matches(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_FSet$PossessiveFSet_getName(this); }, "$hasConsumed", function(var_1) { return $java.jur_FSet$PossessiveFSet_hasConsumed(this, var_1); }],
+ju_BitSet, 0, jl_Object, [jl_Cloneable, ji_Serializable], 0, 3, 0, 0,
+jur_LowHighSurrogateRangeSet, "LowHighSurrogateRangeSet", 9, jur_JointSet, [], 0, 0, 0, ["$getName", function() { return $java.jur_LowHighSurrogateRangeSet_getName(this); }],
+jur_CompositeRangeSet, "CompositeRangeSet", 9, jur_JointSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_CompositeRangeSet_matches(this, var_1, var_2, var_3); }, "$setNext", function(var_1) { $java.jur_CompositeRangeSet_setNext(this, var_1); }, "$getName", function() { return $java.jur_CompositeRangeSet_getName(this); }, "$hasConsumed", function(var_1) { return $java.jur_CompositeRangeSet_hasConsumed(this, var_1); }, "$first0", function(var_1) { return $java.jur_CompositeRangeSet_first(this,
+var_1); }],
+jur_SupplRangeSet, "SupplRangeSet", 9, jur_JointSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_SupplRangeSet_matches(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_SupplRangeSet_getName(this); }, "$contains1", function(var_1) { return $java.jur_SupplRangeSet_contains(this, var_1); }, "$first0", function(var_1) { return $java.jur_SupplRangeSet_first(this, var_1); }, "$setNext", function(var_1) { $java.jur_SupplRangeSet_setNext(this, var_1); }, "$hasConsumed",
+function(var_1) { return $java.jur_SupplRangeSet_hasConsumed(this, var_1); }],
+jur_UCISupplRangeSet, "UCISupplRangeSet", 9, jur_SupplRangeSet, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_UCISupplRangeSet_contains(this, var_1); }, "$getName", function() { return $java.jur_UCISupplRangeSet_getName(this); }],
+jur_UCIRangeSet, "UCIRangeSet", 9, jur_LeafSet, [], 0, 0, 0, ["$accepts", function(var_1, var_2) { return $java.jur_UCIRangeSet_accepts(this, var_1, var_2); }, "$getName", function() { return $java.jur_UCIRangeSet_getName(this); }],
+jur_RangeSet, "RangeSet", 9, jur_LeafSet, [], 0, 0, 0, ["$accepts", function(var_1, var_2) { return $java.jur_RangeSet_accepts(this, var_1, var_2); }, "$getName", function() { return $java.jur_RangeSet_getName(this); }, "$first0", function(var_1) { return $java.jur_RangeSet_first(this, var_1); }],
+jur_HangulDecomposedCharSet, "HangulDecomposedCharSet", 9, jur_JointSet, [], 0, 0, 0, ["$setNext", function(var_1) { $java.jur_HangulDecomposedCharSet_setNext(this, var_1); }, "$getName", function() { return $java.jur_HangulDecomposedCharSet_getName(this); }, "$matches", function(var_1, var_2, var_3) { return $java.jur_HangulDecomposedCharSet_matches(this, var_1, var_2, var_3); }, "$first0", function(var_1) { return $java.jur_HangulDecomposedCharSet_first(this, var_1); }, "$hasConsumed", function(var_1) { return $java.jur_HangulDecomposedCharSet_hasConsumed(this,
+var_1); }],
+jur_CharSet, "CharSet", 9, jur_LeafSet, [], 0, 0, 0, ["$charCount0", function() { return $java.jur_CharSet_charCount(this); }, "$accepts", function(var_1, var_2) { return $java.jur_CharSet_accepts(this, var_1, var_2); }, "$find0", function(var_1, var_2, var_3) { return $java.jur_CharSet_find(this, var_1, var_2, var_3); }, "$findBack", function(var_1, var_2, var_3, var_4) { return $java.jur_CharSet_findBack(this, var_1, var_2, var_3, var_4); }, "$getName", function() { return $java.jur_CharSet_getName(this);
+}, "$first0", function(var_1) { return $java.jur_CharSet_first(this, var_1); }],
+jur_UCICharSet, "UCICharSet", 9, jur_LeafSet, [], 0, 0, 0, ["$accepts", function(var_1, var_2) { return $java.jur_UCICharSet_accepts(this, var_1, var_2); }, "$getName", function() { return $java.jur_UCICharSet_getName(this); }],
+jur_CICharSet, "CICharSet", 9, jur_LeafSet, [], 0, 0, 0, ["$accepts", function(var_1, var_2) { return $java.jur_CICharSet_accepts(this, var_1, var_2); }, "$getName", function() { return $java.jur_CICharSet_getName(this); }],
+jur_DecomposedCharSet, "DecomposedCharSet", 9, jur_JointSet, [], 0, 0, 0, ["$setNext", function(var_1) { $java.jur_DecomposedCharSet_setNext(this, var_1); }, "$matches", function(var_1, var_2, var_3) { return $java.jur_DecomposedCharSet_matches(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_DecomposedCharSet_getName(this); }, "$first0", function(var_1) { return $java.jur_DecomposedCharSet_first(this, var_1); }, "$hasConsumed", function(var_1) { return $java.jur_DecomposedCharSet_hasConsumed(this,
+var_1); }],
+jur_UCIDecomposedCharSet, "UCIDecomposedCharSet", 9, jur_DecomposedCharSet, [], 0, 0, 0, 0,
+jur_CIDecomposedCharSet, "CIDecomposedCharSet", 9, jur_DecomposedCharSet, [], 0, 0, 0, 0,
+jur_PossessiveGroupQuantifierSet, "PossessiveGroupQuantifierSet", 9, jur_GroupQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_PossessiveGroupQuantifierSet_matches(this, var_1, var_2, var_3); }],
+jur_PosPlusGroupQuantifierSet, "PosPlusGroupQuantifierSet", 9, jur_GroupQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_PosPlusGroupQuantifierSet_matches(this, var_1, var_2, var_3); }],
+jur_AltGroupQuantifierSet, "AltGroupQuantifierSet", 9, jur_GroupQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_AltGroupQuantifierSet_matches(this, var_1, var_2, var_3); }, "$setNext", function(var_1) { $java.jur_AltGroupQuantifierSet_setNext(this, var_1); }],
+jur_PosAltGroupQuantifierSet, "PosAltGroupQuantifierSet", 9, jur_AltGroupQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_PosAltGroupQuantifierSet_matches(this, var_1, var_2, var_3); }, "$setNext", function(var_1) { $java.jur_PosAltGroupQuantifierSet_setNext(this, var_1); }],
+jur_CompositeGroupQuantifierSet, "CompositeGroupQuantifierSet", 9, jur_GroupQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_CompositeGroupQuantifierSet_matches(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_CompositeGroupQuantifierSet_getName(this); }],
+jur_PosCompositeGroupQuantifierSet, "PosCompositeGroupQuantifierSet", 9, jur_CompositeGroupQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_PosCompositeGroupQuantifierSet_matches(this, var_1, var_2, var_3); }],
+jur_ReluctantGroupQuantifierSet, "ReluctantGroupQuantifierSet", 9, jur_GroupQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_ReluctantGroupQuantifierSet_matches(this, var_1, var_2, var_3); }],
+jur_RelAltGroupQuantifierSet, "RelAltGroupQuantifierSet", 9, jur_AltGroupQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_RelAltGroupQuantifierSet_matches(this, var_1, var_2, var_3); }],
+jur_RelCompositeGroupQuantifierSet, "RelCompositeGroupQuantifierSet", 9, jur_CompositeGroupQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_RelCompositeGroupQuantifierSet_matches(this, var_1, var_2, var_3); }],
+jur_DotAllQuantifierSet, "DotAllQuantifierSet", 9, jur_QuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_DotAllQuantifierSet_matches(this, var_1, var_2, var_3); }, "$find0", function(var_1, var_2, var_3) { return $java.jur_DotAllQuantifierSet_find(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_DotAllQuantifierSet_getName(this); }],
+jur_DotQuantifierSet, "DotQuantifierSet", 9, jur_QuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_DotQuantifierSet_matches(this, var_1, var_2, var_3); }, "$find0", function(var_1, var_2, var_3) { return $java.jur_DotQuantifierSet_find(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_DotQuantifierSet_getName(this); }],
+jur_AbstractLineTerminator, 0, jl_Object, [], 1, 0, 0, 0,
+jur_PossessiveQuantifierSet, "PossessiveQuantifierSet", 9, jur_LeafQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_PossessiveQuantifierSet_matches(this, var_1, var_2, var_3); }],
+jur_PossessiveAltQuantifierSet, "PossessiveAltQuantifierSet", 9, jur_AltQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_PossessiveAltQuantifierSet_matches(this, var_1, var_2, var_3); }],
+jur_PossessiveCompositeQuantifierSet, "PossessiveCompositeQuantifierSet", 9, jur_CompositeQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_PossessiveCompositeQuantifierSet_matches(this, var_1, var_2, var_3); }],
+jur_ReluctantQuantifierSet, "ReluctantQuantifierSet", 9, jur_LeafQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_ReluctantQuantifierSet_matches(this, var_1, var_2, var_3); }],
+jur_ReluctantAltQuantifierSet, "ReluctantAltQuantifierSet", 9, jur_AltQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_ReluctantAltQuantifierSet_matches(this, var_1, var_2, var_3); }],
+jur_ReluctantCompositeQuantifierSet, "ReluctantCompositeQuantifierSet", 9, jur_CompositeQuantifierSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_ReluctantCompositeQuantifierSet_matches(this, var_1, var_2, var_3); }],
+jur_SOLSet, "SOLSet", 9, jur_AbstractSet, [], 4, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_SOLSet_matches(this, var_1, var_2, var_3); }, "$hasConsumed", function(var_1) { return $java.jur_SOLSet_hasConsumed(this, var_1); }, "$getName", function() { return $java.jur_SOLSet_getName(this); }],
+jur_WordBoundary, "WordBoundary", 9, jur_AbstractSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_WordBoundary_matches(this, var_1, var_2, var_3); }, "$hasConsumed", function(var_1) { return $java.jur_WordBoundary_hasConsumed(this, var_1); }, "$getName", function() { return $java.jur_WordBoundary_getName(this); }],
+jur_PreviousMatch, "PreviousMatch", 9, jur_AbstractSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_PreviousMatch_matches(this, var_1, var_2, var_3); }, "$hasConsumed", function(var_1) { return $java.jur_PreviousMatch_hasConsumed(this, var_1); }, "$getName", function() { return $java.jur_PreviousMatch_getName(this); }],
+jur_EOLSet, "EOLSet", 9, jur_AbstractSet, [], 4, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_EOLSet_matches(this, var_1, var_2, var_3); }, "$hasConsumed", function(var_1) { return $java.jur_EOLSet_hasConsumed(this, var_1); }, "$getName", function() { return $java.jur_EOLSet_getName(this); }],
+jur_EOISet, "EOISet", 9, jur_AbstractSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_EOISet_matches(this, var_1, var_2, var_3); }, "$hasConsumed", function(var_1) { return $java.jur_EOISet_hasConsumed(this, var_1); }, "$getName", function() { return $java.jur_EOISet_getName(this); }],
+jur_MultiLineSOLSet, "MultiLineSOLSet", 9, jur_AbstractSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_MultiLineSOLSet_matches(this, var_1, var_2, var_3); }, "$hasConsumed", function(var_1) { return $java.jur_MultiLineSOLSet_hasConsumed(this, var_1); }, "$getName", function() { return $java.jur_MultiLineSOLSet_getName(this); }],
+jur_DotAllSet, "DotAllSet", 9, jur_JointSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_DotAllSet_matches(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_DotAllSet_getName(this); }, "$setNext", function(var_1) { $java.jur_DotAllSet_setNext(this, var_1); }, "$getType0", function() { return $java.jur_DotAllSet_getType(this); }, "$hasConsumed", function(var_1) { return $java.jur_DotAllSet_hasConsumed(this, var_1); }],
+jur_DotSet, "DotSet", 9, jur_JointSet, [], 4, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_DotSet_matches(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_DotSet_getName(this); }, "$setNext", function(var_1) { $java.jur_DotSet_setNext(this, var_1); }, "$getType0", function() { return $java.jur_DotSet_getType(this); }, "$hasConsumed", function(var_1) { return $java.jur_DotSet_hasConsumed(this, var_1); }],
+jur_UEOLSet, "UEOLSet", 9, jur_AbstractSet, [], 4, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_UEOLSet_matches(this, var_1, var_2, var_3); }, "$hasConsumed", function(var_1) { return $java.jur_UEOLSet_hasConsumed(this, var_1); }, "$getName", function() { return $java.jur_UEOLSet_getName(this); }],
+jur_UMultiLineEOLSet, "UMultiLineEOLSet", 9, jur_AbstractSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_UMultiLineEOLSet_matches(this, var_1, var_2, var_3); }, "$hasConsumed", function(var_1) { return $java.jur_UMultiLineEOLSet_hasConsumed(this, var_1); }, "$getName", function() { return $java.jur_UMultiLineEOLSet_getName(this); }],
+jur_MultiLineEOLSet, "MultiLineEOLSet", 9, jur_AbstractSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_MultiLineEOLSet_matches(this, var_1, var_2, var_3); }, "$hasConsumed", function(var_1) { return $java.jur_MultiLineEOLSet_hasConsumed(this, var_1); }, "$getName", function() { return $java.jur_MultiLineEOLSet_getName(this); }],
+jur_CIBackReferenceSet, "CIBackReferenceSet", 9, jur_JointSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_CIBackReferenceSet_matches(this, var_1, var_2, var_3); }, "$setNext", function(var_1) { $java.jur_CIBackReferenceSet_setNext(this, var_1); }, "$getName", function() { return $java.jur_CIBackReferenceSet_getName(this); }, "$hasConsumed", function(var_1) { return $java.jur_CIBackReferenceSet_hasConsumed(this, var_1); }],
+jur_BackReferenceSet, "BackReferenceSet", 9, jur_CIBackReferenceSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_BackReferenceSet_matches(this, var_1, var_2, var_3); }, "$find0", function(var_1, var_2, var_3) { return $java.jur_BackReferenceSet_find(this, var_1, var_2, var_3); }, "$findBack", function(var_1, var_2, var_3, var_4) { return $java.jur_BackReferenceSet_findBack(this, var_1, var_2, var_3, var_4); }, "$first0", function(var_1) { return $java.jur_BackReferenceSet_first(this,
+var_1); }, "$getName", function() { return $java.jur_BackReferenceSet_getName(this); }],
+jur_UCIBackReferenceSet, "UCIBackReferenceSet", 9, jur_CIBackReferenceSet, [], 0, 0, 0, ["$matches", function(var_1, var_2, var_3) { return $java.jur_UCIBackReferenceSet_matches(this, var_1, var_2, var_3); }, "$getName", function() { return $java.jur_UCIBackReferenceSet_getName(this); }],
+jur_SequenceSet, "SequenceSet", 9, jur_LeafSet, [], 0, 0, 0, ["$accepts", function(var_1, var_2) { return $java.jur_SequenceSet_accepts(this, var_1, var_2); }, "$find0", function(var_1, var_2, var_3) { return $java.jur_SequenceSet_find(this, var_1, var_2, var_3); }, "$findBack", function(var_1, var_2, var_3, var_4) { return $java.jur_SequenceSet_findBack(this, var_1, var_2, var_3, var_4); }, "$getName", function() { return $java.jur_SequenceSet_getName(this); }, "$first0", function(var_1) { return $java.jur_SequenceSet_first(this,
+var_1); }],
+jur_UCISequenceSet, "UCISequenceSet", 9, jur_LeafSet, [], 0, 0, 0, ["$accepts", function(var_1, var_2) { return $java.jur_UCISequenceSet_accepts(this, var_1, var_2); }, "$getName", function() { return $java.jur_UCISequenceSet_getName(this); }],
+jur_CISequenceSet, "CISequenceSet", 9, jur_LeafSet, [], 0, 0, 0, ["$accepts", function(var_1, var_2) { return $java.jur_CISequenceSet_accepts(this, var_1, var_2); }, "$getName", function() { return $java.jur_CISequenceSet_getName(this); }]]);
+$rt_metadata([jur_AbstractCharClass$PredefinedCharacterClasses, 0, jl_Object, [], 4, 0, 0, 0,
+$java.jur_AbstractCharClass$LazyCharClass, 0, jl_Object, [], 1, 0, 0, 0,
+jur_UCISupplCharSet, "UCISupplCharSet", 9, jur_LeafSet, [], 0, 0, 0, ["$accepts", function(var_1, var_2) { return $java.jur_UCISupplCharSet_accepts(this, var_1, var_2); }, "$getName", function() { return $java.jur_UCISupplCharSet_getName(this); }],
+jur_LowSurrogateCharSet, "LowSurrogateCharSet", 9, jur_JointSet, [], 0, 0, 0, ["$setNext", function(var_1) { $java.jur_LowSurrogateCharSet_setNext(this, var_1); }, "$matches", function(var_1, var_2, var_3) { return $java.jur_LowSurrogateCharSet_matches(this, var_1, var_2, var_3); }, "$find0", function(var_1, var_2, var_3) { return $java.jur_LowSurrogateCharSet_find(this, var_1, var_2, var_3); }, "$findBack", function(var_1, var_2, var_3, var_4) { return $java.jur_LowSurrogateCharSet_findBack(this, var_1, var_2,
+var_3, var_4); }, "$getName", function() { return $java.jur_LowSurrogateCharSet_getName(this); }, "$first0", function(var_1) { return $java.jur_LowSurrogateCharSet_first(this, var_1); }, "$hasConsumed", function(var_1) { return $java.jur_LowSurrogateCharSet_hasConsumed(this, var_1); }],
+jur_HighSurrogateCharSet, "HighSurrogateCharSet", 9, jur_JointSet, [], 0, 0, 0, ["$setNext", function(var_1) { $java.jur_HighSurrogateCharSet_setNext(this, var_1); }, "$matches", function(var_1, var_2, var_3) { return $java.jur_HighSurrogateCharSet_matches(this, var_1, var_2, var_3); }, "$find0", function(var_1, var_2, var_3) { return $java.jur_HighSurrogateCharSet_find(this, var_1, var_2, var_3); }, "$findBack", function(var_1, var_2, var_3, var_4) { return $java.jur_HighSurrogateCharSet_findBack(this, var_1,
+var_2, var_3, var_4); }, "$getName", function() { return $java.jur_HighSurrogateCharSet_getName(this); }, "$first0", function(var_1) { return $java.jur_HighSurrogateCharSet_first(this, var_1); }, "$hasConsumed", function(var_1) { return $java.jur_HighSurrogateCharSet_hasConsumed(this, var_1); }],
+jur_SupplCharSet, "SupplCharSet", 9, jur_LeafSet, [], 0, 0, 0, ["$accepts", function(var_1, var_2) { return $java.jur_SupplCharSet_accepts(this, var_1, var_2); }, "$find0", function(var_1, var_2, var_3) { return $java.jur_SupplCharSet_find(this, var_1, var_2, var_3); }, "$findBack", function(var_1, var_2, var_3, var_4) { return $java.jur_SupplCharSet_findBack(this, var_1, var_2, var_3, var_4); }, "$getName", function() { return $java.jur_SupplCharSet_getName(this); }, "$first0", function(var_1) { return $java.jur_SupplCharSet_first(this,
+var_1); }],
+jur_AbstractLineTerminator$1, 0, jur_AbstractLineTerminator, [], 4, 0, 0, ["$isLineTerminator", function(var_1) { return $java.jur_AbstractLineTerminator$1_isLineTerminator(this, var_1); }, "$isAfterLineTerminator", function(var_1, var_2) { return $java.jur_AbstractLineTerminator$1_isAfterLineTerminator(this, var_1, var_2); }],
+jur_AbstractLineTerminator$2, 0, jur_AbstractLineTerminator, [], 4, 0, 0, ["$isLineTerminator", function(var_1) { return $java.jur_AbstractLineTerminator$2_isLineTerminator(this, var_1); }, "$isAfterLineTerminator", function(var_1, var_2) { return $java.jur_AbstractLineTerminator$2_isAfterLineTerminator(this, var_1, var_2); }],
+$java.jur_SequenceSet$IntHash, 0, jl_Object, [], 0, 0, 0, 0,
+$java.jur_IntHash, 0, jl_Object, [], 0, 0, 0, 0,
+jur_AbstractCharClass$LazySpace, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazySpace_computeValue(this); }],
+jur_AbstractCharClass$LazyDigit, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyDigit_computeValue(this); }],
+jur_AbstractCharClass$LazyLower, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyLower_computeValue(this); }],
+jur_AbstractCharClass$LazyUpper, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyUpper_computeValue(this); }],
+jur_AbstractCharClass$LazyASCII, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyASCII_computeValue(this); }],
+jur_AbstractCharClass$LazyAlpha, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyAlpha_computeValue(this); }],
+jur_AbstractCharClass$LazyAlnum, 0, jur_AbstractCharClass$LazyAlpha, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyAlnum_computeValue(this); }],
+jur_AbstractCharClass$LazyPunct, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyPunct_computeValue(this); }],
+jur_AbstractCharClass$LazyGraph, 0, jur_AbstractCharClass$LazyAlnum, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyGraph_computeValue(this); }],
+jur_AbstractCharClass$LazyPrint, 0, jur_AbstractCharClass$LazyGraph, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyPrint_computeValue(this); }],
+jur_AbstractCharClass$LazyBlank, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyBlank_computeValue(this); }],
+jur_AbstractCharClass$LazyCntrl, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyCntrl_computeValue(this); }],
+jur_AbstractCharClass$LazyXDigit, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyXDigit_computeValue(this); }],
+jur_AbstractCharClass$LazyJavaLowerCase, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyJavaLowerCase_computeValue(this); }],
+jur_AbstractCharClass$LazyJavaUpperCase, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyJavaUpperCase_computeValue(this); }],
+jur_AbstractCharClass$LazyJavaWhitespace, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyJavaWhitespace_computeValue(this); }],
+jur_AbstractCharClass$LazyJavaMirrored, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyJavaMirrored_computeValue(this); }],
+jur_AbstractCharClass$LazyJavaDefined, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyJavaDefined_computeValue(this); }],
+jur_AbstractCharClass$LazyJavaDigit, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyJavaDigit_computeValue(this); }],
+jur_AbstractCharClass$LazyJavaIdentifierIgnorable, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyJavaIdentifierIgnorable_computeValue(this); }],
+jur_AbstractCharClass$LazyJavaISOControl, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyJavaISOControl_computeValue(this); }],
+jur_AbstractCharClass$LazyJavaJavaIdentifierPart, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyJavaJavaIdentifierPart_computeValue(this); }],
+jur_AbstractCharClass$LazyJavaJavaIdentifierStart, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyJavaJavaIdentifierStart_computeValue(this); }],
+jur_AbstractCharClass$LazyJavaLetter, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyJavaLetter_computeValue(this); }],
+jur_AbstractCharClass$LazyJavaLetterOrDigit, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyJavaLetterOrDigit_computeValue(this); }],
+jur_AbstractCharClass$LazyJavaSpaceChar, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyJavaSpaceChar_computeValue(this); }],
+jur_AbstractCharClass$LazyJavaTitleCase, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyJavaTitleCase_computeValue(this); }],
+jur_AbstractCharClass$LazyJavaUnicodeIdentifierPart, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierPart_computeValue(this); }],
+jur_AbstractCharClass$LazyJavaUnicodeIdentifierStart, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierStart_computeValue(this); }],
+jur_AbstractCharClass$LazyWord, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyWord_computeValue(this); }],
+jur_AbstractCharClass$LazyNonWord, 0, jur_AbstractCharClass$LazyWord, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyNonWord_computeValue(this); }],
+jur_AbstractCharClass$LazyNonSpace, 0, jur_AbstractCharClass$LazySpace, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyNonSpace_computeValue(this); }],
+jur_AbstractCharClass$LazyNonDigit, 0, jur_AbstractCharClass$LazyDigit, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyNonDigit_computeValue(this); }],
+$java.jur_AbstractCharClass$LazyRange, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyRange_computeValue(this); }],
+jur_AbstractCharClass$LazySpecialsBlock, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazySpecialsBlock_computeValue(this); }],
+$java.jur_AbstractCharClass$LazyCategory, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyCategory_computeValue(this); }],
+$java.jur_AbstractCharClass$LazyCategoryScope, 0, $java.jur_AbstractCharClass$LazyCharClass, [], 0, 0, 0, ["$computeValue", function() { return $java.jur_AbstractCharClass$LazyCategoryScope_computeValue(this); }],
+otciu_UnicodeHelper, 0, jl_Object, [], 4, 3, 0, 0,
+$java.otciu_UnicodeHelper$Range, "UnicodeHelper$Range", 21, jl_Object, [], 0, 3, 0, 0,
+$java.otci_CharFlow, 0, jl_Object, [], 0, 3, 0, 0]);
+$rt_metadata([otci_Base46, 0, jl_Object, [], 4, 3, 0, 0,
+jnc_CharacterCodingException, 0, ji_IOException, [], 0, 3, 0, 0,
+$java.jnci_BufferedDecoder, 0, jnc_CharsetDecoder, [], 1, 3, 0, 0,
+jnci_UTF8Decoder, 0, $java.jnci_BufferedDecoder, [], 0, 3, 0, 0,
+nms_RenderHelper, 0, jl_Object, [], 0, 3, 0, 0,
+nms_GuiButton, "GuiButton", 24, nms_Gui, [], 0, 3, 0, ["$getHoverState", function(var_1) { return $java.nms_GuiButton_getHoverState(this, var_1); }, "$drawButton", function(var_1, var_2, var_3) { $java.nms_GuiButton_drawButton(this, var_1, var_2, var_3); }, "$mouseDragged", function(var_1, var_2, var_3) { $java.nms_GuiButton_mouseDragged(this, var_1, var_2, var_3); }, "$mouseReleased", function(var_1, var_2) { $java.nms_GuiButton_mouseReleased(this, var_1, var_2); }, "$mousePressed", function(var_1, var_2, var_3)
+{ return $java.nms_GuiButton_mousePressed(this, var_1, var_2, var_3); }, "$func_82251_b", function(var_1, var_2) { $java.nms_GuiButton_func_82251_b(this, var_1, var_2); }],
+ju_HashMap$AbstractMapIterator, 0, jl_Object, [], 0, 0, 0, ["$hasNext", function() { return ju_HashMap$AbstractMapIterator_hasNext(this); }, "$remove", function() { ju_HashMap$AbstractMapIterator_remove(this); }],
+ju_HashMap$ValueIterator, 0, ju_HashMap$AbstractMapIterator, [ju_Iterator], 0, 0, 0, ["$next", function() { return $java.ju_HashMap$ValueIterator_next(this); }],
+ju_HashMap$1, 0, ju_AbstractSet, [], 0, 0, 0, ["$size2", function() { return $java.ju_HashMap$1_size(this); }, "$iterator", function() { return $java.ju_HashMap$1_iterator(this); }],
+ju_HashMap$HashMapEntrySet, 0, ju_AbstractSet, [], 0, 0, 0, ["$size2", function() { return $java.ju_HashMap$HashMapEntrySet_size(this); }, "$contains0", function(var_1) { return $java.ju_HashMap$HashMapEntrySet_contains(this, var_1); }, "$iterator", function() { return $java.ju_HashMap$HashMapEntrySet_iterator(this); }],
+ju_LinkedHashMap$LinkedHashMapEntry, "LinkedHashMap$LinkedHashMapEntry", 8, ju_HashMap$HashEntry, [], 4, 0, 0, 0,
+nms_TileEntitySkull, "TileEntitySkull", 24, nms_TileEntity, [], 0, 3, 0, ["$writeToNBT", function(var_1) { $java.nms_TileEntitySkull_writeToNBT(this, var_1); }, "$readFromNBT", function(var_1) { $java.nms_TileEntitySkull_readFromNBT(this, var_1); }],
+nms_Vec3, "Vec3", 24, jl_Object, [], 0, 3, 0, ["$toString", function() { return $java.nms_Vec3_toString(this); }],
+nms_GuiIngameMenu, 0, nms_GuiScreen, [], 0, 3, 0, ["$initGui", function() { $java.nms_GuiIngameMenu_initGui(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiIngameMenu_actionPerformed(this, var_1); }, "$updateScreen", function() { $java.nms_GuiIngameMenu_updateScreen(this); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiIngameMenu_drawScreen(this, var_1, var_2, var_3); }],
+nms_WorldRenderer, "WorldRenderer", 24, jl_Object, [], 0, 3, $java.nms_WorldRenderer_$callClinit, 0,
+nms_EntitySorter, 0, jl_Object, [ju_Comparator], 0, 3, 0, ["$compare", function(var_1, var_2) { return $java.nms_EntitySorter_compare(this, var_1, var_2); }],
+nms_GuiContainerCreative, 0, nms_InventoryEffectRenderer, [], 0, 3, $java.nms_GuiContainerCreative_$callClinit, ["$updateScreen", function() { $java.nms_GuiContainerCreative_updateScreen(this); }, "$handleMouseClick", function(var_1, var_2, var_3, var_4) { $java.nms_GuiContainerCreative_handleMouseClick(this, var_1, var_2, var_3, var_4); }, "$initGui", function() { $java.nms_GuiContainerCreative_initGui(this); }, "$onGuiClosed", function() { $java.nms_GuiContainerCreative_onGuiClosed(this); }, "$keyTyped", function(var_1,
