Update README.md

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lax1dude 2022-09-30 19:20:56 -07:00 committed by GitHub
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@ -267,11 +267,7 @@ Edit the `relayConfig.ini` file generated on first launch to change the port and
To compile for the web, run the gradle 'teavm' compile target to generate the classes.js file. To compile for the web, run the gradle 'teavm' compile target to generate the classes.js file.
To complile to regular desktop Java for quick debugging, using native OpenGL for rendering instead of WebGL: The LWJGL runtime is no longer supported it is only included for reference
- Create a new empty eclipse project
- Link the src/main/java and src/lwjgl/java as source folders and add the jars in lwjgl-rundir as dependencies
- Create a run configuration and add a jvm argument pointing to the lwjgl natives folder (lwjgl-rundir/natives) like this: `-Djava.library.path=natives`, and make sure the working directory for the run configuration is the lwjgl-rundir folder.
**To modify the game's resource pack (javascript/assets.epk), view the readme in the [/epkcompiler](https://github.com/lax1dude/eaglercraft/tree/main/epkcompiler) directory** **To modify the game's resource pack (javascript/assets.epk), view the readme in the [/epkcompiler](https://github.com/lax1dude/eaglercraft/tree/main/epkcompiler) directory**