NoRain
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1c6adca66f
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@ -1215,6 +1215,7 @@ public class EntityRenderer implements IResourceManagerReloadListener {
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}
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private void addRainParticles() {
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if(!W.noRain().isEnabled()){
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float f = this.mc.theWorld.getRainStrength(1.0F);
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if (!this.mc.gameSettings.fancyGraphics) {
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f /= 2.0F;
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@ -1278,7 +1279,7 @@ public class EntityRenderer implements IResourceManagerReloadListener {
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this.mc.theWorld.playSound(d0, d1, d2, "ambient.weather.rain", 0.2F, 1.0F, false);
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}
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}
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}
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}
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}
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@ -1286,6 +1287,7 @@ public class EntityRenderer implements IResourceManagerReloadListener {
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* Render rain and snow
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*/
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protected void renderRainSnow(float partialTicks) {
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if(!W.noRain().isEnabled()){
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float f = this.mc.theWorld.getRainStrength(partialTicks);
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if (f > 0.0F) {
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this.enableLightmap();
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@ -1433,6 +1435,7 @@ public class EntityRenderer implements IResourceManagerReloadListener {
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this.disableLightmap();
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}
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}
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}
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/**+
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* Setup orthogonal projection for rendering GUI screen overlays
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