Optifine Performance Tab
This commit is contained in:
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@ -134,6 +134,10 @@ public class Config {
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return Minecraft.getMinecraft().gameSettings.ofFogStart;
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return Minecraft.getMinecraft().gameSettings.ofFogStart;
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}
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}
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public static int getUpdatesPerFrame() {
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return Minecraft.getMinecraft().gameSettings.ofChunkUpdates;
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}
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public static int limit(int p_limit_0_, int p_limit_1_, int p_limit_2_) {
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public static int limit(int p_limit_0_, int p_limit_1_, int p_limit_2_) {
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return p_limit_0_ < p_limit_1_ ? p_limit_1_ : (p_limit_0_ > p_limit_2_ ? p_limit_2_ : p_limit_0_);
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return p_limit_0_ < p_limit_1_ ? p_limit_1_ : (p_limit_0_ > p_limit_2_ ? p_limit_2_ : p_limit_0_);
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}
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}
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@ -0,0 +1,70 @@
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package net.PeytonPlayz585.shadow.gui;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.client.gui.GuiOptionButton;
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import net.minecraft.client.gui.GuiOptionSlider;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.client.settings.GameSettings;
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public class GuiPerformance extends GuiScreen {
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private GuiScreen prevScreen;
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protected String title;
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private GameSettings settings;
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private static GameSettings.Options[] enumOptions = new GameSettings.Options[] {GameSettings.Options.SMOOTH_FPS, GameSettings.Options.FAST_MATH, GameSettings.Options.CHUNK_UPDATES};
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public GuiPerformance(GuiScreen p_i52_1_) {
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this.prevScreen = p_i52_1_;
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this.settings = Minecraft.getMinecraft().gameSettings;
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}
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/**
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* Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
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* window resizes, the buttonList is cleared beforehand.
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*/
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public void initGui() {
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this.title = I18n.format("of.options.performanceTitle", new Object[0]);
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this.buttonList.clear();
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for (int i = 0; i < enumOptions.length; ++i) {
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GameSettings.Options gamesettings$options = enumOptions[i];
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int j = width / 2 - 155 + i % 2 * 160;
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int k = height / 6 + 21 * (i / 2) - 12;
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if (!gamesettings$options.getEnumFloat()) {
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this.buttonList.add(new GuiOptionButton(gamesettings$options.returnEnumOrdinal(), j, k, gamesettings$options, this.settings.getKeyBinding(gamesettings$options)));
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} else {
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this.buttonList.add(new GuiOptionSlider(gamesettings$options.returnEnumOrdinal(), j, k, gamesettings$options));
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}
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}
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this.buttonList.add(new GuiButton(200, width / 2 - 100, height / 6 + 168 + 11, I18n.format("gui.done", new Object[0])));
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}
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/**
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* Called by the controls from the buttonList when activated. (Mouse pressed for buttons)
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*/
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protected void actionPerformed(GuiButton button) {
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if (button.enabled) {
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if (button.id < 200 && button instanceof GuiOptionButton) {
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this.settings.setOptionValue(((GuiOptionButton)button).returnEnumOptions(), 1);
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button.displayString = this.settings.getKeyBinding(GameSettings.Options.getEnumOptions(button.id));
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}
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if (button.id == 200) {
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this.mc.gameSettings.saveOptions();
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this.mc.displayGuiScreen(this.prevScreen);
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}
