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https://github.com/WorldEditAxe/eaglerproxy.git
synced 2024-11-08 06:56:03 -08:00
refactor + EaglerSkins#skinUrlFromUuid
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006aac1b3f
commit
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@ -31,7 +31,7 @@ export function sendPluginChatMessage(
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throw new Error("There must be one or more passed components!");
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else {
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client.ws.send(
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client.serializer.createPacketBuffer({
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client.serverSerializer.createPacketBuffer({
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name: "chat",
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params: {
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message: JSON.stringify({
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@ -15,8 +15,6 @@ import { MineProtocol } from "./Protocol.js";
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import { EaglerSkins } from "./skins/EaglerSkins.js";
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import { Util } from "./Util.js";
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import { BungeeUtil } from "./BungeeUtil.js";
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import { ConnectionState } from "../plugins/EagProxyAAS/types.js";
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import { SCSyncUuidPacket } from "./packets/SCSyncUuidPacket.js";
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const { createSerializer, createDeserializer } = pkg;
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@ -33,8 +31,10 @@ export class Player extends EventEmitter {
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private _alreadyConnected: boolean = false;
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public translator?: BungeeUtil.PacketUUIDTranslator;
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public serializer: any;
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public deserializer: any;
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public serverSerializer: any;
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public clientSerializer: any;
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public serverDeserializer: any;
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public clientDeserializer: any;
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private _kickMessage: string;
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constructor(ws: WebSocket, playerName?: string, serverConnection?: Client) {
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@ -45,13 +45,25 @@ export class Player extends EventEmitter {
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this.serverConnection = serverConnection;
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if (this.username != null)
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this.uuid = Util.generateUUIDFromPlayer(this.username);
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this.serializer = createSerializer({
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this.serverSerializer = createSerializer({
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state: states.PLAY,
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isServer: true,
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version: "1.8.9",
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customPackets: null,
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});
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this.deserializer = createDeserializer({
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this.clientSerializer = createSerializer({
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state: states.PLAY,
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isServer: false,
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version: "1.8.9",
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customPackets: null,
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});
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this.serverDeserializer = createDeserializer({
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state: states.PLAY,
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isServer: true,
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version: "1.8.9",
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customPackets: null,
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});
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this.clientDeserializer = createSerializer({
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state: states.PLAY,
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isServer: true,
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version: "1.8.9",
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@ -100,10 +112,10 @@ export class Player extends EventEmitter {
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}
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} else {
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try {
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const parsed = this.deserializer.parsePacketBuffer(msg)?.data,
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const parsed = this.serverDeserializer.parsePacketBuffer(msg)?.data,
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translated = this.translator.translatePacketClient(
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parsed.params,
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parsed.name
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parsed
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),
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packetData = {
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name: translated[0],
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@ -112,7 +124,12 @@ export class Player extends EventEmitter {
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};
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this.emit("vanillaPacket", packetData, "CLIENT", this);
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if (!packetData.cancel) {
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(this as any)._sendPacketToServer(msg);
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(this as any)._sendPacketToServer(
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this.clientSerializer.createPacketBuffer({
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name: packetData.name,
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params: packetData.params,
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})
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);
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}
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} catch (err) {
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this._logger.debug(
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@ -219,7 +236,7 @@ export class Player extends EventEmitter {
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this._switchingServers = true;
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this.ws.send(
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this.serializer.createPacketBuffer({
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this.serverSerializer.createPacketBuffer({
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name: "chat",
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params: {
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message: `${Enums.ChatColor.GRAY}Switching servers...`,
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@ -228,7 +245,7 @@ export class Player extends EventEmitter {
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})
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);
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this.ws.send(
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this.serializer.createPacketBuffer({
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this.serverSerializer.createPacketBuffer({
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name: "playerlist_header",
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params: {
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header: JSON.stringify({
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@ -338,10 +355,10 @@ export class Player extends EventEmitter {
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);
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const pckSeq = BungeeUtil.getRespawnSequence(
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packet,
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this.serializer
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this.serverSerializer
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);
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this.ws.send(
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this.serializer.createPacketBuffer({
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this.serverSerializer.createPacketBuffer({
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name: "login",
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params: packet,
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})
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@ -364,7 +381,7 @@ export class Player extends EventEmitter {
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this.uuid
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);
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this.ws.send(
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this.serializer.createPacketBuffer({
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this.serverSerializer.createPacketBuffer({
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name: "login",
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params: packet,
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})
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@ -383,7 +400,7 @@ export class Player extends EventEmitter {
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} else {
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const translated = this.translator!.translatePacketServer(
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packet,
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meta.name
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meta
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),
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eventData = {
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name: translated[0],
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@ -393,9 +410,9 @@ export class Player extends EventEmitter {
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this.emit("vanillaPacket", eventData, "SERVER", this);
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if (!eventData.cancel) {
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this.ws.send(
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this.serializer.createPacketBuffer({
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name: meta.name,
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params: packet,
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this.serverSerializer.createPacketBuffer({
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name: eventData.name,
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params: eventData.params,
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})
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);
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}
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@ -425,6 +442,7 @@ interface PlayerEvents {
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export declare interface Player {
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on<U extends keyof PlayerEvents>(event: U, listener: PlayerEvents[U]): this;
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once<U extends keyof PlayerEvents>(event: U, listener: PlayerEvents[U]): this;
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emit<U extends keyof PlayerEvents>(
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event: U,
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@ -36,6 +36,49 @@ export namespace EaglerSkins {
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url: string;
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};
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type MojangFetchProfileResponse = {
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id: string;
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name: string;
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properties: [
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{
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name: "textures";
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value: string;
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signature: string;
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}
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];
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};
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type MojangTextureResponse = {
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timestamp: number;
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profileId: string;
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profileName: string;
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signatureRequired: boolean;
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textures: {
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SKIN: {
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url: string;
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metadata: {
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model: "slim";
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};
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};
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CAPE: {
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url: string;
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};
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};
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};
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export async function skinUrlFromUuid(uuid: string): Promise<string> {
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const response = (await (
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await fetch(
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`https://sessionserver.mojang.com/session/minecraft/profile/${uuid}`
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)
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).json()) as unknown as MojangFetchProfileResponse;
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const parsed = JSON.parse(
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Buffer.from(response.properties[0].value, "base64").toString()
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) as unknown as MojangTextureResponse;
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console.log(parsed.textures.SKIN.url);
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return parsed.textures.SKIN.url;
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}
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export function downloadSkin(skinUrl: string): Promise<Buffer> {
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const url = new URL(skinUrl);
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if (url.protocol != "https:" && url.protocol != "http:")
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