Rounded yes
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60787
javascript/classes.js
60787
javascript/classes.js
File diff suppressed because it is too large
Load Diff
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@ -43,18 +43,16 @@ public class RenderModule extends Mod {
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}
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}
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private void draggingFix(int mouseX, int mouseY) {
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public void renderLayout(int mouseX, int mouseY) {
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resize();
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draw();
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if (this.dragging) {
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this.x = mouseX + this.lastX;
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this.y = mouseY + this.lastY;
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if (!Mouse.isButtonDown(0)) this.dragging = false;
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}
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}
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public void renderLayout(int mouseX, int mouseY) {
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resize();
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draw();
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draggingFix(mouseX, mouseY);
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boolean hovered = mouseX >= getX() && mouseY >= getY() && mouseX < getX() + getWidth() && mouseY < getY() + this.getHeight();
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@ -75,6 +73,7 @@ public class RenderModule extends Mod {
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}
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}
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}
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}
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public int getX() {
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@ -7,7 +7,6 @@ import dev.resent.module.base.Category;
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import dev.resent.module.base.RenderModule;
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import dev.resent.module.setting.BooleanSetting;
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import dev.resent.util.misc.FuncUtils;
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import net.lax1dude.eaglercraft.v1_8.Keyboard;
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public class CPS extends RenderModule {
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@ -26,7 +25,8 @@ public class CPS extends RenderModule {
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@Override
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public void draw() {
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final boolean pressed = Keyboard.isKeyDown(mc.gameSettings.keyBindAttack.keyCode) || Keyboard.isKeyDown(mc.gameSettings.keyBindUseItem.keyCode);
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boolean pressed = mc.gameSettings.keyBindAttack.pressed || mc.gameSettings.keyBindUseItem.pressed;
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if(pressed != wasPressed){
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lastPressed = System.currentTimeMillis();
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@ -3,17 +3,18 @@ package dev.resent.module.impl.hud;
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import java.util.ArrayList;
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import java.util.List;
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import dev.resent.animation.SimpleAnimation;
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import dev.resent.module.base.Category;
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import dev.resent.module.base.RenderModule;
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import dev.resent.module.setting.BooleanSetting;
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import dev.resent.module.setting.ModeSetting;
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import dev.resent.util.misc.FuncUtils;
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import dev.resent.util.render.Color;
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import dev.resent.util.render.RainbowUtil;
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import dev.resent.util.render.RenderUtils;
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import net.lax1dude.eaglercraft.v1_8.Mouse;
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import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.Gui;
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public class KeyStrokes extends RenderModule{
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@ -63,11 +64,25 @@ public class KeyStrokes extends RenderModule{
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return this.clicks2.size();
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}
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public static SimpleAnimation wOpacityAnimation = new SimpleAnimation(0), aOpacityAnimation = new SimpleAnimation(0), dOpacityAnimation = new SimpleAnimation(0), sOpacityAnimation = new SimpleAnimation(0), jumpOpacityAnimation = new SimpleAnimation(0);
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@Override
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public void draw() {
