Password Hiding
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086a2b9860
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1c3bdd9624
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
79884
javascript/classes.js
79884
javascript/classes.js
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
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@ -264,6 +264,7 @@ public class GameSettings {
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public boolean ofSwampColors = true;
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public boolean ofSwampColors = true;
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public boolean ofSmoothBiomes = true;
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public boolean ofSmoothBiomes = true;
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public boolean ofCustomColors = true;
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public boolean ofCustomColors = true;
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public boolean hidePassword = true;
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public GameSettings(Minecraft mcIn) {
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public GameSettings(Minecraft mcIn) {
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this.keyBindings = (KeyBinding[]) ArrayUtils.addAll(new KeyBinding[] { this.keyBindAttack, this.keyBindUseItem,
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this.keyBindings = (KeyBinding[]) ArrayUtils.addAll(new KeyBinding[] { this.keyBindAttack, this.keyBindUseItem,
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@ -892,6 +893,10 @@ public class GameSettings {
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this.mc.renderGlobal.loadRenderers();
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this.mc.renderGlobal.loadRenderers();
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}
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}
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if (parOptions == GameSettings.Options.HIDE_PASSWORD) {
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hidePassword =! hidePassword;
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}
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this.saveOptions();
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this.saveOptions();
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}
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}
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@ -1012,6 +1017,8 @@ public class GameSettings {
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return this.ofSmoothBiomes;
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return this.ofSmoothBiomes;
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case CUSTOM_COLORS:
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case CUSTOM_COLORS:
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return this.ofCustomColors;
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return this.ofCustomColors;
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case HIDE_PASSWORD:
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return hidePassword;
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default:
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default:
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return false;
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return false;
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}
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}
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@ -1289,6 +1296,8 @@ public class GameSettings {
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return this.ofSmoothBiomes ? s + Lang.getOn() : s + Lang.getOff();
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return this.ofSmoothBiomes ? s + Lang.getOn() : s + Lang.getOff();
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} else if (parOptions == GameSettings.Options.CUSTOM_COLORS) {
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} else if (parOptions == GameSettings.Options.CUSTOM_COLORS) {
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return this.ofCustomColors ? s + Lang.getOn() : s + Lang.getOff();
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return this.ofCustomColors ? s + Lang.getOn() : s + Lang.getOff();
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} else if (parOptions == GameSettings.Options.HIDE_PASSWORD) {
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return hidePassword ? s + "ON" : s + "OFF";
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} else {
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} else {
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return s;
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return s;
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}
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}
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@ -1856,6 +1865,10 @@ public class GameSettings {
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this.ofCustomColors = Boolean.valueOf(astring[1]).booleanValue();
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this.ofCustomColors = Boolean.valueOf(astring[1]).booleanValue();
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}
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}
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if (astring[0].equals("hidePassword") && astring.length >= 2) {
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hidePassword = Boolean.valueOf(astring[1]).booleanValue();
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}
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Keyboard.setFunctionKeyModifier(keyBindFunction.getKeyCode());
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Keyboard.setFunctionKeyModifier(keyBindFunction.getKeyCode());
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for (SoundCategory soundcategory : SoundCategory._VALUES) {
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for (SoundCategory soundcategory : SoundCategory._VALUES) {
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@ -2033,6 +2046,7 @@ public class GameSettings {
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printwriter.println("ofSwampColors:" + this.ofSwampColors);
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printwriter.println("ofSwampColors:" + this.ofSwampColors);
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printwriter.println("ofSmoothBiomes:" + this.ofSmoothBiomes);
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printwriter.println("ofSmoothBiomes:" + this.ofSmoothBiomes);
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printwriter.println("ofCustomColors:" + this.ofCustomColors);
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printwriter.println("ofCustomColors:" + this.ofCustomColors);
