Fix bugs, including invis players & non-interactible entities

This commit is contained in:
ayunami2000 2022-08-23 15:04:17 -04:00
parent 58c4a73ac2
commit 2f17ab4a5f
11 changed files with 32985 additions and 32950 deletions

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@ -139,22 +139,11 @@ public class EaglerSPRelayConfigRelayList {
} }
private static void add(String filename, Collection<RelayServer> loading, RelayType type, String url, String user, String pass) { private static void add(String filename, Collection<RelayServer> loading, RelayType type, String url, String user, String pass) {
if(type == RelayType.STUN) {
if(url == null) { if(url == null) {
EaglerSPRelay.logger.error("Error: Invalid [STUN] in {}, missing 'url'", filename); EaglerSPRelay.logger.error("Error: Invalid [STUN] in {}, missing 'url'", filename);
}else { }else {
loading.add(new RelayServer(RelayType.STUN, url)); loading.add(new RelayServer(type, url, user, pass));
}
}else if(type == RelayType.TURN) {
if(url == null) {
EaglerSPRelay.logger.error("Error: Invalid [TURN] in {}, missing 'url'", filename);
}else if(user == null) {
EaglerSPRelay.logger.error("Error: Invalid [TURN] in {}, missing 'user' for {}", filename, url);
}else if(pass == null) {
EaglerSPRelay.logger.error("Error: Invalid [TURN] in {}, missing 'pass' for {}", filename, url);
}else {
loading.add(new RelayServer(RelayType.TURN, url, user, pass));
}
} }
} }

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@ -128,6 +128,9 @@ public class EntityTracker {
} }
public void untrackEntity(Entity par1Entity) { public void untrackEntity(Entity par1Entity) {
untrackEntity(par1Entity, false);
}
public void untrackEntity(Entity par1Entity, boolean asap) {
if (par1Entity instanceof EntityPlayerMP) { if (par1Entity instanceof EntityPlayerMP) {
EntityPlayerMP var2 = (EntityPlayerMP) par1Entity; EntityPlayerMP var2 = (EntityPlayerMP) par1Entity;
Iterator var3 = this.trackedEntities.iterator(); Iterator var3 = this.trackedEntities.iterator();
@ -142,7 +145,7 @@ public class EntityTracker {
if (var5 != null) { if (var5 != null) {
this.trackedEntities.remove(var5); this.trackedEntities.remove(var5);
var5.sendDestroyEntityPacketToTrackedPlayers(); var5.sendDestroyEntityPacketToTrackedPlayers(asap);
} }
} }

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@ -268,12 +268,20 @@ public class EntityTrackerEntry {
} }
public void sendDestroyEntityPacketToTrackedPlayers() { public void sendDestroyEntityPacketToTrackedPlayers() {
sendDestroyEntityPacketToTrackedPlayers(false);
}
public void sendDestroyEntityPacketToTrackedPlayers(boolean asap) {
Iterator var1 = this.trackingPlayers.iterator(); Iterator var1 = this.trackingPlayers.iterator();
while (var1.hasNext()) { while (var1.hasNext()) {
EntityPlayerMP var2 = (EntityPlayerMP) var1.next(); EntityPlayerMP var2 = (EntityPlayerMP) var1.next();
//System.out.println(this.trackedEntity.getEntityName() + ": sendDestroyEntityPacketToTrackedPlayers"); //System.out.println(this.trackedEntity.getEntityName() + ": sendDestroyEntityPacketToTrackedPlayers");
var2.destroyedItemsNetCache.add(Integer.valueOf(this.trackedEntity.entityId)); if (asap) {
var2.playerNetServerHandler.sendPacket(new Packet29DestroyEntity(Integer.valueOf(this.trackedEntity.entityId)));
} else {
var2.destroyedItemsNetCache.add(Integer.valueOf(this.trackedEntity.entityId));
}
} }
} }