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boolean pressed = mc.gameSettings.keyBindAttack.pressed;
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boolean rpressed = mc.gameSettings.keyBindUseItem.pressed;
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boolean wKey = mc.gameSettings.keyBindForward.pressed;
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boolean aKey = mc.gameSettings.keyBindLeft.pressed;
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boolean dKey = mc.gameSettings.keyBindRight.pressed;
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boolean sKey = mc.gameSettings.keyBindBack.pressed;
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boolean jumpKey = mc.gameSettings.keyBindJump.pressed;
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wOpacityAnimation.setAnimation(wKey ? 0.8f*255 : 0, 14);
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aOpacityAnimation.setAnimation(aKey ? 0.8f*255 : 0, 14);
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dOpacityAnimation.setAnimation(dKey ? 0.8f*255 : 0, 14);
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sOpacityAnimation.setAnimation(sKey ? 0.8f*255 : 0, 14);
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jumpOpacityAnimation.setAnimation(jumpKey ? 0.8f*255 : 0, 14);
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if (pressed != this.wasPressed) {
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this.lastPressed = System.currentTimeMillis();
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this.wasPressed = pressed;
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@ -89,46 +104,46 @@ public class KeyStrokes extends RenderModule{
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if (!transparent.getValue()) {
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//W
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Gui.drawRect(this.x + 30, this.y + 3, this.x + 55, this.y + 25 + 3,
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mc.gameSettings.keyBindForward.pressed ? RenderUtils.getColor(gcolor) : RenderUtils.getColor(gcolorp));
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RenderUtils.drawRoundedRect(this.x + 30, this.y + 3, this.x + 55, this.y + 25 + 3, 8,
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wKey ? getColor(gcolor) : getColor(gcolorp));
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// S
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Gui.drawRect(this.x + 30, this.y + 30, this.x + 55, this.y + 55,
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mc.gameSettings.keyBindBack.pressed ? RenderUtils.getColor(gcolor) : RenderUtils.getColor(gcolorp));
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RenderUtils.drawRoundedRect(this.x + 30, this.y + 30, this.x + 55, this.y + 55, 8,
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sKey ? getColor(gcolor) : getColor(gcolorp));
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// A
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Gui.drawRect(this.x + 3, this.y + 30, this.x + 25 + 3, this.y + 55,
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mc.gameSettings.keyBindLeft.pressed ? RenderUtils.getColor(gcolor) : RenderUtils.getColor(gcolorp));
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RenderUtils.drawRoundedRect(this.x + 3, this.y + 30, this.x + 25 + 3, this.y + 55, 8,
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aKey ? getColor(gcolor) : getColor(gcolorp));
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// D
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Gui.drawRect(this.x + 60 - 3, this.y + 30, this.x + 85 - 3, this.y + 25 + 5 + 25,
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mc.gameSettings.keyBindRight.pressed ? RenderUtils.getColor(gcolor) : RenderUtils.getColor(gcolorp));
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RenderUtils.drawRoundedRect(this.x + 60 - 3, this.y + 30, this.x + 85 - 3, this.y + 25 + 5 + 25, 8,
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dKey ? getColor(gcolor) : getColor(gcolorp));
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// LMB
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Gui.drawRect(this.x+3, this.y+57, this.x+41, this.y+82,
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mc.gameSettings.keyBindAttack.pressed ? RenderUtils.getColor(gcolor) : RenderUtils.getColor(gcolorp));
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RenderUtils.drawRoundedRect(this.x+3, this.y+57, this.x+41, this.y+82, 8,
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pressed ? getColor(gcolor) : getColor(gcolorp));
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// RMB
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Gui.drawRect(this.x + 45 - 1, this.y + 60 - 3, this.x + 85 - 3, this.y + 85 - 3,
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mc.gameSettings.keyBindUseItem.pressed ? RenderUtils.getColor(gcolor) : RenderUtils.getColor(gcolorp));
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RenderUtils.drawRoundedRect(this.x + 45 - 1, this.y + 60 - 3, this.x + 85 - 3, this.y + 85 - 3, 8,
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rpressed ? getColor(gcolor) : getColor(gcolorp));
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// Jump
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if(jump.getValue())
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Gui.drawRect(this.x + 3, this.y+84, this.x+85-3,
