Fixed Tile Entities not saving
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parent
4a63f52b9e
commit
a4abf352e3
43
js/app.js
43
js/app.js
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@ -1628,9 +1628,9 @@ function otp_Platform_prepareNewInstance() {
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nms_WorldGenFire[c] = nms_WorldGenFire__init_;
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nms_WorldGenFire[c] = nms_WorldGenFire__init_;
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nms_WorldGenLightStone1[c] = nms_WorldGenLightStone1__init_;
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nms_WorldGenLightStone1[c] = nms_WorldGenLightStone1__init_;
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nms_WorldGenLightStone2[c] = nms_WorldGenLightStone2__init_;
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nms_WorldGenLightStone2[c] = nms_WorldGenLightStone2__init_;
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jl_StrictMath[c] = jl_StrictMath__init_;
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jl_InstantiationException[c] = jl_InstantiationException__init_;
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jl_InstantiationException[c] = jl_InstantiationException__init_;
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jl_ReflectiveOperationException[c] = jl_ReflectiveOperationException__init_;
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jl_ReflectiveOperationException[c] = jl_ReflectiveOperationException__init_;
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jl_StrictMath[c] = jl_StrictMath__init_;
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nms_Path[c] = nms_Path__init_;
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nms_Path[c] = nms_Path__init_;
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nms_MCHashTable[c] = nms_MCHashTable__init_;
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nms_MCHashTable[c] = nms_MCHashTable__init_;
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}
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}
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@ -32075,6 +32075,17 @@ function nms_TileEntity_getBlockType($this) {
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}}
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}}
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$rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, $ptr);
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$rt_nativeThread().push($this, var$1, var$2, var$3, var$4, var$5, $ptr);
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}
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}
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function nms_TileEntity_getTileEntity($c) {
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if ($c === $rt_cls(nms_TileEntityFurnace))
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return nms_TileEntityFurnace__init_0();
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if ($c === $rt_cls(nms_TileEntityChest))
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return nms_TileEntityChest__init_0();
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if ($c === $rt_cls(nms_TileEntitySign))
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return nms_TileEntitySign__init_0();
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if ($c !== $rt_cls(nms_TileEntityMobSpawner))
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return null;
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return nms_TileEntityMobSpawner__init_0();
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}
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function nms_TileEntity__clinit_() {
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function nms_TileEntity__clinit_() {
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nms_TileEntity_nameToClassMap = ju_HashMap__init_0();
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nms_TileEntity_nameToClassMap = ju_HashMap__init_0();
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nms_TileEntity_classToNameMap = ju_HashMap__init_0();
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nms_TileEntity_classToNameMap = ju_HashMap__init_0();
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@ -98364,7 +98375,7 @@ function nms_ChunkLoader_loadChunkIntoWorldFromCompound($var0, $var1) {
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$var0 = ju_HashMap_get(nms_TileEntity_nameToClassMap, nms_NBTTagCompound_getString($var12, $rt_s(301)));
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$var0 = ju_HashMap_get(nms_TileEntity_nameToClassMap, nms_NBTTagCompound_getString($var12, $rt_s(301)));
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if ($var0 !== null) {
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if ($var0 !== null) {
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$var9_0 = $var9;
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$var9_0 = $var9;
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$var9 = jl_Class_newInstance($var0);
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$var9 = nms_TileEntity_getTileEntity($var0);
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$var9_0 = $var9;
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$var9_0 = $var9;
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}
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}
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break d;
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break d;
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@ -98482,7 +98493,7 @@ function nms_ChunkLoader_loadChunkIntoWorldFromCompound($var0, $var1) {
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$var0 = ju_HashMap_get(nms_TileEntity_nameToClassMap, nms_NBTTagCompound_getString($var12, $rt_s(301)));
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$var0 = ju_HashMap_get(nms_TileEntity_nameToClassMap, nms_NBTTagCompound_getString($var12, $rt_s(301)));
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if ($var0 !== null) {
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if ($var0 !== null) {
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$var9_0 = $var9;
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$var9_0 = $var9;
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$var9 = jl_Class_newInstance($var0);
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$var9 = nms_TileEntity_getTileEntity($var0);
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$var9_0 = $var9;
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$var9_0 = $var9;
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}
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}
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break c;
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break c;
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@ -111634,6 +111645,17 @@ function nms_WorldGenLightStone2_generate($this, $var1, $var2, $var3, $var4, $va
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}}
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}}
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$rt_nativeThread().push($this, $var1, $var2, $var3, $var4, $var5, $var6, $var7, $var8, $var9, var$10, $var10, $var11, var$13, var$14, var$15, var$16, var$17, var$18, $var12, $ptr);
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$rt_nativeThread().push($this, $var1, $var2, $var3, $var4, $var5, $var6, $var7, $var8, $var9, var$10, $var10, $var11, var$13, var$14, var$15, var$16, var$17, var$18, $var12, $ptr);
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}