+var_2) { $java.nms_GuiContainerCreative_keyTyped(this, var_1, var_2); }, "$drawGuiContainerForegroundLayer", function(var_1, var_2) { $java.nms_GuiContainerCreative_drawGuiContainerForegroundLayer(this, var_1, var_2); }, "$mouseClicked", function(var_1, var_2, var_3) { $java.nms_GuiContainerCreative_mouseClicked(this, var_1, var_2, var_3); }, "$mouseMovedOrUp", function(var_1, var_2, var_3) { $java.nms_GuiContainerCreative_mouseMovedOrUp(this, var_1, var_2, var_3); }, "$handleMouseInput", function() { $java.nms_GuiContainerCreative_handleMouseInput(this);
+}, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiContainerCreative_drawScreen(this, var_1, var_2, var_3); }, "$drawGuiContainerBackgroundLayer", function(var_1, var_2, var_3) { $java.nms_GuiContainerCreative_drawGuiContainerBackgroundLayer(this, var_1, var_2, var_3); }, "$actionPerformed", function(var_1) { $java.nms_GuiContainerCreative_actionPerformed(this, var_1); }],
+nms_BossStatus, 0, jl_Object, [], 4, 3, 0, 0,
+nms_EntityFX, "EntityFX", 24, nms_Entity, [], 0, 3, 0, ["$canTriggerWalking", function() { return $java.nms_EntityFX_canTriggerWalking(this); }, "$entityInit", function() { $java.nms_EntityFX_entityInit(this); }, "$onUpdate", function() { $java.nms_EntityFX_onUpdate(this); }, "$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$getFXLayer", function() { return $java.nms_EntityFX_getFXLayer(this);
+}, "$canAttackWithItem", function() { return $java.nms_EntityFX_canAttackWithItem(this); }, "$toString", function() { return $java.nms_EntityFX_toString(this); }],
+ju_AbstractList$1, 0, jl_Object, [ju_Iterator], 0, 0, 0, ["$hasNext", function() { return ju_AbstractList$1_hasNext(this); }, "$next", function() { return ju_AbstractList$1_next(this); }],
+jt_DecimalFormat$MantissaAndExponent, 0, jl_Object, [], 0, 0, 0, 0,
+jt_DecimalFormat$MinusField, "DecimalFormat$MinusField", 14, jl_Object, [jt_DecimalFormat$FormatField], 0, 0, 0, ["$render", function(var_1, var_2) { $java.jt_DecimalFormat$MinusField_render(this, var_1, var_2); }, "$equals", function(var_1) { return $java.jt_DecimalFormat$MinusField_equals(this, var_1); }, "$hashCode0", function() { return $java.jt_DecimalFormat$MinusField_hashCode(this); }],
+nms_EntityDiggingFX, "EntityDiggingFX", 24, nms_EntityFX, [], 0, 3, 0, ["$getFXLayer", function() { return $java.nms_EntityDiggingFX_getFXLayer(this); }, "$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityDiggingFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+$java.jn_FloatBufferOverByteBuffer, 0, jn_FloatBufferImpl, [], 1, 0, 0, ["$readOnly2", function() { return $java.jn_FloatBufferOverByteBuffer_readOnly(this); }],
+jn_FloatBufferOverByteBufferLittleEndian, 0, $java.jn_FloatBufferOverByteBuffer, [], 0, 0, 0, ["$getElement0", function(var_1) { return $java.jn_FloatBufferOverByteBufferLittleEndian_getElement(this, var_1); }, "$putElement0", function(var_1, var_2) { $java.jn_FloatBufferOverByteBufferLittleEndian_putElement(this, var_1, var_2); }],
+jn_FloatBufferOverByteBufferBigEndian, 0, $java.jn_FloatBufferOverByteBuffer, [], 0, 0, 0, ["$getElement0", function(var_1) { return $java.jn_FloatBufferOverByteBufferBigEndian_getElement(this, var_1); }, "$putElement0", function(var_1, var_2) { $java.jn_FloatBufferOverByteBufferBigEndian_putElement(this, var_1, var_2); }],
+nms_ModelBox, "ModelBox", 24, jl_Object, [], 0, 3, 0, 0,
+nms_TextureOffset, "TextureOffset", 24, jl_Object, [], 0, 3, 0, 0,
+$java.jur_AbstractCharClass$1, "AbstractCharClass$1", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$1_contains(this, var_1); }],
+$java.jur_AbstractCharClass$2, "AbstractCharClass$2", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$2_contains(this, var_1); }],
+$java.jur_CharClass$18, "CharClass$18", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$18_contains(this, var_1); }, "$toString", function() { return $java.jur_CharClass$18_toString(this); }],
+$java.jur_CharClass$1, 0, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$1_contains(this, var_1); }],
+$java.jur_CharClass$3, 0, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$3_contains(this, var_1); }],
+$java.jur_CharClass$2, 0, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$2_contains(this, var_1); }],
+$java.jur_CharClass$5, 0, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$5_contains(this, var_1); }],
+$java.jur_CharClass$4, 0, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$4_contains(this, var_1); }],
+$java.jur_CharClass$7, 0, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$7_contains(this, var_1); }],
+$java.jur_CharClass$6, 0, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$6_contains(this, var_1); }],
+$java.jur_CharClass$9, 0, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$9_contains(this, var_1); }],
+$java.jur_CharClass$8, 0, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$8_contains(this, var_1); }],
+$java.jur_CharClass$11, 0, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$11_contains(this, var_1); }],
+$java.jur_CharClass$10, 0, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$10_contains(this, var_1); }],
+$java.jur_CharClass$13, 0, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$13_contains(this, var_1); }],
+$java.jur_CharClass$12, 0, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$12_contains(this, var_1); }],
+$java.jur_CharClass$15, 0, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$15_contains(this, var_1); }],
+$java.jur_CharClass$14, 0, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$14_contains(this, var_1); }],
+$java.jur_CharClass$17, 0, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$17_contains(this, var_1); }],
+$java.jur_CharClass$16, 0, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_CharClass$16_contains(this, var_1); }],
+nms_WorldProvider, 0, jl_Object, [], 1, 3, 0, ["$generateLightBrightnessTable", function() { $java.nms_WorldProvider_generateLightBrightnessTable(this); }, "$registerWorldChunkManager", function() { $java.nms_WorldProvider_registerWorldChunkManager(this); }, "$calculateCelestialAngle", function(var_1, var_2) { return $java.nms_WorldProvider_calculateCelestialAngle(this, var_1, var_2); }, "$isSurfaceWorld", function() { return $java.nms_WorldProvider_isSurfaceWorld(this); }, "$calcSunriseSunsetColors", function(var_1,
+var_2) { return $java.nms_WorldProvider_calcSunriseSunsetColors(this, var_1, var_2); }, "$getFogColor0", function(var_1, var_2) { return $java.nms_WorldProvider_getFogColor(this, var_1, var_2); }, "$canRespawnHere", function() { return $java.nms_WorldProvider_canRespawnHere(this); }, "$getCloudHeight", function() { return $java.nms_WorldProvider_getCloudHeight(this); }, "$isSkyColored", function() { return $java.nms_WorldProvider_isSkyColored(this); }, "$doesXZShowFog", function(var_1, var_2) { return $java.nms_WorldProvider_doesXZShowFog(this,
+var_1, var_2); }],
+nlea_EaglerAdapterImpl2$AudioBufferSourceNodeX, "EaglerAdapterImpl2$AudioBufferSourceNodeX", 27, jl_Object, [], 0, 0, 0, 0]);
+$rt_metadata([nlea_EaglerAdapterImpl2$18, 0, jl_Object, [otjde_EventListener], 0, 0, 0, ["$handleEvent$exported$0", function(var_1) { return $java.nlea_EaglerAdapterImpl2$18_handleEvent$exported$0(this, var_1); }],
+nms_GuiTextField, 0, nms_Gui, [], 0, 3, 0, 0,
+$java.nms_ContainerCreative, 0, nms_Container, [], 0, 0, 0, ["$canInteractWith", function(var_1) { return $java.nms_ContainerCreative_canInteractWith(this, var_1); }, "$retrySlotClick", function(var_1, var_2, var_3, var_4) { $java.nms_ContainerCreative_retrySlotClick(this, var_1, var_2, var_3, var_4); }, "$transferStackInSlot", function(var_1, var_2) { return $java.nms_ContainerCreative_transferStackInSlot(this, var_1, var_2); }, "$func_94530_a", function(var_1, var_2) { return $java.nms_ContainerCreative_func_94530_a(this,
+var_1, var_2); }, "$func_94531_b", function(var_1) { return $java.nms_ContainerCreative_func_94531_b(this, var_1); }],
+nms_EntitySmokeFX, "EntitySmokeFX", 24, nms_EntityFX, [], 0, 3, 0, ["$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntitySmokeFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$onUpdate", function() { $java.nms_EntitySmokeFX_onUpdate(this); }],
+nms_EntityRainFX, "EntityRainFX", 24, nms_EntityFX, [], 0, 3, 0, ["$onUpdate", function() { $java.nms_EntityRainFX_onUpdate(this); }],
+nms_DestroyBlockProgress, "DestroyBlockProgress", 24, jl_Object, [], 0, 3, 0, 0,
+nlea_EaglerAdapterImpl2$17, 0, jl_Object, [otjde_EventListener], 0, 0, 0, ["$handleEvent$exported$0", function(var_1) { return $java.nlea_EaglerAdapterImpl2$17_handleEvent$exported$0(this, var_1); }],
+jm_BigDecimal, 0, jl_Number, [jl_Comparable, ji_Serializable], 0, 3, jm_BigDecimal_$callClinit, 0,
+jm_BigInteger, 0, jl_Number, [jl_Comparable, ji_Serializable], 0, 3, 0, 0,
+$java.nms_PositionTextureVertex, 0, jl_Object, [], 0, 3, 0, 0,
+nms_TexturedQuad, 0, jl_Object, [], 0, 3, 0, 0,
+nms_AchievementMap, 0, jl_Object, [], 0, 3, nms_AchievementMap_$callClinit, 0,
+$java.ju_AbstractMap$SimpleEntry, 0, jl_Object, [ju_Map$Entry, ji_Serializable], 0, 3, 0, ["$getValue", function() { return $java.ju_AbstractMap$SimpleEntry_getValue(this); }, "$getKey", function() { return $java.ju_AbstractMap$SimpleEntry_getKey(this); }, "$equals", function(var_1) { return $java.ju_AbstractMap$SimpleEntry_equals(this, var_1); }, "$hashCode0", function() { return $java.ju_AbstractMap$SimpleEntry_hashCode(this); }, "$toString", function() { return $java.ju_AbstractMap$SimpleEntry_toString(this);
+}],
+ju_TreeMap$TreeNode, "TreeMap$TreeNode", 8, $java.ju_AbstractMap$SimpleEntry, [], 0, 0, 0, 0,
+ju_Objects, 0, jl_Object, [], 4, 3, 0, 0,
+nlea_EaglerAdapterImpl2$AudioBufferX, "EaglerAdapterImpl2$AudioBufferX", 27, jl_Object, [], 0, 0, 0, 0,
+$java.nms_Slot, "Slot", 24, jl_Object, [], 0, 3, 0, ["$onCrafting", function(var_1, var_2) { $java.nms_Slot_onCrafting(this, var_1, var_2); }, "$onPickupFromSlot", function(var_1, var_2) { $java.nms_Slot_onPickupFromSlot(this, var_1, var_2); }, "$isItemValid", function(var_1) { return $java.nms_Slot_isItemValid(this, var_1); }, "$getStack", function() { return $java.nms_Slot_getStack(this); }, "$getHasStack", function() { return $java.nms_Slot_getHasStack(this); }, "$putStack", function(var_1) { $java.nms_Slot_putStack(this,
+var_1); }, "$onSlotChanged", function() { $java.nms_Slot_onSlotChanged(this); }, "$getSlotStackLimit", function() { return $java.nms_Slot_getSlotStackLimit(this); }, "$getBackgroundIconIndex", function() { return $java.nms_Slot_getBackgroundIconIndex(this); }, "$decrStackSize0", function(var_1) { return $java.nms_Slot_decrStackSize(this, var_1); }, "$canTakeStack", function(var_1) { return $java.nms_Slot_canTakeStack(this, var_1); }],
+$java.nms_InventoryBasic, 0, jl_Object, [nms_IInventory], 0, 3, 0, ["$getStackInSlot", function(var_1) { return $java.nms_InventoryBasic_getStackInSlot(this, var_1); }, "$decrStackSize", function(var_1, var_2) { return $java.nms_InventoryBasic_decrStackSize(this, var_1, var_2); }, "$setInventorySlotContents", function(var_1, var_2) { $java.nms_InventoryBasic_setInventorySlotContents(this, var_1, var_2); }, "$getSizeInventory", function() { return $java.nms_InventoryBasic_getSizeInventory(this); }, "$getInvName",
+function() { return $java.nms_InventoryBasic_getInvName(this); }, "$isInvNameLocalized", function() { return $java.nms_InventoryBasic_isInvNameLocalized(this); }, "$getInventoryStackLimit", function() { return $java.nms_InventoryBasic_getInventoryStackLimit(this); }, "$onInventoryChanged", function() { $java.nms_InventoryBasic_onInventoryChanged(this); }, "$isUseableByPlayer", function(var_1) { return $java.nms_InventoryBasic_isUseableByPlayer(this, var_1); }, "$openChest", function() { $java.nms_InventoryBasic_openChest(this);
+}, "$closeChest", function() { $java.nms_InventoryBasic_closeChest(this); }],
+nms_BiomeGenBase, 0, jl_Object, [], 0, 3, 0, 0,
+jt_DecimalFormat$1, 0, jl_Object, [], 32, 0, jt_DecimalFormat$1_$callClinit, 0,
+jl_ArithmeticException, "ArithmeticException", 15, jl_RuntimeException, [], 0, 3, 0, 0,
+nms_PotionEffect, "PotionEffect", 24, jl_Object, [], 0, 3, 0, ["$hashCode0", function() { return $java.nms_PotionEffect_hashCode(this); }, "$toString", function() { return $java.nms_PotionEffect_toString(this); }, "$equals", function(var_1) { return $java.nms_PotionEffect_equals(this, var_1); }],
+$java.otjw_DecodeSuccessCallback, 0, jl_Object, [otj_JSObject], 3, 3, 0, 0,
+nlea_EaglerAdapterImpl2$15, 0, jl_Object, [$java.otjw_DecodeSuccessCallback], 0, 0, 0, ["$onSuccess$exported$0", function(var_1) { return $java.nlea_EaglerAdapterImpl2$15_onSuccess$exported$0(this, var_1); }],
+$java.otjw_DecodeErrorCallback, 0, jl_Object, [otj_JSObject], 3, 3, 0, 0,
+nlea_EaglerAdapterImpl2$16, 0, jl_Object, [$java.otjw_DecodeErrorCallback], 0, 0, 0, ["$onError$exported$0", function(var_1) { return $java.nlea_EaglerAdapterImpl2$16_onError$exported$0(this, var_1); }],
+jm_Multiplication, 0, jl_Object, [], 0, 0, jm_Multiplication_$callClinit, 0,
+nms_DataWatcher, 0, jl_Object, [], 0, 3, 0, 0,
+nms_EnumEntitySize, 0, jl_Enum, [], 12, 3, 0, 0,
+jl_Byte, 0, jl_Number, [jl_Comparable], 0, 3, 0, ["$equals", function(var_1) { return $java.jl_Byte_equals(this, var_1); }],
+jl_Short, "Short", 15, jl_Number, [jl_Comparable], 0, 3, 0, ["$toString", function() { return $java.jl_Short_toString(this); }, "$equals", function(var_1) { return $java.jl_Short_equals(this, var_1); }, "$hashCode0", function() { return $java.jl_Short_hashCode(this); }],
+nms_ChunkCoordinates, 0, jl_Object, [jl_Comparable], 0, 3, 0, 0,
+nms_Particle, 0, jl_Object, [], 0, 3, 0, 0,
+$java.jur_BackReferencedSingleSet, "BackReferencedSingleSet", 9, jur_SingleSet, [], 0, 0, 0, ["$find0", function(var_1, var_2, var_3) { return $java.jur_BackReferencedSingleSet_find(this, var_1, var_2, var_3); }, "$findBack", function(var_1, var_2, var_3, var_4) { return $java.jur_BackReferencedSingleSet_findBack(this, var_1, var_2, var_3, var_4); }, "$processBackRefReplacement", function() { return $java.jur_BackReferencedSingleSet_processBackRefReplacement(this); }],
+$java.ju_HashMap$KeyIterator, 0, ju_HashMap$AbstractMapIterator, [ju_Iterator], 0, 0, 0, ["$next", function() { return $java.ju_HashMap$KeyIterator_next(this); }],
+ju_HashMap$EntryIterator, 0, ju_HashMap$AbstractMapIterator, [ju_Iterator], 0, 0, 0, ["$next", function() { return $java.ju_HashMap$EntryIterator_next0(this); }],
+jm_BitLevel, 0, jl_Object, [], 0, 0, 0, 0,
+jm_Division, 0, jl_Object, [], 0, 0, 0, 0,
+jm_Elementary, 0, jl_Object, [], 0, 0, 0, 0,
+nleg_EffectPipelineFXAA, 0, jl_Object, [], 0, 3, 0, 0,
+nms_ActiveRenderInfo, 0, jl_Object, [], 0, 3, 0, 0,
+nms_ClippingHelper, 0, jl_Object, [], 0, 3, 0, 0,
+nms_ClippingHelperImpl, 0, nms_ClippingHelper, [], 0, 3, 0, 0,
+$java.nms_ICamera, 0, jl_Object, [], 3, 3, 0, 0,
+nms_Frustrum, 0, jl_Object, [$java.nms_ICamera], 0, 3, 0, 0,
+nms_StatCollector, 0, jl_Object, [], 0, 3, 0, 0,
+nms_StringUtils, 0, jl_Object, [], 0, 3, 0, 0,
+nms_Direction, 0, jl_Object, [], 0, 3, 0, 0,
+$java.nms_NetHandler, 0, jl_Object, [], 1, 3, 0, 0,
+nms_NetClientHandler, 0, $java.nms_NetHandler, [], 0, 3, 0, 0]);
+$rt_metadata([$java.nms_GuiPlayerInfo, "GuiPlayerInfo", 24, jl_Object, [], 0, 3, 0, 0,
+nms_ScorePlayerTeam, "ScorePlayerTeam", 24, jl_Object, [], 0, 3, 0, 0,
+nms_GuiSmallButton, "GuiSmallButton", 24, nms_GuiButton, [], 0, 3, 0, 0,
+ju_Calendar, 0, jl_Object, [ji_Serializable, jl_Cloneable, jl_Comparable], 1, 3, 0, 0,
+ju_Date, 0, jl_Object, [jl_Comparable], 0, 3, 0, 0,
+nms_GuiButtonLanguage, "GuiButtonLanguage", 24, nms_GuiButton, [], 0, 3, 0, ["$drawButton", function(var_1, var_2, var_3) { $java.nms_GuiButtonLanguage_drawButton(this, var_1, var_2, var_3); }],
+$java.nms_GuiYesNo, 0, nms_GuiScreen, [], 0, 3, 0, ["$initGui", function() { $java.nms_GuiYesNo_initGui(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiYesNo_actionPerformed(this, var_1); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiYesNo_drawScreen(this, var_1, var_2, var_3); }],
+nms_GuiConfirmOpenLink, 0, $java.nms_GuiYesNo, [], 0, 3, 0, ["$initGui", function() { $java.nms_GuiConfirmOpenLink_initGui(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiConfirmOpenLink_actionPerformed(this, var_1); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiConfirmOpenLink_drawScreen(this, var_1, var_2, var_3); }],
+cjj_Inflate$Return, "Inflate$Return", 6, jl_Exception, [], 0, 0, 0, 0,
+cjj_GZIPHeader, 0, jl_Object, [jl_Cloneable], 0, 3, 0, 0,
+cjj_CRC32, 0, jl_Object, [cjj_Checksum], 4, 3, 0, ["$update", function(var_1, var_2, var_3) { $java.cjj_CRC32_update(this, var_1, var_2, var_3); }, "$reset", function() { $java.cjj_CRC32_reset(this); }, "$reset0", function(var_1) { $java.cjj_CRC32_reset0(this, var_1); }, "$getValue0", function() { return $java.cjj_CRC32_getValue(this); }],
+nms_StitchHolder, "StitchHolder", 24, jl_Object, [jl_Comparable], 0, 3, 0, ["$toString", function() { return $java.nms_StitchHolder_toString(this); }, "$compareTo4", function(var_1) { return $java.nms_StitchHolder_compareTo(this, var_1); }],
+nms_Texture, "Texture", 24, jl_Object, [], 0, 3, 0, 0,
+nms_StitcherException, "StitcherException", 24, jl_RuntimeException, [], 0, 3, 0, 0,
+nms_TextureStitched, "TextureStitched", 24, jl_Object, [nms_Icon], 0, 3, 0, ["$getOriginX", function() { return $java.nms_TextureStitched_getOriginX(this); }, "$getOriginY", function() { return $java.nms_TextureStitched_getOriginY(this); }, "$getMinU", function() { return $java.nms_TextureStitched_getMinU(this); }, "$getMaxU", function() { return $java.nms_TextureStitched_getMaxU(this); }, "$getInterpolatedU", function(var_1) { return $java.nms_TextureStitched_getInterpolatedU(this, var_1); }, "$getMinV", function()
+{ return $java.nms_TextureStitched_getMinV(this); }, "$getMaxV", function() { return $java.nms_TextureStitched_getMaxV(this); }, "$getInterpolatedV", function(var_1) { return $java.nms_TextureStitched_getInterpolatedV(this, var_1); }, "$getIconName", function() { return $java.nms_TextureStitched_getIconName(this); }, "$getSheetWidth", function() { return $java.nms_TextureStitched_getSheetWidth(this); }, "$getSheetHeight", function() { return $java.nms_TextureStitched_getSheetHeight(this); }, "$updateAnimation",
+function() { $java.nms_TextureStitched_updateAnimation(this); }],
+nms_MovementInput, 0, jl_Object, [], 0, 3, 0, 0,
+nms_MovementInputFromOptions, 0, nms_MovementInput, [], 0, 3, 0, 0,
+nms_Packet204ClientInfo, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet204ClientInfo_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet204ClientInfo_writePacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet204ClientInfo_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet204ClientInfo_getPacketSize(this); }],
+$java.nms_ICrafting, 0, jl_Object, [], 3, 3, 0, 0,
+$java.nms_CreativeCrafting, "CreativeCrafting", 24, jl_Object, [$java.nms_ICrafting], 0, 3, 0, ["$sendContainerAndContentsToPlayer", function(var_1, var_2) { $java.nms_CreativeCrafting_sendContainerAndContentsToPlayer(this, var_1, var_2); }, "$sendSlotContents", function(var_1, var_2, var_3) { $java.nms_CreativeCrafting_sendSlotContents(this, var_1, var_2, var_3); }, "$sendProgressBarUpdate", function(var_1, var_2, var_3) { $java.nms_CreativeCrafting_sendProgressBarUpdate(this, var_1, var_2, var_3); }],
+jt_DecimalFormat$PerMillField, "DecimalFormat$PerMillField", 14, jl_Object, [jt_DecimalFormat$FormatField], 0, 0, 0, ["$render", function(var_1, var_2) { $java.jt_DecimalFormat$PerMillField_render(this, var_1, var_2); }, "$equals", function(var_1) { return $java.jt_DecimalFormat$PerMillField_equals(this, var_1); }, "$hashCode0", function() { return $java.jt_DecimalFormat$PerMillField_hashCode(this); }],
+jt_DecimalFormat$CurrencyField, "DecimalFormat$CurrencyField", 14, jl_Object, [jt_DecimalFormat$FormatField], 0, 0, 0, ["$render", function(var_1, var_2) { $java.jt_DecimalFormat$CurrencyField_render(this, var_1, var_2); }, "$equals", function(var_1) { return $java.jt_DecimalFormat$CurrencyField_equals(this, var_1); }, "$hashCode0", function() { return $java.jt_DecimalFormat$CurrencyField_hashCode(this); }],
+jt_DecimalFormat$PercentField, "DecimalFormat$PercentField", 14, jl_Object, [jt_DecimalFormat$FormatField], 0, 0, 0, ["$render", function(var_1, var_2) { $java.jt_DecimalFormat$PercentField_render(this, var_1, var_2); }, "$equals", function(var_1) { return $java.jt_DecimalFormat$PercentField_equals(this, var_1); }, "$hashCode0", function() { return $java.jt_DecimalFormat$PercentField_hashCode(this); }],
+$java.ju_ListIterator, 0, jl_Object, [ju_Iterator], 3, 3, 0, 0,
+ju_LinkedList$SequentialListIterator, 0, jl_Object, [$java.ju_ListIterator], 0, 0, 0, 0,
+ju_LinkedList$Entry, 0, jl_Object, [], 0, 0, 0, 0,
+nms_Facing, 0, jl_Object, [], 0, 3, 0, 0,
+nms_WatchableObject, "WatchableObject", 24, jl_Object, [], 0, 3, 0, 0,
+ju_ConcurrentModificationException, "ConcurrentModificationException", 8, jl_RuntimeException, [], 0, 3, 0, 0,
+nms_FoodStats, 0, jl_Object, [], 0, 3, 0, 0,
+nms_WorldInfo, 0, jl_Object, [], 0, 3, 0, 0,
+ju_Formatter, 0, jl_Object, [ji_Closeable, ji_Flushable], 4, 3, 0, 0,
+nms_Scoreboard, 0, jl_Object, [], 0, 3, 0, 0,
+nms_ScoreObjective, "ScoreObjective", 24, jl_Object, [], 0, 3, 0, 0,
+nms_Score, "Score", 24, jl_Object, [], 0, 3, 0, 0,
+nms_Packet19EntityAction, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet19EntityAction_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet19EntityAction_writePacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet19EntityAction_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet19EntityAction_getPacketSize(this); }],
+ju_GregorianCalendar, 0, ju_Calendar, [], 0, 3, 0, 0,
+nms_ChatClickData, 0, jl_Object, [], 0, 3, 0, 0,
+nms_Stitcher, 0, jl_Object, [], 0, 3, 0, 0,
+ju_Arrays$ArrayAsList, "Arrays$ArrayAsList", 8, ju_AbstractList, [ju_RandomAccess], 0, 0, 0, ["$get4", function(var_1) { return $java.ju_Arrays$ArrayAsList_get(this, var_1); }, "$size2", function() { return $java.ju_Arrays$ArrayAsList_size(this); }],
+nms_StitchSlot, "StitchSlot", 24, jl_Object, [], 0, 3, 0, ["$toString", function() { return $java.nms_StitchSlot_toString(this); }],
+nms_TextureClock, "TextureClock", 24, nms_TextureStitched, [], 0, 3, 0, ["$updateAnimation", function() { $java.nms_TextureClock_updateAnimation(this); }],
+nms_TextureCompass, "TextureCompass", 24, nms_TextureStitched, [], 0, 3, 0, ["$updateAnimation", function() { nms_TextureCompass_updateAnimation(this); }],
+$java.nms_SlotCreativeInventory, "SlotCreativeInventory", 24, $java.nms_Slot, [], 0, 0, 0, ["$onPickupFromSlot", function(var_1, var_2) { $java.nms_SlotCreativeInventory_onPickupFromSlot(this, var_1, var_2); }, "$isItemValid", function(var_1) { return $java.nms_SlotCreativeInventory_isItemValid(this, var_1); }, "$getStack", function() { return $java.nms_SlotCreativeInventory_getStack(this); }, "$getHasStack", function() { return $java.nms_SlotCreativeInventory_getHasStack(this); }, "$putStack", function(var_1)
+{ $java.nms_SlotCreativeInventory_putStack(this, var_1); }, "$onSlotChanged", function() { $java.nms_SlotCreativeInventory_onSlotChanged(this); }, "$getSlotStackLimit", function() { return $java.nms_SlotCreativeInventory_getSlotStackLimit(this); }, "$getBackgroundIconIndex", function() { return $java.nms_SlotCreativeInventory_getBackgroundIconIndex(this); }, "$decrStackSize0", function(var_1) { return $java.nms_SlotCreativeInventory_decrStackSize(this, var_1); }],
+nms_Enchantment, "Enchantment", 24, jl_Object, [], 1, 3, nms_Enchantment_$callClinit, ["$calcModifierDamage", function(var_1, var_2) { return $java.nms_Enchantment_calcModifierDamage(this, var_1, var_2); }, "$calcModifierLiving", function(var_1, var_2) { return $java.nms_Enchantment_calcModifierLiving(this, var_1, var_2); }, "$canApplyTogether", function(var_1) { return $java.nms_Enchantment_canApplyTogether(this, var_1); }, "$getName", function() { return $java.nms_Enchantment_getName(this); }, "$canApply",
+function(var_1) { return $java.nms_Enchantment_canApply(this, var_1); }],
+nlea_EaglerAdapterImpl2$RenderbufferGL, 0, jl_Object, [], 4, 3, 0, 0,
+nms_ChunkPosition, "ChunkPosition", 24, jl_Object, [], 0, 3, 0, ["$equals", function(var_1) { return $java.nms_ChunkPosition_equals(this, var_1); }, "$hashCode0", function() { return $java.nms_ChunkPosition_hashCode(this); }],
+$java.otjc_JSArray, 0, jl_Object, [otjc_JSArrayReader], 1, 3, 0, ["$get$exported$0", function(var_1) { return $java.otjc_JSArray_get$exported$0(this, var_1); }, "$getLength$exported$1", function() { return $java.otjc_JSArray_getLength$exported$1(this); }],
+$java.otjc_JSNumber, 0, jl_Object, [otj_JSObject], 1, 3, 0, 0,
+nms_ScoreComparator, 0, jl_Object, [ju_Comparator], 4, 0, 0, ["$compare", function(var_1, var_2) { return $java.nms_ScoreComparator_compare(this, var_1, var_2); }]]);
+$rt_metadata([ju_TimeZone, 0, jl_Object, [ji_Serializable, jl_Cloneable], 1, 3, 0, 0,
+nms_Packet0KeepAlive, 0, nms_Packet, [], 0, 3, 0, ["$processPacket", function(var_1) { $java.nms_Packet0KeepAlive_processPacket(this, var_1); }, "$readPacketData", function(var_1) { $java.nms_Packet0KeepAlive_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet0KeepAlive_writePacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet0KeepAlive_getPacketSize(this); }],
+nms_Packet1Login, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet1Login_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet1Login_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet1Login_getPacketSize(this); }],
+nms_Packet2ClientProtocol, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet2ClientProtocol_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet2ClientProtocol_writePacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet2ClientProtocol_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet2ClientProtocol_getPacketSize(this); }],
+nms_Packet4UpdateTime, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet4UpdateTime_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet4UpdateTime_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet4UpdateTime_getPacketSize(this); }],
+nms_Packet5PlayerInventory, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet5PlayerInventory_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet5PlayerInventory_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet5PlayerInventory_getPacketSize(this); }],
+nms_Packet6SpawnPosition, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet6SpawnPosition_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet6SpawnPosition_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet6SpawnPosition_getPacketSize(this); }],
+nms_Packet7UseEntity, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet7UseEntity_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet7UseEntity_writePacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet7UseEntity_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet7UseEntity_getPacketSize(this); }],
+nms_Packet8UpdateHealth, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet8UpdateHealth_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet8UpdateHealth_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet8UpdateHealth_getPacketSize(this); }],