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}
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}
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/**
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* Draws the screen and all the components in it. Args : mouseX, mouseY, renderPartialTicks
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*/
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public void drawScreen(int mouseX, int mouseY, float partialTicks) {
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this.drawDefaultBackground();
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this.drawCenteredString(this.fontRendererObj, this.title, width / 2, 15, 16777215);
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super.drawScreen(mouseX, mouseY, partialTicks);
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}
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}
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@ -29,7 +29,7 @@ public class GuiShaders extends GuiScreen {
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this.buttonList.add(new GuiButton(6, j1 / 4 * 3 - k1 / 2, height - 25, k1, j, I18n.format("gui.done", new Object[0])));
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this.buttonList.add(new GuiButton(6, j1 / 4 * 3 - k1 / 2, height - 25, k1, j, I18n.format("gui.done", new Object[0])));
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this.buttonList.add(button = new GuiButton(201, j1 / 4 - k1 / 2, height - 25, k1, j, "Shaders Folder"));
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this.buttonList.add(button = new GuiButton(201, j1 / 4 - k1 / 2, height - 25, k1, j, "Shaders Folder"));
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button.enabled = false;
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button.enabled = false;
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this.buttonList.add(shaderProfile = new GuiOptionButton(201, k, height - 25, shaderProfile2, Minecraft.getMinecraft().gameSettings.getKeyBinding(shaderProfile2)));
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this.buttonList.add(shaderProfile = new GuiOptionButton(201, k, height - 25, i, j, shaderProfile2, Minecraft.getMinecraft().gameSettings.getKeyBinding(shaderProfile2)));
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shaderProfile.enabled = Minecraft.getMinecraft().gameSettings.shaders;
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shaderProfile.enabled = Minecraft.getMinecraft().gameSettings.shaders;
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this.list = new GuiShaders.List(this.mc);
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this.list = new GuiShaders.List(this.mc);
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this.list.registerScrollButtons(7, 8);
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this.list.registerScrollButtons(7, 8);
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@ -0,0 +1,59 @@
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package net.PeytonPlayz585.shadow.other;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.entity.EntityPlayerSP;
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import net.minecraft.client.multiplayer.PlayerControllerMP;
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import net.minecraft.client.multiplayer.WorldClient;
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import net.minecraft.client.network.NetHandlerPlayClient;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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public class PlayerControllerOF extends PlayerControllerMP {
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private boolean acting = false;
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public PlayerControllerOF(Minecraft p_i73_1_, NetHandlerPlayClient p_i73_2_) {
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super(p_i73_1_, p_i73_2_);
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}
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/**
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* Called when the player is hitting a block with an item.
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*/
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public boolean clickBlock(BlockPos loc, EnumFacing face) {
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this.acting = true;
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boolean flag = super.clickBlock(loc, face);
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this.acting = false;
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return flag;
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}
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public boolean onPlayerDamageBlock(BlockPos posBlock, EnumFacing directionFacing) {
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this.acting = true;
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boolean flag = super.onPlayerDamageBlock(posBlock, directionFacing);
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this.acting = false;
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return flag;
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}
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/**
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* Notifies the server of things like consuming food, etc...
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*/
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public boolean sendUseItem(EntityPlayer playerIn, World worldIn, ItemStack itemStackIn) {
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this.acting = true;
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boolean flag = super.sendUseItem(playerIn, worldIn, itemStackIn);
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this.acting = false;
