q13x-eaglerproxy/proxy/BungeeUtil.js

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2024-09-04 05:02:00 -07:00
import { Logger } from "../logger.js";
import mcp from "minecraft-protocol";
const { createSerializer, createDeserializer } = mcp;
export var BungeeUtil;
(function (BungeeUtil) {
class PacketUUIDTranslator {
serverSidePlayerUUID;
clientSidePlayerUUID;
static CAST_UUID_SERVER = [
"update_attributes",
"named_entity_spawn",
// drop this packet (twitch.tv integration not available anymore)
"player_info",
];
static CAST_UUID_CLIENT = ["spectate"];
_logger;
constructor(ssPlayerUUID, csPlayerUUID) {
this.serverSidePlayerUUID = ssPlayerUUID;
this.clientSidePlayerUUID = csPlayerUUID;
this._logger = new Logger("PacketTranslator");
}
translatePacketClient(packet, meta) {
if (meta.name == "spectate") {
if (packet.target == this.clientSidePlayerUUID) {
packet.target = this.serverSidePlayerUUID;
}
else if (packet.target == this.serverSidePlayerUUID) {
packet.target = this.clientSidePlayerUUID;
}
}
return [meta.name, packet];
}
translatePacketServer(packet, meta) {
if (meta.name == "update_attributes") {
for (const prop of packet.properties) {
for (const modifier of prop.modifiers) {
if (modifier.uuid == this.serverSidePlayerUUID) {
modifier.uuid = this.clientSidePlayerUUID;
}
else if (modifier.uuid == this.clientSidePlayerUUID) {
modifier.uuid = this.serverSidePlayerUUID;
}
}
}
}
else if (meta.name == "named_entity_spawn") {
if (packet.playerUUID == this.serverSidePlayerUUID) {
packet.playerUUID = this.clientSidePlayerUUID;
}
else if (packet.playerUUID == this.clientSidePlayerUUID) {
packet.playerUUID = this.serverSidePlayerUUID;
}
}
else if (meta.name == "player_info") {
for (const player of packet.data) {
if (player.UUID == this.serverSidePlayerUUID) {
player.UUID = this.clientSidePlayerUUID;
}
else if (player.UUID == this.clientSidePlayerUUID) {
player.UUID = this.serverSidePlayerUUID;
}
}
}
return [meta.name, packet];
}
}
BungeeUtil.PacketUUIDTranslator = PacketUUIDTranslator;
function getRespawnSequence(login, serializer) {
const dimset = getDimSets(login.dimension);
return [
serializer.createPacketBuffer({
name: "respawn",
params: {
dimension: dimset[0],
difficulty: login.difficulty,
gamemode: login.gameMode,
levelType: login.levelType,
},
}),
serializer.createPacketBuffer({
name: "respawn",
params: {
dimension: dimset[1],
difficulty: login.difficulty,
gamemode: login.gameMode,
levelType: login.levelType,
},
}),
];
}
BungeeUtil.getRespawnSequence = getRespawnSequence;
function getDimSets(loginDim) {
return [
loginDim == -1 ? 0 : loginDim == 0 ? -1 : loginDim == 1 ? 0 : 0,
loginDim,
];
}
})(BungeeUtil || (BungeeUtil = {}));