+nms_Packet9Respawn, 0, nms_Packet, [], 0, 3, 0, ["$processPacket", function(var_1) { $java.nms_Packet9Respawn_processPacket(this, var_1); }, "$readPacketData", function(var_1) { $java.nms_Packet9Respawn_readPacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet9Respawn_getPacketSize(this); }],
+nms_Packet10Flying, 0, nms_Packet, [], 0, 3, 0, ["$processPacket", function(var_1) { $java.nms_Packet10Flying_processPacket(this, var_1); }, "$readPacketData", function(var_1) { $java.nms_Packet10Flying_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet10Flying_writePacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet10Flying_getPacketSize(this); }],
+nms_Packet11PlayerPosition, 0, nms_Packet10Flying, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet11PlayerPosition_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet11PlayerPosition_writePacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet11PlayerPosition_getPacketSize(this); }],
+nms_Packet12PlayerLook, 0, nms_Packet10Flying, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet12PlayerLook_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet12PlayerLook_writePacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet12PlayerLook_getPacketSize(this); }],
+nms_Packet13PlayerLookMove, 0, nms_Packet10Flying, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet13PlayerLookMove_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet13PlayerLookMove_writePacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet13PlayerLookMove_getPacketSize(this); }],
+nms_Packet14BlockDig, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet14BlockDig_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet14BlockDig_writePacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet14BlockDig_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet14BlockDig_getPacketSize(this); }],
+nms_Packet15Place, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet15Place_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet15Place_writePacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet15Place_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet15Place_getPacketSize(this); }],
+nms_Packet16BlockItemSwitch, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet16BlockItemSwitch_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet16BlockItemSwitch_writePacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet16BlockItemSwitch_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet16BlockItemSwitch_getPacketSize(this); }],
+nms_Packet17Sleep, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet17Sleep_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet17Sleep_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet17Sleep_getPacketSize(this); }],
+nms_Packet18Animation, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet18Animation_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet18Animation_writePacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet18Animation_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet18Animation_getPacketSize(this); }],
+nms_Packet20NamedEntitySpawn, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet20NamedEntitySpawn_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet20NamedEntitySpawn_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet20NamedEntitySpawn_getPacketSize(this); }],
+nms_Packet22Collect, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet22Collect_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet22Collect_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet22Collect_getPacketSize(this); }],
+nms_Packet23VehicleSpawn, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet23VehicleSpawn_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet23VehicleSpawn_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet23VehicleSpawn_getPacketSize(this); }],
+nms_Packet24MobSpawn, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet24MobSpawn_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet24MobSpawn_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet24MobSpawn_getPacketSize(this); }],
+nms_Packet25EntityPainting, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet25EntityPainting_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet25EntityPainting_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet25EntityPainting_getPacketSize(this); }],
+nms_Packet26EntityExpOrb, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet26EntityExpOrb_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet26EntityExpOrb_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet26EntityExpOrb_getPacketSize(this); }],
+nms_Packet28EntityVelocity, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet28EntityVelocity_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet28EntityVelocity_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet28EntityVelocity_getPacketSize(this); }],
+nms_Packet29DestroyEntity, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet29DestroyEntity_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet29DestroyEntity_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet29DestroyEntity_getPacketSize(this); }],
+nms_Packet30Entity, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet30Entity_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet30Entity_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet30Entity_getPacketSize(this); }],
+nms_Packet31RelEntityMove, 0, nms_Packet30Entity, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet31RelEntityMove_readPacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet31RelEntityMove_getPacketSize(this); }],
+nms_Packet32EntityLook, 0, nms_Packet30Entity, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet32EntityLook_readPacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet32EntityLook_getPacketSize(this); }],
+nms_Packet33RelEntityMoveLook, 0, nms_Packet30Entity, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet33RelEntityMoveLook_readPacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet33RelEntityMoveLook_getPacketSize(this); }],
+nms_Packet34EntityTeleport, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet34EntityTeleport_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet34EntityTeleport_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet34EntityTeleport_getPacketSize(this); }],
+nms_Packet35EntityHeadRotation, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet35EntityHeadRotation_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet35EntityHeadRotation_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet35EntityHeadRotation_getPacketSize(this); }],
+nms_Packet38EntityStatus, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet38EntityStatus_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet38EntityStatus_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet38EntityStatus_getPacketSize(this); }],
+nms_Packet39AttachEntity, 0, nms_Packet, [], 0, 3, 0, ["$getPacketSize", function() { return $java.nms_Packet39AttachEntity_getPacketSize(this); }, "$readPacketData", function(var_1) { $java.nms_Packet39AttachEntity_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet39AttachEntity_processPacket(this, var_1); }],
+nms_Packet40EntityMetadata, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet40EntityMetadata_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet40EntityMetadata_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet40EntityMetadata_getPacketSize(this); }],
+nms_Packet41EntityEffect, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet41EntityEffect_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet41EntityEffect_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet41EntityEffect_getPacketSize(this); }],
+nms_Packet42RemoveEntityEffect, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet42RemoveEntityEffect_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet42RemoveEntityEffect_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet42RemoveEntityEffect_getPacketSize(this); }],
+nms_Packet43Experience, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet43Experience_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet43Experience_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet43Experience_getPacketSize(this); }],
+nms_Packet51MapChunk, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet51MapChunk_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet51MapChunk_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet51MapChunk_getPacketSize(this); }],
+nms_Packet52MultiBlockChange, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet52MultiBlockChange_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet52MultiBlockChange_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet52MultiBlockChange_getPacketSize(this); }],
+nms_Packet53BlockChange, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet53BlockChange_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet53BlockChange_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet53BlockChange_getPacketSize(this); }],
+nms_Packet54PlayNoteBlock, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet54PlayNoteBlock_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet54PlayNoteBlock_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet54PlayNoteBlock_getPacketSize(this); }],
+nms_Packet55BlockDestroy, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet55BlockDestroy_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet55BlockDestroy_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet55BlockDestroy_getPacketSize(this); }],
+nms_Packet56MapChunks, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet56MapChunks_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet56MapChunks_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet56MapChunks_getPacketSize(this); }],
+nms_Packet60Explosion, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet60Explosion_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet60Explosion_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet60Explosion_getPacketSize(this); }],
+nms_Packet61DoorChange, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet61DoorChange_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet61DoorChange_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet61DoorChange_getPacketSize(this); }],
+nms_Packet62LevelSound, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet62LevelSound_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet62LevelSound_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet62LevelSound_getPacketSize(this); }],
+nms_Packet63WorldParticles, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet63WorldParticles_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet63WorldParticles_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet63WorldParticles_getPacketSize(this); }],
+nms_Packet70GameEvent, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet70GameEvent_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet70GameEvent_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet70GameEvent_getPacketSize(this); }]]);
+$rt_metadata([nms_Packet71Weather, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet71Weather_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet71Weather_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet71Weather_getPacketSize(this); }],
+nms_Packet100OpenWindow, 0, nms_Packet, [], 0, 3, 0, ["$processPacket", function(var_1) { $java.nms_Packet100OpenWindow_processPacket(this, var_1); }, "$readPacketData", function(var_1) { $java.nms_Packet100OpenWindow_readPacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet100OpenWindow_getPacketSize(this); }],
+nms_Packet101CloseWindow, 0, nms_Packet, [], 0, 3, 0, ["$processPacket", function(var_1) { $java.nms_Packet101CloseWindow_processPacket(this, var_1); }, "$readPacketData", function(var_1) { $java.nms_Packet101CloseWindow_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet101CloseWindow_writePacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet101CloseWindow_getPacketSize(this); }],
+nms_Packet102WindowClick, 0, nms_Packet, [], 0, 3, 0, ["$processPacket", function(var_1) { $java.nms_Packet102WindowClick_processPacket(this, var_1); }, "$readPacketData", function(var_1) { $java.nms_Packet102WindowClick_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet102WindowClick_writePacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet102WindowClick_getPacketSize(this); }],
+nms_Packet103SetSlot, 0, nms_Packet, [], 0, 3, 0, ["$processPacket", function(var_1) { $java.nms_Packet103SetSlot_processPacket(this, var_1); }, "$readPacketData", function(var_1) { $java.nms_Packet103SetSlot_readPacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet103SetSlot_getPacketSize(this); }],
+nms_Packet104WindowItems, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet104WindowItems_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet104WindowItems_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet104WindowItems_getPacketSize(this); }],
+nms_Packet105UpdateProgressbar, 0, nms_Packet, [], 0, 3, 0, ["$processPacket", function(var_1) { $java.nms_Packet105UpdateProgressbar_processPacket(this, var_1); }, "$readPacketData", function(var_1) { $java.nms_Packet105UpdateProgressbar_readPacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet105UpdateProgressbar_getPacketSize(this); }],
+nms_Packet106Transaction, 0, nms_Packet, [], 0, 3, 0, ["$processPacket", function(var_1) { $java.nms_Packet106Transaction_processPacket(this, var_1); }, "$readPacketData", function(var_1) { $java.nms_Packet106Transaction_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet106Transaction_writePacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet106Transaction_getPacketSize(this); }],
+nms_Packet107CreativeSetSlot, 0, nms_Packet, [], 0, 3, 0, ["$processPacket", function(var_1) { $java.nms_Packet107CreativeSetSlot_processPacket(this, var_1); }, "$readPacketData", function(var_1) { $java.nms_Packet107CreativeSetSlot_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet107CreativeSetSlot_writePacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet107CreativeSetSlot_getPacketSize(this); }],
+nms_Packet108EnchantItem, 0, nms_Packet, [], 0, 3, 0, ["$processPacket", function(var_1) { $java.nms_Packet108EnchantItem_processPacket(this, var_1); }, "$readPacketData", function(var_1) { $java.nms_Packet108EnchantItem_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet108EnchantItem_writePacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet108EnchantItem_getPacketSize(this); }],
+nms_Packet130UpdateSign, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet130UpdateSign_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet130UpdateSign_writePacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet130UpdateSign_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet130UpdateSign_getPacketSize(this); }],
+nms_Packet131MapData, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet131MapData_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet131MapData_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet131MapData_getPacketSize(this); }],
+nms_Packet132TileEntityData, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet132TileEntityData_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet132TileEntityData_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet132TileEntityData_getPacketSize(this); }],
+nms_Packet200Statistic, 0, nms_Packet, [], 0, 3, 0, ["$processPacket", function(var_1) { $java.nms_Packet200Statistic_processPacket(this, var_1); }, "$readPacketData", function(var_1) { $java.nms_Packet200Statistic_readPacketData(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet200Statistic_getPacketSize(this); }],
+nms_Packet201PlayerInfo, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet201PlayerInfo_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet201PlayerInfo_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet201PlayerInfo_getPacketSize(this); }],
+nms_Packet202PlayerAbilities, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet202PlayerAbilities_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet202PlayerAbilities_writePacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet202PlayerAbilities_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet202PlayerAbilities_getPacketSize(this); }],
+nms_Packet203AutoComplete, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet203AutoComplete_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet203AutoComplete_writePacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet203AutoComplete_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet203AutoComplete_getPacketSize(this); }],
+nms_Packet205ClientCommand, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet205ClientCommand_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet205ClientCommand_writePacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet205ClientCommand_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet205ClientCommand_getPacketSize(this); }],
+nms_Packet206SetObjective, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet206SetObjective_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet206SetObjective_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet206SetObjective_getPacketSize(this); }],
+nms_Packet207SetScore, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet207SetScore_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet207SetScore_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet207SetScore_getPacketSize(this); }],
+nms_Packet208SetDisplayObjective, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet208SetDisplayObjective_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet208SetDisplayObjective_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet208SetDisplayObjective_getPacketSize(this); }],
+nms_Packet209SetPlayerTeam, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet209SetPlayerTeam_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet209SetPlayerTeam_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet209SetPlayerTeam_getPacketSize(this); }],
+nms_Packet250CustomPayload, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet250CustomPayload_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet250CustomPayload_writePacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet250CustomPayload_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet250CustomPayload_getPacketSize(this); }],
+nms_Packet252SharedKey, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet252SharedKey_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet252SharedKey_writePacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet252SharedKey_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet252SharedKey_getPacketSize(this); }],
+nms_Packet253ServerAuthData, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet253ServerAuthData_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet253ServerAuthData_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet253ServerAuthData_getPacketSize(this); }],
+nms_Packet254ServerPing, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet254ServerPing_readPacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet254ServerPing_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet254ServerPing_getPacketSize(this); }],
+nms_Packet255KickDisconnect, 0, nms_Packet, [], 0, 3, 0, ["$readPacketData", function(var_1) { $java.nms_Packet255KickDisconnect_readPacketData(this, var_1); }, "$writePacketData", function(var_1) { $java.nms_Packet255KickDisconnect_writePacketData(this, var_1); }, "$processPacket", function(var_1) { $java.nms_Packet255KickDisconnect_processPacket(this, var_1); }, "$getPacketSize", function() { return $java.nms_Packet255KickDisconnect_getPacketSize(this); }],
+nms_EnchantmentProtection, "EnchantmentProtection", 24, nms_Enchantment, [], 0, 3, 0, ["$getMaxLevel", function() { return $java.nms_EnchantmentProtection_getMaxLevel(this); }, "$calcModifierDamage", function(var_1, var_2) { return $java.nms_EnchantmentProtection_calcModifierDamage(this, var_1, var_2); }, "$getName", function() { return $java.nms_EnchantmentProtection_getName(this); }, "$canApplyTogether", function(var_1) { return $java.nms_EnchantmentProtection_canApplyTogether(this, var_1); }],
+$java.nms_EnchantmentOxygen, "EnchantmentOxygen", 24, nms_Enchantment, [], 0, 3, 0, ["$getMaxLevel", function() { return $java.nms_EnchantmentOxygen_getMaxLevel(this); }],
+$java.nms_EnchantmentWaterWorker, "EnchantmentWaterWorker", 24, nms_Enchantment, [], 0, 3, 0, ["$getMaxLevel", function() { return $java.nms_EnchantmentWaterWorker_getMaxLevel(this); }],
+nms_EnchantmentThorns, "EnchantmentThorns", 24, nms_Enchantment, [], 0, 3, 0, ["$getMaxLevel", function() { return $java.nms_EnchantmentThorns_getMaxLevel(this); }, "$canApply", function(var_1) { return $java.nms_EnchantmentThorns_canApply(this, var_1); }],
+nms_EnchantmentDamage, "EnchantmentDamage", 24, nms_Enchantment, [], 0, 3, 0, ["$getMaxLevel", function() { return $java.nms_EnchantmentDamage_getMaxLevel(this); }, "$calcModifierLiving", function(var_1, var_2) { return $java.nms_EnchantmentDamage_calcModifierLiving(this, var_1, var_2); }, "$getName", function() { return $java.nms_EnchantmentDamage_getName(this); }, "$canApplyTogether", function(var_1) { return $java.nms_EnchantmentDamage_canApplyTogether(this, var_1); }, "$canApply", function(var_1) { return $java.nms_EnchantmentDamage_canApply(this,
+var_1); }],
+$java.nms_EnchantmentKnockback, "EnchantmentKnockback", 24, nms_Enchantment, [], 0, 3, 0, ["$getMaxLevel", function() { return $java.nms_EnchantmentKnockback_getMaxLevel(this); }],
+$java.nms_EnchantmentFireAspect, "EnchantmentFireAspect", 24, nms_Enchantment, [], 0, 3, 0, ["$getMaxLevel", function() { return $java.nms_EnchantmentFireAspect_getMaxLevel(this); }],
+$java.nms_EnchantmentLootBonus, "EnchantmentLootBonus", 24, nms_Enchantment, [], 0, 3, 0, ["$getMaxLevel", function() { return $java.nms_EnchantmentLootBonus_getMaxLevel(this); }, "$canApplyTogether", function(var_1) { return $java.nms_EnchantmentLootBonus_canApplyTogether(this, var_1); }],
+nms_EnumEnchantmentType, 0, jl_Enum, [], 12, 3, 0, 0,
+$java.nms_EnchantmentDigging, "EnchantmentDigging", 24, nms_Enchantment, [], 0, 3, 0, ["$getMaxLevel", function() { return $java.nms_EnchantmentDigging_getMaxLevel(this); }, "$canApply", function(var_1) { return $java.nms_EnchantmentDigging_canApply(this, var_1); }],
+$java.nms_EnchantmentUntouching, "EnchantmentUntouching", 24, nms_Enchantment, [], 0, 3, 0, ["$getMaxLevel", function() { return $java.nms_EnchantmentUntouching_getMaxLevel(this); }, "$canApplyTogether", function(var_1) { return $java.nms_EnchantmentUntouching_canApplyTogether(this, var_1); }, "$canApply", function(var_1) { return $java.nms_EnchantmentUntouching_canApply(this, var_1); }],
+nms_EnchantmentDurability, "EnchantmentDurability", 24, nms_Enchantment, [], 0, 3, 0, ["$getMaxLevel", function() { return $java.nms_EnchantmentDurability_getMaxLevel(this); }, "$canApply", function(var_1) { return $java.nms_EnchantmentDurability_canApply(this, var_1); }],
+$java.nms_EnchantmentArrowDamage, "EnchantmentArrowDamage", 24, nms_Enchantment, [], 0, 3, 0, ["$getMaxLevel", function() { return $java.nms_EnchantmentArrowDamage_getMaxLevel(this); }],
+$java.nms_EnchantmentArrowKnockback, "EnchantmentArrowKnockback", 24, nms_Enchantment, [], 0, 3, 0, ["$getMaxLevel", function() { return $java.nms_EnchantmentArrowKnockback_getMaxLevel(this); }],
+$java.nms_EnchantmentArrowFire, "EnchantmentArrowFire", 24, nms_Enchantment, [], 0, 3, 0, ["$getMaxLevel", function() { return $java.nms_EnchantmentArrowFire_getMaxLevel(this); }],
+$java.nms_EnchantmentArrowInfinite, "EnchantmentArrowInfinite", 24, nms_Enchantment, [], 0, 3, 0, ["$getMaxLevel", function() { return $java.nms_EnchantmentArrowInfinite_getMaxLevel(this); }],
+otcit_DateTimeZoneProvider, 0, jl_Object, [], 4, 3, 0, 0,
+$java.ju_IANATimeZone, 0, ju_TimeZone, [], 0, 0, 0, 0,
+$java.otcit_DateTimeZone, 0, jl_Object, [], 1, 3, 0, 0,
+$java.otcit_StorableDateTimeZone, 0, $java.otcit_DateTimeZone, [], 1, 3, 0, 0,
+$java.otcit_FixedDateTimeZone, "FixedDateTimeZone", 20, $java.otcit_StorableDateTimeZone, [], 4, 3, 0, ["$getOffset", function(var_1) { return $java.otcit_FixedDateTimeZone_getOffset(this, var_1); }, "$getStandardOffset", function(var_1) { return $java.otcit_FixedDateTimeZone_getStandardOffset(this, var_1); }, "$previousTransition", function(var_1) { return $java.otcit_FixedDateTimeZone_previousTransition(this, var_1); }],
+$java.ju_AbstractQueue, 0, ju_AbstractCollection, [ju_Queue], 1, 3, 0, 0,
+ju_PriorityQueue, 0, $java.ju_AbstractQueue, [ji_Serializable], 0, 3, 0, ["$size2", function() { return $java.ju_PriorityQueue_size(this); }]]);
+$rt_metadata([otcit_DateTimeZoneProvider$1, 0, jl_Object, [ju_Comparator], 4, 0, 0, ["$compare", function(var_1, var_2) { return $java.otcit_DateTimeZoneProvider$1_compare0(this, var_1, var_2); }],
+$java.otcit_AliasDateTimeZone, "AliasDateTimeZone", 20, $java.otcit_StorableDateTimeZone, [], 0, 3, 0, ["$getOffset", function(var_1) { return $java.otcit_AliasDateTimeZone_getOffset(this, var_1); }, "$getStandardOffset", function(var_1) { return $java.otcit_AliasDateTimeZone_getStandardOffset(this, var_1); }, "$previousTransition", function(var_1) { return $java.otcit_AliasDateTimeZone_previousTransition(this, var_1); }],
+$java.otcit_DateTimeZoneProvider$Score, "DateTimeZoneProvider$Score", 20, jl_Object, [], 0, 0, 0, 0,
+$java.juf_Function, 0, jl_Object, [], 3, 3, 0, 0,
+otcit_DateTimeZoneProvider$detectTimezone$lambda$_5_0, 0, jl_Object, [$java.juf_Function], 0, 3, 0, 0,
+$java.ju_PriorityQueue$1, 0, jl_Object, [ju_Comparator], 0, 0, 0, ["$compare", function(var_1, var_2) { return $java.ju_PriorityQueue$1_compare(this, var_1, var_2); }],
+$java.otcit_DateTimeZoneBuilder$PrecalculatedZone, "DateTimeZoneBuilder$PrecalculatedZone", 20, $java.otcit_StorableDateTimeZone, [], 4, 0, 0, ["$getOffset", function(var_1) { return $java.otcit_DateTimeZoneBuilder$PrecalculatedZone_getOffset(this, var_1); }, "$getStandardOffset", function(var_1) { return $java.otcit_DateTimeZoneBuilder$PrecalculatedZone_getStandardOffset(this, var_1); }, "$previousTransition", function(var_1) { return $java.otcit_DateTimeZoneBuilder$PrecalculatedZone_previousTransition(this,
+var_1); }],
+$java.otcit_DateTimeZoneBuilder$DSTZone, "DateTimeZoneBuilder$DSTZone", 20, $java.otcit_StorableDateTimeZone, [], 4, 0, 0, ["$getOffset", function(var_1) { return $java.otcit_DateTimeZoneBuilder$DSTZone_getOffset(this, var_1); }, "$getStandardOffset", function(var_1) { return $java.otcit_DateTimeZoneBuilder$DSTZone_getStandardOffset(this, var_1); }, "$previousTransition", function(var_1) { return $java.otcit_DateTimeZoneBuilder$DSTZone_previousTransition(this, var_1); }],
