Merge branch 'LAX1DUDE-main'

This commit is contained in:
ayunami2000 2022-01-24 03:41:27 -05:00
commit 3422e4e859
6 changed files with 19146 additions and 19140 deletions

View File

@ -69,10 +69,7 @@ public class YamlConfig implements ConfigurationAdapter {
permissions.put("default", Arrays.asList("bungeecord.command.server", "bungeecord.command.list"));
permissions.put("admin", Arrays.asList("bungeecord.command.alert", "bungeecord.command.end", "bungeecord.command.ip", "bungeecord.command.reload"));
}
final Map<String, Object> groups = this.get("groups", new HashMap<String, Object>());
if (groups.isEmpty()) {
groups.put("lax1dude", Collections.singletonList("admin"));
}
this.get("groups", new HashMap<String, Object>());
/*
final Map<String, Object> auth = this.get("authservice", new HashMap<String, Object>());
if(auth.isEmpty()) {

File diff suppressed because it is too large Load Diff

View File

@ -4,7 +4,7 @@ public class ConfigConstants {
public static boolean profanity = false;
public static final String version = "22w03b";
public static final String version = "22w03c";
public static final String mainMenuString = "eaglercraft " + version;
public static final String forkMe = "https://github.com/ayunami2000/ayuncraft";

View File

@ -198,8 +198,8 @@ public class TextureTerrainMap implements IconRegister {
private int nextSlot = 0;
public TextureTerrainMap(int size, String par2, String par3Str, EaglerImage par4BufferedImage) {
this.width = size / 48 * 48;
this.height = size / 48 * 48;
this.width = size;
this.height = size;
this.basePath = par3Str;
this.missingImage = new TerrainIcon(nextSlot++, this, null);
this.iconList = new ArrayList();

View File

@ -174,7 +174,6 @@ public class RenderPlayer extends RenderLiving {
EaglerAdapter.glDisable(EaglerAdapter.GL_CULL_FACE);
EaglerAdapter.glEnable(EaglerAdapter.GL_BLEND);
EaglerAdapter.glBlendFunc(EaglerAdapter.GL_SRC_ALPHA, EaglerAdapter.GL_ONE);
EaglerAdapter.glDisable(EaglerAdapter.GL_LIGHTING);
EaglerAdapter.glTranslatef((float)par2, (float)par4 - par1EntityPlayer.yOffset + 0.05f, (float)par6);
float var13 = this.handleRotationFloat(par1EntityPlayer, par9);
float var10 = par1EntityPlayer.prevRenderYawOffset + (par1EntityPlayer.renderYawOffset - par1EntityPlayer.prevRenderYawOffset) * par9;
@ -195,6 +194,7 @@ public class RenderPlayer extends RenderLiving {
EaglerAdapter.glBlendFunc(EaglerAdapter.GL_SRC_ALPHA, EaglerAdapter.GL_ONE_MINUS_SRC_ALPHA);
EaglerAdapter.glEnable(EaglerAdapter.GL_ALPHA_TEST);
EaglerAdapter.glEnable(EaglerAdapter.GL_CULL_FACE);
EaglerAdapter.glEnable(EaglerAdapter.GL_LIGHTING);
EaglerAdapter.glPopMatrix();
EaglerAdapter.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

View File

@ -101,11 +101,11 @@ public class SoundManager {
if(par1EntityLiving == null) {
EaglerAdapter.setListenerPos(0f, 0f, 0f, 0f, 0f, 0f, 0f, 0f);
}else {
float x = (float)(par1EntityLiving.prevPosX + (par1EntityLiving.posX - par1EntityLiving.prevPosX) * par2);
float y = (float)(par1EntityLiving.prevPosY + (par1EntityLiving.posY - par1EntityLiving.prevPosY) * par2);
float z = (float)(par1EntityLiving.prevPosZ + (par1EntityLiving.posZ - par1EntityLiving.prevPosZ) * par2);
float pitch = (float)(par1EntityLiving.prevRotationPitch + (par1EntityLiving.rotationPitch - par1EntityLiving.prevRotationPitch) * par2);
float yaw = (float)(par1EntityLiving.prevRotationYaw + (par1EntityLiving.rotationYaw - par1EntityLiving.prevRotationYaw) * par2);
float x = (float)(par1EntityLiving.prevPosX + (par1EntityLiving.posX - par1EntityLiving.prevPosX) * par2); if(!Float.isFinite(x)) x = 0.0f;
float y = (float)(par1EntityLiving.prevPosY + (par1EntityLiving.posY - par1EntityLiving.prevPosY) * par2); if(!Float.isFinite(y)) y = 0.0f;
float z = (float)(par1EntityLiving.prevPosZ + (par1EntityLiving.posZ - par1EntityLiving.prevPosZ) * par2); if(!Float.isFinite(z)) z = 0.0f;
float pitch = (float)(par1EntityLiving.prevRotationPitch + (par1EntityLiving.rotationPitch - par1EntityLiving.prevRotationPitch) * par2); if(!Float.isFinite(pitch)) pitch = 0.0f;
float yaw = (float)(par1EntityLiving.prevRotationYaw + (par1EntityLiving.rotationYaw - par1EntityLiving.prevRotationYaw) * par2); if(!Float.isFinite(yaw)) yaw = 0.0f;
EaglerAdapter.setListenerPos(x, y, z, (float)par1EntityLiving.motionX, (float)par1EntityLiving.motionY, (float)par1EntityLiving.motionZ, pitch, yaw);
}
}