Various bug fixes
This commit is contained in:
parent
8118c4fca3
commit
083548facb
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@ -14,6 +14,7 @@ import net.lax1dude.eaglercraft.v1_8.log4j.LogManager;
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import net.lax1dude.eaglercraft.v1_8.log4j.Logger;
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import net.lax1dude.eaglercraft.v1_8.log4j.Logger;
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import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.EaglerDeferredConfig;
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import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.EaglerDeferredConfig;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.multiplayer.WorldClient;
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import net.minecraft.client.renderer.texture.TextureManager;
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import net.minecraft.client.renderer.texture.TextureManager;
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import net.minecraft.client.resources.DefaultResourcePack;
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import net.minecraft.client.resources.DefaultResourcePack;
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import net.minecraft.client.resources.IResource;
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import net.minecraft.client.resources.IResource;
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@ -34,6 +35,14 @@ public class Config {
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private static int antialiasingLevel = 0;
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private static int antialiasingLevel = 0;
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public static boolean waterOpacityChanged = false;
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public static boolean waterOpacityChanged = false;
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/* Ancient chunk loading fix from Shadow 1.0 I copied and pasted
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* That NEEDS to be rewritten but I'm too lazy to do it...
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*/
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public static boolean chunkFix = true;
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public static boolean chunkFixNether = false;
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public static boolean chunkFixEnd = false;
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public static WorldClient worldClient = null;
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public static void initGameSettings(GameSettings p_initGameSettings_0_) {
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public static void initGameSettings(GameSettings p_initGameSettings_0_) {
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if (gameSettings == null) {
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if (gameSettings == null) {
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gameSettings = p_initGameSettings_0_;
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gameSettings = p_initGameSettings_0_;
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@ -336,15 +345,17 @@ public class Config {
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}
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}
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public static void updateThreadPriorities() {
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public static void updateThreadPriorities() {
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if (isSingleProcessor()) {
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//womp womp
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if (isSmoothWorld()) {
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minecraftThread.setPriority(10);
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// if (isSingleProcessor()) {
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} else {
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// if (isSmoothWorld()) {
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minecraftThread.setPriority(5);
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// minecraftThread.setPriority(10);
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}
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// } else {
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} else {
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// minecraftThread.setPriority(5);
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minecraftThread.setPriority(10);
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// }
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}
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// } else {
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// minecraftThread.setPriority(10);
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// }
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}
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}
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public static boolean isMinecraftThread() {
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public static boolean isMinecraftThread() {
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@ -649,4 +660,34 @@ public class Config {
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p_intHash_0_ = p_intHash_0_ ^ p_intHash_0_ >> 15;
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p_intHash_0_ = p_intHash_0_ ^ p_intHash_0_ >> 15;
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return p_intHash_0_;
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return p_intHash_0_;
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}
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}
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//So gay
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public static void fixChunkLoading() {
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if (chunkFix) {
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if (worldClient != null) {
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Minecraft.getMinecraft().renderGlobal.loadRenderers();
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Minecraft.getMinecraft().renderGlobal.setWorldAndLoadRenderers(worldClient);
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worldClient.updateBlocks();
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chunkFix = false;
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}
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}
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if (chunkFixNether) {
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if (worldClient != null) {
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Minecraft.getMinecraft().renderGlobal.loadRenderers();
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Minecraft.getMinecraft().renderGlobal.setWorldAndLoadRenderers(worldClient);
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worldClient.updateBlocks();
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chunkFixNether = false;
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}
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}
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if (chunkFixEnd) {
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if (worldClient != null) {
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Minecraft.getMinecraft().renderGlobal.loadRenderers();
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Minecraft.getMinecraft().renderGlobal.setWorldAndLoadRenderers(worldClient);
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worldClient.updateBlocks();
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chunkFixEnd = false;
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}
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}
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}
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}
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}
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@ -97,7 +97,7 @@ public class CustomSky {
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public static void renderSky(World p_renderSky_0_, TextureManager p_renderSky_1_, float p_renderSky_2_, float p_renderSky_3_) {
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public static void renderSky(World p_renderSky_0_, TextureManager p_renderSky_1_, float p_renderSky_2_, float p_renderSky_3_) {
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if (worldSkyLayers != null) {
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if (worldSkyLayers != null) {
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//if (Config.getGameSettings().renderDistanceChunks >= 2) {
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if (Config.getGameSettings().renderDistanceChunks >= 2) {
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int i = p_renderSky_0_.provider.getDimensionId();
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int i = p_renderSky_0_.provider.getDimensionId();
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if (i >= 0 && i < worldSkyLayers.length) {
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if (i >= 0 && i < worldSkyLayers.length) {
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@ -118,13 +118,15 @@ public class CustomSky {
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Blender.clearBlend(p_renderSky_3_);
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Blender.clearBlend(p_renderSky_3_);
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}
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}
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}
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}
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//}
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}
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}
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}
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}
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}
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public static boolean hasSkyLayers(World p_hasSkyLayers_0_) {
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public static boolean hasSkyLayers(World p_hasSkyLayers_0_) {
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if (worldSkyLayers == null) {
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if (worldSkyLayers == null) {
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return false;
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return false;
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} else if(!(Config.getGameSettings().renderDistanceChunks >= 2)) {
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return false; //No sky layers at 1 chunk render distance...
