Started on VBOs
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package net.PeytonPlayz585.shadow.opengl;
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import net.lax1dude.eaglercraft.v1_8.internal.IBufferGL;
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import net.lax1dude.eaglercraft.v1_8.internal.PlatformOpenGL;
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import net.lax1dude.eaglercraft.v1_8.internal.buffer.ByteBuffer;
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import net.lax1dude.eaglercraft.v1_8.opengl.RealOpenGLEnums;
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public class OpenGLManager {
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public static void setClientActiveTexture(int lightmaptexunit) {
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PlatformOpenGL._wglActiveTexture(lightmaptexunit);
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}
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public static void glBindBuffer(int glArrayBuffer, IBufferGL vbo) {
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PlatformOpenGL._wglBindBuffer(glArrayBuffer, vbo);
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}
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public static void glBufferData(int glArrayBuffer, ByteBuffer p_181722_1_, int i) {
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PlatformOpenGL._wglBufferData(glArrayBuffer, p_181722_1_, i);
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}
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public static void glDrawArrays(int glTriangles, int i, int j) {
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PlatformOpenGL._wglDrawArrays(RealOpenGLEnums.GL_TRIANGLES, 0, 6);
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}
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public static void glEnableClientState(int i) {
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//PlatformOpenGL._wglEnableVertexAttribArray(i);
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}
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}
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package net.PeytonPlayz585.shadow.opengl;
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import static net.lax1dude.eaglercraft.v1_8.opengl.RealOpenGLEnums.GL_COMPILE;
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import net.lax1dude.eaglercraft.v1_8.internal.IBufferGL;
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import net.lax1dude.eaglercraft.v1_8.internal.PlatformOpenGL;
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import net.lax1dude.eaglercraft.v1_8.internal.buffer.ByteBuffer;
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import net.lax1dude.eaglercraft.v1_8.opengl.EaglercraftGPU;
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import net.lax1dude.eaglercraft.v1_8.opengl.RealOpenGLEnums;
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import net.lax1dude.eaglercraft.v1_8.opengl.VertexFormat;
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import net.lax1dude.eaglercraft.v1_8.opengl.WorldRenderer;
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public class VertexBuffer {
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//private IBufferGL vbo = null;
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public void bindBuffer(IBufferGL vbo) {
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OpenGLManager.glBindBuffer(RealOpenGLEnums.GL_ARRAY_BUFFER, vbo);
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}
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public void func_181722_a(WorldRenderer p_181722_1_, int parInt1) {
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if(p_181722_1_.getVertexCount() > 0) {
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EaglercraftGPU.glNewList(parInt1, GL_COMPILE);
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VertexFormat fmt = p_181722_1_.getVertexFormat();
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ByteBuffer buf = p_181722_1_.getByteBuffer();
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EaglercraftGPU.renderBuffer(buf.position(0).compact().limit(p_181722_1_.getVertexCount() * fmt.attribStride), fmt.eaglercraftAttribBits, 7, p_181722_1_.getVertexCount());
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p_181722_1_.reset();
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EaglercraftGPU.glEndList();
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}
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}
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public void unbindBuffer(IBufferGL vbo) {
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OpenGLManager.glBindBuffer(RealOpenGLEnums.GL_ARRAY_BUFFER, vbo);
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}
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}
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package net.PeytonPlayz585.shadow.opengl;
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import net.lax1dude.eaglercraft.v1_8.opengl.WorldRenderer;
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public class VertexBufferUploader {
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private VertexBuffer vertexBuffer = new VertexBuffer();
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public void func_181679_a(WorldRenderer p_181679_1_, int parInt1) {
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this.vertexBuffer.func_181722_a(p_181679_1_, parInt1);
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}
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}
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@ -5,6 +5,7 @@ import static net.lax1dude.eaglercraft.v1_8.opengl.RealOpenGLEnums.*;
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import java.util.LinkedList;
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import java.util.List;
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import net.PeytonPlayz585.shadow.opengl.VertexBufferUploader;
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import net.lax1dude.eaglercraft.v1_8.log4j.LogManager;
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import net.lax1dude.eaglercraft.v1_8.log4j.Logger;
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import net.lax1dude.eaglercraft.v1_8.opengl.EaglercraftGPU;
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@ -25,6 +26,7 @@ public class ChunkUpdateManager {
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private static final Logger LOGGER = LogManager.getLogger();
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private final WorldVertexBufferUploader worldVertexUploader;
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private final VertexBufferUploader vertexUploader = new VertexBufferUploader();
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private final RegionRenderCacheBuilder renderCache;
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private int chunkUpdatesTotal = 0;
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@ -192,11 +194,13 @@ public class ChunkUpdateManager {
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}
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}
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public void uploadChunk(final EnumWorldBlockLayer player, final WorldRenderer chunkRenderer,
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final RenderChunk compiledChunkIn, final CompiledChunk parCompiledChunk) {
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this.uploadDisplayList(chunkRenderer,
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((ListedRenderChunk) compiledChunkIn).getDisplayList(player, parCompiledChunk), compiledChunkIn);
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chunkRenderer.setTranslation(0.0D, 0.0D, 0.0D);
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public void uploadChunk(final EnumWorldBlockLayer player, final WorldRenderer p_178503_2_, final RenderChunk chunkRenderer, final CompiledChunk compiledChunkIn) {
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if(Minecraft.getMinecraft().gameSettings.useVbo) {
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this.uploadVertexBuffer(p_178503_2_, ((ListedRenderChunk) chunkRenderer).getDisplayList(player, compiledChunkIn));
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} else {
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this.uploadDisplayList(p_178503_2_, ((ListedRenderChunk) chunkRenderer).getDisplayList(player, compiledChunkIn), chunkRenderer);
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}
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p_178503_2_.setTranslation(0.0D, 0.0D, 0.0D);
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}
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private void uploadDisplayList(WorldRenderer chunkRenderer, int parInt1, RenderChunk parRenderChunk) {
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@ -207,6 +211,10 @@ public class ChunkUpdateManager {
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EaglercraftGPU.glEndList();
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}
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private void uploadVertexBuffer(WorldRenderer p_178506_1_, int parInt1) {
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this.vertexUploader.func_181679_a(p_178506_1_, parInt1);
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}
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public boolean isAlreadyQueued(RenderChunk update) {
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for(int i = 0, l = queue.size(); i < l; ++i) {
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if(queue.get(i).getRenderChunk() == update) {
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@ -821,7 +821,7 @@ public class Minecraft implements IThreadListener {
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.getValueMax() ? "inf" : Integer.valueOf(this.gameSettings.limitFramerate),
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this.gameSettings.enableVsync ? " vsync" : "",
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this.gameSettings.fancyGraphics ? "" : " fast", this.gameSettings.clouds == 0 ? ""
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: (this.gameSettings.clouds == 1 ? " fast-clouds" : " fancy-clouds") });
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: (this.gameSettings.clouds == 1 ? " fast-clouds" : " fancy-clouds"), gameSettings.useVbo ? " vbo" : "" });
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RenderChunk.renderChunksUpdated = 0;
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this.debugUpdateTime += 1000L;
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this.fpsCounter = 0;
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@ -0,0 +1,11 @@
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package net.minecraft.client.renderer.chunk;
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import net.minecraft.client.renderer.RenderGlobal;
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import net.minecraft.util.BlockPos;
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import net.minecraft.world.World;
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public class VboChunkFactory implements IRenderChunkFactory {
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public RenderChunk makeRenderChunk(World worldIn, RenderGlobal globalRenderer, BlockPos pos, int index) {
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return new RenderChunk(worldIn, globalRenderer, pos, index);
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}
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}
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