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return flag;
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}
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public boolean onPlayerRightClick(EntityPlayerSP player, WorldClient worldIn, ItemStack heldStack, BlockPos hitPos, EnumFacing side, Vec3 hitVec) {
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this.acting = true;
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boolean flag = super.onPlayerRightClick(player, worldIn, heldStack, hitPos, side, hitVec);
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this.acting = false;
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return flag;
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}
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public boolean isActing() {
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return this.acting;
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}
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}
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@ -37,6 +37,11 @@ public class GuiOptionButton extends GuiButton {
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this.enumOptions = parOptions;
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this.enumOptions = parOptions;
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}
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}
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public GuiOptionButton(int parInt1, int parInt2, int parInt3, int parInt4, int parInt5, GameSettings.Options parOptions, String parString1) {
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super(parInt1, parInt2, parInt3, parInt4, parInt5, parString1);
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this.enumOptions = parOptions;
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}
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public GameSettings.Options returnEnumOptions() {
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public GameSettings.Options returnEnumOptions() {
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return this.enumOptions;
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return this.enumOptions;
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}
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}
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@ -137,6 +137,10 @@ public class GuiVideoSettings extends GuiScreen {
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this.mc.displayGuiScreen(new GuiQuality(this));
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this.mc.displayGuiScreen(new GuiQuality(this));
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}
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}
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if(parGuiButton.id == 212) {
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this.mc.displayGuiScreen(new GuiPerformance(this));
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}
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if (this.guiGameSettings.guiScale != i) {
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if (this.guiGameSettings.guiScale != i) {
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ScaledResolution scaledresolution = new ScaledResolution(this.mc);
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ScaledResolution scaledresolution = new ScaledResolution(this.mc);
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int j = scaledresolution.getScaledWidth();
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int j = scaledresolution.getScaledWidth();
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@ -1,5 +1,6 @@
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package net.minecraft.client.multiplayer;
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package net.minecraft.client.multiplayer;
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import net.PeytonPlayz585.shadow.other.PlayerControllerOF;
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import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
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import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
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import java.util.Set;
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import java.util.Set;
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import java.util.concurrent.Callable;
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import java.util.concurrent.Callable;
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@ -72,6 +73,7 @@ public class WorldClient extends World {
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private final Set<Entity> entitySpawnQueue = Sets.newHashSet();
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private final Set<Entity> entitySpawnQueue = Sets.newHashSet();
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private final Minecraft mc = Minecraft.getMinecraft();
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private final Minecraft mc = Minecraft.getMinecraft();
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private final Set<ChunkCoordIntPair> previousActiveChunkSet = Sets.newHashSet();
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private final Set<ChunkCoordIntPair> previousActiveChunkSet = Sets.newHashSet();
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private boolean playerUpdate = false;
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public WorldClient(NetHandlerPlayClient parNetHandlerPlayClient, WorldSettings parWorldSettings, int parInt1,
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public WorldClient(NetHandlerPlayClient parNetHandlerPlayClient, WorldSettings parWorldSettings, int parInt1,
