fixed antialiasing bug, fixed missing villager sounds
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11901
javascript/classes.js
11901
javascript/classes.js
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Load Diff
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lwjgl-rundir/resources/sounds/mob/villager/default1.mp3
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lwjgl-rundir/resources/sounds/mob/villager/default1.mp3
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lwjgl-rundir/resources/sounds/mob/villager/default2.mp3
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lwjgl-rundir/resources/sounds/mob/villager/default2.mp3
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lwjgl-rundir/resources/sounds/mob/villager/default3.mp3
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lwjgl-rundir/resources/sounds/mob/villager/default3.mp3
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lwjgl-rundir/resources/sounds/mob/villager/defaultdeath.mp3
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lwjgl-rundir/resources/sounds/mob/villager/defaultdeath.mp3
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lwjgl-rundir/resources/sounds/mob/villager/defaulthurt1.mp3
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lwjgl-rundir/resources/sounds/mob/villager/defaulthurt1.mp3
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lwjgl-rundir/resources/sounds/mob/villager/defaulthurt2.mp3
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lwjgl-rundir/resources/sounds/mob/villager/defaulthurt2.mp3
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lwjgl-rundir/resources/sounds/mob/villager/defaulthurt3.mp3
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lwjgl-rundir/resources/sounds/mob/villager/defaulthurt3.mp3
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lwjgl-rundir/resources/sounds/mob/villager/defaulthurt4.mp3
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lwjgl-rundir/resources/sounds/mob/villager/defaulthurt4.mp3
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@ -92,9 +92,10 @@ public class EffectPipelineFXAA {
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fxaaScreenSize = _wglGetUniformLocation(fxaaProgram, "screenSize");
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}
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isUsingFXAA = true;
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destroy();
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isUsingFXAA = true;
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framebuffer = _wglCreateFramebuffer();
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fxaaSourceTexture = _wglGenTextures();
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@ -116,9 +117,8 @@ public class EffectPipelineFXAA {
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}
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private static void initMSAA() {
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msaaInit = true;
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isUsingFXAA = false;
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destroy();
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msaaInit = true;
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framebuffer = _wglCreateFramebuffer();
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framebuffer_color = _wglCreateRenderBuffer();
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framebuffer_depth = _wglCreateRenderBuffer();
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@ -129,10 +129,11 @@ public class EffectPipelineFXAA {
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_wglRenderbufferStorageMultisample(state == 2 ? 4 : 8, _wGL_DEPTH_COMPONENT32F, width, height);
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_wglFramebufferRenderbuffer(_wGL_COLOR_ATTACHMENT0, framebuffer_color);
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_wglFramebufferRenderbuffer(_wGL_DEPTH_ATTACHMENT, framebuffer_depth);
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_wglBindFramebuffer(_wGL_FRAMEBUFFER, null);
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}
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public static void destroy() {
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isUsingFXAA = false;
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msaaInit = false;
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if(framebuffer != null) _wglDeleteFramebuffer(framebuffer);
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if(framebuffer_color != null) _wglDeleteRenderbuffer(framebuffer_color);
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if(framebuffer_depth != null) _wglDeleteRenderbuffer(framebuffer_depth);
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@ -144,7 +145,7 @@ public class EffectPipelineFXAA {
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}
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public static void beginPipelineRender() {
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if(width == -1 || displayWidth == -1 || height == -1 || displayHeight == -1) {
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if(displayWidth <= 0 || displayHeight <= 0) {
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return;
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}
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int mode = Minecraft.getMinecraft().gameSettings.antialiasMode;
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@ -153,19 +154,25 @@ public class EffectPipelineFXAA {
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if(mode == 2) newState = 1;
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if(mode == 3) newState = 2;
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if(mode == 4) newState = 3;
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if(state != newState) {
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if(newState == 0) {
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state = newState;
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if(state == 0) {
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destroy();
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}
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destroy();
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return;
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}
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if(newState != state && !(newState == 3 && state == 2)) {
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destroy();
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}
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if(state == 0) return;
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//_wglGetParameter(_wGL_VIEWPORT, 4, originalViewport);
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if (displayWidth != width || displayHeight != height) {
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if (displayWidth != width || displayHeight != height || state != newState) {
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state = newState;
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width = displayWidth;
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height = displayHeight;
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originalViewport[0] = 0;
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originalViewport[1] = 0;
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originalViewport[2] = width;
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originalViewport[3] = height;
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if(state == 1) {
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if(isUsingFXAA == false || fxaaProgram == null) {
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if(isUsingFXAA == false) {
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initFXAA();
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}else {
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_wglBindTexture(_wGL_TEXTURE_2D, fxaaSourceTexture);
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@ -174,7 +181,7 @@ public class EffectPipelineFXAA {
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_wglRenderbufferStorage(_wGL_DEPTH_COMPONENT32F, width, height);
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}
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}else if(state == 2 || state == 3) {
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if(isUsingFXAA == true || msaaInit == false) {
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if(msaaInit == false) {
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initMSAA();
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}else {
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_wglBindRenderbuffer(framebuffer_color);
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@ -193,10 +200,9 @@ public class EffectPipelineFXAA {
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}
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public static void endPipelineRender() {
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if(width == -1 || displayWidth == -1 || height == -1 || displayHeight == -1) {
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if(displayWidth <= 0 || displayHeight <= 0 || state == 0) {
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return;
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}
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if(state == 0) return;
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_wglBindFramebuffer(_wGL_FRAMEBUFFER, null);
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_wglClear(_wGL_COLOR_BUFFER_BIT | _wGL_DEPTH_BUFFER_BIT);
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if(state == 1) {
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@ -226,7 +226,6 @@ public class SoundManager {
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soundevents.add(new EntitySoundEvent(par2Entity, id = EaglerAdapter.beginPlayback(path, 0f, 0f, 0f, v, par4)));
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EaglerAdapter.moveSound(id, (float)par2Entity.posX, (float)par2Entity.posY, (float)par2Entity.posZ, (float)par2Entity.motionX, (float)par2Entity.motionY, (float)par2Entity.motionZ);
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}else {
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if(par1Str.contains("mob.villager")) Minecraft.getMinecraft().displayEaglercraftText("the villager sound effects got lost");
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System.err.println("unregistered sound effect: "+par1Str);
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}
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}
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@ -250,10 +249,6 @@ public class SoundManager {
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}
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EaglerAdapter.beginPlayback(path, par2, par3, par4, v, par6);
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}else {
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if(par1Str.contains("mob.villager")) {
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Minecraft.getMinecraft().displayEaglercraftText("the villager sound effects got lost");
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return;
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}
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System.err.println("unregistered sound effect: "+par1Str);
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}
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}
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