sexy ahh buttons
This commit is contained in:
parent
0adcf06736
commit
a54d9b5e68
|
@ -4,6 +4,7 @@ import dev.resent.annotation.Module;
|
|||
import dev.resent.module.base.setting.Setting;
|
||||
import dev.resent.util.render.RenderUtils;
|
||||
import dev.resent.visual.ui.Theme;
|
||||
import dev.resent.visual.ui.animation.SimpleAnimation;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
|
@ -19,6 +20,7 @@ public abstract class Mod {
|
|||
private boolean hasSetting;
|
||||
public boolean expanded;
|
||||
public int index;
|
||||
public SimpleAnimation animation = new SimpleAnimation(0);
|
||||
|
||||
public List<Setting> settings = new ArrayList<>();
|
||||
|
||||
|
|
|
@ -12,7 +12,7 @@ public class RoundedUtil {
|
|||
|
||||
public static void drawSmoothRoundedRect(float x, float y, float x1, float y1, float radius, int color) {
|
||||
glPushAttrib(0);
|
||||
glScaled(0.5D, 0.5D, 0.5D);
|
||||
GlStateManager.scale(0.5D, 0.5D, 0.5D);
|
||||
x *= 2.0D;
|
||||
y *= 2.0D;
|
||||
x1 *= 2.0D;
|
||||
|
@ -43,19 +43,19 @@ public class RoundedUtil {
|
|||
for (i = 90; i <= 180; i += 3)
|
||||
glVertex2d(x1 - radius + Math.sin(i * Math.PI / 180.0D) * radius, y + radius + Math.cos(i * Math.PI / 180.0D) * radius);
|
||||
glEnd();
|
||||
glEnable(RealOpenGLEnums.GL_TEXTURE_2D);
|
||||
glDisable(RealOpenGLEnums.GL_BLEND);
|
||||
GlStateManager.enableTexture2D();
|
||||
GlStateManager.disableBlend();
|
||||
glDisable(RealOpenGLEnums.GL_LINE_SMOOTH);
|
||||
glDisable(RealOpenGLEnums.GL_LINE_SMOOTH);
|
||||
glEnable(RealOpenGLEnums.GL_TEXTURE_2D);
|
||||
glScaled(2.0D, 2.0D, 2.0D);
|
||||
GlStateManager.enableTexture2D();
|
||||
GlStateManager.scale(2.0D, 2.0D, 2.0D);
|
||||
glPopAttrib();
|
||||
glLineWidth(1);
|
||||
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
}
|
||||
public static void drawRoundedRect(float x, float y, float x1, float y1, float radius, int color) {
|
||||
glPushAttrib(0);
|
||||
glScaled(0.5D, 0.5D, 0.5D);
|
||||
GlStateManager.scale(0.5D, 0.5D, 0.5D);
|
||||
x *= 2.0D;
|
||||
y *= 2.0D;
|
||||
x1 *= 2.0D;
|
||||
|
@ -76,12 +76,10 @@ public class RoundedUtil {
|
|||
for (i = 90; i <= 180; i += 3)
|
||||
glVertex2d(x1 - radius + Math.sin(i * Math.PI / 180.0D) * radius, y + radius + Math.cos(i * Math.PI / 180.0D) * radius);
|
||||
glEnd();
|
||||
glEnable(RealOpenGLEnums.GL_TEXTURE_2D);
|
||||
glDisable(RealOpenGLEnums.GL_BLEND);
|
||||
glDisable(RealOpenGLEnums.GL_LINE_SMOOTH);
|
||||
glDisable(RealOpenGLEnums.GL_BLEND);
|
||||
glDisable(RealOpenGLEnums.GL_LINE_SMOOTH);
|
||||
glScaled(2.0D, 2.0D, 2.0D);
|
||||
GlStateManager.enableTexture2D();
|
||||
GlStateManager.disableBlend();
|
||||
GlStateManager.disableBlend();
|
||||
GlStateManager.scale(2.0D, 2.0D, 2.0D);
|
||||
glEnable(RealOpenGLEnums.GL_BLEND);
|
||||
glPopAttrib();
