Mostly fixed lighting

This commit is contained in:
PeytonPlayz595 2024-02-09 20:58:38 -05:00
parent 412d394030
commit df5b7fd080
5 changed files with 287 additions and 279 deletions

528
js/app.js
View File

@ -7605,8 +7605,6 @@ function nmc_Minecraft() {
a.$field_9243_r = null;
a.$ticksRan = 0;
a.$field_6282_S = 0;
a.$field_9236_T = 0;
a.$field_9235_U = 0;
a.$field_6310_s = null;
a.$field_6309_t = 0;
a.$ingameGUI = null;
@ -7686,8 +7684,6 @@ function nmc_Minecraft__init_0($this) {
$this.$field_6288_M = 0;
$this.$field_6287_N = jl_System_currentTimeMillis();
$this.$field_6300_ab = 0;
$this.$field_9236_T = nlea_EaglerAdapterImpl2_getCanvasWidth();
$this.$field_9235_U = nlea_EaglerAdapterImpl2_getCanvasHeight();
var$1 = new nms_ThreadSleepForever;
jl_Thread__init_0(var$1, $rt_s(175));
var$1.$mc1 = $this;
@ -11401,6 +11397,16 @@ function nmc_Minecraft_respawn($this) {
}}
$rt_nativeThread().push($this, var$1, $var1, var$3, $ptr);
}
function nmc_Minecraft_setLighting($this, $var1) {
if (!$var1) {
olo_EaglerAdapterGL30_glDisable(2896);
olo_EaglerAdapterGL30_glDisable(16384);
} else {
olo_EaglerAdapterGL30_glEnable(2896);
olo_EaglerAdapterGL30_glEnable(16384);
olo_EaglerAdapterGL30_glEnable(2903);
}
}
function nmc_Minecraft__clinit_() {
nmc_Minecraft_field_9240_E = $rt_createLongArray(512);
nmc_Minecraft_field_9239_F = $rt_createLongArray(512);
@ -14177,6 +14183,242 @@ function nms_TextureLavaFX_func_783_a($this) {
$var2_0 = $var2_0 + 1 | 0;
}
}
function jl_Thread() {
var a = this; jl_Object.call(a);
a.$id = Long_ZERO;
a.$daemon = 0;
a.$timeSliceStart = Long_ZERO;
a.$yieldCount = 0;
a.$finishedLock = null;
a.$interruptHandler = null;
a.$name2 = null;
a.$alive = 0;
a.$target = null;
}
var jl_Thread_mainThread = null;
var jl_Thread_currentThread0 = null;
var jl_Thread_nextId = Long_ZERO;
var jl_Thread_activeCount = 0;
function jl_Thread__init_1() {
var var_0 = new jl_Thread();
jl_Thread__init_(var_0);
return var_0;
}
function jl_Thread__init_2(var_0) {
var var_1 = new jl_Thread();
jl_Thread__init_0(var_1, var_0);
return var_1;
}
function jl_Thread__init_3(var_0, var_1) {
var var_2 = new jl_Thread();
jl_Thread__init_4(var_2, var_0, var_1);
return var_2;
}
function jl_Thread__init_($this) {
jl_Thread__init_4($this, null, null);
}
function jl_Thread__init_0($this, $name) {
jl_Thread__init_4($this, null, $name);
}
function jl_Thread__init_4($this, $target, $name) {
var var$3;
$this.$finishedLock = new jl_Object;
$this.$alive = 1;
$this.$name2 = $name;
$this.$target = $target;
var$3 = jl_Thread_nextId;
jl_Thread_nextId = Long_add(var$3, Long_fromInt(1));
$this.$id = var$3;
}
function jl_Thread_start($this) {
var var$1;
var$1 = new jl_Thread$start$lambda$_4_0;
var$1.$_01 = $this;
otp_Platform_startThread(var$1);
}
function jl_Thread_setCurrentThread($thread_0) {
if (jl_Thread_currentThread0 !== $thread_0)
jl_Thread_currentThread0 = $thread_0;
jl_Thread_currentThread0.$timeSliceStart = jl_System_currentTimeMillis();
}
function jl_Thread_currentThread() {
return jl_Thread_currentThread0;
}
function jl_Thread_setDaemon($this, $daemon) {
$this.$daemon = $daemon;
}
function jl_Thread_yield() {
var $currentThread, var$2, $ptr, $tmp;
$ptr = 0;
if ($rt_resuming()) {
var $thread = $rt_nativeThread();
$ptr = $thread.pop();var$2 = $thread.pop();$currentThread = $thread.pop();
}
main: while (true) { switch ($ptr) {
case 0:
$currentThread = jl_Thread_currentThread0;
var$2 = $currentThread.$yieldCount + 1 | 0;
$currentThread.$yieldCount = var$2;
if (var$2 < 30)
return;
jl_Thread_currentThread0.$yieldCount = 0;
if (Long_ge(Long_add($currentThread.$timeSliceStart, Long_fromInt(100)), jl_System_currentTimeMillis()))