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} else {
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} else {
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int i = p_hasSkyLayers_0_.provider.getDimensionId();
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int i = p_hasSkyLayers_0_.provider.getDimensionId();
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@ -12,7 +12,7 @@ import net.minecraft.client.resources.data.IMetadataSection;
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public class JSONUtils {
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public class JSONUtils {
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public static <T extends IMetadataSection> T fixJson(String string) {
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public static <T extends IMetadataSection> T parseCustomItemAnimation(String string) {
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JSONObject jsonObject = new JSONObject(string);
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JSONObject jsonObject = new JSONObject(string);
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JSONObject animationObject = jsonObject.getJSONObject("animation");
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JSONObject animationObject = jsonObject.getJSONObject("animation");
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int frametime = animationObject.getInt("frametime");
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int frametime = animationObject.getInt("frametime");
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@ -133,18 +133,9 @@ public class EaglerMinecraftServer extends MinecraftServer {
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this.tick();
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this.tick();
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++counterTicksPerSecond;
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++counterTicksPerSecond;
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} else {
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} else {
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boolean mustYield = false;
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if (j > 50L) {
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if (j >= 50L) {
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if(mustYield) {
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try {
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Thread.sleep(1l); // allow some async
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}catch(InterruptedException e) {
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System.err.println("you eagler");
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}
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}
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this.currentTime += 50l;
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this.currentTime += 50l;
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this.tick();
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this.tick();
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mustYield = true;
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++counterTicksPerSecond;
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++counterTicksPerSecond;
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}
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}
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}
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}
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@ -1825,6 +1825,7 @@ public class Minecraft implements IThreadListener {
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this.theWorld = worldClientIn;
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this.theWorld = worldClientIn;
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if (worldClientIn != null) {
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if (worldClientIn != null) {
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if (this.renderGlobal != null) {
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if (this.renderGlobal != null) {
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Config.worldClient = worldClientIn;
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this.renderGlobal.setWorldAndLoadRenderers(worldClientIn);
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this.renderGlobal.setWorldAndLoadRenderers(worldClientIn);
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}
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}
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@ -4,6 +4,7 @@ import java.util.List;
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import com.google.common.collect.Lists;
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import com.google.common.collect.Lists;
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import net.PeytonPlayz585.shadow.Config;
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import net.lax1dude.eaglercraft.v1_8.log4j.LogManager;
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import net.lax1dude.eaglercraft.v1_8.log4j.LogManager;
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import net.lax1dude.eaglercraft.v1_8.log4j.Logger;
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import net.lax1dude.eaglercraft.v1_8.log4j.Logger;
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import net.minecraft.entity.EnumCreatureType;
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import net.minecraft.entity.EnumCreatureType;
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@ -89,6 +90,7 @@ public class ChunkProviderClient implements IChunkProvider {
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this.chunkMapping.add(ChunkCoordIntPair.chunkXZ2Int(parInt1, parInt2), chunk);
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this.chunkMapping.add(ChunkCoordIntPair.chunkXZ2Int(parInt1, parInt2), chunk);
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this.chunkListing.add(chunk);
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this.chunkListing.add(chunk);
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chunk.setChunkLoaded(true);
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chunk.setChunkLoaded(true);
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Config.fixChunkLoading();
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return chunk;
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return chunk;
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}
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}
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@ -651,7 +651,11 @@ public class EntityRenderer implements IResourceManagerReloadListener {
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}
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}
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float farPlane = this.farPlaneDistance * 2.0f * MathHelper.SQRT_2;