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@ -188,7 +188,7 @@ public class NetServerHandler extends NetHandler {
this.playerEntity.ridingEntity.updateRiderPosition(); this.playerEntity.ridingEntity.updateRiderPosition();
} }
this.mcServer.getConfigurationManager().serverUpdateMountedMovingPlayer(this.playerEntity); this.playerEntity = this.mcServer.getConfigurationManager().serverUpdateMountedMovingPlayer(this.playerEntity);
this.lastPosX = this.playerEntity.posX; this.lastPosX = this.playerEntity.posX;
this.lastPosY = this.playerEntity.posY; this.lastPosY = this.playerEntity.posY;
this.lastPosZ = this.playerEntity.posZ; this.lastPosZ = this.playerEntity.posZ;
@ -329,7 +329,7 @@ public class NetServerHandler extends NetHandler {
} }
this.playerEntity.onGround = par1Packet10Flying.onGround; this.playerEntity.onGround = par1Packet10Flying.onGround;
this.mcServer.getConfigurationManager().serverUpdateMountedMovingPlayer(this.playerEntity); this.playerEntity = this.mcServer.getConfigurationManager().serverUpdateMountedMovingPlayer(this.playerEntity);
this.playerEntity.handleFalling(this.playerEntity.posY - var3, par1Packet10Flying.onGround); this.playerEntity.handleFalling(this.playerEntity.posY - var3, par1Packet10Flying.onGround);
} }
} }
@ -664,7 +664,7 @@ public class NetServerHandler extends NetHandler {
public void handleClientCommand(Packet205ClientCommand par1Packet205ClientCommand) { public void handleClientCommand(Packet205ClientCommand par1Packet205ClientCommand) {
if (par1Packet205ClientCommand.forceRespawn == 1) { if (par1Packet205ClientCommand.forceRespawn == 1) {
if (this.playerEntity.playerConqueredTheEnd) { if (this.playerEntity.playerConqueredTheEnd) {
this.playerEntity = this.mcServer.getConfigurationManager().recreatePlayerEntity(this.playerEntity, 0, true, true); this.playerEntity = this.mcServer.getConfigurationManager().recreatePlayerEntity(this.playerEntity, 0, true);
} else if (this.playerEntity.getServerForPlayer().getWorldInfo().isHardcoreModeEnabled()) { } else if (this.playerEntity.getServerForPlayer().getWorldInfo().isHardcoreModeEnabled()) {
if (this.mcServer.isSinglePlayer() if (this.mcServer.isSinglePlayer()
&& this.playerEntity.username.equals(this.mcServer.getServerOwner())) { && this.playerEntity.username.equals(this.mcServer.getServerOwner())) {
@ -677,7 +677,7 @@ public class NetServerHandler extends NetHandler {
return; return;
} }
this.playerEntity = this.mcServer.getConfigurationManager().recreatePlayerEntity(this.playerEntity, 0, false, true); this.playerEntity = this.mcServer.getConfigurationManager().recreatePlayerEntity(this.playerEntity, 0, false);
} }
} }
} }