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EnumDifficulty parEnumDifficulty, Profiler parProfiler) {
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EnumDifficulty parEnumDifficulty, Profiler parProfiler) {
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this.mapStorage = new SaveDataMemoryStorage();
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this.mapStorage = new SaveDataMemoryStorage();
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this.calculateInitialSkylight();
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this.calculateInitialSkylight();
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this.calculateInitialWeather();
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this.calculateInitialWeather();
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if (this.mc.playerController != null && this.mc.playerController.getClass() == PlayerControllerMP.class) {
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this.mc.playerController = new PlayerControllerOF(this.mc, parNetHandlerPlayClient);
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}
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}
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}
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/**+
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/**+
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@ -428,4 +434,30 @@ public class WorldClient extends World {
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super.setWorldTime(i);
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super.setWorldTime(i);
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}
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}
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/**
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* Sets the block state at a given location. Flag 1 will cause a block update. Flag 2 will send the change to
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* clients (you almost always want this). Flag 4 prevents the block from being re-rendered, if this is a client
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* world. Flags can be added together.
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*/
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@Override
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public boolean setBlockState(BlockPos pos, IBlockState newState, int flags) {
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this.playerUpdate = this.isPlayerActing();
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boolean flag = super.setBlockState(pos, newState, flags);
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this.playerUpdate = false;
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return flag;
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}
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private boolean isPlayerActing() {
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if (this.mc.playerController instanceof PlayerControllerOF) {
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PlayerControllerOF playercontrollerof = (PlayerControllerOF)this.mc.playerController;
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return playercontrollerof.isActing();
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} else {
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return false;
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}
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}
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public boolean isPlayerUpdate() {
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return this.playerUpdate;
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}
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}
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}
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@ -1190,6 +1190,12 @@ public class EntityRenderer implements IResourceManagerReloadListener {
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}
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}
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this.mc.mcProfiler.endStartSection("terrain");
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this.mc.mcProfiler.endStartSection("terrain");
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if (this.mc.gameSettings.ofSmoothFps && pass > 0) {
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this.mc.mcProfiler.endStartSection("finish");
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this.mc.mcProfiler.endStartSection("terrain");
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}
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GlStateManager.matrixMode(GL_MODELVIEW);
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GlStateManager.matrixMode(GL_MODELVIEW);
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GlStateManager.pushMatrix();
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GlStateManager.pushMatrix();
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GlStateManager.disableAlpha();
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GlStateManager.disableAlpha();
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@ -5,6 +5,7 @@ import static net.lax1dude.eaglercraft.v1_8.opengl.RealOpenGLEnums.*;
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import java.util.Collection;
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import java.util.Collection;
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import java.util.EnumSet;
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import java.util.EnumSet;
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import java.util.Iterator;
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import java.util.Iterator;
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import java.util.LinkedHashSet;