return;
$ptr = 1;
case 1:
jl_Thread_switchContext($currentThread);
if ($rt_suspending()) {
break main;
}
return;
default: $rt_invalidPointer();
}}
$rt_nativeThread().push($currentThread, var$2, $ptr);
}
function jl_Thread_switchContext(var$1) {
var thread = $rt_nativeThread();
var javaThread = $rt_getThread();
if (thread.isResuming()) {
thread.status = 0;
var result = thread.attribute;
if (result instanceof Error) {
throw result;
}
return result;
}
var callback = function() {};
callback.$complete = function(val) {
thread.attribute = val;
$rt_setThread(javaThread);
thread.resume();
};
callback.$error = function(e) {
thread.attribute = $rt_exception(e);
$rt_setThread(javaThread);
thread.resume();
};
callback = otpp_AsyncCallbackWrapper_create(callback);
return thread.suspend(function() {
try {
jl_Thread_switchContext0(var$1, callback);
} catch($e) {
callback.$error($rt_exception($e));
}
});
}
function jl_Thread_switchContext0($thread_0, $callback) {
var var$3;
var$3 = new jl_Thread$switchContext$lambda$_18_0;
var$3.$_02 = $thread_0;
var$3.$_10 = $callback;
otp_Platform_postpone(var$3);
}
function jl_Thread_sleep(var$1) {
var thread = $rt_nativeThread();
var javaThread = $rt_getThread();
if (thread.isResuming()) {
thread.status = 0;
var result = thread.attribute;
if (result instanceof Error) {
throw result;
}
return result;
}
var callback = function() {};
callback.$complete = function(val) {
thread.attribute = val;
$rt_setThread(javaThread);
thread.resume();
};
callback.$error = function(e) {
thread.attribute = $rt_exception(e);
$rt_setThread(javaThread);
thread.resume();
};
callback = otpp_AsyncCallbackWrapper_create(callback);
return thread.suspend(function() {
try {
jl_Thread_sleep0(var$1, callback);
} catch($e) {
callback.$error($rt_exception($e));
}
});
}
function jl_Thread_sleep0($millis, $callback) {
var $current, $handler;
$current = jl_Thread_currentThread0;
$handler = new jl_Thread$SleepHandler;
$handler.$thread = $current;
$handler.$callback = $callback;
$handler.$scheduleId = otp_Platform_schedule($handler, Long_ge($millis, Long_fromInt(2147483647)) ? 2147483647 : $millis.lo);
$current.$interruptHandler = $handler;
}
function jl_Thread__clinit_() {
jl_Thread_mainThread = jl_Thread__init_2($rt_s(221));
jl_Thread_currentThread0 = jl_Thread_mainThread;
jl_Thread_nextId = Long_fromInt(1);
jl_Thread_activeCount = 1;
}
function nms_ThreadSleepForever() {
jl_Thread.call(this);
this.$mc1 = null;
}
function nms_ThreadSleepForever_run($this) {
var var$1, $$je, $ptr, $tmp;
$ptr = 0;
if ($rt_resuming()) {
var $thread = $rt_nativeThread();
$ptr = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
}
main: while (true) { switch ($ptr) {
case 0:
while ($this.$mc1.$running) {
try {
var$1 = Long_fromInt(2147483647);
$ptr = 1;
continue main;
} catch ($$e) {
$$je = $rt_wrapException($$e);
if ($$je instanceof jl_InterruptedException) {
} else {
throw $$e;
}
}
}
return;
case 1:
a: {
try {
jl_Thread_sleep(var$1);
if ($rt_suspending()) {
break main;
}
break a;
} catch ($$e) {
$$je = $rt_wrapException($$e);
if ($$je instanceof jl_InterruptedException) {
} else {
throw $$e;
}
}
}
while ($this.$mc1.$running) {
try {
var$1 = Long_fromInt(2147483647);
continue main;
} catch ($$e) {
$$je = $rt_wrapException($$e);
if ($$je instanceof jl_InterruptedException) {
} else {
throw $$e;
}
}
}
return;
default: $rt_invalidPointer();
}}
$rt_nativeThread().push($this, var$1, $ptr);
}
function olo_EaglerAdapterGL30() {
nlea_EaglerAdapterImpl2.call(this);
}
@ -14396,7 +14638,7 @@ function olo_EaglerAdapterGL30_glTranslatef($p1, $p2, $p3) {
if (!olo_EaglerAdapterGL30_isCompilingDisplayList)
return;
var$4 = new jl_IllegalArgumentException;
