make maps better
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cba395325d
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35400
javascript/classes.js
35400
javascript/classes.js
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@ -104,7 +104,8 @@ public class RenderItemFrame extends Render {
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Tessellator var4 = Tessellator.instance;
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Tessellator var4 = Tessellator.instance;
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EaglerAdapter.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
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EaglerAdapter.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
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EaglerAdapter.glRotatef(180.0F, 0.0F, 0.0F, 1.0F);
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EaglerAdapter.glRotatef(180.0F, 0.0F, 0.0F, 1.0F);
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EaglerAdapter.glScalef(0.00390625F, 0.00390625F, 0.00390625F);
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//EaglerAdapter.glScalef(0.00390625F, 0.00390625F, 0.00390625F);
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EaglerAdapter.glScalef(0.0078125F, 0.0078125F, 0.0078125F);
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EaglerAdapter.glTranslatef(-65.0F, -107.0F, -3.0F);
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EaglerAdapter.glTranslatef(-65.0F, -107.0F, -3.0F);
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EaglerAdapter.glNormal3f(0.0F, 0.0F, -1.0F);
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EaglerAdapter.glNormal3f(0.0F, 0.0F, -1.0F);
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var4.startDrawingQuads();
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var4.startDrawingQuads();
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