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}
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function jl_StrictMath() {
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jl_Object.call(this);
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}
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function jl_StrictMath__init_0() {
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var var_0 = new jl_StrictMath();
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jl_StrictMath__init_(var_0);
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return var_0;
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}
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function jl_StrictMath__init_($this) {
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return;
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}
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function jl_ReflectiveOperationException() {
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function jl_ReflectiveOperationException() {
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jl_Exception.call(this);
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jl_Exception.call(this);
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}
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}
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@ -111656,17 +111678,6 @@ function jl_InstantiationException__init_0() {
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function jl_InstantiationException__init_($this) {
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function jl_InstantiationException__init_($this) {
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jl_Throwable__init_0($this);
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jl_Throwable__init_0($this);
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}
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}
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function jl_StrictMath() {
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jl_Object.call(this);
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}
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function jl_StrictMath__init_0() {
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var var_0 = new jl_StrictMath();
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jl_StrictMath__init_(var_0);
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return var_0;
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}
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function jl_StrictMath__init_($this) {
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return;
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}
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function nms_Explosion() {
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function nms_Explosion() {
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var a = this; jl_Object.call(a);
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var a = this; jl_Object.call(a);
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a.$field_12257_a = 0;
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a.$field_12257_a = 0;
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@ -112922,7 +112933,7 @@ var_5); }],
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nms_BlockSign, "BlockSign", 18, nms_BlockContainer, [], 0, 3, 0, ["$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockSign_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$getSelectedBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockSign_getSelectedBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockSign_setBlockBoundsBasedOnState(this,
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nms_BlockSign, "BlockSign", 18, nms_BlockContainer, [], 0, 3, 0, ["$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockSign_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$getSelectedBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockSign_getSelectedBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockSign_setBlockBoundsBasedOnState(this,
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var_1, var_2, var_3, var_4); }, "$getRenderType", function() { return nms_BlockSign_getRenderType(this); }, "$renderAsNormalBlock", function() { return nms_BlockSign_renderAsNormalBlock(this); }, "$isOpaqueCube", function() { return nms_BlockSign_isOpaqueCube(this); }, "$SetBlockEntity", function() { return nms_BlockSign_SetBlockEntity(this); }, "$idDropped", function(var_1, var_2) { return nms_BlockSign_idDropped(this, var_1, var_2); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) {
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var_1, var_2, var_3, var_4); }, "$getRenderType", function() { return nms_BlockSign_getRenderType(this); }, "$renderAsNormalBlock", function() { return nms_BlockSign_renderAsNormalBlock(this); }, "$isOpaqueCube", function() { return nms_BlockSign_isOpaqueCube(this); }, "$SetBlockEntity", function() { return nms_BlockSign_SetBlockEntity(this); }, "$idDropped", function(var_1, var_2) { return nms_BlockSign_idDropped(this, var_1, var_2); }, "$onNeighborBlockChange", function(var_1, var_2, var_3, var_4, var_5) {
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nms_BlockSign_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }],
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nms_BlockSign_onNeighborBlockChange(this, var_1, var_2, var_3, var_4, var_5); }],
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nms_TileEntity, "TileEntity", 18, jl_Object, [], 0, 3, 0, ["$readFromNBT", function(var_1) { nms_TileEntity_readFromNBT(this, var_1); }, "$writeToNBT", function(var_1) { nms_TileEntity_writeToNBT(this, var_1); }, "$updateEntity", function() { nms_TileEntity_updateEntity(this); }, "$onInventoryChanged", function() { nms_TileEntity_onInventoryChanged(this); }],
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nms_TileEntity, "TileEntity", 18, jl_Object, [], 0, 3, 0, ["$writeToNBT", function(var_1) { nms_TileEntity_writeToNBT(this, var_1); }, "$updateEntity", function() { nms_TileEntity_updateEntity(this); }, "$onInventoryChanged", function() { nms_TileEntity_onInventoryChanged(this); }],
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nms_TileEntitySign, 0, nms_TileEntity, [], 0, 3, 0, ["$writeToNBT", function(var_1) { nms_TileEntitySign_writeToNBT(this, var_1); }, "$readFromNBT", function(var_1) { nms_TileEntitySign_readFromNBT(this, var_1); }],
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nms_TileEntitySign, 0, nms_TileEntity, [], 0, 3, 0, ["$writeToNBT", function(var_1) { nms_TileEntitySign_writeToNBT(this, var_1); }, "$readFromNBT", function(var_1) { nms_TileEntitySign_readFromNBT(this, var_1); }],
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nms_BlockDoor, "BlockDoor", 18, nms_Block, [], 0, 3, 0, ["$getBlockTextureFromSideAndMetadata", function(var_1, var_2) { return nms_BlockDoor_getBlockTextureFromSideAndMetadata(this, var_1, var_2); }, "$isOpaqueCube", function() { return nms_BlockDoor_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockDoor_renderAsNormalBlock(this); }, "$getRenderType", function() { return nms_BlockDoor_getRenderType(this); }, "$getSelectedBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) {
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nms_BlockDoor, "BlockDoor", 18, nms_Block, [], 0, 3, 0, ["$getBlockTextureFromSideAndMetadata", function(var_1, var_2) { return nms_BlockDoor_getBlockTextureFromSideAndMetadata(this, var_1, var_2); }, "$isOpaqueCube", function() { return nms_BlockDoor_isOpaqueCube(this); }, "$renderAsNormalBlock", function() { return nms_BlockDoor_renderAsNormalBlock(this); }, "$getRenderType", function() { return nms_BlockDoor_getRenderType(this); }, "$getSelectedBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) {