jl_Throwable__init_(var$4, $rt_s(221));
jl_Throwable__init_(var$4, $rt_s(222));
$rt_throw(var$4);
}
function olo_EaglerAdapterGL30_glClearColor($p1, $p2, $p3, $p4) {
@ -14478,7 +14720,7 @@ function olo_EaglerAdapterGL30_glPushMatrix() {
break;
case 5889:
if (olo_EaglerAdapterGL30_matProjPointer >= (olo_EaglerAdapterGL30_matProjV.data.length - 1 | 0)) {
ji_PrintStream_println(jl_System_err(), $rt_s(222));
ji_PrintStream_println(jl_System_err(), $rt_s(223));
break a;
}
olo_EaglerAdapterGL30_matProjPointer = olo_EaglerAdapterGL30_matProjPointer + 1 | 0;
@ -14486,7 +14728,7 @@ function olo_EaglerAdapterGL30_glPushMatrix() {
break a;
case 5890:
if (olo_EaglerAdapterGL30_matTexPointer >= (olo_EaglerAdapterGL30_matTexV.data.length - 1 | 0)) {
ji_PrintStream_println(jl_System_err(), $rt_s(223));
ji_PrintStream_println(jl_System_err(), $rt_s(224));
break a;
}
olo_EaglerAdapterGL30_matTexPointer = olo_EaglerAdapterGL30_matTexPointer + 1 | 0;
@ -14495,7 +14737,7 @@ function olo_EaglerAdapterGL30_glPushMatrix() {
default:
}
if (olo_EaglerAdapterGL30_matModelPointer >= (olo_EaglerAdapterGL30_matModelV.data.length - 1 | 0))
ji_PrintStream_println(jl_System_err(), $rt_s(224));
ji_PrintStream_println(jl_System_err(), $rt_s(225));
else {
olo_EaglerAdapterGL30_matModelPointer = olo_EaglerAdapterGL30_matModelPointer + 1 | 0;
nPgv_Matrix4f_load(olo_EaglerAdapterGL30_matModelV.data[olo_EaglerAdapterGL30_matModelPointer], olo_EaglerAdapterGL30_matModelV.data[olo_EaglerAdapterGL30_matModelPointer - 1 | 0]);
@ -14511,7 +14753,7 @@ function olo_EaglerAdapterGL30_glRotatef($p1, $p2, $p3, $p4) {
if (!olo_EaglerAdapterGL30_isCompilingDisplayList)
return;
var$5 = new jl_IllegalArgumentException;
jl_Throwable__init_(var$5, $rt_s(221));
jl_Throwable__init_(var$5, $rt_s(222));
$rt_throw(var$5);
}
function olo_EaglerAdapterGL30_glPopMatrix() {
@ -14522,14 +14764,14 @@ function olo_EaglerAdapterGL30_glPopMatrix() {
break;
case 5889:
if (olo_EaglerAdapterGL30_matProjPointer <= 0) {
ji_PrintStream_println(jl_System_err(), $rt_s(225));
ji_PrintStream_println(jl_System_err(), $rt_s(226));
break a;
}
olo_EaglerAdapterGL30_matProjPointer = olo_EaglerAdapterGL30_matProjPointer - 1 | 0;
break a;
case 5890:
if (olo_EaglerAdapterGL30_matTexPointer <= 0) {
ji_PrintStream_println(jl_System_err(), $rt_s(226));
ji_PrintStream_println(jl_System_err(), $rt_s(227));
break a;
}
olo_EaglerAdapterGL30_matTexPointer = olo_EaglerAdapterGL30_matTexPointer - 1 | 0;
@ -14537,7 +14779,7 @@ function olo_EaglerAdapterGL30_glPopMatrix() {
default:
}
if (olo_EaglerAdapterGL30_matModelPointer <= 0)
ji_PrintStream_println(jl_System_err(), $rt_s(227));
ji_PrintStream_println(jl_System_err(), $rt_s(228));
else
olo_EaglerAdapterGL30_matModelPointer = olo_EaglerAdapterGL30_matModelPointer - 1 | 0;
}
@ -14564,7 +14806,7 @@ function olo_EaglerAdapterGL30_glScalef($p1, $p2, $p3) {
if (!olo_EaglerAdapterGL30_isCompilingDisplayList)
return;
var$4 = new jl_IllegalArgumentException;
jl_Throwable__init_(var$4, $rt_s(221));
jl_Throwable__init_(var$4, $rt_s(222));
$rt_throw(var$4);
}
function olo_EaglerAdapterGL30_glBlendFunc($p1, $p2) {
@ -14650,7 +14892,7 @@ function olo_EaglerAdapterGL30_glEndList() {
$l = nlea_EaglerAdapterImpl2__wArrayByteLength(var$3);
if ($l > 0) {
if (olo_EaglerAdapterGL30_compilingDisplayList.$glbuffer === null) {
ju_HashMap_putImpl(olo_EaglerAdapterGL30_displayListsInitialized, jl_Integer_valueOf(olo_EaglerAdapterGL30_compilingDisplayList.$id), olo_EaglerAdapterGL30_compilingDisplayList);
ju_HashMap_putImpl(olo_EaglerAdapterGL30_displayListsInitialized, jl_Integer_valueOf(olo_EaglerAdapterGL30_compilingDisplayList.$id0), olo_EaglerAdapterGL30_compilingDisplayList);
