Remove hotbar animations

This commit is contained in:
ThisIsALegitUsername 2023-02-08 21:26:36 +00:00
parent 2f896a7ff1
commit b7a002cae3
4 changed files with 3 additions and 36 deletions

View File

@ -28,7 +28,6 @@ import dev.resent.module.impl.misc.DynamicFOV;
import dev.resent.module.impl.misc.FPSB;
import dev.resent.module.impl.misc.Fullbright;
import dev.resent.module.impl.misc.HUD;
import dev.resent.module.impl.misc.HotbarAnimation;
import dev.resent.module.impl.misc.MinimalViewBobbing;
import dev.resent.module.impl.misc.NoParticles;
import dev.resent.module.impl.misc.NoRain;
@ -50,7 +49,6 @@ public class ModManager {
public static NoRain noRain = new NoRain();
public static DynamicFOV dynamicFOV = new DynamicFOV();
public static PotionHUD potionHud;
public static HotbarAnimation hotbar = new HotbarAnimation();
//public static NoHurtCam noHurtCam = new NoHurtCam();
public static Info coordinate;
public static FPS fps;
@ -81,7 +79,6 @@ public class ModManager {
//Hud
register(cosmetics);
register(tabGui);
register(hotbar);
register(crystalOptimizer);
register(hud = new HUD());
register(ping = new Ping());

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@ -8,10 +8,10 @@ import dev.resent.module.setting.ModeSetting;
@Module(name = "Theme", category = Category.MISC, hasSetting = true)
public class HUD extends Mod{
public HUD(){ addSetting(fontTheme, rectTheme, animationTheme, tshadow, round); }
public HUD(){ addSetting(fontTheme, animationTheme, tshadow, round); }
public static final ModeSetting fontTheme = new ModeSetting("Font", "", "Classic", "Rainbow", "Chroma");
public static final ModeSetting rectTheme = new ModeSetting("Rectangle", "", "Classic", "Astolfo");
//public static final ModeSetting rectTheme = new ModeSetting("Rectangle", "", "Classic", "Astolfo");
public static final BooleanSetting round = new BooleanSetting("Rounded", "", true);
public static final BooleanSetting tshadow = new BooleanSetting("Text Shadow", "", true);
public static final ModeSetting animationTheme = new ModeSetting("Animation", "", "Ease back in", "Ease in out quad", "Elastic", "Smooth step", "Decelerate");

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@ -1,22 +0,0 @@
package dev.resent.module.impl.misc;
import dev.resent.annotation.Module;
import dev.resent.module.base.Mod.Category;
import dev.resent.module.base.Mod;
import dev.resent.module.setting.ModeSetting;
@Module(name = "Hotbar", category = Category.MISC, hasSetting = true)
public class HotbarAnimation extends Mod{
public HotbarAnimation(){ addSetting(speed); }
public static ModeSetting speed = new ModeSetting("Speed", "", "Slow", "Fast", "Normal");
public int getSpeed(){
if(speed.getValue() == "Fast")
return 20;
if(speed.getValue() == "Slow")
return 5;
return 12;
}
}

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@ -355,16 +355,8 @@ public class GuiIngame extends Gui {
float f = this.zLevel;
this.zLevel = -90.0F;
simpleAnimation.setAnimation(entityplayer.inventory.currentItem * 20, ModManager.hotbar.getSpeed());
int itemX = i - 90 + ((int) simpleAnimation.getValue());
if(!ModManager.hotbar.isEnabled()){
this.drawTexturedModalRect(i - 91, sr.getScaledHeight() - 22, 0, 0, 182, 22);
this.drawTexturedModalRect(i - 91 - 1 + entityplayer.inventory.currentItem * 20,
sr.getScaledHeight() - 22 - 1, 0, 22, 24, 22);
}else {
drawRect(itemX, sr.getScaledHeight() - 21, itemX + 24, sr.getScaledHeight(), new Color(230, 230, 230, 180).getRGB());
}
drawRect(itemX, sr.getScaledHeight() - 21, itemX + 24, sr.getScaledHeight(), new Color(230, 230, 230, 180).getRGB());
this.zLevel = f;