fix fard proxy toggle button

This commit is contained in:
ayunami2000 2022-04-09 14:02:00 -04:00
parent 9c61e50041
commit efce711ed1
3 changed files with 24685 additions and 24683 deletions

File diff suppressed because it is too large Load Diff

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@ -284,7 +284,7 @@ public class GuiScreenEditProfile extends GuiScreen {
this.mc.gameSettings.proxy=proxy.getText(); this.mc.gameSettings.proxy=proxy.getText();
//check proxy //check proxy
if(!this.mc.gameSettings.proxy.equals("")) { if(this.mc.gameSettings.useProxy&&!this.mc.gameSettings.proxy.equals("")) {
proxyInvalid=0; proxyInvalid=0;
this.drawCenteredString(this.fontRenderer, "checking proxy...", this.width / 2, 5, 16777215); this.drawCenteredString(this.fontRenderer, "checking proxy...", this.width / 2, 5, 16777215);
try { try {
@ -355,7 +355,7 @@ public class GuiScreenEditProfile extends GuiScreen {
}else if (par1GuiButton.id == 5) { }else if (par1GuiButton.id == 5) {
//toggle using proxy //toggle using proxy
this.mc.gameSettings.useProxy=!this.mc.gameSettings.useProxy; this.mc.gameSettings.useProxy=!this.mc.gameSettings.useProxy;
button4.displayString=(this.mc.gameSettings.useProxy?"Dis":"En")+"able Proxy Mode"; button4.displayString=(this.mc.gameSettings.useProxy?"Dis":"En")+"able Proxy";
} }
} }
} }