i did a dumb

This commit is contained in:
q13x 2023-07-04 19:16:04 -07:00
parent 70119361f7
commit b757cc0604

View File

@ -332,7 +332,7 @@ export async function onConnect(client: ClientState) {
});
sendCustomMessage(
client.gameClient,
"Select an option from the above (1 = online, 2 = offline, 3 = EasyMC), either by clicking or manually typing out the option.",
"Select an option from the above (1 = online, 2 = offline, 3 = EasyMC), either by clicking or manually typing out the option's number on the list.",
"green"
);
updateState(client.gameClient, "CONNECTION_TYPE");
@ -831,6 +831,126 @@ export async function onConnect(client: ClientState) {
);
}
}
} else {
client.state = ConnectionState.SUCCESS;
client.lastStatusUpdate = Date.now();
updateState(client.gameClient, "SERVER");
sendMessage(
client.gameClient,
`Provide a server to join. ${Enums.ChatColor.GOLD}/join <ip>${
config.allowCustomPorts ? " [port]" : ""
}${Enums.ChatColor.RESET}.`
);
let host: string, port: number;
while (true) {
const msg = await awaitCommand(client.gameClient, (msg) =>
msg.startsWith("/join")
),
parsed = msg.split(/ /gi, 3);
if (parsed.length < 2)
sendMessage(
client.gameClient,
`Please provide a server to connect to. ${
Enums.ChatColor.GOLD
}/join <ip>${config.allowCustomPorts ? " [port]" : ""}${
Enums.ChatColor.RESET
}.`
);
else if (parsed.length > 2 && isNaN(parseInt(parsed[2])))
sendMessage(
client.gameClient,
`A valid port number has to be passed! ${
Enums.ChatColor.GOLD
}/join <ip>${config.allowCustomPorts ? " [port]" : ""}${
Enums.ChatColor.RESET
}.`
);
else {
host = parsed[1];
if (parsed.length > 2) port = parseInt(parsed[2]);
if (port != null && !config.allowCustomPorts) {
sendCustomMessage(
client.gameClient,
"You are not allowed to use custom server ports! /join <ip>",
"red"
);
host = null;
port = null;
} else {
port = port ?? 25565;
break;
}
}
}
try {
sendChatComponent(client.gameClient, {
text: `Joining server under ${client.gameClient.username}/Eaglercraft username! Run `,
color: "aqua",
extra: [
{
text: "/eag-help",
color: "gold",
hoverEvent: {
action: "show_text",
value: Enums.ChatColor.GOLD + "Click me to run this command!",
},
clickEvent: {
action: "run_command",
value: "/eag-help",
},
},
{
text: " for a list of proxy commands.",
color: "aqua",
},
],
});
sendCustomMessage(
client.gameClient,
"Attempting to switch servers, please wait... (if you don't get connected to the target server for a while, the server might be online only)",
"gray"
);
const player = PLUGIN_MANAGER.proxy.players.get(
client.gameClient.username
);
player.on("vanillaPacket", (packet, origin) => {
if (
origin == "CLIENT" &&
packet.name == "chat" &&
(packet.params.message as string)
.toLowerCase()
.startsWith("/eag-") &&
!packet.cancel
) {
packet.cancel = true;
handleCommand(player, packet.params.message as string);
}
});
await player.switchServers({
host: host,
port: port,
auth: "offline",
username: client.gameClient.username,
version: "1.8.8",
keepAlive: false,
skipValidation: true,
hideErrors: true,
});
} catch (err) {
if (!client.gameClient.ended) {
client.gameClient.end(
Enums.ChatColor.RED +
`Something went wrong whilst switching servers: ${err.message}${
err.code == "ENOTFOUND"
? host.includes(":")
? `\n${Enums.ChatColor.GRAY}Suggestion: Replace the : in your IP with a space.`
: "\nIs that IP valid?"
: ""
}`
);
}
}
}
} catch (err) {
if (!client.gameClient.ended) {