fixed item lighting
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95a869c7d3
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@ -92,9 +92,9 @@ public class RenderItem extends Render {
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}
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}
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var18 = 1.0F;
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var18 = 1.0F;
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EaglerAdapter.flipLightMatrix();
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if (!renderInFrame) EaglerAdapter.flipLightMatrix();
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this.itemRenderBlocks.renderBlockAsItem(var22, var10.getItemDamage(), var18);
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this.itemRenderBlocks.renderBlockAsItem(var22, var10.getItemDamage(), var18);
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EaglerAdapter.flipLightMatrix();
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if (!renderInFrame) EaglerAdapter.flipLightMatrix();
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EaglerAdapter.glPopMatrix();
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EaglerAdapter.glPopMatrix();
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}
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}
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} else {
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} else {
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@ -218,6 +218,7 @@ public class RenderItem extends Render {
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}
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}
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EaglerAdapter.glColor4f(par5, par6, par7, 1.0F);
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EaglerAdapter.glColor4f(par5, par6, par7, 1.0F);
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EaglerAdapter.flipLightMatrix();
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ItemRenderer.renderItemIn2D(var8, var10, var11, var9, var12, par2Icon.getSheetWidth(), par2Icon.getSheetHeight(), var16);
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ItemRenderer.renderItemIn2D(var8, var10, var11, var9, var12, par2Icon.getSheetWidth(), par2Icon.getSheetHeight(), var16);
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if (var18 != null && var18.hasEffect()) {
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if (var18 != null && var18.hasEffect()) {
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@ -249,6 +250,7 @@ public class RenderItem extends Render {
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EaglerAdapter.glEnable(EaglerAdapter.GL_LIGHTING);
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EaglerAdapter.glEnable(EaglerAdapter.GL_LIGHTING);
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EaglerAdapter.glDepthFunc(EaglerAdapter.GL_LEQUAL);
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EaglerAdapter.glDepthFunc(EaglerAdapter.GL_LEQUAL);
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}
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}
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EaglerAdapter.flipLightMatrix();
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}
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}
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EaglerAdapter.glPopMatrix();
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EaglerAdapter.glPopMatrix();
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@ -267,6 +269,7 @@ public class RenderItem extends Render {
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EaglerAdapter.glRotatef(180.0F - this.renderManager.playerViewY, 0.0F, 1.0F, 0.0F);
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EaglerAdapter.glRotatef(180.0F - this.renderManager.playerViewY, 0.0F, 1.0F, 0.0F);
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}
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}
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if (!renderInFrame) EaglerAdapter.flipLightMatrix();
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EaglerAdapter.glColor4f(par5, par6, par7, 1.0F);
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EaglerAdapter.glColor4f(par5, par6, par7, 1.0F);
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var8.startDrawingQuads();
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var8.startDrawingQuads();
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var8.setNormal(0.0F, 1.0F, 0.0F);
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var8.setNormal(0.0F, 1.0F, 0.0F);
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@ -275,6 +278,7 @@ public class RenderItem extends Render {
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var8.addVertexWithUV((double) (var13 - var14), (double) (1.0F - var15), 0.0D, (double) var10, (double) var11);
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var8.addVertexWithUV((double) (var13 - var14), (double) (1.0F - var15), 0.0D, (double) var10, (double) var11);
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var8.addVertexWithUV((double) (0.0F - var14), (double) (1.0F - var15), 0.0D, (double) var9, (double) var11);
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var8.addVertexWithUV((double) (0.0F - var14), (double) (1.0F - var15), 0.0D, (double) var9, (double) var11);
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var8.draw();
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var8.draw();
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if (!renderInFrame) EaglerAdapter.flipLightMatrix();
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EaglerAdapter.glPopMatrix();
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EaglerAdapter.glPopMatrix();
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}
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}
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}
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}
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@ -40,6 +40,7 @@ public class RenderItemFrame extends Render {
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float var4 = 0.75F;
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float var4 = 0.75F;
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float var5 = var4 / 2.0F;
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float var5 = var4 / 2.0F;
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EaglerAdapter.glPushMatrix();
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EaglerAdapter.glPushMatrix();
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EaglerAdapter.flipLightMatrix();
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this.renderBlocksInstance.overrideBlockBounds(0.0D, (double) (0.5F - var5 + 0.0625F), (double) (0.5F - var5 + 0.0625F), (double) (var3 * 0.5F), (double) (0.5F + var5 - 0.0625F), (double) (0.5F + var5 - 0.0625F));
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this.renderBlocksInstance.overrideBlockBounds(0.0D, (double) (0.5F - var5 + 0.0625F), (double) (0.5F - var5 + 0.0625F), (double) (var3 * 0.5F), (double) (0.5F + var5 - 0.0625F), (double) (0.5F + var5 - 0.0625F));
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this.renderBlocksInstance.setOverrideBlockTexture(this.field_94147_f);
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this.renderBlocksInstance.setOverrideBlockTexture(this.field_94147_f);
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//RenderHelper.enableStandardItemLighting2();
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//RenderHelper.enableStandardItemLighting2();
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@ -67,6 +68,7 @@ public class RenderItemFrame extends Render {
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EaglerAdapter.glPopMatrix();
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EaglerAdapter.glPopMatrix();
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this.renderBlocksInstance.unlockBlockBounds();
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this.renderBlocksInstance.unlockBlockBounds();
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this.renderBlocksInstance.clearOverrideBlockTexture();
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this.renderBlocksInstance.clearOverrideBlockTexture();
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EaglerAdapter.flipLightMatrix();
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EaglerAdapter.glPopMatrix();
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EaglerAdapter.glPopMatrix();
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}
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}
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