olo_EaglerAdapterGL30_compilingDisplayList.$glarray = nlea_EaglerAdapterImpl2__wglCreateVertexArray();
olo_EaglerAdapterGL30_compilingDisplayList.$glbuffer = nlea_EaglerAdapterImpl2__wglCreateBuffer();
$f = nPg_FixedFunctionShader_instance(olo_EaglerAdapterGL30_compilingDisplayList.$shaderMode);
@ -14749,12 +14991,12 @@ function olo_EaglerAdapterGL30_glDrawArrays($p1, $p2, $p3, $buffer) {
olo_EaglerAdapterGL30_$callClinit();
if (olo_EaglerAdapterGL30_isCompilingDisplayList) {
if ($p1 != 7)
ji_PrintStream_println(jl_System_err(), $rt_s(228));
ji_PrintStream_println(jl_System_err(), $rt_s(229));
else {
if (olo_EaglerAdapterGL30_compilingDisplayList.$shaderMode == (-1))
olo_EaglerAdapterGL30_compilingDisplayList.$shaderMode = olo_EaglerAdapterGL30_getShaderModeFlag0();
else if (olo_EaglerAdapterGL30_compilingDisplayList.$shaderMode != olo_EaglerAdapterGL30_getShaderModeFlag0())
ji_PrintStream_println(jl_System_err(), $rt_s(229));
ji_PrintStream_println(jl_System_err(), $rt_s(230));
var$5 = olo_EaglerAdapterGL30_compilingDisplayList;
var$5.$listLength = var$5.$listLength + $p3 | 0;
nlea_EaglerAdapterImpl2_$callClinit();
@ -15040,242 +15282,6 @@ function olo_GL11__init_0() {
function olo_GL11__init_($this) {
olo_EaglerAdapterGL30__init_($this);
}
function jl_Thread() {
var a = this; jl_Object.call(a);
a.$id0 = Long_ZERO;
a.$daemon = 0;
a.$timeSliceStart = Long_ZERO;
a.$yieldCount = 0;
a.$finishedLock = null;
a.$interruptHandler = null;
a.$name2 = null;
a.$alive = 0;
a.$target = null;
}
var jl_Thread_mainThread = null;
var jl_Thread_currentThread0 = null;
var jl_Thread_nextId = Long_ZERO;
var jl_Thread_activeCount = 0;
function jl_Thread__init_1() {
var var_0 = new jl_Thread();
jl_Thread__init_(var_0);
return var_0;
}
function jl_Thread__init_2(var_0) {
var var_1 = new jl_Thread();
jl_Thread__init_0(var_1, var_0);
return var_1;
}
function jl_Thread__init_3(var_0, var_1) {
var var_2 = new jl_Thread();
jl_Thread__init_4(var_2, var_0, var_1);
return var_2;
}
function jl_Thread__init_($this) {
jl_Thread__init_4($this, null, null);
}
function jl_Thread__init_0($this, $name) {
jl_Thread__init_4($this, null, $name);
}
function jl_Thread__init_4($this, $target, $name) {
var var$3;
$this.$finishedLock = new jl_Object;
$this.$alive = 1;
$this.$name2 = $name;
$this.$target = $target;
var$3 = jl_Thread_nextId;
jl_Thread_nextId = Long_add(var$3, Long_fromInt(1));
$this.$id0 = var$3;
}
function jl_Thread_start($this) {
var var$1;
var$1 = new jl_Thread$start$lambda$_4_0;
var$1.$_01 = $this;
otp_Platform_startThread(var$1);
}
function jl_Thread_setCurrentThread($thread_0) {
if (jl_Thread_currentThread0 !== $thread_0)
jl_Thread_currentThread0 = $thread_0;
jl_Thread_currentThread0.$timeSliceStart = jl_System_currentTimeMillis();
}
function jl_Thread_currentThread() {
return jl_Thread_currentThread0;
}
function jl_Thread_setDaemon($this, $daemon) {
$this.$daemon = $daemon;
}
function jl_Thread_yield() {
var $currentThread, var$2, $ptr, $tmp;
$ptr = 0;
if ($rt_resuming()) {
var $thread = $rt_nativeThread();
$ptr = $thread.pop();var$2 = $thread.pop();$currentThread = $thread.pop();
}
main: while (true) { switch ($ptr) {
case 0:
$currentThread = jl_Thread_currentThread0;
var$2 = $currentThread.$yieldCount + 1 | 0;
$currentThread.$yieldCount = var$2;
if (var$2 < 30)
return;
jl_Thread_currentThread0.$yieldCount = 0;
if (Long_ge(Long_add($currentThread.$timeSliceStart, Long_fromInt(100)), jl_System_currentTimeMillis()))
return;
$ptr = 1;
case 1:
jl_Thread_switchContext($currentThread);
if ($rt_suspending()) {
break main;
}
return;
default: $rt_invalidPointer();
}}
