# EaglerProxy A standalone reimplementation of EaglercraftX's bungee plugin written in TypeScript, with plugin support. _Working for latest EaglercraftX client version as of `5/21/2024`_ ## Known Issues - [EagProxyAAS] Player is missing skin when connected to server - Due to Eaglercraft's skin system and how it works, forcing skins onto the client is impossible (from what I know so far). This is only a client-sided bug/glitch - others will only see your Mojang/Minecraft account skin and cape. ## Installing and Running This assumes that you have [Node.js](https://nodejs.org/en) LTS or higher installed on your computer, and that you have basic Git and CLI (command line) knowledge. 1. Clone/download this repository. 2. Modify and configure `config.ts` to your liking. 3. Install TypeScript and required dependencies (`npm i -g typescript` and `npm i`). 4. Compile the TypeScript code into normal JavaScript code (`tsc`). 5. Go into the `build` directory, and run `node index.js`. ### Important: For non-traditional runtime environments For the most part, this proxy (and its dependencies) transpiles to pure JavaScript, and does not require anything more than a full implementation of the Node.js API (with the exception of node-gyp/native support). _Crypto support is required for the proxy to run._ **If you are running the proxy through either Termux or CodeSandbox's on-device runtime:** 1. Uninstall `sharp`, and ensure that `jimp` is installed. 2. Edit `config.ts` and set `adapter.useNatives` to `false`. The above steps can solve any issues where the proxy immediately crashes with a segfault/illegal instruction error. ## Plugins As of right now, there only exists one plugin: EagProxyAAS (read below for more information). ### EagProxyAAS EagProxyAAS aims to allow any Eaglercraft client to connect to a normal 1.8.9 Minecraft server, provided that players own a legitimate Minecraft Java copy. #### I don't want to use this plugin! Remove all the folders in `src/plugins`. #### IMPORTANT: READ ME BEFORE USING EaglerProxy and EagProxyAAS: - is compatible with EaglercraftX and uses its handshake system, - intercepts and reads Minecraft packet traffic between you and the server on the other end (necessary for functionality), - only uses login data to authenticate with vanilla Minecraft servers, - and is open source and safe to use. EaglerProxy and EagProxyAAS does NOT: - include any Microsoft/Mojang code, - store or otherwise use authentication data for any other purpose as listed on the README, - Unmodified versions will not maliciously handle your login data, although a modified version has the ability to do so. Only use trusted and unmodified versions of both this plugin and proxy. - and intentionally put your account at risk. ### Disclaimer The proxy's software utilizes its own plugin API written in JavaScript, rather than BungeeCord's plugin API. For this reason, plugins written for the official BungeeCord plugin will **not** work on this proxy. Below are some instructions for making your very own EaglerProxy plugin. _Refer to `src/plugins/EagProxyAAS` for an example plugin._ Each and every EaglerProxy plugin consists of two parts: - an entry point JavaScript file (this file is ran when the plugin is loaded) - a `metadata.json` metadata file Below is a breakdown of everything inside of `metadata.json`: ``` { "name": "Example Plugin", "id": "examplePlugin", "version": "1.0.0", "entry_point": "index.js", "requirements": [{ id: "otherPlugin", version: "1.0.0" }], "incompatibilities": [{ id: "someOtherPlugin", version: "2.0.0" }], "load_after": ["otherPlugin"] } ``` As of right now, there exists no API reference. Please refer to the preinstalled plugin for details regarding API usage. ## Reporting Issues **NOTE:** Issues asking for help will be converted into discussions. You are expected to have **thoroughly** read all documentation prior to asking for help, and expect no help if you have not done so. - Security-related bugs/issues: Directly contact me on Discord (check my profile). - Non-security-related bugs/issues: Open a new issue, with the following: - Bug description - Affected versions - Reproduction steps (optional if you can't find)