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add back warning disclaimer
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@ -367,7 +367,7 @@ export async function onConnect(client: ClientState) {
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if (chosenOption == ConnectType.ONLINE) {
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if (chosenOption == ConnectType.ONLINE) {
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sendMessageWarning(
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sendMessageWarning(
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client.gameClient,
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client.gameClient,
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`You will be prompted to log in via Microsoft to obtain a session token necessary to join games. Any data related to your account will not be saved and for transparency reasons this proxy's source code is available on Github.`
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`WARNING: You will be prompted to log in via Microsoft to obtain a session token necessary to join games. Any data related to your account will not be saved and for transparency reasons this proxy's source code is available on Github.`
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);
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);
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await new Promise((res) => setTimeout(res, 2000));
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await new Promise((res) => setTimeout(res, 2000));
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