+otcit_CachedDateTimeZone, "CachedDateTimeZone", 20, $java.otcit_StorableDateTimeZone, [], 4, 3, 0, ["$getOffset", function(var_1) { return $java.otcit_CachedDateTimeZone_getOffset(this, var_1); }, "$getStandardOffset", function(var_1) { return $java.otcit_CachedDateTimeZone_getStandardOffset(this, var_1); }, "$previousTransition", function(var_1) { return $java.otcit_CachedDateTimeZone_previousTransition(this, var_1); }],
+$java.otcit_DateTimeZoneBuilder$Recurrence, 0, jl_Object, [], 4, 0, 0, 0,
+$java.otcit_DateTimeZoneBuilder$OfYear, 0, jl_Object, [], 4, 0, 0, 0,
+$java.otcit_CachedDateTimeZone$Info, 0, jl_Object, [], 4, 0, 0, 0,
+jnc_CoderMalfunctionError, "CoderMalfunctionError", 11, jl_Error, [], 0, 3, 0, 0,
+nms_EnumRarity, 0, jl_Enum, [], 12, 3, 0, 0,
+ju_NoSuchElementException, "NoSuchElementException", 8, jl_RuntimeException, [], 0, 3, 0, 0,
+nms_Tuple, "Tuple", 24, jl_Object, [], 0, 3, 0, 0,
+jm_Conversion, 0, jl_Object, [], 0, 0, 0, 0,
+$java.jur_AbstractCharClass$LazyJavaLowerCase$1, "AbstractCharClass$LazyJavaLowerCase$1", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$LazyJavaLowerCase$1_contains(this, var_1); }],
+$java.jur_AbstractCharClass$LazyJavaUpperCase$1, "AbstractCharClass$LazyJavaUpperCase$1", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$LazyJavaUpperCase$1_contains(this, var_1); }],
+$java.jur_AbstractCharClass$LazyJavaWhitespace$1, "AbstractCharClass$LazyJavaWhitespace$1", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$LazyJavaWhitespace$1_contains(this, var_1); }],
+$java.jur_AbstractCharClass$LazyJavaMirrored$1, "AbstractCharClass$LazyJavaMirrored$1", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$LazyJavaMirrored$1_contains(this, var_1); }],
+$java.jur_AbstractCharClass$LazyJavaDefined$1, "AbstractCharClass$LazyJavaDefined$1", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$LazyJavaDefined$1_contains(this, var_1); }],
+$java.jur_AbstractCharClass$LazyJavaDigit$1, "AbstractCharClass$LazyJavaDigit$1", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$LazyJavaDigit$1_contains(this, var_1); }],
+$java.jur_AbstractCharClass$LazyJavaIdentifierIgnorable$1, "AbstractCharClass$LazyJavaIdentifierIgnorable$1", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$LazyJavaIdentifierIgnorable$1_contains(this, var_1); }],
+$java.jur_AbstractCharClass$LazyJavaISOControl$1, "AbstractCharClass$LazyJavaISOControl$1", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$LazyJavaISOControl$1_contains(this, var_1); }],
+$java.jur_AbstractCharClass$LazyJavaJavaIdentifierPart$1, "AbstractCharClass$LazyJavaJavaIdentifierPart$1", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$LazyJavaJavaIdentifierPart$1_contains(this, var_1); }],
+$java.jur_AbstractCharClass$LazyJavaJavaIdentifierStart$1, "AbstractCharClass$LazyJavaJavaIdentifierStart$1", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$LazyJavaJavaIdentifierStart$1_contains(this, var_1); }],
+$java.jur_AbstractCharClass$LazyJavaLetter$1, "AbstractCharClass$LazyJavaLetter$1", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$LazyJavaLetter$1_contains(this, var_1); }],
+$java.jur_AbstractCharClass$LazyJavaLetterOrDigit$1, "AbstractCharClass$LazyJavaLetterOrDigit$1", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$LazyJavaLetterOrDigit$1_contains(this, var_1); }],
+$java.jur_AbstractCharClass$LazyJavaSpaceChar$1, "AbstractCharClass$LazyJavaSpaceChar$1", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$LazyJavaSpaceChar$1_contains(this, var_1); }],
+$java.jur_AbstractCharClass$LazyJavaTitleCase$1, "AbstractCharClass$LazyJavaTitleCase$1", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$LazyJavaTitleCase$1_contains(this, var_1); }],
+$java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierPart$1, "AbstractCharClass$LazyJavaUnicodeIdentifierPart$1", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierPart$1_contains(this, var_1); }],
+$java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierStart$1, "AbstractCharClass$LazyJavaUnicodeIdentifierStart$1", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_AbstractCharClass$LazyJavaUnicodeIdentifierStart$1_contains(this, var_1); }],
+$java.jur_UnicodeCategory, "UnicodeCategory", 9, jur_AbstractCharClass, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_UnicodeCategory_contains(this, var_1); }],
+$java.jur_UnicodeCategoryScope, "UnicodeCategoryScope", 9, $java.jur_UnicodeCategory, [], 0, 0, 0, ["$contains1", function(var_1) { return $java.jur_UnicodeCategoryScope_contains(this, var_1); }],
+nms_TileEntityRenderer, 0, jl_Object, [], 0, 3, nms_TileEntityRenderer_$callClinit, 0,
+nms_RenderSorter, 0, jl_Object, [ju_Comparator], 0, 3, 0, ["$compare", function(var_1, var_2) { return $java.nms_RenderSorter_compare(this, var_1, var_2); }],
+nms_GuiOptions, 0, nms_GuiScreen, [], 0, 3, nms_GuiOptions_$callClinit, ["$initGui", function() { $java.nms_GuiOptions_initGui(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiOptions_actionPerformed(this, var_1); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiOptions_drawScreen(this, var_1, var_2, var_3); }],
+nms_GuiLanguage, 0, nms_GuiScreen, [], 0, 3, 0, ["$initGui", function() { $java.nms_GuiLanguage_initGui(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiLanguage_actionPerformed(this, var_1); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiLanguage_drawScreen(this, var_1, var_2, var_3); }, "$updateScreen", function() { $java.nms_GuiLanguage_updateScreen(this); }],
+nms_GuiMultiplayer, 0, nms_GuiScreen, [], 0, 3, 0, ["$initGui", function() { $java.nms_GuiMultiplayer_initGui(this); }, "$updateScreen", function() { $java.nms_GuiMultiplayer_updateScreen(this); }, "$onGuiClosed", function() { $java.nms_GuiMultiplayer_onGuiClosed(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiMultiplayer_actionPerformed(this, var_1); }, "$confirmClicked", function(var_1, var_2) { $java.nms_GuiMultiplayer_confirmClicked(this, var_1, var_2); }, "$keyTyped", function(var_1, var_2)
+{ $java.nms_GuiMultiplayer_keyTyped(this, var_1, var_2); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiMultiplayer_drawScreen(this, var_1, var_2, var_3); }],
+nms_IconFlipped, 0, jl_Object, [nms_Icon], 0, 3, 0, ["$getOriginX", function() { return $java.nms_IconFlipped_getOriginX(this); }, "$getOriginY", function() { return $java.nms_IconFlipped_getOriginY(this); }, "$getMinU", function() { return $java.nms_IconFlipped_getMinU(this); }, "$getMaxU", function() { return $java.nms_IconFlipped_getMaxU(this); }, "$getInterpolatedU", function(var_1) { return $java.nms_IconFlipped_getInterpolatedU(this, var_1); }, "$getMinV", function() { return $java.nms_IconFlipped_getMinV(this);
+}, "$getMaxV", function() { return $java.nms_IconFlipped_getMaxV(this); }, "$getInterpolatedV", function(var_1) { return $java.nms_IconFlipped_getInterpolatedV(this, var_1); }, "$getIconName", function() { return $java.nms_IconFlipped_getIconName(this); }, "$getSheetWidth", function() { return $java.nms_IconFlipped_getSheetWidth(this); }, "$getSheetHeight", function() { return $java.nms_IconFlipped_getSheetHeight(this); }],
+nms_MinecraftError, "MinecraftError", 24, jl_Error, [], 0, 3, 0, 0,
+nms_EnumAction, 0, jl_Enum, [], 12, 3, 0, 0,
+nms_EnchantmentData, 0, jl_Object, [], 0, 3, 0, 0,
+nms_ChatLine, "ChatLine", 24, jl_Object, [], 0, 3, 0, 0,
+jl_AbstractStringBuilder$Constants, 0, jl_Object, [], 0, 0, 0, 0,
+otcit_DoubleAnalyzer, 0, jl_Object, [], 4, 3, 0, 0,
+otcit_DoubleAnalyzer$Result, 0, jl_Object, [], 0, 3, 0, 0,
+nlea_EaglerAdapterImpl2$QueryGL, 0, jl_Object, [], 4, 3, 0, 0,
+$java.jur_MatchResult, 0, jl_Object, [], 3, 3, 0, 0]);
+$rt_metadata([jur_Matcher, 0, jl_Object, [$java.jur_MatchResult], 4, 3, 0, 0,
+$java.nms_Rect2i, 0, jl_Object, [], 0, 3, 0, 0,
+$java.nms_TileEntitySpecialRenderer, 0, jl_Object, [], 1, 3, 0, ["$setTileEntityRenderer", function(var_1) { $java.nms_TileEntitySpecialRenderer_setTileEntityRenderer(this, var_1); }, "$onWorldChange", function(var_1) { $java.nms_TileEntitySpecialRenderer_onWorldChange(this, var_1); }],
+nms_TileEntitySignRenderer, "TileEntitySignRenderer", 24, $java.nms_TileEntitySpecialRenderer, [], 0, 3, 0, ["$renderTileEntityAt", function(var_1, var_2, var_3, var_4, var_5) { $java.nms_TileEntitySignRenderer_renderTileEntityAt(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_TileEntityPiston, "TileEntityPiston", 24, nms_TileEntity, [], 0, 3, 0, ["$updateEntity0", function() { $java.nms_TileEntityPiston_updateEntity(this); }, "$readFromNBT", function(var_1) { $java.nms_TileEntityPiston_readFromNBT(this, var_1); }, "$writeToNBT", function(var_1) { $java.nms_TileEntityPiston_writeToNBT(this, var_1); }],
+nms_TileEntityRendererPiston, "TileEntityRendererPiston", 24, $java.nms_TileEntitySpecialRenderer, [], 0, 3, 0, ["$onWorldChange", function(var_1) { $java.nms_TileEntityRendererPiston_onWorldChange(this, var_1); }, "$renderTileEntityAt", function(var_1, var_2, var_3, var_4, var_5) { $java.nms_TileEntityRendererPiston_renderTileEntityAt(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_TileEntityChest, "TileEntityChest", 24, nms_TileEntity, [nms_IInventory], 0, 3, 0, ["$getSizeInventory", function() { return $java.nms_TileEntityChest_getSizeInventory(this); }, "$getStackInSlot", function(var_1) { return $java.nms_TileEntityChest_getStackInSlot(this, var_1); }, "$decrStackSize", function(var_1, var_2) { return $java.nms_TileEntityChest_decrStackSize(this, var_1, var_2); }, "$setInventorySlotContents", function(var_1, var_2) { $java.nms_TileEntityChest_setInventorySlotContents(this, var_1,
+var_2); }, "$getInvName", function() { return $java.nms_TileEntityChest_getInvName(this); }, "$isInvNameLocalized", function() { return $java.nms_TileEntityChest_isInvNameLocalized(this); }, "$readFromNBT", function(var_1) { $java.nms_TileEntityChest_readFromNBT(this, var_1); }, "$writeToNBT", function(var_1) { $java.nms_TileEntityChest_writeToNBT(this, var_1); }, "$getInventoryStackLimit", function() { return $java.nms_TileEntityChest_getInventoryStackLimit(this); }, "$isUseableByPlayer", function(var_1) {
+return $java.nms_TileEntityChest_isUseableByPlayer(this, var_1); }, "$updateContainingBlockInfo", function() { $java.nms_TileEntityChest_updateContainingBlockInfo(this); }, "$updateEntity0", function() { $java.nms_TileEntityChest_updateEntity(this); }, "$receiveClientEvent", function(var_1, var_2) { return $java.nms_TileEntityChest_receiveClientEvent(this, var_1, var_2); }, "$openChest", function() { $java.nms_TileEntityChest_openChest(this); }, "$closeChest", function() { $java.nms_TileEntityChest_closeChest(this);
+}, "$isStackValidForSlot", function(var_1, var_2) { return $java.nms_TileEntityChest_isStackValidForSlot(this, var_1, var_2); }, "$invalidate", function() { $java.nms_TileEntityChest_invalidate(this); }],
+nms_TileEntityChestRenderer, "TileEntityChestRenderer", 24, $java.nms_TileEntitySpecialRenderer, [], 0, 3, 0, ["$renderTileEntityAt", function(var_1, var_2, var_3, var_4, var_5) { $java.nms_TileEntityChestRenderer_renderTileEntityAt(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_TileEntityEnderChest, "TileEntityEnderChest", 24, nms_TileEntity, [], 0, 3, 0, ["$updateEntity0", function() { $java.nms_TileEntityEnderChest_updateEntity(this); }, "$receiveClientEvent", function(var_1, var_2) { return $java.nms_TileEntityEnderChest_receiveClientEvent(this, var_1, var_2); }, "$invalidate", function() { $java.nms_TileEntityEnderChest_invalidate(this); }],
+nms_TileEntityEnderChestRenderer, "TileEntityEnderChestRenderer", 24, $java.nms_TileEntitySpecialRenderer, [], 0, 3, 0, ["$renderTileEntityAt", function(var_1, var_2, var_3, var_4, var_5) { $java.nms_TileEntityEnderChestRenderer_renderTileEntityAt(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_TileEntityEnchantmentTable, "TileEntityEnchantmentTable", 24, nms_TileEntity, [], 0, 3, 0, ["$writeToNBT", function(var_1) { $java.nms_TileEntityEnchantmentTable_writeToNBT(this, var_1); }, "$readFromNBT", function(var_1) { $java.nms_TileEntityEnchantmentTable_readFromNBT(this, var_1); }, "$updateEntity0", function() { $java.nms_TileEntityEnchantmentTable_updateEntity(this); }],
+nms_RenderEnchantmentTable, "RenderEnchantmentTable", 24, $java.nms_TileEntitySpecialRenderer, [], 0, 3, 0, ["$renderTileEntityAt", function(var_1, var_2, var_3, var_4, var_5) { $java.nms_RenderEnchantmentTable_renderTileEntityAt(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_TileEntityEndPortal, "TileEntityEndPortal", 24, nms_TileEntity, [], 0, 3, 0, 0,
+nms_RenderEndPortal, "RenderEndPortal", 24, $java.nms_TileEntitySpecialRenderer, [], 0, 3, 0, ["$renderTileEntityAt", function(var_1, var_2, var_3, var_4, var_5) { $java.nms_RenderEndPortal_renderTileEntityAt(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_TileEntityBeacon, "TileEntityBeacon", 24, nms_TileEntity, [nms_IInventory], 0, 3, nms_TileEntityBeacon_$callClinit, ["$updateEntity0", function() { $java.nms_TileEntityBeacon_updateEntity(this); }, "$getMaxRenderDistanceSquared", function() { return $java.nms_TileEntityBeacon_getMaxRenderDistanceSquared(this); }, "$readFromNBT", function(var_1) { $java.nms_TileEntityBeacon_readFromNBT(this, var_1); }, "$writeToNBT", function(var_1) { $java.nms_TileEntityBeacon_writeToNBT(this, var_1); }, "$getSizeInventory",
+function() { return $java.nms_TileEntityBeacon_getSizeInventory(this); }, "$getStackInSlot", function(var_1) { return $java.nms_TileEntityBeacon_getStackInSlot(this, var_1); }, "$decrStackSize", function(var_1, var_2) { return $java.nms_TileEntityBeacon_decrStackSize(this, var_1, var_2); }, "$setInventorySlotContents", function(var_1, var_2) { $java.nms_TileEntityBeacon_setInventorySlotContents(this, var_1, var_2); }, "$getInventoryStackLimit", function() { return $java.nms_TileEntityBeacon_getInventoryStackLimit(this);
+}, "$isStackValidForSlot", function(var_1, var_2) { return $java.nms_TileEntityBeacon_isStackValidForSlot(this, var_1, var_2); }],
+nms_TileEntityBeaconRenderer, "TileEntityBeaconRenderer", 24, $java.nms_TileEntitySpecialRenderer, [], 0, 3, 0, ["$renderTileEntityAt", function(var_1, var_2, var_3, var_4, var_5) { $java.nms_TileEntityBeaconRenderer_renderTileEntityAt(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_TileEntitySkullRenderer, "TileEntitySkullRenderer", 24, $java.nms_TileEntitySpecialRenderer, [], 0, 3, 0, ["$setTileEntityRenderer", function(var_1) { $java.nms_TileEntitySkullRenderer_setTileEntityRenderer(this, var_1); }, "$renderTileEntityAt", function(var_1, var_2, var_3, var_4, var_5) { $java.nms_TileEntitySkullRenderer_renderTileEntityAt(this, var_1, var_2, var_3, var_4, var_5); }],
+otcit_FloatAnalyzer$Result, 0, jl_Object, [], 0, 3, 0, 0,
+nms_ModelSign, 0, nms_ModelBase, [], 0, 3, 0, 0,
+nms_ModelChest, 0, nms_ModelBase, [], 0, 3, 0, 0,
+nms_ModelLargeChest, 0, nms_ModelChest, [], 0, 3, 0, 0,
+nms_ModelBook, 0, nms_ModelBase, [], 0, 3, 0, 0,
+jnci_BufferedEncoder$Controller, 0, jl_Object, [], 0, 3, 0, 0,
+jnc_BufferUnderflowException, "BufferUnderflowException", 11, jl_RuntimeException, [], 0, 3, 0, 0,
+jnc_BufferOverflowException, "BufferOverflowException", 11, jl_RuntimeException, [], 0, 3, 0, 0,
+jnc_MalformedInputException, "MalformedInputException", 11, jnc_CharacterCodingException, [], 0, 3, 0, ["$getMessage", function() { return $java.jnc_MalformedInputException_getMessage(this); }],
+jnc_UnmappableCharacterException, "UnmappableCharacterException", 11, jnc_CharacterCodingException, [], 0, 3, 0, ["$getMessage", function() { return $java.jnc_UnmappableCharacterException_getMessage(this); }],
+jl_StrictMath, 0, jl_Object, [], 4, 3, 0, 0,
+nms_Chunk, 0, jl_Object, [], 0, 3, 0, ["$getHeightValue", function(var_1, var_2) { return $java.nms_Chunk_getHeightValue(this, var_1, var_2); }, "$generateHeightMap", function() { $java.nms_Chunk_generateHeightMap(this); }, "$generateSkylightMap", function() { $java.nms_Chunk_generateSkylightMap(this); }, "$getBlockLightOpacity", function(var_1, var_2, var_3) { return $java.nms_Chunk_getBlockLightOpacity(this, var_1, var_2, var_3); }, "$getBlockID", function(var_1, var_2, var_3) { return $java.nms_Chunk_getBlockID(this,
+var_1, var_2, var_3); }, "$getBlockMetadata", function(var_1, var_2, var_3) { return $java.nms_Chunk_getBlockMetadata(this, var_1, var_2, var_3); }, "$setBlockIDWithMetadata", function(var_1, var_2, var_3, var_4, var_5) { return $java.nms_Chunk_setBlockIDWithMetadata(this, var_1, var_2, var_3, var_4, var_5); }, "$setBlockMetadata", function(var_1, var_2, var_3, var_4) { return $java.nms_Chunk_setBlockMetadata(this, var_1, var_2, var_3, var_4); }, "$getSavedLightValue", function(var_1, var_2, var_3, var_4) {
+return $java.nms_Chunk_getSavedLightValue(this, var_1, var_2, var_3, var_4); }, "$setLightValue", function(var_1, var_2, var_3, var_4, var_5) { $java.nms_Chunk_setLightValue(this, var_1, var_2, var_3, var_4, var_5); }, "$getBlockLightValue", function(var_1, var_2, var_3, var_4) { return $java.nms_Chunk_getBlockLightValue(this, var_1, var_2, var_3, var_4); }, "$addEntity", function(var_1) { $java.nms_Chunk_addEntity(this, var_1); }, "$removeEntity", function(var_1) { $java.nms_Chunk_removeEntity(this, var_1);
+}, "$removeEntityAtIndex", function(var_1, var_2) { $java.nms_Chunk_removeEntityAtIndex(this, var_1, var_2); }, "$canBlockSeeTheSky", function(var_1, var_2, var_3) { return $java.nms_Chunk_canBlockSeeTheSky(this, var_1, var_2, var_3); }, "$getChunkBlockTileEntity", function(var_1, var_2, var_3) { return $java.nms_Chunk_getChunkBlockTileEntity(this, var_1, var_2, var_3); }, "$setChunkBlockTileEntity", function(var_1, var_2, var_3, var_4) { $java.nms_Chunk_setChunkBlockTileEntity(this, var_1, var_2, var_3, var_4);
+}, "$removeChunkBlockTileEntity", function(var_1, var_2, var_3) { $java.nms_Chunk_removeChunkBlockTileEntity(this, var_1, var_2, var_3); }, "$onChunkUnload", function() { $java.nms_Chunk_onChunkUnload(this); }, "$setChunkModified", function() { $java.nms_Chunk_setChunkModified(this); }, "$getEntitiesWithinAABBForEntity", function(var_1, var_2, var_3, var_4) { $java.nms_Chunk_getEntitiesWithinAABBForEntity(this, var_1, var_2, var_3, var_4); }, "$getEntitiesOfTypeWithinAAAB", function(var_1, var_2, var_3, var_4)
+{ $java.nms_Chunk_getEntitiesOfTypeWithinAAAB(this, var_1, var_2, var_3, var_4); }, "$isEmpty", function() { return $java.nms_Chunk_isEmpty(this); }, "$getAreLevelsEmpty", function(var_1, var_2) { return $java.nms_Chunk_getAreLevelsEmpty(this, var_1, var_2); }],
+nms_ChunkCache, 0, jl_Object, [nms_IBlockAccess], 0, 3, 0, ["$getBlockId", function(var_1, var_2, var_3) { return $java.nms_ChunkCache_getBlockId(this, var_1, var_2, var_3); }, "$getBlockTileEntity", function(var_1, var_2, var_3) { return $java.nms_ChunkCache_getBlockTileEntity(this, var_1, var_2, var_3); }, "$getBrightness0", function(var_1, var_2, var_3, var_4) { return $java.nms_ChunkCache_getBrightness(this, var_1, var_2, var_3, var_4); }, "$getLightBrightnessForSkyBlocks", function(var_1, var_2, var_3,
+var_4) { return $java.nms_ChunkCache_getLightBrightnessForSkyBlocks(this, var_1, var_2, var_3, var_4); }, "$getLightBrightness", function(var_1, var_2, var_3) { return $java.nms_ChunkCache_getLightBrightness(this, var_1, var_2, var_3); }, "$getBlockMetadata", function(var_1, var_2, var_3) { return $java.nms_ChunkCache_getBlockMetadata(this, var_1, var_2, var_3); }, "$getBlockMaterial", function(var_1, var_2, var_3) { return $java.nms_ChunkCache_getBlockMaterial(this, var_1, var_2, var_3); }, "$getBiomeGenForCoords",
+function(var_1, var_2) { return $java.nms_ChunkCache_getBiomeGenForCoords(this, var_1, var_2); }, "$isBlockOpaqueCube", function(var_1, var_2, var_3) { return $java.nms_ChunkCache_isBlockOpaqueCube(this, var_1, var_2, var_3); }, "$isBlockNormalCube", function(var_1, var_2, var_3) { return $java.nms_ChunkCache_isBlockNormalCube(this, var_1, var_2, var_3); }, "$doesBlockHaveSolidTopSurface", function(var_1, var_2, var_3) { return $java.nms_ChunkCache_doesBlockHaveSolidTopSurface(this, var_1, var_2, var_3); },
+"$getWorldVec3Pool", function() { return $java.nms_ChunkCache_getWorldVec3Pool(this); }, "$isAirBlock", function(var_1, var_2, var_3) { return $java.nms_ChunkCache_isAirBlock(this, var_1, var_2, var_3); }, "$getHeight0", function() { return $java.nms_ChunkCache_getHeight(this); }, "$isBlockProvidingPowerTo", function(var_1, var_2, var_3, var_4) { return $java.nms_ChunkCache_isBlockProvidingPowerTo(this, var_1, var_2, var_3, var_4); }],
+nms_ChestItemRenderHelper, 0, jl_Object, [], 0, 3, 0, 0,
+$java.nms_GuiSlider, "GuiSlider", 24, nms_GuiButton, [], 0, 3, 0, ["$getHoverState", function(var_1) { return $java.nms_GuiSlider_getHoverState(this, var_1); }, "$mouseDragged", function(var_1, var_2, var_3) { $java.nms_GuiSlider_mouseDragged(this, var_1, var_2, var_3); }, "$mousePressed", function(var_1, var_2, var_3) { return $java.nms_GuiSlider_mousePressed(this, var_1, var_2, var_3); }, "$mouseReleased", function(var_1, var_2) { $java.nms_GuiSlider_mouseReleased(this, var_1, var_2); }],
+$java.nms_GuiVideoSettings, 0, nms_GuiScreen, [], 0, 3, $java.nms_GuiVideoSettings_$callClinit, ["$initGui", function() { $java.nms_GuiVideoSettings_initGui(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiVideoSettings_actionPerformed(this, var_1); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiVideoSettings_drawScreen(this, var_1, var_2, var_3); }],
+$java.nms_GuiControls, 0, nms_GuiScreen, [], 0, 3, 0, ["$initGui", function() { $java.nms_GuiControls_initGui(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiControls_actionPerformed(this, var_1); }, "$mouseClicked", function(var_1, var_2, var_3) { $java.nms_GuiControls_mouseClicked(this, var_1, var_2, var_3); }, "$keyTyped", function(var_1, var_2) { $java.nms_GuiControls_keyTyped(this, var_1, var_2); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiControls_drawScreen(this, var_1,
+var_2, var_3); }],
+$java.nms_GuiScreenChatOptions, 0, nms_GuiScreen, [], 0, 3, $java.nms_GuiScreenChatOptions_$callClinit, ["$initGui", function() { $java.nms_GuiScreenChatOptions_initGui(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiScreenChatOptions_actionPerformed(this, var_1); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiScreenChatOptions_drawScreen(this, var_1, var_2, var_3); }],
+nms_GuiSlot, 0, jl_Object, [], 1, 3, 0, 0,
+$java.nms_GuiSlotLanguage, 0, nms_GuiSlot, [], 0, 0, 0, ["$getSize", function() { return $java.nms_GuiSlotLanguage_getSize(this); }, "$elementClicked", function(var_1, var_2) { $java.nms_GuiSlotLanguage_elementClicked(this, var_1, var_2); }, "$isSelected", function(var_1) { return $java.nms_GuiSlotLanguage_isSelected(this, var_1); }, "$getContentHeight", function() { return $java.nms_GuiSlotLanguage_getContentHeight(this); }, "$drawBackground0", function() { $java.nms_GuiSlotLanguage_drawBackground(this); },
+"$drawSlot", function(var_1, var_2, var_3, var_4, var_5) { $java.nms_GuiSlotLanguage_drawSlot(this, var_1, var_2, var_3, var_4, var_5); }],
+nms_GuiSlotServer, 0, nms_GuiSlot, [], 0, 0, 0, ["$getSize", function() { return $java.nms_GuiSlotServer_getSize(this); }, "$elementClicked", function(var_1, var_2) { $java.nms_GuiSlotServer_elementClicked(this, var_1, var_2); }, "$isSelected", function(var_1) { return $java.nms_GuiSlotServer_isSelected(this, var_1); }, "$getContentHeight", function() { return $java.nms_GuiSlotServer_getContentHeight(this); }, "$drawBackground0", function() { $java.nms_GuiSlotServer_drawBackground(this); }, "$drawSlot", function(var_1,
+var_2, var_3, var_4, var_5) { $java.nms_GuiSlotServer_drawSlot(this, var_1, var_2, var_3, var_4, var_5); }],
+$java.nms_GuiScreenServerList, 0, nms_GuiScreen, [], 0, 3, 0, ["$updateScreen", function() { $java.nms_GuiScreenServerList_updateScreen(this); }, "$initGui", function() { $java.nms_GuiScreenServerList_initGui(this); }, "$onGuiClosed", function() { $java.nms_GuiScreenServerList_onGuiClosed(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiScreenServerList_actionPerformed(this, var_1); }, "$keyTyped", function(var_1, var_2) { $java.nms_GuiScreenServerList_keyTyped(this, var_1, var_2); }, "$mouseClicked",
+function(var_1, var_2, var_3) { $java.nms_GuiScreenServerList_mouseClicked(this, var_1, var_2, var_3); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiScreenServerList_drawScreen(this, var_1, var_2, var_3); }],
+$java.nms_GuiScreenAddServer, 0, nms_GuiScreen, [], 0, 3, 0, ["$updateScreen", function() { $java.nms_GuiScreenAddServer_updateScreen(this); }, "$initGui", function() { $java.nms_GuiScreenAddServer_initGui(this); }, "$onGuiClosed", function() { $java.nms_GuiScreenAddServer_onGuiClosed(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiScreenAddServer_actionPerformed(this, var_1); }, "$keyTyped", function(var_1, var_2) { $java.nms_GuiScreenAddServer_keyTyped(this, var_1, var_2); }, "$mouseClicked",
+function(var_1, var_2, var_3) { $java.nms_GuiScreenAddServer_mouseClicked(this, var_1, var_2, var_3); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiScreenAddServer_drawScreen(this, var_1, var_2, var_3); }],
+nms_GuiSlider2, "GuiSlider2", 24, nms_GuiButton, [], 0, 3, 0, ["$getHoverState", function(var_1) { return $java.nms_GuiSlider2_getHoverState(this, var_1); }, "$mouseDragged", function(var_1, var_2, var_3) { $java.nms_GuiSlider2_mouseDragged(this, var_1, var_2, var_3); }, "$mousePressed", function(var_1, var_2, var_3) { return $java.nms_GuiSlider2_mousePressed(this, var_1, var_2, var_3); }, "$mouseReleased", function(var_1, var_2) { $java.nms_GuiSlider2_mouseReleased(this, var_1, var_2); }],
+$java.nms_WorldSavedData, 0, jl_Object, [], 1, 3, 0, 0,
+nms_MapData, "MapData", 24, $java.nms_WorldSavedData, [], 0, 3, 0, 0,
+$java.nms_MapCoord, "MapCoord", 24, jl_Object, [], 0, 3, 0, 0,
+$java.ju_Formatter$FormatWriter, 0, jl_Object, [], 0, 0, 0, 0,
+ju_LinkedHashMap$2, 0, ju_AbstractCollection, [], 0, 0, 0, ["$size2", function() { return $java.ju_LinkedHashMap$2_size(this); }, "$iterator", function() { return $java.ju_LinkedHashMap$2_iterator(this); }],
+ju_FormatterClosedException, "FormatterClosedException", 8, jl_IllegalStateException, [], 0, 3, 0, 0,
+otcit_FloatAnalyzer, 0, jl_Object, [], 4, 3, 0, 0,
+jur_MatchResultImpl, 0, jl_Object, [$java.jur_MatchResult], 0, 0, 0, 0,
+$java.nms_GuiConnecting, 0, nms_GuiScreen, [], 0, 3, 0, ["$updateScreen", function() { $java.nms_GuiConnecting_updateScreen(this); }, "$keyTyped", function(var_1, var_2) { $java.nms_GuiConnecting_keyTyped(this, var_1, var_2); }, "$initGui", function() { $java.nms_GuiConnecting_initGui(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiConnecting_actionPerformed(this, var_1); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiConnecting_drawScreen(this, var_1, var_2, var_3); }]]);
+$rt_metadata([$java.nms_ISidedInventory, 0, jl_Object, [nms_IInventory], 3, 3, 0, 0,