$rt_nativeThread().push($currentThread, var$2, $ptr);
}
function jl_Thread_switchContext(var$1) {
var thread = $rt_nativeThread();
var javaThread = $rt_getThread();
if (thread.isResuming()) {
thread.status = 0;
var result = thread.attribute;
if (result instanceof Error) {
throw result;
}
return result;
}
var callback = function() {};
callback.$complete = function(val) {
thread.attribute = val;
$rt_setThread(javaThread);
thread.resume();
};
callback.$error = function(e) {
thread.attribute = $rt_exception(e);
$rt_setThread(javaThread);
thread.resume();
};
callback = otpp_AsyncCallbackWrapper_create(callback);
return thread.suspend(function() {
try {
jl_Thread_switchContext0(var$1, callback);
} catch($e) {
callback.$error($rt_exception($e));
}
});
}
function jl_Thread_switchContext0($thread_0, $callback) {
var var$3;
var$3 = new jl_Thread$switchContext$lambda$_18_0;
var$3.$_02 = $thread_0;
var$3.$_10 = $callback;
otp_Platform_postpone(var$3);
}
function jl_Thread_sleep(var$1) {
var thread = $rt_nativeThread();
var javaThread = $rt_getThread();
if (thread.isResuming()) {
thread.status = 0;
var result = thread.attribute;
if (result instanceof Error) {
throw result;
}
return result;
}
var callback = function() {};
callback.$complete = function(val) {
thread.attribute = val;
$rt_setThread(javaThread);
thread.resume();
};
callback.$error = function(e) {
thread.attribute = $rt_exception(e);
$rt_setThread(javaThread);
thread.resume();
};
callback = otpp_AsyncCallbackWrapper_create(callback);
return thread.suspend(function() {
try {
jl_Thread_sleep0(var$1, callback);
} catch($e) {
callback.$error($rt_exception($e));
}
});
}
function jl_Thread_sleep0($millis, $callback) {
var $current, $handler;
$current = jl_Thread_currentThread0;
$handler = new jl_Thread$SleepHandler;
$handler.$thread = $current;
$handler.$callback = $callback;
$handler.$scheduleId = otp_Platform_schedule($handler, Long_ge($millis, Long_fromInt(2147483647)) ? 2147483647 : $millis.lo);
$current.$interruptHandler = $handler;
}
function jl_Thread__clinit_() {
jl_Thread_mainThread = jl_Thread__init_2($rt_s(230));
jl_Thread_currentThread0 = jl_Thread_mainThread;
jl_Thread_nextId = Long_fromInt(1);
jl_Thread_activeCount = 1;
}
function nms_ThreadSleepForever() {
jl_Thread.call(this);
this.$mc1 = null;
}
function nms_ThreadSleepForever_run($this) {
var var$1, $$je, $ptr, $tmp;
$ptr = 0;
if ($rt_resuming()) {
var $thread = $rt_nativeThread();
$ptr = $thread.pop();var$1 = $thread.pop();$this = $thread.pop();
}
main: while (true) { switch ($ptr) {
case 0:
while ($this.$mc1.$running) {
try {
var$1 = Long_fromInt(2147483647);
$ptr = 1;
continue main;
} catch ($$e) {
$$je = $rt_wrapException($$e);
if ($$je instanceof jl_InterruptedException) {
} else {
throw $$e;
}
}
}
return;
case 1:
a: {
try {
jl_Thread_sleep(var$1);
if ($rt_suspending()) {
break main;
}
break a;
} catch ($$e) {
$$je = $rt_wrapException($$e);
if ($$je instanceof jl_InterruptedException) {
} else {
throw $$e;
}
}
}
while ($this.$mc1.$running) {
try {
var$1 = Long_fromInt(2147483647);
continue main;
} catch ($$e) {
$$je = $rt_wrapException($$e);
if ($$je instanceof jl_InterruptedException) {
} else {
throw $$e;
}
}
}
return;
default: $rt_invalidPointer();
}}
$rt_nativeThread().push($this, var$1, $ptr);
}
function ji_InputStream() {
jl_Object.call(this);
}
@ -17480,7 +17486,7 @@ function nms_GLAllocation_generateDisplayLists($i) {
var$5 = olo_EaglerAdapterGL30_displayLists;
var$6 = jl_Integer_valueOf(var$4);
var$7 = new olo_EaglerAdapterGL30$DisplayList;
var$7.$id = var$4;
var$7.$id0 = var$4;
var$7.$glarray = null;
var$7.$glbuffer = null;
var$7.$shaderMode = (-1);