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this.y + 105 - 6, mc.gameSettings.keyBindJump.pressed ? RenderUtils.getColor(gcolor) : RenderUtils.getColor(gcolorp));
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RenderUtils.drawRoundedRect(this.x + 3, this.y+84, this.x+85-3,
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this.y + 105 - 6, 8, jumpKey ? getColor(gcolor) : getColor(gcolorp));
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}
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// Sneak
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if (sneak.getValue() && !transparent.getValue())
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Gui.drawRect(this.x + 3, jump.getValue() ? this.y+102 : this.y+84, this.x+85-3,
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jump.getValue() ? this.y+120-3 : this.y+105-6, mc.gameSettings.keyBindSneak.pressed ? RenderUtils.getColor(gcolor) : RenderUtils.getColor(gcolorp));
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RenderUtils.drawRoundedRect(this.x + 3, jump.getValue() ? this.y+102 : this.y+84, this.x+85-3,
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jump.getValue() ? this.y+120-3 : this.y+105-6, mc.gameSettings.keyBindSneak.pressed ? getColor(gcolor) : getColor(gcolorp));
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mc.fontRendererObj.drawString("W", this.x+25+5+(25/2-mc.fontRendererObj.getStringWidth("W") + 4), this.y+8+3, chroma.getValue() ? RainbowUtil.getRainbow(4f, 0.8f, 0.85f) : mc.gameSettings.keyBindForward.pressed ? RenderUtils.getColor(colorp) : RenderUtils.getColor(color), tshadow.getValue());
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mc.fontRendererObj.drawString("S", this.x+25+5+(25/2-mc.fontRendererObj.getStringWidth("S") + 4), this.y+38, chroma.getValue() ? RainbowUtil.getRainbow(4f, 0.8f, 0.85f) : mc.gameSettings.keyBindBack.pressed ? RenderUtils.getColor(colorp) : RenderUtils.getColor(color), tshadow.getValue());
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mc.fontRendererObj.drawString("A", this.x+3+(25/2-mc.fontRendererObj.getStringWidth("A") + 4), this.y+38, chroma.getValue() ? RainbowUtil.getRainbow(4f, 0.8f, 0.85f) : mc.gameSettings.keyBindLeft.pressed ? RenderUtils.getColor(colorp) : RenderUtils.getColor(color), tshadow.getValue());
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mc.fontRendererObj.drawString("D", this.x+-3+25+25+10+(25/2-mc.fontRendererObj.getStringWidth("D") + 4), this.y+38, chroma.getValue() ? RainbowUtil.getRainbow(4f, 0.8f, 0.85f) : mc.gameSettings.keyBindRight.pressed ? RenderUtils.getColor(colorp) : RenderUtils.getColor(color), tshadow.getValue());
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mc.fontRendererObj.drawString("W", this.x+25+5+(25/2-mc.fontRendererObj.getStringWidth("W") + 4), this.y+8+3, chroma.getValue() ? RainbowUtil.getRainbow(4f, 0.8f, 0.85f) : wKey ? getColor(colorp) : getColor(color), tshadow.getValue());
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mc.fontRendererObj.drawString("S", this.x+25+5+(25/2-mc.fontRendererObj.getStringWidth("S") + 4), this.y+38, chroma.getValue() ? RainbowUtil.getRainbow(4f, 0.8f, 0.85f) : sKey ? getColor(colorp) : getColor(color), tshadow.getValue());
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mc.fontRendererObj.drawString("A", this.x+3+(25/2-mc.fontRendererObj.getStringWidth("A") + 4), this.y+38, chroma.getValue() ? RainbowUtil.getRainbow(4f, 0.8f, 0.85f) : aKey ? getColor(colorp) : getColor(color), tshadow.getValue());
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mc.fontRendererObj.drawString("D", this.x+-3+25+25+10+(25/2-mc.fontRendererObj.getStringWidth("D") + 4), this.y+38, chroma.getValue() ? RainbowUtil.getRainbow(4f, 0.8f, 0.85f) : dKey ? getColor(colorp) : getColor(color), tshadow.getValue());
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if(jump.getValue())
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mc.fontRendererObj.drawString("\u00A7m-------", this.x+85+(25/2-mc.fontRendererObj.getStringWidth("u00A7m-------") + 4), this.y+92-3, (chroma.getValue() ? RainbowUtil.getRainbow(4f, 0.8f, 0.85f) : mc.gameSettings.keyBindJump.pressed ? RenderUtils.getColor(colorp) : RenderUtils.getColor(color)), tshadow.getValue());
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mc.fontRendererObj.drawString("\u00A7m------", this.x+85+(25/2-mc.fontRendererObj.getStringWidth("u00A7m------") + 4), this.y+92-3, (chroma.getValue() ? RainbowUtil.getRainbow(4f, 0.8f, 0.85f) : jumpKey ? getColor(colorp) : getColor(color)), tshadow.getValue());
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if(sneak.getValue())
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mc.fontRendererObj.drawString("Sneak", this.x+38+3+(25/2-mc.fontRendererObj.getStringWidth("Sneak") + 4), jump.getValue() ? this.y+92+15+1-3 : this.y+92-4, (chroma.getValue() ? RainbowUtil.getRainbow(4f, 0.8f, 0.85f) : mc.gameSettings.keyBindSneak.pressed ? RenderUtils.getColor(colorp) : RenderUtils.getColor(color)), tshadow.getValue());
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mc.fontRendererObj.drawString("LMB", this.x+3+40/2-mc.fontRendererObj.getStringWidth("LMB")/2, (this.y+60+25/2)-mc.fontRendererObj.FONT_HEIGHT/2-3, chroma.getValue() ? RainbowUtil.getRainbow(4f, 0.8f, 0.85f) : Mouse.isButtonDown(0) ? RenderUtils.getColor(colorp) : RenderUtils.getColor(color), tshadow.getValue());
