Remove chunkborders
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@ -1,40 +1,40 @@
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package dev.resent.module.impl.misc;
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// package dev.resent.module.impl.misc;
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import dev.resent.Resent;
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// import dev.resent.Resent;
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import dev.resent.event.impl.RenderWorldEvent;
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// import dev.resent.event.impl.RenderWorldEvent;
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import dev.resent.module.base.Category;
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// import dev.resent.module.base.Category;
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import dev.resent.module.base.Mod;
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// import dev.resent.module.base.Mod;
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GlStateManager.popMatrix();
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// import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
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import net.minecraft.src.AxisAlignedBB;
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// import net.minecraft.client.renderer.RenderGlobal;
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import net.minecraft.src.RenderGlobal;
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// import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.src.RenderManager;
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// import net.minecraft.util.AxisAlignedBB;
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public class ChunkBorders extends Mod{
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// public class ChunkBorders extends Mod{
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public ChunkBorders() {
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// public ChunkBorders() {
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super("ChunkBorders", Category.MISC);
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// super("ChunkBorders", Category.MISC);
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Resent.INSTANCE.events().subscribe(RenderWorldEvent.class, event -> {
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// Resent.INSTANCE.events().subscribe(RenderWorldEvent.class, event -> {
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if (this.isEnabled() && mc.theWorld != null) {
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// if (this.isEnabled() && mc.theWorld != null) {
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final int chunkX = mc.thePlayer.chunkCoordX * 16;
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// final int chunkX = mc.thePlayer.chunkCoordX * 16;
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final int chunkZ = mc.thePlayer.chunkCoordZ * 16;
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// final int chunkZ = mc.thePlayer.chunkCoordZ * 16;
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final AxisAlignedBB chunkBB = AxisAlignedBB.getBoundingBox(
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// final AxisAlignedBB chunkBB = AxisAlignedBB.getBoundingBox(
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chunkX, 0.0, chunkZ,
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// chunkX, 0.0, chunkZ,
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chunkX + 16.0, 255.0, chunkZ + 16.0);
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// chunkX + 16.0, 255.0, chunkZ + 16.0);
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GlStateManager.pushMatrix();
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// GlStateManager.pushMatrix();
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EaglerAdapter.glColor3f(1.0f, 1.0f, 0.0f);
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// GlStateManager.color(1.0f, 1.0f, 0.0f);
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EaglerAdapter.glDisable(EaglerAdapter.GL_TEXTURE_2D);
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// GlStateManager.disableTexture2D();
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EaglerAdapter.glDisable(EaglerAdapter.GL_DEPTH_TEST);
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// GlStateManager.disableDepth();
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EaglerAdapter.glTranslatef((float)-RenderManager.renderPosX, (float)-RenderManager.renderPosY, (float)-RenderManager.renderPosZ);
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// GlStateManager.translate((float)-RenderManager.renderPosX, (float)-RenderManager.renderPosY, (float)-RenderManager.renderPosZ);
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EaglerAdapter.glLineWidth(1f);
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// GlStateManager.line(1f);
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RenderGlobal.drawOutlinedBoundingBox(chunkBB);
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// RenderGlobal.drawOutlinedBoundingBox(chunkBB);
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EaglerAdapter.glEnable(EaglerAdapter.GL_DEPTH_TEST);
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// GlStateManager.enableDepth();
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EaglerAdapter.glEnable(EaglerAdapter.GL_TEXTURE_2D);
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// GlStateManager.enableTexture2D();
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GlStateManager.popMatrix();
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// GlStateManager.popMatrix();
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}
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// }
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});
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// });
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}
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// }
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}
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// }
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@ -126,9 +126,9 @@ public class RenderManager {
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private Map<String, RenderPlayer> skinMap = Maps.newHashMap();
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private Map<String, RenderPlayer> skinMap = Maps.newHashMap();
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private RenderPlayer playerRenderer;
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private RenderPlayer playerRenderer;
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private FontRenderer textRenderer;
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private FontRenderer textRenderer;
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private double renderPosX;
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public double renderPosX;
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private double renderPosY;
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public double renderPosY;
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private double renderPosZ;
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public double renderPosZ;
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public TextureManager renderEngine;
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public TextureManager renderEngine;
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public World worldObj;
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public World worldObj;
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public Entity livingPlayer;
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public Entity livingPlayer;
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