me when forgor a feature

i forgor 💀
This commit is contained in:
ayunami2000 2022-04-09 14:05:25 -04:00
parent 492c76a1c0
commit 38fa645a25

View File

@ -15,7 +15,7 @@
<script type="text/javascript" src="music.js"></script> <script type="text/javascript" src="music.js"></script>
<script type="text/javascript" src="classes.js?t=updateme10"></script> <script type="text/javascript" src="classes.js?t=updateme11"></script>
<script type="text/javascript"> <script type="text/javascript">
//window.eag_self_proxy=true;//set to true to set the default proxy to the current url //window.eag_self_proxy=true;//set to true to set the default proxy to the current url
//window.eag_proxy_list="";//set to a string of comma-separated proxy ip:port combinations for a custom proxy list //window.eag_proxy_list="";//set to a string of comma-separated proxy ip:port combinations for a custom proxy list
@ -26,7 +26,17 @@ document.exitPointerLock=document.exitPointerLock||function(){};
window.minecraftOpts = [ window.minecraftOpts = [
"game_frame","assets.epk", "game_frame","assets.epk",
btoa(atob("CgAACQAHc2VydmVycwoAAAABCAAKZm9yY2VkTU9URABtb3RkaGVyZQEAC2hpZGVBZGRyZXNzAQgAAmlwAGlwaGVyZQgABG5hbWUAbmFtZWhlcmUAAA==").replace("motdhere",String.fromCharCode(motd.length)+motd).replace("namehere",String.fromCharCode(name.length)+name).replace("iphere",String.fromCharCode(ip.length)+ip)) btoa(atob("CgAACQAHc2VydmVycwoAAAABCAAKZm9yY2VkTU9URABtb3RkaGVyZQEAC2hpZGVBZGRyZXNzAQgAAmlwAGlwaGVyZQgABG5hbWUAbmFtZWhlcmUAAA==").replace("motdhere",String.fromCharCode(motd.length)+motd).replace("namehere",String.fromCharCode(name.length)+name).replace("iphere",String.fromCharCode(ip.length)+ip))
]; main(); }); ];
(function(){
var q = window.location.search;
if(typeof q === 'string' && q.startsWith("?")) {
q = new URLSearchParams(q);
var s = q.get("server");
if(s) window.minecraftOpts.push(s);
}
})();
main();
});
</script> </script>
</head> </head>
<body style="margin:0px;width:100vw;height:100vh;" id="game_frame"> <body style="margin:0px;width:100vw;height:100vh;" id="game_frame">