192 lines
6.0 KiB
Java
192 lines
6.0 KiB
Java
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package net.minecraft.src;
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import java.io.DataInputStream;
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import java.io.DataOutputStream;
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import java.io.File;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.Iterator;
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import net.minecraft.server.MinecraftServer;
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public class AnvilSaveConverter extends SaveFormatOld {
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public AnvilSaveConverter(File par1File) {
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super(par1File);
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}
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protected int getSaveVersion() {
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return 19133;
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}
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public void flushCache() {
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RegionFileCache.clearRegionFileReferences();
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}
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/**
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* Returns back a loader for the specified save directory
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*/
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public ISaveHandler getSaveLoader(String par1Str, boolean par2) {
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return new AnvilSaveHandler(this.savesDirectory, par1Str, par2);
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}
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/**
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* gets if the map is old chunk saving (true) or McRegion (false)
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*/
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public boolean isOldMapFormat(String par1Str) {
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WorldInfo var2 = this.getWorldInfo(par1Str);
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return var2 != null && var2.getSaveVersion() != this.getSaveVersion();
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}
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/**
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* converts the map to mcRegion
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*/
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public boolean convertMapFormat(String par1Str, IProgressUpdate par2IProgressUpdate) {
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par2IProgressUpdate.setLoadingProgress(0);
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ArrayList var3 = new ArrayList();
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ArrayList var4 = new ArrayList();
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ArrayList var5 = new ArrayList();
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File var6 = new File(this.savesDirectory, par1Str);
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File var7 = new File(var6, "DIM-1");
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File var8 = new File(var6, "DIM1");
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MinecraftServer.getServer().getLogAgent().func_98233_a("Scanning folders...");
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this.addRegionFilesToCollection(var6, var3);
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if (var7.exists()) {
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this.addRegionFilesToCollection(var7, var4);
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}
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if (var8.exists()) {
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this.addRegionFilesToCollection(var8, var5);
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}
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int var9 = var3.size() + var4.size() + var5.size();
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MinecraftServer.getServer().getLogAgent().func_98233_a("Total conversion count is " + var9);
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WorldInfo var10 = this.getWorldInfo(par1Str);
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Object var11 = null;
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if (var10.getTerrainType() == WorldType.FLAT) {
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var11 = new WorldChunkManagerHell(BiomeGenBase.plains, 0.5F, 0.5F);
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} else {
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var11 = new WorldChunkManager(var10.getSeed(), var10.getTerrainType());
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}
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this.convertFile(new File(var6, "region"), var3, (WorldChunkManager) var11, 0, var9, par2IProgressUpdate);
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this.convertFile(new File(var7, "region"), var4, new WorldChunkManagerHell(BiomeGenBase.hell, 1.0F, 0.0F),
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var3.size(), var9, par2IProgressUpdate);
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this.convertFile(new File(var8, "region"), var5, new WorldChunkManagerHell(BiomeGenBase.sky, 0.5F, 0.0F),
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var3.size() + var4.size(), var9, par2IProgressUpdate);
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var10.setSaveVersion(19133);
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if (var10.getTerrainType() == WorldType.DEFAULT_1_1) {
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var10.setTerrainType(WorldType.DEFAULT);
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}
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this.createFile(par1Str);
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ISaveHandler var12 = this.getSaveLoader(par1Str, false);
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var12.saveWorldInfo(var10);
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return true;
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}
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/**
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* par: filename for the level.dat_mcr backup
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*/
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private void createFile(String par1Str) {
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File var2 = new File(this.savesDirectory, par1Str);
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if (!var2.exists()) {
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System.out.println("Warning: Unable to create level.dat_mcr backup");
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} else {
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File var3 = new File(var2, "level.dat");
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if (!var3.exists()) {
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System.out.println("Warning: Unable to create level.dat_mcr backup");
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} else {
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File var4 = new File(var2, "level.dat_mcr");
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if (!var3.renameTo(var4)) {
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System.out.println("Warning: Unable to create level.dat_mcr backup");
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}
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}
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}
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}
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private void convertFile(File par1File, Iterable par2Iterable, WorldChunkManager par3WorldChunkManager, int par4,
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int par5, IProgressUpdate par6IProgressUpdate) {
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Iterator var7 = par2Iterable.iterator();
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while (var7.hasNext()) {
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File var8 = (File) var7.next();
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this.convertChunks(par1File, var8, par3WorldChunkManager, par4, par5, par6IProgressUpdate);
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++par4;
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int var9 = (int) Math.round(100.0D * (double) par4 / (double) par5);
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par6IProgressUpdate.setLoadingProgress(var9);
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}
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}
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/**
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* copies a 32x32 chunk set from par2File to par1File, via AnvilConverterData
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*/
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private void convertChunks(File par1File, File par2File, WorldChunkManager par3WorldChunkManager, int par4,
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int par5, IProgressUpdate par6IProgressUpdate) {
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try {
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String var7 = par2File.getName();
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RegionFile var8 = new RegionFile(par2File);
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RegionFile var9 = new RegionFile(
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new File(par1File, var7.substring(0, var7.length() - ".mcr".length()) + ".mca"));
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for (int var10 = 0; var10 < 32; ++var10) {
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int var11;
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for (var11 = 0; var11 < 32; ++var11) {
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if (var8.isChunkSaved(var10, var11) && !var9.isChunkSaved(var10, var11)) {
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DataInputStream var12 = var8.getChunkDataInputStream(var10, var11);
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if (var12 == null) {
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MinecraftServer.getServer().getLogAgent().func_98236_b("Failed to fetch input stream");
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} else {
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NBTTagCompound var13 = CompressedStreamTools.read(var12);
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var12.close();
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NBTTagCompound var14 = var13.getCompoundTag("Level");
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AnvilConverterData var15 = ChunkLoader.load(var14);
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NBTTagCompound var16 = new NBTTagCompound();
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NBTTagCompound var17 = new NBTTagCompound();
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var16.setTag("Level", var17);
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ChunkLoader.convertToAnvilFormat(var15, var17, par3WorldChunkManager);
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DataOutputStream var18 = var9.getChunkDataOutputStream(var10, var11);
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CompressedStreamTools.write(var16, var18);
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var18.close();
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}
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}
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}
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var11 = (int) Math.round(100.0D * (double) (par4 * 1024) / (double) (par5 * 1024));
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int var20 = (int) Math
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.round(100.0D * (double) ((var10 + 1) * 32 + par4 * 1024) / (double) (par5 * 1024));
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if (var20 > var11) {
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par6IProgressUpdate.setLoadingProgress(var20);
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}
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}
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var8.close();
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var9.close();
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} catch (IOException var19) {
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var19.printStackTrace();
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}
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}
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/**
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* filters the files in the par1 directory, and adds them to the par2
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* collections
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*/
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private void addRegionFilesToCollection(File par1File, Collection par2Collection) {
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File var3 = new File(par1File, "region");
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File[] var4 = var3.listFiles(new AnvilSaveConverterFileFilter(this));
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if (var4 != null) {
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Collections.addAll(par2Collection, var4);
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}
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}
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}
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