Update guiingame
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@ -544,6 +544,7 @@ public class GuiIngame extends Gui {
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int l = parScaledResolution.getScaledWidth() - b0 + 2;
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drawRect(k1 - 2, k, l, k + this.getFontRenderer().FONT_HEIGHT, 1342177280);
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this.getFontRenderer().drawString(s1, k1, k, 0xFFFFFFFF);
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if (W.scoreboard().numbers.getValue())
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this.getFontRenderer().drawString(s2, l - this.getFontRenderer().getStringWidth(s2), k, 0xFFFFFFFF);
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if (j == arraylist1.size()) {
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String s3 = parScoreObjective.getDisplayName();
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