+nms_TileEntityFurnace, "TileEntityFurnace", 24, nms_TileEntity, [$java.nms_ISidedInventory], 0, 3, 0, ["$getSizeInventory", function() { return $java.nms_TileEntityFurnace_getSizeInventory(this); }, "$getStackInSlot", function(var_1) { return $java.nms_TileEntityFurnace_getStackInSlot(this, var_1); }, "$decrStackSize", function(var_1, var_2) { return $java.nms_TileEntityFurnace_decrStackSize(this, var_1, var_2); }, "$setInventorySlotContents", function(var_1, var_2) { $java.nms_TileEntityFurnace_setInventorySlotContents(this,
+var_1, var_2); }, "$readFromNBT", function(var_1) { $java.nms_TileEntityFurnace_readFromNBT(this, var_1); }, "$writeToNBT", function(var_1) { $java.nms_TileEntityFurnace_writeToNBT(this, var_1); }, "$getInventoryStackLimit", function() { return $java.nms_TileEntityFurnace_getInventoryStackLimit(this); }, "$updateEntity0", function() { $java.nms_TileEntityFurnace_updateEntity(this); }, "$isStackValidForSlot", function(var_1, var_2) { return $java.nms_TileEntityFurnace_isStackValidForSlot(this, var_1, var_2);
+}, "$getAccessibleSlotsFromSide", function(var_1) { return $java.nms_TileEntityFurnace_getAccessibleSlotsFromSide(this, var_1); }, "$canInsertItem", function(var_1, var_2, var_3) { return $java.nms_TileEntityFurnace_canInsertItem(this, var_1, var_2, var_3); }, "$canExtractItem", function(var_1, var_2, var_3) { return $java.nms_TileEntityFurnace_canExtractItem(this, var_1, var_2, var_3); }],
+nms_TileEntityRecordPlayer, "TileEntityRecordPlayer", 24, nms_TileEntity, [], 0, 3, 0, ["$readFromNBT", function(var_1) { $java.nms_TileEntityRecordPlayer_readFromNBT(this, var_1); }, "$writeToNBT", function(var_1) { $java.nms_TileEntityRecordPlayer_writeToNBT(this, var_1); }],
+nms_TileEntityDispenser, "TileEntityDispenser", 24, nms_TileEntity, [nms_IInventory], 0, 3, 0, ["$getSizeInventory", function() { return $java.nms_TileEntityDispenser_getSizeInventory(this); }, "$getStackInSlot", function(var_1) { return $java.nms_TileEntityDispenser_getStackInSlot(this, var_1); }, "$decrStackSize", function(var_1, var_2) { return $java.nms_TileEntityDispenser_decrStackSize(this, var_1, var_2); }, "$setInventorySlotContents", function(var_1, var_2) { $java.nms_TileEntityDispenser_setInventorySlotContents(this,
+var_1, var_2); }, "$getInvName", function() { return $java.nms_TileEntityDispenser_getInvName(this); }, "$readFromNBT", function(var_1) { $java.nms_TileEntityDispenser_readFromNBT(this, var_1); }, "$writeToNBT", function(var_1) { $java.nms_TileEntityDispenser_writeToNBT(this, var_1); }, "$getInventoryStackLimit", function() { return $java.nms_TileEntityDispenser_getInventoryStackLimit(this); }, "$isStackValidForSlot", function(var_1, var_2) { return $java.nms_TileEntityDispenser_isStackValidForSlot(this, var_1,
+var_2); }],
+nms_TileEntityDropper, "TileEntityDropper", 24, nms_TileEntityDispenser, [], 0, 3, 0, ["$getInvName", function() { return $java.nms_TileEntityDropper_getInvName(this); }],
+nms_TileEntityMobSpawner, "TileEntityMobSpawner", 24, nms_TileEntity, [], 0, 3, 0, ["$readFromNBT", function(var_1) { $java.nms_TileEntityMobSpawner_readFromNBT(this, var_1); }, "$updateEntity0", function() { $java.nms_TileEntityMobSpawner_updateEntity(this); }],
+nms_TileEntityNote, "TileEntityNote", 24, nms_TileEntity, [], 0, 3, 0, ["$writeToNBT", function(var_1) { $java.nms_TileEntityNote_writeToNBT(this, var_1); }, "$readFromNBT", function(var_1) { $java.nms_TileEntityNote_readFromNBT(this, var_1); }],
+nms_TileEntityBrewingStand, "TileEntityBrewingStand", 24, nms_TileEntity, [$java.nms_ISidedInventory], 0, 3, 0, ["$getSizeInventory", function() { return $java.nms_TileEntityBrewingStand_getSizeInventory(this); }, "$updateEntity0", function() { $java.nms_TileEntityBrewingStand_updateEntity(this); }, "$readFromNBT", function(var_1) { $java.nms_TileEntityBrewingStand_readFromNBT(this, var_1); }, "$writeToNBT", function(var_1) { $java.nms_TileEntityBrewingStand_writeToNBT(this, var_1); }, "$getStackInSlot", function(var_1)
+{ return $java.nms_TileEntityBrewingStand_getStackInSlot(this, var_1); }, "$decrStackSize", function(var_1, var_2) { return $java.nms_TileEntityBrewingStand_decrStackSize(this, var_1, var_2); }, "$setInventorySlotContents", function(var_1, var_2) { $java.nms_TileEntityBrewingStand_setInventorySlotContents(this, var_1, var_2); }, "$getInventoryStackLimit", function() { return $java.nms_TileEntityBrewingStand_getInventoryStackLimit(this); }, "$isStackValidForSlot", function(var_1, var_2) { return $java.nms_TileEntityBrewingStand_isStackValidForSlot(this,
+var_1, var_2); }, "$getAccessibleSlotsFromSide", function(var_1) { return $java.nms_TileEntityBrewingStand_getAccessibleSlotsFromSide(this, var_1); }, "$canInsertItem", function(var_1, var_2, var_3) { return $java.nms_TileEntityBrewingStand_canInsertItem(this, var_1, var_2, var_3); }, "$canExtractItem", function(var_1, var_2, var_3) { return $java.nms_TileEntityBrewingStand_canExtractItem(this, var_1, var_2, var_3); }],
+nms_TileEntityCommandBlock, "TileEntityCommandBlock", 24, nms_TileEntity, [nms_ICommandSender], 0, 3, 0, ["$writeToNBT", function(var_1) { $java.nms_TileEntityCommandBlock_writeToNBT(this, var_1); }, "$readFromNBT", function(var_1) { $java.nms_TileEntityCommandBlock_readFromNBT(this, var_1); }],
+nms_TileEntityDaylightDetector, "TileEntityDaylightDetector", 24, nms_TileEntity, [], 0, 3, 0, ["$updateEntity0", function() { $java.nms_TileEntityDaylightDetector_updateEntity(this); }],
+nms_TileEntityHopper, "TileEntityHopper", 24, nms_TileEntity, [$java.nms_Hopper], 0, 3, 0, ["$readFromNBT", function(var_1) { $java.nms_TileEntityHopper_readFromNBT(this, var_1); }, "$writeToNBT", function(var_1) { $java.nms_TileEntityHopper_writeToNBT(this, var_1); }, "$onInventoryChanged", function() { $java.nms_TileEntityHopper_onInventoryChanged(this); }, "$getSizeInventory", function() { return $java.nms_TileEntityHopper_getSizeInventory(this); }, "$getStackInSlot", function(var_1) { return $java.nms_TileEntityHopper_getStackInSlot(this,
+var_1); }, "$decrStackSize", function(var_1, var_2) { return $java.nms_TileEntityHopper_decrStackSize(this, var_1, var_2); }, "$setInventorySlotContents", function(var_1, var_2) { $java.nms_TileEntityHopper_setInventorySlotContents(this, var_1, var_2); }, "$getInvName", function() { return $java.nms_TileEntityHopper_getInvName(this); }, "$isInvNameLocalized", function() { return $java.nms_TileEntityHopper_isInvNameLocalized(this); }, "$getInventoryStackLimit", function() { return $java.nms_TileEntityHopper_getInventoryStackLimit(this);
+}, "$isUseableByPlayer", function(var_1) { return $java.nms_TileEntityHopper_isUseableByPlayer(this, var_1); }, "$openChest", function() { $java.nms_TileEntityHopper_openChest(this); }, "$closeChest", function() { $java.nms_TileEntityHopper_closeChest(this); }, "$isStackValidForSlot", function(var_1, var_2) { return $java.nms_TileEntityHopper_isStackValidForSlot(this, var_1, var_2); }, "$updateEntity0", function() { $java.nms_TileEntityHopper_updateEntity(this); }, "$getXPos", function() { return $java.nms_TileEntityHopper_getXPos(this);
+}, "$getYPos", function() { return $java.nms_TileEntityHopper_getYPos(this); }, "$getZPos", function() { return $java.nms_TileEntityHopper_getZPos(this); }],
+nms_TileEntityComparator, "TileEntityComparator", 24, nms_TileEntity, [], 0, 3, 0, ["$writeToNBT", function(var_1) { $java.nms_TileEntityComparator_writeToNBT(this, var_1); }, "$readFromNBT", function(var_1) { $java.nms_TileEntityComparator_readFromNBT(this, var_1); }],
+$java.ju_LinkedHashMap$AbstractMapIterator, 0, jl_Object, [], 0, 0, 0, ["$hasNext", function() { return $java.ju_LinkedHashMap$AbstractMapIterator_hasNext(this); }, "$remove", function() { $java.ju_LinkedHashMap$AbstractMapIterator_remove(this); }],
+$java.ju_LinkedHashMap$ValueIterator, 0, $java.ju_LinkedHashMap$AbstractMapIterator, [ju_Iterator], 0, 0, 0, ["$next", function() { return $java.ju_LinkedHashMap$ValueIterator_next(this); }],
+$java.jnci_BufferedDecoder$Controller, 0, jl_Object, [], 0, 3, 0, 0,
+otcit_DateTimeZoneBuilder, 0, jl_Object, [], 0, 3, 0, 0,
+nms_DamageSource, 0, jl_Object, [], 0, 3, 0, ["$getSourceOfDamage", function() { return $java.nms_DamageSource_getSourceOfDamage(this); }, "$getEntity", function() { return $java.nms_DamageSource_getEntity(this); }],
+$java.nms_GuiDisconnected, 0, nms_GuiScreen, [], 0, 3, 0, ["$keyTyped", function(var_1, var_2) { $java.nms_GuiDisconnected_keyTyped(this, var_1, var_2); }, "$initGui", function() { $java.nms_GuiDisconnected_initGui(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiDisconnected_actionPerformed(this, var_1); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiDisconnected_drawScreen(this, var_1, var_2, var_3); }],
+ju_IllegalFormatException, 0, jl_IllegalArgumentException, [], 0, 3, 0, 0,
+$java.ju_UnknownFormatConversionException, "UnknownFormatConversionException", 8, ju_IllegalFormatException, [], 0, 3, 0, 0,
+nms_EnchantmentHelper, 0, jl_Object, [], 0, 3, 0, 0,
+nms_MapStorage, 0, jl_Object, [], 0, 3, 0, 0,
+$java.nms_INetworkManager, 0, jl_Object, [], 3, 3, 0, 0,
+nle_WebsocketNetworkManager, 0, jl_Object, [$java.nms_INetworkManager], 0, 3, 0, 0,
+$java.ju_DuplicateFormatFlagsException, "DuplicateFormatFlagsException", 8, ju_IllegalFormatException, [], 0, 3, 0, 0,
+jl_Boolean, 0, jl_Object, [ji_Serializable, jl_Comparable], 0, 3, 0, 0,
+$java.ju_IllegalFormatPrecisionException, "IllegalFormatPrecisionException", 8, ju_IllegalFormatException, [], 0, 3, 0, 0,
+$java.ju_IllegalFormatCodePointException, "IllegalFormatCodePointException", 8, ju_IllegalFormatException, [], 0, 3, 0, 0,
+$java.ju_IllegalFormatConversionException, "IllegalFormatConversionException", 8, ju_IllegalFormatException, [], 0, 3, 0, 0,
+$java.ju_Formattable, 0, jl_Object, [], 3, 3, 0, 0,
+$java.ju_FormatFlagsConversionMismatchException, "FormatFlagsConversionMismatchException", 8, ju_IllegalFormatException, [], 0, 3, 0, 0,
+$java.ju_IllegalFormatFlagsException, "IllegalFormatFlagsException", 8, ju_IllegalFormatException, [], 0, 3, 0, 0,
+$java.ju_MissingFormatWidthException, "MissingFormatWidthException", 8, ju_IllegalFormatException, [], 0, 3, 0, 0,
+$java.nms_IEnchantmentModifier, 0, jl_Object, [], 3, 0, 0, 0,
+nms_EnchantmentModifierDamage, 0, jl_Object, [$java.nms_IEnchantmentModifier], 4, 0, 0, ["$calculateModifier", function(var_1, var_2) { $java.nms_EnchantmentModifierDamage_calculateModifier(this, var_1, var_2); }],
+nms_EnchantmentModifierLiving, 0, jl_Object, [$java.nms_IEnchantmentModifier], 4, 0, 0, ["$calculateModifier", function(var_1, var_2) { $java.nms_EnchantmentModifierLiving_calculateModifier(this, var_1, var_2); }],
+$java.otjw_WebSocket, 0, jl_Object, [otj_JSObject], 1, 3, 0, 0,
+nlea_EaglerAdapterImpl2$12, 0, jl_Object, [otjde_EventListener], 0, 0, 0, ["$handleEvent$exported$0", function(var_1) { return $java.nlea_EaglerAdapterImpl2$12_handleEvent$exported$0(this, var_1); }],
+nlea_EaglerAdapterImpl2$13, 0, jl_Object, [otjde_EventListener], 0, 0, 0, ["$handleEvent$exported$0", function(var_1) { return $java.nlea_EaglerAdapterImpl2$13_handleEvent$exported$0(this, var_1); }],
+nlea_EaglerAdapterImpl2$14, 0, jl_Object, [otjde_EventListener], 0, 0, 0, ["$handleEvent$exported$0", function(var_1) { return $java.nlea_EaglerAdapterImpl2$14_handleEvent$exported$0(this, var_1); }],
+ju_AbstractMap$KeySet, 0, ju_AbstractSet, [], 0, 0, 0, ["$iterator", function() { return $java.ju_AbstractMap$KeySet_iterator(this); }, "$size2", function() { return $java.ju_AbstractMap$KeySet_size(this); }],
+nms_EnumOptionsHelper, 0, jl_Object, [], 0, 0, nms_EnumOptionsHelper_$callClinit, 0,
+nms_EnumSkyBlock, 0, jl_Enum, [], 12, 3, 0, 0,
+$java.jur_Matcher$1, "Matcher$1", 9, jl_Object, [], 0, 0, 0, ["$toString", function() { return $java.jur_Matcher$1_toString(this); }],
+$java.ju_AbstractMap$KeySet$1, 0, jl_Object, [ju_Iterator], 0, 0, 0, ["$hasNext", function() { return $java.ju_AbstractMap$KeySet$1_hasNext(this); }, "$next", function() { return $java.ju_AbstractMap$KeySet$1_next(this); }, "$remove", function() { $java.ju_AbstractMap$KeySet$1_remove(this); }],
+nms_ModelEnderCrystal, 0, nms_ModelBase, [], 0, 3, 0, 0,
+nms_EnumArt, "EnumArt", 24, jl_Enum, [], 12, 3, 0, 0,
+$java.nle_WebsocketNetworkManager$ByteBufferDirectInputStream, 0, ji_InputStream, [], 0, 0, 0, ["$read1", function() { return $java.nle_WebsocketNetworkManager$ByteBufferDirectInputStream_read(this); }, "$available", function() { return $java.nle_WebsocketNetworkManager$ByteBufferDirectInputStream_available(this); }],
+nms_PacketCount, 0, jl_Object, [], 0, 3, 0, 0,
+ju_TreeMap$EntrySet, 0, ju_AbstractSet, [], 0, 0, 0, 0]);
+$rt_metadata([jl_ReflectiveOperationException, 0, jl_Exception, [], 0, 3, 0, 0,
+jl_InstantiationException, "InstantiationException", 15, jl_ReflectiveOperationException, [], 0, 3, 0, 0,
+jn_InvalidMarkException, "InvalidMarkException", 10, jl_IllegalStateException, [], 0, 3, 0, 0,
+$java.jur_IntArrHash, 0, jl_Object, [], 0, 0, 0, 0,
+nms_IEntitySelector, 0, jl_Object, [], 3, 3, 0, 0,
+nms_EntityWitherAttackFilter, 0, jl_Object, [nms_IEntitySelector], 4, 0, 0, ["$isEntityApplicable", function(var_1) { return $java.nms_EntityWitherAttackFilter_isEntityApplicable(this, var_1); }],
+nms_WorldType, 0, jl_Object, [], 0, 3, 0, 0,
+nms_EnumGameType, 0, jl_Enum, [], 12, 3, 0, 0,
+nms_InventoryCrafting, 0, jl_Object, [nms_IInventory], 0, 3, 0, ["$getStackInSlot", function(var_1) { return $java.nms_InventoryCrafting_getStackInSlot(this, var_1); }, "$decrStackSize", function(var_1, var_2) { return $java.nms_InventoryCrafting_decrStackSize(this, var_1, var_2); }, "$setInventorySlotContents", function(var_1, var_2) { $java.nms_InventoryCrafting_setInventorySlotContents(this, var_1, var_2); }, "$getInventoryStackLimit", function() { return $java.nms_InventoryCrafting_getInventoryStackLimit(this);
+}, "$onInventoryChanged", function() { $java.nms_InventoryCrafting_onInventoryChanged(this); }],
+nms_ContainerSheep, 0, nms_Container, [], 0, 0, 0, 0,
+nms_EntityDragonPart, "EntityDragonPart", 24, nms_Entity, [], 0, 3, 0, ["$entityInit", function() { $java.nms_EntityDragonPart_entityInit(this); }, "$canBeCollidedWith", function() { return $java.nms_EntityDragonPart_canBeCollidedWith(this); }, "$attackEntityFrom", function(var_1, var_2) { return $java.nms_EntityDragonPart_attackEntityFrom(this, var_1, var_2); }, "$isEntityEqual", function(var_1) { return $java.nms_EntityDragonPart_isEntityEqual(this, var_1); }],
+nms_GameRules, 0, jl_Object, [], 0, 3, 0, 0,
+$java.ju_TreeMap$EntryIterator, 0, jl_Object, [ju_Iterator], 0, 0, 0, 0,
+nms_CombatTracker, 0, jl_Object, [], 0, 3, 0, 0,
+nms_EntityLookHelper, 0, jl_Object, [], 0, 3, 0, 0,
+nms_EntityMoveHelper, 0, jl_Object, [], 0, 3, 0, 0,
+nms_EntityJumpHelper, 0, jl_Object, [], 0, 3, 0, 0,
+nms_EntityBodyHelper, 0, jl_Object, [], 0, 3, 0, 0,
+nms_EntitySenses, 0, jl_Object, [], 0, 3, 0, 0,
+cjj_GZIPInputStream, 0, cjj_InflaterInputStream, [], 0, 3, 0, 0,
+nms_GuiWinGame, 0, nms_GuiScreen, [], 0, 3, 0, ["$updateScreen", function() { $java.nms_GuiWinGame_updateScreen(this); }, "$keyTyped", function(var_1, var_2) { $java.nms_GuiWinGame_keyTyped(this, var_1, var_2); }, "$initGui", function() { $java.nms_GuiWinGame_initGui(this); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiWinGame_drawScreen(this, var_1, var_2, var_3); }],
+$java.nms_NpcMerchant, 0, jl_Object, [nms_IMerchant], 0, 3, 0, ["$getCustomer", function() { return $java.nms_NpcMerchant_getCustomer(this); }, "$setCustomer", function(var_1) { $java.nms_NpcMerchant_setCustomer(this, var_1); }, "$getRecipes", function(var_1) { return $java.nms_NpcMerchant_getRecipes(this, var_1); }, "$setRecipes", function(var_1) { $java.nms_NpcMerchant_setRecipes(this, var_1); }, "$useRecipe", function(var_1) { $java.nms_NpcMerchant_useRecipe(this, var_1); }],
+nms_EntityPickupFX, "EntityPickupFX", 24, nms_EntityFX, [], 0, 3, 0, ["$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityPickupFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$onUpdate", function() { $java.nms_EntityPickupFX_onUpdate(this); }, "$getFXLayer", function() { return $java.nms_EntityPickupFX_getFXLayer(this); }],
+$java.nms_WorldSettings, 0, jl_Object, [], 4, 3, 0, 0,
+$java.nms_GuiDownloadTerrain, 0, nms_GuiScreen, [], 0, 3, 0, ["$keyTyped", function(var_1, var_2) { $java.nms_GuiDownloadTerrain_keyTyped(this, var_1, var_2); }, "$initGui", function() { $java.nms_GuiDownloadTerrain_initGui(this); }, "$updateScreen", function() { $java.nms_GuiDownloadTerrain_updateScreen(this); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiDownloadTerrain_drawScreen(this, var_1, var_2, var_3); }],
+nms_GuiMerchant, 0, nms_GuiContainer, [], 0, 3, 0, ["$initGui", function() { $java.nms_GuiMerchant_initGui(this); }, "$drawGuiContainerForegroundLayer", function(var_1, var_2) { $java.nms_GuiMerchant_drawGuiContainerForegroundLayer(this, var_1, var_2); }, "$updateScreen", function() { $java.nms_GuiMerchant_updateScreen(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiMerchant_actionPerformed(this, var_1); }, "$drawGuiContainerBackgroundLayer", function(var_1, var_2, var_3) { $java.nms_GuiMerchant_drawGuiContainerBackgroundLayer(this,
+var_1, var_2, var_3); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiMerchant_drawScreen(this, var_1, var_2, var_3); }],
+nms_MerchantRecipeList, 0, ju_ArrayList, [], 0, 3, 0, 0,
+nms_WorldProviderSurface, 0, nms_WorldProvider, [], 0, 3, 0, 0,
+nms_EntityCrit2FX, "EntityCrit2FX", 24, nms_EntityFX, [], 0, 3, 0, ["$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityCrit2FX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$onUpdate", function() { $java.nms_EntityCrit2FX_onUpdate(this); }, "$getFXLayer", function() { return $java.nms_EntityCrit2FX_getFXLayer(this); }],
+nms_ScoreObjectiveCriteria, 0, jl_Object, [], 3, 3, 0, 0,
+nms_Explosion, 0, jl_Object, [], 0, 3, 0, 0,
+$java.nms_GameRuleValue, "GameRuleValue", 24, jl_Object, [], 0, 0, 0, 0,
+$java.nms_InventoryMerchant, 0, jl_Object, [nms_IInventory], 0, 3, 0, ["$getStackInSlot", function(var_1) { return $java.nms_InventoryMerchant_getStackInSlot(this, var_1); }, "$decrStackSize", function(var_1, var_2) { return $java.nms_InventoryMerchant_decrStackSize(this, var_1, var_2); }, "$setInventorySlotContents", function(var_1, var_2) { $java.nms_InventoryMerchant_setInventorySlotContents(this, var_1, var_2); }, "$getInventoryStackLimit", function() { return $java.nms_InventoryMerchant_getInventoryStackLimit(this);
+}, "$onInventoryChanged", function() { $java.nms_InventoryMerchant_onInventoryChanged(this); }],
+nms_MerchantRecipe, "MerchantRecipe", 24, jl_Object, [], 0, 3, 0, 0,
+nms_WorldProviderHell, 0, nms_WorldProvider, [], 0, 3, 0, ["$registerWorldChunkManager", function() { $java.nms_WorldProviderHell_registerWorldChunkManager(this); }, "$getFogColor0", function(var_1, var_2) { return $java.nms_WorldProviderHell_getFogColor(this, var_1, var_2); }, "$generateLightBrightnessTable", function() { $java.nms_WorldProviderHell_generateLightBrightnessTable(this); }, "$isSurfaceWorld", function() { return $java.nms_WorldProviderHell_isSurfaceWorld(this); }, "$calculateCelestialAngle", function(var_1,
+var_2) { return $java.nms_WorldProviderHell_calculateCelestialAngle(this, var_1, var_2); }, "$canRespawnHere", function() { return $java.nms_WorldProviderHell_canRespawnHere(this); }, "$doesXZShowFog", function(var_1, var_2) { return $java.nms_WorldProviderHell_doesXZShowFog(this, var_1, var_2); }],
+nms_WorldProviderEnd, 0, nms_WorldProvider, [], 0, 3, 0, ["$registerWorldChunkManager", function() { $java.nms_WorldProviderEnd_registerWorldChunkManager(this); }, "$calculateCelestialAngle", function(var_1, var_2) { return $java.nms_WorldProviderEnd_calculateCelestialAngle(this, var_1, var_2); }, "$calcSunriseSunsetColors", function(var_1, var_2) { return $java.nms_WorldProviderEnd_calcSunriseSunsetColors(this, var_1, var_2); }, "$getFogColor0", function(var_1, var_2) { return $java.nms_WorldProviderEnd_getFogColor(this,
+var_1, var_2); }, "$isSkyColored", function() { return $java.nms_WorldProviderEnd_isSkyColored(this); }, "$canRespawnHere", function() { return $java.nms_WorldProviderEnd_canRespawnHere(this); }, "$isSurfaceWorld", function() { return $java.nms_WorldProviderEnd_isSurfaceWorld(this); }, "$getCloudHeight", function() { return $java.nms_WorldProviderEnd_getCloudHeight(this); }, "$doesXZShowFog", function(var_1, var_2) { return $java.nms_WorldProviderEnd_doesXZShowFog(this, var_1, var_2); }],
+$java.nms_ScoreDummyCriteria, "ScoreDummyCriteria", 24, jl_Object, [nms_ScoreObjectiveCriteria], 0, 3, 0, 0,
+$java.nms_ScoreHealthCriteria, "ScoreHealthCriteria", 24, $java.nms_ScoreDummyCriteria, [], 0, 3, 0, 0,
+nms_InventoryEnderChest, 0, $java.nms_InventoryBasic, [], 0, 3, 0, ["$isUseableByPlayer", function(var_1) { return $java.nms_InventoryEnderChest_isUseableByPlayer(this, var_1); }, "$openChest", function() { $java.nms_InventoryEnderChest_openChest(this); }, "$closeChest", function() { $java.nms_InventoryEnderChest_closeChest(this); }],
+nms_ContainerPlayer, 0, nms_Container, [], 0, 3, 0, ["$onCraftMatrixChanged", function(var_1) { $java.nms_ContainerPlayer_onCraftMatrixChanged(this, var_1); }, "$onCraftGuiClosed", function(var_1) { nms_ContainerPlayer_onCraftGuiClosed(this, var_1); }, "$canInteractWith", function(var_1) { return $java.nms_ContainerPlayer_canInteractWith(this, var_1); }, "$transferStackInSlot", function(var_1, var_2) { return $java.nms_ContainerPlayer_transferStackInSlot(this, var_1, var_2); }, "$func_94530_a", function(var_1,
+var_2) { return $java.nms_ContainerPlayer_func_94530_a(this, var_1, var_2); }],
+nms_InventoryCraftResult, 0, jl_Object, [nms_IInventory], 0, 3, 0, ["$getStackInSlot", function(var_1) { return $java.nms_InventoryCraftResult_getStackInSlot(this, var_1); }, "$decrStackSize", function(var_1, var_2) { return $java.nms_InventoryCraftResult_decrStackSize(this, var_1, var_2); }, "$setInventorySlotContents", function(var_1, var_2) { $java.nms_InventoryCraftResult_setInventorySlotContents(this, var_1, var_2); }, "$getInventoryStackLimit", function() { return $java.nms_InventoryCraftResult_getInventoryStackLimit(this);
+}, "$onInventoryChanged", function() { $java.nms_InventoryCraftResult_onInventoryChanged(this); }],
+$java.nms_SlotCrafting, "SlotCrafting", 24, $java.nms_Slot, [], 0, 3, 0, ["$isItemValid", function(var_1) { return $java.nms_SlotCrafting_isItemValid(this, var_1); }, "$decrStackSize0", function(var_1) { return $java.nms_SlotCrafting_decrStackSize(this, var_1); }, "$onCrafting", function(var_1, var_2) { $java.nms_SlotCrafting_onCrafting(this, var_1, var_2); }, "$onPickupFromSlot", function(var_1, var_2) { $java.nms_SlotCrafting_onPickupFromSlot(this, var_1, var_2); }],
+$java.nms_SlotArmor, "SlotArmor", 24, $java.nms_Slot, [], 0, 0, 0, ["$getSlotStackLimit", function() { return $java.nms_SlotArmor_getSlotStackLimit(this); }, "$isItemValid", function(var_1) { return $java.nms_SlotArmor_isItemValid(this, var_1); }, "$getBackgroundIconIndex", function() { return $java.nms_SlotArmor_getBackgroundIconIndex(this); }],
+nms_CraftingManager, 0, jl_Object, [], 0, 3, nms_CraftingManager_$callClinit, 0,
+$java.nms_IChunkProvider, 0, jl_Object, [], 3, 3, 0, 0,
+nms_ChunkProviderClient, 0, jl_Object, [$java.nms_IChunkProvider], 0, 3, 0, 0,
+nms_LongHashMap, 0, jl_Object, [], 0, 3, 0, 0,
+nms_EmptyChunk, 0, nms_Chunk, [], 0, 3, 0, ["$getHeightValue", function(var_1, var_2) { return $java.nms_EmptyChunk_getHeightValue(this, var_1, var_2); }, "$generateHeightMap", function() { $java.nms_EmptyChunk_generateHeightMap(this); }, "$generateSkylightMap", function() { $java.nms_EmptyChunk_generateSkylightMap(this); }, "$getBlockID", function(var_1, var_2, var_3) { return $java.nms_EmptyChunk_getBlockID(this, var_1, var_2, var_3); }, "$getBlockLightOpacity", function(var_1, var_2, var_3) { return $java.nms_EmptyChunk_getBlockLightOpacity(this,
+var_1, var_2, var_3); }, "$setBlockIDWithMetadata", function(var_1, var_2, var_3, var_4, var_5) { return $java.nms_EmptyChunk_setBlockIDWithMetadata(this, var_1, var_2, var_3, var_4, var_5); }, "$getBlockMetadata", function(var_1, var_2, var_3) { return $java.nms_EmptyChunk_getBlockMetadata(this, var_1, var_2, var_3); }, "$setBlockMetadata", function(var_1, var_2, var_3, var_4) { return $java.nms_EmptyChunk_setBlockMetadata(this, var_1, var_2, var_3, var_4); }, "$getSavedLightValue", function(var_1, var_2, var_3,
+var_4) { return $java.nms_EmptyChunk_getSavedLightValue(this, var_1, var_2, var_3, var_4); }, "$setLightValue", function(var_1, var_2, var_3, var_4, var_5) { $java.nms_EmptyChunk_setLightValue(this, var_1, var_2, var_3, var_4, var_5); }, "$getBlockLightValue", function(var_1, var_2, var_3, var_4) { return $java.nms_EmptyChunk_getBlockLightValue(this, var_1, var_2, var_3, var_4); }, "$addEntity", function(var_1) { $java.nms_EmptyChunk_addEntity(this, var_1); }, "$removeEntity", function(var_1) { $java.nms_EmptyChunk_removeEntity(this,
+var_1); }, "$removeEntityAtIndex", function(var_1, var_2) { $java.nms_EmptyChunk_removeEntityAtIndex(this, var_1, var_2); }, "$canBlockSeeTheSky", function(var_1, var_2, var_3) { return $java.nms_EmptyChunk_canBlockSeeTheSky(this, var_1, var_2, var_3); }, "$getChunkBlockTileEntity", function(var_1, var_2, var_3) { return $java.nms_EmptyChunk_getChunkBlockTileEntity(this, var_1, var_2, var_3); }, "$setChunkBlockTileEntity", function(var_1, var_2, var_3, var_4) { $java.nms_EmptyChunk_setChunkBlockTileEntity(this,
+var_1, var_2, var_3, var_4); }, "$removeChunkBlockTileEntity", function(var_1, var_2, var_3) { $java.nms_EmptyChunk_removeChunkBlockTileEntity(this, var_1, var_2, var_3); }, "$onChunkUnload", function() { $java.nms_EmptyChunk_onChunkUnload(this); }, "$setChunkModified", function() { $java.nms_EmptyChunk_setChunkModified(this); }, "$getEntitiesWithinAABBForEntity", function(var_1, var_2, var_3, var_4) { $java.nms_EmptyChunk_getEntitiesWithinAABBForEntity(this, var_1, var_2, var_3, var_4); }, "$getEntitiesOfTypeWithinAAAB",
+function(var_1, var_2, var_3, var_4) { $java.nms_EmptyChunk_getEntitiesOfTypeWithinAAAB(this, var_1, var_2, var_3, var_4); }, "$isEmpty", function() { return $java.nms_EmptyChunk_isEmpty(this); }, "$getAreLevelsEmpty", function(var_1, var_2) { return $java.nms_EmptyChunk_getAreLevelsEmpty(this, var_1, var_2); }],
+nms_LongHashMapEntry, 0, jl_Object, [], 0, 0, 0, 0,
+nms_RecipesTools, 0, jl_Object, [], 0, 3, 0, 0]);
+$rt_metadata([nms_RecipesWeapons, 0, jl_Object, [], 0, 3, 0, 0,
+nms_RecipesIngots, 0, jl_Object, [], 0, 3, 0, 0,
+nms_RecipesFood, 0, jl_Object, [], 0, 3, 0, 0,
+nms_RecipesCrafting, 0, jl_Object, [], 0, 3, 0, 0,
+nms_RecipesArmor, 0, jl_Object, [], 0, 3, 0, 0,
+nms_RecipesDyes, 0, jl_Object, [], 0, 3, 0, 0,
+$java.nms_IRecipe, 0, jl_Object, [], 3, 3, 0, 0,
+nms_RecipesArmorDyes, "RecipesArmorDyes", 24, jl_Object, [$java.nms_IRecipe], 0, 3, 0, ["$matches0", function(var_1, var_2) { return $java.nms_RecipesArmorDyes_matches(this, var_1, var_2); }, "$getCraftingResult", function(var_1) { return $java.nms_RecipesArmorDyes_getCraftingResult(this, var_1); }, "$getRecipeSize", function() { return $java.nms_RecipesArmorDyes_getRecipeSize(this); }],
