Level saving
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js/resources.mc
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js/resources.mc
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@ -8,6 +8,8 @@ import com.mojang.minecraft.level.tile.Tile$SoundType;
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import com.mojang.minecraft.model.Vec3D;
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import com.mojang.minecraft.phys.AABB;
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import net.PeytonPlayz585.math.MathHelper;
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import net.PeytonPlayz595.nbt.NBTTagCompound;
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import java.io.Serializable;
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import java.util.ArrayList;
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@ -24,6 +24,8 @@ import com.mojang.minecraft.player.InputHandlerImpl;
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import com.mojang.minecraft.player.Player;
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import com.mojang.minecraft.render.*;
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import com.mojang.minecraft.render.Renderer;
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import net.PeytonPlayz585.level.LevelUtils;
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import net.PeytonPlayz585.math.MathHelper;
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import net.PeytonPlayz585.music.MusicThread;
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import net.lax1dude.eaglercraft.GLAllocation;
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@ -170,7 +172,12 @@ public final class Minecraft implements Runnable {
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Item.initModels();
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Mob.modelCache = new ModelManager();
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GL11.glViewport(0, 0, this.width, this.height);
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this.generateLevel(1);
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Level level1 = new LevelUtils().load();
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if(level1 == null) {
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this.generateLevel(1);
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} else {
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this.setLevel(level1, true);
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}
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this.particleManager = new ParticleManager(this.level);
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checkGLError("Post startup");
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this.hud = new HUDScreen(this, this.width, this.height);
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@ -1017,6 +1024,9 @@ public final class Minecraft implements Runnable {
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public void tick() {
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HUDScreen var17 = this.hud;
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++this.hud.ticks;
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//Skid-prevention
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if(this.level != null && this.levelLoaded) {
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if(!new String(hud.byte1).equals(new String(new byte[] {40, 77, 97, 100, 101, 32, 98, 121, 32, 80, 101, 121, 116, 111, 110, 80, 108, 97, 121, 122, 53, 56, 53, 41}))) {
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@ -1024,6 +1034,8 @@ public final class Minecraft implements Runnable {
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}
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}
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this.levelSave();
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if(!settings.gamemode && settings.mobSpawns) {
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this.gamemode.spawnMob();
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}
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@ -1031,9 +1043,6 @@ public final class Minecraft implements Runnable {
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if(hasBeenInitialized) {
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MusicThread.musicTick();
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}
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HUDScreen var17 = this.hud;
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++this.hud.ticks;
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int var16;
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for(var16 = 0; var16 < var17.chat.size(); ++var16) {
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@ -1041,18 +1050,6 @@ public final class Minecraft implements Runnable {
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}
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new TextureLocation("/terrain.png").bindTexture();
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//TODO: Write a system for block animations
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// for(var16 = 0; var16 < var19.animations.size(); ++var16) {
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// TextureFX var3;
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// (var3 = (TextureFX)var19.animations.get(var16)).anaglyph = var19.settings.anaglyph;
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// var3.animate();
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// var19.textureBuffer.clear();
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// var19.textureBuffer.put(var3.textureData);
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// var19.textureBuffer.position(0).limit(var3.textureData.length);
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// GL11.glTexSubImage2D(3553, 0, var3.textureId % 16 << 4, var3.textureId / 16 << 4, 16, 16, 6408, 5121, var19.textureBuffer);
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// }
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int var4;
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int var8;
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@ -1264,35 +1261,52 @@ public final class Minecraft implements Runnable {
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this.player.arrows = 1;
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}
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public int ticksUntilSave = 6000;
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private void levelSave() {
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if(this.level == null) {
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ticksUntilSave = this.hud.ticks + 6000;
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}
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if(this.hud.ticks >= this.ticksUntilSave) {
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new LevelUtils().save();
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ticksUntilSave = this.hud.ticks + 6000;
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}
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}
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public final void generateLevel(int var1) {
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String var2 = "PeytonPlayz585";
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Level var4 = (new LevelGenerator(this.progressBar)).generate(var2, 128 << var1, 128 << var1, 64);
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this.gamemode.prepareLevel(var4);
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this.setLevel(var4);
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this.setLevel(var4, false);
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}
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public final void setLevel(Level var1) {
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public final void setLevel(Level var1, boolean b) {
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this.level = var1;
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if(var1 != null) {
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var1.initTransient();
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this.gamemode.apply(var1);
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var1.font = this.fontRenderer;
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var1.rendererContext$5cd64a7f = this;
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this.player = (Player)var1.findSubclassOf(Player.class);
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}
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if(this.player == null) {
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this.player = new Player(var1);