@ -56701,8 +56707,12 @@ function nms_RenderEngine_readTextureImage($this, $inputstream) {
$rt_nativeThread().push($this, $inputstream, var$2, $ptr);
}
function nms_RenderEngine_bindTexture($this, $i) {
if ($i < 0)
nmc_Minecraft_setLighting(nmc_Minecraft_mc, 1);
if ($i < 0) {
nmc_Minecraft_setLighting(nmc_Minecraft_mc, 0);
return;
}
nmc_Minecraft_setLighting(nmc_Minecraft_mc, 0);
olo_EaglerAdapterGL30_glBindTexture(3553, $i);
}
function nms_RenderEngine_getTextureForDownloadableImage($this, $s, $s1) {
@ -66295,7 +66305,7 @@ function nPg_FixedFunctionShader__clinit_() {
}
function olo_EaglerAdapterGL30$DisplayList() {
var a = this; jl_Object.call(a);
a.$id = 0;
a.$id0 = 0;
a.$glarray = null;
a.$glbuffer = null;
a.$shaderMode = 0;
@ -114989,10 +114999,10 @@ nms_ModelBiped, 0, nms_ModelBase, [], 0, 3, 0, ["$render0", function(var_1, var_
nms_TextureFX, 0, jl_Object, [], 0, 3, 0, 0,
nms_TextureWaterFX, 0, nms_TextureFX, [], 0, 3, 0, ["$func_783_a", function() { nms_TextureWaterFX_func_783_a(this); }],
nms_TextureLavaFX, 0, nms_TextureFX, [], 0, 3, 0, ["$func_783_a", function() { nms_TextureLavaFX_func_783_a(this); }],
olo_EaglerAdapterGL30, 0, nlea_EaglerAdapterImpl2, [], 0, 3, olo_EaglerAdapterGL30_$callClinit, 0,
olo_GL11, 0, olo_EaglerAdapterGL30, [], 0, 3, 0, 0,
jl_Thread, 0, jl_Object, [jl_Runnable], 0, 3, 0, 0,
nms_ThreadSleepForever, 0, jl_Thread, [], 0, 3, 0, 0,
olo_EaglerAdapterGL30, 0, nlea_EaglerAdapterImpl2, [], 0, 3, olo_EaglerAdapterGL30_$callClinit, 0,
olo_GL11, 0, olo_EaglerAdapterGL30, [], 0, 3, 0, 0,
ji_InputStream, 0, jl_Object, [ji_Closeable], 1, 3, 0, 0,
ji_FilterInputStream, 0, ji_InputStream, [], 0, 3, 0, 0,
ji_DataInput, 0, jl_Object, [], 3, 3, 0, 0,
@ -115981,8 +115991,8 @@ $rt_stringPool(["Can\'t enter monitor from another thread synchronously", "@", "
"yyyy-MM-dd_HH.mm.ss", "NONE", "ESCAPE", "1", "2", "3", "4", "5", "6", "7", "8", "9", "MINUS", "EQUALS", "BACK", "TAB", "Q", "W", "E", "R", "T", "Y", "U", "I", "O", "P", "LBRACKET", "RBRACKET", "RETURN", "LCONTROL", "A", "S", "D", "F", "G", "H", "J", "K", "L", "SEMICOLON", "APOSTROPHE", "GRAVE", "LSHIFT", "BACKSLASH", "Z", "X", "C", "V", "B", "N", "M", "COMMA", "PERIOD", "SLASH", "RSHIFT", "MULTIPLY", "LMENU", "SPACE", "CAPITAL", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "NUMLOCK", "SCROLL",
"NUMPAD7", "NUMPAD8", "NUMPAD9", "SUBTRACT", "NUMPAD4", "NUMPAD5", "NUMPAD6", "ADD", "NUMPAD1", "NUMPAD2", "NUMPAD3", "NUMPAD0", "DECIMAL", "F11", "F12", "F13", "F14", "F15", "F16", "F17", "F18", "KANA", "F19", "CONVERT", "NOCONVERT", "YEN", "NUMPADEQUALS", "CIRCUMFLEX", "AT", "COLON", "UNDERLINE", "KANJI", "STOP", "AX", "UNLABELED", "NUMPADENTER", "RCONTROL", "SECTION", "NUMPADCOMMA", "DIVIDE", "SYSRQ", "RMENU", "FUNCTION", "PAUSE", "HOME", "UP", "PRIOR", "LEFT", "RIGHT", "END", "DOWN", "NEXT", "INSERT", "DELETE",
"CLEAR", "LMETA", "RMETA", "APPS", "POWER", "SLEEP", "\n", "Either src or dest is null", "Timer hack thread", "/font/default.png", "Pre startup", "Startup", "/gui/items.png", "Post startup", "/title/mojang.png", "GL_INVALID_ENUM", "GL_INVALID_VALUE", "GL_INVALID_OPERATION", "GL_OUT_OF_MEMORY", "Unknown Error", "CONTEXT_LOST_WEBGL", "########## GL ERROR ##########", "@ ", "Pre render", "Post render", " fps, ", " chunk updates", "/terrain.png", "saves", "Loading level", "Generating level", "Leaving the Nether",
"Entering the Nether", "Player is ", "Player is now ", "Building terrain", "Simulating world for a bit", "P: ", ". T: ", "Respawning", "_net_lax1dude_eaglercraft_beta_IndexedDBFilesystem_1_3", "Initialization Failed", "Can\'t compare ", " to ", "OPENED", "LOCKED", "ERROR", "EAGPKG!!", "invalid epk file", "<file>", " end", "invalid file hash for ", "</file>", "/gui/background.png", "matrix is not supported while recording display list use tessellator class instead", "projection matrix stack overflow", "texture matrix stack overflow",
