fixed incorrect WebGL buffer flip trigger, fixed 1st person map item lighting, fixed dates in main menu readme
This commit is contained in:
parent
12e07e5fb5
commit
15539268dd
|
@ -37,11 +37,11 @@ dependencies {
|
|||
teavm {
|
||||
|
||||
compileScopes = null;
|
||||
minifying = false;
|
||||
minifying = true;
|
||||
maxTopLevelNames = 10000;
|
||||
properties = null;
|
||||
debugInformationGenerated = false;
|
||||
sourceMapsGenerated = false;
|
||||
sourceMapsGenerated = true;
|
||||
sourceFilesCopied = false;
|
||||
incremental = false;
|
||||
transformers = null;
|
||||
|
|
Binary file not shown.
File diff suppressed because it is too large
Load Diff
|
@ -14,7 +14,7 @@ scroll down for the detailed license statements
|
|||
|
||||
========================================
|
||||
|
||||
Copyright (c) 2020 Calder Young.
|
||||
Copyright (c) 2022 Calder Young.
|
||||
|
||||
This work is licensed under a Creative Commons
|
||||
Attribution-NonCommercial 4.0 International License
|
||||
|
|
|
@ -328,7 +328,7 @@ public class Minecraft implements Runnable {
|
|||
float f = ((float)(System.currentTimeMillis() - t1) / 333f);
|
||||
|
||||
EaglerAdapter.glClear(EaglerAdapter.GL_COLOR_BUFFER_BIT | EaglerAdapter.GL_DEPTH_BUFFER_BIT);
|
||||
EaglerAdapter.glColor4f(1.0F, 1.0F, 1.0F, MathHelper.clamp_float(f*0.6f, 0.0F, 1.0F));
|
||||
EaglerAdapter.glColor4f(1.0F, 1.0F, 1.0F, MathHelper.clamp_float(f, 0.0F, 1.0F));
|
||||
this.renderEngine.bindTexture("%blur%/title/mojang.png");
|
||||
EaglerAdapter.glPushMatrix();
|
||||
float f1 = 0.875f + 0.025f * (float)Math.sqrt(f);
|
||||
|
@ -369,7 +369,7 @@ public class Minecraft implements Runnable {
|
|||
float f = ((float)(System.currentTimeMillis() - t1) / 340f);
|
||||
|
||||
EaglerAdapter.glClear(EaglerAdapter.GL_COLOR_BUFFER_BIT | EaglerAdapter.GL_DEPTH_BUFFER_BIT);
|
||||
EaglerAdapter.glColor4f(1.0F, 1.0F, 1.0F, MathHelper.clamp_float((1.0f - f)*0.6f, 0.0F, 1.0F));
|
||||
EaglerAdapter.glColor4f(1.0F, 1.0F, 1.0F, MathHelper.clamp_float((1.0f - f), 0.0F, 1.0F));
|
||||
this.renderEngine.bindTexture("%blur%/title/mojang.png");
|
||||
EaglerAdapter.glPushMatrix();
|
||||
float f1 = 0.9f + 0.025f * f * f;
|
||||
|
|
|
@ -250,6 +250,7 @@ public class ItemRenderer {
|
|||
RenderPlayer var26 = (RenderPlayer) var24;
|
||||
|
||||
if (var17 != null && var17.itemID == Item.map.itemID) {
|
||||
EaglerAdapter.flipLightMatrix();
|
||||
EaglerAdapter.glPushMatrix();
|
||||
var7 = 0.8F;
|
||||
var19 = var3.getSwingProgress(par1);
|
||||
|
@ -318,6 +319,7 @@ public class ItemRenderer {
|
|||
}
|
||||
|
||||
EaglerAdapter.glPopMatrix();
|
||||
EaglerAdapter.flipLightMatrix();
|
||||
} else if (var17 != null) {
|
||||
EaglerAdapter.glPushMatrix();
|
||||
var7 = 0.8F;
|
||||
|
|
|
@ -947,7 +947,7 @@ public class EaglerAdapterImpl2 {
|
|||
private static native int commitContext(JSObject obj);
|
||||
|
||||
public static final void updateDisplay() {
|
||||
//commitContext(webgl);
|
||||
commitContext(webgl);
|
||||
try {
|
||||
Thread.sleep(1l);
|
||||
} catch (InterruptedException e) {
|
||||
|
|
File diff suppressed because one or more lines are too long
Binary file not shown.
Binary file not shown.
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue
Block a user