Fix font renderer and bug with transmutated slabs

This commit is contained in:
PeytonPlayz595 2024-09-22 17:27:23 -07:00
parent ac791ee6fa
commit 4413383e3c
3 changed files with 216 additions and 166 deletions

View File

@ -0,0 +1,38 @@
package net.PeytonPlayz585.textures;
import java.util.ArrayList;
import net.minecraft.client.Minecraft;
import net.minecraft.src.RenderEngine;
public class TextureLocation {
private String path;
private int glObject;
public TextureLocation(String path) {
this.path = path;
this.glObject = -1;
locations.add(this);
}
public static void freeTextures() {
for(TextureLocation l : locations) {
l.glObject = -1;
}
}
public void bindTexture() {
RenderEngine r = Minecraft.getMinecraft().renderEngine;
if(glObject == -1) {
glObject = r.getTexture(path);
if(glObject == -1) {
System.err.println("could not load: "+path);
}
}
r.bindTexture(glObject);
}
private static final ArrayList<TextureLocation> locations = new ArrayList();
}

View File

@ -1,120 +1,105 @@
package net.minecraft.src;
import java.nio.IntBuffer;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.io.IOException;
import net.PeytonPlayz585.awt.image.BufferedImage;
import net.PeytonPlayz585.awt.image.ImageIO;
import net.PeytonPlayz585.opengl.GL11;
import net.PeytonPlayz585.textures.TextureLocation;
public class FontRenderer {
public static final char formatChar = '\247';
private int[] charWidth = new int[256];
public int fontTextureName = 0;
private int fontDisplayLists;
private IntBuffer buffer = GLAllocation.createDirectIntBuffer(1024);
private Map<Integer, Color3f> colorList = new HashMap<Integer, Color3f>();
private int[] colorCode = new int[32];
private final TextureLocation fontTexture;
private float posX;
private float posY;
//color :3
private float red;
private float blue;
private float green;
private float alpha;
public FontRenderer(GameSettings var1, String var2, RenderEngine var3) {
BufferedImage var4;
try {
var4 = ImageIO.read(GL11.getResourceAsStream(var2));
} catch (Exception var18) {
throw new RuntimeException(var18);
this.fontTexture = new TextureLocation(var2);
fontTexture.bindTexture();
this.readFontTexture(var2);
for (int var5 = 0; var5 < 32; ++var5) {
int var6 = (var5 >> 3 & 1) * 85;
int var7 = (var5 >> 2 & 1) * 170 + var6;
int var8 = (var5 >> 1 & 1) * 170 + var6;
int var9 = (var5 >> 0 & 1) * 170 + var6;
if (var5 == 6) {
var7 += 85;
}
if (var1.anaglyph) {
int var10 = (var7 * 30 + var8 * 59 + var9 * 11) / 100;
int var11 = (var7 * 30 + var8 * 70) / 100;
int var12 = (var7 * 30 + var9 * 70) / 100;
var7 = var10;
var8 = var11;
var9 = var12;
}
if (var5 >= 16) {
var7 /= 4;
var8 /= 4;
var9 /= 4;
}
this.colorCode[var5] = (var7 & 255) << 16 | (var8 & 255) << 8 | var9 & 255;
}
}
private void readFontTexture(String par1Str) {
BufferedImage e;
try {
e = ImageIO.read(GL11.getResourceAsStream(par1Str));
} catch (IOException e1) {
throw new RuntimeException(e1);
}
int[] var5 = e.getData();
int var3 = e.getWidth();
int var6 = 0;
int var5 = var4.getWidth();
int var6 = var4.getHeight();
int[] var7 = new int[var5 * var6];
var4.getRGB(0, 0, var5, var6, var7, 0, var5);
while (var6 < 256) {
int var7 = var6 % 16;
int var8 = var6 / 16;
int var9 = 7;
int var9;
int var10;
int var11;
int var12;
int var15;
int var16;
for(int var8 = 0; var8 < 256; ++var8) {
var9 = var8 % 16;
var10 = var8 / 16;
while (true) {
if (var9 >= 0) {
int var10 = var7 * 8 + var9;
boolean var11 = true;
for(var11 = 7; var11 >= 0; --var11) {
var12 = var9 * 8 + var11;
boolean var13 = true;
for (int var12 = 0; var12 < 8 && var11; ++var12) {
int var13 = (var8 * 8 + var12) * var3;