"modelview matrix stack overflow", "projection matrix stack underflow", "texture matrix stack underflow", "modelview matrix stack underflow", "only GL_QUADS supported in a display list", "vertex format inconsistent in display list", "main", "End of stream reached", "Malformed UTF-8 sequence", "window.indexedDB was null or undefined", "yee", "charsetName is null", "Should never been thrown", "Stream closed", "footer is not found", "Unexpected end of ZLIB input stream", "<22>", "Replacement preconditions do not hold",
"Entering the Nether", "Player is ", "Player is now ", "Building terrain", "Simulating world for a bit", "P: ", ". T: ", "Respawning", "_net_lax1dude_eaglercraft_beta_IndexedDBFilesystem_1_3", "Initialization Failed", "Can\'t compare ", " to ", "OPENED", "LOCKED", "ERROR", "EAGPKG!!", "invalid epk file", "<file>", " end", "invalid file hash for ", "</file>", "/gui/background.png", "main", "matrix is not supported while recording display list use tessellator class instead", "projection matrix stack overflow",
"texture matrix stack overflow", "modelview matrix stack overflow", "projection matrix stack underflow", "texture matrix stack underflow", "modelview matrix stack underflow", "only GL_QUADS supported in a display list", "vertex format inconsistent in display list", "End of stream reached", "Malformed UTF-8 sequence", "window.indexedDB was null or undefined", "yee", "charsetName is null", "Should never been thrown", "Stream closed", "footer is not found", "Unexpected end of ZLIB input stream", "<22>", "Replacement preconditions do not hold",
"/misc/water.png", "Slot ", " is already occupied by ", " when adding ", "stone", "wood", "gravel", "grass", "cloth", "sand", "Unable to allocate array size: ", "lineSeparator must not contain base64 characters: [", "]", "Impossible modulus ", "Strict decoding: Last encoded character (before the paddings if any) is a valid base 64 alphabet but not a possible encoding. Decoding requires at least two trailing 6-bit characters to create bytes.", "Strict decoding: Last encoded character (before the paddings if any) is a valid base 64 alphabet but not a possible encoding. Expected the discarded bits from the character to be zero.",
"en", "CA", "fr", "zh", "CN", "FR", "de", "DE", "it", "IT", "ja", "JP", "ko", "KR", "TW", "GB", "US", "open error", "path", "New position ", " is outside of range [0;", "New limit ", "The last float in dst ", " is outside of array of size ", "Length ", " must be non-negative", "Offset ", "step.", "/misc/grasscolor.png", "liquid.water", "lava", "random.fizz", "largesmoke", "/misc/foliagecolor.png", "random.fuse", "smoke", "flame", "fire.fire", "Large chest", "reddust", "Duplicate id: ", "x", "y", "z", "id", " is missing a mapping! This is a bug!",
"Furnace", "Chest", "Sign", "MobSpawner", "Text1", "Text2", "Text3", "Text4", "Text", "random.door_close", "random.door_open", "random.click", "everything", "mobs", "players", ", ", "portal.portal", "portal", "CONFLICT @ ", "13", "cat", "-", "Capacity is negative: ", "The last byte in dst ", "The last byte in src ", "ERA=", "YEAR=", "MONTH=", "WEEK_OF_YEAR=", "WEEK_OF_MONTH=", "DAY_OF_MONTH=", "DAY_OF_YEAR=", "DAY_OF_WEEK=", "DAY_OF_WEEK_IN_MONTH=", "AM_PM=", "HOUR=", "HOUR_OF_DAY", "MINUTE=", "SECOND=", "MILLISECOND=",

File diff suppressed because one or more lines are too long

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@ -21,7 +21,6 @@ import net.minecraft.src.ItemRenderer;