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printwriter.println("hidePassword:" + hidePassword);
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for (KeyBinding keybinding : this.keyBindings) {
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for (KeyBinding keybinding : this.keyBindings) {
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printwriter.println("key_" + keybinding.getKeyDescription() + ":" + keybinding.getKeyCode());
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printwriter.println("key_" + keybinding.getKeyDescription() + ":" + keybinding.getKeyCode());
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@ -2240,7 +2254,8 @@ public class GameSettings {
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CUSTOM_ITEMS("Custom Items", false, false),
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CUSTOM_ITEMS("Custom Items", false, false),
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SWAMP_COLORS("Swamp Colors", false, false),
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SWAMP_COLORS("Swamp Colors", false, false),
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SMOOTH_BIOMES("Smooth Biomes", false, false),
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SMOOTH_BIOMES("Smooth Biomes", false, false),
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CUSTOM_COLORS("Custom Colors", false, false);
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CUSTOM_COLORS("Custom Colors", false, false),
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HIDE_PASSWORD("Hide Password", false, false);
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private final boolean enumFloat;
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private final boolean enumFloat;
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private final boolean enumBoolean;
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private final boolean enumBoolean;
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@ -324,6 +324,10 @@ public class Config {
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return gameSettings.ofCustomColors;
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return gameSettings.ofCustomColors;
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}
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}
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public static boolean isPasswordHidden() {
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return gameSettings.hidePassword;
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}
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public static int limit(int p_limit_0_, int p_limit_1_, int p_limit_2_) {
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public static int limit(int p_limit_0_, int p_limit_1_, int p_limit_2_) {
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return p_limit_0_ < p_limit_1_ ? p_limit_1_ : (p_limit_0_ > p_limit_2_ ? p_limit_2_ : p_limit_0_);
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return p_limit_0_ < p_limit_1_ ? p_limit_1_ : (p_limit_0_ > p_limit_2_ ? p_limit_2_ : p_limit_0_);
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}
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}
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@ -9,7 +9,7 @@ import net.minecraft.client.settings.GameSettings;
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public class GuiShadow extends GuiScreen {
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public class GuiShadow extends GuiScreen {
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private static GameSettings.Options[] enumOptions = new GameSettings.Options[] {GameSettings.Options.TOGGLE_SPRINT, GameSettings.Options.CHUNK_BORDERS};
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private static GameSettings.Options[] enumOptions = new GameSettings.Options[] {GameSettings.Options.TOGGLE_SPRINT, GameSettings.Options.CHUNK_BORDERS, GameSettings.Options.HIDE_PASSWORD};
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private GuiScreen parentScreen;
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private GuiScreen parentScreen;
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protected String title;
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protected String title;
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@ -7,6 +7,7 @@ import org.apache.commons.lang3.StringUtils;
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import com.google.common.collect.Lists;
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import com.google.common.collect.Lists;
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import net.PeytonPlayz585.shadow.Config;
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import net.lax1dude.eaglercraft.v1_8.Keyboard;
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import net.lax1dude.eaglercraft.v1_8.Keyboard;
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import net.lax1dude.eaglercraft.v1_8.Mouse;
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import net.lax1dude.eaglercraft.v1_8.Mouse;
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import net.lax1dude.eaglercraft.v1_8.log4j.LogManager;
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import net.lax1dude.eaglercraft.v1_8.log4j.LogManager;
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@ -289,6 +290,9 @@ public class GuiChat extends GuiScreen {
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public void drawScreen(int i, int j, float f) {
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public void drawScreen(int i, int j, float f) {
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drawRect(2, this.height - 14, this.width - 2, this.height - 2, Integer.MIN_VALUE);
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drawRect(2, this.height - 14, this.width - 2, this.height - 2, Integer.MIN_VALUE);
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this.inputField.drawTextBox();
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this.inputField.drawTextBox();
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if (this.inputField.isTypingPassword && Config.isPasswordHidden()) {
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this.mc.fontRendererObj.drawStringWithShadow("Password Hidden", 2, this.height - 25, 16770425);
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}
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GlStateManager.color(1.0f, 1.0f, 1.0f, 1.0f);
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GlStateManager.color(1.0f, 1.0f, 1.0f, 1.0f);
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IChatComponent ichatcomponent = this.mc.ingameGUI.getChatGUI().getChatComponent(Mouse.getX(), Mouse.getY());
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IChatComponent ichatcomponent = this.mc.ingameGUI.getChatGUI().getChatComponent(Mouse.getX(), Mouse.getY());