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import java.util.LinkedList;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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@ -187,6 +188,9 @@ public class RenderGlobal implements IWorldAccess, IResourceManagerReloadListene
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private int renderDistance = 0;
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private int renderDistance = 0;
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private int renderDistanceSq = 0;
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private int renderDistanceSq = 0;
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public Set chunksToResortTransparency = new LinkedHashSet();
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public Set chunksToUpdateForced = new LinkedHashSet();
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public RenderGlobal(Minecraft mcIn) {
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public RenderGlobal(Minecraft mcIn) {
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this.mc = mcIn;
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this.mc = mcIn;
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this.renderManager = mcIn.getRenderManager();
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this.renderManager = mcIn.getRenderManager();
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@ -957,12 +961,15 @@ public class RenderGlobal implements IWorldAccess, IResourceManagerReloadListene
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RenderChunk renderchunk4 = renderglobal$containerlocalrenderinformation2.renderChunk;
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RenderChunk renderchunk4 = renderglobal$containerlocalrenderinformation2.renderChunk;
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if (renderchunk4.isNeedsUpdate() || set.contains(renderchunk4)) {
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if (renderchunk4.isNeedsUpdate() || set.contains(renderchunk4)) {
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this.displayListEntitiesDirty = true;
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this.displayListEntitiesDirty = true;
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if (this.mc.gameSettings.chunkFix ? this.isPositionInRenderChunkHack(blockpos1, renderchunk4)
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if (this.mc.gameSettings.chunkFix ? this.isPositionInRenderChunkHack(blockpos1, renderchunk4) : this.isPositionInRenderChunk(blockpos, renderchunk4)) {
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: this.isPositionInRenderChunk(blockpos, renderchunk4)) {
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if (!renderchunk4.isPlayerUpdate()) {
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this.mc.mcProfiler.startSection("build near");
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this.chunksToUpdateForced.add(renderchunk4);
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this.renderDispatcher.updateChunkNow(renderchunk4);
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} else {
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renderchunk4.setNeedsUpdate(false);
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this.mc.mcProfiler.startSection("build near");
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this.mc.mcProfiler.endSection();
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this.renderDispatcher.updateChunkNow(renderchunk4);
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renderchunk4.setNeedsUpdate(false);
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this.mc.mcProfiler.endSection();
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}
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} else {
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} else {
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this.chunksToUpdate.add(renderchunk4);
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this.chunksToUpdate.add(renderchunk4);
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}
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}
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@ -1081,53 +1088,62 @@ public class RenderGlobal implements IWorldAccess, IResourceManagerReloadListene
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public int renderBlockLayer(EnumWorldBlockLayer blockLayerIn, double partialTicks, int pass, Entity entityIn) {
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public int renderBlockLayer(EnumWorldBlockLayer blockLayerIn, double partialTicks, int pass, Entity entityIn) {
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RenderHelper.disableStandardItemLighting();
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RenderHelper.disableStandardItemLighting();
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if (blockLayerIn == EnumWorldBlockLayer.TRANSLUCENT) {
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this.mc.mcProfiler.startSection("translucent_sort");
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double d0 = entityIn.posX - this.prevRenderSortX;
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double d1 = entityIn.posY - this.prevRenderSortY;
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double d2 = entityIn.posZ - this.prevRenderSortZ;
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if (d0 * d0 + d1 * d1 + d2 * d2 > 1.0D) {
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this.prevRenderSortX = entityIn.posX;
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this.prevRenderSortY = entityIn.posY;
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this.prevRenderSortZ = entityIn.posZ;
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int k = 0;