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mc.fontRendererObj.drawString("RMB", this.x+40+3+40/2-mc.fontRendererObj.getStringWidth("RMB")/2, (this.y+60+25/2)-mc.fontRendererObj.FONT_HEIGHT/2-3, chroma.getValue() ? RainbowUtil.getRainbow(4f, 0.8f, 0.85f) : Mouse.isButtonDown(1) ? RenderUtils.getColor(colorp) : RenderUtils.getColor(color), tshadow.getValue());
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mc.fontRendererObj.drawString("Sneak", this.x+38+3+(25/2-mc.fontRendererObj.getStringWidth("Sneak") + 4), jump.getValue() ? this.y+92+15+1-3 : this.y+92-4, (chroma.getValue() ? RainbowUtil.getRainbow(4f, 0.8f, 0.85f) : mc.gameSettings.keyBindSneak.pressed ? getColor(colorp) : getColor(color)), tshadow.getValue());
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mc.fontRendererObj.drawString("LMB", this.x+3+40/2-mc.fontRendererObj.getStringWidth("LMB")/2, (this.y+60+25/2)-mc.fontRendererObj.FONT_HEIGHT/2-3, chroma.getValue() ? RainbowUtil.getRainbow(4f, 0.8f, 0.85f) : Mouse.isButtonDown(0) ? getColor(colorp) : getColor(color), tshadow.getValue());
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mc.fontRendererObj.drawString("RMB", this.x+40+3+40/2-mc.fontRendererObj.getStringWidth("RMB")/2, (this.y+60+25/2)-mc.fontRendererObj.FONT_HEIGHT/2-3, chroma.getValue() ? RainbowUtil.getRainbow(4f, 0.8f, 0.85f) : Mouse.isButtonDown(1) ? getColor(colorp) : getColor(color), tshadow.getValue());
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GlStateManager.popMatrix();
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GlStateManager.pushMatrix();
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GlStateManager.translate(this.x + 1, this.y + 1, 0);
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@ -139,4 +154,27 @@ public class KeyStrokes extends RenderModule{
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GlStateManager.popMatrix();
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}
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public static int getColor(ModeSetting asdf) {
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switch (asdf.getValue()) {
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case "Red":
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return new Color(255, 0, 0, 140).getRGB();
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case "Yellow":
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return new Color(255, 255, 0, 140).getRGB();
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case "Green":
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return new Color(0, 255, 0, 140).getRGB();
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case "Blue":
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return new Color(0, 0, 255, 140).getRGB();
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case "Orange":
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return new Color(255, 165, 0, 140).getRGB();
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case "Pink":
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return new Color(255, 102, 255, 140).getRGB();
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case "Black":
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return new Color(0, 0, 0, 140).getRGB();
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case "White":
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return new Color(255, 255, 255, 140).getRGB();
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}
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return -1;
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}
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}
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@ -1,6 +1,7 @@
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package dev.resent.util.render;
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import static net.lax1dude.eaglercraft.v1_8.opengl.RealOpenGLEnums.*;
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import static net.lax1dude.eaglercraft.v1_8.opengl.RealOpenGLEnums.GL_ONE_MINUS_SRC_ALPHA;
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import static net.lax1dude.eaglercraft.v1_8.opengl.RealOpenGLEnums.GL_SRC_ALPHA;
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import dev.resent.module.setting.ModeSetting;
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import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
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@ -12,28 +13,6 @@ import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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public class RenderUtils {
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public static int getColor(ModeSetting asdf) {
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switch (asdf.getValue()) {
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case "Red":
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return new Color(255, 0, 0, 140).getRGB();
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case "Yellow":
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return new Color(255, 255, 0, 140).getRGB();
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case "Green":
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return new Color(0, 255, 0, 140).getRGB();
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case "Blue":
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return new Color(0, 0, 255, 140).getRGB();
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case "Orange":
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return new Color(255, 165, 0, 140).getRGB();
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case "Pink":