+nms_RecipesMapCloning, "RecipesMapCloning", 24, jl_Object, [$java.nms_IRecipe], 0, 3, 0, ["$matches0", function(var_1, var_2) { return $java.nms_RecipesMapCloning_matches(this, var_1, var_2); }, "$getCraftingResult", function(var_1) { return $java.nms_RecipesMapCloning_getCraftingResult(this, var_1); }, "$getRecipeSize", function() { return $java.nms_RecipesMapCloning_getRecipeSize(this); }],
+$java.nms_ShapedRecipes, "ShapedRecipes", 24, jl_Object, [$java.nms_IRecipe], 0, 3, 0, ["$matches0", function(var_1, var_2) { return $java.nms_ShapedRecipes_matches(this, var_1, var_2); }, "$getCraftingResult", function(var_1) { return $java.nms_ShapedRecipes_getCraftingResult(this, var_1); }, "$getRecipeSize", function() { return $java.nms_ShapedRecipes_getRecipeSize(this); }],
+nms_RecipesMapExtending, "RecipesMapExtending", 24, $java.nms_ShapedRecipes, [], 0, 3, 0, ["$matches0", function(var_1, var_2) { return $java.nms_RecipesMapExtending_matches(this, var_1, var_2); }, "$getCraftingResult", function(var_1) { return $java.nms_RecipesMapExtending_getCraftingResult(this, var_1); }],
+nms_RecipeFireworks, "RecipeFireworks", 24, jl_Object, [$java.nms_IRecipe], 0, 3, 0, ["$matches0", function(var_1, var_2) { return $java.nms_RecipeFireworks_matches(this, var_1, var_2); }, "$getCraftingResult", function(var_1) { return $java.nms_RecipeFireworks_getCraftingResult(this, var_1); }, "$getRecipeSize", function() { return $java.nms_RecipeFireworks_getRecipeSize(this); }],
+$java.nms_RecipeSorter, 0, jl_Object, [ju_Comparator], 0, 0, 0, ["$compare", function(var_1, var_2) { return $java.nms_RecipeSorter_compare(this, var_1, var_2); }],
+$java.nms_ExtendedBlockStorage, 0, jl_Object, [], 0, 3, 0, 0,
+nms_GuiChest, 0, nms_GuiContainer, [], 0, 3, 0, ["$drawGuiContainerForegroundLayer", function(var_1, var_2) { $java.nms_GuiChest_drawGuiContainerForegroundLayer(this, var_1, var_2); }, "$drawGuiContainerBackgroundLayer", function(var_1, var_2, var_3) { $java.nms_GuiChest_drawGuiContainerBackgroundLayer(this, var_1, var_2, var_3); }],
+nms_GuiCrafting, 0, nms_GuiContainer, [], 0, 3, 0, ["$drawGuiContainerForegroundLayer", function(var_1, var_2) { $java.nms_GuiCrafting_drawGuiContainerForegroundLayer(this, var_1, var_2); }, "$drawGuiContainerBackgroundLayer", function(var_1, var_2, var_3) { $java.nms_GuiCrafting_drawGuiContainerBackgroundLayer(this, var_1, var_2, var_3); }],
+nms_GuiBeacon, 0, nms_GuiContainer, [], 0, 3, 0, ["$initGui", function() { $java.nms_GuiBeacon_initGui(this); }, "$updateScreen", function() { $java.nms_GuiBeacon_updateScreen(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiBeacon_actionPerformed(this, var_1); }, "$drawGuiContainerForegroundLayer", function(var_1, var_2) { $java.nms_GuiBeacon_drawGuiContainerForegroundLayer(this, var_1, var_2); }, "$drawGuiContainerBackgroundLayer", function(var_1, var_2, var_3) { $java.nms_GuiBeacon_drawGuiContainerBackgroundLayer(this,
+var_1, var_2, var_3); }],
+nms_GuiRepair, "GuiRepair", 24, nms_GuiContainer, [$java.nms_ICrafting], 0, 3, 0, ["$initGui", function() { $java.nms_GuiRepair_initGui(this); }, "$onGuiClosed", function() { $java.nms_GuiRepair_onGuiClosed(this); }, "$drawGuiContainerForegroundLayer", function(var_1, var_2) { $java.nms_GuiRepair_drawGuiContainerForegroundLayer(this, var_1, var_2); }, "$keyTyped", function(var_1, var_2) { $java.nms_GuiRepair_keyTyped(this, var_1, var_2); }, "$mouseClicked", function(var_1, var_2, var_3) { $java.nms_GuiRepair_mouseClicked(this,
+var_1, var_2, var_3); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiRepair_drawScreen(this, var_1, var_2, var_3); }, "$drawGuiContainerBackgroundLayer", function(var_1, var_2, var_3) { $java.nms_GuiRepair_drawGuiContainerBackgroundLayer(this, var_1, var_2, var_3); }, "$sendContainerAndContentsToPlayer", function(var_1, var_2) { $java.nms_GuiRepair_sendContainerAndContentsToPlayer(this, var_1, var_2); }, "$sendSlotContents", function(var_1, var_2, var_3) { $java.nms_GuiRepair_sendSlotContents(this,
+var_1, var_2, var_3); }, "$sendProgressBarUpdate", function(var_1, var_2, var_3) { $java.nms_GuiRepair_sendProgressBarUpdate(this, var_1, var_2, var_3); }],
+nms_GuiDispenser, 0, nms_GuiContainer, [], 0, 3, 0, ["$drawGuiContainerForegroundLayer", function(var_1, var_2) { $java.nms_GuiDispenser_drawGuiContainerForegroundLayer(this, var_1, var_2); }, "$drawGuiContainerBackgroundLayer", function(var_1, var_2, var_3) { $java.nms_GuiDispenser_drawGuiContainerBackgroundLayer(this, var_1, var_2, var_3); }],
+nms_GuiHopper, 0, nms_GuiContainer, [], 0, 3, 0, ["$drawGuiContainerForegroundLayer", function(var_1, var_2) { $java.nms_GuiHopper_drawGuiContainerForegroundLayer(this, var_1, var_2); }, "$drawGuiContainerBackgroundLayer", function(var_1, var_2, var_3) { $java.nms_GuiHopper_drawGuiContainerBackgroundLayer(this, var_1, var_2, var_3); }],
+nms_GuiBrewingStand, 0, nms_GuiContainer, [], 0, 3, 0, ["$drawGuiContainerForegroundLayer", function(var_1, var_2) { $java.nms_GuiBrewingStand_drawGuiContainerForegroundLayer(this, var_1, var_2); }, "$drawGuiContainerBackgroundLayer", function(var_1, var_2, var_3) { $java.nms_GuiBrewingStand_drawGuiContainerBackgroundLayer(this, var_1, var_2, var_3); }],
+nms_GuiEnchantment, 0, nms_GuiContainer, [], 0, 3, 0, ["$drawGuiContainerForegroundLayer", function(var_1, var_2) { $java.nms_GuiEnchantment_drawGuiContainerForegroundLayer(this, var_1, var_2); }, "$updateScreen", function() { $java.nms_GuiEnchantment_updateScreen(this); }, "$mouseClicked", function(var_1, var_2, var_3) { $java.nms_GuiEnchantment_mouseClicked(this, var_1, var_2, var_3); }, "$drawGuiContainerBackgroundLayer", function(var_1, var_2, var_3) { $java.nms_GuiEnchantment_drawGuiContainerBackgroundLayer(this,
+var_1, var_2, var_3); }],
+nms_GuiFurnace, 0, nms_GuiContainer, [], 0, 3, 0, ["$drawGuiContainerForegroundLayer", function(var_1, var_2) { $java.nms_GuiFurnace_drawGuiContainerForegroundLayer(this, var_1, var_2); }, "$drawGuiContainerBackgroundLayer", function(var_1, var_2, var_3) { $java.nms_GuiFurnace_drawGuiContainerBackgroundLayer(this, var_1, var_2, var_3); }],
+nms_EnumStatus, 0, jl_Enum, [], 12, 3, 0, 0,
+nms_ChunkCoordIntPair, "ChunkCoordIntPair", 24, jl_Object, [], 0, 3, 0, ["$hashCode0", function() { return nms_ChunkCoordIntPair_hashCode(this); }, "$equals", function(var_1) { return $java.nms_ChunkCoordIntPair_equals(this, var_1); }, "$toString", function() { return $java.nms_ChunkCoordIntPair_toString(this); }],
+$java.nms_IUpdatePlayerListBox, 0, jl_Object, [], 3, 3, 0, 0,
+nms_SoundUpdaterMinecart, 0, jl_Object, [$java.nms_IUpdatePlayerListBox], 0, 3, 0, 0,
+$java.nms_ShapelessRecipes, "ShapelessRecipes", 24, jl_Object, [$java.nms_IRecipe], 0, 3, 0, ["$matches0", function(var_1, var_2) { return $java.nms_ShapelessRecipes_matches(this, var_1, var_2); }, "$getCraftingResult", function(var_1) { return $java.nms_ShapelessRecipes_getCraftingResult(this, var_1); }, "$getRecipeSize", function() { return $java.nms_ShapelessRecipes_getRecipeSize(this); }],
+nms_EntityDamageSource, 0, nms_DamageSource, [], 0, 3, 0, ["$getEntity", function() { return $java.nms_EntityDamageSource_getEntity(this); }],
+$java.nms_ContainerChest, 0, nms_Container, [], 0, 3, 0, ["$canInteractWith", function(var_1) { return $java.nms_ContainerChest_canInteractWith(this, var_1); }, "$transferStackInSlot", function(var_1, var_2) { return $java.nms_ContainerChest_transferStackInSlot(this, var_1, var_2); }, "$onCraftGuiClosed", function(var_1) { $java.nms_ContainerChest_onCraftGuiClosed(this, var_1); }],
+nms_ContainerWorkbench, 0, nms_Container, [], 0, 3, 0, ["$onCraftMatrixChanged", function(var_1) { $java.nms_ContainerWorkbench_onCraftMatrixChanged(this, var_1); }, "$onCraftGuiClosed", function(var_1) { $java.nms_ContainerWorkbench_onCraftGuiClosed(this, var_1); }, "$canInteractWith", function(var_1) { return $java.nms_ContainerWorkbench_canInteractWith(this, var_1); }, "$transferStackInSlot", function(var_1, var_2) { return $java.nms_ContainerWorkbench_transferStackInSlot(this, var_1, var_2); }, "$func_94530_a",
+function(var_1, var_2) { return $java.nms_ContainerWorkbench_func_94530_a(this, var_1, var_2); }],
+nms_ContainerBeacon, 0, nms_Container, [], 0, 3, 0, ["$addCraftingToCrafters", function(var_1) { $java.nms_ContainerBeacon_addCraftingToCrafters(this, var_1); }, "$detectAndSendChanges", function() { $java.nms_ContainerBeacon_detectAndSendChanges(this); }, "$updateProgressBar", function(var_1, var_2) { $java.nms_ContainerBeacon_updateProgressBar(this, var_1, var_2); }, "$canInteractWith", function(var_1) { return $java.nms_ContainerBeacon_canInteractWith(this, var_1); }, "$transferStackInSlot", function(var_1,
+var_2) { return $java.nms_ContainerBeacon_transferStackInSlot(this, var_1, var_2); }],
+nms_ContainerRepair, 0, nms_Container, [], 0, 3, 0, ["$addCraftingToCrafters", function(var_1) { $java.nms_ContainerRepair_addCraftingToCrafters(this, var_1); }, "$updateProgressBar", function(var_1, var_2) { $java.nms_ContainerRepair_updateProgressBar(this, var_1, var_2); }, "$onCraftGuiClosed", function(var_1) { $java.nms_ContainerRepair_onCraftGuiClosed(this, var_1); }, "$canInteractWith", function(var_1) { return $java.nms_ContainerRepair_canInteractWith(this, var_1); }, "$transferStackInSlot", function(var_1,
+var_2) { return $java.nms_ContainerRepair_transferStackInSlot(this, var_1, var_2); }],
+nms_ContainerDispenser, 0, nms_Container, [], 0, 3, 0, ["$canInteractWith", function(var_1) { return $java.nms_ContainerDispenser_canInteractWith(this, var_1); }, "$transferStackInSlot", function(var_1, var_2) { return $java.nms_ContainerDispenser_transferStackInSlot(this, var_1, var_2); }],
+nms_ContainerHopper, 0, nms_Container, [], 0, 3, 0, ["$canInteractWith", function(var_1) { return $java.nms_ContainerHopper_canInteractWith(this, var_1); }, "$transferStackInSlot", function(var_1, var_2) { return $java.nms_ContainerHopper_transferStackInSlot(this, var_1, var_2); }, "$onCraftGuiClosed", function(var_1) { $java.nms_ContainerHopper_onCraftGuiClosed(this, var_1); }],
+$java.nms_ContainerMerchant, 0, nms_Container, [], 0, 3, 0, ["$addCraftingToCrafters", function(var_1) { $java.nms_ContainerMerchant_addCraftingToCrafters(this, var_1); }, "$detectAndSendChanges", function() { $java.nms_ContainerMerchant_detectAndSendChanges(this); }, "$updateProgressBar", function(var_1, var_2) { $java.nms_ContainerMerchant_updateProgressBar(this, var_1, var_2); }, "$canInteractWith", function(var_1) { return $java.nms_ContainerMerchant_canInteractWith(this, var_1); }, "$transferStackInSlot",
+function(var_1, var_2) { return $java.nms_ContainerMerchant_transferStackInSlot(this, var_1, var_2); }, "$onCraftGuiClosed", function(var_1) { $java.nms_ContainerMerchant_onCraftGuiClosed(this, var_1); }],
+nms_ContainerBrewingStand, 0, nms_Container, [], 0, 3, 0, ["$addCraftingToCrafters", function(var_1) { $java.nms_ContainerBrewingStand_addCraftingToCrafters(this, var_1); }, "$detectAndSendChanges", function() { $java.nms_ContainerBrewingStand_detectAndSendChanges(this); }, "$updateProgressBar", function(var_1, var_2) { $java.nms_ContainerBrewingStand_updateProgressBar(this, var_1, var_2); }, "$canInteractWith", function(var_1) { return $java.nms_ContainerBrewingStand_canInteractWith(this, var_1); }, "$transferStackInSlot",
+function(var_1, var_2) { return $java.nms_ContainerBrewingStand_transferStackInSlot(this, var_1, var_2); }],
+nms_ContainerEnchantment, 0, nms_Container, [], 0, 3, 0, ["$addCraftingToCrafters", function(var_1) { $java.nms_ContainerEnchantment_addCraftingToCrafters(this, var_1); }, "$detectAndSendChanges", function() { $java.nms_ContainerEnchantment_detectAndSendChanges(this); }, "$updateProgressBar", function(var_1, var_2) { $java.nms_ContainerEnchantment_updateProgressBar(this, var_1, var_2); }, "$onCraftGuiClosed", function(var_1) { $java.nms_ContainerEnchantment_onCraftGuiClosed(this, var_1); }, "$canInteractWith",
+function(var_1) { return $java.nms_ContainerEnchantment_canInteractWith(this, var_1); }, "$transferStackInSlot", function(var_1, var_2) { return $java.nms_ContainerEnchantment_transferStackInSlot(this, var_1, var_2); }],
+nms_ContainerFurnace, 0, nms_Container, [], 0, 3, 0, ["$addCraftingToCrafters", function(var_1) { $java.nms_ContainerFurnace_addCraftingToCrafters(this, var_1); }, "$detectAndSendChanges", function() { $java.nms_ContainerFurnace_detectAndSendChanges(this); }, "$updateProgressBar", function(var_1, var_2) { $java.nms_ContainerFurnace_updateProgressBar(this, var_1, var_2); }, "$canInteractWith", function(var_1) { return $java.nms_ContainerFurnace_canInteractWith(this, var_1); }, "$transferStackInSlot", function(var_1,
+var_2) { return $java.nms_ContainerFurnace_transferStackInSlot(this, var_1, var_2); }],
+nms_EntityDamageSourceIndirect, 0, nms_EntityDamageSource, [], 0, 3, 0, ["$getSourceOfDamage", function() { return $java.nms_EntityDamageSourceIndirect_getSourceOfDamage(this); }, "$getEntity", function() { return $java.nms_EntityDamageSourceIndirect_getEntity(this); }],
+$java.nms_SlotBeacon, "SlotBeacon", 24, $java.nms_Slot, [], 0, 0, 0, ["$isItemValid", function(var_1) { return $java.nms_SlotBeacon_isItemValid(this, var_1); }, "$getSlotStackLimit", function() { return $java.nms_SlotBeacon_getSlotStackLimit(this); }],
+$java.nms_InventoryRepair, 0, $java.nms_InventoryBasic, [], 0, 0, 0, ["$onInventoryChanged", function() { $java.nms_InventoryRepair_onInventoryChanged(this); }],
+$java.nms_SlotRepair, "SlotRepair", 24, $java.nms_Slot, [], 0, 0, 0, ["$isItemValid", function(var_1) { return $java.nms_SlotRepair_isItemValid(this, var_1); }, "$canTakeStack", function(var_1) { return $java.nms_SlotRepair_canTakeStack(this, var_1); }, "$onPickupFromSlot", function(var_1, var_2) { $java.nms_SlotRepair_onPickupFromSlot(this, var_1, var_2); }],
+$java.nms_SlotMerchantResult, "SlotMerchantResult", 24, $java.nms_Slot, [], 0, 3, 0, ["$isItemValid", function(var_1) { return $java.nms_SlotMerchantResult_isItemValid(this, var_1); }, "$decrStackSize0", function(var_1) { return $java.nms_SlotMerchantResult_decrStackSize(this, var_1); }, "$onCrafting", function(var_1, var_2) { $java.nms_SlotMerchantResult_onCrafting(this, var_1, var_2); }, "$onPickupFromSlot", function(var_1, var_2) { $java.nms_SlotMerchantResult_onPickupFromSlot(this, var_1, var_2); }],
+$java.nms_SlotBrewingStandPotion, "SlotBrewingStandPotion", 24, $java.nms_Slot, [], 0, 0, 0, ["$isItemValid", function(var_1) { return $java.nms_SlotBrewingStandPotion_isItemValid(this, var_1); }, "$getSlotStackLimit", function() { return $java.nms_SlotBrewingStandPotion_getSlotStackLimit(this); }, "$onPickupFromSlot", function(var_1, var_2) { $java.nms_SlotBrewingStandPotion_onPickupFromSlot(this, var_1, var_2); }],
+$java.nms_SlotBrewingStandIngredient, "SlotBrewingStandIngredient", 24, $java.nms_Slot, [], 0, 0, 0, ["$isItemValid", function(var_1) { return $java.nms_SlotBrewingStandIngredient_isItemValid(this, var_1); }, "$getSlotStackLimit", function() { return $java.nms_SlotBrewingStandIngredient_getSlotStackLimit(this); }],
+$java.nms_SlotEnchantmentTable, 0, $java.nms_InventoryBasic, [], 0, 0, 0, ["$getInventoryStackLimit", function() { return $java.nms_SlotEnchantmentTable_getInventoryStackLimit(this); }, "$onInventoryChanged", function() { $java.nms_SlotEnchantmentTable_onInventoryChanged(this); }],
+$java.nms_SlotEnchantment, "SlotEnchantment", 24, $java.nms_Slot, [], 0, 0, 0, ["$isItemValid", function(var_1) { return $java.nms_SlotEnchantment_isItemValid(this, var_1); }],
+$java.nms_SlotFurnace, "SlotFurnace", 24, $java.nms_Slot, [], 0, 3, 0, ["$isItemValid", function(var_1) { return $java.nms_SlotFurnace_isItemValid(this, var_1); }, "$decrStackSize0", function(var_1) { return $java.nms_SlotFurnace_decrStackSize(this, var_1); }, "$onPickupFromSlot", function(var_1, var_2) { $java.nms_SlotFurnace_onPickupFromSlot(this, var_1, var_2); }, "$onCrafting", function(var_1, var_2) { $java.nms_SlotFurnace_onCrafting0(this, var_1, var_2); }],
+cjj_DeflaterOutputStream, 0, ji_FilterOutputStream, [], 0, 3, 0, ["$write0", function(var_1) { $java.cjj_DeflaterOutputStream_write(this, var_1); }, "$write2", function(var_1, var_2, var_3) { $java.cjj_DeflaterOutputStream_write0(this, var_1, var_2, var_3); }, "$close", function() { $java.cjj_DeflaterOutputStream_close(this); }, "$flush", function() { $java.cjj_DeflaterOutputStream_flush(this); }]]);
+$rt_metadata([cjj_GZIPOutputStream, 0, cjj_DeflaterOutputStream, [], 0, 3, 0, 0,
+cjj_Deflater, 0, cjj_ZStream, [], 4, 3, 0, 0,
+$java.nms_NibbleArray, 0, jl_Object, [], 0, 3, 0, 0,
+nms_FurnaceRecipes, 0, jl_Object, [], 0, 3, 0, 0,
+nms_EnumCreatureAttribute, 0, jl_Enum, [], 12, 3, 0, 0,
+nms_InventoryLargeChest, 0, jl_Object, [nms_IInventory], 0, 3, 0, ["$getSizeInventory", function() { return $java.nms_InventoryLargeChest_getSizeInventory(this); }, "$getInvName", function() { return $java.nms_InventoryLargeChest_getInvName(this); }, "$isInvNameLocalized", function() { return $java.nms_InventoryLargeChest_isInvNameLocalized(this); }, "$getStackInSlot", function(var_1) { return $java.nms_InventoryLargeChest_getStackInSlot(this, var_1); }, "$decrStackSize", function(var_1, var_2) { return $java.nms_InventoryLargeChest_decrStackSize(this,
+var_1, var_2); }, "$setInventorySlotContents", function(var_1, var_2) { $java.nms_InventoryLargeChest_setInventorySlotContents(this, var_1, var_2); }, "$getInventoryStackLimit", function() { return $java.nms_InventoryLargeChest_getInventoryStackLimit(this); }, "$onInventoryChanged", function() { $java.nms_InventoryLargeChest_onInventoryChanged(this); }, "$isUseableByPlayer", function(var_1) { return $java.nms_InventoryLargeChest_isUseableByPlayer(this, var_1); }, "$openChest", function() { $java.nms_InventoryLargeChest_openChest(this);
+}, "$closeChest", function() { $java.nms_InventoryLargeChest_closeChest(this); }, "$isStackValidForSlot", function(var_1, var_2) { return $java.nms_InventoryLargeChest_isStackValidForSlot(this, var_1, var_2); }],
+nms_GuiEditSign, 0, nms_GuiScreen, [], 0, 3, nms_GuiEditSign_$callClinit, ["$initGui", function() { $java.nms_GuiEditSign_initGui(this); }, "$onGuiClosed", function() { $java.nms_GuiEditSign_onGuiClosed(this); }, "$updateScreen", function() { $java.nms_GuiEditSign_updateScreen(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiEditSign_actionPerformed(this, var_1); }, "$keyTyped", function(var_1, var_2) { $java.nms_GuiEditSign_keyTyped(this, var_1, var_2); }, "$drawScreen", function(var_1, var_2, var_3)
+{ $java.nms_GuiEditSign_drawScreen(this, var_1, var_2, var_3); }],
+nms_GuiCommandBlock, 0, nms_GuiScreen, [], 0, 3, 0, ["$updateScreen", function() { $java.nms_GuiCommandBlock_updateScreen(this); }, "$initGui", function() { $java.nms_GuiCommandBlock_initGui(this); }, "$onGuiClosed", function() { $java.nms_GuiCommandBlock_onGuiClosed(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiCommandBlock_actionPerformed(this, var_1); }, "$keyTyped", function(var_1, var_2) { $java.nms_GuiCommandBlock_keyTyped(this, var_1, var_2); }, "$mouseClicked", function(var_1, var_2, var_3)
+{ $java.nms_GuiCommandBlock_mouseClicked(this, var_1, var_2, var_3); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiCommandBlock_drawScreen(this, var_1, var_2, var_3); }],
+nms_BlockBaseRailLogic, 0, jl_Object, [], 0, 3, 0, 0,
+nms_EntityHugeExplodeFX, "EntityHugeExplodeFX", 24, nms_EntityFX, [], 0, 3, 0, ["$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityHugeExplodeFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$onUpdate", function() { $java.nms_EntityHugeExplodeFX_onUpdate(this); }, "$getFXLayer", function() { return $java.nms_EntityHugeExplodeFX_getFXLayer(this); }],
+nms_EntityBubbleFX, "EntityBubbleFX", 24, nms_EntityFX, [], 0, 3, 0, ["$onUpdate", function() { $java.nms_EntityBubbleFX_onUpdate(this); }],
+nms_EntitySuspendFX, "EntitySuspendFX", 24, nms_EntityFX, [], 0, 3, 0, ["$onUpdate", function() { $java.nms_EntitySuspendFX_onUpdate(this); }],
+nms_EntityAuraFX, "EntityAuraFX", 24, nms_EntityFX, [], 0, 3, 0, ["$onUpdate", function() { $java.nms_EntityAuraFX_onUpdate(this); }],
+nms_EntityCritFX, "EntityCritFX", 24, nms_EntityFX, [], 0, 3, 0, ["$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityCritFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$onUpdate", function() { $java.nms_EntityCritFX_onUpdate(this); }],
+nms_EntitySpellParticleFX, "EntitySpellParticleFX", 24, nms_EntityFX, [], 0, 3, 0, ["$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntitySpellParticleFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$onUpdate", function() { $java.nms_EntitySpellParticleFX_onUpdate(this); }],
+nms_EntityNoteFX, "EntityNoteFX", 24, nms_EntityFX, [], 0, 3, 0, ["$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityNoteFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$onUpdate", function() { $java.nms_EntityNoteFX_onUpdate(this); }],
+nms_EntityPortalFX, "EntityPortalFX", 24, nms_EntityFX, [], 0, 3, 0, ["$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityPortalFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$getBrightnessForRender", function(var_1) { return $java.nms_EntityPortalFX_getBrightnessForRender(this, var_1); }, "$onUpdate", function() { $java.nms_EntityPortalFX_onUpdate(this); }],
+nms_EntityEnchantmentTableParticleFX, "EntityEnchantmentTableParticleFX", 24, nms_EntityFX, [], 0, 3, 0, ["$getBrightnessForRender", function(var_1) { return $java.nms_EntityEnchantmentTableParticleFX_getBrightnessForRender(this, var_1); }, "$onUpdate", function() { $java.nms_EntityEnchantmentTableParticleFX_onUpdate(this); }],
+nms_EntityExplodeFX, "EntityExplodeFX", 24, nms_EntityFX, [], 0, 3, 0, ["$onUpdate", function() { $java.nms_EntityExplodeFX_onUpdate(this); }],
+nms_EntityFlameFX, "EntityFlameFX", 24, nms_EntityFX, [], 0, 3, 0, ["$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityFlameFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$getBrightnessForRender", function(var_1) { return $java.nms_EntityFlameFX_getBrightnessForRender(this, var_1); }, "$onUpdate", function() { $java.nms_EntityFlameFX_onUpdate(this); }],
+nms_EntityLavaFX, "EntityLavaFX", 24, nms_EntityFX, [], 0, 3, 0, ["$getBrightnessForRender", function(var_1) { return $java.nms_EntityLavaFX_getBrightnessForRender(this, var_1); }, "$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityLavaFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$onUpdate", function() { $java.nms_EntityLavaFX_onUpdate(this); }],
+nms_EntityFootStepFX, "EntityFootStepFX", 24, nms_EntityFX, [], 0, 3, 0, ["$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityFootStepFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$onUpdate", function() { $java.nms_EntityFootStepFX_onUpdate(this); }, "$getFXLayer", function() { return $java.nms_EntityFootStepFX_getFXLayer(this); }],
+nms_EntitySplashFX, "EntitySplashFX", 24, nms_EntityRainFX, [], 0, 3, 0, 0,
+nms_EntityCloudFX, "EntityCloudFX", 24, nms_EntityFX, [], 0, 3, 0, ["$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityCloudFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$onUpdate", function() { $java.nms_EntityCloudFX_onUpdate(this); }],
+nms_EntityReddustFX, "EntityReddustFX", 24, nms_EntityFX, [], 0, 3, 0, ["$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityReddustFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$onUpdate", function() { $java.nms_EntityReddustFX_onUpdate(this); }],
+nms_EntityBreakingFX, "EntityBreakingFX", 24, nms_EntityFX, [], 0, 3, 0, ["$getFXLayer", function() { return $java.nms_EntityBreakingFX_getFXLayer(this); }, "$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityBreakingFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_EntityDropParticleFX, "EntityDropParticleFX", 24, nms_EntityFX, [], 0, 3, 0, ["$getBrightnessForRender", function(var_1) { return $java.nms_EntityDropParticleFX_getBrightnessForRender(this, var_1); }, "$onUpdate", function() { $java.nms_EntityDropParticleFX_onUpdate(this); }],
+nms_EntitySnowShovelFX, "EntitySnowShovelFX", 24, nms_EntityFX, [], 0, 3, 0, ["$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntitySnowShovelFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$onUpdate", function() { $java.nms_EntitySnowShovelFX_onUpdate(this); }],
+nms_EntityHeartFX, "EntityHeartFX", 24, nms_EntityFX, [], 0, 3, 0, ["$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityHeartFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$onUpdate", function() { $java.nms_EntityHeartFX_onUpdate(this); }],
+nms_EntityLargeExplodeFX, "EntityLargeExplodeFX", 24, nms_EntityFX, [], 0, 3, 0, ["$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityLargeExplodeFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$getBrightnessForRender", function(var_1) { return $java.nms_EntityLargeExplodeFX_getBrightnessForRender(this, var_1); }, "$onUpdate", function() { $java.nms_EntityLargeExplodeFX_onUpdate(this); }, "$getFXLayer", function() { return $java.nms_EntityLargeExplodeFX_getFXLayer(this);
+}],
+nms_EntityFireworkSparkFX, "EntityFireworkSparkFX", 24, nms_EntityFX, [], 0, 3, 0, ["$getBoundingBox", function() { return $java.nms_EntityFireworkSparkFX_getBoundingBox(this); }, "$canBePushed", function() { return $java.nms_EntityFireworkSparkFX_canBePushed(this); }, "$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityFireworkSparkFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$onUpdate", function() { $java.nms_EntityFireworkSparkFX_onUpdate(this);
+}, "$getBrightnessForRender", function(var_1) { return $java.nms_EntityFireworkSparkFX_getBrightnessForRender(this, var_1); }],
+nms_EntityFireworkStarterFX, "EntityFireworkStarterFX", 24, nms_EntityFX, [], 0, 3, 0, ["$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityFireworkStarterFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }, "$onUpdate", function() { $java.nms_EntityFireworkStarterFX_onUpdate(this); }, "$getFXLayer", function() { return $java.nms_EntityFireworkStarterFX_getFXLayer(this); }],
+cjj_Deflate, 0, jl_Object, [jl_Cloneable], 4, 3, 0, 0,
+nms_EnchantmentNameParts, 0, jl_Object, [], 0, 3, 0, 0,
+nms_GuiButtonMerchant, "GuiButtonMerchant", 24, nms_GuiButton, [], 0, 0, 0, ["$drawButton", function(var_1, var_2, var_3) { $java.nms_GuiButtonMerchant_drawButton(this, var_1, var_2, var_3); }],
+nms_GuiBeaconButton, 0, nms_GuiButton, [], 0, 0, 0, ["$drawButton", function(var_1, var_2, var_3) { $java.nms_GuiBeaconButton_drawButton(this, var_1, var_2, var_3); }],
+$java.nms_GuiBeaconButtonConfirm, "GuiBeaconButtonConfirm", 24, nms_GuiBeaconButton, [], 0, 0, 0, ["$func_82251_b", function(var_1, var_2) { $java.nms_GuiBeaconButtonConfirm_func_82251_b(this, var_1, var_2); }],
+$java.nms_GuiBeaconButtonCancel, "GuiBeaconButtonCancel", 24, nms_GuiBeaconButton, [], 0, 0, 0, ["$func_82251_b", function(var_1, var_2) { $java.nms_GuiBeaconButtonCancel_func_82251_b(this, var_1, var_2); }],