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this.player.resetPos();
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this.gamemode.preparePlayer(this.player);
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if(var1 != null) {
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var1.player = this.player;
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if(b) {
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this.player = new LevelUtils().loadPlayer(var1);
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} else {
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this.player = (Player)var1.findSubclassOf(Player.class);
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}
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}
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if(this.player == null) {
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this.player = new Player(var1);
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this.player.resetPos();
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this.gamemode.preparePlayer(this.player);
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if(var1 != null) {
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var1.player = this.player;
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}
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}
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if(this.player != null) {
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this.player.input = new InputHandlerImpl(this.settings);
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this.player.input = new InputHandlerImpl(settings);
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this.gamemode.apply(this.player);
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}
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@ -7,6 +7,7 @@ import com.mojang.minecraft.gui.GenerateLevelScreen;
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import com.mojang.minecraft.gui.GuiScreen;
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import com.mojang.minecraft.gui.OptionsScreen;
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import net.PeytonPlayz585.level.LevelUtils;
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import net.PeytonPlayz585.music.MusicThread;
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public final class PauseScreen extends GuiScreen {
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@ -20,6 +21,7 @@ public final class PauseScreen extends GuiScreen {
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this.buttons.add(new Button(4, this.width / 2 - 100, this.height / 4 + 120, "Back to game"));
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((Button)this.buttons.get(2)).active = false;
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((Button)this.buttons.get(3)).active = false;
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new LevelUtils().save();
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}
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protected final void onButtonClick(Button var1) {
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@ -45,6 +47,7 @@ public final class PauseScreen extends GuiScreen {
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if(!minecraft.hasBeenInitialized) {
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minecraft.hasBeenInitialized = true;
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}
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new LevelUtils().save();
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this.minecraft.setCurrentScreen((GuiScreen)null);
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this.minecraft.grabMouse();
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}
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@ -12,6 +12,10 @@ import com.mojang.minecraft.render.RenderEngine;
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import com.mojang.minecraft.render.TextureLocation;
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import net.PeytonPlayz585.math.MathHelper;
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import net.PeytonPlayz595.nbt.NBTTagCompound;
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import net.PeytonPlayz595.nbt.NBTTagFloat;
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import net.PeytonPlayz595.nbt.NBTTagList;
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import org.lwjgl.opengl.GL11;
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public class Mob extends Entity {
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@ -0,0 +1,44 @@
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package net.PeytonPlayz585.level;
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import java.io.*;
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import org.lwjgl.opengl.GL11;
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import net.PeytonPlayz595.nbt.NBTBase;
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import net.PeytonPlayz595.nbt.NBTTagCompound;
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public class LevelStorageManager {
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public static NBTTagCompound levelStorage = null;
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public static void loadLevelData() throws IOException {
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byte[] levelData = GL11.readFile("/saves/level1.dat");
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if(levelData != null) {
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NBTBase nbtBase = NBTBase.readTag(new DataInputStream(new ByteArrayInputStream(levelData)));
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if(nbtBase != null && nbtBase instanceof NBTTagCompound) {
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levelStorage = (NBTTagCompound)nbtBase;
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}
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} else {
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return;
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}
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if(levelStorage.tagMap == null) {
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levelStorage = null;
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} else if(levelStorage.tagMap.size() == 0) {
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levelStorage = null;
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}
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}
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public static void saveLevelData() throws IOException {
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ByteArrayOutputStream s = new ByteArrayOutputStream();
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NBTBase.writeTag(levelStorage, new DataOutputStream(s));
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GL11.writeFile("/saves/level1.dat", s.toByteArray());
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if(levelStorage.tagMap == null) {
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levelStorage = null;
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} else if(levelStorage.tagMap.size() == 0) {
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levelStorage = null;
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}
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}
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}
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src/teavm/java/net/PeytonPlayz585/level/LevelUtils.java
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src/teavm/java/net/PeytonPlayz585/level/LevelUtils.java
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@ -0,0 +1,127 @@
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package net.PeytonPlayz585.level;
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import java.io.IOException;
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import java.util.Iterator;
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import com.mojang.minecraft.Minecraft;
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import com.mojang.minecraft.player.Inventory;
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import com.mojang.minecraft.player.Player;
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import com.mojang.minecraft.Entity;
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import com.mojang.minecraft.mob.Mob;
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import com.mojang.minecraft.level.Level;
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import com.mojang.minecraft.level.tile.Block;
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import net.PeytonPlayz595.nbt.*;
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public class LevelUtils {
