fixesss
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20589
javascript/classes.js
20589
javascript/classes.js
File diff suppressed because it is too large
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@ -51,7 +51,6 @@ public class ClickGuiRewrite extends GuiScreen {
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@Override
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public void drawScreen(int mouseX, int mouseY, float var3) {
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int offset = 0;
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GlUtils.startScale((this.x + this.width) / 2, (this.y + this.height) / 2, introAnimation != null ? (float) introAnimation.getValue() : 1);
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@ -99,7 +98,7 @@ public class ClickGuiRewrite extends GuiScreen {
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}
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if (isSearchFocused) {
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drawRect(x + width - 290 - fr.getStringWidth(searchString), y + 38, x + width - 289 - fr.getStringWidth(searchString), y + 50, secondaryFontColor);
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drawRect(x + width - 290 + fr.getStringWidth(searchString), y + 38, x + width - 289 + fr.getStringWidth(searchString), y + 50, secondaryFontColor);
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}
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GlStateManager.popMatrix();
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@ -115,7 +114,7 @@ public class ClickGuiRewrite extends GuiScreen {
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//Gear
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if (m.doesHaveSetting()) {
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GlStateManager.color(1, 1, 1);
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mc.getTextureManager().bindTexture(new ResourceLocation("/resent/gear.png"));
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mc.getTextureManager().bindTexture(new ResourceLocation("eagler:gui/gear2.png"));
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Gui.drawModalRectWithCustomSizedTexture(x + width - 60, (int) y + 140 + offset + scrollOffset, 0, 0, 20, 20, 20, 20);
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}
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//RenderUtils.drawRoundedRect(x+width-60, y+140+offset, x+width-40, y+160+offset, 4, -1);
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@ -53,6 +53,26 @@ public class ScaledResolution {
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this.scaledHeight = MathHelper.ceiling_double_int(this.scaledHeightD);
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}
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public ScaledResolution(Minecraft parMinecraft, int uwu) {
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this.scaledWidth = parMinecraft.displayWidth;
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this.scaledHeight = parMinecraft.displayHeight;
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this.scaleFactor = 1;
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boolean flag = parMinecraft.isUnicode();
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while (this.scaleFactor < uwu && this.scaledWidth / (this.scaleFactor + 1) >= 320 && this.scaledHeight / (this.scaleFactor + 1) >= 240) {
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++this.scaleFactor;
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}
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if (flag && this.scaleFactor % 2 != 0 && this.scaleFactor != 1) {
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--this.scaleFactor;
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}
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this.scaledWidthD = (double) this.scaledWidth / (double) this.scaleFactor;
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this.scaledHeightD = (double) this.scaledHeight / (double) this.scaleFactor;
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this.scaledWidth = MathHelper.ceiling_double_int(this.scaledWidthD);
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this.scaledHeight = MathHelper.ceiling_double_int(this.scaledHeightD);
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}
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public int getScaledWidth() {
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return this.scaledWidth;
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}
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