View File

@ -86,9 +86,9 @@ public class PlayerManager {
} }
} }
public void cycleRenderDistance(EntityPlayerMP player) { public EntityPlayerMP cycleRenderDistance(EntityPlayerMP player) {
if(player.mcServer.getServerOwner().equals(player.username)) { if(player.mcServer.getServerOwner().equals(player.username)) {
cycleAllRenderDistance(player); player = cycleAllRenderDistance(player);
}else { }else {
if(player.lastRenderDistance != player.renderDistance) { if(player.lastRenderDistance != player.renderDistance) {
// these 2 are called within recreatePlayerEntity // these 2 are called within recreatePlayerEntity
@ -99,9 +99,10 @@ public class PlayerManager {
// addPlayer(player.playerNetServerHandler.playerEntity); // addPlayer(player.playerNetServerHandler.playerEntity);
} }
} }
return player;
} }
public void cycleAllRenderDistance(EntityPlayerMP player) { public EntityPlayerMP cycleAllRenderDistance(EntityPlayerMP player) {
if(player.lastRenderDistance != player.renderDistance) { if(player.lastRenderDistance != player.renderDistance) {
player.mcServer.getConfigurationManager().viewDistance = player.renderDistance; player.mcServer.getConfigurationManager().viewDistance = player.renderDistance;
player.lastRenderDistance = player.renderDistance; player.lastRenderDistance = player.renderDistance;
@ -109,14 +110,19 @@ public class PlayerManager {
curList.addAll(players); curList.addAll(players);
for(int i = 0, l = curList.size(); i < l; ++i) { for(int i = 0, l = curList.size(); i < l; ++i) {
EntityPlayerMP playerReload = (EntityPlayerMP)curList.get(i); EntityPlayerMP playerReload = (EntityPlayerMP)curList.get(i);
// these 2 are called within recreatePlayerEntity boolean returnThisOne = playerReload.equals(player);
// removePlayer(playerReload); if (playerReload.lastRenderDistance != player.renderDistance) {
playerReload.playerNetServerHandler.playerEntity = playerReload.mcServer.getConfigurationManager().recreatePlayerEntity(playerReload, 0, true, false); // these 2 are called within recreatePlayerEntity
playerReload = playerReload.playerNetServerHandler.playerEntity; // removePlayer(playerReload);
playerReload.lastRenderDistance = playerReload.renderDistance; playerReload.playerNetServerHandler.playerEntity = playerReload.mcServer.getConfigurationManager().recreatePlayerEntity(playerReload, 0, true, false);
playerReload = playerReload.playerNetServerHandler.playerEntity;
playerReload.lastRenderDistance = playerReload.renderDistance;
}
if (returnThisOne) player = playerReload;
// addPlayer(playerReload.playerNetServerHandler.playerEntity); // addPlayer(playerReload.playerNetServerHandler.playerEntity);
} }
} }
return player;
} }
/** /**
@ -141,16 +147,16 @@ public class PlayerManager {
} }
this.players.add(par1EntityPlayerMP); this.players.add(par1EntityPlayerMP);
this.filterChunkLoadQueue(par1EntityPlayerMP); this.filterChunkLoadQueue(par1EntityPlayerMP); // above, it sets lastRenderDistance to renderDistance, meaning this never recreates the player.
} }
/** /**
* Removes all chunks from the given player's chunk load queue that are not in * Removes all chunks from the given player's chunk load queue that are not in
* viewing range of the player. * viewing range of the player.
*/ */
public void filterChunkLoadQueue(EntityPlayerMP par1EntityPlayerMP) { public EntityPlayerMP filterChunkLoadQueue(EntityPlayerMP par1EntityPlayerMP) {
if(par1EntityPlayerMP.lastRenderDistance != par1EntityPlayerMP.renderDistance) { if(par1EntityPlayerMP.lastRenderDistance != par1EntityPlayerMP.renderDistance) {
cycleRenderDistance(par1EntityPlayerMP); par1EntityPlayerMP = cycleRenderDistance(par1EntityPlayerMP);
} }
ArrayList var2 = new ArrayList(par1EntityPlayerMP.loadedChunks); ArrayList var2 = new ArrayList(par1EntityPlayerMP.loadedChunks);
int var3 = 0; int var3 = 0;
@ -195,6 +201,7 @@ public class PlayerManager {
par1EntityPlayerMP.loadedChunks.add(var9); par1EntityPlayerMP.loadedChunks.add(var9);
} }
} }
return par1EntityPlayerMP;
} }
/** /**
@ -211,6 +218,8 @@ public class PlayerManager {
if (var6 != null) { if (var6 != null) {
var6.removePlayer(par1EntityPlayerMP); var6.removePlayer(par1EntityPlayerMP);
// long var7 = ((long) var4 + 2147483647L) | (((long) var5 + 2147483647L) << 32);
// this.freePlayerInstance(var7);
} }
} }
} }
@ -228,9 +237,9 @@ public class PlayerManager {
/** /**
* update chunks around a player being moved by server logic (e.g. cart, boat) * update chunks around a player being moved by server logic (e.g. cart, boat)
*/ */
public void updateMountedMovingPlayer(final EntityPlayerMP par1EntityPlayerMP) { public EntityPlayerMP updateMountedMovingPlayer(EntityPlayerMP par1EntityPlayerMP) {
if(par1EntityPlayerMP.renderDistance != par1EntityPlayerMP.lastRenderDistance) { if(par1EntityPlayerMP.renderDistance != par1EntityPlayerMP.lastRenderDistance) {
cycleRenderDistance(par1EntityPlayerMP); par1EntityPlayerMP = cycleRenderDistance(par1EntityPlayerMP);
} }
int var2 = (int) par1EntityPlayerMP.posX >> 4; int var2 = (int) par1EntityPlayerMP.posX >> 4;
int var3 = (int) par1EntityPlayerMP.posZ >> 4; int var3 = (int) par1EntityPlayerMP.posZ >> 4;
@ -262,11 +271,12 @@ public class PlayerManager {
} }
} }
this.filterChunkLoadQueue(par1EntityPlayerMP); par1EntityPlayerMP = this.filterChunkLoadQueue(par1EntityPlayerMP);
par1EntityPlayerMP.managedPosX = par1EntityPlayerMP.posX; par1EntityPlayerMP.managedPosX = par1EntityPlayerMP.posX;
par1EntityPlayerMP.managedPosZ = par1EntityPlayerMP.posZ; par1EntityPlayerMP.managedPosZ = par1EntityPlayerMP.posZ;
} }
} }
return par1EntityPlayerMP;
} }
public boolean isPlayerWatchingChunk(EntityPlayerMP par1EntityPlayerMP, int par2, int par3) { public boolean isPlayerWatchingChunk(EntityPlayerMP par1EntityPlayerMP, int par2, int par3) {