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float farPlane = this.farPlaneDistance * 2.0f * MathHelper.SQRT_2;
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if(this.mc.gameSettings.renderDistanceChunks >= 2) {
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GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance);
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GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance);
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} else {
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GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float) this.mc.displayWidth / (float) this.mc.displayHeight, 0.05F, farPlane);
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}
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DeferredStateManager.setGBufferNearFarPlanes(0.05f, farPlane);
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DeferredStateManager.setGBufferNearFarPlanes(0.05f, farPlane);
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GlStateManager.matrixMode(GL_MODELVIEW);
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GlStateManager.matrixMode(GL_MODELVIEW);
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GlStateManager.loadIdentity();
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GlStateManager.loadIdentity();
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@ -1216,17 +1220,25 @@ public class EntityRenderer implements IResourceManagerReloadListener {
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double d1 = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * (double) partialTicks;
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double d1 = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * (double) partialTicks;
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double d2 = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * (double) partialTicks;
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double d2 = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * (double) partialTicks;
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frustum.setPosition(d0, d1, d2);
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frustum.setPosition(d0, d1, d2);
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if ((Config.isSkyEnabled() || Config.isSunMoonEnabled() || Config.isStarsEnabled())){
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if ((Config.isSkyEnabled() || Config.isSunMoonEnabled() || Config.isStarsEnabled()) && this.mc.gameSettings.renderDistanceChunks >= 2){
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this.setupFog(-1, partialTicks);
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this.setupFog(-1, partialTicks);
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this.mc.mcProfiler.endStartSection("sky");
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this.mc.mcProfiler.endStartSection("sky");
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GlStateManager.matrixMode(GL_PROJECTION);
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GlStateManager.matrixMode(GL_PROJECTION);
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GlStateManager.loadIdentity();
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GlStateManager.loadIdentity();
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if(this.mc.gameSettings.renderDistanceChunks >= 2) {
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GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance);
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GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance);
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} else {
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GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float) this.mc.displayWidth / (float) this.mc.displayHeight, 0.05F, this.farPlaneDistance * 4.0F);
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}
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GlStateManager.matrixMode(GL_MODELVIEW);
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GlStateManager.matrixMode(GL_MODELVIEW);
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renderglobal.renderSky(partialTicks, pass);
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renderglobal.renderSky(partialTicks, pass);
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GlStateManager.matrixMode(GL_PROJECTION);
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GlStateManager.matrixMode(GL_PROJECTION);
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GlStateManager.loadIdentity();
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GlStateManager.loadIdentity();
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if(this.mc.gameSettings.renderDistanceChunks >= 2) {
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GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance);
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GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance);
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} else {
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GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float) this.mc.displayWidth / (float) this.mc.displayHeight, 0.05F, this.farPlaneDistance * MathHelper.SQRT_2);
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}
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GlStateManager.matrixMode(GL_MODELVIEW);
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GlStateManager.matrixMode(GL_MODELVIEW);
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} else {
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} else {
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GlStateManager.enableBlend();
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GlStateManager.enableBlend();
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@ -1373,7 +1385,13 @@ public class EntityRenderer implements IResourceManagerReloadListener {
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this.mc.mcProfiler.endStartSection("clouds");
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this.mc.mcProfiler.endStartSection("clouds");
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GlStateManager.matrixMode(GL_PROJECTION);
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GlStateManager.matrixMode(GL_PROJECTION);
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GlStateManager.loadIdentity();
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GlStateManager.loadIdentity();
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if(this.mc.gameSettings.renderDistanceChunks >= 2) {
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GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance * 4.0F);
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GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance * 4.0F);
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} else {
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//Clouds not rendered at 1 chunk render distance
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//But still, just to be safe...
