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javascript/classes.js
56305
javascript/classes.js
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@ -2,7 +2,9 @@ package dev.resent.util.render;
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import dev.resent.module.base.setting.ModeSetting;
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import dev.resent.visual.ui.Theme;
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import net.lax1dude.eaglercraft.v1_8.opengl.EaglercraftGPU;
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import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
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import net.lax1dude.eaglercraft.v1_8.opengl.RealOpenGLEnums;
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import net.lax1dude.eaglercraft.v1_8.opengl.WorldRenderer;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.Gui;
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@ -56,6 +58,70 @@ public class RenderUtils {
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return Color.HSBtoRGB(hue, 0.5f, 1f);
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}
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public static void drawOtherRoundedRect(float paramXStart, float paramYStart, float paramXEnd, float paramYEnd, float radius, int color, boolean popPush) {
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float alpha = (color >> 24 & 0xFF) / 255.0F;
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float red = (color >> 16 & 0xFF) / 255.0F;
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float green = (color >> 8 & 0xFF) / 255.0F;
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float blue = (color & 0xFF) / 255.0F;
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float z = 0;
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if (paramXStart > paramXEnd) {
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z = paramXStart;
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paramXStart = paramXEnd;
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paramXEnd = z;
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}
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if (paramYStart > paramYEnd) {
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z = paramYStart;
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paramYStart = paramYEnd;
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paramYEnd = z;
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}
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double x1 = (double)(paramXStart + radius);
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double y1 = (double)(paramYStart + radius);
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double x2 = (double)(paramXEnd - radius);
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double y2 = (double)(paramYEnd - radius);
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if (popPush)
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GlStateManager.pushMatrix();
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GlStateManager.enableBlend();
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GlStateManager.enableTexture2D();
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GlStateManager.blendFunc(RealOpenGLEnums.GL_SRC_ALPHA, RealOpenGLEnums.GL_ONE_MINUS_SRC_ALPHA);
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EaglercraftGPU.glLineWidth(1);
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//glEnable(GL_LINE_SMOOTH);
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GlStateManager.color(red, green, blue, alpha);
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Tessellator tessellator = Tessellator.getInstance();
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WorldRenderer worldrenderer = tessellator.getWorldRenderer();
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worldrenderer.begin(RealOpenGLEnums.GL_POLYGON, DefaultVertexFormats.POSITION_TEX);
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worldrenderer.begin(RealOpenGLEnums.GL_LINE_SMOOTH, DefaultVertexFormats.POSITION_TEX);
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double degree = Math.PI / 180;
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for (double i = 0; i <= 90; i += 1)
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glVertex2d(x2 + Math.sin(i * degree) * radius, y2 + Math.cos(i * degree) * radius);
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for (double i = 90; i <= 180; i += 1)
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glVertex2d(x2 + Math.sin(i * degree) * radius, y1 + Math.cos(i * degree) * radius);
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for (double i = 180; i <= 270; i += 1)
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glVertex2d(x1 + Math.sin(i * degree) * radius, y1 + Math.cos(i * degree) * radius);
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for (double i = 270; i <= 360; i += 1)
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glVertex2d(x1 + Math.sin(i * degree) * radius, y2 + Math.cos(i * degree) * radius);
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EaglercraftGPU.glEndList();
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GlStateManager.enableTexture2D();
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GlStateManager.disableBlend();
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//glDisable(GL_LINE_SMOOTH);
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if (popPush)
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GlStateManager.popMatrix();
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}
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public static void glVertex2d(double idk, double idk2){
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Tessellator tessellator = Tessellator.getInstance();
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WorldRenderer worldrenderer = tessellator.getWorldRenderer();
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worldrenderer.pos(idk, idk2, 0);
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}
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public static void drawRoundedRect(final float paramInt1, final float paramInt2, final float paramInt3, final float paramInt4, final float radius, final int color, boolean... forceOverride) {
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final float f1 = (color >> 24 & 0xFF) / 255.0f;
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final float f2 = (color >> 16 & 0xFF) / 255.0f;
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@ -138,7 +138,7 @@ public class Gui {
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* Renders the specified text to the screen, center-aligned.
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* Args : renderer, string, x, y, color
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*/
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public static void drawCenteredString(FontRenderer fontRendererIn, String text, int x, int y, int color) {
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public static void drawCenteredString(FontRenderer fontRendererIn, String text, float x, float y, int color) {
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fontRendererIn.drawString(text, (float) (x - fontRendererIn.getStringWidth(text) / 2), (float) y, color, true);
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}
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@ -2,10 +2,14 @@ package net.minecraft.client.gui;
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import static net.lax1dude.eaglercraft.v1_8.opengl.RealOpenGLEnums.*;
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import dev.resent.util.render.Color;
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import dev.resent.util.render.RenderUtils;
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import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
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import net.lax1dude.eaglercraft.v1_8.opengl.WorldRenderer;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.audio.PositionedSoundRecord;
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import net.minecraft.client.audio.SoundHandler;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.util.ResourceLocation;
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/**+
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@ -76,28 +80,13 @@ public class GuiButton extends Gui {
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* Draws this button to the screen.
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*/
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public void drawButton(Minecraft mc, int mouseX, int mouseY) {
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if (this.visible) {
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FontRenderer fontrenderer = mc.fontRendererObj;
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mc.getTextureManager().bindTexture(buttonTextures);
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GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
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if(!Tessellator.getInstance().getWorldRenderer().isDrawing)
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RenderUtils.drawRoundedRect(this.xPosition, this.yPosition, xPosition + width, yPosition + this.height, 4, Color.BLACK.getRGB(), true);
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this.hovered = mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.width && mouseY < this.yPosition + this.height;
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int i = this.getHoverState(this.hovered);
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GlStateManager.enableBlend();
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GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, 1, 0);
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GlStateManager.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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this.drawTexturedModalRect(this.xPosition, this.yPosition, 0, 46 + i * 20, this.width / 2, this.height);
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this.drawTexturedModalRect(this.xPosition + this.width / 2, this.yPosition, 200 - this.width / 2, 46 + i * 20, this.width / 2, this.height);
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this.mouseDragged(mc, mouseX, mouseY);
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int j = 14737632;
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if (!this.enabled) {
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j = 10526880;
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} else if (this.hovered) {
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j = 16777120;
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drawCenteredString(mc.fontRendererObj, this.displayString, this.xPosition + this.width / 2f, this.yPosition + (this.height - 8) / 2f, this.hovered ? new Color(47, 116, 253, 255).getRGB() : new Color(200, 200, 200).getRGB());
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}
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this.drawCenteredString(fontrenderer, this.displayString, this.xPosition + this.width / 2, this.yPosition + (this.height - 8) / 2, j);
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}
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}
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/**+
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* Fired when the mouse button is dragged. Equivalent of
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