FPS improvements & booleansetting
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parent
15fc0aef7e
commit
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.vscode/settings.json
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3
.vscode/settings.json
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@ -2,5 +2,6 @@
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"java.dependency.packagePresentation": "hierarchical",
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"java.jdt.ls.vmargs": "-XX:+UseParallelGC -XX:GCTimeRatio=4 -XX:AdaptiveSizePolicyWeight=90 -Dsun.zip.disableMemoryMapping=true -Xmx4G -Xms100m -Xlog:disable",
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"editor.tabCompletion": "on",
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"diffEditor.codeLens": true
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"diffEditor.codeLens": true,
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"java.configuration.updateBuildConfiguration": "automatic"
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}
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54317
javascript/classes.js
54317
javascript/classes.js
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package dev.resent.ui;
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/*package dev.resent.ui.mods;
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import java.util.ArrayList;
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import java.util.Comparator;
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import java.util.List;
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import dev.resent.setting.BooleanSetting;
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import dev.resent.setting.Setting;
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import dev.resent.util.misc.Keyboard;
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import dev.resent.util.render.Color;
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import dev.resent.util.render.RenderUtils;
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GlStateManager.popMatrix();
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import net.minecraft.client.Minecraft;
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import net.minecraft.src.FontRenderer;
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import net.minecraft.client.gui.Gui;
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import net.minecraft.src.GuiScreen;
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import net.minecraft.src.MathHelper;
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import net.minecraft.src.ScaledResolution;
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public class Settings extends GuiScreen {
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public ScaledResolution sr;
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public List<Setting> settings = new ArrayList<>();
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public int x, y, width, height;
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public int offset = 0;
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public float offsety = 20;
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public FontRenderer fr;
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//Temporary test settings
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public static BooleanSetting rain = new BooleanSetting("Rain", "", false);
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public static BooleanSetting scoreboard = new BooleanSetting("Scoreboard", "", true);
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public static BooleanSetting nametag = new BooleanSetting("Self Nametags", "", true);
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public Settings() {
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addSetting(rain, scoreboard, nametag);
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}
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public void addSetting(Setting... setting) {
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for (Setting s : setting)
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this.settings.add(s);
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}
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@Override
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protected void mouseClicked(int mouseX, int mouseY, int mouseButton) {
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int ox = 10;
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int oy = -30;
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sr = new ScaledResolution(mc.gameSettings, mc.displayWidth, mc.displayHeight);
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fr = Minecraft.getMinecraft().fontRenderer;
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width = GuiScreen.width-x;
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height = GuiScreen.height-y;
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x = sr.getScaledWidth()/8 + ox;
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y = sr.getScaledHeight()/(int)1.1-10+oy;
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int off = 0;
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for (int i = 0; i < settings.size(); i++) {
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//bolean setting
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if (mouseButton == 0 && isMouseInside(mouseX, mouseY, this.x+3+5, height-2-fr.FONT_HEIGHT*-(off), this.x+12+5, height-2-fr.FONT_HEIGHT*(-off)+fr.FONT_HEIGHT) && settings.get(i) instanceof BooleanSetting) {
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Setting s = settings.get(i);
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BooleanSetting b = (BooleanSetting) s;
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b.setValue(!b.getValue());
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}
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off += 2;
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}
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}
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@Override
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public void drawScreen(int mouseX, int mouseY, float par3) {
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offset = MathHelper.clamp_int(MathHelper.clamp_int(offset, 0, getListMaxScroll()), 0, getListMaxScroll());
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int xo = 10;
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int xy = -30;
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sr = new ScaledResolution(mc.gameSettings, mc.displayWidth, mc.displayHeight);
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fr = Minecraft.getMinecraft().fontRenderer;
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width = GuiScreen.width-x;
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height = GuiScreen.height-y;
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x = sr.getScaledWidth()/8+xo;
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y = sr.getScaledHeight()/(int)1.1-10+xy;