int var14 = var5[var10 + var13] & 255;
for(int var14 = 0; var14 < 8 && var13; ++var14) {
var15 = (var10 * 8 + var14) * var5;
var16 = var7[var12 + var15] & 255;
if(var16 > 0) {
var13 = false;
if (var14 > 0) {
var11 = false;
}
}
if (var11) {
--var9;
continue;
}
}
if(!var13) {
break;
if (var6 == 32) {
var9 = 2;
}
}
if(var8 == 32) {
var11 = 2;
this.charWidth[var6] = var9 + 2;
++var6;
break;
}
this.charWidth[var8] = var11 + 2;
}
this.fontTextureName = var3.allocateAndSetupTexture(var4);
this.fontDisplayLists = GLAllocation.generateDisplayLists(288);
Tessellator var19 = Tessellator.instance;
for(var9 = 0; var9 < 256; ++var9) {
GL11.glNewList(this.fontDisplayLists + var9, GL11.GL_COMPILE);
var19.startDrawingQuads();
var10 = var9 % 16 * 8;
var11 = var9 / 16 * 8;
float var20 = 7.99F;
float var21 = 0.0F;
float var23 = 0.0F;
var19.addVertexWithUV(0.0D, (double)(0.0F + var20), 0.0D, (double)((float)var10 / 128.0F + var21), (double)(((float)var11 + var20) / 128.0F + var23));
var19.addVertexWithUV((double)(0.0F + var20), (double)(0.0F + var20), 0.0D, (double)(((float)var10 + var20) / 128.0F + var21), (double)(((float)var11 + var20) / 128.0F + var23));
var19.addVertexWithUV((double)(0.0F + var20), 0.0D, 0.0D, (double)(((float)var10 + var20) / 128.0F + var21), (double)((float)var11 / 128.0F + var23));
var19.addVertexWithUV(0.0D, 0.0D, 0.0D, (double)((float)var10 / 128.0F + var21), (double)((float)var11 / 128.0F + var23));
var19.draw();
GL11.glTranslatef((float)this.charWidth[var9], 0.0F, 0.0F);
GL11.glEndList();
}
for(var9 = 0; var9 < 32; ++var9) {
var10 = (var9 >> 3 & 1) * 85;
var11 = (var9 >> 2 & 1) * 170 + var10;
var12 = (var9 >> 1 & 1) * 170 + var10;
int var22 = (var9 >> 0 & 1) * 170 + var10;
if(var9 == 6) {
var11 += 85;
}
boolean var24 = var9 >= 16;
if(var1.anaglyph) {
var15 = (var11 * 30 + var12 * 59 + var22 * 11) / 100;
var16 = (var11 * 30 + var12 * 70) / 100;
int var17 = (var11 * 30 + var22 * 70) / 100;
var11 = var15;
var12 = var16;
var22 = var17;
}
if(var24) {
var11 /= 4;
var12 /= 4;
var22 /= 4;
}
colorList.put(this.fontDisplayLists + 256 + var9, new Color3f((float)var11 / 255.0F, (float)var12 / 255.0F, (float)var22 / 255.0F));
}
}
public void drawStringWithShadow(String var1, int var2, int var3, int var4) {
@ -127,82 +112,25 @@ public class FontRenderer {
}
public void renderString(String var1, int var2, int var3, int var4, boolean var5) {
if(var1 != null) {
int var6;
if(var5) {
var6 = var4 & -16777216;
var4 = (var4 & 16579836) >> 2;
var4 += var6;
if (var1 == null) {
return;
} else {
if ((var4 & -67108864) == 0) {
var4 |= -16777216;
}
GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.fontTextureName);
float var10 = (float)(var4 >> 16 & 255) / 255.0F;
float var7 = (float)(var4 >> 8 & 255) / 255.0F;
float var8 = (float)(var4 & 255) / 255.0F;
float var9 = (float)(var4 >> 24 & 255) / 255.0F;
if(var9 == 0.0F) {
var9 = 1.0F;
if (var5) {
var4 = (var4 & 16579836) >> 2 | var4 & -16777216;
}
GL11.glColor4f(var10, var7, var8, var9);
this.buffer.clear();
GL11.glPushMatrix();
GL11.glTranslatef((float)var2, (float)var3, 0.0F);
for(var6 = 0; var6 < var1.length(); ++var6) {
int var11;
for(; var1.length() > var6 + 1 && var1.charAt(var6) == 167; var6 += 2) {
var11 = "0123456789abcdef".indexOf(var1.toLowerCase().charAt(var6 + 1));
if(var11 < 0 || var11 > 15) {
var11 = 15;
}
this.buffer.put(this.fontDisplayLists + 256 + var11 + (var5 ? 16 : 0));
if(this.buffer.remaining() == 0) {
this.buffer.flip();
while (buffer.hasRemaining()) {
int i = buffer.get();
Color3f color = colorList.get(i);
if(color != null) {
GL11.glColor3f(color.r, color.g, color.b);
