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# Minecraft Alpha-v1.2.6
This is based off of real Minecraft Alpha v1.2.6, the decompiled source code has been ported to TeaVM with as minimal changes as possible. Multiplayer has been removed because I am too lazy to rewrite it, do NOT ask for multiplayer to be added. Worlds and settings are saved to your browsers local storage using IndexedDB, the reason why the world size's are so large is because I had to leave them uncompressed, whenever I tried to compress them using `CompressedStreamTools`, TeaVM would get stuck on an infinite loop. A newly generated world may take up around 20 MBs.
This is based off of real Minecraft Alpha v1.2.6, the decompiled source code has been ported to TeaVM with as minimal changes as possible. Worlds and settings are saved to your browsers local storage using IndexedDB, the reason why the world size's are so large is because I had to leave them uncompressed, whenever I tried to compress them using `CompressedStreamTools`, TeaVM would get stuck on an infinite loop. A newly generated world may take up around 20 MBs.
![Screenshot (23)](https://github.com/PeytonPlayz595/Alpha-v1.2.6/assets/106421860/84c133e9-935e-4edf-8ced-66b752bc5800)
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### Offline Download
As of right now there is no system to compile an offline download, so you will have to manually copy and paste the javascript from `/web/js/app.js` into the HTML file, for the `resources.mc` just encode the file using [Base64](https://www.base64encode.org/) and paste it into the assets div.
# Muliplayer
Multiplayer has been removed because I am too lazy to rewrite it, unless you're planning on porting it yourself, do NOT ask for multiplayer, it will NOT be added anytime soon!
If you do want to try to port it then I would recommend using a diff of Alpha v1.2.6 and this project to port the original code back over, all packet classes and networking code has been completely removed.
# How to decompile older Minecraft versions
To decompile older Minecraft versions you can use RetroMCP!