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GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float) this.mc.displayWidth / (float) this.mc.displayHeight, 0.05F, this.farPlaneDistance * 4.0F);
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}
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GlStateManager.matrixMode(GL_MODELVIEW);
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GlStateManager.matrixMode(GL_MODELVIEW);
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GlStateManager.pushMatrix();
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GlStateManager.pushMatrix();
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this.setupFog(0, partialTicks);
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this.setupFog(0, partialTicks);
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GlStateManager.popMatrix();
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GlStateManager.popMatrix();
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GlStateManager.matrixMode(GL_PROJECTION);
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GlStateManager.matrixMode(GL_PROJECTION);
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GlStateManager.loadIdentity();
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GlStateManager.loadIdentity();
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if(this.mc.gameSettings.renderDistanceChunks >= 2) {
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GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance);
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GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance);
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} else {
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//Clouds not rendered at 1 chunk render distance
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//But still, just to be safe...
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GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float) this.mc.displayWidth / (float) this.mc.displayHeight, 0.05F, this.farPlaneDistance * MathHelper.SQRT_2);
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}
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GlStateManager.matrixMode(GL_MODELVIEW);
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GlStateManager.matrixMode(GL_MODELVIEW);
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}
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}
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@ -1390,7 +1390,7 @@ public class RenderGlobal implements IWorldAccess, IResourceManagerReloadListene
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GlStateManager.enableFog();
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GlStateManager.enableFog();
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GlStateManager.color(f, f1, f2);
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GlStateManager.color(f, f1, f2);
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if(Config.isSkyEnabled()) {
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if(Config.isSkyEnabled() && this.mc.gameSettings.renderDistanceChunks >= 2) {
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GlStateManager.callList(this.glSkyList);
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GlStateManager.callList(this.glSkyList);
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}
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}
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@ -1400,7 +1400,7 @@ public class RenderGlobal implements IWorldAccess, IResourceManagerReloadListene
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GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, 1, 0);
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GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, 1, 0);
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RenderHelper.disableStandardItemLighting();
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RenderHelper.disableStandardItemLighting();
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float[] afloat = this.theWorld.provider .calcSunriseSunsetColors(this.theWorld.getCelestialAngle(partialTicks), partialTicks);
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float[] afloat = this.theWorld.provider .calcSunriseSunsetColors(this.theWorld.getCelestialAngle(partialTicks), partialTicks);
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if (afloat != null && Config.isSunMoonEnabled()) {
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if (afloat != null && Config.isSunMoonEnabled() && this.mc.gameSettings.renderDistanceChunks >= 2) {
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GlStateManager.disableTexture2D();
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GlStateManager.disableTexture2D();
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GlStateManager.shadeModel(GL_SMOOTH);
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GlStateManager.shadeModel(GL_SMOOTH);
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GlStateManager.pushMatrix();
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GlStateManager.pushMatrix();
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GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, 1, 1, 0);
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GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, 1, 1, 0);
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GlStateManager.color(1.0F, 1.0F, 1.0F, f16);
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GlStateManager.color(1.0F, 1.0F, 1.0F, f16);
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GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F);
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GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F);