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for (RenderGlobal.ContainerLocalRenderInformation renderglobal$containerlocalrenderinformation : this.renderInfos) {
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if (blockLayerIn == EnumWorldBlockLayer.TRANSLUCENT) {
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if (renderglobal$containerlocalrenderinformation.renderChunk.compiledChunk
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this.mc.mcProfiler.startSection("translucent_sort");
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.isLayerStarted(blockLayerIn) && k++ < 15) {
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double d0 = entityIn.posX - this.prevRenderSortX;
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this.renderDispatcher
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double d1 = entityIn.posY - this.prevRenderSortY;
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.updateTransparencyLater(renderglobal$containerlocalrenderinformation.renderChunk);
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double d2 = entityIn.posZ - this.prevRenderSortZ;
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}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
this.mc.mcProfiler.endSection();
|
if (d0 * d0 + d1 * d1 + d2 * d2 > 1.0D) {
|
||||||
}
|
this.prevRenderSortX = entityIn.posX;
|
||||||
|
this.prevRenderSortY = entityIn.posY;
|
||||||
|
this.prevRenderSortZ = entityIn.posZ;
|
||||||
|
int k = 0;
|
||||||
|
Iterator iterator = this.renderInfos.iterator();
|
||||||
|
this.chunksToResortTransparency.clear();
|
||||||
|
|
||||||
this.mc.mcProfiler.startSection("filterempty");
|
while (iterator.hasNext()) {
|
||||||
int l = 0;
|
RenderGlobal.ContainerLocalRenderInformation renderglobal$containerlocalrenderinformation = (RenderGlobal.ContainerLocalRenderInformation)iterator.next();
|
||||||
boolean flag = blockLayerIn == EnumWorldBlockLayer.TRANSLUCENT;
|
|
||||||
int i1 = flag ? this.renderInfos.size() - 1 : 0;
|
|
||||||
int i = flag ? -1 : this.renderInfos.size();
|
|
||||||
int j1 = flag ? -1 : 1;
|
|
||||||
|
|
||||||
for (int j = i1; j != i; j += j1) {
|
if (renderglobal$containerlocalrenderinformation.renderChunk.compiledChunk.isLayerStarted(blockLayerIn) && k++ < 15) {
|
||||||
RenderChunk renderchunk = ((RenderGlobal.ContainerLocalRenderInformation) this.renderInfos
|
this.chunksToResortTransparency.add(renderglobal$containerlocalrenderinformation.renderChunk);
|
||||||
.get(j)).renderChunk;
|
}
|
||||||
if (!renderchunk.getCompiledChunk().isLayerEmpty(blockLayerIn)) {
|
}
|
||||||
++l;
|
}
|
||||||
this.renderContainer.addRenderChunk(renderchunk, blockLayerIn);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (Config.isFogOff() && this.mc.entityRenderer.fogStandard) {
|
this.mc.mcProfiler.endSection();
|
||||||
GlStateManager.disableFog();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
this.mc.mcProfiler.endStartSection("render_" + blockLayerIn);
|
this.mc.mcProfiler.startSection("filterempty");
|
||||||
this.renderBlockLayer(blockLayerIn);
|
int l = 0;
|
||||||
this.mc.mcProfiler.endSection();
|
boolean flag = blockLayerIn == EnumWorldBlockLayer.TRANSLUCENT;
|
||||||
return l;
|
int i1 = flag ? this.renderInfos.size() - 1 : 0;
|
||||||
|
int i = flag ? -1 : this.renderInfos.size();
|
||||||
|
int j1 = flag ? -1 : 1;
|
||||||
|
|
||||||
|
for (int j = i1; j != i; j += j1) {
|
||||||
|
RenderChunk renderchunk = ((RenderGlobal.ContainerLocalRenderInformation)this.renderInfos.get(j)).renderChunk;
|
||||||
|
|
||||||
|
if (!renderchunk.getCompiledChunk().isLayerEmpty(blockLayerIn)) {
|
||||||
|
++l;
|
||||||
|
this.renderContainer.addRenderChunk(renderchunk, blockLayerIn);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (l == 0) {
|
||||||
|
this.mc.mcProfiler.endSection();
|
||||||
|
return l;
|
||||||
|
} else {
|
||||||
|
if (Config.isFogOff() && this.mc.entityRenderer.fogStandard) {
|
||||||
|
GlStateManager.disableFog();
|
||||||
|
}
|
||||||
|
|
||||||
|
this.mc.mcProfiler.endStartSection("render_" + blockLayerIn);
|
||||||
|
this.renderBlockLayer(blockLayerIn);
|
||||||
|
this.mc.mcProfiler.endSection();
|
||||||
|
return l;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static interface ChunkCullAdapter {
|
public static interface ChunkCullAdapter {
|
||||||
|
@ -1802,25 +1818,64 @@ public class RenderGlobal implements IWorldAccess, IResourceManagerReloadListene
|
||||||
}
|
}
|
||||||
|
|
||||||
public void updateChunks(long finishTimeNano) {
|
public void updateChunks(long finishTimeNano) {
|
||||||
this.displayListEntitiesDirty |= this.renderDispatcher.updateChunks(finishTimeNano);
|
finishTimeNano = (long)((double)finishTimeNano + 1.0E8D);
|
||||||
if (!this.chunksToUpdate.isEmpty()) {
|
this.displayListEntitiesDirty |= this.renderDispatcher.updateChunks(finishTimeNano);
|
||||||
Iterator iterator = this.chunksToUpdate.iterator();
|
|
||||||
|
|
||||||
while (iterator.hasNext()) {
|
if (this.chunksToUpdateForced.size() > 0) {
|
||||||
RenderChunk renderchunk = (RenderChunk) iterator.next();
|
Iterator iterator = this.chunksToUpdateForced.iterator();
|
||||||
if (!this.renderDispatcher.updateChunkLater(renderchunk)) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
renderchunk.setNeedsUpdate(false);
|
while (iterator.hasNext()) {
|
||||||
iterator.remove();
|
RenderChunk renderchunk = (RenderChunk)iterator.next();
|
||||||
long i = finishTimeNano - System.nanoTime();
|
|
||||||
if (i < 0L) {
|
if (!this.renderDispatcher.updateChunkLater(renderchunk)) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
renderchunk.setNeedsUpdate(false);
|
||||||
}
|
iterator.remove();
|
||||||
|
this.chunksToUpdate.remove(renderchunk);
|
||||||
|
this.chunksToResortTransparency.remove(renderchunk);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this.chunksToResortTransparency.size() > 0) {
|
||||||
|