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return nms_BlockDoor_getSelectedBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockDoor_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockDoor_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$onBlockClicked", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockDoor_onBlockClicked(this, var_1, var_2,
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return nms_BlockDoor_getSelectedBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$getCollisionBoundingBoxFromPool", function(var_1, var_2, var_3, var_4) { return nms_BlockDoor_getCollisionBoundingBoxFromPool(this, var_1, var_2, var_3, var_4); }, "$setBlockBoundsBasedOnState", function(var_1, var_2, var_3, var_4) { nms_BlockDoor_setBlockBoundsBasedOnState(this, var_1, var_2, var_3, var_4); }, "$onBlockClicked", function(var_1, var_2, var_3, var_4, var_5) { nms_BlockDoor_onBlockClicked(this, var_1, var_2,
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@ -113695,9 +113706,9 @@ nms_WorldGenHellLava, 0, nms_WorldGenerator, [], 0, 3, 0, 0,
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nms_WorldGenFire, 0, nms_WorldGenerator, [], 0, 3, 0, 0,
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nms_WorldGenFire, 0, nms_WorldGenerator, [], 0, 3, 0, 0,
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nms_WorldGenLightStone1, 0, nms_WorldGenerator, [], 0, 3, 0, 0,
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nms_WorldGenLightStone1, 0, nms_WorldGenerator, [], 0, 3, 0, 0,
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nms_WorldGenLightStone2, 0, nms_WorldGenerator, [], 0, 3, 0, 0,
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nms_WorldGenLightStone2, 0, nms_WorldGenerator, [], 0, 3, 0, 0,
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jl_StrictMath, 0, jl_Object, [], 4, 3, 0, 0,
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jl_ReflectiveOperationException, 0, jl_Exception, [], 0, 3, 0, 0,
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jl_ReflectiveOperationException, 0, jl_Exception, [], 0, 3, 0, 0,
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jl_InstantiationException, "InstantiationException", 10, jl_ReflectiveOperationException, [], 0, 3, 0, 0,
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jl_InstantiationException, "InstantiationException", 10, jl_ReflectiveOperationException, [], 0, 3, 0, 0,
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jl_StrictMath, 0, jl_Object, [], 4, 3, 0, 0,
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nms_Explosion, 0, jl_Object, [], 0, 3, 0, 0,
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nms_Explosion, 0, jl_Object, [], 0, 3, 0, 0,
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nms_PathEntity, 0, jl_Object, [], 0, 3, 0, 0,
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nms_PathEntity, 0, jl_Object, [], 0, 3, 0, 0,
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nms_Pathfinder, 0, jl_Object, [], 0, 3, 0, 0,
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nms_Pathfinder, 0, jl_Object, [], 0, 3, 0, 0,
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File diff suppressed because one or more lines are too long
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@ -3,6 +3,8 @@ package net.minecraft.src;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map;
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import net.minecraft.client.Minecraft;
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public class TileEntity {
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public class TileEntity {
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private static Map nameToClassMap = new HashMap();
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private static Map nameToClassMap = new HashMap();
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private static Map classToNameMap = new HashMap();
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private static Map classToNameMap = new HashMap();
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@ -48,7 +50,7 @@ public class TileEntity {
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try {
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try {
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Class var2 = (Class)nameToClassMap.get(var0.getString("id"));
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Class var2 = (Class)nameToClassMap.get(var0.getString("id"));
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if(var2 != null) {
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if(var2 != null) {
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var1 = (TileEntity)var2.newInstance();
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var1 = getTileEntity(var2);
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}
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}
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} catch (Exception var3) {
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} catch (Exception var3) {
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var3.printStackTrace();
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var3.printStackTrace();
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@ -82,6 +84,26 @@ public class TileEntity {
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return Block.blocksList[this.worldObj.getBlockId(this.xCoord, this.yCoord, this.zCoord)];
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return Block.blocksList[this.worldObj.getBlockId(this.xCoord, this.yCoord, this.zCoord)];
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}
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}
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public static TileEntity getTileEntity(Class c) {
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if(c == TileEntityFurnace.class) {
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return new TileEntityFurnace();
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}
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if(c == TileEntityChest.class) {
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return new TileEntityChest();
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}
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if(c == TileEntitySign.class) {
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return new TileEntitySign();
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}
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if(c == TileEntityMobSpawner.class) {
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return new TileEntityMobSpawner();
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}
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return null;
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}
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static {
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static {
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addMapping(TileEntityFurnace.class, "Furnace");
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addMapping(TileEntityFurnace.class, "Furnace");
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addMapping(TileEntityChest.class, "Chest");
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addMapping(TileEntityChest.class, "Chest");
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