ayuncraft-1.5/javascript/index.html

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<html>
<head>
<title>eagler</title>
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<script type="text/javascript" src="jsbn/jsbn.js"></script>
<script type="text/javascript" src="jsbn/jsbn2.js"></script>
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<script type="text/javascript" src="jsbn/base64.js"></script>
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<script type="text/javascript" src="jsbn/prng4.js"></script>
<script type="text/javascript" src="jsbn/rng.js"></script>
<script type="text/javascript" src="jsbn/rsa.js"></script>
<script type="text/javascript" src="jsbn/rsa2.js"></script>
<script type="text/javascript" src="asn1-parser.js"></script>
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<script type="text/javascript" src="classes.js"></script>
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<!--script src="https://unpkg.com/@peculiar/x509"></script-->
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<script type="text/javascript">
window.addEventListener("load", function(){ window.minecraftOpts = [
"game_frame","assets.epk",
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"CgAACQAHc2VydmVycwoAAAACCAACaXAAJHdzczovL2cuZWFncy51cy9lYWdsZXJjcmFmdC9jcmVhdGl2ZQgABG5hbWUAFGVhZ2xlcmNyYWZ0IGNyZWF0aXZlAQALaGlkZUFkZHJlc3MACAAKZm9yY2VkTU9URAAhdGhpcyBpcyBtZWFudCB0byBiZSBhIGRlbW8gc2VydmVyAAgAAmlwACR3c3M6Ly9nLmVhZ3MudXMvZWFnbGVyY3JhZnQvc3Vydml2YWwIAARuYW1lABRlYWdsZXJjcmFmdCBzdXJ2aXZhbAEAC2hpZGVBZGRyZXNzAAgACmZvcmNlZE1PVEQAI3NlZSBnaXRodWIgZm9yIHByaXZhdGUgc2VydmVyIGd1aWRlAAA="
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]; main(); });
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//modified from https://gist.github.com/GlauberF/d8278ce3aa592389e6e3d4e758e6a0c2
function simulateKey (key, type) {
var keyCode = key.charCodeAt(0);
var evtName = (typeof(type) === "string") ? "key" + type : "keydown";
var event = document.createEvent("HTMLEvents");
event.initEvent(evtName, true, false);
event.keyCode = event.which = keyCode;
event.key = key;
event.shiftKey = false;
event.ctrlKey = false;
event.metaKey = false;
document.dispatchEvent(event);
}
if(window.navigator.clipboard&&window.isSecureContext){
window.addEventListener("keydown",function(e){
if((e.ctrlKey||e.metaKey)&&e.keyCode==86&&!e.altKey){
window.navigator.clipboard.readText().then(clipdata=>{
if(clipdata==null||clipdata=="")return;
simulateKey("\u0011","up");
simulateKey("\u0011","press");
simulateKey("\b","down");
simulateKey("\b","up");
simulateKey("\b","press");
var clipchars=clipdata.split("");
for(var clipchar of clipchars){
simulateKey(clipchar,"down");
simulateKey(clipchar,"up");
simulateKey(clipchar,"press");
}
});
}
});
}
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</script>
</head>
<body style="margin:0px;width:100vw;height:100vh;" id="game_frame">
</body>
</html>