Iterator iterator2 = this.chunksToResortTransparency.iterator();
|
||||||
|
|
||||||
|
if (iterator2.hasNext()) {
|
||||||
|
RenderChunk renderchunk2 = (RenderChunk)iterator2.next();
|
||||||
|
|
||||||
|
if (this.renderDispatcher.updateTransparencyLater(renderchunk2)) {
|
||||||
|
iterator2.remove();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int j = 0;
|
||||||
|
int k = Config.getUpdatesPerFrame();
|
||||||
|
int i = k * 2;
|
||||||
|
Iterator iterator1 = this.chunksToUpdate.iterator();
|
||||||
|
|
||||||
|
while (iterator1.hasNext()) {
|
||||||
|
RenderChunk renderchunk1 = (RenderChunk)iterator1.next();
|
||||||
|
|
||||||
|
if (!this.renderDispatcher.updateChunkLater(renderchunk1)) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
renderchunk1.setNeedsUpdate(false);
|
||||||
|
iterator1.remove();
|
||||||
|
|
||||||
|
if (renderchunk1.getCompiledChunk().isEmpty() && k < i) {
|
||||||
|
++k;
|
||||||
|
}
|
||||||
|
|
||||||
|
++j;
|
||||||
|
|
||||||
|
if (j >= k) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void renderWorldBorder(Entity partialTicks, float parFloat1) {
|
public void renderWorldBorder(Entity partialTicks, float parFloat1) {
|
||||||
Tessellator tessellator = Tessellator.getInstance();
|
Tessellator tessellator = Tessellator.getInstance();
|
||||||
|
|
|
@ -17,6 +17,7 @@ import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.DeferredStateManager;
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.multiplayer.WorldClient;
|
||||||
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
||||||
import net.minecraft.client.renderer.RegionRenderCache;
|
import net.minecraft.client.renderer.RegionRenderCache;
|
||||||
import net.minecraft.client.renderer.RenderGlobal;
|
import net.minecraft.client.renderer.RenderGlobal;
|
||||||
|
@ -71,8 +72,8 @@ public class RenderChunk {
|
||||||
public ShadowFrustumState shadowLOD0InFrustum = ShadowFrustumState.OUTSIDE;
|
public ShadowFrustumState shadowLOD0InFrustum = ShadowFrustumState.OUTSIDE;
|
||||||
public ShadowFrustumState shadowLOD1InFrustum = ShadowFrustumState.OUTSIDE;
|
public ShadowFrustumState shadowLOD1InFrustum = ShadowFrustumState.OUTSIDE;
|
||||||
public ShadowFrustumState shadowLOD2InFrustum = ShadowFrustumState.OUTSIDE;
|
public ShadowFrustumState shadowLOD2InFrustum = ShadowFrustumState.OUTSIDE;
|
||||||
//private EnumMap<EnumFacing, BlockPos> field_181702_p = Maps.newEnumMap(EnumFacing.class);
|
|
||||||
private BlockPos[] positionOffsets16 = new BlockPos[EnumFacing.VALUES.length];
|
private BlockPos[] positionOffsets16 = new BlockPos[EnumFacing.VALUES.length];
|
||||||
|
private boolean playerUpdate = false;
|
||||||
|
|
||||||
public RenderChunk(World worldIn, RenderGlobal renderGlobalIn, BlockPos blockPosIn, int indexIn) {
|
public RenderChunk(World worldIn, RenderGlobal renderGlobalIn, BlockPos blockPosIn, int indexIn) {
|
||||||
this.world = worldIn;
|
this.world = worldIn;
|
||||||
|
@ -300,12 +301,33 @@ public class RenderChunk {
|
||||||
|
|
||||||
public void setNeedsUpdate(boolean needsUpdateIn) {
|
public void setNeedsUpdate(boolean needsUpdateIn) {
|
||||||
this.needsUpdate = needsUpdateIn;
|
this.needsUpdate = needsUpdateIn;
|
||||||
|
|
||||||
|
if (this.needsUpdate) {
|
||||||
|
if (this.isWorldPlayerUpdate()) {
|
||||||
|
this.playerUpdate = true;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
this.playerUpdate = false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isNeedsUpdate() {
|
public boolean isNeedsUpdate() {
|
||||||
return this.needsUpdate;
|
return this.needsUpdate;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private boolean isWorldPlayerUpdate() {
|
||||||
|
if (this.world instanceof WorldClient) {
|
||||||
|
WorldClient worldclient = (WorldClient)this.world;
|
||||||
|
return worldclient.isPlayerUpdate();
|
||||||
|
} else {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isPlayerUpdate() {
|
||||||
|
return this.playerUpdate;
|
||||||
|
}
|
||||||
|
|
||||||
public BlockPos func_181701_a(EnumFacing p_181701_1_) {
|
public BlockPos func_181701_a(EnumFacing p_181701_1_) {
|
||||||
return this.getPositionOffset16(p_181701_1_);
|
return this.getPositionOffset16(p_181701_1_);
|
||||||
}
|
}
|
||||||
|
|
|
@ -73,14 +73,6 @@ public class GameSettings {
|
||||||
"options.particles.minimal" };
|
"options.particles.minimal" };
|
||||||
private static final String[] AMBIENT_OCCLUSIONS = new String[] { "options.ao.off", "options.ao.min",
|
private static final String[] AMBIENT_OCCLUSIONS = new String[] { "options.ao.off", "options.ao.min",
|
||||||
"options.ao.max" };
|
"options.ao.max" };
|
||||||
private static final String[] STREAM_COMPRESSIONS = new String[] { "options.stream.compression.low",
|
|
||||||
"options.stream.compression.medium", "options.stream.compression.high" };
|
|
||||||
private static final String[] STREAM_CHAT_MODES = new String[] { "options.stream.chat.enabled.streaming",
|
|
||||||
"options.stream.chat.enabled.always", "options.stream.chat.enabled.never" };
|
|
||||||
private static final String[] STREAM_CHAT_FILTER_MODES = new String[] { "options.stream.chat.userFilter.all",
|
|
||||||
"options.stream.chat.userFilter.subs", "options.stream.chat.userFilter.mods" };
|
|
||||||
private static final String[] STREAM_MIC_MODES = new String[] { "options.stream.mic_toggle.mute",
|
|
||||||
"options.stream.mic_toggle.talk" };
|
|
||||||
private static final String[] field_181149_aW = new String[] { "options.off", "options.graphics.fast",
|
private static final String[] field_181149_aW = new String[] { "options.off", "options.graphics.fast",
|
||||||
"options.graphics.fancy" };
|
"options.graphics.fancy" };
|
||||||
public float mouseSensitivity = 0.5F;
|
public float mouseSensitivity = 0.5F;
|
||||||
|
@ -226,6 +218,10 @@ public class GameSettings {
|
||||||
public boolean ofAnimatedTerrain = true;