}
GL11.glCallList(i);
}
this.buffer.clear();
}
}
if(var6 < var1.length()) {
var11 = ChatAllowedCharacters.allowedCharacters.indexOf(var1.charAt(var6));
if(var11 >= 0) {
this.buffer.put(this.fontDisplayLists + var11 + 32);
}
}
if(this.buffer.remaining() == 0) {
this.buffer.flip();
while (buffer.hasRemaining()) {
int i = buffer.get();
Color3f color = colorList.get(i);
if(color != null) {
GL11.glColor3f(color.r, color.g, color.b);
}
GL11.glCallList(i);
}
this.buffer.clear();
}
}
this.buffer.flip();
while (buffer.hasRemaining()) {
int i = buffer.get();
Color3f color = colorList.get(i);
if(color != null) {
GL11.glColor3f(color.r, color.g, color.b);
}
GL11.glCallList(i);
}
GL11.glPopMatrix();
this.red = (float) (var4 >> 16 & 255) / 255.0F;
this.blue = (float) (var4 >> 8 & 255) / 255.0F;
this.green = (float) (var4 & 255) / 255.0F;
this.alpha = (float) (var4 >> 24 & 255) / 255.0F;
GL11.glColor4f(this.red, this.blue, this.green, this.alpha);
this.posX = (float) var2;
this.posY = (float) var3;
this.renderStringAtPos(var1, var5);
}
}
@ -307,4 +235,81 @@ public class FontRenderer {
return var6;
}
}
/**
* Render a single line string at the current (posX,posY) and update posX
*/
private void renderStringAtPos(String par1Str, boolean par2) {
Tessellator t = Tessellator.instance;
this.fontTexture.bindTexture();
t.startDrawingQuads();
for (int var3 = 0; var3 < par1Str.length(); ++var3) {
char var4 = par1Str.charAt(var3);
int var5;
int var6;
if (var4 == '\u00a7' && var3 + 1 < par1Str.length()) {
var5 = "0123456789abcdefklmnor".indexOf((char)Character.toLowerCase(par1Str.charAt(var3 + 1)));
if (var5 < 16) {
if (var5 < 0 || var5 > 15) {
var5 = 15;
}
if (par2) {
var5 += 16;
}
t.draw();
t.startDrawingQuads();
var6 = this.colorCode[var5];
GL11.glColor4f((float) ((var6 >> 16) & 255) / 255.0F, (float) ((var6 >> 8) & 255) / 255.0F, (float) (var6 & 255) / 255.0F, this.alpha);
} else if (var5 == 21) {
t.draw();
t.startDrawingQuads();
GL11.glColor4f(this.red, this.blue, this.green, this.alpha);
}
++var3;
} else {
var5 = ChatAllowedCharacters.allowedCharacters.indexOf(var4);
float var11 = 0.98F;
boolean var7 = (var5 <= 0) && par2;
if (var7) {
this.posX -= var11;
this.posY -= var11;
}
float var8 = this.renderCharAtPos(var5, var4);
if (var7) {
this.posX += var11;
this.posY += var11;
}
this.posX += (float) ((int) var8);
}
}
t.draw();
}
private float renderCharAtPos(int par1, char par2) {
return par2 == 32 ? 4.0F : this.renderDefaultChar(par1 + 32);
}
private float renderDefaultChar(int par1) {
float var3 = (float) (par1 % 16 * 8);
float var4 = (float) (par1 / 16 * 8);
float var5 = 0.0F;
float var6 = (float) this.charWidth[par1] - 0.02F;
Tessellator t = Tessellator.instance;
t.addVertexWithUV(this.posX + 0.01F + var5, this.posY + 0.01F, 0.0F, (var3 + 0.02F) / 128.0F, (var4 + 0.02F) / 128.0F);
t.addVertexWithUV(this.posX + 0.01F - var5, this.posY + 7.99F, 0.0F, (var3 + 0.02F) / 128.0F, (var4 + 7.96F) / 128.0F);
t.addVertexWithUV(this.posX + var6 - var5, this.posY + 7.99F, 0.0F, (var3 + var6) / 128.0F, (var4 + 7.96F) / 128.0F);
t.addVertexWithUV(this.posX + var6 + var5, this.posY + 0.01F, 0.0F, (var3 + var6) / 128.0F, (var4 + 0.02F) / 128.0F);
return (float) this.charWidth[par1];
}
}

View File

@ -16,6 +16,13 @@ public class ItemSlab extends ItemBlock {
}
public String getItemNameIS(ItemStack var1) {
return super.getItemName() + "." + BlockStep.field_22037_a[var1.getItemDamage()];
String s = "";
try {
s = super.getItemName() + "." + BlockStep.field_22037_a[var1.getItemDamage()];
return s;
} catch(Throwable t) {
s = "";
return s;
}
}
}