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README.md
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# EaglercraftX (1.8.9) WebSocket Proxy
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### Demo: `wss://eaglercraft-18.worldeditaxe.repl.co/server` ([EaglerX 1.8.9 client](https://web.arch.lol/mc/1.8.8/) only)
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### Demo: `wss://eaglerx-server.worldeditaxe.repl.co/server` ([EaglerX 1.8.9 client](https://web.arch.lol/mc/1.8.8/) only)
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![Two EaglerX clients connected to the same server](./assets/demo.png)
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## What is this?
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A WebSocket proxy that allows EaglercraftX 1.8 clients to connect to an offline vanilla Minecraft server with (mostly working) Eaglercraft skin support. This is meant to be a replacement for the unreleased official EaglercraftX bungee until it releases. It supports all 1.8.9 servers, even offline server networks!
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## Issues
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* Occasional vague "End of Stream" error when disconnected
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* Custom skins (excluding custom Eaglercraft skins) do not render correctly
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A WebSocket proxy that allows EaglercraftX 1.8 clients to connect to an offline vanilla Minecraft server with (mostly working) Eaglercraft skin support. This is meant to be a replacement for the unreleased official EaglercraftX bungee until it releases. It supports all offline 1.8.9 servers and even online servers when modified!
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## Setup Guide
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### Prerequisites
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* Node.js v12 and up
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}
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};
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```
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<<<<<<< HEAD
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4. Run the server (`node index.js`).
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=======
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3. Start your proxy by running `node index.js`.
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4. Connect to your server. For the server address, use the folllowing format: `ws://<IP>:<port>`. If you are using encryption, replace `ws://` with `wss://`.
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