+$java.nms_GuiBeaconButtonPower, "GuiBeaconButtonPower", 24, nms_GuiBeaconButton, [], 0, 0, 0, ["$func_82251_b", function(var_1, var_2) { $java.nms_GuiBeaconButtonPower_func_82251_b(this, var_1, var_2); }],
+cjj_Tree, 0, jl_Object, [], 4, 0, 0, 0,
+nms_EntitySelectorAlive, 0, jl_Object, [nms_IEntitySelector], 4, 0, 0, ["$isEntityApplicable", function(var_1) { return $java.nms_EntitySelectorAlive_isEntityApplicable(this, var_1); }],
+nms_EntitySelectorInventory, 0, jl_Object, [nms_IEntitySelector], 4, 0, 0, ["$isEntityApplicable", function(var_1) { return $java.nms_EntitySelectorInventory_isEntityApplicable(this, var_1); }],
+$java.cjj_Deflate$Config, 0, jl_Object, [], 0, 0, 0, 0,
+nms_GuiScreenBook, 0, nms_GuiScreen, [], 0, 3, 0, ["$updateScreen", function() { $java.nms_GuiScreenBook_updateScreen(this); }, "$initGui", function() { $java.nms_GuiScreenBook_initGui(this); }, "$onGuiClosed", function() { $java.nms_GuiScreenBook_onGuiClosed(this); }, "$actionPerformed", function(var_1) { $java.nms_GuiScreenBook_actionPerformed(this, var_1); }, "$keyTyped", function(var_1, var_2) { $java.nms_GuiScreenBook_keyTyped(this, var_1, var_2); }, "$drawScreen", function(var_1, var_2, var_3) { $java.nms_GuiScreenBook_drawScreen(this,
+var_1, var_2, var_3); }],
+$java.nms_EntityFireworkOverlayFX, "EntityFireworkOverlayFX", 24, nms_EntityFX, [], 0, 3, 0, ["$renderParticle", function(var_1, var_2, var_3, var_4, var_5, var_6, var_7) { $java.nms_EntityFireworkOverlayFX_renderParticle(this, var_1, var_2, var_3, var_4, var_5, var_6, var_7); }],
+nms_PathEntity, 0, jl_Object, [], 0, 3, 0, 0,
+$java.nms_CombatEntry, "CombatEntry", 24, jl_Object, [], 0, 3, 0, 0,
+nms_PathFinder, 0, jl_Object, [], 0, 3, 0, 0,
+nms_GuiButtonNextPage, "GuiButtonNextPage", 24, nms_GuiButton, [], 0, 0, 0, ["$drawButton", function(var_1, var_2, var_3) { $java.nms_GuiButtonNextPage_drawButton(this, var_1, var_2, var_3); }],
+nms_Path, 0, jl_Object, [], 0, 3, 0, 0]);
+$rt_metadata([$java.nms_PathPoint, "PathPoint", 24, jl_Object, [], 0, 3, 0, 0,
+ju_LinkedHashMap$1, 0, ju_AbstractSet, [], 0, 0, 0, ["$size2", function() { return $java.ju_LinkedHashMap$1_size(this); }, "$iterator", function() { return $java.ju_LinkedHashMap$1_iterator(this); }],
+$java.cjj_StaticTree, 0, jl_Object, [], 4, 0, $java.cjj_StaticTree_$callClinit, 0,
+$java.ju_LinkedHashMap$KeyIterator, 0, $java.ju_LinkedHashMap$AbstractMapIterator, [ju_Iterator], 0, 0, 0, ["$next", function() { return $java.ju_LinkedHashMap$KeyIterator_next(this); }],
+$java.nms_MapInfo, "MapInfo", 24, jl_Object, [], 0, 3, 0, 0]);
+function $rt_array(cls, data) {
+ this.$monitor = null;
+ this.$id$ = 0;
+ this.type = cls;
+ this.data = data;
+ this.constructor = $rt_arraycls(cls);
+}
+$rt_array.prototype = Object.create(($rt_objcls()).prototype);
+$rt_array.prototype.toString = function() {
+ var str = "[";
+ for (var i = 0;i < this.data.length;++i) {
+ if (i > 0) {
+ str += ", ";
+ }
+ str += this.data[i].toString();
+ }
+ str += "]";
+ return str;
+};
+$rt_setCloneMethod($rt_array.prototype, function() {
+ var dataCopy;
+ if ('slice' in this.data) {
+ dataCopy = this.data.slice();
+ } else {
+ dataCopy = new this.data.constructor(this.data.length);
+ for (var i = 0;i < dataCopy.length;++i) {
+ dataCopy[i] = this.data[i];
+ }
+ }
+ return new $rt_array(this.type, dataCopy);
+});
+$rt_stringPool(["Can\'t enter monitor from another thread synchronously", "@", "UTF-8", " -------- starting minecraft -------- ", "Native Browser Exception\n", "----------------------------------\n", " Line: ", " Type: ", " Message: ", "----------------------------------\n\n", "i did an oopsie and crashed. report to cgiacun@gmail.com or LAX1DUDE#6306 on discord or @eagler.69 on instagram if you want to see this bug fixed\n\n", "eaglercraft.version = \"", "alpha 20m06-29", "\"\n", "eaglercraft.minecraft = \"1.5.2\"\n",
+"eaglercraft.brand = \"eagtek\"\n", "eaglercraft.username = \"", "eaglercraft.channel = \"", "window.minecraftOpts", " = ", "window.navigator.userAgent", "window.navigator.vendor", "window.navigator.language", "window.navigator.hardwareConcurrency", "window.navigator.deviceMemory", "window.navigator.platform", "window.navigator.product", "rootElement.clientWidth = ", "rootElement.clientHeight = ", "window.innerWidth", "window.innerHeight", "window.outerWidth", "window.outerHeight", "window.devicePixelRatio",
+"window.screen.availWidth", "window.screen.availHeight", "window.screen.colorDepth", "window.screen.pixelDepth", "window.currentContext", "window.location.href", "window.location.ancestorOrigins", "\n----- Begin Minecraft Config -----\n", "\n----- End Minecraft Config -----\n\n", "window.minecraftServer", "", "position:relative;", "[]", "null", ": ", " at ", "Caused by: ", "Index out of bounds", "String contains invalid digits: ", "String contains digits out of radix ", "The value is too big for int type: ",
+"String is null or empty", "Illegal radix: ", "#version 300 es", "/", "\r\n", "\n", "[\r\n]", "overflow-x:hidden;overflow-y:hidden;", "WebGL 2.0 is not supported in your browser (", ")", "windows", "mousedown", "wheel", "keyup", "_eaglercraft.", "NONE", "ESCAPE", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "MINUS", "EQUALS", "BACK", "TAB", "Q", "W", "E", "R", "T", "Y", "U", "I", "O", "P", "LBRACKET", "RBRACKET", "RETURN", "LCONTROL", "A", "S", "D", "F", "G", "H", "J", "K", "L", "SEMICOLON", "APOSTROPHE",
+"GRAVE", "LSHIFT", "BACKSLASH", "Z", "X", "C", "V", "B", "N", "M", "COMMA", "PERIOD", "SLASH", "RSHIFT", "MULTIPLY", "LMENU", "SPACE", "CAPITAL", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "NUMLOCK", "SCROLL", "NUMPAD7", "NUMPAD8", "NUMPAD9", "SUBTRACT", "NUMPAD4", "NUMPAD5", "NUMPAD6", "ADD", "NUMPAD1", "NUMPAD2", "NUMPAD3", "NUMPAD0", "DECIMAL", "F11", "F12", "F13", "F14", "F15", "F16", "F17", "F18", "KANA", "F19", "CONVERT", "NOCONVERT", "YEN", "NUMPADEQUALS", "CIRCUMFLEX", "AT", "COLON",
+"UNDERLINE", "KANJI", "STOP", "AX", "UNLABELED", "NUMPADENTER", "RCONTROL", "SECTION", "NUMPADCOMMA", "DIVIDE", "SYSRQ", "RMENU", "FUNCTION", "PAUSE", "HOME", "UP", "PRIOR", "LEFT", "RIGHT", "END", "DOWN", "NEXT", "INSERT", "DELETE", "CLEAR", "LMETA", "RMETA", "APPS", "POWER", "SLEEP", "a", "g", "p", "", "servers", "iVBORw0KGgoAAAANSUhEUgAAAMAAAADACAYAAABS3GwHAAAArXpUWHRSYXcgcHJvZmlsZSB0eXBlIGV4aWYAAHjaXVBbDgMhCPznFD2CAr6OY7tu0hv0+B2F7sZOwgiDDkQan/dJj4lYmDSVmlvOAdCmjTuSGgx2xqCLF17eQr3pdDUYkuAUK/Pw+x16uh8Udf2561TciasbeeNnKHMyIzl8STcSNj16TY3DjnqHlGVxXf6vteAzjgRRmHhIlLCYbZJYdEQFR0EDrMiTNLDOZekLXFtIXuuhhAwAAAAJcEhZcwAACxMAAAsTAQCanBgAABiCSURBVHja7Z1ZUxtJ1obfWrVLpQVJgGwM2DR4umfC3W3HRExHzD+fmIu5mpnunq29sBiMACGBKEklqRZVqb6L/jKjqrQAbizb+DwRhGyVas8385yTJzMF3/d9EMQXikiPgCABEAQJgCBIAARBAiAIEgBBkAAIggRAECQAgiABEAQJgCBIAARBAiAIEgBB"
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++ "AElFTkSuQmCC", "\nprecision lowp float; in vec2 a_pos; out vec2 v_pos; void main() { gl_Position = vec4(((v_pos = a_pos) - 0.5) * vec2(2.0, -2.0), 0.0, 1.0); }", "\nprecision lowp float; in vec2 v_pos; out vec4 fragColor; uniform sampler2D tex; uniform vec2 aspect; void main() { fragColor = vec4(texture(tex, clamp(v_pos * aspect - ((aspect - 1.0) * 0.5), 0.02, 0.98)).rgb, 1.0); }", "a_pos", "tex", "aspect", "iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAACXBIWXMAAC4jAAAuIwF4pT92AAAEAklEQVR42u2dvXbjIBBG7T0+xw+gTp06v//LmE6dO/VR5a3wGZNh+BGSFeveJgkIBrDy8TGKds8/Pz/PExyW8/P55AY4MP9YgmNzmeeZVUABAA8AKADgAQAFADwAoACABwAUAPAAgAIAHgBQAMADAAoAeABAAY7LOI7fpQDX65VPtZCt18w5d7rdbigAbOgBxnE8DcPwJnnDMCTrNJlsUVcizTnj9HWxeVvINfN9y361OdTEk30551ZZt3PsvYDYxOSChoPQ6sJ21mRLBm61jY0lpy61gDKWNdfcNcv5wErWLbfPF88I9/s9WtayzopXS85YtPqcMeT23SqedV1pucal1V4iTUooV/IaWSfbWHU5JmkvpmzrsayaB9DqfJnVTpMff72sc869/WzVlcjjOI7mOOVYfBzfT05exLfT5pqae008a71L"
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++ "AAoAeABAAQAPACgA4AEABQA8AKAAgAcAFAC+3gNM03Tqum7VQSyN4dtvMdZDKcBWC9oqhr8JoIEHeDwep77vf5VJfL0vl9fLa/u+f+vPfx9eszSGNXZo5AH6vlcXW36gsqykrzViwAIPYL3r3nXd63v5m6i9J2+VaT8viWGNHZQbYE97+KdjHPIGKH0XPSyL7eXSjPk2YZlsN03Tq21OjLAs598ZggIT2MpMbW3IMICFN0Dsv4xpfUbfAvIAK9wAcOAtAMgDwJHzAIACAB4AUADAAwAKAHgAQAEADwAoAOABAAUAPACgAIAHABQA8ACAAgAeAFAAwAMACgB4AEABAA8AKADgAQAFADwAoACABwAUAPAAgAIAHgBQAMADAAoAeABAAQAPACgA4AEABQA8AKAAgAcAFADwANCe/0of1jQ8XY5YAAAAAElFTkSuQmCC", "main", "EAGPKG!!", "invalid epk file", "", " end", "invalid file hash for ",
+"", "matrix is not supported while recording display list use tessellator class instead", "texture matrix stack overflow", "projection matrix stack overflow", "modelview matrix stack overflow", "texture matrix stack underflow", "projection matrix stack underflow", "modelview matrix stack underflow", "only GL_QUADS supported in a display list", "vertex format inconsistent in display list", "/glsl/occl.glsl", "\n#define CC_VERT\n", "\n#define CC_FRAG\n", "\n[/glsl/occl.glsl][VERT] ", "\n[/glsl/occl.glsl][FRAG] ",
+"\n\n", "\n[/glsl/occl.glsl][LINKER] ", "matrix_m", "matrix_p", "only two texture units implemented", "Root tag must be a named compound tag", "TAG_Byte", "TAG_Short", "TAG_Int", "TAG_Long", "TAG_Float", "TAG_Double", "TAG_Byte_Array", "TAG_String", "TAG_List", "TAG_Compound", "TAG_Int_Array", "UNKNOWN", "TAG_End", "BYTE", "SHORT", "INT", "LONG", "FLOAT", "DOUBLE", "BYTE[]", "STRING", "LIST", "COMPOUND", "INT[]", "Empty string not allowed", ":[", ":", ",", "]", "Either src or dest is null", "java.version", "1.8",
+"os.name", "TeaVM", "file.separator", "path.separator", "line.separator", "java.io.tmpdir", "/tmp", "java.vm.version", "user.home", "root", "/font/default.png", "/font/alternate.png", "/misc/grasscolor.png", "/misc/foliagecolor.png", "warning: early beta, major problems will arise", "%clamp%/title/eagtek.png", "%blur%/title/mojang.png", "win", "mac", "solaris", "sunos", "linux", "unix", "tick", "preRenderErrors", "sound", "render", "display", "gameRenderer", "syncDisplay", "unspecified", ".", "##0.00", "[0] ",
+"ROOT ", " ", "%", "[?] ", "[", "] ", "§6notice: §7", "stats", "gui", "pick", "gameMode", "textures", "pendingConnection", "levelRenderer", "level", "animateTick", "particles", "mouse", "keyboard", "manual crash", "FORCING RELOAD!", "ANGLE Issue #4994 is unpatched on this browser, using fake aliased sampling on linear magnified terrain texture for anisotropic filtering. Chrome patch progress and information available at https://crbug.com/angleproject/4994", "go to -> Options -> Video Settings on the pause menu to enable fancy graphics",
+"P: ", ". T: ", "Unable to allocate array size: ", "Input array too big, the output array would be bigger (", ") than the specified maximum size of ", "lineSeparator must not contain base64 characters: [", "Strict decoding: Last encoded character (before the paddings if any) is a valid base 64 alphabet but not a possible encoding. Decoding requires at least two trailing 6-bit characters to create bytes.", "Strict decoding: Last encoded character (before the paddings if any) is a valid base 64 alphabet but not a possible encoding. Expected the discarded bits from the character to be zero.",
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+"Please restart the game if you see this message again.", "need dictionary", "unknown compression method", "unknown header flags set", "incorrect data check", "incorrect length check", "incorrect header check", "invalid window size", "bad extra field length", "header crc mismatch", "box[", " -> ", "Default", "key.forward", "key.left", "key.back", "key.right", "key.jump", "key.inventory", "key.drop", "key.chat", "key.sneak", "key.attack", "key.use", "key.playerlist", "key.pickItem", "key.sprint", "key.zoom",
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+"lists: ", ", upload: ", "mbps", "verts: ", "k, triangles: ", "k", "rendering backend: ", "opengl30", "webgl10", "glsl ", ", 32 bytes/vert", "Bound Shaders:", "/glsl/core.glsl", "overlayMessage", "chat", "playerList", "/gui/icons.png", "Now playing: ", "%blur%/misc/pumpkinblur.png", "%blur%/misc/vignette.png", "/lang/", ".lang", "newAction must be non-null", "Format error: ", "English (US)", "deathScreen.respawn", "deathScreen.titleScreen", "deathScreen.leaveServer", "deathScreen.deleteWorld", "deathScreen.title",
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+"/skins/29.mooshroom.png", "/mob/villager/villager.png", "/skins/30.longarms.png", "/skins/31.laxdude.png", "voice.title", "voice.connect", "voice.disconnect", "voice.addr", "voice.volume", "voice.warning1", "voice.warning2", "voice.warning3", " users listening", "voice connected", "portal.trigger", "Edit sign message:", "container.inventory", "\n#define CC_a_color\n", "#define CC_a_normal\n", "#define CC_a_texture0\n", "#define CC_a_texture1\n", "#define CC_TEX_GEN_STRQ\n", "#define CC_lighting\n", "#define CC_fog\n",
+"#define CC_alphatest\n", "#define CC_unit0\n", "#define CC_unit1\n", "#define CC_patch_anisotropic\n", "\n[/glsl/core.glsl][CC_VERT] ", "broken shader file", "\n[/glsl/core.glsl][CC_FRAG] ", "\n[LINKER] ", "matrix_mn", "matrix_t", "colorUniform", "normalUniform", "light0Pos", "light1Pos", "fogColor", "fogMode", "fogStart", "fogEnd", "fogDensity", "fogPremultiply", "alphaTestF", "textureGenS_M", "textureGenT_M", "textureGenR_M", "textureGenQ_M", "textureGenS_V", "textureGenT_V", "textureGenR_V", "textureGenQ_V",
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+"options.vsync", "ENABLE_FOG", "options.fog", "SHOW_CAPE", "options.showCape", "ANTIALIASING", "options.framebufferAntialias", "CHAT_SCALE", "options.chat.scale", "CHAT_WIDTH", "options.chat.width", "CHAT_HEIGHT_FOCUSED", "options.chat.height.focused", "CHAT_HEIGHT_UNFOCUSED", "options.chat.height.unfocused", " II", " III", " IV", "**:**", "/gui/inventory.png", "container.crafting", "MpServer", "reEntryProcessing", "connection", "chunkCache", "tiles", "getChunk", "Quitting", "multiplayer.stopSleeping", "Positive number pattern not found in ",
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+"fireworks", "fireworksCharge", "enchantedBook", "comparator", "netherbrick", "netherquartz", "minecartTnt", "minecartHopper", "13", "record", "cat", "blocks", "chirp", "far", "mall", "mellohi", "stal", "strad", "ward", "11", "wait", "Fireworks", "Flight", "fireworks.launch", "onFire", "Item entity ", " has no item?!", "random.orb", "/item/xporb.png", "x", "y", "z", "/item/cart.png", "/item/boat.png", "random.splash", "ambient.weather.thunder", "random.explode", "/misc/mapicons.png", "########0.00", "achievement.",
+".desc", "[CHAT] ", "BLACK", "DARK_BLUE", "DARK_GREEN", "DARK_AQUA", "DARK_RED", "DARK_PURPLE", "GOLD", "GRAY", "DARK_GRAY", "BLUE", "GREEN", "AQUA", "RED", "LIGHT_PURPLE", "YELLOW", "WHITE", "OBFUSCATED", "BOLD", "STRIKETHROUGH", "ITALIC", "RESET", "(?i)", "[0-9A-FK-OR]", "oversubscribed dynamic bit lengths tree", "incomplete dynamic bit lengths tree", "oversubscribed distance tree", "incomplete distance tree", "empty distance tree with lengths", "oversubscribed literal/length tree", "incomplete literal/length tree",
+"invalid distance code", "invalid literal/length code", "/gui/particles.png", "TILE", "ENTITY", "id", "Count", "Damage", "tag", "ench", "Name", "#%04d%s", "#%04d/%d%s", " #", "lvl", "color", "item.dyed", "Color: #", "Lore", "Durability: ", " / ", "RepairCost", "Slot ", " is already occupied by ", " when adding ", "doTileDrops", "tile.", "stone", "wood", "gravel", "grass", "sand", "snow", "ladder", "anvil", "methamphetamine", "dirt", "stonebrick", "sapling", "bedrock", "oreGold", "oreIron", "oreCoal", "log",
+"leaves", "sponge", "glass", "oreLapis", "blockLapis", "dispenser", "sandStone", "musicBlock", "goldenRail", "detectorRail", "pistonStickyBase", "web", "tallgrass", "deadbush", "pistonBase", "flower", "rose", "mushroom_brown", "mushroom", "mushroom_red", "blockGold", "blockIron", "stoneSlab", "tnt", "bookshelf", "stoneMoss", "obsidian", "torch", "fire", "mobSpawner", "stairsWood", "chest", "redstoneDust", "oreDiamond", "blockDiamond", "workbench", "crops", "farmland", "furnace", "rail", "stairsStone", "lever",
+"pressurePlate", "oreRedstone", "notGate", "button", "ice", "cactus", "jukebox", "fence", "pumpkin", "hellrock", "hellsand", "lightgem", "litpumpkin", "lockedchest", "trapdoor", "monsterStoneEgg", "stonebricksmooth", "fenceIron", "thinglass_top", "thinGlass", "pumpkinStem", "vine", "fenceGate", "stairsBrick", "stairsStoneBrickSmooth", "mycel", "waterlily", "netherBrick", "netherFence", "stairsNetherBrick", "netherStalk", "enchantmentTable", "endPortalFrame", "whiteStone", "dragonEgg", "redstoneLight", "woodSlab",
+"cocoa", "stairsSandStone", "oreEmerald", "enderChest", "tripWireSource", "tripWire", "blockEmerald", "stairsWoodSpruce", "stairsWoodBirch", "stairsWoodJungle", "commandBlock", "beacon", "cobbleWall", "potatoes", "chestTrap", "weightedPlate_light", "weightedPlate_heavy", "daylightDetector", "blockRedstone", "quartzBlock", "stairsQuartz", "activatorRail", "dropper", "shrub", "fern", "Listener already listening", "Skipping Entity with id ", "Item", "XPOrb", "Painting", "Arrow", "Snowball", "Fireball", "SmallFireball",
+"ThrownEnderpearl", "EyeOfEnderSignal", "ThrownPotion", "ThrownExpBottle", "ItemFrame", "WitherSkull", "PrimedTnt", "FallingSand", "FireworksRocketEntity", "Boat", "MinecartRideable", "MinecartChest", "MinecartFurnace", "MinecartTNT", "MinecartHopper", "MinecartSpawner", "Mob", "Monster", "Spider", "Ghast", "PigZombie", "CaveSpider", "Silverfish", "LavaSlime", "EnderDragon", "WitherBoss", "Bat", "Witch", "Sheep", "Cow", "Chicken", "Wolf", "MushroomCow", "SnowMan", "Ozelot", "VillagerGolem", "EnderCrystal", "/gui/unknown_pack.png",
+"default", "/pack.png", "The default look of Minecraft", "The last float in dst ", "body.body", "wing.skin", "wingtip.skin", "rearleg.main", "rearfoot.main", "rearlegtip.main", "head.upperhead", "wing.bone", "head.upperlip", "jaw.jaw", "frontleg.main", "wingtip.bone", "frontfoot.main", "neck.box", "frontlegtip.main", "body.scale", "head.scale", "neck.scale", "head.nostril", "upperlip", "upperhead", "scale", "nostril", "jaw", "neck", "box", "skin", "wingtip", "frontleg", "frontlegtip", "frontfoot", "rearleg",
+"rearlegtip", "rearfoot", "WOOD", "STONE", "IRON", "EMERALD", "fire.ignite", "random.burp", "bow_pull_0", "bow_pull_1", "bow_pull_2", "itemGroup.", "list_items.png", "buildingBlocks", "decorations", "transportation", "misc", "search", "search.png", "tools", "combat", "brewing", "materials", "inventory", "survival_inv.png", "item.coal", "item.charcoal", "0 & !1 & !2 & !3 & 0+6", "-0+1-2-3&4-4+13", "!0 & 1 & !2 & !3 & 1+6", "+0+1-2-3&4-4+13", "0 & 1 & !2 & !3 & 0+6", "+0-1+2-3&4-4+13", "0 & !1 & 2 & !3", "-0-1+2-3&4-4+13",
+"!0 & !1 & 2 & !3 & 2+6", "-0+3-4+13", "!0 & !1 & !2 & 3 & 3+6", "!0 & !1 & 2 & 3", "!0 & 1 & !2 & 3 & 3+6", "+0-1-2+3&4-4+13", "0 & !1 & !2 & 3 & 3+6", "-0+1+2-3+13&4-4", "!0 & 1 & 2 & !3 & 2+6", "!0 & 1 & 2 & 3 & 2+6", "+5-6-7", "-5+6-7", "+14&13-13", "potion.prefix.mundane", "potion.prefix.uninteresting", "potion.prefix.bland", "potion.prefix.clear", "potion.prefix.milky", "potion.prefix.diffuse", "potion.prefix.artless", "potion.prefix.thin", "potion.prefix.awkward", "potion.prefix.flat", "potion.prefix.bulky",
+"potion.prefix.bungling", "potion.prefix.buttered", "potion.prefix.smooth", "potion.prefix.suave", "potion.prefix.debonair", "potion.prefix.thick", "potion.prefix.elegant", "potion.prefix.fancy", "potion.prefix.charming", "potion.prefix.dashing", "potion.prefix.refined", "potion.prefix.cordial", "potion.prefix.sparkling", "potion.prefix.potent", "potion.prefix.foul", "potion.prefix.odorless", "potion.prefix.rank", "potion.prefix.harsh", "potion.prefix.acrid", "potion.prefix.gross", "potion.prefix.stinky", "Can\'t dye non-leather!",
+"helmetCloth_overlay", "chestplateCloth_overlay", "leggingsCloth_overlay", "bootsCloth_overlay", "slot_empty_helmet", "slot_empty_chestplate", "slot_empty_leggings", "slot_empty_boots", "CLOTH", "CHAIN", "DIAMOND", "indirectMagic", "potion.moveSpeed", "potion.moveSlowdown", "potion.digSpeed", "potion.digSlowDown", "potion.damageBoost", "potion.heal", "potion.harm", "potion.jump", "potion.confusion", "potion.regeneration", "potion.resistance", "potion.fireResistance", "potion.waterBreathing", "potion.invisibility",
+"potion.blindness", "potion.nightVision", "potion.hunger", "potion.weakness", "potion.poison", "potion.wither", "liquid.water", "liquid.lava", "liquid.lavapop", "water_flow", "lava_flow", "fishingRod_empty", "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white", "dyePowder_black", "dyePowder_red", "dyePowder_green", "dyePowder_brown", "dyePowder_blue", "dyePowder_purple", "dyePowder_cyan", "dyePowder_silver", "dyePowder_gray",
+"dyePowder_pink", "dyePowder_lime", "dyePowder_yellow", "dyePowder_lightBlue", "dyePowder_magenta", "dyePowder_orange", "dyePowder_white", "map_", "map_is_scaling", "Unknown map", "Scaling at 1:", "(Level ", "CustomPotionEffects", "Id", "Amplifier", "Duration", "Ambient", "item.emptyPotion.name", "potion.prefix.grenade", ".postfix", "potion.potency.", "potion.empty", "monsterPlacer_overlay", "title", "author", "book.byAuthor", "item.skull.player.name", "skeleton", "wither", "zombie", "char", "creeper", "skull_skeleton",
+"skull_wither", "skull_zombie", "skull_char", "skull_creeper", "item.fireworks.flight", "Explosions", " ", "Explosion", "Colors", "Type", "item.fireworksCharge.type.", "item.fireworksCharge.type", "item.fireworksCharge.", "item.fireworksCharge.customColor", "FadeColors", "item.fireworksCharge.fadeTo", "Trail", "item.fireworksCharge.trail", "Flicker", "item.fireworksCharge.flicker", "fireworksCharge_overlay", "StoredEnchantments", "C418 - ", "record_", "Patter is null", "\\Q", "\\E", "\\\\E\\Q", "dig.", "step.",
+"step.stone", "dig.wood", "dig.stone", "snow_side", "grass_side_overlay", "oak", "spruce", "birch", "jungle", "wood_spruce", "wood_birch", "wood_jungle", "sapling_spruce", "sapling_birch", "sapling_jungle", "tree_top", "tree_side", "tree_spruce", "tree_birch", "tree_jungle", "leaves_spruce", "leaves_jungle", "leaves_opaque", "leaves_spruce_opaque", "leaves_jungle_opaque", "furnace_side", "furnace_top", "dispenser_front", "dispenser_front_vertical", "sandstone_top", "sandstone_bottom", "chiseled", "smooth", "sandstone_side",
+"sandstone_carved", "sandstone_smooth", "harp", "bd", "snare", "hat", "bassattack", "note.", "tile.bed.noSleep", "tile.bed.notSafe", "tile.bed.occupied", "bed_feet_top", "bed_head_top", "bed_feet_end", "bed_head_end", "bed_feet_side", "bed_head_side", "_powered", "detectorRail_on", "piston_top", "piston_top_sticky", "piston_inner_top", "piston_bottom", "tile.piston.out", "tile.piston.in", "cloth_", "stoneslab_top", "stoneslab_side", "cobble", "smoothStoneBrick", "quartz", "tnt_side", "tnt_top", "tnt_bottom",
+"fire_0", "fire_1", "container.chestDouble", "workbench_side", "workbench_top", "workbench_front", "crops_", "farmland_wet", "farmland_dry", "furnace_front", "furnace_front_lit", "Duplicate id: ", " is missing a mapping! This is a bug!", "Furnace", "Chest", "EnderChest", "RecordPlayer", "Trap", "Dropper", "Sign", "MobSpawner", "Music", "Piston", "Cauldron", "EnchantTable", "Airportal", "Control", "Beacon", "Skull", "DLDetector", "Hopper", "Comparator", "Text1", "Text2", "Text3", "Text4", "Text", "doorWood_lower",
+"doorWood_upper", "doorIron_lower", "doorIron_upper", "rail_turn", "everything", "mobs", "players", "redtorch", "redtorch_lit", "cactus_side", "cactus_top", "cactus_bottom", "jukebox_top", "pumpkin_face", "pumpkin_jack", "pumpkin_top", "pumpkin_side", "portal.portal", "cake_side", "cake_inner", "cake_top", "cake_bottom", "repeater", "repeater_lit", "mossy", "cracked", "stonebricksmooth_mossy", "stonebricksmooth_cracked", "stonebricksmooth_carved", "mushroom_inside", "mushroom_skin_stem", "mushroom_skin_brown",
+"mushroom_skin_red", "melon_side", "melon_top", "stem_straight", "stem_bent", "mycel_side", "mycel_top", "netherStalk_0", "netherStalk_1", "netherStalk_2", "enchantment_side", "enchantment_top", "enchantment_bottom", "brewingStand_base", "cauldron_top", "cauldron_bottom", "cauldron_side", "endframe_side", "endframe_top", "endframe_eye", "redstoneLight_lit", "cocoa_0", "cocoa_1", "cocoa_2", "normal", "carrots_", "potatoes_", "anvil_base", "intact", "slightlyDamaged", "veryDamaged", "anvil_top", "anvil_top_damaged_1",
+"anvil_top_damaged_2", "comparator_lit", "daylightDetector_top", "daylightDetector_side", "hopper_top", "quartzblock_top", "quartzblock_chiseled_top", "quartzblock_lines_top", "quartzblock_bottom", "lines", "quartzblock_side", "quartzblock_chiseled", "quartzblock_lines", "dropper_front", "dropper_front_vertical", "container.minecart", "mob.zombiepig.zpigangry", "mob.zombiepig.zpig", "mob.zombiepig.zpighurt", "mob.zombiepig.zpigdeath", "�", "averageCharsPerByte must be positive. Actual value is ", "maxCharsPerByte must be positive. Actual value is ",
+"<", ">", "fSet", "Is", "In", "NonCapFSet", "AheadFSet", "BehindFSet", "AtomicFSet", "FinalSet", "", "JointSet", "NonCapJointSet", "PosLookaheadJointSet", "NegLookaheadJointSet", "PosBehindJointSet", "NegBehindJointSet", "", "", "{", "}", "posFSet", "range:", "^ ", "CompositeRangeSet: ", " ", "UCI range:", "decomposed Hangul syllable:", "UCI ", "CI ", "decomposed char:", "", "", "", "WordBoundary", "PreviousMatch", "",
+"EOI", "^", "DotAll", "", "", "CI back reference: ", "back reference: ", "UCI back reference: ", "sequence: ", "UCI sequence: ", "CI sequence: ", "Lower", "Upper", "ASCII", "Alpha", "Digit", "Alnum", "Punct", "Graph", "Print", "Blank", "Cntrl", "XDigit", "javaLowerCase", "javaUpperCase", "javaWhitespace", "javaMirrored", "javaDefined", "javaDigit", "javaIdentifierIgnorable", "javaISOControl", "javaJavaIdentifierPart", "javaJavaIdentifierStart", "javaLetter", "javaLetterOrDigit",
+"javaSpaceChar", "javaTitleCase", "javaUnicodeIdentifierPart", "javaUnicodeIdentifierStart", "Space", "w", "s", "d", "BasicLatin", "Latin-1Supplement", "LatinExtended-A", "LatinExtended-B", "IPAExtensions", "SpacingModifierLetters", "CombiningDiacriticalMarks", "Greek", "Cyrillic", "CyrillicSupplement", "Armenian", "Hebrew", "Arabic", "Syriac", "ArabicSupplement", "Thaana", "Devanagari", "Bengali", "Gurmukhi", "Gujarati", "Oriya", "Tamil", "Telugu", "Kannada", "Malayalam", "Sinhala", "Thai", "Lao", "Tibetan",
+"Myanmar", "Georgian", "HangulJamo", "Ethiopic", "EthiopicSupplement", "Cherokee", "UnifiedCanadianAboriginalSyllabics", "Ogham", "Runic", "Tagalog", "Hanunoo", "Buhid", "Tagbanwa", "Khmer", "Mongolian", "Limbu", "TaiLe", "NewTaiLue", "KhmerSymbols", "Buginese", "PhoneticExtensions", "PhoneticExtensionsSupplement", "CombiningDiacriticalMarksSupplement", "LatinExtendedAdditional", "GreekExtended", "GeneralPunctuation", "SuperscriptsandSubscripts", "CurrencySymbols", "CombiningMarksforSymbols", "LetterlikeSymbols",
+"NumberForms", "Arrows", "MathematicalOperators", "MiscellaneousTechnical", "ControlPictures", "OpticalCharacterRecognition", "EnclosedAlphanumerics", "BoxDrawing", "BlockElements", "GeometricShapes", "MiscellaneousSymbols", "Dingbats", "MiscellaneousMathematicalSymbols-A", "SupplementalArrows-A", "BraillePatterns", "SupplementalArrows-B", "MiscellaneousMathematicalSymbols-B", "SupplementalMathematicalOperators", "MiscellaneousSymbolsandArrows", "Glagolitic", "Coptic", "GeorgianSupplement", "Tifinagh", "EthiopicExtended",