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if(this.mc.gameSettings.renderDistanceChunks >= 2) {
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CustomSky.renderSky(this.theWorld, this.renderEngine, this.theWorld.getCelestialAngle(partialTicks), f16);
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CustomSky.renderSky(this.theWorld, this.renderEngine, this.theWorld.getCelestialAngle(partialTicks), f16);
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}
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GlStateManager.rotate(this.theWorld.getCelestialAngle(partialTicks) * 360.0F, 1.0F, 0.0F, 0.0F);
|
GlStateManager.rotate(this.theWorld.getCelestialAngle(partialTicks) * 360.0F, 1.0F, 0.0F, 0.0F);
|
||||||
|
if(Config.isSunMoonEnabled() && this.mc.gameSettings.renderDistanceChunks >= 2) {
|
||||||
this.renderEngine.bindTexture(locationSunPng);
|
this.renderEngine.bindTexture(locationSunPng);
|
||||||
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX);
|
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX);
|
||||||
worldrenderer.pos((double) (-f17), 100.0D, (double) (-f17)).tex(0.0D, 0.0D).endVertex();
|
worldrenderer.pos((double) (-f17), 100.0D, (double) (-f17)).tex(0.0D, 0.0D).endVertex();
|
||||||
|
@ -1470,9 +1473,10 @@ public class RenderGlobal implements IWorldAccess, IResourceManagerReloadListene
|
||||||
worldrenderer.pos((double) f17, -100.0D, (double) (-f17)).tex((double) f22, (double) f23).endVertex();
|
worldrenderer.pos((double) f17, -100.0D, (double) (-f17)).tex((double) f22, (double) f23).endVertex();
|
||||||
worldrenderer.pos((double) (-f17), -100.0D, (double) (-f17)).tex((double) f24, (double) f23).endVertex();
|
worldrenderer.pos((double) (-f17), -100.0D, (double) (-f17)).tex((double) f24, (double) f23).endVertex();
|
||||||
tessellator.draw();
|
tessellator.draw();
|
||||||
|
}
|
||||||
GlStateManager.disableTexture2D();
|
GlStateManager.disableTexture2D();
|
||||||
float f15 = this.theWorld.getStarBrightness(partialTicks) * f16;
|
float f15 = this.theWorld.getStarBrightness(partialTicks) * f16;
|
||||||
if (f15 > 0.0F && Config.isStarsEnabled() && !CustomSky.hasSkyLayers(this.theWorld)) {
|
if (f15 > 0.0F && Config.isStarsEnabled() && !CustomSky.hasSkyLayers(this.theWorld) && this.mc.gameSettings.renderDistanceChunks >= 2) {
|
||||||
GlStateManager.color(f15, f15, f15, f15);
|
GlStateManager.color(f15, f15, f15, f15);
|
||||||
GlStateManager.callList(this.starGLCallList);
|
GlStateManager.callList(this.starGLCallList);
|
||||||
}
|
}
|
||||||
|
|
|
@ -68,6 +68,7 @@ public class SimpleResource implements IResource {
|
||||||
return this.mcmetaInputStream != null;
|
return this.mcmetaInputStream != null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@SuppressWarnings("unchecked")
|
||||||
public <T extends IMetadataSection> T getMetadata(String s) {
|
public <T extends IMetadataSection> T getMetadata(String s) {
|
||||||
if (!this.hasMetadata()) {
|
if (!this.hasMetadata()) {
|
||||||
return (T) null;
|
return (T) null;
|
||||||
|
@ -92,13 +93,27 @@ public class SimpleResource implements IResource {
|
||||||
} catch(Exception e) {
|
} catch(Exception e) {
|
||||||
if(this.srResourceLocation.toString().contains("mcpatcher") || this.srResourceLocation.toString().contains("optifine")) {
|
if(this.srResourceLocation.toString().contains("mcpatcher") || this.srResourceLocation.toString().contains("optifine")) {
|
||||||
try {
|
try {
|
||||||
imetadatasection = JSONUtils.fixJson(mcmetaJson.toString());
|
if(s.contains("animation")) {
|
||||||
|
imetadatasection = JSONUtils.parseCustomItemAnimation(mcmetaJson.toString());
|
||||||
mapMetadataSections.put(s, imetadatasection);
|
mapMetadataSections.put(s, imetadatasection);
|
||||||
|
} else {
|
||||||
|
/*
|
||||||
|
* Only made json utils for custom item animations
|
||||||
|
* So far I have had no issues with any other custom item feature
|
||||||
|
* If this exception is printed it is most likely a user error...
|
||||||
|
*/
|
||||||
|
e.printStackTrace();
|
||||||
|
|
||||||
|
//Return it anyways lol
|
||||||
|
return (T) imetadatasection;
|
||||||
|
}
|
||||||
} catch(Exception e1) {
|
} catch(Exception e1) {
|
||||||
|
e1.printStackTrace();
|
||||||
//Return it anyways lol
|
//Return it anyways lol
|
||||||
return (T) imetadatasection;
|
return (T) imetadatasection;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
e.printStackTrace();
|
||||||
//Return it anyways lol
|
//Return it anyways lol
|
||||||
return (T) imetadatasection;
|
return (T) imetadatasection;
|
||||||
}
|
}
|
||||||
|
|
|
@ -403,21 +403,13 @@ public abstract class MinecraftServer implements Runnable, ICommandSender, IThre
|
||||||
this.tick();
|
this.tick();
|
||||||
i = 0L;
|
i = 0L;
|
||||||
} else {
|
} else {
|
||||||
boolean mustYield = false;
|
while (i > 50L) {
|
||||||
while (i >= 50L) {
|
|
||||||
if(mustYield) {
|
|
||||||
//try {
|
|
||||||
//Thread.sleep(1l); // allow some async
|
|
||||||
//}catch(InterruptedException e) {
|
|
||||||
//System.err.println("you eagler");
|
|
||||||
//}
|
|
||||||
}
|
|
||||||
i -= 50L;
|
i -= 50L;
|
||||||
this.tick();
|
this.tick();
|
||||||
mustYield = true;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Thread.sleep(Math.max(1L, 50L - i));
|
||||||
this.serverIsRunning = true;
|
this.serverIsRunning = true;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
@ -593,6 +585,12 @@ public abstract class MinecraftServer implements Runnable, ICommandSender, IThre
|
||||||
public void startServerThread() {
|
public void startServerThread() {
|
||||||
this.serverThread = new Thread(this, "Server thread");
|
this.serverThread = new Thread(this, "Server thread");
|
||||||
this.serverThread.start();
|
this.serverThread.start();
|
||||||
|
|
||||||
|
//Lmao ¯\_(ツ)_/¯
|
||||||
|
Thread.currentThread().setPriority(10);
|
||||||
|
|
||||||
|
//Possible TPS fix!?!?
