Fullscreen Support!

This commit is contained in:
PeytonPlayz595 2023-07-17 02:05:46 -04:00
parent c48e9cfe02
commit fb6a578d1c
4 changed files with 1975 additions and 1955 deletions

3904
js/app.js

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@ -10,7 +10,7 @@ public final class GameSettings
{
bindings = new KeyBinding[] {forwardKey, leftKey, backKey, rightKey, jumpKey, buildKey, chatKey, toggleFogKey, saveLocationKey, loadLocationKey};
settingCount = 9;
settingCount = 10;
this.minecraft = minecraft;
@ -29,6 +29,7 @@ public final class GameSettings
public boolean anaglyph = false;
public boolean limitFramerate = false;
public boolean gamemode = false;
public boolean fullscreen = false;
public KeyBinding forwardKey = new KeyBinding("Forward", 17);
public KeyBinding leftKey = new KeyBinding("Left", 30);
public KeyBinding backKey = new KeyBinding("Back", 31);
@ -114,6 +115,11 @@ public final class GameSettings
minecraft.gamemode = gamemode;
}
}
if(setting == 9) {
fullscreen = !fullscreen;
GL11.setFullscreen(fullscreen);
}
save();
}
@ -129,7 +135,8 @@ public final class GameSettings
: (id == 6 ? "3d anaglyph: " + (anaglyph ? "ON" : "OFF")
: (id == 7 ? "Limit framerate: " + (limitFramerate ? "ON" : "OFF")
: (id == 8 ? "Game Mode: " + (gamemode ? "Creative" : "Survival")
: ""))))))));
: (id == 9 ? "Fullscreen: " + (fullscreen ? "ON" : "OFF")
: "")))))))));
}
private void load()

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@ -1092,8 +1092,19 @@ public class EaglerAdapterImpl2 {
return (p1 >= 0 && p1 < 256) ? LWJGLKeyNames[p1] : "null";
}
public static final void setFullscreen(boolean p1) {
win.alert("use F11 to enter fullscreen");
if(p1) {
fullscreen();
} else {
exitFullscreen();
}
}
@JSBody(script = "if(!document.fullscreenElement){document.documentElement.requestFullscreen();}")
public static final native void fullscreen();
@JSBody(script = "if(document.fullscreenElement){document.exitFullscreen();}")
public static final native void exitFullscreen();
public static final boolean shouldShutdown() {
return false;
}