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return new Color(255, 102, 255, 140).getRGB();
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case "Black":
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return new Color(0, 0, 0, 140).getRGB();
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case "White":
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return new Color(255, 255, 255, 140).getRGB();
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}
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return -1;
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}
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public static void drawChromaString(String string, int x, int y, boolean shadow) {
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Minecraft mc = Minecraft.getMinecraft();
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@ -47,6 +26,91 @@ public class RenderUtils {
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}
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}
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public static void drawRoundedRect(final float paramInt1, final float paramInt2, final float paramInt3, final float paramInt4, final float radius, final int color) {
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final float f1 = (color >> 24 & 0xFF) / 255.0f;
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final float f2 = (color >> 16 & 0xFF) / 255.0f;
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final float f3 = (color >> 8 & 0xFF) / 255.0f;
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final float f4 = (color & 0xFF) / 255.0f;
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GlStateManager.color(f2, f3, f4, f1);
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drawRoundedRect(paramInt1, paramInt2, paramInt3, paramInt4, radius);
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}
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public static void drawRoundedRect(final float paramFloat1, final float paramFloat2, final float paramFloat3, final float paramFloat4, final float paramFloat5) {
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final int i = 18;
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final float f1 = 90.0f / i;
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Tessellator tessellator = Tessellator.getInstance();
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WorldRenderer worldrenderer = tessellator.getWorldRenderer();
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GlStateManager.disableTexture2D();
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GlStateManager.enableBlend();
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GlStateManager.disableCull();
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GlStateManager.enableColorMaterial();
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GlStateManager.blendFunc(770, 771);
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GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
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GlStateManager.shadeModel(7425);
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worldrenderer.begin(5, DefaultVertexFormats.POSITION_TEX);
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worldrenderer.pos(paramFloat1 + paramFloat5, paramFloat2, 0).endVertex();
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worldrenderer.pos(paramFloat1 + paramFloat5, paramFloat4, 0).endVertex();
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worldrenderer.pos(paramFloat3 - paramFloat5, paramFloat2, 0).endVertex();
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worldrenderer.pos(paramFloat3 - paramFloat5, paramFloat4, 0).endVertex();
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tessellator.draw();
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worldrenderer.begin(5, DefaultVertexFormats.POSITION_TEX);
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worldrenderer.pos(paramFloat1, paramFloat2 + paramFloat5, 0).endVertex();
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worldrenderer.pos(paramFloat1 + paramFloat5, paramFloat2 + paramFloat5, 0).endVertex();
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worldrenderer.pos(paramFloat1, paramFloat4 - paramFloat5, 0).endVertex();
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worldrenderer.pos(paramFloat1 + paramFloat5, paramFloat4 - paramFloat5, 0).endVertex();
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tessellator.draw();
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worldrenderer.begin(5, DefaultVertexFormats.POSITION_TEX);
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worldrenderer.pos(paramFloat3, paramFloat2 + paramFloat5, 0).endVertex();
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worldrenderer.pos(paramFloat3 - paramFloat5, paramFloat2 + paramFloat5, 0).endVertex();
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worldrenderer.pos(paramFloat3, paramFloat4 - paramFloat5, 0).endVertex();
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worldrenderer.pos(paramFloat3 - paramFloat5, paramFloat4 - paramFloat5, 0).endVertex();
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tessellator.draw();
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worldrenderer.begin(6, DefaultVertexFormats.POSITION_TEX);
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float f2 = paramFloat3 - paramFloat5;