import net.minecraft.src.ItemStack;
import net.minecraft.src.LoadingScreenRenderer;
import net.minecraft.src.MathHelper;
import net.minecraft.src.MinecraftError;
import net.minecraft.src.MinecraftException;
import net.minecraft.src.ModelBiped;
import net.minecraft.src.MouseHelper;
@ -37,20 +36,16 @@ import net.minecraft.src.Session;
import net.minecraft.src.Teleporter;
import net.minecraft.src.Tessellator;
import net.minecraft.src.TextureCompassFX;
import net.minecraft.src.TextureFlamesFX;
import net.minecraft.src.TextureLavaFX;
import net.minecraft.src.TextureLavaFlowFX;
import net.minecraft.src.TexturePortalFX;
import net.minecraft.src.TextureWaterFX;
import net.minecraft.src.TexureWaterFlowFX;
import net.minecraft.src.ThreadSleepForever;
import net.minecraft.src.Timer;
import net.minecraft.src.UnexpectedThrowable;
import net.minecraft.src.Vec3D;
import net.minecraft.src.World;
import net.minecraft.src.WorldProvider;
import net.minecraft.src.WorldProviderHell;
import net.minecraft.src.WorldRenderer;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.GL11;
@ -76,8 +71,6 @@ public class Minecraft implements Runnable {
public EntityRenderer field_9243_r = new EntityRenderer(this);
private int ticksRan = 0;
private int field_6282_S = 0;
private int field_9236_T;
private int field_9235_U;
public String field_6310_s = null;
public int field_6309_t = 0;
public GuiIngame ingameGUI;
@ -89,8 +82,6 @@ public class Minecraft implements Runnable {
public static long[] field_9240_E = new long[512];
public static long[] field_9239_F = new long[512];
public static int field_9238_G = 0;
private String field_9234_V;
private int field_9233_W;
private TextureWaterFX field_9232_X = new TextureWaterFX();
private TextureLavaFX field_9231_Y = new TextureLavaFX();
public volatile boolean running = true;
@ -105,19 +96,12 @@ public class Minecraft implements Runnable {
private static Minecraft mc;
public Minecraft() {
this.field_9236_T = GL11.getCanvasWidth();
this.field_9235_U = GL11.getCanvasHeight();
new ThreadSleepForever(this, "Timer hack thread");
this.displayWidth = GL11.getCanvasWidth();
this.displayHeight = GL11.getCanvasHeight();
mc = this;
}
public void func_6258_a(String var1, int var2) {
this.field_9234_V = var1;
this.field_9233_W = var2;
}
public void startGame() {
RenderManager.instance.field_4236_f = new ItemRenderer(this);
@ -889,7 +873,6 @@ public class Minecraft implements Runnable {
}
this.loadingScreen.displayLoadingString("Simulating world for a bit");
boolean var9 = true;
this.theWorld.func_656_j();
}
@ -935,4 +918,15 @@ public class Minecraft implements Runnable {
public static Minecraft getMinecraft() {
return mc;
}
public final void setLighting(boolean var1) {
if(!var1) {
GL11.glDisable(2896);
GL11.glDisable(16384);
} else {
GL11.glEnable(2896);
GL11.glEnable(16384);
GL11.glEnable(2903);
}
}
}

View File

@ -9,6 +9,7 @@ import java.util.HashMap;
import org.lwjgl.opengl.GL11;
import net.lax1dude.eaglercraft.EaglerImage;
import net.minecraft.client.Minecraft;
public class RenderEngine {
@ -171,9 +172,12 @@ public class RenderEngine {
}
public void bindTexture(int i) {
Minecraft.getMinecraft().setLighting(true);
if (i < 0) {
Minecraft.getMinecraft().setLighting(false);
return;
} else {
Minecraft.getMinecraft().setLighting(false);
GL11.glBindTexture(3553 /* GL_TEXTURE_2D */, i);
return;
}

View File

@ -26,7 +26,7 @@ public class Vec3D {
return ((Vec3D)vectorList.get(nextVector++)).setComponents(var0, var2, var4);
}
private Vec3D(double var1, double var3, double var5) {
public Vec3D(double var1, double var3, double var5) {
if(var1 == -0.0D) {
var1 = 0.0D;
}