pre gui animations
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1301e46b3c
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021f2ef785
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@ -10,7 +10,7 @@ import dev.resent.module.base.setting.ModeSetting;
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public class ClickGui extends Mod{
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public BooleanSetting scroll = new BooleanSetting("Smooth scroll", "", false);
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public ModeSetting guiTheme = new ModeSetting("Gui theme", "New", "New", "Classic revised", "Die in a hole");
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public ModeSetting guiTheme = new ModeSetting("Gui theme", "New", "New", "Classic revised");
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public ClickGui(){
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addSetting(scroll, guiTheme);
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@ -205,12 +205,12 @@ public class ClickGUI extends GuiScreen {
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GlStateManager.disableBlend();
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}
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fr.drawStringWithShadow(m.getName(), this.x + 20 + xo, height - fh * -(off) + 50 - offset, -1);
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fr.drawStringWithShadow(m.getName(), this.x + 24 + xo, height - fh * -(off) + 50 - offset, -1);
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}
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} else if (this.openedMod != null) {
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int var = 0;
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fr.drawString("<", x - 9 + 4, height + 29 + 9 + 2, -1);
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fr.drawStringWithShadow("Resent - " + openedMod.getName(), sr.getScaledWidth() / 2 - (fr.getStringWidth("Resent - " + openedMod.getName()) / 2), height + 29 - 9 - 2, -1);
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fr.drawStringWithShadow(ClientInfo.name + " - " + openedMod.getName(), sr.getScaledWidth() / 2 - (fr.getStringWidth("Resent - " + openedMod.getName()) / 2), height + 29 - 9 - 2, -1);
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for (int amogus = 0; amogus < this.openedMod.settings.size(); amogus++) {
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Setting s = this.openedMod.settings.get(amogus);
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@ -1,7 +1,8 @@
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package dev.resent.visual.ui;
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import dev.resent.util.misc.GlUtils;
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import dev.resent.util.render.RenderUtils;
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import dev.resent.util.render.Color;
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import dev.resent.visual.ui.animation.SimpleAnimation;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.Gui;
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import net.minecraft.client.gui.GuiScreen;
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@ -10,16 +11,23 @@ import net.minecraft.util.ResourceLocation;
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public class PreGUI extends GuiScreen {
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Minecraft mc = Minecraft.getMinecraft();
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public SimpleAnimation opacityAnimation = new SimpleAnimation(0);
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public SimpleAnimation slideAnimation = new SimpleAnimation(0);
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@Override
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public void drawScreen(int i, int j, float var3) {
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mc.getTextureManager().bindTexture(new ResourceLocation("eagler:gui/logo.png"));
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Gui.drawModalRectWithCustomSizedTexture(GuiScreen.width / 2 - 20, GuiScreen.height / 2 - 50, 0, 0, 60, 60, 60, 60);
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Gui.drawRect(GuiScreen.width / 2 - 20, GuiScreen.height / 2 + 20, GuiScreen.width / 2 + 40, GuiScreen.height / 2 + 50, isMouseInside(i, j, GuiScreen.width / 2 - 20, GuiScreen.height / 2 + 20, GuiScreen.width / 2 + 40, GuiScreen.height / 2 + 50) ? 0x40FFFFFF : 0x50FFFFFF);
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RenderUtils.drawRectOutline(GuiScreen.width / 2 - 20, GuiScreen.height / 2 + 20, GuiScreen.width / 2 + 40, GuiScreen.height / 2 + 50, 0x080FFFFFF);
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GlUtils.drawCenteredScaledString("Mods", GuiScreen.width / 2 + 10, GuiScreen.height / 2 + 35 - mc.fontRendererObj.FONT_HEIGHT / 2, -1, 1f);
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super.drawScreen(i, j, var3);
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opacityAnimation.setAnimation(100, 5);
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slideAnimation.setAnimation(200, 7);
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boolean isInside = isMouseInside(i, j, GuiScreen.width / 2 - 20, GuiScreen.height / 2 + 20, GuiScreen.width / 2 + 40, GuiScreen.height / 2 + 50);
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mc.getTextureManager().bindTexture(new ResourceLocation("eagler:gui/logo.png"));
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Gui.drawModalRectWithCustomSizedTexture(GuiScreen.width / 2 - 20, GuiScreen.height / 2 - 250 + (int)slideAnimation.getValue(), 0, 0, 60, 60, 60, 60);
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Gui.drawRect(GuiScreen.width / 2 - 20, GuiScreen.height / 2 + 20, GuiScreen.width / 2 + 40, GuiScreen.height / 2 + 50, isInside ? 0x90FFFFFF : new Color(230, 230, 230, (int)opacityAnimation.getValue()).getRGB());
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//RenderUtils.drawRectOutline(GuiScreen.width / 2 - 20, GuiScreen.height / 2 + 20, GuiScreen.width / 2 + 40, GuiScreen.height / 2 + 50, 0x080FFFFFF);
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if(opacityAnimation.isDone()) {
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mc.fontRendererObj.drawStringWithShadow("Mods", GuiScreen.width / 2 - 2, GuiScreen.height / 2 + 35 - 9 / 2, -1);
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}
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}
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@Override
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@ -3,6 +3,7 @@ package dev.resent.visual.ui.animation;
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public class SimpleAnimation {
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private float value;
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private float lastValue;
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private long lastMS;
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public SimpleAnimation(final float value) {
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@ -14,6 +15,7 @@ public class SimpleAnimation {
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final long currentMS = System.currentTimeMillis();
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final long delta = currentMS - this.lastMS;
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this.lastMS = currentMS;
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lastValue = this.value;
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double deltaValue = 0.0;
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@ -35,4 +37,8 @@ public class SimpleAnimation {
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public void setValue(float value) {
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this.value = value;
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}
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public boolean isDone() {
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return lastValue >= value-1;
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}
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}
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