ayuncraft-1.5/samples/ayunami2000/VideoMapPacketCodec.java

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Java
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package ayunami2000;
import java.io.ByteArrayOutputStream;
import java.io.DataOutputStream;
import java.io.IOException;
public class VideoMapPacketCodec {
public final int[][] mapIds;
private boolean loop;
private String url;
private int duration;
private long timestamp;
private long pauseTimestamp;
private double posX;
private double posY;
private double posZ;
private float volume;
private int frameRate;
private boolean requiresFullResetPacket;
private boolean requiresPositionPacket;
private boolean isDisabled;
/**
* @param mapIds 2D grid of map IDs that make up the screen (mapIds[y][x])
* @param posX audio playback X coord
* @param posY audio playback Y coord
* @param posZ audio playback Z coord
* @param volume the volume of the clip
*/
public VideoMapPacketCodec(int[][] mapIds, double posX, double posY, double posZ, float volume) {
this.mapIds = mapIds;
this.url = null;
this.posX = posX;
this.posY = posY;
this.posZ = posZ;
this.volume = volume;
this.frameRate = 30;
this.requiresPositionPacket = true;
this.requiresFullResetPacket = true;
this.isDisabled = true;
}
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/**
* @param mapIds 2D grid of map IDs that make up the screen (mapIds[y][x])
* @param posX audio playback X coord
* @param posY audio playback Y coord
* @param posZ audio playback Z coord
*/
public VideoMapPacketCodec(int[][] mapIds, double posX, double posY, double posZ) {
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this(mapIds, posX, posY, posZ, 0.5f);
}
/**
* @param mapIds 2D grid of map IDs that make up the screen (mapIds[y][x])
*/
public VideoMapPacketCodec(int[][] mapIds) {
this(mapIds, 0, 100, 0, 0.5f);
}
/**
* @param posX audio playback X coord
* @param posY audio playback Y coord
* @param posZ audio playback Z coord
* @param volume the volume of the clip
* @return packet to send to players
*/
public byte[] moveAudioSource(double posX, double posY, double posZ, float volume) {
this.posX = posX;
this.posY = posY;
this.posZ = posZ;
this.volume = volume;
this.requiresPositionPacket = true;
return syncPlaybackWithPlayers();
}
/**
* unloads video and resets all map object to vanilla renderer
* @return packet to send to players
*/
public byte[] disableVideo() {
isDisabled = true;
return syncPlaybackWithPlayers();
}
/**
* syncs the server side video timestamp with players
* @return packet to send to players
*/
public byte[] syncPlaybackWithPlayers() {
try {
ByteArrayOutputStream bao = new ByteArrayOutputStream();
DataOutputStream str = new DataOutputStream(bao);
if(isDisabled) {
str.write(0);
int x = mapIds[0].length;
int y = mapIds.length;
str.write((x << 4) | y);
for(int yy = 0; yy < y; ++yy) {
for(int xx = 0; xx < x; ++xx) {
str.writeShort(mapIds[yy][xx]);
}
}
return bao.toByteArray();
}
int packetType = 1;
if(requiresFullResetPacket) {
packetType = packetType | 2;
}
if(requiresFullResetPacket || requiresPositionPacket) {
packetType = packetType | 4;
}
str.write(packetType);
if(requiresFullResetPacket) {
int x = mapIds[0].length;
int y = mapIds.length;
str.write((x << 4) | y);
for(int yy = 0; yy < y; ++yy) {
for(int xx = 0; xx < x; ++xx) {
str.writeShort(mapIds[yy][xx]);
}
}
str.write(frameRate);
str.writeInt(duration);
str.writeUTF(url);
}
if(requiresFullResetPacket || requiresPositionPacket) {
str.writeFloat(volume);
str.writeDouble(posX);
str.writeDouble(posY);
str.writeDouble(posZ);
}
str.writeInt(getElapsedMillis());
str.writeBoolean(loop);
str.writeBoolean(pauseTimestamp > 0l);
requiresFullResetPacket = false;
requiresPositionPacket = false;
return bao.toByteArray();
}catch(IOException e) {
throw new RuntimeException("serialization error", e);
}
}
/**
* this is dual purpose, it calculates elapsed time but also loops or pauses the video if it is finished playing
*/
private int getElapsedMillis() {
if(pauseTimestamp > 0l) {
return (int)(pauseTimestamp - timestamp);
}
int t = (int)(System.currentTimeMillis() - timestamp);
if(loop) {
while(t > duration) {
t -= duration;
timestamp += duration;
}
}else {
if(t > duration) {
timestamp = (int)(System.currentTimeMillis() - duration);
return duration;
}
}
return t;
}
/**
* @param url URL to an MP4 or other HTML5 supported video file
* @param loop If the video file should loop
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* @param duration duration of the video in seconds
* @return packet to send to players
*/
public byte[] beginPlayback(String url, boolean loop, float duration) {
this.url = url;
this.loop = loop;
this.duration = (int)(duration * 1000.0f);
this.pauseTimestamp = 0l;
this.timestamp = 0l;
this.requiresFullResetPacket = true;
this.isDisabled = false;
return syncPlaybackWithPlayers();
}
/**
* Tells the browser to pre-load a URL to a video to be played in the future
* @param url the URL of the video
* @param ttl the amount of time the video should stay loaded
* @return packet to send to players
*/
public static byte[] bufferVideo(String url, int ttl) {
try {
ByteArrayOutputStream bao = new ByteArrayOutputStream();
DataOutputStream str = new DataOutputStream(bao);
str.write(8);
str.writeInt(ttl);
str.writeUTF(url);
return bao.toByteArray();
}catch(IOException e) {
throw new RuntimeException("serialization error", e);
}
}
/**
* @return the duration of the current clip
*/
public float getDuration() {
return duration * 0.001f;
}
/**
* @return the URL of the current clip
*/
public String getURL() {
return url;
}
/**
* @return the server's current timestamp
*/
public float getPlaybackTime() {
return getElapsedMillis() * 0.001f;
}
/**
* @param time time in seconds to seek the video to
*/
public byte[] setPlaybackTime(float time) {
timestamp = System.currentTimeMillis() - (int)(time * 1000.0f);
return syncPlaybackWithPlayers();
}
/**
* @return if playback is complete (false if loop)
*/
public boolean isPlaybackFinished() {
return !loop && getElapsedMillis() == duration;
}
/**
* @param loop video should loop
*/
public byte[] setLoopEnable(boolean loop) {
this.loop = loop;
return syncPlaybackWithPlayers();
}
/**
* @return if loop is enabled
*/
public boolean isLoopEnable() {
return loop;
}
/**
* @param pause set if video should pause
* @return packet to send to players
*/
public byte[] setPaused(boolean pause) {
getElapsedMillis();
if(pause && pauseTimestamp <= 0l) {
pauseTimestamp = System.currentTimeMillis();
}else if(!pause && pauseTimestamp > 0l) {
timestamp = System.currentTimeMillis() - (pauseTimestamp - timestamp);
pauseTimestamp = 0l;
}
return syncPlaybackWithPlayers();
}
/**
* @return if video is currently paused
*/
public boolean isPaused() {
return pauseTimestamp > 0l;
}
/**
* @return current server-side volume
*/
public float getVolume() {
return volume;
}
}