Sound in clickgui
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@ -1,5 +1,7 @@
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package dev.resent.ui;
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package dev.resent.ui;
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import java.io.IOException;
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import dev.resent.client.Resent;
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import dev.resent.client.Resent;
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import dev.resent.module.base.Mod;
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import dev.resent.module.base.Mod;
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import dev.resent.module.setting.BooleanSetting;
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import dev.resent.module.setting.BooleanSetting;
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@ -10,11 +12,11 @@ import dev.resent.ui.animation.Direction;
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import dev.resent.util.misc.GlUtils;
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import dev.resent.util.misc.GlUtils;
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import dev.resent.util.render.Color;
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import dev.resent.util.render.Color;
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import dev.resent.util.render.RenderUtils;
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import dev.resent.util.render.RenderUtils;
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import java.io.IOException;
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import net.lax1dude.eaglercraft.v1_8.Keyboard;
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import net.lax1dude.eaglercraft.v1_8.Keyboard;
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import net.lax1dude.eaglercraft.v1_8.Mouse;
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import net.lax1dude.eaglercraft.v1_8.Mouse;
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import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
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import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.audio.PositionedSoundRecord;
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import net.minecraft.client.gui.FontRenderer;
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import net.minecraft.client.gui.FontRenderer;
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import net.minecraft.client.gui.Gui;
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import net.minecraft.client.gui.Gui;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.client.gui.GuiScreen;
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@ -33,6 +35,7 @@ public class ClickGUI extends GuiScreen {
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public boolean close = false;
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public boolean close = false;
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protected void mouseClicked(int mouseX, int mouseY, int mouseButton) {
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protected void mouseClicked(int mouseX, int mouseY, int mouseButton) {
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Minecraft.getMinecraft().getSoundHandler().playSound(PositionedSoundRecord.create(new ResourceLocation("gui.button.press"), 1.0F));
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offset = MathHelper.clamp_int(MathHelper.clamp_int(offset, 0, getListMaxScroll()), 0, getListMaxScroll());
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offset = MathHelper.clamp_int(MathHelper.clamp_int(offset, 0, getListMaxScroll()), 0, getListMaxScroll());
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int xo = 0;
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int xo = 0;
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int xy = -30;
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int xy = -30;
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@ -9,7 +9,7 @@ import net.minecraft.client.gui.GuiScreen;
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public class HUDConfigScreen extends GuiScreen {
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public class HUDConfigScreen extends GuiScreen {
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public void initGui() {
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public void initGui() {
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this.buttonList.add(new GuiButton(200, this.width / 2 - 100, this.height / 6 + 148, 50, 11, "Back"));
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this.buttonList.add(new GuiButton(200, this.width / 2 - 100, this.height / 6 + 148, "Back"));
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}
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}
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public void onGuiClosed() {
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public void onGuiClosed() {
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