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int off = 0;
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//background
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RenderUtils.drawRoundedRect(x, y, width, height, 4, Color.DARK_GRAY.getRGB());
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//for each settings it will do this, i dont use i as offset because it made it weird idk
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for (int i = 0; i < settings.size(); i++) {
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Setting s = settings.get(i);
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int fh = fr.FONT_HEIGHT;
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//booleansetting
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//if its current module is a boolean setting
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if (settings.get(i) instanceof BooleanSetting) {
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BooleanSetting b = (BooleanSetting) s;
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//Draw enabled outline
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RenderUtils.drawRectOutline(this.x+3+5, height-2-fh*-(off)-offset, this.x+12+5,
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height-2-fh*(-off)+fh-offset,
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b.getValue() ? Color.GREEN.getRGB() : Color.RED.getRGB());
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//Draw outline fill
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drawRect(this.x+4+5, height-1-fh*-(off)-offset, this.x+11+5,
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height-3-fh*(-off)+fh-offset, isMouseInside(mouseX, mouseY, this.x+4+5,
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height-1-fh*-(off)-offset, this.x+11+5,
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height-3-fh*(-off)+fh-offset) ? Color.LIGHT_GRAY.getRGB() : Color.GRAY.getRGB());
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}
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//Sort settings based on length
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settings.sort(Comparator.comparingInt(set -> fr.getStringWidth(((Setting) set).name)).reversed());
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//Draw setting name
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fr.drawStringWithShadow(settings.get(i).name, this.x+15+5, height-2-fh*-(off)-offset,-1);
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off += 2;
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}
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}
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public boolean doesGuiPauseGame() { return false; }
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public boolean isMouseInside(int mouseX, int mouseY, int x, int y, int width, int height) { return (mouseX >= x && mouseX <= width) && (mouseY >= y && mouseY <= height); }
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public void onGuiClosed() { EaglerAdapter.enableRepeatEvents(false); mc.gameSettings.saveOptions(); }
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protected void keyTyped(char par1, int par2) { if (par2 == Keyboard.KEY_ESCAPE || par2 == Minecraft.getMinecraft().gameSettings.keyBindClickGui.keyCode) { mc.displayGuiScreen(null); } }
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@Override
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public void handleMouseInput() {
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if (getListMaxScroll() + this.height >= this.height) {
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int wheel = EaglerAdapter.mouseGetEventDWheel();
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if (wheel < 0) {
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for (int i = 0; i < 20; i++) {
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offset = MathHelper.clamp_int(offset + 1, 0, getListMaxScroll());
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}
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} else if (wheel > 0) {
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for (int i = 0; i < 20; i++) {
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offset = MathHelper.clamp_int(offset - 1, 0, getListMaxScroll());
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}
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}
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super.handleMouseInput();
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}
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offset = MathHelper.clamp_int(MathHelper.clamp_int(offset, 0, getListMaxScroll()), 0, getListMaxScroll());
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}
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private int getListMaxScroll() {
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return 70 - this.height;
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}
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}*/
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@ -1533,7 +1533,7 @@ public class Minecraft implements IThreadListener {
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}
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} else if (this.myNetworkManager != null) {
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this.mcProfiler.endStartSection("pendingConnection");
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this.myNetworkManager.processReceivedPackets();
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//this.myNetworkManager.processReceivedPackets();
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}
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if (this.theWorld != null) {
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@ -1097,7 +1097,11 @@ public class EntityRenderer implements IResourceManagerReloadListener {
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this.mc.getTextureManager().bindTexture(TextureMap.locationBlocksTexture);
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RenderHelper.disableStandardItemLighting();
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this.mc.mcProfiler.endStartSection("terrain_setup");
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renderglobal.setupTerrain(entity, (double) partialTicks, frustum, this.frameCount++, this.mc.thePlayer.isSpectator());
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new Thread(){
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public void run(){
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renderglobal.setupTerrain(entity, (double) partialTicks, frustum, frameCount++, mc.thePlayer.isSpectator());
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}
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}.start();
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if (pass == 0 || pass == 2) {
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this.mc.mcProfiler.endStartSection("updatechunks");
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this.mc.renderGlobal.updateChunks(finishTimeNano);
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