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if (ichatcomponent != null && ichatcomponent.getChatStyle().getChatHoverEvent() != null) {
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if (ichatcomponent != null && ichatcomponent.getChatStyle().getChatHoverEvent() != null) {
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@ -5,6 +5,7 @@ import static net.lax1dude.eaglercraft.v1_8.opengl.RealOpenGLEnums.*;
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import com.google.common.base.Predicate;
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import com.google.common.base.Predicate;
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import com.google.common.base.Predicates;
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import com.google.common.base.Predicates;
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import net.PeytonPlayz585.shadow.Config;
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import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
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import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
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import net.lax1dude.eaglercraft.v1_8.opengl.WorldRenderer;
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import net.lax1dude.eaglercraft.v1_8.opengl.WorldRenderer;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.Tessellator;
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@ -69,6 +70,8 @@ public class GuiTextField extends Gui {
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private GuiPageButtonList.GuiResponder field_175210_x;
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private GuiPageButtonList.GuiResponder field_175210_x;
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private Predicate<String> field_175209_y = Predicates.alwaysTrue();
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private Predicate<String> field_175209_y = Predicates.alwaysTrue();
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public boolean isTypingPassword = false;
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public GuiTextField(int componentId, FontRenderer fontrendererObj, int x, int y, int par5Width, int par6Height) {
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public GuiTextField(int componentId, FontRenderer fontrendererObj, int x, int y, int par5Width, int par6Height) {
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this.id = componentId;
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this.id = componentId;
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this.fontRendererInstance = fontrendererObj;
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this.fontRendererInstance = fontrendererObj;
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@ -463,7 +466,43 @@ public class GuiTextField extends Gui {
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if (s.length() > 0) {
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if (s.length() > 0) {
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String s1 = flag ? s.substring(0, j) : s;
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String s1 = flag ? s.substring(0, j) : s;
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j1 = this.fontRendererInstance.drawStringWithShadow(s1, (float) l, (float) i1, i);
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String s2 = s1;
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if(Config.isPasswordHidden()) {
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if (s1.startsWith("/l ") || s1.startsWith("/login ") || s1.startsWith("/log ")) {
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s2 = "";
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String password = "";
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// password isnt sent anywhere, its just used for counting how many "*" you need for hiding the password.
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if (s1.startsWith("/l ")) {
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s2 = s1.substring(0, 3);
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password = s1.substring(3);
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}
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if (s1.startsWith("/login ")) {
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s2 = s1.substring(0, 7);
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password = s1.substring(7);
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}
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if (s1.startsWith("/log ")) {
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s2 = s1.substring(0, 5);
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password = s1.substring(7);
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}
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if (password.length() > 0) {
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isTypingPassword = true;
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for (int n = 0; n < password.length(); n++) {
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s2 += "*";
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}
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}
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}
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} else {
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isTypingPassword = false;
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}
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j1 = this.fontRendererInstance.drawStringWithShadow(s2, (float) l, (float) i1, i);
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}
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}
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boolean flag2 = this.cursorPosition < this.text.length() || this.text.length() >= this.getMaxStringLength();
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boolean flag2 = this.cursorPosition < this.text.length() || this.text.length() >= this.getMaxStringLength();
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@ -266,6 +266,7 @@ public class GameSettings extends ModData {
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public boolean ofSwampColors = true;
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public boolean ofSwampColors = true;
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public boolean ofSmoothBiomes = true;
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public boolean ofSmoothBiomes = true;
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public boolean ofCustomColors = true;
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public boolean ofCustomColors = true;
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public boolean hidePassword = true;
