Gui centering
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12763
javascript/classes.js
12763
javascript/classes.js
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@ -7,10 +7,13 @@ import dev.resent.module.base.Mod.Category;
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@Module(name = "FullBright", category = Category.MISC)
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public class Fullbright extends Mod {
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public float previousGamma;
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@Override
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public void onEnable() {
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if (mc.thePlayer != null && mc.theWorld != null && mc.gameSettings != null) {
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//Resent.INSTANCE.soundManager.playAvasDedication();
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//Resent.INSTANCE.soundManager.playAva();
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previousGamma = mc.gameSettings.gammaSetting;
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mc.gameSettings.gammaSetting = 100;
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}
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}
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@ -19,7 +22,7 @@ public class Fullbright extends Mod {
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public void onDisable() {
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if (mc.thePlayer != null && mc.theWorld != null && mc.gameSettings != null) {
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//Resent.INSTANCE.soundManager.stopMusic();
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mc.gameSettings.gammaSetting = 1;
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mc.gameSettings.gammaSetting = previousGamma;
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}
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}
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}
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@ -62,7 +62,7 @@ public class SoundManager {
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}
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// <3
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public void playAv(){
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public void playAva(){
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ISound sound = PositionedSoundRecord.create(new ResourceLocation("minecraft:music.res"), 1);
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Minecraft.getMinecraft().getSoundHandler().stopSounds();
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Minecraft.getMinecraft().getSoundHandler().playSound(sound);
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@ -181,7 +181,7 @@ public class ClickGUI extends GuiScreen {
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if(s instanceof CustomRectSettingDraw){
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Gui.drawRect(x+21, height+41+var, x+27+fr.getStringWidth(s.name), height+var+53, isMouseInside(mouseX, mouseY, x+21, height+39+var, x+26+fr.getStringWidth(s.name), height+var+51) ? new Color(20, 20, 100, 70).getRGB() : new Color(20, 50, 170).getRGB());
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RenderUtils.drawRectOutline(x+21, height+41+var, x+27+fr.getStringWidth(s.name), height+var+53, -1);
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fr.drawStringWithShadow(s.name, this.x + 24, height +41 + var, -1);
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fr.drawStringWithShadow(s.name, this.x + 24, height +43 + var, -1);
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var += 3;
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}
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if (s instanceof BooleanSetting) {
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@ -2,7 +2,6 @@ package dev.resent.ui;
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import dev.resent.client.Resent;
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import dev.resent.module.base.RenderMod;
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import net.lax1dude.eaglercraft.v1_8.Keyboard;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.client.gui.GuiScreen;
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@ -13,7 +12,6 @@ public class HUDConfigScreen extends GuiScreen {
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}
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public void onGuiClosed() {
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Keyboard.enableRepeatEvents(false);
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mc.gameSettings.saveOptions();
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}
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