|
||||
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
|
|
|
@ -14,6 +14,7 @@ import dev.resent.util.render.Color;
|
|||
import dev.resent.util.render.RenderUtils;
|
||||
import dev.resent.visual.ui.animation.Animation;
|
||||
import dev.resent.visual.ui.animation.Direction;
|
||||
import dev.resent.visual.ui.animation.SimpleAnimation;
|
||||
import net.lax1dude.eaglercraft.v1_8.Keyboard;
|
||||
import net.lax1dude.eaglercraft.v1_8.Mouse;
|
||||
import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
|
||||
|
@ -167,7 +168,18 @@ public class ClickGUI extends GuiScreen {
|
|||
int fh = 9;
|
||||
if (height - 2 - fh * -(off) + 50 - 2 - offset > height + 29 && height + 30 - fh * (-off) + 30 + 2 - offset < y + 20 && introAnimation.isDone()) {
|
||||
// Enabled outline
|
||||
float goofy = 0;
|
||||
if(m.isEnabled()) {
|
||||
goofy = 20;
|
||||
}else {
|
||||
goofy = 0;
|
||||
}
|
||||
|
||||
m.animation.setAnimation(m.isEnabled() ? 20 : 0, 5);
|
||||
RenderUtils.drawRoundedRect(this.x + 10 + xo - 2 + 10, height - 2 - fh * -(off) + 50 - 2 - offset, this.x + 90 + xo + 22, height + 30 - fh * (-off) + 30 + 2 - offset, 4, m.isEnabled() ? Color.GREEN.getRGB() : Color.RED.getRGB(), true);
|
||||
RenderUtils.drawRoundedRect(this.x+48+xo, height-2-fh*-(off)+48-offset+15, this.x+80+xo, height+30-fh*-off+30+2-offset+10, 5, -1, true);
|
||||
RenderUtils.drawRoundedRect(this.x+48+xo+m.animation.getValue(), height-2-fh*-(off)+48-offset+15, this.x+60+xo+m.animation.getValue(), height+30-fh*-off+30+2-offset+10, 5, 0xFF990000, true);
|
||||
|
||||
drawRect(
|
||||
this.x + 10 + xo - 1 + 10,
|
||||
height - 2 - fh * -(off) + 50 - 1 - offset,
|
||||
|
@ -194,8 +206,8 @@ public class ClickGUI extends GuiScreen {
|
|||
for (int amogus = 0; amogus < this.modWatching.settings.size(); amogus++) {
|
||||
Setting s = this.modWatching.settings.get(amogus);
|
||||
if(s instanceof CustomRectSettingDraw){
|
||||
Gui.drawRect(x+21, height+41+var, x+27+fr.getStringWidth(s.name), height+var+53, isMouseInside(mouseX, mouseY, x+21, height+39+var, x+26+fr.getStringWidth(s.name), height+var+51) ? new Color(20, 20, 100, 70).getRGB() : new Color(20, 50, 170).getRGB());
|
||||
RenderUtils.drawRectOutline(x+21, height+41+var, x+27+fr.getStringWidth(s.name), height+var+53, -1);
|
||||
drawRect(x+21, height+41+var, x+27+fr.getStringWidth(s.name), height+var+53, isMouseInside(mouseX, mouseY, x+21, height+39+var, x+26+fr.getStringWidth(s.name), height+var+51) ? new Color(150, 150, 150).getRGB() : new Color(211, 211, 211).getRGB());
|
||||
//RenderUtils.drawRectOutline(x+21, height+41+var, x+27+fr.getStringWidth(s.name), height+var+53, -1);
|
||||
fr.drawStringWithShadow(s.name, this.x + 24, height +43 + var, -1);
|
||||
var += 3;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user