|
||||||
|
this.serverThread.setPriority(10);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**+
|
/**+
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
package net.minecraft.world;
|
package net.minecraft.world;
|
||||||
|
|
||||||
|
import net.PeytonPlayz585.shadow.Config;
|
||||||
import net.minecraft.util.BlockPos;
|
import net.minecraft.util.BlockPos;
|
||||||
import net.minecraft.util.MathHelper;
|
import net.minecraft.util.MathHelper;
|
||||||
import net.minecraft.util.Vec3;
|
import net.minecraft.util.Vec3;
|
||||||
|
@ -35,6 +36,7 @@ public class WorldProviderEnd extends WorldProvider {
|
||||||
public void registerWorldChunkManager() {
|
public void registerWorldChunkManager() {
|
||||||
this.worldChunkMgr = new WorldChunkManagerHell(BiomeGenBase.sky, 0.0F);
|
this.worldChunkMgr = new WorldChunkManagerHell(BiomeGenBase.sky, 0.0F);
|
||||||
this.dimensionId = 1;
|
this.dimensionId = 1;
|
||||||
|
Config.chunkFixEnd = true;
|
||||||
this.hasNoSky = true;
|
this.hasNoSky = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
package net.minecraft.world;
|
package net.minecraft.world;
|
||||||
|
|
||||||
|
import net.PeytonPlayz585.shadow.Config;
|
||||||
import net.minecraft.util.Vec3;
|
import net.minecraft.util.Vec3;
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
import net.minecraft.world.biome.BiomeGenBase;
|
||||||
import net.minecraft.world.biome.WorldChunkManagerHell;
|
import net.minecraft.world.biome.WorldChunkManagerHell;
|
||||||
|
@ -36,6 +37,7 @@ public class WorldProviderHell extends WorldProvider {
|
||||||
this.isHellWorld = true;
|
this.isHellWorld = true;
|
||||||
this.hasNoSky = true;
|
this.hasNoSky = true;
|
||||||
this.dimensionId = -1;
|
this.dimensionId = -1;
|
||||||
|
Config.chunkFixNether = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**+
|
/**+
|
||||||
|
|
|
@ -1,5 +1,7 @@
|
||||||
package net.minecraft.world;
|
package net.minecraft.world;
|
||||||
|
|
||||||
|
import net.PeytonPlayz585.shadow.Config;
|
||||||
|
|
||||||
/**+
|
/**+
|
||||||
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
|
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
|
||||||
*
|
*
|
||||||
|
@ -21,6 +23,13 @@ package net.minecraft.world;
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
public class WorldProviderSurface extends WorldProvider {
|
public class WorldProviderSurface extends WorldProvider {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void registerWorldChunkManager() {
|
||||||
|
super.registerWorldChunkManager();
|
||||||
|
Config.chunkFix = true;
|
||||||
|
}
|
||||||
|
|
||||||
/**+
|
/**+
|
||||||
* Returns the dimension's name, e.g. "The End", "Nether", or
|
* Returns the dimension's name, e.g. "The End", "Nether", or
|
||||||
* "Overworld".
|
* "Overworld".
|
||||||
|
|
Loading…
Reference in New Issue
Block a user