+"SupplementalPunctuation", "CJKRadicalsSupplement", "KangxiRadicals", "IdeographicDescriptionCharacters", "CJKSymbolsandPunctuation", "Hiragana", "Katakana", "Bopomofo", "HangulCompatibilityJamo", "Kanbun", "BopomofoExtended", "CJKStrokes", "KatakanaPhoneticExtensions", "EnclosedCJKLettersandMonths", "CJKCompatibility", "CJKUnifiedIdeographsExtensionA", "YijingHexagramSymbols", "CJKUnifiedIdeographs", "YiSyllables", "YiRadicals", "ModifierToneLetters", "SylotiNagri", "HangulSyllables", "HighSurrogates", "HighPrivateUseSurrogates",
+"LowSurrogates", "PrivateUseArea", "CJKCompatibilityIdeographs", "AlphabeticPresentationForms", "ArabicPresentationForms-A", "VariationSelectors", "VerticalForms", "CombiningHalfMarks", "CJKCompatibilityForms", "SmallFormVariants", "ArabicPresentationForms-B", "HalfwidthandFullwidthForms", "all", "Specials", "Cn", "IsL", "Lu", "Ll", "Lt", "Lm", "Lo", "IsM", "Mn", "Me", "Mc", "Nd", "Nl", "No", "IsZ", "Zs", "Zl", "Zp", "IsC", "Cc", "Cf", "Co", "Cs", "IsP", "Pd", "Ps", "Pe", "Pc", "Po", "IsS", "Sm", "Sc", "Sk",
+"So", "Pi", "Pf", "SkullType", "Rot", "ExtraType", "(", "menu.returnToMenu", "menu.disconnect", "menu.returnToGame", "menu.shareToLan", "Game menu", "rebuild", "upload", "inventory.binSlot", "/gui/creative_inv/", "tmp", "/gui/allitems.png", "Invalid call to Particle.setTex, use coordinate methods", ", Pos (", "), RGBA (", "), Age ", "Overflow", "Underflow", "Negative bit address", "Negative exponent", "BigInteger divide by zero", "/achievement/map.txt", "Please avoid temperatures in the range 0.1 - 0.2 because of snow",
+"Ocean", "Plains", "Desert", "Extreme Hills", "Forest", "Taiga", "Swampland", "River", "Hell", "Sky", "FrozenOcean", "FrozenRiver", "Ice Plains", "Ice Mountains", "MushroomIsland", "MushroomIslandShore", "Beach", "DesertHills", "ForestHills", "TaigaHills", "Extreme Hills Edge", "Jungle", "JungleHills", "This method should only be called for matching effects!", ", Duration: ", " x ", ", Splash: true", "power of ten too big", "Unknown data type: ", "Data value id is too big with ", "! (Max is ", "Duplicate id value for ",
+"!", "SIZE_1", "SIZE_2", "SIZE_3", "SIZE_4", "SIZE_5", "SIZE_6", "/glsl/fxaa.glsl", "\n[/glsl/fxaa.glsl] ", "\n[/glsl/fxaa.glsl][LINKER] ", "Invalid shader code", ":0", "(?i)\\u00A7[0-9A-FK-OR]", "SOUTH", "WEST", "NORTH", "EAST", "disconnect.kicked", "disconnect.disconnected", "disconnect.genericReason", "disconnect.closed", "Unable to locate sign at ", "demo.help.jump", "demo.help.inventory", "demo.help.movement", "random.successful_hit", "Unknown itemid: ", "\u0000", "MC|TrList", "EAG|UserSkin", "Name cannot be null",
+"Prefix cannot be null", "Suffix cannot be null", "001", "ERA=", "YEAR=", "MONTH=", "WEEK_OF_YEAR=", "WEEK_OF_MONTH=", "DAY_OF_MONTH=", "DAY_OF_YEAR=", "DAY_OF_WEEK=", "DAY_OF_WEEK_IN_MONTH=", "AM_PM=", "HOUR=", "HOUR_OF_DAY", "MINUTE=", "SECOND=", "MILLISECOND=", "ZONE_OFFSET=", "DST_OFFSET=", "chat.link.confirm", "chat.link.confirmTrusted", "gui.yes", "gui.no", "chat.link.open", "gui.cancel", "chat.copy", "chat.link.warning", "TextureHolder{width=", ", height=", "transferFromImage called with a BufferedImage with dimensions (",
+") larger than the Texture dimensions (", "). Ignoring.", "Failed to read animation info for ", "An objective with the name \'", "\' already exists!", "Player is either on another team or not on any team. Cannot remove from team \'", "\'.", "^(?:(https?)://)?([-\\w_\\.]{2,}\\.[a-z]{2,4})(/\\S*)?$", "Slot{originX=", ", originY=", ", width=", ", texture=", ", subSlots=", "Duplicate enchantment id!", "enchantment.", "enchantment.level.", "oxygen", "waterWorker", "thorns", "knockback", "lootBonus", "lootBonusDigger",
+"digging", "untouching", "durability", "arrowDamage", "arrowKnockback", "arrowFire", "arrowInfinite", "UTC", "GMT", "00", "tile.bed.notValid", "gameMode.changed", "Payload may not be larger than 32k", "Key was smaller than nothing! Weird key!", "enchantment.protect.", "fall", "explosion", "projectile", "damage.thorns", "enchantment.damage.", "undead", "arthropods", "armor", "armor_feet", "armor_legs", "armor_torso", "armor_head", "weapon", "digger", "Id must not be null", "Unknown zone type: ", "Unknown mode: ",
+"GMT+00:00", "common", "Common", "uncommon", "Uncommon", "rare", "Rare", "epic", "Epic", "options.title", "options.difficulty.hardcore", "options.video", "options.controls", "options.language", "options.multiplayer.title", "options.texture.pack", "options.snooper.view", "Video Settings", "Controls", "options.languageWarning", "selectServer.edit", "selectServer.delete", "selectServer.select", "selectServer.direct", "selectServer.add", "selectServer.refresh", "selectServer.deleteQuestion", "\'", "\' ", "selectServer.deleteWarning",
+"selectServer.deleteButton", "selectServer.defaultName", "multiplayer.title", "eat", "drink", "block", "> ", " <", "/item/sign.png", "blockId", "blockData", "facing", "progress", "extending", "container.chest", "Items", "CustomName", "Slot", "random.chestopen", "random.chestclosed", "/item/chests/trap_small.png", "/item/xmaschest.png", "/item/chest.png", "/item/chests/trap_large.png", "/item/largexmaschest.png", "/item/largechest.png", "/item/enderchest.png", "container.enchant", "/item/book.png", "/misc/particlefield.png",
+"Primary", "Secondary", "Levels", "/misc/beam.png", "Malformed input of length ", "Unmappable characters of length ", "Wrong location! ", "options.videoTitle", "options.farWarning1", "options.farWarning2", "controls.title", "??? ", "options.chat.title", "ar_SA", "he_IL", "selectServer.hiddenAddress", "Server out of date!", "Client out of date!", "(no connection)", "3rd party", "addServer.enterIp", "addServer.add", "addServer.hideAddress", "addServer.title", "addServer.enterName", "frame-", "icon-", "--#+ 0,(<",
+"Illegal format flags ", " for conversion ", "Unknown format conversion: ", "false", "true", "Illegal precision: ", "Can\'t format argument of ", " using ", " conversion", "Can\'t convert code point ", " to char", "0x", "Illegal format flags: ", "+ ", "0-", "Missing format with for specifier ", "Duplicate format flags: ", "ws://", "wss://", "://", "invalid uri websocket protocol", "connect.failed", "wss", "invalid port number", "could not connect to ", "EAG|MySkin", "connect.connecting", "connect.authorizing",
+"container.furnace", "BurnTime", "CookTime", "RecordItem", "Record", "container.dispenser", "container.dropper", "container.brewing", "BrewTime", "Command", "SuccessCount", "TransferCooldown", "container.hopper", "OutputSignal", "explosion.player", "inFire", "inWall", "drown", "starve", "outOfWorld", "magic", "fallingBlock", "Can\'t set null data", "fail", "websocket to ", " failed", "okay", "Block", "cube", "base", "Kebab", "Aztec", "Alban", "Aztec2", "Bomb", "Plant", "Wasteland", "Pool", "Courbet", "Sea",
+"Sunset", "Creebet", "Wanderer", "Graham", "Match", "Bust", "Stage", "Void", "SkullAndRoses", "Wither", "Fighters", "Pointer", "Pigscene", "BurningSkull", "DonkeyKong", "flat", "largeBiomes", "default_1_1", "NOT_SET", "SURVIVAL", "survival", "CREATIVE", "creative", "ADVENTURE", "adventure", "doFireTick", "doMobSpawning", "commandBlockOutput", "vines", "/title/win.txt", "PLAYERNAME", "XXXXXXXX", "/title/credits.txt", "\t", " ", "[C]", "%blur%/gui/background.png", "multiplayer.downloadingTerrain", "entity.Villager.name",
+"MC|TrSel", "/gui/trading.png", "dummy", "deathCount", "playerKillCount", "totalKillCount", "health", "###", "#W#", "#X#", "XXX", "##", "X#X", "# #", " X ", "AAA", "BEB", "CCC", " # ", "X X", "XRX", "XSX", " B ", "A ", " B", "# ", "## ", " #", " #X", "# X", "# ", " X", "III", "#R#", "TTT", "D#D", " i ", "iii", "GGG", "QQQ", "WWW", "I I", "ICI", " I ", " recipes", "Invalid shapeless recipy!", "MultiplayerChunkCache: ", "XX", "X#", "MMM", "#-", "#E#", " R ", "RGR", "GSG", "OOO", "NN", "/gui/container.png", "/gui/crafting.png",
+"MC|Beacon", "tile.beacon.primary", "tile.beacon.secondary", "container.repair", "container.repair.cost", "container.repair.expensive", "MC|ItemName", "/gui/repair.png", "/gui/trap.png", "/gui/hopper.png", "/gui/alchemy.png", "/gui/enchant.png", "/gui/furnace.png", "OK", "NOT_POSSIBLE_HERE", "NOT_POSSIBLE_NOW", "TOO_FAR_AWAY", "OTHER_PROBLEM", "NOT_SAFE", "minecart.base", "minecart.inside", "Repair", "Naming an item only, cost too high; giving discount to cap cost to 39 levels", "Enchant", "finished", "failed to deflate",
+"UNDEFINED", "UNDEAD", "ARTHROPOD", "Done", "MC|AdvCdm", "advMode.setCommand", "advMode.command", "advMode.nearestPlayer", "advMode.randomPlayer", "advMode.allPlayers", "/misc/footprint.png", "/misc/explosion.png", "fireworks.", "blast", "largeBlast", "_far", "twinkle", "twinkle_far", "stream end", "file error", "stream error", "data error", "insufficient memory", "buffer error", "incompatible version", "the elder scrolls klaatu berata niktu xyzzy bless curse light darkness fire air earth water hot dry cold wet ignite snuff embiggen twist shorten stretch fiddle destroy imbue galvanize enchant free limited range of towards inside sphere cube self other ball mental physical grow shrink demon elemental spirit animal creature beast humanoid undead fresh stale ",
+"pages", "book.signButton", "book.finalizeButton", "MC|BEdit", "MC|BSign", "book.editTitle", "book.finalizeWarning", "book.pageIndicator", "/gui/book.png", "OW KNOWS!"]);
+jl_String.prototype.toString = function() {
+ return $rt_ustr(this);
+};
+jl_String.prototype.valueOf = jl_String.prototype.toString;
+jl_Object.prototype.toString = function() {
+ return $rt_ustr(jl_Object_toString(this));
+};
+jl_Object.prototype.__teavm_class__ = function() {
+ return $dbg_class(this);
+};
+function Long_eq(a, b) {
+ return a.hi === b.hi && a.lo === b.lo;
+}
+function Long_ne(a, b) {
+ return a.hi !== b.hi || a.lo !== b.lo;
+}
+function Long_gt(a, b) {
+ if (a.hi < b.hi) {
+ return false;
+ }
+ if (a.hi > b.hi) {
+ return true;
+ }
+ var x = a.lo >>> 1;
+ var y = b.lo >>> 1;
+ if (x !== y) {
+ return x > y;
+ }
+ return (a.lo & 1) > (b.lo & 1);
+}
+function Long_ge(a, b) {
+ if (a.hi < b.hi) {
+ return false;
+ }
+ if (a.hi > b.hi) {
+ return true;
+ }
+ var x = a.lo >>> 1;
+ var y = b.lo >>> 1;
+ if (x !== y) {
+ return x >= y;
+ }
+ return (a.lo & 1) >= (b.lo & 1);
+}
+function Long_lt(a, b) {
+ if (a.hi > b.hi) {
+ return false;
+ }
+ if (a.hi < b.hi) {
+ return true;
+ }
+ var x = a.lo >>> 1;
+ var y = b.lo >>> 1;
+ if (x !== y) {
+ return x < y;
+ }
+ return (a.lo & 1) < (b.lo & 1);
+}
+function Long_le(a, b) {
+ if (a.hi > b.hi) {
+ return false;
+ }
+ if (a.hi < b.hi) {
+ return true;
+ }
+ var x = a.lo >>> 1;
+ var y = b.lo >>> 1;
+ if (x !== y) {
+ return x <= y;
+ }
+ return (a.lo & 1) <= (b.lo & 1);
+}
+function Long_add(a, b) {
+ if (a.hi === a.lo >> 31 && b.hi === b.lo >> 31) {
+ return Long_fromNumber(a.lo + b.lo);
+ } else if (Math.abs(a.hi) < Long_MAX_NORMAL && Math.abs(b.hi) < Long_MAX_NORMAL) {
+ return Long_fromNumber(Long_toNumber(a) + Long_toNumber(b));
+ }
+ var a_lolo = a.lo & 0xFFFF;
+ var a_lohi = a.lo >>> 16;
+ var a_hilo = a.hi & 0xFFFF;
+ var a_hihi = a.hi >>> 16;
+ var b_lolo = b.lo & 0xFFFF;
+ var b_lohi = b.lo >>> 16;
+ var b_hilo = b.hi & 0xFFFF;
+ var b_hihi = b.hi >>> 16;
+ var lolo = a_lolo + b_lolo | 0;
+ var lohi = a_lohi + b_lohi + (lolo >> 16) | 0;
+ var hilo = a_hilo + b_hilo + (lohi >> 16) | 0;
+ var hihi = a_hihi + b_hihi + (hilo >> 16) | 0;
+ return new Long(lolo & 0xFFFF | (lohi & 0xFFFF) << 16, hilo & 0xFFFF | (hihi & 0xFFFF) << 16);
+}
+function Long_inc(a) {
+ var lo = a.lo + 1 | 0;
+ var hi = a.hi;
+ if (lo === 0) {
+ hi = hi + 1 | 0;
+ }
+ return new Long(lo, hi);
+}
+function Long_dec(a) {
+ var lo = a.lo - 1 | 0;
+ var hi = a.hi;
+ if (lo === -1) {
+ hi = hi - 1 | 0;
+ }
+ return new Long(lo, hi);
+}
+function Long_neg(a) {
+ return Long_inc(new Long(a.lo ^ 0xFFFFFFFF, a.hi ^ 0xFFFFFFFF));
+}
+function Long_sub(a, b) {
+ if (a.hi === a.lo >> 31 && b.hi === b.lo >> 31) {
+ return Long_fromNumber(a.lo - b.lo);
+ }
+ var a_lolo = a.lo & 0xFFFF;
+ var a_lohi = a.lo >>> 16;
+ var a_hilo = a.hi & 0xFFFF;
+ var a_hihi = a.hi >>> 16;
+ var b_lolo = b.lo & 0xFFFF;
+ var b_lohi = b.lo >>> 16;
+ var b_hilo = b.hi & 0xFFFF;
+ var b_hihi = b.hi >>> 16;
+ var lolo = a_lolo - b_lolo | 0;
+ var lohi = a_lohi - b_lohi + (lolo >> 16) | 0;
+ var hilo = a_hilo - b_hilo + (lohi >> 16) | 0;
+ var hihi = a_hihi - b_hihi + (hilo >> 16) | 0;
+ return new Long(lolo & 0xFFFF | (lohi & 0xFFFF) << 16, hilo & 0xFFFF | (hihi & 0xFFFF) << 16);
+}
+function Long_compare(a, b) {
+ var r = a.hi - b.hi;
+ if (r !== 0) {
+ return r;
+ }
+ r = (a.lo >>> 1) - (b.lo >>> 1);
+ if (r !== 0) {
+ return r;
+ }
+ return (a.lo & 1) - (b.lo & 1);
+}
+function Long_isPositive(a) {
+ return (a.hi & 0x80000000) === 0;
+}
+function Long_isNegative(a) {
+ return (a.hi & 0x80000000) !== 0;
+}
+function Long_mul(a, b) {
+ var positive = Long_isNegative(a) === Long_isNegative(b);
+ if (Long_isNegative(a)) {
+ a = Long_neg(a);
+ }
+ if (Long_isNegative(b)) {
+ b = Long_neg(b);
+ }
+ var a_lolo = a.lo & 0xFFFF;
+ var a_lohi = a.lo >>> 16;
+ var a_hilo = a.hi & 0xFFFF;
+ var a_hihi = a.hi >>> 16;
+ var b_lolo = b.lo & 0xFFFF;
+ var b_lohi = b.lo >>> 16;
+ var b_hilo = b.hi & 0xFFFF;
+ var b_hihi = b.hi >>> 16;
+ var lolo = 0;
+ var lohi = 0;
+ var hilo = 0;
+ var hihi = 0;
+ lolo = a_lolo * b_lolo | 0;
+ lohi = lolo >>> 16;
+ lohi = (lohi & 0xFFFF) + a_lohi * b_lolo | 0;
+ hilo = hilo + (lohi >>> 16) | 0;
+ lohi = (lohi & 0xFFFF) + a_lolo * b_lohi | 0;
+ hilo = hilo + (lohi >>> 16) | 0;
+ hihi = hilo >>> 16;
+ hilo = (hilo & 0xFFFF) + a_hilo * b_lolo | 0;
+ hihi = hihi + (hilo >>> 16) | 0;
+ hilo = (hilo & 0xFFFF) + a_lohi * b_lohi | 0;
+ hihi = hihi + (hilo >>> 16) | 0;
+ hilo = (hilo & 0xFFFF) + a_lolo * b_hilo | 0;
+ hihi = hihi + (hilo >>> 16) | 0;
+ hihi = hihi + a_hihi * b_lolo + a_hilo * b_lohi + a_lohi * b_hilo + a_lolo * b_hihi | 0;
+ var result = new Long(lolo & 0xFFFF | lohi << 16, hilo & 0xFFFF | hihi << 16);
+ return positive ? result : Long_neg(result);
+}
+function Long_div(a, b) {
+ if (Math.abs(a.hi) < Long_MAX_NORMAL && Math.abs(b.hi) < Long_MAX_NORMAL) {
+ return Long_fromNumber(Long_toNumber(a) / Long_toNumber(b));
+ }
+ return (Long_divRem(a, b))[0];
+}
+function Long_udiv(a, b) {
+ if (a.hi >= 0 && a.hi < Long_MAX_NORMAL && b.hi >= 0 && b.hi < Long_MAX_NORMAL) {
+ return Long_fromNumber(Long_toNumber(a) / Long_toNumber(b));
+ }
+ return (Long_udivRem(a, b))[0];
+}
+function Long_rem(a, b) {
+ if (Math.abs(a.hi) < Long_MAX_NORMAL && Math.abs(b.hi) < Long_MAX_NORMAL) {
+ return Long_fromNumber(Long_toNumber(a) % Long_toNumber(b));
+ }
+ return (Long_divRem(a, b))[1];
+}
+function Long_urem(a, b) {
+ if (a.hi >= 0 && a.hi < Long_MAX_NORMAL && b.hi >= 0 && b.hi < Long_MAX_NORMAL) {
+ return Long_fromNumber(Long_toNumber(a) / Long_toNumber(b));
+ }
+ return (Long_udivRem(a, b))[1];
+}
+function Long_divRem(a, b) {
+ if (b.lo === 0 && b.hi === 0) {
+ throw new Error("Division by zero");
+ }
+ var positive = Long_isNegative(a) === Long_isNegative(b);
+ if (Long_isNegative(a)) {
+ a = Long_neg(a);
+ }
+ if (Long_isNegative(b)) {
+ b = Long_neg(b);
+ }
+ a = new LongInt(a.lo, a.hi, 0);
+ b = new LongInt(b.lo, b.hi, 0);
+ var q = LongInt_div(a, b);
+ a = new Long(a.lo, a.hi);
+ q = new Long(q.lo, q.hi);
+ return positive ? [q, a] : [Long_neg(q), Long_neg(a)];
+}
+function Long_udivRem(a, b) {
+ if (b.lo === 0 && b.hi === 0) {
+ throw new Error("Division by zero");
+ }
+ a = new LongInt(a.lo, a.hi, 0);
+ b = new LongInt(b.lo, b.hi, 0);
+ var q = LongInt_div(a, b);
+ a = new Long(a.lo, a.hi);
+ q = new Long(q.lo, q.hi);
+ return [q, a];
+}
+function Long_shiftLeft16(a) {
+ return new Long(a.lo << 16, a.lo >>> 16 | a.hi << 16);
+}
+function Long_shiftRight16(a) {
+ return new Long(a.lo >>> 16 | a.hi << 16, a.hi >>> 16);
+}
+function Long_and(a, b) {
+ return new Long(a.lo & b.lo, a.hi & b.hi);
+}
+function Long_or(a, b) {
+ return new Long(a.lo | b.lo, a.hi | b.hi);
+}
+function Long_xor(a, b) {
+ return new Long(a.lo ^ b.lo, a.hi ^ b.hi);
+}
+function Long_shl(a, b) {
+ b &= 63;
+ if (b === 0) {
+ return a;
+ } else if (b < 32) {
+ return new Long(a.lo << b, a.lo >>> 32 - b | a.hi << b);
+ } else if (b === 32) {
+ return new Long(0, a.lo);
+ } else {
+ return new Long(0, a.lo << b - 32);
+ }
+}
+function Long_shr(a, b) {
+ b &= 63;
+ if (b === 0) {
+ return a;
+ } else if (b < 32) {
+ return new Long(a.lo >>> b | a.hi << 32 - b, a.hi >> b);
+ } else if (b === 32) {
+ return new Long(a.hi, a.hi >> 31);
+ } else {
+ return new Long(a.hi >> b - 32, a.hi >> 31);
+ }
+}
+function Long_shru(a, b) {
+ b &= 63;
+ if (b === 0) {
+ return a;
+ } else if (b < 32) {
+ return new Long(a.lo >>> b | a.hi << 32 - b, a.hi >>> b);
+ } else if (b === 32) {
+ return new Long(a.hi, 0);
+ } else {
+ return new Long(a.hi >>> b - 32, 0);
+ }
+}
+function LongInt(lo, hi, sup) {
+ this.lo = lo;
+ this.hi = hi;
+ this.sup = sup;
+}
+function LongInt_mul(a, b) {
+ var a_lolo = (a.lo & 0xFFFF) * b | 0;
+ var a_lohi = (a.lo >>> 16) * b | 0;
+ var a_hilo = (a.hi & 0xFFFF) * b | 0;
+ var a_hihi = (a.hi >>> 16) * b | 0;
+ var sup = a.sup * b | 0;
+ a_lohi = a_lohi + (a_lolo >>> 16) | 0;
+ a_hilo = a_hilo + (a_lohi >>> 16) | 0;
+ a_hihi = a_hihi + (a_hilo >>> 16) | 0;
+ sup = sup + (a_hihi >>> 16) | 0;
+ a.lo = a_lolo & 0xFFFF | a_lohi << 16;
+ a.hi = a_hilo & 0xFFFF | a_hihi << 16;
+ a.sup = sup & 0xFFFF;
+}
+function LongInt_sub(a, b) {
+ var a_lolo = a.lo & 0xFFFF;
+ var a_lohi = a.lo >>> 16;
+ var a_hilo = a.hi & 0xFFFF;
+ var a_hihi = a.hi >>> 16;
+ var b_lolo = b.lo & 0xFFFF;
+ var b_lohi = b.lo >>> 16;
+ var b_hilo = b.hi & 0xFFFF;
+ var b_hihi = b.hi >>> 16;
+ a_lolo = a_lolo - b_lolo | 0;
+ a_lohi = a_lohi - b_lohi + (a_lolo >> 16) | 0;
+ a_hilo = a_hilo - b_hilo + (a_lohi >> 16) | 0;
+ a_hihi = a_hihi - b_hihi + (a_hilo >> 16) | 0;
+ var sup = a.sup - b.sup + (a_hihi >> 16) | 0;
+ a.lo = a_lolo & 0xFFFF | a_lohi << 16;
+ a.hi = a_hilo & 0xFFFF | a_hihi << 16;
+ a.sup = sup;
+}
+function LongInt_add(a, b) {
+ var a_lolo = a.lo & 0xFFFF;
+ var a_lohi = a.lo >>> 16;
+ var a_hilo = a.hi & 0xFFFF;
+ var a_hihi = a.hi >>> 16;
+ var b_lolo = b.lo & 0xFFFF;
+ var b_lohi = b.lo >>> 16;
+ var b_hilo = b.hi & 0xFFFF;
+ var b_hihi = b.hi >>> 16;
+ a_lolo = a_lolo + b_lolo | 0;
+ a_lohi = a_lohi + b_lohi + (a_lolo >> 16) | 0;
+ a_hilo = a_hilo + b_hilo + (a_lohi >> 16) | 0;
+ a_hihi = a_hihi + b_hihi + (a_hilo >> 16) | 0;
+ var sup = a.sup + b.sup + (a_hihi >> 16) | 0;
+ a.lo = a_lolo & 0xFFFF | a_lohi << 16;
+ a.hi = a_hilo & 0xFFFF | a_hihi << 16;
+ a.sup = sup;
+}
+function LongInt_inc(a) {
+ a.lo = a.lo + 1 | 0;
+ if (a.lo === 0) {
+ a.hi = a.hi + 1 | 0;
+ if (a.hi === 0) {
+ a.sup = a.sup + 1 & 0xFFFF;
+ }
+ }
+}
+function LongInt_dec(a) {
+ a.lo = a.lo - 1 | 0;
+ if (a.lo === -1) {
+ a.hi = a.hi - 1 | 0;
+ if (a.hi === -1) {
+ a.sup = a.sup - 1 & 0xFFFF;
+ }
+ }
+}
+function LongInt_ucompare(a, b) {
+ var r = a.sup - b.sup;
+ if (r !== 0) {
+ return r;
+ }
+ r = (a.hi >>> 1) - (b.hi >>> 1);
+ if (r !== 0) {
+ return r;
+ }
+ r = (a.hi & 1) - (b.hi & 1);
+ if (r !== 0) {
+ return r;
+ }
+ r = (a.lo >>> 1) - (b.lo >>> 1);
+ if (r !== 0) {
+ return r;
+ }
+ return (a.lo & 1) - (b.lo & 1);
+}
+function LongInt_numOfLeadingZeroBits(a) {
+ var n = 0;
+ var d = 16;
+ while (d > 0) {
+ if (a >>> d !== 0) {
+ a >>>= d;
+ n = n + d | 0;
+ }
+ d = d / 2 | 0;
+ }
+ return 31 - n;
+}
+function LongInt_shl(a, b) {
+ if (b === 0) {
+ return;
+ }
+ if (b < 32) {
+ a.sup = (a.hi >>> 32 - b | a.sup << b) & 0xFFFF;
+ a.hi = a.lo >>> 32 - b | a.hi << b;
+ a.lo <<= b;
+ } else if (b === 32) {
+ a.sup = a.hi & 0xFFFF;
+ a.hi = a.lo;
+ a.lo = 0;
+ } else if (b < 64) {
+ a.sup = (a.lo >>> 64 - b | a.hi << b - 32) & 0xFFFF;
+ a.hi = a.lo << b;
+ a.lo = 0;
+ } else if (b === 64) {
+ a.sup = a.lo & 0xFFFF;
+ a.hi = 0;
+ a.lo = 0;
+ } else {
+ a.sup = a.lo << b - 64 & 0xFFFF;
+ a.hi = 0;
+ a.lo = 0;
+ }
+}
+function LongInt_shr(a, b) {
+ if (b === 0) {
+ return;
+ }
+ if (b === 32) {
+ a.lo = a.hi;
+ a.hi = a.sup;
+ a.sup = 0;
+ } else if (b < 32) {
+ a.lo = a.lo >>> b | a.hi << 32 - b;
+ a.hi = a.hi >>> b | a.sup << 32 - b;
+ a.sup >>>= b;
+ } else if (b === 64) {
+ a.lo = a.sup;
+ a.hi = 0;
+ a.sup = 0;
+ } else if (b < 64) {
+ a.lo = a.hi >>> b - 32 | a.sup << 64 - b;
+ a.hi = a.sup >>> b - 32;
+ a.sup = 0;
+ } else {
+ a.lo = a.sup >>> b - 64;
+ a.hi = 0;
+ a.sup = 0;
+ }
+}
+function LongInt_copy(a) {
+ return new LongInt(a.lo, a.hi, a.sup);
+}
+function LongInt_div(a, b) {
+ var bits = b.hi !== 0 ? LongInt_numOfLeadingZeroBits(b.hi) : LongInt_numOfLeadingZeroBits(b.lo) + 32;
+ var sz = 1 + (bits / 16 | 0);
+ var dividentBits = bits % 16;
+ LongInt_shl(b, bits);
+ LongInt_shl(a, dividentBits);
+ var q = new LongInt(0, 0, 0);
+ while (sz-- > 0) {
+ LongInt_shl(q, 16);
+ var digitA = (a.hi >>> 16) + 0x10000 * a.sup;
+ var digitB = b.hi >>> 16;
+ var digit = digitA / digitB | 0;
+ var t = LongInt_copy(b);
+ LongInt_mul(t, digit);
+ if (LongInt_ucompare(t, a) >= 0) {
+ while (LongInt_ucompare(t, a) > 0) {
+ LongInt_sub(t, b);
+ --digit;
+ }
+ } else {
+ while (true) {
+ var nextT = LongInt_copy(t);
+ LongInt_add(nextT, b);
+ if (LongInt_ucompare(nextT, a) > 0) {
+ break;
+ }
+ t = nextT;
+ ++digit;
+ }
+ }
+ LongInt_sub(a, t);
+ q.lo |= digit;
+ LongInt_shl(a, 16);
+ }
+ LongInt_shr(a, bits + 16);
+ return q;
+}
+function TeaVMThread(runner) {
+ this.status = 3;
+ this.stack = [];
+ this.suspendCallback = null;
+ this.runner = runner;
+ this.attribute = null;
+ this.completeCallback = null;
+}
+TeaVMThread.prototype.push = function() {
+ for (var i = 0;i < arguments.length;++i) {
+ this.stack.push(arguments[i]);
+ }
+ return this;
+};
+TeaVMThread.prototype.s = TeaVMThread.prototype.push;
+TeaVMThread.prototype.pop = function() {
+ return this.stack.pop();
+};
+TeaVMThread.prototype.l = TeaVMThread.prototype.pop;
+TeaVMThread.prototype.isResuming = function() {
+ return this.status === 2;
+};
+TeaVMThread.prototype.isSuspending = function() {
+ return this.status === 1;
+};
+TeaVMThread.prototype.suspend = function(callback) {
+ this.suspendCallback = callback;
+ this.status = 1;
+};
+TeaVMThread.prototype.start = function(callback) {
+ if (this.status !== 3) {
+ throw new Error("Thread already started");
+ }
+ if ($rt_currentNativeThread !== null) {
+ throw new Error("Another thread is running");
+ }
+ this.status = 0;
+ this.completeCallback = callback ? callback : function(result) {
+ if (result instanceof Error) {
+ throw result;
+ }
+ };
+ this.run();
+};
+TeaVMThread.prototype.resume = function() {
+ if ($rt_currentNativeThread !== null) {
+ throw new Error("Another thread is running");
+ }
+ this.status = 2;
+ this.run();
+};
+TeaVMThread.prototype.run = function() {
+ $rt_currentNativeThread = this;
+ var result;
+ try {
+ result = this.runner();
+ } catch (e){
+ result = e;
+ } finally {
+ $rt_currentNativeThread = null;
+ }
+ if (this.suspendCallback !== null) {
+ var self = this;
+ var callback = this.suspendCallback;
+ this.suspendCallback = null;
+ callback(function() {
+ self.resume();
+ });
+ } else if (this.status === 0) {
+ this.completeCallback(result);
+ }
+};
+function $rt_suspending() {
+ var thread = $rt_nativeThread();
+ return thread != null && thread.isSuspending();
+}
+function $rt_resuming() {
+ var thread = $rt_nativeThread();
+ return thread != null && thread.isResuming();
+}
+function $rt_suspend(callback) {
+ var nativeThread = $rt_nativeThread();
+ if (nativeThread === null) {
+ throw new Error("Suspension point reached from non-threading context (perhaps, from native JS method).");
+ }
+ return nativeThread.suspend(callback);
+}
+function $rt_startThread(runner, callback) {
+ (new TeaVMThread(runner)).start(callback);
+}
+var $rt_currentNativeThread = null;
+function $rt_nativeThread() {
+ return $rt_currentNativeThread;
+}
+function $rt_invalidPointer() {
+ throw new Error("Invalid recorded state");
+}
+main = $rt_mainStarter(nle_Client_main);
+(function() {
+ var c;
+ c = otjb_Window.prototype;
+ c.dispatchEvent = c.$dispatchEvent$exported$4;
+ c.addEventListener = c.$addEventListener$exported$0;
+ c.removeEventListener = c.$removeEventListener$exported$1;
+ c.getLength = c.$getLength$exported$5;
+ c.get = c.$get$exported$2;
+ c.addEventListener = c.$addEventListener$exported$6;
+ c.removeEventListener = c.$removeEventListener$exported$3;
+ c = nlea_EaglerAdapterImpl2$2.prototype;
+ c.handleEvent = c.$handleEvent$exported$0;
+ c = nlea_EaglerAdapterImpl2$3.prototype;
+ c.handleEvent = c.$handleEvent$exported$0;
+ c = nlea_EaglerAdapterImpl2$4.prototype;
+ c.handleEvent = c.$handleEvent$exported$0;
+ c = nlea_EaglerAdapterImpl2$5.prototype;
+ c.handleEvent = c.$handleEvent$exported$0;
+ c = nlea_EaglerAdapterImpl2$6.prototype;
+ c.handleEvent = c.$handleEvent$exported$0;
+ c = nlea_EaglerAdapterImpl2$7.prototype;
+ c.handleEvent = c.$handleEvent$exported$0;
+ c = nlea_EaglerAdapterImpl2$8.prototype;
+ c.handleEvent = c.$handleEvent$exported$0;
+ c = nlea_EaglerAdapterImpl2$9.prototype;
+ c.handleEvent = c.$handleEvent$exported$0;
+ c = nlea_EaglerAdapterImpl2$10.prototype;
+ c.handleEvent = c.$handleEvent$exported$0;
+ c = nlea_EaglerAdapterImpl2$11.prototype;
+ c.handleEvent = c.$handleEvent$exported$0;
+ c = nlea_EaglerAdapterImpl2$1.prototype;
+ c.stateChanged = c.$stateChanged$exported$0;
+ c = nlea_EaglerAdapterImpl2$18.prototype;
+ c.handleEvent = c.$handleEvent$exported$0;
+ c = nlea_EaglerAdapterImpl2$17.prototype;
+ c.handleEvent = c.$handleEvent$exported$0;
+ c = nlea_EaglerAdapterImpl2$15.prototype;
+ c.onSuccess = c.$onSuccess$exported$0;
+ c = nlea_EaglerAdapterImpl2$16.prototype;
+ c.onError = c.$onError$exported$0;
+ c = $java.otjc_JSArray.prototype;
+ c.getLength = c.$getLength$exported$1;
+ c.get = c.$get$exported$0;
+ c = nlea_EaglerAdapterImpl2$12.prototype;
+ c.handleEvent = c.$handleEvent$exported$0;
+ c = nlea_EaglerAdapterImpl2$13.prototype;
+ c.handleEvent = c.$handleEvent$exported$0;
+ c = nlea_EaglerAdapterImpl2$14.prototype;
+ c.handleEvent = c.$handleEvent$exported$0;
+})();
+})();
diff --git a/javascript/index.html b/javascript/index.html
new file mode 100644
index 0000000..cf89dc9
--- /dev/null
+++ b/javascript/index.html
@@ -0,0 +1,14 @@
+
+
+eagler
+
+
+
+
+
+
\ No newline at end of file
diff --git a/src/main/java/net/minecraft/client/Minecraft.java b/src/main/java/net/minecraft/client/Minecraft.java
index 31acb25..8a4900e 100644
--- a/src/main/java/net/minecraft/client/Minecraft.java
+++ b/src/main/java/net/minecraft/client/Minecraft.java
@@ -5,7 +5,6 @@ import java.util.HashSet;
import java.util.List;
import net.minecraft.src.*;
-import sun.java2d.loops.DrawLine;
import net.lax1dude.eaglercraft.DefaultSkinRenderer;
import net.lax1dude.eaglercraft.EaglerAdapter;
import net.lax1dude.eaglercraft.EaglerProfile;