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public GameSettings(Minecraft mcIn) {
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public GameSettings(Minecraft mcIn) {
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this.keyBindings = (KeyBinding[]) ArrayUtils.addAll(new KeyBinding[] { this.keyBindAttack, this.keyBindUseItem,
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this.keyBindings = (KeyBinding[]) ArrayUtils.addAll(new KeyBinding[] { this.keyBindAttack, this.keyBindUseItem,
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@ -1056,6 +1057,10 @@ public class GameSettings extends ModData {
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this.mc.renderGlobal.loadRenderers();
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this.mc.renderGlobal.loadRenderers();
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}
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}
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if (parOptions == GameSettings.Options.HIDE_PASSWORD) {
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hidePassword =! hidePassword;
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}
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this.saveOptions();
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this.saveOptions();
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}
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}
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@ -1453,6 +1458,8 @@ public class GameSettings extends ModData {
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return this.ofSmoothBiomes ? s + Lang.getOn() : s + Lang.getOff();
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return this.ofSmoothBiomes ? s + Lang.getOn() : s + Lang.getOff();
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} else if (parOptions == GameSettings.Options.CUSTOM_COLORS) {
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} else if (parOptions == GameSettings.Options.CUSTOM_COLORS) {
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return this.ofCustomColors ? s + Lang.getOn() : s + Lang.getOff();
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return this.ofCustomColors ? s + Lang.getOn() : s + Lang.getOff();
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} else if (parOptions == GameSettings.Options.HIDE_PASSWORD) {
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return hidePassword ? s + "ON" : s + "OFF";
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} else {
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} else {
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return s;
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return s;
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}
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}
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@ -2020,6 +2027,10 @@ public class GameSettings extends ModData {
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this.ofCustomColors = Boolean.valueOf(astring[1]).booleanValue();
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this.ofCustomColors = Boolean.valueOf(astring[1]).booleanValue();
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}
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}
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if (astring[0].equals("hidePassword") && astring.length >= 2) {
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hidePassword = Boolean.valueOf(astring[1]).booleanValue();
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}
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Keyboard.setFunctionKeyModifier(keyBindFunction.getKeyCode());
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Keyboard.setFunctionKeyModifier(keyBindFunction.getKeyCode());
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for (SoundCategory soundcategory : SoundCategory._VALUES) {
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for (SoundCategory soundcategory : SoundCategory._VALUES) {
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@ -2197,6 +2208,7 @@ public class GameSettings extends ModData {
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printwriter.println("ofSwampColors:" + this.ofSwampColors);
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printwriter.println("ofSwampColors:" + this.ofSwampColors);
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printwriter.println("ofSmoothBiomes:" + this.ofSmoothBiomes);
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printwriter.println("ofSmoothBiomes:" + this.ofSmoothBiomes);
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printwriter.println("ofCustomColors:" + this.ofCustomColors);
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printwriter.println("ofCustomColors:" + this.ofCustomColors);
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printwriter.println("hidePassword:" + hidePassword);
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for (KeyBinding keybinding : this.keyBindings) {
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for (KeyBinding keybinding : this.keyBindings) {
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printwriter.println("key_" + keybinding.getKeyDescription() + ":" + keybinding.getKeyCode());
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printwriter.println("key_" + keybinding.getKeyDescription() + ":" + keybinding.getKeyCode());
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@ -2404,7 +2416,8 @@ public class GameSettings extends ModData {
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CUSTOM_ITEMS("Custom Items", false, false),
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CUSTOM_ITEMS("Custom Items", false, false),
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SWAMP_COLORS("Swamp Colors", false, false),
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SWAMP_COLORS("Swamp Colors", false, false),
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SMOOTH_BIOMES("Smooth Biomes", false, false),
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SMOOTH_BIOMES("Smooth Biomes", false, false),
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CUSTOM_COLORS("Custom Colors", false, false);
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CUSTOM_COLORS("Custom Colors", false, false),
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HIDE_PASSWORD("Hide Password", false, false);
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private final boolean enumFloat;
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private final boolean enumFloat;
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private final boolean enumBoolean;
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private final boolean enumBoolean;
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