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fix bug with changing servers on newer versions
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parent
9c9d3c28eb
commit
9d45885acb
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@ -20,6 +20,10 @@ public class Client {
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public byte[] handshake = null;
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public byte[] handshake = null;
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public boolean firstTime = true;
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public boolean hasLoginHappened = false;
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public int clientEntityId;
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public int clientEntityId;
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public int serverEntityId;
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public int serverEntityId;
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@ -115,14 +115,17 @@ public class WebSocketProxy extends WebSocketServer {
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Main.clients.put(conn, selfClient);
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Main.clients.put(conn, selfClient);
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new Thread(() -> {
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new Thread(() -> {
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try {
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try {
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boolean firstTime = true;
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while (conn.isOpen()) {
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while (conn.isOpen()) {
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int currServer = selfClient.server;
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int currServer = selfClient.server;
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selfClient.hasLoginHappened = false;
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ServerItem chosenServer = Main.servers.get(currServer);
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ServerItem chosenServer = Main.servers.get(currServer);
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Socket selfSocket = new Socket(chosenServer.host, chosenServer.port);
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Socket selfSocket = new Socket(chosenServer.host, chosenServer.port);
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selfClient.setSocket(selfSocket);
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selfClient.setSocket(selfSocket);
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if (!firstTime) sendToServer(selfClient.handshake, selfClient);
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if (!selfClient.firstTime) sendToServer(selfClient.handshake, selfClient);
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while (selfClient.msgCache.size() > 0) sendToServer(selfClient.msgCache.remove(0), selfClient);
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if (selfClient.firstTime) {
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while (selfClient.msgCache.size() > 0)
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sendToServer(selfClient.msgCache.remove(0), selfClient);
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}
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while (conn.isOpen() && !selfSocket.isInputShutdown() && selfClient.server == currServer) {
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while (conn.isOpen() && !selfSocket.isInputShutdown() && selfClient.server == currServer) {
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byte[] dataa = new byte[maxBuffSize];
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byte[] dataa = new byte[maxBuffSize];
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int read = selfClient.socketIn.read(dataa, 0, maxBuffSize);
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int read = selfClient.socketIn.read(dataa, 0, maxBuffSize);
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@ -135,8 +138,9 @@ public class WebSocketProxy extends WebSocketServer {
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} else {
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} else {
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continue;
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continue;
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}
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}
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if (firstTime && data[0] == 1) selfClient.clientEntityId = selfClient.serverEntityId = EntityMap.readInt(data, 1);
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if (data[0] == 1 && !selfClient.hasLoginHappened) selfClient.hasLoginHappened = true;
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if (!firstTime && data[0] == 1) {
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if (selfClient.firstTime && data[0] == 1) selfClient.clientEntityId = selfClient.serverEntityId = EntityMap.readInt(data, 1);
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if (!selfClient.firstTime && data[0] == 1) {
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selfClient.serverEntityId = EntityMap.readInt(data, 1);
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selfClient.serverEntityId = EntityMap.readInt(data, 1);
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// assume server is giving valid data; we don't have to validate it because it isn't a potentially malicious client
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// assume server is giving valid data; we don't have to validate it because it isn't a potentially malicious client
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byte[] worldByte = new byte[data[6] * 2 + 2];
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byte[] worldByte = new byte[data[6] * 2 + 2];
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@ -165,7 +169,7 @@ public class WebSocketProxy extends WebSocketServer {
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if (conn.isOpen() && selfClient.server == currServer) conn.close();
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if (conn.isOpen() && selfClient.server == currServer) conn.close();
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if (!selfSocket.isClosed()) selfSocket.close();
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if (!selfSocket.isClosed()) selfSocket.close();
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selfClient.socketOut = null;
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selfClient.socketOut = null;
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firstTime = false;
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selfClient.firstTime = false;
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}
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}
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} catch (IOException ex) {
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} catch (IOException ex) {
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conn.close();
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conn.close();
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@ -209,6 +213,7 @@ public class WebSocketProxy extends WebSocketServer {
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if (msg.length > 0 && msg[0] == (byte) 250) {
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if (msg.length > 0 && msg[0] == (byte) 250) {
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if (Skins.setSkin(currClient.username, conn, msg)) return;
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if (Skins.setSkin(currClient.username, conn, msg)) return;
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}
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}
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if (!currClient.firstTime && !currClient.hasLoginHappened && !(msg[0] == 1 || msg[0] == 2)) return;
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if (currClient.socketOut == null || currClient.socket.isOutputShutdown()) {
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if (currClient.socketOut == null || currClient.socket.isOutputShutdown()) {
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currClient.msgCache.add(msg);
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currClient.msgCache.add(msg);
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} else {
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} else {
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