mirror of
https://github.com/WorldEditAxe/eaglerproxy.git
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99 lines
3.8 KiB
JavaScript
99 lines
3.8 KiB
JavaScript
import { Logger } from "../logger.js";
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import mcp from "minecraft-protocol";
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const { createSerializer, createDeserializer } = mcp;
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export var BungeeUtil;
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(function (BungeeUtil) {
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class PacketUUIDTranslator {
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serverSidePlayerUUID;
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clientSidePlayerUUID;
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static CAST_UUID_SERVER = [
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"update_attributes",
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"named_entity_spawn",
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// drop this packet (twitch.tv integration not available anymore)
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"player_info",
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];
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static CAST_UUID_CLIENT = ["spectate"];
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_logger;
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constructor(ssPlayerUUID, csPlayerUUID) {
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this.serverSidePlayerUUID = ssPlayerUUID;
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this.clientSidePlayerUUID = csPlayerUUID;
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this._logger = new Logger("PacketTranslator");
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}
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translatePacketClient(packet, meta) {
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if (meta.name == "spectate") {
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if (packet.target == this.clientSidePlayerUUID) {
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packet.target = this.serverSidePlayerUUID;
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}
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else if (packet.target == this.serverSidePlayerUUID) {
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packet.target = this.clientSidePlayerUUID;
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}
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}
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return [meta.name, packet];
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}
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translatePacketServer(packet, meta) {
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if (meta.name == "update_attributes") {
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for (const prop of packet.properties) {
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for (const modifier of prop.modifiers) {
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if (modifier.uuid == this.serverSidePlayerUUID) {
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modifier.uuid = this.clientSidePlayerUUID;
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}
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else if (modifier.uuid == this.clientSidePlayerUUID) {
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modifier.uuid = this.serverSidePlayerUUID;
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}
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}
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}
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}
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else if (meta.name == "named_entity_spawn") {
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if (packet.playerUUID == this.serverSidePlayerUUID) {
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packet.playerUUID = this.clientSidePlayerUUID;
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}
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else if (packet.playerUUID == this.clientSidePlayerUUID) {
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packet.playerUUID = this.serverSidePlayerUUID;
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}
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}
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else if (meta.name == "player_info") {
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for (const player of packet.data) {
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if (player.UUID == this.serverSidePlayerUUID) {
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player.UUID = this.clientSidePlayerUUID;
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}
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else if (player.UUID == this.clientSidePlayerUUID) {
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player.UUID = this.serverSidePlayerUUID;
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}
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}
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}
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return [meta.name, packet];
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}
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}
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BungeeUtil.PacketUUIDTranslator = PacketUUIDTranslator;
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function getRespawnSequence(login, serializer) {
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const dimset = getDimSets(login.dimension);
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return [
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serializer.createPacketBuffer({
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name: "respawn",
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params: {
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dimension: dimset[0],
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difficulty: login.difficulty,
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gamemode: login.gameMode,
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levelType: login.levelType,
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},
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}),
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serializer.createPacketBuffer({
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name: "respawn",
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params: {
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dimension: dimset[1],
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difficulty: login.difficulty,
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gamemode: login.gameMode,
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levelType: login.levelType,
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},
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}),
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];
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}
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BungeeUtil.getRespawnSequence = getRespawnSequence;
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function getDimSets(loginDim) {
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return [
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loginDim == -1 ? 0 : loginDim == 0 ? -1 : loginDim == 1 ? 0 : 0,
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loginDim,
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];
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}
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})(BungeeUtil || (BungeeUtil = {}));
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