|
public boolean ofAnimatedTerrain = true;
|
||||||
public boolean ofAnimatedTextures = true;
|
public boolean ofAnimatedTextures = true;
|
||||||
|
|
||||||
|
//Performance Settings
|
||||||
|
public boolean ofSmoothFps = false;
|
||||||
|
public int ofChunkUpdates = 1;
|
||||||
|
|
||||||
//Super Secret Setting :>
|
//Super Secret Setting :>
|
||||||
public boolean secret = false;
|
public boolean secret = false;
|
||||||
|
|
||||||
|
@ -628,6 +624,18 @@ public class GameSettings {
|
||||||
shader.updateShaderProfile(profile);
|
shader.updateShaderProfile(profile);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (parOptions == GameSettings.Options.SMOOTH_FPS) {
|
||||||
|
this.ofSmoothFps = !this.ofSmoothFps;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (parOptions == GameSettings.Options.CHUNK_UPDATES) {
|
||||||
|
++this.ofChunkUpdates;
|
||||||
|
|
||||||
|
if (this.ofChunkUpdates > 5) {
|
||||||
|
this.ofChunkUpdates = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
this.saveOptions();
|
this.saveOptions();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -698,6 +706,8 @@ public class GameSettings {
|
||||||
return this.ofCustomSky;
|
return this.ofCustomSky;
|
||||||
case CLEAR_WATER:
|
case CLEAR_WATER:
|
||||||
return this.ofClearWater;
|
return this.ofClearWater;
|
||||||
|
case SMOOTH_FPS:
|
||||||
|
return this.ofSmoothFps;
|
||||||
default:
|
default:
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -757,7 +767,6 @@ public class GameSettings {
|
||||||
if (this.fancyGraphics) {
|
if (this.fancyGraphics) {
|
||||||
return s + I18n.format("options.graphics.fancy", new Object[0]);
|
return s + I18n.format("options.graphics.fancy", new Object[0]);
|
||||||
} else {
|
} else {
|
||||||
String s1 = "options.graphics.fast";
|
|
||||||
return s + I18n.format("options.graphics.fast", new Object[0]);
|
return s + I18n.format("options.graphics.fast", new Object[0]);
|
||||||
}
|
}
|
||||||
} else if (parOptions == GameSettings.Options.FXAA) {
|
} else if (parOptions == GameSettings.Options.FXAA) {
|
||||||
|
@ -870,6 +879,10 @@ public class GameSettings {
|
||||||
default:
|
default:
|
||||||
return s + "Low";
|
return s + "Low";
|
||||||
}
|
}
|
||||||
|
} else if (parOptions == GameSettings.Options.SMOOTH_FPS) {
|
||||||
|
return this.ofSmoothFps ? s + "ON" : s + "OFF";
|
||||||
|
} else if (parOptions == GameSettings.Options.CHUNK_UPDATES) {
|
||||||
|
return s + this.ofChunkUpdates;
|
||||||
} else {
|
} else {
|
||||||
return s;
|
return s;
|
||||||
}
|
}
|
||||||
|
@ -1273,6 +1286,15 @@ public class GameSettings {
|
||||||
System.out.println("Loaded Shader Profile: " + this.profile);
|
System.out.println("Loaded Shader Profile: " + this.profile);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (astring[0].equals("ofSmoothFps") && astring.length >= 2) {
|
||||||
|
this.ofSmoothFps = Boolean.valueOf(astring[1]).booleanValue();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (astring[0].equals("ofChunkUpdates") && astring.length >= 2) {
|
||||||
|
this.ofChunkUpdates = Integer.valueOf(astring[1]).intValue();
|
||||||
|
this.ofChunkUpdates = Config.limit(this.ofChunkUpdates, 1, 5);
|
||||||
|
}
|
||||||
|
|
||||||
Keyboard.setFunctionKeyModifier(keyBindFunction.getKeyCode());
|
Keyboard.setFunctionKeyModifier(keyBindFunction.getKeyCode());
|
||||||
|
|
||||||
for (SoundCategory soundcategory : SoundCategory.values()) {
|
for (SoundCategory soundcategory : SoundCategory.values()) {
|
||||||
|
@ -1402,24 +1424,22 @@ public class GameSettings {
|
||||||
printwriter.println("ofBetterGrass:" + this.ofBetterGrass);
|
printwriter.println("ofBetterGrass:" + this.ofBetterGrass);
|
||||||
printwriter.println("ofFogType:" + this.ofFogType);
|
printwriter.println("ofFogType:" + this.ofFogType);
|
||||||
printwriter.println("ofFogStart:" + this.ofFogStart);
|
printwriter.println("ofFogStart:" + this.ofFogStart);
|
||||||
//printwriter.print("secret:" + this.secret);
|
|
||||||
switch(this.profile) {
|
switch(this.profile) {
|
||||||
case 1:
|
case 1:
|
||||||
printwriter.println("profile:low");
|
printwriter.println("profile:low");
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 2:
|
case 2:
|
||||||
printwriter.println("profile:mid");
|
printwriter.println("profile:mid");
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 3:
|
case 3:
|
||||||
printwriter.println("profile:high");
|
printwriter.println("profile:high");
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 4:
|
case 4:
|
||||||
printwriter.println("profile:ultra");
|
printwriter.println("profile:ultra");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
printwriter.println("ofSmoothFps:" + this.ofSmoothFps);
|
||||||
|
printwriter.println("ofChunkUpdates:" + this.ofChunkUpdates);
|
||||||
|
|
||||||
for (KeyBinding keybinding : this.keyBindings) {
|
for (KeyBinding keybinding : this.keyBindings) {
|
||||||
printwriter.println("key_" + keybinding.getKeyDescription() + ":" + keybinding.getKeyCode());
|
printwriter.println("key_" + keybinding.getKeyDescription() + ":" + keybinding.getKeyCode());
|
||||||
|
@ -1587,7 +1607,9 @@ public class GameSettings {
|
||||||
BETTER_GRASS("Better Grass", false, false),
|
BETTER_GRASS("Better Grass", false, false),
|
||||||
FOG_FANCY("Fog", false, false),
|
FOG_FANCY("Fog", false, false),
|
||||||
FOG_START("Fog Start", false, false),
|
FOG_START("Fog Start", false, false),
|
||||||
SHADER_PROFILE("Profile", false, false);
|
SHADER_PROFILE("Profile", false, false),
|
||||||
|
SMOOTH_FPS("Smooth FPS", false, false),
|
||||||
|
CHUNK_UPDATES("Chunk Updates", false, false);
|
||||||
|
|
||||||
private final boolean enumFloat;
|
private final boolean enumFloat;
|
||||||
private final boolean enumBoolean;
|
private final boolean enumBoolean;
|
||||||
|
|
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