View File

@ -213,8 +213,8 @@ public class ServerConfigurationManager {
* using player's dimension, update their movement when in a vehicle (e.g. cart, * using player's dimension, update their movement when in a vehicle (e.g. cart,
* boat) * boat)
*/ */
public void serverUpdateMountedMovingPlayer(EntityPlayerMP par1EntityPlayerMP) { public EntityPlayerMP serverUpdateMountedMovingPlayer(EntityPlayerMP par1EntityPlayerMP) {
par1EntityPlayerMP.getServerForPlayer().getPlayerManager().updateMountedMovingPlayer(par1EntityPlayerMP); return par1EntityPlayerMP.getServerForPlayer().getPlayerManager().updateMountedMovingPlayer(par1EntityPlayerMP);
} }
/** /**
@ -286,11 +286,11 @@ public class ServerConfigurationManager {
* Called on respawn * Called on respawn
*/ */
public EntityPlayerMP recreatePlayerEntity(EntityPlayerMP par1EntityPlayerMP, int par2, boolean par3) { public EntityPlayerMP recreatePlayerEntity(EntityPlayerMP par1EntityPlayerMP, int par2, boolean par3) {
return recreatePlayerEntity(par1EntityPlayerMP, par2, par3, false); return recreatePlayerEntity(par1EntityPlayerMP, par2, par3, true);
} }
public EntityPlayerMP recreatePlayerEntity(EntityPlayerMP par1EntityPlayerMP, int par2, boolean par3, boolean teleport) { public EntityPlayerMP recreatePlayerEntity(EntityPlayerMP par1EntityPlayerMP, int par2, boolean par3, boolean teleport) {
par1EntityPlayerMP.getServerForPlayer().getEntityTracker().removePlayerFromTrackers(par1EntityPlayerMP); par1EntityPlayerMP.getServerForPlayer().getEntityTracker().removePlayerFromTrackers(par1EntityPlayerMP);
par1EntityPlayerMP.getServerForPlayer().getEntityTracker().untrackEntity(par1EntityPlayerMP); par1EntityPlayerMP.getServerForPlayer().getEntityTracker().untrackEntity(par1EntityPlayerMP, true);
par1EntityPlayerMP.getServerForPlayer().getPlayerManager().removePlayer(par1EntityPlayerMP); par1EntityPlayerMP.getServerForPlayer().getPlayerManager().removePlayer(par1EntityPlayerMP);
this.playerEntityList.remove(par1EntityPlayerMP); this.playerEntityList.remove(par1EntityPlayerMP);
this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension) this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension)
@ -339,6 +339,15 @@ public class ServerConfigurationManager {
var7.setPosition(var7.posX, var7.posY + 1.0D, var7.posZ); var7.setPosition(var7.posX, var7.posY + 1.0D, var7.posZ);
} }
if (!teleport) {
// see https://wiki.vg/index.php?title=Protocol&oldid=1092
// footnotes of packet Respawn (0x09)
var7.playerNetServerHandler.sendPacket(new Packet9Respawn(((var7.dimension + 2) % 3) - 1,
(byte) var7.worldObj.difficultySetting, var7.worldObj.getWorldInfo().getTerrainType(),
var7.worldObj.getHeight(), var7.theItemInWorldManager.getGameType()));
var7.playerNetServerHandler.setPlayerLocation(var7.posX, var7.posY, var7.posZ, var7.rotationYaw,
var7.rotationPitch);
}
var7.playerNetServerHandler.sendPacket(new Packet9Respawn(var7.dimension, var7.playerNetServerHandler.sendPacket(new Packet9Respawn(var7.dimension,
(byte) var7.worldObj.difficultySetting, var7.worldObj.getWorldInfo().getTerrainType(), (byte) var7.worldObj.difficultySetting, var7.worldObj.getWorldInfo().getTerrainType(),
var7.worldObj.getHeight(), var7.theItemInWorldManager.getGameType())); var7.worldObj.getHeight(), var7.theItemInWorldManager.getGameType()));

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@ -137,7 +137,7 @@ public class LANClientNetworkManager implements INetworkManager {
}while(System.currentTimeMillis() - lm < 3000l); }while(System.currentTimeMillis() - lm < 3000l);
// no channel was opened // no channel was opened
sock.writePacket(new IPacket06ClientFailure()); sock.writePacket(new IPacket06ClientFailure(ipkt.peerId));
sock.close(); sock.close();
System.err.println("Relay [" + displayRelay + "|" + displayCode + "] client open data channel timeout"); System.err.println("Relay [" + displayRelay + "|" + displayCode + "] client open data channel timeout");
return null; return null;