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float f3 = paramFloat2 + paramFloat5;
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worldrenderer.pos(f2, f3, 0).endVertex();
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for (int j = 0; j <= i; ++j) {
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final float f4 = j * f1;
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worldrenderer.pos((float)(f2 + paramFloat5 * Math.cos(Math.toRadians(f4))), (float)(f3 - paramFloat5 * Math.sin(Math.toRadians(f4))), 0).endVertex();
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}
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tessellator.draw();
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worldrenderer.begin(6, DefaultVertexFormats.POSITION_TEX);
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f2 = paramFloat1 + paramFloat5;
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f3 = paramFloat2 + paramFloat5;
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worldrenderer.pos(f2, f3, 0).endVertex();
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for (int j = 0; j <= i; ++j) {
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final float f4 = j * f1;
|
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worldrenderer.pos((float)(f2 - paramFloat5 * Math.cos(Math.toRadians(f4))), (float)(f3 - paramFloat5 * Math.sin(Math.toRadians(f4))), 0).endVertex();
|
||||
}
|
||||
tessellator.draw();
|
||||
worldrenderer.begin(6, DefaultVertexFormats.POSITION_TEX);
|
||||
f2 = paramFloat1 + paramFloat5;
|
||||
f3 = paramFloat4 - paramFloat5;
|
||||
worldrenderer.pos(f2, f3, 0).endVertex();
|
||||
for (int j = 0; j <= i; ++j) {
|
||||
final float f4 = j * f1;
|
||||
worldrenderer.pos((float)(f2 - paramFloat5 * Math.cos(Math.toRadians(f4))), (float)(f3 + paramFloat5 * Math.sin(Math.toRadians(f4))), 0).endVertex();
|
||||
}
|
||||
tessellator.draw();
|
||||
worldrenderer.begin(6, DefaultVertexFormats.POSITION_TEX);
|
||||
f2 = paramFloat3 - paramFloat5;
|
||||
f3 = paramFloat4 - paramFloat5;
|
||||
worldrenderer.pos(f2, f3, 0).endVertex();
|
||||
for (int j = 0; j <= i; ++j) {
|
||||
final float f4 = j * f1;
|
||||
worldrenderer.pos((float)(f2 + paramFloat5 * Math.cos(Math.toRadians(f4))), (float)(f3 + paramFloat5 * Math.sin(Math.toRadians(f4))), 0).endVertex();
|
||||
}
|
||||
tessellator.draw();
|
||||
GlStateManager.shadeModel(7424);
|
||||
GlStateManager.enableCull();
|
||||
GlStateManager.disableBlend();
|
||||
GlStateManager.disableColorMaterial();
|
||||
GlStateManager.enableTexture2D();
|
||||
}
|
||||
|
||||
public static void drawRect(int left, int top, int right, int bottom, int color) {
|
||||
if (left < right) {
|
||||
int i = left;
|
||||
|
|
|
@ -13,13 +13,9 @@ import com.google.common.base.Predicate;
|
|||
import com.google.common.collect.Iterables;
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
import dev.resent.Resent;
|
||||
import dev.resent.animation.SimpleAnimation;
|
||||
import dev.resent.module.base.Mod;
|
||||
import dev.resent.module.base.ModManager;
|
||||
import dev.resent.module.base.RenderModule;
|
||||
import dev.resent.module.impl.misc.Crosshair;
|
||||
import dev.resent.ui.HUDConfigScreen;
|
||||
import dev.resent.util.misc.W;
|
||||
import dev.resent.util.render.Color;
|
||||
import dev.resent.util.render.RenderUtils;
|
||||
|
|
|
@ -91,58 +91,6 @@ import net.minecraft.util.ResourceLocation;
|
|||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.WorldSettings;
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import net.minecraft.crash.CrashReportCategory;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.boss.BossStatus;
|
||||
import net.minecraft.entity.item.EntityItemFrame;
|
||||
import net.minecraft.entity.passive.EntityAnimal;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EntitySelectors;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.MouseFilter;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.ReportedException;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.WorldSettings;
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import net.minecraft.crash.CrashReportCategory;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.boss.BossStatus;
|
||||
import net.minecraft.entity.item.EntityItemFrame;
|
||||
import net.minecraft.entity.passive.EntityAnimal;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.potion.Potion;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EntitySelectors;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.util.MouseFilter;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.util.ReportedException;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.Vec3;
|
||||
import net.minecraft.world.WorldSettings;
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
|
||||
/**+
|
||||
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
|
||||
|
@ -938,11 +886,9 @@ public class EntityRenderer implements IResourceManagerReloadListener {
|
|||
GlStateManager.enableOverlayFramebufferBlending();
|
||||
this.mc.ingameGUI.renderGameOverlay(parFloat1);
|
||||
for (Mod m : Resent.INSTANCE.modManager.modules) {
|
||||
if (m.isEnabled() && (m instanceof RenderModule)) {
|
||||
if (!(mc.currentScreen instanceof HUDConfigScreen)) {
|
||||
if (m.isEnabled() && m instanceof RenderModule && !(mc.currentScreen instanceof HUDConfigScreen)) {
|
||||
((RenderModule) m).draw();
|
||||
}
|
||||
}
|
||||
}
|
||||
GlStateManager.disableOverlayFramebufferBlending();
|
||||
this.overlayFramebuffer.endRender();
|
||||
|
|
Loading…
Reference in New Issue
Block a user