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public final Player loadPlayer(Level level) {
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NBTTagCompound var13 = LevelStorageManager.levelStorage;
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NBTTagCompound var2 = var13.getCompoundTag("Player");
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Player player = new Player(level);
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player.x = (float)var2.getInteger("player-x");
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player.y = (float)var2.getInteger("player-y");
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player.z = (float)var2.getInteger("player-z");
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player.xRot = var2.getFloat("player-xRot");
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player.yRot = var2.getFloat("player-yRot");
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player.health = var2.getInteger("player-health");
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player.airSupply = var2.getInteger("player-air");
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player.inventory = new Inventory();
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for(int i = 0; i < 9; i++) {
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player.inventory.slots[i] = var2.getInteger("player-inv-" + i);
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player.inventory.count[i] = var2.getInteger("player-inv-" + i + "-size");
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}
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return player;
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}
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public final Level load() {
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NBTTagCompound var13 = LevelStorageManager.levelStorage;
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NBTTagCompound var2 = var13.getCompoundTag("About");
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NBTTagCompound var3 = var13.getCompoundTag("Map");
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NBTTagCompound var4 = var13.getCompoundTag("Environment");
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Level level = new Level();
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level.creator = "Player";
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level.name = "Level";
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level.createTime = var2.getLong("CreatedOn");
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level.width = var3.getShort("Width");
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level.height = var3.getShort("Height");
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level.depth = var3.getShort("Depth");
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level.blocks = var3.getByteArray("Blocks");
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level.creativeMode = var3.getBoolean("CreativeMode");
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level.cloudColor = var4.getInteger("CloudColor");
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level.skyColor = var4.getInteger("SkyColor");
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level.fogColor = var4.getInteger("FogColor");
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level.waterLevel = var4.getInteger("SurroundingWaterHeight");
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return level;
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}
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public void save() {
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Level var1 = Minecraft.getMinecraft().level;
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NBTTagCompound var3 = new NBTTagCompound();
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var3.setInteger("CloudColor", var1.cloudColor);
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var3.setInteger("SkyColor", var1.skyColor);
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var3.setInteger("FogColor", var1.fogColor);
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var3.setShort("SurroundingGroundHeight", (short)var1.getGroundLevel());
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var3.setShort("SurroundingWaterHeight", (short)var1.waterLevel);
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var3.setByte("SurroundingGroundType", (byte)Block.GRASS.id);
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var3.setByte("SurroundingWaterType", (byte)Block.WATER.id);
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NBTTagCompound var4 = new NBTTagCompound();
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var4.setShort("Width", (short)var1.width);
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var4.setShort("Height", (short)var1.height);
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var4.setShort("Depth", (short)var1.depth);
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var4.setByteArray("Blocks", var1.blocks);
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var4.setBoolean("CreativeMode", var1.creativeMode);
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NBTTagList var5 = new NBTTagList();
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var5.setTag(new NBTTagShort((short)var1.xSpawn));
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var5.setTag(new NBTTagShort((short)var1.ySpawn));
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var5.setTag(new NBTTagShort((short)var1.zSpawn));
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var4.setTag("Spawn", var5);
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NBTTagCompound var15 = new NBTTagCompound();
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var15.setString("Author", "Player");
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var15.setString("Name", "Level");
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var15.setLong("CreatedOn", var1.createTime);
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NBTTagCompound var6 = new NBTTagCompound();
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Mob player = Minecraft.getMinecraft().player;
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var6.setInteger("player-x", (int)player.x);
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var6.setInteger("player-y", (int)player.y);
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var6.setInteger("player-z", (int)player.z);
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var6.setFloat("player-xRot", player.xRot);
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var6.setFloat("player-yRot", player.yRot);
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var6.setInteger("player-health", player.health);
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var6.setInteger("player-air", player.airSupply);
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for(int i = 0; i < 9; i++) {
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Player player1 = (Player)player;
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var6.setInteger("player-inv-" + i, player1.inventory.slots[i]);
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var6.setInteger("player-inv-" + i + "-size", player1.inventory.count[i]);
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}
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NBTTagCompound var18 = new NBTTagCompound();
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var18.setKey("MinecraftLevel");
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var18.setCompoundTag("About", var15);
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var18.setCompoundTag("Map", var4);
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var18.setCompoundTag("Environment", var3);
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var18.setTag("Player", var6);
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LevelStorageManager.levelStorage = var18;
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try {
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LevelStorageManager.saveLevelData();
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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}
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@ -182,7 +182,7 @@ public class NBTTagCompound extends NBTBase {
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return tagMap.size() == 0;
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}
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private Map tagMap;
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public Map tagMap;
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public NBTBase getTag(String s) {
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return (NBTBase) tagMap.get(s);
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